Ah#h)  Player: Amanor Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-05-13.15:41:53.ttyrec Time: (1747150913) Tue May 13 15:41:53 2025 Ch#h8 [?1051l[?1052l[?1060l[?1061hCh#h`:V)0[?7h[?25l[?1cCh#hACh#hKWelcome, Amanor. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire ElementalistSh#hSh#hSh#hWelcome, Amanor. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelverSh#ht - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - EnchanterSh#h?x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells Sh#hPare likewise focused on fiery and explosive destruction. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Djinni Fire Elementalist[h#h};[h#hC[h#huF:Welcome, Amanor the Forgewright. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold[h#hFqt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tengu[h#h%Gy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy [h#h{GADjinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudes[h#hGeSpace - Change background ? - Help Tab - Djinni Fire Elementalist\h#h" ]h#h`]h#hnlAmanor the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel]h#hr/########.....#####..⌠.....##.......#.#......##........##..@..##........##.#...[..#]h#h>s##.......#..⌠.....#.....###########]h#h{]h#hWelcome, Amanor the Mountain Dwarf Forgewright.Are you destined to find the legendary Orb of Zot, or to die trying?]h#h]h#h0Press ? for a list of commands and other information.  Found a helmet. _Found a staircase leading out of the dungeon.^h#h:  #######.....####⌠..... # ##....... #.#......# ##......#..<#...#...[ ##........#^h#h 21.0 (1 _^h#hq ^h#h _h#hD #######.....####⌠..... # ##....... #.#......# ##......#..< #......#.# ##.........# #..⌠.....##_h#h_h#h) &2_h#h_h#hG _You see here a +0 helmet.`h#hr`h#ht&3`h#h/; _d - a +0 helmetah#h5ah#h8Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)d - a +0 helmet ah#h9`Potions (go to first with !) ah#hM9@ c - a potion of magicch#hr Gd - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.fh#h81 fh#h*#######Amanor the Tinkerer#.....####Mountain Dwarf#..⌠.....Health: 14/14 ========================# ##.......Magic: 3/3========================#.#......#AC: 2Str: 12##........#EV: 10Int: 15....#..<..#SH: 0Dex: 8#........#XL:  1 Next:  0% Place: Dungeon:1#.#...@..#Noise: ---------  Time: 3.0 (0.0)##.........#a) +0 hammer#..⌠.....##Cast: Kinetic Grapnel#.....###########Are you destined to find the legendary Orb of Zot, or to die trying?Press ? for a list of commands and other information.  Found a helmet. fh#h_Found a staircase leading out of the dungeon. _You see here a +0 helmet. _d - a +0 helmet4.0 (15.0 (26.0 (37.0 (48.0 (5 3 _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.hh#h\L  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh#hojh#hkp Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft3% 1 Select a spell to cast[!]/[I] toggle spell headerssh#hAsh#h1Gsh#h"N#######Amanor the Tinkerer#.....####Mountain Dwarf#..⌠.....Health: 14/14 ========================# ##.......Magic: 3/3========================#.#......#AC: 3Str: 12##........#EV: 10Int: 15....#..<..#SH: 0Dex: 8#........#XL:  1 Next:  0% Place: Dungeon:1#.#...@..#Noise: ---------  Time: 8.0 (0.0)##.........#a) +0 hammer#..⌠.....##Cast: Kinetic Grapnel#.....########### _You see here a +0 helmet. _d - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _sh#hN*You finish putting on your +0 helmet.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh#hV#######Amanor the Tinkerer#.....####Mountain Dwarf#..⌠.....Health: 14/14 ========================# ##.......Magic: 3/3========================#.#......#AC: 3Str: 12##........#EV: 10Int: 15....#..<..#SH: 0Dex: 8#........#XL:  1 Next:  0% Place: Dungeon:1#.#...@..#Noise: ---------  Time: 8.0 (0.0)##.........#a) +0 hammer#..⌠.....##Cast: Kinetic Grapnel#.....########### _You see here a +0 helmet. _d - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _sh#hW&You finish putting on your +0 helmet.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh#h`n  Okay, then.sh#hCcsh#hbe. _sh#hLesh#hg Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4 sh#hg d - Forge Lightning Spire Air/Forgecraft 63% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxh#hS xh#hH #######Amanor the Tinkerer#.....####Mountain Dwarf#..⌠.....Health: 14/14 ========================# ##.......Magic: 3/3========================#.#......#AC: 3Str: 12##........#EV: 10Int: 15....#..<..#SH: 0Dex: 8#........#XL:  1 Next:  0% Place: Dungeon:1#.#...@..#Noise: ---------  Time: 8.0 (0.0)##.........#a) +0 hammer#..⌠.....##Cast: Kinetic Grapnel#.....########### _d - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish puttixh#h &ng on your +0 helmet.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.xh#h P  Okay, then.xh#h xh#hT xh#h . _yh#hɛ yh#h/ Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn) Potions (go to first with !) yh#h @ c - a potion of magic{h#h^Od - a +0 helmet (worn). A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.0 (3.0 -> 2.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.|h#h|h#h>#######Amanor the Tinkerer#.....####Mountain Dwarf#..⌠.....Health: 14/14 ========================# ##.......Magic: 3/3========================#.#......#AC: 3Str: 12##........#EV: 10Int: 15....#..<..#SH: 0Dex: 8#........#XL:  1 Next:  0% Place: Dungeon:1#.#...@..#Noise: ---------  Time: 8.0 (0.0)##.........#a) +0 hammer#..⌠.....##Cast: Kinetic Grapnel#.....########### _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. |h#h6 Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.|h#h|h#h _|h#h#|h#h|h#hl+9.0 (1|h#h |h#hM|h#h/10.0 (2.0)|h#h|h#hU|h#h)+1.0 (3|h#hP#|h#hj)|h#h,+2.0 (4|h#h1|h#hr6|h#hj:+3.0 (5|h#h>|h#h@ |h#h%A2 _You start removing your armour. You continue removing your +0 helmet. x5|h#h"D|h#hH|h#hL|h#hP|h#hU|h#hF[|h#h^+4.0 (6|h#hLc|h#h3fO _You finish removing your +0 helmet. You drop a +0 helmet.}h#h}h#hC  Skill  Level Train  Apt Skill  Level Train  Apt }h#hAI a + Fighting   0.0    +1   g + Spellcasting 1.7   9%  -2          }h#hu b + Maces & Flails   0.0    +2   h + Forgecraft4.8  77%  +2   c + Unarmed Combat   0.0     0              }h#h%         d + Armour   0.0    +1      e + Dodging1.3   8%  -3      f + Stealth}h#h7n1.4   6%  -2          }h#h[a    }h#h        }h#h        }h#hϪ            }h#h        }h#h%        }h#hX            }h#hcThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  }h#hī[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh#hh#hh#h#######Amanor the Tinkerer#.....####Mountain Dwarf#..⌠.....Health: 14/14 ========================h#hM# ##.......Magic: 3/3========================#.#......#AC: 2h#h$Str: 12##........#EV: 10h#h]Int: 15....#..<..#SH: 0Dex: 8#........#h#hXL:  1 Next:  0% Place: Dungeon:1#.#...@..#h#hNoise: ---------  Time: 14.0 (0.0)##.........#h#ha) +0 hammer#..⌠.....##Cast: Kinetic Grapnel#.....####h#h #######Casting: Kinetic Grapnel (safe; 3% risk of failure)  h#h&rConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. h#hO_Okay, then. _You start removing your armour. You continue removing your +0 helmet. x5 h#h|:_You finish removing your +0 helmet. You drop a +0 helmet.h#hh#hWh#hyh#hh#hO3  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith#hh#hh#h#######Amanor the Tinkerer#.....####Mountain Dwarf#..⌠.....Health: 14/14 ========================# ##.......h#h Magic: 3/3========================#.#......#AC: 2Str: 12##........#EV: 10Int: 15....#..<..#h#h4 SH: 0Dex: 8#........#XL:  1 Next:  0% Place: Dungeon:1h#h[#.#...@..#Noise: ---------  Time: 14.0 (0.0)##.........#h#ha) +0 hammer#..⌠.....##Cast: Kinetic Grapnelh#hJ#.....###########h#hCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. h#h_Okay, then. _You start removing your armour. You continue removing your +0 helmet. x5 _You finish removing your +0 helmet. You drop a +0 helmet.h#hP  Okay, then.h#hh#h/h#hq. _h#hO# #.....#### #..⌠..... # ##....... #.#......# ##.# ....#..<..# #.# #.#...[@.# ##.# #..⌠.....## h#h<h#h25.0 (1 _h#h1h#h@h#h  # #.....#### #..⌠..... # ##....... #.#......# ##.# ....#..<..# #.#h#h . #.#...@..# ##.# #..⌠.....## h#h! u #.....####  h#hJ (#h#h h#h &6h#h h#h3 O _You see here a +0 helmet.h#hwh#hL&7h#h5h#h% _d - a +0 helmeth#h݄h#h͇Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)d - a +0 helmet Potions (go to first with !) h#h*@ c - a potion of magich#huGd - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.h#h-Mh#hvRh#hWC#######h#hXAmanor the Tinkerer#.....####h#h?XmMountain Dwarf#..⌠.....h#hZXHealth: 14/14 ========================# ##.......h#hvXcMagic: 3/3========================h#hX#.#......#AC: 2Str: 12##........#h#hXEV: 10Int: 15....#..<..#h#hXSH: 0Dex: 8#........#h#hXXL:  1 Next:  0% Place: Dungeon:1h#h Y#.#...@..#Noise: ---------  Time: 17.0 (0.0)##.........#h#h.Ya) +0 hammer#..⌠.....##Cast: Kinetic Grapnelh#hNYI#.....########### h#hhY2_Okay, then. h#hY_You start removing your armour. You continue removing your +0 helmet. x5 h#hY_You finish removing your +0 helmet. You drop a +0 helmet. _Okay, then. _You see here a +0 helmet. h#hY_d - a +0 helmeth#h_h#hbh#hfh#hzlh#hp+8.0 (1h#hsh#hyh#h}+9.0 (2h#hUh#h^h#h<,20.0 (3h#h߈h#hh#h+1.0 (4h#hh#hh#h+2.0 (5h#hh#h^ 3 _You start putting on your armour. You continue putting on your +0 helmet. x5h#hh#hh#h[ _You finish putting on your +0 helmet.h#hn3h#h#  #..⌠.....## .h#hKm#  #.....####.#h#hu#######.#.#h#hԽh#h--40.0 (18h#hh#hL; _Found a stone staircase leading down.h#h h#h h#hj h#h h#h ,h#h: ,h#h& h#hY h#h h#hó h#h h#hԵ h#h4 h#h̷ h#h_ h#h h#h h#hb h#h h#h7 h#h h#hg h#h h#hB h#h h#h h#h h#h h#ho h#h h#h5 h#h` h#h h#h h#hI ,h#h h#hu h#h ,h#h\ h#h h#hU h#h h#hE h#h h#h> h#h| h#hH h#h h#hy ,h#hV h#h h#h# p#.. ...... h#hd #.... # #.... h#h #.##... K.....  #..####.# # #..@?...# h#h ## #####.####.# .## #..........# h#h) ..# ### #.###.##.### ..#####.###.###.# # #......#........# h#hV K   kobold (missile, asleep) ..#####.###.###.# h#h ..# #.# #.# ... h#h .## #># #.# ...h#h Y53.0 (134.0 (14h#hP h#h% z _A kobold comes into view. It is wielding a +0 short sword.h#hY   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   g + Spellcasting 1.7   9%  -2           b + Maces & Flails   0.0    +2   h + Forgecraft4.8  77%  +2   c + Unarmed Combat   0.0     0                       d + Armour   0.0 #hZ m   +1      e + Dodging1.3   8%  -3      f + Stealth1.4   6%  -2                                                         h#h r             The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh#hv 5 h * Forgecraft   4.8  8843h#h77 d * Armour   0.0  13%32h#h88 d - Armour   0.0   43h#h" h#hx h#h Amanor the Tinkerer#..Mountain Dwarf......Health: 14/14 ========================#....Magic: 3/3========================# #....AC: 3Str: 12#.##...EV: 10Int: 15K.....SH: 0Dex: 8#..####.#XL:  1 Next:  0% Place: Dungeon:1 ##..@?...#Noise: ---------  Time: 54.0 (0.0) #######.####.#a) +0 hammer .###..........#Cast: Kinetic Grapnel ..# ### #.###.##.### ..#####.###.###.# # h#h #......#........#K   kobold (missile, asleep) ..#####.###.###.# ..# #.# #.# ... .## #># #.# ... _d - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. h#h _You now have 8 gold pieces. _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 short sword.h#h h#hd h#h h#h[ h#h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h`4h#hh#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h#hz #.. ...... #.... # #.... #.##... K..... #..####.#  #...@...#  #####.####.# ## #..........# # ### #.###.#####.###.###.# # ......#........# #####.###.###.h#hQ## #.# #.# ... h#hh#h?[.KK)h#h4==5.0 (1h#h h#h% _The kobold shouts! _You see here a scroll labelled BUCSIC YM MONA.h#h  e - a scroll labelled BUCSIC YM MONA(((((h#h24 ....@-6h#h5 m _The kobold throws a stone. The stone barely misses you.h#h #.. ...... #.... # #.... #.##... .K.... #..####.# # #.## #####.####.# .## #..........# ..# ### #.###.##.### ..#####.###.###.# # #......#h#h..# ..#####.###.###.# ..# #.# #.# ... .## #># #.# ...h#hUh#h>(((((h#hj>L...@.h#h?W-7Kinetic Grapnelh#hh#hf _The kobold throws a stone. The stone misses you.h#h0: ##.## #...#### ....... #..... # #....##.##...##..K....#  #.@####.# #.......# #####.####.## #..........#.# ### #.###.##.########.###.###.# # ##......#........# #..#####.###.###.#..# #.# #.# ...h#h;h#h@E.Kh#hB.-8h#hIGh#hmIh#h,  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h\  Amanor the Tinkerer ##.## Mountain Dwarf #...####  Health: 14/14 ======================== .......  Magic: 2/3h#h================-------- #.....  AC: 3Str: 12 # #.... EV: 10Int: 15 ##.##...# SH: 0Dex: 8 h#h#...K*..# XL:  1 Next:  0% Place: Dungeon:1 #.@####.#  Noise: ---------  Time: 58.0 (0.0) ## #.......#  a) +0 hammer .## #####.####.#  Cast: Kinetic Grapnel ..## #..........# ...# ### #.###.##.### #..#####.###.###.# #  K   kobold (missile) ##......#........# #..#####.###.###.# ...# #.# #.# ... h#hL_The kobold throws a stone. The stone misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)h#hSd  Amanor the Tinkerer ##.## Mountain Dwarfh#hd #...####  Health: 14/14 ======================== .......  Magic: 2/3================-------- #.....  AC: 3Str: 12 # #.... EV: 10h#hdInt: 15 ##.##...# SH: 0Dex: 8h#h1e  #...K...# XL:  1 Next:  0% Place: Dungeon:1 h#hdeG#.@####.#  Noise: ---------  Time: 58.0 (0.0) ## #.......#  a) +0 hammer .## #####.####.#  Cast: Kinetic Grapnel h#he..## #..........# ...# ### #.###.##.### h#hf#..#####.###.###.# #  K   kobold (missile) ##......#........# #..#####.###.###.# ...# #.# #.# ...Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.h#hNlO ##.## #...####  .......    # #.... ## #...)*..#   .#  .#   ### #.# ..##.# #.# #.# h#h2&.h#ht8=9.0 (1Kinetic Grapnelh#hzh#h'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  h#h Aim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!h#hy 3h#h h#hB ,h#h Xh#h ,h#h h#h h#h h#h h#h h#h h#h h#hI ,h#h h#h ,h#hI h#h" ,h#h h#h ,h#hd h#h ,h#h h#h ,h#h h#h j3========h#h} h#h0! _Magic restored.h#h\)  Things that are here:  a +0 short sword; 5 stones; a kobold corpseh#h+ h#h+  _h#h, h#hr/ h#h1 V========h#hG5 h#hM> nh#h> ,h#hX h#hd h#he Bh#hn h#h_r h#hv nh#h+y ,h#hy h#hy h#hE| h#hw} h#h} h#h~ h#h h#h ,h#h h#hR h#hQ ,h#h h#hC h#h ,h#h h#h' h#h h#h h#h _You now have 23 gold pieces (gained 15).h#h h#h ,h#h h#hx  _You now have 28 gold pieces (gained 5).h#hv Ih#hɢ h#h Bh#hx h#h h#h h#h h#hl h#hQ ,h#h h#h1 h#h h#hܵ ,h#h h#h h#h" ,h#h͹ h#h> h#hʼ ,h#ha h#he h#h ,h#hW h#h h#h ,h#hP h#h h#h ,h#h h#h| h#h h#h h#ha h#h h#h~ ,h#h h#h h#h h#hB h#h h#h+ h#h ,h#h[ h#h h#h h#h h#h h#h h#h h#h h#h h#h/ h#hN h#hu h#h h#h h#h h#h h#h; h#h5 h#h h#hC h#h h#h h#hT h#h| h#h> h#h ,h#hH h#hp $ h#h [_e - 2 scrolls labelled BUCSIC YM MONA (gained 1)h#h& h#hV h#hw h#h( h#h h#h h#h h#hp h#h ,h#hU h#h h#h h#h h#h h#hh h#h h#h h#h6 h#h h#h? h#ha h#h h#h( h#h ,h#h h#hx h#h h#h7 h#hW h#h h#h h#h h#h h#h h#h h#h* h#hY h#h h#h h#h h#h7 h#h h#h h#h h#h h#h h#h] h#h h#h h#h h#hW #.####.#### #.##.# # ##.#### #.#### #.#...# #..... ##.##.# ######h#h  ####.## #.##g..########.###....@....# #- #.#########   ####### #.....####g   hobgoblin (asleep) #..⌠.....## h#h # ##.........## #.#......#....#h#h  136.0 (77.0)  A hobgoblin comes into view.h#h [.ggh#h  5==7.0 (78h#h} h#h + _The hobgoblin shouts!h#h(  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hO  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h#h(, u #.### #. #.# #.#  ##.#### #. #.#...# # ##.##.#  ####.# . #.# .g.#.#  #...@.....#  #.#  # #.....####  #..⌠.....##  # ##.##  #.#......#....#.g--8.0 (1.0)Kinetic Grapnel _h#h: #.### #. #.# #.# ##.#### #. #.#...# # ##.##.# # ####.##.. #.#.g#.# #.# #.##.h#hG..#. ## #.....####  #..⌠.....##  # ##.##  #.#......#....#h#hh#h.g--9h#hh#hh#h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hI #.### #.## Amanor the Tinkerer #.# #.#  Mountain Dwarf ##.#### #.## Health: 14/14 ======================== #.#...# #... Magic: 2/3================-------- ##.##.# #### AC: 3Str: 12 # ####.#  EV: 10Int: 15 #.. #.#  SH: 0Dex: 8 .....########.#  XL:  1 Next:  8% Place: Dungeon:1 #g*@......#  Noise: ---------  Time: 139.0 (0.0) #.#########  a) +0 hammer #. Cast: Kinetic Grapnel .. #. #######  # #.....#### #hL'39;49m g   hobgoblin #..⌠.....##  # ##.........## #.#......#....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h#hC#.####.## Amanor the Tinkerer#.##.# Mountain Dwarf##.#### #.## Health: 14/14 ========================#.#...# #... Magic: 2/3================--------##.##.# #### AC: 3Str: 12#####.#EV: 10Int: 15#..#.#SH: 0h#h94Dex: 8.....########.#XL:  1 Next:  8% Place: Dungeon:1#g*@......#Noise: ---------  Time: 139.0 (0.0)#.#########a) +0 hammer#.Cast: Kinetic Grapnel..#.#########.....####g   hobgoblin#..⌠.....### ##.........###.#......#....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h~Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h#h5h#h:G.gh#hH;4=40.0 (1h#h?h#hA:  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit) _The kinetic grapnel hits the hobgoblin but does no damage.h#h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hGp #.### #.## Amanor the Tinkerer #.# #.#  Mountain Dwarf ##.#### #.## Health: 14/14 ======================== #.#...# #... Magic: 1/3========---------------- ##.##.# #### AC: 3Str: 12 # ####.#  EV: 10h#hHXInt: 15 #.. #.#  SH: 0Dex: 8 .....########.#  XL:  1 Next:  8% Place: Dungeon:1 #.g@......#  Noise: =--------  Time: 140.0 (0.0) #.#########  a) +0 hammer #. Cast: Kinetic Grapnel .. #. #######  # #.....####  g   hobgoblin #..⌠.....##  # ##.........## #.#......#....# _The kinetic grapnel hits the hobgoblin but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  h#hlI?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h#h. C#.####.## Amanor the Tinkerer#.##.# Mountain Dwarf##.#### #.## Health: 14/14 ========================#.#...# #... Magic: 1/3========----------------##.##.# #### AC: 3Str: 12#####.#EV: 10Int: 15#..#.#SH: 0Dex: 8.....########.#XL:  1 Next:  8% Place: Dungeon:1#.g@......#Noise: =--------  Time: 140.0 (0.0)#.#########a) +0 hammer#.Cast: Kinetic Grapnel..#.########h#hH/ #.....####g   hobgoblin#..⌠.....### ##.........###.#......#....# _The kinetic grapnel hits the hobgoblin but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h#hr Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#hε v Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin but does no damage.h#h϶ \2----1.0 (1h#h[ h#h - _The hobgoblin hits you.h#ha  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hj #.### #.## Amanor the Tinkerer #.# #.#  Mountain Dwarf h#hψ ##.#### #.## Health: 12/14 ====================---- #.#...# #... Magic: 0/3------------------------ ##.##.# #### AC: 3Str: 12 # ####.#  EV: 10Int: 15 #.. #.#  SH: 0Dex: 8 h#hR.....########.#  XL:  1 Next:  8% Place: Dungeon:1 #.g@......#  Noise: =--------  Time: 141.0 (0.0) #.#########  a) +0 hammer #. Cast: Kinetic Grapnel .. #. ####### h#h| # #.....####  g   hobgoblin #..⌠.....##  h#hf# ##.........## #.#......#....# _The hobgoblin hits you.  h#hȉCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h6Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h#h#.####.## Amanor the Tinkerer#.##.# Mountain Dwarf##.#### #.## Health: 12/14 ====================----#.#...# #... Magic: 0/3------------------------##.##.# #### AC: 3Str: 12#####.#EV: 10Int: 15#..#.#SH: 0Dex: 8.....########.#XL:  1 Next:  8% Place: Dungeon:1#.g@......#Noise: =--------  Time: 141.0 (0.0)#.#########a) +0 hammer#.Cast: Kinetic Grapnel..#.#########.....####g   hobgoblin (grapneled)#..⌠.....### ##.........###.#......#....##h&;2HCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.h#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is severely wounded.h#had2.0 (1Kinetic Grapnelh#hh#hPW _The hobgoblin closely misses you.h#h`h#hcZInventory: 5/52 slots h#h7dLHand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn) h#hldScrolls (go to first with ?)  e - 2 scrolls labelled BUCSIC YM MONA Potions (go to first with !) h#hd@ c - a potion of magich#h c - a potion of magic. A valuable potion which grants an infusion of magical energy. It is a rare potion. h#hV Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.h#h6h#hh#h*#.####.## Amanor the Tinkerer#.##.# Mountain Dwarf##.#### #.## Health: 12/14 ====================----#.#...# #... Magic: 3/3========================##.##.# #### AC: 3Str: 12h#hA#####.#EV: 10Int: 15#..#.#SH: 0Dex: 8.....########.#XL:  1 Next:  8% Place: Dungeon:1#.g@......#h#h1Noise: =--------  Time: 142.0 (0.0)#.#########a) +0 hammerh#hZ#.Cast: Kinetic Grapnel..#.h#hE#########.....####h#hg   hobgoblin (grapneled)#..⌠.....### ##.........##h#h#.#......#....#Aiming: Kinetic Grapnel (safe; 3% risk of failure)  h#huPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  h#h#The kinetic grapnel hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin closely misses you.h#h3.0 (1 _Magic courses through your body. The hobgoblin misses you.h#h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h[ #.### #.## Amanor the Tinkerer #.# #.#  Mountain Dwarf ##.#### #.## Health: 12/14 ====================---- #.#...# #... Magic: 2/3================--------h#h ##.##.# #### AC: 3Str: 12 # ####.#  EV: 10Int: 15 #.. #.#  SH: 0Dex: 8 .....########.#  XL:  1 Next:  8% Place: Dungeon:1 #.g@......#  Noise: =--------  Time: 143.0 (0.0) #.#########  a) +0 hammer #. Cast: Kinetic Grapnel .. #. #######  # #.....####  g   hobgoblin (grapneled) #..⌠.....##  # ##.........## #.#......#....# _Magic courses through your body. The hobgoblin misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel#h3m (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)h#ha:  #.### #.## Amanor the Tinkerer #.# #.#  Mountain Dwarf ##.#### #.## Health: 12/14 ====================---- #.#...# #... Magic: 2/3================-------- ##.##.# #### AC: 3Str: 12h#hU; D # ####.#  EV: 10Int: 15 #.. #.#  SH: 0Dex: 8 h#h= .....########.#  XL:  1 Next:  8% Place: Dungeon:1 #.g@......#  Noise: =--------  Time: 143.0 (0.0) #.#########  a) +0 hammer #. Cast: Kinetic Grapnel .. #. #######  # #.....####  g   hobgoblin (grapneled) #..⌠.....##  # ##.........## #.#......#....#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin.h#hA 7 #.###  #.# #.#        #   h#hGB Z#.. #.#  ...#.#  #.†@......#  h#huB m###  #. h#hB M.. #. h#hB r #  h#hB _  # h#hB 4  h#h$C 7 h#h h#hu m254.0 (1Kinetic Grapnelh#h h#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, grapneled, 74% to hit)  h#h rThe kinetic grapnel hits the hobgoblin. _You kill the hobgoblin!h#h_3h#hҞh#h2h#hll   frilled lizard (wandering)0-5.0 (1h#hCh#hK _A frilled lizard comes into view.h#hh#hh#h   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   g + Spellcasting 1.7   8%  -2           b + Maces & Flails   0.0    +2   h * Forgecraft   4.9  84%  +2   c + Unarmed Combat   0.0     0                       d - Armour h#h    0.0    +1      e + Dodging1.4   4%  -3      f + Stealth1.4   4%  -2                                                      #h: 49m                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh#h1h#h8h#h?%#.####.## Amanor the Tinkerer#.##.# Mountain Dwarf##.#### #.## Health: 12/14 ====================----#.#...# #... Magic: 2/3================--------##.##.# #### AC: 3Str: 12#####.#EV: 10Int: 15#..#.#SH: 0Dex: 8..l..########.#XL:  1 Next: 25% Place: Dungeon:1h#h@ #.†@......#Noise: ---------  Time: 145.0 (0.0)#.#########a) +0 hammer#.Cast: Kinetic Grapnel..#.#########.....####l   frilled lizard (wandering)#..⌠.....### ##.........###.#......#....#Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin! _A frilled lizard comes into view.h#hEh#hGh#hLh#hNh#h h#h'  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft9% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith#h h#h h#h #.####.## Amanor the Tinkerer#.##.# Mountain Dwarfh#h 7##.#### #.## Health: 12/14 ====================----#.#...# #... Magic: 2/3================--------##.##.# #### AC: 3Str: 12h#hC c#####.#EV: 10Int: 15#..#.#SH: 0Dex: 8..l..########.#XL:  1 Next: 25% Place: Dungeon:1#.†@......#h#ht GNoise: ---------  Time: 145.0 (0.0)#.#########a) +0 hammer#.Cast: Kinetic Grapnelh#h ..#.#########.....####h#h l   frilled lizard (wandering)#..⌠.....### ##.........##h#h #.#......#....#Aiming: Kinetic Grapnel (safe; 3% risk of failure)  h#h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, grapneled, 74% to hit)  The kinetic grapnel hits the hobgoblin. h#hJ _You kill the hobgoblin! _A frilled lizard comes into view.h#h$ h#hq% h#h( h#h+ c _You're too inexperienced to learn that spell!h#h...+...........h#h........###....##### .......####....##h#hs#[... #.# #..'#.###.#..2.0) #.# ##.h#hO ##.## #####...###.#.....##...#..#.....#.# _You open the door.h#h[ _Found a stone staircase leading down.h#h; 3h#h\< h#hP> h#h? h#h...+...........#.........###....######........## #.#.#...##....## #.### J   endoplasm (asleep).##S#[...## #.# S   ball python (constriction, asleep)J #..'## ##.#####....#.# #.#...#h#h 91.0 (9JJ  A ball python and an endoplasm come into view.h#h /2.0 (10.0)h#hy h#h ^ _The endoplasm quivers.h#h8 .. ##+## #.# ##...## #.# ##.....## #.### ##h#h*9.## #.#.## #.........###.... +.....>...+ #...###.... #........## #.#.## ...##....## #.### .##S#[...## #.# J##..'## ##.#### #....#.# #.#...#h#h9h#h=h#hJ>h#hD}SJS).h#hH13.0)h#hNh#hQ5 _The ball python hisses angrily.h#hn ?..##+## #.#...## #.#..## #.###..## #.#.## ..###....### +.....>...+......... #.........###....### ## #.#.##..S## #.###J#[ #.#  .##..'#.####h#h5 #....#.# #.#...#....####.# ##.##.#h#h h#hc h#h h#h CSJ..h#h =4Kinetic Grapnelh#h h#h h#hz  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h 4  Amanor the Tinkerer  Mountain Dwarf  Health: 14/14 ======================== ..  Magic: 2/3================-------- h#h ##+## #.#  AC: 3Str: 12 ##...## #.#  EV: 10Int: 15 ##.....## #.###  SH: 0Dex: 8 ##.......## #.#.##  XL:  1 Next: 33% Place: Dungeon:1 #..@......###....### Noise: ---------  Time: 194.0 (0.0) +.*...>...+......... a) +0 hammer #.S.......###....### Cast: Kinetic Grapnel #........## #.#.##  ..J##....## #.###  .##.#[...## #.#  J   endoplasm .##..'## ##.####  S   ball python (constriction) #....#.# #.#...#  ....####.# ##.##.#h#hЖ  _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)h#h%Amanor the TinkererMountain DwarfHealth: 14/14 ========================..Magic: 2/3================--------##+## #.#AC: 3Str: 12##...## #.#EV: 10Int: 15h#hݝ ##.....## #.###SH: 0Dex: 8##.......## #.#.##XL:  1 Next: 33% Place: Dungeon:1#..@......###....### Noise: ---------  Time: 194.0 (0.0)+.*...>...+......... a) +0 hammer#.S.......###....### Cast: Kinetic Grapnel#........## #.#.##..J##....## #.###h#hq.##.#[...## #.#J   endoplasm.##..'## ##.####S   ball python (constriction, grapneled)#....#.# #.#...#....####.# ##.##.#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python.h#h,h#hv&_.S.J.h#h\'3=5.0 (1h#h-h#h0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. _The ball python is severely wounded.h#h3  The grapnel guides your strike. You hit the ball python..J.416.4 (1.4h#hh#h|O _You kill the ball python!h#h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h*  Amanor the Tinkerer  Mountain Dwarf  Health: 14/14 ======================== h#hF ..  Magic: 1/3========---------------- ##+## #.#  AC: 3Str: 12 ##...## #.#  EV: 10Int: 15 ##.....## #.###  SH: 0Dex: 8 ##.......## #.#.##  XL:  1 Next: 41% Place: Dungeon:1 #..@......###....### Noise: =--------  Time: 196.4 (0.0) +.*...>...+......... a) +0 hammer #.J.......###....### Cast: Kinetic Grapnel #........## #.#.##  h#h6...##....## #.###  .##.#[...## #.#  J   endoplasm .##..'## ##.####  #....#.# #.#...#  ....####.# ##.##.# h#h_You kill the ball python!Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)h#h Amanor the TinkererMountain DwarfHealth: 14/14 ========================..Magic: 1/3========----------------h#ho ##+## #.#AC: 3Str: 12##...## #.#EV: 10Int: 15##.....## #.###SH: 0Dex: 8##.......## #.#.##h#h 8XL:  1 Next: 41% Place: Dungeon:1#..@......###....### Noise: =--------  Time: 196.4 (0.0)+.*...>...+......... a) +0 hammer#.J.......###....### Cast: Kinetic Grapnel#........## #.#.##...##....## #.###.##.#[...## #.#J   endoplasm (grapneled).##..'## ##.####h#h= #....#.# #.#...#....####.# ##.##.#h#ho RCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  h#h Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.h#h-t q.J.7.4 (1h#huz h#h| Sonfirm with . or Enter, or press ? or * to list all spells.h#h} Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is almost dead.h#h[  The grapnel guides your strike. You hit the endoplasm.h#h#2.h#hW o588.8 (1.4Kinetic Grapnelh#hh#h?M _You kill the endoplasm!h#hh#hh#hh#hh#hۦh#hBh#h h#h,h#h`h#h,h#hGh#h2,h#hh#h],h#hMh#hh#hʿh#hh#hh#h/T2========h#h>h#h;h#hh#h~h#hh#hh#hh#hh#hh#hch#hh#hN*========h#hh#hh#h,h#hh#hnh#hh#hh#hdh#hh#hn,h#hh#h&,h#hsh#h,h#h:h#hh#hh#hh#hT3========h#hh#hh#h`%Xh#hT'h#h(h#hl)h#h *h#h),h#h.,h#he/h#h1h#h33h#h39========h#h5h#hd7h#h:,h#h;h#h<h#h>,h#h?h#hAh#hCh#hCh#hDh#hFh#hHh#h(Ih#hIh#hKh#hHM,h#hLNh#hPh#hR,h#hSh#h Wh#h` #.........###.  +.....>...+...  #.........###.  ####........## #.  ....##....## #.  h#h2a1##.#[...## #.   #.(#.##..'## ##.   #.##....#.# #.#   #@...####.# ##.-229.8 (31.0)   ###.## ##.## ##   #.# ##...##   ..# #.....##h#ham####   ##.# ##...#.†....   #.# ##.##.#####   #.# #.#...   #.. ....#.#   ##.#. .#h#h%hh#hhG-30.8 (32h#hlh#ho% _Found 4 stones.h#hh#h nh#hXh#h8*h#h.nh#h/,h#h7h#hGh#hG,h#hIh#hIh#hJh#hbJh#hKh#hLh#hLh#hMh#hNh#hN,h#hjOh#hWQh#hRh#hTRh#hRh#hSh#hT,h#hpUh#h~Vh#h[W,h#hWh#hYh#hYh#h1Zh#hgZh#h[h#h\h#h]h#h]h#h^h#hY`,h#h`h#hah#hhc,h#hch#hleh#hfh#h#gh#hgh#hhh#hmh#hnh#hFp,h#hph#h=qh#hqh#hrh#hJrh#hEsh#hth#hth#houh#hvh#hwh#hwh#hwh#hxh#h[yh#hyh#hyh#h{h#h`|h#h|h#h|h#h$~h#h,h#h*h#hh#hh,h#h"h#hh#h,h#hh#hh#h?Bh#hh#hh#hh#hh#hNJh#hQh#hmh#hh#hvh#h,h#hh#hh#hg,h#hőh#h̒h#h˓,h#hɔh#hh#h,h#hh#hh#h,h#hh#h,h#h,h#h h#hޛh#hr,h#hh#hxh#hמ,h#h^h#hch#hh#hh#h_h#h]h#hjh#hƤh#hTh#h)h#hK,h#hʨh#hh#hp,h#hh#hQh#hz,h#hh#hh#h,h#hh#hѲh#hh#h,h#h2h#h,h#hz,h#h$h#h ,h#hh#hh#h}h#hOBh#hXh#hh#hh,h#hh#hh#h #.#  #.# ### #.#  ##.. ..# #.#  ##... #.# #.#  #.... #####.# #.#  #..g #...#.###.#  # #.. #.........#  ....##.##...#.#####  #.....#  ####.######.#  #. ..# Kinetic Grapnel ## ###  g   hobgoblin (asleep)h#hW| 300.8 (70  A hobgoblin comes into view.h#h`.ggh#hK====1.8 (71h#hzh#h + _The hobgoblin shouts!h#h_  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h] #.#  Amanor the Tinkerer #.# ### #.#  Mountain Dwarf ##.. ..# #.#  Health: 14/14 ======================== ##... #.# #.#  Magic: 2/3================-------- #.... #####.# #.#  AC: 3Str: 12 #... #...#.###.#  EV: 10Int: 15 # #.g #.........#  SH: 0Dex: 8h#h ....##*##...#.#####  XL:  1 Next: 58% Place: Dungeon:1 #....@...##.#  Noise: ====-----  Time: 301.8 (0.0) ####.######.#  a) +0 hammer #. ..#  Cast: Kinetic Grapnel h#h<## ###   g   hobgoblinh#h~ _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  h#h?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h#h[#.#Amanor the Tinkerer#.# ### #.#Mountain Dwarf##.. ..# #.#Health: 14/14 ========================##... #.# #.#Magic: 2/3================--------#..*. #####.# #.#AC: 3Str: 12#.*. #...#.###.#EV: 10Int: 15# #.* #.........#SH: 0Dex: 8h#h....##*##...#.#####XL:  1 Next: 58% Place: Dungeon:1#....@...##.#Noise: ====-----  Time: 301.8 (0.0)####.######.#a) +0 hammer#. ..#Cast: Kinetic Grapnel## ###  g   hobgoblin _The hobgoblin shouts!  h#hCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#h/3Aim: a hobgoblin (74% to hit)h#hHh#hh#hP...gh#h=---2.8 (1  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit) _The kinetic grapnel misses the hobgoblin.h#hxH   h#hH Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h 2 #.#  Amanor the Tinkerer #.# ### #.#  Mountain Dwarf ##.. ..# #.#  Health: 14/14 ======================== ##... #.# #.#  Magic: 1/3========---------------- #.... #####.# #.#  AC: 3Str: 12h#h\ Z #... #...#.###.#  EV: 10Int: 15 # #.. #.........#  SH: 0Dex: 8 ....##g##...#.#####  XL:  1 Next: 58% Place: Dungeon:1 #....@...##.#  Noise: =--------  Time: 302.8 (0.0) ####.######.#  a) +0 hammer #. ..#  Cast: Kinetic Grapnel h#h ## ###   g   hobgoblinh#h  _The kinetic grapnel misses the hobgoblin.Casting: Kinetic Grapnel (safe; 2% risk of failure)  h#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  h#h uPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h#h4#.#Amanor the Tinkerer#.# ### #.#Mountain Dwarf##.. ..# #.#Health: 14/14 ========================##... #.# #.#Magic: 1/3========----------------h#h(#*... #####.# #.#AC: 3Str: 12#*.. #...#.###.#EV: 10Int: 15# #*. #.........#SH: 0Dex: 8....##*##...#.#####XL:  1 Next: 58% Place: Dungeon:1#....@...##.#Noise: =--------  Time: 302.8 (0.0)####.######.#h#h[a) +0 hammer#. ..#Cast: Kinetic Grapnel## ###  g   hobgoblin _The kinetic grapnel misses the hobgoblin.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h#h<...gCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel misses the hobgoblin.h#hN>+3.8 (1h#hCh#h|FW _The hobgoblin closely misses you.h#h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hY  #.#  Amanor the Tinkerer #.# ### #.#  Mountain Dwarf ##.. ..# #.#  Health: 14/14 ======================== ##... #.# #.#  Magic: 0/3------------------------ #.... #####.# #.#  AC: 3Str: 12 #... #...#.###.#  EV: 10Int: 15 # #.. #.........#  SH: 0Dex: 8 ....##g##...#.#####  XL:  1 Next: 58% Place: Dungeon:1 h#hV#....@...##.#  Noise: =--------  Time: 303.8 (0.0) ####.######.#  a) +0 hammer #. ..#  Cast: Kinetic Grapnel ## ###   g   hobgoblin _The hobgoblin closely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  h#h?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h#hnK#.#Amanor the Tinkerer#.# ### #.#Mountain Dwarf##.. ..# #.#Health: 14/14 ========================##... #.# #.#Magic: 0/3------------------------#.... #####.# #.#AC: 3Str: 12#... #...#.###.#EV: 10Int: 15# #.. #.........#SH: 0Dex: 8....##g##...#.#####h#hpYXL:  1 Next: 58% Place: Dungeon:1#....@...##.#Noise: =--------  Time: 303.8 (0.0)####.######.#a) +0 hammer#. ..#Cast: Kinetic Grapnel## ###  g   hobgoblin _The hobgoblin closely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)h#hCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hith#h^k)  The kinetic grapnel hits the hobgoblin but does no damage.3h#hp--4.8 (1Kinetic Grapnelh#h.h#h- _The hobgoblin hits you.h#h>  You barely miss the hobgoblin. The hobgoblin barely misses you.6.2 (1.4 _The hobgoblin closely misses you.h#h<<  You sock the hobgoblin!h#h5e.h#h@1667.6h#h\h#hGM _You kill the hobgoblin!h#h3h#h%h#hi4==h#h{d _HP restored.h#h,h#hwh#h,h#hh#h^h#h$==h#hI1========h#hxh#h,h#hPh#hIV========h#hh#h,h#heh#h,h#hh#h,h#hdh#hQ,h#hh#h,h#hh#hh#hh#hmh#h,h#h*h#h,h#hh#h2========h#hh#hVh#hh#h,h#hh#hh#h#h#h5l========h#hh#h,h#hh#h},h#hh#h,h#hh#hBh#h,h#hh#h,h#hh#h,h#hh#h}h#hT3========h#hh#hBh#hh#hh#h,h#hh#hh#h ,h#h# h#hH h#hp V========h#h h#h h#h h#hCh#hh#hh#hh#hh#hLh#hh#h;,h#hh#hh#h)h#hPh#hh#h?h#hV,h#hh#hh#h&,h#hh#hh#hh#h&h#hh#hh#hh#hh#hr h#h!h#h#,h#h$h#h-(h#h),h#hf*h#hp-,h#h#.,h#hA/h#h0h#h1h#h2h#h3h#h4,h#h5h#h`8h#h$K#........##.........####...#####+.....$...+........... .........####...##### ....... ##..# ..... ##.## .g. #..# #'# ##.# #@# #.#- #.######### #.###.........# #.#Kinetic Grapnel##...######.# #.# #.....#####.# #.# ##...##...#.###.# g   goblin (asleep) #########..##.........# ........##.##...#.##### #######........##.# 55.6 (48.0)  You open the door.-6.6 (49h#h]Nh#hb _A goblin comes into view. It is wielding a +0 dagger. _Found 15 gold pieces.h#h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hh#h'  #........#  Amanor the Tinkerer #.........####...##### Mountain Dwarf +.....$...+........... Health: 14/14 ======================== .........####...##### Magic: 2/3================-------- ....... ##..#  AC: 3Str: 12 ..... ##.##  EV: 10Int: 15 .g. #..#  SH: 0Dex: 8 #*# ##.#  XL:  1 Next: 66% Place: Dungeon:1 #@# #.#  Noise: ---------  Time: 356.6 (0.0) #.######### #.#  a) +0 hammer ##.........# #.#  Cast: Kinetic Grapnel ##...h#h( ######.# #.#  #.....#####.# #.#  ##...##...#.###.#  g   goblin (asleep) #########..##.........#  ........##.##...#.#####  #######........##.# _Found 15 gold pieces.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)h#h  #........#  Amanor the Tinkerer #.........####...##### Mountain Dwarf +.....$...+........... Health: 14/14 ======================== .........####...##### Magic: 2/3================-------- ....... ##..#  AC: 3Str: 12 ..... ##.##  EV: 10Int: 15 .g. #..#  SH: 0Dex: 8 #'# ##.#  XL:  1 Next: 66% Place: Dungeon:1 #@# #.#  Noise: ---------  Time: 356.6 (0.0) #.######### #.#  a) +0 hammer ##.........# #.#  Cast: Kinetic Grapnel ##...#h#h q#####.# #.#  #.....#####.# #.#  ##...##...#.###.#  g   goblin (asleep) #########..##.........#  ........##.##...#.#####  #######........##.# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin.h#hH a   #.........# +.....$...+ .........  ##..#  ..... ##.##  h#h .). #..#  #*# ##.#  #@# #.#   #.#  ##... #.#  h#h $   h#h# } ##...##h#h` u ##..# h#hۖ .##.# ....h#hV"&'h#h]$.75=h#h$G7.6 (1Kinetic Grapnelh#h)h#h,'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  h#h,Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!h#hh#h"Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) h#hjArmour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled BUCSIC YM MONAh#h+h#hh#h?#........#Amanor the Tinkerer#.........####...##### Mountain Dwarf+.....$...+........... Health: 14/14 ========================.........####...##### Magic: 2/3================--------....... ##..#AC: 3Str: 12.....##.##EV: 10Int: 15.).#..#SH: 0Dex: 8#'###.#XL:  1 Next: 75% Place: Dungeon:1#@##.#Noise: =--------  Time: 357.6 (0.0)#.######### #.#a) +0 hammer##.........# #.#Cast: Kinetic Grapnel##...######.# #.##.....#####.# #.###h40m#...##...#.###.##########..##.........#........##.##...#.############........##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!h#hwh#hh#hh#hh#h h#hB Bh#h ,h#hK h#h ,h#h? h#h ,h#h7 h#h ,h#h h#h3 ,h#ha h#h ,h#h h#h ,h#h h#h j3========h#h* h#h= h#h h#h1 h#h h#h @  There is an open door here.h#hX  #...# ##....l###.####.#.# ##.......### ##+.....$...+...........#.........####...######.......# ##..# #.....# ##.##.@.##.-##'## # #.# h#h #.######### #.###.........# #.#.#l   frilled lizard (asleep).#...####..#h#h 070.6 (13.0)h#h F-1.6 (14h#h h#h _A frilled lizard comes into view. _You see here a +0 dagger.h#h##+### #.##.## ##...## # #..h#h ##....l###.####.####........# #.........####...#####+.....$...+...........#..####...######.......# ##..# #..@..# ##.###.).##.##'### h#hU #.######## ##........#...#.....#####.#  ##.#.###h#hv.llh#h12.0)h#hih#hZ8 _The frilled lizard hisses angrily.h#h1 s ....# #....... ##+### #.##.## ##...## # #..h#hl  ##.....###.####.##....l..##........# #.........####...#####+.....$...+...........#..####...######...@...# ##..# ##.....## ##.###.).##.##'###  #.######## ##........#...#.....#####.# h#hF h#h# J.lh#hX `========3Kinetic Grapnelh#h h#h h#h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#hz ....# #........#  Amanor the Tinkerer ##+### #.##.###.#  Mountain Dwarf ##...## # #...#.#  Health: 14/14 ======================== ##.....###.####.#.#  Magic: 2/3================-------- h#h[##.......##........#  AC: 3Str: 12 #....l....####...##### EV: 10Int: 15 +....*$...+........... SH: 0Dex: 8 #....*....####...##### XL:  1 Next: 75% Place: Dungeon:1 #...@...# ##..#  Noise: ---------  Time: 373.6 (0.0) ##.....## ##.##  a) +0 hammer ##.).## #..#  Cast: Kinetic Grapnel ##'## ##.#  #.# #.#  #.######### #.#  l   frilled lizard ##.........# #.#  ##...######.# #.#  h#h&#.....#####.# #.# _The frilled lizard hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)h#h. ....# #........#Amanor the Tinkerer##+### #.##.###.#Mountain Dwarf##...## # #...#.#Health: 14/14 ========================##.....###.####.#.#Magic: 2/3================--------##...*...##........#AC: 3Str: 12#....*....####...##### EV: 10Int: 15+....*$...+........... SH: 0Dex: 8#....*....####...##### XL:  1 Next: 75% Place: Dungeon:1#...@...# ##..#Noise: ---------  Time: 373.6 (0.0)##.....## ##.##a) +0 hammer#h. ;14H##.).###..#Cast: Kinetic Grapnel##'####.##.##.##.######### #.#l   frilled lizard##.........# #.###...######.# #.##.....#####.# #.# _The frilled lizard hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)h#h h#h$ ..l.=4.6 (1h#h h#h P  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit) _The kinetic grapnel misses the frilled lizard.h#h   h#h Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h  ....# #........#  Amanor the Tinkerer ##+### #.##.###.#  Mountain Dwarf ##...## # #...#.#  Health: 14/14 ======================== ##.....###.####.#.#  Magic: 1/3========----------------h#h7  ##.......##........#  AC: 3Str: 12 #.........####...##### EV: 10Int: 15 +....l$...+........... SH: 0Dex: 8 #....*....####...##### XL:  1 Next: 75% Place: Dungeon:1 h#h #...@...# ##..#  Noise: =--------  Time: 374.6 (0.0) ##.....## ##.##  a) +0 hammer ##.).## #..#  Cast: Kinetic Grapnelh#h < ##'## ##.#  #.# #.#  #.######### #.#  l   frilled lizardh#hw M ##.........# #.#  ##...######.# #.#  #.....#####.# #.# _The kinetic grapnel misses the frilled lizard.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#h ?Aim: a frilled lizard (57% to hit)h#hE ....# #........#  Amanor the Tinkerer ##+### #.##.###.#  Mountain Dwarf ##...## # #...#.#  Health: 14/14 ======================== ##.....###.####.#.#  Magic: 1/3========---------------- ##.......##........#  AC: 3Str: 12 #.........####...##### EV: 10Int: 15 +....l$...+........... SH: 0Dex: 8 h#h#.........####...##### XL:  1 Next: 75% Place: Dungeon:1 #...@...# ##..#  Noise: =--------  Time: 374.6 (0.0) ##.....## ##.##  a) +0 hammer ##.).## #..#  Cast: Kinetic Grapnel ##'## ##.#  #.# #.#  #.######### #.#  l   frilled lizard ##.........# #.#  ##...######.# #.#  #.....#####.# #.# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.h#hη ....#   ##+###   ##...## #   ##.....##  ##  ## +.....$...+ #....*....#  ##..#  h#h- ##.##   #..#  ##'##  #.#  #.#  ##..h#hr  ##...   h#h?,..h#hMEm835.6 (1Kinetic Grapnelh#hJh#hL-MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (57% to hit)  h#hPMyThe kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!h#hh#hh#h!h#h#,h#h((h#h(h#h)h#h)h#h+h#h-,h#h-h#h>0,h#h0h#h`5,h#h6h#h+A2========h#h@C,h#hDh#hF,h#hGh#hlIh#hIh#hJh#hLV========h#hMh#hO,h#hQh#hVh#h\nh#h]h#hL_h#hu_h#h`h#hgh#hih#hEjT3========h#hjh#h(mh#h(o,h#hEph#hrh#ht,h#hvh#hy,h#hazh#h~M _You now have 43 gold pieces (gained 15).h#h1V========h#h,h#hH,h#h1h#hh#hh#hh#hh#hh#hQh#hh#h?h#hsh#hh#hh#h=h#h7 _You open the door.h#hG## ###.#.##..<..#......###.# #.#........#.....#.#..# #.#.#......##..#..........#..##...........#..⌠...##. ##.#.######.#.......).###.#.# ####.######## #........# h#h9n ##@### #.##.###.#-406.6 (31.0) ##...## # #...#.###.....###.####.#.###.......##........##.........####...#####+.........+...........#.........####...#######.......## ##..## ##.#h#h5h#hF-7.6 (32h#h^h#hm _Found a short sword. _There is an open door here.h#h= Ih#h%A h#hTD h#hJ | _h#h/K h#hO h#h+Q ,h#h(R h#h#T h#h;V ,h#hsW h#hoY h#hZ ,h#h%[ h#h] h#hw_ ,h#h]` h#hb h#hd ,h#h f h#hh h#h~j ,h#hSk h#h  #########.. You pick up a book of Movement and begin reading...h#h -50.6 (43h#hv ,1.6 (44h#hb h#h.