&|h6 Player: Almis08 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-16.15:03:02.ttyrec Time: (1758034982) Tue Sep 16 15:03:02 2025 '|hK v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c'|hS '|hX '|he {Welcome, Almis08. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended character)|h_ )|h )|h8 Welcome, Almis08 the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger)|h w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character)|h d ! - Random character % - List aptitudesSpace - Change species ? - Help)|h 3 Tab - Recommended character.|h.|hˈ.|hWelcome, Almis08. Please select your species. SimpleIntermediateAdvanced .|hsa - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help.|h3 Tab - Recommended character0|h^0|hd0|h k9Welcome, Almis08 the Gnoll. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand0|hlWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Recommended character2|hJ[ 2|h7a 2|hWe Welcome, Almis08. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan2|he x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species2|he * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help2|he 3 Tab - Recommended character4|hU4|h4|h7Welcome, Almis08 the Armataur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background4|h * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Recommended character6|h 6|h {Welcome, Almis08. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended character=|hv=|h=|hcWelcome, Almis08 the Minotaur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiator=|h̶j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand=|hnWarrior-mageu - Forgewright Zealot=|h>m - Warperv - Fire Elementalist =|h.Yf - Berserkern - Hexslinger=|hKIw - Ice Elementalist g - Cinder Acolyteo - Enchanter=|hkbx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist=|hz - Alchemist =|hFighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background=|hѷx * - Random background # - Recommended character ! - Random character % - List aptitudes=|hM_Space - Change species ? - Help Tab - Recommended characterA|hnA|hnA|hp$A|hpWelcome, Almis08. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. A|h2qFThey can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended characterL|hL|hװL|hWelcome, Almis08 the Minotaur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended backgroundL|h * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Recommended characterO|h[ O|h` Welcome, Almis08. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - DjinniO|ha w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - GnollO|h'a "r - BarachiA - Mummy O|hIa Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species O|hia Y# - Recommended character ! - Random character % - List aptitudesO|ha fSpace - Pick background first ? - Help Tab - Recommended characterP|h P|h5 P|h *Welcome, Almis08 the Human. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist P|hv Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Recommended characterS|hϡ S|hWelcome, Almis08. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist S|hd - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. S|hѥ:They can use scrolls to enchant even some artefacts. S|h0n+ - Recommended species * - Random species # - Recommended characterS|hv ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended characterT|hJT|h- T|hi Welcome, Almis08 the Human. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer T|h )e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerT|h w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist T|h[h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist T|hFighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Recommended characterT|hY|hc<Z|hZ|hAlmis08 the ShooterHumanHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbowZ|h͟G+.. ..#####.. ..#..#.. ..+.#.. ..#.. ..##+###...##.@.##...######Z|hZ|hWelcome, Almis08 the Human Hunter.Everyone else who sought the Orb of Zot has failed. Will you be different?Z|hZ|hPress ? for a list of commands and other information.Z|hiZ|h[ _Found a staircase leading out of the dungeon.^|h,4^|h0^|h3^|h +.....#### #.....#... #..ß..+.ß #.....#. .....# ##+## #...#^|h #@<.# #...# #####^|h ^|h21.0 (1 _^|hW^|ha_|h(###+### +.....####...#...#..ß..+.ß#.....#......##+#.<...#####_|h0_|hl1&2_|h5_|hN8`|h|w^+.ß...'`|h{~`|h$&3`|h`|h _You open the door.`|h ! .# ###+### +.....######.....#...##..ß..+.ß.##.....#..+.....##@## #...# #.<.# #...######`|h `|hv &4`|h؞ `|h _Found 2 black potions. _There is an open door here.f|hIf|h tc - a scroll of butterflies. A scroll that surrounds its user with a flight of beautiful butterflies, blowingback other creatures nearby with the flapping of their wings. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “It used to be thought that the events that changed the world were things like  big bombs, maniac politicians, huge earthquakes, or vast population movements,  but it has now been realized that this is a very old-fashioned view held by f|h people totally out of touch with modern thought. The things that really change  the world, according to Chaos theory, are the tiny things. A butterfly flaps  its wings in the Amazonian jungle, and subsequently a storm ravages half of  Europe...”  -Neil Gaiman and Terry Pratchett, _Good Omens: The Nice And Accurate Prophecies of Agnes Nutter, Witch_. 1990. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.r|h? r|h# Almis08 the Shooter#! .#Human###+###Health: 16/16 ========================+.....#####Magic: 1/1========================#.....#...#AC: 3Str: 11#..ß..+.ß.#EV: 11Int: 9#.....#..SH: 0Dex: 16+.....#XL:  1 Next:  0% Place: Dungeon:1##@##Noise: ---------  Time: 4.0 (1.0)#...#a) +0 shortbow#.<.#Fire: a) +0 shortbow#...######Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for|h r a list of commands and other information. _Found a staircase leading out of the dungeon. _You open the door. _Found 2 black potions. _There is an open door here.r|h u|h .u|h.u|h3u|h5v|h>M. #! .# ###+### +.....####...#..ß..+.ß.##.....#...#+..@..####'###.#.<.#v|hgGv|hI-5 _v|hMv|hPv|hD 4v|hH v|hJ w|hbYM!. #! .# ###+### +.....#####...#...ß..+.ß#..@..#...#+.....########'####...#w|hmw|hm&6w|h5tw|hwU _Found 2 cyan potions.w|h Qx|h4x|hx|hUx|h4x|hay|h%y|hy|hy|hz|hxz|hBz|h}z|hz|hn #!..# #.ß.# #!..# ###+### +.....##### #.....#...# #..ß..+.ß.# #...@.#...# +.....##### ###'### z|hx <7z|h z|h {|h)#!..# #.ß.# #!..# ###+### +.....##### #.....#...# #..ß..+.ß.# #....@#...# +.....##### ###'### #...##.<.##...######{|hy2{|h3&8{|h]9{|h;||hM#### #!..ß #!..# ###+### +.....####||h...#..ß.@+.ß.##.....#...+.....########'###||h||h9||hJ||h9}|hd'.ß.#}|h'E10.0 (1.0)}|h*,}|hG/( _You open the door.~|h)3~|h+~|h.~|h2~|h7,~|h>@  There is an open door here.~|h3?~|h@ _~|hC~|hMu#### #!..# #.ß.# #!..# ###+### +.....##### #.....#...# #..ß..'@ß.# 2.0 (2#.....#...# +.....##### ###'### #.<.##...######~|h{N~|h.U~|hW~|h ~|h ~|h ~|h ~|hw ,~|h ~|h ~|hP ,~|h ~|h o#### #!..# #.ß.# #!..# ###+### +.....##### #.....#...# #..ß..'.ß@# 4#.....#...# +.....##### ###'####...##.<.##...######~|hg ~|h ~|h |hh|hΛ|hF|h4Q|hlJ Q|hm ### #!..# #.ß.# #!.. ###+###  +.....##### #.....#.@.# #..ß..'.ß.#|h6^ #.....#...# +.....#######'### #...# #.<.# #...######|h|hQ+5.0 (1|h}|h|h 3|hp |hƺ |hn |h |hv ,|h ,|h" |h @  There is an open door here.|h |hE  _|h |h |h ,|h |h} |h |h |h |h  ##### #!..# |h #.ß.# #!..# |h5 ###+### +.....##### |hb #..@..#...#20.0 (5 |h &#..ß..'.ß.# #.....#...# |h +.....##### ###'###|h R #...#|h  #.<.# |h! R#...# |h -#####|h |h |h |h| |h( #!..##.ß.# #!..# ###+### +.....##### #.....#...# #..ß..'.ß.# #.....#...# +@....##### ###'###  #...#  #.<.# #...# ##### |h{5 ###.'3.0 (3......####.#======4.0 (4|h8 |hh; = _As you open the door, it creaks loudly!|hI|h|h ,|hfn|h#|hH,|h|hF |h#,|h$|h%'|hi),|h*|h-7 _You open the door.|h/|h/|h0|h7##### #!..# #.ß.#  #!..# ###@### ------30.0 (6 +.....#####|hl82 #.....#...# #..ß..'.ß.####.....#...##.'.....#####|h9c......###'#######.. #...##. #.<.#|hA9=------|h?|h B |hMH|hNC_There is an open door here.|ho ##### #!..# #.ß.# #@..# ###'###  +.....##### #.....#...# #..ß..'.ß.# ###.....#...# |h(*#.'.....##### ......###'#######.. #...#|h|h})1.0 (1 |h _|h|h|h$2.0 (2|h|h8S _d - 2 black potions|h0|hy0|h 3|h 5|h7|h><B|h"=,|h]|h78 ###5.0 (3 #.ß.#  #...# ###'###+.....######.#..|h3('.....####|h1 |ho |hR _e - 2 cyan potions|h |h3|h|h|h|hX|h|h|h,|h|h@  There is an open door here.|h|h _|h|h3######...##.ß.##...####'#+..@..#####9.0 (4#.....#...#|h#..ß..'.ß.####.....#...##.'.....#####......###'#######.. #...##. #.<.#|hݵT# #...#|h|h|h|h4 |h |h |hz |h ,|hm ,|h |h |h |h* |h ,|h |h ######...##.ß.#...###'###+.....######.....#...#..ß..'.ß.####..@..#...#42.0 (3#.'.....####......###'### ##..#.#...######|h |h |ha |hd Dungeon Crawl Stone Soup 0.33.1-2-ga6f4b62f22  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  |hTe w? - Help and manual  / - Lookup info  Q - Quit and abandon character|h0|h1#####Almis08 the Shooter#...#Human#.ß.#Health: 16/16 ========================#...#Magic: 1/1========================###'###AC: 3|h Str: 11+.....#####EV: 11Int: 9#.....#...#SH: 0Dex: 16#..ß..'.ß.#XL:  1 Next:  0% Place: Dungeon:1###..@..#...#Noise: ---------  Time: 42.0 (3.0)#.'.....#####a) +0 shortbow......###'###Fire: a) +0 shortbow####.. #...##. #.<.#|hz# #...###### _As you open the door, it creaks loudly! _You open the door. _There is an open door here. _d - 2 black potions _e - 2 cyan potions _There is an open door here.|h|hr|hF _Unknown command.|h|hInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies Potions (go to first with !) |h"W d - 2 black potions  e - 2 cyan potions|h F  d - 2 black potions |h/S#####Almis08 the Shooter#...#Human#.ß.#Health: 16/16 ========================#...#Magic: 1/1========================###'###AC: 3Str: 11+.....#####EV: 11Int: 9#.....#...#SH: 0Dex: 16|hP#..ß..'.ß.#XL:  1 Next:  0% Place: Dungeon:1###..@..#...#Noise: ---------  Time: 42.0 (0.0)#.'.....#####a) +0 shortbow......###'###Fire: a) +0 shortbow####.. #...##. #.<.## #...###### _You open the door. _There is an open door here. _d - 2 black potions _e - 2 cyan potions _There is an open door here. _Unknown command.|he|hx|h(|hߒ|h|hGH _No target in view!|h1 ##### #...# #.ß.# #...# ###'### +.....##### #.....#...# #..ß..'.ß.# ###.@...#...# #.'.....##### ......###'### ####.. #...# #. #.<.#  # #...#  #####|h|h23.0 (1 _|h|hd  ##### #...# #.ß.# #... ###'###  +.....##### #.....#...# #@.ß..'.ß.# ###.....#...# #.'.....##### ......###'#######.. #...# #. #<.##. #...#. #####|ht <4|h- |hb |hf |h+g |hg |h`j |hl ,|hr ,|h(u H |hv 1_You open the door.|hw 3|hx |hz |h| ,|h\~ |hq   ..  #.  #. #####  #.# #...#  .. #.ß.  #. #...#  #.###'###  #.@.....#####8.0 (4   ###.....#...#   #..ß..'.ß.#   ###.....#...#   #.'.....#####  ......###'|hm ###  ####.. #...#   #. #.<.#  #. #...#|h |hĭ $ |h̯ C_There is an open door here.|hw    #.  ..  #. ##   #. .#####  #.#.#...#   ...#.ß.#   #..#...#   #@###'###   #.'.....#####  ###.....#...#   #..ß..'ß.#   ###.....#...#   #.'.....#####   ......###'### ####.. #...#  #. #.<.#|h |h 29.0 (1 _|h1 |h |ho*M.#.. ##  .#####.#.#..#...#.ß.#...# ###'### .'.....####  ###.....#...#..'..#.##..#|h%2|h2'50|h7|hW9|h= M##.#.. ##  .#####.#..#.@.#.ß##..#...# ###'###  #.'.....#####........'##|hJ R1|hAM |hI|h|h|hrB|h  # . #. . . ##. #...# .#.  ...   #.###   #@#.#####4.0 (3  #.#.#...# ...#.ß. #..#...#  #.###'### #.'.....#####  ###.....#...#  #..ß..'.ß|hx.#  ###.....#...#|h |h#|h&I _|hNQ  _Found a sapphire potion.|hQ |hR |hZ      .. # .  #. .  #.###.  #...# # #.#.##.# #...@!.# 6.0 (2 ###.####  #.#.#####  |hL[ }#.#.#...# #...#.ß.# ##..#...# #.###'### #.'.....##### |h\ |hb |hgd |h |  .# .... # . .# #. . .# #.###. .# #...# .#  |h %#.#.##.#  #....@.#  ###.####  #.#.#####  #. #. ##|h = |h! |h! +7.0 (1|h' |h / |hR0 $8.0 (2|h4 |h 8 U _f - a sapphire potion|hZ ..#  #.#  ....  # .#.#  #. .#.#  #.###.#.#  #...##.#  #.#.##@#  #......#  ###.####  #.#.##### #.#.#...# #...#.ß.# ##..#...# #.###'### #.'.....#####9.0 (1|h M##. #.# ....  #.###..#.#.###......###.#####|hZ |h '60|hu |h |hzM##. #.# ....  #.###..#.###......##|hY|h|hB1|h|h`|h |h ,|h֬ |h ,|h |h% X|hq # #. ##.# ###......# #....#.## #.......+ 3.0 (2#. .#.#.###.#.#...##.##.#.##.#|h[ |h |hu |htM#  #. #.####...# #.## #.....@.+#.###.#.## #.#.#.###.#.#|hw|hHx+4.0 (1|h9}|h|h>V|hV3|hSY|he\,|h`,|hi8   #   #g   #.   ##.#####   #......#   #....#.##  |hi2 #...@...+   #.###.#.##   #. #.#.#   #.###.#.#   #...##.#   #.#.##.#g   hobgoblin (asleep) |hj  #......#   ###.####   #.#.#####|h7t&5|ht+6.0 (2|h%||h~ |h~N_A hobgoblin comes into view.|hO  #.  #.  #g  #.  ##.#####  #......#  #....#.##  #..@....+ |h{ #.###.#.##  #. #.#.#  #.###.#.#  #...##.#  #.#.##.#  #......#  ###.#### |hR  #.#.#####|h|h+7.0 (1|h|h|hL   #.#  #.#  #g#  #.#  ##.#####  #......# |hEk #....#.##  #.+  #.###.#.##  #. #.#.#  #.###.#.#  #...##.# |h #.#.##.#   #......#   ###.####   #.#.#####|hr|hi\.gg|h&8|h|h|h |h bA hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.Max HP: ~5Will: noneAC: +EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 63% to hit with your +0 shortbow. It has about 49% to hit you. Attack Max Damage Hit 5 It can open doors. [!]: Description|Quote|h6~ Almis08 the Shooter  #.#Human  #.#Health: 16/16 ========================  #.#Magic: 1/1========================  #g#AC: 3Str: 11  ##.#####EV: 11Int: 9  #......#SH: 0Dex: 16  #....#.##XL:  1 Next:  0% Place: Dungeon:1  #.@.....+Noise: ---------  Time: 68.0 (1.0)  #.###.#.##a) +0 shortbow  #. #.#.#Fire: a) +0 shortbow  #.###.#.#  #...##.#  #.#.##.#g   hobgoblin  #......#|h  ###.####  #.#.##### _No target in view! _You open the door. _There is an open door here. _Found a sapphire potion. _f - a sapphire potion _A hobgoblin comes into view.|hh . #g# #.####..# #.## #.......+.###.#.###. #.#.##.###.#.#.##......###.####.g9|h'$ #.# #g####..# #.## #.......+#.###.#.##. #.#.##.###.###...###.##......3-----=70 _The hobgoblin hits you.|huc  You shoot an arrow. The arrow hits the hobgoblin.|hg s  The hobgoblin is moderately wounded.|h; 6==1.2 (1.2|h |h W _The hobgoblin closely misses you.|h^V  You shoot an arrow. The arrow hits the hobgoblin!|h/E†|h$|h3022.4|h!;|h ?M _You kill the hobgoblin!|h M. #.# ##@#####..# #.##  #.......+#.|h I##...#|h |h{ c4==------|h 30|h[ |h v _You see here a hobgoblin corpse.|h |h |h |h |hH |h : _|h% |h |h |h^ |h  #.# #.#  #.#  #.#  #.#  #.# |h$ b ##†##### #......# #..@.#.---5.4 (2 |hN 8#.+ |hq #.###.#.##  |h #. #.#.# #.###.#.# ##...##.# #.#.##.# #......# |h' 3###.####|hC |h |h/ |h g #.#  #.#  #.#  #.#  #.#  ##†##### #......#  #....#.# #...@...+  #.###.#.##  #. #.#.#  #.###.#.# ##...##.# .#.##.# #......# ###.####  #.#.#####6.4 (1|h- |h |hDungeon Crawl Stone Soup 0.33.1-2-ga6f4b62f22  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character|h'e|h #.#Almis08 the Shooter  #.#Human  #.#Health: 14/16 =====================---  #.#Magic: 1/1========================  #.#AC: 3Str: 11  ##†#####EV: 11Int: 9  #......#SH: 0Dex: 16  #....#.##XL:  1 Next: 20% Place: Dungeon:1  #...@...+Noise: ---------  Time: 76.4 (1.0)  #.###.#.##a) +0 shortbow  #. #.#.#Fire: a) +0 shortbow  #.###.#.#  ##...##.#  #.#.##.#  #..|he[37m....#  ###.####  #.#.#####You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin closely misses you.You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse.|h\ Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion|hQ$a - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 8.7 XLs.  At current training (83%) you reach 14.0 in about 9.1 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.2. Damage rating: 10 (Base 8 x 115% (Dex) x 111% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ “You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|h [?25h[?0c Inscribe with what?    |h [?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c #.#Almis08 the Shooter  #.#Human  #.#Health: 14/16 =====================---  #.#Magic: 1/1========================  #.#AC: 3Str: 11  ##†#####EV: 11Int: 9  #......#SH: 0Dex: 16  #....#.##XL:  1 Next: 20% Place: Dungeon:1  #...@...+Noise: ---------  Time: 76.4 (0.0)  #.###.#.##a) +0 shortbow  #. #.#.#Fire: a) +0 shortbow  #.###.#.#  ##...##.#  |hX [14;13H#.#.##.#  #......#  ###.####  #.#.##### _The hobgoblin closely misses you.You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse.  a - a +0 shortbow  Okay, then. _|hc Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion|h,d - 2 black potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.|h[  Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) |h[Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  c - a scroll of butterflies Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions |h[I f - a sapphire potion |hL a - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  |h Your skill: 4.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 8.7 XLs.  At current training (83%) you reach 14.0 in about 9.1 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.2. Damage rating: 10 (Base 8 x 115% (Dex) x 111% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}|hMenu/colouring prefixes: identified ranged equipped weapon _________________ “You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|h|h  Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  c - a scroll of butterflies Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion |h+ #.#Almis08 the Shooter  #.#Human  #.#Health: 14/16 =====================---  #.#Magic: 1/1========================  #.#AC: 3|h,Str: 11  ##†#####EV: 11Int: 9  #......#SH: 0Dex: 16  #....#.##XL:  1 Next: 20% Place: Dungeon:1  #...@...+Noise: ---------  Time: 76.4 (0.0)  #.###.#.##a) +0 shortbow  |h-#. #.#.#Fire: a) +0 shortbow  #.###.#.#  ##...##.#  #.#.##.#  #......#  ###.####  |hM-+#.#.##### _The hobgoblin closely misses you.You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse.  |ha4a - a +0 shortbow _Okay, then.|h|:|h<|hz|h:|h |h|h |h% |h |hQ |h9|hy:|hD@|h2|h.|h.The floor.|h |hm  #.#Almis08 the Shooter  #.#Human  #.#Health: 14/16 =====================---  #.#Magic: 1/1========================  #.#AC: 3Str: 11 |h  ##†#####EV: 11Int: 9  #......#SH: 0Dex: 16  #....#.##|h% \XL:  1 Next: 20% Place: Dungeon:1  #...@...+Noise: ---------  Time: 76.4 (0.0) |hN  #.###.#.##|hs a) +0 shortbow  #. #.#.#|h Fire: a) +0 shortbow  #.###.#.# |h { ##...##.#  #.#.##.# |h |h z#......#  ###.####  |h5 X#.#.##### _The hobgoblin closely misses you.|hW uYou shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! |hw u_You see here a hobgoblin corpse.  a - a +0 shortbow |h 6_Okay, then.|h |hk |h |hB2The floor.|h  #.#Almis08 the Shooter  #.#Human  #.#Health: 14/16 =====================---  #.#Magic: 1/1========================  #.#AC: 3Str: 11  ##†#####EV: 11Int: 9  #......#SH: 0Dex: 16  #....#.##XL:  1 Next: 20% Place: Dungeon:1  #...@...+Noise: ---------  Time: 76.4 (0.0)  #.###.#.##a) +0 shortbow  #. #.#.#Fire: a) +0 shortbow  #.###.#.#  ##...##.#  #.#.##.#  [15|h 1;13H#......#  ###.####  #.#.##### _The hobgoblin closely misses you.You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse.  a - a +0 shortbow _Okay, then.|hJ/3|h0|h_5= _ #.#  #.#  #.# 6=== #.# +# #.# ... ##†##### .... #......# ..>.b #....#.##...... #......@'.....[ #.###.#.##...... #. #.#.# ..... #.###.#.# ..$. ##...##.# ... #.#.##.# +#b   bat (asleep) #....[3|h`9;49m..# ###.####  9.4 (3  You open the door. HP restored.|hjk.bb80.4 (4|hPs|hw _A bat comes into view. _Found a hat and 6 gold pieces. Found a stone staircase leading down.|hO |hN A bat. A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate. Max HP: ~3Will: noneAC: +EV: +++ Threat: Low Class: Natural Size: TinyInt: Animal Speed: 300% (normally travels faster than you) You have about 50% to hit with your +0 shortbow. It has about 49% to hit you. Attack Max Damage Hit 1 It is immune to blinding. It can see invisible. It can fly. [!]: Description|Quote|hG|hL#.#Almis08 the Shooter#.#Human#.#Health: 16/16 ========================#.#+#Magic: 1/1========================#.#...AC: 3Str: 11##†##### ....EV: 11Int: 9#......# ..>..SH: 0Dex: 16#....#.##..b...XL:  1 Next: 20% Place: Dungeon:1#......@'.....[Noise: ---------  Time: 80.4 (4.0)#.###.#.##......a) +0 shortbow#. #.#.# .....Fire: a) +0 shortbow#.###.#.# ..$|ht&.##...##.# ...#.#.##.# +#b   bat#......####.#####.#.##### _You see here a hobgoblin corpse.  a - a +0 shortbow _Okay, then.You open the door. HP restored. _A bat comes into view. _Found a hat and 6 gold pieces. Found a stone staircase leading down.|hI|h|h#.# #.# #.# #.# |h^#+##.# #...###†##### #.#......# #..>.#....#.##..b.#.......@.....[.#.###.#.##.#. #.#.# #.#.###.#.# #..$.##...##.# #...##.#.##.# #+##......####.#### |h|hB|hC(.b|h3=1.4 (1|h|hft _The bat closely misses you. _There is an open door here.|hyz  You shoot an arrow. The arrow hits the bat.|h>k  The bat is severely wounded.|h|h*|h4P.b |h6==2.7 (1.3|h|h_Q _The bat closely misses you.|hn#.# #.# #.# #.# #+## #.# #...###†##### #.....##......###..>.#....#.##.#.'@b...[.#.###.#.##.#. #.#.###.#.###.#.# #..$..###...##.# #...##.#.##.# #+## |h|hp|h&.b|h=&--|ha30|h|h: _The bat hits you but does no damage.|h6#.# #.# #.# #+###.# #...##†##### ##..#......###..>|h7#....#.##.....#.......'.....[#.###.#.##.@b....#. #.#.###.......##.###.#.# ##..$..####...##.# #...##.#.##.# #+###......# ###.#### #.#.######.#.#...#|h:|h;|h5b.--4 _The bat closely misses you.|h#.# #.# #.#  #.# +## .# ## ##†##### ##.....## #......###..>....###....#.##...b.....#|h  ......'..@..[...+#.###.#.##..#. #.#.###.....#.###.#.# ##..$##...##.# ##...#.#.##.# #+###......####.#####.#.#####|hH |h |hW|h&5|h|h; P _The bat barely misses you.|hc8 N(((|hC ...b==6.9 (1.2|hF |h] _You shoot an arrow. The arrow misses the bat. The bat closely misses you.|haE @((((((|h  You shoot an arrow. The arrow barely misses the bat.|h b.[... 8.1|h |h = _The bat hits you but does no damage. x2|hq@((((((|hE |hO Mb..[...|hP X4---9.3|hX |hQ[  _You shoot an arrow. The arrow barely misses the bat. The bat hits you. x2|h^8  You shoot an arrow.|hOO  The arrow hits the bat but does no damage.|h|hD90.6 (1.3|hr|h( u _The bat hits you but does no damage. The bat barely misses you.|h?TN(((|hO,|h|h*4..b.|hb5=--1.9|h|hf _You shoot an arrow. The arrow barely misses the bat. The bat misses you.|hH(((|h/*  You shoot an arrow. The arrow misses the bat.|h0..b4-3.1 (1.2|h<|h@L _The bat hits you but does no damage. The bat hits you.|hj2(((|hk|hy  You shoot an arrow. The arrow barely misses the bat.|h|h2..b|h(4.3|h|h: _The bat hits you but does no damage.|h 8  You shoot an arrow.|h%s e  The arrow hits the bat but does no damage.|h| -.b|h} [5=5.6 (1.3|hӄ |h u _The bat hits you but does no damage. The bat barely misses you.|h^K(((|hX  You shoot an arrow. The arrow closely misses the bat.|hY|h5<b...|h(6.9|hF|hyP _The bat barely misses you.|ho8  You shoot an arrow.|h9e  The arrow hits the bat but does no damage.|h>8.2|h&|hS _The bat barely misses you. x2|h=z  You shoot an arrow. The arrow hits the bat.|h=m  The bat is moderately wounded.|h|h+b.|h-9.4 (1.2|h|hMn _The bat hits you but does no damage. The bat misses you.|h߶M  #+##  #.# ##...## #†##### ##.....## ...###.b>....#.#.##..@......# #.......'.....[...+###.#.##..#. #.#.###.......##b   bat|h8|h-|h.b6===--100.4 (1.0) _The bat hits you but does no damage.|hCP  You shoot an arrow. The arrow hits the bat!|hD.|h|9.|h>3==1.6 (1.2|h0|hCG _You kill the bat!|hf#.# #.# #.# #.# ##+###.# ##...##†##### ##..#......###..>#....#.##.........# #.......'...@.[...+ #.###.#.##.........# #. #.#.### #.###.#.# ##..$..##|hDk##...##.# ..##.#.##.# ##+###......####.#### #.#.#####|h |h76---20|h|h|hE|hF|hH|h\L|hO|h/UB|hXP==|hX|hie#.# #.# #.# #.# ##+## #.# ##...## ##†##### ##.....## #......###..>....## #....#.##..# #.......'.....@...+ ---|h;fG4.6 (2  #.###.#.##..#  #. #.#.###.......## |hf|hDm|hpL _You see here a +0 hat.}hH #.# #.# #.###+## #.#...###†#####..## #......###..>....## #....#.##.........# #.......'.....[...+###.#.##....@....# #. #.#.#### #.###.#.# ##..$ ##...##.# ##.  #.#.##.# ##+ #......# ###.#### #.#.##### #.#.#...#}hJ}hK25.6 (1 _}hqR}hT}hZ%#.# #.# #.#  #.# +## }h9&.# ## ##†##### ##.....## #......###..>....## #....#.##.........# ......'.....@...+  #.###.#.##..  #. #.#.###.....  #.###.#.# ##..$##...##.# ##...}ho&#.#.##.# ##+###......####.}h&W#####.#.#####}hE0}h71&6}h8}h<L _You see here a +0 hat.}h 3}h}h}h6}h$ _}h,}h,}h}h)e #.# #.###+## #.###...###†##### ##.....##}hi*.....###..>....## #....#.##.........# #.......'.....[...+###.#.##.........#}h*K #.#.###...@...##8.6 (2  #.###.#.# ##..$..# ##...##.# ##...##  #.#.##.# ##+##  }h:+ #......# ###.#### #.#.##### #.#.#...# #...#.ß.#}h,}hS}h\U}hx3}h΄}h؈}h+,}hŏ,}h,}h }h#.# #.#  #.#  .# ##+## # ##...## ##†##### ##.....## #......###..>....## ...#.##.........# ......'.....@...+ 10  #.###.#.##.........  #. #.#.###.......###.###.#.# ##..$..####...##.# ##...###.#.##.# ##+###......####.#####.#.#####}h`}hL _You see here a +0 hat.}h}h}h}h}h64}hk;}h=}hِ}h}h͗}hl}h(}h)]A +0 hat. A cloth hat. Base armour rating: 0 }h)It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. }h9*Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour }h`*&(g)et.}hZ}hӣr #.#Almis08 the Shooter#.#Human#.#Health: 16/16 ========================#.###+##Magic: 1/1========================#.###...##AC: 3Str: 11}hƤ\##†##### ##.....##EV: 11Int: 9#......###..>....##SH: 0Dex: 16#....#.##.........#XL:  1 Next: 30% Place: Dungeon:1#.......'.....@...+Noise: ---------  Time: 110.6 (0.0)  #.###.#.##.........#a) +0 shortbow#. #.#.###.......##Fire: a) +0 shortbow#.###.#.# ##..$..##}h##...##.# ##...###.#.##.# ##+###......####.#####.#.##### _The bat hits you but does no damage.  You shoot an arrow. The arrow hits the bat! _You kill the bat! _You see here a +0 hat. _You see here a +0 hat. _You see here a +0 hat.}h}hH}hB}h#.# #.# #.# #.# ##+## #.# ##...##  ##†##### ##.....##  #......###..>....##  }h&#....#.##.#  #.'.....[@..+ #.###.#.##.........# #. #.#.###.......##  #.#.##.# ##+## }h}h21.6 (1 _}h}hq }h }heInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  }h$, f - a sapphire potion }hb - a +0 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4  }hEIt can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 3.0 (3.0 -> 0.0). Your EV would increase by 0.5 (11.1 -> 11.6). Your current strength and Armour skill slows attacks with missile weapons (like your +0 shortbow) only slightly. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race (t)ake off, (d)rop, (=)adjust, or (i)nscribe. }ha Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  c - a scroll of butterflies Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion }h2 b - a +0 leather armour (worn)  f - a sapphire potion }hMZ}hha}hj #.#Almis08 the Shooter#.#Human#.#Health: 16/16 ========================#.###+##Magic: 1/1========================#.###...##AC: 3Str: 11  ##†##### ##.....##EV: 11Int: 9  #......###..>....##SH: 0Dex: 16  #....#.##.........#XL:  1 Next: 30% Place: Dungeon:1  }hdk#.......'.....[@..+Noise: ---------  Time: 111.6 (0.0) #.###.#.##.........#a) +0 shortbow #. #.#.###.......##Fire: a) +0 shortbow #.###.#.# ##..$..## ##...##.# ##...###.#.##.# ##+###......####.#####.#.##### }h9l_The bat hits you but does no damage.  You shoot an arrow. The arrow hits the bat! _You kill the bat! _You see here a +0 hat. _You see here a +0 hat. _You see here a +0 hat.}h[s}ht}h{}h|}h\3}h}h#}h,}h ,}h}h,}h}hy}hE,}h}hh}h}h_}h; #.###+## #.###...## ##†##### ##.....## #......###..>....## #....#.##.........#}h #.......'.....[...+  #.###.#.##.........# #. #.#.###.......## #.###.#.# ##..@..##5.6 (4  ##...##.# ##...#  #.#.##.# ##+##  #......# }h  ###.####  #.#.#####  #.#.#...# #..}hEW.#.ß.# ##..#...#}h}hy}h/  You shoot an arrow. The arrow hits the bat! _You kill the bat! _You see here a +0 hat.now have 6 gold pieces.}h 3}h. }h% }h }hƩ }hǬ ,}h ,}h }hp }h }hδ }h˵ }h x #.#  #.#  #.# ##+## #.# ##...##}h  ##†##### ##.....## #......###..>....## #....#.##.........#}h#  #.......'.....[...+}h<  #.###.#.##.@.......#8.6 (3}hU #. #.#.###.......##}hm  #.###.#.# ##.....##}h̼  ##...##.# ##...## #.#.##.# ##+## #...... ###.### #.#.#####}h J #.#.#...#}hȽ }h }h }h5 _}h7 }h 8 }h< }h`> }h@ ,}h B }h|C }hE ,}hF }h2H }hdJ ,}hoK }hS '#.# #.# #.#  #.# ##+## #.# ##...## ##†##### ##.....## }h&T #......###..>....## #....#.##.........# #.......'.....@...+ 22.6 (4  #.###.#.##.........#  }hT #. #.#.###.......##  #.###.#.# ##.....##  ##...##.# ##...###.#.##.# ##+###......#}hT f###.#####.#.#####}hU }hY }h^\ L _You see here a +0 hat.}hX #.# #.# #.# #.# ##+## #.# ##...## ##†##### ##.....## #......###..>....## #....#.##.# #.'....@[...+  #.###.#.##..#}hY #. #.#.###.##  #.###.#.# ##.....##  ##...##.# ##...##  #.#.##.# ##+##  #......#  ###.####  #.#.#####}hXc}hd23.6 (1 _}h0j}hkl}h| }h:} }h< }h }hQ3}h}h5}h#B}hC;  You see here a +0 hat.}hW}h _}h7}hz6#.# #.# #.# #.# ##+## #.# ##...##  ##†##### ##.....##  #......###..>....##  #....#.##..#  #.......'.....[@..+ 5.6 (2 #.###.#.##..# #. #.#.###.......##  #.#.##.# ##+## }h1}h}h}h<  #.# #.# #.#}h { #.# ##+## #.# ##...## ##†##### ##.....##}hu  #......###..>....## #....#.##.#}hɿ 9 #.'.....@...+  #.###.#.##.#  #. #.#.###}h ).## }hS k #.###.#.# ##.....##  ##...##.# ##...## #.#.##.# ##+## }h  #......#  ###.####  #.#.#####}h 6.6 (1 _You see here a +0 hat.}h4}h}h5}hN }hP A +0 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (g)et."}h̵ "}hb : #.#Almis08 the Shooter#.#Human#.#Health: 16/16 ========================#.###+##Magic: 1/1========================#.###...##AC: 3Str: 11##†##### ##.....##EV: 11Int: 9"}h #......###..>....##SH: 0Dex: 16#....#.##.........#XL:  1 Next: 30% Place: Dungeon:1#.......'.....@...+Noise: ---------  Time: 126.6 (0.0)  #.###.#.##.........#a) +0 shortbow#. #.#.###.......##Fire: a) +0 shortbow#.###.#.# ##.....####...##.# ##...###.#.##.# ##+###......####.#####.#.##### _You see here a +0 hat. _You see here a +0 hat. _You now have 6 gold pieces. _You see here a +0 hat. _You see here a +0 hat. _You see here a +0 hat."}h +7.6 (1"}h "}h " _g - a +0 hat%}hќ %}h֞ Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) %}h 3Armour (go to first with [)  b - a +0 leather armour (worn)g - a +0 hat Scrolls (go to first with ?)c - a scroll of butterflies Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion'}h b - a +0 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 3.0 (3.0 -> 0.0). Your EV would increase by 0.5 (11.1 -> 11.6). '}hYour current strength and Armour skill slows attacks with missile weapons (like your +0 shortbow) only slightly. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race (t)ake off, (d)rop, (=)adjust, or (i)nscribe.7}hm _You now have 6 gold pieces. _You see here a +0 hat. _You see here a +0 hat. _You see here a +0 hat. _g - a +0 hat  Adjust to which letter? (? for menu, Esc to quit)8}h9G8}hAN8}hWUx #.#Almis08 the Shooter#.#Human#.#Health: 16/16 ========================#.###+##8}hVMagic: 1/1========================#.###...##AC: 3Str: 11##†##### ##.....##EV: 11Int: 98}hhV#......###..>....##SH: 0Dex: 16#....#.##.........#8}hVXL:  1 Next: 30% Place: Dungeon:1#.......'.....@...+Noise: ---------  Time: 127.6 (0.0)  #.###.#.##.........#8}hVa) +0 shortbow#. #.#.###.......##8}hWFire: a) +0 shortbow#.###.#.# ##.....##8}h....##  #....#.##.#  #.'......@..+ #.###.#.##.# #. #.#.###.##  #.#.##.# ##+## 9}hOH8.6 (1 _9}hx9}h:}hsnZ #.# #.#:}hn #.###+## #.#...###†#####..## #......###..>....## #....#.##.........#:}hFoA #.......'.........+###.#.##.....@...#  #. #.#.#### :}h1p #.###.#.# ##  ##...##.# ##  #.#.##.# ##+  #......#  ###.#### #.#.##### #.#.#...#:}hy:}hy&9:}h:}h<}h~<}hpInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)g - a +0 hat <}h kScrolls (go to first with ?)c - a scroll of butterflies Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion>}hg - a +0 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. >}h^If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.