gM Player: Alm Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2025-02-10.14:39:08.ttyrec Time: (1739198348) Mon Feb 10 14:39:08 2025 g [?1051l[?1052l[?1060l[?1061hg V)0[?7h[?25l[?1cg/y gw Alm the PokerGnollHealth: 22/23 ======================--Magic: 1/1========================AC: 3Str: 14EV: 9Int: 7SH: 4Dex: 12XL:  1 Next: 10% Place: Dungeon:1Noise: ---------  Time: 45.1 (0.0)a) +0 tridentNothing quiveredg  #.#.#  ### #...#  ..# #.#.#  #.# #...#  # #.# #.>.#  # #.#.# #...# ∆ #  #.#.#.# #.#.# ...  #.....###...#....  #..).@..'.....>..  ##...####........  ##.# ##.......  #. ##.....#  ##...##  #+## g_ -   ga gw ^Welcome back, Alm the Gnoll Wanderer.g g  _Press ? for a list of commands and other information.g% 4g g g$  #.#.#  ###### #...#  ....# #.#.#  ..#.# #...#   #.#.# #.>.#   # #.#.# #...# ∆ #   #.#.#.# #.#.# ...   #.....###...#....   #..)@†..'.....>..   ##...####.   ##.## ##.......   #. ##.....#   #. #...##  #. #+##B   giant cockroach (asleep) .. g٢K[44mB. gg+6.1 (1g.gZ _A giant cockroach comes into view.g  #.#.#  ###### #...#  ....# #.#.#  ..#.# #...# # #.#.# #.>.#  #.#.#.# #...# ∆ #  #.#.#.# #.#.# ...  #.....###...#....  #..@.†..'.....>..  ##...####.  ##.## ##.  #.# ##.....#  #.# #...##  #.# #+##  ..#  g[33mB.. BB.7g ] _You see here a +0 dagger.g B.3==8g%  _g - a +0 daggergb ###### #... ....# #.#. ..#.# #..#.#.#.# #.>.#.#.# #...# ∆ ##.# .......###...#.†..'.....>##.@.####...... ##.## ##. #.# ##.....# #...#B #+##.. .#g40 vB.9g2 g6 g _The giant cockroach waves its antennae.gr. ....# #.#...#.# #..#.#.#.# #.>..# ∆ ##.# ...gs....###...#.†..'.....>##...####...... ##@## ## #.# ##.....#B# #...#. #+##..#.##gB.50g s  You hit the giant cockroach..g S==3=1g( i _You kill the giant cockroach!g. M ###### #.. ....# #.#....#.# #..>.# ..# ∆ ##.#.# #.#.# .###...#..#....†..'.....>##.@.####.##.## ##.......##.....  #.##...###..#-2g=`M #.# ###### #... ....# #.#....#.# #...#.#.# #.>.# ..# ∆ ##.#.# #.#.# .###...#..#..@.†..'.....>##...####..##.## ##.......  #.# ##.....#..#ggV-3gmg@~g #.#.#  ###### #...#  . ....# #.#.#  ....#.# #...#  #.#.#.# #.>.#  #.#.#.# #...# ∆ # g{' #.#.#.# #.#.# ...  #.....###...#....  #...@†..'.....>..  ##...####.  ##.## ##.  #.#gW #.#g #.# gb..# ... g gg&4g$gO&gu  #.#.#  ###### #...#  . ....# #.#.#  ....#.# #...#  g| #.#.#.# #.>.#  #.#.#.# #...# ∆ #  #.#.#.# #.#.# ...  #.....###...#....  #....@..'.....>..  ##...####.  ##.## ##.......  #. #. ..# ... 5 _You see here a bat corpse.g& #.#.#  ###### #...#  . ....# #.#.#  ....#.# #...#  #.#.#.# #.>.#  #.#.#.# #...# ∆ #  #.#.#.# #.#.# ...  #.....###...#....  #....†@.'.....>..  ##...####.  ##.## ##.......  #.# ##.....# #    g2Y6 _g3gp#.#.# ###### #...# . ....# #.#.# ....#.# #...# #.#.#.# #.>.# #.#.#.# #...# ∆ # #.#.#.# #.#.# ... #.....###...#.... #....†.@'.....>.. ##...####. ##.## ##....... #.# ##.....##.# #...###.# #+## ggT&7gigogd#.#.# ###### #...# . ....# #.#.# ....#.# #...# #.#.#.# #.>.# #.#.#.# #...# ∆ # #.#.#.# #.#.# ... #.....###...#.... #....†..@.....>.. ##...####. ##.## ##. #.# ##.....##.# #...###.# #+## [gx37m8 _There is an open door here.g0 #.#.# ###### #...# . ....# #.#.# ....#.# #...# #.#.#.# #.>.# #.#.#.# #...# ∆ # #.#.#.# #.#.# ... #.....###...#.... #....†..'@....>.. ##...####. ##.## ##. #.# ##.....##.# #...## gV `9 _gox #.#.# ###### #...# . ....# #.#.# ....#.# #...# #.#.#.# #.>.# #.#.#.# #...# ∆ ###.#.#.# #.#.# ...##.....###...#.#....†..'.@...>.##...####.##.## ##.##.# ##.....# g! g '60g; g gy#.#.# ###### #...# . ....# #.#.# ....#.# #...# #.#.#.# #.>.# ##.#.#.# #...# ∆.## #.#.#.# #.#.# ...#g(z)#.....###...#.....##....†..'..@..>...+##...####.###.## ##.# #.# #grzF gg+&1g҆g(g #.#.# ###### #...# . ....# #.#.# ....#.# #...#+###.#.#.# #.>.#..## #.#.#.# #...#.".## #.#.#.# #.#.#....## #.....###...#.....# #....†..'...@.>...+ ##...####.# ##.## ##.## #.# ##+## 2gkp _Found a large blue amulet.gl #.#.# ###### #...# . ....# #.#.# ....#.# #...#+## #.#.#.# #.>.#..## #.#.#.# #...#.".## #.#.#.# #.#.#....## #.....###...#.....# #....†..'....@>...+ ##...####.# ##.## ##.## 3ga g " M. #.# ###### #.. ....# #.#.# .....#+## #.>.#..## g" #...#.".## #.#.# #.#.#....#.###...#@....#....†..'.....>...+##...####.g_# .##.## ##.......##g_ <4gm g\M######.#.######. #.# ###### #.. ....# #.#.# .....#+## >.#..## ..#.".## #.#.# #.###.###...#.....#....†..'.....>...+##...####.........###g<5gggg @M.............######.#.######. #.# ###### #.. ....# #.#.# .....#+## >.#..## ..#@".## #.#.# #.###.###...#.....##....†..'.....>...+..####+##6g}gwgt#.# ######.#.###### #...# #.#.# ###### #...# . ....# #.#.# ....#.# #...#+## #.#.#.# #.>.#..## #.#.#.# #...#.@.## #.#.#.# #.#.#....## #.....###...#.....#  ##...####...##.## ##.#.# ## 78.1 (2g}w, _h - an amulet of faithg 4g6 g9 N _There are no items here.gY? #.# ######.#.###### #...# #.#.# ###### #...# . ....# #.#.# ....#.# #...#+## #.#.#.# #.>.#..## #.#.#.# #...#@..## #.#.#.# #.#.#....## #.....###...#.....#  #....†..'.....>...+ ##...####.........# ##.## ##.......## #.# ##.....##  #.# ##...##  #.# ##+##9.1 (1 _g~zgAt dInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)b - a +0 hand axe  g - a +0 dagger Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 leather armour (worn) Jewellery (go to first with "=)h - an amulet of faith Scrolls (go to first with ?)  