# ~  You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's _Gavotte to your library.h#h3h#hth#hh#h%h#h=h#h,h#h?h#hth#h,h#hCh#hrh#hh#hh#h0h#hh#hS,h#hh#hh#h8,h#hh#hh#h\h#h,h#hBh#h Bh#h h#h h#h\,h#hh#h,h#hh#h%'h#hT)Bh#h)h#h,h#h-h#h\.h#hc/h#h1h#hI2,h#h2h#h4h#hE6,h#h6h#h8h#hC:,h#h.;h#h=h#h?h#h)@h#h@h#hJCh#huEh#hEh#hFh#hHh#htJ,h#hmKh#hCMh#hRXh#hS,h#hTh#h6Vh#h X,h#h,Yh#h:Zh#hJ\,h#h\h#h1_h#h`h#hah#hRbh#h4ch#ht4h#huh#hvh#hoy,h#h3}h#h\h#h9,h#hYh#hjh#h,h#hh#hh#h,h#hh#hXh#h;h#hDzBh#h:h#h,h#hh#h޻h#h,h#hнh#hh#h,h#hh#h{h#h,h#hh#hh#hBh#hQh#h,h#h1h#h5h#h,h#hh#hh#h@h#hh#h`h#h,h#hh#h/h#h,h#hh#hfh#h,h#hbh#hOh#h,h#h2h#hh#hh#hQh#hh#hh#h0,h#h h#hh#h1,h#hh#hh#hBh#h,h#hi,h#hh#hh#h,h#hah#hh#h,h#hh#hh#h ,h#hO h#hk h#h h#h h#h%h#hh#h;h#h[h#haXh#ho######.#.....#### #.# ### # ####.####### #.# # #........# #.# # #.##.###.# # #.##...#.# ###.####.#.# .##........# # ..####...###########...l ..+.............@....... ..####...###########.... .## ##..# . ## ##.## # #..# ##.#l   frilled lizard (asleep) #.# ####### #.# ......# #.#h#ht.524.6 (73h#h#v,5.6 (74h#h{h#h~a _A frilled lizard comes into view.h#hZB.#.....#### #.# ###  ####.# #.#  #........# #.# h#hD #.##.###.#  #.##...#.# .####.#.# ##........# .#.####...#...l#+........####...#....# ## ##..# #.#  ##.# h#hDG6.6 (1.0)h#h{h#hh#h&P.#.....#### #.# ### ####.# #.# #.# #.# #.##.###.# #.##...#.# #.####.#.# #.#.# ..#.# ####...#...l# +. ####...#....# ##..# .#.#  ##.## # ##.# h#hh#h&7h#hh#hh#h g.#.....#### #.# ### .# #.# .# #.# .##.###.# .##...#.# # .####.#.# ##.# .# h#h #..#.# ...#...l# .+...#....#  ##..# #.#.# ##.## ## # ##.# h#h h#hk ll.lh#he =8Kinetic Grapnelh#he h#hќ h#h.#.....#### #.# ### .# #.# # #.# ##.###.# # ##...#.# .# ####.#.# ##.## ##..#.# ...#h#h..l.### + ...#....###  ##..# ##.#.# ##.# h#hsh#hWG.lh#hK&9h#h#h#h%h#hJ  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h0 ##.#.....#### #.# ###  Amanor the Tinkerer ##.####### #.#  Mountain Dwarf .......# #.#  Health: 14/14 ======================== ##.###.# #  Magic: 2/3================-------- ##...#.# .#  AC: 3Str: 12 ####.#.# ##.##  EV: 10Int: 15 .......# ##..#.#  SH: 0Dex: 8 ##...###########....###  XL:  1 Next: 83% Place: Dungeon:1 ................@l....+  Noise: ---------  Time: 529.6 (0.0) h#h# ##...###########....###  a) +0 hammer  ##..# ##.#.#  Cast: Kinetic Grapnel  ##.## ## #  #..#  ##.# l   frilled lizard  #.# ### #.# ..# #.# _A frilled lizard comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)h#hvZ;##.#.....#### #.# ###  Amanor the Tinkerer ##.####### #.#  Mountain Dwarf .......# #.#  Health: 14/14 ======================== ##.###.# #  Magic: 2/3h#hg[t================-------- ##...#.# .#  AC: 3Str: 12 ####.#.# ##.##  EV: 10Int: 15 .......# ##..#.#  SH: 0Dex: 8 ##...###########....###  XL:  1 Next: 83% Place: Dungeon:1 ................@l....+  Noise: ---------  Time: 529.6 (0.0) ##...###########....###  a) +0 hammer h#h\ ##..# ##.#.#  Cast: Kinetic Grapnel  ##.## ## #  #..#  ##.# l   frilled lizard  #.# ### #.# ..# #.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.h#hJb #.# ###  #.#  #.#  #  .#  ##.##  # ##### .......@.....+ #####  ##..#   ##.## ##     h#h(cx   #.# #.#h#h+&.h#hlv91=30.6 (1Kinetic Grapnelh#h]h#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!h#h&Ih#h}h#h_,h#hh#h,h#hFh#h~h#hh#hh#hh#hNh#hh#h ,h#h!h#h"h#h#h#h#h#h$,h#hQ%h#h',h#h'h#h\)j3========h#h)h#h1,h#h.,h#h/h#h]1h#h2,h#hn3h#h5h#h7h#h=8h#h8h#h:h#h<V========h#h=h#h?h#hj@h#hA,h#hBh#hD,h#hEh#h/Gh#h#P#.# .# ..#.# .# #.#.# ###.## ....# ##..#.# ..###########....### ...................+ h#h4Qe###########....### ..# ##.#.# #.## ###@# -477.0)..# #?# ##.# ...  #.# h#hQ:>.#.#  #.# ##. .##.# ## ..  h#hS#.# .#  #.# .# ##.#h#hdh#hhh#h4j-h#huk%8.6 (18h#hvh#hw; _Found a stone staircase leading down.h#hNJ3h#hh#hPh#hҏ,h#hh#hh#h(h#hSh#h h#hFy_e - 3 scrolls labelled BUCSIC YM MONA (gained 1)h#huh#hh#h+h#hlh#h_.#.# ###.#.# ##..# .###########....##..............+ .#....### h#h# ##.#.# ## ###.#  ##.# #..# #..>.#..# #.##.K.#Kinetic Grapnel #.# # ###.. #.#  #.#. #.# h#hzy #.#..K   kobold (asleep) #.# #.# .. ..# ... .###h#h251.6 (3.0)h#h]+2.6 (4h#hYh#h1u _A kobold comes into view. It is wielding a +0 dagger.h#h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h{.#.# ###.## Amanor the Tinkerer ...# ##..#.# Mountain Dwarf h#h|.###########....### Health: 14/14 ======================== ..................+ Magic: 2/3================-------- .###########....### AC: 3Str: 12 .# ##.#.# EV: 10Int: 15 .## ###.# SH: 0Dex: 8 ..# ##.##h#hj}  XL:  1 Next: 91% Place: Dungeon:1 #.# #..@# Noise: ---------  Time: 552.6 (0.0) #.# #..>.#*# a) +0 hammer #.# #.##.K.# Cast: Kinetic Grapnel #.# # ###.. #.# #.#. h#h}#.# #.#..  K   kobold (asleep) #.# #.# .. ..# ... .## ### h#h}D_A kobold comes into view. It is wielding a +0 dagger.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h ~Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)h#h w.#.####.##Amanor the Tinkerer h#h {...###..#.#Mountain Dwarf .###########....###Health: 14/14 ======================== ..................+Magic: 2/3================-------- .###########....###AC: 3Str: 12 h#hc .###.#.#EV: 10Int: 15 .#####.#SH: 0h#h Dex: 8 ..###.##XL:  1 Next: 91% Place: Dungeon:1 h#h #.##..@#Noise: ---------  Time: 552.6 (0.0) #.##..>.#*#a) +0 hammer #.#h#h, #.##.K.#Cast: Kinetic Grapnel #.## ###.. #.#h#h` #.#. #.##.#..K   kobold h#h #.##.# .. ..#... .## ###h#h Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the kobold but does no damage.h#hnl h#hEo AK.h#h[p J====3.6 (1h#ht h#hv 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  h#h0w Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the kobold but does no damage. _The kobold shouts!h#hH  You barely miss the kobold. The kobold barely misses you.h#ho3--=---5.0 (1.4h#hh#h; _The kobold hits you with a +0 dagger.h#hpy  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#h).#.# ###.## Amanor the Tinkerer ...# ##..#.# Mountain Dwarf .###########....### Health: 13/14 ======================-- ..................+ Magic: 1/3========---------------- .###########....### AC: 3Str: 12 .# ##.#.# EV: 10Int: 15 .## ###.# SH: 0Dex: 8 ..# ##.## XL:  1 Next: 91% Place: Dungeon:1 #.# #..@# Noise: =--------  Time: 555.0 (0.0) #.# #..>.#K# a) +0 hammer #.# #.##...#h:!0m# Cast: Kinetic Grapnel #.# # ###.. #.# #.#. #.# #.#..  K   kobold #.# #.# .. ..# ... .## ### _The kobold hits you with a +0 dagger.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)h#hc .#.# ###.## Amanor the Tinkerer ...# ##..#.# Mountain Dwarf .###########....### Health: 13/14 ======================-- ..................+ Magic: 1/3========---------------- .###########....### AC: 3Str: 12 .# ##.#.# EV: 10Int: 15 .## ###.# SH: 0Dex: 8 ..# ##.## XL:  1 Next: 91% Place: Dungeon:1 #.# #..@# Noise: =--------  Time: 555.0 (0.0) #.# #..>.#K# a) +0 hammer #.# #.##...#h#hd  Cast: Kinetic Grapnel #.# # ###.. #.# #.#. #.# #.#..  K   kobold #.# #.# .. ..# ... .## ###Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold.h#hf   ##..#.#h#hBg ...###....+  ###.# ##.## #..@#h#h{g #..>.#)# #.h#hg  #   #.#h#hg  #.#  ... h#hk h#hq h#h .#.####.##Amanor the Tinkerer ...###..#.#Mountain Dwarf .###########....###Health: 13/14 ======================-- ..................+Magic: 1/3========---------------- .###########....###AC: 3Str: 12 .###.#.#EV: 10Int: 15 .#####.#SH: 0Dex: 8 ..###.##XL:  1 Next: 100% Place: Dungeon:1 #.##..@#Noise: =--------  Time: 556.0 (1.0) #.#h#hE b#..>.#)#a) +0 hammer #.##.##...#Cast: Kinetic Grapnel #.## ###.. #.##.#. #.##.#.. #.#h#h #.# .. ..#... .## ###Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold.h#hx Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold. h#h _You kill the kobold!  You have reached level 2!h#h /  --more--h#hNE 9/201/4--2 0% Kinetic Grapnelh#hJ h#hL 4 _h#h>h#hA} Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2  b - Launch Clockwork Bee Forgecraft8% 3  c - Volatile Blastmotes Fire/Translocation 56% 3  d - Forge Blazeheart Golem Fire/Forgecraft 58% 4  e - Forge Lightning Spire Air/Forgecraft 58% 4 h#hBJ f - Vhi's Electric Charge Translocation/Air 92% 4  g - Gell's GavotteTranslocation 100% 6 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti#hF2DescribMemorise|Describei#hMOz Construct Spike Launcher Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is invulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity. Level: 2 School: Forgecraft Fail: 3%Power: 34%Damage: 2d4 (max 2d7) Accuracy: +++++Range: N/ANoise: Quiet Miscasting this spell causes magic contamination. You don't have enough magic to cast this spell.i#h Spells (Describe)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2  b - Launch Clockwork Bee Forgecrafti#h=8% 3  c - Volatile Blastmotes Fire/Translocation 56% 3  d - Forge Blazeheart Golem Fire/Forgecraft 58% 4  e - Forge Lightning Spire Air/Forgecraft 58% 4  f - Vhi's Electric Charge Translocation/Air 92% 4  g - Gell's GavotteTranslocation 100% 6 i#h3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti#h/i Construct Spike Launcher Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is i#hiinvulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity. Level: 2 School: Forgecraft Fail: 3%i#hkPower: 34%Damage: 2d4 (max 2d7) Accuracy: +++++Range: N/ANoise: Quiet Miscasting this spell causes magic contamination. You don't have enough magic to cast this spell.i#h0i#h* i#h+  Spells (Describe)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2  b - Launch Clockwork Bee Forgecraft8% 3  c - Volatile Blastmotes Fire/Translocation 56% 3  d - Forge Blazeheart Golem Fire/Forgecraft 58% 4  e - Forge Lightning Spire Air/Forgecraft 58% 4 i#h -  f - Vhi's Electric Charge Translocation/Air 92% 4  g - Gell's GavotteTranslocation 100% 6 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti#hsHide) Describe|Hidei#hzO Show Hide|Showi#h4Memorise)a - Construct Spike LauncherForgecraft3%2  b - Launch Clockwork Bee Forgecraft8% 3  c - Volatile Blastmotes Fire/Translocation 56% 3  d - Forge Blazeheart Golem Fire/Forgecraft 58% 4  e - Forge Lightning Spire Air/Forgecraft 58% 4  f - Vhi's Electric Charge Translocation/Air 92% 4  g - Gell's GavotteTranslocation 100% 6MemoriseShowi#h*i#h3i#h9.#.####.##Amanor the Tinkerer ...###..#.#Mountain Dwarf .###########....###Health: 19/20 ======================-- ..................+Magic: 1/4======------------------ .###########....###AC: 3i#h:Str: 12 .###.#.#EV: 10Int: 15 .#####.#SH: 0Dex: 8 ..###.##XL:  2 Next:  0% Place: Dungeon:1 #.##..@#Noise: =--------  Time: 556.0 (0.0) #.#i#h:;#..>.#)#a) +0 hammer #.##.##...#Cast: Kinetic Grapnel #.## ###.. #.##.#. #.##.#.. #.##.# .. i#h;..#... .## ###Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linei#h<Aim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold! _You have reached level 2!i#hOFi#h6HMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 1? Y - Yes i#hH' N - Noi#hF  Y - Yes  N - No  i#h1 i#hKi.#.####.##Amanor the Tinkerer ...###..#.#Mountain Dwarf .###########....###Health: 19/20 ======================-- ..................+Magic: 1/4======------------------  i#hK;.###########....###AC: 3Str: 12 .###.#.#EV: 10Int: 15 .#####.#SH: 0Dex: 8 ..###.##XL:  2 Next:  0% Place: Dungeon:1 #.##..@#Noise: =--------  Time: 556.0 (0.0) #.##..>.#)#a) +0 hammer #.# i#h-M#.##...#Cast: Kinetic Grapnel #.## ###.. #.##.#. #.##.#.. #.##.# .. ..#... .## ###Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold! _You have reached level 2! i#hO1-7.0 (1  i#hP _ i#hV i#h] i#h!cE-8.0 (2 i#hEd i#h6j i#hk+9.0 (3 i#hhp i#hs  i#h)t_You start memorising the spell. You continue memorising. x2 i#hu i#hz i#hc _You finish memorising. Spell assigned to 'b'.!i#h3!i#hی!i#ht!i#h$ _!i#h#20==!i#h!i#hz,2========!i#hE,!i#hcX!i#hO!i#h>======!i#h!i#h,!i#h֨!i#h,!i#h!i#hE!i#h!i#h!i#hó,!i#h!i#h',!i#h!i#h],!i#hH!i#h!i#hK3======!i#h!i#hC,!i#h!i#h]!i#h˿!i#h&!i#h,!i#hH!i#h!i#h>======!i#h!i#hh,!i#h*!i#h,!i#h2!i#h,!i#h8!i#h!i#h<!i#h!i#h[P4======!i#h!i#h!i#h!i#hJ!i#h!i#h>  You see here a +0 dagger.!i#h !i#h\ _!i#hx!i#hx!i#h!i#h!i#hB!i#h !i#h&!i#hr>======!i#h!i#ha!i#h!i#h*!i#h7!i#h!i#h,!i#ht!i#hR!i#h!i#hF!i#h !i#h!i#hQ ,!i#h !i#h ............+ #######....###  ##.#.#  ###.#  !i#hf ##.##  ####...# #### #..>.#)# .... #.##...######..# !i#h # ###.....@...# #.#...#...# #.#..........#!i#h O #.#...#...##.# .....###..# . !i#h  #.#### ..# #.. .... !i#h: g### #### !i#h 0956.0)!i#h ,6.0 (37!i#h !i#h$ ` _c - a scroll labelled UMEXAKKERA"i#h["i#h&"i#h"i#h"i#h"i#h"i#h+,"i#h%,"i#hz"i#h"i#hF,"i#h,"i#h"i#h,"i#h\"i#hpB"i#h7 _You open the door."i#h)"i#h"i#h"i#h~"i#ha,"i#h~"i#h&V  There is an open door here."i#h _"i#h!"i#h"i#hy ,"i#h "i#h "i#h"i#hb"i#h{"i#hF"i#h ,"i#h#"i#he) #.#  #.#  .# ##+## .# ##...#####.## ##.....####..#.###....^..## #####....###.........# ...........+.........+ #####....###....@$...###.#.# ##.......#####.# ##.....## ##.## ##...######...# ##'########..>.#)# #.......##.##...######..####.## ###.........##.#...#...#"i#hB+.607.0 (11"i#h.,8.0 (12"i#hY1"i#h 3 "i#hd3P_f - a bubbling amethyst potion"i#h} "i#hf "i#hG "i#h "i#hF "i#h "i#h B"i#h "i#h L _You now have 50 gold pieces (gained 7)."i#h "i#hW "i#h "i#h "i#h ,"i#h "i#h) "i#h "i#h2 ,"i#h "i#h' "i#h{ "i#h1 "i#h> 7 _You open the door."i#h 3"i#h "i#h %  "i#h There is an open door here."i#h5 "i#h  _"i#hK "i#h "i#h ,"i#h "i#h "i#h "i#h "i#h "i#h "i#h ,"i#h n"i#h "i#h ,"i#h "i#h"i#h#B"i#h'r#.# ...  "i#h#.. ... .# ### .  ##  #...  +## #..#  "i#hC2 ##...## #..  # ##.....## #.#  ....^..## ##@##  ##.........####...#..#"i#h, .+.........'.........# ##.........####...#.## ##.......## ##.##.#  ##.....## .... .    # ##...## .###. #    # ##'####### . .#   # #.......##. #  "i#h! -22.0 (14"i#h(l3.0 (15 _g - a ring of flight#i#hP3#i#hrQ#i#hmXn#i#h.]#i#h]#i#hZ`#i#h a,#i#hb#i#hip`#i#hq#i#h"w#i#hw#i#h]y,#i#hU6#i#h#i#h˪#i#hv#i#h,#i#hw#i#hn#i#ho#i#h#i#h#i#h#.....## #......# ##...## #.###. '########.##.. #.......##.##...#  ###..####.##.##...# .....# #.## .#...# #.###..# ........# #......# .#...##.# ### #..# ..S......#  # #..# .########   ..... #  #####   S   ball python (constriction, asleep)    #i#hW51.0 (28  A ball python comes into view.#i#h\.SS)2.0 (29#i#h#i#h5 _The ball python hisses angrily.$i#h x ## #.###..#  ##'########.##...#  #.......##.##...# ####..####.##.##...#$i#h + ......# #.###..# #...# #.###..# ........# #......# #...##.#.######.## $i#h ##..# ...S...@.#  #..# #.######## $i#h. ..... #   #####  $i#hm 4 $i#h) $i#h $i#hn @..S$i#h. 13.0 (1.0)$i#hq Kinetic Grapnel$i#h! $i#hP# %i#hr  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i#hw&i#hx Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft2% 1 b - Construct Spike LauncherForgecraft3%2 Select a spell to cast[!]/[I] toggle spell headers'i#hO`'i#hl ##...## #.###..#  Amanor the Tinkerer'i#hq##'########.##...#  Mountain Dwarf#.......##.##...#  Health: 20/20 ======================== ####..####.##.##...#  Magic: 4/4======================== ......# #.###..#  AC: 3Str: 12 ..#...# #.###..#  EV: 10Int: 15 .........# #......#  SH: 0Dex: 8 ..#...##.#.######.##  XL:  2 Next:  0% Place: Dungeon:1 .###..# .....S.@.#  Noise: ---------  Time: 653.0 (0.0) ## #..# #.########  [40'i#ht_ma) +0 hammer..... #  Cast: Kinetic Grapnel#####    S   ball python (constriction) _There is an open door here. _g - a ring of flight  A ball python comes into view. _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i#hu ##...## #.###..#  Amanor the Tinkerer##'########.##...#  Mountain Dwarf#.......##.##...#  Health: 20/20 ======================== ####..####.##.##...#  Magic: 4/4======================== ......# #.###..#  AC: 3'i#hzStr: 12 ..#...# #.###..#  EV: 10Int: 15 .........# #......#  SH: 0Dex: 8 ..#...##.#.######.##  XL:  2 Next:  0% Place: Dungeon:1 .###..# .....S.@.#  Noise: ---------  Time: 653.0 (0.0) ## #..# #.########  a) +0 hammer..... #  Cast: Kinetic Grapnel#####    S   ball python (constriction) _There is an open door here. _g - a ring of flight  A ball python comes into view. _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  [40'i#h{SmConfirm with . or Enter, or press ? or * to list all spells.'i#hv~8*'i#hS  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ball python.'i#h 'i#h b.S#'i#h u2------------==4.0 (1'i#h 'i#h d _The ball python is severely wounded.)i#h **)i#h:~ M  The rocky spike skewers the ball python.)i#h S)i#hG .------------35Kinetic Grapnel _You kill the ball python!*i#h3*i#h*i#hD,*i#hҮ*i#hTX*i#hp,3============*i#hf4======*i#h*i#h*i#h*i#h,*i#hn*i#h?*i#hT======*i#h*i#h*i#h*i#h&,*i#hU*i#h,*i#h6*i#h)*i#h/,*i#h*i#h*i#h,*i#h]*i#h*i#h,*i#hy*i#h*i#h>,*i#h*i#h*i#hB*i#h*i#h",*i#h*i#hZ*i#h,*i#h*i#h*i#h- *i#h *i#h *i#h *i#hA*i#h*i#hNB*i#h*i#hN,*i#h*i#h*i#h,*i#h*i#hm*i#h},*i#h*i#h*i#h,*i#hj*i#h*i#h!,*i#h"*i#h%*i#h'*i#hg'*i#h"(*i#h+*i#h'-*i#h-*i#h2.*i#h0*i#h1,*i#hQ3*i#h15*i#h6,*i#h7*i#h9*i#h;,*i#h1<*i#h>A*i#hA,+i#hM+i#h +i#h},+i#h+i#h+i#hi ,+i#hX +i#h* +i#h",+i#hp+i#hR+i#h:,+i#hs+i#hw+i#h+i#h+i#h\"R  There is a stone staircase leading down here.+i#h$5 _+i#h%+i#h(+i#h#),+i#hz*+i#h,+i#hc.,+i#hu2+i#h5+i#hs7,+i#h8+i#h:+i#h<,+i#h=+i#h?+i#hA,+i#hB+i#hD+i#hiF,+i#hG+i#hI+i#hJ,+i#hK+i#hQ+i#hR,+i#hS+i#hV+i#hX,+i#hAY+i#h[+i#h],+i#hM_+i#ha+i#hc,+i#hd+i#hg7 _You open the door.+i#hj3+i#hFl+i#ho@  There is an open door here.+i#hq+i#h1r _+i#h`s+i#ht+i#h'w,+i#hw+i#hy+i#h{,+i#h|+i#h~+i#hHB+i#hq+i#h+i#h7 _You open the door.+i#h3+i#hߑ+i#hs@  There is an open door here.+i#hԙ+i#hp _+i#h+i#h+i#hm+i#h+i#h+i#h,+i#h-+i#h,+i#h/+i#h+i#hӴ,+i#h+i#h+i#h,+i#hY+i#h+i#h,+i#h+i#hO+i#h+i#hi+i#h+i#h\+i#h,+i#hm+i#h+i#h+i#h6+i#h+i#h+i#h,+i#hh+i#hn+i#h,+i#h+i#h +i#h+i#h,+i#h6+i#hU,+i#h+i#h_+i#h2+i#h(,+i#h(+i#hz,+i#h+i#h:+i#h,+i#h+i#h+i#h+i#h,+i#hw+i#h+ ~+i#h(#..# ...# #  #.## #.#  .# ##.##  #.########...#####  #.......#........#  #######.##.......#####.#  #.##........l....#  ##.##...# #@#  -- #...)...# #.#   ##.##..####.# Kinetic Grapnel ####.......######.####.##..........# l   frilled lizard (asleep)  ### #.###.##.### ###.###.###.##.# ...#........##.# #####[+i#h*E37m75803.0)+i#h1wl.l+i#hj2G--94+i#h8+i#h:a _A frilled lizard comes into view.,i#h-  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i#h #You shape a spike launcher from a nearby wall.-i#h|2------------==60.0)-i#h-i#hT _The frilled lizard misses you..i#h O.# #.#.# ##.#########...#####......#........######.##.......#####.# #.##.......l.....###.##...# #.# ...)...# #.i#hO#.##..####. ####.......#.####...........### #.###.##.## ###.##.# ...#........##.# ##### ###.###.###.##.######....i#hWQ.i#hWJ.l.i#hzX/--1.i#h].i#hd_.i#h`#.#.# ##.#########...#####......#........######.##.......#####.# ........## #l# ...)...# #.#.##..#### ####......##.####.........### #.###.##.## ###.### ...#........##.# ##### ###.###.###.##.######...  #.# #.##............i#h42*.i#hP  The rocky spike skewers the frilled lizard..i#h).i#hh# :†.i#h' 6=-2Kinetic Grapnel.i#h;- .i#h/ R _You kill the frilled lizard!/i#h /i#hέ /i#hƮ /i#ẖ ,/i#hk ------------/i#hй /i#h /i#hۻ /i#hͼ /i#hf /i#h /i#h /i#h ,/i#h /i#h B/i#h@ /i#h R3======/i#h /i#h' /i#hu /i#hY /i#h ,/i#hi /i#h /i#h /i#h /i#h? /i#h 7======/i#h) /i#h /i#h /i#h /i#h ,/i#h6 /i#h ,/i#h /i#h^ ,/i#h /i#h f4======/i#h /i#hs /i#hL ,/i#h- /i#h /i#h~ ,/i#h /i#h: j  You see here a frilled lizard corpse./i#h1 /i#h#  _/i#hg ======/i#h /i#h) ,/i#h /i#h /i#h ,/i#h /i#h /i#h B/i#h X/i#hy /i#h ,/i#hd /i#h /i#h B/i#hV /i#h ,/i#h /i#h% B/i#h /i#h /i#h B/i#hm /i#hg ,/i#h+ /i#h! /i#h" /i#h" /i#hH# /i#h % /i#h* j   ##(#. # .... + .... #/i#h+ E..#   ..#   #.  #   -96.0 (34.0)# #. #.# #. ##.## #. ####...##### #. ..#........# #.#   #.######.#    #.##.............#    #.##...###†#######   /i#h0 /i#h51 F-7.0 (35/i#h6 /i#h9 - _Found 6 poisoned darts.1i#hWM ## .# ##(# ### +..... #.. #. .#.##.# .. .........#1i#h]1i#hP_18.0 (1.0)1i#hϐ1i#h~DM .. ## .# ##(#.# #### +...... ##.#.##.# #.#1i#h1i#hL&91i#hڌ1i#he1i#h(  .##  ..  ###.#  ##(#.# #####....#1i#hW)k .+......# ##.# .# #.#  #.#  #.#  #  #.#  #. #.#  ##.## #.# #####...##### #.# ....# #.# 1i#h01i#h2(8001i#h71i#h:1i#h M.## .. ## ##(# ###### .++.......# ###.##.###.# .#11i#hV 1i#h> 1i#hIIM.## .. ## ##(# ###### .+1i#hJ4+....@..# ######...####.##.# .#1i#hQ1i#huS&21i#h6X1i#hZ2i#hhM## ..2i#hqp ###. ##(# ###### .++....... ######...####..# .#2i#hq&32i#hw2i#h~x2i#hM## .. ###.# ##@#.# 2i#h###### .++....... ######...## .#2i#h2i#h&42i#h2i#hT _You see here 6 poisoned darts.2i#hb 2i#h &52i#h 2i#hf * _h - 6 poisoned darts3i#h\ 33i#h> ,3i#h X3i#hs 3i#hʡ 3i#h[ 3i#hx 3i#hi 3i#h 3i#h٤ 3i#h 3i#hW 3i#h߿ 3i#hj 3i#h 3i#h 3i#h 3i#hM 3i#h 3i#hc 3i#hT  # .# #. #. ####.######  ##.........#  #.S........#  #.@##..#   # ##.##..#   #..###.##..#  Kinetic Grapnel #..........#  ######.#####  ##.#.#  S   ball python (constriction, asleep)####....# +.......#  ####...## 3i#h{ , 16.0 (3i#h T11.0)  A ball python comes into view.3i#h f.SS)3i#h 4=7.0 (123i#hz 3i#h 5 _The ball python hisses angrily.4i#h  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i#hF  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.5i#h.S2-------------8.0)Contam 5i#hʒ5i#hM0 _Nothing appears to happen.9i#h  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i#h  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft2%1  b + Construct Spike Launcher Forgecraft3% 2 Select a spell to cast[!]/[I] toggle spell headers:i#hyW:i#h\:i#hb  Amanor the Tinkerer#  Mountain Dwarf.#  Health: 20/20 ========================#.  Magic: 2/4============------------#.  AC: 3Str: 12####.######   EV: 10Int: 15##.........#   SH: 0Dex: 8:i#hc#..........#   XL:  2 Next:  6% Place: Dungeon:1#S@##..#   Noise: ---------  Time: 818.0 (0.0)# ##.##..#   a) +0 hammer#..###.##..#   Cast: Kinetic Grapnel#..........#   Contam ######.#####  ##.#.#  S   ball python (constriction)####....# +.......# ####...## Confirm with . or Enter, or press ? or * to list all spells.You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[:i#h"d39;49m:i#hh  Amanor the Tinkerer#  Mountain Dwarf.#:i#hai  Health: 20/20 ========================#.  Magic: 2/4============------------#.  AC: 3Str: 12####.######   EV: 10Int: 15##.........#   SH: 0:i#h!jDex: 8#..........#   XL:  2 Next:  6% Place: Dungeon:1#S@##..#   Noise: ---------  Time: 818.0 (0.0)# ##.##..#   a) +0 hammer#..###.##..#   Cast: Kinetic Grapnel#..........#   Contam ######.#####  ##.#.#  S   ball python (constriction)####....#:i#hjl +.......# ####...## Confirm with . or Enter, or press ? or * to list all spells.You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  :i#hkCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i#hς_  Amanor the Tinkerer # Mountain Dwarf .# Health: 20/20 ======================== #. Magic: 1/4======------------------ :i#h#. AC: 3Str: 12 ####.######  EV: 10Int: 15 ##.........#  SH: 0Dex: 8 #..........#  XL:  2 Next:  6% Place: Dungeon:1 #S@##..#  Noise: ---------  Time: 818.0 (0.0) # ##.##..#  a) +0 hammer:i#h #..###.##..#  Cast: Kinetic Grapnel #..........#  Contam  ######.#####  ##.#.# S   ball python (constriction) ####....# +.......# ####...## _Nothing appears to happen.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i#hAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit);i#h@  Amanor the Tinkerer # Mountain Dwarf .# Health: 20/20 ======================== #. Magic: 1/4======------------------ #. AC: 3Str: 12 ####.######  EV: 10Int: 15 ##.........#  SH: 0Dex: 8 #..........#  XL:  2 Next:  6% Place: Dungeon:1 #S@##..#  Noise: ---------  Time: 818.0 (0.0) # ##.##..#  a) +0 hammer #..###.##..#  Cast: Kinetic Grapnel #..........# ;i#h Contam  ######.#####  ##.#.# S   ball python (constriction) ####....# +.......# ####...##Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. #  .#  #.  #.  ##  ###  #.#  #†  #     ...#    ##.#.#  ..#   ..#     #h6 49m;i#h10=9.0 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!======i#h6  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?i#h/.r.r#rr 2 rats2-------------6.0 (1.0)Kinetic Grapnel _You shape a spike launcher from a nearby wall.@i#hdO ##########.#......#.# .##.###.#.####.## ...r.r.###.# #.#  ...#.#.####.######... ##@##.........# #. ###..........# # #..##†.##..#  #..###.##..# #.. #..........#    rat ##########.##### ...#  ##.#.#########....#@i#hT 7*@i#h/+E  The rocky spike skewers the rat.@i#hT.)@i#h:†@i#hͽ3---7Kinetic Grapnel@i#h%G _You kill the rat!Ai#ho Ai#hZv rr   ratAi#h$x X--8Kinetic GrapnelAi#h| Ai#h~ Bi#hp7*Bi#hEE  The rocky spike skewers the rat.Bi#h9U)Bi#h:†Bi#hQ------------79Kinetic Grapnel _You kill the rat!Ci#hCi#h3Ci#h̋vCi#h[3======Ci#hCi#h0======Ci#h,Ci#hWCi#hCi#hߚCi#hFCi#h,Ci#hCi#h/,Ci#hCi#hCi#h_P4======Ci#hؠCi#hɢCi#hCi#hCi#hCi#hYCi#hCi#ḩCi#h6Ci#hDCi#h^,Ci#hCi#huCi#hCi#h}T======Ci#hcCi#hЯ,Ci#h,Ci#h,Ci#hޱCi#hвCi#hI,Ci#hCi#hĴCi#hSCi#h,Ci#hcCi#h,Ci#hnCi#hCi#hCi#hCi#hCi#haCi#hCi#h!Ci#hKCi#h Ci#hCi#hݻCi#hCi#hCi#h,Ci#hCi#hWCi#h9,Ci#hCi#hCi#h,Ci#hfCi#hCi#h,Ci#hCi#hCi#h> ######### .....r..#  #@#Ci#hF3# #.# ####### #.####### ##......Kinetic Grapnel#....##.###.#.#####.##.....†.###.# ##.###.....#.#.#### r   rat (asleep) Ci#h#.# ##...###.##... ..# ##.## ###.... ### ### #.# #..##Ci#h61914.0 (35.0)Ci#h,5.0 (36Ci#hCi#h~V _A rat comes into view.Di#h7  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Di#h S  You shape a spike launcher from a nearby wall.Di#h. .r.#rDi#hB 2------------====6.0 (1Di#h .0)Di#h[ Di#h - _The rat squeaks loudly.Ei#hi D#########......r.# #.########.####### ##..........##.###.#.####.##.....†.###.# #.....#.#.### ##...###.##.....# ##.## ###.### ### #.# #..##.. .r----7Fi#h#########........# #r##Fi#hH+.############ ##.........##.###.#.######.....†.###.# ##.....#.#.### ##...###.##.....# ##.## ###.### ### #.# #..##.. #+Fi#h2*Fi#ho  The rocky spike skewers the rat.Fi#hu8rFi#hvQ=---8Fi#h|Fi#hv^ _The rat is moderately wounded.Gi#h6e  Gi#hfCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gi#h o  Amanor the Tinkerer  Mountain Dwarf  Health: 20/20 ========================  Magic: 1/4======------------------ ######### AC: 3Str: 12 ........# EV: 10Int: 15 #r## SH: 0Dex: 8 #*# ####### XL:  2 Next: 17% Place: Dungeon:1 Gi#hn %#@####### ##...... Noise: =--------  Time: 918.0 (0.0) #....##.###.#.#### a) +0 hammer #.##.....†.###.# # Cast: Kinetic Grapnel #.###.....#.#.#### #.# ##...###.##... ..# ##.## ###.... r   rat ### ### #.# #..## #.. #.# #..## #.# #+# #..## Gi#hȤ _The rat is moderately wounded.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineGi#hW rAim: a rat (moderately wounded, 74% to hit)Hi#hW  Amanor the Tinkerer  Mountain Dwarf  Health: 20/20 ========================Magic: 1/4======------------------#########AC: 3Str: 12........#EV: 10Int: 15#r## SH: 0Dex: 8#*######## XL:  2 Next: 17% Place: Dungeon:1#@####### ##...... Noise: =--------  Time: 918.0 (0.0)#....##.###.#.#### a) +0 hammer#.##.....†.###.# # Cast: Kinetic Grapnel#.###.....#.#.#####.# ##...###.##...i#h0ZD;49m..# ##.## ###.... r   rat (grapneled)### ### #.# #..###..#.# #..###.##+# #..##Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 74% to hit)  The kinetic grapnel hits the rat.Hi#h38*Hi#hEAiming: Kinetic Grapnel (safe; 2  Press: ? - help, Shift-Dir - straight line: a rat (moderately wounded, 74% to hit)  The kinetic grapnel hits the rat.  The rat is severely wounded.rocky spike skewerHi#h,@†.Hi#h/m209.0 (1Kinetic GrapnelHi#h4Hi#hG7G _You kill the rat!Ii#hPIi#hQ3Ii#h2XIi#hg]Ii#h^,Ii#hx_Ii#hI`Ii#h`Q2======Ii#h aIi#hCfIi#h p======Ii#hq~3======Ii#htBIi#hmxIi#hPyT======Ii#hzIi#hzIi#h7{Ii#h{Ii#h|,Ii#hs}Ii#hIi#h5Ii#h),Ii#hIi#h1Ii#hP4======Ii#hIi#hIi#h,Ii#hgIi#hIi#hIi#h,Ii#h5_  You see here a rat corpse.Ii#hIi#h _Ii#hrIi#hsIi#hjIi#h>======Ii#h]Ii#hޕIi#hgIi#h,Ii#hҗIi#h,Ii#hIi#h&Ii#hIi#hCIi#hIi#h]Ii#h5Ii#hIi#hΝIi#hIi#hIi#hןIi#hIi#hIi#hIi#hGIi#hIi#hsIi#hoIi#hԤIi#hIi#hxIi#h§Ii#h3,Ii#hIi#hêIi#hIi#h~Ii#h-Ii#h+Ii#h{Ii#hIi#hIi#huBIi#hXIi#hJIi#haIi#hIi#hIi#h=Ii#h}Ii#h,Ii#hIi#hλIi#hIi#h`Ii#hIi#hL,Ii#hɿIi#h;Ii#hIi#h4Ii#hIi#h>Ii#h1Ii#hIi#hIi#hIi#h,Ii#hIi#hIi#h,Ii#hIi#hIi#hIi#h/Ii#hzIi#hIi#hIi#h,Ii#hIi#hIi#hIi#h{Ii#hIi#h2Ii#h,Ii#hIIi#hqIi#hIi#h2Ii#hIi#h4,Ii#hIi#h+Ii#h,Ii#hIIi#hIi#h_,Ii#hIi#hIi#h,Ii#hvIi#hIi#hIi#hTIi#hIi#hIi#h4,Ii#hIi#hIi#hIi#hJ,Ii#haIi#hIIi#hIi#hIi#h37 _You open the door.Ii#hIi#hIi#hdIi#h@  There is an open door here.Ii#h Ii#h  _Ii#h Ii#h Ii#h  ,Ii#h Ii#h Ii#h ,Ii#hJ Ii#h Ii#h ,Ii#h Ii#h Ii#h Ii#hQ Ii#h Ii#ht Ii#h Ii#hR Ii#h Ii#h Ii#h  Ii#h Ii#h Ii#h Ii#h Ii#h@ Ii#h Ii#h! Ii#h/$ BIi#hA  _You open the door.Ii#hD BIi#hO Ii#hP Ii#hPQ ,Ii#h3R Ii#hkV @  There is an open door here.Ii#hW Ii#hX  _Ii#hX Ii#h[ Ii#h'\ Ii#h\ Ii#h\ Ii#hr_ Ii#h` ,Ii#hma Ii#hd Ii#hTe Ii#he Ii#hdf Ii#hh Ii#hi ,Ii#hrj Ii#hl Ii#hm ,Ii#ho Ii#hp Ii#hTr ,Ii#hr Ii#h6u Ii#h3v ,Ii#hw Ii#hx Ii#hy ,Ii#hz Ii#h| Ii#h} ,Ii#h~ Ii#h Ii#h> ,Ii#hՁ Ii#h4 Ii#h} ,Ii#hJ Ii#hs Ii#hl Ii#h Ii#h Ii#h Ii#h@ ,Ii#hӊ Ii#h Ii#h ,Ii#h Ii#hˎ Ii#h ,Ii#hj Ii#hg Ii#hÒ Ii#h Ii#h Ii#h Ii#h˕ Ii#h Ii#hh Ii#h Ii#h4 ,Ii#hÙ Ii#hR Ii#h ,Ii#hÝ Ii#hP Ii#h ,Ii#hI Ii#hƢ Ii#h6 ,Ii#h Ii#hw Ii#h  #.#  K .# #.#  ##. #. #.# #.. .#.#### #.#.##..... ##.#.#####....Ii#hѰ 1#....##+## #.##...## #.# -##.....## #.### ###.##.......## #.#.## #......#.........###....#######.#.#..+.....>...+...................#.........###....#######.#.#K   kobold (asleep) ####........## #.#.## #.#.... #....##....## #.### #.####. Ii#hy #.##.#[...## #.# #.# #.Ii#h} 31025.0 (106.0)Ii#h F-67Ii#h Ii#h u _A kobold comes into view. It is wielding a +0 dagger.Ki#h... . K .#.Ki#h R#. #..# . ..#### #.#.#.....#.###.#.###### #.......#.... ##+## .### ##...## #.#  #.#  ##.....## #.### ##.###### #.#.## #.....#.........###....#######.#.#..+.....>...+.................  .###....#######.#.# ####........## #.#.##......##....## #.#####Ki#hKi#ha  The kobold shouts! You hear a shout! You hear an angry hiss.Ki#hVKi#hlu K. SKKi#h#S   ball python (constriction)KK 2 koboldsA ball python comes into view.Ki#h:==7.0)Ki#h!Ki#hrZu _A kobold comes into view. It is wielding a +0 dagger.Li#h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mi#h+ Mi#h Mi#h Mi#h Mi#h\+. .Mi#h.K#K   koboldMi#h#2Mi#h[------------8Kinetic GrapnelMi#h!Mi#hTD _You shape a spike launcher from a nearby wall.Mi#h S.. # .##. #. K. . ###.#.#....Mi#h #.###.#.######.......# #...##+## #.# #####...## # ##.....## #.######.#####.......## #.#.##........###....#######.#.#+.....>...+.................#.........###....#######.#.# ###Mi#h ## #.#.## #.#.. #....##....## #.### #####.#[...## #.#  Mi#h$ Mi#h+ Mi#h. /.. SMi#hr/ KS   ball python (constriction)K   koboldMi#hB0 /--9Mi#h6 Mi#h[8 Ni#hb  .##. #. Ni#hy.. S ###K#.#....#.###.#.#####...... #...##+## #.# #####...## # ##.....## #@######.#####.......## #.#.##........###....#######.#.#+.....>...+.................#.........###....#######.#.###Ni#h#.# .(#.##..'## ##.#### #.####.Ni#h--30Kinetic GrapnelNi#haNi#hXNi#h^ ##. #. .. S ###K#.#....#.###.####..... #...##+## #.# #####...## # ##.....## #.###Ni#h^ o###.#####.......## #@#.##......Ni#h7_ &..###....#######.#.#+.....>...+.................#.........###....#######.#.# ###Ni#hZ_ ## #.#.## #.#.. #Ni#hk r....##....## #.### Ni#h%l #####.#[...## #.#  Ni#hGl .(#.##..'## ##.###### .Ni#hhl \##....#.# #.#.......Ni#hn Ni#h| .K1Kinetic GrapnelNi#hØ Oi#hp.. S ####.#....#.######...K. #...Oi#hqb##+## #.# #####...## # ##.....## #.######.###Oi#h7q##.......## #.#.##.......Oi#hUqX.###@...#######.#.#Oi#hvqq+.....>...+.................Oi#hqa#.........###....#######.#.# ###Oi#hq ## #.#.## #.#.. #....##....## #.### Oi#hq/#####.#[...## #.#  .(#.##..'## ##.####Oi#hr## .##....#.# #.#....... .Oi#h'r<...####.#######Oi#hpu,Oi#h|.S#KS   ball python (constriction)K   kobold------------2 _Your spike launcher falls apart as you grow too distant to maintain it.Pi#h  Pi#hCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi#h KSK#K 2 kobolds0------------==3Kinetic Grapnel _You shape a spike launcher from a nearby wall.Ri#h  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ri#hd 4Ri#hu { _You don't have enough magic to cast this spell.Ti#h,Ti#h`K..KTi#h6--4 _Ti#hTi#hUi#h2*Ui#h(H  The rocky spike skewers the kobold.Ui#hUi#h,Ui#h!.KS.KUi#h"O=-5Ui#h8)Ui#h+ Ui#h+Q_The kobold is severely wounded.Vi#ht *You closely miss the kobold.Vi#h:  The kobold is severely wounded.The rocky spike skewers the kobold!Vi#h̊r   koboldVi#h Vi#h6 Vi#hr.KSVi#h=4=6.4 (1.4Vi#hVi#h#J _You kill the kobold!Wi#hɊ1*Wi#h3b  You hit the ball python but do no damage.The rocky spike skewers the ball python!Wi#hYiK   koboldWi#h[Wi#h\.K)Wi#hi~1======------77.8Kinetic GrapnelWi#hbWi#h~O _You kill the ball python!Xi#h`hXi#hq}.#K--80Xi#huXi#hwXi#h9  You sock the kobold!Xi#h*e)Xi#hi-31=-40.2 (1.4Kinetic GrapnelXi#h1Xi#h>J _You kill the kobold!Zi#hԕ3Zi#hՖZi#h՘Zi#hZi#hqj======Zi#h`Zi#h,Zi#htZi#hZi#h3Zi#hZi#hӤ,Zi#hZi#hU,Zi#hxZi#h۩,Zi#hZi#h,Zi#hZi#hn2======Zi#hZi#h3,Zi#hZi#h,Zi#hǴZi#h,Zi#h$Zi#hŹ>======Zi#hZi#hZi#hH,Zi#hZi#h,Zi#h1Zi#h,Zi#hZi#h,Zi#hZi#h,Zi#hqZi#h2,Zi#hZi#hQZi#hK3======Zi#hZi#h[,Zi#h?Zi#h======Zi#h,Zi#hZi#h(,Zi#h4Zi#h,Zi#hzZi#hf4======Zi#hZi#hZi#h,Zi#hZi#h'%  Zi#hS9Items here: )) †††.Zi#hZi#h _Zi#hZi#hZi#hZi#hZi#h Zi#h? Zi#hV>======Zi#hZi#h=Zi#h5Zi#hZi#h Zi#hZi#hZi#hv,Zi#hXZi#hiZi#h1,Zi#h@Zi#hZi#h:!Zi#h\!Zi#h"Zi#h,$Zi#h%&,Zi#h'Zi#h;(Zi#h),Zi#h*Zi#hh/XZi#h2Zi#h2,Zi#h3Zi#h4Zi#h6,Zi#h6Zi#hB9Zi#h:Zi#hO;Zi#h;Zi#hV=Zi#h>,Zi#h?Zi#hFAZi#hB,Zi#hCZi#hEZi#hFZi#h;FZi#hFZi#hHZi#hqIZi#hIZi#hJZi#hKZi#hMZi#hAMZi#hMZi#hROZi#hPZi#hPZi#hCQZi#h3TZi#h*U,Zi#hUZi#hLWZi#hXZi#hXZi#h/YZi#hZZi#h&\,Zi#h\Zi#h]Zi#h_Zi#h/_Zi#h_Zi#haZi#h c,Zi#hdZi#hfZi#hm  ## ###  .. #.. ..#  Zi#h,n#. #.# #.# # #. #.# #.#  .#####.######.####.# # Zi#hPn.......@.........#.# #- Zi#hrn..##.#.#.......#.#.# # Zi#hn...#.####..#.#.# #Kinetic Grapnel Zi#h o.....#.# ##..#.#.# # b....r.#.# #.......# # ####.###.# #.#.##### # r   quokka (asleep) Zi#h7o#. #.###.#.# # b   bat (asleep) #. #.......#Zi#hoR ##+#######.###Zi#hs096.2 (56.0)Zi#hsZi#hsZi#hHtZi#htyr...b..rbZi#hzF-7.2 (57Zi#hS~Zi#h؏b _A bat and a quokka come into view.[i#h  Casting: Construct Spike Launcher (safe; 3% risk of failure)  [i#h\Confirm with . or Enter, or press ? or * to list all spells.[i#h [i#h [i#h< ,[i#h b#r..2------------==8.2 (1.0) [i#h Z _You shape a spike launcher from a nearby wall.\i#h-## ### .. #.. ..# ##. #.# #.# #.#. #.# #.# #..#####.######.####.# #..\i#hz.#.# #...##.#b#.......#.#.# #...r#.####..#.#.# #.\i#hf.....#.# ##..#.#.# #........#.# #.......# #.\i#h####.###.# #.#.##### #. b   bat#. #.###.#.# ###. #.......#\i#h ###+#.### #\i#h6*\i#ho  The rocky spike skewers the bat.\i#hS/  The bat is heavily wounded.The bat attacks as it pursues you! The bat barely misses you.r#b.r   quokkab   bat-9 _The bat misses you.]i#h&5  You hit the bat.]i#h_\*#†]i#h^  You kill the bat!The rocky spike skewers the quokka.]i#hebQ]i#h'.]i#h------------4-100.6 (1.4]i#h9Kinetic Grapnel]i#h]i#h)J _You kill the quokka!^i#h3^i#hn^i#h7,^i#hX^i#hP^i#h,^i#h^i#hB^i#hwh3======^i#h^i#hN,^i#h^i#h,,^i#h^i#h,^i#h^i#hT======^i#hN^i#hY^i#h|^i#h^i#h,^i#h^i#hB^i#hn^i#hF^i#h,^i#h4======^i#h^i#h^i#h======^i#h^i#hN^i#hv` ######### ###  #.......# #..  #@#####.# #.# - #.# #.# #.#  ..#####.######.### .................. .....##.#.#†...... ......#....#.####..g   goblin (asleep)............#.# ##..#..g...........#.# #..... ..# #.#.##^i#h031.6 (31.0)^i#h7F-2.6 (32^i#h ^i#h u _A goblin comes into view. It is wielding a +0 dagger._i#hE ######### ### .......# #...#####.## #.#......#####.######.####................................##.#.#†#.........#....#.####.... ..g....##.....####.###.## #. #.###.#.#_i#h`H_i#hJ13.6 (1.0)_i#hdO_i#htP`i#hQ!7 ######### ###  #.......# #..########.#####.# #.#.......#.# #.# #.##....@.#####.######.##.................##.#.#†`i#h!#.#....#.####..##......#.# ##..#g.....#.# #...###.....####.###.# #.#.#`i#h!* ##...## #.# #.###.#. #. #.......#`i#h)`i#h+&4`i#h9ai#h6 ######### ### .........########.######.......#.#  ##......#####.######.###................#.##.#.#†#.....#.#####.. ...g......###.....####.###.# ##...## #.# #.## #### #.# #......##+#######.##g.g5Kinetic Grapnelbi#h&<######### ###  #.......# #.. bi#hx<########.#####.# #.# .......#.# #.# #.# ######.######.###........#bi#h<##.#.#†......#...........#....#.####..#.bi#h<#...g....#.# ##..#...............#.# #.....bi#h<###.....####.###.# #.#.###...## #.# #.###.#bi#h=.##### #.# #.......#bi#hBbi#hF.g.bi#hvG&6bi#hyMbi#hObi#h   bi#hk Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ci#h&ci#h*K#g.ci#hq,p2------------==7ci#h2ci#h=@D _You shape a spike launcher from a nearby wall.ci#hs> ######### #.......########.####.......#@# #.# #.# #######.######.### #................#.....g...##.#.#†.....###.#..#...................###.....####.###.# ####...#####.#ci#hA ,g.ci#hC /--8ci#hoI ci#hJ di#h######## ### #.......#.########@####.......#.# #.# #.# ##......#####.######.### #.....g..........#.........##.#.#†........di#h`###..#..#...................###.....####.###.# ##di#hdi#h(g.di#hA--9di#hdi#hdi#h 3*di#h r  The rocky spike skewers the goblin.di#h, di#h3 }g.=40di#h< u _The goblin is severely wounded.ei#hu *You closely miss the goblin.ei#hgVx `  The goblin is severely wounded.ei#h9*ei#h  The rocky spike misses the goblin. The rocky spike skewers the goblin.ei#hSei#hJ49)ei#h8------------4=2.0 (1.4Kinetic Grapnelei#hS>ei#hS@ ei#hn@<_You kill the goblin!fi#h3fi#hfi#hǬfi#hfi#hѰXfi#h߱fi#hfi#hDzfi#h,fi#hafi#hfi#h#fi#hٷfi#hsh3======fi#hmfi#hĻ,fi#hkfi#h.,fi#hfi#h,fi#h:fi#hT======fi#hfi#h,fi#hfi#h@,fi#hgfi#hfi#hfi#h,fi#hN,fi#hfi#h:,fi#hfi#hI,fi#hfi#hfi#h P4======fi#h-fi#h,fi#hfi#h'fi#h\~  Things that are here:  a +0 dagger; a goblin corpsefi#hfi#h _fi#hfi#hfi#hEfi#hfi#hJfi#h>fi#h_fi#hfi#hS7======fi#hfi#hefi#hfi#h7fi#hfi#hJ fi#h fi#h+fi#hfi#h)fi#h[fi#hfi#h[fi#hfi#hIfi#hfi#h fi#h fi#h!fi#h"fi#hu#fi#hG&fi#h'fi#h(fi#h)fi#h+fi#h-,fi#h.fi#h1fi#hN3fi#h3fi#h4fi#h17fi#h8fi#h49fi#h9fi#ha;fi#hg<fi#h<fi#hC=fi#h9@fi#hAfi#hAfi#h_Bfi#hbCfi#hSDfi#hDfi#h&Efi#hZJfi#hKfi#hLfi#hLfi#h fi#h$fi#hkXfi#h:fi#hnfi#hXfi#hkXfi#h fi#hfi#h(fi#hfi#hdfi#hL,fi#hfi#hfi#h,fi#h%fi#hgfi#hABfi#hHfi#hofi#hGfi#h,fi#h)fi#hfi#hw,fi#hfi#hfi#h{fi#hfi#hfi#hfi#hJfi#hwfi#hfi#hfi#h|fi#hEfi#h~Xfi#h#Xfi#h#fi#h'Bfi#h 4fi#h?6fi#h\fi#hJ]fi#hw]fi#hq^fi#h`fi#hbbfi#hbfi#hffi#hKffi#hbhfi#hhfi#hjfi#hkfi#hemfi#hmfi#hnfi#hsfi#h'vfi#hJvfi#h:wfi#hyfi#hz,fi#hn{fi#h}fi#hzfi#hfi#hrfi#hofi#h>fi#hlfi#hPfi#h7fi#hfi#h,fi#hfi#hfi#h,,fi#hG,fi#hfi#hfi#h5fi#hɿfi#hfi#hfi#h-fi#h{fi#hfi#hfi#hfi#h%fi#hfi#hdfi#h,fi#hQfi#hfi#ht,fi#hfi#hfi#hfi#hfi#h*fi#h.fi#hfi#hfi#hfi#h######### ######## #.......# #@.....# #######--236.0 (94.0) ###.#####.# #.####.# #...... ..#)# #.# #.# #.# #.## ....#####.######.####.# #.# ....................#.# #.# .....##.#.#†......#.#.# #.# fi#h.....#....#.####..#.#.# #.# ..........#.# ##..#.#.# #.# ..........#.# #.......# #.###fi#h9--fi#hfi#h E _Done exploring.ii#h;3ii#hii#hgii#hii#hB: _ii#hii#h,ii#hGii#hii#h,ii#hii#hcii#h|,ii#h%ii#hJ Bii#h ii#h ii#h,ii#hii#hii#hG,ii#hii#hii#hii#hii#hii#hkii#h,ii#hSii#h!ii#h^",ii#h"ii#h$ii#h&,ii#h'ii#hl*ii#h+,ii#h,ii#h1Xii#h3ii#h5,ii#h6ii#h8ii#h|9,ii#h`:ii#h;ii#h<,ii#hT=ii#h?ii#ha@,ii#hOAii#hVC7 _You open the door.ii#h_D3ii#hDii#hH@  There is an open door here.ii#hIii#h)J _ii#hKii#hLii#hN,ii#hOii#hQii#hS,ii#hPUii#hWii#hY,ii#h[ii#h]ii#h`,ii#haii#hp##.###.....####.###.# #.#.#####  #.# ##...## #.# #.###.#.# ##.######## #.# #.......# .....# ##'#######.### .#.#.# ##...## #.# .#.#.## ##.....## #.### .#.#..## ##.......## #)#.## .#.#...####.........###....###### .#.+.....@...+............ii#hq,59.0 (23 .#.#...####.........###....######....#####........## #.#.## ###.####....##....## #.###  #.# ##.##.#[...##  #.# #.(#.##..'## ##.####  #.# #.##....#.# #.#...#  #.# #....####.# ##.##.#  #.# ###.## ##.## ####.#ii#huii#hzii#h;}c _There is a stone staircase leading down here.ii#h^ii#h4ii#hii#h4960.0 (1.0) _ii#h9ii#h c  ##  .    .#   ii#h  .#   ..#   ####..#   #.....# 2  #.@.w.#   #...#.#   #####  ii#h %  w   ribbon worm (asleep)  ii#h N ii#hn ii#h ii#h B8 (1.8Kinetic Grapnelii#hq ii#h } _You climb downwards. _There is a stone staircase leading up here.ki#hy  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ki#hf  Amanor the Tinkerer ##  Mountain Dwarf .  Health: 20/20 ======================== .#  Magic: 3/4==================------ .#  AC: 3Str: 12 ..#  EV: 10Int: 15 ####..#  SH: 0Dex: 8 #.....#  XL:  2 Next: 44% Place: Dungeon:2 #.@*w.#  Noise: ---------  Time: 1260.8 (0.0) #...#.#  a) +0 hammer ##### Cast: Kinetki#h֫ic Grapnel  w   ribbon worm (asleep) _There is a stone staircase leading up here.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)ki#h  Amanor the Tinkerer ##Mountain Dwarf .Health: 20/20 ======================== .#Magic: 3/4==================------ .#AC: 3Str: 12 ..#EV: 10Int: 15 ####..#SH: 0Dex: 8 ki#h #.....#XL:  2 Next: 44% Place: Dungeon:2 #.@*w.#Noise: ---------  Time: 1260.8 (0.0) #...#.#a) +0 hammer #####Cast: Kinetic Grapnelki#hʢ  w   ribbon worm (grapneled)ki#h Casting: Construct Spike Launcher (safe; 3% risk of failure)  ki#h) Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  ki#h_ Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The kinetic grapnel hits the ribbon worm.ki#h( Q.wki#h- 3=1.8 (1ki#h@ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is lightly wounded.mi#h)  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mi#hx  Amanor the Tinkerer ##  Mountain Dwarf .  Health: 20/20 ======================== .#  Magic: 2/4============------------ .#  AC: 3Str: 12mi#h  ..#  EV: 10Int: 15 ####..#  SH: 0Dex: 8 #.....#  XL:  2 Next: 44% Place: Dungeon:2 mi#hEA#.@*w.#  Noise: =--------  Time: 1261.8 (0.0) #...#.#  a) +0 hammer #####mi#h{x Cast: Kinetic Grapnel mi#h w   ribbon worm (grapneled) mi#h_The ribbon worm is lightly wounded.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  mi#hMConfirm with . or Enter, or press ? or * to list all spells.mi#hAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, grapneled, 91% to hit)mi#h P Amanor the Tinkerer ##Mountain Dwarf .Health: 20/20 ======================== .#Magic: 2/4============------------ .#AC: 3Str: 12 ..#EV: 10Int: 15 ####..#SH: 0Dex: 8 #.....#XL:  2 Next: 44% Place: Dungeon:2 #.@*w.#Noise: =--------  Time: 1261.8 (0.0) #...#.#a) +0 hammer #####Cast: Kinetic Grapnel w   ribbon worm (grapneled)Casting: Kinetic Grapnel (safe; 2% risk of failmi#h Rure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm.mi#h|w.2.8 (1mi#hmi#h=?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  mi#hAim: a ribbon worm (lightly wounded, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is heavily wounded.ni#h   The grapnel guides your strike. You hit the ribbon worm.  The ribbon worm is heavily wounded.4.2 (1.4ni#h ni#h Q _The ribbon worm misses you.ni#h  You sock the ribbon worm!  The ribbon worm is almost dead.ni#h]X19--5.6ni#h4ni#h0 _The ribbon worm bites you.oi#hoR=  You hit the ribbon worm.oi#hYG†oi#h _ 5---557.0Kinetic Grapnel _You kill the ribbon worm!oi#hcoi#h|fm _Your Spellcasting skill increases to level 2!pi#hpi#hfpi#hpi#hupi#hޜ$ _pi#h20==pi#hԣ1 _HP restored.pi#h$3pi#h5---3============pi#h,pi#hXpi#h]pi#hBpi#h,pi#hpi#h&g4=====pi#hpi#h,pi#h<pi#h,pi#hpi#h,pi#hpi#hiS=====pi#h>pi#h)pi#htpi#hpi#hu,pi#hpi#hQBpi#hd,pi#hpi#h,pi#hpi#hBpi#h_e5=====pi#h>pi#hR4 _Magic restored.pi#hpi#h3pi#hpi#hpi#hE~  ..  .##  pi#h,##..  #..#  #..#   #..# pi#h] ####..#  pi#h#...@.# - pi#hm#.<†..#  #...#. #####.# .# ..S   adder (wandering) .# .Spi#h !pi#hG095.0 (28.0)pi#hxAS.pi#hvF-6.0 (29pi#h $ pi#hK_An adder comes into view.qi#hR  #..  #.##  ##..  #..#  #..#  #..#  ####..#  #....@#  #.<†..#  #...#.#  #####.# #.# #..  #S# ... qi#hQqi#h<S.qi#h:17.0 (1.0)qi#h@ qi#h qi#hS#..####.. ..####...<†..#### S..#...qi#hqi#hqi#hS.=====8Kinetic Grapnelri#hG1  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ri#ho S  You shape a spike launcher from a nearby wall.ri#h: 4#Sri#h g.Sri#h h3----------==9ri#h ri#h / _The adder hisses angrily.si#h|Y .  #.###.. ###...@#<†..#...#S#####.#.#...*si#hqOq  The rocky spike skewers the adder.si#hasi#hBS.si#h0-300si#hsi#h] _The adder is heavily wounded.ti#h#.  #.###.. ####....#<†.S#...#####.#.#ti#h3*ti#hKg!`ti#hti#h S.  The rocky spike misses the adder. The adder attacks as it pursues you!-1ti#h ti#h@ _The adder bites you but does no damage. x2ti#h>t *You closely miss the adder.ui#hMv `  The adder is heavily wounded.ui#h9*ui#h  The rocky spike misses the adder. The rocky spike skewers the adder!ui#hܩ)ui#hH/'.ui#h1ui#h7\ Amanor the Tinkerer  #.#Mountain Dwarf  #..Health: 20/20 ========================  #.##Magic: 3/5==============----------  ui#h8D##..AC: 3Str: 12  #..#EV: 10Int: 15  #..#SH: 0Dex: 8  #..#XL:  2 Next: 100% Place: Dungeon:2  ####.@#Noise: ==-------  Time: 1302.3 (1.3)  #.....#a) +0 hammer  #.<†..#Cast: Kinetic Grapnel  #...#.#  #####.#  #.#  #..  #.#  ...ui#h9The rocky spike misses the adder. The adder attacks as it pursues you! _The adder bites you but does no damage. x2  You closely miss the adder.The adder is heavily wounded.The rocky spike misses the adder. The rocky spike skewers the adder! _You kill the adder!ui#hH:  You closely miss the adder.  The adder is heavily wounded. ui#h; The rocky spike misses the adder. The rocky spike skewers the adder! _You kill the adder!Your Maces & Flails skill increases to level 1!You have reached level 3!ui#h D/  --more--vi#h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? xi#h0A6/263/6--73 0% Kinetic Grapnel _You feel clever. x2yi#h Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft6% 3b - Volatile BlastmotesFire/Translocation50% 3  c - Forge Blazeheart Golem Fire/Forgecraft 52% 4  d - Forge Lightning Spire Air/Forgecraft 52% 4  e - Vhi's Electric Charge Translocation/Air 88% 4  f - Gell's GavotteTranslocation 100% 6 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti#hDescribMemorise|Describei#hW Launch Clockwork Bee Constructs a mechanical bee and winds its clockwork mechanisms over several turns before unleashing it against a targeted foe. The bee is swift and powerful, but its clockwork quickly winds down as it attacks, eventually leavingit helpless and unable to move. The caster may repair and rewind a dormant bee by attempting to move into it, atthe cost of 1 MP. Spellpower increases the number of attacks the bee may perform before going dormant. Level: 3School: ForgecraftFail: 6% Power: 20% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also corrodes you. This spell would have no effect right now because you can't see any hostile targets that would be affected.i#h5f f Spells (Describe)TypeFailure Level  a - Launch Clockwork Bee Forgecraft6% 3  b - Volatile Blastmotes Fire/Translocation 50% 3  c - Forge Blazeheart Golem Fire/Forgecraft 52% 4  d - Forge Lightning Spire Air/Forgecraft 52% 4 i#hf b e - Vhi's Electric Charge Translocation/Air 88% 4  f - Gell's GavotteTranslocation 100% 6 3 spell levels left i#hf ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti#h48 Launch Clockwork Bee Constructs a mechanical bee and winds its clockwork mechanisms over several turns before unleashing it against a targeted foe. The bee is swift and powerful, but its clockwork quickly winds down as it attacks, eventually leavingi#hتit helpless and unable to move. The caster may repair and rewind a dormant bee by attempting to move into it, atthe cost of 1 MP. Spellpower increases the number of attacks the bee may perform before going dormant. Level: 3School: ForgecraftFail: 6% Power: 20% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also corrodes you. This spell would have no effect right now because you can't see any hostile targets that would be affected.i#h  Spells (Describe)TypeFailure Level  a - Launch Clockwork Bee Forgecraft6% 3  b - Volatile Blastmotes Fire/Translocation 50% 3 i#h<  c - Forge Blazeheart Golem Fire/Forgecraft 52% 4  d - Forge Lightning Spire Air/Forgecraft 52% 4  e - Vhi's Electric Charge Translocation/Air 88% 4  f - Gell's GavotteTranslocation 100% 6 i#he (i#h i#h -3 spell levels left i#h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti#h4Hide) Describe|Hidei#h pShow i#h @Hide|Showi#hljMemorise)a - Launch Clockwork BeeForgecraft6% 3  b - Volatile BlastmotesFire/Translocation50% 3  c - Forge Blazeheart Golem Fire/Forgecraft 52% 4 i#hkm d - Forge Lightning Spire Air/Forgecraft 52% 4  e - Vhi's Electric Charge Translocation/Air 88% 4  f - Gell's GavotteTranslocation 100% 6MemoriseShowi#h%i#h~i#hm Amanor the Tinkerer  #.#Mountain Dwarf  #..Health: 26/26 ========================  #.##i#hMagic: 3/6============------------  ##..AC: 3Str: 12  #..#EV: 10Int: 17  i#h#..#SH: 0Dex: 8  #..#i#hgXL:  3 Next:  0% Place: Dungeon:2  ####.@#Noise: ==-------  Time: 1302.3 (0.0)  #.....#a) +0 hammer  i#h*#.<†..#Cast: Kinetic Grapnel  #...#.#  i#h#####.#  #.#  i#hp#..  #.# i#hX ... _You kill the adder!i#h9Your Maces & Flails skill increases to level 1!You have reached level 3!Your experience leads to an increase in your attributes!i#h^Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2i#h(Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? Y - Yes  N - Noi#h\i#h& Amanor the Tinkerer  #.#Mountain Dwarf  #..Health: 26/26 ========================  #.##Magic: 3/6============------------  ##..AC: 3Str: 12  #..#EV: 10Int: 17  #..#SH: 0Dex: 8  #..#XL:  3 Next:  0% Place: Dungeon:2  ####.@#Noise: ==-------  Time: 1302.3 (0.0)  #.....#a) +0 hammer  #.<†..#Cast: Kinetic Grapnel  #...#.#  #####.#  #.# #hV'Id #..  #.#  ... _You kill the adder!Your Maces & Flails skill increases to level 1!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2--3.3 (1i#hg) i#h)T#.# i#h)  ... _This spell is quite dangerous to cast!i#h/F--4.3 (2i#h0i#h 5i#h?7+5.3 (3i#hj9i#h=i#h?+6.3 (4i#hAi#hP7 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.i#h  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#h6 i#h| i#hF i#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i#h3i#hi#hi#ẖ _4====i#h?,i#hi#hC,i#hi#hu,i#hi#hmi#hǷ<====i#hi#hv,i#hi#hּi#hi#hi#h,i#hEi#h:,i#h'i#h:Bi#hG5====i#hi#h,i#hgi#h,i#hi#hR====i#hPi#h,i#hi#h,i#hi#h,i#hi#h,i#hi#hi#hi#hi#h~i#hG6====i#hPi#hi#h,i#hi#hXi#hi#hBi#hti#hB .[.## .... ..i#h# #.#.. #.#. #.. #.##### ##@....#31.3 (25.0) #..#...... #..# ####. #..####..#....#.<†..##...i#h`/#####.#i#hi#h4H====2.3 (26i#h i#h $ _Found a cloak.i#h&tSM!.. .[..## ...#.. ..........#........:.... #@#######.....# #..#..... i#ht #..#.####..# ..# .##..#.#i#ha}i#h13.3 (1.0)i#h5i#h&i _Found a book of Beasts and a ruby potion.i#hF_ H  ...# ..!..B  #..[.. ###....#.# #... #.#. i#h_ #.#... #.@.:..... #.#####... ##.....#  i#h` )#..#...... #..#.####.    #..# . i#hR` qB   giant cockroach (asleep)   ####..# .# #.....# #  i#h`  #.<†.#i#hzm i#hBn &4i#hu i#hz b _A giant cockroach comes into view.i#hH ] ...#..  ..!..B# ##..[...# ###....#.# #... #.#.i#h  #.#.) #..@:. #.#####. ##.....# . #.. #.. i#h #..# . ####..# .# i#hG d#.....# # i#h i#h! &5i#hʘ i#h # _Found a mace.i#h&$  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#h2i#h?i#h'i#h̵ i#h}_You can't see any susceptible monsters within range! (Use Z to cast anyway.)i#h5....#..#...!..B# ##..[...# ###....#.##..##.#.#.#.).#...@.#.#####.##.....# #. #..# . B   giant cockroach (asleep) 6 _ _You see here a book of Beasts.i#hBV  You pick up a book of Beasts and begin reading...i#h_E&7i#hLi#hjO  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library.i#h` {..#..# ...!..B ##..[...# ###....#.##..##..#.#)..... #.#####...#.....# ##....... #.####. ###..# .....# #8i#hSM.....# .##...#.. ...!..B#i#hWT ##..[...# ###....#.###..#.#.#)#......#.#####..........##.B   giant cockroach (asleep)#i#h)_i#h{b&9i#h`ji#hli#h}  i#hCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#h֟The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - Noi#h,F  Y - Yes  N - No i#hM i#h   Amanor the Tinkerer .....# .##  Mountain Dwarf ....#....  Health: 26/26 ======================== ....#..#  Magic: 3/6============------------ ...!..B#  AC: 3Str: 12 ##..[...#  EV: 10Int: 17 ###....#.###  SH: 0Dex: 8 #..........#  XL:  3 Next:  0% Place: Dungeon:2 #.#.@.......  Noise: ---------  Time: 13i#h] 39.3 (0.0) #.#.......).  a) +0 hammer #...........  Cast: Kinetic Grapnel #.#####.....  ##.....####..  #..#...... #  B   giant cockroach (asleep) #..#.####.  #..# . ####..# .# _and Sphinx Sisters to your library.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a giant cockroach (asleep)i#h^T .Bi#h' o.BAim: a giant cockroach (asleep)i#hAmanor the Tinkerer.....# .##Mountain Dwarf....#....Health: 26/26 ========================....#..#Magic: 3/6============------------...!..B#AC: 3i#hl1Str: 12##..[...#EV: 10Int: 17###....#.###SH: 0Dex: 8#..........#XL:  3 Next:  0% Place: Dungeon:2#.#.@.......Noise: ---------  Time: 1339.3 (0.0)i#h;#.#.......).a) +0 hammer#...........Cast: Kinetic Grapnel#.#####.....i#hΒ##.....####..#..#...... #i#hB   giant cockroach (asleep)#..#.####.#..# .####..# .#i#hYCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targeti#hAim: a giant cockroach (asleep)  You lock target on the giant cockroach and prepare to deploy your bee.i#he==40.3 (1Winding i#hi#hb] onfirm with . or Enter, or press ? or * to list all spells.i#hAiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targeti#hâAim: a giant cockroach (asleep)  You lock target on the giant cockroach and prepare to deploy your bee. _(Press . to continue winding your bee.)i#h|i#h Y--1. i#h{V _You continue winding your clockwork bee...i#hNO  You continue winding your clockwork bee...i#hywB.Bi#h--2Kinetic Grapnel.. i#h{i#ho _The giant cockroach waves its antennae.i#hUi#hi#hk+5.By(ally target)y   clockwork bee (minion)3i#h-i#hy0m  With a metallic buzz, your clockwork bee launches itself at the giant _cockroach.i#h=D...>... . .....# .##....#..# ...!.i#h& ##..[B..# ##...y#.###..##...#)#...... #.#####...i#h#.....####..#..#...... ##..#.####. i#h  Found a stone staircase leading down.  The giant cockroach closely misses your clockwork bee.Your clockwork bee closely misses the giant cockroach.i#h4 _The giant cockroach closely misses your clockwork bee.i#hKXS  Your clockwork bee stings the giant cockroach!i#h}c†.yy   clockwork bee (minion)i#hhg15Kinetic Grapneli#hni#hPqO _The giant cockroach dies!i#hR \.........# ##i#h .$....>... . .........# .##.........#...........#..# ....!...# i#h!! ##..[†..# ###..@.#.### #....y.....# #.#..##.#)#........#####....i#hr!##.....####...#..#...... ##.#..#.####.i#hV **   dormant clockwork bee (minion)Found 12 gold pieces.6 _Your clockwork bee winds down and falls to the ground.i#hi#hi#hKi#hL  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)i#h\8~~~♣♣#.!. .........# ##.$....>... .. #.# .##.#...#....i#h].........#..# .......!...#  ##..@†..# ###....#.### #....*.....# #.#.........##.#)..##............#####......##.....####..i#h^a.#..#...... ##.i#h/ji#hn&7i#hwi#hJ| _Found a metallic black potion. _You see here a +0 cloak.i#h74i#h5&8i#h<i#hAh$ _i - a +0 cloaki#hi#h]Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()i#h_h - 6 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn)i - a +0 cloak Jewellery (go to first with "=)g - a ring of flight Scrolls (go to first with ?)  c - a scroll labelled UMEXAKKERA  e - 3 scrolls labelled BUCSIC YM MONA i#hPotions (go to first with !)  f - a bubbling amethyst potioni#hi - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.i#h& i#h i#h\ zAmanor the Tinkerer~~~♣♣#.!.Mountain Dwarf.........# ##Health: 26/26 ========================.$....>... .. #Magic: 3/6============------------.........# .##.#AC: 3i#h EStr: 12.........#....EV: 10Int: 17........#..#SH: 0Dex: 8.......!...#XL:  3 Next:  1% Place: Dungeon:2##..@†..#Noise: ---------  Time: 1348.3 (0.0)###....#.###a) +0 hammer#....*.....#i#h UCast: Kinetic Grapnel#.#.........##.#.......)..##.............i#hJ W*   dormant clockwork bee (minion)#.#####.......##.....####...i#hm #..#...... ##. _Your clockwork bee winds down and falls to the ground.  i#h You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _Found a metallic black potion. i#h N_You see here a +0 cloak. _i - a +0 cloaki#hi#h i#h&i#hi#hs!^4====9.3 (1i#h[(i#hP.i#h%2,50.3 (2i#hO8i#h@i#hB+1.3 (3i#hFi#hNi#hQ+2.3 (4i#hVi#hg7====3.3 (5 4 _You start putting on your armour. You continue putting on your +0 cloak. x5i#h ii#hvni#h4qZ _You finish putting on your +0 cloak.i#h kInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()h - 6 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)g - a ring of flight Scrolls (go to first with ?)  c - a scroll labelled UMEXAKKERA  e - 3 scrolls labelled BUCSIC YM MONA Potions (go to first with !)  f - a bubbling amethyst potioni#h? g - a ring of flight. A ring that grants its wearer flight. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.” i#hC@  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.i#hD i#hJ i#hzR yAmanor the Tinkerer~~~♣♣#.!.Mountain Dwarf.........# ##i#h!S Health: 26/26 ========================.$....>... .. #Magic: 4/6================--------.........# .##.#AC: 4Str: 12.........#....EV: 10Int: 17........#..#i#hZS SH: 0Dex: 8.......!...#XL:  3 Next:  1% Place: Dungeon:2##..@†..#i#hS Noise: ---------  Time: 1353.3 (0.0)###....#.###i#hS 9a) +0 hammer#....*.....#Cast: Kinetic Grapnel#.#.........#Fly #.#.......)..##.............*   dormant clockwork bee (minion)#.#####.......i#h'T ##.....####...#..#...... ##. _Found a metallic black potion. i#hqT J_You see here a +0 cloak. _i - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  You fly up into the air.i#h+` i#h~d +8 (0.5i#hk i#hn + _You see here a +0 cloak. _i - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on yi#hn Uour +0 cloak.  You fly up into the air. _g - a ring of flight (worn)i#h4i#hli#hZ,i#hMi#hi#hi#hi#h,i#h~i#hXi#h _Your dormant clockwork bee falls apart.i#hg5====i#hi#h ,i#hq i#h* i#hb i#h  i#hE ,i#h ' ====i#h* ,i#h- {6====i#h0 i#hb3 ,i#h9 i#hH j≈~ ♣..i#hH  ~~~♣♣#.!. ........# ## $....>... ..  .##.#.......#.......@.#####...†..# ###....#.###....# .i#hH ....##.#)..#............i#hI #.#####.......#.....####..i#h S 070.8 (17.0)i#h_ B1.8 (18i#h` Q _j - a ruby potioni#hȳ4i#hi#hi#h?i#hi#hvi#hi#hi#h=====i#h|i#h,i#hNp ♣. ♣♣♣.. ~≈ ♣.?.# . ~≈~ ♣... #.. ~~~♣♣#.!. .. #.##.>.$....>........#i#h.# .##.#3.8 (2.0).........#.............#..# ...........# #####...†..####....#.###.#.........# #.#.......)..#i#hi#hi#h+4.8 (3i#h)i#h; _Found a stone staircase leading down.i#h4i#hi#hi#h,i#h4i#h$i#hWi#hi#hii#hRi#h,i#hNi#hn(i#h{ #### ...  ♣..  i#h♣♣♣..  ~≈ ♣.?.# . ~≈~ ♣...####..i#h ~~~♣♣#.@.......#.##.>i#hU.$....>........#.#..##.#.........#.............#..####i#h}.....######...†..#i#h6##....#.###i#h&7i#h+8.8 (4i#hi#hw[ _k - a metallic black potioni#h i#hT i#h i#h i#h i#hE ,i#h i#h i#h^ i#hԘ i#h5 578 i#h  ##### ....## ♣...... i#h ♣♣♣.....≈ ♣.@.# . ~≈~ ♣...####..i#h  ~~~♣♣#.................##.##.>i#h L.$....>........#.........#..##.#.......#i#hB G..#...........#i#h9 ,80.8 (2i#h +1.8 (3i#h9 i#hij N _l - a scroll labelled BOXALA OLOQACEi#h i#hi#h\i#hi#hi#hi#hi#hJ,i#hi#h`i#h%i#hi#h&#####....##♣......♣♣♣.......♣ ~≈ ♣...# .r.~≈~ ♣...####...♣~~~♣♣#..........@..##.##.>..$....>........#..........#..##.# ..........#.....# ..........#..#### .............# r   quokka (asleep) #######...†..# ###....#.# #...#i#hs0V3.8 (24.8 (3i#h5i#h7Y _A quokka comes into view.i#h@M#####~~ ....##♣~♣......♣♣~~ ♣♣♣.♣♣P~≈ ♣...# .r.~≈~ ♣...####....♣~~~♣♣#.........#..........##.##.>#..$...@>........##..........#..##.##.#.....##.#..#####....#########...†..# ###....#.### #..........# #.#..#i#h!i#h%+5.8 (1i#h,i#h3/i#h<^ R  #####   ~~~P ....##   ♣~~~ ♣......   ♣♣~~~ ♣♣♣.......   ♣♣P~≈~ ♣...# .  ♣r.~≈~ ♣...####..  ♣..♣~~~♣♣#.   #.##.##.>   #..$..@.>i#h9_ z.#   #.#..##.#   #.#.....#   #.#..####   #..#   #...†..#   ###....#.##   #..........#   #.#.#i#h` i#he ~.rri#hi @6Kinetic Grapneli#hio i#hq i#h   i#h} HCasting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#hi#hi#hi#hP _You don't know that spell.i#h9~~~P....##♣~~~ ♣......♣♣~~~ ♣♣♣..♣♣P~≈~ ♣...# ♣♣.ri#hQ:C...####...♣~~~♣♣#....... #..........##.##.>$....>........#...@....#..##....###i#h:...# #######...†.. ###....#.###..........#...#)..#i#h2<i#h*D\.ri#hF-7 _i#hLi#hNi#hNR♣~~~ ♣......♣♣~~~ ♣♣♣...♣♣P~≈~ ♣...# ♣♣.....####...♣r~~♣♣#....... #..........##.##.>$....>........#i#hBS........#..##..###...# #######...† ###....#.###..........#.........#......)..#.....i#hTi#h^m~r8i#h ♣♣♣♣.♣♣P~≈~ ♣...# ♣♣.....####...♣~~~♣♣#....... #...r......##.##.>$....>........#........#..##..###...# #######...†i#h M ###....#.###..........#...#.....)..#............#####i#h i#h \.ri#hޮ &9i#h i#h% i#hG ♣♣P~≈~ ♣...# ♣♣..###...♣~~~♣♣#....... #..........##.##.>$r...>........#........#..##....###...# #######...† ###....#.###i#h..........#......#.....)..#............#####...##.....####...i#h0i#hk\.ri#hw&D90i#hB X  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#hi#hp.r#i#hf4--------==1i#hi#hD _You shape a spike launcher from a nearby wall.i#htuD ♣♣P~≈~ ♣...# .  ♣♣..~≈~ ♣...####..  ♣..♣~~~♣♣#.........  #.##.##.>  #..$....>........#  #.#..##.#  #....r.....#.....#  #.#..####  #.#  ##...†..#  ###....#.###  #..........#  #.#.........#i#hgv2 #.#.......)..#  #............. #.#####....... i#h2wi#h}X.ri#h|/--2i#hi#hi#h5I  You closely miss the quokka. The quokka barely misses you.i#hQJ5-=-4.2 (1.4i#hNi#hP+ _The quokka bites you.i#h> ♣♣..~≈~ ♣...####.. ♣..♣~~~♣♣#......... #..........##.##.> #..$....>........# #..........#..##.# #.#.....# #.....r....#..#### #.............# ########@..†..# i#h  ###....#.####..........# #.#.........#.#.......)#....... #.#####..##.....####.#..#...... ##.i#h} i#hq X.ri#h b6=-50i#h i#hZ i#ht * You hit the quokka.i#hs  The quokka is severely wounded.The rocky spike skewers the quokka but does no damage.i#hV rThe quokka is severely wounded.i#hWXW--------==6.5 (1.3i#h=e _The quokka completely misses you. The quokka barely misses you.i#h t *You closely miss the quokka.i#hʨ  The quokka is severely wounded.The rocky spike skewers the quokka.i#hP )i#h 18.i#h9l57.8Kinetic Grapneli#h>i#h:BJ _You kill the quokka!i#hiZ i#hZ i#h] i#h` ,i#he i#hf P=i#hg i#hk i#hk Q5====i#hl i#hq ,i#hOr i#hs ,i#ht i#h!v ,i#hv i#hy S====i#hy i#h{ i#hK{ i#h{ i#h?~ ,i#h̓ Xi#hք ,i#hƅ i#h ,i#h i#h5 i#h H6====i#h i#h i#h ,i#h" i#hB i#h ,i#h_ i#h i#h ,i#h i#h i#hܚ i#h =====i#h̛ i#h i#hڟ ,i#hҠ i#h ,i#h8 i#hr M _You now have 72 gold pieces (gained 12).i#hȫ 4i#h i#h i#h] i#h i#h\ i#h i#h ,i#hy i#h` i#h i#h @Water i#h8 i#hG i#h" TWater i#h i#h i#h VWater i#h i#ha i#h< ,i#h i#h i#h i#h3 i#h i#hV i#h ,i#h! i#hx i#h4 ,i#h i#h i#h ,i#h4 i#h{ i#hK ,i#h3 i#h i#h ,i#h? i#h i#h ,i#h i#h~ i#h ,i#h i#h i#hz i#h i#h ,i#h] ,i#h i#h i#h) TWater i#h i#h i#h ,i#hY i#h i#h VWater i#hr i#h i#h i#h !i#h i#h i#h i#h i#hV i#h i#he ,i#h i#h i#hR i#h| i#h i#h i#h  ,i#hR i#h2 i#h i#h3 i#h i#h3 i#h i#h? i#h i#h  Xi#hm i#hz i#h i#h i#hW i#hL i#hx i#h i#h i#hQ i#h i#h i#h i#h: i#hb i#h i#h i#h i#h i#ho i#hc i#h i#h i#h! i#h! i#h" ,i#h5# i#h $ i#h$ i#h% i#h0% i#h& i#h, .P ### P♣ ♣P###~###P♣  ♣P.♣~♣P.♣♣P~~P♣  ♣P♣♣~~♣P♣♣  ♣ ♣~~♣♣♣PP♣♣♣##### i#h- ♣~~~P♣ ♣.♣♣....###### ♣♣~~~♣♣♣♣.♣....♣♣~~~.♣♣♣♣...@.......--452.8 (55.0)♣♣P~≈~♣♣♣...####......  ♣♣..~≈~♣ ♣...####......  ♣..♣~~~♣♣#...........##  ##..........##.##.> .._#.......>........# ###..........#..##.##..........#.....##..........#..####i#h2 i#h4 G--3.8 (56i#h6 i#h9 < _Found a faded altar of an unknown god.i#hr* 4i#hJ+ i#h- i#h/ i#h3 ,i#h3 i#h|5 i#h5 i#h86 i#h7 i#hq9 i#h9 i#hp: i#h; i#h= ,i#h> i#hA i#h~C i#hC i#hXD i#hE i#hQG i#hG i#huH i#hI i#hK i#hK i#hWL i#hM i#hO ,i#hO i#hR S  There is a faded altar of an unknown god here.i#hT i#h6U _i#hU i#h~W i#hX ,i#hY i#hg[ i#h] i#h] i#h^ i#hb i#hOt i#hMu i#hOv i#hx i#h8{ i#h8| i#h-} i#h i#h ♣♣♣♣...........# .♣...####......# .#...####......# #.# ♣#...........#####..#### ....##.##.>..._......... i#h .>........######..#####. ....#..##.# #.## ....#.....# #.# ....#..#### #@# 66.8 (13 .......# #..# #...†..# #.## ....#.### #. ........# ?. .........# #.i#h 0# .......)..# #. ........... .) ####.......i#h i#h ,7.8 (14i#hx i#hV * _Found a short sword.i#hj4i#hDi#hi#hi#hni#hi#hHi#h=i#hi#hi#hi#h?,i#hji#hi#h$ ,i#hF i#h i#h,i#hqi#h >......##.##.>..._......... ...>........######..#####. ......#..##.# #.# ......#.....# #.# ..#..#### ##.# i#hT.# #..# ###...†..# #.## ##....#.##i#hq<#.#......i#h.##.........# #.## i#hx.#.......)..# #.i#h&......... .)######....... ########...#...... ##.#.####. .# .i#h*#273.8 (6.0)i#hT$+4.8 (7i#h(i#h+b _m - a scroll labelled ETWUTA ISOREi#h 4i#hݷ i#hC i#hѼ i#h ,i#h i#h Bi#h i#h i#hn i#hs i#h C  You see here a +0 short sword.i#h` i#h _i#h i#h i#hG ,i#h i#he i#ho ,i#hp i#h i#h i#h i#h i#h) i#hM ,i#h~ i#h i#hf ,i#h i#hi#h,i#h i#h_ i#h i#h i#hi#hi#h9,i#hi#hZi#h Bi#h@"i#hC$i#h$i#h%i#h^'i#hh),i#h*i#hf,i#h-i#h.i#h.i#h1i#h3,i#h4i#h6i#hm8i#h8i#h]9i#h;i#hg>i#h>i#h~?i#h_Gni#hzN&..## #..# ......## #.## .# .)..####.# #.#........)# #..# i#hNl####........#### ⌠.⌠#####........# .∩.# ......###.#.##.# ⌠.⌠ .####. ###.##.##.  . #.##..@.94.8 (2i#hNOZ0.0)  .# #.#####.  # ### ... ###.# .. .< i#hO:# i#h2Ui#hV,5.8 (21i#hZi#h]^ _Found Funus's Magic Scroll Emporium. Found a stone staircase leading up.i#h4i#hi#hAi#hf## #..# ## #.## .# )..####.# #.# ....)###..# ..#####⌠.⌠# ####........##.∩.# ###.#.##.##⌠.⌠ ####. ###.##.##.# . #.##...@# 0.0) i#hh h.# #.#####.#  # ### .... ..###.# #.# .....<...##.<i#h'i#h,+6.8 (1i#h.i#h19 _Found a stone staircase leading up.i#hؠi#hWi#hݡi#hi#hi#hmi#hYXi#hi#hK  There is a fountain of clear blue water here. _i#hWelcome to Funus's Magic Scroll Emporium! What would you like to do?  a -  520 gold a scroll of acquirement (unknown)b -  95 gold a scroll of brand weapon (unknown)  c -  40 gold a scroll of fear (unknown)i#h;id -  20 gold a scroll of identify (unknown)  e -  40 gold a scroll of immolation (unknown)  f -  40 gold a scroll of poison (unknown)  g -  30 gold a scroll of teleportation (unknown) You have 72 gold pieces. [Esc] exit[!] buy|examine itemsi#hhR[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listi#hi#hi#hEJ.....##..#Amanor the Tinkerer ..†..##.## ..Mountain Dwarf ..#.### ##.# .#Health: 26/26 ======================== ......## #..# .#Magic: 6/6i#h======================== .......## #.## .#AC: 4Str: 12 .....)..####.# ##.#EV: 10Int: 17 ............)###..#SH: 0Dex: 8 ##........#####⌠.⌠#i#hXL:  3 Next:  5% Place: Dungeon:2 .####........##.@.#i#h-Noise: ---------  Time: 1499.8 (3.0) ....###.#.##.##⌠.⌠#a) +0 hammer i#hP###. ###.##.##.###Cast: Kinetic Grapneli#hra#.##....#Fly i#hU##.#####.# #i#h### ......###.##.# ..i#h...< i#h_m - a scroll labelled ETWUTA ISORE _You see here a +0 short sword. i#hy_Found Funus's Magic Scroll Emporium. Found a stone staircase leading up. _Found a stone staircase leading up. i#hp_There is a fountain of clear blue water here.  There is an entrance to Funus's Magic Scroll Emporium here.i#hHi#hi#h. _i#h[ i#h] i#hd ,i#hi i#h_j i#hSq ; _i#hr C_You see here a +0 short sword. _Funus's Magic Scroll Emporium. Found a stone staircase leading up. _Found a stone staircase leading up. _There is a fountain of clear blue water here.  There is a fountain of clear blue water here.i#hv 6 _i#hv i#h]x i#h_ i#ḧ́ ,i#h- i#h i#hˉ ,i#h i#h< i#h ,i#h i#h# i#h i#hh ####......# #.#.......#####..#### g. ##.##.>..._......... .####..#####.. #..##.#  .# #.....# #.# ##.# #..#### ##.# ... ...# #..####. †..# #.###. #.### ##.# #.## ....## #..# #.# .....## #.## # ...)..####.# ##. ..........)###..# g   goblin (wandering) ........#####⌠.⌠# ###........##.∩.# ..###.#.##.##⌠.⌠#i#hw -506.8 (7i#h +7.8 (8i#h i#h u _A goblin comes into view. It is wielding a +0 dagger.i#h.d####......# .# ####......# #.# .. ........#####..#### g #.##.>..._.......... .....######..#####.. ..##.# #.## .# .....# #.# ###.##### ##.# #...# ..# #..####@# ..# #.###...# ### ##.# #.##### #..# #.# .## #.## #.#)..####.# ##.# .)###..# .......#####⌠.⌠# ##........##.∩#.ggi#hA1+8.8 (1i#h;i#hq<i#hB ".........# . ......# .# #.# ###......# #.# . .......#####..#####..##.>..._..........g..######..#####.. ##.# #.## .# ..# #.# ###.# #### ##.# #.@.## #..####.### #.###...# ### ##.# #.##### #..# #.#.## #.## #.# )..####.# .#.)###..# ......#####⌠.⌠#i#hE i#hlL 7_.i#hQN &9i#hST i#hV i#hv  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#h i#h[ %gi#h #g   goblini#h 4--------==10Kinetic Grapneli#hO i#h D _You shape a spike launcher from a nearby wall.i#hAi#hx+.gi#h/--1i#h7_i#h)i#hn/  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#hu .........# . Amanor the Tinkerer ###......# .# #.#.  Mountain Dwarf ###......# #.# ...  Health: 26/26 ======================== .......#####..#####..  Magic: 3/6============------------ .##.>..._...........  AC: 4Str: 12 ....######..#####.. EV: 10Int: 17 .##.# #.## g# SH: 0Dex: 8 ....# #.# ###*# XL:  3 Next:  5% Place: Dungeon:2 .#### ##.# #.@.# Noise: ---------  Time: 1511.8 (0.0) .# #..####.### a) +0 hammer .# #.###...#i#h3 6[39;49m Cast: Kinetic Grapnel ### ##.# #.### Fly ..## #..# #.# ...## #.## #.# g   goblin .)..####.# ##.# ........)###..# ......#####⌠.⌠# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)i#h.........# . Amanor the Tinkerer ###......# .# #.#.  Mountain Dwarf ###......# #.# ...  Health: 26/26 ======================== .......#####..#####..  Magic: 3/6============------------ .##.>..._...........  AC: 4Str: 12 ....######..#####.. EV: 10Int: 17 i#h.##.# #.## g# SH: 0Dex: 8 ....# #.# ###.# XL:  3 Next:  5% Place: Dungeon:2 .#### ##.# #.@.# Noise: ---------  Time: 1511.8 (0.0) .# #..####.### a) +0 hammer .# #.###...#i#h Cast: Kinetic Grapnel ### ##.# #.### Fly ..## #..# #.# ...## #.## #.# g   goblin .)..####.# ##.# i#h@........)###..# ......#####⌠.⌠#Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin.i#h . .# #.#.  #.# ... ##.. >..._  #.## $# #.# ###*# ##.# #.@.#   ##.# #.### #..#  #.## #) )i#hp_.7=2.8 (1Kinetic Grapneli#hti#h|xonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!i#hMi#h(i#h,i#hTi#hzi#hQ4====i#hi#h/i#h}i#hi#hK,i#h=i#h,i#hi#hi#hl=====i#hi#hB,i#hi#h0,i#hi#hi#h\i#hi#h,i#hi#h,i#hi#hwi#hQ5====i#hBi#h8i#hpi#hi#hi#h i#hi#hi#hi#h4i#h,i#h]'====i#hi#hi#hi#hLi#hi#h}i#hi#h i#hi#h3i#hi#h,i#hGi#h6====i#h####### ........# ## .### i#h2........# . # ##......# .# #.#.# ##......# #.# ......#####..#####..###. i#hZ##.>..._............<...######..#####........ i#h##.# #.## #@# -41.8 (29.0)..#i#h# ###.# #### ##.# #...#i#h% #..####.### # #.###...# ## ##.# #.#i#h ## .## #..# #.#i#h1## #.## #.# )..####.# ##.i#hW"#i#h i#hF-2.8 (30i#h i#hn _ _Found an escape hatch in the ceiling.  You now have 81 gold pieces (gained 9).i#hK====3.8 (31i#hy7_i#hH/ _You see here a +0 dagger.i#h `i#h M78 M### ######### .### .. . ... #.#.# ##......# ##.# .... ......#####..#####..### ##.>..._............< ...######..#####@....... ### #)#...... ...# ##.# .....### ##.# #...# ♣g♣. #i#h #..####.### ....#g   goblin (asleep).##.#i#h E_0.0)i#h +4.8 (1i#h %_i#h= s _A goblin comes into view. It is wielding a +0 club.i#h # g## ## .### # . ...# ......# .# #.#.# ......# ##.# .... #####..#####..###..>..._.<...#######..#####.#.# #.## #)#.# #.# ###.#......# ##.# #...#..♣g♣.# #..####.####.. ..# #.###...# #.. #ghobgoblin (asleep) # ##.# #.### #i#h4##g   goblin (asleep) ## #..# #.# i#hk  A hobgoblin comes into view.i#ha ._g     The hobgoblin shouts!i#hI==5Kinetic Grapneli#h)%_i#h46 _The hobgoblin moves out of view.i#htT  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#hOS  You shape a spike launcher from a nearby wall.i#hPi#hXBg_#g.g   hobgobling   goblini#hgZe4--------=6i#ha%_i#hd( _The goblin shouts!i#h #.# .#.# ## .###.# . g..##......# .# #.#.##......# ##.# .....#####..#####..###.. ##.>..._i#hY .<...#.######..#####.# ##.# #.## #)#..# #.# ###.#..g...## ##.# #...#..♣.♣.# i#hW 8# #..####.####.. ..# # #.###...# #.. ## ## ##.# #.### ### .## #..# #.# ..## #.## #.#i#h i#h> i#h! \.g_g.i#h 0---7i#h^' 7_i#h) i#h  ..#######.#......# ## .###. ...# ##.# #g#.##.... ......#####..#####..###.. ##.>..._............<...# ...######..#####..... i#h g##.# #.## #@#....... .. ###.#.g....# #### #...#..♣.♣. # #..####.####.. ..###...# #.. #.#ghobgoblin#.# )..####.# ##.#i#h i#h L.gi#h B---8i#hإ i#h O _You see here a +0 dagger.i#h؆i#h΍_gg   goblini#h$9 i#h% _i#hi#hi#h(K_*i#h _ The rocky spike skewers the goblin.i#h8i#h4? .gg  The goblin is severely wounded.i#h@Q--------==50i#h3Fi#hH= _The goblin hits you but does no damage.i#h o K_*i#h:H  The rocky spike skewers the goblin.i#h?B_i#h$i#hS.g)i#h.81i#hi#hJ _You kill the goblin!i#h i#h Q_.gi#h~ /--2i#h 7_i#h) i#h #You hit the hobgoblin but do no damage.The hobgoblin hits you but does no damage.i#h V=-4.1 (1.3i#h" i#h$ W _The hobgoblin closely misses you.i#h;  You hit the hobgoblin.i#hZ_†i#hi5====125.5 (1.4i#h+<Kinetic Grapneli#hX7_i#hM _You kill the hobgoblin!i#hL4i#hi#hi#hXi#hIi#h;,i#hi#hi#h=====i#hi#hni#hi#hi#hi#hi#hi#hi#hi#hi#h,i#hi#h,i#h5i#h\i#hi#hH6====i#hui#hEi#h Bi#h_<  You see here a +0 club.i#h@L _i#h i#hl ,i#h i#hi#hi#h=====i#h i#h i#h,i#h:i#h!i#h- #.  ..  ##.#  ## #..  ####..... #### ......#.# i#h|-..# ###.(..### .....# . #@..# -70.5 (15.0)..# .# ##.#.##### .....# #......... ...#####..###...# i#hZ.>..._............<...#.#####..#####†)......# . # #.## #)#........ # #.# ###.#......## # ##.# #...#..♣.♣.#i#h5i#h8F-1.5 (16i#h?i#h?B% _Found 2 stones.i#h 4i#h i#hS i#h ,i#hH i#h i#h ,i#hx i#h  i#hK i#ho i#h i#h ;  You see here 2 stones.i#h{ i#h, _i#h i#h_ i#h ,i#h i#hW ;  You see here 2 stones.i#h i#h _i#h$ i#hB! i#h# i#h# i#h(% i#h8' i#h) ,i#hk* i#hB, i#h0 Bi#h3 i#h"5 i#hQ5 i#h6 i#h7 i#h; ,i#h< i#h? i#hA i#hA i#hC i#hD i#h}F i#hF i#hG i#hI i#h.K ,i#hL i#hhO i#hP ,i#hQ i#hS i#hU ,i#h"V i#hW i#hVY i#hY i#hY i#h \ i#h\ i#h] i#h] i#h_ i#hOa i#hza i#h0b i#hc i#h(e i#hSe i#he i#hg i#hdi ,i#hj i#hk i#hm i#hm i#h@o i#hp i#hr ,i#hv i#hy i#h{ i#h{ i#h| i#h~ i#h ,i#h i#h܄ i#h؆ i#h ,i#hb i#h ,i#h i#h i#h؛ i#h i#h i#h, i#h i#h  ### #####.#. ##.....#.. #..##..#)..# ##.#.^.## #... ####....### ♣##### #..####......## ♣....####### #..@....#.###99.5 (28 ♣..........# ######.(..###......# #.....##...# .####......# #.######.#.##### .##### ##.# #......... .........#####..#####..###...# ##.##.>..._............<...#.# ......######..#####†)......# . #..##.# #.## #)#........i#h i#h .600.5 (29i#h: 9_i#h * _Found a short sword.j#h]4j#h^j#hc"j#h$j#hH%j#h')j#h*j#h,j#h?-j#h.j#h0j#h3,j#h4j#h.9j#hj;j#h;j#hA>j#h:@j#hB,j#hDj#hFj#hH,j#hIj#hKj#hMj#hMj#hNj#hPj#hQR,j#haSj#hmXj#hZ,j#h[j#h]j#h`,j#h5aj#hcj#hfj#hSfj#ho,j#hqBj#hsj#huj#hvj#hwj#hfyj#h3{,j#hw|j#hA~j#hj#hZj#hcj#hփj#h,j#hчj#hmj#hŒ,j#hj#h;  You see here 2 stones.j#hj#h _j#hϗj#hzj#h,j#hj#hj#hI,j#hj#hj#h,j#hѭj#h*j#h<Bj#hj#h,j#hj#h6j#hmj#hj#hj#hj#h,j#hj#hsj#h,j#hxj#hij#hl,j#haj#hj#hr.......#.### #####.(..### #.....##...# #.######.#.########.. #.# #.............. ..#####..###...#### . .........<...#.#### ... #####†)......#....#..... # #)#.........@.....!.  ###.#......####....... j#hA #...#..♣.♣.# ....... ###.####..⌠..# .##...g #...# ##...## .# ... #.### #### .# ## g   goblin (asleep) #.#.# #.#.##j#hY 27.5 (27gglaunchj#h#er)A goblin comes into view. It is wielding a +0 club.The goblin shouts!  The goblin unwields a +0 club. The goblin wields a +0 sling.j#hW(((((((j#hM@......j#h5==8.5 (28j#hj#h| _The goblin shoots a sling bullet. The sling bullet closely misses you.j#hj#hj#h j#h[] _A goblin is nearby!j#hP......#.### .(..### .....##...# . .######.#.########.. .. .# #........ ...#####..###...#### ...<...#.#### ....r†)......#....#.  #)#.!.  ###.#......####.  #...#..♣.♣.# #..####..⌠..# #.##...g. ...# ##...## #.# .. .### #### #.# ###.r   quokka (wandering) .# #.# g   goblin (launcher) .# ..# .#j#hj#h:j#h.rg.rj#h:--9.5 (1.0)j#hj#hY _A quokka comes into view.j#hľ  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#hYj#h $j#h The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes j#h ' N - Noj#hj#h(......#.### Amanor the Tinkerer ####.(..### Mountain Dwarf .....##...# .  Health: 26/26 ======================== .######.#.########.. ..  Magic: 3/6============------------ .# #.............. ...  AC: 4Str: 12 .#####..###...#### ....  EV: 10Int: 17 ........<...#.#### .....  SH: 0Dex: 8 ####†)......#....#....r.  XL:  3 Next: 12% Place: Dungeon:2 j#h) #)#..........@....!..  Noise: ---------  Time: 1629.5 (0.0)  ###.#......####........  a) +0 hammer  #...#..♣.♣.# #.....g..  Cast: Kinetic Grapnel ##.####..⌠..# #.##.....  Fly ...# ##...## #.# ..... .### #### #.# ###.  r   quokka .# #.# g   goblin (launcher) j#h5*.# ..# .# _A quokka comes into view.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#h*TAiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 slingj#hY `......#.### Amanor the Tinkerer ####.(..### Mountain Dwarf .....##...# .  Health: 26/26 ======================== .######.#.########.. ..  Magic: 3/6============------------ .# #.............. ...  AC: 4Str: 12 .#####..###...#### ....  EV: 10Int: 17 ........<...#.#### .....  SH: 0j#h [Dex: 8 ####†)......#....#....r.  XL:  3 Next: 12% Place: Dungeon:2  #)#..........@....!..  Noise: ---------  Time: 1629.5 (0.0)  ###.#......####........  a) +0 hammer  #...#..♣.♣.# #.....g..  Cast: Kinetic Grapnel ##.####..⌠..# #.##.....  Fly ...# ##...## #.# ..... j#h .### #### #.# ###.  r   quokka .# #.# g   goblin (launcher) .# ..# .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 sling  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.j#h o(..### .  ..   ...  .... < ..... †)r.. j#h #)         j#h #.#  #### #.# ###. j#h" n #.# j#h< j#hU ~(((((((Aiming: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  j#h Aim: a goblin, wielding a +0 sling  You miscast Launch Clockwork Bee.are very lightly contaminated with residual magic.  Nothing appears to happen. The goblin shoots a sling bullet.j#h: Z..@....j#h< c=30.5 (1Contam j#h,D j#hF ] _The sling bullet completely misses you.j#h2 j#hC Br.j#h[J S(((((((j#hn ..@....1Kinetic Grapnelj#h j#h( | _The goblin shoots a sling bullet. The sling bullet closely misses you.j#hj#h3j#ho - .j#h rBB   giant cockroachj#h g   goblin (launcher)A giant cockroach comes into view.j#h ((((The goblin shoots a sling bullet.j#hZ j#hȔ R  The sling bullet hits you but does no damage.j#h j#hß u.r....w.B.w   ribbon wormr   quokkaB   giant cockroachg   goblin (launcher)j#hh &2j#hY j#h ^ _A ribbon worm comes into view.j#h X  Casting: Launch Clockwork Bee (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#hl?8*j#hg& j#h6`  You shape a spike launcher from a nearby wall.j#h,j#h j#h;j#hĤ#r..g.w.B.j#hZa1--------=3j#h`j#h.X _The rocky spike misses the quokka.j#h.*j#h`  You barely miss the quokka. The rocky spike skewers the quokka.j#hj#hl  The quokka is almost dead.The rocky spike skewers the quokka.B   giant cockroachg   goblin (launcher)j#hH,j#h Kj#hR†wg..B.j#h!W564.8 (1.3j#hK_j#hbJ _You kill the quokka!j#h]####......## .......#.### #####.(..### #.....##...# . #.######.#.########.. .. #.# #.............. ...#####..###...#### .... .........<...#.#### ..... j#h#####†)......#..@.#...... # #)#...........†...!.. ###.#......####........ j#h  #...#..♣.♣.# #..wg.... j#h(###.####..⌠..# #.##..... j#hC#...# ##...## #.# .B... j#h\#.### #### #.# ###. #.#j#huJ #.# j#h5#.#..#j#hj#h >B.j#h߮Y(((((((j#h8 ...@...(catching breath)  The goblin shoots a sling bullet. The sling bullet closely misses you.j#h= ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.j#h?.. 5 50Held j#h+ _You are caught in a web! _There is a web here.j#hR  You struggle to detach yourself from the web.j#h(J(((j#hеr ...  The goblin shoots a sling bullet. The sling bullet hits you.j#h5-6Held j#h.j#hRK _Your magical contamination has completely faded away.j#h] j#hE (((The web tears apart. The goblin shoots a sling bullet.j#hpi' j#hiB...(catching breath)  The sling bullet hits you.j#hJs( j#hs``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.j#h..0--------------7j#hj#h . _You are caught in a web!j#hѳ R  You struggle to detach yourself from the web.j#h J(((j#hG .w..18-------8j#hJL j#hO R _The goblin shoots a sling bullet. The sling bullet hits you.j#hj#h'j#h|j#h pw.gB..j#h02====10 --9j#h34* _The web tears apart.j#h .####......## #.#.####.(..###  #.....##...# .  #.######.#.########.. .. ##.# #.............. ... #..#####..###...#### .....<...#.#### ..... j#hg ).#####†)......#.@..#...... ## #)#.w†...!.. # ###.#......####..g..... # #...#..♣.♣.# #..B.....#.####..⌠..# #.##.. ##...# ##...## #.# ..... j#h w #.### #### #.# ###.  #.# #.#  #.# ..#j#h{ j#h j#h j#hH  w.#.gB..  The ribbon worm attacks as it pursues you!19=-=-40 _The ribbon worm barely misses you.j#hm=  You hit the ribbon worm.j#h,j#hu gB.†j#h>A.  The ribbon worm is lightly wounded.j#hh14-----2.1 (1.3j#hF _The ribbon worm bites you.j#h=Z  j#hZCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#h8*j#h\ `  You shape a spike launcher from a nearby wall.j#hC4 #g  The rocky spike misses the goblin.j#h5:0--------j#h75S=30Kinetic Grapnelj#hU5j#h!C] _The giant cockroach bites you but does no damage.j#hWf *You hit the ribbon worm.j#h *  The ribbon worm is lightly wounded.  The rocky spike skewers the ribbon worm.j#hKj#hC{ `  The ribbon worm is heavily wounded.j#hC wThe rocky spike misses the ribbon worm. The giant cockroach misses you.The ribbon worm barely misses you. The giant cockroach closely misses you.j#h9A3-----j#hq&4.5 (1.4j#h|;F _The ribbon worm bites you.j#h f *You hit the ribbon worm.j#h  The ribbon worm is heavily wounded.The rocky spike skewers the goblin.j#hx )j#h X )(catching breath)  You kill the goblin!The giant cockroach barely misses you.j#h` ``The ribbon worm expels a string of sticky webbing.j#hW.@--------7-5.8 (1.3j#hm _The stream of webbing misses you.j#h;qf *You hit the ribbon worm.j#hE  The ribbon worm is heavily wounded.The rocky spike skewers the ribbon worm.j#h>j#h:  The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm.j#h.- w  The ribbon worm is almost dead.The giant cockroach bites you but does no damage.=7.2 (1.4j#h3j#h6 _The giant cockroach barely misses you. The ribbon worm barely misses you.j#h ! giant cockroach bites you but does no damage. _The giant cockroach barely misses you. The ribbon worm barely misses you.You barely miss the ribbon worm.  The giant cockroach closely misses you.  The ribbon worm bites you but does no damage.-8.6 _The giant cockroach bites you.j#hE *You hit the ribbon worm but do no damage.j#h | `  The ribbon worm is severely wounded.j#h  (..###  ...# .  #.#### ..  #........ ... ...#### .... <...#.#### ..... †)#.@`)#  #)#.........B.†...!.. # .....####........ # .♣.♣.# #........ ..⌠..# #.##..... j#hb / ##...## #.# .....  #.### #### #.# ###.  #.# #.#  #.# ..# The rocky spike misses the ribbon worm. The giant cockroach bites you.j#h{ (..###  ...# .  #.#### ..  #........ ... ...#### .... <...#.#### ..... †)#.@`)#  #)#.........B.†...!..  .....####........ j#hV| ! .♣.♣.# #........ ..⌠..# #.##... ##...## #.# .....  #.### #### #.# ###.  #.#   #.# j#h: r wThe ribbon worm bites you.j#h 5/26 --------1=====9.9 (1.3Kinetic Grapnelj#h" j#h V _* * * LOW HITPOINT WARNING * * *j#hj#h7Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()h - 6 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn) j#h i - a +0 cloak (worn) Jewellery (go to first with "=)  g - a ring of flight (worn) Scrolls (go to first with ?)  c - a scroll labelled UMEXAKKERA  e - 3 scrolls labelled BUCSIC YM MONA  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE Potions (go to first with !)  f - a bubbling amethyst potion  j - a ruby potion  k - a metallic black potion"j#hO e - 3 scrolls labelled BUCSIC YM MONA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#j#h} XIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UMEXAKKERA  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE Potions (select first with !)  f - a bubbling amethyst potion  j - a ruby potion  k - a metallic black potion [?] describe selected$j#h $j#hV ..####......##Amanor the Tinkerer #.......#.###Mountain Dwarf ######.(..###Health: 5/26====--------------------#.....##...#.Magic: 1/6====--------------------#.######.#.########.. ..AC: 4$j#h LStr: 12 ##.# #.............. ...EV: 10Int: 17 #..#####..###...#### ....SH: 0Dex: 8 ..........<...#.#### .....XL:  3 Next: 17% Place: Dungeon:2 .#####†)......#.@w)#......Noise: ==-------  Time: 1649.9 (0.0) ## #)#.........B.†...!..a) +0 hammer # ###.#......####........Cast: Kinetic Grapnel $j#h # #...#..♣.♣.# #........Fly ####.####..⌠..# #.##..... ##...# ##...## #.# .....w   ribbon worm  #.### #### #.# ###.B   giant cockroach#.#$j#hS %#.##.#..#The ribbon worm is severely wounded.The rocky spike misses the ribbon worm. The giant cockroach bites you.  The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * *$j#h |As you read the scroll labelled BUCSIC YM MONA, it crumbles to dust.  It is a scroll of identify.$j#h $j#h $j#h ..####......##Amanor the Tinkerer #.......#.###Mountain Dwarf ######.(..###Health: 5/26====--------------------#.....##...#.$j#h Magic: 1/6====--------------------#.######.#.########.. ..AC: 4Str: 12 ##.# #.............. ...EV: 10Int: 17 #..#####..###...#### ....SH: 0Dex: 8 ..........<...#.#### .....XL:  3 Next: 17% Place: Dungeon:2 .#####†)......#.@w)#......Noise: ==-------  Time: 1649.9 (0.0) ## #)#.........B.†...!..a) +0 hammer $j#h # ###.#......####........Cast: Kinetic Grapnel # #...#..♣.♣.# #........Fly ####.####..⌠..# #.##..... $j#h <##...# ##...## #.# .....w   ribbon worm  #.### #### #.# ###.B   giant cockroach#.##.##.#$j#h! ..#The ribbon worm is severely wounded.The rocky spike misses the ribbon worm. The giant cockroach bites you.  The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * *As you read the scroll labelled BUCSIC YM MONA, it crumbles to dust.  It is a scroll of identify.$j#h (..###  ...# .  $j#h #.#### ..  #........ ... ...#### .... <...#.#### ..... †)#.@w)#  #)#.........B.†...!.. # .....####........ # .♣.♣.# #........ ..⌠..# #.##.....  ##...## #.# ..... $j#hK  #.### #### #.# ###.  #.# #.#  #.# ..# The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * *As you read the scroll labelled BUCSIC YM MONA, it crumbles to dust.  It is a scroll of identify.  k - a potion of hasteThe giant cockroach bites you but does no damage.$j#h 3(..###  ...# .  #.#### ..  #........ ... ...#### .... $j#h+ <...#.#### ..... †)#.@w)#  #)#.........B.†...!..  .....####........  .♣.♣.# #........ $j#he j..⌠..# #.##...$j#h  ##...## #.# .....  #.### #### #.# ###.  #.#  $j#h A #.# $j#h #The ribbon worm bites you.  * * * LOW HITPOINT WARNING * * *$j#h V4--50.9 (1$j#h $j#h  $j#h 9_The giant cockroach bites you but does no damage.(j#hX#  You feel yourself speed up. The giant cockroach misses you.-1Fast Fly (j#h\Q _The ribbon worm misses you.)j#h)##.......#.#  ######.(..###  #.....##...#. #.######.#.########.. ..#.# #.............. ....#####..###...#### .... ...........<...#.#### .....#####†)......#..w)#...... #)#.......@.B.†...!.. .# ###.#####........ .# #...#..♣.♣.# #........ .####.####..⌠..# #.##........# ##...## #.# ..... # #.### #### #.# ###. # #.# #)j#hq.# # #.# ..##.#)j#h)j#h0B.)j#hQ5-2.5 (0.6)j#h)j#h)j#hg #.#.