=i~ Player: AngleBrackets Game: Crawl (trunk) Server: crawl.dcss.io Filename: 2026-05-08.01:35:31.ttyrec Time: (1778204131) Fri May 8 01:35:31 2026 =i=i [?1051l[?1052l[?1060l[?1061h=iq.[?1049h(B[?7h[?1h==i7[?1034h(B=ir[?25l=iS=i=iJ(BWelcome, AngleBrackets. Please select your species. SimpleIntermediateAdvanced a - Gnoll=imy(B j - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker =iJc - Merfolkl - Koboldu - Poltergeist d - Gargoyle=im - Demonspawn=i)v - Demigod e - Mountain Dwarf=in - Djinni=i%w - Formicid f - Draconian=io - Oni=ix - Naga g - Troll=ip - Spriggan=i&y - Octopode h - Deep Elf=iq - Tengu=i"z - Felid i - Barachi=ir - Coglin=i A - Mummy =i]Gnolls are canine-like humanoids. They are unable to specialise in any single =i+Kskill, but instead gradually become proficient in all skills at once. =i8)+ - Recommended species=iC= * - Random species # - Recommended character=iU8 ! - Random character % - List aptitudes=id3Space - Pick background first ? - Help=is Tab - Random character=i(B=i=i=i['(B=iTYou are a Mountain Dwarf Wanderer. Do you want to play this combination? [Y/n/q]=i=ii =i (BAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================Magic: (B1/1========================AC:(B 3Str:(B 13EV:(B 9Int:(B 9SH:(B 0=i Dex:(B 13XL: (B 1 Next: (B 0% Place: (BDungeon:1=i6 Noise: --------- (B Time:(B 0.0 (0.0)a) +0 hand axe=iV IThrow: 7 boomerangs(B=i k##(B..#(B.=i. #(B.#(B.###$@###(B.#(B..#####(B=i$ (B=i4( Welcome, AngleBrackets the Mountain Dwarf Wanderer.They say the Orb of Zot lies within this dungeon, but they say a lot of things.(B=i_ (B=i| (BPress ?(B for a list of commands and other information.  Found 2 gold pieces.  Found a staircase leading out of the dungeon.=i (B=i   =i` You begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear.=i =iJ6=i?(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting2.1 (B  2.5 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  1.3 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  (Bc + Axes2.4 (B  2.1 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B   d - Polearms (B  1.1 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B   e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B   f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + Throwing1.0 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B   h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B   j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B  (B  =id@ z - Earth Magic (B  0.0 (B  0.8 (B +1(B   k - Armour (B  0.0 (B  0.8 (B +1(B  =iC(B  (B   l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B   m - Shields (B  0.0 (B  0.8 (B +1(B  (B 1 + Evocations1.1 (B  1.7 (B +1(B  =iC n - Stealth (B  0.0 (B  1.4 (B -2(B  (B 2 + Shapeshifting 3.6 (B  5.7 (B -2(B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  =iK'[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B=ik=ix=i"(BAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================##Magic: (B1/1========================(B..AC:(B 3Str:(B 13#(B.EV:(B 9=ipInt:(B 9#(B.SH:(B 0Dex:(B 13#(B.##XL: (B 1 Next: (B 0% Place: (BDungeon:1#$@#Noise: --------- (B Time:(B 0.0 (0.0)##(B.#a) +0 hand axe(B..#Throw: 7 boomerangs####They say the Orb of Zot lies within this dungeon, but they say a lot of things.=i̖d(BPress ?(B for a list of commands and other information.  Found 2 gold pieces.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear.=iȚ(B=iٛ (B=i(B=iy=iY8(B(B=iY(B _Unknown command.(B=it=i{=i 8(BGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  c - 7 boomerangs (quivered) Armour (go to first with [)  d - a +0 leather armour (worn) Talismans (go to first with %)(Bb - a maw talisman=if=ial=i(BAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================##Magic: (B1/1========================(B..AC:(B 3Str:(B 13#(B.EV:(B 9Int:(B 9#(B.SH:(B 0Dex:(B 13#(B.##XL: (B 1 Next: (B 0% Place: (BDungeon:1#$@#Noise: --------- (B Time:(B 0.0 (0.0)##(B.#a) +0 hand axe(B..#Throw: 7 boomerangs####(BPress ?(B for a list of commands and other information.  Found 2 gold pieces.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear. _Unknown command.(B(B(B(B=ia=i38(BGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  c - 7 boomerangs (quivered) Armour (go to first with [)  d - a +0 leather armour (worn) Talismans (go to first with %)(Bb - a maw talisman=i=i*-(Bb - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.=i____________________________________________________________Skill HP Body Armour AC Bite Dmg Devour Regen ---------------------------------------------------------------- =iMin 12 +0% -2.2(B (-75%(B)17+2.20 =iMax 20 +0% -2.2(B (-75%(B)23+5.00 =iCur 3.6 -84% -2.2 (-75%) 10 +0.00 =ir(BBite speed: 15 aut ____________________________________________________________ =iYour skill: 3.6; use (s)(B to set 12.0 as a target for Shapeshifting.At 100% training you would reach 12.0 in about 8.6 XLs.At current training (20%) you reach 12.0 in about 15.0 XLs. =i](p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(B=i; $ (B=it Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) =it E a - a +0 hand axe (weapon)(B =i aMissiles (go to first with ()(B =i F c - 7 boomerangs (quivered)(B =i aArmour (go to first with [)(B =ix I d - a +0 leather armour (worn)(B =i aTalismans (go to first with %)(B =i 9 b - a maw talisman(B=i=i$=i*(BAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================##Magic: (B1/1========================(B..AC:(B 3Str:(B 13=i*#(B.EV:(B 9Int:(B 9#(B.=i+%SH:(B 0Dex:(B 13#(B.##XL: (B 1 Next: (B 0% Place: (BDungeon:1=i=,#$@#Noise: --------- (B Time:(B 0.0 (0.0)##(B.#a) +0 hand axe(B..#Throw: 7 boomerangs####=iC-v(BPress ?(B for a list of commands and other information.  =iKB~Found 2 gold pieces.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear. _Unknown command.(B(B(B(B=i (B=i  (B=i(B=iS  ..=iThrow: 7 boomerangs#### (B_Unknown command.(B=i=i =i(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting2.1 (B  2.5 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  1.3 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  (Bc + Axes2.4 (B  2.1 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B   d - Polearms (B  1.1 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B   e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B   f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + Throwing1.0 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B   h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B[=i. 37m   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B   j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B  0.8 (B +1(B   k - Armour (B  0.0 (B  0.8 (B +1(B  (B  (B   l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B   m - Shields (B  0.0 (B  0.8 (B +1(B  (B 1 + Evocations1.1 (B  1.7 (B +1(B   n - Stealth (B  0.0 (B  1.4 (B -2(B  (B 2 + Shapeshifting 3.6 (B  5.7 (B -2(B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B=iTargetTarget--  --  =iC--  --  --  --  --  --  --  --  -- =i5 --  --  --  --  --  --  --  -- =iVb --  --  =iN--  --  =i--  --  --  --  --  =i7'--  =ia(B-z(B] set[-(B] clear selected targetcost(B|targets(B=i# [?12l[?25h=i$40 (B=ic 4=i1d(B=i+[?25l=i+%(B4.0 (Bcurrent training targets, if any.=(B] set aall targets=ica(B-z(B] set=iselected target=i7 [?12l[?25h=i=i9,0 (B=i #2(B=i0 [?25l=i (B2.0 (B=(B] set aall targets=i=i>=i =i!`(BAngleBrackets the Changeling=ifMountain Dwarf=ipHealth: (B17/17 ========================##=i|Magic: (B1/1========================(B..=i /AC:(B 3=i:0Str:(B 13=ib+#(B.=i/EV:(B 9=i/Int:(B 9=i+#(B.=i /SH:(B 0=iC 0Dex:(B 13=ix 7#(B.##=i XL: (B 1 Next: (B 0% Place: (BDungeon:1=i 3#$@#=i Noise: --------- (B Time:(B 0.0 (0.0)=i, 8##(B.#=iV /a) +0 hand axe=iv -(B..#=i 4Throw: 7 boomerangs=i H####(BFound 2 gold pieces.  =i 4Found a staircase leading out of the dungeon.  =i@ JYou begin with the following items: a +0 hand axe, a maw talisman, 7 =im [_(Bboomerangs, a +0 leather armour, a scroll of fear. =i J_Unknown command. _Unknown command.(B=i(B=i (B=i(B=i=i4' (B =i!5SYou aren't carrying any items that you can evoke.(B=iF6 (B=i :(B=i:1 _(B=ib<=i~=iNS(BGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  c - 7 boomerangs (quivered) =itArmour (go to first with [)  d - a +0 leather armour (worn) =iGTalismans (go to first with %)=iE*(Bb - a maw talisman=iN6 (BScrolls: =isO?(B Scrolls =iO@? (B f - a scroll of fear=iJGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons) =i#K* a - a +0 hand axe (weapon) =iKMissiles (go to first with ()  c - 7 boomerangs (quivered) Armour (go to first with [) =iKu d - a +0 leather armour (worn) Talismans (go to first with %)=iK*(Bb - a maw talisman=iK=i@N=iS.(B=ijTAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================##Magic: (B1/1========================(B..AC:(B 3Str:(B 13#(B.EV:(B 9Int:(B 9=iT#(B.SH:(B 0Dex:(B 13#(B.##XL: (B 1 Next: (B 0% Place: (BDungeon:1#$@#Noise: --------- (B Time:(B 0.0 (0.0)=iMU##(B.#a) +0 hand axe(B..#=iUThrow: 7 boomerangs####(BFound a staircase leading out of the dungeon.  =iUYou begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear. _Unknown command. _Unknown command. _You aren't carrying any items that you can evoke.=iUV(B=i_Z(B=i][ (B=i_(B=ia=i =i ((B =iy U Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting=i̝ t2.1 (B  2.5 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  =i b(B  (B  =iB W(B  (B  =i  b - Maces & Flails (B  1.3 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  =iߞ '(Bc + Axes=i% ^2.4 (B  2.1 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B  =i  d - Polearms (B  1.1 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B  =i  e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  =i-  f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + Throwing=i v1.0 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  =iѠ V(B  (B  =i  v - Alchemy (B  0.0 (B  1.4 (B -2(B  =i^  h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B  =i  i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  =i  j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  =iK V(B  (B  =i  z - Earth Magic (B  0.0 (B  0.8 (B +1(B  =i  k - Armour (B  0.0 (B  0.8 (B +1(B  =i X(B  (B  =i@  l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B  =i  m - Shields (B  0.0 (B  0.8 (B +1(B  (B 1 + Evocations=i 1.1 (B  1.7 (B +1(B  =i  n - Stealth (B  0.0 (B  1.4 (B -2(B  (B 2 + Shapeshifting 3.6 (B  5.7 (B -2(B  =iX t(BThe relative cost of raising each skill is in cyan(B.  =i Skills enhanced by cross-training are in green(B.  [?(B] Help=iǤ ?[=(B] set a skill target  =i [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  =iP [!(B] training(B|cost(B|targets(B>iՐcTargetTarget--  >iQ&--  >i&--  >i-- >i >i"&--  >iْ--  --  --  --  >i--  --  --  --  --  -- >i֓ >ir--  --  --  --  --  --  --  --  --  -- >iϔ >i-- >i1 >is+(B2.0 >i#(B>i1--  >iSN(B4.0 (B>iYa(B-z(B] set>iȖC[-(B] clear selected target>iUcost(B|targets(B>iT [?12l[?25h>i*>ir,0 (B>iR< #3(B>i<[?25l>i#>i$(B3.0 (B +1(B current training targets, if any>i1$ .>ic$H=(B] set aall targets>iR>i>i7(BAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================##Magic: (B1/1========================(B..AC:(B 3Str:(B 13#(B.EV:(B 9Int:(B 9#(B.SH:(B 0Dex:(B 13#(B.##XL: (B 1 Next: (B 0% Place: (BDungeon:1#$@#Noise: --------- (B Time:(B 0.0 (0.0)##(B.#a) +0 hand axe(B..#Throw: 7 boomerangs####(BFound a staircase leading out of the dungeon.  You begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear. _Unknown command. _Unknown command. _You aren't carrying any items that you can evoke.(B(B(B>i(B>i>i >ic '(B>i 7Innate Abilities, Weirdness & Mutations>i `(Ba - Your spellcasting is much less encumbered by armour.>i u(Bb - You can use scrolls of enchantment on lesser artefacts.(B>iW5(BRunic magic >i/You cast spells with the assistance of glyphs marked upon your armour, greatly reducing the complex movements which would otherwise be required. (The encumbrance rating of all armour you wear is reduced by 1/2 for purposes ofspell success.) >i< & (BInnate Abilities, Weirdness & Mutations  a - Your spellcasting is much less encumbered by armour. (B b - You can use scrolls of enchantment on lesser artefacts.(B >i.6(BArtefact enchanting  >iYou can use scrolls of enchant weapon and armour upon random artefacts. This cannot raise their enchantment above what would normally be possible on a mundane item of the same type, and cannot affect especially unusual artefacts atall.>iF >i5G!(BInnate Abilities, Weirdness & Mutations(Ba - Your spellcasting is much less encumbered by armour.  b - You can use scrolls of enchantment on lesser artefacts.(B>i->i>iha(BAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================##Magic: (B1/1========================(B..>iBAC:(B 3Str:(B 13#(B.EV:(B 9Int:(B 9#(B.SH:(B 0>igDex:(B 13#(B.##>iֲXL: (B 1 Next: (B 0% Place: (BDungeon:1#$@#>iNoise: --------- (B Time:(B 0.0 (0.0)>ig##(B.#a) +0 hand axe>i-(B..#>i4Throw: 7 boomerangs>i/####>i?L(BFound a staircase leading out of the dungeon.  >irYou begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear. _Unknown command. >i_Unknown command. >iT_You aren't carrying any items that you can evoke.(B>iD(B>i (B>iL(B>i>iz >iL r(BGear: 4/52 gear slots (Left/Right/Tab to switch category) >iu pHand Weapons (go to first with ))  a - a +0 hand axe (weapon) >i VMissiles (go to first with ()  c - 7 boomerangs (quivered) Armour (go to first with [)  d - a +0 leather armour (worn) Talismans (go to first with %)(Bb - a maw talisman>i>ib>i(BAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================##Magic: (B1/1========================(B..AC:(B 3Str:(B 13#(B.>iaEV:(B 9Int:(B 9#(B.SH:(B 0>iDex:(B 13#(B.##XL: (B 1 Next: (B 0% Place: (BDungeon:1#$@#Noise: --------- (B Time:(B 0.0 (0.0)##(B.#a) +0 hand axe(B..#Throw: 7 boomerangs####>i*}(BFound a staircase leading out of the dungeon.  You begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear. _Unknown command. _Unknown command. _You aren't carrying any items that you can evoke.(B>i(B>i (B>iR(B>iF>i>io(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + Fighting2.1 (B  2.5 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  1.3 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  (Bc + Axes2.4 (B  2.1 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B   d - Polearms (B  1.1 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B  >i/ e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B   f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + Throwing1.0 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  >iw (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B   h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B   j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B  0.8 (B +1(B   k - Armour (B  0.0 (B  0.8 (B +1(B  (B  (B   l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B   m - Shields (B  0.0 (B  0.8 (B +1(B  (B 1 + Evocations1.1 (B  1.7 (B +1(B  >i n - Stealth (B  0.0 (B  1.4 (B -2(B  (B 2 + Shapeshifting 3.6 (B  5.7 (B -2(B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B>iQ$[ g * Throwing (B  1.0>i$(B>i [ g - Throwing (B  1.0>iT(B!>iuTargetTarget(B3.0 (B --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  (B2.0 (B--  (B4.0 (Bcurrent training targets, if any. [-(B] clear all targetscost(B|targets(B!>i1rain rain !>ie25%     !>i !>i !>i(25% !>i                       !>i<   !>i !>i( !>i;(  !>i            25% !>i(  !>i25%!>i" (Bpercentage of incoming experience used to train each skill is in brown(B.!>i.training!>i;.targets(B">i">i ">i(BAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================##Magic: (B1/1========================(B..AC:(B 3Str:(B 13#(B.EV:(B 9">i+Int:(B 9#(B.SH:(B 0Dex:(B 13#(B.##XL: (B 1 Next: (B 0% Place: (BDungeon:1#$@#">iNoise: --------- (B Time:(B 0.0 (0.0)##(B.#a) +0 hand axe(B..#Throw: 7 boomerangs####(BFound a staircase leading out of the dungeon.  You begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear. _Unknown command. _Unknown command. _You aren't carrying any items that you can evoke.(B">i (B">i2! (B">i"(B">ij$">i ">i (BGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) ">i: Missiles (go to first with ()  c - 7 boomerangs (quivered) Armour (go to first with [) ">i` u d - a +0 leather armour (worn) Talismans (go to first with %)">im *(Bb - a maw talisman#>iJ 4(Bb - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally #>iJ 6with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.____________________________________________________________Skill HP Body Armour AC Bite Dmg Devour Regen ---------------------------------------------------------------- Min 12 +0% -2.2(B (-75%(B)17#>iK +2.20 Max 20 +0% -2.2(B (-75%(B)23+5.00 Cur 3.6 -84% -2.2 (-75%) 10 +0.00 (BBite speed: 15 aut ____________________________________________________________ Your skill: 3.6; use (s)(B to set 12.0 as a target for Shapeshifting.At 100% training you would reach 12.0 in about 8.6 XLs.At current training (25%) you reach 12.0 in about 13.7 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(B/>i݆/>i(BIf you transformed using this talisman: Your AC would decrease by 2.3 (3.0 -> 0.7). Stash search prefixes: {inventory} {talisman} />i14Menu/colouring prefixes: identified talisman0>i6(B0>i*A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally 0>i@with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.____________________________________________________________0>i8 (BGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(B Missiles (go to first with ()(B  c - 7 boomerangs (quivered)(B 0>i8DArmour (go to first with [)(B  d - a +0 leather armour (worn)(B Talismans (go to first with %)(B  b - a maw talisman(B1>i@1>izV1>i^(BAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================##Magic: (B1/1========================(B..AC:(B 3Str:(B 13#(B.EV:(B 9Int:(B 9#(B.SH:(B 0Dex:(B 13#(B.##XL: (B 1 Next: (B 0% Place: (BDungeon:1#$@#Noise: --------- (B Time:(B 0.0 (0.0)##(B.#a) +0 hand axe(B..#Throw: 7 boomerangs####(BFound a staircase leading out of the dungeon.  You begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear. _Unknown command. _Unknown command. _You aren't carrying any items that you can evoke.(B(B(B(B1>i1>i7}(B  Skill (B Level(B Train (B Apt Skill (B Level(B Train (B Apt (Ba + Fighting1>iw2.1 (B 25% (B +1(B   o - Spellcasting (B  0.0 (B  (B -2(B  (B  (B  1>i (B  (B   b - Maces & Flails (B  1.3 (B  (B +2(B   p - Conjurations (B  0.0 (B  (B -1(B  (Bc + Axes1>iBT2.4 (B 25% (B +2(B   q - Hexes (B  0.0 (B  (B  0(B  1>it d - Polearms (B  1.1 (B  (B  0(B   r - Summonings (B  0.0 (B  (B -2(B  1>i e - Staves (B  0.0 (B  (B +1(B   s - Necromancy (B  0.0 (B  (B +1(B  1>i f - Unarmed Combat (B  0.0 (B  (B  0(B   t - Forgecraft (B  0.0 (B  (B +2(B  1>i% g - Throwing (B  1.0 (B  (B -2(B   u - Translocations (B  0.0 (B  (B -2(B  1>i8V(B  (B  1>ic v - Alchemy (B  0.0 (B  (B -2(B  1>i h - Short Blades (B  0.0 (B  (B -2(B   w - Fire Magic (B  0.0 (B  (B +2(B  1>i i - Long Blades (B  0.0 (B  (B -1(B   x - Ice Magic (B  0.0 (B  (B -1(B  1>i* j - Ranged Weapons (B  0.0 (B  (B -2(B   y - Air Magic (B  0.0 (B  (B -3(B  1>iOV(B  (B  1>ij z - Earth Magic (B  0.0 (B  (B +1(B  1>i~ k - Armour (B  0.0 (B  (B +1(B  1>iX(B  (B  1>i l - Dodging (B  0.0 (B  (B -3(B   0 - Invocations (B  0.0 (B  (B +3(B  1>i m - Shields (B  0.0 (B  (B +1(B  (B 1 + Evocations1>i 1.1 (B 25% (B +1(B  1>i7 n - Stealth (B  0.0 (B  (B -2(B  (B 2 + Shapeshifting 3.6 (B 25% (B -2(B  1>iO(BThe percentage of incoming experience used to train each skill is in brown(B.  1>ivSkills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  1>i[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  1>i[!(B] training(B|cost(B|targets(B5>ii5>ijj5>iru5>i|u(BAngleBrackets the ChangelingMountain Dwarf5>i|pHealth: (B17/17 ========================##5>i|Magic: (B1/1========================(B..AC:(B 3Str:(B 13#(B.5>i|EV:(B 9Int:(B 9#(B.SH:(B 05>i|gDex:(B 13#(B.##5>i9}XL: (B 1 Next: (B 0% Place: (BDungeon:1#$@#Noise: --------- (B Time:(B 0.0 (0.0)##(B.#a) +0 hand axe5>iR}a(B..#Throw: 7 boomerangs5>ih}####5>i}(BFound a staircase leading out of the dungeon.  You begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear. 5>i}8_Unknown command. _Unknown command. 5>i}T_You aren't carrying any items that you can evoke.(B5>i(B5>i" (B5>i(B5>io5>i3 5>iv5 r(BGear: 4/52 gear slots (Left/Right/Tab to switch category) 5>i5 Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  c - 7 boomerangs (quivered) Armour (go to first with [)  d - a +0 leather armour (worn) Talismans (go to first with %)5>i5 *(Bb - a maw talisman7>i'67>i:7>i\@(BAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================##Magic: (B1/1========================(B..AC:(B 3Str:(B 137>i@#(B.EV:(B 9Int:(B 9#(B.SH:(B 0Dex:(B 137>i@#(B.##XL: (B 1 Next: (B 0% Place: (BDungeon:1#$@#Noise: --------- (B Time:(B 0.0 (0.0)##(B.#a) +0 hand axe(B..#7>i@IThrow: 7 boomerangs####7>i@(BFound a staircase leading out of the dungeon.  You begin with the following items: a +0 hand axe, a maw talisman, 7 7>iA|_(Bboomerangs, a +0 leather armour, a scroll of fear. _Unknown command. 7>iAk_Unknown command. _You aren't carrying any items that you can evoke.(B7>iE(B7>i{F (B7>iI(B7>ikK7>i7>i(B  Skill (B Level(B Train (B Apt Skill (B Level(B Train (B Apt (Ba + Fighting2.1 (B 25% (B +1(B   o - Spellcasting (B  0.0 (B  (B -2(B  7>io(B  (B  (B  (B   b - Maces & Flails (B  1.3 (B  (B +2(B   p - Conjurations (B  0.0 (B  (B -1(B  (Bc + Axes2.4 (B 25% (B +2(B   q - Hexes (B  0.0 (B  (B  0(B  7>iF  d - Polearms (B  1.1 (B  (B  0(B   r - Summonings (B  0.0 (B  (B -2(B   e - Staves (B  0.0 (B  (B +1(B   s - Necromancy (B  0.0 (B  (B +1(B   f - Unarmed Combat (B  0.0 (B  (B  0(B   t - Forgecraft (B  0.0 (B  (B +2(B   g - Throwing (B  1.0 (B  (B -2(B   u - Translocations (B  0.0 (B  (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  (B -2(B   h - Short Blades (B  0.0 (B  (B -2(B   w - Fire Magic (B  0.0 (B  (B +2(B   i - Long Blades (B  0.0 (B  (B -1(B   x - Ice Magic (B  0.0 (B  (B -1(B   j - Ranged Weapons (B  0.0 (B  (B -2(B   y - Air Magic (B  0.0 (B  (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B  (B +1(B  7>i7 k - Armour (B  0.0 (B  (B +1(B  7>iIX(B  (B  7>i l - Dodging (B  0.0 (B  (B -3(B   0 - Invocations (B  0.0 (B  (B +3(B   m - Shields (B  0.0 (B  (B +1(B  (B 1 + Evocations1.1 (B 25% (B +1(B  7>i n - Stealth (B  0.0 (B  (B -2(B  (B 2 + Shapeshifting 3.6 (B 25% (B -2(B  (BThe percentage of incoming experience used to train each skill is in brown(B.  7>iSkills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  7>i [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  7>i[!(B] training(B|cost(B|targets(B9>iqCost Cost  2.5  1.4  0.7 9>iZ 1.2  2.1  1.0  1.0  1.4 9>i94 0.8  0.8  1.0  0.7  2.8  1.4  1.4  1.4  0.7  1.2  1.2  1.4  1.7  0.8  0.8  1.7  0.69>i*  0.8  1.7  1.4  5.7 (Brelative cost of raising each skill is in cyan(B. training(B|cost(B9>i+TargetTarget(B3.0 (B --  --  -- 9>i+ --  --  --  9>iL,--  --  --  --  --  --  9>i,--  --  --  -- 9>i,b --  --  9>i,N--  --  9>i,'--  9>i -'--  9>i}-:--  -- 9>i-; --  9>i-+(B2.0 9>i-T(B--  9>i-+(B4.0 9>i .(Bcurrent training targets, if any.[-(B] clear all targetscost(B|targets(B;>i za(B-z(B] setselected target;>iɶ [?12l[?25h;>i 30 (B<>i#8(B<>i[?25l<>i@<>i(B8.0 (B +2(B  Skills enhanced by cross-training are in green(B.=(B] set aall targets<>i>a <>ioa <>if <>ik u(BAngleBrackets the ChangelingMountain Dwarf<>ik Health: (B17/17 ========================##Magic: (B1/1========================<>i3l (B..AC:(B 3Str:(B 13#(B.EV:(B 9Int:(B 9#(B.SH:(B 0Dex:(B 13#(B.##<>iDl XL: (B 1 Next: (B 0% Place: (BDungeon:1<>il #$@#Noise: --------- (B Time:(B 0.0 (0.0)##(B.#a) +0 hand axe(B..#Throw: 7 boomerangs####<>il (BFound a staircase leading out of the dungeon.  You begin with the following items: a +0 hand axe, a maw talisman, 7 <>il [_(Bboomerangs, a +0 leather armour, a scroll of fear. <>il !_Unknown command. <>il _Unknown command. <>il <_You aren't carrying any items that you can evoke.<>il (B<>io (B<>isp (B<>iMs (B<>it =>i`y=>iX|r(BGear: 4/52 gear slots (Left/Right/Tab to switch category) =>iv|Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with () =>i|+ c - 7 boomerangs (quivered) =>i}Armour (go to first with [)  d - a +0 leather armour (worn) Talismans (go to first with %)(Bb - a maw talisman=>iq =>iQq (BAngleBrackets the ChangelingMountain DwarfHealth: (B17/17 ========================##Magic: (B1/1========================(B..AC:(B 3Str:(B 13#(B.EV:(B 9Int:(B 9#(B.SH:(B 0Dex:(B 13#(B.##XL: (B 1 Next: (B 0% Place: (BDungeon:1#$@#Noise: --------- (B Time:(B 0.0 (0.0)##(B.#=>iq "a) +0 hand axe(B..#Throw: 7 boomerangs####(BFound a staircase leading out of the dungeon.  You begin with the following items: a +0 hand axe, a maw talisman, 7 _(Bboomerangs, a +0 leather armour, a scroll of fear. _Unknown command. _Unknown command. _You aren't carrying any items that you can evoke.(B=>i W(B(B(B>>i(B>>i70(B(B>>i7(B>>i9(B>>ia;> (B_(B>>ijq(B(B(B (B_You now have 2 gold pieces.(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>>i_}(B>>i0(B(B>>i8(B(B(B(B(B(B(B(B(B(B(B(B(B>>i(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>>i0(B(B>>i0(B(B>>i(B>>i(B>>i(B>>i0(B(B>>i(B>>i7h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>>i<H(B(B(B>>iV(B>>i?(B>>i(B>>i0(B(B>>iP(B>>i0(B(B>>i(B>>i(B>>i 0(B(B>>i!(B>>i"(B>>i#H(B(B(B>>i$(B>>i%0(B(B>>i&(B>>i((B>>i+(B>>i[-0(B(B>>iO.(B>>iL/(B>>ii00(B(B>>im1(B>>i2(B>>i30(B(B>>i5(B>>iC9(B>>i0>(B>>iXB0(B(B>>iO%(B(B(B(B(B(B(B(B (B You encounter a ball python.(B>>iV>>ioX.#........... ##.########## .............### >>i`_###.#........(B ...#.#.#######(B ###(B #(B.##.#.#(B ..#(B...#.#.#(B .######(B.#(B.#(B.####.#.#(B ........."(B...S(B...#.##########@#..#............#############(B.#(B ###S(B  (B ball python (constriction, asleep)(B>>ic2(B34.0 (34.0)>>if5(B5.0 (35 _>>il(B>>in?>i| #.##..#####(B  #...........(B  #.##########(B   ......(B ?>i+} Y### ##.#........(B ...?>i} 1 #.#.##############(B.# #.#.#(B ...#(B...  #.#.#(B .######(B.#(B.#(B.#### #.#.#(B .(B.......@"(B...S(B.. ..#.##########(B.#(B.#(B.#### ..#.........(B...#(B... ############(B.###(B.# ###(B .#?>i} Z (B. #?>i}  ?>i}   ?>i~ (B?>i (B?>iچ 3(B6.0 (1.0)?>i׋ (B?>i @>i{.##..#####(B  .(B  .#(B  (B ###(B  #.#.(B ...(B  #.#.########(B.### #.#.#(B ...#(B...(B.. @>i˻R#.#.#(B .######(B.#(B.#(B.# #.#.#(B .(B...S(B. ..#.#@>i(B.#(B.#(B.####(B. ..#.(B...#(B...(B.. ####.###(B.#(B.# ###(B .#(B # (B.  ##(B    (B@>i~(B@>i((B7@>i(B@>iR @>ipK_(BYou see here an amulet of faith.@>i@>i 1S(B.@>iv PS)(B@>i ((B8@>im (B@>i % _e - an amulet of faith@>i A>i ##..#####(B  (B .# #A>iS (B .# (B .###(B  .#.(B ...(B  .#.#######(B.###(B  .#.#(B ...#(B..(B...  A>iv .#.#(B .######(B.#(B.#(B.# .#.#(B .A>i TS(B....# .#.#A>iː (B.#(B.#(B.####(B.# .#...#(B..(B... A>iې  #A>i ##.###(B.#(B.#(B A>i  A>i ###(B .#(B.#(B  A>i A(B.. # A>i P(B.##(B A>i0 ? (B.#A>iG 1  (BA>i /S(B.A>i< T (B The ball python bites you but does no damage.A>i 0(B=9A>i (BA>i S _The ball python barely misses you.(BA>i B>i7< (B†B>i79(BYou slash the ball python!B>iD>"B>iq>2(BB>iA'(B8B>iB40.2 (1.2B>iF(BB>iG B>iG<_You kill the ball python!(BB>iIC>i2 (BC>i (BC>id (BC>i (BC>i (BC>i (BC>i+ (BC>i (BC>i (BC>iN (BC>i (BC>i (BC>i ?..#(B C>i  #..#(B #(B.#(B C>i   #..#(B #(B.#(B  #..#####(B #(B.#(B  ..(B #(B.#(B C>i6  ###(B #(B.#(B  .C>ik $........(B.######(B.####(B.# #........(B..........)$(B.#(B  C>i #.##############@######.(B  (B-2.2 (2.0 C>i #.#(B ...#(B...(B.......  #.#(B .######.#(B.#.######(B.  #.#(B .......(B....†(B.....#C>i #.##########(B.#.#(B.####.# C>i% #.........(B...#.(B....(B  ############.###(B.#. C>i5 _###(B #(B.#.#C>iL Y ...(B # (BC>i (BC>ib !-C>i &(B3.2 (3C>i( (BC>i  _Found a war axe.C>i D>im(BD>in(BD>i o(BD>ip(BD>iq(BD>ir(BD>i[s(BD>igu(BD>i*w(BD>iw(BD>isx(BD>iPz(BD>i!|(BD>i|(BD>i.}(BD>iځA (B You see here a +0 war axe.D>i(BD>i! (B_D>iʅ(BD>i(BD>i(BD>ie(BD>iN (B_You now have 10 gold pieces (gained 8).D>i1(BD>id(BD>i (BD>i(BD>i2(BD>i~(BD>iK(BD>i(BD>i{(BD>iȕ(BD>i(BD>iu(BD>i&(BD>i`(BD>iq(BD>i(BD>i<(BD>ib(BD>iB(BD>i(B  (B  (B  (B D>iҥ!##(B  (B .  (B #.(B #(B.  (B D>ir#.##(B.###(B  D>i(B #.##(B...#(B  #D>i!##(B #.#(B #@#(B  ....D>i?r#.#(B #.#(B  #D>i\###(B #.#(B #.#(B  D>ic.....######.####.#(B  D>i..............)..#(B  ###########.###### D>iǦg(B ...#..........(B  D>i.######.#.#.######.(B  ...........†.....#(B  (BD>i2(B53.2 (10.0)D>i<.(B4.2 (11D>iǮ(BD>i, _f - an amulet of regenerationD>iF>i^H(B ##F>iO_R(B .#.(B #(B.##(B.####.(B.. ###(B # .... ####(B. F>ii_.....######.####(B...)(B...F>i_#(B F>i_r#######.#.#.####.# (B (BF>iOe(BF>if$(B5.2 (F>if1.0)F>i"j(BF>ilF>i}(BF>i(BF>i(BF>i(BF>i^(BF>i(BF>i(BF>i(BF>i(BF>i(BF>i (BF>i*%F>i^%q(B##.#.(B #.F>ik%#.##.###F>iy%7##.(B..# F>i%l###(B #(B. ....F>i%H(B #.#F>i%-..######.###F>i%$(B7.2 (2 F>i%.........(B.....)(B. ###########(B.######.F>i% (BF>i&2 ........#..... F>i&/(B  F>i+& #######.###.#.# F>i=&I(B (BF>i&(BF>i+(BF>i,G>iKG>iLM`(BPut on or remove which piece of jewellery? G>ilMJewellery (go to first with "=)  e - an amulet of faith(Bf - an amulet of regeneration Talismans (go to first with %)G>iMo(Bb - a maw talisman[?(B] describe selected G>iMO[!(B] equip|wield|wear|put onG>iMq(B[tab(B] equip(B|unequip G>ib G>i! G>iN( &(B## (B AngleBrackets the Changeling. (B Mountain Dwarf#.(B #.G>ix( - (B Health: (B17/17 ========================#.##.### (B Magic: (B1/1========================G>i( 9#.##.(B..#G>i( ^ (B AC:(B 3G>i( @Str:(B 13 ###G>i( Q#.#(B #(B.#G>i( ^ (B EV:(B 9G>i( @Int:(B 9 ....G>i( #.#(B #.# (B SH:(B 0G>i) ADex:(B 13 ####G>i) C#.#(B #.#G>i[)  (B XL: (B 1 Next: (B 8% Place: (BDungeon:1 .....######.####@#G>in)  (B Noise: --------- (B Time:(B 57.2 (0.0) G>i) .........(B.....)(B..# (B a) +0 hand axe G>i3* ###########(B.######.(B  (B Throw: 7 boomerangs...#..........(B  .######.#.#.######.(B  ...........†.....# G>iq* (B  #######.#.#.####.# (B  ........#..... (B  #######.###.#.# G>i* 0(B G>i* (BYou slash the ball python! _You kill the ball python! (B_Found a war axe. _You see here a +0 war axe. G>i* ._You now have 10 gold pieces (gained 8). G>i* _f - an amulet of regenerationG>i0 (BG>i[1 (BG>i"6 (BG>i< j (B You start putting on your amulet.(BG>if> -(B8.2 (1G>iA (BG>iYG (BG>iH -(B9.2 (2G>iK (BG>i=Q (BG>iQ .(B60.2 (3G>iU (BG>iZ (BG>ii[ -(B1.2 (4G>iI_ (BG>i>d (BG>id G>id &(B2.2 (5G>idh (BG>iSk (B_You continue putting on your amulet of regeneration.(B x5  G>ik eYou finish putting on your amulet of regeneration.  f - an amulet of regeneration (worn)G>i l (BG>io (BG>ip  G>ip a_(BThe amulet throbs as it attunes itself to your uninjured body.G>is H>iWeH>ie(B .(B #.(B #.(B H>ie #.##.###(B  #.##..(B.#(B ####H>if(B #.#(B #(B.#(B H>i4f.....(B #.#(B #(B.#(B H>iQf#####(B #.#(B #(B.#(B H>ikf......######(B.####(B.#(B H>if....(B......)@(B.#(B H>ifx############(B.######.(B H>if H>if<...#..........(B  H>ig@.######.#.#.######.(B H>i:g ...........†.....#(B ########.#.#.####.#(B H>iUg9.........#.....(B H>iog) ########.###.#.#H>ig (B H>ig H>ig=###(B #.#.#H>ig (B H>ir(BH>isH>is-(B3.2 (1 _H>iz(BH>ij}H>i#(B .(B #(B #.(B #.(B #(B #.##.###(B #(B #.##...#(B #(B #.#(B #.#(B .(B #.#(B #.#(B #(B #.#(B #.#(B .######(B.####(B.#(B .@(B..#(B #(B.######.(B  ...#.(B  .######.#.#.######.(B  .†.....#(B #.#.#.####.#(B .#.....(B #.###.#.#(B  ###(B #.#.#(B (B(B4H>i*(BH>ivbR _(BYou see here a +0 war axe.I>i_A(B#.I>i+` (B AngleBrackets the Changeling ##.(B #. (B Mountain Dwarf ##.##.### (B Health: (B17/17 ======================== ##.##...#I>iH`| (B Magic: (B1/1======================== I>i_`C######.#(B #.#I>iw`R (B AC:(B 3I>i`CStr:(B 13 ......I>i`#.#(B #.# (B EV:(B 9I>i`BInt:(B 9 ######I>i`9#.#(B #.#I>i` (B SH:(B 0Dex:(B 13 I>iaq.......######(B.####(B.#I>ia (B XL: (B 1 Next: (B 8% Place: (BDungeon:1 .........(B.......@..#I>iLa (B Noise: --------- (B Time:(B 64.2 (0.0) I>iba#############(B.######.(B  (B a) +0 hand axeI>iza...#..........(B  (B Throw: 7 boomerangsI>iaR.######.#.#.######.(B  I>ia-...........†.....#I>ia- #########.#.#.####.# I>iaN(B  ..........#..... I>ibH(B  #########.###.#.#I>i%b7 (B I>i;b:###(B #.#.# I>i]br(B (Bf - an amulet of regeneration (worn) I>isbE_The amulet throbs as it attunes itself to your uninjured body. I>ibD_(BYou see here a +0 war axe.  I>ibHPress: ? - help, v - describe, . - travel, g - get itemI>ib7Item here:(B a +0 war axe.  I>ibThe floor.I>i 0(BA +0 war axe. I>i/ A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.4  At 100% training you would reach 16.0 in about 8.6 XLs.  At current training (25%) you reach 16.0 in about 13.7 XLs. I>iC p Current attack delay: 1.3. Damage rating: 12 (Base 11 x 107% (Str) x 107% (Skill)). I>i ]This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Axes} {one-handed} {melee weapon} I>i [Menu/colouring prefixes: identified melee weapon _________________ I>i ((g)et.(BK>i- g (B#. (B AngleBrackets the Changeling ##.(B #. (B Mountain Dwarf ##.##.### (B Health: (B17/17 ======================== ##.##...# (B Magic: (B1/1======================== ######.#(B #.# (B AC:(B 3Str:(B 13 ......#.#(B #.# (B EV:(B 9Int:(B 9 #######.#(B #.# (B SH:(B 0Dex:(B 13 .......######(B.####(B.# (B XL: (B 1 Next: (B 8% Place: (BDungeon:1 .........(B.......@..# (B Noise: --------- (B Time:(B 64.2 (0.0) #############(B.######.(B  (B a) +0 hand axe...#..........(B  (B Throw: 7 boomerangs.######.#.#.######.(B  ...........†.....# #########.#.#.####.# (B  ..........#..... (B  #########.###.#.# (B ###(B #.#.# (B (Bf - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _(BYou see here a +0 war axe.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a +0 war axe.  The floor.K>i (B#. (B AngleBrackets the Changeling #K>i #.(B #. (B Mountain Dwarf ##.##.###K>i (B Health: (B17/17 ======================== #K>i  #.##...#K>iG U (B Magic: (B1/1K>iV '======================== K>iw #####K>i /#.#(B #.#K>i R (B AC:(B 3K>i .Str:(B 13 K>i ......K>i /#.#(B #.#K>i R (B EV:(B 9K>i -Int:(B 9 K>i ######K>i #.#(B #.# (B SH:(B 0K>i .Dex:(B 13 K>i q.......######(B.####(B.#K>i   (B XL: (B 1 Next: (B 8% Place: (BDungeon:1 K>i g.........(B.......@(B..#K>iF  (B Noise: --------- (B Time:(B 64.2 (0.0) K>iu #############(B.######.(B  (B a) +0 hand axeK>i ...#..........(B  (B Throw: 7 boomerangsK>i R.######.#.#.######.(B  K>i% ...........†.....# #########.#.#.####.# (B  ..........#..... K>iF O(B  #########.###.#.# K>iW 0(B K>i| :###(B #.#.# K>i 0(B K>i B(Bf - an amulet of regeneration (worn) K>i E_The amulet throbs as it attunes itself to your uninjured body. K>i D_(BYou see here a +0 war axe.  K>i HPress: ? - help, v - describe, . - travel, g - get itemK>i' 7Item here:(B a +0 war axe.  K>i8 The floor.K>iL (BK>i (BK>i  _K>i (BK>i K>i^ (BK>i (BK>i4 (BK>i  K>i _Unknown command.K>i (BK>i L>iM(B(B5.2 (1(B _g - a +0 war axeL>iz L>i (BGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe Missiles (go to first with ()  c - 7 boomerangs (quivered) Armour (go to first with [) L>i  d - a +0 leather armour (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn)L>i (Be - an amulet of faith Talismans (go to first with %)(Bb - a maw talismanM>iu (Ba - a +0 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. M>iu U Your skill: 2.4; use (s)(B to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 8.0 XLs.  At current training (25%) you reach 14.0 in about 12.3 XLs.  Current attack delay: 1.1. Damage rating: 8 (Base 7 x 107% (Str) x 107% (Skill)). M>iu UThis weapon falls into the 'Axes' category. It hits all enemies adjacent to the M>i v ~wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. M>iv KStash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} M>i#v ?Menu/colouring prefixes: identified melee equipped weapon M>i.v _________________ M>i7v ^(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BP>i $ (BP>i` Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe Missiles (go to first with ()(B  c - 7 boomerangs (quivered)(B Armour (go to first with [)(B P>i  d - a +0 leather armour (worn)(B Jewellery (go to first with "=)(B P>i  f - an amulet of regeneration (worn) (B e - an amulet of faith Talismans (go to first with %) (B b - a maw talismanP>i2P>iP>iA(B#.P>i- (B AngleBrackets the Changeling ##.(B #. (B Mountain Dwarf ##.##.###P>iU (B Health: (B17/17 ======================== ##.##...#P>il (B Magic: (B1/1======================== #####P>i#.#(B #.# (B AC:(B 3P>iCStr:(B 13 ......P>i#.#(B #.# (B EV:(B 9P>i̍BInt:(B 9 ######P>i#.#(B #.# (B SH:(B 0P>i.Dex:(B 13 P>iq.......######(B.####(B.#P>i` (B XL: (B 1 Next: (B 8% Place: (BDungeon:1 P>i}g.........(B.......@(B..#P>i (B Noise: --------- (B Time:(B 65.2 (0.0) P>i#############(B.######.(B  (B a) +0 hand axeP>iӎ...#..........(B  (B Throw: 7 boomerangsP>iR.######.#.#.######.(B  P>i:...........†.....# P>iO#########.#.#.####.# (B  P>i<n..........#..... (B  #########.###.#.# P>iVj(B ###(B #.#.# P>ioi(B  _(BYou see here a +0 war axe.  P>i~Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a +0 war axe. P>iT_(BThe floor. _Unknown command. P>i)(B_g - a +0 war axeP>i(BP>i (BP>ia(BP>iQ>i}c(BQ>i&d (BQ>i|i(BQ>ifj Q>ij;_Unknown command.(BQ>iYlQ>i Q>i r(BGear: 7/52 gear slots (Left/Right/Tab to switch category) Q>i Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe Missiles (go to first with () Q>i  c - 7 boomerangs (quivered) Armour (go to first with [)  d - a +0 leather armour (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn)Q>i+ |(Be - an amulet of faith Talismans (go to first with %)Q>iG *(Bb - a maw talismanR>i[v `(Ba - a +0 hand axe (weapon). A small axe. R>iv Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.4; use (s)(B to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 8.0 XLs.  At current training (25%) you reach 14.0 in about 12.3 XLs.  Current attack delay: 1.1. Damage rating: 8 (Base 7 x 107% (Str) x 107% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. R>iv KStash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} R>i]w Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BS>i (BGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe Missiles (go to first with ()(B  c - 7 boomerangs (quivered)(B Armour (go to first with [)(B  d - a +0 leather armour (worn)(B Jewellery (go to first with "=)(B  f - an amulet of regeneration (worn) (B e - an amulet of faith Talismans (go to first with %) (B b - a maw talismanS>iS>iL S>i%(B#. (B AngleBrackets the Changeling ##.(B #. (B Mountain Dwarf ##.##.### (B Health: (B17/17 ======================== ##.##...# (B Magic: (B1/1S>iD======================== ######.#(B #.# (B AC:(B 3Str:(B 13 ......#.#(B #.# (B EV:(B 9Int:(B 9 S>iaN#######.#(B #.#S>it (B SH:(B 0Dex:(B 13 S>iq.......######(B.####(B.#S>i! (B XL: (B 1 Next: (B 8% Place: (BDungeon:1 .........(B.......@(B..#S>i (B Noise: --------- (B Time:(B 65.2 (0.0) S>i#############(B.######.(B  (B a) +0 hand axeS>i...#..........(B  (B Throw: 7 boomerangsS>iR.######.#.#.######.(B  S>iES...........†.....# #########.#.#.####.#S>iZ S>i/(B  S>i..........#..... (B  #########.###.#.# (B S>ij###(B #.#.# (B S>i)~Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a +0 war axe. S>iGT_(BThe floor. _Unknown command. S>i]b(B_g - a +0 war axe _Unknown command.(BS>i(BS>i (BS>id$(BS>iT)S>iW^ (BS>i^ (BS>is_ (BS>iEa (BS>ic (BS>i>d & (B_S>iyd (BS>ie (BS>ig (BS>ig (BS>imh (BS>i,i (BS>i;j (BS>iej (BS>ij (BS>ik (BS>il (BS>i.m (BS>iWm (BS>i*n (BS>iCo (BS>iUp (BS>ip (BS>iq (BS>ir (BS>i's (BS>is (BS>it (BS>iu (BS>iu (BS>i.v (BS>ihw (BS>isx (BS>ix (BS>i!y (BS>iz (BS>i{ (BS>i| (BS>ia| (BS>i} (BS>i~ (BS>i 0(B(BS>i (BS>iق (BS>i& (BS>i (BS>i (BS>iم (BS>i (BS>i (BS>iF (BS>i (B ..   .>(B   #(B.   S>i/ m..  #(B ###(B. S>i[ I ..#(B  ...  S>ij d#(B ######(B.###S>iz Y(B #(B #S>i 9..(B 77.2 (1S>i 2.0) S>i ..#(B #(B.####(B.##.#(B S>iʎ ..#(B #(B.##.###(B S>i܎ ..#(B #(B.##...#(B S>i ..#####(B #(B.####.#(B S>i ........(B #(B.#(B #.#(B S>i" ########(B #(B.#(B #.#(B S>i? .........######(B.####.#(B S>iN [.....................#(B S>i (BS>i2 .(B8.2 (13S>i (BS>i 4 _Found a stone staircase leading down.S>i U>i!(BU>i!(BU>iR"(BU>i$(BU>ii&(BU>i'(BU>i'(BU>i*(BU>i-| (B You encounter a goblin. It is wielding a +0 dagger.(BU>i!2(B  ...  ...  .>#(B U>iE2\ #(B.#(B  U>iQ2 ...U>i_2 U>iz2.#(B .######(B.#######(B U>i2f#..#(B ............g(B.. U>i2n#..#(B ######@####U>i2(B U>i2#..#(B #(B.......(B..#U>i22(B #..#U>i2#(B.####(B.##(B.#(B U>i 3 #..#U>i83(B #(B.##.###(B #..#(B U>iJ3c #(B.##...#(B U>iV3#..#####U>id3}(B #(B.####.#(B U>i3gg(B  (B goblin (asleep) U>i3.........(B #(B.#(B #.#(B  (B U>i3#########(B #(B.#(B #.#(B U>i31 (BU>i35######.####.#(B U>i31 (BU>i(7;(Bg.9.0)U>i{<U(Bg(BU>i/=)(B===U>i@=80.2 (2U>iA(BU>i D! _The goblin shouts!U>iEW>i... (B...(B  (B.>#(B  #(B.#(B  (B...(B  ..#(B .######(B.#######(B  #(B .....(B......g...(B  ..#(B ######(B.####(B  ..#(B #(B......@(B..#(B  ..#(B #(B.####(B.##(B.#(B  ..#(B W>i@ #(B.##.### ..#(B #(B.##...#(B  ..######(B.####.#(B  ........#(B.#(B #.#(B   ########(B #(B.#(B #.#(B  (B  W>iQo.........######(B.####.#(B  W>i]1(B W>ix...........#(B  (B (BW>ir(BW>i17(B---1.2 (1W>i6(BW>i8W>ieX (BW>iY #---W>i.Y !(B2W>i] (BW>iU_ X>iy(BX>i7((B3X>iΓ(BX>i_X>i(BgX>i~(Bg  (B goblin(BX>iX>iE((B4X>i(BX>iX>i l (B (BYou hit the goblin.  The goblin is moderately wounded.(B(B6--(B=5.4 (1.2(B _The goblin hits you with a +0 dagger.Y>i (B You barely miss the goblin.The goblin is moderately wounded.(BY>ik(B5---(B6.5 (1.1Y>i#(BY>i$4 _The goblin hits you with a +0 dagger.Y>i&Y>i  (B_The goblin hits you with a +0 dagger.  You barely miss the goblin.(B  The goblin is moderately wounded.(B _The goblin hits you with a +0 dagger.  You barely miss the goblin.(B  The goblin is moderately wounded.(BY>iM Z(B6=(B7.6Y>iq (BY>i N  You barely miss the goblin.(B  Y>i uThe goblin is moderately wounded. (B_The goblin hits you with a +0 dagger. Y>i You barely miss the goblin.(B  The goblin is moderately wounded. (B_The goblin hits you but does no damage.Y>i Z>iqCl (B You hit the goblin but do no damage.The goblin is moderately wounded.(B(B7===(B8.7(B _The goblin barely misses you.(BZ>iuZ>iQ (B You hit the goblin but do no damage.The goblin is moderately wounded.(BZ>iS *(B9.8Z>i& (BZ>i 6 _The goblin hits you but does no damage.Z>it [>i( (B [>iYou closely miss the goblin.The goblin is moderately wounded.(B(B5---(B91.0 (1.2[>i (B[>i m _The goblin hits you with a +0 dagger. The goblin misses you.(B[>i> [>iV( (B [>iVoYou barely miss the goblin.The goblin is moderately wounded.(B[>i+XF---(B2.2[>im\(B[>i] [>i]._The goblin hits you with a +0 dagger.[>i_[>iH l (B)(BYou hit the goblin.[>ix *[>il *(B[>i h(B6=(B163.3 (1.1[>i} (B[>i E _You kill the goblin!(B[>i ^>iU(B^>i0(B^>iy(B^>i[s(B(B7===(B^>i(B^>i~3 (B_HP restored.^>i)(B^>i(B^>i,(B^>iR$  Things that are here:^>i ^>im_(B a +0 dagger; a goblin corpse(B^>i(B^>i@! (B_^>i(B^>iW(B^>i(B^>i(B^>i(B^>i(B^>iB(B^>i:==(B^>i[(B^>i(B^>iF(B^>i(B^>i%(B^>iu(B^>i(B^>i(B^>i(B^>i)(B^>i(B^>i(B^>i(B^>i(B^>i (B^>ih(B^>i(B^>i(B^>i(B^>iW(B^>i(B^>i(B^>i!(B^>ii(B^>i/(B^>i{(B^>i(B^>i7(B^>i(B^>i7(B  ^>i^(B #(B.# (B #(B.# (B #(B.# (B..(B #(B.# (B #.(B....#(B #(B.#(B  (B ^>iM#.(B....#.#(B.#(B  (B ..(B......#(B.##(B  (B ..(B.#(B  (B- .........#(B  (B ....>###.#(B  (B #.####.###.#(B  ^>iR(B #..........#(B  #(B .######.#######(B  #(B ...............(B  #(B .######)######.(B  #(B #...#(B  (B^>i((B105.3 (12^>iO .0)^>i!-^>i'(B6.3 (13^>i\(B^>i+ ^>isP_c - a scroll labelled XIRGHIS RA UWUX(B^>i_>i(B_>i(B_>i(B_>i"(B_>i(B_>if(B_>i(B_>i(B_>i(B_>iq(B_>i(B_>iD(B_>iM(B_>i(B_>i@(B_>i(B_>i(B_>i(B_>i(B_>i,(B_>i=(B_>i(B_>i(B_>iY(B_>iP(B_>i(B_>i(B_>ix(B_>i}(B_>i(B_>i7(B_>iE(B_>i(B_>iY(B_>i(B_>i(B_>iC(B_>i(B_>i(B_>i(B_>ig(B_>i(B_>i(B_>i(B_>i(B_>i(B_>i5(B_>i(B_>i(B_>i(B_>i@(B_>i;(B_>i(B_>i5(B_>i(B_>iv(B_>i(B_>i(B_>i;(B_>i&(B_>i (B_>i^(B_>i(B_>i(B_>i(B_>i(B_>ia(B_>i(B_>i(B_>i(B_>id(B_>i(B_>i(B_>i@(B_>i(B_>i4 (B_>im (B_>i (B_>i9(B_>i(B_>i~(B_>i(B_>i-(B_>i"(B_>i(B_>iV(B_>i(B_>i(B_>i(B_>if(B_>i(B_>i*!(B_>i:"(B_>i"(B_>i"(B_>i$(B_>i%(B_>iT%(B_>i%(B_>i'(B_>iN((B_>i((B_>i)(B_>iK*(B_>i+(B_>i+(B_>i@,(B_>i-(B_>i.(B_>i.(B_>iA/(B_>i1(B_>i2 _>iR3_(B You encounter a ball python.(B_>i8B#.......#.#.#_>iY9/(B #.#####.#.#.#(B #.#...#.#.#.#(B #.#.....#.#.#_>i9(B ###(B ####.#.....#.#.#(B ... #............#.#(B ##$###.#.............(B #S(B...#.#.............(B #@#.#..#.....>###.(B #.#....#.####.###.(B #(B......#..........(B _>iH:_...##(B...#.######.##############..##(B...+............ (B ........#..##(B...#.######)####(B S(B  (B ball python (constriction, asleep)(B #.....#..##(B...#(B #.........#(B _>i:#.....#..##(B...#(B #.####.##.#(B #.##..#..######(B #.##.#(B_>i<OS(B.33.3 (27_>i=_>i=>$S(B_>ihC8S)_>iC(B_>iD((B==_>i`D4.3 (28_>iH(B_>iI _>iI(_The ball python hisses angrily._>iJ_>i|( (B_>ip).  You slash the ball python!_>i0 .(B(B25-5.5 (1.2)(B _You kill the ball python!(B`>i(B`>iO(B(B(B`>i(B`>i(B`>i!(B`>i(B`>iª(B`>i/(B`>i(B`>i(B`>i(B`>i&(B`>i{(B`>i(B`>iB(B`>i|(B`>iI(B`>i-(B`>i\(B`>i,(B`>iN (B_You now have 19 gold pieces (gained 9).`>iټ` (B You encounter a quokka.(B`>i e(B #(B ..`>i0(B #########.(B #.......#.(B #.#####.#.`>i(B #.#...#.#.(B #.#.....###########(B ####.#.....#(B.......@(B.#(B #...........(B--(B......##.###.#.........r####(B #....#(B #.(B.#.#.#..#.....>(B #...(B.#(B.#....#.####.#(B ####(B.#.(B.....#.......(B r(B  (B quokka (asleep) ..(B.##.(B..#.######.#(B#########.(B.##.(B..+.........(B ........#..##...#.######)(B`>i[(B40.5 (5.0r(B.`>iPFr(B`>iN-(B1.5 (6 _`>i(B`>ia>iq E(B.r(Ba>iy (Ba>i~z a>iz &(B2.5 (1a>i (Ba>i b>il7r(B.b>im@(B.r(Bb>i&s(Bb>is((B3b>ibx(Bb>izb>iv@(B.r(Bb>it(Bb>i((B4b>i(Bb>i^ b>i!?(B.r(Bb>i%(Bb>i%((B5b>i+(Bb>iY-c>i  (B You hit the quokka but do no damage.(B The quokka barely misses you.c>iJ(Bc>i9'(B=c>iR6.7 (1.2c>i(Bc>i c>i1_The quokka bites you but does no damage.c>isc>i (B (BYou hit the quokka.  The quokka is moderately wounded.(Bc>iϓ*(B7.9c>i(Bc>iߛ c>i1_The quokka closely misses you.c>i(Bc>ic>i (B You hit the quokka but do no damage.The quokka is moderately wounded.(Bc>i7*(B9.1c>i(Bc>i c>ic>i(_The quokka barely misses you.c>i(Bc>itd>iD(B##(B AngleBrackets the Changeling..(B Mountain Dwarfd>i#########.(B Health: (B17/17 ========================#.......#.(B Magic: (B1/1========================d>i_#.#####.#.(B AC:(B 3d>iµ0Str:(B 13d>i޵_#.#...#.#.(B EV:(B 9d>i/Int:(B 9d>i_#.#.....#.(B SH:(B 0d>i0Dex:(B 13d>ia##########(B ####.#.....#.(B XL: (B 1 Next: (B25% Place: (BDungeon:1d>ir......r(B@.#(B #............(B Noise: (B=-------- (B Time:(B 149.1 (0.0)d>i......##.###.#..........(B a) +0 hand axed>i¶(B.####(B #....#.#..........(B Throw: 7 boomerangsd>i$x#.(B.#.#.#..#.....>#d>i5j#...(B.#(B.#....#.####.#d>iy####(B.#.(B.....#.......(B r(B  (B quokkad>iq..(B.##.(B..#.######.#d>ip##########.(B.##.(B..+.........d>i4........#..##...#.######)# d>i H(B_The quokka closely misses you.d>i+You hit the quokka but do no damage.d>i?1The quokka is moderately wounded. d>icG(B_The quokka barely misses you.d>i:Press: ? - help, v - describe, . - traveld>i)(BThe floor.d>iP ) (Bd>i r@ (B You hit the quokka but do no damage.The quokka is moderately wounded.(B d>i /_The quokka barely misses you.d>i :Press: ? - help, v - describe, . - traveld>i dHere: (Ba quokka (moderately wounded(B)  d>i The floor.d>i  d>i 6(BA quokka. d>i IA pesky little marsupial that is a bit like a rat, but not quite. d>i d>i Max HP: ~5d>i Will: none AC: + d>i# EV: +++ d>i0 CThreat: Low Class: Natural Size: V. Small Int: Animal d>iY =Speed: 120% (normally travels faster than you) d>ix 9You have about 50% to hit with your +0 hand axe. d>i -It has about 54% to hit you. d>i2 Attack Max Damage d>i} Bite 5 d>i d>i ][!(B]: Description(B|Quotee>i(B##(B AngleBrackets the Changeling..(B Mountain Dwarf#########.(B Health: (B17/17 ========================#.......#.(B Magic: (B1/1========================e>iB|#.#####.#.(B AC:(B 3Str:(B 13#.#...#.#.(B EV:(B 9Int:(B 9#.#.....#.(B SH:(B 0e>ic0Dex:(B 13e>i##########(B ####.#.....#.(B XL: (B 1 Next: (B25% Place: (BDungeon:1e>i(......r@(B.#(B #............(B Noise: (B=-------- (B Time:(B 149.1 (0.0)e>iՔ......##.###.#..........(B a) +0 hand axee>i(B.####(B #....#.#..........(B Throw: 7 boomerangse>i"x#.(B.#.#.#..#.....>#e>i`j#...(B.#(B.#....#.####.#e>iq####(B.#.(B.....#.......(B r(B  (B quokkae>iq..(B.##.(B..#.######.#e>ip##########.(B.##.(B..+.........e>iΕ5........#..##...#.######)#e>i+You hit the quokka but do no damage.e>i6xThe quokka is moderately wounded. (B_The quokka barely misses you.e>iW:Press: ? - help, v - describe, . - travele>idHere: (Ba quokka (moderately wounded(B)  e>iThe floor.e>in(B##(B AngleBrackets the Changeling..(B Mountain Dwarfe>iYow#########.(B Health: (B17/17 ========================#.......#.(B Magic: (B1/1========================#.#####.#.(B AC:(B 3e>ioo0Str:(B 13e>i|o_#.#...#.#.(B EV:(B 9e>io/Int:(B 9e>io_#.#.....#.(B SH:(B 0e>io0Dex:(B 13e>idp##########(B ####.#.....#.(B XL: (B 1 Next: (B25% Place: (BDungeon:1e>ip......r@(B.#(B #............(B Noise: (B=-------- (B Time:(B 149.1 (0.0)......##.###.#..........(B a) +0 hand axee>ip(B.####(B #....#.#..........(B Throw: 7 boomerangse>ipx#.(B.#.#.#..#.....>#e>ipj#...(B.#(B.#....#.####.#e>i7q####(B.#.(B.....#.......(B r(B  (B quokkae>iqq..(B.##.(B..#.######.#e>iqp##########.(B.##.(B..+.........e>iq5........#..##...#.######)#e>iq+You hit the quokka but do no damage.e>ir1The quokka is moderately wounded. e>i*rG(B_The quokka barely misses you.e>iiurnHere: (Ba quokka (moderately wounded(B)  The floor.e>is (Be>ivy(Be>i e>iɴ2_(Be>i, & (Be>i`  ##########.(B.##.(B..+.........(Be>i  ........#..##...#.######)#(B  You hit the quokka but do no damage.The quokka is moderately wounded.(Be>i 0(B50.2 (1.1e>i? (Be>iO  e>if D_The quokka closely misses you.(B x2e>i f>iIZ (B You hit the quokka but do no damage.The quokka is moderately wounded.(Bf>i4[/(B1.4 (1.2f>i`(Bf>iaN _The quokka barely misses you.(Bf>ibf>ik (B You hit the quokka but do no damage.The quokka is moderately wounded.(B(B2.6(B  You hit the quokka but do no damage.The quokka is moderately wounded.(B _The quokka barely misses you.(B  You hit the quokka but do no damage.The quokka is moderately wounded.(B _The quokka barely misses you.(Bf>i 8 (B_The quokka barely misses you.(B  You hit the quokka but do no damage. (B The quokka is moderately wounded. (B_The quokka barely misses you.(B  You hit the quokka but do no damage. (B The quokka is moderately wounded.(B(B6--(B3.7 (1.1f>i (Bf>i   You hit the quokka but do no damage.The quokka is moderately wounded.(B _The quokka barely misses you.(B  You hit the quokka but do no damage.The quokka is moderately wounded.(B _The quokka misses you.(B The quokka bites you.f>i' g>if* (Bg>iD (BYou hit the quokka.  g>iW)The quokka is severely wounded.g>ik(Bg>i+"--g>iJ((B4.9 (1.2g>i`(Bg>i g>i_The quokka bites you.g>ig>i J (B.  You hit the quokka.g>i g>i4 L(Bg>i 8(B7==g>iU ,(B416.1g>i (Bg>i  g>iH 7_You kill the quokka!(Bg>i h>i#(Bh>i$h>i%(Bh>i&(Bh>i((Bh>i)(Bh>i*(Bh>i{,(Bh>iD-(Bh>i+.(Bh>i/(Bh>iw0(Bh>i-1(Bh>i2(Bh>i3h>i33==(Bh>i4(Bh>io6(Bh>i"7(Bh>i7(Bh>iP9(Bh>i9(Bh>i:(Bh>i&<(Bh>i<(Bh>ie=(Bh>i?(Bh>i?(Bh>is@(Bh>iA(Bh>ibB(Bh>iC(Bh>iqD(Bh>i E(Bh>i8F(Bh>iG(Bh>iDH(Bh>iI(Bh>icJ(Bh>iK(Bh>iK(Bh>i'M(Bh>iM(Bh>iXN(Bh>iO(Bh>iPP(Bh>i Q(Bh>i&R(Bh>iR(Bh>iR(Bh>iS(Bh>iT(Bh>i~T(Bh>iU(Bh>iTV(Bh>iW(Bh>iX(Bh>iX(Bh>iX(Bh>iY(Bh>iZ(Bh>iI[(Bh>i\(Bh>iy](Bh>i(^(Bh>i_(Bh>i_(Bh>iRa(Bh>ib(Bh>i|c(Bh>i&d(Bh>ie(Bh>iJf(Bh>if(Bh>ig(Bh>iWh(Bh>ih(Bh>ii(Bh>iYj(Bh>ik(Bh>icl(Bh>il(Bh>iym(Bh>in(Bh>i^o(Bh>ip(Bh>igq(Bh>iq(Bh>ir(Bh>is(Bh>it(Bh>i;u(Bh>inw(Bh>ix(Bh>ix(Bh>iz(Bh>iz(Bh>iq{(Bh>i~(Bh>i.~(Bh>i'(Bh>i(Bh>i(Bh>iT(Bh>i(Bh>iw(Bh>iւ(Bh>i(Bh>iB(Bh>i(Bh>i(Bh>i(Bh>i(Bh>i.(Bh>i(Bh>i`(Bh>i(Bh>iI(Bh>i(Bh>ib(Bh>i(Bh>iw(Bh>ik(Bh>i(Bh>i(Bh>i(Bh>i(Bh>iZ(Bh>i(Bh>i3(Bh>iٖ(Bh>i(Bh>i(Bh>ib(Bh>i(Bh>i(Bh>i)(Bh>i˝(Bh>iW(Bh>i (Bh>iU(Bh>i=(Bh>i(Bh>iϣ(Bh>i(Bh>iC(Bh>i(Bh>i)(Bh>iק(Bh>i1(Bh>ia(Bh>i+(Bh>iv(Bh>i(Bh>i(Bh>i)(Bh>iW(Bh>i(Bh>i(Bh>i (Bh>i(Bh>i((Bh>i(Bh>i(Bh>i(Bh>ic(Bh>i˶(Bh>iķ(Bh>i(Bh>i(Bh>i*(Bh>i(Bh>ig(Bh>i(Bh>iG(Bh>i%(Bh>iU(Bh>i(Bh>i(Bh>i(Bh>i(Bh>i{(Bh>i(Bh>i(Bh>i\(Bh>i(Bh>i<(Bh>i(Bh>iv(Bh>i (Bh>i(Bh>i(Bh>i/(Bh>i(Bh>i(Bh>i6(Bh>i(Bh>iO(Bh>i(Bh>ij(Bh>i(Bh>i/(Bh>i(Bh>iu(Bh>i(Bh>i(Bh>i(Bh>iq(Bh>i?(Bh>i(Bh>iE(Bh>i(Bh>io(Bh>i(Bh>i(Bh>i(Bh>ij(Bh>i(Bh>ia(Bh>i(Bh>i(Bh>i(Bh>i5(Bh>i(Bh>i](Bh>i$(Bh>i (Bh>i(Bh>i (Bh>i(Bh>i;(Bh>i(Bh>i(Bh>iB(Bh>i(Bh>i(Bh>i (Bh>i(Bh>iR(Bh>i(Bh>iL(Bh>i(Bh>i(Bh>i (Bh>i(Bh>i4(Bh>i(Bh>iu(Bh>i (Bh>i(Bh>i(Bh>i(Bh>ih(Bh>i;(Bh>i(Bh>i;(Bh>i(Bh>i& (Bh>i (Bh>iG (Bh>i (Bh>i (Bh>i (Bh>i"(Bh>i(Bh>iI(Bh>i(Bh>iT(Bh>i.(Bh>i(Bh>i(Bh>i(Bh>i(Bh>ij(Bh>i (Bh>iV(Bh>i(Bh>iT(Bh>i(Bh>i((Bh>i(Bh>i(Bh>i(Bh>i6(Bh>i(Bh>i(Bh>i (Bh>i!(Bh>i!(Bh>id"(Bh>i#(Bh>ik$(Bh>i%(Bh>ic&(Bh>i&(Bh>i'(Bh>i((Bh>ix)(Bh>i'*(Bh>i+(Bh>i ,(Bh>i,(Bh>i2[ (B...(B.h>i2<. _You start waiting.(Bh>i83(B255.1 (99.0)h>i:.(B-6.1 (10h>i!: 0.0)h>i>(Bh>i? _Done waiting.h>iAj>i[j>ir(BGear: 7/52 gear slots (Left/Right/Tab to switch category) j>i Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe Missiles (go to first with () j>iP!+ c - 7 boomerangs (quivered) j>ir!FArmour (go to first with [) j>i<v d - a +0 leather armour (worn) Jewellery (go to first with "=) j>i[= f - an amulet of regeneration (worn)(Be - an amulet of faith Talismans (go to first with %)(Bb - a maw talismanl>i]l>iSel>i&m(B##(B AngleBrackets the Changeling..(B Mountain Dwarfl>iIm#########.(B Health: (B17/17 ========================#.......#.(B Magic: (B1/1l>i5n========================#.#####.#.(B AC:(B 3Str:(B 13l>iSn#.#...#.#.(B EV:(B 9Int:(B 9l>ihn#.#.....#.(B SH:(B 0Dex:(B 13l>in##########(B ####.#.....#.(B XL: (B 1 Next: (B41% Place: (BDungeon:1l>io.......@(B.#(B #............(B Noise: --------- (B Time:(B 256.1 (0.0)l>io......##(B.###.#..........(B a) +0 hand axel>io(B.####(B #.(B..(B.#.#..........(B Throw: 7 boomerangsl>ip#.(B.#(B.#.#..#.....>#l>ipj#...(B.#(B.#....#.####.#l>i qb####(B.#.(B.....#.......l>i*q(B ..(B.##.(B..#.######.#l>iq0(B l>iqi##########.(B.##.(B..+.........l>iq0(B l>ir.........#..##...#.######)#l>ikr0(B l>ir/The quokka is severely wounded. l>ir5(B_The quokka bites you.  l>irYou hit the quokka. l>iUs%_You kill the quokka! l>imsa(B_You start waiting. (B_Done waiting.l>i2y(Bl>iz (Bl>i.(Bl>iym>i+m>i;((B m>iy Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt (Ba + Fighting2.2 (B 3.0 (B +1(B  o - Spellcasting (B  0.0 (B -- (B -2(B  m>i^V(B  (B  m>ic(B  (B  m>i4 b - Maces & Flails (B  1.4 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axesm>i^J2.5 (B 8.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  m>i- d - Polearms (B  1.1 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  m>iT e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  m>i2 f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  m>i^ g - Throwing (B  1.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  m>iV(B  (B  m>i  v - Alchemy (B  0.0 (B -- (B -2(B  m>i h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  m>i3 i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  m>i j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  m>im(B  (B  m>i9 z - Earth Magic (B  0.0 (B -- (B +1(B  m>iX k - Armour (B  0.0 (B -- (B +1(B  m>iX(B  (B  m>i; l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  m>i\ m - Shields (B  0.0 (B -- (B +1(B  (B 1 + Evocationsm>ic1.3 (B 2.0 (B +1m>i^ n - Stealth (B  0.0 (B -- (B -2(B  (B 2 + Shapeshifting 3.6 (B 4.0 (B -2m>iiD(BThe current training targets, if any.  m>iSkills enhanced by cross-training are in green(B.  [?(B] Helpm>iy[=(B] set a skill target [-(B] clear all targets  m>if[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  m>i[!(B] training(B|cost(B|targets(Bp>io1p>iE8p>iT?\(B##(B AngleBrackets the Changeling..(B Mountain Dwarf#########.(B Health: (B17/17 ========================p>it?#.......#.(B Magic: (B1/1========================#.#####.#.(B AC:(B 3Str:(B 13p>i7@#.#...#.#.(B EV:(B 9Int:(B 9#.#.....#.(B SH:(B 0p>iC@0Dex:(B 13p>iA##########(B ####.#.....#.(B XL: (B 1 Next: (B41% Place: (BDungeon:1.......@(B.#(B #............(B Noise: --------- (B Time:(B 256.1 (0.0)......##(B.###.#..........(B a) +0 hand axep>iDAv(B.####(B #.(B..(B.#.#..........(B Throw: 7 boomerangs#.(B.#(B.#.#..#.....>#p>iA#...(B.#(B.#....#.####.#####(B.#.(B.....#.......(B p>iA`..(B.##.(B..#.######.#p>iB'(B ##########.(B.##.(B..+.........(B ........#..##...#.######)#(B p>iB/The quokka is severely wounded. p>iC(B_The quokka bites you.  You hit the quokka. _You kill the quokka! (B_You start waiting. (B_Done waiting.p>iH(Bp>iJ (Bp>iO(Bp>i,Pr>iy (Br>iz (Br>i{ (Br>i} (Br>i (Br>i (Br>i (Br>iH (Br>i- (Br>i (Br>im (Br>i (Br>it (Br>i (Br>i (Br>iN (Br>i  r>i ](B You encounter a hobgoblin.(Br>i (B######(B #....(B #.####(B #.#..(B #.#..r>iE #(B.###########(B ####.#..(B #(B..........(B.#(B #.......r>i Y(B #..##.###.#r>i K####(B.#....#.#r>i g##g(B #.#..#.#.#..#r>i֙ (B #....#.#....#.#(B ####.#......#...(B ...##...#.####(B g(B  (B hobgoblin (asleep)##########..##...+.....(B ........#..##...#.####(B r>i c#.....#..##...#(B #...(Br>ij -(B9.1 (3r>i" ,(B60.1 (4 r>i _r>i (Br>i t>i(B  #(B #.(B #.##(B #.#(B #(B.t>iF#(B ####.#(B #(B....#(B #t>i(B #(B....@(B...##.###.##(B.....####(B.#....#.#t>iK#g#(B #.#..#.#.#..#(B.. #....#.#....#.(B. ####.#......#(B ...##...#.(B #..##...+t>i(B .#..##...#.(B #.....#..##...#(B #(Bt>i(Bt>i,t>iK&(B1.1 (1t>i(Bt>iu>iK. (B  #(B #.(B #.#(B #(B #.#(B #(B.#(B ####.#(B #(B.#(B #(B #u>i. h(B.##.###.#(B #(B.....####(B.#....#.#(B ###g#(B. #.#..#.#.#..#(B .. .. #....#.#....#.(B.. ###(B ####.#......###(B ...##...#.(B #..##...+u>i/ (B .#..##...#.(B #.....#..##...#(B #(Bu>i#7 (Bu>i8 ((B2u>im= (Bu>i? v>i###(B #..(B #.###(B #.#(B.v>i" #.#(B #(B.###########(B ####.#(B #(B...........#(B #....v>i$O#(B.###.###.#v>i;[#(B....@####.#....#.#v>i](B ###g#(B.#(B #.#..#.#.#..#v>i (B .. ... #....#.#....#(B... ###(B.. ####.#......#v>i5L###(B ... ...##...#.#v>i(B ##########..##...+..(B ........#..##...#.#v>iU(B #.....#..##...#(B v>i=] #.....#..##...#(B #(Bv>i(Bv>i((B3v>i(Bv>iv>iZ"(B###(B AngleBrackets the Changeling#..(B Mountain Dwarfv>i"#.#(B Health: (B17/17 ========================###.#(B Magic: (B1/1========================#(B.#.#(B AC:(B 3Str:(B 13#(B.###########(B ####.#(B EV:(B 9Int:(B 9v>i##(B...........#(B #.....(B SH:(B 0Dex:(B 13#(B.#(B........##.###.#...(B XL: (B 1 Next: (B41% Place: (BDungeon:1v>i1$#(B....@####.#....#.#...(B Noise: --------- (B Time:(B 263.1 (0.0)###g#(B.#(B #.#..#.#.#..#(B a) +0 hand axev>i$(B.. ... #....#.#....#(B Throw: 7 boomerangs(B... ###(B.. ####.#......#v>i$###(B ... ...##...#.###########..##...+..(B g(B  (B hobgoblin (asleep)v>i\%`........#..##...#.##.....#..##...#(B #v>i|%v#.....#..##...#(B # (B_You kill the quokka! v>i&(B_You start waiting. (B_Done waiting. _You encounter a hobgoblin.Press: ? - help, v - describe, . - travelv>i-&)(BThe floor.v>iJ X@#(BA rock wall.v>i G (Bg#v>i You start waiting.(B _Done waiting. _You encounter a hobgoblin.Press: ? - help, v - describe, . - travelv>i\ KHere: (Ba hobgoblin (asleep)  The floor.w>ix?j(B###(B AngleBrackets the Changeling#..(B Mountain Dwarf#.#(B Health: (B17/17 ========================##w>i?#.#(B Magic: (B1/1========================#(B.#.#(B AC:(B 3Str:(B 13#(B.###########(B ####.#(B EV:(B 9w>iGAdInt:(B 9#(B...........#(B #.....(B SH:(B 0Dex:(B 13#(B.#(B........##.###.#...(B XL: (B 1 Next: (B41% Place: (BDungeon:1#(B....@####.#....#.#...(B Noise: --------- (B Time:(B 263.1 (0.0)###g#(B.#(B #.#..#.#.#..#(B a) +0 hand axe(B.. ... #....#.#....#(B Throw: 7 boomerangsw>iAU(B... ###(B.. ####.#......####(B ... ...##...#.###########..##...+..(B g(B  (B hobgoblin (asleep)........#..##...#.##.....#..##...#(B ##.....#..##...#(B # (B_You start waiting. (B_Done waiting. w>i_B_You encounter a hobgoblin.Press: ? - help, v - describe, . - travelHere: (Ba hobgoblin (asleep)  w>imB The floor.w>iC (Bw>iH(Bw>iI1 _(Bw>iKw>i(Bw>iw>i(Bw>i^(Bw>i\A _Unknown command.(Bw>iw>i 7(B  #w>i (B #.(B ##(B #.(B #(B. #.w>i -(B #(B.#(B ####.(B #.#(B #(B #(B.#w>i (B.##.###.#(B #(B...@(B.####.#....#.#w>i, (B ###g#(B.#(B #.#..#.#.#..w>i (B ....(B..#(B #....#.#....(B ....###(B..#####.#......w>i d(B ###(B.. .... ...##...#.w>i #(B.##########..##...+(B.. w>i .#..##...#.w>i d##(B. #.....#..##...#(Bw>i < #.....#..##...#(Bw>i E (Bggw>i I(B  The hobgoblin shouts! You hear a shout!w>i w(B3------====(B4.1 (1w>i (Bw>iv!  w>i! _The hobgoblin hits you.w>iJ# w>i_(Bw>ioa"12w>ia#--------w>ia-(B=---w>iSb((B5.2 (1.1w>i.h(Bw>ii w>iiY_You barely miss the hobgoblin.(B The hobgoblin hits you.w>ikz>i (B.  You hit the hobgoblin. (BKYou kill the hobgoblin!z>iF<(BK(B  (B kobold(B(B14===(B58---(B6.4 (1.2z>i(B _You encounter a kobold. It is wielding a +0 whip.(B{>iL^(B##(B AngleBrackets the Changeling#.(B Mountain Dwarf#.(B Health: (B14/17 ===================-----{>iOL###.(B Magic: (B1/1========================#(B.{>i M#.(B AC:(B 3Str:(B 13#(B.###########(B ####.(B EV:(B 9Int:(B 9#(B...........#(B #....(B SH:(B 0Dex:(B 13#(B.#(B........##.###.#..(B XL: (B 1 Next: (B58% Place: (BDungeon:1#(B...@(B.####.#....#.#..(B Noise: (B=-------- (B Time:(B 266.4 (0.0)###*#(B.#(B #.#..#.#.#..(B a) +0 hand axe(B..*.(B..#(B #....#.#....(B Throw: 7 boomerangs{>iOM(B...*###(B..#####.#......###*(B. .... ...##...#.{>iaM#*##########..##...+.(B K(B  (B koboldK(B. ........#..##...#.{>irMI##(B. #.....#..##...#{>iM#.....#..##...#{>iM'You kill the hobgoblin! {>iM[(B_You encounter a kobold. It is wielding a +0 whip.{>iM$Throw: 7 boomerangs{>iM=Press: ? - help, Q - select action{>iM Shift-Dir - straight line{>iMNAim: (Ba kobold, wielding a +0 whip (45% to hit){>i (B##(B AngleBrackets the Changeling#.(B Mountain Dwarf#.(B Health: (B14/17 ===================-----###.(B Magic: (B1/1========================#(B.#.(B AC:(B 3Str:(B 13#(B.###########(B ####.(B EV:(B 9Int:(B 9#(B...........#(B #....(B SH:(B 0Dex:(B 13#(B.#(B........##.###.#..(B XL: (B 1 Next: (B58% Place: (BDungeon:1#(B...@(B.####.#....#.#..(B Noise: (B=-------- (B Time:(B 266.4 (0.0)###(#(B.#(B #.#..#.#.#..(B a) +0 hand axe(B....(B..#(B #....#.#....(B Throw: 7 boomerangs(B....###(B..#####.#......###(B.. .... ...##...#.#(B.##########..##...+.(B K(B  (B koboldK(B. ........#..##...#.##(B. #.....#..##...##.....#..##...#You kill the hobgoblin! {>iO"(B_You encounter a kobold. It is wielding a +0 whip.Throw: 7 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: (Ba kobold, wielding a +0 whip (45% to hit){>iZ);((B{>is;((B{>ie;((B{>i ;((B{>i^ )Throw: 7 boomerangs(B  Press: ? - help, Q - select action(B  {>i^ Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 whip (45% to hit)  You throw a boomerang. The boomerang hits the kobold.  You kill the kobold!(B{>id G(B.....{>ie {>ii 4((B{>i 6((B{>i :((B{>iD ;((B{>i ;((B{>i2 :((B{>i$ ^@(B.....{>i* {(B6/18==(B66-7.6 (1.2 _{>iZ (B{>i [ |>i(B|>iS(B|>i(B|>i5(B|>i؉%(B7|>i6===(B|>i*(B|>iK' (B|>ihH_You start resting.(BHP restored.|>iƓ:-(B|>i.(B80|>iC(B8===|>i-(B9.6 (2 _|>i(B|>i}>i/(B}>i(B}>i(B}>i:(B(B(B(B(B(B(B(B(B(B(B(B(B(B==(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B}>i #.(B #.###########(B ##}>ia#(B #(B #.(B..........##(B #(B.#.#(B........##.###(B.#(B #(B.#..(B...####.#....>(B...#(B.###(B.#.##(B #.#..#..(B...........###....#.#}>i(B #(B....###.(B.#####.#.(B ###@....(B........#(B77.6 (8 #(B.##########..#(B .)(B.#.....##(B ..##(B.#(B #.....#..###..(B ..#(B #.....#..##.#.(B ..#(B #.##..#..####(B #(B #(B... #.<#..#..#(B #(B... ##.#.##..####(B (B ..#.........(B (B}>i(B}>i~-(B8.6 (9}>iiS(B _Found a stone staircase leading down.~>ix(B~>i(B~>i&(B~>i)0(B(B~>i(B~>iz(B~>iB(B~>i(B~>i0(B~>iR(B~>i(B~>i(B~>il(B~>i(B~>iD ~>iw Things that are here:~>iL ~>i۸](B a +0 whip; a kobold corpse(B~>iz(B~>i  ~>i+ (B_~>iy(B(B(B(B(B(B(B~>iie(B(B(B(B(B(B(B(B(B(B(B (B You encounter a bat.(B~>i~>i(B #.(B.. .. #.#(B... #(B.###(B #(B #...(B....#(B...#.#.#........(B ...#(B.#(B.#(B.#.....####.#.###(B.>(B...#(B.###.#.##(B #.#.(B..........###...(B.b(B......#....###..#####(B #@###............###.##########.##...).#........#...(B...##.#(B #.....(B #..#(B...#..#(B #.....(B #.(B #(B...#..#(B #.##..#..(B b(B  (B bat (asleep)(B #(B #(B...#...(B #.<#..#..(B#(B...#...(B ##.#.##..(B#...#....(B ..#(B~>i.(B86.6 (8~>i4(B7.6 (9 _~>i#(B~>i$>i3(B ##>i5T###(B #(B. #.(B  .. #.#########(B #(B.###(B #(B #..>iR(B.....#(B..(B.#.#.#........##>ii(B ...#(B.#(B.#.#.....####.#>i####(B.>(B...#(B.###(B.#.##(B #.#(B...........###..>iö(B..b(B....@(B.#....###..#####>iٶ(B.#######(B.###..........(B >iN#(B.###.##########>iu(B ##.##(B...).#........#>i"(B #....(B..##.#(B #.....#>i@(B #..#.(B..#..#(B #.....#>ic(B #.(B #.(B..#..#(B #.##..#>i#(B #.(B..#...(B #.<#..#>iu(B #...#...(B ##.#.##(B>i\ (B.b>i#(B.b>i(B.b>i>iJ(Bb(B>i-(B8.6 (1>i(B>im>int :##(B >it U###(B #.(B #.(B .(B..(B ..(B #.#.(B...(B #(B.###(B #(B #..(B....#(B...#.#.#.##.>it (B....#(B.#(B.#(B.#.....####.#.>i u ####(B.>(B...#(B.###(B.#.##(B #.#.>i$u h.###..(B....b..@#....###..#####.>i>u .#>iTu ~(B.###.#(B.###.#>iru Z.##.##(B...).#.>iu #.#...(B...##.#(B #.....#.#..#(B...#..#(B #.....#.>iu #.(B #(B...#..#(B #.##..#.>iu #(B #(B...#...(B #.<#..#.>iu S#...#...(B ##.#.##.(B>io Q(B.b(B.b(B>i (B=9(B _The bat hits you but does no damage.>i7 (B†  You hit the bat.(B(B7590.7 (1.1(B _You kill the bat!(B>i (B>i (B>i{ (B>i (B>iF (B>if (B>i (B>i (B>iʻ (B>i (B>i½ (B>i (B>i (B>i9 (B>i0 (B>i (B>in (B>i (B>i% (B>i (B>i (B>i (B>iS (B>i (B(B(B(B(B(B(B(B(B(B(B(B>iD (B>iY (B>i (B>iL `(B(B(B(B>iB (B>it (B>iw d (B You encounter an endoplasm.(B>i7 (B ########(B>i +.....(B.#(B ##(B >i w ..######.#####(B #.(B >i  >i 1.@....(B.#(B #.#######(B- .......#(B.###.#(B ##(B......#(B...#.#.#......J$(B.....#(B.#(B.#.#.....####>i (B.ß####(B.>(B...#.###.#.##(B #>iA ∩(B ...(B...(B............###.(B J(B  (B endoplasm (asleep)>i ...(B...(B.†.#(B....###..###(B>i t.#######(B.###..........>i #(B>iP @ #.###.#########(B>i ( (B>i 300.0)>i- J>id .  >i )Found Riz Dotuhuerr's Distillery.>i} 4(BJ>i !->i '(B1.7 (11>i (B>iK  >i >i 9_The endoplasm quivers.(B>i >ik(BAngleBrackets the ChangelingMountain DwarfHealth: (B18/18 ========================Magic: (B1/1>i ========================AC:(B 3Str:(B 13########EV:(B 9Int:(B 9+.....(B.#(B ##SH:(B 0Dex:(B 13..######.#####(B #.XL: (B 1 Next: (B75% Place: (BDungeon:1.......@....(B.#(B #.#######(B Noise: --------- (B Time:(B 301.7 (0.0)....***#(B.###.#(B #........(B a) +0 hand axe#J**(B...#(B...#.#.#........(B Throw: 7 boomerangs(B.$(B.....#(B.#(B.#.#.....####.(B.ß####(B.>(B...#.###.#.##(B #.∩(B ...(B...(B............###.(B J  (B endoplasm...(B...(B.†.#(B....###..###.#######(B.###..........#.###.#########(BFound Riz Dotuhuerr's Distillery. _The endoplasm quivers.Throw: 7 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: (Ban endoplasm (85% to hit)>iN (BAngleBrackets the ChangelingMountain DwarfHealth: (B18/18 ========================Magic: (B1/1========================AC:(B 3Str:(B 13########EV:(B 9Int:(B 9+.....(B.#(B ##SH:(B 0Dex:(B 13..######.#####(B #.XL: (B 1 Next: (B75% Place: (BDungeon:1.......@....(B.#(B #.#######(B Noise: --------- (B Time:(B 301.7 (0.0)......(#(B.###.#(B #........(B a) +0 hand axe#(BJ.....#(B...#.#.#........(B Throw: 7 boomerangs(B.$(B.....#(B.#(B.#.#.....####.(B.ß####(B.>(B...#.###.#.##(B #.∩(B ...(B...(B............###.(B J  (B endoplasm...(B...(B.†.#(B....###..###.#######(B.###..........#.###.#########(BFound Riz Dotuhuerr's Distillery. _The endoplasm quivers.Throw: 7 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: (Ban endoplasm (85% to hit)>iJ;((B>i;((B>i;((B>i);((B>ivr(B.....  Throw: 7 boomerangs(B >iw Press: ? - help, Q - select actionShift-Dir - straight lineAim: (Ban endoplasm (85% to hit)  You throw a boomerang.  The boomerang hits the endoplasm but does no damage.>iU|;((B>i;((B>i;((B>i5]:((B>i<:((B>i:((B>iB#(B.J>iMW(B..@(B...>iP-(B2.9 (1.2 >iyQ _>ine(B>iFi>iz`(BAngleBrackets the Changeling>i{MMountain DwarfHealth: (B18/18 ========================Magic: (B1/1========================AC:(B 3Str:(B 13########EV:(B 9Int:(B 9+.....(B.#(B ##SH:(B 0Dex:(B 13..######.#####(B #.XL: (B 1 Next: (B75% Place: (BDungeon:1>i1|......*@....(B.#(B #.#######(B Noise: --------- (B Time:(B 302.9 (0.0)....**(B.#(B.###.#(B #........(B a) +0 hand axe>i|#(B.J*(B...#(B...#.#.#........(B Throw: 7 boomerangs(B.$(B.....#(B.#(B.#.#.....####.>i|(B.ß####(B.>(B...#.###.#.##(B #.∩(B ...(B...(B............###.(B J  (B endoplasm>iH}"...(B...(B.†.#(B....###..###.#######(B.###..........#.###.#########>i}(BYou throw a boomerang. _The boomerang hits the endoplasm but does no damage.  Throw: 7 boomerangs>i}=Press: ? - help, Q - select action>i} Shift-Dir - straight line>i~>Aim: (Ban endoplasm (85% to hit)>i;# (BAngleBrackets the ChangelingMountain DwarfHealth: (B18/18 ========================Magic: (B1/1========================AC:(B 3Str:(B 13########EV:(B 9Int:(B 9+.....(B.#(B ##SH:(B 0Dex:(B 13..######.#####(B #.XL: (B 1 Next: (B75% Place: (BDungeon:1......(@....(B.#(B #.#######(B Noise: --------- (B Time:(B 302.9 (0.0).......#(B.###.#(B #........(B a) +0 hand axe#(B.J....#(B...#.#.#........(B Throw: 7 boomerangs(B.$(B.....#(B.#(B.#.#.....####.(B.ß####(B.>(B...#.###.#.##(B #.∩(B ...(B...(B............###.(B J  (B endoplasm...(B...(B.†.#(B....###..###.#######(B.###..........#.###.#########(BYou throw a boomerang. _The boomerang hits the endoplasm but does no damage.  Throw: 7 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: (Ban endoplasm (85% to hit)>iJd;((B>i;((B>i;((B>i(B.... Throw: 7 boomerangs(B >iN Press: ? - help, Q - select action(B  Shift-Dir - straight lineAim: (Ban endoplasm (85% to hit)  You throw a boomerang. The boomerang hits the endoplasm.  The endoplasm is almost dead.(B>i;((B>iO;((B>i#;((B>iƱ:((B>i:((B>idS#(B.J>inU>iU (BJ>i4V.>i]S(B.@(B.>iK_>ic((B4.2 (1.3>ik(B>im >in!_The endoplasm jiggles.>io(B>igq>ih.(B>i2AngleBrackets the Changeling>ijMountain Dwarf>iˌ]Health: (B18/18 ========================>ih2Magic: (B1/1>iύ)========================>i/AC:(B 3>i60Str:(B 13>id#########>i%EV:(B 9>i/Int:(B 9>i7d+.....(B.#(B ##>iI/SH:(B 0>i0Dex:(B 13>iX..######.#####(B #.>iXL: (B 1 Next: (B75% Place: (BDungeon:1>ip......*@....(B.#(B #.#######(B Noise: --------- (B Time:(B 304.2 (0.0)>iƛ....J*(B.#(B.###.#(B #........(B a) +0 hand axe>i#(B......#(B...#.#.#........(B Throw: 7 boomerangs>ic(B.$(B.....#(B.#(B.#.#.....####.>i(B.ß####(B.>(B...#.###.#.##(B #.>iW∩(B ...(B...(B............###.(B J  (B endoplasm>i...(B...(B.†.#(B....###..###>i|r.#######(B.###..........>i#.###.#########>ih-The endoplasm is almost dead. >iҟ@(B_The endoplasm jiggles.>iF$Throw: 7 boomerangs>i=Press: ? - help, Q - select action>i Shift-Dir - straight line>i}mAim: (Ban endoplasm (almost dead(B, 85% to hit)>i(BAngleBrackets the ChangelingMountain DwarfHealth: (B18/18 ========================Magic: (B1/1========================AC:(B 3Str:(B 13########EV:(B 9Int:(B 9+.....(B.#(B ##SH:(B 0Dex:(B 13>i..######.#####(B #.XL: (B 1 Next: (B75% Place: (BDungeon:1......(@....(B.#(B #.#######(B Noise: --------- (B Time:(B 304.2 (0.0)....J..#(B.###.#(B #........(B a) +0 hand axe#(B......#(B...#.#.#........(B Throw: 7 boomerangs>iv(B.$(B.....#(B.#(B.#.#.....####.(B.ß####(B.>(B...#.###.#.##(B #.∩(B ...(B...(B............###.(B J  (B endoplasm>i...(B...(B.†.#(B....###..###.#######(B.###..........#.###.#########The endoplasm is almost dead. (B_The endoplasm jiggles.Throw: 7 boomerangs>i4]Press: ? - help, Q - select actionShift-Dir - straight line>iGeAim: (Ban endoplasm (almost dead(B, 85% to hit)>i4;((B>iΚ(BM.  Throw: 7 boomerangsPress: ? - help, Q - select action (B Shift-Dir - straight lineAim: (Ban endoplasm (almost dead(B, 85% to hit)  You throw a boomerang. The boomerang hits the endoplasm!  You kill the endoplasm!(B>it(B..(B>i,((B>i.8((B>iP:((B>iL(B.@(B.>iz?(B915.4 (1.2 _>i(B>i >i ((B >i U Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt (Ba + Fighting>i+ 2.3 (B 3.0 (B +1(B  o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  >i (B  (B   b - Maces & Flails (B  1.5 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes>i 2.6 (B 8.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  1.2 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  >iP  e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  >i  g - Throwing (B  1.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B  >i  h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  >i 5 i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  0.0 (B -- (B +1(B  >i X(B  (B  >i  l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  >i m - Shields (B  0.0 (B -- (B +1(B  (B 1 + Evocations>i  c1.5 (B 2.0 (B +1>iq ^ n - Stealth (B  0.0 (B -- (B -2(B  (B 2 + Shapeshifting 3.6 (B 4.0 (B -2>i D(BThe current training targets, if any.  >i XSkills enhanced by cross-training are in green(B.  >i 2[?(B] Help>i y[=(B] set a skill target [-(B] clear all targets  >i [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  >i [!(B] training(B|cost(B|targets(B>i*>i2>i (BAngleBrackets the ChangelingMountain DwarfHealth: (B18/18 ========================Magic: (B1/1========================AC:(B 3Str:(B 13########>i6 oEV:(B 9Int:(B 9+.....(B.#(B ##SH:(B 0Dex:(B 13..######.#####(B #.>i\ XL: (B 1 Next: (B91% Place: (BDungeon:1>ix .......@....(B.#(B #.#######(B Noise: --------- (B Time:(B 305.4 (0.0).......#(B.###.#(B #........(B a) +0 hand axe>i #(B......#(B...#.#.#........(B Throw: 7 boomerangs>i (B.$(B.....#(B.#(B.#.#.....####.>i (B.ß####(B.>(B...#.###.#.##(B #.>i ∩(B ...(B...(B............###.>iT(B ...(B...(B.†.#(B....###..###(B .#######(B.###..........>i3(B #.###.#########(B Throw: 7 boomerangs>iJ]Press: ? - help, Q - select actionShift-Dir - straight line>i_lAim: (Ban endoplasm (almost dead(B, 85% to hit)  >ixxYou throw a boomerang. The boomerang hits the endoplasm! _You kill the endoplasm!(B>i(B>i (B>ir(B>iE>iM >iU r(BGear: 7/52 gear slots (Left/Right/Tab to switch category) >i Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe Missiles (go to first with ()  c - 7 boomerangs (quivered) Armour (go to first with [)  d - a +0 leather armour (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn)(Be - an amulet of faith Talismans (go to first with %)(Bb - a maw talisman>iH >i(BAngleBrackets the ChangelingMountain DwarfHealth: (B18/18 ========================>i=Magic: (B1/1========================AC:(B 3Str:(B 13########EV:(B 9>iTInt:(B 9+.....(B.#(B ##SH:(B 0>inDex:(B 13..######.#####(B #.>iXL: (B 1 Next: (B91% Place: (BDungeon:1>i.......@....(B.#(B #.#######(B Noise: --------- (B Time:(B 305.4 (0.0)>iǠ.......#(B.###.#(B #........(B a) +0 hand axe>i&P#(B......#(B...#.#.#........(B Throw: 7 boomerangs(B.$(B.....#(B.#(B.#.#.....####.(B.ß####(B.>(B...#.###.#.##(B #.>iC∩(B ...(B...(B............###.(B >ix#...(B...(B.†.#(B....###..###(B .#######(B.###..........>ip(B #.###.#########(B >iaThrow: 7 boomerangsPress: ? - help, Q - select action>iShift-Dir - straight lineAim: (Ban endoplasm (almost dead(B, 85% to hit)  >iӡxYou throw a boomerang. The boomerang hits the endoplasm! _You kill the endoplasm!(B>i(B>iZ (B>i;(B>iϯ>id(B(B(B(B(B(B(B(B(B(B>i'(B>i(B>ib(B>i(B>i(B>i(B>iP(B>ii(B>i(B>i(B>i(B>i(B>iy(B>in(B>i (B(B(B(B(B(B (B_You now have 26 gold pieces (gained 7).(B(B(B(B(B(B(B>i" >i:+ (BWelcome to Riz Dotuhuerr's Distillery! What would you like to do?  a -  160 gold 2 potions of ambrosia (unknown)  b -  80 gold a potion of cancellation (unknown)  c -  30 gold a potion of curing (unknown)  d -  160 gold 2 potions of heal wounds (unknown)e - (B 40 gold a potion of might (unknown)  f -  10 gold a potion of moonshine (unknown)  g -  10 gold a potion of moonshine (unknown)  h -  80 gold a potion of mutation (unknown)  i -  80 gold a potion of mutation (unknown) You have 26 gold pieces. (B[Esc(B] exit[!(B] buy(B|examine items[a(B-i(B] mark item for purchase [/(B] sort (type)[A(B-I(B] put item on shopping list>i6 >i a $  You are short 134 gold pieces for the purchase.(B[Enter(B] buy shopping list>iDPb $ 21(B>i Oc $ 4(B>iy; Pd $ 40(B>i Oe $ 4(B>i/h $ i $ >i,60(B>iwAf $ g $ 2>i x(B>iQ[ >ib >ik (B##...########AngleBrackets the Changeling#...(B.+......#(B ##(B Mountain Dwarf>iXk #...(B.######.#####(B #.(B Health: (B18/18 ========================#(B...(B............#(B #.(B Magic: (B1/1========================>ik #(B...(B......#.###.#(B #.(B AC:(B 3Str:(B 13#(B.##(B......#...#.#.#.(B EV:(B 9Int:(B 9#(B.........#.#.#.#...(B SH:(B 0Dex:(B 13######ß.ß####(B.>...#.###.(B XL: (B 1 Next: (B91% Place: (BDungeon:1>isl .......@(B................(B Noise: --------- (B Time:(B 314.4 (9.0)...?(B..ß(B.ß(B.......(B†.#....#(B a) +0 hand axe#######(B...#######.###...(B Throw: 7 boomerangs###(B... #.###.##(B.####.##...).#.(B.#(B #......##.#.#(B #..#...#..#>il #.(B #...#..##(B #...#...Shift-Dir - straight lineAim: (Ban endoplasm (almost dead(B, 85% to hit)  You throw a boomerang. The boomerang hits the endoplasm! _You kill the endoplasm! (B_You now have 26 gold pieces (gained 7).  There is an entrance to Riz Dotuhuerr's Distillery here.>io (B>ib (B  Aim: (Ban endoplasm (almost dead(B, 85% to hit)  You throw a boomerang. The boomerang hits the endoplasm! _You kill the endoplasm!(B _You now have 26 gold pieces (gained 7).  There is an entrance to Riz Dotuhuerr's Distillery here. _(BYou can access your shopping list by pressing '$'.>i(B>i(B>i(B>i(B>iԞ(B>i& (B_>i(B>ir(B>ij(B>i(B>iߦ(B>iA(B>i;0(B(B>i.(B>iJ(B>il(B>i(B>i(B>i4(B>im(B>i(B>iz (B_c - 2 scrolls labelled XIRGHIS RA UWUX(B (gained 1)>i3(B>i`(B>i_(B>i(B>ib(B>i(B>i(B>i(B>iu0(B(B>iR(B>iz(B>i(B>i(B>i(B>i(B>i(B>i(B>i(B>i(B>i[(B(B(B(B #....+....(B #....###(B #........(B #........(B #.##.....(B #........################ß.ß####(B.................∩.....(B #(B..@........ß.ß(B #(B.....#######...###(B #(B.....#(B ###....(B #(B.....#(B .###(B.....#(B .#(B +...... .#(B #.#(B.....##(B #.(B....... (B25.4 (11.0)(B6.4 (12(B _d - a scroll labelled SUQO KOLAFITAOPH(B>i(B>i(B>i(B>i(B>i(B ##...####(B #....+...(B #....####(B #(B #..>id(B #.##(B #.......>i#################ß.ß#####(B......@(B..........∩(B0.0)[(B....#(B...(B........ß.ß....(B... #(B.....#######...###:(B #(B.....#(B ###....(B #(B.....#>i(B .###(B #(B.....#>i(B .#(B #(B (B +......>ia.#(B #(B >iy(B #(B.....##(B #>iA(B .......#>i-I(B (B>ia(B>i>i2&(B7.4 (1>i(B>i" >i> _Found a leather armour.>i>>in:7(B(B>in;(B>i>(B>iMA(B>iA(B>iC(B>ifE(B>iG(B>iG(B>iH(B>i>K(B>i7M(B>iM(B>iO(B>iQ(B>isS(B>iS(B>iT(B>iV(B>iX(B>iY(B>iY(B>i[(B>ik](B>i](B>i^(B>i}`(B>i;b(B>izb(B>iic(B>ii6 (B >iFi(B #. (B # >idi=(B #. >iwi<(B # >ii7################# >iiU##(B........... >iiU#[(B....#... >ii(B #(B....(B.#.....##>ii >ij(B #@..(B..#.....#(B  >i)j(B #(B.....#.....#(B >i>j >i]j(B ##(B+####.....#(B  (B>ixjC+.......(B >ij4(B #.....>ij8##(B >ij(B .......(B (B >ij!(B>ij1 (B  >ikPYou pick up a parchment of Construct Spike Launcher and begin reading...>io.(B34.4 (7>ipp-(B5.4 (8>it(B>iu >iu<_You add the spell Construct Spike Launcher to your library.>iww>ig(B(B(B(B>i(B>ias(B(B(B(B(B(B (B_You open the door.(B(B(B (B There is an open door here.(B >i(B_(B(B(B(B(B(B>i(B>ik(B>iv(B>i](B>i(B>iG(B>i(B>i& (B>i#_You open the door.>i(B>i(B>i(B>i"' (B >i"There is an open door here.>i~&(B>iU'! (B_>i((B>i+H(B(B(B>i(,(B>i\0(B>i2(B>i!3(B>i44(B>i5(B>i:`(B(B(B(B>i<(B>i<(B>i=(B>i4?(B>i@(B>i A(B>iA(B>iC(B>iE(B>i>F(B>iWG(B>iI(B>i.L' (B >iPL<You encounter a hobgoblin.(B>iS(B #.....#.....#######...######(B #.....#(B.....#(B ###....(B  >iS=#.....#(B.....#.####.#(B ##'####(B.....###.#(B #..(B >iT#....'.(B......#(B .#(B #..>i:T(B >iVT#######..(B...####...