d - a scroll of blinking  f - a scroll labelled UNORUZ USTESg b - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.3  At current training (3%) you reach 14.0 in about 19.5 XLs.  Current attack delay: 1.2. Damage rating: 8 (Base 7 x 110% (Str) x 115% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon “Lizzie Borden took an axe  gv And gave her mother forty whacks.  When she saw what she had done (w)ield, (d)rop, (=)adjust, or (i)nscribe.gQ/J Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  b - a +0 hand axe  g - a +0 dagger g"0Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 leather armour (worn) Jewellery (go to first with "=)  h - an amulet of faith Scrolls (go to first with ?)  d - a scroll of blinking  f - a scroll labelled UNORUZ USTES g^~ a - a +0 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.4  At current training (3%) you reach 14.0 in about 17.5 XLs.  Current attack delay: 1.0. Damage rating: 12 (Base 9 x 110% (Str) x 124% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have  nothing sufficiently interesting to detain the reader, we pass to one in some (u)nwield, (d)rop, (=)adjust, or (i)nscribe.gb Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  b - a +0 hand axe  g - a +0 dagger Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 leather armour (worn) Jewellery (go to first with "=)  h - an amulet of faith Scrolls (go to first with ?)  d - a scroll of blinking  f - a scroll labelled UNORUZ USTES gZ b - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.3  At current training (3%) you reach 14.0 in about 19.5 XLs.  Current attack delay: 1.2. Damage rating: 8 (Base 7 x 110% (Str) x 115% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon “Lizzie Borden took an axe  And gave her mother forty whacks.  When she saw what she had done (w)ield, (d)rop, (=)adjust, or (i)nscribe.gK Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  b - a +0 hand axe  g - a +0 dagger Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 leather armour (worn) Jewellery (go to first with "=)  h - an amulet of faith Scrolls (go to first with ?)  d - a scroll of blinking  f - a scroll labelled UNORUZ USTES g[_ a - a +0 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.4  At current training (3%) you reach 14.0 in about 17.5 XLs.  Current attack delay: 1.0. Damage rating: 12 (Base 9 x 110% (Str) x 124% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon “Without noticing the occupations of an intervening day or two, which, as they  g}` consisted of the ordinary sylvan amusements of shooting and coursing, have  nothing sufficiently interesting to detain the reader, we pass to one in some (u)nwield, (d)rop, (=)adjust, or (i)nscribe.g6%  Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  b - a +0 hand axe  g - a +0 dagger Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 leather armour (worn) Jewellery (go to first with "=)  h - an amulet of faith Scrolls (go to first with ?)  d - a scroll of blinking  f - a scroll labelled UNORUZ USTES gY<b - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.3  At current training (3%) you reach 14.0 in about 19.5 XLs.  Current attack delay: 1.2. Damage rating: 8 (Base 7 x 110% (Str) x 115% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon “Lizzie Borden took an axe  And gave her mother forty whacks.  When she saw what she had done (w)ield, (d)rop, (=)adjust, or (i)nscribe.g%j  Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  b - a +0 hand axe  g - a +0 dagger Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 leather armour (worn) Jewellery (go to first with "=)  h - an amulet of faith Scrolls (go to first with ?)  d - a scroll of blinking  f - a scroll labelled UNORUZ USTES gda - a +0 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 6.4  At current training (3%) you reach 14.0 in about 17.5 XLs.  Current attack delay: 1.0. Damage rating: 12 (Base 9 x 110% (Str) x 124% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have  nothing sufficiently interesting to detain the reader, we pass to one in some (u)nwield, (d)rop, (=)adjust, or (i)nscribe.g  Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  b - a +0 hand axe  g - a +0 dagger Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 leather armour (worn) Jewellery (go to first with "=)  h - an amulet of faith Scrolls (go to first with ?)  d - a scroll of blinking  f - a scroll labelled UNORUZ USTES g b - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.3  At current training (3%) you reach 14.0 in about 19.5 XLs.  Current attack delay: 1.2. Damage rating: 8 (Base 7 x 110% (Str) x 115% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon “Lizzie Borden took an axe  And gave her mother forty whacks.  When she saw what she had done (w)ield, (d)rop, (=)adjust, or (i)nscribe.g Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  b - a +0 hand axe  g - a +0 dagger Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 leather armour (worn) Jewellery (go to first with "=)  h - an amulet of faith Scrolls (go to first with ?)  