### # ######.(..### # #.....##...# . # #.######.#.########.. .. # ##.# #.............. ...#..#####..###...#### .....<...#.#### ..... #..#####†)......#..w)#...... #.## #)#.B..†...!.. #.# ###.#......####. #.# #...#..♣.♣.# #........ ..####.####..⌠..# #.##..... .###...# ##...## #.# ..... .)j#h8 # #.### #### #.# ###. .# #.# #.# ## #.# ..# # ##.# (catching breath))j#h ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.)j#hH?..)j#hI5= 5 -3.2 (0.7Held )j#hU _You are caught in a web! _There is a web here.*j#hB.10 9 _The web tears apart.+j#h#.#.### .# ######.(..### .# #.....##...# . +j#hi.# #.######.#.########.. .. .# ##.# #.............. ...#..#####..###...#### .... _.<...#.#### ..... #+j#h#..#####†)......#..w)#......  #.## #)#.B...†...!..  #.# ###.#......####. ##.# #...#..♣.♣.# #........ #..####.####..⌠..# #.##..... #.###...# ##...## #.# ..... +j#h#.# #.##### #.# ###. ..# #.# #.# .## #.# ..# .# ##.#+j#h,+j#hU _.B.w4.5 (0.6+j#h[+j#h*,j#h#.#.### ..# ######.(..### ..# #.....##...# . ..# #.######.#.########.. .. ..# ##.# #.............. ...#..#####..###...#### .... ._.<...#.#### .....#..#####†)......#...)#......,j#hI #.## #)#....@.B.w..†...!.. #.# ###.#......####.  ##.# #...#..♣.♣.# #.  #..####.####..⌠..# #.##.....  #.###...# ##...## #.# ..... ##.# #.### ##### #.# ###. #..# #.# #.# #.## #.#,j#ho ..# #.# ##.#,j#h:,j#h]B.5.2 (0.7,j#h7_,j#h,j#h #.#.###.# ######.(..###.# #.....##...# ..# #.######.#.########.. ...# ##.# #.............. ... .#####..#####..###...#### .... .._.<...#.#### .....#..#####†)......#...)#...... #.## #)#...@.B..w..†...!.. #.# ###.#......####. ##.# #...#..♣.♣.# #. #..####.####..⌠..# #.##..... #.###...# ##[39;,j#hx x49m...## #.# .....  ##.# #.### ##### #.# ###.  #..# #.# #.#  #.## #.# ..# ##.# ##.#,j#h ,,j#h _B..w.,j#h B=9,j#h -j#h@#.#.###.# ######.(..###.# #.....##...# ..# #.######.#.########.. ...# ##.# #.............. ... ..#####..#####..###...#### ....._.<...#.#### .....-j#hA<#..#####†)......#...)#...... #.## #)#..@.B..w...†...!.. #.# ###.#......####. ##.# #...#..♣.♣.# #. #..####.####..⌠..# #.##.....-j#hB #.###...# ##...# #.# ..... ##.# #.### ##### #.# ###. #..# #.# #.#  #.## #.# ..# ###.# ##.#-j#hfD,-j#hEM_B..w.-j#hM(6.6-j#h^V-j#h{X-j#h #.#.###.# ######.(..###.# #.....##...# ..# #.######.#.########.. ...# ##.# #....... ....#####..#####..###...#### .... >..._.<...#.#### .....-j#h9 ##..#####†)......#...)#...... # #.## #)#.@.B..w....†...!.. # #.# ###.#......####. # ##.# #...#..♣.♣.# #. #..####.####..⌠..# #.##..... #.###...# ##...## #.# ..... ##.# #.### ##### #.# ###. #..# #.# #.# # #.## #.# ..# ####.# ##.#-j#hq -j#h# } B.  The giant cockroach attacks as it pursues you!-j#hP% \6==7.3-j#h, 7_-j#h/ U _The giant cockroach misses you..j#h  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..j#hN########.......#.###  Amanor the Tinkerer .....# ######.(..###  Mountain Dwarf .....# #.....##...# . Health: 6/26=====------------------- .....# #.######.#.########.. .. Magic: 0/6.j#h------------------------ .....# ##.# #.............. ... AC: 4Str: 12 ...#####..#####..###...#### .... EV: 10Int: 17 >..._............<...#.#### ..... SH: 0Dex: 8 ######..#####†)......#...)#...... XL:  3 Next: 17% Place: Dungeon:2 .j#h;# #.## #)#.@B...w....†...!.. Noise: =--------  Time: 1657.3 (0.0) # #.# ###.#......####........ a) +0 hammer .j#hh# ##.# #...#..♣.♣.# #........ Cast: Kinetic Grapnel .j#hS #..####.####..⌠..# #.##..... Fast Fly  #.###...# ##...## #.# ..... .j#hW ##.# #.### ##### #.# ###. w   ribbon worm (catching breath)  #..# #.# #.#  B   giant cockroach .j#h# #.## #.# ..# ####.# ##.# _The giant cockroach misses you..j#hCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..j#hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line.j#hA@Aim: a giant cockroach (76% to hit).j#h ########.......#.###Amanor the Tinkerer .....# ######.(..###Mountain Dwarf .....# #.....##...#. Health: 6/26=====------------------- .....# #.######.#.########.. .. Magic: 0/6------------------------ .....# ##.# #.............. ... AC: 4Str: 12 ...#####..#####..###...#### .... EV: 10Int: 17 >..._............<...#.#### ..... SH: 0Dex: 8 ######..#####†)......#...)#...... XL:  3 Next: 17% Place: .j#h_ Dungeon:2 # #.## #)#.@B...w....†...!.. Noise: =--------  Time: 1657.3 (0.0) # #.# ###.#......####........ a) +0 hammer # ##.# #...#..♣.♣.# #........ Cast: Kinetic Grapnel#..####.####..⌠..# #.##..... Fast Fly #.###...# ##...## #.# .....##.# #.### ##### #.# ###. w   ribbon worm (catching breath)#..# #.##.#B   giant cockroach #[.j#hD 37m #.## #.#..# ####.# ##.# _The giant cockroach misses you.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (76% to hit).j#hK .j#h Fw..j#hu i8.0 (0.7Kinetic Grapnel.j#h .j#h L  Casting: Construct Spike Launcher (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (76% to hit) _The kinetic grapnel hits the giant cockroach but does no damage./j#h  ###..####......## #########.......#.###.# ######.(..### .# #.....##...# .# #.######.#.########.. ...# ##.# #.............. ....#####..#####..###...#### .>..._............<...#.#### /j#h. .######..#####†)@.....#...)#... .# #.## #)#..B..w.....†...! .# #.# ###.#......#### ## ##.# #...#..♣.♣.# #.. #..####.####..⌠..# #.## #.###...# ##...## #.# ... ##.# #.### ##### #.# ### #..# #.# #.# #.## #.#..#/j#hN /j#h6 M_B./j#h .-7/j#h %_/j#h" 0j#hX  ####...## ####....### ###..####......## .#########.......#.###.# ######.(..###.# #.....##...# #......# #.######.#.########.. #......# ##.# #.............. 0j#h....#####..#####..###...#### #.>..._.........@..<...#.#### .######..#####†).B....#...)#... #.# #.## #)#.....w.....†...! ..# #.# ###.#......#### ### ##.# #...#..♣.♣.# #..0j#he8 #..####.####..⌠..# #.## #.###...# ##...## #.# ... ##.# #.### ##### #.# ## #..# #.# #.#0j#h0j#hxS  The giant cockroach attacks as it pursues you!0j#hqB...w.0j#hj~1=====9.3 (0.6Kinetic Grapnel0j#h0j#hU _The giant cockroach misses you.0j#hU ####...## ####....#### ###..####......## ..#.#.###.# ######.(..###.# #.....##...##......# #.######.#.########.. ##......# ##.# #...... .#####..#####..###...#### #.>..._.B.<...#.#### .######..#####†)......#...)# ##.# #.## #)#....w......†...0j#h(.# #.# ###.#......##### ##.# #...#..♣.♣.# # # #..####.####..⌠..# #.## # #.###...# ##...## #.# # ##.# #.### ##### #.# .## #..# #.# #.#0j#h0j#hi0B.0j#hg6-60.0 (0.70j#h3%_0j#h40j#hq  ####...## ####....#### ###..####......##.#.#.###.# ######.(..###.# #.....##...##......# #.######.#.#..#......# ##.# #.......#####..#####..###...#### .##.>..._.B..<...#.#### .######..#####†)......#...)# .##.# #.## #)#....w......†.# #.# ###.#......#### .#### ##.# #...#..♣.♣.# # .# #..####.####..⌠..# #.## .# #.###...# ##...## #.# # ##.# #hvu 34m#.### ##### #.# ..## #..# #.# #.#_w.-6 (0.6_1j#h ####...## ####....#### ###..####......##.#.#.###.# ######.(..###.# #.....##...##......# #.######.#.##......# ##.# #.....#####..#####..###...#### #.##.>..._.B..<...#.#### .######..#####†)......#...)# ..##.# #.## #)#...w.†.# #.# ###.#......#### ..#### ##.# #...#..♣.♣.# # ..# #..####.####..⌠..# #.## ..# #.###...# ##...## #.# .### ##.# #.### ##### #.# ...## #..# #.# #.##h7m1j#h'B.7=1.21j#h.1j#h01j#h# ####...## ####....### ♣##### ###..####......## ♣....#.#.### ♣.# ######.(..###.# #.....##...# .####......# #.######.#.# .####......# ##.# #.#####..#####..###...#### ##.##.>..._.B...<...#.####.######..#####†)......#...)# 1j#h#..##.# #.## #)#...w.† #.....# #.# ###.#......#### #..#### ##.# #...#..♣.♣.# #1j#hH.# #..####.####..⌠..# #.# B   giant cockroach †..# #.###...# ##...## #.# #.### ##.# #.### ##### #.# 1j#hp....## #..# #.# #.#1j#hd1j#h1j#h=MB.w.w   ribbon wormB   giant cockroach1j#h J====9 (0.71j#h&_1j#h_2j#h{  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2j#h42j#h2j#he _You don't have enough magic to cast this spell.3j#h  ####...## ####....###♣##### ###..####......##♣....#.#.### .♣.# ######.(..### ♣.# #.....##...# ..####......# #.######.#. ..####......# ##.# #.#####..#####..###... .##.##.>..._.B....<...#..######..#####†)..w...#...) .#..##.# #.## #)#.. .#.....# #.# ###.#......#### .#..#### ##.# #...#..♣.♣.# #3j#h .# #..####.####..⌠..# #. B   giant cockroach .†..# #.###...# ##...## #. .#.### ##.# #.### ##### #..## #..# #.# #.3j#h_" 3j#h+ G_B.3j#h- /2.6 _3j#ha5 8_3j#hp8 4j#h 6 ####...## ####....###♣##### ###..####......## .♣♣....#.#.### ♣.♣.# ######.(..###♣.# #.....##...#.####......# #.######.#..####......# ##.# #.#####..#####..###... ..##.##.>..._...@..B.....<...#..######..#####†)..w...#... .4j#h .#..##.# #.## #)#. ..#.....# #.# ###.#......#### ..#..#### ##.# #...#..♣.♣.# #.# #..####.####..⌠..# # ..†..# #.###...# ##...## # ..#.### ##.# #.### ##### #.## #..# #.# #4j#hg 4j#h  -3.2 (0.64j#h 4j#h 5j#hUP♣♣♣##### ###..####.. .♣♣....#########.......#.# 5j#h♣♣.♣..........# ######.(..###♣.# #.....##...#...####......# #.######.#.##### ♣...####......# ##.# #......... #...........#####..#####..###...###.##.>..._......B.....<...#. >........######.@#####†)..w...#..5j#hݾ#..##.# #.## #)#.......#.....# #.# ###.####.#..#### ##.# #...#..♣.♣.# ....# #..####.####..⌠..#†..# #.###...# ##...## .#.### ##.# #.### #####.....## #..# #.#..## #.## #.#5j#ha5j#hK_.....B.5j#hB=85j#hQ8_5j#h6j#h ♣.♣♣....#########.......#.#♣♣.♣..........# ######.(..###♣.# #.....##...#...####......# #.######.#.#### 6j#ha ♣...####......# ##.# #........#...........#####..#####..### ....##.##.>..._.....B......<...#. .>........######..#####†)..w...#. ....#..##.# #@## #)#.......#.....# #.# ###.###6j#h0.#..#### ##.# #...#..♣.♣.# ....# #..####.####..⌠..# #...†..# #.###...# ##...##.#.### ##.# #.### #####.....## #..# #.#..## ### #.#)..####.##.#6j#h$B.B   giant cockroach6j#h%-4.5 (0.76j#hq,6j#h.6j#hl  ♣♣♣.♣..........# ######.(.♣. #.....##......####.######.#.####  ##.# #........ ♣#...........#####..#####..### ....##.##.>..._....B.......<...# .>........######..#####†)..w ....#..##.# #.## #)#......... ###.###### #...#..♣.♣.# ...# #..####.####..⌠. #...†#.###...# ##...# ....#.### ##.# #.### ######. ..............)###..#B.B   giant cockroach8=5.27j#hP a ♣. #.....##......##########.#.####  ##.# #........ ♣#...........#####..#####..### ....##.##.>..._...B........<...# .>........######..#####†)..w ....#..##.# #.## #)#......... ###.###### #...#..♣.♣.# ...# #..####.####..⌠. #...†#.###...# ##...# ....#.### ##.# #.### ##### ....## #.##. ####........#####⌠.⌠#7j#hL $_7j#hm g8 (0.6Kinetic Grapnel7j#h 8_7j#h 8j#h+...####......# #.######.#.### ♣...####......# ##.# #....... ♣♣#...........#####..#####..### .....##.##.>..._...B........<...#>........######..#####†)..w...# .....#..##.# #.## #)#.......#.....# #.# ###.##.#..#### ##.# #...#..♣.♣.....# #@.####.####..⌠..# ##...†..# #.###...# ##...##.#.### ##.# #.### ###.....## #..# #.# #..## #.## #.# #)..####.##.#........)###..# ##########⌠.⌠# ....8j#h^####........##.∩.#_....BB   giant cockroach6.5 (0.7Kinetic Grapnel_9j#h' ##.# #.......♣#...........#####..#####..### .....##.##.>..._............<...#>........######.B#####†)..w...#..##.# #.## #)#......... ###.9j#hL##### ##.# #...#..♣.♣...# #..####.####..⌠. ##...†###...# ##...# #9j#h+....#.### ##.# #.### ##### .........## #. 9j#h#.## #.#)..####.# # 9j#h N........)###. #####9j#h#####⌠.⌠ ....####........##.∩. #......###.#.##.##⌠.⌠9j#hɲ9j#hfK.B9j#h|9j#h!7.29j#h&_9j#hM9j#hha♣#...........#####..#####..### .....##.##.>..._............<...#>........######..#####†)..w...#..##.# #B## #)#..........# ###.##### ##.# #...#..♣.♣...# #..####.####..⌠. ##...†###...# ##...# #....#.### ##@# #.### ##### .........## #. #.## #.#)..####.# # ........)###. ##########⌠.⌠ ....####........##.∩. #......###.#.##.##⌠.⌠####. ##.##9j#h`b9j#h}mJ.B9j#hpB=99j#hz?_:j#h ......##.##.>..._............<.>........######..#####†)..w.......#..##.# #.## #)#......:j#hy .#.....# #B# ###.#.#..#### ##.# #...#..♣.♣.....# #..####.####..⌠.. ###...†..# #.###...# ##..#.### ##.# #.### ### :j#h؎ ..........## #@.# #.# #..## #.## #.# .#)..####.# ##.# .........)###..# .#####:j#hg ?#####⌠.⌠# .....####........##.∩.# .#......###.#.##.##⌠.⌠# .#.####. ###.##.##.### .# . #.##....#:j#hڒ :j#h K.B:j#hZ -8.5 (0.6:j#h :j#h{ ;j#hg]>........######..#####†)..w...#..##.# #.## #)#..... ###.#### ##B# #...#..♣.♣...# #..####.####..⌠. ###...†###...# ##...#....#.### ##.# #.### #### ..........## #. #.## #@##)..####.# # .........)###. .##########⌠.⌠ .;j#h^B....####........##.∩. .#......###.#.##.##⌠.⌠####. ##.## . #.##....#####;j#h_;j#hgK.B;j#hfjf2====9.2 (0.7;j#h.q;j#hsj#hw.#.....# #.# ###.#.#..#### ##.# #...#..♣.♣.# #..####.####..⌠#...†..# #.###...# ##...#....#.### ##B# #.### #.## #..# #.# #.#...## #.## #.# #.#.)..####.# ##.# #)###..# #.#####>j#h.#####⌠.⌠# #.....####........##.∩.# ..#......###.#.##.##⌠.⌠# ..#.####. ###.##.##.### ..# . #.##....# ..# .# #.#####.# ..# # ### .... ..# ..###.#>j#h>j#hK.B>j#h-8 _>j#h>j#h]>j#h2 >j#h^< K.B>j#h< e=--------2.5>j#hE >j#hG ?j#h?j#h2J.B?j#h(3.2?j#h?j#h@j#hL5*@j#h !j  You closely miss the giant cockroach.@j#h BThe rocky spike skewers the giant cockroach but does no damage.@j#h?|10/26===4.1 (0.9@j#h@j#h\ _The giant cockroach barely misses you.@j#h 5*@j#h  You hit the giant cockroach but do no damage.The rocky spike skewers the giant cockroach.@j#hŇ)@j#hk†215.0@j#h#i _You kill the giant cockroach!Bj#hEJBj#hBj#hBj#hzBj#h,Bj#h6Bj#h Bj#h :=Bj#h, Bj#h :11Bj#h] 1=Bj#h Bj#hc ,Bj#h Bj#hh Bj#hs w--w   ribbon wormBj#h' l  #.#  ##w#  #..†..# #.#  ##.# #.###  #..# #.# ...## #.## #.# .)..####†# ##.# .......@)###..# 8.9 (3Bj#h} W......#####⌠.⌠# #....∩.# ###.  #  .   .#   # ### ....  _You start resting.Bj#hܭ  #.#  ##w#  #..†..# #.#  ##.# #.###  #..# #.# ...## #.## #.# .)..####†# ##.# .......@)###..# ......#####⌠.⌠# #....∩.# ###.  # .   .#  # ### Bj#h 9--Bj#hv Bj#h b _A ribbon worm is nearby!Dj#hD y1====9.5 (0.6 _Dj#h Dj#h Ej#hEj#h.w#=80.2 (0.7Ej#h*Ej#hGj#hd #.....# #.# ###.#.#..#### ##.# #...#..♣.♣.# #w.####.####..⌠....†..# #.###...# ##...#....#.### ##.# #.### # .## #..# #.# .#...## #.## #.# .#.)..####†# ##.# .###..# .#####.#####⌠.⌠# .....####........##.∩.# #......###.#.##.##⌠.⌠# #.####. ## . #.##....# Gj#h Gj#h &9Gj#h. Gj#h T _You see here a +0 short sword.Hj#hYj### #)...# #.# ###.#.....#..#### ##.# #...#..♣.♣ .......w.####.####..⌠..#...†..# #.###...# ##... Hj#h##....#.### ##.# #.### ##### ..## #....## #.## #)..####@# ## ........)###.. .#####........#####⌠.⌠ .....####........##.∩......###.⌠.⌠.####. ###.##.##.### .....#####.##Hj#hJ### ....Hj#hPHj#h!T.wHj#hsI1.6Kinetic Grapnel _Hj#hHj#h | _You see here a giant cockroach corpse.Hj#hL  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ij#hIj#hIj#hܘIj#he _You don't have enough magic to cast this spell.Jj#hf.#.....# #.# ###.#.#..#### ##.# #...#..♣.♣....# #..####.####..⌠ ####...†..# #w###...# ##..#.### ##.# #.### ### #..........## #..# #.# #.#Jj#hN...## #.## #.# #.#.)..####†# ##.# #........@)###..# #.##########⌠.⌠# #.....####........##.∩.#Jj#hu#......###.#.##.##⌠.⌠# ..#.####. ###.##.##.### .Jj#h.# . #.##....# .# .# #.####Jj#h#.# ..# # ### .... ..# Jj#h4 ..###.#Jj#hJj#hW}2=====2.3Jj#hCKinetic Grapnel _Jj#hJj#h#Kj#hX.#.....# #.# ###.#.#..#### ##.# #...#..♣..# #..####.####..⌠#...†..# #w###...# ##  ###....#.### ##.# #.###  #...## #..# #.# Kj#h #.#...## #.## #.#  #.#.)..####†# ##.#  #.)###..#  #.#####.#####⌠.⌠# #Kj#h܍#.....####........##.∩.# #..#......###.#.##.##⌠.⌠# Kj#h>#..#.####. ###.##.##.### #..# . #.##....# #..# .# #.#####.#.# # #Kj#he9## .... Kj#hy†..# ..###.#Kj#hhn9 (0.6Fast Kj#hKj#hVh _Your extra speed is starting to run out.Kj#h_3 [3.5Lj#hLj#h-4.2 (0.7Lj#hLj#hLLj#hJLj#hL?=9Lj#hULj#h\Nj#h,7Nj#h8-5.5 (0.6Nj#h ?Nj#hy@Nj#h Nj#h, pww   ribbon wormNj#h }3=6.2 (0.7Kinetic GrapnelNj#h! Nj#h Pj#h?.#.....# #.# ###.#.#..#### ##.# #...#..♣.# #..####.####..Pj#h@#......# #w###...# ## ###....#.### ##.# #.###  #...## #..# #.# #.#..## #.## #.# #.#.)..####w# ##.# #Pj#h.)###..# #.#####.#####⌠.⌠#  ##.....####........##.∩.#  #..#......###.#.##.##⌠.⌠# Pj#hg #..#.####. ###.##.##.###  #..# . #.##....# ##..# .# #.Pj#h!#####.#.# # ### .... <†..# ..###.#Pj#h!Pj#h#&9Pj#h*Pj#hD,Qj#h3.#.....# #.# ###.#.#..#### ##.# #...#......# #..####.#####......# #w###...# ## ###....#.### ##.# #.###  #Qj#hwm.## #..# #.# #.#.## #.## #.# #.#.)..####w# ##.# #.)###..# #.#####Qj#h.#####⌠.⌠# ##.....####........##.∩.# #..#......###.#.##.##⌠.⌠#Qj#h #..#.####. ###.##.##.### #..# . #.##....##..# .# Qj#h #.#####.#.# # ### .... .<†..#Qj#h!E ..###.#Qj#h Qj#hQ†wQj#hK-7.5 (0.6Qj#h#Qj#h%Rj#h#.#..##.# #.## #)# #.#.....# #.# ###.# ##..#### ##.# #... #.......# #..####.## ########......# #w###...# ###....#.### ##.# #.### #. #..# #.# #.#...## #.## #.# #.#).@####†# ##.# #.......w)###..#Rj#h #.#####..#####⌠.⌠# ##.....####........##.∩.# #..#......###.#.##.##⌠.⌠# #..#.####. ###.##.##.###  #..# . #.##....# ####..# .# #.#####.# #.....# #### ....Rj#hiRj#h-8.2 (0.7Rj#h5 Rj#h Sj#htyL #>........######..#####†)  #.#..##.# #.## #)#  #.#.....# #.# ###.#  ##..#### ##.# #...  #......Sj#hy.# #..####.##########......# #w###...# ###....#.### ##.# #.### #. #..# #.# #.#..@## #.## #.#Sj#h1z #.#)..####†# ##.# #.......w)###..# #.#####..#####⌠.⌠#Sj#hS{ ##.....####........##.∩.# #..#......###.#.##.##⌠.⌠# #..#.####. ###.##.##.###  #..# . #.##....#  ####..# .#Sj#h{G #.#####.#Sj#hSj#ht=8 (0.6Kinetic GrapnelFly Sj#hrSj#h3\ _You feel yourself slow down.Tj#h#....##.##.>..._......... #>........######..#####† #Tj#h5.#..##.# #.## #) #.#.....# #.# ###. ##..#### ##.# #... #.............# #..####.##########......# #w###...# ###....#.### ##.# #.### #. #..# #.# #.#...## #.## #.# #.#)..####†# ##.# #.......w)###..# #.#####..#####⌠.⌠# ##.....####........##.∩.# #..#......###.#.##.##⌠.Tj#h6⌠# #..#.####. ###.##.##.### #..# . #.##....#Tj#h$Tj#hf2====9.8 (1.0Tj#hH"&_Tj#h$Uj#h ' ##.##.##.>..._ #.......>........######..#####Uj#h  #....#..##.# #.## # #...#.....# #.# ### #Uj#h 8..#..#### ##.# # #.......# #..####. Uj#h> #......# #w###...#Uj#h ' ###....#.### ##.# #.### #.## #..# #.# #.#.## #.## #.#Uj#h  #.#.)..####†# ##.# #Uj#h ..w)###..# #.#####.#####⌠.⌠# Uj#hc ` ##.....####..##.∩.# #..#......###.#.##.##⌠.⌠#  #..#.####. ###.##.##.###  #..# . #.##....#Uj#h Uj#h _ww   ribbon wormUj#h C490Uj#h Uj#ha Vj#hZG6(catching breath)Vj#hQ ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Vj#h<_....Vj#ho 5 1Held Vj#h8_Vj#h . _You are caught in a web!Vj#h= Vj#h/F d_w.Vj#hJ @2Kinetic GrapnelVj#hQ 8_Vj#hS Wj#h?Wj#hG^_w.Wj#h)IE====3Wj#hN8_Wj#hYOXj#h[  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xj#h #5=0--------==4Kinetic GrapnelXj#h Z _You shape a spike launcher from a nearby wall.Yj#h2Yj#h9@w.Yj#h:-10 --Yj#h.:5Yj#hBL&_Yj#h^N* _The web tears apart.Zj#h ♣..♣~~~♣♣#...........#####..###....##.##.>..._....... #>........######..### #.#..##.# #.##  #.#.....# #.# ## #..........#..#### ##.# #. #.............# #..####.########......# #w###... ###....#@### ##.# #.## #..## #..# #.# #.#..w## #.## #.# #.#)..####†# ##.# #j#h@xm.......w)###..# #.#####..#####⌠.⌠# ##.....####........##.∩.# #..#......###.#.##.##⌠.⌠# #..#.####. ###.##.##.###Zj#haZj#hDbw.--Zj#h6Zj#h &_Zj#h[j#h=I_*[j#h w  The rocky spike skewers the ribbon worm.[j#hT+ [j#h43 <w.[j#h3 .=7[j#h: &_[j#h&= f _The ribbon worm is moderately wounded.\j#h}g *You hit the ribbon worm.\j#hX _The ribbon worm is heavily wounded.The rocky spike skewers the ribbon worm.\j#h\j#h  The ribbon worm is heavily wounded.The rocky spike skewers the ribbon worm.\j#hE x w The ribbon worm is almost dead.6==1====----=9.2 (1.4Kinetic Grapnel\j#hY C _The ribbon worm bites you but does no damage.]j#h:  ]j#h%~You hit the ribbon worm.  The ribbon worm is almost dead.]j#h 2-700.6]j#h&_]j#hC _The ribbon worm bites you but does no damage.]j#h  OThe ribbon worm is almost dead. _The ribbon worm bites you but does no damage.  You hit the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm bites you but does no damage.  You hit the ribbon worm.]j#h" 9_.8-2.0Kinetic Grapnel _The ribbon worm bites you but does no damage.  You hit the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm bites you but does no damage.  You hit the ribbon worm. _You kill the ribbon worm!^j#h ^j#hd ^j#h ^j#h ^j#h u7==^j#h ^j#h =====^j#h ^j#h| ,^j#h ^j#h ,^j#h ^j#h9 98^j#h <==^j#hv ^j#hM ,^j#h ^j#h 92^j#hG 4====^j#hg ^j#hf ,^j#h ^j#h 19==^j#h ^j#h ^j#h ^j#h ^j#h ^j#h  =====^j#hK' =^j#h( c20=^j#h7) ^j#h, ,^j#h#- ^j#h$/ ,^j#h/ ^j#h<1 ^j#h1 W3====^j#hg2 ^j#h3 ^j#h3 i1==^j#h4 ^j#h5 ,^j#h6 ^j#h8 ,^j#hZ: ^j#h? S====^j#hA ^j#hIB ^j#hzB b2==^j#h2C ^j#hD ,^j#hE ^j#hG ,^j#h'I ^j#hK ,^j#hYL ^j#hpN ^j#hO i3==^j#hP ^j#hS ;4^j#h?S ,====^j#hGT ^j#hV ,^j#hW ^j#hY ^j#hY ^j#hZ ^j#h$] 4==^j#h+^ ^j#hj` S====^j#ha ^j#hc ,^j#hWe ^j#hlg ^j#hg ^j#hh ^j#h"k ^j#h]k i5==^j#hm ^j#ho ,^j#h)q ^j#h-s ^j#hVs ^j#ht ^j#hBw g5====^j#hx ^j#h9{ ^j#h{ :=^j#h| ^j#hR b6=^j#h ^j#h O _HP restored.^j#h ^j#h= ^j#hp =====^j#h ^j#h͊ ,^j#hn ^j#h] ^j#h :=^j#h ^j#h ,^j#h3 ^j#ho ,^j#h ^j#h ^j#h' ^j#h] ^j#h5 ^j#h H6====^j#h9 ^j#hǠ 4 _Magic restored.^j#hR 4^j#h ====^j#h/ ` ###....#.### ##. #..........## #..# #.#.........## #.^j#h V #.#.......)..####†# #...............w) #.#####........##### ##.....####........## #..#......###.#.##.##^j#h  #..#@####...###.#- #..#....# #.##...^j#h  ####..#..#S..# #.#####Kinetic Grapnel #.....##.# ...# ### .^j#hw  #.<...# .# ... .. #...#.# .. .. #.# S   adder (asleep) #####.# #. . .. #.# #. ... #.. #.<^j#h6 058.0 (56.0)^j#h F-9.0 (57^j#h0 ^j#h Y _An adder comes into view.aj#h\g#..........## #..# #.#......#.## #.#.......)..####†# #...............w)####.##########⌠##.....####..##.aj#hgf#..#......###.#.##.##⌠#..#.####...###.##.##.#..#.@..# #.##....####..#..#S..# #.######.....##.# ...# ### ..#.<...##.#  ..##...#.##.. ..# #.######.###. ..  #.# #....#.. aj#h/he#.<#.#aj#hlaj#h uyS.Saj#hLv;==60.0 (1.0)aj#h1~aj#hЀ/ _The adder hisses angrily.bj#h9  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bj#h8*bj#h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder.bj#h2 #S The adder is moderately wounded.4--------1bj#h1"bj#h$ _The adder barely misses you. The adder closely misses you.cj#hl& cj#hM*You closely miss the adder.cj#h[K `  The adder is lightly wounded.cj#h[?8*cj#hC&`cj#hΜ:Scj#hd-2.3 (1.3cj#hcj#h- _The rocky spike misses the adder. x2; The adder bites you but does no damage.cj#h s *You closely miss the adder.cj#h6~  The adder is lightly wounded.  The rocky spike skewers the adder.cj#hJ SThe adder is severely wounded.3.6cj#h cj#h  cj#h$ m_The adder closely misses you. The adder bites you but does no damage.dj#h4I& dj#hIM* You hit the adder.dj#hq `  The adder is almost dead.dj#h SThe rocky spike misses the adder. The adder bites you.  You are poisoned.4====--4.9Pois Fly dj#hj _The adder poisons you! The adder closely misses you.ej#h5r *You barely miss the adder.ej#h#  The adder is almost dead.The rocky spike skewers the adder.ej#h& ej#hkY†You kill the adder!ej#h3-----------516.2Kinetic Grapnelej#h:ej#hy$ _You feel sick.fj#hI-2- _You feel sick.1-- _You feel sick.0-- _You feel sick.  You feel sick.-5====Fly  _You are no longer poisoned.fj#hQ1=====fj#hfj#hfj#h޴fj#hfj#hfj#h#2fj#hm0==fj#hfj#hfj#h/fj#hfj#hfj#hfj#h=fj#h6fj#h====fj#hfj#h'fj#hhfj#hfj#hdfj#hfj#hcfj#h3fj#hb0==fj#hfj#hIfj#hfj#htfj#hfj#hMfj#hMfj#h ====fj#hfj#h`fj#hfj#hfj#h'fj#hfj#hfj#h4fj#h40==fj#h{fj#hfj#hfj#hafj#hfj#h]fj#hfj#hfj#hOfj#hfj#hafj#hfj#hfj#h5fj#he0==fj#hfj#hfj#hfj#hCfj#hfj#hfj#h[ fj#h fj#h$fj#hfj#hfj#hfj#hfj#hg=fj#hfj#hfj#h3fj#hfj#h6fj#h=fj#hfj#hpfj#hO"fj#h4%fj#hD&fj#h'fj#hL, fj#h, fj#h,=You see here an adder corpse.fj#h0fj#h1 fj#h1_fj#h3fj#hA6fj#h8fj#hB9fj#h#:fj#hD<fj#hP>fj#h?fj#hA?=fj#ht?fj#hH@fj#hBfj#h,Efj#hEfj#hFfj#hbIfj#hKfj#hULfj#hHMfj#hOfj#hRfj#hNSfj#h"Ufj#hWfj#hXfj#hYfj#hqZfj#h3\fj#h]^fj#hV_fj#h/`fj#hbfj#hefj#hffj#hgfj#hjfj#hlfj#hXmfj#hrfj#h"tfj#h(#..#..†.### #.##....#  ####..#..#...## #.#####.#  #.....##.#....## ### ....  #.<...##.##....# ..###.#  #...#.##..##...## #.# ..  #####.###..##...# # .. .< #.# #..###.# S#... # #.. #.....#..#.< #.# ####.@...# --... #####.# ... .. Kinetic Grapnel ... fj#h  .. . S   ball python (constriction, asleep) fj#h 806.2 (40.0)  A ball python comes into view.fj#hG--7.2 (41fj#hfj#ha$ _Found a cloak.gj#hs#..#..†.### #.##....# ####..#..#...## #.#####.# #.....##.#....## ### .... gj#hH#.<...##.##....# .# ..###.# #...#.##..##...##.# #.# .. #####.###..##...#.## .. .< #.# #..###.#!S#... gj#h/w# #.. #.....#..#.< #.# ####..@..# gj#hx... #####.# gj#hf... .. ... ..#.##gj#hG8.2 (1.0)gj#hgj#h U _Found a black potion.gj#h~  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hj#hS  You shape a spike launcher from a nearby wall.hj#h[S#S)hj#hf4--------==9hj#h hj#h+#5 _The ball python hisses angrily.hj#hS  #..#..†.### #.##....#  ####..#..#...## #.#####.#  #.....##.#....## ### ....  #.<...##.##....# .# ..###.#  #...#.##..##...##.# #.# ..  #####.###..##...#.## .. .< #.# #..###.#![#... # #.. #.....#S.#.< #.# ####.@...# ... #####.# ... ..hj#hԱ  ... ..# .# #hj#h hj#h. 1.Shj#h hj#h /-10hj#h  _The ball python barely misses you. The ball python misses you.ij#h .*ij#hM  You barely miss the ball python.The rocky spike skewers the ball python.ij#h# )ij#hL :†ij#hQ y3=1.5 (1.3Kinetic Grapnelij#hX ij#hZ O _You kill the ball python!jj#hw( jj#h( jj#h* jj#h. Bjj#h2 k--------jj#h4 ,jj#h4 jj#h#9 Bjj#h: ,jj#hy; jj#h> ,jj#h4? jj#hA jj#hA Q5====jj#hE jj#hH Bjj#hL Bjj#h@Q Bjj#h ] ====jj#h^ ,jj#h_ jj#hFb ,jj#hLc jj#hTe ,jj#hif jj#hFh ,jj#hx 6====jj#h~ g  You see here a ball python corpse.jj#hہ jj#hr _jj#hg jj#h jj#hڊ jj#h jj#hV jj#h Y#..#......###.#.##.##⌠.⌠ #..#.####.##.##.## #..#..†.### .##.##....# ###..#..#...##..#.#####.# .....##.#....##.### .... .<...##.##....#..# ..###.# ...#.##..##...##.# #.# .. jj#hd 0####.###..##...#.## .. .<#.# #..###.#@[#...#--#.. #.....#..#.<#.# ####..†..# ...#####.# ......jj#h $"........#..?..#jj#h $.....#jj#h 031.5 (20.0)jj#h f====--2.5 (21jj#hت jj#hz R _k - a black potionkj#h4kj#hkj#hBkj#h5kj#hkj#h kj#h,kj#hkj#h)kj#hikj#hkj#hL _You now have 85 gold pieces (gained 4).kj#h4kj#hbkj#h...##.##....#..# ..###.# .#.##..##...##.# ##.# .. ##.###..##...#.##...# .<  #.# #..###.#.[#...# #  #.. #.....#..#.<.#  #.# ####..†..#...#  ... #####.#...# kj#h ... #.........#...  #.....@.......  #.........#... #......?..# #.........# ########### kj#hB19.5 (7.0)kj#hZ,40.5 (8kj#h kj#h) 2 _n - an amulet of the acrobatmj#h$mj#hSInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()h - 6 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn)  i - a +0 cloak (worn) mj#hJewellery (go to first with "=)  g - a ring of flight (worn)n - an amulet of the acrobat Scrolls (go to first with ?)  c - a scroll labelled UMEXAKKERAe - 2 scrolls of identify  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE Potions (go to first with !)  f - a bubbling amethyst potion  j - a ruby potion  k - a black potionoj#hb n - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their oj#henemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it oj#hz will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.pj#h/$pj#h *pj#hn1...##.##....#..# ..###.#Amanor the Tinkerer .#.##..##...##.# ##.# ..Mountain Dwarf ##.###..##...#.##...# .<Health: 26/26 ========================#.# #..###.#.[#...##Magic: 6/6========================#.. #.....#..#.<.#AC: 4Str: 12  #.# ####..†..#...#EV: 10Int: 17  ...#####.#...#SH: 0Dex: 8  ...#.........#...XL:  3 Next: 53% Place: Dungeon:2#.....@.......Noise: --------- j#h1[m Time: 1840.5 (0.0)#.........#...a) +0 hammer#......?..#Cast: Kinetic Grapnel#.........#Fly ###########The rocky spike skewers the ball python. _You kill the ball python! _You see here a ball python corpse. _k - a black potion _You now have 85 gold pieces (gained 4). _n - an amulet of the acrobatpj#h27pj#h9pj#h,?pj#hGf  You start putting on your amulet.pj#h"L+1.5 (1pj#hPpj#hkm2.5 (2pj#hXl+3.5 (3pj#hGrpj#hxpj#h;|+4.5 (4pj#hӁpj#hUpj#h1+5.5 (5pj#hpj#h _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.pj#hpj#hjpj#hY _n - an amulet of the acrobat (worn)qj#hqj#hInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) qj#hVMissiles (go to first with ()h - 6 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  g - a ring of flight (worn) qj#hl n - an amulet of the acrobat (worn) Scrolls (go to first with ?)  c - a scroll labelled UMEXAKKERAe - 2 scrolls of identify  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE qj#hPotions (go to first with !)  f - a bubbling amethyst potion  j - a ruby potion  k - a black potionrj#h  e - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. rj#h= Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.rj#hn sj#h6 3Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UMEXAKKERA  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE Potions (select first with !)  f - a bubbling amethyst potion  j - a ruby potion  k - a black potion [?] describe selectedtj#h- tj#h; ...##.##....#..# ..###.#Amanor the Tinkerer .#.##..##...##.# ##.# ..Mountain Dwarf ##.###..##...#.##...# .<Health: 26/26 ========================#.# #..###.#.[#...##Magic: 6/6========================#.. #.....#..#.<.#AC: 4Str: 12  #.# ####..†..#...#EV: 10Int: 17  ...#####.#...#SH: 0Dex: 8  ...#.........#...XL:  3 Next: 53% Place: Dungeon:2#.....@.......Noise: --------- j#h; m Time: 1845.5 (0.0)#.........#...a) +0 hammer#......?..#Cast: Kinetic Grapnel#.........#Fly ########### _n - an amulet of the acrobat  You start putting on your amulet. _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. _n - an amulet of the acrobat (worn)tj#h= tj#h$E tj#hlL ...##.##....#..# ..###.#Amanor the Tinkerer .#.##..##...##.# ##.# ..Mountain Dwarf ##.###..##...#.##...# .<Health: 26/26 ========================tj#hM #.# #..###.#.[#...##Magic: 6/6========================#.. #.....#..#.<.#AC: 4Str: 12  #.# ####..†..#...#EV: 10tj#h/M Int: 17  ...#####.#...#SH: 0tj#hRM >Dex: 8  ...tj#huM S#.........#...XL:  3 Next: 53% Place: Dungeon:2#.....@.......tj#hM Noise: ---------  Time: 1845.5 (0.0)#.........#...tj#hN a) +0 hammer#......?..#Cast: Kinetic Grapnel#.........#Fly ###########You start putting on your amulet. _You continue putting on your amulet of the acrobat. x5  tj#h,N You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. _n - an amulet of the acrobat (worn)  tj#hON 8As you read the scroll of identify, it crumbles to dust.tj#hZ tj#h'] +6.5 (1tj#h d tj#hf _You continue putting on your amulet of the acrobat. x5inish putting on your amulet of the acrobat. tj#hf  You feel ready to tumble and roll out of harm's way. _n - an amulet of the acrobat (worn)  As you read the scroll of identify, it crumbles to dust. _k - a potion of mutationvj#huvj#hvj#hvj#hovj#hvj#hR25 vj#hvj#h,vj#h.vj#h@#.###..##...#.##...# .< #.# #..###.#.[#...# # #.. #.....#..#.<.# #.# ####..†..#...# # ... #####.#...# #.# ... #.........#...# #.............. #.........#... #......@..# #.# ###########  vj#h`8.5 (210 9.5 (3vj#hvj#h1f _o - a scroll labelled VOMAIN OTICWUWAUvj#h vj#hD vj#h vj#h ~25 vj#h #.##....#..# ..###.# #..##...##.####.# .. ##..##...#.##...# .< #..###.#.[#...# # . #.....#..#.<.# # ####..†..#...# # .#####.#...# #.# .#...#...####.......#.........#...##J#.........# ####.........############J   endoplasm (asleep)vj#h { 50.5 (1  An endoplasm comes into view.vj#h +1.5 (2vj#h vj#h + _Found a tower shield.wj#h .##....#..# ..###.# ..##...##.####.# .. ..##...#.##...# .<  #..###.#.[#...# #  #.....#..#.<.#  ####..†..#...# #  #####.#...###.#  #.#...##.##..#...##J.#...##### #.# ##wj#h͵ wj#h? +2.5 (1wj#h˾ wj#h xj#h.##....#..# ..###.# ..##...##.####.# .. ..##...#.##...# .<  #..###.#.[#...# # #.....#..#.<.# #####..†..#...# ># #####.#...###.# #.#...#### #.# #.#...##J.#..##### #...# #####xj#hcC3 _Found an escape hatch in the floor.xj#h{b ##....#..# ..###.# ##...##.####.# #... xj#hb ..##...#.##...# .. .< #..###.#.[#...# .# #  #.....#..#.<.# .#  ####..†..#...# ># xj#h&c S#####.#...###.# #.#...#### #.# #.#...##J.#...##### .#.........# #######xj#hc "####.xj#hl xj#hCo @4Kinetic Grapnelxj#h)u xj#hpw yj#h*w....#..# ..###.# ##...##.####.# ##... ##...#.##...# #.. .< ..###.#.[#...# #.# # #.....#..#.<.# #.# ####..†..#...# #># #####.#...###.# #.#...#### #.# #.#...##J...##.........##### #.#.........# yj#hm-yj#h0&5yj#ha5yj#h7yj#h' e....#..# ..###.# ...##.####.# ##... ##...#.##...# #.. .< ###.#.[#...# #.# # .....#..#.<.# #.# ..†..#...# #># #####.#...###.# #.#...#### #.# #.#...##J...# #.........##### ##.#.# yj#h 2# yj#h yj#h< &6yj#h yj#h zj#hZ  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zj#hO9*zj#h_  You shape a spike launcher from a nearby wall.  The rocky spike skewers the endoplasm.zj#hf' zj#h0N#[zj#h4--------10 7==7Kinetic Grapnelzj#hzj#hM _You kill the endoplasm!{j#h}f#....#..# ..###.# ##...##.####.# ##... .##...#.##...# #.. .<.###.#.[#...# #.# # #.....#..#.<.# #.##..†..#...# #># #####.#...###.# #.#...#### #.#{j#hf #.#...##[...# #.........##### ##... #.# #  #{j#ho{j#hqJ25 --8{j#hrw{j#h~y{j#h= ....#..# ..###.# ...##.####.# ##... ##...#.##...# #.. .< ###.#.[#...# #.# # .....#..#.<.# #.# ..†..#...# #># #####.#...###.# #.{j#h= 8#...#### #.# #.#...##[...# {j#h= #.........##### ##... #.# # {j#hbE {j#h{F A--9{j#hyJ {j#hL {j#h 6#..# ..###.# ...##.####.# ##... ...#.##...# #.. .< ###.#.[#...# #.# # #..#.<.# #.# ..†..#...# #>#  #####.#...###.#  #.#...####  #.#  #.#...##[...#  #.##### ###.  #.# ## {j#h {j#hi '60{j#hC {j#hV |j#h##.####.# ##....##...# #.. .<#.#.[#...# #.# # ...#..#.<.# #.# #..†..#...# #># ###.#...###.# #.........#...#### #.|j#h7w......#### #..#...##@...# #..#########..... #.# #### ###########  |j#h |j#h G--------1|j#h&|j#hU _You see here a +0 tower shield.}j#h@y}j#hYq10 2 _p - a +0 tower shield}j#hq}j#hŕInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()h - 6 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn)  i - a +0 cloak (worn)p - a +0 tower shield Jewellery (go to first with "=)  g - a ring of flight (worn)  n - an amulet of the acrobat (worn) Scrolls (go to first with ?)  c - a scroll labelled UMEXAKKERAe - a scroll of identify  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE  o - a scroll labelled VOMAIN OTICWUWAU Potions (go to first with !)  f - a bubbling amethyst potion  j - a ruby potion  k - a potion of mutationj#h?c {p - a +0 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. j#hc Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8. If you switch to wearing this armour: Your EV would decrease by 5.3 (10.8 -> 5.5). Your SH would increase by 9.3 (0.0 -> 9.3). j#hc Your spell failure would worsen by up to 81% (press '!' for details). You found it on level 2 of the Dungeon. j#hc \Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary j#hd armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.j#h8j#h?>j#hF..##.####.# ##...Amanor the Tinkerer ...#.##...# #.. .<Mountain Dwarf ##.#.[#...# #.# #Health: 26/26 ======================== ...#..#.<.# #.#Magic: 4/6================-------- #..†..#...# #>#AC: 4Str: 12 #####.#...###.#EV: 10Int: 17 #.........#...####SH: 0Dex: 8 #................####XL:  3 Next: 57% Place: Dungeon:2 #.........#...##@...#Noise: ---------  Time: 1862.5 (0.0) #.........#########.....a) +0 hammer #.........#####Cast: Kinetic Grapnel ###########j#hGwFly Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  The rocky spike skewers the endoplasm. _You kill the endoplasm! _You see here a +0 tower shield. _p - a +0 tower shieldj#hNj#hQj#hUj#h\You shape a spike launcher from a nearby wall.  The rocky spike skewers the endoplasm. _You kill the endoplasm! j#h]_You see here a +0 tower shield. _p - a +0 tower shield  You start putting on your armour.j#h b+3.5 (1j#hdj#hxjj#h;l+4.5 (2j#hqj#hvj#hpx+5.5 (3j#hz|j#h҂8#j#h^5====6.5 (4j#hj#hj#h+7.5 (5j#h3j#h>4  59 j#hY_You continue putting on your +0 tower shield. x5j#h[j#hj#ha _You finish putting on your +0 tower shield.j#h#AC: 4j#hԝStr: 12 #####.#...###.#EV: 5j#hInt: 17 #.........#...####SH: 9j#hqDex: 8 #................####j#hBXL:  3 Next: 57% Place: Dungeon:2 #.........#...##@...#j#h.Noise: ---------  Time: 1867.5 (0.0) #.........#########.....a) +0 hammer #.........#####j#h=Cast: Kinetic Grapnel ###########j#hȞFly _You kill the endoplasm! _You see here a +0 tower shield. j#h _p - a +0 tower shield  You start putting on your armour. _You continue putting on your +0 tower shield. x5 _You finish putting on your +0 tower shield.j#hZP  Okay, then.j#hj#hj#h. _j#h  Casting: Construct Spike Launcher (quite dangerous; 63% risk of failure)  j#h-\Confirm with . or Enter, or press ? or * to list all spells.j#h" j#hm$ o Your spells (cast)Typej#h$ Failure Level  a - Kinetic GrapnelForgecraft50% 1  b + Construct Spike Launcher Forgecraftj#h$ 63% 2  c - Launch Clockwork Bee Forgecraftj#h$ ^86% 3 Select a spell to castj#h'% [!]/[I] toggle spell headersj#hj#h..##.####.# ##...Amanor the Tinkerer ...#.##...# #.. .<Mountain Dwarf ##.#.[#...# #.# #Health: 26/26 ======================== ...#..#.<.# #.#Magic: 5/6====================---- #..†..#...# #>#AC: 4Str: 12 #####.#...###.#EV: 5Int: 17 #.........#...####SH: 9Dex: 8 #................####XL:  3 Next: 57% Place: Dungeon:2 #.........#...##@...#Noise: ---------  Time: 1867.5 (0.0) #.........#########.....a) +0 hammer #.........#####Cast: Kinetic Grapnel ###########Fly You start putting on your armour. _#h.0mYou continue putting on your +0 tower shield. x5 _You finish putting on your +0 tower shield. _Okay, then.Casting: Construct Spike Launcher (quite dangerous; 63% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...##.####.# ##...Amanor the Tinkerer ...#.##...# #.. .<Mountain Dwarf ##.#.[#...# #.# #Health: 26/26 ======================== ...#..#.<.# #.#Magic: 5/6====================---- #..†..#...# #>#AC: 4Str: 12 j#hN#####.#...###.#EV: 5Int: 17 #.........#...####SH: 9Dex: 8 #................####XL:  3 Next: 57% Place: Dungeon:2 #.........#...##@...#Noise: ---------  Time: 1867.5 (0.0) #.........#########.....a) +0 hammer j#h#.........#####Cast: Kinetic Grapnel ###########Fly You start putting on your armour. j#h3_You continue putting on your +0 tower shield. x5 _You finish putting on your +0 tower shield. _Okay, then.Casting: Construct Spike Launcher (quite dangerous; 63% risk of failure)  j#h`\Confirm with . or Enter, or press ? or * to list all spells.j#hP  Okay, then.j#hj#hj#h. _j#h) j#h. SInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()h - 6 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn)  i - a +0 cloak (worn) j#h>/  p - a +0 tower shield (worn) Jewellery (go to first with "=)  g - a ring of flight (worn)  n - an amulet of the acrobat (worn) Scrolls (go to first with ?)  c - a scroll labelled UMEXAKKERAe - a scroll of identify j#h/  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE  o - a scroll labelled VOMAIN OTICWUWAU Potions (go to first with !)  f - a bubbling amethyst potion  j - a ruby potion  k - a potion of mutationj#hM>p - a +0 tower shield (worn). A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8. If you take off this armour: Your EV would increase by 5.3 (5.5 -> 10.8). Your SH would decrease by 9.3 (9.3 -> 0.0). Your spell failure would improve by up to 81% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.j#h Kj#hPj#hkV$j#hV..##.####.# ##...Amanor the Tinkerer ...#.##...# #.. .<Mountain Dwarf j#hVX##.#.[#...# #.# #Health: 26/26 ======================== ...#..#.<.# #.#j#hWMagic: 5/6====================---- #..†..#...# #>#AC: 4j#hRW?Str: 12 #####.#...###.#EV: 5Int: 17 #.........#...####SH: 9j#hWDex: 8 #................####XL:  3 Next: 57% Place: Dungeon:2 j#hW#.........#...##@...#Noise: ---------  Time: 1867.5 (0.0) #.........#########.....j#hWpa) +0 hammer #.........#####j#h8XCast: Kinetic Grapnel ###########Fly _You continue putting on your +0 tower shield. x5 j#hX_You finish putting on your +0 tower shield. _Okay, then.Casting: Construct Spike Launcher (quite dangerous; 63% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.j#h^j#h_ _j#h*dj#hj _You finish putting on your +0 tower shield.Okay, then.  Casting: Construct Spike Launcher (quite dangerous; 63% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, thenj#hj`.  You start removing your armour.j#hn+8.5 (1j#hqj#hwj#h:x+9.5 (2j#hۚn70.5 (3j#h%1.5 (42.5 (5 100 _You continue removing your +0 tower shield. x5j#h;  j#hn1You finish removing your +0 tower shield.j#hA3.5 (6j#hj#h1 _You drop a +0 tower shield.j#hXx##.####.# ##... #.##...# #.. .< .#.[#...# #.# # #..#.<.# #.# ..†..#...# #># .#...###.# .#...#### .#### .#...##[@..# .#########. .# ## j#h__25 4.5 (1j#hdj#hfj#h\ j#h j#h j#h 6====j#h j#h j#hi j#h j#h j#h j#h Bj#h j#h i====j#h j#h1 j#h_ j#h j#h/ j#h j#h j#h j#h j#hO j#h~ j#h j#hE j#h j#hp j#h j#h j#hz j#h j#hb ,j#hx j#h #.# #...#### ........#### #...##[...############# .#########.............. .# #######.####### ## #.# #.#  #@#  #.#  #.#  #.#......J   endoplasm (asleep).⌠..♣J♣.j#h 0884.0)j#h  ,9.5 (15j#h? j#h  ] _An endoplasm comes into view.j#h{...#### ........#### .#...##[...#####################.............. #######.####### # #.#  #.......⌠...♣J♣.......#j#h!j#h&^JJ.j#h(290.0)j#hJ1j#h3j#hS.......#### .#...##[...#####################.............. #######.####### # #.#  ...#...#..J....♣.♣.#......##..#.##j#hIj#hJJ⌠j#h؈@1Kinetic Grapnelj#hj#h  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#hj#hI#J.j#hv>4--------j#h/10 ==2j#h!j#h$D _You shape a spike launcher from a nearby wall.j#h-  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#h@........#### Amanor the Tinkerer .#...##[...#############  Mountain Dwarf .#########..............  Health: 26/26 ======================== .# #######.#######  Magic: 3/6============------------ j#h## #.# AC: 4Str: 12 #.# EV: 10Int: 17 #.# SH: 0Dex: 8 #.#j#h XL:  3 Next: 57% Place: Dungeon:2 #@# Noise: ==-------  Time: 1892.5 (0.0) #*# a) +0 hammer .J. Cast: Kinetic Grapnel #...# Fly  ..⌠.. ..♣.♣.#  J   endoplasm ......#  #..#.###  _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)j#h ........####Amanor the Tinkerer .#...##[...#############Mountain Dwarf .#########..............Health: 26/26 ======================== .########.#######Magic: 3/6============------------ ###.#AC: 4Str: 12#.#EV: 10Int: 17j#h O#.#SH: 0Dex: 8#.#XL:  3 Next: 57% Place: Dungeon:2#@#Noise: ==-------  Time: 1892.5 (0.0)#*#a) +0 hammer.J.Cast: Kinetic Grapnel#...#Fly ..⌠....♣.♣.#J   endoplasm (grapneled)......#j#h #..#.###Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linej#hȌ bAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.j#h| j#h .J.j#hQ 3-3.5 (1j#hS onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is lightly wounded.j#ho  The grapnel guides your strike. You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm hits you but does no damage.j#h$G-4.9 (1.4j#hƩj#hJW _The endoplasm closely misses you.j#h9#...#### .......#### ...##[...#####################.............. .#######.####### ####.#J#j#hR:r ... #...# ..⌠.. ..♣.♣.# ......#..#.###j#h;j#hC^ J.  The endoplasm attacks as it pursues you!j#hDJ25 50j#hIj#hLW _The endoplasm closely misses you.j#h w *You barely miss the endoplasm.j#h  The endoplasm is heavily wounded.The rocky spike skewers the endoplasm.j#hK )j#hX '.j#hb] 10 60=7.2 (1.3Kinetic Grapnelj#hc j#he M _You kill the endoplasm!j#hV. j#h/ 4j#h&2 h25 j#hf6 j#h^; 4====j#h< Bj#h> Bj#h`? j#hi@ S====j#hA j#h4B ,j#h/C ,j#hE Bj#hSE j#hpF j#hF j#hG j#hH j#hXH j#hH j#hhJ j#hJ Q5====j#hK j#hPL ,j#hL j#hhN ,j#hN j#hP Bj#hQ j#hR =====j#hT Xj#hU ,j#hV j#hW ,j#hPX j#hf 6====j#hfh Xj#hm ====j#hn j#hr j#hs j#hHt j#ht j#ht j#hiv j#hv j#hv j#hxw j#hy j#hz j#hTz j#hz j#h | j#h| j#h| j#h} j#h/ j#h3 j#hy j#hۀ j#h\ j#hO j#h j#h j#hͅ j#h j#hˆ j#hG j#h j#hX j#h j#h‰ j#hZ  There is a fountain of clear blue water here.  