(B #.(B #>icT(B >iT............(B.......(B #(B #(B >iT###########.#####..(B  #@#(B>iT#>iT(B >iT..g(B...$(B.#(B#>i U(B >iU_#######(B.#(B >i&U >i@U9###(B >iQU >inU`g(B  (B hobgoblin (asleep) >iU>iU >i\XW(B50.4 (15.0).g(B>iq]Fg(B>i4^8(B===1.4 (16>i%b(B>iVc$ _The hobgoblin shouts!>i0e>i>i(}(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt (Ba + Fighting>i\`2.3 (B 3.0 (B +1(B  o - Spellcasting (B  0.0 (B -- (B -2(B  >inb(B  (B  >iW(B  (B  >i< b - Maces & Flails (B  1.5 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes2.6 (B 8.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  >ia d - Polearms (B  1.2 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  >i e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  >iǕ f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  >i g - Throwing (B  1.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  >i>iV(B  (B  >i8 v - Alchemy (B  0.0 (B -- (B -2(B  >iz h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  >i i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  >i j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  >iV(B  (B  >i0 z - Earth Magic (B  0.0 (B -- (B +1(B  >iA k - Armour (B  0.0 (B -- (B +1(B  >i`X(B  (B  >i l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  >iė m - Shields (B  0.0 (B -- (B +1(B  (B 1 + Evocations>iԗc1.5 (B 2.0 (B +1>i^ n - Stealth (B  0.0 (B -- (B -2(B  (B 2 + Shapeshifting 3.6 (B 4.0 (B -2>iD(BThe current training targets, if any.  >i6XSkills enhanced by cross-training are in green(B.  >iE2[?(B] Help>iRy[=(B] set a skill target [-(B] clear all targets  >i[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  >i[!(B] training(B|cost(B|targets(B>i+ >ik >i\ >i (B#.....#.....#######...######(B AngleBrackets the Changeling#.....#(B.....#(B ###....Mountain Dwarf#.....#(B.....#>i _.####.#(B Health: (B18/18 ========================##'####(B.....###.#(B #...(B Magic: (B1/1>i |========================#....'.(B......#>i .#(B #..#(B AC:(B 3Str:(B 13#######..(B...####...(B #.(B #(B EV:(B 9Int:(B 9............(B.......(B #(B #(B SH:(B 0Dex:(B 13###########.#####..#(B XL: (B 1 Next: (B91% Place: (BDungeon:1#@##(B Noise: (B===------ (B Time:(B 351.4 (0.0)...g(B..$(B.##(B a) +0 hand axe#######(B.#>i ?Throw: 7 boomerangs###>i g(B  (B hobgoblin _You open the door. _There is an open door here. _You open the door. _There is an open door here.  >i XYou encounter a hobgoblin. (B_The hobgoblin shouts!>i (B>iw (B>i^ (B>i7 >im (B>in (B>i (B>iP A _Unknown command.(B>i" >it<(B#.....#.....#######...######(B AngleBrackets the Changeling#.....#(B.....#(B ###....Mountain Dwarf#.....#(B.....#>i<.####.#(B Health: (B18/18 ========================##'####(B.....###.#(B #...(B Magic: (B1/1========================>i<#....'.(B......#.#(B #..#(B AC:(B 3>i</Str:(B 13>i<#######..(B...####...(B #.(B #(B EV:(B 9>i=.Int:(B 9>i@_............(B.......(B #(B #(B SH:(B 0Dex:(B 13###########.#####..#(B XL: (B 1 Next: (B91% Place: (BDungeon:1#@##(B Noise: (B===------ (B Time:(B 351.4 (0.0)...g***(B.##(B a) +0 hand axe#######(B.#Throw: 7 boomerangs###g(B  (B hobgoblin _The hobgoblin shouts! _Unknown command.Throw: 7 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: (Ba hobgoblin (54% to hit)>iyG(B#.....#.....#######...######(B AngleBrackets the Changeling#.....#(B.....#(B ###....Mountain Dwarf>i#.....#(B.....#.####.#(B Health: (B18/18 ========================##'####(B.....###.#(B #...(B Magic: (B1/1========================#....'.(B......#.#(B #..#(B AC:(B 3>iʙ%Str:(B 13#######..(B...####...(B #.(B #(B EV:(B 9>iiInt:(B 9............(B.......(B #(B #(B SH:(B 0Dex:(B 13###########.#####..#(B XL: (B 1 Next: (B91% Place: (BDungeon:1#@#>i !#(B Noise: (B===------ (B Time:(B 351.4 (0.0)...g(B..((B.#>i#(B a) +0 hand axe#######(B.#>i2*Throw: 7 boomerangs>iA###>iTig(B  (B hobgoblin _The hobgoblin shouts! >id"_Unknown command.>is$Throw: 7 boomerangs>i=Press: ? - help, Q - select action>iΚUShift-Dir - straight lineAim: (Ba hobgoblin (54% to hit)>i;((B>i+;((B>iw(B..$ (B Throw: 7 boomerangs(B  Press: ? - help, Q - select action>i4wShift-Dir - straight lineAim: (Ba hobgoblin (54% to hit)  You throw a boomerang.  The boomerang hits the hobgoblin but does no damage.>iz;((B>i;((B>i,;((B>ilX:((B>iwE(B.g(B>i"@>i#?(B.$(B>iB7(B---2.7 (1.3 >i{ _>i,(B>i>i +(B>i c#.....#.....#######...######(B AngleBrackets the Changeling#.....#(B.....#(B ###....Mountain Dwarf#.....#(B.....#.####.#(B Health: (B18/18 ========================##'####(B.....###>i .#(B #...(B Magic: (B1/1========================#....'.(B......#>i9 .#(B #..#(B AC:(B 3Str:(B 13>iS $#######..(B...####...(B #.(B #(B EV:(B 9Int:(B 9>i g............(B.......(B #(B #(B SH:(B 0Dex:(B 13###########.#####..>i ~#(B XL: (B 1 Next: (B91% Place: (BDungeon:1#@##(B Noise: --------- (B Time:(B 352.7 (0.0)>i ....g**(B.##(B a) +0 hand axe>i6 #######(B.#Throw: 7 boomerangs###g(B  (B hobgoblin  You throw a boomerang. _The boomerang hits the hobgoblin but does no damage.  Throw: 7 boomerangsPress: ? - help, Q - select action>ib ]Shift-Dir - straight lineAim: (Ba hobgoblin (54% to hit)>i G(B#.....#.....#######...######(B AngleBrackets the Changeling#.....#(B.....#(B ###....Mountain Dwarf>i #.....#(B.....#.####.#(B Health: (B18/18 ========================>i ##'####(B.....###.#(B #...(B Magic: (B1/1========================#....'.(B......#.#(B #..#(B AC:(B 3>i. /Str:(B 13>iA $#######..(B...####...(B #.(B #(B EV:(B 9Int:(B 9>iX ............(B.......(B #(B #(B SH:(B 0>io {Dex:(B 13###########.#####..>i #(B XL: (B 1 Next: (B91% Place: (BDungeon:1#@#>i #(B Noise: --------- (B Time:(B 352.7 (0.0)>i ....g(B.((B.##(B a) +0 hand axe#######(B.#>i ?Throw: 7 boomerangs###>i' 'g(B  (B hobgoblin  You throw a boomerang. _The boomerang hits the hobgoblin but does no damage.  Throw: 7 boomerangsPress: ? - help, Q - select actionShift-Dir - straight line>i8 5Aim: (Ba hobgoblin (54% to hit)>i-;((B>i[(B.$ Throw: 7 boomerangs(B  Press: ? - help, Q - select action(B  Shift-Dir - straight line>i#\Aim: (Ba hobgoblin (54% to hit)  You throw a boomerang. The boomerang hits the hobgoblin.  The hobgoblin is heavily wounded.(B>i"`;((B>i;((B>i:((B>it;E(B.g(B>i;=(B.g(B>iA8@(B>i-(B4.0 (1.3 >i _>i(B>i8>ii ( (B >iKi {You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.(B>i0j 7(B=5.2 (1.2>i6o (B>iMp Q _The hobgoblin barely misses you.(B>iq >iQ6 (B You closely miss the hobgoblin.The hobgoblin is heavily wounded.(B(B6.4(B _The hobgoblin closely misses you.(B>i >iD(B You closely miss the hobgoblin.The hobgoblin is heavily wounded.(B>i>i+#(B7.6>i#(B>i %9 _The hobgoblin hits you but does no damage.>i&>iv (B (BYou hit the hobgoblin.  The hobgoblin is severely wounded.>i;w(B>iw*(B8.8>i|(B>i:}J _The hobgoblin misses you.(B>i~>i/( (B You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.(B>i(+(B60.0>i,(B>i- >i-_The hobgoblin misses you.(B The hobgoblin closely misses you.(B>i/>ia  >ifa l(B$(BYou hit the hobgoblin.>i% ) (B>i >i (B#.....#.....#######...######(B AngleBrackets the Changeling>i #.....#(B.....#(B ###....Mountain Dwarf#.....#(B.....#.####.#(B Health: (B18/18 ========================##'####(B.....###.#(B #...(B Magic: (B1/1========================#....'.(B......#.#(B #..#(B AC:(B 3Str:(B 13#######..(B...####...(B #.(B #(B EV:(B 9Int:(B 9............(B.......(B #(B #(B SH:(B 0Dex:(B 13###########.#####..#(B XL: (B 1 Next: (B108% Place: (BDungeon:1#@##(B Noise: (B=-------- (B Time:(B 361.1 (1.1)......$(B.##(B a) +0 hand axe#######(B.#Throw: 7 boomerangs###The hobgoblin is severely wounded. (B_The hobgoblin misses you.You hit the hobgoblin but do no damage.The hobgoblin is severely wounded. (B_The hobgoblin misses you.(B The hobgoblin closely misses you.(BYou hit the hobgoblin. (B_You kill the hobgoblin!You have reached level 2!(B>i 1  --more--(B>i0 5(B25/252/2>i0 2 3% >i7 (B>i8  _>i8 (B>it: >i< >i< J(B #.....#.....#(B ###....(B  #.....#....(B.#(B .####.(B ##'####....(B.###(B .#(B #..(B #....'....(B...#(B .#(B #>i= ######....(B.####...(B #.(B  ...........(B........(B #(B  ###########(B.#####..(B  ########(B.#(B  .......@(B.#(B #######(B.#(B  ### (B>i;B (B>iC -(B-2>i$D 0 _>irG (B>icM ~ (B_You kill the hobgoblin!(B _You have reached level 2!(B  You now have enough gold to buy a potion of curing on this level, or buy a  potion of might on this level.  You can access your shopping list by pressing '$'.  You now have 42 gold pieces (gained 16).>ifN G-(B3.1 (2>iP (B>iQ Q _You see here a hobgoblin corpse(B.>iS >i >i6 <(BShopping list: 7 items, total cost 560 gold pieces  a - [D:1] 10 gold a potion of moonshine (unknown)  b - [D:1] 30 gold a potion of curing (unknown)(Bc - [D:1] 40 gold a potion of might (unknown) >iw  d - [D:1] 80 gold a potion of cancellation (unknown)  e - [D:1] 80 gold a potion of mutation (unknown)  f - [D:1] 160 gold 2 potions of ambrosia (unknown)  g - [D:1] 160 gold 2 potions of heal wounds (unknown) >i You have 42 gold pieces (B[!(B] travel(B|examine|delete items [a(B-g(B] choose item>i ,[Esc(B] exit>i  a - [D:1] 10 gold a potion of moonshine (unknown)  b - [D:1] 30 gold a potion of curing (unknown)>i(B>iN  b - [D:1] 30 gold a potion of curing (unknown) >iE\ c - [D:1] 40 gold a potion of might (unknown)(B>ix >ix >iy >i{ .(B>i| AngleBrackets the ChangelingMountain DwarfHealth: (B25/25 ========================Magic: (B2/2>i,| ========================AC:(B 3Str:(B 13>i>| /EV:(B 9>iQ| Int:(B 9SH:(B 0Dex:(B 13>ig| XL: (B 2 Next: (B 3% Place: (BDungeon:1>i| XTime: (B_You have reached level 2!>i| i(BYou now have enough gold to buy a potion of curing on this level, or buy a  >i| %potion of might on this level.  >i| gYou can access your shopping list by pressing '$'.  You now have 42 gold pieces (gained 16). >i| C_You see here a hobgoblin corpse(B.>i} (B>i-~ (B>i~ (B>i* (B>i (B>i` (B>i (B>ix (B>i (B>i> (B>i (B>i (B>i (B>iI (B>iL (B>ir (B>i– (B>i (B>iߗ (B>ig (B>iɛ (B>i (B>i (B>i (B>i (B>iܡ (B>i (B>i (B>i (B>iG (B>i (B>i (B>i: (B>i (B>i (B>i (B>iG (B>i (B>i (B>iJ (B>i (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>iJ J ##...#########...(B.+......#(B ###...(B.######.#####(B #.#(B...(B............#(B #.#(B...(B......#.###.#(B #.#(B.##(B......#...#.#.#.#(B.........#.#.#.#... ###############ß(B.ß####(B.>...#.###. .........(B.......@(B................(B Noise: --------- (B380.1 (17.0) ...#......(B.....ß(B.ß(B.......(B†.#....#(B a) +0 hand axe ...#.....#######(B...#######.###...(B Throw: 7 boomerangs ...#.....#(B ###(B....(B #.###.## ...#.....#(B.####.##...).#. ####.....###(B.#(B #......##.# ...'.......#.#(B #..#...#..# ####.....####...(B #.(B #...#..# ................(B #(B #...#...(B(B>i (B>i  >i >i [_(BThere is an entrance to Riz Dotuhuerr's Distillery here.>i >iH{>i(BWelcome to Riz Dotuhuerr's Distillery! What would you like to do?  a $  160 gold 2 potions of ambrosia (unknown)  b $  80 gold a potion of cancellation (unknown)  c $  30 gold a potion of curing (unknown)  d $  160 gold 2 potions of heal wounds (unknown)e $ (B 40 gold a potion of might (unknown) >i5 f $  10 gold a potion of moonshine (unknown)  g $  10 gold a potion of moonshine (unknown)  h $  80 gold a potion of mutation (unknown) >iCI i $  80 gold a potion of mutation (unknown) >i You have 42 gold pieces. You are short 608 gold pieces for the purchase. (B[Esc(B] exit[!(B] buy(B|examine items>if[a(B-i(B] mark item for purchase >i[/(B] sort (type) [Enter(B] buy shopping list [A(B-I(B] put item on shopping list>iy (B a $ (B 160 gold 2 potions of ambrosia (unknown)  e +  40 gold a potion of might (unknown)>iIzm After the purchase, you will have 2 gold pieces.(Bmarked items >i Z Purchase items for 40 gold? (y/N)(B>iL0c  e $  10 gold a potion of moonshine (unknown) >i0[ g $  80 gold a potion of mutation (unknown)(B 2 gold pieces. You are short 608 gold pieces for the purchase.(Bh(Bshopping listH(B>iH>i$>i>i(B##...########AngleBrackets the Changeling#...(B.+......#(B ##(B Mountain Dwarf>in#...(B.######.#####(B #.(B Health: (B25/25 ========================#(B...(B............#(B #.(B Magic: (B2/2========================>i #(B...(B......#.###.#(B #.(B AC:(B 3Str:(B 13>i#(B.##(B......#...#.#.#.(B EV:(B 9Int:(B 9>i#(B.........#.#.#.#...(B SH:(B 0Dex:(B 13 >i B###############ß(B.ß####(B.>...#.###.(B XL: (B 2 Next: (B 3% Place: (BDungeon:1 >i:  .........(B.......@(B................(B Noise: --------- (B Time:(B 380.1 (0.0) >ic  ...#......(B.....ß(B.ß(B.......(B†.#....#(B a) +0 hand axe >i `...#.....#######(B...#######.###...(B Throw: 7 boomerangs ...#.....#(B ###(B....(B #.###.## ...#.....#(B.####.##...).#. ####.....###(B.#(B #......##.# >i &...'.......#>i @.#(B #..#...#..# >i ####.....####...(B #.(B #...#..# >i2 ................(B #(B #...#...>iL (BYou now have enough gold to buy a potion of curing on this level, or buy a  potion of might on this level.  >im gYou can access your shopping list by pressing '$'.  You now have 42 gold pieces (gained 16). >i _You see here a hobgoblin corpse(B. _(BThere is an entrance to Riz Dotuhuerr's Distillery here.>i( (B >iQm - a potion of might  Thank you for shopping at Riz Dotuhuerr's Distillery!>i (B>iI(B>iZc _(BYou can access your shopping list by pressing '$'.>i/>i/(B>i/(B>iY(B(B(B (B_(B(B(B(B(B>i(B>io(B>iҀ(B>i(B>i(B>io(B>iĄ(B>ig(B>i(B>i+(B>i(B>i:(B>i(B>iK(B>i(B>i6(B>i](B>i(B>iQ(B>iL(B>iU(B>i(B>i֘(B>i(B>i(B>i(B>iҝ(B>i(B>i(B>i(B>i(B>i(B>i(B>i >iЩW(B You encounter a rat.(B>iO.#.....#######...#.###..... >i'9.#.....#(B #(B ###.(B......#.###.## .#.....#(B #(B. #.####.##...).#.. >iKl##.....####(B.##(B+#.#(B #......##.#(B # .'.......##(B......#(B #..#...#..#(B # >id##.....####(B......#(B #.(B #...#..#(B # >i.........(B........#(B #(B #...#...(B #>i.#####(B.....#(B #...#...(B # >i######.#(B #(B....@#(B #...#....(B >i..†.#(B #(B.....#(B ##..###### >i######.#(B ........#(B ##..(B .(B >i.###(B .......=#(B ##(B ........#(B >iJ8........#(B>iXr(B  (B rat (asleep)(B >if:........#(B >ixV.....r(B..#(B >i >i/2(B910.0)>iD,(B1.1 (11 >ii _>i(B>i>iu .#.....#(B #(B ###.......#.###.### ..#.....#(B #(B. #(B.####.##...).#.. ###.....####(B.##(B+#(B.#(B #......##.#(B >i=v ..'.......##(B......#(B #..#...#..#(B ###.....####(B......#(B #.(B #...#..#(B ...........(B.......#(B #(B #...#...(B >iw #######.#####(B.....#(B #...#...(B #.#(B #(B.....#(B #...#....(B ......†.#(B #(B...@(B.#(B ##..###### #######.##(B........#(B ##..(B ...(B ####=#(B ###(B #(B..#(B#(B.#(B.#r(B..#(B....#(B>i~ (B>iU $(B2.1 (>id 1.0)>i (B>iP >i.#.....#(B #.(B #.####.##...).#. ####.....####(B.##(B+#(B.#(B #......##.#(B ...'.......##(B......#(B #..#...#..# >in####.....####(B......#(B #.(B #...#..# .............(B......#(B #(B #...#... ########.#####(B.....#(B #...#...>iB#.#(B #(B.....#(B #...#.... .......†.#####(B.....#(B ##..##### .#######.##(B.....@(B..#(B ##..(B ..(B ####=#(B ##(B #(B..#(B  #(B.#(B.#>i˥#r(B..#(B+.........####(B>i(B>i((B3>iǴ(B>i^>ia9######.##+#.#(B #......##.#(B ...'.......##(B.....#...#. ####.....##(B .............(B >ig. ########.#####(B  . >i<.......†.#####..##### .#######.##(B... ##..(B ..(B ##=(B ##(B . #(B.r(B+.##(B..>i7r(B.>iMr(B>i((B4>i(B>iL>i ...'.......##.....#...#. ####.....##(B .............(B . ########.#####(B  . >i .......†.#####..##### .#######.##(B...>i  ##..(B ..(B ##=(B ##(B . #(B......r(B.+##(B..##########(B>iX 7r(B.>i (B>iu ((B5>i (B>ip >i)) (B>i)D†(BYou hit the rat.>i1+(B>i4/(B6=>i56.3 (1.2>is:(B>iC;B _You kill the rat!(B>i<>i###.....####.##+#.#(B #......##.#(B ..'.......##(B......#(B #..#...#..#(B ###.....####(B......#(B #.(B #...#..#(B >i#=............(B......#(B #(B #...#...(B .#####(B.....#(B #...#...(B >i.#######.#(B #(B.....#(B #...#....(B >i.....†.#####(B.....#(B ##..###### #######.##(B.#(B ##..(B ...####(B.=#(B ####(B........#(B †(B..#(B #(B#(B+(B.#(B###.(B.........##########(B>iN(B>i96(B-70>i:(B>i>iH.....####.##+#.#(B #......##.#(B # .'.>i##(B......#(B #..#...#..#(B #.....####(B......#(B #.(B #...#..#(B #(B.......#(B #(B #...#...(B #>i!S.#####(B.....#(B #...#...(B #.#(B #(B.....#(B #...#....(B †.#####(B.....#(B ##..#.##(B.#(B ##..(B .####(B.>i#(B ##(B.#(B #(B.....†(B..#(B #.(B#.(B+.(B#.(B..(B >i(B>i!->iХ!(B8>i(B>i7(B>iޱ>i&(B9.3 (2>i(B>i >i_h - a ring of wizardry>i>i,>i.(BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)>i.O(Be - an amulet of faith  h - a ring of wizardry >i3/vTalismans (go to first with %)(Bb - a maw talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip >i >i) >iK (B##.....####.##+#.#(B #......##.#(B #(B AngleBrackets the Changeling >iy .'.......##(B......#(B #..#...#..#(B #(B Mountain Dwarf >i `##.....####(B......#(B #.(B #...#..#(B #(B Health: (B25/25 ======================== ..........(B.......#(B #(B #...#...(B #(B Magic: (B2/2======================== ######.#####(B.....#(B #...#...(B #(B AC:(B 3Str:(B 13 ######.#(B #(B.....#(B #...#....EV:(B 9Int:(B 9 >i` 9.....†.#####(B.....#(B ##..#######(B SH:(B 0Dex:(B 13 ######.##(B........#(B ##..(B ....(B XL: (B 2 Next: (B 6% Place: (BDungeon:1####(B.......@#####(B Noise: --------- (B Time:(B 399.3 (0.0)>i "#(B........#a) +0 hand axe#(B.....†(B..#Throw: 7 boomerangs#.(B........##.(B........#+.(B........##.(B.......##..(B........>iJ B##########(BThank you for shopping at Riz Dotuhuerr's Distillery! _You can access your shopping list by pressing '$'. _You encounter a rat.(BYou hit the rat. _You kill the rat! (B_h - a ring of wizardry>iZ (B>i7 -(B8 (0.5>i (B>i , _h - a ring of wizardry (worn)>i >i(B>i(B>i^(B>i(B>iH(B(B(B>i(B>i(B>i(B>i(B>i (B>i#(B>i#(B>i$(B>i&(B>iu((B>i((B>i)(B>i+(B>ii-(B>i*.(B>i/(B>i1(B>i4' (B >i 5_You encounter an endoplasm, a hobgoblin and a frilled lizard.(B>in<>i(=......†.#####.....#(B ##..##### #######.##(B.>i==d.#(B ##..(B ...>i="(B ####(B..#(B ##(B #.(B.#(B >i=#(B.....†.(B.#(B>i= >i=#(B........(B.#(B >i'> #(B........(B.#(B>i9> >iV>+>i]s.(B.#(B #(B .(B..J(B....##########(B..lg#(B ##(B.# (B J(B  (B endoplasm (asleep)(B g(B  (B hobgoblin (asleep)(B l(B  (B frilled lizard (asleep) (B (B404.8 (5.0g(B.  The endoplasm quivers.(Bl(B.(BJ.(BJgwandering)l(B(B5.8 (6(B _The frilled lizard hisses angrily.>i$######.#(B #.....#(B #...#....(B .....†.#####(B.....#(B ##..####### ######.##(B.#(B ##..(B ....####(B..#(B #####(B........#(B †(B..#(B #.(B.#(B #.(B.#(B +.(B ###(B ..(B........J.lg..(B ###########....#(B##.# (B(B(B6.8 (1(B>i>i>i$(B Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft>ikX26% 2 1 spell level left (B[Tab(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exit>i>i_>iI>i'(B>i######.#(B #.....#(B #...#....AngleBrackets the Changeling .....†.#####(B.....#(B ##..#######(B Mountain Dwarf ######.##(B........#(B ##..(B ....(B Health: (B25/25 ========================####(B........#>i; ,####(B Magic: (B2/2========================#(B........#AC:(B 3Str:(B 13#(B.....†(B..#EV:(B 9Int:(B 9#.(B........#SH:(B 0>iU mDex:(B 13#.(B........#>iu XL: (B 2 Next: (B 6% Place: (BDungeon:1+.(B.......@#>i Noise: --------- (B Time:(B 406.8 (0.0)#.(B.......##>i ha) +0 hand axe..(B........J.lg..>i 3Throw: 7 boomerangs>i @###########....###.# >i (B_You kill the rat! (B_h - a ring of wizardry _h - a ring of wizardry (worn)  >i!You encounter an endoplasm, a hobgoblin and a frilled lizard.The endoplasm quivers. (B_The frilled lizard hisses angrily.>ik(T (B Okay, then.(B>i7) (B>i-(B>i[.1 _(B>i/>i(B>i (B>i%(B>i&A _Unknown command.(B>ia(>i@ J(BM###>i@ (B # ######.#(B ...#....(B .....†.#######..####### ######.>iA G##..(B ....#######>i,A (B.>i=A < #(B.....†>iJA #+>iiA 3(B.#>ivA 0##(B >iA [..(B........J.lg..(B>iD (BJ>ibK |(BJ  (B endoplasm(B>iӉ S(B7.8 (1 _(B>iCx(B######.#####.....#(B #...#...(B #(B AngleBrackets the Changeling ######.#(B #(B.....#(B #...#....Mountain Dwarf .....†.#####(B.....#(B ##..#######(B Health: (B25/25 ======================== ######.##(B........#(B ##..(B ....(B Magic: (B2/2>iJD5========================####(B........#####(B AC:(B 3Str:(B 13#(B........#EV:(B 9Int:(B 9#(B.....†(B..#SH:(B 0Dex:(B 13>icD#.(B........#XL: (B 2 Next: (B 6% Place: (BDungeon:1>ioDH#.(B.......@#>iDxNoise: --------- (B Time:(B 407.8 (0.0)>iDa+.(B......*(B.#>iD$a) +0 hand axe>iDI#.(B......J##>iD)Throw: 7 boomerangs>iDC..(B........J.lg..>iD8###########....###.#>iEo(BJ  (B endoplasm _Okay, then. (B_Unknown command.Throw: 7 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: (Ban endoplasm (85% to hit)>i8(B######.#####.....#(B #...#...(B #(B AngleBrackets the Changeling ######.#(B #(B.....#(B #...#....Mountain Dwarf >i8.....†.#####(B.....#(B ##..#######(B Health: (B25/25 ======================== >ix9######.##(B........#(B ##..(B ....(B Magic: (B2/2========================####(B........#####(B AC:(B 3Str:(B 13#(B........#EV:(B 9Int:(B 9#(B.....†(B..#SH:(B 0Dex:(B 13#.(B........#XL: (B 2 Next: (B 6% Place: (BDungeon:1#.(B.......@#Noise: --------- (B Time:(B 407.8 (0.0)>is:h+.(B......((B.#a) +0 hand axe#.(B......J##Throw: 7 boomerangs..(B........J.lg..###########....###.#>i:g(BJ  (B endoplasm _Okay, then. (B_Unknown command.Throw: 7 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: (Ban endoplasm (85% to hit)>i'( (B Throw: 7 boomerangs (B Press: ? - help, Q - select actionShift-Dir - straight line>i`Aim: (Ban endoplasm (85% to hit)  You throw a boomerang.  The boomerang barely misses the endoplasm.(B>i ;((B>i& s(B.J.((B>iu ;((B>i :((B>i )(BJ.>i ) (B>i VlThe endoplasm freezes you.(B>i$ @(B.l(B  (B frilled lizard(B>i & 7(B4->i& ((B9.0 (1.2>iR, (B>i6-  >i- _You are frozen.>iB/ >i׶ >i#(Bl(B.  You barely miss the endoplasm.The endoplasm freezes you.(B>i̽(B>i>i>(B0----->i¾1(B=10.1 (1.1>i(B>i _You are frozen.>i>i$F * (B>i{F .  You hit the endoplasm.  The endoplasm is moderately wounded.(BYou hit the frilled lizard.>iO ) (B>iP p (B You kill the frilled lizard!(B>iS e(B1=---(B10>iT 1.2>i.Z (B>i[ 9 _The endoplasm hits you but does no damage.>iR] >i@ >iA (BInnate Abilities, Weirdness & Mutations(Ba - Your spellcasting is much less encumbered by armour.>iA u(Bb - You can use scrolls of enchantment on lesser artefacts.(B>i>i>iv(B######.#####.....#(B #...#...(B #(B AngleBrackets the Changeling ######.#(B #(B.....#(B #...#....>i7-Mountain Dwarf .....†.#####(B.....#(B ##..#######(B Health: (B21/25 ====================---- >ic=######.##(B........#(B ##..(B ....(B Magic: (B2/2========================####(B........#>iv####(B AC:(B 3Str:(B 13>ib#(B........#EV:(B 9>i.Int:(B 9>i#(B.....†(B..#SH:(B 0>imDex:(B 13#.(B........#>iXL: (B 2 Next: (B10% Place: (BDungeon:1#.(B.......@#>iNoise: (B=-------- (B Time:(B 411.2 (0.0)>i c+.(B.......J#a) +0 hand axe>i,?#.(B.......##>i;)Throw: 7 boomerangs>iJC..(B........J.lg..>iY8###########....###.#>i(BJ  (B endoplasm (B_You are frozen.  You hit the endoplasm.  The endoplasm is moderately wounded.(BYou hit the frilled lizard.  You kill the frilled lizard! (B_The endoplasm hits you but does no damage.>i8(B(B>i(B>i>iQa(B>ia (B>ig(B>ih >ih;_Unknown command.(B>i%j>i >i (BGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe Missiles (go to first with ()  c - 7 boomerangs (quivered) Armour (go to first with [) >i v d - a +0 leather armour (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  h - a ring of wizardry (worn)(Be - an amulet of faith Talismans (go to first with %)(Bb - a maw talisman>i#(Ba - a +0 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.7; use (s)(B to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 6.9 XLs.  At current training (25%) you reach 14.0 in about 11.2 XLs.  Current attack delay: 1.1. Damage rating: 8 (Base 7 x 107% (Str) x 109% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(B>i9  >i (BGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe Missiles (go to first with ()(B  c - 7 boomerangs (quivered)(B >i Armour (go to first with [)(B  d - a +0 leather armour (worn)(B Jewellery (go to first with "=)(B  f - an amulet of regeneration (worn)  h - a ring of wizardry (worn)(B  e - an amulet of faith Talismans (go to first with %)(B  b - a maw talisman>i >iI >i (B######.#####.....#(B #...#...(B #(B AngleBrackets the Changeling >iZ ######.#(B #(B.....#(B #...#....Mountain Dwarf .....†.#####(B.....#(B ##..#######(B Health: (B21/25 ====================---- >i ######.##(B........#(B ##..(B ....(B Magic: (B2/2========================####(B........#####(B AC:(B 3Str:(B 13#(B........#EV:(B 9Int:(B 9#(B.....†(B..#SH:(B 0Dex:(B 13>iV e#.(B........#XL: (B 2 Next: (B10% Place: (BDungeon:1#.(B.......@#Noise: (B=-------- (B Time:(B 411.2 (0.0)+.(B.......J#a) +0 hand axe#.(B.......##Throw: 7 boomerangs>i z..(B........J.lg..###########....###.#(BJ  (B endoplasm(BYou hit the endoplasm.  The endoplasm is moderately wounded.(BYou hit the frilled lizard.  >i You kill the frilled lizard! (B_The endoplasm hits you but does no damage. _Unknown command.(B>iͶ (B>i (B>i (B>iſ >i 6(B>i6 (B>i<(B>i= >i=;_Unknown command.(B>i9?>i (B You hit the endoplasm.  The endoplasm is heavily wounded.(B>i_(B2=(B2.4 (1.2>i(B>iQ _The endoplasm barely misses you.(B>ie>iB (B You completely miss the endoplasm.The endoplasm is heavily wounded.(B>i e(B3==(B3.6>iŎ E(B _The endoplasm hits you.>iH( (B >iH{You hit the endoplasm but do no damage.The endoplasm is heavily wounded.(B>iJ[(B1--(B4.8>iP(B>iQ >i+Q _The endoplasm hits you.>iR>iYI z (B.  You hit the endoplasm.(B>iK %(B2>i L M=-(B75.9 (1.1>i#R (B>iS H _You kill the endoplasm!(B>iT >i(B>i(B>i(B>ir(B(B3==(B>i (B(B(B4==(B(B (B_You start resting.(BHP restored.>i8((B->i/(B7.9 (2.0>i5(B5==-(B8.9 (3 _>i[ (B>il!>i`(B>i`(B>ia(B>i`d(B>ig(B>ig(B>idh(B>iDj(B>il(B>iHm(B>im(B>io(B>iKq(B>idq(B>i9r(B>is(B>iu(B>iv9=(B>iWw(B>i|y(B>iz(B>i {(B>iM|(B>i|(B>im~(B>i~(B>ix(B>i(B>i(B>i(B>i҄(B>iC(B>i(B>i:(B>i؇(B>i(B>i(B #.........#.#(B  #.........#.#(B #(B # (B +.........#.#(B .#(B . (B #........##.####(B.#(B ..............(B...#(B ###########...(B.###.(B..###.##(B.#(B #(B......(B..####[(B..(B.......26.9 (8######(B...########(B #(B...#(B  #(B...#(B ####>iÖ7#(B >iE(B(B7.9 (9>iA(B>iH >iY _Found a pair of gloves.>iȨ>it(BFound a pair of gloves  Offhand : (nothing)  Armour : d - a +0 leather armour (B Helmet : (nothing)  Gloves : (nothing)  Boots : (nothing)(B>i6v(B>igwF _(BCloak : (nothing)>i y>i2K#.#.#(B #.#.#.#(B #(B #.+..#.#(B .#(B .#.##.####.#(B .....(B....#(B ##..(B..###(B ..(B.###(B.##(B.#(B #(B........####[(B..>i3######(B...#(B.#(B...#(B #(B...>i4\#(B#####(B>i:(B>i;4(B8.9 (1 _>i:B(B>i (B>i# (B>i (B>i (B>i (B>i (B>iI (B>i (B>i* (B(B(B(B(B(B(B(B(B(B(B........#.#(B #.#.#(B ........#.#(B #(B ....... #.#.#(B ........#.#(B .#(B ....... ..#.## .......##.####.#(B ....... ..#. ..#(B ....... #### ##....###(B ..........###(B.##.#(B .......#....(B....####[(B............@(B...#(B 32.9 (4######.(B..########(B.#(B #...#(B #...#(B#####(B(B(B>iA1B†..#..(B #.#.#(B #.#(B #########(B #.#.#(B #.#(B ##(B.#(B #.#.#(B .#(B .##(B...#.#####.####.##(B...#.... ..............##(B.##### ########....####(B.#...###.##.#(B #(B.......#(B #........####@(B......#........(B..........###########..(B.########(B.##...#(B .##...#(B ######(B>i4(B>i5-(B3.9 (1>i:(B>i< >i<D_(BYou see here a +0 pair of gloves.>i>>ic!(B>i^">i"!(B4>i>(B>i#?- _i - a +0 pair of gloves>iO(BWear or take off which item? Armour (go to first with [)  d - a +0 leather armour (worn)(Bi - a +0 pair of gloves[?(B] describe selected [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip >i>i?>i!(B....†..#..#.#.#AngleBrackets the Changeling .......#.#(B #########(B #.#.#Mountain Dwarf >i:.......#.#(B ##(B.......#(B #.#.#Health: (B25/25 ======================== >i .......#.#(B .##(B........ ..#.###(B Magic: (B2/2======================== ......##.####.##(B........ ..#....(B AC:(B 3Str:(B 13 ..............##(B........ #####(B EV:(B 9Int:(B 9 ########....####(B.......#SH:(B 0Dex:(B 13...###.##.#(B #(B.......#>iWmXL: (B 2 Next: (B17% Place: (BDungeon:1#........####@(B......#Noise: --------- (B Time:(B 434.9 (0.0)  ........(B..........#####a) +0 hand axe######..(B.########(B.#Throw: 7 boomerangs#...#>iS(B.##...#######(BHelmet : (nothing)  Gloves : (nothing)  Boots : (nothing) _Cloak : (nothing) _(BYou see here a +0 pair of gloves. _i - a +0 pair of gloves>i̾(B>i (B>i(B>i.j (B You start putting on your armour.(B>i)-(B5.9 (1>iO(B>i{(B>i-(B6.9 (2>iVJU(B(B(B7.9 (3(B(B(B8.9 (4(B(B(B9.9 (5(B (B4 _You continue putting on your +0 pair of gloves.(B x5(B(B _(BYou finish putting on your +0 pair of gloves.>iӒ g(B(B(B(B>i (B>i & (B_>i (B>im (B>i (B>i (B>i (B>i (B>iǢ (B>i (B>i (B>iQ (B>i¦ (B>i (B>i (B>iD (B>i? (B>i (B>i (B>i  >iE ,(B.#.#(B .##............#.#######.####.##(B............#...........##(B.........(B ####### >i ######....####(B.......#(B ###.##.#(B #(B.......#(B  #>i `####.(B......#(B >i ].................#####(B >i ^#####...########.#(B >iǹ } #...#(B #@#(B 44  >i #...#(B #(B'#(B  >i P #####(B ...  ...(>i$ Z#(B #(B....>i9 .#(B>iH  >iV :#(B....#>if 0#(B....#>i .#(B....# >i 3(B_You open the door.>i  >iȻ B_(BFound 6 poisoned darts.>i >iP 6##.####................(B ####### ######....####(B.......#(B ...###.##.#(B #(B..... (B #........####. .......(B..#### #####...########(B.#(B  #...#(B #(B.####(B #(B....+ #(B...(##(B....>i (B>i 4(B5.9 (1 _>i(B>iS _(BThere is an open door here.>iM[.......##.(B ######## >i#####....####(B.......#(B ..###.##.#(B #(B.......#(B #........####.(B......#(B ......(B..#####(B ####...########(B.#(B >i˝ #...#(B #(B.#(B #...#(B ###(B'#>i}#####(B #(B...@(B+>i >i,]#(B...(#(B >i<Q#(B....#(B >iI >iS >ic$#####>in##(B>i(B>i>iG((B6 _>il(B>i>i~{(B #####....###(B >i..###.##.#(B #........####. ......(B..#### ####...########(B.#(B >i 6 #...#(B >i'J###(B'#####>i>)(B....+ >iRC#(B...@#>ix(B.>iQ!(B>iV"((B7>i *(B>i8. >i].A_(BYou see here 6 poisoned darts.>i0>i-(B>iY((B8>iϲ(B>i >i$_j - 6 poisoned darts>it (B>iv 7(B(B>ix (B>iy (B>iz 0(B(B>i~ (B>i:  >i c(B You open the door.  You encounter a bat and a rat.>i҇ (B>in R(BM...........>i ..(B ######## #####....### ..###.##.#(B #(B. #####.(B...... >i͏ P..............(B..##### ####...#######>i x(B #(B.#(B #####>i ...>i ##(B'##(B...b(B.#>i- =#####(B'.....+>i@ F.#(B.....#>iS /(B....#>im z#(B....#(B r(B..#>i ,(B..#>i ,(B.#>i |b(B  (B bat (asleep)#>iҐ ir(B  (B rat (asleep)>i (B>iA >io K(Bb$(B9>iq !(B.>i b.>i$ >i; 1r(B.>i !(Bb.>i w(Bbr(B>i 8(B===50.9 (2>il (B>iȩ & _The rat squeaks loudly.>ik  >i 8_(BFound 16 gold pieces.>i >i7C >iC .##.(B #....####(B.......#.###.##.#(B #.(B......# (B #.####.(B......#.(B..######...##(B.#>iC ~(B #...#(B #(B.#(B #####(B #...#(B ###(B'##(B...$(B.#>iC (B #####(B #(B..@(B.'b....+>iC {(B #(B....#(B.....#>i D (B #(B....#(B r(B...#>i D (B #(B....#(B ..(B.#>i4D {(B #(B....#(B ..#>iND {(B #(B....#(B .#>ieD (B #(B....#(B #(B  ######(B>iE (Bb.>i|F (Bb'>iF 0r(B>iN .>iN xr(B  (B rat(B>iO 6(B--1.9 (1>i$U (B>i!V 3 _The bat hits you but does no damage.>iW >i.4I (B.b  You hit the bat.  >i~4GThe bat is moderately wounded.(B>i4(B'b>i%52r(B.>i?<; (B>i=J--(B3.0 (1.1>i(B>ig3 _The bat hits you but does no damage.>i>i¹ E.##.(B >i #....####..(B.....# (B ...###.##.#(B #..(B.....#(B #.####..(B.....#..(B.######...##(B.#>i. (B #...#(B #(B.#(B #####>i> (B #...#(B ###(B'##(B...$.#>iN (B #####(B #(B.@(B..r(Bb....+>i^ {(B #(B....#(B.....#>in (B #(B....#(B ..(B..#>i (B #(B....#(B ...# (B #(B....#(B ..#>i {(B #(B....#(B .#>i (B #(B....#(B # (B ######(B>i{ 1r(B'>i >i (Bb.>ib : (B>i& '(B->ix 40>i# (B>i >i.##.(B #....####.......#(B ...###.##.#(B #.......#(B #.####.......# (B ..##### (B ######...#.#(B #...#(B #.#(B #####(B #...#(B ###(B'##(B...$.#(B #####(B #@(B..r(Bb.....+(B #(B....#(B.....#(B #(B....#(B ....# (B #(B....#(B ...# (B #(B....#(B ..#(B #(B....#(B .#(B #(B....#(B # (B ######(B(B'b'>i!(Bb>i0.>iqr>i(B.>i(Bb.>i5(B>iB-(B5>i|(B>i'>it &(B.b>i.u K(B'r(B>iu "(B.b>i8} ' (B >i} You hit the bat but do no damage.(B The bat closely misses you.(B>i7~ 7(B=6.1 (1.1>i (B>iڂ K _The rat barely misses you.(B>i >i"(Bb.>it (B You completely miss the rat.(B The bat hits you but does no damage.>i+*(B7.2>i\(B>ir _The bat closely misses you.(B The rat bites you but does no damage.>i>i ( (B>i! C†(BYou hit the rat.>i$ ) (B>i% D.b  You kill the rat!(B>i% >i% (Bb.>iK, +(B>i0 %(B4>i<0 >-(B208.3>i5 (B>i6  >i6 V_You closely miss the bat.(B The bat hits you.>iP8 >iK(Bb†(B>ie"(B'>iyb'>i(B>ir7(B5=>i#(B9.4>i(B>i _You miss the bat.(B The bat barely misses you.(B>i (B†(Bb  You hit the bat.  The bat is severely wounded.>i (B>iY #(B.b>i! : (B>i" 0(B60.6 (1.2>i^( (B>i) 3 _The bat hits you but does no damage.>i* >i########....###(B  ...###.##.#(B  #........###..........##########...########.#(B  #...#(B #(B.#(B ########(B'##(B...$.###>i=(B.†(B..'.....+(B #@(B.b.#.....#(B..#(B ..>iP(B >i\ >ig  >i:#####(B >i(Bb.>iG$(Bb.>i : (B>iN .(B10>i(B>iK >iW=_The bat barely misses you.(B>iU>i (B ...###.##.#(B  #........###..........####>i6 ######...########(B.#(B  #...#(B #(B.#(B ########(B'##(B...$.###(B.†(Bb.'.....+(B >iV m#(B....#.....#(B  >in    >i <####(B >i )(B.b>i ((B.b.>i) !(Bb.>i (B>i 0(B-2>i (B>im >i&(B.b>ip$(Bb.>it(Bb.>i(B>iQ=(B=3.7 (1.1>iI(B>iG _You barely miss the bat.(B The bat barely misses you.(B>i>iA>iB...###.##.#(B #.#(B #.####..(B.....#(B .(B.#####(B ######...#(B.#(B >iB#...#(B #(B.#(B #####(B #...#(B ###(B'##(B...$.#(B #####(B #(B.†(B..'.....+(B #(B....#.....#(B #(B.@(Bb.#(B ....#(B >iB #(B....#(B ...#(B #(B....#(B ..#(B >iB0######(B >iD&(B.b>iEE>i|E#(B.b>iK(B>iDL%(B4>ipL 0>iQ(B>ilR >iR>_The bat misses you.(B>iS>imY^#........####.#(B ...>iY....(B..#####(B #####...########(B.#(B >iYG #...#(B #(B.#(B #######...#(B ###(B'##(B...$.#(B >iY#####(B #(B.†(B..'.....+(B >iY >iZb#(B....#.....#(B >i*Zz#(B....#(B ....#(B >i>Z#(B..@(B.#(B ...#(B >iSZ{#(B...b#(B ..#(B >igZ{#(B....#(B .#(B >iZO#(B....#(B >iZl#(B######(B>i^#(Bb.>iyg(B>iTh>ich!(B5>io(B>iZq6 _The bat hits you but does no damage. x2>iXs>iY 0 (B.>i fb  You hit the bat.  The bat is moderately wounded.(B>i !(Bb.>i ; (B>i >i ((B6.8 (1.1>i (B>i  >i >_The bat closely misses you.(B>i! >i"*9 (Bb.  >iZ*qYou barely miss the bat.The bat is moderately wounded.(B>i*>i*(Bb.>i0(B>iv1>i1S(B4-(B7.9>iZ6(B>i7 >i8_The bat hits you.>i9>ig G (B.  You hit the bat.>i ( (B>iz 7(B5=>i 0(B49.1 (1.2>ic (B>i B _You kill the bat!(B>iB >i(B>ic(B>iM(B>i (B>i H(B(B(B>i (B>i(B>i(B>i(B>i(B>ia(B>i(B>iw(B>i3B (B There is an open door here.>iQ(B>i@= (B_>i(B>ix(B>iL(B>iz(B>i6 (B>i!(B>i#(B>i'$(B>i$(B>i!&(B>i'(B>i'(B>i((B>i*(B>i@/{.####.##......#............##..(B ############. >ik/....####.......#(B ## .##.#(B #.......#(B >i/....####.......#(B ...........#####(B >i/R..########.#(B ..#>i/7#.########(B >i/..#(B ###'##(B...@(B.#(B - >i/###(B #.†(B..'.(B....+ #.(B...#(B.>i%0x #.(B...#(B.>i>0S#....#(B.....>is0#....#(B.....##....#(B.....##....#############(B>i9 (B76.1 (7.0  You now have enough gold to buy a potion of moonshine on this level.  You can access your shopping list by pressing '$'.>i:G-(B7.1 (8>i>(B>i? >i?1_You now have 18 gold pieces (gained 16).>iA>i (B>i: (B>i (B>i (B>iF (B>i (B>i{ (B>i (B>i (B>iA (B>i (B>i (B....##.(B ############.#####.#(B>i. ### ##.#(B #.#(B  ..####.#(B >iB k......#####(B ########.#(B >i^ #(B #.########(B ##(B.>i #(B ###(B'##(B....(B.##(B..... >i ##(B #.†(B..'....@(B''.....>i 9.1 (2 >i #..(B..#(B.....##(B.....>i g#....#(B.....#(B ...>i q#....#(B.....#(B )>i& 0#...(B >i7 *#....######>iG ##(B>i[ 1######(B >iz >i !_You open the large door.>i E _(BFound a short sword.>i >i0u(B>iu(B>iv(B>iy(B>i|(B>ia}& (B_>is~(B>iG (B There is a large open door here.>iǃ(B>i! (B_>iL(B>i8G (B There is a large open door here.>iI(B>iϊ! (B_>i(B>i(B>i (B>iK(B>i(B>i (B>i(B>i(B>i(B>i(B>i%(B>i(B>id(B>i(B>i(B>i(B>iÞ(B>iP(B>i4(B>i{(B>i?(B>i(B>iz(B>iئ(B>iƧ(B>ix(B>i(B>i*(B>i1(B>i'(B>iϱ(B>i9(B>iP(B>iB(B>i!(B>i(B>i_(B>ir(B>iD(B>i(B>i(B>i=(B>i(B>i(B>i(B>i3R....#.##########.#.#.####.#(B >ie......#............#.....(B ......(B ############.###.#.#>i.#(B###(B #.#.##(B ...(B # .>iL...#(B #########.###.## >i#####(B #.####(B..........#(B .# >i#(B #.(B........#(B >iq###########.##@#(B >i##.....##.....##(B.#(B >i.'.....''.....##(B.#(B .#.....##.....##>i*K(B .#.....##.....## >i?>.#.....###+##)## >iRe.#.....#(B #.##(B. >iff.#.....#(B #.##(B.. >i[.#######(B #.#(B>i2(B93.1 (14.0)>i.(B4.1 (15>i(B>i X _e - a scroll labelled KYNKOONAHO(B>iy (B>iͳ (B>i̴ (B>iַ (B>i (B>iw (B>iY (B>iV (B>i (B>i (B>i8 (B>i} (B>i 0(B(B>i_ (B>iZ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>ij: + #.##########.#.#.####.#(B  #......#.....(B  (B ######.###.#.#(B  (B #####.#.#(B  (B #(B.......#(B  (B #########.###.##(B  (B #.####..........#(B .#(B  (B #.........####(B. .##.#(B #(B. (B500 .##.....##.#(B #(B.......# '.....##.#(B #(B...###(B.# #.....##.#(B ....# #.....##.#(B .#(B...# ##+##)##.#>##(B.... (B (B #.##.#(B. #(B.### (B (B #.##.(B. #(B.  (B  ##(B #.#(B  (B (B(B(B5.1 (11(B>iK ; _Found a stone staircase leading down.>i(B>i(B>i(B>i3(B>i(B>i(B>ip(B>i(B>i(B>i(B>i(B>i(B>i#`(B(B(B(B>i$(B>i%(B>i%(B>i'(B>i(0(B(B>i~)(B>i+(B>i1-(B>i-(B>i-(B>i/(B>i/1(B>ij1(B>i1(B>i93(B>iD4(B>i4(B>i4(B>i7(B>iS8(B>i8(B>i9(B>ix:(B>i|;(B>i;(B>i<(B>i=(B>i+D$(B >iPD#.......#(B  (B #########.###.##(B >iD ####..........##.#(B  ........####..##.#(B  >iD####.##.#(B #..##.###(B >iD .....##.#(B #.......#(B >iE .....##.#(B #...###.#(B  .....##.##.....#..(B.# .....##.#..#...#@### (B10 #+##)##.#>##(B.......[ >iE (B #.##.#.(B #(B.######### (B #.##..(B #.(B >iF (B #.#(B #(B ##(B  (B  (B >iF (B  (B  (B>iL(B>iYM.(B6.1 (11>iUR(B>iXS >iiS_Found a leather armour.>iT>i/(B>i0(B>iW1(B>i*4(B>ie:(B>i1;(B>i<(B>iZ>(B>i@(B>iA(B>iA(B>i_C(B>i%F(B>iXF(B>iUG(B>iO' (B >i>O!You see here a +0 leather armour.>iQ(B>iQ! (B_>iRV0(B(B>iV(B>ihW(B>iX(B>iY(B>i[(B>iS\(B>i](B>i_(B>ia(B>ika(B>ib(B>ic(B>ie(B>i(B(B(B(B(B(B(B>iӌ(B>iu(B>iw(B>iБ(B>i(B>i(B>iQ(B>i(B>iH(B(B(B>ix(B(B(B(B(B>i`(B(B(B(B>i2(B(B(B(B(B(B(B (B You see here a +0 leather armour.>i`q(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B>i (B(B(B(B(B(B(B(B(B>iK(B>i>(B>i(B>i (B>i'#.####....>iO##.#(B #.#(B >i#.........####(B..##(B.#(B #.#(B >i{####.##.#(B #(B..##(B.####.#(B ##.....##.#(B #(B.......##.#(B ..''.....##.####(B...###.##.#(B ##.....##.##.(B....#...##.#(B ##.....##.#..#(B...#.####.#(B ###+##)##.#>##.......[..#(B #(B #.##.#.(B #@##########(B 39.1 (23 >i,..#(B #.##..(B #(B.......)(B ###(B #.#(B #(B >iB:#(B >ic>ir>i}>i>i >i](B>i>i((B40.1 (24>i$(B>i2& >iO&_Found a dagger.>i(>i-1(B>i1(B>i2(B>i5(B>i7(B>i!8(B>is9(B>i;(B>iZ=(B>i=(B>i>(B>i@(B>iB(B>iB(B>iC(B>iD(B>iTF(B>iF(B>i2G(B>iH(B>iJ(B>iJ(B>iK(B>iN(B>iO(B>iO(B>iP(B>iST (B There is a stone staircase leading down here.>iU(B>i2V! (B_>iV(B>iI[(B>i\(B>i\(B>i](B>i,aT (B There is a stone staircase leading down here.>ib(B>iic! (B_>i(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>i(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>i(B>iT(B>i(B>i(B>i2&(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>i&(B>iP'(B>i'(B>i)(B>iS*(B>i*(B>i2+(B>ij,(B>i^-(B>i-(B>i.(B>i6(B(B(B(B(B(B(B(B(B(B>i6(B>i:H(B(B(B>i:(B>iL;(B>i<(B>i=(B>i>(B>i>(B>i?(B>iA(B>iOA(B>iA(B>iD(B>iE(B>iE(B>iF(B>iH(B>iI0(B(B>iI(B>iNK(B>iL(B>iL(B>iM(B>i0N(B>iGO(B>ilO(B>iO(B>iP(B>iQ(B>iR(B>imR(B>i T(B>i,U(B>igU(B>iU(B>iX(B>iY(B>i)Z(B>iZ(B>i\(B>i/](B>i](B>i](B>i^(B>i_(B>i`(B>in`(B>ib(B>ic(B>iQc(B>id(B>iOe(B>if(B>if(B>isg(B>ih(B>i,j(B>iLj(B>i)k(B>io(B>i,q(B>iq(B>iijt(B>iu(B>iu(B>iv(B>i$y(B>i z(B>iLz(B>iz(B>i|(B>iw~0(B(B>i#(B>i(B>i9(B>i(B>iL(B>ix(B>iG(B>i(B>i;(B>iC(B>iߎ(B>i#(B>i(B>i(B>iX(B>i(B>ix(B>i%(B>i(B>iЗ(B>i<(B>iB(B(B(B(B(B(B(B(B>i1(B>iH(B>i(B>iڥ(B>iͨ$  Things that are here:>iO (B a +0 dagger; a goblin skeleton>iĪ(B>i(B>il! (B_>iY(B>id(B>i(B>iϽ(B>i(B>iY(B>i(B>i(B>i(B>i((B>i{(B>i(B>i(B>i"(B>i(B>i(B>i(B>i(B>i(B>iA(B>i(B>i(B>i7(B>i(B>iE(B>i(B>i(B>i(B>id(B>i8(B>i(B>ia(B>i(B>i(B>i(B>i(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>i=(B>i(B>iP(B>i(B>i(B>i (B>i (B>ie (B>i.0(B(B>iO(B>i(B>im(B>i(B>iG(B>i(B>iM(B>i(B>i(B>i(B>i{(B>i(B>iW(B>i(B>i)(B>iI(B>i(B>i (B>if (B>is (B>i!(B>i%(B>i&(B>i&(B>ip'(B>i((B>i,*(B>i^*(B>i/+(B>i+(B>i0-(B>iW-(B>i-(B>i/(B>i0(B>i0(B>i1(B>i3(B>iz4(B>i5(B>ig5(B>i6(B>i[8(B>it8(B>i9(B>i:(B>ipC(B>iC(B>iD(B>iE(B>iF(B>iG(B>iG(B>iH(B>iI(B>i!J(B>iJ(B>iP(B>iP(B>iEQ(B>iQ(B>iS(B>iT(B>iSU(B>isU(B>iV(B>i;[`(B(B(B(B>iXmX(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>in0(B(B>io(B>ir(B>i-r(B>is(B>i+u(B>il (B(B(B(B(B(B(B(B......#.###.#(B #...........#(B #.... ......#...#.#.#........##.###.#.. ......#.#.#.#.....####.#....#.#.. ß####.>...#.###.#.##(B #.#..#.#.#...................###....#.#.... ß.......(B†.#....###..#####.#......#####.###.............##...#. #.......#.###.##########..##...+. #.####.##...).#(B.@..(B....#..##...#.(B650.1 (110.0) #.#(B #......##.#(B.##(B..(B...#..##...#. ..#(B #..#...#..#>(B #.(B..(B..#..##...#. ..#(B #.(B #...#..##(B #.##.(B.#..######. ..#(B #(B #...#...(B #.<#.(B.#..#(B #. ..#(B #...#...(B ##.#.##..######.(B  ..#(B #...#....(B ..#............(B  ..#(B ##..##########.##########.(B  ..#(B ##.......................(B (B(B(B11>i*Q(B _Found an escape hatch in the floor.>i(B>i(B>i (B>i (B>i(B>i(B>iP(B>i](B>i(B>i*(B>i(B>iL(B>i(B>i1(B>i(B>i(B>i=(B>i(B>iA (B>i"(B>iE$(B>i$(B>iW%(B>i'(B>i&)(B>iR)(B>i*(B>iA,(B>i-(B>i-(B>i.(B>i0(B>iQ2(B>i2(B>i~3(B>i^5(B>it7(B>iN8(B>i8(B>i;(B>i+<(B>iy<(B>iP=(B>i?$  Things that are here:>iAe (B a +0 whip; a kobold skeleton(B>iC(B>iUD! (B_>i2E(B>iF(B>iGH(B>imH(B>ioI(B>iJ(B>iL(B>iM(B>iM(B>iO(B>iQ(B>iQ(B>iS(B>iT(B>iEV(B>icV(B>ilW(B>i8Y(B>i[(B>i?[(B>iD\(B>i.a(B>ia(B>i b(B>ib(B>i'e(B>ie(B>iGf(B>i2g(B>ih(B>ipj(B>ij(B>ik(B>im(B>iPn(B>in(B>iao(B>ip(B>iKr(B>ir(B>ihs(B>it(B>iv(B>iv0(B(B>iw(B>ixy(B>iy(B>iGz(B>i5|(B>i}(B>i}(B>i~(B>i(B>i(B>i(B>iz(B>i(B>iW0(B(B>i(B>i(B>i(B>iF(B>i(B>iZ(B>i(B>i(B>iP(B>i6(B>i(B>i(B>iB(B>i(B>i5(B>iq(B>i(B>i(B>iM(B>iә(B>i(B>iכ(B>i4(B>i(B>i#(B>iU(B>i(B>i(B>iU(B>i(B>i(B>i3(B>iŤ(B>i:(B>i(B>i (B>i(B>i(B>i' (B >iǬ>A hobgoblin comes into view.(B>iSn (B #........#.#..###(B  #.....†..#(B......#(B  #.........#(B.####.##########(B  #.........#(B.#(B #.##.......##(B +#(B.#(B #.##.....(B #........##(B.####.##...(B ..........(B......(B.##........(B ###########(B....####.......##(B ...###@##.#(B #.......#(B  #(B........####.......#(B  .............g(B....#####(B  ######(B...########.#(B #(B...#(B #.######(B #(B...#(B ###'##....(B g(B  (B hobgoblin (wandering)(B #####(B #.†..'....(B #....#....(B #....#....(B(B86.1 (35.0).g(B>ie(B(B7.1 (36 _(B>i >iig .#.....†..#......#(B #.........#(B.####.###########.#(B.#(B #.##.......###+.>ig =#(B.#(B #.##...#.##(B.####.##...(B.......##.###########(B....####.>iSh ###(B ...###(B.##(B.#(B #.#(B #(B.....@(B..####.#(B .(B.....g(B...#####(B ######(B...########.#(B  #(B...#(B #.########(B...#(B ###'##.....#####(B #.†..'.(B >iyh N#....#.#....#.#....#.(B>ii 4g(B.>ip Pg(B>iq 3(B8.1 (1.0)>iv (B>ilx >i#.........#.####.##########(B ##.#.#(B #.##.......####+.>i#.#(B #(B.##....#.##.####(B.##...>iT(B....(B...##.>iq###########(B...(B.####.>i ####>i(B .(B..###(B.##(B.#(B #.#(B >iJ#(B........####(B.......#(B #..(B...g(B....#####(B #######(B...########.#(B #>ic(B #(B...#(B #.########>ioj#(B...#(B ###'##.....>ii#####(B #.†..'.....'>i(B #....#.....##....#.....##....#.....##....#.....#(B>i1g(B.>i&(B>i((B9>iw(B>i>iK&e#.#.####.#(B #.#.>i|&3#.#(B #.##.####.+.#.#(B #.##.#.##.####.##....(B....##.##..(B..####.>i& ####.>i&..(B.###(B.##(B.#(B #.>i&#(B #.#(B.####(B.#(B #..>i 'g(B.....#####(B #.######(B...#(B.#(B #.>i'd#(B...#(B #.#>i;'k#(B...#(B ###'##.....#>iH'i#####(B #.†..'.....'>iU'(#....#.....##....#.....#>io'5#....#.....# (B>i(/g(B.>i.(B>i/)(B90>i4(B>i6>i o (B$(BYou hit the hobgoblin.>i *(B>i @(B31=1.2 (1.1>i (B>i1 H _You kill the hobgoblin!(B>io >iZH(B>iH(B>iI(B>iAK(B>i{L(B>iL(B>iM(B>iO(B>iSf#.#.####.#(B #.##.>iT#.#(B #.##.####.#+.#(B.#(B #.##.#>i/TE#.##(B.####.##.>iAT@#.(B.....##.>iUT##>ihTQ#..(B..####.####.#>iT...###(B.##(B.#(B #...(B....#(B #.##.>iTd####(B.#(B #.#>iT..@(B......#####(B #.#(B->iT######(B...#(B.#(B #.>iU#(B...#(B #.##...#(B ###'##.....##.>iZUm#####(B #.†..'.....''.#....#.....##.>ipU(#....#.....##.#....#.....# >iU$(B>i`\/ (B2>i\0  You now have enough gold to buy a potion of curing on this level.  You can access your shopping list by pressing '$'.>i ]!->i;]&(B3.2 (2>ia(B>i)b >iCb1_You now have 46 gold pieces (gained 28).>i)c>i>i'?(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt (Ba + Fighting2.5 (B 3.0 (B +1(B  o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  >i^(B  (B   b - Maces & Flails (B  1.5 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes2.7 (B 8.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  >i d - Polearms (B  1.2 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  >i e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  >i f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  >i* g - Throwing (B  1.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  >iBm(B  (B  >iT v - Alchemy (B  0.0 (B -- (B -2(B  >i h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  >iΪ i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  >i  j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  >i*(B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B  >i@ k - Armour (B  0.0 (B -- (B +1(B  >iZX(B  (B  >i l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  >iR m - Shields (B  0.0 (B -- (B +1(B  (B 1 + Evocations1.6 (B 2.0 (B +1>i׫^ n - Stealth (B  0.0 (B -- (B -2(B  (B 2 + Shapeshifting 3.7 (B 4.0 (B -2>iD(BThe current training targets, if any.  >i Skills enhanced by cross-training are in green(B.  [?(B] Help>iy[=(B] set a skill target [-(B] clear all targets  >i['[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B>i޵>i6>ij>i[(B #.........#.####.##########(B #.#(B AngleBrackets the Changeling#.........#.#(B #.##.......####.#(B Mountain Dwarf>i+.........#(B.#(B #.##............#(B Health: (B25/25 ========================>i#........##(B.####.##............#(B Magic: (B2/2========================>i............(B.....##............#(B AC:(B 4>i/Str:(B 13  >i###########..(B..####.......####.#(B EV:(B 9>i(.Int:(B 9>iU$...###(B.##(B.#(B #...(B....#(B #.#(B SH:(B 0>is/Dex:(B 13>i4#.(B.......####(B.......#(B #.#(B XL: (B 2 Next: (B31% Place: (BDungeon:1>i4....(B.......@(B......#####(B #.#(B Noise: --------- (B Time:(B 693.2 (0.0)>ip######(B...########(B.#>iX#..(B a) +0 hand axe>i6#(B...#>i\#.##########(B Throw: 7 boomerangs>iK#...#(B ###'##.....##.>i.W#####(B #.†..'.....''.>i@#....#.....##.>iM,#....#.....##.#....#.....###>iX#....#.....# >ifF(B_A hobgoblin comes into view.>iu4(BYou hit the hobgoblin. >i)_You kill the hobgoblin!>i`(BYou now have enough gold to buy a potion of curing on this level.  >i8You can access your shopping list by pressing '$'. >i)_You now have 46 gold pieces (gained 28).>i#(B>i (B>i(B>i>i0(B>i1(B>i1(B>iZ4(B>i5(B>i 6(B>iw6(B>i`7(B>i^(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>i_(B>i/`(B>i%a(B>ia(B>ia(B>iGb(B>i8c(B>ic(B>i d(B>ihd(B>i)e(B>ie(B>if(B>inf(B>ig(B>i}h(B>ih(B>ii(B>ii(B>ij(B>ij(B>ip(B>ifr(B>ios(B>is(B>iSt(B>iu(B>iv(B>iv(B>isw(B>ix(B>iHy(B>iy(B>iy(B>i*{(B>i2|(B>i|(B>i|(B>iH~(B>i>(B>i(B>i(B>iJ(B>i"(B>ii(B>i(B>i(B>i(B>i@(B>i(B>iy(B>iC(B>iz(B>i(B>iϊ(B>i(B>i(B>i[(B>i(B>i}(B>i(B>il(B>i(B>iV(B>i(B>i(B>i(B>iD(B>i(B>i(B>i(B>iі(B>i!(B>i(B>i{(B>i'(B>ib(B>i(B>iŚ(B>is(B>i(B>i(B>iG(B>i(B>iV(B>i֞(B>i(B>iˠ(B>i(B>i(B>i{(B>iK(B>i(B>i*(B>iإ(B>i(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B>i(B>i(B>i(B>i\(B>iF(B>i-(B>i[(B>i(B>i(B>i(B>i(B>iU(B>i~(B>i6(B>iM(B>ie(B>i0(B>i^(B>i(B>i(B>i(B>i(B>iO(B>i(B>i(B>i(B>i'(B>i(B>il(B>iS(B>i(B>it(B>i&(B>im(B>i(B>i4(B>i(B(B(B(B(B(B>i(B(B(B(B(B(B(B(B>i(B>iQ(B>i&>iK& (B #.#.#(B  (B #.#.#(B  (B #.#.#(B  (B #########.#.#(B >is& (B #.........#(B  (B #.#########(B >i&n (B #.#(B >i& (B #.#########(B.####(B >i&t (B #......(B. >i&t (B ###########(B.###>i&3(B  >i&"(B >i' >i'. (B >i'. (B >i''. (B >i3'. (B >i@'. (B >i`'0 (B>i,3(B752.2 (59.0)>i,.(B3.2 (60>i0(B>i1 >i1=_You pick up a manual of Fighting and begin studying.>i2>i >i ((B >i * Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt >i  a + Fighting (B  2.5 (B 3.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  >i >i b(B  (B  >i W(B  (B  >iH  b - Maces & Flails (B  1.5 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes>in J2.7 (B 8.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  >i  d - Polearms (B  1.2 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  >i  e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  >i#  f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  >im  g - Throwing (B  1.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  >i V(B  (B  >i  v - Alchemy (B  0.0 (B -- (B -2(B  >i  h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  >i  i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  >iK  j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  >id V(B  (B  >i  z - Earth Magic (B  0.0 (B -- (B +1(B  >i k - Armour (B  0.0 (B -- (B +1(B  >i X(B  (B  >i  l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  >i m - Shields (B  0.0 (B -- (B +1(B  (B 1 + Evocations>i, c1.6 (B 2.0 (B +1>ij ^ n - Stealth (B  0.0 (B -- (B -2(B  (B 2 + Shapeshifting 3.7 (B 4.0 (B -2>i (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  >i _red(B.  [?(B] Help>i y[=(B] set a skill target [-(B] clear all targets  >i_ [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  >i [!(B] training(B|cost(B|targets(B>i >i% >i >i (B #.#.##(B AngleBrackets the Changeling >i  #.#.#Mountain Dwarf  #.#.#>i [Health: (B25/25 ======================== >i ] (B #########.#.#>i 2Magic: (B2/2>i; '======================== >iJ [ (B #.........#>ib ]AC:(B 4Str:(B 13 >iv  (B #.#########EV:(B 9>i -Int:(B 9 >i  (B #.#SH:(B 0>i .Dex:(B 13 >i  (B #.#########(B.####>i qXL: (B 2 Next: (B31% Place: (BDungeon:1  (B #.......@(B.......Noise: --------- (B Time:(B 753.2 (0.0) >i& x (B ###########(B.####>i> 8a) +0 hand axe  >iP EThrow: 7 boomerangs  >ic   >i~   >i > (BYou hit the hobgoblin. >i )_You kill the hobgoblin!>i `(BYou now have enough gold to buy a potion of curing on this level.  >i gYou can access your shopping list by pressing '$'. _You now have 46 gold pieces (gained 28). >i 5_You pick up a manual of Fighting and begin studying.>iU (B>i (B>i (B>i >i (B>i (B>i (B>i  >iQ 3_Unknown command.(B>i{ >ib>iR(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt >iVo a + Fighting (B  2.5 (B 3.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B  >iw b - Maces & Flails (B  1.5 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes>iJ2.7 (B 8.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  >i d - Polearms (B  1.2 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  >i e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  >i  f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  >i1 g - Throwing (B  1.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  >iL*(B  (B   v - Alchemy (B  0.0 (B -- (B -2(B  >i~ h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  >i i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  >i j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  >iժV(B  (B  >i z - Earth Magic (B  0.0 (B -- (B +1(B  >i? k - Armour (B  0.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  (B 1 + Evocations>i`c1.6 (B 2.0 (B +1>i~ n - Stealth (B  0.0 (B -- (B -2(B  (B 2 + Shapeshifting 3.7 (B 4.0 (B -2(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  >ired(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  >i8'[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B>i >in rain rain 25%      >i "25%  >i 9   >i  >i 9   >i $  >i &  >i 7   >i $  >i2 M    >iE %  >iZ <   >im  >i <   >i %  >i 9   >i M    >i D   25%>i 2   >i 25% >i& (BThe percentage of incoming experience used to train each skill is in brown(B. >iK Otrainingtargets(B>izj tCost Cost  1.3 1.4  0.7 >ij l 1.2  2.1  1.0  1.0  1.4  0.8 >ij 0.8  1.0  0.7  2.8  1.4  1.4  1.4 >ik & 0.7  1.2 >i%k & 1.2  1.4 >i?k  1.7  0.8>iTk   0.8 >ihk & 1.7  0.6 >ik  0.8  1.7>ik   1.4 >ik  5.7 >ik (Brelative cost of raising each skill is in cyan(B (or red(B if enhanced by a  >ik hmanual).training(B|cost(B>iR>ijR>i_Z>ib(B #.#.##(B AngleBrackets the Changeling  #.#.#Mountain Dwarf  >ib#.#.#Health: (B25/25 ========================  (B #########.#.#>ibYMagic: (B2/2======================== >i c (B #.........#AC:(B 4>ic.Str:(B 13 >iGc (B #.#########EV:(B 9>i^cInt:(B 9  (B #.#>isc]SH:(B 0Dex:(B 13 >ic (B #.#########(B.####>icXL: (B 2 Next: (B31% Place: (BDungeon:1  (B #.......@(B.......>ic1Noise: --------- (B Time:(B 753.2 (0.0)  (B ###########(B.####a) +0 hand axe  >idEThrow: 7 boomerangs  >i3d   >iNd  >iddA(B_You kill the hobgoblin!>itd`(BYou now have enough gold to buy a potion of curing on this level.  >idgYou can access your shopping list by pressing '$'. _You now have 46 gold pieces (gained 28). >id;_You pick up a manual of Fighting and begin studying. >id3_Unknown command.(B>ij(B>ij (B>io(B>iq>ip(B>i (B>iB(B>i >iÊ;_Unknown command.(B>iV>igf>ik((B >ikB Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt  a + Fighting (B  2.5 (B  1.3 (B +1(B +4 o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  >i8lW(B  (B  >iRl b - Maces & Flails (B  1.5 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  (Bc + Axes>ivl^2.7 (B  2.1 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B  >il@ d - Polearms (B  1.2 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B   e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  >i m f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  >im g - Throwing (B  1.0 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B  >imB h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  >iDn j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B  0.8 (B +1(B  >ibn< k - Armour (B  0.0 (B  0.8 (B +1(B  (B  (B  >in, l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B   m - Shields (B  0.0 (B  0.8 (B +1(B  (B 1 + Evocations1.6 (B  1.7 (B +1(B  >i2q n - Stealth (B  0.0 (B  1.4 (B -2(B  (B 2 + Shapeshifting 3.7 (B  5.7 (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B>i1RTargetTarget3.0 >iiV--  --  >iQ--  (B8.0 >id(B --  -- >i9 --  >i&--  >i!--  --  --  --  >i>'--  >iQN--  --  >ii-- >iz >i'--  >i'--  >i:--  -- >i >i'--  >i'--  >i'--  >iP'--  >iR--  (B2.0 >iT(B--  >iN(B4.0 (B>ia(B-z(B] set[-(B] clear selected target>i Ucost(B|targets(B>i[?[?12l[?25h3.0 (B>iR #9(B>iX[?25l>iKr9.0 =(B] set aall targets>i >i1 >i \(B #.#.#>i #(B AngleBrackets the Changeling  #.#.#Mountain Dwarf  >i !#.#.#>iu Health: (B25/25 ========================  (B #########.#.#Magic: (B2/2>i ========================  (B #.........#AC:(B 4Str:(B 13  (B #.#########EV:(B 9Int:(B 9  (B #.#SH:(B 0Dex:(B 13  (B #.#########(B.####XL: (B 2 Next: (B31% Place: (BDungeon:1  (B #.......@(B.......Noise: --------- (B Time:(B 753.2 (0.0)  (B ###########(B.####a) +0 hand axe  Throw: 7 boomerangs       (BYou now have enough gold to buy a potion of curing on this level.  You can access your shopping list by pressing '$'. _You now have 46 gold pieces (gained 28). _You pick up a manual of Fighting and begin studying. _Unknown command. _Unknown command.(B>i (B>i (B>i (B>iU >i(B>i(B>iи(B>iٺ(B>i.(B>i5& (B_>ia(B>i(B>ic (B You encounter a dart slug.(B>im(B #.#.#(B ##  (B >i#.#(B.#(B  #.#(B.#(B >i ##>iF.#(B.#(B >iD #.........#(B.#>i0(B #.##>i(B.#(B #.#(B .#>i:(B #.##>i+(B.##>iM(B #..(B..... ##(B.##(B >i}.#(B .#(B .#>i6(B .w>iaw(B  (B dart slug (asleep) >i3##(B>i >i-(B4.2 (1>i+(B5.2 (2 >i4 _>iL(B>i>i3b(B #.#.#(B   >i4#.#(B.#(B  #########.#(B.#(B  >i4b#.........#(B.#(B >i4 >i*4b#.#########(B.#(B >i54 >iO4#.#(B #(B.#(B  >i_4O#.#########(B.#######>ik4(B >iy4;#...(B...............>i4 >i4e###########@######(B >i4 >i4U#(B.#(B >i4 >i4P#(B.#(B >i4 #>i4L(B.#(B >i4R#(B.w(B>i5 >i5,###(B >i#5>i.5>i;Nww(B>i<-(B6.2 (1>iA(B>iB>i:########........########(B ########(B.#######........(B.........##########(B.######(B  #@#(B w##(Bw(B.(B(B7(B?i5]g########........########(B ?im]########(B.#######........(B.........##########(B.######(B  ?i{]e#(B.#(B w?i]4(B..### ?i]"(B?i=f(B?ig0(B=8?il(B?iHn ?iXn,_The dart slug bites you but does no damage.?iyr?i5  ?iM6 `(B You hit the dart slug.  The dart slug is lightly wounded.?i.<  ?io< h(B The dart slug launches a dart at you.(B?i5= /(B9.3 (1.1?iB (B?i C  ?i$C 3_The slug dart hits you but does no damage.?igD ?iI (B (BYou hit the dart slug.  The dart slug is severely wounded.(B?i10(B60.5 (1.2?i(B?i ?i,_The dart slug bites you but does no damage.?i?i%wO (B.  You hit the dart slug.?i|) (B?i?7(B41.6 (1.1?i݃(B?iH _You kill the dart slug!(B?i?ik(B?i(B?i(B?i(B?i(B?i*0(B(B?i-H(B?iH (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?ilI(B?iI(B?i}J(B?iCK(B?iwL(B?iL(B?iL(B?iN(B?i]O(B?iO(B?iP(B?ieQ(B?idR(B?iR(B?iR(B?iYT(B?iVU(B?i~U(B?iW0(B(B?iX(B?iX(B?ihY(B?iZ(B?i!\(B?iN\(B?i\(B?i](B?i_(B?i?_(B?i_(B?i`(B?ia(B?ia(B?i_b(B?ic(B?id(B?id(B?i΃X(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?il(B(B(B(B(B(B(B(B?i(B?i (B?i[(B?i8(B?i(B?i(B?i(B?i“(B?i(B?iz(B?i֖(B?i=(B?i|(B?iÚ(B?i(B?i(B?iݠ9 (B_You open the door.?i(B?i-(B?iE(B?iѩ ?i#<(B There is an open door here.?i(B?ib! (B_?i(B?ic(B?iu(B?i(B?i(B?i(B?iH(B(B(B?iq9 (B_You open the door.?i(B?iS(B?ia(B?i~ ?i<(B There is an open door here.?i߾(B?ix! (B_?i(B?i(B?iM(B?iz(B?i|(B?i(B?iw(B?i(B?i(B?i(B?i(B?iG(B?io(B?i;(B?is(B?i(B?i(B?i(B?i(B?i<(B?i3(B?i(B?i)(B?ip(B?iB(B?i(B?i(B?iS(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?i*(B?i(B?i^(B?iJ(B?ix(B?i$(B?i(B?ih(B?i(B?iG(B?i;(B?i(B?iY(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?iM(B?iK(B?iv(B?ia(B?i(B?i(B?iE(B?i(B?i (B?iM (B?i (B?i (B?i (B?i(B?i(B?i(B?i(B?i (B?iA0(B(B?i:(B?iv(B?i(B?iz(B?i7(B?i'(B?il(B?i(B?iq(B?i(B?i (B?i(B?i!(B?i"(B?i>#(B?i=$(B?i%(B?i9'(B?i'(B?i)(B?i*(B?i+(B?i+(B?ik,(B?i.(B?iE/(B?iw/(B?iG0(B?i1(B?i2(B?i2(B?im4(B?i5(B?iI70(B(B?i8(B?i9(B?i:(B?i:(B?i;(B?i<(B?i=(B?i>(B?i>(B?iB`(B(B(B(B?iD(B?i{E(B?iE(B?ioF(B?i^H0(B(B?iH(B?iCI(B?iJ(B?iNK(B?iK(B?iL(B?iPM(B?iN(B?iN(B?i O(B?iP(B?iP(B?i+Q(B?iQ(B?iR(B?iS(B?iT(B?iV(B?iX(B?iY(B?i&Z(B?iZ(B?iT](B?i](B?i$^(B?ig ?iRgI(B_You now have 57 gold pieces (gained 11).?i?h(B?ih(B?ii(B?iFm(B?i5n(B?in(B?in(B?ir(B?is(B?is(B?i]t(B?i?x(B?i-y(B?i~y(B?iy(B?iy}(B?iY~(B?i~(B?i(B?i0(B?i(B?i(B?i҅(B?i)(B?ik(B?iŋ(B?ir(B?i(B?i#(B?i(B?iL(B?i(B?iI(B?i(B?i`(B?i(B?i؜(B?i6(B?i(B?i(B?i(B?iU(B?i(B?i(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?i0(B(B?iR (B(B(B(B(B(B?i(B(B(B(B(B(B(B(B?i(B?i(B?i(B?i(B?i>(B?i(B?ic(B?i(B?i2(B?iz(B?i>(B?i(B?i (B?i](B?i9 (B?i9'(B?i((B?i((B?i)(B?iQ,(B?i-(B?i.(B?i.(B?i)1(B?i2(B?i2(B?i3(B?i5(B?i7(B?in7(B?i8(B?i!;(B?i<(B?i =(B?i(>(B?i@(B?irB(B?iB(B?iC(B?i/F(B?iG(B?i&H(B?iAI(B?iK(B?ifM(B?iM(B?iN(B?i)Q(B?iR(B?icS(B?iCT(B?i6V(B?iW(B?ifX(B?i>Y(B?i[(B?i\(B?i`](B?i^(B?i`(B?ia(B?ia(B?ib(B?id(B?if(B?if(B?ig(B?ili(B?ij(B?i;k(B?i/l(B?im(B?io(B?ip(B?iq(B?ir(B?it(B?irt(B?iFu(B?iv(B?iw(B?ix(B?i(y(B?i{(B?i|(B?i }(B?ix}(B?i~(B?i(B?i(B?i(B?i(B?i(B?i؂(B?i7(B?iT(B?i2(B?i(B?i(B?i(B?iP(B?ir(B?i(B?id(B?i@(B?i(B?i(B?ir(B?iU(B?i(B?i?(B?i(B?iV(B?i(B?i#(B?iR(B?i/(B?i(B?i(B?i(B?i(B?i8(B?i(B?iM(B?i2(B?i(B?i(B?i+(B?i`0(B(B?i՞(B?ik(B?iD(B?i(B?i(B?i>(B?iZ(B?i(B?i(B?i:(B?i (B?i[(B?i(B?i(B?iǩ(B?i,(B?i(B?i(B?in(B?i(B?i(B?ip(B?i\(B?i(B?i)(B?i~(B?il(B?i(B?i(B?iK(B?i(B?iS(B?i(B?i(B?i(B?iS(B?iø(B?i(B?iۺ(B?i.(B?i(B?i(B?i߽(B?i2(B?i¾(B?i(B?i(B?iC(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?ih(B?i(B?iR(B?i(B?i N (B_You now have 62 gold pieces (gained 5).?i](B?i(B?i(B?iO(B?i1(B?i(B?i(B?i(B?i(B?i<(B?i(B?i`(B(B(B(B?iF(B?i%(B?i|(B?ia(B?i(B?i(B?i(B?i(B?i@(B?i(B?i(B?i(B?i(B?i(B?iW(B?i(B?i6(B?i(B?i\(B?i(B?i%(B?iq0(B(B?i(B?ix(B?iM(B?i(B?i (B?i2(B?i(B?i(B?i>(B?ir (B?i\ (B?i`P(B(B(B(B(B(B(B(B(B(B(B(B(B(B?i0(B(B?i(B?i(B?iX"(B?iH#(B?i#(B?iJ$(B?i&(B?i'(B?i((B?i((B?i+(B?i+(B?im,(B?i,(B?iG/(B?i@0(B?i0(B?iN1(B?iO3(B?i44(B?i4(B?i5(B?i6(B?i/8(B?id8(B?i8(B?i:(B?i;(B?i$<(B?i<(B?i[>(B?i+?(B?i?(B?i'@(B?iFD(B?iE(B?iF(B?iF(B?i)H(B?iI(B?iJ(B?iK(B?iM(B?i!N(B?ifN(B?i(O(B?iP(B?iQ(B?igR(B?iKS(B?iV(B?ivW(B?iW(B?iX(B?iZ(B?i@\(B?i\(B?i`](B?iy`(B?ib(B?iSb(B?ic(B?ie(B?ixg(B?ig(B?i3i(B?i*k(B?il(B?il(B?im(B?io(B?iq(B?ieq(B?i9r(B?is(B?i6u(B?iu(B?icv(B?i8x(B?iy(B?iy(B?iz(B?ir|(B?i}(B?i~(B?i~(B?i(B?iH(B(B(B?i(B?i(B?iC(B?i_(B?i(B?i(B?iȈ(B?i(B?iO(B?i6(B?i{(B?i(B?i(B?i(B?iW(B?i(B?i(B?iА(B?i (B?iԑ(B?iʒ(B?i(B?i̓(B?i,(B?i((B?i(B?iS(B?i(B?i(B?i(B?i1(B?ig(B?i(B?i(B?i(B?iN(B?ii(B?iZ(B?i(B?i-(B?i(B?i(B?iS(B?i(B?iݤ(B?iͥ(B?i(B?i(B?iw(B?i](B?i(B?i'(B?i6(B?i(B?io(B?iݫ(B?i$(B?i(B?i_(B?iӮ(B?i(B?iݰ(B?i(B?i(B?i(B?iܳ(B?ij(B?i'(B?iX(B?i(B?i(B?i(B?i(B?is(B?i˻(B?i*(B?iN(B?iþ(B?i(B?i`(B?i(B?iN(B?i(B?i(B?i(B?i3(B?iu(B?i(B?i(B?i(B?im(B?i(B?i(B?i(B?i(B?i(B?i%(B?i(B?iJ(B?i(B?i(B?i(B?i(B?iY(B?i(B?i(B?i(B?i(B?i(B?iY(B?i(B?i!(B?ic(B?ix(B?i(B?i(B?i(B?i(B?i90(B(B?i(B?i(B?i_(B?i(B?ib(B?iC(B?i(B?i(B?i(B?i (B?i (B?i (B?iu (B?i (B?i5 (B?i (B?i (B?i (B?ip H(B(B(B?i (B?i (B?iz (B?ic (B?i  (B?i (B?i (B?i (B?id" (B?i" (B?i# (B?i) T (B There is a stone staircase leading down here.?i+ (B?ii, ! (B_?i. (B?i1 (B?i>3 (B?i3 (B?i4 (B?i=8 (B?i$: (B?iV: (B?ir; (B?i> (B?iD@ (B?i@ (B?iA (B?iD (B?iF 0(B(B?i1H (B?iJ   ?iK Things that are here:?i2N g (B a +0 dagger; a goblin skeleton(B?iO (B?ikP ! (B_?iQ (B?i=Y (B?i&` (B?ic` (B?ia (B?id (B?iSf (B?if (B?ipg (B?iij (B?ik (B?ik (B?il (B?iPo (B?i (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?i (B?iN (B?i+ (B?i (B?iA (B?i (B?i; (B?i (B?i (B?iY (B?i (B?i (B?i (B?i (B?i (B?i (B?iC (B?i (B?i: (B?iy m (B You see here a ball python skeleton(B.?iȘ (B?i ! (B_?i? (B?i= (B?iI (B?i (B?i (B?i (B?i (B?iנ (B?i^ (B?iߢ (B?i (B?iL (B?iۤ (B?iX (B?iR (B?i (B?i0 (B?i (B?i (B?iߪ (B?iX (B?i# (B?i} (B?iή (B?i (B?iE (B?i̲ (B?i (B?i (B?i (B?i (B?i{ (B?i (B?i (B?iŻ (B?i (B?i (B?i (B?i (B?i (B?iE (B?i (B?i 0(B(B?i (B?i (B?i( (B?i{ (B?i (B?iD (B?i- (B?i (B?i (B?ip (B?i) (B?ih (B?i (B?iV (B?i (B?i6 (B?i7 (B?i (B?i (B?i (B?i (B?i (B?id c (B You encounter a dart slug.(B?i q.........####..##.#(B #.# ?iJ +#####.##.#(B #..##.####.# #.....##.#(B #.......##.# '.....##.####...###.##.# #.....##.##.....#...##. ?ii :#.....##.#..#...#.####.# ?i w##+##)##.#>##.......[..# ?i J#.##.#.##.########## ?i #.##...##(B...@(B...)(B..w ?i M(B-#.##################?i 2 (B ?i$ G (B  ?iK  (B w(B  (B dart slug (asleep)?ir +   ?i (B?i w(B1045.6 (284.0)w(B?i :`(B?ip :`(B?i :`(B?i "`?i (B?ipZ :`(B?i~ ?iƥ 3`(B?i! % (B...)(B..  The dart slug launches a dart at you.(B(B=65(B _The slug dart hits you but does no damage.?i( ?i9?i :####..##.#(B #.#(B  .##.#(B #..##.####.#(B  .....##.#(B #.......##.#(B  .....##.####...###.##.#(B  .....##.##.....#...##.#(B  ?i&:F.....##.#..#...#.####.#(B  #?i:+##)##.#>##.......[..#(B  #.##.#.##(B.# #.##...##(B....@(B..)(B..w(B.  #.#######(B.      ?i:.   (B?ivD(B?iKI5`(B?it5`(B?i`?i(B?i+3`(B?i##.......[..# (B SH:(B 0Dex:(B 13#.##.#.##(B.###########(B  (B XL: (B 2 Next: (B41% Place: (BDungeon:1#.##...##(B....@..)(B..w(B.  (B Noise: (B=-------- (B Time:(B 1047.6 (0.0)#.##################(B.  (B a) +0 hand axe (B Throw: 7 boomerangs   (B w(B  (B dart slug   The dart slug launches a dart at you. (B_The slug dart hits you but does no damage.  The dart slug launches a dart at you. (B_The slug dart misses you.Press: ? - help, v - describe, . - travel(BThe floor.?i-@.(B?i=(B..(B?id{ (B.)(BThe slug dart hits you but does no damage.  The dart slug launches a dart at you.(B _The slug dart misses you.Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a dagger.  ?idThe floor.?iJt(B........####..##.#(B #.# (B AngleBrackets the Changeling ?itn####.##.#(B #..##.####.# (B Mountain Dwarf .....##.#(B #.......##.# (B Health: (B25/25 ======================== .....##.####...###.##.#?i5u (B Magic: (B2/2======================== .....##.##.....#...##.# (B AC:(B 4Str:(B 13 .....##.#..#...#.####.# (B EV:(B 9Int:(B 9 #+##)##.#>##.......[..# (B SH:(B 0Dex:(B 13?iku #.##.#.##(B.###########(B  (B XL: (B 2 Next: (B41% Place: (BDungeon:1?i'v#.##...##(B....@(B..)(B..w(B.  (B Noise: (B=-------- (B Time:(B 1047.6 (0.0)#.##################(B.  (B a) +0 hand axe (B Throw: 7 boomerangs   (B w(B  (B dart slug   (B_The slug dart hits you but does no damage.  The dart slug launches a dart at you. (B_The slug dart misses you.?iAvPress: ? - help, v - describe, . - travel, g - get itemItem here:(B a dagger.  The floor.?ijw (B?i~}(B?iA~1 _(B?iE?ib+ ####..##.#(B #.#(B  .##.#(B #..##.####.#(B  ##.#(B #.?i+##.#(B  ##.####...###.##.#(B  ##.##.....#...##.#(B  ##.#..#...#.####.#(B  ?i+9+##)##.#>##.?i+[..#(B  #.##.#.##(B.#?i+ ?i+1#.##...##(B.?i+)(B..w(B.#(B  ?i+#.#######?i,Q(B.#(B  ?i6,  ?iB, ?iM, ?iX, ?id,  ?in,(B?i2(B?iy4<(B-8.6 (1 _?iN9(B?in:?i) x####..##.#(B #.#(B  ?i'.##.#(B #..##.####.#(B  ##.#(B #.##.#(B  ##.####...###.##.#(B  ##.##.....#...##.#(B  ##.#..#...#.####.#(B  ##)##.#>##.[..#(B  #.##.#.##(B.#(B  #.##...##(B.)(B..w(B.#(B  #.#######(B.#(B         (B(B`(B?iLB3`(B?iN0`(B?ik (B)(B..  The dart slug launches a dart at you.(B?ifb(B2---(B=9?i(B?i& _The slug dart hits you.?i?i8####..##.#(B #.#(B  #.##.#(B #..##.####.#(B  ?i=8%##.#(B #.##.#(B  ##.####...###.##.#(B  ##.##.....#...##.#(B  ##.#..#...#.####.#(B  #?i8)##.#>##.[..#(B  #.##.#.##(B.#(B  #.##...##(B...w(B.#(B  #.#(B.#(B         ?i8(B?iOD(B?iG3`(B?i0`(B?ip (B`The dart slug launches a dart at you.(B?i>-:`(B?i:`(B?iZ:`(B?i,:`(B?iWP(B....@(B..?i'j (B3=--(B-50(B _The slug dart misses you.(B _(BYou see here a +0 dagger.?il` =####..##.#(B #.#(B  .##.#(B #..##.####.#(B  .##.#(B #.##.#(B  .?i` Y##.####...###.##.#(B  .##.##.....#...##.#(B  .##.#..#...#.####.#(B  )##.#>##.[..#(B  .##.#.##.#?i` (B  .##...##.)@(B.w(B.#(B  .#?ia (B.#(B         (B?i i (B?i7j s(B4==-(B1 ?igj _?ip (B?iq ?i)####..##.#(B #.#(B  ##.#(B #..##.####.#(B  ##.#(B #.##.#(B  ##.####...###.##.#(B  ##.##.....#...##.#(B  ##.#..#...#.####.#(B  ##.#>##.[..#(B  ##.#.##.#(B  ##...##.)(B.@w(B.#(B  #(B.#(B  #(B        (B(B(B5==(B=2(B _The dart slug barely misses you.(B?i  ?iH (B (BYou hit the dart slug.  The dart slug is heavily wounded.(B?iѯ ?i ((B3.7 (1.1?iv (B?i  ?i D_The dart slug closely misses you.(B?iε ?iII (B (BYou hit the dart slug.  The dart slug is almost dead.(B(B4.9 (1.2?i]Vq(B _The dart slug closely misses you.(B?i< (B†?i'7(BYou slash the dart slug!?i2?i"(B?i(B=(B55?io 6.1?i(B?i H _You kill the dart slug!(B?i^?iL x####..##.#(B #.#(B  #?i*M .#(B #..##.####.#(B  #.#(B #.?iM ##.#(B  #.####...###.##.#(B  #.##.....#...##.#(B  #?iM ?.#..#...#.####.#(B  #?iM .#>##.?iN U[..#(B  #.#.##.#?iIN -(B  #?ijN ...##.?iN )(B..@(B.#(B  ?i O (B.#(B  )#(B  (B.#(B  ?ioO R(B.#(B  (B.#(B  (B.#(B  ##(B   (B?iqX (B?iY -(B-7?iY 0?iv_ (B?ica  ?ia _Found a hand axe.?ib  ?ib ?i c e_(BYou see here a dart slug corpse(B.?iGd  ?i(B ?i(B ?iP(B ?iݤ(B(B (B_(B(B(B(B(B(B ?i!(B ?iǦ(B ?i(B ?iݭ' (B ?i.You see here a +0 hand axe. ?i-(B ?i ?i_ (B_ ?i(B ?iɴ(B ?i(B ?i(B ?iи(B ?i(B ?i(B ?i2(B ?it(B ?i$(B ?i(B ?i(B ?i(B ?i_(B ?i(B ?i(B ?i(B ?i(B ?i(B ?im(B ?i(B ?iR(B ?i/(B ?i(B ?i(B ?iq(B ?i-(B ?i(B ?i(B ?i(B ?i2(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i.(B ?i(B ?i(B ?i<(B ?iu(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i(B ?iY(B ?i(B ?i(B ?im(B ?i(B ?id(B ?iC(B ?i(B ?iT(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i2(B ?i (B ?i_ (B ?i (B ?i (B ?i (B ?i(B ?ip(B ?i(B ?iz(B ?i(B ?i(B ?iv(B ?i2(B ?i(B ?i(B ?i(B ?i(B ?i+(B ?i(B ?iC(B ?i(B ?i(B ?i( (B ?i (B ?i:"(B ?iD$(B ?i$(B ?iT%(B ?iY'(B ?i)  ?i)!(B ?i(*You encounter a rat. ?i:*(B ?i/ ?i#0p(B #....#.....###+##)##.#>##.......  ?i_0(B #....#.....#(B #r(B #.##.#.##.######  ?i>1(B #....#.....#(B #(B. #.##...##....... (B #....#######(B #(B. #.############## (B ######(B #(B.   #(B.   #(B.   #(B.#################(B #(B.@................-(B ?i1/################### ?i1"(B  ?i1 ?i 2  ?iI2 ?i2dr(B  (B rat (asleep)  ?i2 (B ?i2 ?i2  ?i:F ?iF(B84.1 (2 ?iF 7.0) ?iH ?i@H%(B5.1 (28  ?ihH _ ?iN(B ?iP ?i (B #....#.....##.....##.#..#...#.#(B #....#.....###(B+##)##.#>##......(B #....#.....#(B #r##.##.#.##.#####(B #....#.....#(B #(B.##.##...##......(B #....#######(B #(B.##.###################(B #(B.#(B #(B.#(B #(B.#(B #@################(B #(B.................##################(B(B(B6.1 (1.0) ?i (B ?i  ?i{#.....#.......##.#..#...#.###(B+##)##.#>##......r ?i#.##.#####........##..........#######(B #(B.##.###################(B################(B.................##################(B(B. ?i&r(B ?iLr(B ?ih2(B===7 ?i(B ?iS& _The rat squeaks loudly. ?iܳ ?i-=†..'.....''##...####.....#.......##.#..#...#.###(B+##)##.#>##......(B.#.##.#####.....#(B #r##.##...##..........#######(B #(B.##.############# ?ir=######(B################(B................. ?i,>E##################(B ?i>H(B.r(B ?i9E(B ?iE2(B---8 ?iJ(B ?i$L ?ibH(B.r(B ?i(B ?i#--- ?i!(B9 ?i(B ?i( ?inDG (B.  You hit the rat. ?iJ( (B ?iN@(B8=90.3 (1.2 ?iYa(B _You kill the rat!(B ?i(B ?i' ?i:(B ?i(B ?i(B ?i(B ?if(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i (B ?iN(B ?i(B ?iO(B ?i(B ?i(B ?i(B ?iX(B ?i{(B ?i (B(B(B (B_You open the door.(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B (B You see here a +0 short sword.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B ?i?H(B(B(B ?id(B ?i (B ?i (B ?i (B ?i (B ?i (B ?i (B ?i (B ?i(B ?i(B ?i(B ?i:(B ?i(B ?i(B ?i((B ?iD(B ?i(B ?ig(B ?i(B ?i(B ?i(B ?i&(B ?i0(B ?i(B ?ic(B ?i9/(B ?i0(B ?i0(B ?i1(B ?i3(B ?i4(B ?i4(B ?i5(B ?is7(B ?i8(B ?i8(B ?i9(B ?i;(B ?i-<(B ?ii<(B ?iF=(B ?i>(B ?i @(B ?iP@(B ?i^A(B ?iB(B ?i6D(B ?ieD(B ?iE(B ?iG(B ?iH(B ?i I(B ?iI(B ?i](B ?i^(B ?i^(B ?i_(B ?i^h(B ?ili(B ?ii(B ?ij(B ?i5r(B ?is(B ?it(B ?i u(B ?i/|(B ?i}(B ?i}(B ?i~(B ?iA(B ?i-(B ?iK(B ?i-(B ?i(B ?i׏(B ?i(B ?iĐ(B ?i(B ?i(B ?iΘ(B ?iy(B ?i(B ?i(B ?i(B ?i(B ?iy(B ?i<(B ?it(B ?i(B ?i](B ?i(B ?i!(B ?i(B ?iB(B ?iA0(B(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i0(B(B ?iE(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i(B ?i((B ?io(B ?i"(B ?iE (B You see here a +0 short sword. ?i[(B ?i4! (B_ ?i(B ?i(B ?i(B ?iU(B ?i(B ?i#(B ?i(B ?i(B ?i(B ?i (B ?i (B ?i (B ?i (B ?i(B ?i(B ?ij(B ?iL(B ?iG (B There is a large open door here. ?iW(B ?i! (B_ ?i (B ?i(G (B There is a large open door here. ?i)(B ?i*! (B_ ?i[+(B ?i1(B ?i1(B ?is2(B ?iA3(B ?i 8(B ?iF;(B ?i;(B ?i=(B ?iB(B ?iD(B ?ijD(B ?iE(B ?iI(B ?iJ(B ?iIK(B ?iL(B ?iP(B ?iQ(B ?i&R(B ?iR(B ?iXB (B There is an open door here. ?i9Z(B ?iZ! (B_ ?i[(B ?i`(B ?ia(B ?ia(B ?iCb(B ?igl(BYou see here a +0 short sword. _There is a large open door here. ?ign   ?ih(B ?ii! (B_ ?iMj(B ?iTn(B ?i7o(B ?io(B ?iZp(B ?i7t(B ?iUu(B ?iu(B ?iWv(B ?if (B #.#.#(B ?iRK (B #########.#.# ?ik ?i(B #.........#.# (B #.#########.# (B #.# ?i##.#(B ?im:-(B ?i(B ?io _There is a large open door here.n _(BDone exploring. ?i?iO(B(B(B?ie...........(B.....0.0)?i(B?i(B?i/t _There is a large open door here.n _(BDone exploring.?ig?i?i1'(B?ieRead which item? Scrolls  f - a scroll of fear  c - 2 scrolls labelled XIRGHIS RA UWUX ?i, d - a scroll labelled SUQO KOLAFITAOPH ?i' e - a scroll labelled KYNKOONAHO ?ir(B[!(B] read(B|quaff?i7[?(B] describe selected?i ?iP ?i=(B ?iE(B #.##........'..'..(B AngleBrackets the Changeling (B #(B.##........####..(B Mountain Dwarf ?i)(B #^####............(B Health: (B25/25 ======================== ?iN(B #(B.#(B #.###########(B Magic: (B2/2========================?io ?i(B #(B.#(B #.##.........(B AC:(B 4Str:(B 13 (B #(B.#(B #.####.######(B EV:(B 9?iqInt:(B 9 (B #(B.#(B #............(B SH:(B 0Dex:(B 13 (B #(B.####(B.####.######(B XL: (B 2 Next: (B58% Place: (BDungeon:1 (B #@(B........#.#Noise: --------- (B Time:(B 1184.3 (0.0) (B #########.#.#a) +0 hand axe #.#.#Throw: 7 boomerangs #.#.#?i` #.#.# (B #########.#.# ?i$A(B #.........#.# ?iGA(B #.#########.# ?ie8(B #.##.# ?i(B_There is a large open door here. _There is a large open door here. _There is an open door here. ?i_There is an open door here. _(BDone exploring. _(BDone exploring.?i\(Bn _(BDone exploring?i;.  Okay, then.(B?i" (B?i(B?i1 _(B?i;?i5?i(BRead which item? Scrolls  f - a scroll of fear  c - 2 scrolls labelled XIRGHIS RA UWUX  d - a scroll labelled SUQO KOLAFITAOPH  e - a scroll labelled KYNKOONAHO (B[!(B] read(B|quaff[?(B] describe selected?iI_ ?ic ?i/h (B (B #.##........'..'..(B AngleBrackets the Changeling ?i`h (B #(B.##........####..(B Mountain Dwarf ?ih (B #^####............(B Health: (B25/25 ========================?ih  ?ih (B #(B.#(B #.###########(B Magic: (B2/2========================?ih  ?ii (B #(B.#(B #.##.........(B AC:(B 4?i i 0Str:(B 13?i+i  ?ii (B #(B.#(B #.####.######(B EV:(B 9Int:(B 9 ?ii (B #(B.#(B #............(B SH:(B 0Dex:(B 13 ?ii A(B #(B.####(B.####.######(B XL: (B 2 Next: (B58% Place: (BDungeon:1 ?ii g(B #@(B........#.#?ij Noise: --------- (B Time:(B 1184.3 (0.0)?i(j  ?i3j F(B #########.#.#?ij a) +0 hand axe #.#.#Throw: 7 boomerangs ?io #.#.#?i-p E #.#.# (B #########.#.# (B #.........#.# (B #.#########.# (B #.##.# (B_There is a large open door here. _There is an open door here. _There is an open door here. _(BDone exploring. _(BDone exploring. _Okay, then.(B?ir (B As you read the scroll labelled XIRGHIS RA UWUX, it crumbles to dust.  It is a scroll of identify.?iN{ 1  --more--(B?il?iab(BIdentify which item? (\ to view known items) ?i~Scrolls (select first with ?)  d - a scroll labelled SUQO KOLAFITAOPH ?i e - a scroll labelled KYNKOONAHO(B[?(B] describe selected?iN+C  d - a scroll labelled SUQO KOLAFITAOPH ?i+L e - a scroll labelled KYNKOONAHO(B?i- ?i ?i̘ (B (B #.##........'..'..(B AngleBrackets the Changeling ?i# (B #(B.##........####..(B Mountain Dwarf (B #^####............(B Health: (B25/25 ======================== (B #(B.#(B #.###########(B Magic: (B2/2======================== ?i (B #(B.#(B #.##.........(B AC:(B 4Str:(B 13 (B #(B.#(B #.####.######(B EV:(B 9Int:(B 9 (B #(B.#(B #............(B SH:(B 0Dex:(B 13 ?i A(B #(B.####(B.####.######(B XL: (B 2 Next: (B58% Place: (BDungeon:1 ?iÙ g(B #@(B........#.#?i Noise: --------- (B Time:(B 1184.3 (0.0) (B #########.#.#?i /a) +0 hand axe?i $ #.#.#?i 4Throw: 7 boomerangs?i $ #.#.#?i*  #.#.# ?i> A(B #########.#.# ?iI A(B #.........#.# ?i` A(B #.#########.# ?ij /(B #.#?it #.# ?i :(B_There is an open door here. ?i 8_(BDone exploring. ?i 8_(BDone exploring. ?i '_Okay, then.?i d(BAs you read the scroll labelled XIRGHIS RA UWUX, it crumbles to dust.  ?iƚ It is a scroll of identify.?iã (B?iJ ?i\ &(B5.3 (1?i (B?iڨ  ?i i_e -> I - a scroll of immolation(B; c -> i - a scroll of identify?i ?ia2?i4(BShopping list: 6 items, total cost 520 gold pieces  a - [D:1] 10 gold a potion of moonshine (unknown)  b - [D:1] 30 gold a potion of curing (unknown) ?i4 c - [D:1] 80 gold a potion of cancellation (unknown)  d - [D:1] 80 gold a potion of mutation (unknown)  e - [D:1] 160 gold 2 potions of ambrosia (unknown) ?i55e f - [D:1] 160 gold 2 potions of heal wounds (unknown) You have 62 gold pieces ?iI5(B[!(B] travel(B|examine|delete items [a(B-f(B] choose item[Esc(B] exit?i~n Q  a - [D:1] 10 gold a potion of moonshine (unknown) ?in ] b - [D:1] 30 gold a potion of curing (unknown)(B?i6?io?i`(BAngleBrackets the Changeling?i"Mountain DwarfHealth: (B25/25 ========================Magic: (B2/2========================AC:(B 4Str:(B 13EV:(B 9Int:(B 9SH:(B 0Dex:(B 13XL: (B 2 Next: (B58% Place: (BDungeon:1Time: _(BDone exploring. _(BDone exploring. _Okay, then.(BAs you read the scroll labelled XIRGHIS RA UWUX, it crumbles to dust.  It is a scroll of identify. _e -> I - a scroll of immolation(B; c -> i - a scroll of identify(B?i;8(B(B?i (B?iAH(B(B(B?iUP(B(B(B(B(B(B(B(B?imT(B?iU0(B(B?ilu(B?iw`(B(B(B(B?iw(B?iny(B?iy(B?igz(B?i(B?i(B?ir(B?i (B?iP(B?iUH(B(B(B?iދ(B?i5(B?i(B?i(B?i(B?iu(B?i(B?i(B?iw(B?i:0(B(B?i(B?is(B?i(B?i(B?iF(B?i(B?i(B?i((B?i(B?i(B?i(B?i(B?i±(B?i(B?i (B?i(B?i"(B?i`B (B There is an open door here.?iо(B?il" (B_?i2(B?i}(B?ix(B?i(B?i(B?i(B?i(B?i(B?ip(B?ieB (B There is an open door here.?i(B?i]" (B_?i!(B?i(B?iH(B(B(B?i(B?i(B?i(B?i(B?i3(B?i0(B?i(B?i(B?i(B?i(B?i3(B?iX(B?i>(B?i(B?i+(B?i(B?i(B?i-(B?it(B?id(B?i(B?i(B?iq(B?i~(B?i(B?i(B?iZ(B?i (B?i H(B(B(B?i (B?i^(B?i(B?i&(B?i(B?i(B?i.(B?i(B?i9(B?i(B?ih(B?i(B?i(B?i(B?i (B?in(B?i?(B?i(B?i!0(B(B?i!(B?iU%H(B(B(B?i%(B?i|&(B?i)H(B(B(B?iO*(B?i,(B?iB/0(B(B?i*A+ ##...########(B #...#...(B.+......#(B #.###...(B.######.#####.#.#(B...(B............#.#.#(B...(B......#.###.#.#.#(B.##(B......#...#.#.#.#(B.........#.#.#.#... ###############ß(B.ß####(B.>...#.###. .........(B.......@(B................(B Noise: --------- (B1221.3 (36.0) ...#.....(B......ß.ß(B.......(B÷.#....#(B a) +0 hand axe ...#.....#######(B..(B.#######.###...(B Throw: 7 boomerangs ...#.....#(B ######.(B......#.###.## ...#.....#(B #....#.####.##...).#. ####.....####.##+#.#(B #......##.#.(B  ...'.......##......#(B #..#...#..#>(B  ####.....####......#(B #..#...#..##(B  ...................#(B #..#...#....(B (B(B?iva(B?ib ?ibc_(BThere is an entrance to Riz Dotuhuerr's Distillery here.?id?ie?io#(BWelcome to Riz Dotuhuerr's Distillery! What would you like to do?  a $  160 gold 2 potions of ambrosia (unknown)  b $  80 gold a potion of cancellation (unknown) ?i2p c $  30 gold a potion of curing (unknown)  d $  160 gold 2 potions of heal wounds (unknown)  e $  10 gold a potion of moonshine (unknown)  f $  10 gold a potion of moonshine (unknown)  g $  80 gold a potion of mutation (unknown) ?iGp h $  80 gold a potion of mutation (unknown) You have 62 gold pieces. You are short 548 gold pieces for the purchase. ?iWpL(B[Esc(B] exit?ifp^[!(B] buy(B|examine items?irq=[a(B-h(B] mark item for purchase [/(B] sort (type) [Enter(B] buy shopping list [A(B-H(B] put item on shopping list?i 8 (B a $ (B 160 gold 2 potions of ambrosia (unknown)  c +  30 gold a potion of curing (unknown) After the purchase, you will have 32 gold pieces.(Bmarked items ?iZ Purchase items for 30 gold? (y/N)(B?ic $  162s of heal wounds (unknown)  d $  10 gold a potion of moonshine (unknown)(B  f $  80 gold a potion of mutation (unknown)(B 3 You are short 548 gold pieces for the purchase.(Bg(Bshopping listG(B?i/ ?i< ?ib Y(B##...########(B #...(B AngleBrackets the Changeling#...(B.+......#(B #.##(B Mountain Dwarf?i #...(B.######.#####.#.(B Health: (B25/25 ========================#(B...(B............#.#.(B Magic: (B2/2========================?i #(B...(B......#.###.#.#.(B AC:(B 4Str:(B 13?i #(B.##(B......#...#.#.#.(B EV:(B 9?i /Int:(B 9?i #(B.........#.#.#.#...(B SH:(B 0?i .Dex:(B 13 ?i ###############ß(B.ß####(B.>...#.###.(B XL: (B 2 Next: (B58% Place: (BDungeon:1 .........(B.......@(B................(B Noise: --------- (B Time:(B 1221.3 (0.0) ...#.....(B......ß.ß(B.......(B÷.#....#(B a) +0 hand axe ...#.....#######(B..(B.#######.###...(B Throw: 7 boomerangs ...#.....#(B ######.(B......#.###.## ...#.....#(B #....#.####.##...).#. ####.....####.##+#.#(B #......##.#.(B  ...'.......##......#(B #..#...#..#>?i[ (B  ####.....####......#(B #..#...#..##(B  ...................#(B #..#...#....(B (BAs you read the scroll labelled XIRGHIS RA UWUX, it crumbles to dust.  ?ij !It is a scroll of identify. ?iz g_e -> I - a scroll of immolation(B; c -> i - a scroll of identify ?i "_There is an open door here. ?i "_There is an open door here. ?i [_(BThere is an entrance to Riz Dotuhuerr's Distillery here.?i (B c - a potion of curing(BThank you for shopping at Riz Dotuhuerr's Distillery!?i (B?i (B?i]) j _(BYou can access your shopping list by pressing '$'.?i[ ?iH` R(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt ?i`  a + Fighting (B  2.6 (B  1.3 (B +1(B +4 o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  1.6 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  ?i/a (Bc + Axes2.9 (B  2.1 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B   d - Polearms (B  1.3 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B   e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  ?i+b  f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B   g - Throwing (B  1.0 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B   h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B   j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B  (B  ?ib < z - Earth Magic (B  0.0 (B  0.8 (B +1(B   k - Armour (B  0.0 (B  0.8 (B +1(B  (B  (B   l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B   m - Shields (B  0.0 (B  0.8 (B +1(B  (B 1 + Evocations1.7 (B  1.7 (B +1(B  ?ib  n - Stealth (B  0.0 (B  1.4 (B -2(B  (B 2 + Shapeshifting 3.7 (B  5.7 (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  ?i c -red(B.  ?ic q[?(B] Help[=(B] set a skill target  ?id '[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B!?iDTargetTarget9.0 --  !?i--  --  (B8.0 (B --  !?i&--  !?i-- !?i !?i-- !?i& -- !?i !?i-- !?i& -- !?i& -- !?i#& -- !?i0 !?i>-- !?iI !?iU-- !?ic' -- !?ip !?i{-- !?i !?i-- !?i' -- !?i !?i-- !?i' -- !?i !?i-- !?i !?iJ--  --  --  (B2.0 (B--  (B4.0 (B  The current training targets, if any. [-(B] clear all targetscost(B|targets(B"?ir"?ir"?iz"?iyY(B##...########(B #...(B AngleBrackets the Changeling#...(B.+......#(B #.##(B Mountain Dwarf"?iԁ#...(B.######.#####.#.(B Health: (B25/25 ========================#(B...(B............#.#.(B Magic: (B2/2========================#(B...(B......#.###.#.#.(B AC:(B 4Str:(B 13"?i#(B.##(B......#...#.#.#.(B EV:(B 9"?i/Int:(B 9"?iǂ#(B.........#.#.#.#...(B SH:(B 0Dex:(B 13 ###############ß(B.ß####(B.>...#.###.(B XL: (B 2 Next: (B58% Place: (BDungeon:1 .........(B.......@(B................(B Noise: --------- (B Time:(B 1221.3 (0.0) ...#.....(B......ß.ß(B.......(B÷.#....#(B a) +0 hand axe "?iD,...#.....#######(B..(B.#######.###...(B Throw: 7 boomerangs ...#.....#(B ######.(B......#.###.## ...#.....#(B #....#.####.##...).#. ####.....####.##+#.#(B #......##.#."?i`/(B  "?ilb...'.......##......#(B #..#...#..#>"?iÃ=(B  ####.....####......#(B #..#...#..##(B  ...................#(B #..#...#....(B  "?iڃ:(B_There is an open door here. "?iS_There is an open door here. _(BThere is an entrance to Riz Dotuhuerr's Distillery here.  c - a potion of curing(BThank you for shopping at Riz Dotuhuerr's Distillery! _(BYou can access your shopping list by pressing '$'."?i(B"?ip (B"?iA(B"?iW"?i (B"?it (B"?ir (B"?i ) _Unknown command."?iύ (B"?i؎ #?iTj#?i?oR(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt #?io a + Fighting (B  2.6 (B 9.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  #?io(B  (B  (B  (B  #?io b - Maces & Flails (B  1.6 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes#?ioJ2.9 (B 8.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  #?i...#.###.(B XL: (B 2 Next: (B58% Place: (BDungeon:1 $?idQ .........(B.......@(B................(B Noise: --------- (B Time:(B 1221.3 (0.0) $?iQ...#.....(B......ß.ß(B.......(B÷.#....#(B a) +0 hand axe $?iQ...#.....#######(B..(B.#######.###...(B Throw: 7 boomerangs $?iQ...#.....#(B ######.(B......#.###.## $?iQ{...#.....#(B #....#.####.##...).#. $?iR####.....####.##+#.#(B #......##.#.(B  $?i>Rb...'.......##......#(B #..#...#..#>$?iZR=(B  ####.....####......#(B #..#...#..##(B  ...................#(B #..#...#....(B  $?ivR(B_There is an open door here. _(BThere is an entrance to Riz Dotuhuerr's Distillery here.  $?iRzc - a potion of curing(BThank you for shopping at Riz Dotuhuerr's Distillery! $?iR_(BYou can access your shopping list by pressing '$'. _Unknown command.(B$?iX(B$?i9Y (B$?i_(B$?i8`%?i%?i(BLevel 1 of the Dungeon<>>>>∩(B(Press ?(B for help)#######..........#.#######.....##########.#.##...#%?if#############.###.##.......#.#.###...########(B #.............#(B #.##.#####.#.#.##....+......#(B #.###############.##.#...#.#.#.#%?i#....######.#####.#...............##.#.....#.#.#%?i#...............#.#.################.#.....#.#.#%?i#.........#.###.#.#...........#(B #............#.##%?i#.##......#...#.#.#........##.###.#.............#%?if#.........#.#.#.#.....####.#....#.#.............##################ß.ß####.>...#.###.#.##(B #.#..#.#.#..#.....>###.#%?i)##.................@...................###....#.#....#.####.###.##[....#...........ß.ß.......(B÷.#....###..#####.#......#..........##.....#.....#######...#######.###.............##...#.######.#########.....#.....#(B ######.......#.###.##########..##...+...............#%?iq#.....#.....#(B #....#.####.##...).#........#..##...#.######)######.#%?i\##'####.....####.##+#.#(B #......##.#.##.....#..##...#.#.........#(B #.#%?i#....'.......##......#(B #..#...#..#>.#.....#..##...#.#.####.##.#(B #.#%?i##########.....####......#(B #..#...#..##.#.##..#..######.#.#(B #.##.###.#%?i5#........................#(B #..#...#.....#.<#..#..#(B #.#.#(B #.##...#.#%?im#.############.#####.....#(B #..#...#.....##.#.##..######.#.#(B #.####.#.#%?i#.#(B #########.#(B #.....#(B #..#...#........#..............#(B #.#(B #.#.#%?i#.#(B #.......(B÷.#####.....#(B #..##..##########.##########.###(B #.#(B #.#.#(B%?iE>@(B%?i˖ %?i7 %?i+ (B##...########(B #...(B AngleBrackets the Changeling#...(B.+......#(B #.##(B Mountain Dwarf#...(B.######.#####.#.(B Health: (B25/25 ========================#(B...(B............#.#.(B Magic: (B2/2========================#(B...(B......#.###.#.#.(B AC:(B 4Str:(B 13#(B.##(B......#...#.#.#.(B EV:(B 9Int:(B 9#(B.........#.#.#.#...(B SH:(B 0Dex:(B 13 ###############ß(B.ß####(B.>...#.###.(B XL: (B 2 Next: (B58% Place: (BDungeon:1 .........(B.......@(B................(B Noise: --------- (B Time:(B 1221.3 (0.0) ...#.....(B......ß.ß(B.......(B÷.#....#(B a) +0 hand axe ...#.....#######(B..(B.#######.###...(B Throw: 7 boomerangs ...#.....#(B ######.(B......#.###.## ...#.....#(B #....#.####.##...).#. ####.....####.##+#.#(B #......##.#.(B  ...'.......##......#(B #..#...#..#>(B  ####.....####......#(B #..#...#..##(B  ...................#(B #..#...#....(B  (B_There is an open door here. _(BThere is an entrance to Riz Dotuhuerr's Distillery here.  c - a potion of curing(BThank you for shopping at Riz Dotuhuerr's Distillery! _(BYou can access your shopping list by pressing '$'. _Unknown command.(B(B%?i (B%?i (B%?ih (B%?i] & (B_%?i` (B%?i (B%?i (B%?i (B%?i (B%?i% (B%?i (B%?i (B%?iq (B%?i (B%?i (B%?i (B%?i (B%?i7 (B%?iY 0(B(B%?i. (B%?il (B%?ie (B%?i (B%?i (B%?i (B%?il (B%?i (B%?i (B%?in #...#(B #############...########(B #..........%?i d#..(B..+.....(B.#(B #.##########..(B..######(B.#####.#.......#..(B........(B.....#.#.#######%?i #..(B.......#(B.###.#.#.......#.##(B......#(B...#.#.#.....%?i (B #..(B.......#(B.#(B.#.#.....# %?i ########ß.ß####.@(B...#.###.#.##(B #%?i* %(B8.3 (7%?i9 M......∩.....(B...%?iJ ....###.%?ik .....ß(B.ß(B.......÷.#(B....###..###%?i #######(B...#######(B.###(B..........%?i #(B ######.......#(B.###.######### %?i ..#(B #....#.####.##.(B..).#.......%?i [####.##+#.#(B #......##.#.##..... %?i g....##......#(B #..#...#..#>.#.....####%?i! U#(B #..#...#..##.#.##(B%?i (B%?i (B%?i|  %?i P_(BThere is a stone staircase leading down here.%?i &?iT^(B&?i?_ (B&?i8e(B&?i-k(B&?i?m&?imm-(B9.3 (1 _&?is(B&?i+((B2&?iM (B   (B #(B... (B #(B..#(B (B #(B..#(B (B #(B.. (B ... (B ##(B.##(B &?i(B #(B...#(B (B #@(B.#(B (B ##(B.#(B &?i(B .#(B (B .&?iI (B ..&?i &?i(B .. (B ... &?i@(B ... &?i&#(B&?i60(B30.8 (2.5&?i;(B&?i=# _You climb downwards.&?i= &?i=N_(BThere is a stone staircase leading up here.&?i?'?i(B'?i(B'?i`(B'?i,(B'?i(B'?i '?i (B_'?i{(B'?i(B'?i (B'?i (B'?i (B'?i (B'?i (B'?iH(B'?i(B'?i '?i+L(B There is a stone staircase leading up here.'?i(B'?i! 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(B_(?id(B(?iL(B(?i(B(?i(B(?i(B(?i(B(?i(B(?i (B(?i(B(?i(B(?i(B(?i? (B(?i (B(?i (B(?i (B(?i (B(?ip (B(?i(B(?i(B(?i(B(?iB(B(?iT(B(?i(B(?i(B(?ia(B(?iK(B(?i[(B(?i{(B(?i (B(?ib(B(?i(B(?iG(B(?i(B(?i(B(?i\(B(?i(B(?i(B(?i" (B(?i!(B(?i "(B(?i"(B(?i#(B(?i%(B(?i%(B(?ir&(B(?i'(B(?i((B(?i )(B(?i)(B(?i*(B(?i=-(B(?iP-(B(?i-(B(?i/(B(?i51(B(?iS1(B(?i1(B(?i3(B(?i4(B(?i 5(B(?i5(B(?i 7(B(?i@(B(?i=@(B(?iTA(B(?isB(B(?iGD(B(?iD(B(?iE(B(?iUG(B(?iI(B(?iVI(B(?iJ(B(?iN(B(?iN(B(?iVO(B(?iQ& (B(?iQ(_You now have 41 gold pieces (gained 9).(?iS(B(?iS(B(?i7T(B(?iU(B(?i W(B(?iTW(B(?iW(B(?iX(B(?i;Z(B(?iZZ(B(?iZ(B(?i\(B(?i^(B(?i?_(B(?i_(B(?i`(B(?ib(B(?iEb(B(?ib(B(?ic(B(?i%f] (B You encounter a bat.(B(?irn!####.#####.####(B #.#(B .##...........#(B #.#(B (?inT.....#####.##.###.#(B (?inZ...#.#(B #........# .(?inO....#(B ####.##### .(?inf....#(B #.#(B (?inp#.####(B #.####(B (?ins#.#(B #....#(B (?io #.#(B #.##@#(B #+#(B #.#.#(B.#(B (?io (?i7o#.⌠(B .(B.⌠(B.  (?iPoz##.(B .#(B.#(B.(?i_o (?ino..(B.⌠(B...⌠(B. (?io#(B.#.#(B.#.#(B.(?iohb(B  (B bat (asleep)(?io(B .⌠(B .(B.⌠(B...⌠(B.(?io .#(B #b#(B #(B. (?iv0(B301.8 (29(?iw,(B2.8 (30 (?ix _(?i|(B(?i}*?iC.##...........#(B #. .....#####.##.###.#.#(B #.........###.####*?i%D(B #.#(B #.####.####(B #..(B..#.##(B.+#.#.#@#(B #(B.⌠(B...⌠(B...⌠(B...##(B.#(B.#(B.#(B.#(B.#(B.#(B .(B..⌠(B...⌠(B.)#(B.#.#(B.#.#(B.#(B..⌠(B .(B.⌠(B...⌠(B..*?iQD#(B.#(B #b#(B #(B.###(B ... ⌠(B.*?iZ(B*?i[3(B3.8 (1.0)*?ia(B*?icI _Found an ebony shortbow(B.*?id+?i@...#####.##.###.#(B #.#(B #........#(B +?i(A.#(B ####.#####(B #(B #.#(B ####(B #.#### +?iA.#(B #..(B..#(B .#(B #.##(B.### +#(B ##(B.#(B.#(B.#(B.#(B.#(B.#(B. #(B.⌠(B...⌠@(B..⌠(B...⌠+?i*B##(B.#(B.#(B.#(B.#(B.#(B.#...⌠(B...⌠(B.)(B #.#(B.#(B.#(B.#(B.#..⌠(B...⌠.(B..⌠(B..#.#(B.#(B #b#(B.#(B #(B.#+?iB2##(B.. ...⌠(B. ⌠(B..#(B #(B. .#(B #(B+?iI(B+?iIJ+?i]J!(B4+?iO(B+?iP+?i #.#(B #........#...#(B ####.#####.#(B #.#(B #.####(B #.#### #.#(B  #(B..(B..# #.#(B #(B.##(B.### #+###(B.#(B.#(B.#(B.#(B.#(B.#.(B #(B.⌠(B...⌠(B...⌠(B...⌠(B ##.#.#@#.#.#.#.(B #(B...⌠(B...⌠(B.)(B.⌠#(B.#(B.#(B.#(B.#(B.#(B.#(B.#..⌠(B...⌠(B...⌠..#.#(B.#(B #b#.#(B.#.#(B ##(B.. ...⌠.(B..⌠..(B ##(B #(B.#.#(B #(B.#.(B .⌠(B. .(B(B5(B,?i( .#(B ####.#####(B #(B #.#(B ####(B #.#### .#(B #(B..(B..#(B .#(B #(B.##(B.##### +#(B ##.#(B.#(B.#(B.#(B.#.#.(B #.⌠.(B..⌠.(B..⌠...⌠(B ##(B.#(B.#(B.#(B.#(B.#(B.#(B. #(B...⌠(B..@⌠(B.)(B.⌠(B.. #(B.#(B.#(B.#(B.#(B.#(B.#(B.#r..⌠.(B..⌠.(B..⌠..(B #.#.#(B.#b#(B.#(B.#.###.(B..⌠(B...⌠(B...⌠..#(B.#(B #(B.#(B.#(B #(B.#.(B r(B  (B quokka (asleep)#(B.⌠(B .⌠.(B.. ..⌠(B b(B  (B bat (asleep)##(B #(B. .#(B #(B,?i*6r(B.,?i1#r,?i1-(B,?i2,?i3!(B6,?i9(B,?i;H _You encounter a quokka.(B,?i<-?iY .#(B #.#(B #.####(B #.#### #.#(B  #..(B..# #.##.##(B.##### #+###(B.#.#(B.#.#(B.#.#.(B #.⌠(B...⌠(B...⌠...⌠(B ##(B.#(B.#(B.#(B.#(B.#(B.#.(B #(B...⌠(B...⌠(B.)(B.⌠r.#.#.#.#@#.#.#.#.(B ...⌠(B...⌠(B...⌠(B..#(B.#(B.#(B.#b#(B.#(B.#(B.#(B ##.(B..⌠(B...⌠(B...⌠..(B ##(B.#(B #(B.#.#(B.##.(B #(B.⌠(B .⌠(B...⌠(B...⌠(B ##(B #(B.#.#(B #(B.#.(B ... ⌠(B-?i%(Bb.-?iArr(B.⌠(Bb-?i6;(Bb-?i(B-?i 0(B=7-?i (B-?iL _The bat closely misses you.(B-?i -?i z#.######(B .(B..##.##(B.#####(B #+##(B.#.#(B.#.#(B.#(B.#.(B #(B.⌠(B...⌠(B...⌠(B...⌠#(B.#(B.#(B.#(B.#(B.#.#.#.(B..⌠(B...⌠(B.).r.#(B.#(B.#(B.#(B.#(B.#(B.#(B.#(B...⌠(B...@(B...⌠(B... #(B.#(B.#(B.#(Bb#(B.#(B.#(B.###.(B..⌠(B...⌠(B...⌠..(B ##(B.#h#(B.#(B.#(B.#.##(B.⌠h(B..⌠(B...⌠(B...⌠#(B.#(B #(B.#.#(B.#(B.#.hh(B 2 jackals (asleep)(B .. ... ..⌠(B. ##(B #(B.#(B #r(B r(B  (B rat (wandering)(B (B.hYou encounter a rat and 2 jackals.(BThe jackal barks! x2; The rat squeaks loudly.h(B. (BhThe bat barely misses you.(B(B.bhh(B(Bh(B.h(B.(Bb.r(B.-?i   -?iS (Bhhhh(B 3 jackalsrYou encounter a jackal.(B-?i8 E====(B8-?i (B-?il _The jackal barks!-?iO"  -?i" -?i" P_(BThere is a fountain of clear blue water here.-?iM% .?iд o (Bh(B.  You hit the jackal.h(B.r(Bh(B.(Bb.r(B..?i r(B  (B quokkahhh(B 3 jackals(Bb  (B br(B  (B rat(B(B===-(B10.0 (1.2.?i q(B _The jackal is moderately wounded.(B0?i9 (B.b  0?iwYou barely miss the jackal.The jackal is moderately wounded.(B0?i\4h(B.0?i4h(B.0?i=r)(B0?i#(B.b0?i(B0?i(B0?iVD(B.h(B0?i9 (Br0?i(B.  You hit the bat. The bat closely misses you.(B The jackal bites you.0?i0?i"H(B.r(B0?i : (B0?i0?i(B4-(B---(B1.1 (1.10?iT(B0?iA7 _The jackal bites you but does no damage.0?i2?iz (Bb.  You barely miss the jackal.The jackal is moderately wounded.(B(Bb. (Br(B.  You hit the jackal. The jackal bites you.r(B.2?i  (B The jackal bites you but does no damage. x2(B2-----(B2.3 (1.2(B _The jackal bites you.3?iN 3?i I(BDrink which item? Potions  c - a potion of curing(Bm - a potion of might [!(B] read|quaff(B[?(B] describe selected4?i~Y(B#.#####.####AngleBrackets the Changeling #.##..(B..#Mountain Dwarf #.#4?iY##.##(B.#####(B #Health: (B22/25 =====================--- #+###(B.#.#(B.#.#(B.#(B.#.Magic: (B2/2========================#(B.⌠(B...⌠(B...⌠(B...⌠AC:(B 4Str:(B 13##(B.#(B.#(B.#(B.#(B.#.#.EV:(B 9Int:(B 9#.(B..⌠(B..r⌠(B.).r..SH:(B 0Dex:(B 13#(B.#(B.#(B.#(B.#(B.#(B.#(B.#.XL: (B 2 Next: (B58% Place: (BDungeon:2...⌠(B...@h(Bb.⌠(B...Noise: (B=-------- (B Time:(B 1312.3 (0.0)#(B.#(B.#(B.#h#(B.#(B.#(B.#a) +0 hand axe##.(B..⌠(B.h(B.⌠(B...⌠..Throw: 7 boomerangs##(B.#(B.#(B.#r#(B.#.#.#(B.⌠(B...⌠(B...⌠(B...⌠##(B.#(B #(B.#.#(B.#(B.#.r(B  (B quokka(B.. ... ..⌠(B.hhh(B 3 jackals##(B #(B.#(B #(B.b  (B batr(B  (B rat (B_The jackal bites you but does no damage.  You barely miss the jackal.The jackal is moderately wounded.(BYou hit the jackal. The jackal bites you.  The jackal4?iBZ= bites you but does no damage. x2 _The jackal bites you.4?iht (B Okay, then.(B(B4?ipP(B _(B4?io8 8(B(B4?i_F `(B _Unknown command.(B4?ip (B†(BYou slash the jackal!4?i1 (Bb.  4?i%You kill the jackal!4?i(B4?i6"H(Bb†(B4?i"$(B.4?i #)r(B4?i#8h(B.4?i $4?i/$r4?i?$(B.4?i$4?i$2h(B.4?i& 4?i&'(B.4?i&b  4?i['You hit the jackal but do no damage.(B The bat closely misses you.(B4?i%0P(B 2(B4?iH(B0--(B653.5 (1.2(B _The quokka bites you.5?i  5?ib #(B5?i b.  5?iǧ ,You barely miss the jackal.5?i CThe jackal is almost dead.(B5?i ) (B5?i +r(B.  5?i; ZYou closely miss the quokka.(B You hit the jackal.5?i  5?iZ "(B 5?i 2The jackal bites you but does no damage. x2  5?i The quokka barely misses you.(B The jackal closely misses you.(B5?i "--5?iF #(B4.75?i (B5?ir  5?i 5?i _The jackal bites you.5?iS 6?ia6?iTb,The quokka barely misses y6?ibJou.(B The jackal closely misses you. 6?ib6(B_The jackal bites you.6?ibjackal.6?i9c"(B  6?itcFThe jackal is almost dead.(B  6?icdYou miss the quokka.(B You hit the jackal but do no damage6?ic".(B 6?idi The jackal barely misses you.(B The quokka closely misses you.6?i9d(B6?iue6?ie176?ie---6?i f((B5.8 (1.16?im(B6?iGo 6?io6?ipm_The jackal bites you. The jackal closely misses you.(B The quokka bites you.6?ir7?i,7?i7The jackal closely misses you.(B The quokka bites you.hit the quokka but do no damage.(B You closely miss the jackal.(BThe jackal bites you but does no damage.  The jackal bar7?i%(B7?ij4------(B7.0 (1.27?iC(B7?iN _The jackal barely misses you.(B7?i 8?iQXhit the jackal but do no damage.hit the jackal but do n8?iQo damage.The jackal barely misses you.(B The jackal bites you. The quokka bites you.closely misses you.(B  The rat twitches its whiskers.(B8?iR"108?iR-------8?iR((B8.1 (1.18?iZ(B8?i\ 8?i5\)_The jackal bites you but does no damage.8?i]9?iȌ 9?i '(B9?iΎ ^Drink which item? Potions  c - a potion of curing9?i 3(Bm - a potion of might 9?i [!(B] read|quaff(B[?(B] describe selected:?in-:?i-5:?i=I(B#.#####.####:?i,>AngleBrackets the Changeling #.##..(B..#Mountain Dwarf #.###.##(B.#####(B #Health: 10(B/25 =========--------------- :?iA>#+#:?iR>##(B.#.#(B.#.#(B.#(B.#.:?ib>[Magic: (B2/2========================:?ir>#(B.⌠(B...⌠(B...⌠(B...⌠:?i>_AC:(B 4Str:(B 13:?i> ##(B.#(B.#(B.#(B.#(B.#.#.EV:(B 9:?i>/Int:(B 9:?i>#.(B..⌠(B...⌠(B.).r..SH:(B 0Dex:(B 13:?i> #(B.#(B.#(B.#r#(B.#(B.#(B.#.:?i?XL: (B 2 Next: (B65% Place: (BDungeon:2:?i ?...⌠(B...@h(Bb.⌠(B...:?i4?Noise: (B=-------- (B Time:(B 1318.1 (0.0):?iX?0#(B.#(B.#(B.#h#(B.#(B.#(B.#a) +0 hand axe:?i?##.(B..⌠(B.r(B.⌠(B...⌠..Throw: 7 boomerangs##(B.#(B.#(B.#(B.#(B.#.#.:?i?#(B.⌠(B...⌠(B...⌠(B...⌠##(B.#(B #(B.#.#(B.#(B.#.:?i?r(B  (B quokka(B.. ... ..⌠(B.hh(B 2 jackals:?i@##(B #(B.#(B #(B.b  (B bat:?i@_r(B  (B rat:?i,@+The jackal is almost dead.:?i<@|You hit the quokka but do no damage.(B You hit the jackal but do no damage.:?iM@hThe jackal barely misses you.(B The jackal bites you. The quokka bites you.  :?i`@/The jackal closely misses you.:?ip@oThe rat twitches its whiskers. (B_The jackal bites you but does no damage.:?isH' (B :?iH-Okay, then.(B:?i;I (B:?iP(B:?i Q1 _(B:?i,R:?iz(B:?i5 (B:?i"(B:?i :?iR;_Unknown command.(B:?i];?i~;?i߀I(BDrink which item? Potions  c - a potion of curing(Bm - a potion of might [!(B] read|quaff(B[?(B] describe selected;?i;;?i3D;?iM(B#.#####.####AngleBrackets the Changeling #.##..(B..#Mountain Dwarf #.#;?iNt##.##(B.#####(B #Health: 10(B/25 =========--------------- #+###(B.#.#(B.#.#(B.#(B.#.Magic: (B2/2========================#(B.⌠(B...⌠(B...⌠(B...⌠AC:(B 4Str:(B 13##(B.#(B.#(B.#(B.#(B.#.#.EV:(B 9Int:(B 9#.(B..⌠(B...⌠(B.).r..SH:(B 0Dex:(B 13;?iN#(B.#(B.#(B.#r#(B.#(B.#(B.#.XL: (B 2 Next: (B65% Place: (BDungeon:2...⌠(B...@h(Bb.⌠(B...Noise: (B=-------- (B Time:(B 1318.1 (0.0)#(B.#(B.#(B.#h#(B.#(B.#(B.#a) +0 hand axe;?iN##.(B..⌠(B.r(B.⌠(B...⌠..Throw: 7 boomerangs;?iN##(B.#(B.#(B.#(B.#(B.#.#.;?iN#(B.⌠(B...⌠(B...⌠(B...⌠;?iO##(B.#(B #(B.#.#(B.#(B.#.r(B  (B quokka(B.. ... ..⌠(B.;?iOhh(B 2 jackals##(B #(B.#(B #(B.;?i;Ob  (B batr(B  (B rat;?iTOThe jackal barely misses you.(B The jackal bites you. The quokka bites you.  The jackal closely misses you.;?ioOThe rat twitches its whiskers. (B_The jackal bites you but does no damage. _Okay, then. ;?iO3_Unknown command.(B;?i^ (B You feel very mighty all of a sudden.The quokka barely misses you.(BThe jackal bites you but does no damage. x2;?i*_W1=(B9.1 (1;?iD_/Might (B;?if(B;?iGh7 _The quokka bites you but does no damage.;?i i;?iȂ p (B†(BYou slash the jackal!;?i 1 (Bb.  ;?i̅ =You kill the jackal!(B;?iه ;?i (Bb;?i †;?i (B;?iB  ;?ie "(B;?iv b;?i( [.  You hit the quokka. You hit the jackal. The bat hits you but does no damage.;?i ; (B ;?i2 (B  (B jackal(BThe jackal bites you. The quokka barely misses you.(B;?i >2==;?i/ 1(B7220.3 (1.2;?ig (B;?i\  ;?i (_The jackal barely misses you.;?i (B;?i ?iE 0 (B.  >?i You slash the quokka!>?i" &(B.b>?i% r (B.b  You kill the quokka!(B>?i`- (Bb  (B bat(B>?iQ K=(B94.7>?iL (B>?i  >?i+ !_The bat hits you.??i,< (B†??im/(BYou hit the bat.??iR*(B??i^4=(B935.8??i(B??iw ??i4_You kill the bat!(B??i@?i+(B@?i(B@?i(B@?iJ(B@?iV5==(B@?i(B@?i'(B@?ieV6==(B@?i(B@?i8(B@?iW8===(B@?i(B@?i (B@?i ((B19@?i 6===(B@?i2"(B@?i#(B@?i~$[(B20==(B@?i%(B@?i<'(B@?i'%(B1@?i'5==(B@?i((B@?i ,r(B(B2==(B@?i,(B@?i/(B@?i9/@?iS/S(B3==(B@?i~0(B@?i2(B@?i2Z(B4==(B@?i3(B@?iI6o (B_You start resting.(BHP restored.@?i;((B-@?iA0(B34.8 (9.0@?iB(B5==-(B5.8 (10.0) _@?i`Q(BB?i.####(B #.####(B .#(B #..(B..#(B B?i*.#(B B?i ##.##(B.#######(B +#(B B?i:##(B.#.#(B.#(B.#.#(B.#.(B B?iQ#.⌠(B...⌠.(B..⌠(B...⌠(B B?ie##.#(B.#(B.#(B.#(B.#.#.(B B?i#...⌠(B...⌠(B.).r..(B B?i#(B.#(B.#(B.#(B.#(B.#(B.#(B.#(B. .(B..⌠(B...⌠@(B..⌠(B...⌠B?iړ#(B.#(B.#(B.#.#(B.#(B.#(B.#(B.##...⌠(B...⌠(B...⌠..(B B?iI##.#(B.#(B.#(B.#(B.#.#.(B #.⌠(B...⌠.(B..⌠B?i%(B...⌠(B##(B.#(B #(B.#(B.#.#B?iBR(B.#.(BB?ic<#(B.. ...⌠(B...⌠(B.##(B #(B.#(B.#(B #B?it,.#(B.B?iϛ(BB?i2(B6.0)B?ia(BB?i B?i  Things that are here:B?i B?iB?iȣb_a bat corpse(B; a jackal corpse(BB?iB?iOB?iLP5..#(B #.#(B #####.####(B #(B ....#(B #(B B?igPj##.#######(B #B?iQ##.#(B.#.#(B.#.#(B.#.(B #.⌠.(B..⌠(B...⌠(B...⌠(B ##(B.#(B.#(B.#(B.#(B.#(B.#(B.#(B..⌠(B...⌠(B.)(B.⌠(B..#.#.#.#.#@#.#.#.(B ..(B.⌠(B...⌠†(B..⌠(B...⌠#.#(B.#(B.#.#(B.#(B.#(B.#(B.###...⌠(B...⌠(B...⌠..(B ##.#(B.#.#(B.#.#(B.#(BB?iQ#.⌠(B...⌠(B...⌠.(B..⌠(B##(B.#(B #.#(B.#.#.#(B.##(B.. ..(B.⌠(B...⌠.(B.##(B #.#.#(B #.#.(BB?i(BB?iM(B7 _(BB?i. $ #(B ####.##### ..#(B #.#(B ###.####(B  #..(B..#(B  ##.##(B.#######(B ##.#.#(B.#(B.#(B.#(B.#.(B #.⌠...⌠(B...⌠(B...⌠(B ##(B.#(B.#(B.#(B.#(B.#(B.#(B.##(B..⌠(B...⌠@)(B.⌠(B....#.#(B.#(B.#(B.#(B.#(B.#(B.#(B.#...⌠...⌠†(B..⌠(B...⌠.(B #.#.#.#.#(B.#(B.#(B.#.###...⌠(B...⌠.(B..⌠(B..##.#(B.#.#(B.#(B.#.#(B.##.⌠(B...⌠(B...⌠(B...⌠(B.###(B.#(B #.#(B.#(B.#.#.###..(B ...⌠...⌠..(B(B(B8(BC?i=g#(B ####.#####(B C?i@#(B #.#(B  #.####(B C?i*@.#....#(B C?i>@*#(B.C?iP@`##.##.#######(B .>C?ic@##.#.#(B.#(B.#(B.#(B.#(B.#C?i@#.⌠...⌠(B..(B.⌠(B..(B.⌠(B C?i@##.#(B.#(B.#(B.#(B.#(B.#(B.##(B.C?i@#..(B.⌠(B...⌠(B.@(B.⌠(B.C?iA#.#.#(B.#(B.#(B.#(B.#(B.#(B.#(B.C?iA...⌠...⌠†.(B.⌠(B..(B.⌠.(B C?i,A#.#.#.#.#(B.#(B.#(B.#(B.#(B C?iLA##...⌠(B..(B.⌠(B...⌠(B..(B.#C?ikA##.#(B.#(B.#.#(B.#.#(B.##C?iA#.⌠(B..(B.⌠..(B.⌠(B...⌠(B.#(BC?iAw##.#(B.#.#.#(B C?iUq(B=(B9(BC?iW2 _Found an escape hatch in the floor.C?iX _(BYou see here the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B.C?iYF?ii(BF?iF?i!(B40F?ij(BF?i F?i__k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(BF?iG?iT G?ia (BGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) G?iW G a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Missiles (go to first with ()  c - 7 boomerangs (quivered)(Bj - 6 poisoned darts G?i Armour (go to first with [)  d - a +0 leather armour (worn)  i - a +0 pair of gloves (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn) G?i h - a ring of wizardry (worn)(Be - an amulet of faith Talismans (go to first with %)(Bb - a maw talismanG?i ](Bk - the +8 shortbow of the Hugging Whale {elec, rPois Will+}. G?i A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 G?i4 jThis weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s)(B to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 8.1 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.4. Damage rating: 17 (Base 8 x 107% (Dex) x 104% (Skill) + 8 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). rPois: It protects you from poison. Will+: It increases your willpower. G?il This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. G?i| \(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BL?i| (BGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(B  g - a +0 war axe L?iƎ k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Missiles (go to first with ()(B  c - 7 boomerangs (quivered)(B  j - 6 poisoned darts Armour (go to first with [)(B  d - a +0 leather armour (worn) L?i׎@ i - a +0 pair of gloves (worn)(B L?iHJewellery (go to first with "=) L?iP f - an amulet of regeneration (worn)(B L?i. h - a ring of wizardry (worn) L?i8(B e - an amulet of faith L?i#cTalismans (go to first with %)(B  L?iMb - a maw talismanL?iL?iHL?i(B.#(B ####.#####AngleBrackets the Changeling .##.#L?i:Mountain Dwarf ###.####L?iHealth: (B25/25 ========================#....##(B.Magic: (B2/2========================##.##.#######(B .>AC:(B 4Str:(B 13L?iC##.#.#(B.#(B.#(B.#(B.#(B.#EV:(B 9L?iQ.Int:(B 9L?i#.⌠...⌠(B..(B.⌠(B..(B.⌠SH:(B 0Dex:(B 13L?i##.#(B.#(B.#(B.#(B.#(B.#(B.##(B.L?iXL: (B 2 Next: (B93% Place: (BDungeon:2L?i#..(B.⌠(B...⌠(B.@(B.⌠(B.....L?ijNoise: --------- (B Time:(B 1340.8 (0.0)#.#.#(B.#(B.#(B.#(B.#(B.#(B.#(B..L?i.a) +0 hand axeL?i...⌠...⌠†.(B.⌠(B..(B.⌠.L?i3Throw: 7 boomerangsL?i#.#.#.#.#(B.#(B.#(B.#(B.#L?iMight L?i##...⌠(B..(B.⌠(B...⌠(B..(B.#L?iF##.#(B.#(B.#.#(B.#.#(B.##L?ip#.⌠(B..(B.⌠..(B.⌠(B...⌠(B.#L?i##.#(B.#.#.#(B.#.#.##L?i#..(B ...⌠...⌠... (B_HP restored.  Things that are here: L?iP_a bat corpse(B; a jackal corpse L?iB(B_Found an escape hatch in the floor. L?i_(BYou see here the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B. L?i __k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(BL?i(BL?i(BL?iP"(BL?i$L?iP/L?iZR(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt L?iZ a + Fighting (B  2.8 (B 9.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  L?iZb(B  (B  L?iZW(B  (B  L?iG[ b - Maces & Flails (B  1.7 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  L?i[ c * Axes (B  3.0 (B 8.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B  L?i[ d - Polearms (B  1.3 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  L?ib\ e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  L?i\ g - Throwing (B  1.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B  L?i\ h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  L?i] i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  L?il] j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  L?i|]L?i]*(B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B  L?i] k - Armour (B  0.0 (B -- (B +1(B  L?i]X(B  (B  L?iG^ l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  L?ij^ m - Shields (B  0.0 (B -- (B +1(B  (B 1 + EvocationsL?i|^c1.8 (B 2.0 (B +1L?i^^ n - Stealth (B  0.0 (B -- (B -2(B  (B 2 + Shapeshifting 3.8 (B 4.0 (B -2L?i^(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  L?i^-red(B.  L?i_2[?(B] HelpL?i%_y[=(B] set a skill target [-(B] clear all targets  L?ig_[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  L?i~_[!(B] training(B|cost(B|targetsL?i_(BP?i!(B.#(B ####.#####AngleBrackets the Changeling .##.#Mountain Dwarf ###.####Health: (B25/25 ========================#....##(B.Magic: (B2/2========================##.##.#######(B .>AC:(B 4Str:(B 13P?i"##.#.#(B.#(B.#(B.#(B.#(B.#EV:(B 9Int:(B 9#.⌠...⌠(B..(B.⌠(B..(B.⌠SH:(B 0P?i)"/Dex:(B 13P?iQ"##.#(B.#(B.#(B.#(B.#(B.#(B.##(B.P?ic"XL: (B 2 Next: (B93% Place: (BDungeon:2P?ip"#..(B.⌠(B...⌠(B.@(B.⌠(B.....P?i"Noise: --------- (B Time:(B 1340.8 (0.0)P?i"#.#.#(B.#(B.#(B.#(B.#(B.#(B.#(B..P?i".a) +0 hand axeP?i"...⌠...⌠†.(B.⌠(B..(B.⌠.P?i"3Throw: 7 boomerangsP?i"#.#.#.#.#(B.#(B.#(B.#(B.#Might P?i*###...⌠(B..(B.⌠(B...⌠(B..(B.###.#(B.#(B.#.#(B.#.#(B.##P?iD##.⌠(B..(B.⌠..(B.⌠(B...⌠(B.#P?iv#k##.#(B.#.#.#(B.#.#.###..(B ...⌠...⌠... (B_HP restored.  Things that are here: _a bat corpse(B; a jackal corpse P?i#B(B_Found an escape hatch in the floor. P?i#_(BYou see here the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B. _k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}P?i#(BP?i'(BP?iM((BP?i+(BP?i,P?ioP?is(BGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) P?is a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} P?itrMissiles (go to first with ()  c - 7 boomerangs (quivered)P?i$t1(Bj - 6 poisoned darts P?iCtGArmour (go to first with [) P?iNt/ d - a +0 leather armour (worn) P?i\t% i - a +0 pair of gloves (worn) P?itHJewellery (go to first with "=) P?it5 f - an amulet of regeneration (worn) P?it% h - a ring of wizardry (worn)P?it4(Be - an amulet of faith P?itrTalismans (go to first with %)(Bb - a maw talismanR?i 3(Bk - the +8 shortbow of the Hugging Whale {elec, rPois Will+}. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. R?iu Your skill: 0.0; use (s)(B to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 8.1 XLs. Your +0 leather armour slightly slows your attacks with this weapon. R?i 8 Current attack delay: 1.4. Damage rating: 17 (Base 8 x 107% (Dex) x 104% (Skill) + 8 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). rPois: It protects you from poison. Will+: It increases your willpower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BT?if (BGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Missiles (go to first with ()(B  c - 7 boomerangs (quivered)(B  j - 6 poisoned darts Armour (go to first with [)(B  d - a +0 leather armour (worn)  i - a +0 pair of gloves (worn)(B Jewellery (go to first with "=)  f - an amulet of regeneration (worn)(B  h - a ring of wizardry (worn) (B e - an amulet of faith Talismans (go to first with %)(B  b - a maw talismanT?i T?i T?i (B.#(B ####.#####AngleBrackets the Changeling .##.#Mountain Dwarf T?i ###.####Health: (B25/25 ========================#....#T?i8 #(B.Magic: (B2/2========================##.##.#######(B .>AC:(B 4Str:(B 13##.#.#(B.#(B.#(B.#(B.#(B.#T?i kEV:(B 9Int:(B 9#.⌠...⌠(B..(B.⌠(B..(B.⌠SH:(B 0Dex:(B 13T?i ##.#(B.#(B.#(B.#(B.#(B.#(B.##(B.XL: (B 2 Next: (B93% Place: (BDungeon:2#..(B.⌠(B...⌠(B.@(B.⌠(B.....Noise: --------- (B Time:(B 1340.8 (0.0)T?i5 #.#.#(B.#(B.#(B.#(B.#(B.#(B.#(B..T?ii a) +0 hand axe...⌠...⌠†.(B.⌠(B..(B.⌠.Throw: 7 boomerangsT?i #.#.#.#.#(B.#(B.#(B.#(B.#Might T?i ##...⌠(B..(B.⌠(B...⌠(B..(B.#T?i ##.#(B.#(B.#.#(B.#.#(B.##T?i #.⌠(B..(B.⌠..(B.⌠(B...⌠(B.#T?iK ##.#(B.#.#.#(B.#.#.###..(B ...⌠...⌠... T?i\ G(B_HP restored.  Things that are here: T?i _a bat corpse(B; a jackal corpse (B_Found an escape hatch in the floor. T?i _(BYou see here the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B. _k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(BT?i (BT?i (BT?i- (BT?i@(B....h(B..#.#.#.#.#.#(B.##(B.# .⌠...⌠...⌠...⌠.#(B.#(B Y?i, '.#.#.#.#.#.#.##(B.#(B ...⌠...⌠...⌠...(B..#(B #.#.#.#.#.#.#.#(B..#(B ⌠...⌠†..⌠...⌠.(B....+(B #.#.#.#.#.#.#.#(B..###(B Y?il 1h(B.Y?i (BY?iB +(B9.8 (1 Y?iR _Y?i# (BY?i Z?iHE(B #.#(B #(B #.#(B #####.###.#(B ###(B ...(B.Z?iH#(B #..(B ...#.#####(B #.###(B.#(B. Z?iH-#.#(B Z?iHZ#.#(B..(B.. Z?iH#.####(B #.#(B.#(B.#(B Z?iI#....#(B #(B.#(B.#(B.#(B.###(B..##.#Z?i%I#(B.>(B.@(B..h(B. Z?i2In.#.#.#.#.#.#(B.##(B.#Z?iAI(B+ Z?iWIn⌠...⌠...⌠...⌠.#(B.#(B Z?icIg.#.#.#.#.#.#.##(B.#(B Z?iwIb⌠...⌠...⌠...(B..#(B Z?iI\.#.#.#.#.#.#.#(B..#(B Z?iI[⌠...⌠†..⌠...⌠(B....Z?iI#.+(B Z?iIG.#.#.#.#.#.#.#(B..#Z?iI.##(B Z?iJ1h(B.Z?iK/h(B.Z?iO(BZ?iKP((B50Z?iBT(BZ?iUZ?i p (B†(BYou slash the jackal!Z?iS *(BZ?i/ Z?i (B###(B #.#AngleBrackets the Changeling ..#(B #.######Mountain Dwarf #.###.#(B ###(B ...(B.Health: (B25/25 ======================== Z?i ......#(B #..(B ...#Magic: (B2/2======================== Z?i #.#####(B #.###(B.#(B.AC:(B 4Str:(B 13 #.#Z?i@ D#.#(B..(B..EV:(B 9Int:(B 9 #.#####.#(B.#(B.#SH:(B 0Z?iU CDex:(B 13 #....#Z?i_ #(B.#(B.#(B.#(B.###(B.Z?ij XL: (B 2 Next: (B100% Place: (BDungeon:2 Z?iw #.##.########(B.>(B.@†(B......Z?i Noise: (B=-------- (B Time:(B 1351.9 (1.1) Z?i .#.#.#.#.#.#(B.##(B.#######(B+a) +0 hand axe Z?i ⌠...⌠...⌠...⌠.#(B.#Throw: 7 boomerangs .#.#.#.#.#.#.##(B.#Z?i _Might ..⌠...⌠...⌠...(B..# Z?i .#.#.#.#.#.#.#(B..# ⌠...⌠†..⌠...⌠(B.....+ Z?iɸ b.#.#.#.#.#.#.#(B..### ..⌠...⌠...⌠...#.# Z?iݸ (B_Iltani on the fountain. (B_There is a fountain of clear blue water here. Z?i (_You encounter a jackal. Z?i v_(BThere is an escape hatch in the floor here. _Unknown command.Z?i -(BYou slash the jackal!Z?i ' (BZ?iй h_You kill the jackal!You have reached level 3!(BZ?i 1  --more--(B[?ip   [?ip Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (Bd?i6 5(B30/303/3d?is 5103 0% d?i (Bd?i  d?i J_You feel stronger.(B x2d?i1 e?iF [?12l[?25he?i]F O  Search for what [? for help]? (Bf?iaf?i3rf?i4Xmf?i^of?iZk rf?iJ [?25lf?if?i '(Bf?i <4 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B] f?i< Results at your position (B([,(B] to cycle)  a - [carried] d - a +0 leather armour (worn)  b - [carried] i - a +0 pair of gloves (worn) f?iR Results elsewhere (B([,(B] to cycle)  c - [D:1] a +0 leather armourf?i 2(Bd - [D:1] a leather armourh?iTh?iUh?i8[h?ia(B###(B #.#AngleBrackets the Changeling ..#(B #.#h?ibG#####Mountain Dwarf h?i3b#.###.#(B ###(B ...(B.h?iPb[Health: (B30/30 ======================== h?ilb......#(B #..(B ...#Magic: (B3/3h?ib'======================== h?ib#.#####(B #.###(B.#(B.AC:(B 4h?ibStr:(B 15 #.##.#(B..(B..h?ib\EV:(B 10Int:(B 9 h?ibq#.#####.#(B.#(B.#h?ichSH:(B 0Dex:(B 13 #....#h?i*c#(B.#(B.#(B.#(B.###(B.h?iicXL: (B 3 Next: (B 0% Place: (BDungeon:2 h?ic#.##.########(B.>(B.@†(B......h?icNoise: (B=-------- (B Time:(B 1351.9 (0.0) h?ic.#.#.#.#.#.#(B.##(B.#######(B+h?i"da) +0 hand axe ⌠...⌠...⌠...⌠.#(B.#Throw: 7 boomerangs .#.#.#.#.#.#.##(B.#h?idMight ..⌠...⌠...⌠...(B..# .#.#.#.#.#.#.#(B..# h?ie⌠...⌠†..⌠...⌠(B.....+ .#.#.#.#.#.#.#(B..### ..⌠...⌠...⌠...#.# h?i,eh(B_You kill the jackal!You have reached level 3!h?i>e?Your experience leads to an increase in your attributes!h?iPeEIncrease (S)trength, (I)ntelligence, or (D)exterity? h?igeI_You feel stronger.(B x2  h?ieESearch for what [? for help]? (Barmorh?ij(Bh?ihk(Bh?io(Bh?ip1 _(Bh?irh?iF(Bh?iaG(Bh?iL(Bh?iM h?iM;_Unknown command.(Bh?i(B..@(B......h i?i4 #.#.#.#.#.#(B.##(B.#(B+# i?i_ ...⌠...⌠...⌠.#.#(B #.#.#.#.#.#.##.#(B ⌠...⌠...⌠.....#(B #.#.#.#.#.#.#..#(B h(B  (B jackal (asleep) ...⌠†..⌠...⌠...i?i m..+(B #.#.#.#.#.#.#..###(B i?i) (Bi?it 3(B-2.9 (1 i?i _i?i (Bi?i p _(BYou see here a jackal corpse(B.i?i j?i j?i] /(B #.#(B #(B #.#(B #######(B.. ###.#(B ###(B #(B..(B.. ..#(B #..(B ...(B.#(B.. j?iu #####(B #.###(B.#(B.#(B. #(B j?i R#.#.(B...(B.. j?i ####(B #.#.#(B.#(B.#(B j?i #(B #(B.#(B.#(B.#(B.###(B..h j?i ##.#j?i #(B.>(B..†h(B. j?i l.#.#.#.#.#(B.##(B.#j?i g(B+#⌠...⌠...⌠.#.#(B j?iL .#.#.#.#.#.##.#(B .#.#.#.#.#.#..#(B h(B 2 jackals (asleep) j?i` 5(Bj?iT (Bh(B.  You encounter a jackal.(Bh(B.h(B.j?i Phh(Bj?i 0(B==3j?in% (Bj?i' # _The jackal barks! x2j?i) k?iח(B #.#(B  #.#(B #######..(B .#(B ###(B #.(B... ..(B #(B #..(B ..(B..#..(B  #.###.#(B.#.(B  #.#...(B...  #.#.#.#(B.#(B ##(B #(B.#(B.#(B.#(B.###h(B..##(B.>(B..†(B.@(B...h(B..# #.#.#.#.#(B.##(B.#(B+#⌠...⌠...⌠.#.#(B #.#.#.#.#.##.#(B #.#.#.#.#.#..#(B h(Bh(B.(B.h(Bk?i+uh(B 3 jackals (1 wandering)(Bk?i0(B--4k?i{g(B _You encounter a jackal.(Bk?iD _#.#(B #.#(B #######..(B .#(B #####.(B...(B ..(B k?i$E #(B #..(B ....#..(B  #.###(B.#(B.#.(B k?iE G#.#...(B...(B  #.#.#.#(B.#(B .##(B #(B.#(B.#(B.#(B.###(B..h(B. .#(B.>(B..†(B..@(B.hh(B..#(B .#.#.#.#.##(B.#(B+###(B k?iF ⌠...⌠...⌠.#.#(B .#.#.#.#.##.#(B .#.#.#.#.#..#(B k?izG 3h(B.k?iL h(B.h(B.h(B.k?iP (Bk?iQ R(B=-(B5k?iV (Bk?iW  k?iX @_The jackal barely misses you.(Bk?iNY l?iL (B.  You slash the jackal!l?i (Bh(B.  You kill the jackal!(Bl?iK(B.h(Bl?iH (B 2 jackalsl?iPA(BThe jackal barks! You hear an angry hiss.l?i1#c(B3====(B7.1 (1.2l?i/)(Bl?id* l?i*A_The jackal closely misses you.(Bl?i+l?i%  l?i% (BSYou barely miss the jackal.(B The jackal barely misses you.(Bl?iG.  l?ix. {(BS(B  (B adderl?i. Chh(B 2 jackalsl?i. !You encounter an adder.l?i. (Bl?i/ V(B=---(B8.3l?iw5 (Bl?i6  l?i6 l?i6 !_The jackal misses you.l?i6 (Bl?ik8 m?i-y (B.  You slash the jackal!h(B.m?i3S(B.m?i) (Bm?iu  (B jackalYou kill the jackal!(Bm?i'(B7m?i;;---(B9.4 (1.1m?i(Bm?i7 _The jackal bites you but does no damage.m?im?ikl (B.(BYou hit the jackal.m?iϺ3S(B.m?il/S(B.m?i*(Bm?i 3(B1060.5m?i(Bm?i m?i?_You kill the jackal!(Bm?iNn?i|a k(B#.#AngleBrackets the Changeling n?ia #.########..Mountain Dwarf #.#(B #####.(B...(B ..n?ia Health: (B30/30 ======================== ..#(B #..(B ....#..Magic: (B3/3n?ib '======================== n?ib ###(B #.###(B.#(B.#.AC:(B 4n?i3b Str:(B 15#.#...(B...EV:(B 10n?iIb -Int:(B 9 n?i_b u###.#.#.#(B.#(B .##n?itb SSH:(B 0Dex:(B 13 n?ib .#n?ib #(B.#(B.#(B.#(B.###*S(B...n?ib XL: (B 3 Next: (B10% Place: (BDungeon:2 n?ib .########(B.>(B..†(B..@**(B...#n?ib Noise: (B=-------- (B Time:(B 1360.5 (0.0) n?ic w.#.#.#.#.##(B.#######(B+###n?ic Ha) +0 hand axe ⌠...⌠...⌠.#.#n?i1c QThrow: 7 boomerangs .#.#.#.#.##.#n?iHc LMight ..⌠...⌠.....# .#.#.#.#.#..#n?iac SS(B  (B adder n?iuc P⌠†..⌠...⌠.....+ .#.#.#.#.#..### n?ic I..⌠...⌠...#.#(BYou hit the jackal. n?ic &_You kill the jackal!n?ic $Throw: 7 boomerangsn?ic uPress: ? - help, Q - select action, ( or ) - cyclen?ic YShift-Dir - straight lineAim: (Ban adder (32% to hit)n?i (B#.#AngleBrackets the Changeling #.#n?i #######..Mountain Dwarf #.#(B #####.(B...(B ..Health: (B30/30 ======================== ..#(B #..(B ....#..Magic: (B3/3======================== ###(B #.###(B.#(B.#.AC:(B 4Str:(B 15#.#...(B...n?i EV:(B 10Int:(B 9 ###.#.#.#(B.#(B .##SH:(B 0n?i .Dex:(B 13 n?i3 .#n?iH #(B.#(B.#(B.#(B.###(B.S(B...n?ix XL: (B 3 Next: (B10% Place: (BDungeon:2 n?i .########(B.>(B..†(B..@((B....#n?i Noise: (B=-------- (B Time:(B 1360.5 (0.0) n?i .#.#.#.#.##(B.#######(B+###a) +0 hand axe n?i W⌠...⌠...⌠.#.#Throw: 7 boomerangs n?i 5.#.#.#.#.##.#Might n?i 6..⌠...⌠.....# .#.#.#.#.#..#n?i SS(B  (B adder n?i1 ;⌠†..⌠...⌠.....+ n?iM -.#.#.#.#.#..### ..⌠...⌠...#.#n?ia W(BYou hit the jackal. _You kill the jackal!n?iy $Throw: 7 boomerangsn?i uPress: ? - help, Q - select action, ( or ) - cyclen?i RShift-Dir - straight lineAim: (Ban adder (32% to hit)n?i^ :((Bn?i :((Bn?id :((Bn?iYF :((Bn?i K(B.S(B.n?i ,.(B.n?i :((Bn?i :((Bn?i5 :((Bn?i? "(n?iv (Bn?i{ n?i 3((Bn?i(n?iu(B.S (B_You kill the jackal! (B Throw: 7 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  n?iAim: (Ban adder (32% to hit)  You throw a boomerang. The boomerang misses the adder.(Bn?i&n?ihT(B.@.(B...n?im '(B-n?i 1.7 (1.2 _n?i0&(Bn?i'o?i)'(Bo?ik)T#.#AngleBrackets the Changeling #.########..Mountain Dwarf #.#(B #####.(B...(B ..Health: (B30/30 ======================== ..#(B #..(B ....#..Magic: (B3/3======================== o?i)###(B #.###(B.#(B.#.AC:(B 4Str:(B 15o?i)<#.#...(B...o?i)/EV:(B 10o?i)-Int:(B 9 o?i)##o?i*e#.#.#.#(B.#(B .##o?i.*%SH:(B 0o?iL*.Dex:(B 13 o?i^*.#o?i*#(B.#(B.#(B.#(B.###(B.....o?i*XL: (B 3 Next: (B10% Place: (BDungeon:2 o?i*.########(B.>(B..†(B..@**S(B..#o?i*xNoise: --------- (B Time:(B 1361.7 (0.0) o?i +w.#.#.#.#.##(B.#######(B+###o?i +Ha) +0 hand axe ⌠...⌠...⌠.#.#o?iE+2Throw: 7 boomerangs o?ic+.#.#.#.#.##.#o?iq+Might o?i+6..⌠...⌠.....# .#.#.#.#.#..#o?i+S(B  (B adder ⌠†..⌠...⌠.....+ .#.#.#.#.#..### o?i+Z..⌠...⌠...#.#Aim: (Ban adder (32% to hit) o?i"-H_You throw a boomerang. The boomerang misses the adder.o?iL-Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban adder (32% to hit)o?i'(Bo?ip#.#o?i0AngleBrackets the Changeling o?i#.#o?iՏ$#######..o?iMountain Dwarf o?ikb#.#(B #####.(B...(B ..Health: (B30/30 ======================== ..#(B #..(B ....#..o?i2Magic: (B3/3o?iА'======================== o?i###(B #.###(B.#(B.#.o?i"/AC:(B 4o?iO/Str:(B 15o?ip<#.#...(B...o?i\EV:(B 10Int:(B 9 o?i<##o?iae#.#.#.#(B.#(B .##o?i%SH:(B 0o?i>Dex:(B 13 .#o?i#(B.#(B.#(B.#(B.###(B.....o?iXXL: (B 3 Next: (B10% Place: (BDungeon:2 o?iV.########(B.>(B..†(B..@((B.S(B..#Noise: --------- (B Time:(B 1361.7 (0.0) o?iw.#.#.#.#.##(B.#######(B+###o?i#a) +0 hand axe o?iB%⌠...⌠...⌠.#.#o?ih2Throw: 7 boomerangs o?iٔ.#.#.#.#.##.#o?i Might o?iD!..⌠...⌠.....# o?im.#.#.#.#.#..#o?iSS(B  (B adder o?iؕ;⌠†..⌠...⌠.....+ o?i.#.#.#.#.#..### o?i..⌠...⌠...#.#o?iCBAim: (Ban adder (32% to hit) o?ipH_You throw a boomerang. The boomerang misses the adder.o?i$Throw: 7 boomerangso?iזuPress: ? - help, Q - select action, ( or ) - cycleo?iURShift-Dir - straight lineAim: (Ban adder (32% to hit)o?io:((Bo?i.:((Bo?iVz:((Bo?ie:((Bo?iE`.(B.S(B..o?i:((Bo?ixe:((Bo?i:((Bo?i0:((Bo?iA:((Bo?io?iWyS(B. _You throw a boomerang. The boomerang misses the adder. o?i(B Throw: 7 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ban adder (32% to hit)  You throw a boomerang. The boomerang misses the adder.(BS(B.o?i>@S(B...o?i5(B3.0 (1.3 _o?i$(Bo?i p?i p?ig(B.(BYou slash the adder!p?i*(Bp?i) (Bp?i$ 1/3132==4.2 (1.2 _You kill the adder!(BTraining target 2.0 for Evocations reached!  Your Fighting skill increases to level 3!p?i; (Bp?i (Bp?if p?i`_Your Evocations skill increases to level 2!(Bp?ir?ik r?i R(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt r?i  a + Fighting (B  3.0 (B 9.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  r?iS (B  (B  (B  (B  r?i|  b - Maces & Flails (B  1.9 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  r?i 6 c * Axes (B  3.2 (B 8.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  1.4 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  r?i+  e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  r?i  f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B   g - Throwing (B  1.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B  r?i  v - Alchemy (B  0.0 (B -- (B -2(B  r?i  h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  r?i  i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  r?iE  j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  r?i\ V(B  (B  r?iy  z - Earth Magic (B  0.0 (B -- (B +1(B  r?i 2 k - Armour (B  0.0 (B -- (B +1(B  (B  (B  r?i  l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  r?i*  m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  r?i; T n - Stealth (B  0.0 (B -- (B -2(B  (B 2 + Shapeshifting 3.8 (B 4.0 (B -2r?iQ (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  r?id _red(B.  [?(B] Helpr?i} y[=(B] set a skill target [-(B] clear all targets  r?i [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  r?i [!(B] training(B|cost(B|targets(Bt?it?it?i(B#.#AngleBrackets the Changeling #.########..t?iMountain Dwarf #.#(B #####.(B...(B ..Health: (B31/31 ======================== ..#(B #..(B ....#..Magic: (B3/3======================== t?i###(B #.###(B.#(B.#.AC:(B 4Str:(B 15t?i#.#...(B...EV:(B 10Int:(B 9 ##t?ie#.#.#.#(B.#(B .##t?icSH:(B 0Dex:(B 13 .#t?iD#(B.#(B.#(B.#(B.###(B.....XL: (B 3 Next: (B32% Place: (BDungeon:2 t?i.########(B.>(B..†(B..@.(B....#t?i1Noise: (B==------- (B Time:(B 1364.2 (0.0) t?iI.#.#.#.#.##(B.#######(B+###a) +0 hand axe t?iZ%⌠...⌠...⌠.#.#t?if2Throw: 7 boomerangs t?iu5.#.#.#.#.##.#Might t?i`!..⌠...⌠.....# t?iD.#.#.#.#.#..# ⌠†..⌠...⌠.....+ t?i.#.#.#.#.#..### t?i..⌠...⌠...#.# t?i(B_You throw a boomerang. The boomerang misses the adder.(BYou slash the adder! t?i_You kill the adder!(BTraining target 2.0 for Evocations reached!  Your Fighting skill increases to level 3! t?iX_Your Evocations skill increases to level 2!(Bt?ig(Bt?i+(Bt?i(Bt?iCt?i7(B(Bt?i(Bt?i(Bt?i(Bt?i`& (B_t?iЙ(Bt?i(Bt?iĜ(Bt?i&(Bt?i(Bt?i{(Bt?i(Bt?iϡ(Bt?i(Bt?i(Bt?i'(Bt?i(Bt?i(Bt?i(Bt?id0(B(Bt?i(Bt?i(Bt?i2(Bt?iZ(Bt?i`0(B(Bt?i|(Bt?iػ(Bt?iҼ(Bt?i(Bt?i(Bt?i(Bt?i(Bt?i#(B(B(B(B(B(B(Bt?iZ(Bt?i(Bt?ik(Bt?i(Bt?i(Bt?i(Bt?iw(Bt?i(Bt?iw(Bt?i(Bt?i0(B(Bt?i(Bt?iC8(B(B(B(B(B(B(B(B(B(B(B(B(Bt?i(Bt?iW(Bt?i(Bt?iR(Bt?i0(B(Bt?i"(Bt?i+2(B(B(B(B(B(B(B(B(B(B(B(Bt?ik (B_You feel a little less mighty now.(Bt?i/(Bt?i(Bt?i (Bt?i (Bt?il (Bt?i (Bt?iG (Bt?i%(Bt?i(Bt?in(Bt?i(Bt?i8(Bt?i(Bt?i(Bt?i(Bt?iw(Bt?i(Bt?i(Bt?ia0(B(Bt?ik0(B(Bt?i(Bt?i (Bt?i"e (B You encounter a ball python.(Bt?i((B ########## ###........#######(B  t?i5(.................#(B  #......###.#####.#(B  #t?iT(.....##(B #.#(B #.# t?ix(......#(B #.#(B #.# t?i(#.#.####.#(B #.#(B  ###........#(B #.#(B  ......######(B #@#(B  (B-- t?i )###+###(B #(B..S(B.....#(B  (B t?i&)#(B.###(B.##(B.#(B  (B t?iK)..#(B #(B  (B ###t?ij)6 (B t?i) (B S(B  (B ball python (constriction, asleep)(B  (B t?i)g (B  (Bt?i<,W(B91.2 (27.0).S(Bt?ir1QS)(Bt?iR3P--(B2.2 (28 _t?i\9(Bt?iZ<u?iOn u?inK(B.  You hit the ball python.u?i/tu?i[tM(Bu?iw7(B3=3.3 (1.1u?iw )u?i{(Bu?i8} u?iV}D_You kill the ball python!(Bu?i~v?i(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bv?i"(Bv?ivH(B(B(Bv?i(B(B(B(B(B(B(B(B(B(B(Bv?i(Bv?iH(B(B(Bv?ib(Bv?i(Bv?i<(Bv?iO (B_You now have 51 gold pieces (gained 10).v?iP(Bv?iw7(B(Bv?i`(B(B(B(Bv?i(Bv?i(Bv?i(Bv?ig(Bv?ip(Bv?iM(Bv?i>H(B(B(Bv?iZ0(B(Bv?i(Bv?i(Bv?i(Bv?i;0(B(Bv?ib(Bv?i(Bv?i0(B(Bv?im(Bv?i.(Bv?ig(Bv?i(Bv?i(Bv?i`(B(B(B(Bv?iE(Bv?i(Bv?i(Bv?i(Bv?i= (Bv?i (Bv?i (Bv?iE (Bv?i (Bv?i (Bv?iM(Bv?i>(Bv?id(Bv?i(Bv?i (Bv?i^(Bv?i(Bv?i(Bv?i(Bv?i(Bv?iy(Bv?i(Bv?i%(Bv?i}(Bv?i(Bv?i(Bv?il(Bv?iJ(Bv?i(Bv?iO(Bv?i(Bv?i1!(Bv?i!(Bv?i"(Bv?i"(Bv?i#(Bv?ij%(Bv?i&0(B(Bv?i6'(Bv?i>((Bv?i((Bv?i((Bv?ij*(Bv?iH,(Bv?i,(Bv?i-(Bv?i.(Bv?i/(Bv?i0(Bv?i0(Bv?i1(Bv?iH3(Bv?i3(Bv?i4(Bv?i8(Bv?i:(Bv?i;(Bv?i;(Bv?i =(Bv?i!?(Bv?i?(Bv?i@(Bv?isA(Bv?i\C(Bv?iC(Bv?i+D(Bv?i\E(Bv?iYG0(B(Bv?iG(Bv?iI(Bv?i,K(Bv?iK(Bv?iL(Bv?iM(Bv?iP0(B(Bv?iP(Bv?iqR(Bv?iaT(Bv?iT(Bv?iBU(Bv?iV(Bv?iX0(B(Bv?i@Y(Bv?i[(Bv?i\(Bv?i)](Bv?i](Bv?iS_(Bv?iTa(Bv?ia(Bv?i1b(Bv?id(Bv?iRf(Bv?if(Bv?iJg(Bv?ik(Bv?iRn(Bv?in(Bv?io(Bv?it(Bv?iv(Bv?iw(Bv?iw(Bv?ikz(Bv?ix{(Bv?i{(Bv?i@~(Bv?iׅH(B(B(Bv?i(Bv?i<(Bv?i̊(Bv?i(Bv?iŋ(Bv?i(Bv?i'(Bv?iV(Bv?i(Bv?i(Bv?iO(Bv?ix(Bv?i(Bv?i(Bv?i?0(B(Bv?i(Bv?ij(Bv?id(Bv?i(Bv?iQx(B(B(B(B(Bv?i(Bv?iL(Bv?iӰ(Bv?i(Bv?i4H(B(B(Bv?i}(Bv?i6(Bv?i[(Bv?i(Bv?ij(Bv?iQ (B_You open the door.(Bv?i(Bv?ir(Bv?i v?i<(B There is an open door here.v?i(Bv?i9 (B_(Bv?i(Bv?ie(Bv?i(Bv?i}(Bv?i(Bv?i(Bv?i(Bv?i(Bv?i(Bv?i(Bv?iV(Bv?isP(B(B(B(B(B(B(B(B(B(B(B(B(B(Bv?i9(Bv?iW(Bv?i(Bv?iT(Bv?i(Bv?i(Bv?i(Bv?i(Bv?i(Bv?i(Bv?i(Bv?i(B(B(B(B(B(B(B(B  There is a fountain of clear blue water here. (B You briefly stop to clean your hand axe.(B(B (B_(B(Bv?i(Bv?i(Bv?i(Bv?i (Bv?ij (Bv?i (Bv?i (Bv?i(Bv?i{(Bv?i(Bv?iO(Bv?i(Bv?i(Bv?i(Bv?i(Bv?i(Bv?i[(Bv?i(Bv?i8(Bv?iO(Bv?im(Bv?i(Bv?iW(Bv?is (Bv?i!(Bv?i6"(Bv?i"(Bv?i%(Bv?i&(Bv?i&(Bv?i'(Bv?iC*(Bv?i+(Bv?is1(B(B(B(B(B(Bv?i1(Bv?i3(Bv?i3(Bv?i4(Bv?i6(Bv?in80(B(Bv?i8(Bv?i9(Bv?i>(Bv?i@0(B(Bv?iB(Bv?iC(Bv?ikD(Bv?iD(Bv?iFF(Bv?iG(Bv?iG(Bv?imT(B(B(B(B(B(B(B(B(Bv?iT(Bv?iU(Bv?iU(Bv?igV(Bv?isW(Bv?iX(Bv?iY(Bv?iY(Bv?iZ(Bv?i\(Bv?i\(Bv?iI](Bv?i^(Bv?i`(Bv?i`0(B(Bv?ib(Bv?ic(Bv?ic(Bv?imd(Bv?i.f(Bv?ih(Bv?ioh(Bv?i i(Bv?iej(Bv?ik(Bv?i>l(Bv?il(Bv?io(Bv?iq(Bv?iq(Bv?ir(Bv?iGv(Bv?i! (B_v?i(Bv?i[(Bv?in(Bv?i(Bv?i(Bv?i(Bv?i(Bv?i(Bv?i_(Bv?ic(Bv?i(Bv?i0(B(Bv?i- (Bv?i# (Bv?il (Bv?i (Bv?i (Bv?ix (Bv?i (Bv?iT(Bv?i(Bv?i(Bv?i(Bv?iD(Bv?ix(Bv?i0(B(Bv?iv(Bv?i(Bv?i(Bv?i'(Bv?iV(Bv?i(Bv?i0(B(Bv?i\(Bv?i(Bv?i (Bv?i@!(Bv?i!(Bv?i$(Bv?i'( (B v?iT(OYou open the door.  You encounter a bat.(Bv?i,Q####.###########.####(B v?i3--#...#(B #.#(B ##<.#(B #.#(B ##.##(B+###.#(B...#.#.##(B...$(B ##(B..##(B ..... #.v?ir-?#(B...####(B...... #....@(B'....b(B. ...(B...####(B)..... #.v?i-y###(B..##(B ..... ##.v?i-Z####..#.##(B .... ##v?i-Z.........#(B ... #.v?i-.###.###.#(B #(B+#(B ##(B b(B  (B bat (wandering)v?i.#(B #.########.#(B #.#.###<#........#v?i:.1(B ##v?iV.L#.......#####..##.(Bv?i/Ub(B.18.3 (14.0)v?i}00b(B.v?i1F(B.b(Bv?i7(Bv?i85(B9.3 (15 _v?i=(Bv?i? v?i @B_(BFound a club and 9 gold pieces.v?i;Ax?iY####.#.####(B ##...#(B #.#(B ###<.#(B #.#(B ###.#(B #(B+###.#.#(B #(B...##.⌠#.##(B #(B...$(B.##.#..##(B #(B.#.##(B...####(B.#.#.#(B.......@(B.....b(B. ...⌠##(B...####(B).#.#.###..##(B #(B.##.####..#.##(B #(B.##...#(B #(B...##.⌠.###.###.#(B #(B+###.#(B #.#.#(B #.#.###<#.#(B ##.#.......#####..##(B #.⌠(Bb(B.b(B.b(B.(B(B20.0) _x?i!k(B _(BThere is an open door here.x?iv,(B####.###########.#####(B AngleBrackets the Changeling#...##.##(B Mountain Dwarf##<.##.#x?iv##(B Health: (B31/31 ========================##.##(B+####.(B Magic: (B3/3========================#.##(B...##.⌠(B AC:(B 4x?iv0Str:(B 15x?i wz#.##(B #(B...$(B.x?i$w##.(B EV:(B 10Int:(B 9x?iMw#..##(B #(B.....b#..(B SH:(B 0Dex:(B 13x?i|w##(B...####(B....... #.#.(B XL: (B 3 Next: (B33% Place: (BDungeon:2x?iw#(B.......@....... ...⌠(B Noise: --------- (B Time:(B 1520.3 (0.0)x?iw##(B...####(B)...... #.#.(B a) +0 hand axex?iw(###..##(B #(B...... ##..(B Throw: 7 boomerangs####..#.##(B #(B.....x?i'x##..........#(B #(B...##.⌠.###.###.#x?i@x5#(B+##x?i]x##.(B b(B  (B bat (wandering)x?iyxj#(B #.########.##..#.###<#........#x?ix,##.#.......#####..###.⌠x?ixU(BYou open the door. _You encounter a bat. x?ix(B_Found a club and 9 gold pieces. _(BThere is an open door here.  Press: ? - help, v - describe, . - travelx?i y,(BAn open door.x?iT (B@) (B_You encounter a bat.(B _Found a club and 9 gold pieces. _(BThere is an x?iT open door here.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a club.  The floor.y?iKV,(B####.###########.#####(B AngleBrackets the Changeling#...##.##(B Mountain Dwarf##<.##.#y?iW)##(B Health: (B31/31 ========================##.##(B+####.(B Magic: (B3/3========================#.##(B...##.⌠(B AC:(B 4Str:(B 15#.##(B #(B...$(B.##.(B EV:(B 10Int:(B 9#..##(B #(B.....b#..(B SH:(B 0Dex:(B 13##(B...####(B....... #.#.(B XL: (B 3 Next: (B33% Place: (BDungeon:2y?iTW#(B.......@(B....... ...⌠(B Noise: --------- (B Time:(B 1520.3 (0.0)##(B...####(B)...... #.#.(B a) +0 hand axey?i~W###..##(B #(B...... ##..(B Throw: 7 boomerangsy?iWq####..#.##(B #(B.....##.y?iW].........#(B #(B...#y?iWZ#.⌠.###.###.##(B+##y?iW##.(B b(B  (B bat (wandering)y?i XA#(B #.########.##..y?i2XT#.###<#........###.#.......#####..###.⌠ y?iKX=(B_You encounter a bat. y?icX(B_Found a club and 9 gold pieces. _(BThere is an open door here.  y?iXPress: ? - help, v - describe, . - travel, g - get itemItem here:(B a club.  The floor.y?iY (By?i_(By?i`1 _(By?iay?iۣ(B #...#(B #.#(B #.##<.#(B y?iLF#.#(B ##..#(B #(B+####..#(B #(B...#.⌠#.##(B...$y?igl##.##..##(B ##(B.....by?i|#..y?i##(B...####(B........ #.#.##.(B......'.y?i...⌠##...#####.#.####..##(B ##(B.##..####..#.##(B y?i%##y?i+.........#(B y?i/?##(B #.⌠y?iF(.###.###.#(B y?i\@+##(B ##.#y?i(B #(B #.########.#(B #..y?iB#.###<#........#(B y?i##.#y?i٥!#.......#####..##.⌠y?i [#####.###(B ##..#..#(By?iK(B.b(By?iTy?i~H(B.b(By?i%(B.y?i#)b(By?i(By?i/+(B1.3 (1 y?ic _y?i (By?i" y?iE:_(BYou see here a +0 club.y?ijy?iy (####.###########.#####.##...#(B #.#(B .##<.#(B #.#(B ##.#(B +##(B ##.##.#(B ##(B #.⌠..#.##(B $(B.##(B ##.#..##(B #..⌠##.(B..####(B.#.#.##..(B.....'.@(B....... ...⌠...(B..####(B)....b#.#.#(B ###..##(B ##(B..##...⌠####..#.##(B ##(B..##.#.........#(B #(B...#.⌠...###.###.#(B #(B+####.##(B #.########.#(B #...⌠#.###<#........#(B ##.##.......#####..##(B #.⌠..(B(Bb.(Bb.(Bb.y?i y?i J(Bb(By?i /(B2 _y?i (By?iL z?iG (B.  You hit the bat.z?i*z?i*(Bz?iG?(B5=3.4 (1.1z?i(Bz?i* _You kill the bat!z?i(Bz?iv{?i^(B{?i_(B{?i`(B{?ir(B{?is(B{?it(B{?iu(B{?iDx(B{?iz(B{?iz(B{?i|(B{?i~(B{?i(B{?iA(B{?i5(B{?i(B{?iɄ(B{?i(B{?i(B{?i(B{?i](B{?iP(B{?iVN (B_You now have 60 gold pieces (gained 9).{?ip(B{?i(B{?ię(B{?i(B{?i(B(B(B(B(B(B(B{?i(B{?iH(B(B(B{?i9 (B_You open the door.{?i(B{?iѭ(B{?i(B{?iB (B There is an open door here.{?i߲(B{?i! (B_{?i(B{?i(B{?i(B{?i(B{?i(B{?i(B{?i2(B{?i(B{?i;(B{?i`(B(B(B(B{?i(B{?i(B{?i4(B{?i(B{?i&(B{?i(B{?iK(B{?i(B{?i (B{?i(B{?i"(B{?i(B{?i(B{?i{(B{?i(B{?i(B{?iV(B{?i0(B(B{?i(B{?i(B{?i5(B{?iV(B{?i[(B{?i(B{?iZ(B{?i(B{?ir(B{?i+(B{?i(B{?in(B{?i(B{?i (B{?i 0(B(B{?i (B{?iH(B(B(B{?i(B{?i' (B {?iw-There is a fountain of clear blue water here.{?i(B{?i! (B_{?i 0(B(B{?i(B{?il(B{?in(B{?i% (B(B(B(B(B(B(B(B(B(B(B(B{?i&(B{?i-)(B{?i)(B{?i*(B{?i,(B{?i.(B{?iC.(B{?i.(B{?i^2(B{?i3(B{?i3(B{?iP4(B{?i!6(B{?i70(B(B{?i7(B{?i9(B{?i:(B{?i6;(B{?i;(B{?i=(B{?iLH(B(B(B{?iM(B{?iV(B(B(B(B(B(B(B(B{?iV(B{?iW(B{?i7X(B{?iY(B{?i=]H(B(B(B{?iG^(B{?iN_(B{?i_(B{?i9a(B{?ia(B{?icH(B(B(B{?it0(B(B{?it(B(B(B(B(B(B{?iv(B{?ix0(B(B{?igy(B{?i,|(B{?ih}(B{?i"~(B{?iJ~(B{?iс(B{?i܃0(B(B{?i(B{?i˅(B{?i,(B{?iu(B{?iP(B{?i(B{?iڋ(B{?i'(B{?i(B{?iK(B{?iҏ(B{?i%(B{?i>(B{?i (B #..................#(B  ##############.#####(B  #.#(B   #.#(B   {?im#.#(B #.#(B #####.###(B  #(B.....(B..#(B  #.###@#.#(B -{?ir #(B.#.#(B  {?i#(B.#(B #(B  {?iӝ!... ...{?i< #(B.... {?iY##(B.#(B. {?iU].....  You pick up a parchment of Teleport Other and begin reading...{?i_2(B72.4 (49.0){?iɦH-(B3.4 (50{?i(B{?i,@ _You add the spell Teleport Other to your library.{?iH|?i;z(B Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft26% 2  b - Teleport OtherTranslocation 43% 3 2 spell levels left (B[Tab(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exit}?i }?ic(B #..................#}?i1AngleBrackets the Changeling}?i##############.#####Mountain Dwarf#.#Health: (B31/31 ========================#.#Magic: (B3/3========================#.#AC:(B 4Str:(B 15#.#EV:(B 10Int:(B 9#####.###SH:(B 0Dex:(B 13#(B.....(B..#XL: (B 3 Next: (B35% Place: (BDungeon:2#.###@#.#}?iQNoise: --------- (B Time:(B 1573.4 (0.0)#(B.#.#a) +0 hand axe#(B.#(B #}?iThrow: 7 boomerangs(B......#(B....##(B.#(B...... _You now have 60 gold pieces (gained 9). _You open the door. _There is an open door here. _There is a fountain of clear blue water here.  }?i\vYou pick up a parchment of Teleport Other and begin reading... _You add the spell Teleport Other to your library.}?i.T (B Okay, then.(B}?in (B}?iF(B}?i1 _(B}?i}?i O(B(B(B}?iw(B}?is(B}?i$& (B_}?i(B}?i(B}?i~(B}?i(B}?i(B}?i(B}?i(B}?iE(B}?i(B}?i(B}?iH(B(B(B}?i(B}?i0(B(B}?i((B}?ix(B(B(B(B(B(B(B(B(B}?i(B}?i0(B(B}?i(B}?i 0(B(B}?i(B}?i(B}?i(B}?im(B}?i(B}?i(B}?i(B}?i=(B}?i(B}?i(B}?i(B}?iy(B}?i(B}?i(B}?i(B}?i(B}?i(B}?i`(B}?i,(B}?i(B}?i (B}?i(B}?i(B}?i (B}?iR(B}?i (B}?i(B}?i7(B}?io(B}?i(B}?i(B}?iy`(B(B(B(B}?i(B}?i/(B}?i(B}?i(B}?i(B}?iB(B}?i(B}?i2`(B(B(B(B}?i(B}?i (B}?i(B}?it(B}?it(B}?i(B}?i!(B}?i>(B}?iH(B(B(B}?i(B}?i (B You open the door.  You encounter a kobold. It is wielding a +0 short sword.(B}?il(B #.###.#.#(B }?i9 }?iH..#.(B #.#(B.#(B }?i....###.#(B.#.....(B....(B.#######.###....#.(B....##........#..(B ##(B....##.####.#.#(B.###(B.#.#.#.##(B....###.###.#.##(B'#(B ##.##(B... ###(B.}?i<...........}?iG=.....<!(B..}?iK(B  (B kobold (asleep)(B+.........+#(B....K(B.♣(B..}?i2(B96.4 (23.0)}?i}?i.(B7.4 (24 _}?i (B}?i _(BFound a glowing sapphire potion(B. Found a stone staircase leading up.}?i~?i ~..#.(B #...###(B.#(B.#..(B....#######.####.(B....##........(B ##(B....##.####.#(B #.###(B.#(B.#.#.##(B #...(B.....###.#.###(B.###.#.#(B #@#(B ##.##(B #(B...#(B ###(B #(B.....#(B #(B.......##(B.....<!(B..#(B+.........+S(B  (B adder (asleep)#(B....K(B..♣(B..K(B  (B kobold (asleep)#(B....S(B.....~?i (BS(B.  You encounter an adder.(B(B.K(B~?i 5S(B.~?i S(BKwandering)(B(B8.4 (1.0)~?iv (B _The adder hisses angrily. _(BThere is an open door here.?iV(B..#.(B #.#.#AngleBrackets the Changeling....###(B.#(B.#Mountain Dwarf......(B....#######.###Health: (B31/31 ========================....#.(B....##........#Magic: (B3/3?ig========================..(B ##(B....##.####.#.#AC:(B 4Str:(B 15#.###(B.#(B.#.#.##?iOEV:(B 10Int:(B 9#...(B.....###.#SH:(B 0Dex:(B 13#.###(B.###.#.##XL: (B 3 Next: (B35% Place: (BDungeon:2#@#(B ##.##Noise: --------- (B Time:(B 1598.4 (0.0)#(B.*(B.#(B ###a) +0 hand axe#(B..*(B..#Throw: 7 boomerangs#(B...*(B...##(B.....*!(B..#(B+.....S(B...+S(B  (B adder?i#(B.....*(B.♣(B..K(B  (B kobold (wandering)##(B....K(B..... _(BThere is an open door here.  Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycle?iɹShift-Dir - straight lineAim: (Ba kobold, wielding a +0 short sword (wandering, hasn't noticed you, 45% tohit)?i(B..#.(B #.#.#AngleBrackets the Changeling....###(B.#(B.#?iMountain Dwarf......(B....#######.###Health: (B31/31 ========================?iZ....#.(B....##........#?i$2Magic: (B3/3?i;)========================?iJr..(B ##(B....##.####.#.#?ib/AC:(B 4?iStr:(B 15#.###(B.#(B.#.#.##EV:(B 10?iInt:(B 9#...(B.....###.#SH:(B 0?i0Dex:(B 13?iׇ#.###(B.###.#.##XL: (B 3 Next: (B35% Place: (BDungeon:2?iP#@#(B ##.##?idNoise: --------- (B Time:(B 1598.4 (0.0)?i}#(B.((B.#(B ###?i/a) +0 hand axe?i;#(B.....#?i*Throw: 7 boomerangs?iˆ=#(B.......#?iވ#(B.....<!(B..#(B+.....S(B...+?i4sS(B  (B adder#(B.......♣(B..K(B  (B kobold (wandering)##(B....K(B..... ?iME_(BThere is an open door here.  ?i^$Throw: 7 boomerangs?iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba kobold, wielding a +0 short sword (wandering, hasn't noticed you, 45% to?i‰hit)?i.:((B?i):((B?ir?ir2((B?i:((B?i| :((B?is ) (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba kobold, wielding a +0 short sword (wandering, hasn't noticed you, 45% tohit)  You throw a boomerang. The boomerang closely misses the adder.(B  The boomerang hits the kobold!?iz E(B...<?i){ ]S(B..♣(B..?i 4((B?i ?io 0((B?i: 6((B?i :((B?i ?i+ 3((B?i9 ;((B?ic :((B?i (BlYou kill the kobold!(BYou hear an angry hiss.?i 8S(B.?i T@(B....?iN l(B  (B frilled lizard(B?i 7(B79.6 (1.2?iN (B?i/ P _You encounter a frilled lizard.(B?iI ?i(B..#.(B #.#.#AngleBrackets the Changeling....###(B.#(B.#Mountain Dwarf......(B....#######.###Health: (B31/31 ========================....#.(B....##........#Magic: (B3/3========================?ix..(B ##(B....##.####.#.#AC:(B 4Str:(B 15#.###(B.#(B.#.#.##EV:(B 10Int:(B 9#...(B.....###.#SH:(B 0Dex:(B 13#.###(B.###.#.##XL: (B 3 Next: (B37% Place: (BDungeon:2#@#(B ##.##Noise: --------- (B Time:(B 1599.6 (0.0)?i1#(B.*(B.#(B ###a) +0 hand axe#(B..*(B..#Throw: 7 boomerangs#(B...*(B...#?iR#(B.....S!(B..#(B+.....*(B...+?iUS(B  (B adder?iN#(B.....*(B.♣(B..l(B  (B frilled lizard?i##(B....l(B.....  You hear an angry hiss. _You encounter a frilled lizard.Throw: 7 boomerangs?iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba frilled lizard (32% to hit)?ik (B..#.(B #.#.#AngleBrackets the Changeling?i ....###(B.#(B.#Mountain Dwarf?i ......(B....#######.###Health: (B31/31 ========================....#.(B....##........#?iѯ 2Magic: (B3/3?iw ========================..(B ##(B....##.####.#.#AC:(B 4Str:(B 15?i m#.###(B.#(B.#.#.##?i /EV:(B 10?i1 Int:(B 9#...(B.....###.#SH:(B 0?i̴ dDex:(B 13#.###(B.###.#.##XL: (B 3 Next: (B37% Place: (BDungeon:2#@#(B ##.##?i Noise: --------- (B Time:(B 1599.6 (0.0)?i #(B.((B.#(B ###?i /a) +0 hand axe?i e#(B.....#Throw: 7 boomerangs?i =#(B.......#?i #(B.....S!(B..#(B+.........+S(B  (B adder?iD Y#(B.......♣(B..?i kl(B  (B frilled lizard?iŷ W##(B....l(B.....  ?iϷ You hear an angry hiss. ?i1 1_You encounter a frilled lizard.?i= $Throw: 7 boomerangs?i uPress: ? - help, Q - select action, ( or ) - cycle?i Shift-Dir - straight line?i :Aim: (Ba frilled lizard (32% to hit)?i ;((B?iQ ;((B?i '(B... Throw: 7 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?i Aim: (Ba frilled lizard (32% to hit)  You throw a boomerang. The boomerang hits the adder!  The adder is severely wounded.(B?i ;((B?ip ;((B?i@ ;((B?ia :((B?i` DS<(B?i Bl)(B?ie 8S(B.?i 9l(B.?i C@(B..?i 8(B600.8 (1.2 _?iU (B?i}l(B..#.(B #.#.#?i}2AngleBrackets the Changeling?i'~j....###(B.#(B.#?iK~Mountain Dwarf?i}~F......(B....#######.###?i~]Health: (B31/31 ========================?i~....#.(B....##........#Magic: (B3/3?i)========================?iL..(B ##(B....##.####.#.#AC:(B 4?i|0Str:(B 15?i#.###(B.#(B.#.#.##EV:(B 10?i/Int:(B 9?ip#...(B.....###.#SH:(B 0?i70Dex:(B 13?ibU#.###(B.###.#.##?iXL: (B 3 Next: (B37% Place: (BDungeon:2?i#@#(B ##.##Noise: --------- (B Time:(B 1600.8 (0.0)?i#(B.*(B.#(B ###?iB/a) +0 hand axe?im]#(B..S(B..#?i*Throw: 7 boomerangs?iʁ_#(B...*(B...#?ik#(B....*<!(B..#?i"M(B+....l(B....+?iPUS(B  (B adder?i|Y#(B.......♣(B..?ikl(B  (B frilled lizard?iW##(B....)(B.....  ?i:You throw a boomerang. The boomerang hits the adder! ?i;0_The adder is severely wounded.?if$Throw: 7 boomerangs?iuPress: ? - help, Q - select action, ( or ) - cycle?ibShift-Dir - straight lineAim: (Ba frilled lizard (32% to hit)?iC- '(B..#.(B #.#.#AngleBrackets the Changeling....###(B.#(B.#Mountain Dwarf?iq- F......(B....#######.###?i- ]Health: (B31/31 ========================?i- ....#.(B....##........#Magic: (B3/3?i- )========================?i . ..(B ##(B....##.####.#.#AC:(B 4?i/. 0Str:(B 15?iR. #.###(B.#(B.#.#.##EV:(B 10?i. $Int:(B 9#...(B.....###.#SH:(B 0Dex:(B 13#.###(B.###.#.##?i. XL: (B 3 Next: (B37% Place: (BDungeon:2?i/ P#@#(B ##.##?i0/ Noise: --------- (B Time:(B 1600.8 (0.0)?i\/ #(B.((B.#(B ###?i/ /a) +0 hand axe?i/ ]#(B..S(B..#?i/ *Throw: 7 boomerangs?i0 =#(B.......#?i'0 #(B.....<!(B..#(B+....l(B....+?i`0 US(B  (B adder?i0 Y#(B.......♣(B..?i0 kl(B  (B frilled lizard?i0 W##(B....)(B.....  ?i0 :You throw a boomerang. The boomerang hits the adder! ?i1 0_The adder is severely wounded.?i$1 $Throw: 7 boomerangs?iM1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?ip1 :Aim: (Ba frilled lizard (32% to hit)?i8 f(B.  Throw: 7 boomerangs(B ?i Press: ? - help, Q - select action, ( or ) - cycle?i Shift-Dir - straight line?i Aim: (Ba frilled lizard (32% to hit)  You throw a boomerang. The boomerang hits the adder!  ?i @You kill the adder!(B?ih %(B.?i kl(B  (B frilled lizard?i܊ #(B?is 4((B?i 5((B?i! 8l(B.?i) @?i.* (B.?i5C f(B58=2.1 (1.3 _(B?i (B..#.(B #.#.#AngleBrackets the Changeling?i8 ....###(B.#(B.#Mountain Dwarf......(B....#######.###?i ]Health: (B31/31 ========================?i$ ....#.(B....##........#Magic: (B3/3========================..(B ##(B....##.####.#.#AC:(B 4Str:(B 15?i m#.###(B.#(B.#.#.##?i /EV:(B 10?i pInt:(B 9#...(B.....###.#?i SH:(B 0Dex:(B 13#.###(B.###.#.##?i XL: (B 3 Next: (B58% Place: (BDungeon:2#@#(B ##.##?i Noise: (B=-------- (B Time:(B 1602.1 (0.0)?iP #(B.*(B.#(B ###?ic /a) +0 hand axe?i ]#(B..*(B..#?i *Throw: 7 boomerangs?i _#(B...*(B...#?i k#(B....l<!(B..#?iR +(B+.........+?i kl(B  (B frilled lizard?i Y#(B.......♣(B..?i W##(B....)(B.....  ?i8 :You throw a boomerang. The boomerang hits the adder! ?ii %_You kill the adder!?i $Throw: 7 boomerangs?i uPress: ? - help, Q - select action, ( or ) - cycle?i Shift-Dir - straight line?i: BAim: (Ba frilled lizard (32% to hit)?i (B..#.(B #.#.#AngleBrackets the Changeling....###(B.#(B.#?i Mountain Dwarf?i F......(B....#######.###?i4 ]Health: (B31/31 ========================?ia Z....#.(B....##........#?i 2Magic: (B3/3?i )========================?i޸ ..(B ##(B....##.####.#.#AC:(B 4?i 0Str:(B 15?i5 m#.###(B.#(B.#.#.##?iW /EV:(B 10?i| /Int:(B 9?i A#...(B.....###.#?i /SH:(B 0?i# Dex:(B 13#.###(B.###.#.##XL: (B 3 Next: (B58% Place: (BDungeon:2#@#(B ##.##Noise: (B=-------- (B Time:(B 1602.1 (0.0)?i\ #(B.((B.#(B ###?i /a) +0 hand axe?i ;#(B.....#?i *Throw: 7 boomerangs?i =#(B.......#?i a#(B....l<!(B..#?i +(B+.........+?iW l(B  (B frilled lizard#(B.......♣(B..##(B....)(B.....  ?iϼ :You throw a boomerang. The boomerang hits the adder! ?i %_You kill the adder!?i9 $Throw: 7 boomerangs?ir Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?i :Aim: (Ba frilled lizard (32% to hit)?i ;((B?iS ;((B?i: `(Throw: 7 boomerangs(B ?i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?i dAim: (Ba frilled lizard (32% to hit)  You throw a boomerang.  ?iP RThe boomerang closely misses the frilled lizard.(B?ic ;((B?i-5 ;((B?i3 ;((B?i e(B...l(B.?it ..?i ;((B?i #(?iN (B?ia ;((B?i ;((B?i ;((B?iC ;((B?iލ :((B?i< :l(B.?i0 K@(B...?i .?i* >(B-3.4 (1.3 _?i (B?i ?i 7l(B.?iE (B?ic !-?i (B4?i 0?ip (B?i ?i37l(B.?i(B?i?i!(B5?i(B?ix?iH'(B?i@('(B=?it(6.5 (1.1?i.(B?iQ0 _You closely miss the frilled lizard.(B The frilled lizard misses you.(B?i1?i) ) (B?i O†(BYou hit the frilled lizard.?iH +(B?i 8(B607.7 (1.2?i l(B _You kill the frilled lizard!(B?i& (B?i9 (B?i> (B?i (B?i  ?i! !(B ?iM! =You encounter an endoplasm.(B?i( J(B ..##?i( @..(B....#######.####?i( ........?i.) \(B ##(B....##.####.#?ix) (B #.###(B.#.#.#.##(B ..(B.....###.?i) ###(B.###.#.#(B ##'####.##(B ?i0* #(B.@(B.#(B ###(B #(B.....#(B ?in* F#(B.......##?i* J(B  (B endoplasm (asleep)#?i* z##(B.....>(B..J#(B?i, *(B0.0?iO- J.?i5 V(BJ(B?i/7 5(B-8.7 (1?i?= (B?i!?  ?i? ._Found a stone staircase leading down.?i3@  ?in@ j_(BYou see here a frilled lizard corpse(B.?iuA ?iA..........#######.###....#.(B....##........#(B ?i..(B ##(B....##.####.#.#(B  #.###(B.#.#.#.##(B ?iۈZ#...(B.....###.#(B ?id#.###(B.###.#.##(B ?i7 ##(B'####.##(B ##(B.†(B.#####(B ?iiy#(B...@(B.#(B ?i-#(B..?iF#(B.....<!?ỉ.(B+.........+?i)#(B.?i:♣(B..#?i@}##(B....)(B...J.>.(B.?io_.#(B...#(B?i!'(BJ.?i(B?i@-(B9 ?iA _?i(B?i?i?iZF....#.....##........#(B ?i`..(B ##....##.####.#.#(B ?iR #.###.#.#.#.##(B ?iZ#...(B.....###.#(B ?i,d#.###(B.###.#.##(B ?idc ##(B'####.##(B ?i ##(B.†(B.#####(B ..#(B.....##(B #(B..?ir#(B.....<!(B+.........+ ?i)#(B.?iO:♣(BJ.#?i}M##(B....)(B....?iS.>(B...#(B ?iS.(B..#(B?iG|+♣(B...♣(B.>(B?i ?i (BJ.?i(B?i?i"(B10?i(B?i ?i7?iP&_Found a stone staircase leading down.?i6?i,$(BJ.?i(B?i?i!(B1?ic(B?i?i7s ?is#(B?i/t!?it6(BYou hit the endoplasm.?i?iR#(B?iڅ/(B2=?iq2.8 (1.1?iǏ(B?i] ?iB_You kill the endoplasm!(B?i?i-2(B  ######.#(B #.###(B.#.#.#.##(B ..(B.....###.###(B.###.#.#(B ##(B'####.##(B ##(B.†(B.#####(B ..#(B.....##(B ##(B.......###(B.....<@(B..#(B+.........+#♣(B..#.(B.♣#(B.......?iJ4(B?i56(B-30?i:(B?ilB(B?iC!-?iC&(B4.8 (2?i H(B?iI ?i>IH_f - a glowing sapphire potion(B?i^J?i(B?ir(B?i(B?i(B?i(B?iI(B?i[(B?i(B?i (B?i(B?i(B?i(B?i (B?i& (B?in (B?i(B?i(B?is(B?i(B?in(B?i(B?i%(B?i(B?i^ ?iN(B There is a stone staircase leading down here.?i!(B?i1"! (B_?i#(B?i$(B?i[&(B?i&(B?i~'(B?i )(B?i2+(B?iq+(B?i,(B?i.(B?i0(B?i0(B?iH2(B?ik9(B #.....<...####...#(B +...(B.....(B.+.......?i9.(B...♣..##(B #...(B.)(B...(B..#(B ##...(B..>(B...###..(B..(B....###?i:(B ##+♣.(B..♣(B.>(B.#(B #.(B......#(B #@(B......#(B #(B.........(B ........##(B .........#(B ..........#(B ##(B.##(B.##(B ##(B .....#(B ....##(B?i?.(B23.8 (9?i@1(B4.8 (10.0)?iD(B?i4FB _j - a puce potion(B?iG?i (B#.....<...####...#AngleBrackets the Changeling+...(B.....(B.+.......Mountain Dwarf#....(B...♣..##Health: (B31/31 ========================##...(B.)(B...(B..#Magic: (B3/3========================##...(B..>(B...#AC:(B 4Str:(B 15##..(B..(B....###EV:(B 10Int:(B 9##+♣.(B..♣(B.>(B.#SH:(B 0Dex:(B 13#.(B......#XL: (B 3 Next: (B62% Place: (BDungeon:2#(B@......#Noise: --------- (B Time:(B 1624.8 (0.0)#(B.........a) +0 hand axe(B........##Throw: 7 boomerangs(B.........#(B..........###(B.##(B.....####(B .....#(B....## (B_You kill the endoplasm! (B_f - a glowing sapphire potion (B_There is a stone staircase leading down here. _j - a puce potionPress: ? - help, v - describe, . - travel(BThe floor.?iH(B.@(B?irH(B..(B?iJH(B..(B?i}k.?ik.(B?i7 (B)(B. _f - a glowing sapphire potion (B_There is a stone staircase leading down here. ?i|_j - a puce potionPress: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 short sword; a kobold corpse(B.  The floor.?i(B#.....<...####...#AngleBrackets the Changeling+...(B.....(B.+.......Mountain Dwarf#....(B...♣..##Health: (B31/31 ========================?i*##...(B.)(B...(B..#Magic: (B3/3========================##...(B..>(B...#AC:(B 4Str:(B 15?i8##..(B..(B....###EV:(B 10?iF/Int:(B 9?iX##+♣.(B..♣(B.>(B.#SH:(B 0?ig0Dex:(B 13?iwF#.(B......#?iXL: (B 3 Next: (B62% Place: (BDungeon:2?iF#@(B......#?izNoise: --------- (B Time:(B 1624.8 (0.0)?i>#(B.........?i/a) +0 hand axe?iʌ>(B........##?i֌4Throw: 7 boomerangs?i (B.........#(B..........###(B.##(B.....##?i4##(B .....#?i<t(B....## (B_f - a glowing sapphire potion ?iJL(B_There is a stone staircase leading down here. ?iU#_j - a puce potion?i}Press: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 short sword; a kobold corpse(B.  The floor.?if (B?iۓ(B?i? _?iO(B?iȕ?iV(B?i*W?i9W(B?iX(B?i\(B?ip^(B?i_& (B_?il`(B?ib(B?id(B?i+e(B?i|f(B?i2h(B?iXj(B?ij(B?ik(B?in(B?ip(B?i7p(B?iq(B?it(B?iv(B?iyv(B?i,w(B?ix(B?ioz(B?iz(B?i{(B?i-}(B?i~(B?i~(B?i(B?i(B?ia(B?i(B?i(B?i*(B?i(B?i(B?i{(B?i(B?i(B?i(B?iNj(B?id(B?ii(B?i(B?i!(B?ik(B?iL(B?i(B?i((B?i=(B?iI(B?iq(B?i(B?i(B?iЗ(B?i (B?ix(B?iə(B?iq(B?i(B?i(B?i%(B?i(B?iǝ(B?iU(B?i0(B?ib(B?i~(B?i(B?i(B?i(B?iأ(B?iW(B?iV(B?i(B?iæ(B?i<(B?i֨(B?i(B?i(B?i-(B?i~(B?iP(B?iĬ(B?i(B?i(B?i(B?iD(B?iΰ(B?i;(B?ij(B?i̳(B?i(B?iE(B?i~(B?i(B?i=(B?im(B?i(B?i޹(B?iv(B?i(B?iм(B?i(B?i(B?i(B?iο(B?i(B?i(B?i(B?i(B?i((B?i(B?i](B?ir(B ###.#.#(B #.#....(B ...(B..#(B #.#....?i(B .(B ..#(B ##.#....(B #.#(B.#(B ###(B ##.......(B #.#(B.####.###........?i(B #.(B........###.......?i(B ###.##.#.#.###.##...?iU###...#######...?iw#(B ##............(B52.8 (2?i 8.0)?ix#)(B......#(B #############?i"C#########(B ?i2 ?i?1(B ?iJ ?iW6(B  ?ie1(B ?iq ?iI(B (B?iL(B?i.(B3.8 (29?i(B?i~ _Found a hand axe.?i?igO(B(B(B?i(B?id(B?iֱ(B?im(B?iH(B?i(B?iµ(B?i;(B?if(B?i(B?i(B?i(B?if(B?i(B?i(B?i߾(B?i(B?i(B?i(B?i(B?i(B?iF(B?i(B?ig(B?i(B?iR(B?i(B?ij(B?i(B?i(B?i(B?i(B?i(B?ig(B?i(B?i(B?i(B?i(B?i(B?i(B?ii(B?i](B?i(B?i (B?i(B?i(B?i3(B?iD(B?iH(B?i'(B?is(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?i$(B?iN(B?i8(B?i(B?iJ(B?i?(B?i(B?i(B?i(B?i(B?i (B?i (B?i: (B?iH(B?i(B?i(B?i(B?i(B?i/(B?i(B?i(B?i(B?i(B?i(B?i(B?ic(B?io(B?i (B?i!(B?i!(B?i#(B?ip%(B?i%(B?ij&(B?iN((B?i)(B?i*(B?i+(B?i,(B?i9/(B?ix/(B?i0(B?i2(B?ib40(B(B?i4(B?i<(B?i?H(B(B(B?iJA(B?iSB(B?iB(B?iC(B?iE(B?iF(B?iG(B?iG(B?i-I(B?iJ(B?iJ(B?iK(B?i$M(B?i_N(B?iN(B?i,O(B?ihP(B?idQ(B?iQ(B?i8R(B?iWT(B?iU(B?iU(B?irV(B?iW(B?iX(B?iY(B?iY(B?iZ(B?i\(B?ip\(B?i\(B?i^(B?iB_(B?io_(B?i`(B?ib(B?iwd(B?id(B?ie(B?if(B?i0h(B?iUh(B?ih(B?i+j(B?i(B?i0(B?i(B?i(B?ij(B?i(B?iH(B?i(B?i(B?i(B?iؗ(B?iy(B?i(B?ik(B?i(B?i8(B(B(B(B(B(B(B(B(B(B(B(B(B?iG(B?i(B?i(B?i(B?i(B?i(B?i(B?i(B?i (B ..........###(B _(B..(B ......#.....##(B ...(B ....(B ##....##(B ...#(B. #.###.#.#.####(B #(B.#(B.. #........##..#(B #(B.#(B.#(B #.###.###.##.#(B #(B.#(B.#(B ##'#####.##(B.#(B.#####(B.##.†.########.##(B.@..(B.....#.....##(B 701.8 (48  ##.##.#(B ########.######....... ##...#.###........(B.####.....<...# ..................(B....+.........+ ##...#.###.#####.(B..####.......♣.. (B ##..^.....#(B ###.(B.##(B ##....).... (B ##.#.##..#(B #...(B.#(B ##.....>.. (B #....#..#(B #.#.##(B ##....... (B #....#..#(B #.#.#(B ##+♣...♣(B?i(B?it.(B2.8 (49?iP(B?i~ ?i(_Found an iron altar of Okawaru.?i?i,(B ....###.#.#(B ....w(B ..........##?i-(B _(B.. ......#.....##(B ... ....(B ##....#(B ...#.(B #.###.#.#.?i>-(B ###(B #(B.#..(B #.......(B ..#(B #(B.#.#(B #.###.(B #.#(B #(B.#.#(B ##'?i[-#(B #.#(B #@#.#####.##.†.###(B ####.#(B #(B.........# ?i{-(B ##.##.#(B ########(B.######.... ?i-g###...#.###.......(B..####.....<... ?i-F...................(B....+. ?i-###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm (asleep)?i-q..^.....#(B ###..##)...?i-f(B#.#.##..#(B #....#?i .0>(B?i".j #....#..#(B #.#.##......(B?i6(B?i73(B3.8 (1.0)?i<(B?i >M _You encounter a ribbon worm.(B?i??i (B?i4 (B?i (B?i` S _A ribbon worm is nearby!(B?i ?iDy(B....###.#.#(B AngleBrackets the Changeling(B....w(B ..........##(B Mountain Dwarf_(B.*(B ......#.....##(B Health: (B31/31 ========================?iy(B..*(B ....(B ##....##(B Magic: (B3/3========================(B..*#.(B #.###.#.#.(B AC:(B 4Str:(B 15###?iy#*#..(B #........#(B EV:(B 10?iy@Int:(B 9..#?iy#*#.#(B #.###.###.(B SH:(B 0?izsDex:(B 13#.##*#.#?iz##'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2?i#z#.#?iz[#@#.#####.##.†.###(B Noise: --------- (B Time:(B 1703.8 (0.0)####.##(B.........#.....##(B a) +0 hand axe##.##.#(B ########(B.######.......#(B Throw: 7 boomerangs ?izq###...#.###.......(B..####.....<... ?izI...................(B....+......... ?i {w###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm (asleep)##..^.....#(B ###..##(B ##....)...?i{}##.#.##..#(B #....#(B ##.....>.?i+{g#....#..#(B #.#.##(B ##...... ?i:{E(B_You encounter a ribbon worm. ?iI{4_A ribbon worm is nearby!?iW{$Throw: 7 boomerangs?i{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?i{FAim: (Ba ribbon worm (asleep, 98% to hit)?ifK (B....###.#.#(B AngleBrackets the Changeling(B....w(B ..........##(B Mountain Dwarf_(B.. ......#.....##(B Health: (B31/31 ========================(B... ....(B ##....##(B Magic: (B3/3========================(B...#.(B #.###.#.#.(B AC:(B 4Str:(B 15####(B.#..(B #........#(B EV:(B 10Int:(B 9..##(B.#.#(B #.###.###.(B SH:(B 0Dex:(B 13#.##(#.###'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2#.##@#.#####.##.†.###(B Noise: --------- (B Time:(B 1703.8 (0.0)####.##(B.........#.....##(B a) +0 hand axe##.##.#(B ########(B.######.......#(B Throw: 7 boomerangs ###...#.###.......(B..####.....<... ...................(B....+......... ###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm (asleep)##..^.....#(B ###..##(B ##....)...##.#.##..#(B #....#(B ##.....>.#....#..#(B #.#.##(B ##...... (B_You encounter a ribbon worm. _A ribbon worm is nearby!Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba ribbon worm (asleep, 98% to hit)?iU:((B?i3* :((B?iu :((B?i :((B?i :((B?ih >w(B.?ih ..?ii .?ii .?iAj .?i\j w?ij j (B Throw: 7 boomerangs(B ?ik Press: ? - help, Q - select action, ( or ) - cycle?ik Shift-Dir - straight lineAim: (Ba ribbon worm (asleep, 98% to hit)  You throw a boomerang. The boomerang hits the ribbon worm.  The ribbon worm is lightly wounded.?iq ?i&r 3((B?i^ :((B?iF :((B?irS :((B?i ?i (?i (B?i( :((B?i< :((B?iD O(B.w(B?i 1(B...?i( ..@?i (B?i 6(B5.1 (1.3 _?iQ (B?i ?i%(B....###.#.#(B AngleBrackets the Changeling(B..... ..........##(B Mountain Dwarf_(B.w(B ......#.....##(B Health: (B31/31 ========================?i%i(B..*(B ....(B ##....##(B Magic: (B3/3========================(B..*#.(B #.###.#.#.(B AC:(B 4Str:(B 15####*#..(B #........#(B EV:(B 10Int:(B 9..##*#.#(B #.###.###.(B SH:(B 0?i'ADex:(B 13#.#?i_'2#*#.#?i'##'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2#.#?i,(#@#.#####.##.†.###(B Noise: --------- (B Time:(B 1705.1 (0.0)####.#?i(#(B.........#.....##(B a) +0 hand axe?i)##.##.#(B ########(B.######.......#(B Throw: 7 boomerangs ?im)q###...#.###.......(B..####.....<... ?i)I...................(B....+......... ?i.*###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm?i*##..^.....#(B ###..##(B ##....)...?i*}##.#.##..#(B #....#(B ##.....>.?iS+h#....#..#(B #.#.##(B ##......?i+X(BYou throw a boomerang. The boomerang hits the ribbon worm. ?i++_The ribbon worm is lightly wounded.  ?i,$Throw: 7 boomerangs?il,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba ribbon worm (lightly wounded, 76% to hit)?i(B....###.#.#(B AngleBrackets the Changeling?i,I(B..... ..........##(B Mountain Dwarf_(B.w(B ......#.....##(B Health: (B31/31 ========================?i(B... ....(B ##....##(B Magic: (B3/3?i)========================?i`(B...#.(B #.###.#.#.(B AC:(B 4?it/Str:(B 15?i###?i#(B.#..(B #........#(B EV:(B 10?i@Int:(B 9..#?i)#(B.#.#(B #.###.###.(B SH:(B 0?in/Dex:(B 13?i#.#?i2#(#.#?i##'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2?iI#.#?i#@#.#####.##.†.###(B Noise: --------- (B Time:(B 1705.1 (0.0)?i####.#?i#(B.........#.....##(B a) +0 hand axe?i/ ##.##.#(B ########(B.######.......#(B Throw: 7 boomerangs ?iJ q###...#.###.......(B..####.....<... ?i I...................(B....+......... ?i ###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm?i ##..^.....#(B ###..##(B ##....)...?i;!}##.#.##..#(B #....#(B ##.....>.?iT!h#....#..#(B #.#.##(B ##......?i!X(BYou throw a boomerang. The boomerang hits the ribbon worm. ?i!+_The ribbon worm is lightly wounded.  ?i!$Throw: 7 boomerangs?i)"uPress: ? - help, Q - select action, ( or ) - cycle?iD" Shift-Dir - straight line?i"HAim: (Ba ribbon worm (lightly wounded, 76% to hit)?i|:((B?iݼ"(?i(B?i :((B?i Q:((B?ix6(B ?i.w ?i(B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?ioAim: (Ba ribbon worm (lightly wounded, 76% to hit)  You throw a boomerang.  ?iHThe boomerang hits the ribbon worm and shatters for extra damage.  ?iRThe ribbon worm is moderately wounded.(B?i}?id(B..... (B?i/(B6.3 (1.2?i6 ?iӥ!(B_?i(B?i̭?i(B....###.#.#(B AngleBrackets the Changeling(B..... ..........##(B Mountain Dwarf?i~_(B.. ......#.....##(B Health: (B31/31 ========================(B.w(B. ....(B ##....##(B Magic: (B3/3?i========================(B.*(B.#.(B #.###.#.#.(B AC:(B 4?iR(Str:(B 15####*#..(B #........#(B EV:(B 10Int:(B 9..#?i#*#.#(B #.###.###.(B SH:(B 0?i/Dex:(B 13?ifD#.##*#.#?i##'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2#.#?i.#@#.#####.##.†.###(B Noise: --------- (B Time:(B 1706.3 (0.0)?i<####.#?i#(B.........#.....##(B a) +0 hand axe?i##.##.#(B ########(B.######.......#(B Throw: 6 boomerangs ?i3q###...#.###.......(B..####.....<... ?iKI...................(B....+......... ?i###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm?i##..^.....#(B ###..##(B ##....)...?i}##.#.##..#(B #....#(B ##.....>.?iZh#....#..#(B #.#.##(B ##......?iq_(BThe boomerang hits the ribbon worm and shatters for extra damage. ?i\_The ribbon worm is moderately wounded.Throw: 6 boomerangs?iuPress: ? - help, Q - select action, ( or ) - cycle?iFShift-Dir - straight lineAim: (Ba ribbon worm (moderately wounded(B, 76% to hit)?iW(B....###.#.#(B AngleBrackets the Changeling(B..... ..........##(B Mountain Dwarf?i_(B.. ......#.....##(B Health: (B31/31 ========================?im(B.w(B. ....(B ##....##(B Magic: (B3/3========================?i(B...#.(B #.###.#.#.(B AC:(B 4Str:(B 15?iA###?i#(B.#..(B #........#(B EV:(B 10?i.Int:(B 9?i#..#?iw#(B.#.#(B #.###.###.(B SH:(B 0?i/Dex:(B 13?i#.##(#.###'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2#.#?i#@#.#####.##.†.###(B Noise: --------- (B Time:(B 1706.3 (0.0)?i####.#?i #(B.........#.....##(B a) +0 hand axe?ig##.##.#(B ########(B.######.......#(B Throw: 6 boomerangs ?iq###...#.###.......(B..####.....<... ?iI...................(B....+......... ?i`###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm?i##..^.....#(B ###..##(B ##....)...?i }##.#.##..#(B #....#(B ##.....>.?iRh#....#..#(B #.#.##(B ##......?i_(BThe boomerang hits the ribbon worm and shatters for extra damage. ?i8_The ribbon worm is moderately wounded.?i5$Throw: 6 boomerangs?iuPress: ? - help, Q - select action, ( or ) - cycle?i Shift-Dir - straight line?iPmAim: (Ba ribbon worm (moderately wounded(B, 76% to hit)?it%:((B?if:((B?iN:((B?i,m(BM(Throw: 6 boomerangs?ijsPress: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight line(B  Aim: (Ba ribbon worm (moderately wounded(B, 76% to hit)  You throw a boomerang.  ?i|NThe boomerang barely misses the ribbon worm.(B?iH:((B?i:((B?i%(B.?i.w?i(B.?i.?i.?i  .?i:((B?i/:((B?iz:((B?i:((B?i ?i 3((B?izX"(?iX(B?i':((B?iK(B.w(B?iC(B....@?i(B?iY-(B7.5 (1.2 ?i _?i3(B?i?i (B....###.#.#(B AngleBrackets the Changeling?i '(B..... ..........##(B Mountain Dwarf_(B.. ......#.....##(B Health: (B31/31 ========================?i (B... ....(B ##....##(B Magic: (B3/3========================?i (B.w(B.#.(B #.###.#.#.(B AC:(B 4?i AStr:(B 15###?i1 #*#..(B #........#(B EV:(B 10?iB @Int:(B 9..#?iW #*#.#(B #.###.###.(B SH:(B 0?ij ADex:(B 13#.#?i~ 2#*#.#?i ##'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2#.#?i #@#.#####.##.†.###(B Noise: --------- (B Time:(B 1707.5 (0.0)####.#?i #(B.........#.....##(B a) +0 hand axe?iH ##.##.#(B ########(B.######.......#(B Throw: 6 boomerangs ###...#.###.......(B..####.....<... ...................(B....+......... ?i| ###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm?i ##..^.....#(B ###..##(B ##....)...?i ##.#.##..#(B #....#(B ##.....>.#....#..#(B #.#.##(B ##......?i 4(BYou throw a boomerang. ?i >_The boomerang barely misses the ribbon worm.?i $Throw: 6 boomerangs?i uPress: ? - help, Q - select action, ( or ) - cycle?i Shift-Dir - straight lineAim: (Ba ribbon worm (moderately wounded(B, 76% to hit)?i (B....###.#.#(B AngleBrackets the Changeling(B..... ..........##(B Mountain Dwarf_(B.. ......#.....##(B Health: (B31/31 ========================?i (B... ....(B ##....##(B Magic: (B3/3========================(B.w(B.#.(B #.###.#.#.(B AC:(B 4Str:(B 15####(B.#..(B #........#(B EV:(B 10Int:(B 9..#?i w#(B.#.#(B #.###.###.(B SH:(B 0Dex:(B 13#.##(#.###'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2#.##@#.#####.##.†.###(B Noise: --------- (B Time:(B 1707.5 (0.0)####.##(B.........#.....##(B a) +0 hand axe?i [##.##.#(B ########(B.######.......#(B Throw: 6 boomerangs ###...#.###.......(B..####.....<... ...................(B....+......... ###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm?i ##..^.....#(B ###..##(B ##....)...?i }##.#.##..#(B #....#(B ##.....>.?i h#....#..#(B #.#.##(B ##......?i 4(BYou throw a boomerang. ?i >_The boomerang barely misses the ribbon worm.?i $Throw: 6 boomerangs?i# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?iE mAim: (Ba ribbon worm (moderately wounded(B, 76% to hit)?i9 :((B?i< :((B?i q(B...  Throw: 6 boomerangs(B ?iO Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?i Aim: (Ba ribbon worm (moderately wounded(B, 76% to hit)  You throw a boomerang. The boomerang hits the ribbon worm!  The ribbon worm is heavily wounded.(B?i :((B?i% :((B?iq :((B?i% :((B?i K(B.w(B?i!P(B..@(B?i"6(B8.7 (1.2 _?i)(B?i*?i@(B....###.#.#(B AngleBrackets the Changeling?iA'(B..... ..........##(B Mountain Dwarf_(B.. ......#.....##(B Health: (B31/31 ========================?i8A(B... ....(B ##....##(B Magic: (B3/3========================(B...#.(B #.###.#.#.(B AC:(B 4Str:(B 15?iTA###?ivA#w#..(B #........#(B EV:(B 10Int:(B 9..#?iA#*#.#(B #.###.###.(B SH:(B 0?iA/Dex:(B 13?iA#.#?iA2#*#.#?iA##'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2?iA#.#?iB#@#.#####.##.†.###(B Noise: --------- (B Time:(B 1708.7 (0.0)####.#?iB#(B.........#.....##(B a) +0 hand axe?iFB##.##.#(B ########(B.######.......#(B Throw: 6 boomerangs ?isB###...#.###.......(B..####.....<... ...................(B....+......... ?iBn###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm##..^.....#(B ###..##(B ##....)...?iB}##.#.##..#(B #....#(B ##.....>.?iBh#....#..#(B #.#.##(B ##......?iBX(BYou throw a boomerang. The boomerang hits the ribbon worm! ?iB5_The ribbon worm is heavily wounded.?iB$Throw: 6 boomerangs?iCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?i(CqAim: (Ba ribbon worm (heavily wounded(B, 76% to hit)?i(B....###.#.#(B AngleBrackets the Changeling?i (B..... ..........##(B Mountain Dwarf_(B.. ......#.....##(B Health: (B31/31 ========================(B... ....(B ##....##(B Magic: (B3/3========================(B...#.(B #.###.#.#.(B AC:(B 4Str:(B 15?i####?i>#w#..(B #........#(B EV:(B 10Int:(B 9..#?iY#(B.#.#(B #.###.###.(B SH:(B 0Dex:(B 13?ipD#.##(#.#?i##'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2#.#?i#@#.#####.##.†.###(B Noise: --------- (B Time:(B 1708.7 (0.0)####.#?i#(B.........#.....##(B a) +0 hand axe?i##.##.#(B ########(B.######.......#(B Throw: 6 boomerangs ?i(###...#.###.......(B..####.....<... ...................(B....+......... ###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm##..^.....#(B ###..##(B ##....)...?i=##.#.##..#(B #....#(B ##.....>.#....#..#(B #.#.##(B ##......(BYou throw a boomerang. The boomerang hits the ribbon worm! ?iY_The ribbon worm is heavily wounded.Throw: 6 boomerangs?iuPress: ? - help, Q - select action, ( or ) - cycle?i Shift-Dir - straight line?ijAim: (Ba ribbon worm (heavily wounded(B, 76% to hit)?i/:((B?iz@(B.. ?iIzThrow: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?iczAim: (Ba ribbon worm (heavily wounded(B, 76% to hit)  You throw a boomerang. The boomerang hits the ribbon worm.  