d - a scroll of blinking  f - a scroll labelled UNORUZ USTES g b - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.3  At current training (3%) you reach 14.0 in about 19.5 XLs.  Current attack delay: 1.2. Damage rating: 8 (Base 7 x 110% (Str) x 115% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon “Lizzie Borden took an axe  And gave her mother forty whacks.  When she saw what she had done (w)ield, (d)rop, (=)adjust, or (i)nscribe.gg gO#.............#Alm the Poker######.#.######Gnoll#...#Health: 23/23 ========================#.#.#Magic: 1/1========================###### #...#AC: 3Str: 14. ....# #.#.#EV: 9Int: 7....#.# #...#+##SH: 4Dex: 12#.#.#.# #.>.#..##XL:  1 Next: 30% Place: Dungeon:1#.#.#.# #...#@..##gnNoise: ---------  Time: 69.1 (0.0)#.#.#.# #.#.#....##b) +0 hand axe#.....###...#.....#Nothing quivered#....†..'.....>...+##...####.........#g##.## ##.......###.# ##.....##g_:#.# ##...###.###+## _You kill the giant cockroach! _You see here a bat corpse. _There is an open door here. g_Found a large blue amulet. _h - an amulet of faith _There are no items here.g.`6 (0.5 _b - a +0 hand axe (weapon)g #####.#.##### #...# ####### #... ....# #.#...#.# #...#+###.#>.#..##..#...###.#@...##....###...#†..'.....>...+..####+##..#70.6 (1.0gM?  #...# ####### #... ....# #.#...#.# 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##...####.# ##.## ##gJ.## #.# ##.....## #.# ##...##  #.# ##+## g^K ..#  ...  ..#  #..#gTgT&6gvZg\gY ###### #...# . ....# #.#.# ....#.# #...#+## #.#.#.# #.>.#..## #.#.#.# #...#...## #.#.#.# #.#.#....## #.....###...#.....#gŋV #....†..'.....>...+ ##...####.# ##.## ##.## #.# ##.....##  #.# ##...##  #.# ##+##  ..#  ... gp ..#  #..#gg|7g g( %M #.# ###### #...# ....# #.#.# .....#+## >.#..## #...#...## #.#.# #.#.#....#.###...#.....#....†..'@....>...+g) 2##...####..##.## ##.......###.# ##.....##gh2 g2 &8g79 g: g 9M. #.# ###### #...# ....# #.#.# .....#+## >.#..## #..#...## #.#.# #.#.#....#....###@..#.....#....†..'.....>...+##...####..##.## ##.......##9g{M######.#.######. #.# ###### #.. ....# #.#.# g|x.....#+## >.#..## ..#...## #.#.# #@#.#....#....###...#.....#....†..'.....>...+##...####.........#gZ80g4ggQg M.............######.#.######.. #.# ###### #.. ....# #.#.# .....#+## >.#..## ..#...## #.#.# #.##.###...#.....##....†..'.....>...+##............###+##g <1g g g\` M.............######.#.######..# #.#. ###### #.. ....# #.#.# .....#+## >.#..## ..#...## #.#.# #.#.#....##.....###...#.....#.......#...#gg <2gm go g g- KWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +0 hand axe (weapon)a - a +0 trident  g g - a +0 dagger [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip gu  - - Unarmed  b - a +0 hand axe (weapon)g L gd #.............#Alm the Poker#.............#Gnoll######.#.######Health: 23/23 ========================#...#Magic: 1/1========================#.#.#AC: 3Str: 14###### #...#EV: 9Int: 7. ....# #.#.#SH: 4Dex: 12....#.# #...#+##XL:  1 Next: 30% Place: Dungeon:1#.#.#.# #@>.#..##Noise: ---------  Time: 82.6 (0.0)#.#.#.# #...#...##b) +0 hand axe#.#.#.# #.#.#....##Nothing quiveredg| #.....###...#.....##....†..'.....>...+##...####.........###.## ##.......###.# ##.....###.# ##...## _You see here a bat corpse. _There is an open door here. _Found a large blue amulet. _h - an amulet of faith _There are no items here. _b - a +0 hand axe (weapon)  Okay, then. _g\M<.............######.#.######.. #.#.# ###### #... ....# #.#.# .....#+## >.#..## ..#...## #.#.#.# #.#.#....##...#.....gdgg23.6 (1 _gakgfmghM.<.............######.#.######..# #.#. ###### #.. ....# #@#.# .....#+## >.#..## #.#.#.# #...#...##.##.....g{<4gрgXg M.........<...................######.#.######.. #.# ###### #@..# ....# #.#.# .....#+## #.#.#.# #.>.#..###.....g <5gI gJ g> "M#############........................<.......................######.#.######. #@#.# ###### #.. ....# #.#.# ....#.# #...#+##.###'....6ghh ...........................<....................#####.#.##### #...# ####### #@..#. ....# #.#...#.# #...#+##.###'....##...####.........#gn<7gcvg ...<............#####.#.##### #...# #.###### #... ....# #@#.#...#.# #...#+###.#>.#..###.....##.## ##.......##ggc&8gogg <.#####.#.##### #...# #.####### #.... ....# #.#...#.# #@..#+###.#>.#..##..#...##.##.....#.# ##.....##9gQ  .#####.#.##### #...# #.###### #...#. ....# #.#....#.# #...#+###.#>.#..##..#...###.#....##...#.....#.# ##...##g# Z90g=N #####.#.##### #...# #.####### #.... ....# #.#...#.# #...#+###.#>.#..##..#...###.#....##....###...#............#...##.###+##gg&1gXggw #####.#.##### #...# #.###### #... ....# #.#...#.# #...#+###.#>.#..##..#...###.#....##....###...†..'.....>...+##............###+##..#2gT  #...# ####### #... ....# #.#...#.# #...#+###.#>.#..##..#...###.#....##....###@..#........†..'.....>...+#...####.........#...3g,q78 M######.#.######. #.# ###### #.. ....# #.#.# .....#+## >.#..## ..#...## #.#.# #@#.#....#....###...#.....#....†..'.....>...+##...####.........#4gH   #...# ####### #... ....# #.#...#.# #...#+###.#>.#..##..#...###.#....##....