You briefly stop to clean your hammer.j#h; j#h _j#h j#hӏ j#h Bj#h j#hr ,j#h j#h Bj#h$ j#h j#hH ,j#h j#hO j#hޙ j#h j#h9 j#hߚ j#hd j#h j#h j#hV j#hɜ j#h j#h> j#h j#hm j#h j#hݞ j#h j#h j#hD j#hm j#h0 j#hJ j#h j#h j#ha ,j#hե j#h j#hP j#h j#hB j#h j#hӪ ,j#h) ,j#h+ j#h  .<  # # ..#### #[...#################.. ####............@......K--#######.###########..#.# #.# #.##.# K   kobold (missile, asleep)#.#j#hl ####.###.....#j#h 1950.2 (53.0)j#hT G--1.2 (54j#h j#hA z _A kobold comes into view. It is wielding a +0 short sword.j#he.< # j#hnJ #### [...#.......K.#.#.#.# j#h#.# #.##.# #.j#h#####.###.....#j#hj#h|12.2 (1.0)j#h6j#h"j#hz  j#hzCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#h>  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.K.K)j#h?4--------10 3Contam j#hF _Nothing appears to happen.j#h  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#hr4 j#h; U#K.j#h}< ~2----------------==4j#h< Kinetic Grapnelj#hcB j#hF D _You shape a spike launcher from a nearby wall.j#hI j#hO 4K.j#hyP J25 --5j#h(V j#hW j#hj#h3K.j#hA--6j#hmj#hj#h# .< ##.#### #[...#####...#.K..... #.#... #.# #.# j#h #.# #.#  #.#  ####.##  #.....#j#h2*j#h `j#hj#hy3K.j#h&7j#hl j#hX _The rocky spike misses the kobold.j#h1*j#h0`j#hC1Kj#hH (((((((The rocky spike misses the kobold. The kobold throws a stone.j#h.....@.--------=8j#hj#hS _The stone closely misses you.j#hp.< #  #### [...#####... j#hC.K...... #.#... #.# #.# #.# j#h.*j#h!H  The rocky spike skewers the kobold.j#h)j#h7 )2=9Kinetic Grapnelj#h: j#hd; J _You kill the kobold!j#hWR 4j#haS j#hIW j#hX )j#h'\  _Your magical contamination has completely faded away.j#h\ j#h<^ 93j#h^ 4====j#h_ j#h!a ,j#ha j#hb j#hGc ,j#hd ,j#hxd j#hOe j#he =====j#hMf j#hg j#hg j#hh j#hj j#hXj j#hj j#hl ,j#hSm j#ho ,j#hq j#hr j#hr j#hs j#hu j#hu Q4====j#hv j#hx ,j#hy j#h{ ,j#h} j#h ,j#h[ j#h j#h =====j#h j#h܄ j#h j#h̅ j#h ,j#hc j#h j#hT j#h j#h3 j#h| j#h j#hː ,j#h4 j#h j#hΓ %5j#h ,====j#hݔ j#h ,j#h8 j#h j#hM j#hz j#h j#hD j#h( j#h j#h1 =====j#h j#h j#h j#h[ j#hĥ j#h j#h j#h[ j#h j#h j#hc j#h j#hB j#h3 j#h j#h3 j#h޵ {6====j#hӹ j#h ,j#h j#h B  Things that are here:  j#h a +0 short sword; 5 stonesj#h j#he _j#hE j#h j#h ### .J.. ## ..... j#hI .####... ....).@.-- ######.###...#.# j#h .....#.# ....#.# ...#.# ##j#h J   endoplasm (asleep) j#h j#h 094.2 (35.0)j#h G--5.2 (36j#h j#h G _An endoplasm comes into view.j#h j#h####...J..# ......# #......#)..#.#......##.# ......##.# j#h......##.# ......##.# ##### j#hj#hQj====6.2 (1.0)Kinetic Grapnelj#h;j#hqj#h, O#########  ....J..#  #......# ################# ............).........# ####.###########......# #.# #......# #.# ##.# #......# #.# ######## #.# ####.##j#h- &7j#h^3 j#h-5 j#h/  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#h #4--------10 ==8j#h Z _You shape a spike launcher from a nearby wall.j#hY  j#h̰Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#h`  Amanor the Tinkerer  Mountain Dwarf  Health: 26/26 ========================  Magic: 3/6============------------  AC: 4Str: 12 #########  EV: 10Int: 17j#h ....J..#  SH: 0Dex: 8 #.**...#  XL:  3 Next: 62% Place: Dungeon:2 ################@.....#  Noise: ==-------  Time: 1998.2 (0.0) j#h_............).........#  a) +0 hammer ####.###########......#  Cast: Kinetic Grapnel  #.# #......#  Fly j#h #.# #......#  #.# #......#  J   endoplasm (asleep) j#hJ #.# ########  #.# ####.## j#hԭL_You shape a spike launcher from a nearby wall.  j#h[Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  j#hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)j#hY Amanor the TinkererMountain DwarfHealth: 26/26 ========================Magic: 3/6============------------AC: 4Str: 12#########EV: 10Int: 17....J..#SH: 0Dex: 8#.**...#XL:  3 Next: 62% Place: Dungeon:2 ################@.....#Noise: ==-------  Time: 1998.2 (0.0) ............).........#a) +0 hammer ####.###########......#Cast: Kinetic Grapnel#.##......#Fly #.##......##.##......#J   endoplasm (grapneled)#.##########.# ####.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel j#hh\ -(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is severely wounded.j#hz j#h /..Jj#h 3-9.2 (1j#hK j#h 6  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  j#h` The kinetic grapnel hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.j#h9F#############j#hb:?......... #@.J ################ ............)... ####.###########j#h:......########  #.#j#h<j#hqGJ.j#hHm25 --2000j#hQ j#haR+_Found a scroll of identify.j#hZ ###############.?.....@......# ########.J....# #################......# .............).........# #####.###########......# #.# #......# #.# #......# #.# #......# #.#########j#h] j#hh &J.j#hei @-1j#ho j#hr ^ _The endoplasm jiggles.j#h&W#.?....@.J.....# ####......# .#......#.).........##.j#h#......# #.# #......# #.# #......# #.# #......# j#h&t #.# #j#hM1*j#hK  The rocky spike skewers the endoplasm!j#hM)j#hr&.j#hur6=2Kinetic Grapnelj#h}j#h܀ j#h2G_You kill the endoplasm!j#h j#hqj#hj#h j#hP$,j#h%j#h%j#h+j#h,,j#h.j#h0j#h0j#h2j#h4j#h4Q4====j#h5j#h8,j#h=j#h?,j#h@j#hB,j#hDj#hwFS====j#hGj#hI,j#h$Nj#hP,j#h+Qj#h$V,j#haWj#hYj#hKYj#hZj#h],j#h`j#hUbj#hbQ5====j#hcj#he,j#h-gj#hhj#hhj#hij#hk,j#hlj#hnj#hn=====j#hoj#hqj#hqj#hsj#htj#htj#huj#hwj#hwj#hxj#h{,j#hܠ6========j#hӢj#h810  _e - 2 scrolls of identify (gained 1)25 j#hj#hj#h,j#hj#hj#hָ,j#hj#hj#h,j#hj#hj#h=j#htj#hj#hj#h ,j#hj#hj#h#,j#hj#h&j#h ,j#hj#hj#hj#hj#h/j#h"Bj#hj#hj#h#.#####.# ### .... #... .# ..###.# ##.. .####.# ##... ..> .##...# #.. .< ... .[#...# #.# # #.# ..#.<.# #.# #.# ..#...# #># #.### #.#...###.# #@..##############-43.2 (41.0) ......#...#### ###............... .............#####################...##[...################# ......#..............)... ......# #######.###########  #######  #.# #j#hQC  #.# #  #.# # j#hj#hF-4.2 (42j#hDj#h; _Found a stone staircase leading down.j#h,j#hj#h j#hj#hRM... #.#####.# ). j#h*### .... #... ..###.# ##...##.# ##... ..>#. .< ...[#..#<.# #.j#h . #>### 0.0) #.#...###.# #...###############...#### ###............... j#ha.............#################### Fly j#hA5.2 (1j#h; _Found a dagger.j#h Jj#h j#h j#h j#h j#h j#hװ ,j#h j#h? j#ha j#h j#hշ j#h j#h^ j#hg j#hk j#hE R  There is a stone staircase leading down here.j#hT 6 _j#h; j#h j#h j#h  You see here a +0 dagger. _j#hQ j#h ,j#h j#h, - ##.# #.### ##### #.# ###.  #..#  ##.# j#h | #.## #.# ....# ##†# ##.# #.#w)###..# ..# #####⌠.⌠# ######.#..##.∩.# #......# j#hL (##.##⌠.⌠# #......# ##.##.### #..@...##....# #......# #####.# #..)...# # .... #......#  ..###.#####......# ###.# ##.......>....# j#h #...# #....<........#...# #.######.###### #.<.# #.# #.#j#h ,54.2 (9j#hE 910 5.2 (10.0)j#h j#h T _p - an orange potionj#hJj#hj#hD!j#h!<25 j#h),j#h3*j#h|*j#h+j#h-j#h/j#h/j#h6j#h9j#h:,j#h;j#h=j#h?,j#h@j#h~Bj#h=C,j#hCj#hHJj#hVL,j#hhMj#hpOj#hP,j#h8Qj#hKSj#hX,j#hDYj#h.[j#h\j#h\j#h]j#h`j#ha,j#hbj#hhj#hKrXj#hu,j#huj#hT{j#hT},j#h~j#h0j#h,j#hƉj#hj#hj#hWj#hՐj#hj#h,j#hPj#h(j#h|,j#hj#h̨j#h,j#hj#hJo.#.### (..### #..........# ##...# #..........# .#.########..........# #.....................##..###...####..........#<...#.####....# )..w...#...)#....#...........÷...@......#......####............#..♣.♣.# #...........##j#hm#..⌠..# #.##.......####...## #.##.....###  ##### #.##.###.# ####.##.# ... #....##.. ##. ##.#### #.j#h-74.2 (19j#h610 5.2 (20j#hj#hW _q - a fizzy cyan potionj#hj#hoj#hЌj#hsj#h~j#h<25 j#h,j#h,j#hFj#h~j#hj#h)j#hDj#hj#hӫ,j#hŬj#hj#hBj#hj#h7j#hcj#hrj#hj#hj#hj#hj#hj#h,j#hj#hj#h+j#hj#hj#hj#h,j#hj#hj#h,j#hj#h1j#hXj#h3j#hj#hj#h+j#h j#hjj#hj#hj#h,j#hBj#hj#h_j#hj#hj#hj#h[,j#h|j#h#.##.......## #.##.....###  #.##.###.###  #.##.# #...##  ..##.. ###..#  ### #.. ##.##   #...##..#####   #.........# j#h  ##.......@#   #........#   #........#   #........#   #........#   j#ha#........#  j#h?  ##########        j#h E j#hK$-92.2 (17j#h%610 3.2 (18j#h)j#h.` _r - a scroll labelled GIDIAVOMIEj#hQ 4j#h@ j#hS j#h j#h< ~25 j#h j#h j#h j#h " j#hR" j#h" j#h$ j#hx% j#h% j#h]& j#hl) j#h, j#h, j#h. j#h5/ j#h0 j#h0 j#h1 j#h3 j#h4 j#h5 j#h5 j#h6 j#hU8 ,j#h8 j#hC j#hD j#hE j#hF ,j#hH Bj#h:K j#hKL j#hL j#hL j#h%N j#hqO ,j#hO j#hY j#hh^ Xj#h` j#hh` j#hVa j#hc j#hle j#he j#hxf j#hl j#h.n j#hzn j#h[o j#hr j#ht j#ht j#h2v j#hx j#h{ j#he{ j#hs| j#h~ j#h0 ,j#h j#h j#h ,j#h! j#h j#h9 ####  .....## #....[.... ...#.### #......... (..### #..........# j#h i.# #..........# #.#.########..........# #.....................## ###..###...####..........# .....<...#.####.@........# j#h– r113.2 (20 #†)..w...#...)#..........# #)#...........÷..........# j#hޖ #.#......####............# j#h ..#..♣.♣.# #...........## j#h< ####..⌠..# #.##.......## # ##...## #.##.....### j#hc :# ##### #.##.###.#######.##.###...##j#hܟ j#h ,4.2 (21j#h j#h ( _Found a ring mail.j#hrbJj#h^kj#hK}78 M ##.#.^.## ####....### ##......J #......##[ ...# #.(..## ..##...# ####.#.########. j#h~= #............# ###..###.. .....<...#.### #†)..w...#...)#..).....÷.. #.#......####............#.J   endoplasm (asleep)..j#hB~2#.##.###.#j#h,0.0)j#hS+5.2 (1j#h j#hڠ] _An endoplasm comes into view.j#hJ ..##..#  ##.#.^.##### ##......J.#...#....[ ..#.### #. j#h (..### #.# .##...# #.# ###.#.########  #.............## ##..###...####...# ....<...#.####.# j#h †)..w...#...)#.# )#.....÷j#h; ##......####. .#..♣.♣.# #....j#hi ##..⌠..# #.##.......  ##...## #.##.....###j#h j#hf&6j#hj#hj#h\r##.....# ..##..# ########  ##.#.^.## ### ##......J.##...#....[.....##.### #.# (..### #.# ...# #.# ##.#.######## .............## #..###...####.# j#h ^@...<...#.####.# )..w...#...)#.# #.....÷# #......####...♣.♣.# #.... ##..⌠..# #.##.......j#h/kj#ho&7j#huvj#hwj#hE k###.#  ##.....# ..##..# ######## #.^.## ## ##......J.## ...#....[.....# #.### #.# ..### #.# ...# #.# #.######## .............## ###...####.# ..<...#.### ..w...#...)#.# .....÷ ......####.# ..♣.♣.# #....j#hM j#hR @8Kinetic Grapnelj#hSW j#hX j#h9P ### ###.# ##.....# ..##..# ######## #.^.## # ##......J.## ...#....[.....# ### #.j#h/Q"# .### #.# ...# #.# #.######## ..........## ###...###<...#.####.# w...#...)#....÷...####.#j#hbZj#hY]&9j#hcj#hej#hN   ##  ##### ##... .##..# ######## j#hO #.#.^.## ##......## .### ##......J.#..##[##..# #.########...........####...#### .<...#.### .w...#...)#.....÷j#hW j#hY '20j#hAa j#hc j#h ###  #####.#  ##.....# j#hg #..##..# ###### ##.#.^.## ##..... #....### ##......J.##...## #.# #.### #.#### #.# #...# #j#h).# #.#.########..#..........##.###...####.# ..<...#.####.#w...#...)#.#j#hEj#h}&1j#h'j#hR _You see here a +0 ring mail.j#h5r ## ######...  #..##..# ######## #.#.^.## ##......## #....### ##J.## ....##[ #..##..# #.#.########...........#####...####<...#.###j#h:j#h!<-2 _j#hBj#hEDj#hA y ## ######...  #..##..# ######## #.#.^.## ##..@...## #....### ##......J.## ....##[ #..##..# #.#.########...........#####..j#h j#h@ &3j#h! j#h j#h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#h :#j#hj m4--------10 ==4j#h j#h D _You shape a spike launcher from a nearby wall.j#h  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#h  Amanor the Tinkerer  Mountain Dwarf j#h[/ Health: 26/26 ========================  Magic: 3/6============------------ ### AC: 4Str: 12  #####.# EV: 10j#hInt: 17  ##.....# SH: 0Dex: 8  #..##..# ########  XL:  3 Next: 66% Place: Dungeon:2 ##.#.^.## ##..@*..##  Noise: ==-------  Time: 2124.2 (0.0) #....### ##.....*J.##  a) +0 hammer ....## #....[.....#  Cast: Kinetic Grapnel j#h#.### #..........#  Fly ..### #..........# #...# #..........#  J   endoplasm (asleep) #.#.########..........# .....................## j#hB..###...####..........# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  j#hMConfirm with . or Enter, or press ? or * to list all spells.j#hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)j#hw ,Amanor the TinkererMountain DwarfHealth: 26/26 ========================Magic: 3/6j#h ============------------###AC: 4Str: 12#####.#EV: 10Int: 17  ##.....#SH: 0Dex: 8  #..##..# ########j#h }XL:  3 Next: 66% Place: Dungeon:2 j#h) M##.#.^.## ##..@*..##Noise: ==-------  Time: 2124.2 (0.0) j#h <#....### ##.....*J.##a) +0 hammer ....## #....[.....#Cast: Kinetic Grapnel #.####..........#Fly ..###j#h #..........# #...##..........#j#h J   endoplasm (grapneled) #.#.########..........# .....................## j#h u..###...####..........#Confirm with . or Enter, or press ? or * to list all spells.j#h% Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linej#hN rAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  j#hd GThe endoplasm is almost dead.j#ho x.J..-5.2 (1j#hht j#h(v   Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead. _The endoplasm quivers.j#hm ### #####.# ##.....# #..##..# ########  ##.#.^.## ##.@..J.## ##....### ##.##.## #....[.....# .#.### #.# (..### #j#h!b.##...# #.# ##.#.##.# #..## #..###...####.#j#h,j#h!J.j#hj25 --6j#hj#hj#h$  ### #####.# ##.....# #..##..# ######## ##.#.^.## ##@..J..###....### ##.##.## #....[.....# ..#.### #.# .(..### #.# .##...# #.##.#.##.#  #..## ##..###...####.#j#h% j#h+ !J.j#h, @-7j#h6 j#h9 j#h4j#hj#h&j#he ########.##......##########j#hջ c##.#.^.## ##..J...## ###....### ##.@......## ......## #....[.....#.### .(.##... ###.#.#######  #............# j#h ##..###...####. ....<...#j#h 7*j#hI t  The rocky spike skewers the endoplasm.j#h*&.j#h70r9=8Kinetic Grapnelj#ht6j#h49M _You kill the endoplasm!j#h54j#hr7j#h9j#h<Bj#h=j#h>j#h?j#h?j#h@j#h/Bj#heBj#hMCj#hIEj#hEQ4====j#hHBj#hIj#hK,j#hLj#hNj#hOj#hS====j#hTj#h,j#hZj#h j#h ,j#h j#hj#hj#hoj#hj#hj#hj#h$j#hj#hAd  You see here a quokka skeleton.j#h1"j#hs" _j#h$j#h'j#h(),j#h)j#h+j#h,j#h*-j#h-j#h:1j#hI3,j#h3j#h7j#h8j#h8j#h9j#h<j#h=j#h@>j#h>j#h[Aj#h#Bj#hyBj#hBj#hEj#hF,j#hFj#hvIj#hJj#hKj#hKj#h]Nj#hO,j#hPQj#hSj#hUBj#hcXj#hfZ,j#h[j#h]j#h_,j#hb,j#hedj#hdj#hej#hWhj#hj,j#hrkj#hnj#hoj#hj#h'@j#hAj#hAj#hQvj#h6Sj#hSj#hbT,j#h\j#h^j#hQ^j#h^j#h%`j#hBa,j#haj#h7cj#h&dj#hZdj#hdj#hfj#hf,j#hfj#hhj#h{hj#hhj#hhj#h|jj#hkj#hLkj#hkj#hĀj#hj#hNj#h;j#hj#hwZj#h ,j#hKWater j#hQnj#hSj#hTj#hTj#hVj#hW?j#hXj#hhq(j#hq5      #♣  ♣P ### P♣ j#hr ♣P###~###P♣  ♣P@♣~♣P.♣ -j#h2r#26537.0) j#hZr ♣♣P~~P♣   j#hr ♣P♣♣~~♣P♣♣   j#hr ♣♣♣~~♣♣♣PP♣♣♣#####   ♣~~~P♣ ♣j#hr.♣♣....##  ♣♣~~~♣♣♣♣.♣......j#hr   ♣♣~~~.♣♣♣♣....... j#hs  ♣♣P~≈~♣♣♣...####..   ♣♣..~≈~♣ ♣...####.. j#hNu8-j#hdzj#h }_ _Partly explored, can't reach some places.j#hj#h$j#hj#h0.0)~~~~~~~.j#hj#h'j#hV)_ _Partly explored, can't reach some places.j#h     #♣# ♣P ### P♣ # ♣P###~###P♣ # ♣P.♣~♣P.♣ # ♣♣P@~P♣ # ♣P♣♣~~♣P♣♣# ♣♣♣~~♣♣♣PP♣♣♣#####  ♣~~~P♣ ♣.♣♣....### ♣♣~~~♣♣♣♣.♣....... ♣♣~~~.♣♣♣♣.. ♣♣P~≈~♣♣♣...#### ♣♣..~≈~♣ ♣...####. ♣..♣~~~♣♣#........6.2 (1Water _j#hj#hj#h          # ♣ # ♣P ### P♣#. ♣P###~###P♣#. ♣P.♣@♣P.♣j#h/ #. ♣♣P~~[40mP♣ #. ♣P♣♣~~♣P♣♣ ## ♣♣♣~~♣♣♣PP♣♣♣#####  ♣~~~P♣ ♣.♣♣....#### ♣♣~~~♣♣♣♣. j#h =♣~~~.♣♣♣♣...... P~≈~♣♣♣...####. ♣♣..~≈~♣ ♣...####j#h j#h2 &7j#h j#h{ j#hjM   # #♣P ### P♣♣P###@###P♣P.♣~♣P.♣♣♣P~~P♣ .  ♣P♣♣~~♣P♣♣## Fly Water ♣♣P~≈~j#hoj#h7q&8j#h&uj#hvj#hQyj#h${j#hj#hj#h H, #♣##♣P ### P. ♣P###~###P♣ j#huH ♣P.♣@♣P.♣ ♣P~~P♣ ♣P♣♣~~♣P♣♣#♣Fly Water ♣P~≈~  ♣♣..~≈~♣ ♣...####....j#hHD j#hMj#hO&9j#hYSj#hAUj#h% j#h' 4j#h. j#h1 ,j#h$5 j#h.6 j#hG Jj#hH j#hJ ,j#hK j#hր Water Water  ♣♣♣~~♣♣♣PP♣♣♣##### ###. ♣~~~P♣ ♣.♣♣....######### ♣♣~~~♣♣♣♣.♣..........# # ♣♣~~~.♣♣♣♣...........# ♣♣P~≈~♣♣♣...####......# ♣♣..~≈~♣ ♣...####......#  ♣..♣~~~♣♣#...........##### ##..........##.##.#hj m>..._.. #.......@........######.812.0) #..........#..##.# #.# #..........#.....# #. #..........#..#### ##.# #.............# #.. ########......# #w## ###....#.### ##.# #..........## #..# #.#.........## #.## _There is a stone staircase leading down here.j#hy%_j#hV_j#hj#hFB10 2.0) _j#hAj#h7 #  #####l## 3 #..@...#  ##  ..(.#####  #.#.#. .. # ##  l   frilled lizard (asleep) j#h]3.0 (1.8Kinetic Grapnelj#h _You fly downwards.  Found 2 poisoned darts. _There is a stone staircase leading up here.j#hj#hj#hj#hj#h340 _j#hj#h{♣♣♣~~♣♣♣PP♣♣♣##### ###.♣~~~P♣ ♣.♣♣....#########♣♣~~~♣♣♣♣.♣..........# #♣♣~~~.♣♣♣♣...........#♣♣P~≈~♣♣♣...####......#♣♣..~≈~♣ ♣...####......# #♣..♣~~~♣♣#...........#######..........##.##.>..._...2#..........######..j#hr{<#.......##.# #.##..........#.....# #.##..........#..#### ##.##.............##..#########......##w#####....#.### ##.##..........## #..##.#.........## #.##j#h|j#h&_j#hi5.5 (2.5Kinetic Grapnelj#hW8_j#h{ _You fly upwards. _There is a stone staircase leading down here.j#h}'j#h'+j#hF0j#h6j#h:46.5 (1.0 _j#hL&_j#hr #  #####l## 3 ##  ##  ..(.#####  #.#.#. .. # ##  l   frilled lizard (asleep) j#hj#h2kG8.0 (2.5Kinetic Grapnelj#hYpj#h"u{ _You fly downwards. _There is a stone staircase leading up here.j#h<  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j#h j#h ##.llj#h m4--------==9.0 (1.0j#h Z _You shape a spike launcher from a nearby wall.j#hD .*j#h  You completely miss the frilled lizard.The rocky spike skewers the frilled lizard.j#h! )j#hЩ :†j#hȮ s7190.3 (1.3Kinetic Grapnelj#hɳ j#hV R _You kill the frilled lizard!j#h*j#h  Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 50% 3  b - Volatile Blastmotes Fire/Translocation 50% 3  c - Forge Blazeheart Golem Fire/Forgecraft 50% 4  d - Forge Lightning Spire Air/Forgecraft 50% 4  e - Summon Seismosaurus Egg Summoning/Earth 88% 4  f - Vhi's Electric Charge Translocation/Air 88% 4  g - Summon Mana ViperHexes/Summoning 99% 5  h - Gell's GavotteTranslocation 100% 6  i - Sphinx Sistersj#hNHexes/Summoning 100% 7 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj#hj#hVj#hj#hBAmanor the TinkererMountain DwarfHealth: 26/26 ========================Magic: 4/6j#h/ ================--------AC: 4Str: 12EV: 10Int: 17#SH: 0Dex: 8#####.##XL:  3 Next: 71% Place: Dungeon:3#..@†..#Noise: ==-------  Time: 2290.3 (0.0)#.....##a) +0 hammer..(.#####Cast: Kinetic Grapnel#.#.#.Fly .. ###Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  You completely miss the frilled lizard.The rocky spike skewers the frilled lizard. _You kill the frilled lizard!j#h  Okay, then. _j#hhj#hl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fightingj#hݝ0.0   4%  +1   j + Spellcasting 2.1  28%  -2          b + Maces & Flails 1.4  16%  +2   k * Forgecraft   5.9  47%  +2   c + Axes   0.7    +2       d + Staves   0.5    +1       e + Unarmed Combat   0.0     0       f + Throwing   0.0 #hÞ37m   -2                       g - Armour   0.0    +1      h + Dodging1.5   5%  -3       i + Stealth   1.4    -2                              j#hg                 The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj#h95229 k - Forgecraft   5.9   10j#h v 6370 k + Forgecraft 5.9  30% 7j#h4 j * Spellcasting   2.1  5514216j#h3343185 i * Stealth   1.4  16%j#h43907*14%33j#h|34538 c - Axes   0.7   56k#h43907 e * Unarmed Combat   0.0  13%34k#h&k#hi34538 e - Unarmed Combat   0.0   56k#h k#h k#h  k#hWHAmanor the TinkererMountain DwarfHealth: 26/26 ========================Magic: 4/6================--------AC: 4Str: 12EV: 10Int: 17#SH: 0 k#h2Dex: 8#####.##XL:  3 Next: 71% Place: Dungeon:3#..@†..#Noise: ==-------  Time: 2290.3 (0.0)#.....##a) +0 hammer..(.#####Cast: Kinetic Grapnel k#h. #.#.#.Fly .. ###Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  You completely miss the frilled lizard. k#hp The rocky spike skewers the frilled lizard. _You kill the frilled lizard! _Okay, then. k#h& k#h' k#h- k#hs2 k#h  k#hP  k#h9  k#h  k#h Y25 _ k#h  k#h  k#h%  k#h  k#h! n k#h  , k#h  k#h  k#h9  k#h\  k#h  k#h  k#h  k#h# g5==== k#h~$  k#h+ , k#h,  k#h@1 , k#h02  k#h27 B k#h:  k#h: 6==== k#hA;  k#hh=  k#h=  k#h=  k#h9@  k#h\@  k#h@  k#hIC , k#hC  k#hI  k#hK  k#h6L O6==== k#hL  k#hRO 4 _Magic restored. k#h|R 4 k#hSS  k#hU  k#hG^ ######.## #..<†..# #@....##--309.3 (19.0)......(.########.#.#.#  k#h^ j ...#.# ##. #.# #. #.## #.# k#h^ A#.( k#h[f  k#hh H--10.3 (20 k#hhl  k#hn % _Found 2 stones. k#hc k#h k#h k#hj k#h# k#h(B k#h+ k#h>,===== k#h@- k#h7...#.#.#.##.#####.###.#..<†..##.##.#.#.....###......@.########.#.#.#  k#h7/ ...#.###.##.# #. #.# #. #.# # #.( ### k#hC@12.0) k#hB510 3.3 (3 k#hkH k#h=N5 _h - 8 poisoned darts (gained 2) k#h   k#hK  k#h , k#h"  k#h.* 25  k#h+ , k#h,  k#h-  k#h0  k#h0  k#h1  k#h83  k#h77 , k#h7  k#h79  k#hw<  k#h<  k#h=  k#h?  k#h?C , k#hC  k#hE  k#hOI  k#hI  k#hnJ  k#h7L  k#hO  k#hP  k#hQ  k#hS  k#hNX  k#hX  k#hY  k#h[  k#hZ^  k#h^  k#h^  k#hJ`  k#hc  k#h4d  k#hd  k#h&g  k#hj  k#hj  k#hk  k#hm  k#hjq  k#hq  k#hs  k#ht  k#hx , k#hy  k#h T10  k#h I _e - 3 scrolls of identify (gained 1) k#h R25  k#hم  k#hŇ  k#h  S.>. ..... ...... ........ ..........#####......_$.....$......# #@...#. #....#.# #.##.#.# # #.##.#.#####.## #.##.#.#..<†..# #.##.#.#.....## k#h ZS   ball python (constriction, asleep) #........#########.#.#.##.....#.# k#h 30.3 (17.0)  A ball python comes into view.Found 7 gold pieces. Found a white marble altar of Elyvilon. k#hڛ  k#h l.SS) k#h2 ,1.3 (18 k#hǧ  k#h2 ; _Found a stone staircase leading down. k#hâ B ..>.  .....  .S....  ......  .. ......  ....#####......  _$.....$......#  #@...#.#  #....#.#  #.##.#.# #  #.##.#  #.#<†..#  #.#  #.......  ####.#.#.#  #..  k#h8 ..>.  .....  .S....  ......  .. ......  ....#####......  _$.....$......#  #@...#.#  #....#.#  #.##.#.# #  #.##.#  #.#<† #.#  #....... ####. #.. k#h?4 k#hbC k#hVIb _A ball python is nearby! k#hQ A ..> ...S. ... .....#####...... k#hE _$.....@......#..#.#.#....#.### #... .##.#.# # .##.#.#####.#.##.#.#..<†..#.##.#.#.....## k#h~ X........#########.# k#hA  k#h 82.0) _ k#h  k#h  k#h 510 3.3 (2 k#h  k#hY = _You now have 92 gold pieces (gained 7).k#h\...........>.K............. S.....#####......#_$.# k#h..#.#.#....#.## # #....#.# #.##.#.# # k#h?#.##.##.#.#..<†..# S   ball python (constriction)#.##.#.#.....## K   kobold (missile, asleep)#.. k#h^k#hJ.Sk#hc25 4.3 (1Kinetic Grapnelk#hk#hx!z _A kobold comes into view. It is wielding a +0 short sword.k#hv  Casting: Construct Spike Launcher (safe; 2% risk of failure)  k#h\Confirm with . or Enter, or press ? or * to list all spells.k#hg8*k#h-\ `  You shape a spike launcher from a nearby wall.k#h #SThe rocky spike misses the ball python. The ball python closely misses you.k#hm4--------10 ==5k#hk#hX _The ball python barely misses you.k#hty * You hit the ball python.k#hd  The ball python is heavily wounded.k#h>The rocky spike skewers the ball python.k#huK   kobold (missile, asleepk#h-)k#h`:†k#hcq36.6 (1.3Kinetic Grapnelk#hkk#h~O _You kill the ball python!k#h##.....###............>.K#.#k#hs #... #............#####_$...........k#h..#.#.#....#.### #....#.# #.##.#.# #k#h<#.##.#.#####.## #.##.#.#..<†##.##.#.#.....#........#####k#hBk#h+A25 --k#ha)70Kinetic Grapnelk#hqk#hx _You see here a ball python corpse.k#h  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k#h@6  Amanor the Tinkerer ##.....###  Mountain Dwarf .........  Health: 26/26 ======================== k#h6f.....>...  Magic: 3/6============------------ .K.......  AC: 4Str: 12 #*......#  EV: 25 Int: 17 #*.......  SH: 0Dex: 8 .. #*.......  XL:  3 Next: 73% Place: Dungeon:3 k#h27....#####@.....#  Noise: ---------  Time: 2337.6 (0.0) _$............##  a) +0 hammer k#h7..#.#.#....#.##  Cast: Kinetic Grapnel # #....#.#  Fly  #.##.#.# #  k#h7#.##.#.#####.##  K   kobold (missile, asleep) #.##.#.#..<†..#  #.##.#.#.....##  #........##### k#h'8 Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)k#hDAmanor the Tinkerer##.....###k#hMountain Dwarf.........Health: 26/26 ========================.....>...Magic: 3/6============------------k#h.K.......AC: 4Str: 12k#h#*......#EV: 25 Int: 17k#hg#*.......SH: 0k#h=Dex: 8..k#h :#*.......k#hXL:  3 Next: 73% Place: Dungeon:3k#h/g....#####@.....#k#hKNoise: ---------  Time: 2337.6 (0.0)_$............##k#ha) +0 hammer..#.#.#....#.##Cast: Kinetic Grapnel# #....#.#k#hFly #.##.#.# #k#hk#.##.#.#####.##k#hK   kobold (missile, grapneled)#.##.#.#..<†..#k#h#.##.#.#.....###........#####k#hAiming: Kinetic Grapnel (safe; 1% risk of failure)  k#h/;Press: ? - help, Shift-Dir - straight linek#hBkAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  k#hT6hit)  The kinetic grapnel hits the kobold.  k#hgHThe kobold is heavily wounded.k#hHk#hX.K..k#h١$10 k#h ===8.6 (1k#hLk#h^[  Press: ? - help, Shift-Dir - straight line  k#hAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The kinetic grapnel hits the kobold.  The kobold is heavily wounded. _The kobold shouts!k#h##.....### .........>.#K#......#####†.....# _$.......@....##..#.#.#....#.##  # .#  #.##.#.# ###.#.#####.##..<†......##........########.#.#.#k#hk#hF.Kk#hK25 ---9k#hk#hk#hМA ##.....### .. .....>... .. #k#h.# #K. .. #. ....#####†.....# _$.##k#h:~ ..#.#.#....#.## # #....#.# #.##.#.# #  #.##.#.#####.##k#h #.##.#.#..<†..# #.##.#.#.....##k#h  #........#####  ####.#.#.#k#h#k#hJ.Kk#hVC---40k#hk#h<k#he  ##.....### ......... .....>... ......... #.......# #........ .. #K.k#hN  ....#####†.....# _$.## ..#.#.#....#.## # #....#.# #.##.#.# # #.##.#.#####.## #.##.#.#..<†..# #.##.#.#.....## #........#####  ####.#.#.#k#h k#h .KK   kobold (missile, grapneled)k#h &1k#he k#h k#h##.....### ......... .....>... ......... #.......# #........ k#h.. #.K...... ....#####†.....# _$.## ..#.#.#....#.## # #....#.# #.##.#.# # #.##.##.#.#..<†..# #.##.#k#hz#.. k#h6k#hd.#K)k#h&2k#hXk#hi> _The grapnel comes loose from the kobold.k#h8  You hit the kobold.k#hC)k#hܔ4====10 5=3.9 (1.3Kinetic Grapnelk#h4k#hfk#hC k#h<_You kill the kobold!k#h}+Jk#h-k#h=.<25 k#h92k#h2k#h2k#h3k#h 8k#hV8k#h9k#h>k#h8>=====k#h?k#hC,k#hRDk#hMBk#hOk#hQk#h>Sk#hWk#hWXk#hYk#h&`k#h#ak#hbk#hgk#hmhk#hh5k#hh====k#h ik#hmjk#h.nk#hnk#h2pk#hz,k#h{k#hЀ,k#hzk#hLk#h=====k#h"k#hnk#hk#h>k#h,k#hk#ht,k#hk#h<,k#hk#h,k#h^k#h6====k#hCk#hk#hɧk#hk#h[) ##.....### ......... .....>... ......... #.......#. #........ #.. #........ .....#####).....# l_$....@.......##-k#hд ...#.#.#....#.## #.#....#.##.#.##.#.# ##.#.##.#.#####.##..#.##.#.#..<†..#l   iguana (asleep)##.##k#hq.#.#.....## #........##### k#h6J ####.#.#.#k#hX064.9 (21.0)k#hF-5.9 (22k#hk#h Z _An iguana comes into view.k#h& X     .....>...      . #........  #.. #........  .....#####).....#  l_$....@.......##  ...#.#.#....#.##  #.#....#.#  #.#.##.#.# #  #.#.##.#  ..#.#<†..#  ###.#  #..   k#h     .....>...      . #........  #.. #........  .....#####).....#  l_$....@.......##  ...#.#.#....#.##  #.#....#.#  #.#.##.#.# #  #.#.##.# ..#.#<†..#  ###.# #.. k#hk#hB'4k#h)^ _An iguana is nearby!k#h& ##.....### .# .....>..... .##. #.#.). #........#... #........k#h#.....#####).....#.l_$...@........##.#.#.#....#.##. # #.#....#.# #.#.##.#.# # #.#.##.#.#####.##k#h1" ..#.##.#.#..<†..# ###.##.#.#.....## #..#####  ####.#.#.#k#h6.9 (1.0) _Found a club.k#hj ##.....### .## .....>... ... .#.### #.#.)... #. ##.... #.........#.....#####).....#.l_$.##.#.#.#....#.##.. #.#.#....#.#. ..#.#.##.#.# #####.#.##.#.#####.## ..#.##.#.#..<†..# ###.##.#.#.....##  #.#####  ####.#.#.#k#hql.llk#hfr_====7Kinetic Grapnelk#hxk#hzk#h@T [ ##.....### . ### .....>... ... . ###.#### #.# ...)...# #. ##....# #.#.#.....#####).....#k#hU .l$.###.....#.#.#....#.###.... #.#.#....#.##... ..#.#.##.#.# #### ####.#.##.#.#####. ..#.##.#.#..<†.. ###.##.#.#.....  #.#####  ####.#.#.#k#hX k#hb L_lk#hc &8k#hw k#h%  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k#hr!  ##.....###  Amanor the Tinkerer .........  Mountain Dwarf ### .....>...  Health: 26/26 ======================== ... .........  Magic: 5/6====================---- ###.#### #.......#  AC: 4Str: 12 ...)...# #........  EV: 25 Int: 17 ##....# #........  SH: 0Dex: 8 #.#.....#####).....#  XL:  3 Next: 75% Place: Dungeon:3 ...._l*@..........##  Noise: ---------  Time: 2368.9 (0.0) #.....#.#.#....#.##  a) k#h! [32m+0 hammer #.... #.#.#....#.#  Cast: Kinetic Grapnel #... ..#.#.##.#.# # Fly  ### ####.#.##.#.#####.# ..#.##.#.#..<†.. l   iguana ###.##.#.#.....# #........##### ####.#.#.# _Found a club.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (79% to hit)k#h ##.....###Amanor the Tinkerer.........Mountain Dwarf###.....>...Health: 26/26 ========================............Magic: 5/6====================----###.#### #.......#AC: 4Str: 12...)...# #........EV: 25 Int: 17k#h ##....# #........SH: 0Dex: 8#.#.....#####).....#XL:  3 Next: 75% Place: Dungeon:3...._l*@..........##Noise: ---------  Time: 2368.9 (0.0)#.....#.#.#....#.##a) +0 hammer#.... #.#.#....#.#Cast: Kinetic Grapnel#... ..#.#.##.#.# # Fly ### ####.#.##.#.#####.#..#.##.#.#..<†.. l   iguana (grapneled)###.##.#.#.....##........#########.#.#.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k#hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (79% to hit)  The kinetic grapnel hits the iguana!k#hyk#h4$l10 =9.9 (1k#hk#hJlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (79% to hit)  k#h}The kinetic grapnel hits the iguana! _The iguana is heavily wounded.k#haF k#haThe grapnel guides your strike. You hit the iguana.  The iguana is heavily wounded.k#hbc19-------71.2 (1.3k#h9xA _The iguana bites you!k#h:  You hit the iguana.  The iguana is severely wounded.The iguana bites you but does no damage.k#h;(2.5k#hCk#h7GS _The iguana barely misses you.k#h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k#h 8*k#h#  You shape a spike launcher from a nearby wall.  The crystalline spike skewers the iguana.k#h N l#The iguana is severely wounded.20=------3--------=30k#h( S _The iguana barely misses you.k#h]:  You thump the iguana!k#h1.k#hk#h1,##.....###Amanor the Tinkerer.........Mountain Dwarf###.....>...k#hHealth: 20/26 ==================------............Magic: 3/6============------------###.#### #.......#AC: 4Str: 12...)...# #........EV: 10Int: 17k#h##....# #........SH: 0Dex: 8#.#.....#####).....#XL:  3 Next: 141% Place: Dungeon:3k#h)...._$.@..........##k#hkNoise: =--------  Time: 2374.8 (1.3)#.....#.#.#....#.##a) +0 hammer#.... #.#.#....#.#Cast: Kinetic Grapnel#... ..#.#.##.#.# # Fly ### ####.#.##.#.#####.#..#.##.#.#..<†..###.##.#.#.....##........#########.#.#.#You shape a spike launcher from a nearby wall.  The crystalline spike skewers the iguana.  The iguana is severely wounded. _The iguana barely misses you.You thump the iguana! _You kill the iguana! -  The iguana is severely wounded. _The iguana barely misses you.  You thump the iguana! _You kill the iguana!Your Forgecraft skill increases to level 6!You have reached level 4!k#h /  --more--k#h$5/337--3423% Kinetic Grapnelk#h+k#hR _You feel stronger.#k#hX#k#h Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 47% 4 #k#h b - Forge Lightning Spire Air/Forgecraft 47% 4  c - Summon Ice BeastIce/Summoning 50% 3  d - Volatile Blastmotes Fire/Translocation 50% 3  e - Summon Seismosaurus Egg Summoning/Earth 88% 4  f - Vhi's Electric Charge Translocation/Air 88% 4  g - Summon Mana ViperHexes/Summoning 99% 5  h - Gell's GavotteTranslocation 100% 6  i - Sphinx SistersHexes/Summoning 100% 7 #k#h1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%k#h %k#h ##.....###Amanor the Tinkerer.........Mountain Dwarf###.....>...Health: 25/33 ==================------............Magic: 3/7==========--------------###.#### #.......#AC: 4Str: 13%k#h...)...# #........EV: 10Int: 17##....# #........SH: 0Dex: 8#.#.....#####).....#XL:  4 Next: 23% Place: Dungeon:3...._$.@..........##Noise: =--------  Time: 2374.8 (0.0)#.....#.#.#....#.##a) +0 hammer#.... #.#.#....#.#Cast: Kinetic Grapnel#... ..#.#.##.#.# # Fly ### ####.#.##.#.#####.#..#.##.#.#..<†..###.##.#.#.....##........#########.#.#.# _The iguana barely misses you.You thump the iguana! _You kill the iguana!Your Forgecraft skill increases to level 6!%k#hB\You have reached level 4! _You feel stronger.%k#h0P  Okay, then.%k#h%k#h D _%k#h 4%k#h %k#h %k#h w625 _%k#hl ,%k#h~ %k#h ,%k#hY %k#h %k#h^ P4===%k#h %k#hX x7=%k#h %k#h %k#h %k#h ,%k#h %k#h %k#h <===%k#hl %k#hD %k#h i8==%k#h %k#h ,%k#h %k#h$ %k#h$ %k#h% %k#h[* ,%k#h+ %k#h/ %k#h+0 i9==%k#hy1 %k#h6 %k#h6 Q5====%k#h8 %k#h)< %k#h< %k#h> %k#hhB ,%k#hD %k#hoH %k#hH P30=%k#hyI %k#heL %k#hL =====%k#hM %k#h|Q ,%k#h]R %k#hW B%k#hZ b1=%k#hv[ %k#h`^ ,%k#h/_ %k#ha ,%k#hsb %k#h?e %k#he N6===%k#hmf %k#hh %k#hi i2==%k#hi %k#hl ,%k#hm %k#hp %k#hp %k#hs %k#hv %k#h"w <===%k#hw %k#hz 3==%k#hF{ %k#h~ O _HP restored.%k#h %k#h@ ,%k#h %k#hb B%k#h %k#h :=%k#h %k#h/ %k#h O7====%k#hh %k#h %k#h %k#hN %k#h %k#hG %k#h ,%k#h5 %k#hÜ >10 %k#hY %k#hܟ L _You now have 99 gold pieces (gained 7).%k#hg %k#h¢ G====25 %k#h8 %k#hE %k#h ,%k#h %k#hd %k#h% ,%k#h %k#hܭ %k#h ,%k#h %k#h) %k#h@ ,%k#h %k#h %k#hq B%k#h %k#h; ,%k#h %k#hR %k#h %k#hn ,%k#h %k#h %k#hK %k#h %k#h9 %k#h %k#h1 %k#hf %k#h %k#h %k#hP ,%k#h %k#h; X%k#h ,%k#h %k#h %k#h ,%k#h %k#he %k#h ,%k#h %k#h %k#h ,%k#h %k#h2 %k#h ,%k#h %k#h0 %k#h b#.# ####.#.#.##.# #.....#. #..# #.##.##.########.## #.##.##..........# #.##.##.#######.## #.##.##.%k#h  #.# #.##.### #.# #.# .# #@# #.# - #.?..g..S .. ######### Kinetic Grapnel  S   adder (asleep) g   goblin (asleep) %k#h 1428.8 (54.0)%k#h %k#h %k#h7 g.S..Sg%k#h< F-9.8 (55%k#h%k#h| e _A goblin and an adder come into view.'k#hZ0  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'k#hc 'k#h 'k#hT p#g.S.'k#h v5-------10 ==30.8 (1.0)'k#hi 'k#h D _You shape a spike launcher from a nearby wall.)k#hkH........ #.# ####.##..... #..########.##.........#######.##..#.####.##.# #.?g.S... ..########## )k#h~)k#hOg.g   goblin)k#hJ25 --1)k#h )k#h )k#hг  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*k#h*k#hz*k#hkM##gSS   adder*k#h3--------------10 ==2*k#hO*k#h]  Casting: Construct Spike Launcher (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.*k#hj r#####.##.#.#....... #.# ####.##.#.... #..########.##.........#######.##.##.###..#g# #.S..S... ..##########*k#hm *k#hm *k#hu [g.S?*k#hv L25 -3*k#h| *k#hV /onfirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall. _The goblin attacks as it pursues you! The goblin misses you.+k#hC.....#####.##.#.#....... #####.##.#.... #..########.##.........########@##..##.###g.#.# #S?..S... ..##########+k#h3*+k#hH  The rocky spike skewers the goblin.+k#hk' +k#h %+k#ho,[)S.+k#h"0v-------4-4+k#h6+k#hx7J _You kill the goblin!+k#hN ####.#####.......######.##.#.#....... #####.##.#.... #..#########.##.......@.########.##..##.###).#S# #.?..S... ..##########+k#hW<S.+k#hv.-5+k#h+k#h,k#h3*,k#h!`,k#h- S)-6,k#h W _The rocky spike misses the adder.-k#hj2*-k#h>  You miss the adder. The rocky spike skewers the adder.-k#h-k#h  The adder is heavily wounded.The rocky spike skewers the adder.-k#h% SThe adder is almost dead.10 ==8.1 (1.3-k#hL' -k#h) = _The adder bites you but does no damage..k#h|s *You barely miss the adder..k#h:U  The adder is almost dead.The rocky spike skewers the adder..k#hZ).k#h{9..k#hm379.4Kinetic Grapnel.k#h.k#hI _You kill the adder!/k#h14/k#h2/k#hc6/k#h6n4===25 /k#hW:/k#h;,/k#hIX/k#hMB/k#hQ/k#hdQ<===/k#h|R/k#hV/k#h9V/k#hhW/k#h[,/k#h\/k#hKa,/k#hb/k#hg,/k#hh/k#hl/k#hl/k#hn/k#hrs/k#hs;5====/k#hs/k#h4u/k#h]y/k#hy/k#h%{/k#hF,/k#hN/k#h,/k#h/k#hʼn/k#h=====/k#hW/k#hҏ/k#h/k#h/k#h6,/k#hQ/k#hE/k#h/k#h/k#h,/k#h/k#h,/k#h/k#hB/k#hx#6/k#h+===/k#hٯ/k#h/k#hS/k#hr/k#h%,/k#ho/k#h/k#hQ/k#h>/k#h/k#h_5===/k#h>/k#h6,/k#h/k#h,/k#h/k#h,/k#h/k#h ,/k#h/k#h,/k#h/k#h]e7====/k#h=/k#h/k#h/k#h./k#h5/k#h/k#h ,/k#h/k#h/k#h/k#h6/k#h/k#h|  Things that are here:  a +0 club; a goblin corpse/k#ho/k#h/k#h===== _/k#h7/k#h/k#hx,/k#h/k#h!/k#ha,/k#h/k#h>10 /k#hJ /k#h I _e - 4 scrolls of identify (gained 1)/k#ha/k#h&25 /k#h/k#h/k#h/k#h*,/k#h/k#h/k#hz,/k#hi/k#hG!/k#hB$,/k#hD%/k#h&/k#h*,/k#hk+/k#h,/k#hm0/k#h0/k#h1/k#h2/k#h{6/k#h6/k#hy7/k#h<8/k#h:/k#h:/k#h</k#h'?|  Things that are here:  a +0 club; a goblin corpse/k#hB/k#hB _/k#hMC/k#huD/k#haF/k#hF/k#h G/k#hG/k#h J/k#hVJ/k#h6K/k#h%M/k#hQ,/k#hQ/k#hS/k#h.W/k#hW/k#hJX/k#hY/k#h],/k#h^/k#h`/k#hc/k#hWc/k#h d/k#he/k#hi,/k#hj/k#hxl/k#hp/k#h0p/k#h2q/k#hBu/k#hB/k#h/k#h,/k#ho/k#h>10 /k#h_/k#h{ _c - 2 scrolls labelled UMEXAKKERA (gained 1)/k#hƗh25 /k#hb/k#hX,/k#h/k#hT/k#hSX/k#hO/k#h}/k#h/k#h/k#h/k#hǩ/k#h-/k#h/k#hήB/k#h/k#h,/k#hc/k#h/k#hE/k#hm/k#hƶ/k#h/k#h /k#hI/k#h/k#h/k#h,/k#h/k#h/k#hq,/k#h/k#hJ/k#h,/k#h/k#h /k#h,/k#hi/k#h/k#h"/k#hc/k#h/k#h/k#h,/k#h/k#h^/k#h/k#h/k#ha/k#h>10 /k#h/k#hL$ /k#h*_You now have 111 gold pieces (gained 12)./k#hR25 /k#h/k#h2/k#h/k#h/k#hw/k#h/k#h/k#h/k#h:/k#hm/k#hY/k#h/k#h/k#h/k#h.......# #..###### #..##..##..##..##..# #..# #.@#  -- #...S....$ ########## Kinetic Grapnel  S   adder (asleep) /k#h | 518.4 (79.0)  An adder comes into view./k#h G--9.4 (80/k#hF/k#h+ _Found 15 gold pieces./k#h< ~ #.......#  #..######  #..# #..# #..# #..# #..# #..# #.@# #...S....$  ########## /k#h 3/k#h  #.......#  #..######  #..# #..# #..# #..# #..# #..# #.@# #...S....$  ##########   /k#h /k#hy /k#h /k#h ] _An adder is nearby!0k#hvV  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0k#hU S  You shape a spike launcher from a nearby wall.0k#h #S.S  The adder hisses angrily.0k#h ;5-------0k#h ;10 ==20.4 (1.0)0k#h 0k#h S _The adder closely misses you.1k#h ###.####.##.......######..1k#hY ...### ..S.....$##########1k#h 1k#h <S.1k#h J25 --11k#h 1k#h 2k#h1~..........###.####.##.....######.#2k#h~S# ........$##########2k#h3*2k#hXq  The rocky spike skewers the adder.2k#h2k#h S.The adder is heavily wounded.2k#hO=-22k#h2k#hIp _The adder attacks as it pursues you! The adder misses you.3k#hTt * You hit the adder.3k#hO-  The adder is severely wounded.The rocky spike skewers the adder.3k#hh2' 3k#hH'.3k#hֻH10 50=3.8 (1.43k#h"<Kinetic Grapnel3k#h3k#hI _You kill the adder!3k#hJ3k#h3k#h1r-------25 3k#h3k#h`3k#h'3k#hm3k#hآ3k#h3k#hB3k#h3k#h_3k#hG6===3k#h'3k#h3k#hI3k#h3k#h3k#h$3k#h3k#h3k#h3k#hH3k#h3k#h<===3k#h3k#hʾ3k#h3k#h3k#h43k#h3k#h3k#h,3k#h`3k#h,3k#h3k#h ,3k#h3k#h3k#hO7====3k#h3k#h3k#h3k#h 3k#h3k#h3k#h3k#h3k#hH3k#h3k#h),3k#h3k#hS3k#hS====3k#h3k#h3k#h,3k#h3k#h3k#h*3k#h,3k#hW3k#hZ,3k#hM3k#h53k#h,3k#hN3k#h3k#h,3k#h 3k#h3k#h3k#h3k#h 3k#h8>10 3k#h3k#h)N _You now have 126 gold pieces (gained 15).3k#hG3k#h<25 3k#h3k#hO3k#h;3k#h3k#h3k#hU3k#h3k#hB3k#h_ 3k#h!3k#h1(#..##..##..##..# ##### #..# #... #..######.###...........3k#h{(###########. #--52.8 (29.0) #...<...#3k#h(~ ####....# .... 3k#h(......3k#h/3k#hL1G--3.8 (303k#hc53k#h79 _Found a stone staircase leading up.4k#hߝ4k#hn4k#h4k#h4k#h4k#h[4k#hʧ,4k#hC,4k#h4k#hˮ4k#hJ4k#hr#..# #..# .# ..#..# ##### .# .####..# #... .......4k#h#..######.### $#./..#...........# ....############.# ...# #.##...###..@<...#####....#  .....b.#..4k#hT...#...b   bat (wandering)#####4k#h}4k#h15.8 (2.0)4k#h4k#h4k#h+6.8 (34k#h4k#hr 4k#hH_A bat comes into view.5k#hsmA#..# #..# #.# .. #..# ######.##.###.#..# #... .. #..######.####$#./.. #.##....# #.##...# #.##...## #...@...# ####....# #.....b.##......?.#.#5k#hurB5k#hxL.b5k#h|+7.8 (15k#h,5k#hc _Found a scroll labelled UMEXAKKERA. 5k#h>S_There is a stone staircase leading up here.5k#hE m#..#  #..# #.# ..  #..# ######.##.###.  #..# #... ........  #..######.####$#./..  #.##....#  #.##...# #.##...## #...<@..# 5k#h ####....# #.. ##.....b?.#.##.#5k#h 5k#hu 5k#h 5k#hA 1.5k#h -8 _5k#hg 6k#h#..# #..# #.# .. #..# ######.##.###. #..# #... ........ 6k#h: #..######.####$#./.. #.##....# #.##...# #.##...## #...<.@.# ####....# #........ ##......?. #.##.##6k#h-$6k#h$6k#h(%6k#h-bb   bat (wandering)6k#hx1@9Kinetic Grapnel6k#hT86k#hK:6k#h  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7k#hU,7k#hc #b..bYou shape a spike launcher from a nearby wall.7k#h/ek5-------10 ==607k#hj7k#hmQ _The bat closely misses you.8k#hF;  #.# .. #####.##.###. #... ........######.####$#./.. #..........8k#h;q.# ###########.##...# #.##..@##...<...####...b# ........ #.?..........##........8k#h;:#########8k#h,?8k#h?,8k#hVPb.25 -18k#hQQ _The bat closely misses you.8k#h t#  #.# .. ######.##.###.# #.............######.####$#./.............# ########### #.##...###...<.b.#####....# ........#.?. .......##........#########8k#hA 3*8k#hwj E  The rocky spike skewers the bat!8k#ho )8k#hp )†8k#h/ 1-2Kinetic Grapnel8k#h 8k#hi G _You kill the bat!:k#h;:k#h:k#h:k#hm:k#h:k#h:k#h:k#h9>-------:k#h:k#h-:k#hw:k#h:k#h0,:k#hw:k#h ,:k#hd :k#hB:k#hd6===:k#hC:k#h(B:k#h -,:k#h/:k#h3,:k#hJ5:k#h9:k#h:<===:k#h;:k#h?:k#h,D,:k#hD,:k#hE:k#hI:k#hI:k#htK:k#hO,:k#hP:k#hS,:k#hT:k#hSX:k#hX#7:k#hX,====:k#h\:k#h_:k#hc:k#h+d:k#h uC.......############## ..#######.. ..# ##.## ..#  #...# ..# # .... ..# #.#... # ..# ######.##.###.##. ..# #................ ...####$#.@.......- ...........##....##..##. ##########.##...## ##.##...## #...<.†.#:k#hBvb####....##........##......?.#.........:k#h|0819.0):k#hi[10 -2.8 (20:k#h:k#h(1 _s - a wand of polymorph (9):k#h :k#h :k#h{ :k#hl :k#h :k#hڌ s====25 :k#h% ,:k#h :k#h8 :k#h~ :k#hݖ :k#h :k#hQ :k#h !10 :k#h :k#hλ N _You now have 137 gold pieces (gained 11).:k#hT R25 :k#ho :k#hp :k#h :k#h :k#h :k#h :k#h= :k#hN :k#hs :k#hs # #.#...# #  ######.##.###.##.#................#####.####.#.........:k#h .........##....##..##. ##########.##...## .# #.##...##  #...<.†.#  ####...@# 90.8 (8.0) #.......... :k#h` N##......?.>. #.......... ##......... ########## :k#h :k#hr +1.8 (9:k#h :k#hW ; _Found a stone staircase leading down.;k#h4;k#h;k#hD;k#h;k#h,;k#h;k#h,;k#h;k#h;k#hq ;k#h ;k#h ;k#h;k#h} #................ #####.####.#......... ......##....##..##. #######.##...###..#  #.##...###..# #  ;k#h#...<.†.##..##.##.####....##.......@...........#.....@?.>.##..##.....#############  ;k#hu@   Sigmund (polearm, asleep);k#h++4.8 (3;k#h7.+5.8 (4;k#h5;k#h< _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.;k#hY{  ...... #....##..##. #...###..# #.##...###..# #  #...<.†.##..##.##.  ####....##.......@  #..............  ##.....@?.>.#  ;k#h#.............  ##............  ############# .#  #.............  ##............ .# #.###.##Gk#h Gk#h26.8 (1 _Gk#hGk#h _You see here a scroll labelled UMEXAKKERA.Hk#h_Hk#hŵ010 7Hk#h _c - 3 scrolls labelled UMEXAKKERA (gained 1)Ik#hŐQ#. .####.#......... ##....##..##.#.##...###..# .# #.##...###..# .# # #...<.†.##..##.##.#####....##.@.>Ik#h]p#.##.>.# #.# ##.# # Ik#h25 8 _Found an escape hatch in the floor.Ik#h~#. .####.#..........##....##..##.# Ik#h.##...###..# .# #.##...###..# .# # #...<.†.##..##.##.#####....##.@.>.#.##..# #.# ##.# # Ik#hk @@)Sigmund shouts!Ik#h{8*Ik#hZ l  Sigmund casts a spell at you.Ik#hN h@===9Ik#hyO MConf Fly Ik#hU Ik#hY _You are confused. _There is a stone staircase leading down here.Jk#h/##.####.#. .....##....##..##.# #######..# .# #  .#..<.†.##..##.##.######....##.......@.>. #..........#>.##.#  ...## #############Jk#hV.@Jk#h0---600 Jk#h _Jk#hsJk#h^k#hr .####.#. ##....##..##.# .##...###..##.# # #.##...###..##.# .# #...<.†.##..##.##.### ####....##...>. #.@.... ##.>.##.# #.# ##.# # k#huk#h|7@.k#h}@   Sigmund (polearm)k#h]}B---1k#hk#hk#hW _You're too confused to cast spells.k#h 6.....##....##..##.# ####.##...###..##.# #  #.##...###..##.# .# #...<.†.##..##.##.### ####....##.........>. #.....@..... ##>.##.#  #......# ##.# ##############.@=2 _Sigmund attacks as he pursues you! Sigmund misses you.k#h k#h [Inventory: 19/52 slots k#h Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()h - 8 poisoned darts Armour (go to first with [) k#h2 f b - a +0 robe (worn)  d - a +0 helmet (worn)  i - a +0 cloak (worn) k#hZ Jewellery (go to first with "=)  g - a ring of flight (worn)  n - an amulet of the acrobat (worn) k#h Wands (go to first with /)s - a wand of polymorph (9) k#h ;Scrolls (go to first with ?)  c - 3 scrolls labelled UMEXAKKERAe - 4 scrolls of identify  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE k#h o - a scroll labelled VOMAIN OTICWUWAU  r - a scroll labelled GIDIAVOMIE Potions (go to first with !)  f - a bubbling amethyst potion k#hK [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]k#h c - 3 scrolls labelled UMEXAKKERA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul k#h Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (q)uiver, (d)rop, (=)adjust, or (i)nscribe.k#h/$ k#hT+(.....