fgy  Player: Amaranth1 Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2024-12-21.17:40:47.ttyrec Time: (1734802847) Sat Dec 21 17:40:47 2024 fg [?1051l[?1052l[?1060l[?1061hfgV)0[?7h[?25l[?1cfgyfg{ fgWelcome, Amaranth1. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold Delverfg-Z fg\ ZWelcome, Amaranth1 the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver  t - Necromancer e - BrigandWarrior-magefgs] u - Fire Elementalist Zealotm - Warperv - Ice Elementalist f - Berserkern - Hexslingerw - Air Elementalist g - Cinder Acolyteo - Enchanterx - Earth Elementalist h - Chaos Knightp - Reavery - Alchemist Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Kobold Delverfg fg fg Welcome, Amaranth1 the Mountain Dwarf Fighter. You have a choice of weapons.  a - rapierfgH Q(-2 apt)  b - flail (+2 apt) fgm # c - war axe (+2 apt) fg O d - trident (+0 apt)e - long swordfg 0(-1 apt)  f - unarmed(+0 apt) fg + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helpfgtfg fg Amaranth1 the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailfg =Nothing quiveredfg m+..#..#..#.##.##.##.##@####fgh$ fg% Welcome, Amaranth1 the Mountain Dwarf Fighter.Will you be the one to retrieve the sublime Orb of Zot from the depths?fgS* fg_ Press ? for a list of commands and other information.fgb fgd [ _Found a staircase leading out of the dungeon.fgfgJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.4  -2      fgN    b + Maces & Flails 2.4   2.1  +2       c - Axes   1.3   0.7  +2      fgx d - Staves   1.2   0.8  +1       e - Unarmed Combat   0.0   1.0   0      fg                f + Armour3.2   3.4  +1       g - Dodging   0.0   1.7  -3      h + Shieldsfg=3.2   3.4  +1       i - Stealth   0.0   1.4  -2      fgRs                fg                fg#        The relative cost of raising each skill is in cyan.  fgSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  fg[!] training|cost|targetsfg b * Maces & Flails   2.4fg* TargetTarget--  --  --  --  -- fg  --  --  --  --  --  a-z] set[-] clear selected targetfg ccost|targetsfgU[?25h[?0cfg*0 fg" fg [?25l[?1cfgG716.0  +2  current training targets, if any.=] set aall targetsfgwfg}fgxAmaranth1 the Shield-Bearer+..Mountain Dwarf#..Health: 19/19 ========================#..fguMagic: 1/1========================#.#AC: 6Str: 18#.#EV: 8Int: 8#.#SH: 4fg҂Dex: 9#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)###a) +0 flailNothing quiveredfgWelcome, Amaranth1 the Mountain Dwarf Fighter.Will you be the one to retrieve the sublime Orb of Zot from the depths?fg:Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.fgfgfg?fg͋fg`- fg- fg. fg/ fg[1 fg5 _fg6 fg7 fg7 fg 8 fg8 fg2: fgt: fg: fg; fg< fg= fgx= fg> fg @ fgF@ fg@ fg-B fgC fgC fgID fgE fgG fgSG fgG fgH fgI fgJ fgyJ fgK fgL fgM fg`M fgN fgO fgO fg=P fgaQ fghR fgR fgR fgT fgU fgFU fgU fgV fg] /.... .>.#.#.##.....#....#....fg] .#.#.##13.0 (13.0)...###....###..#..#+....###...###..###.##fg6^ ?#.#fgb B4.0 (14fgf fgh 3 _Found a stone staircase leading down.fgD0fg03fg3fgF5,fg;,fg@.. .. .. ...#.#. .# #. #.... .>.. ...#.#.#.#.#.fg_@3#......(...#..........#..........#.@# 5.0)fg@ ##.## ..## #...###....##fg@K..#..fg@8..##..##fgHfgDI+6.0 (2fgNfgR% _Found 2 poisoned darts.fgn# # #.# # ##..r...... ... #.#.#.#.#.#. ##.......>.. ..##.#.#.#.#.#.##......(...##.##...@.......##..######.###.## #..###...##fg~o2#....## r   rat (asleep)#..#..#+....###.fgvfg~.rr7.0 (1fgfgV _A rat comes into view.fg| . .. .. #.# #.#.# ##............. #.#r#.#.#.#. ## .......>.. ..# #.#.#.#.#.#.# #......(...# #.# #............##..######.#.##.###fg)} ..###...## #....###..#..#+.fg6 fg J.rfg &8fgi fg fgl # #.# ........ #.#.#.#.# ##............. #.#.#.#.#.#. ## ...r...>.. ..# #.#.#.#.#.#.# #.....@(...# #.# #............###..######.#.###.## ..##..## +##...###....###..#..#fg fgg.rr   rat9fgfgfg ..# #.#.#............#.#.#.#.#.## ............. #.#.#.#.#.#.### .......>.....# #.#r#.#.#.#.# #....# #.# #.# fg ##.## g..##..## #+# g   hobgoblin (asleep)#...## r   rat fg  A hobgoblin comes into view.fgq .rg.gfg 1===20fg fg9 _The hobgoblin shouts! You hear a shout! _You see here 2 poisoned darts.fgY ,fgQ_ R.rg.fg` ---1Throw: 2 darts (poison)fghg fgXn T _e - 2 poisoned dartsfg.# #.#.#........... .#.#.#.#.#.##............. #.#.#.#.#.#.###.......>.....# #.#.#.#.#.#.# ..r......# #.......@..# #.g...###..######.#.# #.## ...##.#+fg!##. #.#..#..#+....##fgfg!H.rfgP=--2fgfg\7 _You block the hobgoblin's attack.fg%  You hit the hobgoblin. .rThe hobgoblin is lightly wounded.3.4 (1.4 _You block the hobgoblin's attack.fg~%  fg?You closely miss the hobgoblin.fgF  The hobgoblin is lightly wounded.fgH  g.rg   goblinr   rat  The hobgoblin barely misses you.fg)dA goblin comes into view. It is wielding a +0 club.fgh!4.8fgfgP _The rat barely misses you.fgYC  You hit the hobgoblin.  fgKThe hobgoblin is heavily wounded.fg  The hobgoblin barely misses you. The rat bites you but does no damage.fg.g 8--6.1 (1.3fg>fgR- _The hobgoblin hits you.fgP.# #.#.# ........... .#.#.#.#.#.## ............. #.#.#.#.#.#.### .......>..g..# fgZ#.#.#.#.#.#.# #.# #......r.@.# #.g...# fg##..######.#.# ##.## ...#fg#..## ##+##...## #....## fg9#..#..# fgfg%  fg'HThe rat attacks as it pursues you! The rat bites you but does no damage.fgO T.g.rfg #7fg  0fgfg!@ _The hobgoblin hits you but does no damage.fgG(........... .#.#.#.#.#.##............. #.#.#.#.#.#.###.......>.....# fgG#.#.#.#.#g#.# .........# ##.r..#.##.g@..#fgH##..######.#.# .## #...# fggH ..## ###+##...###.#..#..# +....## fgH0#...##fg[PfgR fgR fgRPThe rat twitches its whiskers.fg\ .g.rThe rat attacks as it pursues you! The rat barely misses you.fg)]&8fgcfgg@ _The hobgoblin hits you but does no damage.fgx9 .#.#.#.#.#.##............. #.#.#.#.#.#.### .......>..... #.#.#.#.#.#.# # #........g.#.#r.#.g..#..######@#.# ##.## #.. #..## ###+.##....###..+....##...## ..##fgk= fg> fgH ..grThe rat attacks as it pursues you! The rat closely misses you.fgI &9fgP fgU @ _The hobgoblin hits you but does no damage.fgɕ=  You thump the hobgoblin!fgfgϝ .†rgg   r   rat  You kill the hobgoblin!fgܠTrooper 9==1630.5 (1.4fgWfgçQ _The rat closely misses you.fg;B  You barely miss the rat. The goblin closely misses you. The rat bites you.fgB\8--1.8 (1.3fgIfgML _The goblin misses you.fg;%  fg;_You closely miss the rat. The rat bites you but does no damage.fg<A7---fg8=!3.1fgCfgD fgDJ_The goblin hits you but does no damage. The rat bites you.fg\V............. #.#.#.#.#.#.###.........>.....#.##.#.#.#.#.#.#.#.........#.# #..........#.# #........†rg.# ##..######.#.# ## #.@.# ..## ###+# #. fgH#.#..#..#+....## r   rat#...###..###.##fgCfgtfg*}..gg   goblinfgfg%40fgfgc _The goblin attacks as it pursues you! The goblin hits you but does no damage.fg*#.#.#.#.#.##fgM............. .>.  #.#.#.#.#.#.###.. fg}Q.......>.....#.# #.#.#.#.#.#.#.# fg#..........#.# #..........#.# fg#........†.r.# fg֢T##..######g#@# fgu##.## #...# fg]#..## ###+#fg  #fg5...###....#fg6Q##..#..# fg\Qr   ratfgm+.fgΣ(#.#.fgfg.gg   goblinr   ratfgҰT8=5fg*fgv _Found a stone staircase leading down. The rat barely misses you.fg B ...........  .#.#.#.#.#.#####............. .>#.#.#.#.#.#.###.........>....#.#.#.#.#.#....#fg ........†.r##..######.###.## #.g.## ###+#...##..#fgk =#..#..+....##...##fg: fg^ g.  The goblin attacks as it pursues you! The goblin barely misses you.fg &6fg fg ; _The rat bites you but does no damage.fgk .# #.#.# ...........  .#.#.#.#.#.#####............. .>#.#.#.#.#.#.###.........>....#.#.#.#.#.#............#........†.r.##..######.#g##.## #...## ###+### ..##..#..+....##fgfg0(g.fg&7fgfg; _The rat bites you but does no damage.fg .# #.#.# ...........  .#.#.#.#.#.######............. .>#.#.#.#.#.#.###.........>....#.#.#.#.#.#......#.fg........†.rg##..######.###.## #...## ###+### ..##..#..fgfg:r.fgO&8fgfgaT _The rat attacks as it pursues you! You block the rat's attack.fg8 5  You hit the rat.fgG fg< 9g.fg͠ r9===25fgt 9.4 (1.3fg fg G _You kill the rat!fgV,fg-)40.7fg~1fg3 _You closely miss the goblin. The goblin barely misses you.fg[fgk\(2.0fgJafgey _You barely miss the goblin. The goblin hits you but does no damage.fgȓ:  You thump the goblin!fg2)fg~N==413.3fgLfgJ _You kill the goblin!fg^fgy_fg_fgafgenfgf,fg}gfghfgifgifgWk,fgkfgl,fg@mfgnBfgXo,fgofgpfgpfgqfgqfgrfgcrfgRs,fgsfgtfgtfg ufgvfg^vfgwfgxfgxfgjyfgzfg+{fg{fgC}fgk}fg%~fgfgfg€fg5fg\fgfg|fgfg_fgfg fg‡fg6fg]fg3fg,fg܌fg5fg[fg!fgfg fgΑfg,fg֓fg7,fgҖfg<,fgWfg,fgЛfg=,fgޞfgBfgQ,fg fg,fgTfgfgfgfgfg(fgfg\fgfgBfgfg"fg7fg,fgfghfgfg Xfgfg'fg fg,fgfgfgfgfgnfgfgmfg fg7fgfg,fgfgfgafgfgfgfgfgfgRfgfgfgfgfgfgfgfg&fgfg fgrfgfgTfgfgfgfgfgfgfg>fgofgfgfgfgfg,fgPfg,fgfgfg9fgfgnfg fgfgfgfgfg)fglfgSfg,fgfg,fg fg,fgfgq,fgfgfgfgfg[fgvfg<fg2fgqfg fg,fgnfg fg fg fg ,fgA fgfgfgbfgfgfgIfg&,fgfgZfgfg<fgfg/fgfg$,fgfgJ ,fg fg"fg"fgx#fg$,fg%fg',fg?(fg),fg*fg+fg,fg,fg.,fg.fg0fg60fgv2fg3,fg4fg)6fgP6fg;fgD<fg=,fg>fg A,fgzAfg,fgfg3,fgfg,fg:fg,fgufgF ,fg fg fg fg fg7,fgfgk 142.3 (99.0) _You start waiting.fg8-3.3 (100.0)fgfg## _Done waiting.fgm5fg6fg6fgj9fg;fg<fg?,fgA,fgBfglDfgFfgFfgGfgyIfgKfgLfgLfgPfgQfgtRfg SfgUfgV,fgWfgYfg[fg[fg\fg_fgQa,fg,bfg\dfgffgffggfgjfglfg mfg-nfgtpfgrfg(sfghtfg,vfgxfgcxfg>yfg{fg  ###  #.#.#...########## fg]........#.....#.....# .#.#.#.######.#.###.## ..........>..........# .#.#.#.###...........# fg...>.....#.#####.###.# .#.#.#.#.#.# # - fgƄ.........#.# #? .........#)# #.. fg.......†...# .### ..######.#.# .  #.## #...# .# fg&1  g   hobgoblin (asleep) #..## ###+# . #...## .g fgXT#....##  fg 55.3 (12.0)  A hobgoblin comes into view.Found a scroll labelled ZOLOTU PIOWAMI.fgÖgg?fg5==6.3 (13fg՞fgƢ+ _The hobgoblin shouts!fgY####.#.#...########## ........#.....#.....# .#.#.#.######.#.###.## ..........>.......... .#.#.#.###......... ...>.....#.#####.### .#.#.#.#.#.# #.# ........#. )# #.....#†...# .############.#.# .. #.## #...# #.#fg .## ###+# .g .## ..?.## ... #..fgfgGfg g.B   giant cockroach (wandering)Bg   hobgoblinfg:--7.0)fgfg _A giant cockroach comes into view. _You see here a scroll labelled VIBRUC LAEJA.fgfgfgg.g   hobgoblin.fgFA--8fgxfgܽ fg)T_f - a scroll labelled VIBRUC LAEJAfg fg #.#.#...########## ........#.....#..... .#.#.#.######.#.###.## ..........>.......... .#.#.#.###. ...>.....#.#####.### .#.#.#.#.#.# #.# .......##.#)....#†...#?...###########.#.#.#g. #.## #...# #.#.## ###+# .. .## ..?.## ... #..# . +....#  Found a scroll labelled SOPECA AGAF.fg g.BB   giant cockroachbg   hobgoblinb   bat (wandering)9fgG fg V _A bat comes into view.fg"wfgwfgyfgyfg|l  You hit the hobgoblin but do no damage.fg}fgZBb.bfgU6=60.7 (1.4fgfg@ _The hobgoblin hits you but does no damage.fg fg fgU b.  You closely miss the hobgoblin.The hobgoblin hits you but does no damage.fg{ -2.0 (1.3fg" fg ) 7 _You block the hobgoblin's attack.fgq<  You sock the hobgoblin!fgrfg^t\  You kill the hobgoblin!fgiufg.Bb.b   batfg`8--583.3fgfg[' _The bat hits you.fg 2 A  You hit the giant cockroach.fg3 fg#6 b  You kill the giant cockroach!fg< d.b   batfg @ L--754.6fgF fgfgA fg!BS_You closely miss the bat. The bat hits you.fg.........#.....#.....# #.#.#.#.######.#.###.## ..........>..........# #.#.#.#.###...........# ...>.....#.#####.###.# #.#.#.#.#.#.# #.# # .........#.# #.###.# .#)#####.....#fg †...#?..@###### #..######.#.#.#.b#  ##.## #...# #.##  #..## ###+# ..  #...## ..?  #....##..  #..#..#..  +....## #...##  #fgfgfg"b.fg,70fgfg1 _You block the bat's attack.fg37fgQB b.  You barely miss the bat. The bat hits you but does no damage.fgC-9.2 (1.3fgIfgM1 _You block the bat's attack.fgy^  You sock the bat!.Covered9==9170.6 (1.4 _You kill the bat!fg.#.....#.....# .#.#.#.#.######.#.###.##.>..........# .#.#.#.#.###...........#.>.....#.#####.###.# .#.#.#.#.#.#.# #.# # #.#.# #.###.# #.#)#####.....# #.†...#?.@.###### ##..######.#.#.#..# fgU ##.## #...# #.## #..## ###+# ...  #...## ..?.  #....## ......  #..#..# ......# +....## #..####  #...##fgfg4-10fg4fg fg.#.....#.....# #.#.#.#.#.######.#.###.##.>.# #.#.#.#.#.###.#fg-.>.....#.#####.###.# #.#.#.#.#.#.#.# #.# #  #.#.# #.###.#  #.#)#####.....#  #.†...#?@..######  ##..######.#.#.#..#fgu ##.## #...#.#.## #..## ###+#... #...## ...?.. #....## ......# #..#..# .....##fg +....## #...####  #...##fg3fg@-2fgfg_fg .#.....#.....# .#.#.#.#.#.######.#.###.##.>.# .#.#.#.#.#.###fgmi.#.>.....#.#####.###.#  #.#.#.#.#.#.#.# #.# # #.#.# #.###.# #fg.#)#####.....# #.†...#@...###### ##..######.#.#.#..#fg ##.## #...#.#.##fg #..## ###+#....fg: #...## ...?.. #....## ......# #..#..# ......## +....## #...####  #...##fgUfg<3fggfgfg$==fg$4.6 (2fg, fga _g - a scroll labelled SOPECA AGAFfg z  .#.#.#.#.#.######.#.###.## ..............>.......... .#.#.#.#.#.###. .......>.....#.#####.###  #.#.#.#.#.#.#.# #.#  #.........##.)#####....fg{ †...#....######..######.#.#@#..#  ##.## #...#.#.## #..## ###+#.... .......#g   goblin (wandering)##.#g##..##fg! fgɐ Agg.fg +5.6 (1fgg fgH u _A goblin comes into view. It is wielding a +0 dagger.fg<5 .............>.......... .fg]5#.#.#.#.#.###. .......>.....#.#####.###  #.#.#.#.#.#.#.# #.#  #.........fgo5E##.)#####....fg5†...#....######..######.#.#.#..# fg5k ##.## #...#@#.#fg5 #..## ###+#.....#.## ...?..#fg5.## .......##..# .......##fg5R##g   goblinfg5W..#..#.##fg8fg=(g.fgV>fgk>6fg7DfgKFfgw#.#.#.#.#.###..# .....>.....#.#####.###.# #.#.#.#.#.#.#.# #.# # .........#.# #.###.#  #.fg&x/#)#####.....#  #.†...#....######  fg>x##..######.#.#.#..# fgRx## #...#.#.###fgpx..## ###+#.@...#fgx#...## #......?..# fgxd#....###.........# fgxf#..#..##....g...##fgxC+....#####...##fgx"##fg!y#...## #.#.# #..## ..#..fgCyd#.## .....#.#fg(}fgs(g.fg&7fgfgΏfg.....>.....#.#####.###.# #.#.#.#.#.#.# #.# # .........#.# #.###.# #.#)#####.....# #.†...#....###### fg܃##..######.#.#.#..# ## #...#.#.##..## ###+#.....# fg#...## #......@..# #....###.....g...# fg'#..#..##........## +....#####...##fg###...## #.#.##..## ...#.. #.## #.....#.# +. . fg/ #.#fg:fg68--fg'=8fgfg1 _The goblin hits you with a +0 dagger. _You see here a scroll labelled ZOLOTU PIOWAMI.fgn 8  You hit the goblin.fg. D)fg' fg .....>.....#.#####.###.#Amaranth1 the Covered .#.#.#.#.#.#.# #.# #Mountain Dwarf #..........#.# #.###.#fg Health: 18/19 ======================-- #..........#)#####.....#Magic: 1/1fg ======================== #........†...#....######AC: 6Str: 18 ##..######.#.#.#..#fg EV: 8Int: 8  ##.## #...#.#.###SH: 4fg Dex: 9#..## ###+#.....#fg XL:  1 Next: 108% Place: Dungeon:1#...## #......@..#fg5 yNoise: =--------  Time: 179.8 (1.2)#....###.....)...#a) +0 flail#..#..##........##fgH Throw: 2 darts (poison)+....#####...####fg\ #...## #.#.##..## ...#..fgm t#.## #.....fg #.# +. .#.# _You kill the bat! _g - a scroll labelled SOPECA AGAF _A goblin comes into view. It is wielding a +0 dagger. _The goblin hits you with a +0 dagger. _You see here a scroll labelled ZOLOTU PIOWAMI.  You hit the goblin.fg % fg f_You kill the goblin!You have reached level 2!fg /  --more--fgo_25/26=2/22fgp 3% fgxfgz4 _fggfg9h5-800fg>nfgpd _h - a scroll labelled ZOLOTU PIOWAMIfg 3fg+ fg ,fg fg fg5 fgD fg@ fgt h6==fgM fg 1 _HP restored.fg; fg\ $#.#.#.#.#.#.#.# #.# #  #..........#.# #.###.#  #fg .#)#####.....#  #fg †...#....######  ##..######.#.#.#..#  ##.## #...#.#.###fg  #..## ###+#.....# #...## #.........# #....###.#-fgd  #..#..##........## +....#####...## #...## #.#.# #fg ...#.. ##.....fg b   bat (wandering) #.# +. .. #.# #. ..b fg D #.#fg- +3.8 (3fg fg; z .  A bat comes into view.fg +4.8 (4fgG fg q _The bat moves out of view. _You see here a +0 dagger.fg fg` fgM fg fgJ  #..........#.# #.###.# #.#)#####.....# #†...#....###### ##..######.#.#.#..#  ##.## #...#.#.### #..## ###+#.....# #...## #.........# #....###.....)...# #..#..### +....#####...## #...## #.#.#  #...#.. #fgE =#...... #.# +.. ....b   bat (wandering) #.# #. ..... #.# #. .$b... #<#fg &0fgJ fg fg Abb.fgr" +5.8 (1fgF& fgt) + _Found 16 gold pieces.fg)#####....†...#....######..######.#.#.#..#  ##.## #...#.#.###fgL #..## ###+#......## #.....##)#.....##+....#####..@#### #...## #.#.# fg ## ...#..## #....b.. +.. .....#. .......J   endoplasm (asleep)#. .$......b   batfgİ<# ).....J####fgĸ  An endoplasm comes into view.Found a sling.fgfg%fg b.JJ.  The endoplasm quivers.fg.=6fglfgW: _The bat hits you but does no damage.fg {  You miss the bat. The bat hits you but does no damage.fgX Bfgz .b.J.=8.1 (1.3fgW fg  fg #_You block the bat's attack.fg\†...#....######..######.#.#.#..# fg]| ##.## #...#.#.### #..## ###+#.....#.## #.........#fg,]E.##)...##..fgh]...##+....#####...#### #...## #.#@# fg]"## ...#.....### #....b....# +......J..#fg]#.........#...$.......fg]<# #.)......###### ...## fgafgcfg|dfgn,b.J.fgo,90fgyfg~: _The bat hits you but does no damage.fg #..######.#.#.#..#  ##.## #...#.#.### #..## ###+#.....#.## #.........fg 9.###.....)..#..##........#+....#####...#### #...## #.#.####### ...#@....### #...b.J +......#..fg  #...$.......<# #.)......####fg= ## ........##  ####fg fgt /.fg '90fgm fg! V _The endoplasm barely misses you.fg.,C1.5 (1.4fg1fg3 _You hit the endoplasm but do no damage. You block the endoplasm's attack.fgw] <  You hit the endoplasm but do no damage.The endoplasm freezes you.1-----2.7 (1.2 _You are frozen.fgul=  You thump the endoplasm!fgmfgn\  You kill the endoplasm!fgofg8vb...b   bat (unaware)fg$zT-----104.0 (1.3fgfgރ: _The bat hits you but does no damage.fg5## #...#.#.##..## ###+#.....# #...## #.........# #....###.....)...# fgן#..#..##........## +....#####...#### #...######.#.######..## .....#.....# #.## #..b..@...# #.# +.........# #.# #.# #.# #...$.fg#<# #.)......####### #........##  #......####.fgfg2fg4..bbfg4,50fgյfgb1 _You block the bat's attack.fgrfgYtfg|fg&~b.fg0[2=6.4 (1.4fg'fg t _You closely miss the bat. The bat hits you but does no damage.fgJ ##.## #...#.#.### #..## ###+#.....# #...## #.........# #....###.....)...# #..#..##........## +....#####...#### #...######.#.##### fgJ #..## .....#.....# #.## #...b..@..# #.# +.# #.# #.#  ### #.## #fgJ L#fgM fgN fgV ..bfgV ,70fg` fga : _The bat hits you but does no damage.fgn fgn/ You hit the bat.fgv3†fg{Q=78.6 (1.2fgfg3G _You kill the bat!fgJ #..## ###+#.....# #...## #.........# #....###.....)...# #..#..##........## +....#####...## #...######.#.##### #..## .....#.....# #.## #.....†...# #.# +.....@...# #.# #.#fg #.# #...$.......S. #<# #.)......####. ### #..## ##S   ball python (constriction, asleep) #...... #......fg  A ball python comes into view.fg]S..S)-90fgpfg5 _The ball python hisses angrily.fgz3 #...## #.........# #....###.....)...# #..#..##........## +....#####...## #...######.#.##### #..##......#.....# #.## #.....†...# #.# +.........# #.# #.# #.# #...$.....S... #<# #.)......####. ### #.. ##fg  #......#  #......# #..#####fgɅfgy;S.fg_h3=-200fgfg& #....###.....)...# #..#..##........## +....#####...## #...######.#.##### #..##......#.....# #.## #.....†...# #.# +.........#fgL= #.# #S## #.# #...... #<# #.)......####. ### #..  #fg|# #......# #......# #..###fgN## #..fgfg+J.Sfg&1fgfg9R _You see here 16 gold pieces.fgfg4S.fg9&2fg$fg(2 _You now have 16 gold pieces.fgfg3S.fgk&3fgfgfg fg  | S.  The ball python bites you but does no damage.fg #4fg V===4fg fg X _The ball python barely misses you.fgs?  You thump the ball python!fg{1.fgB =fgSo245.9 (1.3 _You kill the ball python!fgfg,o _Your Maces & Flails skill increases to level 3!fg  #..#..##........## +....#####...## #...######.#.##### #..##......#.....# #.## #.....†...# #.# +.........# #.# #.## #.# #..... #<# #.)####. ### #..  ## #......#  #......# #..##### #..  #..-60 _fgD #..#..##.## +....#####...#### #...######.#.##### #..##......#.....# #.## #.....†...# #.# +.# #.# #.## #.# #. #<# #..####. ### #.## #......###  #......#  #......#  #..#####  #..  #..fg$fg$@-7fg)fg',N _You see here a +0 sling.fgB3fgCfgFfgJ5=fgKfgM,fgNfgP,fg Rfg\_ _You start resting.fg^b,11.9 (4fg6cv6==2.9 (5fghfgj" _HP restored.fg7 fg fg fg! fg fg6 fg fg fg fg fg fg fgJ ,fgh fg fg fg 9=fg fg Bfg fga"  fg" 1_You open the door.fg{% fg% fg' fg) fg+ ,fg- fg3 @  There is an open door here.fg#5 fg5  _fgS7 fg9 fgx; fg; fg< fgA fgD fg=D fgrE fgkG fgH fgI fgI fgM @  There is an open door here.fgO fgP  _fgR fgS fgU ,fgV fgX fg=Z ,fg1[ fg^ fg` fg7a fgb fgZe fgg fgg fgfi fgl fgn fgn fgp fgs fgxu fgu fgw fg`y fg{ fg{ fg(} fgZ fg fgՁ fgۂ fg fg fgm fg fg fg fg fgq fgw fg fg fg= fgՐ fgO fg~ fg fg# fg ,fg fgx fg fg? fg fg. fg fg fgh fgС fg ,fg fgƨ Bfg1 L _You now have 24 gold pieces (gained 8).fg fg fg# fgϬ fg fg/ fgu fg fgr ,fgа fgL fg{ fg fgT fgK fg ,fg fg; fg fg ,fg׼ fg fgK fg! fgJ fg fg fg fg fg Xfgh ,fg fg fg fgR fgu fgs fgy fg fg fg fgx fg fg fg fg fgE fg@ fg} fg ,fg fg fg ,fga nfg& 7 _You open the door.fg 3fg{ fgafg,fg<fga@  There is an open door here.fgsfg _fg@fgfgfgfg>fgF  ### #........## #.# fg M#......### #.# #......# #.# #......# #.# #..######## ###fg  #..#....... #..'....... #..#.......  fgU +@.########  #..#  #### fg~.#####..g...'6fg$0.0)?#...#..>.g   hobgoblin (asleep)fgT  As you open the door, it creaks loudly!  fgFA hobgoblin comes into view.fg[.ggfg&M======3.9 (51fgd fg6$ _The hobgoblin shouts! You hear a shout! _Found a scroll labelled KUSUAXK VOSHUI. Found a stone staircase leading down.fgVm  ### #........## #.# #......### #.# #......# #.# #......# #.# #..######## ### #..#....... #..'........######..#..g..@..###?#...##..#.>. ####..#.#fgu >.gfgIv Y------4.9 (1.0) _fg$} fg Q _There is an open door here.fg P.gfg L------5 _fgi fg fgc  You barely miss the hobgoblin.fg5=7.1 (1.2fgLY _The hobgoblin hits you but does no damage. x2fg d  You closely miss the hobgoblin.fgΓ -8.4 (1.3fg fgA @ _The hobgoblin hits you but does no damage.fgB2----9.7 _You barely miss the hobgoblin. The hobgoblin hits you.fgE  You hit the hobgoblin.  The hobgoblin is severely wounded.You block the hobgoblin's attack.fgF d3=---71.0fgM fgbQ @ _The hobgoblin hits you but does no damage.fg?<  You sock the hobgoblin!fg /. fg@R=312.2 (1.2fg%fgM _You kill the hobgoblin!fg4 _fg܊ yJJ   endoplasm (wandering)fgn (0.0fg 3-3.2 (1fgٚ fg ] _An endoplasm comes into view.fgD ### #.## #.# #......### #.# #......# #.# #......# #.# #..######## ###fg` #..#. #..'........######..#..J'..##.#?#...##..#.>.# ####.#..# #KK   kobold (missile, wandering)fg  A kobold comes into view. It is wielding a +0 dagger.The endoplasm quivers.fgfg<w.JK.J)fg/==4fgեfg( _The kobold shouts!fg C #### #. #......# #. #......# #. #..######## # #..#....... ### #..'.....######..#.......J.....'..######## .#?#..@##..# ....>.#######....#. #.K# #.#. #...#.fgS&#.fgfg!fgV.JK.fg]4=--5fg%fg(fgL #......### # #......# # #......# # #..########  #..#..### #..'..######..#.fg.J....'..## .#?#.@.##..#.>.#######..K.#.# #..#.#.# #. # #.#. ..## #.# #..fgfgfg$X.JK.fg%"--fg%6fg+fgX/fgaX<  You sock the endoplasm!fgZfgFbK.K   kobold (missile)fgfI=7=fgg7.4 (1.2fg~ofgrM _You kill the endoplasm!fg-C8.7 (1.3fgfgy _You barely miss the kobold. The kobold hits you but does no damage.fgQ( %  fg#) You thump the kobold!fg1 C)fg5 vTrooper5=41fgg6 80.1 (1.4fgP< fg? J _You kill the kobold!fg0 #......### .# #......# . #......# #. #..# . #..#.#.###. #..'.#.....######..#.#.'..## .#?#@..##..#.>.#######....#.# #..#.#.# #..#.#.# ... ....#.## ###.# #..fg;#fg$4-10fg(fg-g  Things that are here: _a +0 dagger; a stonefgx .# #......#  .. #......# #.# #..######### .. #..#.......#.###. #..'. #.....######..#. #..........'..#########.#.#?#)..##..# fgT .......@>.##########....#.#  #..#.#.# #..#.#.#... ....#### ###.# #.. fg fg G-2 _fg fgY fgR~ #......##### #......#fg .. #......#  #.## #..######## # ..# #..#. #.###.# #..'. #.....######..#....... #..........'..######## ##.#.#@#)..##..#.........>.###########....#.# #..#.#.#fg>A #..##.# ........# .###~###.#fgn. #≈ #..fgfg&3fgfgfgR6==fg$4.1 (2fgfgrd _i - a scroll labelled KUSUAXK VOSHUIfg fg fg fg ,fg Bfg fg ,fg fg fg 9=fg; fg ,fgL fg@ ,fg\ fgi ,fg fg ,fg fg ,fg fg ,fg fg ,fg fg ,fgl fg+ ,fgf fgV ,fgv fgV ,fg fg ,fg fg ,fg fg. ,fg+ fg fgf fg fg ,fg  fg ,fg fg fg4 fg. fg ,fgR fg@ ,fg fg ,fg  fg fg fg$ fg ,fg fg! ,fg# fg%% ,fgQ& fg, fgz. ,fg/ fg1 ,fg3 fg4 ,fg6 fg*8 ,fgt9 fg; ,fg< fg> ,fg? fgB ,fg;C fgHE ,fgnF fgH ,fgI fgK ,fgL fgN ,fgO fgQ ,fg1S fgGU ,fg`V fgVX ,fgY fg^ Bfga ,fgb fgd ,fge fgg ,fgh fgj ,fgk fgm fgm fgn fgp ,fgq fgs ,fgu fgv ,fgw fgy ,fgz fg} ,fg~ fg ,fg fg ,fg fg! ,fg fg] ,fgx fgc ,fg fgk fg fgo fg ,fg fg ,fgʗ fg fg" fg fg֜ fg fg fg fg7 fg fg ,fg! fgU ,fg fgf ,fg fg ,fg fgu fg fg fg ,fg˵ fg޷ ,fg fg ,fg fgN ,fg fg fg fg fg ,fg fg ,fg' fgK ,fgm fgJ ,fgk fg` ,fg fgQ fgz fgx fgq fg fg fg ,fg fg fg fg< fg! ,fg/ fgj ,fg fg fg) fg fg fg fgp fgk fg fg. fg? fgU fg fg fg fgx fgX fgq fg fg ,fg fg fg fgu fgc fgy fg/ fg fg fg fg fg fg^ fg k 383.1 (99.0) _You start waiting.fg 04.1 (100.0)fg fg # _Done waiting.fgCUfgUfgVfg-Zfg\fg.aXfgafgfXfggfgifg=k,fglfg:ofgofgofgDpfgUqfg)r,fgrfgsfgVt,fgtfg5vfgv,fgvwfg|Xfg}fg~fg fgwfgU## #.....PPPPP.####...(.......### #..#..##...w.........## +....#####............ #...######..........# #..##..........# #.###.##...# #.#....'... #@# #.#.#.##... #.# #.#...##... #.# #<######.). #.### ### #.... #...##.... ###..### #.... w fg  dart slug (asleep) ##...# #.... #.....##.## #..#######. #..# #..#. 400.1 (16.0)  A dart slug comes into view..ww1.1 (17fgG _Found 4 darts of dispersal.fgݙ #..## ######P$$$P.# #...## ##..PPPPP.# #....###+(### #..#..##.#.w##.+....######... #...#######.# #..##..#.# #.###.##.......@...# #.#....'.....###.### #.#.#.##... #.# #.#...##.. #.# #<######.) #.### ### # #...## ####..### # ##...# #... #.....##.## #..#fgҦG2.0)fgOfgY+ _Found 25 gold pieces.fg< #.## #. #P$$$P.# #..## ## ###P$$$P.# #...## #fgA=  #..PPPPP.# #....### +(### #..#..##. #.w##.+.... #....#...##### #.# #..##.. #.# #.###.###...........# #.#....'#.....###.### #.#.#.###..... #.# #.#...##.#.... #.# #<######fg= #.).# #.### ### ##.## #...## ######..### # ##...# #..fgC fgM J.wfgM &3fgS fgU : _Found a hand axe and 27 gold pieces.fgy.###### #P$$$P## ##.##  #P$$$P.# #..## # ###P$$$P.# #...## # #..PPPPP.# #....### +(### #..#.. #..##.+.... #..w....#...#### #.# #..##.. #.# #.###.## #...........# #.#....' #.....###.### #.#.#.## #..... #.# #.#...## #..... #.# #<###### #.).##gyZ7m #.### ### # #.## #...## ######..### #fg`{fg@A.wfg&4fgpfg+ _Found 35 gold pieces.fg-  You hit the dart slug.  The dart slug is moderately wounded.fg0 %  fg0 OThe dart slug launches a dart at you.fg fg 5=5.3 (1.2fg fg @ _The slug dart hits you but does no damage.fg<=  You thump the dart slug!fgg†fg6556.6 (1.3fgfgeM _You kill the dart slug!fgqY 3 ##..fgY  #P$$$P## ##.##  #P$$$P.# #..##  ###P$$$P.# #...##  #..PPPPP.# #.... +(fg4Z .### #..#.. #.##.+.... #.#... #....# #..## #.# #.###. #fgZ X.# #.#.... #.....###.### #.#.#. #.....# #.# #.#... #.....# #.# #< #.).### #.### ### # #.## #...## # ## ###..### #fge fgRo 4-70fgsv fgx v _You see here a dart slug corpse.fgq #....... #PPPPP.#### #P$$$P## ## #P$$$P.# # ###P$$$P.# # #..PPPPP.# #.. +(### #..#.. ###.+.... #....#...## #...†......# #..##. #.# #.### #...........# #.#... #.....###.### #.#.#. #.....# #.# #.#... #.....# #.# #<#### #fg.).### #.### ### #.## #...##fgjfg !-fg/&8 _fgfgn # ###### #...... #PPPPP.### #P$$$P## ## #P$$$P.# # ###P$$$P.# #fg #..PPPPP.# #.. +(### #..#. ###.+.... #.......#...# #...†......# #..## #.# #.### #...........# #.#. #.....###.### #.#.# #.....# #.# #.#.. #.....# #.# #<### #.).### #.### ###fgEfg&9fgfgzfgT/ #fg4U # ###### #..... #PPPPP.## #P$$$P## ## #P$$$P.# #fgU ###P$$$P.# # #..PPPPP.# #.. +### #..# ###.+... #.......#... #...†......# #.. #fgU.# #.## #...........# #.#. fgU #.....###.### #.#. fgV] #.....# #.# #.#.  #.....# #.# #<##fg>VD fge`fgfgXFXfgIfgyQBfgTfg#YfgYfg\fgR`fgd,fg-ffgo  #.. ###### #.. #PPPPP# ##..# #P$$$P## # #P$$$P.# #..# ###P$$$P.# #.. #..PPPPP.. +........### #.. #@.........##.+... #.............#... #...†......# #..###..........# #.###...........# #.#.fgWp#.....###.### #.#.#.....# #.# #.#.#.....# #.# #<#...### #.### ###fge|#.###?.S'30.6 (9S   ball python (constriction, asleep)fgL  As you open the door, it creaks loudly!fg̓\.SS)fg"P======1.6 (10.0)fgfg _A ball python comes into view. _Found a scroll labelled KUSUAXK VOSHUI.fg  You completely miss the ball python. The ball python completely misses you.fgN5-=-----2.8 (1.2)fgfg=s _The ball python barely misses you. The ball python bites you.fg=>  You sock the ball python!fgE†fg6=62-----4.1 (1.3fgfg$O _You kill the ball python!fg  # # ###### #.... #PPPPP. #P$$$P## ## #P$$$P.# # ###P$$$P.# # #.###..PPPPP.# #..#?..### ######.##.+ #.......#.. #...†......# #.. ##.# #.# #...........# #.#  #.....###.### #.#  #.....# #.# #.#  #.....# #.#fg [40m #<# fg fgY 4-50fgŸ fgѼ  There is an open door, spattered with blood here. _You see here a ball python corpse.fgu> # # ###### # #PPPPP# ##..## #P$$$P## ##...# #P$$$P.# #.. ###P$$$P.# # #.###..PPPPP.# # #?.@†.### # #####..##.+ #..# #...†......# # ##....# #. #...........# #. #.....###.### #. #.....# #.# #.fg^v #.....# #.# #<fgfgG-6 _fg[fgfg` # # ###### # #PPPPP# ## ## #P$$$P## ## ..### #P$$$P.# # ... ###P$$$P.# # #.###..PPPPP.# # #?@.†.### # #####..##.+ #...# #...†......# # ##..........# # #...........# # #.....###.### # #.....# #.# # #.....# #.# #fgfg&7fgfg]fg] # # ###### # #PPPPP# ## ## #P$$$P##  ..#### #P$$$P.#  ...# ###P$$$P.#  #.###..PPPPP.#  #@..†.###  #####..##. #.... #...†......# ##.# #.# #.....###.### #.....# #.# #.....# #.#fghfgiB=8fgirfg@|fg|+9.1 (2fgt _i - 2 scrolls labelled KUSUAXK VOSHUI (gained 1)fg$3fgfg{fg,fg,fg3fgzfg?fg{fg ,fgfg ... #...### #PPPPP#......##### #P$$$P #r@...#### #P$$$P #####....# ###P$$$P ####.###..PPPPP #...† ##### # #...† ## #fgkfgffgbJ gg   goblin (wandering)r   ratA goblin comes into view. It is wielding a +0 dagger.fgP.=7fgfgGQ _The rat closely misses you.fgv8O  The goblin shouts!  You hit the rat.fg_;fg9R.g.gfg=5=8.4 (1.3fg fgG _You kill the rat!fgH.  ..g.  #### #...####  #PPP#.....@##### #P$$$#.####.....#### #P$$$#####....# ###P$$$####.###..PPPP #...†##### #...fgD{ #...† ##fgzfgܙh.fg}5--90fgrfgfg @##..#.g  #...#### # #....@.##### #P #.####.....#### #P #####....# ###P ####.###.. #...† #####g   goblin # #...† ##fgS fg ' (.g.fg' B--50fg+/ fg2 fg0fg!.gfgU&1fgfgfgy` 9  You sock the goblin!fg9i e)fg]m >72=2.7 (1.3fgs fgv J _You kill the goblin!fgLFT##.# #..#.#..  #...#### # #...@..##### #P #.####.....#### #P #####....# ###P ####.###.. #...† ##### # #...† ##fgLA-3fgM 0fgRfgsVO _You see here a +0 dagger.fg3fgnfgufg$fgzP _fgfgfgTfgfgt,fgfgfgfgfgfgEfg6#..>..............#........# $...... +### ...#.. ..... fg/..#.# ..... #.###.#.# ...... #....@#.##...# -7.7 (4##..........# fg|...$.#.#...#### #### #.#...)..#####fg H..#.####.....########.# #####....# ##.#fgJ####.###..#†### #####fgfgfg;+8.7 (5fgO _Found an escape hatch in the floor.fgH,M..[....#..>..... #..##...# ....$...... +###........#..#.......#.# #.###@#.# ...........#.##...#fg, ##..........#...$.#.#...##########.#...).#..##.#fg7fg8+9.7 (1fgAfgC( _Found a ring mail.fg1 % ########### #....[....# #..>......# #...####.........# $...... +###..#.. .....#.....@.#.# .....fg'2 #..#.###.#.# ...... #.....#.##...# ##..........# ...$.#.#...####fgO2 ######.#...)..#####  ..#.####.....#### fgu2 ####.# #####....# fg2 U #.#####.##fg< fg< fg= 60fgC fgE fgD  ########### #....[....# #..>......# #.#####.........# fg $......# +###...#.. .....##.......#.# .....#..#.###.#.# ......fg #. #.....###...# ##..........# ...$.#.#...#### ######.#...)..##### fgg ..#.####.....########.# #####....fg fg &1fg fg fg`      ###########   #....[....#   #..>......#   #.#  ####...#  ....# +###  ...fg^a.#... .....  ####.......#.# .....   #..#.###.#.# ......  #..#.....###...#  #. ##..........# fg~a #...$.#.#...####  fga######.#...)..#####   ..#.####.....##fgwifgi&2fgBofghrfgr+3.7 (2fgxfgjz> _You now have 37 gold pieces (gained 13).fgJ3fg&fgfgXfgHfg}fgfgfgfg7fgcfg9fga,fg_fgyfgfgfgUM _You now have 49 gold pieces (gained 12).fgQfga3fgXfgyfg,fgμfg+fgfgfgJfgqfgfgfgfgfg,fgfg-fgfgIfgfg^fgBfgfgqfgfgfgfg ,fg_fgfg,fgfgfg #..............# + ............#... .. #####.......#.# ..  #..#.###.#.# ...  #..#.....#.##...  #.###..........#  #.....#.#...####  #########.#...)..#  #@........#.####..  #.#########.# ###  #.# #.#   #.# ..#  #.# ##  #.# g   hobgoblin (asleep)  #.g  ... fg~ 81.7 (18.0)  A hobgoblin comes into view.fg4fg ggKK   kobold (wandering)  The hobgoblin shouts!fg5==2.7 (19fgXfg}z _A kobold comes into view. It is wielding a +0 short sword.fg$.....#... ..#####...#  #..#.###.#.# ......#.#####..........#....#.#...############.#...)...........#.####..#########.# ### #.# .##fgg#.K...(fg4  Found 4 stones.fgfgwzgK.Kfg9=3.0)fg+ fg ( _The kobold shouts!fgs D######  #..#.###.#.# .....#.#####..........#....#.#...###########)...........#.####..#########.# ### #.# .g##K#...fgB 2(....fg, fg8 fgn AgK.fgƗ 0---4fg fgء fg  You closely miss the hobgoblin.=--fg&5.9 (1.2fgwfgS@ _The hobgoblin hits you but does no damage.fg<  You sock the hobgoblin!fg.fgK K.K   kobold  You kill the hobgoblin!fg597.2 (1.3fgfgo fg&_You block the kobold's attack.fg fg (8.5fg fgq _You barely miss the kobold. The kobold closely misses you.fgڣfg}(9.8fgfgLp _You barely miss the kobold. You block the kobold's attack.fgAT  You barely miss the kobold.The kobold hits you with a +0 short sword.fgDU ]4--91.2 (1.4fgZ fgh^ T _The kobold closely misses you.fg  You hit the kobold.  The kobold is moderately wounded.fgf5=-2.5 (1.3fgfgS _The kobold barely misses you.fg  You barely miss the kobold.The kobold is moderately wounded.3--3.7 (1.2fgfgR@ _The kobold hits you with a +0 short sword.fgI  You closely miss the kobold.The kobold is moderately wounded.fgsK (4.9fgP fgR = _The kobold hits you but does no damage.fgUa  You closely miss the kobold.fgRp  The kobold is moderately wounded.fg  A bat comes into view.The kobold hits you but does no damage. The kobold closely misses you.fgf4=-6.2 (1.3fg%fg(0 _The bat moves out of view.fg˻a  You closely miss the kobold.fg+' bb   bat (wandering)K   kobold  The kobold is moderately wounded.fg0-7.6 (1.4fgfgET _The kobold closely misses you.fgiw  You closely miss the kobold.fgwjfg*r b.b  The kobold is moderately wounded.8.9 (1.3fggwfg(yS _The kobold barely misses you.fgW  You closely miss the kobold.The kobold is moderately wounded.fgWz5==500.3 (1.4fgM\fgk^{ _The kobold barely misses you. The kobold hits you but does no damage.fg{z9  You sock the kobold!fg|fg~Y  You kill the kobold!fgfga9b.fgR=861.6 (1.3fgfgP _The bat barely misses you.fg mfgDnfgnfgv:)bfgFw-2.8 (1.2fgG}fgc _You miss the bat. You block the bat's attack.fg7 #..#.###.#.# .....#.#####..........#....#.#...###########)...........#.####..#########.# ### #.# .b##. ..(.......#.^...fgfgfg(.bfgF#3fgp 0fgfgR _The bat hits you but does no damage.  Things that are here: _a +0 short sword; a kobold corpse; a hobgoblin corpsefgF....#.#####..........#....#.#...###########)...........#.####..#########.# ### #.# ).## b....(....fg#.....##.^...#....#fgfgfgtfgޖT6=4fgfg: _The bat hits you but does no damage.fgۦi###..........#....#.#...###########)...........#.####..#########.# ### #.# )..## b.#......##(.....##.....##fg3-^.fgfgnfg"b.fg1&5fgfg: _The bat hits you but does no damage.fgSm7  You thump the bat!fgs4†fgv6937.1 (1.3fg||fgiG _You kill the bat!fgs ....#.#...###########fgWg)...........#.####..#########.# ### #.# )..# ### ##...# ..##......##(#......fgfg4-80fgĺfg fgb_You see here a bat corpse.fgfgfgfgfgfgKV= _fgfg;fg`fgfgfgfgfg fgK fgt ,fgfgfg ,fgfg3fg,fgfgfgFfgqfgfgfg fg'!fg"fg#fg%fg &fg)'fg*fg+fg,fg-fg%0fgX2fg2fg3fg5fg>i #.#########.#  #)#.........#  #.#.######### fg>& #.#...# ##†..#.#  #......#  #(.....# fg? #.....##  #.^..@# -fg8? #.....#  #.....# fgx? #...... #.....## #####.# fgB@g   goblin (asleep)  #.#  #g#fgFC019.1 (11.0)fgI?gg.fg`I-20.1 (12fgNfgT~ _A goblin comes into view. It is wielding a +1 dagger of venom.fg { #.#########.### Amaranth1 the Trooper  #)#.........#Mountain Dwarf  #.#.#########Health: 26/26 ========================  #.#...#Magic: 2/2========================  ##†..#.#AC: 6Str: 18  #......#EV: 8Int: 8  #(.....#SH: 4Dex: 9  #.....##XL:  2 Next: 93% Place: Dungeon:1  #.^..@#Noise: ---------  Time: 520.1 (0.0)  #....*#a) +0 flail  #....*fgy{E#Throw: 2 darts (poison)  #....*.  #....*##  #####*#g   goblin  #g#  #.#  _You see here a bat corpse. _A goblin comes into view. It is wielding a +1 dagger of venom.Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - goblinAim: a goblin, wielding a +1 dagger of venom (40% to hit)fga #.#########.### Amaranth1 the Trooper  #)#.........#Mountain Dwarf  #.#.#########Health: 26/26 ========================  #.#...#Magic: 2/2========================  ##†..#.#AC: 6Str: 18  #......#EV: 8Int: 8  #(.....#SH: 4Dex: 9 fgZ #.....##XL:  2 Next: 93% Place: Dungeon:1  #.^..@#Noise: ---------  Time: 520.1 (0.0)  #....(#a) +0 flail  #....(#Throw: 2 darts (poison)  #....(.  #....(##  #####(#fg1g   goblin  #(#  #(#  Throw: 2 darts (poison)fgBPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - goblinAim: a goblin, wielding a +1 dagger of venom (40% to hit)  fgdmYou throw a poisoned dart.  The poisoned dart closely misses the goblin.fg9fgJ....g.fg(v1.2 (1.1dart (poison) _fgfgfg #.#########.### Amaranth1 the Trooper  #)#.........#Mountain Dwarf  #.#.#########Health: 26/26 ========================  #.#...#Magic: 2/2========================  ##†..#.#AC: 6Str: 18  #......#EV: 8Int: 8 fgq #(.....#SH: 4Dex: 9  #.....##XL:  2 Next: 93% Place: Dungeon:1  #.^..@#Noise: ---------  Time: 521.2 (0.0)  #....*#a) +0 flail  #....*#fgThrow: dart (poison)  #....*.  fg:#....*##  #####g#fgg   goblin  #.#  #(#  fgYou throw a poisoned dart. _The poisoned dart closely misses the goblin.Throw: dart (poison)fgEPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +1 dagger of venom (40% to hit)fgr #.#########.### Amaranth1 the Trooper  #)#.........#Mountain Dwarf  #.#.#########Health: 26/26 ========================  #.#...#fgMagic: 2/2========================  ##†..#.#AC: 6Str: 18  #......#EV: 8Int: 8  #(.....#SH: 4fgeDex: 9  #.....##XL:  2 Next: 93% Place: Dungeon:1  #.^..@#Noise: ---------  Time: 521.2 (0.0)  #....(#a) +0 flail  fg#....(#Throw: dart (poison)  fg#....(.  #....(## fgڝ #####g#g   goblin (poisoned)  fg#.#  #(# fg* Throw: dart (poison)Press: ? - help, Q - select action, (/) - cyclefgPShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +1 dagger of venom (40% to hit)  fgp[You throw a poisoned dart. The poisoned dart hits the goblin.  The goblin is poisoned.fg!fg/,..fg>/I.g(fgj0m2.2 (1Nothing quivered _fg6fg8fg fgQuiver which action? ([-] to clear)  a - Throw: 4 darts (disperse) [*/%] inventory[!] focus mode: off|onfg|fg. #.#########.### Amaranth1 the Trooper  #)#.........#Mountain Dwarf  #.#.#########Health: 26/26 ========================  #.#...#Magic: 2/2========================  ##†..#.#AC: 6Str: 18  #......#EV: 8Int: 8 fg  #(.....#SH: 4Dex: 9  #.....##XL:  2 Next: 93% Place: Dungeon:1  #.^..@#Noise: ---------  Time: 522.2 (0.0)  #.....#a) +0 flail  #.....#Nothing quivered  #......  #....g##  #####(#g   goblin (poisoned)  fg9#.#  #(#  Throw: dart (poison)fgaPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinfgAim: a goblin, wielding a +1 dagger of venom (40% to hit)  You throw a poisoned dart. The poisoned dart hits the goblin. _The goblin is poisoned.fgfgfgIfg5fg6 Read which item? Scrolls  f - a scroll labelled VIBRUC LAEJA  g - a scroll labelled SOPECA AGAF  h - a scroll labelled ZOLOTU PIOWAMI  i - 2 scrolls labelled KUSUAXK VOSHUI [!] read|quaff[?] describe selected fg  fg fg #.#########.### Amaranth1 the Trooper  #)#.........#Mountain Dwarf  #.#.#########Health: 26/26 ========================  #.#...#Magic: 2/2========================  ##†..#.#AC: 6Str: 18  #......#EV: 8Int: 8  #(.....#SH: 4Dex: 9  #.....##XL:  2 Next: 93% Place: Dungeon:1  #.^..@#Noise: ---------  Time: 522.2 (0.0)  #.....#a) +0 flail  #.....# fgš[40mNothing quivered  #......  #....g##  #####(#g   goblin (poisoned)  #.#  #(#  Throw: dart (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +1 dagger of venom (40% to hit)  You throw a poisoned dart. The poisoned dart hits the goblin. _The goblin is poisoned. fgثP  Okay, then. fgM fg% fg3. _ fgv  You aren't carrying any items that you can evoke. fgF fg fg. _ fgW  fgW  fgn^  fgab F _Unknown command. fg)#........ .#.########...# ##†..#......#(.....#.....# fgm&^...# ..g######( #.(.. fg fg (g. fg)3.2 (1  fg _ fg fg fgb  fg Sg.  fg &4 fg@  fg  fg  You hit the goblin but do no damage.The goblin is moderately wounded.The goblin hits you with a +1 dagger of venom. fg$5===========-=5.4 (1.2Pois  fg fg0Q _You are poisoned. fg]$  You barely miss the goblin.The goblin is moderately wounded.You feel very sick.2----6.6 fg fgN= _The goblin hits you but does no damage. fgP  You completely miss the goblin.The goblin is moderately wounded.You feel sick. fgv16=====---------7.8 fg fgD _The goblin hits you with a +1 dagger of venom.fg  You completely miss the goblin.The goblin is severely wounded.You feel sick.fgD)fgTfga #)#.........#fgAmaranth1 the Trooper  #.#.#########Mountain Dwarf  fgx#.#...#fg5Health: 14/26 ============------------  fgO[##†..#.#fge&Magic: 2/2fg~========================  #......#fg-AC: 6fg?Str: 18  fgf#(.....#EV: 8fgDInt: 8  #.....##SH: 4Dex: 9  #.^...#fg+XL:  2 Next: 100% Place: Dungeon:1  fgCB#....@#fg[Noise: =--------  Time: 529.1 (1.3)  fg#....)#a) +0 flail  fg/#......fgcNothing quivered  #.....##fgʜPois fg` #####(# fgI #.# fgW #(# fg!? #.. fg8 fgOfThe goblin is moderately wounded.You feel sick. fgff_The goblin hits you with a +1 dagger of venom.  You completely miss the goblin.fg~^The goblin is severely wounded.You feel sick.fgT' fgi-- fg}_You kill the goblin!You have reached level 3!fg/  --more--fg  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? fg7/31====3/3203 0% fgl%fg'U _You feel stronger. x2fg .#.########..# ##†..#.#......#(.....#^...# ........#####..#Pois ###  -300fg@fg _You feel sick. _You see here a +1 dagger of venom.fgfg&fg% fg"fg&j6-fg-5--4=--fgq.fg*5U=--fg<w 3.1 (3 _You start resting. You feel sick. x4fg"=34.1 (4fgAfgC[ _You are no longer poisoned.fgB3fgxfg#Bfg$,fg8%fg&fg&fg'fg)fg)S5=fgc+fg>K6==7==fg]8=fgf`fg-c99fgkc0=fgdfg7g,fgifgVkfgkfglfgEofgyofgpfgsfgfs_20==fgtfgw,fgxfg{fg{fgc}fg,fgfgt1==fgfgfgfgfgfgfg9fgÍfgfgCfgzfg^2==fg0fgfgfgfgfg;fgܖfg fg(fgfgDn23=fgfg`fgfgGfgʟ,fgffg],fg"fgfgK4=fgfg,fg`fg,fg$fgqfgfgfgƳfga5==fgfgfg/fgfgsfgfgfg,fgfgl~6==fgfgFfgrfgRfgfgfggfgfgfgwfgfgU7=fgfg,fgifg,fgVfg,fgRfgrfgK8=fgwfg,fgRfgfg-fgUfg,fgfgfgC~9==fgF,fgfgfgfgfg?fgfgfgfg#fgb30fg/==fgfgfgfgfgVfg`,fgfgfg2fgD fg_ _You start resting.fgh1601.1 (67.0)fgR1==fg%2.1 (68fgfg " _HP restored.fgz fg 13.1 (1.0)fg fg N _e - a +1 dagger of venomfgfgWield which item (- for none)?- - Unarmed fg=Hand Weapons (go to first with ))  a - a +0 flail (weapon) fgh1 e - a +1 dagger of venomfg@k - a +0 hand axe [*] show all[?] describe selected [!] equip|wield|wearfgѴy[tab] equip|unequip fgfg~fg #.#.#########Amaranth1 the Trooper  #.#...#Mountain Dwarf  ##†..#.#fgU3Health: 31/31 ========================  #......#Magic: 3/3========================  fgpf#(.....#AC: 6fgStr: 20  #.....##fgXEV: 8Int: 8 fg #.^...#SH: 4fgvDex: 9  #.....#fg EXL:  3 Next:  0% Place: Dungeon:1  #....@#Noise: ---------  Time: 603.1 (0.0) fg2z #.........#a) +0 flail fgU #.....####..#Nothing quivered  fg#####(#  #.#  fg#(#  #..  fg###  _You see here a +1 dagger of venom. _You start resting. You feel sick. x4 _You are no longer poisoned. fg$ _You start resting. _HP restored. _e - a +1 dagger of venomfg'X  Your +1 dagger of venom begins to drip with poison!fg){6 (0.5e) +1 dagger (venom)fg-.fg 17 _e - a +1 dagger of venom (weapon)fg ..# ##†..#.#.....(.....#^...# .####....#####..#fg####(#  fgfg-4.6 (1.0fgfgfg  ##†..#.....(.....#fgd ^...# .####....####..#####(# fg W #.  fg fgj &5fg fg# fg'  .....(.....#^...# .####....#####..######@#  #.(  fg+ fg,, &6fg. fg-2 fg2 }7.6 (2Throw: dart (poison)fg5 fg6 S _l - a poisoned dartfg 2L(.....#fg42^...# #..#.....#####fgW2#.........#.....####..######.# fg{2/ (fg2L..##. fg2Y .#.##fg8fg9+8.6 (1fg=fgAfgֳ .....##.^...# #.......#####...........####..#####.#  ...###.#  fgj<9fgY10.6 (22 darts (poison)fg)_ _l - 2 poisoned darts (gained 1)fgMpgM(.....#.....###.^.....# ....####.......# .....####..###### ...#  ###.#fgavfgv+1.6 (1fgzfg|fg4 M.(.........###.^#.....# #.....#####.........# #.....####..######  #...#..#.##fgw: fg; &2fg> fg@ fgI  ##†..#.#  #......#  #(.....#  #.....##  #.^...# fg4JR #.....#   #.....#####  #.........#  fg\J #...@.####..# #####.# fgK #.#  #.#  #...# ###.# #  . ##fgQfgxQ&3fgVfgWfg.  #.#...#  ##†..#.#  #......#  #(.....#  #.....##  #.^...#  #.....#   #.....#####fgv  #..@......#   #.....####..# #####.#   #.# fg #.#  #...# ###.# #  .fgfg&4fg&fgfgu  #.#.#########  #.#...#  ##†..#.#  #......#  #(.....#  #.....## fgM #.^...#  #.....#   #.@...#####  #.........#   #.....####..# #####.#  #.# fg% #.#  #...# ###.# #fgbfg6&5fgfgfg   #)#.........#  #.#.#########  #.#...#  ##†..#.#  #......#  #(.....# fg  #.....##  #.^...#  #@....#   #.....#####  #.........#   #.....####..# #####.#  #.#  #.#  #...# ###.#fg fgl &6fg fgݏ fgO |M.#########)#.........######### #.#...#†..#.fg (.....#....##^ #### fg R#.........#fg fg{ &7fg^ fgm fg M##.#########)#.........######### #.#..#†..#.(.....#....##^  #.....#####.#fgfg fg38fgfgfgM........#.####.####.#########)#.........######### #.#...##†..#..#....##^ #.....#.#fg`fg&9fgfgL _You see here 4 stones.fgA=20fgGfgI" _m - 4 stonesfg`fgfg%fgfg,fgb,fgxfgfgffgifg:,fgfgfgxfgfgfg fg٠fg*fgfgNfg`fgfgfgjfgҧfgfgufgfgo,fgfgTfgfgfg[fg<fgfgϭfg fgfg$fg:fgfgDfgǰfg߰fgfgѱfg%fgBfgfg9fg,fg[fg\fgBfgOfgoB #.....## #....  #.^...# #.....  #.....# #.....  #.....######...##  #.........### #.###  #.....####..### ###  #####.# ###..### ##### #.# ###..#b..... fg#.###@'..ß⌠ß. #...# #..#...... ###.# ..### ##### .# ..## ..# ##b   bat (asleep) fgJ 355.0)  You open the door.fg e  A bat comes into view.fg].bbfgn4=6.6 (16fgfgeP _The bat barely misses you.fg̑#.....## #.....# #.^...# #.....# #.....# #.....# #.....##### #...# #.........### #.### #.....####..### ### #####.# ###..######.# ###..#.##.# ##.@b.ß⌠ß.#fgI#...# #..#.###.# #..#####.##..##..### fgQfgwfgfg17.0)fgfgߧ} _The bat hits you but does no damage. _There is an open door here.fg&  fgD]You hit the bat.  The bat is severely wounded.fgNfgY_b. fg&8fgҗfg՚T _The bat completely misses you.fg)  You barely miss the bat.The bat is severely wounded.fgfg,.bfg[0-9.7 (1.1fgfgb _The bat barely misses you. The bat hits you.fg5  You hit the bat.fgC.fg8"K-140.8fg(fg@*G _You kill the bat!fgfgfgPfgfg;1=fg Bfg fg fgfgfg.fgQfgtfgfgfgfgfg9=fgfgfg@,fgfgffgfgBfgfgafgBfglfg, ,fg fgL!fgD",fg"fg%fgA',fg'fg)fg*BfgA-fgc7fg7fg{8fg9fg ;,fgd;fg<fg=fg>fg>fg?fg=A,fgAfgeCfgLDfgDfgEfgFfg@H,fgHfgJfgK,fgiLfg!O@  There is an open door here.fg{PfgQ _fgQfgSfgHU,fgUfgWfgXfgXfgFYfgZfgN\,fg\fgGhfgufgwfg[wfgwfg@z7 _You open the door.fgw|3fg>}fg@  There is an open door here.fgfg _fgbfgńfgfgۊfgfgefgfg<fgfgfg͏fgpfgGfg;fg~fg"fgfgfg͖fg!fgfgfgךfgMfgfg,fgڞfgfg)fgWfgfgͦfg+fgmfgfgfgݬfg fgnfgfga,fgfgfgfgfg?fgfgefgfgfgfg,fgmfgBfgfgfgfgLfg%fgWfg6fgfg,fgfgfgfgfgfgfgfgfgfgVfgfgQfgAfgfgvfgfg)fgsY  m - 5 stones (gained 1)fgKfg6> _You see here a +0 dagger.fgfgfgOfg-fg:fgsfgfgfg)fg\fg?fgfg0fgfgfg fg fg, fgVfg@fg?fg{fgdfg@fgKfgfg@fgBfgq,fgfg1[ ##..# #..........'..# #. .##.#.#.#)..##..#  .........>.######  #####....#.#  #..#.#.#  ####..#.#.#  ####.........# #....###~###.#  #..@.# #≈#.#.. - #..### #≈#.# #. l.... #≈#... .. ####.. .#≈#.### #.. ≈#.# #.. ≈###l   frilled lizard (asleep)###fg7 702.8 (62.0)  A frilled lizard comes into view.fg8>f.llfg>F-3.8 (63fgfg8 _The frilled lizard hisses angrily.fg} #. .##.#.#.#)..##.. .........>.###### #####....#.#  #..#.#.#####..#.#.#####.........# #....###~###.# #....# #≈#.#.. #.@### #≈#.# #.fg~Y....l.......#≈#... ...#####..###.#≈#.###  #... ≈#.# #..l ≈### ####. l 2 frilled lizards (1 asleep) #fghp  A frilled lizard comes into view.fgfg?.ll.lfg9=4.8 (1.0)fgfg28 _The frilled lizard hisses angrily.fgS##..# #..........'..##. .##.#.#.#)..##..# .........>.###########....#.#  #..#.#.#  ####..#.#.# ####.........# #....###~###.# #..@.# #≈#.#..  #..### #≈#.# #. .....l......#≈#... ...#####..###.#≈#.#fgπM###.l. ≈#.##... ≈#######.#fgfgfg̏l..l.-5fgufgƕfgHs#######..# #.....######..#..##..# #..........'..####. .##.#.#.#)..##..# .........>.###########....#.#  #..#.#.#  ####..#.#.# ####.........# #...@###~###.# #....# #≈#.#..  #l.### #≈#.# #. ............#≈#... ...#####.l###.#≈#.####... ≈#.#    frilled lizard#... ≈#######.#fg_JfgV~l...-6fg/Zfg_fg...#..# #.###.# #..'. ######..# #.....######..#...##..# #..........'..#####. .##.#.#.#)..##..# .........>.###########....#.#  #..#.#.#  ####..#.#.# ####.@.......# #....###~###.# #.l..# #≈#.#..  #..### #≈#.# #.............#≈#... ...#####.l###.#≈#.####... ≈#.##... ≈#######.l.ll 2 frilled lizards7fgXfgfg^ #..# #.###.# #..'...# #.....######..#.##..# #..........'..##. .##.#.#.#)..##..# .........>.###### #####....#.# #..#.#.# ####..#.#.# ####.# #..l.###~###.# fgi_ #....# #≈#.#.. #.l### #≈#.# #.............#≈#... ...#####.l###.#≈#.### # fg1c fgd fgzl il.l.fg]m &8fgv fgky  fg8, fg@Q.ll. fgA&9 fg1I fgK fg@  You hit the frilled lizard. fgF fg[.   frilled lizard fg73=10 fg fgOR _You kill the frilled lizard!!fgS @  You hit the frilled lizard.!fg E†!fg .51!fg !fg> R _You kill the frilled lizard!"fg; 4"fg "fg "fg n.#..# #.###.# #..'#..# #.....######..# ##..# #..........'.. #. .##.#.#.#)..##..# .........>.###### #####....#.# #..#.#.# ####..#.#.# ####..# #....###~###.# #....# #≈#.#.. #..### #≈#.# #. ............#≈#... .. .#####.l###.#≈#.### #... ≈#.#  #... ≈###  ####."fg "fgF .-2"fg "fgW { _You see here a frilled lizard corpse."fgf$#######..# #.....######..# ##..# #..........'..### #. .##.#.#.#)..##..#  .........>.###### #####....#.# "fg #..#.#.#####..#.#.#####.†.......# #...@###~###.# #....# #≈#.#.. #..### #≈#.# #.............#≈#... .. .#####.l###.#≈#.### #... ≈#.# #... ≈### ####. #"fgi!"fg">-3 "fg" _"fg&"fg )#fga] ##..# #..........'..## #. .##.#.#.#)..##..#  .........>.###### #####....#.#  #..#.#.#####..#.#.#####.†.......# #....###~###.# #..@.# #≈#.#.. #..### #≈#.# #.............#≈#... .. .#####..###.#≈#.### #... ≈#.# #... ≈### ####. # #fg`#fg(a&4#fgc#fgle#fg3@u #. .##.#.#.#)..##.. .........>.###### #####....#.#  #..#.#.#####..#.#.#####.†.......# #....###~###.# #....# #≈#.#.. #.@### #≈#.# #.............#≈#... .. .#####..###.#≈#.###  #... ≈#.# #... ≈### ####. # #fgA<5#fgzD#fgF#fg & .........>.###### #####....#.#  #..#.#.# ####..#.#.# #fg( ####.†.......# #....###~###.# #....# #≈#.#.. #####..###.#≈#.# #........@...#≈#... ..#####..###.#≈#.###  #... ≈#.# #... ≈#######. # #fg #fg &6#fg #fg $fg3$fg$fg$fg$fg$fg!n$fgk"$fg'####..#.#.# ####.†.......# #....###~###.# #....# #≈#.#.. .#####..###.#≈#.# #.............#≈#... ...#####..###.#≈#.###  #....# ≈#.#  #...@# ≈###  ####.......r  #######..  r   rat (asleep)$fg~+] 8.8 (2  A rat comes into view.$fg+$fg/_r.r$fg 0$fg04==9.8 (3$fgV4$fg6- _The rat squeaks loudly.$fg ####.†.......# #....###~###.# $fgQ 7#....# #≈#.#.. .#####..###.#≈#.# #............#≈#... ..#####..###.#≈#.###  #....# ≈#.# #....###≈###.####.@....r.. #######..$fg $fg 4r.$fg 5--20.8 (1$fg $fg %fgB####.†.# #....###~###.# #....# #≈#.#.. .#####..###.#≈#.###. ............#≈#... .. .#####..###.#≈#.### #....# ≈#.# #....###≈###.####..@..r.#. #%fg%fgD3r.%fgA--1%fg%fg9%fg"%fg0r.%fg&2%fg %fg( %fgn  You hit the rat.  The rat is severely wounded.=3.9 (1.1%fg %fg+ T _The rat completely misses you.&fgk5  You hit the rat.&fgd/. &fg075.0&fg &fgG _You kill the rat!&fg &fg 3&fg &fg? &fg &fgި &fgު B&fg &fg &fg8 &fg &fgԯ &fg &fgc &fg &fgi &fgɴ &fg &fgk &fg &fg X&fgǻ ,&fg` &fgR &fg &fg &fgM &fg &fg ,&fgK &fg &fgq &fg &fg4 &fg &fg ,&fg &fgd &fg+ ,&fg &fg &fg ,&fg &fg &fgK &fg} &fgR &fg| &fg ,&fgf &fgp &fg ,&fg &fg &fg? ,&fg &fgx &fg ,&fg &fg &fg\ ,&fg/ &fgi &fg' &fg &fg& &fg &fg &fg, &fgg &fgO &fg &fg2 &fg% &fg &fgO ,&fg$ &fg &fg, &fg} &fg &fg &fg? &fgu &fgq &fg &fg .....##.## #..######## ### ####.##..# #..#.......#.###.# #..'.......#.....######..#......&fg #..........'..########  .##.#.#.#)..##..#  .........>.###### ##########....#.# ####.....)#..#.#.# #.@'-&fg ####..#.#.###.##l. ###.†.......#....###### &fg ;....###~###.#..##.#.# ....#.#≈#.#....##...# ..###.#≈#.###..######&fg l   frilled lizard (asleep) ......#≈#......# &fgI z..###.#≈#.###..# ....#.#≈#.#....#&fg# 52.0 (27.0)  You open the door.  A frilled lizard comes into view.&fg+- |l.l&fg- 5==3.0 (28&fg5 &fg%: o _The frilled lizard hisses angrily. _Found a dagger.'fg@  You hit the frilled lizard.'fgBE†'fgA8-4.1 (1.1)'fg'fg< _You kill the frilled lizard!'fg'fg)3'fg*'fgs.'fg0'fgp1'fg5'fg6  There is an open door here.  You see here a frilled lizard corpse.'fg8'fgd8 _'fg8'fg:'fg;'fg;'fg'='fg@(fg(fgk(fg(fg(fg>,(fg(fg?(fg,(fg (fg (fg ,(fg (fg>  You see here a +0 dagger.(fg3 _(fg5B(fg>(fg?,(fg{@(fgaB(fggC,(fg D(fgRI.## #.#  ....### #.#  ....# #.#  ....# #.#  ######## ######  #....... ......##  ' .......##  #....... ........##  ######## #..@.#  (fgI-- # ##...#  ###########....#  #.....)..........##  †...............##  #..............##    ###############   .#.#   # (fgJY  (fgO073.1 (19.0)(fgYOF-4.1 (20(fgS(fgVd _n - a scroll labelled WEM ZATOUTTOES(fgI(fgŜ(fgr(fgSX(fg̢(fgO(fg(fg\(fg(fg(fg(fg3(fg|(fg(fg;(fg,(fg_(fgW(fg(fg(fg(fgp(fg6(fgv(fgE(fg%(fg,(fg(fg(fg1(fg(fg(fg(fg%(fg`(fgw(fg(fg(fg:(fgD(fg(fg(fg(fg(fg(fg|(fg(fg((fg(fg/(fg|(fg(fg(fg(fg(fg-(fg(fg(fgV(fg{(fg@  There is an open door here.(fg' (fg  _(fg (fgt(fg(fgn(fg'(fg(fg"(fgj(fg;(fg@  There is an open door here.(fg2(fg _(fg(fg(fgP (fg (fg!(fg $(fg%(fg%(fg'(fg((fg),(fgl*(fg,R  There is a stone staircase leading down here.(fg.(fg/ _(fga0(fg2(fg4(fg4(fg5(fg_7(fg8,(fg9(fgi;(fg3=(fg=(fgt>(fga@(fg.B)fg6)fg&)fg)fg)fg3)fg)fgf )fg& )fgk )fg )fg)fgH)fg)fg!)fgQ)fg)fg)fg)fg)fg=,)fg)fg)fg)fg)fgW)fg)fg%)fga)fg)fgQ!)fg",)fg2#)fg<$)fg%,)fg&)fg')fg!),)fg))fg+)fg>`)fg?)fg!@)fg@)fgB)fgpC,)fgD)fgE)fgF)fgF)fgPG)fg#I)fgJ)fgSK)fgK)fgM)fgUO)fgO)fgP)fg1S)fgWX)fgY)fgY)fgZ)fgc])fgy^)fg^)fg7_)fgba)fgNc)fg{c)fg%e)fgg)fgi)fgi)fgj)fgm)fgn)fg)o)fgp)fgq)fgsB)fg|e  You see here a frilled lizard corpse. _)fg})fgs~)fg~)fgi)fg)fgہ,)fg)fg)fgS)fgy)fg)fgz)fg)fg`)fg4)fg_)fg,)fg)fgÍ)fgڕ{ ####.........>. )fgf## ######....#. .. #..#.#. #.####..#.#. #. ####.†....... )fg#[ #....###~###. #. #....#.#≈#.#. #.#####..###.#≈#.## #.@..........#≈#...836.1 (62 )fggd#.#####..###.#≈#.## ## #....#.#≈#.#. #....###≈###. ####......... )fg:#######... )fg@#### )fg)fgΫo7.1 (63 _Found a leather armour.)fg3)fg)fg)fg)fgz)fg@ )fg)fgj)fg)fg|)fgJ)fg)fg4)fg)fg)fg_)fg)fga)fg !F  You see here a +0 leather armour.)fg&K _)fg$()fg()fg()fg))fg,)fgr-)fg-)fg.)fg:/)fg 0)fg20)fg0)fg1)fgc3)fg3)fg4)fg=6)fg8)fg68)fg!9)fg.@)fgA,)fgA)fgE)fgHF,)fgF)fgK)fgwL,)fgM)fgR)fgKT,)fgT)fgW)fgX,)fgX)fg`F  You see here a +0 leather armour.)fg@b)fgb _)fg5d)fglB)fgrX)fgv)fg~w)fgy,)fg:z)fgL~)fg,)fg)fg)fg4)fgn)fg)fg)fg)fg_)fgۊ)fgE)fg,)fg,)fg͚)fg<)fg)fg)fg4)fg)fgԤ)fg)fgj  You see here a frilled lizard corpse.)fg)fgn _)fg)fg)fg)fg³)fg)fgŷ)fgi)fg)fgp)fg)fgʾ)fg)fg)fgp)fgN)fg)fg)fg)fg)fg)fg)fg^)fg)fg()fg)fg)fg,)fg)fg)fg)fg )fg)fgG)fgT,)fg)fg)fg)fg)fg0)fg)fg,)fg)fgX)fg~)fg)fg)fg)fgo)fg)fgF)fg)fg)fg:)fg)fg)fg)fgX)fg)fga)fg)fg)fg)fg)fg\)fg)fg)fg )fg)fg)fg)fg)fg)fg )fgj )fg )fg,)fg)fg)fg)fg)fg)fgw")fgt$)fg$)fg&)fg-X)fgr.)fg&0)fgi0)fgl1)fg\7)fg:B)fgF=7 _You open the door.)fg>)fg?)fg?*fg%  *fgOThere is an open door here.*fg*fg] _*fg6*fg *fgS*fg*fg*fg *fg *fg *fg *fg( *fg*fg*fg{*fgU*fg*fg*fg*fgn*fg_*fg*fg*fg*fgG"*fg"*fg#*fgm%*fg2'*fgj'*fg^(*fg**fg?/B*fgh0*fg2,*fg3*fg6*fg$9*fgd9*fg}:*fgX?*fgB,*fg.. # ..... #@.#.#.#.#.#.#.#.# # ...... ##...######....... ##...# ##### #...... ....####### #...... .#####PPPPP# ##..#### .)..######P$$$P## ##.## ###.....#### #P$$$*fg~P.# #..## #####....# ###P$$$P.# #...## ####.###..PPPPP.# #....# *fgkZ911.1 (742.1 (75*fgx*fg݊c _o - a scroll labelled ZATYNT JARING,fgw################ # ##.#.#.#.#.#.#.#. # ,fg6w#................ # #####.#.#.#.#.#.#.# # ................... # +####.##.#.#.#.#.#.#.# . ..... #.#............>...  ..... ,fgh#..#.#.#.#.#.#.#.#  ...... ,fg##@..######........ #...# ,fg### #.. ...# ###### #.. #### #PPPPP# ##..##### )..######P$$$P#.## ##.....#### #P$$$P.# #..  #####....# ###P$$$P.# #.. ####.###..PPPPP.# #..,fgk #...†........######..#,fg:,fgϼ13.1 (1.0),fg,fg-fg"-fg/zLevel 1 of the Dungeon<>>>>(Press ? for help)########################## ### #....[....###.#.#.#.#.#.#.#.#...###########..>......##.................#.....#.....##  #.........######.#.#.#.#.#.#.#.######.#.###.###.####.........#   ......................>..........# #..............# +###   #.##.#.#.#.#.#.#.#.###...........# ............#... ..... -fg*0#.#............>.....#.#####.###.# #####.......#.# ..... #..#.#.#.#.#.#.#.#.#.#.# #.#  ##..#.###.#.# ...... ##@..######..........#.# #.###.##..#.....#.##...# ##### #..........#)#####.....##.###..........#  ###### #........÷...#....#######.....#.#...#####PPPPP# ##..######.#.#.#..##########.#...)..######P$$$P## ##.## #...#.#.####.........#.####.....#### #P$$$P.# #..## ###+#.....##.#########.# #####....# ###P$$$P.# #...## #.........##.#########.#####.###..PPPPP.# #....###.....)...##)#.........##...†........######..#..##........###.#.##############..........##.'....#####...#####.#...##.............#...######.#.#######†..#.##..........####..##......#.....##......###..........# #.###.##.....†...##......#-fg0#...........# #.#....'.........##.....###.....###.### #.#.#.##.........#####.fgBM@#.fgB ;##.fgZ ;#P.fgq ;P$.fg yE$$.fgE$$.fg4E$P/fgLo;P./fg;../fgTj;../fgb;../fg?7../fg.A../fg A../fgV 7..0fg>A..0fg/ A..0fgC0fg0################ Amaranth1 the Trooper ###.#.#.#.#.#.#.#. Mountain Dwarf ##................ Health: 31/31 ======================== ######.#.#.#.#.#.#.#. Magic: 3/3======================== #................... AC: 6Str: 20 # +####.##.#.#.#.#.#.#.#. EV: 80fgeInt: 8 . .....#.#............>... SH: 4Dex: 9.....#..#.#.#.#.#.#.#.#. XL:  3 Next:  8% Place: Dungeon:1  ......##@..######........ Noise: ---------  Time: 913.1 (0.0) #...###### #........ e) +1 dagger (venom) ...####### #........ Throw: 2 darts (poison) #####PPPPP# ##..##### )..#####0fg#P$$$P## ##.## ##.....#### #P$$$P.# #..#######....# ###P$$$P.# #...## ####.###..PPPPP.# #....## #...†........######..#..#  _You see here a +0 leather armour. 0fgB_You see here a +0 leather armour. _You see here a frilled lizard corpse. _You open the door. _There is an open door here. 0fgmU_o - a scroll labelled ZATYNT JARING0fgi0fgD0fg{B0fg0fg0fg,0fgQ0fg_0fgB0fg0fgB0fgy0fgP,0fg0fg0fg,0fgp0fg0fgD,0fgp0fg0fg,0fg0fgD0fg,0fg0fg0fg,0fgJ 0fg 0fgW ,0fg 0fg 0fg0fgg0fg0fg!0fg,0fg0fg0fg,0fg0fg0fg,0fgp0fg/0fgi0fg0fgQ0fg 0fg"0fg"0fg#0fg(X0fgi,@  There is an open door here.0fg,0fg- _0fg.0fg10fg30fg140fg60fg:0fg=,0fg}@0fgD0fgH,0fgK0fgQ0fgW,0fg.\0fgjb0fg+g,0fgj0fg=p0fg{B0fg}0fg,0fg0fg0fg0fg0fgv0fg 0fgN0fg0fgW0fgާ0fg,0fg0fg0fg,0fgd0fgD.# .....#..#.#.#.#.#.#.#. .# .........######..... .##...# ##### #.. .....# ####### #..... ..####0fg #PPPPP# ##..### ..)..##### #P$$$P## ##.## ####.....#### #P$$$P.# #..## # #####....# ###P$$$P.# #...# # ####.###.@PPPPP.# #.0fgb430.0) #...÷........######..# # #####..........##.' #.............#... #..........####..## ##..........# #.### #...........# #.#.. #.....###.### #.#. #.....# #.# #.#..0fg`0fg1fg:A=4.1 (11fg%;.0)1fgE1fg\GZ _You hit the fungus but do no damage.1fg 1fg3 -5.2 (1.11fg% 1fg~ Z _You hit the fungus but do no damage.2fgo # ...... ##...######...... ##...# ### #.. ....# ####### #... .#### #PPPPP# ##..#### .)..######P$$$P### ###.....#### #P$$$P.# #..  #####....# ###P$$$P.# #.. ####.###..PPPPP.# #.. #...÷..@.....######..# #####..........##.'....# #......#...###.####..##.##.# #.###.#..# #.#...#.....###.### #.#.##.....# #gp m.# #.#...#.....# #.# #<####2fgx 2fgx 4-602fg; 2fg7 2fg8 ...... ##...######. #...# ##### #.# # #. #### #PPPPP# ##..# )..##### #P$$$P## ##.## .....#### #P$$$P.# #..##  #####....# ###P$$$P.# #...## ####.###..PPPPP.# #....##...÷.######..#..######..##.'....##.#...##.2fgV9####..##.##.# #.###.##.# #.#.#.....###.### #.#.#.##.....# #.# #.#...##.....# #.# #<#2fgVC2fgDD@-72fgK2fgJM3fg ...... ##...######. ...# ##### #.# # #.÷ #PPPPP# ##..# ..##### #P$$$P## ##.## # #.....#### #P$$$P.# #..## # #####....# ###P$$$P.# #...## #3fg5####.###..PPPPP.# #....##...÷.######..#..######..##.'....##.#...##.####..##.##.# #.###.##.# #.#....'#.....###.### #.#.#.##.....# #.# #.#...##.....# #.# #<#3fg3fg3fgq83fg3fg̶3fg@ ##...######.# ##### #. .# # #.÷. #PPPPP# ##..######. .##### #P$$$P## ##.## #. .....#### #P$$$P.# #..## #....# ###P$$$P.# #...## #.####.###..PPPPP.# #....###.#...÷.######..#..##.#####..##.'....##.#...##.####..##.##.# #.###.##.#.# #.#....'.3fgA#.....###.### #.#.#.##.#.....# #.# #.#...##.#.....# #.# #<######.3fgI3fgc####.###..PPPPP.# #....###.#...÷.######..#..##.#####..##.'....##.#...##.####..##.##.# #.###.##.#.# #.#....'.#.....###.### #.#.#.##.3fg{c;#.....# #.# #.#...##.#.....# #.# #<######.)3fgZn3fgn'503fgVx3fgy3fg b #..#.#.#.#.#.#.#.#.#.#. ...##...######.#.##### #..#) ####### #........÷... #PPPPP# ##..######.# #### #P$$$P## ##.## #... ...#### #P$$$P.# #..## ###+ 3fg ##....# ###P$$$P.# #...## #.####.###..PPPPP@# #....###.#...÷..######..#..##...#####..##.'..#....#...######.####..##....## #.###.##.#...........# #.#....'.#.....###.### #.#.#.##.#.....# #.# #.#...##...3fg <13fgi 3fgk 4fg}R  You hit the fungus. The fungus begins to die.4fg .=24fgj4fgC4 _The fungus is lightly damaged.4fgc M#............>......#.#.#.#.#.#.#.#.# ...##...#####. #4fgd & ##### ..#)###### #........÷.. #PPPPP# ##..######.# #### #P$$$P## ##.## #... ...#### #P## ###+ ##....# ###P$$$4fggd G##  ####.###..PPPPP.# #....#...÷.######..#..##..#####..........##.'....#####..#4fgd ` #....###.###4fgbm 4fgn .-34fgw 4fgx 5fg}8  You hit the fungus.5fg}.=45fg5fg4 _The fungus is lightly damaged.6fgFM####.#.#.#.#.#.#.#.###............>......#.#.#.#.#.#.#.#.# ...##...#####. # ##### ..#)###### #........÷.. #PPPPP# ##..######.# #### #P$$$P## ##.## #... ...#### #P## ###+ ##....# ###P$$$6fgF*##  ####.###..PPPPP.# #....##...÷........######..#..##..............#6fgP6fg1Q.-56fg3Z6fgH\6fgx  You hit the fungus. The fungus begins to die.  The fungus is lightly damaged.6fg'.6fg5=6.3 (1.16fg6fg7 _A nearby fungus withers and dies.6fg4 ...............>......#.#.#.#.#.#.#.#.##...######......... #  ##### ) #######÷...PPPPP# ##..######.# ####P$$$P## ##.## #.. 6fg...#### #P$$$P.# #..## ###+ ##....# ###P$$$..## #...  ####.###..PPPPP.## #...÷........######..#.............##.....###.### #.#.#.##... 6fg6fgC4-706fg6fgd7fgY. #.#.>.....#. #..#.#.#.#.#.#.#.#.#.#. ##...######.# .#7fgB ##### #.# # ####### #.÷ # #PPPPP# ##..######.## #P$$$P## ##.## #7fg$}.#### #P$$$P.# #..## ####....# ###P$$$@.# #...## # ####.###..PPPPP.# #....### #...÷7fgB.######..#..## #####...##.'....##### #7fg_`.....#...###### #7fgxo.####..## ##7fg}.# #.###.## #7fg.# #.#....' #.....###.### #.#.#.##7fgѵs-87fg ....#.#............>.....# Amaranth1 the Trooper ....#..#.#.#.#.#.#.#.#.#.# Mountain Dwarf ....##...######..........# Health: 31/31 ======================== .###### #..........# Magic: 3/3======================== ######## #........÷.. AC: 6Str: 20 ##PPPPP# ##..######.# EV: 8Int: 8 ######P$$$P## ##.## #.. SH: 4Dex: 9 ....#### #P$$$P.# #..## ### XL:  3 Next:  8% Place: Dungeon:1 ###....# ###P$$$@.# #...##g] 37m #.. Noise: ---------  Time: 958.3 (0.0)####.###..PPPPP.# #....###.. e) +1 dagger (venom)#...÷........######..#..##.. Throw: 2 darts (poison)#####..........##.'....######.............#...#######..........####..##..... ##..........# #.###.##.. #...........# #.#....'.. #.....###.### #.#.#.##..  _The fungus is lightly damaged.  You hit the fungus. The fungus begins to die.  The fungus is lightly damaged. _A nearby fungus withers and dies.  Press: ? - help, v - describe, . - travel7fg{ 'The floor.7fg+Q Q @P  You hit the fungus. The fungus begins to die.  The fungus is lightly damaged. _A nearby fungus withers and dies.  Press: ? - help, v - describe, . - travelHere: a fungus  The floor.8fgO-PP8fg -PP8fg -PP9fg-PP9fgv 7PP9fg JPPtoadstool:fgI....#.#............>.....# Amaranth1 the Trooper ....#..#.#.#.#.#.#.#.#.#.# Mountain Dwarf ....##...######..........# Health: 31/31 ======================== .###### #..........# Magic: 3/3======================== ######## #........÷.. AC: 6Str: 20 :fgJ##PPPPP# ##..######.# EV: 8Int: 8 ######P$$$P## ##.## #.. SH: 4Dex: 9 ....#### #P$$$P.# #..## ### XL:  3 Next:  8% Place: Dungeon:1 ###....# ###P$$$@.# #...## #.. Noise: ---------  Time: 958.3 (0.0)####.###..PPPPP.# #....###.. e) +1 dagger (venom)#...÷........######..#..##.. Throw: 2 darts (poison)#####..........##.'....######.............#...#######..........####..##..... ##..........[4:fgJT0m# #.###.##.. #...........# #.#....'.. #.....###.### #.#.#.##.. You hit the fungus. The fungus begins to die.  The fungus is lightly damaged. _A nearby fungus withers and dies.  Press: ? - help, v - describe, . - travelHere: a toadstool  The floor.:fgO:fgjT:fgV. _:fgCH I. #.#:fgH .>...... #..#.#.#.#.#.#.#.#.#.. ##...######:fgH . ..# ##### #. .# # #.÷:fg I # #PPPPP# ##..######. :fgII w.##### #P$$$P## ##.## #.#### #P$$$P.# #..## :fgI #....# ###P$$@..# #...## # ####.###..PPPPP.# #....### #...÷:fgI i.######..#..## #####.:fgI ..##.'.... #....#... #:fgJ .####..## ##.# #.###.##:fg*J  #.# #.#....' #.....###.### #.#.#.##:fgOJ :fg#L :fgU #.:fghV +9.3 (1:fgad :fgh F _A nearby fungus withers and dies.:fgi ,60.3 (2:fgpq :fgs = _You now have 57 gold pieces (gained 8).:fgv2# ..... #.#.>  ..... #..#.#.#.#.#.#.#.#.#. ##...######.#:fg2= ##### # ..# # #.÷# #PPPPP# ##..###### ..##### #P$$$P## ##.## # :fgI3#.....#### #P$$$..# #..## #....# ###P$@...# #...## #:fgr3 ####.###..PPPPP.# #....### #...÷.######..#..##:fg39 #####..##.'.... #...#... #.####..## ##.# #.###.## #.# #.#....':fg24u #.....###.### #.#.#.##:fgw>:fg>+1.3 (1;fg_;fg;fg+2.3 (2;fgJ;fg= _You now have 64 gold pieces (gained 7).;fg=!. ..... #.#.> ..... #..#.#.#.#.#.#.#.#.  ...... ##...###### #...# ##### #.#;fg! # #.# #PPPPP# ##.. )..##### #P$$$P## ##.## #.....#### #P$$$..# #..## ;fg! #####....# ###P@....# #...##  ####.###..PPPPP.# #.... #...÷;fg".######..#.. #####..##.'.... #.#...;fg," #.####..## ##;fgS",.# #.###. #.# #.#.... #.....###.### #.#.#.;fgu";fg,;fgM-;fgs-$3.3 (1;fg5;fg>;fg>;fg"?$4.3 (2;fgH;fg3J> _You now have 74 gold pieces (gained 10).;fg`}M# +####.#.#.#.#.#.#.# .#............>.. ..#.#.#.#.#.#.#.#  ......##...##### #...# ##### ...###### #........ #### PPPPP# ##..##### )..##### #P$$$P## ##.## ##.....#### #P@$$##  #####....# ###P....## ####.###..PPPPP.# #....##...÷........######..#..###...........#;fgz5.3 (16.3 (2;fgτS _You now have 75 gold pieces (gained 1).;fg  +### #.##.#.#.#.#.#.#.#.#  ..... #.#.>...... #..#.#.#.#.#.#.#.#.# ...... ##...######. ...# ##### #.;fgQ # # #.÷ #PPPPP# ##..# ..##### #P$$$P## ##.## # #;fg .....#### #P.@$..# #..## # #####....# ###P.....# #...## #;fg ####.###..PPPPP.# #....##...÷.######..#..######..;fg ##.'....##...#...##.####..##.;fg ##.# #.###.##.# #.