###@..#........†..'.....>...+#...####.........#...5gF ####### #... ....# #.#.#...#.# #...#+###.#>.#..##..#...####.#....##....###...#........†..'@....>...+#...####.........# ##.## ###..#g,<6gggC #.#.# ###### #...# . ....# #.#.# ....#.# #...#+## #.#.#.# #.>.#..## #.#.#.# #...#...## #.#.#.# #.#.#....## #.....###...#.....# #....†..@.....>...+ ##...####.# ##.## ##.## #.# ##.....## #.# ##...##  #.# ##+##  ..#  [g E40m...  ..#7gFgIQ _There is an open door here.gz #.#.# ###### #...# . ....# #.#.# ....#.# #...#+## #.#.#.# #.>.#..## #.#.#.# #...#...## #.#.#.# #.#.#....## #.....###...#.....# #....†.@'.....>...+ ##...####.# ##.## ##.## #.# ##.## #.# ##...## #.# ##+##  ..#  ...  ..#8 _g g [ #.#.# ###### #...# . ....# #.#.# ....#.# #...#+## #.#.#.# #.>.#..## #.#.#.# #...#...## #.#.#.# #.#.#....## #.....###...#.....#g b #....†@.'.....>...+ ##...####.# ##.## ##.......## #.# ##....## #.# ##...## #.# ##+##  ..#  ...  ..#g g[ &9gE g8 g!  #.#.#   ###### #...#   . ....# #.#.#   ....#.# #...#+##   #.#.#.# #.>.#..##   #.#.#.# #...#...##   #.#.#.# #.#.#....##  g" #.....###...#.....#   #....@..'.....>...+   ##...####.#   ##.## ##.......##   #.# ##.....##   #.# ##...##   #.# ##+##   ..#  g#t ...   ..#ga,F100.6 (1.0)g2g06p _You see here a bat corpse.g   #.#.#   ###### #...#   . ....# #.#.#   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#.##.###...#.....##.@..†..'.....>...+##...####..##.## ##.......##  #.# ##.....##.#5gM. #.##.###### #....# #.#.# .....#+## # #.>.#..## #.#.# #...#...## #.#.# #.##.###...#.....#....†..'.....>...+##...####..  ##.## ##.......##..6g  #...#  #. #.#.#  #.###### #...#  ......# #.#.#  ....#.# #...#+##  #.#.#.# #.>.#..##  #.#.#.# #...#...##  #.#.#.# #.#.#....  #@....###...#.....  #....†..'.....>...  ##...####.  ##.## ##.   #.# ##.....##   #.# ##...##  #.# ##+##  ..#   ...[39;49gz*m7g3g 4g3 gL M######.#.######..#. #.##.###### #....# #.#.# .....#+## #.# #.>.#..## .#.# #...#...##.#.# #.##.###...#..g ....†..'.....> ##...####..........g g: &8gU g gUwM.............## ######.#.######.. #.##.###### #..#......# #.#.# .....#+## >.#..## ..#...##.#.# #.##...###...#.. #....†..'.....>...####.#9gWM #.............## ######.#.######.. #.####### #..#......# #.#.# #....#.# #...#+## >.#..## ..#...##.#.# #.## #.....###...#.......##.#gwg'10ggg; M<#. #..............## ######.#.######.. #.####### #....# #.#.# #.@..#.# #...#+## ##.#.#.# #.>.#..## #.# #...#...# #.#.#.# #.#.#....#. .# g("&1g3g> ?  #......<......  # #.  . #.  .### ######.#.  ..g #...#  #.# #.#.#  #.###### #...#  #......# #.#.#  #@...#.# #...#+##  ##.#.#.# #.>.#..##  #.#.#.# #...#...  #.#.#.# #.#.#....  #.....###...# g3  #....†..'.....>g   goblin (asleep)  ##...####  ##.## ##.  #.# ##.....#g  A goblin comes into view. It is wielding a +0 dagger.g A.ggg\ 0===2g g  ( _The goblin shouts!g G. <#  #..............### ######.#.#####....g# #.####### #....# #.#.# ....#.# #...#+## ##.#.#.# #.>.#..##.# #...#...##.#.# #.#.###...#......†..'.....>gR ##...####.##.## ##.......g gL &.gg 0---3g gd8  You hit the goblin.gle)gp_5=--4.8 (1.2g`vgfzJ _You kill the goblin!gWM. <# ##. .#..............###.######.#.#####.....# #.####### #....# #.#.# ....#.# #...#+##  ##.#.#.# #.>.#..##.# #..-50g[g@`O _You see here a +0 dagger.g r M#############. #< #. .#.............gr /#.###.######.#.######...#. #.#)###### #......# #.#.#  #....#.# #...#+###..g ]-6 _g8 g@ .............<# #.. .#.###.######.#.##### #...# #...#  #.# ###### #........# #.#..#.# #...#+###.. ##...####........ g]%g%&7g+g/O _You see here a +0 dagger.g~gq&8g; _i - a +0 daggerg% M#############. #< #. .#.............#.###.######.#.######...#. #.####### #......# #.#.#  #....#.# #...#+###..9g M#############. #<# #. .#.............#.###.######.#.######.@.#.##.## #.####### #.. #......# #.#.#.. .##..g\ Z20gH]4g^g _g     #  # ## #......<  #. #  #. .#  #.###.######.#.  #@..# #...#  ##.## #.#.#  #.###### #...#  #......# #.#.#  #....#.# #...#+## gzQ ##.#.#.# #.>.#..  #.#.#.# #...#...  #.#.#.# #.#.#  #.....###...#ggUg1ggg`4ggg",   # #. #. gY, +## #......<. #. #. #. .#.g,  #.###.######.#.# g, #.@.# #...#  g, ##.## #.#.#  g, #.###### #...#  #g, y #...g- ##.#.#.# #.>.#..#g+-  #.#.#.# #...#...# ga- #.#.#.# #.#.#. #.....###...#.g 4 gR4 &2g9 g: g .N ##############.............##<#. #.#. .#.###.######.#.##### #...# #...# ##@### #.###### #.......# #.#..g0.##.. #....†..'.....>.. g4<3g9gf;g" .............##<#. #.. .#.###.######.#.##### #...# #...# g4##.### #@###### #.......# #.#..#.# #...#+###.. ##...####........ g˜g&4ggg`c ##<..#. .##.###.######.#.##### #...# #...# #.## #.###### #.......# #.##.# #...#+###.#.#.# #.>.#..##.##.. ##.## ##....... gg<5grmgng4V ##<...###.######.#.##### #...# #...# #.## #.###### #.......# #.#g4l#.# #...#+###.#.#.# #.>.#..## #.#.#.# #...#...g4a#. g 5s#.# ##.....# g_AR6gCg Jg g  ## #......<......# #. #.# #. .#.# #.###.######.#.# #...# #...#  ##.## #.#.#  #.###### #...#  #......# #.#.#  #.@..#.# #...#+##  ##.#.#.# #.>.#..##  #.#.#.# #...#...# g #.#.#.# #.#.#....# #.....###...#. #....†..'.....>. ##...####. ##.## ##.# #.# ##.....#g g' &7g g g  ..#. ..###.######.#.##### #...# #...# #.## #.###### #.......# #.##.# #...