##....##..##.#Amanor the Tinkerer ####.##...###..##.# #Mountain Dwarf#.##...###..##.# .#Health: 33/33 ========================#...<.†.##..##.##.###Magic: 7/7k#h(,========================####....##.........>.AC: 4Str: 13#.................EV: 25 Int: 17##........>@##.#SH: 0Dex: 8#.............#XL:  4 Next: 51% Place: Dungeon:3##.......@....#Noise: =--------  Time: 2602.8 (0.0)##############k#h,a) +0 hammerRead: 3 scrolls labelled UMEXAKKERA Conf Fly @   Sigmund (polearm)Sigmund shouts!  Sigmund casts a spell at you. k#h--_You are confused. _There is a stone staircase leading down here. _You're too confused to cast spells. _Sigmund attacks as he pursues you! Sigmund misses you.k#h3k#hE4k#h9k#h`;k#h(S10 -3.8 (1  Sigmund casts a spell at you. _You are confused. _There is a stone staircase leading down here. _You're too confused to cast spells. _Sigmund attacks as he pursues you! Sigmund misses you.You're too confused to move!k#h.##....##..##.# .##...###..##.# # #.##...###..##.# .# #...<.†.##..##.##.########....##.........>.#...... ##.>@##.# #.# ##.# # 25 =4 _Sigmund closely misses you.k#hF10 5k#hVk#hPn _You bump into the rock wall. Sigmund closely misses you.k#hI ####.#.......... ...##....##..##.# k#hT A##.##...###..##.# #  #.##...###..##.# .#  #...<.†.##..##.##.#########....##.........>..#.........##.>@##.# #..# ##............# ############## k#hk#hw25 -6Fly k#hk#h' W _You feel less confused.k#h  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k#h(8*k#h%\ `  You shape a spike launcher from a nearby wall.k#hs @#The rocky spike misses Sigmund.k#hw:*k#h;M  Sigmund mumbles some strange words.Sigmund flickers and vanishes!k#h5p{5-------10 ====7 _Deactivating autopickup; reactivate with Ctrl-A.k#h[  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k#h 4k#h7k#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k#h  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k#hg4k#h{lk#ho  Casting: Construct Spike Launcher (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Construct Spike Launcher (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k#h3 ####.#. ##....##..##.# ?#.##...###..##.# .# #.##...###..##.# .# #...<.†.##..##.##.##### ####....##.........>.. #........ k#h3T##.>{##.# #.# ##.# # k#h<5*k#h k#hu {* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Found a scroll of identify. The rocky spike skewers something.  A magic dart appears from out of thin air!k#h &.k#h ;26------k#h@ o25 =---8k#hE$ k#h% . _The magic dart hits you!k#h% ...... ###.#............# .##....##..##.##?# .##...###..##.##.# .##...###..##.##.# ...<.†.##..##.##.#####.# ###....##.........>.....#............#k#h*& W##........>{##@# #..# ##............# ##############k#h* k#h1 1.k#hi2 Q----9k#h{8 k#h: ] _Your spike launcher falls apart as you grow too distant to maintain it.k#h ####.##.###.##. ..... .# ####.#............#.##....##..##.##?# #.##...###..##.##.# #.##...###..##.##.# ...<.†.##..##.##.#####.# ####....##>..... .......@.......##>.##.###### ....#............###############k#h k#hrk#hA-10k#hk#hk#h1  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k#hs #You shape a spike launcher from a nearby wall.k#ht4-------3--------------k#hu/10 ==1k#h{zk#h|S _Something hits you.k#hLf20----25 -2k#h jk#hlS _Something hits you.k#h --3k#h k#h .=4k#h r _Something barely misses you.k#h.##.###.##.  ..# .#...# ##....##..##.##?# .##...###..##.##.# k#ha.##...###..##.##.# ...<.†.##..##.##.#####.# ....##.>..... #.# ##.>.##.##......# ##............# ##############k#hk#h&k#h'u1=----------k#h' 5k#h-8{k#h0k#h.............. ..# ###.#. .##....##..##.##?###..##.##.#...<.†.##..##.##.#####.# ###....##.........>.....  #...........{........##........>.##@####### .....# k#hx#... ############# k#h5*k#h#`k#h25{k#hl3`4====6k#h9k#h~<U _Something misses you.k#h<5*k#hk#ht5{k#hR&7k#h;k#h8 _The rocky spike skewers something.k#h͡*#k#hr&8k#hk#h\ _Something barely misses you.k#h0  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k#h8*k#hgS  You shape a spike launcher from a nearby wall.k#h{#19--2-------10 ==9k#hk#hv _The rocky spike skewers something. Something hits you.k#hܙ5*k#hI.k#h5{k#hM25 -20k#hk#h8 _The rocky spike skewers something.k#h5*k#h#`k#h 5{k#h J  You hear some strange, mumbled words.k#h =1 _Something tries to affect you, but you resist.k#hd5*k#hc_k#hc{-2k#hk#hx _The rocky spike skewers something. Something misses you.k#hg5*k#hk#hnZp {The rocky spike skewers something.k#h^:*k#h2 J  You hear some strange, mumbled words.k#h 8@k#h 20=--------=3Conf Fly k#h k#h Q _You are confused.k#hcq 5*k#hK G  The rocky spike skewers something.k#hhP %  k#hP BReactivating autopickup.k#h 8)k#h k#h _.............. ..#Amanor the Tinkerer ###.#............#Mountain Dwarf .##....##..##.##?#k#h| RHealth: 20/33 ==============---------- .##...###..##.##.#Magic: 2/8======------------------ .##...###..##.##.#AC: 4Str: 13 ...<.†.##..##.##.#####.#EV: 25 Int: 17 ###....##.........>.....SH: 0Dex: 8#...........)........#XL:  4 Next: 278% Place: Dungeon:3##........>.##@#######Noise: =--------  Time: 2624.8 (1.0)#.............#k#h a) +0 hammer##............#Read: 3 scrolls labelled UMEXAKKERA ##############Conf Fly You hear some strange, mumbled words. _You are confused.The rocky spike skewers something.  Reactivating autopickup. _You feel a bit more experienced.  k#h+ HYour Stealth skill increases to level 2!k#hc -The rocky spike skewers something.  Reactivating autopickup. _You feel a bit more experienced.  Your Stealth skill increases to level 2!  Your Spellcasting skill increases to level 3! have reached level 5!k#h /  --more--k#h ~3/389-596% k#h/k#hV4 _k#hk#hi Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 38% 4b - Forge Lightning SpireAir/Forgecraft38% 4  c - Summon Ice BeastIce/Summoningk#h`45% 3  d - Volatile BlastmotesFire/Translocation45% 3  e - Summon Seismosaurus EggSummoning/Earth86% 4  f - Vhi's Electric ChargeTranslocation/Air86% 4  g - Summon Mana ViperHexes/Summoning 99% 5  h - Gell's GavotteTranslocation 100% 6  i - Sphinx Sistersk#hUHexes/Summoning 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit l#hߖ l#h l#h.............. ..#Amanor the Tinkerer ###.#............#Mountain Dwarf .##....##..##.##?#Health: 23/38 ==============---------- .##...###..##.##.#Magic: 2/9=====-------------------  l#h&.##...###..##.##.#AC: 4Str: 13 ...<.†.##..##.##.#####.#EV: 25 Int: 17 ###....##.........>.....SH: 0Dex: 8#...........)........# l#h XL:  5 Next: 96% Place: Dungeon:3##........>.##@####### l#h,Noise: =--------  Time: 2624.8 (0.0)#.............# l#hKa) +0 hammer##............#Read: 3 scrolls labelled UMEXAKKERA ##############Conf Fly The rocky spike skewers something.  Reactivating autopickup. _You feel a bit more experienced.  Your Stealth skill increases to level 2!Your Spellcasting skill increases to level 3! _You have reached level 5! l#h l#hF l#h4 l#h l#hK _You are too confused! l#hcJ l#hh, l#hnm l#hn l#h6oV3=== l#h q l#hu l#hvT4= l#hv l#h@#- l#hse 7.8 (3 _You start resting. l#h:-8.8 (4Fly  l#hd l#hW _You feel less confused. l#h&  l#h) A Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 38% 4b - Forge Lightning SpireAir/Forgecraft l#h) 38% 4  c - Summon Ice BeastIce/Summoning45% 3  d - Volatile BlastmotesFire/Translocation45% 3  e - Summon Seismosaurus EggSummoning/Earth86% 4  f - Vhi's Electric ChargeTranslocation/Air86% 4  g - Summon Mana ViperHexes/Summoning 99% 5  h - Gell's GavotteTranslocation 100% 6  i - Sphinx SistersHexes/Summoning 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitl#hil#hLl#hm_.............. ..#Amanor the Tinkerer ###.#............#Mountain Dwarf .##....##..##.##?#l#hHealth: 24/38 ===============--------- .##...###..##.##.#Magic: 3/9========---------------- .##...###..##.##.#AC: 4Str: 13 ...<.†.##..##.##.#####.#EV: 25 Int: 17 ###....##.........>.....l#hSH: 0Dex: 8#...........)........#XL:  5 Next: 96% Place: Dungeon:3##........>.##@#######Noise: ---------  Time: 2628.8 (0.0)#.............#a) +0 hammer##............#Read: 3 scrolls labelled UMEXAKKERA ##############Fly Your Stealth skill increases to level 2!Your Spellcasting skill increases to level 3! _You have reached level 5! l#h_You are too confused! _You start resting. _You feel less confused.l#hl#hMemorise Forge Blazeheart Golem, consuming 4 spell levels and leaving 0? Y - Yes l#h' N - Nol#hl#h.............. ..#Amanor the Tinkerer ###.#............#Mountain Dwarf .##....##..##.##?#Health: 24/38 ===============--------- .##...###..##.##.#Magic: 3/9========---------------- .##...###..##.##.#AC: 4Str: 13 ...<.†.##..##.##.#####.#EV: 25 Int: 17 ###....##.........>.....SH: 0Dex: 8#...........)........#XL:  5 Next: 96% Place: Dungeon:3##........>.##@#######Noise: ---------  Time: 2628.8 (0.0)#.............#l#h a) +0 hammer##............#Read: 3 scrolls labelled UMEXAKKERA ##############Fly Your Stealth skill increases to level 2!Your Spellcasting skill increases to level 3! _You have reached level 5! _You are too confused! _You start resting. _You feel less confused.10 9.8 (1l#h7l#hXy _This spell is extremely dangerous to cast!l#h,30.8 (2l#hvl#hl#h}G51.8 (3l#hl#hA2.8 (4l#hl#hl#hd+3.8 (5l#hl#hr _You start memorising the spell. You continue memorising. x4l#hBl#hjl#hc _You finish memorising. Spell assigned to 'd'.l#hl#hl#h1l#h/25 _6=4==27====l#h98=l#h5===l#hXl#hl#hl#hl#h#9l#h)=l#hql#h,l#hl#hGR===l#h6l#h,l#h+l#hbm30=l#hl#h{l#hzl#hl#hK,l#hJl#hR,l#h~l#hl#h~1=6===l#hl#hP Bl#hBl#h ,l#hl#h2=====l#hl#hx,l#h l#h,l#hxl#h>3=7==4===l#hBl#hEBl#hPH5==l#hLBl#hN,l#hNl#h?Rl#hRN8===l#hSl#hiW96l#hW3=l#hXl#hE\,l#h]l#h`,l#hbl#heR===l#hfl#hqib7=l#h=jl#hl,l#hml#ho,l#hpl#hgt,l#hCul#h?x8==9===l#h4yl#h{A _HP restored. Magic restored.l#h~4l#hTl#hl#h,l#hl#h`l#h׍,l#hl#hl#hl#hN====l#h[l#hl#h ,l#h#l#h2l#hl#hQl#hGl#h>10 l#hml#hOI _e - 5 scrolls of identify (gained 1)l#hR25 l#hߵl#hnl#hl#h l#hl#hl#h?l#hl#hl#h l#hwl#hl#hl#hl#ho,l#hl#hJl#h,l#hl#hIl#h?l#hl#hl#h@l#h+l#hl#hml#h5l#hh,l#hl#h l#hl#hVl#hl#hl#h,l#hNl#hl#h_,l#h`l#hl#h,l#hl#hl#hQl#hl#hu,l#hd#Bl#h%,l#h)l#h)l#h+E ####.#########.##.##.##.#....# #.##.##.# #.....########.## #.##.##.( #..#### #.# #.##.#### #..# #)# #.# .## #.#########.# #.## #...........# ..# ################ ### #.....@......g ##.############ ###...#####.. #........##.##.#...##.##.#######.##.###.##.####g   hobgoblin (asleep)#...................# ###.####.#............# ......##....##..##.##.# 704.8 (71.0)  A hobgoblin comes into view.l#hUg.g==5.8 (72l#hW@ _The hobgoblin shouts! You hear a shout! x7l#hF  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hS  You shape a spike launcher from a nearby wall.l#h9  You hear a shout! x2l#h#g.gg   goblinl#han7------10 6.8 (1.0)l#hl#hu _A goblin comes into view. It is wielding a +0 dagger.l#h. ####.#.## #.##.##.#  ##.# #.##.##.#  #.....#.## #.##.##.(  #..#### #.#l#h/ #.##.#### ##..# #)# #.# .#.# #.#.# ##.## #.#.# ######## #....@.....g.g ##.# ###...#####.. #........##.# #.#...##.##.# ######.##.###.##.#### #l#h`0|.......##.####.#...#.##....##..##.##.#l#h@5l#h5l#h>g.g.g   goblin25 --7l#hDl#hRGl#hJ  ####.#.## #.##.##. ##.# #.##.##. #.....#.## #.##.##. #..#### #.# #.##.#..#l#h , #)# #.# .#.# #.#.##.## #.#.# ######## #.g.g. ##.l#h # ###...#####.. #.##.# l#hN  #.#...##.##.# ######.##.###.##.#### #.# l#h Y#####.####.#.# .##....##..##.##.#l#h l#hȮ l#hҵ g.g.g   goblin--8l#h. l#hU l#h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hyk ####.#########.## #.##.##. Amanor the Tinkerer  ##..............# #.##.##. Mountain Dwarf  #.....########.## #.##.##. Health: 38/38 ======================== l#hl #..#### #.# #.##.### Magic: 4/9==========-------------- ###..# #)# #.# .#  AC: 4Str: 13 .....# #.#########.#  EV: 25 Int: 17 ###.## #...........#  SH: 0Dex: 8 ....# ################  XL:  5 Next: 96% Place: Dungeon:3 ##### #...@....g.g..  Noise: ---------  Time: 2708.8 (0.0) ##.############  a) +0 hammer ###...#####..  Read: 3 scrolls labelled UMEXAKKERA  #........##.#  Fly  #.#...##.##.# l#hm ######.##.###.##.####  g   hobgoblin  #...................#  g   goblin #####.####.#............# ........##....##..##.##.# _A goblin comes into view. It is wielding a +0 dagger.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblinl#hT & ####.#########.## #.##.##. Amanor the Tinkerer  ##..............# #.##.##. Mountain Dwarf  #.....########.## #.##.##. Health: 38/38 ========================  #..#### #.# #.##.### Magic: 4/9==========-------------- ###..# #)# #.# .#  AC: 4Str: 13 l#hU M.....# #.#########.#  EV: 25 Int: 17 ###.## #...........#  SH: 0Dex: 8 ....# ################  XL:  5 Next: 96% Place: Dungeon:3 ##### #...@....g.g..  Noise: ---------  Time: 2708.8 (0.0) ##.############  a) +0 hammer l#hU h###...#####..  Read: 3 scrolls labelled UMEXAKKERA  #........##.#  Fly  #.#...##.##.#  ######.##.###.##.####  g   hobgoblin  #...................#  g   goblin #####.####.#............# ........##....##..##.##.# l#hU Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hU {Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin  You lock target on the hobgoblin and prepare to deploy your bee.l#h|Y l#h_         #.#  #)# #.# .#        g.g...     l#hg` ~        l#ha k10 ==9.8 (1Winding l#hf l#h&j ^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a hobgoblin  You lock target on the hobgoblin and prepare to deploy your bee. _(Press . to continue winding your bee.)l#hXl#hl#h6g.g.l#hu25 --10. l#hal#h@ _You continue winding your clockwork bee...l#hX l#hZ l#hb 6g.g.l#h|c l--1.. l#hj l#hfp @ _You continue winding your clockwork bee...l#hF*(ally target)y   clockwork bee (minion)l#h  With a metallic buzz, your clockwork bee launches itself at the hobgoblin.  The rocky spike skewers the hobgoblin.l#h"g   gobliny   clockwork bee (minion)l#h y@.†g...gg   Robing   gobliny   clockwork bee (minion)You kill the hobgoblin!7=2 _Robin of the Strong Arm comes into view. They are wielding a +0 dagger.l#h.O ####.#.## #.##.## ##.# #.##.## # #.....#.## #.##.## # #..#### #.# #.##.#..# #)# #.# .#.# #.#.##.## #.#.#l#hO ######## #..@y.†g...g.. # ##.# # ###...#####.. # #........##.# # #.#...##.##.# # ######.##.###.##.####l#hP~g   goblin # #.#y   clockwork bee (minion)#.####.#.# .##....##..##.##.#l#hT5  You swap places.l#h>]l#h^l#hj.yg...g.g   Robing   goblin (ally target)y   clockwork bee (minion)l#hk.-3l#hql#hsJ _Your clockwork bee locks its sights upon the goblin.l#h l#h g. Your clockwork bee closely misses the goblin.The goblin hits your clockwork bee with a +0 dagger.l#h `5===-4l#hl l#h8 ; _Your clockwork bee stings the goblin.l#h2*l#hH  The rocky spike skewers the goblin.l#hy   clockwork bee (minion)l#h]Y  You kill the goblin!l#h;^l#h&_l#hk .y.g.g(ally target)g   goblin (distracted)y   clockwork bee (minion)Your clockwork bee locks its sights upon Robin.l#hp&5l#hul#h~s _A goblin comes into view. It is wielding a +0 club.l#hFc l#he l#hp #)ygg.gRobin misses your clockwork bee.l#hq &6l#hx l#h{ > _Your clockwork bee closely misses Robin.l#hP ####.#.## #.##.##.##.# #.##.##.  #.....#l#hP .## #.##.##.  #..#### #.# #.##.#..# #)# #.# .# # #.#l#hP {.# .## #.# l#hP 9# #l#hP #  l#hQ #...@.)ygg....  l#h=Q c##.#  l#hVQ o###...#####..  #........##.# l#hqQ 1 #. l#hQ ######.##.###.##.####  #.# .####.#.# l#h_ gggggl#h l#h? l#h(- d @.)yg..gg   hobgobling   gobliny   clockwork bee (minion)Your clockwork bee stings Robin. Robin throws the goblin at you!  A hobgoblin comes into view.l#hA. \7-=7l#h4 l#hY7 L _The goblin misses you.!l#htR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!l#h88*!l#h}~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin.!l#hxy   clockwork bee (minion)!l#h%  !l#hYYou kill the goblin!!l#hΜ!l#h )@.)*g.g.#g  distracted, ally target)*   dormant clockwork bee (minion)Your clockwork bee stings Robin. Robin barely misses your clockwork bee.Your clockwork bee stings Robin.3-----10 8=8!l#hO!l#hݻL _Your clockwork bee winds down and falls to the ground."l#h + ####.#.## #.##.## ##.# #.##.## # #.....#.## #.##.## "l#h # #..#### #.# #.##.#..# #)# #.# .#.# #.#.##.## #.#.# #"l#h # #..@..)*g.g... #"l#h  ##.#### # ###...#####.. "l#h E# #........##.# # #.#...##.##.# # ######.##.###.##.#### # #.#"l#h N#.####.#.# .##....##..##.##.#"l#h! "l#h gg.g"l#h "l#hT q8=25 --9"l#h "l#h _Robin hits your dormant clockwork bee but does no damage. _You see here a +0 club.$l#h"####.#.## #.##.##.##.# #.##.##.  #.....#.## #.##.##.  #..#### #.# #.##.#..# #)# #.# .# # #.#.# .## #.$l#h)#,# # #  #..)@.)*gg....  ##.####  ###...#####..  #........##.#  #.  ######.##.###.##.####  #.# .####.#.# $l#h2  (strong)Robin roars a battlecry!The hobgoblin goes into a battle-frenzy!$l#hC31===20$l#h:$l#h\=' _You hear a shout!$l#hrr####.#.## #.##.##.###.# #.##.##.##.....#.## #.##.##.(#..#### #.# #.##.#..# #)# #.# .# # #.#.# .## #.# # #  #..).@)*gg.... ##.#### ###...#####.. #.##.# ######.##.###.##.#### #.# .####.#.# $l#h=---$l#h= 1$l#h$l#hHO _Robin hits your dormant clockwork bee but does no damage.$l#h .####.#.## #.##.##.# ##.# #.##.##.# #.....#.## #.##.##.( #..#### #.# #.##.#### ..# #)# $l#h #.# .# # #.#.# .## #.# # #  #..)..@*gg.... ##.#### ###...#####.. $l#h #.##.#  ######.##.###.##.#### #.$l#h8 b# .####.#.# $l#h $l#h$ 3 gg   goblin*   dormant clockwork bee (minion)Robin hits your dormant clockwork bee but does no damage.$l#hY% n-----=--2$l#hJ- $l#h}; ) _A goblin comes into view. It is wielding a +0 dagger.Things that are here: _a +0 dagger; a goblin corpse; a hobgoblin corpse%l#hyy   %l#h L2---%l#h6%l#h} _You wind your clockwork bee back up and it locks its sights upon Robin!%l#h  ####.#.## #.##.##.#  ##.# #.##.##.#  #.....#.## #.##.##.(  #..#### #.# #.##.#### ##..# #)# #.# .#.# #.#.# ##.## #.#.# #%l#h # #..).@)ygg...g ##.#### ###...#####.. #.##.#  #.#...##.##.# ######.##.###.##.####%l#h  #.##.####.#.#y   clockwork bee (minion).##....##..##.##.#%l#h E  Your clockwork bee stings Robin!%l#h %l#h %l#h %l#hv Ay.g...g.g   hobgoblin (strong)g   goblin%l#h %l#hQ  ####.#########.## #.##.##.# Amanor the Tinkerer##..............##.##.##.# Mountain Dwarf#.....########.###.##.##.( Health: 38/38 ========================#..#####.#%l#h #.##.#### Magic: 3/9========---------------- ##..##)##.# .#AC: 4Str: 13 ....##.#########.#EV: 25 Int: 17 ##.##%l#hC! #...........#SH: 0Dex: 8 ...#################XL:  5 Next: 106% Place: Dungeon:3 #####..).@y.g...g.Noise: ---------  Time: 2723.8 (1.0)##.############a) +0 hammer###...#####..Read: 3 scrolls labelled UMEXAKKERA %l#h! #........##.#Fly #.#...##.##.#######.##.###.##.####g   hobgoblin (strong)#...................#g   goblin ####.####.#............#y   clockwork bee (minion) .......##....##..##.##.#Robin hits your dormant clockwork bee but does no damage. _A goblin comes into view. It is wielding a +0 dagger.Things that are here: %l#h" _a +0 dagger; a goblin corpse; a hobgoblin corpse _You wind your clockwork bee back up and it locks its sights upon Robin!  Your clockwork bee stings Robin!%l#h# 8 - %l#h# s_Robin dies!You have reached level 6!%l#h. /  --more--'l#hl45/4510==-6 3% 'l#h'l#h4 _(l#hS(l#hY  Your clockwork bee locks its sights upon the goblin.(l#h )yg..g.(ally target)The hobgoblin completely misses your clockwork bee.(l#h&4(l#h(l#h f _Your clockwork bee closely misses the hobgoblin.(l#h8 M  Your clockwork bee stings the hobgoblin!(l#h: (l#hD H).g.#g   goblin (ally target)y   clockwork bee (minion)(l#hG &5(l#hM (l#hO I _The hobgoblin dies!)l#hV)l#hW)l#h`J  Your clockwork bee stings the goblin.)l#hNh.y).y   clockwork bee (minion))l#hj.46)l#hp)l#hrF _The goblin dies!)l#h a **   dormant clockwork bee (minion)-7)l#h3k )l#hlm  )l#hm >_Your clockwork bee winds down and falls to the ground..l#hN  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./l#h/l#h Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft/l#h>>1% 1  b + Construct Spike Launcher Forgecraft1% 2  c - Launch Clockwork Bee Forgecraft3% 3  d - Forge Blazeheart Golem Fire/Forgecraft 38% 4 Select a spell to cast[!]/[I] toggle spell headers6l#hk6l#h"6l#h+8 ####.#########.## #.##.##.# Amanor the Tinkerer##..............##.##.##.# Mountain Dwarf#.....########.###.##.##.( Health: 45/45 ========================#..#####.##.##.#### Magic: 3/10=======----------------- ##..##)##.# .#AC: 46l#h,Str: 13 ....##.#########.#EV: 25 Int: 17 ##.###...........#SH: 0Dex: 8 ...#################6l#hI,XL:  6 Next:  4% Place: Dungeon:3 #####..).@).*)....Noise: ---------  Time: 2727.8 (0.0)6l#hs,##.############a) +0 hammer###...#####..Read: 3 scrolls labelled UMEXAKKERA #........##.#6l#h,jFly #.#...##.##.#######.##.###.##.####6l#h,*   dormant clockwork bee (minion)#...................# ####.####.#............# .......##....##..##.##.# 6l#h,_The hobgoblin dies!Your clockwork bee stings the goblin. _The goblin dies! 6l#hV-A_Your clockwork bee winds down and falls to the ground.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6l#h-6l#h5  ####.#########.## #.##.##.# Amanor the Tinkerer##..............##.##.##.# Mountain Dwarf#.....########.###.##.##.( Health: 45/45 ========================#..#####.#6l#h96#.##.#### Magic: 3/10=======----------------- ##..##)##.# .#AC: 4Str: 13 ....##.#########.#EV: 25 6l#h6Int: 17 ##.###...........#SH: 0Dex: 8 ...#################6l#h6XL:  6 Next:  4% Place: Dungeon:3 ####6l#h6h#..).@).*)....Noise: ---------  Time: 2727.8 (0.0)##.############6l#h6a) +0 hammer###...#####..Read: 3 scrolls labelled UMEXAKKERA #........##.#Fly 6l#h"7C#.#...##.##.#######.##.###.##.####6l#hF7*   dormant clockwork bee (minion)#...................# ####.####.#............# .......##....##..##.##.# 6l#hj7_The hobgoblin dies!Your clockwork bee stings the goblin. _The goblin dies! 6l#h7_Your clockwork bee winds down and falls to the ground.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  6l#h7\Confirm with . or Enter, or press ? or * to list all spells.6l#h|?P  Okay, then.6l#h?6l#hI6l#hK. _7l#h7l#hE7l#hO7l#h$7l#h% _7l#h7l#h7l#h7l#h7l#h7l#hgg   goblin (strong, distracted)*   dormant clockwork bee (minion)7l#hhg9.8 (2g)7l#h,30.8 (37l#h _A goblin comes into view. It is wielding a +0 dagger.8l#h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9l#h|c ####.#########.## #.##.##.# Amanor the Tinkerer  ##..............# #.##.##.# Mountain Dwarf  #.....########.## #.##.##.( Health: 45/45 ========================  #..#### #.# #.##.#### Magic: 0/10------------------------ ##..# #)# #.# .#  AC: 4Str: 13 ....# #.#########.#  EV: 25 Int: 17 ##.## #...........#  SH: 0Dex: 8 9l#h}g...# ################  XL:  6 Next:  4% Place: Dungeon:3 #### #..).@).*)..g.  Noise: ---------  Time: 2730.8 (0.0) ##.############  a) +0 hammer ###...#####..  Read: 3 scrolls labelled UMEXAKKERA  9l#hV~#........##.#  Fly  #.#...##.##.#  ######.##.###.##.####  g   goblin (strong)  #...................#  *   dormant clockwork bee (minion) ####.####.#............# .......##....##..##.##.# _A goblin comes into view. It is wielding a +0 dagger.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger and wearing a ring of flight (strong)9l#h- ####.#########.## #.##.##.# Amanor the Tinkerer  ##..............# #.##.##.# Mountain Dwarf  #.....########.## #.##.##.( Health: 45/45 ======================== 9l#h] #..#### #.# #.##.#### Magic: 0/10------------------------ ##..# #)# #.# .#  AC: 4Str: 13 ....# #.#########.#  EV: 25 Int: 17 ##.## #...........#  SH: 0Dex: 8 ...# ################  XL:  6 Next:  4% Place: Dungeon:3 #### #..).@).*)..g.  Noise: ---------  Time: 2730.8 (0.0) ##.############  a) +0 hammer ###...#####..  Read: 3 scrolls labelled UMEXAKKERA  #........##.#  Fly  #.#...##.##.# 9l#hK ######.##.###.##.####  g   goblin (strong)  #...................#  *   dormant clockwork bee (minion) ####.####.#............# .......##....##..##.##.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger and wearing a ring of flight (strong)  9l#hYou lock target on the goblin and prepare to deploy your bee.  (Press . to continue winding your bee.)9l#h9l#h*      (   #.#  #)# #.# .#        )).g..    9l#h        9l#h1==10 ==1.8 (1Winding 9l#hu9l#h9  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger and wearing a ring of flight (strong)  9l#hYou lock target on the goblin and prepare to deploy your bee.  (Press . to continue winding your bee.) _Your existing bee falls apart.9l#hk 9l#h^"g.9l#h9l#h'm25 --2. 9l#h9l#h @ _You continue winding your clockwork bee...:l#h:l#hg.--3.. :l#h:l#h@ _You continue winding your clockwork bee...;l#h;;l#h'E y@).g), ally target)y   clockwork bee (minion);l#hE14;l#hL;l#h P] _With a metallic buzz, your clockwork bee launches itself at the goblin.l#h, 4>l#h >l#h  ,>l#h >l#h [ _Your clockwork bee winds down and falls to the ground.>l#h >l#h >l#h+ ,>l#hI >l#h a2==>l#h >l#hq# ,>l#h$ >l#h-* >l#h* >l#h, >l#h3 ,>l#h6 >l#h]8 >l#h8 ;==>l#h9 >l#hE X>l#h#G A*)))).gg   goblin (distracted)*   dormant clockwork bee (minion)>l#hO g45.8 (9g6.8 (10.0)>l#hYW >l#hs[ u _A goblin comes into view. It is wielding a +0 dagger.@l#hnyy   @l#hoK1--@l#hw@l#hx _You wind your clockwork bee back up and it locks its sights upon the goblin!Al#h(Al#h)Al#h*Al#h5.)y))g.(ally target)Al#h=787.0) _Al#h=Al#h?Al#hWU ,Al#h^ J  Your clockwork bee stings the goblin.Al#hb )y).y   clockwork bee (minion)Al#h@f S2==8Al#hk Al#h\n F _The goblin dies!Bl#hN**   dormant clockwork bee (minion)9Bl#hNVBl#h,YL _Your clockwork bee winds down and falls to the ground.Cl#h+####.#.## #.##.##.###.# #.##.##.##.....#.## #.##.##.(#..#### #.# #.##.#..# #)# #.# .# # #.#.# .## #.# # #  #..).@))*).... ##.# ###...#####.. #.##.# ######.##.###.##.#### Cl#h5Cl#h6'50Cl#h=Cl#h@Cl#h}####.#.## #.##.##.# ##.# #.##.##.# #.....#Cl#hE.## #.##.##.( #..#### #.# #.##.#### ..# #)# #.# .# # #.#.# .## #.# # #  #..)..@)*).... ##.# ###...#####.. #.##.#  ######.##.###.##.#### Cl#hCl#h&1Cl#hDCl#hR  Things that are here: _a +0 dagger; a goblin corpse; a hobgoblin corpseCl#hw####.#.## #.##.##.# .# #.##.##.# .....#.## #.##.##.( ..#### #.# #.##.#### ..# #)# #.# .# # #.#.# .## #.# # # Cl#h4 #..)..)@*).##.#.###...#####.. #.##.#  ######.##.###.##.#### Cl#h Cl#h9J==2 _Cl#hCl#h  Things that are here: _a +0 dagger; a ring of flight; a goblin corpseCl#h Cl#h Cl#h Cl#h<  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Dl#hDl#hgDl#hjDl#hy  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Kl#h CTRLLl#hQLl#h[>)Ll#h\010 3Ll#h6cLl#heA _You deconstruct your dormant clockwork bee.Nl#htJNl#h[h25 Nl#hS,Nl#hNl#hANl#hՌV3===Nl#hێNl#h,Nl#hNl#h`Nl#hgg   goblin (wandering)Nl#h+7.8 (4Nl#h+8.8 (5Nl#hNl#h3u _A goblin comes into view. It is wielding a +0 dagger.Ql#h!R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rl#h;S  You shape a spike launcher from a nearby wall.Rl#h#g.g1-----10 Rl#h==9.8 (1Rl#hRl#hx: _The goblin shouts! You hear a shout!Sl#hj.g25 --60Sl#hjSl#ht!)gSl#htA--1Sl#h=|Sl#h}Sl#hF Sl#hl .gSl#h &2Sl#h Tl#hz.*Tl#hYH  The rocky spike skewers the goblin.Tl#h_)Tl#h8)Tl#h&T-----5=3Tl#hCTl#hJ _You kill the goblin!Ul#ha 4Ul#hb Ul#h_e Ul#hUn gg   goblin (wandering)Ul#hex &0Ul#h.| 3-4.8 (1Ul#h Ul#h u _A goblin comes into view. It is wielding a +0 dagger.Wl#hBt ####.#.## #.##.##.# ##.# #.##.##.# #.....#.## #.##.##.( #..#### #.# #.##.#### #..# #)# #.# .#.# #.#.# #.## #.# ..#Wl#h ######### #..).)@)))..... ##.#g ###...#####.. #.##.#  #.#...##.##.# ######.##.###.##.####  #.# ###.####.#.# ......##....##..##.##.#Wl#hVWl#hug.g   goblin (wandering)Wl#h[2==-5Wl#hiWl#h  Things that are here: _a +0 dagger; a goblin corpse; a hobgoblin corpseXl#h% ####.#.## #.##.##.#  ##.# #.##.##.# Xl#h #.....#.## #.##.##.(  #..#### #.# #.##.#### ##..# #)# #.# .#.# #.#.# ##.## #.#.#Xl#hb #########Xl#hS #..).@))))...g. ##.#. ###...#####.. #.##.#  #.#...##.##.# ######.##.###.##.#### Xl#hV #.# ####.####.#.# .##....##..##.##.#Xl#hXl#hXl#hg.g   goblin (wandering)Xl#h-6 _Xl#h  Things that are here: _a +0 dagger; a goblin corpseXl#h 5#Xl#h -7 _Xl#h Xl#h Zl#hP ####.#.## #.##.##. ##.# #.##.##. #.....#.## #.##.##. #..#### #.# #.##.#..# #)# #.# .#.# #.#.##.## #.#.# ## #..)@)))))..g.. ##.#. ###...#####..Zl#h`1 #.##.#  #.#...##.##.# ######.##.###.##.####  #.# #####.####.#.# .##....##..##.##.#Zl#hxZl#h&8Zl#h Zl#hZl#hz ####.#.## #.##.## ##.# #.##.## # #.....#.## #.##.## # #..#### #.# #.##.#..# #)# #.# .#.# #.#.##.## #.#.# ## #..@.)))))..g.. # ##.#. # ###...#####.. # #........##.# # #.#...##.##.# # #.##.###.##.#### # #.# ######.####.#.# .##....##..##.##.#Zl#hZl#hC==9Zl#h5Zl#h Zl#hG_You see here a +0 club.Zl#h p ####.#.## #.##. ##.# #.##. ## #.....#.## #.##. .# #..#### #.# #.##. .####..# #)#Zl#hpc #.# .#.# #.#.# .####.## #.#.# # .###### #.@).)))))..g.. .# ##.#. .# ###...#####.. .#Zl#hq #........##.# .# #.#.g.##.##.# .# ######.##.###.##.####gg 2 goblins (wandering) .# #..........# .######.####.#g..# .##....##..##.##.#Zl#hh  2 goblins come into view.Zl#h Zl#h .   gobling.  The goblin shouts! You hear a shout!  The goblin moves out of view.Zl#h91===70Zl#htZl#hʘ( _The goblin shouts!Zl#hl e.............. #.##. ### ########.## #.##. ..# #..#### #. #.##. #.####..# Zl#hJm  #)# #.# . ........# #.#########.# #.####.## #...........# .......###################### #..).)))))..g.. ..# ##@############. ..####...#####.. .#Zl#hm  #....g...##.# ..# #.#...##.##.# ..# ######.##.###.##.#### .Zl#hm .# #........g..........#g 2 goblins ..######.####.#...Zl#hn .# ...........##....##..##.##.# ##########.##...###..##.##.#Zl#hq Zl#hr Zl#hG} 6g.g.Zl#h ~ &1Zl#h Zl#h0 ]l#hk  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^l#h,^l#h #g.@^l#hN@   Terencegg 2 goblinsYou shape a spike launcher from a nearby wall.  Terence the Veteran comes into view. He is wielding a +0 falchion.^l#hBf0----10 ==-2^l#h|^l#hS _The goblin barely misses you._l#hS ####.#########.## ##.............. ##...########.## ..# #..####.# #.####)# #.# . ........_l#h1######### #.####.## #................##################### #@.).)))))..g. ##.############.##.g.#####..#........# #.#.g.##.##.######.##.###.##.###_l#h #.........@######.####.#........... ..........._l#hʄ_l#h=_l#h_l#h͏og.g.@._l#h1==--25 ---3_l#hљ_l#h`l#h:  You thump the goblin!`l#h,`l#hG)g.@.   goblin`l#h A==10 `l#h6 9=-5.1 (1.3`l#h`l#hJ _You kill the goblin!al#h####.#.## #.##.###.# #.##.# #.....#.## #.##.# .# #..#### #.# #.##.# .####..# #)# #.# .## #.#.# .####.## #.# # # ###### #.@).)))))..g.. # ##)#. # ###.g.#####.. # #........##.# # #.#.@.##.##.## ######.##.###.##.#### # #...........# ######.####.#... al#hdal#hal#h`g.@.al#hO25 -60al#hgal#hCbl#heN  You hit the goblin.bl#hS).bl#h<10 =7.5 (1.4bl#hzbl#h bl#h<_You kill the goblin!el#hel#hInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()h - 8 poisoned darts el#hArmour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  g - a ring of flight (worn)  n - an amulet of the acrobat (worn) Wands (go to first with /)s - a wand of polymorph (9) Scrolls (go to first with ?) el#h5 c - 3 scrolls labelled UMEXAKKERA (quivered)e - 5 scrolls of identify  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE  o - a scroll labelled VOMAIN OTICWUWAU  r - a scroll labelled GIDIAVOMIE Potions (go to first with !)  f - a bubbling amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fl#hc e - 5 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. fl#hStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.gl#hgl#hIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled UMEXAKKERA (quivered)  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE  o - a scroll labelled VOMAIN OTICWUWAU  r - a scroll labelled GIDIAVOMIE Potions (select first with !)  f - a bubbling amethyst potion gl#hY j - a ruby potion  p - an orange potion  q - a fizzy cyan potion gl#hj[?] describe selectedil#h il#h[*####.#########.## #.##.# Amanor the Tinkerer##..............##.##.# Mountain Dwarf ## #.....########.###.##.# Health: 45/45 ======================== .# #..#####.##.##.# Magic: 1/10il#h+==---------------------- .####..##)##.# .# AC: 4Str: 13 .......##.#########.#EV: 10Int: 17 .####.###...........#SH: 0Dex: 8 ......#################XL:  6 Next:  5% Place: Dungeon:3 .#######.@).)))))..g..Noise: =--------  Time: 2777.5 (0.0) .###)############.a) +0 hammer .####...#####..Read: 3 scrolls labelled UMEXAKKERA .##........##.#Fly .#il#h4,<#.#...##.##.# .# ######.##.###.##.#### .# #...................# .######.####.#............# ..........##....##..##.##.#Terence the Veteran comes into view. He is wielding a +0 falchion. _The goblin barely misses you.You thump the goblin! _You kill the goblin!You hit the goblin. _You kill the goblin!il#h.il#h3il#h;B####.#########.## #.##.# Amanor the Tinkerer##..............##.##.# Mountain Dwarf ## #.....########.###.##.# Health: 45/45 ======================== .# #..#####.#il#h?<#.##.# Magic: 1/10==---------------------- .####..##)##.# .# AC: 4Str: 13 .......##.#########.#EV: 10Int: 17 .####.###...........#SH: 0Dex: 8 ......#################il#h<XL:  6 Next:  5% Place: Dungeon:3 .#######.@).)))))..g..Noise: =--------  Time: 2777.5 (0.0) .#il#h<##)############.a) +0 hammer .####...#####..il#hj=&Read: 3 scrolls of teleportation .##........##.#Fly .##.#...##.##.# .# ######.##.###.##.#### .# #...................# .######.####.#............# ..........##....##..##.##.# _The goblin barely misses you.You thump the goblin! il#h=_You kill the goblin!You hit the goblin. _You kill the goblin!As you read the scroll of identify, it crumbles to dust.il#h6Dil#hL@@   Terence-8.5 (1il#hRil#hT  You thump the goblin! _You kill the goblin!  You hit the goblin. _You kill the goblin! il#hU As you read the scroll of identify, it crumbles to dust. _c - 3 scrolls of teleportation (quivered)jl#h jl#h Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()h - 8 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  g - a ring of flight (worn)  n - an amulet of the acrobat (worn) Wands (go to first with /)s - a wand of polymorph (9) Scrolls (go to first with ?)  c - 3 scrolls of teleportation (quivered)e - 4 scrolls of identify  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE  o - a scroll labelled VOMAIN OTICWUWAU  r - a scroll labelled GIDIAVOMIE Potions (go to first with !)  f - a bubbling amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ll#hk e - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. ll#h< It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ml#h gIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE  o - a scroll labelled VOMAIN OTICWUWAU  r - a scroll labelled GIDIAVOMIE Potions (select first with !)  f - a bubbling amethyst potion  j - a ruby potion  p - an orange potion  q - a fizzy cyan potion [?] describe selectedol#h^ ol#h B####.#########.## #.##.# Amanor the Tinkerer##..............##.##.# Mountain Dwarf ## #.....########.###.##.# Health: 45/45 ======================== .# #..#####.#ol#h #.##.# Magic: 1/10==---------------------- .####..##)##.# .# AC: 4Str: 13 .......##.#########.#EV: 10Int: 17 .####.###...........#SH: 0Dex: 8 ......#ol#h :################XL:  6 Next:  5% Place: Dungeon:3 .#######.@).)))))..g..ol#h> tNoise: ---------  Time: 2778.5 (0.0) .###@############.a) +0 hammer .####...#####..ol#h 7Read: 3 scrolls of teleportation .##........##.#Fly .##.#...##.##.# .# ######.##.###.##.####@   Terence .# #...................# .######.####.#............# ..........##....##..##.##.#ol#h TYou thump the goblin! _You kill the goblin!You hit the goblin. _You kill the goblin!As you read the scroll of identify, it crumbles to dust. _c - 3 scrolls of teleportation (quivered)ol#h ol#h ol#h] u####.#########.## #.##.# Amanor the Tinkerer##..............##.##.# Mountain Dwarf ## #.....########.##ol#h H#.##.# Health: 45/45 ======================== .# #..#####.##.##.# Magic: 1/10==---------------------- .####..##)##.# .# AC: 4Str: 13 .......#ol#h) #.#########.#EV: 10Int: 17 .####.###...........#SH: 0ol#h` jDex: 8 ......#################ol#h XL:  6 Next:  5% Place: Dungeon:3 .#######.@).)))))..g..ol#hߦ tNoise: ---------  Time: 2778.5 (0.0) .###@############.a) +0 hammer .####...#####..ol#h} Read: 3 scrolls of teleportation .##........##.#Fly .##.#...##.##.# .# ######.##.###.##.####@   Terence .# #...................# .######.####.#............# ..........##....##..##.##.# _You kill the goblin!You hit the goblin. _You kill the goblin!As you read the scroll of identify, it crumbles to dust. ol#h _c - 3 scrolls of teleportation (quivered)As you read the scroll of identify, it crumbles to dust.ol#h 9*ol#h #As you read the scroll of identify, it crumbles to dust. _c - 3 scrolls of teleportation (quivered)  f - a potion of curing  The rocky spike skewers Terence.ol#h  @#.......Fly  #.#...ol#h #####.##.###.##.###@   Terence #....... .######.####.#........... ..........##....##..##.##.#Terence is lightly wounded.ol#h8 4==9.5 (1ol#h ol#hm : _Terence hits you but does no damage.sl#hsl#h^Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()sl#h^h - 8 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  g - a ring of flight (worn)  n - an amulet of the acrobat (worn) Wands (go to first with /)s - a wand of polymorph (9) Scrolls (go to first with ?) sl#h c - 3 scrolls of teleportation (quivered)e - 3 scrolls of identify  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE sl#h o - a scroll labelled VOMAIN OTICWUWAU  r - a scroll labelled GIDIAVOMIE Potions (go to first with !)  f - a potion of curing sl#h*[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xl#hg  s - a wand of polymorph (9). A magical device which causes a creature to be transmogrified into another form.It is especially effective against shape-changing creatures. Noise: A bit loud You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “Als Gregor Samsa eines Morgens aus unruhigen Träumen erwachte, fand er sich in  seinem Bett zu einem ungeheueren Ungeziefer verwandelt.”  -Franz Kafka, _Die Verwandlung_. 1915 e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.yl#h< ####.#########.## #.##.# Amanor the Tinkerer  ##..............# #.##.# Mountain Dwarf ## #.....########.## #.##.# Health: 45/45 ======================== .# #..#### #.# #.##.# Magic: 1/10==---------------------- .####..# #)# #.# .# AC: 4Str: 13 .......# #.#########.#  EV: 10Int: 17 .####.## #...........#  SH: 0Dex: 8 ......# ################  XL:  6 Next:  5% Place: Dungeon:3 yl#h.###### #.@).)))))..g..  Noise: ==-------  Time: 2779.5 (0.0) .# ##@############.  a) +0 hammer .# ###...#####..  Read: 3 scrolls of teleportation .# #........##.#  Fly .# #.#...##.##.# .# ######.##.###.##.####  @   Terence .# #...................# yl#h.######.####.#............# ..........##....##..##.##.# _Terence hits you but does no damage.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 falchion and wearing a +0 scale mail (lightly  wounded, will become a jackal, a boggart, or a bombardier beetle, chance to  affect: 57%)zl#hQ*w #*@zl#h%z:##zl#h?#*zl#hPy.@Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (lightly  wounded, will become a jackal, a boggart, or a bombardier beetle, chance to  affect: 57%)zl#h+        #.#  #)# #.#          ##*    zl#hC,k     zl#hdBe the bombardier beetle{l#hA?{l#hG{l#h,R:####.#########.## #.##.# Amanor the Tinkerer##..............##.##.# Mountain Dwarf ## #.....########.###.##.# Health: 45/45 ======================== .# #..####{l#hR#.##.##.# Magic: 1/10==---------------------- .####..##)##.# .# AC: 4Str: 13 .......##.#########.#EV: 10Int: 17 .####.###...........#SH: 0Dex: 8 ......#################{l#hTqXL:  6 Next:  5% Place: Dungeon:3 .#######.@).)))))..g..Noise: ==-------  Time: 2779.5 (0.0) .###B############.a) +0 hammer .####...#####..Read: 3 scrolls of teleportation .##........##.#Fly .##.#...##.##.# .# ######.##.###.##.####B   Terence the bombardier beetle .# #...................# {l#hxTq.######.####.#............# ..........##....##..##.##.# _Terence hits you but does no damage.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 falchion and wearing a +0 scale mail (lightly  wounded, will become a jackal, a boggart, or a bombardier beetle, chance to  affect: 57%){l#h`?#{l#h=a-=80.5 (1{l#hj{l#hmL _Terence evaporates and reforms as a bombardier beetle!l#hi####.#.## #.##.###.# #.##.# #l#h@ #.....#.## #.##.# # #..#### #.# #.##.# ####..# #)# #.# .# # #.#.# ####.## #.# # #l#h2 ###### #..@.)))))..g.. # ##B#. # ###...#####.. # #........##.# # #.#.. # ######.##.###.##.#### # #.........l#h8d ######.####.#.. l#hl#h%LB)l#hK25 ---1l#hc _You see here a +0 club.l#hbP####.#.## #.##.##.##.# #.##.##.  #.....#.## #.##.##.  #..#### #.# #.##.#..# #)# #.# .# # #.#.# .## #.# # #  #.B)@)))))..g..  ##)#.  ###...#####..  #........##.#  #.  ######.##.###.##.#### l#hl#h *****Terence sprays incendiary fluid at you.l#h)@)))2====-2l#hl#hJS _The burning spray misses you.l#hT ####.#.## #.##.##.###.# #.##.##.##.....#.## #.##.##.(#..#### #.# #.##.#..# #)# #.# .# # #.#.# .## #.# # #  l#h] #.B).@))))..... ##)#. ###...#####.. #.##.# ######.##.###.##.#### l#h l#hZ /--3l#h   Things that are here: _a +0 dagger; a goblin corpsel#h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hl#hb.B#0----10 ==4l#hZ _You shape a spike launcher from a nearby wall.l#h".*l#hpo  The rocky spike skewers Terence.l#hB25 -5l#ht _Terence is moderately wounded.l#h.*l#hro  The rocky spike skewers Terence.l#hk  Terence is severely wounded.l#h )B-6l#hl#hc _Terence waves its antennae.l#h1c *You hit Terence but do no damage.l#h2l#h   Terence is severely wounded.The rocky spike skewers Terence.l#h:Ol#hA(  Terence is almost dead.The rocky spike skewers Terence.  You kill Terence!l#h8)l#h(†l#hg 10 18=7.8 (1.3 _Terence returns to his original shape as he dies.l#hl#h k _Your Forgecraft skill increases to level 7!l#hz4l#hl#h]----25 l#hJ,l#h=l#hFl#hK1==l#hɞl#h,l#hcl#h,l#hɸl#hA,l#hg==l#hl#hH,l#hl#hBl#hH,l#hl#ha2==l#hll#h_Bl#h`,l#hUcl#h3m,l#h;}}==l#h,l#hkl#hXl#ht3===l#hR===l#hBl#hl#hk4==l#h)l#h?==l#hUl#hq[,l#h]l#hi5===l#h2o,l#hzl#h{l#h|l#h6l#h,l#hl#hƚh===l#hBl#hl#h6==l#hQ==l#hl#h#,l#h&l#h,,l#h:Xl#h =,l#h @l#hiFe7==l#hIl#huP,l#hTl#h%\,l#h]l#hd,l#hil#hR==l#h,8===l#h,l#hl#h]l#h.===l#hKy9==l#h ,l#h l#h,l#hl#h,l#hpl#h(;==l#h)l#h +l#h7nl#h:l#hz>,l#h@l#h F,l#hJl#hTU --# _You start resting.l#he864.8 (77.0)10/10===--5.8 (78l#hXkl#hn% _Magic restored.l#hf Jl#h1 l#h ,l#h l#h  Things that are here:  a +0 dagger; a goblin corpse; a hobgoblin corpsel#h l#h+ _l#hX l#h}K   Things that are here:  a +0 dagger; a ring of flight; a goblin corpse _  Things that are here:  a +0 dagger; a +0 animal skin; a +0 helmet=== _l#h"T [  Items here: )) ††.l#hX l#hx L _l#hC} ,l#h~ l#h Xl#h˧ l#hƫ Bl#h l#ht l#h l#hв l#hu l#hҸ ,l#h l#h l#h ,l#hn l#h l#h ####.## #.##.##.# .....# #.##.##.# ###.## #.##.##.(  #.# #.##.####  #)#.##.#  #.#########.##.#  #...........##.# ##.# ################.#....# ..)†))))).....##@.# 78.8 (13 )############.#.#.# ..#####........##.# .....##.#####.## #. ..##.##.# ##. .. .###.##.#### #. #.# ....# #.#hA {49m ># ...........# .# .###..##.##.# #9.8 (14l#hr l#h  ; _Found a stone staircase leading down.l#hb1 4l#h2 l#hv9 l#h= l#h> l#hE ,l#hX * #..# #.##.##.# ##.## #.##.##.# ...# #.##.##.# #.## #.##.##.( #.# #.##.#### #)# #.##.# #.#########.##.# ...........##.####.# ##############.#@...#80.0) )†))))).....##..###)# ###########.#.#.# #####........##.# .##.#####.####. ##.##.# ##. .. ##.##.#### #. #.## #. >#........# .#.