#....';fg ;fg +7.3 (1;fg ;fg ;fgu +8.3 (2;fg] ;fg > _You now have 88 gold pieces (gained 13).. ..... #..#.#.#.#.#.#.#.#.#. ##...######.# ##### #. .......#.#.#.#.#.#.#.#.#...##...##### ..# ##### . .  ..... #..#.#.#.#.#.#.#.#.#. ##...######.# ##### # ..#  ..... #..#.#.#.#.#.#.#.#. =fg&?=fgU?=fg?=fgD=fgG,=fgqG=fg&J@  There is an open door here.=fgJ=fgK _=fgyK=fgL=fgM,=fgwM=fg_N=fgN=fgO=fgLO=fg1P=fgP=fgP=fg?Q=fgR=fgR,=fgS=fgS=fgT,=fgJU=fgNW=fgbXB=fgZ=fg[,=fg[=fg']=fg&^,=fg^=fg`=fgb,=fg d=fgcg=fgYi,=fg~j=fgo=fgq=fgr=fg&s=fg}u=fgw=fgx=fgy=fg{=fg|=fg0}=fg}=fg=fg=fg=fg=fgʈ=fg,=fg=fg=fg=fgO=fgQ=fga=fgے=fg=fgǓ=fg=fg=fg=fgA=fg=fgq=fg=fgQ=fg=fgW=fg=fg=fg=fg=fg =fgv=fgj=fgD=fgk=fgɣ=fg=fgZ,=fg4=fgި=fgZ=fg=fgq=fgڬ=fgݭ,=fg#=fg=fg,=fgկ=fg=fg,=fgZ=fg =fgpB=fg=fgy=fgB=fg,=fgһ=fgQ=fgw,=fgȿ=fgr=fgCB=fg=fg=fg=fg=fg=fgh,=fg=fg=fg,=fgZ=fg=fg,=fg=fgu=fgm=fg=fg_=fgR  There is a stone staircase leading down here.=fg=fg _=fg=fg=fg=fg=fg/=fg=fgL=fg,=fg=fgT=fgg=fg=fg/=fg=fg=fg=fg=fg=fgh=fg=fg=fg=fg*,=fgg=fgn=fg),=fg=fg=fg,=fg3=fg$=fg=fgH=fg=fg=fg~=fg=fgA=fg=fg,=fg*=fg=fg3=fga=fg=fg=fg,=fgO=fg=fg,=fg&=fg=fg=fg=fg=fg=fg?=fga=fg=fgE =fg =fg =fg# =fg =fgU =fg~ =fg =fg2 =fg.,=fg=fg=fg,=fg,=fg,=fg=fg=fg,=fgZ=fg=fg,=fg=fg=fg=fg=fgC=fgq=fg,=fg"=fg=fgS,=fg=fgm=fg=fg=fg=fg=fg)=fgL=fgu=fg =fg =fg !=fgv!=fg8#=fg#,=fg%$=fg%7 _You open the door.=fg&=fg '=fg'=fgz)@  There is an open door here.=fg*=fg* _=fgr+=fgK/=fg1,=fg2=fg:4=fgc5,=fg 6=fgu7=fg8=fg8=fg:=fg==fg?,=fg@=fg_B=fghC=fgC=fgND=fgE=fgF=fg.....1086.3 (110.0)  #.###.# #........  #.# #.####........  #.###.............  #...............#.  #########.......#.  #..#.###.#.  #..#.....#  #.###......=fgi[ _Done exploring.?fg?fgbLevel 1 of the Dungeon<>>>>(Press ? for help) ################################   ####### #....[....#?fg##.#.#.#.#.#.#.#.#...##########   #@....# #..>......##.................#.....#.....#   #.###.# #.........# ################.#.#.#.#.#.#.#.######.#.###.##   #.# #.####.........# #.................................>..........# ?fg  #.###..............###'###########.##.#.#.#.#.#.#.#.###...........# ?fg  #...............#...........# #.#............>.....#.#####.###.# ?fgA  #########.......#.##........# #..#.#.#.#.#.#.#.#.#.#.# #.# #.#  #..#.###.#.##........# ##...######..........#.# #.###.#  ?fgk#..#.....#.##...###### ##### #..........#)#####.....#  #.###..........##?fg####### #........÷...#....######  #.....#.#...#####PPPPP# ##..######.#.#.#..#  #########.#...)..######P...P## ##.## #...#.#.###  #.........#.####.....#### #P.....# #..## ###+#.....#  ?fg8#.#########.# #####....# ###P.....# #...## #.........#  #.#########.#####.###..PPPPP.# #....###.....)...#  #)#.........#?fgk#...÷........######..#..##........##  #.#.##############..........##.'....#####...####  #.#...##.............#...######.#.#####  ##†..#.#?fg;#..........####..##......#.....#  #......#?fg~##..........# #.###.##.....†...#  #......#?fg\#...........# #.#....'.........#  #.....##?fg a#.....###.### #.#.#.##.........#####?fg<@>?fg..... Noise: ---------  Time: 1086.3 (0.0)  #.###.# #........ e) +1 dagger (venom)  #.# #.####........ Throw: 2 darts (poison)  #.###.............  #...............#.?fg|{  #########.......#.  #..#.###.#.  #..#.....#.  #.###......  _You now have 136 gold pieces (gained 12). _There is an open door here. _There is a stone staircase leading down here. _You open the door. _There is an open door here. ?fg{7_Done exploring.?fg|?fg|?fg?fg?fgS| _?fg?fgƊ?fgT?fg?fg?fgf?fgی,?fg(?fgύ?fgD,?fg?fg:?fgMB?fg?fgx,?fg?fg?fg?fg?fg?fg?fg,?fgY?fg?fg?fg?fg?fgG?fg{,?fg%?fgR?fg,?fgv?fgx       ###########  ####### #....[....# ?fg  #.....# #..@......# 98.3 (12.0) #.###.# #.........# ########   #.# #.####.........# #   #.###..............###'######   #...............#....#   #########.......#.##.#?fgn #..#.###.#.##........# #..#.....#.##...###### #.###..........##?fgα?fga _There is an escape hatch in the floor here.@fg@fg@fg@fg@fg89.0) _@fg@fgr]       @fg^###  ..#  #.#  #<#   #.#  2 #@#   #.#   #.#   #.#   #.#   #.#    #.#    #.#      @fgp`@fgd8<@fg\/100.0 (1.7@fg(@fg _You slide downwards. The hatch slams shut behind you. _Found a stone staircase leading up.Afgw##..<#.#AfgAfg*10 Afgx _AfgAfgDBfg?\###..Bfg+R2 _There is a stone staircase leading up here.BfgnBfg!BfgBfg BfgC3 _Bfg^ ################## .#.#.#.#.#.#.#...########## ..............#.....#.....# .#.#.#.#.#.#.######.#.###.## 1 ................@..........# .#.#.#.#.#.#.###...........# .........>.....#.#####.###.# .#.#.#.#.#.#.#.Bfg{_#.# #.# #####..........#.###.##..........#)#####.....# # #........÷...#....###### # ##..######.#.#.#..# ## ##.## #...#.#.###Bfg`BfgmgBfg-4.5 (2.5BfgBfg} _You climb upwards. _There is a stone staircase leading down here.Bfg Bfg Level 1 of the Dungeon<>>>>(Press ? for help) ################################   ####### #....[....###.#.#.#.#.#.#.#.#...##########   #.....# #..>......##.................#.....#.....#   #.###.# #.........# ################.#.#.#.#.#.#.#.######.#.###.##   #.# #.####.........# #.................................@..........# Bfg. (  #.###..............###'###########.##.#.#.#.#.#.#.#.###...........#   #...............#...........# #.#............>.....#.#####.###.#   #########.......#.##........# #..#.#.#.#.#.#.#.#.#.#.# #.# #.#  #..#.###.#.##........# ##...######..........#.# #.###.#  #..#.....#.##...###### ##### #..........#)#####.....#  #.###..........######### #........÷...#....######  #.....#.#...#####PPPPP# ##..######.#.#.#..#  #########.#...)..######P...P## ##.## #...#.#.###  #.........#.####.....#### #P.....# #..## ###+#.....#  #.#########.# #####....# ###P.....# #...## #.........#  #.#########.#####.###..PPPPP.# #....###.....)...#  #)#.........##...÷........######..#..##........##  Bfgs #.#.##############..........##.'....#####...####  #.#...##.............#...######.#.#####  ##†..#.##..........####..##......#.....# Bfg #......###..........# #.###.##.....†...#  #......#Bfg #...........# #.#....'.........#  #.....###.....###.### #.#.#.##.........#####Bfg CfgN@>Cfg} CfgR Amaranth1 the TrooperMountain DwarfHealth: 31/31 ========================Magic: 3/3======================== ##################AC: 6Str: 20 .#.#.#.#.#.#.#...##########EV: 8Int: 8 ..............#.....#.....#SH: 4Dex: 9 .#.#.#.#.#.#.######.#.###.##XL:  3 Next:  8% Place: Dungeon:1 CfgI ................@..........#Noise: ---------  Time: 1104.5 (0.0) .#.#.#.#.#.#.###...........#e) +1 dagger (venom) .........>.....#.#####.###.#Throw: 2 darts (poison) .#.#.#.#.#.#.#.#.# #.# #.# #####..........#.# #.###.##..........#)#####.....# # #........÷...#....###### # ##..######.#.#.#..# ## ##.## #...#.#.### _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you. _Found a stone staircase leading up. Cfg _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.Cfg= CfgN Cfg' Cfgr CfgZ P _Cfg Cfg6 Cfg Cfg Cfg CfgB Cfg Cfgͬ Cfg CfgG Cfg Cfg, Cfg Cfgڲ Cfg CfgT Cfg CfgS Cfg1 Cfg% Cfg ,Cfg Cfg #######################.#.#.#.#.#.#.#.#...#########  #.................#.....#..... #####.#.#.#.#.#.#.#.######.#.###.CfgJ O..........>......... ##.##.#.#.#.#.#.#.#.###..........  #.#.....#.#####.###11.5 (7  #..#.#.#.#.#.#.#.#.#.#.# #.# #  ##...######..........#.# #.###  ##### #..........#)#####....  ####### #........÷...#..Cfgq ..#####PPPPP# ##..######.#.#.#..# Cfg Q #P...P## ##.## #....#.###  #P.....# #..## Cfg l###+#.....#P.....# Cfg U# #.........#CfgJ Cfg Cfg c _There is a stone staircase leading down here.DfgDfgDfgDfgDfg22.5 (1 _DfgDfgQ #### #.. ###.###.##. 2 #..@......#  #.#.#######  # #g# #.# #.# #.# g   hobgoblin (asleep) #.# #.. Dfg:Dfg ggYou climb downwards.Dfg>L====3.3 (1.8Dfg Dfg6~ _The hobgoblin shouts! _There is a stone staircase leading up here.Efg,Efg:g.EfgR----40 _EfgEfgEfgH-Q----Efg1Efg*;Efg;.=5Efg @Efg  #######################.#.#.#.#.#.#.#.#...##########.................#.....#..... #####.#.#.#.#.#.#.#.######.#.###. .......................>......... ##.##.#.#.#.#.#.#g#.###..........1  #.#..........#.#####.####..#.#.#.#.#.#.#.#.#.#.# #.# ###...######..........#.# #.######## #..........#)#####....####### #........÷...#....#####PPPPP# ##..######.#Efg c.#.#..##P...P## ##.## #...#.#.####P.....# #..## ###+#.....# ##P.....# #...## #.........# _The hobgoblin closely misses you.Efg#Q 5-6.8 (2.5Efg_Z EfgV] } _You climb upwards. _There is a stone staircase leading down here.Efg,l  You hit the hobgoblin but do no damage.Efg)5=7.8 (1.0EfgEfg@ _The hobgoblin hits you but does no damage.Ffg%  (very poisoned)You hit the hobgoblin. The hobgoblin is poisoned.  The hobgoblin is moderately wounded.FfgT0-8Ffg<Ffg- _The hobgoblin hits you.FfgV  You barely miss the hobgoblin.The hobgoblin is severely wounded.Ffg_E†FfgbI-129FfghFfgekM _You kill the hobgoblin!Hfg3Hfg!Hfge,HfgXHfg'h - _You start resting.Hfg],21.8 (2HfgDk1=-2.8 (3HfgHfgA" _HP restored.Ifg#Ifg~/?Level 1 of the Dungeon<>>>>(Press ? for help) ################################   ####### #....[....###.#.#.#.#.#.#.#.#...##########   #.....# #..>......##.................#.....#.....#   #.###.# #.........# ################.#.#.#.#.#.#.#.######.#.###.## Ifg#0  #.# #.####.........# #.................................>..........#   #.###..............###'###########.##.#.#.#.#.#.#†#.###...........#   #...............#...........# #.#............@.....#.#####.###.#   #########.......#.##........# #..#.#.#.#.#.#.#.#.#.#.# #.# #.#  #..#.###.#.##........# ##...######..........#.# #.###.#  #..#.....#.##...###### ##### #..........#)#####.....#  #.###..........######### #........÷...#....######  #.....#.#...####Ifg]0#PPPPP# ##..######.#.#.#..#  #########.#...)..######P...P## ##.## #...#.#.###  Ifg0#.........#.####.....#### #P.....# #..## ###+#.....#  Ifg0#.#########.# #####....# ###P.....# #...## #.........#  #.#########.#Ifg0####.###..PPPPP.# #....###.....)...#  #)#.........##...÷........######..#..##........##  Ifg0|#.#.##############..........##.'....#####...####  #.#...##.............#...######.#.##### Ifg1r ##†..#.##..........####..##......#.....#  #......#IfgB1~##..........# #.###.##.....†...#  #......#Ifgg1#...........# #.#....'.........#  #.....###.....###.### #.#.#.##.........#####IfgO1 [>@Jfg.L#)#.........# #...÷..........#..##........## #.#.######### #####..........##.'....#####...#### #.#...# #....#...######.#.##### ##†..#.##..........####..##......#.....# #......#### #.###.##.....†Jfg^M_...# ##...........# #.#....' #.....###.....###.### #.#.#.##.........#### #.^...##.....# #.# #.#...##............#.....##.....# #.# #<######.)......##.....######...#####.### ### #........## ##.........### #.###...#...## #......### #.#.....####..### ###..##.###..### #......# #.######.# ###..#############..####.####...# #......# #.# #.# ###....#..### #.....##.## #..################JfgMX #.### ##.'..ß⌠ß..'.## #####.##..# #..#.......## #...# ###..#.......#..### #.###.# #..'...............## ###.####..#############..### #.....######..#..........## #.##..###JfgPN-.####..######..........'..##############....# #...####.# ###....##.#.#.#)..##..# ##...# ######.# ####.........>.###################....# #.#### ######....#.# ####.....)JfgNl.........## #....# #..#.#.# #..†........## ####.# ####..#.#.###.##.......##Jfg*H JfgH JfgS_ Amaranth1 the TrooperMountain Dwarf#####################Health: 31/31 ========================##.#.#.#.#.#.#.#.#...######### Magic: 3/3========================#.................#.....#..... AC: 6Str: 20 Jfg` T#####.#.#.#.#.#.#.#.######.#.###. EV: 8Int: 8 .......................>......... SH: 4Dex: 9 ##.##.#.#.#.#.#.#†#.###.......... XL:  3 Next: 12% Place: Dungeon:1  #.#............@.....#.#####.### Noise: ---------  Time: 1122.8 (0.0)  #..#.#.#.#.#.#.#.#.#.#.# #.# # e) +1 dagger (venom)JfgR` ##...######..........#.# #.### Throw: 2 darts (poison)##### #..........#)#####....####### #........÷...#....#####PPPPP# ##..######.#.#.#..#Jfg` #P...P## ##.## #...#.#.####P.....# #..## ###+#.....# ##P.....# #...## #.........# _The hobgoblin hits you.  JfgIa You barely miss the hobgoblin.The hobgoblin is severely wounded. _You kill the hobgoblin! _You start resting. _HP restored.Jfga Jfgc Jfgn Jfgp Jfg\v BJfg`x Jfgx Jfg`y Jfg} Jfg| Jfg Jfgn Jfg{ JfgC Jfg Jfg, Jfg Jfg& ,Jfg Jfg Jfgp Jfgݔ Jfg` Jfg% Jfg Jfg Jfgv JfgR Jfg Jfg Jfg[ Jfg Jfg& Jfgn Jfgݦ Jfg^ Jfgo Jfg JfgB Jfg Jfgذ Jfg Jfg Jfg M  You barely miss the hobgoblin.The hobgoblin is severely wounded. _You kill the hobgoblin! _You start resting. _HP restored.  There is an open door here.Jfg/ Jfg  _JfgP Jfg Jfg ,Jfg/ Jfg Jfg JfgL Jfg Jfg& Jfg3 ,Jfg Jfga Jfg[ ,Jfg Jfg Jfg Jfg Jfg JfgM JfgX Jfg Jfgj Jfg Jfg Jfg Jfg Jfg` JfgB Jfg Jfg Jfg% Jfg JfgS Jfg JfgZ Jfgm Jfg Jfg Jfgt Jfg ,Jfg Jfg\ Jfg ,Jfg Jfg Jfg Jfg! Jfg\ Jfg Jfg ,Jfg Jfg Jfg= Jfg Jfg: Jfg Jfg ,Jfg Jfg Jfgd ,Jfg Jfg Jfg ,Jfg Jfg Jfg ,Jfg Jfgv >  You see here a +0 dagger.Jfg^ Jfg  _Jfg! Jfg, 7##..##.###..### #......# ..####.####...# #......# ### #.....##.## #..########## # #####.##..# #..#......... ### #.###.# #..'.... ..### #.....######..#........ ##..######..........'..##########  ###....##.#.#.#)..##..#  ################54.8 (3Jfg, %2.0) ## ######....#.# ####.....)... .# #..#.#.# #..†......... .# ####..#.#.###.##..... .# ####.÷.......#....###### Jfg,- \[# #....###~###.#..##.#.# .# #....#.#≈#.#....##...# Jfgk- .#####..###.#≈#.###..###### ............#≈#JfgC. JfgL6 Jfg 9 c _There is a stone staircase leading down here.KfgKfgKfgAKfgKfg85.8 (1.0) _KfgKfg!d ## ##########  ...###.......l.  ##.........S###  .....^b........2 #...@# ##.......#  ##..###.#  ...# ##..# #### Kfgdb   bat (asleep) S   ball python (constriction, wandering) l   frilled lizard (wandering) KfgfKfgkc  You climb downwards.  The frilled lizard hisses angrily.KfgmKfgul.S.bbS)lKfgF5=6.5 (1.7KfgyKfg߷ _The bat hits you but does no damage. _There is a stone staircase leading up here.Lfgr5,Lfg5Lfg6Lfg6Lfgp>x.lb..S.Lfg>,70LfgeFLfgJl _You miss the bat. The bat hits you but does no damage.Mfg Mfgӳ Mfg Mfg Mfg MfgO bl.S.Mfg &8Mfg MfgO  ##..##.###..### #......# ..####.####...# #......# ### #.....##.## #..########## # #####.##..# #..#......... ###.###.# #..'......... ..### #.....######..#......... ##..######..........'..#############....##.#.#.#b..##..#Mfg4 1####.........@.############### ## ######....#.# ####.....)... .##..#.#.# #..†......... .#####..#.#.###.##......... .# ####.÷.......#....########## [# #....###~###.#..##.#.# .# #....#.#≈#.#....##...# .#####..###.#≈#.###..###### ............#≈#......# _The bat barely misses you. The bat hits you but does no damage.Mfg Mfgj MfgC 6-60.0 (2.5Mfg Mfg } _You climb upwards. _There is a stone staircase leading down here.Nfgp,NfggrJb)NfgVs5=1.0 (1.0Nfg{Nfggc _You miss the bat. You block the bat's attack.OfgQ*..##.###..### #......# # .####.####...# #......# # #.....##.## #..#  #####.##..# #..#. #.###.# #..'.### #....b######..#. #..######..........'..# ###....##.#.#.#)..##..# ####.>@## # ######....#.# ####.....). # Ofg#..#.#.# #..†. # ####..#.#.###.##. # ####.÷.......#....# # #....###~###.#..##.#.# # #....#.#≈#.# #####..###.#≈#.# Ofg#OfgOfg %P.b2Ofg@7f _The bat barely misses you.Ofg Ofg& Ofg Mb#)Ofg T0-3Ofg Ofg ` _You barely miss the bat. The bat hits you.QfgSQfgQfg#..bQfg0&4Qfg-QfgQ _The bat closely misses you.QfgQfgQfg8>bQfg-5.1 (1.1QfgQfg _You miss the bat. The bat barely misses you.RfgH)Rfg*Rfg2&b.Rfgi351=Rfg3%60Rfg;Rfg>: _The bat hits you but does no damage.Rfg Rfg™ Rfg Rfg .bRfgi .-7Rfg Rfg Sfg7Sfgl8>bSfg:\0-=8Sfg!Sfg _You closely miss the bat. The bat barely misses you. The bat hits you.Tfg ,Tfgk D.#bTfg &9TfgZ Tfg f _You swing at nothing. The bat barely misses you.Ufg5  You hit the bat.UfgS#4†Ufg']1=470Ufg-Ufg/G _You kill the bat!Vfg#..##.###..### #......# .####.####...# #......# # #.....##.## #.. # #####.##..# #..## #.###.# #..'.### #.....######..##..######..........'..  ###....##.#.#.#)..##..# ####.@.## ######....#†# ####.....) .# #..#.#.# #..† .# ####..#.#.###.## .# ####.÷...Vfg([m....#.... [# #....###~###.#..##.#.# .# #....#.#≈#.#....##...# .#####..###.#≈#.###..###### .#≈#......#VfgVfg.-1Vfg~Vfgc _There is a stone staircase leading down here.WfgwWfg^x8-Wfg5WfgWfg-2 _Wfg֎WfgR ## ##########  ...###.........  ##......l...###  .....^S........2 Wfg~R#...@# ##.......#  ##..###.#  ...# ##..# #### WfgRS   ball python (constriction) WfgRl   frilled lizard WfgT:=WfgY}  You climb downwards. The ball python closely misses you.Wfglc .lThe ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.Wfgֳ29---1 =3.6 (2.5Constr WfgWfg¼ _The ball python constricts you. You block the frilled lizard's attack. _There is a stone staircase leading up here.Wfg/  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage.  The ball python constricts you.Wfg1 H--4.6 (1.0Wfg7 Wfg: F _The frilled lizard bites you but does no damage.Xfgg # #.###.#.####.....^Sl. #..@<#Xfgh  ##.# ##..###.# ...# ##..# ####Xfgp Xfg_q 0 8 5Xfgq Xfgt Xfgrw _You escape the ball python's grasp. The frilled lizard closely misses you.Yfg5S&### # ....###. ###.### #.....^Sl. #...@# ##.# ##..###.# ##..##### Yfg_  You block the ball python's attack.  The frilled lizard hisses.Yfgd`&6YfgeYfghk _The frilled lizard bites you but does no damage. _There is a stone staircase leading up here.Yfgғ Yfgs Yfgՙ Yfg!  The ball python closely misses you. The ball python barely misses you.Yfg &7Yfg Yfg W X ##..##.###..### #......# ..####.####...# #......# ### #.....##.## #..########## # #####.##..# #..#......... ### #.###.# #..'......... ..### #.....######..#......... ##..######..........'..#############....##.#.#.#)l.##..#1####.........@.############### YfgW ## ######....#S# ####.....)... .##..#.#.# #..†......... .#####..#.#.###.##......... .# ####.÷.......#....########## [# #....###~###.#..##.#.# .# #....#.#≈#.#....##...# .#####..###.#≈#.###..###### ............#≈#......# _The frilled lizard bites you but does no damage.YfgX Yfgg^ Yfg d30=-9.1 (2.5Yfg- Yfgo } _You climb upwards. _There is a stone staircase leading down here.Zfg|You climb upwards.down here.  You miss the frilled lizard.  The ball python  You block the ball python's attack. The ball python barely misses you.  The ball python grabs you. The ball python constricts you.Zfg529--1 =80.1 (1.0Constr ZfgIZfg< _You block the frilled lizard's attack.Zfgu  You closely miss the ball python.The ball python bites you but does no damage.  Zfgu IThe ball python constricts you.Zfgv &1Zfg} Zfg F _The frilled lizard bites you but does no damage.[fgAg  , very poiso…)You hit the ball python. The ball python is poisoned.  The ball python is severely wounded.The ball python bites you. The ball python constricts you.[fggB#7[fgB=---2[fg*I[fgJ< _You block the frilled lizard's attack.[fg!  You closely miss the ball python.The ball python is severely wounded.You block the ball python's attack. The ball python constricts you.[fgU6--3.2 (1.1[fg [fgMF _The frilled lizard bites you but does no damage.[fg =  You hit the ball python.[fg= †l   frilled lizard[fg Y  You kill the ball python![fg; B 8 64.3[fg9 [fg F _The frilled lizard bites you but does no damage.\fgf-@  You hit the frilled lizard.\fg51.\fg84750\fg<\fgV>R _You kill the frilled lizard!]fgN]fg]fg]fg]fgYg7]fgr ]fgc"]fg"]fg#]fg$]fg$]fg%]fg&]fg&K8=]fg']fg(,]fg:)]fg+]fgQ+]fg/]fg1]fg2]fg$3]fg;5]fgf5#9]fg5E==]fg6]fgt8]fg8]fg9]fg;]fg;]fg<]fg>]fg?]fg@]fgA]fgVBS30==]fgB]fgC]fgqE]fgE]fgF]fgH]fg(I]fg=J]fgTL]fgL]fgM]fgWh - _You start resting.]fg ^12016.0)]fg_1==-2.3 (17]fge]fg6g" _HP restored.]fg$]fg]fg]fg]fg13.0)]fg^fg73 ### ##########  ....###.........  ###..........###  #.....^.........2 #...@# ##.......#  ##..###.#  ...# ##..# ^fg3G#### ^fg4:=^fg:^fgv-4.8 (2.5^fgy^fg/|} _You climb downwards. _There is a stone staircase leading up here.^fg@^fg`DsRead which item? Scrolls ^fgD f - a scroll labelled VIBRUC LAEJA  g - a scroll labelled SOPECA AGAF  h - a scroll labelled ZOLOTU PIOWAMI ^fgDU i - 2 scrolls labelled KUSUAXK VOSHUI  n - a scroll labelled WEM ZATOUTTOES ^fgD o - a scroll labelled ZATYNT JARING [!] read|quaff^fgDG[?] describe selected_fgyAmaranth1 the TrooperMountain DwarfHealth: 31/31 ========================Magic: 3/3========================### ##########AC: 6Str: 20....###.........EV: 8Int: 8###..........###SH: 4Dex: 9#.....^.........XL:  3 Next: 17% Place: Dungeon:2#...@#Noise: ---------  Time: 1204.8 (0.0)##.......#e) +1 dagger (venom)##..###.#Throw: 2 darts (poison)...###..#####You hit the frilled lizard. _You kill the frilled lizard! _You start resting. _HP restored. _You climb downwards. _There is a stone staircase leading up here._fgi  As you read the scroll labelled KUSUAXK VOSHUI, it crumbles to dust._fgb5.8 (1Tele _fg_fg~ _You feel strangely unstable. It was a scroll of teleportation.`fg `fg `fg `fgN `fg <6`fg- ##..##.###..### #......# ..####.####...# #......# ### #.....##.## #..########## # #####.##..# #..#......... ### #.###.# #..'......... ..### #.....######..#......... ##..######..........'..##########`fg ###....##.#.#.#)..##..#1####.........@.############### ## ######....#†# ####.....)... .##..#.#.# #..†......... .#####..#.#.###.##......... .# ####.÷.......#....########## [# #....###~###.#..##.#.# .# #....#.#≈#.#....##...# .#####..###.#≈#.###..###### ............#≈#......#`fg `fg `fg4    #.....# #.# #<######.)... #...#####.### ### #...... #.###...#...## #...... ###..##.###..### ####..####.####...# #.#..### #.....##.## #..#### ß..'.## #####.##..# #..#... ...#..### #.###.# #..'... ######..### #@....######..#...  #.####..######..........'..####  #.# ###....##.#.#.#)..##..#  #.# ####.........§.#########  #.#### ######....#†# ####...  #....#[39;49`fg 9m #..#.#.# #..†...   ####.# ####..#.#.###.##...  #.# ####.÷.......#....####  #[# #....###~###.#..##.#.# You climb upwards.`fg `fg( 58.3 (2.5`fg2 `fg)5 @ _Your surroundings seem slightly different.afg8\#.....# #.# #<######.).#...#####.### ### #.#.###...#...## #......####..##.###..### #......#..####.####...# #......##..### #.....##.## #..# ..'.## #####.##..# #..#.#..### #.###.# #..'...### #.@...######..#.#.####..######.'..#afgi9O#.# ###....##.#.#.#)..##..#  #.# ####.........§.##.#### ######....#†# ####.#....# #..#.#.# #..†....  ####.# ####..#.#.###.##....#.# ####.÷.......#....######[# #....###~###.#..##.#.#afgB8>afgaC-9.3 (1.0afgOafgPbfg bfgF Level 1 of the Dungeon<>>>>(Press ? for help) #......##...........# #.#....'.........#  #.....###.....###.### #.#.#.##.........#####  #.^...##.....# #.# #.#...##.............#  #.....##.....# #.# #<######.)......####.#  #.....######...#####.### ### #........## #.#  #.........####.###...#...###......### #.#  #.....####..######..##.###..### #......# #.#  bfg #####.# ###..#############..####.####...# #......# #.#  #.# ###..#.......#..### #.....##.## #..################  #.### ##.'..ß⌠ß..'.## #####.##..# #..#..............##  #...# ###..#.......#..####.###.# #..'...............##  ###.####..#############..### #.@...######..#................##  #.##..####.####..######..........'..##############....#  #...####.# ###....##.#.#.#)..##..###...#  #####bfg #.# ####.........>.###################....#  #.#### ######....#†# ####.....)..........##  #....##..#.#.# #..†...............##  ####.#####..#.#.###.##..............##  #.# ####.÷.......#....################  #[# #....###~###.#..##.#.#  #.# #....#.#≈#.#....##...#  #.#####..###.#≈#.###..######  #............#≈#......#cfgO@>cfgs cfgy  #.....# #.# #<######.).... Amaranth1 the Trooper#...#####.### ### #....... Mountain Dwarf#.###...#...###......# Health: 31/31 ========================###..##.###..### #......# Magic: 3/3======================== #####..####.####...# #......# AC: 6Str: 20 ..#..### #.....##.## #..##### EV: 8Int: 8 ..'.## #####.##..# #..#.... SH: 4Dex: 9 cfg :..#..####.###.# #..'.... XL:  3 Next: 17% Place: Dungeon:1 #####..### #.@...######..#.... Noise: ---------  Time: 1209.3 (0.0)  #.####..######..........'..##### e) +1 dagger (venom)#.# ###....##.#.#.#)..##..#Throw: 2 darts (poison)cfg #.# ####.........>.###########.#### ######....#†# ####....#....##..#.#.# #..†....####.#####..#.#.###.##....#.# ####.÷.......#....######[# #....###~###.#..##.#.# _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled KUSUAXK VOSHUI, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  cfgJ JYou climb upwards. _Your surroundings seem slightly different.cfg cfgR cfgB cfg- cfg ncfg cfg cfg ,cfg cfg* cfg ,cfg# cfgT cfg/ ,cfg cfgL >##..##.###..### #......# ..####.####...# #......# ### #.....##.## #..######### # #####.##..# #..#...cfg  #.###.# #..'...## #.....######..#......... ##..######..........'..########## cfg 8 ###....##.#.#.#)..##..#  ####.........@.###############14.3 (5 ## ######....#†# ####.....)... .# #..#.#.# #..†......... .# #..#.#.###.##......... .# ####.÷.......#....########## [# #....###~###.#..##.#.# .# #....#.#≈#.#....##...# .#####..###.#≈#.###..#cfgѿ g##### ............#≈#......#cfgh cfg cfg6 c _There is a stone staircase leading down here.rfgo4rfgsrfgzrfgj25.3 (1 _rfgrfg - ### ##########  ....###.........  ###..........###  #.....^.........2 #...@# ##.......#  ##..###.#  rfgJ"...# ##..# #### rfgF(rfgbb-6.8 (2.5rfgngrfgk} _You climb downwards. _There is a stone staircase leading up here.rfg rfg rfgm rfg$ J7.8 (1.0 _rfg*( rfg ##..##.###..### #......# ..####.####...# #......# ### #.....##.## #..########## # #####.##..# #..#......... ### #.###.# #..'......... ..### #.....######..#......... ##..######..........'..#############....##.#.#.#)..##..#1####.........@.############### ## ######....#†# ####.....)... .##..#.#.# #..†......... .#####..#.#.###.##......... .# ####.÷.......#rfgA ....########## [# #....###~###.#..##.#.# .# #....#.#≈#.#....##...# .#####..###.#≈#.###..###### ............#≈#......#rfg rfg rfg~ -9.3 (2.5rfg rfg2 } _You climb upwards. _There is a stone staircase leading down here.fgV4fg*\fgbfgpf520.3 (1.0 _fgjfg! ### ##########  ....###.........  ###..........###  #.....^.........fgZ"2 #...@# ##.......#  ##..###.#  ...# ##..# #### fg"fg$fg,fg/Afg[B&1.8 (2.5fgIfg)N} _You climb downwards. _There is a stone staircase leading up here.fgGfg.K Read which item? Scrolls  f - a scroll labelled VIBRUC LAEJA  g - a scroll labelled SOPECA AGAF  h - a scroll labelled ZOLOTU PIOWAMI fgKb i - a scroll of teleportation  n - a scroll labelled WEM ZATOUTTOES  o - a scroll labelled ZATYNT JARING [!] read|quaff[?] describe selectedfg>fgfg+Amaranth1 the TrooperMountain DwarfHealth: 31/31 ========================Magic: 3/3fgv========================### ##########AC: 6Str: 20....###.........EV: 8Int: 8###..........###SH: 4Dex: 9#.....^.........fgLXL:  3 Next: 17% Place: Dungeon:2#...@#Noise: ---------  Time: 1221.8 (0.0)##.......#e) +1 dagger (venom)##..###.#Throw: 2 darts (poison)fgc...###..##### fgT_You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.fg   As you read the scroll labelled VIBRUC LAEJA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.fg} +2.8 (1fgfg<4 _It was a scroll of immolation.fg fgh sRead which item? Scrolls fg  g - a scroll labelled SOPECA AGAF  h - a scroll labelled ZOLOTU PIOWAMI  i - a scroll of teleportation  n - a scroll labelled WEM ZATOUTTOES  o - a scroll labelled ZATYNT JARING [!] read|quaff[?] describe selectedfg;fgAfgF9Amaranth1 the TrooperMountain DwarfHealth: 31/31 ========================Magic: 3/3========================### ##########AC: 6Str: 20....###.........EV: 8Int: 8###..........###SH: 4Dex: 9fgJGL#.....^.........XL:  3 Next: 17% Place: Dungeon:2#...@#Noise: ---------  Time: 1222.8 (0.0)##.......#e) +1 dagger (venom)##..###.#Throw: 2 darts (poison)...###..##### _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled VIBRUC LAEJA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. fgG_It was a scroll of immolation.fg[  Amaranth1 the Trooper  Mountain Dwarffg[)  Health: 31/31 ========================  Magic: 3/3========================fg(\S ### ##########  AC: 6Str: 20 ....###.........  EV: 8fgS\Int: 8 ###..........###  SH: 4fg{\;Dex: 9 fg\G#.....^.........  XL:  3 Next: 17% Place: Dungeon:2 #...@#fg\7 Noise: ---------  Time: 1222.8 (0.0) ##.......#  e) +1 dagger (venom)fg/] ##..###.#  Throw: 2 darts (poison) ...# ##..# #### fgw]       fg]_There is a stone staircase leading up here.  As you read the scroll labelled VIBRUC LAEJA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  Blink to where?fg]HPress: ? - help, Dir - move target, f - youfg  @#  As you read the scroll labelled VIBRUC LAEJA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  Blink to where?Press: ? - help, Dir - move targetThere is a wall there.fg [ *#fg -*.fgov  Amaranth1 the TrooperMountain DwarfHealth: 31/31 ========================Magic: 3/3========================fg*pnAC: 6Str: 20### ###########EV: 8Int: 8....###..........SH: 4Dex: 9###..........####XL:  3 Next: 17% Place: Dungeon:2fgZp#.....^..@.......Noise: ---------  Time: 1222.8 (0.0)#.#...§###.####e) +1 dagger (venom)fgp##.......#Throw: 2 darts (poison)##..###.#fgp&...###..#####As you read the scroll labelled VIBRUC LAEJA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. fgq~_It was a scroll of immolation.  Blink to where?Press: ? - help, Dir - move targetfg{^As you read the scroll labelled SOPECA AGAF, it crumbles to dust.fg|+3.8 (1fg<fg2 _It was a scroll of blinking.fgM ### ########### ....###.......... ###...#### #.....^.......... #.#...@###.#### ##.......#  ##..###.# ...###..# #### fgQ fgtR &4fgV fgzX a _There is a stone staircase leading up here.fgɮfgRead which item? Scrolls  h - a scroll labelled ZOLOTU PIOWAMI fgV i - a scroll of teleportation  n - a scroll labelled WEM ZATOUTTOES  o - a scroll labelled ZATYNT JARING fg|[!] read|quaff[?] describe selectedfgfg&fgOAmaranth1 the TrooperMountain DwarfHealth: 31/31 ========================Magic: 3/3========================### ###########AC: 6Str: 20....###..........EV: 8Int: 8###..........####SH: 4Dex: 9#.....^..........XL:  3 Next: 17% Place: Dungeon:2#.#...@###.####Noise: ---------  Time: 1224.8 (0.0)##.......#e) +1 dagger (venom)##..###.#Throw: 2 darts (poison)...###..##### fgĵQ_It was a scroll of immolation.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled SOPECA AGAF, it crumbles to dust. _It was a scroll of blinking. _There is a stone staircase leading up here.fgC  As you read the scroll labelled ZOLOTU PIOWAMI, it crumbles to dust.  It is a scroll of identify.fg/  --more--fgZ Identify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled WEM ZATOUTTOES  o - a scroll labelled ZATYNT JARING[?] describe selectedfgl+ fg0 fg6 LAmaranth1 the TrooperMountain DwarfHealth: 31/31 ========================Magic: 3/3========================fg6 ### ###########AC: 6Str: 20....###..........EV: 8Int: 8###..........####SH: 4fg 7 Dex: 9#.....^..........fg77 XL:  3 Next: 17% Place: Dungeon:2#.#...@###.####Noise: ---------  Time: 1224.8 (0.0)##.......#fg]7 e) +1 dagger (venom)##..###.#Throw: 2 darts (poison)fg7 ...###..#####Press: ? - help, Dir - move targetAs you read the scroll labelled SOPECA AGAF, it crumbles to dust. fg7 v_It was a scroll of blinking. _There is a stone staircase leading up here.  fg7 fAs you read the scroll labelled ZOLOTU PIOWAMI, it crumbles to dust.  It is a scroll of identify.fgG@ fg@ +5.8 (1fg"D fgG 4 _n - a scroll of enchant armourfgfgWear which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)fg\[?] describe selected [!] equip|wield|wear[tab] equip|unequip fg# Amaranth1 the TrooperMountain DwarfHealth: 31/31 ========================Magic: 3/3========================### ###########AC: 6Str: 20....###..........EV: 8Int: 8###..........####SH: 4Dex: 9#.....^..........XL:  3 Next: 17% Place: Dungeon:2#.#...@###.####Noise: ---------  Time: 1225.8 (0.0)##.......#e) +1 dagger (venom)##..###.#Throw: 2 darts (poison)...###..#####As you read the scroll labelled SOPECA AGAF, it crumbles to dust. _It was a scroll of blinking. _There is a stone staircase leading up here.  As you read the scroll labelled ZOLOTU PIOWAMI, it crumbles to dust.  It is a scroll of identify. _n - a scroll fg$ of enchant armour  Okay, then. _fgAfg$fg՜fgvfg 26.8 (1 _fgfgH##..##.###..### #......# ..####.####...# #......# ### #.....##.## #..########## # #####.##..# #..#......... ### #.###.# #..'......... ..### #.....######..#......... fgHIL##..######..........'..#############....##.#.#.#)..##..# 1####.........@.############### ## ######....#†# ####.....)... .##..#.#.# #..†......... .#fgI####..#.#.###.##......... .# ####.÷.......#....########## [# #....###~###.#..##.#.# .# #....#.#≈#.#....##...# .#####..###.#≈#.###..###### ............#≈#......#fgLKfgPfg-8.3 (2.5fgfg.} _You climb upwards. _There is a stone staircase leading down here.fgؼ3fgfgǿfg#fgBfgLfggfgfgfgfg'fgfg9fgcfg7fg,fg@fgZfgfg(fgGfgofg!fgfgfgfgfg9fgvfgfgfg`fgT,fgfgfg&fgfgfg}fgfgefgfgfgfgZfgfgo,fgfgofgfgfgJfgyfg#fg,fg!fgfgdfgnfg:fgfgfg,fgWfgCfgfgAfgP fg fg fg ,fg fgfgBfgyXfgh,fg#fg&$,fg%fg7&fg&'fg(fg(fg*fg+fg,fg-fg?/fgs/fg2fg4,fg~5fgU7,fg68fg9fg:fgZ;fg<,fg=fg??fg?fgB@fgAfg"BfgdfgvfgfgfgMfgfgfg,,fg( fg fg fg fgXfg*fg)fgfgfgfgfg-fg@fg,fgfgfgfgfg"Bfg$,fg%fg(,fg)fg+,fg4,fg .fgI.fg.fg0fg00fg0fg1fg1fg2fg4,fg5fg7fg^8fg9fg;,fg<fg?fgZ?fgM@fgmB,fgLfgMfgIO,fg[PfgR,fgSfgVfgPVfgXWfgBZ,fgT[fg:]fgq]fgs^fgn`fg`fgafgcfgdfg-efg!gfgagfghfg(mBfgmfgnfg ofg5rfgarfgsfgufgvfgvfgxfg[yfgjzfg|fg+}fg'~fg_fg̀fgҁfg#fgfgfg,fgfg܈fg fgfgfg̊fgkfgkfgfg(fg+fgUfgَfgڏfgfgאfgƒfgfg fgFfgrfg2fgZfgfgfg:fgfg^fghfgfgCfg8fgjfgfg fg1fgŠfgfgfgfgfg̣fg_fgk 327.3 (99.0) _You start waiting.fgg-8.3 (100.0)fgfg*# _Done waiting.fgL=fgb>fgEfgKMfgP19.0)fgTfgg ### ###########  ....###..........  ###..........####  fg%#.....^..........2 #.#...@###.####  ##.......#  ##..###.#  ...# ##..# #### fgfgffg4.30.8 (2.5fg8fg;} _You climb downwards. _There is a stone staircase leading up here.fg~IfgЀfg^fg$ _fgs,fg,fgfg9fgfg8fgfgNfg,fgRfgEfgn,fgђfgfg}fgՔfgfgӕfgÖ,fgfgfgfg/fgafgBfgVfgfgfgfgם,fg#fg"fgfg,fgXfgdfg,fgfg/fg>fg}fgfg9fgհfgfg]fgfgLfgfgfg۷fg,fg5fgAfg+,fg{fgƽfg######## ####......###..#.####......#.##.....^.. #.##.#.#...< #.##.#.##... #######....#.###..fg #.......#......... #@#####....#.###..S.......# ######## #########..# # #...####...S   ball python (constriction, asleep)#......###.###.##.#..<......#fg/ 48.8 (18.fgQ0)  A ball python comes into view.fg.SS)9.8 (19fgSfg5 _The ball python hisses angrily.fg!  #......###. #.####... #.##.....^ #.##.#.#. #.##.#.##..#######....#.### #.......#.......########.#####....#.###..S....@.# ######## #########..# #..# #...####...# #.......###.###.##. #..<......#. #.#g#######fg$ fg"& fg+ C..Sfg, $50fg, .0)fg1 fg{4 fgl  #......### #.#### #.##.....^ #.##.#.# #.##.#.## #######....#.### #.......##.#####....#.###.S.@..# # #..# #..# #.... ####...#. #....... # ###.#fg7 ##.##.  #..<......#.  #.#g#fg˰ fgK :.Sfgڶ &1fg' fgI fg=  You hit the ball python.fg!1.fgF=9=2.9 (1.1fgfgO _You kill the ball python!fg| fg fgU fg fgt fg fg nfgt fg ,fg fg fg Bfg fgD ,fg fgj fg ,fgt fg fg7 ,fgӴ fgI fg ,fg fgR fg Bfg ,fg8 fgV = _m - 14 stones (gained 9)fg{ 3fg fg fgR fg fg fgu fg fgE fgo fg fg fg> fgf fg fg Bfg fg ,fg fg fg ,fgI fg fg Bfg fg fg" fg fg1 fgW fg fg/ fg fgw fg fg fg fg fg6 ,fg fg fg ,fg fg ,fg fg fgn ,fg fg( fg1 fgd fg fg fg fg fg fg fg fg fgF fg/ fgC .#.##.......# .. .#.###..###.# #.# ........#fg  #<# .#.###..# #.# #### #### #.# # #. ###################.# #.# fg #.#.#.#.#.#.#.#.#...# #. .#.#.#.#.#.#.#.#@# #.fg - #.###.###.###.###......g#.# fgE z.#.#.#.#.#.#.#.# ##.#####.# fg # #.# #.# #.# #.# ##.# # ### ### ###  g   goblin (asleep) fg 80.9 (28.0)  A goblin comes into view. It is wielding a +0 club.fg> g.g==1.9 (29 _The goblin shouts!fg~#.###..###.# #.# ......# #<# #.###..# #.# ### #### #.#  ###.# ##################.# fgs#.# .#.#.#.#.#.#.#.#...# #.# .#.#.#.#.#.#.#.#..##### #.# .###.###.###.###@....g.. #.# .#.#.#.#.#.#.##.####g #.#  #.# #.# #.# #.# # #.#  ### ### ### ### g 2 goblins (1 wandering)fg  A goblin comes into view. It is wielding a +0 dagger.fgfgbg.g.gfg12.9 (1.0)fgmfgl( _The goblin shouts!fg.###..###.# #.# # #<# .###..# #.#  #### #.# ## #.# #####.# #.# #.#.#.#.#.#.#.#...# #.# .#.#.#.#.#.#.#.#..##.# ###.###.###.###.@..g.g.# #.# .#.#.#.#.#.#.#.##.####.# #.# #.# #.# #.# #.# .# #.# ### ### ### ### ##fg fgfgQ $g.g.fgD/--3fgfg` ,fg "g.g.fg A--4fg fg fgҎ8  You hit the goblin.fg g.(1 launcher)The goblin is moderately wounded.The goblin unwields a +0 dagger. The goblin wields a +0 sling.fgC((fg+'..fgp,d0-==6.0 (1.1fg&3fg6R _The goblin shoots a sling bullet. The sling bullet hits you.fg  You hit the goblin but do no damage. The goblin is poisoned.  The goblin is moderately wounded.fgP ag., 1 very poisoned)fg S1=-fgF 70fg fg. T _The goblin closely misses you.fg8##.###..###.# #.#.# #<# #.###..# #.## #### #.# ## #.#######.# #.# .#.#.#.#.#.#.#.#...# #.# #.#.#.#.#.#.#.#.#g.###### #.# .###.###.###.###@..g....# #.# #.#.#.#.#.#.#.#.##.####.# #.#  #.# #.# #.# #.# .# #.# fgc9 ### ### ### ### ##fgDDfgJ ((The goblin hits you with a +0 club. The goblin shoots a sling bullet.fg'..fg\0-=8fgfg^1 _You block the sling bullet.fgD N.#.##.......# ..# .#.###..###.# #.# ........# #<# .#.###..# #.# #### ####  #.# ## #.# ###################.# #.##...# #.#.#.#.#.#.#.#.#@#g.###### #.###.###.###.###...g....# #.# .#.#.#.#.#.#.#.#.##.####.# #.# # #.# #.# #.# #.# .##.# # ### ### ### ### ##   goblin (launcher)fgF fgG fgiM .g... very poisoned)fgN /--9fgS fgV fg}8  You hit the goblin.fgfg޺)g launcher)fg11=21=-90.1 (1.1fgfgJ _You kill the goblin!fgPfgc>((fg@i@)==10fgGfg@K{ _The goblin shoots a sling bullet. The sling bullet barely misses you.fgc #.###..###.# #.# ......# #<# #.###..# #.# ### #### #.#  ###.# ##################.# #.# .#.#.#.#.#.#.#.#...# #.# #..###### #.# fgd ##.###.###.###@g......# #.# .#.#.#.#.#.#.##.####.# #.#  #.# #.# #.# #.# .# #.#  ### ### ### ### ## fgp The goblin unwields a +0 sling. The goblin wields a +0 dagger.fgp /--2fgvv fg} _The goblin hits you but does no damage.  Things that are here: _a +0 club; a goblin corpsefgM fg A--3fg fg¬ Q _You barely miss the goblin.fgY  (very poisoned)You hit the goblin. The goblin is poisoned.  The goblin is severely wounded.fgQB=4fg fg = _The goblin hits you but does no damage.fgD  You closely miss the goblin.The goblin is severely wounded.fgEfgE&5.2 (1.1fgLfgOV _The goblin barely misses you. x2fg  You hit the goblin but do no damage. The goblin looks as sick as possible!  The goblin is severely wounded.fg) 36.3 _You kill the goblin!fgv.###..###.# #.# # #<# .###..# #.#  #### #.# ## #.# #####.# #.# fgb#.#.#.#.#.#.#.#...# #.# .#.#.#.#.#.#.#.#..###### #.# ###.###.###.###)@......# #.# .#.#.#.#.#.#.#.##.####.# #.# #.# #.# #.# #.# .# #.# ### ### ### ### ##fg&fg4-70fgfg  Things that are here: _a +0 dagger; a +0 sling; a goblin corpsefg ]#.###..###.# #.#.# #<# #.###..# #.## #### #.# ## #.#######.# #.# .#.#.#.#.#.#.#.#...# #.# #.#.#.#.#.#.#.#.#..###### #.# .###.###.###.###@)......# #.# #.#.#.#.#.#.#.#.##.####.# #.# fg  #.# #.# #.# #.# .# #.#  ### ### ### ### ##fg3 fgn G-8 _fg@ fgn  Things that are here: _a +0 club; a goblin corpsefg _fg,fgfgWfgfg fgfgfg},fgfgfgfg'fgfgfg^fgfgfgfgfg_fgfgfgfg'fgfg5fg?fgfgBfgfgfgfg0fg|fg......#.........# #.#####....#.###..# ..# ######## ####fg ..# # ..###########################.# ....#.#.#.#.#.#.#.#.#.#.#.#...# .#.#.#.#.#.#.#..### fgK....###.###.###.###.###.###)).... #.##.#.#.#.#.#.#@#.#.#.#.#.##.### fg ....#.# #.# #.#S#.#.#.#.#.#...# ####### ### ################### fg7S   adder (asleep)fg 400.0)SSAn adder comes into view.The adder hisses angrily.fg6===9.3 (11fgfg%3 _You block the adder's attack.fg[p0---10.3 (fg1.0)fgkfgK _You closely miss the adder. The adder closely misses you. The adder bites you.fg\  You hit the adder.  The adder is lightly wounded.fg~A--1fgfg= _The adder bites you but does no damage.fgL }  You miss the adder.The adder is lightly wounded.fgM &2fggS fgU = _The adder bites you but does no damage.fg0x  The adder closely misses you. The adder bites you.  You are poisoned.fgx28====---3Pois fgEfgh, _The adder poisons you!fg>0  You completely miss the adder.The adder is lightly wounded.fg14====-----4fg6fgm99 _You feel sick. The adder bites you.fgfga3----5fg _You barely miss the adder. You feel sick. The adder barely misses you.fgxfgyb22-6.4 (1.1fg~fgˁ _You miss the adder. You feel sick. The adder bites you but does no damage. x2fgo 8  fg (very poisoned)You hit the adder. The adder is poisoned.  The adder is moderately wounded.fgr =1-fg %70fg fg a _You feel sick. The adder barely misses you.fgA  You closely miss the adder.The adder is moderately wounded.fgB@-8fgIfghKe _You feel sick. The adder completely misses you.fgD   extremely poisoned)You hit the adder but do no damage. The adder looks as sick as possible!  The adder is moderately wounded.0-9 _You feel sick. The adder barely misses you. x2fgThe adder is moderately wounded. _You feel sick. The adder barely misses you. x2  You hit the adder. The adder looks as sick as possible!  The adder is almost dead.  You feel sick.  You are no longer poisoned.fgF† fgCovered19--74620.5 (1.1 fgfg3I _You kill the adder!fgffgg3fgjBfgVr20=fgsfgsfgLtfgvfg_v^1==fgvfgxfgxfgyfgzfg({fg^{fg},fg-~fgfg#2fgC;==fgfgW,fgfgafgX23=fgfgڊfg*fg]fg(,fgfgfgޏfg3fgfgHK4=fgܒfgfgfgfgZfgfgfgfg6fgnfgfgsh5==fgfgfgfgfg+fgzfgfgfg,fgfgBh6==fgfgrfgϨfg\fg(fg}fgѫfgfg6fglfgufg̰U7=fgWfg9fgO,fgfgfgfgAfgfgfgfgK8=fgfg̽,fg>fgۿ,fgfg-,fgfgrfgh9==fg[fg,fgfg,fgfg,fgfgFfgi30==fg5fg,fgfgZfgfgfglBfg8 .###..#.#.#.#.-.#.#.#.#. fgQ_You start resting.fgh065.5 (45.0)fgdd1==-fg%6.5 (46fgfg" _HP restored.fg=fg=fg=fgAfg,CfgCfg HnfgIfgJfgJfghKfglLfgQ=fglRfg)TfgVBfgWfgsY,fgYfg[fg\fgI\fg\fg_fgafgafg"bfgcfgYefgefgefgSgfg ifgMifgifg$kfgl,fgUmfgnfgofgnqfgqfgsfgtfg'ufgufg>wfgxfg(yfgyfg'{fg|fg|fg }fgW~fgfgfg%fgXfg,fgfg̈́fg0fgofgfg#P  There is a stone staircase leading up here.fgfg _fgfgCfgfgfgjfg fg,fgMfg]fgfgՖfgAfgfgd,fgŚfgfgfg,fgxfg,fgnfg fgѧ,fgMfgfgJ,fgūfgfgR ###.###.##.#.#. #..<......#.#.# fg5#.#.########### #.#.#  #.#.#  #.#.#  fg#.#.#  ####.#.#  #@...#.. fgAd #.####  .... .....S.#####.####.#fgtS   adder (asleep)#..###fgfgx 95.5 (29  An adder comes into view.fg fgS.Sfg5==6.5 (30fgfg/ _The adder hisses angrily.fgfg˗9-7.6 (1.1)fglfgx _You barely miss the adder. The adder bites you but does no damage.fgޗ (very poisoned)You hit the adder. The adder is poisoned.  The adder is lightly wounded.fg}B-8.7fgofg= _The adder bites you but does no damage.fg i  extremely poisoned)fg You hit the adder but do no damage. The adder looks as sick as possible!  The adder is lightly wounded.fgk #9fg 0fgQ fgI z _The adder barely misses you. The adder bites you but does no damage.fgd  You hit the adder. The adder looks as sick as possible!  fgGThe adder is heavily wounded.fg2.fgS93/3369500fg)fgp I _You kill the adder!fgzfgl{fg{fgCfg ..<......#.#.##.##########.#.# ...#####.#....#..#### 0#......[>.#.............####.###)fg۞-1.7 (1 _Found a chain mail and a flail. Found a stone staircase leading down.fg*K #.#.############.#.# #.#.# #.#.# #.#.# ####.#.# #....#.. #.#.####..#fgK i#...@..[>.#.........######.####.### #.# #)#.. #### fgUR fgS @-2fg W fgY fg\#.#.##.#.# #.#.# #.#.# #.#.# ####.#.# ##....#.....#.#.####..# #....@.[>.# .fgT]######.####.###.#.# #)#.#.. ##.### ..#fgwefge&3fgskfg|mfgp#.#.##.#.# #.#.# #.#.# #.#.# ####.#.#####....#..... #.#.####..# #.....@[>.# .######.####.###.##.# .#)#.##.. ###.### ....#.##.#fgfgrfg4fgfg{fg|#.#.##.#.# #.#.# #.#.# #.#.# ####.#.##### #....#..... #.#.####..# #.fg|>.# .######.####.###.#. #.. .###.### .....#.#fg.}.###.#.#fg'fg}&5fgщfg]S _You see here a +0 chain mail.fgX <6fg fg ) _f - a +0 chain mailfgfgMUWear which item? fgqArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)fgf - a +0 chain mail[?] describe selected [!] equip|wield|wearfg[tab] equip|unequip fgl #.#.############### Amaranth1 the Covered#.#.#Mountain Dwarf#.#.#Health: 33/33 ========================#.#.#Magic: 3/3========================#.#.#AC: 7Str: 20####.#.#####EV: 8Int: 8#....#.....SH: 4Dex: 9#.#.####..#XL:  3 Next: 69% Place: Dungeon:2#......@>.#Noise: ---------  Time: 1506.7 (0.0)..................e) +1 dagger (venom)######.####.###.#.Throw: 2 darts (poison)#.# .#)#.##..gV Om .###...### .....##.#.###.#.#You hit the adder. The adder looks as sick as possible!  The adder is heavily wounded. _You kill the adder! _Found a chain mail and a flail. Found a stone staircase leading down. _You see here a +0 chain mail. _f - a +0 chain mail7.7 (1  You start removing your armour.fg fg :8.7 (2fg A9.7 (3fg fg fg fgj %10.7 (4fg{ fg fg fgM $1.7 (5fg fg!  fgw! fg! 0fgp" 10 fg" U_You continue removing your +0 scale mail. x4fg#$ fg$ fg, fg8  fg8  fg'9 .You finish removing your +0 scale mail.  fg`9 +You start putting on your armour.fg9 fg; fg< $2.7 (6fg9D fg] fgJ_ fg_ $3.7 (7fg)f fgm fgn fg o $4.7 (8fg:v fg fg fg? $5.7 (9fg fg fg% fg 6.7 (1fg 0.0)fg fg  fgy fg 9fg  6 fgV W_You continue putting on your +0 chain mail. x5fg7 fg fg  fg` fg Q_You finish putting on your +0 chain mail.fg*R#.#.############### Amaranth1 the Covered#.#.#Mountain Dwarf#.#.#Health: 33/33 ========================#.#.#Magic: 3/3========================#.#.#AC: 9Str: 20####.#.#####EV: 6Int: 8#....#.....SH: 4Dex: 9#.#.####..#fg)+XL:  3 Next: 69% Place: Dungeon:2#......@>.#Noise: ---------  Time: 1516.7 (0.0)..................e) +1 dagger (venom)fgT+######.####.###.#.Throw: 2 darts (poison)#.# .#)#.##.. .###...fg+### .....##.#.###.#.#fg+uYou finish removing your +0 scale mail.  You start putting on your armour. fg+_You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.  Press: ? - help, v - describe, . - travelThe floor.fg0@.fgx d.#A translucent rock wall.fgf+  #)  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a flail.  The floor.fg#.#.############### Amaranth1 the Covered#.#.#Mountain Dwarf#.#.#Health: 33/33 ========================#.#.#Magic: 3/3========================#.#.#AC: 9Str: 20####.#.#####EV: 6Int: 8#....#.....SH: 4Dex: 9fg^h#.#.####..#XL:  3 Next: 69% Place: Dungeon:2#......@>.#Noise: ---------  Time: 1516.7 (0.0)..................e) +1 dagger (venom)######.####.###.#.Throw: 2 darts (poison)#.# .#)#.##.. .###...### .....##.#.###.#.#You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.  Press: ? - help, v - describe, . - travel, g - get itemfg:Item here: a flail.  The floor.fg.fgfg. _fgע ####.#.######....#..... #.#.####..# ......>.####............######.####.###.# #.# .#)#.# .#.#fgifg;27.7 (1 _fg_fgEfg#.#.# #.#.# #.#.# #.#.# ####.#.##### #....#..... #.#.####..# #.>.####.#.#######.####.###.#.#fg##.# #.#)#.# #.. ..###...#### #.....###.#.#.fg5N.#.#fg%fg&&8fg*fg:-fgfg0fgfgуfgfgBfgfgfgfgTfg,fgfg{fgKfgqfgFfgwfg8fgfgfgfg###.###.##.#.#.#.#.#.#.##..<......#.#.#.#.#.#†#.#.#.#####################.#.# #.#.# ####.#.# ... #.#.# .. .fgk####.#.#####.#.... #....#.....#.#.####..####.#...S#.......>.####.# .  fgq..................#  fg/######.####.###.#.##.# #.#)#.# S   ball python (constriction, asleep)fg#.. ..###...#### ##.....####.#.###fg 23.7 (5  A ball python comes into view.Found a whip.fgsmS)S)fg+4.7 (6fgfg~5 _The ball python hisses angrily.fg ###.###.##.#.#.#.#.#.#.#.#..<......#.#.#.#.#.#†#.##.#.##.#.# #.#.# #### #.#.# ##... .#.#.# ... ..####.#.#####.#.#....#.....#.#.####..####.#..S)$#.......>.####.# #.# ..........# ######.####.###.#.##.# #.#)#.#b#b   bat (asleep)#.. ..###...# S   ball python (constriction)### ##.....### fgG e  A bat comes into view.fg' fgi( fg) fg* fgI4 S.b.bfg4 +5.7 (1fgi= fgWA + _Found 13 gold pieces.fgw ###.###.##.#.#.#.#.#.#.#.##..<......#.#.#.#.#.#†#.#.#.#.##.#.# #.#.# #######.#.# ###.....#.#.# #.....####.#.#####.#.#....#.S.#.#.####..####.#...)$.#.fg.####b# ##.#..#.####.###.#.##.# #.#)#.#.# #.. ..###...# ### ##.....#fgkx ,## fgF| fg} fgG 'b.fg .=6fg_ fg$ : _The bat hits you but does no damage.fg${  You hit the bat but do no damage. The bat is poisoned.fgۢfgbfgSb  bat (very poisoned)fgh&7fgʳfgk: _The bat hits you but does no damage.fgh , very poiso…) You hit the bat but do no damage. The bat is poisoned. _The bat hits you but does no damage.  You hit the ball python. The ball python is poisoned.  The ball python is moderately wounded.The ball python bites you but does no damage.  ll python grabs you. The ball python constricts you.fgF2--3 8Constr fg}fg# _You block the ball python's attack. The ball python constricts you.fg  You hit the ball python. The ball python looks even sicker.  The ball python is severely wounded.fgaf1--9.8 (1.1fg$fg _You block the ball python's attack. The ball python constricts you.fg  You barely miss the ball python.The ball python is severely wounded.fg| fg <.†fg] r2= 6 7630.9fgT fg _You kill the bat! You kill the ball python!fg}###.###.##.#.#.#.#.#.#.#.#.#..<......#.#.#.#.#.#†#.#.##.#.##.#.# #.#.# #####.#.# ###...#.#.# #....####.#.#####.#.#....#.†.  #.#.####..####.#...)$.$#.>.####.####.#..# #.####.###.#.##.# #.#)#.#.#fg 4#.. ..###...#### ##.....### fgfg4-10fg$fg * _Found 9 gold pieces.fg;*#..<......†#.#.########################.#.##.#.# ##########.#.# ###.......#.#.# #...#####.#.#####.#.##....#........† #.#.####..####.#@..)$.$# #.......>.####.####.#### ........# # ###.####.###.#.#  #.# #.#)#.#.##.. ..###...#### ##.....### #.#.####.#.#fgP5]-2fg{ w#..<......#.#.#.#.#.#†#.#.#.#fg,| v#.#.##.#.# #.#.# # #.#.# ###.# #.#.# #.#  fgQ| ####.#.#####.#.#:#....#.fgx| /†.# fg| .#.####..####.#.@.)$.$# .fg| >.####.####.#### # # fg| fg)} fg fge #3fg N==3fgߌ fg5 - _Found a book of Unlife.fgӢ#..<......#.#.#.#.#.#†#.#.#.#.#.#.##.#.# fgI#.#.# # #.#.# ###.# #.#.# #..# fgC####.#.#####.#.#:# #....#.†.fgp# #.####..####.#..@)$.$# fg>.####.####.#### # .# fg.####.###.#.# .# #.# #.#)#.#.# .. fg#.. ..###...# .# ### ##.....### ## fg fg`fgfg4fgfgfg#..<......#.#.#.#.#.#†#.#.#.#.##.#.##.#.# fg#.#.# # #.#.# ###.# #.#.# #.# .#.#####.#.fg6#:# ....#.†.# fg&.####..####.#...@$.$# >.####.####.#### # #.# .####.###.#.# #.# fg.# #.#)#.#.# ... .. ..###...# #fgz.# ##.....### #fg5## fg5fg&5fgfgz=  m - 23 stones (gained 9)fg`+6.9 (2fgBfg- _You see here a +0 whip.fgK #..<......#.#.#.#.#.#†#.#.#.#.#.#.#.##.#.#  #.#.# #  #.#.# ###.#  #.#.# #.# .#.#.#####.#.#:# #.†.# ####..####.#...)@.$# >.####.####.#### # #.# ####.###.#.# #.# # #.#)#.#.# ...fg  ..###...# #.# ##.....### ### fge(=7.9 (18.9 (2fg.fg1? _You now have 149 gold pieces (gained 13).fg7#..<......#.#.#.#.#.#†#.#.#.#.#.# #.#.# #.#.# #.#.# # # #.#.# ###.# .# #.#.# #.# .# .#.#####.#.#:# #.†.# ..####.#...).@$# fg,t>.####.####.#### # #.# .###.#.# #.#  #.#)#.#.# ...  ..###...# #.#  ##.....### ### fgِfg3+9.9 (1fg^fgfg ..<......#.#.#.#.#.#†#.#.#.#.#.#. .#.# .#.# .#.# # ## .#.# ###.# ..# .#.# #.##.# .#.#####.#.#:# #.†.# ..####.#...)..@# >.####.####.#### # #.# fg6 fg, '40fg$ fgC+ fg, +1.9 (2fgA T _You now have 158 gold pieces (gained 9).fg C#.###.##.# .<......#.#.#.#.#.#†#.#.#.#.#.#.. #.############################### #.# #.# ######### ## #.# #### . #.# #...##. fg #.#####.#.......#:........†.... #..####.#...)...#.#>.####.####.#####.# ........# #.# #.# fgX #.###.#.# #.# .# #.#)#.#.# ... . ..###...# #.# . #.....### ##### #.#.###fg| fg +2.9 (1fgÒ fg fg[.......###.###.###.###.###.###)). .###.##.# <......#.#.#.#.#.#†#.#.#.#.#.#... .################################ .# .# ######### ### .# ###.......# . .# #.........##. .#####.#.......# ........†.......## .####.#...)...#.# >.####.####.#####.# .......# #.# #.# .###.#.# #.# .##)#.#.# ... . .###...# #.# . fg[[.....### #####fgdfg4e&3fgkfgBuV  You pick up a book of Unlife and begin reading...fgu+4.9 (2fg{fgK~  You add the spells Grave Claw, Animate Dead, Borgnjor's Vile Clutch and Death _Channel to your library.fg)~fg~fgqfgfg0fg1,fgtfg* #....#.#.#.#.#.#.#.#.#.#.#.#...# ##...#.#.#.#.#.#.#.#.#.#.#.#.#..# ......###.###.###.###.###.###)) ###.##.#.#.#.#.#.#.#.#.#.#.#.##. ......#.#.#.#.#.#†#.#.#.#.#.#...# ######################## ## ############ # ###.##@.# fg# #.........##.#.# #####.#.......#.## J. .......†.......## .#####.#...)...#.# ##.####.#####.# J   endoplasm (asleep) .fgF.....# #.# #.# ###.#.# #.# .# fg#)#.#.# ... .fgڙz 5.9 (1  An endoplasm comes into view.fgaJ.Jfg+6.9 (2fgfg ^ _The endoplasm quivers.fg3 #....#.#.#.#.#.#.#.#.#.#.#.#...# ...#.#.#.#.#.#.#.#.#.#.#.#.#..####.###.###.###.###.###))..##.#.#.#.#.#.#.#.#.#.#.#.##.##.#.#.#.#.#†#.#.#.#.#.#...#   #####  ###.##.@#  #.##.#J# .#.#.###.. †.......## #.# ####.#...)...#.# ## ####.####.#####.# fg I=7.9 (1fg fg @ _The endoplasm hits you but does no damage.fgC  You hit the endoplasm.  The endoplasm is heavily wounded.fg70---fg 8fg$fg- _The endoplasm hits you.fg%M (poisoned)You hit the endoplasm but do no damage. The endoplasm is poisoned.  The endoplasm is heavily wounded.1=--9fgfg@ _The endoplasm hits you but does no damage.fg  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.fgU .51.0 (1.1fg8 fg 7 _You block the endoplasm's attack.fgZ;  You hit the endoplasm.fgb2.fgfQ=8020fg0lfgnM _You kill the endoplasm!fg ...#### ....###.###.###.###.###.###)).... #.##.#.#.#.#.#.#.#.#.#.#.#.##.### ....†..# ############################### ################.......##..#...##.# ###.#fg= #.###....... .....†## #.##### ###.#...)...#.# #.####.#####.# ....# #.# #.#.# #.# .#.#.# ...  #...# #.# fg fg .-3fg fgr fg.fIfggfgPhK2=fglZ3==fglfgnfgn,fg ofg/pfgqBfg!sfg t,fgHtfg|ufg]vfgvO=fgNxfgx,fgJyfgzfg#|Bfg}fgF~,fg~fg0fgZ,fgVfgfg,fg~fg_fg,fgfgkfgŌfgfgbfgfg,fgfgfgP[#.........##.#.######### #.#.......#.###......... ...†.......## ##.####### fg#.#...)...#.###.## .####.#####.#.## ..# #.# ##.## #.# #.######.###### #.# ..............# ..# #.######...@..#- ### #####..# #fg$x..#  .l ..#fg[ ..#l   frilled lizard (asleep) .[# fg4..# fg 707.0)  A frilled lizard comes into view.fg{}l.lfgۦ,1.0 (18fgfg- _Found a leather armour.fg .##.###......... ..†# ##.####### #...)...#.###.## .####.#####.#.## .# #.# ##.## # #.######.###### .# ..............# .# #.######......# ## ### #####@.#  #l.#  #..# #fgy d..##..##.[# S   ball python (constriction, asleep)#..# l   frilled lizard#S.#fg fg m  A ball python comes into view.fgR aSS).fg 9=2.0)fg fg F _The frilled lizard bites you but does no damage.fgfg S.  You barely miss the frilled lizard.fg&3fgxfgF _The frilled lizard bites you but does no damage.fgufg S.  You closely miss the frilled lizard.fgfg(4fgfgF _The frilled lizard bites you but does no damage.fg6 @  You hit the frilled lizard.fgB fg `.S.fg .25fg fg` R _You kill the frilled lizard!fgfgI:S.fg.-6fg)fg+fgu  You barely miss the ball python. The ball python bites you.  The ball python grabs you. The ball python constricts you.fgv 2--3 =7Constr fg!} fg _You block the ball python's attack. The ball python constricts you.fg2  , very poiso…)You hit the ball python. The ball python is poisoned.  The ball python is moderately wounded.The ball python bites you but does no damage.fg[3=8.1 (1.1fgfg_ _The ball python constricts you.fga  fg  You barely miss the ball python.The ball python is moderately wounded.fg/ 2.fg Z= 6 590fgy fgS fg, O _You kill the ball python!fgXcfgdfgdfggfg9jfgjfgnn,fgpBfg[qfgtr,fgrfgsfgtfgtfgufgufgv,fgxwfgxfgyBfgZzfg>{fgg{fg{fg|fgl~fg~fg}fgfg #..#  #..#  #..# #..# #.[# #.. #. #. -87.1 (8.>...fgЊfgVE-8.1 (9fgffgk; _Found a stone staircase leading down.fg=fg/>fg>fg7@fgAfgAfgDXfgbGXfgGfgHHfgHfgHfg2IfgIfgJfgJfgJfgLfgOfgPfgQfgRfgT,fgTfgWfgCY,fgbZfg^R  There is a stone staircase leading down here.fg_fgG` _fg`fgafgbfgbfgcfgxdfgZe,fgefghfgj,fgkfg[r #..# #..# #..# #..# fgr#..# #..# #..###########..#######....@...>........#.#########.####.# fgr.# .# .# fg}s.# .# .#fgw1600.1 (12.0)fgnx,1.1 (13fg,|fg~b _g - a scroll labelled ICKAFA CEIPNfg,"fg"3fg#fg$fg'fgn(fg)fg1*fg*fg+fgM-fg~-fg-fg_.fg//,fgf/fg30fg1,fgg1fg1fgr2fg2fg2fgV3fg3,fg>4fg4fg5,fg5fgN6fg6fg,7fgn7fg8fg8fg8fg:9fgP:fg;,fg<fg=fgb?fg?fg@fgAfgCfgCfg`DfgEfgGfgGfgOHfgIfgHK,fgKfgMfgS ##########.. #........>.. #.#########. #.. #.. #.. #.fg\T.#.# ....# .#...## ..@ .  @   Terence (asleep) fgT)fgY-17.1 (16fg`a@.@fga,8.1 (17fgffgo _Terence the Veteran comes into view. He is wielding a +1 heavy mace.fg5##########.. Amaranth1 the Covered#........>.. Mountain Dwarf#.#########. Health: 33/33 ========================#.#. Magic: 3/3========================#.#. AC: 9Str: 20#.#. EV: 6Int: 8#.#. SH: 4Dex: 9###########.#fg5u. XL:  3 Next: 85% Place: Dungeon:2#..**@......#. Noise: ---------  Time: 1618.1 (0.0)#.@*##########e) +1 dagger (venom)...Throw: 2 darts (poison).@   Terence _g - a scroll labelled ICKAFA CEIPN _Terence the Veteran comes into view. He is wielding a +1 heavy mace.Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - TerenceAim: Terence, wielding a +1 heavy mace and wearing a +0 scale mail (54% to hit)fgB ##########.. Amaranth1 the Covered#........>.. Mountain Dwarf#.#########. Health: 33/33 ========================#.#. Magic: 3/3========================#.#. AC: 9Str: 20#.#. EV: 6Int: 8#.#fg Z. SH: 4Dex: 9###########.#. XL:  3 Next: 85% Place: Dungeon:2#..((@......#. Noise: ---------  Time: 1618.1 (0.0)#.@(##########e) +1 dagger (venom)...Throw: 2 darts (poison).@   Terence (poisoned) _g - a scroll labelled ICKAFA CEIPN _Terence the Veteran comes into view. He is wielding a +1 heavy mace.Throw: 2 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - TerenceAim: Terence, wielding a +1 heavy mace and wearing a +0 scale mail (54% to hit)fg94Terence the Veteran comes into view. He is wielding a +1 heavy mace.  Throw: 2 darts (poison)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - Terence  fg4Aim: Terence, wielding a +1 heavy mace and wearing a +0 scale mail (54% to hit)You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned.fg;v@..(. fg<U9.1 (1dart (poison) fg =_fgAfg0Efg9S##########.. Amaranth1 the Covered#........>.. Mountain Dwarf#.#########. Health: 33/33 ========================#.#. Magic: 3/3========================#.#. AC: 9Str: 20#.#. EV: 6Int: 8#.#. SH: 4Dex: 9###########.#. XL:  3 Next: 85% Place: Dungeon:2#.@**@......#. Noise: ---------  Time: 1619.1 (0.0)fg:#.(.##########e) +1 dagger (venom)...Throw: dart (poison).@   Terence (poisoned) _You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned.Throw: dart (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - TerenceAim: Terence, wielding a +1 heavy mace and wearing a +0 scale mail (lightly  wounded, poisoned, 54% to hit)fg-r##########.. Amaranth1 the Covered#........>.. Mountain Dwarf#.#########. Health: 33/33 ========================#.#. Magic: 3/3========================#.#. AC: 9Str: 20#.#. EV: 6Int: 8#.#. SH: 4Dex: 9fg-###########.#. XL:  3 Next: 85% Place: Dungeon:2#.@((@......#. Noise: ---------  Time: 1619.1 (0.0)#.(.##########e) +1 dagger (venom)...Throw: dart (poison).@   Terence (poisoned)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - TerenceAim: Terence, wielding a +1 heavy mace and wearing a +0 scale mail (lightly  wounded, poisoned, 54% to hit)  fg\You throw a poisoned dart. The poisoned dart hits Terence.  Terence is lightly wounded.fgKfg@N(@.fgf20.2 (1.1Nothing quiveredfg"fg%   Aim: Terence, wielding a +1 heavy mace and wearing a +0 scale mail (lightly  wounded, poisoned, 54% to hit)  You throw a poisoned dart. The poisoned dart hits Terence.  Terence is lightly wounded.  fg&&Terence says, "I've sent legions of armataurs to their deaths. With their _elephants."fg\q  You aren't carrying any items that you can evoke.fg`wfg[z. _fgpfgnD.@fgc310 _fgfg,fg You hit Terence.  Terence is lightly wounded.=2fgfg!l _Terence looks more healthy. Terence barely misses you.fg`,_  You hit Terence.fg-&3fg[2fg|5^ _Terence is moderately wounded.fg (very poisoned)You hit Terence but do no damage. Terence is poisoned.  Terence is moderately wounded.fgX28----4fgfg< _Terence hits you with a +1 heavy mace.fgb0  Terence is moderately wounded. _Terence hits you with a +1 heavy mace.  You closely miss Terence.  Terence is moderately wounded.  Terence says, "I've sent legions of armataurs to their deaths. With their  elephants."fg1k4-------5.3 (1.1fg::fg>=< _Terence hits you with a +1 heavy mace.fg? ( fg@ extremely poisoned)You hit Terence but do no damage. Terence looks as sick as possible!  Terence is moderately wounded.fg@ fg A V5=--6fg8A 0fgG fgcM : _Terence hits you but does no damage.fg=  You barely miss Terence.fgfg1&7.4 (1.1fg^fgP^ _Terence is moderately wounded.fgKo  You hit Terence but do no damage. Terence looks as sick as possible!  Terence is heavily wounded.fg=p Z4-80fgw fg{ < _Terence hits you with a +1 heavy mace.fg&  fg{You hit Terence. Terence looks as sick as possible!  Terence is almost dead.fgA) fg"fg5##########.. Amaranth1 the Cudgeller#........>.. Mountain Dwarffgޜ#.#########. Health: 24/33 =================-------#.#. Magic: 3/3========================#.#. AC: 9Str: 20fg:#.#. EV: 6Int: 8#.#. SH: 4Dex: 9fg8###########.#. XL:  3 Next: 150% Place: Dungeon:2fg_5#.(.)@......#. Noise: =--------  Time: 1629.4 (1.0)fg#.(.##########e) +1 dagger (venom)fg&...Nothing quivered.  You hit Terence but do no damage. Terence looks as sick as possible!  fgN5Terence is heavily wounded. fgu_Terence hits you with a +1 heavy mace.  You hit Terence. Terence looks as sick as possible!  Terence is almost dead. fgH_You kill Terence!fgQ _Terence hits you with a +1 heavy mace.  fgYou hit Terence. Terence looks as sick as possible!  Terence is almost dead. _You kill Terence!Your Maces & Flails skill increases to level 4!fg6You have reached level 4!fg/  --more--fgޣ30/40=4/41428%  _You feel stronger.fgxG  # #........> #.# #.#  #.#  #.#  #.#  #.#  #.(.@.......#  #.(.#........#.#fgG 6-30 _fgIK fgN  Things that are here: _a +1 heavy mace; a +0 scale mail; the human corpse of Terencefg]'  # #.> #. #.# #.# #.# #.# #.#fg'(  #.(@).......# #.(.#$.............#..... ##....##...fg:2 fg2 @-1fgo8 fg; + _Found 12 gold pieces.fg  #. #. #.# #.#fgi  #.# #.# #.# #.@.).......# #.(.# $..............#.......## ##.....## ##...##fgfg.&2fg?fgG%fg%#1fg&=3.4 (2Throw: dart (poison)fgB+fg .S _l - a poisoned dartfg$ #....... #.###### #.#  #.# #.# #.############.#...).......###########..$............ ..fgp..###....####### ## ## ##fgk(fg(+4.4 (1fg.fg5fg6j5.4 (22 darts (poison)fg;fg>_ _l - 2 poisoned darts (gained 1)fgӻ Ifg_ fgϿ fg a2=fg fg{ fg ,fg fg ,fg fg fg U3=fg fg' ,fg fg ,fg. fg fg fg fgi fg fg D4=fg\ fg ,fgv fg ,fg fg 5==fg Bfg ,fg fg- fgp #6fg 2=fg fg fga fgX fg ,fg fg fgb fgq fg fg' K7=fgQ fg ,fg fga fg fg fg ,fg@ fg fg9 U8=fg fgn" ,fg# fgU& ,fg' fg* ,fgk+ fg". fgi. K9=fg/ fg1 ,fgJ3 fg5 ,fg 7 fg> _ _You start resting.fg E 066.4 (31.0)fgF x40==7.4 (32fgK fgFN " _HP restored.fg. # #. #.# #.# #.# #.# #fg߷#.# ##...).......# #@..##.$..###...#####.###  ##.....##  ##...##  ##.##fg2fgfg18.4 (1.0)fgfgfgC^ #.#### #.#  #.# #.# #.############.#...).......#########...##########....$..@......... .fgv%###....######## #### ## ## fgÑfgF&9fgfgfg?  #. #.# #.# #.# #.# ###.#fgl@  ##...).......#.#...#.$..###.#..#####.### ##.....## ##...## fg@  ##.##  ##fgI =70fgQ fgoR fgn< Q #. #.# #.# #.# #.# #####.# ##...).#.#...#.$..###..#..#####.#### ##.....##  ##...##  ##.##  ##fgD fgnE B=1fg1L fgN fg!- #. #.# #.# #.# #.# #####.# ##...).#.#...#..#.###.#.#.#...#####.#### ##.....## ##...##  ##.##  ##fgfgh&2fgߛfgfgq+3.4 (2fgfg ? _You now have 170 gold pieces (gained 12).fg:fgfg0fg fg!fgfg Bfgfgfgfg,fgfgfgfg fgfg<fg)fgfgfgfgT,fgfgfgfgDfgfgfg,fgfgfgfg6fgfgfg'fgpfg3fgfgGfgfgHfg,fggfgM _You now have 171 gold pieces (gained 1).fg ##. #.. #.# fg/#.# #.###.###.#  #....[.#  #.@# 85.4 (12.0)#######..## fga..........# #######...# #######fg #...# ##...)..#...########...####fg@ #.................. ##...............##fg  #.#............... fgafgfg%6.4 (13fgfg}( _Found a ring mail.fg.##. #.. #.# #.# .# ##.###.# #..@.[.# #..############..## ..........########...# #######...# ##...)...#...########...######..........##......###fg7fg717.0)fg=fgQ?fg##. #.. #.# #.# #.# ###.###.# #...@[.# #..##### #######..## ..........########...# ##...# ##...).#...#...##...##.###.fgfgW&8fgfgfg0 fg1 fg1 fg3 fg4 fgt5 ,fg; A  You see here a +0 ring mail.fga> fg?  _fgI? fg@ fgA fgB fgcB fgC fgH XfgI fg%J fgJ fgL fg)N fgN fgN fgO fgP ,fgPQ fg)R fg S ,fgS fgmT fgtU ,fgU fg~V fgW ,fgX fgY fgFZ ,fg\ ,fg` fga fga fga fgb fgb fgGc ,fgc fgd fgd fgd fg-e fge fg_f ,fgf fg`i fg&j fgEj fgj fgk fg/l ,fgzl fgm fg=n ,fgn fgp fgr fg2r fgr fgs fgv ,fg$w fg#y fgz fg{ fg8| fg~ fg fg fgI fgS fgR fg fg fg fg fg% fg fg fg fgՇ fg fg fgz ,fgh fg fgˏ fg fgܐ fgO fg fg5 fgX fgՙ fg ,fg fg) fg ,fgE fg~ fg ,fg] fg fgͨ fg fg fg fgϫ ,fg fg- fgh fg fgDZ fg] fg fg fgǶ fg 6#.......>.####.####..................# #######.####.###.#.# # #.####.#)#.#.# . #......###...# # ######.....### # #.#.### ########.#.# #.@......#.# #.########.# #. #.#fg  #$ #.# #. #.# #. #######.# #. #.......# #. #.####### #.#fg ]725.4 (37.0)6.4 (38fg* fgw 1 _h - a ring of magical powerfg...........#  ######.####.###.#.#  #.####.#)#.#.#  #......###...#  ######.....###  #.#.### ########.#.#  #........#.# #@########.# #.# #.# #$# #.# #.# #.# #.########.# #.##.......# #.##.####### #.##.###. #.#fgyfg#17.4 (1.0)fgfgvfg < ######.####.###.# ).....###..#####.....## #.#.### ########.#.# ........####### $.##.##.#.fgG fg &8fg fg> fg   ).....###..#####.....## #.#.### ########.#.# .......####### .#######..##.##fg fg &9fg fg4 fgn ,30.4 (2fgu fg% > _You now have 180 gold pieces (gained 9).fg!_fgrfgԐBfgBfgfgE,fg֔fgofg,fgSfg×fgc,fgfgfgfg fgfgܝfg,fgfgfge,fgfg)fgO,fgfgfgfg@fgfg_fg%,fgfgˮfg%fgPfgݵnfgfg),fgĹfgԺfg,fg"fgfgt,fgfgfgfgfg)fgfgfgfg$fgfgfg$fgfgcfg,fgjfgfg7fgefgfgrfg,fgfg  _You now have 196 gold pieces (gained 16).fg,fg-fgfg8,fgmfg=fg,fgjfgfg,fgAfgfg|fgfgfgfgsfgfgfgfgfgfgefgtfgfg fgfgDfg,fg4fgfg,fg(fgfgnfgfgfgfge,fgfgbfg,fgDfgfgd,fgfg3fglfgfgt,fgfgzfg fg*fgWfgfgfgfgfg fg ,fgh fg fg ,fg7 fgfgfgfgfgfgfgIfgfgfg6fg[fgfgfg,fgSfgCfg\,fgfgfg? ,fg fgH!fg!,fgy"fg`#fg.$,fg$fg>%fg%,fg=&fg&fg+fg,,fg,fg-fgb.,fg.fg/fg1,fg1fg3fg4,fg]5fg5fg6,fg 7fg"8fg8,fg9fg!:fg:fg;fgC;fg<fgA>,fg>fgN@fgA,fgBfg DfgXE,fg&FfgGfgIfgIfgQJfgYLfg QXfgRfg;RfgRfgSfgU,fg>VfgWfg Y,fgYfg,[fg\,fg*]fg`BfgcM _You now have 201 gold pieces (gained 5).fgd3fgefggfg$i,fgifgjfgel,fgmfgnfg{o,fgofgpfgr,fgsfgsfg4yfgyfg{fg|,fgP}fg~fg',fgfg^fg,fgOfgfg fg8fgfg#fg,fg"fgfg‹fgfgYfgIfg,fgOfgڐfg(,fggfg fg`fgfgfgzfg%Xfgi,fgfgZfg,fgԡfgfgR,fgfgZ,fgfgM _You now have 205 gold pieces (gained 4).fg3fgfgfg_,fgfg\fg@fgzfgѮfgfg1,fgfgVfg,fgsfgHfgʸ,fg fgfgBfgfg=,fgȾfghXfgfg,fgfg}fg,fgLfg0fg,fg?fg<fgBfgfg~,fgfgfg,fgfgfg,fgfgfg,fg.fgufg,fgfgJfg,fgfgwfg,fgFfgfg ,fgfgVfg,fgxfgfgKfgsfgfgw,fgfgBfg&,fgwfgfgfg######## ########### #......###.......... #.####..........#####.##...b.^..........#.##.#.#...<###.#####.##.#.##......#######....#.###..###.......#...@.....# fg#####.#####....#.###..# ......# ######## #### ####..##..#####################....#.#.#.#.#.#.#.#.#.#.#.#.. b   bat (wandering) ####...#.#.#.#.#.#.#.#.#.#.#.#.#. fg#.......###.###.###.###.###.###)) #.###.##.#.#.#.#.#.#.#.#.#.#.#.##fg2850.4 (120.0)fg,11fgfgV _A bat comes into view.fgL####### ###########.....###....##....####..b.^..........#.##.#.#...<###.#### #.##.#.##......######....#@###..###.#  #.......