The ribbon worm is almost dead.(B?if~:((B?iy:((B?i:((B?i \(B..@ (catching breath)(B?iO`:`(B?i:`(B?iPL (B..?iThe ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.?iG  5  ?iy(B9.9 (1.26 boomerangsHeld (B?i F(B _You are caught in a web!?i \ (B You cannot throw/fire anything while caught in a web.?i ?i +(B?i: (B?i 1 _(B?ih ?i-) (B?igS(catching breath)(BYou disentangle yourself.?iN:`(B?iZ :`(B?iU (B..  The ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.?i V d  (B100?ig F(B _You are caught in a web!?ij(B?i3F(B10 1?iHE6 boomerangs(B?i(B?i( _You disentangle yourself.?i?i&(B....###.#.#(B AngleBrackets the Changeling?i'(B..... ..........##(B Mountain Dwarf_(B.. ......#.....##(B Health: (B31/31 ========================(B... ....(B ##....##(B Magic: (B3/3========================(B...#.(B #.###.#.#.(B AC:(B 4?iK')Str:(B 15####w#..(B #........#(B EV:(B 10Int:(B 9..#?i^'#*#.#(B #.###.###.(B SH:(B 0?ip'ADex:(B 13#.#?i'2#*#.#?i'##'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2#.#?i'#@#.#####.##.†.###(B Noise: --------- (B Time:(B 1711.9 (0.0)####.#?i'#(B.........#.....##(B a) +0 hand axe?i'##.##.#(B ########(B.######.......#(B Throw: 6 boomerangs ?i (q###...#.###.......(B..####.....<... ?i(I...................(B....+......... ?i6(###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm (catching breath)?iP(##..^.....#(B ###..##(B ##....)...?i_(}##.#.##..#(B #....#(B ##.....>.?i(g#....#..#(B #.#.##(B ##...... ?i(X(B_You are caught in a web! _You disentangle yourself.  ?i($Throw: 6 boomerangs?i(uPress: ? - help, Q - select action, ( or ) - cycle?i( Shift-Dir - straight line?i(Aim: (Ba ribbon worm (severely wounded(B, catching its breath, 76% to hit)?iP$(B....###.#.#(B AngleBrackets the Changeling(B..... ..........##(B Mountain Dwarf?i$%_(B.. ......#.....##(B Health: (B31/31 ========================(B... ....(B ##....##(B Magic: (B3/3========================(B...#.(B #.###.#.#.(B AC:(B 4?i$AStr:(B 15###?i$#w#..(B #........#(B EV:(B 10Int:(B 9?i"%..##(B.#.#(B #.###.###.(B SH:(B 0Dex:(B 13?i3%#.#?i>%2#(#.#?iT%##'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2#.#?i%#@#.#####.##.†.###(B Noise: --------- (B Time:(B 1711.9 (0.0)####.##(B.........#.....##(B a) +0 hand axe?i%@##.##.#(B ########(B.######.......#(B Throw: 6 boomerangs ###...#.###.......(B..####.....<... ?i%I...................(B....+......... ?i%###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm (catching breath)?i%##..^.....#(B ###..##(B ##....)...?i&}##.#.##..#(B #....#(B ##.....>.?i$&g#....#..#(B #.#.##(B ##...... ?i4&7(B_You are caught in a web! ?iJ&E_You disentangle yourself.  Throw: 6 boomerangs?ii&uPress: ? - help, Q - select action, ( or ) - cycle?i&Shift-Dir - straight lineAim: (Ba ribbon worm (severely wounded(B, catching its breath, 76% to hit)?iq:((B?i( (B Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?iݼAim: (Ba ribbon worm (severely wounded(B, catching its breath, 76% to hit)  You throw a boomerang.  The boomerang barely misses the ribbon worm.(B?i:((B?iQ:((B?iA:((B?iF?i(?i(B?i5 ?iZ6 $(B..?i6 .?i6 .?i6 w?i 7 '(B..?i; :((B?i= ?i 3((B?i :((B?i\9 :((B?i :((B?i :((B?iT :((B?i K(B.w(B?i t(B....@(B?i; 6(B3.2 (1.3 _?iL (B?ij ?i%h(B....###.#.#(B AngleBrackets the Changeling?iq (B..... ..........##(B Mountain Dwarf_(B.. ......#.....##(B Health: (B31/31 ========================(B... ....(B ##....##(B Magic: (B3/3========================(B...#.(B #.###.#.#.(B AC:(B 4Str:(B 15####(B.#..(B #........#(B EV:(B 10Int:(B 9..##w#.#(B #.###.###.(B SH:(B 0Dex:(B 13#.##*#.###'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2#.##@#.#####.##.†.###(B Noise: --------- (B Time:(B 1713.2 (0.0)####.##(B.........#.....##(B a) +0 hand axe##.##.#(B ########(B.######.......#(B Throw: 6 boomerangs ###...#.###.......(B..####.....<... ...................(B....+......... ###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm##..^.....#(B ###..##(B ##....)...##.#.##..#(B #....#(B ##.....>.#....#..#(B #.#.##(B ##......(BYou throw a boomerang. _The boomerang barely misses the ribbon worm.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba ribbon worm (severely wounded(B, 76% to hit)?i`(B....###.#.#(B AngleBrackets the Changeling(B..... ..........##(B Mountain Dwarf?i`_(B.. ......#.....##(B Health: (B31/31 ========================(B... ....(B ##....##(B Magic: (B3/3========================?ia(B...#.(B #.###.#.#.(B AC:(B 4?i-a/Str:(B 15?iZa###?ia#(B.#..(B #........#(B EV:(B 10?ia.Int:(B 9?ia..#?i9b#w#.#(B #.###.###.(B SH:(B 0Dex:(B 13#.##(#.#?isb##'####(B XL: (B 3 Next: (B62% Place: (BDungeon:2?ib#.#?ib#@#.#####.##.†.###(B Noise: --------- (B Time:(B 1713.2 (0.0)?ic####.#?iKc#(B.........#.....##(B a) +0 hand axe?ic##.##.#(B ########(B.######.......#(B Throw: 6 boomerangs ?icq###...#.###.......(B..####.....<... ?icI...................(B....+......... ?i4d###...#.###.#####..(B.####.......♣.(B w(B  (B ribbon worm?ird##..^.....#(B ###..##(B ##....)...?id}##.#.##..#(B #....#(B ##.....>.?idh#....#..#(B #.#.##(B ##......?ie4(BYou throw a boomerang. ?i4e>_The boomerang barely misses the ribbon worm.?i^e$Throw: 6 boomerangs?ieuPress: ? - help, Q - select action, ( or ) - cycle?ie Shift-Dir - straight line?iekAim: (Ba ribbon worm (severely wounded(B, 76% to hit)?i†Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?i[Aim: (Ba ribbon worm (severely wounded(B, 76% to hit)  You throw a boomerang. The boomerang hits the ribbon worm!  You kill the ribbon worm!(B?i;R(B.?i(B?i3((B?i 4((B?igzJ(B.@(B?iZ?i((B9=?i4.4 (1.2 ?i+ _?i3(B?ii?iF(BM#.(B ....... ....###.#.#(B ..... .....(B._(B.........#.(B ....(B ##....##(B ...####.#.#.##(B.#..(B #........#.†#.###.###.(B ##'#(B #.#####.##.†.#(B ####.#(B #(B.........#.....###.##.#(B ########(B.######.......##.(B #(B?i(B?i-(B-5?iR 0?i(B?i_?isN(BM #.##?i: Z###(B........#.(B ?i! #(B............###.#.#(B #(B.............(B.._(B.........#.(B.........(B ##....##(B ...####.#.#.##(B.#..(B #........#.?iP!#.###.###.?i!(B ##'#(B #.#####.##.†.#####.##(B.........#.....##.?i! ..?i%"1(B ?iV" ..?i"*.###(B?i)(B?i?+B-(B6?ix;(B _(BYou see here a ribbon worm corpse(B.?i@ ?i ((BM?i .....?i d(B #####(B...##.##?i6 ##?i_ P(B.#.(B ?i 5....###.#.#(B ?i A#(B.............?i d#(B.._(B.........#.?i! j#(B..........(B ##....##?i6! (B ?iZ! 8#(B.....#?i|! ###.#.#.?i! ##?i! 7.(B #........#?i! .?i[" †?i" #.###.###.?i" 3(B ##'#?i" #.#?i" f#(B.#.#####.##.†.###?i# ?i3# (B?i* (B?i_+ ?i+ (B7 ?i+ _?i0 (B?id2 ?iOO(BM####.##?iڲ (B #(B.###......(B #####(B...##.#####.(B ###.#.#(B ....._(B.........#.(B.....#(B ##....##(B #(B...@(B.####.#.#.###(B ####(B.#(B...#(B #........#.†#.###(B #.###.###.#.##(B.#.###'####(B?i(_(B(B8(B?i(BM #.#(B  ##(B #####.##(B #(B.###......(B #####(B...##.#####.(B ###.#.#(B .._(B..#.(B.....#(B ##....##(B #(B.....#(B...##.###.#.#.###(B ####(B.#(B...###........#..##†#(B.###(B #.###.###.#(B(B(B9?i(B?i (B #.#(B #.#(B  ##(B #####.###?i:. (B #(B.###.......#(B #####(B...##.###.#.#(B ####.(B #.#.#(B ####.#.(B #(B.........(B #(B...#.....(B #(B..........#(B ##....#(B #(B.....#(B...##.###.#(B ###(B ####(B.#(B...###.......(B ..#(B #†#(B.###(B #.###.(B #.#(B #(B.#.#(B ##'(B #.#(B #(B.#.#####.##.†(B ####.#(B #(B.........# (B ##.##.#(B ########.######....(B(B(B20(B _(BThere is an iron altar of Okawaru here.?i(BDungeon Overview and Level Annotations Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (2/15) Altars:(B (press _(B to reach them and ?/g(B for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($34)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops:(B (press $(B to reach them - yellow denotes antique shop) D:1 !(B?it ?ip (B#.#AngleBrackets the Changeling#.#?iM Mountain Dwarf?ij k##(B #####.###(B Health: (B31/31 ========================#(B.###.......#(B Magic: (B3/3========================?i{ #####(B...##.###.#.#(B AC:(B 4?i 0Str:(B 15?i ###(B........#.(B #.#.#(B EV:(B 10?i /Int:(B 9?i #(B............###.#.#(B SH:(B 0?i 0Dex:(B 13?i, #(B..................#(B XL: (B 3 Next: (B69% Place: (BDungeon:2?i[ #(B..@(B.........#.....#(B Noise: --------- (B Time:(B 1720.4 (0.0)?i #(B..........#(B ##....#(B a) +0 hand axe?i V#(B.....#(B...##.###.#.#(B Throw: 6 boomerangs###(B ####(B.#(B...###........?i ..#?i# |#†#(B.###(B #.###.###?i8 #.#?iH @#(B.#.#?iV ##'###?i 0(B ?i #.#?i S#(B.#.#####.##.†.##?i 0(B ?i ####.#?i 3#(B.........#.....#?i 0(B ?i @##.##.#(B ########.######.......?i9 0(B ?iT *Shift-Dir - straight line?iv rAim: (Ba ribbon worm (severely wounded(B, 76% to hit)  ?i @You throw a boomerang. The boomerang hits the ribbon worm! ?i *_You kill the ribbon worm! ?i c(B_You see here a ribbon worm corpse(B. ?i J_(BThere is an iron altar of Okawaru here.?i (B?iK(B?i0?iAoP (B[37m You kneel at the altar of Okawaru.?iu  --more--?iu(B?iW ?i (BWarmaster Okawaru (BOkawaru is a dangerous and powerful god of battle. Followers are expected to ?iU constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. (BGranted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)?i You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. (B[!(B]: Overview(B|Powers|Wrath [J(B/Enter(B]: join religion?if ?iPm ?it (B#.#AngleBrackets the Changeling#.#?i7u Mountain Dwarf##(B #####.###(B Health: (B31/31 ========================#(B.###.......#(B Magic: (B3/3========================?iu #####(B...##.###.#.#(B AC:(B 4Str:(B 15###(B........#.(B #.#.#(B EV:(B 10Int:(B 9?iu #(B............###.#.#(B SH:(B 0Dex:(B 13?iu #(B..................#(B XL: (B 3 Next: (B69% Place: (BDungeon:2?iu #(B..@(B.........#.....#(B Noise: --------- (B Time:(B 1720.4 (0.0)?iu #(B..........#(B ##....#(B a) +0 hand axe?i(v #(B.....#(B...##.###.#.#(B Throw: 6 boomerangs?iAv ###(B ####(B.#(B...###........?iVv ..#?iyv |#†#(B.###(B #.###.###?iv H#.##(B.#.#?iv @##'###(B ?iv #.##(B.#.#####.##.†.##(B ?iv >####.##(B.........#.....#?i w p(B ##.##.#(B ########.######.......?iw 0(B ?i8w |Aim: (Ba ribbon worm (severely wounded(B, 76% to hit)  ?iKw @You throw a boomerang. The boomerang hits the ribbon worm! ?iZw *_You kill the ribbon worm! ?ipw c(B_You see here a ribbon worm corpse(B. ?iw Q_(BThere is an iron altar of Okawaru here.  ?iw "You kneel at the altar of Okawaru.?ix  ?iy _(B Okawaru welcomes you!(B?i҂ 1  --more--(B?i(B?i  ?iFr(B of Okawaru ......(B1.4 (1 _?iC(B?iv?i4(B?i(B?i(B?i(B?i(B?in(B?i(B?i(B?i(B?iK(B?i(B?i(B?iC(B?i(B?iu(B?i(B?i(B?ia(B?i@(B?i(B?i2(B?i(B?iF(B?il(B?i(B?i5(B?i(B?i(B?iD(B?i(B?i(B?im(B?i(B?i.(B?i(B?i{(B?i8(B?i(B?i^(B?i(B?i{ (B?i (B?i (B?i(B?i(B?io(B?i(B?i(B?i(B?i(B?i(B?i_(B?i(B?iC(B?i(B?i(B?i(B?is(B?i-(B?i(B?i(B?id(B?i (B?il!(B?i"(B?i"(B?ix#(B?i$(B?i%(B?i:&(B?i&(B?i'(B?i((B?iD)(B?i)(B?i*(B?iR,(B?i,(B?i-(B?iM.(B?i1/(B?i/(B?i/(B?i)1(B?i2(B?ik2(B?i2(B?iB4(B?iA5(B?i5(B?i#6(B?ij7(B?i="#.#?i">(B  #.#(B  #####.###(B  ##.......#?i>(B  ##.###.#.#(B .#.#(B #.#.#(B ###(B  ...###.#.#(B ##(B..(B  .........#######(B.###(B  ...#.....##(B.....@(B..#(B  ?i>(B43.4 (22.0) .#.##....##.####(B.#(B.#(B  ##.###.#.#.#.####(B..(B..  ?iT?K##........###.#(B ..###(B  #.###.###.#.##(B <(B.#(B  #.###'####.##(B ...   ##.##.†.#####(B ....  ...#.....##(B ##(B.##(B  ?i?###.......##(B ##(B  (B?ivD(B?i$E.(B4.4 (23?ifI(B?iJ ?iJ&_Found an escape hatch in the ceiling.?iK?iƪ(B?i(B?i(B?i?(B?i{(B?i(B?iZ(B?i(B?i7o#.#(B  #.#(B ?i (B #.#(B  (B #.#(B  ###.###(B ?i #.......#(B   #.###.#.#(B  ?iƷ#.#(B #.#.#(B ## ###.#.#(B ##?i۷= (B5.4 (1.0)?iU.......#######.###)#?io ..#.....##...(B.....#(B ?ip #.##....##.####(B.#.#(B ?i6H #.###.#.#.#.####.... ?iID#........###.#(B ..### #?ibn.###.###.#.##(B <.#(B  ?iwg#.###'####.##(B ...(B  #?i9.##.†.###.... ?i(B?i(B?iM?ip&(B6.4 (2?iL(B?i9 ?ic_Found a hand axe.?ip?iW(B?iW?iW(B?it(B?i5(B(B(B(B(B(B(B(B(B?iE(B?i(B?i(B?iB (B You see here a +0 hand axe.?i (B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?i^(B?i(B?i(B?iF(B?i(B?i%(B?i(B?i(B?i(B?iB(B?i(B?i(B?i(B?i(B?if(B?i!(B?i(B?i:(B?i (B?i(B?i(B?ia(B?i(B?i (B?iM(B?i(B?ih(B?i(B?iI#.....##........#.# ?i##....##.####(B.#(B.#.####(B  ?iK!###.#.#.#.####(B.......#(B  .......###.#(B #(B..####.#(B  ?i.###.#.##(B #<(B.##(B #.#(B  #?i##'####.##(B #(B...###.#(B  #?i#.†.#####(B #.(B......#(B  ?i....##(B ###.#####(B  ?i .....#?i6*#(B ?iG ?iW(B64.4 (1?il 8.0)?i<?iK...#(B.#(B  ......+......(B.#(B.  ......♣..##(B .#(B #> ?i'....).....#(B .#(B #(B.?i8 ?if>...#(B #(B. ##(B  #?iv9#........###(B ?i ?ij(B ##+♣...♣.>.#(B ?i ?iS(B #.#.......#(B ?i ?i(B?i (B?i ?i '(B5.4 (19?i9(B?i4 _Found a stone staircase leading down.?i?im (B?in (B?in (B?iQq (B?ir (B?is (B?it (B?iIu (B?iԛ (B(B(B(B(B(B(B (B There is a stone staircase leading down here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?i. (B?i΢ 0(B(B?iQ (B?iЧ (B?i (B?i< (B?iϩ (B?i (B?i 0(B(B?i (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?i&`(B(B(B(B?i&(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?i6x(B(B(B(B(B?id;(B?i;(B?ir?(B?iD(B?iF(B?i=G(B?iSH(B?iVH(B(B(B?iW(B?iHZ(B?i[(B?iG\(B?i](B?iM_(B?i`(B?ia(B?iia(B?i=c(B?iRd(B?id(B?i$e(B?ig(B?i:h(B?ih(B?ii(B?ik(B?ial0(B(B?i)m(B?io(B?iu(B(B(B(B(B(B(B?iv(B?ip(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?i-(B?i(B?i(B?i۶(B?i-(B?iP(B?i4(B?i(B?i 0(B(B?ij0(B(B?i(B?i(B?iؿ(B?iY(B?iy(B?i(B?i$(B?i(B?i(B?i(B?i(B?iK0(B(B?ip`(B(B(B(B?i(B?i(B?i%(B?i(B?i(B?iM(B?i(B?i(B?i^(B?i(B?i(B?i(B?i(B?ir(B?iK(B?i(B?i(B?i(B?i*(B?i(B?ih(B?i(B?ii(B?i(B?i(B?i(B?i2(B?i(B?i@(B?i(B?i[(B?i{(B(B(B(B(B(B(B(B(B(B?i' (B ?iVYou encounter a hobgoblin. It is wielding a +0 whip.(B?i$(B ?iA#.#(B   ?i1#.#(B?i) ?iY6#.#(B ?il#.#(B #.#(B ?it#.#(B ########(B ?i ?il#......#(B ##?i(B ?if####(B.####.####.#(B #.(B ?i|.......@..#(B #.#(B #.(B ?i##(B.....####(B #.#(B #.?i(B ?i##(B...#(B #.#(B #.(B ?i##(B.#(B #.#(B #.?i(B ?i<#g(B #.####(B ##?iP(B ?i#(B #....#(B g(B  (B hobgoblin (wandering)(B ?iH####.#(B?i ?iJ#.#(B ?i.H####.#(B?i 0(B831.4 (66?iK*g(B.?iPg(B?i,(B2.4 (67 ?i _?i(B?i?i(B #.#(B #.#(B #.#(B #.#(B #.#(B ########(B #(B. #.(B.....##(B.####(B.####(B.####.#(B ...........#(B #.#(B #(B ##(B....@####(B #.#(B #(B ##(B...##(B #.#(B #(B ##g(B #.#(B #(B #(B. #.####(B #(B #(B #....#(B ####.#(B #.#####.#.##.#(B ###(Bg(B.(B(B3.4 (1.0)(B?i(B?i7(B=4.5 (1.1?i(B?i/ _You barely miss the hobgoblin.(B The hobgoblin barely misses you.(B?i?i (B(B26----(B5.6(B _You closely miss the hobgoblin.(B The hobgoblin hits you with a +0 whip.?iC7(B?i8D(B8=---?i#8#(B6.7?ie=(B?in> ?i>_You closely miss the hobgoblin.(B The hobgoblin barely misses you.(B?i??iώ (B You hit the hobgoblin but do no damage.(B The hobgoblin barely misses you.(B?i Z(B6-(B7.8?iv (B?ip 5 _The hobgoblin hits you with a +0 whip.?i ?i6[ ?i{[(B (BYou hit the hobgoblin.  The hobgoblin is severely wounded.(B(B7-(B9.0 (1.2(B _The hobgoblin closely misses you.(B?i]w (B You closely miss the hobgoblin.The hobgoblin is severely wounded.(B?i,y`(B8=(B40.1 (1.1?i~(B?iyY _The hobgoblin closely misses you.(B?i  ?i| (B)  You slash the hobgoblin!  You kill the hobgoblin!(B?i޵ U(B?i n(B9==(B731.2?i7 (B?i.  ?iS E_Okawaru accepts your kill.(B?ij ?i(B?i(B?i#(B?i(B?i?i/T(B30==(B?i(B?i(B?iء?i;(B1==?i(B?iɢ(B?i(B?iJ(B?i(B?i(B?iE(B?i(B?i(B?i(B?i> (B You see here a +0 whip.?iQ(B?i! (B_?i(B?i<(B?iw(B?i9=(B?i(B?ic(B?i(B?iѺ(B?iĻ(B?i(B?i(B?ic(B?i (B(B(B(B(B (B There is an open door here. (B You encounter an endoplasm.(B#.####.####.####.#.....(B.......#(B #.###.(B....####(B #.##(B..)##(B #.#(B ##.##(B #.#(B #.#(B #.####(B  #.#(B #....#(B  ##'##(B ####.#(B  #(B.@(B.#(B #.#(B - #(B.....#(B ####.#(B .......#(B ##.##.##(B.........####...#.##(B.'.........+...........(B.##(B.........####...#.###(B J(B  (B endoplasm (asleep)##(B.......##(B ##..^....(B##J(B....##(B ##.#.##.(B #....#.(B(B50.2 (9.0J.?i (BJ(B-(B1.2 (10.0) _(B?i c(B ............#(B #.#(B ##..(B...####(B #.#(B ##.(B.)##(B #.#?iH|(B ##(B.#(B #.#?iȡ(B #(B.#(B #.####(B #(B.#(B #....##(B'##(B ####.#(B...##(B #.#(B..#(B ####.#(B..#(B ##.##.#(B..####...#.#(B.'.+..........#(B.##(B.####...#.###(B ##(B..J....##(B ##..^...(B ##(B. ##.#.##(B ##(B #....#(B #....#(B?i%(BJ.?i(B?i3(B2.0)?iڬ(B?ih?iA(B ##.....###(B ##.(B.)##(B ?iZ ##(B.##(B  #(B.#(B ###...##(B'#######(B...##(B ##(B.....##(B ####(B..@(B....#(B ##.?i#(B..####...#.##(B...'+..........?iкx#(B.##(B...J.....####...#.##?i(B ##(B.......##(B ##..^...?i(B ##(B.....##(B ##.#.##?i(B ##(B...##(B #....?ij(B ##(B'##(B ?i~%(BJ.?i(B?i?i!(B3?i(B?i?iw(BJ.(B(B4(B?i ?i`(B You hit the endoplasm.  The endoplasm is lightly wounded.?ig(B0-(B=5.3 (1.1?i(B?iq& _The endoplasm hits you.?i?i (B.  You hit the endoplasm.  You kill the endoplasm!(B?iܥ U(B?i 7(B1=?i 0(B66.5 (1.2?i` (B?i5  ?iC ?iL =_Okawaru accepts your kill.(B?i{ ?i (B?i (B?i (B?i3 (B?i (B?i0 (B?i (B?i (B?i (B?i (B?i! (B?iB" (B?if# (B?i# (B?i$ (B?i9' (B?i( (B?i ) 9=(B?i) (B?iW+ (B?i, (B?i, (B?i7- (B?i/ B (B There is an open door here.?iX0 (B?i0 ! (B_?i1 (B?i.2 (B?i23 (B?i3 (B?iQ4 (B?i\5 (B?i6 (B?i6 (B?i{7 (B?i: (B?ip; 0(B(B?i < (B?i< (B?i= (B?i= (B?i= (B?i> (B?i? (B?i? (B?i@ (B?i@ (B?i C  ?i@C W(B You encounter a bat.(B?iF  (B .#(B #.#(B  (B.. . ##'#  (B... . ##...## ?iG #(B.#(B ##(B. ##.....##(B  ?i.G :#(B.###(B.##(B ##.......#  ##(B.#(B...####.........##  ?i;G f#(B.........'.........+.  ?iUG #.#(B....#.##.........##  ##.###.......#(B-  ?isG (B ##(B.###.#(B ##.....##(B  ?iG (B ... ..#(B ##...##(B  ?iG (B ###(B. ###(B ##'##(B ?iG  (B #(B. .#(B  ?iG (B #(B. #(B b(B  (B bat (asleep)  (B..  ?iG ]#b(B    ?iG K(B ..(B?iBM 2(B67.5 (11.0)?i(N F-(B8.5 (12 ?i3N _?izQ (B?iR ?i:  ..(B .#'## (B .(B.. ....##?i J (B #(B.#(B ##(B...## (B #(B.###(B.##..## ?i) (B ##(B.#(B...####.........# (B #.(B........'..?i] .+ (B #.#(B....#.##.# ?i{ i(B #(B...##.### ?i (B ##@###.#(B ## ?i l#(B........#(B ## ?iͩ n####(B.#####(B ##' ?i (B #(B.#(B . (B #(B.#?i 5(B # ?i $(B ...?i"  ?i0  ?i? T(B #b# ?iu P(B #(B.#?i . ?i C(B #(B?i6 (B?i %(B9?i .0)?iI (B?i ?iYB/.##...##?iBT(B #(B.#(B ##(B. ##.....##(B #(B.###(B.##(B ##.......##?iB#(B.#(B...####...(B........'+?iB<#(B....#.##?iB#?iBU(B #(B...##.###?iB#?iC#(B.##(B.###(B.#(B ##.....##(B ?iC#(B...@(B....#(B ##...##(B ?i*C###(B.#####(B ##'##(B ?i9C #(B.#(B .#(B  ?iGC...?iUC(#b#?i`C!(B.?inC.?i{C'#(B ?iD%(Bb.?iE&(Bb.?iE&(Bb.?iJS(Bb(B?iK)(B70?iRP(B?iQ?i'(B ?i  ##'##(B .(B.. . ##...##(B #(B.#(B ##(B. ##.....##(B .###(B.##(B ####(B.#(B...#####?i:(B........'+?i>#.#(B....#.##..(B #(B...##.###.......##?iKf#.##@###.#(B ##.....##?iV(B........#(B ##...######(B.#####(B ##'##?id!(Bb?im].#(B.##?i*(B... ?i&.#.##?i(B?i%(Bb.?i&(Bb.?i(B?iV'(B=?ix 1?i(B?i ?i-_The bat hits you but does no damage.?i?i (B You hit the bat but do no damage.(B The bat hits you but does no damage.?i/(B2.6 (1.1?i(B?iǝL _The bat closely misses you.(B?iО?i (B You miss the bat.(B The bat hits you. The bat barely misses you.(B?i _(B0-(B3.8 (1.2?i9 (B?i8 L _The bat closely misses you.(B?i ?i' (B ?ixYou closely miss the bat.(B The bat barely misses you.(B?i%(B1?i=?i((B4.9 (1.1?i(B?i ?i0_The bat hits you but does no damage. x2?i?i 4 (B†  ?iݚ RYou hit the bat.  You kill the bat!(B?i ?i` (B=(B86.0(B _Okawaru accepts your kill.(B?im (B?i (B?i (B?i$ (B?i[ (B?i (B?i} (B?i (B?iȍ (B?iG (B?i (B?i (B?i (B?iT (B?i (B?i (B?i; (B?ig (B?i (B?i1 (B?iR (B?i (B?iB (B?i (B?i (B?if (B?i (B?i5 (B?i6 (B?i (B?i (B?i (B?iϣ (B?i (B?iĤ (B?i (B?iצ (B?i* (B?i (B?iר (B?iթ (B?i< (B?i (B?iȫ (B?i (B?i (B?i: (B?i (B?i (B?iۯ (B?i@ (B?i{ (B?iJ (B?i (B?i* (B?i (B?i (B?i (B?ib (B?i (B?i (B?i (B?i (B?i (B?iS (B?i (B?i_ (B?i (B?i (B?i@ (B?i (B?i (B?i (B?i (B?i[ (B?ih (B?i< (B?i (B?i (B?i (B?i (B?in (B?i (B?i (B?i (B?i (B?i_ (B?i= (B?i (B?iG (B?i (B?i (B?i (B?i@ (B?i (B?i' (B?i (B?iU (B?i (B?i (B?iN (B?i (B?i (B?i (B?i (B?iN 0(B(B?i (B?i (B?i (B?ia (B?i (B?i6 (B?i 0(B(B?i (B?i (B?iC (B?i (B?i (B?i (B?i (B?iI (B?in (B?iM (B?i (B?iY (B?i; (B?i H(B(B(B?i (B?i (B?iE (B?i (B?i (B?iC (B?i (B?i~ (B?ia (B?i (B?ip (B?i (B?iT (B?ib (B?i (B?i% (B?iW (B?i& (B?is (B?iX (B?i (B?i% (B?iq (B?i (B?i (B?i (B?iP (B?i (B?i, (B?i (B?iM (B?i (B?i  (B?i  (B?i (B?ix (B?ix (B?iI (B?i (B?iD (B?iB (B?i  (B?i (B?i (B?i (B?i( (B?i (B?i (B?i_ (B?i=! (B?iw# (B?i# (B?i% (B?i& (B?if' (B?i' (B?i) (B?i* (B?if+ (B?i5, (B?i. (B?i9/ (B?i/ (B?i{0 (B?i32 (B?iO3 (B?i4 (B?ig4 (B?i06 (B?i(7 (B?i7 (B?i\8 (B?i : (B?i; (B?i; (B?i#< (B?i= (B?i> (B?iQ? (B?i? (B?iA (B?iC (B?ijC (B?i2D (B?i}G B (B There is an open door here.?iH (B?iI ! (B_?iJ (B?i@L (B?iPM (B?iM (B?iN (B?iP (B?iFQ (B?iQ (B?iR (B?iS (B?i5[ (B?ig[ H(B(B(B?i!\ (B?i\ (B?i] (B?i;a  ?iXa !(B ?ia There is an open door here.?iXh (B?ixi ! (B_?iak (B?il (B?in (B?ioo (B?io (B?ip (B?iCr (B?ir (B?i[s (B?it (B?iu (B?ipv (B?i=w (B?ix (B?iy (B?i%z (B?isz (B?i{ (B?iF} (B?i} (B?i~ (B?i (B?i< (B?i (B?i (B?iB (B?i (B?i (B?i (B?i (B?i} (B?i (B?i (B?iɎ (B?i (B?i (B?iX (B?i (B?i (B?i (B?i& (B?i ?i:  (B  #(B #.# (B ...#(B #.####.### (B ....(B .......... 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(B_?i:(B?i(B?iB(B?i(B?iB(B?i(B?i*(B?i(B?i3(B?i(B?i(B?i(B?i"(B?iZT (B There is a fountain of clear blue water here.?i(B?iL! (B_?i(B?i(B?i(B?iG(B?i(B?i(B?i!(B?i(B?ix(B?il(B?i(B?iQ(B?i(B?i(B?i (B?ik(B?i(B?i(B?ii(B?i(B?iW(B?i(B?it(B?i(B?i@(B?i(B?i(B?i(B?iB(B?ia(B?i(B?i (B?i(B?i F##########(B #........#(B #(B)######.#(B #.#(B #.#(B ?i  #.####(B #.#(B ###### .....#(B #.#(B #######....... #.##.###.#(B #####(B............. #........#(B #(B.......#......### ####.#####(B #@###.#.#.....##(B #(B2081.0 (135.0)  #.#(B #.#...........#(B  #.####(B #.#.#.#.###.#.### (B #....#(B #.#.#.#.# (B ##.##.########.>..(B÷........#### (B ##.#.#.#.#.#.#.##.#######+###(B ?i #.⌠...⌠...⌠...⌠.#.#(B ##...##(B  ##.#.#.#.#.#.#(B.##.#(B ##.....##(B ##...⌠...⌠...⌠.....#(B ##.......##(B?iM(B?i(B?i ?i2_(BDone exploring.?i?iܴ?iRY(BLevel 2 of the Dungeon <<<<>>>>_(B(Press ?(B for help)#####################........############(B #........##..##.##.##.........#(B #(B)######.#?i9#..##.##.##.#######.#(B #.#(B #.##..##.##.##.#######.#####.####(B #.############..#............##...........#(B #.########........########..#..##.##.###.....#####.##.###.#(B #####....................##..#..##.##.###...#.#(B #........#(B #.......#......###.#####.#?i#..#..##.##.##......#(B ####.#####(B #@###.#.#.....##(B #.#(B #.#?i #........##.........##.##.#...........#(B #.#(B #.#####.###########.#####.#####.#.#.#.###.#.####.#(B #.##...##.##....##.#.#.#.###........#(B #.###<.##.#?i##.##.########.>..(B÷........##########.######.###+####.#.#.#.#.#.#.##.#######+###(B #........##.###...##(B #.⌠...⌠...⌠...⌠.#.#(B ##...##(B #.###.##.#?ih#.##(B ##.....##(B ##.#.#.#.#.#.#.##.#(B ##.....##(B #.....##.##..##(B ##.......##(B ##...⌠...⌠...⌠.....#(B ##.......##(B #..#####.#?i##...####.........####.#.#.#.#.#.#.#.#..###.........####...##(B #.#?iYN#.......'.........'.....⌠...⌠÷..⌠...⌠.....'.........+.......###.#?io##...####(B)........####.#.#.#.#.#.#.#.#..###.........####........#?i###..##(B ##.......##(B ##...⌠...⌠...⌠...#.#(B ##.......##(B ##.#######?iG#####..#.##(B ##.....##(B ##.#.#.#.#.#.#.##.#(B ##.....##(B #....#?i#.........#(B ##...##(B #.⌠...⌠...⌠...⌠.#.#(B ##...###########.#(B?i?i?ir(B##########AngleBrackets the Changeling ?iVs#........#Mountain Dwarf of Okawaru ...... #(B)######.#Health: (B31/31 ======================== #.#(B #.#Magic: (B3/3======================== #.####(B #.#########(B AC:(B 4Str:(B 15 .....#(B #.#?i#######.......(B EV:(B 10Int:(B 9 #.##.###.#(B #####(B.............(B SH:(B 0Dex:(B 13 #........#(B #(B.......#......###(B XL: (B 3 Next: (B78% Place: (BDungeon:2 ####.#####(B #@###.#.#.....##(B #(B Noise: --------- (B Time:(B 2081.0 (0.0)#.##.#...........#(B #(B a) +0 hand axe#.####?i>#.#.#.#.###.#.####(B Throw: 6 boomerangs#....##.#.#.#.###.......##.##.########.>..(B÷........######.#.#.#.#.#.#.##.#######+####.⌠...⌠...⌠...⌠.#.#(B ##...####.#.#.#.#.#.#(B.##.#(B ##.....## ##...⌠...⌠...⌠.....#(B ##.......## (B_There is an open door here. _There is an open door here.  There is a fountain of clear blue water here. _You briefly wash your hand axe with practiced discipline. (B_There is a fountain of clear blue water here. _(BDone exploring.?i (B?i(B?i?iח 8(B(B?i (B?i A _Unknown command.(B?i ?iQ ?i ((B ?iC * Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt ?iF  a + Fighting (B  3.3 (B 9.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  ?io (B  (B  (B  (B  ?id  b - Maces & Flails (B  2.0 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  ?i  c * Axes (B  3.5 (B 8.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B  ?iH  d - Polearms (B  1.6 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  ?i  e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  ?i  f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  ?i  g - Throwing (B  1.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B  ?i  v - Alchemy (B  0.0 (B -- (B -2(B  ?iu  h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  ?i  i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  ?i  j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B  ?i  z - Earth Magic (B  0.0 (B -- (B +1(B  ?i2 k - Armour (B  0.0 (B -- (B +1(B  ?iZ X(B  (B  ?i  l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  ?i9  m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  ?i T n - Stealth (B  0.0 (B -- (B -2(B  (B 2 + Shapeshifting 3.9 (B 4.0 (B -2?i (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  ?ik _red(B.  [?(B] Help?i y[=(B] set a skill target [-(B] clear all targets  ?i] [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  ?i [!(B] training(B|cost(B|targets(B?i( ?i) ?i2 ?i: (B##########AngleBrackets the Changeling #........#Mountain Dwarf of Okawaru ...... #(B)######.#Health: (B31/31 ======================== #.#(B #.#Magic: (B3/3======================== #.####(B #.#########(B AC:(B 4Str:(B 15 .....#(B #.########.......(B EV:(B 10Int:(B 9 #.##.###.#(B #####(B.............(B SH:(B 0Dex:(B 13 #........#(B #(B.......#......###(B XL: (B 3 Next: (B78% Place: (BDungeon:2 ####.#####(B #@###.#.#.....##(B #(B Noise: --------- (B Time:(B 2081.0 (0.0)?i; #.##.#...........#(B #(B a) +0 hand axe#.####?i>< #.#.#.#.###.#.####(B Throw: 6 boomerangs#....##.#.#.#.###.......?ia< ##.##.########.>..(B÷........######.#.#.#.#.#.#.##.#######+###?i< m#.⌠...⌠...⌠...⌠.#.#(B ##...##?iX= }##.#.#.#.#.#.#(B.##.#(B ##.....## ?i= c##...⌠...⌠...⌠.....#(B ##.......## ?i= ;(B_There is an open door here.  ?iz> }There is a fountain of clear blue water here. _You briefly wash your hand axe with practiced discipline. ?i> L(B_There is a fountain of clear blue water here. ?i> S_(BDone exploring. _Unknown command.?i? (B?iBE (B?isF (B?i$L (B?iM ?i (B?i (B?ig (B?i  ?i 3_Unknown command.(B?iq ?id?i*(BLevel 2 of the Dungeon <<<<>>>>_(B(Press ?(B for help)#####################........############(B #........##..##.##.##.........#(B #(B)######.##..##.##.##.#######.#(B #.#(B #.##..##.##.##.#######.#####.####(B #.############..#............##...........#(B #.########........########..#..##.##.###.....#####.##.###.#(B #####....................##..#..##.##.###...#.#(B #........#(B #.......#......###.#####.##..#..##.##.##......#(B ####.#####(B #@###.#.#.....##(B #.#(B #.##........##.........##.##.#...........#(B #.#(B #.#####.###########.#####.#####.#.#.#.###.#.####.#(B #.##...##.##....##.#.#.#.###........#(B #.###<.##.###.##.########.>..(B÷........##########.######.###+####.#.#.#.#.#.#.##.#######+###(B #........##.###...##(B #.⌠...⌠...⌠...⌠.?i.+ #.#(B ##...##(B #.###.##.##.##(B ##.....##(B ##.#.#.#.#.#.#.##.#(B ##.....##(B #.....##.##..##(B ##.......##(B ##...⌠...⌠...⌠.....#(B ##.......##(B #..#####.###...####.........####.#.#.#.#.#.#.#.#..###.........####...##(B #.##.......'.........'.....⌠...⌠÷..⌠...⌠.....'.........+.......###.###...####(B)........####.#.#.#.#.#.#.#.#..###.........####........####..##(B ##.......##(B ##...⌠...⌠...⌠...#.#(B ##.......##(B ##.############..#.##(B ##.....##(B ##.#.#.#.#.#.#.##.#(B ##.....##(B #....##.........#(B ##...##(B #.⌠...⌠...⌠...⌠.#.#(B ##...###########.#(B?ii=@>(B?i $(B ?i M#.#(B ?i; ###(B #####.###(B #########(B #.#(B ?il ?i F##.###.......#?i (B #.......#(B #.#(B ########(B ?i w #####...##.###.#.#?i, #######.#####.#(B #.#(B #......#(B ?i ###........#.#(B #.#.#######.........#?ii .####.####.#(B #............###.#.#(B ?i - ##...##?i# #.......................#(B #.#(B #..................#######.?i9 )#?i .#..#####..###.##.....####(B #.#(B #.._.........#.....##?i #.#?i; f#..#(B #..#?i !(B)##(B #.#(B #..........#.##....##.####.#.#?i .####?i\ #..#(B #......#(B ##.##(B #.#(B #.....#...##.###.#.#.#.####..?ip .....#?i ?#..#(B #..#####(B #.#(B #.####(B ####.#...###?i& ].###.#(B #.?i ,.####.#?iG 6#..#####..#(B #.#(B #....#(B #†#.###(B ?i ]##.#.##(B #?i c<.##(B #.#?ik d#.........#(B ##'##?i ####.#(B #.#.#(B #.###'####.##(B #.?i) ,..###.#?i #....###..#(B ##...##?i (B #.#(B #.#.#####.##.†.#####(B #......?i .#?i ###.##(B ##.#(B ##.....##?i ##.#(B #.........#.....##(B ####.###?i ##?i /##.###.##(B ##.......##(B ##.##.#(B ########.######.......##?i #(B?i ##.#...####.........####...#.###.........####.....<...####...#?i ##(B?i 9#.........'.?io H.+.......................+.?i 6.+.......#.?i -#(B?i7 M#.#....#.?i `...#.###.#####...#?i ♣..?i (#>#?i #.#...##.###.......##(B ##..^.....#(B ###..##(B ##....).....###.##(B ?iE #.##.###.#(B ##.....##(B ##.#.##..#(B #....#(B ##.....>...#(B #..###.#?i #...(B†....#(B ##...##(B #....#..#(B #.#.##(B ##........###.#.#.?i .##(B?i  ####.#####(B ##'##(B #....#..#(B #.#.#(B ##+♣...♣.>.#.####(B ?i #.#(B #.#(B #....#..###.#.#(B #.#.......#.###(B?i*C?igC?i5p(B##########AngleBrackets the Changeling #........#Mountain Dwarf of Okawaru ...... #(B)######.#Health: (B31/31 ======================== #.#(B #.#?ipMagic: (B3/3======================== #.####(B #.#########(B AC:(B 4Str:(B 15 ?iq.....#(B #.########.......(B EV:(B 10Int:(B 9 ?irV#.##.###.#(B #####(B.............(B SH:(B 0Dex:(B 13 #........#(B #(B.......#......###(B XL: (B 3 Next: (B78% Place: (BDungeon:2 ####.#####(B #@###.#.#.....##(B #(B Noise: --------- (B Time:(B 2081.0 (0.0)#.##.#...........#(B #(B a) +0 hand axe#.#####.#.#.#.###.#.####(B Throw: 6 boomerangs#....##.#.#.#.###.......##.##.########.>..(B÷........####?issB##.#.#.#.#.#.#.##.#######+###?ism#.⌠...⌠...⌠...⌠.#.#(B ##...##?it}##.#.#.#.#.#.#(B.##.#(B ##.....## ?ijt##...⌠...⌠...⌠.....#(B ##.......##(BThere is a fountain of clear blue water here. _You briefly wash your hand axe with practiced discipline. ?itL(B_There is a fountain of clear blue water here. ?i u8_(BDone exploring. ?iu9_Unknown command. _Unknown command.?iu(B?iuv(B?i~w(B?i-(B?iB(B?i?> (B_(B?i(B?i(B?i(B?i(B?i(B?i>(B?i(B?i(B?i(B?i(B?i@(B?it(B?iS^ (B_You briefly wash your hand axe with practiced discipline.(BThere is a fountain of clear blue water here. _(BDone exploring.Unknown command. (B_ There is an escape hatch in the floor here.?i(B?i! (B_?iR(B?i'(B?i(B?i(B?i(B?i(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?iY(B?i (B?i (B?i!(B?i&(B?i((B?i((B?i)(B?i0B (B There is an open door here.?i1(B?i89 (B_(B?i=(B?iAH(B(B(B?i]g@(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?il(B?i*(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?i7(B(B(B(B(B(B(B(B(B(B(B?i`(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B?im(B?i(B(B(B(B(B(B(B(B?i(B(B(B(B(B(B?i0(B(B?i(B?ib(B?i((B?i ?i<<(B There is an open door here.?i(B?i~! (B_?i(B?i(B?ie(B?i(B?i(B?iP(B?i(B?iG(B?i~(B?i(B?i(B?i(B?i (B?i& (B(B(B(B(B(B(B(B?i{' (B?ie) (B?i,* (B?i, (B?iq- (B?i@2 H(B(B(B?i~9 .#.#(B #.###'####.##(B #...###.#?io: #.#####.##(B.÷.#####(B #.......# #........(B.#(B.....##(B ####.##### ###.######(B.......##(B ##.##.# .....####(B.....<(B...####...#.##(B ...+(B.........(B+.......#.##(B #...####(B.......♣.(B.###...###>##(B #..##(B ##(B....)(B..(B...###.##(B ##.#(B ?iV; ....#(B ##(B.....@(B...#(B #..###.##(B 130.0 (49.0) .#.##(B ##(B........###.#.#.##(B .#.#(B ##(B+♣(B...♣(B.>(B.#.##.##(B .#.#(B #.#(B.....(B..#.####(B ...#(B #.#(B......(B.##(B ?i < ...#(B ##.#(B.......(B..#(B ?iI< f.#.#(B ###(B ##..(B........###(B .#.####.###...(B........#(B .........###..........#(B?i< (B?i#D (B?iG ^ _(BThere is a stone staircase leading down here.?iG ?i{?i\(BRead which item? Scrolls ?iw f - a scroll of fear  i - a scroll of identify  I - a scroll of immolation ?i d - a scroll labelled SUQO KOLAFITAOPH (B[!(B] read(B|quaff?i&7[?(B] describe selected?iu?is}?i(B#.#.#(B #.###'####.##(B #...###.#(B AngleBrackets the Changeling ?i܆B#.#.#####.##(B.÷.#####(B #.......#(B Mountain Dwarf of Okawaru ...... #........(B.#(B.....##(B ####.#####(B Health: (B31/31 ======================== ###.######(B.......##(B ##.##.#Magic: (B3/3======================== .....####(B.....<(B...####...#.##AC:(B 4Str:(B 15 ........+(B.........(B+.......#.##EV:(B 10Int:(B 9 ##...####(B.......♣.(B.###...###>##SH:(B 0Dex:(B 13 ##..##(B ##(B....)(B..(B...###.##(B ##.#XL: (B 3 Next: (B78% Place: (BDungeon:2 ....#(B ##(B.....@(B...#(B #..###.##Noise: --------- (B Time:(B 2130.0 (0.0) ?i.#.##(B ##(B........###.#.#.##a) +0 hand axe .#.###(B+♣(B...♣(B.>(B.#.##.##Throw: 6 boomerangs .#.#?i4z#.#(B.....(B..#.#### ...#?iHk#.#(B......(B.#.# ?ick...###.#(B.......(B..# ?iw.#.#(B ###(B ##..(B........### ?i?.#.####.###...(B........# ?i'.........###..........# ?iP_Unknown command. (B_Unknown command. ?iJ(B_There is an escape hatch in the floor here. ?iЇD_There is an open door here. _There is an open door here. ?iP_(BThere is a stone staircase leading down here.?iwT (B Okay, then.(B?i (B?iQ(B?i1 _(B?iؗ?iE?iH](BDrink which item? Potions ?iAH c - a potion of curing  f - a glowing sapphire potion  j - a puce potion  k - a fizzy golden potion ?iXHZ(B[!(B] read|quaff?iiHO(B[?(B] describe selected?i{?i{?i?i'(B?i2#.#.#(B #.###'####.##(B #...###.#(B AngleBrackets the Changeling #.#.#####.##(B.÷.#####(B #.......#(B Mountain Dwarf of Okawaru ...... ?i#........(B.#(B.....##(B ####.#####(B Health: (B31/31 ======================== ###.######(B.......##(B ##.##.#Magic: (B3/3======================== .....####(B.....<(B...####...#.##AC:(B 4?iӈ.Str:(B 15 ?iވ{........+(B.........(B+.......#.##?i/EV:(B 10?i-Int:(B 9 ?ig##...####(B.......♣.(B.###...###>##SH:(B 0Dex:(B 13 ?i~##..##(B ##(B....)(B..(B...###.##(B ##.#?iXL: (B 3 Next: (B78% Place: (BDungeon:2 ?iB....#(B ##(B.....@(B...#(B #..###.##Noise: --------- (B Time:(B 2130.0 (0.0) ?i{.#.##(B ##(B........###.#.#.##?i -a) +0 hand axe ?i.#.#?iWp##(B+♣(B...♣(B.>(B.#.##.##Throw: 6 boomerangs .#.##.#(B.....(B..#.#### ?ilw...##.#(B......(B.#.# ?i...###.#(B.......(B..# .#.#(B ###(B ##..(B........### ?i?.#.####.###...(B........# ?i'.........###..........# ?i9(B_Unknown command. ?iɊJ(B_There is an escape hatch in the floor here. ?i׊"_There is an open door here. ?i"_There is an open door here. ?i V_(BThere is a stone staircase leading down here. ?i8_Okay, then.(B?iT (B Okay, then.(B?i (B?i͗(B?ie1 _(B?i?iu?i \(BRead which item? Scrolls ?iEw f - a scroll of fear  i - a scroll of identify  I - a scroll of immolation ?i: d - a scroll labelled SUQO KOLAFITAOPH (B[!(B] read(B|quaff[?(B] describe selected?if?il?iu(B#.#.#(B #.###'####.##(B #...###.#(B AngleBrackets the Changeling #.#.#####.##(B.÷.#####(B #.......#(B Mountain Dwarf of Okawaru ...... ?iu#........(B.#(B.....##(B ####.#####(B Health: (B31/31 ======================== ###.######(B.......##(B ##.##.#Magic: (B3/3======================== ?iu.....####(B.....<(B...####...#.##AC:(B 4?i v.Str:(B 15 ?iv........+(B.........(B+.......#.##EV:(B 10?i-v-Int:(B 9 ?i?v##...####(B.......♣.(B.###...###>##?iQv]SH:(B 0Dex:(B 13 ?iTw##..##(B ##(B....)(B..(B...###.##(B ##.#XL: (B 3 Next: (B78% Place: (BDungeon:2 ....#(B ##(B.....@(B...#(B #..###.##Noise: --------- (B Time:(B 2130.0 (0.0) .#.##(B ##(B........###.#.#.##a) +0 hand axe .#.###(B+♣(B...♣(B.>(B.#.##.##Throw: 6 boomerangs .#.##.#(B.....(B..#.#### ...#?iw#.#(B......(B.#.# ...###.#(B.......(B..# .#.#(B ###(B ##..(B........### .#.####.###...(B........# .........###..........# ?iwl(B_There is an escape hatch in the floor here. _There is an open door here. ?iUx_There is an open door here. _(BThere is a stone staircase leading down here. _Okay, then. _Okay, then.(B?iN' (B ?i{-Okay, then.(B?i+ (B?io(B?i1 _(B?i?i(B?i (B?i$(B?i$ ?i%;_Unknown command.(B?i>&?i?i-'(B?iMAShopping list: 5 items, total cost 490 gold pieces ?i]E a - [D:1] 10 gold a potion of moonshine (unknown) ?i{G b - [D:1] 80 gold a potion of cancellation (unknown) ?i9 c - [D:1] 80 gold a potion of mutation (unknown) ?i: d - [D:1] 160 gold 2 potions of ambrosia (unknown) ?iVm e - [D:1] 160 gold 2 potions of heal wounds (unknown) You have 60 gold pieces (B[!(B] travel(B|examine|delete items [a(B-e(B] choose item[Esc(B] exit?iL?i?i?in(BAngleBrackets the ChangelingMountain Dwarf of Okawaru ......Health: (B31/31 ========================Magic: (B3/3========================AC:(B 4?i5Str:(B 15EV:(B 10Int:(B 9SH:(B 0Dex:(B 13?i XL: (B 3 Next: (B78% Place: (BDungeon:2?iTime: ?i&:(B_There is an open door here. ?i|_(BThere is a stone staircase leading down here. _Okay, then. ?ig_Okay, then. _Okay, then. _Unknown command.?i(B?i~ (B?i  (B?i# (B?i(B?i(B?i' (B_?i& (B?i"(B?i$(B?i%(B?i&(B?i)(B?i+(B?i+(B?i-(B?in/(B?i{1(B?i1(B?i[3(B?i6Z (B There is a stone staircase leading up here.?i7(B?iQ:(B?i;' (B_?ih<(B?id:X(B1(B(B?i;(B?i>! _You climb upwards.?iP ?iQN(B There is a stone staircase leading down here.?i(S(B?i'T" (B_?ijU(B?ib^(B?i0`(B?ia(B?ia(B?ij(B?il(B?im(B?iBn(B?iv(B?ix(B?iy(B?iz(B?i(B?i(B?i (B?i(B?iv(B?i(B?iA(B?i}(B?i(B?i0(B(B?i(B?i(B?i0(B(B?i(B?i*(B?i(B?id(B?i(B?ix(B(B(B(B(B?i#(B(B(B(B(B(B(B?i`(B(B(B(B?i(B(B(B(B(B(B(B(B?i!(B?i(B?i(B?i(B?i> `(B(B(B(B?iK (B?i (B?i (B?in (B?iU (B?i H(B(B(B?i (B?i! (B?i{! (B?iT" (B?i1 x(B(B(B(B(B?i2 (B?i2 (B?iZ3 (B?i: `(B(B(B(B?iA 0(B(B?iA (B?iB (B?iG (B?i#I (B?iI (B?iL (B?iO (B?iuT H(B(B(B?iL_ (B(B(B(B(B(B(B(B?idc (B?if H(B(B(B?ij (B?il (B?im (B?in (B?ir (B?i!u 0(B(B?ix (B?iPz (B?i{ (B?i} 0(B(B?i (B?i 0(B(B?i (B?i (B?i (B?iŊ (B?i (B?i" (B?i_ H(B(B(B?ia (B?i; (B?i$ (B?i (B?i (B?i& 0(B(B?i (B?i^ (B?iߣ (B?i (B?i (B?iӨ (B?iȪ 0(B(B?iծ 0(B(B?iG (B?i 0(B(B?i (B?i (B?i (B?ib (B?i (B?id (B?iٻ (B?i7 (B?i (B?io (B?i 0(B(B?iN (B?i: (B?iX (B?i (B?i (B?iW (B?i (B?i (B?i (B?i (B?i+ (B?iB (B?ij (B?i (B?iG (B?iW (B?iF (B?i (B?i (B?i (B?i (B?i `(B(B(B(B?i 0(B(B?i (B?i^ (B?i (B?i (B?i (B?i~ (B?i (B?i) (B?i (B?i (B?i (B?i; 0(B(B?iE (B?id (B?i, (B?i_ 0(B(B?i@ (B?i (B?i (B?i ##...########(B #...#...(B.+......#(B #.###...(B.######.#####.#.#(B...(B............#.#.#(B...(B......#.###.#.#.#(B.##(B......#...#.#.#.#(B.........#.#.#.#... ###############ß(B.ß####(B.>...#.###. .........(B.......@.(B...............(B Noise: --------- (B2191.5 (61.5) ...#.....(B......ß(B.ß.(B......(B÷.#....#(B a) +0 hand axe ?i ...#.....#######(B...#######.###...(B Throw: 6 boomerangs ...#.....#(B ######(B.......#.###.## ...#.....#(B #....#(B.####.##...).#. ?i~ ####.....####.##+#(B.#(B #......##.#.(B  ...'.......##......#(B #..#...#..#>(B  ####.....####......#(B #..#...#..##(B  ...................#(B #..#...#....(B (B(B?i (B _(BThere is an entrance to Riz Dotuhuerr's Distillery here.?i?i#(BWelcome to Riz Dotuhuerr's Distillery! What would you like to do?  a $  160 gold 2 potions of ambrosia (unknown)  b $  80 gold a potion of cancellation (unknown) ?i c $  160 gold 2 potions of heal wounds (unknown)  d $  10 gold a potion of moonshine (unknown)  e $  10 gold a potion of moonshine (unknown) ?iR f $  80 gold a potion of mutation (unknown) ?i g $  80 gold a potion of mutation (unknown) You have 60 gold pieces. You are short 520 gold pieces for the purchase. (B[Esc(B] exit?i^[!(B] buy(B|examine items?i*f[a(B-g(B] mark item for purchase ?i[/(B] sort (type) [Enter(B] buy shopping list [A(B-G(B] put item on shopping list?iި (B a $ (B 160 gold 2 potions of ambrosia (unknown)  d +  10 gold a potion of moonshine (unknown)?i4e -  After the purchase, you will have 50 gold pieces.(Bmarked items ?iO B Purchase items for 10 gold? (y/N)?i (B?i^-(B  e $  80 gold a potion of mutation (unknown)(B 5?i;_ You are short 510 gold pieces for the purchase.(Bf(Bshopping listF(B?i?i.?i ?i}(B##...########(B #...(B AngleBrackets the Changeling#...(B.+......#(B #.##(B Mountain Dwarf of Okawaru ......#...(B.######.#####.#.(B Health: (B31/31 ========================#(B...(B............#.#.(B Magic: (B3/3?iX@ ========================#(B...(B......#.###.#.#.(B AC:(B 4Str:(B 15#(B.##(B......#...#.#.#.(B EV:(B 10Int:(B 9#(B.........#.#.#.#...(B SH:(B 0Dex:(B 13 ###############ß(B.ß####(B.>...#.###.(B XL: (B 3 Next: (B78% Place: (BDungeon:1 .........(B.......@.(B...............(B Noise: --------- (B Time:(B 2191.5 (0.0) ...#.....(B......ß(B.ß.(B......(B÷.#....#(B a) +0 hand axe ...#.....#######(B...#######.###...(B Throw: 6 boomerangs ...#.....#(B ######(B.......#.###.## ...#.....#(B #....#(B.####.##...).#. ####.....####.##+#(B.#(B #......##.#.(B  ...'.......##......#(B #..#...#..#>(B  ####.....####......#(B #..#...#..##(B  ...................#(B #..#...#....(B  _Okay, then. (B_Unknown command. (B_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _(BThere is an entrance to Riz Dotuhuerr's Distillery here. (B d - a potion of moonshine(BThank you for shopping at Riz Dotuhuerr's Distillery!(B?i(B _(BYou can access your shopping list by pressing '$'.?i##...#(B #.#.(B...+......#(B #.##..(B..######.#####.#.#..(B.............#.#.##(B..(B.......#.###.#.#.#(B.##(B......#...#.#.#.#(B.........#.#.#.#.ß(B.ß####(B.>(B...#.###.#∩@(B.#.ß(B.ß(B.......÷.#....##.....#(B...#.###.#.....#(B ######(B.......#.###.##.....#(B #....#(B.####.##...).#......####.##+#(B.#(B #......##.#.#'.##.....(B.#(B #..#...#..#>......####.....(B.#(B #..#...#..##.#(B #..#...#.(B(B?ia)4(B2.5 (1 _?i0(B?i1?i?i'(B?i\EDrop what? (Left/Right/Tab to switch category) 11/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} ?iä<Missiles (select all with ()  c - 6 boomerangs (quivered)(Bj - 6 poisoned darts Armour (select all with [)  d - a +0 leather armour (worn)  i - a +0 pair of gloves (worn) ?iJewellery (select all with "=)  f - an amulet of regeneration (worn)  h - a ring of wizardry (worn)?iҥ{(Be - an amulet of faith Talismans (select all with %)?i0(Bb - a maw talisman ?is\[Up(B|Down(B] select?i2[Esc(B] exit ?iLetters toggle [.(B|Space(B] toggle selected[top(B]?iS o Scrolls ? (B f - a scroll of fear ?iFT m i - a scroll of identify  I - a scroll of immolation(B ?iV | d - a scroll labelled SUQO KOLAFITAOPH (B?iV ?iW ?ikZ Potion!  c - a potion of curing ?i͞ d - a potion of moonshine  f - a glowing sapphire potion  j - a puce potion(B  k - a fizzy golden potion(B?i)g 1 i d + a potion of moonshine(B[Enter(B] accept (1 chosen)?i ?i ?i 1(B##...########(B #....(B AngleBrackets the Changeling#.(B...+......#(B #.###(B Mountain Dwarf of Okawaru ......#..(B..######.#####.#..(B Health: (B31/31 ========================?i 7#..(B.............#.#.#(B Magic: (B3/3========================#(B..(B.......#.###.#.#..(B AC:(B 4Str:(B 15#(B.##(B......#...#.#.#..(B EV:(B 10Int:(B 9#(B.........#.#.#.#....(B SH:(B 0Dex:(B 13 ?i t##############ß(B.ß####(B.>(B...#.###.#(B XL: (B 3 Next: (B78% Place: (BDungeon:1 .........(B......∩@(B................(B Noise: --------- (B Time:(B 2192.5 (0.0) ..#......(B.....ß(B.ß(B.......÷.#....##(B a) +0 hand axe ..#.....#######(B...#######.###....(B Throw: 6 boomerangs ..#.....#(B ######(B.......#.###.### ..#.....#(B #....#(B.####.##...).#.. ###.....####.##+#(B.#(B #......##.#.#(B  ..'.......##.....(B.#(B #..#...#..#>.(B  ###.....####.....(B.#(B #..#...#..##.(B  ..................#(B #..#...#.....(B  (B_There is a stone staircase leading down here. _(BThere is an entrance to Riz Dotuhuerr's Distillery here.  d - a potion of moonshine(BThank you for shopping at Riz Dotuhuerr's Distillery! ?i g_You can access your shopping list by pressing '$'.  Autopickup disabled for potions of moonshine.?iC -(B3.5 (1?i (B?i  ?if _(BThere is an entrance to Riz Dotuhuerr's Distillery here.  d - a potion of moonshine(B  Thank you for shopping at Riz Dotuhuerr's Distillery! ?i _You can access your shopping list by pressing '$'.  Autopickup disabled for potions of moonshine. _You drop a potion of moonshine.?iJ ?iP ?iU (BRead which item? Scrolls  f - a scroll of fear  i - a scroll of identify  I - a scroll of immolation  d - a scroll labelled SUQO KOLAFITAOPH (B[!(B] read(B|quaff[?(B] describe selected?iR!?i(?i0m(B##...########(B #....(B AngleBrackets the Changeling#.(B...+......#(B #.###(B Mountain Dwarf of Okawaru ......?i0#..(B..######.#####.#..(B Health: (B31/31 ========================#..(B.............#.#.#(B Magic: (B3/3========================?i0#(B..(B.......#.###.#.#..(B AC:(B 4Str:(B 15#(B.##(B......#...#.#.#..(B EV:(B 10?i=<t Int:(B 9#(B.........#.#.#.#....(B SH:(B 0Dex:(B 13 ##############ß(B.ß####(B.>(B...#.###.#(B XL: (B 3 Next: (B78% Place: (BDungeon:1 .........(B......∩@(B................(B Noise: --------- (B Time:(B 2193.5 (0.0) ..#......(B.....ß(B.ß(B.......÷.#....##(B a) +0 hand axe ..#.....#######(B...#######.###....(B Throw: 6 boomerangs ..#.....#(B ######(B.......#.###.### ..#.....#(B #....#(B.####.##...).#.. ###.....####.##+#(B.#(B #......##.#.#(B  ..'.......##.....(B.#(B #..#...#..#>.(B  ###.....####.....(B.#(B #..#...#..##.(B  ..................#(B #..#...#.....(B  _(BThere is an entrance to Riz Dotuhuerr's Distillery here.  d - a potion of moonshine(BThank you for shopping at Riz Dotuhuerr's Distillery! _You can access your shopping list by pressing '$'.  Autopickup disabled for potions of moonshine. _You drop a potion of moonshine.(BIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled SUQO KOLAFITAOPH Potions (select first with !)  f - a glowing sapphire potion  j - a puce potion  k - a fizzy golden potion(B[?(B] describe selected?i  d - a scroll labelled SUQO KOLAFITAOPH  f - a glowing sapphire potion(B?iN?i?id(B##...########(B #....(B AngleBrackets the Changeling?it#.(B...+......#(B #.###(B Mountain Dwarf of Okawaru ......#..(B..######.#####.#..(B Health: (B31/31 ========================?i#..(B.............#.#.#(B Magic: (B3/3========================?i#(B..(B.......#.###.#.#..(B AC:(B 4?iStr:(B 15#(B.##(B......#...#.#.#..(B EV:(B 10?i/Int:(B 9?i#(B.........#.#.#.#....(B SH:(B 0?i0.Dex:(B 13 ?is##############ß(B.ß####(B.>(B...#.###.#(B XL: (B 3 Next: (B78% Place: (BDungeon:1 .........(B......∩@(B................(B Noise: --------- (B Time:(B 2193.5 (0.0) ?iٵ..#......(B.....ß(B.ß(B.......÷.#....##(B a) +0 hand axe ?i...#.....#######(B...#######.###....(B Throw: 6 boomerangs ..#.....#(B ######(B.......#.###.### ?iJ..#.....#(B #....#(B.####.##...).#.. ###.....####.##+#(B.#(B #......##.#.#(B  ?iay..'.......##.....(B.#(B #..#...#..#>.?ir/(B  ?i~###.....####.....(B.#(B #..#...#..##.(B  ?iC..................#(B #..#...#.....?i/(B  ?iX_(BThere is an entrance to Riz Dotuhuerr's Distillery here.  ?iֶ}d - a potion of moonshine(BThank you for shopping at Riz Dotuhuerr's Distillery! ?im_You can access your shopping list by pressing '$'.  Autopickup disabled for potions of moonshine. ?i _You drop a potion of moonshine.?iN_ (B As you read the scroll of identify, it crumbles to dust.?i-(B4.5 (1?iP(B?iW ?igD_f -> C - a potion of cancellation(B?i?i?iB(BLevel 1 of the Dungeon<>>>>∩(B(Press ?(B for help)#######..........#.#######.....##########.#.##...##############.###.##.......#.#.###...########(B #.............#(B #.##.#####.#.#.##....+......#(B #.###############.##.#...#.#.#.##....######.#####.#...............##.#.....#.#.##...............#.#.################.#.....#.#.##.........#.###.#.#...........#(B #............#.###.##......#...#.#.#........##.###.#.............##.........#.#.#.#.....####.#....#.#.............##################ß.ß####.>...#.###.#.##(B #.#..#.#.#..#.....>###.###.................∩@..................###....#.#....#.####.###.##[....#...........ß.ß.......(B÷.#....###..#####.#......#..........##.....#.....#######...#######.###.............##...#.######.#########.....#.....#(B ######.......#.###.##########..##...+...............##.....#.....#(B #....#.####.##...).#........#..##...#.######)######.###'####.....####.##+#?iB .#(B #......##.#.##.....#..##...#.#.........#(B #.##....'.......##......#(B #..#...#..#>.#.....#..##...#.#.####.##.#(B #.###########.....####......#(B #..#...#..##.#.##..#..######.#.#(B #.##.###.##........................#(B #..#...#.....#.<#..#..#(B #.#.#(B #.##...#.##.############.#####.....#(B #..#...#.....##.#.##..######.#.#(B #.####.#.##.#(B #########.#(B #.....#(B #..#...#........#..............#(B #.#(B #.#.##.#(B #.......(B÷.#####.....#(B #..##..##########.##########.###(B #.#(B #.#.#(B?iN>@(B?iT?i?i(B##...########(B #....(B AngleBrackets the Changeling?it#.(B...+......#(B #.###(B Mountain Dwarf of Okawaru ......#..(B..######.#####.#..(B Health: (B31/31 ========================?i#..(B.............#.#.#(B Magic: (B3/3========================?i##(B..(B.......#.###.#.#..(B AC:(B 4Str:(B 15?iX#(B.##(B......#...#.#.#..(B EV:(B 10Int:(B 9?iy#(B.........#.#.#.#....(B SH:(B 0?i.Dex:(B 13 ?iʺZ##############ß(B.ß####(B.>(B...#.###.#(B XL: (B 3 Next: (B78% Place: (BDungeon:1 ?i.........(B......∩@(B................(B Noise: --------- (B Time:(B 2194.5 (0.0) ?i..#......(B.....ß(B.ß(B.......÷.#....##(B a) +0 hand axe ?iK..#.....#######(B...#######.###....(B Throw: 6 boomerangs ..#.....#(B ######(B.......#.###.### ..#.....#(B #....#(B.####.##...).#.. ###.....####.##+#(B.#(B #......##.#.#(B  ?i"y..'.......##.....(B.#(B #..#...#..#>.?i0/(B  ?i>e###.....####.....(B.#(B #..#...#..##.?iq(B  ..................#(B #..#...#.....(B ?iS(BThank you for shopping at Riz Dotuhuerr's Distillery! ?i:_You can access your shopping list by pressing '$'.  ?i3Autopickup disabled for potions of moonshine. ?i'_You drop a potion of moonshine.  ?iü>As you read the scroll of identify, it crumbles to dust. ?iμK_f -> C - a potion of cancellation(B?i (B?i+(B?i+(B?i$(B?i(B?i(B?i/(B?i(B?i(B?i(B?i(B?iK(B?i(B?i(B?i(B?i0(B(B?ik(B?i^(B?ic(B?i(B?i (B?i(B?i(B?i(B?i(B?i7#...#(B #############...########(B #..........?i#..(B..+.....(B.#(B #####..(B..######(B.#####.#........#..(B........(B.....#.#.########..(B.......#(B.###.#.#......?i#.##(B......#(B...#.#.#....(B #..(B.......#(B.#(B.#.#.....####. ########ß.ß####.@(B...#.###.#.##(B #(B200.5 (6.∩!....(B.......###.......ß(B.ß(B.......÷.#(B....###..#########(B...#######(B.###(B..........(B ######.......#(B.###.######### ..#(B #....#.####.##.(B..).#........####.##+#.#(B #......##.#.##.... ....##......#(B #..#...#..#>.#....#####(B #..#...#..##.#.##(B(B?i(B?i^ _(BThere is a stone staircase leading down here.?iC?i (B?i& (B?i) (B?i>0 (B?ik1 ?i2 -(B1.5 (1 _?iP (B?i, ((B2?i2  (B #..##.##.##.. (B #..#(B............## (B #..#(B..##.##.###..... (B #..#(B..##.##.###...#.# (B #..#(B..##.##.##...... (B #..(B......##..#?iD3  (B ####(B.###########.#### (B #(B...#(B #.#(B  (B ##@(B.#(B #.#(B  (B ##(B.#(B ##+##(B ?i'4  (B #(B.#(B ##...##(B  (B #(B.##(B ##.....## (B #(B..##(B ##....... (B ##(B...####. (B #.(B......'.... (B ##(B...####(B)... (B ###..##(B ##.......#(B?i /(B3.0 (2.5?i (B?i! # _You climb downwards.?i  ?i1 V_(BThere is a stone staircase leading up here.?iȬ ?i?i(BLevel 2 of the Dungeon <<<<>>>>_(B(Press ?(B for help)#........############(B #........##..##.##.##.........#(B #(B)######.##..##.##.##.#######.#(B #.#(B #.##..##.##.##.#######.#####.####(B #.############..#............##...........#(B #.########........########..#..##.##.###.....#####.##.###.#(B #####....................##..#..##.##.###...#.#(B #........#(B #.......#......###.#####.##..#..##.##.##......#(B ####.#####(B #.###.#.#.....##(B #.#(B #.##........##.........##.##.#...........#(B #.#(B #.#####.###########.#####.#####.#.#.#.###.#.####.#(B #.##...##.##....##.#.#.#.###........#(B #.###@.##.###.##.########.>..(B÷........##########.######.###+####.#.#.#.#.#.#.##.#######+###(B #........##.###...##(B #.⌠...⌠...⌠...⌠.#.#(B ##...?iF##(B #.###.##.##.##(B ##.....##(B ##.#.#.#.#.#.#.##.#(B ##.....##(B #.....##.##..##(B ##.......##(B ##...⌠...⌠...⌠.....#(B ##.......##(B #..#####.###...####.........####.#.#.#.#.#.#.#.#..###.........####...##(B #.##.......'.........'.....⌠...⌠÷..⌠...⌠.....'.........+.......###.###...####(B)........####.#.#.#.#.#.#.#.#..###.........####........####..##(B ##.......##(B ##...⌠...⌠...⌠...#.#(B ##.......##(B ##.############..#.##(B ##.....##(B ##.#.#.#.#.#.#.##.#(B ##.....##(B #....##.........#(B ##...##(B #.⌠...⌠...⌠...⌠.#.#(B ##...###########.##.###.###.#(B ##+####.#.#.#.#.#.#.##.#(B ##........#(B #.#(B?i?@>(B?i$(B ?i?K#.#(B ?iLS###(B #####.###?i2(B #########(B #.#(B ##.###.......#(B #.......#(B #.#(B ########(B #####...##.###.#.########.#####.#(B #.#(B #......#(B ###........#.#(B #.#.(B #####?i'n#.........###.####.####.####.#(B #............###.#.#(B ##...###.......................#(B #.#(B #.........#######.###)##..#####..###.##.....####(B #.#(B #.._..##........#.#?im#..#(B #..###.###..(B)##(B #.#(B #..........#.##.####.#.#?i .####?i#..#(B #......#(B ##.##(B #.#(B #.....#...##.###.#.#.#.####.......#?i*#..#(B #..#####(B #.#(B #.####(B ####.#...###........#..####.#?i*#..#####..##....#(B #†#.###(B ###.#.##(B #?ic<.##(B #.#?ib#.........#(B ##'######.#(B #.#.#(B #.###'####.##(B #...#?ih#....###..#(B ##...##(B #.#(B #.#.#####.##.(B÷.#####(B #.#?io###.##(B ##.#(B ##.....##(B ####.#(B #.........#.....##(B ####?i*##.###.##(B ##.......##(B ##.##.#(B ########.######.......##(B ##.##.#(B##.#...####.?iR.####...#.###.........####.....<...####...#.#(B?i#.........'+.......................++.......#.#(B#.#....#.##?i####...#.###.#####...####♣..###...###>##.#...##.###?iQ5##(B ##..^.....#(B ###..##(B ##....).....###.##(B ##?il#.##.###.#(B ##.....##(B ##.#.##..#(B #....#(B ##.....>...#(B #..###.?i(B #...(B†....#(B ##...##(B #....#..#(B  ##........###.#.#.##?i(B ####.#####(B ##'##(B #....#..#(B #.#.#(B ##+♣...♣.>.#.##?i^(B #.#(B #.#(B ?i #....#..###.#.#(B #.#.#.###(B?ifQ ?iQ ?i~ ?(B ?i #..##.##.##.#######.#(B AngleBrackets the Changeling #..#(B............##...(B Mountain Dwarf of Okawaru ...... #..#(B..##.##.###.....#(B Health: (B31/31 ======================== #..#(B..##.##.###...#.#(B Magic: (B3/3======================== #..#(B..##.##.##......#(B AC:(B 4Str:(B 15 #..(B......##.........#(B EV:(B 10Int:(B 9 ####(B.###########.####(B SH:(B 0Dex:(B 13?i  #(B...##.#XL: (B 3 Next: (B78% Place: (BDungeon:2?i  ?i T##@(B.##.#?i7 Noise: --------- (B Time:(B 2203.0 (0.0) ##(B.#?iJ ##+##?iX .a) +0 hand axe?ig  ?iu *#(B.#?i x##...##(B Throw: 6 boomerangs ?i k#(B.##(B ##.....## ?i ?i #(B..##(B ##.......# ##(B...####.........(B  #.(B......'.........(B  ##(B...####(B)........(B  ###..##(B ##.......#(B  (B_You drop a potion of moonshine.  As you read the scroll of identify, it crumbles to dust. ?i _f -> C - a potion of cancellation (B_There is a stone staircase leading down here. _You climb downwards. ?i U_(BThere is a stone staircase leading up here.?iw (B?iD (B?iҗ (B?iL (B?iH  ?iњ (B_?i+ (B?i} (B?iϦ (B?i; (B?i (B?i (B?iV (B?i (B?in (B?i (B?i9 (B?i (B?i[ (B?iB (B?i (B?i4 (B?i (B?i" (B?i (B?i (B?i (B?ii (B?it (B?i\ (B?i (B?i (B?i (B?i+ (B?i (B?i (B?i= (B?i (B?i (B?i# B (B There is an open door here.?i% (B?i% ! (B_?i& (B?i1 (B?i3 (B?i3 (B?i4 (B?ii> (B?i? (B?iZ@ (B?ixA (B?i?K (B?i0M (B?iM (B?i~N (B?iX (B?iiZ (B?i-[ (B?i@\ (B?id (B?i`f (B?if (B?ig (B?in (B?i9p (B?ip (B?iq (B?iHz (B?i6| (B?ir| (B?ib} (B?iG (B?i (B?i (B?i (B?i (B?iW (B?i (B?i (B?i@  ?ij <(B There is an open door here.?i Q(B (B_(B?i (B?i (B?i| (B?i (B?i (B?i (B?iv (B?i (B?i` (B?i (B?i3 (B?i (B?i (B?i (B?it (B?i, (B?iV (B?i (B?i (B?i (B?i (B?i (B?iK (B?i (B?i (B?i1 (B?i (B?iW (B?i (B?i (B?iO (B?i\ (B?i (B?ii (B?i (B?i (B?i (B?i (B?i (B?i (B?i# (B?i.% (B?i% (B?i5& (B?i3, (B?iO- (B?i- (B?i}. (B?ir4 (B?i5 (B?i5 (B?i6 (B?ih:   ?i: -There is a fountain of clear blue water here.?i@ m (B You briefly stop to wash your hands.(B?iA (B?iMB ! (B_?iC (B?iDH (B?iI 0(B(B?i3J (B?i O (B?iP (B?i8P (B?iP (B?iU (B?iV (B?iV (B?iMW (B?i[ (B?ik\ (B?i\ (B?i] (B?ia (B?ib (B?ib (B?iUc (B?ig (B?iZh (B?ih (B?ii (B?i##(B ?iG ##..##(B ##(B....)(B..(B...###.##(B ##.# ?if ....#(B ##(B.....@(B...#(B #..###.##(B77.0 (7?i 4.0) ?i .#.##(B ##(B........###.#.#.##(B .#.#(B ?i ##(B+♣(B...♣(B.>(B.#.##.##(B ?i ,.#.#(B ?i p#.#(B.....(B..#.##?i O##(B ...#(B ?i #.#(B......(B.#.#(B ?ik ...#(B ##.#(B.......(B..#(B ?i .#.#(B ###(B ##..(B........###(B ?i d.#.####.###...(B........#(B ?i D.........###..........#(B?i6! (B?i+' (B?i(  ?i=( P_(BThere is a stone staircase leading down here.?iS) ?iV(B?i?iت(B?iı(B?i(B?iܺ%(B8.0 (1?i.0) _?i(B?ieD (B3  You climb downwards.?ilP (B ...... ?il..... ....  ...  .. #(B. .#####(B.###(B  ?im..#(B  .#####(B.#(B.#(B  #(B. ...  #(B. .###(B #(B. .. #(B. .$(B h(B  (B Natasha (wand, asleep)(B #(B. ...?in .. ..h(B  You encounter Natasha, Servant of Life and Death. She is carrying a wand offlame.(B?iT1  --more--(B?i9 (B?i) (Bh)h(BFound 4 gold pieces.?i/(B9.5 (2.5?iL(B?i"& _Natasha hisses angrily.?i#\ _(BThere is a stone staircase leading up here.?i%?i$i?icl(BPut on or remove which piece of jewellery? Jewellery (go to first with "=) ?ilc f - an amulet of regeneration (worn)  h - a ring of wizardry (worn)?il3(Be - an amulet of faith ?ilGTalismans (go to first with %)?il2(Bb - a maw talisman?il[?(B] describe selected [!(B] equip|wield|wear|put on?iUmq(B[tab(B] equip(B|unequip ?i?i?i(BAngleBrackets the Changeling(B......Mountain Dwarf of Okawaru ......(B.....Health: (B31/31 ========================(B....Magic: (B3/3========================(B...AC:(B 4Str:(B 15..EV:(B 10Int:(B 9#(B.SH:(B 0Dex:(B 13.#####(B.###XL: (B 3 Next: (B78% Place: (BDungeon:3.......@(B.#Noise: --------- (B Time:(B 2279.5 (0.0).#####(B.#(B.#a) +0 hand axe#(B. ...Throw: 6 boomerangs#(B. .####(B. ..#(B. .$h(B  (B Natasha (wand)#(B. ..... ..h(BYou climb downwards.  You encounter Natasha, Servant of Life and Death. She is carrying a wand offlame.(BFound 4 gold pieces. _Natasha hisses angrily. _(BThere is a stone staircase leading up here. (B Okay, then.(B(B?i(B?i-1 _(B?i?iА(B(B(B _Unknown command.(B?i(BAngleBrackets the Changeling(B......Mountain Dwarf of Okawaru ......?iI(B.....Health: (B31/31 ========================(B....Magic: (B3/3?i^z========================(B...AC:(B 4?ig-Str:(B 15..EV:(B 10Int:(B 9#(B.SH:(B 0Dex:(B 13.#####(B.###XL: (B 3 Next: (B78% Place: (BDungeon:3.......@.#Noise: --------- (B Time:(B 2279.5 (0.0).#####(B.#(B.#a) +0 hand axe#(B. ...?i4Throw: 6 boomerangs?i4#(B. .####(B. ..#(B. .$h(B  (B Natasha (wand)#(B. ...?i.. ..h ?iH(B_Natasha hisses angrily. _(BThere is a stone staircase leading up here. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel(BA stone staircase leading up.?iX@#(Brock wall.?iW#.(BThe floor.?i \(B.#(BA rock wall.?isX#.(BThe floor.?ii(B.$ _(BThere is a stone staircase leading up here.Okay, then.(BUnknown command. ?iw(B Press: ? - help, v - describe, . - travel, g - get itemItem here:(B 4 gold pieces.?iW (B$.(B  The floor.?i (B.hHere: (BNatasha, carrying a wand of flame  The floor.?i (BNatasha, Servant of Life and Death A fast-moving magical cat. Once a powerful wizard's familiar, Natasha was abandoned after her master was consumed by the very necromantic forces he soughtto control. Now she patrols the dungeon, taking a bloody vengeance with spell and claw upon any adventurer who crosses her path. ?i ZThis cat doesn't have nine lives, but just one death isn't going to be enough toput her down for good. Max HP: ~15 Will: +AC: + EV: +++ Threat: High Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 125%) (normally travels faster than you) You have about 53% ?i* #to hit with your +0 hand axe. ?i5 #She has about 60% to hit you. ?iA Attack Max Damage ?iL Claw 10 ?i[ 2She has an unusual item: a wand of flame. ?ig She can see invisible. ?it ?i Z[!(B]: Description(B|Quote?i! (BShe has about 60% to hit you. Attack Max Damage Claw 10 She has an unusual item: a wand of flame. She can see invisible ?i! Despite her appearance, she can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart?i$ d(3d4)(B (7(B) b - Call Imp ?i$ R c - Slow(53%) (7(B) ?i& She possesses the following wand spells:  d - Throw Flame (3d5)(B (7(B) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.?i@(BAngleBrackets the Changeling(B......?iڊ?Mountain Dwarf of Okawaru ......(B.....Health: (B31/31 ========================(B....Magic: (B3/3========================(B...AC:(B 4Str:(B 15..EV:(B 10Int:(B 9#(B.SH:(B 0Dex:(B 13.#####(B.###XL: (B 3 Next: (B78% Place: (BDungeon:3.......@(B.#Noise: --------- (B Time:(B 2279.5 (0.0).#####(B.#(B.#a) +0 hand axe#(B. ...Throw: 6 boomerangs#(B. .###?i#(B. ..#(B. .$h(B  (B Natasha (wand)#(B. ..... ..h _(BThere is a stone staircase leading up here. _Okay, then. ?i6\_Unknown command.Press: ? - help, v - describe, . - travel?iIXHere: (BNatasha, carrying a wand of flame  The floor.?i(BAngleBrackets the Changeling(B......Mountain Dwarf of Okawaru ......(B.....Health: (B31/31 ========================(B....Magic: (B3/3========================(B...?i$AC:(B 4Str:(B 15..EV:(B 10Int:(B 9#(B.SH:(B 0Dex:(B 13.#####(B.###XL: (B 3 Next: (B78% Place: (BDungeon:3.......@(B.#Noise: --------- (B Time:(B 2279.5 (0.0).#####(B.#(B.#a) +0 hand axe#(B. ...Throw: 6 boomerangs?i[#(B. .####(B. ..#(B. .$h(B  (B Natasha (wand)?iyF#(B. ..... ..h ?iz_(BThere is a stone staircase leading up here. _Okay, then. ?i"_Unknown command.?i:Press: ? - help, v - describe, . - travel?iPHere: (BNatasha, carrying a wand of flame  The floor.?i (B?i(B?i1 _(B?i=?i8; (BFire/throw/use which item? Missiles (go to first with ()  c - 6 boomerangs (quivered)(Bj - 6 poisoned darts Scrolls (go to first with ?)(Bf - a scroll of fear  I - a scroll of immolation(B?i?i`(?(BAngleBrackets the Changeling(B......Mountain Dwarf of Okawaru ......(B.....Health: (B31/31 ========================(B....Magic: (B3/3========================(B...AC:(B 4Str:(B 15..?iQ*EV:(B 10Int:(B 9#(B.SH:(B 0Dex:(B 13.#####(B.###XL: (B 3 Next: (B78% Place: (BDungeon:3.......@(B.#Noise: --------- (B Time:(B 2279.5 (0.0).#####(B.#(B.#a) +0 hand axe#(B. ...Throw: 6 boomerangs#(B. .####(B. ..#(B. .$h(B  (B Natasha (wand)#(B. ..... ..h _Okay, then. ?i*"_Unknown command.Press: ? - help, v - describe, . - travelHere: (BNatasha, carrying a wand of flame _(BThe floor.  Okay, then.(B(B?i@P(B _(B?iM(B?iY ?i$(B?ii&(B?i' ?i';_Unknown command.(B?i)?io (B You aren't carrying any items that you can evoke.(B(B(B _(B?iV(BAngleBrackets the Changeling(B......?iMountain Dwarf of Okawaru ......(B.....Health: (B31/31 ========================(B....Magic: (B3/3========================(B...AC:(B 4Str:(B 15..EV:(B 10Int:(B 9#(B.SH:(B 0Dex:(B 13.#####(B.###XL: (B 3 Next: (B78% Place: (BDungeon:3.......@(B.#Noise: --------- (B Time:(B 2279.5 (0.0).#####(B.#*#a) +0 hand axe#(B. *(B..Throw: 6 boomerangs#(B. *####(B. .*#(B. .*h(B  (B Natasha (wand)#(B. .*(B... ..h _Unknown command. _You aren't carrying any items that you can evoke.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BNatasha, carrying a wand of flame (45% to hit)?iF#(BAngleBrackets the Changeling(B......Mountain Dwarf of Okawaru ......(B.....Health: (B31/31 ========================(B....Magic: (B3/3========================(B...AC:(B 4Str:(B 15..EV:(B 10Int:(B 9#(B.SH:(B 0Dex:(B 13.#####(B.###XL: (B 3 Next: (B78% Place: (BDungeon:3.......@(B.#Noise: --------- (B Time:(B 2279.5 (0.0).#####(B.#(#a) +0 hand axe#(B. ...Throw: 6 boomerangs#(B. .####(B. ..#(B. .$h(B  (B Natasha (wand)#(B. ..... ..h _Unknown command. _You aren't carrying any items that you can evoke.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BNatasha, carrying a wand of flame (45% to hit)?iA;((B?i;((B?i9;((B?i>;((B?ic;((B?i #(?iN(B?i?i%3(B....?iV$?iy(B.?ih?i(B?i!#(?i!(B?iJs;((B?i#(?i5(B?i;((B?iW#(?i"X(B?i;((B?iW:((B?iD@?i3(B....?i2$(B.?iĀp5(B  (B cerulean imp (polearm, summoned)?iـ5?iAYou aren't carrying any items that you can evoke. ?iX(B Throw: 6 boomerangs(B  ?iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  ?id\Aim: (BNatasha, carrying a wand of flame (45% to hit)  ?i|;You throw a boomerang. The boomerang barely misses Natasha.?i?i)(B80.7 (1.2?i(B?i ?iF_Natasha mumbles some strange words.(B?i;?i1(BAngleBrackets the Changeling(B......?iK2Mountain Dwarf of Okawaru ......(B.....Health: (B31/31 ========================(B....Magic: (B3/3?iZ2K========================(B...?i}2/AC:(B 4?i20Str:(B 15?i2..EV:(B 10Int:(B 9#(B.SH:(B 0?i30Dex:(B 13?i3=.#####(B.###?i23XL: (B 3 Next: (B78% Place: (BDungeon:3?iD3=.......@(B.#?iS3zNoise: --------- (B Time:(B 2280.7 (0.0)?ia3R.#####(B.#*#?io3%a) +0 hand axe?i3R#(B. *(B..?i34Throw: 6 boomerangs?i3E#(B. *###?i3/#(B. .*?i39#(B. .*?i4kh(B  (B Natasha (wand)?i*4R#(B. .*(B.?iE4p5(B  (B cerulean imp (polearm, summoned)?i49.. 5(B.h?i4Y(BYou throw a boomerang. The boomerang barely misses Natasha. ?i45_Natasha mumbles some strange words.?i4$Throw: 6 boomerangs?i4uPress: ? - help, Q - select action, ( or ) - cycle?i5 Shift-Dir - straight line?i 5SAim: (BNatasha, carrying a wand of flame (45% to hit)?i0 (BAngleBrackets the Changeling(B......Mountain Dwarf of Okawaru ......(B.....?i| Health: (B31/31 ========================(B....Magic: (B3/3========================?i Q(B...AC:(B 4?i 0Str:(B 15?i 8..EV:(B 10?i /Int:(B 9?i +#(B.?i _SH:(B 0Dex:(B 13?i6 .#####(B.###XL: (B 3 Next: (B78% Place: (BDungeon:3.......@(B.#?iI zNoise: --------- (B Time:(B 2280.7 (0.0)?iX R.#####(B.#(#?id %a) +0 hand axe?ip 0#(B. ...?i 4Throw: 6 boomerangs?i ;#(B. .###?i %#(B. ..?i 9#(B. .$?i kh(B  (B Natasha (wand)?i 0#(B. ...?i  p5(B  (B cerulean imp (polearm, summoned)?i$ 9.. 5(B.h?i5 Y(BYou throw a boomerang. The boomerang barely misses Natasha. ?iP 5_Natasha mumbles some strange words.?ib $Throw: 6 boomerangs?i uPress: ? - help, Q - select action, ( or ) - cycle?i Shift-Dir - straight line?i KAim: (BNatasha, carrying a wand of flame (45% to hit)?iK ;((B?io$ ;((B?is ;((B?iԽ ;((B?i ;((B?iW ;((B?i (B....$(B.h(B?i ;((B?i$ #(?iO$ (B?itC ;((B?i ;((B?iR ;((B?i- ;((B?iqq :((B?i˿ z(BM@(B....?i C$(B. _Natasha mumbles some strange words.Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?i< Aim: (BNatasha, carrying a wand of flame (45% to hit)  You throw a boomerang. The boomerang closely misses Natasha.?i ;*(B?in;*(B?i7X;*(B?iΡ;*(B?i;*(B?iD8;*(B?iG5(B.(B....$(B23-------(B==2.0 (1.3?iK(B?iM ?iM?iN1_Natasha zaps a wand. The puff of flame hits you!?iO?i(B?i (B?id(B?i95(B.?ik(B?i}?i(B24?iC=------(B--?i3?i$ 0?i(B?id (B=(B2-- (B_Natasha mumbles some strange words.(B?i~#.#.#(B #.###'####.##(B #...###.# ?i= #.#.#####.##(B.÷.#####(B #.......# #........(B.#(B.....##(B ####.##### ?iwy###.######(B.......##(B ##.##.# ?i.....####(B.....<(B..(B.####...#.## ?ig........+(B........(B.+.......#.## ?i##...####(B.......♣(B..###...###>## ?i1##..##(B ##(B....)(B.....###.##(B ##.# ?iX<....#(B ##?iW(B..#(B #..###.## ?ir.#.##(B ##(B........###.#.#.## ?i .#.#?i ##(B+♣(B...♣(B.>(B.#.##.## .#.#?iJz#.#(B.....(B..#.#### ...#?ilk#.#(B......(B.#.# ?i ...#?i}##.#(B.......(B..#(B ?iH.#.#(B ###(B ##..(B........###(B .#.####.###...(B........# .........###..........#(B?i8O`(B6==(B4.5 (2.5?iV(B?iW! _You climb upwards.?iX ?iXP_(BThere is a stone staircase leading down here.?iZ?i|(B?iJ(B?iO(B?i (B?i?i:1(B7==?iM(B?i#(B?ir(B?i>O(B8=(B?i(B?i (B?i?iܤ;(B9==?i (B?i٦(B?i(B?is(B30==(B(B?i®' (B?i0H_You start resting.(BHP restored.?i} (B?i1/(B8.5 (4.0?i%(B1?i==?i/-(B9.5 (5 _?i(B?iY?i`.?i9'(B?i*:Level 2 of the Dungeon <<<<>>>>_?iV:R(B(Press ?(B for help)?i:#..#(B #......#(B ##.##?i:#.#?i;#.....#...##.###.#.#.#.####.......#?i;#..#(B #..#####(B #.#?i4<#.####(B ####.#...###........###.#(B #..####.#?in<8#..#####..#?i<#.#?i<#....#?iz=8#†#.###(B #.###.###.#.##(B #<.##(B #.#?i=P#.........#(B ##'##?i=####.#?i[>#.#.#(B #.###'####.##(B #...###.#?i>{#....###..#(B ##...##?i>#.#?iQ?#.#.#####.##.(B÷.#####(B #.......#?i?###.##(B ##.#(B ##.....##(B ####.#?i?#.........#.....##(B ####.#####?iU@##.###.##(B ##.......##(B ##.##.#(B ########.######.......##(B ##.##.#?i@##.#...####.........####...#.###.........####.....<...####...#.##?iGA#.........'.........+.......................+.........+.......#.##?iA<#.#....#.##.........####...#.###.#####...####.......♣..###...###>##?i+B#.#...##.###.......##(B ##..^.....#(B ###..##(B ##....).....###.##(B ##.#?i[#.##.###.#(B ##.....##(B ##.#.##..#(B #....#(B ##.....@...#(B #..###.##?i#...(B†....#(B ##...##?i#....#..#(B #.#.##(B ##........###.#.#.##?i M####.#####(B ##'##?iX#....#..#(B #.#.#?i##+♣...♣.>.#.##.##?i#.#?i#.#?ig#....#..###.#.#?i*T#.#.......#.####?iZb###.####(B #.#?iS#.#.##........#?iQ#.#.......#.#?i`#......#(B ##.##?iP#.#.##........#?i->##.#.........#?iyJ#.#.##.#(B ##...#########.......###.#.#(B ###(B ##..........###?i:#.#.##.#(B #................###.#(B #.#.####.###...........#?i&#.#.##.######...#.###########(B #.#(B #.........###..........#?i0W#.#............##.#?ie#.#(B ###.##.#.#.###.##.....##?ik#.####.#######.##.#?i#.#(B #.###...#######.....#?i##.#(B #.#(B #....#?ia#.#####.#(B ##.............##?i(B?i,@@>(B?iڟ?iw(B#.#.#(B #.###'####.##(B #...###.#(B AngleBrackets the Changeling ?i` #.#.#####.##(B.÷.#####(B #.......#(B Mountain Dwarf of Okawaru ...... #........(B.#(B.....##(B ####.#####(B Health: (B31/31 ======================== ###.######(B.......##(B ##.##.#Magic: (B3/3======================== .....####(B.....<(B..(B.####...#.##AC:(B 4Str:(B 15 ........+(B........(B.+.......#.##EV:(B 10Int:(B 9 ##...####(B.......♣(B..###...###>##SH:(B 0Dex:(B 13 ##..##(B ##(B....)(B.....###.##(B ##.#XL: (B 3 Next: (B78% Place: (BDungeon:2 ....#(B ##(B.....@(B...#(B #..###.##Noise: --------- (B Time:(B 2289.5 (0.0) .#.##(B ##(B........###.#.#.##a) +0 hand axe .#.###(B+♣(B...♣(B.>(B.#.##.##Throw: 6 boomerangs .#.##.#(B.....(B..#.#### ...##.#(B......(B.#.# ...###.#(B.......(B..# .#.#(B ###(B ##..(B........### .#.####.###...(B........# ?i.........###..........# (B_Natasha zaps a wand. The puff of flame hits you! _Natasha mumbles some strange words. (B_You climb upwards. _(BThere is a stone staircase leading down here. _You start resting. (B_HP restored.?i(B?i(B?i(B(B(B(B(B(B(B(B(B?i(B?i(B?iY(B?i[(B?i(B?iT(B?iW(B?i......#.....##(B ####.#####(B  #?i!#####....(B...##(B ##.##.#(B  .####....(B.<(B...####...#.##(B  ?i....+....(B...(B..+.......#.##(B  .?i ####....(B...♣(B..###...###>##(B  ?i/##(B ##...(B.)(B.....###.##(B ##.#(B  #?iM(B ##..(B...>(B...#(B #..###.##(B  #?i[(B ##.(B......(B.###.#.#.##(B  ?if(B ?i##+♣...♣.@(B.#.##.##(B  ?i+(B93.5 (4 ?i5#.#(B.?ii#.####(B  (B ?i#.#(B.......#.#(B  ?i(B ?ix##.#(B.........#(B  ?i(B ###(B ##.(B.........###(B  ?i&c###.###..(B.........#(B  ?i60(B  .?iCW....###.(B.........#(B ?ik (B  #.#.#.###(B.##(B.....##(B  ?i@(B  ##...####?iz#(B  (B (B?id(B?i(B?ix ?i?iP_(BThere is a stone staircase leading down here.?i?i T(B?iV (B?i>](B?i%`(B?i (B You hear an angry hiss.@i# G======(B5@i^( (B@i$) / _Something unseen opens the door.@i+ @i(B@i1h(B@ieh(B  (B Natasha (wand)(B@ihG------(B6@i (B@i C _You close the door. Something unseen opens the door.@i/@i#(BAngleBrackets the Changeling(B....@i$>Mountain Dwarf of Okawaru ......(B....Health: (B31/31 ========================##....#.#.#(B .....Magic: (B3/3========================#.....#...#(B .....AC:(B 4Str:(B 15#..#..#...#(B ......EV:(B 10Int:(B 9#.........###(B......SH:(B 0Dex:(B 13#.........#(B.h(B....#XL: (B 3 Next: (B85% Place: (BDungeon:3#.........#(B@#....#Noise: --------- (B Time:(B 2316.3 (0.0)#.....#..##(B.#(B ...#a) +0 hand axe#.........(B..#(B ..#Throw: 6 boomerangs#...<.#.###(B.#(B ###.....#...###.........#.###h(B  (B Natasha (wand)...#.#...#.###(B #.#...#.##(B #...#.#(BAs you close the door, it creaks loudly!  You hear an angry hiss. @i%_Something unseen opens the door. _You close the door. Something unseen opens the door.  Press: ? - help, v - describe, . - travel(BThe floor.@i: (Bh@iaD@ (B You hear an angry hiss. _Something unseen opens the door. _You close the door. Something unseen opens the door.  Press: ? - help, v - describe, . - travelHere: (BNatasha, carrying a wand of flame  An open door.@i^&(BAngleBrackets the Changeling(B....Mountain Dwarf of Okawaru ......@ih'(B....Health: (B31/31 ========================##....#.#.#(B .....Magic: (B3/3========================#.....#...#(B .....AC:(B 4Str:(B 15#..#..#...#(B ......EV:(B 10Int:(B 9#.........###(B......SH:(B 0Dex:(B 13#.........#(B.h(B....#XL: (B 3 Next: (B85% Place: (BDungeon:3#.........#@#....#Noise: --------- (B Time:(B 2316.3 (0.0)#.....#..##(B.#(B ...#a) +0 hand axe#.........(B..#(B ..#Throw: 6 boomerangs@i'#...<.#.###(B.#(B ###.....#...###.........#.###h(B  (B Natasha (wand)...#.#...#.###(B #.#...#.#@i(W#(B #...#.#(BYou hear an angry hiss. _Something unseen opens the door. _You close the door. Something unseen opens the door.  Press: ? - help, v - describe, . - travelHere: (BNatasha, carrying a wand of flame  An open door.@i) (B@i-(B@i}.1 _(B@i/@i@i'(B@iDrink which item? Potions  c - a potion of curing  C - a potion of cancellation @i? j - a puce potion  k - a fizzy golden potion (B[!(B] read|quaff(B[?(B] describe selected@i@i5@i (BAngleBrackets the Changeling(B....Mountain Dwarf of Okawaru ......(B....@iPHealth: (B31/31 ========================##....#.#.#(B .....Magic: (B3/3========================#.....#...#(B .....AC:(B 4Str:(B 15#..#..#...#(B ......EV:(B 10@i|Int:(B 9#.........###(B......SH:(B 0@i/Dex:(B 13@iq#.........#(B.h(B....#@iXL: (B 3 Next: (B85% Place: (BDungeon:3#.........#@#....#@iNoise: --------- (B Time:(B 2316.3 (0.0)@i r#.....#..##(B.#(B ...#@i.a) +0 hand axe@i(h#.........(B..#(B ..#@i73Throw: 6 boomerangs@iw#...<.#.###(B.#(B ###.....#...###.........#.###@ijh(B  (B Natasha (wand)@i...#.#...#.#@i5##(B #.#...#.#@i2#(B #...#.#@i5(BYou hear an angry hiss. @i'_Something unseen opens the door. @iv_You close the door. Something unseen opens the door.  Press: ? - help, v - describe, . - travel@iKuHere: (BNatasha, carrying a wand of flame _(BAn open door.@i_' (B @i-Okay, then.(B@i? (B@iLFP(B _(B@i @i F(BRead which item? @i Scrolls  f - a scroll of fear  I - a scroll of immolation  d - a scroll labelled SUQO KOLAFITAOPH @i, (B[!(B] read(B|quaff[?(B] describe selected@i/@i@io(BAngleBrackets the Changeling(B....Mountain Dwarf of Okawaru ......(B....Health: (B31/31 ========================##....#.#.#(B .....@iXMagic: (B3/3========================#.....#...#(B .....AC:(B 4Str:(B 15#..#..#...#(B ......EV:(B 10Int:(B 9#.........###(B......SH:(B 0@ii/Dex:(B 13@isq#.........#(B.h(B....#@iXL: (B 3 Next: (B85% Place: (BDungeon:3@iK#.........#@#....#@iNoise: --------- (B Time:(B 2316.3 (0.0)#.....#..##(B.#(B ...#@iӯ.a) +0 hand axe@i#.........(B..#(B ..#Throw: 6 boomerangs@i#...<.#.###(B.#(B ##@i>#.....#...###.........#.###@i&jh(B  (B Natasha (wand)@i1...#.#...#.#@i;5##(B #.#...#.#@iG1#(B #...#.# @iV?(B_Something unseen opens the door. @id<_You close the door. Something unseen opens the door.  @ir:Press: ? - help, v - describe, . - travel@iEHere: (BNatasha, carrying a wand of flame @iV_(BAn open door. _Okay, then.@i(B@iֶT (B Okay, then.(B@i (B@i}(B@i  @i%+_(B@i@i-(B@iW (B@iJ(B@i) _Unknown command.@i7(B@iO 3(BAngleBrackets the Changeling(B....Mountain Dwarf of Okawaru ......(B....Health: (B31/31 ========================@i ##....#.#.#(B .....Magic: (B3/3========================#.....#...#(B .....AC:(B 4@i Str:(B 15#..#..#...#(B ......EV:(B 10Int:(B 9#.........###(B......@i ^SH:(B 0Dex:(B 13@i q#.........#(B.h(B....#@i XL: (B 3 Next: (B85% Place: (BDungeon:3@i Y#.........#(B@#....#@i Noise: --------- (B Time:(B 2316.3 (0.0)@i r#.....#..##(B.#(B ...#@i# .a) +0 hand axe@i= #.........(B..#(B ..#Throw: 6 boomerangs@iR #...<.#.###(B.#(B ###.....#...###@ir .........#.###@i h(B  (B Natasha (wand)...#.#...#.###(B #.#...#.##(B #...#.# _(BAn open door. @i n_Okay, then. _Okay, then. _Unknown command.@iP cPress: ? - help, v - describe, . - travel(BThe floor.@i& hh@Okay, then.(B@i` Unknown command. (B Press: ? - help, v - describe, . - travelHere: (BNatasha, carrying a wand of flame  An open door. @i(BAngleBrackets the Changeling(B....Mountain Dwarf of Okawaru ......(B....Health: (B31/31 ========================##....#.#.#(B .....Magic: (B3/3 @iJ========================#.....#...#(B .....AC:(B 4Str:(B 15#..#..#...#(B ......EV:(B 10Int:(B 9#.........###(B......SH:(B 0Dex:(B 13#.........#(B.h(B....#XL: (B 3 Next: (B85% Place: (BDungeon:3#.........#@#....#Noise: --------- (B Time:(B 2316.3 (0.0)#.....#..##(B.#(B ...#a) +0 hand axe#.........(B..#(B ..#Throw: 6 boomerangs @iJ#...<.#.###(B.#(B ###.....#...###.........#.###h(B  (B Natasha (wand)...#.#...#.# @iW##(B #.#...#.##(B #...#.# _Okay, then. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelHere: (BNatasha, carrying a wand of flame  An open door. @i (B @iS(B @i 1 _(B @iP @i' (B @i}( l(B25-----(B=7.4 (1.1 @i, (B @i.   @i). ,_You barely miss Natasha. Natasha claws you. @iy/  @i (B @i h21--------(B8.5 @i} (B @i ; _You closely miss Natasha. Natasha claws you. @i  @i}? (B You barely miss Natasha. @iѿ:*(B @iy (B@Natasha casts a spell at you.(B @i#!3 @ivA=--(B9.6 @iSlow  @i͖(B @iќ(B @iM _You feel yourself slow down.(B @i @ig @ihG(BDrink which item?  @i΁SPotions  c - a potion of curing  C - a potion of cancellation  j - a puce potion  k - a fizzy golden potion (B[!(B] read|quaff(B[?(B] describe selected@i@i@iy(BAngleBrackets the Changeling(B....Mountain Dwarf of Okawaru ......(B....Health: 23(B/31 =================-------##....#.#.#(B .....@iMagic: (B3/3========================#.....#...#(B .....AC:(B 4@iKStr:(B 15#..#..#...#(B ......EV:(B 10Int:(B 9#.........###(B......SH:(B 0Dex:(B 13#.........#(B.h(B....#XL: (B 3 Next: (B85% Place: (BDungeon:3#.........#@#....#Noise: (B=-------- (B Time:(B 2319.6 (0.0)#.....#..##(B.#(B ...#a) +0 hand axe#.........(B..#(B ..#Throw: 6 boomerangs#...<.#.###(B.#(B ##Slow #.....#...###.........#.###h(B  (B Natasha (wand)...#.#...#.###(B #.#...#.##(B #...#.# _(BAn open door. _You barely miss Natasha. Natasha claws you. _You closely miss Natasha. Natasha claws you.  You barely miss Natasha.  Natasha casts a spell at you. (B_You feel yourself slow down.(B (B Okay, then.(B(B(B _(B@ia @in (BRead which item? Scrolls  f - a scroll of fear  I - a scroll of immolation  d - a scroll labelled SUQO KOLAFITAOPH (B[!(B] read(B|quaff[?(B] describe selected@is@i$z@i\(BAngleBrackets the Changeling(B....Mountain Dwarf of Okawaru ......(B....Health: 23(B/31 =================-------##....#.#.#(B .....Magic: (B3/3========================#.....#...#(B .....AC:(B 4Str:(B 15#..#..#...#(B ......EV:(B 10Int:(B 9#.........###(B......SH:(B 0Dex:(B 13#.........#(B.h(B....#XL: (B 3 Next: (B85% Place: (BDungeon:3#.........#@#....#Noise: (B=-------- (B Time:(B 2319.6 (0.0)#.....#..##(B.#(B ...#a) +0 hand axe#.........(B..#(B ..#Throw: 6 boomerangs#...<.#.###(B.#(B ##Slow #.....#...###.........#.###h(B  (B Natasha (wand)...#.#...#.###(B #.#...#.##(B #...#.# (B_You barely miss Natasha. Natasha claws you. _You closely miss Natasha. Natasha claws you.  You barely miss Natasha.  Natasha casts a spell at you. (B_You feel yourself slow down. _Okay, then.(B(BAngleBrackets the Changeling(B....Mountain Dwarf of Okawaru ......(B....Health: 23(B/31 =================-------##....#.#.#(B .....Magic: (B3/3========================#.....#...#(B .....AC:(B 4Str:(B 15#..#..#...#(B ......EV:(B 10Int:(B 9#.........###(B......SH:(B 0Dex:(B 13#.........#(B.h(B....#XL: (B 3 Next: (B85% Place: (BDungeon:3#.........#@#....#Noise: (B=-------- (B Time:(B 2319.6 (0.0)#.....#..##(B.#(B ...#a) +0 hand axe@iݰ[90m#.........(B..#(B ..#Throw: 6 boomerangs#...<.#.###(B.#(B ##Slow #.....