#+####@#.#.# #.>.#..## #.#.#.# #...#...###.# #.#.#......# #.# ##...##gh g# &8g g=A .###.######.#.##### #...# #...# #.##g>I #.###### #.......# #.##....#.# #...#+####.#.#.# #.>.#..## ..#...###.#........###.....g2?~##.# #.###+##g_EgE&9g KgKgAI ###.######.#.##### #...# #...# #.## #.###### #..#......# #.##....#.# #...#+###.#>.#..## ..#...###.#........###.....†..'.....>####.# ..#30g?  #...# #...# #.## #.###### #..#......# #.##.# #...#+###.#>.#..## #.#.#.# #...#...##.#.# #.#.#........###...†..'.....>#...####....... ...g<1grgNgB #.## #.###### #.......# #.##.# #...#+###.#.#.# #.>.#..## #.#.#.# #...#...##.#.# #.#.#........###...†..'.....>#...####...... ##.## ###.# ..#ggX&2gg~gk4g:|gdS Qg  ##.## #.#.#  #.###### #...#  #......# #.#.#  #....#.# #...#+##  ##.#.#.# #.>.#..##  #.#.#.# #...#...##  #.#.#.# #.#.#....# #.....###...#.....# #.@..†..'.....>...+ ##...####.# ##.## ##.# gk D #. #.# ..# ... g <3gO g gkI w  #.###### #..#......# #.##.# #...#+###.#.#.# #.>.#..## #.#.#.# #...#...###.#.# #.#.#....##....###...†..'.....>...+##@..####.........# ##.## ### #.# ##.....## .#  #..#gN gaN &4gS g"W g=a #.###### #...#  #......# #.#.#  #....#.# #...#+##  ##.#.#.# #.>.#..##  #.#.#.# #...#...##  #.#.#.# #.#.#....##  #.....###...#.....#  #....†..'.....>...+  ##.@.####.#  ##.## ##.##  gn#.# ##.....##  # # ..# ... ..# gg&5g.gg*z4 g|@.....# #.#...#.# #...#+###.#.#.# #.>.#..## ..#...###.#....##....###...†..'.....>...+##...####.........# ##@## ### #.# ##.....##  ##...## #..#  gY6g #.# #...#+###.#>.#..## ..#...###.#....##....###...#....†..'.....>...+##...####.........# ##.## ### #@# ##.....##  ##...##  ##+## JJ   endoplasm (asleep)#..#  g <7g`g] _An endoplasm comes into view.g P#.#>.#..## ..#...###.#.#.# #.#.#....###.....###...#....†..'.....>...+#...####.........# ##.## ### #.# ##.....##  ##...##  ##+## . #...J..#.#.#g^ <8g g: gDqh ..#...###.#.#.# #.#.#....##.....###.......†..'.....>...+#...####.........# ##.## ### #.# ##.....##  ##...##  ##+## #... #.#..... J..###. .## ##  gg}&9ggv#.#....##.....###...†..'.....>...+#...####.........# ##.## ### #.# ##.....##  ##...## ### ##+## grv?#... #............J..######.#.#.##gvv# # # gv  ....g|gȇgJ.J40g g^ _The endoplasm quivers.g....###...†..'.....>...+#...####.........# ##.## ### #.# ##.....##  ##...## ### ##+## ....####### #.#J@.......#......#######.#.#..#  #. #   ....#..#gD=1gg@ _The endoplasm hits you but does no damage.gۭ The endoplasm hits you but does no damage.  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.  You are frozen.  The endoplasm freezes you.0----3.1 (1.3 _You are frozen.gE  You hit the endoplasm.  The endoplasm is moderately wounded.1=---4.3 (1.2 _The endoplasm barely misses you.g/   You hit the endoplasm.  The endoplasm is heavily wounded.5.5 _The endoplasm hits you but does no damage.g}[;  You hit the endoplasm.  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# ###.##.#.# #.##.# .# g2F 0#  gK gL &6gP gR g##+## .# .###.# .#.##.## .##.#...## .#......# .### .# .##.#.#  #.##.# .# #  gL!g!&7g%g>(gH##+## .# #.# ##.# #.# .##.## #.# #.#...## #.# ......# #.# ## #.# .##.#.# #.##.# .# #  8g)lglgpg{g)M##...##  ##+## ## ..##.# #.## #...# #...... ......## ###########............. #.################ ..#9gM##.....####...##  ##+## ## ..##.# #.## #...# #...... ......## ###########............. #.################g<g(200g+gg*@*M.......## ##.....####...##  ##+## ## ..##.# #.## #...# #...... ......## ########### #.##.............##1glsM.. #.......## ##.....####...## gM ##+## ## ..##.# #.## #...# #...... ......## #.##.###########.# gg&2gGg^M>...+ ..........## ##.....####...##  ##+## ## ..##.# #.## #...# gec#...... ......###.#gg<3gggJKM#.....#>...+. ..........## ##.....####...##  ##+## ## ..##.# #.## #...# #......##.#4gx3M###.....##>...+. ..g3D........## ##.....##g;d##...##  ##+## ## ..##.# g;#.## #.#...###.####gnBgC&5gGgKgfPM..#...## ### .##.....##>...+. ..........## ##.....####...##  ##+## ## ..##.# #.##.###.#..#g<6gggM>.#..## ..#...## ##### .##.....# ...#>...+. ..........## ##.....####...##  ##+## ## ..##.##.##.#7gM )M..#+## >.#..## ..#...## ##### ##.##.....# ....#>...+ .... ..........## ##.....####...##  ##+## ####.##.##.#8g ]M#.# ..#+## .>.#..## ..#...## ##### ##.##.....####....##>...+........ ..# #..........## ##.....####...####+###.##.#9ghM.#.# #..#+## .>.#..## ..#...## ##### ##.#.# #.....####....#######>...+.............. ..# #...g.......## ##. ##.....## ###...###.##.#g=10gRgxgUM#.#.#.# #..#+## .>.#..## ..#...## ##### ##.#.# #.....####....#######>...+......@....... ..####....#######.......## ##. ##.....## ###.##.#1g, #.# # ##. #.# #.# #+## #.. >.#..## #.# #...## ###.# #.#....## ##.#.# #.....####....#>...+.####....# .## ##.#.# .....## ###.# ##...## #.#  ##+## #.#.# #.###.# #.# g6 Y2g .# # ##. .# g #.# #+## #.. .#..## #.# #...## ###.# .#....## ##.#.# #.....####....#>...+.####....### ##.#.# .....## ###.#...## #.# ##+## #.#.# #.# ##.# #.# gm gԩ &3g gӯ g7# # ##. # #.# #+## #.. #..## #.# #...## ###.# #....## ##.#.# #.....####....#>...+.####....### ##.#.# ## ###.# g`<<4gHg) ##.  #.# +## #.. ..## #.# ...## ###.# ....## ##.#.# .....####....#.>...+.####....#.## ##.#.