#....... #####.#####....#.###..# fg_s....######## #### ####..############################  #....#.#.#.#.#.#.#.#.#.#.#.#. ####...#.#.#.#.#.#.#.#.#.#.#.#.#.......###.###.###.###.###.###))fgfgϿfgZ].bbfg9=2.4 (1.0)fgjfge1 _You block the bat's attack.fgw fg &b.fg8 &3fgN fgU _You barely miss the bat. The bat closely misses you.fg fg Put on which piece of jewellery? Jewellery (go to first with "=) fg}  h - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg fg> 9=fg? fg? ,fg7@ fg@ fg@ fg%A fgA fgA fg'B fgB fgB %8fgB )==fgiC fgC fgC fg?D fgD ,fg@E fgF fgF fgRG fgH fgI fgK I==fg)L ,fgL fgM ,fglN fgO fgP N9==fgQ fg(R fgaR fgR fgS ,fgT fgVV ,fgV fg"X fgRX :==fgX fgTZ ,fg[ fg:\ ,fg\ fg` Xfg` R10/13==fgua fgb ,fg%u ==1==fgv fg@w ,fg{ ==fg| ,fgA} fge~ fg~ fg~ E2==fgT fgj fg fg( fgF fgz fg܂ fg fg* fg fg fg! :==fg fgV nfg fgX fgm fg fg fg #3fg )==fgF fgȎ  fg܎ ._Magic restored.fg fgۏ fg1 fg fg{ fg fgב fg fg fg1 fg fg fg5 fgl fg 3==fgە fgۖ fg fg ,fg fg" fg ,fgC fg fgl ##### ########### ....###.......... ###..........###### # #.....^...........#l# #.#.#...<###.####.#.# ### #.#.##.......###....## .. ..#.###..###.##......### #. .........# #............ #< ..#.###..# #..####.- #### ########.## #. ## #.################.##. .#.#.#.#.#.#.#.#.#...# #. #.#.#.#.###### #. l   frilled lizard (asleep).###.###.###.###))......# #.#.#.#.#.#.#.#.##.####.# #.fg [K .#.#.#†..# #.936.9 (79.0)fg j.llfg F-7.9 (80fgj fg  fgu S_A frilled lizard comes into view.fg=fgI! #### ########### ...###... # #..........######.# .....^...........#.#  .#.#...<###.####.#l# #### .#.##.......### ..# .#.###..###.##......#####.#......# #.......#<# .#.###..# #..#......#####.# #### #### ########.## #.# .## #.# ###################.# #.#..# #.# .#.#.#.#.#.#.#.#.#..###### #.###.###.###.###))......# #.#.#.####.# #.#fgjfg%K.lfg18.9 (1.0)fg߯fgwfg  ### ########### ## ..###... .# #..........######.# ...^...........#.#  fg) #.#...<###.####.#.# #### #.##.......###..l.## ..# #.###..###.###### #.# fgS ......# #........ #<# fg .###..# #..#......##### #.# ### #### ########.## .#fg #################.# #.# ..# fg .#.#.#.#.#.#.#..#######.###.###.###)).....fg fg! .=9fg fgN F _The frilled lizard bites you but does no damage.fga  You miss the frilled lizard.fg'40fgWfgrF _The frilled lizard bites you but does no damage.fgafg-2.0 (1.1fg fg1 _You barely miss the frilled lizard. You block the frilled lizard's attack.fg fg [39-30fgg fg9 x _You closely miss the frilled lizard. The frilled lizard bites you.fg (@  You hit the frilled lizard.fg.1.fg2.14fg7fg>:R _You kill the frilled lizard!fg40=fgBfg9 fg fg  fg fg fg ,fgz fg fg =fg\ fg fg fg3 fg fgA fg` fg fg fgQ fg ,fg/ fg fg fg fg fg fg fg! fg;" fg+$ fg% fgJ& fg2' fg3) fg* fg'+ fgR, fg. fg0 fgE0 fg1 fg3 fg5 ,fg6 fg8 fg9 ,fg: fg-= fgA> fgm> fg> fg5@ fg?A fgkA fgA fgD fgXF fgF fgF fgH fgI fgI fgDJ fg=K fgK fgK fgL fgL fg;M fg_M fgM fgKN fg$O BfgO fgQ fgKQ fgQ fg9S fgT ,fg*U fgX %  fgUX +There is a stone staircase leading up here.fguY fgZ  _fgZ fg \ fg,] fgT] fgD^ fg_ fg` ,fgka fgb fgc fgc fgVd fge fgg fg9g fgg fgBi fgj ,fglj fgxk Bfgk fgWl fgl ,fg,m fgm fgn fg3n fgVn fgo fgo fgo fgQp fgr fgC{ |####.###.# #.###.# ##.# #. #.#...# #. .#.#..###### #.fg{ F ###))# #. .#.##.####.# #. ...# ###.# fg{ 1 ####### #.@.#  - #.###  fg%  #.   #.  ###.  .. #.   K   kobold (missile, asleep) ## #.   K.    fg . 80.0 (3fgƄ 6.0)  A kobold comes into view. It is wielding a +0 whip.Found 8 gold pieces.fg! ~K)K$fg 5==1.0 (37fgϒ fg ( _The kobold shouts!fg> #.## #.# ######.# #.# .#.#...# #.# #..###### #.# ##))......# #.# .#.##.####.# #.# ...# ###.# ####### #...#  #@###  #.#   #.# ### #.# ... #.# ### #K#  $.#  ###  fgfg:K.fgk:--2.0 (1.0)fg@fgG!fg60######. .#.#.. #.#.#..###### .###))......# #.#.##.####fg01. .#.#...# ###.# #######...# #.### ### ...K ###. $##fg4fg<:K.fg<"--fg =3fgCfgKFfg6hfgo:K.fgo&4fg6vfgdxfgSfgQT.=5fgYfg-ar _You miss the kobold. The kobold hits you but does no damage.fgF  , very poisoned)You hit the kobold. The kobold is poisoned.  The kobold is moderately wounded.6fgfg4 _You block the kobold's attack.fg 8  You hit the kobold.fg f)fg 527.1 (1.1fg fgл J _You kill the kobold!fgfN .#.#.. #.#.#..###### .###))...... #.#.##.##### .#.#...# ###.# #######... #.## ###. ...  fglfgl+-8fgl 0fg4rfgE{Z  m - 27 stones (gained 4)  Things that are here:fgg|E-9.1 (2fg2fggP _a +0 whip; a kobold corpsefg?fg4@fg@fgGCfgMfgMfgOfgPfg QfgQfgSfgTU,fg*Vfg_XfgYfg Zfg[fg$^,fg^fgWaM _You now have 213 gold pieces (gained 8).fgcfgFcfgcfgefgg,fghfg;jfg.lfg[lfg-mfgnfgpfgpfgqfgtfgI}############# #.# #...#  #.# #.###  #.# #.#  #.# #)# fg}A######## #####.# #.# ........ .....# #.# .########..####.# ###.......# ###@######   #### ...#fg~ ...## #..#fg2~.fgM~   r   quokka (asleep) #..##.#fgo~[   #..#fg~#r#   fg~]#..#  fg{ 99.1 (10.0)  A quokka comes into view.fgfgR|rr(fg/2000.1 (11fgfg% _Found 4 stones.fg7 Y ## ) ######## ####. ........ .....# #. .####### #..####. ## #.......# # ##.###### #@# #### ... #r.(.fgS8 fg> Dr.fgT? 11.1 (1.0)fgC fgE fg7h ) ######## ####. ........ ....####### #..### ## #...... # #.##### #.# fg8#### ...r #.(.[fg\;fgBDr.fg}C&2fgIfgKfgD=3fgfgW _You miss the quokka. The quokka closely misses you.fg% ;  (very poisoned)You hit the quokka but do no damage. The quokka is poisoned.4 _The quokka barely misses you.fgX fg2 You hit the quokka.fg]z†fg..45fgzfgJ _You kill the quokka!fg  ) ######## ####. ........ ....####### #..### ## .... # #.##### fg{ J#.# #### .... ##.# #..#  fg fg .-6fg fg$ s _You see here a quokka corpse.fgT ######## ####. ........ ....####### #..### ## fg%.... # #.##### #.# #### ...fgS%† fg##.# #..#  fgfg >-7 fgi _fgfgfg ........ .... .####### #..### ## .... # #.##### fg#.# #### ...†. #(fgH#.# #..#  fgfg&8fg3fg fgJ ####### #..### ## .... # #.##### #.# #### ...†. #(...# #..#fgE  fgjfg&9fgfgfg[ ## .... # #.##### #.# #### ...fg†. #.### #..#  fgdfg'10fgUfg"fg#+1.1 (2fg(fg4+. _m - 31 stones (gained 4)fgfgfg^fgfg,fg0#nfg#fg&Bfg'fg(fg(fg6)fgj*fgj+,fg+fg"-fg*.,fg.fg/fg0,fg91fg2fg3fg3fgD4fg5fg6,fg7fg8fg 9fg,9fg9fg:fge;fg;fg;fgJ=fg8>,fg>fg@fgZBfgBfg}Cfg........)fgNZ########.####.#fgEVfgV,5.1 (14fg\fg^% _Found a dagger.fg v ..[...########..........####### ### #.#fgT fg 16.0)fg fg fg{fgyBfgʄ,fg-,fgVfgfgfg2fg؉fgQfgfgӌfgfglfgfg֐fgfgfgTfgfgk,fgRfgfgfg(fgϟ,fgݠfgfg+,fgfg#fgfgAfgJfgfgԬ,fgfgfgfg+fgfgfgifgfgvfgXfgмfgfg.fgҾfgfgfgfgfgGfgYfgfg&fgfg##########..######.#........>........)#.#########.####.###.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ######.# #.# #.# fgl.......# #.#448.0) ######## ...>....# #.# .... .####### ###. ...fgF #fgfg,5.1 (19fgUfg; _Found a stone staircase leading down.fg3fgdfgufgfgfg,nfgMfg7fgvfgfgufgj,fgfgfgݡ,fg\fgZR  There is a stone staircase leading down here.fgqfg _fgwfgͨfgש,fggfg۫fgʬ,fgWfgfgfgӯfg1fgfg,fgfgfgɶ,fgffgfgӹ,fgfgcfgXfgfgfgefgg,fgfg>fg,fg?fgfg,fgfg^fgw,fgfgfgfgfg>fgfg,fgfgQfg,fgfgfgXfgfgfg&fg",fgfgfg,fgfgifg)fgYfgfgfgv,fgfgSfg,fgfgfg$,fg_fg}fgU,fgfgjfgfgfg!fgfg,fg}fgfgfgfgfgBfgpBfgfg',fgZfgfg>,fgfgLfg,fgMfg:fg,fgfgfgsfgfgfg5fgfg4fgfgfgXfgfg fg[ fg fgA fg fg fg ,fg fgfgfgfg2fgrfgfg,fgfgfgD,fg~fg$fg%,fg&fg:+fg~,fg,fg-fgx/fg0,fg0fg2fg3fg3fg4fg6fg7fg8fg9fg/<fg=fgB=fg=fg'BfgCfgZCfgCfgFfgG,fgHfgJfgLfg7LfgLfgOfgOfg3PfgPfgUUR  There is a stone staircase leading down here.fgVfgW _fgXfghZfgZfg[fgK[fg\fg]fg6]fgd]fg>_fg`fg`fgafghXfgvjfgkfg/kfgkfg/mfgn,fgofgrfgItfg}tfg}ufgxfgyfgyfg&zfg{fg|,fg#}fgI~fg)fgTfgfgOfg΃,fg-fgfg؇,fgpfgfgfgfgfgHfgfg8fgfgbfg,fgfg\fg%fgPfgșfgfg,fgAfg{fg,fgfgfgB,fgfgЩfg˫fgfgάfgЮfgx,fgʱfgffg,fg fg_fg&fgQfgfgMfgfgZfg7fg.fgfgfgfgfgefgfgfgfgs,fgofgfgfgfg?fgfg fgXfgXfgbfgfg#fgFfg\fgGfg}fgfgfgzfgfgfgqfgfgfgfgfgfgFfg3fgfg_Xfg,fgfgfgBfg/nfgBfgfg,fgfg fgRfg,fg>fgXfgdfg,fg7fg{fg,fgAfgfg,fgfgfgfg.fgYfgfg,fgfgfgfg fgXfg fg!,fg"fga$fg%,fg#'fg^)fg\+fg+fg,fgm>.#.#.#.#.#..###### #. #.###.###))......# #. .#.#.#.#.##.####.# #. #.#.#.#.#...# #.# ###.# ############# #.# #...#  #.##  #### #.  #..# #.# #) ########..##### 15409.0) ................ .##############..####.# fg?? #.......# # ##.######  #.#   #####.#   ...##†#   ...##.#  fg?fgFfgHE _Done exploring.fg0 3fg1 fgE 0.0)............... ..fgF fgL fghN E _Done exploring.fg g  #.###.###))...... .#.#.#.#.##.#### #.#.#.#.#...# #.# ## ############.. ###### ..) ########..#####. ................##############..### ## #......##.# #..##.#  fgm fgn 25.1 (1 _fgs fgu fgC, .#.#.#.#.##.#### #.#.#.#.#...# #.# ## ############.. ###### ..) ########..#####. ................##############.@### ## #.......# #.#######.# #..##.#  fgX1fg1&6fg6fgT7fgH U..# #.# ###.#  ############ #.# #...#   fgH #.# #.###  #### #.# #.#  fgH 0#..# #.# #)#  #######..######.# #.# fgI  ................# #.#  fg>>(Press ? for help)#.##########...#.#.#.#.#.#.#.#.#.#.#.#.#..###### #.#fgIF#.##.......###.###.###.###.###.###))......# #.##.####.###.##.#.#.#.#.#.#.#.#.#.#.#.##.####.# #.###.##..<......#.#.#.#.#.#†#.#.#.#.#.#...# #.# ###.###..######### #.#.################################# #.# #...#fg#...........# #.#.##.# #.#####..#######.# #.#.# ################# #.# #.##..# #.# #.#.# ###.......##..###..# #.# #)##..# #.# #.#.# #.........##.#.#########..######.# #.##..### #.####.#.#####.#.......#.###..................# #.##....# #.#....#........†.......## ##.##############..####.#fg#.##.# #.#.####..####.#...)...#.###.###...@...##.##.#####.......>.####.####.#####.#.####.######fgh#.##....................# #.# ##.###.##.##..######.####.###.#.# ##.######.#######.##.....# #.####.#)#.#.# #..............#fg#†#####.## #......###...# ##.######......##.#fg#.# ######.....### ### #####..##.##.##.#.###fgh#..##.##.# ########.#.##..##.#fg)Q#.# #........#.##..##.#fg<Q#.# #.########.##..##.#fgNd#.# #.##.##.[##.#fg`fg #.##..######.####.###.#.# ##.######.###### #.....# #.####.#)#.#.# #..............# #†#####.## #......###...# ##.######......#  #.# ######.....### ### #####..# #.# #.# #.#.####..# .# #.# ########.#.##..## #.# #........#.##..# #.# #.########.##..# # #.# #.##.[# #.# #. #.##..# #.# # #.##..#  #######.#fg [37m#..# #........#######.# #.##.......##..# #.###......# #.##.########..##.###### #.##.##..##.# ##.##.###.##.# #..##.##..##.# #.###.##.# #.# #.# ##########..######.#fg #.# #.# #.# #........>........)##.# ##.###.# #.#########.####.####.# #....[.# #.#fg>  #.# #.##.# #..##### #.# #.#fgn F #.#fgM fg <#.#.#.#...# #.# ###.#  Amaranth1 the Cudgeller ########### #.# #...#  Mountain Dwarf#.# #.###  Health: 40/40 ========================#### #.# #.#  Magic: 13/13 ========================fgy #..# #.# #)#  AC: 9Str: 21 ######..######.# #.#  EV: 6Int: 8 ...............# #.#  SH: 4Dex: 9 #############..####.#fg   XL:  4 Next: 34% Place: Dungeon:2#...@...#  Noise: ---------  Time: 2158.1 (0.0)##.######fg   e) +1 dagger (venom)#.#  Throw: 2 darts (poison) fg :###.# .#fg( \#†# .##.# fgN B  .##.#fgt 0   fg O.##.#   .#fg }#.#   _Found a stone staircase leading down. fg _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring. fg M_Done exploring. _Done exploring.fg fg3 fg fgw fg : _fg| fg fg fg fge! fg" fg2# fg$$ fg& fg( fgA( fg) fg* fg+ fg#, fg, fg/ There is a stone staircase leading down here. _Done exploringfgh0 O. _ You see here a quokka corpse.fg!1 fg1  _fg 2 fg3 fg4 fg5 fg5 fg(7 fg8 fg@8 fg8 fg6: fg=; fgr; fg; fg= fg@ fgUC ,fgC fgD fgD fg>E fgG fgH fgH fgI fgjJ fg$K fgIK fgK fgAM fgN fgCN fgN fgO fgP ,fg%Q fgUR fgS fg:S fgS fgU fgU fgU fg5V fg] fg^ fgc nfgYe fgb| fg~ ,fgP ,fg{ fg fg fg fgz fg fgB fg fga fg fg fg fg fgH fg+ fgc fg fg ,fgޘ fg fg& fgN fg fgB fg fg fgJ fg fg fg fgi fgè  #..# #........ fg #..# #.####### #..# #.#  #..# #.#  fgX #..# #.#  #..# #.#  #..# #.#  ##########..######.# #........@........)# 94.1 (3fgr 6.0)#.#########.####.### fg #.# #.# #.#  #.# #.# #.#fg  #.# #.# #.#fg©  fgө {#.# #.# #.# fg ########.# #.# #.#fg ).......#########.# #.# ###########...>....# #.#fg fg fg  fgϱ U_There is a stone staircase leading down here.fg*Jfgt/fg 385.1 (1.0) _fg5fgZ;  #  #.####.####. 3 fg;e#...@.......  ..........#####  ####..#####  .... ###. #. fg;<# fg=fgBfgΑ+9 (1.8fgוfgt} _You climb downwards. _There is a stone staircase leading up here.fg fg fg fg; fge I60 _fgV#..# #........#..# #.########..# #.##..# #.##..# #.##..# #.##..# #.###########..######.#2#.....fg9W0.)##.#########.####.####.# #.# #.##.# #.# #.##.# #.# #.##.# #.# #.# ########.# #.# #.# .).......#########.# #.# ###########...>....# #.#fgMXfg]fg-8.4 (2.5fg߱fgٴ} _You climb upwards. _There is a stone staircase leading down here.fgLfgAURead which item? fgxScrolls  g - a scroll labelled ICKAFA CEIPN  i - a scroll of teleportationfgn - a scroll of enchant armour  o - a scroll labelled ZATYNT JARING [!] read|quafffgڠG[?] describe selectedfgjfgfg#..# #........ Amaranth1 the Cudgeller#..# #.####### Mountain Dwarf#..# #.#Health: 40/40 ========================#..# #.#Magic: 13/13 ========================fg #..# #.#AC: 9Str: 21#..# #.#EV: 6Int: 8#..# #.#SH: 4Dex: 9##########..######.#XL:  4 Next: 34% Place: Dungeon:2fg#........@........)#Noise: ---------  Time: 2198.4 (0.0)fgS#.#########.####.###e) +1 dagger (venom)#.##.# #.#Throw: 2 darts (poison)#.##.# #.##.##.# #.#fgwE#.##.# #.# ########.#fg#.# #.# .).......#########.# #.# fg###########...>....# #.# _You see here a quokka corpse. _There is a stone staircase leading down here. _You climb downwards. fg_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.fgP  Okay, then.fgfg~fg. _fg fg xLevel 2 of the Dungeon<<<>>>(Press ? for help)#.# #.##.##.[##.#fg #.# #.##.##..##.##.# #.##.##..# ########.##.# #.########.##..# #........#######.# #.##.......##..# #.########fg #......# #.##.########..# #.##.###### #.##.##..# #.##.#fg W##.##.##..# #.##.##..##.#fg #..# #.##.##.###.##..# #.##.##.# #.###########..######.#fg@ z#.##.# #.##........@........)#fgj ;#.###.###.##.#########.####.####.#fg u#....[.##.##.# #.##.#fg G#..######.##.# #.#fg c#.########..###.##.# #.##............#fg  #.##.# #.###########...############.##.# #.#fg4 #...###...).......#########.# #.##...########...###########...>....# #.#fg] #....................#####.######## #.###...............###.......###########.##.#...................................#fgO@>fgd fg #..# #........ Amaranth1 the Cudgeller#..# #.####### Mountain Dwarf#..# #.#Health: 40/40 ========================#..# #.#Magic: 13/13 ========================fgm #..# #.#AC: 9Str: 21#..# #.#EV: 6Int: 8#..# #.#SH: 4fg Dex: 9##########..######.#fgځ XL:  4 Next: 34% Place: Dungeon:2#........@........)#fg -Noise: ---------  Time: 2198.4 (0.0)#.#########.####.###e) +1 dagger (venom)fgL #.##.# #.#Throw: 2 darts (poison)fg #.##.# #.##.##.# #.##.##.# #.# fg ########.##.# #.# .).......#########.# #.# ###########...>....# #.# fg+ _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. fgb _You climb upwards. _There is a stone staircase leading down here. _Okay, then.fg5 fg fg fgь fgV : _fgh fgL fg fg fgF fg fg( fg fgU fgR fg fg΢ fg fg ,fg5 fgĪ fgY ,fg7 fg fg ,fg fg fg߳ ,fg= fg fg ,fg fg fg) ,fga fg fgp fg fgø fg fg ,fg fg J#........>........)# #.#########.####.### #.# #.##.# #.##.# #.##.# #.# ##########.# #.# fg *...).......#########.# ..###########...@....# #.210.4 (12.0) ........#####.######## #. ....###.......###########.# ..........................# ....####################### ...## ..#fg+ W###fg fg fg c _There is a stone staircase leading down here.fgfgfgfgؘfg\N1.0) _fgb ###  ...  #.# fgc` #.#  #.# 3 #@#  #...# fg\c ###.#  ..# fgsc4### fgcfgdefglfg-2.1 (1.7fg{fg} _You climb downwards. _There is a stone staircase leading up here.fg fg fg fg fgS I30 _fgT S#........>........)##.#########.####.####.##.# #.##.# #.# #.##.# #.# #.##.# #.# #.# ##########.# #.# #.# ...).......#########.# #.#2 ..###########...@....# #.# ........#####.######## #.# ....###.......###########.# ..........................# ....####################### ...## ..## .## ##fghU fgZ fg -4.6 (2.5fg fg } _You climb upwards. _There is a stone staircase leading down here.fgfgTLevel 2 of the Dungeon<<<>>>(Press ? for help)#......# #.##.########..# #.##.###### #.##.##..# #.#fgD#.###.##.##..# #.##.##..##.##..# #.##.##.###.##..# #.##.##.# #.###########..######.##.##.# #.##........>........)##.###.###.##.#########.####.####.##....[.##.##.# #.#fg#.##..######.##.# #.##.########..###.##.# #.##............##.#fg<#.# #.###########...############.##.# #.##...#fgi##...).......#########.# #.##...########...###########...@....# #.#fg&#....................#####.######## #.###...............###.......###########.##.#...................................##...#####.......############################ ##.....####...##fg. .##.#####fg\>@fg #..####.#.#####.#.......#.###..................# #.# #........#........†.......## ##.##############..####.# #.##.# #.#.####..####.#...)...#.###.## #.......#fg` #.##.#####.......>.####.####.#####.#.## ##.###### #.##....................# #.# ##.## #.# #.##..######.####.###.#.# ##..###### #.# #.....# #.####.#)#.#.# #......# #†# ####.## #......###...# ##.######......# #.# #.# ######.....### ### #####..# #.# #.# #.#.###fgߺ #..# #.# #.# ########.#.# #..# #.# #.# #........#.#fg= #..# #.# #.# #.########.# #..# #.##.# #.##.[ #.#fgp?#.# #.# #.##..# #.##.# #.# #.##..fg$ ########.##.# #.########.##..# #........#######.# #.###fg˻v#..# #.#########......# #.##.########..# #.##.###### #.##.# #..# #.##.#fg ##.##.# #..# #.##.##..##.# #..# #.##.##.###.# fgFR#..# #.#fg{fgE#........>........)#Amaranth1 the Cudgeller#.#########.####.###Mountain Dwarf#.##.# #.#Health: 40/40 ========================#.##.# #.#Magic: 13/13 ========================#.##.# #.#AC: 9Str: 21#.##.# #.#EV: 6Int: 8 ##########.##.# #.#SH: 4Dex: 9 ...).......#########.# #.#fguXL:  4 Next: 34% Place: Dungeon:2 ..###########...@....# #.#Noise: ---------  Time: 2214.6 (0.0) ........#####.######## #.#e) +1 dagger (venom) ....###.......###########.#Throw: 2 darts (poison) ..........................# ....####################### ...## ..## .## ## _Okay, then. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.fgҍfgdfgǕfgfgU: _fgfgfg!fgfgafgNfgfgޢfg/fgBfgkfgfg7fg8,fgfgղfgfg[fgfgfgfgչfgwfgfg1fgQfgfg Bfgfgfgfgxfgfgfgfgfg^fgfgfgfgdfgfgfgUfgfgfgfgfg3fgfg-,fgfgfg},fgfgFfg{fgfgqfgfgfg*fgmfg^fgfgfgfg fgE fgr fgF fg4 fg ,fg fg fg ,fg fg fg fg fg fg fg fgo fg fgD fg fg fg fg# fg% ,fg{& fgI) fg* ,fg8, fg. fg/ fg00 fg1 fg3 fg5 fgJ5 fg:6 fg$9 fg5: fg`: fgO; fg= fg> fg? fg? fgB fgC ,fgND fgF fgG fgG fgH fg"K fg-L fg`L fg M fgO fgP fgQ fgQ fg>U fgKY ,fgZ fgl\ fg] fg^ fg^ fga fgib fgb fgc fgf fgWg ,fgh fgj fgk fg,l fg m fg>o fgp fgq fg#r fgEt fgu fg8v fg.w fgz 0There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  You see here a bat skeleton.fg| fg'}  _fgY~ fgd fg fg4 fg> fgM fg fğ fgʇ fg fg< fg_ fg fgF fgk fg fgM fgܑ fg fg' fg# fg fgG fgx fg fg: fg fg fgќ fg ..######### #.#.################ ..........# #.#.# ..#######.# #.#.# ########## ..# #.# #.#.# ###.......## ..# #.# #.#.# #.........## fg s..### #.####.#.#####.#.......#. ....# #.#....#........÷.......# .##.# #.#.####..####.#...)...#.##.#####.......@.####.####.#####fgإ 650.0)##....................# #.# # .##..######.####.###.#.# ##.#####fgV # #.####.#)#.#.# #....... ###.## #......###...# ##.#####  #.######.....### ###  #.##.#.###  #.# ########.#.#  #.# #........#.#fg; c _There is a stone staircase leading down here.fg~0 fgU1 fg7 fg= fgYD N5.6 (1.0) _fg7  ..####### ........###.#  .....r......# 3 #@# ... #.# ## #... .... ## ##### r   rat (asleep) fg9 fg& 9  You climb downwards.fg b.rrfgg~ ====6.3 (1.7 _The rat squeaks loudly. _There is a stone staircase leading up here.fg fg a=---70fgw fg? u _You closely miss the rat. The rat bites you but does no damage. fg] fgrq38-----8.4 (1.1 fg fg#j _You hit the rat but do no damage. The rat bites you. fg> fgk?(9.5 fg8D fgkJk _You closely miss the rat. You block the rat's attack. fgl  fgm c6---70.6 fgq  fgHt b _You closely miss the rat. The rat bites you. fgy5  You hit the rat. fgJC†  fg$b7=510 fgs fgpG _You kill the rat! fgLj ####### ...###.#.......@.....# .#.#####<##### .. #.### #.. ....###### fgx fg.-2 fg fgCp _You see here a rat corpse. fg& N- fg  fg  fg* ....#.###.#†.....##.#.#####<#####  #.#  #.. .... ##### fgG1  fg3 -3 _ fg,7  fg:  fgs.......##.###.#.†.....#.#.#.#####<#####  #.#  #..  ....  ##### fg`<4 fg fg fgd##..#........>.....#.....##.###.#.†.....#.#.#.#####<###### #.#  #..  ....  ##### fgbk fgql^8=5 fg*p fgr; _Found a stone staircase leading down. fgr ##....#..........>..... #.....#.##.###.#.†.....# fg^.#.#.#####<##### #. #.##. #..#. ....## ##### fgj fg'&6 fg fg fg\ ##....#.##........... .>...... #.....########.##..........###.#..†.....# ...#.#@#####<##### #.# #.#  #.# #.. #.. .... ### #####  fg;  fg &7 fg  fg  fg\###.....##......... .. .> #.....########.##..........###.#............†.... ...#.#.#####<#### #@# #.# .. ....### ##### ### fg fg&8 fgffgiS ......... ... .>.. #.....########.##..........###.#............†.... ...#.#.#####<#### #.# #.# .........##########...fgfgLT9=9fgfgfg;B. >...... #.....########.##..........###.#............†.....# #.#.#####<#####  #.# #.# #.#####...#.@.......##############...#.#fgEfgfF'80fgIIfgWLfg. .>...... #.....# #.##..........###.# ......†.....# ...#.#.#####<##### #.# #.# ##.#####.#.# fgfgF&1fgfg"fg fg fg fg fg fg) 40==fg 1 _HP restored.fg fg fg% fg fg fgA fgJ fg fg fg fgQ fg fgv fg 9=fg: fg fg fg fgp fgg fg  fgD fg fg fgd .........  .>...... #.....####### #.##..........###.# #.# ............†.....# #.....#.#.#####<##### ......#.# #.##### ####..#.#####.....#.# ....#.........@...# ###.###########.#.# #..##.#.#S#S   adder (asleep)### .#... .# fg v 9.6 (8  An adder comes into view.fg S.Sfg| ,90.6 (9fg6 fg" / _The adder hisses angrily.fg7A>  #.....####### .#.....###.##.## ....†.....# #...#.#.#####<##### #.....fgl8O #.# #.#####.#####..##.#####.....#.# .... fg8#.............# ###. ###########@#.#  #.  #.# # fg8#.#  #S##.fg 9##### #.# ... ..##.# #fg49L.# fg<fg>fgLE<S.fgE+1.6 (1fgKfg|Nfg L (very poisoned)fg T39-=fg 2.7 (1.1fg fg _You hit the adder but do no damage. The adder is poisoned. The adder bites you.fg%  You miss the adder.The adder is moderately wounded.3.8 _The adder closely misses you.fgo  You barely miss the adder.The adder is heavily wounded.fgv640=fg!4.9fg!fg%t _You block the adder's attack. The adder completely misses you.fg  You hit the adder.  The adder is severely wounded.fg, (6.0fg4 fg R _The adder barely misses you.fg  You hit the adder.  The adder is almost dead..fgM =74870 _You kill the adder!fgfgg _Your Armour skill increases to level 4!fg fg@  _fg Xfg2 fg fg fgK fg fg fg fgI fg fg! fg! fgS" fg# fg& fg(& fgy) ,fg* fg* fg+ fg, fg. fg/ fg/ fg0 fg3 fgW4 ,fg5 fg7 fg7 fg?8 fg9 fg; ,fgn< fg= fg? fg@ fg-@ fg B fg0D ,fgD fgF fgH ,fg4I fgJ fgL fg3M fgM fgN fgP fgQ fgQ fgDS fg~T fgT fgAU fgV fgY ,fgoY fg)Z fg([ ,fg[ fgV\ fgI] ,fg] fgr^ fg` fg:` fg` fgb fgd fgd fghe fgf fgh fgi fghi fgk fgLn fgn fgo fgp fgr fg!s fgs fgu fgw fgw fgx fgz fg| fg} fg~ fg fg fg fg fg1 fg fg fg[ fgՈ fg fg fg| fgŌ fgʎ fg fg fg fgʓ ,fg` fg fg fgf fg fg/ fgs fg fgS fg fgM fg* ,fg fg fg fg fg fg fgC fg fge fg fg fgv fg fg$ fge fg fg fg0 ,fg fg fgQ fg fg' fgF fgw fg׿ fg M _You now have 222 gold pieces (gained 9).fg fg fg fg fgc fg fg fg fg fg fg2 fg fg fg! fg] fg fg fg fga fg fgV fg fg fgA fg# fgE fg fg" fg fg0 fg fg fg fg+ fg fg7 fg fg fgH fg fg ,fg* fg fgL fg} fg fg fgj  #.#.####.##.# #.# #.#......##.# #.### # #.#########.# #...#  ..# #.# ###.# fg # #.# #. #.# # #. #.# # #o #.# # ######.#####.# fg # .......@.....# - #fg m#......####### #fg #.##### #fg< m o   orc (asleep) fg[ fg 1351.0 (54.0)fg g.oofgr F-2.0 (55fg fg_ u _An orc comes into view. It is wielding a +0 hand axe.fg (very poisoned)  You hit the orc but do no damage. The orc is poisoned.fgf 9=3.0 (1.0)fg fg T _The orc completely misses you.fg#[  You hit the orc.  The orc is almost dead.4fg^fgYa: _The orc hits you but does no damage.fgt  You barely miss the orc.The orc is almost dead.fgt -5.1 (1.1fg#x fgyz P _The orc barely misses you.fgu  You hit the orc but do no damage. The orc looks even sicker.  The orc is almost dead.fgxzA) fg}1516.2fgfg8G _You kill the orc!fg U #.#.# #.##.# #.# #.#.####.##.# #.#  #.#......##.# #.### ## #.#########.# #...# .. ..# #.# ###.# .# #.# #.# #.# .# #.# #.# .# #.# #.# <#fg r ######@#####.# .#........# .##......####### .##.###### ###fg fgd +-7fg 0fg fg  fgs j Things that are here: _a +0 hand axe; a +0 ring mailfgsfgfg,fg _fg"Xfg,fgfg) fgX fg fgXfg.fg.fg,fgfgfg7fgfgfg[ fg",fg(nfg"*fg,,fg'.fg0fg2,fg3fg4fg7Bfgk;fgu=fg=fg(>fg)@fgPB,fgBfg:Dfg\FfgFfg(GfgJfgM,fgMfg>RfgTfgTfg@UfgWfgXfg-YfgYfg[fg?]fga]fg]fgW`fgKafg`afgafgbfgd,fgdfggfgMhfgwhfgifgZjfgbl,fg;mfgnfgpfg+pfgpfgrfgtfgVtfgufgovfg...... #. ....#.#.....#### #. #.##.##........ #. #.............. #g #.##...#.#.####fg! #.###.###....#.# #.@..........#.####- #.....###...##..... ###...# ##.######## #.#.# #.# fg"M#...# #.########..# #......#g   goblin (asleep)#..# ######.##..##.####..##....fg&1424.2 (67.0)fgC-`.ggfge.,5.2 (68fgH3fg!<s _A goblin comes into view. It is wielding a +0 club.fg?  You hit the goblin. The goblin is poisoned.  The goblin is severely wounded.fge)fgA3=6.2 (1.0)fg~fg]J _You kill the goblin!fg ? ###.....## #.# . #.# #.....# #.###..#.>......  #......#.### #.# #.##.## #.# #............. #.# #.##...#.#.### #@###.###....#.#  #............#.### #.....###...##....###...# ##.####### #.#.# #.# #...# #.#######..# #......# #..# ######.#  #..# #.##fg; fg .-7fgR   Things that are here: _a +0 club; a goblin corpsefg]_fgfP _fg,fgfgfgfgfgЮfgfgfg,fgfgfgl,fgfgfgfgfgfgfgfgfgfglfg,fgfgfg,fgfg+fg&fgjfg{fgfgJ ##.#  #... #  #..#.# ### #..#.# ...#....S . #.#.#..# ##.... #.#.#..###.....## #.#.@........... -#.###. fg#@#.###..#.>...... #......#.#.....#.###.##.##..........#.# #..............†. S   ball python (constriction, asleep)#.# #.##...#.#.#####<#)###.###....#.# #.#............#.#####.fg/30.0)fgfgsm.SS)fgY,8.2 (11fgMfg^ _A ball python comes into view.fgfgKK.Sfg19.2 (1.0)fgΥfgXfg  You closely miss the ball python. The ball python completely misses you.fg -2 =40Constr fg fg z _The ball python grabs you. The ball python constricts you.fg+  , very poiso…)You hit the ball python. The ball python is poisoned.  The ball python is heavily wounded.The ball python bites you but does no damage.1.3 (1.1 _The ball python constricts you.fg =  You hit the ball python.fgC g†fgF F 7 520fg fg O _You kill the ball python!fgz#fg6(  You see here a ball python corpse. _fgA,Bfg9-fgo/fg1fg1fgZ2fg4fgE6,fg6fg-8fg:,fg:fgU?Xfg.AfgCfgCfgxDfg)Ffg'HfgZHfgHfg#JfgOK,fgKfgqNfgnP,fg#Qfg[Vfga######++++#####...............~~~~~~....~~~≈~~≈≈≈≈~....~~≈≈≈~~~≈~~....≈≈~~~ oh........hgh  #.......... ## #.#@# -.. #.#.# #. #.#.# fgaP#.##.#.##.#....##.#..#.#g   gnoll (asleep)###.#..#.####o   orc (asleep)...#.........hhh 3 jackals (asleep)#.#.#..####....fgb!fgAu 53.3 (11.0)  An orc, a gnoll and 3 jackals come into view.fg _The jackal bites you but does no damage.fgIfgzJfgLfgMfgXXgohg   gnollo   orchhh 3 jackalsfgjY&7fgafg[f _You closely miss the jackal. The jackal closely misses you.fg][  You hit the jackal. The jackal is poisoned.  The jackal is moderately wounded.fgf .o   orchhh 3 jackals (1 poisoned)fgPg -8.4 (1.1fgr fgw S _The jackal barely misses you.fg]  You closely miss the jackal.The jackal is heavily wounded.fg^fg__fgLlghg   gnollh 4 jackals (1 wandering, 1 poisoned)fg@m(9.5fgxfg~ _The jackal closely misses you. The jackal barely misses you.fgQ  The jackal barks!  You hit the jackal.fgfg_fg .hhg 3 jackalsYou kill the jackal!fgf7====60.6fg fgS _The jackal barely misses you.fgG,fgoo   orchh 2 jackalsfg<=---fg1fg 0fg*fgq _You closely miss the jackal. You block the jackal's attack. fg= fg> fgIyhhhh 3 jackals fg,JB---2 fgBS fgWq _You closely miss the jackal. You block the jackal's attack. fgZ  You barely miss the jackal.The jackal bites you but does no damage. fg 3. 2 fg7 " fg8 \39-3.7 (1.1 fg '  fgn. + _The jackal bites you.!fgv!fgEoo   orchh 2 jackals!fg!fg%40!fgN!fg _You barely miss the jackal. The jackal barely misses you.!fg@ v  You hit the jackal. The jackal is poisoned.  The jackal is lightly wounded.!fg !fg! b  The jackal barely misses you.!fg+ hhhh 3 jackals (1 very poisoned)!fgc+ -5.8 (1.1!fgA1 !fg3 > _The jackal bites you but does no damage."fg  You closely miss the jackal.The jackal is severely wounded."fgU. 2"fgXe8--60"fgC"fg-+ _The jackal bites you."fgl  You barely miss the jackal.The jackal is severely wounded."fgym"fgob  The jackal barely misses you."fg{oo   orchh 2 jackals (1 very poisoned)"fg8|T9=7"fgd"fg > _The jackal bites you but does no damage."fg8  You hit the jackal."fgt"fg"fgt"fg .og.   jackalYou kill the jackal!"fgH\8-98"fg̿"fg+ _The jackal bites you.#fgއ#fgK#fgHxhhh 2 jackals#fgT7-9#fg#fgh _You closely miss the jackal. The jackal bites you.#fg  You hit the jackal. The jackal is poisoned.  The jackal is almost dead.#fg M  The jackal bites you but does no damage.#fgY* oo   orch   jackal (very poisoned)#fg+ \6-70.9 (1.1#fg3 #fg7 + _The jackal bites you.$fgn  You closely miss the jackal.The jackal is severely wounded.$fgt.h   jackal (very poisoned)$fguZ7=10$fgC|$fgS _The jackal barely misses you.$fg  You hit the jackal. The jackal looks as sick as possible!  The jackal is almost dead.$fgx$fg\$fg $fgoo   orch   jackal$fgK=612$fgY$fgsJ _You kill the jackal!$fg5$fgI>.h   jackal3$fgE$fgI _You barely miss the jackal. The jackal barely misses you.%fgT  You hit the jackal.  The jackal is moderately wounded.%fg\\oo   orch   jackal%fg\&4%fga%fgdS _The jackal barely misses you.%fgKp  You closely miss the jackal.The jackal is moderately wounded.The jackal bites you.%fgw .h   jackal%fgKx &5%fg5 %fg > _The jackal bites you but does no damage.&fg`  You barely miss the jackal.&fg(oo   orch   jackal&fg&6&fg`&fg> _The jackal bites you but does no damage.&fgi  You hit the jackal but do no damage. The jackal is poisoned.&fg.h   jackal (very poisoned)&fg&7&fg5&fg7 _You block the jackal's attack. x2&fg  You hit the jackal.  The jackal is heavily wounded.&fgY &fgט &fg o.go   orc&fg? 6838&fgx &fgİ J _You kill the jackal!'fgI\  You hit the gnoll.  The gnoll is lightly wounded.'fgQ.o'fg.80.0 (1.1'fg'fg53 _You block the gnoll's attack.'fg`  (very poisoned)  You hit the gnoll but do no damage. The gnoll is poisoned.  The gnoll is lightly wounded.'fg` X3---1.1'fglh 'fgKl 8 _The gnoll hits you with a +0 club.(fg$  extremely poisoned)  You hit the gnoll but do no damage. The gnoll looks as sick as possible!  The gnoll is moderately wounded.(fgس}0----20(fg׵8 _The gnoll hits you with a +0 club.)fgF  You closely miss the gnoll.The gnoll is severely wounded.)fgGT1-3)fg#O)fgS< _The gnoll hits you but does no damage.)fgz  You hit the gnoll but do no damage.The gnoll is severely wounded.)fg9|)fg.oo   orc)fg{r 784 _You kill the gnoll!)fgJ)fgh _Your Shields skill increases to level 4!*fg *fgQ  orc (very poisoned)  You hit the orc. The orc is poisoned.  The orc is heavily wounded.*fg.05*fg$*fg+6 _The orc hits you with a +0 mace.*fg.5  You hit the orc.*fgEC)*fgc/816*fg*fgG _You kill the orc!+fg+fg‚+fg+fgH _No target in view!+fg0 "M######++++#####...............~~~~~~≈~~≈≈≈≈~....~~≈≈≈~~~≈~~....≈≈~~~............. #..........##.. #.#. +fg n#.##.#.####+fg +fg =1-7 _+fg +fg r _Items here: )) ††††.,fgqAmaranth1 the Cudgeller######++++#####Mountain Dwarf...............Health: 31/40 ==================------~~~~~~....~~~≈~Magic: 13/13 ========================~≈≈≈≈~....~~≈≈≈,fg6AC: 9Str: 21~~~≈~~....≈≈~~~EV: 7Int: 8.............SH: 4Dex: 9#..........XL:  4 Next: 81% Place: Dungeon:3,fgV## #.#@#Noise: ---------  Time: 2487.1 (0.0).. #.#.#e) +1 dagger (venom)#. #.#.#Throw: 2 darts (poison)#.##.#.#,fg#.#....##.#..#.####.#..#.####...#.........#.#.#..####.... ,fgg_You kill the orc! _No target in view! ,fg_Items here: )) ††††.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  )) ††††.  ,fg%'The floor, spattered with blood.,fg What do you want to examine? Items  a - ()) a +0 club ,fg } b - (†) a jackal corpse  c - (†) a jackal corpse  d - (†) a jackal corpse  e - ()) a +0 mace  f - (†) an orc corpse-fg#KAmaranth1 the Cudgeller######++++#####Mountain Dwarf...............Health: 31/40 ==================------~~~~~~....~~~≈~Magic: 13/13 ========================~≈≈≈≈~....~~≈≈≈AC: 9Str: 21-fgK~~~≈~~....≈≈~~~EV: 7Int: 8.............SH: 4Dex: 9#..........XL:  4 Next: 81% Place: Dungeon:3## #.#@#Noise: ---------  Time: 2487.1 (0.0).. #.#.#-fgK5e) +1 dagger (venom)-fg3L#. #.#.#Throw: 2 darts (poison)#.##.#.##.#....##.#..#.####.#..#.####...#.........-fgZL|#.#.#..####.... _You kill the orc! _No target in view! -fgL_Items here: )) ††††.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  )) ††††.  -fgL The floor, spattered with blood.-fgYAmaranth1 the Cudgeller######++++#####Mountain Dwarf...............Health: 31/40 ==================------~~~~~~....~~~≈~Magic: 13/13 ========================~≈≈≈≈~....~~≈≈≈AC: 9Str: 21~~~≈~~....≈≈~~~EV: 7Int: 8.............SH: 4Dex: 9#..........-fgZ/XL:  4 Next: 81% Place: Dungeon:3## #.#@#Noise: ---------  Time: 2487.1 (0.0).. #.#.#e) +1 dagger (venom)#. #.#.#Throw: 2 darts (poison)#.##.#.##.#....##.#..#.####.#..#.####...#.........#.#.#..####.... _You kill the orc! -fgZ\_No target in view! _Items here: )) ††††.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  )) ††††.  The floor, spattered with blood.-fgAmaranth1 the Cudgeller######++++#####Mountain Dwarf...............Health: 31/40 ==================------~~~~~~....~~~≈~-fg*zMagic: 13/13 ========================~≈≈≈≈~....~~≈≈≈AC: 9Str: 21~~~≈~~....≈≈~~~EV: 7Int: 8.............SH: 4Dex: 9#..........-fg̡XL:  4 Next: 81% Place: Dungeon:3## #.#@#Noise: ---------  Time: 2487.1 (0.0).. #.#.#e) +1 dagger (venom)#. #.#.#Throw: 2 darts (poison)#.##.#.##.#....##.#..#.####.#..#.####...#.........#.#.#..####.... -fg_You kill the orc! _No target in view! _Items here: )) ††††.  Press: ? - help, v - describe, . - travel, g - get item-fg<zItems here:  )) ††††.  The floor, spattered with blood.-fgi-fgħ-fgA. _-fgtC ######++++######................~~~~~~....~~~≈~~~≈≈≈≈~....~~≈≈≈≈~~~≈~~....≈≈~~~~..... #...@.......-fgoD ## #.#)########.. #.#.# #. #.#.##.##.#.##.#....# #.#..#.####.#..#.####...#.........-fgK -fg M -fg&M +8.1 (1 _-fg5R -fg _You now have 229 gold pieces (gained 7).3fg    . ###  .P #.. ##  ).~ #.g #  ..~≈#####~  ..~≈~≈≈≈≈~  ..~≈~≈~~~~~≈~~  #.#...###  #.##.## #.#)   #.##... #.#.#   #.####.##.#.#  #.# #.##.#.#   #.# #.#....#   #.# #.#..#.#  ###.#..#.3fg3fg+9.1 (13fgƗ3fgV _Found a glowing sling.3fgr   ...  ... ###+  ..P~ #..o###  .).~≈#.gg#  ...~≈#####~  ...~≈~≈≈≈≈~  !..~≈~≈~~~~~≈~~  3fg#.#...###  #.##.## #.#)  #.##... #.#.  #.####.##.#.  #.# #.##.#. gg 2 gnolls (1 polearm, 1 missile)  #.# #.#.... o   orc  #.# #.#..#.  ###.#..#.3fg!3fgm6o.3fg'403fgg3fg] _Found a bubbling dark potion.3fg U   ....≈  ....~ ###+#  ...P~~#.o.####  ..).~≈#.gg#.  ....~≈#####3fg ~  ....~≈~≈≈≈≈~  P!..~≈~≈~~~~~≈~~  #.#...###  #.##.## #.#  #.##... #.#  #.####.##.#  #.# #.##.#  #.# #.#  #.# #.#..#  ###.#..#3fgP 3fg 0.3fgW &13fg 3fg 3fg  #....≈≈ #....~≈###+# #...P~~#...#### #..).~≈#.gg#. #....~≈#####~ #....~≈~≈≈≈≈~3fg ! #P!..~≈~≈~~~~~≈~~ # #.#...###  #.##.## #.  #.##... #.  #.####.##.  #.# #.##.  #.# #.#  #.# #.#..  ###.#..3fgF3fg9&23fg 3fg4fg2  #....≈≈~ #....~≈###+# #...P~~#...### #..).~≈#.gg#. #....~≈##### #....~≈~≈≈≈≈ #P!..~≈~≈~~~~~≈ # #.#...###  #.##.## #  #.##... #  #.####.##  #.# #.##  #.# #.#  #.# #.#  ###.#4fg.4fg&34fg4fg4fgRcw  #....≈≈~ #....~≈###+# #...P~~#...# #..).~≈#.gg#. #....~≈##### #....~≈~ #P!..~≈~≈~~~~~≈4fgd # #.#...  #.##.##   #.##...  #.####.  #.# #.# g   gnoll (polearm)  #.# #.#  #.# #.#  ###.#4fgo4fg,p&44fgw4fgz4fg  #....≈≈~ #....~≈###+# #...P~~#...# #..).~≈#.gg# #....~≈##### #....~≈~4fg #P!..~≈~≈~~~~~ # #.#...  #.##.##   #.##...  #.####.  #.# #.  #.# #.  #.# #.  ###.4fg'4fg&54fgB4fg4fg& `  #....≈≈~ #....~≈###+# #...P~~#... #..).~≈#.gg# #....~≈##### #....~≈~ #P!..~≈~≈ # #.#...  #.##.  #.##  #.####  #.# #  #.# #  #.# #  ###4fgQ/ 4fg0 &64fg6 4fg : 5fgKY  #....~~~. #....≈≈~  #....~≈###+#  #...P~~#...######## #..).~≈#.gg#....... #....~≈#####~~~~~~~ #....~≈≈≈≈≈≈≈≈≈≈≈≈ #P@..~~~~~~~~≈~≈~~~ #............... ###############.#..  #.##  #.##.  #.###  #.#5fgK  #.# #.#5fg)T5fgT5fg U75fg&[5fgg5fgph+8.1 (25fgm5fg{Z _p - a bubbling dark potion5fgDbQM#~~~.#≈≈~. .~≈###+# .P~~#...########).~≈#.gg#.......#####~~~~~~.@..~≈≈≈≈≈≈≈≈≈≈≈≈P...~~~~~~~~≈~≈~~~................ ###############.#..5fgj5fgj+9.1 (15fgp5fgs5fg MP~~~.#≈≈~. .~≈###+# .P~~#...########).~≈#.gg#.......#####~~~~~~....~≈≈≈≈≈≈≈≈≈≈≈≈P...~~~~~~~~≈~≈~~~ #..................5fg- 5fg '505fgM 5fgh 5fgh w #....~~~.# #.P..~~~.# #....~~~.# #....~~~.##....≈≈~. #....~≈###+# #...P~~#...##########..@.~≈#.gg#........#....~≈#####~~~~~~~#....~≈≈≈≈≈≈≈≈≈≈≈≈~≈#P...~~~~~~~~≈~≈~~~~#.................###############.#...  #.##.#  #.##..  #.#### 5fg 5fg &15fgR 5fg n _You see here a +6 sling.6fg'6fg(&26fg16fg|5D _q - a +6 slingBfgiM≈.P~~~.#≈≈~.# .~≈###+# P~~#...#########.gg#........Bfg7j#####~~~~~~~~ #....~≈≈≈≈≈≈≈≈≈≈≈≈~≈BfgDsBfgs&3BfgyBfg2|Bfg uM≈.P~~≈≈~.# .~≈###+# P~~#...#########Bfg .gg#........ #....~≈#####~~~~~~~~~ Bfg Bfg &4BfgO BfgP Cfg&M≈≈.P~~≈≈~.# .~≈###+# P~~#...######### Cfg`'#....~≈#.gg#........~.###########CfgA/Cfg/Cfg+05Cfg5Cfga8Cfgp;M##≈≈.P~~≈≈~.# .~≈###+# Cfgq #...P~~#...##########.........CfgyCfg|z&6CfgCfgCfgUM~≈# ##≈≈.P~~≈≈~.#  #....~≈###+##P...~~~~Cfg\Cfg]&7Cfg"bCfgdDfgS{M~≈# ##≈≈.P~~ #....≈≈~.##....~DfgDfg&8DfgDfgٚDfgYmpM≈~≈# ##≈≈.P #....~~~.##....~≈#DfgtDfgu&9DfgxDfgzDfg$M~≈≈≈~≈# ##≈≈.P #....~~~.##....~≈#DfgDfgG'60DfgDfgDfge0 M~~~≈≈≈~≈# ##≈≈. #.P..~~~.##...P~~#Dfgi@ Y1DfgA tM.....~~~≈≈≈~≈# ##≈≈ #....~~~.##....~≈###+#Dfg^ Dfg= &2Dfgu Dfg Efgs<MP.........~~~~≈≈≈≈~≈# ###≈ #....~≈~.##....≈≈~.#EfgEEfgBF&3EfgKEfgNEfgM##########P......~~~~~≈≈≈≈~≈# ###≈ #....~≈~.##....~~~.#EfgEfg&4Efg<EfgEfg M##########P......~~~~~≈≈≈~≈≈~≈# ### #....≈≈~.##....~~~.#Efg<5EfghEfg"Efg3" M##########P......~~~~~≈≈≈~≈≈~≈#  #....≈≈####.P..~~~.#EfgS* Efg* &6EfgX0 EfgM3 EfgV M##########P......~~~~~≈≈≈~≈≈≈#### #....~≈#.##....~~~.#7Efg# EfgХ Ffg,.8#############......P#...........#...@~≈~~~~~#....~≈≈≈~≈≈#....≈≈##### #....~≈##....≈≈####....≈≈~.#Ffg.#....~≈~.##....~≈~.#FfgAY8FfgG_##############......P#....@.......#....~≈~~~~~~#....~≈≈≈~≈≈≈#....≈≈#####~#....~≈# g##....~≈# #g   gnoll (asleep)Ffg#....≈≈####....≈≈~.# FfgݴFfgFfg%NggFfg &9FfgFfg9 _The gnoll shouts! You hear a shout!FfgbP A##......P.#.#....~≈~#....~≈≈≈~≈FfgBQ A#....≈≈#####~#....~≈# gg# .#....~≈# .# g 2 gnolls#....≈≈### # Ffg,T FfgmU Ffg W Ffgq^ o   gnollo   orcFfgS_ '70Ffge FfgWm Ffg/ ##......P.#.#....~≈~#....~≈≈≈~≈#....≈≈#####~#....~≈# go# .#....~≈# ..# ##....≈≈###+# #....≈≈~.# Ffg8 Ffg9 &1Ffg> FfgB Gfgtx##......P.#.P#....~≈~#....~≈≈≈~≈#....≈≈#####~#....~≈# go# .Gfgu#....~≈# ..# ##....≈≈###+# # GfgGfgg&2GfgGfgGfg##......P.#.P.#....~≈~#....~≈≈≈~≈#....≈≈#####~Gfg#....~≈#ggo#h.#....~≈#...# ##g 2 gnolls#....≈≈###+# #....≈≈~.# h   jackal (asleep) Gfg,Gfg5Gfg(h...hh   hound (wandering)gg 2 gnollsGfgo   orch   jackalGfg0===3GfgGfg|' _The jackal barks!Gfg6#Gfg07#......P.#.P.#....~≈~#....~≈≈≈~≈#....≈≈#####h~Gfge7#....~≈#ggo#...h.#....~≈#...####....≈≈###+# #....≈≈~.# Gfg7h   jackal#....~≈~.#GfgBAGfgN"hGfgN\.hGfg1OGfg\O4GfgVGfg_7 _The hound barks! You hear a bark!GfgI ##......P.#.P.#....~≈~≈#....~≈≈≈~≈#....≈≈#####h~h~#....~≈#ggo#.#....~≈#...###....≈≈###+# #....≈≈~.# Gfg Mh~Gfg, 0---5Gfg; Gfg HfgB##......P.#.P.#....~≈~≈~#....~≈≈≈~≈#....≈≈#####hh~#....~≈#ggo#.#....~≈#...###....≈≈###+# #....≈≈~.# Hfg[HfgB---6HfgDHfg%Hfg% ##......P.#.P.#....~≈~≈~≈#....~≈≈≈~≈Hfg #....≈≈#####hh~#....~≈#ggo#.#....~≈#...##....≈≈###+#    gnoll#....≈≈~.# Hfg Hfg .h   jackalHfg/ &7Hfgf HfgC Ifge ##......P.#.P.#....~≈~≈~≈#....~≈≈≈~≈Ifgxel#....≈≈#####hh~#....~≈#.go#.#....~≈#...##....≈≈###+# IfgeIfgkIfgcnIfgdpIfgsIfg(h~hhgg   gnollhh 2 jackals (1 wandering)Ifg&8IfgzIfgY _A jackal comes into view.Jfg˔  ########################......P.......#..............P.....h.#....~≈~~~~~~~~~~~≈~≈≈~#....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈  JfgM#....≈≈#####~hh~~~~~~~~#....~≈#ggo#...........#....~≈#...#############....≈≈###+#  #....≈≈~.#JfgvJfgJfg JfgD The jackal barks! You hear a bark! x2JfgaJfgDJfg(Jfg׵hh.~hh.hhh 3 jackalsJfg&==Jfg 9JfgJfgY _A jackal comes into view.Jfg: ##......P.h. #.P....h. #....~≈~≈~≈≈~≈ #....~≈≈≈~≈ Jfg&#....≈≈#####~~hh~ #....~≈#.go#. #....~≈#...# Jfg:JfgJfgzJfg Jfg Jfg Jfg!Jfgh.h...h~hhh 4 jackalsJfg0--80Jfg*Jfg0Y _A jackal comes into view.Kfg@  #  #......P.h.h...  #Kfg.P......h.  #....~≈~≈~≈≈~≈  #....~≈≈≈~≈  #....≈≈#####~~~hh~ Kfg #....~≈#.go#.  #....~≈#...#  #....≈≈###+#  #....≈≈~.#KfgKfgKfgKfg-Kfg+Kfg"h.h.h.hh--1Lfgl  #  #......P.h.h....  #.P.....h..  #....~≈~≈~≈≈~≈  #....~≈≈≈~≈  #....≈≈#####~~~hh~~  #....~≈#.go#.  #....~≈#...#  #....≈≈###+#  #....≈≈~.#Lfg$mLfgrLfgCsLfg8tLfgtLfguLfgdh.2LfgLfgCLfg,LfgLfgƬLfgLfgaLfg1+ hh.h..hhh~h 5 jackalsYou block the jackal's attack.LfgD.=3Lfgo _A jackal comes into view.LfgS |  You barely miss the jackal. The jackal bites the plant.LfgU LfgvV LfgW Lfg]X Lfgd r..h.hLfge -4.2 (1.1Lfgo Lfgu . _The plant begins to die.Mfgx  You hit the jackal.  The jackal is heavily wounded.Mfg|  The jackal bites you.  The jackal stops to sniff the ground.Mfg:h..MfgOX38--5.3Mfg Mfg _The jackal bites you. The jackal bites the plant. The jackal barely misses you.Nfg`  You closely miss the jackal.The jackal is heavily wounded.The jackal bites you but does no damage.Nfg h.  The jackal bites the plant. You block the jackal's attack.Nfg,60NfgNfgp _The jackal closely misses you. The jackal bites the plant.Nfg  You hit the jackal but do no damage.The jackal is heavily wounded.Nfg.hYou hit the jackal but do no damage.The jackal is heavily wounded.  The jackal barely misses you.  The jackal bites you but does no damage.  The jackal bites the plant.  The jackal bites you but does no damage.Nfgqf9=-7.4 (1.1NfgNfg1 _The jackal bites the plant.Nfg ^ _The jackal bites the plant.  You barely miss the jackal.  The jackal is heavily wounded.  You block the jackal's attack. The jackal bites the plant.. The jackal bites the plant.  you but does no damage.Nfg Z8-80Nfgť Nfg 1 _The jackal bites the plant.Ofg  You closely miss the jackal.The jackal is heavily wounded.OfgOfg h.  A nearby plant withers and dies. The jackal bites you.  The jackal bites you but does no damage. x2OfgT7-9Ofg5Ofg*S _The jackal barely misses you.OfgR  You closely miss the jackal.The jackal is heavily wounded.You block the jackal's attack.OfgVS /890Ofg7_ Ofge A _The jackal bites you but does no damage. x2Pfg  You hit the jackal. The jackal is poisoned.  The jackal is almost dead.PfgY  You kill the jackal!PfgPfgt . 4The jackal bites you but does no damage. x2Pfg6-31.5 (1.1 _The jackal bites you.Pfg1 , (1 very poisoned)You hit the jackal but do no damage. The jackal is poisoned.  The jackal bites you but does no damage. x3  The jackal stops to sniff the ground.Pfg2 a4--2.6Pfg? PfgE + _The jackal bites you.QfgU_extremely poisoned) _.  You hit the jackal but do no damage. The jackal looks as sick as possible!  The jackal bites you.  The jackal completely misses you.   but does no damage.QfgȲb0---3.7Qfg Qfg+ _The jackal bites you.Qfg=8  You hit the jackal.Qfg3N † 3 jackalsYou kill the jackal!QfgrR_1--54.8Qfg]QfgcA _The jackal bites you but does no damage. x3Qfg   You closely miss the jackal.The jackal stops to sniff the ground.The jackal barely misses you. The jackal closely misses you.Qfg ,50Qfg Qfgx 4 _You block the jackal's attack.Rfg}x (1 very poisoned)You hit the jackal. The jackal is poisoned.  The jackal is lightly wounded.Rfgy&6RfgRfgs _You block the jackal's attack. The jackal closely misses you.RfgG  _You block the jackal's attack. The jackal closely misses you.You hit the jackal but do no damage. The jackal looks even sicker.  The jackal is moderately wounded.The jackal bites you but does no damage.  The jackal closely misses you.  The jackal bites you but does no damage.RfghV hh 4 jackals (1 wandering, 1 very pois…)RfgW &7Rfg!c RfgDg S _The jackal barely misses you.SfgThe jackal bites you but does no damage. _The jackal barely misses you.arks!  You hit the jackal. The jackal looks as sick as possible!  SfgneThe jackal is heavily wounded.  You hear a howl!SfgY  You kill the jackal!Sfgz†h. 3 jackalsSfg [2=7=Sfg8.9 (1.1Sfg4SfgUT _The jackal closely misses you.Sfg  You hit the jackal. The jackal is poisoned.  The jackal is heavily wounded.Sfgxh.(1 very poisoned)SfgT4-90Sfg`Sfg' SfgݯSfgCn_The jackal closely misses you. The jackal barely misses you.Sfg|Sfg( a  You closely miss the jackal.SfgE h~The jackal is heavily wounded.-600Sfg1K SfgP  SfgAQ 0_The jackal bites you but does no damage.TfgY  You hit the jackal but do no damage.The jackal is almost dead.Tfgs[Tfgh.h~ 2 jackalsTfglJ=91TfgHwTfg ~J _You kill the jackal!VfgVfgfWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +1 dagger of venom (weapon)a - a +0 flail  k - a +0 hand axe Vfgv q - a +6 sling [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip WfgsSWfgSWfg]Wfgh  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 32/40 ===================-----  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################WfghXL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: =--------  Time: 2601.9 (0.0)  #.............†.........e) +1 dagger (venom)  #....~≈~~~~~~~~~~~≈~≈≈~≈Throw: 2 darts (poison)  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~~hh~h~~~~~~ Wfgi #....~≈#.go#............h   hound  #....~≈#...#############hh 2 jackals  #....≈≈###+#  #....≈≈~.#WfgUiYou closely miss the jackal.The jackal is heavily wounded. _The jackal bites you but does no damage.  You hit the jackal but do no damage.WfgiThe jackal is almost dead. _You kill the jackal!Wfg0oX  Your +1 dagger of venom stops dripping with poison.WfgxFhh   howler monkeyh   houndhh 2 jackalsWfgEy3-2.4 (0.5q) +6 sling Fire: q) +6 sling WfghWfgI- _q - a +6 sling (weapon)Wfg (  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 33/40 ===================-----  Magic: 13/13 ======================== Wfg T AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ---------  Time: 2602.4 (0.0)  #.............†*........q) +6 sling  #....~≈~~~~~~~~*~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈*≈≈≈≈≈≈≈  #....≈≈#####~~hh~h~~~~~~  #....~≈#.go#.........h..WfgB 1h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#hh 2 jackals  #....≈≈~.#Your +1 dagger of venom stops dripping with poison. _q - a +6 sling (weapon)  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleWfg] dShift-Dir - straight line, f - jackalAim: a jackal (53% to hit)Xfg^/  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 33/40 ===================-----  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8 Xfgw_W SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ---------  Time: 2602.4 (0.0)  #.............†(........q) +6 sling  #....~≈~~~~~~~~(~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈(≈≈≈≈≈≈≈ Xfg_+ #....≈≈#####~~hh~h~~~~~~  #....~≈#.go#.........h..h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#hh 2 jackals  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jackalXfg`Aim: a jackal (53% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is heavily wounded.Xfg}XfgXfgXXfg8XfgXfgb.~≈~~hh.Xfg_>===4.1 (1.7 _XfgXfgXfgl/  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 33/40 ===================-----  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8 Xfgl SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2604.1 (0.0)  #.............†*........q) +6 sling  #....~≈~~~~~~~~~**≈~≈≈~≈Fire: q) +6 sling XfgMm #....~≈≈≈~≈≈≈≈≈≈≈≈*≈≈≈≈≈  #....≈≈#####~~hh~~~h~~~~  #....~≈#.go#........h...h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#hh 2 jackals  #....≈≈~.#XfgemYou shoot a sling bullet. The sling bullet hits the jackal. _The jackal is heavily wounded.Fire: q) +6 slingXfgmaPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - jackalAim: a jackal (heavily wounded, 53% to hit)Yfg9   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 33/40 ===================-----  Magic: 13/13 ========================  AC: 9Str: 21Yfg C  EV: 7Int: 8  SH: 4Dex: 9  ########################Yfg ZXL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2604.1 (0.0)  #.............†(........q) +6 sling Yfg  #....~≈~~~~~~~~~((≈~≈≈~≈Fire: q) +6 sling Yfgn!p #....~≈≈≈~≈≈≈≈≈≈≈≈(≈≈≈≈≈  #....≈≈#####~~hh~~~h~~~~  #....~≈#.go#........h...h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#Yfg!yhh 2 jackals  #....≈≈~.#Fire: q) +6 slingYfg!Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - jackalYfg!Aim: a jackal (heavily wounded, 53% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.YfgPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - jackal  Aim: a jackal (heavily wounded, 53% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.howler monkey is lightly wounded.YfgYfg8 .~~≈.   jackalThe howler monkey hoots and howls with incredible vigour!Yfg8N4=========Yfg&5.8 (1.7YfgYfgqN _You hear a shout! x3; You hear a howl! You hear a shout!Yfg   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 34/40 ====================----  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2605.8 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈*≈≈≈≈≈≈≈≈  #....≈≈#####~~hh~~~h~~Yfg ][40m~~  #....~≈#.go#............h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#The howler monkey hoots and howls with incredible vigour! _You hear a shout! x3; You hear a howl! You hear a shout!  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jackalAim: a jackal (53% to hit)Zfg/  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 34/40 ====================----  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2605.8 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈(≈≈≈≈≈≈≈≈  #....≈≈#####~~hZfg1M[33mh~~~h~~~~  #....~≈#.go#............h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jackalAim: a jackal (53% to hit)  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.ZfgQZfgZfgZfgZfg†~≈~~~h~h(catching breath)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jackal  Aim: a jackal (53% to hit)  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.  The howler monkey hoots and howls with incredible vigour!Zfgq-7.5 (1.7Zfg Zfg* _You hear a shout! x4Zfgn   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 34/40 ====================----  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2607.5 (0.0)  #.............†*........q) +6 sling  #....~≈~~~~~~~~~*~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈*≈≈≈≈≈≈≈  #....≈≈#####~~h~~*hfgP y40m~~~~~  #....~≈#.go#......h.....h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#The howler monkey hoots and howls with incredible vigour! _You hear a shout! x4  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - jackalAim: a jackal (53% to hit)ZfgLi  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 34/40 ====================----  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2607.5 (0.0)  #.............†(........Zfgjq) +6 sling  #....~≈~~~~~~~~~(~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈(≈≈≈≈≈≈≈  #....≈≈#####~~h~~(h~~~~~  #....~≈#.go#......(.....h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - jackalAim: a jackal (53% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal.Zfg5ZfgZfgRZfg~ .~≈h~..hZfgs c===-----9.2 (1.7 _ZfgGZfg[fgL  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 34/40 ====================----  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2609.2 (0.0)  #.............†*........q) +6 sling  #....~≈~~~~~~~~~**≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈*≈≈≈≈≈ [fg& #....≈≈#####~~h~~h~*~~~~  #....~≈#.go#........h...h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#You shoot a sling bullet. _The sling bullet closely misses the jackal.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - jackalAim: a jackal (53% to hit)[fg   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 34/40 ====================----  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......[47m@†........Noise: ===------  Time: 2609.2 (0.0)  #.............†(........q) +6 sling  #....~≈~~~~~~~~~((≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈(≈≈≈≈≈  #....≈≈#####~~gt [40mh~~h~(~~~~  #....~≈#.go#........h...h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - jackalAim: a jackal (53% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is moderately wounded.[fgZ [fg^ B[fga [fgl .~~≈h~~~~~h.[fg n c5=10.9 (1.7 _[fgv [fg/| \fg  Amaranth1 the Cudgeller\fgf!  Mountain Dwarf  Health: 35/40 =====================---  Magic: 13/13 ========================  AC: 9Str: 21 \fg EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2610.9 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈*≈≈≈≈≈≈≈≈ \fg #....≈≈#####~~hh~~~~~h~~  #....~≈#.go#............h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#h   jackal \fgش #....≈≈~.#You shoot a sling bullet. The sling bullet hits the jackal. _The jackal is moderately wounded.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - howler monkeyAim: a howler monkey (lightly wounded, 57% to hit)\fg  Amaranth1 the Cudgeller\fgd  Mountain Dwarf  Health: 35/40 =====================---  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4\fgDex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3 \fg #......P......@†........Noise: ===------  Time: 2610.9 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling \fg4" #....~≈≈≈~≈≈≈≈≈(≈≈≈≈≈≈≈≈  #....≈≈#####~~hh~~~~~h~~  #....~≈#.go#............h   howler monkey \fg^ #....~≈#...#############h   hound  #....≈≈###+#\fgh   jackal  #....≈≈~.#Fire: q) +6 sling\fgPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - howler monkey\fgDAim: a howler monkey (lightly wounded, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.\fgtA ~Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - howler monkey  Aim: a howler monkey (lightly wounded, 57% to hit)  \fg0B vYou shoot a sling bullet.  The sling bullet hits the howler monkey.howler monkey is lightly wounded.\fg'K \fg!\ : †\fg\ ~≈h~~(catching breath)The howler monkey hoots and howls with incredible vigour!\fg=] N========2.6 (1.7\fgg \fgm * _You hear a shout! x2]fg$  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 35/40 =====================--- ]fg<% Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2612.6 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈]fg&Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈*≈≈≈≈≈≈≈≈  #....≈≈#####~~hh~~~h~~~~  #....~≈#.go#............h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#The howler monkey hoots and howls with incredible vigour! _You hear a shout! x2  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (lightly wounded, catching its breath, 57% to hit)]fg E  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 35/40 =====================---  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........]fgFNoise: ========-  Time: 2612.6 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈(≈≈≈≈≈≈≈≈  #....≈≈#####~~hh~~~h~~~~  #....~≈#.go#............h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 sling]fgFPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (lightly wounded, catching its breath, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!]fg9:Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkey  Aim: a howler monkey (lightly wounded, catching its breath, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!  The howler monkey is severely wounded.]fg]fgy †~≈~~~h~hThe howler monkey hoots and howls with incredible vigour!]fg564.3 (1.7]fg]fg' _You hear a shout!]fg(  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 36/40 =====================---  Magic: 13/13 ======================== ]fg> AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........]fg<Noise: ========-  Time: 2614.3 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~~*~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈*≈≈≈≈≈≈≈≈  #....≈≈#####~~h~*~h~~~~~  #....~≈#.go#....h.......h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#]fgh   jackal  #....≈≈~.#The howler monkey hoots and howls with incredible vigour! _You hear a shout!  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycle]fgDShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (severely wounded, catching its breath, 57% to hit)^fg}^  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 36/40 =====================---  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9 ^fg?_Y ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2614.3 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~~(~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈(≈≈≈≈≈≈≈≈  #....≈≈#####~~h~(~h~~~~~  #....~≈#.go#....(.......^fg_2h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 sling^fg_Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkey^fg`Aim: a howler monkey (severely wounded, catching its breath, 57% to hit)  You shoot a sling bullet.  The sling bullet barely misses the howler monkey.^fg^fgv^fg^fg†~≈hh~~.  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkey  Aim: a howler monkey (severely wounded, catching its breath, 57% to hit)  You shoot a sling bullet.  The sling bullet barely misses the howler monkey.The howler monkey hoots and howls with incredible vigour!^fgd-6.1 (1.8^fg^fg,I _You hear a bark! You hear a shout! You hear a howl!^fg v  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 36/40 =====================---  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4^fgS Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2616.1 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈*≈≈≈≈≈≈≈≈  #....≈≈#####~~hhh~~~~~~~  #....~≈#.go#............h   howler monkey (catching breath)  #....~≈#...#############^fg h   hound  #....≈≈###+#h   jackal  #....≈≈~.#^fg The howler monkey hoots and howls with incredible vigour! _You hear a bark! You hear a shout! You hear a howl!  Fire: q) +6 sling^fgگ Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (severely wounded, catching its breath, 57% to hit)^fg  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 36/40 =====================---  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9 ^fgة ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2616.1 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈(≈≈≈≈≈≈≈≈  #....≈≈#####~~hhh~~~~~~~  #....~≈#.go#............h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#^fg*bh   jackal  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (severely wounded, catching its breath, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.^fg{/cMPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (severely wounded, catching its breath, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The howler monkey is almost dead.^fg3^fgH5^fg&A†~≈h~h_fgK7====-----7.8 (1.7 __fg _fg_fgZ  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 37/40 ======================--  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........_fg[.Noise: ===------  Time: 2617.8 (0.0)  #.............†*........q) +6 sling  #....~≈~~~~~~~~*~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈*≈≈≈≈≈≈≈  #....≈≈#####~~hh*~~~~~~~  #....~≈#.go#.....h......h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#_fg[h   jackal  #....≈≈~.#The sling bullet hits the howler monkey. _The howler monkey is almost dead.Fire: q) +6 sling_fgG\kPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, 57% to hit)_fg+ &  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 37/40 ======================--  Magic: 13/13 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 89% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2617.8 (0.0)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _fg  #....≈≈#####~~hh~~~~~~~~  #....~≈#.go#.....h......h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey._fg C((((†h   houndh   jackal_fgҥ .~≈~ Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkey  Aim: a howler monkey (almost dead, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.  You kill the howler monkey!_fg _fg o  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 37/40 ======================--  Magic: 13/13 ========================  AC: 9_fg Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  4 Next: 148% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2619.5 (1.7)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~~hh~~~~~~~~  #....~≈#.go#.....†......h   hound  #....~≈#...#############_fg5 h   jackal  #....≈≈###+#  #....≈≈~.#Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey. _You kill the howler monkey!_fgf  Your Fighting skill increases to level 4!You have reached level 5!_fg /  --more--`fg F43/464/14526% `fg `fgDZ 4 _afgD  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 43/46 ======================--  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 26% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2619.5 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈*≈≈≈≈≈≈≈≈  #....≈≈#####~~hh~~~~~~~~  #....~≈afgD#.go#.....†......h   hound  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Your Fighting skill increases to level 4! _You have reached level 5!Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jackalAim: a jackal (55% to hit)afgX  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 43/46 ======================--  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################afg.YXL:  5 Next: 26% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2619.5 (0.0)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~~hh~~~~~~~~  #....~≈#.go#.....†......h   hound  #....~≈#...#############h   jackal afgY #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jackalAim: a jackal (55% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal!afgB`t(((~afgafgafg>B†~≈~~~~~~hgg   gnollh   jackalafg(=721.2 (1.7 _afgafgH bfg|  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 43/46 ======================--  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2621.2 (0.0) bfg3 #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈*≈≈≈≈≈≈≈≈≈ bfg? #....≈≈#####~~h~~~~~~h~~  #....~≈#ggo#.....†......h   hound  #....~≈#...#############g   gnoll  #....≈≈###+#h   jackal  #....≈≈~.#You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal!Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - houndAim: a hound (51% to hit)bfg  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 43/46 ======================--  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2621.2 (0.0)  #.............(.........bfgq) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈(≈≈≈≈≈≈≈≈≈  #....≈≈#####~~(~~~~~~h~~  #....~≈#ggo#..(..†......h   hound  #....~≈#...#############g   gnoll  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - houndAim: a hound (51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hound.bfgfbfggbfgoibfgvp†~≈h~~~~~h~.bfgTq<43.0 (1.8 _bfg%ybfg6|bfg   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 44/46 ======================--  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################bfg{ XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2623.0 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈*≈≈≈≈≈≈≈≈≈  #....≈≈#####~~h~~~~~h~~~ bfg  #....~≈#ggo#.....†......h   hound  #....~≈#...#############g   gnoll  #....≈≈###+#h   jackal  #....≈≈~.#You shoot a sling bullet. _The sling bullet closely misses the hound.Fire: q) +6 slingbfgN $Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (51% to hit)cfgl;  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 44/46 ======================--  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2623.0 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈(≈≈≈≈≈≈≈≈≈  #....≈≈#####~~cfg=(~~~~~h~~~  #....~≈#ggo#..(..†......h   hound  #....~≈#...#############g   gnoll  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound.cfgP†~≈h~~~h~~.go#...h   jackal4.7 (1.7 _cfg /  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 44/46 ======================--  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8 cfg  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2624.7 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈*≈≈≈≈≈≈≈≈≈  #....≈≈#####~~h~~~h~~~~~ cfg 7 #....~≈#.go#.....†......h   hound  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#You shoot a sling bullet. cfgU _The sling bullet barely misses the hound.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (51% to hit)cfg3Y  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 44/46 ======================--  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################cfgYXL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2624.7 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈(≈≈≈≈≈≈≈≈≈  #....≈≈#####~~h~~~h~~~~~  #....~≈#.go#.....†......h   hound  #....~≈#...#############cfgZ\h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (51% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The hound is moderately wounded.cfgcfgOcfguBcfg†~≈~~~h~hcfgGb5=6.4 (1.7 _cfgcfgDdfgu  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 45/46 =======================-  Magic: 14/14 ========================  AC: 9Str: 21dfg*v  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2626.4 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈dfgwFire: q) +6 sling  #....~≈≈≈~≈≈≈*≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~*~~~h~~~~~~  #....~≈#.go#.h...†......h   hound  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#You shoot a sling bullet. The sling bullet hits the hound. _The hound is moderately wounded.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 51% to hit)dfgd   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 45/46 =======================-  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9 dfgEe  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2626.4 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈(≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~(~~~h~~~~~~ dfge N #....~≈#.go#.h...†......h   hound  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingdfge aPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 51% to hit)  dfgf You shoot a sling bullet. The sling bullet hits the hound!  The hound is severely wounded.dfg dfg dfg$ dfg: †~≈h~~h~~ggo#..hh   howler monkey (wandering)h   houndg   gnollh   jackal8.1 (1.7 _dfg dfg0 efg   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 45/46 =======================-  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........efgNoise: ===------  Time: 2628.1 (0.0)  #............*†.........q) +6 sling  #....~≈~~~~~~*~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈*≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####h~~h~~~~~~~~  #....