#...###.........#.###h(B  (B Natasha (wand)...#.#...#.###(B #.#...#.##(B #...#.#(BYou barely miss Natasha.  Natasha casts a spell at you. (B_You feel yourself slow down. _Okay, then.Press: ? - help, Dir - look around, f - activateLook: (BNatasha, carrying a wand of flame (chance to affect: 97%)@i  (BAngleBrackets the Changeling(B....Mountain Dwarf of Okawaru ......(B....Health: 23(B/31 =================-------##....#.#.#(B .....Magic: (B3/3========================#.....#...#(B .....AC:(B 4Str:(B 15#..#..#...#(B ......EV:(B 10Int:(B 9#.........###h(B.....SH:(B 0Dex:(B 13#.........#(B.'....#XL: (B 3 Next: (B85% Place: (BDungeon:3#.........#@#....#Noise: (B=-------- (B Time:(B 2319.6 (0.0)#.....#..##(B.#(B ...#a) +0 hand axe#.........(B..#(B ..#Throw: 6 boomerangs#...<.#.###(B.#(B ##Slow #.....#...###.........#.###h(B  (B Natasha (wand)...#.#...#.###(B #.#...#.##(B #...#.#Natasha casts a spell at you. (B_You feel yourself slow down. _Okay, then.Press: ? - help, Dir - look around, f - activateLook: (BNatasha, carrying a wand of flame (chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.h(B.@i Vh, fleeing)(B@i h(B24=(B-21.1 (1.5@ie (B@i8  _You feel yourself slow down.(B _Okay, then.(B  Press: ? - help, Dir - look around, f - activateLook: (BNatasha, carrying a wand of flame (chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. Natasha looks frightened!@i @i G..................@i l.h..........(B+....#(B@i^ @i p(B6===-(B2.6@i (B@i  @i4 _You close the door.@iU @iU(B ....##....#.#.#(B ...#.h@iGV.......###..(B.+....#(B .##..##@#(B ........#(B <(B.#(B.###(B.#(B #Slow ##..#.#(B@i;_(B@i`Z(B7==(B4.1@iNe(B@ih@i7D(B ....##....#.#.#@i.(B #..(B...#...#(B .....@i[(B #..#(B..#...#(B .h....(B #..(B.......###......(B #..(B.......#(B.+....#(B #...(B......#.#....#(B #..(B...#(B..##(B.#(B ...#(B #..(B.......@(B.#(B ..#@iUC(B #..(B.<(B.#(B.###(B.#(B ##(B #.....#...###(B @ig8.........#.###(B @iu ...#.#...#.@iΛ0#(B ##@iZ(B #.#...#.#(B #@i1(B #...#.#@i-&(B #@iJ #..#.#@iY(B @id...#.#@iq(B@iIr(B(B9==(B5.6@i(B@i@igM(B ....(B ##(B....#(B.#.#(B .....(B #.(B....#(B...#(B .....@iM(B #.(B.#(B..#(B...#(B .h....(B #.(B........###......(B #.(B........#.+....#@iM(B #.(B..(B......#.#....#@iN(B #.(B....#(B..##(B.#(B ...#(B #@inNR(B.#(B ..#@iN(B #.(B..<(B.#(B.###(B.#(B ##@iNw(B #.(B....#...###@iO!(B @i;O.#.### @i`O8(B ...#.#...#.# @iOZ(B ##(B #.#...#.# @iO@iO[(B #(B #...#.# @iPh(B ##..#.# (B ...#.#@iP(B@iU(B@iV&(B31@iVA====(B7.1@i[(B@iX]@i}g (B ....(B ##(B....#(B.#(B.#(B .....(B #(B..(B...#(B...#(B .....@ig 2(B #(B..#(B..#(B...#(B .h....(B #(B..###......(B #(B..(B.......#.+....#(B #(B....(B.....#.#....#@i%i E(B #(B.....#(B..##(B.#(B ...#(B #(B.#(B ..#(B #(B...<(B.#(B.###(B.#(B ##(B #(B.....#(B...###(B ....(B.....#(B.###(B ...#.#...#(B.#(B ##(B #.#...#(B.#(B #(B #...#(B.#(B ##..#(B.# (B ...#.#(B@iΆ A(B(B8.6@i͊ (B@i5 @iwB##....#.#.#.(B #(B...(B..#(B...#(B .....(B #(B..#.(B.#(B...#(B .h....(B #(B.........###......(B #(B.....(B....#.+....#(B #(B..#.#....#(B #(B.....#(B..##(B.#(B ...#(B #(B...........#(B ..#(B #...<.#@###.#(B ##(B #.....#(B...###(B .........#(B.###(B  ...#.#...#(B.#(B  ##(B #.#...#(B.#(B #(B #...#(B.#(B ##..#(B.#(B ...#(B.# (B@iF(B@iF*(B30.1@i-K(B@i]R@i9(B ....@ir(B ##.(B...#(B.#(B.#(B .....(B #(B.....#(B...#(B .....@i(B #(B..#(B..#(B...#(B .h....@i#(B #(B......(B...###......(B #(B......(B...#.+....#@iF(B #(B......(B...#.#....#@ib(B #(B.....#(B..##(B.#(B ...#@is(B #(B.....@(B.....#(B ..#@i(B #(B...<(B.#(B.###(B.#(B ##@i(B #(B.....#(B...###(B ..(B.......#(B.###(B ..(B.#(B.#(B...@i#(B.###(B #.#(B...#(B.#@i#(B #(B...#(B.###(B..@i9f#(B.#...#.#(B@i(B@i)(B1.6@i(B@i\@i@X @ia (BLevel 3 of the Dungeon<<(B(Press ?(B for help)@ib M #. ...  .. ..h    ....  (B  .... ##....#.#.#(B  ..... #.....#...#(B  ..... #..#..#...#(B  .h.... #.........###...... @i_c #.........#.+....# #.........#.#....##.....#..##.# ...##.....@.....# ..##...<.#.###.#(B  ## #.....#...### .........#.###@iuc i ...#.#...#.#@ic } ## #.#...#.#@ic E# #...#.#@ic @ie ##..#.# ...#.#(B@it@iu\(B....AngleBrackets the Changeling##.(B...#(B.#(B.#(B .....Mountain Dwarf of Okawaru ......@i#(B.....#(B...#(B .....Health: (B31/31 ========================#(B..#(B..#(B...#(B .h....Magic: (B3/3========================#(B......(B...###......AC:(B 4@iStr:(B 15#(B......(B...#.+....#EV:(B 10@iInt:(B 9#(B......(B...#.#....#SH:(B 0@i0Dex:(B 13@i5#(B.....#(B..##(B.#(B ...#@iLXL: (B 3 Next: (B85% Place: (BDungeon:3#(B.....@(B.....#(B ..#@iaNoise: --------- (B Time:(B 2331.6 (0.0)@i #(B...<(B.#(B.###(B.#(B ##a) +0 hand axe#(B.....#(B...###Throw: 6 boomerangs..(B.......#(B.###Slow @i..(B.#(B.#(B...#(B.###(B #.#(B...#(B.##(B #(B...#(B.#@iVi##(B..#(B.#...#.# @iE_Okay, then.Press: ? - help, Dir - look around, f - activateLook: (BNatasha, carrying a wand of flame (chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. Natasha looks frightened! _You close the door.@i% (B@iz(B@i@i5 ##....#.#.#.(B #(B.....#(B...#(B .....(B #(B..#(B..#(B..(B.#(B .h....(B #(B.........###......(B #(B.......(B..#.+....#(B #(B.........#.#....#(B #(B.....#(B..##(B.#(B ...#(B #(B...........#(B ..#(B #(B...<@#.###.#(B ##(B #(B.....#...###(B .(B........#.###(B @i{9  .(B..#(B.#(B...#.#(B  ##(B #.#(B...#.#(B #(B #(B...#.#(B ##(B..#.#@i9 \(B ...#.# (B@i? (B@i@ .(B3.1 (1.5@icF (B@i_L @iHf(B ##....#.#.#(B .....@iH(B #(B.....#(B...#(B .....(B #(B..#(B..#(B...#(B .h....(B #.###......@i+I(B #(B........(B.#.+....#(B #@iQIH.(B..#.#....#@iI(B #(B.....#(B..##(B.#(B ...#(B #@iIR(B.#(B ..#@iI(B #(B...@(B.#.###.#(B ##@i%Jc(B #(B.....#...###@i4J!(B @iBJ!.#.###@iJ(B ...#(B.#(B...#.#(B ##(B #@iJ(B.#(B...#.#(B #(B #(B...#.# @i K\(B ##(B..#.# @iK@i)K:(B ...#.#@iCK(B@iR(B@iS)(B4.6@iX(B@iY\ _(BThere is a stone staircase leading up here.@i|[@i/ (B@i (B@i (B@i (B@i 0(B6.1 _@iy (B@i! '(B2@i  (B......#.....##(B ####.#####(B  ######....(B...##(B ##.##.#(B  .####....(B.<(B...####...#.##(B  ....+....(B...(B..+.......#.##(B  .####....(B...♣(B..###...###>##(B  ##(B ##...(B.)(B.....###.##(B ##.#(B  #(B ##..(B...>(B...#(B #..###.##(B  @i H#(B ##.(B.......###.#.#.##(B  ##+♣...♣.##(B  #.#(B..####(B @i \ #.#(B  ##.#(B........ ###(B ##.(B.........## ###.###..(B.........#(B  (B  .....###.(B.........#(B  (B  #.#.#.###(B.##(B.....##(B  (B  ##...#######.....# (B (BYou climb upwards.@ia Q(B8.4 (3.8(B@ib  @ib ._You feel yourself speed up.@ib (B@ic  @ic X_(BThere is a stone staircase leading down here.@id @iK`W(B(B(B(B(B(B(B(B(B(B(B(B(B(B@i ~(B@iM (B(B(B(B(B(B(B(B(B(B(B(B@i(B@i+(B@i.(B@ic(B@iD(B@i.(B@iq(B@i9(B@iL(B@i(B@i(B@i7(B@i.0(B(B@i(B@iE(B@i(B@i(B@i<H(B(B(B@i0(B(B@iɲ(B@i6H(B(B(B@i(B@i(B@i(B@iZ(B@i(B@i(B@iL(B@i(B@iȾ(B@i(B@i(B@i(B@iJ(B@i(B@i(B(B(B(B(B(B(B@i#0(B(B@i(B@ix(B(B(B(B(B@i(B@iL(B@i(B@i(B@i(B@it(B@i%(B@i60(B(B@i+(B@il(B@i3(B@i+(B@i(B@i(B@i(B@i(B@i^(B@i(B@i(B@i(B@i1(B@i`(B(B(B(B@i(B@i?(B@i(B@i0(B(B@i (B@i(B@i%(B@i6 (B@ix (B(B(B(B(B(B(B(B(B(B(B@iq 0(B(B@iH(B(B(B@i0(B(B@iB0(B(B@i(B@iH(B@iK(B@i(B@iL(B@i? (B@i!(B@iQ"(B@i#(B@iA&0(B(B@i'(B@i((B@i7)(B@ii+(B@i-(B@ig.(B@i/(B@i0(B@is1(B@i2(B@i3(B@iz4(B@iQ5(B@i6(B@i}7(B@iT8(B@i>H(B(B(B@i#C0(B(B@iD(B@iGH(B(B(B@iFM0(B(B@ie(B(B(B(B(B(B(B(B(B@ie(B(B(B(B(B(B@iZf(B@iDh(B@ii(B@imr(B@iW(B@iN(B@i(B@iH8(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B@i(B@io(B(B(B(B(B(B(B(B@i0(B(B@i(B@i(B@i0(B(B@i(B@i\(B@i(B@i(B@i(B@i(B@i(B@i~(B@i(B@i(B@i<(B@i|(B@i(B@i(B@i%(B@i!(B@it(B@i(B@i7(B@i(B@i(B@i (B@iT(B@i(B@ig(B@i(B@i(B@ix`(B(B(B(B@iH(B@i(B@i(B@i(B@i(B@i(B@iJ(B@i(B@i(B@i(B@i+(B@i [ (B_You start waiting.(B@i((B437.4 (99.0)(B8.4 (100.0)(B _Done waiting.@i !8(B(B@i"#(B@i((B@i)3(B9.0)@iH.(B@iL (B3  You climb downwards.@i7 (B ##....#.#.#(B .....(B  #(B.....#(B...#(B .....(B @i #(B..#(B..#(B...#(B .h....(B  #(B.........###......(B  #(B........(B.#.+....#(B @i @i+#(B.......(B..#.#....#(B @i7 @iH#(B.....#5h##(B.#(B ...#(B @iY #(B...........#(B ..#(B @if @iq*#(B..@i|V#.#(B ##(B @ig #..###(B  ..##@i (B @i_ ...#(B.#(B...#@i"(B@i @i##(B #(B.#(B...#.#@i#(B@in #(B #(B...#.#@i (B h(B  (B Natasha (wand)@i(B @iE##(B..#.#@i-p5(B  (B cerulean imp (polearm, summoned)@i8 @iD;...#.#(B @iR  @ib*Level annotation: Natasha@im6(BNatasha hisses angrily.  @iz Natasha casts a spell.@i(B@i:*(B@i~:*(B@i:*(B@iK1(B...@ipp17-----------(B==40.9 (2.5@iΦ(B _Natasha zaps a wand. The puff of flame hits you! _(BThere is a stone staircase leading up here.@i(B@iy (B@i(B@i(B@i:*(B@ie4:*(B@i:*(B@irO(B.5(B@i-(B..@i>9(B/31 ------------------(B1.9 (1.0@io(B@i+ (B-------(B2 _Natasha zaps a wand. The puff of flame hits you!@i......#.....##(B ####.#####(B  ######....(B...##(B ##.##.#(B  .####....(B.<(B...####...#.##(B  ....+....(B...(B..+.......#.##(B  .####....(B...♣(B..###...###>##(B  ##(B ##...(B.)(B.....###.##(B ##.#(B  #(B ##..(B...>(B...#(B #..###.##(B  #(B ##.(B.......###.#.#.##(B  ##+♣...♣.##(B  #.#(B..####(B  #.#(B  ##.#(B........ ###(B ##.(B.........## ###.###..(B.........#(B   .....###.(B.........#(B  (B  #.#.#.###(B.##(B.....##(B  (B  ##...#######.....# (B (B@ibP11(B/31==@i6c!(B--@i{c3.4 (2.5@in(B@ip @ip_You climb upwards.@iq @iu__(BThere is a stone staircase leading down here.@i" (B@iB (B(B(B2===(B(B(B3==(B(B(B4=(B(B(B5=(B(B(B16==(B(B(B7==(B(B(B8=(B(B(B9=(B(B(B20==(B(B@inJ (B1==(B(B(B2==(B(B@i S (B@iS K3=(B@i"U (B@iY (B(B24=(B(B@i[ (B@i] Z(B5==(B@i^ (B@ioc (B(B6==(B(B(B(B7=@ic (B@if (B@ih g(B(B8=(B@io (B(B(B30===(B(B@i1  @i !(B@ih H_You start resting.(BHP restored.@i ;--(B@i (B61.4 (18.0)(B1===(B2.4 (19 _@i (B@i@i(BLevel 2 of the Dungeon <<<<>>>>_(B(Press ?(B for help)#..#####..##.##....##†#.###(B #.###.###.#.##(B #<.##(B #.#@i#.........#(B ##'######.##.#.#(B #.###'####.##(B #...###.##....###..#(B ##...###.##.#.#####.##.(B÷.#####(B #.......####.##(B ##.#(B ##.....##(B ####.##.........#.....##(B ####.#######.###.##(B ##.......##(B ##.##.#(B ########.######.......##(B ##.##.#@i` ##.#...####.........####...#.###.........####.....<...####...#.###.........'.........+.......................+.........+.......#.###.#....#.##.........####...#.###.#####...####.......♣..###...###>##@i#.#...##.###.......##(B ##..^.....#(B ###..##(B ##....).....###.##(B ##.#@i#.##.###.#(B ##.....##(B ##.#.##..#(B #....#(B ##.....>...#(B #..###.##@i,#...(B†....#(B ##...##@i9#....#..#(B #.#.##(B ##........###.#.#.##@i^M####.#####(B ##'##@ij#....#..#(B #.#.#@i##+♣...♣.@.#.##.###.#@i#.#@ig#....#..###.#.#@i#.#.......#.#######.####(B #.#@i#.#.##........##.#.......#.#@i `#......#(B ##.##@i&P#.#.##........#@i)A##.#.........##.#.##.#(B ##...#########.......###.#.#(B ###(B ##..........####.#.##.#(B #................###.#(B #.#.####.###...........##.#.##.######...#.###########(B #.#(B #.........###..........##.#............##.##.#(B ###.##.#.#.###.##.....###.####.#######.##.##.#(B #.###...#######.....##.#(B #.#(B #....##.#####.#(B ##.............###.####.#(B #######)......#(B ################......##########(B@iN>@(B@iU @i @i '(B@i e......#.....##(B ####.#####(B  (B AngleBrackets the Changeling ######....(B...##(B ##.##.# (B Mountain Dwarf of Okawaru ...... .####....(B.<(B...####...#.## (B Health: (B31/31 ======================== ....+....(B...(B..+.......#.## (B Magic: (B3/3======================== .####....(B...♣(B..###...###>##(B  (B AC:(B 4Str:(B 15 ##(B ##...(B.)(B.....###.##(B ##.#(B  (B EV:(B 10Int:(B 9 #(B ##..(B...>(B...#(B #..###.##(B  (B SH:(B 0Dex:(B 13 #(B ##.(B.......###.#.#.## (B XL: (B 3 Next: (B85% Place: (BDungeon:2##+♣...♣(B.@(B.#.##.## (B Noise: --------- (B Time:(B 2462.4 (0.0)#.#(B.......#.#### (B a) +0 hand axe#.#(B.......#.# (B Throw: 6 boomerangs##.#(B.........# ###(B ##.(B.........### ###.###..(B.........# (B  .....###.(B.........# (B  #.#.#.###(B.##(B.....## (B  ##...#######.....# (B  _(BThere is a stone staircase leading up here. _Natasha zaps a wand. The puff of flame hits you! _You climb upwards. _(BThere is a stone staircase leading down here. _You start resting. (B_HP restored.@i (B@i (B@i (B@i (B@i (B@i (B@i> (B@iZ (B@i (B@i5 (B@ix (B@i (B@i (B@i (B@i" (B@i (B@i (B@i (B@i 8#.#.#(B #.###'####.##(B #...###.#(B .#.#####.##(B.÷.#####(B #.......#(B @iU #........(B.#(B.....##(B ####.#####(B ###.######(B.......##(B ##.##.#(B ....####(B.....<(B..(B.####...#.##(B ........+(B........(B.+.......#.##(B @ij #...####(B.......♣(B..###...###>##(B @i #..##(B ##(B....)(B.....###.##(B ##.#(B @i ....#(B ##(B.....@..(B.#(B #..###.##(B @i I6.4 (4 .#.##(B ##@i c(B..###.#.#.##(B @i .#.#(B ##(B+♣(B...♣(B.>(B.#.##.##(B @i .#.#(B #.#(B.....(B..#.####(B @iH ...#(B #.#(B......(B.#.#(B @id ...#(B ##.#(B.......(B..#(B@i~ #.#(B ###(B ##..(B........###(B @i .#.####.###...(B........#(B .........@i ).....#(B@iR (B@i/ (B@i/  @iG1 X_(BThere is a stone staircase leading down here.@i3 @i/@i<(BLevel 2 of the Dungeon <<<<>>>>_(B(Press ?(B for help)#..#(B #......#(B ##.###.##.....#...##.###.#.#.#.####.......##..#(B #..#####(B #.##.####(B ####.#...###........###.#(B #..####.##..#####..##.##....##†#.###(B #.###.###.#.##(B #<.##(B #.##.........#(B ##'######.##.#.#(B #.###'####.##(B #...###.##....###..#(B ##...###.##.#.#####.##.(B÷.#####(B #.......####.##(B ##.#(B ##.....##(B ####.##.........#.....##(B ####.#######.###.##(B ##.......##(B ##.##.#(B ########.######.......##(B ##.##.###.#...####.........####...#.###.........####.....<...####...#.###.........'.........+.......................+.........+.......#.###.#....#.##.........####...#.###.#####...####.......♣..###...###>###.#...##.###.......##(B ##..^.....#(B ###..##(B ##....).....###.##(B [90@im##.##.##.###.#(B ##.....##(B ##.#.##..#(B #....#(B ##.....@...#(B #..###.###...(B†....#(B ##...###....#..#(B #.#.##(B ##........###.#.#.######.#####(B ##'###....#..#(B #.#.###+♣...♣.>.#.##.###.##.##....#..###.#.##.#.......#.#######.####(B #.##.#.##........##.#.......#.##......#(B ##.###.#.##........###.#.........##.#.##.#(B ##...#########.......###.#.#(B ###(B ##..........####.#.##.#(B #................###.#(B #.#.####.###...........##.#.##.######...#.###########(B #.#(B #.........###..........##.#............##.##.#(B ###.##.#.#.###.##.....###.####.#######.##.##.#(B #.###...#######.....##.#(B #.#(B #....##.#####.#(B ##.............##(B@i5h @@>(B@i)O>>(B@iL @iǰ >(B#.#.#(B #.###'####.##(B #...###.#(B AngleBrackets the Changeling #.#.#####.##(B.÷.#####(B #.......#(B Mountain Dwarf of Okawaru ...... #........(B.#(B.....##(B ####.#####(B Health: (B31/31 ======================== ###.######(B.......##(B ##.##.#@i Magic: (B3/3======================== .....####(B.....<(B..(B.####...#.##AC:(B 4Str:(B 15 ........+(B........(B.+.......#.##EV:(B 10Int:(B 9 ##...####(B.......♣(B..###...###>##SH:(B 0Dex:(B 13 ##..##(B ##(B....)(B.....###.##(B ##.#XL: (B 3 Next: (B85% Place: (BDungeon:2 ....#(B ##(B.....@..(B.#(B #..###.##Noise: --------- (B Time:(B 2466.4 (0.0) .#.##(B ##(B........###.#.#.##a) +0 hand axe .#.###(B+♣(B...♣(B.>(B.#.##.##Throw: 6 boomerangs .#.##.#(B.....(B..#.#### ...#@i #.#(B......(B.#.# ...###.#(B.......(B..# @i .#.#(B ###(B ##..(B........### .#.####.###...(B........# .........###..........# (B_Natasha zaps a wand. The puff of flame hits you! _You climb upwards. _(BThere is a stone staircase leading down here. _You start resting. (B_HP restored. _(BThere is a stone staircase leading down here.(B@iϵ (B@i (B@i (B@i & (B_@i (B@i (B@ig (B@i (B@i (B@i (B@i (B@i5 (B@i (B@iW (B@i (B@i (B@ij (B@i (B@i (B@iM (B@i (B@i (B@i (B@i (B@iG (B@iK (B@i (B@iE (B@i (B@i (B@i/ (B@im (B@i (B@i (B@iV (B@i (B@i (B@i) (B@i (B@i (B@i~ (B@i (B@ib 0(B(B@i (B@i (B@i (B@iQ (B@i (B@io .....###.#(B #..(B  @i ##.#.##(B #<.##(B #.#(B  #'####.##(B #...###.#(B  .(B÷.#####(B #.......#(B  ##(B ####.#####(B  @i ##(B ##.##(B.#(B  @i ..<...####...#.##(B  @i r......+.......#.##(B  @i ♣..###...###@##(B  (B78.4 (1@i 2.0)@i .).....###.##(B ##(B.#(B  ....>...#(B #..###.##(B  ........###.#.#.##(B  #+♣...♣.>.#.##.##(B  #.#.......#.####(B  (B  #.#.......#.#(B  (B  #.#.........#(B  (B .###(B  (B (B@i` (B@i} (B@ic  @iz P_(BThere is a stone staircase leading down here.@is @i4(B@iN (B@i(B@i,(B@ix:(B9.0) _@i(B@iIL (B3  You climb downwards.@i?(B @iW########(B+#(B+##(B  #(B...........#(B  #(B...........#(B  @i+...........#(B  ##(B...........#(B  @ic.......@(B....#(B @i* @i<###(B.#(B.......#(B  @iK`#######(B.#(B @iV @ifK.#####.###(B@iq @iK.......<.#(B@i< .#####.#.#(B@i @iZ#.(B ...(B @i[#.(B .###(B @iT#.(B ..(B@i10(B80.9 (2.5@i7(B@i^9J _Level annotation: Natasha(B@i2:\ _(BThere is a stone staircase leading up here.@iL@i' (BLevel 3 of the Dungeon<<<(B(Press ?(B for help)########+#+###...........# #...........# +...........# ##...........# .......@....#  ###.#.......# #######.# .#####.### .......<.# .#####.#.#  (B #. ... #. .####. .. #. 5$  #. ...  .. ..h    ....  (B  .... ##....#.#.#(B  ..... (B@ip (BAngleBrackets the ChangelingMountain Dwarf of Okawaru ......Health: (B31/31 ========================########(B+#(B+##Magic: (B3/3========================#(B...........#AC:(B 4Str:(B 15#(B...........#EV:(B 10Int:(B 9+...........#SH:(B 0Dex:(B 13##(B...........#XL: (B 3 Next: (B85% Place: (BDungeon:3.......@(B....#Noise: --------- (B Time:(B 2480.9 (0.0)###(B.#(B.......#a) +0 hand axe#######(B.#Throw: 6 boomerangs.#####.###.......<.#.#####.#.##.(B ...#.(B .####.(B .. (B_HP restored. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Natasha _(BThere is a stone staircase leading up here.(B@i\ (B@i? *(B@iw ########(B+#(B+##(B #(B.#(B #(B.@i 4#(B +.@i 5#(B ##.(B......<(B....####(B.#(B.......#(B #######(B.#(B.#####(B.###(B.......<.#(B.#####.#(B.#(B#.(B ...(B#.(B .###(B@i (B@iK @io -(B1.9 (1 _@i (B@i' @i s(BM#######(B+#(B+##(B +##(B............(B......<(B....#####(B.#(B.......###..(B(B(B2(B@i,7(BM@i #######(B+#(B+##(B +##(B............(B......<(B....##(B.#.(B(B(B3(B@i (BM#######(B+#(B+##@iy (B +##(B...........#<#.(B@i@ (B@i ((B4@i (B@i 4 _Found an escape hatch in the ceiling.@i  @i @ia (B.#(B.#(B.#(B.#(B.#:#(B' @ixX(B(B5(B @i! _You open the door. @i] _(BFound a parchment of Confusing Touch. @i6lD#(B.. #(B.#(B #(B.#(B #(B.#(B #(B.#(B #(B.#(B  #:#(B ########@#+##(B #(B.#(B #(B.#(B +(B##(B.....#(B..(B.....<(B....####(B.#(B.......#(B#<#######(B.#(B#(B .#####.###(B @iˆ(B(B6 _(B _(BThere is an open door here. @i _r(BM.... #@#(B #######(B'#+##......(B.....##.....(B......#....#... @iv_N..##<#######.#(B @iK(B(B7 _(B (B You pick up a parchment of Confusing Touch and begin reading...(B8.9 (2(B _You add the spell Confusing Touch to your library. @i,!@ipg(B+.......................#!@iO...<....##.#.......#(B!@i-(B9.9 (1!@i HA(B _You close the door."@i'Pu(BM##(B... "@ijP#(B.#(B #######(B+#+##...........#(B"@i6v`(B(B90(B"@ij o(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B"@i( 0(B(B"@i (B"@i (B"@i *(B"@i ###(B #(B+#####(B.. ......... ........##(B.......................4.9 (4.(B #.#(B  #.#(B"@i  #.#(B #(B.#(B ########(B+#+#(B #...........(B #....#(B(B"@iZ (B#@iϵ(B####(B ##(B+#######(B...(B #(B.#@i޶.....(B #(B......##(B.......#(B.@(B.......#(B.#(B.#####(B.#(B.#(B.##(B.#(B..#@i#(B.#(B)..#(B.##@iK(B.###(B #@iU#(B.#(B.#(B########(B+#(B+##(B (B(B5.9 (1#@i(B#@i #@iP_Found a club.#@i$@i0 k####(B ##(B+########(B...(B #(B.........(B....(B #(B..(B....##(B....(B..... ##.#@#####.(B #.#(B.#(B #.#(B.. #.#(B)#.#(B.####.#(B.#(B########+#(B+###...........#(B $@i @(B(B6$@iݚ (B$@i[ %@i (B####(B ##(B+#######(B #...(B #(B.##%@iTh..(B...(B #(B...(B...##..(B.....#(B...@(B.......#(B.#(B.#####(B...#.#(B.#(B #.#(B..(B%@is#.#(B)..(B#.#(B.###(B %@i#.#(B.#(B########+#(B+#%@i-#(B %@i@(B(B7%@i(B%@i%@iM(B(B(B(B(B(B(B%@i;O(B%@iQ0(B(B%@iR(B%@iT(B%@irj(B####(B ##(B+#######(B #...(B #(B........####(B+.....(B #(B........##(B......#(B......#(B.#(B.#####(B...#.#.#(B .....#.#..(B ....#.#(B)..(B ..5#.#.###(B ..5(B  (B ufetubus (asleep)#.#.#(B .########+#+##(B %@i4s-(B9.9 (2%@i(t/(B500.9 (3%@iy(B%@izK _You encounter an ufetubus.(B%@i~&@iZk####(B ##(B+#&@i]a(B #...(B #(B.####(B+#.....(B #(B......##(B..#(B.......#(B.#(B.#####(B.#.#.#(B ......$#.#..(B ...#.#(B)..(B .....5(B.#.#.###(B b(B.....55(B 2 ufetub&@i1^i (asleep)#.#.#(B ......b(B  (B bat (asleep)#&@i^+#+##(B ##(B+##(B.# (B&@i!d (B.  You encounter an ufetubus and a bat.(BFound 15 gold pieces.&@id45(B.&@iRe5&@ife(B.&@iVf3b(B&@if15(B.&@iYg-(B.5&@ilg(B&@ijnm55(B1 wandering)b&@in4wandering)(B&@iio((B==&@iyo1.9 (1&@ijw(B&@iw* _The ufetubus shouts!&@i(B ####(B ##(B+#(B #...(B #(B.####(B+#(B .....(B #.(B .....##.(B .(B #.(B #(B.#(B.#####.(B #.#.#(B .(B.....$(B #.#..(B ..(B.....(B #.#(B)..(B b..5(B...(B #.#.###(B ....(B..5(B  (B ufetubus #.#.#(B .....(B..(B  #+#+##(B ##+##.# (B #.#(Bb(B(B.b(B.&@ip5b(B  (B bat (wandering)(B&@iy1(B--2&@i(B&@i'@i (B ####(B ##(B+#(B #...(B #'@iW(B.####+#(B .....(B #.(B ....(B.##.(B .(B #.(B #(B.#(B.#####.'@iq(B #.#.#(B ..b(B...$(B #.#..(B ......(B #.#(B)..(B b.5....'@i(B #.#.###(B ......5(B #.#.#(B .....'@i(.. (B '@iy#+#+##(B ##+##.# (B #.#'@i(B'@iG(Bb.(Bb.'@i* %(Bb.'@iC'S(Bb(B'@igb--(B3(B'@ir (B ####(B ##(B+#(B #...(B #'@i 3(B.####+#(B .....(B #.(B ...(B..##.(B .'@i )(B #'@i̇ 2(B.b.'@iш w(B #(B.#(B.#####.(B #.#.#(B ...(B...$(B #.#..(B ....... (B #.#(B)..(B b.5....(B #.#.###(B ......5 (B #.#.#(B . (B #+#+##(B ##+##.# (B #.#(B'@i7 (Bb.'@i] (Bb.'@i؊ 35(B'@i 5(B  (B ufetubusb  (B bat(B'@i 0(B=4'@i (B'@i 3 _The bat hits you but does no damage.'@i/ (@i(B.b(@im(@i15(B.(@i&(Bb.(@i-5(B.(@i(B(@i6/(B6.0 (1.1(@i (B _You hit the bat but do no damage.(B The bat hits you but does no damage.(@i$O.(B(@iH_YAngleBrackets the ChangelingMountain Dwarf of Okawaru ......(@i_ Health: (B31/31 ========================####(B ##(B+#######Magic: (B3/3========================#...(B #(B........####+#AC:(B 4Str:(B 15.....(B #(B..............EV:(B 10Int:(B 9...(B..##(B..............SH:(B 0Dex:(B 13...(B.........*b(B.......XL: (B 3 Next: (B85% Place: (BDungeon:3#(B....@*5(B........Noise: (B=-------- (B Time:(B 2506.0 (0.0)#(B.#(B.#####(B.......a) +0 hand axe#.#.#(B ...(B...$Throw: 6 boomerangs#.#..(B .......#.#(B)..(B b.5....#.#.###(B ......55(B  (B ufetubus#.#.#(B .......(Bb  (B bat########+#+##(B ##+##.##...........# (B_The bat hits you but does no damage. _You hit the bat but do no damage.(B The bat hits you but does no damage.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba bat (36% to hit))@iyW_ (B.b5.(B)@i{{5(B.  Aim: (Ban ufetubus (32% to hit))@iP  (BAngleBrackets the ChangelingMountain Dwarf of Okawaru ......Health: (B31/31 ========================####(B ##(B+#######Magic: (B3/3========================#...(B #(B........####+#AC:(B 4Str:(B 15.....(B #(B..............EV:(B 10Int:(B 9...(B..##(B..............SH:(B 0Dex:(B 13...(B..........b.......XL: (B 3 Next: (B85% Place: (BDungeon:3#(B....@(5(B........Noise: (B=-------- (B Time:(B 2506.0 (0.0)#(B.#(B.#####(B.......a) +0 hand axe#.#.#(B ...(B...$Throw: 6 boomerangs#.#..(B .......#.#(B)..(B b.5....#.#.###(B ......55(B  (B ufetubus#.#.#(B .......(Bb  (B bat########+#+##(B ##+##.##...........# (B_The bat hits you but does no damage. _You hit the bat but do no damage.(B The bat hits you but does no damage.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ufetubus (32% to hit))@ix? :((B)@i :((B)@ij :((B)@ip :((B)@i )@iw 3((B)@i%:((B)@irP(B.5(B.....)@i-:((B)@i+:((B)@i:((B*@i?(:((B*@is:((B*@i3:((B*@i:((B*@ii (Bb.  You throw a boomerang. The boomerang misses the ufetubus.(B*@ij!(B.*@ijb.*@irk25(B.*@i8u (B@(Bb.....  The bat hits you but does no damage. The ufetubus closely misses you.(B*@iw/(B7.2 (1.2*@i}(B*@iP _The ufetubus barely misses you.(B*@ik*@i|(BAngleBrackets the ChangelingMountain Dwarf of Okawaru ......Health: (B31/31 ========================####(B ##(B+#######Magic: (B3/3========================#...(B #(B........####+#AC:(B 4Str:(B 15.....(B #(B..............EV:(B 10Int:(B 9...(B..##(B..............SH:(B 0Dex:(B 13*@i}...(B........5(B.........XL: (B 3 Next: (B85% Place: (BDungeon:3#(B....@b.........Noise: (B=-------- (B Time:(B 2507.2 (0.0)#(B.#(B.#####(B.......a) +0 hand axe#.#.#(B ...(B...$Throw: 6 boomerangs#.#..(B .......#.#(B)..(B b.5....#.#.###(B ......55(B  (B ufetubus#.#.#(B .......(Bb  (B bat########+#+##(B ##+##.##...........#Aim: (Ban ufetubus (32% to hit)  You throw a boomerang. The boomerang misses the ufetubus.*@i~(BThe bat hits you but does no damage. The ufetubus closely misses you. (B_The ufetubus barely misses you.Press: ? - help, v - describe, . - travel(BThe floor.*@i  *@i F(B5@ *@ij (B You throw a boomerang. The boomerang misses the ufetubus.(BThe bat hits you but does no damage. The ufetubus closely misses you. (B_The ufetubus barely misses you.Press: ? - help, v - describe, . - travelHere: (Ban ufetubus  The floor.*@i (BAn ufetubus. A chattering and shrieking minor demon. They delight in sneaking past and backstabbing their prey. Max HP: ~9 Will: + AC: + EV: +++rF: x.. rC: +.. rPois: . (BrNeg: ∞ rElec: . (BThreat: Low Class: Demonic Size: Small Int: Human Speed: 150% (normally travels faster than you) You have about 42% to hit with your +0 hand axe. It has about 54% to hit you. Attacks Max Damage Bonus Hit6 Slips behind the defender beforehand Hit 6 It is immune to torment; and resistant to miasma. Despite its appearance, it can open doors. [!(B]: Description(B|Quote-@ix (BAngleBrackets the ChangelingMountain Dwarf of Okawaru ......Health: (B31/31 ========================####(B ##(B+#######Magic: (B3/3========================#...(B #(B........####+#AC:(B 4Str:(B 15.....(B #(B..............EV:(B 10Int:(B 9...(B..##(B..............SH:(B 0Dex:(B 13...(B........5(B.........XL: (B 3 Next: (B85% Place: (BDungeon:3#(B....@(Bb.........Noise: (B=-------- (B Time:(B 2507.2 (0.0)#(B.#(B.#####(B.......a) +0 hand axe#.#.#(B ...(B...$Throw: 6 boomerangs#.#..(B .......#.#(B)..(B b.5....#.#.###(B ......55(B  (B ufetubus#.#.#(B .......(Bb  (B bat########+#+##(B ##+##.##...........#(BYou throw a boomerang. The boomerang misses the ufetubus.(BThe bat hits you but does no damage. The ufetubus closely misses you. (B_The ufetubus barely misses you.Press: ? - help, v - describe, . - travelHere: (Ban ufetubus  The floor.-@i, (BAngleBrackets the ChangelingMountain Dwarf of Okawaru ......Health: (B31/31 ========================####(B ##(B+#######Magic: (B3/3========================#...(B #(B........####+#AC:(B 4Str:(B 15.....(B #(B..............EV:(B 10Int:(B 9...(B..##(B..............SH:(B 0Dex:(B 13...(B........5(B.........XL: (B 3 Next: (B85% Place: (BDungeon:3#(B....@(Bb.........Noise: (B=-------- (B Time:(B 2507.2 (0.0)#(B.#(B.#####(B.......a) +0 hand axe#.#.#(B ...(B...$Throw: 6 boomerangs#.#..(B .......#.#(B)..(B b.5....#.#.###(B ......55(B  (B ufetubus#.#.#(B .......(Bb  (B bat########+#+##(B ##+##.##...........#(BYou throw a boomerang. The boomerang misses the ufetubus.-@iJ(BThe bat hits you but does no damage. The ufetubus closely misses you. (B_The ufetubus barely misses you.Press: ? - help, v - describe, . - travelHere: (Ban ufetubus  The floor.(B-@i (B-@iU 1 _(B-@i> .@i (B5(BYou hit the ufetubus.  The ufetubus is moderately wounded.(B.@i%(Bb..@i" (B.  You barely miss the bat.(B The bat hits you.  The ufetubus hits you but does no damage..@i%(Bb..@i$M5 (B.@ib%_(B0-(B8.3 (1.1.@i#+(B.@i, .@iq,b_The ufetubus barely misses you.(B The ufetubus leaves your sight..@i{/.@i Q (B.b  You hit the ufetubus..@i_ (B5The ufetubus is almost dead.(B (Bb.  The bat hits you.(B..@i(! * (B.@iI! q5. (BThe ufetubus hits you but does no damage. x2  .@ij! The ufetubus barely misses you.(B The ufetubus completely misses you.(B.@i" D-(B9.4.@i( (B.@i2) . _The ufetubus leaves your sight..@iS /@i(B.b  The ufetubus barely misses you.(B The ufetubus completely misses you. (B_The ufetubus leaves your sight.  You closely miss the ufetubus.You barely miss the bat.(B The bat hits you but does no damage.  The bat barely misses you.(B x2; The ufetubus closely misses you.(B(B(B29-(B10.5(B _The ufetubus hits you.0@i!%=(B hit the ufetubus but do no damage.hit the bat but do no damage.(B The bat hits you but does no damage.  The ufetubus hits you but does no damage.  The ufetubus hits you. The bat(B  The ufetubus closely misses you.(B(B8--(B1.6(B _The ufetubus hits you but does no damage.0@i&0@i7 *(Bb.  0@i9 The ufetubus closely misses you. (B_The ufetubus  You closely miss the ufetubus.(B  The ufetubus is almost dead.(B  You barely miss the bat.(B The bat hits you but does no damage.  The bat closely misses you.(B The ufetubus hits you.0@i/E (B The ufetubus barely misses you.(B The ufetubus hits you.(B5---0@iF ((B2.8 (1.20@iO (B0@i0P  0@iP J_The ufetubus barely misses you.(B0@i#S 1@iB (B.  You hit the ufetubus.  You kill the ufetubus!(B1@it (B.b  Okawaru accepts your kill.(B1@i9 (Bb.  You barely miss the bat.(B The bat hits you but does no damage.1@i.(Bb  (B bat(B1@is(B7=-(B983.9 (1.11@i((B1@i 1@i>_The bat misses you.(B1@iV2@i(B ####(B ##(B+#(B #...(B #(B.####+#(B ..(B...(B #.(B ..(B...##(B...b.(B .(B #(B...@..(B #(B.#(B.#####.(B #.#(B.#(B .5....$(B #.#(B..(B .(B #.#(B)..(B b.5....(B #.#(B.###(B ......5(B #.#(B.#(B .(B #+#(B+##(B ##+##.# (B #.#(B(B.b(B.b.(B(B8==(B40(B _The bat misses you.(B2@i(B.b.(Bb(B(B9==(B6.1 (1.22@i (B _You barely miss the bat.(B The bat barely misses you.(B3@i(B ####(B ##(B+#(B #(B...(B #(B.####+#(B .(B....(B #.(B .(B....##.(B .(B #(B..@(B..(Bb.3@i(B #(B.#(B.#####.(B #.#(B.#(B .5....$(B #.#(B.. .(B #.#(B)5.(B b.5....(B #.#(B.###(B ......55(B  (B ufetubus (wandering) #.#(B.#(B .(Bb  (B bat(B #+#(B+##(B ##+##.# (B #.#(B3@i(Bb.3@i'?(Bb.(B3@i45(B.3@i'(B3@i(j(B30==(B703@i].(B3@io/ 3@i/-_The bat hits you but does no damage.3@i03@i (Bb.  You barely miss the bat.(BThe ufetubus shouts!3@i"95(B)3@iF85(B.3@iu (Bb.3@i"3@i}$=5(B3@i%s(B1==(B==8.2 (1.13@i.,(B3@iW- 3@io-b_The bat hits you but does no damage. The bat barely misses you.(B3@i/5@is[ (B5(B.  5@itYou hit the bat.  The bat is severely wounded.(B.(Bb (B The bat misses you.(B The bat closely misses you.(B The ufetubus barely misses you.(B(B--9.4 (1.2(B5@iw 5@i-x*_The ufetubus hits you but does no damage.5@iez5@i8F8 (Bb.  5@iFCYou hit the ufetubus.  The ufetubus is lightly wounded.5@iH1 (B.b  5@iIjYou completely miss the bat.(B The bat hits you but does no damage.5@iO(B5@iP9(B29--5@iQ<--(B20.5 (1.15@iV(B5@iW 5@iXR_The ufetubus hits you. The ufetubus misses you.(B5@iY5@i( (B5@iV.b  You closely miss the ufetubus.(B5@i) (B5@irb.  The ufetubus is lightly wounded.  The bat hits you but does no damage. The ufetubus hits you.5@i ( (B5@ilb.  The ufetubus completely misses you.(B The ufetubus misses you.(B5@i: (B5@iE(B5-----5@i#(B1.65@iT(B5@iP _The ufetubus barely misses you.(B5@i6@i6m. (B The ufetubus completely misses you.(B The ufetubus misses you. (B_The ufetubus barely misses you.6@im(BYou slash the ufetubus!  The ufetubus is almost dead.(B  You hit the bat.  You kill the bat!(B6@iz|= (B 6@i|(B  Okawaru accepts your kill.The ufetubus closely misses you.(B The ufetubus hits you.  The ufetubus completely misses you.(B6@iu}6@iE.(B6@i. AngleBrackets the ChangelingMountain Dwarf of Okawaru ......Health: 21(B/31 ================--------####(B ##(B+#######Magic: (B3/3========================#(B...(B #(B........####+#AC:(B 4Str:(B 15.(B....(B #(B..............EV:(B 10Int:(B 9.(B....##(B..............SH:(B 0Dex:(B 13.(B.......(B.............XL: (B 3 Next: (B100% Place: (BDungeon:3#(B..@(B..(B..........Noise: (B=-------- (B Time:(B 2522.7 (1.1)#(B.#5#####(B.......a) +0 hand axe#.#(B.#(B .5....$Throw: 6 boomerangs#.#(B.. .......#.#(B)..(B b.5....#.#(B.###(B ......55(B  (B ufetubus#.#(B.#(B .......########+#(B+##(B ##+##.##...........#The ufetubus is almost dead.(BYou hit the bat.  You kill the bat!Okawaru accepts your kill.The ufetubus closely misses you.(B The ufetubus hits you.  The ufetubus completely misses you.(B (B_The ufetubus hits you but does no damage.  You have reached level 4!(B  --more--(B8@i2z6(B/38---(B4/468@i48@iy 0% 8@i(B8@i  8@iKG_You feel stronger.(B8@i:@iJI (B5(B.  You barely miss the ufetubus.The ufetubus is almost dead.(BThe ufetubus slips past you! The ufetubus hits you.:@iJX2---(B3.8:@i \(B:@i6] :@i]C_The ufetubus closely misses you.(B:@iT_:@iA (B You miss the ufetubus.The ufetubus is almost dead.(B17------(B4.9;@i(B;@i ;@ik;@i}`_The ufetubus completely misses you.(B The ufetubus hits you. x3;@i;@i (B.  You hit the ufetubus.  You kill the ufetubus!(B;@i *(B;@i o8=--(B86.1 (1.2;@iL (B;@i5 K _Okawaru accepts your kill.(B;@iP >@i(B ####(B ##(B+#######(B  #...(B #####+#>@i(B .....(B #.(B .....##.(B.......@(B...(B.....#(B...(B..(B...#(B.. #(B.#(B.#####(B.......#(B #(B.#(B.#(B .5....$(B #(B.#(B.. .......(B #(B.#(B).. b.5....(B #(B.#(B.###(B 5(B #(B.#(B.#(B .......(B ########+#+##(B ##+##.#(B>@i(B9==(B-70(B>@i^ (BM####(B ##(B+#######(B #...(B ####+#>@i Q.....(B .....##(B...(B........#(B...(B..(B...#(B... #(B.#(B.#####(B.......(B..#(B.#.#.#.#(B>@i (B>@i >@in `20=-(B8>@i (B>@i ?@i}(BM###(B ##(B+#######(B #...(B ####+#(B .....##(B.......(B..(B........#(B...(B..(B..........#...#..#.##.#.##?@i~(B?@i(B?@iT1=(B9?@i(B?@i=?@iJ?(BM###(B ##(B+#######(B #...(B ####+#?@inA(B ##(B.......(B..(B.............##.#(B).(B?@iSF(B?@iAG>3==?@iG"(B30?@iPL(B?@iM?@i (B?@i (B?@i (B?@i (B?@i !4?@i0 5==(B?@i (B?@i (B?@i5 K5=(B?@i (B?@i (B?@i! 36=?@i> (B?@i (B?@i (B?@i  !7?@i) 5==(B?@i (B?@i (B?@i !8?@i* *=(B?@i (B?@i (B?@i ?@i I(B29=(B?@i (B?@i (B?@i ?@iF I(B30=(B?@i (B?@i (B?@i 7(B1=?@i/ (B?@i (B?@i (B?@i ?@i8 S(B2==(B?@i (B?@i (B?@ig ?@i H(B3=(B?@i (B?@i% (B?@iZ ?@i| H(B4=(B?@i (B?@i (B?@i< ?@iY S(B5==(B?@i (B?@i8 (B?@i ?@i H(B6=(B?@i1! (B?@i^" (B?@i" O(B7=(B?@i+# (B?@im%  ?@i% i(B_You start resting.(BHP restored.?@i* (B?@iZ/ 2(B444.0)?@i0 p(B8==(B5.1 (15 _?@i5 (B?@i6 B@iK1(B.#B@i L(B.#(B.#(B.#(B.#(B.#(B'B@ihR(BB@i?S3(B6.0)B@iW(BB@iX B@iX_You open the door.B@ilZB@i9 1#(B.. #(B.#(B #(B.#(B #(B.#(B #(B.#(B #(B.#(B  #(B.#(B ####(B ##@#######(B #...(B #(B.####+#(B .....(B #(B. .....##(B.......(B......(B..(B.............(B.....#(B...(B..(B..........(BB@iw9 #...(B #(B.#(B.#####(B.......(B#..(B #(B.#(B.#(B ......$(B#.(B #.#..(B ...B@i9 &....(BB@i/@ (BB@it B@iHu (B7(B _(BThere is an open door here.C@iCC@iE(BFire/throw/use which item? Missiles (go to first with ()  c - 6 boomerangs (quivered)(Bj - 6 poisoned darts C@iEScrolls (go to first with ?)  I - a scroll of immolation(BC@ixC@iG(BAngleBrackets the Changeling#(B..Mountain Dwarf of Okawaru ......#(B.#Health: (B38/38 ========================#(B.#Magic: (B4/4========================C@ip#(B.#AC:(B 4Str:(B 16#(B.#EV:(B 10Int:(B 9#(B.#SH:(B 0C@ifDex:(B 13#(B.#C@iXL: (B 4 Next: (B 8% Place: (BDungeon:3C@ik####(B ##@#######C@iNoise: --------- (B Time:(B 2547.1 (0.0)C@i#...(B #(B........####+#a) +0 hand axeC@ik.....(B #(B..............C@i Throw: 6 boomerangs.....##(B..............C@i%......(B..(B..................#(B...(B..(B..........#...(B #(B.#(B.#####(B.......#..(B #(B.#(B.#(B ......$#.(B #.#..(B ....... (B_Okawaru accepts your kill. (B_You start resting. (B_HP restored. _You open the door. _(BThere is an open door here.  Okay, then.(BC@i (BC@iŋ(BC@i#1 _(BC@iC@i (BC@i (BC@i] (BC@i (BC@i (BC@im & (B_C@i (BC@iC (BC@i (BC@i (BC@i| (BC@is (BC@i (BC@im (BC@i (BC@iM (BC@i (BC@i) (BC@i (BC@i (BC@i. 0(B(BC@i (BC@i (BC@i[ (BC@i (BC@i' (BC@i$ (B########C@ij (B....... #@#(B 53.1 (6 #.#(B  C@i Q#.#(B  C@i D#.#(BC@i  C@i I#.#(B C@i D#.#(BC@i ###(B ##'#######(B.(B #(B........####+#C@i~ 8.....(B #.......C@i (BC@i  (BC@iN (BC@iV D@i(B###########(B.@(B.......#(B.#########(B.#(B #(B.#(B#(B.#(B#(B.#(B #(B.#(B####(B ##(B'#######(B#...(B #.####+#(B(B(B4.1 (1(BD@i] (BD@i8^ (BD@i^ (BD@i_ (BD@i͊ h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BD@iT (BD@i (BD@it (BD@ii (BD@i (BD@i6 (BD@iw (BD@i (BD@iJ (BD@ih (BD@i (BD@i (BD@i `(B(B(B(BD@iٙ (BD@iI H(B(B(BD@i #########(B #..........@(B....#(B 63.1 (9D@i z#.##########(B.####(B #.#D@i0 (B .##.#(B .##.#(B .#D@i= @#.#(B .#D@i #.#(B .# ##(B ##'#######(B .#(B D@i- (BD@i (BD@i E@ipo(BE@io(BE@ip(BE@ir(BE@is(BE@i}t(BE@iu(BE@iOzR(B#################E@iz#....(B.......(B....#(B #.##########@####(B 4.1 (1E@iz#.#(B #(B.#(B #.#(B E@iz#(B.#(B #.#(B #E@izF(B.#(BE@iz6#.#(B #E@izF(B.#(BE@i {6#.#(B #E@i"{E(B.#(B E@iU{#(B ##'#######(B #(B.#(B .(B #........####(B+E@ii{A#(B#.E@iy{(.....(BE@i@|(BE@i)(BE@i΁E@i9 (BE@i5: (BE@i: (BE@iQ< (BE@i= (BE@i > (BE@i> (BE@i? (BE@i@ (BE@i%A (BE@ikA (BE@i|B (BE@iC (BE@i!D (BE@i E (BE@i F (BE@iG (BE@iG (BE@iG (BE@iI (BE@iJ 0(B(BE@iK (BE@ieL (BE@iM (BE@iM (BE@iYN (BE@idS c(B #################(B E@iS #..........(B.....#(B  #.##########.####(B #.#E@iS v#.##.##.##.#E@iS '#.#E@iS n.#(B #.#(B E@iS l#(B #.#(B E@iT #(B ##'(B #@#(B E@iT 70.1 (6 E@i*T e.(B #........####(B+ E@i7T D..(B #.............. E@iBT ..##.............. E@iQT 0.................. ..#............... E@ibT :.(B #.#.#####....... E@iT (B #.#.#(B ......$ (B #.#..(B E@i~U (BE@i)Z (BE@i[ E@i(B'.......#(B.....#(B......#(B.......#E@iT#(B......$#(BE@i(BE@if-(B1.1 (1E@iu(BE@i! _You open the door.E@i`F@i\(B ...............##########(B.###(B #(B.#(B .... #(B ##'#######(B #(B. .(B #........### ..(B.........##(B.........#(B.......###.#..(B ........#(B)..(B b.5(B(B(B2(B _(BThere is an open door here.F@if F@i0g p#.##########.####(B #.#(B #(B.#(B #.#(B #(B.#(B #.#(B #(B.#(B #.#(B #(B.#(B #.#(B #(B.#(B ##'#######(B #(B.#(B  #......(B..####(B'##......(B.......##.#(B ..#(B #(B  #.#.#####(B  #.#.#(B #(B......$#(B  #.#..(B ..#(B  #.#(B)  #.#.###(B ......5(B(B(B3 _F@isy (BF@iz F@i (BF@i? 7(B(BF@i7 (BF@i2 (BF@iۊ (BF@i (BF@i (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B #.#(B ##'########......(B..####(B'## .(B #......(B........# .##......(B........# .........(B........# .#.......(B........##.#.#####(B....... (B #.#.#(B # (B #.#..(B  #.#(B)..(B  #.#.###(B #(B ##+#+##(B ###(B+##(B.# ......#(B #(B ......#(B #(B ......#(B(B8.1 (5F@iͶ F@i &(B9.1 (6F@i V(B _You now have 65 gold pieces (gained 15).G@i p#(B ##'#######(B #.# G@iқ .(B #.....(B...####(B'## ..(B #(B.......#.##G@i +(B..#G@i ..G@i +(B..#G@iC =#(B..#G@id f(B #.#.#####(B.......#G@i ~(B #.#.#(B ##(B.......#G@i [(B #.#..(B ..#G@io 7(B #.#(B)..(B.#(B #.#.#####(B.#(B #.#.#(B #G@i *(B.# G@i< a###+#+##(B ###(B+##G@iǟ ## G@i \.......#(B #(B.G@i .#(B #(B.#.#(B #(B.# .#(BG@i F(B(B80.1 (1G@i (BG@i H@iuH@is(BLevel 3 of the Dungeon<<<<(B(Press ?(B for help)H@iL#.##.##.##.##.##.##### (B ##'#######(B #.#H@i #... #........####'## ..... #..............# .....##..............# .....................#H@iW .....#...............#H@i% #... #.#.#####.......#H@i=#.. #.#.# ##.......#H@iP#. (B #.#.. .......@.#H@id# (B #.#(B).. .........#H@i{Y#.#.#####.......#H@i{#.#.#(B #.......#H@iZ########+#+##(B ###+##.##H@iw#...........#(B  #.#H@i^ #...........##.#H@i^ +...........##.#H@iI ##...........# H@iY .......<....##H@i, ###.#.......##<#######.#H@i@(BH@iN H@iOX (B#(B ##'#######(B #.#AngleBrackets the Changeling H@iX r.(B #.....(B...####(B'##Mountain Dwarf of Okawaru ...... ..(B #.....(B.........#Health: (B38/38 ======================== H@iX F..##.....(B.........#H@iX (Magic: (B4/4H@iX '======================== H@iX k.........(B.........#AC:(B 4H@ied VStr:(B 16 ..#......(B.........#EV:(B 10Int:(B 9 .(B #.#.#####(B.......#SH:(B 0Dex:(B 13#.#.#(B ##(B.......#XL: (B 4 Next: (B 8% Place: (BDungeon:3#.#..(B .......@(B.#Noise: --------- (B Time:(B 2580.1 (0.0)#.#(B)..(B .........#a) +0 hand axe#.#.#####(B.......#Throw: 6 boomerangs#.#.#(B #(B.......# ###+#+##(B ###(B+##(B.## .......##(B.# .......##(B.# .......##(B.# .......# (B_You open the door. _(BThere is an open door here. _Okay, then. (B_You open the door. _There is an open door here. _You now have 65 gold pieces (gained 15).H@i (BH@i/ (BI@i(B(B(B(B(B(B(B(B(B(BI@i(BI@i\`(B(B(B(BI@ik(BI@i0(B(BI@ik(B(B(B(B(B(B(B(B(B(BI@i(BI@i(BI@i(BI@i=I@igW(B #...............#(B #.##########.####(B #.#(B #.#(B #.#(B #.#(B I@i#.#(B #.#(B #.#(B #.#(B I@i@#.#(B #.#I@i(B ####(B ##(B'#######(B #.#I@i(B #...(B #(B.####'##(B7.1 (7 .....(B #I@iI.(B.......#(B .....#.(B......#I@iaS(B .....(B...I@iqR(B..(B.....# I@i(B .....#(B...(B..(B......(B....# I@i(B #...(B #(B.#(B.#####(B....(B...# I@i(B #..(B #.#(B.#(B ##(B.....(B..# I@i (B #.(B #.#......(B.......# I@i-(B #(B #.#(B)............#I@iC(BI@i(BI@i(BI@ih$I@i (BI@i (BI@i_ (BI@i# (BI@i= (BI@i (BI@i (BI@i? (BI@i (BI@ij (BI@i (BI@i- (BI@iV (BI@i (BI@it (BI@i (B #...#(B #(B.###.####(B #(B.#(B #.#(B #(B.#(B #.#(B #(B.#(B #.#(B #(B.#(B #.#I@i= (B #(B.#(B #.#(B ####(B ##(B'#######(B #.#(B #...(B #(B..@...(B..####'##(B90.1 (3I@iV W .....(B #(B....I@i ...#(B .....##(B........#(B .....(B...(B.............#(B ....(B.#(B...(B..(B......I@i ....#(B #.(B.. #(B.#(B.#####(B...I@i ....#(B #.(B. #(B.#(B.#(B ##(B...I@i ....#(B #.(B #(B.#(B.......(B..I@i ....# (B #(B #.#(B)I@i3 ....#(BI@i ! (BI@i+& (BI@i' J@i(BJ@iX(BJ@i(BJ@i(BJ@i(BJ@iM(BJ@i(BJ@i~(BJ@i(BJ@iI(BJ@i(BJ@i(B #.#(B #.#(B  #(B.#(B #.#(B J@i( #(B.#(B #.#(B #(B.#(B #.#J@iI|(B #(B.#(B #.#J@ia####(B ##(B'#######(B #.#J@iw#...(B #(B...(B.....####'##J@i(B .....(B #(B..(B............#(B .....##@(B.............#J@iA(B2.1 (2 ........J@i..#(B .....#(B...(B....#J@i1(B #(B... #(B.#(B.#####J@iH......#J@i(B #(B.. #(B.#(B.#(B ##.......#(B #(B. #(B.#(B.............#(B #(B #(B.#(B)............#(B #(B.#(B.#####.J@iU......#(B #.#.#(B J@i.4 #.......#(BJ@i(BJ@i(BJ@i'J@is 2(B #.#J@i (B #.#(B #(B.#(B #.#(B #(B.#(B #.#(B #(B.#(B #.#J@i P####(B ##(B'#######(B #.#(B.#(B...(B #(B........####'##J@i (B......(B #(B..............#(B......##(B..#J@i (B.......@..##(B...(B..J@i' .#J@i: ##(B... #(B.#(B.#####.#J@iS (B #(B.. #(B.#(B.#(B ##.#J@ik (B #(B. #(B.#.(B.....#J@i (B #(B #(B.#(B)..J@i 1.#(B J@i b#(B.#.#####.#J@i (B #(B.#.#(B #.#J@i A########+#+##(B ###+##.##J@i (BJ@i$ (BJ@i% J@i% &(B3.1 (1J@i+ (BJ@i<- J@i _(B #.#(B #.#J@iϢ (B #.#(B #.#(B #.#(B #.#J@i X(B #.#(B #.#J@i #(B #####(B ##'#######(B #.#J@i) (B.#(B.... #..(B......####'##(B.. #..#J@iA ?(B.##.#J@iU ?(B...#J@im u(B.#(B...(B..J@i .#J@i #(B....#(B.#(B.#####J@i .#(B #(B....#(B.#.#(B ##.#(B #(B....#(B.#..#(B #(B....#(B.#(B)..#(B #(B....#(B.#.#####.#(B ######(B.#.#(B #.#(B (B #+#+##(B ###+##.##(B (BJ@i² (BJ@i' ((B4J@i (BJ@ia K@i]g(B #.#(B #.#(B #.#(B #.#(B #.#(B #.#(B #.#(B #.#K@iK]z#(B ########'#######(B #.#)(B..#(B....##....(B....####'(B.##...(B.##K@i]8.(B...(B.#(B...(B...#(B....#.#(B.#####.(B #(B....#.#.#(B ##.(B #(B....#.#.(B #(B....#.#(B).(B #(B....#.#.#####.(B ######.#.#(B #.(B #+#+##(B ###+##.(BK@ig(BK@ih((B5K@in(BK@ioH _Found a glowing dagger(B.K@iqK@it (B #.#(B #.(B #.#(B #.(B #.#(B #.(B #.#(B #.(B #.#(B #.###(B ########'#######(B #.)(B..#(B....##........####'(B.##....##....(B....(B...........#(B...(B....#####(B....#.#(B.#####(B #(B....#.#.#(B ##(B #(B....#.#(B #(B....#.#(B)....(B #(B....#.#.#####(B ######.#.#(B #......(BK@i @(B(B6K@i (BK@i L@i{(B #.##########(B #.#(B #(B #.#(B #L@i{(B #.#(B #(B #.#(B #(B L@i |4#.#(B #####(B ########'#######(B #)(B..#(B....######L@i+|W(B.####...L@iE|:(B......L@iW|(B..........#(B...(B....L@im|######(B....#.#(B.#####L@i|(B #(B....#.#.#(B ##L@i|_(B #(B....#.#L@i|(B #(B....#.#(B)....(B #....#.#.#####(BL@i)(BL@i((B7L@i(BL@i?L@iJ@(B #..........(B #.########(B #.#(B  #.#(B  #.#(B  #.#(B  #.#(B  ####(B ########'#######(B  ..)..#@(B...#####(B.####(B.....(B..........#(B.......(B.######(B....#.#(B.#####(B #(B....#.#.#(B ##(B #(B....#.#(B #....#.#(B)....(B(B(B8(BL@i{f(B #.########(B #.#(B  #.#(B #.#(B #.#(B #.################'#######(B....)(B..#(B....##........##(B.......@(B....##...(B.##(B....###(B....######(B....#.#.######(B #(B....#.#.#(B ##(B #(B....#.#.....(B #(B....#.#(B) #....#.#.#####(BL@ii(BL@ij((B9L@iq(BL@iosM@i +(B #........(B #.#######(B #.#(B #.#(B #.#M@i_+(B #.#(B #.#(B ################'#####)(B.@#....###(B.####(B...M@i+###(B..........#(B.......(B ..######(B....#.#.#######(B. #(B....#.#.#(B ###(B #(B....#.#M@i+q(B #....#.#(B)....(BM@iq4(BM@i;*(B600M@iT@(BM@i$BM@i}/(B #(B #.(B #.#(B #.#(B #.#(B #.#(B #.###'#(B.....)@(B.#....##.#(B.###(B.###(B.#(B .(B.######(B....#.#.#####(B ##(B. #(B....#.#.#(B ##(B #(B #(B....#.#(B #....#.#(B)(B(B1(BM@i ](B #(B #.M@i (B #.#(B #.#(B #.#(B #.#(B #.#(B ##'(B #(B.....@(B..#....##(B #M@i3 Y(B.##(B #M@iJ l(B.###(B.#M@i` (B .(B.######(B....#.#.#####M@iv (B ##(B. #(B....#.#.#(B ##M@i (B #(B. #.(B...#.#(B #....#.#(B)M@i X(B(B2(BM@i% | _(BYou see here a +1 vampiric dagger(B.N@i{(B #.####(B #.#(B  #.#(B #.#(B #.#(B #.##################'####(B #(B.....)(B..#(B....##......(B #N@i/|(B......##(B #.##(B+...#######(B .(B.######(B....#.#.######(B. #.(B...#.#.#(B  #(B. #..(B..#.#.....(B #(B. #....#.#(B) #....#.#.####(BN@i(BN@i`/(B3 _N@i(BN@iN@ib O(B(B(BN@id (BN@i (B(B(B(B(B(B(B(B #.#(B N@iڃ m #.#(B #.#(B #.##################'###(B.....)(B..#(B....##....(B #(B.....(B........##....##(B....(B.........##(B+..(B5.1 (2#####..#(B ..######(B....#.#.##(B ##.(B #....#.#.#(B #.(B #....#.#...(B #.(B #....#.#(B)..(B #.(B #....#.#.##(B ######.#.#(B #######+#+(B(B(BO@iw(BO@iU7(B(BO@i9(BO@i&(B(B(B(B(B(B(B(B #.(B #.(B #.(B #.(B ###'(B #(B.....)(B..#....##(B #(B.....##(B ###(B....##(B +..@..(B7 ######..#(B ..######....#.#.(B ##.(B #....#.#.(B #.(B #....#.#(B #.(B #....#.#(B) #.(B #....#.#.(B ######.#.(B ##+#+(B(BO@i((BO@i(B #(B #(B #(B #(B ##(B #(B.....)(B..#....##(B #.##(B ###.##(B +.@(B.. ######.#(B ..######....#.#(B ##.(B #....#.#(B #.(B #....#.#(B #.(B #....#.#(B #.(B #....#.#(B ######.#(B #+#(BO@i(BO@i-(B8.1 (1O@i(BO@iO@i X(B ####O@iI (B #..(B...)..#....##(B #..##(B ###.##(B + ######.#(B ..######....#.(B ##.(B #....#.(B #.(B #....#.(B #.(B #....#.(B #.(B #....#.(B ######.(B #+(B(B(B9(BP@iF#####(B.......>(B....'...........#(B...#(B..#(B.#(BP@i(B======(B10(B _As you open the door, it creaks loudly! _(BFound a stone staircase leading down.P@iP@i7(B ######P@i(B #....(B.)..#....##(B #...(B.###P@i.P@is(B.>(B.....######.#P@i;=(B.. ..######....#P@ix#(B..... ##.(B #....#(B #(B..... #.(B #....#(B #(B..... #.(B #....#(B ######(B #.(B #....#(B ######(B #(BP@i(BP@i&------P@i(B1 P@i _P@i(BP@iG P@iq>_(BThere is an open door here.P@i[Q@i.##############Q@i(B #.....)..#....#########(B #..(B...........(B.......###(B..#(B..>(B....'..#(B......@######.(B.+ ..######....Q@i:7##(B.....#(B ##.(B #....(B #(B.....#(B #.(B #....Q@iu_(B #(B.....#(B #.(B #....(B #######(B #.(B #....(B ####Q@iQ#(B #......(BQ@i(BQ@ir&------Q@i((B2 _Q@i(BQ@iKQ@i (B'.....#####(B.#(B(B(B3(B _You open the door.R@i/- A  Which direction?(BS@i=x..##....(B+......(BS@iZ((B4S@i)A(B _You close the door.S@i F(B+.....#####.#S@i (BS@i ((B5S@i A(B _You close the door.T@iP/(B #############(B #.....)..#(B #########(B #(B #(B.......###(B #(B..>(B..@(B.+....(B #(B.######.....(B........+.....######(B..##(B.....#####.#(B ##(B #(B.....#(B #.(B #(B #(B.....#(B #.(B ########(B #.(B #...(B  ######(BT@i_(B(B6(BT@i u(B  #.....)..#(B T@iu 5#(B #(B #(B.###(B #(B..>(B.@(B..+ #(B.######(B.+.....######(B.##(B.....#####.#(B #T@iX #(B #(B.....#(B #.(B #(B #(B.....#(B #.(B #(B #(B #.(B #(B  T@i (BT@i ((B7T@id (BT@i T@im (B  #.....)..#(B #(B #T@i (B #(B.###(B #(B..>@(B...+ #(B.######(B.+.....######(B.##(B.....#####.#(B ##(B #(B.....#(B #.(B #(B #(B.....#(B #.(B #(B #(B #.(B #(B  T@i= (BT@i' ((B8T@i (BT@iV U@iq##########(B #.....)..U@i`#########(B #........(B #(B.......###(B #(B..>(B....+.(B #(B..@(B....######U@i(B.....+.....########(B.....#####.#(B #####(B #(B.....#(B #.(B #(B #(B.....#(B #.(B #(B #######(B #.(B #(B U@i##(B #..(B(B(B9(BU@i U@iN#########(B #.....)..#########(B #........(B #(B.......###(B #(B..>(B....+.######(B.......######(B......+.....#######(B.....#####.#(B ####(B #(B.....#(B #.(B  #(B.....#(B #.(B #######(B #.(B#(B #.(B #(BU@i3(BU@iv)(B20U@i.(BV@i((B  #.....)(B #(B #(B #(B.###(B #(B..>(B....+.######(B.######(B.+.....(B.##(B.....#####.##(B.####(B. #.(B....#(B #.#(B. #..(B...#(B #.#(B. #######(B #.#(B.#(B. #(B. #(B #(B(BV@iO(((B1V@iH-(BV@i.V@ir#######(B #.....)#########(B #.....(B #(B.......###V@iVrZ(B #(B..>(B....+.(B..######(B.......######(B.......+.....#####.....#####.#(B V@ir##(B.####(B.##.....#(B #.V@ir(B V@iro#(B.##.....#(B #.V@irX(B #(B.#######V@ir0#(B #.V@irk(B #(B.#(BV@irS #(B.#(BV@irS #(B.#(BV@i s[ #(B.#(B V@i_|(BV@i}((B2V@iO(BV@iX@i (B ######(B #(B #########(B #(B #..(B.....###(B #.(B.>(B....+....######.######..(B........+.....##(B.........##(B.....#####.####(B.####(B.##...(B..#(B #.#(B #(B.##.....#(B #.(B #(B.########(B #.(B #(B.#(B #(B.#(B #(B.##.#(B(B(B3(BX@i##.....)#########(B #.#(B.......###.#(B..>(B....+..(B..######(B.######..+.....#.##(B.....#####.#(B ###(B.####(B.##..(B...#(B #.(B #(B #(B.##....(B.#(B#(B.#(B#(B.#(B#(B.#(B X@i(BX@i((B4X@iA(BX@iX@i (B########(B #.....)X@i /#########(B #.#(B.......###(B #(B..>(B....+.........############.....(B......+.....####..(B.......##(B.....#####.####(B.####(B.##(B.....#(B #.(B#(B #(B.##.(B....#(B #.(B#(B.########(B #.#(B.##(B.#(B #(B #.#(B #(B (BX@i[ (BX@i ((B5X@i (BX@i Y@i(B#########(B #.....)#########(B #.#(B.......###(B #(B.@>(B....+.........############............(B.........+.....#####.....(B....##(B.....#####.####.####(B.##(B.#(B #(B.##(B.....#(B #.(B #.########(B #.#.#(B  #.#(B #(B(B(B6(BY@iM% |##.....)..##(B #.#(B.###.#(B..@(B....+....######(B.######.Y@i% ......(B..+.....#....(B.....##(B.....#####.#(B #Y@i% }###.####(B.##(B.....#(B #.(B ##(B #.##(B.....#(B #.(B #Y@i% #.########(B #.(B ##.#(B ##.#(B Y@i% *#(BY@is+ (BY@iH, ((B7Y@iE4 }(B _(BThere is a stone staircase leading down here.Z@i( Z@i, (BLevel 3 of the Dungeon<<<<>(B(Press ?(B for help)#...............#Z@i- #.##########.#####.##.##.#Z@i- "#.#Z@i.- 5#.##.#Z@i9- Z@iI- 5#.##.#Z@iT- Z@ic- 5#.##.#Z@io- Z@i. #################'#######(B #.##.....)..#....##........####'###########(B #.............##..............##.......###.............##..............# (B #..@....+...............................# ...######.......######..........#...............# ................+.....######....#.#.#####.......# .........##.....#####.#(B #....#.#.# ##.......#Z@i.  ###.####.##.....#(B #. (B #....#.#.............#Z@i/ d# (B #.##.....#(B #. (B #....#.#(B)............##.########(B #. (B #....#.#.#####.......##.# (B ######.#.#(B #.......##.#########+#+##(B ###+##.##Z@i5 #.##...........#(B  #.##.# #...........##.#  +...........##.#(B[@i%[@il[@i (BAngleBrackets the ChangelingMountain Dwarf of Okawaru ......Health: (B38/38 ========================Magic: (B4/4========================##########(B AC:(B 4Str:(B 16#.....)..#(B EV:(B 10Int:(B 9#########(B #.........(B SH:(B 0Dex:(B 13#(B.......###.........(B XL: (B 4 Next: (B 8% Place: (BDungeon:3#(B..@(B....+...........(B Noise: --------- (B Time:(B 2627.1 (0.0)...######(B.......######......(B a) +0 hand axe......(B..........+.....######(B Throw: 6 boomerangs....(B.....##(B.....#####.#(B ####.####(B.##(B.....#(B #.(B ##(B #.##(B.....#(B #.(B #(B #.########(B #.(B #(B #.##(B #.####(B  (B_There is an open door here. _You open the door.  Which direction? (B_You close the door. _You close the door. _(BThere is a stone staircase leading down here.(B(B[@iS9 (B[@i3: (B[@ia> (B[@iD (B[@iE 4(B8.1 (1 _[@i5J (B\@i.5 ((B4\@i9 @####(B..#(B.#(B#(B.#(B #(B.#(B\@i: 2 #(B.#(B #@#(B #(B.#(B #(B.. \@iS; Z####(B \@i /(B9.6 (2.5\@i (B\@i # _You climb downwards.\@i \ _(BThere is a stone staircase leading up here.\@i ]@i (B]@iO 7(B(B]@i (B]@i  ]@ii Y(B You encounter a hound.(B]@i "###]@i /(B..#<(B.......#######h (Bh(B  (B hound (asleep)(B]@i S(B0.0h(B.]@i #h]@i/ #(B]@i( ((B==]@ik 30.6 (1]@i (B]@i  ]@i9 _The hound barks!]@i _@i)4h(B._@i*/h(B._@iP/(B_@iB01(B--1_@i4(B_@i6_@i 4h(B._@iN (B_@i _@i <--(B2_@ik (B_@i `@i4k4h(B.`@i7l/h(B.`@ir(B`@is`@iZs!(B3`@ihw(B`@ix`@iY ; (Bw`@i [ =You miss the hound.(B`@iCa ) (B`@i b w(B  (B dart slug (wandering)You encounter a dart slug.(B`@ib W(B7-(B=`@iUc 4.7 (1.1`@i[i ;(B _The hound bites you.`@iik a@i* a@i (BAngleBrackets the Changeling (MDWn)Turns: 2604, Time: 00:10:33 Health: (B37/38a@i AC: (B 4 Str: (B16 XL: (B4 Next: (B8% Magic: (B4/4EV: (B10 Int: (B 9 God: Okawaru [......] Gold: (B65a@iš SH: (B 0 Dex: (B13 Spells: (B3/3 levels left a@i֡ rFire . . . (100%)(B a(B - +0 hand axe (BrCold . . . (100%)(B (no offhand) a@i a(BrNeg . . . (100%)(B d(B - +0 leather armour (BrPois .(100%)(B (no helmet) (BrElec .(100%)(B (no cloak) (BrCorr .(100%)(B i(B - +0 pair of gloves (BSInv .(no boots) (BWill .....f(B - amulet of regeneration (BStlth +h(B - ring of wizardry (BHPRegen 1.06/turn(no ring) (BMPRegen 0.09/turn %:(B wizardry (x1) @:(B studying Fighting A:(B runic magic, artefact enchantingb@ib@i=(BAngleBrackets the Changeling###Mountain Dwarf of Okawaru ......#(B..b@i6>Health: (B37/38 =======================-#(B.#Magic: (B4/4========================#(B.#AC:(B 4Str:(B 16#(B.#EV:(B 10Int:(B 9#(B.#SH:(B 0Dex:(B 13#<#XL: (B 4 Next: (B 8% Place: (BDungeon:4#@#Noise: (B=-------- (B Time:(B 2634.7 (0.0)#(B.h(B......a) +0 hand axe########wThrow: 6 boomerangsh(B  (B houndw(B  (B dart slug (wandering) _(BThere is a stone staircase leading up here.  You encounter a hound. (B_The hound barks!  You miss the hound.You encounter a dart slug. (B_The hound bites you.(B(Bb@i(Bb@i<  (Bb@i%(Bb@i& b@i&;_Unknown command.(Bb@i (b@i5  b@i k(B You miss the hound.(B The hound bites you.b@i a(B3---(B5.8 (1.1b@i (Bb@i  b@i  0_The hound bites you but does no damage.b@i b@iy2 (B.  b@iͽ>You hit the hound.  The hound is lightly wounded.b@iC) (Bb@iP%(B4b@ib=--b@i#(B6.9b@i(Bb@is b@i?_The hound barely misses you.(Bb@ic@i c@i2(B (BYou hit the hound.  The hound is moderately wounded.(Bc@i c@i(B1c@i1;--(B8.1 (1.2c@i(Bc@i c@i]_The hound bites you. The hound closely misses you.(Bc@ic@i& (B You closely miss the hound.The hound is moderately wounded.(Bc@i; j(B2=-(B9.2 (1.1c@if (Bc@i u _The hound barely misses you.(B The hound bites you but does no damage.c@i d@iL (B You completely miss the hound.The hound is moderately wounded.(Bd@id@iT(B3=(B40.3d@iR(Bd@iE d@i\B_The hound barely misses you.(B x2d@id@i (B (BYou slash the hound!  The hound is severely wounded.(Bd@i{`(B5==(B1.5 (1.2d@i(Bd@iT d@idd@io?_The hound barely misses you.(Bd@i݉d@ib (B (BYou hit the hound.  The hound is almost dead.(Bd@im %(B2d@i ;--(B2.6 (1.1d@iW (Bd@i b _The hound bites you. The hound barely misses you.(Bd@iF e@i3 (B You closely miss the hound.The hound is almost dead.(Be@i5C(B1---e@iT#(B3.7e@i0(Be@iK _The hound bites you but does no damage. The hound bites you.e@ie@i] (B You closely miss the hound.The hound is almost dead.(Be@iK B(B0--e@ia #(B4.8e@i (Be@i  e@i _The hound bites you.e@i e@i.* (Be@iQ/†(BYou slash the hound!  You kill the hound!(Be@i-6) (Be@i>>g (Bopper (B3/40=(B495.9 _Okawaru accepts your kill.(BTraining target 4.0 for Shapeshifting reached!  Your Axes skill increases to level 4!(Bf@i(Bf@iZ f@iyc_Your Shapeshifting skill increases to level 4!(Bf@ig@i";(B##g@i&#(B...#(B .†......########.(Bg@i((Bg@i)h(B4==(B-6g@i)0 _g@i-(Bg@iJ/ g@i`/N_(BThere is a stone staircase leading up here.g@i0h@i (Bh@i (Bh@i (Bh@iC (Bh@i %(B5h@i 5==(Bh@i| (Bh@i (Bh@i- %(B6h@iN *=(Bh@i (Bh@i (Bh@i %(B7h@i *=(Bh@i (Bh@i (Bh@ip O(B8=(Bh@i (Bh@i8 (Bh@i 7(B9=h@i (Bh@i (Bh@i  h@i i(B_You start resting.(BHP restored.h@i :-(Bh@i .(B51.9 (5h@i C(B40==h@i -(B2.9 (6 _h@i (Bh@i i@ii@iR(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt i@i   a + Fighting (B  3.7 (B 9.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  i@i- c(B  (B  i@iQ  b - Maces & Flails (B  2.4 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  i@i  c * Axes (B  4.1 (B 8.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B  i@i  d - Polearms (B  2.0 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  i@i  e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  i@i>! f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  i@ir! g - Throwing (B  1.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  i@i!V(B  (B  i@i! v - Alchemy (B  0.0 (B -- (B -2(B  i@i" h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  i@i(" i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  i@ia" j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  i@i"*(B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B  i@i" k - Armour (B  0.0 (B -- (B +1(B  i@i"X(B  (B  i@i # l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  i@i?# m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  i@iz# n - Stealth (B  0.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  i@i#(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  i@i#[?(B] Help[=(B] set a skill target [-(B] clear all targets  i@i$[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targetsi@i8$(Bj@i 1rain rain j@ii 34%      66%        j@i ]     j@i J    j@i %  j@i M    j@i M    j@i 9   j@i 9   j@i+ 9   j@i_          j@it 9   j@i  j@i* (BThe percentage of incoming experience used to train each skill is in brown(B. trainingj@i? .targets(Bk@iYCost Cost  1.7 1.4k@i߮c  0.7  1.2  3.5  1.0  1.0 k@i$ 1.4  0.8 k@i  0.8 k@i 1.0 k@i. 0.7 k@iu8 2.8  1.4  1.4 k@i 1.4 k@i 0.7 k@i 1.2 k@i 1.2 k@iԯ 1.4 k@i 1.7 k@i# 0.8k@i@  0.8 k@iP 1.7 k@ia 0.6 k@ir 0.8 k@i 2.5 k@i 1.4 k@i 7.1k@i k@iҰ(Brelative cost of raising each skill is in cyan(B (or red(B if enhanced by a  k@imanual).k@iYtraining(B|cost(Bn@i n@i n@i  n@i (BAngleBrackets the ChopperMountain Dwarf of Okawaru ......###n@i| Health: (B40/40 ========================#(B..Magic: (B4/4========================#(B.#AC:(B 4Str:(B 16#(B.#EV:(B 10Int:(B 9n@i F#(B.#SH:(B 0Dex:(B 13#(B.#XL: (B 4 Next: (B49% Place: (BDungeon:4n@i #@#Noise: --------- (B Time:(B 2652.9 (0.0)#.#n@i na) +0 hand axe#(B.†......n@i 4Throw: 6 boomerangsn@i q########.(BTraining target 4.0 for Shapeshifting reached!  n@i0 Your Axes skill increases to level 4! (B_Your Shapeshifting skill increases to level 4! n@iM w_(BThere is a stone staircase leading up here. _You start resting. n@ih %(B_HP restored.n@i$ (Bn@i% (Bn@i* (Bn@i!5 o@i(B(B(B _Unknown command.(Bo@i5"###o@i{(B..#<(B.†(B......#######(B. o@ii(Bo@io@i-(B3.9 (1 _o@i(Bo@io@i ####o@im #(B..(B #(B.#(B #(B.#(B #(B.#(B #(B.#(B #<#(B #.########o@i #(B.@(B......#########(B.#(Bo@i (Bo@i ((B4o@i% (Bo@iX o _(BYou see here a hound corpse(B.o@i p@i(Bp@iV(Bp@i(Bp@iF(Bp@i(Bp@i & (B_p@i(Bp@i(Bp@i(Bp@i(Bp@iV(Bp@i(Bp@i (Bp@iL!(Bp@i!(Bp@i#(Bp@i$(Bp@i.%(Bp@i%(Bp@i'(Bp@i) p@i)_(B A dart slug comes into view.(Bp@i/###(B #..(B #.#(B p@iQ/1#.#(B p@ie/b#.#(B #.#(B p@i/E#<#(B p@i/L#.########(B p@i/#(B.†....@(B.#(B p@i/[########(B.#(B p@i/4.#(B..p@i/e)(B..#w(B..p@i0rw(B  (B dart slug (wandering)p@i08#(B..#p@i70####(Bp@i<2-(B8.9 (4p@id2)w(B.p@i.9(Bp@i:-(B9.9 (5p@i?@(Bp@iC _Found a dagger.p@i&Ep@id*#..(B #.#(B #.#(B #.#(B #.#(B #<#(B p@iCe#.#########(B.†(B......#(B ########@#(B  #(B..#(B ..... #(B.##w#(B. ##(B.#p@ize5###(B p@iumUww(Bp@in.(B60.9 (1p@i}s(Bp@itq@iO#<.########.†....(B..#######(B #(B.#(B...........#(B.##w(B.....##.(B ##(B....###(B #(B..##(B ## (Bw)(B(B(B1(Bq@i{ g (B You barely miss the dart slug.(Bq@i} 7(B=3.0 (1.1q@i (Bq@iڅ : _The dart slug bites you but does no damage.q@i r@i+A) (Br@inA@ (BYou hit the dart slug.r@iBr@iB#(B4.1r@iH(Br@iWJ r@iwJM_The dart slug is severely wounded.(Br@iLr@iF (B.  You slash the dart slug!  You kill the dart slug!(Br@iO+(Br@i&T3(B535.2r@i]Z(Br@i[K _Okawaru accepts your kill.(Br@i^r@ikO F(B <r@i|P .########†....(B..#######(B ###(B..###(B.####(B...@(B.......##)(B.....##r@irQ y#.(B ##(B....##(B r@i3X (Br@iX '(B-r@idY 60r@i^ (Br@i` s@iRF(B <s@iSW.########†....(B..########(B.#(B .. ###(B..###(B.###(B...........#.#####.(B ##(B....##(B  #(B..##(B s@i_(Bs@i`B-(B7s@ite(Bs@ihJ _(BYou see here a +0 dagger.s@ijs@iO (Bs@i( (Bs@i (Bs@i (Bs@i7 (Bs@i & (B_s@ic (Bs@i (Bs@i (Bs@i (Bs@iQ (Bs@i" (Bs@i (Bs@i (Bs@i (Bs@iP (Bs@iA (Bs@i (Bs@i8 (Bs@i (Bs@iX (Bs@i (Bs@i~ (Bs@i%q (B (B You encounter a kobold. It is wielding a +0 dagger and quivering stones.(B#.#(B #.#(B #.#(B #.#(B #<#(B#.##(B #.†......#(B ##############.#(B #K###..###@#####(B #(B........(B....#(B #(B.##).(B..(B..##(B.#.(B ##..(B..##(B#(B ##(B..######K(B  (B kobold (missile, asleep)(BK(B.72.2 (5K)(B(B==3.2 (6(Bs@iu 9 _The kobold shouts! You hear an angry hiss.s@iw u@i:#.#(B u@ib#.#(B #.#(B #<#(B #.#########.†......#(B #################.#(B #(B.....K..(B  ###(B..###(B.#####(B #.(B.......@(B...#(B #.##)(B.....##(B.#(B #.(B ##(B....##(B #(B ##(B..##(B ####(B u@ij(Bu@ia((B--u@i4.2 (1u@i(Bu@iXu@i^ (Bu@i (Bu@iȽ (Bu@i (Bu@ih (Bu@iT (Bu@i- (Bu@i (Bu@i? (Bu@i (Bu@i (Bu@iR (Bu@i (B_You start waiting.A kobold comes into view.(Bu@i K--K(B  (B kobold (missile)(Bu@i ,(B7.2 (3u@iz k(B(B8.2 (4 _(Bv@iΕ(B(B=9.2 (1(B _You closely miss the kobold.(B The kobold hits you but does no damage.v@i_ (B)(BYou hit the kobold.  You kill the kobold!(Bv@i˜( (Bv@i_8(B480.3 (1.1v@i (Bv@iK _Okawaru accepts your kill.(Bv@iv@iZ2(B #.#v@i(B #.#(B #.#(B #.#(B #<#(B v@i #.########(B  #.†......#(B #########v@iф########.#(B #(B......S(B.v@iH ###..###@#####v@iZ(B #(B............#v@i9(B #(B.##)(B.....##(B.#v@iUy(B #.(B ##(B....##v@im#(B ##(B..######S(B  (B adder (wandering)v@iMD(B.S(Bv@i*(B.v@i) (Bv@i׎C  You encounter an adder.(Bv@iƏ'(B-v@i10v@i(Bv@i v@iB_The adder leaves your sight.  Things that are here:v@i v@ij_(Ba +0 dagger; a stone; a kobold corpse(Bv@i<w@iww@iym(BPick up what? 11/52 gear slots (_ for help) w@iyFHand Weapons (select all with ))w@iy,(Ba - a +0 dagger w@iynMissiles (select all with ()(Bb - a stone w@i z&Carrion w@iza kobold corpse w@i!zt(B[Up(B|Down(B] selectw@i/z2[Esc(B] exit w@iWzLetters toggle [.(B|Space(B] toggle selected[top(B]w@ij  b + a stone(B[Enter(B] accept (1 chosen)x@icx@i*dx@i(B #.#AngleBrackets the Chopper#.#Mountain Dwarf of Okawaru ......#.#Health: (B40/40 ========================#.#Magic: (B4/4========================#<#AC:(B 4Str:(B 16#.########EV:(B 10Int:(B 9#.†......#(B #########SH:(B 0Dex:(B 13########.#(B #(B........XL: (B 4 Next: (B54% Place: (BDungeon:4###..###@#####Noise: --------- (B Time:(B 2681.3 (0.0)#(B............#a) +0 hand axe#(B.##)(B.....##(B.#Throw: 6 boomerangs#.(B ##(B....###(B ##(B..######You kill the kobold! (B_Okawaru accepts your kill.You encounter an adder. (B_The adder leaves your sight.  Things that are here: _(Ba +0 dagger; a stone; a kobold corpse(B(B(B2.3 (1(B _l - a stonex@i (Bx@iU (Bx@i (Bx@i (Bx@i; (Bx@i{ (Bx@i (Bx@i| (Bx@i. (Bx@i (Bx@i (Bx@ix (Bx@i (Bx@i (Bx@i (Bx@i (Bx@i 0(B(Bx@i (Bx@i (Bx@iq (Bx@i (Bx@i| (Bx@i (Bx@i (Bx@iH (Bx@i% (Bx@iO (Bx@i d (B You encounter an endoplasm.(Bx@i [<#(B .######## x@ir T.†......#(B ######### #######.#(B #........###..###)######............##.##)#.##(B x@i V#.(B ##....###.(B.##J#(B #(B ##..###(B..@(B...#(B x@i ####(B...#(B.#(B.#(B x@i #(B.....(B.#(B #(B  #(B....#x@i (B ##(B...#(B##(B..x@i rJ(B  (B endoplasm (wandering)x@i d##(B..#(B.x@iQ x@i! 4(B.J8.3 (6x@i )(BJx@i ,(Bx@i_ x@i &(B9.3 (7x@i (Bx@iP / _The endoplasm quivers.x@id (Bx@ia y@i (BJ.y@i(By@i.(B90.3 (1y@i(By@iz@i}(Bz@i17(B=1.4 (1.1z@iI(Bz@i^ z@ikz@izp_You completely miss the endoplasm.(B The endoplasm barely misses you.z@i(Bz@iz@ix(Bz@i6yz@iCy(B39z@iOy-z@i[y#(B2.5z@i}(Bz@i  z@i%a_You barely miss the endoplasm.(B The endoplasm hits you.z@iz@i{~ 1 (B.  z@i~ _You slash the endoplasm!  You kill the endoplasm!(Bz@i *(Bz@i( X(B40=(B6z@iW 3.6z@i4 (Bz@i  z@i$ =_Okawaru accepts your kill.(Bz@ig |@isP(B|@iP(B|@iQ(B|@i)U(B|@iOX(B|@iX(B|@iY(B|@i](B|@i5_(B|@io_(B|@i`(B|@i}(B|@im(B|@i(B|@ix(B|@ig(B|@iӊ(B|@i9=(B|@i(B|@iJ(B|@i+ |@id\(B An adder comes into view.(B|@i*(B|@i? .S(B. #(B.#(B  #(B.#(B |@i]a.....#(B #########:# |@i[####.#(B #.......(B... |@i͘n###..###)#####(B #(B. |@i#............#(B #(B.#(B #.##).....##.###@#(B |@i- |@i}#.(B ##....###..##.#(B |@i-#(B ##..###......#(B |@iZP#####...#(B.#(B.|@iv#(B#....(B..#(B.#|@i#...(B.###(B.#S(B  (B adder (wandering)|@i##.(B..#(B #(B.#|@i™i##(B..#(B ..#|@i֙T##..(B .##(B|@i6(B.7.6 (4.0|@i-S(B|@iS(B|@i&N-(B8.6 (5 _|@iӫ(B|@iO}@i֕s(BAngleBrackets the ChopperS(B..Mountain Dwarf of Okawaru ......#*#Health: (B40/40 ======================== #######*#}@iMagic: (B4/4======================== .....#(B #########*#AC:(B 4Str:(B 16 }@i:####.#(B #.......(B.*(B.EV:(B 10Int:(B 9 ###..###)#####(B #*#SH:(B 0Dex:(B 13 }@iV#............#(B #*#XL: (B 4 Next: (B56% Place: (BDungeon:4 }@imU#.##).....##.###@#}@ixNoise: --------- (B Time:(B 2698.6 (0.0) }@id#.(B ##....###..##.#}@iȖa) +0 hand axe #(B ##..###......#Throw: 6 boomerangs}@iږb#####...#(B.#(B.#}@i_#....(B..#(B.#}@it#...(B.###(B.#}@iS(B  (B adder (wandering)##.(B..#(B #(B.#}@i-i##(B..#(B ..#}@iD:##..(B .## }@iTC(B_Okawaru accepts your kill. }@ibC(B_An adder comes into view.}@ir$Throw: 6 boomerangs}@iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban adder (wandering, hasn't noticed you, 32% to hit)}@i[ (BAngleBrackets the ChopperS(B..Mountain Dwarf of Okawaru ......}@i #(B.#Health: (B40/40 ======================== ######}@i #(B.#Magic: (B4/4======================== .....#(B #########:#AC:(B 4Str:(B 16 ####.#(B #.......(B...EV:(B 10Int:(B 9 ###..###)#####(B #(B.#SH:(B 0Dex:(B 13 }@is 0#............#(B #(#XL: (B 4 Next: (B56% Place: (BDungeon:4 #.##).....##.###@#Noise: --------- (B Time:(B 2698.6 (0.0) #.(B ##....###..##.#a) +0 hand axe }@iͅ #(B ##..###......#Throw: 6 boomerangs#####...#(B.#(B.##....(B..#(B.##...(B.###(B.#}@i KS(B  (B adder (wandering)##.(B..#(B #(B.###(B..#(B ..#}@iJ ##..(B .## (B_Okawaru accepts your kill. (B_An adder comes into view.Throw: 6 boomerangs}@i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}@i QAim: (Ban adder (wandering, hasn't noticed you, 32% to hit)}@iy :((B}@i4 :((B}@iRe :((B}@iQ :((B}@i% :((B}@iB :((B}@i pS(B..:(B.}@i ..}@i :((B}@i :((B}@i% :((B}@inq :((B}@i% :((B}@i. :((B}@iy :((B}@i (B.SAn adder comes into view.(B  Throw: 6 boomerangs(B  }@i> Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ban adder (wandering, hasn't noticed you, 32% to hit)  You throw a boomerang. The boomerang barely misses the adder.(B}@i V(B.:(B..}@i N.@S(B}@i 6(B9.8 (1.2 _}@iz (B}@i ~@i-(BAngleBrackets the Chopper(B...Mountain Dwarf of Okawaru ......#S#Health: (B40/40 ======================== #######*#Magic: (B4/4~@i-======================== .....#(B #########*#AC:(B 4Str:(B 16 ####.#(B #.......(B.*(B.EV:(B 10Int:(B 9 ###..###)#####(B #*#SH:(B 0Dex:(B 13 #............#(B #*#~@is.XL: (B 4 Next: (B56% Place: (BDungeon:4 #.##).....##.###@#Noise: --------- (B Time:(B 2699.8 (0.0) #.(B ##....###..##.#a) +0 hand axe #(B ##..###......#Throw: 6 boomerangs#####...#(B.#(B.##....(B..#(B.##...(B.###(B.#S(B  (B adder##.(B..#(B #(B.###(B..#(B ..#~@i/##..(B .##Aim: (Ban adder (wandering, hasn't noticed you, 32% to hit) _You throw a boomerang. The boomerang barely misses the adder.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban adder (32% to hit)~@iv(BAngleBrackets the Chopper(B...Mountain Dwarf of Okawaru ......#S#Health: (B40/40 ======================== #######(B.#~@i_Magic: (B4/4======================== .....#(B #########:#AC:(B 4Str:(B 16 ####.#(B #.......(B...EV:(B 10Int:(B 9 ###..###)#####(B #(B.#SH:(B 0Dex:(B 13 #............#(B #(#~@iXL: (B 4 Next: (B56% Place: (BDungeon:4 #.##).....##.###@#Noise: --------- (B Time:(B 2699.8 (0.0) #.(B ##....###..##.#a) +0 hand axe #(B ##..###......#Throw: 6 boomerangs#####...#(B.#(B.##....(B..#(B.##...(B.###(B.#S(B  (B adder##.(B..#(B #(B.###(B..#(B ..#~@i##..(B .##Aim: (Ban adder (wandering, hasn't noticed you, 32% to hit) _You throw a boomerang. The boomerang barely misses the adder.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban adder (32% to hit)~@ie:((B~@i@:((B~@ip:((B~@ia>:((B~@i:((B~@i:((B~@i%(B.~@ikS(B.:(B...~@iW$:((B~@im:((B~@i`:((B~@i:((B~@ibL:((B~@i:((B~@i:((B~@i$(B.S (B_You throw a boomerang. The boomerang barely misses the adder. ~@i3%(B Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ban adder (32% to hit)  You throw a boomerang. The boomerang misses the adder.(B~@i%I(B.S(B~@iu+V(B...@(B~@i,8(B701.0 (1.2 _~@i0(B~@i\2~@i" (BAngleBrackets the Chopper(B...~@it Mountain Dwarf of Okawaru ......#(B.#Health: (B40/40 ======================== #######(B.#Magic: (B4/4======================== .....#(B #########S#AC:(B 4~@i rStr:(B 16 ####.#(B #.......(B.*(B.EV:(B 10Int:(B 9 ###..###)#####(B #*#SH:(B 0Dex:(B 13 #............#(B #*#XL: (B 4 Next: (B56% Place: (BDungeon:4 #.##).....##.###@#Noise: --------- (B Time:(B 2701.0 (0.0) ~@i #.(B ##....###..##.#a) +0 hand axe #(B ##..###......#Throw: 6 boomerangs#####...#(B.#(B.##....(B..#(B.##...(B.###(B.#S(B  (B adder##.(B..#(B #(B.###(B..#(B ..###..(B .##~@iM |Aim: (Ban adder (32% to hit) _You throw a boomerang. The boomerang misses the adder.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban adder (32% to hit)~@i?](BAngleBrackets the Chopper~@iA@(B...Mountain Dwarf of Okawaru ......#(B.#Health: (B40/40 ======================== #######(B.#Magic: (B4/4======================== .....#(B #########S#AC:(B 4~@i@Str:(B 16 ####.#(B #.......(B...EV:(B 10Int:(B 9 ###..###)#####(B #(B.#SH:(B 0Dex:(B 13 #............#(B #(#XL: (B 4 Next: (B56% Place: (BDungeon:4 #.##).....##.###@#~@i,ANNoise: --------- (B Time:(B 2701.0 (0.0) #.(B ##....###..##.#a) +0 hand axe #(B ##..###......#Throw: 6 boomerangs#####...#(B.#(B.##....(B..#(B.#~@iAc#...(B.###(B.#S(B  (B adder##.(B..#(B #(B.###(B..#(B ..###..(B .##Aim: (Ban adder (32% to hit) _You throw a boomerang. The boomerang misses the adder.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban adder (32% to hit)~@i:((B~@i):((B~@i&:((B@i.:((B@iRx:((B@i:((B@i %(B.@i I..S(B...@i`:((B@iS\:((B@i:((B@i:((B@i9:((B@i`:((B@iE"(@i}(B@i "0:S @iV"(B_You throw a boomerang. The boomerang misses the adder. (B Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ban adder (32% to hit)  You throw a boomerang. The boomerang closely misses the adder.(B@i^)@i)W(B....@(B@i*@i+/(B2.2 (1.2 _@iz9(B@ia;@i|(BAngleBrackets the Chopper(B...Mountain Dwarf of Okawaru ......#(B.#@if|?Health: (B40/40 ======================== #######(B.#Magic: (B4/4======================== .....#(B #########:#AC:(B 4Str:(B 16 ####.#(B #.......(B.S(B.EV:(B 10Int:(B 9 ###..###)#####(B #*#SH:(B 0Dex:(B 13 @i|G#............#(B #*#XL: (B 4 Next: (B56% Place: (BDungeon:4 #.##).....##.###@#Noise: --------- (B Time:(B 2702.2 (0.0) #.(B ##....###..##.#a) +0 hand axe #(B ##..###......#Throw: 6 boomerangs#####...#(B.#(B.##....(B..#(B.##...(B.###(B.#S(B  (B adder@i}##.(B..#(B #(B.###(B..#(B ..###..(B .##Aim: (Ban adder (32% to hit) _You throw a boomerang. The boomerang closely misses the adder.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban adder (32% to hit)@ip ](BAngleBrackets the Chopper@i O(B...Mountain Dwarf of Okawaru ......#(B.#Health: (B40/40 ======================== #######(B.#Magic: (B4/4@i  ======================== .....#(B #########:#AC:(B 4Str:(B 16 ####.#(B #.......(B.S(B.EV:(B 10Int:(B 9 @iw w###..###)#####(B #(B.#SH:(B 0Dex:(B 13 #............#(B #(#XL: (B 4 Next: (B56% Place: (BDungeon:4 #.##).....##.###@#Noise: --------- (B Time:(B 2702.2 (0.0) @i #.(B ##....###..##.#a) +0 hand axe #(B ##..###......#Throw: 6 boomerangs#####...#(B.#(B.##....(B..#(B.#@i #...(B.###(B.#S(B  (B adder##.(B..#(B #(B.###(B..#(B ..###..(B .##@iW KAim: (Ban adder (32% to hit) _You throw a boomerang. The boomerang closely misses the adder.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@i 2Aim: (Ban adder (32% to hit)@ig :((B@i :((B@i :((B@ihC :((B@i! :((B@i :((B@iT* (B...:S(B..((B@i4r :((B@is :((B@i :((B@iQ :((B@i՛ :((B@i :((B@i3 6(B.S @i3 g(B_You throw a boomerang. The boomerang closely misses the adder. @i3 X(B Throw: 6 boomerangs(B  @i:4 Press: ? - help, Q - select action, ( or ) - cycle@io4 Shift-Dir - straight lin@i4 #e(B  @i4 CAim: (Ban adder (32% to hit)  @i5 GYou throw a boomerang. The boomerang misses the adder.@iC5 (B@ic6 @i6 (B.@i6 S@i6 (B@ih? @i? (B.@i? .@i!@ :@iG@ @@il@ (B@iA @iAB &(B3.5 (1.3 @icB _@iH (B@iM @i * (B@i  (BYou hit the adder.  The adder is moderately wounded.(B@is @i b(B38--(B=4.6 (1.1@i (B@i  @iT _The adder bites you.@i @i* (B@ix You miss the adder.The adder is moderately wounded.(B@i@i ^(B9=-(B5.7@i7(B _The adder bites you but does no damage. The adder closely misses you.(B@i28@i2 * (B@i3  (BYou hit the adder.  The adder is heavily wounded.(B@i}4 8(B6--@i4 #(B6.8@i: (B@i[<  @i< _The adder bites you.@i> @iA (B You hit the adder.  @i0?The adder is heavily wounded.(B@iK"--@iz#(B7.9@i(B@iK _The adder bites you but does no damage. The adder bites you.@iM@i (B You closely miss the adder.The adder is heavily wounded.(B@i *(B9.0@i (B@iV # _The adder bites you.@i  @irrThe adder is heavily wounded. (B_The adder bites you. @i~ You hit the adder but do no damage.(B  The adder is heavily wounded.@iLo(BThe adder bites you. x2  You are poisoned.(B@i}(B2=--(B10.1Pois @iK(B@i(B@i @i1_The adder poisons you!@i@i# (B You barely miss the adder.The adder is heavily wounded.(B@i:$ @i_$ ^(B1---(B1.2@iM* (B@iK+  @ie+ 7_You feel sick. The adder bites you but does no damage.@i, @i\{ (B You closely miss the adder.The adder is heavily wounded.@iY\(B@i]T30-(B2.3@ild(B@ie @ie@ie$_You feel sick. The adder bites you.@ig@i  @iK g(B (BYou hit the adder.  @ib *The adder is almost dead.@iy M(BYou feel sick. The adder barely misses you.@i (B@i @i S(B31=(B3.4@i? (B@i  @i @i (_The adder bites you but does no damage.@i0 @i (B You closely miss the adder.The adder is almost dead.(B(B4.5@i (B@i& @i@V_You feel sick. The adder barely misses you.(B@i@ib (B (B_ @iVThe adder bites you.  You are more poisoned.(B@iP30=(B50@i(B@i% _The adder poisons you!@iռ@il (B.(BYou hit the adder.  @i <You kill the adder!(B@io (B  Okawaru accepts your kill.(B@ib29-(B696.6 (1.1@i~(B@i> _You feel sick.@i@i0 [?12l[?25h @i'1  @iA1 VSearch for what [Enter for "armor", or ? for help]? (B@ir@i @ia@iut r@i m@i o@i݅r@i$[?25l@i=@ii'(B@i4 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B] Results at your position (B([,(B] to cycle) @i8 a - [carried] d - a +0 leather armour (worn)  b - [carried] i - a +0 pair of gloves (worn) Results elsewhere (B([,(B] to cycle)  c - [D:1] a +0 leather armour(Bd - [D:1] a leather armour@i[@i@ic(BAngleBrackets the Chopper(B...Mountain Dwarf of Okawaru ......#(B.#@iHealth: 29(B/40 =================------- #######(B.#Magic: (B4/4@i'======================== @iֲ.....#(B #########:#AC:(B 4Str:(B 16 @i]####.#(B #.......(B...@i/EV:(B 10@i-Int:(B 9 @i{###..###)#####(B #(B.#@i%SH:(B 0@i!.Dex:(B 13 @i.Y#............#(B #.#@iTXL: (B 4 Next: (B69% Place: (BDungeon:4 @iq#.##).....##.###@#Noise: (B=-------- (B Time:(B 2716.6 (0.0) @i#.(B ##....###..##.#a) +0 hand axe #(B ##..###......#@i)Throw: 6 boomerangs@i߳y#####...#(B.#(B.#Pois @i_#....(B..#(B.#@is#...(B.###(B.#@i ##.(B..#(B #(B.#@ii##(B..#(B ..#@i(:##..(B .## @i96(B_The adder poisons you!  @iCYou hit the adder.  @i[$You kill the adder!@iqXOkawaru accepts your kill. (B_You feel sick.  @i[Search for what [Enter for "armor", or ? for help]? (Barmor@iȹ(B@i(B@i'(B@i1 _(B@i@i!(B@iۃ(B@iň(B@ỉ @i3_Unknown command.(B@i@i"*(B@i*(B@i|+(B@i.(B@iB/@iY/2=(B@i 0(B@i^2(B@i2(B@i3(B@iw5(B@i5(B@i6(B@i8(B@i~9(B@i+:(B@i< @i =g(B_You start resting.(B You feel sick. x5@i|B\(B-...(B..@iNH.(B20.6 (4@iIG-(B1.6 (5@i_You are no longer poisoned.(B@iP@iGG(B@iG(B@iYH(B@ifJ(B@iJ230=@iJ(B@iK(B@iM(B@iNP(B31=(B@iN(B@i]P(B@iPO(B2=(B@inQ(B@iR(B@iSg(B3=(B(B@ipU(B@iUP(B5==(B@iKV(B@iW(B@iBXP(B6==(B@iX(B@iZ(B@i[O(B7=(B@i[(B@iw](B@i]O(B8=(B@i^(B@i_(B@i#`7(B9=@i/`(B@ia(B@ic' (B@icH_You start resting.(BHP restored.@i q (B@i^w.(B30.6 (9@i\xC(B40==@iix((B1.6 (10.0) @ix _@i,}(B@i&@i H(BM#@i) A(B... ######(B #(B. .....#(B #########:###.#(B #.......(B...@i ##..###)#####(B #(B............#(B ##).....##.# #.(B ##....###..## #(B ##..###....(B..#....#..#..#(B ..#(B@iQ (B@i %(B2@i# .0)@i (B@ia @iy(BM #(B... @ia######(B #(B.#(B .....#(B #########:###(B.##.#(B #.(B............###..###)####...........#(B #.@i0##).....##.# @i|#.(B ##....###..##(B.##.#@i(B@i(B@i͆((B3@iq(B@i@iN(BM#(B. .#(B #(B...@ix ######(B #(B.#(B .....#(B #########:####.#(B #.(B.......@(B....#@i"7##..###)#######(B.#####...........#(B #. #.##).....##.###(B.##.#(B@i(B@i((B4@i(B@i@i7(BM@i#(B. .##(B. .##(B... @i0&######(B #(B.#(B .....#(B #########@###.##.#(B #.(B............##..###)#######(B.##### #............#(B #.##.#(B@i(B@ivB=(B5@i(B@i] (B You pick up a parchment of Scorch and begin reading...@i-(B6.6 (2@iH (B@iK  @ih 2_You add the spell Scorch to your library.@i @i*@i,r(B Spells (Memorise)TypeFailure Level @i, a - Construct Spike Launcher Forgecraft26% 2(Bb - ScorchFire@i,X26% (B2  c - Confusing TouchHexes@i-K43% (B3  d - Teleport Other@i-Translocation@i;-243% (B3 @iT-#3 spell levels left @ir-(B[Tab(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help@i-,[Esc(B] exit@i@io@iP(BAngleBrackets the Chopper#(B. .#@izMountain Dwarf of Okawaru ......#(B. .#Health: (B40/40 ========================#(B. .#@i7Magic: (B4/4========================(B.#(B.AC:(B 4Str:(B 16...EV:(B 10Int:(B 9#(B.#SH:(B 0Dex:(B 13 #######(B.#XL: (B 4 Next: (B69% Place: (BDungeon:4 .....#(B #########@###.#Noise: --------- (B Time:(B 2736.6 (0.0) ####.#(B #.(B............#a) +0 hand axe @i_###..###)#######(B.#####Throw: 6 boomerangs #............#(B #.# #.##).....##.###(B.# #.(B ##....###..##(B.# #(B ##..###....(B..######...#.#(B.##......#.# (B_You start resting.(B You feel sick. x5 @i_You are no longer poisoned. (B_You start resting. (B_HP restored.  You pick up a parchment of Scorch and begin reading... _You add the spell Scorch to your library.@i @iN(B Okay, then.(B@i (B@io(B@i _@i (B@ii@is(B@iV(B@i(B@i (B@i (B@i& (B_@ik(B@i(B@i(B@ic(B@i(B@i(B@i5(B@iU(B@i(B@i (B@i!(B@i;"(B@i"(B@i$(B@i%(B@i&(B@in&(B@i'(B@i((B@i((B@i)(B@i*(B@i*(B@i-+(B@i+(B@i-(B@i.0(B(B@iQ/(B@iX0(B@iL1(B@if1(B@i1(B@i3(B@i4(B@i_4(B@i4(B@i5(B@i6(B@i#7(B@i7(B@is8(B@i9(B@i=:(B@i:(B@i^;(B@i<(B@i<(B@i2=(B@i'>(B@ic?(B@i?(B@i @(B@iA(B@iGh(B#(B @iG#(B. #(B.##(B.##(B @iWH#(B.[(B... #.#@#(B 50.6 (14.0) #.#.#(B  #.#.#(B  #.#.(B #.#.(B @iH#.#.####(B #......#(B ##.###.# #####(B #@iH].#(B #.#(B@iM(B@itN.(B1.6 (15@iER(B@i#S @i1S _Found a leather armour.@iT@i(B@i(B@i (B@i&#(B@i^%(B@i%(B@i&(B@i_((B@i*0(B(B@ik+(B@i,(B@i.(B@i&/(B@i/(B@i1(B@ii3(B@i3(B@i4(B@i6(B@i8(B@i8(B@i9(B@i AH (B You see here a +0 leather armour.@i?C(B@iD! (B_@iE(B@iF(B@iM)(B..#(B.....(B.#(B.##..@iiN(B....#..(B ......(B ...#.#@iN(B #(B.##.#(B #(B.##.#(B #@##.###(B7.6 (6.0) #.[...(B.#@iN (B ####(B.#.# ###(B #.#.# #..(B #.#.# #.#@iN(B #.#.# #.#(B #.#.# #.#(B @i#Ot#.#### #.#(B  ......#(B@i?S(B@iS@iS&(B8.6 (7@iaV(B@iV @iW_Found an orcbow.@i.X@iO (B@i+P (B@iMQ (B@iOT (B@iV (B@iW (B@iX (B@iZ (B@i] (B@i ^ (B@i^ (B@i` (B@i c (B@idc (B@iyd (B@i=f (B@ih (B@ii (B@ij (B@il (B@in (B@i~o (B@iLp (B@i%r (B@it (B@it (B@iv (B@i y (B@i{ (B@i{ (B@i| (B@i~ (B@i (B@i (B@i (B@i (B@i+ (B@i (B@i (B@i (B@i (B@i; (B@i (B@i `(B(B(B(B@i (B@i  @i !(B @i6 UYou encounter a kobold. It is wielding a +0 dagger.(B@i (B .##(B  ..  .. ..##(B. #(B #..@iۥ E#(B...#..#@i ##(B.####(B.#(B.#.#(B ###@i (B.....K)(B..#........##.....@i: W###.####.(B...#..#@i [#......(B...(B.....#@i (B @iΦ ....###.#..(B.#(B.##@i (B @i ~......(B..##.##.#@i0 (B @iE F#.########.#@ig lK(B  (B kobold (asleep)@i (B @i U#.##.###(B @i =#(B.[....@iէ $#(B@i  ####.#@i %.#(B@i 2(B69.6 (11.0)@iޯ @i /(B70.6 (12 _@iG (B@i @i (B #(B. .###(B.#@i > ..#(B.#  ...# ..(B ##(B..#(B #..(B #(B...#..#(B @i~ ###(B.####(B.#(B.#.#(B ###(B......K@(B..#.......(B ###(B.####(B.#(B.##.....(B ###.####(B....#..#(B #.......(B.......#@i (B ....###.#(B...#(B.##(B ........##(B.##.##.########(B.##.#(B #(B.##.###(B #.[....#(B@i (B@i 3(B1.0)@i (B@i  @i <_(BYou see here a +0 orcbow.@i @i (B)(BThe helpless kobold fails to defend itself.  You slash the kobold!  You kill the kobold!(B@i*(B@i? (B702.7 (1.1 @iE_Okawaru accepts your kill.(B@i(B@i5 @i?V_Your Fighting skill increases to level 4!(B@i@i~(B #.(B .###(B.#(B ..#(B.# ..(B.# ..(B ##.(B.#(B #..@isT(B #.(B..#..#@i^#(B.####(B.#(B.#.#(B ###(B.@)(B..#.#(B.####(B.#(B.##.....(B ###.####.(B...#..#(B #...(B.....#(B ....###.#..(B.#(B.##(B .##.##.#(B #.#.##.#(B #.##.### (B #.[....