@}h$;@}hB@}h J: #.#Almis08 the Shooter#.#Human#.###+##Health: 16/16 ========================#.###...##Magic: 1/1========================##†##### ##.....##AC: 3Str: 11#......###..>....##EV: 11Int: 9#....#.##.........#SH: 0Dex: 16@}hK#.......'.........+XL:  1 Next: 30% Place: Dungeon:1  #.###.#.##.....@...#Noise: ---------  Time: 129.6 (0.0)  #. #.#.###.......##a) +0 shortbow#.###.#.# ##.....##Fire: a) +0 shortbow##...##.# ##...###.#.##.# ##+###......####.#####.#.######.#.#...# _You see here a +0 hat. _You see here a +0 hat. _You see here a +0 hat. _g - a +0 hat  Adjust to which letter? (? for menu, Esc to quit) _Okay, then.@}hR@}hR@}hiZ@}h`@}hRa,30.6 (1@}hg@}hm@}hn+1.6 (2@}h:s@}h%z@}hz+2.6 (3@}h΁@}h@}h#+3.6 (4@}h@}hN(4.6 (5 _You start putting on your armour. You continue putting on your +0 hat. x5@}hm@}h|X _You finish putting on your +0 hat.@}h @}h Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Scrolls (go to first with ?)c - a scroll of butterflies Potions (go to first with !) @}h s d - 2 black potions  e - 2 cyan potions  f - a sapphire potionA}hc E  e - 2 cyan potions B}hEv e - 2 cyan potions  f - a sapphire potion B}h( B}h.  #.#Almis08 the Shooter#.#Human#.###+##Health: 16/16 ========================#.###...##Magic: 1/1========================##†##### ##.....##AC: 3Str: 11#......###..>....##EV: 11Int: 9#....#.##.........#SH: 0Dex: 16#.......'.........+B}h/ XL:  1 Next: 30% Place: Dungeon:1  #.###.#.##.....@...#Noise: ---------  Time: 134.6 (0.0)  #. #.#.###.......##a) +0 shortbow#.###.#.# ##.....##Fire: a) +0 shortbow##...##.# ##...###.#.##.# ##+###......####.#####.#.######.#.#...# _You see here a +0 hat. _g - a +0 hat  Adjust to which letter? (? for menu, Esc to quit) _Okay, then. _You start putting on your armour. You continue putting on your +0 hat. x5 _You finish putting on your +0 hat.B}h|5 4B}h_; B}h= D}h D}h D}h D}h D}h D}h> P _D}hJ ,D}h D}hJ D}h% ,D}h D}h D}h ,D}h D}h 7 _You open the door.D}h 3D}hI D}h3 #†##### ##.....##.....###..>....##...#.##.........#......'.........+.###.#.##.........# #.#.###.......#####.#.# ##.....###...##.# ##...##  D}h R #.#.##.# ##@## 9.6 (5  #......# #.#  ###.#### #.#  #.#.##### ## #.#.#...# #.. #...#.ß.# #.. ##..#...# ### #'### #.'.....#####D}h D}h D}h Q _There is an open door here.E}ht E}h9 E}h E}he E}h` E}h _E}h E}hc E}h ,E}h, E}h E}hi E}h E}h  E}h ,E}h= E}h_& #.###.#.##.........#. #.#.###.......##  #.###.#.# ##.....##  ##...##.# ##...## .##.# ##'## .....# #.# ##.#### #.#  #.#.##### #.##  #.#.#...# #.@# 44 #...#.ß.# #......# ##..#...# ######.###'###E}ha' '.....#######.....#...# #..ß..'.ß.####.....#...# E}h+ E}h- F}h!3F}hEF}hF}hF}h4F}h`,F}hF}hP. #.#.###.## .###.#.# ##.....## #...##.# ##...## #.#.##.# ##'## #......# #.# ###.#### #.# .# #.## #.#.#...# #..######...#.ß.# #...@..#F}h 7.6 (3##..#...# ######.# #.###'### .. #.'.....##### #####.....#...#..ß..'.ß.####.....#...##.'.....##### .....###'F}h/$###F}h F}hF}hQG}h3G}hyG}h G}h\BG}h G}hs #.#.###.......## ##.#.# ##.....## ..##.# ##...## #.# ##'## .....# #.# .#### #.# #.#.##### #.## #.#.#...# #..##### #...#.ß.# #.....@# 9.6 (2 ##..#...# ######.#  #.###'### ....  #.'.....#####...###  ###.....#...##### G}h 3G}h G}hӋ G}h+ G}h G}h nG}h ..##.# ##...## .##.# ##'## ...# #.# ## #.# #.#.##### #.##.#...# #..#####G}h; ..#.ß.# #......##.######.###.#  #.###'### #..@....#51  #.'.....#####...#######.....#...##### #.. #...# #. #.<.#G}h G}h G}h H}h3H}hzH}hH}hTH}hH}h{nH}h0H}h`BH}h+#.# ##...##  ##'## ..# #.# .### #.# .# .##### #.## .# .#...# #..##### .# .#.ß.# #......# .# H}h]O.#...# ######.###.# ###'### #.....@.# 4.6 (3 '.....#####...##### #.....#...##### H}hH}hI}h I}h I}hI}hI}h1I}hI}hnI}hI}h,I}h$I}h .###.......## .# ##.....## ... # ##...## ..# .# ##'#...  #.# #.# ## #.# #.# ##### #.## #.# #...# #..##### #.# .ß.# #......# #@# 7 #...# ######.###.# #'### #.......# .....#####...##### .....#...##### ..ß..'.ß.# .....#...# .....##### ##'##I}h?!I}h%I}hq'I}h 3I}h3 I}hl I}h I}hѾ I}h I}h ,I}hp I}h ,.. ..'.........+......#.........##....##.......###.##.....## .... I}h .# ##...## #..## .# ##'... .# #.# # #.# 60#### #.## ...# #..##### # #.ß.# #......# #.# #...# ######.###.# ##'### #.......##I}h I}h J}heJ}hf,J}hfJ}hgn## ##.....## ###..>....####.#.#.###......##.'..+........#.........##......##.......###.....##.....## #.##...## #..######. .# ##'## #.@.......2.6 (2 .# #.# ##.######## #.# ##### #.## #.# J}hn#...# #..##### #.#.###J}hpJ}hJtJ}huK}h3K}hK}hښnK}hXK}hBK}hէ ##+##  ##...## ## ##. ## ##.....## #. #..>....####.#.#.#..#.###..'.........+...........K}h_#.........##......# ##.......###..@..# 5.6 (3##.....## #.....# .# ##...## ##..######. .# ##'## #......... .# #.# ##.####### ## #.#K}h`#.##.#K}h'K}hK}hpL}h g3L}hgL}h,lL}h n,L}hrBL}ht,L}htL}hv,L}hwL}h}# ##.....## #. .... ###..>....####.#.#.# ##.........##......###. .'.........+........... ##.........##......# ####.....# # ##.....## #.....# L}h\~# ##...## ##..######.# # ##'## ....#8 # #.# ##.######## # #.# #.# #### #.## #L}h~..# #..##### #.# L}h~ .ß.# #......# #.# ...# ######.###.#L}h~'### #.......# ....#####...#####L}hL}hsL}haM}hOM}hPM}hPM}hSM}hUM}hYM}h[M}h[,M}hE\M}h]M}h^,M}h}`M}h`M}h6b,M}hbM}hTdM}hRe,M}heM}h2k(...## #. .... ....####.#.#.# #.# .....##......###.# ....+............ .....##......# #.# ....###.....# #.# ...## #.....# #.# M}hk]..## ##..######.# '## #........@# 74.6 (6 .# ##.######## .# #.# .## #.#M}hTl##### #.#.....# #.# #####.###.#  #.......# M}hlM}hrM}h9tM}h+M}h.XM}hܜM}hZ,M}hM}hoy +#### ## ##.####### #. .... .#.#.#.#M}h ..##......###.#####.#...+.................. .....##......# #8.6 (4...###.....# #...## #.....# #.#.## ##..######.# '## #.........## ##.######## .# M}h.## # ..##### #.M}hWM}h"N}h M +#### ## ##.###### #. .... .####.#.#.# #.# #####.#####.#+..........@........##......###.######..###.... ...## #.....# #.#..N}h$ N}h H9.6 (1O}hD3O}hEO}hIO}hL,O}h;SnO}hWO}hfB.#.  ##+###. ##...## ## ##.##### #.....## #...... ..#>....####.#.#.# #.#...##......###.#####.#...+.............##......###.######....###.....# #.# #.....## #.....# #.# ##...## ##..######.#  ##'## #.........#B   giant cockroach (asleep)  #.# ##.########  #.# #.# # #.## #.#O}hr,81.6 (2O}hSs+2.6 (3O}h}x _A giant cockroach comes into view.P}hN;P}h[ ### B.# #.#  ##+## #.#  ## ## ##.##### ##. #...... ..# #..>....####.#.#.# #.# .#####.#####.#.+..............##......###.######...###.....## #.#..## #.....# #.#...## ##..######.##'## #.........# #.# ##.########  #.# #.#3.6 (1Q}h@]A giant cockroach. A big brown insect that makes a nasty hissing noise. Contrary to popular myth, it is in fact quite susceptible to mutagenic energies. Max HP: ~5Will: noneAC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 98% to hit with your +0 shortbow (while incapacitated). It has about 49% to hit you. Attack Max Damage Bite 2R}h R}h Almis08 the Shooter###HumanB.#Health: 16/16 ========================#.#Magic: 1/1========================##+###.#AC: 3Str: 11  ##...## ## ##.#####EV: 11Int: 9 ##.....## #...... ..#SH: 0Dex: 16 #..>....####.#.#.# #.#XL:  1 Next: 30% Place: Dungeon:1 .........##.....@###.#####.#Noise: ---------  Time: 183.6 (1.0) .........+..................a) +0 shortbow .........##......###.######.Fire: a) +0 shortbow #.......###}h m.....## #.# ##.....## #.....# #.###...## ##..######.#B   giant cockroach (asleep)##'## #.........##.# ##.#########.##.# _Okay, then. _You start putting on your armour. You continue putting on your +0 hat. x5 _You finish putting on your +0 hat. _You open the door. _There is an open door here. _A giant cockroach comes into view.R}h R}h R}h S}h ##B  ##+## #.#  ##...## #####.######.....## #.........# #..>....####.#.#@# #.# #####.#####.#S}h +........... ..#.###.######. #.......#### ##.....## #.....#  ##...## ##..########'## #.........##.########S}h  S}hO' \.BBS}h0( &4S}h- S}h/ T}h T}h }A giant cockroach. A big brown insect that makes a nasty hissing noise. Contrary to popular myth, it is in fact quite susceptible to mutagenic energies. Max HP: ~5Will: noneAC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 63% to hit with your +0 shortbow. It has about 49% to hit you. Attack Max Damage Bite 2U}h W U}h....####.#.#@# #.#Noise: ---------  Time: 184.6 (1.0) .........##......###.#####.#a) +0 shortbow .........+..................Fire: a) +0 shortbow .........##......###.######. #.......###.....## #.# ##.....## #.....# #.#B   giant cockroach  ##...##}hg m ##..######.###'## #.........##.# ##.######## _Okay, then. _You start putting on your armour. You continue putting on your +0 hat. x5 _You finish putting on your +0 hat. _You open the door. _There is an open door here. _A giant cockroach comes into view.U}h-m U}ho V}hG ##.. #B ##+## #.#  ##...## #####.#####.....## #....@....# V}h< #..>....####.#.#.###.# ##......###.#####.#+................. ..##......###.######. #.......###.....## ##.....## #.....#  ##...## ##..########'## #.........V}h V}h" F.BV}h &5V}h* V}h8 W}hx ##. #.  ##+## #B#  ##...## #####@##### ##.....## #........ #..>....####.#.#.###.# ##......###.#####.#+................. ..##......###.######. #.......###.....## ##.....## #.....#  ##...## ##..######W}hG D=6W}h. W}h" ] _The giant cockroach closely misses you.X}h  (((You shoot an arrow.X}h* ..BThe arrow closely misses the giant cockroach.The giant cockroach bites you but does no damage.X}h+6==7.9 (1.3X}h3X}h5] _The giant cockroach closely misses you.X}h (((You shoot an arrow.Y}hUN ..BThe arrow closely misses the giant cockroach.Y}h4O(9.2Y}h4UY}heWU _The giant cockroach misses you.Y}h9 N ((Y}h3 1(You shoot an arrow.Y}h-; ..BThe arrow closely misses the giant cockroach.Y}h*< .90.4 (1.2Y}h@B Y}hD ` _The giant cockroach closely misses you. x2Z}h  (((You shoot an arrow.Z}h ..BThe arrow closely misses the giant cockroach.Z}h(1.6Z}hZ}h` _The giant cockroach completely misses you.[}hS  You shoot an arrow. The arrow hits the giant cockroach.[}h   The giant cockroach is severely wounded.The giant cockroach bites you but does no damage.2.8[}h[}h\ _The giant cockroach barely misses you.\}hev  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.\}hn1  The giant cockroach is severely wounded.4.0\}h79\}h;U _The giant cockroach misses you.\}h5}  (((You shoot an arrow.\}hg ..BThe arrow barely misses the giant cockroach.\}h (5.2\}h \}hH ] _The giant cockroach closely misses you.^}hv  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.^}heV  The giant cockroach is severely wounded.The giant cockroach closely misses you.6.5 (1.3 _The giant cockroach bites you but does no damage._}h v  You shoot an arrow.  The arrow hits the giant cockroach but does no damage._}hJ v  The giant cockroach is heavily wounded._}hJ -7.7 (1.2_}hQ _}hbT \ _The giant cockroach barely misses you.a}h# (((You shoot an arrow.a}h j ..BThe arrow barely misses the giant cockroach.8.9 _The giant cockroach misses you. The giant cockroach barely misses you.a}hM (((You shoot an arrow.a}hN( ..BThe arrow closely misses the giant cockroach.200.1a}h2 a}h3Z_The giant cockroach completely misses you.d}h0  You shoot an arrow. The arrow hits the giant cockroach!.d}h&.d}h$051.3d}hzd}hTS _You kill the giant cockroach!e}hP M###.  ##+## #@#  ##...## #####.##### ##.....## #.........# #..>....####.#.#.###.#..#....#.....e}hA e}h 6---20e}h e}hC f}hRf}h,Sf}hlSf}hxZnf}h^Bf}h`# #.### #...f}haa---4.3 (2 ####.#  ##+## #.#  ##...## #####.##### ##.....## #.........#.#.##..f}ha/........#f}hbf}hff}hHhg}h!g}h ###..# #.# #. #@####8.3 (4 #....# ####.# ##+## #.#  ##...## #####.##### ## ##.....## #.........# .###..>....####.#.#.###.###...##......###.#####.#'...+..................g}h"g}h]$g}hI ##.#####....... 10.3 (2# .#####....#####.##g}hJ 3h}hd{h}h{h}h|h}hbh}hh}hh}hXh}h|h}hh}h,h}hh}hW###.######.......@..#3.3 (3...#.####.# #.# h}h #.#### #....# ####.# ##+## #.# ##...## #####.##### #### ##.....## #......h}h"...#h}hבh}hܖh}hh}h, h}h 3h}h& h}h h}h h}h ##..#.#r##.###.#######..# ....#.####.# .##.. #. #.# .#. .. #.#### .#### #....# .# ####.#r   quokka (asleep) .# ##+## #.# h}hp .# ##...## #####.##### †##### ##.....## #..#h}h +4.3 (1h}h +5.3 (2h}h h}h Y _A quokka comes into view.j}hI ### ..# #.# #r#  ##.###@###### #...........# #..j}hmS......#.####.# #.###...##.# #.# #.#..... ..# #.#### #.####. #### #....# #.# # ####.# #.# ##+## #.# #.# ## #####.#####j}hCj}hý+6.3 (1j}h3j}hk}hDS  You shoot an arrow. The arrow hits the quokka.k}hMIO†k}hLk}h?7===7.6 (1.3k}h` _You kill the quokka!l}h?T3M###.. #@# ##.###.###### #...........# #........#.####.###.....##l}h[L---80l}hmbl}h&fs _You see here a quokka corpse.l}h 3l}h^ l}h# l}h& l}h $ _l}h Xl}h l}h` l}hM l}h l}h l}h  ####..##.# #†##.###.#######...........# #........#@####.#---21.6 (3 #.###...##.# #. #.#..... ..# #.#####. ## #.###...## #####.##### #†##### ##.....## #.........# ......###..>....####.#.#.###.#m}h 4m}hJ m}h2 n}hA quokka corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.p}h8p}hvwAlmis08 the ShooterHuman####Health: 16/16 ========================..#Magic: 1/1========================#.#AC: 3Str: 11#†#EV: 11Int: 9##.###.######SH: 0Dex: 16#...........#p}h XL:  1 Next: 70% Place: Dungeon:1 #........#@####.#Noise: ---------  Time: 221.6 (0.0) #.###...##.# #.#a) +0 shortbow #.#..... ..# #.####Fire: a) +0 shortbow #.####. #### #....# #.######.# #.###+###.# #.###...## #####.##### #†##### ##.....## #.........# ......###..>....####.#.#.###.#You shoot an arrow. The arrow hits the giant cockroach! _You kill the giant cockroach! _A quokka comes into view.You shoot an arrow. The arrow hits the quokka. _You kill the quokka! _You see here a quokka corpse.p}htp}h{np}hp}h Q### ..#  #.#  #@# 4.6 (3 ##.###.##### #...........# #........#.####.# #.###...##.# #.# #.#p}h ..... ..# #.#####. ##p}h p}h s _You see here a quokka corpse.q}h A quokka corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpser}hr}h`  Almis08 the Shooter  Human  Health: 16/16 ========================Magic: 1/1========================AC: 3Str: 11####EV: 11Int: 9..#r}hSH: 0Dex: 16#.#XL:  1 Next: 70% Place: Dungeon:1#@#Noise: ---------  Time: 224.6 (3.0)##.###.######a) +0 shortbow#...........#Fire: a) +0 shortbow #........#.####.# #.###...##.# #.# #.#..... ..# #.#### #.####. #### #....# #.######.# r}h#.###+###.# _You kill the giant cockroach! _A quokka comes into view.You shoot an arrow. The arrow hits the quokka. _You kill the quokka! _You see here a quokka corpse. _You see here a quokka corpse.r}hr}hr}hs}h} Is}hJs}hMs}h$ _s}hBs}h,s}hZs}h,s}hrs}h$K####..# #.## #†###.###.#######...@.......#7#.. (.......#.####.##.# #.##...##.# #.#  #.# ...... ..# #.####  #.# ####.##### #....#  #.# #. #.#  #.# ##+## #.#  #.###...## #####.#####  ##†##### ##.....## #.........#s}h[% _Found 3 stones.u}h2B#### ..# #.### #†##.###.########.##...........##.. .(.....@.#.####.#u}h3 #.# ##.##...##.# #.# #.# .........# #.#### #.# #####.##### #....# #.# #. ####.# #.###+## #.# #.##...## #####.##### #†#####..## #.........# u}h 5 #......###..>....####.#.#.###.# u}h@A8.6 (1u}hGu}hfIv}hv}h ,v}h,v}hFv}hiv}hC,v}hFv}hGv}h ,v}h!v}h#v}hv%,v}h&v}h^(v}h*,v}h+v}hb3z### #####.. ..##.# #.# #.# ### #†# #.###.###.############.##...........#v}h4' #........#.####.#34.6 (6 #.######.##...##.# #.# #.# #.........# #.## #.# #####.##### #... #.# #.# v}hf4 #### #.# ##+## # #.# ##...##  ##†##### ##.....## #.... v}h4l#......###..>....####.v}h;5v}h:v}h=L _You see here 3 stones.w}h1uw}h|w.The floor.w}hd w}hjg Almis08 the ShooterHuman### ####Health: 16/16 ========================#.. ..#Magic: 1/1========================#.# #.#AC: 3Str: 11#.# ### #†#EV: 11Int: 9#.###.###.###### SH: 0Dex: 16########.##...........# XL:  1 Next: 70% Place: Dungeon:1#......@.......#.####.# Noise: ---------  Time: 234.6 (6.0)#.######.##...##.# #.# a) +0 shortbow#.# #.........# #.##w}hh 2 Fire: a) +0 shortbow#.# #####.##### #...#.##.######.###+### #.###...## ##### ##†##### ##.....## #.... #......###..>....####.#.# You shoot an arrow. The arrow hits the quokka. _You kill the quokka! _You see here a quokka corpse. _You see here a quokka corpse. _Found 3 stones. _You see here 3 stones.w}h4m w}ho x}h3x}hx}hx}h;x}h$ _x}h,x}hy,x}hx}h ### #####.. ..##.# #.# #.# ### #†# #.###.###.##############.##...........##......(.......#.####.# #.######.##...##.# #.# x}h n#.# #@........# #.###6.6 (2#.# #####.##### #....#.# #.# ####.#.# ##+## ##.# ##...## #####.##†##### ##.....## #.....#......###..>....####.#.#.#....#.##.........##..#.'.........+.......x}h ,x}h x}h y}hz4y}hy}hIy}h) 3y}h* y}h/ y}h,6 ny}h'; By}hJ= ,y}hj> y}hD By}hE y}hK e### #### y}hL )#.. ..# #.# #.# #.# ### #†# #.###.###.###### ########.##...........# #......(.......#.####.# #.######.##...##.# #.# #.# #....@....# #.#### 40.6 (4#.# #####.##### #....# y}hM #.# #.# ####.# #.# ##+## #.##.# ##...## #####.######†##### ##.....## #....#......###..>....####.#.#.###....#.##.........##......####.......'.........+....y}hMN y}hT y}hEV z}h _z}hQ ,z}h ,z}h@ z}h z}h z}h% z}hg z}h z}hٍ z}hR 7 _You open the door.z}h z}h z}h z}h .# ### #†###.###.######z}hy +########.##...........##......(.......#.####.##.######.##...##.# #..# #.........# #.##### #####.##### #....# #.# ####.# ##@## #.4z}h  ##...## #####.######†##### ##.....## #.........#..>....##.........#.'.........+#.###.#.##.........##......###. #. #.#.###.......###.....## #. #.###.#.# ##.....## #.....# #. z}hC g _There is an open door here.|}hy|}h/|}hÞ|}hr|}h|}hz: _|}h|}h3|}h|}h<|}h¯|}h,|}hm|}hf|}h|}h|}h|}h|}h,|}h-|}hʻ|}h3,|}hǽ|}hJ|}h,|}h%|}hW|}h",|}hj|}h ### ####  #.. ..#  #.#.  #.# ### #@#  52.6 (8 #.###.###.###### ########.##...........# |}hi5#......(.......#.####.# #.######.##...##.# #.# #.# #.........# #.#### #.# #####.##### #....# #.# #.# ####.# |}h#.# ##'## #.#|}h|}h|}hs _You see here a quokka corpse.|}hq|}h|}h|}h!}}ha_}}hc}}hc$ _}}h/i}}hi,}}haj}}ht ########### #.......@.#5.6 (3 #.#######.#  #.# ### #†#  #.###.###.######  ##.##...........#  #......(.......#.####.#  #.######.##...##.# #.#  #.# #.........# #.####  #.# #####.##### #....#}}h:~}h! ~}h 3~}hv ~}h ~}h0 ~}h n~}ha b  You see here a quokka corpse.~}h ~}hY  _~}hX ~}hy ~}h ~}h ~}h ~}h  ########### #.........##.#######.#~}hN w#.# ### #†##.###.###.###### ########.##.....#9.6 (4 #......(.......#.####.# #.######.##...##.# #.# ~}h 5#.# #.........# #.#### #.# #####.##### #....# #.# #.# ####.# #.# ##'## #.# #.# ##...## ####~}h #.##### #†##### ##.....## #.........#~}h ~}h ~}h }hx}hͼ}h}h%,}h}h}h}h}h}hL########### #.........# #.#######.#}h #.# ### #†# #.###.###.###### ########.##...........# #......(@......#.####.#67.6 (8}h #.######.##...##.# #.# }h0M#.# #.........# #.### #.# #####.##### #....}h~L #.# #.# ####. #.# ##'## #.  }h#.# ##...## #####.  ##†##### ##.....## #.....  #......###..>....####.#.#. }h-}h%}h #### #...# #.#######.# #.# ### #†# #.###.###.###### #.##...........#}h * #......@.......#.####.# #.######.##...##.# #.# #.# #.........# #. #.# #####.##### # #.# #.# #### #.# ##'## # #.# ##...## ##### ##†##### ##.....## # #......###..>....####.#.#}h}hk+8.6 (1}h}hL _You see here 3 stones.}h}h3 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.Your skill: 0.0At 100% training you would reach 8.0 in about 5.9 XLs. Damage rating: 2 (Base [2 + 0 (Thrw)] x 102% (Str) x 103% (Fight)). It is always destroyed on impact. }hKStash search prefixes: {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “How happy is the little Stone  That rambles in the Road alone,  And doesn't care about Careers  And Exigencies never fears — (g)et.}h- }hi 0Almis08 the ShooterHuman###########Health: 16/16 ========================#.........#Magic: 1/1========================#.#######.#AC: 3Str: 11#.# ### #†#EV: 11}h Int: 9#.###.###.###### SH: 0Dex: 16########.##...........# XL:  1 Next: 70% Place: Dungeon:1#......@.......#.####.# Noise: ---------  Time: 268.6 (1.0)#.######.##...##.# #.# a) +0 shortbow#.# #.........# #.## Fire: a) +0 shortbow#.# #####.##### #...#.#}h =#.######.###'### #.###...## ##### ##†##### ##.....## #.... #......###..>....####.#.#  _You see here 3 stones. _You open the door. _There is an open door here. }h˪ _You see here a quokka corpse. _You see here a quokka corpse. _You see here 3 stones.}h &9}h }hy " _h - 3 stones}hc _}h֢ B}h3 #.........##.#######.##.# ### #†#  #.###.###.###### ##.##...........# .........#.####.# ##.##...##.# #.#  }h x[34m#.........# #.####  #####.##### #.@..# 867.0)#.# ####.# ##'## #.# ##...## #####.##### # ##.....## #.........# ###..>....####.#.#.###.# ##.........##......###.#####.# .'.........+.................. ##.........##......###.##}h3}h}hG}hC}h,}h}hq}h,}h]}h}h3 ,}h }hN!}h!,}h:"}h"}h\#,}h#}hP$}h)%,}h%}ha&}h',}hX'}h+..##.# #.# .....# #.#### .##### #....# .# ####.# '## #.# .## #####.##### ...## #.........# ....####.#.#.###.# .....##......###@#####.#95.6 (9.0) .....+.................. .....##......###.######. ....###.....## #.# ...## #.....# #.# ..## ####.# '## #.........## ##.######## .# #.#}hM,}h/}h0}hI}h}hH,}hr,}h!,}h"}h(.# #.#### #### #....#  ####.# #  #.# ## #####.##### .## #.........# ####.#.#.###.# ##......###.#####.#..+............@.......7.6 (2##......###.######..?###.....## #.# ## #.....# #.# ## ##..######.# # #.........# ##.######## #.# #}hY)}hP,}hA.e _Found a scroll labelled CEDUTZI BATZ.}h3}hP}h}h}h}h,}h!}h}hE}hb}h,}h}h# #.####  #....# .####.# . #.# .#  #####.##### .#  #...# #.## ###.#.#.###.# ... # ##......###.#####.#..### +.....300.6 (3 ##......###.######..?### ##.....## #.# .##  #.....# #.# # }h  #.####  #....# .. ####.# .. #.# .#  #####.##### .#  #.# ##.## }h y.#.#.###.# #...## ......###.#####.#..# ....+......###.######..?#.....## #.# ..## #.....# #.# .## ##..######.# .##.# b#b   bat (asleep)  ##.# .##.# .#  #.#}h }hB ,}h >b.b}h +1.6 (1}h& }hs V _A bat comes into view.}h?D#....# ..####.# ..  #.# .# #####.##### .# #.........# ##.# }h6F#.#.#.###.# #...## ......###.#####.#..#### ................+ ###.######@.?#### .....## #.# #b.## .....# #.# #.## ######.# #.#.........# #.# ##.######## #.# .# #.#  #.# #.#  #.#}hyH}hQI}hwR}hh=2 _The bat closely misses you.}hyP  You shoot an arrow. The arrow hits the bat.}hD.}hj'.}hTl>8==3.9 (1.3}hs}h2zG _You kill the bat!}hy 3}hz }h~ }hۂ ,}h ` _Found a stone staircase leading down.}h }h }h }hz 1}h }h :....# .. ###.# ..>.. #.# ...# .##### ..# .# ##.## ##.# #...## ###.#####.#..#### + ###.######..@#### ---6.9 (3.0## #.# #..## # #.# #.## .######.# #.# .# #.# .## #.# .# }h #.# .# #.# .#---}hd }h b _i - a scroll labelled CEDUTZI BATZ}hީ4}h}h}h J}h }h9####.#..>..  #.# ...# ####.##### ..# .........# ##.###.#.###.# #...## .....###.#####.#..####.................+###.######...#### #.# #.@## .# #.# #######.# #.........# #.# #.######## #.# #.# #.# #.# #.# #.#}hvi #. #.#}h}h+7.9 (1}h4}hR}h }h Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()h - 3 stones }hh kArmour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Scrolls (go to first with ?)c - a scroll of butterflies  i - a scroll labelled CEDUTZI BATZ Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion}h0ei - a scroll labelled CEDUTZI BATZ. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.}hj  Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with () }h ( h - 3 stones Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Scrolls (go to first with ?)  c - a scroll of butterflies  i - a scroll labelled CEDUTZI BATZ Potions (go to first with !) }hW  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion }h~}h}hm&####.#..>..Almis08 the Shooter#.#...#Human ####.##### ..#Health: 16/16 ======================== .........# ##.##Magic: 1/1======================== .#.#.###.# #...##AC: 3}h6Str: 11 .....###.#####.#..####EV: 11Int: 9 .....................+SH: 0Dex: 16 .....###.######...####XL:  1 Next: 80% Place: Dungeon:1 ....## #.# #.@##Noise: ---------  Time: 307.9 (0.0) ....# #.# #.##a) +0 shortbow ..######.# #.#Fire: a) +0 shortbow .........# #.# #.######## #.# #.##.# #.##.# #.#}h#. #.# _A bat comes into view. _The bat closely misses you.You shoot an arrow. The arrow hits the bat. _You kill the bat! _Found a stone staircase leading down. _i - a scroll labelled CEDUTZI BATZ}hѵ}hw}h}h:}hII}h}h}h}hfn}h}hz,}h}h8}h}h}h_}h.#.#.###.# #...## ......###.#####.#..#### ......................+###.######...#### .....## #.# #..## #.# #.## #..######.# #.# #.........# #.# }hv##.######## #@# 11.9 (4  #.# #.  #.# #.#  #.# #..  #.# ####.# ...#### }h\}h}h}hL }h4 }hn }h }hv/I}h$4}h]5}h5}h=}hZ>}hu?,}h?}hE .....###.######### #.# #..## # #.# #.## ######.# #.# ....# #.# #.######## #.# # #.# .# #.####.....# #.@.......5 #.# ######.... #.#  . ..# ### }h7F}h/I}hK}h, }h- 3}h2 }hH: ###.######...#### ## #.# #..## # #.# #.## ######.# #.# # #.# .# #.# # .# #.# .. .# #.####. .# #. .# ######. .# ..# }h: h h   jackal (asleep)}hbA y 0  A jackal comes into view.}hB }hD 6  The jackal barks!}hL rhhr   quokka (wandering)hh 2 jackals (1 wandering)}hLM 4==6.9 (1}h|R }hU _A jackal comes into view. A quokka comes into view.}hО.###.######...####.## #.# #..##.# #.# #.## ..######.# #.#.# #.# #.# #.# # #.# #.# ... #.# #.####r.... #.# #.. #.# ######..... #.# .h. ..# h#   jackal}h}h}h}h~.rh.rh(wandering)}h7/--7}h[}h}hb.###.######...####.## #.# #..##.# #.# #.## #..######.# #.# #.# #.##.# #.# #  #.# #.# ...  #.# #.####.....  #.# #@...r.....  #.# ######..... ##.# .h. ...# .# }h<}h}h}h r..h.h   jackal (wandering)}h_A--8}hH}h G###.######...#### ## #.# #..## # #.# #.## ..######.# #.# .# #.# .# #.# # #.# #.# ... #.# #.####..... #.# #.@.r...... #.# ######.h... .# ...  }h }h 6  The jackal barks!}h }hA }h }h  r..hh.hh 2 jackals  A jackal comes into view.}h] 0===9}h~ }h 3 _The jackal moves out of view.}h5 S  You shoot an arrow. The arrow hits the quokka.}h#] .}h}hb}h}h'}h M.hh..JJ   endoplasm  You kill the quokka!}hv}h.....###.######...####Almis08 the Shooter ....## #.# #..##Human ....# #.# #.##Health: 16/16 ======================== ..######.# #.#Magic: 1/1======================== .........# #.#AC: 3Str: 11 #.######## #.##EV: 11Int: 9 #.##.# ...SH: 0Dex: 16 #.##.####.....}hLXL:  1 Next: 100% Place: Dungeon:1 #.##.@.hh.....Noise: ===------  Time: 321.1 (1.2) #.#######.....a) +0 shortbow #.#.J.Fire: a) +0 shortbow ..#. ###J   endoplasmhh 2 jackals _A jackal comes into view. A quokka comes into view.The jackal barks!  A jackal comes into view. _The jackal moves out of view.  You shoot an arrow. The arrow hits the quokka.  You kill the quokka!}hռ _An endoplasm comes into view.You have reached level 2!}h/  --more--}hЌ E22/222/22 0% }h }hA  _}hd }h7T###.######...#### ## #.# #..## # #.# #.## ######.# #.# }hT# #.# .# #.# # .# #.# ... .# #.####..... .# }hT#..@hh..... .# }h9U######..... .# .J. # . }hX}h Y}hpY}hn`xhJ.h 3 jackals}h`[1----2}h'a 0}hg}h#j+ _The jackal bites you.}ht  You shoot an arrow. The arrow closely misses the jackal. x2  The arrow hits the jackal.}hg((† 2}hY  You kill the jackal!}hChh†J.}h{18-----8==3.3 (1.2}h}hb _The jackal misses you. The jackal bites you.}hcS  You shoot an arrow. The arrow hits the jackal!}hjl.   jackal}h}h@}h;h.J.}h1164.5}h-}hJ _You kill the jackal!}h 8  You shoot an arrow.}hFR  The arrow hits the jackal but does no damage.}hOy J†The jackal bites you but does no damage.}h Pc7----5.7}hU}h1X+ _The jackal bites you.}h" ( You shoot an arrow. The arrow closely misses the jackal.The arrow hits the endoplasm.}h7 hThe endoplasm is moderately wounded.-7.0 (1.3}h }hB m _The jackal bites you. The jackal completely misses you.}h  You shoot an arrow. The arrow closely misses the jackal.The arrow hits the endoplasm!}h  (.}hQ h.  You kill the endoplasm!}hTj14---208.3}hKZ}hF\j _The jackal bites you. The jackal closely misses you.}h% S  You shoot an arrow. The arrow hits the jackal.}h* C† }hT }h Q---99.5 (1.2}h }h J _You kill the jackal!}h ;###.######...#### ## #.# #..## # #.# #.## ######.# #.# # #.# # #.# ### # #.# .. # #.####.....# # }h #...@.†. # ######. # .. # ##.# #}h }h i16==---300}hd }h s _You see here a jackal corpse.}hQI}h.. ..# ##+# # ##...## .## ##.....## ...## ##.......## .#..####.........# .......+........@+---6.1 (5 #...####......... #..## #.......## #.## ##.....## #.# ##...# #.# ##'## #.# #######.####### #.# #.............# #.####.....#.#####.# _j - a scroll labelled LONIXA SAVIE}hmQ}h^ }h ,}h ,}hP==}hG}h+B  There is an open door here. _####.#..####.........# ...........+.........+ #####...####.........#  #..## #.......##  #.## ##.....##  #.# ##...##  #.# ##'##  #.# #######.#######  #.# #......#73.1 (7  #.####.....#.#####.#  #...†.†.......#  ######.........# #.........# #####.#.#.}h&C# #.#.#... #.#.##### #....}hLD}h}hI}h}hG #.## ##.....##  #.# ##...##  #.# ##'## #.# #######.########.# #.............#}h*#.####.....#.#####.##...†.†.......########.........#  #.# 7.1 (4}hU #####.#.#.#  }h#.#.#... #.#.##### #.... ###.# #. #. }h}h}h}h;X}h4]X}hb%#.# '##  #.# #######.########.# #.............##.####.....#.#####.#  #...†.†.##  }hfcP######.........#  #.........#  #####.#.#.###.#### #.#.#.@.......80.1 (3 #.#.#####.#####.... ###.#}hcF. }hId}hi}h1k}h\ 3}h }h }h_ }h B}h ,}h }h }h0 ,}h }h # ##'## # #######.####### # #.............# ####.....#.#####.# ..†.†.......## #.# ####.........# #.##...# #.######.#.#.###.######.#.#.#...3#.#.#####.####.... ..####.# #### }h }h }h }h 4}h$ }hc& }h4}hs}h}h}h4}h}hL}h}hB}h}h}h}hn}h}h.# #.............# .####.....#.#####.# ...†.†## #.##.........# #.#  #..# #.#  #####.#.#.###.######. #.#.#............ #.#.#####.####### #.......@.# 5.1 (2}hN ###.#######  #.  #. }h}h}h}h{3}h/|}hU}h}hHB}hX}hB}h }h?,}h6}hE}hʏ,}h}hΖ #.# #.....#  #.####.....#.#####.#  #...†.†.......## #.#  ######.........# #.# #.........# #.# #####.#.#.###.######. #.#.#............ #.#.#####.#######}h@ #..@......#90.1 (5 ###.####### #.# #.##.##.#...#.#}h}h}h8}h> _}h ,}hφ Q _Found a book of Frost.}h _}h ,}h }hԎ }h{ ,}h* }h & # # #####.#.#.###.######. #.#.#............ #.#.#####.####### #........}hH  ###.#######  #.#  #.#  #@# 4.1 (4 #.# ...##.##}h ..:...##.##}h }h@ }h }hp}h X}hM- #.#.#............ #.#.###........# ###  #.#  #.# .######.###.##.......@.....#6.1 (2.######.###.##:.....##...####.###.# #.#}h}hs }hn}h3}h }h}hU}hB}hN}h}h$}h ........# ###  #.#  #.# .######.###.##.............#.######.###.## #.@:# 8 #.....# }h z##...###+#}h}hS }h}h #.# ###.####### #.# #.# #.# .######.###.## .............# .######.###.## #..@# #.....# ##...## #.##.##+#}h }h +9.1 (1}h( }h\ U  You pick up a book of Frost and begin reading...}h -400.1 (2}h }h _ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.}hF ##.###### #.# .######.###.##............######.###.# ##...## #...@.##...# ##.## }hW A1.1 (1}hy}h(}hB }h }h }h }hE ,}hv X}h }h }hT }ht }h }hW }hk }h }hu }h= .######.###..............#.######.###.####...##}hl  #.....#  ##...## }h \ ##.## }h #.#  #@# 5.1 (4}h Y #+#  }h }h }ho }h }hu }hT'....g...................g   hobgoblin (asleep)}hTe+.........+#.........#}h]7  You open the door.}hC^+6.1 (1}hc}hf\ _A hobgoblin comes into view.}hS) ............######.###.# ##...## .....#...# ##.##  #.# .}h),#...##.g...##.......##..#++##}h)$##}hG.}h4qg.g}h5E====7}h=;}hs>n _The hobgoblin shouts! _There is an open door here.}h="8  You shoot an arrow.}h8  The arrow hits the hobgoblin but does no damage.===-}h&8.4 (1.3}h}h#W _The hobgoblin closely misses you.}h W 8  You shoot an arrow.}h  The arrow hits the hobgoblin but does no damage.18------9.6 (1.2}h C _The hobgoblin hits you.}hZ8  You shoot an arrow.}hU  The arrow hits the hobgoblin but does no damage.}h.10.9 (1.3}h}hsO _The hobgoblin misses you.}h_ i(((((((}h g......  You shoot an arrow. The arrow closely misses the hobgoblin.}h j7------2.1 (1.2}h( }h g _The hobgoblin hits you. The hobgoblin misses you.}hBi(((((((}h| \ g..}h| b....  You shoot an arrow. The arrow closely misses the hobgoblin.}h} }hj~ [8=3.4 (1.3}h }h O _The hobgoblin misses you.}hsi(((((((}h g......  You shoot an arrow. The arrow closely misses the hobgoblin.