~≈#ggo#.....†...h..h   howler monkey (wandering)  #....~≈#...#############h   hound  #....≈≈###+#efg/g   gnoll  #....≈≈~.#h   jackalYou shoot a sling bullet. The sling bullet hits the hound! efg_The hound is severely wounded.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)efg'  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 45/46 =======================-  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........efg(Noise: ===------  Time: 2628.1 (0.0)  #............(†.........q) +6 sling  #....~≈~~~~~~(~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈(≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####(~~h~~~~~~~~  #....~≈#ggo#.....†...h..h   howler monkey (wandering)  #....~≈#...#############h   hound  #....≈≈###+#g   gnoll  #....≈≈~.#h   jackalFire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (efg*severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound.efg?.Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound.The howler monkey howls!efgefgefgefg[ .~≈~hh~.h.hh   jackal  The howler monkey hoots and howls with incredible vigour!efg1t6=========9.8 (1.7efgefgQ' _You hear a shout!efg  Amaranth1 the Cudgeller  Mountain Dwarfefg@  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################efgXL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2629.8 (0.0)  #.............*.........efgbq) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈*≈≈≈≈≈≈≈≈≈≈ efg #....≈≈#####~hh~~~~~~~~~  #....~≈#.go#.....†..h...h   howler monkey efgF #....~≈#...#############h   hound  #....≈≈###+#efgzh   jackal  #....≈≈~.#The howler monkey hoots and howls with incredible vigour! efgQ_You hear a shout!  Fire: q) +6 slingefg`Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)ffg /  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8 ffg U SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2629.8 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈(≈≈≈≈≈≈≈≈≈≈ ffg  #....≈≈#####~(h~~~~~~~~~  #....~≈#.go#.(...†..h...h   howler monkey  #....~≈#...#############ffgA 2h   hound  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 slingffg Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndffg Aim: a hound (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hound.ffg`ffgffgffg֛ffgffg†~≈hh~~~hggo#...g   gnollh   jackalffgd===-----31.6 (1.8 _ffgffgnffg   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2631.6 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈*≈≈≈≈≈≈≈≈≈  #....≈≈#####~hh~~~h~~~~~ffg (  #....~≈#ggo#.....†......h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#g   gnoll  #....≈≈~.#h   jackalYou shoot a sling bullet. _The sling bullet closely misses the hound.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)gfg/  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8 gfg SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2631.6 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈(≈≈≈≈≈≈≈≈≈  #....≈≈#####~h(~~~h~~~~~  #....~≈#ggo#..(..†......h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#g   gnoll fgm7d #....≈≈~.#h   jackalFire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hound.gfgRgfgXgfgTZgfgHn†~≈h~~h~.gfgn^(catching breath)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hound.The howler monkey hoots and howls with incredible vigour!gfgoN========3.4 (1.8gfg_zgfgRN _You hear a shout! x4; You hear a howl! You hear a shout!gfgg  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2633.4 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈*≈≈≈≈≈≈≈≈≈  #....≈≈#####~hh~~h~~~~~~  #...gfghf.~≈#ggo#.....†......h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#g   gnoll  #....≈≈~.#h   jackalThe howler monkey hoots and howls with incredible vigour! _You hear a shout! x4; You hear a howl! You hear a shout!  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)gfgP   Amaranth1 the Cudgeller  Mountain Dwarf gfgP  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################gfgP XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........gfgP :Noise: ========-  Time: 2633.4 (0.0)  #.............(.........q) +6 sling gfgQ  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling gfgKQ j #....~≈≈≈~≈≈≈≈(≈≈≈≈≈≈≈≈≈  #....≈≈#####~h(~~h~~~~~~ gfgiQ r #....~≈#ggo#..(..†......h   howler monkey (catching breath) gfgQ  #....~≈#...#############h   hound  #....≈≈###+#gfgR g   gnoll  #....≈≈~.#h   jackalFire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound.gfgu gfg gfg gfg` †~≈h~h~.gfg c===-----5.1 (1.7 _gfg gfg hfg  Amaranth1 the Cudgeller  Mountain Dwarf hfgƕk Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3 hfg #......P......@†........Noise: ===------  Time: 2635.1 (0.0)  #.............*.........q) +6 sling hfgd. #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈*≈≈≈≈≈≈≈≈≈ hfgZ #....≈≈#####~hh~h~~~~~~~  #....~≈#ggo#.....†......h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#g   gnoll  #....≈≈~.#h   jackalYou shoot a sling bullet. _The sling bullet barely misses the hound.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)hfgn  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21hfg3]  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2635.1 (0.0)  #.............(.........hfgq) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈(≈≈≈≈≈≈≈≈≈  #....≈≈#####~h(~h~~~~~~~  #....~≈#ggo#..(..†......h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#g   gnoll  #....≈≈~.#h   jackalFire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndhfg'Aim: a hound (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound.hfgEhfg"FhfgYTM†~≈hh~.go#...(catching breath)h   jackal  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound.The howler monkey hoots and howls with incredible vigour!hfgTN========6.8 (1.7hfg1\hfg`* _You hear a shout! x3hfgM v  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4hfgN #Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2636.8 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈*≈≈≈≈≈≈≈≈≈  #....≈≈#####~hhh~~~~~~~~  #....~≈#.go#.....†......h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal hfgO  #....≈≈~.#The howler monkey hoots and howls with incredible vigour! _You hear a shout! x3  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)ifg3g  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3 ifg; #......P......@†........Noise: ========-  Time: 2636.8 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈(≈≈≈≈≈≈≈≈≈  #....≈≈#####~h(h~~~~~~~~  #....~≈#.go#..(..†......h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndifgRAim: a hound (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hound.ifg†~≈h.ifgc===-----8.5 (1.7 _ifg ifgK'ifgT  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ======================== ifg Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2638.5 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈*≈≈≈≈≈≈≈≈≈  #....≈≈#####~hhh~~~~~~~~  #....~≈#.go#.....†......ifg!Qh   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#You shoot a sling bullet. _The sling bullet closely misses the hound.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleifgShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)ifg(   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7ifg> Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2638.5 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈(≈≈≈≈≈≈≈≈≈  #....≈≈#####~hhh~~~~~~~~  #....~≈#.go#.....†......h   howler monkey  #....~≈#...#############ifg9 h   hound  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (severely wounded, 51% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The hound is almost dead.ifgJifgifgyifg ifg4†~ifg1j≈~hogo#.ho   orc (wandering)h   jackalifg540.2 (1.7 _ifg(ifg1jfg+   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21jfgW   EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2640.2 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈*≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~*hh~~~~~~~~  #....~≈#ogo#.h...†......h   howler monkey  #....~≈#...#############jfgB h   hound  #....≈≈###+#o   orc (wandering)  #....≈≈~.#h   jackalYou shoot a sling bullet. The sling bullet hits the hound. _The hound is almost dead.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (almost dead, 51% to hit)jfg {  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================jfg   Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2640.2 (0.0)  #.............(.........jfg q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈(≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~(hh~~~~~~~~  #....~≈#ogo#.(...†......h   howler monkey  #....~≈#...#############h   hound  #....≈≈###+#o   orc (wandering)  #....≈≈~.#h   jackalFire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (almost dead, 51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound.jfgqjfgrjfgJujfg+M†~≈h~.go#..(catching breath)h   jackal  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hound  Aim: a hound (almost dead, 51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound.The howler monkey hoots and howls with incredible vigour!jfgN========1.9 (1.7jfgWjfg7* _You hear a shout! x2kfg x  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2641.9 (0.0)  #............*†.........q) +6 sling  #....~≈~~~~~~*~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈*≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####h~hh~~~~~~~~  #.kfgwy...~≈#.go#.....†......h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#The howler monkey hoots and howls with incredible vigour! _You hear a shout! x2  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (almost dead, 51% to hit)kfgc   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........kfgd Noise: ========-  Time: 2641.9 (0.0)  #............(†.........q) +6 sling  #....~≈~~~~~~(~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈(≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####(~hh~~~~~~~~  #....~≈#.go#.....†......h   howler monkey (catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (almost dead, 51% to hit)  You shoot a sling bullet.  The sling bullet barely misseskfge ! the hound.kfg8 kfgW kfgR .~≈~hhh 2 howler monkeys (1 catching breath)kfgP -3.7 (1.8kfg kfg~ cMPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (almost dead, 51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound. _The howler monkey hoots and howls with incredible vigour!lfg  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2643.7 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈*≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~hhh~~~~~hlfg}[40m~~  #....~≈#.go#.....†......hh 2 howler monkeys (1 catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#The sling bullet barely misses the hound. _The howler monkey hoots and howls with incredible vigour!Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (almost dead, 51% to hit)lfgSx  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 27% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2643.7 (0.0)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈lfgGTFire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~hhh~~~~~h~~  #....~≈#.go#.....†......hh 2 howler monkeys (1 catching breath)  #....~≈#...#############h   hound  #....≈≈###+#h   jackal  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - houndAim: a hound (almost dead, 51% to hit)  You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound!lfgBZ3((lfgZ(†h   jackallfglfgf†~≈†h~Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hound  Aim: a hound (almost dead, 51% to hit)  You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound!  The howler monkey hoots and howls with incredible vigour!lfgh6505.4 (1.7lfg lfg ' _You hear a shout!mfg(   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 50% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2645.4 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈*≈≈≈≈≈≈≈≈  #....≈≈#####~†hh~~~~h~~~  #.mfgY ...~≈#.go#.....†......hh 2 howler monkeys (catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#The howler monkey hoots and howls with incredible vigour! _You hear a shout!  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - howler monkeyAim: a howler monkey (catching its breath, 59% to hit)mfg  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 50% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2645.4 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈mfgmFire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈(≈≈≈≈≈≈≈≈  #....≈≈#####~†hh~~~~h~~~  #....~≈#.go#.....†......hh 2 howler monkeys (catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - howler monkeyAim: a howler monkey (catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!mfg&Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - howler monkey  Aim: a howler monkey (catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!  The howler monkey is moderately wounded.mfgmfgmfgmfg†~≈~~~h~~h1 catching breath)mfgjc===-----7.1 (1.7 _mfgmfgnfgOnfg  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.1   4.2  +1   m - Spellcasting   0.0   1.4  -2           b * Maces & Flails   4.8   3.5  +2       c - Axes   2.8   0.7  +2  nfg     d - Staves   2.5   0.8  +1       e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2               g - Short Blades   0.0   1.4  -2       h - Ranged Weapons   0.0   1.4  -2              i + Armour4.2 nfg[39;49m  4.2  +1       j - Dodging   0.0   1.7  -3      k + Shields4.2   4.2  +1       l - Stealth   0.0   1.4  -2                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] nfg[0;10;1museful|all skills [_] enhanced|base level  [!] training|cost|targetstfgJtfgPtfg   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 50% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2647.1 (0.0)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈Fire: q) +6 sling tfg , #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~†h~~~h~~~~~  #....~≈#.go#.....h......hh 2 howler monkeys (1 catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - howler monkeyAim: a howler monkey (catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey! _The howler monkey is moderately wounded.tfgtfgtfg!tfg1'vfgS vfgC Inventory: 17/52 slots Hand Weapons (go to first with ))  q - a +6 sling (weapon)vfgo a - a +0 flail  e - a +1 dagger of venomk - a +0 hand axe Missiles (go to first with ()j - 4 darts of dispersal  l - 2 poisoned darts  m - 31 stones Armour (go to first with [)  c - a +0 buckler (worn)  f - a +0 chain mail (worn)b - a +0 scale mail Jewellery (go to first with "=)  h - a ring of magical power (left hand) Scrolls (go to first with ?)  g - a scroll labelled ICKAFA CEIPN  i - a scroll of teleportationn - a scroll of enchant armour  o - a scroll labelled ZATYNT JARING Potions (go to first with !)d - a potion of might vfg! [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]wfg!p"q - a +6 sling (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 5.7 XLs. Your +0 chain mail slows your attacks with this weapon by 0.3.  Current attack delay: 1.7. Damage rating: 13 (Base 7 x 97% (Dex) x 107% (Skill) + 6 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon wfg/q“And David put his hand in his bag, and took thence a stone, and slang it, and (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.fg+fgfg/  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8 fg SH: 4Dex: 9  ########################XL:  5 Next: 50% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2647.1 (0.0)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~†h~~~h~~~~~  #....~≈#.go#.....h......hh 2 howler monkeys (1 catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#fgOPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - howler monkeyAim: a howler monkey (catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey! _The howler monkey is moderately wounded.fgbfgfgfg   Shift-Dir - straight line, f - howler monkey  Aim: a howler monkey (catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey! fgN_The howler monkey is moderately wounded. _Setting a skill training target for Ranged Weapons at 14.0.fg|fgP  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.1   4.2  +1   m - Spellcasting   0.0   1.4  -2  fg`         b * Maces & Flails   4.8   3.5  +2       c - Axes   2.8   0.7  +2       d - Staves   2.5   0.8  +1  fgi     e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2              fg[ g - Short Blades   0.0   1.4  -2      h + Ranged Weapons 0.0   1.4  -2      fg        i + Armourfg34.2   4.2  +1      fghW j - Dodging   0.0   1.7  -3      k + Shieldsfg04.2   4.2  +1       l - Stealth   0.0   1.4  -2      fg        fga        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfgfgX  h * Ranged Weapons   0.0fg{!o b - Maces & Flails   4.8fg: fgD fgQ   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 50% Place: Dungeon:3  #......P......@†........fgR Noise: ===------  Time: 2647.1 (0.0)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~†h~~~h~~~~~  #....~≈#.go#.....h......hh 2 howler monkeys (1 catching breath)  #....~≈#...#############h   jackal  #....≈≈###+# fgtS  #....≈≈~.#Shift-Dir - straight line, f - howler monkeyAim: a howler monkey (catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey! _The howler monkey is moderately wounded. _Setting a skill training target for Ranged Weapons at 14.0.fg a 4fg]i fgn fg|V  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 50% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2647.1 (0.0)  #.............†*........q) +6 sling  #....~≈~~~~~~~~*~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈*≈≈≈≈≈≈≈ fgo}I #....≈≈#####~†h~*~h~~~~~  #....~≈#.go#.....h......hh 2 howler monkeys (1 catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.# _The howler monkey is moderately wounded. _Setting a skill training target for Ranged Weapons at 14.0.  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (moderately wounded, catching its breath, 59% to hit)fg!   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 50% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2647.1 (0.0)  #.............†(........q) +6 sling  #....~≈~~~~~~~~(~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈(≈≈≈≈≈≈≈  #....≈≈#####~†g" mh~(~h~~~~~  #....~≈#.go#.....h......hh 2 howler monkeys (1 catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (moderately wounded, catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!fgZ MPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkey  Aim: a howler monkey (moderately wounded, catching its breath, 59% to hit)  You shoot a sling bullet.  fg }The sling bullet hits the howler monkey!  The howler monkey is almost dead.fg fg fg .~≈~h~†.hfg fgm 48.8 (1.7 _fg fg fg$  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ======================== fg\ Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 50% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2648.8 (0.0)  #.............†*........q) +6 sling fg ] #....~≈~~~~~~~~~*~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈*≈≈≈≈≈≈  #....≈≈#####~†h~~h*~~~~~  #....~≈#.go#.....†.h....hh 2 howler monkeys  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#The sling bullet hits the howler monkey! fg_The howler monkey is almost dead.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, 59% to hit)fg  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 50% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2648.8 (0.0)  #.............†(........q) +6 sling  #....~≈~~~~~~~~~(~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈(≈≈≈≈≈≈ fgԳ #....≈≈#####~†h~~h(~~~~~  #....~≈#.go#.....†.h....hh 2 howler monkeys  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.fg-=FPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkey  Aim: a howler monkey (almost dead, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The howler monkey is almost dead.fgaDfg%Y .~≈~..h(1 catching breath)The howler monkey hoots and howls with incredible vigour!fgZO========50.6 (1.8fgdfgl* _You hear a shout! x4fgբ g  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 50% Place: Dungeon:3 fgl  #......P......@†........Noise: ========-  Time: 2650.6 (0.0)  #.............†**.......q) +6 sling  #....~≈~~~~~~~~~~*≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈**≈≈≈≈  #....≈≈#####~†h~~h~~*~~~  #....~≈#.go#.....†...h..hh 2 howler monkeys (1 catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#The howler monkey hoots and howls with incredible vigour! _You hear a shout! x4  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, 59% to hit)fgd  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 50% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2650.6 (0.0)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~†h~~h~~~~~~  #....~≈#.gofgJ#.....†...h..hh 2 howler monkeys (1 catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.fg((((((†   howler monkey (fgUpPress: ? - help, Q - select action, (/) - cyclefgOq=Shift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.  You kill the howler monkey!fgwfg..~≈≈h~~~~~fgl83===-----2.3 (1.7 _fgfgSfgl  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21 fggm$ EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2652.3 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling fgnF #....~≈≈≈~≈≈≈≈≈*≈≈≈≈≈≈≈≈  #....≈≈#####~†hh~~~~~~~~  #....~≈#.go#.....†...†..h   howler monkey (catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#The sling bullet hits the howler monkey. _You kill the howler monkey!Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - howler monkeyAim: a howler monkey (catching its breath, 59% to hit)fgn .  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2652.3 (0.0)  #.............(.........q) +6 sling fgc z #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈(≈≈≈≈≈≈≈≈  #....≈≈#####~†h(~~~~~~~~  #....~≈#.go#...(.†...†..h   howler monkey (catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - howler monkeyAim: a howler monkey (catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet closely misses the howler monkey.fg* †~≈h.fgt 44.1 (1.8 _fg fg fg O  Amaranth1 the Cudgeller  Mountain Dwarf fgP Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2654.1 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈*≈≈≈≈≈≈≈≈  #....≈≈#####~†hh~~~~~~~~ fgQ #....~≈#.go#.....†...†..h   howler monkey  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#You shoot a sling bullet. _The sling bullet closely misses the howler monkey.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (59% to hit)fgv  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4fgDex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2654.1 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~(~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈(≈≈≈≈≈≈≈≈  #....≈≈#####~†hh~~~~~~~~  #....~≈#.go#.....†...†..h   howler monkey  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straigfgSht line, f/p - howler monkeyAim: a howler monkey (59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.fgPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkey  Aim: a howler monkey (59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.howler monkey is lightly wounded.fgfg†~≈~hfgh45.7 (1.6 _fg fgYfg   Amaranth1 the Cudgeller  Mountain Dwarf fg  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2655.7 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~~*~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈*≈≈≈≈≈≈≈≈  #....≈≈#####~†h~*~~~~~~~  #....~≈#.go#....h†...†..fg h   howler monkey  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#The sling bullet hits the howler monkey. _The howler monkey is lightly wounded.  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cyclefg( Shift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (lightly wounded, 59% to hit)fgY  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2655.7 (0.0)  #.............(.........q) +6 sling  #....~≈~~~~~~~~(~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈(≈≈≈≈≈≈≈≈ fgZ #....≈≈#####~†h~(~~~~~~~  #....~≈#.go#....h†...†..h   howler monkey  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (lightly wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!fgA$Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkey  Aim: a howler monkey (lightly wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!  The howler monkey is heavily wounded.fg{fg<†~≈~.†hfg~47.4 (1.7 _fg`fgfgϿ   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.3   4.2  +1   m - Spellcasting   0.0   1.4  -2           b - Maces & Flails   4.8   3.5  +2       c - Axes   2.8   0.7  +2       d - Staves   2.5   0.8  +1       e - Unarmed Combat   0.0   1.0   0g 40m       f - Throwing   0.0   1.4  -2               g - Short Blades   0.0   1.4  -2       h * Ranged Weapons   0.6   1.4  -2              i + Armour4.4   4.2  +1       j - Dodging   0.0   1.7  -3     fg  k + Shields4.3   4.2  +1       l - Stealth   0.0   1.4  -2                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfgѭ  k * Shields   4.3fgӤp k - Shields   4.3fg~> j + Dodging 0.0fg j * Dodging   0.0fgDn p j - Dodging   0.0fg> j + Dodging 0.0fgf fg  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2657.4 (0.0)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~†h~~~~~~~~~  #....~≈#.go#.fg....†h..†..h   howler monkey  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (lightly wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey! _The howler monkey is heavily wounded.fgfgfgfgTfg   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21 fg֠ , EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2657.4 (0.0)  #.............†*........q) +6 sling  #....~≈~~~~~~~~~*~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈*≈≈≈≈≈≈≈  #....≈≈#####~†h~~*~~~~~~  #....~≈#.go#.....†h..†..fgb )h   howler monkey  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#The sling bullet hits the howler monkey! _The howler monkey is heavily wounded.Fire: q) +6 slingfg¡ oPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (heavily wounded, 59% to hit)fg:|  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2657.4 (0.0) fgc #.............†(........q) +6 sling  #....~≈~~~~~~~~~(~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈(≈≈≈≈≈≈≈  #....≈≈#####~†h~~(~~~~~~  #....~≈#.go#.....†h..†..h   howler monkey  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (heavily wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!fgA2JPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkey  Aim: a howler monkey (heavily wounded, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!  The howler monkey is almost dead.fgA] .~≈~.h(catching breath)The howler monkey hoots and howls with incredible vigour!========9.0 (1.6fgGfgI* _You hear a shout! x3fg  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2659.0 (0.0)  #.............†*........fgEq) +6 sling  #....~≈~~~~~~~~~*~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈*≈≈≈≈≈≈  #....≈≈#####~†h~~~*~~~~~  #....~≈#.go#.....†.h.†..h   howler monkey (catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#The howler monkey hoots and howls with incredible vigour! _You hear a shout! x3  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, catching its breath, 59% to hit)fg   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8fgN   SH: 4Dex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ========-  Time: 2659.0 (0.0)  #.............†(........q) +6 sling  #....~≈~~~~~~~~~(~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈(≈≈≈≈≈≈  #....≈≈#####~†h~~~(~~~~~  #....~≈#.go#.....†.(.†..h   howler monkey (catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, g 7mQ - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet barely misses the howler monkey.fgR fg&V fg` G.~≈fg^a Lh~.fgdb d===-----60.7 (1.7 _fgm fgr fgdv  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4fg-fDex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2660.7 (0.0)  #.............†*........q) +6 sling  #....~≈~~~~~~~~*~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈*≈≈≈≈≈≈≈  #....≈≈#####~†h~~h~~~~~~  #....~≈#.go#.....†...†..h   howler monkey (catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#You shoot a sling bullet. _The sling bullet barely misses the howler monkey.Fire: q) +6 slingPress: ? - help, Q - select action, (/gfm) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, catching its breath, 59% to hit)fg  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 46/46 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 83% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2660.7 (0.0)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~†h~~h~~~~~~  #....~≈#.g4mgo#.....†...†..h   howler monkey (catching breath)  #....~≈#...#############h   jackal  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyAim: a howler monkey (almost dead, catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!fg(((†h   jackalfgQ.~≈†Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkey  Aim: a howler monkey (almost dead, catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey!  You kill the howler monkey!fg[  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 47/47 ========================  Magic: 14/14 ========================  AC: 9Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  5 Next: 112% Place: Dungeon:3  #......P......@†........fg\Noise: ===------  Time: 2662.4 (1.7)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #....≈≈#####~†h~~†~~~~~~  #....~≈#.go#.....†...†..h   jackal  #....~≈#...#############  #....≈≈###+#  #....≈≈~.#Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - howler monkeyfgt\Aim: a howler monkey (almost dead, catching its breath, 59% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey! _You kill the howler monkey!fgu]  Your Ranged Weapons skill increases to level 1!You have reached level 6!fgg/  --more--fgPZF53/535/156 6% fg~cfghh fgh(_fgм   Amaranth1 the Cudgeller  Mountain Dwarf  Health: 53/53 ========================  Magic: 15/15 ========================  AC: 9Str: 21 fg  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  6 Next:  6% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2662.4 (0.0)  #.............*.........q) +6 sling  #....~≈~~~~~~~*~~~≈~≈≈~≈fgH Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈*≈≈≈≈≈≈≈≈≈  #....≈≈#####~†h~~†~~~~~~  #....~≈#.go#.....†...†..h   jackal  #....~≈#...#############  #....≈≈###+#  #....≈≈~.#Your Ranged Weapons skill increases to level 1! _You have reached level 6!Fire: q) +6 slingfg{ $Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jackalAim: a jackal (55% to hit)fg o  Amaranth1 the Cudgeller  Mountain Dwarf  Health: 53/53 ========================  Magic: 15/15 ========================  AC: 9fg Str: 21  EV: 7Int: 8  SH: 4Dex: 9  ########################XL:  6 Next:  6% Place: Dungeon:3  #......P......@†........Noise: ===------  Time: 2662.4 (0.0)  #.............†.........q) +6 sling  #....~≈~~~~~~~~~~~≈~≈≈~≈Fire: q) +6 sling  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ fgV . #....≈≈#####~†h~~†~~~~~~  #....~≈#.go#.....†...†..h   jackal  #....~≈#...#############  #....≈≈###+#  #....≈≈~.#Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cyclefg Shift-Dir - straight line, f - jackalAim: a jackal (55% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal!fgB T(((~fg !fg^tp†~≈~fgyx<74.1 (1.7 _fg fgfgߍ ######################## #......P.......†........ fg #.......†@. #....~≈~~~~~~~~~~~≈~≈≈~≈ #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #....≈≈#####~†~~~†~~~~~~#....~≈#.go#.....†...†..#....~≈#...##############....≈≈###+##....≈≈~.fg[ W##....~≈~.#fgm fgL 6---50fg fgY fgzZ # #......P.......†. #.†. #....~≈~≈~≈≈~≈ #....~≈≈≈~≈ fg[#....≈≈#####~†~~~†~ #....~≈#.go#.....†...†.. #....~≈#...# fgefgfB---6fgkfgofgbs ......P.......†. .†. ....~≈~≈~≈≈~≈~ ....~≈≈≈~≈ ....≈≈#####~†~~~†~ ....~≈#.go#.....†...†. ....~≈#...# fg#"fg"&7fg>&fgL(fge!P.......†.†.~≈~≈~≈≈~≈~~≈≈≈~≈~≈≈#####~†~~~†~~≈#.go#.....†...†.~≈#...# 8fg'fg6(fg WP.......†.†.~≈~≈~≈≈~≈~~≈≈≈~≈~≈≈#####~†~~~†~~≈#.go#.....†...†.~≈#...# fg fg> &9fgױ fgH fg$JP.......†.†.~≈~≈~≈≈~≈~~~≈ .~≈≈≈~≈~~≈ .≈≈#####~†~~~†~~≈#.go#.....†...†.~≈#...# fg=70fgfgCfg`0P.......†.†. ~≈~≈~≈≈~≈~~~≈~ ~≈≈≈~≈~~≈ ≈≈#####~†~~~†~ ~≈#.go#.....†...†. ~≈#...# ≈≈~.# ~≈~.#fg:fg;&1fgAfgRDfgq P.†.†. ≈~≈~≈≈~≈~~~≈~ ≈≈≈~≈~~≈#####~†~~~†~ ≈#.go#.....†...†. ≈#...# ≈~.# ≈~.#fgfg&2fgifgfg٥_ P.†.†. ~≈~≈≈~≈~~~≈~~≈~~≈≈≈~ #####~†~~~†~ #.go#.....†...†. #...# ###+# ~.# ~.#fgfgk&3fgfgfg ' .†.†.≈~≈≈~≈~~~≈~~≈~~≈≈≈~~†~~~†~ fg .go#.....†...†. ...# ##+# .# .#fgZ fg &4fg fg~ fg; C†.†.P≈~≈≈~≈~~~≈~ ~≈~~≈≈≈~~≈~†~~~†~≈ go#.....†...†.# #+# ##fgZ fg &5fg fgV fg^Z†.†.P.≈~≈≈~≈~~~≈~ ≈~~≈≈≈~~≈~†~~~†~≈~ fgso#.....†...†.# +# fgfgf&6fgfgfg 3fg fg fg ,fg ,fg' ,fg8 fg fg ,fg fg fg ,fg fgL fg! ,fg" fg$ fgk& ,fg& fg' fgT* ,fg* fg, fg. ,fgL/ fg-1 fg4 ,fg5 fg57 fg< fg= fg= fgF> fgA 4 _The orc shouts!fg)D fgXF 3fgG fg#K fgP fgR fgT ,fgU fg Y fg\ fg` BfgCc 4 _The orc shouts!fgf fgEi 3fgj fg@o fg6s ,fgt fgv fgz fg!{ fg{ fg fg fgc fg fgɈ fg fg fg fg} fg ,fg; fg fg fg fg fg fgt fg fg? fg¨ fg fg& ,fg fgm fg ,fgX fg fg XfgO ,fg fg[ fg fg fg= M _You now have 234 gold pieces (gained 5).fg^ fg fg fg fg fgG fg fg` fg fg fgu fg fg ,fg fg fg ,fg fgg fgg ,fgY fg fg ,fg/ fg fg9 fg fgO fg fg~ Bfg fgJ fg fg fg | #+###≈~....#  #.≈≈~....#  #.~≈~..P.# fgR  #.≈≈≈....#  #.~~~....#  #.~≈~....#  #.~≈≈....#  #.~≈~....#  #.~≈~@...#  ###≈~P...# ### #≈~....# fg ... #≈~....# ≈~~ #≈~....# ≈≈≈ ≈≈~....# ~~~~~≈~....# ......P.(...# ...fg% 1712.1 (36.0)fg& ,3.1 (37fg%+ fg>- . _r - a scroll of identifyfg`  #.≈≈~....# #.~≈~..P.# #.≈≈≈....# #.~~~....# #.~≈~....# fgS #.~≈≈....# #.~≈~....# #.~≈~....# ###≈~P@..# ## #≈~....# .. #≈~....# ~~≈ ≈≈ ~~ ≈~~ .. ....P.(...# ...#...fg Y...# ##fg? fg #4.1 (1fgD .0)fg fg fg} #.~≈~..P.# #.≈≈≈....# #.~~~....# #.~≈~....# #.~≈≈....# #.~≈~....# #.~≈~....#fg ###≈~P...# ### #≈~@...# ... #≈~....# ≈~~ #≈~....# ≈≈≈≈≈≈~....# ~~~~~≈~....# ........P(...#.#......# #######.####fg`(## fg&fg3'&5fg-fg0fgQ ≈≈≈...fgem~~~≈≈~####≈~P ### #≈~. ... ≈~~≈≈≈≈≈≈~#.fgY fg&6fgfg+fg@ L ~~~≈≈#.~≈~#.##≈~P ### #≈~. fg ... ≈~~≈≈≈≈≈≈≈ ~~~≈~≈~~#.fg fg  &7fgL fgz fg  ≈≈#.~≈~.##≈~P ### #≈~. ... ≈~~####≈≈≈≈≈≈≈ ~~~fgG ~≈~~ ........P.(##.fg fgk &8fg fgZ fg@ ≈#.~≈~.##≈~P ### #≈~. ... ≈~~####≈≈≈≈≈≈≈ ~~~~≈~~ ........P.(#....fgLfgxO&9fgTfgVfgu'~.##≈~P #### #≈~. ...#g ≈~~fg&w####≈≈≈≈≈≈≈ ~~~~≈~~ ........P.#... #######.##### #..#.g   gnoll (missile, asleep) fgXgg)fg'20fg2fgK _The gnoll shouts! You hear a shout! x2fg2+1.1 (2fgfg5 _l - 4 poisoned darts (gained 2)fgӣ; #.~≈~....# #.~≈~....# ###≈~P...## # #≈~....#. #g #≈~....# fg~≈~~ ~#####≈~....#≈≈~....#~ ~≈~≈~~≈~....#.fgPl.P@....#.fg.#......## #.####.######  #. #. #.#.#.fgʨfgfg&mgg   gnollfgZ+2.1 (1fg6fg8fg=  #.~≈~....##g###≈~P...# ######. #≈~....# ..... . #gg #≈~....# ~~≈~~ ≈~#####≈~....#≈≈≈ ~≈≈≈≈≈≈≈~....#~~~~ ~~≈~≈~~≈~....# ..... .......P.....#. .....#@.....# ##### #.####.###### #.#  #.# #.# #.#ggg 3 gnolls (1 polearm, 1 missile, 1 wa…) #.. # ### .fg '.gg   gnollfg &3fg& fg ' _The gnoll shouts!fg  #.~≈~....# g.#.~≈~....# #'###≈~P...# ###### # #.g #≈~....# ...... .. #.g #≈~....#~~≈~~ ≈≈~#####≈~....# ~~≈≈≈≈ ≈~≈≈≈≈≈≈≈~....# fg ≈≈~~~~ ~~~≈~≈~~≈~....#. .......@P.....# ...... .......#......# ###### .##.####.####### #.# #.#fgJ  #.#gg 3 gnolls (1 polearm, 1 wandering) #.# fg ]#.. #####fg fg fg .g.gg)fg &4fg fg  fg +_The gnoll shouts! You hear a shout!fg0 #.~≈~....# ..#.~≈~....# #g###≈~P...# +###### ## #.. #≈~....#. ... #gg #≈~....# fg{\.~~~≈~~ ~≈≈~#####≈~....# .~~≈≈≈≈ ≈≈~≈~....# .≈≈~~~~ ~~~~≈~≈~~≈~....#..P.....#.fg.#......## #.##.####.######fg۶  # #.# #.# #.# #.# #.. ###fgA ###fgAfg8w'g5fgrfgfg #.~≈~....# ..#.~≈~....# #'###≈~P...# ++###### #### #.g.#≈~....#. .....#ggg#≈~....# ..~~~≈~~ ~~≈≈~#####≈~....# ..~~≈≈≈≈ ≈≈≈~≈~....# ..≈≈~~~~ ≈~~~~≈~≈~~≈~....#..P.....#. >.#......## ##.##.####.###### # #. #.# ## #.# # #.#fgJggg 4 gnolls (1 polearm, 1 missile) # #.# # #.. #### ###fgfg3&6fgGfg1; _Found a stone staircase leading down.fgZ 5 #.~≈~....# ..#.~≈~....# #'###≈~P...#+#############.g.#≈~....#.......#ggg#≈~....#.~~~≈~~≈~~≈≈~#####≈~....#.~~≈≈≈≈≈≈≈≈~≈~....#.≈≈~~~~~≈~~~~≈~≈~~≈~....#..P.....#fg[ ..>.#......# )####.##.####.###### .## #. #.# .# #. #.# .##. #.#w   ribbon worm (asleep) .##w #.#ggg 3 gnolls (1 missile) .##. #.. .#### ###fg(d fgcf fgp .ww. 2fggq &7fg{ fg ^ _A ribbon worm comes into view.fg #.~≈~....# ..#.~≈~....# #'###≈~P...#+##...#≈~....#.#ggg#≈~....#fg.~~~≈~~≈~~≈≈~#####≈~....#.~~≈~≈~....#.≈≈~~~~~≈~~~~≈~≈~~≈~....#.P.....#.>.#......# fg_#)#.##.####.###### #.# # #.# #.# #.# #.fg A# #.# #.#fgc #w# #.# ..# #.. #.# #.# #.# #.. #.#### ###fgfg <w.fg&8fgfgi"fge2#.~≈~....#Amaranth1 the Cudgeller..#.~≈~....#Mountain Dwarf#'###≈~P...#Health: 53/53 ======================== ++++#############...#≈~....#Magic: 15/15 ======================== ................#ggg#≈~....#AC: 9Str: 21 ....~~~≈~~≈~~≈≈~#####≈~....#EV: 7Int: 8 ....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#SH: 4Dex: 9 ....≈≈~~~~~≈~~~~≈~≈~~≈~....#XL:  6 Next:  7% Place: Dungeon:3 ................@....P.....#Noise: ---------  Time: 2728.1 (0.0) .........g[38m..>....*...#......#q) +6 sling #)###########.##*####.######Fire: q) +6 sling #.## #*# #.# #.##w# #.# #.##.# #.#w   ribbon worm ..##.. #.#gg 2 gnolls (1 missile) #.##.# #.. #.####### _Found a stone staircase leading down. _A ribbon worm comes into view.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ribbon wormAim: a ribbon worm (80% to hit)fgH #.~≈~....#Amaranth1 the Cudgeller..#.~≈~....#Mountain Dwarf#'###≈~P...#Health: 53/53 ======================== ++++#############...#≈~....#fg Magic: 15/15 ======================== ................#ggg#≈~....#AC: 9Str: 21 ....~~~≈~~≈~~≈≈~#####≈~....#EV: 7Int: 8 ....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#SH: 4Dex: 9 ....≈≈~~~~~≈~~~~≈~≈~~≈~....#XL:  6 Next:  7% Place: Dungeon:3 ................@....P.....#Noise: ---------  Time: 2728.1 (0.0) fgY ...........>....(...#......#q) +6 sling fg{ #)###########.##(####.######Fire: q) +6 sling fg #.## #(# #.# #.#fg #w# #.# #.##.# #.#fg w   ribbon worm ..##.. #.#gg 2 gnolls (1 missile) fg$ #.##.# #.. #.#######Fire: q) +6 slingfgF Press: ? - help, Q - select action, (/) - cyclefgc 1Shift-Dir - straight line, f - ribbon wormfg Aim: a ribbon worm (80% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is lightly wounded.fgnf fgIr f..w.fgks >===9.7 (1.6 _fgA| fg fgQ#.~≈~....#Amaranth1 the Cudgeller..#.~≈~....#Mountain Dwarf#'###≈~P...#Health: 53/53 ======================== ++++#############...#≈~....#Magic: 15/15 ======================== ................#ggg#≈~....#AC: 9fgoStr: 21 ....~~~≈~~≈~~≈≈~#####≈~....#EV: 7Int: 8 ....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#SH: 4Dex: 9 ....≈≈~~~~~≈~~~~≈~≈~~≈~....#fgXL:  6 Next:  7% Place: Dungeon:3 ................@....P.....#fgNoise: ===------  Time: 2729.7 (0.0) ...........>....*...#......#q) +6 sling fg#)###########.##*####.######Fire: q) +6 sling #.#fg # #w# #.# #.##.# #.# #.#fg^#.# #.#w   ribbon worm ..##.. #.#fgߪ@gg 2 gnolls (1 missile) #.##.# #.. #.#######You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is lightly wounded.  Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cyclefgShift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (lightly wounded, 80% to hit)fg`7#.~≈~....#Amaranth1 the Cudgeller..#.~≈~....#Mountain Dwarf#'###≈~P...#Health: 53/53 ======================== ++++#############...#≈~....#Magic: 15/15 ======================== ................#ggg#≈~....#AC: 9Str: 21 ....~~~≈~~≈~~≈≈~#####≈~....#EV: 7Int: 8 fg8....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#SH: 4Dex: 9 ....≈≈~~~~~≈~~~~≈~≈~~≈~....#XL:  6 Next:  7% Place: Dungeon:3 ................@....P.....#Noise: ===------  Time: 2729.7 (0.0) ...........>....(...#......#q) +6 sling #)###########.##(####.######Fire: q) +6 sling #.## #w# #.# #.##.# #.# #.##.# #.#w   ribbon worm ..##.. #.#gg 2 gnolls (1 missile) #.##.# #.. #.###fg9 ####Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (lightly wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!  The ribbon worm is heavily wounded.fgG..(catching breath)fg`````Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon worm  Aim: a ribbon worm (lightly wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!  The ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.fge`≈≈@..fgRj.31.4 (1.7fgnqfgv fgwI_The stream of webbing misses you.fgZn h#.~≈~....#Amaranth1 the Cudgeller..#.~≈~....#Mountain Dwarf#'###≈~P...#Health: 53/53 ======================== ++++#############...#≈~....#Magic: 15/15 ======================== ................#ggg#≈~....#AC: 9Str: 21 ....~~~≈~~≈~~≈≈~#####≈~....#EV: 7Int: 8 ....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#SH: 4fgn eDex: 9 ....≈≈~~~~~≈~~~~≈~≈~~≈~....#XL:  6 Next:  7% Place: Dungeon:3 fg/o !................@....P.....#Noise: ===------  Time: 2731.4 (0.0) fggo ...........>....*...#......#q) +6 sling #)###########.##*####.######Fire: q) +6 sling #.#fgo # #w# #.# #.##.# #.# #.##.# #.#w   ribbon worm (catching breath) ..##.. #.#fgp gg 2 gnolls (1 missile) #.##.# #.. #.#######The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Fire: q) +6 slingfgp Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (moderately wounded, catching its breath, 80% to hit)fg1U #.~≈~....#Amaranth1 the Cudgeller..#.~≈~....#Mountain Dwarf#'###≈~P...#Health: 53/53 ======================== ++++#############...#≈~....#Magic: 15/15 ======================== ................#ggg#≈~....#AC: 9Str: 21 ....~~~≈~~≈~~≈≈~#####≈~....#EV: 7Int: 8 ....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#SH: 4Dex: 9 ....≈≈~~~~~≈~~~~≈~≈~~≈~....#XL:  6 Next:  7% Place: Dungeon:3 ................@....P.....#Noise: ===------  Time: 2731.4 (0.0) ........fgU %...>....(...#......#q) +6 sling #)###########.##(####.######Fire: q) +6 sling #.## #(# #.# #.##(# #.# #.##(# #.#w   ribbon worm (catching breath) ..##(. #.#gg 2 gnolls (1 missile) #.##(# #.. #.#######fg5V Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (moderately wounded, catching its breath, 80% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ribbon worm.fg0 fg fgQ ew......fg 43.1 (1.7 _fg fgA fgq#.~≈~....#Amaranth1 the Cudgeller..#.~≈~....#Mountain Dwarf#'###≈~P...#Health: 53/53 ======================== ++++#############...#≈~....#Magic: 15/15 ======================== ................#ggg#≈~....#AC: 9Str: 21 ....~~~≈~~≈~~≈≈~#####≈~....#EV: 7Int: 8 ....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#SH: 4Dex: 9 ....≈≈~~~~~≈~~~~≈~≈~~≈~....#XL:  6 Next:  7% Place: Dungeon:3 ................@....P.....#Noise: ===------  Time: 2733.1 (0.0) ........fgg...>....w...#......#q) +6 sling #)###########.##.####.######Fire: q) +6 sling #.## #.# #.# #.##.# #.# #.##.# #.#w   ribbon worm (catching breath) ..##.. #.#gg 2 gnolls (1 missile) #.##.# #.. #.#######You shoot a sling bullet. _The sling bullet barely misses the ribbon worm.Fire: q) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (moderately wounded, catching its breath, 80% to hit)fg~ #.~≈~....#Amaranth1 the Cudgeller..#.~≈~....#Mountain Dwarf#'###≈~P...#Health: 53/53 ======================== ++++#############...#≈~....#Magic: 15/15 ======================== ................#ggg#≈~....#AC: 9Str: 21 ....~~~≈~~≈~~≈≈~#####≈~....#EV: 7fg CInt: 8 ....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#SH: 4Dex: 9 ....≈≈~~~~~≈~~~~≈~≈~~≈~....#XL:  6 Next:  7% Place: Dungeon:3 ................@....P.....#Noise: ===------  Time: 2733.1 (0.0) ...........>....w...#......#q) +6 sling #)###########.##.####.######Fire: q) +6 sling #.## #.# #.# #.##.# #.# #.#fg #.# #.#w   ribbon worm (catching breath) ..##.. #.#gg 2 gnolls (1 missile) #.#fg' o#.# #.. #.####### fgQ y_The sling bullet barely misses the ribbon worm.Fire: q) +6 slingfgy Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon wormfg Aim: a ribbon worm (moderately wounded, catching its breath, 80% to hit)  Okay, then.fg* fg fg . _fg+ (((((((  Fire: q) +6 sling  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon worm  Aim: a ribbon worm (moderately wounded, catching its breath, 80% to hit) _Okay, then.  You shoot a sling bullet.fg w......  The sling bullet barely misses the ribbon worm.fg-4.7 (1.6fgfgUC _The ribbon worm bites you but does no damage.fgf  a - a +0 flail (weapon)fg--5.2 (0.5a) +0 flailThrow: 4 darts (poison)fgfgE9 _You block the ribbon worm's attack.fg\ fgc gInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +1 dagger of venomk - a +0 hand axe  q - a +6 sling Missiles (go to first with ()j - 4 darts of dispersal  l - 4 poisoned darts (quivered)m - 31 stones fgod kArmour (go to first with [)  c - a +0 buckler (worn)  f - a +0 chain mail (worn)b - a +0 scale mail Jewellery (go to first with "=)  h - a ring of magical power (left hand) Scrolls (go to first with ?)  g - a scroll labelled ICKAFA CEIPN  i - a scroll of teleportationn - a scroll of enchant armour  o - a scroll labelled ZATYNT JARINGr - a scroll of identify Potions (go to first with !) fgd [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg8Hq - a +6 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 1.0  At 100% training you would reach 14.0 in about 5.2 XLs.  At current training (40%) you reach 14.0 in about 8.8 XLs. Your +0 chain mail slows your attacks with this weapon by 0.3.  Current attack delay: 1.6. Damage rating: 13 (Base 7 x 97% (Dex) x 109% (Skill) + 6 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe.fgP-  You shoot a sling bullet.  fg@QThe sling bullet barely misses the ribbon worm. _The ribbon worm bites you but does no damage.  a - a +0 flail (weapon) _You block the ribbon worm's attack.  Adjust to which letter? (? for menu, Esc to quit)fg fg fg #.~≈~....#Amaranth1 the Cudgeller..#.~≈~....#Mountain Dwarf#'###≈~P...#Health: 53/53 ======================== ++++#############...#≈~....#fg Magic: 15/15 ======================== ................#ggg#≈~....#AC: 9Str: 21 ....~~~≈~~≈~~≈≈~#####≈~....#EV: 7Int: 8 ....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#SH: 4Dex: 9 ....≈≈~~~~~≈~~~~≈~≈~~≈~....#XL:  6 Next:  7% Place: Dungeon:3 ................@....P.....#Noise: =--------  Time: 2735.2 (0.0) ...........>....w...#......#fg /a) +0 flail #)###########.##.####.######Throw: 4 darts (poison) #.#fg =# #.# #.# #.##.# #.# #.##.# #.#w   ribbon worm ..##.. #.#gg 2 gnolls (1 missile) #.##.# #.. #.#######You shoot a sling bullet.  The sling bullet barely misses the ribbon worm. fg A_The ribbon worm bites you but does no damage.  a - a +0 flail (weapon) _You block the ribbon worm's attack.  Adjust to which letter? (? for menu, Esc to quit)fg fg fga fg Y _b - a +6 sling; q - a +0 scale mailfgTfg-XInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) fgXi b - a +6 sling  e - a +1 dagger of venomk - a +0 hand axe Missiles (go to first with ()j - 4 darts of dispersal  l - 4 poisoned darts (quivered)m - 31 stones fgXArmour (go to first with [)  c - a +0 buckler (worn)  f - a +0 chain mail (worn)q - a +0 scale mail fgXJJewellery (go to first with "=)  h - a ring of magical power (left hand) Scrolls (go to first with ?)  g - a scroll labelled ICKAFA CEIPN fg-Y i - a scroll of teleportationn - a scroll of enchant armour  o - a scroll labelled ZATYNT JARINGr - a scroll of identify fgjYaPotions (go to first with !) fgY[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgUW  e - a +1 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.5 XLs. Damage rating: 5 (Base 4 x 97% (Dex) x 107% (Skill) + 1 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.fg" _The ribbon worm bites you but does no damage.  a - a +0 flail (weapon) _You block the ribbon worm's attack.  Adjust to which letter? (? for menu, Esc to quit) _b - a +6 sling; q - a +0 scale mail  fgaAdjust to which letter? (? for menu, Esc to quit)fg fg! #.~≈~....#Amaranth1 the Cudgeller..#.~≈~....#Mountain Dwarf#'###≈~P...#Health: 53/53 ======================== ++++#############...#≈~....#Magic: 15/15 ======================== ................#ggg#≈~....#AC: 9Str: 21 ....~~~≈~~≈~~≈≈~#####≈~....#EV: 7Int: 8 ....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#SH: 4Dex: 9 ....≈≈~~~~~≈~~~~≈~≈~~≈~....#XL:  6 Next:  7% Place: Dungeon:3 ................@....P.....#Noise: =--------  Time: 2735.2 (0.0) ....fg+ .......>....w...#......#e) +0 flail #)###########.##.####.######Throw: 4 darts (poison) #.## #.# #.# #.##.# #.# #.##.# #.#w   ribbon worm ..##.. #.#gg 2 gnolls (1 missile) #.##.# #.. #.####### _The ribbon worm bites you but does no damage.  a - a +0 flail (weapon) _You block the ribbon worm's attack.  Adjust to which letter? (? for menu, Esc to quit) _b - a +6 sling; q - a +0 scale mail  Adjust to which letter? (? for menu, Esc to quit)fg. fg0 g _a - a +1 dagger of venom; e - a +0 flail (weapon)fgmX  Your +1 dagger of venom begins to drip with poison!fg n-7 (0.5a) +1 dagger (venom)fgsfgzw7 _a - a +1 dagger of venom (weapon)fg (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is lightly wounded.fg&   The ribbon worm expels a string of sticky webbing.fgfgs5=6.7 (1.0fgfgE6 _You block the stream of webbing.fg9  You hit the ribbon worm. The ribbon worm is poisoned.  The ribbon worm is moderately wounded.fgD gvery poisoned, catching …)ggg 3 gnolls (1 polearm, 1 missile, 1 wa…)The ribbon worm bites you but does no damage.fg&7fg fg&u _A gnoll comes into view. It is wielding a +0 halberd.fg g g)  The gnoll shouts!  You hit the ribbon worm.fg.=8fgѧfg8f _The ribbon worm is moderately wounded.fg  You hit the ribbon worm but do no damage.The ribbon worm looks as sick as possible!  The ribbon worm is moderately wounded.fg m~gextremely poisoned, catcfg 5-9.8 (1.1fg fg0 9 _You block the ribbon worm's attack.fgM) _You block the ribbon worm's attack.  You hit the ribbon worm but do no damage.The ribbon worm looks as sick as possible!  The ribbon worm is moderately wounded.-400fgY _The ribbon worm bites you but does no damage.fg/ o  You hit the ribbon worm.  The ribbon worm looks as sick as possible!fg r  The ribbon worm is heavily wounded.fg o~g fg \0--1.9 (1.1fg fg 0 _The ribbon worm bites you.fgM_The ribbon worm bites you.  You hit the ribbon worm.  The ribbon worm looks as sick as possible!  The ribbon worm is severely wounded.fg6Q.gfg,20fgfgC _The ribbon worm bites you but does no damage.fg0.  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.fg: Q.gfg: C45----fg: &4.0 (1.1fgD fgJ 0 _The ribbon worm bites you.fg  You hit the ribbon worm.  The ribbon worm looks as sick as possible!  The ribbon worm is almost dead.fgx .ggg 3 gnolls (1 polearm, 1 missile  You kill the ribbon worm!fg_6--85.1fgufgS _The gnoll closely misses you.fg-| #.~≈~....# ..#.~≈~....# #'###≈~P...# #++++##...#≈~....#.#ggg#≈~....# fg||~....~~~≈~~≈~~≈≈~#####≈~....# ~....~~≈~≈~....# ~....≈≈~~~~~≈~~~~≈~≈~~≈~....#fg};.g@.....P.....#.>.#......# .#)#.##.####.###### .#.# #. #.# #.# .#.## #.# #.# .#.# #.# #.#fg+}|.# #.. #.# .#.# fgJ}#.# #.. .#.#### ###fgÌfgfg%60fgfgØS _The gnoll closely misses you.fg\ , 1 ve…)You hit the gnoll. The gnoll is poisoned.  The gnoll is lightly wounded.fg [3-7.2 (1.1fgfg; _The gnoll hits you with a +0 halberd.fg ex  You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is moderately wounded.fgC ,80fg fgs R _The gnoll barely misses you.fg  You hit the gnoll but do no damage.The gnoll is heavily wounded.fg#4fg˦1-9fgfghV _The gnoll completely misses you.fgg  You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is almost dead.fgtn)g 2 gnolls (1 missile)fg+x01250fg-~fgZI _You kill the gnoll!fgE|fg}$fg}fWield which item (- for none)?- - Unarmed fg}Hand Weapons (go to first with ))  a - a +1 dagger of venom (weapon) fg}Q b - a +6 slinge - a +0 flail  fg~k - a +0 hand axe [*] show all[?] describe selected fg0~[!] equip|wield|wear|put onfg~y[tab] equip|unequip fgg!fg)fg4T#.~≈~....#Amaranth1 the Cudgeller..#.~≈~....#Mountain Dwarf#'###≈~P...#Health: 44/53 ===================----- #++++#############...#≈~....#Magic: 15/15 ======================== fgD5.................#ggg#≈~....#AC: 9Str: 21 ~....~~~≈~~≈~~≈≈~#####≈~....#EV: 7Int: 8 ~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#SH: 4Dex: 9 ~....≈≈~~~~~≈~~~~≈~≈~~≈~....#XL:  6 Next: 12% Place: Dungeon:3 ...............)@.....P.....#fg5oNoise: =--------  Time: 2750.2 (0.0) ............>........#......#a) +1 dagger (venom) .#)###########.##.####.######Throw: 4 darts (poison) .#.#fg5#. #.# #.# .#.## #.# #.# .#.##.# #.#gg 2 gnolls (1 missile) ...##.. #.# .#.#fg6#.# #.. .#.#######You hit the gnoll but do no damage.fg66The gnoll is heavily wounded. _The gnoll completely misses you.You hit the gnoll. The gnoll looks as sick as possible!  fgZ6}The gnoll is almost dead. _You kill the gnoll!fgCX  Your +1 dagger of venom stops dripping with poison.fgCm-7 (0.5b) +6 sling fgCXFire: b) +6 sling fgHLfgQ- _b - a +6 sling (weapon)fg  #.~≈~....# ..#.~≈~....# #'###≈~P...# ##++++#...#≈~....#.#ggg#≈~....# ~~....~~~≈~~≈~~≈≈~#####≈~....# ≈~....~~≈~≈~....# ~~....≈≈~~~~~≈~~~~≈~≈~~≈~....#..P.....# #.>.#......# #.#)fge #.##.####.###### #.#.# #. #.# #.# #.#.# #. #.# #.# #.#.##. #.# #.#g   gnoll (missile).##. #.. #.# ..#.#fg #. #.# #.. ..#.#### ###fg fg| 0.fg׏ G-1.7 (1.0fg fg P _You see here a +0 halberd.fg #.~≈~....# ..#.~≈~....# #'###≈~P...##++++#...#≈~....#fgac.#gg.#≈~....#~....~~o≈~~≈~~≈≈~#####≈~....#≈~....~~≈~≈~....# ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....#)......P.....# ##.>fg.#......#  #.#)#.##.####.######  #.#.# #.##.# #.# ##.#.#fg #.##.# #.# ##.#.# #.##.# #.#o   orc (wandering) #....# #.fg>##.. #.# #..#.# #.##.# #.. #..#.#### ###fgt  An orc comes into view. It is wielding a staff of alchemy.fgRfgO>og~g   gnoll (missile)o   orcfgN ]5===2fgfg% _The orc shouts!fg#  #.~≈~....# ..#.~≈~....# #'###≈~P...##++++#...#≈~....#.o.#ggg#≈~....#~....~~~≈~~≈~~≈≈~#####≈~....#≈~....~~≈~≈~....# ~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....#fg D.)......P.....##.>.#......# # #.#)#.##.####.###### . #.#.# #.##.# #.# .##.#.# fg #.##.# #.# .##.#.# #.##.# #.# .#....#fg̬  #.##.. #.# .#..#.# #.##.# #.. .#..#.####fg A ###fg fg- fgP .o.o   orcfgݽ /--3fg fgc fgo #.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 45/53 ====================---- ####++++#############...#≈~....# Magic: 15/15 ======================== ............o.......#gg.#≈~....# AC: 9Str: 21 ~~~~....~~~≈~*≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~~≈≈≈≈*≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 ~≈~~....≈≈~~~~~*~~~~≈~≈~~≈~....# XL:  6 Next: 12% Place: Dungeon:3 ................@.)......P.....# Noise: ---------  Time: 2753.7 (0.0) fgp ~###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#o   orc .#....##.##.. #.# .#..#.##.##.# #.. .#..#.#######An orc comes into view. It is wielding a staff of alchemy. _The orc shouts!  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a staff of alchemy (62% to hit)fg+u#.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 45/53 ====================---- ####++++#############...#≈~....# Magic: 15/15 ======================== ............o.......#gg.#≈~....# AC: 9Str: 21 ~~~~....~~~≈~(≈~~≈≈~#####≈~....# EV: 7fgvInt: 8 ≈≈≈~....~~≈≈≈≈(≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 ~≈~~....≈≈~~~~~(~~~~≈~≈~~≈~....# XL:  6 Next: 12% Place: Dungeon:3 ................@.)......P.....# Noise: ---------  Time: 2753.7 (0.0) ###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#o   orc .#....##.##.. #.# .#..#.##.#fgLv#.# #.. .#..#.#######Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a staff of alchemy (62% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.fgafg/fg yo..~≈≈fg >===5.3 (1.6 _fgCfg^#.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 45/53 ====================---- ####++++#############...#≈~....# Magic: 15/15 ======================== ..........o.........#gg.#≈~....# AC: 9Str: 21 ~~~~....~~~**~≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~~≈≈≈*≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 ~≈~~....≈≈~~~~**~~~~≈~≈~~≈~....# XL:  6 Next: 12% Place: Dungeon:3 ................@.)......P.....# Noise: ===------  Time: 2755.3 (0.0) fgw###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#o   orc .#....##.##.. #.# .#..#.##.##.# #.. .#..#.#######You shoot a sling bullet. _The sling bullet hits the orc but does no damage.  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a staff of alchemy (62% to hit)fg#.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 45/53 ====================---- ####++++#############...#≈~....# Magic: 15/15 ======================== ..........o.........#gg.#≈~....# AC: 9Str: 21 ~~~~....~~~((~≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~~≈≈≈(≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 ~≈~~....≈≈~~~~((~~~~≈~≈~~≈~....# XL:  6 Next: 12% Place: Dungeon:3 fg................@.)......P.....# Noise: ===------  Time: 2755.3 (0.0) ###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#o   orc .#....##.##.. #.# .#..#.##.##.# #.. .#..#.#######Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a staff of alchemy (62% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded.fgbfgfgu.go≈~≈~≈g   gnoll (wandering)o   orcfg.567.0 (1.7fgZfgc  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc  Aim: an orc, wielding a staff of alchemy (62% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded. _A gnoll comes into view. It is wielding a +0 club.fg#.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 46/53 ====================---- ####++++#############...#≈~....# Magic: 15/15 ======================== ....................#gg.#≈~....# AC: 9Str: 21 ~~~~....~go*~~≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~~≈≈**≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 fg~≈~~....≈≈~~~~**~~~~≈~≈~~≈~....# XL:  6 Next: 12% Place: Dungeon:3 ................@.)......P.....# Noise: ===------  Time: 2757.0 (0.0) ###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#fgg   gnoll (wandering) .#....##.##.. #.#o   orc .#..#.##.##.# #.. .#..#.####fgG###The orc is severely wounded. _A gnoll comes into view. It is wielding a +0 club.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a staff of alchemy (severely wounded, 62% to hit)fgV#.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 46/53 ====================---- ####++++#############...#≈~....# Magic: 15/15 ======================== ....................#gg.#≈~....# AC: 9Str: 21 ~~~~....~go≈~~≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 fgX~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# XL:  6 Next: 12% Place: Dungeon:3 ................@.)......P.....# Noise: ===------  Time: 2757.0 (0.0) ###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#g   gnoll (wandering) .#....##.##.. #.#o   orc .#..#.##.##.# #.. .#..#.#######Fire: b) +6 slingfgXPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a staff of alchemy (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!fg`|(((((gfgjDPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc  Aim: an orc, wielding a staff of alchemy (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!  You hear a splash.fg~|≈g≈≈≈≈~≈38.7 (1.7 _fgfg fg #.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 46/53 ====================---- ####++++#############...#≈~....# Magic: 15/15 ======================== ....................#gg.#≈~....# AC: 9Str: 21 ~~~~....~~|≈~~≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~g*≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 fgA ~≈~~....≈≈~***~≈~~~~≈~≈~~≈~....# XL:  6 Next: 13% Place: Dungeon:3 ..............**@.)......P.....# Noise: ===------  Time: 2758.7 (0.0) ###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#g   gnoll .#....##.##.. #.# .#..#.##.##.# #.. .#..#.#######You kill the orc! _You hear a splash.  Fire: b) +6 slingPress: ? - help, Q - select action, g m(/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 club (66% to hit)fg O#.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 46/53 ====================---- ####++++#############...#≈~....# Magic: 15/15 ======================== ....................#gg.#≈~....# AC: 9Str: 21 fgS ~~~~....~~|≈~~≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~g(≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 ~≈~~....≈≈~(((~≈~~~~≈~≈~~≈~....# XL:  6 Next: 13% Place: Dungeon:3 ..............((@.)......P.....# Noise: ===------  Time: 2758.7 (0.0) ###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##fg [39;49m.##.# #.#g   gnoll .#....##.##.. #.# .#..#.##.##.# #.. .#..#.#######Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 club (66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.fgL fgܬ z~≈g~~~..fg­ Z7=60.4 (1.7 fgW _fg_ fg fg]#.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 47/53 =====================--- ####++++#############...#≈~....# Magic: 15/15 ======================== ....................#gg.#≈~....# AC: 9Str: 21 ~~~~....~~|≈~~≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 ~≈~~....≈≈g**~~≈~~~~≈~≈~~≈~....# XL:  6 Next: 13% Place: Dungeon:3 .............***@.)......P.....# Noise: ===------  Time: 2760.4 (0.0) fgq^[40m###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#g   gnoll .#....##.##.. #.# .#..#.##.##.# #.. .#..#.#######You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is moderately wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 club (moderately wounded, 66% to hit)fg֯#.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 47/53 =====================--- ####++++#############...#≈~....# Magic: 15/15 ======================== ....................#gg.#≈~....# AC: 9Str: 21 ~~~~....~~|≈~~≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 ~≈~~....≈≈g((~~≈~~~~≈~≈~~≈~....# XL:  6 Next: 13% Place: Dungeon:3 .............(((@.)......P.....# Noise: ===------  fg>Time: 2760.4 (0.0) ###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#g   gnoll .#....##.##.. #.# .#..#.##.##.# #.. .#..#.#######Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 club (moderately wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded.fgp; fg|> fgJ W~~~g...fgK 42.1 (1.7 _fgZ fg] fgj#.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 47/53 =====================--- ####++++#############...#≈~....# Magic: 15/15 ======================== ....................#gg.#≈~....# AC: 9Str: 21 ~~~~....~~|≈~~≈~~≈≈~#####≈~....# EV: 7Int: 8 fg{≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 ~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# XL:  6 Next: 13% Place: Dungeon:3 ............g***@.)......P.....# Noise: ===------  Time: 2762.1 (0.0) ###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.#fg#.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#g   gnoll .#....##.##.. #.# .#..#.##.##.# #.. .#..#.#######You shoot a sling bullet. The sling bullet hits the gnoll. fgP_The gnoll is heavily wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollfgNAim: a gnoll, wielding a +0 club (heavily wounded, 66% to hit)fgE#.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 47/53 =====================--- ####++++#############...#≈~....# Magic: 15/15 ======================== ....................#gg.#≈~....# AC: 9Str: 21 ~~~~....~~|≈~~≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 ~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# XL:  6 Next: 13% Place: Dungeon:3 .........(((((((@.)......P.....# Noise: ===------  Time: 2762.1 (0.0) ###......fg*......>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#g   gnoll .#....##.##.. #.# .#..#.##.##.# #.. .#..#.#######Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 club (heavily wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll.fggfguV....g..fgfv<83.8 (1.7 _fgcfgRfg #.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 48/53 =====================--- ####++++#############...#≈~....# Magic: 15/15 ======================== ....................#gg.#≈~....# AC: 9Str: 21 ~~~~....~~|≈~~≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 ~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# XL:  6 Next: 13% Place: Dungeon:3 .............g**@.)......P.....# Noise: ===------  Time: 2763.8 (0.0) ###...fgX .........>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#g   gnoll .#....##.##.. #.# .#..#.##.##.# #.. .#..#.#######You shoot a sling bullet. _The sling bullet closely misses the gnoll.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 club (heavily wounded, 66% to hit)fg #.~≈~....# Amaranth1 the Cudgeller..#.~≈~....# Mountain Dwarf#'###≈~P...# Health: 48/53 =====================--- ####++++#############...#≈~....# Magic: 15/15 ======================== ....................#gg.#≈~....# AC: 9Str: 21 ~~~~....~~|≈~~≈~~≈≈~#####≈~....# EV: 7Int: 8 ≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# SH: 4Dex: 9 ~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# XL:  6 Next: 13% Place: Dungeon:3 .............g..@.)......P.....# Noise: ===------  Time: 2763.8 (0.0)fg  ###............>........#......# b) +6 sling # #.#)###########.##.####.###### Fire: b) +6 sling . #.#.##.##.# #.# .##.#.##.##.# #.# .##.#.##.##.# #.#g   gnoll .#....##.##.. #.# .#..#.##.##.# #.. .#..#.#######Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 club (heavily wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!fg e)((fgMS '..fgW <75.5 (1.7 _fgm_ fga fg #.~≈~....# ..#.~≈~....# #'###≈~P...##++++#...#≈~....#.#gg.#≈~....#~....~~|≈~~≈~~≈≈~#####≈~....#≈~....~~≈~≈~....# ~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....#.).@..)......P.....# .###.>.#......# ## #.#)#.##.####.###### .. #.#.# #.##.# #.# #.##.#.# #.##.# #.# #.##.#.# #.##.# #.# #.#....# #.##.. #.# #.#..#.# #.##.# #.. #.#..#.#### ###fgfgd9=---60fg fg fg@ #.~≈~.... ..#.~≈~.... #'###≈~P...#+++'#...#≈~.....#gg.#≈~....~....~~|≈~~≈~~≈≈~#####≈~.... ~≈≈≈≈~....~~fg@`≈~≈~....~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.....)@...)......P..... ..###.>.#...... .## #.#)#.##.####.. #.#.# #.##.# #.# ##.##.#.# #.##.# #.#  #.##.#.#fg0A #.##.# #.#  #.#....# #.##.. #.#  #.#..#.#fgA #.##.# #.. ##.#..#.#### ###fgAfgAfg B---7fgfgYfgrl#.~≈~.... Amaranth1 the Cudgeller..#.~≈~.... Mountain Dwarf#'###≈~P... Health: 49/53 ======================-- ######+++'#############...#≈~.... Magic: 15/15 ======================== ......................#gg.#≈~.... AC: 9Str: 21 ~~~~~~....~~|≈~~≈~~≈≈~#####≈~.... EV: 7Int: 8 ~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~.... SH: 4Dex: 9 ~~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.... XL:  6 Next: 17% Place: Dungeon:3 ...............)@...)