#(B@i(B@i 5(B30 _@i(B@i9$  Things that are here:@i) @ifa_(Ba +0 dagger; a kobold corpse(B@i@i (B@iL (B@iG (B@if (B@ió :(B #.(B .###.#(B ..#.#(B ...#(B ..(B ##..#(B #..@i I#(B #...#..#[####(B.####(B.#(B.#.#(B ###))(B..#.@i !(B0@i .####(B.####(B.#(B.##.....@i O(B ###.####....#..#@i( /(B #...@i@ G...#(B ....###.#...#.##@iM -(B .##.#@ix O#.# (B #.#.##.# @i 9(B #.##.### @i _(B #.[....#(B@iʹ (B@i -(B4.7 (1@i (B@i & _Found a leather armour.@i2 @i4(B@iz@i(B@i~(B@iJ(B@i(B@iш(B@iÉ(B@i(B@i(B@iS(B@i(B@is(B@i(B@i(B@iV(B@i(B@i(B@id(B@i`(B@i(B@i(B@i8(B@i(B@iG(B@i$#.#(B ...#(B ..#.#(B ##..#(B #..#.#(B #...#..#@iG#[####.####.#.#.#(B ####........))..#.......#.####.####.#.##.....@i°(B ###.####(B....#..###(B.#(B.##(B..(B............#(B..###.#...#.##(B9.7 (5##(B............##.##.####(B.##(B.########.##.#(B.. #(B.#(B #.##.###@iְ(B... ..#(B #.[....###(B ##^#(B @i ####.#.####(B #(B.#(B #.#.#@i c#..(B .[#(B #.#.#@i)#.#(B @i%0 #.#.#(B@i(B@i.(B80.7 (6@i(B@i & _Found a leather armour.@i@i\(B@i9](B@iO_(B@i(B(B(B(B(B(B(B(B(B(B(B@i(B@ib(B@iϲ(B@i(B@i(B@i(B@i(B@i(B@ir(B@i0(B@iP(B@i(B@i\(B@i(B@i(B@iO(B@iT(B@is(B@i(B@iS(B@i(B@ie(B@in(B@i(B@i(B@i(B@i(B@iI(B@i((B@i_(B@iK@i(B ..#(B .(B..<(B.>(B.. #.#(B .(B....... ####.(B #.#(B .@i(B...... #....(B #.#(B ##.@i#(B.... .....(B #.#(B ##(B.... #.#[####.####.#@i(B.##(B....###.#........))..@ih(B........##.#.####.####.#(B @il#@##.#.####.####..(B90.7 (10.0)@i# @i:#.##.#.##.........(B @iQX#...........###.#.@ie(B #(B.##............##(B @i|m#(B.####.##.########(B @ic... ...##.#(B #(B @iJ.(B..........#(B #(B ###########^#(B #(B ####.#(B@i(B@i.(B1.7 (11@i%(B@iV _Found an escape hatch in the floor. Found a stone staircase leading up.@i-@i|L (B@iM (B@iN (B@i(Z (B(B(B(B(B(B@iP] (B@i^ (B@ib (B@i9e (B@ie (B@if (B@ii (B@io (B@ikp (B@ir (B@iu (B@ix (B@im| 0(B(B@i| (B@i/ (B@i (B@i (B@i҆ (B@i (B@i (B@i (B@i. (B@i` (B@iї (B@i (B@iѽ 8(B(B(B(B(B(B(B(B(B(B(B(B(B@i  @iU !(B @i 9You encounter a jackal.(B@iQ (B ####(B  ##h(B..#(B #?#(B....(B..#.#(B...@i #(B...#######(B.#####(B .......@..(B.........#(B @i L#(B..<(B.>(B....####(B.###.#(B ..........####.#(B #.#(B @i #(B.........#....#(B #.#(B @i ####(B.....(B......#(B #.#(B #.@i #(B....###(B.#[####.####.(B h(B  (B jackal (asleep)@i #.##(B....###(B.#........)).@i( `#..(B......##.#.####.####.@iT M...#####.##.#.####.####.(B@i X(B.h(B802@i : (Bh@i 0(BThe jackal barks!@iQ hh(B 2 jackals (1 wandering)(B@i 7(B==3.7 (12@i (B@i H _You encounter a jackal.(B@i @i ####(B ##...(B #(B ..hh(B #?#...(B .(B.....(B .#.#(B...(B .(B..#(B...#(B.#####(B .(B..#(B .#(B..<(B.>(B....####(B.###.#(B ..####.#(B #.#(B .#(B.#....#(B #.#(B ##.####(B...........#(B #.#(B #.#(B....###(B.#[####.####.##.##(B....###(B.#.))..(B #..(B......##.#.####.####.#(B ...#####.##.#.####.####..(B (B(B(B--4.0)@i{'(B@i####(B ##...(B #(B ..hh(B #?#...(B ......(B .#.#(B...(B ..(B.#(B...#(B.#####(B .#(B .##.(B.<(B.>(B....####(B.###.#(B ..####.#(B #.#(B .#.#....#(B #.#(B ##.####(B.....#(B #.#(B #.#(B....###.#[####.####.#.#.##(B....###.#.))..##..(B......##.#.####.####.#....#####.##.#.####.####.(B@i[(B--(B5@i<(B@i @i,k j####(B ##...(B @igk #(B ..hh(B #?#...(B ......(B @ik 4.#.#...(B ...#(B...#(B.#####(B .#(B .##..<(B.>(B....####(B.###.#(B ..#.####.#(B #.#(B .#.#....#(B #.#(B ##..#####(B...........#(B #.#(B #...#@i|l N#(B....###.#[####.####.#.##.##(B....###.#.))..#.#..(B......##.#.####.####.#.#...#####.##.#.####.####.(B@in 2h(B@ip E(B.h(B@iw h(B  (B jackal(B@ix ((B6@iN (B@i @id\####(B ##...(B #(B ..hh(B #?#...(B ......(B .#.#...(B @i...#(B...#(B.#####(B .h(B.@i:#(B .##..<(B.>(B....####(B.###(B.#(B ..#...####.#(B #.#(B ...##...(B####(B...........#(B #.#(B #...#.#(B....###.#[####.####.#.#.#.##(B....###.#.@i))..#.#........##.#.####.####.#.#...#####.##.#.####.####....#(B@i A(B.h(B@i(B@i((B7@i(B@iv@ik @(B.h(B@is (B@it ((B8@i{ (B@i} @ie'(B.h@i(B@i(B@iv0(B=9@i (B@i7 _The jackal bites you but does no damage.@i@iM2h(B@i=Vuh(B 2 jackals (1 wandering)(B@iW0(B10.8 (1.1@i](B@i^ @i^_You barely miss the jackal.(B The jackal closely misses you.(B@i"`@i K(B.h(B@i (B You closely miss the jackal.(B The jackal bites you.(B38--(B1@iF 0@iy (B@i3  @iO 1_The jackal bites you but does no damage.@i @iA(B.h(B@i(B.h(Bh(B(B6---(B2@i(B@ib _You barely miss the jackal.(B The jackal bites you.@i@ij(B@ij(B@is(B@iet%(B7@it:=(B3.9 (1.1@i{(B@i| @i|_You closely miss the jackal.(B The jackal barely misses you.(B@iۇ@i ) (B@i, h(BYou hit the jackal.  The jackal is moderately wounded.(BThe jackal bites you.@i (Bh(B 3 jackals (1 wandering)You encounter a jackal.(B@i @i N(B6-(B4@i) 0@i/ (B@i1  @iN H_The jackal barely misses you.(B@i @i, (B†(BYou hit the jackal.  You kill the jackal!(B@iMK(B.h(B@iD(B.h(B@iI(B.h(B@ich(B 2(B@ig(B7=(B26.0 (1.1@i(B@i @i=_Okawaru accepts your kill.(B@iO@ic (B†(BYou hit the jackal.  You kill the jackal!(B(B.@ith(Bh(B  (B jackal ((B(B8=(B470(B  You hit the jackal.  You kill the jackal! (B_Okawaru accepts your kill. (B You hit the jackal.  You kill the jackal! (B_Okawaru accepts your kill.(B@i (B ####(B ##...(B #(B ..hh(B #?#...(B ......(B .#.#...(B ...#(B...#(B.#####(B ..#(B .(B #..<(B.>(B....####(B.###.#(B ..#(B .h(B.####.#(B #.#(B ...(B #(B...#....#(B #.#(B ##..#(B ####(B...........#(B #.#(B #...#(B #(B....###.#[####.####.#.#(B #.##(B....###.#.))..#(B #..(B......##.#.####.####.#.(B ...#####.##.#.####.####....(B@i 9h(B.@i Ph(B@i @i f(B9=====(B8@i (B@iC 2 _Okawaru accepts your kill.@i~ (BYou hit the jackal.  You kill the jackal!(B _Okawaru accepts your kill. @i 3(B_The jackal barks! @i  Things that are here:@i s _a jackal corpse(B; a jackal corpse(B@iH @iA(B@i$U (B_The jackal barks!  @iDThings that are here: @ibS_a jackal corpse(B; a jackal corpse @i3(B You hit the jackal.  @i*The jackal is almost dead. @iT(B The jackal misses you.(B@i@i<(B40==@i-(B=---@i#((B9.1 (1.1@iX(B@i @iV1_The jackal bites you but does no damage.@i@iA  @i (B You hit the jackal but do no damage.The jackal is almost dead.The jackal closely misses you.(B@i G---(B20.2@iH (B@i  @i 1_The jackal bites you but does no damage.@i_ @i# @i$8(B†@i-$2(BYou hit the jackal.  @iK$>You kill the jackal!(B@i,*@i,+(B@i 1L=(B61.3@i77(B@i68 @iS8-_Okawaru accepts your kill.@ic8(B@iT:@i`(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt  a + Fighting (B  4.0 (B  2.1 (B +1(B +4 o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  2.6 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B   c * Axes (B  4.4 (B  3.5 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B   d - Polearms (B  2.1 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B   e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B   f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B   g - Throwing (B  1.0 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B   h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B [@i36m 0.7 (B +2(B   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B   j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B  0.8 (B +1(B  @is  k - Armour (B  0.0 (B  0.8 (B +1(B  (B  (B   l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B   m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B   n - Stealth (B  0.0 (B  1.4 (B -2(B   2 - Shapeshifting (B  4.0 (B  7.1 (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B@i@(B n + Stealth 0.0@is TargetTarget9.0 --  --  --  8.0  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  @i a--  --  -- @ia  --  --  --  --  a(B-z(B] set[-(B] clear selected targetcost(B|targets(B@i [?12l[?25h@i@i7,0 (B@i/ #2(B@i [?25l@i( (B2.0 (B -2(B =(B] set aall targets@ix@i@i(BAngleBrackets the Chopper####Mountain Dwarf of Okawaru ......##...@iHealth: (B40/40 ========================#(B ..hhMagic: (B4/4@i$r ========================#?#...AC:(B 4Str:(B 16......EV:(B 10Int:(B 9.#.#...SH:(B 0Dex:(B 13...#(B...#######(B.#####XL: (B 4 Next: (B76% Place: (BDungeon:4...(B.......@(B........#(B .##(B Noise: (B=-------- (B Time:(B 2821.3 (0.0)#..<(B.>(B...†####(B.###.#(B ..#(B a) +0 hand axe...(B.......####.#(B #.#(B ...(B Throw: 6 boomerangs#..(B.......#....#(B #.#(B ##..#####(B...........#(B #.#(B #...##(B....###.#[####.####.#.#(B #.##(B....###.#........))..#.(B #..(B......##.#.####.####.#.#(B ...#####.##.#.####.####....(B The jackal is almost dead.The jackal closely misses you. (B_The jackal bites you but does no damage.  You hit the jackal.  You kill the jackal! (B_Okawaru accepts your kill.(B(B(B(B@i$g(B(B(B(B@i^(B@i(B@iC(B@i(B@i(B@i(B@i(B@i(B@i(B@i0(B(B@iS(B@iI(B #######(B .. ###(B.....##(B. #(B.......>(B. #?#(B...... .(B.......@i #.#.#(B.... ....#(B...#######.#####(B @i:...†(B........#(B -4.3 (3 .#(B..<(B.>(B...†####.###.#(B  @if....####.#(B #.#(B @i .#(B.........#....#(B #.#(B @i ####(B...........#(B #.#(B @iv #(B....###(B.#[####.###@i)(B #.##(B....###(B.#........))@iCy(B #..(B......##.#.####.###@i^](B ...#####.##.#.####.####(B@iv(B@iG-(B5.3 (4@ib$(B@i8%4 _Found a stone staircase leading down.@i&@i(B@i@i(B@i(B@i(B@i(B@i(B@i(B@i(B@i\ (B@i (B@ir"(B@i$(B@i'(B@i}'(B@i)(B@i*(B@i,(B@iX-(B@i.(B@i6'(B@i6  @i6d#######(B ..(B @i7f###(B.....##..(B @i7i#(B.......>...(B  @i-7b##@#........(B @i@7 @iP7~#(B...(B.....#(B @ig7 #(B.#(B.#.(B....#(B @i7w .....#(B..(B.#######.###@i7(B ##(B..(B....(B..(B...†........#(B.#(B..<.>(B...†.@i7(B .(B..(B......(B....####.#(B #.@i7##.#(B.....(B....#....#(B #.@i8{(B #.####...........#(B #.(B@i:( (B@i:9K@i;Mc - a scroll labelled MAPPUL PASAQU(B@i[C@iCK(B  (B kobold (missile, wandering)(B@iC @i{D@iD'(B30.3 (5@iJ(B@iO  @i...#(B.#(B.....@iI #@(B.......#(B #(B.#(B.....#@i0J K(B...(B.#..(B.#######.#####(B...(B........†.......(B #(B.#.(B.<(B.>...†####.###@iEJ .(B....(B........####.#(B #@iZJ ###(B.#.(B........#....#(B #@imJ (B #(B.####(B...........#(B #@iJ (B @iJ L#....###.#[####(B@iO E(B.K(B@i_V QK)(B@i W J====(B1.3 (1@i\ (B@iy] ! _The kobold shouts!@i^ @ia@iar#######(B ..###(B.....##..(B #(B....(B...>...#(B.#(B.....(B.#(B #.#.....##!(B...K(B...#...#######.##@ibu#w###(B...........†......@ib3(B #(B.#(B..<(B.>(B...†####.##.(B...(B.........####.@ib$#(B@i...(B @i##(B.#(B........(B ##.(B.......#(B ######(B.#(B.#.....#(B #!(B...wh@(B.#...#######.####?###(B...........†.......(B #(B.#(B..<(B.>(B...†####.###(B.............####.#(B @iD###.#(B.#....#(B #(B #.####....#(B #<.(B #(B....###.#[####(B #.##(B....###.#.....#.....#.####(B@i(B@i@i Y(B4=-(B2@iB 0@i!(B@i"F _The hound misses you.(B@i$@i @i(Bw)You barely miss the hound.The hound is heavily wounded.(B@i'(B@i(I=(B3.1 (1.1@iN/(B@iT0 @i}0U_The hound bites you. The hound closely misses you.(B@i2@iH (B You closely miss the hound.The hound is heavily wounded.@in(BYou hit the dart slug. The hound closely misses you.(B@iZ(B5=(B4.2@i(B@i$ @iJ_The dart slug closely misses you.(B The hound closely misses you.(B@i@i2 (B  (BYou hit the hound.  The hound is severely wounded.(BYou hit the dart slug. The hound bites you but does no damage.@iun (B The dart slug launches a dart at you.(B@iD=(B5.3@i^(B@iV& _The slug dart hits you.@i@iW%† (B The dart slug launches a dart at you.(B _The slug dart hits you.  You hit the hound but do no damage.The hound is severely wounded.(B  @i`You hit the dart slug.  You kill the dart slug!(B@iWo (B  Okawaru accepts your kill.(B@i.c(B4-(B816.4@im(B@iȢ& _The hound bites you. x2@i@iu (B You barely miss the hound.The hound is severely wounded.(B@iZ(B5=(B7.5@i&(B@i$ _The hound barely misses you.(B The hound misses you.(B@i@i[ (B You hit the hound but do no damage.The hound is severely wounded.The hound pauses to sniff the ground.(B@iD\%(B6@iP\5=(B8.6@ic(B@idM _The hound barely misses you.(B@ie@i (B.(BYou slash the hound!  You kill the hound!(B@i T(B@i @i (BAngleBrackets the ChopperMountain Dwarf of Okawaru ......#######(B ..Health: (B37/40 ======================--###.(B....##..@i Magic: (B4/4========================#(B.......>...AC:(B 4Str:(B 16@ii W##(B.#(B........EV:(B 10Int:(B 9##.(B.......#SH:(B 0Dex:(B 13######†#(B.#.....#XL: (B 4 Next: (B125% Place: (BDungeon:4#!(B...).@(B.#...#######.###(B Noise: (B=-------- (B Time:(B 2849.7 (1.1)#?###(B...........†.......(B a) +0 hand axe@i #(B.#(B..<(B.>(B...†####.###(B Throw: 6 boomerangs(B.............####.#(B ####.#(B.........#....#(B ##.####(B...........#(B #(B <.(B #(B....###.#[####(B #.##(B....###.#.....(B #........##.#.####(B @i <You hit the hound but do no damage.The hound is severely wounded.The hound pauses to sniff the ground. (B_The hound barely misses you.(BYou slash the hound!  You kill the hound!(B@i S (B_Okawaru accepts your kill.@i, BYou have reached level 5!(B@i 1  --more--(B@iK )(B43/46@i G=(B5/553% @i (B@i @i +_(B@i/ @i(B@i(B@iC(B@iʯ(B@i'(B4@i"(B@iH=(B(B5@i'*=(B@iv(B@io (B_You start resting.(BHP restored.@iQ((B-@i0(B51.7 (2.0@i(B6==-(B2.7 (3 _@i{(B@i<@i (B #######(B ..(B ###(B.....##..@i1 o(B #(B....(B...>...(B ##(B.#(B........(B ##(B........#@iB (B ######@#.#.....#(B @iL #!(B...)..(B.#...#######.##@iv u#?###(B...........†......@i 4(B #(B.#(B..<(B.>(B...†####.#(B .(B....####.@i $#(B@i ###(B.#(B..#....#(B @i #(B.####(B...........#(B @i }<(B. #(B....###.#[###@i ,(B #.##@i &#.#....(B@i (B@ij -(B3.7 (1@i (B@i s _(BYou see here a dart slug corpse(B.@i2 @iK}#######(B ..###(B.....##..(B #(B.......>...#(B.#.....(B.......#(B ######†#(B.#.....#@i}(B #!(B...@..(B.#...#######.#(B #?###(B...........†.....(B #(B.#(B..<(B.>(B...†####.#@i}.(B............####.###(B.#..#..@i} ..#@i}(B #(B.####(B...........#@i}(B <(B.. #(B....###.#[##@i}(B #(B.#.##.(B...###.#...@i}R(B #........##.#.##(B@ī(B@i/(B4 _@i݊(B@iG (B j - 13 poisoned darts (gained 7)@iY-(B5.7 (2@i (B@i- _You see here a +0 short sword.@i@if (B@i (B@i (B@i] (B@i (B@i  9=(B@iX (B@i (B@i (B@i1 (B@i! (B@i" (B@i$ (B@i4$ (B@i$ (B@i 5 (B #######(B ..(B ###.....##..(B #.......>...(B ##.#........(B ##........#(B ######†#(B.#.....#(B #!@..)..(B.#...#####(B8.7 (3@iM5  #?###...†#(B. #.#(B..<.>...†##(B.. ......(B.......###(B..###.#.........#..(B... #.####.@i5 (B.... <..(B #....###.(B.... #.#.##....###.#(B #........##.(B(B@ij; (B@i[< @i+/#######(B .###.....##(B #.......>#.#......#(B ######†#(B.#.....#(B #!(B...)..(B.#...#####(B #@###...........†.(B #(B.#(B #.#..<.>...†##(B ................#(B..###.#...#.(B ...#(B #.####......(B.. <..(B #....###(B ....#(B #.#.##....###.(B.. #........##.(B ...#####.##.(B@i(B@i۸@i&(B9.7 (1@i2(B@i(B@i@i'(B60.7 (2@iS(B@i ` _c - 2 scrolls labelled MAPPUL PASAQU(B (gained 1)@i@i B(BM@i>  #######(B ##.....##(B #.......>(B ##.#........(B ##...#####†#(B.#.....#(B ...)..(B.#...#####@iR Y##(B...........†.@ih #(B.#(B #.#.(B.<.>...†(B................##@i q#(B..##.......(B@i(B@io-(B1.7 (1@ic(B@i#v _(BYou see here a potion of moonshine(B.@ib@im (B@iʥ (B@i (B@i! (B@i (B@i & (B_@i (B@i (B@i@ (B@i (B@i3 (B@iα (B@iq (B@i³ (B@iƴ (B@i6 (B@i (B@iR (B@i8 (B@i (B@i (B@i (B@i (B@iv (B@i  @i _(B You encounter a ball python.(B@i =##.#.......##........#@it ######†#.#.....#(B #!(B...)...#...#####(B #.###....†(B.##(B. ##.###.#..<.>...†#@i (B..... #(B...(B.....#(B......#(B..###.#.........#@i (B#...@(B.#(B #.####.......(B#.......<(B..) #....###@i (B#.....###(B.#(B.##....#(B#...... #(B#........ ...#####.##@i (B#.......... ..(B #.##(B S(B  (B ball python (constriction, asleep)@i S(B.............(B #...(B@i; J.............. #.##(B @iU 1#.##(B@i -(B6.7 (5@i -(B7.7 (6@i* (B@ia  @i _Found a flail.@i @i5(B ##.#@i1(B ##.#(B ######†#.#.....##(B #!(B...)...#...@iC(B. #(B. #(B.###.@iqn#(B.##(B.#(B ##(B.###(B.#..<.>...†(B.##(B.....@ip.(B.#(B..###.#@i.@i}(B #..@(B..#(B #.####@i(B #@i?.<(B..) #....@ii(B #.....###(B.#.##....@iLJ^(B #......#(B #.@i߇_(B #(B.. ...#####.@i,(B #@i_(B....(B #.@i Y(B S(B.. #..@iR(B (B @i@. #.#(B (B #.#(B (B@i(B@iQ-(B8.7 (1@i(B@i~@iz.#(B. ######†#.#.....(B. #(B. #!(B...)...#...#(B.. #(B. #(B.###..........(B #(B.##(B.#(B ##(B.###.#..<.>(B .(B.....##(B...............(B ...(B....#(B..###.#(B #.....###(B.####(B #.@(B.....<(B..(B) #....#(B #.....###(B.#.##....(B #......#(B #........#(B.......#####.(B....(B #.S(B. #.(B .(B #(B# #.(B ..(B(B(B9(B@i#.(B ######†#.#.(B #(B. #!...)...#...#(B ..(B #(B. #.###.........(B #.##(B.####(B.###.#..<.>(B ....(B..##(B...........(B ....(B...#(B..###.#(B #.....###.####(B #.......<..(B) #(B #@(B....###.#.##....(B #......#(B #.......#(B.......#####(B #S(B #(B .(B #(B# #(B #...##(B (B(B70(B@ip..!...)...#...#.(B.###.........(B #.##(B.####(B.###.#..<.>....(B..##(B............(B.#(B..###.#(B #.....###.####(B..<..(B) ###.#.#(B.#(B #...(B#.......#####(B#. S(B. #.# w(B  (B ribbon worm (asleep)##(B .(B S(B  (B ball python (constriction, asleep)(B.... ..w..(B###(B (B.SYou encounter a ribbon worm.(BS(B.S)(B(B=1(B _The ball python hisses angrily.@iU (B ..(B #.(B #.###........(B #.##.####(B.###.#..<.>(B .....(B.##(B...........(B .....(B..#(B..###.#(B #(B.....###.####(B #(B.......<..(B) #(B #(B.....###.#.##(B#......#(B #..(B.......####S(B .. #.(B # #...##(B  .... ..w(B....#(B ######## (B@imV T (B The ball python bites you but does no damage.@i,W H(B5- @iTW n 0  (B2Constr (B@ir[ (B@i\ k _The ball python grabs you. The ball python constricts you.(B@i] @i) @i^),(B.  @il)You hit the ball python.  @i)CYou kill the ball python!(B@i_1@i}1#(B@i5@i5(B6@i5=@i6,(B10 @i>64@iL63.8 (1.1@ij6 @i<(B@i= @i>@i0>%_Okawaru accepts your kill.@iQ>(B@i?@i7Y(B..(B #.(B #.###........(B AngleBrackets the Chopper#.##.####(B.###.#..<.>.(B Mountain Dwarf of Okawaru ...........(B.##(B.............(B Health: (B46/46 ========================@iY.....(B..#(B..###.#......(B Magic: (B5/5========================#(B.....###.####...(B AC:(B 4Str:(B 16#(B.......<..(B) #...(B EV:(B 10Int:(B 9@iY#(B.....###.#.##...(B SH:(B 0Dex:(B 13@iY##......#(B #......(B XL: (B 5 Next: (B14% Place: (BDungeon:4@iYg#@(B............####(B Noise: (B=-------- (B Time:(B 2873.8 (0.0)#..*(B..........a) +0 hand axe@iZ(B....*(B.........Throw: 6 boomerangs@i'Z[(B#.....*(B........@i2ZZ(B#......*(B......@iVZ(B#...##(B.*(B.....w(B  (B ribbon worm (asleep)@iaZ`(B.... ..w(B.....@iZV(B....#(B ######@iZ##@iZ)You kill the ball python! @iZ^(B_Okawaru accepts your kill.Throw: 6 boomerangs@iZuPress: ? - help, Q - select action, ( or ) - cycle@iZgShift-Dir - straight lineAim: (Ba ribbon worm (asleep, 98% to hit)@in(B..(B #.(B #.###........(B AngleBrackets the Chopper@iV#.##.####(B.###.#..<.>.(B Mountain Dwarf of Okawaru ...........(B.##(B.............(B Health: (B46/46 ========================.....(B..#(B..###.#......(B Magic: (B5/5========================#(B.....###.####...(B AC:(B 4Str:(B 16@i#(B.......<..(B) #...(B EV:(B 10@i/Int:(B 9@i#(B.....###.#.##...(B SH:(B 0@i0Dex:(B 13@i4##......#(B #......(B XL: (B 5 Next: (B14% Place: (BDungeon:4@ia8#@(B............####(B Noise: (B=-------- (B Time:(B 2873.8 (0.0)#..((B..........@ixa) +0 hand axe(B..............Throw: 6 boomerangs@i9(B#..............@i(B#.............(B#...##(B.......@iqw(B  (B ribbon worm (asleep)@i_(B.... ..w(B.....@iV(B....#(B ######@i##@i )You kill the ball python! @iD(B_Okawaru accepts your kill.@i-Throw: 6 boomerangs@ivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba ribbon worm (asleep, 98% to hit)@i>;((B@i;((B@i;((B@i;((B@ikk(B.....w@ikPwThrow: 6 boomerangs(B @ibl? Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba ribbon worm (asleep, 98% to hit)  You throw a boomerang.  The boomerang hits the ribbon worm but does no damage.@ip;((B@iP;((B@i;((B@iDN;((B@i;((B@i:((B@i.:w(B.@i25D@(B..@i76....@i6'(B-@i75.1 (1.3 _@i<(B@i>@i (B..(B #.(B #.###........(B AngleBrackets the Chopper@ii v#.##.####(B.###.#..<.>.(B Mountain Dwarf of Okawaru ...........(B.##(B.............(B Health: (B46/46 ========================.....(B..#(B..###.#......(B Magic: (B5/5========================#(B.....###.####...(B AC:(B 4Str:(B 16#(B.......<..(B) #...(B EV:(B 10Int:(B 9#(B.....###.#.##...(B SH:(B 0Dex:(B 13##......#(B #......(B XL: (B 5 Next: (B14% Place: (BDungeon:4#@(B............####(B Noise: --------- (B Time:(B 2875.1 (0.0)#..*(B..........a) +0 hand axe(B.....*(B........Throw: 6 boomerangs(B#.....*(B........(B#......*(B......@i (B#...##(B..w(B....w(B  (B ribbon worm(B.... ........(B....#(B ########(BYou throw a boomerang. _The boomerang hits the ribbon worm but does no damage.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba ribbon worm (77% to hit)@i9~ .(B@i~~ ..(B #.(B #.###........(B AngleBrackets the Chopper#.##.####(B.###.#..<.>.(B Mountain Dwarf of Okawaru ......@i~ .....(B.##(B.............(B Health: (B46/46 ========================@i] 4.....(B..#(B..###.#......(B Magic: (B5/5========================#(B.....###.####...(B AC:(B 4Str:(B 16#(B.......<..(B) #...(B EV:(B 10Int:(B 9#(B.....###.#.##...(B SH:(B 0Dex:(B 13##......#(B #......(B XL: (B 5 Next: (B14% Place: (BDungeon:4@i #@(B............####(B Noise: --------- (B Time:(B 2875.1 (0.0)#..((B..........@i /a) +0 hand axe@i (B..............Throw: 6 boomerangs(B#..............(B#.............(B#...##(B..w(B....w(B  (B ribbon worm@i (B.... ........(B....#(B ########(BYou throw a boomerang. _The boomerang hits the ribbon worm but does no damage.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@i 7Aim: (Ba ribbon worm (77% to hit)@i ;((B@i; ;((B@iͅ ;((B@i &(B.@i f... Throw: 6 boomerangs(B @i# Press: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight line@iB AAim: (Ba ribbon worm (77% to hit)  @iY qYou throw a boomerang. The boomerang hits the ribbon worm.  The ribbon worm is moderately wounded.@in (B@i ;((B@i% ;((B@io ;((B@i ;((B@iB:((B@i:w(B.@iD@(B..@i; ...@i6(B6.4 (1.3 _@i(B@i֙@i (B..(B #.(B #.###........(B AngleBrackets the Chopper#.##.####(B.###.#..<.>.(B Mountain Dwarf of Okawaru ......@i4.....(B.##(B.............(B Health: (B46/46 ========================.....(B..#(B..###.#......(B Magic: (B5/5========================@iP#(B.....###.####...(B AC:(B 4Str:(B 16#(B.......<..(B) #...(B EV:(B 10Int:(B 9#(B.....###.#.##...(B SH:(B 0Dex:(B 13##......#(B #......(B XL: (B 5 Next: (B14% Place: (BDungeon:4@iT#@(B............####(B Noise: --------- (B Time:(B 2876.4 (0.0)#..*(B..........a) +0 hand axe(B.....*(B........Throw: 6 boomerangs(B#......*(B.......(B#.......w(B.....(B#...##(B.......w(B  (B ribbon worm@i=(B.... ........@iV(B....#(B ######@ik##(BYou throw a boomerang. The boomerang hits the ribbon worm. @i\_The ribbon worm is moderately wounded.Throw: 6 boomerangs@iuPress: ? - help, Q - select action, ( or ) - cycle@iShift-Dir - straight lineAim: (Ba ribbon worm (moderately wounded(B, 77% to hit)@iί(B..(B #.(B #.###........(B AngleBrackets the Chopper@i #.##.####(B.###.#..<.>.(B Mountain Dwarf of Okawaru ...........(B.##(B.............(B Health: (B46/46 ========================@i-v.....(B..#(B..###.#......(B Magic: (B5/5========================#(B.....###.####...(B AC:(B 4@iJ0Str:(B 16@il#(B.......<..(B) #...(B EV:(B 10Int:(B 9#(B.....###.#.##...(B SH:(B 0Dex:(B 13##......#(B #......(B XL: (B 5 Next: (B14% Place: (BDungeon:4#@(B............####(B Noise: --------- (B Time:(B 2876.4 (0.0)@i˰#..((B..........a) +0 hand axe(B..............@iThrow: 6 boomerangs(B#..............(B#.......w(B.....@i(B#...##(B.......w(B  (B ribbon worm@iA(B.... ........(B....#(B ########@i`(BYou throw a boomerang. The boomerang hits the ribbon worm. _The ribbon worm is moderately wounded.@i$Throw: 6 boomerangs@iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@imAim: (Ba ribbon worm (moderately wounded(B, 77% to hit)@iA;((B@ikE;((B@i(B...  Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@iAim: (Ba ribbon worm (moderately wounded(B, 77% to hit)  You throw a boomerang. The boomerang hits the ribbon worm.  The ribbon worm is moderately wounded.(B@i;((B@i;((B@iV,;((B@iu:((B@i@(B...(catching breath)(B`(B@i;`(B@i#n;`(B@i (B...  The ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.@i+  5  (B7.6 (1.26 boomerangsHeld (B@i!(B@i' _You are caught in a web!@i @i9w(B.@iP (B@i)(B@i 10 @i80@iAE6 boomerangs(B@i(B@i} @i_You disentangle yourself.@i@i (B..(B #.(B #.###........(B AngleBrackets the Chopper@iSk#.##.####(B.###.#..<.>.(B Mountain Dwarf of Okawaru ...........(B.##(B.............(B Health: (B46/46 ========================.....(B..#(B..###.#......(B Magic: (B5/5@ih)========================@i#(B.....###.####...(B AC:(B 4@i0Str:(B 16@iփ#(B.......<..(B) #...(B EV:(B 10Int:(B 9@i#(B.....###.#.##...(B SH:(B 0@i0Dex:(B 13@i7##......#(B #......(B XL: (B 5 Next: (B14% Place: (BDungeon:4@i #@(B............####(B Noise: --------- (B Time:(B 2878.6 (0.0)#..*(B..........@i/a) +0 hand axe@i(B.....*(B........Throw: 6 boomerangs(B#......w(B.......@i8(B#.............@i7Y(B#...##(B.......@iYhw(B  (B ribbon worm@iy4(B.... .......@i .@iV(B....#(B ######@iͅ## @iۅ7(B_You are caught in a web! @i E_You disentangle yourself.  Throw: 6 boomerangs@i%uPress: ? - help, Q - select action, ( or ) - cycle@i0 Shift-Dir - straight line@i>PAim: (Ba ribbon worm (lightly wounded, 77% to hit)@i3(B..(B #.(B #.###........(B AngleBrackets the Chopper#.##.####(B.###.#..<.>.(B Mountain Dwarf of Okawaru ...........(B.##(B.............(B Health: (B46/46 ========================.....(B..#(B..###.#......(B Magic: (B5/5========================#(B.....###.####...(B AC:(B 4Str:(B 16@i#(B.......<..(B) #...(B EV:(B 10Int:(B 9#(B.....###.#.##...(B SH:(B 0Dex:(B 13@i3##......#(B #......(B XL: (B 5 Next: (B14% Place: (BDungeon:4@i#@(B............####(B Noise: --------- (B Time:(B 2878.6 (0.0)#..((B..........a) +0 hand axe(B..............Throw: 6 boomerangs(B#......w(B.......@i8(B#.............@iY(B#...##(B.......@ihw(B  (B ribbon worm@i4(B.... .......@i# .@iHV(B....#(B ######@in## @i|(B_You are caught in a web! _You disentangle yourself.  Throw: 6 boomerangs@iuPress: ? - help, Q - select action, ( or ) - cycle@i Shift-Dir - straight line@i`HAim: (Ba ribbon worm (lightly wounded, 77% to hit)@i;((B@ic/(B..@iWc (B Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycle@idc Shift-Dir - straight line@i dAim: (Ba ribbon worm (lightly wounded, 77% to hit)  You throw a boomerang. The boomerang hits the ribbon worm.  The ribbon worm is moderately wounded.(B@ih;((B@iV;((B@i:((B@iF@iPF1w(B.@iT?@(B...@i$V-(B9.9 (1.3 @iSV _@i\](B@i_@iZ .(B@i ..(B #.(B #.###........(B AngleBrackets the Chopper@i #.##.####(B.###.#..<.>.(B Mountain Dwarf of Okawaru ......@i .....(B.##(B.............(B Health: (B46/46 ========================@i .....(B..#(B..###.#......(B Magic: (B5/5@i )========================@i #(B.....###.####...(B AC:(B 4@i) 0Str:(B 16@i #(B.......<..(B) #...(B EV:(B 10@i /Int:(B 9@iA #(B.....###.#.##...(B SH:(B 0@i 0Dex:(B 13@i ##......#(B #......(B XL: (B 5 Next: (B14% Place: (BDungeon:4@i #@(B............####(B Noise: --------- (B Time:(B 2879.9 (0.0)@i B#..*(B..........@i@ /a) +0 hand axe@i [(B.....w(B........@i 4Throw: 6 boomerangs@i. 9(B#..............@iz 8(B#.............@i Y(B#...##(B.......@i hw(B  (B ribbon worm@if 4(B.... .......@i .@i V(B....#(B ######@i ##@ir X(BYou throw a boomerang. The boomerang hits the ribbon worm. @i 8_The ribbon worm is moderately wounded.@i $Throw: 6 boomerangs@ia uPress: ? - help, Q - select action, ( or ) - cycle@i Shift-Dir - straight line@i uAim: (Ba ribbon worm (moderately wounded(B, 77% to hit)@iF .(B@iF ..(B #.(B #.###........(B AngleBrackets the Chopper@iwG #.##.####(B.###.#..<.>.(B Mountain Dwarf of Okawaru ......@iG .....(B.##(B.............(B Health: (B46/46 ========================@i0H .....(B..#(B..###.#......(B Magic: (B5/5@i=H )========================@iH #(B.....###.####...(B AC:(B 4@iH 0Str:(B 16@iH #(B.......<..(B) #...(B EV:(B 10@iWI /Int:(B 9@iI #(B.....###.#.##...(B SH:(B 0@iI 0Dex:(B 13@iCJ ##......#(B #......(B XL: (B 5 Next: (B14% Place: (BDungeon:4@iJ #@(B............####(B Noise: --------- (B Time:(B 2879.9 (0.0)@iJ B#..((B..........@i-K /a) +0 hand axe@irK Z(B.....w(B........@iK 4Throw: 6 boomerangs@iL 9(B#..............@iuL 8(B#.............@iL Y(B#...##(B.......@i0M hw(B  (B ribbon worm@iM 4(B.... .......@iM .@iPN V(B....#(B ######@iN ##@iN X(BYou throw a boomerang. The boomerang hits the ribbon worm. @iaO 8_The ribbon worm is moderately wounded.@iO $Throw: 6 boomerangs@i-P uPress: ? - help, Q - select action, ( or ) - cycle@iP Shift-Dir - straight line@iP mAim: (Ba ribbon worm (moderately wounded(B, 77% to hit)@ii "(@i >Throw: 6 boomerangs(B @iʠ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@i tAim: (Ba ribbon worm (moderately wounded(B, 77% to hit)  @i You throw a boomerang.  @i QThe boomerang barely misses the ribbon worm.(B@i ;((B@i= ;((B@i_ #(@i (B@i ;((B@i,$&(B.@ib$w@iv%3(B....@i*#(@i*(B@ix;((B@i;((B@i ;((B@iP;((B@im_:((B@i4@id@(B.w(B.@i±..@iڱ;(catching breath)(B@i#`@i(B@i @i$(B@i .@iM@ilCThe ribbon worm expels a string of sticky webbing.@iJ(BThe stream of webbing hits you but does no damage.@i@i# @i'  5 @i6  @iR )(B81.2 (1.3@iq #6 boomerangs@i Held @i (B@i(B@i @i@i&_You are caught in a web!@i@i(B@i?(B20@iF (B@i  @i. 6_You struggle to detach yourself from the web.@is @i 9w(B.@i ; (B@i w(B10 36 boomerangs(B@iS (B@ie  @i "_You disentangle yourself.@i @i< (B @i?(BYou hit the ribbon worm.  The ribbon worm is moderately wounded.(B@i'b(B2---(B=4@i@(B@ip) _The ribbon worm bites you.@i@i`X (B You slash the ribbon worm!  The ribbon worm is heavily wounded.(B@iBY C(B3=--@iY ((B5.3 (1.1@i^ (B@it_  @i_ E_The ribbon worm barely misses you.(B@i` @i% (B You hit the ribbon worm.  The ribbon worm is heavily wounded.(B(B4=(B6.4@i)(B@i-+ @iS+N_The ribbon worm closely misses you.(B@i,@id @i(B(catching breath)(BYou hit the ribbon worm.  The ribbon worm is severely wounded.(B@ik @i(BThe ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.@i(B5=  5  (B7.56 boomerangsHeld (B@i(B@i @i!_You are caught in a web!@i@if&(B@i&u(B6==(B-@i&80@i -(B@i-< _You struggle to detach yourself from the web.@i/@iOT (B You struggle to detach yourself from the web.@idb(B0----(B=9@i{(B@iM @i\#_The ribbon worm bites you.@i@i5| (B(catching breath)(BYou disentangle yourself.@i< (B The ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.@i=_(B1=--- @i=< (B-90@i&(B@i' _You are caught in a web!@iK@i(T (B You struggle to detach yourself from the web.@ir(B2=(B=1@i(B@iZ< _The ribbon worm bites you but does no damage.@i@i5 (B@i6 @im6 (B3=(B10 26 boomerangs(B@i< (B@i= m _You disentangle yourself. The ribbon worm barely misses you.(B@i> @i? (B You hit the ribbon worm.@ic(B5==(B3@ia(B@i? @iTN_The ribbon worm is heavily wounded.(B@i@i e (BYou barely miss the ribbon worm.@iD The ribbon worm is heavily wounded.(B(B6==(B4.6 (1.1(B _The ribbon worm barely misses you.(B@i @i5 (B You hit the ribbon worm.  The ribbon worm is severely wounded.(B(B0----(B5.7@i$=(B@ih]) _The ribbon worm bites you.@iwr@iS * (B@i  (BYou slash the ribbon worm!  The ribbon worm is almost dead.(B@i D(B1=---@i #(B6.8@i (B@i T _The ribbon worm closely misses you.(B@i @in* (B@i]n†(BYou slash the ribbon worm!  You kill the ribbon worm!(B@ioz+(B@i'|b(B2=(B67.9@ic(B _Okawaru accepts your kill.(B@ib@i>H(B@iH(B@iI(B@iLK(B@iKO(B3=(B@iL(B@iN(B@iOOO(B4=(B@iO(B@iQ(B@iWRO(B5=(B@iR(B@i8U(B@iUZ(B6==(B@iV(B@iZ3 (B_HP restored.@i.\(B@i\(B@i](B@i^(B@ih`(B@i`(B@ia(B@id(B@ie(B@ixf(B@ig(B@ii(B@ij(B@i"k!=@i.k(B@il(B@io(B@iFq(B@iq(B@i{r(B@iNt(B@iu(B@i`v(B@i/w(B@ix(B@iz(B@ipz(B@iA{(B@i|(B@i?~(B@i~(B@iX(B@iU(B@i(B@iK(B@i(B@is(B@i(B@i(B@i\(B@iы(B@i2(B@i(B@iO(B@i(B@in(B@i‘(B@i(B@iE(B@i(B@i(B@iؗ(B@i(B@i(B@iz(B@iw(B@ij(B@i͞(B@i (B@i؟(B@iq(B@i(B@ij(B@i(B@i(B@i(B@iE(B@i$(B@i(B@iƬ(B@i(B@i(B@i(B@iױ @i^(B You encounter an endoplasm.(B@i} (B #.(B ##.  @ip(B .###..####..†......  @i(B ...........  (B #(B....###......  #(B #(B.. #.........  #(B.#J(B. ##...##....  @i'#(B.... ##.(B..(B.......  ##(B...###...(B.##########  #(B....@...(B...#(B - @i} #(B...###.....#(B  #(B.. #.(B....#(B  #(B. #..####(B  @iָ#(B ...#(B  (B ....#(B J(B  (B endoplasm (asleep)  (B .....#(B  (B .##...(B  (B@i$(B.@iJ919.9 (22.0)@iU(BJ(B@iJ!-@i/(B20.9 (23 _@i_(B@i@iX@(B.J(B(B1.9 (1.0)(B@il (B(B=3.0 (1.1(B _You barely miss the endoplasm.(B The endoplasm closely misses you.(B@i0N (B (BYou hit the endoplasm.  The endoplasm is almost dead.(B(B4.1(B _The endoplasm completely misses you.(B@if (B.  You slash the endoplasm!  You kill the endoplasm!(B@im*(B@i.(B50@ij(B@iK _Okawaru accepts your kill.(B@iL @i (B@i (B@i (B@id (B@i (B@i (B@i (B@is (B@ip (B@iu (B@i (B@i (B@i (B@i (B@i (B@i (B@i (B@i (B@i (B@i (B@i0 (B@i (B@i (B@i (B@i (B@i (B@i (B@i (B@i& (B@i (B@iL & (B@i` )_You now have 79 gold pieces (gained 14).@i- (B@i (B@ik (B@i (B@i (B@i (B@iX (B@i= (B@i (B@i (B@i (B@iH (B@i (B@i5 (B@i (B@i* (B@iC (B@i (B@i (B@i (B@i+ (B@i (B@i~ (B@i& (B@i (B@iC (B@i (B@i (B@i (B@i+ (B@i (B@i (B@i- (B@i (B@i (B@i (B@i (B@i (B@i (B@i (B@i1 H(B(B(B@i6 (B@iY (B@i (B@i (B@i (B@ib (B@i (B@i (B@i (B@i (B@i (B@i (B@i (B@i (B@i (B@ix (B@i (B@i (B@i (B@i (B@i) P(B(B(B(B(B(B(B(B(B(B(B(B(B(B@iG* (B@i* (B@i, (B@iU1 `(B(B(B(B@i2 (B@i3 (B@i4 (B@i6 (B@io8 (B@i9 (B@i: (B@i; (B@i^= (B@i= (B@i> (B@i@ (B@i`A (B@iA (B@iB (B@i"E (B@i3F (B@iF (B@iG (B@i^I (B@iJ (B@i@K (B@iL (B@iM (B@iO (B@iP (B@ioQ (B@iS (B@i8T (B@iT (B@iU (B@iW (B@iX (B@iY (B@i7Z (B@i[ (B@i\ (B@iy] (B@i ^ (B@i_ (B@ia (B@ia (B@i8b (B@ic (B@id (B@ive (B@i\f (B@im (B@iqn (B@in (B@io (B@i s (B@iCt (B@it (B@iu (B@ix (B@iz (B@ivz (B@i;{ (B@i} (B@i (B@i (B@i3 (B@i (B@i (B@i (B@im (B@i/ (B@i (B@i (B@i (B@i (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B@iS (B@i~ 0(B(B@i (B@i (B@i (B@i (B@i (B@iq (B@i (B #.####.#(B #!...)...#...###### (B #...##.#(B #(B.###...........† (B ##.#.##.####(B.###.#..<.>...†### (B ##.....(B...##(B..........### ###......(B....#(B..###.#.........# .......###(B#...(B..###.####.. ###...##(B #....(B...<..(B)##....###.# (B #..##(B #.....###.#.##....###. (B #..#(B #(B#.....@##.#........##.#(B-77.1 (52.0) #(B #..#(B #(B#........####.##.# ###..####(B..†(B.......#.##.# .........(B..............#(B #..... ....###..(B..............#(B #.##.. ...##(B #..(B..............#(B #.####(B  ..##(B ##..(B.##(B............ ...(B ..(B  ..#(B ##.....(B.........>(B.##(B .......(B  ..###....###########(B ########(B (B(B-(B8.1 (53(B@i? 4 _Found a stone staircase leading down.@i3 @i `(B #..#(B #.#(B ######†#.#.....#(B  #.####.#(B #!(B...)...#...#####@iE(B #...##(B.#(B #(B.###...........†.(B ##.#.##(B.####(B.###.#..<.>...† @ip(B ##(B.##(B......@i.## @iq####.....(B.....#(B..###.#..# @i!t........###(B#.....###(B.####........ @i####...##(B #.......<(B..)##....###. #(B #..##(B ##.#.###.@i(B #..#(B #(B###.#........##.@in(B #..#(B #(B#.@i....#####.##. .###..###(B#..†..#(B #.##.....@i(B.#(B #.. #....###(B.#(B #.##. @iMN#...##(B #.(B...@i;#(B #.### @iV#..##(B ##.(B..##@io(B.....(B ...(B @iR..#(B ##..............>.##(B ......@ib(B@i8(B@iX%(B9.1 (1@i.0)@i(B@i,@i##.#(B #.#(B ##........#(B @i2#..#(B #.#(B ######†#.#.....#(B #.####.#(B #!...)...#...######...##.#(B #(B.###...........†..#.##.####(B.###.#..<.>...†# (B ##(B........### ###......(B....#(B..###.#.........# .......###(B#.....###(B.####........ ###.(B#.....@(B.<(B..)##....###.# (B #..##(B #.....###(B.#(B.##....###.# (B #..#(B .##.#........##.# @i#(B #..#(B #(B#.............#####.##.# @i;###..####(B..†(B...........#(B #.##.# ...............#(B #.... ....###........#(B #.##.. ...(B..............#(B #.#######...(B ...(B @i(B@id@i"(B80@i(B@i@ir##.#(B #.#(B ##.@iOb#(B #..#(B #.#(B ######†#.#.....#(B #.####.#(B #!...)...#...##...##.#(B #.###.†.##.#.##.####.###.#..<.>...†###..##...#.#(B..###.#.#.###(B#.....###(B.####....##(B #.<(B..)##....###.#[#..##(B #.....###(B.#(B.##....###.#.#..#(B #(B#......##.#.##.#. @iH(B #..#(B ##(B.......#####.##.#...####.(B.†(B.....#(B #.##.#......#(B #.###...(B.......#(B #.##.##(B #..........#(B #.####. .##(B ##...##.(B ...(B .(B@iY(B@i((B1@i!(B@iQ@ih r##.#(B #.#(B ##.@ii #(B #..#(B #.#(B ######†#(B.#.....#(B @ii #.####.#(B #!...)..(B.#...#.#...##.#(B #.###(B....†.@iDi ##.#.##.####.###(B.#(B..<.>...†####. @i]i N##..##.....(B..####. #.@isi X#..###(B.#.#.@ii f####(B.....###(B.####. #@ii H...##(B #(B.@ii >..)##....###.#[# @ii #..##(B #(B.....###(B.#(B.##....###.#. @ii #..#(B ##(B......##(B.#.##.#.# @i j #..#(B ##.(B........(B....#####.##.#.# #..####..†.......(B....#(B #.##.#.#..@i=j b(B....#(B #.###.....@iMj X(B....#(B #.##. .@iej /##(B #.@iwj (B....#(B #.####.# ##(B ##...##.@ij n(B ...(B ...#(B@ir (B@is ((B2@iz (B@i.| \ _(BThere is a stone staircase leading up here.@i~} @i#R(B@iR (B@iY(B@i`(B@ib@i)b((B3 _@ih(B@iC @iCD(B3  You climb upwards.@iKW.....<....##(B @i9K^#.#.......#(B .#(B #<#######.#(B .#(B #(B .#####.###(B .#(B  @iQK .......<.#(B .#(B  .#####.#.#(B .#(B@ijK @iuK|#.(B ...(B .#(B@iK @iKx#.#(B.#####?#(B@iK @iK#.#@iK%#(B@iK @iK#.#(B.$(B....##(B@iKB #(B........+ @iK].(B........#(B @iL].#(B......#(B @iL\#(B......#(B @i2LU#(B......#(B @i|L ....(B #(B......#(B @iL ....@iL#(B@iN@i((B4.6 (2.5@i|(B@i @iܳ_Level annotation: Natasha(BFound a scroll labelled LOOTZO MUAT(B.@iy @i@iP_(BThere is a stone staircase leading down here.@i@i]<.....#(B @i]....<....##(B #(B.#(B .#.......#(B #(B.#(B <#######.#(B #(B.#(B @i].#####.###(B #(B.#(B .......<.#(B #(B.#(B @i]}.#####.#.#(B #(B.#(B @i]#.(B ...(B #(B.#(B #.#.#####@#(B @i^#.#(B.....>(B.#(B @i^j#.#(B.$(B....##@i(^#@i6^{+(B..(B.......#(B@iH^b.#(B......#(B@iZ^V#(B......#(B@ig^ @i^V#(B......#(B@i^Y....(B #......#(B@ic(B@id-(B5.6 (1.0 @i%e _@ii(B@in(B@io-(B6.6 (2@is(B@it @itD_e - a scroll labelled LOOTZO MUAT(B@iju@i@i<....##(B #.# #.#.......#(B #(B.# #<#######.#(B #(B.# #(B .#####.###(B #(B.#(B .......<.#(B #(B.#(B .#####.#.#(B #(B.#@i(B #.(B ...(B #(B.#@i(B #.#(B.#####(B.#@i(B #.#(B.....@(B.#(B #.#(B.$(B....##@ih(B #(B........+ .#@i (B .#(B......#(B #(B......#@i?T(B #(B......#@iOc....(B #(B......#@ifI(B ....(B@i (B@i!-(B7.6 (1@iz&(B@i (^ _(BThere is a stone staircase leading down here.@i)@i(B@i (B@it(B@i(B@i%/(B8 _@i(B@i((B4@i(B ##.#(B #.#(B ##........# @iW(B #..#(B #.#(B ######†#(B.#.....# (B #.####.#(B #!...)..(B.#...#######. (B #...##.#(B #.###(B...........†....##.#.##.####.###(B.#(B..<.>...†####. @iH##........##.....(B...........####. @iҿ~#........(B..#..###(B.#.........#.... @i^t.....####(B.....###(B.####........... @iuJ#...##(B #(B..@iw.)##....###.#[# #..##(B #(B.....###(B.#(B.##....###.#.. @i #..#(B ##(B......##(B.#........##.#.# #..#(B ##.(B........(B....#####.##.#.# #..####..†.......(B....#(B #.##.#.# .................(B....#(B #.......(B  ..###............(B....#(B #.##....(B  .##(B #............(B....#(B #.####.#(B  ##(B ##...##............(B ...(B ...#@iSI(B (B@iz00(B90.1 (2.5@iF(B@iH @iH_You climb downwards.@i-J @iNJV_(BThere is a stone staircase leading up here.@i[L@ig @i r.#(B #.#(B #..@i ##.#(B #.#(B ##(B..(B......#(B  @i #..#(B #.#(B ######†#(B.#.....#(B  @i #.####.#(B #!..(B.)..(B.#...#######.#@i ...##.#(B #.###(B...........†....@i #.##.####.###(B.#(B..<.>...†####.###....(B....####.#@i W.....#..###(B.#.........#....# @i+ N....####.....###@####........... @i? .@i #.(B......<(B..)##....###.#[## @i ..##(B #.(B....###(B.#(B.##....###.#... ..#(B @i t....##(B.#(B........##.#.# @iX ..#(B ##........(B....(B.#####.##.#.#@iv ####..†(B....(B.#(B #.##.#.##@i ...@i& c(B.....#(B #....@i6 #.@i ^(B......#(B #.##.....@i ......@i! 5#(B #.####.#@i4 (B@ib (B@iA -(B1.1 (1.0 @im _@i| (B@i @i@i>c(BM#(B #.......>...(B  ##.#(B........#(B ##(B..(B...(B..#(B #####†#(B.#.(B....#(B ##!..(B.)..(B.#(B...#######.# (B #...##.#(B #.###(B...........†..... ##.#.##.####(B.###(B.#(B..<(B.>(B...† ###(B................####......#...#.####.....###(B.####............##(B #.......<(B..)#[## ..##(B #.....###(B.#(B.##....###.#......#(B .....(B(B(B2(B@i1)M #.....#(B ###.....##..(B  #.###.#(B .......>.#(B #.#(B #(B.#.. ##.#(B #.#(B ##.(B....(B...#(B #..#(B #.#(B ######†#(B.#.(B....#(B #.####.#(B #!..(B.)..(B.#(B...#######.## #...##.#(B #.###(B..(B.........†......#.##.####(B.###(B.#(B..<(B.>(B...†####.###(B......@(B.........####.#(B .....#(B..###(B.#(B.........#....#(B ##.....###(B.####(B...........#(B #.......<(B..(B)##.(B...###.#[### .##(B #.....###(B.#.##...(B.###.#.... .#(B ##(B.#........##.#.# .#(B ##........(B.....#####.##.#.# .####..†(B.....#(B #.##.#.## ....#(B #....(B@i 0(B@i0((B3@i7(B@i8@iD @i F(BRead which item? @i/ Scrolls  I - a scroll of immolation  c - 2 scrolls labelled MAPPUL PASAQU  d - a scroll labelled SUQO KOLAFITAOPH @iI ( e - a scroll labelled LOOTZO MUAT @i^ (B[!(B] read(B|quaff[?(B] describe selected@i @i@@iq (B #.....####.....##..AngleBrackets the Chopper#.###.##(B.......>...@i 0Mountain Dwarf of Okawaru ......@i :#.#(B #.#@i  ##(B.#(B...(B.....Health: (B46/46 ======================== ##.#(B #.#@i ##.(B....(B...#Magic: (B5/5@i '======================== @i  #..#(B #.#(B ######†#(B.#.(B....#AC:(B 4@i!.Str:(B 16 @i&!#.####.#(B #!..(B.)..(B.#(B...#######.##(B EV:(B 10@ij!WInt:(B 9 #...##.#(B #.###(B..(B.........†......(B SH:(B 0Dex:(B 13 @i!#.#.##.####(B.###(B.#(B..<(B.>(B...†####.##(B XL: (B 5 Next: (B16% Place: (BDungeon:4 @i!........##(B......@(B.........####.#(B Noise: --------- (B Time:(B 2993.1 (0.0) @i!.........#(B..###(B.#(B.........#....#(B a) +0 hand axe @i!...####.....###(B.####(B...........#(B Throw: 6 boomerangs @i!..##(B #.......<(B..(B)##.(B...###.#[### @i".##(B #.....###(B.#.##...(B.###.#.... @i-".#(B ##......##(B.#........##.#.###(B  @iG".#(B ##........(B.....#####.##.#.###(B  @i_"{.####..†......(B.....#(B #.##.#.##.@ix"r(B  ...................#(B #.........@i"(B (BFound a scroll labelled LOOTZO MUAT(B. @i"f_There is a stone staircase leading down here. _e - a scroll labelled LOOTZO MUAT @i"g(B_There is a stone staircase leading down here. _You climb downwards. @i",_There is a stone staircase leading up here.@il+T (B Okay, then.(B@i, (B@i 3(B@i3 _@i3(B@i5@i#######(B  #######(B ..(B #.....#(B @iJJ###.(B....##..(B #.###.#(B ......(B.>.#(B #.#(B .#..@in#(B #.#(B ##.(B....(B...#(B ..#(B #.#(B ######†#(B.#.(B....#(B @iW.####.#(B #!(B...)..(B.#(B...#######.### ...##.#(B #.###(B...........†....... .@i#.##.####.###.#@(B.<(B.>(B...†####.#####(B........@iՉ;####.#(B #@i.....#(B..###(B.#(B.........#....#(B #@i##.....###(B.####(B...........#(B @i#.......<..(B)##(B....###.#[#### @i3##(B #.....###.#.##.(B...###.#..... #(B @iGD##.#.....(B...##.#.# @ia/#(B ##...@iw....#####(B.##.#.#### ####..†#(B #.##.#.##@i(B@i(B@i4(B4.1 (1 _@i˝(B@i @i @i. (B #(B ..(B .....#(B @i ###..(B...##..(B .###.#(B #(B....(B...>...(B .#(B #.#(B ##(B.#.(B.......(B .#(B #.#(B ##(B....(B....#(B @iڻ #(B #.#(B ######†#(B.#(B.....#(B @i ####.#(B #!(B...)..(B.#(B...#@i- .#@iZ t##.#(B #.###(B.†. @i #.##.####.###.#(B.@<(B.>(B...†####.###.@i ##.@i 2####.#(B #.@iۼ m#.(B.###(B.#(B.@i <#....#(B #. .@i4 ####.....###.####(B.#(B #. @iB -##(B #.@in <..(B)##(B....###.#[####. #@i o(B #.....###.#.##(B....###.#. @iŽ u(B ##......##.#....(B....##.#.####. @iֽ /(B ##.@i #####(B.##.#.####...†.#(B #.##.#.##.(B@i (B@i~ ((B5@i (B@i @il (B #(B ..(B #(B ###(B.....##..(B ###.#(B #(B..(B.....>(B...(B #(B #.#(B ##(B.#(B.. #(B #.#(B ##(B...(B.....#(B #(B #.#(B ######†#(B.#(B.....#(B .#(B #!(B...)..(B.#(B...#.# .##.#(B #.###(B.†.# .##.####.###.#(B..@(B.>(B...†####.###.###.####.#(B #.##..###(B.#(B.#....#(B #.# ####.....###.####(B.#(B #.# #(B #.<..(B)##(B....###.#[####.# (B #.....###.#.##(B....###.#.##......##.#...(B.....##.#.####.###.#####(B.##.#.####.#..†.#(B #.##.#.##.(B(B@iG (B6(B _(BThere is a stone staircase leading up here.@i (B@i (B@i (B@i (B@i @i> ((B7 _@iO (B@i  @i *(B3  @i You climb upwards.@iBH (B  @ih? (B  @i (B   (B   (B  @i0 (B @i.2 (B@i1#(B  (B #########(B.#(B  (B .......@(B..#(B  (B ##########(B.....  (B...  (B@i[?(B  (B @i (B  (B  (B @i1 (B@i2y/(B8.6 (2.5@i(B@i @iÂ+_Level annotation: Natasha@iyc(BFound a scroll labelled JOOCWI WUEHUUSCH(B.@i @i„@iTP_(BThere is a stone staircase leading down here.@iΆ@iC 8(B(B@i ~(B(B(B9.6 (1.0 _(B@ie ((B4@in ^############(B .. ....#@iin ###(B.....##.. ###.##(B..(B.....>(B... #(B #.###(B.#(B........ #(B #.#@in ^##(B...(B.....# @in #(B #.#(B ######†#(B.#(B.....# @in ###.#(B #!(B...)..(B.#(B...#######.##### @in .##.#(B #.###(B...........†........# @i o .##.####.###.#(B..@(B.>(B...†####.###.# @iCo u.....##..(B..............####.#(B #.# @ijo ......#..###(B.#(B.........#....#(B #.# @io ####.....###.####(B...........#(B #.# @io ]#(B #.......<..(B)##(B....###.#[####.# (B #.....###.#.##(B....###.#.......(B  @i,p (B ##......##.#...(B.....##.#.####.#(B  (B ##.............#####(B.##.#.####.#(B  ##..†...........#(B #.##.#.##....@iUp 1(B @i`p (B@i 2(B3001.1 (2.5@i@ (B@i  @i _You climb downwards.@i`  @i N_(BThere is a stone staircase leading up here.@i @i(B(B(B(B(B (B_(B(B(B(B(B@i(B(B(B(B(B(B(B(B@iܵ(B@ij(B@iD(B@i(B@iټH(B(B(B@iн(B@i(B@iDH(B(B(B@i (B@i(B@i(B@i(B@i(B@iV(B@i(B@i(B@i(B@i(B@i(B@i(B@i+ x(B(B(B(B(B@iH(B(B(B@i `(B(B(B(B@i!8(B(B(B(B(B(B(B(B(B(B(B(B(B@i#H(B(B(B@i80(B(B@i2;0(B(B@i'?(B@i1A(B@iA(B@iB(B@iD(B@iF0(B(B@i(H(B@i(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B@i0(B(B@i)`(B(B(B(B@ip(B@iH(B(B(B@i0(B(B@i.`(B(B(B(B@i(B@iA@i (B...........##.##AngleBrackets the Chopper .............#.##@i>Mountain Dwarf of Okawaru ...... ............###.#####Health: (B46/46 ======================== ......###..##(B ##....###Magic: (B5/5======================== ###.###(B #.#.###.###(B...#AC:(B 4Str:(B 16#.#(B #.##.#.##(B #(B.....EV:(B 10Int:(B 9 ###.#####.###.##(B #(B.# #SH:(B 0Dex:(B 13 ........#.###.###(B.#XL: (B 5 Next: (B16% Place: (BDungeon:4 ###.###.#......#@(B#Noise: --------- (B Time:(B 3035.1 (34.0) ###.#(B #.#####(B...(B#...~(B._(B.a) +0 hand axe @i....#(B #.#(B ##(B..#.(B#..~(B...@iThrow: 6 boomerangs ....#(B #.#(B #(B...#..(B#g(B.~~~ .#[####.####(B.#.#.#.(B##### @i4>.#........))(B..#.......g(B  (B Ijyb (wand, asleep) .#.####.####.#.##..... .#.####.####....#..#### .#.##..............#@iEi(BFound a scroll labelled JOOCWI WUEHUUSCH(B. @iR4_There is a stone staircase leading down here. @ixN_You climb downwards. _There is a stone staircase leading up here.  @iYou encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying awand of polymorph.(B@ij1  --more--(B@i^8(B(B@i* (B@i3g(B.do@iwn here. _You climb downwards. _There is a stone staircase leading up here.  You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying awand of polymorph.(BFound a sacrificial altar of Ru.@i6Qg)(B@i$====@i/'(B6.1 (35@iF(B@i _Ijyb shouts!@i@i '(B@i ...........##.##AngleBrackets the Chopper @i l.............#.##@i$ /Mountain Dwarf of Okawaru ...... @iN [............###.#####@iz [Health: (B46/46 ======================== @i i......###..##(B ##....###@i (Magic: (B5/5@i '======================== @i ###.###(B #.#.###.###(B...#@i< /AC:(B 4@ic /Str:(B 16@i #.#(B #.##.#.##(B #(B.....@i /EV:(B 10@i0 Int:(B 9 ###.#####.###.##(B #(B.# #SH:(B 0@iN .Dex:(B 13 @iu [........#.###.###(B.#@i XL: (B 5 Next: (B16% Place: (BDungeon:4 @i Z###.###.#......#(B@#@i Noise: ====----- (B Time:(B 3036.1 (0.0) @i& ###.#(B #.#####(B...(B#...~(B._(B.@iQ -a) +0 hand axe @i ....#(B #.#(B ##(B..#.(B#g(B.~(B...@i 2Throw: 6 boomerangs @i ....#(B #.#(B #(B...#..(B#..~~~ @i .#[####.####(B.#.#.#.(B##### @i+ ^.#........))(B..#.......@if g(B  (B Ijyb (wand) .#.####.####.#.##..... @i .#.####.####....#..#### @i .#.##..............#You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying awand of polymorph.@i >(BFound a sacrificial altar of Ru. @i N_Ijyb shouts!  Press: ? - help, v - describe, . - travel@i )(BThe floor.@iZ N@#(BA stone wall.@i-B(B##(B@i(B#g(BFound a sacrificial altar of Ru. _Ijyb shouts!  @i=Press: ? - help, v - describe, . - travel (B Here: (BIjyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  polymorph  @iݒThe floor.@i+ (BIjyb the Inquisitive A small and shrewd goblin inventor, wearing blue rags coated in soot. She claimsdominion over this level of the dungeon; trespassers will find themselves on the@ig kbusiness end of a homemade wand. Max HP: ~24 Will: +AC: ++ EV: +++ @i Threat: High Class: Natural Size: Small Int: Human You have about 63% to hit with your +0 hand axe (at present). She has about 64% to hit you. Attack Max Damage Hit: +0 club 8 She has an unusual item: a wand of polymorph. She can open doors. She possesses the following wand spells:  a - Polymorph(46%) (7(B) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)@i (B...........##.##AngleBrackets the Chopper .............#.##@i 3Mountain Dwarf of Okawaru ...... ............###.#####Health: (B46/46 ======================== ......###..##(B ##....###Magic: (B5/5======================== ###.###(B #.#.###.###(B...#AC:(B 4Str:(B 16#.#(B #.##.#.##(B #(B.....@i@ EV:(B 10Int:(B 9 ###.#####.###.##(B #(B.# #SH:(B 0@iX Dex:(B 13 ........#.###.###(B.#@ir XL: (B 5 Next: (B16% Place: (BDungeon:4 @i d###.###.#......#@(B#@i Noise: ====----- (B Time:(B 3036.1 (0.0) ###.#(B #.#####(B...(B#...~(B._(B.a) +0 hand axe @i ....#(B #.#(B ##(B..#.(B#g(B.~(B...@i 2Throw: 6 boomerangs @i ....#(B #.#(B #(B...#..(B#..~~~ @i .#[####.####(B.#.#.#.(B##### .#........))(B..#.......@i< g(B  (B Ijyb (wand) .#.####.####.#.##..... @iZ 8.#.####.####....#..#### .#.##..............#@ir R(BFound a sacrificial altar of Ru. _Ijyb shouts!  @i Press: ? - help, v - describe, . - travelHere: (BIjyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  @i "polymorph  The floor.@i1(B...........##.##AngleBrackets the Chopper .............#.##Mountain Dwarf of Okawaru ...... ............###.#####Health: (B46/46 ======================== @ia......###..##(B ##....###Magic: (B5/5======================== ###.###(B #.#.###.###(B...#AC:(B 4Str:(B 16#.#(B #.##.#.##(B #(B.....EV:(B 10Int:(B 9 ###.#####.###.##(B #(B.# #SH:(B 0Dex:(B 13 ........#.###.###(B.#XL: (B 5 Next: (B16% Place: (BDungeon:4 ###.###.#......#@(B#Noise: ====----- (B Time:(B 3036.1 (0.0) @i3###.#(B #.#####(B...(B#...~(B._(B.a) +0 hand axe ....#(B #.#(B ##(B..#.(B#g(B.~(B...Throw: 6 boomerangs @ip....#(B #.#(B #(B...#..(B#..~~~ .#[####.####(B.#.#.#.(B##### .#........))(B..#.......g(B  (B Ijyb (wand) .#.####.####.#.##..... .#.####.####....#..#### .#.##..............#@i&(BFound a sacrificial altar of Ru. _Ijyb shouts!  Press: ? - help, v - describe, . - travelHere: (BIjyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  polymorph  The floor.@iü (B@i%(B@i1 _(B@i@i (B@i (B@i (B@i  @i٘ 3_Unknown command.(B@i @iZ(B@i \ (B@id(B@i7f @itf=_(BYou don't know any spells.@ig@i@@i(BGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) @iZ a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Missiles (go to first with ()  c - 6 boomerangs (quivered)(Bj - 13 poisoned darts  l - a stone @i1vArmour (go to first with [)  d - a +0 leather armour (worn) @iAm i - a +0 pair of gloves (worn) Jewellery (go to first with "=) @iT5 f - an amulet of regeneration (worn) @idY h - a ring of wizardry (worn)(Be - an amulet of faith @ivHTalismans (go to first with %)@i*(Bb - a maw talisman@iv @iȭ @i (B...........##.##AngleBrackets the Chopper @i޶ Q.............#.##Mountain Dwarf of Okawaru ...... ............###.#####Health: (B46/46 ======================== @i ......###..##(B ##....###Magic: (B5/5======================== @i5 ###.###(B #.#.###.###(B...#AC:(B 4@iW BStr:(B 16#.#(B #.##.#.##(B #(B.....EV:(B 10Int:(B 9 @i ###.#####.###.##(B #(B.# #SH:(B 0Dex:(B 13 @i [........#.###.###(B.#@i XL: (B 5 Next: (B16% Place: (BDungeon:4 @iշ d###.###.#......#@(B#@i Noise: ====----- (B Time:(B 3036.1 (0.0) @i ###.#(B #.#####(B...(B#...~(B._(B.@i( -a) +0 hand axe @i| 2....#(B #.#(B ##(B..#.(B#g(B.~(B...Throw: 6 boomerangs @i ....#(B #.#(B #(B...#..(B#..~~~ @i .#[####.####(B.#.#.#.(B##### @i .#........))(B..#.......g(B  (B Ijyb (wand) .#.####.####.#.##..... .#.####.####....#..#### @i' .#.##..............#Press: ? - help, v - describe, . - travelHere: (BIjyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  @i7 polymorph @is _(BThe floor. _Unknown command. _(BYou don't know any spells.@i (B@iY (B@i (B@i @i (B@i (B@i} (B@i A _Unknown command.(B@i @i(B...........##.##@iKAngleBrackets the Chopper .............#.##Mountain Dwarf of Okawaru ...... ............###.#####Health: (B46/46 ======================== ......###..##(B ##....###@i](Magic: (B5/5@il'======================== @i###.###(B #.#.###.###(B...#AC:(B 4@i/Str:(B 16@i#.#(B #.##.#.##(B #(B.....@i/EV:(B 10@i-Int:(B 9 @i:###.#####.###.##(B #(B.# #SH:(B 0Dex:(B 13 ........#.###.###(B.#@iXL: (B 5 Next: (B16% Place: (BDungeon:4 @i-Z###.###.#......#(B@#@i?Noise: ====----- (B Time:(B 3036.1 (0.0) @ib###.#(B #.#####(B...(B#...~(B._(B.@iy-a) +0 hand axe @i....#(B #.#(B ##(B..#.(B#g(B.~(B...@i2Throw: 6 boomerangs @i....#(B #.#(B #(B...#..(B#..~~~ @i.#[####.####(B.#.#.#.(B##### @i^.#........))(B..#.......@ifg(B  (B Ijyb (wand) @iq.#.####.####.#.##..... .#.####.####....#..#### .#.##..............# @i.)_(BThe floor. @iCZ_Unknown command. _(BYou don't know any spells. @i[\_Unknown command.Press: ? - help, v - describe, . - travel@iq)(BThe floor.@io N@#(BA stone wall.@iB(B##(B@iy U(B#g(BYou don't know any spells.  Press: ? - help, v - describe, . - travel (B Here: (BIjyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  polymorph  The floor.@i 8(BIjyb the Inquisitive A small and shrewd goblin inventor, wearing blue rags coated in soot. She claimsdominion over this level of the dungeon; trespassers will find themselves on thebusiness end of a homemade wand. Max HP: ~24 Will: +@i oAC: ++ EV: +++ Threat: High Class: Natural Size: Small Int: Human @i You have about 63% to hit with your +0 hand axe (at present). She has about 64% to hit you. Attack Max Damage Hit: +0 club 8 She has an unusual item: a wand of polymorph. She can open doors. @i She possesses the following wand spells:  a - Polymorph(46%) (7(B) @i To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)@iO(B...........##.##AngleBrackets the Chopper .............#.##Mountain Dwarf of Okawaru ...... @ivG............###.#####Health: (B46/46 ======================== ......###..##(B ##....###Magic: (B5/5@iD======================== ###.###(B #.#.###.###(B...#AC:(B 4Str:(B 16#.#(B #.##.#.##(B #(B.....EV:(B 10Int:(B 9 ###.#####.###.##(B #(B.# #SH:(B 0Dex:(B 13 ........#.###.###(B.#XL: (B 5 Next: (B16% Place: (BDungeon:4 ###.###.#......#@(B#@i>oNoise: ====----- (B Time:(B 3036.1 (0.0) ###.#(B #.#####(B...(B#...~(B._(B.a) +0 hand axe ....#(B #.#(B ##(B..#.(B#g(B.~(B...Throw: 6 boomerangs ....#(B #.#(B #(B...#..(B#..~~~ @i.#[####.####(B.#.#.#.(B##### .#........))(B..#.......g(B  (B Ijyb (wand) .#.####.####.#.##..... .#.####.####....#..#### .#.##..............# @i$_(BYou don't know any spells. _Unknown command.Press: ? - help, v - describe, . - travelHere: (BIjyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  polymorph  The floor.@i<(B...........##.##@iq-AngleBrackets the Chopper @iL.............#.##Mountain Dwarf of Okawaru ...... ............###.#####Health: (B46/46 ======================== ......###..##(B ##....###Magic: (B5/5======================== ###.###(B #.#.###.###(B...#AC:(B 4Str:(B 16#.#(B #.##.#.##(B #(B.....EV:(B 10Int:(B 9 ###.#####.###.##(B #(B.# #SH:(B 0Dex:(B 13 ........#.###.###(B.#XL: (B 5 Next: (B16% Place: (BDungeon:4 @i###.###.#......#@(B#Noise: ====----- (B Time:(B 3036.1 (0.0) ###.#(B #.#####(B...(B#...~(B._(B.@ia) +0 hand axe ....#(B #.#(B ##(B..#.(B#g(B.~(B...Throw: 6 boomerangs ....#(B #.#(B #(B...#..(B#..~~~ .#[####.####(B.#.#.#.(B##### .#........))(B..#.......@ig(B  (B Ijyb (wand) .#.####.####.#.##..... .#.####.####....#..#### @i5S.#.##..............# _(BYou don't know any spells. @iL"_Unknown command.@ie:Press: ? - help, v - describe, . - travel@i}Here: (BIjyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  polymorph  @i The floor.@i (B@i(B@i1 _(B@i}@i5g#......#.## ..........(B...###.##### @idu.......###.(B.##(B ##....### @i_####.###(B #.#(B.###.###(B...# (B #.#(B #.##(B.#.##(B #(B..... @i####.#####.###(B.##(B #(B.# # 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...†........#.###(B.##@iDZ(B †####.###.#....(B....####.#(B #.#####(B...#...~._.@ifZ.#....#(B #.#(B ##(B..#.#..~...@iZ......#(B #.#(B #(B...#.g#..~~~ .@iZ]###.#[####.####@#.#.#.##### @iZ.###.#...(B.....))(B..#.......(B @iZ..##.#.####(B.####(B.#(B.##..... @iZ#.##.#.####.####(B....#..#### #.##.#.##......(B....(B....@iZ"#(B @i [#...........###(B.#(B...#(B.## #.##@i"[....(B.##(B.##(B.# @i@[#.####.##.########(B.##.#..(B ...##.#(B #.##@iP[#.###(B@ic(B@iEd)(B40@i=r(B@i .#(B #.#(B #.##.#.##(B #..... .@iM #######.#####.###.##(B #(B.#(B # ....†........#.###.##(B @ih b†####.###.#....(B....####.#(B #.#####(B...#...~._..#....#(B #.#(B ##(B..#.#..~...@i ......#(B #.#(B #(B...#.g#..~~~@i ###.#[####(B.####(B.#(B.#.#.##### .@i .###.#..(B......)@(B..#.......(B @iܟ ..##.#.####(B.####(B.#(B.##..... @i ##.##.#.####.####(B....#..#### (B #.##.#.##.......(B.......@i "#(B @i" e #...........###.#(B...#(B.@i8 H## (B #.##@iJ R.....##(B.##.# @i] l(B #.####.##.########(B.##.# @i (B ...(B ...##.#(B #(B.##.###........#(B #.[...@i !.#(B@i 2g(B@i g(B  (B Ijyb (wand)(B@i> @i[ !(B1@i (B@iܳ  @i <_(BYou see here a +0 orcbow.@iS @i- T.#(B #.#(B #.##.#.##(B #..... ..#.#####.###.##(B #.#(B #.†.#.###.###(B.# @i >...†####.###.#......#(B.#.####.#(B #.#####..g(B#...~._..#....#(B #.#(B ##.(B.#.#..~....#(B #.#(B #.(B..#.g#..~~~.###.#[####(B.####(B.#(B.#.#.#####.###.#(B.@)(B..#..##.#.####(B.####(B.#(B.##.....@i! #.##.#.####.####.(B...#..####(B #.##.#.##...(B.....#(B #.###.#..(B.#(B.##(B #.##.##.##.#(B #.####.##.#.@iF ##.#(B ...(B ...##.#(B #.##.### (B @i` o.#(B #.[....#(B@iNO(B.g(B@i(B@i/(B2 _@i (B@i"$  Things that are here:@iu#q _(Ba +0 dagger; a kobold skeleton(B@i$@i@i.#(B #.#(B #.##.#.##(B #......#.#####.###.##(B #.#(B #.†.#.###.###.# .>...†####.###.#......#.#.####.#(B #.#####...#...~._.@i.#....#(B #.#(B ##.g#.#..~....#(B #.#(B #...#.g#..~~~@i-.###.#[####(B.####(B.#(B.#.#.#####.###.#@iFR))(B..#.@ig.##.#(B.####(B.####(B.#(B.##.....@ix#.##.#.####.####....#..####(B #.##.#.##......#@io(B #.###.#...#.##(B #.##@iE.##.##.#(B  #.####.##.@i #.##.# @i(B ...(B ...##.#(B #.##.### (B .#(B #.[....#@i(B@i(B@i@i((B3 _@i (B@i @iL#.....#(B #.#(B #.##.#.##(B #..... @iLS#...#.#####.###.##(B #.#(B #.†(B..#.###.###.# <.>...†####.###(B.#......#.#.####.#(B #(B.#####...#...~._..#....#(B #(B.#(B ##.g#.#..~... #@iM.#(B #(B.#(B #...#.g#..~~~ #....###.#[####(B.####(B.#(B.#.#.##### @iPM@#....###.#(B.))(B..#..##.#(B.####(B.####(B.#(B.##.....@ihM#.##.#.####(B.####....#..#### #(B #.##.#.##.(B..@iM[.# #(B #(B..@iMf.###.#...#.## #(B #.##....(B...@iMy.....##.##.# #(B #.####.##(B.#@iMw#######.##.# .(B ...(B ...##@iM}(B.#(B #.##.### #(B @iMo.#(B #.[....#(B@iO2g(B@i~Wg(B  (B Ijyb (wand)(B@inX((B4@i2^(B@i_@iq.......#####.###(B #.#.###.###...# .#.....#(B #.#(B #.##.#.##(B #..... .#...#######.#####.###.##(B #.#(B # 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.@i .......†......(B..#.###.###.# .<.>...†##(B.#......#.#(B #######...#...~._ ..##.g#.#..~..........#(B #(B.#(B #...#.g#..~~~[####(B.####.#.#.#.##### ##....###.#....(B....)g..#.......##(B.##...(B@i(B@i((B7@iD(B@i_@i%(BM##.....##.#.##(B ......>......###.#####(B #.............###..##(B ##....## ..@i^####.###(B #.#.###.###...#(B ..#(B #.#(B #.##.#.##(B #..... .#...#######.####(B #.#(B # .@iM.......†......(B..#.###.###.# .<.>...†##(B.#......#.#(B #######...#...~._ ..##.g#.#..~..........#(B #(B.#(B #...#.g#..~~~ ##....###.#[####(B.####.#.#.#.#####..#(Bg(Bg(B  (B Ijyb (wand)(B(B8(B@i(B ########.##(B ##.....##.#.##(B ......>......###.#####(B @i #.............###..##(B ##....## ..####.###(B #.#.###.###...#(B ..#(B #.#(B #.##.#.##(B #..... .#...#######(B.####(B #.#(B # .@i.......†(B........#.###.###.# .<.>...†##@#......#.#(B #######...#...~._ ..##.g#.#..~..........#(B #(B.#(B #...#.g#..~~~[####(B.####.#.#.#.##### ##....###.#....(B..g.)g..#.. ......#.##.....(B###@i0##(B.####....#..######.#.##..............(B@i6g(B.@ix(B@i.((B9@iR(B@i@i#(B @i'N####### (B ########@i8# @iG###.....##@i[&..#.##(B @ik#.@iy>@i8.......###.#####(B @iS#.#.............###..##(B ##....### .@iG.......#####.###(B #.#.###.###...# @i#.#.....#(B #.#(B #.##.#.##(B #....@i z#...#######(B.#####.###.##(B #.# .@i> |........÷(B......@(B.#.###.###.#@io <.>...†####(B.###(B.#......#.#(B @i .####.#(B #(B.#####...#...~._ @i ..@i #....#(B #(B.#(B ##.g#.#..~..@i #...........#(B #(B.#(B #...#.g#..~~ @i |(B)##....###.#[####g####.#.#.#.#### .@i !##@i!G#.#.....(B...)g..#.@i/! ...... .@iS!m.......##.#.####(B.####.#.##..... ..#####.##.#.####.####....#.@iq!$.####(B@i#!g@i$#(B.@iY*(B@iyj)(B50@is(B@iS{Ai/S(B #.#(B #.##.## (B ###.....##AitS.#.## (B #.>.###.##### ##.#.###..##(B ##.... #AiS@.#####.###(B #.#.###.###... AiS†#.#.....#(B #.#(B #.##.#.##(B #AiS .#...AiSq#(B.#####.###.##(B #.#AiS*(B.÷AiS>(B.#.###.###.# AiS#..<.>...(B÷####(B.###(B.#......#.#AiTq.####.#(B #.#####...#...~. #AiTk.#....#(B #.#(B ##.g#.#..~#Ai,T\.#(B #g#(B #...#.g#.. Ai>TY.(B)##....###.#[####.####.#.#.#.AiLT  AiYT4#.##....###.#........)g..#.AifT4(B  #AitT.##.#.####.####.#.##.....AiT0(B AiTO.#####.##.#.####.####....#..###(B AiT(BAi\(BAi]((B1Aic(BAiAiZ (B #.#(B #.(B....##.##(B ###.....##.(B....#.##Ai s(B #.>...(B...###.##### (B ##.#(B....###..##(B ##.... ##.#####(B.###(B #.#.###.### Ai T#†#.#.....#(B #(B.#(B #.##.#.##(B # )...#...#(B.#####.###.##(B #.#Ai *(B.÷Ai >(B.#.###.###.# Ai .#..<.>..(B.÷####(B.###(B.#......#.#Ai1 u.####(B.#(B #.#####...#...~ .#Ai= .#..(B..#(B #.#(B ##.g#.#..~ .####Ai |(B...#(B #g#(B #...#.g#.. ..(B)##....###(B.#[####.####.#.#.#. .#.##....###(B.#(B..)g..# .#Ai .##.#(B.####.####.#.##.#####.##.#.####.####....#..(BAi* (BAi ((B2AiW (BAi AiP=(B #.#AiQ(B #.(B..........##.##(B ###.....##..(B...Ai Q.#.##(B #.>...(B....###.Ai.Q.(B ##.#AiEQ.(B....###..##(B ##.... (B ##Ai^Qt.#####(B.###(B #.#.###.### #AijQ#†#.#.....#(B #(B.#(B #.##.#.##(B # AiuQ".)...#...AiQw#(B.#####.###.##(B #.# #AiQ*(B.÷AiQ>(B.#.###.###.# AiQ#.#..<.>.(B..÷####(B.###(B.#......#.#AiQu.####(B.#(B #.#####...#... #.#AiQ.#..(B..#(B #.#(B ##.g#.#.. #.####AiR..(B..#(B #g#(B #...#.g# Ai'Rp<..(B)##....###.#[####.####.#.#.#. Ai2R7#.#.##....###.#(B.Ai?R*.)g..# AiIR#.#AiWRG.##.#(B.####.####.#.##AiiR;.#####.##.#.####.####....#..(BAijT3g(BAi1\g(B  (B Ijyb (wand)(BAiz\ Ai]((B3Aid(BAi:fAi<(B #.#(B #...(B........##.##Ai (B ###.....##...(B....#.##(B #.>....(B...###.(B ##.#Ai..(B...###..##(B ##(B ##Ai̇j.#####(B.###(B #.#.###.###Ai#†#.#.....#(B #(B.#(B #.##.#.##(B # .Ai:.)...#..(B.Aiw#(B.#####.###.##(B #. ##Ai,*(B.÷Ai<?(B.#.###.###.# #Aib#.#..<.>(B...÷####(B.###g#......#.#Aiu(B....####(B.#(B #.#####...# ##.#Ai.#...(B.#(B #.#(B ##.g#.# ##.####Ai~..(B.#(B #g#(B #...#.g# AiȈr.<..(B)##....###.#[####.####.#.#.#. #Aiֈ#.#.##....###.#Ai!.)g..# #Ai##.#.##.#.####.####.#.##Ai;.#####.##.#.####.####....#..(BAi(BAi(BAij((B4Ai(BAi= _Ijyb zaps a wand. You resist with some effort.AinAiQZ6(B #.AiZ#(B #...........##.##(B ###.....##......#.##(B #.>.....AiZ9.###.(B ##.#AiZ6....###..##(B ##AiZ*(B ##AiZ;.#####.###(B #.#.###.AiZ#†#.#.....#(B #.#(B #.##.#.##(B AiZD.)...#.(B..Ai[v#(B.#####.###.##(B ##Ai[*(B.÷Ai[>(B.#.###.###.AiE[#.#..<.>(B...÷####(B.###g#......#.#Ai[[k(B....####.#(B #.#####...#Aik[#.#....(B.....#....#(B #.#(B ##.g#.#Ai[#.####..#(B #g#(B #...#.g ..<..(B)##....###.#[####.####.#.#.#Ai[#.#.##....###.#Ai[ .)g..# Ai[ .##.#Ai[.##.#.####.####.#.##Ai[9.#####.##.#.####.####....#(BAiwd(BAii,*(BAifBl (B........÷.f......AiB>...÷####.....(BIjyb zaps a wand. You turn into a sentient fungus.(BAiC&(B12AiC65AiC*-) Spores (confuse)AiC;6 boomerangsFungus AiC(BAi&L(BAi|M AiMW_Your +0 hand axe, +0 leather armour and +0 pair of gloves meld into your body.AiNAi(B#.......########AngleBrackets the Chopper########...........##.##Mountain Dwarf of Okawaru ......AiN###.....##.............#.##(B Health: (B46/46 ========================#.......>.............###.##(B Magic: (B5/5========================Ai##.#.............###..##(B ##..(B AC:(B 12Str:(B 16Ai'##........#####.###(B #.#.###.##(B EV:(B 16Ai5-Int:(B 9 AiX####†#.#.....#(B #.#(B #.##.#.##(B SH:(B 0Dex:(B 13 Ai2...)...#...#######.#####.###.##(B #(B XL: (B 5 Next: (B16% Place: (BDungeon:4 Ai###...........÷.f......#.###.###.(B Noise: --------- (B Time:(B 3055.1 (0.0) Ai###.#..<.>...÷####.###g#......#.#(B -) Spores (confuse) Ai..............####.#(B #.#####...#.(B Throw: 6 boomerangs Ai###.#.........#....#(B #.#(B ##.g#.#(B Fungus Aiu###.####...........#(B #g#(B #...#.g Ai&..<..(B)##....###.#[####.####.#.#.#(B g(B  (B Ijyb (wand) AiU###.#.##....###.#........)g..#... .##.#........##.#.####.####.#.##. .......#####.##.#.####.####....#. Aif(B_a +0 dagger; a kobold skeleton (B_Ijyb zaps a wand. You resist with some effort.  AiyBIjyb zaps a wand. You turn into a sentient fungus. Ain(B_Your +0 hand axe, +0 leather armour and +0 pair of gloves meld into your body.  AicPress: ? - help, v - describe, . - travel(BThe floor.AiRR#f(BA rock wall.AiM#f(BThe floor.Ai Ai*G(BThe floor. You are here.AiM(B#.......########AiSUAngleBrackets the Chopper########...........##.##Aid0Mountain Dwarf of Okawaru ......Ai###.....##.............#.##(B Health: (B46/46 ========================Ai#.......>.............###.##(B Magic: (B5/5Aiā(========================Ai##.#.............###..##(B ##..(B AC:(B 12Ai/Str:(B 16Ai##........#####.###(B #.#.###.##(B EV:(B 16Ai0-Int:(B 9 Aif####†#.#.....#(B #.#(B #.##.#.##(B SH:(B 0Aiz.Dex:(B 13 Ai2...)...#...#######.#####.###.##(B #(B XL: (B 5 Next: (B16% Place: (BDungeon:4 Ai###...........÷.f......#.###.###.(B Noise: --------- (B Time:(B 3055.1 (0.0) Ai&###.#..<.>...÷####.###g#......#.#(B -) Spores (confuse) Ai;..............####.#(B #.#####...#.(B Throw: 6 boomerangs AiO###.#.........#....#(B #.#(B ##.g#.#(B Fungus Aigu###.####...........#(B #g#(B #...#.g Ai..<..(B)##....###.#[####.####.#.#.#(B g(B  (B Ijyb (wand) AiE###.#.##....###.#........)g..#... Ai.##.#........##.#.####.####.#.##. .......#####.##.#.####.####....#. (B_a +0 dagger; a kobold skeleton AiN(B_Ijyb zaps a wand. You resist with some effort.  AiIjyb zaps a wand. You turn into a sentient fungus. (B_Your +0 hand axe, +0 leather armour and +0 pair of gloves meld into your body.  Press: ? - help, v - describe, . - travel(BThe floor.Aib{(B#.......########AngleBrackets the ChopperAiBc########...........##.##Mountain Dwarf of Okawaru ......###.....##.............#.##(B Health: (B46/46 ========================Aidc#.......>.............###.##(B Magic: (B5/5Ai~c(========================Aic##.#.............###..##(B ##..(B AC:(B 12Aic/Str:(B 16Aic##........#####.###(B #.#.###.##(B EV:(B 16Aic-Int:(B 9 Aif####†#.#.....#(B #.#(B #.##.#.##(B SH:(B 0Aig.Dex:(B 13 AiKg2...)...#...#######.#####.###.##(B #(B XL: (B 5 Next: (B16% Place: (BDungeon:4 Aivg###...........÷.f......#.###.###.(B Noise: --------- (B Time:(B 3055.1 (0.0) Aig###.#..<.>...÷####.###g#......#.#(B -) Spores (confuse) Aig..............####.#(B #.#####...#.(B Throw: 6 boomerangs Aig###.#.........#....#(B #.#(B ##.g#.#(B Fungus Aihu###.####...........#(B #g#(B #...#.g AiNh..<..(B)##....###.#[####.####.#.#.#(B g(B  (B Ijyb (wand) Ai|hl###.#.##....###.#........)g..#... .##.#........##.#.####.####.#.##. Aih.......#####.##.#.####.####....#. (B_a +0 dagger; a kobold skeleton (B_Ijyb zaps a wand. You resist with some effort.  AihBIjyb zaps a wand. You turn into a sentient fungus. Aihn(B_Your +0 hand axe, +0 leather armour and +0 pair of gloves meld into your body.  Aih\Press: ? - help, v - describe, . - travel(BThe floor.Aii(BAi^q(BAiq1 _(BAi5sAiR (BAiN (BAi (BAi  AiG  Aic # #.......>Ai d......###.##(B Magic: (B5/5Ai ========================(B ##.#.............###..##(B ##..(B AC:(B 12Ai EStr:(B 16  ##...Ai ####.###(B #.#.###.##(B EV:(B 16Ai 0Int:(B 9 Ai j####†#.#.....#(B #.#(B #.##.#.##(B SH:(B 0 Dex:(B 13 ...)...#...#######.####Ai (B #(B XL: (B 5 Next: (B16% Place: (BDungeon:4Ai ..........÷.f......#.###.###.(B Noise: --------- (B Time:(B 3055.1 (0.0) Ai ###.#..<.>...÷####.###g#......#.#(B -) Spores (confuse) .....Ai+ ###.#(B #.#####...#.(B Throw: 6 boomerangsAi; ...#Ai^ `.#(B ##.g#.#(B Fungus Ail ###.##Ai z.......#(B #g#(B #...#.g(B Ai D..<..(B)Ai [####.####.#.#.#(B g(B  (B Ijyb (wand) Ai a###.#.##....###.#........)g..#.. .##.#.......#.# Ai '.......#####.##.#.####.####....#. Ai )_Unknown command.(BAik  Ai Ai^(BInnate Abilities, Weirdness & Mutations AiñYou are a sentient fungus.You are tiny and evasive.Your melee attacks release spores that confuse breathing creatures.You are immune to unholy pain and torment. Ai߱'You cannot cast spells. Ai?You become terrified and freeze when enemies are visible. Ai>You are incapable of wielding weapons or throwing items. Ai*Your weapons and armour are melded. Aia(Ba - Your spellcasting is much less encumbered by armour. Ai3u(Bb - You can use scrolls of enchantment on lesser artefacts.(BAifAi%Ai.{(B#.......########AngleBrackets the ChopperAi.W########...........##.##Mountain Dwarf of Okawaru ......Ai/###.....##.............#.##(B Health: (B46/46 ========================Ai/#.......>.............###.##(B Magic: (B5/5Ai,/(========================AiR/##.#.............###..##(B ##..(B AC:(B 12Str:(B 16Ai^/##........#####.###(B #.#.###.##(B EV:(B 16Int:(B 9 Aiw/####†#.#.....#(B #.#(B #.##.#.##(B SH:(B 0Ai/.Dex:(B 13 Ai/2...)...#...#######.#####.###.##(B #(B XL: (B 5 Next: (B16% Place: (BDungeon:4 Ai/###...........÷.f......#.###.###.(B Noise: --------- (B Time:(B 3055.1 (0.0) Ai/###.#..<.>...÷####.###g#......#.#(B -) Spores (confuse) Ai0..............####.#(B #.#####...#.(B Throw: 6 boomerangs Ai+0 ###.#.........#....#(B #.#(B ##.g#.#(B Fungus ###.####...........#(B #g#(B #...#.g AiK0..<..(B)##....###.#[####.####.#.#.#(B g(B  (B Ijyb (wand) AiZ0E###.#.##....###.#........)g..#... Aih0'.##.#........##.#.####.####.#.##. Ai{0u.......#####.##.#.####.####....#. (B_Ijyb zaps a wand. You resist with some effort.  Ai0BIjyb zaps a wand. You turn into a sentient fungus. Ai0n(B_Your +0 hand axe, +0 leather armour and +0 pair of gloves meld into your body.  Ai09Press: ? - help, v - describe, . - travel Ai03_(BThe floor. Ai03_Unknown command.(BAi7(BAip8(BAi>(BAi@AiK(BAiL(BAiS(BAiT AiT;_Unknown command.(BAi!VAiE N (B You can't do that in your present form.AiI (BAiQ (BAi 1 _(BAiN AiON6g(B.AiX,.(BAi{Y3(B6.1 (1 _Aie`(BAiaAi 1g(B.AiZ ,.(BAi6 '(B7Ail (BAi` Ai$*1g(B.Ai2,.(BAi3'(B8Ai;(BAi<Ai U1g(B.Ai^,.(BAi^'(B9Ai f(BAi|gAiT /g(B.Ai] ,.(BAi] ((B60Ai#e (BAif AisAiz (B#.......########AngleBrackets the Chopper########...........##.##Mountain Dwarf of Okawaru ......###.....##.............#.##(B Health: (B46/46 ========================#.......>.............###.##(B Magic: (B5/5========================Aiz##.#.............###..##(B ##..(B AC:(B 12Str:(B 16##........#####.###(B #.#.###.##(B EV:(B 16Int:(B 9 Aiz####†#.#.....#(B #.#(B #.##.#.##(B SH:(B 0Dex:(B 13 Ai{....)...#...#######.#####.###.##(B #(B XL: (B 5 Next: (B16% Place: (BDungeon:4 ###...........÷.fg.....#.###.###.(B Noise: --------- (B Time:(B 3060.1 (0.0) Ai{{###.#..<.>...÷####.###.#......#.#(B -) Spores (confuse) ..............####.#(B #.#####...#.(B Throw: 6 boomerangs ###.#.........#....#(B #.#(B ##.g#.#(B Fungus ###.####...........#(B #g#(B #...#.g ..<..(B)##....###.#[####.####.#.#.#(B g(B  (B Ijyb (wand) ###.#.##....###.#........)g..#... .##.#........##.#.####.####.#.##. Ai{.......#####.##.#.####.####....#.Press: ? - help, v - describe, . - travel _(BThe floor. _Unknown command. _Unknown command. Ai{(B_You can't do that in your present form.  Really attack while wielding nothing? (B(BAi0(BAi6(B=1.0 (0.9Ai(BAi= _(BThe floor.Unknown command. (B_You can't do that in your present form. Ai_ Really attack while wielding nothing? (B _You closely miss Ijyb. Ijyb misses you.(BAi~Ai (B.g(BYou release spores at Ijyb. Ijyb appears confused.Ai 3(B........÷(B.f(B.g(B....>(B...÷####(B.###(B....AiT Q.gd, confused)(BAi '(B9Ai? (BAi ' _Ijyb is lightly wounded.Ai Ai$B(B.g(BAi,N(B(B-2.9 (1.0Ai&3(BAi4Ai(BAi#A-(B3Ail(BAiAi 1g(B.Ai (BAiQ Ais (B4AiO (BAi Aiq8g(B.Aiy(BAiSz'(B5Ai-(BAi`AiG O(B.g(BAiO (BAirP '(B6AiV (BAiW  Ai (B You release spores at Ijyb but do no damage.(BIjyb appears confused.  Ijyb is lightly wounded. AiF8(B4-- AiY/(B=7.8 (0.9 Ai(B Ai, _Ijyb hits you with a +0 club. Ai Ai\ (B You barely miss Ijyb.  Ijyb is lightly wounded. Ai%(B5 Ai?=-(B8.7 Ai(B Aii _Ijyb closely misses you.(B Ijyb completely misses herself. AiԿ!Ain (B (BYou release spores at Ijyb!!Aib(B6==(B=!Aị 9.6!Ai (B!Ai !Ai!Ai';_Ijyb is heavily wounded.(B!Ai[!Ai`( (B !Ai\You release spores at Ijyb.  Ijyb is heavily wounded.(B!Ai2(B-70.5!Ai(B!Ai !Ai!Ai:_Ijyb barely misses you.(B!Ai"Ai; (B.g"Ai:(BYou release spores at Ijyb."Ai: (B"AiC-(B1.4"Ai&(B"Ai$'- _Ijyb is almost dead."Ai8'(B"Ai(#AiX/g(B.#Ai[: (B#Ai[6(B-2.4 (1.0#Aid(B#Ai (B@(B82.1 (7.0  You stop sporulating.(B%Ai @ @(B 40-%Ai@ &(B3.1 (8%Ail@ ja) +0 hand axe6 boomerangs(B%AicI (B%Ai4J   %AiQJ VYour +0 hand axe, +0 leather armour and +0 pair of gloves unmeld from your _body.%AiK &AiP&Ai#.#(B #...(B........##.##(B &Ai.###.....##...(B...#.##(B #.>....(B..###.###.#.(B...###..##(B ##.##.&Ai#####(B.###(B #.#.###.#†#.#.....#(B #(B.#(B #.##.#.##(B #)...#..(B.#(B.#####.###.##(B #..÷(B..@(B.....#.###.###.#.#..<.>(B...÷####(B.###(B.#......#.#(B ...####(B.#(B #.#####...#..#.........#...(B.#(B #.#(B ##.g#.#..####.(B.#(B #g#(B #...#.g# .&Ai<..(B)##....###.#[####.####.#.#.#..#.##....###.#.)g..#. ##.#.##.#.####.####.#.##.#####.##.#.####.####....#.(B&AiH(B&AiU-(B4.1 (1&Aib(B&Ai_ (B o - a wand of polymorph (7)  Things that are here:&Ai-(B5.1 (2&AiB(B&Ai=) _a +0 club; a +0 chain mail&Ai٥*Ai@*AiC}(BPick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))(Ba - a +0 club Armour (select all with [)(Bb - a +0 chain mail [Up(B|Down(B] select[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]*AiQ  b + a +0 chain mail(B[Enter(B] accept (1 chosen)*Ai|*Aim*Ai=B(B#.......########AngleBrackets the Chopper########...(B........##.##Mountain Dwarf of Okawaru ......###.....##...(B..........#.##*AinHealth: (B47/47 ========================#.......>....(B.........###.###(B Magic: (B5/5========================##.#..........(B...###..##(B ##...(B AC:(B 4Str:(B 16*Ai##........#####(B.###(B #.#.###.###(B EV:(B 10*AitInt:(B 9 ###†#.#.....#(B #(B.#(B #.##.#.##(B #(B SH:(B 0Dex:(B 13 ..)...#..(B.#######(B.#####.###.##(B #.(B XL: (B 5 Next: (B36% Place: (BDungeon:4 ##.......(B....÷(B..@(B.....#.###.###.#(B Noise: --------- (B Time:(B 3085.1 (0.0) ##.#..<.>(B...÷####(B.###(B.#......#.#(B a) +0 hand axe .........(B....####(B.#(B #.#####...#..(B Throw: 6 boomerangs ##.#.........#...(B.#(B #.#(B ##.g#.#. ##.####..........(B.#(B #g#(B #...#.g# *Ai.<..(B)##....###.#[####.####.#.#.#.(B  ##.#.##....###.#........)g..#....(B  ##.#........##.#.####.####.#.##..(B  ......#####.##.#.####.####....#..(B You stop sporulating.(BYour +0 hand axe, +0 leather armour and +0 pair of gloves unmeld from your _body.  o - a wand of polymorph (7)  Things that are here: _a +0 club; a +0 chain mail*Ai(B*Ai—-(B6.1 (1*Ai(B*Ai" _m - a +0 chain mail*Ai+Aiu +Aiz (BGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe +Aiz  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Missiles (go to first with ()  c - 6 boomerangs (quivered)(Bj - 13 poisoned darts  +Ai[{ &l - a stone Armour (go to first with [)  d - a +0 leather armour (worn)  i - a +0 pair of gloves (worn)(Bm - a +0 chain mail Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  h - a ring of wizardry (worn)(Be - an amulet of faith Talismans (go to first with %)(Bb - a maw talisman+Ai~ >(Bm - a +0 chain mail. +Ai A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 +AiT It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 5.0 (4.0 -> 9.0). Your EV would decrease by 3.9 (10.0 -> 6.1). You took it off Ijyb on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ +Aiݱ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.(B.AiVf$ (B.Aif9Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} .AifMissiles (go to first with ()  c - 6 boomerangs (quivered)(B  j - 13 poisoned darts  l - a stone Armour (go to first with [)(B .Aify d - a +0 leather armour (worn)(B  i - a +0 pair of gloves (worn) .Aif@ m - a +0 chain mail(B .AigHJewellery (go to first with "=) .AigP f - an amulet of regeneration (worn)(B .Ai*gf h - a ring of wizardry (worn)(B  e - an amulet of faith .AiGguTalismans (go to first with %) (B b - a maw talisman.Ai5~.Ai.Ai(B#.......########AngleBrackets the Chopper########...(B........##.##.Ai3Mountain Dwarf of Okawaru ......###.....##...(B..........#.##Health: (B47/47 ========================.Ai[#.......>....(B.........###.###(B Magic: (B5/5========================##.#..........(B...###..##(B ##...(B AC:(B 4.AiuStr:(B 16##........#####(B.###(B #.#.###.###(B EV:(B 10.Ai-Int:(B 9 .Ai###†#.#.....#(B #(B.#(B #.##.#.##(B #(B SH:(B 0.Aiŏ.Dex:(B 13 .AiX..)...#..(B.#######(B.#####.###.##(B #.(B XL: (B 5 Next: (B36% Place: (BDungeon:4 .Ai :##.......(B....÷(B..@(B.....#.###.###.#(B Noise: --------- (B Time:(B 3086.1 (0.0) .AiO##.#..<.>(B...÷####(B.###(B.#......#.#(B a) +0 hand axe .........(B....####(B.#(B #.#####...#..(B Throw: 6 boomerangs .Aiu##.#.........#...(B.#(B #.#(B ##.g#.#. .Ai,##.####..........(B.#(B #g#(B #...#.g# .<..(B)##....###.#[####.####.#.#.#.(B  ##.#.##....###.#........)g..#....(B  ##.#........##.#.####.####.#.##..(B  ......#####.##.#.####.####....#..(B .Ai(BYour +0 hand axe, +0 leather armour and +0 pair of gloves unmeld from your _body.  o - a wand of polymorph (7)  .Ai=PThings that are here: _a +0 club; a +0 chain mail _m - a +0 chain mail.Ai(B.Ai (B.Ai(B.Ai.Ai2(B.Ai (B.Ai(B.AiS .Aie3_Unknown command.(B.Ai.Ai .Ai R(BWear or take off which item? .Ai' Armour (go to first with [)  d - a +0 leather armour (worn)  i - a +0 pair of gloves (worn).AiE 3(Bm - a +0 chain mail.Ai [?(B] describe selected [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip .AiB.Ai.Ai.AiB(B#.......########AngleBrackets the Chopper########...(B........##.##Mountain Dwarf of Okawaru ......###.....##...(B..........#.##.Ai/Health: (B47/47 ========================#.......>....(B.........###.###(B Magic: (B5/5========================.Ai##.#..........(B...###..##(B ##...(B AC:(B 4Str:(B 16##........#####(B.###(B #.#.###.###(B EV:(B 10Int:(B 9 ###†#.#.....#(B #(B.#(B #.##.#.##(B #(B SH:(B 0Dex:(B 13 .Ai..)...#..(B.#######(B.#####.###.##(B #.(B XL: (B 5 Next: (B36% Place: (BDungeon:4 ##.......(B....÷(B..@(B.....#.###.###.#(B Noise: --------- (B Time:(B 3086.1 (0.0) .Ai##.#..<.>(B...÷####(B.###(B.#......#.#(B a) +0 hand axe .Aib.........(B....####(B.#(B #.#####...#..(B Throw: 6 boomerangs ##.#.........#...(B.#(B #.#(B ##.g#.#. ##.####..........(B.#(B #g#(B #...#.g# .Ai.<..(B)##....###.#[####.####.#.#.#.(B  ##.#.##....###.#........)g..#.....Ai(B  ##.#........##.#.####.####.#.##..(B  ......#####.##.#.####.####....#..(B  .Ai(B_body.  o - a wand of polymorph (7)  Things that are here: _a +0 club; a +0 chain mail .Ai'M_m - a +0 chain mail _Unknown command.(B.Aiա(B.Ai" (B_.Ai(B.Ai{h (B You start removing your armour.(B.Ai-(B7.1 (1.Aiɿ(B.Ai(B.Ai.Ai&(B8.1 (2.Ai(B.Ai(B.AiN-(B9.1 (3.Ai(B.Aij(B.Ai.(B90.1 (4.Ai(B.Ai(B.Ai>.AiO&(B1.1 (5.AiB(B.Ai\( (B.Aizb1 _You continue removing your +0 leather armour.(B x5.AiF(B.AiU&(B.AiN1 (B You finish removing your +0 leather armour.  You start putting on your armour.(B.AiD2-(B2.1 (6.AiH:(B/Ai](B(B3.1 (7(B/Ai OE(B(B4.1 (8/Ai\(B/Aije(B/AiAf/Aiif&(B5.1 (9/Aim(B/Aiv(B/Aiv/Aiw(B6.1 (1/Ai$w 0.0)/AiI~(B/Ai/ /AiW"(B/Aid9/AiЀa 6 _You continue putting on your +0 chain mail.(B x5/Aik(B/Ai(B/Ai /AiL_(BYou finish putting on your +0 chain mail./Ai/Ai!/Aip"(BAngleBrackets the Chopper (Mountain Dwarf Wanderer) Turns: 3057, Time: 00:14:00 Health: (B47/47/Ai"AC: (B 9 Str: (B16 XL: (B5 Next: (B36% Magic: (B5/5/Ai #;EV: (B 6 Int: (B 9 God: Okawaru [......] Gold: (B79SH: (B 0 Dex: (B13 Spells: (B4/4 levels left rFire . . . (100%)(B a(B - +0 hand axe (BrCold . . . (100%)(B (no offhand) (BrNeg . . . (100%)(B m(B - +0 chain mail (BrPois .(100%)(B (no helmet) /Ai;#,(BrElec .(100%)(B (no cloak) (BrCorr .