}hR g14----4.6 (1.2}h>&}h(- _The hobgoblin hits you.}hTi(((((((}h& g......  You shoot an arrow. The arrow closely misses the hobgoblin.}hj'(5.8}h2,}h.@ _The hobgoblin hits you but does no damage.}hyV  You shoot an arrow. The arrow hits the hobgoblin.}h F  The hobgoblin is lightly wounded.}h% r2------7.1 (1.3}hs }h n _The hobgoblin barely misses you. The hobgoblin hits you.}hC i(((((((}h g......  You shoot an arrow. The arrow barely misses the hobgoblin.}h o1---8.3 (1.2}h }hm - _The hobgoblin hits you.}h[V  You shoot an arrow. The arrow hits the hobgoblin!}h_F†}h }hP-459.4 (1.1}hu}h }h?_You kill the hobgoblin!}hB  ######.###.# ##...## .....#...# ##.##  #.# ##'###.@.##.....##.......###.....##}h@}h7---200}h}hKv _You see here a hobgoblin corpse.}hi  ##...## .....#...# ##.##  #.# ##'####.†.###..@..##.......##..###...##---1 _}h}hE}h M.######.###.###...#.....##...####.## #.#  ##'## ##.@.## #.....#  ## #.........#}h.##...##}h }h-\2=2}hc}h v _You see here a hobgoblin corpse.}h }h }h }h^ }h. }hg _3}h ;==}h }h }h ,}h< }h d ##...##  ##.# #.#  #.#  ##'####.†.####.....####.......##}h ##...@.....#5.4 (3+.........+..# #### ##.....##}h  ##...## ##+## }h& }hB }h }h }h }h ## #.# #.##'##}h&.†.##....##......## #.........# +.+}hr #.# ###}h5 ## ## ##+ }h }h^l4==6.4 (1}hw}h-}h3}hb}h}hn}h}hX}h}ha ##.## #.# #.# ##'## ##.†.## ##.....##}h0 ##.......## #..# +@........+8.4 (2 #}h..# ##.......## ##.....## ##...##  ##+##}h}h}h}h/...###......'...###}h[7}h7+9.4 (1}h>}h@( _You open the door.}hD ##.## #.# #.# ##'## ##.†.## ##.....##}h# ##.##$...####.#.@...+.####.#. ##.## ##.....## ##...##  ##+##}h."}h"C=30}h(}h,m _Found 8 gold pieces. _There is an open door here.}h˪3}h}h%}h}hd5= _}h}h0l17===}h}hg ##.## #.# #.# ##'## ##.†.##}h ##.....###### ##.......##..$...####}hƿ9..#.'..+}hr2.4 (2##....####..#}h.... ##.......####.# ##..}h$B..### ##..}hP.## ##+##}h}h}h}h43}hƦ}hl}h}h9====}h~,}h}hC ##.##..# #.##.# #.##.# ##'##}hѺ#.# ##.†.###.# ##.....##}h|.#####.# ##.......##}hy#...$...####..#}hA[..'..+4}he##....####..#.... ##.......##}h.###.###.# ##.....## #. .# ##...##}hX. .# ##+##}hʻP# ##}hx}h}h}h }h }hx }h }h }hl 20===}h ,}h }h }h }h a1==}h }h ,}h }hL Z ##...## ## 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#.# .# ## ... .# ##+ S   ball python (constriction, asleep) ##.# ## #. #.[}h5G>37m7.4 (2}hG+8.4 (3}hM}hdP^ _A ball python comes into view.}hk7 ##...#.## ##.##.......# #.##.#####.# #.##.# #.# ##'##.# #.# ##.†.#.# #.# ##.#.#####.# ##..#.#.###.......####..'..#.#..#####....####....# #.........# ##.S#. #.###.###.# ##.}h8 #.# .# ##.... .# ##+# }h> A9.4 (1}hD }hF }h]}h}h}h}h}h%}hK}h}h}h}h}hk,}h}h}h ,}h }h* #.#####.# #.# #.# #.# ##'## #.# #.# ##.†.## #.# #.# ##.....##.#####.# ##.......#.#.#.###.......####.......................'.....#.#..#####....####......# #}h # ##.......#93.4 (4S#. #.###.###.# ##.....## #.# .# ##...##  ... .# ##+####.# ###.##.##.# }h] }h3 }h }h3}h}h}hԏ}hX}h##.......#.#.#.###.......####...........................'..........#.#..#####....####............# #.........#S#. #.###.###.# ##.....## #.###.###.# ##...##  }h.#.........# ##+##  #####@##### 7 #.# #.# #..# }h7}hy}h}hMd 3}hd }hkl B}hm }hUs n}ht B}hu }h| :...# #.........#S#. #.###.###.# ##.....## #.###.###.# ##...##  #.........# ##+##  #####.#####  #.# #.# #.###g###  #@.......##.#.#.# .# #  g   hobgoblin (asleep)}hu 4500.4 (3}h $1.4 (4}h }hI \ _A hobgoblin comes into view.}h  ...# #.# ##.#S#. #.###.###.# ##.....## #.###.###.# ##...## #.........# ##+## #####.##### #.# #.# #.###g###.#.###.#.#.#..# .#.#.#..##}h}h+2.4 (1}h}h}hD ...# #.# ##.## S#. #.###.###.# ##.....## #.###.###.# ##...## #.........# ##+## #####.##### #.# ###.# ..#.###g###.##.###.#.#.#.#.# ..#.#}hE  ###.##.# #..###}hH }hN `.gg}hHO E====3}hS }hSV + _The hobgoblin shouts!}hI  You shoot an arrow. The arrow hits the hobgoblin.}h+q  The hobgoblin is severely wounded.}hb===-4.7 (1.3}h}hjZ _The hobgoblin completely misses you.}h9 C(((((((}h g......  You shoot an arrow. The arrow barely misses the hobgoblin.The hobgoblin hits you but does no damage.}h B-6.0}h }hE V _The hobgoblin barely misses you.}h V  You shoot an arrow. The arrow hits the hobgoblin.}h g†}hz 547.2 (1.2 _You kill the hobgoblin!}h{...# #.# ##.## S#. #.###.###.# ##.....## #.###.###.# ##...## #.# ##+## #####.##### #.# #### #.# ... #.###.###.##...@.###.#.#.#..##.#... #.#####}hө#.##.# #.. ### }h}h'---}hC80}h&}hv _You see here a hobgoblin corpse.}h...# #.# ##.##  S#. #.###.###.# ##.....## #.###.###.# ##...## #.# ##+## #####.##### #.# ##### #.# #... #.###.###.##.#...†###.#.#.#..#.#.#...=.#.######.##.# ##.# #.. ### }hl}h'B---9}h}h\ _Found a blackened bone ring.}h 3}ha}h}h}h3}h:,}hJ,}ha}h,}h}h}h}h1}h}hJ #.###.###.# ##...##  #.........# ##+## #####.#####  #.# ####### ##  #.# #... .# ...#.###.###.##...##...†...........###.#.#.#..#...##.#...13.2 (4#.######.###.##.# # #.##..### }h|8}h }h * _k - a ring of flight}h#.###.###.# ##...## #.# ##+## #####.##### ##.# ####### .##.# #.....# #.#.###.###.##...##...†...........####.#.#.#..#...##.#.#.######.###.##.# .# #.# .##.. .#### ##}hA4.2 (1}h}h}hH #.###.###.# ##...## #.# ##+## #####.##### # #.# ####### .###.# #.....# #.... #.###.###.##...## #...†...........# ###.#.#.#..#...##.#.#.##.######.###.##.#.# #.# #.# #.##.. ..#### ### }hQ }hQ &5}hV }h]X }h 3}h }h }h }h{ }h$ }hk% ,}h% }h,  #.# ####### .#### #.# #.....# #.... #.###.###.##...##..†...........# ##.#.#.#..#...##. #.#............# #.######.###.##. #.# #.# # #@# 8.2 (3........# ########}h, }h0 }h&2 }h{3}h}}h}h}ho}hn}ho}h,}h}ho #.# #.....# #.... #.###.###.##...## #...†...........# ###.#.#.#..#...##. #.#............# #.######.###.##. #.# #.#  #.######.# #.....@..#21 ##########}h3}h}h}h}h}hrX}h }h ,}h!}h"}hm$,}h%}h&}h (,}h(}hU.c#.###.###.# ##...## #.........# ##+## #####.##### .# #.# ####### .#### #.# #.....###.... #.###.###.##...## #...†...........#}h.}###.#.#.#..#...##.##.#.......@....#7.2 (6#.######.###.##.# #.# #.# #  }h.#.######.# #........# }h/7##########}h/}h3}hT9}h4}h]5}hE6}h=}hU?,}hz,}h}h\}hf}hp ##.###.# ##...## .# ##+## .##### #.# #.# ####### #.#### #.# #.....###.... #.###.###.##...## #...†...........# ###..#...##.# #.#.........@..# 9.2 (2#.######.###.##.# #.# #.# #.# }h #.######.# #..#........# ###### }h}hw}heV 4}hZ }h[ }hd8}h83}hp<}hA=}hl=}h7@,}hj@}h@}h@}hB}h;C,}hC}hD}hD}hD}hD}hH #.# ####### #.##  #.# #.....###....  #.###.###.##...## #}hH0#...†...........# .####.#.#.#..#...##.# #.#............# #.######.###.##.# #.# #.# #.###.##.#}hH$#.######.# #.@......#33.2 (4#........# #################### }h I+}h^I}hO~h]I~hsb~hc~h&d,~h"gX~hg~hh,~h'i~hj~hj~hk~hck~hq###### #.#### ....###.... #...## # # .†...........# .# .# .#.#.#..#...##.# .#......# #.. .######.###.##.#.# # .# #.# #.###.##.# ~htq4.######.# #.....@..# 7 ........# #### ### ~hq~h v~hjw~h} 4~h7 ~h ~h V~hV~hV~h7r/## #.#  ###### #.#### ### .....###.... ..#  .###.##...######.#  ...........# .##.#  #..#...##.#.#.## ............# #...  #####.###.##.#.#.#   #.# #.###.##@#  9.2 (2 #####.# #........#  ......# ########## #######~hw~h 3~h ~hQ ~h? ~h ~h n~hP .# ##...## .# ##+## ## #.# ###### #.#### #####.... .##.#####.# ##.##.# # .#.#..#...##.#.#.##.# ............# #.@...#41##.##.#.#.####  #.# #.###.##. #####.# #........# ......# ########## ~h" ~hW$ ~hT>~h#?~htD~h.F~h@3~h~h'~h,~hWn~he~h,~h~~h~hB~hr...'.........+ ###.........# ..# ##.......## .# ##.....##  #.# ##...##  .# ##+##  ### #.#  ####### #.#########  #.....###.......@.#  5.2 (4....######.#  †...........##.##.# # .#.#..#...##.#.#.##.# #............# #.....# .###.##.#.#.#### # #.# #.###.##.# ######.# #........# .......# ########## ~h~h~hS ~h T 3~h;[ ~h\ B~h` ~ha ~hb ,~h/c ~h-d ~he ,~he ~hf ~hog ,~hg ~h]o  ##...##   ##+## #.#  #.# ... ### #.##########.# ..###.........##.# #.##...######.##.# ........##.##.##.# #..#...##.#.#.##.#  .........# #....@#  51.2 (6#.###.##.#.#.####   #.# #.###.##.#  ##.# #........#  ...# ##########   ~hts ~ht ~h( 3~h ~h ~h ,~hk n~h ~h ,~h ~hȦ ~h ,~h$ ~h ~h B#.........# '.........+ . .. #.........# . .......## .#.  ##.....## #.. #   #.#.#  ##+## #J###.#.#  #.# #......># ### #.########## ..###.........##. #.##...######.##.# ........##.##.##.# #..#...##.#.#.##.# ~h '.........# #.....#J   endoplasm (asleep) ##.###.##.#.#.####    #.# #.###.##.#   ##.# #........# ~h- 0 ~hռ z 5.2 (4  An endoplasm comes into view.~h +6.2 (5~h ~hU ; _Found a stone staircase leading down.~h+ ### ##.# .## .'.+ . ..# ..# . ..# ..## .#..~h ..## #.. # ...## #.#.# #+## #J###.#.#  ~hK#.# #...@..># #### #.##########.### ~hK...###.........##.# ##.##...######.##.# .........##.##.##.# #..#...##.#.#.##.# ~h...........# #.....# ###.###.##.#.#.####  #.# #.###.##.# ~h: A7.2 (1~h ~h`  ~h  ##.## #.# .## .'.+ . ..# #.# . ..# # ##.## .#.. # ##.....## #.. # # ##...## # #.#.# # ##+## #J###.#.# # #.# #..@...># # #.##########.### .###.##.# #.##...######.##.# .##.##.##.# #.#..#...##.#.#.##.# .# #.....# #.###.##.#.#.####  #.# #.###.##.#  ~hu <.JJ ~h &8 ~h  ~h  ~h8  You shoot an arrow. ~h  The arrow hits the endoplasm but does no damage.  The endoplasm freezes you. ~hӥk17------===9.5 (1.3 ~h ~hQ% _You are frozen. ~h 8  You shoot an arrow. ~hMd  The arrow hits the endoplasm but does no damage.15--------60.7 (1.2 ~hk ~hl- _The endoplasm hits you. ~hrV  You shoot an arrow. The arrow hits the endoplasm! ~hT[. ~h&. ~hr16=-622.0 (1.3 ~h  ~h"M _You kill the endoplasm! ~h9# ##.## #.### .## .'.+.. . ..# #.##. . ..# .# ##.###. .#.. .# ##.....## #. #.. # .# ##...## #. #.#.# ~h"o .# ##+## #.###.#.# # #.# #.@....># # #.##########.### .###.##.# .###.##...######.##.# .##.##.##.# .#.#..#...##.#.#.##.# .# #.....# #.###.##.#.#.####  #.# #.###.##.#  ~hv ~hC6---30 ~h4 ~h ~h,.# ##.## .####.#### .## .'.+... . ..# .####.##.# . ..# .# ##.###.# .#.. #.# ##.....## #.# #.. # #.# ##...## #.# #.#.# .# ##+## #.###.#.# ~h- # #.# #@.....># # #.##########.### #.....###.##.# #.###.##...######.##.# †.##.##.##.# #.#.#..#...##.#.#.##.# #.# #.....# #.###.##.#.#.#### # #.# #.###.##.#  ~h85X---4 ~hs: ~h< ~h'3 ~hf( ~h/0 ~h1, ~h-87== ~h8 ~h:, ~h^; ~h%0 ##'##  ##.†.## # ##.....##  #### ####..#### .## ....'.........+... . .. .####.........##.# . .##.......###.# .#.. .# ##.....## #@# #.. #7.0 (3.# ##...## #.# #.#.# ..# ##+## #.###.#.# ### #.# #......># ####### #.##########.### #.....###.........##.#   ~hk _ ~h  ~hU n ~hj/ 8==9==# ##.##  # #.#  # #.#  # ##'##  # ##.†.## # # ##.....## ## ..# # ## #.#...# ####..####....## ...'.........+..@.....#  71.0 (4###.........##.#.....#  .# ##.......###.##.#..#  ~h0  .# ##.....## #.# #...#  .# ##...## #.# #.#.#  .# ##+## #.###.#.# ## #.# #......># ###### #.##########.### .....###.........##.#   ~hD5  ~h7  ~hBj ~hj ~h7l ~h8s ~h_t ~hxB ~hz ~hNz ~h1{ ~h| ~h~20== ~h ~hѹ ##.##   #.# .#  #.# .#  ##'## #.##  ##.†.## ...#   ##.....## ###...#  ##.......## ##.#...#  # ~h^... ~hd####....##   ~h '... ~hP|+.....@..#   ~h#4.0 (3 ~h... ~hl##.#.....#  ##.......###.##.#..#   ~h ##.....## #.###...#   ##...## #.# #.#.#   ##+## #.###.#.#   #.# #......>#   #.##########.###  ###...##.#   ~hA ~hx ~h ~h  ~h 1== ~h`B ~h#..... ##...##.#  ##.#.#  .# .#   #.# #   ##'## ##.##   ##.†.## #...#  ##.....## ###... ### ##.# 6.0 (2 .####....## ..+........#  .........##.#.....#  #.......###.##.#..#  ##.....## #.###...#  ##...## #.# #.#.#   ##+## #.###.#.#  ~h  #.# #......>#  ~h'~h ~h} ~hm ~hD ~h ~hi ~h n~h ~hݣ ~h #2~h8 F===~h ~h ~h ,~hm ~h ###.###.## .........#  ###.###.## ###  ##...##..#  #.....##.#  ##....#  ## #   #.# #.#   #.# #@#  80.0 (4  ##'## ##.##  ##.†.## #.. #.....## ###.. .## ##.#. ........####....## ........+........#  ........##.#.....#  .......###.##.#..#  ~h ~hJI~h~ha~h~h~hP==~h_~hĮ~h]####  #.#  #.#  #.#  ##.###.## .........# ###.###.######### ##...## )...K.. #.....# ##...## #.#  ##.##  #.#  #.# #.#  #.# #.# ~hն ##'## ##.##K   kobold (asleep) ##.†.## #...# #.....## ###...# .#~h#~h  3.0 (3  A kobold comes into view. It is wielding a +0 club.4.0 (4~h~h' _Found a hand axe.~h_......... ###.#######  #.# ###.###.# .........# #.###.##########...## )...K.......# #######. ~h##...##.  ##.##..  #.#  #.#  ##'## #.##.†.## #.....## ##~hW5.0 (1~h/~h~h1 #.#  ###.#  #.#  #.#  #.# #.###.## .# #.###.#  ##...## .)...K.@.#  #.....##.#  ##...## #.#  ##.##~h1 #.#  #.# #.#  #.# #.#  ##'## ##.##~h 5  ##.†.## #...# #.....## ###...# ~h;~h<&6~hB~hvD~h #.#  ###.#  #.#  #.#  #.# #.###.## .# #.###.#  ##...##..)...K@..#  #.....##.#  ##...##~h #.#  ##.## #.#  #.# #.#  #.# #.#  ##'## ##.##  ##.†.## #...#  ##.....## ###...# ~h<7~h2~h~ht w KYou shoot an arrow.~ht { KThe arrow hits the kobold but does no damage.~h 7===8.2 (1.2~h] ~h6 S _The kobold barely misses you.~h  You shoot an arrow. The arrow hits the kobold!)~hk 69.5 (1.3 _You kill the kobold!~h' #.#  ###.#  #.# # #.# # #.# #.###.## .# #.###.# # ##...##..)...@...# # #.....#.#  ##...## #.#  ##.## #.#  #.# #.#  #.# #.#  ##'## ##.##  ##.†.## #...#  ##.....## ###...# ---900  Things that are here: _a +0 club; a kobold corpse~h E #.#  ###.#  #.# # #.# .# #.# .######.###.## .# .######.###.# .# ##...##..)..@)...# # #.....#.#  ##...## #.#  ##.## #.#  #.# #.#  #.# #.#  ##'## ##.##  ##.†.## #...#  ##.....## ###...# ~hk~h6I---1 _~h;~hJ #.#  ###.#  #.# # #.# .# #.# #.######.###.## #.# #.######.###.# ~h.# ##...##..).@.)...# # #.....#.# # ##...## #.# # ##.## #.# # #.# #.# # #.# #.# # ##'## ##.## # ##.†.## #...# # ##.....## ###...# ~h-$~h0%&2~h5+~h,-~ho/~h/~h!1~hg=~h?,~hC,~hE,~hG~hQ  #..#  ###.#######  ~hARZ#.#  # #.#  # #.#  ######.###.##  .#  #~hsRk#####.###.##  ~hR# ##...##..)...@...#  4.5 (2 #.....##~hRQ.#  ~hRq ##...## #.# ~hSX  ##.## ~h0SX#.#   ~hPSj#.# #.#  ~hpSr #.# #.# ~hSX  ##'## ~hS>##.##  ~hS! ##.†.## #...#   ##.....## ###...#  ~hT3Things that are here:~hT~hm[~h^p _a +0 club; a kobold corpse~ht ~h ~h ~h ~h&#.#  ###.#  #.#   #.#   #.#  .###.##  #  ~h.###.#   ##...##..)...)@..#   #.....#.#  ##...## #.#  ##.## #.#  #.# #.#  #.# #.#  ~hG##'## ##.##  ##.†.## #...#  ~hz##.....## ###...#  5.5 (1 _~h ~h What do you want to examine? Items  a - ()) a +0 club  b - (†) a kobold corpse~hWA kobold corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.~hT  What do you want to examine? Items  a - ()) a +0 club  b - (†) a kobold corpse ~h?A +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 7.6 XLs. Damage rating: 5 (Base 5 x 102% (Str) x 103% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “I have always been fond of the West African proverb: ‘Speak softly and carry a (g)o to location.~hu  What do you want to examine? Items  a - ()) a +0 club  b - (†) a kobold corpse ~h^ ~h҄  #.........#  Almis08 the Shooter###.#######  Human#.#  Health: 22/22 ========================#.#~h   Magic: 2/2========================#.#  AC: 3Str: 11 #####.###.##  EV: 11Int: 9 ...........#  SH: 0Dex: 16 #####.###.##########  XL:  2 Next: 66% Place: Dungeon:1##...##..)...)@..#  Noise: ---------  Time: 595.5 (1.0)#.....##########.#  a) +0 shortbow##...###.#  Fire: a) +0 shortbow##.###.# #.##.# #.##.#  ##'####.##  ~hK ##.†.###...#  ##.....## ###...#  You shoot an arrow. The arrow hits the kobold! _You kill the kobold!Things that are here: _a +0 club; a kobold corpseThings that are here: _a +0 club; a kobold corpse~h9 4~h4 ~h) ~h I~h X~h3 Things that are here: _a +0 club; a kobold corpse  ~h8 K _~h ~h B~h< ~h ~h ~h ~h~ ~h> ,~h~ ~h i #.........#  ###.#######  #.# ##### #.# ....# #.# .######.###.## # #.....# ~ha .######.###.########## ....# ##...##..@...)...# 600.5 (5 ..### #.....##########.# ..# ##...## #.# .## ##.## #.# ..# #.# #.# #.# #.# #.# ~h #.# ##'## ##.## #.# ##.†.## #...# #.# ##.....## ###...#~h ~h ~h * _a +0 club; a kobold corpse  Things that are here: _a +0 club; a kobold corpse  Things that are here: _a +0 club; a kobold corpse _You see here a +0 hand axe. ~hI ~h> ~h ~h$ _ ~h ~h ~h, ~hV ~hd #..# ###.####### #.### #.# #.....# #.# ###.###.######.###.##.# #......# ..###.######.###.## #.....# ##...##@.)...)...#2.5 (2#..### #.....##.#..# ##...## #.# .#.## ##.## #.# ....# #.# #.# ###.# #.# #.#  #.# ##'## ##.##  #.# ##.†.## #...#  #.# ##.....## ###...# ~hn ~hk ~hr!~hb#.# ###.# #.#  #.# .....# #.# ### .###.######.###.## .# #.....# ###.######.###.# .....# ##...##.@)...)...# #..### #.....#.# # ##...## #.# !~h&!~h%!~hF&+3.5 (1!~h`,!~h/"~hpInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()h - 3 stones Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)k - a ring of flight Scrolls (go to first with ?)c - a scroll of butterflies  i - a scroll labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion%~hU k - a ring of flight. A ring that grants its wearer flight. You found it on level 1 of the Dungeon. %~h! JStash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.*~hzx *~h& *~hY T#.........#Almis08 the Shooter###.#######Human#.#Health: 22/22 ======================== ###### #.#Magic: 2/2======================== .....# #.# ###AC: 3Str: 11 .###.######.###.##EV: 11Int: 9 *~h .# #.............#SH: 0Dex: 16 .###.######.###.##########XL:  2 Next: 66% Place: Dungeon:1 .....# ##...##.@)...)...#Noise: ---------  Time: 603.5 (0.0) #..### #.....##########.#a) +0 shortbow ...# ##...###.#Fire: a) +0 shortbow #.## ##.###.#Fly ...##.#*~hˆ #.# ##.##.##.##.# ##'####.###.# ##.†.###...##.# ##.....## ###...#Things that are here: _a +0 club; a kobold corpseThings that are here: *~h |_a +0 club; a kobold corpse _You see here a +0 hand axe.  You fly up into the air.*~hk *~h ,4.0 (0.5*~hƖ *~hn  _a +0 club; a kobold corpse  Things that are here: _a +0 club; a kobold corpse _You see here a +0 hand axe.  You fly up into the air. _k - a ring of flight (worn),~hq,~hInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()h - 3 stones ,~h5Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) Scrolls (go to first with ?)c - a scroll of butterflies  i - a scroll labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions ,~h, f - a sapphire potion0~h h - 3 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 0~hw *This projectile's minimum attack delay (0.7) is reached at skill level 8.  Your skill: 0.0; use (s) to set 8.0 as a target for Throwing.  At 100% training you would reach 8.0 in about 5.2 XLs. Damage rating: 2 (Base [2 + 0 (Thrw)] x 102% (Str) x 103% (Fight)). It is always destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ 0~h V“How happy is the little Stone  That rambles in the Road alone, 0~h And doesn't care about Careers  And Exigencies never fears — (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.5~h d Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  h - 3 stones Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) 5~h *Scrolls (go to first with ?)  c - a scroll of butterflies  i - a scroll labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion 6~h8 Ya - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.5; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 7.3 XLs.  At current training (66%) you reach 14.0 in about 8.4 XLs. Your +0 leather armour slightly slows your attacks with this weapon. 6~hm9 q Current attack delay: 1.2. Damage rating: 10 (Base 8 x 115% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ “You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.A~hm#.........#Almis08 the Shooter###.#######Human#.#Health: 22/22 ======================== ###### #.#Magic: 2/2======================== .....# #.# ###AC: 3Str: 11 .###.######.###.##EV: 11Int: 9 .# #.............#SH: 0Dex: 16 .###.######.###.##########XL:  2 Next: 66% Place: Dungeon:1 .....# ##...##.@)...)...#Noise: ---------  Time: 604.0 (0.0) #..### #.....##########.#a) +0 shortbow ...# ##...###.#Fire: a) +0 shortbow #.## ##.###.#Fly ...##.#~hq3;24H#.# ##.##.##.##.# ##'####.###.# ##.†.###...##.# ##.....## ###...# _a +0 club; a kobold corpseThings that are here: _a +0 club; a kobold corpse _You see here a +0 hand axe.  You fly up into the air. _k - a ring of flight (worn)C~hi3C~hbC~hH _No target in view!D~htD~h)Drink which item? Potions  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion [!] read|quaff[?] describe selectedE~hИE~h E~h{ E~h #.........#Almis08 the Shooter###.#######Human#.#Health: 22/22 ======================== ###### #.#Magic: 2/2======================== .....# #.# ###AC: 3Str: 11 .###.######.###.##EV: 11Int: 9 .# #.............#SH: 0Dex: 16 .###.######.###.##########XL:  2 Next: 66% Place: Dungeon:1 .....# ##...##.@)...)...#E~h jNoise: ---------  Time: 604.0 (0.0) #..### #.....##########.#a) +0 shortbow ...# ##...###.#Fire: a) +0 shortbow #.## ##.###.#Fly ...##.##.# ##.##.##.##.# ##'####.###.# ##.†.###...##.# ##.....## ###...#Things that are here: _a +0 club; a kobold corpse _You see here a +0 hand axe.  You fly up into the air. _k - a ring of flight (worn) _No target in view!E~hw P  Okay, then.E~h; E~h E~h . _G~hG~h8Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()h - 3 stones Armour (go to first with [)  b - a +0 leather armour (worn) G~hp g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) Scrolls (go to first with ?)c - a scroll of butterflies  i - a scroll labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions G~h, f - a sapphire potionH~h a - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.5; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 7.3 XLs.  At current training (66%) you reach 14.0 in about 8.4 XLs. H~h Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.2. Damage rating: 10 (Base 8 x 115% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ “You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.U~h [?25h[?0cU~hV Inscribe with what?    V~h [?25l[?1cV~h|V~hV~h#.........#Almis08 the Shooter###.#######Human#.#V~h8Health: 22/22 ======================== ###### #.#Magic: 2/2======================== .....# #.# ###AC: 3Str: 11 .###.######.###.##EV: 11Int: 9 .# #.............#SH: 0Dex: 16 V~hD.###.######.###.##########XL:  2 Next: 66% Place: Dungeon:1 .....# ##...##.@)...)...#Noise: ---------  Time: 604.0 (0.0) #..### #.....##########.#a) +0 shortbow ...# ##...###.#Fire: a) +0 shortbow #.## ##.###.#Fly ...##.#V~hp\#.# ##.##.##.##.# ##'##V~hU##.###.# ##.†.##V~h#...##.# ##.....## ###...#You fly up into the air. V~h_k - a ring of flight (worn) _No target in view! _Okay, then.V~hNYa - a +0 shortbow  Okay, then.V~hV~hBV~hD _W~h? W~h Unequip which item? Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) W~h Jewellery (go to first with "=)  k - a ring of flight (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipX~h9Y~hY~hY~h#.........#Almis08 the Shooter###.#######Human#.#Health: 22/22 ======================== ###### #.#Magic: 2/2======================== .....# #.# ###AC: 3Str: 11 .###.######.###.##EV: 11Int: 9 .# #.............#SH: 0Dex: 16 .###.######.###.##########XL:  2 Next: 66% Place: Dungeon:1 .....# ##...##.@)...)...#Y~hNoise: ---------  Time: 604.0 (0.0) #..### #.....##########.#a) +0 shortbow ...# ##...###.#Fire: a) +0 shortbow #.## ##.###.#Fly ...##.##.# ##.##.##.##.# ##'####.###.# ##.†.###...##.# ##.....## ###...#You fly up into the air. _k - a ring of flight (worn) _No target in view! Y~hR_Okay, then.a - a +0 shortbow _Okay, then.Y~h  ###.#######Human #.# Health: 22/22 ======================== ###### #.# Magic: 2/2========================....# #.# ### AC: 3 Str: 11Y~hI###.######.###.## EV: 11 Int: 9 .# #.............# SH: 0 Dex: 16###.######.###.#########XL:  2 Next: 66% Place: Dungeon:1 .....# ##...##.@)...)..Noise: ---------  Time: 604.0 (0.0) #..### #.....##########a) +0 shortbow ..##...##Fire: a) +0 shortbow #.#. #.# Fly .. #.#  #.# # #.# #.#  #.# ##'## ##.##  #.# ##.†.## #...#  #.# ##.....## ###...# _k - a ring of flight (worn) ~h|34m_No target in view!  a - a +0 shortbow _Okay, then.Okay, then.Y~hUY~hf. _Z~h#.........#Almis08 the Shooter###.#######Human#.#Health: 22/22 ======================== ###### #.#Magic: 2/2======================== .....# #.# ###AC: 3Str: 11 .###.######.###.##EV: 11Int: 9 .# #.............#SH: 0Dex: 16 .###.######.###.##########XL:  2 Next: 66% Place: Dungeon:1 .....# ##...##.@)...)...#Noise: ---------  Time: 604.0 (0.0) #..### #.....##########.#a) +0 shortbow ...# ##...###.#Fire: a) +0 shortbow #.## ##.###.#Fly ...##.##.# ##.#~hG#.##.##.# ##'####.###.# ##.†.###...##.# ##.....## ###...# _Okay, then.a - a +0 shortbow _Okay, then. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineZ~h.E@******.Z~hv -..[~h).[~hD%;)#[~hO.##[~h"p )..#  a - a +0 shortbow _Okay, then. _Okay, then.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineYou can't see that place.[~h 9  [~h2?  [~h ?  [~h;x?  [~h1 -  [~h+ -  [~h 7  [~h -  [~h -  [~h= 8  [~h] -  [~hh k #  [a rock wall.][~h@ 7##[~h Z.#the floor.][~h 7..[~h:e B..[~hn @..[~h8 O.#a rock wall.][~h 5##[~hu_ ##*[~h™^#.#*[~ha65#.\~hw.@\~hVT#.........#Almis08 the Shooter###.#######Human#.#Health: 22/22 ======================== ###### #.#Magic: 2/2======================== .....# #.# ###AC: 3Str: 11 .###.######.###.##EV: 11Int: 9 \~hu.# #.............#SH: 0Dex: 16 .###.######.###.##########XL:  2 Next: 66% Place: Dungeon:1 .....# ##...##.@)...)...#Noise: ---------  Time: 604.0 (0.0) #..### #.....##########.#a) +0 shortbow \~hZ0...# ##...###.#Fire: a) +0 shortbow #.## ##.###.#Fly ...##.#\~h¾9#.# ##.##.##.##.# ##'####.###.# ##.†.###...##.# ##.....## ###...# _Okay, then. \~h_Okay, then.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line\~hƿ\~h.\~h:. _]~hv#.........#Almis08 the Shooter###.#######Human#.#Health: 22/22 ======================== ###### #.#Magic: 2/2======================== .....# #.# ###AC: 3Str: 11 .###.######.###.##EV: 11Int: 9 .# #.............#SH: 0Dex: 16 .###.######.###.##########XL:  2 Next: 66% Place: Dungeon:1 .....# ##...##.@)...)...#Noise: ---------  Time: 604.0 (0.0) #..### #.....##########.#a) +0 shortbow ...# ##...###.#Fire: a) +0 shortbow #.## ##.###.#Fly ...##.##.# ##.#[11]~hjG#.##.##.# ##'####.###.# ##.†.###...##.# ##.....## ###...# _Okay, then. _Okay, then.Fire: a) +0 shortbow _Press: ? - help, Shift-Dir - straight linePress: ? - help, v - describe, . - travelThe floor.^~hՄ@@).^~hD  )., g - get itemItem here: a +0 hand axe.^~h n @)  The floor.^~hJ -.@^~h E#.  A rock wall.^~h ` ~##  You can't see that place.  [a rock wall.]_~h0 ##, v - describe, . - travelA rock wall._~h;##_~hd5##_~h5##_~h5##_~hn#   You can't see that place._~h&9  _~h"C9  _~h[#  _~h\_~h9  _~hZ #[a rock wall.]_~h Q#.the floor.]_~hP.#a rock wall.]_~h _~hy!_~h# _~h_~hA#  _~h;B_~h9  _~h?  _~h =  _~h). _~hI7  _~hӋ-  _~h-  _~h H#  [a rock wall.]_~h-R.#the floor.]_~hzY#.a rock wall.]_~hU  #_~h -  _~h-  _~hQ-  _~h-  _~h-  `~h̵#.........#Almis08 the Shooter###.#######Human#.#Health: 22/22 ======================== ###### #.#`~h Magic: 2/2======================== .....# #.# ###AC: 3`~h1Str: 11 .###.######.###.##EV: 11`~hSInt: 9 .# #.............#SH: 0`~hrDex: 16 .###.######.###.##########`~hXL:  2 Next: 66% Place: Dungeon:1 `~h.....# ##...##.@)...)...#`~hжNoise: ---------  Time: 604.0 (0.0) #..### #.....##########.#`~ha) +0 shortbow ...# ##...###.#`~hFire: a) +0 shortbow #.## ##.###.#Fly ...##.##.# ##.##.##.##.# ##'####.###.# ##.†.###...##.# ##.....## ###...# _Okay, then.Fire: a) +0 shortbow _Press: ? - help, Shift-Dir - straight linePress: ? - help, . - travelYou can't see that place.`~h`~h. _`~h%`~h&`~h*`~hY/H _You don't know any spells.a~hHja~hma~hu\ _Unknown command.b~hyb~hb~hb~hH _No target in view!c~h#.# ###.# #.#  #.# # #.# ### ###.######.###.## # #.....# ###.######.###.# # ##...##..@...)...# ..### #.....#.# # ##...## #.# .## ##.## #.# c~hYc~h۶15.0 (1 _c~hc~h&Q _You see here a +0 hand axe.d~h_d~haA +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 d~hbThis weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 7.6 XLs. d~h9bDamage rating: 7 (Base 7 x 102% (Str) x 103% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the d~hWb~wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. d~htblYou found it on level 1 of the Dungeon. Stash search prefixes: {Axes} {one-handed} {melee weapon} d~hbMMenu/colouring prefixes: identified melee weapon _________________ d~hbT“Lizzie Borden took an axe  And gave her mother forty whacks. d~hb&(g)et.e~hI*e~h6#.........#Almis08 the Shooter###.#######Human#.#Health: 22/22 ======================== ##### #.#Magic: 2/2======================== ....# #.# ###AC: 3Str: 11 ###.######.###.##EV: 11Int: 9 # #.............#SH: 0Dex: 16 ###.######.###.##########XL:  2 Next: 66% Place: Dungeon:1 ....# ##...##..@...)...#e~h7Noise: ---------  Time: 605.0 (1.0) ..### #.....##########.#a) +0 shortbow ..# ##...###.#Fire: a) +0 shortbow .## ##.###.#Fly ..##.##.# #.##.##.# #.# ##'####.## e~h7#.# ##.†.###...# #.# ##.....## ###...#e~h8Press: ? - help, . - travel _You can't see that place. _You don't know any spells. e~h98_Unknown command. _No target in view! _You see here a +0 hand axe.e~h;9%6e~h?e~hB' _l - a +0 hand axef~h f~hk$Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)l - a +0 hand axe f~h:Missiles (go to first with ()h - 3 stones Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) f~h Jewellery (go to first with "=)  k - a ring of flight (worn) Scrolls (go to first with ?)f~hc - a scroll of butterflies  i - a scroll labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE f~h(Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions f~hT, f - a sapphire potionh~h Sl - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes. h~hE W At 100% training you would reach 14.0 in about 7.6 XLs. Damage rating: 7 (Base 7 x 102% (Str) x 103% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. h~hg 5You found it on level 1 of the Dungeon. h~h SStash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} h~h PMenu/colouring prefixes: identified melee weapon _________________ h~h T“Lizzie Borden took an axe  And gave her mother forty whacks. h~h Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.j~hf*j~h}0j~hH:#.........#Almis08 the Shooter###.#######Human#.#Health: 22/22 ======================== ##### #.#Magic: 2/2======================== ....# #.# ###AC: 3Str: 11 ###.######.###.##EV: 11Int: 9 # #.............#SH: 0Dex: 16 ###.######.###.##########XL:  2 Next: 66% Place: Dungeon:1 ....# ##...##..@...)...#Noise: ---------  Time: 606.0 (0.0) ..### #.....##########.#l) +0 hand axe ..# ##...###.#Nothing quivered .## ##.###.#Fly ..##.##.# #.##.##.# #.# ##'####.## j~h:#.# ##.†.###...# #.# ##.....## ###...# _You don't know any spells. _Unknown command. _No target in view! _You see here a +0 hand axe. _l - a +0 hand axe  You unwield your +0 shortbow.j~h@@7.0 (1j~hFj~hqH Unknown command. _No target in view! _You see here a +0 hand axe. _l - a +0 hand axe  You unwield your +0 shortbow. _l - a +0 hand axe (weapon)k~hk~hhInventory: 12/52 slots Hand Weapons (go to first with ))  l - a +0 hand axe (weapon)a - a +0 shortbow Missiles (go to first with ()h - 3 stones Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) Scrolls (go to first with ?)k~h yc - a scroll of butterflies  i - a scroll labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potionm~h'N l - a +0 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 m~hgN DThis weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 7.6 XLs. Damage rating: 7 (Base 7 x 102% (Str) x 103% (Skill)). m~hN This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. m~hN *It can be maximally enchanted to +9. m~hN =You found it on level 1 of the Dungeon. m~hN Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon m~hO n_________________ “Lizzie Borden took an axe  And gave her mother forty whacks. m~h#  #.# ####### #.##########.###  #.# #.....###.........##z~h#.#z~hz~hz~h}~hdI}~h}~h}~hf,}~h}~hy,}~h3}~h}~h,}~h}~h}~h,}~h}~h @  There is an open door here.}~h }~hj _}~h)}~hY}~ho,}~h^,}~h,}~hy}~h}~h }~hW }~h }~h%X}~hC'}~h (}~h_(}~h()}~hA #.......#.#  #.#####.##.#  #.# #.# ##'##  #.# #.# ##.÷.##  #.# #.# ##.....##  #.#####.# ##.......# .#.#.###.......####......  ..................'.........+  .#.#..#####.@..####.#37.0 (10.0) ...# #..# ##..