......P..... Noise: ---------  Time: 2767.5 (0.0) fg^ ..###............>........#...... b) +6 sling .## #.#)###########.##.####.##### Fire: b) +6 sling ... #.#.##.##.# #.# ##.##.#.##.##.# #.##.##.#.##.##.# #.##.#....##.##.. #.##.#..#.##.##.# #.. ##.#..#.#######Shift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 club (heavily wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll!Press: ? - help, v - describe, . - travelThe floor.fg]~@Some shallow water.fg8 T≈~deepfgkU E≈≈fg!|≈Aim: a gnoll, wielding a +0 club (heavily wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll!  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a staff of alchemy; an orc corpse.shallow water.fg[Z J#.~≈~.... Amaranth1 the Cudgeller..#.~≈~.... Mountain Dwarf#'###≈~P... Health: 49/53 ======================-- ######+++'#############...#≈~.... Magic: 15/15 ======================== ......................#gg.#≈~.... AC: 9Str: 21 ~~~~~~....~~|≈~~≈~~≈≈~#####≈~.... EV: 7Int: 8 fg[ _~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~.... SH: 4Dex: 9 ~~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.... XL:  6 Next: 17% Place: Dungeon:3 ...............)@...)......P..... Noise: ---------  Time: 2767.5 (0.0) ..###............>........#...... b) +6 sling .## #.#)###########.##.####.##### Fire: b) +6 sling ... #.#.#fg_ d#.##.# #.# ##.##.#.##.##.# #.##.##.#.##.##.# #.##.#....##.##.. #.##.#..#.##.##.# #.. ##.#..#.#######Aim: a gnoll, wielding a +0 club (heavily wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll! _You kill the gnoll!Press: ? - help, v - describe, . - travel, g - get itemItems here:  a staff of alchemy; an orc corpse.  Some shallow water.fge fgh . _fgCfgOE/ #.~≈~fg#F1 ..#.~≈~fguF.fgF #'###≈~PfgG"#++''fgVG#...#≈~fgG0.#gg.#≈~fgG~....~~|≈~~≈~~≈≈~#####≈~ fg1H0≈~≈≈≈≈~....~~fgxH≈~fgH≈~fgIl~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~fgIu.@....)......Pfg5J .###fgK9.>fgaK.# fgK;#.## #.#)fgKZ#.##.####. fg.# ##.## #.#)#.##.####. ##... #.#.# #.##.# #.# ####.##.#.# #.##.# #.# fgF # #.##.#.# #.##.# #.# # #.#....# #.##.. #.# fgl# #.#..#.# #.##.# #..  ###.#..#.####fgA ###fgfg%tgg   gnoll (wandering)fg&-9 _fg0fg4fg]#.~≈~.. Amaranth1 the Cudgeller....#.~≈~.. Mountain Dwarf...#'###≈~P. Health: 49/53 ======================-- ########+'''#############...#≈~.. Magic: 15/15 ======================== ........................#gg.#≈~.. AC: 9Str: 21 ~~~~~~~~....~~|≈~~≈~~≈≈~#####≈~.. EV: 7Int: 8 fg{A≈≈~≈≈≈≈~.g*.~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~.. SH: 4Dex: 9 ~~~~~≈~~...***~~~~~≈~~~~≈~≈~~≈~.. XL:  6 Next: 17% Place: Dungeon:3 ..............**@)....)......P... Noise: ---------  Time: 2769.5 (0.0) #...###............>........#.... b) +6 sling ##.## #.#)###########.##.####.### Fire: b) +6 sling ##... #.#.#fg#.##.# #.# ####.##.#.##.##.# #.# # #.##.#.#fg#.##.# #.#g   gnoll (wandering) # #.#....#fgd#.##.. #.# # #.#..#.#fg#.##.# #..###.#..#.####### _Some shallow water. fg2A_You see here a +0 club.  Fire: b) +6 slingfgVPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollfgiAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 66% to hit)fg\#.~≈~.. Amaranth1 the Cudgeller....#.~≈~.. Mountain Dwarf...#'###≈~P. Health: 49/53 ======================-- ########+'''#############...#≈~.. Magic: 15/15 ======================== ........................#gg.#≈~.. AC: 9Str: 21 ~~~~~~~~....~~|≈~~≈~~≈≈~#####≈~.. EV: 7Int: 8 ≈≈~≈≈≈≈~.((.~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~.. SH: 4Dex: 9 ~~~~~≈~~...(((~~~~~≈~~~~≈~≈~~≈~.. XL:  6 Next: 17% Place: Dungeon:3 ..............((@)....)......P... Noise: ---------  Time: 2769.5 (0.0) #...###..fg ..........>........#.... b) +6 sling ##.## #.#)###########.##.####.### Fire: b) +6 sling ##... #.#.##.##.# #.# ####.##.#.##.##.# #.# # #.##.#.##.##.# #.#g   gnoll (wandering) # #.#....##.##.. #.# # #.#..#.##.##.# #..###.#..#.#######Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll.fg'Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnoll  Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll.The gnoll shouts!fg*fg/fg2fgh@i'g...≈≈g....g   gnoll bouda (wandering)g   gnollfgjA050===fgA71.1 (1.6fg@LfgUx _A gnoll bouda comes into view. It is wielding a +0 club.fg #.~≈~.. Amaranth1 the Cudgeller....#.~≈~.. Mountain Dwarf...#'###≈~P. Health: 50/53 ======================-- ########''''#############...#≈~.. Magic: 15/15 ======================== ........................#gg.#≈~.. AC: 9Str: 21 ~~~~~~~~.g..~~|≈~~≈~~≈≈~#####≈~.. EV: 7Int: 8 ≈≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~.. SH: 4Dex: 9 ~~~~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.. XL:  6 Next: 17% Place: Dungeon:3 fg_ j...........g****@)....)......P... Noise: ===------  Time: 2771.1 (0.0) #...###............>........#.... b) +6 sling ##.## #.#)###########.##.####.### Fire: b) +6 sling ##... #.#.##.##.# #.# ####.##.#.##.##.# #.# # #.##.#.##.##.# #.#g   gnoll bouda (wandering) # #.#....##.##.. #.#g   gnoll fg& p# #.#..#.##.##.# #..###.#..#.#######The gnoll shouts! _A gnoll bouda comes into view. It is wielding a +0 club.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (66% to hit)fgR#.~≈~.. Amaranth1 the Cudgeller....#.~≈~.. Mountain Dwarf...#'###≈~P. Health: 50/53 ======================-- ########''''#############...#≈~.. Magic: 15/15 ======================== ........................#gg.#≈~.. AC: 9Str: 21 fgWh~~~~~~~~.g..~~|≈~~≈~~≈≈~#####≈~.. EV: 7Int: 8 ≈≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~.. SH: 4Dex: 9 ~~~~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.. XL:  6 Next: 17% Place: Dungeon:3 ...........g((((@)....)......P... Noise: ===------  Time: 2771.1 (0.0) #...###............>........#.... b) +6 sling fgŐ##.## #.#)###########.##.####.### Fire: b) +6 sling ##... #.#.##.##.# #.# ####.##.#.##.##.# #.# # #.##.#.##.##.# #.#fgg   gnoll bouda # #.#....##.##.. #.#fg/g   gnoll # #.#..#.##.##.# #..###.#..#.#######fg]Shift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (66% to hit)  You shoot a sling bullet.  fgyThe gnoll bouda shouts!  The sling bullet hits the gnoll.  The gnoll is moderately wounded.fgfg,fgw(.g.g...fg)42.7 (1.6 _fg6fg;fg'#.~≈~.. Amaranth1 the Cudgeller....#.~≈~.. Mountain Dwarf...#'###≈~P. Health: 50/53 ======================-- ########''''#############...#≈~.. Magic: 15/15 ======================== ........................#gg.#≈~.. AC: 9Str: 21 ~~~~~~~~....~~|≈~~≈~~≈≈~#####≈~.. EV: 7Int: 8 ≈≈~≈≈≈≈~..g.~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~.. SH: 4Dex: 9 ~~~~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.. XL:  6 Next: 17% Place: Dungeon:3 ............g***@)....)......P... Noise: ===------  Time: 2772.7 (0.0) fg(#...###............>........#.... b) +6 sling ##.## #.#)###########.##.####.### Fire: b) +6 sling ##... #.#.##.##.# #.# ####.##.#.##.##.# #.# # #.##.#.##.##.# #.#g   gnoll bouda # #.#....##.##.. #.#g   gnoll # #.#..#.##.##.# #..###.#..#.#######The sling bullet hits the gnoll. _The gnoll is moderately wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (moderately wounded, 66% to hit)fgR#.~≈~.. Amaranth1 the Cudgeller....#.~≈~.. Mountain Dwarf...#'###≈~P. Health: 50/53 ======================-- ########''''#############...#≈~.. Magic: 15/15 ======================== ........................#gg.#≈~.. AC: 9Str: 21 fg\~~~~~~~~....~~|≈~~≈~~≈≈~#####≈~.. EV: 7Int: 8 ≈≈~≈≈≈≈~..g.~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~.. SH: 4Dex: 9 ~~~~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.. XL:  6 Next: 17% Place: Dungeon:3 .........(((((((@)....)......P... Noise: ===------  Time: 2772.7 (0.0) #...###............>........#.... b) +6 sling ##.## #.#)###########.##.####.### Fire: b) +6 sling ##... #.#.##.##.# #.# ####.##.#.##.##.# #.# # #.##.#.##.##.# #.#fg{g   gnoll bouda # #.#....##.##.. #.#g   gnoll # #.#..#.##.##.# #..fgA###.#..#.#######Fire: b) +6 slingfguPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (moderately wounded, 66% to hit)  fg jYou shoot a sling bullet.  The sling bullet closely misses the gnoll.fg fg fg fg4 fg ..g.....g.fg #1fg ?=4.4 (1.7 _fg fgC fḡ]#.~≈~.. Amaranth1 the Cudgeller....#.~≈~.. Mountain Dwarf...#'###≈~P. Health: 51/53 =======================- ########''''#############...#≈~.. Magic: 15/15 ======================== ........................#gg.#≈~.. AC: 9Str: 21 ~~~~~~~~....~~|≈~~≈~~≈≈~#####≈~.. EV: 7Int: 8 fgp0≈≈~≈≈≈≈~....g~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~.. SH: 4Dex: 9 ~~~~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.. XL:  6 Next: 17% Place: Dungeon:3 ..............g*@)....)......P... Noise: ===------  Time: 2774.4 (0.0) #...###............>........#.... b) +6 sling ##.## #.#)###########.##.####.### Fire: b) +6 sling fg##... #.#.##.##.# #.# ####.##.#.##.##.# #.# # #.##.#.#fgDž0#.##.# #.#fgLg   gnoll bouda # #.#....##.##.. #.#g   gnoll fg# #.#..#.##.##.# #..###.#..#.#######fg$You shoot a sling bullet. _The sling bullet closely misses the gnoll.Fire: b) +6 slingfgAuPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (moderately wounded, 66% to hit)fgr&#.~≈~.. Amaranth1 the Cudgeller....#.~≈~.. Mountain Dwarf...fg:s #'###≈~P. Health: 51/53 =======================- ########''''#############...#≈~.. Magic: 15/15 ======================== ........................#gg.#≈~.. AC: 9Str: 21 ~~~~~~~~....~~|≈~~≈~~≈≈~#####≈~.. EV: 7fgTsInt: 8 ≈≈~≈≈≈≈~....g~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~.. SH: 4fgos+Dex: 9 fgs~~~~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.. XL:  6 Next: 17% Place: Dungeon:3 fgsg..............g(@)....)......P... Noise: ===------  Time: 2774.4 (0.0) fgs#...###............>........#.... b) +6 sling fgs*##.## #.#)###########.##.####.### Fire: b) +6 sling ##... #.#.#fgtD#.##.# #.# ####.##.#.#fgtd#.##.# #.# # #.##.#.#fg/t#.##.# #.#g   gnoll bouda fgDtE# #.#....#fgZt#.##.. #.#g   gnoll fgot=# #.#..#.#fgtQ#.##.# #..###.#..#.#######fgt"Fire: b) +6 slingfgtPress: ? - help, Q - select action, (/) - cyclefgt-Shift-Dir - straight line, f/p - gnollfgtAim: a gnoll, wielding a +0 whip (moderately wounded, 66% to hit)  fgVuYou shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.fgfg_.g(swift)  fgAim: a gnoll, wielding a +0 whip (moderately wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.  The gnoll bouda barks out a call to the hunt!  The gnoll picks up the pace!  The gnoll hits you but does no damage.fg-6.1 (1.7fgfg#' _You hear a shout!fgO  Your +1 dagger of venom begins to drip with poison!  a - a +1 dagger of venom (weapon)fg+:*fg fg The gnoll bouda calls upon its god to heal the gnoll.fgK:gfgL-6 (0.5a) +1 dagger (venom)Throw: 4 darts (poison)fgVfgv[3 _The gnoll is healed somewhat.fg  You hit the gnoll. The gnoll is poisoned.  The gnoll is heavily wounded.fg m~g, very poisoned)fgi ^2--7.7 (1.1fgԻ fgS S _The gnoll closely misses you.fgH  You barely miss the gnoll.The gnoll is heavily wounded.fgHF-80fgOfg~R3 _You block the gnoll's attack.fg  You barely miss the gnoll.The gnoll is heavily wounded.fg~g9fgfgS _The gnoll closely misses you.fg  You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is severely wounded.fg:fg!-~g3=2180fg~6fg;I _You kill the gnoll!fgPj (very poisoned)You hit the gnoll bouda. The gnoll bouda is poisoned.  The gnoll bouda is lightly wounded.fgkg4-----=1.8 (1.1fg?ufgy> _The gnoll bouda hits you with a +0 club!fg extremely poisoned)You hit the gnoll bouda but do no damage.The gnoll bouda looks as sick as possible!  The gnoll bouda is lightly wounded.fg0-2.9fg=fggB _The gnoll bouda hits you but does no damage.fgOf  You barely miss the gnoll bouda.The gnoll bouda is lightly wounded.fgfgW36---------fgg%30fgqfgu> _The gnoll bouda hits you with a +0 club!fgg  You closely miss the gnoll bouda.The gnoll bouda is moderately wounded.fg ^7---4fgK fg6 B _The gnoll bouda hits you but does no damage.fgX  You hit the gnoll bouda.  The gnoll bouda looks as sick as possible!  The gnoll bouda is heavily wounded.fgy-6.0 (1.1fgafgX _The gnoll bouda barely misses you.fgu  You closely miss the gnoll bouda.The gnoll bouda is severely wounded.fgvvb4-70fgfg> _The gnoll bouda hits you with a +0 club.fg  You barely miss the gnoll bouda.The gnoll bouda is severely wounded.fg c5-8.1 (1.1fg fgj X _The gnoll bouda barely misses you.fg  You hit the gnoll bouda but do no damage.The gnoll bouda is severely wounded.*fgD  The gnoll bouda prays to its god.fgBgfg0=9.2fgfg 9 _The gnoll bouda is healed somewhat.fgR  You hit the gnoll bouda.  The gnoll bouda looks as sick as possible!  The gnoll bouda is severely wounded.27---90.3 _The gnoll bouda hits you with a +0 club!fgH  You closely miss the gnoll bouda.The gnoll bouda is severely wounded.fgI 4-10fg)U fgZ 9 _You block the gnoll bouda's attack.fgt  You hit the gnoll bouda but do no damage.fgThe gnoll bouda looks as sick as possible!  The gnoll bouda is severely wounded.fgJ----2fg&fg`W> _The gnoll bouda hits you with a +0 club.fgM  You closely miss the gnoll bouda.The gnoll bouda is almost dead.fgR K20---3fg fgY > _The gnoll bouda hits you with a +0 club!fgAfg%fgfgE^ _You are too injured to fight recklessly!fga7  You hit the gnoll bouda but do no damage.The gnoll bouda looks as sick as possible!  The gnoll bouda is almost dead.fg.#. #.## #.#)#.##.####.# #... #.#.# #.# fg_n fgo H1-5fg7x fg| M _You see here a +0 club.fg....#.~≈~..#'###≈~P ######''''#############...#≈~.. ......................#gg.#≈~. ~~~~~~....~~|≈~~≈~~≈≈~#####≈~. ~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~. ~~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~. .............).)....)......P..###..@>........#.. .## #.#)###########.##.####.##### ... #.#.# #.##.# #.# #.##.#.# #.#  #.#....# #.##.. #.#  fgH#.#..#.# #.##.# #.. ##.#..#.#### ### ..#.........fgfgG-6 _fgsfgfgLz.. ..#.~≈~....#... #'###≈~P...#''''#...#≈~....##gg.#≈~....#....~~|≈~~≈~~≈≈~#####≈~....# ≈≈≈≈~....~~≈~≈~....#≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....#).)....)......P.....# .###..#......# ## #.#)#fgM>.##.####.# #.#.# #.##.# #.# fgy^fg4_&7fgxffgJjc _There is a stone staircase leading down here.fgfgUfg]fgfg.. ..#.~≈~....# ... #'###≈~P...# ''''#...#≈~....# #gg.#≈~....# ....~~|≈~~≈~~≈≈~#####≈~....# ~....~~≈~≈~....# ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# ).)....)......P.....# ###.>fg#......#  #.#)#.##.####.######  #.#.# #.##.# #.# .##.#.# #.# .##.#.# #.# .#....# #.# .#..#.# #.# .#..#.#### .. fgfg3-8 _fgfgfg .#'###≈~P...# ###''''#############...#≈~....# ...................#gg.#≈~....# ~~~....~~|≈~~≈~~≈≈~#####≈~....# ≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# ..........).)....)......P.....# ##...>........#......#  #.#)###########@##.####.######  #.#.# #.##.# #.# ##.#.# #.##.# #.# ##.#.# # #....# #.##.. #.# #..#.# #.##fg .# #.. g   gnoll #..#.####... ###........ #######....fg fg C229fg fg? fg]< ###''''#############...#≈~. ...................#gg.# ~~~....~~|≈~~≈~~≈≈~##### ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~....≈≈~~~~~≈~~~~≈~≈~~ ..........).)....)......P. ##.....>........#.  #.#)###########.##.####.#####.#  #.# #....## #..fg^g   gnoll #†.###.....##fgpfgp(800fgzfgj~fgX ...................#gg fgf~~~....~~|≈~~≈~~≈≈~#### ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~....≈≈~~~~~≈~~~~≈~≈~~ ..........).)....)......P. ##....>........#.  #.#)###########.##.####.#####.# fgS #.# #....fgR ............fgSfg&1fgfgfgF3fgGfgKfgOi3=fgmRfgRfgSfgVfgVfgWfgZ,fg[fg^fg^K4=fg_fgbfgbfgcfgg,fggfgjfg'kS5=fgFlfg+ofgCofgpfgsfgEsfgufgoxfgxfgzfg}fg*}K6=fg ~fg[,fgƂfg',fgfg,fgfgfgGL7=fgfg,fgfgfgfgfg`fgK8=fgfgٳ,fgJfgfgºfg8fgI,fg fg<fgS9=fg%fgfgfgfgfgfgfgDb30=fg>fg,fgfg,fgRfgfgfgzfghfg]S1=fgfgfg fg fg,fgfgfgK2=fgfgy,fgefgfg fgs"fg),fg*fg.O3fgR0fg5fg6fg7fgz=fg=fg>fgBfgBfgDfgIfgJL4=fgKfgO,fg^QfgVfgVfgXfg\fg]D5=fg]fgg.......#......#EV: 7Int: 8  #.#)###########*##.####.######SH: 4Dex: 9  #.#.##*##.# #.#fgEXL:  6 Next: 33% Place: Dungeon:3 ##.#.##@##.# #.#Noise: ====-----  Time: 2858.8 (0.0) ##.#.##.##.# #.#b) +6 sling fg#....##.##.. #.#Fire: b) +6 sling fg#..#.##.##.# #.. fg M#..#.####... ### .........fg-n###g   gnoll fgLD#..####.... #†.###.....## fgj_............b - a +6 sling (weapon) _The gnoll shouts!  fg"Fire: b) +6 slingfgPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollfgWAim: a gnoll, wielding a +2 flail of draining (66% to hit)fg\K Z...................#gg.#≈~....#Amaranth1 the Cudgeller ~~~....~~|≈~~≈~~≈≈~#####≈~....#Mountain Dwarf ≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#Health: 38/53 =================------- ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....#Magic: 15/15 ======================== ..........).)....)......P.....#AC: 9Str: 21 ##............>g.......#......#EV: 7fgM Int: 8  #.#)###########(##.####.######SH: 4Dex: 9  #.#.##(##.# #.#XL:  6 Next: 33% Place: Dungeon:3 ##.#.##@##.# #.#Noise: ====-----  Time: 2858.8 (0.0) ##.#.##.##.# #.#b) +6 sling #....##.##.. #.#Fire: b) +6 sling #..#.##.##.# #.. #..#.####... ### .........###g   gnoll #..####.... #†.###.....## ............Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +2 flail of draining (66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily woufg N nded.fgI fg fg [..gfg? D9===-fg .60.4 (1.6 _fg fgy fg! X  Your +1 dagger of venom begins to drip with poison!fg" ----9 (0.5a) +1 dagger (venom)Throw: 4 darts (poison)fg)# fg- fg1 7 _a - a +1 dagger of venom (weapon)fg>9  (very poisoned)  You hit the gnoll. The gnoll is poisoned.  The gnoll is heavily wounded.The gnoll hits you with a +2 flail of draining!fgM>P: 26/52 (53)-----==-1.9 (1.0Drainfgg _You feel drained.fg0fgfgfgv^ _You are too injured to fight recklessly!fgfgfg5fg^ _You are too injured to fight recklessly!fgR3  You hit the gnoll.  The gnoll is almost dead.fg4h7------2fg4AfgD3 _You block the gnoll's attack.fgP  You hit the gnoll but do no damage. The gnoll looks as sick as possible!  The gnoll is almost dead.fgz1)fg  ealth: 27/53 7-3fg2 E _You kill the gnoll!fgdfgi _Your life force feels restored.fg'  ~~~....~~|≈~~≈~~≈≈~#### ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~....≈≈~~~~~≈~~~~≈~≈~~ ..........).)....)......P. ##....>........#.  #.#)###########.##.####.#####.# #)##.# #.# #.....## #.. #...........#fg fg 5-4 _fg  fgN fg  ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~....≈≈~~~~~≈~~~~≈~≈~~ ..........).)....)......P. ##....>........#.  #.#)###########.##.####.#####.# #)##.# #.# #......## #..###... ######## #..#.>.......#fg fg @-5fg`! fg" fgM~~|≈~~≈~~≈≈~#####≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ fg≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~ ..).)....)......P fg##............>........#......)###########.##.####.######  fg?<).#.##.fgn. #.# #.##.# #.. fgw#..#.####... ########fg|fgvB86fgefgfg(* M...................#gg. ~~|≈~~≈~~≈≈~#####fgp* ≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~ ..fg* ).)....)......P ##............>........#......fg* )###########.##.####.######  )#.#fg* K#.. #.# #..#.#fg* |#.##.# #..fgP; fg@ &7fgKI fg6L fg M###''''#############.. ...................#g.. ~~|≈~~≈~~≈≈~#####≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~ fg ..).)....)......P ##............>........#......)###########.##.####.######  .#.## #....#fgj |#.##.. #.#fg fg% oo   orc (wandering)8fgU fg z _You see here a +2 flail of draining.fg( oos - a +2 flail of drainingfg &9fg fgV % _The orc shouts!fg! fg&   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.5   4.2  +1   m - Spellcasting   0.0   1.4  -2           b - Maces & Flails   4.8   3.5  +2       c - Axes   2.8   0.7  +2       d - Staves   2.5   0.8  +1       e - Unarmed Combat   0.0   1.0   0 fg& 9      f - Throwing   0.0   1.4  -2               g - Short Blades   0.0   1.4  -2  fgr'      h * Ranged Weapons   1.5   2.8  -2              fg' i + Armour4.6   4.2  +1  fg' }    j + Dodgingfg' 0.5   1.7  -3  fg' .     k - Shields   4.3   4.2  +1  fg( T    fg;( . l - Stealth   0.0   1.4  -2      fgW( l    fgt( a    fg( _    fg(     The relative cost of raising each skill is in cyan.  fg( VSkills enhanced by cross-training are in green.  fg( [?] Help[=] set a skill target  fgu) }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfgxZp h - Ranged Weapons   1.5fgn> h + Ranged Weapons 1.5fgCN  h * Ranged Weapons   1.5fg9p h - Ranged Weapons   1.5fg<= b + Maces & Flails 4.8fgL b * Maces & Flails   4.8fg  j * Dodging   0.5fgkp j - Dodging   0.5fgЂ > l + Stealth 0.0fg  l * Stealth   0.0fgmH p l - Stealth   0.0fg.Q> k + Shields 4.3fgfgfg###''''#############...#≈~....#Amaranth1 the Cudgeller ...................#go.#≈~....#Mountain Dwarf ~~~....~~|≈~~≈~~≈≈~#####≈~....#Health: 28/53 ============------------ ≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#Magic: 15/15 ======================== ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....#AC: 9Str: 21 ..........).)....)......P.....#EV: 7Int: 8 ##............>........#......#SH: 4Dex: 9  #.#)###########.##.####.######XL:  6 Next: 37% Place: Dungeon:3  #.#.##@##.# #.#Noise: ---------  Time: 2869.9 (0.0) ##.#.##.##.#gr49m #.#a) +1 dagger (venom) ##.#.##.##.# #.#Throw: 4 darts (poison) #....##.##.. #.# #..#.##.##.# #.. #..#.####... ###o   orc ......... ##### #..####.... #†.###.....##The gnoll is almost dead. _You kill the gnoll! fgT_Your life force feels restored. _You see here a +2 flail of draining.  s - a +2 flail of draining _The orc shouts!fgfgdfg}fg~dWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger of venom (weapon)  b - a +6 slinge - a +0 flail  k - a +0 hand axe  s - a +2 flail of draining [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg8fgBfg P###''''#############...#≈~....#Amaranth1 the Cudgeller ...................#go.#≈~....#Mountain Dwarf ~~~....~~|≈~~≈~~≈≈~#####≈~....#Health: 28/53 ============------------ ≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#Magic: 15/15 ======================== ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....#AC: 9Str: 21 ..........).)....)......P.....#EV: 7Int: 8 ##............>........#......#SH: 4Dex: 9  fgKQ#.#)###########.##.####.######XL:  6 Next: 37% Place: Dungeon:3  #.#.##@##.# #.#Noise: ---------  Time: 2869.9 (0.0) ##.#.##.##.# #.#a) +1 dagger (venom) ##.#.##.##.# #.#Throw: 4 darts (poison) #....##.##.. #.# #..#.##.##.# #.. #..#.####... ###o   orc ......... ##### #..####.... #†.###.....##The gnoll is almost dead. _You kill the gnoll! _Your life force feels restored. _You see here a +2 flail of draining.  s - a +2 flail of draining _The orc shouts!fgay  Your +1 dagger of venom stops dripping with poison.  You sense an unholy aura.fgeb9=70.4 (0.5s) +2 flail (drain) fgJlfgKo9 _s - a +2 flail of draining (weapon)fgH  ... #'###≈~P ###''''#############...# ...................#go.# ~~|≈~~≈~~≈≈~#####≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~ ..fg R.).)....)......P ##............>........#......)#############.######  fgĕ ?..#.##.fg . #.# #.##.# #.. fg #..#.#### ... ### ......... ##### #..####....fg. fg C1.4 (1.0fg fgg fgh###''''#############...#≈~. ...................#go.# ~~~....~~|≈~~≈~~≈≈~##### ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~....≈≈~~~~~≈~~~~≈~≈~~ ..........).)....)......P. ##fgZi.....>........#.  #.#)###########.##.####.#####.#  #.# #......## #..###... ### ......... ##### #..####....†.###.....##fgnfgixxoo 2 orcs (1 wandering)fgy&2fg*fgWfgBg ...................#goo ~~~....~~|≈~~≈~~≈≈~#### ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~....≈≈~~~~~≈~~~~≈~≈~~ ..........).)....)......P. ##....>........#.  #.#)###########.##.####.#####.#  #.# #.....#fgB# #..###... ### ............fgMfgBN&3fguUfg1XfgU V ~~~....~~|≈~~≈~~≈≈~#### ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~....≈≈~~~~~≈~~~~≈~≈~~ ..........).)....)......P. ##....>........#.  #.#)###########.##.####.#####.#  #.# #.....## #.. #...........#fg` fgy` U30=4fg{g fg-j fgB  ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~....≈≈~~~~~≈~~~~≈~≈~~ ..........).)....)......P. ##....>........#. fg  #.#)###########.##.####.#####.#  #.# #......## #..###... ###fg6 ##### #..#.>.......#fg fg, &5fg) fg fg%!W ~~....≈≈~~~~~≈~~~~≈~≈~~ ..........).)....)......P. ##....>........#.  #.#)###########.##.####.#####.#  #.# #......## #..####.........# ### .........#.########.# .#.#.## ...#.#.....####### #.#fg(fgh)&6fg/fgL1fgk&...........).)....)......P.....# ###fg&E.....>........#......# # #.#)###########.##.####.###### . #.#.# #.##.# #.# .##.#.# #.##.# #.# .##.#.#fg& #.##.# #.# .#....# #.##.. #.# fg'.#..#.# #######.##.# #.. fg2' .#..#.#####.....@...# ###.......#.########.# fgR'e#..####.... .# .#†.fgz'{.## .# ............. .# ##fg'v.# # ##..#.>......fg*(_.# ....#.#.....########.# ##.##.##..........###.#.#fg^2fgP3\1=7fg,9fg :fgh.).)....)......P.....# .###.>........#......# ## #.#)#.##.####.###### .. #.#.# #.##.# #.# #.##.#.# #.##.# #.# #.##.#.# #.##.# #.# #.#....# #.##.. #.# #.#..#.# #.##.# #.. #.#..#.#####fg.# ### .#.#.#.# #.#..####.... .# #.#†.###.....## .# #. .# ###.# # fgѪ###..#.>...... .# .....#.#.....# #.# ###.##.##.###.#.#fgǶfg&8fgAfg2fg IfgΕ fg ,fgכ fg fgt fg^ fg D2=fgޡ fg fg. fg fg̪ ,fg0 fgޮ fg O3fgl ,fg) fg fg5 fg fg ,fgG fg! i4=fgj fg fg fg fgr ,fg fg fg1 55=fgT fg fgu fg fg fg fg fgH fg fg fgE fg S6=fgE fgY fg ,fg> fga ,fg fg fg fg4 fgN fgt K7=fg fg ,fg fgN ,fg} fg" fgm N38=fg fg+ fgW fg fg ,fgN fg ,fg fg9 m9=fgx fg ,fg fg, ,fgl fg b40=fg fg! ,fgM fgE ,fgq fg fg fgN fg fgp U1=fg fg fg" fg fg ,fgT fg fg K2=fgY fg ,fg\ fg ,fg fg ,fg fg# 93fgG 2=fg~ fge! ,fg! fg# ,fg# fg% ,fgj& fg( ;4fgQ) fg_+ ,fg+ fg- ,fg- fgD0 fgo0 K5=fgx1 fg4 ,fgO5 fg}8 ,fg8 fg; fg0; fgn; fg= fg= U6=fg= fgJ@ ,fg@ fgB BfgE fgpE K7=fg"F fgKI ,fgI fgK ,fg;L fgP fgP fgKQ fgU fgAU U8=fgU fg Y ,fgY fg\ ,fg`] fg^ fg%_ K9=fgg_ fgJa ,fga fgc fg$d fgd fg+h fg_h fgh fgk fgCk V50=fgk fgn ,fg^n fgp ,fgNp fg(r ,fgsr fg u fg........#......#  #.#)#.##.####.######  #.#.# #.##.# #.# .##.#.# #.##.# #.# .##.#.# #.##.# #.# .#....# fg#.##.. #.# .#..#.# #.##.# #.. .#..#.#####.# ### #.#.#.# .#..####.... .# fgFfg17.4 (1.0)fgdfgGfg3≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# ...).)....)......P.....# #............>........#......#  #.#)###########.##.####.######  #.#.# #.##.# #.# ##.#.# #.##.# #.# ##.#.# fg4#.##.# #.# #....# #.##.. #.# #..#.# #######@##.# #.. #.#####.........# ### .........#.########.# #..# .# #†.###.....##.# .. .#...........## #..#.>...... .# fg4b...#.#.....####### #.#fgH<8fg JfgLfgO M≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~ ..).)....)......P ##............>........#......)#############.######  fg ..#.##..# #@##.. #.# #######.##.# #.. #..#.#####.........# ### .........#.########.#.#.#fgg &.##fg fgC &9fgu fg5 fgHy M~~|≈~~≈~~≈≈~#####≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~ ..).)....)......P ##............>........#......)#############.######  ..#.##..# #.##.. #.# #######.##.# #.. #..#.#####.........# ########fgh fg #=fg 60fgL fg" fg#M...................#goo ~~|≈~~≈~~≈≈~#####≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~ ..).)....)......P ##............>........#......)#############.######  .#.##..# #.##.. #.# #..#.# #######.##.# #..fgfgfg1fgΖfgИfgLM###''''#############... ...................#g.g ~~|≈~~≈~~≈≈~#####≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~ ..).)....)......P ##............>........#......)#############.######  fg.#.## #....##.##.. #.#g   gnoll (polearm, wandering)fgEfgm yg.g)fgz &2fgfgfgz6 ... #'###≈~P ###''''#############...# ...................#gg.# ~~|≈~~≈~~≈≈~#####≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~ ...).)....)......P ##............>........#......)#############.######  ..#.##..# #.##.. #.# #######.##.# #.. #..#.#####.........# ### .........#.########.#..####.... fgY|fgE0.fg&3fgdfgfgK   ..#.~≈~....# ... #'###≈~P...# ####''''#############...#≈~....# ....................#g..#≈~....# ~~~~....~~|≈~~≈~~≈≈~#####≈~....#≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# ..).)....)......P.....# ###............>@.......#......# # #.#)###########.##.####.###### . #.#.# #.##.# #.# .##.#.# #.##.# #.# .##.#.# #.##.# #.# .#....# #.##.. #.# .#..#.# #######.##.# #.. .#..#.#####........# ###.......#.######fg ##fg. fgܒ &4fg fg fg .. ..#.~≈~....# ... #'###≈~P...##''''fg5#...#≈~....#g.#g..#≈~....#~....~~|≈~~≈~~≈≈~#####≈~....#fgO≈~....~~≈~≈~....# ~fgU~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....#.).)....)......P.....# .###.fgyR.#......# ## #.#)fg#.##.####.###### .. #.#.#fg #.##.# #.# #.##.#.# #.##.# #.# #.##.#.#fgb #.##.# #.# #.#....#fg #.##.. #.#g   gnoll (polearm, wandering) #.#..#.# fg"N#.##.# #.. #.#..#.#####.......fg`a..# ### .#.#.#.#fgfgE?.gfg*g)fgi/==5fg fg'| _The gnoll shouts! _There is a stone staircase leading down here.fgc .. ..#.~≈~.... ...fgi #'###≈~P...#''''#...#≈~.....#g..#≈~....~....~g|≈~~≈~~≈≈~#####≈~.... fgªJ~≈≈≈≈~....~~≈~fg۪≈~....~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....fg.).)....)......P..... ..###fgB>.#...... fg0:.## #.#)fgH#.##.####.. #.#.#fg` #.##.# #.# ##.##.#.# #.##.# #.# fgw #.##.#.# #.##.# #.# fg1 #.#....#fgϫ #.##.. #.#  #.#..#.# #.##.# #.. fgC##.#..#.#####.# ### fg ..#fg .#.#.#fg fgfgbgg 2 gnolls (polearms, 1 wandering)fg/--6fg0fgs _A gnoll comes into view. It is wielding a +0 spear.fgZ` .. ..#.~≈~fgZ ... #'###≈~P#''''#...#≈~.gfgZ0.#g..#≈~fg)[~....~g|≈~~≈~~≈≈~#####≈~ ≈~≈≈≈≈~....~~≈~≈~fgQ[~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.).)....)......P.###fgy[.>.# #.## #.#)fg[#.##.####. #... #.#.# #.##.# #.# fg[###.##.#.# #.##.# #.#  #.##.#.# #.##.# #.# #.#....# #.##.. #.#  #.#..#.# fg&\#.##.# #.. ###.#..#.#####.# ### ...#fgN\(.#.#.#fgdfghfgwu.g~ggfg$x!)fgx/==7fgfg' _The gnoll shouts!fg^.. ..#.~≈~.... #'###≈~P.''''#...#≈~.#g..#≈~.....g~|≈~~≈~~≈≈~#####≈~. ~≈≈≈≈~....~g≈~≈~.≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.).)....)......P.###.>.#. .## #.#)#.##.####.# ... #.#.# #.##.# #.#  #.#....# #.##.. #.# fgfgP~gfg//--8fgfgfgtj.. ..#.~≈~....#... #'###≈~P...#''''#...#≈~....##g..#≈~....#....g~|≈~~≈~~≈≈~#####≈~....# ≈≈≈≈~....~~≈~≈~....#≈~~....≈≈g~~~~≈~~~~≈~≈~~≈~....#).)....)......P.....# .###..#......# ## #.#)#.##.####.# #.#.# #.##.# #.# #.#....# #.##.. #.# fg xfgLL~gfgA--9fgfgWc _There is a stone staircase leading down here.fgc.. ..#.~≈~....# ... #'###≈~P...# ''''#...#≈~....# #g..#≈~....# fg....~g|≈~~≈~~≈≈~#####≈~....# ~....~~≈~≈~....# ≈~~....≈≈g~~~~≈~~~~≈~≈~~≈~....# ).)....)......P.....# fg###.>#......#  #.#)#.##.####.###### fg #.#.# #.##.# #.# .##.#.# #.# fg.##.#.# #.# .#....# fg%+#.##.. #.# .#..#.# #.# .#..#.#####........fgd fgfggfgC&~g~g70 _fgR0fg7fg"r.. ..#.~≈~....# ... #'###≈~P...# ''''#...#≈~....# #g..#≈~....# ....~~g≈~~≈~~≈≈~#####≈~....# fg~....~~≈~≈~....# ≈~~....≈≈~g~~~≈~~~~≈~≈~~≈~....# ).)....)......P.....# .fg>.#......#  #.#)#.##.####.###### fg? #.#.# #.##.# #.# ##.#.# # ##.#.# #fg1 #....# #.##.. #.# #..#.# #######fgke #..#.#####...... fgfg$&1fgfg!fg) fg * fg5 fg8 fgͼ .#'###≈~P ###''''#############...#≈~. ...................#gg. ~~~....~~g≈~~≈~~≈≈~#### ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~....≈≈~g~~~≈~~~~≈~≈~~ ..........).)....)......P. ##....>........#.  #.#)###########@##.####.#####.# #.##.# #.# #......ggg 3 gnolls (polearms)### #..####.....#fggfgfg;fg g.|~g 2fg&2fgofg>fg3 ###''''#############...#≈~. ..........g........#g..# ~~~....~~|≈~~≈~~≈≈~##### ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~....≈≈~~~~~≈~~~~≈~≈~~ ..........)g)....)......P. ##.....>........#.  #.#)###########.##.####.#####.#  #.# #.fg.....#.# #######.##.# #..g   gnoll (polearm) #†.###.....##.#fgfgT.gfg&3fgTfgfgfg`&4fg,fgjfgmG fgQ L~gfgR &5fgZ fgu^ fg fgKVgg 2 gnolls (polearms)fg&6fg)fg,gggggg^o.go   orcggS&7ggpgggglggb:o.gg.=8ggMgg6< _The gnoll hits you but does no damage.ggS gg &9ggD gg_ 3 _You block the gnoll's attack.ggu) ...................#go ~~~....~~|≈~g≈~~≈≈~#### ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~....≈≈~~~~~≈~~~~≈~≈~~ ..........)g)....)......P. ##....>g.......#.  #.#)###########.##.####.#####.#  #.# #.....g   gnoll (polearm) .............#gg1gg/-80ggIgg M###''''#############.. .............g.....#go. ~~|≈~~≈~~≈≈~#####≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~ ..)g)....)......P gg ###............>g.......#......)#############.######  .#.## #....##.##.. #.#gg 2 gnolls (polearms)o   orcgg& gg/ T.gggN/ .=1gg7 gg< R _The gnoll barely misses you.gg\ ... #'###≈~P ###''''#############...# ...................#go.# ~~|≈~~≈g~≈≈~#####≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~ ...).)....)......P ##............>g.......#......)#############.######  ..#.##..# #.##.. #.# #######.##.# #.. #..#.#####.........# ### .........#.########.#..####.... gggg&2ggCgg(< _The gnoll hits you but does no damage.gg|ggH~gggb-3.6 (1.2ggҔggo _You closely miss the gnoll. You block the gnoll's attack.gg\>4.8ggzgg) ggRB_You barely miss the gnoll.gg gg (6.0gg gg _You closely miss the gnoll. The gnoll barely misses you.ggmggsm(7.2ggwggz _You closely miss the gnoll. The gnoll barely misses you.gg+7  You sock the gnoll!  The gnoll is severely wounded.gg7 5=8.3 (1.1ggX? gglB R _The gnoll barely misses you.gg$7  You hit the gnoll.gg4u)   gnoll (polearm)gg>41-9.5 (1.2ggɪgg`I _You kill the gnoll!gg   ..#.~≈~....# ... #'###≈~P...# ####''''#############...#≈~....# ....................#go.#≈~....# ~~~~....~~|≈~~≈~g≈≈~#####≈~....#≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# ..).)....)......P.....# ###............>@.......#......# # #.#)###########.##.####.###### . #.#.# #.##.# #.# .##.#.# #.##.# #.# .##.#.# #.##.# #.# .#....# #.##.. #.# .#..#.# #######.##.# #..#..#.#####........[4gg ^0m# ###.......#.########gg ggg V--900gg gg4  Things that are here: _a +2 heavy halberd; a gnoll corpseggh #.~≈~....#  ..#.~≈~....# ... #'###≈~P...# #####''''#############...#≈~....# .....................#go.#≈~....# ~~~~~....~~|≈~~≈~g≈≈~#####≈~....# ≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# ...).).@..)......P.....# .###............>).......#......# ## #.#)###########.##.####.###### .. #.#.# #.##.# #.# #.##.#.# #.##.# #.# #.##.#.# #.##.# #.# #.#....# #.##.. #.# #.#..#.# #######.##.# #..#..#.#####.........# ###gg[ggHg~ggG-1 _ggegggg x....#.~≈~....# .#'###≈~P...# ####''''#############...#≈~....# ....................#go.#≈~....# gg <~~~~....~~|≈~~≈g~≈≈~#####≈~....# ≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# gg= Y...........).)....)......P.....# ###...>@.......#......# gg_ # #.#)###########.##.####.###### gg . #.#.# #.##.# #.# ##.#.# #.gg | .##.#.# #. gg3 .#....# #.##.. #.# .#..#.# #######.##.# #.. .#..#.#####.........# ###........#.########.#gg gg &2gg gg߲ +  Things that are here: gg* t_a +2 heavy halberd; a gnoll corpseggr X  Your +1 dagger of venom begins to drip with poison!gg M~gggL }3.0 (0.5a) +1 dagger (venom)ggg ggK 7 _a - a +1 dagger of venom (weapon) ggp ggvInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of venom (weapon)  b - a +6 slinge - a +0 flail  k - a +0 hand axe  s - a +2 flail of draining  ggvMissiles (go to first with ()j - 4 darts of dispersal  l - 4 poisoned darts (quivered)m - 31 stones Armour (go to first with [)  c - a +0 buckler (worn)  f - a +0 chain mail (worn) ggwq - a +0 scale mail Jewellery (go to first with "=)  h - a ring of magical power (left hand)  ggGwScrolls (go to first with ?)  g - a scroll labelled ICKAFA CEIPN  ggcwi i - a scroll of teleportationn - a scroll of enchant armour  ggws o - a scroll labelled ZATYNT JARINGr - a scroll of identify  ggw[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] gg"ls - a +2 flail of draining. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.8  At 100% training you would reach 14.0 in about 3.0 XLs.  gg# At current training (40%) you reach 14.0 in about 5.2 XLs.  Current attack delay: 1.1. Damage rating: 17 (Base 10 x 127% (Str) x 117% (Skill) + 2 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}(w)ield, (d)rop, (=)adjust, or (i)nscribe. gg4  _a +2 heavy halberd; a gnoll corpse  Things that are here: _a +2 heavy halberd; a gnoll corpse  Your +1 dagger of venom begins to drip with poison! _a - a +1 dagger of venom (weapon)  Adjust to which letter? (? for menu, Esc to quit)gg[gg2eggr....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#go.#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# SH: 4Dex: 9 ggUsf...........).)....)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......#......# Noise: ---------  Time: 2993.0 (0.0) # #.#)###########.##.####.###### s) +1 dagger (venom) . #.#.##.##.# #.#Throw: 4 darts (poison) .##.#.#ggs#.##.# #.# .##.#.##.##.# #.# .#....#gg t#.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.# _a +2 heavy halberd; a gnoll corpseThings that are here: _a +2 heavy halberd; a gnoll corpsegg;txYour +1 dagger of venom begins to drip with poison! _a - a +1 dagger of venom (weapon)  gghtAdjust to which letter? (? for menu, Esc to quit)gggg_gg4ggАs _a - a +2 flail of draining; s - a +1 dagger of venom (weapon)ggG y  Your +1 dagger of venom stops dripping with poison.  You sense an unholy aura.ggsL {5 (0.5a) +2 flail (drain) ggV gg] 9 _a - a +2 flail of draining (weapon)gg ggg a4.0b) +6 sling gg XFire: b) +6 sling gg gg - _b - a +6 sling (weapon)gg ....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#go.#≈~....# Magic: 15/15 ======================== gg T~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 gg4 ≈≈≈~....~~≈≈≈≈≈≈*≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 gg\ ~≈~~....≈≈~~~~~≈*~~~≈~≈~~≈~....# SH: 4Dex: 9 gg V...........).)..*.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 gg !###............>@.......#......# Noise: ---------  Time: 2994.0 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.#gg #.##.# #.# .##.#.##.##.# #.# .#....#gg1 #.##.. #.#g   gnoll (polearm) ggj R.#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.# _a - a +2 flail of draining (weapon) gg A_b - a +6 sling (weapon)  Fire: b) +6 slinggg 6Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 spear (66% to hit)gg) E....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#go.#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈(≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 gg%* p~≈~~....≈≈~~~~~≈(~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..(.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......#......# Noise: ---------  Time: 2994.0 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....#gg* #.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 spear (66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.gg P≈~.gg >===5.7 (1.7 _gg gg ggQ....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#go.#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈*≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈*~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..*.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......#.....gg%x.# Noise: ===------  Time: 2995.7 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.#You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is moderately wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (moderately wounded, 66% to hit)gg<....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#go.#≈~....# Magic: 15/15 ======================== gg @~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈(≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈(~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..(.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......#......# Noise: ===------  Time: 2995.7 (0.0) # #.#)###########.##.####.###### b) +6 sling gg>. #.#.##.##.# #.#Fire: b) +6 sling .##.#.#ggj#.##.# #.# .##.#.##.##.# #.# .#....#gg#.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.#ggFire: b) +6 slingPress: ? - help, Q - select action, (/) - cyclegg*>Shift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (moderately wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded.gg)P≈~.gg*+7.4 (1.7 gg + _ggK6gg:ggr! ....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#go.#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈*≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈*~~~≈~≈~~≈~....# SH: 4gg! ]Dex: 9 ...........).)..*.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......#......# Noise: ===------  Time: 2997.4 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#gg! #Fire: b) +6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....#gg" #.##.. #.#g   gnoll (polearm) gg" ?.#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.#You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is heavily wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (heavily wounded, 66% to hit)gg....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ................(...#go.#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~(≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈(≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈(~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..(.)......P.....# XL:  6 Next: 41% Place: Dungeon:gg3 ###............>@.......#......# Noise: ===------  Time: 2997.4 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (heavily wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet completely misses the gnoll.ggMEggZ .og≈~.o   orc (wandering)ggY\49.0 (1.6 _gg)ggJ....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#goo#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈*≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈*~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..*.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......ggK#......# Noise: ===------  Time: 2999.0 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #..o   orc (wandering) .#..#.#####.........# ### #.........#.########.#You shoot a sling bullet. _The sling bullet completely misses the gnoll.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (heavily wounded, 66% to hit)gg ....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ................(...#goo#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~(≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈(≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈(~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..(.)......P.....# XL:  6 Next: 41% Place: Dugg/ ngeon:3 ###............>@.......#......# Noise: ===------  Time: 2999.0 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #..o   orc (wandering) .#..#.#####.........# ### #.........#.########.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (heavily wounded, 66% to hit)  gg iYou shoot a sling bullet.  The sling bullet barely misses the gnoll.gg 4Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnoll  Aim: a gnoll, wielding a +0 spear (heavily wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.The orc shouts!ggϮ ..g≈~.ggկ 73000.7 (1.7 _gg. gg ggt....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#go.#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈*≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈*~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..*.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 gg###............>@.......#......# Noise: ===------  Time: 3000.7 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.#ggThe sling bullet barely misses the gnoll. _The orc shouts!  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (heavily wounded, 66% to hit)ggN....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#go.#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈(≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈(~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..(.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............[0;1ggJ0;1m>@.......#......# Noise: ===------  Time: 3000.7 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (heavily wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.gg~ggggggo≈~.o   orc (wandering)gg]gg+2.3 (1.6 gg” _gg/gggg ....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#goo#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈*≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈*~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..*.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......gg #......# Noise: ===------  Time: 3002.3 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #..o   orc (wandering) .#..#.#####.........# ### #.........#.########.#You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is severely wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)ggs....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ggu................(...#goo#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~(≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈(≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈(~~~≈~≈~~≈~....# SH: 4Dex: 9 ggh...........).)..(.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 gg>###............>@.......#......# Noise: ===------  Time: 3002.3 (0.0) # #.#)###########.##.####.###### b) +6 sling gg. #.#.##.##.# #.#Fire: b) +6 sling gg.##.#.##.##.# #.# .##.#.#gg#.##.# #.# .#....##.##.. #.#gg g   gnoll (polearm) .#..#.# #######.##.# #..gg o   orc (wandering) .#..#.#####.........# ### gg5?#.........#.########.#Fire: b) +6 slingggKPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollggbAim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.ggggj(.og≈~.oPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnoll  Aim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.The orc shouts!4.0 (1.7 _ggWgg-gg+ ....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#goo#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈*≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ggH, ~≈~~....≈≈~~~~~≈*~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..*.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......#......# Noise: ===------  Time: 3004.0 (0.0) # #.#)###########.##.####.###### b) +6 sling ggp, . #.#.##.##.# #.#Fire: b) +6 sling gg, .##.#.##.##.# #.# .##.#.#gg, #.##.# #.# .#....##.##.. #.#gg)- g   gnoll (polearm) .#..#.# #######.##.# #..o   orc .#..#.#####.........# ### #.........#.########.#The sling bullet barely misses the gnoll. ggQ- O_The orc shouts!  Fire: b) +6 slingggy- tPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)ggV....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ................(...#goo#≈~....# Magic: 15/15 ======================== ggz~~~~....~~|≈~~≈~(≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈(≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈(~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..(.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......#......# Noise: ===------  Time: 3004.0 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) [0;10;gg%1m+6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #..o   orc .#..#.#####.........# ### gg#.........#.########.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll.gggg..g≈~.ggҟ45.6 (1.6 _ggYggggt....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#go.#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈*≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈*~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..*.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ggɭ%###............>@.......#......# Noise: ===------  Time: 3005.6 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.#You shoot a sling bullet. _The sling bullet closely misses the gnoll.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleggOShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)ggs....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ................(...#go.#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~(≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈(≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈(~~~≈~≈~~≈~....# SH: 4ggMRDex: 9 ...........).)..(.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......#......# Noise: ===------  Time: 3005.6 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.##.##.# #.# .##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) ggp.#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet completely misses the gnoll.gg}t .g≈~.ggVu 47.2 (1.6 _gg gg gg0....#.~≈~....# Amaranth1 the CudgellerggV10...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ....................#go.#≈~....# Magic: 15/15 ======================== gg1T~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 gg2≈≈≈~....~~≈≈≈≈≈≈*≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈*~~~≈~≈~~≈~....# SH: 4Dex: 9 ...........).)..*.)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......#......# Noise: ===------  Time: 3007.2 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.#gge31#.##.# #.# .##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) .#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.#You shoot a sling bullet. _The sling bullet completely misses the gnoll.Fire: b) +6 slinggg3tPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)gg:....#.~≈~....# Amaranth1 the Cudgeller...#'###≈~P...# Mountain Dwarf ####''''#############...#≈~....# Health: 53/53 ======================== ggP;<....................#go.#≈~....# Magic: 15/15 ======================== ~~~~....~~|≈~~≈~g≈≈~#####≈~....# AC: 9Str: 21 ≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# EV: 7Int: 8 ~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....# SH: 4Dex: 9 gg;...........).)....)......P.....# XL:  6 Next: 41% Place: Dungeon:3 ###............>@.......#......# Noise: ===------  Time: 3007.2 (0.0) # #.#)###########.##.####.###### b) +6 sling . #.#.##.##.# #.#Fire: b) +6 sling .##.#.##.##.# #.# gg<9.##.#.##.##.# #.# .#....##.##.. #.#g   gnoll (polearm) gg9<5.#..#.# #######.##.# #.. .#..#.#####.........# ### #.........#.########.#Fire: b) +6 slinggg`<tPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)  gg<tYou shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!ggCq)(((gg])≈~.  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnoll  Aim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!  You hear a splash.gg<58.8 (1.6 _ggggNgg.>  You sense an unholy aura.gg#0---9.3 (0.5a) +2 flail (drain)Throw: 4 darts (poison)gg<gg=9 _a - a +2 flail of draining (weapon)gg/ .. ..#.~≈~....# ... #'###≈~P...##''''#...#≈~....#.#go.#≈~....#~....~~|≈~~≈~)≈≈~#####≈~....#≈~....~~≈~≈~....# ~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~....#.).)....)......P.....# .###.@).#......# ## #.#)gg#.##.####.###### .. #.#.# #.##.# #.# #.##.#.# #.##.# #.# #.##.#.# #.##.# #.# #.#....# #.gg##.. #.# #.#..#.# #.##.# #.. #.#..#.#####.......gg4K..# ### .#.#.#.#gg\gggg#---ggМ'10.3 (1.0ggeggc _There is a stone staircase leading down here.ggfz .. ..#.~≈~.... ... #'###≈~P...#'''g#...#≈~.....#go.#≈~....~....~~|≈~~≈~)≈≈~#####≈~.... ~≈≈≈≈~....~~≈~≈~....~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.....).)....)......P..... ..###>).#...... .## #.#)#.##.####.. #.#.# #.##.# #.# ##.##.#.# #.##.# #.#  #.##.#.# #.##.# #.#  #.#....# #.##.. #.#g   gnoll (polearm, wandering)  #.#..#.# #.##.# #.. ##.#..#.#####.# ### ..#.#.#.#gg   A gnoll comes into view. It is wielding a +0 spear.ggj'gg)gg/==1gggg' _The gnoll shouts!gg  .. ..#.~≈~ ... #'###≈~P#''''#...#≈~.g.#go.#≈~~....~~|≈~~≈~)≈≈~#####≈~ gg# ≈~≈≈≈≈~....~~≈~≈~~≈~~....≈≈~~~~~≈~~~~≈~≈~~≈~.).)....)......P.###.>).# #.## #.#)#.##.####. #... #.#.# #.##.# #.# ###.##.#.#ggV Z #.##.# #.#  #.##.#.# #.##.# #.# #.#....# #.##.. #.# gg  #.#..#.# #.##.# #.. ###.#..#.#####.# ### gg 4...#.#.#.#ggk gg T.gggZ /--2ggX gg ggͮ gg --8 (0.5b) +6 sling Fire: b) +6 sling gg0 gg - _b - a +6 sling (weapon)gg2....#.~≈~... Amaranth1 the Cudgeller...#'###≈~P.. Mountain Dwarf #######''''#############...#≈~... Health: 53/53 ======================== .......................#go.#≈~... Magic: 15/15 ======================== ~~~~~~~....~g|≈~~≈~)≈≈~#####≈~... AC: 9Str: 21 ≈~≈≈≈≈~....~~*≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~... EV: 7Int: 8 gg2x~~~~≈~~....≈≈~*~~~≈~~~~≈~≈~~≈~... SH: 4Dex: 9 ..............)*)....)......P.... XL:  6 Next: 45% Place: Dungeon:3 ...###..........@.>).......#..... Noise: ---------  Time: 3012.8 (0.0) gg2#.## #.#)###########.##.####.#### b) +6 sling #... #.#.##.##.# #.#Fire: b) +6 sling ###.##.#.##.##.# #.##.##.#.#gg 3r#.##.# #.##.#....##.##.. #.#gg53g   gnoll (polearm)#.#..#.# #######.##.# #.. ###.#..#.#####.........# ### gg`3l...#.........#.########.# _The gnoll shouts! _b - a +6 sling (weapon)  gg3XFire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 spear (66% to hit)ggR....#.~≈~... Amaranth1 the Cudgeller...#'###≈~P.. Mountain Dwarf #######''''#############...#≈~... Health: 53/53 ======================== .......................#go.#≈~... Magic: 15/15 ======================== ~~~~~~~....~g|≈~~≈~)≈≈~#####≈~... AC: 9Str: 21 ≈~≈≈≈≈~....~~(≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~... EV: 7Int: 8 ~~~~≈~~....≈≈~(~~~≈~~~~≈~≈~~≈~... SH: 4ggUDex: 9 ..............)()....)......P.... XL:  6 Next: 45% Place: Dungeon:3 ...###..........@.>).......#..... Noise: ---------  Time: 3012.8 (0.0) #.## #.#)###########.##.####.#### b) +6 sling #... #.#.##.##.# #.#Fire: b) +6 sling ggY###.##.#.##.##.# #.##.##.#.##.##.# #.##.#....##.##.. #.#ggVg   gnoll (polearm)#.#..#.# #######.##.# #.. ###.#..#.#####.........# ### ...#.........#.########.#Fire: b) +6 slinggg@Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 spear (66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded.gggg~g≈~.gg>===4.5 (1.7 _gg{gggg ....#.~≈~... Amaranth1 the Cudgeller...#'###≈~P.. Mountain Dwarf #######''''#############...#≈~... Health: 53/53 ======================== .......................#go.#≈~... Magic: 15/15 ======================== ~~~~~~~....~~|≈~~≈~)≈≈~#####≈~... AC: 9Str: 21 ≈~≈≈≈≈~....~g≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~... EV: 7Int: 8 ~~~~≈~~....≈≈*~~~~≈~~~~≈~≈~~≈~... SH: 4Dex: 9 ..............**)....)......P.... XL:  6 Next: 45% Place: Dungeon:3 ...###..........@.>).......#..... Noise: ==gg =------  Time: 3014.5 (0.0) #.## #.#)###########.##.####.#### b) +6 sling #... #.#.##.##.# #.#Fire: b) +6 sling ###.##.#.##.##.# #.##.##.#.##.##.# #.##.#....##.##.. #.#g   gnoll (polearm)#.#..#.# #######.##.# #.. ###.#..#.#####.........# ### gg ...#.........#.########.#You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is heavily wounded.Fire: b) +6 slinggg sPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (heavily wounded, 66% to hit)gg *ggN ....#.~≈~... Amaranth1 the Cudgeller...#'###≈~P.. Mountain Dwarf #######''''#############...#≈~... Health: 53/53 ======================== .......................#go.#≈~... Magic: 15/15 ======================== ~~~~~~~....~~|≈~~≈~)≈≈~#####≈~... AC: 9Str: 21 ≈~≈≈≈≈~....~g≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~... EV: 7Int: 8 ~~~~≈~~....≈≈(~~~~≈~~~~≈~≈~~≈~... SH: 4Dex: 9 ..............(()....)......P.... XL:  6 Next: 45% Place: Dungeon:3 ...###..........@.>).......#..... Noise: gg D===------  Time: 3014.5 (0.0) #.## #.#)###########.##.####.#### b) +6 sling #... #.#.##.##.# #.#Fire: b) +6 sling ###.##.#.##.##.# #.##.##.#.##.##.# #.##.#....##.##.. #.#g   gnoll (polearm)#.#..#.# #######.##.# #.. ###.#..#.#####.........# ### ...#.........#.########.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (heavily wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.ggl ggx s~g).gg,y 46.2 (1.7 _ggu ggK ggI....#.~≈~... Amaranth1 the Cudgeller...#'###≈~P.. Mountain Dwarf #######''''#############...#≈~... Health: 53/53 ======================== .......................#go.#≈~... Magic: 15/15 ======================== ~~~~~~~....~~|≈~~≈~)≈≈~#####≈~... AC: 9Str: 21 ≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~... EV: 7Int: 8 ~~~~≈~~....≈≈g~~~~≈~~~~≈~≈~~≈~... SH: 4Dex: 9 ..............**)....)......P.... XL:  6 Next: 45% Place: Dungeon:3 ggI...###..........@.>).......#..... Noise: ===------  Time: 3016.2 (0.0) #.## #.#)###########.##.####.#### b) +6 sling #... #.#.##.##.# #.#Fire: b) +6 sling ###.##.#.##.##.# #.##.##.#.##.##.# #.##.#....##.##.. #.#ggGJbg   gnoll (polearm)#.#..#.# #######.##.# #.. ###.#..#.#####.........# ### ...#.........#.########.#You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is severely wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)gg ....#.~≈~... Amaranth1 the Cudgeller...#'###≈~P.. Mountain Dwarf #######''''#############...#≈~... Health: 53/53 ======================== gg .......................#go.#≈~... Magic: 15/15 ======================== ~~~~~~~....~~|≈~~≈~)≈≈~#####≈~... AC: 9Str: 21 ≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~... EV: 7Int: 8 ~~~~≈~~....≈≈g~~~~≈~~~~≈~≈~~≈~... SH: 4Dex: 9 gg6 6..............).)....)......P.... XL:  6 Next: 45% Place: Dungeon:3 gg] ]...###..........@.>).......#..... Noise: ===------  Time: 3016.2 (0.0) gg a#.## #.#)###########.##.####.#### b) +6 sling #... #.#.##.##.# #.#gg Fire: b) +6 sling ###.##.#.##.##.# #.##.##.#.##.##.# #.##.#....##.##.. #.#g   gnoll (polearm)#.#..#.# #######.##.# #.. gg F###.#..#.#####.........# ### ...#.........#.########.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cyclegg) Shift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!ggJ gge e)((gg )).Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnoll  Aim: a gnoll, wielding a +0 spear (severely wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  ggz RYou kill the gnoll!  You hear a splash.gg@ 397.7 (1.5 gg _ggU gg gge>  You sense an unholy aura.ggfn---8.2 (0a) +2 flail (drain)ggfXThrow: 4 darts (poison)ggtggw9 _a - a +2 flail of draining (weapon)gg  .. ..#.~≈~ ... #'###≈~P#''''gg3 #...#≈~.#go.#≈~~....~~|≈~~≈~)≈≈~#####≈~≈~≈≈≈≈~....~~≈~≈~~≈~~....≈≈)~~~~≈~~~~≈~≈~~≈~gg[ .).)....)......P #...###.>)gg N.# ##.## #.#)gg w#.##.####. ##... #.#.#gg  #.##.# #.# ####.##.#.# #.##.# #.# # #.##.#.#gg)  #.##.# #.# # #.#....# #.##.. #.# # #.#..#.# #.##.# #..  ###.#..#.#####gg .# ###  ...#.#.#.#gg gg- I---9.2 (1.0gg gg  gg)C .. ..#.~≈~. #'###≈~P#''''#...#≈~.#go.#≈~~....~~|≈~~≈~)≈≈~#####≈~≈~≈≈≈≈~....~~≈~≈~ ≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~≈~~≈~.).)....)......P .#...### ggC.>).# .##.## #.#)#.##.####. .##... #.#.# #.##.# #.# .####.##.#.# #.##.# #.# .# #.##.#.# #.##.# #.# .# #.#....# #.##.. #.# .# #.#..#.# #.##.# #..  ###.#..#.##### gg D.# ###  ...#.#.#.# ggQ gg~R'20 gg)Z gg\ gg5?  #.~≈~#.... ..#.~≈~ #.... #'###≈~ ##########''''#############...#≈~ ..........................#go.#≈~ ~~~~~~~~~~....~~|≈~~≈~)≈≈~#####≈~≈≈≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~ ~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~≈~~≈~ ........).)....)......P #.#...###............>).......#.. #.##.## #.#)###########.##.####.# #.##... #.#.# gg? g #.##.# #.# #.####.##.#.# #.##.# #.# #.# #.##.#.# #.##.# #.#  #.# #.#....# #.##.. #.#  #.# #.#..#.# #######.##.# #..  ###.#..#.#####.........# ###  ggM  gg`N &1 ggY  gg\ "gg+ #.~≈ #.... ..#.~≈ #.... #'###≈#''''#...#≈.#go.#≈"gg~....~~|≈~~≈~)≈≈~#####≈≈~≈≈≈≈~....~~≈~≈ ≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~≈~~≈.).)....)......P ##.#...###"ggk.>).#  #.##.## #.#)#.##.####.  #.##... #.#.# #.##.# #.  #.####.##.#.#"ggN #.##.# #.  #.# #.##.#.# #.##.# #.  #.# #.#....#"ggP #.##.. #.  #.# #.#..#.# #.##.# # ###.#..#.#####.# "gg$"ggj%&2"gg52"gg$5"gg @ #.~ #.... ..#.~ #.... #'####''''#...#.#go.#~....~~|≈~~≈~)≈≈~#####≈~≈≈≈≈~....~~≈~ ~≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~≈~~.).)....)......#.#...###.>).# #.##.## #.#)#.##.#### #.##... #.#.# #.##.# # #.####.##.#.# #.##.# # #.# #.##.#.# #.##.# # #.# #.#....# #.##.. # #.# #.#..#.# #.##.# # ###.#..#.#####.# "gg "gg "gg 3"gg "gg #gg #. '....g #. #....# ..#. # #....# #'# #############''''#############... #............................#go. #~~~~~~~~~~~~....~~|≈~~≈~)≈≈~#### #gg≈≈≈≈≈≈≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ ~~≈~≈~~~~~≈~~...@≈≈)~~~~≈~~~~≈~≈~ ...........).)....)..... ####.#...###............>)....... #.##.## #.#)###########.##.## #.##... #.#.# #.##.# #.####.##.#.# #.##.# g   gnoll (polearm, wandering) #.# #.##.#.# #.##.# #.# #.#....# #.##..#.# #.#..#.# #######.##.##gg#ggak'gg)#gg,/==4#ggU #gg ' _The gnoll shouts!%gg~%ggf oo   orc (wandering)b - a +6 sling (weapon)%gg--7 (0.5b) +6 sling Fire: b) +6 sling %ggr %gg'u _An orc comes into view. It is wielding a +0 falchion.%gg('#. Amaranth1 the Cudgeller'....o#. Mountain Dwarf#...g#..#. Health: 53/53 ======================== ##...*##'## Magic: 15/15 ======================== #############'''*#############... AC: 9Str: 21 #...............*............#go. EV: 7Int: 8 #~~~~~~~~~~~~...*~~|≈~~≈~)≈≈~#### SH: 4Dex: 9 ≈≈≈≈≈≈≈~≈≈≈≈~...*~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ XL:  6 Next: 49% Place: Dungeon:3 ~~≈~≈~~~~~≈~~...@≈≈)~~~~≈~~~~≈~≈~ Noise: ---------  Time: 3024.7 (0.0) .........[%gg (37m...........).)....)..... b) +6 sling ####.#...###............>)....... Fire: b) +6 sling#.##.## #.#)###########.##.####.##... #.#.##.##.##.####.##.#.##.##.#g   gnoll (polearm)#.# #.##.#.##.##.#o   orc (wandering)#.# #.#....##.##..#.# #.#..#.# #######.##.#b - a +6 sling (weapon) _An orc comes into view. It is wielding a +0 falchion.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 spear of venom (66% to hit)%gg#. Amaranth1 the Cudgeller'....o#. Mountain Dwarf#...g#..#. Health: 53/53 ======================== ##...(##'## Magic: 15/15 ======================== #############'''(#############... AC: 9Str: 21 #...............(............#go. EV: 7Int: 8 #~~~~~~~~~~~~...(~~|≈~~≈~)≈≈~#### SH: 4Dex: 9 ≈≈≈≈≈≈≈~≈≈≈≈~...(~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ XL:  6 Next: 49% Place: Dungeon:3 ~~≈~≈~~~~~≈~~...@≈≈)~~~~≈~~~~≈~≈~ Noise: ---------[%gg40m  Time: 3024.7 (0.0) ....................).)....)..... b) +6 sling ####.#...###............>)....... Fire: b) +6 sling#.##.## #.#)###########.##.####.##... #.#.##.##.##.####.##.#.##.##.#g   gnoll (polearm)#.# #.##.#.##.##.#o   orc#.# #.#....##.##..#.# #.#..#.# #######.##.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 spear of venom (66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded.%ggG%ggBJ%ggL%gg['o.g...%ggw\5===6.4 (1.7 %gg\ _%ggEh%ggl%gg s #. Amaranth1 the Cudgeller'....'#. Mountain Dwarf#...o#..#. Health: 53/53 ======================== ##....##'## Magic: 15/15 ======================== #############'''g#############... AC: 9Str: 21 #...............*............#go. EV: 7Int: 8 #~~~~~~~~~~~~...*~~|≈~~≈~)≈≈~#### SH: 4Dex: 9 ≈≈≈≈≈≈≈~≈≈≈≈~...*~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ XL:  6 Next: 49% Place: Dungeon:3 %ggs ~~≈~≈~~~~~≈~~...@≈≈)~~~~≈~~~~≈~≈~ Noise: ===------  Time: 3026.4 (0.0) ....................).)....)..... b) +6 sling ####.#...###............>)....... Fire: b) +6 sling#.##.## #.#)###########.##.####.##... #.#.#%ggs #.##.##.####.##.#.##.##.#g   gnoll (polearm)#.# #.##.#.##.##.#%gg[t o   orc#.# #.#....##.##..#.# #.#..#.# #######.##.#You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is heavily wounded.Fire: b) +6 sling%ggt |Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear of venom (heavily wounded, 66% to hit)&ggy#. Amaranth1 the Cudgeller'....'#. Mountain Dwarf#...o#..#. Health: 53/53 ======================== ##....##'## Magic: 15/15 ======================== #############'''g#############... AC: 9Str: 21 #...............(............#go. EV: 7Int: 8 &ggL#~~~~~~~~~~~~...(~~|≈~~≈~)≈≈~#### SH: 4Dex: 9 ≈≈≈≈≈≈≈~≈≈≈≈~...(~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ XL:  6 Next: 49% Place: Dungeon:3 ~~≈~≈~~~~~≈~~...@≈≈)~~~~≈~~~~≈~≈~ Noise: ===------  Time: 3026.4 (0.0) &gg....................).)....)..... b) +6 sling ####.#...###............>)....... Fire: b) +6 sling#.##.## #.#)###########.##.####.##... #.#.##.##.##.####.##.#.##.##.#g   gnoll (polearm)#.# #.##.#.##.##.#o   orc#.# #.#....##.##..#.# #.#..#.# #######.##.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 spear of venom (heavily wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is almost dead.&ggo;&gg>&ggWA&gg!C&ggK.o.g.&ggL&ggL+8.1 (1.7 &gg!M _&ggW&gg['ggs >  You sense an unholy aura.'gg @'o'gg; 'gg& ---6 (0.5a) +2 flail (drain)Throw: 4 darts (poison)'ggz 'gga 9 _a - a +2 flail of draining (weapon)(gg1=y#######'....'  ..#. # #....# #'## #############''''#############.. #...............o............#go. #~~~~~~~~~~~~...g~~|≈~~≈~)≈≈~#### ≈≈≈≈≈≈≈~≈≈≈≈~...@~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ ~~≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~≈~ ............).)....) ####.#...###............>).......## #.#)#############(gg=@... #.#.###.##.#.#.#.#..# #.##..(ggCK  The gnoll hits you but does no damage.(ggMU.o(gg0N===--9.6 (1.0Pois (ggV(gg`YQ _You are poisoned.(gg8  You sock the gnoll!(gg'1 )o   orc  You kill the gnoll!(gg 7 1==-5330.7 (1.1 (gg7_You feel sick.(ggLE(ggHo _Your Maces & Flails skill increases to level 5!)ggL#######'....' )ggg ..#. # #....# #'## #############''''#############.. #............................#go. #~~~~~~~~~~~~...@o~|≈~~≈~)≈≈~#### ≈≈≈≈≈≈≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ ~~≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~≈~ ............).)....) ####.#...###............>).......## #.#)############... #.#.)ggS###.###.##)ggS)ggL^0---)gg10)gg)gg" _You feel sick. The orc splashes around in the water. _You see here a +0 spear of venom.)gg: L49-)gg: .=2.8 (1.1)gg/B )gg-F _You closely miss the orc. You feel sick. The orc hits you but does no damage.*gg/p  You thump the orc!  You kill the orc!*gg=n $  You hear a splash. x3*ggIEc8-44.0 (1.2*ggH*ggJ$ _You feel sick.*gg*gg8-*gg\*ggH _No target in view!+gg#. Amaranth1 the Cudgeller#. Mountain Dwarf########. Health: 48/53 =====================---'....'#. Magic: 15/15 ========================#....#..#. AC: 9Str: 21 ##....##'## EV: 7Int: 8 #############''''#############... SH: 4Dex: 9 #............................#go. XL:  6 Next: 54% Place: Dungeon:3 #~~~~~~~~~~~~...@$~|≈~~≈~)≈≈~#### Noise: =--------  Time: 3034.0 (0.0) ≈≈≈≈≈≈≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ a) +2 flail (drain) ~~≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~+gg~ Throw: 4 darts (poison) ....................).)....)..... Pois ####.#...###............>).......#.##.## #.#)###########.##.####.##... #.#.##.##.##.####.##.#.##.##.##.# #.##.#.##.##.#You hear a splash. x3 _You feel sick. _No target in view!  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 spear of venom.  The floor.+gg0A +0 spear of venom. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. +gg!1ZBase accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0  At 100% training you would reach 12.0 in about 3.2 XLs. Damage rating: 8 (Base 6 x 127% (Str) x 107% (Skill)). Venom: It poisons victims. +ggh1This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. +gg1You took it off a gnoll on level 3 of the Dungeon. Stash search prefixes: {ego} {branded} {Polearms} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified ego melee weapon +gg2&(g)et.,gg=ad#. Amaranth1 the Cudgeller#. Mountain Dwarf########. Health: 48/53 =====================---'....'