(100%)(B i(B - +0 pair of gloves (BSInv ./AiG#(no boots) /AiT#-(BWill ...../Ai#f(B - amulet of regeneration (BStlthh(B - ring of wizardry (BHPRegen 1.07/turn(no ring) (BMPRegen 0.09/turn %:(B wizardry (x1) @:(B studying Fighting A:(B runic magic, artefact enchanting0Ai 0Ai| O(B#.......########0Ai wAngleBrackets the Chopper########...(B........##.##0Ai 0Mountain Dwarf of Okawaru ......0AiĽ L###.....##...(B..........#.##0Ai \Health: (B47/47 ========================0Ai #.......>....(B.........###.###(B Magic: (B5/50Ai (========================0AiS ##.#..........(B...###..##(B ##...(B AC:(B 9Str:(B 160Aib ##........#####(B.###(B #.#.###.###(B EV:(B 60Ai} -Int:(B 9 0Ai ###†#.#.....#(B #(B.#(B #.##.#.##(B #(B SH:(B 00Ai .Dex:(B 13 0Ai X..)...#..(B.#######(B.#####.###.##(B #.(B XL: (B 5 Next: (B36% Place: (BDungeon:4 0Ai3 :##.......(B....÷(B..@(B.....#.###.###.#(B Noise: --------- (B Time:(B 3096.1 (0.0) 0Ai ##.#..<.>(B...÷####(B.###(B.#......#.#(B a) +0 hand axe 0Ai .........(B....####(B.#(B #.#####...#..(B Throw: 6 boomerangs 0Ai ##.#.........#...(B.#(B #.#(B ##.g#.#. 0Ai ##.####..........(B.#(B #g#(B #...#.g# .<..(B)##....###.#[####.####.#.#.#.0Ai /(B  0Ai 5##.#.##....###.#........)g..#....0Ai P(B  ##.#........##.#.####.####.#.##..0Ai7 P(B  ......#####.##.#.####.####....#..0AiJ 0(B 0AiU %You start removing your armour. 0Ai r(B_You continue removing your +0 leather armour.(B x5  0Ai 2You finish removing your +0 leather armour.  0Ai 1You start putting on your armour. 0Ai o(B_You continue putting on your +0 chain mail.(B x5 0Ai L_(BYou finish putting on your +0 chain mail.0Ai (B0Ai (B0Ai 0Aia3 (B0Ai6 (B0Ai: (B0Ai;  0Ai; ;_Unknown command.(B0AiO= 0Ai 0Ai ((B 0Ai# * Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt 0Ai^  a + Fighting (B  4.4 (B  2.1 (B +1(B +4 o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  0Aiu W(B  (B  0Ai  b - Maces & Flails (B  2.9 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  0Ai  c * Axes (B  4.9 (B  3.5 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B  0Ai d - Polearms (B  2.4 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B  0Ai e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  0Ai f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  0AiL g - Throwing (B  1.0 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  0AicV(B  (B  0Ai v - Alchemy (B  0.0 (B  1.4 (B -2(B  0Ai h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B  0Ai9 i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  0Ai j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  0AiV(B  (B  0Ai z - Earth Magic (B  0.0 (B  0.8 (B +1(B  0Ai k - Armour (B  0.0 (B  0.8 (B +1(B  0AiX(B  (B  0Aia l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B  0Ai m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B  (Bn + Stealth0Ai_0.6 (B  1.4 (B -2(B   2 - Shapeshifting (B  4.0 (B  7.1 (B -2(B  0Ai(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  0Ai$-red(B.  0Ai.2[?(B] Help0AiF?[=(B] set a skill target  0Ai[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  0Ai[!(B] training(B|cost(B|targets(B2Ai_.TargetTarget9.0 --  --  --  8.0  --  2Ai_r--  --  --  2Ai_&--  2Ai_&--  2Ai_&--  2Ai`-- 2Ai` 2Ai%`'--  2Ai5`:--  -- 2Ai?`' -- 2AiV` 2Aib`'--  2Ai`--  --  --  --  2Ai`N--  --  2Aia'--  2Aia-- 2Aia 2Ai.a-- 2AiCa 2AiTaM(B2.0 (B 2Aira-- 2Aia 2Aiaa(B-z(B] set[-(B] clear selected target2Aia=cost(B|targets2Aia(B2Ai[?12l[?25h2Ai?,2.0 (B2Ai@+#1(B2AiE [?25l2AigL x(B1.0 =(B] set aall targets3Ai3Ai3Ai(B#.......########AngleBrackets the Chopper########...(B........##.##Mountain Dwarf of Okawaru ......###.....##...(B..........#.##Health: (B47/47 ========================3AiB#.......>....(B.........###.###(B Magic: (B5/5========================##.#..........(B...###..##(B ##...(B AC:(B 9Str:(B 16##........#####(B.###(B #.#.###.###(B EV:(B 6Int:(B 9 ###†#.#.....#(B #(B.#(B #.##.#.##(B #(B SH:(B 0Dex:(B 13 3AioX..)...#..(B.#######(B.#####.###.##(B #.(B XL: (B 5 Next: (B36% Place: (BDungeon:4 3Ai:##.......(B....÷(B..@(B.....#.###.###.#(B Noise: --------- (B Time:(B 3096.1 (0.0) 3Ai##.#..<.>(B...÷####(B.###(B.#......#.#(B a) +0 hand axe 3Ai.........(B....####(B.#(B #.#####...#..(B Throw: 6 boomerangs 3AiМ##.#.........#...(B.#(B #.#(B ##.g#.#. 3Ai##.####..........(B.#(B #g#(B #...#.g# 3Aik.<..(B)##....###.#[####.####.#.#.#.3Ai/(B  3Ai 5##.#.##....###.#........)g..#....3AiP(B  ##.#........##.#.####.####.#.##..3Ai!P(B  ......#####.##.#.####.####....#..3Ai,/(B  3AiNr(B_You continue removing your +0 leather armour.(B x5  3AiWYou finish removing your +0 leather armour.  You start putting on your armour. (B_You continue putting on your +0 chain mail.(B x5 _(BYou finish putting on your +0 chain mail. _Unknown command.(B3Ai`(B3Ai (B3Ai(B3Ai3Ai(B3Ai (B3Ai.(B3Ai 3Ai3_Unknown command.(B3Ai{3Ai>7(B3Ai7(B3AiM9(B3Ai$B(B3AiC(B3AiD& (B_3AiWF(B3AiI(B3Ai!K(B3AiK(B3AiL(B3AiFO(B3AiY(B3AiY(B3AiZ(B3Ai^(B3Ai`(B3AiHa(B3Aixc(B3AiAf(B3Aih(B3Aii(B3Aii(B3AiqH (B You see here a +0 leather armour.3Ais(B3Ait! (B_3AiFv(B3Aix(B3AiJ{0(B(B3Aif|(B3Ai~(B3AiA(B3Ai(B3Ai(B3Ai^(B3Ai(B3Aid(B3Ai(B3Ai`(B3Ai(B3Aiی(B3Ai(B3AiҐ(B3Ai(B3AiȒ(B3AiB(B3Ait(B3Air(B3Ai(B3Ai(B3Ai(B3Aid(B3Ai(B3Ai(B3Ai(B3Aiס(B3Ai(B3Ai(B3Ai(B3Ai=(B3Ai(B3Ai~(B3Aix(B3Ai(B3Ai?(B3Ai=(B3Ai(B3Ai](B3Ai(B3Ai(B3Ai(B3Ai(B3AiY(B3Aio(B3Ai2(B3Ai(B3Aid(B3Ai(B3Ai= (B There is a shaft here.3Ai(B3Aia! (B_3Ai<(B3Ai(B3Ai(B3Ai(B3Ai(B3Ai 3AiB(B You see here a +0 leather armour.3Ai(B3Ai! (B_3Ai(B3Ai(B3Aiu(B3Ai(B3Ai(B3Ai= (B There is a shaft here.3Ai(B3Ai]! (B_3Ai(B3Ai(B3Aiy(B3Ai(B3Ai(B3Aij(B3Ai(B3Ai;(B3AiP(B3AiE(B3Ai(B3Ai@(B3AiW(B3AiX(B3Ai(B3Ai?(B3Ai(B3AiX (B3AiH (B3Ail (B3Ai (B3Ai (B3Ai (B3Ai (B3Ai (B3Ai (B3Ai9 (B3Ai~ (B3AiV (B3Ai (B3AiD (B3Aii (B3Ai (B3Ai (B3Ai (B3Ai (B3Ai (B3Ai6 (B3Ai (B3Ai (B3AiR (B3Ai (B3Ai (B3Ai (B3AiP (B3Ai (B3AiE! (B3Ai! (B3AiC" (B3Ai$ (B3Ai+ ##(B #.......<..(B)##....###.#[####. 3Ai+ #(B #....(B.###(B.#(B.##....###.#......3Ai+ ##....(B..##(B.#(B........##.#.####.3Ai, e##.....(B........#####.##.#.####. 3Ai-, ###..†...(B........#(B #.##.#. 3Ai[, .........(B........#(B #........... #3Aij, ~........(B........#(B #.##........ 3Ai, #........(B........#####(B.####.##.## #3Ai, ...##3Ai, r(B...@...........##.#(B 132.1 (33Ai, 6.0) 3Ai, .........(B.....>(B.####(B..........3Ai, ###########(B.#(B ###########^#(B 3Ai- {...#(B #(B. #######.3Ai!- !(B 3Ai0- U...#(B . #......[3Ai>- -#(B3AiW- K..#(B .. #.#######3Aib- "(B3Ai- ##(B _(B. #.#(B3Ai- # ... #.#3Ai- Q(B #(B3Ai- #.#3Ai- #(B3Ai#5 (B3Ai5 .(B3.1 (373Aio; (B3Aie< I _You see here a +0 leather armour. _There is a shaft here3Ait< . _You see here a +0 lea3Ai< ther armour. _3Ai< There is a shaft here3Ai< .. _Found a blossoming altar of Fedhas.3Ai#> 5Ai+5Ai(BDrop what? (Left/Right/Tab to switch category) 13/52 gear slots (_ for help) Hand Weapons (select all with )) 5AiY a - a +0 hand axe (weapon)(Bg - a +0 war axe 5AiL k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} 5AiߪEMissiles (select all with () 5Ai_ c - 6 boomerangs (quivered)(Bj - 13 poisoned darts  5Ai l - a stone 5Ai#FArmour (select all with [) 5AiAQ i - a +0 pair of gloves (worn)  m - a +0 chain mail (worn)5AiT5(Bd - a +0 leather armour 5AibGJewellery (select all with "=) 5Ai5 f - an amulet of regeneration (worn) 5AiY h - a ring of wizardry (worn)(Be - an amulet of faith 5AiʫGTalismans (select all with %)5Ai0(Bb - a maw talisman 5Ai\[Up(B|Down(B] select5Ai2[Esc(B] exit 5Ai,tLetters toggle [.(B|Space(B] toggle selected5Ai>'[top(B]7Ai7AiT7Ai'(B7AiF##(B #.......<..(B)##....###.#[####.(B AngleBrackets the Chopper #(B #....(B.###(B.#(B.##....###.#......(B Mountain Dwarf of Okawaru ......7AiY##....(B..##(B.#(B........##.#.####.(B Health: (B47/47 ========================7Aiq##.....(B........#####.##.#.####.(B Magic: (B5/5======================== 7Ai###..†...(B........#(B #.##.#.##...(B AC:(B 97Ai.Str:(B 16 7Ai.........(B........#(B #...........(B EV:(B 6Int:(B 9 7Ai#........(B........#(B #.##........(B SH:(B 07Ai.Dex:(B 13 7Ai7#........(B........#####(B.####.##.##(B XL: (B 5 Next: (B36% Place: (BDungeon:4 7Ai #...##...(B.......@...........##.#(B Noise: --------- (B Time:(B 3133.1 (0.0) .........(B.....>(B.####(B...........#(B a) +0 hand axe ...###########(B.#(B ###########^#(B Throw: 6 boomerangs ...##(B.7Ai#######.# ...#(B.#......[# ...#(B..7Ai"#.####### ####7Ai,_(B.7Ai#.# #7Ai #(B...7Ai#.# #7Ai  #.# 7Ai-@(B_You see here a +0 leather armour. 7AiHb_There is a shaft here. _You see here a +0 leather armour. _There is a shaft here. 7Ai[@_Found a blossoming altar of Fedhas.  Okay, then.7Aik(B7Ai^ (B7Ai(B7AiU1 _(B7Ai7Ai(B7Ai? (B7Ai/$(B7AiZ%A _Unknown command.(B7Ai&8Ai-(B8Ai#.8Ai?.(B8Ai/(B8Ai{2(B8Ai_4(B8Aip5& (B_8AiM6(B8AiC7(B8Ai^8(B8Ai8(B8Ai9(B8Ai<(B8AiC\.##(B #.....###.#.##....###.#... 8Ai3D=.#(B ##..(B....##(B.#(B........##.#.### .#(B ##...(B..........#####.##.#.### .####..†8AiGDc(B..#(B #.##.#. ......8AiVDV(B..#(B #...... 8AiaD ###8AinDU(B..#(B #.##. #8AixD+(B #8AiD@(B..#####.####.## 8AiD1(B ##...##8AiDB..(B...........##. #8AiD6#....####...........8AiD$(B5.1 (2 8AiD#....###########(B.##(B ###########^8AiD..#(B #(B.#(B #######...#8AiDG(B ... #......[8Ai)Ez..#(B .(B... #.##########8Ai6Eu(B _(B..._(B. #.8AiBE"#(B 8AiNE+..#(B 8AiXE( ..(B...8AidE.. #.# 8AioE..#8Ai{Ef(B ..(B..⌠(B..8AiE.. #.# 8AiE%..#(B 8AiE)#<#8AiE(B8AiK(B8AiL8AiL&(B6.1 (38AiCR;_(B8AisS 8AiS/_Found a hide-covered altar of Uskayaw.8AiAT 8Ai]TP_(BThere is a stone staircase leading down here.8AiU9AijG(B9AiG(B9AiH(B9AiM(B9AiN(B9AiP& (B_9AiP(B9AiT(B9AiV 9AiW_(B You encounter a ball python.(B9Ai^(B ##.............#####.##.#.######..†..(B.........#(B #. ...........9AiY^(B #......... ###............. #(B #....####.####.## (B ##...##......(B................## ##.9Ai~^......(B.>(B.####.......... #....###########.##(B ###########^ 9Ai^.....#(B #@#(B ####### 9Ai^.....#(B #(B.......S(B.#(B #......[9Ai^#(B.......##(B.#(B #.######9Ai^###9Ai^~#(B._(B..._(B.#9Ai^-#(B9Ai_9#(B ..........9Ai1_u#(B ......⌠(B....#9AiT_S(B  (B ball python (constriction, asleep)(B............ #<9Aic_:.(B.............9Aio_######9Aiz_(B 9Ai_H#.†.....(B9AibQ(B7.1 (1S(B.9Aic/S(B.9AiQkQS)(B9Ail5(B=8.1 (29Air(B9Ais 9Ais _The ball python hisses angrily.9AiVu:Ai̲6(BM:Ai ####.#.......(B ##...(B.#### .####..†.(B..:Aiy##.#.## ...(B..... ##(B....:Ai3 #.##..... :AiIp#(B #......(B..........#####.#### :Ai[i(B ##...##.(B.............## #:Aims#.......(B.......>(B.####........... :Aih#....###########@##(B ####:Ai^:Ai(B #(B.#(B #######.:Ai(B #..(B...S...#(B #......[ :Ai޳.....#(B #..(B.....##.#(B #.#######...:Ai+...:AiR.............(B :Ai(B:Ai3S(B:Ai5.S(B  (B ball python (constriction)(B:Aio5(B-9.1 (1:Ai(B:Aip;Aid6S(B.;Ai(B;Ai!-;Ai"(B40;Ai(B;AiY ;AiYi (B You barely miss the ball python.(B;Aiܢ'(B=;Ai1.2 (1.1;Ai(B;Ai ;Ai6_The ball python bites you but does no damage.;Aiҫ;AiYO ( (B ;AiO You completely miss the ball python.(B The ball python barely misses you.The ball python closely misses you.(B The ball python grabs you.;AiP  -3  (B2.3Constr (B;AiU :_(B;AiV P _The ball python constricts you.(B;AiW  (B 6 5.6(B.####.......... #....###########.##(B ###########^ =Ai.....#(B ####.######(B ####### .....#(B #(B...@(B.....#(B #......[(B-60#(B.......##(B.#(B #.##########(B._(B..._(B.#(B #.#(B #(B ...........#(B #(B..................#(B..._(B...##(B.#(B #.†.....(B ########(B (B=Ai(B=AiG-(B7.6 (2=Ai8_(B=Ai/ _Found an opulent altar of Gozag.=Ai>Ai (B>Ain (B>AiQ (B>Ai (B>Ai (B>Aiu (B>Aiה (B>Ai (B>Ai (B>AiU (B>Ai| (B>Ai (B>AiƜ (B>Ai (B>Aip (B>Ai+ (B>AiҞ (B>Ai (B>AiW (B>Ai (B>Ai8 (B>Aie (B>Aiġ (B>Aiw (B>Ai (B>Ai (B>Ai (B>Ai# (B>Ai (B>Ai (B>Ai (B>Ai (B>Ai (B>Aiګ (B>Aiv (B>Aim (B>Aip (B>Ai (B>Ai (B>Ai (B>Ai (B>Ai± (B>Ai (B>Ai (B>Ai (B>Ai 0(B(B>Ai (B>Ai (B>Ai; (B>Ai (B>AiԸ (B>Ai@ (B>Ai (B>Ai- (B>Ai; (B>Aiu (B>Ai (B>Ai (B>AiX (B>Ai (B>Ai (B>Ai8 (B>Ai1 (B>Ai (B>Aic (B>Ai (B>Ai. (B>Ai (B>Ai (B>Ai$ (B>Ai (B>Ai (B>Ai (B>Ai (B>Ai (B>Ai/ (B>AiZ (B>Ai (B>AiF (B>Ai (B>Ai (B>Ai7 (B>Ai (B>Ai (B>Ai (B>Ai (B>Ai (B>Ai (B>Ai (B>Ai (B>Ai (B>Ai (B>Ai (B>AiL (B>Ai (B>Aik (B>Ai (B>Ai? (B>Ai (B>AiZ  >Ais e(B You encounter a bombardier beetle.(B>Ai y.###....###########.##(B #########(B ####.######(B #### .###.....#(B ##(B....(B.....#(B #(B #.....#####(B #(B......(B.##.#(B #.##>Ai' (B #..#####(B...##(B._(B..._.##.#(B #.#(B  ...#(B #(B..............#.#(B #.#(B >AiB ....#(B ..........⌠(B....#.#(B #.#(B >AiO .....#(B .................#(B #<#(B  .##...(B ....>Aiq p....#(B #.##(B >Ai #(B.....[40m#(B..(B._(B...##.#(B #.†.(B .#B(B.. ##(B..(B..####.#(B ####>Ai (B >Ai ##(B. #.####(B #.#(B>Ai i #(B #.#######.>Ai 3#(B >Ai #(B.........#(B B(B  (B bombardier beetle (asleep)(B >Ai ]###########(B >AiI 2(B714.0)>AiT +B(B.>Ai PB(B>Ai 5(B2.6 (25 _>Ai (B>Ai AAio(BFire/throw/use which item? Missiles (go to first with ()  c - 6 boomerangs (quivered)(Bj - 13 poisoned darts  l - a stone Wands (go to first with /)(Bo - a wand of polymorph (7) Scrolls (go to first with ?)  I - a scroll of immolation(BBAiBAiœ(B..###....###########.##(B ########(B AngleBrackets the Chopper .........#BAi####.######(B ####(B Mountain Dwarf of Okawaru ...... .###.....#(B ##(B....(B.....#(B #...(B Health: (B47/47 ======================== BAi/_#(B #.....#####(B #(B......(B.##.#(B #.##(B Magic: (B5/5========================BAiK##..#####(B...##(B._(B..._.##.#(B #.#(B AC:(B 9BAie/Str:(B 16BAi...#(B #(B..............#.#(B #.#(B EV:(B 6Int:(B 9BAi....#(B ..........⌠(B....#.#(B #.#(B SH:(B 0Dex:(B 13  BAiהA.....#(B .................#(B #<#(B XL: (B 5 Next: (B36% Place: (BDungeon:4  BAi6E.##...(B .......@(B.........#(B #.##(B Noise: --------- (B Time:(B 3172.6 (0.0)BAidn#(B..B(B..#(B..(B._(B...##.#(B #.†.(B a) +0 hand axeBAi1(B.#(B... ##(B..(B..####.#(B ####(B Throw: 6 boomerangsBAi##(B. #.####(B #.#BAi•#(B #.#######.##(B.........#BAiٕnB(B  (B bombardier beetleBAig###########(BYou hit the ball python.  BAi)You kill the ball python! BAi(B_Okawaru accepts your kill. (B_Found an opulent altar of Gozag. BAi4a_You encounter a bombardier beetle.Okay, then.(BBAiR (BBAi5(BBAiѝ1 _(BBAiBAi(BBAi (BBAi(BBAi!BAi You kill the ball python!(B _Okawaru accepts your kill.(B _BAi5)Found an opulent altar of Gozag. BAiNf_You encounter a bombardier beetle. _Unknown command.(BBAiBAi BAi (BFire/throw/use which item? Missiles (go to first with () BAi r c - 6 boomerangs (quivered)(Bj - 13 poisoned darts  l - a stone Wands (go to first with /)(Bo - a wand of polymorph (7) Scrolls (go to first with ?)  I - a scroll of immolation(BBAi BAi BAi (B..###....###########.##(B ########(B AngleBrackets the Chopper .........#BAi. ####.######(B ####(B Mountain Dwarf of Okawaru ...... BAiY *.###.....#(B ##(B....(B.....#(B #...(B Health: (B47/47 ======================== BAi #(B #.....#####(B #(B......(B.##.#(B #.##(B Magic: (B5/5========================#..#####(B...##(B._(B..._.##.#(B #.#(B AC:(B 9BAi /Str:(B 16BAi ...#(B #(B..............#.#(B #.#(B EV:(B 6BAi .Int:(B 9BAi ....#(B ..........⌠(B....#.#(B #.#(B SH:(B 0BAi /Dex:(B 13  BAiL A.....#(B .................#(B #<#(B XL: (B 5 Next: (B36% Place: (BDungeon:4  BAi{ O.##...(B .....**@(B.........#(B #.##(B Noise: --------- (B Time:(B 3172.6 (0.0)BAi y#(B..B*(B.#(B..(B._(B...##.#(B #.†.(B a) +0 hand axeBAi 1(B.#(B... ##(B..(B..####.#(B ####(B Throw: 6 boomerangsBAi ##(B. #.####(B #.#BAi w#(B #.#######.#BAi J#(B.........#BAi- nB(B  (B bombardier beetleBAiE /########### BAiW K(B_You encounter a bombardier beetle. BAic &_Okay, then. BAiz K_Unknown command.Throw: 13 darts (poison)BAi vPress: ? - help, Shift-Dir - straight lineAim: (Ba bombardier beetle (69% to hit)CAiI(B..###....###########.##(B ########(B AngleBrackets the Chopper .........#####.######(B ####(B Mountain Dwarf of Okawaru ...... .###.....#(B ##(B....(B.....#(B #...(B Health: (B47/47 ======================== CAi^J#(B #.....#####(B #(B......(B.##.#(B #.##(B Magic: (B5/5========================#..#####(B...##(B._(B..._.##.#(B #.#(B AC:(B 9Str:(B 16CAiJg...#(B #(B..............#.#(B #.#(B EV:(B 6Int:(B 9....#(B ..........⌠(B....#.#(B #.#(B SH:(B 0Dex:(B 13  .....#(B .................#(B #<#(B XL: (B 5 Next: (B36% Place: (BDungeon:4  CAiJO.##...(B ......(@(B.........#(B #.##(B Noise: --------- (B Time:(B 3172.6 (0.0)CAi!K#(B..B(B..#(B..(B._(B...##.#(B #.†.(B a) +0 hand axe(B.#(B... ##(B..(B..####.#(B ####(B Throw: 6 boomerangsCAiFK##(B. #.####(B #.#CAi]K#(B #.#######.##(B.........#CAiuKnB(B  (B bombardier beetleCAiKz########### (B_You encounter a bombardier beetle. CAiK&_Okay, then. CAiK_Unknown command.Throw: 13 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (Ba bombardier beetle (69% to hit)CAi%:((BCAil;((BCAiT4(B...(poisoned) _Unknown command.(B  Throw: 13 darts (poison) (B Press: ? - help, Shift-Dir - straight lineAim: (Ba bombardier beetle (69% to hit)  You throw a dart. The dart hits the bombardier beetle.  The bombardier beetle is poisoned.CAi8;*(BCAiׄ;*(BCAi`:*(BCAiB 2 (B.CAix ..  The bombardier beetle sprays incendiary fluid at you.(BThe burning spray hits you.CAiM!9(B===3.5 (0.9CAi_!.Fire (BCAiu'(BCAi( CAi(X_You are covered in liquid fire! Move or burn!(BCAi)EAi EAi (BFire/throw/use which item? Missiles (go to first with ()  c - 6 boomerangs (quivered)  j - 12 poisoned darts(Bl - a stone EAi Wands (go to first with /)(Bo - a wand of polymorph (7) Scrolls (go to first with ?)  I - a scroll of immolation(BEAi7o EAi0 (B..###....###########.##(B ########(B AngleBrackets the Chopper .........#####.######(B ####(B Mountain Dwarf of Okawaru ...... .###.....#(B ##(B....(B.....#(B #...(B Health: (B47/47 ======================== EAi` #(B #.....#####(B #(B......(B.##.#(B #.##(B Magic: (B5/5========================#..#####(B...##(B._(B..._.##.#(B #.#(B AC:(B 9Str:(B 16...#(B #(B..............#.#(B #.#(B EV:(B 6EAir Int:(B 9....#(B ..........⌠(B....#.#(B #.#(B SH:(B 0EAi| /Dex:(B 13  EAi A.....#(B .................#(B #<#(B XL: (B 5 Next: (B36% Place: (BDungeon:4  EAiNJ .##...(B .....**@(B.........#(B #.##(B Noise: (B===------ (B Time:(B 3173.5 (0.0)#(B..B*(B.#(B..(B._(B...##.#(B #.†.(B a) +0 hand axeEAi 1(B.#(B... ##(B..(B..####.#(B ####(B Throw: 6 boomerangsEAi ##(B. #.####(B #.#EAi Fire EAi w#(B #.#######.#EAi J#(B.........#EAi" yB(B  (B bombardier beetle (poisoned)EAi> 0###########EAiK The bombardier beetle sprays incendiary fluid at you.(BThe burning spray hits you. EAiV ?_You are covered in liquid fire! Move or burn!EAia )Throw: 12 darts (poison)EAik 1Press: ? - help, Shift-Dir - straight lineEAiv `Aim: (Ba bombardier beetle (lightly wounded, poisoned, 69% to hit)GAi|(B..###....###########.##(B ########(B AngleBrackets the Chopper .........#####.######(B ####(B Mountain Dwarf of Okawaru ...... GAi0a.###.....#(B ##(B....(B.....#(B #...(B Health: (B47/47 ======================== #(B #.....#####(B #(B......(B.##.#(B #.##(B Magic: (B5/5GAi========================#..#####(B...##(B._(B..._.##.#(B #.#(B AC:(B 9Str:(B 16...#(B #(B..............#.#(B #.#(B EV:(B 6Int:(B 9....#(B ..........⌠(B....#.#(B #.#(B SH:(B 0Dex:(B 13  .....#(B .................#(B #<#(B XL: (B 5 Next: (B36% Place: (BDungeon:4  GAig.##...(B ......(@(B.........#(B #.##(B Noise: (B===------ (B Time:(B 3173.5 (0.0)GAin#(B..B(B..#(B..(B._(B...##.#(B #.†.(B a) +0 hand axeGAi*1(B.#(B... ##(B..(B..####.#(B ####(B Throw: 6 boomerangsGAi=##(B. #.####(B #.#Fire GAi[w#(B #.#######.#GAifJ#(B.........#GAixyB(B  (B bombardier beetle (poisoned)GAi0###########GAiThe bombardier beetle sprays incendiary fluid at you.(BThe burning spray hits you. GAih_You are covered in liquid fire! Move or burn!Throw: 12 darts (poison)GAiPress: ? - help, Shift-Dir - straight lineAim: (Ba bombardier beetle (lightly wounded, poisoned, 69% to hit)GAi:((BGAi];((BGAiL(B...GAi®very poisoned)Throw: 12 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (Ba bombardier beetle (lightly wounded, poisoned, 69% to hit)  You throw a dart. The dartGAiݮU hits the bombardier beetle.  The bombardier beetle looks even sicker.  GAi,The bombardier beetle is lightly wounded.GAiGAi a(B3---(B---4.5 (1GAiU(BGAiwK _The liquid fire burns you!(BGAiԸHAioHAir(BFire/throw/use which item? Missiles (go to first with () HAir+ c - 6 boomerangs (quivered) HAiPsQ j - 11 poisoned darts(Bl - a stone Wands (go to first with /)(Bo - a wand of polymorph (7) Scrolls (go to first with ?)  I - a scroll of immolation(BHAibHAi(B..###....###########.##(B ########(B AngleBrackets the Chopper .........#HAil####.######(B ####(B Mountain Dwarf of Okawaru ...... HAiK.###.....#(B ##(B....(B.....#(B #...(B Health: (B43/47 =====================--- #(B #.....#####(B #(B......(B.##.#(B #.##(B Magic: (B5/5========================#..#####(B...##(B._(B..._.##.#(B #.#(B AC:(B 9Str:(B 16...#(B #(B..............#.#(B #.#(B EV:(B 6Int:(B 9....#(B ..........⌠(B....#.#(B #.#(B SH:(B 0Dex:(B 13  HAiqA.....#(B .................#(B #<#(B XL: (B 5 Next: (B36% Place: (BDungeon:4  HAiѪ.##...(B .....**@(B.........#(B #.##(B Noise: --------- (B Time:(B 3174.5 (0.0)#(B..B*(B.#(B..(B._(B...##.#(B #.†.(B a) +0 hand axeHAi0(B.#(B... ##(B..(B..####.#(B ####(B Throw: 6 boomerangs##(B. #.####(B #.#Fire HAi?#(B #.#######.##(B.........#B(B  (B bombardier beetle (very poisoned)HAi0###########HAiG(BThe bombardier beetle looks even sicker.  HAiɫ[The bombardier beetle is lightly wounded. _The liquid fire burns you!HAiݫ)Throw: 11 darts (poison)HAiPress: ? - help, Shift-Dir - straight lineAim: (Ba bombardier beetle (lightly wounded, very poisoned, 69% to hit)HAi= (B..###....###########.##(B ########(B AngleBrackets the Chopper .........#####.######(B ####(B Mountain Dwarf of Okawaru ...... .###.....#(B ##(B....(B.....#(B #...(B Health: (B43/47 =====================--- #(B #.....#####(B #(B......(B.##.#(B #.##(B Magic: (B5/5========================#..#####(B...##(B._(B..._.##.#(B #.#(B AC:(B 9Str:(B 16...#(B #(B..............#.#(B #.#(B EV:(B 6Int:(B 9....#(B ..........⌠(B....#.#(B #.#(B SH:(B 0Dex:(B 13  .....#(B .................#(B #<#(B XL: (B 5 Next: (B36% Place: (BDungeon:4  .##...(B ......(@(B.........#(B #.##(B Noise: --------- (B Time:(B 3174.5 (0.0)#(B..B(B..#(B..(B._(B...##.#(B #.†.(B a) +0 hand axe(B.#(B... ##(B..(B..####.#(B ####(B Throw: 6 boomerangs##(B. #.####(B #.#Fire #(B #.#######.##(B.........#B(B  (B bombardier beetle (very poisoned)###########(BThe bombardier beetle looks even sicker.  The bombardier beetle is lightly wounded. _The liquid fire burns you!Throw: 11 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (Ba bombardier beetle (lightly woundedHAi(> , very poisoned, 69% to hit)HAi g :((BHAi ;((BHAi^ (B... Press: ? - help, Shift-Dir - straight lineAim: (Ba bombardier beetle (lightly wounded, very poisoned, 69% to hit)  You throw a dart. The dart hits the bombardier beetle.  The bombardier beetle looks even sicker.  The bombardier beetle is lightly wounded.  The liquid fire burns you!(BHAiu ;*(BHAida ;*(BHAio :*(BHAi  HAiQ (B...  The bombardier beetle sprays incendiary fluid at you.(BThe burning spray hits you.HAi HAi+ a(B1-(B===5.4 (0.9HAi}"_HAi(BHAi HAiT_You are even more covered in liquid fire!(BHAiJAi%{JAi|#(B ..........>.####........ .###....###########(B.##(B ##### ........#(B ##.######(B ##### ###.....#(B #(B....#(B #....#.....#####(B #(B.......##.#(B #.####..#####(B...##(B._(B..._(B.##.#(B #.#(B #(B #(B....#.#(B #.#(B #(B .⌠(B....#.#(B #.#(B .....#(B .#(B #<#(B .##...(B .(B................#(B #.####(B..B(B..#(B..._(B...##.#(B #.†..JAi~.#(B... ##(B....####.#(B #######(B. #(B.####(B #.#(B ##(B #(B.#######.#(B ##(B.........#(B ##############(BJAi JAiޒ5(B JAiC(BYou shake off some of the fire as you move.JAi&(B37JAiǔO---(B---6.4 (1.0JAi9_(BJAi\ JAiv-_The liquid fire burns you!JAi(BJAiJAi44 R###......# #(B JAip4 T..........>(B.####......... JAin5 ###....###########(B.##(B ##### .......#(B ##.######(B ###### ##.....#(B #(B..#(B #.....#.....#####(B #(B.......##.#(B #.#####..#####(B...##(B._(B..._(B.##.#(B #.#(B #(B #(B....#.#(B #.#(B #(B .⌠(B....#.#(B #.#(B ...#(B .#(B #<#(B ##...(B ..(B...............#(B #.####JAiU6 o#.(B.B(B..#(B..._(B...##(B.#(B #.†....#(B... ##(B....####.#(B #######(B. #(B.####(B #.#(B ##(B #(B.#######.#(B #.#(B.........#(B #.############.(BJAiN (B((BYou shake off some of the fire as you move.  The liquid fire burns you!You kill the bombardier beetle!(BJAi] D(B (B34---(B61---(B7 _Okawaru accepts your kill.(BJAi` 9_(BJAiKb  JAiib B_Your Axes skill increases to level 5!JAiyb (BJAie KAiqz......#####.####.###(B.......## (B ..........>(B.####.......... ##....###########(B.##(B ##### ......#(B KAijs'##.######(B ####### #.....#(B #(B..#(B #...... #.....#####(B #(B.......##.#(B #.##### #..#####.(B..##(B._(B..._(B.##.#(B #.#(B #(B #(B....#.#(B #.#(B #(B .⌠(B....#.#(B #.#(B ...#(B .#(B #<#(B #...(B ...(B..............#(B #.######..((B..#(B..._(B...##(B.#(B #.†.....#.(B.. ##(B....####.#(B #######(B. #(B.####(B #.#(B ####(B #(B.#######.#(B #.#.........#(B #.#(BKAi|R (B You shake off some of the fire as you move.KAi/}KAiN}X1---(B8KAij(B _The liquid fire burns you!(BKAi @#...##..............KAi!.>(B.####.. ############(B.##(B ########## .......#(B ####.######(B ##.....#(B.........#(B #..... KAi{"(B #.....#####(B ##.#(B #.#### (B #..#####(B...##(B._(B..._(B.##.#(B #.#(B  ...#(B #.(B.............#.#(B #.#.#(B ⌠(B....#.#(B #.#.#(B ........#(B #<# ##...(B .#(B #.####(B #.(B.((B..#(B..._(B...##(B.#(B #.†...(B .#(B... ##(B....####.#(B ######(B ##(B. #(B.####(B #.#(B  #(B #(B.#######.#(B #.KAi:#(B #(B.........#(B #(B ###########(B #.(BKAi+R (B You shake off some of the fire as you move.KAi-`28---(B9KAi]<9_(BKAi= KAi<>E_The liquid fire burns you!(BKAi!?LAih) ...>.####. .############(B.##(B ######### ........#(B ####.######(B ###.....#(B.........#(B #.... (B #.....#####(B ##.#(B #.###(B #..#####(B...##(B._(B..._(B.##.#(B #.#(B  ...#(B #(B..............#.#(B #.#.#(B ⌠(B....#.#(B #.#.#(B ........#(B #<# .##...(B .#(B #.###(B #(B..((B..#(B..._(B...##.#(B #.†..(B .#(B... ##(B....####.#(B #####(B ##(B. #(B.####(B #.#(B  #(B #(B.#######.#(B  #(B.........#(B #(B ###########(B #(B #(B(B30=(B80LAi<__(B _You shake off the liquid fire.(BLAiݡ(B(B(B(B1=(B(B(B2=(B(B(B3=(B(B(B4=(B(B(B5=(B(B(B(B36=(BLAi"(BLAi(BLAi-O(B7=(BLAiP(BLAi(BLAiѦO(B8=(BLAiЧ(BLAi(BLAi;O(B9=(BLAi(BLAi(BLAi]&(B40LAio*=(BLAi(BLAig(B(B1=(BLAiL(BLAi-(BLAiO(B2=(BLAi(BLAi=g(B(B3=(BLAi(BLAib(BLAi<O(B4=(BLAi>(BLAix(BLAi2Z(B6==(BLAi$(BLAio (B_You start resting.(BHP restored.LAi8_(BLAi(B955.0)(B7==(B6.4 (16 _LAiL?_(BMAi.############.##(B ######## .........#(B ####.######(B ###.....#(B.........#(B #... #(B #.....#####(B ##.#(B #.##(B #..#####(B...##(B._(B..._(B.##.#(B #.#(B  ...#(B #(B..............#.#(B #.#.#(B ⌠(B....#.#(B #.#.#(B ........#(B #<# (B .##...(B .#(B #.##(B #(B..((B..#(B..._(B...##.#(B #.†.(B .#(B... ##(B....####.#(B ####(B ##(B. #(B.####(B #.#(B #(B #(B.#######.#(B #(B.........#(B ###########(B MAiK(B(B7.0)MAi%M__(BMAi(MAi+ (BMAi- (BMAi4 (BMAi|6 NAiqL.###....#.##(B NAi^r .#(B ####.######(B .###.....#(B ##.#(B # NAird.#(B #.....#####(B #NAirR(B.##.#(B #. NAiCs.(B #..#####(B...##(B._(B..._(B.##.#(B #.# .(B ...#(B ##.#.#(B #.# NAisU.(B ....#(B #NAit|(B.⌠(B....#.#(B #.#NAi>tT(B .....#(B #NAiotM.#(B #<#NAitT(B .##...(B #NAit:.#(B #.NAiXv#(B..((B..#(B..._(B...##.#(B #.†(B.#(B...###(B....####.#(B NAiv& ##(B.NAiv#(B #(B.####(B #.#NAivK(B #(B. #NAi3wY.#######.##(B #.NAilw.#NAiw5(B ###NAiw(BNAiJ(BNAi((B8NAif:_(BNAiZNAi7W........#(B ####.######(B ###.....#NAiW(B.........#(B #.(B #.....#####(B #NAiX/##.#(B # .NAizX.(B #..#####(B...##(B._(B..._.##.#(B #. .NAiX.(B ...#(B ##(B..............#.#(B #. .NAiXJ.(B ....#(B NAi6Yb⌠(B....#.#(B #.NAiY-.#(B #NAiYa(B........#(B #<NAi ZT(B .##...(B #NAi:Z9.#(B #.NAixZ(B NAiZ##(B..((B.@#..._...##.#(B #.NAi[(B...#(B...###....####.#(B ##NAi[(B ##(B.#(B #.####(B #.#(B  #(B. #.#######.#NAi[](B #(B #.........#NAi&\(B NAiP\#########NAi~\## NAi\"(BNAic(BNAiQe((B9NAinm(BNAiNAiw. q#.#(B ####.######(B NAi. Q#...###.....#(B ##NAi. 6.#(B # NAi8/ N#..#(B #.....#######NAie/ /.##.#(B # NAi/ #..(B #..#####(B...##(B._(B..._.##.#(B # NAi 0 X#..(B ...#(B ##NAi;0 8.#.#(B # NAik0 W#..(B ....#(B #NAi0 y(B.⌠(B....#.#(B # NAi0 W#.(B .....#(B #NAi0 7.#(B #NAi 1 T(B .##...(B #NAiM1 8.#(B #NAi1 (B ##(B..(@(B.#..._...##.#(B #NAi1 (B.#(B...###....####.#(B NAi=2 . ##(B.##(B #.####(B #.# NAiw2 \(B #(B. #.#.#NAi2 $(B #NAi2 /(B. #NAi3 .#NAi83 #NAiZ3 $(B. NAi4 D##(B...NAi_; (BNAi< D=(B200NAiB :_(BNAiUD NAiJ (B #.#(B ####.######(B NAiK H #...###.....#(B ##NAiL !.#(B NAi@L Y #..#(B #.....#######NAimL $.##.#(B NAiL Q #..(B #..#####(B...##(B._(B..._.##.#(B  #..(B ...#(B ##NAi0M .#.#(B  #..(B ....#(B #(B.⌠....#.#(B NAitM b #.(B .....#(B #NAiM ,.#(B NAiM < .##...(B #NAiM -.#(B NAi?N ##(B..@(B..#..._...##.#(B NAinN j.#(B...###....####.#(B NAiN .. ##(B.##(B #.####(B #.#NAiN L<(B #(B.NAiN 6#(B #.NAi0O #.#NAiWO =(B #(B.NAi|O 8#(B #NAiQ .#NAiQ j(B #(B.#(B NAiR #NAiRR P(B #(B.#NAiR E(B ..#(BNAif (BNAih ((B1NAim L__(BNAi ; (B_Found an escape hatch in the ceiling.  j - 12 poisoned darts (gained 2)(B2.4 (2_(B _You see here a bombardier beetle corpse(B.OAi(BOAi4(BOAi&(BOAi(BOAij(BOAi(BOAi(BOAi(BOAi(BOAi7(BOAis(BOAi}(BOAiD(BOAi(BOAii(BOAi"(BOAif(BOAi(BOAi(BOAi}(BOAi(BOAi(BOAi{(BOAi(BOAi(BOAiB(BOAi(BOAi(BOAiS(BOAi(BOAi(BOAi' (B OAi-There is an escape hatch in the ceiling here.OAi(BOAi! (B_OAi&(BOAi(BOAi (BOAi(BOAi(BOAi(BOAic(BOAiK(BOAi(BOAi(BOAi(BOAi(BOAir(BOAic(BOAi(BOAiV(BOAi(BOAiw(BOAi*(BOAi(BOAi(BOAi(BOAi(BOAi(BOAiz(BOAi^(BOAi(BOAi^(BOAi(BOAi(BOAi9 (BOAi (BOAi (BOAi (BOAid (BOAi (BOAif (BOAi+(BOAi(BOAif(BOAi(BOAi(BOAi-(BOAi(BOAi(BOAiS(BOAi(BOAi+(BOAi$(BOAi(BOAi(BOAi(BOAiu(BOAi(BOAi%(BOAi(BOAi(BOAi3(BOAi(BOAi5 (BOAi (BOAi!(BOAi_"(BOAi"(BOAi#(BOAiz$(BOAi+%(BOAi~%(BOAi%(BOAi&(BOAit'(BOAi'(BOAi4((BOAi*)(BOAi)(BOAiY*(BOAi6+(BOAi0(BOAir1(BOAi1(BOAiK2(BOAi|3(BOAi=4(BOAi4(BOAi5(BOAi7(BOAi9(BOAi9(BOAi:(BOAiN;(BOAiB<(BOAiz<(BOAi<(BOAiP>(BOAiJ?(BOAi?(BOAi@(BOAiAA(BOAiB(BOAi]B(BOAiB(BOAiyD(BOAiE(BOAi9F(BOAiF(BOAibH(BOAiI(BOAi J(BOAiJ(BOAiK(BOAiL(BOAiL(BOAiLM(BOAisN(BOAi>O(BOAiO(BOAiP(BOAidR(BOAi&T(BOAiT(BOAiU(BOAiU(BOAiV(BOAiW(BOAiX(BOAiDY(BOAiZ(BOAiZZ(BOAiZ(BOAi[(BOAiN\(BOAi\(BOAi\(BOAi](BOAij^(BOAi^(BOAij_(BOAi`(BOAia(BOAiPb(BOAib(BOAic(BOAid(BOAid(BOAiZe(BOAi f(BOAif(BOAif(BOAiUg(BOAih(BOAiui(BOAii(BOAijj(BOAil(BOAil(BOAim(BOAim(BOAin(BOAio(BOAiop(BOAiq(BOAi9r(BOAi!s(BOAis(BOAiSt(BOAi6v(BOAi_w(BOAiw(BOAi{x(BOAi#z(BOAiW{(BOAi{(BOAiv|(BOAi}(BOAi~(BOAi\(BOAi(BOAi(BOAiG(BOAi(BOAij(BOAi)(BOAi(BOAiB(BOAi…(BOAiʆ(BOAi(BOAiN(BOAiԈ(BOAi(BOAi(BOAiu(BOAi2(BOAi׍(BOAi)(BOAiď(BOAir(BOAi(BOAiM(BOAi(BOAi(BOAi(BOAi[(BOAi(BOAi(BOAij(BOAi(BOAi(BOAi(BOAi3(BOAi(BOAi1(BOAi(BOAib(BOAim0(B(BOAiA(BOAi(BOAiY(BOAi(BOAi(BOAiɬ(BOAi4(BOAiϮ(BOAi(BOAi (BOAi(BOAi^(BOAi(BOAi(BOAiM (B You encounter a ball python.OAi(BOAi[...#........#(B #.####### OAi...##..†..#..._...##.#(B #.†...... OAib].....#...###....####.#(B ########. OAi...#.##.##(B #.####(B #.#(B ###.. OAi<..#.##.#(B #.#######.#(B #.... OAi?####.##.#(B #.........#(B #.##) OAi#(B ##.##.################(B #.(B ####...#.##(B...OAi`S(B.. #(B #OAi#.###..##.###(B..@##(B  OAik~#.#(B #.........(B..(B.#(B  #.###..######..(B.##(B  OAi##.....#(B ##(B.##(B####..#(B #(B.#(B#..#(B #(B.#(BOAi0~S(B  (B ball python (constriction, asleep)OAikr#..#(B #(B.#(BOAi|#..#(B #(B.#(BOAiX...#(B #..(BOAi>LS(B.67.4 (65.0)OAibPS)(BOAi.(B8.4 (66OAil(BOAi. _The ball python hisses angrily.OAiCPAi|n W###.#(B #<#(B ..#.................#(B #.######## ..##..†..#..._...##.#(B #.†......#..#...###....####.#(B ########.# ..#.##.##(B #.####(B #.#(B ###..# ..#.##.#(B #.#######.#(B #..... ###.##.#(B #.........#(B #.##)..##.#################(B #.(B ##. ##...#.##(B.......@(B..S(B...#(B #(B ## #.###..##(B.###(B...######(B.## #.#(B #....(B........#(B #.###..######(B...## ##.....#(B ##(B.#####..#(B #(B.#(B #..#(B #.#(BS(B.S(B.PAi[q (BPAi'r PAiGr (B9.4 (1PAi_r .0)PAiu (BPAiw QAiG] QAi#^d(B You closely miss the ball python.(BQAi)_1(B=70QAieQAi{v_(B _The ball python bites you but does no damage.QAib) (BQAi†QAi{(BYou slash the ball python!  You kill the ball python!(BQAi*(BQAi7(B21.5 (1.1QAi:_(BQAiCK _Okawaru accepts your kill.(BQAi\QAi-(BQAi(BQAiބ(BQAi(BQAi(BQAix(BQAiU(BQAif QAiĎe(B You see here a ball python corpse(B.QAi(BQAi! (B_QAi](BQAi}(BQAi֖(BQAiY(BQAi(BQAi(BQAi$(BQAi(BQAi(BQAi(BQAi˟(BQAiN(BQAi(BQAi(BQAi(BQAi(BQAi(BQAik(BQAi(BQAiG(BQAi(BQAiE(BQAi7(BQAi(BQAi(BQAi((BQAi(BQAih(BQAi(BQAi(BQAiƵ(BQAiH(BQAi(BQAi(BQAi(BQAi(BQAi](BQAi(BQAiG(BQAi߾(BQAi(BQAi(BQAi(BQAi(BQAi(BQAiI(BQAi(BQAiz(BQAiw(BQAia(BQAi(BQAi(BQAi(BQAiq(BQAi(BQAi$(BQAi(BQAi(BQAiR(BQAi(BQAi(BQAi(BQAiyQAix..##.###...######.#(B ##### #..QAir#(B #.#(B #. QAiA#..######...##(B #.#(B #.QAi#(B ##.##(B #.#(B # QAi#..#(B #.#(B #.#(B  QAi#..#(B #.#(B #.#(B QAi# QAiY..#(B #.#(B #.#(B QAi QAiT#..#(B #(B.QAib.####(B...(B QAi+;...#(B #QAi[[..(B.......(B QAi-QAiv#.#(B #########(B.######.QAi(B QAi%a ..(B #.(B..QAiQ QAi##### QAi (BQAi QAiB QAi (B88.5 (17.0)  You now have enough gold to buy a potion of cancellation on D:1, or buy a  QAiSpotion of mutation on D:1.  You can access your shopping list by pressing '$'.QAiJH-(B9.5 (18QAi,(BQAiw QAiQAi(_You now have 84 gold pieces (gained 5).QAi<SAi4(BSAi5(BSAi|6(BSAi8(BSAi:(BSAig;(BSAid<(BSAi.>(BSAi?(BSAi@(BSAiZA(BSAiB(BSAiD(BSAi E(BSAiE(BSAiG(BSAiI(BSAiI(BSAiJ(BSAi-L(BSAi~M(BSAiM(BSAiN(BSAiO(BSAiQ(BSAiQ(BSAi*R(BSAiS(BSAiU(BSAiU(BSAi8V(BSAiW(BSAiTY(BSAiY(BSAiZ(BSAi\(BSAi9^(BSAi^(BSAi_(BSAia(BSAic(BSAi d(BSAie(BSAitg(BSAij(BSAij(BSAik(BSAim(BSAio0(B(BSAi!q(BSAi8s(BSAi!u(BSAiu(BSAiv(BSAiy(BSAi{(BSAi2|(BSAi|}(BSAi(BSAi(BSAi6(BSAim(BSAip(BSAi(BSAi(BSAiƈ(BSAi(BSAiB(BSAi(BSAi(BSAiO(BSAiڐ(BSAi(BSAi& (BSAi5(_You now have 92 gold pieces (gained 8).SAi(BSAi(BSAi(BSAi@$ (BSAi..#(B #(B ##..###......#(B SAiG#(B #####...#.#.#SAi (B SAi%i#(B #.(B #......#.#SAiR(B SAiu#.#(B #.(B #....###.#SAi (B SAi#(B #.(B #####...#(B #(B.#SAi4(B SAii#(B #.(B ##(B..###..##(B..#SAi#(B ##.(B ##(B....###.(B...##SAi%#(B #..##(B......##(B.#(B .(B #.####.....SAibI(B..#(B SAiz.........(B......#####(B SAiq#.######.#######(B SAiJ#........#(B SAiV##########SAi_(BYou pick up a parchment of Frozen Ramparts and begin reading...SAi¬SAi$)(B308.5 (19SAi).(B9.5 (20SAiA(BSAi SAi3_You add the spell Frozen Ramparts to your library.SAi9TAiY (BTAi (BTAi (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BTAi (BTAi |(B #.(B #####...###.#(B TAiN a #.(B ##..###..##..#(B TAi v ##.(B ##....###....##(B TAi j #..##......##.##.#(B TAi h##.............##.#(B TAiY U............######.#(B TAi u####.#######(B #.#(B TAi t......#(B #########.#(B TAi D######(B ....TAi^ ,(B22.5 (13 TAi ">#####TAi "(B TAiC TAiz TAij (BTAi9 .(B3.5 (14TAi$ (BTAi)&  TAiV& TAi& &_Found a stone staircase leading down.TAi'( UAi = UAi0@ (B Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft41% 2(Bb - ScorchFireUAi9A q41% (B2  c - Confusing TouchHexes65% (B3  d - Frozen RampartsIce65% (B3  e - Teleport OtherTranslocation65% (B3 4 spell levels left (B[Tab(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exitWAi#WAi%*WAi0(B #.(B #####...###.#AngleBrackets the ChopperWAi1P#.(B ##..###..##..#Mountain Dwarf of Okawaru ......##.(B ##....###....##Health: (B47/47 ========================#..##......##.##.#Magic: (B5/5======================== ###.............##.#AC:(B 9WAi1Str:(B 16 ............######.#EV:(B 6WAi2-Int:(B 9 WAiP2#####.#######(B #.#SH:(B 0WAi2.Dex:(B 13 WAi2[......#(B #########.#WAi2XL: (B 5 Next: (B62% Place: (BDungeon:4 WAi!3Q#######(B .......@..#WAi[3Noise: --------- (B Time:(B 3323.5 (0.0)>##########WAi3%a) +0 hand axeWAi3Throw: 6 boomerangs(BYou can access your shopping list by pressing '$'. WAi 4]_You now have 84 gold pieces (gained 5). _You now have 92 gold pieces (gained 8).  WAi>4~You pick up a parchment of Frozen Ramparts and begin reading... _You add the spell Frozen Ramparts to your library. WAip4&_Found a stone staircase leading down.WAi9T (B Okay, then.(BWAi; (BWAi~?(BWAiU@1 _(BWAiAWAii(BWAij(BWAik(BWAio(BWAiq(BWAir& (B_WAizs(BWAiUu(BWAiv(BWAifw(BWAi2x(BWAiy(BWAiz(BWAi{(BWAin|(BWAiS~(BWAi(BWAi(BWAi(BWAiv(BWAi(BWAi(BWAiA(BWAi(BWAi(BWAi(BWAiC(BWAir(BWAi(BWAi](BWAi(BWAi(BWAi((BWAi(BWAi,(BWAi (B There is a stone staircase leading down here.(B (B_(BWAi (BWAiA' (B WAi=You encounter an endoplasm.(BWAi/#(B #.#(B #.(B ##..###..##..# WAi#(B #.#(B ##.(B ##....###....## WAif#(B #.#(B #..##......##.##.# WAi,#######.####.............##.# ...WAiW........######.# WAiE#######.######.#######(B #.#WAi(B WAiz#........#(B ##########.#(B WAiN###WAi/.........#WAit(B J>###########WAi(J(B  (B endoplasm (asleep)(BWAiX6(B.J32.5 (9WAiU(BJ(BWAi%(B3.5 (1WAiO 0.0)WAi(BWAi WAi=9_The endoplasm quivers.(BWAiXAiXAif.#(B #.#(B #.(B ##..###..##..# .#(B #.#(B ##.(B ##....###....## .#(B #.#(B #..##......##.##.# .#.####.##.#XAi&.######.##.######.#(B #.#(B #.#(B ####.#(B #(B..........#(B.J....@(B..>###(BXAi (B.JXAi(BXAi<3(B4.0)XAi"(BXAiXAizXAi#.#(B #.#(B #.(B ##..###..##..# XAi)#.#(B #.#(B ##.(B ##....###....## XAil{#.#(B #.#(B #..##......##.##.# #.#.####XAi.##.# #XAi.######.#XAig#.######.#(B #.#(B #XAi.#(B ##########.#(B #.#XAiH_(B.J..@(B...>#XAio#XAi*#(BXAit(B.JXAi(BXAi((B5XAiw(BXAi)YAi(B.JYAi (BYAi=YAi!(B6YAi(BYAiYAi1 (B.  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(B_ZAi(BZAij(BZAi(BZAi(BZAiԘ(BZAiX(BZAi(BZAi(BZAi(BZAi|(BZAiU(BZAi(BZAi4(BZAi(BZAi(BZAi0(BZAi(BZAi(BZAi(BZAiu(BZAi(BZAi֫(BZAiY(BZAi(BZAi(BZAi(BZAi(BZAi0(BZAi(BZAii(BZAi (B(B(B(B(B(B(B(B(B(B(B(BZAis(BZAi(BZAi(BZAi'(BZAi(BZAiF(BZAi(BZAi1(BZAi(BZAi(BZAi*(BZAi(BZAij(BZAi(BZAi(BZAij(BZAi(BZAi(BZAi(BZAi(BZAi4(BZAi(BZAi(BZAi(BZAiY(BZAi(BZAi (BZAi(BZAi(BZAiI(BZAi(BZAi(BZAi(BZAi4(BZAi(BZAiK(BZAi]((B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BZAi(BZAib(BZAi(BZAi(BZAi(BZAi (BZAiz!(BZAi("(BZAiy#(BZAi$(BZAi.%(BZAi%(BZAiU'(BZAi((BZAi)(BZAi4*(BZAie+(BZAiGgs(B(B(B(B##.###...#(B ##.#.##(B #.....(B ###.##(B #.(B#######  ###.###.#(B..~~~(B..  .....#.#(B .~(B...~(B. ##(B  ...#..(B.~(B._(B.~(B. #.#(B  ##.g#.#.(B.~(B...~(B. #.#(B  #...#..#(B..~~~(B.[(B#.#(B  ##.#.#.#.######(B#@#(B  (B-461.6 (124.0) ))..#....(B.......##(B  ##.#.##....(B....## ##....#..####### .........# #.#...#.## ..##.##.# ####.##.# (B #.##.###(B(B-(B25(B _Found a scale mail.\AiU(B\Ai(V(B\AiW(B\AixZ(B\Ai[c0(B(B\Aio(B\Aip`(B(B(B(B\Aip(B\Ai~r(B\Ais(B\Ais(B\Ai1w(B\Aix(B\Ai-y(B\Ai+z(B\Ail}(B\AiZ~(B\Ai~(B\Ai(B\Ai (B\Ai0(B(B\Ai(B\Ai:(B\Ai(B\Ai!(B\Ai{0(B(B\Ai(B\Ai%(B\Ai(B\Ai(B\Ai(B\Aij(B\Ai(B\Ais(B\Ai,0(B(B\Ai̗(B\Aiɞ(B\Ai`(B(B(B(B\Ai-(B\Ain(B\AiF(B\Aiҡ(B\Ai3(B\Ai(B\Aiy(B\Ai(B\Ai(B\Ai!(B(B(B(B(B(B\Ai5 (B(B(B(B(B(B(B(B......########(B ..........##.##(B ............#.##(B ...........###.#####(B ##..##(B ##....###(B .###(B #.#.###.###(B...#####(B .#(B #.##.#.####.......##(B ##.#####.###.####.(B#######.##(B .(B).....###@(B#..~~~..#.##(B 79.6 (17.0) ##.###.#......#(B.#..~(B...~..#.##(B  #.#####.(B..#.(B..~(B._(B.~...#.#(B ...#(B #.#(B ##(B..#.#(B..~(B...~..#.##(B#(B #g#(B #(B...#..(B#..~~~(B.[#.##(B[####.####(B.#.#.#.(B#######.##(B #........))(B..#...........##(B.####.####.#.##........##(B #.####.####....#..#######(B(B(B _(BDone exploring.\Ai`b(B\Aib(B\Ai]d(B\Ai|(B.......(B....(B0.0).....(B\Ai4(B\Ai(B\Aỉ@ _(BDone exploring.\Aiڊ]AiE ]AiQ (BLevel 4 of the Dungeon <<<<>>>>^____(B(Press ?(B for help)]AiR ######...####...####.......###############]Ai%R G########...........##.##]Ai0R "#.....#]Ai.............###.#####]AirR X#.#(B #.#]AiR ##.#.............###..##(B ##....#####.#(B #.#]AiR ##........#####.###(B #.#.###.###...#####]AihS #..#(B #.#(B ######†#.#.....#(B #.#(B #.##.#.####.......##]AiS y#.####.#(B #!...)...#...#######.#####.###.####.#######.###...##.#(B #.###...........÷..(B).....#.###.###@#..~~~..#.##]AiNT ##.#.##.####.###.#..<.>...(B÷####.###.#......#.#..~...~..#.####........##................####.#(B #.#####...#...~._.~...#.#######..........#..###.#.........#....#(B #.#(B ##..#.#..~...~..#.##]AiU #.........####.....###.####...........#(B #g#(B #...#..#..~~~.[#.###.####...##(B #.......<..(B)##....###.#[####.####.#.#.#.#######.###.#(B #..##(B #.....###.#.##....###.#........))..#...........##]Ai1U d#.#(B #..#(B ##......##.#........##.#.####.####.#.##........##]AiU #.##(B #..#(B ##.............#####.##.#.####.####....#..########..###..####..†...........#(B #.##.#.##..............##.........................#(B #...........###.#...#.###.#....###................#(B #.##............##.##.#(B^AiY-7 (B......########AngleBrackets the Chopper ..........##.##Mountain Dwarf of Okawaru ...... ............#.##Health: (B47/47 ======================== ...........###.#####Magic: (B5/5======================== .....###..##(B ##....###AC:(B 9Str:(B 16 ##.###(B #.#.###.###(B...#####EV:(B 6Int:(B 9  #.#(B #.##.#.####(B.......##SH:(B 0Dex:(B 13 ##.#####.###.####(B.#######.##XL: (B 5 Next: (B63% Place: (BDungeon:4 .(B).....#.###.###@(B#..~~~..#.##Noise: --------- (B Time:(B 3479.6 (0.0) ##.###.#......#(B.#..~(B...~..#.##a) +0 hand axe ##.#(B #.#####.(B..#.(B..~(B._(B.~...#.#Throw: 6 boomerangs ...#(B #.#(B ##(B..#.#(B..~(B...~..#.## ...#(B #g#(B #(B...#..(B#..~~~(B.[#.## #[####.####(B.#.#.#.(B#######.## #........))(B..#...........## #.####.####.#.##........## #.####.####....#..####### (B_Okawaru accepts your kill.(BThings that are here: _a +0 dagger; a kobold skeleton (B_Found a scale mail. _(BDone exploring. _(BDone exploring.(B^Ai2(B^Ai#4_Ai (B_Ai (B_Ai<j(B _(BYou don't know any spells.`Ai(B`Ain (B`AiwA(B _Unknown command.`Ai(B`AibAibAi' g(BLevel 4 of the Dungeon <<<<>>>>^____(B(Press ?(B for help)######...####...###bAi_ #.......#######################...........##.###.....####.....##.............#.###.###.##.......>.............###.######.#(B #.###.#.............###..##(B ##....#####.#(B #.#bAiv ##........#####.###(B #.#.###.###...#####bAi #..#(B #.#(B ######†#.#.....#(B #.#(B #.##.#.####.......##bAi *#.####.#(B #!...)...#...#######.#####.###.####.#######.##bAi O#...##.#(B #.###...........÷..(B).....#.###.###@#..~~~..#.##bAi t##.#.##.####.###.#..<.>...(B÷####.###.#......#.#..~...~..#.##bAi!##........##................####.#(B #.#####...#...~._.~...#.#bAi1!T######..........#..###.#.........#....#(B #.#(B ##..#.#..~...~..#.##bAio! #.........####.....###.####...........#(B #g#(B #...#..#..~~~.[#.###.####...##(B #.......<..(B)##....###.#[####.####.#.#.#.#######.###.#(B #..##(B #.....###.#.##....###.#........))..#...........##bAi!d#.#(B #..#(B ##......##.#........##.#.####.####.#.##........##bAi!;#.##(B #..#(B ##.............#####.##.#.####.####....#..#######bAi!#..###..####..†...........#(B #.##.#.##..............##.........................#(B #...........###.#...#.##bAi!#.#....###................#(B #.##............##.##.#bAi!(BcAi[cAi]kF(B......########cAikAngleBrackets the Chopper ..........##.##Mountain Dwarf of Okawaru ...... ............#.##Health: (B47/47 ======================== ...........###.#####cAikYMagic: (B5/5======================== cAikx.....###..##(B ##....###AC:(B 9cAik.Str:(B 16 cAiky##.###(B #.#.###.###(B...#####cAik/EV:(B 6cAil.Int:(B 9  cAily#.#(B #.##.#.####(B.......##cAil/SH:(B 0cAi&l.Dex:(B 13 cAi1lY##.#####.###.####(B.#######.##cAiPlXL: (B 5 Next: (B63% Place: (BDungeon:4 cAil.(B).....#.###.###@(B#..~~~..#.##Noise: --------- (B Time:(B 3479.6 (0.0) cAil##.###.#......#(B.#..~(B...~..#.##cAil-a) +0 hand axe cAil##.#(B #.#####.(B..#.(B..~(B._(B.~...#.#cAil2Throw: 6 boomerangs cAil...#(B #.#(B ##(B..#.#(B..~(B...~..#.## cAim...#(B #g#(B #(B...#..(B#..~~~(B.[#.## cAi.m#[####.####(B.#.#.#.(B#######.## cAi?mW#........))(B..#...........## cAiLm4#.####.####.#.##........## cAiZm#.####.####....#..####### cAimmG(B_a +0 dagger; a kobold skeleton cAizm2(B_Found a scale mail. cAim8_(BDone exploring. cAim8_(BDone exploring. cAimC_(BYou don't know any spells. cAim:_Unknown command.(BcAin (BcAi"u(BcAivdAi[dAi#((B dAiW* Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt dAi a + Fighting (B  4.7 (B  2.1 (B +1(B +4 o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  dAiW(B  (B  dAi b - Maces & Flails (B  3.1 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  dAi> c * Axes (B  5.2 (B  4.2 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B  dAi d - Polearms (B  2.5 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B  dAiȿ e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  dAi f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  dAiX g - Throwing (B  1.0 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  dAim(B  (B  dAi v - Alchemy (B  0.0 (B  1.4 (B -2(B  dAi h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B  dAi4 i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  dAi j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  dAim(B  (B  dAi z - Earth Magic (B  0.0 (B  0.8 (B +1(B  dAi k - Armour (B  0.0 (B  0.8 (B +1(B  dAiX(B  (B  dAiN l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B  dAi m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B  (Bn + StealthdAi_0.9 (B  1.4 (B -2(B   2 - Shapeshifting (B  4.0 (B  7.1 (B -2(B  dAi(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  dAi-red(B.  dAi2[?(B] HelpdAi?[=(B] set a skill target  dAi\[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  dAi{[!(B] training(B|cost(B|targets(BeAi(B a + Fighting 4.7 o - Spellcasting 0.0  b - Maces & Flails 3.1 p - Conjurations 0.0  eAi3 c * Axes 5.2eAiU~ q - Hexes 0.0  d - Polearms 2.5 r - Summonings 0.0  e - Staves 0.0eAin^ s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0  eAi g - Throwing 1.0 u - Translocations 0.0 v - Alchemy 0.0  h - Short Blades 0.0 w - Fire Magic 0.0  i - Long Blades 0.0eAib x - Ice Magic 0.0  j - Ranged Weapons 0.0 y - Air Magic 0.0eAi@ z - Earth Magic 0.0  k - Armour 0.0  eAi! l - Dodging 0.0eAi%b 0 - Invocations 0.0  m - Shields 0.0 1 - Evocations 2.0eAiBa 2 - Shapeshifting 4.0  Press the letter of a skill to read its description.  PreeAiUss ?(B for a general explanation of skilling and the various toggles.HelpeAigca(B-z(B] skill descriptionseAiE8 (BArmour eAi FArmour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. eAi&FWith your current stats and equipment, training 1 level of this skill would increase your AC by 0.4 and your EV by 0.1.fAifAi n(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba + FightingfAi}4.7 (B  2.1 (B +1(B +4(B o - Spellcasting 0.0 (B  1.4 (B -2(B  (B (B  (B  (B (B  (B  (B  b - Maces & Flails 3.1 (B  0.7 (B +2(B  (B p - Conjurations 0.0 (B  1.2 (B -1(B  fAiY(B c * Axes 5.2 (B  4.2 (B +2(B  (B q - Hexes 0.0 (B  1.0 (B  0(B  (Bd - Polearms2.5 (B  1.0 (B  0(B  (B r - SummoningsfAie0.0 (B  1.4 (B -2(B  (B e - Staves 0.0 (B  0.8 (B +1(B  (B s - Necromancy 0.0 (B  0.8 (B +1(B  fAi(B f - Unarmed Combat 0.0 (B  1.0 (B  0(B  (B t - Forgecraft0.0 (B  0.7 (B +2(B  (Bg - ThrowingfAi1.0 (B  2.8 (B -2(B  (B u - Translocations 0.0 (B  1.4 (B -2(B  (B  (B  (Bv - AlchemyfAi 0.0 (B  1.4 (B -2(B  fAi<(Bh - Short Blades 0.0 (B  1.4 (B -2(B  (B w - Fire MagicfAipw0.0 (B  0.7 (B +2(B  (Bi - Long Blades0.0 (B  1.2 (B -1(B  (B x - Ice MagicfAix0.0 (B  1.2 (B -1(B  (Bj - Ranged Weapons 0.0 (B  1.4 (B -2(B  (B y - Air MagicfAi0.0 (B  1.7 (B -3(B  fAiV(B  (B  fAi,(Bz - Earth MagicfAi+^0.0 (B  0.8 (B +1(B  (Bk - Armour0.0 (B  0.8 (B +1(B  fAiJ(B  (B  (Bl - DodgingfAim0.0 (B  1.7 (B -3(B  (B 0 - InvocationsfAi0.0 (B  0.6 (B +3(B  (Bm - ShieldsfAi0.0 (B  0.8 (B +1(B  (B 1 - EvocationsfAi2.0 (B  2.5 (B +1(B  (Bn + StealthfAi0.9 (B  1.4 (B -2(B  (B 2 - Shapeshifting 4.0 (B  7.1 (B -2(B  (BPress the letter of a skill to read its description.  fAiGPress ?(B for a general explanation of skilling and the various toggles.  [?(B] HelpfAi\{(B[a(B-z(B] skill descriptions  fAi[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  fAi[!(B] training(B|cost(B|targets(BgAi a + Fighting (B  4.7 o - Spellcasting (B  0.0 b - Maces & Flails (B  3.1gAi p - Conjurations (B  0.0 c * Axes (B  5.2 q - Hexes (B  0.0 d - Polearms (B  2.5 r - Summonings (B  0.0 e - Staves (B  0.0gAi  s - Necromancy (B  0.0 f - Unarmed Combat (B  0.0 t - Forgecraft (B  0.0 g - Throwing (B  1.0 u - Translocations (B  0.0 v - Alchemy (B  0.0 h - Short Blades (B  0.0gAi$ w - Fire Magic (B  0.0 i - Long Blades (B  0.0gAi8 x - Ice Magic (B  0.0 j - Ranged Weapons (B  0.0 y - Air Magic (B  0.0gAiL z - Earth Magic (B  0.0 k - Armour (B  0.0gAic l - Dodging (B  0.0 0 - Invocations (B  0.0gAiwC m - Shields (B  0.0gAi 1 - Evocations (B  2.0 2 - Shapeshifting (B  4.0gAi(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  redgAio(B.Help=(B] set a skill targetkAi. kAik kAi( kAi c(B......########AngleBrackets the Chopper ..........##.##Mountain Dwarf of Okawaru ...... ............#.##Health: (B47/47 ======================== ...........###.#####kAi Magic: (B5/5======================== .....###..##(B ##....###AC:(B 9kAi Str:(B 16 ##.###(B #.#.###.###(B...#####EV:(B 6kAi .Int:(B 9  kAi #.#(B #.##.#.####(B.......##SH:(B 0kAi8 Dex:(B 13 ##.#####.###.####(B.#######.##kAiG XL: (B 5 Next: (B63% Place: (BDungeon:4 kAiX .(B).....#.###.###@(B#..~~~..#.##kAi Noise: --------- (B Time:(B 3479.6 (0.0) kAi ##.###.#......#(B.#..~(B...~..#.##kAi -a) +0 hand axe kAi ##.#(B #.#####.(B..#.(B..~(B._(B.~...#.#kAi (Throw: 6 boomerangs ...#(B #.#(B ##(B..#.#(B..~(B...~..#.## kAi/ ...#(B #g#(B #(B...#..(B#..~~~(B.[#.## kAiC #[####.####(B.#.#.#.(B#######.## kAi^ W#........))(B..#...........## kAiq 4#.####.####.#.##........## kAi #.####.####....#..####### kAi y(B_a +0 dagger; a kobold skeleton (B_Found a scale mail. kAi 8_(BDone exploring. kAi 8_(BDone exploring. kAi v_(BYou don't know any spells. _Unknown command.(BkAi: (BkAi (BkAi (BkAi' kAi:(BkAi; (BkAi@(BlAif _Found a scale mail. _(BDone exploring.You don't know any spells.Unknown command.(BlAiwlAi(B(B(B _Unknown command.(BlAi lAi(BLevel 4 of the Dungeon <<<<>>>>^____(B(Press ?(B for help)######...####...####.......###############lAii########...........##.###.....#lAi3###.....##.............#.###.###.##.......>.............###.######.#(B #.###.#.............###..##(B ##....#####.#(B #.###........#####.###(B #.#.###.###...######..#(B #.#(B ######†#.#.....#(B #.#(B #.##.#.####.......###.####.#(B #!...)...#...#######.#####.###.####.#######.###...##.#(B #.###...........÷..(B).....#.###.###@#..~~~..#.##lAiv ##.#.##.####.###.#..<.>...(B÷####.###.#......#.#..~...~..#.####........##................####.#(B #.#####...#...~._.~...#.#######..........#..###.#.........#....#(B #.#(B ##..#.#..~...~..#.###.........####.....###.####...........#(B #g#(B #...#..#..~~~.[#.###.####...##(B #.......<..(B)##....###.#[####.####.#.#.#.#######.###.#(B #..##(B #.....###.#.##....###.#........))..#...........###.#(B #..#(B ##......##.#........##.#.####.####.#.##........###.##(B #..#(B ##.............#####.##.#.####.####....#..#######lAi #..###..####..†...........#(B #.##.#.##..............##.........................#(B #...........###.#...#.###.#....###................#(B #.##............##.##.#(BmAi M>@(BmAid mAi mAi (B......########AngleBrackets the Chopper ..........##.##Mountain Dwarf of Okawaru ...... ............#.##mAi< Health: (B47/47 ======================== ...........###.#####Magic: (B5/5mAiN '======================== mAiv x.....###..##(B ##....###AC:(B 9mAi Str:(B 16 ##.###(B #.#.###.###(B...#####EV:(B 6mAi Int:(B 9  #.#(B #.##.#.####(B.......##mAi /SH:(B 0mAi .Dex:(B 13 mAi Y##.#####.###.####(B.#######.##mAi XL: (B 5 Next: (B63% Place: (BDungeon:4 mAi) .(B).....#.###.###@(B#..~~~..#.##mAi Noise: --------- (B Time:(B 3479.6 (0.0) mAi ##.###.#......#(B.#..~(B...~..#.##mAi -a) +0 hand axe mAi ##.#(B #.#####.(B..#.(B..~(B._(B.~...#.#mAi" 2Throw: 6 boomerangs mAi< ...#(B #.#(B ##(B..#.#(B..~(B...~..#.## mAif ...#(B #g#(B #(B...#..(B#..~~~(B.[#.## mAi #[####.####(B.#.#.#.(B#######.## mAi W#........))(B..#...........## mAi S#.####.####.#.##........## #.####.####....#..####### mAi f_(BDone exploring. _(BDone exploring. mAi C_(BYou don't know any spells. mAi !_Unknown command. mAi _Unknown command. mAi" 0_Unknown command.(BmAi (BmAiu (BmAiC(BmAi (BmAi & (B_mAiP (BmAid(BmAi(BmAiX(BmAi(BmAi(BmAi(BmAi:(BmAi(BmAi#(BmAi&(BmAi'(BmAi((BmAi+(BmAi-(BmAiJ-(BmAi310(B(BmAi2(BmAi[2(BmAi43(BmAi/6(BmAiy7(BmAi7(BmAi8(BmAi;(BmAi.=(BmAii=(BmAi'>(BmAi6A(BmAiC(BmAi=C(BmAi7D(BmAiF(BmAiH(BmAicH(BmAilI(BmAiK(BmAiL(BmAi=M(BmAi'N(BmAiO(BmAiLQ(BmAiQ(BmAiR(BmAiT(BmAiV(BmAiV(BmAiW(BmAiY(BmAi[(BmAi\(BmAi ](BmAi_(BmAi+a(BmAira(BmAidb(BmAid(BmAi`f(BmAif(BmAig(BmAiZi(BmAik(BmAi,k(BmAiol(BmAiKn(BmAio(BmAio(BmAip(BmAiIr(BmAis(BmAit(BmAiu(BmAiv(BmAiKx(BmAix(BmAiz(BmAi7(B mAiQ#####(B #..(B.#(B ###.(B..###(B mAii`#..(B.....########(B mAizS########.(B..........##.#mAi(B mAi###(B.....##(B.............#.(B mAí#(B.......@.............###(B9mAi20.0) mAi##(B.#(B.............###..##(B #mAi(B mAi?##.(B.......#####(B.###(B #.#.### mAit(B ######†#(B.#(B.....#(B #.#(B #.##.#. mAi(B #!...)...#(B...#######.#####.###.# mAi(B #.###...(B........÷..(B).....#.###.#mAi0(B  #mAiW#.###.#.(B.<(B.>...(B÷####.###.#......mAi(B .......(B........####.#(B #.#####..mAi (B .###.#.........#....#(B #.#(B ##..(B (BmAiv(BmAi(BmAi mAiX_(BThere is a stone staircase leading down here.mAinAi 5(BnAi5 (BnAi<(BnAiD(BnAiPE'(B500.6 (1nAigE .0) nAiuE _nAiL(BnAix 0 (B5  nAi You climb downwards.nAi ( (B (B....... (B.......  #(B....j(B  #(B....  #(B...j(B  (B ...  (B #(B.##(B  (B #(B.@#(B  (B #(B..#(B  (B ##(B.#(B  (B #(B..  (B ##(B.  (B ..  (B jj(B 2 gnolls (polearms) ..  ...   You encounter 2 gnolls.(BnAi}O 9(B===2.1 (2.5nAiS (BnAi` | _The gnoll shouts! _(BThere is a stone staircase leading up here.nAihb oAi (B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B47/47 ========================#(B....j (B Magic: (B5/5========================#(B....oAiA  (B AC:(B 9Str:(B 16#(B...j (B EV:(B 6Int:(B 9... (B SH:(B 0Dex:(B 13#(B.##oAi D (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B===------ (B Time:(B 3502.1 (0.0)#(B..# (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. (B.. (B jj(B 2 gnolls (polearms).. (B...   (BYou climb downwards.  You encounter 2 gnolls. (B_The gnoll shouts! _(BThere is a stone staircase leading up here.  oAi vPress: ? - help, v - describe, . - travel(BA stone staircase leading up.oAiBO.@(BThe floor.pAi8.(B.pAiɊ@j(B.  You encounter 2 gnolls. (B_The gnoll shouts! _(BThere is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel(B  pAiNHere: (Ba gnoll, wielding a +0 spearpAi4  pAiq 2(B.pAi >j(BThe floor.qAi4j(B.  Here: (Ba gnoll, wielding a +0 spear  The floor.qAi8 (BjqAi>.(BThe floor.rAi(B.jHere: (Ba gnoll, wielding a +0 spear  The floor.rAi*j$ (BrAinj%A gnoll. A taller and better-equipped relative of goblins, and ally of orcs. It is somewhat doglike in appearance. Max HP: ~13 Will: + AC: + EV: ++ Threat: Low Class: Natural Size: Medium Int: Human rAij^You have about 67% to hit with your +0 hand axe. It has about 78% to hit you. rAijKAttackMax Damage Hit: +0 spear 11 rAijIt can open doors. rAijrAij][!(B]: Description(B|QuoterAiB(B (B AngleBrackets the Chopper(B.......rAimB# (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B47/47 ========================#(B....j (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B...j (B EV:(B 6rAiBInt:(B 9... (B SH:(B 0Dex:(B 13#(B.##rAiB (B XL: (B 5 Next: (B63% Place: (BDungeon:5rAiB?#(B.@#rAiB (B Noise: (B===------ (B Time:(B 3502.1 (0.0)#(B..#rAiC (B a) +0 hand axe##(B.#rAi;Cb (B Throw: 6 boomerangsrAiXCD#(B.. rAiwC*##(B.rAiC9 (B..rAiC (B jj(B 2 gnolls (polearms).. rAiCI(B...   rAiC'You encounter 2 gnolls. rAiD(B_The gnoll shouts! _(BThere is a stone staircase leading up here.  rAi4DPress: ? - help, v - describe, . - travelHere: (Ba gnoll, wielding a +0 spear  The floor.sAi*d (B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B47/47 ========================#(B....j (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B...j (B EV:(B 6Int:(B 9... (B SH:(B 0Dex:(B 13#(B.## (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B===------ (B Time:(B 3502.1 (0.0)#(B..# (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. (B.. (B jj(B 2 gnolls (polearms).. (B...   You encounter 2 gnolls. (B_The gnoll shouts! _(BThere is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: (Ba gnoll, wielding a +0 spear  The floor.(BsAi8l(BsAil1 _(BsAinsAi(BsAi (BsAi(BsAi sAi;_Unknown command.(BsAisAi (B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B47/47 ========================#(B....j (B Magic: (B5/5========================#(B...* (B AC:(B 9Str:(B 16#(B...j (B EV:(B 6Int:(B 9..* (B SH:(B 0Dex:(B 13#*## (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B===------ (B Time:(B 3502.1 (0.0)#(B..# (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. (B.. (B jj(B 2 gnolls (polearms).. (B...   _(BThe floor. _Unknown command.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (60% to hit)sAi+ 6(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B.......sAi',  (B Health: (B47/47 ========================#(B....j (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B...j (B EV:(B 6sAiC, Int:(B 9... (B SH:(B 0sAiM, 0Dex:(B 13sAi_, '#(##sAi,  (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@#sAi,  (B Noise: (B===------ (B Time:(B 3502.1 (0.0)sAi, #(B..# (B a) +0 hand axesAi, 5##(B.#sAi,  (B Throw: 6 boomerangs#(B..sAi, D ##(B.sAi-  sAi- (B.. (B jj(B 2 gnolls (polearms)sAi-- !.. sAi<- H(B...   sAiW- )_(BThe floor. sAie- F_Unknown command.Throw: 6 boomerangssAi- uPress: ? - help, Q - select action, ( or ) - cyclesAi- Shift-Dir - straight linesAi- FAim: (Ba gnoll, wielding a +0 spear (60% to hit)sAi z :((BsAi (B..  Throw: 6 boomerangs (B Press: ? - help, Q - select action, ( or ) - cyclesAiA Shift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (60% to hit)  You throw a boomerang. The boomerang hits the gnoll.  The gnoll is heavily wounded.(BsAi :((BsAi, :((BsAizU :((BsAiy K(B.j(BsAi C.j(BsAi 2j(BsAi (B.@jj(B 3 gnolls (polearms, 1 wandering)sAi )(B---sAi 3.3 (1.2sAi (BsAi b _You encounter a gnoll. It is wielding a +0 spear.(BsAi uAiBy(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B47/47 ========================#(B..... (B Magic: (B5/5========================uAiB[#(B...j (B AC:(B 9Str:(B 16#(B...* (B EV:(B 6uAiCInt:(B 9j(B.j (B SH:(B 0Dex:(B 13uAiD#*## (B XL: (B 5 Next: (B63% Place: (BDungeon:5uAiD&#(B.@# (B Noise: --------- (B Time:(B 3503.3 (0.0)#(B..#uAiD] (B a) +0 hand axeuAiD5##(B.#uAiEb (B Throw: 6 boomerangsuAiE*#(B..uAinE uAiE##(B. (B.. (B jjj(B 3 gnolls (polearms, 1 wandering)..uAiF uAiFI(B...   uAixFThe gnoll is heavily wounded. (B_You encounter a gnoll. It is wielding a +0 spear.uAiF$Throw: 6 boomerangsuAiFuPress: ? - help, Q - select action, ( or ) - cycleuAiG Shift-Dir - straight lineuAi GMAim: (Ba gnoll, wielding a +0 spear (60% to hit)uAigy(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B47/47 ========================#(B..... (B Magic: (B5/5========================uAi#(B...j (B AC:(B 9Str:(B 16#(B.... (B EV:(B 6Int:(B 9j(B.j (B SH:(B 0uAiWDex:(B 13#(##uAi@ (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: --------- (B Time:(B 3503.3 (0.0)#(B..# (B a) +0 hand axeuAix5##(B.#uAib (B Throw: 6 boomerangsuAiD#(B.. uAi*##(B.uAi9 (B..uAi  (B jjj(B 3 gnolls (polearms, 1 wandering).. uAi^I(B...   uAi-The gnoll is heavily wounded. uAi(B_You encounter a gnoll. It is wielding a +0 spear.Throw: 6 boomerangsuAi4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuAiLFAim: (Ba gnoll, wielding a +0 spear (60% to hit)uAi*?(BM.  uAiU*MThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight line(B  Aim: (Ba gnoll, wielding a +0 spear (60% to hit)  uAiF+zYou throw a boomerang. The boomerang hits the gnoll.  The gnoll is heavily wounded.(BuAii.:((BuAit:((BuAiO(B.j(BuAiͽ; (B.juAi0(BThe gnoll shouts!uAim(B.@j(B)uAi$====uAi((B4.5 (1.2uAi(BuAi+ uAiN/_The gnoll hits you but does no damage.uAivAi(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B47/47 ========================#(B.....vAi (B Magic: (B5/5========================#(B....vAi, (B AC:(B 9Str:(B 16#(B..j. (B EV:(B 6vAiCInt:(B 9.jjvAi (B SH:(B 0Dex:(B 13#(B.##vAi (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@#vAiN (B Noise: ====----- (B Time:(B 3504.5 (0.0)#(B..# (B a) +0 hand axevAi*##(B.# (B Throw: 6 boomerangsvAi#(B.. ##(B. (B..vAi (B jjj(B 3 gnolls (polearms).. vAiI(B...   vAiOS(BYou throw a boomerang. The boomerang hits the gnoll.  vAimThe gnoll is heavily wounded.(BThe gnoll shouts! _The gnoll hits you but does no damage.  vAi:Press: ? - help, v - describe, . - travelvAi<(BA stone staircase leading up.wAi O.@(BThe floor.wAi Cjj(BwAin}jj(B(heavily wounded(B)xAi .(BxAi  (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B.......xAi  (B Health: (B47/47 ========================#(B.....xAi!  (B Magic: (B5/5========================xAi2 #(B.... (B AC:(B 9xAiC 0Str:(B 16xAiP B#(B..j.xAih  (B EV:(B 6Int:(B 9xAi q.jj (B SH:(B 0xAi 0Dex:(B 13xAi 5#(B.##xAi  (B XL: (B 5 Next: (B63% Place: (BDungeon:5xAi ?#(B.@#xAi  (B Noise: ====----- (B Time:(B 3504.5 (0.0)xAi 5#(B..#xAi ] (B a) +0 hand axexAi 5##(B.#xAi b (B Throw: 6 boomerangsxAi- D#(B.. xAiE *##(B.xAi^ 9 (B..xAix w (B jjj(B 3 gnolls (polearms)..xAi T (B...  xAi = The gnoll is heavily wounded.xAi /(BThe gnoll shouts! xAi ._The gnoll hits you but does no damage.  xAi :Press: ? - help, v - describe, . - travelxAi Here: (Ba gnoll, wielding a +0 spear (heavily wounded(B)  The floor.xAi  (BxAi(BxAi1 _(BxAi=xAi+(BxAi (BxAi(BxAi xAiI;_Unknown command.(BxAixAif 6(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B.......xAi  (B Health: (B47/47 ========================#(B..... (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B..j. (B EV:(B 6xAi Int:(B 9.jj (B SH:(B 0Dex:(B 13xAiA #*## (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: ====----- (B Time:(B 3504.5 (0.0)xAij #(B..# (B a) +0 hand axe##(B.#xAi  (B Throw: 6 boomerangs#(B..xAi ^ ##(B. xAi (B.. (B jjj(B 3 gnolls (polearms).. xAi (B...   _(BThe floor. _Unknown command.Throw: 6 boomerangsxAiN Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (60% to hit)yAi/(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......yAi0(B....... (B Health: (B47/47 ========================#(B.....yAi%0 (B Magic: (B5/5========================yAi/0.#(B....yAi70 (B AC:(B 9Str:(B 16yAiO0#(B..j. (B EV:(B 6yAia0CInt:(B 9.jjyAiu0 (B SH:(B 0Dex:(B 13yAi~0'#(##yAi0 (B XL: (B 5 Next: (B63% Place: (BDungeon:5yAi0?#(B.@#yAi0 (B Noise: ====----- (B Time:(B 3504.5 (0.0)yAi15#(B..#yAi1] (B a) +0 hand axeyAi15##(B.#yAi.1b (B Throw: 6 boomerangsyAiG1D#(B.. yAiQ1*##(B.yAi[1 yAib1(B..yAip1p (B jjj(B 3 gnolls (polearms)yAi1.. (B...   _(BThe floor. yAi1F_Unknown command.Throw: 6 boomerangsyAi1uPress: ? - help, Q - select action, ( or ) - cycleyAi1 Shift-Dir - straight lineyAi1FAim: (Ba gnoll, wielding a +0 spear (60% to hit)yAi z:((ByAi>j(B. yAiQz Throw: 6 boomerangs (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (60% to hit)  You throw a boomerang. The boomerang barely misses the gnoll.yAiv8(BThe boomerang hits the gnoll.yAiS:((ByAi:((ByAiV:((ByAiRw (B.j(BThe gnoll is lightly wounded.yAi&( (ByAiMj(B.@(BThe gnoll hits you from afar with a +0 spear.yAi7(B6-yAi-(B=---yAi((B5.8 (1.3yAi(ByAi yAi/_The gnoll hits you but does no damage.yAiyAi (B (B AngleBrackets the Chopper(B.......yAiٱ I (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B46/47 =======================-#(B.....yAi  (B Magic: (B5/5========================#(B....yAi  (B AC:(B 9Str:(B 16yAi$ #(B...j (B EV:(B 6yAi< Int:(B 9.jj (B SH:(B 0yAiQ 0Dex:(B 13yAie '#*##yAix  (B XL: (B 5 Next: (B63% Place: (BDungeon:5yAi ?#(B.@#yAi  (B Noise: (B=-------- (B Time:(B 3505.8 (0.0)yAi 5#(B..#yAi 8 (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. yAi ##(B. (B.. (B jjj(B 3 gnolls (polearms)yAi8 !.. yAiJ I(B...   yAic K(BThe gnoll hits you from afar with a +0 spear. yAiw R_The gnoll hits you but does no damage.  Throw: 6 boomerangsyAi uPress: ? - help, Q - select action, ( or ) - cycleyAi ~Shift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (lightly wounded, 60% to hit)zAi I6(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B.......zAiKI@ (B Health: (B46/47 =======================-#(B..... (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B...jzAiI (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#(## (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B=-------- (B Time:(B 3505.8 (0.0)zAi`J#(B..# (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. zAiyJ(B.. (B jjj(B 3 gnolls (polearms).. (B...   (BThe gnoll hits you from afar with a +0 spear. _The gnoll hits you but does no damage.  Throw: 6 boomerangszAiJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (lightly wounded, 60% to hit)zAiÒ:((BzAi-}j(B.  Throw: 6 boomerangs(B zAib Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (lightly wounded, 60% to hit)  You throw a boomerang. The boomerang closely misses the gnoll.(BThe boomerang hits the gnoll but does no damage.zAi:((BzAi':((BzAip:((BzAiv (B.(BThe gnoll is lightly wounded.zAi,j(BzAi bj(B.@(BzAi7(B7=zAi((B7.1 (1.3zAi5(BzAi  zAi_The gnoll barely misses you.(B x3; The gnoll closely misses you.(BzAi{Ai6(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B.......{Ai3q (B Health: (B47/47 ========================#(B..... (B Magic: (B5/5========================#(B....{Ai  (B AC:(B 9Str:(B 16#(B...j (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#*## (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@#{Ain (B Noise: (B=-------- (B Time:(B 3507.1 (0.0)#(B..# (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. (B.. (B jjj(B 3 gnolls (polearms).. (B...   (BThe gnoll is lightly wounded. {Ai_The gnoll barely misses you.(B x3; The gnoll closely misses you.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (lightly wounded, 60% to hit){Ai#djjheavily wounded(B|Ai(B (B AngleBrackets the Chopper|Ai(B....... (B Mountain Dwarf of Okawaru ......(B.......|Ai (B Health: (B47/47 ========================#(B.....|Ai` (B Magic: (B5/5|Ai%W========================#(B....|Ai5] (B AC:(B 9|AiC0Str:(B 16|AiU8#(B...j|Aig (B EV:(B 6Int:(B 9|Aix.jj|Ai (B SH:(B 0Dex:(B 13|Ai'#(##|Ai (B XL: (B 5 Next: (B63% Place: (BDungeon:5|Ai?#(B.@#|Ai (B Noise: (B=-------- (B Time:(B 3507.1 (0.0)|Ai 5#(B..#|Ai] (B a) +0 hand axe|Ai.5##(B.#|AiG (B Throw: 6 boomerangs#(B..|Ai\ |AioD##(B. |Ai~(B..|Aip (B jjj(B 3 gnolls (polearms)|Ai!.. |Ai:(B...  |AiJ (BThe gnoll is lightly wounded. |Ai_The gnoll barely misses you.(B x3; The gnoll closely misses you.Throw: 6 boomerangs|Ai uPress: ? - help, Q - select action, ( or ) - cycle|Ai Shift-Dir - straight line|Ai#yAim: (Ba gnoll, wielding a +0 spear (heavily wounded(B, 60% to hit)|AiI_(Throw: 6 boomerangs(B |Ai,J Press: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (heavily wounded(B, 60% to hit)  You throw a boomerang.  The boomerang completely misses the gnoll.(B|Ai8:((B|Ai:((B|Ai":((B|AiTj:((B|Aii:((B|Ai$(B.|Ai....|Ai1j(B.|Ai"(|Ai(B|AiHC:((B|Ai:((B|Ai:((B|AiX:((B|Aim`:((B|Ai:((B|Ai2.(B|Ai9 (B...|Ai.j(B.@(B 2  The gnoll hits you from afar with a +0 spear.|Ai|Ai2(B2---|Ai((B8.3 (1.2|Ai(B|Ai |Ai|Ai'_The gnoll barely misses you.|Ai(B|AiQ|Ai 6(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B.......|Aiܛ  (B Health: (B42/47 =====================---#(B.....|Ai | (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B....|Ai  (B EV:(B 6Int:(B 9|Ai. |.jj (B SH:(B 0|AiA 0Dex:(B 13|AiP '#*##|Ai_  (B XL: (B 5 Next: (B63% Place: (BDungeon:5|Ais ?#(B.@#|Ai  (B Noise: (B=-------- (B Time:(B 3508.3 (0.0)|Ai 5#(B..#|Ai ] (B a) +0 hand axe|Ai 5##(B.#|Ai̜  (B Throw: 6 boomerangs#(B.. |Aiݜ D##(B. |Ai (B..|Ai v (B jj(B 2 gnolls (polearms)..|Ai T (B...  |Ai!  |Ai3 y(BThe gnoll hits you from afar with a +0 spear. _The gnoll barely misses you.|AiE $Throw: 6 boomerangs|Ai] uPress: ? - help, Q - select action, ( or ) - cycle|Ai Shift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (heavily wounded(B, 60% to hit)}Ai(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B42/47 =====================---#(B..... (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B.... (B EV:(B 6}Ai9Int:(B 9.jj (B SH:(B 0Dex:(B 13#(## (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B=-------- (B Time:(B 3508.3 (0.0)}AiT#(B..# (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. (B.. (B jj(B 2 gnolls (polearms).. (B...   (BThe gnoll hits you from afar with a +0 spear. _The gnoll barely misses you.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (heavily wounded(B, 60% to hit)}Ai(B.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B }Ai#  Aim: (Ba gnoll, wielding a +0 spear (heavily wounded(B, 60% to hit)  You throw a boomerang. The boomerang hits the gnoll.  The gnoll is severely wounded.(B}Ai:((B~AiW:((B~AiG2j(B~Ai7N"(B.~AiRNR@j(B 3 gnolls (polearms)~AiO%(B4~Ai'O=~AiIO((B9.5 (1.2~AicS(B~AiT ~AiT*_The gnoll hits you but does no damage. x2~AiV~AiS(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B44/47 ======================--#(B.....~AiS} (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B...j~AijT (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#*## (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B=-------- (B Time:(B 3509.5 (0.0)#(B..# (B a) +0 hand axe~AiT##(B.# (B Throw: 6 boomerangs#(B.. ##(B. (B.. (B jjj(B 3 gnolls (polearms).. (B...   ~Ai#UThe gnoll is severely wounded. (B_The gnoll hits you but does no damage. x2  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (lightly wounded, 60% to hit)~Aiۇ _ (B.j(BAi@;6(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B.......Ai;{ (B Health: (B44/47 ======================--#(B..... (B Magic: (B5/5========================#(B....Ai; (B AC:(B 9Str:(B 16#(B...j (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#(## (B XL: (B 5 Next: (B63% Place: (BDungeon:5Ai\<v#(B.@# (B Noise: (B=-------- (B Time:(B 3509.5 (0.0)#(B..# (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. Ai<=##(B. (B.. (B jjj(B 3 gnolls (polearms).. (B...   Ai<)The gnoll is severely wounded. (B_The gnoll hits you but does no damage. x2  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAi=(BAi:((BAi:((BAie:((BAi9\:((BAi&:((BAiQ:((BAik1m(B....jj(B.Ai4:((BAix:((BAiS:((BAi:((BAiK:((BAi<:((BAi{:((BAi^".(BYou throw a boomerang. The boomerang closely misses the gnoll.(B x2Ai))(B..Ai)l.j(B.@(B 2Ai*8(B510.8 (1.3Ai/(BAi0v _The gnoll hits you but does no damage. x2  Throw: 6 boomerangs(B  Ai0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linAi0#e(B  Ai1iYou throw a boomerang. The boomerang closely misses the gnoll.(B x2 Ai1E_The gnoll barely misses you.(B x2Ai2Ai+B (B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B45/47 ======================--#(B..... (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B.... (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#*##AiB X (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B=-------- (B Time:(B 3510.8 (0.0)#(B..# (B a) +0 hand axeAiB ##(B.# (B Throw: 6 boomerangsAiB n#(B.. ##(B.AiB 9 (B..AiB v (B jj(B 2 gnolls (polearms)..AiC c (B...   Ai,C (BYou throw a boomerang. The boomerang closely misses the gnoll.(B x2 Ai7C m_The gnoll barely misses you.(B x2  Throw: 6 boomerangsAiC Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (severely wounded(B, 60% to hit)Ai (B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B45/47 ======================--#(B.....AiI (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B.... (B EV:(B 6Ai`CInt:(B 9.jjAik] (B SH:(B 0AiWDex:(B 13#(##Ai (B XL: (B 5 Next: (B63% Place: (BDungeon:5Ai?#(B.@#Ai (B Noise: (B=-------- (B Time:(B 3510.8 (0.0)Ai5#(B..#Ai] (B a) +0 hand axeAi5##(B.#Aib (B Throw: 6 boomerangsAiF#(B.. ##(B. (B..Aid (B jj(B 2 gnolls (polearms).. AiF(B...   (BYou throw a boomerang. The boomerang closely misses the gnoll.(B x2 _The gnoll barely misses you.(B x2  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (severely wounded(B, 60% to hit)Aiho (B.  Throw: 6 boomerangs(B  AiiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  AihiAim: (Ba gnoll, wielding a +0 spear (severely wounded(B, 60% to hit)  You throw a boomerang. The boomerang hits the gnoll.  The gnoll is almost dead.(BAil:((BAiu:((BAi2j(BAi~e (B.@j(B AiX3 gnolls (polearms)  The gnoll barely misses you.(BAi_(B3-(B2.0 (1.2Ai (BAi < _The gnoll hits you from afar with a +0 spear.AiaAi/(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B43/47 =====================---#(B..... (B Magic: (B5/5========================Ail#(B.... (B AC:(B 9Str:(B 16#(B...j (B EV:(B 6Int:(B 9.jj (B SH:(B 0AiDex:(B 13#*## (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B=-------- (B Time:(B 3512.0 (0.0)#(B..# (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. (B.. (B jjj(B 3 gnolls (polearms).. (B...   The gnoll barely misses you. (B_The gnoll hits you from afar with a +0 spear.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleAi~Shift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (lightly wounded, 60% to hit)Ai6(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B.......Ai (B Health: (B43/47 =====================---#(B.....AiN (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B...j (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#(##Ai (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B=-------- (B Time:(B 3512.0 (0.0)#(B..# (B a) +0 hand axe##(B.#Ai (B Throw: 6 boomerangs#(B.. ##(B. Ai(B..Ai9 (B jjj(B 3 gnolls (polearms).. (B...   Ai(The gnoll barely misses you. (B_The gnoll hits you from afar with a +0 spear.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiWAim: (Ba gnoll, wielding a +0 spear (lightly wounded, 60% to hit)Ai(B.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B Ai  Aim: (Ba gnoll, wielding a +0 spear (lightly wounded, 60% to hit)  You throw a boomerang.  The boomerang hits the gnoll but does no damage.AiA:((BAi. :((BAir | (B.The gnoll is almost dead.(BAiw (BjThe gnoll barely misses you.(B x2Ai{ J(B.@(BAiz| a(B38--(B3.3 (1.3Ai( (BAie ? _The gnoll hits you from afar with a +0 spear. x2Ai, AioQ6(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B.......AiR5 (B Health: (B38/47 ===================-----#(B..... (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B...j (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#*## (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B=-------- (B Time:(B 3513.3 (0.0)#(B..# (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. (B..AiPTf (B jjj(B 3 gnolls (polearms).. (B...   The gnoll barely misses you.(B x2 _The gnoll hits you from afar with a +0 spear. x2  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (lightly wounded, 60% to hit)Ai 6(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B.......AiЋ  (B Health: (B38/47 ===================-----#(B..... (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B...j (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#(## (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B=-------- (B Time:(B 3513.3 (0.0)#(B..# (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. Ai (B.. (B jjj(B 3 gnolls (polearms).. AiΌ (B...   The gnoll barely misses you.(B x2 _The gnoll hits you from afar with a +0 spear. x2  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (lightly wounded, 60% to hit)Ai/ (B.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiq Aim: (Ba gnoll, wielding a +0 spear (lightly wounded, 60% to hit)  You throw a boomerang.  The boomerang hits the gnoll but does no damage.Ai' :((BAi" :((BAig | (B.The gnoll is almost dead.(BAiFo [ (B.@(B 2Aivo 8  The gnoll hits you from afar with a +0 spear.Ai:p /(B4.5 (1.2AiLt (BAi'u 5 _The gnoll hits you but does no damage.Aiv Aiv(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B38/47 ===================-----#(B..... (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B....AiB_ (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#*##Ai (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B=-------- (B Time:(B 3514.5 (0.0)#(B..# (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. (B.. (B jj(B 2 gnolls (polearms).. (B...   (BThe gnoll hits you from afar with a +0 spear. AiZc_The gnoll hits you but does no damage.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (almost dead(B, 60% to hit)Ai Z(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru ......(B....... (B Health: (B38/47 ===================-----#(B..... (B Magic: (B5/5AiL========================#(B.... (B AC:(B 9Str:(B 16#(B....AiO (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#(## (B XL: (B 5 Next: (B63% Place: (BDungeon:5#(B.@# (B Noise: (B=-------- (B Time:(B 3514.5 (0.0)#(B..#Ai  (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. (B.. (B jj(B 2 gnolls (polearms)AiFj.. (B...   Ail(BThe gnoll hits you from afar with a +0 spear. _The gnoll hits you but does no damage.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleAiShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 spear (almost dead(B, 60% to hit)Ai)Shift-Dir - straight line(B  Aim: (Ba gnoll, wielding a +0 spear (almost dead(B, 60% to hit)  AiYou throw a boomerang. The boomerang hits the gnoll.  You kill the gnoll!(B  Okawaru accepts your kill.You can now gain great but temporary skills.(BAi&(B.Ai>  (B gnoll (polearm)Ai 3((BAiAiQ0((BAi`,j(BAi-dt(B.@j(B 2 gnolls (polearms)Air (B*35--(B715.8 (1.3 _The gnoll hits you from afar with a +0 spear.  Training target 1.0 for Stealth reached!Aix(BAi3z AiYzU_Your Stealth skill increases to level 1!(BAiW|Ai6(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru *.....(B.......Ai (B Health: 35(B/47 =================-------#(B.....AiD (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16Ai–#(B.... (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#(B.## (B XL: (B 5 Next: (B71% Place: (BDungeon:5#(B.@# (B Noise: (B=-------- (B Time:(B 3515.8 (0.0)#(B..#Ai! (B a) +0 hand axe##(B.# (B Throw: 6 boomerangs#(B.. ##(B. (B..Ai` (B jj(B 2 gnolls (polearms).. (B...   You can now gain great but temporary skills. (B_The gnoll hits you from afar with a +0 spear.  Training target 1.0 for Stealth reached! _Your Stealth skill increases to level 1!Press: ? - help, v - describe, . - travel(BA stone staircase leading up, spattered with blood.Ai-( O.@(BThe floor.Ai`# oj(B. _The gnoll hits you from afar with a +0 spear. Ai#  Training target 1.0 for Stealth reached! _Your Stealth skill increases to level 1! (B Press: ? - help, v - describe, . - travelHere: (Ba gnoll, wielding a +0 spearAi'u(B jj, g - get itemAi )o(B(lightly wounded)  Item here:(B a +0 spear.Aio6(B (B AngleBrackets the Chopper(B....... (B Mountain Dwarf of Okawaru *.....(B.......Aiwpi (B Health: 35(B/47 =================-------#(B..... (B Magic: (B5/5========================#(B.... (B AC:(B 9Str:(B 16#(B.... (B EV:(B 6Int:(B 9.jj (B SH:(B 0Dex:(B 13#(B.## (B XL: (B 5 Next: (B71% Place: (BDungeon:5Aip?#(B.@#Aiq\ (B Noise: (B=-------- (B Time:(B 3515.8 (0.0)#(B..# (B a) +0 hand axeAiNq##(B.# (B Throw: 6 boomerangsAiqn#(B.. ##(B.Aiq (B.. (B jj(B 2 gnolls (polearms).. Ai:rn(B...   (BTraining target 1.0 for Stealth reached! _Your Stealth skill increases to level 1!Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba gnoll, wielding a +0 spear (lightly wounded)  AirIItem here:(B a +0 spear.  The floor.Aihs (BAix(BAiy1 _(BAi2{Ai>(BAi? (BAiD(BAiE AiF;_Unknown command.(BAiOGAi '(B Ai ##(B...###(B .####(B ..........#(B ....  #(B...... ####(B....(B. #(B.....jj(B  #@##(B Ai  #(B.<#(B  #(B..#(B #(B.#(B  #(B.. ##(B.#(B  ..  ..#(B ...(B Ai (BAiP Ai W(B36=(B6.8 (1Ai (BAi  Ai 2_The gnoll hits you but does no damage. x2Aiq Ai AiV(B You hit the gnoll but do no damage.(B You barely miss the gnoll.(BAil"33Ai4--(B7Ai(BAix AiT_The gnoll hits you with a +0 spear. The gnoll closely misses you.Ai(BAi{Ain ( (B Ai. XYou hit the gnoll.  