#l#hZ l#ho +1.8 (2l#hx l#h % _Found a dagger.l#hHf4l#hgl#hLml#huql#hPuBl#h{,l#hx}l#hl#hl#hl#hl#hl#hel#hߋl#hl#h>  You see here a +0 dagger.l#hUl#h _l#hl#hl#hk,l#hl#hl#hӤl#hBl#hql#hl#hl#hdl#h^l#h1l#h,l#hl#hl#hIl#hl#hl#hl#h,l#hnl#hl#h,l#hl#hKl#h,l#hxl#hl#hD,l#hl#hl#hbl#hl#hml#hl#hJBl#h2l#h,l#hwl#hKl#h1,l#hl#hl#h Bl#hl#hl#h,l#hl#h,l#h*l#hl#hU l#h l#h l#h,l#hDl#hl#hl#hQl#hl#hl#hl#hcfl#hm################.#....# ..)†))))).....##..###)# )############.#.#.# #.# ..#####.....g..##.###.# .....##.#####.####....# ..##.##.# ##.###...## .###.##.#### ##.#.#.## .l#hTn# ##.##># ...........# #@##.#9065.0) .##..##.##.# #.##.#..##.##.# #.##.#..##.##.# #.##.# .##..##.##.#####.##.# .##.........>.......#l#hn3g   goblin (wandering) ........)........####>.##.#######.l#hn#.#l#hRol#h[wl#hjz] _A goblin is nearby!l#ht #...........##.####. ################.#.... ..)†))))).....##..###) )############.#.#.# #.######.....g..##.###.#...##.#####.####..... ##.###...## .###.##.#### ##.#.#.####@##>l#hu.......... ... # #.##.##.#####.## .##.........>.........)........####>.##.#######l#hOwl#ha^.ggl#h87.8 (1.0) _l#hl#hl#h4  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hso #...........##.####.#  Amanor the Tinkerer ################.#....#  Mountain Dwarf ..)†))))).....##..###)#  Health: 45/45 ======================== )############.#.#.# #.#  Magic: 7/10================-------- ..#####........##.###.#  AC: 4l#htStr: 13 .....##.#####g####....#  EV: 25 Int: 17 ..##.##.# ##.###...##  SH: 0Dex: 8 .###.##.#### ##.#.#.##  XL:  6 Next: 18% Place: Dungeon:3 ...........# ##@##>#  Noise: ---------  Time: 2907.8 (0.0) ...........# #.##.#  a) +0 hammer .##..##.##.# #.##.#  Read: 3 scrolls of teleportation ###..##.##.# #.##.#  Fly ###..##.##.# #.##.# .##..##.##.#####.##.#  g   goblin .##.........>.......# ........)........#### ......l#hu>.##.####### _A goblin is nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 daggerl#h  #...........##.####.#  Amanor the Tinkerer ################.#....#  Mountain Dwarf ..)†))))).....##..###)#  Health: 45/45 ======================== )############.#.#.# #.#  Magic: 7/10================-------- ..#####........##.###.#  AC: 4Str: 13 l#hI .....##.#####g####....#  EV: 25 Int: 17 ..##.##.# ##.###...##  SH: 0Dex: 8 .###.##.#### ##.#.#.##  XL:  6 Next: 18% Place: Dungeon:3 ...........# ##@##>#  Noise: ---------  Time: 2907.8 (0.0) ...........# #.##.#  a) +0 hammer .##..##.##.# #.##.#  Read: 3 scrolls of teleportation ###..##.##.# #.##.#  Fly ###..##.##.# #.##.# .##..##.##.#####.##.#  g   goblin .##.........>.......# ........)........#### ......>.##.#######l#h iCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger  You lock target on the goblin and prepare to deploy your bee.l#h B   )†))))))# ) #.#  .  ##g    ##@##>#         >)>l#h k10 ==8.8 (1Winding l#h l#hc Sonfirm with . or Enter, or press ? or * to list all spells.l#h4 Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger  You lock target on the goblin and prepare to deploy your bee. _(Press . to continue winding your bee.)l#h.g25 --9.  _You continue winding your clockwork bee...l#h  You continue winding your clockwork bee...=-10.. l#h l#h: S _The goblin barely misses you.l#h@ y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the goblin.l#h11l#hZl#hS _The goblin barely misses you.l#hv'################.#... ..)†))))).....##..###) )############.#.#.# #. ..#####........##.###.#...##.#####.####....###.##.# ##.###...# .l#h #### ##g#.#.## ..........# ##y##>#  #@##. .##..##.##. #.###.......>...... ........)........###>.##.#######.....#l#hq[  You swap places. Your clockwork bee stings the goblin.l#h)y   clockwork bee (minion)l#h.-2l#hFl#hF _The goblin dies!l#h 4l#h֨l#ht,l#hl#hy _Your clockwork bee winds down and falls to the ground.l#hl#hf8===l#h#l#hy,l#hXl#hil#hl#hl#h,l#hl#hR===l#hdl#h,l#hl#h,l#hXl#h4l#hl#hOM9==l#hl#hl _Your dormant clockwork bee falls apart.l#hl#hl#h,l#hl#h ,l#h l#hl#h<;==l#hrl#h,l#h l#hw,l#hl#h,l#hYl#h!,l#h"l#h$h10/10===l#hi%l#h/l#h2,l#h 4l#h7l#hd:,l#h;l#h>l#hB,l#h!Cl#hEl#h3I<===l#hIl#hJl#h Ml#hPl#hPl#hQl#h:Tl#hX,l#hYl#ht\l#h9`,l#hcl#h fl#h%oXl#hr,l#htl#hwl#h;{,l#h|l#hl#h,l#hl#hl#hq,l#h܊l#hl#hVl#hl#hl#hl#h,l#hޝl#hl#h,l#hl#hSl#hB,l#h l#hl#hi,l#hCl#hl#hg,l#hl#h.l#h0,l#hl#hl#h,l#hl#hl#hXl#h,l#hl#h^P  There is a stone staircase leading up here.l#hl#hw _l#hl#hl  You see here a frilled lizard skeleton.l#hl#hp _l#hl#htl#hl#h0l#hl#hl#h,l#h}l#h>10 l#hTl#hIN _You now have 149 gold pieces (gained 12).l#h$R25 l#h4l#hl#h,l#hl#hl#hl#h l#hl#h l#h,l#hpl#hl#h,l#hOl#h%l#hl#hl#hl#h%l#hf!,l#h"l#h$l#h (l#h(l#h)l#h+l#h/,l#h1l#h9l#h<l#h<l#ho=l#h?l#hBl#h7Cl#h?Dl#hFl#hJ,l#hKl#hNl#h:R,l#hSl#hTl#hXl#hQYl#hZl#h ^l#h*cBl#hcl#hg,l#h3hl#hIil#hll#hUml#hml#hpl#hvr #.  . ..  #. #.##  .r #..# l#hvk .###.#..#  ........# # #...##.####.... ###.....@....#- ........###### ###.....#  ##.....#### l#h@w5 #. #.........# ##.. .......>...# r   rat (asleep)# ##.........# ##.#### ##.......##)...# #........#l#h+76.8 (64.0)7.8 (65 _A rat comes into view.l#h=< #. #... .. #. #.## .r #..# .###.#..# ........# # #...##@####.... ###..........# ........#########.....#  ##.....####  #. #.........# ###.. .>...#  ...# ....# ###.#### ##.......##l#h El#h~F18.8 (1.0)l#hKl#h^Ml#hԮR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h:#l#hl8/10 -----10 ==9l#hl#hD _You shape a spike launcher from a nearby wall.l#h[l#h\K25 --80l#h/bl#hcl#hl#hA--1l#hl#hl#h(. ##.. .. #. #.# .r ###.# .......@# ###...##.####....###..........#........#########. ##.....####  #. #...... ###.. .......> l#hӚo ...# ##..l#hTl#h(&2l#hӦl#h:l#hJ  #.. #.. . #. #.## .r #...###......###...##@####....###..........# ........#########.Fly ##r   rat (asleep).##....... ###.#### ##.......##l#hS Z-----3l#hY l#hZ l#h^<4l#hl#hOl#h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h #. Amanor the Tinkerer #. Mountain Dwarf . ##. Health: 45/45 ======================== .. .. Magic: 7/10================-------- #. #.## AC: 4Str: 13 .r #..# EV: 25 Int: 17 .###*#..# SH: 0Dex: 8 .....**.# #  XL:  6 Next: 18% Place: Dungeon:3 ##...##@####....  Noise: ---------  Time: 2984.8 (0.0) ###..........#  a) +0 hammer l#hi........######  Read: 3 scrolls of teleportation ###.....# Fly  ##.....####  #. #.........#  r   rat (asleep) ###.. .......>...#  ...# ##.........# ###.#### ##.......## _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)l#h #. Amanor the Tinkerer #. Mountain Dwarf . ##. Health: 45/45 ======================== .. ..l#h\ Magic: 7/10================-------- #. #.## AC: 4Str: 13 .r #..# EV: 25 Int: 17 l#hxw.###.#..# SH: 0Dex: 8 ........# #  XL:  6 Next: 18% Place: Dungeon:3 ##...##@####....  Noise: ---------  Time: 2984.8 (0.0) ###..........#  a) +0 hammer l#h........######  Read: 3 scrolls of teleportation ###.....#l#hY Fly  l#h ##.....####  #. #.........#  r   rat (asleep) ###.. .......>...# l#hO ...# ##.........# ###.#### ##.......## l#h8Casting: Construct Spike Launcher (safe; 1% risk of failure)  l#h`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  l#hPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The kinetic grapnel hits the rat.l#h  #. #. . ##. .. .. #. #.## .† #..# .###*#..# .....**.# # l#hr    ###.#  ...##  ### ##  #. #.......l#h W .......>. l#h v ...# ##....... l#hE,...l#hݖE10 9=5.8 (1l#hl#h>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The kinetic grapnel hits the rat. _You kill the rat!l#h4l#hl#hl#hݛ8===25 l#h,l#hl#hء,l#hl#h,l#hl#h[l#hĪR===l#hl#hݭl#hl#hl#hQl#hl#ht,l#h%l#h,9==l#hl#hl#hl#h,l#h:l#hl#h;==l#hl#h,l#hl#hl#h:l#hl#h,l#h@l#h,l#hl#hl#hR10/10===l#hl#hYl#h #.# #.##. ##.#.. ..#. #.## .† #..##.###.#..# g......@.# #-###...##.####.... ###..........#l#h ........#########.....# ##.....####g   hobgoblin (asleep)  #. #.........####.. .......>...#  ...# ..#l#hx30038.0)-4.8 (19l#hSl#h\ _A hobgoblin comes into view.l#h4## #.#.. #.# #.# ##.# ... ..# #.###.## .†.#..##.###.#..#.gl#h.# ##...##.####.... ###..........# ........###### ###.....# ##.....#### #. #.........#l#h ###.. .......>...#  ...# ##.#l#h6l#h15.0)l#hl#h#U ## #.# ... #.# #.# ##.# ... ..# #.###.## .†.#..#l#h#.###.#..#$.g.# #.####...##.####.... ###..........# ........###### ###.....#l#h ##.....#### #. #.........# ###.. .......>...#  ...# ##.#l#h}6 _Found 15 gold pieces.l#hu_  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hR #8/10 -----10 ==7l#hR l#h, D _You shape a spike launcher from a nearby wall.l#h5  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hl#hLl#hl#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l#h> x## #.# ... #.# #.# ##.# ... ..# #.###.## .†.#..# ###.###.#..# $.g.# # .####...##.####.... l#h ###..........# ........###### ###.....###.....#### #. #.........####.. .......>...# l#h l#h l#h* l#hE g.ggg 2 hobgoblins (1 wandering)The hobgoblin shouts!l#h D25 8l#ha r _A hobgoblin comes into view.l#hp ## #.# ... #.# #.# ##.# ... ..# #.###.## .†.#..# ###g###.#..# $..g.# # .####...##.####.... ###..........#l#h ........###### ###.....# ##.....#### #. #......l#h28...# ###.. .......>...#  ...# ##.#l#hl#hl#hl.g.gl#h/--9l#h l#h2l#hq| ## #.# ... #.# #.# ##.# ... ..# #.###.## .†.#..# ###.###.#..# $.g.g...@..# # .####...##.####.... ###..........# ........###### ###.....###.....#### #. #.........####.. .......>...# l#h g...g--10l#hM## #.# ... #.# #.# ##.# ... ..# #.###.## .†.#..# ###.###.#..# l#h޲$g...g...@.# # .####...##.####.... ###..........# ........###### ###.....###.....####    hobgoblin#. #.........#  l#h###.. .......>...# l#hl#h,A.gl#hD-----1l#hgl#hl#h ## #.# ... #.# #.# ##.# ... ..# #.###.## .†.#..# ###.###.#..# $g....g...@# # l#h& .####...##.####.... ###..........# ........###### ###.....###.....#### #. #.........# l#hP ###.. .......>...# l#h l#h H.gl#h 2l#h2! l#h" l#h$1*l#hOu  The rocky spike skewers the hobgoblin.l#hv{ l#h m.g3l#h% l#h a _The hobgoblin is heavily wounded.l#h J ## #.# ... #.# #.# ##.# ... ..# #.###.## .†.#..# ###.###.#..# $g......g@.# # .####...##.####.... ###..........#l#h! ........###### ###.....# ##.....#### #. #.........#  ###.. .......>...#  ...# ##.#l#h'**l#hv t  The rocky spike skewers the hobgoblin.l#hP:†l#h^9====4l#hwl#h<M _You kill the hobgoblin!l#h}l#hşl#h[l#hתnl#hl#h*l#hdl#h l#hl#h;==l#h!l#hĸ,l#hQl#h,l#h1l#h,l#h~l#hl#hK10/10===l#hl#hl#hl#hl#h(l#h e  You see here a hobgoblin corpse.l#h.l#h _l#hol#hl#ho,l#hrl#hl#hl#hV<===l#hrl#h.l#h(,l#hl#h l#hlBl#h@l#h ,l#hl#hl#h? ##.# #.# .... #.# #.# ##.# .... ..# #.#.###.### # #.#.†.#..#l#hW #...#.###.###.#..# #...$@......†..#--295.0) #.##.####...##.####... #) ###..........# #. ........###### ## ###.....#l#h9 ##.....#### #. #.........# ###.. .......>...# ...# ##.........#l#h ^--30.8 (16l#h l#h: # _Found a club.l#h^,4l#h|-l#hJ/l#h83l#ht7,l#hJ9>10 l#hK:l#hN>N _You now have 164 gold pieces (gained 15).l#h/D ##.## #.# .... #.# #.# ##.## ..... ..#.g ###.#.#.###.##l#hD #.# #.. #.#.†.#..# #...#.###.###.#..# #..@........†..# #.##.####...##.##### #)# ###... #.. ..##### #######.....#l#h0E ##.....#### g   hobgoblin (wandering)  #. #..#  ###.. .......>...#  ...# ##l#hfE!..#l#hI12.8 (2.0)l#hCPi.ggl#hPB25 ===l#hP3.8 (3l#h)Vl#hX+ _The hobgoblin shouts!l#h[;#. ##.## #.##. ..... #.#.. #.# ##.# ## #. ..... ..# .. #.###.#.#.###.## #g#.#...#.#.†.#..# #...#.###.###.#..# #.@...†..#l#h\ #.##.####...##.#### #. #)# ####. #.. .#. #######.....##. ##.....#### #. #.# ###.. .>...#  ...# ##.#l#h`l#h>eJ.gl#he5---4.8 (1l#hil#hkl#hB>  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h> l#hl#hf.g##l#hW8/10 -----10 ==-5l#h. l#hD _You shape a spike launcher from a nearby wall.l#hs#. ##.## #.# #. ..... #.# .. #.# ##.# ## #. ..... ..# .. #.###.#.#.###.## #.#.#...#.#.†.#..# #...#.###.###.#..# #g.†..# l#h@2#.##.####...##.####.#. #)# ###.#. #.. .##. #####. ##.....#### #.l#h[###. l#hl#hw .gThe hobgoblin attacks as it pursues you!l#hUL25 -6l#hl#hW _The hobgoblin closely misses you.l#hk#. ##.## #.# #. ..... #.# .. #.# ##.# ## #. ..... ..# .. #.###.#.#.###.## #.#.#...#.#.†.#..# #...#.###.###.#..# #.g.†..# #.##.####...##.####.#. #)# ###.#l#h #. #.. .##. #####. ##.....#### l#h .*l#h l#h$ l#h, .gThe rocky spike skewers the hobgoblin but does no damage.  The hobgoblin attacks as it pursues you!l#h, @-7l#h<2 l#h4 O _The hobgoblin misses you.l#hOh#. ##.## #.# #. ..... #.# .. #.# ##.# ## #. ..... ..# .. #.###.#.#.###.## l#hNPm#.#.#...#.#.†.#..# #...#.###.###.#..# #..g.†..# #.##.####...##.####.l#hP#. #)# ###...# l#hP#. #.. .###### #. ###l#hPw#. ##.....#### l#h![.*l#h+u  The rocky spike skewers the hobgoblin.l#hl#h .gThe hobgoblin is severely wounded.The hobgoblin attacks as it pursues you!l#h&8l#hol#hZ _The hobgoblin completely misses you.l#hY v *You barely miss the hobgoblin.l#hΆ  The hobgoblin is severely wounded.The rocky spike skewers the hobgoblin!l#hN )l#h- :†l#h9 g-----10 20=40.1 (1.3l#hj l#h" 7 _You kill the hobgoblin!l#h/# l#h0Jl#h|l#h25 l#h+y9==l#hl#hl#hl#h,l#hIl#h,l#hVl#hl#hJ==l#h,l#hl#hJl#hl#hl#h+l#hel#hl#h,l#hul#h[~10/10===l#hbl#h,l#hyl#hnl#hl#hl#hl#h<  You see here a +0 club.l#hul#h _l#h l#h l#hR===l#hl#h<  You see here a +0 club.l#hl#h _l#hl#hbl#h l#hal#h@l#hLl#hw,l#hb l#hK"l#h%,l#hS&l#hQ(l#h 8Bl#h9l#h0=l#h=l#ho>l#hAl#hpNXl#hQ,l#hRl#hTl#hW,l#hXl#h[l#h^l#h^l#h`l#h.al#hd,l#hdl#hel#hi,l#hkl#h!ll#ho,l#hol#htXl#h'ul#hw,l#h"xl#hyl#h`|,l#h+}l#h~l#hԁ,l#hl#h*l#h~6##. .# #.....#.#.# ##..### #.#.# .. .....# ##...## # ......#########..#.. ...................#.###.#.............###.#.#...#.....##@####.# #...#.###--73.1 (33.0).#. #.# #.# ###...†. #.# #.# #.##.## #.# #.# #.##)## #.# #.. #.##... #.# ### #.#####l#h@ #$# #.# #<# #.# ###..l#hΓl#h<G--4.1 (34l#hVl#h9 _Found a stone staircase leading up.l#h C4l#hCl#hEl#hHl#hCMBl#hO,l#hOl#hPQl#hX,l#h.Yl#hwl#h`|l#h9,l#h*l#h,l#h!l#hl#h!,l#hl#hl#hf>10 l#hRM _You now have 172 gold pieces (gained 8).l#hl#h%<25 l#hl#hP  There is a stone staircase leading up here.l#hףl#hP _l#hl#hl#hl#hl#hIl#h1l#hbl#hl#hl#hl#h#.# #.. #.##...#.# ### #.##### #.# #.# ## #<# #.# #.. #.# .###.. w.. #.#####......#  #.......####.#### l#h26##......#...)...#  #.@.####.#.##....#  #.#.## ##.#.#.....###. .#. #......_.....l#hT#. ## ## .##.....#.#.#. #....##.## #.......#. w   ribbon worm (asleep)l#hrO ####.####.#.#.....l#hO#.# #.#####l#h-87.1 (13l#h,8.1 (14l#h;l#h^ _A ribbon worm comes into view.l#h$  #.# #.. #.### #.# ### #.#. #.# #.# ##.# #<# #.##...# #.# .###..#.w...##.#####......#..#.......####.#####......##......#...)...# #@..####.#.##....#l#h  #.#.## ##.#.#..... #.#.#.# #......_ #.### ## .##.....#.# #.# #....##.# ## #.# ####.#### #.# # #.# #.l#hl#h19.0)l#hl#hl#h #.# #.# #.##) #.# #.. #.##.l#h}( # #.# ### #.### #. #.# #.# ##.# #<# #.# ##...# #.# .###..#.w...##.#####......# ..#.......####.##l#h'#.....@##......#...)..........#...####.#.##.....###.l#hU# ##.#.#..#.#.# #......_... ##.### ## .##.....#.l#hf9 #.# #....##.## #....... ####.### #.# #....l#hJZ90l#hɺ   l#hp Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h w#wcatching breath)You shape a spike launcher from a nearby wall.l#h `````The ribbon worm expels a string of sticky webbing.l#h,...@.8/10 -----10 ==1 _The stream of webbing misses you.l#h 4l#h l#h n _Sorry, you're not good enough to have a special ability.l#hl  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h  #.# #.# #.##) Amanor the Tinkerer #.# #.. #.##. Mountain Dwarf # #.# ### #.### Health: 45/45 ======================== #. #.# #.#  Magic: 7/10================-------- ##.# #<# #.#  AC: 4Str: 13 ##...# #.# .###..  EV: 10Int: 17 .#.w*..##.#####......#  SH: 0Dex: 8 .....**.#.......####.### XL:  6 Next: 20% Place: Dungeon:3 #.....@##......#...)... Noise: ==-------  Time: 3091.1 (0.0) .......#...####.#.##.... a) +0 hammer .###l#h 4[37m..#.#.## ##.#.#..... Read: 3 scrolls of teleportation #.#.#.#.# #......_... Fly  ##.### ## .##.....#. #.# #....##. w   ribbon worm (catching breath) ## #....... ####.### #.# #.... _Sorry, you're not good enough to have a special ability.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 92% to hit)l#h,#.# #.# #.##) Amanor the Tinkerer#.# #.. #.##. Mountain Dwarf# #.# ### #.### Health: 45/45 ========================#. #.##.#Magic: 7/10================--------##.# #<##.#l#hAC: 4Str: 13##...# #.# .###..EV: 10Int: 17.#.w*..##.#####......#SH: 0Dex: 8l#h.....**.#.......####.### XL:  6 Next: 20% Place: Dungeon:3l#h#.....@##......#...)... Noise: ==-------  Time: 3091.1 (0.0).......#...####.#.##.... a) +0 hammerl#h.###..#.#.## ##.#.#..... Read: 3 scrolls of teleportation#.#.#.#.# #......_... Fly ##.### ## .##.....#.#.##....##. w   ribbon worm (catching breath, grapnel…)###.......####.####.##....Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 92% to hit)  The kinetic grapnel hits the ribbon worm.l#h"l#h*.w..-2.1 (1l#h/l#hr2Sonfirm with . or Enter, or press ? or * to list all spells.l#h2Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  l#h2Aim: a ribbon worm (catching its breath, 92% to hit)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is moderately wounded.l#hz/l#hf6T.wl#h6j25 --3l#h<l#h>l#hw V-4l#hwz l#ha| l#h l#h8 .w )l#h &5l#h l#hԻ C _The grapnel comes loose from the ribbon worm.l#h|a ##.# #.. #.##..# #.# ### #.#####. #.# #.# ##.# #<# #.# l#ha ##...# #.# .###.. .#.....##.#####......# ........#.......####.#####....w.##......#...)..........#@..####.#.##....#l#h8b D.###..#.#.## ##.#.#.....# #.# #......_##.### ## .##.....#.##.# #....##.### l#h^b Y#.......# ####.#####.#l#hb | #.....#.# #.####l#hmh 5*l#h>w  The rocky spike skewers the ribbon worm.l#hSl#h  .wThe ribbon worm is heavily wounded.The ribbon worm attacks as it pursues you!=6l#hl#h \ _The ribbon worm completely misses you.l#h^ f *You hit the ribbon worm.l#h(7  The ribbon worm is heavily wounded.The rocky spike skewers the ribbon worm.l#h l#h/  The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm.l#h 2l#h% !l#h)"&.l#h%G10 1=7.4 (1.3l#hh+l#h-O _You kill the ribbon worm!l#h4l#hl#hl#h8===25 l#hM,l#hl#h3l#hjl#hl#h ,l#hl#hh===l#hl#hl#hsl#h;,l#h l#h,l#hwl#hl#h M9==l#hl#h,l#hl#h l#h l#hm l#h|,l#hl#hl#h;==l#hl#h0,l#hl#h<,l#h]l#h#l#hY#l#h$l#h(~10/10===l#hB*l#h-,l#h[.l#h/l#hi2l#h2l#h$3l#h4l#hQ7,l#h7l#h9l#h7<l#hp<&===l#h<l#h=l#h~?l#hB,l#hJl#hl#h,l#hl#hl#h l#h, ,l#hz l#hl#h9l#hpl#hl#h,l#hl#hdl#hXl#hl#h;l#hfl#hl#hl#hl#hl#h,!,l#h!l#h #l#hq%,l#h%l#h.'l#h)l#h*l#h*l#h+l#h.l#h.l#h$/l#hS0l#h2l#h2l#hM3l#hr4l#h6,l#h7l#h 9l#hq<Bl#h>l#h=@l#h@l#h@l#h+Bl#hDl#hDl#hEl#hzFl#hJXl#h l#h l#h l#h l#h l#h ,l#h l#h l#h_ Xl#h ,l#h l#h l#h l#h! l#h< l#h l#h ,l#h{ l#h l#h% 8l#hQ  #######.##### h.........##  #........####  ##..........## #l#hk h#.##....@(......##########.##.<...................#.##...................##l#h #.###..........##.####.##.# ##...#.#.####.l#h -# #.#l#h a#.# #..##.#.# #.# #.# h   jackal (asleep)l#h ##.####..##.#.# #.# #.##...........#.# #.# #..l#h f#.#####.#####.# #.# l#hc 4207.4 (9l#h (8.4 (10.0)l#h l#h# Y _A jackal comes into view.l#h: ## ######.####h.  ##  ##..@.  #.##.....(######## #.##.<...... #.##...................# #.###..........##.####.# #.# ##...#.#.####.# #.# #.# #..##.#.# #.# #.# ##.####..##.#.# #.# #.# #...........#.# #.# #..l#h;Dl#hK19.0)l#h"Nl#hPl#he K ###  ######.####h.  ## ##....  #.##.....(####### #.##.<. #.#.........l#h  #.###..........##.####. #.# ##...#.#.####.# #. #.# #..##.#.# #.# #. ##.####..##.#.# #.# #l#h l#h d.hhl#hv '10l#h l#h l#h         ###   ######.###  #.h  #h##   ##....   #.##.....(######   #.##.<  l#h0 #.#.......h 2 jackals (1 asleep)   #.###..........##.####   #.# ##...#.#.####.# #   #.# #..##.#.# #.# #l#hgl#h l#hR<..hl#h&1l#hl#h, Y _A jackal comes into view.l#hwa  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h`> 8*l#h ~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the jackal.l#h[ p  The jackal is moderately wounded.l#h_ #h.h.hThe jackal barks!l#h8 m8/10 -----10 ===2l#h l#hw T _The jackal closely misses you.l#hD8  You hit the jackal.l#hoaZ.   jackal-------3.7 (1.3 _You kill the jackal!l#h²**l#hC  You hit the jackal but do no damage. The rocky spike skewers the jackal.l#h"~ hThe jackal is heavily wounded.=-5.1 (1.4 _The jackal barely misses you. The jackal closely misses you.l#hn.  You closely miss the jackal.The jackal is heavily wounded.The jackal bites you but does no damage.3---6.4 (1.3l#htl#hw+ _The jackal bites you.l#h t * You hit the jackal.l#h  The jackal is severely wounded.The rocky spike skewers the jackal.l#h "l#hO /l#hJ:†l#h2N82=7.7l#hGf` _You kill the jackal!l#hXD l#hD l#h)E l#hG l#h'H <25 l#hK l#hK l#hK l#hL P4=-l#hM l#hP c9==l#hQ l#hT ,l#hDU l#hY ,l#hZ l#h] 5==l#hQ^ l#hPa l _HP restored.==l#hb l#hf l#hPf l#h`g l#h_t =l#hw l#hx R10/10===l#h1y l#h| l#h l#h l#hʃ l#hڇ b  You see here a jackal corpse.l#h l#hF _l#h l#hՍ l#hl        ###   ######.#####  l#h  #.@.†......##--30.7 (13.0)  #.##........####  ( ##...##   #.##.....(......   #.##.<.  l#h2 Z #.##....  l#hq  #.###..........##.  l#hߔ  #.# ##...#.#.####.   #.# #..##.#.# #.l#h/ l#h G--1.7 (14l#h l#hۣ % _Found 8 stones.l#hm4l#h:,l#hl#hR===l#hl#h.l#hvl#hl#hl#h,l#hl#hl#h,l#hRl#h~l#h,l#hl#h=l#h,l#hbl#h l#h,l#hl#h#l#h,l#hl#hl#hl#hl#hl#hl#hl#hJl#hTl#hl#h l#hJ l#h{ l#h{l#h|$l#h%l#h(,l#h)l#hF,l#h/,l#h1l#h2l#h5,l#h16l#h7l#h:,l#h;l#h=l#h?Bl#hAl#hFD,l#hDl#h@Fl#hHl#hHl#hIl#hJl#hRl#hzT,l#hUl#h@Vl#h]YBl#h$\l#ha^,l#hQ_l#h[al#hc,l#hdl#hrgl#hFj,l#hkl#h ol#h{r,l#htl#hvl#hy,l#h{l#h|l#h,l#ho,l#h,l#hl#hkl#hH,l#hl#hl#h7l#hl#hl#hl#hl#h_,l#hƯl#hll#hBl#hl#h,l#h4l#hWl#h,l#hl#hjl#hm,l#hl#h0l#hR,l#hvl#hl#h,l#hl#h{l#h6,l#hl#hl#hw,l#hl#hdl#hl#h]l#hl#hDl#h>,l#hl#hEl#h,l#htl#hl#h l#hM l#h l#hYl#h,l#hl#hl#h+,l#h?l#hl#hl#hVl#hl#h!l#h$,l#h@%l#hF'l#h+Bl#h-l#hC1,l#h1l#hs4l#h@l#hB,l#hBl#hDl#hH,l#hHl#hJl#h6M,l#hNl#hOl#hRl#hRl#hSl#h&Ul#hXl#hYl#hYl#hkl#hnl#h|l#h}l#h,l#ha,l#hl#hll#hl#hBl#hl#h,l#hl#hNl#hϥl#h%l#hMl#h  You see here a rat skeleton. _l#h g  You see here a hobgoblin skeleton.l#hRl#hۼ _l#hl#hHl#h,l#hl#hll#hl#hl#hgl#hkl#h^,l#hl#hl#hYl#hil#h,l#h;l#hl#h,l#h+l#hl#hB,l#h{l#hl#h,l#hl#hl#hMl#hl#h4l#h l#h l#h7 ,l#h l#h l#h* ......# #.###.## #.÷.#..# ###.#..# ....÷..# ######## #...##.####......# ##..........####.# .......###### #.# ##.....# #@# 319.7 (88 l#h 4##.....#### #.....# #.........# ......# ......>...# #####.## #.........# #.#§§ ##.......## #.#§§§  #........# .#§§§  #........# _#§§§ ##).....#.#l#h# )§§§_20.7 (89§§§§§§_l#h% 5 _Found a stormy altar of Qazlal.l#hM 4l#h l#h l#hӬ ,l#h ,l#h ,l#h l#h2 l#h Bl#h 9#.÷.#..# ###.#.. ....÷..# ########...##.####......# ##..........####. .......###### #.# #.##### ## ##.....#.........# #.@....#3.7 (3.0) ......>...# #####.## #.#§§§ ##.......## #.#§§§§  ##.#§§§§  .l#hx #_#§§§§ ##).....####§§§§ .......##.# ....#.##l#h l#h9 §§§§§§_#§§§§l#h E _Done exploring.l#hvJl#h ...0§§§§l#hDl#h§_#§§§§l#hE _Done exploring.l#hl#hl#hl#h@l#h ; _l#h,l#hOl#hl#hl#hl#hl#h,l#hl#hbl#hl#hSl#h l#h"l#h0#l#h#l#h8%l#h(.l#h.l#h1l#hf1l#h1l#ho3l#h5l#h5l#hZ6l#h7l#h:,l#h+;l#h<l#h?l#hR?l#h?l#hGAl#hD,l#hDl#hFl#hKBl#hNl#h`,l#hal#h1dl#hHh,l#hil#hkl#hol#hol#hql#h*y..#.###.###.#..#..÷.......÷..# ########  #.##.####...##.####......# # #.##)#####..........####.# #l#hyh #.##...........###### #.# # #.########.....#.##### # #.# ##.....#### ##.....# # #.#######.........# #......# ###.......@...# #####.##41.7 (18.0)l#h] page down [PgUp|<] page up [Esc] exit[top] m#h e - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. m#hIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE  o - a scroll labelled VOMAIN OTICWUWAU  r - a scroll labelled GIDIAVOMIE Potions (select first with !)  m#h[1 j - a ruby potion  p - an orange potion  q - a fizzy cyan potion [?] describe selected m#h m#h>  Amanor the Tinkerer#.   Mountain Dwarf.K   Health: 45/45 ======================== m#h#.   Magic: 10/10 ========================#.   AC: 4Str: 13#.   EV: 25 Int: 17#.   SH: 0Dex: 8 m#h#.###   XL:  6 Next: 22% Place: Dungeon:4#.@<#   Noise: ==-------  Time: 3344.4 (0.0)#####   a) +0 hammer  Read: 3 scrolls of teleportation  Fly  m#h   K   kobold   _You fly downwards.  Found a glowing hand axe. _There is a stone staircase leading up here.  A kobold comes into view. It is wielding a +0 whip. _The kobold shouts! _You see here a +1 heavy hand axe. m#h m#h m#h  Amanor the Tinkerer m#hO#.   Mountain Dwarf.K   Health: 45/45 ========================#.   Magic: 10/10 ========================#.   AC: 4Str: 13 m#h#.   EV: 25 Int: 17#.   SH: 0Dex: 8#.###   XL:  6 Next: 22% Place: Dungeon:4 m#h<#.@<#   Noise: ==-------  Time: 3344.4 (0.0)#####   a) +0 hammer  Read: 3 scrolls of teleportation  Fly    K   kobold   Found a glowing hand axe. _There is a stone staircase leading up here.  A kobold comes into view. It is wielding a +0 whip. _The kobold shouts! _You see here a +1 heavy hand axe.  As you read the scroll of identify, it crumbles to dust. m#h m#h)L.K m#h;10 --5.4 (1 m#hM _There is a stone staircase leading up here.  A kobold comes into view. It is wielding a +0 whip. _The kobold shouts! _You see here a +1 heavy hand axe.  As you read the scroll of identify, it crumbles to dust. _q - a potion of berserk ragem#h m#h Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()h - 8 poisoned darts m#h Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 helmet (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  g - a ring of flight (worn)  n - an amulet of the acrobat (worn) m#hI Wands (go to first with /)s - a wand of polymorph (8) Scrolls (go to first with ?) m#hl z c - 3 scrolls of teleportation (quivered)e - 2 scrolls of identify m#h  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE  o - a scroll labelled VOMAIN OTICWUWAU m#h r - a scroll labelled GIDIAVOMIE Potions (go to first with !)  f - a potion of curing m#h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]m#hTH& e - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll m#hI_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.m#h)Identify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled BOXALA OLOQACE  m - a scroll labelled ETWUTA ISORE  o - a scroll labelled VOMAIN OTICWUWAU  r - a scroll labelled GIDIAVOMIE Potions (select first with !)  j - a ruby potion  p - an orange potion [?] describe selectedm#h)m#h|  Amanor the Tinkerer#.   Mountain Dwarf..   Health: 45/45 ========================#K   Magic: 10/10 ========================#.   AC: 4Str: 13#.   EV: 10Int: 17#.   SH: 0m#h}qDex: 8#.###   XL:  6 Next: 22% Place: Dungeon:4#.@<#   Noise: ---------  Time: 3345.4 (0.0)#####   a) +0 hammer  Read: 3 scrolls of teleportation  Fly    K   kobold  m#h _There is a stone staircase leading up here.  A kobold comes into view. It is wielding a +0 whip. m#h_The kobold shouts! _You see here a +1 heavy hand axe.  As you read the scroll of identify, it crumbles to dust. m#h_q - a potion of berserk ragem#hm#hm#h  Amanor the Tinkerer#.   Mountain Dwarf..   Health: 45/45 ========================#K   Magic: 10/10 ========================m#h$#.   AC: 4Str: 13#.   EV: 10Int: 17#.   SH: 0Dex: 8#.###   XL:  6 Next: 22% Place: Dungeon:4#.@<#   Noise: ---------  Time: 3345.4 (0.0)#####   a) +0 hammerm#h^  Read: 3 scrolls of teleportation  Fly    K   kobold  m#h A kobold comes into view. It is wielding a +0 whip. _The kobold shouts! m#h_You see here a +1 heavy hand axe.  As you read the scroll of identify, it crumbles to dust. _q - a potion of berserk rage  m#h8As you read the scroll of identify, it crumbles to dust.m#h m#hL.Km#hA+6.4 (1m#hm#hS _The kobold shouts! _You see here a +1 heavy hand axe.  As you read the scroll of identify, it crumbles to dust. _q - a potion of berserk rage  As you read the scroll of identify, it crumbles to dust. _p - a potion of brilliancem#h.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h}.K##m#h8e8/10 -----==7m#hL$m#h-D _You shape a spike launcher from a nearby wall.m#h&  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h   Amanor the Tinkerer #. Mountain Dwarfm#h  .. Health: 45/45 ======================== #. Magic: 5/10============------------m#hO! q #. AC: 4Str: 13 #K EV: 10Int: 17 m#h! #. SH: 0Dex: 8 #.###m#h!  XL:  6 Next: 22% Place: Dungeon:4 #.@<#m#h!  Noise: ==-------  Time: 3347.4 (0.0) #####m#h"  a) +0 hammer  Read: 3 scrolls of teleportation m#h:" b Fly  m#h^"  K   koboldm#h"  m#h" _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  m#h" MConfirm with . or Enter, or press ? or * to list all spells.m#h" Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetm#h# >Aim: a kobold, wielding a +0 whipm#ht!  Amanor the Tinkerer #. Mountain Dwarf .. Health: 45/45 ======================== #. Magic: 5/10============------------ #. AC: 4Str: 13 #K EV: 10Int: 17 #. SH: 0Dex: 8 #.### XL:  6 Next: 22% Place: Dungeon:4m#h# #.@<# Noise: ==-------  Time: 3347.4 (0.0) ##### a) +0 hammer  Read: 3 scrolls of teleportation  Fly   K   koboldCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip  You lock target on the kobold and prepare to deploy your bee.m#h9) #.  ..  #.  #.  #.  #K  #.###  #.@<#  m#h)##### m#h+[8.4 (1Winding m#h;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 whip  You lock target on the kobold and prepare to deploy your bee. _(Press . to continue winding your bee.)m#hbm#hfF.Km#hgt25 --9. m#hlm#h o@ _You continue winding your clockwork bee...m#h  You continue winding your clockwork bee...=-50.. m#hܦ m#h m#hZ/_The kobold barely misses you.m#hm#hp? y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the kobold.m#hp11m#h0wm#h{ _Your clockwork bee misses the kobold. The kobold misses you.m#h #.  ..  #.  #.  #.  #.  #K###  m#hs#y)@#  #####         m#hJm#ho.K-2m#hm#hT _Your clockwork bee misses the kobold. _There is a stone staircase leading up here.m#hR 8  You hit the kobold.m#h  *)*   dormant clockwork bee (minion)  You kill the kobold!m#hբ <10 =3.7 (1.3m#hҥ m#hD L _Your clockwork bee winds down and falls to the ground.m#hk4m#h\lm#hpm#h7qm6==25 m#ht,m#hum#hvum#hwm#hwm#hxm#h {,m#h|m#h<~m#h~;==m#h0m#hg,m#h߀m#h,m#hpm#h,m#hOm#hȈm#hZO7==m#h‰m#h/m#hkm#h m#hm#hΘ,m#hjm#hs _Your dormant clockwork bee falls apart.m#hAm#hQ==m#h?m#h|,m#h&m#h1,m#h٥m#h,m#hm#h)m#hrm#hm#hڬm#h+P8===m#hm#h?m#hʴm#h m#hm#hm#h<===m#hm#hdm#hźm#hm#h,m#hm#hɾ,m#hm#hM9==m#hEnm#hm#hm#hm#h*,m#hm#h8m#h;==m#hsm#h,m#hAm#hm#hBm#hm#hm#hm#hgm#hm#h-m#hWK10/10===m#hZm#h.-#m#h   #.  ..  #.  #. m#hF #.  #.  #.###  #.@<#  #####  m#hS#     m#h{ _Magic restored.m#h087.7 (34.0)m#hF-8.7 (35m#hlm#h  Things that are here: _a +0 whip; a +1 heavy hand axe; a kobold corpsem#h%l m#hl m#h;m m#hr m#hgt m#hDx Q _m#hO{ m#h{ m#hn| m#h m#h m#hs <===m#hY m#hχ m#h) m#hq m#h{ m#h m#h m#h m#h m#h m#h ,m#h؛ m#h[ m#hˡ m#h' m#h m#h m#hk Bm#h m#h ,m#h ,m#h޶ m#hE m#h] m#h m#h m#h m#h m#h# m#h m#hY m#h m#h m#hn ,m#h m#hL m#h m#h m#h- m#hO m#h ,m#h m#h m#h ,m#h m#h m#h m#hO m#hR m#h Q  There is a fountain of sparkling water here.m#hh 6 _m#h m#h ,m#ht m#h m#h Xm#hJ m#h m#ho m#h m#h  There is a fountain of sparkling water here.  The fountain pulses a strange grey on amber arabesque, and you decide not todrink from it.m#h` m#h _m#hq m#h m#h Xm#h m#h m#hc m#hE m#h3 ,m#h m#hi B  There is a dry fountain here.m#hM m#h _m#hl m#h m#h ## ## ##  #. .## ##..  .#..# #.. .### ##.##.##.# .#m#hX ;#.⌠ ##.⌠.# .#.##. #.###.#.####..#..  #.#.###.#.#..#.#  ##.⌠.###.⌠.#.#.#  #@#.#.###.#..#.# #.###.#.####....# #.⌠ #.♣.##.#.### ##B #.##.#..# .# #.....## . #...###.#   B   giant cockroach (wandering)m#h .. ##### #.#  ## #.#   #.#  m#hH .414.7 (26m#h @B.m#h ,5.7 (27m#h" m#h& b _A giant cockroach comes into view.m#hR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h߉ [ ## ## ##  Amanor the Tinkerer #. .## ##..  Mountain Dwarf .#..# #.. .#  Health: 45/45 ======================== ## ##.##.##.# .#  Magic: 9/10=====================--- #.⌠ ##.⌠.# .#.##.  AC: 4Str: 13 #.###.#.####..#..  EV: 25 Int: 17 #.#.###.#.#..#.#  SH: 0Dex: 8 ##.⌠.###.⌠.#.#.#  XL:  6 Next: 22% Place: Dungeon:4 #@#.#.###.#..#.#  Noise: ---------  Time: 3415.7 (0.0) #*###.#.####....#  a) +0 hammer m#hL 9#.B #.♣.##.#.###  Read: 3 scrolls of teleportation ##. #.##.#..#  Fly  .# #.....##  . #...###.#  B   giant cockroach (wandering) .. ##### #.#  ## #.#  #.# _A giant cockroach comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 78% to hit)m#h ## ## ##   Amanor the Tinkerer#. .## ##..   Mountain Dwarf.#..# #.. .#  Health: 45/45 ========================## ##.##.##.# .#  Magic: 9/10=====================---#.⌠ ##.⌠.# .#.##.   AC: 4Str: 13m#h#.###.#.####..#..   EV: 25 Int: 17#.#.###.#.#..#.#   SH: 0Dex: 8##.⌠.###.⌠.#.#.#   XL:  6 Next: 22% Place: Dungeon:4#@#.#.###.#..#.#   Noise: ---------  Time: 3415.7 (0.0)#*###.#.####....#   a) +0 hammer#.B #.♣.##.#.###   Read: 3 scrolls of teleportation##. #.##.#..#   Fly .# #.....##  . #...###.#   B   giant cockroachm#h[K.. ##### #.#  ###.#  #.#  _A giant cockroach comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 78% to hit)m#hm#hLB⌠m#hz:10 =6.7 (1m#hHm#h  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  m#h7Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (wandering, hasn't noticed you, 78% to hit) _The kinetic grapnel hits the giant cockroach but does no damage. m#h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. m#hn #You shape a spike launcher from a nearby wall.  The giant cockroach bites you but does no damage. m#h4-7-----=7 m#h m#h4 _The giant cockroach bites you.!m#hm d  ## ## ##  #. .## ##..   .#..# #.. .# ## ##.##.##.# .# !m#hn #.⌠ ##.⌠.# .#.##.  #.###.#.####..#..  #.#.###.#.#..#.#  ##@⌠.###.⌠.#.#.#  .#.#.###.#..#.#  B###.#.####....#  !m#hn #.⌠ #.♣.##.#.###  ##. #.##.#..#  .# #.....##  . #...###.#  .. ##### #.#  ##!m#hn E#.#  !m#hr !m#hx >B.!m#hx J25 --8!m#h| !m#h ] _Your spike launcher falls apart as you grow too distant to maintain it."m#h## ## ##  #. .## ##..  .#..# #.. .# ## ##.##.##.# .# #.⌠ ##.⌠.# .#.##.  ###.#.####..#..  .###.#.#..#.#  ##.⌠.###.⌠.#.#.#  #B#@#.###.#..#.#  #.###.#.####....#  #.⌠ #.♣.##.#.###  ##. #.##.#..#  .# ....##  . #...###.#  .. ##### #.#   ## #.#    #.#  "m#hA[  "m#h,B.B   giant cockroach"m#hg5=--9"m#h"m#h^"m#h   You closely miss the giant cockroach. The giant cockroach closely misses you.10 =21.0 (1.3"m#h\ _The giant cockroach barely misses you.#m#hmG#. .## ##..  .#..# #.. .# ## ##.##.##.# .# #m#h #.⌠ ##.⌠.# .#.##.  ###.#.####..#..  .###.#.#..#.#  ##B⌠.###.⌠.#.#.#  #.#.#.###.#..#.#  #.###....#  #.⌠ ##.♣.##.#.###  ##. #.##.#..#  .# ....##  #m#h. #...###.#  .. ##### #.#  ## #.#   #.#  #.###  #m#h5#m#hKF.B#m#h m-----25 -20#m#h\#m#h:$m#h A  You hit the giant cockroach.$m#h &.$m#hH C$m#h G10 3=3.3 (1.3$m#h% $m#h' S _You kill the giant cockroach!$m#h b ## ## ## #. .## ##..  .#..# #.. .# ## ##.##.##.# .#⌠ ##.⌠.# .#.##. ##.#.####..#..  #.#.###.#.#..#.#  ##.⌠.###.⌠.#.#.#  #..#..#.#  #.###.#.####....#  #.⌠ ##.♣.##.#.### ##.##.#..#  .# #.....##  . #...###.#  .. ##### #.# ## #.#  #.# $m#h $m#h A=8$m#h! \===25 -40$m#h $m#h %m#hEA ===%m#hE 9==%m#h;F %m#hF %m#h G %m#hH %m#hI %m#hJ %m#hK ,%m#hoL %m#hM %m#h=N %==%m#hgN %m#hN %m#h&P %m#haP %m#hP %m#hHR %m#hR %m#hS %m#hT ,%m#hZU %m#hV %m#hV %m#hGW %m#hX %m#hZY R10/10===%m#hY %m#hZ %m#h\ %m#hQ\ %m#h\ %m#h] %m#ho_ %m#h_ %m#h/` %m#hd %m#h[l ## ##.##.##.# .# #.⌠ ##.⌠.# .#.##.  #.###.#.####..#..  #.#.###.#.#..#.#  %m#hl C##.⌠.###.⌠.#.#.#  #.#.#.###.#..#.#  #.###.#.####....#  %m#hl #.⌠ ##.♣.##.#.###  ##. ##@##.#..#  -.#..[..#.....##  %m#hm .?g..#...###.#  ..... ##### #.#  %m#hDm #### #.#   #.#  %m#hqm g   hobgoblin (asleep) #.### %m#hm W #.)<# %m#hm 4##### %m#h"t 439.0)  A hobgoblin comes into view.Found a scale mail and a scroll labelled XYALYUSYAH.%m#h f.gg%m#h 6===4.3 (20%m#hP A _The hobgoblin shouts!&m#hG #.⌠ ##.⌠.# .#.##.  #.###.#.####..#..  #.#.###.#.#..#.#  ##.⌠.###.⌠.#.#.#  #.#.#.###.#..#.# ###.#.####....# ⌠ ##.♣.##.#.###  ##.#.###.#  .#..[.@#.....## &m#heHO..?.g.#...###.# .... ##### #.#  #### #.#  #.#  #.###  #.)<#  ##### &m#hI&m#hK&m#hRVgJ.?..J   endoplasm (wandering)g   hobgoblin&m#hRSY===---5.3 (1.0)&m#hY&m#h[] _An endoplasm comes into view.'m#hz  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'m#hl *JYou shape a spike launcher from a nearby wall.'m#hB  The endoplasm quivers.The rocky spike skewers the hobgoblin!'m#hH)'m#h'm#h7[.J?...#'m#h8/10 -----10 ==-6'm#ho'm#hM _You kill the hobgoblin!)m#h #.⌠ ##.⌠.# .#.##.  #.###.#.####..#.. . #.#.###.#.#..#.# ⌠. ##.⌠.###.⌠.#.#.# #.#.#.#.###.#..#.#  #.###.#.####....#  #.⌠. ##.♣.##.#.###  ##.#.###.##.#..#  .#..[@.#.....## .J?...#...###.# #.....###### #.# ## #.#  #.#  #.###  #.)<#  #####  )m#hǍ'.J)m#hS"25 )m#h(--7)m#h)m#he)m#h+s E #.⌠ ##.⌠.# .#.##. ## #.###.#.####..#.. #.# #.#.###.#.#..#.#  ⌠.###.⌠.###.⌠.#.#.#  #.#.#.#.###.#..#.# )m#hs | #.###.#.####....#  #.⌠.###.♣.##.#.###  ##.#.###.##.#..# )m#ht  .#..@..#.....## .J...#...###.# #.....###### #.#  ###### #.#  #.#  #.###  #.)<#  #####  )m#h^{ )m#h RJ?)m#h; A--8)m#h4 )m#hɐ  Things that are here: _a +0 scale mail; a hobgoblin corpse)m#h4 *m#h$#.⌠ ##.⌠.# .#.##.  ## #.###.#.####..#..  #.# #.#.###.#.#..#.#  ⌠.###.⌠.###.⌠.#.#.#  #.#.#.#.###.#..#.#  #.###.#.####....#  #.⌠.###.♣.##.#.###  ##.#.###.##.#..#  .#J.[@.#.....##  *m#hԓ....?...#...###.#  ##.....###### #.#  ###### #.#  #.#  #.###  #.)<#  #####   *m#h*m#hН*m#h..J*m#h[-9 _*m#h*m#hh*m#h= `#.⌠ ##.⌠.# .#.##.  ## #.###.#.####..#..  #.# #.#.###.#.#..#.#  ⌠.###.⌠.###.⌠.#.#.#  #.#.#.#.###.#..#.#  #.###.#.####....#  #.⌠.###.♣.##.#.###  ##.#.###.##.#..#  .#..J.@#.....##  ....?...#...###.#  ##.....###### #.#  ###### #.#  #.#  #.###  #.)<#  #####   *m#h@ .**m#hu  The rocky spike skewers the endoplasm.*m#h*m#h9[J*m#hM-----=50*m#h*m#hJd _The endoplasm is moderately wounded.+m#hw * You hit the endoplasm.+m#hi  The endoplasm is severely wounded.The rocky spike skewers the endoplasm.+m#h1 S+m#h:Q &.+m#hT G10 4=1.6 (1.3+m#hZ +m#hoe M _You kill the endoplasm!,m#h4,m#h,m#h~ ,m#h8 <25 ,m#hg,m#hgc9==,m#h_,m#h!,,m#h,m#h`,,m#h,m#h",m#h",m#h%$,m#h',m#hL(;==,m#h)),m#h*,,m#h+,m#h-,,m#h.,m#h1,,m#h1,m#h4,m#h4R10/10===,m#h6,m#h9,m#h<<,,m#hu>,m#h@,m#hB,,m#hF,m#hI,m#hL,m#h M,m#hN,m#hFT,m#hT,m#h1U<===,m#hZW,m#hY,m#hea,,m#hb,m#hkV ## #.###.#.####..#..  #.# #.#.###.#.#..#.#  # ⌠.###.⌠.###.⌠.#.#.#  #. #.#.#.#.###.#..#.#  #. #####....#  .. #.⌠.###.♣.##.#.### ,m#hk #.##.#.###.##.#..#  #..#:.#..[..#.....##  #....@...#...###.# -- ###.....###### #.#  ## #.#  #.#  #.### #.)<# ,m#hkA##### ,m#hr066.6 (15.0),m#hs\10 --7.6 (16,m#hx,m#hO{` _t - a scroll labelled XYALYUSYAH-m#ho 4-m#ht ,-m#h#w R25 -m#hs| ,-m#h~ ,-m#h -m#hƉ f  #.⌠ ##.⌠.# .#.## ## #.###.#.####..#. # #.# #.#.###.#.#..#. #. ⌠.###.⌠.###.⌠.#.#. #.. #.#.#.#.###.#..#. #.# ##.###.#.####.... ..##.⌠.###.♣.##.#.## #.##.#.###.##.#..# #..#@.#..[..#.....## #........#...###.#.....###### #.######## #.# #. #.### #.)<######You pick up Great Wizards, Vol. VII and begin reading...-m#h 19.6 (2.0)-m#h 610 70.6 (3-m#h -m#h]  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent _Unravelling to your library..m#h .m#h; .m#h .m#h .m#h .m#hV h25 .m#h .m#h& .m#h .m#h .m#h4 .m#h .m#h .m#hC .m#hg .m#h .m#hp .m#h> .m#h! ,.m#h}" .m#h' .m#h-  #. .. #.. .#..# .. ...## ##.# K. K. #.⌠ ##.⌠.#  #%##.###.m#h. ### #.#..#.#.#.#.###.# #$#.#.⌠.###.⌠.###.⌠#..# #.#.#.#.###. #.@#.####.###.#.### #.....##.⌠.###.♣.##.m#hU.  #.##.#.##.#.###.##.#. #..#..#..[..#...#. ##........#...##.m#h. p#. ###.....###### KK 2 kobolds (1 missile, asleep)#. ########..m#h(4 v 5.6 (5  2 kobolds come into view..m#h; q.KK 1 asleep).m#h< +6.6 (6.m#hC .m#hN q _Found a faintly glowing inkwell talisman.1m#h| ## ... #. 1m#h ... #.. .#. ... ...## ##.## K.. .. #.⌠ ##.⌠. #%##K####.###.#.## #.#..#.#.#.#.###.# #$#.#.⌠.###.⌠ #@#..# #.#. #..#.####.###.# #.....##.⌠.###.♣.# #.##.#.##.#.###.## #.##..#..#..[..#..1m#hO #.###........#...# K   kobold (missile, #.# ###.....###### #.# ########.1m#hGA7.6 (11m#ht1m#h2m#hg  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2m#hߙS  You shape a spike launcher from a nearby wall.2m#hk.K#K2m#h,)2m#h=8/10 -----2m#hڡ010 ===82m#h2m#hB( _The kobold shouts!3m#h 3m#h B%K3m#h K25 ---93m#h 3m#h 4m#h54m#h4m#h.KKK 2 kobolds (1 missile)---804m#h64m#h4m#h[ 1*4m#h }  You miss the kobold. The rocky spike skewers the kobold!4m#h r   kobold4m#hs l $You kill the kobold!4m#h| =10 ==1.9 (1.34m#h} 4m#h S _The kobold barely misses you.5m#h{......## #..... #. .#.....#.. .#...## ##.#... .. #.⌠ ##.⌠.%##K####.###.#.#.#..#.#.#.#.###.##@#.#.⌠.###.⌠.###.#.#..# #.#.#.#.#K#.####.###.#.#....##.⌠.###.♣.#.#.##.#.###.##..#..#..[..#..##........#...###.....####### #######5m#hZ5m#h:K.5m#h=n-----25 --205m#h#5m#h'x  Things that are here: _13 gold pieces; a +0 dagger; 4 stones6m#hz2*6m#hpP  You closely miss the kobold. The rocky spike skewers the kobold.6m#hZU)6m#h9)6m#h$=10 ==4.2 (1.36m#h6m#h64 _You kill the kobold!6m#h{7m#hm25 9==7m#hw==7m#hh10/10===7m#h7m#h   You now have 185 gold pieces (gained 13).  Things that are here:10 7m#h: _a +0 dagger; 4 stones7m#h$25 M#. #.......## #.......# #. .#......#.. .#..........## ##.#... .. #.⌠ ##.⌠.%##K####.###.#.#.#.#.#.#.###.#--#)#.#.⌠.###.⌠.###.)#..# #.#.#.#.##..#.####.###.#.## Fly .. .. .. #.# ###. 7m#h%78 M# #.! ## ##.7m#h% ... #. .#+.......#.... .#...........## ##.##......##.⌠ ##.⌠.#K####.###.#.#.#..#.#.#.#.###.#7m#h&#.⌠.###.⌠.###.#)#..# #.#.#.#.### Fly 7m#hW&]##.#7m#h/096.2 (12.0)7m#hP0G--7.2 (137m#h'77m#h?C _Found a smoky clear potion. _You see here the inkwell talisman of Eternal Vigilance {Int+4 Dex+6}.7m#h 47m#h 7m#h 7m#h6) o=== _7m#h- 7m#h7/ 7m#h/ 7m#h1 7m#h4 7m#h8 ,7m#h; 7m#h= 7m#hAA 7m#hA 7m#hC 7m#hE 7m#h$I 7m#h{I 7m#h*K 7m#h!P 7m#hST ,7m#hW 7m#hY 7m#h)_ B7m#hf `##########.......##.......# ######.......###.@.## ## ## ## #.......##.....# #. .## ##.. +.......#....#.....#..# #.. #..........##.#.###.##.##.# .7m#h#g t##+#......##.⌠.###.⌠.# .#.##.##%##.####.###.#.####..#..#.#..#.#.#.#.#..#.#)#.#.⌠.###.⌠.###.⌠.#.#.##)#..#.#.#.#.#.###.#..#7m#h\r h504.2 (7.0)10 5.2 (87m#h3t 7m#h/w X _u - a smoky clear potion8m#hH"J8m#h'8m#h)8m#h,h25 8m#h-,8m#hB.8m#h528m#h648m#h{48m#h48m#h68m#hJ88m#h88m#h88m#h5=8m#h?8m#hn?8m#h@8m#hHA8m#h"C8m#hlC8m#h$D8m#h(E8m#hF8m#hF8m#h>G8m#hH8m#hJ8m#hK8m#hHK8m#hM8m#hN8m#h&O8m#hO8m#hP8m#hQ8m#hR8m#hXR8m#haU8m#h[W8m#hW8m#h)X8m#hvY8m#h\B8m#hn]8m#hs^8m#h^8m#h^8m#h_8m#ha8m#ha8m#h.b8m#hc8m#hd8m#hd8m#hNe8m#hf8m#hrg8m#hg8m#h h8m#hl8m#h*n8m#hn,8m#hq8m#hr,8m#h7s8m#ht8m#hIv8m#hv8m#hv8m#hx8m#hPz8m#h,{,8m#h|8m#h~,8m#h~8m#hM8m#h8m#h8m#hi8m#h;8m#h8m#h8m#hC8m#h8m#h׉8m#hߊ8m#ha8m#hI8m#h|8m#hҍ8m#h.8m#h8m#h8m#h88m#h8m#hQ8m#hD,8m#h̕8m#h'8m#h8m#h8m#h~8m#h#8m#h`8m#h8m#h 8m#h8m#h,8m#h8m#h8m#hϧ,8m#hR8m#h8m#h8m#h{8m#hɯ8m#h88m#hD8m#h8m#h8m#hJ8m#h-8m#hy8m#h&8m#hܿ8m#h8m#h8m#h8m#h8m#h,8m#h8m#h8m#h)8m#h|8m#h8m#h8m#h,8m#h~8m#h8m#h8m#h8m#h8m#h8m#hN8m#h8m#he8m#hX8m#h10  _You reach down and open the door.25 8m#h@  There is an open door here.8m#h 8m#h  _8m#h 8m#h8m#hW8m#h(10 8m#h8m#hJF _You reach down and open the door.8m#h)25 8m#hC/@  There is an open door here.8m#h&18m#h1 _8m#h{38m#h68m#hG9,8m#h:8m#hz=8m#hC,8m#h=E8m#h'JB8m#hJ8m#hL8m#huN8m#hN8m#hN8m#hNR8m#hT>10 8m#h$V8m#h` ...>.#+ #.#....... #.#8m#ha....... #.##########?...... #.##.......# ....[ #.##.......# ### ... #.##.......###.. #'##.##.......##... #.@...'.......#....57.2 (52.0) 8m#hca####.##..........## #.###'#......## #.# #.##%##.#### #.# #.##.#..#. 8m#ha#.# #.##)#.#.⌠.# #.# #.##)#..#.#. #.# #.##..#.### #.# #.##.....##. 8m#ha@_You reach down and open the door.8m#h_e- _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found a leather armour. Found a stone staircase leading down.9m#h 49m#h 9m#h 9m#h 9m#hY Y25 _9m#h 9m#hR ,9m#h& 9m#h @  There is an open door here.9m#h 9m#h _9m#h 9m#h 9m#hb 9m#h 9m#h# 9m#ho 9m#hi 9m#h 9m#h 9m#hs B9m#h 9m#h 9m#h 9m#h 9m#h 9m#h 9m#hX 9m#h 9m#h 9m#h+ 9m#h4 ,9m#h 9m#hY w .# #.# #+##..#  #####.#... 9m#h  ......>.#+##.#  #........#.#  #........#.####### #@.......