#. Magic: 15/15 ========================#....#..#. AC: 9Str: 21 ##....##'## EV: 7Int: 8 #############''''#############... SH: 4Dex: 9 ,ggb#............................#go. XL:  6 Next: 54% Place: Dungeon:3 #~~~~~~~~~~~~...@$~|≈~~≈~)≈≈~#### Noise: =--------  Time: 3034.0 (0.0) ≈≈≈≈≈≈≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ a) +2 flail (drain) ~~≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~≈~ Throw: 4 darts (poison) ....................).)....)..... Pois ####.#...###............>).......#.##.## #.#)###########.##.####.##... #.#.##.##.##.####.##.#.##.##.##.# #.##.#.#,ggcB#.##.#You hear a splash. x3 _You feel sick. _No target in view!  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 spear of venom.  The floor.,gg9#. Amaranth1 the Cudgeller#. Mountain Dwarf########. Health: 48/53 =====================---'....'#. Magic: 15/15 ========================#....#..#. AC: 9Str: 21 ##....##'## EV: 7Int: 8 #############''''#############... SH: 4,ggmDex: 9 #............................#go. XL:  6 Next: 54% Place: Dungeon:3 #~~~~~~~~~~~~...@$~|≈~~≈~)≈≈~#### Noise: =--------  Time: 3034.0 (0.0) ≈≈≈≈≈≈≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ a) +2 flail (drain) ~~≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~≈~ Throw: 4 darts (poison) ....................).)....)..... Pois ####.#...###............>).......#.##.## #.#)###########.##.####.##... #.#.##.##.#,gg#.####.##.#.##.##.##.# #.##.#.##.##.#You hear a splash. x3 _You feel sick. ,gg;_No target in view!  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 spear of venom.  The floor.,gg,gg!,gg$. _,gg j#.~#.~######## #.~.'....' #.~#....# ..#.~ #....# #'#''''#...# .#go.# ~...)@~|≈~~≈~)≈≈~#,gg ~≈≈≈≈~....~~≈~≈ ~≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~≈~).)....)..#...###.>).##.##.## #.#)#.##.#### #.##... #.#.# #.##.# # #.####.##.#.# #.##.# # #.# #.##.#.# #.##.# # ,gg=6  You enter the shallow water.  Moving in this stuff is going to be slow.  You feel sick.-5.0 (1Water ,gg= ,ggU _You are no longer poisoned.You now have 255 gold pieces (gained 21).  Things that are here:-6.0 (2,gg] ,gg]a g _a +0 falchion; a +0 leather armour; an orc corpse-gg% #. #. ######## #. .'....' #. #....# ..#. # #....# #'#''''#... #.#go. #~...@)~|≈~~≈~)≈≈~≈~≈≈≈≈~....~~≈~ ~~≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~≈-ggy.).)....)#.#...###.>). #.##.## #.#)#.##.### #.##... #.#.# #.##.# #.####.##.#.# #.##.# #.# #.##.#.# #.##.#-gg'-gg57.6 (1.6-gg-ggw _You see here a +0 spear of venom.-ggH U ######### # .'....' # #....#..# +# #....# #'# .#############''''#############.. g#............................#go ##~~~~~~~~~~~~...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..@.~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~~≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~ .....................).)....).... #####.#...###.....>).  #.##.## #.#)###########.##.## #.##... #.#.# #.##.# #.####.##.#.#-gg v #.##.# #.# #.##.#.# #.##.# #.# #.#....# #.##..-ggc 9=80 _-gg1  ######## .'....' #....#.. +##' .#############''''#############.. g#............................#go ##~~~~~~~~~~~~...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~~≈~≈~~~~~≈~~..@.≈≈)~~~~≈~~~~≈~ .....................).)....).... #####.#...###....>)..-gg6 ..#.# #.#..#.# #######.##.#-gg -gg &9-gg -gg -gg  .'....' #....#.. +##' .#############''''#############.. g#............................#go ##~~~~~~~~~~~~...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~....~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~~≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~ ................@....).)....).... #####.#...###....>)..  #.##.## #.#)###########.##.##.#.#.###.#..#.#####.........#-gg-ggչ'40-gge-ggS.ggm_.'....' #.#....# ..#. # #....# #'# #''''#. #.#go. #~...))~|≈~~≈~)≈≈~#~≈≈≈≈~....~~≈~≈≈~≈~~~~~≈~~....≈≈)~~~~≈~~~~≈~≈~.ggam).)....)..#...###.>).#.##.## #.#)#.##.# #.####.##.#..ggmx#.# #.##.#..ggm#.# #.#....#.# #.#..#. .ggp}.gg~_50=1.gg.gg.ggou.ggu.ggz.ggj.gg.ggg.gg2,.gg.gg.gg˗.gg.ggL.ggK1=.ggn.ggP,.gg.ggk.gg.gg.gg.k2=.gg.gg,.gg.gg .ggo.gg.gg.ggugg   gnoll (wandering).ggi    #.g..# # #....# ####''''#######...............~~~~...))~|≈~~~....~~~≈~~....≈≈)~~~~.......@...).)....)50.6 (9###............>)   #.#)#########   #.#.#   #.#   #.#    #.#    #.#     _You start resting..gg!    #.g..#  #....# ####''''#######...............~~~~...))~|≈~~~....~~~≈~~....≈≈)~~~~.......@...).)....)###............>)   #.#)#########   #.#.#   #.#   #.#    #.#    #.#   .ggi .gg* \ _A gnoll is nearby!/gg <  b - a +6 sling (weapon)/gg j.gg/ggÕ ==1.1 (0.5b) +6 sling Fire: b) +6 sling /ggG /gg ' _The gnoll shouts!0gg7.'....'#. Amaranth1 the Cudgeller#....#..#. Mountain Dwarf ##.g..##'## Health: 52/53 =======================- #############'*''#############... Magic: 15/15 ======================== #.............*..............#go. AC: 9Str: 21 #~~~~~~~~~~~~..*))~|≈~~≈~)≈≈~#### EV: 7Int: 8 ≈≈≈≈≈≈≈~≈≈≈≈~..*.~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ SH: 4Dex: 9 ~~≈~≈~~~~~≈~~..*.≈≈)~~~~≈~~~~≈~≈~ XL:  6 Next: 54% Place: Dungeon:3 ................@...).)....)..... Noise: gB:0m==-------  Time: 3051.1 (0.0) ####.#...###............>)....... b) +6 sling#.##.## #.#)###########.##.### Fire: b) +6 sling#.##... #.#.##.##.##.####.##.#.##.##.##.# #.##.#.##.##.#g   gnoll#.# #.#....##.##..#.# #.#..#.# #######.##.####.#..#.#####.........#b - a +6 sling (weapon) _The gnoll shouts!  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 flail (66% to hit)0gg.'....'#. Amaranth1 the Cudgeller#(...#..#. Mountain Dwarf ##.(..#0gg[|#'## Health: 52/53 =======================- #############'(''#############... Magic: 15/15 ======================== #.............(..............#go. AC: 9Str: 21 #~~~~~~~~~~~~..())~|≈~~≈~)≈≈~#### EV: 7Int: 8 ≈≈≈≈≈≈≈~≈≈≈≈~..(.~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ SH: 4Dex: 9 ~~≈~≈~~~~~≈~~..(.≈≈)~~~~≈~~~~≈~≈~ XL:  6 Next: 54% Place: Dungeon:3 ................@...).)....)..... Noise: ==-------  Time: 3051.1 (0.0) 0ggM####.#...###............>)....... b) +6 sling#.##.## #.#)###########.##.### Fire: b) +6 sling#.##... #.#.##.##.##.####.##.#.##.##.##.# #.##.#.##.##.#g   gnoll#.# #.#....##.##..0gg##.# #.#..#.# #######.##.####.#..#.#####.........#Fire: b) +6 sling0gghPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 flail (66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.0gg`0ggm..g....0gg|nS3==0ggn2.8 (1.7 _0gg{0gg}0gg\ .'....'#. Amaranth1 the Cudgeller#....#..#. Mountain Dwarf ##....##'## Health: 53/53 ======================== #############'g''#############... Magic: 15/15 ======================== #.............*..............#go. AC: 9Str: 21 #~~~~~~~~~~~~..*))~|≈~~≈~)≈≈~#### EV: 7Int: 8 ≈≈≈≈≈≈≈~≈≈≈≈~..*.~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ SH: 4Dex: 9 ~~≈~≈~~~~~≈~~...*≈≈)~~~~≈~~~~≈~≈~ XL:  6 Next: 54% Place: Dungeon:3 ................@...).)....)..... Noise: ===------ g\ 9m Time: 3052.8 (0.0) ####.#...###............>)....... b) +6 sling#.##.## #.#)###########.##.### Fire: b) +6 sling#.##... #.#.##.##.##.####.##.#.##.##.##.# #.##.#.##.##.#g   gnoll#.# #.#....##.##..#.# #.#..#.# #######.##.####.#..#.#####.........#You shoot a sling bullet. _The sling bullet barely misses the gnoll.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 flail (66% to hit)0gg 6.'....'#. Amaranth1 the Cudgeller#(...#..#. Mountain Dwarf ##(...##'## Health: 53/53 ======================== #############'(''#############... Magic: 15/15 ======================== 0gg #.............(..............#go. AC: 9Str: 21 #~~~~~~~~~~~~..())~|≈~~≈~)≈≈~#### EV: 7Int: 8 ≈≈≈≈≈≈≈~≈≈≈≈~..(.~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ SH: 4Dex: 9 ~~≈~≈~~~~~≈~~...(≈≈)~~~~≈~~~~≈~≈~ XL:  6 Next: 54% Place: Dungeon:3 ................@...).)....)..... Noise: ===------  Time: 3052.8 (0.0) 0gg $####.#...###............>)....... b) +6 sling#.##.## #.#)###########.##.### Fire: b) +6 sling#.##... #.#.#0gg )#.##.##.####.##.#.##.##.##.# #.##.#.##.##.#g   gnoll#.# #.#....##.##..0ggU #.# #.#..#.# #######.##.####.#..#.#####.........#Fire: b) +6 sling0gg Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 flail (66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.0gg^ 0gg` 0ggb 0ggp g.'.g..g 2 gnolls (1 polearm, 1 wandering)0ggr -4.6 (1.80gg{ 0gg% C  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnoll  Aim: a gnoll, wielding a +0 flail (66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll. _A gnoll comes into view. It is wielding a +0 spear.1gg.'....'#. Amaranth1 the Cudgeller#g...#..#. Mountain Dwarf ##....##'## Health: 53/53 ======================== #############''''#############... Magic: 15/15 ======================== #............................#go. AC: 9Str: 21 #~~~~~~~~~~~~..g))~|≈~~≈~)≈≈~#### EV: 7Int: 8 ≈≈≈≈≈≈≈~≈≈≈≈~..*.~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ SH: 4Dex: 9 ~~≈~≈~~~~~≈~~...*≈≈)~~~~≈~~~~≈~≈~ XL:  6 Next: 54% Place: Dungeon:3 1gg2................@...).)....)..... Noise: ===------  Time: 3054.6 (0.0) ####.#...###............>)....... b) +6 sling#.##.## #.#)###########.##.### Fire: b) +6 sling#.##... #.#.##.##.##.####.##.#.##.##.##.# #.##.#.##.##.#gg 2 gnolls (1 polearm, 1 wandering)#.# #.#....#1gg#.##..#.# #.#..#.# #######.##.####.#..#.#####.........#The sling bullet barely misses the gnoll. _A gnoll comes into view. It is wielding a +0 spear.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 flail (66% to hit)1gg}.'....'#. Amaranth1 the Cudgeller#g...#..#. Mountain Dwarf ##....##'## Health: 53/53 ======================== #############''''#############... Magic: 15/15 ======================== #............................#go. AC: 9Str: 21 #~~~~~~~~~~~~..g))~|≈~~≈~)≈≈~#### EV: 7Int: 8 1ggz~≈≈≈≈≈≈≈~≈≈≈≈~..(.~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ SH: 4Dex: 9 ~~≈~≈~~~~~≈~~...(≈≈)~~~~≈~~~~≈~≈~ XL:  6 Next: 54% Place: Dungeon:3 ................@...).)....)..... Noise: ===------  Time: 3054.6 (0.0) ####.#...###............>)....... b) +6 sling1gg~#.##.## #.#)###########.##.### Fire: b) +6 sling#.##... #.#.##.##.##.####.##.#.##.##.##.# #.##.#.#1gg#.##.#gg 2 gnolls (1 polearm)#.# #.#....##.##..#.# #.#..#.# #######.##.#1gg?V###.#..#.#####.........#Shift-Dir - straight line, f/p - gnoll1ggAim: a gnoll, wielding a +0 flail (66% to hit)  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll.  The gnoll is moderately wounded.1gg ,1gg 1gg 1gg& 1gg# .'gg~~~....ggg 3 gnolls (1 polearm, 1 wandering)1gg% 46.2 (1.6 _1gg8 2ggS gg)  You sense an unholy aura.  a - a +2 flail of draining (weapon)2ggl-7 (0.5a) +2 flail (drain)2ggXThrow: 4 darts (poison)2ggk2gg&' _The gnoll shouts!2gg  You hit the gnoll.  The gnoll is severely wounded.2gg%!2ggu"2gg5'g~~~~..g2ggY62---7.9 (1.22ggE2gg=K` _The gnoll hits you with a +0 flail. The gnoll hits you but does no damage.2gg$ c  You completely miss the gnoll.2gg# m  The gnoll is severely wounded.2gg .g.g-9.12gg 2gg < _The gnoll hits you but does no damage.3gg=L  You hit the gnoll. You drain the gnoll.3gg(3ggX  You kill the gnoll!3gg  An orc comes into view. It is wielding a +0 club.3gg?o.g) 2o   orc (wandering)3ggd3=860.4 (1.33gg&3ggq83 _You block the gnoll's attack.3ggj ########.'....'  #...#. # #o...# #'## #############''''#############.. #...........g................#go. #~~~~~~~~~~~~...))~|≈~~≈~)≈≈~#### ≈≈≈≈≈≈≈~≈≈≈≈~...g~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ ~~≈~≈~~~~~≈~~...@≈≈)~~~~≈~~~~≈~≈~ ............).)....) ####.#...###............>).......## #.#)#############... #.#.3ggk ###.##.#.#.##..# #.##..#.#  #######.##.#3ggXy 3gg} 4  The orc shouts!3gg@ .o.go3gg= U0--==3gg} 103gg՗ 3gg _The gnoll hits you with a +0 spear.  Things that are here: _a +0 flail; a gnoll corpse3gg 8  You sock the gnoll!3gg m  The gnoll is severely wounded.3gg '..og--2.6 (1.23gg 3gg S _The gnoll closely misses you.4gg<8  You sock the gnoll!4gg4gg4gg, ...og)   gnoll  You kill the gnoll!4ggq1r1=-62--4gg1!3.84ggTF4ggJ< _The gnoll hits you but does no damage.4gg 4ggl L)o4gg (5.04gg 4ggj _You barely miss the gnoll. The gnoll barely misses you.5ggUM  You sock the gnoll! You drain the gnoll.5gg )o   orc  You kill the gnoll!5ggk0-6=6.1 (1.15gg5gg^6 _The orc hits you with a +0 club.5gg H  You hit the orc. You drain the orc.5gg C)5gg k1=7-7.3 (1.25gg 5gg5!  5ggj! 9_You kill the orc!6ggZM########.'....'  ..#. # #....# #'## #############''''#############.. #............................#go. 6gg [#~~~~~~~~~~~~...))~|≈~~≈~)≈≈~#### ≈≈≈≈≈≈≈~≈≈≈≈~..)@~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ ~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~ ............).)....) 6gg4[####.#...###............>)........6gg][1#.6ggl6gg3mU--806gg|6ggHk _Items here: )) [ †.7ggx # ######### #.'....' # #....# .. +# #....# #'# .#############''''#############. g#............................#go ##~~~~~~~o~~~~..@))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈ ............).)....) #####.#...###............>)...... #.##.## #.#)###########.##.## o   orc (polearm, wandering) #.##... #.#.# #.##.# #.####.##.#.# #.##.# #.# #.##.#.# #.##.#7ggV  An orc comes into view. It is wielding a +0 trident.7gg4~oo)==97gg;7ggs% _The orc shouts!8gg" 8gg --8 (0.5b) +6 sling Fire: b) +6 sling 8gg+ 8gg - _b - a +6 sling (weapon)8gg # Amaranth1 the Cudgeller# Mountain Dwarf######### Health: 51/53 =======================-.'....'# Magic: 15/15 ========================#....#..# AC: 9Str: 21 +##....##'# EV: 7Int: 8 8gg .#############''''#############.. SH: 4Dex: 9 g#............................#go XL:  6 Next: 67% Place: Dungeon:3 ##~~~~~~~~o*****@))~|≈~~≈~)≈≈~### Noise: ---------  Time: 3069.8 (0.0) 8gg ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ b) +6 sling ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈ Fire: b) +6 sling .....................).)....).... #####.#...###............>)......#.##.## #.#)###########.##.## o   orc (polearm)#.##... #.#.##.##.##.####.##.#.##.##.##.# #.##.#.##.##.# _The orc shouts! _b - a +6 sling (weapon)  Fire: b) +6 sling8ggZ PPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 trident and wearing a +0 ring mail (66% to hit)8ggR# Amaranth1 the Cudgeller# Mountain Dwarf######### Health: 51/53 =======================-.'....'# Magic: 15/15 ========================#....#..# AC: 9Str: 21 +##....##'# EV: 7Int: 8 .#############''''#############.. SH: 4Dex: 9 g#............................#go XL:  6 Next: 67% Place: Dungeon:3 ##~~~~~~~(((((((@))~|≈~~≈~)≈≈~### Noise: ---------  Time: 3069.8 (0.0) ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ b) +6 sling ~~~≈~≈~~~~~≈~~...)≈≈)~~~gOT~4m~≈~~~~≈~≈ Fire: b) +6 sling .....................).)....).... #####.#...###............>)......#.##.## #.#)###########.##.## o   orc (polearm)#.##... #.#.##.##.##.####.##.#.##.##.##.# #.##.#.##.##.# _The orc shouts! _b - a +6 sling (weapon)  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 trident and wearing a +0 ring mail (66% to hit)8ggvb - a +6 sling (weapon)  Fire: b) +6 sling  8ggmPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (66% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.8ggn~~o~~..8gg(G2===71.4 (1.6 _8gg8gg9gg_# Amaranth1 the Cudgeller# Mountain Dwarf######### Health: 52/53 =======================-.'....'# Magic: 15/15 ========================#....#..# AC: 9Str: 21 +##....##'# EV: 7Int: 8 .#############''''#############.. SH: 4Dex: 9 g#............................#go XL:  6 Next: 67% Place: Dungeon:3 9gg/+##~~~~~~~~~o****@))~|≈~~≈~)≈≈~### Noise: ===------  Time: 3071.4 (0.0) ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ b) +6 sling ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈ Fire: b) +6 sling .....................).)....).... #####.#...###............>)......#.##.## #.#)###########.##.## o   orc (polearm)#.##... #.#.##.##.##.####.##.#.#9gg\O#.##.##.# #.##.#.##.##.#9ggAim: an orc, wielding a +0 trident and wearing a +0 ring mail (66% to hit) _You shoot a sling bullet. The sling bullet barely misses the orc.Fire: b) +6 sling9ggRPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 trident and wearing a +0 ring mail (66% to hit)9gg # Amaranth1 the Cudgeller# Mountain Dwarf######### Health: 52/53 =======================-.'....'# Magic: 15/15 ========================#....#..# AC: 9Str: 21 9gg? +##....##'# EV: 7Int: 8 .#############''''#############.. SH: 4Dex: 9 g#............................#go XL:  6 Next: 67% Place: Dungeon:3 ##~~~~~~~~~o((((@))~|≈~~≈~)≈≈~### Noise: ===------  Time: 3071.4 (0.0) ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ b) +6 sling ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈ Fire: b) +6 sling .....................).)....).... #####.#...###............>)......#.##.## #.#)###########.##.## o   orc (polearm)#.##... #gs 49m.#.##.##.##.####.##.#.##.##.##.# #.##.#.##.##.#9gg "Fire: b) +6 sling9gg Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc9gg Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (66% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  9gg HThe orc is moderately wounded.9ggb 9ggY l~o~..9ggu 9gg -3.0 (1.6 _9gg 9gg :ggt# Amaranth1 the Cudgeller# Mountain Dwarf######### Health: 52/53 =======================-.'....'# Magic: 15/15 ========================#....#..# AC: 9Str: 21 +##....##'# EV: 7Int: 8 .#############''''#############.. SH: 4Dex: 9 g#............................#go XL:  6 Next: 67% Place: Dungeon:3 ##~~~~~~~~~~o***@))~|≈~~≈~)≈≈~### Noise: ===------  Time: 3073.0 (0.0) ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ b) +6 sling ~~~≈~≈~~~~~≈~~...)≈≈):ggu~~~~≈~~~~≈~≈ Fire: b) +6 sling .....................).)....).... #####.#...###............>)......#.##.## #.#)###########.##.## o   orc (polearm)#.##... #.#.##.##.##.####.##.#.##.##.##.# #.##.#.##.##.# _The orc is moderately wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 trident and wearing a +0 ring mail (moderatelywounded, 66% to hit):gg}^# Amaranth1 the Cudgeller# Mountain Dwarf######### Health: 52/53 =======================-.'....'# Magic: 15/15 ========================:gg~E#....#..# AC: 9Str: 21 +##....##'# EV: 7Int: 8 .#############''''#############.. SH: 4Dex: 9 g#............................#go XL:  6 Next: 67% Place: Dungeon:3 ##~~~~~~~~~~o(((@))~|≈~~≈~)≈≈~### Noise: ===------  Time: 3073.0 (0.0) ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ b) +6 sling :ggR~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈ Fire: b) +6 sling .....................).)....).... :gg~ #####.#...###............>)......#.##.## #.#)###########.##.## o   orc (polearm)#.##... #.#.#:gg~#.##.##.####.##.#.##.##.##.# #.##.#.#:gg~#.##.#Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc:gg6Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (moderatelywounded, 66% to hit)  :ggjYou shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.:ggA:gg&a~o..:gg"b3=4.8 (1.8 _:gg[$:gg&:ggU # Amaranth1 the Cudgeller# Mountain Dwarf######### Health: 53/53 ========================.'....'# Magic: 15/15 ========================#....#..# AC: 9Str: 21 +##....##'# EV: 7Int: 8 .#############''''#############.. SH: 4Dex: 9 g#............................#go XL:  6 Next: 67% Place: Dungeon:3 ##~~~~~~~~~~~o**@))~|≈~~≈~)≈≈~### Noise: ===------  Time: 3074.8 (0.0) ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ b) +6 sling ~~~≈~≈~~~~~≈~~...)≈≈):gg W ~~~~≈~~~~≈~≈ Fire: b) +6 sling .....................).)....).... #####.#...###............>)......#.##.## #.#)###########.##.## o   orc (polearm)#.##... #.#.##.##.##.####.##.#.##.##.##.# #.##.#.##.##.# _The orc is heavily wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 trident and wearing a +0 ring mail (heavily wounded,66% to hit);ggd# Amaranth1 the Cudgeller# Mountain Dwarf######### Health: 53/53 ========================.'....'# Magic: 15/15 ========================#....#;gg0?..# AC: 9Str: 21 +##....##'# EV: 7Int: 8 .#############''''#############.. SH: 4Dex: 9 g#............................#go XL:  6 Next: 67% Place: Dungeon:3 ##~~~~~~~~~~~o..@))~|≈~~≈~)≈≈~### Noise: ===------  Time: 3074.8 (0.0) ;gg^≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ b) +6 sling ;gg~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈ Fire: b) +6 sling .....................).)....).... ;gg#####.#...###............>)......;ggm#.##.## #.#)###########.##.## o   orc (polearm)#.##... #.#.#;gg#.##.##.####.##.#.##.##.##.# #.##.#.#;gg" #.##.#;ggHPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 trident and wearing a +0 ring mail (heavily wounded,;ggml66% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!;gg;gga)((;gg)..Shift-Dir - straight line, f/p - orc  Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (heavily wounded,66% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!  You hear a splash. x2;gg46.6 (1.8 _;gg ;gg;gg >  You sense an unholy aura.;gg p---7.1 (0.5a) +2 flail (drain);gg@ XThrow: 4 darts (poison);gg ;gg9 _a - a +2 flail of draining (weapon)<ggM ######## .'....' #....#.. +##' .#############''''#############.. g#............................#go <ggs##~~~~~~~~~~~)...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..@)~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~ .....................).)....).....#.#.# #.#....##.##..<gg0<gg1I---8.1 (1.0<gg:<gg>  Things that are here: _a +0 whip; a gnoll corpse=gg6#. #.######## #..'....'  #. #....# ..#. # #....# #'## #############''''#############... #............................#go. #~~~~~~~~~~~)...@)~|≈~~≈~)≈≈~#### ≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~ .............).)....) ####.#...###............>).......#.##.## #.#)###########.##.####.##... #.#.#.####.###.# #.##.#.# #.##.#=gg#=gg%-9 _=gg2=gg6w _You see here a +0 spear of venom.=gg)h ######## .'....' #....#.. ##'## #############''''#############... #............................#go #~~~~~~~~~~~)...))~|≈~~≈~)≈≈~#### ≈≈≈≈≈≈≈~≈≈≈≈~..)@~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ =gg~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~ ....................).)....).....#.#.# #.#....##.##..=gg=gg%80 =gg _=gg!=gg@"k _Items here: )) [ †.=gg  ######## .'....' #....#.. ##'## #############''''#############... #............................#go #~~~~~~~~~~~)...))~|≈~~≈~)≈≈~#### ≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ ~~≈~≈~~~~~≈~~...@≈≈)~~~~≈~~~~≈~≈~ ....................).)....)..... ####.#...###....>)...#.#.# #.#..#.# #######.##.#=gg =gg $1 =gg _=gg =gg  Things that are here: _a +0 flail; a gnoll corpse>ggSM########.'....'  ..#. # #....# #'## #############''''#############.. #............................#go. #~~~~~~~~~~~)...))~|≈~~≈~)≈≈~#### ≈≈≈≈≈≈≈~≈≈≈≈~..)@~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ ~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~ ............).)....) ####.#...###............>)........#.>gg_>gga-2 _>ggj>ggmk _Items here: )) [ †.>ggeI)M########.'....'  ..#. # #....# #'## #############''''#############.. #............................#go. #~~~~~~~~~~~)...@)~|≈~~≈~)≈≈~#### >ggI≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ ~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~ ....................).)....).....#.>ggnZ>gg}[-3 _>ggk>gg^qw _You see here a +0 spear of venom.>gg&J 4#.~#.~######## #.~.'....' #.~#....# ..#.~ #....# #'#''''#...# .#go.# ~)...)@~|≈~~≈~)≈≈~#~≈≈≈≈~..))~~≈~≈ ~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~).)....)..#...###.>).##.##.## #.#)#.##.#### #.##... #.#.# #.##.# # #.####.##.#.# #.##.# # #.# #.##.#.# #.##.# # >ggz\  You enter the shallow water.4Water >ggtd >ggh  >ggi 1_Moving in this stuff is going to be slow.  >gg$i ~Things that are here: _a +0 falchion; a +0 leather armour; an orc corpse>gg4i ?ggVQ #. #. #.######## #..'....' #. #....# ..#. # #....# #'# #############''''#############... #...............@............#go. #~~~~~~~~~~~)...))~|≈~~≈~)≈≈~#### ?ggR≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ ~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~ ...........).)....)..... ####.#...###............>)....... #.##.## #.#)###########.##.### #.##... #.#.# #.##.# #.####.##.#.# #.##.#?gg]?gg_-5.7 (1.6?gg3_ _?gg0k?gg m@ggLn # # # ########## #.'....' # #....# .. +# #....# #'# .#############''@'#############. g#............................#go ##~~~~~~~~~~~)...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈ ............).)....) @ggM#####.#...###............>)...... #.##.## #.#)###########.##.## #.##... #.#.# #.##.#@gg^B60@gg_j@gg mU _There is a huge open gate here.Agg! #.#.#.#. #.###########....'....'  #. #....# ..#. # #...@# #'## #############''''#############... #............................#go. #~~~~~~~~~~~)...))~|≈~~≈~)≈≈~#### ≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~  .............).)....)  ####.#...###............>)....... #.##.## #.#)###########.##.### Aggf1 Agg2 -7 _AggeA AggWD CggkM##+#################...'....'......  ..#. # #....# #'## #############''''#############.. #............................#go.~CggO)~.###...........Cgg8Cgg&8CggCggCgg v############################...#+####.≈#.~#.≈#.~Cgg  #.~###############'#.~...'....@....... #.~ ..#....#....... ..#.~ #....#....... #'### ############''''#############...# ............................#go. Cgg q~~~~~~~~~~~)...))~|≈~~≈~)≈≈~##### ≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~ Cgg2 t............).)....)Cgg<9Cgg(Cgg,Q _There is an open door here.Cgg ...#≈#+###≈#.≈#.~≈#.≈#.~#.~≈#'# #.~≈...'....'# #.~≈..#....#.# ..#.~≈#....#.# #'###≈#''''##...#≈.......Cgg #go.#≈)...))~|≈~~≈~)≈≈~#####≈~≈≈≈≈~..))~~≈~≈ ≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈).)....)......PCggH Cgg .90 _Cgg# Cgg-% Dgg%...#≈~#+###≈~#.≈≈~#.~≈~#.≈#.~#.~≈~#'# #.~≈...'....'.# #.~≈~Dgg..#....#.# ..#.~≈~#....#.# #'###≈~#''''#####...#≈~...#go.#≈~)...))~|≈~~≈~)≈≈~#####≈~~≈≈≈≈~..))~~≈~≈~ Dgg~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~).)....)......P.Dgg?"Dgg"Dgg"1Dggc*Dgg*-DggAN...#≈~P#+###≈~.#.≈≈~.#.~≈~.#.≈≈≈.#.~~~.#.~≈~.#'# #.~≈≈....'....'.# #.~≈~...#....#.# ..#.~≈~.DggB<#....#.# #'###≈~P''''#####...#≈~.#go.#≈~.)...))~|≈~~≈~)≈≈~#####≈~.~≈≈≈≈~..))~~≈~≈~. ≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).)....)......P.Dgg RDggRDggR2DggaDggdDgg4h...#≈~P.#+###≈~.#.≈≈~.#.~≈~.#.≈≈≈.#.~~~.#.~≈~.#'# #.~≈≈....'....'.# #.~≈~...#....#.# ..#.~≈~.#....#.# #'###≈~P.''''#####...#≈~.#go.#≈~.)...))~|≈~~≈~)≈≈~#####≈~.~≈≈≈≈~..))~~≈~≈~. ~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).)....)......P.DggEDgg&3DggDggADgg} ...#≈~P.#+###≈~.#.≈≈~.#.~≈~..P#.≈≈≈.#.~~~.# #.~≈~.#'# #.~≈≈....'....'.# #.~≈~...#....#.# ..#.~≈~.#....#.# #'###≈~P.''''#####...#≈~.#go.#≈~.)...))~|≈~~≈~)≈≈~#####≈~.~≈≈≈≈~..))~~≈DggG~ ~≈~.≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).)....)......P.Dgg Dggs &4DggÎ Dgg Egg M...#≈~P.. #+###≈~.#. #.≈≈~... #.~≈~..P..# #.≈≈≈..# #.~~~..# #.~≈~.#'# #.~≈≈....'....'.# #.~≈~...#....#.# ..#.~≈~.#....#.# #'###≈~P.''''#####...#≈~.#go.#≈~.)...))~|≈~~≈~)≈≈~#####≈~. ~≈≈≈≈~..))~~≈~≈~.≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).)....)......P.EggEggH&5Egg Egg,"Eggd4\..†..................#.og#≈~....# ######################...#≈~P...#g. #+###≈~....#########. #.≈≈~....##........ #.~≈~..P.#........# #.≈≈≈....#........# #.~~~....# #.......# #.~≈~....################@# #.~≈≈....#...'....'.# #.~≈~....#..#....#.# ..#.~≈~....#  #....#.......# #'###≈~P...# #####''''#############...#≈~....# .....................#go.#≈~....# g   gnoll (polearm, wandering)~~~)...))~|≈~~≈~)≈≈~#####≈~....# ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....#EggA>  A gnoll comes into view. It is wielding a +0 spear.Eggx@6  The gnoll shouts!EggH .oo   orc (wandering)An orc comes into view. It is wielding a +0 hand axe.EggH/==6EggPEgg8Vu _The gnoll moves out of view. _There is an open door here.FggI\ooFggI--7.2 (0.5b) +6 sling Fire: b) +6 sling FggSFggX- _b - a +6 sling (weapon)FggR..†..................#.og#≈~....# Amaranth1 the Cudgeller ######################...#≈~P...# Mountain Dwarf.. #+###≈~....# Health: 53/53 ========================########. #.≈≈~....# Magic: 15/15 ========================#.......o #.~≈~..P.# AC: 9Str: 21.......*# #.≈≈≈....# EV: 7Int: 8.......*# #.~~~....# SH: 4Dex: 9#......*# #.~≈~....# XL:  6 Next: 67% Place: Dungeon:3  ###############@# #.~≈≈....# Noise: ---------  Time: 3097.2 (0.0)  ...'....'.......# #.~≈~....# b) +6 sling..#....#.......# FggS..#.~≈~....# Fire: b) +6 sling#....#.......# #'###≈~P...# #####''''#############...#≈~....# .....................#go.#≈~....# o   orc ~~~~)...))~|≈~~≈~)≈≈~#####≈~....# ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....# _There is an open door here. _b - a +6 sling (weapon)  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (62% to hit)Fgg ..†..................#.og#≈~....# Amaranth1 the Cudgeller Fgg ######################...#≈~P...# Mountain Dwarf.. #+###≈~....# Health: 53/53 ========================########. #.≈≈~....# Magic: 15/15 ========================#.......o #.~≈~..P.# AC: 9Str: 21Fgg ........# #.≈≈≈....# EV: 7Int: 8........# #.~~~....# SH: 4Dex: 9#.......# #.~≈~....# XL:  6 Next: 67% Place: Dungeon:3  ###############@# #.~≈≈....# Noise: ---------  Time: 3097.2 (0.0)  Fgg C...'....'.......# #.~≈~....# b) +6 sling..#....#.......# ..#.~≈~....# Fire: b) +6 slingFgg #....#.......# #'###≈~P...# #####''''#############...#≈~....# Fgg .....................#go.#≈~....# o   orc ~~~~)...))~|≈~~≈~)≈≈~#####≈~....# FggA ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....#Fire: b) +6 slingFggv Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcFgg Aim: an orc, wielding a +0 hand axe (62% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!FggB $(((Fggd 2...Fgg F8===8.7 (1.5 _Fggd Fgg Ggg6>  You sense an unholy aura.GggQ gg   gnoll (wandering)  a - a +2 flail of draining (weapon)---9.2 (0a) +2 flail (drain)Throw: 4 darts (poison)Ggg TGgg [r _A gnoll comes into view. It is wielding a +0 club.Igg,M~~~~~~~~~~~~~≈~~~~~~≈#### ..†..................#.og#≈~. ######################...#≈~Pg .. #+##########.≈≈~...#$~≈~..P≈≈≈.~ #......~###############'≈...'....'..... ..#....#.......# ..#.~≈~....##...###g   gnoll (wandering)IggMggIgg5Y==-100.2 (1.0Igg^Igg  < _The gnoll shouts! You hear a shout! x2IggM≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈ ~~~~~~~~~~~~~≈~~~~~~≈#### ..†..................#.og#≈~. ######################...#≈~Pg ... #+##########..≈≈~...#$~≈~..P≈≈≈.~ #.......~###############'Igg^≈...'....'.......# #.~≈~....#..g   gnoll##Igg<--Igg> 1IggIggJgg M~≈≈~≈~~~≈~~~~~~~~~~≈~~~≈≈~~~ ≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈ ~~~~~~~~~~~~~≈~~~~~~≈#### ..†..................#.og#≈~. ######################...#≈~Pg ....#+##########....# #.≈≈~...#$...# #.~≈~..P≈≈≈.~ #.......~###############'# #.~≈≈....#. JggJgghA--2Jgg/JggN!Jgg{............P.............P....# ~≈~~~≈~~~~~~~~~~≈~~~≈≈~~~....# ≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈....# ~~~~~~~~~~~~≈~~~~~~≈#####≈~....# .†..................#.og#≈~....# #####################...#≈~P...# g #....#+###≈~....# ########....# #.≈≈~....# #...# #.~≈~..P.# .#''## #.≈≈≈....# ..#.....#.~~~....#  #.......#.....#.~≈~....# ###############'#####o#.~≈....# ...'....'.......# #.~≈~....# o   orc (wandering)..#....#.......# ..#.~≈~....#  #....#.......# #'###≈~P...# ####''''#############...#≈~....#gg|37mJggtoo.o 2 orcs (1 wandering)Jgg=0===3JggJgg _The orc shouts! You hear a shout!  Things that are here: _13 gold pieces; a +0 hand axe; an orc corpseKgg1``ooKgg a---7 (0.5b) +6 sling Fire: b) +6 sling Kgg(kKggp- _b - a +6 sling (weapon)KggQ ............P.............P....# Amaranth1 the Cudgeller ≈≈~≈~~~≈~~~~~~~~~~≈~~~≈≈~~~....# Mountain Dwarf ≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈....# Health: 53/53 ======================== ~~~~~~~~~~~~≈~~~~~~≈#####≈~....# Magic: 15/15 ======================== .†..................#.og#≈~....# AC: 9Str: 21 #####################...#≈~P...# EV: 7Int: 8g#....#+###≈~....# SH: 4Dex: 9########....# #.≈≈~....# XL:  6 Next: 68% Place: Dungeon:3#.......@...# #.~≈~..P.# Noise: ---------  Time: 3103.7 (0.0)........#**## #.≈≈≈....# b) +6 slingKgg) ........#..*.o#.~~~....# Fire: b) +6 sling#.......#...o.#.~≈~....# ###############'#####.#.~≈≈....# ...'....'.......# #.~≈~....# oo 2 orcs..#....#.......# ..#.~≈~....##....#.......# #'###≈~P...# ####''''#############...#≈~....# _13 gold pieces; a +0 hand axe; an orc corpse _b - a +6 sling (weapon)  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 club and wearing a +0 leather armour (62% to hit)Kgg T............P.............P....# Amaranth1 the Cudgeller ≈≈~≈~~~≈~~~~~~~~~~≈~~~≈≈~~~....# Mountain Dwarf ≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈....# Health: 53/53 ======================== ~~~~~~~~~~~~≈~~~~~~≈#####≈~....# Magic: 15/15 ======================== .†..................#.og#≈~....# AC: 9Kgg Str: 21 #####################...#≈~P...# EV: 7Int: 8g#....#+###≈~....# SH: 4Dex: 9########....# #.≈≈~....# XL:  6 Next: 68% Place: Dungeon:3#.......@...# #.~≈~..P.# Noise: ---------  Time: 3103.7 (0.0)........#((## #.≈≈≈....# b) +6 sling........#..(.o#.~~~....# Fire: b) +6 sling#.......#...o.#.~≈~....# ###############'#####.#.~≈≈....# ...'....'.......# #.~≈~....# oo 2 orcs..#....#.......# ..#.~≈~....##....#.......# #'###KggS ~P...# ####''''#############...#≈~....#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 club and wearing a +0 leather armour (62% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.KggKZKgg\Kgg_KggaKggcKggo[''oo..Kgg{pj.oo 3 orcsKggq>===5.3 (1.6 _Kgg#}KggLgge............P.............P....# Amaranth1 the Cudgeller ≈≈~≈~~~≈~~~~~~~~~~≈~~~≈≈~~~....# Mountain Dwarf ≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈....# Health: 53/53 ======================== ~~~~~~~~~~~~≈~~~~~~≈#####≈~....# Magic: 15/15 ======================== .†..................#.og#≈~....# AC: 9Str: 21 #####################...#≈~P...# EV: 7Int: 8g#....#+###≈~....# SH: 4Dex: 9########....# #.≈≈~....# XL:  6 Next: 68% Place: Dungeon:3Lgg%gg#.......@...# #.~≈~..P.# Noise: ===------  Time: 3105.3 (0.0)........#*'## #.≈≈≈....# b) +6 sling........#.oo..#.~~~....# Fire: b) +6 sling#.......#.....#.~≈~....# ###############'#####o#.~≈≈....# ...'....'.......# #.~≈~....# ooo 3 orcs..#....#.......# ..#.~≈~....##....#.......# #'###≈~P...# ####''''#############...#≈~....#You shoot a sling bullet. _The sling bullet hits the orc but does no damage.  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 club and wearing a +0 leather armour (62% to hit)Lgg ............P.............P....# Amaranth1 the Cudgeller ≈≈~≈~~~≈~~~~~~~~~~≈~~~≈≈~~~....# Mountain Dwarf ≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈....# Health: 53/53 ======================== ~~~~~~~~~~~~≈~~~~~~≈#####≈~....# Magic: 15/15 ======================== .†..................#.og#≈~....# AC: 9Str: 21 #####################...#≈~P...# EV: 7Int: 8g#....#+###≈~....# SH: 4Dex: 9########....# #.≈≈~....# XL:  6 Next: 68% Place: Dungeon:3#.......@...# #.~≈~..P.# Noise: ===------  Time: 3105.3 (0.0)........#('## #.≈≈≈....# b) +6 sling......Lgg, ..#.(o..#.~~~....# Fire: b) +6 sling#.......#..(..#.~≈~....# ###############'#####o#.~≈≈....# ...'....'.......# #.~≈~....# ooo 3 orcs..#....#.......# ..#.~≈~....##....#.......# #'###≈~P...# ####''''#############...#≈~....#You shoot a sling bullet. _The sling bullet hits the orc but does no damage.  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 club and wearing a +0 leather armour (62% to hit)Lgg u _The sling bullet hits the orc but does no damage.  Fire: b) +6 sling  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (62% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.LggĞ Lgg Lgg Lgg6 Lgg7 Lgg  Ooo..#.O   ogreooo 3 orcsAn ogre comes into view. It is wielding a +0 giant spiked club.Lgg -6.9 (1.6Lgg, Lggm Q _The orc closely misses you.MggQ>  You sense an unholy aura.Mgg2p---7.4 (0.5a) +2 flail (drain)Mgg}XThrow: 4 darts (poison)MggFMgg9 _a - a +2 flail of draining (weapon)MggH  You hit the orc. You drain the orc.MggsMggk!V  You kill the orc!Mgg"Mgg3/.O. 2 orcsMggY3_9=--8.5 (1.1Mgg=MggWB1 _You block the orc's attack.MggD &  MggLE \You hit the orc.  The orc is heavily wounded.MggoO G.OMgg/P (9.6MggY Mgg ^ v _The orc closely misses you. The orc hits you but does no damage.Nggl  You closely miss the orc.The orc is heavily wounded.Ngg$xNggz.Ooo 3 orcsNgg{.10.8 (1.2NggƇNggu _The orc hits you but does no damage. The orc barely misses you.NggC  You barely miss the orc.The orc is heavily wounded.NggD Ngg1I a  The orc hits you with a +0 club. You block the orc's attack.Ngg^J NggY ..Oooo 4 orcs (1 wandering)The orc hits you but does no damage.NggZ V1-2.0Nggf Nggq q _An orc comes into view. It is wielding a +0 club.Ogg\.P....# ...........P.............P....# ~≈~~~≈~~~~~~~~~~≈~~~≈≈~~~....# ≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈....# ~~~~~~~~~~~≈~~~~~~≈#####≈~....# †..................#.og#≈~....# ####################...#≈~P...# Ogg,g #....#+###≈~....# ########.@..# #.≈≈~....# #.....O.$o..# #.~≈~..P.# .#o'## #.≈≈≈....# ..#.....#.~~ #.......#...o.#.~≈~....# ##############'#####o#.~≈≈....# ..'....'.......# .#.~≈~....# ..#....#.......# ..#.~≈~....#  #....#.......# #'###≈~P...#OggOggl4  The orc shouts!OggaOggƔOggOgg.O$oo'.o..gg   gnoll (missile)ooo 3 orcsOgg~T2-==Ogg30Ogg"OggַP _The orc barely misses you.Ogg55  You hit the orc.Oggk  The orc is severely wounded.OggOggOggOggO@o..#g.Ogg6--4.1 (1.1OggXOgg: _The orc hits you but does no damage.Ogg: 6  You sock the orc!Ogg V  You kill the orc!Ogg S  The ogre hits you with a +0 giant spiked club!Ogg{ Ogg) )o.gg   gnoll (polearm)Ogg 40-----70=-5.2Ogg Ogg [ _The orc hits you but does no damage. The orc hits you with a +0 mace.Pgg['P.P....# ≈≈~≈~~~≈~~~~~~~~~~≈~~~≈≈~~~....#≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈....# ~~~~~~~~~~~~≈~~~~~~≈#####≈~....# .†..................#.og#≈~....# Pgg#####################...#≈~P...# g #....#+###≈~....# ########O.o.# #.≈≈~....# #.......@)o.# #.~≈~..P.# .#''## #.≈≈≈....# .o......#..o..#.~~~....# #.#....g#.~≈~....# Pgg8j###############'#####.#.~≈≈....# Pgg[...'....'.......# g#.~≈~....# Pgg} ..#....#.......# ..#.~≈~....# g   gnoll (missile)  #....#.......# #'###≈~P...#Pggzo 4 orcs (1 wandering) ####''''#############...#≈~....#PggPgg  An orc comes into view. It is wielding a +0 war axe.PggPgg`PggPggRPggPgg.o.oo.o.g.g.g 2 gnolls (1 polearm, 1 missile)oPgg8#6Pggh 0PggPgg _The orc shouts!  Things that are here: _13 gold pieces; a +0 hand axe; an orc corpsePgg [~≈≈~≈~~~≈~~~~~~~~~~≈~~~≈≈~~~....#≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈....# ~~~~~~~~~~~~~≈~~~~~~≈#####≈~....# ..†..................#.og#≈~....# ######################...#≈~P...#Pggj $ g #....#+###≈~....# ########O...# #.≈≈~....# #.......$o..# #.~≈~..P.# #oo## #.≈≈≈....# ..o.....#.....#.~~~....# #.......#...g.#.~≈~....################'#####g#.~≈≈....#  ...'....'.......# .#.~~....#  ..#....#.......# ..#.~≈~....# #....#.......# #'###≈~P...# oo 2 orcs #####''''#############...#≈~....# .....................#go.#≈~....#PggPggPgg  The ogre attacks as it pursues you! The ogre completely misses you.Pggf Pgg.Ooo'.o 3 orcsPgg{`1------7Pgg PggE&t _The orc attacks as it pursues you! The orc closely misses you.QggP≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈ ~~~~~~~~~~~~~≈~~~~~~≈#####≈~ ..†..................#.og ######################...#≈~P g #....#+###≈~.Qgg8########....# #.≈......Ooo..# #.~≈~..P...o....#o'## #.≈≈≈.......@#.....#.~~~#g.#.~≈###############'#####g#.~≈≈...'....'.......# .#.~≈~ ..#....#. .#'###≈~P #####''''#############...#≈~.g   gnoll .....................#gooo 2 orcs ~~~~)...))~|≈~~≈~)≈≈~####QggTQggXQgg7Qgg,Qggx.o)...Oog...og 2 gnollso 3 orcs--8QggQgg:Qgg"~~~~~~~~~~~~~≈~~~~~~≈#####≈~ ..†..................#.og ######################...#≈~P g #....#+###≈~.########....# #.≈Qgg%.......o)~≈~..P......Oo#o'## #.≈≈≈...g...o...#.....#.~~~#....g.#.~≈###############'#####g#.~≈≈...'....'.......# .#.~≈~ ..#....#...... ..#'###≈~P #####''''#############...#≈~. .....................#go ~~~~)...))~|≈~~≈~)≈≈~#### ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈QggsQggQggՔQgg!Qgg\QggQgg.......oOg...oo 4 orcsQggG!-Qgga9Qgg:QggQgg"/..†..................#.og ######################...#≈~P g #....#+###≈~.########....# #.≈.......o)~≈~..P.QggQ#o#o'## #.≈≈≈...oO#.....#.~~~#g...o..#...g.#.~≈###############@#####g#.~≈≈...'....'.......# .#.~≈~ ..#....#...... #....#....#'###≈~P #####''''#############...#≈~. .....................#go ~~~~)...))~|≈~~≈~)≈≈~#### Qgg#≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~Qgg,QggD.Qgg/Qgg0Qgg*2Qgg2Qgg:>$o.g...OoQgg,?U2=20QggJQggOQ _There is an open door here.Qgg  ######################...#≈~P g #....#+###≈~.########....# #.≈#.......$)~≈~..P.......o#o'## #.≈≈≈.........oo#.....#.~~~#.g...Oo#...g.#.~≈###############'#####g#.~≈≈...'....'......@# .#.~≈~ ..#....#. #'###≈~P #####''''#############...#≈~. .....................#go ~~~~)...))~|≈~~≈~)≈≈~#### ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈oooo 4 orcs ~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~ ............).)....)......P.Qgg1 Qgg9 vg.oOog   gnoll (missile)oooo 4 orcs=Qgg@ 1Qgg_ QggYh t _The orc attacks as it pursues you! The orc closely misses you.Rgg6  You sock the orc!RggRggRggXRggrWgg#'.oOg 2 gnolls (1 polearm, 1 missile) 3 orcsRgg512.5 (1.3RggURgglG _You kill the orc!RggR}Rgg~Rggߎ`$ggRgge3=3.7 (1.2Rgg*Rgg! _You barely miss the ogre. The ogre barely misses you.Rgg1( Rgg1 You hit the ogre.  The ogre is moderately wounded.Rgg2-4.8 (1.1SggSggQ _The ogre barely misses you.Sgg{  You barely miss the ogre.The ogre is moderately wounded.Sgg|-6.1 (1.3SggPSggQQ _The ogre barely misses you.Sgg0 (drained)You hit the ogre but do no damage. You drain the ogre.  The ogre is moderately wounded.Sgg 547.3 (1.2Sgg Sgg= Q _The ogre barely misses you.TggtX  very drained)You sock the ogre! You drain the ogre.TggY0=8.5TggWkTggpX _The ogre is almost dead.UggPo7  You sock the ogre!UggsUggtUggvUggË-.ggogg 2 gnolls (1 polearm, 1 missile)ooo 3 orcsUgg_Ugg######################...#≈~P...# Amaranth1 the Cudgellerg#....#+###≈~....# Mountain Dwarf########....# #.≈≈~....# Health: 46/55 ====================----#.......$)..# #.~≈~..P.# Magic: 15/15 ========================........#''## #.≈≈≈....# AC: 9Str: 21......go#.....#.~~~....# EV: 7Int: 8#.g...og#...g.#.~≈~....# SH: 4Dex: 9  ###############o#####g#.~≈≈....# XL:  6 Next: 104% Place: Dungeon:3  ...'....'......@# .#.~≈~....# Noise: =--------  Time: 3129.6 (1.1)Uggɢ[34m..#....#.......# ..#.~≈~....# a) +2 flail (drain)#....#.......# #'###≈~P...# Throw: 4 darts (poison) #####''''#############...#≈~....# .....................#go.#≈~....# ~~~~)...))~|≈~~≈~)≈≈~#####≈~....# gg 2 gnolls (1 polearm, 1 missile) ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ooo 3 orcs ~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....# ............).)....)......P.....#You hit the ogre but do no damage. You drain the ogre.  The ogre is moderately wounded. _The ogre barely misses you.You sock the ogre! You drain the ogre. _The ogre is almost dead.You sock the ogre!Ugg% - _You kill the ogre!You have reached level 7!Ugg-/  --more--Vgg- v50/60=6/167 2% Vgg> VggA 4 _WggZ######################...#≈~P...# Amaranth1 the Cudgellerg#....#+###≈~....# Mountain Dwarf########....# #.≈≈~....# Health: 50/60 ====================----#.......$)..# #.~≈~..P.# Magic: 16/16 ========================........#''## #.≈≈≈....# AC: 9Str: 21......go#.....#.~~~....# EV: 7Int: 8#.g...og#...g.#.~≈~....# SH: 4WggDex: 9  ###############o#####g#.~≈≈....# XL:  7 Next:  2% Place: Dungeon:3  ...'....'......@# .#.~≈~....# Noise: =--------  Time: 3129.6 (0.0)..#....#.......# ..#.~≈~....# a) +2 flail (drain)#....#.......# #'###≈~P...# Throw: 4 darts (poison) #####''''#############...#≈~....# Wgg).....................#go.#≈~....# Wgg<~~~~)...))~|≈~~≈~)≈≈~#####≈~....# gg 2 gnolls (1 polearm, 1 missile) ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ooo 3 orcs Wgg[]~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....# Wgg{............).)....)......P.....# _The ogre is almost dead.WggQYou sock the ogre! _You kill the ogre! Wgg_You have reached level 7!Press: ? - help, v - describe, . - travelThe floor.Wggo@You kill the ogre! _You have reached level 7!  Press: ? - help, v - describe, . - travel, g - get item  Here: an orc, wielding a +0 club and wearing a +0 ring mail  Items here:  )) [ †.  An open door, spattered with blood.Wgg go gnoll, wielding a +0 flail and quivering 2 throwing nets  The floor.YggR######################...#≈~P...# Amaranth1 the Cudgellerg#....#+###≈~....# Mountain Dwarf########....# #.≈≈~....# Health: 50/60 ====================----#.......$)..# #.~≈~..P.# Magic: 16/16 ========================........#''## #.≈≈≈....# AC: 9Str: 21......go#.....#.~~~....# EV: 7Int: 8#.g...og#...g.#.~≈~....# SH: 4Dex: 9  ###############o#####g#.~≈≈....# XL:  7 Next:  2% Place: Dungeon:3  ...'....'......@# .#.~≈~....# Noise: =--------  Time: 3129.6 (0.0).YggR.#....#.......# ..#.~≈~....# a) +2 flail (drain)#....#.......# #'###≈~P...# Throw: 4 darts (poison) #####''''#############...#≈~....# .....................#go.#≈~....# ~~~~)...))~|≈~~≈~)≈≈~#####≈~....# gg 2 gnolls (1 polearm, 1 missile) ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ooo 3 orcs ~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....# ............).)....)......P.....# _You kill the ogre! _You have reached level 7!Press: ? - help, v - describe, . - travelHere: a gnoll, wielding a +0 flail and quivering 2 throwing nets  The floor.Ygg"bYggf. _[gg?[ggCG)o[gg((((You barely miss the orc. The gnoll throws a throwing net.\gg \ggV!\gg6u.o@.\gg7.30.7 (1.1\ggF\ggJZ _The throwing net closely misses you.]gg_6  You sock the orc!]gg]gg]gg]gg\]gg[gggg 4 gnolls (1 polearm, 2 missiles, 1 …) 2 orcs]gg]gg011.8]gg]gg 1 _You kill the orc!]gg _gg9{  The gnoll shouts!  You sock the orc!_ggV  You kill the orc!_gg.gg)g)   orc_ggj3====3.0 (1.2_ggb_ggb : _The orc hits you but does no damage.`gg 7  You thump the orc!`ggX `gg' `gg `gg .gggggg 4 gnolls (1 polearm, 2 missiles)`gg b=---4.1 (1.1`gg$ `gg* G _You kill the orc!agg8  You sock the gnoll!agg3 )gThe gnoll is almost dead.agg (((The gnoll hits you but does no damage. The gnoll throws a throwing net.aggʂg)@.g1agg  )agg!Z2=--5.2aggyagg=Z _The throwing net closely misses you.agg0  You barely miss the gnoll.The gnoll is almost dead.aggq2bgg .ggggThe gnoll hits you with a +0 flail. You block the gnoll's attack.bggl843---bgg)-6.3bggbggs9 _The gnoll hits you with a +0 flail.bgg-7  You hit the gnoll.bgg )gg 3  You kill the gnoll!bgg 38-----5-7.4bggSbggW _You block the gnoll's attack. The gnoll hits you with a +0 flail.bgg+  You barely miss the gnoll.The gnoll hits you from afar with a +0 halberd.bggִl2-----8.5bggbgg49 _The gnoll hits you with a +0 flail.cggk9  You thump the gnoll!cgg )gg 2 gnolls (1 polearm, 1 missile)You kill the gnoll!cgg (The gnoll hits you but does no damage. The gnoll throws a throwing net.cgg&$g)gg 2 gnolls (1 polearm)cgga*, --- 3  0 7=9.7 (1.24 darts (poison)Held _The throwing net hits you. You become entangled in the net!cgg$9cgg=g _Your Armour skill increases to level 5!dgg'dgg(Drink which item? Potions  d - a potion of might dgg)  p - a bubbling dark potion [!] read|quaff[?] describe selectedeggeggkeggc0######################...#≈~P...# Amaranth1 the Cudgellerg#....#+###≈~....# Mountain Dwarf########....# #.≈≈~....# Health: 32/60 ============------------#.......$)..# #.~≈~..P.# Magic: 16/16 ========================eggý........#''## #.≈≈≈....# AC: 9Str: 21........#.....#.~~~....# EV:  3 Int: 8#.g...gg#...g.#.~≈~....# SH:  0  Dex: 9  egg+###############)#####g#.~≈≈....# XL:  7 Next:  7% Place: Dungeon:3  ...'....'.....)@# .#.~≈~....# Noise: ==-------  Time: 3139.7 (0.0)egg~F..#....#.......# ..#.~≈~....# a) +2 flail (drain)#....#......(# #'###≈~P...# Throw: 4 darts (poison) #####''''#############...#≈~....# Held .....................#go.#≈~....# ~~~~)...))~|≈~~≈~)≈≈~#####≈~....# gg 2 gnolls (1 polearm) ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# egg~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....# ............).)....)......P.....# egg־_The gnoll hits you with a +0 flail.  You thump the gnoll!  You kill the gnoll!egg"The gnoll hits you but does no damage. The gnoll throws a throwing net. _The throwing net hits you. You become entangled in the net! _Your Armour skill increases to level 5!eggVt  You feel very mighty all of a sudden.eggcV.gegg26---40.7 (1Might Held eggegg+E _The gnoll hits you from afar with a +0 halberd.fggyy  You struggle against the net.  The gnoll hits you from afar with a +0 halberd.fggj^20-----1fggfgg8 _The gnoll hits you with a +0 whip.fggi  You struggle against the net. The gnoll hits you but does no damage.fggeS19---2fggfgg8 _The gnoll hits you with a +0 whip.fggQ   You struggle against the net. The gnoll barely misses you.fgg &3fgg7 fgg, < _The gnoll hits you but does no damage.gggb  You rip the net and break free! You block the gnoll's attack.gggܮp20= 7  4 4ggg2R4 darts (poison)ggg[ggglR _The gnoll barely misses you.gggE  g #. ########....#  #.......$)..#  ........#''##  gggE ........# .#  #######g#  '.....)@#  #.......#  #....#......(# #########)...))~|)))≈≈)gggE }).)....)You closely miss the gnoll. The gnoll barely misses you.ggg" g #. ########....#  #.......$)..#  ........#''##  ........# .#  #######g#  '.....)@#  #.......#  #....#......(# #########)...))~|)))≈≈)).)....)ggg1  g #. ########....#  #.......$)..#  ........#''##  ........# .#  #######g#  ggg1'.....)@#  #.......#  #....#......(# #########)...))~|)))≈≈)).)....)ggg1The gnoll hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *The gnoll barely misses you.ggg3h g #. ########....#  #.......$)..#  ........#''##  ........# .#  #######g#  '.....)@#  #.......# gggO #....#......(# #########)...))~|)))≈≈)).)....)ggg&T  The gnoll hits you from afar with a +0 halberd.ggg'Q16--5.9 (1.2gggG4gggs8V _* * * LOW HITPOINT WARNING * * *hggxe  g #. ########....#  #.......$)..#  ........#''##  ........# .#  #######g#  '.....)@#  #.......#  #....#......(# #########)...))~|)))≈≈)hggU).)....)You hit the gnoll.  The gnoll is moderately wounded.hggh g #. ########....#  #.......$)..#  ........#''## hggܸ ........# .#  #######g#  '.....)@#  #.......# hgg #....#......(# #########)...))~|hgg-3)))≈≈)hggTd).)....)hgg  The gnoll hits you from afar with a +0 halberd.  * * * LOW HITPOINT WARNING * * *hgg!0hgg;----7.0 (1.1hgg0hgg3 _You block the gnoll's attack.igg~  g #. ########....#  #.......$)..#  ........#''##  ........# .#  #######g#  '.....)@#  #.......#  #....#......(# #########)...))~|)))≈≈)).)....)You hit the gnoll.  The gnoll is severely wounded.You block the gnoll's attack.igg g #. ########....#  #.......$)..#  ........#''##  ........#igg .#  #######g#  '.....)@#  #.......# iggž #....#......(# #########)...))~|igg)))≈≈)).)....)iggiggӰT  The gnoll hits you from afar with a +0 halberd!iggűiggs4/60 -----8.1iggiggV _* * * LOW HITPOINT WARNING * * *igg8  You sock the gnoll!igg )   gnoll (  You kill the gnoll!iggR---109.4 (1.3iggi _The gnoll closely misses you.jggM..†..................#.og#≈~. ######################...#≈~Pg #....#+###########..≈≈~...#.......$)..# #.~≈~..P........#''## #.≈≈≈........#.....#.~~ jggh#.....g.#...g.#.~≈~###############@#####g#.~≈≈...'....'.....).# ...# ..#.~≈~.#....#......(# #'###≈~P...# Might gg 2 gnolls (1 polearm)jgg)'jgg'-500jggR9jgg`C _The gnoll barely misses you.There is an open door, spattered with blood here. _Items here: ))))) [ †††.jgg[t =  You bludgeon the gnoll!!jgg k)   gnolljgg| i5=2=1.5 (1.1jggϛ jgg[ I _You kill the gnoll!kgg#######################...#≈~P... g #....#+###≈~.... ########....# #.≈≈~.... #.......$)..# #.~≈~..P. ........#''## #.≈≈≈.... ........#.....#.~~~.... #.....).#...g.#.~≈~....###############)#####g#.~≈≈.... ...'....'.....@.# .#.~≈~.... ..#....#.......# ..#.~≈~.... #....#(# #'###≈~P... kggE######''''#############...#≈~.... ......................#go.#≈~.... ~~~~~)...))~|≈~~≈~)≈≈~#####≈~....  ~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....  ~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....  .............).)....)......P..... kgg kggv5--20kggmkggo _Items here: ))) [ ††.ngg.#...#≈~P g #....#+###≈~ ##....# #.≈≈~ #.......$)..# #.~≈~..P ..#''## #.≈≈≈ ..#.....#.~~~ #.....).#...g.#.~≈~ ngg#)#####g#.~≈≈ ...'....'....@).# .#.~≈~ ..#....#.# ..#.~≈~ #....#......(# #'###≈~P#''''#####...#≈~.#go.#≈~~)...))~|≈~~≈~)≈≈~#####≈~ ≈~≈≈≈≈~..))~~≈~≈~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).)....)......Pnggngg H--3 _ngg+ngg.nggo #...#≈~P g #....#+###≈~ #....# #.≈≈~ #ngg5p.$)..# #.~≈~.. .#''## #.≈≈≈ .#.....#.~~~ #.....).#...g.#.~≈~ #)#####g#.~≈≈ ...'....'...@.).# .#.~≈~ ..#....#.# ..#.~≈~ #....#......(# #'###≈~P#''''#####...#≈~.#go.#≈~~)...))~|≈~~≈~)≈≈~#####≈~≈~≈≈≈≈~..))~~≈~≈~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).)....)......Pnggdngg\6=4ngg=nggnggҤ #...#≈~P g #....#+###≈~ #....# #.≈≈~ #.$)..# #.~≈~ .#''## #.≈≈≈ .#.....#.~~~ #.....).#...g.#.~≈~ #)#####g#.~≈≈ ...'....'..@..).# .#.~≈~ ..#....#.# ..#.~≈~ #....#......(# #'###≈~P#''''#####...#≈~.#go.#≈~nggc ~)...))~|≈~~≈~)≈≈~#####≈~≈~≈≈≈≈~..))~~≈~≈~ ≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).)....)......Pngg ngg &5ngg nggԹ ogg5#...#≈~ g #....#+###≈~ #....# #.≈≈~ #.$)..# #.~≈~ .#''## #.≈≈≈ .#.....#.~~~ #.....).#...g.#.~≈~ #)#####g#.~≈≈ ...'....'.@...).# .#.~≈~ ..#....#.# ..#.~≈~ #....#......(# #'###≈~#''''#####...#≈~.#go.#≈~~)...))~|≈~~≈~)≈≈~#####≈~≈~≈≈≈≈~..))~~≈~≈~ ~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).)....)......Pogg"ogg #&6ogg0oggU3ogg#...#≈ g #....#+###≈ #....# #.≈≈ #.$)..# #.~≈ .#''## #. .#.....#. #.....).#...g.#.~≈ #)#####g#.~oggK ...'....'@....).# .#.~≈ ..#....#.# ..#.~≈ #....#......(# #'###≈##''''#####...#≈....#go.#≈~)...))~|≈~~≈~)≈≈~#####≈oggu≈~≈≈≈≈~..))~~≈~≈ ≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈oggu.).)....)......PoggoggK&7oggogg oggs #...# g #....#+### #....# #. #.$)..# #.~ .#''## #. .#.....#.oggs  #.....).#...g.#.~ #)#####g#.~ ...'....@.....).# .#.~ ..#....#.# ..#.~ #....#......(# #'#####''''##...#.......oggIt .#go.#~)...))~|≈~~≈~)≈≈~#####≈~≈≈≈≈~..))~~≈~ ~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~.).)....)......oggD oggJ @78ogga ogg# Q _There is an open door here.ogghHg #....#+# ########....# #. #.......$)..# #. .#''## #. .#.....#. #.....).#...g.#.###############)#####g#. ...'....'.....).# .#. ..#...@#.......# ..#. # #....#......(# #'## #############''''#############... #............................#go. #~~~~~~~~~~~)...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ ~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~ ....................).)....)..... ####.#...###.....>).9 _pgg] ########....#  #.......$)..# # .#''## # .#.....# #.....).#...g.################)#####g# ...'....'.....).# .# ..#....#.......# ..# +# #..@.#(# #'# .#############''''#############.. g#............................#go ##~~~~~~~~~~~)...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~ .....................).)....).... #####.#...###.....>).  #.##.## #.#)###########.##.##60pggwpggT' .......$).#''#.....#.....).#...g###############)#####g...'....'.....).# . ..#....#.......# . +# (# #' .#############''@'#############.. g#............................#go ##~~~~~~~~~~~)...))~|≈~~≈~)≈≈~###Might #.#)#########.##... #.#.##.##.#8=1pgghgk _There is a huge open gate here.pgg0"  .#''#.....#.....).#...g###############)#####g...'....'.....).# . ..#....#.......# . +# (# #' .#############''''#############.. g#..............@.............#go ##~~~~~~~~~~~)...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈Might #.#.#.####.##.#.##.##.#2 _qgg5 o########'....'#....##....#++++qggQG======3qggqggC _As you close the huge gate, it creaks loudly!qgg .....#.....).#...g###############)#####g...'....'.....).# . ..#....#.......# . +# (# #' .#############++++#############.. g#............................#go ##~~~~~~~~~~~)..@))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~Might #.#.#.# #.##.#.##.##.#qgg29=------4qggqgg4qgg2 f #.....).#...g###############)#####g...'....'.....).# . ..#....#.......# . +# (# #' .#############++++#############.. g#............................#go ##~~~~~~~~~~~)...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..@)~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~ .....................).)....)....qgg:3 Might .#.#.# #.#....##.##..qggE qggF E------5qggY qggh  Things that are here: _a +0 whip; a gnoll corpseqgg ( ###############)#####g...'....'.....).# . ..#....#.......# . +# (# #' .#############++++#############.. g#............................#go ##~~~~~~~~~~~)...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ qgg ~~~≈~≈~~~~~≈~~..@)≈≈)~~~~≈~~~~≈~ .....................).)....).... #####.#...###....>)..Might ..qgg #.# #.#..#.# #######.##.#qgg qgg -6 _qgg4 qgg rggU\ ...'....'.....).# . ..#....#.......# . +# (# #' .#############++++#############.. g#............................#go ##~~~~~~~~~~~)...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~ ................@....).)....).... #####.#...###....>).. rgg]S #.##.## #.#)###########.##.##.Might #.#.###.#..#.#####.........#rggmrggXm&7rgg|}rggrgg}# ..#....#.......# .. #+# #....#(# #' ..#############++++#############. gg#............................#g rgg-.###~~~~~~~~~~~)...))~|≈~~≈~)≈≈~## ≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈ rggX~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~ rggo......................).)....)... ######.#...###rgg.....>). rgg#.##.## #.#)###########.##.#rgg# #.##... #.#.# #.##.rgg6` #.####.##.#.#rggH. #.##.#rggY #.# #.##.#.#rggi. #.##.#rgg #.# #.#....# #.##..rgg. rgg #.# #.#..#.# #######.##.#rgg. rggp ###.#..#.#####.........#rgg9  ...#.........#.########.# rggrggIl10/60=8rggrggrgg +# (# #' ..#############++++#############. gg#............................#g ###~~~~~~~~~~~)...))~|≈~~≈~)≈≈~## rgg ≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈ ~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~ ......................).)....)... ######.#...###rggI....>).. #.##.## #.#@###########.##.#rggo.. #.#.# ##.##.#. rgg{...#.#.#..####..... rggrgg &9rgg  rggA n _Items here: )) ÷÷÷÷.rgg[ ..#############++++#############. gg#............................#g ###~~~~~~~~~~~)...))~|≈~~≈~)≈≈~## ≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈ ~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~ ......................).)....)... ######.#...###............>).. #.##.## #.#)###########.##.#.. ##.##.#. ....####.#.#†.###.....##rgg7hrgg)m.70 _rggSvrggysgg] gg#............................#g ###~~~~~~~~~~~)...))~|≈~~≈~)≈≈~## ≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈ ~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~ ......................).)....)... sgg)######.#...###............>).. #.##.## #.#)###########.##.#.. #.#.# ##.# .....Might .....#.#.#sggr7#.#.............sgg%sgg\1=1sgg#sgg^&sgg ###~~~~~~~~~~~)...))~|≈~~≈~)≈≈~## ≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈ ~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~ ......................).)....)... ######.#...###....>).. #.##.## #.#)###########.##.#.. #.#.# ##.##.#. #....sgg#..#.# #######.##.##Might ####.###...........#sgg; sgg &2sggsgg ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈ ~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~ .......................).)....).. #######.#...###............>). #.##.## #.#)###########.## #.##... #.#.# #.##. #.####.##.#.# #.##. #.# #.##.#.# #.##.sgg ! #.# #.#..@.# #.##. #.# #.#..#.# #######.## ###.#..#.#####........ ...#.........#.########. #.#.#..####.... #.#.#÷.###.....## #.#............. #.###...# #.###..#.>......sgg} sgg &3sggB sgg tgg≈~≈≈≈≈~..))~~≈~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~..........).)....)#.#...###....>) #.##.## #.#)#.## #.##... #.#.# #.## #.####.##.#.# #.##tgg #.# #.##.#.# #.## #.# #.#.@..# #.## #.# #.#..#.# #.## ###.#..#.#####. ...#.........#.# #.#.#..####.... #.#.#÷.###.....## #.#...... #.###....#  #.###..#.>......tggtgg@24tgg1tggtgg|~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~ .........................).)....) #########.#...###............>). #.##.## #.#)###########.# #.##... #.#.# #. #.####.##.#.# #. #.# #.##.#.# #. #.# #.#....# #. #.# #.#@.#.# #######.tggD ###.#..#.#####........ ...#.........#.####### #.#.#..####....  #.#.#÷.#.## #.#............. #.###....# #.###..#.>...... #......#.#.....####### tgg1#tgg#&5tgg+tgg-tgg! $ .........................).)....) #########.#...###....>).. #.##.## #.#)###########.#.. #.#.# tgg" ##.##.#.# #.##.#.....##.# ###### ######...........#.........#.########.#.#..####.... Might .tgg" ...#.##.###.##.##..........# tgg, tgg*- &6tggZ3 tgg:6 uggp##########.#...###.....>). #.##.## #.#)########### #.##... #.#.# #. #.####.##.#.# #. #.# #.##.#.# #. #.# #.#....# #. #.# #.#..#.# #######. ###.#..#.#####.......ugg  ...#@........#.###### #.#.#..####....  #.#.#÷.###.....## #.#............. #.###...........# #.###..#.>...... #......#.#.....###### #.###.##.##.......... #.# #.....†.ugghugg"g   gnoll (polearm, wandering)guggЛ&7uggugg)u _A gnoll comes into view. It is wielding a +0 halberd.vgg..................).).. ###########.#...###............>) #.##.####.#)########### #.##...##.#.# # #.####.##.#.# # #.# #.##.#.# # #.# #.#....# ##.# #.#..#.# #######vgg- ###@#..#.#####......#.....#.........#.#########.#.#..####....  #.#.#÷.###.....## #.#.... #.###...........# #.###..#.>...... #......#.#.....#####  #.###.##.##g.. vgg2vgg,R3=8vggvgg+vgg M~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~ ...................).)... ###########.#...###............>)####.#)##########..###.#..# #.#  ####### ###.#..#.#####......#.....#.........#.#########.#.#..####.... #.#.#÷.###.....##vgg B....#.vgg vgg &9vgg vgg" wgg wggOwggiwgg<wggZ,wgg.4=wggiwggwggwggwggwggwggwgg4J5=wggwggwggwggwgg wgg0 wgg wgg wgg] wggG wggwggwgg1T6=wggwggSgg   gnoll (polearm, wandering)wgg-& )≈≈)).).>) #.##.####.#) #.##...##.#.#  #.####.##.#.#  #.# #.##.#.#  #.# #.#....#  #.# #@#..#.# 88.5 (9 ###.# #.....#. ####.#.#.  #.#.#÷.  #.#....  ...  #.> wggl&S _You start resting.wgg)≈≈)).)>) #.##.####.#) #.##...##.#.#  #.####.##.#.#  #.# #.##.#.#  #.# #.#....#  #.# #@#..#.#  ###.# #.....#. ####.#.#.  #.#.#÷. #.#....  ... #.>wggwggwgg~\ _A gnoll is nearby!wgg5≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈ .~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~ ...................).)... ###########.#...###............>)####.#)##########..##wgg}6#.#..# #.#  ####### ###.#..#.#####...........#.........#.#########.#.#..####....#.#.#÷.###.....##....g....####..#.>......xggoxgg39.5 (1xggxggB b _You feel a little less mighty now.xggsxggZtxgg-uxgg8x,xgg|y7xgg8xggxggxggxggJxggxgğxgg'I8=xgg%xggxgg֊xggxgg xggWxggIxgg ,xggגxggi9=xggҖxggxggBxggJxggxgg=xggxggxgg٠J20=xggxggԣxggxggxggvxggxggxggxgg}S1=xggxgg,xggxggKxggwxggNxgg,xggZxggxgg'72xgg]xgg,xggxggDxggvxggxgg73xgg(=xggxgg=xggsxggxgg,xggxggexggS4=xggxggxxggxggxgg/xggWxggxggv,xggbxggxggT25=xggIxggbxggxggxggxggxggxggxggEK6=xgg'xgg,xgg2xgg,xggxggf97xggxggxgg,xgg xgg ,xgg xgg ,xgg xggW xgg S8=xgg xgg ,xgg xgg xgg xgg xgg xgg K9=xgg xgg~ xgg xgg xgg" 30=xgg# xggR& ,xggg' xgg) ,xgg* xggq. ,xgg/ xgg2 xgg2 K1=xggv4 xgg8 ,xggl9 xgg< ,xgg> xggA xggA 92xggC xgg4E xggE xggfF xggK BxggKM xggM S3=xggN xggQ xgg:Q xgg'R xggT xggT xggV xggX ,xggY xgg^ xgg8_ K4=xgg` xggEc xggnc xgg@d xggf xggf xggFh xggJj xggj S5=xgg}k xgg{n ,xggyo xggBr xggrr xgg4s xggv xggFv xggvv D6=xggw xggy xgg*z xggz xgg } xgg1} xgg~ xggn xgg xggg xgg xggR 97xgg< xgg xgg, xgg xggj xgg xgg~ xgg xggh S8=xggy xgg xgg xgg xgg ,xgg- xgg xgg4 K9=xggw xggN ,xggd xggң ,xgg xgg4 xggb xgg9 xgg xgg T40=xgg xgg xgg5 xgg^ xgg xggC xggj xgg xgg K1=xgg; xgg, xggW xgg xgg xgg xgg xgg` xgg 92xgg xggP xggw xggY xgg? xgg xgg xggy xgg xgg xgg xgg N43=xggO xggy xgg xgg} xgg ,xgg xgg> xggb W4=xggw xgg xgg. xgg xgg% xggI xgg+ xgg a5=xgg xgg xgg xgg xgg xgg xgg xggO ,xgg; xggd xgg U6=xgg xgg xgg xgg xgg$ ,xgg xgg xgg0 %7xgge xggJ ,xgg[ xgg xgg xgg xgg xgg K8=xgg xgg ,xgg xggO xggw xgg xgg;! xggt! xggF" xggW$ xgg$ #9xgg$ 2=xgg% xggP( ,xggF) xgg+ ,xgg, xggl/ xgg/ xgg/ E50=xgg]2 xgg4 ,xgg6 xggf9 ,xgg: xgg3> xgg> U1=xgg@ xggtC xggC xggD xggbH ,xgglI xgg$L ,xggAM xggO xggP %2xgg2Q xggT ,xggfU xgg4X ,xgg7Y xggj[ xgg[ K3=xgg\ xgg^ xgg_ xggc xggf ,xgg3g xgg j xggtj U4=xggk xggm xggn xgg6o xggr xggr xggs xggv xggv xggw xggz xggz K5=xgg| xgg~ ,xgg xgg ,xgg xgg xggk U6=xggt xgg xggH xgg xgg xgg xgg xggő xgg %7xgg xgg) xgg\ xgg: xgg ,xggș xggo xgg xgg xgg] a8=xggI xggܤ xgg xgg xgg ,xgg xgg xgg U9=xgg xggB xggk xgg xggT ,xgg xggh $ _You start resting.33344.0)60=45 _HP restored.zggM#####~~~~~~~~~~~)...))~|≈~~≈~)≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈ .~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~ ...................).)... ###########.#...###............>).####.#)##########zgg..###.#..# #.#  ##########.#..#.#####......zggwzggۖ15.0)zggzggzgg$M.gg#.........................#####~~~~~~~~~~~)...))~|≈~~≈~)≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈ .~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~ ...................).)... ###########.#...###............>)#.####.#)###########..###.#..# zgg#.# #.#..#.# #######zggzgg,&6zggYzggzggS P~~#...#############++++######## ..~≈#.gg#........................ .zggT .~≈#####~~~~~~~~~~~)...))~|≈~~≈~ ..~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈ ...................).).. ############.#...###............> #.##.####.#)#########zggCT  #.##.@.##.#.#  #.####.##.#.# zgg|T  #.# #.##.#.#  #.# #.#....#zggT #.# #.#..#.# ###### ###.#..#.#####..... #.....#.........#.########.#.#..####.... #.#.#÷.###.....##zggc zgg9m &7zggr zggg..~≈###+# #....#......P~~#...#############++++#######.~≈#.gg#........................~≈#####~~~~~~~~~~~)...))~|≈~~.~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~ ....................).). #############.#...###............zggS4 #.##@####.#)######### #.##...##.#.# #.####.##.#.# #.# #.##.#.# #.# #.#....##.# #.#..#.# ##### ###.#..#.#####.... #.....#.........#.###zggw2####.#.#..####....zggczggB=8zggzggb{ggl (≈≈~.# ..#....#.~≈###+# #....#......(P~~#...#############++++########~≈#.gg#........................~≈#####~~~~~~~~~~~)...))~|≈~~≈~~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈ ............................).) ############.#..