# 5gM+g##. #.# ## #.. ## #.# ## ###.# ## ##.#.# ####....#. g$>...+.####....#.## ##.#.# gIg&6gg9g[##. #.#  #.. ## #.# ## ###.# ## ##.#.# ####....#. g...+.####....#..$## ##.#.#   ggk&7g g+ _Found 13 gold pieces.g`d##. #.#  #..  #.# ## ###.# ## ##.#.# #####....#...#+.####....#..$.## ##.#.# .  g7e- g?m<8g;rg?tg; e##. #.# #..  #.#  ###.# ## ##.#.# .# g\; ####....#...#+.####....#..$.# ## ##.#.# ..# ###.# g; H# g; gWJ R9gJ g% q##. #.# #.. ##.# .##  ###.# ... ##.#.# ..# ####....#...# +. ####....#..$.# ##.#.# >..#  ###.# ### g0 g(1 '20gG Q _Found a stone staircase leading down.g ##. #.# ##.. .# #.# ..## ###.# #...  ##.#.# #..# ....#...# .+....#..$.#  ##.#.# .>..# ###.# .#####.# .##.# .##.# .##.# .. gr> Y1gњ ##. .##.# .# #.. #.# #.# ..## ###.# #...  ##.#.# ##..# ....#...#### + ....#..$.###  ##.#.# #.>..# ###.# #.#####.# #.##.# #.# r   rat (asleep)#.# #.##.# r.. 2gӞ g V _A rat comes into view.gC R##. .# #.# .# #.. #.# #.# ..##  ###.# ##... ##.#.# ##..# ....#...#### + ....#..$.### ##.#.# #.>..# #.# #.##.# #.# #.# #.##.# r.. 3gE##. .# #.# .# #.. ##.# #.# ...## ###.# ##... .#.# ##..# ....#...#### + ....#..$.### .#.# #.>..# gUFn #.# #.##.# #.##.# r..  #.#g1MgM&4gRgUgʩW ##..#.#.##.##...## ####... .##..# ....##########...####................+##########..@.### #.#.# #.>..# ####.#gڪ #.#gy<5ggA6.0 (2ghgQ> _You now have 24 gold pieces (gained 13).g1.8 ##. .# #.# .# #.. ##.# #.# ...##  ###.# ##... ##.#.# ##..# #....#...####.+ #....##.@..### ##.#.# #.>..#  ###.# #.####  #.# #.# #.# #.# #.# #.#r   rat (asleep) #.# r.. #.##.  #.#7.0 (1gO/g3g  ##. .# #.# .# #.. ##.# #.# ...## ###.# ##...  ##.#.# ##..##....#...####.+#....##@...###  ##.#.# #.>..# ###.# #.#### #.# #.# #.# #.# #.# #.# #.# r.. #.# #.#  #.#gZ g rg r.==8 _The rat squeaks loudly.gqH#.# .##.#   ...## ## ##...  ##.#.# ##..# ##....##########...#### ................@.....+ ##....##########....#####.>..######.#r#...#.#g/gpr.--9g'7##..#.#.###...######...  ##.##..# ##....##########...#### ......................+ ##....##########@...### g ##.#.# #.>..#  ##### #r....#.#g g g:r.gCB--30gzggcy.#.###...######...  ##.##..# ##....##########...#### ......................+ ##....##########....###  ##.#.# #@>..#  ##### r# ....#.#g|gY:r.g&1ggg1 g1 g1 M2--=g1 2.1 (1.1g7 g; _You closely miss the rat. Your bite misses the rat. The rat bites you.g }1---3.3 (1.2g gr b _You closely miss the rat. The rat bites you.gg]-4.4 (1.1gڌgk _You closely miss the rat. You block the rat's attack.gB  You hit the rat. Your bite misses the rat.The rat is severely wounded.2=5.6 (1.2gt gB_The rat barely misses you.g   You closely miss the rat.The rat is severely wounded.6.7 (1.1 _You block the rat's attack.g 5  You hit the rat.g F†g 587.9 (1.2g  g G _You kill the rat!g .###...######...  ##.##..# ##....##########...#### ......................+ ##....##########....###  ##.#.# #.>..#  ###### .# #..#.#gP:∆g4-80ggp _You see here a rat corpse.g M# .##.#   ...## ## ##...  ##.#.# ##..# ##....##########...#### ......................+ ##....##########....#####.gz >..###†#####.##.##..g= g 3===-9 _g g6 #.# .# #.. ##.# #.# ...##  ###.# ##... ##.#.# ##..# ....####...#### ..+ ....##....### ##.#.# #.@..#  ###.# #†#### #.# #.# #.# #.##.# #.##.# ...#.# #.##.# #.# g$ g% '40g+ g>. c _There is a stone staircase leading down here.g SHIFTgFg3Gg}MgOF _Unknown command.g[?25h[?0c _Unknown command.  WARNING: ABOUT TO ENTER EXPLORE MODE! gG In explore mode, death is optional.  Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!  Do you really want to enter explore mode? (Confirm with "yes".) g! [?25l[?1cg;g{ #.#.#Alm the Poker *EXPLORE*#..##.#Gnoll#.#...##Health: 23/23 ========================###.###...Magic: 1/1======================== ##.#.#g###..#AC: 3Str: 14 #....##########...####EV: 9Int: 7 .....................+SH: 4Dex: 12 #....##########....###XL:  1 Next: 80% Place: Dungeon:1 ##.#.##.@..#Noise: ---------  Time: 240.9 (0.0)  ###.##†####b) +0 hand axe#.##.#Nothing quivered#.##.##.##.##.#...#.##.##.##.##.##..∆ _Unknown command.WARNING: ABOUT TO ENTER EXPLORE MODE!In explore mode, death is optional.  Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!Do you really want to enter explore mode? (Confirm with "yes".)  _gF #.# .# #.. ##.# #.# ...## ###.# ##...  ##.#.# ##..##....####...####...+#....##....###  ##.#.# #@>..# ###.# #†#### #.# #.# #.# #.# #.# #.# #.# ... #.# #.# #.# #.#  #.# #..∆ggH1.9 (1 _g g8g*mgmgxsgugJggJkQgkQ#.# .# #.. ##.# #.# ...##  ###.# ##... ##.#.# ##..# ....####...#### ..+ ....##....### ##.#.# #.@..#  ###.# #†#### #.# #.# #.# #.##.# #.##.# ...#.# #.##.# #.# go2 _There is a stone staircase leading down here.g _Unknown command.gw  _No quiver actions available for cycling. Use [Q] to select from all actions.g(Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displg5ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes g Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health  g[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and g 0* Dir., Ctrl-Dir. : attack without movepickup part of a single stackx: eXamine surroundings/targets g gr g  Autofight:X: eXamine level map (X? for hel[?7lp[?7hgzRTab: attack nearest monster, Ctrl-X : list monsters, items, featuresmoving if necessaryin view Shift-Tab, p : trigger quivered action; |: toggle view layersg+'  if targeted, aims atCtrl-O : show dungeon Overviewg g gr  #.