#  S#. #.###.###.# ##.....# #.###.###.# ##...##  #.........# ##+## #####.##### #.#[3}~hC7m #.# ####### #.#####  #.# #.....###......  #.###.###.##...#### ~~h ~~h ~~h? ~~h ~~h܇ ~~h X~~h  ##...#.## ##. #.......# #. #.#####.# #. #.# #.# ##' #.# #.# ##.÷ #.# #.# ##... #.#####.# ##.... .#.#.###.......####..... .......@..........'..... .#.#..#####....####..... ...# #.........# ##....S#. #.###.###.# ##... #.###.###.# ##.. #.........# ##+ S   ball python (constriction, asleep)~~hS V[15;15H #####.##### #. #.# ####### #. #.# #...~~hZ \41.0 (4.0)2.0 (5~~h ~~h ~h7##...#.## ##.##.......# #.##.#####.# #.##.# #.# ##'##.# #.# ##.÷.#.# #.# ##.#.#####.# ##..#.#.###.~hM8####...........'..#.#..#####....####....# #.........# ##.S#. #.###.###.# ##.#.###.###.# ##.#.# ##+######.##### #.#~h8 #.# # #.# #.# #.....###.. ~h@~h6A*3.0 (1~hE~huG~h) ~hx ~h| ~ho~h~h ~hn~hq~hc,~hA~h~h,~h~h!~h",~h5#~h%~h&,~h&~hC(~h)~h)~h7*~h+~h\-B~h.~hj1B~hJ3~h=  There is an open door here.~h>~h> _~h?~h@A~h,~h}~h~h,~h~hZ~h- ,~h! ~hw ~hB~h2 #...#..### #.....##########.#  #.#....# ##...## #.# ##...#.## ##.## #.# #.......# #.# ~h4#.#####.# #.# #.# #.# ##'## ## #.# #.# ##.÷.## #...# #.# #.# ##.....## ###...# #.#####.# ##...@...## ##.#...# 585.0) #.......####.........####....### ...........'.........+........# ####....####.........##.#.....# .........# ##.......###.##.#..# .###.###.# ##.....## #.###...# .###.###.# ##...## #.# #.#.# .........# ##+## #.###.#.# ####.##### #.#[40~hrm .>~h~h:~h0I~hI~hO~hQ~hc3~hCd~hnB~hsn~hawg  You see here a hobgoblin skeleton.~h>y~hy _~hYz~h}V  There is an open door, spattered with blood here.~hb5 _~h ~h~hl,~h~h~hv~h~h~h[~h~ḧ~hO~h~h!,~hv~h~h,~hP~h~h,~h~h<~ho~h~hK~hw~hb~h~h~h~~h,~hܝ~h>~h,~h~h~h`,~h~h #.........#  ###.#######   #.#  ##### #.#  .....# #.# ###  .###.######.###.##  .# #.............#  ~hL.###.######.###.########## .....# ##...##.@....)...# 73### #.....##########.# ..# ##...## #.# .## ##.## #.# # #.# #~hw.# ##.# #.# #.# ~h #.# ##'## ##.##  #.# ##.÷.## #..~h.#  #.# ##.....## ###...~h"#~he~h~h~ht~hy,~h}X~hӀX~h ,~h~hɄ~hh,~h(~hn~huX~hY,~h~hn~h\X~h"~hr~hǙ~hB~h~hf~hB~hס~h2,~h£~hn~h,~hO~h~hB~h'1 # #######.####### # #.............# ####.....#.#####.# ..†.†.......## #.# ####.........# #.#  #.........# #.#  #####.#.#.###.######. #.#.#............  #.#.#####@####### 88 #.........#  ###.#######  #.#  ##### #.# ....# #.# ### ###.######.###.## # #.............# ###.######.###.##########~h~h>3~h~h~hB~h~h~h7,~h~~h   ##'##  ######.#######  .............#  ...#.#####.#  †.......## #.#  .........# #.#  .........# #.# ####.#.#.###.######.#  #.#.#........@...#  92.0 (4.0)#.#.#####.######## #.........#  ###.#######  #.#  # #.#  ~h   # #.# ###    ######.###.##    ............#  ~hq~h~h3~h^~h~h,~h,~h9,~hȝ~h#4 _Found 6 stones.~hע3~h~h8~hɦ~h~h~hέ~ ##...##   ##'## #.# ###.####### #.# .....# .(. ..#.#####.# #.# ## #.# #.#~hfj # #.# #.# ......# #.# #.#  #.#.#.###.######@#  6 #.#.#............#  #.#.#####.########~hn #.........#  ###.####### ~h #.#   #.#  ~hӯ #.# ###  ###.###.##  ~h{~h~h,~h~h~h~h~h޹,~h2~h ........# .......##.## #.....## ..# .# ~hq##...## # #.# .#  ##'## #r#.#.. ###.####### .#.#.....(.#.#### .....## #.# ~hcL......# #.# # ......# #.# #.#.#.###.######.#.#.#............# ~h?#.#.#####.########r   rat (asleep) #.........# ###.#######  #.# ~h"+8.0 (2~h*9.0 (3~hN~hV _A rat comes into view.~h+. .......#### ~h, f.....## . ##...## #.# .#  ##'## #r#.#..# ###.########.#.#.#..#........##.$..(...##.#####.. ......# #.# #.~hR ###.######............#.#####.########~h A......... ###.#######~h:  Found 14 gold pieces.~hQg.rr~hK====700.0 (1~h~h!- _The rat squeaks loudly.~hnI#+ .. .......#### # #.....## ..# .# ##...### #.# .  ##'## #.#.#. ###.########.#r#.#........##.$..@...##.#####.######.##### ......# #.# ###.######............#.#####.########..........r----1~hPb _You see here 6 stones.~hl 8  You shoot an arrow.~h O  The arrow hits the rat but does no damage.~h W===-2.3 (1.3~h f _The rat barely misses you.~h:((((~hnE .$.rYou shoot an arrow. The arrow barely misses the rat.~hF,3.5 (1.2~h L~h,N; _The rat bites you but does no damage.~hݍ :((((~hw .$.rYou shoot an arrow. The arrow closely misses the rat.4.7~h ~h P _The rat barely misses you.~hP  You shoot an arrow. The arrow hits the rat.~h}g†~h?~hBV  You kill the rat!~hHrr   quokka~hK0705.9~h/Yo _A quokka comes into view.~hZ8  You shoot an arrow.~h  The arrow hits the quokka but does no damage.7.0 (1.1 _The quokka closely misses you.~h%}  You shoot an arrow. The arrow hits the quokka.~hu=p  The quokka is moderately wounded.~h5>\0---8.2 (1.2~hC~hEj _The quokka closely misses you. The quokka bites you.~h:((((~hE^z.$.r~h_c19----9.4~h-e~hg _You shoot an arrow. The arrow barely misses the quokka. The quokka bites you.~hvS  You shoot an arrow. The arrow hits the quokka!~hF†~hO!~hG~hWJ0910.6~hO~hQJ _You kill the quokka!~h|.# .+. .# ... #.## ...## # #.....## #...# .#  ##...## #.#.# .#  ##'## #.#.#..# #.~h|##.#.#.#..# .##.$.@(...# .#.#####.######.#### .## #.# #.# .# #.# #.# .# #.# #.# ~hF}#.#.#.###.######.#  #.#.#...#  #.#.#####.########~hj}Y  #.# ~h=---~h'10~h~hʏ  Things that are here: _a quokka corpse; a rat corpse~h%#.# +.+ .... #.# ...  #.## ...## #  ##.....## #...# .#  ##...## #.#.# .#  ##'## # #.#.#..# #.##.#.#.#..# .##.$@†(...# .#.#####.######.#### ~hr.## #.# #.# .# #.# #.# .# #.# #.# #.#.#.###.######.#  #.#.#..#  #.#.#####.########  #.# ~h)~hH---2 _~h}~h~hx3~hy~hk~h;~h[20=~h  Things that are here:  a quokka corpse; a rat corpse~hK _~h%,~h~hW .#  .+ ....  .# ...  .......## ...## #  #.....## #...# .#  ##...## #.#.# .#  ~h##'## # #.#.#..#  .########..#  ##.$.†@...#  5.6 (3#.#####.######.####  ## #.# #.#  # #.# #.# ~h # #.# #.#  #.#.#.###.######.#  #.#.#....#  #.#.#####.########  #..#  ~h#~h~h$- _h - 9 stones (gained 6)~h] ~h @The floor. You are here.~hR~h2........#  Almis08 the Shooter ........+ ....  Human ........# ...  Health: 20/22 =====================--- .......## ...## #   Magic: 2/2======================== #.....## #...# .#   AC: 3Str: 11 ##...###.#.# .#   EV: 11Int: 9  ##'## # #.#.#..#   SH: 0Dex: 16 ###.########.#.#.#..#   XL:  2 [33~hmNext: 79% Place: Dungeon:1 ..........##.$.†@...#   Noise: ---------  Time: 715.6 (3.0) ..#.#####.######.####   a) +0 shortbow .....## #.# #.#  Fire: a) +0 shortbow ......# #.# #.#  Fly ......# #.# #.# #.#.#.###.######.#   #.#.#............#   #.#.#####.########   #.........#   _You kill the quokka!Things that are here: _a quokka corpse; a rat corpseThings that are here: _a quokka corpse; a rat corpse _h - 9 stones (gained 6)~h[37m~hT~h*.~h/@The floor. You are here.~hε ~hI ........#  Almis08 the Shooter ........+ ....  Human ........# ...  Health: 20/22 =====================--- .......## ...## #   Magic: 2/2======================== #.....## #...# .#   AC: 3Str: 11 ##...###.#.# .#   EV: 11Int: 9  ##'## # #.#.#..#   SH: 0Dex: 16 ###.########.#.#.#..#   XL:  2 [33~h mNext: 79% Place: Dungeon:1 ..........##.$.†@...#   Noise: ---------  Time: 715.6 (0.0) ..#.#####.######.####   a) +0 shortbow .....## #.# #.#  Fire: a) +0 shortbow ......# #.# #.#  Fly ......# #.# #.# #.#.#.###.######.#   #.#.#............#   #.#.#####.########   #.........#   _You kill the quokka!Things that are here: _a quokka corpse; a rat corpseThings that are here: _a quokka corpse; a rat corpse _h - 9 stones (gained 6)~hP [37m~h ~h ~hc.# .+ .... .# ... #.## ...## # #.....## #...# .#  ##...## #.#.# .#  ##'## # #.#.#..# #.##.#.#.#..# .##.$.@....# .#.#####.######.#### .## #.# #.# .# #.# #.# .# #.# #.# #.#.#.###.######.#  #.#.#..~h[40m.#  #.#.#####.########  #.# 6.6 (1  Things that are here: _a quokka corpse; a rat corpse~hp#.# +.+ .... #.# ...  #.## ...## #  ##.....## #...# .#  ##...## #.#.# .#  ##'## # #.#.#..# #.##.#.#.#..# .##.$@†....# .#.#####.######.#### .## #.# #.# .# #.# #.# .# #.# #.# #.#.#.###.######.#  #.#.#..#  #.#.#####.########  #.# 1=7 _~hr~h ~h What do you want to examine? Items  a - (†) a quokka corpse  b - (†) a rat corpse~hW ~h ~h #.........#  Almis08 the Shooter +.........+ ....  Human #.........# ...  Health: 21/22 ======================--~h 8#.......## ...## #   Magic: 2/2========================##.....## #...# .#   AC: 3Str: 11##...##~h6 #.#.# .#   EV: 11Int: 9~hZ 9##'## # #.#.#..#   SH: 0Dex: 16 ~h #####.########.#.#.#..#   XL:  2 Next: 79% Place: Dungeon:1 ............##.$@†....#   Noise: ---------  Time: 717.6 (1.0) ~h >....#.#####.######.####   a) +0 shortbow .......## #.# #.#~h  f  Fire: a) +0 shortbow ~h0 n........# #.# #.#~hS  Fly ........# #.# #.# ~hv i###.#.#.###.######.#  #.#.#............#~h R  #.#.#####.######## ~h s #.........#   ~h _a quokka corpse; a rat corpseThings that are here: ~h  _a quokka corpse; a rat corpse _h - 9 stones (gained 6)  Things that are here: ~h> ^_a quokka corpse; a rat corpse~h ~h ~h9 ~h  ~hځ#.# .+.+ ...... #.# #....#  #.## #....## #  ~hmz ##.....## #.#...# .#  ##...## #.#.#.# .#  ##'## #.#.#.#..# #.##.#.#.#..# .##.@.†....# .#.#####.######.#### †.## #.# #.#~h .# #.# #.# .# #.# #.# #.#.#.###.######.#  #.#.#.#  #.#.#####.#  #.# ~h89.6 (2 _You now have 28 gold pieces (gained 14).~h3~hz~h~h..#. #.#  ...# ##+# #.#~hl (..# ##...## #.#  ##.## ##.....## ###.##~hI ~h ~h~hy~h~h~h0,~h~h&X~h›~h,~h(~hm~hu,~hˠ~hS~h~hɤ,~hw~hŧ,~h~h~h,~hn~h<##### ...### #####.#.##### #......66.......###.....#########..#..## #....## # # ....#.## # ~h# ... #####.# # # ..>.. #.# #  # ...# ##+# #  ##### ..# ##...## #~hа  ....# ##.## ##.....## ### ~hR~hg~h~h 3~h ~hS ~hԣ ,~hƧ X~h ~h ~h ,~hP ~hԭ ~hm ,~h] ~hõ #### #########... ...### #.....#####.#.######## #####..#............... ##....@..###.....######70.6 (4 ~h^ # #...#..### #....## #### #........ ....#.## ...#.......#######.# #.#>....# #.#  #.# ##...#### ##+#~h  #.##### ##..# ##...## ~h .......# ##.## ##.....## ~h޶ #.###.# #...## ##.......## ~h ~hջ ~hf ~h p~hu~h{ ##########  ########..### ####...#####.#.3.6 (3 ...#######..#............. #.......###.....###  # #...#..### #....##  #.#### #........ ....#.##...# .........#######.#  ####.# ....>....# #.#  #.# ###...#### ##+# #####.##### ##..# ##...##~h~h<~h~h%~h~h~h~hX~hSn~h$~h5~hb~h~h~h~h~hS~h~h,~h~hk~h,~h@~hAR #### ...# ##.############†#########........## ##.###### #.........#####.#. ........# #@######..#.......9.6 (6#.####.# #.# #.~h####.# #.##...#..### #... ...# #.#### #.#........ ....#. #### #....# #.........#######. ~h####.# #....>....# #.  ~h# #.# ####...#### ##+  ~h## #####.##### ##..# ##..  ~h/.## #.........# ##.## ##... ~h~h| ~h ~h ~h ~h ~hv~h~h~h ~h ~h ~h ~h ~h ~h~h~h~hM,~h~h#H .# .#~hq########## †#########........### .#######.........#####.#.##~hv...##.######..#......... .####.#~hY#.# #.......###..... .# #.##.##...#..### #.... ~hN.# #.#### #.#........ ....#.## ## #....# #..@......#######.# 84.6 (5  ####.# #....>....# #.#  ~hF#.# ####...#### ##+#  #####.##### ##..# ##...# # #.........# ##.## ##.... ~hwL####.#.#.###.# #...## ##..... .##......###.#####.#..####....... .+.......................+...........###.######...####....~h~h ~h?~hkI~hX~h.X~hn~h,~hV~hr~h ~h !~hn!~h[(Q ##.##.###.......###.....###  #.##.##...#..### #....##  #.#### #.#.............#.##  #....# #.........#######.#  ####.# #....>....# #.#  ~hm)####...#### ##+# #####.##### ##..# ##...## #.........# ##.## ##.....## .#.#.###.# #.@.## ##.......##9 ......###.#####.#..####.........# ......................+.........+ ......###.######...####...... .....## #.# #..## #.......## .....# #.# #.## ##.....## #..######.# #.# ##...## #.# #.# ##'## ##.######## #.# #######.#####~h)~h*~hy0~h52~hs~h~hO~h~hS~h~h~h,~h~h~hB~h *  ####.# #....>....# #.#  #.# ####...#### ##+# #####.##### ##..# ##...## #.........# ##.## ##.....## #.#.#.###.# #...## ##.......## ......###.#####.#..####.........# ......................+.........+ ......###.######...####.........# ~h .....##  # 93.6 (4# #.# #.## ##.....## #..######.# #.# ##...## #.........# #.# ##'## ##.######## #.# #######.###  #.# #.# #............  #.# #.####.....#.#####  #.# #...†.†.......## #  #.# ######.........# ~h ~h~h~h&~hw'~h-~hm0~h I~h ~h ~h? ~h< n~h) ~h `~h5 B~h e .....###.######...####.........## ....## #.# #..## #.......## ....# #.# #.## ##.. ~h ..######.# #.# ## .........# #.# ##'## #.######## #.# #######.##### ~h #.# #.# #..... #.# #.####.....#.#####. #.# #.@.÷.÷.......## #.800.6 (7 #.# ######.........# #.#~h #.........# #. ..######.#.#.###.##.#.#..... ~h o#.#.#####. #.........~h ? ###.###### ~hF .#.#~h ~h( ~h ~h 3~h8 ~h ~hp ~h B~h B~hp   You see here a jackal skeleton. _~h ~h ~h4 ~h ~h ~h,~h~h~~h~h~hUn~h ~h* ,~h ~hl ~h,~h~h~hy~h~h8~hB~hG,~h~h ~h,~h~hn~h~h.~h~h  ######.........# #.# #.#  #.........# #.# #.#  #####.#.#.###.######. #.#.#............# #.#.#####.######## ~h#.........#  ###.#######  #.#  ####### #@#14.6 (14.0)  #.....# #.# ###  #.###.######.###.## ~h ####.# #.............#  #....###.######.###.##########  ~h#.##.....# ##...##......)...#  ~h#...#..### #.....##########.#  ~hC#.#....# ##...## #.# ##...#.## ##.##~huD #.#~h~h$~h&~h~h ~h~h~hn~h~hc~hu~h,~h#,~h,~h@~h~h\,~h~h# ~h! ,~hv ~h ~h ,~h ~h;  #.# ####### #.# #.....# #.# ### #.###.######.###.##  ~h ####.# #.............#  #....###.######.###.###########.##.....# ##...##......)...##...#..### #.....##########.##.#....# ##.@.###.#21.6 (7.0) ~hJ ##...#.## ##.## #.# #.......# #.# #.# #.#####.# #.# #.# #.# #.# ##'## .## #.# #.# ##.÷.## #...# #.# #.# # ###...# ~h| #.#####.# ##.......## ##.#...# #.......####.........####....###~h> ~h ~h; ~h3~h ~h/~hzB~hWn~h~hW~h~h ~hn~h~h%~h"!V  There is an open door, spattered with blood here.~h"~h%# _~h#~h&g  You see here a hobgoblin skeleton.~h(~h( _~h)~h*~h>,,~h-~h.~hr/~h/~h0~h5) #.#....# ##...###.# ##...#.## ##.###.# #.......#  #.# #.#####.# #.# #.# #.# #.# ##'## ##.## ~hO6#.# #.# ##.÷.## #...# #.# #.# ##.....## ###...# ~h6@#.#####.# ##.......## ##.#...# #.......####....@....####....###9.6 (8 ...........'.........+....... ####....####.........##.#.... .........# ##.......###.##.#. .###.###.# ##.....## #.###...# .###.###.# ##...## #.# #.#.# .........# ##+## #.###.#~h6.####.##### #.# #......># ~h"7 #.# ####### #.##########.###~h7~h<~h+>~hFh 3~hh ~hs ~ht ,~hPy B~hy ~hz ~hX| ~h~ ,~h~ ~hπ ~h ~h ~h ~h ~hk ,~h ~h @  There is an open door here.~hk ~h  _~h ~h ~h` ,~h ~ht ~h̒ ,~h ~h3 ~hԖ ~h ~h ~hE ~h ~h ~h ~h ~h ,~h ~hȠ ~h ,~h ~h ~h ,~h ~hD  ##...#.## ##.## #.......# #.#####.# #.# #.# ##'## #.# #.# ##.÷.## #.# #.# ##.....# #.#####.# ##....... .#.#.###.......####........~h  ..........@.......'........42.6 (13.0) .#.#..#####....####........ ...# #.........# ##....... S#. #.###.###.# ##.....# #.###.###.# ##...## #.........# ##+##  #####.#####  #.# ####### #.###  #.# #.....###.... ~h8 ~hI ~h ~h} 3~h ~h1 ~h&~hŹ~h~h~hjB~hvn~h ##...#.## ##. #.......# #. #.#####.# #. #.# #.# ##' #.# #.# ##.÷ #.# #.# ##... #.#####.# ## .#.#.###.......####.. .......'. .#.#..#####....#### ...# #.........# ## S#. #.###.###.# ##... #.###.###.# ##.. #.........# ##+ S   ball python (constriction, asleep) #####.##### ~hZ#. #.# ####### #. #.# #.....###.4.6 (2.0)S.S)5.6 (3~hK _The ball python hisses angrily.~hMm##...#.## ##.##.......# #.##.#####.# #.##.# #.# ##'##.# #.# ##.÷.#.# #.# ##.#.#####.# ##..#.#.###.####.....'..#S#..#####....####....# #.........# ##..#. #.###.###.# ##.#.###.###.# ##.#.# ##+######.##### #.#~hY#.# # #.##.# #.....###.~h~h=S.~h:*6.6 (1~h#~h$~h  ##...#.## ##. #.......# #. #.#####.# #. #.# #.# ##' #.# #.# ##.÷ #.# #.# ## #.#####.# ## .#.#.###.#### ...S.' .#.#..#####....#### ...# #.........# ## .#. #.###.###.# ## #.###.###.# ## #.# ##+ #####.##### #. #.# ~hq # #. #.# #.....###~hR~hA.S~h%7~h~h~h ~h @The floor. You are here.~h~h##...#.## ##. Almis08 the Shooter#.......##. Human#.#####.##. Health: 22/22 ========================#.# #.# ##' Magic: 2/2========================#.# #.# ##.÷ AC: 3Str: 11#.# #.# ##... EV: 11Int: 9~h#.#####.# ##.... SH: 0Dex: 16.#.#.###.......####..... XL:  2 Next: 79% Place: Dungeon:1....S..@..........'..... Noise: ---------  Time: 847.6 (1.0).#.#..#####....####..... a) +0 shortbow...# #.........# ##.... Fire: a) +0 shortbow.#. #.###.###.# ##... Fly ~h#.###.###.# ##..#.........# ##+ S   ball python (constriction)#####.##### #.#.# ####### #.#.# #.....###. ~h=_m - a lumpy puce potion _You see here a jackal skeleton. _There is an open door, spattered with blood here. ~he_You see here a hobgoblin skeleton. _There is an open door here. _The ball python hisses angrily.~h~h ~h~hlh##...#.## ##.##.......# #.##.#####.# #.##.# #.# ##'#~hi#.# #.# ##.÷.#.# #.# ##.#.#####.# ##..#.#.###.####.....S.'..#.#..#####....####....# #.........# ##..#. #.###.###.# ##.#.###.###.# ##.#.~hki # ##+######.##### #.##.# # #.##.# #.....###.~h{k~hrf.S8~hax~hJz~h  ##...#.## ##. #.......# #. #.#####.# #. #.# #.# ##' #.# #.# ##.÷ #.# #.# ## #.#####.# ## .#.#.###.#### .....S.' .#.#..#####....#### ...# #.........# ##~h n .#. #.###.###.# ## #.###.###.# ## #.# ##+ #####.##### #. #.# # #. #.# #.....###~h ~h :.S~h2 %9~h ~h! ~h|X  You shoot an arrow. The arrow hits the ball python.~h[.~h&.~ha@83===50.7 (1.1~h~hzO _You kill the ball python!~h33~hA4~h9>~h^| _Found a short sword.~h4}~h? ##...#.##  #.......#  #.#####.# # #.# #.# #. #.# #.# ###.# #.# #.# ### #...## #.#####.# ###...#.#.###.......####......'---~h̆3.7 (3.0#...#.#..#####....##### ....#.#.........# ## #.#.##.#.###.###.# ###).. #.#.###.###.# ###. #.#...# #. #.#####.##### . ..# #.# ####### #.# #.....#~h9---~h~h- 3~h/ ~hv8 ~h: ~h5@ ,~h|B ~h'G ,~hH ~h6M < _Found a leather armour.~hU I~h  ##...#.###.# #.......##.# #.#####.# #.# #.# #.# #.# #.# #.#  ####.## #.# #.#  ##[#...## #.#####.# ###...#.#.###.......###+.6###...#.#..#####....### #......#.#...#  #.#.#.##.#.###.###.#  #.#)..##.#.###.###.# # ##.###.#...# #. #.#####.##### .. ..#[39;4~hŋ 9m #.#  #.# #...~hIi  #.#....# ##...#.## #.# #.......# #.# #.#####.# #.# #.# #.# #.# #.# #.# ####.## #.# #.# ##[#...## #.#####.#  ####..@#.#.##### +......................####...#.#..#####....## #......#.#.........# #.#.#.##.#.###.###.# #.#)..##.#.###.###.##.##.###.#.........##. #. #.#####.#.. ..# #.# ###~h%p ~hwq *7.7 (1~hӂ ~hA ~hݒ #...#..# #.#....# ##...#.## #.# #.......# #.# #.#####.# #.# #.# #.# #.# #.# #.# ####.## #.# #.# ##@#...## #.#####. ####...#.#.#### +.....................####...#.#..##### #......#.#......... #.#.#.##.#.###.###. #.#)..##.#.###.###. #.##.###.#.........#. #. #.#####.#~h;8~h~h4W _You see here a +0 leather armour.~h!I~h~h~h*P _~h,~hܣ~h^~h,~h~h~hí,~h~hF~h,~h~h6#.# #.# #.# #.# #.# #.# ~hH####.## #.# #.# ##[#...## #.#####.# ####...#.#.###.......#+......................~hk####...#.#..#####....##......#.#........#.#@#.##.#.###.63.7 (5~hһ #.#)..##.#.###.### #.##.###.##~h #. #.# #.#####.#### ... ..# #.# ### .## #.# #.~h[ .# #.###.#~h .# #...† ###.#.~h~h~h)3~h+~h~hM,~h,~ha~h1,~h~h~h` n #...#..# #.#....# ##...#.## #.# #.......# #.# #.#####. #.# #.# #.# #.# #.# #. ####.## #.# # ##@#...## #.##8~hl ####...#.#.###......+............####...#.#..#####....#......#.#.........#.#.#.##.#.###.####.#)..##.#.###.###.#.##.###.#.......#. #.# #.#####.###~h~hW _You see here a +0 leather armour.~h&~hs)A +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} ~h) Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.~hw#...#..# Almis08 the Shooter#.#....# Human##...#.## Health: 22/22 ========================#.# #.......# Magic: 2/2========================#.# #.#####.# AC: 3Str: 11#.# #.# #.# EV: 11Int: 9#.# #.# #.# SH: 0Dex: 16####.## #.# #.# XL:  2 Next: 83% Place: Dungeon:1##@#...## #.#####.# Noise: ---------  Time: 868.7 (5.0)~hy####...#.#.###.......# a) +0 shortbow+..................... Fire: a) +0 shortbow####...#.#..#####....# Fly #......#.#.........#.#.#.##.#.###.###. #.#)..##.#.###.###. #.##.###.#......... #. #.# #.#####.#### You shoot an arrow. The arrow hits the ball python. _You kill the ball python! _Found a short sword. _Found a leather armour. _You see here a +0 leather armour. _You see here a +0 leather armour.~hy~h~h\^_~hyc~h8d$ _~hi,~hj~hj~hv~h#.# #.# #.# ####.## #.# #.# ##[#...## #.#####.# ####...#.#.###.#+......................####...#.#..#####....##......#.#........~hPp#.#.#.##.#.###.###.#@..##.#.###.74.7 (6 #.##.###.#.. #. #.# #.#####.##### #. ... ..# #.# #### .## #.# # .# #.###.# .# #...†. .# ###.#.# #.#..~hX~hѬ~hBT _You see here a +0 short sword.~huj~hk~hr~hK~h A +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 5.8 XLs. Damage rating: 5 (Base 5 x 115% (Dex) x 103% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (g)et.~hl~h'#.# #.# #.# Almis08 the Shooter####.## #.# #.# Human##[#...## #.#####.# Health: 22/22 ========================####...#.#.###.......## Magic: 2/2========================+...................... AC: 3Str: 11####...#.#..#####....## EV: 11Int: 9#......#.#.........# SH: 0Dex: 16#.#.#.##.#.###.###.# XL:  2 Next: 83% Place: Dungeon:1#.#@..#[34~h(*m#.#.###.###.# Noise: ---------  Time: 874.7 (0.0)#.##.###.#.........# a) +0 shortbow#. #.# #.#####.##### Fire: a) +0 shortbow#. ... ..# #.# ### Fly ## .###.# #...##.###.# .##...†.. .####.#.# #.#..  _You kill the ball python! _Found a short sword. _Found a leather armour. _You see here a +0 leather armour. _You see here a +0 leather armour. _You see here a +0 short sword.~h+~h0~hG2~h-3~h1~hZ;~h=: _~hA~h6EB~hE~hI~hMB~h-b~hh #......#.#........#.#.#.##.#.###.###.#)..##.#.###. #.##.###.#..  #.##.###.#####.#####  #........# #.# ######.##### #.# #... #.# #.###.# #@# #...†...80.7 (6 #.# ###.#.#. ..# #.#... #### #.# #.# #.### #... #####~h$o~ho~h 3~h$ ~h' ~hOP~h. ~h"/ ~h4 ~h6 ~h3~h~h~h,~h X~h<~h;~h,~h4~h #.#)..##.#.###.###.# #.##.###.#.........# #.##.###.#####.##### #........# #.# ### ####.##### #.# #.. #.# #.###. #.# #...†########.# ###.#........@.#~h\ #.#3.7 (3########## #.### #.#  #. #.... #~hX?~hB~h~h< ~h5= ~h= ~h:F ~hG ~h+H ~hP ,~htQ  #.#)..##.#.###.## #.##.###.#.~hQ h #.##.###.#####. #........# #.#  ####.##### #.# # #.# #.## #.# #...†S##.# ##..#~h*R  #.### #. #.# #.~heR  # S   ball python (constriction, asleep)~hR 1~h1\ +4.7 (1~h\ *5.7 (2~h g ~hi ^ _A ball python comes into view.~hX #.#)..##.#.###. #.##.###.# #.##.###.#####. #.# #.#  ####.##### #.#  #.# #. #.# #....S#.# ###.#....# #.# #. #. #. # ~h6o]6.7 (1~h7  #.#)..##.#.###. #.##.###.# #.##.###.#####. #.# #.# ####.##### #.# #.# #. #.# #.S#.# ### #.# # # # # # # ~h ~h i.SS)~h %7~hr ~h- 5 _The ball python hisses angrily.~hc #.#)..##.#.###. #.##.###.# #.##.###.#####. #.# #. ####.##### #. #.# #.. #.# #.#.#  #.S.#  #  ~h~h|c.S8~h~h~h> + #.#)..##.#.### #.##.###.# #.##.###.##### #.# # ####.##### #. #.# #.. #.# #.#.#  #..S.# #~hJ  The ball python barely misses you. The ball python closely misses you.~hJ ]0---=9~h4Q ~hS t _The ball python bites you. The ball python closely misses you.~hKX  You shoot an arrow. The arrow hits the ball python.~hRg†~h~hY>7==91.0 (1.3~h~hO _You kill the ball python!~hY #.#)..##.#. #.##.###.# #.##.###.# #.# #.# ####.##### ... #.# #.... #.# .#.#  #...#~hG #~hR~he2===---20~h~hx _You see here a ball python corpse.~h~hZ~h~h~h _Found a robe.===~h v #......#. #.#.#.## #.#)..##. #+# #.##.###. # #.# #.##.###. #.#[# #.........#.##.#.## ####.####...## #.#.##..@..# #.#---7.0 (5#........#########.#######.#..†........################~h#~h$~h3~h~h~h~hMB~hO,~ha~h7~h~,~h~hG####...#.#.#+..........####...#.#. #...... #.#.#. #.#)..## #+# .. # #.# #.##.###. #.#@# #........900.0 (3.#.##.#.## ###.........## ###.##.....# #.#........#########.#######.#..†........################ ~h~h~hM _You see here a +0 robe.~h~hQA +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (3.0 -> 2.0). Your EV would increase by 0.5 (11.2 -> 11.7). You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ ~h“CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (g)et.~h####...#.#.# Almis08 the Shooter+........... Human####...#.#.. Health: 22/22 ========================#......#. Magic: 2/2========================#.#.#.##. AC: 3Str: 11#.#)..##. EV: 11Int: 9#+##.##.###. SH: 0Dex: 16# #.##.##.###. XL:  2 Next: 87% Place: Dungeon:1#.#@##........ Noise: ---------  Time: 900.0 (3.0).#.##.#.## ####.#### a) +0 shortbow.........###.#Fire: a) +0 shortbow##.##.....##.#Fly #..~h[......#########.#######.#..†........################ _The ball python bites you. The ball python closely misses you.You shoot an arrow. The arrow hits the ball python. _You kill the ball python! _You see here a ball python corpse. _Found a robe. _You see here a +0 robe.~h~hZ~h[~hl^~hg~hkP _~ho~hr,~hs~hw5 _Found a war axe.~h ####... #r #.#.#.###b #.#)..#.)#+# #.##.###.#.# #.##.##~h.#[# #.....#.#.##.#.## ####.###.....@...## #.#  ###.##.....# #.#  #........#########.# ######.#..†........# ############~h"!### b   bat (asleep) r   rat (asleep)~h+2.0 (2~h*3.0 (3~h~h%I _A rat and a bat come into view.~h~hOg ####...#.#.. #......#r #.#.#.###b #.#)..#.)#+# #.##.##.#.# #.##.##.#[# #.#.#.##.#.## ####.##...## #.# ###.##.....# #.# #........##.# ~h0h ######.#..†..# #### ~hp @4.0 (1~hx ~hx ~hC3~hD~h)M~hRX~hSB~hW<  You see here a +0 robe.~hX~heY _~hZ~hq]~hg`,~h5b~h k  ##[#...###.........####...#.#+.........+....................####...#.#......... #......#..r... #.#.#.##.##b.. #.#)..## .)#'# #.##.###. #.#@# #.##.###.8.0 (4 #.#[# #........#.#.##.#.## ####.#####.........## #.# ###.##.....# #.##........#########.#b   bat (asleep)~hkd######.#..†........#r   rat (asleep)############### _You reach down and open the door.~hr~htd _There are monsters nearby!~hq. ####.## ### ##[#...######...#.#.#++.........#..####...#.#.#.......# #......#.r...#.###b..#)...).##.### #.#[# ........#.##.#.## ####.####.........####.##.....# ........###############.#..†........###############~hs~ht~h}^b.b~h~2=9.0 (1~h~ht _The bat closely misses you. _There is an open door here.~h\ #.#  ##.....## ####.## ### ##[#...######...#.#.#++.........#.........####...#.#.#....b..# #......#.r...#.###.@.#).......)#'##.####.#.##.### #.#[# ........#.##.#.## ####.####.........####.## ........###############.#..†........~h~h<  The rat squeaks loudly.~h.rbr~hE====10~h$~hv _The bat hits you but does no damage. The rat closely misses you.~hs8  You shoot an arrow.~hO  The arrow hits the bat but does no damage.~h2~h.r   r~ha===-1.2 (1.2~h ~hw _The bat closely misses you. The rat bites you but does no damage.~hJ z  You shoot an arrow. The arrow hits the rat.~h ~h ~h m  The rat is moderately wounded.~h 8bb   br   rat1---2.4~h} ~h b _The bat hits you. The rat barely misses you.~hjP  You shoot an arrow. The arrow hits the rat.~hE†~h(((((((~hP.@'....~h&Almis08 the ShooterHumanHealth: 22/22 ========================##+##Magic: 2/2========================##...##AC: 3Str: 11##.....## ## EV: 11Int: 9#.# ##.......## ##[ SH: 0Dex: 16#....####.........####.. XL:  2 Next: 100% Place: Dungeon:1.....K.@'.........+..... Noise: ===------  Time: 926.4 (1.3)#....####.........####.. a) +0 shortbow... ##.......# #.. Fire: a) +0 shortbow###.†[~h(37m...## #.# Fly ##...## #.#.....)#'## #.# K   kobold (missile).####.#.##.##.#[##..#.#.##.#.## ### _A kobold comes into view. It is wielding a +0 short sword.A frilled lizard comes into view. _The frilled lizard hisses angrily. The kobold shouts! _There is an open door here.  You shoot an arrow. The arrow hits the frilled lizard.  You kill the frilled lizard! _The kobold throws a stone. The stone misses you.You have reached level 3!  --more--~hO  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ~h N  Uppercase letters only, please.~hm N  Uppercase letters only, please.hN  Uppercase letters only, please.h K7/273/383 0% h hH  h L_You feel agile. x2h& h:.Kh5---70hp hU#3 _You drop a lumpy puce potion.hi>(((((((hH3N ......KYou shoot an arrow. The arrow completely misses the kobold.===8.7 (1.3 _The kobold barely misses you.h >(((((((h?  ......KYou shoot an arrow. The arrow barely misses the kobold.4---9.8 (1.1hO V _The kobold hits you with a +0 short sword. h}  You shoot an arrow. The arrow hits the kobold. hm  The kobold is heavily wounded. hA5=-- hV&31.0 (1.2 h h@ _The kobold hits you but does no damage. x2 hS  You shoot an arrow. The arrow hits the kobold! hLe) hC22.2 _You kill the kobold! hX W ##+## ##...### ##.....##  #.#. ##.......## ###....####.####.@!'.+#....####.####.. ##.......# ##.# ##.†...## #.# ##...## #. .....)#'## #. .####.#.# #. #.#[# # #.#.##.#.## 6==---30 h2~  h - 12 stones (gained 3)---4.2 (2 _You see here a +0 short sword. h? F  ##  ..  #. ##+##  .. ##...##  # ##. ##.....##   #.#.. ##.......##  .##....####.####  )!'.+  .##....####.####  .. ##.......# #  #.### ##.†...## #   # ##...## #   .....)#'## #   .####.#.# #   #.#[# #   #.#.##.#.## 7==5.2 (1 h2  hA3 h  h h, h4 hC  You see here a +0 short sword. h! h" _ hG$ h.! ##  ..  #. ##+##  .. ##...##  # ##. ##.....## ## #.#.. ##.......## ##[ he/.##....####..####.. ........)@'..+..7.2 (2 .##....####..####.. ....... ##.......# #.. ###.### ##.†...## #. # ##...## #. .....)#'## #. .####.#.# #. h+D #.#[# #.. #.#.##.#.## ## _You see here a lumpy puce potion. hS 3 hT!  h@-  h81 : _ hD7  h$8 C  You see here a +0 short sword. hc:  h?; @= _ h<  h%N     ##   ..   #. ##+##   .. ##...##   # ##. ##.....##   hP C #.#.. ##.......## #   .##....####..####   .......@)!'..+9   .##....####..####   ....... ##.......# #   ###.### ##.†...##   # ##...##   .....)#'##   .####.#.#   #.#[# #   hQ P #.#.##.#.##  hQ  h Z  ho\  h&  h'  h(  h4  h18 , h=  h#@ C  You see here a +0 short sword. hwC  hD  _ hE  h>Y  ##  ..  #. ##+##  .. ##...##  # ##. ##.....## ## #.#.. ##.......## ##[ .##....####..####.. ........)@'..+..41 .##....####..####.. ....... ##.......# #.. ###.### ##.†...## #. # ##...## #. .....)#'## #. .####.#.# #.[ h;[ 16;19H #.#[# #.. #.#.##.#.## ## hb  h0f _You see here a +0 short sword.a lumpy puce potion.a +0 short sword. _a lumpy puce potion. he;A lumpy puce potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {dropped} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, or (g)et.hh Almis08 the Shooter##Human..Health: 27/27 ========================#.##+##Magic: 3/3========================.. ##...##AC: 3Str: 11# ##. ##.....## ## EV: 11Int: 9#.#.. ##.......## ##[ SH: 0Dex: 18.##....####.........####.. XL:  3 Next:  2% Place: Dungeon:1h" ........)@'.........+..... Noise: ---------  Time: 941.2 (2.0).##....####.........####.. a) +0 shortbow....... ##.......# #.. Fire: a) +0 shortbow###.### ##.†...## #.# Fly ###...## #.#.....)#'## #.# .####.#.##.# #.#[##.. #.#.##.#.## ###  _You see here a +0 short sword. _You see here a +0 short sword. _You see here a lumpy puce potion. h _You see here a +0 short sword. _You see here a +0 short sword. _You see here a lumpy puce potion.h*2.2 (1hQ"!a lumpy puce potion.a +0 short sword. _a lumpy puce potion. _m - a lumpy puce potionhW 3h] h__ h ## .. #. ##+## .. ##...## # ##. ##.....##  #.#.. ##.......## ## .##....####.#### ..@.'.+ .##....####h.#### ....... ##.......# # ###.### ##.†...## #. # ##...## #. .....)#'## #. .####.#.# #. #.#[# # #.#.##.#.## hh%3hh T _You see here a +0 short sword.hy 2The floor.hhAlmis08 the Shooter##Human..Health: 27/27 ========================#.##+##Magic: 3/3========================.. ##...##AC: 3Str: 11# ##. ##.....## # EV: 11Int: 9#.#.. ##.......## ## SH: 0Dex: 18.##....####.........####. XL:  3 Next:  2% Place: Dungeon:1........@.'.........+.... Noise: ---------  Time: 943.2 (1.0)h#D.##....####.........####. a) +0 shortbow....... ##.......# #. Fire: a) +0 shortbow###.### ##.†...## #. Fly ###...## #......)#'## #. .####.#.##. #.#[##. #.#.##.#.## ##  _You see here a lumpy puce potion. _You see here a +0 short sword. _You see here a +0 short sword. _You see here a lumpy puce potion. _m - a lumpy puce potion _You see here a +0 short sword.hh^hJA +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 5.6 XLs. Damage rating: 6 (Base 5 x 120% (Dex) x 103% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing hKhelpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (g)et.h_F h0H Almis08 the Shooter##Human..Health: 27/27 ========================#.##+##Magic: 3/3========================.. ##...