@###............[0;10;1m>#.##.####.#)###########.##...##.#.# #.####.##.#.##.# #.##.#.##.# #.#....##.# #.#..#.# ###### {gg'  ###.#..#.#####..... #.....#.........#.#### {gg  {gg &9{ggW {ggN {gg] {ggz^ {ggg {gg(j |gg?|gg|ggb|gg|gg8j~~~.# ...'....'.....).# .≈≈~.# ..#....#.# .~≈###+# #....#......( P~~#...#############++++######### .~≈#.gg#......................... .~≈#####~~~~~~~~~~~)...))~|≈~~≈~) .~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈ .|ggj~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~ ................@..........).)... ###########.#...###............>)#.##.####.#)############.##...##.#.# ##.####.##.#.# ##.# #.##.#.# ##.# #.#....# #.# #.#..#.# ####### ###.#..#.#####......|ggx|gg0y'40|gg|gg|gg9h~~~.# ...'....'.....).# ≈≈~.# ..#....#.# ~≈###+# #....#......(# ~~#...#++++# ~≈#.gg#. ~≈#####~)...))~|≈~~≈~)≈ ~≈~≈≈≈≈~..))~~≈ ~≈~≈~~~~~≈~~...)≈≈)~~~~≈~).)..#...###.>).#.##.####.#)#.#.##...##.#.# #.#.####.##.#.# #.#.# #.##.#.# #.#.# #.#....# #.#.# #.#..#.# #.###.#..#.#####.|gg/>|gg>&1|ggaJ|gg}T .# ...'....'.....).# ~.# ..#....#.# ≈###+# #....#......(# #...#++++# ≈#.gg#. ≈#####~)...))~|≈~~≈~)≈ ≈~≈≈≈≈~..))~~≈~≈~≈~~~~~≈~~...)≈≈)~~~~≈~).)....).#...###.>).|gg U #.##.####.#)#.##.##...##.#.# #.##.####.##.#.# #.##.# #.##.#.# #.##.# #.#....# #.##.# #.#..#.# #.####.#..#.#####.|ggl <2|ggq |ggt |gg7 .# ...'....'.....).# ~.# ..#....#.# ###+# #....#......(# #...#++++# #.gg#. #####~)...))~|≈~~≈~)≈≈~~≈≈≈≈~..))~~≈~≈≈~≈~~~~~≈~~...)≈≈)~~~~≈~|gg) +).)....)..#...###.>).#.##.####.#)#.##.##...##.#.# #.##.####.##.#.# #.##.# #.##.#.# #.##.# #.#....# #.##.# #.#..#.# #.####.#..#.#####.|gg' |gg &3|gg |ggP }ggt.# ...'....'.....).# .# ..#....#.# .+# #....#......(# # ...#++++# .gg#.#~)...))~|≈~~≈~)≈≈~#~≈≈≈≈~..))~~≈~≈≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈}ggtU).)....)..#...###.>).#.##.####.#)#.##.#.##...##.#.# #.##.#.####.##.#.# #.##.}ggu%#.# #.##.#.# #.##.#.# #.#....# #.##.#.# #.#..#.# #.##.###.#..#.#####.#}ggɇ}ggӈ&4}gg,}gg)}gg % # ###############)#####g # ...'....'.....).#  ..#....#.# .. #+# #....#......(# #' ..#############++++#############. gg#............................#g ###~~~~~~~~~~~)...))~|≈~~≈~)≈≈~## ≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈ ~~~~≈~≈~~~~~≈~~.@.)≈≈)~~~~≈~~~~≈~ ...............).)....) ######.#...###............>)....#.##.####.#)###########.##.##.##...##.#.# #.##.##.####.##.#.# #.##.##.# #.##.#.# #.##.##.# #.#....# #.##.#.# #.#..#.# }ggr& +[40m#######.##}gga7 }ggf8 &5}ggD }ggG ~gg  #.....).#...g.# ###############)#####g# ...'....'.....).# .# ..#....#.# ..# +# #....#......(# #'# .#############++++#############.. g#............................#go ##~~~~~~~~~~~)...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..@)~~≈≈≈≈≈≈≈≈~≈≈≈≈ ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈ ..............).)....) #####.#...###............>)......#.##.####.#)###########.##.##.##...##.#.# #.##.##.####.##.#.# #.##.##.# #.##.#.# #.##.##.# #.#....# ~gg 3 #.##..~ggm~gg?&6~gg#~gg'  Things that are here: _a +0 whip; a gnoll skeleton~gg޸M........#.... #.....).#...g.###############)#####g...'....'.....).#  ...# .. +# #....#......(# #'# .#############++++#############.. g#............................#go ##~~~~~~~~~~~)..@))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈ ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈ .....................).)....).....#.~gg~gg-7 _~ggN~gg~gg M''## ........#.... #.....).#...g.###############)#####g...'....'.....).#  ...# .. +# #....#......(# #'# ~gg z.#############++++#############.. g#..............@.............#go ##~~~~~~~~~~~)...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈ ~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈#.#.~ggk <8~gg ~gg ]########'....'#....##....#''''~gg2 ~gge &9~gg? ~gg8 - _You open the huge gate.gg]M#$)..''## ........#.... #.....).#...g.###############)#####g...'....'.....).#  ...# .. +# #....#......(# #'# .#############''@'#############.. gg^g#............................#go ##~~~~~~~~~~~)...))~|≈~~≈~)≈≈~### ≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈#.#.ggzqggsr'50ggFggoU _There is a huge open gate here.ggH# ########....# # #.$)..# # .#''## # ........#..... # #.....).#...g. # ###############)#####g #.'....'.....).# . # ..#....#.......# .. ggsv#+# #.@..#......(# #' ..#############''''#############. gg#............................#g ###~~~~~~~~~~~)...))~|≈~~≈~)≈≈~## ≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈ ~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~  .............).)....)  ######.#...###............>)..... gg #.##.####.#)###########.##.# gggg[-1 _ggm gge#gg #+# g #....# .# ########....# .# #.$)..# .# .#''## .# ........#... .# #.....).#... .###################)##### .#......'....'.....).# .# ..#@...#.......# . ##+# #....#......(# # ...#############''''############# .gg#............................ ####~~~~~~~~~~~)...))~|≈~~≈~)≈≈~# ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈ ~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈ ..............).)....) #######.#...###............>)....gg0 gg &2gg- gg0 ggnN...############################ ###+# g #.... ~.# ########.... ~.# #.$).. ~.# .#''# ~.# ........#... ~.# #.....).#... ~.#'##################)#### ~.#.......@....'.....).# ~.# .......#....#.......# gg!###+# .......#....#......(# #...#############''''########### #.gg#............................ #####~~~~~~~~~~~)...))~|≈~~≈~)≈≈~ ≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈ ~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~ ...............).)....)gg)gg_*&3gg3gg7Q _There is an open door here.gg|≈#... ≈###+# g # ≈~.# # ≈~.# #.$) ≈~.# .#'' ~~.# .# ~~.# #.....).# ~~.# #'#)~.# #'....'.....).# ≈~.# #.#....#.# ≈###+# #.#....#......(# ~#...##''''# ≈#.gg#....... ≈#####~)...))~|≈~~≈~)≈≈≈~≈≈≈≈~..))~~≈~~≈~≈~~~~~≈~~...)≈≈)~~~~≈.).)....)gg+`4 _ggm~≈#...≈###+# g #≈~.# # ~≈~.# #.$) ~≈~.# .#~.# .#~.# #.....).#~.# #'#)~.# #.'....'.....).#≈~.# #.#....#.# ~≈###+# #.#....#......(# ~~#...#####''''# ~≈#.gg#... ~≈#####~)...))~|≈~~≈~) ~≈~≈≈≈≈~..))~~≈gg~≈~≈~~~~~≈~~...)≈≈)~~~~≈.).)....gggg&5gglgggg̅ Y.~≈#... .≈≈###+# g # .≈≈~.# # .~≈~.# #.$ .~≈~.# .# .~~~.# .# .~~~.# #.....).# .~~~.# #'#) .~~~.# #.'....'.....).# .≈≈~.# #.#....#.# .~≈###+# #.#....#......(# P~~#...####ggÆ +#'''' ggu .~≈#.gg# gg .~≈#####~)...))~|≈~~≈~) .~≈~≈≈≈≈~..))~~ .gg8 ~≈~≈~~~~~≈~~...)≈≈)~~~~≈.).)gg# <6ggr gg gg[ ,.~≈#... ..≈≈###+# g # ..≈≈~.# # ..~≈~.# #. ..~≈~.# . ..~~~.# . ..~~~.# #.....). ..~~~.# #'#).~~~.# #.'....'.....). ..≈≈~.# #.#....#. ..~≈###+# #.#....#......( .P~~#...####gga] y#'''' ..~≈#.gg# ..~≈#####~)...))~|≈~~≈~ ..~≈~≈≈≈≈~..))~~ ..~≈~≈~~~~~≈~~...)≈≈)~~~~≈.).)gg8f ggf &7ggr ggu ggm.~≈#....≈≈###+# g .≈≈~.# .~≈~.# #.~≈~.# .~~~.# P..~~~.# # #.....).~~~.# #'#ggnl.~~~.# #.'....'.....).≈≈~.# #.#....#.~≈###+# #.#....#...... ..P~~#...#####''''.~≈#.gg#.~≈#####~)...))~|≈~~≈.~≈~≈≈≈≈~..))~~.~≈~≈~~~~~≈~~...)≈≈)~~~~.).)ggzgg{&8ggggggJ.~≈#....≈≈###+# . g.≈≈~.# .# .~≈~.# .. #.~≈~.# #. .~~~.# #. .P..~~~.# #. #.....ggK.~~~.# #'.~~~.# #.'....'......≈≈~.# #.#....#.~≈###+# #.#....#.P~~#...#####''''.~≈#.gg#.~≈#####~)...))~|≈~~.~≈~≈≈≈≈~..))~~ P...~≈~≈~~~~~≈~~...)≈≈).).)ggIXggX&9ggaggeggI#....~≈#.go#.....†...†........... #....~≈#...###################### #....≈≈###+# .! g #....≈≈~.# .######## ##### #....~≈~.# .......o# # gg#....~≈~.# #........ #....~~~.# #........ #.P..~~~.# #...g...# #.... #....~~~.# #@################ #....~~~.# #.'....' #....≈≈~.# #.#....# #....~≈###+# #.......#....#.... #...P~~#...#############''''##### #....~≈#.gg#..................... g   gnoll (wandering) #....~≈#####~~~~~~~~~~~)...))~|≈~ o   orc (wandering) #....~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈ #P...~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~gg  An orc comes into view. It is wielding a +0 dagger.Found a fizzy black potion.gg ;.og.go====60gg0gg=6 _The gnoll shouts! The orc shouts! You hear a shout! x2 _There is an open door here.gg gg gg mo.g.ggc <==--gg 1gg ggS ' _You hear a shout!gg2ggV.oggW---2.6 (1.1ggLggw _You barely miss the gnoll. The gnoll hits you but does no damage.ggy 7  You hit the gnoll.gg< J .ogg a The gnoll is heavily wounded.gg B-3.7gg gg R _The gnoll barely misses you.gg[8  You sock the gnoll!gg\ggfo.o   orcgg3j84=4.8ggpggtI _You kill the gnoll!ggm[ ggi o'o 2 orcsgg;j 0-5.9ggu ggIz t _You closely miss the orc. The orc hits you but does no damage.gggg2P.oggB-7.0ggggI _You barely miss the orc. The orc barely misses you.gg>6  You sock the orc!ggggn.o)   orcgg-8.2 (1.2ggggYG _You kill the orc!gg[9,gg:g.ggggؽ!2.8ggggk _You closely miss the orc. You block the orc's attack.gg2  You closely miss the orc. The gnoll closely misses you.gg3 -4.0 (1.2gg? ggC w _The orc barely misses you. The gnoll hits you but does no damage.gg   orc (very drained)You hit the orc. You drain the orc.  The orc is almost dead.gg\50=5.1 (1.1gg0gg _The orc barely misses you. The gnoll barely misses you.gg  You barely miss the orc.The orc is almost dead.The orc hits you but does no damage.gg՟W48-6.2gg׫ggC _The gnoll hits you from afar with a +0 spear.ggy  You hit the orc but do no damage. You drain the orc.ggG" )  You kill the orc!gge%067.3gg.gg3< _The gnoll hits you but does no damage.gg- ....≈≈#####~†~~~†~~~~~~~~~~~~~~≈~ ....~≈#.go#.....†...†............ ....~≈#...####################### ....≈≈###+# ... !. g ....≈≈~.# ..######## ###### ....~≈~.# ..#. # ....~≈~.# '#.. ....~~~.# #......... .. .P..~~~.# #$@g....# #..... ....~~~.# #'################# ....~~~.# #.......'....'. ....≈≈~.# #.......#....#. ....~≈###+# #.......#....#..... ...P~~#...#############''''###### ....~≈#.gg#...................... ....~≈#####~~~~~~~~~~~)...))~|≈~~ ....~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈gg0gg1Z9-80gg"<ggB< _The gnoll hits you but does no damage. ggBb_Items here: ))) †††.ggb gg1 -9.6 (1.3gg gg _You barely miss the gnoll. The gnoll barely misses you.gg  You sock the gnoll!  The gnoll is severely wounded.ggm6=90.7 (1.1ggtggB< _The gnoll hits you but does no damage.gg-pL  You hit the gnoll. You drain the gnoll.gg |O)gg|ggˀl50=8-1.9 (1.2gg܎gg8I _You kill the gnoll!ggL#....≈≈#####~†~~~†~≈ #....~≈#.go#.....†...† #....~≈#...###### #....≈≈###+# ... !. g #....≈≈~.# ..######## #....~≈~.# .#. # #....~≈~.# '#. #....~~~.# #. #.P..~~~.# #@))....# # #....~~~.# #'# #....~~~.# #.......'....' #....≈≈~.# #.......#....# #....~≈###+# #.......#....# #...P~~#...#############'''' #....~≈#.gg# #....~≈#####~)...))~|≈ ggV#....~≈~≈≈≈≈~..))~~ggggMU--20ggggk  You now have 270 gold pieces (gained 15).  Things that are here:ggcE-3.9 (2gggg@ _a +0 short sword; a +3 flail; an orc corpsegg.....≈≈#####~†~~~†~≈~ ....~≈#.go#.....†...†. ....~≈#...####### ....≈≈###+# ... !. g ....≈≈~.# ..######## # ....~≈~.# .#. #. ....~≈~.# '#. . ....~~~.# #. . .P..~~~.# #)@)....# #. ....~~~.# #'## ....~~~.# #.......'....'. ....≈≈~.# #.......#....#. ....~≈###+# #.......#....#. ...P~~#...#############''''# gg[/....~≈#.gg#. ....~≈#####~)...))~|≈~ ....~≈~≈≈≈≈~..))~~≈gg<gg=c1=4.9 (1ggGggQp _Items here: ))) †††.gg≈≈#####~†~~~†~≈~~≈#.go#.....†...†.~≈#...########≈≈###+#.... .!. g ≈≈~.# ...######## . #~≈~.# ..#.. #.~≈~.# '#.~ .~~~.# #.~ . P..~~~.# #))@....# #.....)~~~.# #'##~~~.# #.......'....'.....)≈≈~.# #.......#....#.~≈###+# #.......#....#.P~~#...#######''''#~≈#.gg#.~≈#####~)...))~|≈~~≈~≈~≈≈≈≈~..))~~≈5 _gg gg% Things that are here: ggnb_a +0 spear; a gnoll corpsegg~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈≈≈#####~†~~~†~~~~~~~~~~~~~~≈~~~~≈#.go#.....†...†..............~≈#...#########################≈≈###+#.... .!. g ≈≈~.# ....######## .. ########~≈~.# .....#... #~≈~.# '#.~~ . ..~~~.# #...@.....~~ ........~~~.# #)))....#).. #.....).~~~.# #'##################~~~.# #.'....'.....)≈≈~.# #.#....#.~≈###+# #.......#....#......(P~~#...#############''''########~≈#.gg#........................~≈#####~~~~~~~~~~~)...))~|≈~~≈~6gg# _Found a club.gg&~≈~~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~~~ .~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈ .≈≈#####~†~~~†~~~~~~~~~~~~~~≈~~~~ .~≈#.go#.....†...†............... .~≈#...######################### .≈≈###+#.... .!. g #. .≈≈~.# ....######## ...######## .~≈~.# .....#....#$~≈~.# '#.~~..# .~~~.# #.........~~.........# .~~~.# #)))....#)...#.....).# .~~~.# #'##################)# .~~~.# #.'....'.....).# .≈≈~.# #.#....#.# .~≈###+# #.......#....#......( P~~#...#############''''######### .~≈#.gg#.........................27ggggZ ........†.................P..... ~≈~~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~~~~~ ~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈ ≈≈#####~†~~~†~~~~~~~~~~~~~~≈~~~~~ ~≈#.go#.....†...†................ gg-[ \~≈#...########################### ≈≈###+#.... .!. g #. ≈≈~.# ....######## ...########.. ~≈~.# .....#....#$) ~≈~.# '#.~~.#' gg[ ~~~.# #.........~~.........#. ~~~.# #)))....#)...#.....).#. ~~~.# #'##################)# ~~~.# #.'....'.....).# ≈≈~.# #.#....#.# ~≈###+# #.......#....#......(# ~~#...#############''''##########ggkh gg]i &8gg>t ggw gg/≈~~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~~~~~≈ ≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈ ≈#####~†~~~†~~~~~~~~~~~~~~≈~~~~~~#.go#.....†...†................. ≈#...############################ ≈###+#.... #.!. #... #...~.# ....######## ...########.~.# ...........#....#.......$) ≈~.# '#.~~...#'' ~~.# #.~~.#...# #)))....#)...#.....).#..# #'##################)###.# #.......'....'.....).# ≈~.# #.#....#.......# ###+# #.#....#......(# #...#############''''########### ≈#.gg#...........................gg1gg1&9gg~@gg+Dgg≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈ #####~†~~~†~~~~~~~~~~~~~~≈~~~~~~ #.go#.....†...†.................. #...############################# ###+#.... #.!.##... #.... ~.# ....########....########. ~.# ...........#....#.......$) ~.# '#.~~...#''# ggx)~.# #.~~.#... ~.# #)))....#)...#.....).#. ~.# #'##################)#### ~.# #.......'....'.....).#gg.# #.#....#..# ###+# #.gg##....#......(# #...#############''''############ #.gg#............................ #####~~~~~~~~~~~)...))~|≈~~≈~)≈≈~ggbgg(400ggZgggg?~####~†~~~†~~~~~~~~~~~~~~≈~~~~~~≈# .go#.....†...†..................# ...############################## ##+#.... #.!.##... #.... .# ....########....########....# gg .# ...........#....#.......$)..# .# '#.~~...#''## .# #.~~.#.... .# #)))....#@...#.....).#...g .# #'##################)##### .# #.......'....'.....).# .# #.#....#.......# . ##+# #.#....#......(#ggLn # ...#############''''############# .gg#............................ ####~~~~~~~~~~~)...))~|≈~~≈~)≈≈~# ≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈ggggT3=1ggggM _You see here a +0 club.ggN[M≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈ ####~†~~~†~~~~~~~~~~~~~~≈~~~~~~≈ .go#.....†...†.................. ...############################# ##+#.... #.!.##... ##############......#....#$)..'''##........@~~.........#....ggN^)))....#)...#.....).#...g'##################)##### .# #.......'....'.....).#ggZgg\-2 _ggzbggdggHM~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~~~~~≈~~ ≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈ ####~†~~~†~~~~~~~~~~~~~~≈~~~~~~≈ .go#.....†...†.................. ...############################# ##+#.... #.!.##... ##############......#....#$)..'''##.........~~.........#....gg.)))....#)...#.....).#...g .# #'##################)#####ggggj&3gg*ggggJK M......†.................P........ ~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~~~~~≈~~ ≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈ ####~†~~~†~~~~~~~~~~~~~~≈~~~~~~≈ .go#.....†...†.................. ...############################# ##+#.... #.!.##...# ##############.............#@...#.......$)..ggKW'''##.........~~.........#.... .# #)))....#)...#.....).#...g#ggYggDZ^4=4ggdggigg9M.†..P ......†.................P........ ~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~~~~~≈~~ ≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈ ####~†~~~†~~~~~~~~~~~~~~≈~~~~~~≈ .go#.....†...†.................. ...############################# ##+#.... #.!.##...# ##############.............#....#.......$)..'#.......''## gg.# #.........~~.........#......### ggagg&5ggWgg_gg b################################# P.......†...P .......†.................P....... ~~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~~~~~≈~ ≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈ #####~†~~~†~~~~~~~~~~~~~~≈~~~~~~≈ gg #.go#.....†...†.................. #...############################ ###+#.... #.@.##...# #.... ~.# ....########....########.... ~.# ...........#....#.......$).. ~.# '#.........~~.#''# ~.# #.........~~.........#... ~.# #)))....#)...#.....).#... gg X~.# #'##################)#### ~.# #.'....'.....).# gg g~.# #.#....#.......#gg gg &6gg gg gg% 55=ggO $7.9 (2gg. gg X _d - a fizzy black potiongg.......†..................P...... ......†..P... ~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~~~~~≈~~ ≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈ ####~†~~~†~~~~~~~~~~~~~~≈~~~~~~≈# .go#.....†...†..................# ...############################## ##+#.... #...##...# #.... .# ....########@...########....# .# ...........#....#.......$)..# .# '#.........~~.........#''## gg.# #.........~~.#.... .# #)))....#)...#.....).#...g .# #'##################)#####  .# #.......'....'.....).# .# #.#....#.......# .  ##+# #.gg#....#......(# # gggg;+8.9 (1gggggg>d  †.P.. ~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~~~~~≈~~ ≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈ ####~†~~~†~~~~~~~~~~~~~~≈~~~~~~≈# .go#.....†...†.................. ...############################# ##+#.... #...##...# #.... .# ....########....#######ggd ..............$) '#.........~~.........#''# #.............### ...#############''''############# ggsl ggl &9ggq ggDs gg ~~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~~~~~≈~ ≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈ #####~†~~~†~~~~~~~~~~~~~~≈~~~~~~ #.go#.....†...†.................. #...############################ ###+#.... #...##...# #.... ~.# ....########....########.... ~.# ...........#....#.......$).. ~.# '#.......@.~~.........#'' ~.# #.~~.#... ~.# #)))....#)...#.....).# ~.# #'##################)#### ~.# #.......'....'.....).# ~.# #.#....#.......# ###+# #.#....#gg5 (# ...#############''''########### #.gg#............................ggϷ gg% '10gg` gg gg9≈~≈~≈≈~≈~~~≈~≈≈~≈~~≈≈≈~~≈≈≈~ ≈#####~†~~~†~≈~~~~~~ ≈#.go#.....†...† ≈#...######## ggd≈###+#.... #...##...# # ≈~.# ....########....## ≈~.# .#....#ggy.$) ≈~.# '#gg).~~.#'' ~gg<~.# #.~~gg.# ~gg@~.# #)))....#)...#.....).# ~ggRv~.# #'##################)~.# ggd9#.'....'.....).# gg~1≈~.# #gg.#....#.# gg1≈###+# #gg6.#....#......(# ~#...gg #'''' gg%≈#.gg#ggggggW6=1gg6gg0ggC~≈~≈~≈≈~≈~~~≈~ ~≈≈≈~≈~~≈≈≈~~≈≈≈~≈#####~†~~~†~≈ ~≈#.go#.....†...† ~≈#...#########≈###+#.... #...##...# #≈~.# ....########....## ~≈~.# .#....#.$) ~≈~.# '#.~~.#~.# #.~~.#~.# #)))....#)...#.....).#~.# #'###########) ~~~.# #.'....'.....).#≈~.# #.#....#.# ~≈###+# #.#....#......(# ~~#...#'''' ~≈#.gg#gg#gg$&2gg(.ggU1ggR.~≈~≈~≈≈~≈~~~≈ .~≈≈≈~≈~~≈≈≈~~≈≈≈~ .≈≈#####~†~~~†~≈ .~≈#.go#.....†...† .~≈#...##### .≈≈###+#.... #...##...# # gg6.≈≈~.# ....########....# .~≈~.# .#....#.$ .~≈~.# '#.~~.# .~~~.# #.~~.# .~~~.# #)))....#)...#.....).# .~~~.# #'###) ggg.~~~.# #.'....'.....).# .≈≈~.# #gg .#....#gg;.# .~≈###+# #ggj.#....#......(# P~~#...#'''' .~≈#.gg#gggg&3gg ggo gg.~≈~≈~≈≈~≈~~~≈ ..~≈≈≈~≈~~≈≈≈~~≈≈≈~ ..≈≈#####~†~~~†~≈ ..~≈#.go#.....†...†.~≈#...######.≈≈###+#.... #...##...# # ..≈≈~.# ....########....# ..~≈~.# gg1.#....#. ..~≈~.# '#.~~. ..~~~.# #.~~. ..~~~.# #)))....#)...#.....). ..~~~.# #'####)ggo.~~~.# #.......'....'.....). ..≈≈~.# #.#....#. ..~≈###+# #ggU.#....#......( .P~~#...#'''' ..~≈#.gg#ggggO,gg..74gg(7gg:gg+.~≈~≈~≈≈~≈~~~≈.~≈≈≈~≈~~≈≈≈~~≈≈≈.≈≈#####~†~~~†~≈.~≈#.go#.....†...†.~≈#...###gg]###.≈≈###+#.... #...##...# .≈≈~.# #....########.....~≈~.# #.#....#.~≈~.# '#.~~gg.~~~.# #.~~ P..~~~.# #)))....#)...#.....).~~~.# #'####.~~~.# #.......'....'.....).≈≈~.# #.......#....#.~≈###+# #gg$a.#....#...... ..P~~#...#''''.~≈#.gg#gggg&5ggggZgg..........†.................P..~≈~~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈.≈≈#####~†~~~†~~~~~~~~~~~~~~≈~.~≈#.go#.....†...†.............~≈#...#######################.≈≈###+#.... #...##...# .≈≈~.# #....########....######.~≈~.# #...#....#.~≈~.# ##''#.~~ ....~~~.#... #.........~~....... .ggFP..~~~.#. #)))....#)...#......~~~.# #'#################.~~~.# #.......'....'.≈≈~.# #.......#....#..~≈###+# #.......#....#.....P~~#...#############''''######ggygg&6ggggEgg #.†.P #....~≈~≈~≈≈~≈~~~≈ #....~≈≈≈~≈~~≈≈≈~~ #....≈≈#####~†~~~†~≈ #....~≈#.go#.....†...† #....~≈#...##### #....≈≈###+#.... #...##...# #....≈≈~.# #....########.... #....~≈~.# #.#....# #....~≈~.# ##''#.~~ #....~~~.#...[ #.~~ #.P..~~~.#... #)))....#)...# gg A#....~~~.#.# #'# #....~~~.# #.......'....' #....≈≈~.# #.......#....# #....~≈###+# #.......#....# #...P~~#...#''''gg ggf T8=7gg gg! - _Found a pair of gloves.ggf  #P.......†.  #.............†.................  #....~≈~~~~~~~~~~~≈~≈≈~≈~~~≈~~~~  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~  #....≈≈#####~†~~~†~~~~~~~~~~~~~~  #....~≈#.go#.....†...†..........  #....~≈#...#####################  #....≈≈###+#....'....#...##...#  #....≈≈~.# #...@########....####  #....~≈~.# #...#....#  #....~≈~.# ##''#.~~  #....~~~.#...[.#.........~~.  #.P..~~~.#.....#)))....#)...#...  #....~~~.#.#####'###############  #....~~~.#. #.......'....'  #....≈≈~.# #.......#....# gg ` #....~≈###+# #.......#....#...gg ggu &8gg ggk gg=S #......  #....~≈~~~~~~~~~~~≈~≈≈~≈~~~≈~~~  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈  #....≈≈#####~†~~~†~~~~~~~~~~~  #....~≈#.go#.....†...†.........  #....~≈#...####################  #....≈≈###+#....'....#...##...  #....≈≈~.# #....########....###  #....~≈~.# #..@........#....#..  #....~≈~.# ##''#...~~.  #....~~~.#...[.#..~~  #.P..~~~.#.....#)))....#)...#  #....~~~.#.#####'##############  #....~~~.#. #.......'....'..  #....≈≈~.# #.......#....#  #....~≈###+# #.......#....#  #...P~~#...#############''''###ggqLggM&9gg>UggXgg N #....~≈~~~~~~~~~~~≈~≈≈~≈~~~≈~~ #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈ #....≈≈#####~†~~~†~~~~~~~~~~~ #....~≈#.go#.....†...†........ #....~≈#...################### #....≈≈###+#....'....#...##... #....≈≈~.# #....########....# #....~≈~.# #...........#....#. #....~≈~.# ##@'#.........~~. #....~~~.#...[.#.........~~ #.P..~~~.#.....#)))....#)...# #....~~~.#.#####'############# #....~~~.#. #.......'....'. #....≈≈~.# #.#....# #....~≈###+# #.#....# #...P~~#...#############''''## #....~≈#.gg#..................gg gg '20gg gg V _There is a large open door here.gg0Y ≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈≈#####~†~~~†~~~~~~~~~~~~~≈#.go#.....†...†..........###################≈≈###+#....'....#...##...~.# #....########....##~≈~.# #............#.##''#.........~~..~~.#...@.P..#)))....#)...#.#####'#############.#  #....~≈#####~~~~~~~~~~~)...))~ gg`AggA\9=1 ggA _gggg W _You see here a +0 pair of gloves.ggVggV&2gggg- _t - a +0 pair of glovesgg gg gWear which item? Armour (go to first with [)  c - a +0 buckler (worn)  f - a +0 chain mail (worn)q - a +0 scale mail  t - a +0 pair of glovesgg M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip gg}n ggw ggʂ X #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈ Amaranth1 the Cudgeller  #....≈≈#####~†~~~†~~~~~~~~~~~~ Mountain Dwarf  #....~≈#.go#.....†...†........ Health: 59/60 =======================- gg  #....~≈#...################### Magic: 16/16 ========================  #....≈≈###+#....'....#...##... AC: 9Str: 21  #....≈≈~.# #....########....## EV: 7Int: 8  #....~≈~.# #...........#....#. SH: 4Dex: 9  #....~≈~.#.##''#.........~~... XL:  7 Next: 18% Place: Dungeon:3  #....~~~.#...@.#.........~~... Noise: ---------  Time: 3422.9 (0.0) ggB  #.P..~~~.#.....#)))....#)...#. a) +2 flail (drain)  #....~~~.#.#####'############# Throw: 4 darts (poison)  #....~~~.#. #.......'....'.  #....≈≈~.# #.......#....#.  #....~≈###+# #.......#....#.   #...P~~#...#############''''##   #....~≈#.gg#..................   #....~≈#####~~~~~~~~~~~)...))~  _You see here a +0 club. _d - a fizzy black potion _Found a pair of gloves. _There is a large open door here. _You see here a +0 pair of gloves. _t - a +0 pair of glovesggy gg` +3.9 (1gg ggi f  You start putting on your armour.gg֥ Z60=4.9 (2gg% gg ggC +5.9 (3gg gg gg +6.9 (4gg ggg A7.9 (5gg gg 11 _You continue putting on your +0 pair of gloves. x4ggz gg- gg c _You finish putting on your +0 pair of gloves.ggQm #....~≈≈≈~≈~~ #....≈≈#####~†~~~† #....~≈#.go#.....†...† #....~≈#...######## #....≈≈###+#....'....#...## #....≈≈~.# #....########.... #....~≈~.# #...........#....# #....~≈~.#.##''#.~~ #....~~~.#..@..#.~~ #.P..~~~.#.....#)))....#)...# #....~~~.#.#####' #....~~~.#. #.'....' #....≈≈~.# #.#....# #....~≈###+# #.#....# #...P~~#...#''''ggy #....~≈#.gg# #....~≈#####~)...))gggg@N=8.9 (1 _gggggg) #....~≈≈≈~≈~~ #....≈≈#####~†~~~† #....~≈#...#.....†...† #....~≈#...######## #....≈≈###'#....'....#...## #....≈≈~.#.#....########.... #....~≈~.#.#...........#.... #....~≈~.#.##''#.~~ #....~~~.#.@...#.~~ #.P..~~~.#.....#)))....#)... #....~~~.#.#####' #....~~~.#. #.'.... #....≈≈~.#. #.#.... #....~≈###'# #.#.... #...P~~#...#'''' #....~≈#...# #....~≈#####~)...)gg[gg&9gggg_gg #....~≈~~~~~~~~~~~≈~≈≈~≈~~~ #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #....≈≈#####~†~~~†~~~~~~~~~ #....~≈#...#.....†...†..... #....~≈#...################ #....≈≈###'#....'....#...## #....≈≈~.#.#....######## #....~≈~.#.#...#.. #....~≈~.#@##''#.~~ #....~~~.#.....#.........~~ #.P..~~~.#.....#)))....#).. #....~~~.#.#####'########## #....~~~.#.# #.' #....≈≈~.#.. #.# #....~≈###'# #.......#...ggo #...P~~#...#############''' #....~≈#...#...............ggz gg '30gg" gg ggM.........†............~~~~~~~~~~~≈~≈≈~≈~~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####~†~~~†~~~~~~~~~.....†...†.....~≈#...#################'#....'....#...##≈#######....#...≈~.#.##''#....#.........~~ #.P..~~~.#.....#)))....#)..##..#ggCgg&1gggg^ggI=@ ~≈~~~~~~~~~~~≈~≈≈~≈~~~≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####~†~~~†~~~~~~~~≈#...#.....†...†.....###############≈≈###'#....'....#...~.#.#....########...~.......gg>i#''#..~~~~.#.....#P...#)))....#)..##..# #....~≈#...#............... gg@HggH&2ggVggXggŨ7 ≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####~†~~~†~~~~~~~~≈#...#.....†...†.....###############≈≈###'#....'....#...~.#.#....########...~........#''#..~~~~.#@....#P)))....#)...gg#####'##########..# #....~≈#####~~~~~~~~~~~)... gggg &3ggggoggB  ≈≈#####~†~~~†~~~~~~~~≈#...#.....†...†.....###############≈≈###'#....'....#...~.#.#....########...~gg .........#''#.........~~~~.#.....P)))....#)...#####'########## #.......'...###gg { #....~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..)ggw ggF &4gg gg ggO  ~≈#...#.....†...†.....###############≈≈###'#....'....#...~.#.#....########...~..........#''#.........~~~~.#.....P)))....#)...#####'########## #.......'...≈≈~.#..#.## #P...~~~~~~~~≈~≈~~~~~≈~~... gg ggM &5ggD gg gg ###############≈≈###'#....'....#...~.#.#....########...~..........#''#...~~~~.#.....#P...#)))....#)...#####'########## #.......'...≈≈~.#...##~≈###'#...###gg#~~ #.......................... gggg&6ggHgggg+B3ggCggeHggOBgg}QggT,ggaVggXgg[,ggx`ggjgg(m,ggmgg;pggr,gg>tggxggz,gg{gggggg+gg؄gg+ggF,ggggƑgg),gg֖ggE  There is a large open door here.ggDgg _gg¤,gg۩,ggggggƳggggݵgggggg5gggggg,gggg  Things that are here:  a +0 short sword; a +3 flail; an orc corpsegggg@ _gggg@  There is an open door here.ggggo _gg>ggLgggggggggg,ggdggPggB,ggggggF,ggs gggg,gggggg$,gg )gg-@  There is an open door here.gg"3gg3 _ggX9ggaAggF,gg).......# ggnS #.##.####.#)###########.##.####.  #.##...##.#.# #.##.# # gg #.####.##.#.# #.##.# #gg.#..~~.#.....#.~~~ .#)))....#)...#.....).#...g.#.~≈ ##'##################)#####g#.~≈ .#.......'....'.....).# .#.~≈~ .#.......#....#.......# ..#.~≈~ .#.#....#......(# #'###≈~ ##########''''#############...#≈~ ..........................#go.#≈~ gg~~~~~~~~~)...))~@≈~~≈~)≈≈~#####≈~ ≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~ ~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~ .................).)....)......P. #.#...###...>).......#.. #.##.####.#)###########.##.####.# #.##...##.#.# #.##.# #.# #.####.##.#.# #.##.# #.# #.# #.##.#.# #.##.# #.#ggO\ 64.9 (28.0)  You enter the shallow water.ggd5.9 (29Water gg4gg _Moving in this stuff is going to be slow.  Things that are here: _a staff of alchemy; an orc skeletonggt #..~~.#''## #.≈≈≈. #.........~~.........#.....#.~~~. #)))....#)...#.....).#...g.#.~≈~. #'##################)#####g#.~≈≈. #.'....'.....).# .#.~≈~. #.#....#.# ..#.~≈~. #.......#....#......(# #'###≈~P #########''''#############...#≈~. ................@........#go.#≈~. gg +~~~~~~~~)...))~|≈~~≈~)≈≈~#####≈~. ≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~. ≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~ .........).)....)P .#...###............>).......#... .##.####.#)###########.##.####.##ggI z .##...##.#.# #.##.# #.# .####.##.#.# #.##.# #.#gg( gg C7.5 (1.6) _gg- ggY0 ggl.~~.#''## #.≈≈≈. .~~.#.....#.~~~. )))....#)...#.....).#...g.#.~≈~. '#)#####g#.~≈≈. .'....'.....).# .#.~≈~. .#....#.# ..#.~≈~. .#....#......(# #'###≈~P.''''#...#≈~.#go.#≈~.)...))~|≈~~≈~)≈≈~#####≈~.~≈≈≈≈~..))~~≈~≈~. ~~~~~≈~~...)≈≈)~~~~≈~~~g≈~≈~~≈~.).)....)......P. #...###.>).#.gg:mg   gnoll (polearm, wandering) ##.####.#)#.##.####.# ##...##.#. ggyOgg)gg5==80ggg= _The gnoll shouts!gg )))....#)))).#  (# '''############.......@.......)...))~|≈~~≈~)≈≈~.))~~~..)≈≈)~~~~≈~~~......).)....)...........>)...)###########.## #.##.# #.#   #.# gg A )))....#)))).#  (# '''############.......@.......)...))~|≈~~≈~)≈≈~.))~~~..)≈≈)~~~~≈~~~......).)....)...........>)...)###########.## #.##.#   gg 4gg ggw \ _A gnoll is nearby!ggq gg& Rg~ggg' --9.0 (0.5b) +6 sling Fire: b) +6 sling ggS9 gg= - _b - a +6 sling (weapon)gg} r.........~~.........#''## #.≈≈≈.. Amaranth1 the Cudgeller .........~~.........#.....#.~~~.. Mountain Dwarf )))....#)...#.....).#...g.#.~≈~.. Health: 60/60 ======================== '##################)#####g#.~≈≈.. Magic: 16/16 ======================== .......'....'.....).# .#.~≈~.. AC: 11Str: 21 .......#....#.......# ..#.~≈~.. EV: 7Int: 8 .......#....#......(# #'###≈~P. SH: 4Dex: 9 ggC ########''''#############...#≈~.. XL:  7 Next: 18% Place: Dungeon:3 ................@.......#go.#≈~.. Noise: ---------  Time: 3469.0 (0.0) gg ~~~~~~~)...))~|≈~***)≈≈~#####≈~.. b) +6 sling ≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈**g≈≈≈≈≈≈≈~.. Fire: b) +6 sling ~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.. gg q...............).)....)......P... #...###............>).......#.... g   gnoll (polearm) ##.####.#)###########.##.####.### ##...##.#.##.##.# #.# ####.##.#.##.##.# #.# _A gnoll is nearby! _b - a +6 sling (weapon)  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (66% to hit)ggm.........~~.........#''## #.≈≈≈.. Amaranth1 the Cudgeller .........~~.........#.....#.~~~.. Mountain Dwarf )))....#)...#.....).#...g.#.~≈~.. Health: 60/60 ======================== '##################)#####g#.~≈≈.. Magic: 16/16 ======================== .......'....'.....).# .#.~≈~.. AC: 11Str: 21 .......#....#.......# ..#.~≈~.. EV: 7Int: 8 ggϕ.......#....#......(# #'###≈~P. SH: 4Dex: 9 ########''''#############...#≈~.. XL:  7 Next: 18% Place: Dungeon:3 ................@.......#go.#≈~.. Noise: ---------  Time: 3469.0 (0.0) ~~~~~~~)...))~|≈~((()≈≈~#####≈~.. b) +6 sling gg,≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈((g≈≈≈≈≈≈≈~.. Fire: b) +6 sling ~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.. ...............).)....)......P... #...###............>).......#.... g   gnoll (polearm) ##.####.#)###########.##.####.### ##...##.#.#ggɖ#.##.# #.# ####.##.#.##.##.# #.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.gg"gg0~≈~≈≈~ggg#2?===70.7 (1.7 _ggugg*.........~~.........#''## #.≈≈≈.. Amaranth1 the Cudgeller .........~~.........#.....#.~~~.. Mountain Dwarf )))....#)...#.....).#...g.#.~≈~.. Health: 60/60 ======================== '##################)#####g#.~≈≈.. Magic: 16/16 ======================== .......'....'.....).# .#.~≈~.. AC: 11Str: 21 .......#....#.......# ..#.~≈~.. EV: 7Int: 8 .......#....#......(# #'###≈~P. SH: 4Dex: 9 ########''''#############...#≈~.. XL:  7 Next: 18% Place: Dungeon:3 ................@.......#go.#≈~.. Noise: ===------  Time: 3470.7 (0.0) ~~~~~~~)...))~|≈~**gN+36m~)≈≈~#####≈~.. b) +6 sling ≈≈~≈≈≈≈~..))~~≈≈≈≈≈**≈~≈≈≈≈≈≈≈~.. Fire: b) +6 sling ~~~~~≈~~...)≈≈)~~~~≈~g~~≈~≈~~≈~.. ...............).)....)......P... #...###............>).......#.... g   gnoll (polearm) ##.####.#)###########.##.####.### ##...##.#.##.##.# #.# ####.##.#.##.##.# #.#You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is moderately wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 halberd (moderately wounded, 66% to hit)gg) t.........~~.........#''## #.≈≈≈.. Amaranth1 the Cudgeller .........~~.........#.....#.~~~.. Mountain Dwarf )))....#)...#.....).#...g.#.~≈~.. Health: 60/60 ======================== '##################)#####g#.~≈≈.. Magic: 16/16 ======================== .......'....'.....).# .#.~≈~.. AC: 11Str: 21 .......#....#.......# ..#.~≈~.. EV: 7gg Int: 8 .......#....#......(# #'###≈~P. SH: 4Dex: 9 ########''''#############...#≈~.. XL:  7 Next: 18% Place: Dungeon:3 ................@.......#go.#≈~.. Noise: ===------  Time: 3470.7 (0.0) ggǢ '~~~~~~~)...))~|≈~((~)≈≈~#####≈~.. b) +6 sling gg ≈≈~≈≈≈≈~..))~~≈≈≈≈≈((≈~≈≈≈≈≈≈≈~.. Fire: b) +6 sling gg ~~~~~≈~~...)≈≈)~~~~≈~((~≈~≈~~≈~.. ...............).)....)(.....P... #...###............>).......#.... g   gnoll (polearm) ##.####.#)###########.##.####.### ##...##.#.##.##.# #.# ####.##.#.##.##.# #.#gg Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollgg Aim: a gnoll, wielding a +0 halberd (moderately wounded, 66% to hit)  You shoot a sling bullet.  gg IThe sling bullet barely misses the gnoll.gg7+ ggA ~≈≈≈g~~.ggB 42.5 (1.8 _ggbY gg!_ gg .........~~.........#''## #.≈≈≈.. Amaranth1 the Cudgeller .........~~.........#.....#.~~~.. Mountain Dwarf )))....#)...#.....).#...g.#.~≈~.. Health: 60/60 ======================== '##################)#####g#.~≈≈.. Magic: 16/16 ======================== .......'....'.....).# .#.~≈~.. AC: 11Str: 21 .......#....#.......# ..#.~≈~.. EV: 7Int: 8 .......#....#......(# #'###≈~P. SH: 4Dex: 9 ########''''#############...#≈~.. XL:  7 Next: 18% Place: Dungeon:3 ................@.......#go.#≈~.. Noise: ===------  Time: 3472.5 (0.0) ~~~~~~~)...))~|≈~**g 36m~)≈≈~#####≈~.. b) +6 sling ≈≈~≈≈≈≈~..))~~≈≈≈≈≈*≈≈~≈≈≈≈≈≈≈~.. Fire: b) +6 sling ~~~~~≈~~...)≈≈)~~~~≈g~~~≈~≈~~≈~.. ...............).)....)......P... #...###............>).......#.... g   gnoll (polearm) ##.####.#)###########.##.####.### ##...##.#.##.##.# #.# ####.##.#.##.##.# #.#You shoot a sling bullet. _The sling bullet barely misses the gnoll.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 halberd (moderately wounded, 66% to hit)ggr.........~~.........#''## #.≈≈≈.. Amaranth1 the Cudgeller .........~~.........#.....#.~~~.. Mountain Dwarf )))....#)...#.....).#...g.#.~≈~.. Health: 60/60 ======================== '##################)#####g#.~≈≈.. Magic: 16/16 ======================== .......'....'.....).# .#.~≈~.. AC: 11Str: 21 .......#....#.......# ..#.~≈~.. EV: 7Int: 8 .......#....#......(# #'###≈~P. SH: 4Dex: 9 gg########''''#############...#≈~.. XL:  7 Next: 18% Place: Dungeon:3 ................@.......#go.#≈~.. Noise: ===------  Time: 3472.5 (0.0) ~~~~~~~)...))~|≈~((~)≈≈~#####≈~.. b) +6 sling ≈≈~≈≈≈≈~..))~~≈≈≈≈≈(≈≈~≈≈≈≈≈≈≈~.. Fire: b) +6 sling ~~~~~≈~~...)≈≈)~~~~≈((~~≈~≈~~≈~.. ...............).)....(......P... #...###............>)..(....#.... g   gnoll (polearm) ##.####.#)###########.##.####.### ##...##.#.##.##.# #.# ####.##.#.##.##.# #.#Fire: bgg ) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 halberd (moderately wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.gghdggv~≈≈~~g..).ggw44.1 (1.6 _ggggڋgg=.........~~.........#''## #.≈≈≈.. Amaranth1 the Cudgeller .........~~.........#.....#.~~~.. Mountain Dwarf )))....#)...#.....).#...g.#.~≈~.. Health: 60/60 ======================== '##################)#####g#.~≈≈.. Magic: 16/16 ======================== .......'....'.....).# .#.~≈~.. AC: 11Str: 21 .......#....#.......# ..#.~≈~.. EV: 7Int: 8 .......#....#......(# #'###≈~P. SH: 4Dex: 9 ########''''#############...#≈~.. XL:  7 Next: 18% Place: Dungeon:3 ................@.......#go.#≈~.. Noise: ===------  Time: 3474.1 (0.0) ~~~~~~~)...))~|≈~*gI>4m≈~)≈≈~#####≈~.. b) +6 sling ≈≈~≈≈≈≈~..))~~≈≈≈*≈≈≈≈~≈≈≈≈≈≈≈~.. Fire: b) +6 sling ~~~~~≈~~...)≈≈)~~~*≈~~~~≈~≈~~≈~.. ...............).).g..)......P... #...###............>).......#.... g   gnoll (polearm) ##.####.#)###########.##.####.### ##...##.#.##.##.# #.# ####.##.#.##.##.# #.#You shoot a sling bullet. _The sling bullet barely misses the gnoll.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 halberd (moderately wounded, 66% to hit)gg[8.........~~.........#''## #.≈≈≈.. Amaranth1 the Cudgeller .........~~.........#.....#.~~~.. Mountain Dwarf gg\R)))....#)...#.....).#...g.#.~≈~.. Health: 60/60 ======================== '##################)#####g#.~≈≈.. Magic: 16/16 ======================== .......'....'.....).# .#.~≈~.. AC: 11Str: 21 .......#....#.......# ..#.~≈~.. EV: 7Int: 8 .......#....#......(# #'###≈~P. SH: 4Dex: 9 ########''''#############...#≈~.. XL:  7 Next: 18% Place: Dungeon:3 ................@.......#go.#≈~.. Noise: ===------  Time: 3474.1 (0.0) ~~~~~~~)...))~|≈~~≈~)≈≈~#####≈~.. b) +6 sling ggG]?≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~.. Fire: b) +6 sling ~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.. ...............).).g..)......P... gg]#...###............>).......#.... g   gnoll (polearm) ##.####.#)###########.##.####.### ##...##.#.##.##.# #.# ####.##.#.##.##.# #.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cyclegg^Shift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 halberd (moderately wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!gg8^gg)is((($gg<\~≈~gg5=205.8 (1.7 _ggggggLH>  You sense an unholy aura.gg(d---6.3 (0.5a) +2 flail (drain)Throw: 4 darts (poison) ggx3_a - a +2 flail of draining (weapon)ggӣ#.~~.#''## #.≈≈≈ #.~~.#.....#.~~~ #)))....#)...#.....).#...g.#.~≈~ #'#)#####g#.~≈≈ #.'....'.....).# .#.~≈~ #.#....#.# ..#.~≈~ #.#....#......(# #'###≈~P#''''#...#≈~.#go.#≈~~)...))~|≈~~≈~)≈≈~#####≈~≈~≈≈≈≈~..))~~≈~≈~ ≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).).$..)......P .#...###ggF.>).# .##.####.#)#.##.####. .##...##.#.# #.##.# #.# .####.##.#.# #.##.# #.#gg_---7.3 (1.0gg7ggIgg` '#.~~.#''## #.≈≈≈ .#.~~.#.....#.~~~ .#)))....#)...#.....).#...g.#.~≈~ ##'#)#####g#.~≈≈ .#.'....'.....).# .#.~≈~ .#.#....#.# ..#.~≈~ .#.#....#......(# #'###≈~#''''#...#≈~.#go.#≈~~)...))~|≈~~≈~)≈≈~#####≈~≈~≈≈≈≈~..))~~≈~≈~ ~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).).$..)......P #.#...###.>).#..  #.##.####.#)#.##.####.#  #.##...##.#.# #.##.# #.#  #.####.##.#.# #.##.# #.# 8gg| '#.~~.#''## #. ..#.~~.#.....#. ..#)))....#)...#.....).#...g.#.~≈#'########)#####g#.~ ..#.'....'.....).# .#.~≈ #.#.#....#.# ..#.~≈ ..#.#....#......(# #'###≈#''''#...#≈.#go.#≈gg} ~)...))~|≈~~≈~)≈≈~#####≈≈~≈≈≈≈~..))~~≈~≈ ≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈.).).$..)......P ##.#...###.>).#  #.##.####.#)#.##.####.  #.##...##.#.# #.##.# #.  #.####.##.#.# #.##.# #.gg ggO &9gg gg ggB##''#.~~.#''## #..#.~~.#.....#..#)))....#)...#.....).#...g.#.~#'#####ggC#)#####g#.~.#.......'....'.....).# .#.~ .#.#.#....#.# ..#.~.#.#....#......(# #'####''''#...#.#go.#~)...))~|≈~~≈~)≈≈~#####≈~≈≈≈≈~..))~~≈~ ~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~.).).$..)......#.#...###ggC.>).# #.##.####.#)#.##.####ggDb #.##...##.#.# #.##.# # #.####.##.#.# #.##.# #gg}TggdU'80gggggigglI...#....#.$)..# #. ##''#.~~.#''## #..#.........~~.........#.....#. ....#)))....#)...#.....).#...g.#. #####'##################)#####g#. #...#.'....'.....).# .#.#.#.#....#.......# ..#. #...#.......#....#......(# #'# #############'''@#############... #............................#go. #~~~~~~~~~~~)...))~|≈~~≈~)≈≈~#### ≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈ ~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~ ...........).).$..)..... ####.#...###............>)....... #.##.####.#)###########.##.###ggmg #.##...##.#.# #.##.#gg%~gg~&1gg=ggU _There is a huge open gate here.gg iM##############.. #....#....#$).. ##''''## .........~~.........#.... ....#)))....#)...#.....).#...g. #gg= ####'##################)#####g #.....'....'.....).# ..#.# ..#. #...#.......#...@#......(# #'## #############''''#############.. #............................#go. #~~~~~~~~~~~)...))~|≈~~≈~)≈≈~####~~~ . . #.#)######### gg2 gg -2 _gg ggs gg&gg'gg0gg4ggȒ]M'....#...##...# +################.. #....#....#$).. ##''''## .........~~.........#.... ....#)))....#)...#.....).#...g. #####'##################)#####g #.....'....'.....).# ..#.# ..#. #...#.......#....#......(# #'## #############''''#############.. gg#............................#go.~)~.###...........gg4gg͠&3ggggggO############################... ....'....#...##...# #....#+### ....########....########....# #.≈ .....#....#$)..# #.~ #''#.~~.#''## #.≈#.........~~.........#.....#.~ ...#)))....#)...#.....).#...g.#.~ ####'##################)#####g#.~.#.......'....@.....).# .#.~ gg0.#.#.......#....#.......# ..#.~ ...#.......#....#......(# #'### ############''''#############...# ............................#go. ~~~~~~~~~~~)...))~|≈~~≈~)≈≈~##### ≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ ~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~ ............).).$..)gggg&4ggggLQ _There is an open door here.gg q...#≈'....#...##...# #....#+###≈#....#....# #.≈#....#.$)..# #.~≈ ''#.~~.#''## #.≈#.~~.#.....#.~ggf n#)))....#)...#.....).#...g.#.~≈'#)#####g#.~≈#.'....'@....).# .#.~≈ #.#.#....#.# ..#.~≈#.#....#......(# #'###≈#''''##...#≈.......#go.#≈)...))~|≈~~≈~)≈≈~#####≈~≈≈≈≈~..))~~≈~≈ gg ≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈).).$..)......Pgg ggO -5 _gg9 gg gg ...#≈~'....#...##...# #....#+###≈~#....#....# #.≈≈~#....#.$)..# #.~≈~ '#.~~.#''## #.≈ .#.~~.#.....#.~ .#)))....#)...#.....).#...g.#.~≈~'#)#####g#.~≈ .#.'....'.@...).# .#.~≈~ .#.#....#.# ..#.~≈~ .#.#....#......(# #'###≈~#''''#####...#≈~...#go.#≈~)...))~|≈~~≈~)≈≈~#####≈~~≈≈≈≈~..))~~≈~≈~ ~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~).).$..)......P.gg. <6gg ggP gg:U...#≈~P .'....#...##...# #....#+###≈~. .#....#....# #.≈≈~.#....#.$)..# #.~≈~. #.~~.#''## #.≈≈≈. #.~~.#.....#.~~~. #)))....#)...#.....).#...g.#.~≈~. #'#)#####g#.~≈≈. #.ggu;H'....'..@..).# .#.~≈~. #.#....#.# ..#.~≈~. #.#....#......(# #'###≈~P''''#####...#≈~.#go.#≈~.)...))~|≈~~≈~)≈≈~#####≈~.~≈≈≈≈~..))~~≈~≈~. ≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).).$..)......P.gg\OggO&7ggaggRegg ...#≈~P. '....#...##...# #....#+###≈~. #....#....# #.≈≈~.#....#.$)..# #.~≈~. .~~.#''## #.≈≈≈. .~~.#.....#.~~~. )))....#)...#.....).#...g.#.~≈~. '#gg[p)#####g#.~≈≈. .'....'...@.).# .#.~≈~. .#....#.# ..#.~≈~. .#....#......(# #'###≈~P.''''#####...#≈~.#go.#≈~.)...))~|≈~~≈~)≈≈~#####≈~.~≈≈≈≈~..))~~≈gg~≈~. ~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).).$..)......P.ggkgg&8ggLggggG?D...#≈~P. ....#...##...# #....#+###≈~.....#....# #.≈≈~.#....#.$)..# #.~≈~..P~~.#''## #.≈≈≈.~~.#.....#.~~~. ))....#)...#.....).#...g.#.~≈~. #)#####g#.~≈≈.'....'....@).# .#.~≈~.#....#.# ..#.~≈~.#....#......(# #'###≈~P.''''#####...#≈~.#go.#≈~.)...))~|≈~~≈~)≈≈~#####≈~.~≈≈≈≈~..))~~≈~≈~.≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).).$..)......P.ggMggM&9gg[gg^ggr...#≈~P.#...##...# #....#+###≈~.....##....# #.≈≈~.#....#.......$)..# #.~≈~..P.~~..#''## #.≈≈≈.~~..#.....#.~~~. )....#)...#.....).#...g.#.~≈~.)#####g#.~≈≈.'....'.....@.# .#.~≈~.#....#.# ..#.~≈~.#....#......(# #'###≈~P.''''#####...#≈~.#go.#≈~.)...))~|≈~~≈~)≈≈~#####≈~. ~≈≈≈≈~..))~~≈~≈~.≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~.).).$..)......P.gg#ggx$'90gg< _Items here: ))) [ ÷÷.ggqF ..†..................#.og#≈~....# ######################...#≈~P...# ..#...##...# #....#+###≈~....# #####....########....# #.≈≈~....##....#.......$)..# #.~≈~..P.#~~.........#''## #.≈≈≈....# ......~~.........#.....#.~~~....# ....#)...#.....).#...g.#.~≈~....# ################@#####g#.~≈≈....#'....'.....).# .#.~≈~....##....#.# ..#.~≈~....# gg;G '....#....#......(# #'###≈~P...# #####''''#############...#≈~....# .....................#go.#≈~....# ~~~~)...))~|≈~~≈~)≈≈~#####≈~....# ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....#gguV ggNW -1 _gg] ggf  There is an open door, spattered with blood here. _Items here: ))))) [ ÷÷÷.ggc3ggeggZrggwggO{$ _gg|ggɃgg,ggpgggg,gggg1ggggb _u - 2 throwing netsggh4ggggngg,gggg9gg,ggQggQ  There is an open door, spattered with blood here.  Items here: ))))) [ ÷÷÷.ggggD _ggggggggsggtggPggggggggggggagg+gg9   You now have 283 gold pieces (gained 13).  Things that are here:gg$ggc _a +0 hand axe; an orc skeletongg`ggggCggE  There is a large open door here.gg!gg"" _ggw$ggG(gg,,ggR/gg1ggs5,ggl7ggMBgg@E,ggMGggIgg M,ggNggTggX,ggZgg}]ggbgg`bggegg>mgg4q,ggvgg!zgg},ggggaggd,ggggggBgggg,gggg`gg,gggggg,gg0ggggQggggggE  There is a large open door here.gggg _ggOggeV  Things that are here:  a +0 club; a +0 whipgg2gg _ggKgg  Things that are here:  a +0 hand axe; an orc skeletongggg _gggg gg,gggggg% ,gg gg )gg)gg!*gg,ggv9  There is an open door, spattered with blood here.  Items here: ))))) [ ÷÷÷.ggP@gg@ _ggIDggO\  Items here: ))) [ ÷÷.ggHTggT _ggWgg&]gg]a,ggdggwjggp,ggXtggyggq,gḡgggg,ggoggqggc,gguggL@  There is an open door here.gg _ggn,gggg6D  There is a huge open gate here.ggggN _ggSgggg(,gg8ggf  You see here a +0 spear of venom.gg}gg _gg ggY  Items here: )) [ ÷.gghgg _gg.gg4&~  Things that are here:  a +0 flail; a gnoll skeletongg,gg, _ggB0ggw6gg}<,ggLCggHggN,ggTggYgg _,ggbggka  Things that are here:  a +0 club; a +0 robe; a +0 whipgg(qggq _ggxgg,~gg,gggg<  You see here a +0 club.gggg _ggggWggşggggeggk  You now have 290 gold pieces (gained 7).ggQggк? _You see here a +0 halberd.ggP4gggg`  Things that are here:  a +2 heavy halberd; a gnoll skeletonggggK _ggggAgg,gggg`gg,gggggg,gggggg,gggggggggggggggggggg gg gg/ggrgggggggg4gggg#ggqggzgggg(...).).)..)P.....# ........>).......#......# ##########.##.####.######  #.##.# #.#  #.##.# #.#  #.##.## #.#  gg)#.##..###.#  #######.##.#.##.. .........###@### #.########.#.## #.... #.#.## #...# .# ...... .J. .# #.## ###. # #.# J   endoplasm (asleep) ...... # .# #.# .....####### #.# #.# #g.........###.#.# #.####gg/ 559.3 (68.0)  An endoplasm comes into view.gg7cJ.Jgg8-60.3 (69gg?ggC^ _The endoplasm quivers.gg.gg/8 (0.5)b) +6 sling Fire: b) +6 sling gg7gg-;- _b - a +6 sling (weapon)gg" ....).).)..)......P.....#Amaranth1 the Cudgeller ........>).......#......#Mountain Dwarf ##########.##.####.######Health: 60/60 ========================#.##.# #.#gg# Magic: 16/16 ========================#.##.# #.#AC: 11Str: 21#.##.## #.#EV: 7Int: 8#.##..###.#SH: 4Dex: 9#######.##.#.##..gg# XL:  7 Next: 20% Place: Dungeon:3 ####.........###@###gg# Noise: ---------  Time: 3560.8 (0.0) ...#.########.#*##b) +6 sling gg=$ 8#....#*#Fire: b) +6 sling .....## #J..#.# ...... ... .##.# ggf$ ......# ###. ##.#J   endoplasm gg$ L......# .##.# gg$ ].....####### #.##.# #g.........###.#.#gg$ [#.#### _The endoplasm quivers. gg$ W_b - a +6 sling (weapon)  Fire: b) +6 slinggg$% Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - endoplasmggJ% <Aim: an endoplasm (87% to hit)gg ....).).)..)......P.....#Amaranth1 the Cudgeller ........>).......#......#Mountain Dwarf ##########.##.####.######Health: 60/60 ========================#.##.# #.#Magic: 16/16 ========================#.##.# #.#AC: 11Str: 21gg #.##.## #.#EV: 7Int: 8#.##..###.#SH: 4Dex: 9#######.##.#.##..XL:  7 Next: 20% Place: Dungeon:3 ####.........###@###Noise: ---------  Time: 3560.8 (0.0) ...#.########.#(##b) +6 sling #....#(#gg Fire: b) +6 sling .....## #J..#.# ...... ... .#ggJ #.# ......# ###. ##.#J   endoplasm ......# .##.# ggw j.....####### #.##.# #g.........###.#.##.####gg Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - endoplasmgg Aim: an endoplasm (87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is almost dead.ggc_ ggG` ggj 7J..gg_k 5===2.4 (1.6 ggk _ggs ggu ggi  You sense an unholy aura.  a - a +2 flail of draining (weapon)ggt--9 (0.5a) +2 flail (drain)Throw: 4 darts (poison)gg/gg@ _The endoplasm hits you but does no damage.gg ;  You hit the endoplasm.gg j.gg H--4.0 (1.1gg ggU M _You kill the endoplasm!ggvB gg=C gg3D ggJ ggL ggSQ ,ggQ ggS ,gg4T gg*V ggbW ggW ggX gg[ gg] ,gg^ ggEc ggd ggd gge ggf ggh gg6i ggi ggn ggo ggp ggp ggir ggrt ,gg%u ggv ggx ,ggy ggz ggj| ,gg| gg ~ gg ggU gg ggV gg% gg] gg ggC gg ggJ gg ggh gg ,ggU gg ggX ,gg/ gg̞ gg gg+ gg gge gg0 ,gg gg gg ,gg gg- ggF ,ggگ ggv gg ,gg^ gg gg ,gg ggݷ ggB ,gg ggZ gg< ggf gg gg ggv gg ggF ggh gg- gg gg gg gg gg gg ggV gg- Bgg, gg ,gg\ gg ggA gg} gg ggz gg ,gg, gg9 gg Xgg gg ggE ggr gg ,gg gg gg gg ggZ gg0 gg ,gg0 gg gg ,ggA ggG ggy gg gg ggP gg) ,gg gg gg ,gg gg gg ,gg5 gg gg4 ,gg1 gg." gg$ ,gg% gg' gg) ,gg* gg- ggN/ ,gg0 gg72 gg3 ,ggx4 gg5 gg>7 ggl7 gg8 gg Q ggqS ,ggT ggYZ gg\ gg\ gg ^ ggc ggle ,ggf ggl ggo ggo ggKq ggv ggy ,gg"{ gg gg$ ggi gg gg% gg ,gg ggS gg& ggQ ggw gg ggl ,gg# ggk ggt ,ggS gg gg gg̦ gg ggݪ ggά ,gg٭ gg XggŶ ggw ,gg gg) gg ,gg7 gge R  There is a stone staircase leading down here.ggj gg  _ggX gg ggH gg gg gg gg ggC gg gg ggD gg gg gg ggj ,gga ggD gg gg0 gg1 gg gg ,gg gg ggM gg gg# gg gg ,gg gg gg ,gg gg gg ,gg gg gg,ggggggB ,gg+gg^ggggggqggEgg'Bgg,gg\0,gg}:,ggy?,gg{BggFggI,ggDLggOggSgg TggVggNZgg^,ggZ`gg@dgghggfhggjggcngg*s,ggvgg!yggE|,gg~gg/gg>gggg6ggugg[gggggggg,gg gggg"gg\ggtggugg8,ggԝgg3ggcggggBggggɨgggg^ggҫgg:ggkggggIgg^,ggǴgg]ggggggugglgg,gg-,gg,ggggogggg≈~~~~≈~≈~~≈~....# )..)......P.....# >).......#......# ##.##.####.######  ggK#.##.# #.#  #.##.# #.#  #.##.## #.#  ggv#.##..###.###########.##.#.##......@....#- gg.....###.###########S#####.#.## ggF ##.## ggs#####...## .# gg .........# #.# S   adder (wandering) gg-#####....# #.#  ##.#.# #.#gg_### #.#.# #.# #gg_1660.0 (96.0)gg!-gg#%1.0 (97ggggY _An adder comes into view.gg?u<  b - a +6 sling (weapon)gg~~S.Sgg=5 (0.5)b) +6 sling Fire: b) +6 sling ggggK/ _The adder hisses angrily.gg≈~~~~≈~≈~~≈~....#Amaranth1 the Cudgeller )..)......P.....#Mountain Dwarf >).......#......#Health: 60/60 ======================== ##.##.####.######Magic: 16/16 ========================#.##.# #.#AC: 11Str: 21  #.##.# #.#EV: 7Int: 8  #.##.## #.#SH: 4Dex: 9  #.##..###.###########XL:  7 Next: 20% Place: Dungeon:3 ##.##.#.##......@**S.#Noise: =--------  Time: 3661.5 (0.0) gg".....###.###########.#b) +6 sling #####.#.##Fire: b) +6 sling##.## #####...##.# .........##.#S   adder #####....##.###.#.##.# #### #.#.##.# #b - a +6 sling (weapon) _The adder hisses angrily.  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - adderAim: an adder (44% to hit)gg8≈~~~~≈~≈~~≈~....#Amaranth1 the Cudgeller )..)......P.....#ggt8tMountain Dwarf >).......#......#Health: 60/60 ======================== ##.##.####.######Magic: 16/16 ========================#.##.# #.#AC: 11Str: 21  gg9n#.##.# #.#EV: 7Int: 8  #.##.## #.#SH: 4Dex: 9  #.##..###.###########XL:  7 Next: 20% Place: Dungeon:3 ##.##.#.##......@((S.#Noise: =--------  Time: 3661.5 (0.0) gg09.....###.###########.#b) +6 sling #####.#.##ggS9Fire: b) +6 sling##.## #####...##ggt99.# .........##.#gg9S   adder #####....##.###.#.#gg9;#.# #### #.#.#gg9#.# #Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cyclegg:bShift-Dir - straight line, f - adderAim: an adder (44% to hit)  gg::SYou shoot a sling bullet.  The sling bullet hits the adder but does no damage.gg۾gggg<S..gg&==ggB3.2 (1.7 _ggZggggm >  You sense an unholy aura.ggn ---7 (0.5a) +2 flail (drain)Throw: 4 darts (poison)gg1u ggx 9 _a - a +2 flail of draining (weapon)ggZ-≈~~~~≈~≈~~≈~....#Amaranth1 the Cudgeller )..)......P.....#Mountain Dwarf >).......#......#Health: 60/60 ======================== ##.##.####.######Magic: 16/16 ========================#.##.# #.#AC: 11Str: 21  #.##.# #.#EV: 7Int: 8  #.##.## #.#SH: 4Dex: 9  #.##..###.###########gg8.XL:  7 Next: 20% Place: Dungeon:3 ##.##.#.##......@S...#Noise: ---------  Time: 3663.7 (0.0) .....###.###########.#a) +2 flail (drain) #####.#.##Throw: 4 darts (poison)##.## #####...##.# .........##.#S   adder #####....##.###.#.##.# #### #.#.#ggc.#.# #You sense an unholy aura. _a - a +2 flail of draining (weapon)  gg.Throw: 4 darts (poison)Press: ? - help, Q - select action, (/) - cyclegg.dShift-Dir - straight line, f/p - adderAim: an adder (29% to hit)gg= j≈~~~~≈~≈~~≈~....#Amaranth1 the Cudgeller )..)......P.....#Mountain Dwarf >).......#......#gg Health: 60/60 ======================== ##.##.####.######Magic: 16/16 ========================#.##.# #.#AC: 11Str: 21  #.##.# #.#EV: 7Int: 8  #.##.## #.#SH: 4Dex: 9  #.##..###.###########gg( XL:  7 Next: 20% Place: Dungeon:3 ##.##.#.##......@S...#Noise: ---------  Time: 3663.7 (0.0) .....###.###########.#a) +2 flail (drain) #####.#.##Throw: 4 darts (poison)##.## #####...##.# .........##.#S   adder #####....##.###.#.##.# #### #.#.#gg_ #.# # _a - a +2 flail of draining (weapon)  Throw: 4 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - adderAim: an adder (29% to hit)  gg +Okay, then.gg* gg gg| . _ggc%  (very drained)  You hit the adder. You drain the adder.  The adder is severely wounded.gg&5=4.8 (1.1gg.gg0 _The adder closely misses you. The adder barely misses you.gg.n  You miss the adder.The adder is severely wounded.6.0 (1.2ggr ggu = _The adder bites you but does no damage.gg^  You miss the adder.The adder is severely wounded.ggP_-7.1 (1.1ggJfggiz _The adder bites you but does no damage. The adder barely misses you.ggB  You closely miss the adder.The adder is severely wounded.ggC(8.2ggFggZI= _The adder bites you but does no damage.gg 8  You sock the adder!gg 1.ggb 529.5 (1.3gg gg I _You kill the adder!ggPggggۥgg\gggg5gg|gg4ggXggޯgggglggܱgg&ggLgggggg|gggg?ggضgg,gggggg~,gg!gg:gg ,ggggggS,gggg'gggg*gg~gg6ggT,ggggjgg',gg|gg?gg,ggggP  There is a stone staircase leading up here.gg=## #.# # #.# .# ## #.# K# .# #.# S# gg.# #.# .# .# #.# .# .# #.# .# .# #.####.####.# .# ########...<@......#- gg.# #.............###### .# #.######..##### .# #.##......# .# #.##.###.## gg.# #.##.# #.# S   adder (asleep) .# #.##.# #.# K   kobold (missile, asleep) .# #.##.#ggQ #.# .####.##.# #.#gg 85.5 (16.0)  A kobold and an adder come into view.gg0ggSggjz.KSSgg?K)gg!5==6.5 (17ggVggB _The kobold shouts! The adder hisses angrily.gghggoJ.KggOps--7.0 (0.5)b) +6 sling ggpXFire: b) +6 sling ggwggB|- _b - a +6 sling (weapon)ggom###.#Amaranth1 the Cudgeller ggm ##.# .#Mountain Dwarf ###.# .#Health: 60/60 ======================== .##.# .#Magic: 16/16 ======================== .#ggn#.# K#AC: 11Str: 21 .#gg*n#.# S#EV: 7Int: 8 ggMn.#ggon#.# *#SH: 4Dex: 9 ggny.##.####*####.#ggn$XL:  7 Next: 22% Place: Dungeon:3 .# ########...<@......#ggnNoise: ---------  Time: 3687.0 (0.0) .# #.............######ggnb) +6 sling .# #.######..#####Fire: b) +6 sling ggo.# #.##......# .# #.##.###.## gg=o.# #.##.# #.#S   adder ggo.# #.##.# #.#K   kobold (missile) .# #.##.# #.# .####.##.# #.# _The kobold shouts! The adder hisses angrily. _b - a +6 sling (weapon)  ggo"Fire: b) +6 slingggo"Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - adderAim: an adder (44% to hit)gg ####.#Amaranth1 the Cudgeller ##.# .#Mountain Dwarf ###.# .#Health: 60/60 ======================== .##.# .#gg Magic: 16/16 ======================== .##.# K#AC: 11Str: 21 .##.# (#EV: 7Int: 8 .##.# (#SH: 4Dex: 9 .#gg #.####(####.#XL:  7 Next: 22% Place: Dungeon:3 .# ########...<@......#gg Noise: ---------  Time: 3687.0 (0.0) .# #.............######b) +6 sling .# #.######..#####ggB Fire: b) +6 sling .# #.##......# ggl .# #.##.###.## .# #.##.# #.#S   adder gg .# #.##.# #.#K   kobold (missile) .# #.##.# #.# gg W.####.##.# #.#Fire: b) +6 slinggg "Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - adderAim: an adder (44% to hit)  gg iYou shoot a sling bullet.  The sling bullet barely misses the adder.ggZ gg^[ ggB\ ggJe .K.Sgge 7===8.7 (1.7gg|k gg p   Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - adder  Aim: an adder (44% to hit)  You shoot a sling bullet.  The sling bullet barely misses the adder. _The adder barely misses you.gg  You sense an unholy aura..Kgg---9.2 (0.5a) +2 flail (drain)Throw: 4 darts (poison)gggg  gg<3_a - a +2 flail of draining (weapon)gg  You hit the adder but do no damage. The adder bites you but does no damage.  The adder bites you.  You are poisoned.gg}58=-=--gg^90.3 (1.1Pois ggSgg, _The adder poisons you!ggg 8  You sock the adder!gg  †K   kobold (missile)  You kill the adder!gg w (You feel sick. The kobold throws a stone.ggE <†gg.J 7=--4=1.5 (1.2gg8R ggY < _The stone hits you but does no damage.gg ggw w (You feel sick. The kobold throws a stone.gg <†gg b6--20gg, gg{ < _The stone hits you but does no damage.gg#########.# #.# #..  ggF#.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #K# gg̵!# #.####@####.# # ########...<.......# # #.............###### # #.######..##### # #.##.....# # #.##.###.# # ggƿfeel sick. The kobold throws a stone. _The stone hits you but does no damage.  You are no longer poisoned.gg5=-3ggIgg3 _The kobold misses you. _You see here an adder corpse.ggggɋ564.7 (1.2gggg$} _You completely miss the kobold. The kobold hits you but does no damage.ggx gg -5.8 (1.1gg gg p _You barely miss the kobold. You block the kobold's attack.gg39  You sock the kobold!gg;C)gg?-7.0 (1.2gg;EggHJ _You kill the kobold!gg3ggggggS}7gg,ggggwggqK8=gggg,gggg2,gg(ggP,gggggg*U9=ggcgg ,gg gg ,gg  - _You start resting.700.0)60=-8.0 (11gg+"gga% gg&_HP restored.gg1(gg(gg(gg+gg .gga.gg2gg5w  m - 34 stones (gained 3)  Things that are here:gg6gg9a _a +0 dagger; a kobold corpsegg;3gg<gg>gg@ggwA9=ggAggBggD,ggEgg GggH,ggIggKggpMggMgg,NggPggmRggRggySgg>UggW,ggWggZggb\,gg\gg^gg`,ggaggcggkH...#  #### ##  .#  .#  .#ggyk ######### .# ........# .# #######.# ######.#####[  #.# #....@....... ggk19 #.# #.####.######  ggkZ#.# #.# .#   #.# #.# .#  gg*lL#.# #.# .#  #.# #.# .#  ggdl #.# #)# .#   ggl#.####†####.#   #######...<.......#  ggPtggt-20.0 (12gg{gg~- _Found a leather armour.gg> E5 (0.5)gg'? b) +6 sling Fire: b) +6 sling ggE ggH - _b - a +6 sling (weapon)gg 3ggBggggggݭggggHggvggͶgg0gggg޻,ggggegg@,gg gggggggggg<ggM,gg5ggggr,gg'gg/gg,ggggggS,gggggg&,gggggggg ggvggIggkgggg!ggggb,gggg9ggggggggogg-,gggg4gggggg/gggggg(gggggg,ggmggvgggggggggge,gggg!,ggggN _You now have 303 gold pieces (gained 13).gg;ggtgggg gg`≈~P...# ≈~....# b.. ≈~....# .. ≈~..P.#gg###.. ≈≈....#.... ~~....# #. ≈~....# #. ≈≈....# #..# ggw ≈~....# #@.#  ≈~....# #..#  ≈~P...# #. ≈~....# #. ≈~....# #..## gg≈~....# #...# b   bat (asleep) ≈~....# #..## ≈~....# #######.gg P.....# .........gg042.5 (22.0)gg#gggg"!^.bbgg!,3.5 (23gg,(gg+V _A bat comes into view.gg ≈~P...#Amaranth1 the Cudgeller ≈~....#...Mountain Dwarf ≈~....#..Health: 60/60 ======================== ≈~..P.####..ggt BMagic: 16/16 ======================== ≈≈....#..b.AC: 11Str: 21 ~~....##.*#EV: 7Int: 8 ≈~....##*.#SH: 4gg Dex: 9 ≈≈....##*.#XL:  7 Next: 24% Place: Dungeon:3 ≈~....#gg #@.#Noise: ---------  Time: 3743.5 (0.0) ≈~....#gg  y#..#b) +6 sling ≈~P...##..#Fire: b) +6 sling ≈~....##..# ≈~....#gg #..## ≈~....##...#b   bat ≈~....##..## ≈~....# #######..# P.....# .........# _You now have 303 gold pieces (gained 13). _A bat comes into view.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - batAim: a bat (48% to hit)gg_≈~P...#Amaranth1 the Cudgeller ≈~....#...Mountain Dwarf ≈~....#..Health: 60/60 ======================== ≈~..P.####..gg:Magic: 16/16 ======================== ≈≈....#..(.AC: 11Str: 21 ~~....##.(#EV: 7Int: 8 ≈~....##(.#SH: 4Dex: 9 ≈≈....##(.#XL:  7 Next: 24% Place: Dungeon:3 ≈~....##@.#Noise: ---------  Time: 3743.5 (0.0) ≈~....##..#ggb) +6 sling ≈~P...##..#Fire: b) +6 sling ≈~....##..# ≈~....##..## ≈~....##...#ggpb   bat ≈~....##..## ≈~....# #######..# P.....# .........# ggWb_You now have 303 gold pieces (gained 13). _A bat comes into view.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleggVShift-Dir - straight line, f - batAim: a bat (48% to hit)gg [3A bat comes into view.  Fire: b) +6 sling  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - bat  Aim: a bat (48% to hit)  You shoot a sling bullet. The sling bullet misses the bat.gg[gg[gg\ggUb;...b.gg"c7===5.2 (1.7gggggDjQ _The bat closely misses you.ggOB≈~P...#Amaranth1 the Cudgeller ≈~....#...Mountain Dwarf ≈~....#..Health: 60/60 ======================== ≈~..P.####..Magic: 16/16 ======================== ≈≈....#....AC: 11Str: 21 ~~....##..#EV: 7Int: 8 ≈~....##.b#SH: 4Dex: 9 ≈≈....##.*#XL:  7 Next: 24% Place: Dungeon:3 ≈~....##@.#gg}ONoise: ===------  Time: 3745.2 (0.0) ≈~....##..#b) +6 sling ≈~P...##..#Fire: b) +6 sling ≈~....##..# ≈~....##..## ≈~....##...#ggOb   bat ≈~....##..## ≈~....# #######..# P.....# .........#You shoot a sling bullet. The sling bullet misses the bat. gg$PP_The bat closely misses you.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - batggP4Aim: a bat (48% to hit)ggo.≈~P...#Amaranth1 the Cudgeller ≈~....#...Mountain Dwarf ≈~....#..Health: 60/60 ======================== ≈~..P.####..Magic: 16/16 ======================== ≈≈....#....AC: 11Str: 21 ~~....##..#EV: 7Int: 8 ≈~....##.b#SH: 4Dex: 9 ≈≈....##..#XL:  7 Next: 24% Place: Dungeon:3 ≈~....##@.#ggNoise: ===------  Time: 3745.2 (0.0) ≈~....##..#b) +6 sling ≈~P...##..#Fire: b) +6 sling ≈~....##..# ≈~....##..## ≈~....##...#b   bat ≈~....##..## ≈~....# #######..# P.....# .........#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - batAim: a bat (48% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!gggg]k†(ggx&.gg;{46.7 (1.5 _gggggggo Iggp gg r ggr ggv Bggnz Bgg{ ggK{ gg{ gg} gg ,gg8 ggQ gg gg$ gg gg` gg6 ggr gg gge gg Bgg gg! ....# ....#  ....#  ....# ##### P...# gg N...# ....# ##......# ....# )......# ..P.# ##########......# ....# ..........@.....#---53.7 (7.0 ....# ########..###.### ....# #.†# ....# ggK #..# ....# #..# ....# #..# P...# #..gg # ....# #..# ....# #..##gg ggH G---4.7 (8gg gg9 % _Found a dagger.ggo3gg"ggggggrBggggAggggj>  You see here a +0 dagger.gggg _gggg<gg/,ggggxggagggggggggggggggg!gg%"gg\#gg\%gg'gg9'ggM(gg)gg*gg*ggv+gg,gg-gg.gg.ggv0ggr2,gg[3gg4gg6gg6gg7gg:ggG=gg=gg>gg?ggA,ggAgggg,ggZgg~gg,gg^gggg#BggpggsBgg ggf ,gg gg< gg ,gg gg gg= ,gg{ gg7gg,gggg}gg,gggggg,ggigggg,gg^gggg,gg[ gg"gg $,ggc$gg&ggg'gg'gg2(gg)ggA+gg+gg ,gg-gg/,ggb0gg1gg(3,gg3gg4ggD6gg6gg6gg]8gg9gg:gg:gg;gg=,ggT>gg@ggB,gg"CggDggVHBggJggLggMggMgg{OggQgg=QggqRggSggIVggVggWgg^nggaggsaggmbggtdggfggfgggggiggk,gglgg>p>  You see here a +0 dagger.gg{rgg`s _ggsgg_uggFw,ggxggygg|ggX|gg}gggggg3ggvggggm,gggggg,ggggagg"ggegggggg2Bggggy,ggĒgg%gg,gg,ggggb,gggggg,ggygg]ggЙ,gggg1ggL,ggggggn,ggߞggʟggG,ggágggg,ggggĤggggǥggggggggggEgg8gg]gggg٬gg gg&,gg,ggf>  You see here a +0 dagger.gg߷gg_ _gg~ggkgg,ggggqgg>ggggtgg gggg'gg&ggJgg≈~~~....# ≈~≈≈....# ##≈~....# g#≈~....################### .#≈~P...#.................# ##≈~....#.##########......# .≈≈~....#..........)......# .~≈~..P.####......# .≈≈≈....#>......@.........#822.7 (68.0)~~~....####..###.### .gg6~≈~....# #.†# #.# .~≈≈....# #..# #.# .~≈~....# #..# #.# .~≈~....# #..# #.# ##≈~P...# #..# #.###### .#≈~....# gg #..# #......# .#≈~....# #..########.#ggRgg,3.7 (69gghgg=; _Found a stone staircase leading down.ggm gg9 gg ggO gg ggE ggF ,gg ,gg gg gg ,ggB gg gg ,gg gg gg_ ,gg gg gg ,gg gg gg ,ggM gg6 gg ,gg gg gg: ,gg gg< gg ,gg gg gg0 gg gg ggB gg ,gg} gg ggf ,gg gg gg6 ,gg gg. .~≈#..# #.# .~≈~#..# #.#ggC/ TP#..# #.###### . #..# #......#....# #..########.# #...# #.# ≈ #..## #.# gge/ ~~≈~...gg/ \..# #.# .gg0 \.P.....#...# #.#37.7 (14#..#.# #.# ##.##### #.#### #.# gg0  #.#  #....# #.#  #.#  ####.# #.#  #.#  #.# #.#.########### #.# #. ##...........# #.# #.##########.# ######.#####[gg1 ggM7 gg6< E _Done exploring.gg5O Iggx w.........0.0)ggy gg [ _Done exploring.ggyggLevel 3 of the Dungeon<<<>>>(Press ? for help) #....~~~.#.....#.........~~.........#.....#.~~~....##########..###.###  #.P..~~~.#.....#)))....#)...#.....).#.....#.~≈~....##.†# #.#  #....~~~.#.#####'##################)#####.#.~≈≈....##..# #.#  #....~~~.#.#...#.......'....'.....).#...#.#.~≈~....##..# #.#  #....≈≈~.#...#.#.......#....#.......#.#...#.~≈~....##..# #.#  #....~≈###'#...#.......#....#.......#...#'###≈~P...##..# #.######  #...P~~#...#############''''#############...#≈~....##..# #......#  #....~≈#...#............................#...#≈~....##..########.#  #....~≈#####~~~~~~~~~~~)...))~|≈~~≈~)≈≈~#####≈~....##...# #.#  #....~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....##..## #.#  #P.ggW..~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....##########..##.#  #..............................).).)..)......P.....#.......@...##.#  ###############.#...###............>).......#......###########.##.#  #.##.####.#)###########.##.####.#######.#### #.#  #.##...##.#.##.##.# #.##....# #.#  #.####.##.#.##.##.# #.#####.# #.#  #.# #.##.#.##.##.## #.##.# #.#  #.# #.#....##.##..###.############.# #.#  #.# #.#..#.# #######.##.#.##...........##.# #.#  #.####.#..#.#####.........###.###########.# ######.#####[#  #.....#.........#.########.#.###.# #............#  ####.#.#..####....###.###.# #.####.#######  #.#.#÷.###.....########...###.# #.# #.#ggq0≈≈###'#....'....#...##...# #....#'###≈.##.........≈≈~.#.#....########....########....#.#.≈..........)......#≈~.#.#...........#....#.......))..~..P.############......#≈~.#.##''..~~.........#''##.#.≈≈≈....#>................#ggr>~~...~~...~#########..###.###P..~~~.#.....#)))....#)).#.....#.~≈~.†#.~~~.#'ggNr####)#.~≈≈.#~~.#.#...#gglrv'....'.....).#...#.#.~ #.#ggr≈≈~.#...#.#.......#....#.......#.#...#.~# #.####'#...#.......#....#.......#...#'###≈~Pggr/ #.#####ggr...P~~#...#############''''#############...# #..# #.....ggr~≈#...#.........#...#≈~....# #..#######....~≈#####~~~~~~~~~~~)...))~|≈~~≈~)≈≈~#####≈~....# #...#gg*s#....~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#..## ggs<#P...~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....##########..# #..............................).).)..)......P.....#.......@...# ###############.#...###............>).......#......###########.# #.####.#)###########.##.# #.###ggs^#...##  #.#ggs#...#.#.# #.##.# #.#ggs #.# #.##.#.# #.##.## #.#ggtY #.# #gg#tG.# #.#....# #.##..###.########### #.# #.#.# #.#..#.# #######.##.#.##...........# gggg{gggg3gggggg ggIggggءggggȣgg/gga~~≈~~~≈≈~~~....# ≈≈≈≈≈≈≈≈~≈≈....# ~~~≈#####≈~....#...#..g#≈~....################## #####...#≈~P...#................. ....#'###≈~....#.