#.##..... #......[.#.##.....#........#.##....#######'##.##.....9m#h  #.....'.... ####.##..... #.###'#. 9m#h? #.# #.##% #.# #9m#h 266.2 (9.0)9m#h1 910 7.2 (10.0)9m#h- 9m#h c _v - 3 scrolls labelled UXAKEU KAOCA:m#h4:m#h:m#h:m#hg:m#hR25 :m#h:m#h,:m#h :m#h:m#h,:m#h:m#h:m#h[,:m#hx:m#h:m#h+:m#ht:m#ht:m#h:m#h,:m#h :m#h:m#hn,:m#h :m#h:m#h1,:m#h:m#h* :m#h' ,:m#h :m#h :m#hL:m#h:m#h:m#hT:m#h:m#hp:m#h:m#h:m#h,:m#h:m#ha:m#h,:m#h:m#h]:m#h"#......>.#+##.##.##........#.##.##........#.#####.##........#.##.. #.##......[.#.##.. #.##........#.##...########'##.##..####.# #.....'..#...@# ####.##80.2 (13#.#.....# #.###':m#h".._..###.# #.# ##..#.## # #.# ##.... #.# #+... #.# ##... #.# ##.. #.# #.:m#h*B1.2 (14:m#h/:m#h2C _Found an ancient bone altar of Kikubaaqudgha.;m#hS4;m#hZ;m#hX;m#h,X;m#h;m#h,;m#h;m#hY;m#hz,;m#hF;m#h;m#hh;m#h;m#h;m#hdZ  There is an ancient bone altar of Kikubaaqudgha here.;m#h #.##........#.# #.##......[.#.# #.##........#. #.########'##.####.# #.......#### ####.####.#.....# #.# #.._..###.# #.##..#@### # #.#6.2 (5.0)#....#  #.# +...## ;m#h #.# #...  #.# #... #.# #... #... #).. ;m#h;m#hu+7.2 (6;m#h0;m#h$ _Found a spear.10 10 m#h #.## #.# #.## .. #.###'#### #.##+.' #.###.#...#.# #.#.#._.#.# ####.##g#...#.### #....####>m#hڦ''.# ###.#.....##'####.# ##.._..###.# ##..###..#.### # #.....#....# +.....'...## #.....#...# #.....#...# #.....#...#  #.....#...#>m#hٮ7_>m#hc/600 _>m#h>m#h>m#hg  #.## #.# # #.## .. . #.## ####'####. #.## +.' #.## #.#...#.# #. #.#._.#.# ####.#.#g#...#.### #.....'.'.# ###.#.....#####'####.# ##.._..###.#. ##..###..#.### .. #.....#....#.# +.....'...##>m#hh . #.....#...#  #.....#...#  #.....#...#  #.....#...#>m#hq \_1>m#h(v >m#h4x >m#hG #.## #.# # #.## .. .# #.## ####'####. #.## +.' #.## #.#...#.# #. #.#._.#.# ####.#g.#g#...#.### #.....'.'.# ###.#.#####'####.# ##.._..### #.. ##..###..#.### .... #.....#....# .###. +.....'...###. #. #.....#...#g 2 hobgoblins (asleep)# #. #.....#...##. #.....#...#  #.....#...#[>m#hvHL39;49m2>m#hL>m#hO\ _A hobgoblin comes into view.?m#hc #. #.## # #. ... .# #. ####'####.# #. +.'[ #. #.#...#.# #. #.#._.#.# ####.#.g.#g#...#.### #.....'.'.# ###.##.#####'####.# ##.._.. #..###..###..#.### ....##.....#....# .###.#+.....'...## #. #.##.....#...# # #.?m#hd##.....#...# #.##.....#...#  #.....#...#?m#hl2_?m#hm&3?m#hu8_?m#hw[ _Found an embroidered cloak.?m#h:  #. #.## # #. ... .# #. ####'####.# #. +.'[ #. #.#...#.# #.. #.#._.#.# ####..g.#g#...#.### #.....'?m#h .'.# ###.#.#.#####'####.# ##.._.. #..###..###..#.### ....##.....#....# .###.#+.....'...## #. #.##.....#...# # #.##.....#...# #.##.....#...#  #.....#...#?m#h ?m#h ?m#h! ?m#hN h S...#.g'.gggS   ball python (constriction)The hobgoblin shouts! x2?m#h E====4?m#h ?m#h ^ _A ball python comes into view.@m#h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@m#hu 8*@m#h  You shape a spike launcher from a nearby wall.  The metal spike skewers the hobgoblin!@m#h u   hobgoblin@m#hEJ ,@m#hN _.S.g.†#@m#hR 8/10 -----10 5==--5@m#hY @m#hA\ M _You kill the hobgoblin!Am#h#.##.## # #.#... .# #.#####'####.# #.#+.'[ #.##.#...#.# #.#. #.#._.#.# ####.#.S..#.#...#.### #....#....g.†.@...'.# ###.#..#.#####'####.# ##.._..##..###..###..#.### ....##.....#....# .####. #.##.....#...# # #.##.....#...# m#he16H# Am#h_.S'gAm#hal25 ----6Am#hAm#hAm#h #.##.## # #.#... .# #.#####'####.# #.#+.'[ #.##.#...#.# #.#. #.#._.#.# ####.# ..S.#.#...#.### #....#....'g†..@..'.# ###.#..#.#####'####.# ##.._..#Am#h 7#..###..###..#.### ....##.....#....# .###.##. #.##.....#...# # #.##.....#...# #.# Am#h .S.g--7Am#h>" Bm#hR#.##.#.## # #.##.... .# #.##.####'####.# #.##.+.Bm#hR'[ #.##.#.#...#.# #.#. #.#._.#.# ####.# ...S#.#...#.### #....#....'.g...@.'.# ###.#..#.#####'####.# ##.._..###.#..###..###..#.### ....##.....#....# .###.#. #.##.....#...# # #.##.....#...# #. Bm#hY2*Bm#h\- _ The metal spike skewers the hobgoblin.Bm#h,Bm#h_.S.†gBm#h&8Bm#h8_Bm#hb _The hobgoblin is severely wounded.Bm#h/+ \ #.## #.## # #.## ... .# #.## ####'####.# #.## +.'[ #.##Bm#h, , #.#...#.# #. . #.#._.#.# ####.# ....#.#...#.### #.... ....S.†g.@..'.# ###.# .#.#####'####.# ##.._..### #..###..###..#.### ....##.....#....# .###.#+.....'...## #. #.##.....#...# # #.##.....#...# #.##.....#...#  #.....#...#Bm#hq2 .*Bm#h 6_`.Bm#h ,Bm#hx Bm#h _'.S.g-----=9Bm#hQ 8_Bm#h" [ _The metal spike misses the hobgoblin.Cm#hbv *You barely miss the hobgoblin.Cm#h  The hobgoblin is severely wounded.The metal spike skewers the hobgoblin.Cm#h_S   ball python (constriction)Cm#hH8*Cm#hn$  You kill the hobgoblin!The metal spike skewers the ball python!Cm#h,(C_Cm#h<†..Cm#hCm#hȾA10 6=10.5 (1.3Cm#hCm#hh1_Cm#hO _You kill the ball python!Dm#h6  #. #.## # #. ... .# #. ####'####.# #. +.'[ #. #.#...#.# #. . #.#._.#.# ####.#Dm#hV ....#.#...#.### #.... ....'.†.@...'.# ###.# .#.#####'####.# ##.._.. #..###..###..#.### ....##.....#....# .###.#+.....'...## #. #.##.....#...# # #.##.....#...# #.##.....#...#  #.....#...#Dm#h8#2_Dm#h $P25 --10Dm#h(Dm#h`+Em#h9====Em#h.D10/10===Em#hS====Em#hDBEm#hEBEm#hRFEm#hOMs #+ ######.Em#hN####........#.##...#.## ## #.##... #... .# #.##...####'####.# #.##...+.......@[# #.#--#.#...#.### #.###. #.#._.#.# ####.# ....#.#...#.### #....####Em#hN....'.†.....'.# ###.#.....#.#.#####'####.# ##.._..###.#..###..###..#.### #....##.....#....#.###.#+.....'...##Em#hS #+#######.#### #......>.. Em#hjT#.##.#.## #### #.##.#... ..# #.##.####'####.# #.##.+.......'@# #.##.Em#hT#.#...#.### #.#. #.#._.#.# ####.# ....#.#...#.### #....#### ....'.†......#.#####'####.....Em#h`UE  There is an open door here.Em#h.[0276.0)Em#h[38.5 (17 _Em#h a9_Em#hin _You see here a +2 cloak.Em#h` 4Em#h Em#h$ Em#hs Em#h| ; _Em#h Em#h# ,Em#h Em#h Em#h Em#h Em#h Em#hQ Em#h ,Em#h Em#h Em#h ,Em#h Em#h Em#h ,Em#h Em#h/ Em#h* ,Em#h Em#h Em#h Em#hD Em#hL Em#h* Em#h ,Em#hH Em#h Em#h Em#h( Em#hz Em#hZ Em#h ,Em#h Em#h Em#h ,Em#h Em#h Em#h ,Em#h Em#h Em#h; ,Em#h Em#h Em#h n#.#.# #.#.#  ##.#g####  .......  ..JS.  ...  #'  # ### #######. #.. #.......# #.#Em#h`  #.#..#.####### #.# #..#.......# #.# #####'####.# #.# J   endoplasm (asleep) +.......'[# #.# g   hobgoblin (wandering) #.#...#.### #.# S   ball python (constriction, asleep) . #.#._.#.# ####.#Em#h V 42.5 (14  You reach down and open the door.Em#h `'g_Em#h| 610 3.5 (15Em#h&% 9_Em#h* { _A ball python, a hobgoblin and an endoplasm come into view.Fm#h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gm#h'o[  You shape a spike launcher from a nearby wall. .Jg..S#JgS)The hobgoblin shouts! The ball python hisses angrily.8/10 -----===4.0)Gm#htGm#h|^ _The endoplasm quivers.Hm#h#.#.###.#'#### ...J...  .g...  ... #S#.##########Hm#h..#.......##.#..#.####### #..#.......#####'#### +.......'[#.#...#.##._.#.# ###...#.#...#.### #...Hm#hnHm#hHm#h=Hm#hed..Jg'SHm#hآHm#h "25 Hm#h|)---5Hm#hHm#hQIm#hV, #.#.###.#'#### ....... ..J g..Im#hPW #'# #S##########.# #. #.....@.# # #.#..#.####### #. #..#.......# #. #####'####.# #.Im#hWC +.......'[# #. #.#...#.### #.Im#hXV. #.#._.#.# ####. S   ball python (constriction) ....#.#...#.### #.... ....'.†.....'.# ###.#..Im#h _6*Im#h:M  The rocky spike skewers the ball python!Im#h=)Im#hIm#hIm#hg..Jg†g   hobgoblinIm#h\n-----=--6Im#h9_Im#hbO _You kill the ball python!Jm#h>wJm#hwJm#hj.Jg_-7Jm#h 6*Jm#hS N`_Jm#hr ,Jm#hz d'Jg_Jm#h{ .=8Jm#h Jm#hʄ [ _The rocky spike misses the hobgoblin.Km#hI*_Km#hu  The rocky spike skewers the hobgoblin.Km#h4 gThe hobgoblin is severely wounded.=9Km#h99_Km#hSO _The hobgoblin misses you.Lm#hI*_Lm#h0fK  The rocky spike skewers the hobgoblin.Lm#hGkD_Lm#h&Lm#hS†J_Lm#h Lm#h/750Lm#h _ _You kill the hobgoblin!Mm#h}w * You hit the endoplasm.Mm#hT  The endoplasm is moderately wounded.The rocky spike skewers the endoplasm.Mm#h  The endoplasm is almost dead.The endoplasm freezes you.Mm#hS  rJ_r   quokka (wandering)You are frozen.Mm#h71---Mm#h[_9==10 1.8 (1.3Mm#hU9_Mm#h`Y _A quokka comes into view.Mm#h_;;  You hit the endoplasm.Mm#h<Nm#hO'#†2=--==-3.1_ _You kill the endoplasm!Nm#hu#.#.# ##.#'#### ..r.... ..... ... #'# #†# ##†# #.#.# #.##.#..#.####### #.#Nm#hHF#..#.......# #.######'####.# #.#+.......'[# #.##.#...#.### #.# r   quokka. #.#._.#.# ####.#....#.#...#.### #....#....'.†.....'.# ###.#...Nm#h?Nm#h!t.r_Nm#h!p25 --40Nm#h&9_Nm#hp(Om#hl  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pm#h- #.#.# Amanor the Tinkerer ##.#'####  Mountain Dwarf .......  Health: 42/45 ======================--Pm#ha4 .r... Magic: 6/10==============---------- ... AC: 4Str: 13 #'# EV: 25 Int: 17 #†# ### SH: 0Dex: 8 Pm#h#######†# #.. XL:  6 Next: 27% Place: Dungeon:4 #......@# #.# Noise: ---------  Time: 3654.1 (0.0) #.#..#.####### #.# a) +0 hammer Pm#hq#..#.......# #.# Read: 3 scrolls of teleportation #####'####.# #.# Fly  +.......'[# #.# #.#...#.### #.# r   quokka . #.#._.#.# ####.# ....#.#...#.### #....# ....'.†.....'.# ###.#... _You kill the endoplasm!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Pm#h]Press: ? - help, Dir - move targetAim: a quokkaPm#h #.#.# Amanor the Tinkerer Pm#hy##.#'####  Mountain Dwarf .......  Health: 42/45 ======================-- .r... Magic: 6/10==============---------- ... AC: 4Str: 13 #'# EV: 25 Int: 17 #†# ### SH: 0Pm#hɬDex: 8 #######†# #.. XL:  6 Next: 27% Place: Dungeon:4 #......@# #.# Noise: ---------  Time: 3654.1 (0.0) Pm#h#.#..#.####### #.# a) +0 hammer #..#.......# #.# Read: 3 scrolls of teleportation Pm#h.#####'####.# #.# Fly  +.......'[# #.# Pm#h^#.#...#.### #.# r   quokka . #.#._.#.# ####.# Pm#h....#.#...#.### #....# ....'.†.....'.# ###.#...Casting: Construct Spike Launcher (safe; 1% risk of failure)  Pm#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka  You lock target on the quokka and prepare to deploy your bee.Pm#hPm#hPm#h> #.#.#     ..... ... #r# #†#            [#    . #.#._.#.#   Pm#h? † Pm#h-10 ==Pm#h>5.1 (1Winding Pm#h9_Pm#h.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Pm#h\*Press: ? - help, Dir - move target  Aim: a quokka  You lock target on the quokka and prepare to deploy your bee. _(Press . to continue winding your bee.)Pm#h8Pm#hG;s'r_Pm#h;"25 Pm#h2<R--6. Pm#hB9_Pm#hD@ _You continue winding your clockwork bee...Qm#hQm#h؏q†r_Qm#h3--7.. Qm#haQm#hd@ _You continue winding your clockwork bee...Qm#hê l  With a metallic buzz, your clockwork bee launches itself at the quokka.Qm#hK y(ally target)_y   clockwork bee (minion)=8_ _The quokka completely misses you.Rm#h} #.#.# ##.#'#### ....... ..... ... #'# #†#  #r# # #.....@y# #. #.#..#.####### #. #..#.......# #. #####'####.# #. +.......'[# #. #.#...#.### #. . #.#._.#.# ####. ....#.#...#.### #.... ....'.Rm#hY†.....'.# ###.#Rm#hF  You swap places. The quokka completely misses you.Your clockwork bee stings the quokka!†y   clockwork bee (minion)_89 _The quokka dies!Sm#h( Sm#h Sm#h Sm#h Sm#h O7==Sm#h Sm#h $ Sm#h 7_Your clockwork bee winds down and falls to the ground.Sm#h L4=Sm#hO! Sm#h[& ,Sm#h& Sm#ht) ,Sm#h* Sm#h- Sm#h\. ;==Sm#h/ Sm#h2 Sm#h3 i5==Sm#hj4 Sm#h8 1 _HP restored.Sm#h8 Sm#h9 Sm#h; Sm#h:< Sm#h(= Sm#h@ Sm#hq@ P8===Sm#h_A Sm#hD Sm#hqE :=Sm#hF Sm#hU Sm#hW Sm#h2X Sm#h(Y Sm#h\ l _Your dormant clockwork bee falls apart.Sm#h] Sm#h^ Sm#h` Sm#ha <===Sm#ha Sm#hKd Sm#hd Sm#he Sm#hh Sm#h[i Sm#hj Sm#hl Sm#h m Sm#hm Sm#hp Sm#hp M9==Sm#hq Sm#ht ,Sm#hu Sm#hx ,Sm#hy Sm#hd| Sm#h| Sm#h} Sm#h` Sm#h̀ ;==Sm#h Sm#ho Sm#hӄ Sm#h Sm#h Sm#h Sm#h Sm#h Sm#h Sm#h Sm#h# Sm#h Sm#hW Sm#h Sm#h R10/10===Sm#hb Sm#hR Sm#h Sm#h Sm#hښ Sm#h  Things that are here:  a quokka corpse; a hobgoblin corpseSm#h Sm#h _Sm#h Sm#h  Sm#h \ You see here a ball python corpse. _  There is an open door here.=== _Sm#h Sm#h x ###.# ..#.. #.#.# . #.#.#Sm#h ..#+##.#'#####.............# <............# .......# -89.1 (30.0)Sm#h .......#'#####  .......#†# #.#######†# Sm#h #.......# #.#..#.#### #..#.......#  Sm#h\ Q #####'####.# #.  +..[# #. Sm#h Sm#hX G-90.1 (31Sm#h Sm#h 9 _Found a stone staircase leading up.Tm#hrJTm#hsTm#htTm#huuTm#hCyTm#hyTm#h|Tm#h,}Tm#h}Tm#h#Tm#hxTm#hуTm#hۄTm#hTTm#hHTm#h(10 Tm#hTm#hF _You reach down and open the door.Tm#hTm#hm&25 Tm#h-Tm#h[Tm#hTm#hUTm#h3Tm#h\Tm#h)BTm#hTm#hڡTm#hTm#h]Tm#hFf  There is a stone staircase leading up here.Tm#hǴTm#hp _Tm#hTm#h>10 Tm#hTm#hI _e - 2 scrolls of identify (gained 1)Tm#h<R25 Tm#hZTm#hXTm#hBTm#hvTm#h,Tm#htTm#h"XTm#h.Tm#hgTm#hTm#hTm#hTm#haTm#hTm#hTm#h[Tm#hTm#hDTm#hmTm#hTm#hTm#hTm#hTm#h_Tm#hBTm#hTm#hTm#h<,Tm#hTm#h,Tm#h!Tm#hTm#hTm#hTm#h&Tm#hTm#h,Tm#hgTm#hTm#h@Tm#hzTm#hTm#hTm#h,Tm#hTm#hTm#hTm#hMTm#hTm#hWTm#hTm#h)Tm#hVTm#hJTm#hTm#hTm#h?Tm#h'Tm#h,Tm#h%Tm#hTm#h,Tm#hTm#hTm#h,Tm#hTm#h# Tm#h ############...#......@......5########.######.###...#.............#... Tm#hr#.######.#.##.#.### #.# #....#.##.##.# #....#'##.#'#####  5   Grinder (asleep)Tm#h#.# #...............#Tm#hk#.# #..<............##.# #...............#Tm#hx 727.1 (37  Grinder comes into view.Tm#h5.5Tm#h^5==8.1 (38Tm#h Tm#hr#% _Grinder shouts!Wm#h\R  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wm#h  Amanor the Tinkerer  Mountain Dwarf Wm#h Health: 45/45 ========================  Magic: 7/10================--------  AC: 4Str: 13  EV: 25 Int: 17  SH: 0Dex: 8 ############...  XL:  6 Next: 28% Place: Dungeon:4 #......@.....5.  Noise: ==-------  Time: 3728.1 (0.0)  ########.######.###...  a) +0 hammer Wm#hf #.............#...  Read: 3 scrolls of teleportation  #.######.#.##.#.###  Fly  #.# #....#.##.#.#  #.# #....#'##.#'#####  5   Grinder  #.# #...............#  #.# #..<............# Wm#h #.# #...............# _Grinder shouts!  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wm#h7Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: GrinderWm#h=: H  Amanor the Tinkerer  Mountain Dwarf  Health: 45/45 ========================  Magic: 7/10================--------  AC: 4Str: 13  EV: 25 Int: 17 Wm#h;  SH: 0Dex: 8 ############...  XL:  6 Next: 28% Place: Dungeon:4 #......@.....5.  Noise: ==-------  Time: 3728.1 (0.0)  ########.######.###...  a) +0 hammer  #.............#...  Read: 3 scrolls of teleportation  #.######.#.##.#.###  Fly  #.# #....#.##.#.#  #.# #....#'##.#'#####  5   Grinder  #.# #...............#  #.# #..<............#  #.# #...............# Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: m#h< XmLaunch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder  You lock target on Grinder and prepare to deploy your bee.Wm#hE@ WWm#h@ K   5..    #.......  #.  #.# Wm#hA   #.#   #.# ...Wm#h1A   #.# #..<...... Wm#hcA  #.# #..Wm#hB e10 9.1 (1Winding Wm#hF Wm#hI lonfirm with . or Enter, or press ? or * to list all spells.  Wm#hI Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: Grinder  You lock target on Grinder and prepare to deploy your bee. _(Press . to continue winding your bee.)Ym#h Ym#h\ 45.Ym#h- u25 --30. Ym#hm Ym#hݛ @ _You continue winding your clockwork bee...Zm#h<Zm#hT5.--1.. Zm#hZm#hL@ _You continue winding your clockwork bee...[m#h][m#h!y@.5.(ally target)[m#hy   clockwork bee (minion)2[m#h+[m#hZ _With a metallic buzz, your clockwork bee launches itself at Grinder.\m#h  \m#hBCasting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\m#h 8*\m#h̸ {  You shape a spike launcher from a nearby wall.  The rocky spike skewers Grinder.\m#hW> @  Grinder is lightly wounded.\m#hTE S#5.\m#hfF o5----10 ==3\m#h%L \m#hN _Grinder says, "Tell me all your secrets, or I'll kill you."]m#h+q #####... #.....@y5...... ##.######.###... #.......#...]m#hr& #.######.#.##.#.### #.# #....#.##.#.# #.# #....#'##.#'##### #.# #...............# #.# #..<............# #.# #.......#]m#h3w1*^m#h V  You swap places. The rocky spike skewers Grinder.^m#h< 5 Grinder is lightly wounded.  Your clockwork bee completely misses Grinder.  Grinder barely misses your clockwork bee.^m#h3L25 -4^m#hS^m#h08 _Your clockwork bee stings Grinder!_m#hm1*_m#hֺE  The rocky spike skewers Grinder._m#hl>j  Grinder is heavily wounded._m#ho?_m#hE.§yy   clockwork bee (minion)_m#hF@-5_m#hK_m#hM% _Grinder blinks!`m#hb#####... #.§...... ##.######y###... #.`m#h#5.. #.######.#.##.#.### #.# #....#.##.#.##.# #....#'##.#'##### 5   Grinder (ally target)#.# #......# y   clockwork bee (minion)#.# #..<......# `m#hX .  Your clockwork bee completely misses Grinder.  Grinder closely misses your clockwork bee.6==--6`m#h`m#h1@ _Your clockwork bee closely misses Grinder.am#hWo  Grinder closely misses your clockwork bee.am#hpX&7am#h\am#h_? _Your clockwork bee barely misses Grinder.bm#hu  Your clockwork bee closely misses Grinder.8bm#h/bm#hY _Grinder hits your clockwork bee. Your clockwork bee misses Grinder.cm#h!cm#h%cm#hIXy.###5cm#hV§-9cm#hB cm#h&% _Grinder blinks!dm#hkdm#hl######.#.y.  #.######.###5.  #.#§.. .  #.######.#.##.#.###  #.# #....#.##.#.#  dm#hm#.# #....#'##.#'#####  #.# #.......#  #.# #..<....... dm#hndm#hpdm#hqdm#h_w..y.y   clockwork bee (minion)dm#hx^==-40dm#h0|dm#h~% _Grinder blinks!fm#hdvfm#h[}.y.1fm#hfm#hk fm#hk fm#hKp #55   Grinderfm#hp &2fm#hv fm#hlw jm#hL U###....##.# #.######.###5...# #.#... ..+ #.######.#.##.#.### # #.# #....#.##.#.# jm#h #.# #....#'##.#'##### #.# #.......# #.# #..<............# jm#h jm#hҼ jm#h 5y(ally target)y   clockwork bee (minion)jm#h^ &3jm#h= jm#h lm#hHO  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lm#h 8*lm#h]  You shape a spike launcher from a nearby wall.  The rocky spike skewers Grinder!lm#h]Hk  Grinder is severely wounded.lm#hIlm#hO#5y. lm#hPm5--10 ==4lm#hVlm#hGY8 _Your clockwork bee stings Grinder!nm#h.*om#h4jE  The rocky spike skewers Grinder.om#hk 5Grinder is almost dead.om#hGrinder completely misses you.25 5om#hom#h@ _Your clockwork bee closely misses Grinder.qm#h.*qm#hȔ`qm#hu  The rocky spike misses Grinder.  Your clockwork bee barely misses Grinder.qm#h1qm#hY5@y.qm#h&6qm#h#qm#hB&% _Grinder blinks!rm#h[#'### ###....# #.5y@.....# rm#h.######.###....# .#... ...+ .######.#.##.#.### ..# .# #....#.##.#.# ## .# #....#'##.#'##### .# #......# .# #..<......# rm#hk rm#horm#h§.yy   clockwork bee (minion)rm#h|/--7rm#h9rm#hu;6 _You swap places. Grinder blinks!tm#h # '### ###....# #.§@§.....##.######y###....# #.#... ...+ #.######.#.##.#.### ..# #.# #....#.##.#.# ## #.# #....#'##.#'##### #.# #.tm#ho.....# #.# #..<......# #.# #.#tm#h`tm#htm#h*Q..y55   Grinder (ally target)y   clockwork bee (minion)tm#hJ----8tm#hptm#h:vm#h#'###############....# #.......§.......#########.######@###....#  #.............#...'....+  #.######.#.##.#y###....#  #.# #....#.##.#.# ###  #.# #....#'##.#5#####  #.# #...............#  #.# #..<............#  #.# #.........#  #.####'#####  Your clockwork bee stings Grinder!.'y   clockwork bee (minion)Amanor the TinkererMountain DwarfHealth: 45/45 ========================Magic: 5/12==========--vm#h------------#AC: 4Str: 13'###EV: 25 Int: 17############....#SH: 0Dex: 8#...............#XL:  6 Next: 107% Place: Dungeon:4  ########.######@###....#Noise: ---------  Time: 3749.1 (1.0)  #.............#...'....+a) +0 hammer#.######.#.##.#y###....#Read: 3 scrolls of teleportation  #.# #....#.##.#.# ###Fly #.# #....#'##.#'######.# #...............#y   clockwork bee (minion)#.# #..<............##.# #...............##.###.........#'#####Your clockworkvm#h bee barely misses Grinder. _Grinder blinks! _You swap places. Grinder blinks!  Your clockwork bee stings Grinder! _Grinder dies!Your Maces & Flails skill increases to level 2! _You swap places. Grinder blinks!  Your clockwork bee stings Grinder! _Grinder dies!  Your Maces & Flails skill increases to level 2!  Your Spellcasting skill increases to level 4! have reached level 7!  --more--wm#hv50/503---7 3% wm#hwm#h4 _{m#h[ {m#h_ u Spells (Memorise)TypeFailure Level  a - Forge Lightning Spire Air/Forgecraft 34% 4b - Summon Ice BeastIce/Summoning43% 3  c - Tukima's DanceHexes43% 3  d - Volatile BlastmotesFire/Translocation43% 3  e - Passage of GolubriaTranslocation83% 4  f - Summon Seismosaurus EggSummoning/Earth83% 4  g - Vhi's Electric ChargeTranslocation/Air83% 4  h - Summon Mana ViperHexes/Summoning 99% 5  i - Yara's Violent Unravelling Hexes/Alchemy 99% 5  j - Gell's Gavotte{m#h` 'Translocation 100% 6  k - Sphinx SistersHexes/Summoning 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitm#hLm#hDSm#hYAmanor the TinkererMountain DwarfHealth: 50/50 ========================Magic: 5/13=========---------------#AC: 4Str: 13'###EV: 25 Int: 17############....#SH: 0Dex: 8#...............#m#h8ZXL:  7 Next:  3% Place: Dungeon:4  ########.######@###....#Noise: ---------  Time: 3749.1 (0.0)  #.............#...'....+a) +0 hammer#.######.#.##.#y###....#Read: 3 scrolls of teleportation  #.# #....#.##.#.# ###Fly #.# #....#'##.#'######.# #...............#y   clockwork bee (minion)m#hyZ-#.# #..<............##.# #...............##.###.........#'##### _You swap places. Grinder blinks!  Your clockwork bee stings Grinder! _Grinder dies!Your Maces & Flails skill increases to level 2!Your Spellcasting skill increases to level 4! _You have reached level 7!m#h`P  Okay, then.m#hLam#hem#hbg. _m#h82m#h+34m#h7m#h8m#h<m#h=y _Your clockwork bee winds down and falls to the ground.m#h;>m#hE6==m#hG,m#hIm#hOJm#hJm#hKm#h=Mm#hM;==m#huNm#hPm#hPm#hQm#hS,m#hLTm#hVem#hgm#hjm#hPlm#hQq m#hqm#hs2_Your dormant clockwork bee falls apart.m#hcsm#hHtm#ht7m#ht=m#hEum#hQzm#hQ}m#h2~m#hRm#hm#hJm#hPm#hGm#h m#hm#hm#h̋m#hR=m#hm#hm#hXm#hm#hCm#h3m#hm#hm#hm#hm#h m#hm#hĝm#h8m#h\==m#hm#h8m#h@==m#h69==m#hm#h+,m#hm#hM,m#hm#h.m#ht;==m#hӳm#hm#hYm#hm#h,m#hqm#h+,m#hm#hOi10/13==m#hm#hv,m#hm#h,m#h!m#hо,m#hm#h m#h;==m#hm#h,m#hfm#h,m#hbm#h ,m#h^m#hm#h,M1==m#hbm#hm#hLm#hzm#h*m#ham#hm#hEm#hym#hm#hgm#hFQ==m#hm#h?2==m#hnm#h9,m#hm#hm#hg;==m#hm#h{m#hm#hm#h,m#hm#hm#hM3==m#hm#hm#h$m#hm#hm#hm#h,m#hGm#hfm#hm#hm#hUm#hm#hfm#h;==m#hm#hSm#hm#h*,m#hm#hFm#hm#hdm#hm#h,m#h m#hZ  There is an open door here. _m#hm#h,m#hm#hm#hp,m#hm#hm#h,m#hm#hm#h,m#h&m#hum#hBm#hm#hm#hm#hZm#hm#h m#h ,m#h m#h m#h m#h m#h m#hLm#hm#hm#hm#h,m#hJm#hnm#h~,m#hm#hm#hAm#hm#hm#hSm#hBm#h=m#h"Bm#hP$m#h%,m#h&m#h((m#h)m#h)m#hL*m#h20m#h[................. ###.......########.###.......###'#########.# ##....# #.# ......# #.## ##....#######..#######.# .'....+.........j ##....#########.@....#. ##### ##.....# #### #..?..# ...# ##h_37m.....# ...# ##....#.# ...# ....#.#j   gnoll (asleep) #### #+##..# ######.#...# #......>.#+##.#841.1 (92.0)m#hd,2.1 (93m#hVl _A gnoll comes into view. It is wielding a +0 flail.m#h!  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hCm#hwF Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft34%4 Select a spell to cast[!]/[I] toggle spell headersm#h2 m#h5.................Amanor the Tinkerer ###.......#######Mountain Dwarf#.###.......#Health: 50/50 ========================##'#########.#Magic: 13/13 ======================== m#h46g##....# #.#AC: 4Str: 13 ......# #.##EV: 25 Int: 17 ##....#######..#######.#SH: 0Dex: 8 .'....+................jXL:  7 Next:  3% Place: Dungeon:4 ##....#########.@....#.Noise: ---------  Time: 3842.1 (0.0)  ########.....#a) +0 hammer #####..?..#Read: 3 scrolls of teleportation ...##.....#Fly ...###....#.# m#h68...#....#.#j   gnoll (asleep) #####+##..#######.#...##......>.#+##.# _Your clockwork bee winds down and falls to the ground. _Your dormant clockwork bee falls apart. _There is an open door here. _A gnoll comes into view. It is wielding a +0 flail.Casting: Construct Spike Launcher (safe; 1% risk of failure)  m#hj7`Confirm with . or Enter, or press ? or * to list all spells.m#h@.................Amanor the Tinkerer ###.......#######Mountain Dwarf#.###.......#Health: 50/50 ========================m#hA##'#########.#Magic: 13/13 ======================== ##....# #.#AC: 4Str: 13 ......# #.##EV: 25 Int: 17 ##....#######..#######.#SH: 0Dex: 8 .'....+................jXL:  7 Next:  3% Place: Dungeon:4 ##....#########.@....#.Noise: ---------  Time: 3842.1 (0.0)  ########.....#a) +0 hammer ####m#hU#..?..#Read: 3 scrolls of teleportation ...##.....#Fly ...###....#.# ...#....#.#j   gnoll (asleep) #####+##..#######.#...##......>.#+##.# m#hw_Your clockwork bee winds down and falls to the ground. _Your dormant clockwork bee falls apart. _There is an open door here. _A gnoll comes into view. It is wielding a +0 flail.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h m#hThe spell is quite dangerous to miscast (34% risk of failure)! Continue anyway?  Y - Yes  N - Nom#h?m#hZ.................Amanor the Tinkerer ###.......#######Mountain Dwarf#.###.......#Health: 50/50 ========================##'#########.#Magic: 9/13================-------- ##....# #.#AC: 4Str: 13 ......# #.##EV: 25 m#h[Int: 17 ##....#######.9#######.#SH: 0Dex: 8 .'....+................jXL:  7 Next:  3% Place: Dungeon:4 ##....#########.@....#.Noise: ---------  Time: 3842.1 (0.0)  ########.....#a) +0 hammer #####..?..#Read: 3 scrolls of teleportation ...##.....#Fly ...###....#.# ...#....#.#j   gnoll (asleep, ally target) #####+##..#9   blazeheart golem (minion)m#h\######.#...##......>.#+##.# _Your clockwork bee winds down and falls to the ground. _Your dormant clockwork bee falls apart. _There is an open door here. _A gnoll comes into view. It is wielding a +0 flail.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h](--------m#h]510 ===3.1 (1m#hfm#h m#hC_You bind the heart of a blast furnace in slag iron.m#h^V ####.####.####### ................. ###.......####### #.###.......  ##'#########. ##.m#h.#+##.#.9...jjj#..j.jj 4 gnolls (1 polearm, 1 ally target)-7m#h[ m#hG\ m#h#########  #.###.......# #'#########.# #....# #.#.# #.### #....#######..#######.#.. '....+...........9...jjj# #....#########.....j#..j. ###### ##.@...# # m#h/ #..?..# ..# #.....#.# ##....#.# ..# #....#.# ### ##+##..#m#h3Y ######.#...#m#hR #......>.#+##.# #.##........#.#m#hom#h^m#h?m#hm#h/m#hfm#hǏm#h...jj..9.jm#hEj   gnoll boudajj 2 gnolls (1 ally target)9   blazeheart golem (minion, paralysed)m#hP---8m#h m#hR _Your blazeheart golem's core grows cold and it stops moving.m#h" /#.# #.###.#  ##'##.# ##....# #.#.# #.## ##....#######..#.#.. .'....+.......jj..# ##....##....9.#..j.  ###### ##@..j.# ## #..?..#.# #.....#.# ##....#.#.# #....#.## ##+##..# ######.#...# #......>.#+##.#  #.##.#.#m#h$ m#h' m#h/( m#h 1 Rjjj.m#h1 A--9m#h7 m#h9 m#h>......... ##.......#######.###.......# '#########.# #....# #.#  m#h=?.....# #.## # #....#######..#######.#.. '....+..............jj..# #....#########..@.9.#..j. ##m#h?##..j..# # ### #..?..# # #.....# # ##m#h? ..# #....#.# ### ##+##..# ######.#...# m#h@g#......>.#+##.#m#hFJm#hJd10/13===50m#hRm#hTR _The gnoll barely misses you.m#hEp .# #.###.# '#.# ....# #.# # #.## # ....#..#.#.j ....+.jj..# ....##...@9.#..j.  ##..j..# #  #..?..# # #.....# # #....#.#  ##+##..# j 3 gnolls (1 wandering, 1 ally target)######.#...# m#h  A gnoll comes into view. It is wielding a +0 whip.The gnoll shouts!  Your blazeheart golem's core flares to life once more. j.j.jjj 4 gnolls (1 polearm )The gnoll completely misses you.=1 _Your blazeheart golem punches the gnoll!m#h: V .# .###.# '#.# # #.# # #.## # .#..#.#j.+.j.j.# ##...9@j#..j.  m#hѤ ##..j..# #  #..?..# # #.....# # #....#.#  ##+##..# ######.#...# m#he m#h m#h( m#h^ m#h .j.j.jm#h .-2m#hQ m#h0 _You swap places. The gnoll misses you. The gnoll bouda completely misses you.m#hL. #.# #.###.# #'#.#.# #.#.# #.## # ..#..m#h #.#....+.j.j.j#.##...@9j#..j.# ##..j..# # ## #..?..# .#m#he #.....# .# ##....#.# .# #....#.# ## ##+##..# ######.#...# m#h{ #......>.#+##.#m#h,m#h"m#hX) jj..1 polearm, 1 ally target)  You swap places. The gnoll misses you.m#hR.;*m#h  The gnoll bouda calls upon its god to heal the gnoll.m#hb  The gnoll is healed somewhat.  The gnoll hits your blazeheart golem with a +2 flail of holy wrath.  Your blazeheart golem punches the gnoll!m#hBq) 3 m#hT==5==3m#hHm#hzE _The gnoll dies!m#h {. ##.#  #.###.# ##'#.# #....# #.#.# #.## # . #....#..#.#... '....+.jjj..# #....##..@.9j#..j.# ##..)..# ## #..?..#.# #.....# ..# ##....#.# ..# #....#.## ##+##..# ######.#...#  #......>.#+##.#  The gnoll bouda hits your blazeheart golem but does no damage.---4 _The gnoll hits your blazeheart golem with a +2 flail of holy wrath.m#h4W  m#hsWKCasting: Forge Blazeheart Golem (quite dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h) ................ Amanor the Tinkerer ##.......####### Mountain Dwarf  #.###.......# Health: 50/50 ======================== ##'#########.# Magic: 7/13============------------ #....# #.# AC: 4Str: 13 .....# #.## # .  EV: 25 Int: 17 #....#######..#######.#...  SH: 0Dex: 8 '....+.............jjj..#  XL:  7 Next:  5% Place: Dungeon:4 #....#########..@.9j#..j.  Noise: ---------  Time: 3854.1 (0.0) ###### ##..)..# #  a) +0 hammm#h er ### #..?..#  Read: 3 scrolls of teleportation ..# #.....#  Fly ..# ##....#.# ..# #....#.#  j   gnoll bouda ### ##+##..#  jjj 3 gnolls (1 polearm, 1 ally target) ######.#...#  9   blazeheart golem (minion) #......>.#+##.# Casting: Forge Blazeheart Golem (quite dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +1 leather armour of  positive energym#hi................ Amanor the Tinkerer ##.......####### Mountain Dwarf  #.###.......# Health: 50/50 ======================== ##'#########.# Magic: 7/13============------------ #....# #.# AC: 4Str: 13 .....# #.## # .  EV: 25 Int: 17 #....#######..#######.#...  SH: 0Dex: 8 '....+.............jjj..#  XL:  7 Next:  5% Place: Dungeon:4 #....#########..@.9j#..j.  Noise: ---------  Time: 3854.1 (0.0) ###### ##..)..# #  a) m#h8[32m+0 hammer ### #..?..#  Read: 3 scrolls of teleportation ..# #.....#  Fly ..# ##....#.# ..# #....#.#  j   gnoll bouda ### ##+##..#  jjj 3 gnolls (1 polearm, 1 ally target) ######.#...#  9   blazeheart golem (minion) #......>.#+##.# Aim: a gnoll bouda, wielding a +0 whip and wearing a +1 leather armour of  positive energy  You lock target on the gnoll bouda and prepare to deploy your bee.  (Press . to continue winding your bee.)  Your blazeheart golem's core grows cold and it stops moving.  The gnoll bouda hits your blazeheart golem with a +0 whip!m#h8   #.# #.## # .  .jj..# j   #          )  >10 ==5.1 (1Winding m#hQm#hJ  positive energy  You lock target on the gnoll bouda and prepare to deploy your bee.  (Press . to continue winding your bee.)  Your blazeheart golem's core grows cold and it stops moving.  The gnoll bouda hits your blazeheart golem with a +0 whip! _Your blazeheart golem falls apart and the last of its fire goes out.m#hwm#hxm#hxm#hO|j.jjm#ht25 --6. m#hm#h'@ _You continue winding your clockwork bee...m#hOm#hm#hm#hm#hj.j.jj 4 gnolls (1 polearm)m#h%l--7.. m#h%m#h3@ _You continue winding your clockwork bee...m#hm#h"m#h~m#hm#hNm#hm#h j....j.jyj.(ally target) 3y   clockwork bee (minion)m#hI b8==8m#hm#h b _With a metallic buzz, your clockwork bee launches itself at the gnoll bouda.m#h0####.####.####### .......... ###.......#######  #.###.......#  ##'#########.# ##....# #. ......# #.## # . ##....#######..#######.#... .'....+.........@.j......#....#########...j.j#j.j.  #######.yj..# # #### #..?..#.# #.....#.##....#.# ...# #....#.#j 4 gnolls (1 polearm) #### ##+##..# ######.#...#m#hm#h m#hΓe  The gnoll bouda attacks as it pursues you!m#ht j...jj.j.#.  The gnoll bouda completely misses you.The gnoll hits your clockwork bee with a +2 flail of holy wrath.m#h.=9m#hdw _Your clockwork bee barely misses the gnoll.m#hTR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h i  You shape a spike launcher from a nearby wall.m#hm#hCm#h@ #.j.j.jjj.)Your clockwork bee barely misses the gnoll.The gnoll barely misses you.m#ho6---10 ==60m#h!m#h{$@ _Your clockwork bee stings the gnoll bouda.m#h/ Z#.####.#.#.# #.###.# ##'#.##....# #.#.# #.## # .#....#..#######.#... ..'....+.j.j....##....#.jjj..#..j. # ###### ##.y)..# ##m#h  #..?..#.# #.....#.# ##....#.#.# #....#.## ##+##..# # ######.#...#m#h m#hG m#h m#h΢ %  m#h bThe gnoll attacks as it pursues you! The gnoll closely misses you.m#h jjjj... The gnoll bouda completely misses you.m#h* L25 -1m#h m#h @ _Your clockwork bee stings the gnoll bouda.m#hd ~.......# #.# ######.####.####### ............ #####.......####### #.###.......#  ##'#########.# ####....# #. ........# #.## # . .m#he c###....#######.@#######.#... ...'....+.........jjjj.....# .###....#########.j....#..j. .# #######.y)..# # '##### #m#he ?..#.# #.....# .##....#.# .....# #....#.# '##### ##+##..#m#hs 7*m#hT G  The rocky spike skewers the gnoll.m#h\  The gnoll is heavily wounded.m#h j.jj.jyj.-2m#h m#h S _Your clockwork bee stings the gnoll bouda but does no damage.m#h4  You hit the gnoll bouda.  The gnoll bouda is moderately wounded.m#h46k  The gnolls pick up the pace!m#h.8e  The gnoll hits your clockwork bee with a +2 flail of holy wrath.m#hzDe jjjj.., swift) Your clockwork bee stings the gnoll bouda.  The gnoll hits you but does no damage.  The gnoll barely misses your clockwork bee.m#h%E43----10 ====3.4 (1.3m#hMm#hP> _The gnoll bouda hits you with a +0 whip!m#h"######### #.# ........# #.# #######.####.####### ............. ######.......####### #.###.......#  ##'#########.# #####....# #. ........# #@## # . #.###....#######..#######.#... #...'....+.......jjjj.......# m#hE##.###....#########.yj...#..j. #.# #######..)..# # #'##### #..?..#.# #.....#  3.##....#.# ......# #....#.#m#hn+7*m#hG  The rocky spike skewers the gnoll.m#h- 2m#h  You kill the gnoll!Your clockwork bee closely misses the gnoll bouda.The gnoll closely misses your clockwork bee.m#hlm#h j).j.jj 3 gnolls (1 polearm, swift)m#h---25 7=---40m#hm#hyh _Your clockwork bee closely misses the gnoll bouda.m#hk *You hit the gnoll bouda but do no damage.m#ho  The gnoll bouda is heavily wounded.The rocky spike skewers the gnoll.m#h m#h/ m#h m#h j*j.j. *   dormant clockwork bee (minion)The gnoll completely misses your clockwork bee.  The gnoll hits you from afar with a +0 spear!  Your clockwork bee stings the gnoll bouda!  m#hn Your clockwork bee winds down and falls to the ground.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.m#h S25------------m#h* b7=10 ===-m#hH s5.7 (1.3Weak Fly m#h m#h > _The gnoll bouda hits you with a +0 whip!m#h\ m#h m#h m#h. ######## ........# #.# m#h#######.####.####### ............. ######.......####### #.###......  ##'######## #####  .........# #.## # ###....#######.j#######.#...m#hA..'....+.......j*j........###....#########.j....#..j. #.# ########..)..# # #'####..?.. 2.....# #m#hm#ht  Your spike launcher falls apart as you grow too distant to maintain it.  m#hYTSomething hits your dormant clockwork bee.m#hm#hF+jm#hj.), 1 ally ta…)m#h&"25 m#hL/---60m#hBm#h^ _The gnoll hits your dormant clockwork bee with a +2 flail of holy wrath.m#h  #.# #.# #.#  ######  ..#  m#h #.# #@# #j## # . # ..) ###.   ##..)..# #  #..?..#  #.....#   _The gnoll hits your dormant clockwork bee with a +2 flail of holy wrath.  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  Something hits your dormant clockwork bee but does no damage.  The gnoll hits your dormant clockwork bee with a +2 flail of holy wrath.   from afar with a +0 spear.m#h, r31/75-----------10 m#h =--73 scrolls of teleportation Berserk Weak Fly m#h m#hi > _The gnoll bouda hits you with a +0 whip!m#h=  You hit the gnoll bouda.m#h  )jj 2 gnolls (1 polearm, swift, 1 ally ta…)*   dormant clockwork bee (minion)  You kill the gnoll bouda!Something hits your dormant clockwork bee but does no damage.The gnoll hits your dormant clockwork bee but does no damage.0/76---=138.5 (0.8m#h Y _The gnoll hits you from afar with a +0 spear.m#he######### ........ #######.####.####### .................... ############# #.###.......# ##'######### #####....# .....## . #.###....#######j.#######.#....'....+.......)*j........# ###....#########.j....#..j. ###### ##..)..# # #'#####  #..?..# j 3 gnolls (1 polearm, swift, 1 ally t ...........#....#.# m#h  The gnoll hits your dormant clockwork bee with a +0 whip.  The gnoll hits your dormant clockwork bee with a +2 flail of holy wrath!m#hK28-25 =9.2 (0.7m#hm#h" _The gnoll hits you with a +0 spear.  Things that are here: _a +0 whip; a +1 leather armour of positive energy; a gnoll corpsem#h6@  You sock the gnoll!  m#h7GThe gnoll is heavily wounded.m#h7>10 =-70.0 (0.8m#hDm#hOHS _The gnoll hits your dormant clockwork bee but does no damage.m#hw5 Q  The gnoll is heavily wounded. _The gnoll hits your dormant clockwork bee but does no damage.  You closely miss the gnoll.  The gnoll is heavily wounded.The gnoll closely misses you.  with a +2 flail of holy wrath.-1.0 (1.0 _The gnoll hits your dormant clockwork bee but does no damage.m#h88  You sock the gnoll!m#hHl ) 2 gnolls (swift, 1 ally target)  You kill the gnoll!Your attacks no longer feel as feeble.5=9 (0.9Fly m#h+Qm#hSS _The gnoll hits your dormant clockwork bee but does no damage.m#h z.......# #.# ######.####.####### ................... ############  #.###.......# ##'#########.# ####....# #.# ........# #)## . .###....#######)@#######.#... ...'....+.......)*j........# .###....#########.j....#..j. .# ###### ##..)..# # '##### ..?..# .....# #.....# # ##....#.## ....#.# '##### ##+##..# m#h@  The gnoll hits your dormant clockwork bee with a +0 whip.  The gnoll hits your dormant clockwork bee with a +2 flail of holy wrath!m#h P.)m#hF 9=25 -2.5 (0.6m#h m#h3 ^ _Your dormant clockwork bee is destroyed!m#hV(#####.####.####### .................. ###########  #.###.......# ##'#########.# ###....# #.# .......# #)## . ###....#######).#######.#... ..'....+.......)@j........# ###....#########.j....#..j. # ###### ##..)..# # m#hW'##### ..?..# ....# #.....# # ##....#.## ....#.# ##### ##+##..# # ######.#...# m#hz  You feel a strong urge to attack something.m#h5--8==-3.2 (0.7Berserk m#hf(m#h*` _The gnoll hits you with a +0 whip. The gnoll closely misses you.m#hF+m#hA 10 4.0 (0.8 _You barely miss the gnoll. The gnoll closely misses you.m#h`  You closely miss the gnoll.m#hm#h  The gnoll hits you with a +2 flail of holy wrath!17----=9 (0.9m#hKm#hV _* * * LOW HITPOINT WARNING * * *m#h 1 swift)  You closely miss the gnoll. The gnoll is no longer moving quickly.m#hTm#hc  The gnoll hits you with a +0 whip!  * * * LOW HITPOINT WARNING * * *m#hr a  The gnoll hits you with a +2 flail of holy wrath.9/76 ------5.7 (0.8 _* * * LOW HITPOINT WARNING * * *m#he  You sock the gnoll!  The gnoll is severely wounded.m#h R===6.4 (0.7m#h m#h _The gnoll closely misses you. The gnoll completely misses you.m#h8  You sock the gnoll!m#hѧU )   gnoll  You kill the gnoll!You are no longer berserk.You are exhausted. You feel yourself slow down.m#h~    #.# #.# #)## # . #####).#######.#... ......)@j........# #######.)....#..j.   ##..)..# #  #..?..#  #.....# ##....#.# m#h #....# ##+##. m#h4G  The gnoll hits you with a +0 whip.m#h׍ 5/51---7-7.2 (0.83 scrolls of teleportationSlow -Berserk Fly m#h՗m#h˚V _* * * LOW HITPOINT WARNING * * *m#hE( #.####.#.#.####### #.###.......# ##'##.##....# #.#.# #)## # . m#h?) .###....#).#.#....'....+.@.j.# .###....#.)....#..j. .# ###### ##..)..# # '##### #..?..#.# #.....#.# ##....#.#.# #....#.# '##### #m#hz) #+##..# †# ######.#...#m#h, m#h 5 2j.m#h5 q25 --8.7 (1.5m#h= m#hB  Things that are here: _a +0 flail; a gnoll corpsem#h,  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hi  #You shape a spike launcher from a nearby wall.66---10 ==80.2m#h m#h U _The gnoll barely misses you. x2m#h #.####.#.#.####### #.###.......# ##'##.#m#h3#....# #.#.# #)## # . #.###....#).#.#... #...'....+)j.# #.###....m#ht1###.)....#..j. #.# ###### ##..)..# # #'##### #..?..#.# #.....#.#m#h ##....#.#.# #....#.# #'##### ##+##..# m#hk#†# ######.#...#m#hm#h2j.m#h~7=--25 --1.7m#h(m#hG*m#h #.####.#.#.####### #.###.......# ##'##.##....# #.#.# #)## # . ##.###....#).#.#... .#...'....+.j.# .#.###....###.)....#..j. .#.# ###### ##..)..# # .#'##### #..?..#.# #.....#.# ##....#.#.# #....#.# .#'##### ##+##..# .#†# ######.#...#*m#hMe G  The rocky spike skewers the gnoll!m#hk )m#h~ 8)m#h 7=9=-3.2m#hm#hI _You kill the gnoll!m#hs 4m#h m#hF ,m#hܓ m#h j8=m#h m#h@ P=m#h m#hl m#h§ O8==m#h m#h `9=m#h( m#h ,m#h m#h m#hü ;10/51m#h 3=m#h m#h ;==m#h% m#h1 m#h m#h {1=9==m#h m#h ,m#h m#h ,m#h m#hq j2=m#hm ,m#h ;==m#h m#h m#hA 3=10/13==m#h m#hz ,m#h m#h8 O-#m#hk 905.7 (22.5) _You start resting.m#hQ-7.2 (24.0m#h m#h[ _You feel yourself speed up.m#h!4m#h',m#h,j4=m#h.Q==m#hI1m#h4m#h/5m#h|7m#hr<m#h<y5=1==m#hAm#hEm#hEm#h2Gm#hJm#hKm#hLm#hVPm#hPm#hPUm#hXm#hXg6===m#h[m#h^,m#h`m#hc,m#h#fm#hYpm#h"yg 17.2 (10 _You start resting.m#h>z7=8.2 (11Fly m#hفm#hc _You recover from your berserk rage.m#h m#h# m#hq m#hi m#h c2==m#h` ,m#h m#h ,m#h m#h m#hS !8m#h 3=m#h g==m#h m#h ,m#h m#h?$ m#h{$ m#h& m#h* m#h+ 89m#h9- m#h37 _ _You start resting.m#h@ 226.2 (8.0)m#h@ m#hFA S3==7.2 (9m#hJ m#hIM % _Magic restored.m#h4m#hm#h*,m#hw20=m#hm#hcm#hm#hum#hm#ht;==m#hBm#hQ,m#hm#hvm#hm#hF21=m#hm#h` m#h m#hm#hm#hm#hm#hj2=m#hm#h0m#h1m#h 3m#h:b3=m#h:m#hhBm#hBm#hDm#hHm#h/Im#hzKm#h"Om#hlOT4=m#hQm#h>U,m#hXm#h]Bm#hbm#hbm#hem#hhb5=m#hkm#hpm#hqm#htm#hB~Bm#hm#hm#hm#hm#h#6m#h1=m#hQm#hfm#hm#hm#h,m#hm#hm#hL7=m#hm#h,m#hm#hV,m#hfm#hm#h$m#hjm#hbm#hT8=m#hBm#hBm#h,m#hm#hm#h L9=m#hm#hu,m#hom#hzm#hm#h$m#h,m#hm#hBm#hU30=m#hm#hEm#h~m#hm#h,m#hm#hm#hL1=m#hm#hRm#hm#hrm#h,m#hm#hm#h:m#hW m#hm#hDT2=m#hYm#hm#hm#hm#h!Bm#h$m#hL$m#hz&m#h-*m#hg*L3=m#hF,m#h/,m#hS2m#ha6,m#h6m#ha:m#h:#4m#h:1=m#h>m#hWD,m#hFm#h J,m#hfLm#hsP,m#h{w5=6m#hD}Bm#h<m#hfm#h}m#hm#hO37=m#hm#hՎm#hm#hBm#h"m#hk8=m#hm#hm#h0m#h`,m#hnm#hL9=m#hTm#hm#h"m#hm#h?m#hm#hm#h*m#hum#hm#h-m#hvW40=m#hm#hWm#hm#hm#hF ,m#h m#h0m#h=L1=m#hm#h,m#hm#h$m#hH$m#h)&m#hk),m#hm+m#h/m#h0V2=m#h32m#h:U,m#hWm#h_Bm#h?am#haL3=m#hem#hj,m#hlm#h[p,m#hrm#hv,m#hxm#hl4=m#hm#hu,m#hm#h,m#hHm#hx5=m#hDm#h}m#h=m#hܹ6=m#h#,m#h+m#hhb7=m#hm#hL,m#hgm#h,m#hm#hm#h V8=m#hm#h_,m#hm#hm#hm#h'm#hbm#hXm#hgm#hIb9=m#h"m#hm#hm#hXm#h5Bm#hq m#h P50=m#h m#hb,m#hTm#hL,m#hm#hBm#h'_ _You start resting.m#h9134039.2 (112.0)m#h1[1=403m#h9m#h;" _HP restored.m#h% 4m#h̯ Bm#hX Xm#h m#hJ m#h m#hڽ m#h# m#hm 3=m#h m#h m#h1 m#hk m#h m#hj m#h. m#h ,m#h m#h_ m#h m#hS m#h7 ,m#hW m#h ,m#h m#hV ,m#hG m#h# m#h m#hT m#h m#h m#h m#h m#hC m#hy m#h ,m#hC m#h m#h  m#hI m#h m#h6 m#h m#h ,m#h+ m#h m#h m#h m#h ,m#h m#h ,m#h" m#hK" ,m#hH# m#h(% ,m#h%& m#h( ,m#h7* m#h>. ,m#h"/ m#h1 ,m#h=2 m#h)9 m#h\; ,m#h< m#h> m#hD SS   ball python (constriction, wandering) _You start waiting.m#hE 369.2 (29.0)m#hN fS.70.2 (30m#hU m#hFW ^ _A ball python comes into view.m#hT.####.#  .####### #.###.......# ##'##.# ....# #.# # #)## # . .###....#).#.#... #...'....+.)...S......# #.###....#.)....#..j. #.# ###### ##..)..# # #'##### #..?..# # #.....## ##....#.# # #....#.# m#h]4S.m#h;^11.2 (1.0)m#hojm#hlm#hUq.####.#  .####### #.###.......# ##'##.# ....# #.# # #)## # . .###....#).#.#... ...'....+...S.# .###....#.)....#..j. .# ###### ##..)..# # '##### #..?..# # #.....## ##....#.# # #....#.# '##### ##+##..# S.2#hPwm _Items here: )) ††.m#h;  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h *S)You shape a spike launcher from a nearby wall.m#h˜L  The ball python hisses angrily.  m#h(The rocky spike skewers the ball python.m#h)m#h'S#†m#h+^1----10 ==m#h, 3m#h+4m#hkAO _You kill the ball python!m#hl.................. ###########  #.###.......# ##'#########.# ###....# #.# .......# #)## . ###....#######).#######.#... .'....+.......).†........# m#h###....#########@)....#..j. # ###### ##..)..# # ##### ..?..# ....# #.....# # ##....#.##  ##### ##+##..# # ######.#...# # #......>.#+##.#m#hͩm#hm#hMC25 --4m#hm#hh .####### #.###.......#  ##'##.# ....# #.# # #)## # . ....#).#######.#... '....+.).†.# ....##.@....#..j.  ###### ##..)..# # m#h #..?..# # #.....# # #  ##+##..#  m#hIm#hA--5m#h>m#h  Things that are here: _a +2 flail of holy wrath; a gnoll corpsem#h m#h Save game and exit? Y - Yes  N - Nom#hc m#hh m#h m#h D [?25h[?0c [?1051l[?1052l[?1060l[?1061l