##AC: 3Str: 11# ##. ##.....## # EV: 11Int: 9#.#.. ##.......## ## SH: 0Dex: 18hI .##....####.........####. XL:  3 Next:  2% Place: Dungeon:1........@.'.........+.... Noise: ---------  Time: 943.2 (0.0).##....####.........####. a) +0 shortbow....... ##.......# #. Fire: a) +0 shortbow###.### ##.†...## #. Fly ###...## #......)#'## #. .####.#.##. #.#[##. #.#.##.#.## ##  _You see here a lumpy puce potion. _You see here a +0 short sword. _You see here a +0 short sword. _You see here a lumpy puce potion. _m - a lumpy puce potion _hJ NYou see here a +0 short sword.hR hT h 3h h` h8}Ih]hh$ _h`hnhXhO,hkhU7  ..#  ##. #.# ##+##  .. ..# ##...##  h# #.##.# ##.....##  #. #.#..# ##.......##  #..##....####.........#  #.........).'.........+.   #.##....####.........##   #hT# ##.......# 7.2 (4   ####.#### ##.†...## h   #. ##...##   # .....)#'##   .####.#.#   #.#[#   #.#.##.#.##  #.........##   ###.##.....#h׸h}h}h PhP8Ph_h7ahfhhh8  ..#  ##. #.# ##+##  .. ..# ##...##  # #.##.# ##.....##  #. #.#..# ##.##  #..##....####.  #.........).'.+  #.##....####.  #.# ##.#  ####.#### ##.†...##  #. ##...##  #. .....)#'## #. .####.#.# #. #.#[# ## #.#.##.#.##   #.##   ###.##.....#[3h0l9;49m8.2 (1h.h hhh  ##. #.# ##+##  .....#...## # #.##.#..##  #. #.#..#..#  #..##....###..  #.........).'.  #.##....####.  #.......# ##  ####@#### ##.†...##  #.# ##  #.# .....)#'  #.# .####.#.  #.. #.#[#  ### #.#.##.#.##  #.........##   ###.##.....# [17;h& 5H  #........## 9hh 3h hf hI h h XhJ h h ,h2 h{ ho ,hO h #..##....####.........#.........).'......... #.##....####......... #.......# ####.#### ##.†...##h  #.# ##...##  #.# .....)#'##  #.####.####.#.#  #@....... #.#[# 53.2 (4###.#.a) +0 shortbowh@ Fire: a) +0 shortbowFly h  ######.#..† ######h h& hF 3h' h$ h& h* Bh, ,h, h. h0 ,h2 h4 h6 ,h/8 h+A   #..##....####.........####   #.........).'.........+   #.##....####.........####   #.......# ##.......#  ####.#### ##.†...##  #.# ######...## #   #.# .....)#'## #   #.####.####.#.# #   hA #....@...##.#[# #7 ######.#.##.#.## #   #.........##  ###.##.....#  #........####   ######.#..†....   hB >####  hB hK h!M hv- 3hy. h> Bh%C ,hF ,h#H hMJ hj hl h'q h}  # #.##.# ##.....##  #. #.#..# #### ## #..##....####.####. #..).'..+.... #.##....####.........####. #.......# ##.......# #. ####.#### ##.†...## #. #.# #######...## #. #.# #@....)#'##.60.2 (3 #.####.####.#.# #. #........##.#[# #. ######.#.##.#.## ## #.........## ###.##.....# #........  ######.#..†..... h}~  ########### h hY h 3h hé h Xhk Bh h Xh hm hJ h h h$ h7 hc h ,h h< h h; h h nh ,h h h ,h! h hK ,h h +   ###   .. ..#   ##. #.# ##+##   .....# ##...##   # #.##.# ##.....##   #. #.#..# ##.......## h% Q  #..##....####.........#  #.........).'.........+   #.##.@..####.........#71.2 (11.0)   #.......# ##.......#   ####.#### ##.†...##   #.# #######...##  #.# #.h~ %)#'##  #.####.####.#.#  #........##.#[  h ######.#.##.#.##  #.........##h h h hChIXhMhQ,hShW< _Found a leather armour.hZ3hg\h^h`hXah5bhHdhfh*ghghq       ### #.####   #.. .....# hq{  #[###.##.# ##+  #........# ##..  #..##.##.# ##...  #@.##.#..# ##....7.2 (6.0)  #..##....####.....  #.........).'..... hr~ ##.##....####.....  #.......# ##....  ####.#### ##.†.   #.# #######..   #.# #.....)#'  ####.####.#. hshzh{hWIhhXXh6,h\,hihm,h#. #...#. #####  ####.#### ......# ###.##.# ##+80.2 (3......# ##..##.##.# ## #..##.#..# ##.... Fly  #..##....####..... #.........).'..... #.. ... ###.###hhh9W _You see here a +0 leather armour.hd h A +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et. h h. #. #...#Almis08 the Shooter hk. #####Human Health: 27/27 ======================== Magic: 3/3======================== AC: 3Str: 11 EV: 11Int: 9 #####.####SH: 0Dex: 18 #........#XL:  3 Next:  2% Place: Dungeon:1 #@###.##.# ##+ Noise: ---------  Time: 980.2 (3.0) #........# ##.. a) +0 shortbow #..##.##.# ##... Fire: a) +0 shortbow #..##.#..# ##.... Fly  #..##....####..... #[ hvm.........).'.....  ##.##....####.....  #.......# ##....  ####.#### ##.†.  _You see here a +0 short sword. _You see here a lumpy puce potion. _m - a lumpy puce potion _You see here a +0 short sword. _Found a leather armour. _You see here a +0 leather armour. h; h!hʠ3!hŢ!h!h#!h$ _!h:X!hN!h^!h,!h#!hR!h,!hI!h #. #.<.#  ###. .#...#  #.. ..##### #.# .... #.#..... ##.#... !hil....  #####.####  #....@...# 4.2 (4 #[###.##.# ##+##  #........# ##...##  #..##.##.# ##.....## #..##.#..# ##.......#!h #..##....####.... #.........).'.... ##.##....####..... #.......# ##.......#!hv!h!h"h+3"h,"h9"h<,"hI"hM"hQ"hEW"hX"hJc ......###'### ####.. #...#  #. .#.<.#  ###. .#...#  #.. ..#####  #.# .....  #.#......  #.###.#.....  #...6.2 (2  #####.####   #........#   #[###.##.# ##+##   #........# ##...#  #..##.##.# ##.....#  #..##.#..# ##  #..##....#### ..).'."hd"hg"hpi#h3#h#h#h,#h,#hs,#h#h#h#hHP  #.'.....### #........###'### #.#####.. #...# #.# #. .#.<.# #.# ###. .#...# #.# #.. ..##### #.# #.# .....  #.# #.#......  #@###.#.....90.2 (4  #.......#  #####.####  #........#   #[###.##.# ##+  #........# ##..  #..##.##.# ##  #..##.#..# ##  #..##....#####hs#h|#h}#h;! I#h~" $h>I$h,$hS,$hX$hn$htX$h$h$hj$h$h,$hM$h6o##..#...#  # #.'.....### ###.....#.. #..ß..'.ß ###.....#..#######.'.....###.......###'#####.. #...#6.2 (6# #. .#.<.#.# ###. .#...##.# #.. ..#####$h#.# #.# .....#.# #.#......#.###.#.....#.......#####.####$hQ $hn 3$h $h B$h X$hw $h ,$h! $hs" $h$ ,$hA% $hh( X$hz. 0 #...#.ß.# #...... ##..#...# ######. #.###'### #... #.'.....#####. ###.....#...#### #..ß..'.ß.#   ###.....#...#  ########.'.....##### $h. _ #.....@..###'### 1001.2 (5.0) #.#####...#...#  #.# #...#.<.#  #.# ###...#...#  #.# #.....##### #.# #.#......$h1/ #.# #.#...... #.###.#...... #.......#$hK0 $hV $hX %hL}3%ht~%h%h%h;B%hB%h%hb%hs #.###'### # #.'.....#####...## ###.....#...#####  .ß..'.ß.#  ###.....#...#  ########.'.....#####  #........###'###  #.#####...#...#  #.# #.@.#.<.# 3.2 (2 #.# ###...#...#  #.# #.....#####  #.# #.#......  #.# #.#...... #.###.#...... #.......###### #####.#### #.%hs%h%&h3&h&h&h&h^&h&h,&h&h B&h&hE&h,&hb&h w  ########.'.....##  #........###'###  #.#####...#...#  #.# #...#.<.#  #.# ###...#...# &h  #.# #.....###### .#.  #.# #.#........#....  #.# #.#.............  #.###.#.....@..#...8.2 (5  #.......########  #####.####  #........#  #[###.##.# ##+## &h9 Z #........# ##...##  #..##.##.# ##.....## ###   #..##.#..# ##.......## ##[#   #..##....####.........####... &h &h?&h&hQe 3&h@j &hk 'h?3'h_'h'hTX'h} ###.....#...# ########.'.....######........###'### #.#####...#...# #.# #...#.<.# ###.# ###...#...# .. #.# #.....###### .#.#'hh#.# #.#........#.....g#.# #.#.......@.......#.###.#........#......#.......######## .....#####.#### ....#.#........# ####.#[###.##.# ##+## #. g   goblin (asleep)#........# ##...## #.#..##.##.# ##.....## ####.#..##.#..# ##.## ##[#..'hð!'h9.2 (110.2 (2 _A goblin comes into view. It is wielding a +0 dagger.'hf ###.....#...#  #.'.....#####  #.###'###  #.#####...#...#  #.# #...#.<.# ###  #.# ###...#...# ...##.# #.....#######.#.#.##.# #.#.#.....g##.# #.#..##.###.#........#.  #.###.....######.#### .....##.##.# ###.##[###.##.# ##+## #.##.# ##...## #.##..##.##.# ##.....## ####.##..##.#..# ##.## ##[#.'hq @1.2 (1'h;y 'hdz (hɃ/###.....#...# #.'.....##### #.###'### #.#####...#...# ## #.# #...#.<.# .### #.# ###...#...# ...# #.# #.....#######.#.#.# #.# #.#.#.....g# #.# #.#.# #.###.#.#. #.#########.....# #####.#### .....# #.# #.# . #[###.##.# ##+## #.# #..##.##.# ##.....## ####.# #..##.#..# ##.## ##[#...#(hXX2(h ###.....#...# .'.....##### .###'### .#####...#...# ### .# #...#.<.# #.### .# ###...#...# #...# .# .# #.....#######.#.#.# .# #.#.#.....g# .# #.#.# .###.#.#. .#########.....#.#### #.....# #.# .# #(h8  [###.##.# ##+## #.# ..##.#..# ##.## ##[#...#(hJ ;3(h (h* )h`  #..ß..'.ß.#  ###.....#...# ######.'.....##### .......###'### #####...#...# ### # #...#.<.# #.### # ###...#...# #...# .# # #.....#######.#.#.# # #.#........#..@..g# # #.#.......# ###.#........#.......... ......#########.....#### ###.#### #..... .......# #.######.# ###.##.# ##+## .....# ## #.###.##.# ## ####.##[39;4)hb 9m)hej ;4)hp )hCr *h: #..ß..'.ß.# ###.....#...# .'.....##### ###'### ...#...# ###  #...#.<.# #.### #  ###...#...# #...# .#  #.....#######.#.#.#  #.#.#...@.g#  #.#.# .#.#.. #########.....#### #.#### #.....# #.# ## #.##### #.# #.##.# ##+## #.#*h H ## ##...## #.# # ##.##.# ##.....## ####.## #*h}*hb%5*h*h+hK#..ß..'.ß.# ###.....#...# .'.....##### ###'### ...#...# ### #...#.<.# #.### ## ###...#...# #...##.# # #.....#######.#.#.# # #.#.#....@g# # #.#.# # #.#.#... ##########.....#### # #+hc.#### #.....# #.# #.# #.##### #.# #. #.##.# ##+## #.# #.# ##...## #.# #. #.##.# ##.....## ####.## #.+h+t ggThe goblin shouts!+hs5--====6+hQ _The goblin hits you with a +0 dagger.+h 8(+h0 g  You shoot an arrow. The arrow completely misses the goblin.+hP a===-7.3 (1.1+h# +h$ = _The goblin hits you but does no damage.+hG }  You shoot an arrow. The arrow hits the goblin.+h8p  The goblin is moderately wounded.+h9m6=--8.5 (1.2+hC@+h~BW _The goblin completely misses you.,h%Q8(,h g  You shoot an arrow. The arrow misses the goblin.9.7,h.,h*= _The goblin hits you but does no damage.,hS  You shoot an arrow. The arrow hits the goblin!,hʛe),h%,h(0420.9,h.,hW2J _You kill the goblin!,h#..ß..'.ß.# ###.....#...# .'.....##### ###'### ...#...# ###  #...#.<.# #.### ## ...#...# #...##.# # ,hf.....#######.#.#.# #. .#.#.....@# #. .#.# #. .#.#.... #.###.....#### ##. .#### #.....# #.# #.# #.##### #.# #.# .##.# ##+## #.# #.## ##...## #.# #.# .##.# ##.....## ####.## #.#,h,h5---10,hP,h   Things that are here: _a +0 dagger; a goblin corpse,hO---,h,h-hx-h{What do you want to examine? Items  a - ()) a +0 dagger -hu|Z b - (†) a goblin corpse/hYA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 5.6 XLs. Damage rating: 4 (Base 4 x 120% (Dex) x 103% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)et.2h* What do you want to examine? Items  a - ()) a +0 dagger  b - (†) a goblin corpse 3h3h1 3hNG #..ß..'.ß.#Almis08 the Shooter###.....#...#Human ###.'.....#####Health: 26/27 =======================- ....###'###Magic: 3/3======================== ##...#...# ###AC: 3Str: 11  #...#.<.# #.### ##EV: 11Int: 9 ##...#...# #...##.### SH: 0Dex: 18 .....#######.#.#.##. XL:  3 Next:  4% Place: Dungeon:1 .#........#.....@##. Noise: ---------  Time: 1021.9 (0.0) .#...............##. a) +0 shortbow 3h.#........#..........#. Fire: a) +0 shortbow ...#########.....######. Fly .#####.....##.# #.. ....##.######.# #.#  .##.# ##+###.# #.#  ....# ##...###.# #.#  .##.# ##.....## ####.## #.# You shoot an arrow. The arrow misses the goblin. _The goblin hits you but does no damage.  You shoot an arrow. The arrow hits the goblin! _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse3h3h3hA$3h&5h35h5hK5h5hR7= _5h,5hs,5hy5h 5h4#,5h%5h$(5h"+,5h9,5hV.5h/5h09=5h15h35h5,5h75hA '.....##### ###'### ### .#...# ### #.. .#.<.# #.### ###.# .#...# #...##.#####.# .#######.#.#.# #....# ......#.....)# #.##..........########## #... ......#.........@.....# #.#..7.9 (6 ########.....########.# ##... # #.....# #.# #..... # #.##### #.# #.##### # ##+## #.# #.# # # ##...## #.# #.# # ##.....## ####.## #.# # ##.......## ##[#...## #.#### ####.........####...#.#.###......[405h?Cm5hI5hK6hI6h6hB6h6hR,6hc6huQ46hR .#####...#...# ### .# #...#.<.# #.### ##  ###...#...# #...##.#  #.....#######.#.#.#  #.#........#.....)#  #.#...............########## ###.#........#...............# #########.....########.# ####.#### #@....# #.# 35.9 (8 ........# #.##### #.# [###.##.# ##+## #.# ........# ##...## #.# 6hoS[34m..##.##.# ##.....## ####.## ..##.#..# ##.......## ##[#...# ..##....####.........####...#.#. .........).'.........+........... #.####.........####...#.#6hdq:7h37h7hP7h?7h7h,7hL,7h7h~F _You reach down and open the door.7h!37h"7h, ...##.##.....#######.#.#.# .#........#.....)# #...............###########.#...............# .......#########.....########. ####.#### #.....# #.# #.##### [.##@## 8.9 (3##...## ..##.....## ####.####.#..# ##.......## ##[#...###.........#.'.........+7hu-###.........# #.......# ##.......## #......#.  ####.#### ##.†...## #.#.#.##. 7h;57hYQ _There is an open door here.7hB 37h 7ht 7h{ 7hx P _7h 7h" 7hu 7hH 7hG ,7hX 7h 7h ,7hS 7h  ###.#........#...............# ......###.....########.# ###.#### #.....# #.# .......# #.##### #.# ###.##.# ##'## #.#  ##...## #.# .##.##.# ##.....## ####.# .##.#..# ##.......## ##[#...## .##....####.....@...####...#.#.##42.9 (4).'.........+............ .##....####.........####...#.#..#.....# ##.## #......#. ###.#### ##.†...## #.#.#.#  #.# #######...## #.#)..##.#  #.# #.....)#'## #.##.###7h i.#  #.####.####.#.# #.##.###.#  #........##.#[# #........#7h 8hv` u8hvg 8hp  ........# ##...## #.###.##.# ##.....## ####.## ..##.#..# ##.......## ##[#...####....####.........####...#.#.# .........).'.........+........... #.##....####.........####...#.#.. #.......# #..## #......#. ####.#### ##.†...## #.#.#.##.  #.# #######.@.## #.#)..##.7.9 (5  #.# #.....)#'## #.##.###  #.####.####.#8h f[37m.# #.##.###.  #........##.#[# #........  ######.#.##.#.## ####.### #.........## #.# ###.##.....# #.# #........#########.# ######.#..†........#8h <hi3<h(<hn<h,<h<h<h,<h<hd<h,<h<h9<htB<hd _You reach down and open the door.  There is an open door here. _<hl<h<h8,<h9 <h#<h%,<h'<h)<hy,,<h.<hN8  # #.# #.......#  #.##### #.# #.#####.#  ##'## #.# #.# #.# ##...## #.# #.# #.# #.....## ####.## #.# #.# .......## ##[#...## #.#####.# # .###...#.#.###.......#### ........'.......................' ........####...#@#..#####....####61.9 (14.0) .......## #......#.#.........# # <h :B#.†...## #.#.#.##.#.###.###.# ##...## #.#)..##.#.###.###.# .)#'## #.##.###.#.........# #.#.# #.##.###.#####.##### #.#[# #........# #.# #####  #.#.## ####.##### #.# #....  .....## #.# #.###.### <h:=h4=hQ=hNO 3=h&Q =h_ =hg X=h& =hV =h  #######.# ##...#.## ##.## #.# #.......#  #.# #.#####.#  #.# #.# #.# ##'## #.# #.# #.# ##.÷.##  ####.## #.# #.# ##.....#  ##[#...## #.#####.# ##....... ###...#.#.#######...........@......'.........70.9 (9.0) ###...#.#..#####....####...  #......#.#.........# ##.......#  #.#.#.##.#.###.###.# ##.....##  #.#)..##.#.###.###.# ##...##  #.##.###.#.........# ##+ =hg 8 #.##.###.#####.##### #.#  #........# #.# ####### #.####  ####.##### #.# #.....###.....>hII>h>h'>h>hHn>hX>hQ>h.,>h>hY>h2>h>h>h>h,>h8>hn>hB>hH@  There is an open door here.>h>h- _>h>h>h,>hY>h>h;,>h>h>h1,>h>h(>hM>h>h9>h#>h,>h>h>hF,>hF>h>h,>hB>hV  ..#.## ##.## #.# .....# #.# #.# ####.# #.# #.# #.# ##'## ##.## #.# ##.÷.## #...# .# ##.....## ###...# ####.# ##.......## ##.#...# .....####.........####....### .......'+........# 85.9 (15.0)....####.........##.#.....# ......# ##.......###.##.#..# #.###.# ##.....## #.###...# >hj  #.###.# ##...## #.# #.#.# ......# ##+## #.###.#.# #.##### #.# #......> #.# ####### #.##########.### #.# #.....###.........##.#>h >hS>hj?hwI?h?hJ,?hn?hYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.?hn"I?h 'There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.?h(?h,) _?h)?h  ##.## #.#   # #.#    #.#  ##'## ##.##  ##.÷.## #...#  ##.....## ###...#  #.......## ##.#...#  ....####....###  .........'#  90 .........##.#  #.......###.##.#..#?hm  ##.....## #.###...#   ##...## #.# #.#.#   ##+## #.###.#.#     #.# #......>#    ## #.####.###    .###.........##.#   ?h4?hX@hI@h@h@h5@hX@h@h@h@hc@h@h`@h,@hZ@h@hl@h,@h|@h,@h|@hZ .......## ##.#.. ........####....### ........'........#  ........##.#.....#  .......###.##.#..#  #@h.....## #.###...#  ##...## #.# #.#.#   ##+## #.###.#.#   #.# #......@#  101.9 (6.0) @h`O# #.##########.###  ###.........##.#  ######.##.#  ......##.##.##.# @h< .#...##.#.#.##.#  .......# #.....#  .###.##.#.#.####   #.###.##.# @hL) @h@h@hw _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _ stone staircase leading down here.Ah" 3AhA Ah Bh 3Bh3 ChpA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.Dh%Dh$k.......## ##.#...#  Almis08 the Shooter ........####....###  Human ........'........#  Health: 27/27 ======================== ........##.#.....#  Magic: 3/3======================== .......###.##.#..#  AC: 3Str: 11 #.....## #.###...#Dh&  EV: 11Int: 9 ##...## #.# #.#.#  SH: 0Dex: 18  ##+## #.###.#.#  XL:  3 Next:  4% Place: Dungeon:1#.# #......@#  Noise: ---------  Time: 1101.9 (0.0) # #.##########.###  a) +0 shortbow ###.........##.#  Fire: a) +0 shortbow ##...######.##.#  Fly ......##.##.##.# .#...##.#.#.##.#   .......# #.....#   .###.##.#.#.####   .# #.###.##.#   _You reach down and open the door. _There is an open door here. Dhd'_There is an open door here. _You reach down and open the door. _There is an open door here. _There is a stone staircase leading down here.Dh'Dhd-DhQ2Dh7G2.9 (1 _Dhh #....  #.#. #  #... .#  ... ...  #.. ...  #.# ..  #.#.###.# 2 #@....>.#  ###.#####  ..  ## DhiDhoDh,3.7 (1.8DhDh7 _You fly downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.FhkFhm3Fh~nFh|pFh+q$ _Fhu,FhxBFh{H _Found a stone staircase leading up.Fh  ..  <### #...####.......##...#.#...####.......#S................#)..#.#.#.###.##<....>.####.#####...FhS   ball python (constriction, asleep)###Fh} 5.7 (2.0  A ball python comes into view.Fh*6.7 (3FhfFh}# _Found a whip.Gh) .. <### ##...#### #.......# #.#...#.# ...####.#S.+#.# #.#)..#.# #.#.###.# Gh8#<....>.# ###.#####....###.#GhGh*7.7 (1GhGhHh_k..<#####...#####.......# #.#...#.# ...####.......#S.......+  ## #.#@..#.# HhJb#.#.###.# #<....>.# ###.#####  ....#.####.##.#HhRHhy%8HhHh^M _You see here a +0 whip.IhIh6hA +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 6.4 XLs. Damage rating: 6 (Base 6 x 102% (Str) x 103% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.IhױJIt can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Not with a Club, the Heart is broken (g)et.Kh Kh ..Almis08 the Shooter<###Human##...####Health: 27/27 ========================#.......#Magic: 3/3Kh ========================#.#...#.#AC: 3Str: 11...####.......##EV: 11Int: 9S..............+SH: 0Dex: 18#.......#XL:  3 Next:  4% Place: Dungeon:2#.#@..#.#Noise: ---------  Time: 1108.7 (1.0)#.#.###.#a) +0 shortbow#<....>.#Fire: a) +0 shortbow###.#####Fly ....#.###Kh #.##.#Found a stone staircase leading down. _There is a stone staircase leading up here. _Found a stone staircase leading up.  A ball python comes into view. _Found a whip. _You see here a +0 whip.Kh 3Khh Mh)Mh Mh,Mh%f _Mh* . ..  <###  ##...#### #.......# #.#...#.#...####.......##S......@.......+##.####.......# #.#)..#.# #.#.###.##<....>.###.#####S   ball python (constriction, asleep) .... #.####.#Mh%2&9Mh2+10.7 (2Mh9Mh;Nhc { .# .. <### ##...#### #.......#. #.#...#.#.####.##.S.+.##.####.......# #.#)..#.# #.#.###.# #<....>.# ###.#####  ....  #.###  #.#NhO@1.7 (1NhINh)Nh .# .. <### ##...#### #.......##.# #.#...#.#.####.##.S.+#.##.####.# #.#)..#.# #.#.###.# #<....>.# ###.#####  ....  #.###  #.#Nh;2NhNhNh M .# .. <### ##...#### #.......##.## #.#...#.#.####.##.S.+.#.##.####.## #.#)..#.# #.#.###.#  #<....>.# ###.#####  ....  #.###  #.#.SS)3Oh'^ .# .. <### ##...#####. #.......#.##.### #.#...#.#.####.##.S.+.#.##.####.# #. #.#)..#.##. #.#.###.##Oh(o. #<....>.##. ###.######. ...... #.###  #.#Oh*Oh/3g.S=4OhQ9Oh^< _The ball python barely misses you. The ball python closely misses you.Ohx  You shoot an arrow. The arrow hits the ball python.Oh  The ball python is moderately wounded.5--==5.9 (1.2OhL Oh s _The ball python bites you. The ball python barely misses you.PhRX  You shoot an arrow. The arrow hits the ball python.PhqXE†PhPhg467.0 (1.1PhPhO _You kill the ball python!Phz .## ..#. <####. ##...#### #. #.##.##.#### #.#...#.#.####.##..+.#.##.####.# #.# #.#)..#.# #.# #.#.###.# #.# #<....>.# #.# ###.##### #.# .... ..# #.###  #.#Ph7Ph*f6=----8Ph0PhPh x _You see here a ball python corpse.PhX _Ph]XPh_PhaPhaPhbPhFePhgPhFha7==PhiPhoW#..##...#####..#.......##.##.#### #.#...#.#........####.......##.......†............+...#.##.### #.) #.# #.#.###.# Php #@# #<....>.# ---22.0 (4 #.# ###.#### .... .#.###Fly ###PhXqPhwPhy" _HP restored.Qh Qh Qh Qhz RhIRhVRhBRh RhB"Rh"Rh#Rh$Rh&,Rh'Rh )Rh)RhN*9=Rh*Rh/........####.......##.......†.....+ ...#.##.####.......# #.# #.#)..#. #.# #.#.###.# #.# #<....>.# #.# ###.#####.###.###.# .... .......@.# #.### 6####.##### #.#  RhR0e#.# Rhj3Rh4Rh` IRh Rh Rh Rh Rh RhM ,Rh  ........####.......# .......†... ...#.##.####.......###. #.# #.#)..#.##.. #.# #.#.###.##.# #.# #<....>.##.# #.# ###.##### #.###.###.# ....Rh  #...# #.###9.0 (3 #####.##### #.##.# #.##.#..####Rh٬ ShpIShSh,ShnShlShS,ShcSh ##. #.# #.#)..# #.. #.# #.#.###.# #.# #.# #<....>.###.#####.###.###.# .... #.........# #.### #####.##### #.#  #.# #.#  #@# 32<..?....# #.######  Sh   ShShO _Found 2 scrolls labelled OMPEGECSIHI. Found a stone staircase leading up.ThN[3Thh\Th_ThaThcbThf,ThhThdiThkTh[mThgo,Th=pThqThKs,Th tTh{i #.. #.# #.#.# #.# #.# #<.... #.# #.# ###.##.###.###.# .... #.........# #.## #####.##### #.# #.# #.#.#.#######.# ...<..?@...#6.0 (4.###.#######Th/|ThDThThm  #.. #.# #.#. #.# #.# #< #.# #.# ###. #.###.###.#  #.# #. #####.##### #.# #.# #.#.#.#.#.<..@....#.###.##.#.#.#.#Tht Thu *7.0 (1Thz ThĀ Th- *8.0 (2Th Th b _n - 2 scrolls labelled OMPEGECSIHIUhIUhUh#BUh|Uh]BUh? #.. #.#  #.# #.# #< #.# #.# ## #.###.###.# # #..# #. #####.##### . #. #.# ..#.#######.#..<@......#40..###.#######. #.## #.# #.# #.# ##UhbUhUhVhVhAVhVh=VhVhVh #.# #.# ##.###.###.# ## #.........# #.# #####.##### .. #.# #.# ....#.#######.#  ......<.......#  ....###.####### . #@## 2 #.##  #.# #.# ##VhnVhBVh Vh Vh/ Vh( VhD Vh ,Vh= XVh ## #.........# #.# #####.#####.. #.# #.# ....#.#######.#  ......<.......# ....###.####### . ##.##  ##.##  4 #Vh Vh WhX%Whm&Whp*Wh+Whp #.# #####.#####.. #.# #.#  ....#.#######.###......<.......##.....###.#######..# ##.## WhP #.###.#.#. #Wh~Wh*5.0 (1Wh^WhUXh ? ## #.........# #####.##### .. #.# #.# ....#.#######.# ##......<.......##.....###.#######..# ##.####.##.##.## ###6YhczIYh<BYhXYhMYh #.#  .# #.###. .### #........ ##.#.## #####.### #...#.## #.# .....#.#######.# ##......<.......#######.....###.#######.......@## ##.##8.0 (2########.###.##.#.## ##.##  Yh8###Yh"Yh_Yh(Zh8N_ #.#  +# #.#  .# #.###.## .### #....... #######.## ## #.# .....#.#######.#ZhsO  ##......<.......# ######@....###.#######.........#####.###########.###.##.##.## ### Zh:VZhoW*9.0 (1Zhv[ZhP]ZhD3ZhZhoZh Zh!Zh&#.. #. #.# #.#+# #.# #.#.# #.###.####.### #.........Zh.'##.#.## #####.######...#.## #.# #.....#.#######.#  ##.@....<.......# 51.0 (2######.....###.#######.........#####.## #########.###.## ##.#.####.##  ### Zh'Zh-Zh/[ha3[h][h[hK[h8B[h[h,[h{[h ,[h[hy.......†...#.# ##. #..  #.# # #+# #.# #. #.# #.###.###. #.### #......... ##@#.## #####.####4.0 (3 ##...#.## #. #.....#.#######.###......<.......#Fly ######.....###.#######.........#####.#####[h<([h [h[hK [h X[hy#.##.####.........#....+...S.....+ .......†......... ...#.#.......#.$........ #.# '# #.# #[h, #@# #.. #.### #......... ##.#.## #####...#.## #.#Fly #.....#.#######.###......S   adder (asleep)###.###[hT 6.0 (2  You reach down and open the door.[h*7.0 (3[h[hc _An adder comes into view. _Found 3 gold pieces.\hc.  #.. #....?..## #.##.####.........#.+...S.....+....†#..# ...#.##.......###$....#.#...# #.# .# #.###.### #.### #......... ##.#.## #####.#####...#.## .....#.####### ##......<....... ######.....###.#######.........#####.##\h8 \h9 *8.0 (1\h? \hE _Found a scroll labelled CEDUTZI BATZ. _There is an open door here.]h=#..  ##.....## #.. #....?..## #.##.####.........#.+...S.....+....†#..# ...#.##.......###$....#.#.@.###'## #.#  #.###.### #.### #......... ##.#.## #####.#####...#.## .....#.####### ##......<....... ######.....###.#######9 _]h, > ## ##... #..  ##....?..## #.##.## #.........# . +...S.....+ ........# ...#.##.......# ##. #$@...# #.. #...## #.# ##'## #.# # #.# #.###.### #.### #........ ##.#.## #####.### ##...#.## #.# #.....#.#######.# ##......<.......#]h%/ ]h9 p.SS]h9 /==60]h@ ]hC / _The adder hisses angrily.^hö, #.. ##...## #.. ##.....## #.. ##....?..## #.##. #.#  +.+  #...S.....# ...#. #.# ##.  #@....# #..  ##...## #.#  ##'## #.#  #.# #.###. #.### # ##.#.## #####. ##..^hK.#.## #.# #.....#.#.#  ##......<.#^h^hwT.S^h--1^hl^hu _The adder barely misses you. _You see here 3 gold pieces._h7Z((((((_hNBh.....S_hnCd5--==2.2 (1.2_hIJ_hL _You shoot an arrow. The arrow barely misses the adder. The adder bites you._hA* Z((((((_h .....SYou shoot an arrow. The arrow closely misses the adder._hz '3.4_h0  _The adder barely misses you. The adder bites you but does no damage._hl 8  You shoot an arrow._h6  The arrow hits the adder but does no damage.  The adder bites you.  You are poisoned._h 4=====---4.6Pois Fly _hS_h, _The adder poisons you!`hZ((((((`h  .....SYou shoot an arrow. The arrow misses the adder. You feel sick.`h}f2---5.7 (1.1`hՍ`hڐ _The adder barely misses you. The adder misses you.`h|  You shoot an arrow. The arrow hits the adder.`h o  The adder is moderately wounded.`h2f1---6.9 (1.2`hy`h^L _You feel sick. The adder bites you but does no damage.`hfZ((((((`h .....SYou shoot an arrow. The arrow completely misses the adder. You feel sick.`hp19=---8.2 (1.3`hE`hR _The adder bites you. The adder bites you but does no damage.`h;RZ((((((`h? .....SYou shoot an arrow. The arrow closely misses the adder. You feel sick.  The adder bites you.  You are more poisoned.`ht7======---9.4 (1.2Pois `h`h , _The adder poisons you!`h |  You shoot an arrow. The arrow hits the adder.`h   The adder is severely wounded.3===-----70.7 (1.3Pois `h `h a _You feel sick. The adder bites you but does no damage. The adder bites you.`hL Z((((((`h .....SYou shoot an arrow. The arrow barely misses the adder. You feel sick.`h 9/27 ===-------2.0`h `h g _The adder bites you. The adder barely misses you.ah ahL You shoot an arrow. The arrow hits the adder.ahkahS.ahj!ah'a .You kill the adder!ah,d8----333.1 (1.1ahd2ah7$ _You feel sick.ah.,M #+## #.. ah.h ##...## #..  ##.....## #.. #....?..## #.##.###++...#.........# ...#.##.@.....####$....##.##...####'## #.# #.# #.###.##.#ah/7ahL8b7-----40ah>ahE$ _You feel sick.ahhvM #+## #..  ##...## #..  ##.....## #.. #....?..## #.##.###++...#..# ...#.###.......#####$....##.##...####'###.#.ahu3  You feel sick.ahWv6-----5Fly ah}ah[ _You are no longer poisoned.bh{23bh;_bha7=#+###..##...## #..##.....## #..##....?..## #.##.##.........# ......+.........+ .......#.###.......## ##.  ##@....## #.. 8.1 (3 ##...## .# ##'## #Fly ..##.....#.#######.###......<.......# _You now have 31 gold pieces (gained 3).bh'v #.. +## #.. ## #.. .## #.. ##....?..## #.##.###.# .+.........+ .......bh)#.... ...#.####..##. ###..#.. ###...#.# ###'# #.# #.# #.###.###.### #.........#.## #####.#####...#.## #.##.....#.#######.#bh(bh*9.1 (1bhbhchr#.. ##+## #.. ##...## #.. ##.....## #.. ##....?..## #.##.##.# .+.+ .†#.# ...#.##.##...@...## ##. #.##.....## #.. #.##...## #.# #.##'## #.# #.#.# #.###.###.#.### #.chH##.#.## #####.###. ch7ch9&80chchw[ #.. +## #.. ch\## #.. .## #.. ##....?..## #.##.#####.# .#+.+ .......†#.... ...#.##.###...##. #.###..#.. #.###...#.# #.###'# #.# #.##.# #.###.###.##.### #.........#.#.## #####.#######...#.## #.#chdchfn8==1chmchxodh3dhύdhdhodhƙBdhǚ,dhɛdhle #..  ##+## #..  ##...## #..  ##.....## #.. ##....?..## #.##.####....3.1 (2+.........+ .......†.#.........# ...#.###.......## ##. #.# Fly ##.....###.. #.##. dhdhDdh{dh M ##+## #..  ##...## #..  ##.....## #.. ##dh( ## #.##.####.........#.#+.........+....†..........# ...#.###.......## ##. #.##.dhj dhP *4.1 (1dh dh< dh s9==5.1 (2dhY dh n _i - 2 scrolls labelled CEDUTZI BATZ (gained 1)eheh$3eheh,ehs Xeh2 ,eh0,eheh#..##+###..eh##...###..##.....## #..##.......## #.##.#####.........# ........#+.........+ .......†.#..# ...#.##.8.1 (3#.......## ##. # ##.....## #.. #.#Fly #.#.### #.........###.#.## #####.#######...#.## #.#eh[eheh eh/ 10/27=eh6 Xeh7 ,eh; ehVC `##...###..##.....## #..##.......## #.##.####.........# ........eh'D E+.........+ .......† #.........# ...#.##. ##..# ##. #. ##.....## #.. # ##.@.## #.# #.ehD 91 ##'## #.# #. #.# #.###.###. #.### #......... ##.#.## #####.#####...#.## ehD #.##.....#.#######.##......<.......#######.....###.#####eh{E ##ehmF ehM ehP fhfh3fh*fh/,fhafh@  There is an open door here.fh\fhP1= _fhfhfh,fhfhnfhfhQfhfhfhfhfhfhO#.........# ...#.##.##.......###. #. ##.....## #.. #.fh ##...## #.# # ##'## #.# #. #.# #.###.# #.### #........ ##.#.## #####.####.## 6.1 (5#.....#.#######.# ##......<.......# ######.....###.####### .........#####.##fh%#########.###.## ##.#.## ##.## fh.###fhfhfhfh Ifh fh fh u12==fh XfhJ fh ,fhQ fh fh ,fh* fh fh! fh[! 9=fh! fh'  #.# #.###.# #.### #........ ##.#.## #####.#####...#.## #.....#.#######.# ##......<.......# ######.....###.####### .........#####.## #########@###.## 201 ##.#.##  ##.##  ###         fh+ fhf- ghQ ghR 3ghFU ghV ghW i3=ghx] Xgh@^ gh<_ gh_ gh` gh%a ghb ,ghc ghh  ##'##  #.# #.### #.### #..... ##.#.## #####.ghh 1 ##...#.## #. #.....#.#######. ##......<....... #.#######.....###.###### #......@...#####.##5.1 (4###########.###.## ##.#.## ##.##ghwi f ###gh:n gho hh͇hh/3hhhh4==hh{Bhhhhohhٕhhhhܚ ##'##  #.# #.# #.### #hh ##.#.## ### ##...#.##  #.....#.##### ##......< #.#######.....###. #...#####.##8.1 (3 ###.###.## ##.#.## ##.## hhۛD ###hh~hh͠hhUhhlhh3hhhh5==hhhhZ^6==hhhhyhh@,hhhhU   ##'##  ..# #.#  #.# #.###  #.# ##.#.##  #.# ##...#.##  hh#.# #.....#.  #.# ##......<   #.#######.....###.   #...#####.#11   hh###.###.##   ##.#.##   ##.##  hh9D ###hhhhhhNihLihMih/QihjSih9ih:3ih=ih>ih?ihbCXihCihDihEihF^7==ihFihL##.......## ##.....## ##...#'## . #.#  #.###  ##.#.##  ##...#.## # #.....#.#ih4N"4.# ##......<.#.#######.....###.#..........#####.############.###.####.#.## ##.## ### ihRihvTihil _ihq Xihu Xihw ihw ,ihl} ..+.........+#.........# ##.......## ##.....##ihE~ # ##...#.###'## #... #.#  #.### 7 ##.#.##  ##...#.## ih~  #.# #.....#.## Fly  #.# ##......<.  #.#######.....###..ih@ ih! ih؆ jh   ###  #.#  +.+  ..# ..##  ..##  # jh8 ...##  #.#####'## #..@.# #.#  ####.# #.#  #.# ##  #.# ##  #.# #.#jh -  #.# ##......<   #.#######.....###   #..........#####.  ###########.###.# jh jh k8==8.1 (1jh jh$ khkh3kh=khkhE khj$Bkh3%kh%kh*  ##....... #.# #. #.. +kh+. ... #. #.# ##....... #.# ##.....#  #.# ##...##  #.#### ##'##  #@...# #.#khB,~20.1 (2  ####.# #.###  #.# ##.#.#  #.# ##...#. kh, #.# #....  #.# ##.....  #.#######.....kh,l  #..####  kh-4##.##kh.kh 3kh4kh3khkhwkhkh20==1==khpkh ##...##.#. ##.....#.... ###.#..+....#........##....... ##.....## ##...##2.######'## #... #.#  ####.##.### Fly  #.#kh T##.#.#kh kh lh3lh*lhF^,lhlhw2==lhlhlh`  .... # ##+## ##. .#.# ##...##.#.#.# ##.....#.......# ###.#...####.###........+.#.........# #........##.......4 ##.....## ##...## #.######'## Fly  #....##.## lh%M ..  .... # ##+## #.#.#.# ##...##..#.#.# ##.....#.......# ## #.#...#######........+#....@....# #.#####.##.## ##........##..... #.###...## Fly lhY3==5.1 (1lhlh~mh" mh$ ~4==mhx7 mhN\    #####   #... .. ..  ... .... #  ###.#.#.# ##.  #..##..#.#.# ## . .......# ##  #.# #.#...####  #@###........+30.1 (5  #.........# # ####.##.## ##...  #.# ##..  #.# ##.  #.#### ##  #....#   ####.#   #.# ##nh 5==nh6==nh   # #####.# ..... .. .. .... # ##.###.#.#.# ##.##..#.#.# ##3.1 (3.........# ##.###.#...####.#.###........+..#.........# #...#####.##.## ##...# ##...# ##.#.###nhnhn 7==nh 4      #  ######.#####  #...@....... 6 #....# ##+## #..###.#.#.# ##...# #..##..#.#.# ##. #..........# ##.. #.###.#...####.... #.###........+..... #.........# #...... #####.##.## ##......nh[ nha ohS3oh3UohlYoh]Xoh)=  #.# #.# ##.## ... #.# ######.#######. #.............. #......@...# ##+##9 #..###.#.#.# ##...##  #..##..#.#.# ##.....##  #..........# ##.......## #.###.#...####.........# #.###........+...+ #.........## #...# #####oh.##.## ##.......## #.# ##.....##qh" Iqh qh qh| qh      ###  #..  #.#  #.#  #.###.###.###  #..  #@# 42  ######.#######.   #..............   #..........### ##+##   #..###.#.#.# ##...##  #..##..#.#.# ##.....##   #..........# ## qh    #.###.#...##..   #.###........+......... rh3      ###  #..  #.#  # #.#   #.###.###.### #..@.........5  #####.#######  ######.#######.  #..............   #..........### ##+##  #..###.#.#.# ##...  #..##..#.#.# ##.....  #..........# ##  #.###.#...####shKIshshUshn  #.. #.# #.#  #.# ### #.# #..  #.# #.#  #.# #.#   #@###.###.###8  #............  #####.#######  ######.#######.  #......  #..........### ##+  #..###.#.#.# ##  #..##..#.#.# ##  #..........# ##shth3thth;th<th<,th!th'  #.   # #.. 51# #.# .# #.#  #.###.###.###Fly th( #............ #####.#######th.th0thPPth5Iuhuh/x    ########.......5.1 (4######  ### .# #...#  #.#  #.###.###.### #...uh3uh6uh?uh Iuhӥ uh ,uh nuhF uhV BuhO uhf uh ,uh uh uh ,uh@ uhF uh ,uh         ###########  #......@..# 61.1 (6 #.#######.#  #.# # #.# ###  #.# #.. #.# #.# #.#uh  #.# #.# uhv uh vh uvh: ,vh Xvh 2    vh      ##  #........@# 3.1 (2 #.#######.#  #.# #.# vhG  #.# ### #.# #.# #.. ... #.# #.# #.# #.# #.# #.# #.###.###.### vh vhT vh whD/IwhG5wh7,wh+<Xwhq=wh>wh@BwhAwhC,whCwh(K############.........##.#######.##.# #.#.# #####.###### #....@....#7.1 (4# #.###.###.##.###.###.###...........####.#############.#######.#..............#.### ##+##whiLwhQwhSxh|Ixh=XxhxhXxh BxhQ  ###########  #.........#  #.#######.#  #.# #.#  #.# #####.####  #.# #.........#  #.# #.###.###@# 72.1 (5  #.# #.# #.# #.#  #.###.###.##  #..............  #####.#######.#  ######.#######.  #..............# #..   #....#######+###..   #..###.#.#.# ##...## #.. xhMxhyh3yhyh yhyhJByhyhM#.........##.#######.##.# #.# ##.# #####.##### .##.# #.........# .#####.# #.###.###.# ......#.# #.# #.# #.##...###.###.###.###.#.....#yh# A#.............@....#6.1 (4#####.#######.###.########.#######.#  #....# #..#..........#######+###..#..###.#.#.# ##...###..yh )#..##..#.#.# ##.....## #..#.# ##.......## #.##.#.###.#...####.........# ...yh!yh'yh<(zh_>3zh?zhEXzhcKzh"MBzhR _Found 4 gold pieces.zhY ########## .........# .$. .#######.# #.# .# #.# #.# .# #####.##### #.# .# #.........###.##### zhZ.# #.###.###.##....... .# #.# #.# #.##...## .###.###.###.#..@..# 9.1 (3 ..................## ####.#######.###.## ####.#######.# #.# ...# #.#  .........#######+## #.. .###.#.#.# ##...## #.. .##..#.#.# ##.....## #.. .........# ##.......## #.##.###zht^zhazhc{h3{h{h{h{hn{h{h{h,{hu{h3{h,{h{h{h,{h{h{h,{h{hT{h,{h{h,{h]{h #........ ....... ...... #.... ....  {hO#..# ########## #..####.#........# #.@.....#87.1 (8#######.# ##.###### .# #.# #.# .# #####.##### #.# ###.######.# #.###.###.##......... #.# #.# #.##...#####.#.###.###.#.............##{h{h{h}= _You now have 35 gold pieces (gained 4).{h #.....####.....####..........# #.......##.##........ #.....#  #.@# 9.1 (2 ##..####.# ........#.......# .#######.# ##.######Fly .# #.# #.#.#.....|h4|h5|h56|h:|h'<|h=,|hCX|hH(|hH ###.### #.....# ###.....#######.............# #..##.# #@........91 #.....##. |hI##..###  #### #..####.#  #.........# #.......#  #.#######.# ##.######  #.# #.# #.#  #.# #####.##### #.#  #.# #.........###.######.|hiJ|h}h}h-}hFI}h}h}h}h}hF,}h}h      +#   .#   ###.###   #.....#   ###.....###   #.########....   #.........# #}h>9   ####.......##.#   ###.........   #.....##.   ##..###   #### #..####.#   #.........# #.......#   #.#######.# ##.######   #.# #.# #.#}h~hP~hG I~hS X~ho u  #< #. +# #. .# #. ###.### #. #.....# #. ###.....##  #.########..  #.@.......302.1 (3  ###.......##  ###.  #.....##   ##..###  ### #..####  #...# #......  #.#######.# .####   #.# #.# #.#~hN ~h} ; _Found an escape hatch in the ceiling.huhhh5h33h8h@:h@ hA hG hI h3hhha,hnhha,hh,hBh   ###  #..   #.#   #<#  ht #.# +#   #.# .#   #.# ###.###  #@# #.....#6.1 (4  #.# ###..... #.########. hN#................ ##########.......# ###......  #  .###   ###########.### hhhhqh#t3hvh4xhx,h\~nh,hh/hh,h…R  There is an escape hatch in the ceiling here.h?h‡ _h?hsv .. .# ..# ..### ...... ##...# ....#  11.1 (5h-N<  +# # .# .# ###.###.# ##.####.########........ #................hhhYhw h 3hf h [mh h ,h h m  .##  ..  #.#  ##..#  ##...####  .......+ ###...#  #..@..#4.1 (3 h; #.##### #<#   #.# +#  #.#  .# #.# ###.###  #.# .....#  #.# ### #.########.h h h  h3h>hhYhx  #.#  #.##  hD...  ##.#  ##..#  ##...####  #.......+ ###..@# 6.1 (2 #.....#  #.##### #<#   #.# +# #.#  .# #.# ###.### h#.# .....# #.# ###hEhh3hf hzh,hnhh,hh8 ..#  #.#  #.##  ...  ##.#  ##..#  ##...####  #.....@.+9.1 (3 ###...#### #.....#  #.#####h #<# #.# +# #.#  .# #.# ###.### #.# .....#h} h0%h'hrvb..# #.# #.## ... ##.# ##..# ##...#### #......@+ ###...#### #.....# #.##### #<# 20.1 (1h}h1 +#!.................'...[....................+#hxh%1hhB$ _You reach down and open the door. _Found a glowing orb and a glowing yellow potion.h63h 8hAhDhI: _hsM@  There is an open door here.h/RhR _hTh^..# #.# #.## #+## ... #!..####.# #.....###..# ##..##...####..#.......'@..[..3.1 (2h`4###...####..#.....# ##..#.##### #.....##<# #...###.# #+## hhhnh4 3h ht hH ,h ,hh ,h h+ h ,h h ..# #.# #.## ##+## ... ##!..## ##.# ##.....## ##..# ##.......## ##...####...# #.......'...@.....+ 6.1 (3###...####...# #.....# ##.......## #.##### ##.....## #<# ##.# ##+## h h h t _You see here an orb of energy.h4K hM 8An orb of energy. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of energy': it may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. You found it on level 2 of the Dungeon. Stash search prefixes: {ego} {branded} {*channel} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)et.h-h:%Almis08 the Shooter..#Human#.#Health: 27/27 ========================#.## ##+##Magic: 3/3========================... ##!..##AC: 3Str: 11##.# ##.....##EV: 11h<Int: 9##..# ##.......##SH: 0Dex: 18##...####.........#XL:  3 Next: 33% Place: Dungeon:2#.......'...@.....+Noise: ---------  Time: 1326.1 (3.0)###...####.........#a) +0 shortbow#.....# ##.......##Fire: a) +0 shortbow#.##### ##.....##Fly #<###...###.###+###.#.##.####.####.##.....# _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _You reach down and open the door. _Found a glowing orb and a glowing yellow potion. _There is an open door here. _You see here an orb of energy.hl=hWChDh3hhl _hhXh,h,hhX..#  #.# #.## ##+##  ... ##!@.## 30.1 (4 ##.# ##.....##  ##..# ##.......## #...####................'...[.....+###...####.........##.....# ##.......###.##### ##.....###<# ##...##hh hsh6uhڡhhL ..# #.# #.## ##+## ... ##@..## ##.# ##.....## ##..# ##.......## ##...####.........# #.......'...[.....+  ###...####.#  #.....# ##.##  #.##### ##.....##  #<# ##...##h@1.1 (1hh@2.1 (2hh;[ _o - a glowing yellow potionhIDThe floor. You are here.hohb|Almis08 the ShooterHumanHealth: 27/27 ========================Magic: 3/3========================AC: 3Str: 11..#EV: 11Int: 9#.#SH: 0Dex: 18#.## ##+##XL:  3 Next: 33% Place: Dungeon:2... ##@..##Noise: ---------  Time: 1332.1 (2.0)##.# ##.....##a) +0 shortbowh}v##..# ##.......##Fire: a) +0 shortbow##...####.........#Fly #.......'...[.....+###...####.........##.....# ##.......###.##### ##.....###<###...## _There is an escape hatch in the ceiling here. _You reach down and open the door. _Found a glowing orb and a glowing yellow potion. _There is an open door here. _You see here an orb of energy. _o - a glowing yellow potionh h߄hch,..# #.# #.## ##+## ... ##.@.## ##.# ##.....## ##..# ##.## ##...####.# hhY*3.1 (1hhhK#...#.........#.##.#'h ;4hGh7 _You reach down and open the door.h;3h<heBhjD,hdJV  There is an open door here.hKhL _hNhPhGR,hUShfZ#####.####...## ..... .#####...#####. ...............# #@# 7.1 (3  #.#  #.## ##'## ... ##...##h[Fly ##.# ##.....####..# ##.......###.........#.'..+###.........#hsahbch 3h h h ,h M _Found an arbalest.hu h/ h h h ,h h˩ g ###  h ##.##  ##...##  #..@..#40 .#####...#####. ...............###)####.#######  #.# #.## ##'## ... ##...##h7 ##.# ##.....## ##..# ###h٫ h h' hr3h;thyhh hh,hh4 _Found 4 stones.hh h-hw#####.## ##...## #.....###.#.#####...#####..(.....@...........4.1 (4...###)####.####### #.# #. #.#  #.###. ##'##  ... .. ##...##h ##.# ####.....## ##..# ##.......## ##...####.........# #.......'...[.....+hh֣h;  ### ##.## ##...### #.....#.##.#.#####...#####..(....@....###)####.#. #.# #.# #.#hS #.###.# ##'## ... ..###...## ##.# ####.....##  ##..# ##.##  ##...####.#  #.'...[.....+h3hH*5.1 (1hhh #.#.###.. ##.##. ##...###. #......##.#.#####...#####..(....................###@####.#######. #.# #.# #.#  #.###.# ##'##Fly ###...####.........#h;6hheQ _You see here a +0 arbalest.hf h A +0 arbalest. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 hP +This weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 4.8At 100% training you would reach 18.0 in about 8.3 XLs.At current training (63%) you reach 18.0 in about 10.1 XLs. Your +0 leather armour slightly slows your attacks with this weapon.ht Current attack delay: 1.7. Damage rating: 21 (Base 16 x 120% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.h It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {Ranged Weapons} {two-handed} {ranged weapon} h tMenu/colouring prefixes: identified ranged weapon _________________ (g)et.h5 hC aAlmis08 the Shooter#.Human#.###Health: 27/27 ========================.. ##.##Magic: 3/3========================. ##...##AC: 3Str: 11#. #.....#EV: 11Int: 9.##.#.#####...#####.SH: 0Dex: 18..(.................hD kXL:  3 Next: 33% Place: Dungeon:2....###@####.#######Noise: ---------  Time: 1346.1 (1.0). #.# #.# #.#a) +0 shortbow#.###.# ##'##Fire: a) +0 shortbow... ..###...##Fly ##.# ####.....####..# ##.......####...####.........##.......'...[.....+###...####.........# _o - a glowing yellow potion _You reach down and open the door. _There is an open door here. _Found an arbalest. _Found 4 stones. _You see here a +0 arbalest.hE h@L hM hhPA +0 arbalest. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 4.8At 100% training you would reach 18.0 in about 8.3 XLs.At current training (63%) you reach 18.0 in about 10.1 XLs. Your +0 leather armour slightly slows your attacks with this weapon.Current attack delay: 1.7. Damage rating: 21 (Base 16 x 120% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. h܊You found it on level 2 of the Dungeon. Stash search prefixes: {Ranged Weapons} {two-handed} {ranged weapon} Menu/colouring prefixes: identified ranged weapon _________________ (g)et.h !h3Almis08 the Shooter#.Human#.###Health: 27/27 ========================.. ##.##Magic: 3/3========================. ##...##AC: 3Str: 11#. #.....#EV: 11Int: 9.##.#.#####...#####.SH: 0Dex: 18..(.................XL:  3 Next: 33% Place: Dungeon:2....###@####.#######Noise: ---------  Time: 1346.1 (0.0). #.# #.# #.#a) +0 shortbow#.###.# ##'##Fire: a) +0 shortbow... ..###...##Fly h3##.# ####.....####..# ##.......####...####.........##.......'...[.....+###...####.........# _o - a glowing yellow potion _You reach down and open the door. h74_There is an open door here. _Found an arbalest. _Found 4 stones. _You see here a +0 arbalest.h5*7.1 (1h=h?' _p - a +0 arbalesthh3The floor. hر You are here.h7hIAlmis08 the Shooter#.Human#.###Health: 27/27 ========================.. ##.##Magic: 3/3========================. ##...##AC: 3Str: 11#. #.....#EV: 11Int: 9.##.#.#####...#####.hJ2SH: 0Dex: 18..(.................XL:  3 Next: 33% Place: Dungeon:2....###@####.#######Noise: ---------  Time: 1347.1 (1.0). #.# #.# #.#a) +0 shortbow#.###.# ##'##Fire: a) +0 shortbow... ..###...##Fly ##.# ####.....####..# ##.......####...####.........##.......'...[.....+###...####.........# _You reach down and open the door. hJQ_There is an open door here. _Found an arbalest. _Found 4 stones. hJT_You see here a +0 arbalest. _p - a +0 arbalesth'LhQhShLh+VdInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)l - a +0 hand axe  p - a +0 arbalest Missiles (go to first with ()h - 12 stones Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) Scrolls (go to first with ?)c - a scroll of butterflies  i - 2 scrolls labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE  n - 2 scrolls labelled OMPEGECSIHI Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion  m - a lumpy puce potion  o - a glowing yellow potionh l - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  h>  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 6.9 XLs. Damage rating: 7 (Base 7 x 102% (Str) x 103% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Lizzie Borden took an axe  And gave her mother forty whacks. hf x(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hp hx Almis08 the Shooter#.Human#.###Health: 27/27 ========================.. ##.##Magic: 3/3========================. ##...##AC: 3Str: 11#. #.....#EV: 11Int: 9.##.#.#####...#####.SH: 0Dex: 18..(.................XL:  3 Next: 33% Place: Dungeon:2....###@####.#######Noise: ---------  Time: 1347.1 (0.0). #.# #.# #.#a) +0 shortbow#.###.# ##'##Fire: a) +0 shortbow... ..###...##Fly ##.# ####.hy ....####..# ##.......####...####.........##.......'...[.....+###...####.........# _You reach down and open the door. _There is an open door here. _Found an arbalest. _Found 4 stones. _You see here a +0 arbalest. _p - a +0 arbalesth ha *8.1 (1hՅ h; _There is an open door here. _Found an arbalest.4 stones. _You see here a +0 arbalest. _p - a +0 arbalest _You drop a +0 hand axe.h^hInventory: 15/52 slots Hand Weapons (go to first with )) h< a - a +0 shortbow (weapon)p - a +0 arbalest Missiles (go to first with ()h - 12 stones Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) hOScrolls (go to first with ?)c - a scroll of butterflies  i - 2 scrolls labelled CEDUTZI BATZ hqR j - a scroll labelled LONIXA SAVIE  n - 2 scrolls labelled OMPEGECSIHI hPotions (go to first with !)  d - 2 black potions  e - 2 cyan potions h:l f - a sapphire potion  m - a lumpy puce potion  o - a glowing yellow potionh# ,a - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.8; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 6.6 XLs.  At current training (63%) you reach 14.0 in about 7.8 XLs. h Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.2. Damage rating: 10 (Base 8 x 120% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon h _________________ “You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hP~  Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  p - a +0 arbalest Missiles (go to first with ()  h - 12 stones Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) Scrolls (go to first with ?)  c - a scroll of butterflies  i - 2 scrolls labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE  n - 2 scrolls labelled OMPEGECSIHI Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion  m - a lumpy puce potion  o - a glowing yellow potion h6 p - a +0 arbalest. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 4.8; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 8.3 XLs.  At current training (63%) you reach 18.0 in about 10.1 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.7. Damage rating: 21 (Base 16 x 120% (Dex) x 112% (Skill)). hđ This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h\h*dhlWAlmis08 the Shooter#.Human#.###Health: 27/27 ========================h.. ##.##Magic: 3/3========================. ##...##AC: 3Str: 11#. #.....#EV: 11Int: 9.##.#.#####...#####.SH: 0Dex: 18..(.................XL:  3 Next: 33% Place: Dungeon:2....###@####.#######Noise: ---------  Time: 1348.1 (0.0). #.# #.# #.#p) +0 arbalest#.###.# ##'##Fire: p) +0 arbalest... ..###...##Fly ##.# ####.....####..# ##.......####...####.........##.......'...[.....+###...####.........# _Found an arbalest. _Found 4 stones. _You see here a +0 arbalest. _p - a +0 arbalest _Yohmvu drop a +0 hand axe.  You unwield your +0 shortbow.9.1 (1 4 stones. _You see here a +0 arbalest. _p - a +0 arbalest _You drop a +0 hand axe.  You unwield your +0 shortbow. _p - a +0 arbalest (weapon)hW IhY h9h?2A +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 6.9 XLs. Damage rating: 7 (Base 7 x 102% (Str) x 103% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. h=You found it on level 1 of the Dungeon. Stash search prefixes: {dropped} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Lizzie Borden took an axe  And gave her mother forty whacks. (g)et.hRhT Almis08 the Shooter#.Human#.###Health: 27/27 ========================.. ##.##Magic: 3/3========================. ##...##hxU7AC: 3Str: 11#. #.....#EV: 11Int: 9.##.#.#####...#####.SH: 0Dex: 18..(.................XL:  3 Next: 33% Place: Dungeon:2....###@####.#######Noise: ---------  Time: 1349.1 (0.0). #.# #.# #.#hVAp) +0 arbalest#.###.# ##'##Fire: p) +0 arbalest... ..###...##Fly ##.# ####.....####..# ##.......####...####.........##.......'...[.....+###...####.........# _Found 4 stones. _You see here a +0 arbalest. _p - a +0 arbalest _You drop a +0 hand axe.  You unwield your +0 shortbow. _p - a +0 arbalest (weapon)h9Whw]hi_hmhr$Inventory: 15/52 slots Hand Weapons (go to first with ))  p - a +0 arbalest (weapon)a - a +0 shortbow hrMissiles (go to first with ()h - 12 stones Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=) h s k - a ring of flight (worn) Scrolls (go to first with ?)c - a scroll of butterflies  i - 2 scrolls labelled CEDUTZI BATZ h8s j - a scroll labelled LONIXA SAVIE  n - 2 scrolls labelled OMPEGECSIHI Potions (go to first with !) h_sc d - 2 black potions  e - 2 cyan potions  f - a sapphire potion h~sP m - a lumpy puce potion  o - a glowing yellow potionh h - 12 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.  Your skill: 0.0; use (s) to set 8.0 as a target for Throwing.  At 100% training you would reach 8.0 in about 4.6 XLs. Damage rating: 2 (Base [2 + 0 (Thrw)] x 102% (Str) x 103% (Fight)). It is always destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “How happy is the little Stone  That rambles in the Road alone,  And doesn't care about Careers  And Exigencies never fears — (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h+ Inventory: 15/52 slots Hand Weapons (go to first with ))  p - a +0 arbalest (weapon)  a - a +0 shortbow Missiles (go to first with ()  h - 12 stones h[,Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) h,Scrolls (go to first with ?)c - a scroll of butterflies  i - 2 scrolls labelled CEDUTZI BATZ h, j - a scroll labelled LONIXA SAVIE  n - 2 scrolls labelled OMPEGECSIHI Potions (go to first with !) h,` d - 2 black potions  e - 2 cyan potions h- f - a sapphire potion  m - a lumpy puce potion h)-O o - a glowing yellow potion hp - a +0 arbalest (weapon). A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 4.8; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 8.3 XLs.  At current training (63%) you reach 18.0 in about 10.1 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.7. Damage rating: 21 (Base 16 x 120% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hD Inventory: 15/52 slots Hand Weapons (go to first with ))  p - a +0 arbalest (weapon)  a - a +0 shortbow Missiles (go to first with ()  h - 12 stones Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) hFScrolls (go to first with ?)  c - a scroll of butterflies  i - 2 scrolls labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE  n - 2 scrolls labelled OMPEGECSIHI Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion  m - a lumpy puce potion  o - a glowing yellow potion h^z dn - 2 scrolls labelled OMPEGECSIHI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away hz ' Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h WInventory: 15/52 slots Hand Weapons (go to first with ))  p - a +0 arbalest (weapon)  a - a +0 shortbow Missiles (go to first with ()  h - 12 stones Armour (go to first with [)  b - a +0 leather armour (worn) h*  g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) Scrolls (go to first with ?)  c - a scroll of butterflies  i - 2 scrolls labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE  n - 2 scrolls labelled OMPEGECSIHI Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion  m - a lumpy puce potion  o - a glowing yellow potion h1^hehmAlmis08 the Shooter#.Human#.###Health: 27/27 ========================.. ##.##Magic: 3/3========================. ##...##AC: 3Str: 11#. #.....#EV: 11h=nInt: 9.##.#.#####...#####.SH: 0Dex: 18..(.................XL:  3 Next: 33% Place: Dungeon:2....###@####.#######Noise: ---------  Time: 1349.1 (0.0). #.# #.# #.#p) +0 arbalest#.###.# ##'##Fire: p) +0 arbalest... ..###...##Fly hsn##.# ####.....####..# ##.......####...####.........##.......'...[.....+hn###...####.........# _Found 4 stones. _You see here a +0 arbalest. _p - a +0 arbalest hn]_You drop a +0 hand axe.  You unwield your +0 shortbow. _p - a +0 arbalest (weapon)h x3h}h'h03hPh  #. #.# ##  #.. .# ### ..#. ##.## ... ##...## # #.# #.....# >#.##.#.#####...#####.....(..@..............51.1 (2##....###)####.########.##.# #.# #.# #.###.# ##'## ... ..###...## ##.# ####.....## ##..# ##.## ##...####.........# #.......'...[.....+h!Q _Found a stone staircase leading down.hyhh\hhu,hQBhΣBhŤ,h%h,hXh&    #.#   #.####   #....# ###   ...#.# ##.##   #.... ##...##   #.#.# #.....#   #>#.##.#.#####...#####   #....@.....5.1 (4   ###....###)####.######   #.##.# #.# #.#  #. #.###.# ##'##  # ... ..###...##   ##.######.....##   ##..# ##.......##   ##...####...# hc[17d  #.......'...[.....+ _h - 16 stones (gained 4)hp _h)  _Found a leather armour. #.#  #.#### ####....# ### #.....#.# ##.## # #.##.... ##...## #.#[##.#.# #.....# >#.##.#.#####...###  #...................  ###@...###)####.####7.1 (2  #.##.# #.# #.#   #.##.###.# ##'##  #..... ..###...##  ####.######.....##  ##..# ##.......#   ##...#h/ ###...   #.......'...[.....   ###...####......... h` 3hd h|i hq Xhs ,hkt h>v hz ,h{ h L   #.#  #.####  ####....# ###  #.....#.# ##.## # #.##.... ##...## .#@##.#.# #.....# 60.1 (3#>#.##.#.#####...####................... ###....###)####.#### Fly  #.##.# #.# #.# #.##.###.# ##'##. # h hv h͕ W _You see here a +0 leather armour.h?hA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.hh Almis08 the Shooter Human Health: 27/27 ======================== #.#Magic: 3/3======================== #.####AC: 3Str: 11 ####....# ###EV: 11Int: 9 h#.....#.# ##.##SH: 0Dex: 18 # #.##.... ##...## XL:  3 Next: 33% Place: Dungeon:2 #.#@##.#.# #.....# Noise: ---------  Time: 1360.1 (3.0) hh#>#.##.#.#####...### p) +0 arbalest h|#................... Fire: p) +0 arbalesth hj###....###)####.#### Fly  #.##.# #.# #.# #.##.###.# ##'##h% #..... ..###...##  ####.######.....##  h1##..# ##.......#h$ . h You unwield your +0 shortbow. _p - a +0 arbalest (weapon) _Found a stone staircase leading down. _h - 16 stones (gained 4) _Found a leather armour. _You see here a +0 leather armour.h#h *h+h$ A +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.h"V hV h+d  Almis08 the Shooter Human Health: 27/27 ======================== #.#Magic: 3/3======================== #.####AC: 3Str: 11 ####....# ###EV: 11Int: 9 #.....#.# ##.##SH: 0Dex: 18 # #.##.... ##...## XL:  3 Next: 33% Place: Dungeon:2 #.#@##.#.# #.....# Noise: ---------  Time: 1360.1 (0.0) #>#.##.#.#####...### p) +0 arbalest #................... Fire: p) +0 arbalest ###....###hji U)####.#### Fly  #.##.# #.# #.# #.##.###.# ##'## #..... ..###...##  ####.######.....##  ##..# ##.......# You unwield your +0 shortbow. _p - a +0 arbalest (weapon) _Found a stone staircase leading down. _h - 16 stones (gained 4) _Found a leather armour. _You see here a +0 leather armour.hk hvm hk Ihp hYr hv : _hz Xhl| h2 ,h h h ,h h֥ hv ,h h~     ####  ..#  hu a#.#  h t#.####  ####....# ###  #....@#.# ##.## h3 5.1 (5 # #.##....# ##...##  #.#[##.#.## #.....# hŵ 9 #>#.##.#.#####...#####.  #......................   ###....###)####.####### #.##.# #.# #.# #.##.###.# ##'##h# e #..... ..###...##h hv h`3h-h)h-BhA.h1h4,h7hI9hP;h;hQ<hD>    ########  #.....@# 9.1 (4 huE* #.####.#   #.####   ####....# ###   #.....#.# ##.##  # #.##....# ##...##  hE#.#[##.#.## #.....#  #>#.##.#.#####...#####.   #......................hFb hMhJOh 3h7 h   ########  #@.....#74.1 (5  #.####.# .# #.####  #.####....# ###  #.#.....#.# ##.##  #.#.##....# ##...#  #.#[##.#.## #.....  #>#.##.#.#####...#  #h % h) h5  ######## #......# #.####.#   #.# #.####  #.####.@..# ###81.1 (7 #.#.....#.# ##.##   #.#.##....# ##...##   #.#[##.#.## #.....#  #>#.##.#.#####...#####.hXS f #...................... ###....###)####.####### #.##.# #.# #.# #.##.###.# ##'##h=Phh,ho-,hA2,hiK #.####.# #.# #.####  #.####....# ###  #.#.....#.# ##.##   #.#.##....# ##...##   #.#[##.#.## #.....#   #>#.##.#.#####...#####.   #......................   ###...@###)####.#######7.1 (6  #.##.# #.# #.   #.##.###.# ##'   #..... ..###...##   ####.hLo[40m##..##  ##..# ####  ##...####.........#  #.......'...[.....+  ##...####.........#hhp Bh ,hP Bh h| h; h h h: h! hS- h- K>#.##.#.#####...#####.h(. <.....................hm. e##....###)####.#######h.  #.##.# #.# #.# h/ #.##.###.# ##'## hE/ c #........###...#h/ | ####.######.....## h20 ##..# ##.......## h0  ##hi1 4#.........# h1 93h1 #......'...[.....+h=2 f###...####.........#h2 \#.....# ##.......##h2 R#.##### h 3 A#<# ##hF3 &...##h3 D#.# ##+#h3 "#h4 [#.# .#h:5 :.# ###.##h}5 "#h6 h7 h> h)D h h h h h hڠ ,h h ,h hG hƪ h h hV ,h hز hP @  There is an open door here.h h[  _hһ h- h1 ,h h h ,h h h ,h3 h hE ,h h h h h h ` #>#.##.#.#####...#####. #...................... ###....###)####.#######  #.##.# #.# #.#  #.##.###.# ##'##  #........###...##  ####.######.....##  ##..# ##.......##  ##...####.....@...# 403.1 (10.0)  #.......'...[.....+  ###...####.........#  #.....# ##.......##  #.##### ##.....##  #<# ##...##  #.# ##+## h *h h hX 3haZ ha hd ,hgi ,hi h0j h@l h5n hmp ,hq ht hv ,h1x h{ F _You reach down and open the door.h} 3h~ h  ................... ...###)####.####### .# #.# #.# ##.###.# ##'## .......###...## ##.######.....## h 9#..# ##.......## . ...####.........####.... ......'...[......8.1 (5.0) ...####.........####.... ...# ##.......## . h #### ##.....##  ##...## hE ##+## .# ###.### #.....#h h h Q _There is an open door here.hW43h5h<h>hD _hIFhR,h4ShV2 _Found a robe.hX3hzZh[h],h^h}e #)####.####### .#  .# ##'## ###...## ###.....## ###.#  ##.......## ##.#.# ##.........####....#####he'...[.....'.13 ##.........####.......##  ##.......## ##......#  ##.....## ##....[###...## #...####+## #.##h f.# .####.### .# h=f"hghmhohhhhjnhShhhh,hhXhS #'## #.. ...## #.# ....## ###.# .....## ##.#.#....####....####### [.....'.............. ......####.......## .....## ##......# ...## ##....@# 8 ...## ##...## #+## ##.##  .# #.# #.### #.# ....# #.# ....### #.# ....... #.# ....# #hdhhM _You see here a +0 robe.h:eA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.h*0 hD #'###..Almis08 the Shooter ...###.#Human ....## ###.#Health: 27/27 ======================== .....## ##.#.#Magic: 3/3======================== ......####....#######AC: 3Str: 11 [.....'..............EV: 11Int: 9 ......####.......##SH: 0Dex: 18 .....## ##......#XL:  3 Next: 33% Place: Dungeon:2 hE ....## ##....@#Noise: ---------  Time: 1418.1 (5.0) ...####...##p) +0 arbalest #+####.##Fire: p) +0 arbalest.##.#Fly #.####.# ....##.# ....####.# .......#.# ....# # _You see here a +0 leather armour. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a robe. _You see here a +0 robe.hF hN h8P h h"A +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2h#Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (3.0 -> 2.0). Your EV would increase by 0.6 (11.3 -> 11.9). You found it on level 2 of the Dungeon. h7#~Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ h[#g“CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” h#&(g)et.hh#'###..Almis08 the Shooter ...###.#Human hd....## ###.#Health: 27/27 ======================== .....## ##.#.#Magic: 3/3======================== ......####....#######AC: 3Str: 11 [.....'..............EV: 11Int: 9 h......####.......##SH: 0Dex: 18 h.....## ##......#XL:  3 Next: 33% Place: Dungeon:2 ....## ##....@#hNoise: ---------  Time: 1418.1 (0.0) ...####...##hp) +0 arbalest #+####.##h&Fire: p) +0 arbalest.##.#hFly #.####.# ....##.# ....####.# .......#.# ....# # _You see here a +0 leather armour. h_There is an open door here. _You reach down and open the door. _There is an open door here. _Found a robe. h8_You see here a +0 robe.hh`hAh^ _h h- h ....... ####### # #. ## #.. ## #.# ..## ###.# ## ##.#.# ####....##########..'...........@.......22.1 (4.####.......#######.. ...## ##......# ..## ##....[ .## ##...# ## ##.## #  ### # #.#hlhh! 3h" h5+ h+ he0 BhL5 Bh8 Bh8 h: h< ,h= hGD K   #.  #..  #.#  ###.# ###. # ##.#.# ..... ####....####...### '.......6 ####.......#######...### # ##......# .##  ##....[# #hD  ##...## ##.##   hTE hJ hL hn3hh%h,hnhho,hUh #..#. ...#.. #.##.# #.# ####.# #.####.# #.#.# #......# ....###...#### ..+ 9.1 (3h).......#######...#### #......# #..##  ##....[# #.## ##...## #.###.## #..#.# ##.#.# . hIhh<h3hhKh,h,h Bh"h$h%h5&h'h.Xh/h/h0h3hF5,h/6h2;,h;h<h @h@h AhChiFhkH,hHhMBh@OhQh9ThThX,h\Bh%d ............ ####.####### .#.. # #.# ##.... # ##'## #..#.# ###...## #.# #.# hd##.....## ###.# #.####. #.......## ##.#.# #...... .........####....##########...###[.....'......@................41.1 (12.0) ..####.......#######...### #.hd.# ##......# #..## ##.....## ##....[# #.####...## hd_#...## #.#heV##+##  ##.##h7e4#...#  h[e2#.#he###.###.###hel#.#.  #.....#he!#.#hfh]nhphhz h &h9(h| h- ####....##########...#### ..[.....'.......................+ ........####.......#######...#### .......## ##......# #..## #..##....[# #.### ##...## #.#  ##+## ##.###..  .# #.# ##. ###.### #@# . 8.1 (7.0) #.....# #.#### #.# ......... #.# [h. 34m......# # #.# ......##.#.# #......... ..# #.....##.### ##..###h2 h5 hhZhhhzhh,h,hhh!,hhhBhh>,hhShB,hh8  ##+## ##.## #..  .# #.# ##. ###.### #.# . #.....# #.# # #.# ......... #.# h......# # #.#  ......##.###### ............... 54.1 (6#.#########..###   #..####.#  #.......#  ##.######  #.# #.##.######.hh-h[h޳hٴhh[,hV,hhSh+hh,h~hhhhqhmhh%hhh,hhhuhhh  ##+## ##.## # .# #.# #h)% ###.### #.#  #.....# #.# ###.....### #.# h######.......... #.#.......##.# #.# ######.......##.#######.# ###.......#h 61.1 (7 #.....##.######### ##..####. h'#### #..####.# ...# #.......# ##.# #.###### h #.# #.# ##.##### #.# .......###.######.hhh h h3hh,hdhXh# #### ##.....## ##....[# ##...####...##  ##+#.## #.#  #.# ###.###  #.# #.....#  #.# ###.....#### #.##....# #.# ..............##@# #.#3.1 (2 #######.......##.#######.####................# #.....##.######### h5$##..####.#### #..####.# ....#......##.# ##.######  #.# #.#h$h-h> 3h hҫ hrPh3h3hh,h×nhJhLhvhJ,hhȤhBhҧhبh$hhgh,hZhάh,hhh,hhʳh ,h6hh ,hhh|,hhyhT,hhLh6hh|hh,hh~h,hhh,hhh),hh  #.# ##. ...##'## #.. #. ##...## #.# #.# # #.....## ###.# #.####.# .......## ##.#.# #......# ........####....##########...#### ..[.....'.......................+ ........####.......#######...###### ##...@..# #..##82.1 (1h 89.0).....## ##....[# #.## ##...## ##...## #.###+## ##.## #..#.# #.##..### #.. #.....# #......#### #. .........# hyB #.#hhhh3hhh~A3hBh5IhJhKh\N,hbP,hoQhSh8U,h7VhWhY,h [h\h\d,hohtXhuhw,hxh} .................. ..###)####.####### .# # #.# #.# #.# ##. .h###.# ##'## #.. ###...## #.# #.######.....## ###.# # ##.......## ##.#.# #h####.........####....######'...[.....'@................9.1 (7h> .0) hcb..####.........####.......####### ..# ##.......## ##......# # h### ##.....## ##....[# # h##...## ##...## # hρ##+## ##.## # hb#.# #.## h###.### #.# #.....# h`0 #.#hEhhhb3hAhh3hh%h&hO'hY+,h-h-h|.h0hp4Bh6hO8h8h9h;h:>h>h}?hAhChChEh=L   #.....# ###...#####. .#  ............ .#  ###.####### .# #.. # #.# ##. ...  ##'## #.. #.# ###...## #.# #.# ##.....## ###.# #.####. hM#.......## ##.#@# #95.1 (6.......####....##########....[.....'....................... .........####.......#######...## #.......## ##......# #..## ##.....## ##....[# #.##  ##...## ##...## #.###+## ##.## #..#.# #.# ##.hThVh 3h h  h"( h( h/ h1 hr  hr  h8y  hz  h~= h_> h> h h;, h X h hT hv h h h4 ###  ##.##  ##...##  #.....# #  h_##...#####. .#  h*............ .# #.####### .#. # #.# ##.# h...  ##'## #@.##  hl8.1 (3 ###...## #.## #.# ##.....## ###.# #.