##########...... gg....#.#.≈≈~....#..........)...... ))..#.#.~≈~..P.############...... #''##.#.≈≈≈....#@................58.7 (21.0) #.....#.~~~....##########..###.## #.....#.~≈~....# #.†# #.# #####.#.~≈≈....# #..# #.# #...#.#.~≈~....# #..# #.# #.#...#.~≈~....# #..# #.#  #...#'###≈~P...# #..# #.## ###...#≈~....# #..# #...gg  ....#...#≈~....# #..###### ggįgg#gg _Found a stone staircase leading down. _Done exploring. __There is a stone staircase leading down here.gg(4gggggg89.7 (1.0) _gggg_W  .# 4 #@.....#  ggW#......#####.#  #.##...  #... #... #... #... #... ggAYgg ^gg˟.60.4 (1.7ggڣggt} _You climb downwards. _There is a stone staircase leading up here.gg]gg7p10 _gg2~~≈~~~≈≈~~~....# ≈≈≈≈≈≈≈≈~≈≈....# ~~~≈#####≈~....# ....#..g#≈~....################## #####...#≈~P...#................. ....#'###≈~....#.##########...... ....#.#.≈≈~....#..........)...... ))..#.#.~≈~..P.######......gg/323 #''##.#.≈≈≈............... #.....#.~~~....##########..###.## #.....#.~≈~....##.†# #.# #####.#.~≈≈....##..# #.# #...#.#.~≈~....##..# #.# #.#...#.~≈~....##..# #.#  #...#'###≈~P...#gg3-#..# #.##  #####...#≈~....##..# #...  ....#...#≈~....##..###### gg4gg<gg!-2.9 (2.5gggg7} _You climb upwards. _There is a stone staircase leading down here.ggegg2}Level 3 of the Dungeon<<<>>>(Press ? for help) ####################################################  #......P.......†..................P................#  #.............†.................P.............P....#  #....~≈~~~~~~~~~~~≈~≈≈~≈~~~≈~~~~~~~~~~≈~~~≈≈~~~....#  #....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~≈≈≈~≈≈≈≈≈≈≈≈~≈≈....#  #....≈≈#####~†~~~†~~~~~~~~~~~~~~≈~~~~~~≈#####≈~....#  #....~≈#...#.....†...†..................#..g#≈~....###################  #....~≈#...##############################...#≈~P...#.................#  #....≈≈###'#....'....#...##...# #....#'###≈~....#.##########......#  #....≈≈~.#.#....########....########....#.#.≈≈~....#..........)......#  #....~≈~.#.#...........#....#.......))..#.#.~≈~..P.############......#  #....~≈~.#.##''#.........~~.........#''##.#.≈≈≈....#@........gg ~........#  #....~~~.#.....#.........~~.........#.....#.~~~....##########..###.###  #.P..~~~.#.....#)))....#)...#.....).#.....#.~≈~....##.†# #.#  #....~~~.#.#####'##################)#####.#.~≈≈....##..# #.#  #....~~~.#.#...#.......'....'.....).#...#.#.~≈~....##..# #.#  #....≈≈~.#...#.#.......#....#.......#.#...#.~≈~....##..# #.#  #....~≈###'#...#.......#....#.......#...#'###≈~P...##..# #.######  #...P~~#...#############''''#############...#≈~....##..# #......#  #....~≈#...#............................#...#≈~....##..########.#  #....~≈#####~~~~~~~~~~~)...))~|≈~~≈~)≈≈~#####≈~....##...# #.#  #....~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....##..## #.#  #P...~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈g@:0m~....##########..##.#ggw; ....≈≈#####~†~~~†~~~~~~~~~~~~~~≈~~~~~~≈#####≈~....~≈#...#.....†...†gg; ;......#..g#≈~....###################~≈#...##############################...#≈~P...#.................#≈≈###'#....'....#...##...# #....#'###≈....#.##########......#≈≈~.#.#....########....########....#.#.≈≈~....#..........)......#~≈~.#.#...........#....#.......))..#.#.~..P.############......#~.#.##''#.........~~#''##.#.≈≈≈....#@................~~.#.....#.........~~.........#.....#.~~~....##########..###.##gg< P..~~~.#.....#)))....#)...#.....).#.....#.~ #.†# #.#~~~.#.#####'####)#####.#.~≈≈....# #..# #.#~#'....'.....).#...# #..# #.#≈≈~.#...#.#....#.#...#.~≈~....# #..# #.#≈###'##....##'###≈~P...# #..# ######..P~~#...#############''''#############...#.......#≈#...#............................#...#≈~#######.#≈#####~~~~~~~~~~~)...))~|≈~~≈~)≈≈~#####.# #.#~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈# #.#gg= P...~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....##########..# #............................).).)..)......P.....#...........# ###############.#...###>).......#......###########.# #.##.####.#)###########.##.####.##### #.#####.##...##.#.# #.##.# #.#  #....##.####.##.#.# #.##.# #.#####.#ggggF~~≈~~~≈≈~~~....#Amaranth1 the Cudgeller ≈≈≈≈≈≈≈≈~≈≈....#Mountain Dwarf ~~~≈#####≈~....#Health: 60/60 ======================== ....#..g#≈~....################## Magic: 16/16 ======================== #####...#≈~P...#................. AC: 11Str: 21 ....#'###≈~....#.##########...... EV: 7Int: 8 ....#.#.≈≈~....#..........)...... SH: 4gg)Dex: 9 ))..#.#.~≈~..P.############...... XL:  7 Next: 24% Place: Dungeon:3 #''##.#.≈≈≈....#@................ Noise: ---------  Time: 3862.9 (0.0) #.....#.~~~....##########..###.## b) +6 sling #.....#.~≈~....##.†# #.# Fire: b) +6 sling #####.#.~≈≈....##..# #.# #...#.#.~≈~....##..# #.# #.#...#.~≈~....##..# #.#  #...#'###≈~P...##..# #.##  ggS#####...#≈~....##..# #...  ....#...#≈~....##..######  _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.gg̱ggkgggg: _ggBggggggKgg\ggggggoggBggWggXgg,gggggg,gg3ggPggggggYgggg gg? gg gggggg3ggggggX gg ggT!gg1+There is a stone staircase leading down here. _You climb downwards. _There is a stone stgg+aircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  You see here a bat corpse.ggH-gg- _gg/ggU4gg)W,ggd]gg^Bggeggggg5ggggggnggkpggpggqggwggxgg9yggyggjgggggg4ggggggggggggܒ,ggaggęgg,gggg@ggͤgg ggťggggggٮggpggBgg,ggGgggg,gg$ggbgg,ggggKggB,gggggggggg ggggvgggg[gggggg;gggggg,gggggg,gg!gg gg gg ggs ggggBgggg,ggQgg$gg ',gg'gg.gg0ggX0gg0gg,;~  Things that are here:  a +0 dagger; a kobold corpsegg{=gg\> _gg{?ggHb  You see here an adder corpse.ggJgg:K _ggLggRggT,ggUgg]P  There is a stone staircase leading up here.ggK[ _gggg Bgg/Xggngg,ggWggwgg+,gggg=ggܭ,gg\ggsgg,gg{gg3gggg6gggggggg*gggggg,ggggKgg>ggxgggggg,ggggHgggg'ggggggggPgggggg|,ggjggygg,ggggggTgggg<gg gggggg]ggUgggg$ggggMgg,ggKggggK,ggggdggggggggggW,gggg gg8ggz<gg?gg$C,ggEggL  Things that are here:  a +2 heavy halberd; a gnoll skeletonggPggQ _gg.Ugg&aR....#....#.......#.#...#.~≈~....# ....#....#.......#...#'###≈~P...# #####''''#############...#≈~....#.................#...#≈~.... ~~~~)...)[~|≈~~≈~)≈≈~#####≈~....# ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....# ............[.).)..)......P.....# .###............@).......#......#940.9 (78.0)ggaU###.#)###########.##.####.#### ..##.#.# #.##.# #.# .##.#.# #.##.# #.###.#.# #.##.## #.gga#.# #.##..###.#######..#.# #######.##.#.##........#..#.#####.........###.#########.........#.########.#.##ggmbggpgg,uc _There is a stone staircase leading down here.gggggggg N1.9 (1.0) _ggI gg  ... #.. #.# ... ##  ##.####.).  >.....########.#  #.......#<.....# 4 #@#......#####.#  #.#.##...  #.. #...  #### #... #... #... #... ggb ggM -2.6 (1.7ggT ggY _You climb downwards.  Found a club. Found an escape hatch in the floor. _There is a stone staircase leading up here.ggdgg[gg!gggg330 _gggg....#....#.......#.#...#.~≈~....# ....#....#.......#...#'###≈~P...# #####''''#############...#≈~....# .....................#...#≈~....# ~~~~)...)[~|≈~~≈~)≈≈~#####≈~....# ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# ~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....# ............[.).)..)......P.....#3 .###............@).......#......# ####.#)###########.##.####.###### ..##.#.# #.##.# #.# #.##.#.# #.##.# #.# #.##.#.##.##.## #.# #.#....##.##..###.###### #.#..#.# #######.##.#.##....... #.#..#.#####.........###.######## .#.........#.########.#.##ggggggP0-5.1 (2.5gg<gg@} _You climb upwards. _There is a stone staircase leading down here.gg:gg Level 3 of the Dungeon<<<>>>(Press ? for help) #.P..~~~.#.....#)))....#)...#.....).#.....#.~≈~....##.†# #.#  #....~~~.#.#####'##################)#####.#.~≈≈....##..# #.#  #....~~~.#.#...#.......'....'.....).#...#.#.~≈~....##..# #.#  #....≈≈~.#...#.#.......#....#.......#.#...#.~≈~....##..# #.#  #....~≈###'#...#.......#....#.......#...#'###≈~P...##..# #.######  #...P~~#...#############''''#############...#≈~....##..# #......# gg' } #....~≈#...#............................#...#≈~....##..########.#  #....~≈#####~~~~~~~~~~~)...)[~|≈~~≈~)≈≈~#####≈~....##...# #.#  #....~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....#gg #..## #.#  #P...~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....##########..##.#  #..............................[.).)..)......P.....#...........##.#  ###############.#...###............@).......#......###########.##.#  #.##.####.#)###########.##.####.#######.#### #.#  #.##...##.#.##.##.# #.##....# #.#  #.####.##.#.##.##.# #.#####.# #.# gg. 9 #.# #.##.#.##.##.## #.##.# #.#  #.# #.#....##.##..###.############.# #.#  ggm ,#.# #.#..#.# #######.##.#.##...........##.# #.#  #.####.#..#.#####.........###.###########.# ######.#####[#  gg l#.....#.........#.########.#.###.# #............#  gg ####.#.#..####....###.###.# #.####.#######  #.#.#÷.###.....########...##gg #.# #.# #.#  #.#........................##.# #.# #.#ggG..P~~#...#############''''#############...#.......#≈#...#............................#...#≈~#######.#≈#####~~~~~~~~~~~)...)[~|≈~~≈~)≈≈~#####.# #.#~≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈# #.#P...~~~~~~~~≈~≈~~~~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....##########..# #............................[.).)..)......P.....#...........# ###############.#...###@).......#......###########.# #.##.####.#)###########.##.####.##### #.#####.##...##.#.# #.##.# #.#  #....##.####.##.#.# #.##.# #.#gg####.##.# #.##.#.# #.##.## #.##.##.# #.#....# #.##..###.##### #.# #.#..#.# .##...........# #.##.#..#.#####.........###.###########.# ######.#####[....#.........#.########.#.## #.# #...........###.#.#..####....# ##.## #.# #.####.###### #.#.#÷.###.....########...## #.# #.# #.# #.#........................# #.# #.# #.# #.###...........#######....# .# # #.###..#.>......# ##.#.# #.# #......#.#.....####### #.#.#)# ###.##.##..........###.#.###†###gg #†.....#.# ########...<......gg[ gg....#....#.......#.#...#.~≈~....# Amaranth1 the Cudgeller ....#....#.......#...#'###≈~P...# Mountain Dwarf #####''''#############...#≈~....# Health: 60/60 ======================== .....................#...#≈~....# Magic: 16/16 ======================== ~~~~)...)[~|≈~~≈~)≈≈~#####≈~....# AC: 11Str: 21 ≈≈≈≈~..))~~≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~....# EV: 7ggInt: 8 ~~≈~~...)≈≈)~~~~≈~~~~≈~≈~~≈~....# SH: 4Dex: 9 ............[.).)..)......P.....# XL:  7 Next: 24% Place: Dungeon:3 .###............@).......#......# Noise: ---------  Time: 3945.1 (0.0) ####.#)###########.##.####.###### b) +6 sling ..##.#.##.##.# #.#Fire: b) +6 sling #.##.#.##.##.# #.# #.##.#.##.##.## #.# #.#....##.##..###.###### #.#..#.# #######.##.#.##....... #.#..#.#####.........###.######## .#.........#.########.#.## _There is a stone staircase leading down here. _You climb downwards.  ggFound a club. Found an escape hatch in the floor. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.ggggL!gg#*ggz3P _gg:  Things that are here:  a +2 heavy halberd; a gnoll skeletonggC>gg? _ggAggJBgg\ngg^gga,ggcggfunggv,ggG|,gg,ggggggo,ggggggxggggggӚgg,gggg6gg,ggrgg)gg,gggggg,gg$gg"ggM #.##...##.#.# #.##.# #.  #.####.##.#.# #.##.# #.  #.# #.##.#.# #.##.## #.  #.# #.#....# #.##..###.  #.# #.#..#.# #######.##.#.##. gg #.####.#..#.#####.........###.#  #.....#.........#.########.#.##  ####.#.#..####....# ##.##  #.#.#÷.###..@..########...##  #.#................w.......#  #.###...........#######....#  #.###..#.>......# ##.#.#  #......#.#.....######ggG# #.#.#  #.###.##.##..........###.#.# w   dart slug (wandering)  #.# #..............†.....#.#  #.# #.##...#.#.#####<#####.#  #)###.###....#.# #.#####.#gg 59.1 (14.0)wwA dart slug comes into view.ggs ``````The dart slug launches a dart at you.gg(......59-=60.1 (15gg/gg5- _The slug dart hits you.gg؎4gguggM _You can't go down here!ggK[ #.##...##.#.##.##.# #. Amaranth1 the Cudgeller#.####.##.#.##.##.# #. Mountain Dwarf#.# #.##.#.##.##.## #. Health: 59/60 =======================-#.# #.#....##.##..###. Magic: 16/16 ========================#.# #.#..#.# #######.##.#.##. AC: 11Str: 21  #.####.#..#.#####.........###.## EV: 7Int: 8  #.....#.........#.########.#.## SH: 4Dex: 9  ####.#.#..####....###.##XL:  7 Next: 24% Place: Dungeon:3gg#.#.#÷.###..@**########...## Noise: =--------  Time: 3960.1 (0.0)#.#............****w.......# b) +6 sling#.###...........#######....# Fire: b) +6 sling#.###..#.>......# ##.#.##......#.#.....####### #.#.##.###.##.##..........###.#.# w   dart slug#.# #..............†.....#.##.# #.##...#.#.#####<#####.##)###.###....#.# #.#####.# _The slug dart hits you. _You can't go down here!  Fire: b) +6 slingPress: ? - help, Q - select action, (/)gǝzm - cycleShift-Dir - straight line, f - dart slugAim: a dart slug (95% to hit)gg [ #.##...##.#.##.##.# #. Amaranth1 the Cudgeller#.####.##.#.##.##.# #. Mountain Dwarf#.# #.##.#.##.##.## #. Health: 59/60 =======================-#.# #.#....##.##..###. Magic: 16/16 ========================#.# #.#..#.# #######.##.#.##. AC: 11Str: 21  #.####.#..#.#####.........###.## EV: 7Int: 8  #.....#.........#.########.#.## SH: 4Dex: 9  ####.#.#..####....###.##XL:  7 Next: 24% Place: Dungeon:3gge #.#.#÷.###..@((########...## Noise: =--------  Time: 3960.1 (0.0)#.#............((((w.......# b) +6 sling#.###...........#######....# Fire: b) +6 sling#.###..#.>......# ##.#.##......#.#.....####### #.#.##.###.##.##..........###.#.# w   dart slug#.# #..............†.....#.##.# #.##...#.#.#####<#####.##)###.###....#.# #.#####.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - dart slugg[ HAim: a dart slug (95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is moderately wounded.gg}B gg/K Q.....w.ggYL l60===1.6 (1.5 _ggTT ggoW ggu #.##...##.#.##.##.# #. Amaranth1 the Cudgeller#.####.##.#.##.##.# #. Mountain Dwarf#.# #.##.#.##.##.## #. Health: 60/60 ========================#.# #.#....##.##..###. Magic: 16/16 ========================#.# #.#..#.# #######.##.#.##. AC: 11Str: 21  #.####.#..#.#####.........###.## EV: 7Int: 8  #.....#.........#.########.#.## SH: 4Dex: 9  ####.#.#..####....###.##XL:  7 Next: 24% Place: Dungeon:3#.#.#÷.###..@**########...##gg v Noise: ===------  Time: 3961.6 (0.0)#.#............***w........# b) +6 sling#.###...........#######....# Fire: b) +6 sling#.###..#.>......# ##.#.##......#.#.....####### #.#.##.###.##.##..........###.#.# w   dart slug#.# #..............†.....#.##.# #.##...#.#.#####<#####.##)###.###....#.# #.#####.#You shoot a sling bullet. The sling bullet hits the dart slug. _The dart slug is moderately wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - dart slugAim: a dggv[art slug (moderately wounded, 95% to hit)gg> #.##...##.#.##.##.# #. Amaranth1 the Cudgeller#.####.##.#.##.##.# #. Mountain Dwarf#.# #.##.#.##.##.## #. Health: 60/60 ========================#.# #.#....##.##..###. Magic: 16/16 ========================#.# #.#..#.# #######.##.#.##. AC: 11Str: 21  #.####.#..#.#####.........###.## EV: 7Int: 8  #.....#.........#.########.#.## SH: 4Dex: 9  ####.#.#..####....###.##ggXL:  7 Next: 24% Place: Dungeon:3#.#.#÷.###..@..########...## Noise: ===------  Time: 3961.6 (0.0)#.#...............w........# b) +6 sling#.###...........#######....# Fire: b) +6 sling#.###..#.>......# ##.#.##......#.#.....####### #.#.##.###.##.##..........###.#.# w   dart slug#.# #..............†.....#.##.# #.##...#.#.#####<#####.#gg^#)###.###....#.# #.#####.#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - dart slugAim: a dart slug (moderately wounded, 95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug!  You kill the dart slug!gg|i(((((.gg0......gg<53.3 (1.7 _gg>ggggN@ #.####.##.#.# #.##.# # #.# #.##.#.# #.##.## # #.# #.#....# #.##..### #.# #.#..#.# #######.##.#.## #.####.#..#.#####.........###.# #.....#.........#.########. ####.#.#..####....# # #.#.#÷.###.....########...## #.#........@...............# #.##########....# #.###..#.>......# ##.#.# #......#.####### #.#.# #.###.##.##..........###.#.# #.# #.............gMA0m.†.....#.#  #.# #.##...#.#.#####<#####.#  #)###.###....#.# #.#####.#  #............#.#####.....#.# gg{Ggg-H6---40ggTNggQPgg #.# #.##.#.# #.##.##  #.# #.#....# #.##..# #.# #.#..#.# #######.##.#. #.####.#..#.#####.........###. #.....#.........#.########. ####.#.#..####....# # #.#.#÷.#.########...# #.#........................ #.##########.... #.###..#.>......# ##.#. #......#.####### #.#. #.###.##.##..........###.#. #.# #..............†.....#. #.# #.##...#.gg#.#####<#####. #)###.###....#.# #.#####. #............#.#####.....#. #.....###...##.............ggggB---5gggg'ggİ  #.# #.#....# #.##..#gg˱  #.# #.#..#.# #######.##.#. #.####.#..#.#####.........## #.....#.........#.########. ####.#.#..####....# # #.#.#÷.#.########... #.#....................... #.########## #.###..#.# ##.# #......#.####### #.# #.###.##.##..........###.# #.# #......†.....# #.# #.##...#.#.#####<#####gg  #)###.###....#.# #.##### #............#.#####.....# #.....###...##........... ###...# ##.#############.#gg gg &6gg gg' c _There is a stone staircase leading down here.gggggg`gg@gg "-7 _gg]%gg, ..##.#. .#.#  ..#.. .#.#.  ..........##  . .........   .....#... #  #.#....#.#.##  gg 4   #.#.....!.#  # ...#....#  .##.# #+## ## .# $# ## gg"ggggS-8.0 (1.7ggZgg_ _You climb downwards.  Found a fizzy black potion and 11 gold pieces. _There is a stone staircase leading up here.gg ..##.#. .#.#..#..#.#.#. ..........##. ....#....# ##.#....#.#.###...........#  #.<# #.!.# #....#....# #...##.# #+## #### ..# #$#### 90 _gg..#.#.#. .........##.........# # .....#....#.# #.#....#.#.###........... #.<#.#.....!#...@#....##...##.# #+##### ..#  .#$..##........gggg`'70gg!gg#gg f........##..# # .....#....#. #.#....#.#.##...........# ##.<......#ggQ W#.#.....!.#...#....##...##@# #+#####...#  #.#$...##.....#...##..ggj gg &1ggo gg[ ggN  .# # .....#....#.# #.#....#.#.##.......... ##.<....gg) z#.#.....!#.#....#...#...##.# #+####..@#  #.#$...##........#..gg gg &2ggG ggh ggN9  .....#....#. #.#....#.#.##.......... ##.<...g. #.#.....!#.#....#...#...##.# #+#####...#  #.#gg...##.... ...#.#g   hobgoblin (asleep)ggk  A hobgoblin comes into view.gge.gggg.=3gggg;o _The hobgoblin shouts! _You see here 11 gold pieces.ggS...........# .....#....#.# #....#.#.##........ ##.<.....ggOT.g #.#.....!#.#....#....#...##.# #+######.. #.#$ggtT^ ...### .....ggT...ggT#...##..ggXWgg^.gg   hobgoblingg`,-4 gg3` _ggfggjgg_2...........# #Amaranth1 the Cudgeller.....#....#.#Mountain Dwarf#.#....#.#.##Health: 60/60 ========================#...........#Magic: 16/16 ========================##.<......#AC: 11Str: 21.. #.#.....!.#EV: 7Int: 8#g#....#....#SH: 4Dex: 9#.**##.# #+##XL:  7 Next: 25% Place: Dungeon:4####**@#Noise: ---------  Time: 3974.0 (0.0)#.#$#gg_b) +6 sling...###Fire: b) +6 sling.........#...g   hobgoblin##.. gg`x_The hobgoblin shouts! _You see here 11 gold pieces.  Fire: b) +6 slinggg<`)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - hobgoblinAim: a hobgoblin (62% to hit)ggn...........# #Amaranth1 the Cudgeller.....#....#.#Mountain Dwarf#.#....#.#.##Health: 60/60 ========================#...........#Magic: 16/16 ========================##.<......#AC: 11Str: 21ggF.. #.#.....!.#EV: 7Int: 8#(#....#....#SH: 4Dex: 9gg#.((##.# #+##XL:  7 Next: 25% Place: Dungeon:4####((@#Noise: ---------  Time: 3974.0 (0.0)gg#.#$#b) +6 sling...###Fire: b) +6 slinggg.........#...gg0g   hobgoblin##..Fire: b) +6 slingggp)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - hobgoblinAim: a hobgoblin (62% to hit)  ggnYou shoot a sling bullet.  The sling bullet closely misses the hobgoblin.gg gg ggR..g..gg'===gg5.7 (1.7 _gggg ggTJ...........# #Amaranth1 the Cudgeller.....#....#.#Mountain Dwarf#.#....#.#.##Health: 60/60 ========================#...........#gg{TWMagic: 16/16 ========================##.<......#AC: 11Str: 21.. #.#.....!.#EV: 7Int: 8#.#....#....#SH: 4Dex: 9#..g##.# #+##gglUXL:  7 Next: 25% Place: Dungeon:4####**@#Noise: ===------  Time: 3975.7 (0.0)#.#$#b) +6 sling...###Fire: b) +6 sling.........#...g   hobgoblin##..You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (62% to hit)ggk...........# #Amaranth1 the Cudgeller.....#....#.#Mountain Dwarf#.#....#.#.##Health: 60/60 ========================#...........#Magic: 16/16 ========================##.<......#AC: 11Str: 21.. #.#.....!.#gg͎EV: 7Int: 8#.#....#....#SH: 4Dex: 9#..g##.# #+##XL:  7 Next: 25% Place: Dungeon:4####..@#Noise: ===------  Time: 3975.7 (0.0)gg#.#$#b) +6 sling...###Fire: b) +6 sling....ggz.....#...g   hobgoblin##..Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleggkShift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (62% to hit)  ggŏ|You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!ggDe.((ggl,...gg#47.3 (1.6 _gg=*gg.,gg  .....#....#. #.#....#.#.##.......... ##.<..... #.#.....! #.#....#...#...##.# #+#####...#  #.#...##.... ...#.#---80---9.3 (2gg ? _You now have 314 gold pieces (gained 11).gg|Qgg5`M...........# .....#....#.# #....#.#.##........ ##.<....... #.#.....!#.#....#....#...##.# #+######.. #.#. ...###.......#.#ggL8gg;,80.3 (1ggEgg M## ...........# #.....#....#.# #....#.#.##......... ##.<....... #.#.....!#.#....#.......##@# #+######.. #.#....###........#..gg gg" gg< 1gg gg[ gg} M#..#.#.#. .## ...........# gg .....#....#.# .#....#.#.###...........# ##.<......#gg .. #.#.....!.##...@#....gg #...##.# #+######..gg! i#.#.#.gg> .ggX ..###..ggr gg gg &2gg gg> gg..##.#. .#.#..#..#.#.#. ..........## ...........# # .....#....#.# #.#....#.#.## #...........#  ##.<......# .. #.#..@..!.# #.#....#....# #...##.#.#+######...#.##.#.#.# ...###.# .#..###...ggY!gg!&3gg0'gg)gg 0..##.#. .#.# ..#..#.#.#. ..........## #...........#.# ggj.....#....#.# #.#....#.#.## #.# ##.<......# .. #.#...@.!.# gg#.#....#....# #...##.#.#+## ####...#.#gg#.#.#.#...##.#gg.... ..#..... #ggT,## gg!gg!&4gg&ggc(gg..##.#. .#.# ..#..#.#.#. ............##.# ...........#.# .....#....#.# ggL#.#....#.#.## #.# ##.<......# .. #.#....@!.# #.#....#....# ggtd#...##.#.#+## ####...#.##.#.#.#gg...###.#.... ..#ggi..... ### ggj gg &5gg gg ggP ..##.#. .#.# ..#..#.#.#.... ..........##.# .....#.# .....#....#.# ggP `#.#....#.#.## #.# ##.<......# .. #.#.....@.# #.#....#....# #...##.#.#+## #.#.#.#...###.ggP #.... ..#..... ### ggX ggX &6gga ggkd gge +7.3 (2ggPi gg#l d _d - 2 fizzy black potions (gained 1)ggr  ..#..#.#.#.... ..........##.# ...#.# .....#....#.# #.#....#.#.## #...........# ##.<......#.. #.#.# #.#....#.@..# #...##.#.#+## ####...#.#  #.#.#.#...###.#.... ..#ggq . ### #... ##..ggz gg! +8.3 (1gg ggu gg#gg  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.9   4.2  +1   m - Spellcasting   0.0   1.4  -2           b * Maces & Flails   5.8   4.2  +2       c - Axes   3.5   0.7  +2       d - Staves   3.2   0.8  +1       e - Unarmed Combat   0.0   1.0 gg(  0       f - Throwing   0.0   1.4  -2               g - Short Blades   0.0   1.4  -2       h - Ranged Weapons   1.5   2.8  -2              i + Armour5.1   5.0  +1       j - Dodging   0.5   1.7  -3     g#m k + Shields4.8   4.2  +1       l - Stealth   0.0   1.4  -2                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsgg gggg..#..#.#.#....Amaranth1 the Cudgeller..........##.#Mountain Dwarf...........#.#ggHealth: 60/60 ========================.....#....#.#Magic: 16/16 ========================#.#....#.#.##AC: 11Str: 21#...........#EV: 7Int: 8##.<......#SH: 4Dex: 9.. #.#.......#XL:  7 Next: 25% Place: Dungeon:4#.#....#.@..#gg7Noise: ---------  Time: 3988.3 (0.0)#...##.#.#+##b) +6 sling####...#.#Fire: b) +6 sling#.#.#.#...###.#gg.... ..#..... ####...##..Shift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (62% to hit)  ggߙYou shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin! _You now have 314 gold pieces (gained 11). _d - 2 fizzy black potions (gained 1)gggggggg0ggNgggg\gggggg,gg7 _You open the door.gg,ggRgggg@  There is an open door here.gggg _ggggHgg/ggbgggg$gg,ggggrgg,gggg`gge[#.#....#.#.## #...........#  ##.<......# .. #.#.......# #.#.#....#....# ...#...##.#.#'## ..#ggT ####...#.#.# ...## #.#.#.#.##.........###.#.@'.......... ..####...###..... ### S###... ###.. S   ball python (constriction, asleep) ggW  94.3 (6  You open the door.  A ball python comes into view.gg ggBS.S)gg4==5.3 (7ggugg*5 _The ball python hisses angrily.gg>  You sense an unholy aura.gg=--8 (0.5a) +2 flail (drain)Throw: 4 darts (poison)gggg9 _a - a +2 flail of draining (weapon)gg =  You hit the ball python.gg /' gg V=-7.0 (1.2gg# gg O _You kill the ball python!gg^ gg 3-5 (0.5ggڟ 9b) +6 sling gg XFire: b) +6 sling ggv gg - _b - a +6 sling (weapon)gg_gggg,ggU@  There is an open door here.gggg _ggggggg"ggM"gg"gg$gg&,gg5'gg(gg*gg*gg;+gg,gg.gg.ggG/gg1gg91..#.#.#.... .......##.# ####.#. ........#.# ...S... ...#....#.# ...... .#....#.#.## .... ...........# .......  ##.<......######.......  #.#.......#....#. .#....#....#....@.- ...##.#.#'##....#####... ###...#.#.##....#### #.#.#.#.##.......#  ...###.#..'.......# ... ..####...#####gg;YS   ball python (constriction, asleep) ... ### #..## ..#..# ..#..#gg 4003.5 (6.0  A ball python comes into view.Found 14 gold pieces.gg r$SS)gg\ +4.5 (7gggg75 _The ball python hisses angrily.gg ..#.#.#....Amaranth1 the Cudgeller .......##.#####.#.Mountain Dwarf ........#.#...$...Health: 60/60 ======================== ...#....#.#..S....Magic: 16/16 ======================== .#....#.#.## .*.....AC: 11Str: 21 ...........# .*.....gg EV: 7Int: 8  ##.<......######*......SH: 4Dex: 9  #.#.......#....#*......XL:  7 Next: 25% Place: Dungeon:4 gg= q.#....#....#....@.......Noise: ---------  Time: 4004.5 (0.0) ...##.#.#'##....#####...ggj b) +6 sling ###...#.#.##....####Fire: b) +6 slinggg s#.#.#.#.##.......#...###.#..'.......# ... ..####...#####S   ball python (constriction) ... ### #..## ..#..# ..#..#Found 14 gold pieces. gg _The ball python hisses angrily.  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleggR mShift-Dir - straight line, f - ball pythonAim: a ball python (59% to hit)gg)..#.#.#....Amaranth1 the Cudgeller .......##.#####.#.Mountain Dwarf ........#.#...$...Health: 60/60 ======================== ...#....#.#ggx*..S....Magic: 16/16 ======================== .#....#.#.## .(.....AC: 11Str: 21 ...........# .(.....EV: 7Int: 8  ##.<......######(......SH: 4gg*Dex: 9  #.#.......#....#(......gg*XL:  7 Next: 25% Place: Dungeon:4 .#....#....#....@.......gg*Noise: ---------  Time: 4004.5 (0.0) ...##.#.#'##....#####...gg+b) +6 sling ###...#.#.##....####Fire: b) +6 slingggB+#.#.#.#.##.......#...###.#..'.......# ggf+... ..####...#####S   ball python (constriction) gg+... ### #..## ..#..# ..gg+Z#..#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ball pythonAim: a ball python (59% to hit)  gg,You shoot a sling bullet. The sling bullet hits the ball python.  The ball python is severely wounded.gg..S..===6.1 (1.6 _gg#4;..#.#.#....Amaranth1 the Cudgeller .......##.#####.#.Mountain Dwarf ........#.#...$...Health: 60/60 ======================== ...#....#.#.......Magic: 16/16 ======================== .#....#.#.## .......AC: 11Str: 21 ...........# .S.....EV: 7Int: 8  ##.<......######*......SH: 4Dex: 9  #.#.......#....#*......ggt4XL:  7 Next: 25% Place: Dungeon:4 .#....#....#....@.......Noise: ===------  Time: 4006.1 (0.0) ...##.#.#'##....#####...b) +6 sling ###...#.#.##....####gg4Fire: b) +6 sling#.#.#.#.##.......#...###.#..'.......# gg4... ..####...#####S   ball python (constriction) gg4... ### #..## ..#..# ..gg5#..#You shoot a sling bullet. The sling bullet hits the ball python. _The ball python is severely wounded.gg45Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cyclegg5Shift-Dir - straight line, f/p - ball pythonAim: a ball python (severely wounded, 59% to hit)ggH..#.#.#....Amaranth1 the Cudgeller .......##.#####.#.Mountain Dwarf ........#.#...$...Health: 60/60 ======================== ...#....#.#.......Magic: 16/16 ======================== .#....#.#.## .......AC: 11Str: 21 ggc...........# .S.....EV: 7Int: 8  ##.<......######.......SH: 4Dex: 9  #.#.......#....#.......XL:  7 Next: 25% Place: Dungeon:4 .#....#....#....@.......Noise: ===------  Time: 4006.1 (0.0) gg...##.#.#'##....#####...b) +6 sling ###...#.#.##....####Fire: b) +6 sling#.#.#.#.##.......#...###.#..'.......# ... ..####...#####S   ball python (constriction) ... ### #..## ..#..# ..#..#gg"Fire: b) +6 slingggPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ball pythonAim: a ball python (severely wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!ggl.((gg ^ 3...ggrb <1/61267.8 (1.7 ggc _ggCh ggj   Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ball python  Aim: a ball python (severely wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _Your Fighting skill increases to level 5!gg>  You sense an unholy aura.gg~---8.3 (0.5a) +2 flail (drain)Throw: 4 darts (poison)gg[gg9 _a - a +2 flail of draining (weapon)gg,F#. .#.# #.#.#....  .#.###.# #####.#.#....#.# #...$...#.#....#.# #.......# #....#.#.## #.# ..........# #. ##.<######. #.#.......#....# #....#....#.......... ..##.#.#'##....#####...# ##...#.#.##....#### ..##.#.#.#.##.......# ####.#..'.......# ..####...######## #..# gggg #---gg &9.3 (1.0gg%gg<(gg/gg+8 (0.5b) +6 sling Fire: b) +6 sling gggg- _b - a +6 sling (weapon)gg3ggggggggNgg,gg,ggggggz,ggaggggt,gg1gggg,ggogg,ggggN _You now have 328 gold pieces (gained 14).gg3ggggggegg #<#...... . #.#.##... h## #.. #... ... # #### #... #...# #... #.#. # #... .gg#.# #######.. . #... .#.... ........#.# ..##.# #####@#.# ...#.# #.......# .#.# #.......# .#.#.## #.......### ......# #..........#...######..........#h   black bear (wandering)....#....#............ .#....#...............## .#.#'##....#####...####gg4.16.8 (7.0gg+7.8 (8ggVgg] _A black bear comes into view.ggTz #<#...... Amaranth1 the Cudgeller.#.#.##... Mountain Dwarfh###.. #... Health: 61/61 ========================*.. # #### #... Magic: 16/16 ========================#*..##... AC: 11Str: 21#*#. ##... EV: 7Int: 8 .#.# #######*. .#... SH: 4Dex: 9 .#.... .......*#.#XL:  7 Next: 26% Place: Dungeon:4 ..##.# #####@#.#Noise: ---------  Time: 4017.8 (0.0) ...#.# #.......#b) +6 sling ...#.#ggA{ U #.......#Fire: b) +6 sling .#.#.## #.......### ......# #..........# ......######..........#h   black bear (wandering) ......#....#............ .#....#...............## .#.#'##....#####...#### _You now have 328 gold pieces (gained 14). _A black bear comes into view.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - black bearAim: a black bear (wandering, hasn't noticed you, 69% to hit)ggE #<#...... Amaranth1 the Cudgeller.#.#.##... Mountain Dwarfh###.. #... Health: 61/61 ========================(.. # #### #... Magic: 16/16 ========================#(..##... AC: 11Str: 21#(#. ##... EV: 7Int: 8 .#.# #######(. .#... SH: 4Dex: 9 ggG .#.... .......(#.#XL:  7 Next: 26% Place: Dungeon:4 ..##.# #####@#.#Noise: ---------  Time: 4017.8 (0.0) ...#.# #.......#b) +6 sling ...#.# #.......#Fire: b) +6 sling .#.#.## #.......### ......# #..........# ......######..........#h   black bear ......#....#............ .#....#...............## .#.#'##....#####...####Shift-Dir - straight line, f - black bearAim: a black bear (wandering, hasn't noticed you, 69% to hit)  gg9G You shoot a sling bullet.  The black bear growls angrily.  The sling bullet hits the black bear!  The black bear is moderately wounded.gg gg gg u..h...gg >===9.6 (1.8 _gg gg gg'#<#...... Amaranth1 the Cudgeller.#.#.##... Mountain Dwarf.###.. #... Health: 61/61 ========================gg)... # #### #... Magic: 16/16 ========================#h..##... AC: 11Str: 21#*#. ##... EV: 7Int: 8 .#.# #######*. .#... SH: 4Dex: 9 .#.... .......*#.#XL:  7 Next: 26% Place: Dungeon:4 ..##.# #####@#.#Noise: ===------  Time: 4019.6 (0.0) ...#.# #.......#b) +6 sling ...#.# #.......#Fire: b) +6 sling .#.#.## #.......### ......# #..........# ......######.g){0m.........#h   black bear ......#....#............ .#....#...............## .#.#'##....#####...####The sling bullet hits the black bear! _The black bear is moderately wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - black bearAim: a black bear (moderately wounded, 69% to hit)ggG {#<#...... Amaranth1 the Cudgeller.#.#.##... Mountain Dwarf.###.. #... Health: 61/61 ========================... # #### #... Magic: 16/16 ========================#h..##... AC: 11ggu Str: 21#(#. ##... EV: 7Int: 8 .#.# #######(. .#... SH: 4Dex: 9 .#.... .......(#.#XL:  7 Next: 26% Place: Dungeon:4 ..##.# #####@#.#Noise: ===------  Time: 4019.6 (0.0) ...#.# #.......#b) +6 sling ...#.# #.......#Fire: b) +6 sling .#.#.## #.......### gg ......# #..........# ......######..........#h   black bear ......#....#............ .#....#...............## .#.#'##....#####...####gg  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - black beargg= Aim: a black bear (moderately wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the black bear!  The black bear is heavily wounded.gg gg T.h..gg ,21.2 (1.6 gg _gg ggɚ gg%T#<#...... Amaranth1 the Cudgeller.#.#.##... Mountain Dwarf.###.. #... Health: 61/61 ========================... # #### #... Magic: 16/16 ========================#...##... AC: 11Str: 21#h#. ##... EV: 7Int: 8 .#.# #######*. .#... SH: 4Dex: 9 .#.... .......*#.#ggaUlXL:  7 Next: 26% Place: Dungeon:4 ..##.# #####@#.#Noise: ===------  Time: 4021.2 (0.0) ...#.# #.......#b) +6 sling ...#.# #.......#Fire: b) +6 sling .#.#.## #.......### ......# #..........# ......######..........#h   black bear ......#....#............ .#....#...............## .#.#'##....#####...####You shoot a sling bullet. The sling bullet hits the black bear! _The black bear is heavily wounded.Fire: b) +6 slingggUhPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - black bearAim: a black bear (heavily wounded, 69% to hit)ggh#<#...... Amaranth1 the Cudgeller.#.#.##... Mountain Dwarf.###.. #... Health: 61/61 ========================... # #### #... Magic: 16/16 ========================ggMi.#...##... AC: 11Str: 21#h#. ##... EV: 7Int: 8 .#.# #######(. .#... SH: 4Dex: 9 .#.... .......(#.#XL:  7 Next: 26% Place: Dungeon:4 ..##.# #####@#.#Noise: ===------  Time: 4021.2 (0.0) ...#.# #.......#b) +6 sling ggi ...#.# #.......#Fire: b) +6 sling .#.#.## #.......### ......# #..........# ......######..........#h   black bear ......#....#............ ggi.#....#...............## .#.#'##....#####...####Fire: b) +6 slingggjPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - black beargg8jAim: a black bear (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the black bear.  gg^jMThe black bear is severely wounded.gg,ggR..hgg+2.8 (1.6 gg# _ggcggggR>  You sense an unholy aura.gg hh   jackal (wandering)a - a +2 flail of draining (weapon)gg7---3.3 (0.5gg<a) +2 flail (drain)Throw: 4 darts (poison)gggg>Y _A jackal comes into view.ggV  The jackal barks!  You sock the black bear!gg^ggggQ .h†h   jackalgg0 45gg==-4.5 (1.2 _You kill the black bear!Your Maces & Flails skill increases to level 6!gg""~ _Your Shields skill increases to level 5!gggg{--5.0 (0.5b) +6 sling Fire: b) +6 sling ggԗgg- _b - a +6 sling (weapon)ggR#<#...... Amaranth1 the Cudgeller.#.#.##... Mountain Dwarf.###.. #... Health: 61/61 ========================.h. # #### #... Magic: 16/16 ========================#*..##... AC: 11Str: 21#*#. ##... EV: 7Int: 8 gg2.#.# #######*. .#... SH: 4Dex: 9 .#.... .......*#.#XL:  7 Next: 45% Place: Dungeon:4 ..##.# #####@#.#ggNoise: ---------  Time: 4025.0 (0.0) ...#.# #.......#b) +6 sling ...#.# #.......#Fire: b) +6 sling .#.#.## #.......### ggC......# #..........# ......######..........#h   jackal ......#....#............ gg׶.#....#...............## .#.#'##....#####...#### _Your Shields skill increases to level 5! _b - a +6 sling (weapon)  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jackalAim: a jackal (55% to hit)gg#<#...... Amaranth1 the Cudgeller.#.#.##... Mountain Dwarf.###.. #... Health: 61/61 ========================gg.h. # #### #... Magic: 16/16 ========================#...##... AC: 11Str: 21#.#. ##... EV: 7Int: 8 .#.# #######.. .#... SH: 4Dex: 9 .#.... .......†#.#XL:  7 Next: 45% Place: Dungeon:4 ..##.# #####@#.#ggIkNoise: ---------  Time: 4025.0 (0.0) ...#.# #.......#b) +6 sling ...#.# #.......#Fire: b) +6 sling .#.#.## #.......### ......# #..........# ......######..........#h   jackal ......#....#............ .#....#...............## gg,.#.#'##....#####...####Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - jackalggAim: a jackal (55% to hit)  You shoot a sling bullet. The sling bullet hits the jackal!  You kill the jackal!ggy†((((ggSl...†gg>===6.7 (1.7 _gg^gggggggggggg   You see here a black bear corpse.ggb gg  _gggggg,ggTggAggG,gg gggg ,ggwggb  You see here a jackal corpse.gg:gg _gg ggN!gg]#,gg%gg8'gg(BggA*gg@+,gg+gg-,gg.gg_0N _You now have 338 gold pieces (gained 10).gg13gg2gg4gg6,gg7gg8gg8gg9gg9gg;,ggg<gg>M _You now have 340 gold pieces (gained 2).gg9?ggo?ggH@ggDggDggDggEggHggOc#ggmP3#. ..  w..#. ...  ...... #..  ###...#### ###.# .......@.#####......--- ggP#..$.##........###.####. #..#.##......#.# >.....# gg@QN#..#.........# #...... #....#......### #<#.... .##............ #.#.##. w   ribbon worm (asleep) #####...####### #.. #.ggmQ .........†.## #### #.ggQm #########...#.ggW042.7 (16.0)gg^{.wwgg_#---gg_%3.7 (17ggmeggj^ _A ribbon worm comes into view.ggtAmaranth1 the CudgellerMountain DwarfHealth: 61/61 ========================#Magic: 16/16 ========================#. ..AC: 11Str: 21...#....EV: 7Int: 8.w*...#..SH: 4Dex: 9###***#### ###.#ggXL:  7 Next: 45% Place: Dungeon:4......*@.#####......Noise: ---------  Time: 4043.7 (0.0)#..$.##........###.####. b) +6 sling#..#.##......#.# >.....# Fire: b) +6 sling#..#.........# #......#....#......### #<#.....##............ #.#.##. w   ribbon worm#####...####### #.. #..........†.## #### #.ggH#########...###. _You now have 340 gold pieces (gained 2). _A ribbon worm comes into view.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ribbon wormAim: a ribbon worm (80% to hit)gg[Amaranth1 the CudgellerMountain DwarfHealth: 61/61 ========================#Magic: 16/16 ========================#. ..AC: 11Str: 21...#....EV: 7Int: 8.w(...gg1\9#..SH: 4Dex: 9###(((#### ###.#XL:  7 Next: 45% Place: Dungeon:4......(@.#####......Noise: ---------  Time: 4043.7 (0.0)#..$.##........###.####. b) +6 slinggg\#..#.##......#.# >.....# Fire: b) +6 sling#..#.........# #......#....#......### #<#.....##............ #.#.##. w   ribbon worm#####...####### #.. #.gg].........†.## #### #.#########...###.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cyclegg=]mShift-Dir - straight line, f - ribbon wormAim: a ribbon worm (80% to hit)  gg^]jYou shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is lightly wounded.gggg]].w....gg>===5.2 (1.5 _gggggg Amaranth1 the CudgellerMountain DwarfHealth: 61/61 ========================#Magic: 16/16 ========================#. ..AC: 11Str: 21...#....EV: 7Int: 8..w*..#..SH: 4Dex: 9gg1 ###.**#### ###.#XL:  7 Next: 45% Place: Dungeon:4......*@.#####......Noise: ===------  Time: 4045.2 (0.0)#..$.##........###.####. b) +6 sling#..#.##......#.# >.....# Fire: b) +6 sling#..#.........# #......#....#......### #<#.....##............ #.#.##. w   ribbon worm#####...####### #.. #..........†.## #### #.#########...###.You shoot a sling bullet. The sling bullet hits the ribbon worm.ggֺ  _The ribbon worm is lightly wounded.  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (lightly wounded, 80% to hit)ggwC Amaranth1 the CudgellerMountain DwarfHealth: 61/61 ========================#Magic: 16/16 ========================#. ..AC: 11Str: 21...#....EV: 7Int: 8..w(..#..ggD +SH: 4Dex: 9###.((#### ###.#XL:  7 Next: 45% Place: Dungeon:4......(@.#####......Noise: ===------  Time: 4045.2 (0.0)#..$.##........###.####. b) +6 sling#..#.##......#.# >.....# Fire: b) +6 sling#..#.........# #......ggD #....#......### #<#.....##............ #.#.##. w   ribbon worm#####...####### #.. #..........†.## #### #.#########...###.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleggD Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (lightly wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is moderately wounded.gg gg ..w... ggB 46.8 (1.6 _gg( ggE ggujAmaranth1 the CudgellerMountain DwarfHealth: 61/61 ========================#Magic: 16/16 ========================#. ..AC: 11Str: 21...#....EV: 7Int: 8......#..SH: 4Dex: 9###w*.#### ###.#ggnvXL:  7 Next: 45% Place: Dungeon:4.....**@.#####......Noise: ===------  Time: 4046.8 (0.0)#..$.##........###.####. b) +6 sling#..#.##......#.# >.....# Fire: b) +6 sling#..#.........# #......#....#......### #<#....ggv*.##............ #.#.##. w   ribbon worm#####...####### #.. #..........†.## #### #.#########...###.You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is moderately wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon wormgg.wMAim: a ribbon worm (lightly wounded, 80% to hit)gg$UwAmaranth1 the CudgellerMountain DwarfggoUHealth: 61/61 ========================#Magic: 16/16 ========================#. ..AC: 11Str: 21...#....ggUEV: 7Int: 8......#..SH: 4ggUADex: 9###w(.#### ###.#XL:  7 Next: 45% Place: Dungeon:4ggU.....((@.#####......Noise: ===------  Time: 4046.8 (0.0)gg-V#..$.##........###.####. b) +6 slingggWVn#..#.##......#.# >.....# Fire: b) +6 sling#..#.........# #......#....#......### #<#....ggPWh.##............ #.#.##. w   ribbon worm#####...####### #.. #..........†.## #### #.#########...###.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (lightly wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is moderately wounded.ggggY..w..gg+8.5 (1.7 gg _gggg,gg qAmaranth1 the CudgellerMountain DwarfHealth: 61/61 ========================#Magic: 16/16 ========================#. ..AC: 11Str: 21ggq...#....EV: 7Int: 8......#..SH: 4Dex: 9###...#### ###.#XL:  7 Next: 45% Place: Dungeon:4....w**@.#####......Noise: ===------  Time: 4048.5 (0.0)ggq#..$.##........###.####. b) +6 sling#..#.##......#.# >.....# Fire: b) +6 sling#..#.........# #......ggq#....#......### #<#....ggYr.##............ #.#.##. w   ribbon worm#####...####### #.. #..........†.## #### #.#########...###.You shoot a sling bullet. The sling bullet hits the ribbon worm. ggr__The ribbon worm is moderately wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon wormggrzAim: a ribbon worm (moderately wounded, 80% to hit)ggAAmaranth1 the CudgellerMountain DwarfHealth: 61/61 ========================#Magic: 16/16 ========================#. ..AC: 11Str: 21...#....EV: 7Int: 8......gg#..SH: 4Dex: 9###...#### ###.#XL:  7 Next: 45% Place: Dungeon:4....w((@.#####......Noise: ===------  Time: 4048.5 (0.0)#..$.##........###.####. b) +6 sling#..#.##......#.# >.....# Fire: b) +6 slinggg9#..#.........# #......#....#......### #<#.....##............ #.#.##. w   ribbon wormggVg#####...####### #.. #..........†.## #### #.#########...##gg,#.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (moderately wounded, 80% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is heavily wounded.gg'gggg R..wgg,50.1 (1.6 gg& _gg_gg}gg >  You sense an unholy aura.gg n---6 (0.5a) +2 flail (drain)ggH XThrow: 4 darts (poison)gg& ggz) 9 _a - a +2 flail of draining (weapon)ggY  You sock the ribbon worm! You drain the ribbon worm.gg i.gg6 _6==-1.7 (1.1ggggO _You kill the ribbon worm!ggNgg--2.2 (0.5b) +6 sling Fire: b) +6 sling ggggL- _b - a +6 sling (weapon)ggYgg\Zgg[gg^ggagge,gggggsj.......##...####..#......g....#... ... .......# #..##...#### ###.#..#####......--..#..$.##........###.### #..#.##......#.# >.... #..#.........# # #....#......### #<#gg$to .##............ #.#.# g   goblin (asleep) #####...####### #.. .........†.## #### ##...##ggXx-3.2 (1.0gg  .  A goblin comes into view. It is wielding a +0 dagger.ggÂ+4.2 (2ggȈgg73 _The goblin moves out of view.ggggzgg   goblingg+5.2 (1ggggggpAmaranth1 the Cudgeller....Mountain Dwarf...#Health: 61/61 ========================# #...####Magic: 16/16 ========================..#......AC: 11Str: 21.....#......EV: 7Int: 8.g**...##..SH: 4Dex: 9#####**.#### ###.#XL:  7 Next: 46% Place: Dungeon:4.......@...#####......Noise: ---------  Time: 4055.2 (0.0)..#..$.##........###.### b) +6 sling#..#.##......#.# >.... Fire: b) +6 slinggg#..#.........# #....#....#......### #<#...##............ #.#.# g   goblin#####...####### #...........†.## #############...##A goblin comes into view. It is wielding a +0 dagger. _The goblin moves out of view.  Fire: b) +6 slinggg9Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger (55% to hit)ggAmaranth1 the Cudgeller....Mountain Dwarf...#Health: 61/61 ========================# #...####Magic: 16/16 ========================..#......AC: 11Str: 21.....#......EV: 7Int: 8.g((...##..SH: 4Dex: 9#####((.#### ###.#XL:  7 Next: 46% Place: Dungeon:4.......@...#####......Noise: ---------  Time: 4055.2 (0.0)gg..#..$.##........###.### b) +6 sling#..#.##......#.# >.... Fire: b) +6 sling#..#.........# #....#....#......### #<#...##............ #.#.# g   goblin#####...####### #...........†.## #############...##Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger (55% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin is heavily wounded.gg\gg.]gge...g..ggf>===6.9 (1.7 _ggnggqggG Amaranth1 the Cudgeller....Mountain Dwarf...#Health: 61/61 ========================# #...####Magic: 16/16 ========================..#......AC: 11Str: 21.....#......EV: 7ggG Int: 8...g...##..SH: 4Dex: 9#####**.#### ###.#XL:  7 Next: 46% Place: Dungeon:4ggG .......@...#####......Noise: ===------  Time: 4056.9 (0.0)gg-H ..#..$.##........###.### b) +6 slingggTH #..#.##......#.# >.... Fire: b) +6 sling#..#.........# #....ggI #....#......### #<#...##............ #.#.# g   goblin#####...####### #...........†.## #############...##You shoot a sling bullet. The sling bullet hits the goblin. _The goblin is heavily wounded.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinggHI Aim: a goblin, wielding a +0 dagger (heavily wounded, 55% to hit)gg 3Amaranth1 the Cudgeller....Mountain Dwarf...#Health: 61/61 ========================# #...####Magic: 16/16 ========================(.#......AC: 11Str: 21.((..#......EV: 7Int: 8..((...##..SH: 4Dex: 9#####((.#### ###.#XL:  7 Next: 46% Place: Dungeon:4.......@...#####......Noise: ===------  Time: 4056.9 (0.0)..#..$.##........###.### b) +6 slinggg #..#.##......#.# >.... Fire: b) +6 sling#..#.........# #....#....#......### #<#...##............ #.#.# g   goblin#####...####### #...........†.## #############...##Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 dagger (heavily wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the goblin.gg:gg<;ggNC>.......gggD48.7 (1.8 _ggKgg Ngg) >  You sense an unholy aura.gg ---9.2 (0.5a) +2 flail (drain)Throw: 4 darts (poison)ggK gg 9 _a - a +2 flail of draining (weapon)gg8  You hit the goblin.gg)=--60.3 (1.1ggJ _You kill the goblin!ggI.... ...## #...#### ..#....... .....#...... .......# #..######...#### ###.#.......)....#####...... ..#..$@##........###.##gg1 #..#.##......#.# >... #..#.........# # #....#......### #<# .##............ #.# #####...####### #...........†.## ####gg£ #########...## #.#..##gggg4-10gggggg  .... ...# # #...##### ..#....... .....#... ... .......# #..#...#### ###.#.)....#####...... ..#..@.##.###. #..#.##......#.# > #..#.........# #gg!% #....#......### #<#..##............ #.########...####### #.. ...†.##  ##...##  #.#..##gg(gg)@-2ggw.gg;5gg5+3.3 (2ggb:gg<? _You now have 350 gold pieces (gained 10).ggdž ggЇ 8 (0.5b) +6 sling Fire: b) +6 sling gg" ggh - _b - a +6 sling (weapon)gg<3gg<gg;@ggBggHCggGgg H>  You see here a +0 dagger.ggJggKK _ggKgg2NggPggqPggNQggqSggUggVggVggXggZggz[gg \gga_gg+aggOaggbggUegggggggghggjggsCS  .. .# .. ...###.  #.....   ......## ## #...#########. ........... #......#.......... .#.........##############...#### ###.........)....#####......ggtg...#....##........###.# S   ball python (constriction, asleep)#..#.##......#.# >....#.........# #..#....#......### #<#gg^y~ 70.8 (7.0  A ball python comes into view.gg3 .The ball python hisses angrily.gg+1.8 (8gggg$8 _The ball python moves out of view.gg" gg SS   ball python (constriction)gg! +2.8 (1ggt) gg$+ gg3Amaranth1 the Cudgeller...Mountain Dwarf..Health: 61/61 ========================.# ..Magic: 16/16 ========================...###SAC: 11Str: 21#....*EV: 7Int: 8.....*##SH: 4Dex: 9## #..*#########.XL:  7 Next: 46% Place: Dungeon:4...#..@..........Noise: ---------  Time: 4072.8 (0.0)#......#.......... ... b) +6 sling#.........######## #.. Fire: b) +6 sling#######...#### ###.#........g476m)....#####.........#....##........###.# S   ball python (constriction)#..#.##......#.# >..#..#.........# #..#....#......### #<#The ball python hisses angrily. _The ball python moves out of view.  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ball pythonAim: a ball python (59% to hit)ggAmaranth1 the Cudgeller...Mountain Dwarf..Health: 61/61 ========================.# ..Magic: 16/16 ========================ggD...###SAC: 11Str: 21#.....EV: 7Int: 8......##SH: 4Dex: 9## #...#########.XL:  7 Next: 46% Place: Dungeon:4...#..@..........Noise: ---------  Time: 4072.8 (0.0)#......#.......... ... b) +6 sling#.........######## #.. Fire: b) +6 sling#######...#### ###.#........)....#####......gg...#....##........###.# S   ball python (constriction)#..#.##......#.# >..#..#.........# #..#....#......### #<#Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - ball pythonAim: a ball python (59% to hit)  You shoot a sling bullet. The sling bullet hits the ball python!  You kill the ball python!ggO.(((gg`Kgg.LI....ggcQ>===4.5 (1.7 _gg~WggYggGlgglggmggpggcx #####....> ...# ...#...###.####.............##  ## #.@.#########.0.0 ...#......  #......#..........  #.........######## #.gg2y #######...#### ###.....)....#####........#....##........### #..#.##......#.# > #..#...# #.ggggԃ5---5.5 (1ggWgg6; _Found a stone staircase leading down.ggggfggggҿgggg,gggg,ggNgggg,gggggg,gggggg,ggngg gg,ggFggggc,gggggg8,ggggR  There is a stone staircase leading down here.gggg5 _gggg/gg=gggggggg,ggggggsgggggggggg?gg{gg7ggeggggRgg=gg ggLgggggggg ggggggggggZgggg< ,gg gg gg gg.ggmgggg,gggggg,gg{gggggg,ggfgggg,gggggg,gg*gggg,ggG gg!gg",ggm#ggQ%gg&ggg&gg&gg&)gg*,gg*gg,gg.,ggi.gg/gg<1,gg1gg4gg5,ggs6gg8ggU9,gg9ggP;gg<,ggs=gg@ggL..........#.####.....#######.#.#..........#####.#.#.#.#####...#######...#...#.#...#.........####.####### #......#......#..........#.#.........#####.....#..#.#.#######...#####.....#..............)....########.##@###...#....##...--- #.##.# #..#.##... #.##.# #..#....ggM #.##.. #....#... ...... ..##..... .####.. #######...# oo 2 orcs (asleep) . .. ...† .oo #########. #.ggAZ 109.5 (34.0)  2 orcs come into view.An orc is wielding a +0 mace and wearing a +1 leather armour of willpower.gg[ggp\ggfU oo1 wandering)o.oThe orc shouts! x2  An orc comes into view. It is wielding a +0 short sword.ggg6==10.5 (35ggrlggw0 _The orc moves out of view.ggV..........#.####.....#Amaranth1 the Cudgeller######.#.#..........##Mountain Dwarf###.#.#.#.#####...###### Health: 61/61 ========================#...#...#.#...#......... Magic: 16/16 ========================####.####### #......#...... AC: 11Str: 21#..........#.#.........#### EV: 7Int: 8gg@W#.....#..#.#.#######...#### SH: 4Dex: 9#.....#..............)....# XL:  7 Next: 46% Place: Dungeon:4#######.##@###...#....##... Noise: ==-------  Time: 4110.5 (0.0)#.##*# #..#.##... b) +6 sling#.##*# #..#...... Fire: b) +6 sling#.##.* #....#.........* ..##.......####*. #######...# oo 2 orcs (1 wandering). .o .........†ggW)..o #########.#. _The orc moves out of view.  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace and wearing a +1 leather armour of willpower  (62% to hit)gg/&..........#.####.....#Amaranth1 the Cudgeller######.#.#..........##Mountain Dwarf###.#.#.#.#####...###### Health: 61/61 ========================gg#...#...#.#...#......... Magic: 16/16 ========================####.####### #......#...... AC: 11Str: 21#..........#.#.........#### EV: 7Int: 8#.....#..#.#.#######...#### SH: 4Dex: 9gghv#.....#..............)....# XL:  7 Next: 46% Place: Dungeon:4#######.##@###...#....##... Noise: ==-------  Time: 4110.5 (0.0)#.##(# #..#.##... b) +6 sling#.##(# #..#...... Fire: b) +6 sling#.##.( #....#.........( ..##.......####(. #######...# oo 2 orcsgg. .o .........†..o #########.#.Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orcAim: an orc, wielding a +0 mace and wearing a +1 leather armour of willpower  (62% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.ggLggQMggNggOgglQgg\...o..o..gg^<=2.1 (1.6 _ggfggMjgg...........#.####.....#Amaranth1 the Cudgeller######.#.#..........##Mountain Dwarf###.#.#.#.#####...###### Health: 61/61 ========================#...#...#.#...#......... Magic: 16/16 ========================####.####### #......#...... AC: 11Str: 21#..........#.#.........#### EV: 7Int: 8#.....#..#.#.#######...#### SH: 4Dex: 9#.....#..............)....# XL:  7 Next: 46% Place: Dungeon:4gg0R#######.##@###...#....##... Noise: ===------  Time: 4112.1 (0.0)#.##*# #..#.##... b) +6 sling#.##*# #..#...... Fire: b) +6 sling#.##*. #....#........o. ..##.......####.o #######...# oo 2 orcs. .. .........†... #########.#. _The sling bullet hits the orc but does no damage.  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 mace and wearing a +1 leather armour of willpower  (62% to hit)gg~..........#.####.....#Amaranth1 the Cudgeller######.#.#..........##Mountain Dwarf###.#.#.#.#####...###### Health: 61/61 ========================#...#...#.#...#......... Magic: 16/16 ========================####.####### #......#...... AC: 11Str: 21#..........#.#.........#### EV: 7Int: 8#.....#..#.#.#######...#### SH: 4Dex: 9#.....#..............)....# XL:  7 Next: 46% Place: Dungeon:4#######.##@###...#....##... Noise: ===------  Time: 4112.1 gg(0.0)#.##(# #..#.##... b) +6 sling#.##(# #..#...... Fire: b) +6 sling#.##(. #....#........o. ..##.......####.o #######...# oo 2 orcs. .. .........†... #########.#.Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 mace and wearing a +1 leather armour of willpower  (62% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead.gggg gg gg ggSgglgg}:.o.o.h.h   jackal (wandering)gg -3.7 (1.6ggl%gg)  Shift-Dir - straight line, f/p - orc  Aim: an orc, wielding a +0 mace and wearing a +1 leather armour of willpower  (62% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead. _A jackal comes into view.gg̎ ..........#.####.....#Amaranth1 the Cudgeller######.#.#..........##Mountain Dwarf###.#.#.#.#####...###### Health: 61/61 ========================#...#...#.#...#......... Magic: 16/16 ========================####.####### #......#...... AC: 11Str: 21#..........#.#.........#### EV: 7Int: 8gg #.....#..#.#.#######...#### SH: 4Dex: 9#.....#..............)....# XL:  7 Next: 46% Place: Dungeon:4#######.##@###...#....##... Noise: ===------  Time: 4113.7 (0.0)#.##*# #..#.##... b) +6 sling#.##o# #..#...... Fire: b) +6 sling#.##.o #....#.......... ..##.......####h. #######...# oo 2 orcs. .. .........† h   jackal (wandering)... #########.#. _A jackal comes into view.Fire: b) +6 slinggg Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 mace and wearing a +1 leather armour of willpower  (almost dead, 62% to hit)ggV..........#.####.....#Amaranth1 the Cudgeller######.#.#..........##Mountain Dwarf###.#.#.#.#####...###### Health: 61/61 ========================#...#...#.#...#......... Magic: 16/16 ========================####.####### #......#...... AC: 11Str: 21#..........#.#.........#### EV: 7Int: 8#.....#..#.#.#######...#### SH: 4Dex: 9#.....#..............)....# XL:  7 Next: 46% Place: Dungeon:4#######.##@###...#....##... Noise: ===------  Time: 4113.7 gg(0.0)#.##.# #..#.##... b) +6 sling#.##o# #..#...... Fire: b) +6 sling#.##.o #....#.......... ..##.......####h. #######...# oo 2 orcs. .. .........† h   jackal (wandering)... #########.#.Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orcggUAim: an orc, wielding a +0 mace and wearing a +1 leather armour of willpower  (almost dead, 62% to hit)  Okay, then.gg[ggpgg. _ggi  You sense an unholy aura.  a - a +2 flail of draining (weapon)ggl}h.hggf4.2 (0.5a) +2 flail (drain)gg1XThrow: 4 darts (poison)gggg' _The jackal barks!gg ggb gg ggH gg oh..oo 3 orcsgg~ 7---5.2 (1.0gg? gg ggx5  You hit the orc.gg|gg}gg~ggĈh.o. 2 orcsgg_7=--6.3 (1.1gggg~G _You kill the orc!gg gg| 7o.ggC (7.4ggY gg(" _You barely miss the orc. The orc closely misses you.gg]I  You sock the orc! You drain the orc.gggggLgg ho.   orcYou kill the orc!gg(8.5gggg > _The jackal bites you but does no damage.gg9JY  You miss the jackal.ggK(9.6ggRggFV> _The jackal bites you but does no damage.gg  You closely miss the jackal. The jackal barely misses you.ggs .20.8 (1.2gg! gg. T _The jackal closely misses you.gg.  You closely miss the jackal. The jackal barely misses you.gg(2.0gggg> _The jackal bites you but does no damage.gg a  You closely miss the jackal.ggo (3.2gg gga > _The jackal bites you but does no damage.ggO  You hit the jackal.  The jackal is severely wounded.ggvgg&4.3 (1.1gg&gg*s _The jackal closely misses you. You block the jackal's attack. gg  You barely miss the jackal.The jackal is severely wounded.The jackal bites you. ggX[0-5.5 (1.2 gg gg> _The jackal bites you but does no damage. gg8  You hit the jackal. gg ggMo. gg`,60 gg" ggJ _You kill the jackal! ggT6  You sock the orc! gg^f) ggd=8=7.6 (1.1 gg*l ggoG _You kill the orc! gg ggw51= gg--8.1 (0.5b) +6 sling Fire: b) +6 sling  gg gg- _b - a +6 sling (weapon) gg  ######.#.#..........## ###.#.#.#.#####...######...#...#.#...#.........####.####### #......#..........#....####..#..#.#.########..............)....######.##.###...#....##...  #..#.... ggx,..#....... ..##..####... #######...# .... .........† ....# #########.#.#.# ..##.#. .#.# ###### gg  ggZ H--9.1 (1.0 gg ggI _Items here: ))) [[ ††. gg- gg!. ggL/ gg6 gg8 gg<P _ gg> gg? gg? ggB gg=D gg|D9= ggE ggJ gg%L gghL ggPM ggO gg=R, ggHS ggU ggW ggW ggY gg9^ gg,g####.####### #..........#..........#.#.........###.....#..#.#.#######...#### #.....#..............)....############.##.###...#....##....... #.##)# #...#..#.##...... #.##.###.# #..#..... #.##.....###....#......###..........@....##.......35.1 (6#...####...#########...#####.. . +..... .........†.## #....###########...##[.#.#.# #.# gggp..##.#.#.#.#.# #######.......#..#.#.#.... .......†#.#...........##.# .######.#.#............#.# #.......# gg2nA6.1 (7 ggs ggNw) _Found a scale mail. gg)S ggS gg8T ggX ggZ gg%_B gg_, ggM` gga ggb, ggic ggf ggh gg7h ggj ggk ggl, gg2m gg(p ggq ggUq ggq ggys gg}t, ggu ggww ggx, ggy ggcz gg{, ggm| ggf} gg~, ggA gg gg, gg  ggO gg, gg ggى ggM, gg gg9 gge gg ggk gg  ggd, gg gg gg{ gg gg֙ gg gg, gg gg: gg, gg- gg gg+, gg ggY gga, ggC gg gg϶ gg gg$ gg gg, gg ggY ggi gg gg6 ggW gg, gg gg gg; gg gg ggf7 _You open the door. gg gg ggB gg @  There is an open door here. gg ggN _ gg gg gg, gg ggO gg3 ggc gg gg) gg0 gg^ gg gg gg, gg gg ggr, ggL gg gg, gg gg gg, ggE gg; gg', gg gg ggi, gg gg gg, ggM ggj gg., gg gg gg gg gg: ggJ ggE, gg gg gg , gg gg  gg , gg  gg  ggB , gg  gg2  gg , gg< gg gg, ggZ gg gg}, gg ggr gg, gg- gg ggL, gg gg^ gg, gg3 ggW gg, gg  gg ggR, gg ggj gg, ggG gg gg^, gg ggs  gg , gg*! gg" gg", gg # gg# gg$ gg3% gg% gg& ggm', gg' gg( ggT), gg) ggk* gg0+, gg+ gg- ggW., gg. gg0B ggi1 gg1 gg2, gg2 gg3 ggh4, gg4 gg6 ggG7, gg7 gg8 gg\9, gg9 gg: gg=;, gg; gg< ggz=, gg= gg?gg  #####.#.#.#.##   #.....###.#..'......   #######.........####...###   #...........##### #..##   #.#####.....# #..#   ##....# #..#   #....# #.##   ###.## #.#  #@.# #.#   #...#   #....#  ###  #..   #...#e   Duvessa (asleep)  [39ggR;49m ....   _e.#  ggS 203.1 (67.0)  Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.gg{ee)ggd,4.1 (68ggggn"z _Found a glowing flail. Found a bloodstained altar of Trog.gg/l #####.#.#.#.##...... Amaranth1 the Cudgeller  #.....###.#..'...... Mountain Dwarf  #######.........####...### Health: 61/61 ========================  #...........##### #..##gglMagic: 16/16 ========================  #.#####.....##..#AC: 11Str: 21  ##....##..#EV: 7ggmInt: 8  #....##.##SH: 4ggmDex: 9  ###.###.#XL:  7 Next: 48% Place: Dungeon:4  #@.##.#Noise: ---------  Time: 4204.1 (0.0)  #*..#b) +6 sling  #*...#Fire: b) +6 sling  #.*.###  #.*.#  ggmW#.*.#e   Duvessa  ..e.#  _).#  Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword. _Found a glowing flail. Found a bloodstained altar of Trog.  gg0n|Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 ring mail (69% to hit)gg3Ug #####.#.#.#.##...... Amaranth1 the Cudgeller  #.....###.#..'...... Mountain Dwarf  ggU#######.........####...### Health: 61/61 ========================  #...........##### #..##Magic: 16/16 ========================  #.#####.....##..#AC: 11Str: 21  ##....##..#EV: 7Int: 8  #....##.##SH: 4Dex: 9 ggU9 ###.###.#XL:  7 Next: 48% Place: Dungeon:4  #@.##.#ggZV'Noise: ---------  Time: 4204.1 (0.0)  #(..#b) +6 sling  #(...#Fire: b) +6 sling  #.(.###  #.(.#  #.(.#ggVe   Duvessa  ..e.#  _).#  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 ring mail (69% to hit)You shoot a sling bullet. The sling bullet hits Duvessa.  Duvessa is lightly wounded.ggYggggp...e...gg 5===5.8 (1.7 ggK _ggggggL #####.#.#.#.##...... Amaranth1 the Cudgeller  #.....###.#..'...... Mountain Dwarf  #######.........####...### Health: 61/61 ========================  #...........##### #..##Magic: 16/16 ========================  #.#####.....##..#AC: 11Str: 21  ##....##..#EV: 7Int: 8  #....##.##SH: 4Dex: 9  ###.###.#XL:  7 Next: 48% Place: Dungeon:4  #@.##.#Noise: ===------  Time: 4205.8 (0.0)  #*..#b) +6 sling  #*...#Fire: b) [32ggm+6 sling  #*..###  #e..#  #...#e   Duvessa  ....#  _).#  _Duvessa is lightly wounded.  Fire: b) +6 slingPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 ring mail (lightly  wounded, 69% to hit)gg $ #####.#.#.#.##...... Amaranth1 the Cudgeller  #.....###.#..'...... Mountain Dwarf  #######.........####...### Health: 61/61 ========================  #...........##### #..##Magic: 16/16 ========================  #.#####.....##..#AC: 11Str: 21  ##....#gg #..#EV: 7Int: 8  #....##.##SH: 4Dex: 9  ###.###.#XL:  7 Next: 48% Place: Dungeon:4  #@.##.#Noise: ===------  Time: 4205.8 (0.0) gg  #(..#b) +6 sling  #(...#Fire: b) +6 sling  #(..###  ggY #e..#  #...#e   Duvessa  gg ....#  _).#  gg aPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 ring mail (lightly  gg wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits Duvessa!  Duvessa is moderately wounded.gg1ggA..e.7.4 (1.6 _gg`gg #####.#.#.#.##...... Amaranth1 the Cudgeller  #.....###.#..'...... Mountain Dwarf  #######.........####...### Health: 61/61 ========================  #...........##### #..##ggMagic: 16/16 ========================  #.#####.....##..#AC: 11Str: 21  ##....##..#EV: 7Int: 8  ggފ#....##.##SH: 4Dex: 9  ###.###.#XL:  7 Next: 48% Place: Dungeon:4  ggQ#@.##.#gg-Noise: ===------  Time: 4207.4 (0.0)  gg#*..#b) +6 sling  #*...#Fire: b) +6 sling  gg)#e..###  #...#  #...#gge   Duvessa  ....#  gg_).#  _Duvessa is moderately wounded.Fire: b) +6 slinggg*Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 69% to hit)gg * #####.#.#.#.##...... Amaranth1 the Cudgeller  #.....###.#..'...... Mountain Dwarf  #######.........####...### Health: 61/61 ========================  #...........##### #..##Magic: 16/16 ========================  gg #.#####.....##..#AC: 11Str: 21  ##....##..#EV: 7Int: 8  #....##.##SH: 4Dex: 9  ###.###.#XL:  7 Next: 48% Place: Dungeon:4  #@.##.#Noise: ===------  Time: 4207.4 (0.0)  #(..#b) +6 sling  #(...#Fire: b) +6 sling  #(..###  #(..#  #(..#e   Duvessa  ggY .(..#  ().#  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword and wearing a +0 ring mail (moderatelywounded, 69% to hit)  You shoot a sling bullet.  gg (The sling bullet closely misses Duvessa.gg\ gg>_ gg%f e....._ggg 49.0 (1.6 _gg7q gg   You sense an unholy aura.---5 (0.5a) +2 flail (drain)Throw: 4 darts (poison)ggK gg 9 _a - a +2 flail of draining (weapon)gg (drained)You hit Duvessa but do no damage. You drain Duvessa.  Duvessa is moderately wounded.gg 53----=--10.6 (1.1gg. gg] @ _Duvessa hits you with a +0 short sword. x2ggܱ( ggNvery drained)You hit Duvessa but do no damage. You drain Duvessa.  Duvessa is heavily wounded.ggHY2----1.7ggggc= _Duvessa hits you with a +0 short sword.gg3 h  You sock Duvessa!  gg ADuvessa is almost dead.gg& %=ggH 2.9 (1.2gg gg 1 _You block Duvessa's attack.ggn~  You hit Duvessa.  Duvessa is almost dead.gg0-4.1ggKggz: _Duvessa hits you but does no damage.ggf  You hit Duvessa. You drain Duvessa.  You kill Duvessa!gg )369-5.3gg 9 _You hear a distant wail of despair.gg m  #.....###.#..'  #######.........####...##   #...........##### #..##   #.#####.....# #..   ##....# #..#   #....# #.##   ###.## #.   ##..# #.#  .#  ....# ### ##  .. #_) #.. gg gg 4-60ggX gg  Things that are here: _a +0 short sword; a +0 ring mail; the elf corpse of Duvessagg  ######....####...##...........##### #..## #####.....#   ##... #....####.##ggp  ##..# ##). #.#...###...## ###  gg gg >-7 gg _ggp gg gg ggX#K  #.....##### #  #.#####.....# #..  ##....# #..#  #....# #.##  ###.## #.  ##..# #.# )..#  ....# ###    .. #_)  #..  ##  gg-j4=8gg bgg# A  #.#####.....# #..  ##....# #..#  #....# #.##  ###.## #. # ##..# #.# #. ##)..# gg  .e ##....# #∩#...###    #.. #_)  #..  ##e   Dowan (wandering)   gg fast)Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.Dowan seems to find hidden reserves of power!gg ``Dowan points at you and mumbles some strange words.ggj ggp P.e.gg:q n34--------===9ggu ggz 1 _The shard of ice hits you!!gg  ##....# #..  #....# #  ###.## #. ## ##..# #.#  #.. ##)..#gg   ..###....#  #e#...###  #   #..  #_)ggU  #.. gg: ## gg1  gg  gg ggggH∩eggx1---20gggg) gggg#5ggͯK--------=--gg&1.4 (1.1gggg ggt_You miss Dowan. Dowan closely misses you. Dowan hits you but does no damage.ggggWield which item (- for none)?- - Unarmed gg`Hand Weapons (go to first with )) ggË a - a +2 flail of draining (weapon)  b - a +6 slinge - a +0 flail  k - a +0 hand axe gg$Y s - a +1 dagger of venom [*] show all[?] describe selected [!] equip|wield|wear|put onggQy[tab] equip|unequip gg;gggg ##....##.. Amaranth1 the Cudgeller gg #....##.# Mountain Dwarf ggx###.###.# Health: 35/61 =============----------- ## ##..##.# Magic: 16/16 ======================== gg#.. ##)..#AC: 11Str: 21 gg..###....#EV: 7Int: 8 ggc#∩#...###gg(SH: 4Dex: 9 ##e..##ggXL:  7 Next: 69% Place: Dungeon:4 #.@.##Noise: =--------  Time: 4221.4 (0.0) #....##gg!a) +2 flail (drain) #_).##Throw: 4 darts (poison) #..# gg6### e   Dowan (fast)gg]m _a +0 short sword; a +0 ring mail; the elf corpse of DuvessaggDowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.Dowan seems to find hidden reserves of power!  Dowan points at you and mumbles some strange words. gg_The shard of ice hits you!! _You miss Dowan. Dowan closely misses you. Dowan hits you but does no damage.gg!P  Okay, then.gggggg#. _ggHgg