#.#Alm the Poker *EXPLORE*#..##.#Gnoll#.#...##Health: 23/23 ========================###.###...Magic: 1/1======================== ##.#.###..#AC: 3Str: 14 g. #....##########...####EV: 9Int: 7 .....................+SH: 4Dex: 12 #....##########....###XL:  1 Next: 80% Place: Dungeon:1 ##.#.##.@..#Noise: ---------  Time: 242.9 (0.0)  ###.##†####b) +0 hand axe#.##.#Nothing quivered#.##.##.##.##.#...#.##.##.##.##.##..∆Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored! _Do you really want to enter explore mode? (Confirm with "yes".) _There is a stone staircase leading down here. _Unknown command. _No quiver actions available for cycling. Use [Q] to select from all actions.g3 g 4 g9 g< gg 4g gR H3.9 (1 _gy gL     #..#   #..#   ..# ##    #..## ...  #... ....  #..#.....  #........2    #@.....#    ##...:##   ga .#.##    ## .#    .#    .#    #   gMgg(1-4.7 (1.8g: _You climb downwards.  Found a book of Burglary. _There is a stone staircase leading up here.g5 #..#  #..#  #..# ## #..###. #..... #..#. #. #<@....#  ##...:##  ..#.##  .####.# #. ..# ##.# ## gxg~350 _gk!g"g7#..# #..# #..# ####.#..###....<#...#..#.#.#<.@...# ##...:## ...#.## #.####.##. ..## .#.####g7<gr&6gg 9 _Found a stone staircase leading up.g#..# #..# ##..# ####.##..###....<##....#..#.##.#<..@..# ##...:## #...#.## #.####.##. ..## .#.#.###..gi<7ggog| 2 #..##..#..# ####..###....<..........##...<.....# ##..@:###...#.## ####.#..g 3##..gR Y8gFj#..# #..# .# #..# ####.# #..###....<#.#.#..#.# #.... #<.....# ##...@## #...#.## g8k#.####.# #. ..## .#.#.###....g4tg{g(59g!X  You pick up a book of Burglary and begin reading...g,50.7 (2gSgηp  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.gQg%mgmgnd _There are no items here.gU M# ...# #..# ####.# ..###....<#....#.......#.............#<...@.# ##....##..#.###.####.##1.7 (1 _gmZ #..# . #..# .# #..# ####.# #..###....<#. #.. #..#.#. #. #<..@..# ##....## #...#.## #.####.#g[A #. ..# # .#.# .### ..  ..gic<2gnigJkg #..#.#..#..# ####..###....<#...........##...<.....# ##..@.###...#.## ####.#..##..3g&gQW #..# . #..# .# #..# ####.# #..###....<#. #.... #..#.#. #.... #<.....# ##.@..## #...#.## #.####.# #. ..# # .#.# .### .. ..g?<4gMg_3 #..# . #..# .# #..# ####.# #..###....<#. #... #..#.#. #. #<.....# ##@...##g3 #...#.## #.####.# #. ..# # .g%4#.# .###  ..  ..g<gp<&5g"OgQg4gg .#######....<#..........##..#<.....# ###....###..@#.## ####.#. ..##.##g$∆∆6g8  #..# .#   #..# ####.#   #..###....<#.   #..   #..#.#.   #..   #<.....#   ###....##   #.@.#.##   #.####.#   #. ..#   #. .#.#  .. .###  .. ..g   goblin (asleep)  ... ..  g..∆∆  ggg7g _A goblin comes into view. It is wielding a +0 dagger.g gF g g"  #..# .#   #..# ####.#   #..###....<#.   #......   #..#.......#.   #....  gW# #<.....#  ###....##   #@..#.##   #.####.#  g|# #.# ..#   #.# .#.#  g#D  ... .###  g#s ... ..   ...g"$. ..   g..)) gQ+g3Igg.g48g<gz@/ _Found a mace and a spear.gwG######....<#..........#.......#...<.....# ###....##...#.## ####.gG ..##.#... .##..g......)).......gyNgg[g.∆∆9gdgegҲ##....<#..........#.......#g.........<.....# ###....##...#.## g####. ..##.#... .##..g.. ........g##...))#. g 2 goblins (1 asleep)∆∆ .......#. ####......#ggE  A goblin comes into view. It is wielding a +0 dagger.g+g..g.g===60 _The goblin shouts!g .........#.......#.........<.....# ###....#...#.## ####. ..##.##..g..# .###....g# .. ..........##...))#...!∆ .......#.#. ####......#  g.g 3 goblins (1 wandering)gFound a sapphire potion.  A goblin comes into view. It is wielding a +0 club.gU _1-----1g g ; _The goblin hits you with a +0 dagger.gQ:  You slash the goblin!gWY  You kill the goblin!gb^) 2 goblinsg.gkz---9--2.9 (1.2gugyH _You hit the goblin. You block the goblin's attack.g$`##..<.....# ###....#...#.## ####. ..####.### .#.##..@g.# .##...# .. ..............##...))#...#.!∆ .......#.## ####..g... #......##g.30ghglu _You block the goblin's attack. _You see here a +0 dagger.g8  You hit the goblin.g)g.   gobling #..#.......#.Alm the Poker *EXPLORE*  #............Gnoll  #<.....#Health: 21/23 =====================---  ###....##Magic: 1/1========================  #...#.##AC: 3Str: 14  #.####.#EV: 9Int: 7  #.# ..#SH: 4Dex: 12  ###.### .#.#gXL:  1 Next: 110% Place: Dungeon:2  #..@).# .###Noise: =--------  Time: 265.1 (1.2)  #.....# ..b) +0 hand axe  ............Nothing quivered  ...##...g)#...#  .!∆ .......#.##  . ####......#g   goblin  g #......#  #.....##  You slash the goblin!  You kill the goblin! gI_You hit the goblin. You block the goblin's attack. _You block the goblin's attack. _You see here a +0 dagger.  You hit the goblin.g  _You kill the goblin!You have reached level 2!g/  --more--g j7/29=2/22 4% g" g& 4 _g @..<.....# ###....#...#.## ####. ..####.### .#.#..)).# .##..# .. #.................##...g)#...#!∆........#.#. .####......##. .###g g g (g)gg +-6g 0 _ga g$  gL #.  #<.....#  ###....##  #...#.##  #.####.#  #.# ..#  ###.### .#.#  #..)).# .###  #...