#### #.......## ##.#.##...... Fly .........####....##########...### ...[.....'.......................####...... h##......##....[# h hS# h+ h 3 h  h  hĴ hG h h h3 h h h h h hr h hn hf  ###   hB: ##.## ##...## .....# #########  #...#####.......#   huZ...........#  502.1 (4 h\####### #..  hͳ #.# ...  ##'## #. h#.# ##...## #.## #.#  h#.....## ###.# #.####.#  hG## ##.#.# #......# hq  .##....##########...####  ..[.....'.......................+ hE  hX hڻ hc hr hr hs hz h| hY| hn hׂX hX h ## .# ### .# ##.## .# ##...##  #.....# ######### #####...#####...@...#6 ..............#####.#  h#)####.####### #.# #.. #.# #.# ##.# ... #.# ##'## #..# #.# ..###...## #.## #.# ####.....## ###.# #.##  h݌ ##.......## ##.#.# #.... ##.........####....##########...# h h h, h 3 h~  h  h I h\  h  h>  h  h^  h  h  h  h , hC  h  h , hn  h  h  h  h B h  h  h , h  h  h B h?  h , h  h  h , h  h  h , hh  he  h , h%  h*  h , h  h  h , hq  hK  hQ , h  hs  h , h  h]  ....#####.# #### #.##..##.#... #..##.# #.###.# # # ###.##.####.# ## ##.#.#......# .####....###...#### .'..............@........+24.1 (18.0)###########...#### ## ##......# .##  h   ##....[# #.##  ##...## ##.## #.. #.# ##. #.# . #.# hC  h!  h0# h3hhhP,h^Bhhhh,hh>h,h h #####.#  #.# #.. ##.# ... #..# #.# #.## #.# #  ###.# #.####.# .#.# #......# #....####...#### ....+ 8.1 (4.0) #.......#######...#### ......# #..##  ##....[# #.## ##...## #.###.## #..#.# ##. h>hh~hL3h h hXh/,hyh h,hhvh@hkhhh'? .# #.# #.. #.# ... ..# #.# +# .## #.# # ... .# #.####.# .... .# #......# ..... .####...####.....['.....g ....#######...####...).) ....# #..## ..... ...[# #.## .... ...## #.# ... #.## #.. +#g   goblin (asleep) #.# ##. #.#hvP 32  You reach down and open the door.h*3.1 (5hhg _A goblin comes into view. It is wielding a +0 club. _Found two maces and a robe.h3&.# .# #.. .# ... # #.# #+# ## #.# # #...# # #.####.# #. # #......##. h&/#...####.....[.....@.....g.#...####...).).# #..## #.[# #.## #.h&## #.# #...# h'.## #.. #+# .#hQ2h214.1 (1 _he>h4AQ _There is an open door here.h(R# # #.. # ... # #.# #+##  #.# # #...# #.####.# #.....# hS#......##....####.....[.g'@....g.#...####...).).# #..## ##.[# #.## #.....### #.# #...# ## #.. #+## g 2 goblins (asleep) hNS4#h`  A goblin comes into view. It is wielding a +0 dagger.hghsrg.g.gg===5h2{h}+ _The goblin shouts! x2h- . #..  ...  #.# #+##  #.# # #...## #.####.###.....##......##.#h ...####.....[g.'.@..g.#...####...).).# #..## ##.# [# #.## ##.....#  #.. #+##  h D . h h h ,g.g.hS /---6hI h h/#.. ... #.# #+## #.# # ##...## #.####.###.....## #......##.#...####.....g...#'..@g.....+ #...####...).)...# # #..## ##.# # #.## ##.....##  #.# # h0#.. #+## .h3h&>:[gh>#6h>Z-=--7hFhI9 _The goblin hits you with a +0 club.hU P  You shoot a bolt. The bolt hits the goblin!h* )   goblinh;h4Gc g.  You kill the goblin!hKk7=5==8.8 (1.7hThvW= _The goblin hits you but does no damage.hP  You shoot a bolt. The bolt hits the goblin!hC)hh0740.5h!h&J _You kill the goblin!h8h93The floor. h4: You are here.h4h>Almis08 the Shooter#..Human...Health: 27/27 ========================#.##+##Magic: 3/3========================#.# # ##...##AC: 3Str: 11#.####.###.....##EV: 11Int: 9#......##.......##ht?eSH: 0Dex: 18 #######...####.....[...#XL:  3 Next: 37% Place: Dungeon:2 .............'..@).....+Noise: ===------  Time: 1540.5 (1.7) #######...####...).)...#p) +0 arbalest # #..## ##.......##Fire: p) +0 arbalest # #.## ##.....##Fly hE@# #.###...###..#+####.. _The goblin hits you with a +0 club.  You shoot a bolt. The bolt hits the goblin!  You kill the goblin! _The goblin hits you but does no damage.  You shoot a bolt. The bolt hits the goblin! _You kill the goblin!h AhHhJhV#.. ... #.# ##+## #.# # ##...## #.####.###.....## #......##.## ...####.....[...# '...@.....+ ...####...).)...#  #..## ##.##  #.## ##.....##  #.. ##+## .hhB5---10hhl _Items here: )) ††.h: hK What do you want to examine? Items  a - ()) a +0 clubb - ()) a +0 dagger  c - (†) a goblin corpse  d - (†) a goblin corpsehAlmis08 the Shooter#..Human...Health: 27/27 ========================#.###+##Magic: 3/3========================#.# # ##...##AC: 3Str: 11#.####.###.....##EV: 11Int: 9#......##.......##SH: 0Dex: 18 ######...####.....[...#XL:  3 Next: 37% Place: Dungeon:2 ............'...@.....+Noise: ---------  Time: 1541.5 (1.0) ######...####...).)...#p) +0 arbalest#..## ##.......##Fire: p) +0 arbalest#.## ##.....##Fly #.###...###..##+####h1..You shoot a bolt. The bolt hits the goblin!  You kill the goblin! _The goblin hits you but does no damage.  You shoot a bolt. The bolt hits the goblin! _You kill the goblin! _Items here: )) ††.h5h`  #...#.###+##hUa # ##...#####.###.....##.....##.......## ######...####.....[... ............'...).....+ ######...####...@.)...# #..## ##.......### ##.....## h|a =Fly h}o h-p hXp %2 _hw h{ M _You see here a +0 mace.h A +0 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 6.9 XLs. Damage rating: 8 (Base 8 x 102% (Str) x 103% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the  peace among them.” (g)et.hOh3#..Almis08 the Shooter...Human#.###+##Health: 27/27 ========================#.# # ##...##Magic: 3/3========================#.####.###.....##AC: 3Str: 11hA#......##.......##EV: 11Int: 9 ######...####.....[...#SH: 0Dex: 18 ............'...).....+XL:  3 Next: 37% Place: Dungeon:2 hK######...####...@.)...#Noise: ---------  Time: 1542.5 (1.0)#..## ##.......##hp) +0 arbalest#.## ##.....##Fire: p) +0 arbalesth S#.###...##h-wFly #..##+##hI##..hd$You kill the goblin! hv_The goblin hits you but does no damage.  You shoot a bolt. The bolt hits the goblin! hx_You kill the goblin! _Items here: )) ††. h8_You see here a +0 mace.h8h<h\h hp h h h h $ _h$ ,h& ,hA) h-- ho #.# # ##...###.####.###.....###......##.......## #####...####.....[...# ...........'...).....+ #####...####...).)...#  #..## ##.......##  #.## ##.....##  #.# ##.@.## #.. ##+## ##. .  5.5 (3'..###...................======6.5 (4h hу = _As you open the door, it creaks loudly!h 3h hhxBh h ,h"h%hO)h~)h*ht/<  You see here a +0 mace.h25 _h3h7hi;,h< h׃#..  ...  #.# ##+##  #.# # ##...## #.####.###.....## #......##.......## ####...####.....@...#------51.5 (5 ..........'...).....+ ####...####...).)...##..## ##.......###.## ##.....###.###...###..##'####.#.##..------ _You see here a +0 robe. h A +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (3.0 -> 2.0). Your EV would increase by 0.6 (11.3 -> 11.9). You found it on level 2 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (g)et."h"hAlmis08 the ShooterHuman#..Health: 27/27 ========================...Magic: 3/3========================#.###+##AC: 3Str: 11#.# # ##...##EV: 11Int: 9#.####.###.....##SH: 0Dex: 18#......##.......##XL:  3 Next: 37% Place: Dungeon:2 ####...####.....@...#Noise: ---------  Time: 1551.5 (5.0) ..........'...).....+p) +0 arbalest ####...####...).)...#Fire: p) +0 arbalest#..## ##.......##Fly #.## ##.....###.###.."hj [m.###..##'####...#.##.. _You kill the goblin! _Items here: )) ††. _You see here a +0 mace. _As you open the door, it creaks loudly! _You see here a +0 mace. _You see here a +0 robe."h%h I%h %h %hJ : _%h %h[ %h %hn %h [  Items here: )) ††.%h %h  _%h& %h %h %h %hS! %h)& %h$/ B%h5 B%h> V  There is an open door here.%h? %h@  _%h5j %h}l %h B%h B%h? n%h  ####.##.##..##.#...#..##.###+###.#.# # ##...## ###.# #.####.###.....## #.#.# #......##.......## ....##########...####.....[...# ..............'...).....+61.5 (10.0)%h #######...####...).)...# #......# #..## ##.......## ##....[# #.## ##.....####...## #.# ##...####.## #.. ##'####. ..#.# . ##..#.# ...%h %h &h:I&hD&hFB&hKX&h&L&hxN,&hN&h[P&hQ,&h^R&hS&hUB&hl ##### ######## #.... .......# #... .#####.# # #..#  #.# #.##..###...  ##.# #.........#  #..# #@# ##+## 6.5 (5.0)  #.## #.# # ##...#  ###.# #.####.###.....##  ##.#.# #......##.......## ##....##########...####.....[...# ......................'...).....+ ##.......#######...####...).)...###......# #..## ##.......####....[# #.## ##.....##&h|{'h{ FM ###### #######...... #... .##### #..# # ##..###...##...@.....# .# ####.####.# ##+##  #.##.# # ##...## ###.##.####.###.....## Fly .. . #..## 'ha @7.5 (1'h 'h\ (h ####...# # #.#######.#  ###########..... ###.......# #.##.... ....#####.# #.##..# #### #.# #@##..###...71.5 (4 ##.# #.........#  #..# ####.####.# ##+## #.## #.# # ##...# # ###.# #.####.###..... ##.#.# #......##...... .####....##########...####.....[. .'................'...)... .####.......#######...####...).).(h 2[m)h{)hXeD ######### #@....... 7.5 (6 #.#######  #.#######.# ########.##..... ##.......# #.#.... ....#####.# #.##..# #### #.# #.##..###...  ##.# #..#  #..# ####.####.# ##+##)h|}*h3*ho*h.*hw|*hT}3*h*hˆ,*h,*h׌,*h*hǎ*hd,*h*h*h*h*h\*h*h|,*hח*ho*h,*hQ*hm*hK,*h*h################.......#.......@.# 84.5 (7#.#######.# #.#######.# #### #.##......# ...# #.##.... $. ##.# #.##..# .#  #.#..###.. ##.# #.........# #..# ####.####.# ##+##*h*h+ _Found 12 gold pieces.+h###.#........@# #.#.# #.#######.#  #.##......# # #.##.....$..# #.##..###.# #.# #.##..###....# #...# +h@5.5 (1+h!+h",ha3,h,hu,hm,h ,h!,h",h #,h#,h&,h',h',h_(,h+,,h+,hH5 ######### #########........#.........##.#######.##.#######.# . ### #.##......### ..###...#90.5 (5 #.###..###.###.# #.#..###... #...####.####.# ##+## .## #.# #.# ##...## .# #.####.###.....## .# ##.......## .##########...####.....[...#,h9,h0<> _You now have 47 gold pieces (gained 12).,h~,hx~,h,h,hB,,hߏn,hxQ######### ##,h........ #..# # #,h՗#.#######.# .#.##.#######.# ....#,h #.##......###.. # #.##.......@.# 2.5 (2,h, #.##..###.###.# ,hJe #.##..###... .. #..,hl## .# # ####.####.# ##+## ,h{# #.# #.#,h8 #.####.#,hӘ7 #......# ,h ,h,h,h%-hA3-h-hV n-hB-h##################........ ##.........# ##.##.#######.# #.#.# #.#######.# #....###.##......###........  #.##.........#....#  #.##..###.###@# 4  #.##..###.........#  #.........#####.###  ####.####.# ##+##  #.# #.# ##...#-hD# #.####.###.....###......##.. #######...####.....[# .............'...).....+-hO-h^%.hE.h=F.hF.hP.hQ.hZVn.h!W.h] ######### ###........ # #.........# ##.# #.#######.# ##.#.# .h:^\#.#######.# ##....###.#.##......###.@.......6#.##.........#....####.hs^1#.##..###.###.#.#.# #.##..###.........#.h^#.........#####.#######.####.# ##+#.h^##.# #.# ##...##.h^ #.####.###.....#.h_6# #.h2_,##.......##.h_.he.h.g/h 3/h/h/hc? I/hB /hvL /hP n/hP /hTQ /hV 2/h"W 0/hNW B ########### /hpW ########.........# .........# ###@# /hW 600.5 (4 .#######.# ##.#.# /hW .#######.# ##....###. /hW P.##......###.........# .#/hX 9....##### /hPX .##..###.###.#.#.# .##..###.........# .........#####.### ###.####.# ##+/hvX ###/hY /h] /h"` 0h P1hI1h 2h#2h#2h'2h{)3hU33h̚3hW3h3h;n3h3h`3h,3hF3hۭ3h,3h3h3h,3h'3h[########### #####.........# ......# ###.# #### #####.# ##.#.# ...3h.# ##....###.####.......@.#5.5 (5........#....#####.###.###.#.#.# .###.........# 3hI.....#####.#####.# ##+##3hv #.# ##...######.###.....## ......##.......3h3h3h54h34h4h 4hY,4h.4h4h 4h}4h,4h?4h4h4hS4h|4hO      ###########  .........# 4h ...# ###.# ######## ##.# ##.#.# #..@...# 10 ##.# ##....###.####.#4h` .###.........# ....#....##### ##.###.#.#.#  ##.........#    ...#####.###    ##.# ##+##     #.# ##...##   4hA 4hk 5h 35h 5h(,5hr*,5h6/5h/5h05h2,5hl25h9   ######### ........#  # ###.# ######## # ##.#.# #......#  # ##....###.####@#  4.5 (4#.........# #.#  ....##### #.# ###.#.#.# #.# ........# #.# ###.### #.# # ##+## #.# # ##...## #.# ###.....##  5h=5h?5h 5hg 5h 5hr 6h36h6hX6hX6h6h,6h6h ........# # ###.# ######## # ##.#.# #......# # ##....###.####.#.........# #.#6h\#....##### #.###.#.#.# #. ........# #####.###  ##+## # ##...## ....## ... ##.## ........[...# ...#.g   goblin (asleep) '...).....+ ....g ...).)...# #...... .......## 6hDP89.5 (56h6hbu _A goblin comes into view. It is wielding a +0 dagger.7h%6# ###.# ##########.#.# #......##....###.######.........# #. ...#....##### #. ###.#.#.# #. ........ #####.##. ##+## ##...## ###.....## ..........## ....#.....[...# #...#. '...).....+ .....g# #...).)...# ##......#.......## ##... ##  ##.....## 7h,7hL-+20.5 (17h67h@##.#.# #......##....###.######.........# ...#....#### ###.#.#.# ....... #####.## # ##+## ##...## ###.....## #.......#.......## #....##.#.....[...# #...#. '...).....+ .....g# #...).)...# ##......#.......## ##... ##  ##.....## ####.  ##...## 8h(;18h:hTO*.# ##....###.####.# .#.....# #.# ....#....##### #.# ###.#.#.# #.# .........# #.# #####.### #.# .# ##+ #.# .# ##...## ###.##### :h PA.###.....## #.@.....# ...## #....##.# [...# #...#.#  .'...).....+ .....g# ##...).)...# ##......  ##.......## ##....##   ## ####. :hP  ## .#   ##'  :hW;2:h_:h`i;h=tI;hz;hg ##.........# ;hx...#....#### .###.#.#.# ....... .#####.## ##+## ##...## ###.#######.....## #..............####.# ##.....[...#.# .'...).....+ ......g# ##...).)...####.......  ##.......## ##....###g   goblin (asleep).# ..# ;hP03.5 (1;h͗;h;hU ..#....##### #.#  ###.#.#.# #.#  ........# #.#  #####.### #.#  # ##+## #.#  # ##...###.##### ###..;h1V #.......#  ##..#....##.#  #.....[...# #..@#.#  '...).....+.......g#  #...).)...####.......# ....## ###;hV  ## ####.#  ## .#  '## .#  ..# .#  ##..  ;h}` ;h$a %4;hg ;hi hz  You shoot a bolt. The bolt hits the goblin.>h&b  The goblin is heavily wounded.5--9.9>h@q _The goblin barely misses you. The goblin hits you with a +0 dagger.>hC-P  You shoot a bolt. The bolt hits the goblin.>h3e)>h&>h;i6=-931.6>hy>hmJ _You kill the goblin!>h)[ M#.#.# ....... ###.####  ##+## #.# #...## ###.#### #.....## #.........## #....##.#..[...####...#.# #).....+.......@#.#).)...####....... .......## ##....###.....## ### ##...##>h\ y#.# #.#>hd >h.e 5---20>hYk >h0r  Things that are here: _a +0 dagger; a +0 sling; a goblin corpse?h?h?h?hG?h?hP _?h~7==?h?hC ....# #.#  #.### #.#  #+## #.#  ...## ###.##### ....## #.......#  .....## #....##.#  [...####...#.#.#  ).....+.......)#.#  ).)...####......@#  ---4.6 (2...## ##....###  ## ####.#  ...## #.#  #'## #.#  ..# #.#  #.. #.#  ... #.#  ....   [37?h#m?h3?h@hD@hD@hK@hQM@hD I@hO @hEP @h(T B@hr @ht = ##...## ###.##### ....## #.......# .......## #....##.# .[...####...#.#.# ).....+.......)#.# ).)...####.......# .....## ##....### #.....## ####. ##...## # 8.6 (4  ##'## #.  ..# #.#  ##.. #.#  ... #.#  .... #.#  .....@hUv  ..#  ...... ### Ah3AhAhӛAhAhԡ,AhDAh/AhAhAhAhV,AhEAhAhű,Ah8AhAh(,AhAhE ..).)...####....... .......## ##....## #.....## ####.# ##...## #.#  ##'## #.#  ..# #.#  ##.. #.#  ...  .... 43.6 (5  ..... .......  ...... ########Ah AhBhWBh/X3BhhBhjmBhJst  ##.......## ##....###  ##.....## ####.#  ##...## #.#  ##'## #.#  ..# #.#  ##.. #.#  ...Bhs #.#  .....#########.#  ............@...# 7.6 (4  ......###########       BhtBhyBhzBhW 3Bh Bh. Bh# Bhq Bh3 XBh Bh Bh ,Bha Bhy Bh ,Bh Bh XBht z ..## ##.......## ##....### .## ##.....## ####.# .# ##...## #.# .. ##'## #.# #. ...# #.#  . ##.. #.#  ..... #.# Bh  #.....#########.#  .....# 52.6 (5 ......##### ##..? #.. .....Bh =# Bhf& Bh, Bh / e _Found a scroll labelled CEDUTZI BATZ.Ch3ChICh.BChw,ChKChChChCh,ChCh7Ch#,ChChw  #..## ##.......## ##....###  #.## ##.....## ####.#  #.# ##...## #.#  #.. ###'## #.#  ##. # ...## #.# . ##.##..## #.# ........## #.# ##.....#########.# #........#6.6 (4....####..###..?### #...# ...#.#Ch  ......# ####.####.ChCh Dhb;Dh#.# ##...## #.# #.. ###'## #.# ##. ##...## #.#  . ##.##..###.#  ........###.#  ##.....#########.# .##................# ..........########### #..###..@## 9.6 (3# #...#  #...#.# ........# #####.### #. Dh' _i - 3 scrolls labelled CEDUTZI BATZ (gained 1)DhK 3DhyL Dh#U DhdW DhW Dh\ ,DhU^ ,Dh^ DhGe  ##. ##...## #.# . ##.##..## #.# ........## #.# ##.....#########.# .##................#..........####Dhe J #..###...##  # #.##...#  #..@#.#61.6 (2 #........#######.### DhIf # #. #.##.#...Dhf Dhk Dhm EhfEhg3EhKpEhrEh6vBEhv,EhjnEh # ##.....######## ##.##..........................###########..###...## # #.##...# #.##...#.# ......# #####.### #@# 4.6 (3Eh' #.#  #.# ......Eh&EhEhEhYEhZEh [EhdEhoeEhjEhpXEhs..###...##  # #.##...#  #.##...#.# .......# #####.### #.#  #.#  #.# 7Ehat..........##.###.#.#.##.......# ... ###.....##.##.##.#..EhtEh}GhV23Gh4GhR6HhIHh'nHhHh7,HhHh+Hh,HhIHh]. ##.##..###. #........###. #. ##.....#########. ##.##................ ...........###########..###...### #.##...##.##...#.##..@.....#74.6 (7 ######.### #.# #.# #.# #.#..........# #.###.#.#.# #.......HhQHhhQHhUHhWIh3Ih˥IhaIh1IhzIhBIhIhKIh7Ih,IhqIhIh۷,IhIhUr ..## #.# ##...## .###.. ###' .###. ##...## .#Ih. ###.##..## .# #........## .### #.###.....######## Ih-.##...###.##.............. .##...............######## .# #@.###...##8.6 (4 .# #.#.##...# ##IhT&#.##...#.##........#######.###Ih~d #.# #Ih"Ih2 #.#IheIhIhIhIh6IhIh*Ihp+Ih/BIh<0Ih0Ih+1Ih2IhB4,Ih4Ih;7..[# #.## ##.....## # #...## #.# ##...## ##.## #.. ###'##  #.###. ##...##  #.#. ###.##..##  #.# # #........##  #.# ##. #.###.....######  #.# #...###.##............  #.#Ih<1#....@..........######81.6 (3 ##.##...###..###...## ...#IhK<(### #.#.##...# #### #.##...#.# #........#Ih~<~######.###  #.#  #.# Ih<C #.#Ih=IhAJh?Jhr3JhJh   ##....[# #.## ##.....##  ##...## #.## ##...##  ##.## #..# ###'## #.# ##.# ##...## #.# #.# ###.##..## #.# #.# #........## #.# ##.## #.###..... #.# #...###.## #.# #.@......4###.# #...###..###...##...# ##### #.#.##...####Jht #.##...#.# #........#  ######.###  #.#  #.#  #.#JhJhLh Lh> Lh_ Lh^ Lh. ,LhnLhLhb,LhLh|Lh,LhBLhLh! ,Lh Lh Lh ,Lh LhLh,LhLhJLhf,LhLhLhLhLh]LhLhLhLhLhLhLhLh_LhLhLhLhD Lh!Lh",Lh:#LhD$LhX%,Lh%Lh'Lh&),Lh)Lh.u  ##### #.#.##...#  #.##...#.#  #........#  LhS/######.###  #.#  #.#  #.# #.#####.###  Lh/.......@..# 99.6 (15.0) #.###.#.#.#  #.......  Lhc0#.....### #.....####.###.##.#..#.#<###Lh0Lh4Lh6Nh; Nh1= Nhd= NhxF NhJH NhH NhM nNhN NhP NhJP Nh8Q NhR NhwS NhS Nh!T NhU NhV NhV NhxW Nh]  #........# ######.###  #.#  #.# #.# #.#####.### ..........# #.###.#.#.#########......@.....#704.6 (5.0)....######.##.....# ###.### Nh` _.##.# ..#.# <### #+ ...#### ......#Nhd Nhe OhܩOh}OhOh{Oh Oh~ Oh* Oh Oh Oh nOhy Oh Oh ,Ohq Oh : _Found 12 gold pieces.Oht Oh Oh\ Oh Oh9 ,Oh Oh: h #........#  ######.###  #.#  #.#  #.#  #.#####.### Oh  ..........#  #.###.#.#.########  #...........@#  9#.....######.#  Oh #.....# #.$. ###.### #..##  Oh2 #.# #..#  #.# #..#OhU V   Oh #+ #...   ## Oh ##.#   .#  Oh E Oh Oh" Oh Ph]IPhdPhePhiXPhXjPh kPhlPh:n,Ph8oPh r,PhrPhw  #.#   #.#  #.#  .#####.### Phw2.........# .###.#.#.########  #......#  #.....######.########  PhIxI#.....# #.@.......  13.6 (4###.### #..#######   #.# #..#   #.# #..# Phx #+ #...  # ##.## Phx# #  # .#  #Phx PhByPhR}Ph> _You now have 59 gold pieces (gained 12).QhlQhQhQh1Qh Qhe Qh Qh] Qhy ,Qh nQh Qh! BQh4# Qh$ BQh& QhW' Qh' Qh' QhI) Qh* ,Qh* Qh, Qh. ,Qh. Qh5  #  #  #  ###  #  #.########  .........#  ..######.##########  ..# #........@.#  20.6 (7 ### #..#######.#  # #..# .#  # #..# .#   #... .#   ##.## .#   #.# .#   #.# .#    Qh6 Qh: Qh = RhS IRhZ Rh[ Rh` RhOa Rhb Rhb RhOc Rh;d RhDe Rhe Rhe Rhf Rhg Rhg Rh9h RhBi RhSj Rhj Rhj Rhk Rhl RhJm RhJn Rh r n ........# .######.##########  Rhur .# #..........#   #..#######.#   #..# #.#   Rhr x#..#.#   Rhr #... #.#   Rhr !##.## #.#   #.# #@#  7Rhs  #.# #.#   ..#  Rhs & ####           RhKt Rhx Rh`z Sh3Sh Sh* Thy3Th^zTh݇Th=| _Found 18 gold pieces.Th\3ThʏThV~ # #..........# ## #... #..# #. #..# #...#.## #. #.# #.###.## .$.....Tht9.6 (2 ..#.####ThTh{Th}Uh?3UhUhUhў,UhUh6nUhUhUh>UhUhY ....# #....# .### #..#######.#  #.# #..# #.#  #.# #..# ### #.#  #+ #... ..# #.#  ##.###.# #.#  #.# #.# #.#  .###.#  #...$.@....# ....#.##### Uh%##..g #.# ##. #.# # #.# #.# g   hobgoblin (asleep)..# ###  UhU,32.6 (3Uh*3.6 (4UhUhy\ _A hobgoblin comes into view.Vhd!#.....# #.# #.### #..#.#  #.# #..# #.#  #.# #..# ### #.#  #+ #... ..# #.#  ##.###.# #.#  #.# #.# #.#  ##.###.###.#  #...$@.....# .#.##### #..g##.#  ##.# #.#  ## #.#  #.# VhR ..#  ###  VhVhx|g.gVhI====4.6 (1VhQVhM + _The hobgoblin shouts!Vh  #.....# #.#  ###.### #..#.#  #.# #..# #.#  #.# #..# ### #.#  #+ #... ..# #.#  ##.###.# #.#  #.# #.# #.#  ##.###.###.#  #....# +......g#.##### #...##.#  ##.# #.#  ## #.#  #.#  ..#  ###  Vh Vh Z=---5VhN Vh8 { _The hobgoblin closely misses you. _You see here 18 gold pieces.WhS  You shoot a bolt. The bolt hits the hobgoblin!Wh֔h†WhN#Wh(_43==-7.4 (1.8Wh/WhC2M _You kill the hobgoblin!Xh3Xh-XhXh+XhXBXh=BXhi$  .....# #..#  ##.### #..#######.#  #.# #..# #.#  #.# #..# ### #.#  #+ #... ..# #.#  ##.###.# #.#  #.# #.# #.#  ##.###.###.#  #...$.@....#  ---9.4 (2.0XhO%U+......†#.#####  ####...##.#  ##.# #.#  ## #.#  #.#  ..#  ###   Xh&9---XhD-Xh.Yh0 Yh1 Yh2 Yh< Yh@ XYhC BYhF ,Yh9G YhL   #.....# #..#  ###.### #..#######.#  #.# #..# #.#  #.# #..# ### #.#  #+ #... ..# #.#  ##.###.# #.# YhL v #.# #.# #.#  ##.###.###.#  #...@......# 42.4 (3 +......†#.#####  ####...##.# Yh M 9 ##.# #.#  ## #.#  #.#  ..# Yh2M = ###  YhN YhR YhW > _You now have 77 gold pieces (gained 18).ZhsIZhB|Zh ~,Zh|nZh2 ##.### #..#######.#  .# #..# #.#  #.# #..# ### #.#  #+ #... ..# #.#   ##.###.# #.#  #.# #.# #.#  ##.###.###.#  #..........#  +......†#@#####  4.4 (2####...##.#   ##.# #.#  ## #.#  Zhs #.#  ..#  ###     Zh@Zh;[hN[hvO[hT[hT[h`X[hX[hY[ha[hcB[hh[h7i,[hi,[h j[h$n #.# #.#  ##.###.## #.........[hgn{ +......†#.########...##.# ##.# #.#  ## #.# [hn#####.#  #.....@# [hnh9.4 (5 #.#####[hn[hn [hPo[h s[hWu\hpz\hʧ:\h3\h\h \h \h2 \h \h_ ,\h \hE \h \h! \h \hO \h \h \h~ \h \h B\h $ .# ##.###.###.# .## #..........# ..+\h$  +......†#.##### .# ####...##.# .# ##.# #.# .# ## #.# .# ######.# ## #......#  #@###### 55.4 (6 #. #.# #.# #.# ..# ### \h% \h* \h, ]ht3]hiu]h]h]he]h]h]]h]h͊]h ]h},]h]h\m _Found a murky amethyst potion.]h3]h]h]h,]h1]h #.# ## #.# >. ######.# ### #......#  #.###### #  #.#   #.#   #.#  ]h ..######.#  .!.....@.#  61#.######## ]h]h^h3^h^hB^hq n^h ^hb,^h`^h]^hq,^h^h^hB^h^h,^hw^hK"B^h6(.###.# ## #.# #<....>.# ######.# .##### # #......# ....#. #.######  #.####. #.# #.###.# #.# #.###...## #.# ^h( #.....######.#  #...@.......# 8.4 (7 ##.#.######## # #.# ..# ####^h?)^h>.^h1[ _l - a murky amethyst potion_hi3_hJj_hs_hvB_h{X_hk|_h~B_h;  #.#)..#.# ##.# #.# # #.#.###.# ## #.# # #<....>.#  ######.# # ###.##### #+# #......# # .... #.# #.###### _hJ# #.### #.# #.# # #.# ##.## #.##.# ##...## #.# #.@...######.#71.4 (3 ##...........# ##.#.########_h ###.# ..#####_h "_h_h1_hތ`h+`h;,`hp,`h K  .... #.##.######  #.### #.##.#  #.# ##.## #.#  #.# ##...## #.#  #.....######.#  ##...........#  ##.#.########  ########.# .......@.# 6.4 (5########## `ho\?`hk`hKm`hn`h\o`h u`hwahah" 3ah,Xah0nahZ1ah1ahG2ah2ah>4ahc4ah4ah5ah6ah6ah7ah9ah:ahD:ah:ahz@ ###.# .... #.# #.## ....# #.### #.# #.# ##### #.# ##.## #.# # #.# ##...## #.# # #.....######.# # ##...........# ## ##.#.########.########.#.......#82.4 (6######ah@ahDahRFah{ ah} ah} ah ah ,ahj ah ,ah ahr ah ,ah ah ah ,ah ah5 ah ,ah ah  .###.###.# .... #.# #.........# #.###.# #.# .##### #.# #.# ##.##  #.# #.# #.# ##...## ####.# ..# #.....### ......# #.# ##....... ####### .# ##.#.### # #.#######.########.# #......#8 ah .######ahM aho ah bh 3bhk bh bhf bh1 bhٞ bh bhD v  ##.# .... #.# # #.........##.# #.###.# #.# #####.######.# #.# #.# ##.# .## #.# #.# #.# #.# ##... #.#######.# #.# ..# #....<.......# #.# #.# ##.####### #.# #.# ##. ##.## #.#######.######## #.## #@.........92.4 (4 .## ## ## #bhw bh ch{PchQch Ydh3dhdhehYx3ehxeheh~ehօehKeh;ehmeheh_eh ,ehseh/ehՊeheh,ehҌ,ehehčeh,eheheh[Beh+eh,ehceh eh,eh[ ###.# .... #.##.# ....##.# #.###.# #.# #.# ####.# #.# #.# ##.## #.# eh=E# #.# #.# #.# ##...## #.#  #.# ..# #.....######.# # #.# #.# ##...........#  #.# #.# ##.#.########  #.#######.##.#  #..........@.......# 802.4 (10.0) ########## eh[ehfhfhfh@fhfh/fhfh,fhfhmfhy,fhfhfh fh<fhfhfh,fh3fhfh@fh  #.#)..#.#  ##.# #.#  #.#.###.### #.#  #<....>.# ######.#  ###.##### #+# #......#  .... #.# #.###### .# #.###.# #.# #.# .# #.# #.# ##.## #.# .# #.# #.# ##...## #.# .# ..# #...@.######.#1 .# #.# ##...........# .# #.# ##.#.######h-0m## .#######.########.# ..................# ###################fhcfhgh88gh8gh[>gh?gh gh2 gh hh>3hhhhv)hh*,hh /nhh0hh1,hh2hh3hh'5hhZ5hh5hh-9hh@l  #.#...#.# ##.###.## ###.......##.........# #........ ...........+$b.......+......†#.## hh@###.......# .........####...##.##.#)..#.# ....... ##.# #.# hhA, #.#.###.# ..... ## #.#  #<....>.# ... ######.# hhA ###.##### #'# #......#  .... #@# #.###### #.# #.###.# #.# #.# #.# #.# #.# ##.## #.# hhAm#.# #.# #.# ##...## #.# #.# ..# #.....######.# #hhA.# #.# ##...........#b   bat (asleep) hhA!#.# #.# ##.#.######## #.#######.########.# hhB?#..................#hhD, 6.4 (4hh0E..0)  You reach down and open the door.hh/RhhRhhYG..bbhh ZhhZ*7.4 (5hhahhl _A bat comes into view. _Found 11 gold pieces.hhLm..... #.# #.#  #.#...#.##### ##.###.## #####.# #........ ....+$+......†#.## ###.......##..####...#)..#.# #.......# ##.#.#.###.# #.b...# ## <....>.# #...#########.#####.....  .... #.###### #.#  ##.## #.# #.# ##...## ..# #.....########........... #.# ##.#.###############.########hhOhhQhhY$..bhhZ`6-=8.4 (1hhbhhhj _The bat hits you. _There is an open door here.ih%&##...#### ##.###.# ##.......# ## #.# #.#  #.#...#.#### ##.###.### ####..# #......... ...+$+......†#.### ##.......##..###...##.#  #.#)..#.# #.......# ##.# #.#  #.#.###.# #...b #.#  iha#<....>.# #..######.#  ###.##### ##'##......#  .... #.# #.###### .# #.###.# #.# #.# .# #.# #.# ##.##  ihn.# #.# #.# ##...## #.# .# ..# #.....######.# .# #.# ##...........# .# #.# ##.#.########ih>ih^ih|ihP%9ihPih: _The bat hits you but does no damage.ihtC`(((((((ihv  You shoot a bolt. The bolt barely misses the bat.ihihih ih<J......bih6==21.1 (1.7ihih: _The bat hits you but does no damage.jh M  You shoot a bolt. The bolt hits the bat.jh8 3†jh| x7=52.7 (1.6jhN jh G _You kill the bat!jhj6M <### #+... .#...#### ##...## ##.##......# ##.....## #.# #.#  #.#...#.##### ##.###.### ####.# #......... jh7...+$+......†#.### ##.......##..####...#)..#.# #.......# ##.#.#.###.# #...@.# ## <....>.# ##...## #########.##### ##'##.........#.#jh8#.######Fly ..jh]AjhA5---30khkh p _You see here a bat corpse.kh+ Ikh2 kh4 kh: P _kh-; ,kh< khC? kh{A khA 9=khB khlH XkhJ khK ,khyM khQ ,khQ khY  ###.### #..# .# #.# #..#  .. #.# #..#  <### ##+## #...  ##...#### ##...## ##.## #.......# ##.....## #.# ## #.#...#.###.......## ##.## ...####.......##.........# #.... ..†............+@........+......†---9.7 (6 ##.####.......##.........####...#.# #.#)..#.###.......## ##.#khZ #.# #.#.###.# ##...†.##  #.# #<....>.# ##...## #####  #.# ###.##### ##'## #.... ##.# .... #.# #.### ...##.# #.###.# #.# #.# #####.# #.# #.# ##.## #.#khX[ khd khd > _You now have 88 gold pieces (gained 11).mh3mh4mhUmhmhZmh%nmhymho,mhmhImh,mhHmhlmhmh%mhmhmh,mhmhomh,mhmhamh,mhmhmhmhmhymhgF _You reach down and open the door.mh3mhmhH5###.### #..#######.# # #.#.## . #.#.# ### #.# ### ##+## #... ..# #.# ..#### ##...## ##.###.# #.# mh.....# ##.....## #.# #.# #.# ...#.###.......## ##.###.###.# ..##.........####..........# ....+.........@......†#.##### 39.7 (10.0) .....##.........####...##.# )..#.###.......## ##.###.# .###.# ##...†.## ## #.# mh...>.# ##...## ######.# .##### ##'## #......# ... #.#.#########.# #.# mhmhdmhQ _There is an open door here.nh< nhЏ nhR nh nh֝ nh= $ _nh{ Xnhף nh9 nh nh nh nh{ nhe Bnh˱ XnhT y _You reach down and open the door.nh$ nh  ..........#  #.###.#.#.########  #............#  #.....######.####### #.....# #........ ###.### #..######  .# #.# #..#  .. #.# #..# ###  <### ##@## #... ..#45.7 (6.0)  ##...#### ##...## ##.###.#  #.......# ##.....## #.# #.#  #.#...#.###.......## ##.###.## ###.......##.........####........ ...........+.........'h 37m...†#.## ###.......##.........####...##.#  #.#)..#.###.......## ##.###.#  #.#.###.# ##...†.## ## #.# _There is an open door here.qhqhqh>qh qhaqh _qhqhqhSqhqhqhqhqhgqhqhqh)qhqh ######.### #.#  #.#  #.# #.#####.### ..........#  #.###.#.#.######## #............#  #@....######.#####50.7 (5 #.....# #...... ###.### #..#### .# #.# #..#  .. #.# #..# ## <### ##'## #... ..   ##...#### ##...## ##.###.  #.......# ##.....## #.# #.  ##hV49m #.#...#.###.......## ##.###. qhqh0qh|S qhS qh4T qh_ Xqh  _Found a short sword. ..###### #.#.##...# ####.##...#.##........########.### ..# #.# #.# #.##.# #.# #.# ....)##.#####.### #...@........# 6.7 (6#.##.###.#.#.########.# #............ #.# #.....######.# ..# #.....# #.. ### ###.### # .# qhF  #.# #. .. #.# #. <### ##'## #.rh- Irh~I .# ##### #.#.##...## #.##...#.# #.# #######.### ..# #.# #.# #.##.## #.# #.#J....)##.#####.### #..@.........# #.##.###.#.#.# #.# #. #.# #.....######. ..# #.....# # ### ###.### #. J   endoplasm (asleep) .# #.# #. . .. rh K #.# #. . <### ##'## #.rh+N P07.7 (1rh Z s _An endoplasm comes into view.sha.# ##### #.#.##...## #.##...#.# #.# #######.### ..# #.## #.# #.##.### #.# #.##J....)##.#####.### #.@..# #.##.###.#.#. #. #.# #shY.. #.# #.....######../ ..# #.....# #.##. ### ###.### ##.##. #.# # ....... #.# # .. <### ##'## #sh_;8shshZ _Found a glowing bone wand.uhC####.# #...###..###...## .....###### #.#.##...# ###### #.##...#.# #........# #######.### ..# #.# # #.# #.# ###.#####.# #.# #J....@##.#####.####.#.##............#  #.##.###.#.#.##### #.##.# #.......... ..##.# #.....####uhD9 ../...# #.....#  .##.#### ###.### #.##.# #.# #....... #.#uh MuhT}.JJ9uhQZuh^ _The endoplasm quivers. _You see here a +0 short sword.vh߻<#.# #...###..###...##.# ##### #.#.##...## #.##...#.# #.# vhK#.### ..# #.# # #.# #.# ###.#####.# #.# #.J..@)##.#####.### #.#.##.## #.##.###.#.#.vh" #.##.# # ..##.# #..... ../...# #.....# .##.#### ###.### #.##.# #.#  #.. ..... #.#vhvvh%.J.vh-60 _vhvhvhq/#.# #...###..###...##.# ##### #.#.##...## #.##...#.# #.### #.####. ..# #.# #. #.# #.# ###.#####.# #.# #..J@.)##.#####.### . #.#.##.# . #. #.##.###.#.#. .#. #.##.# ##. ..##.# #.....vhr#.../...# #.....##.##.#### ###.### #.##.# #.#  #.. ..... #.#vh{vhU|]4---=1vhvh:- _The endoplasm hits you.whS  You shoot a bolt. The bolt hits the endoplasm!whC.wh&.whi!Z---50==3.5 (1.8wh(wh*M _You kill the endoplasm!xhh........# ##### #.#.##... ######### #.##...#.# #  #........# #### #######.### # #.. ..# #.# # #.# #.# #.####.#####.# #.# #.....)##.#####.### #. #.#@##............# .. #.##.##.###.#.#.## #. #.##.##.# #....... #....##.# #.....## #.../...# #.....# #.##.#### ###.###xh #.##.# #.##.. ..... #.# #.. <####'##xhwy5=---40xh$xhxh) 3xh[+ xh7 xh7 xhL= Bxh/> xh> xh@ xhA xh%D ,xhE xhG xh*J ~6==xhK xhM xhP ,xhmQ xhT ,xhU xha  #.. ..# #.#  #.# #.# #.#  ###.#####.# #.#  #.....)##.#####.###  #.#.##............#  #.##.##.###.#.#.######.##.##.# #..........#....##.# #.....##### #...@...# #.....# ---70.5 (6 #.##.#### ###.###  #.##.# #.# #.......# #.# #..xha ##<#### ##'##  #..##...#### ##...###..#.......# ##.....## #.##.#### #.#...#.###.......## ........####.......##.........### xhc xhth xhUj - _q - a wand of light (8)yh DThe floor. You are here.zh=8zhRG#.. ..# #.#Almis08 the Shooter#.# #.# #.#Human###.#####.# #.#Health: 26/27 =======================-#.....)##.#####.###Magic: 3/3========================#.#.##............#AC: 3Str: 11#.##.##.###.#.#.##### EV: 11Int: 9#.##.##.# #.......... SH: 0Dex: 18#....##.# #.....##### XL:  3 Next: 50% Place: Dungeon:2#...@...# #.....#Noise: ---------  Time: 1870.5 (6.0)#.##.####hIDm ###.###p) +0 arbalest#.##.##.#Fire: p) +0 arbalest #.......##.#Fly #..##<#### ##'###..##...#### ##...###..#.......# ##.....## #.##.#### #.#...#.###.......## ........####.......##.........###  _The endoplasm quivers. _You see here a +0 short sword. _The endoplasm hits you.  You shoot a bolt. The bolt hits the endoplasm! _You kill the endoplasm! _q - a wand of light (8)zhyIzhPzh-R~hS~hS.q - a wand of light (8). A magical device which fires a ray of searing light, injuring and blinding thosestruck. Only living, demonic and angelic monsters can be blinded, and tougher monsters will recover their vision more quickly. Damage: 4d5 ~hSNoise: A bit loud You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand ~hSw_________________ “[The principle of selection] is the magician's wand, by means of which he may ~hS summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which ~h"Tis added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h' h #.. ..# #.#Almis08 the Shooter#.# #.# #.#Human###.#####.# #.#Health: 26/27 =======================-#.....)##.#####.###Magic: 3/3========================#.#.##............#AC: 3Str: 11h #.##.##.###.#.#.##### EV: 11Int: 9#.##.##.# #.......... SH: 0Dex: 18#....##.# #.....##### XL:  3 Next: 50% Place: Dungeon:2#...@...# #.....#Noise: ---------  Time: 1870.5 (0.0)#.##.#### ###.###p) +0 arbalest#.##.##.#Fire: p) +0 arbalest #.......##.#Fly #..h W##<#### ##'###..##...#### ##...###..#.......# ##.....## #.##.#### #.#...#.###.......## ........####.......##.........###  _The endoplasm quivers. _You see here a +0 short sword. _The endoplasm hits you.  You shoot a bolt. The bolt hits the endoplasm! h@ V_You kill the endoplasm! _q - a wand of light (8)h h h3hkhh=hhD7=h-hh5%Bh& # #.# #.# #.# ###.#####.# #.# #.....)##.#####.### #. #.#.##............# .. #.##.##.###.#.#.## #. #.##.##.# #....... #....##.# #.....## #.......# #.....#  #@##.#### ###.###3.5 (3 #.##.# #.##..h_'  .....# #.#  #.. ##<#### ##'##  #.. ##...#### ##...## #.. #.......# ##.....## #.##.#### #.#...#.###.......#  ........####.......##.........  .......†.....+...h+hO,hPhIhBhnhhO=hKhn #.....)##.#####.### ##. #.#.##............# ... #.#.##.##.###.#.#.# ##. #.#.##.##.# #...... #.#....##.# #..... #.#.......# #.....##.#.##.#### ###.##.#.##.# #.# #..h#.@....# #.# 6#..###<#####'## #..##...#### ##...## #.. #.......# ##.....# # #.##.#### #.#...#.###....... # ........####.......##........ + .......†............+. # ...#.##.####.......## # ##. #.# #.#)..#.###hhEhh`u Ih| h~ h7 Bhu ,h h ` ### #.# #.# #.#  ###.#####.# #.#  #.....)##.#####.##. #.#.##...... .... #.#.##.##.###.#.#. ###. #.#.##.##.# #..... #.#....##.# #..... #.#.......# #..... #@#.##.#### ###.##8.5 (2 #.#.##.# #.#......# #.# hv #.. ###<#### ##'# #.. ##...#### ##...# #.. #.......# ## ## #.##.#### #.#...#.### .# ........####.......## .+ .......†............+h h h hi[h[3hAdhehjhGk,hlhr ###.#####.# #.# #.....)##.#####.## #.#.#.##............# .. #.#.##.##.###.#.#.## #. #.#.##.##.# #...... hr#.#....##.# #.....###.#.......# #.....# #.#.##.#### ###.### #.#@##.# #.# 81.5 (3#..#......# #.# #.. ###<#### ##'## #.. ##...##...## #.. #.......# ##.....#  #.##.#### #.#...#.###.......#  ........####.......##...  .......†............+..  ...#.##.######..hk:h-3h1h8hKhh,h,hrhP  There is a stone staircase leading up here.hS h  _h h h Bh#..#.##.##.# #.......#....##.# #.....## #.#.......# # .#### ###.###  #.#.##.# #.# #.......# #.# #..hG##<#### ##'## #.. ##...#### ##...#.. #.@.....# ##.....##5.5 (4#.#...#.#p) +0 arbalest#.......#Fire: p) +0 arbalest...+Fly ##.......##h7##. #.# #.#)..#.###.......##.. #.# #.#.###.# ##...†.###.# #.# #<....>.# ##...###.# #.# ###.##### ##'##hh|h hS h h& hz ,hE XhW h h BhϦ hG ,hd h hN h h@ h h# ,hI h hV ,hV h˹ i  You see here a ball python skeleton.h\ ## #.#.##.#### # #.##.# #.#.##.# #.##.. #......# #+###..g ###<#### ...###.. ##...#### # ....##h *#.. #.......# ## .....## ##.##.#### #.#...#.###. ......# >........####.......##.. ......+ .......@÷............+.. h ......# ....#.##.####.......##.. .....## . ##. #.# #.#)..#.### ....## #.. #.# #.#.###.# ## ...## #.# #.# #<....>.# # #'## #.# #.# ###.##### g   hobgoblin (asleep) #.# #.###.###.# ....h  #.### #.........##.# #.###.# h #.#.## #####.######.# #.# #.hB "#h 92.5 (7  A hobgoblin comes into view.3.5 (8hI h 9 _Found an escape hatch in the floor.hT (#.## #.#.##.####  #.# #.#.. #.#.##.#  #.# #.... #......# ##+## #..g. ###<#### #...## #... ##...#### .## # #.. #.......# .## ###.##.#### #.#...#.###.# #>.####.##.+.÷....+.# #....#.##.####.##hT 2.## #.# ##. #.# #.#)..#.###.## #.. #.# #.#.###.# #...## #.# #.# #<....>.##'## #.# #.# ###.#####  #.# #.###.###.# ....  #.### #.........##.# #.###.# ##.#.## #####.######.# #.# #.#h_ @4.5 (1hf hg hG .....## #.#.......# ###.## #.##### #.#.##.#### # #.# #.#...## #.#.##.# # #. #......# #......# ###+g...# ###<#### ## #..... ##...#### # # #... #.......# # ###.##.#### #.#...#.##.# #>..######.+..........÷.....+..###....#.##.####.........## #.#.##.##.# #.#)..#.#..## # ###..##.# #.#.###.#...## #.###.# hB  #<....>.##'## #.# #.# ###.##### #.# #.###.###.# ....  #.### #.........##.# #.###.#5h#.....## .....## .. ...... ###.###### ####...## #.#.## # #.# #.........#+## #..g...# ###<#### #...## #.....# ##...### hz#.....## # #...# #.......# ## ###.##@#### #.#...## #>.######+..........÷.....+.###....#.##.####...... h.......## #.#.##.##.# #.#)..#.## #h.....## # ###..##.# #.#.### ##...##h ##hLn<....>.##'## #.# #.# ###.##### #.###.###.# ....hMh%6h7h1h.##...#####. #.#.##.##. .#.....# ### #.#....##. ......## .. #.#....... .###.## #.##### #.#.##.### .# #.# #.#...## #.#.##.# .# #. #......# #......###+h{|g...# ###<####  ## #.....# ##...#### ## # #@..# #....... ## ###.##.#### #.#...#..# #>........#####.+..........÷.......###....#.##.####.......h=..## #.#.##.##.# #.#)..#.#..## # ###..##.# #.#.###.#...## #.###.# #<....>.#hX#'## #.# #.# ###.#####hh"f.gghT#D====7h*h,+ _The hobgoblin shouts!hFN((((hd ...gYou shoot a bolt. The bolt barely misses the hobgoblin.===-9.1 (1.6 _The hobgoblin misses you. The hobgoblin barely misses you.hnN((((h<8 ...hgYou shoot a bolt. The bolt barely misses the hobgoblin.hiq3-----900.8 (1.7hheo _The hobgoblin closely misses you. The hobgoblin hits you.hN((((he ...gYou shoot a bolt. The bolt closely misses the hobgoblin.4=---2.5 _The hobgoblin barely misses you.hdN((((h ...gYou shoot a bolt. The bolt barely misses the hobgoblin. The hobgoblin hits you.hU3-4.2hwhW _The hobgoblin closely misses you.h^; ,((h< (h= (h= h ...gYou shoot a bolt. The bolt barely misses the hobgoblin.h e2--5.8 (1.6h h n _The hobgoblin barely misses you. The hobgoblin hits you.hO S  You shoot a bolt. The bolt hits the hobgoblin!h [.hK &.h N-47.5 (1.7hB h M _You kill the hobgoblin!h>LhM.....#...#####. ## .#.....# ##### ......## .. ......##.###### ###...## #.#.## .# #.# ...... ####+## #.###<####  ##...## #.@...# ##...### ##.....## ###...## #...... ### ###.##.#### #.#...# .........# #>........####.......# Fly .hMb## ##h/UhU5---80h [h']hM#.######.......#...#####. ## .#.....# ##### ......## .. ......##.###### ###...## #.#.## .# #.# ...... ####+## #.h###<####  ##...## ##.....# ##...### ##.....## ###...## #...... #.......## ###.##.#### #.#...#.# Fly ..#.##.#hhA---9h h}hhhh5hhkK3=hh%BhO&  ##.###### #.#  #.#  ###.#### #### #.#  #.....)# ...###.######.  #.#.##. ##.##......... h& #.#.##.#  #.##...#####. # #.#.##. ##.#.....# #.#####.# #.#....# ........## #. #.#......###.## #@##### #.#.##.#12.5 (3 ##.# #.h5' #.#...## #.#.##. ...# #.# #......# # ######+## #......# ###<### h'y ##...## ##.....# ##...#  ##.....## ###...## #  ##h'.## ###.##.#### #.# ##...# #>........####...... h'`.+.........+..........÷..........h)hPhQhg -M........##.###### #.#  ##.### #### #.# ....)# ...###.######. #.....  #.##...#####. ### ##.#.....# #.###### ........## #...@...# ....##.## ####.##### ###...## #.#.## ...# #.##......# #......# Fly .. ..##..hw @3.5 (1h h# hh8hhΛh hɗ ho hʞ hIhh*4==5==h41h5M #..####.# ### ####.......# #.. ..###.###### ####.# #.  #.# ..# ###.#####. # #.# #.# #.....)##.##.######. #.# #.#.##..... ##......... #.# #.#.#..#####. #.# #.#.##.## #.....# #.#####@# #.#....##.#7.5 (4 .....## #.......# #.#......h6#.## ####.##### #.#.##.### # #.# #.#...## #.#.##.#  #.# #......# #......# ###+## #......# ###<#### ##...## ##.....# ##...#### #.....## ###...## #.......# .......## ###.##.#### #.#...#.##h7h<h>h3hhhhhʳ6==hBhh,hWhho= ......##.#######.# #...###. #.........# ##### #. #.....##.######### #. ##..####.##. h #..####.#### ##  #.......##.. ..#  ##.############## #.#  #.# #....r.##.### # #.# ....) ###.######. #hI##.............. #.# . ##...#####. #.# #.# #h.....# #.#####.# #.#....##.# .....## #.......# #.#.......# r   rat (asleep)h^#.## ####.##### #.#.##.#### #.# #.#.#.##.# # #.# #......# #......#h7t 20.5 (3  A rat comes into view.hb.rrh^I====1.5 (4hh- _The rat squeaks loudly.hs Ph M  You shoot a bolt. The bolt hits the rat!hSC.h,&.hc7==6===-3.2 (1.7hhG _You kill the rat!h3hhhh _Found a stone staircase leading down.hh,h&hbhh9=h{hh,hhh,hkhX|.....##.# #.# #. ######.#######.# #.  ###................#### #.....##.#########  ##..####.# ## #..####.# ### .# #.......#  #.. .# ##.############## #.# .# #.# #.@.....# ###.#----9.2 (6.0 .##### #.# #>#####.# .....###.######. #.# #.#.# h.###.##......... #.# #.#.# .# #.##...#####. #.# #.#.# .###.#.....# #.#####.# #.#...  ..........## #.......# #.#...  ####.###.## ####.##### #.#.##  ####.# #.# #.#...## #.#.## h9---hhphh3hhehhrXh;h  There is a stone staircase leading down here. _h,hhQ #.....##.#########  ##..####.#  h### #..####.# ..# #.......# #.. #.# ##.###############.# #.# #.# #.......# ###.# h>#.##### #.# #>#####.# #.... ......###.######.# #.# #.#.# hA#.###.##........@# #.# #.#.33.2 (4 hnc#.# #.##...#####.# #.# #.#.# #.###.#.....# #.#####.# #.#.. .h..........## #.......# #.#.. h#####.###.## ####.##### #.#. #####.# #.# #.#...## #.#.## #.# #......# #. ..#######+## #......# ###<h%.# ##...## ##.....# ##..hh~hPhRD hD 3hO hP hT hU h@W ,hW h7Y hY ,hZ h  ..###.######.# #.# #.#.##... #.##.........# #.# #.#.##.## #.##...#####.# #.# #.#.##. #.#.....# #.#####.# #.#....## .......## #.......# #.#......##.## ####.##### #.#.##.# #.# #.#...## #.#.##.# # #.# #......# #......# ####+## #.@....# ###<#### 41.2 (8  ##...## ##.....# ##...##  ##.....## ###h [39;49m...## #..... #### ###.##.#### #.#...# #.........# #>........####....... +.........+..........÷........... #.........###....#.##.####... ##.......## #.#.##.##.# #.#)..#.  ##.....## # ###..##.# #.#.###hll 3hl hax hy ,h~ Xh~ h h ,h hG h hԅ h h h& h^ h hg h ,h hk *......## #.......# #.#.. ##.###.## ####.##### #.#.##. ##.# #.# #.#...## #.#.##. ...# #.# #......# #...... ######+## #......# ###<####  ##...## ##.....# ##..  ##.....## ###...## #......  ##.......## ###.##.#### #.#...#.........# #>.@......####......7.2 (6 .+.........+..........÷...................###....#.##.####  ##h( R.## #.#.##.##.# #.#)..#  ##.....## #.###..##.# #.#.###  ##...## #. #.###.# #<....>  ##'## # #.# #.# ###.### #.# #.###.###.# ....  #.### #.........##.# #.###h h hN hAhLCAn escape hatch in the floor. A spring-loaded one-way escape hatch set in the dungeon floor, allowing the adventurer beset by adversaries to exchange the perils of this level for the perils of the next. hCWhile standing here, you can traverse the escape hatch with the > key. You have not yet explored it and cannot tell where it leads.h 7 hWF ........## #.......# #.#..... Almis08 the Shooter ##.###.## ####.##### #.#.##.# Human ##.# #.##.#...## #.#.##.# Health: 27/27 ======================== ...# #.##......# #......# Magic: 3/3======================== ######+###......# ###<#### AC: 3Str: 11##...## ##.....# ##...## EV: 11Int: 9##.....## ###...## #...... SH: 0Dex: 18  ##.......## ###.##.#### #.#...# XL:  3 Next: 56% Place: Dungeon:2 ##.........# #>.@......#G 0m###...... Noise: ---------  Time: 1947.2 (6.0) .+.........+..........÷.......... p) +0 arbalest#.........###....#.##.####...... Fire: p) +0 arbalest##.......## #.#.##.##.# #.#)..# Fly ##.....## #.###..##.# #.#.#####...## #. #.###.# #<....> ##'## # #.# #.# ###.### #.# #.###.###.# .... #.### #.........##.# #.### A rat comes into view. _The rat squeaks loudly.  You shoot a bolt. The bolt hits the rat! _You kill the rat! _Found a stone staircase leading down. _There is a stone staircase leading down here.hH h3S h' 3hd( h4 h: Xh< Bh> h%@ ,h-A h C h,E BhL  ######.###.## ####.##### #.#####.# #.# #.#...## #.#. .......# #.# #......# #...######+## #......# ###< .#.# ##...## ##.....# ##. .#.# ##.....## ###...## #.. ...# ##.......## ###.##.#### #.# ..####.........###>........####.. .....+.........+@.........÷.## #.........###....#.##.#### .## ##.......## #.#.##.##.# #.# ##.....## #.###..##.# # ##...## #.# #.###.# #<. ## ##'## #.# #.#L 7m #.# ### .# #.# ##.###.# . .# #.### #.........##.# # .# ##.#.## #####.######.# h^S #+........................'51.2 (4..................#'#hY hZ K======2.2 (5hJ` hb = _As you open the door, it creaks loudly!hE63hM7hAhFBhK@  There is an open door here.hrMhM _hNhuPhkR,h$ShThU,h~VhXhCZ,h[h\hl^,h^hr`hahahbh,dh؂  #.###.###.###.#.....# #.####  #..................## #......  #####.#######.###.## ####.###  ######.#######.# #.# #.#..  #..............# #.# #...  #..........#######+## #..  #..###.#.#.# ##...## ##...  #..##..#.#.# ##.....##  #..........# ##@......## ###.##------61.2 (9  #.###.#...####.........###>...  #.###........+.........'........#.........## #.........###....#.#####.##.## ##.......## #.#.## #.# ##.....3m## #.###.. #.# ##...## #.# #.# #.#### ##'## #.# #. #....# #.# #.###.------hhhIh&h&h*'hs+h[0A #.............# #..... #####.#######.###.## ####.###.#.# #.# #.#. #..............# #.# #. ########+## # #..###.#.#.# ##...## ## #..##..#.#.#..## ### #..........# ##.......## ###.## #.###.#...####@........###>... #.###........+..'.. #...## #.###....# #####.##.## ##.. #.#.## hk1-#.# ##. #.# #.# ## #.# # #.#### ##'## #.# #. #....# #.# #.###. ####.# #.### #.....h78h2.2 (1......'...###h/@a======3.2 (2hEhH= _As you open the door, it creaks loudly!hC!h!h"ha,hY-h-he1h3@  There is an open door here.h5h6 _h6h8h9,h=:h;h=h`=h?>h@h.B,hBh&EhEFhFhoGh5HhWIhIh*JhKhL,hcMh OhO,hIPhT  #.........##  #####.#######.###.##   ######.#######.# #.#   #..............# #.#   #..........#######+##   #..###.#.#.# ##...## hU, #..##..#.#.# ##.....#  #..........# ##.......  #.###@#...####....------72.2 (9  #.###........'.  #.........####........  #####.##.## ##.......  h,V#.#### ##.....#  #.# ##...##  #.#### ##'##  hpV  #....# #.#   ####.# #.###hV<------hw[h.]h_  #.# #####.##### #.  #.# #.........###.  #.# #.###.###.##..  #.# #.# #.# #.##..  #.###.###.###.#...  #.................  #####.#######.###.  ######.#######.# #  #.@............# #8.2 (6  #..........#######+  #..###.#.#.# ##  #40m..##..#.#.# ##  #..........# ##....  #.###.#...####.....  #.###........'.....  #.........####.....  ##.## ##....h|hH3hhd,hhVh,h[hhPhhh+h,h\hYhP,hhphL,hhGh,hhh,h)hhc,hhh,hhGhThhhlh,h3hh,hqhL ##########.... ###..#.########### ##..# ##.#######.#  #.# #.# hT #@# #####.####91.2 (13.0) #.# #.........###. #.# #.###.###. #.# #.# #.# #.## #.###.###.###.# #............ #####.#######.#########.#######.# #hc..............# #hDhh%Ih33h:Bhn@Xh{E,hF,hKh0MhNhOhchUohtXhywhx,h`},h},h~hxhӂ,hhBhhNh,hhՓhhLhhh,h`hbh,hwhhv,hh3hhi,hBh`hNhtnhhKhhlBhh),hhQh,hhXhhRhhhhqhhh,hhPBhPhk #<# ##...## ## #.# ##+## ## #.# #.# # #.# ###.### # #.#  #.....# # #.# ###.....#### # #.########.........  #................# ##########.@.....##2021.2 (30 ###...............h$H #.....##.######## ##..####.#  ########### #..#  #.........# #.......#  #.#######.# ##.#######  #.# #.# #.# #...... h #.# #####.##### #.# #>####hhh'h h 3hb h ,h nh] h h he h' h ,h ha hP ,h h hF ,h: h h ,hQ h h ,h h h ,h h~ h* h h h h h! ,h  h` ,h h h ,h h h ,h+ h h, ,hr h   ##.######.....#  ..# ##......  ##...####.......  .......'...[...  ###...####....... hi   #.....# ##......  #.##### ##.....#  #<# ##...##  #@# ##+## 36.2 (15  #.# #.# h  #.# ###. #.# #.....# h) Z #.# ###.....#  #.########........  #................ hg  ##########.......# ###.....h  h! h" h  BAn escape hatch in the ceiling. A spring-loaded one-way escape hatch set in the ceiling. While standing here, you can traverse the escape hatch with the < key. You have not yet explored it and cannot tell where it leads.hȾh ####.######.....# Almis08 the Shooter ##..# ##....... Human ##...####........ Health: 27/27 ======================== #.......'...[.... Magic: 3/3======================== ###...####........ AC: 3Str: 11 #.....# ##....... EV: 11Int: 9 #.##### ##.....# SH: 0Dex: 18 #<###...## XL:  3 Next: 56% Place: Dungeon:2 #@###+## Noise: ---------  Time: 2036.2 (15.0) #.##.#p) +0 arbalest #.####.### Fire: p) U10;1m+0 arbalest #.##.....# Fly  #.####.....# #.########........  #................#  ##########.......#  ###......  _Found a stone staircase leading down. _There is a stone staircase leading down here. _As you open the door, it creaks loudly! _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here.hh}hpq 3h$r h| h~ hA hσ nhX h" ,h hv h h h> h h ,h hJ h hQ h hP hd ,h͓ h2 h ,h hs h h[ h h hڛ h hs h hϞ ,ha h hС ,hg h h̤ h2 h h1 hX h hH hڪ h hY h hU h ,h Xh h   #.###+## ##.#  #.##.# #.#  #.####.### #.#  #.##.....# #.#  #.#h3 ###.....#### #.#  #.########..........# #.#  #................##.# #.#  ##########.......##.#######.#  ###.@..............53.2 (17 hu #.....##.######### ##..####.# ########### #..####.# #.........# #...h< ....# #.#######.# ##.############## #.# #.# #.# #.......# #.# #####.##### #.# #>#####.# #.# #.........###.######.# #.#h h h h3hh=#h$,h)nh+h,h'-h-h.h/,h0h&2h2h2h53hM4h5hR5h5h6h8,h<hU@BhD #.....##.#########  ##..####.# ########## #..####.# .........# #.......# .#######.# ##.############## .# #.# #.# #.......# .# #####.##### #.# #>#####.# .# #.........###.######.# #.# .# #.###.###.##.# #.# 62.2 (9.0) h^EV.# #.# #.# #.##...#####.# #.# .###.###.###.#.....# #.#####.# ..................## #.......# ####.#######.###.## ####.##### ####.#######.# #.# #.#...##  hE*.............# #.# #......#  .........#######+## #......#  .###.#.#.# ##...## ##.....# hvFhKhLhh,h&hR'h'hp,Xh,hy/h0h0hd1hD4h]5,h6h18h'9hh9h9h;h<h =ha=hO@hA,hAhDF _You reach down and open the door.hF3h/GhJ@  There is an open door here.hfLhL _hyMhOhPhQhQhShT,hUh###.....79.2 (17.0).'.........'..........÷......... ###.........###....#.##.####.....  ##.......## #.#.##.##.# #.#).. hw ##.....## #.###..##.# #.#.##  ##...## #.# #.###.# #<.... hx##'## #.# #.# #.# ###.# #.# #.###.###.# .... #.### #.........##.# #.#hxh|hV}€h...## #.# #.##.###.## ####.##### #.#.###.# #.# #.#...## #.#.##.# #.# #......# # .#'## #......# ###< .# ##...## ##.....# ##... .# ##.....## ###...## # .# ##.......## ###.##.#### #.##..###.####.'.'..÷#.###....#.##.#### # ##.......## #.#.##.##.# #.#) ##.....## #.###..##.# #.#. ##...## #.# #.###.# #< ##'## #.€h[33m# #.# #.# ###. #.# #.###.###.#  #.### #.##.# #.€h<€h180.0)€h=€ha _There is an escape hatch in the floor here.ÀhÀhYÀhÀh>ÀhAn escape hatch in the floor. A spring-loaded one-way escape hatch set in the dungeon floor, allowing the adventurer beset by adversaries to exchange the perils of this level for the perils of the next. While standing here, you can traverse the escape hatch with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.ĀhX Āhd 8..........## #.......# #.#... Almis08 the Shooter ####.###.## ####.##### #.#.## Human ####.# #.##.#...## #.#.## Health: 27/27 ======================== .....# #.##......# #..... Magic: 3/3======================== .#######'###......# ###<## AC: 3Str: 11 Āhf .# ##...## ##.....# ##... EV: 11Int: 9 .# ##.....## ###...## #.... SH: 0Dex: 18 .# ##.......## ###.##.#### #.#.. XL:  3 Next: 56% Place: Dungeon:2 ####.........###@........####.... Noise: ---------  Time: 2080.2 (0.0) ...'.........'..........÷........ p) +0 arbalest ####.........###....#.##.####.... Fire: p) +0 arbalest # ##.......## #.#.##.##.# #.#). Fly ##.....## #.###..##.# #Āhg J.#.###...## #.# #.###.# #<... ##'## #.# #.# #.# ###.# #.# #.###.###.# ... #.### #.........##.# #.#  _There is an open door here. _You reach down and open the door. _There is an open door here. _There is an open door here. _There is an escape hatch in the floor here. _There is an escape hatch in the floor here.Āhm Āhs Āhw 11.2 (1 _ĀhMy ĀhU    ..###.!   ....?..   .......   ###.......   #.>.......   ##........<   #....J....$ 3   #.K   #   #.........   #.........   #####.####  ..J   endoplasm (asleep)  ..K   kobold (missile, asleep)   #..  Āh Āh 7<Āh?^ *9 (1.7ĀhYg Āhr # _There is an escape hatch in the floor here.escape hatch in the floor here. _You fly downwards. The hatch slams shut behind you.  Found three items. _Found a stone staircase leading up and a stone staircase leading down.ƀh  +..+# ### ...###.! .....? .. ###. #.>.ƀhV  ##........<> #...@J....$. ##.K #. #. #.......... #####.##### ..  ... #..ƀh ƀh: +20ƀh% ƀh( ; _Found a stone staircase leading down.ǀh   You shoot a bolt. The bolt hits the endoplasm!!.K   kobold (missile, asleep)ǀhc \  You kill the endoplasm!ǀhy .K.K)60===4.6 (1.7ǀh { : _The kobold shouts! You hear a shout!ɀhq   +..+# ###   ...###.!.   .....?...   ..   ###.   #.>ɀho.   ##.<>   #.$.   ##.K..   #.   #.   #.   #####.#####   ..   ...   #..ɀhɀh<(((((((ɀh~.@.....--50ɀhɀhLf _The kobold throws a stone. The stone misses you.ʀh: +..+# ### ...###.!.  .....?...  .........  ###.  #.>.  ##........<>  #..$.  #K..  #...  #.  #.  #####.##### ..  . .# ʀhʀhB"K.---6ʀh*ʀh#-ˀhv$+..+# ### ....###.!......?..###.#.>.##.<>.#.$.##...@..K.#.#.##.#####.#.. ....#..ˀheˀhO oo   orcK   kobold (missile)An orc comes into view. It is wielding a +0 mace.ˀh=((((((ˀha`K...@..ˀh9a-=7ˀhiˀhnn _The kobold throws a stone. The stone closely misses you.̀h7h+..+# ### #....###.!.......?..###.#.>.##.<>.#.$.##....@.K.#.#.##.o.#####.##.. #... #.#..̀hk̀hl̀hoylK...o.̀hkz--8̀h̀h̀h&M C(((((((̀h ̀h/ z  You shoot a bolt. The bolt closely misses the kobold.̀h c  The kobold closely misses you.̀hp h  An adder comes into view.̀h 7K......o.SS   adder (wandering)o   orcK   kobold (missile)3----===90.3 (1.7̀h ̀hg 9 _The kobold hits you with a +0 whip.̀hx  You shoot a bolt.  The adder hisses angrily.  The bolt hits the kobold!!̀hOu)S̀hOY  You kill the kobold!̀hP̀h}ÙhV̀hV̀h.##.<>.#.$.##.....@.#.....S.#.K.#΀h=#.#####.#o#.. #... o   orc (wandering)#.#.. K   kobold΀hI  An orc comes into view. It is wielding a +0 hand axe.΀h"΀hKwK...o.΀he20=--60΀h΀h _The adder bites you but does no damage.  Things that are here: _a +0 mace; a +0 whip; a stone΀hw+..+# ### #....###.!....##......?.#.####.##.>.##.<>...##.$....###.....)#.....S.K.#.###.#.o. #####.#.#.. .#... #.#.. ΀hU{΀hˋdo.  Things that are here: _a +0 mace; a +0 whip; a stone  The adder misses you.  The kobold hitwith a +0 short sword.e adder bites you.  You are poisoned.΀hD15=====------7Pois Fly ΀h΀h7, _The adder poisons you!πhI o  You shoot a bolt.  The orc shouts!πh~  The bolt hits the adder but does no damage.  You feel sick.  You hear a shout!πhV  The adder misses you.The kobold hits you with a +0 short sword.πhDo.πhn11==--------==9.0 (1.7πh  _The adder misses you. The kobold barely misses you.πh9G P(((πh 3  +..+# ###  #....###.!....#  #......?.......  #............#  ###...........#  πh #.>............  ##........<>...#  #.........$....#  ##.....)@.......  #.....(.K......  #....(...o.###.  #...(.........  #####.#######..  πh #.. .  #... #.#..You shoot a bolt. The bolt barely misses the adder. You feel sick.πh  +..+# ###  #....###.!....#  #......?.......  #............#  ###...........#  #.>............  πh ##........<>...#  #.........$....#  ##.....)@.......  #.....(.K......  #....(...o.###.  #...(.........  #####.#######.. #.. .  #... πh [#.#.. πh 9  The adder bites you.πhϫ '  +..+# ###  #....###.!....#  #......?.......  #............#  ###...........#  #.>............  ##........<>...#  #.........$....#  ##.....)@.......  πhp m#.....(.Ko.....  #....(.....###.  #...(.........  #####.#######..  #.. .  #... #.#..* * * LOW HITPOINT WARNING * * *πh> g +..+# ###  #....###.!....#  #......?.......  #............#  ###...........#  #.>............  ##........<>...#  #.........$....#  ##.....)@.......  #.....(.Ko.....  #....(.....###.  #...(......... πhJ v #####.#######.. #.. .  #... #.#.. πh   +..+# ###  #....###.!....#  #......?.......  #............#  ###...........#  #.>............  ##........<>...#  πh 9#.........$....#  ##.....)@.......  #.....(.Ko.....  #....(.....###.  #...(.........  #####.#######..  #.. .  #... #.#..The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *πhbY  +..+# ###  πhZ #....###.!....#  #......?.......  #............#  ###...........#  #.>............  ##........<>...#  #.........$....#  ##.....)@.......  #.....(.Ko.....  πh[ #....(.....###.  #...(.........  #####.#######.. #.. .  #... #.#.. πhfe S.Ko......  The adder bites you.πh{j 5/27 =---------100.6 (1.6πhl πhn V _* * * LOW HITPOINT WARNING * * *ЀhP=u #+..+# ##### #....###.!....#?....... .# #### #.>............ ##.<>...# .@..$....#Ѐhw>#.....)........ #.....S.Ko..... ####. #.............#####.#######.. #.. #.#.#..ЀhuAЀh#E3  You feel sick.ЀhZM,Ѐh/RSKo......oo 2 orcsЀh SS--------10Ѐh[Ѐhbs _An orc comes into view. It is wielding a +0 dagger.ӀhRӀhX5Inventory: 17/52 slots Hand Weapons (go to first with ))  p - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()h - 16 stones Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) Wands (go to first with /)q - a wand of light (8) Scrolls (go to first with ?)c - a scroll of butterflies ӀhYp i - 3 scrolls labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE  n - 2 scrolls labelled OMPEGECSIHI Potions (go to first with !)  d - 2 black potions  e - 2 cyan potions  f - a sapphire potion  l - a murky amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]րh١8  a - a +0 shortbow Missiles (go to first with ()h - 16 stones Armour [  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)k - a ring of flight (worn) Wands /)  q - a wand of light (8) Scrolls?c - a scroll of butterflies  i - 3 scrolls labelled CEDUTZI BATZ  j - a scroll labelled LONIXA SAVIE  n - 2OMPEGECSIHI Potions (go to first with !)  d - 2 black potions  e - 2 cyan potionsf - a sapphire potion  l - a murky amethyst potion  m - a lumpy puce potion  o - a glowing yellowbotրha5ـhl) f - a sapphire potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.݀hd݀h*l݀h8wAlmis08 the Shooter#+..+# ######Human#....###.!....#Health: 22/27 ===================-----#......?.......Magic: 3/3========================#............#AC: 3Str: 11###...........#EV: 11Int: 9#.>............SH: 0Dex: 18##........<>...#XL:  3 Next: 68% Place: Dungeon:3#......@..$....#Noise: ---------  Time: 2101.6 (0.0)##.....SKo......p) +0 arbalest#..............Fir݀h{zue: p) +0 arbalest#..........###.Pois Fly #...........o.#####.#######..S   adder#...oo 2 orcs#...K   kobold#.#..The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *The adder bites you. _* * * LOW HITPOINT WARNING * * *You feel sick. _An orc comes into view. It is wielding a +0 dagger.݀hadder bite. _You feel sick. _An orc comes into view. It is wielding a +0 dagger. ݀h It was a potion of heal wounds. You feel much better. You feel sick.  You are no longer poisoned.݀hb  The adder closely misses you.݀h  An orc comes into view. It is wielding a +0 club.݀h o.....oo.oo   orc wizard (wandering)݀h`S   adderooo 3 orcsK   koboldAn orc wizard comes into view. It is wielding a +0 dagger.݀h1-=2.6 (1Fly ݀hӤ݀h5 _The kobold barely misses you. The adder barely misses you.hyR((((hy ,h{ h  You shoot a bolt. The bolt closely misses the adder.The orc hits you with a +0 hand axe. The kobold completely misses you.h h hy x oS....o......o.oThe adder bites you. The kobold misses you.hZ ~12---------==4.3 (1.7h; h x _The orc hits you with a +0 hand axe. The adder closely misses you.h4n ...  #+..+# ##### #....###.!....#?....... .# #### #.>............hs ##....@...<>...# ..o.$.o..##.....SK....... #o..... #.###. #..........o#####.#######.. #... #.hkh  The adder attacks as it pursues you! The adder bites you.  You are poisoned.hhhwhh-oSK..$o.).o.o.h^===----------50Pois Fly hIhf, _The adder poisons you!hTqi♣♣.. ...  #+..+# ##### #....###.!....#?....... .# #### #.>.@.......... ##.....o..<>...# SK..$o...##.....).. #o...... #..###. #.........o.#####.#######.. #.hWvhyX  You feel sick. The adder attacks as it pursues you!h S.o.  The adder closely misses you.*h3 S   adderooo 3 orcsK   kobold  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!h&h'h*  Deactivating autopickup; reactivate with Ctrl-A.h:, oK....o.{The orc attacks as it pursues you! The orc closely misses you.h:[11---6h0I _The kobold attacks as it pursues you! The kobold closely misses you.h7&  ♣♣..) .... #+..+# ###### #....###.!....# #......?. #.# ###.# #.>@.o. ##...SK...<>...# #.o....# ##.....)o. #.... #.###. #.{... #####.#..  #.. .h( h* ,h`- ,h15   ♣♣..) .... #+..+# ######  #....###.!....#  h5 C#......?.......  #............#  ###...........#  #.>@oK.........  ##...S...o<>...#  #......o..$....#  ##.....)........  #..............  #..........###. hK6  #.............  #####.#######..  #.. . Found a hammer. You feel sick. The adder bites you but does no damage.h,  ♣♣..) .... #+..+# ######  #....###.!....#  #......?.......  #............#  h ###...........#  #.>@oK.........  ##...S...o<>...#  #......o..$....#  ##.....)........  #.......... #..........###.  #.............  #####.#######..  #.. hy oK...oo....  The adder bites you.hV ;8/27 h X==---7hd' h* V _* * * LOW HITPOINT WARNING * * *hM  You shoot a bolt. The bolt hits the orc.h\V  The orc is lightly wounded.  You feel sick.h_j  You are no longer poisoned.hahfchOe  The adder closely misses you. The orc closely misses you.h&fhZq ♣♣..) .... #+..+# ######  #....###.!....#  #......?.......  #............#  ###.K.........#  #.>@oo.........  ##...S..o.<>...#  #.........$....#  ##.....)........  #..............  #..........###.  #.............  #####.#######..  #.. . hE ♣♣..) .... #+..+# ###### hFL #....###.!....#  #......?.......  #............#  ###.K.........#  #.>@oo.........  ##...S..o.<>...#  #.........$....#  ##.....)........  #..........hFK0 #..........###.  #.............  #####.#######..  #..   The adder barely misses you. The orc hits you with a +0 hand axe.h5UKo.o......hUf5-----==9.0 (1.7h_V@Fly hbh-eV _* * * LOW HITPOINT WARNING * * *hbM  You shoot a bolt. The bolt hits the orc!hK) 2 orcsh_O  ♣♣..) .... #+..+# ######  #....###.!....#  #......?.......  #............#  ###.K.........#  hPy#.>@)o.........  ##...S.o..<>...#  #.........$....#  ##.....)........  #..............  #..........###.  #.............  #####.#######..  #.. . You kill the orc!h' ♣♣..) .... #+..+# ######  #....###.!....#  #......?.......  #............#  ###.K.........#  #.>@)o.........  h(##...S.o..<>...#  #.........$....#  ##.....)........  #.......... #..........###.  #.............  #####.#######..  #.. h2o  ♣♣..) hb3T.... #+..+# ######  #....###.!....#  #......?.......  #............#  ###.K.........#  h3'#.>@)o.........  ##...S.o..<>...#  #.........$....#  h3##.....)........  #..............  #..........###. h 4o #.............  #####.#######..  h4#.. . The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *h* X ♣♣..) .... #+..+# ######  #....###.!....#  #......?.......  h C#............#  ###.K.........#  #.>@)o.........  ##...S.o..<>...#  #.........$....#  ##.....)........  #.......... #..........###.  #.............  #####.#######..  #.. h9  The adder bites you.hh\h% o.  * * * LOW HITPOINT WARNING * * *The kobold hits you with a +0 short sword.  You die...hOq-1/27 -------h/  --more--hh Inventory: 16/52 slots Hand Weapons (go to first with ))  p - a +0 arbalest (weapon)a - a +0 shortbow Missiles (go to first with ()h - 16 stones h? Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 hat (worn) Jewellery (go to first with "=)  k - a ring of flight (worn) Wands (go to first with /)q - a wand of light (8) Scrolls (go to first with ?)c - a scroll of butterflies  i - 3 scrolls of identify {unknown}  j - a scroll of immolation {unknown}h ]n - 2 scrolls of enchant weapon {unknown} Potions (go to first with !)  d - 2 potions of attraction {unknown}e - 2 potions of enlightenment {unknown}  l - a potion of curing {unknown}h% m - a potion of berserk rage {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h hI,hhd"Goodbye, Almis08.46 Almis08 the Shooter (level 3, -1/27 HPs)Began as a Human Hunter on Sept 16, 2025.Slain by a kobold... wielding a +0 short sword(4 damage)... on level 3 of the Dungeon.The game lasted 00:19:26 (2072 turns). 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