@.# ..  #......g. ...##...))#...#. .!∆.#.## ...####......# #. #......#  #  8===7 gT gf= _The goblin hits you but does no damage.!g<.....# ###....#...#.## ####. ..####.### .#.#..)).# .######.....#...###......g@..........##...))#...#!!........#.## ..####......##. . ## .#.##!gJ<8!g.!g _Found a glowing sapphire potion. You block the goblin's attack.!g C9.4 (1.3!g+  _You barely miss the goblin. The goblin hits you but does no damage."gA9==70.6 (1.2 _You miss the goblin. You block the goblin's attack."gv  You hit the goblin.  The goblin is moderately wounded.7--1.7 (1.1 _The goblin hits you with a +0 club. The goblin barely misses you."g.  You closely miss the goblin.The goblin is moderately wounded."g/ g6---3.0 (1.3"g_= "g5@ 9 _The goblin hits you with a +0 club."g'  You closely miss the goblin.The goblin is moderately wounded.4.1 (1.1"g- "g0 L _The goblin misses you.#g  You closely miss the goblin.The goblin is moderately wounded.#g#7#g.8=5.4 (1.3#g#gE= _The goblin hits you but does no damage.#gy  You hit the goblin. You bite the goblin, but do no damage.The goblin is moderately wounded.6.5 (1.1#g%#g=(= _The goblin hits you but does no damage.#gH !  You hit the goblin but do no damage.The goblin is moderately wounded.7.6 _The goblin hits you but does no damage.#g R  You barely miss the goblin.#g KThe goblin is moderately wounded.#gվ I=8.8 (1.2#g6  _The goblin misses you. The goblin hits you with a +0 club.$g|8  You hit the goblin.$g[u)1280.0$g%$g&J _You kill the goblin!$g2|  #<.....#   ###....##   #...#.##   #.####.#   #.# ..#   ###.### .#.#   #..)).# .###  #.....#...##  $g3 #.......   ...##...))#...#.   .!!.#.##  ...####......#   #. #......#  # #.....##   #....##   #.#.## $g-S-10  Things that are here: _a +0 club; a goblin corpse$gD(  #<.....#  ###....##  #...#.##  #.####.#  #.# ..#  ###.### .#.#  #..)).# .###  #####.....#...##  #). #...##...))#...#. ..!!.#.##  ...####......#  #. #......#  # #.....##  #....##  #.#.## -2 _$g>$goK   #<.....#  ###....##  #...#.##  #.####.#  #.# ..#  ###.### .#.#  #..)).# .###  #####.....#...## $gP @ #....@.).  #...##...))#...#.  #..!!..#.##  # ...####......#  #. #......#  # #.....##  #....##  #.#.## $gOo 8=3%g  #<.....#  ###....##  #...#.##  #.####.#  #.# ..#  ###.### .#.#  #..)).# .###  #####.....#...##  #.....@).  #...##...))#...#.  #..!!..#.##  # ...####......# #. #......# # #.....## #....## #.#.## %g$4<4%g3=%gL>%g  #<.....#  ###....##  #...#.##  #.####.#  #.# ..#  ###.### .#.#  #..)).# .###  #####.....#...##  #....@.).  #...##...))#...#.  #..!!..#.##  # ...####......#  #. #......#  # #.....##  #....##  #.#.## 5[%gMm%g<%g  #<.....#  ###....##  #...#.##  #.####.#  #.# ..#  %gT ###.### .#.#  #..)).# .###  #####.....#...##  #.....@).%g  #...##...))#...#. %g @ #..!!..#.##  # ...####......# %g #. #......# # #.....##%g  #....## #.%gF V#.## %g,)Y6&gv> #<.....#  ###....##  #...#.##  #.####.#  #.# ..#  ###.### .#.#  #..)).# .###  #####.....#...##  #..  #...##...))#...#.  #..!!.#.##  # ...####......# #. # # # &g6w# #.#.## &gz&g$SS   adder (wandering)=7&g _An adder comes into view.Things that are here: _a +0 club; a goblin corpse&g u #<.....#  ###....##  #...#.##  #.####.#  #.# ..#  ###.### .#.#  #..)).# .###  #####.....#...##  #......)  #...##...))#...#.  #..!!.#.##  # . #&g/  # #.....##  &g &g &gK S.S&g T9=8&g &gK / _The adder hisses angrily.'gu,###....#...#.## ####. ..####.### .#.#..)).# .#######.....#...##......)........#...##...@)#...#.#..!!S.......#.##  ...####......#  #. 'g, # # ## #.## .#'g8(gw.S9(g (gM _You see here a +0 mace.)g_ ###....##  #...#.##  #.####.## #.# ..#  ###.### .#.#  #..)).##.###  #####.....#...##. #......). #...##...)@#...#.  #..!!.S......#.##  # ...####......#    #....##   #.#.# )gQ.S)g>.90 _)gd _You see here a +0 spear.*g  ###....##   #...#.##   #.####.##   #.# ..#   ###.### .#.#   #..)).##.###   #####.....#...##.   #......).   #...##...@)#...#.   #..!!..S.....#.##   # ...####......#   #. #......#   # #.....##   #....##   #.#.##   #.#.#  [4*g0m*g*g*g)<S.*g/-1 _*g*gM _You see here a +0 mace.*gg==2.1 (1.1*gn*gB _You barely miss the adder. The adder barely misses you.*g   You slash the adder! Your bite misses the adder.The adder is severely wounded.7--3.4 (1.3 _The adder closely misses you. The adder bites you.*gj*Y  You completely miss the adder. You bite the adder, but do no damage.The adder is severely wounded.4.6 (1.2 _You block the adder's attack.+g:  You hit the adder but do no damage. You bite the adder.  The adder is almost dead.8=-5.8 _You block the adder's attack. The adder barely misses you.+g  You miss the adder. You bite the adder, but do no damage.The adder is severely wounded.+g&7.1 (1.3+gs +g 3 _You block the adder's attack.+gL  You barely miss the adder.The adder is severely wounded.7-8.3 (1.2+g8^+gR _The adder bites you but does no damage. The adder bites you.+g  You closely miss the adder.The adder is severely wounded.9.5+g&1 _You block the adder's attack. The adder barely misses you.,g(;  You barely miss the adder.The adder is heavily wounded.6--300.7 _The adder bites you.,g#9  You slash the adder!,g91.,g/MK-661.9,gP,g