The gnoll is heavily wounded.(BAi "29Ai@ @----(B8Ai (BAi  AiP B_You hit the gnoll. The gnoll hits you with a +0 spear. x2Ai Ai3A (B You hit the gnoll.  Ai4?The gnoll is heavily wounded.(BAi:5!7Ai5F---(B9.9 (1.1Ai:(BAi<#  You hit the gnoll.  Ai^<The gnoll is heavily wounded. (B_You hit the gnoll. The gnoll hits you with a +0 spear. x2    The gnoll is heavily wounded. (B_You hit the gnoll. The gnoll hits you with a +0 spear. x2Ai=Ai  (B_The gnoll hits you with a +0 spear. x2  You hit the gnoll.  The gnoll is heavily wounded.(B _The gnoll hits you with a +0 spear. x2  You hit the gnoll.  The gnoll is severely wounded.(B8=(B200(B _You hit the gnoll. The gnoll hits you but does no damage. x2AiA (B You hit the gnoll.  Ai˶The gnoll is almost dead.You barely miss the gnoll.(B The gnoll hits you with a +0 spear.AiAi*23Ai6 ---AiT!(B1Ai(BAi Ai!/_The gnoll hits you but does no damage.AiAi  Ai (B You hit the gnoll but do no damage.The gnoll is almost dead.(BAi 818-----Ai !(B2Aiw# (BAi$ r _You barely miss the gnoll.(B The gnoll hits you with a +0 spear. x2Ai& Aiw (B You barely miss the gnoll.The gnoll is almost dead.(BYou hit the gnoll. The gnoll barely misses you.(BAixU9--(B3Ai~(BAi Ai/_The gnoll hits you but does no damage.AiAit (B You barely miss the gnoll.The gnoll is almost dead.(BAit "20Aiu 8=(B5.0 (1.1Aiy (BAiz  Ai{ p_You hit the gnoll but do no damage.(B The gnoll hits you but does no damage. x2Ai| Ai?/ (B)(BYou slash the gnoll!  You kill the gnoll!(BAi9] (B  (B gnoll (polearmAi":6)  Okawaru accepts your kill.Ai5:You hit the gnoll but do no damage.(B The gnoll barely misses you.(BAig>U18-(B86.1AiC(BAi)E AiUE,_The gnoll hits you with a +0 spear.Ai|FAi] ( (B Ai&^ fYou barely miss the gnoll.The gnoll is almost dead.(BAi=_ U20=(B7.2Aid (BAie  Aie /_The gnoll hits you but does no damage.Aig AiqW (B You completely miss the gnoll.Ai;The gnoll is almost dead.(BAiR!1Ai=Ai#(B8.3Ai(BAi Ai'_The gnoll hits you but does no damage.AiAi ) (BAiF )(BYou hit the gnoll.  You kill the gnoll!(BAi% T(BAi) T2=(B86Ai) 90Ai;- (BAi.  Ai3. E_Okawaru accepts your kill.(BAi/ Aiȁ(BAi(BAi(BAi(BAiK3=(BAiȇ(BAi(BAitL24=(BAiz(BAi(BAi K5=(BAiJ(BAiU(BAiÑ36=Aiב(BAi(BAi(BAibK7=(BAi(BAi(BAi38=Ai3(BAi@(BAi)(BAiK9=(BAi(BAi(BAi430=Ai((BAi(BAi^(BAiգK1=(BAi(BAi(BAi1K2=(BAiQ(BAi\(BAiѪ!4Ai5==(BAi(BAi (BAi!5Ai*=(BAi(BAi(BAi Ai.I(B36=(BAiG(BAi(BAiʶAiH(B7=(BAi (BAiĹ(BAi2AiPH(B8=(BAib(BAiW(BAiɽ%(B9Ai*=(BAi(BAi(BAicAiI(B40=(BAi(BAi(BAiAi4H(B1=(BAiL(BAie(BAiAiH(B2=(BAi (BAig(BAiAiH(B3=(BAi(BAi(BAiAiH(B4=(BAi(BAi(BAi%(B5Ai*=(BAi(BAi(BAiX%(B6Ail*=(BAi|(BAi Ai9!(BAiPH_You start resting.(BHP restored.Ai((B-Ai2(B52.3 (23.0)AiAiM(B7==-Ai.(B3.3 (24 _Ai/(BAiAi (BM ##(B.. ##(B...###(B .####(B ##(B..#(B..#(B...#(B #(B.......AiU ###(B....(B.##(B.....)@#(B .....##.##(B..#(B #(B.<##(B..# #..#Aio (BAi (BAiW 3(B4.3 (1.0)AiG (BAi  Ai  Things that are here:Ai G _(Ba +0 spear; a +0 spearAi AiF(B(B(B(B(B (B_(B(B(B(B(B(B(B=(B(B(B(B(B(B(B(B(BAi(BAiVx(B(B(B(B(BAi 0(B(BAi 0(B(BAi(BAi.(BAiD(BAi(BAi(BAi0(BAi|(BAi''(BAi3(B(B(B(B(B(B(BAi3(BAiX6(BAi6(BAi7(BAih9(BAi;(BAi;(BAi=(BAi$K(B(B(B(B(B(B(B(BAiLH(B(B(BAiM(BAiWx(B(B(B(B(BAisX0(B(BAibY(BAiZ(BAii(B(B(B(B(B(B(BAii[ (B..... Aij(B .....(B  (B ...#(B  (B ..#(B  Ai9j(B #(B.##(B  AiOj(B #(B..##(B  (B ##(B...##(B  Aibj(B ##(B...@(B.#(B  Ai{j(B #(B...(B.#(B..#(B  Aij(B ##(B..(B.###(B.#(B  Aij##(B..(B.##(B ##(B  Aij##(B...##(B  ...##(B...###(B  Aijv.....(B.....#######(B  Aij###..(B........#..#(B  Ai kk###.........###(B  (BAiGo2(B74.3 (20.0)AiGrAi]r'(B5.3 (21Ai(w(BAi' _n - a +5 ring of evasionAi~Ai Ai `(BPut on or remove which piece of jewellery? Ai |Jewellery (go to first with "=)  f - an amulet of regeneration (worn) Ai  h - a ring of wizardry (worn)(Be - an amulet of faith  n - a +5 ring of evasion Ai% GTalismans (go to first with %)AiM (Bb - a maw talisman[?(B] describe selected [!(B] equip|wield|wear|put onAim q(B[tab(B] equip(B|unequip AiAiAi(B (B AngleBrackets the Chopper(B.....Ai, (B Mountain Dwarf of Okawaru *.....(B.....AiW (B Health: (B47/47 ========================(B...#Ait (B Magic: (B5/5========================Ai(B..# (B AC:(B 9Str:(B 16Ai?#(B.##Ai (B EV:(B 6Int:(B 9Ai#(B..##(B  (B SH:(B 0Dex:(B 13Ai##(B...##(B  (B XL: (B 5 Next: (B86% Place: (BDungeon:5Ai=0##(B...@(B.#(B  (B Noise: --------- (B Time:(B 3575.3 (0.0)Ai_#(B...(B.#(B..#(B  (B a) +0 hand axeAi##(B..(B.###(B.#(B  (B Throw: 6 boomerangsAi##(B..(B.##(B ##(B  ##(B...##Aid ...##(B...### Ai0(B Ai.....(B.....#######(B  (B Ai ###..(B........#..#(B  Ai$(B ###.........###(B  Ai>r(B  (B_Okawaru accepts your kill. AiZ(B_You start resting. (B_HP restored.  Things that are here: Ai6_a +0 spear; a +0 spear _n - a +5 ring of evasionAii(BAi((B11Ai8 (0.5Ai(BAi Ai(_n - a +5 ring of evasion (worn)AiAi#AiЄ`(BPut on or remove which piece of jewellery? AiJewellery (go to first with "=)  f - an amulet of regeneration (worn)  h - a ring of wizardry (worn)  n - a +5 ring of evasion (worn)(Be - an amulet of faith AiGyTalismans (go to first with %)(Bb - a maw talismanAia[?(B] describe selected [!(B] equip|wield|wear|put onAiq(B[tab(B] equip(B|unequip Ai]AiEAi (B (B AngleBrackets the Chopper(B..... (B Mountain Dwarf of Okawaru *.....Ai (B..... (B Health: (B47/47 ========================(B...#Ai 0 (B Magic: (B5/5========================(B..# (B AC:(B 9Str:(B 16Ai!#(B.## (B EV:(B 11Int:(B 9Ai.!#(B..##(B  (B SH:(B 0Dex:(B 13AiU!##(B...##(B  (B XL: (B 5 Next: (B86% Place: (BDungeon:5Ail!0##(B...@(B.#(B  (B Noise: --------- (B Time:(B 3575.8 (0.0)Ai!#(B...(B.#(B..#(B  (B a) +0 hand axe##(B..(B.###(B.#(B  (B Throw: 6 boomerangs##(B..(B.##(B ##(B  Ai!##(B...## ...##(B...### (B Ai1".....(B.....#######(B  (B ###..(B........#..#(B  (B ###.........###(B  Aia"(B  (B_You start resting. (B_HP restored.  Things that are here: _a +0 spear; a +0 spear _n - a +5 ring of evasion Ai" _n - a +5 ring of evasion (worn)Ai (' (B Ai9(-Okay, then.(BAi) (BAi,(BAi-1 _(BAi/Ai; Ai `(B Ability - do what?CostAi iFailure  Invocations -  X - Renounce ReligionNoneAi 0% (Ba - Heroism2 MP, Piety-11% [?(B] toggle between ability selection and description.Aig Aim AiWs (B (B AngleBrackets the Chopper(B..... (B Mountain Dwarf of Okawaru *.....Ais (B..... (B Health: (B47/47 ========================(B...#Ais  (B Magic: (B5/5========================(B..# (B AC:(B 9Str:(B 16#(B.## (B EV:(B 11Ai`t Int:(B 9#(B..##(B  (B SH:(B 0Dex:(B 13##(B...##(B  (B XL: (B 5 Next: (B86% Place: (BDungeon:5Ait ###(B...@(B.#(B  (B Noise: --------- (B Time:(B 3575.8 (0.0)#(B...(B.#(B..#(B  (B a) +0 hand axeAiu <##(B..(B.###(B.#(B  (B Throw: 6 boomerangs##(B..(B.##(B ##(B  ##(B...## Aicu )...##(B...### (B .....(B.....#######(B  (B Aiu ###..(B........#..#(B  Aiu (B ###.........###(B  Ai)v (B  (B_HP restored.  Things that are here: _a +0 spear; a +0 spear _n - a +5 ring of evasion _n - a +5 ring of evasion (worn) _Okay, then.(BAiz T (B Okay, then.(BAi.{ (BAi`} (BAi} 1 _(BAi~ AiWAiY(BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn) AiY h - a ring of wizardry (worn)  n - a +5 ring of evasion (worn)(Be - an amulet of faith Talismans (go to first with %)AiY(Bb - a maw talisman[?(B] describe selected [!(B] equip|wield|wear|put onAiYq(B[tab(B] equip(B|unequip AiAiAi (B (B AngleBrackets the Chopper(B.....Ai/a (B Mountain Dwarf of Okawaru *.....(B..... (B Health: (B47/47 ========================(B...# (B Magic: (B5/5========================(B..# (B AC:(B 9Str:(B 16AiP#(B.## (B EV:(B 11Int:(B 9Aij#(B..##(B  (B SH:(B 0Dex:(B 13Ai##(B...##(B  (B XL: (B 5 Next: (B86% Place: (BDungeon:5Ai0##(B...@(B.#(B  (B Noise: --------- (B Time:(B 3575.8 (0.0)Ai#(B...(B.#(B..#(B  (B a) +0 hand axeAi##(B..(B.###(B.#(B  (B Throw: 6 boomerangsAiH##(B..(B.##(B ##(B  ##(B...## ...##(B...### (B Aii.....(B.....#######(B  (B Ai###..(B........#..#(B  (B Ai###.........###(B  (B Aio(BThings that are here: _a +0 spear; a +0 spear _n - a +5 ring of evasion Ai_n - a +5 ring of evasion (worn) _Okay, then. _Okay, then.(BAiA< (B Okay, then.Ai}(BAi@ (BAi(BAi1 _(BAiBAi3 Ai9 a(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt  a + Fighting (B  4.9 (B  2.1 (B +1(B +4 o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  3.2 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  AiM: @ c * Axes (B  5.4 (B  4.2 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B   d - Polearms (B  2.6 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B  Aiv:  e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  Ai:  f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  Ai:  g - Throwing (B  1.0 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  Ai: V(B  (B  Ai:  v - Alchemy (B  0.0 (B  1.4 (B -2(B  Ai@;  h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B  Aim;  i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  Ai;  j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  Ai; V(B  (B  Ai<  z - Earth Magic (B  0.0 (B  0.8 (B +1(B  Ai<  k - Armour (B  0.0 (B  0.8 (B +1(B  Ai2< X(B  (B  Aib<  l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B  Ai<  m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B  Ai<  n - Stealth (B  1.0 (B  2.8 (B -2(B   2 - Shapeshifting (B  4.0 (B  7.1 (B -2(B  Ai< (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  Ai= _red(B.  [?(B] HelpAi= ?[=(B] set a skill target  AiN= [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Aio= [!(B] training(B|cost(B|targets(BAi)1 Ai1 Ai&7 Aim< (B (B AngleBrackets the Chopper(B..... (B Mountain Dwarf of Okawaru *.....Ai< (B..... (B Health: (B47/47 ========================(B...#Ai<  (B Magic: (B5/5========================(B..# (B AC:(B 9Ai< Str:(B 16#(B.## (B EV:(B 11Int:(B 9Ai = #(B..##(B  (B SH:(B 0Dex:(B 13Ai(= ##(B...##(B  (B XL: (B 5 Next: (B86% Place: (BDungeon:5Aib= 0##(B...@(B.#(B  (B Noise: --------- (B Time:(B 3575.8 (0.0)Ai= #(B...(B.#(B..#(B  (B a) +0 hand axeAi= ##(B..(B.###(B.#(B  (B Throw: 6 boomerangsAi= ##(B..(B.##(B ##(B  ##(B...##Ai> d ...##(B...### AiJ> a(B .....(B.....#######(B  (B ###..(B........#..#(B  Aiy> (B ###.........###(B  (B  (B_a +0 spear; a +0 spear _n - a +5 ring of evasion Ai> &_n - a +5 ring of evasion (worn) Ai> _Okay, then. _Okay, then. _Okay, then.(BAi|B (BAiC (BAi@F (BAiH Ai Ai (BPut on or remove which piece of jewellery? Jewellery (go to first with "=) Ai  f - an amulet of regeneration (worn)  h - a ring of wizardry (worn)  n - a +5 ring of evasion (worn)(Be - an amulet of faith Talismans (go to first with %)Ai- /(Bb - a maw talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip AiXAiT(B (B AngleBrackets the Chopper(B..... (B Mountain Dwarf of Okawaru *.....(B..... (B Health: (B47/47 ========================(B...# (B Magic: (B5/5========================(B..# (B AC:(B 9Str:(B 16#(B.## (B EV:(B 11Int:(B 9#(B..##(B  (B SH:(B 0Dex:(B 13##(B...##(B  (B XL: (B 5 Next: (B86% Place: (BDungeon:5##(B...@(B.#(B  (B Noise: --------- (B Time:(B 3575.8 (0.0)#(B...(B.#(B..#(B  (B a) +0 hand axe##(B..(B.###(B.#(B  (B Throw: 6 boomerangs##(B..(B.##(B ##(B  ##(B...## ...##(B...### (B .....(B.....#######(B  (B ###..(B........#..#(B  (B ###.........###(B  (B  (B_a +0 spear; a +0 spear _n - a +5 ring of evasion _n - a +5 ring of evasion (worn) _Okay, then. _Okay, then. _Okay, then.(B (B Okay, then.(B(B(B _(BAi(BAi (BAiǨ(BAiݩ Ai3_Unknown command.(BAiYAi(BAi(BAi(BAi(BAiG(BAi*& (B_Ai(BAi(BAi(BAi(BAiV(BAiX(BAi(BAi.(BAi(BAi(BAi(BAi.(BAi(BAiA(BAi6(BAie(BAi2(BAi(BAi%(BAi(BAi@(BAi(BAi(BAi.(BAi(BAi(BAi(BAi^(BAi^(BAi[(BAi(BAi(BAi(BAiG(BAi7(BAi~(BAi(BAiZ(BAi(BAi(BAiw(BAiZ(BAix(BAi(BAi(BAi (BAi (BAi (BAi (BAi(BAi(BAi(BAi#(BAis(BAi(BAiK(BAi(BAii(BAi(BAic(BAi$(BAi6(BAi(BAi(BAi(BAi (BAi"(BAi"(BAi$(BAil&(BAi) Ai)!(B Ai) You encounter a jelly.Ai)(BAiA0..###(B #..##.#(B ..... ....##..#..#(B #(B.#(B.. ..........(B #(B..... #.....#(B #(B..... ##....#(B ......#(B ##.....#(B #(B...... ##...##.##(B Aip0z.......###...###..##(B ....$(B..@...#####...##(B ..........##(B ##.....##(B Ai0J(B........##(B #....#..#(B Ai0#(B.......##(B ##...###.#(BAi0 ##(B.....##(B ##...##(B ###(BAi0 Ai0#(B..... ##...##(B J(B  (B jelly (asleep)Ai0(B Ai0_#(B.......##...###(BAi 1 Ai1H...............#######(B Ai(1>###..........#..#(BAi22(B93.8 (18.0)Ai2+J(B.Ai):PJ(BAi:,(B4.8 (19 Ai ; _Ai@(BAi0BAi(l(B..###(B #..##.#AiyAngleBrackets the Chopper(B..... ....##..#..#Mountain Dwarf of Okawaru *.....#(B.#(B............Health: (B47/47 ========================#(B.....Ais#.....#Magic: (B5/5========================Ait#(B..... ##....#AC:(B 9Ai²0Str:(B 16Aiײ......#(B ##.....#EV:(B 11Int:(B 9Ai#(B...... ##...##.##SH:(B 0Dex:(B 13AiX.......###...###..##Ai2XL: (B 5 Next: (B86% Place: (BDungeon:5AiIW....***@...#####...##Ai^Noise: --------- (B Time:(B 3594.8 (0.0)Ais.J**(B......##(B ##.....##Ai/a) +0 hand axeAiճ(B.........##(B #....#..#Throw: 6 boomerangs#(B.......##(B ##...###.###(B.....##(B ##...##(B ###Ai*#(B..... ##...##J(B  (B jelly#(B.......##...###(B...............#######AiP###..........#..# (B_Unknown command. Ai%@(B_You encounter a jelly.Ai;$Throw: 6 boomerangsAiWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAik9Aim: (Ba jelly (90% to hit)Ai0P(B..###(B #..##.#AngleBrackets the ChopperAiPu(B..... ....##..#..#Mountain Dwarf of Okawaru *.....#(B.#(B............Health: (B47/47 ========================#(B.....#.....#Magic: (B5/5========================#(B..... ##....#AC:(B 9Str:(B 16AiP......#(B ##.....#EV:(B 11Int:(B 9AiP#(B...... ##...##.##SH:(B 0AiPDex:(B 13.......###...###..##AiPXL: (B 5 Next: (B86% Place: (BDungeon:5Ai Qy....$(B.(@...#####...##Ai#QNoise: --------- (B Time:(B 3594.8 (0.0)AiUQU.J(B........##(B ##.....##a) +0 hand axe(B.........##(B #....#..#Throw: 6 boomerangsAiQ#(B.......##(B ##...###.###(B.....##(B ##...##(B ###AiQ#(B..... ##...##J(B  (B jellyAiQ#(B.......##...###(B...............#######AiQ###..........#..# (B_Unknown command. (B_You encounter a jelly.AiQ$Throw: 6 boomerangsAiRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba jelly (90% to hit)Ai:((BAi>:((BAi0;((BAiy;((BAi$(B.... (B Throw: 6 boomerangs (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba jelly (90% to hit)  You throw a boomerang. The boomerang hits the jelly.  The jelly is moderately wounded.(BAi;((BAik;((BAiC];((BAiz:((BAi:((BAiB:((BAi(B.J(B(B..@(B.. (B(B6.0 (1.2 _(BAi]Ai}c (B..###(B #..##.#AngleBrackets the Chopper(B..... ....##..#..#Mountain Dwarf of Okawaru *.....#(B.#(B............Health: (B47/47 ========================#(B.....#.....#Magic: (B5/5========================#(B..... ##....#AC:(B 9Str:(B 16......#(B ##.....#EV:(B 11Int:(B 9#(B...... ##...##.##SH:(B 0Aic Dex:(B 13.......###...###..##XL: (B 5 Next: (B86% Place: (BDungeon:5....$**@...#####...##Noise: --------- (B Time:(B 3596.0 (0.0)Aid ,..J**(B.....##(B ##.....##a) +0 hand axe(B.........##(B #....#..#Aid 4Throw: 6 boomerangsAid l#(B.......##(B ##...###.#Ai.d ##(B.....##(B ##...##(B ###Ai@d D#(B..... ##...##AiNd bJ(B  (B jellyAifd D#(B.......##...###Aird @(B...............#######Ai~d ###..........#..#Aid R(BYou throw a boomerang. The boomerang hits the jelly. Aid 2_The jelly is moderately wounded.Aid $Throw: 6 boomerangsAie Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba jelly (lightly wounded, 90% to hit)Aiv l(B..###(B #..##.#AngleBrackets the Chopper(B..... ....##..#..#Mountain Dwarf of Okawaru *.....#(B.#(B............Health: (B47/47 ========================#(B.....#.....#Magic: (B5/5========================Ai #(B..... ##....#AC:(B 9Str:(B 16Ai ......#(B ##.....#EV:(B 11Int:(B 9#(B...... ##...##.##SH:(B 0Dex:(B 13.......###...###..##XL: (B 5 Next: (B86% Place: (BDungeon:5Ai y....$(B.(@...#####...##Ai Noise: --------- (B Time:(B 3596.0 (0.0)..J(B.......##(B ##.....##a) +0 hand axe(B.........##(B #....#..#Throw: 6 boomerangs#(B.......##(B ##...###.###(B.....##(B ##...##(B ####(B..... ##...##J(B  (B jelly#(B.......##...###(B...............##########..........#..#Ai (BYou throw a boomerang. The boomerang hits the jelly. _The jelly is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba jelly (lightly wounded, 90% to hit)Ai :((BAijH ;((BAi ;((BAi (B.... Throw: 6 boomerangs(B AiU ' Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba jelly (lightly wounded, 90% to hit)  You throw a boomerang. The boomerang hits the jelly.  Ai EThe jelly is moderately wounded.(BAi ;((BAi4 ;((BAi :((BAiS :((BAi" :((BAii E(B.J(BAij =(B.J(BAiq K(B..@(BAir 6(B7.2 (1.2 _Aiw (BAix Ai|C(B..###(B #..##.#AngleBrackets the Chopper(B..... ....##..#..#Mountain Dwarf of Okawaru *.....#(B.#(B............Health: (B47/47 ========================#(B.....#.....#Magic: (B5/5Ai|========================#(B..... ##....#AC:(B 9Ai~WStr:(B 16......#(B ##.....#EV:(B 11Int:(B 9#(B...... ##...##.##SH:(B 0Dex:(B 13.......###...###..##XL: (B 5 Next: (B86% Place: (BDungeon:5....$(B.*@...#####...##Noise: --------- (B Time:(B 3597.2 (0.0)....J*(B....##(B ##.....##a) +0 hand axe(B.........##(B #....#..#Throw: 6 boomerangs#(B.......##(B ##...###.###(B.....##(B ##...##(B ####(B..... ##...##Ai~J(B  (B jelly#(B.......##...###(B...............##########..........#..#AiR(BYou throw a boomerang. The boomerang hits the jelly. AiV_The jelly is moderately wounded.Throw: 6 boomerangsAiCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiPoAim: (Ba jelly (moderately wounded(B, 90% to hit)AiL(B..###(B #..##.#AngleBrackets the Chopper(B..... ....##..#..#Mountain Dwarf of Okawaru *.....#(B.#(B............Health: (B47/47 ========================#(B.....#.....#AiMagic: (B5/5========================#(B..... ##....#AC:(B 9Str:(B 16......#(B ##.....#EV:(B 11Ai/Int:(B 9Ai#(B...... ##...##.##SH:(B 0AiDex:(B 13.......###...###..##AiXL: (B 5 Next: (B86% Place: (BDungeon:5Aiy....$(B.(@...#####...##AiNoise: --------- (B Time:(B 3597.2 (0.0)Ai'~....J(B.....##(B ##.....##Ai4/a) +0 hand axeAiK(B.........##(B #....#..#Throw: 6 boomerangsAi\l#(B.......##(B ##...###.#Aiv##(B.....##(B ##...##(B ####(B..... ##...##AibJ(B  (B jellyAiD#(B.......##...###AiX(B...............##########..........#..#AiR(BYou throw a boomerang. The boomerang hits the jelly. Ai2R_The jelly is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba jelly (moderately wounded(B, 90% to hit)Aih;((BAio`(B.. Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba jelly (moderately wounded(B, 90% to hit)  You throw a boomerang. The boomerang hits the jelly!  The jelly is severely wounded.(BAivd;((BAi":((BAi:((BAi#>:J(B.AiZDL(B.@(B.AiE6(B8.5 (1.3 _Ai=K(BAiLAiz(B..###(B #..##.#AngleBrackets the Chopper(B..... ....##..#..#Mountain Dwarf of Okawaru *.....#(B.#(B............Health: (B47/47 ========================#(B.....Ai#.....#Magic: (B5/5========================#(B..... ##....#AC:(B 9Str:(B 16Aiɽ......#(B ##.....#EV:(B 11Int:(B 9Ai#(B...... ##...##.##SH:(B 0Dex:(B 13AiX.......###...###..##AiXL: (B 5 Next: (B86% Place: (BDungeon:5Ai;l....$J*@...#####...##AiFNoise: --------- (B Time:(B 3598.5 (0.0)AiT\..........##(B ##.....##Aic/a) +0 hand axeAi|t(B.........##(B #....#..#Ai4Throw: 6 boomerangsAil#(B.......##(B ##...###.#Ai##(B.....##(B ##...##(B ###AiD#(B..... ##...##AiJ(B  (B jelly#(B.......##...###AiX(B...............##########..........#..#AiR(BYou throw a boomerang. The boomerang hits the jelly! Ai0_The jelly is severely wounded.Ai($Throw: 6 boomerangsAiNuPress: ? - help, Q - select action, ( or ) - cycleAiY Shift-Dir - straight lineAiflAim: (Ba jelly (severely wounded(B, 90% to hit)Ai (B..###(B #..##.#AngleBrackets the Chopper(B..... ....##..#..#AiY :Mountain Dwarf of Okawaru *.....#(B.#(B............Health: (B47/47 ========================#(B.....#.....#Aim 2Magic: (B5/5Aiy )========================Ai E#(B..... ##....#Ai /AC:(B 9Ai 0Str:(B 16Ai ......#(B ##.....#EV:(B 11Ai /Int:(B 9Ai #(B...... ##...##.##SH:(B 0Ai 0Dex:(B 13Ai X.......###...###..##Ai XL: (B 5 Next: (B86% Place: (BDungeon:5AiU ....$J(@...#####...##Noise: --------- (B Time:(B 3598.5 (0.0)Ai~ ..........##(B ##.....##a) +0 hand axeAi t(B.........##(B #....#..#Ai 4Throw: 6 boomerangsAi l#(B.......##(B ##...###.#Ai ##(B.....##(B ##...##(B ####(B..... ##...##Ai J(B  (B jelly#(B.......##...###Ai @(B...............#######Ai ###..........#..#Ai R(BYou throw a boomerang. The boomerang hits the jelly! Ai3 T_The jelly is severely wounded.Throw: 6 boomerangsAi^ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiw eAim: (Ba jelly (severely wounded(B, 90% to hit)Ai(B. Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiOAim: (Ba jelly (severely wounded(B, 90% to hit)  You throw a boomerang. The boomerang hits the jelly.  The jelly is almost dead.(BAi>:((BAi'h:((BAiD(B.J(BAi0@(BAi>(B=9.8 (1.3 _Ai(BAiAi (B.  You hit the jelly.  You kill the jelly!(BAi*(BAi!Ai*8 (B..###(B #..##.#AngleBrackets the Chopper(B..... ....##..#..#Mountain Dwarf of Okawaru *.....#(B.#(B............Health: (B48/48 ========================#(B.....#.....#Magic: (B5/5========================#(B..... ##....#AC:(B 9Str:(B 16......#(B ##.....#EV:(B 11Int:(B 9#(B...... ##...##.##SH:(B 0Dex:(B 13.......###...###..##XL: (B 5 Next: (B109% Place: (BDungeon:5....$(B..@...#####...##Noise: (B=-------- (B Time:(B 3600.8 (1.0)..........##(B ##.....##a) +0 hand axe(B.........##(B #....#..#Throw: 6 boomerangs#(B.......##(B ##...###.###(B.....##(B ##...##(B ####(B..... ##...###(B.......##...###(B...............##########..........#..#Aim: (Ba jelly (severely wounded(B, 90% to hit)  You throw a boomerang. The boomerang hits the jelly. _The jelly is almost dead.(BYou hit the jelly.  You kill the jelly! (B_Okawaru accepts your kill.(BAi?, (B_The jelly is almost dead.(BYou hit the jelly.  You kill the jelly!(B Ai},_Okawaru accepts your kill.Your Fighting skill increases to level 5!You have reached level 6!(BAi71  --more--(BAiт+(B56/56Ai6/66 4% Ai(BAi} _Ai(BAiAiO(BAi(BAi(BAi(BAi V(B (B_(BAi~(B(B(B(B(B(B(B(B(B(B(BAiEP (B_You now have 103 gold pieces (gained 11).Ai(BAiL(BAi3(BAi<(BAi (BAik(BAi'(BAi(BAip(BAi(BAi(BAiF(BAi(BAi (BAi (BAi[ (BAi (BAi (BAi(BAij(BAi(BAi9(BAiU(BAi(BAi(BAi1(BAi(BAi`(BAi(BAi(BAi(BAi+(BAiO(BAi(BAi@(BAi (BAi!(BAi3"(BAi.(BAiX0(BAi1(BAiD2(BAi2(BAi>4(BAit5(BAi5(BAi6(BAi8(BAi9(BAi6:(BAi:(BAiq<(BAi=(BAi=(BAi>(BAi@(BAiZB(BAiB(BAi'C(BAiE(BAi0F(BAiF(BAi G(BAiSH(BAiI(BAiJ(BAiJ(BAiL(BAiN(BAiN(BAiO(BAiQ(BAiR(BAi S(BAiS(BAiU(BAiu\(B ..)(B.. .... .... Ai\....#(B ##(B... .....##(B...#(B ...#####(B .Ai\........ ........  #(B.@#(B -23.8 (23.0) Ai\l#(B..#(B  Ai\l#(B..#(B  Ai]J#..#(B Ai]i#.##(B ##.Ai-]/##(BAi>] ###...###(B #...(B .#AiY](B #...(B....#(B #..#(B .Aim] .#Ai~]n#####.#.......###(B #..##(BAifc(BAicH-(B4.8 (24Aih(BAii Aii_Found a dagger.Ai4kAiB(BAikD(BAiD(BAiG(BAiJJ(BAiJ(BAiK(BAiuN(BAi:UAinU..(B ....###.(B..(B ...)(B...(B...(B #(B..(B...#(B ##(B... AiV!.(B....##(B...#(B .(B.....#(B...#####..(B.......@(B.......5.8 (1.0)######(B..#######(B)#(B..#(B #(B..#(B#(B..#(B#(B.##(BAiV ##(B.##(B###(B...###(B #...(B .#(B #.......#(B #..#(B .(BAiN\(BAi\Ai]&(B6.8 (2Aia(BAib Aib_Found a club.AidAi(BAi(BAi (BAi (BAi(BAi(BAi(BAi(BAi(BAi4(BAiI(BAil(BAi(BAi[(BAi(BAi(BAi!(BAi!(BAi#(BAi%(BAiS((BAi((BAiB*(BAiC-(BAi/(BAi/(BAiZ1(BAi3(BAi5(BAi26(BAi7(BAi9(BAi;(BAi5<(BAi{=(BAi%@(BAi AiY(B You encounter a drude.(BAiC (B #?..(B  Air3(B #...(B ## .######..#(B ..# .....#(B...#(B ..##Ai ..(B ....(B....#####(B...##(B.  ...(B #..(B...)(B.......... ....(B #5(B  ....#(B ##(B..... .....##(B...######(B......  Ai\T......#...#####..(B..###(B  .................(B ## ................. ######..#######(B). (B 5(B  (B drude (asleep)#..#(B  #..#(BAil #..#(B (BAip Ai W(B.5(B34.8 (8AiS 35(B.AiO5(BAi4(B5.8 (9 _Aid!(BAiL$ Aip$u_(BYou see here a scroll labelled SUQO KOLAFITAOPH(B.Ai%Ai ?(B (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ##Ai  (B Health: (B56/56 ========================.######..#(B ..# (B Magic: (B6/6========================.....#(B...#(B ..## (B AC:(B 9Str:(B 16..(B ....(B....#####(B...##(B.  (B EV:(B 11Int:(B 9...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13Ai L....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5....#(B ##(B......(B@....5(B..  (B Noise: --------- (B Time:(B 3635.8 (0.0).....##(B...######(B......  (B a) +0 hand axe......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ## ................. ######..#######(B). (B 5(B  (B drude#..# #..# #..# (B_Found a club. _You encounter a drude. _(BYou see here a scroll labelled SUQO KOLAFITAOPH(B.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a scroll labelled SUQO KOLAFITAOPH(B.  The floor.Ai ( (BAi ]@#(B  A rock wall.Ai7##(BAi4JR#.(BThe floor.AiU!=(B..(BAi=(B..(BAilA5(B.  AilGHere: (Ba drude  The floor.Ai{ ; (BA drude. Ai A conniving demon born from the nightmares of sleeping mages. It delights in coaxing the imagined fears of mortals into reality. Max HP: ~21 Will: + AC: + EV: ++++ rF: +..  rC: ... (BrPois: + rNeg: ∞ rElec: . (BThreat: High Class: Demonic Size: V. Small Int: Human Speed: 130% (normally travels faster than youAiR *) You have about 39% to hit with your +0 hand axe. It has about 58% to hit you. Attacks Max Damage After Damaging Hits 2x Hit 8 eachInflict doom It is immune to torment; and resistant to steam and miasma. It can open doors.Ai?(B (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ##Ai* (B Health: (B56/56 ========================.######..#(B ..# (B Magic: (B6/6========================.....#(B...#(B ..## (B AC:(B 9AiyyStr:(B 16..(B ....(B....#####(B...##(B.  (B EV:(B 11Int:(B 9...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5Ai\....#(B ##(B......@(B....5(B..  (B Noise: --------- (B Time:(B 3635.8 (0.0).....##(B...######(B......  (B a) +0 hand axe......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ## Ai_................. ######..#######(B). (B 5(B  (B drude#..# #..# #..# (B_Found a club. _You encounter a drude. _(BYou see here a scroll labelled SUQO KOLAFITAOPH(B.  AiwPress: ? - help, v - describe, . - travelHere: (Ba drude  The floor.Ai(B (B AngleBrackets the ChopperAi@#?.. (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B56/56 ========================.######..#(B ..#AikL (B Magic: (B6/6========================.....#(B...#(B ..## (B AC:(B 9Ai{/Str:(B 16Ai..(B ....(B....#####(B...##(B.  (B EV:(B 11Ai.Int:(B 9Ai...(B #..(B...)(B...........  (B SH:(B 0Ai/Dex:(B 13Ai....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5AiZ....#(B ##(B......@(B....5(B..  (B Noise: --------- (B Time:(B 3635.8 (0.0)Ai......##(B...######(B......  (B a) +0 hand axeAiO......#...#####..(B..###(B  (B Throw: 6 boomerangsAiiZ.................(B ##AiC .................AiF ######..#######(B).Ai (B 5(B  (B drudeAi!#..# Ai##..# #..#Ai AiS(B_Found a club. _You encounter a drude. Ai|_(BYou see here a scroll labelled SUQO KOLAFITAOPH(B.  Ai:Press: ? - help, v - describe, . - travelAi6Here: (Ba drude  The floor.Ai (BAi6 (BAi 1 _(BAi Ai (BAi (BAi (BAi/ A _Unknown command.(BAi Ai6Ai8G(BEvoke which item? Ai8AWands  o - a wand of polymorph (7) Ai8`(B[!(B] read|quaff|evokeAi8O(B[?(B] describe selectedAis Ai Ai ?(B (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ##AiS : (B Health: (B56/56 ========================.######..#(B ..# (B Magic: (B6/6Aim ========================.....#(B...#(B ..##Ai} Y (B AC:(B 9Ai /Str:(B 16Ai ..(B ....(B....#####(B...##(B.  (B EV:(B 11Ai .Int:(B 9Ai ...(B #..(B...)(B...........  (B SH:(B 0Ai /Dex:(B 13Ai ....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5AiY Z....#(B ##(B......@(B....5(B..  (B Noise: --------- (B Time:(B 3635.8 (0.0)Aiq .....##(B...######(B......  (B a) +0 hand axeAi ......#...#####..(B..###(B  (B Throw: 6 boomerangsAi o.................(B ## Ai t................. ######..#######(B).Ai (B 5(B  (B drudeAi 8#..# #..# Ai #..# Ai ?(B_You encounter a drude. Ai |_(BYou see here a scroll labelled SUQO KOLAFITAOPH(B.  Ai :Press: ? - help, v - describe, . - travelAi +Here: (Ba drude Ai 3_(BThe floor. Ai$ 3_Unknown command.(BAi-  Aie N(B Okay, then.(BAi (BAiM (BAi  Ai +_(BAi9 Ai.Ai[(BEvoke which item? Wands Ai- o - a wand of polymorph (7) Ai2`(B[!(B] read|quaff|evokeAiCO(B[?(B] describe selectedAiAi̼AiAi(B (B AngleBrackets the Chopper#?..Ai (B Mountain Dwarf of Okawaru *.....#...(B ##Ai0 (B Health: (B56/56 ========================.######..#(B ..#Ai[ (B Magic: (B6/6========================Ai{.....#(B...#(B ..## (B AC:(B 9Str:(B 16Ai..(B ....(B....#####(B...##(B.  (B EV:(B 11Ai.Int:(B 9Ai...(B #..(B...)(B...........  (B SH:(B 0Ai/Dex:(B 13Ai....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5Ai0Z....#(B ##(B......@(B....5(B..  (B Noise: --------- (B Time:(B 3635.8 (0.0)Ai@.....##(B...######(B......  (B a) +0 hand axeAi[......#...#####..(B..###(B  (B Throw: 6 boomerangsAifo.................(B ## Ait................. ######..#######(B).Ai (B 5(B  (B drude#..#Ai8 #..# #..# Ai_(BYou see here a scroll labelled SUQO KOLAFITAOPH(B.  Press: ? - help, v - describe, . - travelAi^Here: (Ba drude _(BThe floor. Ai!_Unknown command. Ai+_Okay, then.Ai@(BAi=(B Aij(B AngleBrackets the Chopper #?..AiM(B Mountain Dwarf of Okawaru *.....Ai Ai#... ## (B Health: (B56/56 ======================== Ai3 .######..# (B..# (B Magic: (B6/6Ai`========================  .....#(B...# (B..## (B AC:(B 9Aio.Str:(B 16 Ai  .. ....(B....#####(B...##(B. (B EV:(B 11Int:(B 9 Ai ... #..(B...)(B........... (B SH:(B 0Dex:(B 13 Ai .... #(B.............. (B XL: (B 6 Next: (B 4% Place: (BDungeon:5 AiL, ....# ##(B......@****5(B.. (B Noise: --------- (B Time:(B 3635.8 (0.0) Aim .....##(B...######(B...... (B a) +0 hand axe Ai ......#...#####..(B..### (B Throw: 6 boomerangs AiE ................. ## Ai ................. Ai ######..#######).Ai }(B 5(B  (B drudeAi% Ai?#..# AiM#..#AiW Ail#..# Ai_Unknown command. Ai_Okay, then.Ai"Aiming: PolymorphAi;Press: ? - help, Shift-Dir - straight lineAiAim: (Ba drude (will become a shadow imp, an iron imp(B, or a lemure(B, chance to  Ai)affect: 37%)Aiv(B (B AngleBrackets the ChopperAiRv#?.. (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B56/56 ========================.######..#(B ..# (B Magic: (B6/6Aifv(========================Aizv.....#(B...#(B ..## (B AC:(B 9Aiv/Str:(B 16Aiv..(B ....(B....#####(B...##(B.  (B EV:(B 11Aiv.Int:(B 9Aiv ...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13Aiv....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5AiwZ....#(B ##(B......@(B....5(B..  (B Noise: --------- (B Time:(B 3635.8 (0.0)AiBw.....##(B...######(B......  (B a) +0 hand axeAi\w......#...#####..(B..###(B  (B Throw: 6 boomerangsAixw.................(B ## .................AiwF ######..#######(B).Aiw (B 5(B  (B drude#..# Aiw-#..# #..# Aiw?_Okay, then.Aiming: PolymorphAiw;Press: ? - help, Shift-Dir - straight lineAixAim: (Ba drude (will become a shadow imp, an iron imp(B, or a lemure(B, chance to  affect: 37%)  Okay, then.(BAix (BAiV~(BAi~ Ai+_(BAi)Ai|(BAi (BAi܌(BAiA _Unknown command.(BAi.Ai3 Ai7 s(BGear: 14/52 gear slots (Left/Right/Tab to switch category) Ai7 0Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Missiles (go to first with () Ai8 _ c - 6 boomerangs (quivered)(Bj - 12 poisoned darts  Ai08 Xl - a stone Armour (go to first with [) AiE8 Q i - a +0 pair of gloves (worn)  m - a +0 chain mail (worn)Aib8 }(Bd - a +0 leather armour Jewellery (go to first with "=) Aiu8 Y f - an amulet of regeneration (worn)  h - a ring of wizardry (worn) Ai8 [ n - a +5 ring of evasion (worn)(Be - an amulet of faith Ai8 HTalismans (go to first with %)Ai8 *(Bb - a maw talismanAin AiGu Aia (B (B AngleBrackets the Chopper#?..Ai (B Mountain Dwarf of Okawaru *.....#...(B ##Ai : (B Health: (B56/56 ========================.######..#(B ..# (B Magic: (B6/6Aiƀ (========================Ai݀ o.....#(B...#(B ..##Ai Y (B AC:(B 9Ai /Str:(B 16Ai ..(B ....(B....#####(B...##(B.  (B EV:(B 11Ai .Int:(B 9Ai6 ...(B #..(B...)(B...........  (B SH:(B 0AiI /Dex:(B 13Aif ....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5Ai ....#(B ##(B......@(B....5(B..  (B Noise: --------- (B Time:(B 3635.8 (0.0).....##(B...######(B......  (B a) +0 hand axe......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ## ................. ######..#######(B).AiӁ (B 5(B  (B drude#..# #..# #..#Ai݁ 7 Aiming: PolymorphAi ;Press: ? - help, Shift-Dir - straight lineAi Aim: (Ba drude (will become a shadow imp, an iron imp(B, or a lemure(B, chance to  Ai kaffect: 37%) _Okay, then. _Unknown command.(BAi (BAi (BAi (BAi Ai (BAi (BAi (BAi A _Unknown command.(BAiݹ Ai7(B (B AngleBrackets the Chopper#?..Aipm (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B56/56 ========================.######..#(B ..#Ai (B Magic: (B6/6========================Ai.....#(B...#(B ..## (B AC:(B 9Str:(B 16Aiޅ..(B ....(B....#####(B...##(B.  (B EV:(B 11Ai.Int:(B 9Ai...(B #..(B...)(B...........  (B SH:(B 0Ai/Dex:(B 13Ai+....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5AiRM....#(B ##(B......@****5(B..  (B Noise: --------- (B Time:(B 3635.8 (0.0)Ai.....##(B...######(B......  (B a) +0 hand axe......#...#####..(B..###(B  (B Throw: 6 boomerangsAiZ.................(B ##Ai Ai..................Ai AiƆ;######..#######(B).Aiކ (B 5(B  (B drude#..#Ai. #..# #..#Ai9 _Unknown command. _Unknown command.Ai($Throw: 6 boomerangsAi;uPress: ? - help, Q - select action, ( or ) - cycleAiG Shift-Dir - straight lineAiV8Aim: (Ba drude (26% to hit)Ai((B (B AngleBrackets the ChopperAi)#?.. (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B56/56 ========================.######..#(B ..# (B Magic: (B6/6========================Ai').....#(B...#(B ..## (B AC:(B 9Str:(B 16AiF)*..(B ....(B....#####(B...##(B.  (B EV:(B 11Int:(B 9Ail) ...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13Ai)....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5Ai)d....#(B ##(B......@((B...5(B..  (B Noise: --------- (B Time:(B 3635.8 (0.0)Ai).....##(B...######(B......  (B a) +0 hand axeAi)......#...#####..(B..###(B  (B Throw: 6 boomerangsAi)o.................(B ## Ai)9................. Ai);######..#######(B).Ai) (B 5(B  (B drude#..#Ai) #..#Ai*! #..# Ai*/_Unknown command. _Unknown command.Ai*$Throw: 6 boomerangsAi/*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAi:*1Aim: (Ba drude (26% to hit)Ai_q:((BAi:((BAi8:((BAiJ:((BAi9:((BAi:((BAi2$P(B....5(B..Ai8):((BAir:((BAi»:((BAi :((BAiO :((BAiћ :((BAi :((BAiS, 5(B.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linAi- e(B  Aim: (Ba drude (26% to hit)  You throw a boomerang. The boomerang misses the drude.(BAi5 Y@(B...5(B..Ai7 6(B7.0 (1.2 _Ai> (BAi? Ai@(B (B AngleBrackets the ChopperAi]g #?.. (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B56/56 ========================.######..#(B ..# (B Magic: (B6/6========================.....#(B...#(B ..## (B AC:(B 9Str:(B 16..(B ....(B....#####(B...##(B.  (B EV:(B 11Int:(B 9...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5....#(B ##(B......@***5(B...  (B Noise: --------- (B Time:(B 3637.0 (0.0).....##(B...######(B......  (B a) +0 hand axe......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ## ................. ######..#######(B). (B 5(B  (B drude#..# #..# #..# Aim: (Ba drude (26% to hit) _You throw a boomerang. The boomerang misses the drude.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba drude (26% to hit)Ai{(B (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B56/56 ========================.######..#(B ..# (B Magic: (B6/6========================Ai.....#(B...#(B ..## (B AC:(B 9Str:(B 16..(B ....(B....#####(B...##(B.  (B EV:(B 11Int:(B 9...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5....#(B ##(B......@((B..5(B...  (B Noise: --------- (B Time:(B 3637.0 (0.0).....##(B...######(B......  (B a) +0 hand axe......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ##Ai ................. ######..#######(B). (B 5(B  (B drude#..# #..# #..# Aim: (Ba drude (26% to hit) _You throw a boomerang. The boomerang misses the drude.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba drude (26% to hit)Ai&:((BAip:((BAi(B ... (B Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba drude (26% to hit)  Ai,}You throw a boomerang. The boomerang hits the drude.  The drude is moderately wounded.(BAi:((BAi:((BAi~e:((BAi:((BAixb5(B.5(B.Ai #5@(B.Ai'$6(B8.3 (1.3 _AiZ(BAiAi .(BAiy  (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B56/56 ========================.######..#(B ..# (B Magic: (B6/6========================.....#(B...#(B ..## (B AC:(B 9Str:(B 16..(B ....(B....#####(B...##(B.  (B EV:(B 11Int:(B 9...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13Ai e....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5....#(B ##(B......@*5(B.....  (B Noise: --------- (B Time:(B 3638.3 (0.0).....##(B...######(B......  (B a) +0 hand axe......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ## Ai ................. ######..#######(B). (B 5(B  (B drude#..# Ai K#..# #..# (BYou throw a boomerang. The boomerang hits the drude. _The drude is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleAi? Shift-Dir - straight lineAim: (Ba drude (moderately wounded(B, 26% to hit)Ai]i (B (B AngleBrackets the Chopper#?..Aij  (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B56/56 ========================.######..#(B ..# (B Magic: (B6/6========================.....#(B...#(B ..## (B AC:(B 9Str:(B 16..(B ....(B....#####(B...##(B.  (B EV:(B 11Int:(B 9...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13Ai_k ....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5....#(B ##(B......@(5(B.....  (B Noise: --------- (B Time:(B 3638.3 (0.0).....##(B...######(B......  (B a) +0 hand axe......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ## ................. ######..#######(B). (B 5(B  (B drude#..# #..#Aik " #..# Ai>l (BYou throw a boomerang. The boomerang hits the drude. _The drude is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba drude (moderately wounded(B, 26% to hit)Ai[ :((BAij :((BAiJ :((BAi :((BAib :((BAi% :((BAihr P(B.5(B.....Aiu :((BAi :((BAia:((BAiQ:((BAi :((BAiY:((BAi=-:((BAi07(BMAi|15(B. _The drude is moderately wounded.Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba drude (moderately wounded(B, 26% to hit)  You throw a boomerang. The boomerang misses the drude.(BAi8B@5(B.....Ai<9-(B9.5 (1.2 Ai9 _Ai?(BAi-AAi[ (B Aim: (Ba drude (moderately wounded(B, 26% to hit) Ai[D_You throw a boomerang. The boomerang misses the drude.(BYou hit the drude.  The drude is moderately wounded.(BThe drude hits you but does no damage. The drude hits you.  Your doom draws closer. The drude hits you but does no damage.Ai\%(B2Ai\]--Doom: (B18%=400Aib(BAic AicAic,_The drude hits you. Your doom draws closer.Ai#eAi Aib(B You barely miss the drude.The drude is moderately wounded.(BAi:%(B3Aip;--(B1.6 (1.1Ai(BAiD Aiug_The drude hits you but does no damage. The drude misses you.(BAiĵAi (B You miss the drude.The drude is moderately wounded.(BAi %(B1Ai X-25%  (B2Ai 0Ai (B _The drude hits you. Your doom draws closer. The drude barely misses you.(BAi^ AiG@ (B You hit the drude but do no damage.The drude is moderately wounded.(BThe drude hits you but does no damage. x3; The drude hits you.AiAA&(B49AiSA-AicA3AipA((B3.7 (1.1AiH(BAi}I AiI _Your doom draws closer.Ai?KAiK (B You miss the drude.The drude is moderately wounded.(BAiL((B50AiL40AiJS(BAiTt _The drude barely misses you.(B The drude hits you but does no damage.AiKVAi (B You hit the drude but do no damage.The drude is moderately wounded.(BThe drude hits you. Your doom draws closer. The drude hits you.Ai &(B46Ai Y--49 (B5Aiw (BAi & _Your doom draws closer.Ai, AiJ .(BAiK s (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B46/56 ===================-----.######..#(B ..# (B Magic: (B6/6========================AiGK .....#(B...#(B ..## (B AC:(B 9AiWK RStr:(B 16Doom: 49% AiyK ..(B ....(B....#####(B...##(B.  (B EV:(B 11AiK IInt:(B 9  AiK ...(B #..(B...)(B...........  (B SH:(B 0AiK /Dex:(B 13AiK ....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5AiL r....#(B ##(B......(B@5(B......  (B Noise: (B=-------- (B Time:(B 3645.7 (0.0)Ai#L .....##(B...######(B......  (B a) +0 hand axeAiOL ......#...#####..(B..###(B  (B Throw: 6 boomerangsAijL .................(B ## .................AivL F ######..#######(B).AiL (B 5(B  (B drude#..#AiL  #..#AiL  #..#AiL < The drude is moderately wounded.AiL |(BThe drude hits you. Your doom draws closer. The drude hits you. _Your doom draws closer.  AiL HPress: ? - help, v - describe, . - travel, g - get itemAi M Item here:(B a scroll labelled SUQO KOLAFITAOPH(B.  The floor.Ai @5(B  Here: (Ba drude (moderately wounded(B)Ai6x 4 (BA drude. Aimx ZA conniving demon born from the nightmares of sleeping mages. It delights in coaxing the imagined fears of mortals into reality. Max HP: ~21 Will: + AC: + EV: ++++ rF: +..  rC: ... (BrPois: + rNeg: ∞ rElec: . Ai}x (BThreat: High Class: Demonic Size: V. Small Int: Human Speed: 130% (normally travels faster than youAix ) Aix 9You have about 39% to hit with your +0 hand axe. Aix -It has about 58% to hit you. Aix EAttacks Max Damage After Damaging Hits 2x Hit 8 eachAix Inflict doom Aix VIt is immune to torment; and resistant to steam and miasma. It can open doors.Aij (B (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B46/56 ===================-----.######..#(B ..#Ai z (B Magic: (B6/6========================.....#(B...#(B ..## (B AC:(B 9Str:(B 16Ai $Doom: 49% Ai ..(B ....(B....#####(B...##(B.  (B EV:(B 11Ai RInt:(B 9  ...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13Ai ....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5Ai ....#(B ##(B......@5(B......  (B Noise: (B=-------- (B Time:(B 3645.7 (0.0).....##(B...######(B......  (B a) +0 hand axeAi y......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ## ................. Ai ;######..#######(B).Ai (B 5(B  (B drude#..#Ai% . #..# #..#Ai0 Ai= 1The drude is moderately wounded.AiM |(BThe drude hits you. Your doom draws closer. The drude hits you. _Your doom draws closer.  Ai` :Press: ? - help, v - describe, . - travelAi tHere: (Ba drude (moderately wounded(B)  The floor.AiI?(B (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ##Ai J (B Health: (B46/56 ===================-----.######..#(B ..# (B Magic: (B6/6========================.....#(B...#(B ..##Ai4J (B AC:(B 9Str:(B 16Doom: 49% AiaJE..(B ....(B....#####(B...##(B.  (B EV:(B 11Int:(B 9  AiJ...(B #..(B...)(B...........  (B SH:(B 0AiJ/Dex:(B 13AiJ....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5AiJZ....#(B ##(B......@5(B......  (B Noise: (B=-------- (B Time:(B 3645.7 (0.0)AiK.....##(B...######(B......  (B a) +0 hand axeAi?K+......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ##AiQKC .................Ai]KF ######..#######(B).AiK (B 5(B  (B drude#..#AiK #..#AiK" #..# AiK1The drude is moderately wounded.AiK|(BThe drude hits you. Your doom draws closer. The drude hits you. _Your doom draws closer.  AiK:Press: ? - help, v - describe, . - travelAiKmHere: (Ba drude (moderately wounded(B)  The floor.Ai M*(BAiS(BAi|T1 _(BAiUAi (BAi (BAi(BAi Ai3_Unknown command.(BAi AikD _(BThe floor. AiFk_Unknown command.(B  You hit the drude.  The drude is heavily wounded.(B Aidk The drude hits you. Your doom draws closer. The drude barely misses you. (B The drude hits you. Your doom draws closer.Ai|l 42Ail$-68% Ail Ail((B6.8 (1.1Ai]s(BAi}t5 _The drude hits you but does no damage.AiuAiYAi Z7(BEvoke which item? Wands  o - a wand of polymorph (7) (B[!(B] read|quaff|evoke(B[?(B] describe selectedAi$Ai2"Ai\*(B (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: 42(B/56 ==================------Ai*A.######..#(B ..# (B Magic: (B6/6========================.....#(B...#(B ..##Ai!+j (B AC:(B 9Str:(B 16Doom: 68% ..(B ....(B....#####(B...##(B.  (B EV:(B 11Int:(B 9  ...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5....#(B ##(B......@5(B......  (B Noise: (B=-------- (B Time:(B 3646.8 (0.0)Ai+ .....##(B...######(B......  (B a) +0 hand axe......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ## ................. ######..#######(B). (B 5(B  (B drude#..#Ai+ #..#Ai,y #..# _Unknown command.(BYou hit the drude.  The drude is heavily wounded.(BThe drude hits you. Your doom draws closer. The drude barely misses you.(BThe drude hits you. Your doom draws closer. _The drude hits you but does no damage.Ai Iv (B (B AngleBrackets the Chopper #?..(B Mountain Dwarf of Okawaru *..... #... ## (B Health: 42(B/56 ==================------  .######..# (B..# (B Magic: (B6/6========================  .....#(B...# (B..## (B AC:(B 9Str:(B 16Doom: 68%  .. ....(B....#####(B...##(B. (B EV:(B 11Int:(B 9   ... #..(B...)(B........... (B SH:(B 0Dex:(B 13  .... #(B.............. (B XL: (B 6 Next: (B 4% Place: (BDungeon:5  ....# ##(B......@5(B...... (B Noise: (B=-------- (B Time:(B 3646.8 (0.0)  .....##(B...######(B...... (B a) +0 hand axe  ......#...#####..(B..### (B Throw: 6 boomerangs  ................. ##  .................  ######..#######).(B 5(B  (B drude #..# #..# #..#(BThe drude hits you. Your doom draws closer. _The drude hits you but does no damage.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: (Ba drude (heavily wounded(B, will become a shadow imp, an iron imp(B, or alemure(B, chance to affect: 37%)Ai?(B (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ##Ai  (B Health: 42(B/56 ==================------.######..#(B ..#Ai (B Magic: (B6/6========================.....#(B...#(B ..## (B AC:(B 9Str:(B 16Doom: 68% ..(B ....(B....#####(B...##(B.  (B EV:(B 11Int:(B 9  Aiz...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5....#(B ##(B......@*(B......  (B Noise: (B=-------- (B Time:(B 3646.8 (0.0)Ai4/.....##(B...######(B......  (B a) +0 hand axe......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ## .................Ai_ ######..#######(B). (B 5(B  (B drude#..# #..# #..# (BThe drude hits you. Your doom draws closer. AiL_The drude hits you but does no damage.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: (Ba drude (heavily wounded(B, will become a shadow imp, an iron imp(B, or aAi 6lemure(B, chance to affect: 37%)Aii55(B  (B iron imp (B_ but does no damage.  Aiming: Polymorph(B  Press: ? - help, Shift-Dir - straight lineAim: (Ba drude (heavily wounded(B, will become a shadow imp, an iron imp(B, or aAiplemure(B, chance to affect: 37%)  The drude evaporates and reforms as an iron imp!AiI(B43==7.8 (1Ai(BAi$K _You encounter an iron imp.(BAiIAi(B (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B43/56 ==================------AiNA.######..#(B ..# (B Magic: (B6/6========================.....#(B...#(B ..##Aiv (B AC:(B 9Str:(B 16Doom: 68% Ai..(B ....(B....#####(B...##(B.  (B EV:(B 11AiIInt:(B 9  Ai...(B #..(B...)(B...........  (B SH:(B 0Ai/Dex:(B 13Ai....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5Air....#(B ##(B......(B@5(B......  (B Noise: (B===------ (B Time:(B 3647.8 (0.0)Ai!.....##(B...######(B......  (B a) +0 hand axeAiW@......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ## Aih9................. Aiq;######..#######(B).Ai (B 5(B  (B iron imp#..#Ai #..#Ai #..#Ai AiGlemure(B, chance to affect: 37%)  Ai΍6The drude evaporates and reforms as an iron imp! Aiٍ,_You encounter an iron imp.AiHPress: ? - help, v - describe, . - travel, g - get itemAiItem here:(B a scroll labelled SUQO KOLAFITAOPH(B.  The floor.AiRz@5(B  Here: (Ban iron imp (heavily wounded(B)Ai. (BAn iron imp. An ugly, twisted little minor demon with metal skin. Max HP: ~16 Will: + AC: ++ Ai EV: ++Ai rF: ∞ rC: +.. rPois: + rNeg: ∞ rElec: + Threat: High Class: Demonic Size: Small Int: Human Ai =Speed: 80% (normally travels slower than you) Ai 9You have about 70% to hit with your +0 hand axe. Ai %It has about 55% to hit you. Ai Ai .Attack Max Damage Hit 12 Ai Ai 7It is immune to torment; and resistant to miasma. Ai It can open doors.AiUP (B (B AngleBrackets the Chopper#?..AiP  (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B43/56 ==================------.######..#(B ..# (B Magic: (B6/6========================AiP o.....#(B...#(B ..##AiP  (B AC:(B 9Str:(B 16AiP $Doom: 68% AiP ..(B ....(B....#####(B...##(B.  (B EV:(B 11Ai Q IInt:(B 9  AiQ ...(B #..(B...)(B...........  (B SH:(B 0Ai#Q /Dex:(B 13AiQ q....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5....#(B ##(B......@5(B......  (B Noise: (B===------ (B Time:(B 3647.8 (0.0)AiQ .....##(B...######(B......  (B a) +0 hand axeAiQ @......#...#####..(B..###(B  (B Throw: 6 boomerangs.................(B ## AiR ..................AiR F ######..#######(B).Ai@R (B 5(B  (B iron imp#..# #..#AiSR  #..#AidR AiR Glemure(B, chance to affect: 37%)  AiR bThe drude evaporates and reforms as an iron imp! _You encounter an iron imp.AiR :Press: ? - help, v - describe, . - travelAiR dHere: (Ban iron imp (heavily wounded(B)  AiR The floor.Ai (B (B AngleBrackets the Chopper#?.. (B Mountain Dwarf of Okawaru *.....#...(B ## (B Health: (B43/56 ==================------Ai' .######..#(B ..# (B Magic: (B6/6========================.....#(B...#(B ..## (B AC:(B 9Aiď Str:(B 16Doom: 68% ..(B ....(B....#####(B...##(B.  (B EV:(B 11Int:(B 9  ...(B #..(B...)(B...........  (B SH:(B 0Dex:(B 13....(B #(B..............  (B XL: (B 6 Next: (B 4% Place: (BDungeon:5Aiޏ Z....#(B ##(B......@5(B......  (B Noise: (B===------ (B Time:(B 3647.8 (0.0)Ai .....##(B...######(B......  (B a) +0 hand axeAi ......#...#####..(B..###(B  (B Throw: 6 boomerangsAi Z.................(B ##AiR  ................. ######..#######(B).Aic (B 5(B  (B iron imp#..#Aio  #..#Ai~  #..#Ai Ai Glemure(B, chance to affect: 37%)  Ai 6The drude evaporates and reforms as an iron imp! Ai ,_You encounter an iron imp.AiÐ :Press: ? - help, v - describe, . - travelAiՐ dHere: (Ban iron imp (heavily wounded(B)  Ai The floor.Ai *(BAi (BAi 1 _(BAi1 Ai| (B You hit the iron imp but do no damage.The iron imp is heavily wounded.(BAi}0(B4--Ai}8.8 (1Ai(BAi=8 _The iron imp hits you but does no damage.AiyAif (B You barely miss the iron imp.The iron imp is heavily wounded.(BAi] 7(B5=Ais 4--(B9Ai6 (BAi 8 _The iron imp hits you but does no damage.Ais AibO (B_The iron imp hits you but does no damage.  AiebYou barely miss the iron imp.(B  The iron imp is heavily wounded.(B _The iron imp hits you but does no damage.  You hit the iron imp but do no damage. Aib^(B The iron imp is heavily wounded.(BAiQcAicR(B6=(B50AiQj(BAiDk AikK_The iron imp closely misses you.(BAilAia  Ai6a i(B You hit the iron imp but do no damage.(BAib %(B7Ai!b =Ai-b !(B1Aih (BAii Q _The iron imp is heavily wounded.(BAik AiH? (B You barely miss the iron imp.The iron imp is heavily wounded.(BAi,@X(B8=(B2Ai8F(BAiF AiGB_The iron imp barely misses you.(BAi=HAiV (B You hit the iron imp but do no damage.The iron imp is heavily wounded.AiJV (BAiW %(B9AiW :=(B3.9 (1.1Ai] (BAi^  Ai^ B_The iron imp barely misses you.(BAiQ` Ai< (B Ai6t(BYou slash the iron imp!  The iron imp is almost dead.(BAi_(B50=(B40Ai(BAi AiuK_The iron imp closely misses you.(BAiAiP) (BAiQc.  You hit the iron imp.  You kill the iron imp!(BAiX*AiX*(BAi\%(B2Ai\`=7 (B165AiIc(BAid Ai(dE_Okawaru accepts your kill.(BAieAi(BAi)(BAi(BAi((BAi%(B3Ai*=(BAi(BAi (BAih7(B4=Ai(BAi(BAi(BAi O(B5=(BAi*(BAi(BAi5AiCH(B6=(BAiM(BAi(BAi(BAi(BAiK{ (B_d - 2 scrolls labelled SUQO KOLAFITAOPH(B (gained 1)Ai (BAi' (BAi (BAiU(BAi(BAi(BAi>(BAi(BAi(BAi09=(BAi(BAi(BAi(BAi,(BAi (BAiy,(BAi/(BAif/(BAi1(BAi\4(BAiv@(B .##(B  ##(B ..#(B  Ai@g ..#(B..#(B   Ai@;....####(B. Ai@@ ........>(B Ai@ Ai@J#?(B.....  Ai@#(B...#(B ##(B  Ai A.######@(B.#(B ..#(B -6AiA 0.0)AiA Ai9A.....#(B..(B.#(B ..##(B  AiVA~......(B.....#####...##.(B  AiA...##(B.....)...........(B AiA~....####(B..............(B AiA....#(B ##(B..............(BAiAn.....##(B...######......(BAiAn......#(B...#####....###(BAiAc.................(B ##(BAiH(BAirI!-AiI'(B6.9 (11AiN(BAiO AiOAiO&_Found a stone staircase leading down.AiQAi(BAi(BAiG(BAi(BAiZ(BAi7(BAi3(BAi(BAiC(BAig(BAi(BAi~(B.. ... .#(B Ai...##(B .#(B.....##(B ..#(B Ai$X.....#(B..#(B Ai34......####(B.AiB\#(B........>(B  AiOD#@(B.......  Aiu#.(B..##(B...##(B Ai .######.(B.##(B ..#(B .....#(B...#(B ..##Ai........(B...#####...##.#..(B...)(B..AiǨ<####(B......AiԨ ..Aiߨ(...#####(BAih3(B8.9 (2.0)Ai -(B9.9 (3AiM(BAi  Ai3D_h - a scroll labelled DAROMO DYGE(BAi[Aic(BAi(BAiC(BAi9(BAi(BAi(BAiW(BAi(BAi~(BAi(BAi (BAi> (BAi(BAi(BAit(BAi$(BAiY(BAi(BAi(BAi(BAif(BAi(BAi}(BAi (BAiQ"(BAi"(BAi#(BAi?&(BAi'(BAiK((BAi((BAi*(BAi`,(BAi~,(BAiF-(BAiq.(BAi/(BAi6(B(B(B(B(B(B(BAiI8(BAih8(BAi09(BAi;(BAi=(BAi=(BAiL?(BAi @(BAiA(BAiA(BAiB(BAiD(BAi"F(BAi^F(BAi6G(BAiH(BAi{J(BAiJ(BAi3K(BAiL(BAi@M(BAinM(BAiM(BAiP(BAi Q(BAiQ0(B(BAi(BAi/(BAiET (B There is a stone staircase leading down here.Ai(BAi}! (B_Ai(BAii(BAi6(BAi+(BAi(BAi%(BAi0(B(BAi(BAit(BAi(BAia(BAit(BAi`(BAi?(BAi(BAi(BAi(BAi(BAi(BAi(BAi(BAi(BAi(BAi(BAi(BAi(BAi(BAi(BAi (BAi (BAi(BAis(BAix(BAi((BAi(BAi(BAi5$(B(B(B(B(B(B(BAi%(BAi&(BAi:)0(B(BAi;*(BAi+(BAiG-(BAi.(BAi.(BAi2(BAi4(BAiB5(BAi6(BAi7(BAi`8(BAi8(BAi}9(BAiN;(BAi>0(B(BAi?(BAi@(BAiB(BAiC(BAiD(BAi:F(BAiG(BAiH(BAiI(BAiJ(BAiL(BAiUM(BAi=N(BAiO(BAiQ(BAicR(BAi#S(BAiV(BAiPY0(B(BAiY(BAi[(BAi](BAia^(BAi_(BAiJa(BAib(BAic(BAid(BAi&g(BAij(BAik(BAiml(BAin(BAir(BAir(BAimt(BAi(w(BAiy(BAiz(BAib|(BAi(BAi(BAi0(B(BAi(BAi8(BAi0(BAi(BAi(BAiݖ(BAi(BAi2(BAi(BAi$(BAiޟ(BAin(BAi(BAi!(BAi(BAiĨ(BAi(BAi(BAiw(BAi_(BAi(BAiݳ(BAi(BAi(BAiѷ(BAi(BAiv(BAi}(BAi4(BAiS(BAi(BAi[(BAi(BAi(BAi(BAi(BAiU(BAiJ(BAi~(BAik(BAi(BAi(BAir(BAix(BAie(BAie(BAi(BAi(BAi|(BAi(BAi (BAi (BAi (BAi(BAiC(BAi(BAi(BAi(BAi#(BAi(BAi'(BAi(BAi(BAi(BAi(BAiz!(BAi"(BAi#(BAi((BAi*(BAi|+(BAi,(BAi/(BAiP1(BAi2(BAiM3(BAip5(BAi<8(BAi 9(BAi/:(BAiO<(BAi>(BAi>(BAi @(BAiB(BAiD(BAiD(BAiE(BAirG(BAiI(BAiJ(BAiL(BAik(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BAiJm(BAiWn(BAip(BAis(BAis(BAit(BAi7w(BAiEy(BAiz(BAi{(BAi|(BAi(BAi(BAi(BAi`(BAi(BAi(BAi(BAi͇(BAi(BAi&(BAi (BAi(BAi(BAi(BAi(BAi(BAi(BAir(BAi%(BAiN(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BAi(BAio(BAi(BAi(BAi{(BAiJ(BAi(BAi(BAi(BAi (BAi(BAi(BAiO(BAi!(BAi(BAi(BAi6 (BAi (BAiM (BAi (BAi(BAiS(BAi(BAi(BAi(BAi(BAi(BAi](BAij(BAi (BAi(BAij(BAi(BAiB (BAi (BAi!(BAi#(BAi$(BAi%(BAiY&(BAi)(BAi+(BAi.,(BAi,(BAi /(BAi0(BAis1(BAid2(BAi74(BAi 6(BAi6(BAi7(BAi9(BAi@;(BAi<(BAi=(BAi>(BAiA(BAiB(BAiB(BAiE(BAiF(BAiG(BAiH(BAiJ(BAiM(BAi!N(BAiO(BAiQ(BAiS(BAiT(BAiU(BAiW(BAiX(BAiAY(BAiZ(BAi[(BAi](BAi?^(BAiU_(BAi`(BAi$c(BAimc(BAi-d(BAi9f(BAi9h(BAih(BAixi(BAiTk(BAir........###(B #.##(B #(B....###......###..#(B #AirF$(B... ####.....#..#(B #(B...#(B ###......####(B.. ###........Aisw(B..#(B ##.......Aisc(B........####(B #...##..Ai)sq(B...........######..####.(B.......Ai;s\#...#(B ##(B815.9 (1AiIs 46.0)Ai[sx.<(B...##.(B...........#####Aiss(B... ##.(B...##(B.....).....Ais(B. #(B..(B....####........Ais(B Aiss##(B..(B....####........Ais###(B #(B..(B......##...######Ais0(B Aiss#.######..(B......(B.#...#####.Ais0(B Ait#....#...#.(B...(B..(B...........Ai$t0(B Ai=t`#....#...#.......AiOt?....(B Ai`t(BAi{(BAiE|%(B6Aid| 7Aia(BAi Ai&_Found an escape hatch in the ceiling.AiWAim(BAiě(BAih(BAiE(BAi(BAi(BAi~(BAi(BAi(BAi8(BAi(BAix(BAi٧(BAi(BAi(BAi,(BAiy(BAiΫ(BAiu(BAi(BAi(BAit(BAi(BAi(BAiO(BAi(BAi(BAi (BAi(BAi(BAi4& (BAiZ*_You now have 114 gold pieces (gained 11).AiD2(BAi .(B  ..##.(B ###(B ...(B.########Ai#(B...#####(B .(B......Ai6(B.........####AiX(B........###(B #AiC###......#(B23.9 (Ai 7.0)Ai6l........(B...#(B ####.....AiE(B......(B...##(B ###Aij(B.........(B...#(B ###Ai(B...........(B..##(B ##Ai(B >(B...........(B..####(B #.Ai`(B .............(B....#Ai8(B ..............Ai#Ai9g(B ......<...##.(BAi(BAiAi&(B4.9 (8Ai(BAi Ai&_Found a stone staircase leading down.AiAi (BAi" (BAi$ (BAi (BAi\ (BAi (BAi} (BAi (BAi (BAi (BAi (BAi (BAif (BAiC (BAi (BAiL (BAi (BAig (BAiX (BAi (BAi (BAi (BAi (BAie (BAi (BAi' (BAi (BAiM (BAio (BAi (BAi (BAi (BAi (BAi (BAi (BAi (BAi~ (BAi (BAi! (BAi" (BAi# (BAiQ# (BAi# (BAiZ$ (BAi$ (BAi% (BAi>% (BAi& (BAi( (BAiA( (BAi( (BAi * (BAi* (BAi}+ (BAi+ (BAi0 (BAi]0 (BAi0 (BAi0 (BAi2 (BAi3 (BAi3 (BAi3 (BAi4 (BAiC6 0(B(BAi6 (BAiC (BAiE (BAiE (BAiF (BAiH (BAiJ (BAiJ (BAiK (BAiM (BAiO (BAiO (BAiQ (BAiR (BAi9p (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B ###(B ###(B ###.#(B ##.#(B  #...###.##(B . #...##.##(B ###(B #.....###(B ##(B...#######...........(B #..###...(B48.9 (24.0) #(B......(B.......##(B #(B..(B....###......##(B.....#(B ####..##(B....##(B ###.(B.....#(B ###(B...##(B #>(B.>(B...####(B  ...........#####(BAiIv (BAiyv .(B9.9 (25Aiz (BAi{  Ai{ ,_Found an escape hatch in the floor.Ai} Ai (BAi (BAie (BAi (BAi9! (BAi! (BAim" (BAi$ (BAir% (BAi% (BAiz& (BAiR) (BAi* (BAiR+ (BAi+ (BAi- (BAi/ (BAi20 (BAi0 (BAi1 (BAi2 (BAiC3 (BAi3 (BAiZ6 (BAiq7 (BAi7 (BAi'8 (BAi9 (BAi: (BAi: (BAiW; (BAi > (BAiV@ (BAi@ (BAiLA (BAiC (BAiD (BAiE (BAiE (BAicG (BAi{H (BAiH (BAiUI (BAiLJ (BAivK (BAiK (BAiL (BAi M (BAiM (BAi0N (BAiN (BAiO (BAiXQ (BAiQ (BAiR (BAisT (BAiV (BAiTV (BAi}a (BAic (BAi(B.>..(B.....###AiLx (B......f(B...#(B ##(B.............Aibx (B ##(B............<.(B f(B  (B sleepcap (dormant)Aixx (B ##(B............(B.. #(B.. ..#..##(B Aix 0.##(BAiz S(B64.9 (1.f(BAi߀ 8fAi (BAi ,(B5.9 (16 Ai- _Ai[ (BAi Ais#.#(B #(B #(B.###(B ##(B ...####(B .(B .###...######.(B ##(B.###.###.#(B ##(B..#(B #.#(B..#(B ##(B..#(B...##(B..##(B #..#(B.....@(B.#####.?#(B....(B............>(B.>.(B....###(B...f(B..#(B ##(B....##(B...<.##(B..............#..(B ..#..##(Bf(B.(B(B6.0)AiJv(BAiwAi8 9#.#(B ##.#(B #.(B #(B.###(B #.#(B Ai29 ..####(B #..(B ###...######.(B ###.####.#(B  #.AiH9 #..#(B #...##(B.@##(B #..AiY9 M#(B.......#####..Aif9 H?(B...........#Air9 .....Ai9 X..(B...........>.>.Ai9 f..f(B..###(B.........Ai9 |..(B..#(B ##(B........Ai9 .Ai9 .Ai9 m##(B............<....##.........Ai9 $...##(BAi2; ;f(B.AiA (BAiB ((B7AiF (BAiH Ai>(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt  a + Fighting (B  5.2 (B  2.5 (B +1(B +4 o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  3.5 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B   c * Axes (B  5.8 (B  4.2 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B   d - Polearms (B  2.8 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B   e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B   f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B   g - Throwing (B  1.0 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B   h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B i?36m 0.7 (B +2(B   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B   j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B  0.8 (B +1(B   k - Armour (B  0.0 (B  0.8 (B +1(B  Ai0?X(B  (B  Ai^? l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B  Ai? m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B  Ai? n - Stealth (B  1.0 (B  2.8 (B -2(B   2 - Shapeshifting (B  4.0 (B  7.1 (B -2(B  Ai?(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  Ai?-red(B.  Ai@2[?(B] HelpAi@?[=(B] set a skill target  AiX@[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Aim@[!(B] training(B|cost(B|targets(BAiJ ?(B g + Throwing 1.0Ai TargetTarget9.0 --  --  -- Ai  8.0  --  --  -- Ai 9 --  Ai3 &--  Ai 5--  --  --  --  --  --  --  --  Ai u--  --  --  Ai :--  -- Ai  Ai( '--  Ai6 -- AiS ; --  Aip N--  --  Ai --  a(B-z(B] set[-(B] clear selected targetcost(B|targets(BAiJ [?12l[?25hAiJ30 (BAiy#4(BAi[?25lAie(B4.0 (B -2(B =(B] set aall targetsAiOz Ai9 Ai݈ F(B#.###(B AngleBrackets the Chopper#.##.(B Mountain Dwarf of Okawaru *.....#(B.###Ai %#.(B Health: (B56/56 ========================###(B...####(B #.(B Magic: (B6/6========================.##(B.###...#######(B AC:(B 9Str:(B 16Ai Doom: 67% #.(B ##(B.###........###(B EV:(B 11Int:(B 9  #.#(B ##(B..#(B #...........(B SH:(B 0Dex:(B 13#..#(B ##(B..##(B #...........(B XL: (B 6 Next: (B16% Place: (BDungeon:5#...##(B.@##(B #............(B Noise: --------- (B Time:(B 3867.9 (0.0)AiK #(B.......#####...........(B a) +0 hand axe#(B..?(B....................(B Throw: 6 boomerangs#(B..........................(B.f(B.........>.>............(B...###(B..................(B f(B  (B sleepcap..(B..#(B ##(B.................Aiъ ..(B.. ##(B............<......##............## (B_There is a stone staircase leading down here. _Found an escape hatch in the ceiling. _You now have 114 gold pieces (gained 11). _Found a stone staircase leading down. _Found an escape hatch in the floor. _You encounter a sleepcap.(BAi (BAiG I(B(BBi(B#.###(B AngleBrackets the Chopper#.##.(B Mountain Dwarf of Okawaru *.....Bie#(B.####.(B Health: (B56/56 ========================###(B...####(B #.(B Magic: (B6/6========================.##(B.###...#######(B AC:(B 9Str:(B 16Bi%Doom: 67% Bi#.(B ##(B.###........###(B EV:(B 11Int:(B 9  Bi#.#(B ##(B..#(B #...........(B SH:(B 0Dex:(B 13BiH=#..#(B ##(B..##(B #...........(B XL: (B 6 Next: (B16% Place: (BDungeon:5Bip$#...##(B.@##(B #............(B Noise: --------- (B Time:(B 3867.9 (0.0)Bi#(B....**(B.#####...........(B a) +0 hand axeBi#(B..?*(B...................(B Throw: 6 boomerangsBin#(B..**(B....................Bi..(B.f(B.........>.>..........Bi..(B...###(B..................(B f(B  (B sleepcapBi ..(B..#(B ##(B.................Bi=..(B.. ##(B............<......##............## (B_Found an escape hatch in the floor. BiP+_You encounter a sleepcap.BilThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBi<Aim: (Ba sleepcap (98% to hit)Biw|(B#.###(B AngleBrackets the Chopper#.#Bi| #.(B Mountain Dwarf of Okawaru *.....#(B.####.(B Health: (B56/56 ========================###(B...####(B #.(B Magic: (B6/6========================.Bi}##(B.###...#######(B AC:(B 9Str:(B 16Doom: 67% Bi'}#.(B ##(B.###........###(B EV:(B 11Int:(B 9  Bi?}#.#(B ##(B..#(B #...........(B SH:(B 0Dex:(B 13Bic}=#..#(B ##(B..##(B #...........(B XL: (B 6 Next: (B16% Place: (BDungeon:5Bi}$#...##(B.@##(B #............(B Noise: --------- (B Time:(B 3867.9 (0.0)Bi}#(B.....((B.#####...........(B a) +0 hand axeBi}#(B..?(B....................(B Throw: 6 boomerangs#(B..........................(B.f(B.........>.>..........Bi~o..(B...###(B..................(B f(B  (B sleepcap..(B..#(B ##(B.................Bi7~..(B.. ##(B............<......##............## Bi^~(B_Found an escape hatch in the floor. _You encounter a sleepcap.Throw: 6 boomerangsBir~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBi~4Aim: (Ba sleepcap (98% to hit)Bi;((BBiR;((BBi];((BBi;((BBi:(B..... (B Throw: 6 boomerangs(B Bi{a Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sleepcap (98% to hit)  You throw a boomerang. The boomerang hits the sleepcap.  The sleepcap is moderately damaged.(BBij;((BBiE;((BBia;((BBi;((BBi3;((BBì:((BBi;f(B.Bi@(B.f(BBiL@(B...Bi#6(B9.2 (1.3 BiD _Bib(BBiBi, (B#.###(B AngleBrackets the Chopper#.##.(B Mountain Dwarf of Okawaru *.....#(B.####.(B Health: (B56/56 ========================Bi- ###(B...####(B #.(B Magic: (B6/6========================.Bi- )##(B.###...#######(B AC:(B 9Str:(B 16Doom: 67% #.(B ##(B.###........###(B EV:(B 11Int:(B 9  #.#(B ##(B..#(B #...........(B SH:(B 0Dex:(B 13#..#(B ##(B..##(B #...........(B XL: (B 6 Next: (B16% Place: (BDungeon:5Bi|. m#...##(B.@##(B #............(B Noise: --------- (B Time:(B 3869.2 (0.0)#(B....**(B.#####...........(B a) +0 hand axe#(B..?*(B...................(B Throw: 6 boomerangs#(B...f(B......................(B...........>.>..........Bi. ..(B...###(B..................(B f(B  (B sleepcap..(B..#(B ##(B...................(B.. ##(B............<......##............##(BYou throw a boomerang. The boomerang hits the sleepcap. _The sleepcap is moderately damaged.Throw: 6 boomerangsBi. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sleepcap (moderately damaged(B, 98% to hit)Bi} F(B#.###(B AngleBrackets the Chopper#.##.(B Mountain Dwarf of Okawaru *.....#(B.###Bi p#.(B Health: (B56/56 ========================###(B...####(B #.(B Magic: (B6/6========================.BiC ##(B.###...#######(B AC:(B 9Str:(B 16Doom: 67% #.(B ##(B.###........###(B EV:(B 11Int:(B 9  #.#(B ##(B..#(B #...........(B SH:(B 0Dex:(B 13Bi #..#(B ##(B..##(B #...........(B XL: (B 6 Next: (B16% Place: (BDungeon:5#...##(B.@##(B #............(B Noise: --------- (B Time:(B 3869.2 (0.0)#(B.....((B.#####...........(B a) +0 hand axe#(B..?(B....................(B Throw: 6 boomerangsBi #(B...f(B......................(B...........>.>..........BiJ \..(B...###(B..................(B f(B  (B sleepcap..(B..#(B ##(B...................(B.. ##(B............<......##............##(BYou throw a boomerang. The boomerang hits the sleepcap. Bi _The sleepcap is moderately damaged.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBi jAim: (Ba sleepcap (moderately damaged(B, 98% to hit)Bia ;((BBid ;((BBi (B...  Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleBi Shift-Dir - straight lineAim: (Ba sleepcap (moderately damaged(B, 98% to hit)  You throw a boomerang.  The boomerang hits the sleepcap but does no damage.Bi ;((BBi6 ;((BBi ;((BBi :((BBim (Bf(B.  The sleepcap is moderately damaged.(BBiI@(B..BiB A(B70.5 (1.3 _Bie'(BBi)Bi3(B#.###(B AngleBrackets the Chopper#.##.(B Mountain Dwarf of Okawaru *.....#(B.####.(B Health: (B56/56 ========================###(B...####(B #.(B Magic: (B6/6========================.Bi4##(B.###...#######(B AC:(B 9Str:(B 16Doom: 67% #.(B ##(B.###........###(B EV:(B 11Int:(B 9  Bi4#.#(B ##(B..#(B #...........(B SH:(B 0Dex:(B 13#..#(B ##(B..##(B #...........(B XL: (B 6 Next: (B16% Place: (BDungeon:5#...##(B.@##(B #............(B Noise: --------- (B Time:(B 3870.5 (0.0)#(B....**(B.#####...........(B a) +0 hand axe#(B..?f(B...................(B Throw: 6 boomerangs#(B..........................(B...........>.>..........Bi5&..(B...###(B..................(B f(B  (B sleepcap..(B..#(B ##(B...................(B.. ##(B............<......##............##(BThe boomerang hits the sleepcap but does no damage. _The sleepcap is moderately damaged.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleBi5Shift-Dir - straight lineAim: (Ba sleepcap (moderately damaged(B, 98% to hit)Bi~(B#.###(B AngleBrackets the Chopper#.##.(B Mountain Dwarf of Okawaru *.....#(B.####.(B Health: (B56/56 ========================#Bi~##(B...####(B #.(B Magic: (B6/6========================.##(B.###...#######(B AC:(B 9Str:(B 16Bi~%Doom: 67% Bis#.(B ##(B.###........###(B EV:(B 11Int:(B 9  #.#(B ##(B..#(B #...........(B SH:(B 0Dex:(B 13#..#(B ##(B..##(B #...........(B XL: (B 6 Next: (B16% Place: (BDungeon:5#...##(B.@##(B #............(B Noise: --------- (B Time:(B 3870.5 (0.0)Bi#(B.....((B.#####...........(B a) +0 hand axe#(B..?f(B...................(B Throw: 6 boomerangs#(B..........................(B...........>.>............(B...###(B..................(B f(B  (B sleepcapBiˀh..(B..#(B ##(B...................(B.. ##(B............<......##............##(BThe boomerang hits the sleepcap but does no damage. _The sleepcap is moderately damaged.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBijAim: (Ba sleepcap (moderately damaged(B, 98% to hit)Bil;((BBikA(BM..  BiThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight line(B  Bi|Aim: (Ba sleepcap (moderately damaged(B, 98% to hit)  You throw a boomerang.  The boomerang hits the sleepcap but does no damage.Bi;((BBi#g;((BBim:((BBi) (BBiNf(B.  The sleepcap is moderately damaged.(BBiA@(B.Bi((BBi1.7 (1.2 _Bi(BBi Bi/B(B#.#Bi?0 ##(B AngleBrackets the Chopper#.##.(B Mountain Dwarf of Okawaru *.....#(B.####.(B Health: (B56/56 ========================###(B...####(B #.(B Magic: (B6/6========================.##(B.###...#######(B AC:(B 9Str:(B 16Doom: 67% #.(B ##(B.###........###(B EV:(B 11Int:(B 9  #.#(B ##(B..#(B #...........(B SH:(B 0Dex:(B 13#..#(B ##(B..##(B #...........(B XL: (B 6 Next: (B16% Place: (BDungeon:5#...##(B.@##(B #............(B Noise: --------- (B Time:(B 3871.7 (0.0)#(B....f*(B.#####...........(B a) +0 hand axe#(B..?(B....................(B Throw: 6 boomerangs#(B..........................(B...........>.>............(B...###(B..................(B f(B  (B sleepcap..(B..#(B ##(B...................(B.. ##(B............<......##............##(BThe boomerang hits the sleepcap but does no damage. _The sleepcap is moderately damaged.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sleepcap (moderately damaged(B, 98% to hit)BiA(B#.###(B AngleBrackets the Chopper#.##.(B Mountain Dwarf of Okawaru *.....#(B.####.(B Health: (B56/56 ========================#Bi##(B...####(B #.(B Magic: (B6/6========================.##(B.###...#######(B AC:(B 9Str:(B 16Doom: 67% #.(B ##(B.###........###(B EV:(B 11BipsInt:(B 9  #.#(B ##(B..#(B #...........(B SH:(B 0Dex:(B 13#..#(B ##(B..##(B #...........(B XL: (B 6 Next: (B16% Place: (BDungeon:5#...##(B.@##(B #............(B Noise: --------- (B Time:(B 3871.7 (0.0)#(B....f((B.#####...........(B a) +0 hand axeBi #(B..?(B....................(B Throw: 6 boomerangs#(B..........................(B...........>.>............(B...###(B..................(B f(B  (B sleepcap..(B..#(B ##(B...................(B.. ##(B............<......##............##(BThe boomerang hits the sleepcap but does no damage. _The sleepcap is moderately damaged.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBijAim: (Ba sleepcap (moderately damaged(B, 98% to hit)BiD=9(BM.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight line(B  Bi=Aim: (Ba sleepcap (moderately damaged(B, 98% to hit)  You throw a boomerang. The boomerang hits the sleepcap.  The sleepcap is moderately damaged.(BBi[Bi[3((BBi:((BBi:f(B.Bi!@(B(B=3.0 (1.3 _Bi+(BBi (B You hit the sleepcap but do no damage.The sleepcap is moderately damaged.(B(B40Bii(B _The sleepcap closely misses you.(BBi־BiQd(B3-- (B_The sleepcap closely misses you.(Bhit  heavi(B  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.BiZ1  --more--(BBi  #.#  #.#  #.###  # ##.  . ##.Bi y #. ##.# #.# ##..#  #..# ##..##  #...##f@## Bi  #.......# #..?..... #.......... .............>.> .....###...... ....# ##...... .... ##......< ... (BBi (BBi (B 2  (B56 boomerangs Bi !(B_BiV (BBi (BBi q(B4=-(B6.0 (2Biv (BBi  (B #.#(B  #.#(B  #(B.###(B  #(B ##(B.  Bi b.(B ##(B. #.(B ##(B.#(B #.#(B ##(B..#(B Bib V #..#(B ##(B..##(B  #...##f@##(B  #(B.......#(B #(B..?(B..... #(B.......... ..(B...........>.>(B Bi g..(B...###(B...... ..(B..#(B ##(B...... ..(B.. ##(B......<(B Bi ...(B _The sleepcap releases spores at you but does no damage.  The sleepcap releases spores at you!Bi- (BBi. ;(B45----Bi. 6(B11 ==7.0 (3Bi/ 86 boomerangs(BBi/6 (BBi6 = _You wake up.(BBi!8 Bi. ( (B Bi. yYou hit the sleepcap but do no damage.The sleepcap is heavily damaged.(BBi>0 h(B6----(B-8.0 (1Bi5 (BBi6  Bi6 B_The sleepcap barely misses you.(BBi7 BiIs (B_The sleepcap barely misses you.(B  BiYou hit the sleepcap.  The sleepcap releases spores at you but does no damage.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!BiI-(B9.1 (1.1Bi(BBig" _You are unaffected.BiBid (B You hit the sleepcap but do no damage.The sleepcap is heavily damaged.(BBif_(B7=(B800Bik(BBil Bil@_The sleepcap releases spores at you but does no damage.BinBi*< (B Bi,!(BYou hit the sleepcap.  The sleepcap is severely damaged.(B(B5-(B1(B _The sleepcap releases spores at you.Bi (B You hit the sleepcap but do no damage.The sleepcap is severely damaged.(BBiBi!(B6Bi8-Bit!(B2Biv(BBi Bi8_The sleepcap releases spores at you but does no damage.BiUBi{  Bi| (B You hit the sleepcap but do no damage.The sleepcap is severely damaged.BiR| (BBit} Bi} 0(B4-Bi} ((B3.2 (1.1Bi (BBi  Bi+ -_The sleepcap releases spores at you.Bi Bi> (B (BYou hit the sleepcap.  The sleepcap is almost destroyed.(B(B5=(B40Bi?(BBi@P _The sleepcap barely misses you.(BBiABiã (B You hit the sleepcap but do no damage.The sleepcap is almost destroyed.(BBi Bi( 0(B6=Bi8 !(B5Bib (BBi  Bi G_The sleepcap releases spores at you but does no damage.BiF (B.  You slash the sleepcap!  You destroy the sleepcap!(BBiT(BBi(B8=6 (B26Bi (BBiK _Okawaru accepts your kill.(BBi BiK(B BiM)(B BiN(B BiLP(B BiP BiPS(B9==(B BiFR(B BiT(B BiTP(B50=(B Bi$V(B BiZY(B BiY'(B1 Bi[(B Bik(B(B2=(B(B(B(B3=(B(B(B(B4=(B(B(B(B5=(B(B BiPn(B Bin7(B6= Bin(B Bio(B BiDs(B Biz`(B(B(B(B Bi|(B Bi|(B Bi~(B Bi1(B Bi(B Bi‚(B Bi2(B Bi4(B Bi(B Bi9=(B Bi(B BiS<(B #.###(B #(B. ##...####(B .#(B ##(B.###...###(B Biy;#(B. ##(B.###......(B #(B.#(B ##(B..#(B #....... Bi"W(B #(B..####(B..##(B #.......(B #(B...##(B..##(B #(B #(B......(B.#####(B #(B..@..(B.....- #(B..........................>.>(B ###(B..... #(B ##(B.... ...... ##(B... ##(B...#(B ##(B. Bio #(B... #..(B ..#(B Bi2(B982.0) Bi3H-(B9.2 (13 Bi(B BiW _l - a scroll labelled FOUGGAW TEPALEGU(B Bi Bi (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You encounter a hound.(B#.(B ##...###(B .##(B ##.###...(B #(B.#(B ##.###....(B #(B.##(B ##..#(B #(B #(B..####(B..##(B #(B #(B...##(B..##(B #(B #(B..(B.....#####(B ##.(B..(B......(B #@.(B.....>.>h###(B.....(B..##(B ##.(B...#(B #####(B...##(B ##h(B  (B hound (asleep)(B #(B...#(B #..(B  #(B...#(B #(B(B902.2 (3.0).h(Bh(B.h(B(B==3.2 (4 Bi(B Bi _The hound barks! Bi Bi& E(B.h(B Bij+ (B Bi5, 6(B--4.2 (1 Bi0 (B Bi1  BichE(B.h(B Bih=(B.h(B Bil(B BimC--(B5 Biq(B BiSs Bir9 D(B.h(B BiE X(B(B6(B BiG  Bi, (B You hit the hound.  The hound is lightly wounded.(B=7 Bi1 (B Bi2   Bi2 C_The hound closely misses you.(B x2 Bi74  Bi (B (BYou hit the hound.  The hound is moderately wounded.(B Bi((B8 BiLU(B _The hound bites you but does no damage. Bi4 (B You hit the hound but do no damage.The hound is moderately wounded.(B Bi<((B9 Bi(B BiP _The hound barely misses you.(B x2 Bi Bi   BiM z(B You hit the hound.  The hound is heavily wounded.(B Bi  Bi1 "(B10 Bi˼ (B Bi   Bi 0_The hound bites you but does no damage. Bi  Bi< (B You barely miss the hound.The hound is heavily wounded.(B Bi=((B1Bi(BBiHv _The hound bites you but does no damage. The hound closely misses you.(BBiBi\ Bi](B You closely miss the hound.The hound is heavily wounded.(BBi}^((B2Biwd(BBiRfN _The hound closely misses you.(BBigBi: < (B Bi q(BYou hit the hound.  The hound is severely wounded.(BBi ((B3Bi (BBi  Bi +_The hound bites you but does no damage. x2Biҡ Bi (B You closely miss the hound.The hound is severely wounded.(BBi7(B4-Bi!(B4BiR(BBi# _The hound bites you.Bi{BizaT (B You closely miss the hound.BiGb@The hound is severely wounded.(BBicBijcQ(B5-(B5Big(BBih Bi(ig_The hound barely misses you.(B The hound bites you but does no damage.BiGkBi  Bi $(BBi0 †BiY 1(BYou hit the hound.  Bi} %You kill the hound!Bi (BBi Bi BiA Bif Bi Bi (BBi  BiL "(BBiv 6Bi =Bi 5Bi  Bi !(B38Bi. 6 Bi` -_Okawaru accepts your kill.Bi (BBi (BBib  Bi Bi :_Your Axes skill increases to level 6!Bi (BBi BiY(BBiZBi ["(BBic\(BBi_(BBia(BBiGc Bixd (B_Bi9f(BBi~h(BBik(BBiXl(BBim(BBir Bi)s!(B Bi]s>You see here a hound corpse(B.Biu(BBiv Bi3w (B_BiCx(BBiP{(BBi~(BBi~Bi=Bi?(BBi((BBi(BBi(BBi(BBil(BBi(BBi(BBi(BBiW(BBi(BBi(BBi(BBi(BBi(BBi(BBi:(BBi(BBi(BBi@(BBiٴ(BBip(BBi(BBi(BBi(BBi{(BBi)(BBi̿(BBia(BBi(BBi8(BBi(BBi(BBi(BBi(BBi(BBi(BBi(BBi(BBiO(BBi(BBi(BBi<(BBi(BBi5(BBi(BBi(BBi(BBi(BBi3(BBi;(BBi(BBiK(BBi(BBi(BBi(BBi(BBi(BBis 0(B(BBi (BBi+ (BBi (BBiEH(B(B(BBi(BBi3(BBi(BBi (BBih(BBi(BBi(BBi(BBi(BBi(BBi~(BBi(BBiN(BBi(BBi(BBi(BBi7(BBik(BBi(BBi (BBi!(BBi#(BBiH#(BBi#(BBiI%(BBi&(BBi&(BBib'(BBi((BBi)(BBi*0(B(BBil,(BBi-(BBi*.(BBi.(BBi0(BBi2(BBi-3(BBi<4(BBi6(BBi8(BBim9(BBi:(BBi Bx(B(B(B(B(BBiC(BBiC(BBi E(BBiF(BBiH(BBidH(BBiEI(BBi\OQ ##(B BizO (B #(B #.###(B  BiO(B #.##(B #.#.#(B BiO BiO(B #.(B.###...###(B ###(B  BiO(B #(B...##...####.#(B  Bi P(B ##(B..#####...##.#(B  BiPp(B #(B...##(B ####...#(B  (B ##(B...(B.##(B ##..#(B  (B #(B.....@#(B ##.##(B - (B #(B...#(B..#(B #..#(B  BiP(B #(B..##(B...#(B ##.##(B  BiP(B #..#(B ##(B..#(B ##..###(BBiQ #...(B ##(B.. ###.....###Bi!Q Bi9Q\#..#(B ................ BiQ#.$(B .............. (B ..#####......... #.........(BBiV2(B50.2 (34.0)BiWH-(B1.2 (35BiI\(BBi1]B _f - a cyan potion(BBiC_Bio(BBim(BBi(BBi.(BBi~(BBi0(B(BBiA(BBiS0(B(BBiX(BBiX(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BBiԽ(BBiL(BBic(BBi0(B(BBi=(BBiO (B_You now have 122 gold pieces (gained 8).Bi(BBi(BBiD(BBi(BBit(BBi(BBiZ(BBi(BBi(BBi?(BBi(BBi(BBi)(BBiz(BBi(BBiO(BBiD(BBi(BBi(BBi>(BBi(BBi(BBi(BBi(BBiF(BBi(BBi+(BBi(BBi(BBi\(BBi(BBi&(BBi(BBi(BBiU(BBi;(BBi(B(B(B(B(B(B(B(B(B(B(BBi(BBi(BBiX(BBi|(BBiI(BBi_ (B You encounter a hound.(BBi(B ##..#####...##.#.#(B #(B...##(B ####...##.(B ##(B....##(B ##..##.(B #..(B....#(B ##.##(B #.(B #...#.(B.##(B #..#(B #.(B ##..##(B...#(B ##.##(B #.##..####Bi*(B ##..###(B ##.#...#(B ##..######(B.....####..#..##(B #(B..@(B.............†..#..#(B #(B...................####(B #(B...#####(B............(B ....##(B #..(B..........(B h(B.....#(B ##....###...(B ###(B....(B #...###(B #...#(B h(B  (B hound (asleep)(B ##(B...(B #..#(B #...#(B ...(B ...(B BiT(B74.2 (23.h(BBi 9h(B.Bi Fh(BBi 5(B5.2 (24 _Bi(BBi+BiQ (B #...##(B ####...#(B  (B ##.(B...##(B ##..#(B #BiՂ (B #...(B...#(B ##.##(B # (B #...#(B..##(B #..#(B # (B ##..##(B...#(B ##.##(B #Bi[ ##..####(B..##(B ##..###(B ## #...#(B ##(B..######(B.....## #..##(B #(B................† #..#(B #(B.. ######### (B #h(B...##(B #.. (B .......#(B ##....### (B ####(B....(B #...###(B #... (B ##(B...(B #..#(B #... (B ... ...(B .... (B.. (BBijE(B.h(BBi(BBic3(B6.2 (1.0)BiI(BBiBi :h(B.Bi :h(B.Bio (BBi ((B7Bi (BBiV Bi (B (BYou hit the hound.  The hound is moderately wounded.Bi{(BBi&0(B=8Bi%(BBiN _The hound closely misses you.(BBi_Bi (B (BYou slash the hound!  The hound is severely wounded.(BBi((B9Bi(BBi9 _The hound bites you but does no damage. x2BiBi (B (BYou hit the hound.  The hound is almost dead.(BBi )(B80Bi\ (BBi\ 6 _The hound bites you but does no damage.Bi Biu (B You miss the hound.The hound is almost dead.(BBivY(B2--(B1Bi{(BBi} Bi4}=_The hound bites you. The hound bites you but does no damage.BiC~Bi( (B BiTYou hit the hound.  The hound is almost dead.(BBiBi1(B3--Bi!(B2Bi(BBi! BiMBic?_The hound barely misses you.(BBiBi& ( (B Bix _You miss the hound.The hound is almost dead.(BBi %(B4Bi9 3=(B3Bi (BBi  Bi p_The hound bites you but does no damage. The hound closely misses you.(BBi BiqT (B You closely miss the hound.Bi;The hound is almost dead.(BBi`%(B3Bi3-(B4Bi*(BBi\# _The hound bites you.BiBi (B You barely miss the hound.The hound is almost dead.(BBi X(B4=(B5Bid (BBiܪ n _The hound misses you.(B The hound bites you but does no damage.Bi Bi& (B†(BYou slash the hound!  You kill the hound!(BBi3*(BBi7(B6==4 (B506Bie=(BBiy>K _Okawaru accepts your kill.(BBi?Bi{u(BBiu)(BBiv(BBiy(BBiP|(BBi|(BBi}(BBiX(BBiy(BBi(BBih(BBi(BBi(BBi(BBidž(BBi~(BBiL(BBi9=(BBi(BBi(BBiT(BBiÏ(BBiE(BBi(BBi(BBi֔(BBij(BBiZ(BBi(BBiɘ(BBiy(BBi(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BBi(BBiO(BBi(BBiQ(BBi(BBir(BBi(BBih(BBi(BBi.#####....#(B #...###(B #...#(B  #####..(B.##(B ##..#(B #(B...#(B BiCm###......(B..###...#(B #(B.....(B #........(B...##..#(B #(B...  Bi[...#####.....(B...#(B #(B..=(B. Bip##(B #####..(B.##(B #(B....)(B  Biv##..###(B......  Bir##.(B.#(B Bi; #(B..Bi8(B -4007.2 (Bi21.0) BiC#(B..........  BiC##(B.........  BiW........##(B .!......... Bi............ Bi)~#(B.......#(B...#(BBi8+ #(B...BiKS.....#(B.#(B. BiZ Bi_(BBiH-(B8.2 (22Bi(BBi _Found a dagger.BikBi (BBiE (BBi (BBi/ (BBi0 (B #####...##(B ##..#(B #...####......(B..###(B...#.. Bi (B #.........(B..##(B. #####...(B.....#(B #(B..=. ###(B #####(B...##(B #(B....)(B Bi b##(B..###(B......Bi a(B ##(B...Bi a(B #(B....Bi o(B #(B..(B0Bi X.0) ##.(B Bi! <##(B!Bi! 6...(B.Bi#! .Bi0! #Bi(BBi( (BBi) -(B9.2 (1Bi/ (BBiQ0 : _Found a staircase to the Ecumenical Temple.Bir1 BiS(B ###........###.Bi^X#.........(B.##(B..#(B #(B...(B #...#####....(B....#(B #(B..=Biu##(B #####(B...##(B #(B....)(B Bib##(B..###(B......Bit(B ##(B..#(B.Bi, #(B...Bi&.##Bi$(B.......Bi##Bi8(B......!..Bi$(B....Bi###Bi #Bio(B....###(B ..#(B.Bi(BBi`)(B10Bi(BBiBin  (B #...##(B  #...#####........#(B #(B..=. Bi k ###(B #####...##(B #(B....)  (B ##..###(B......  (B ##.(B..  Bi `(B. #.(B..  Bi ;[(B.. #.Bi I.  #(B....###Bi H.  #(B......Bi- 9##  (B!Bi; ...  BiH !(B.BiS ..  #####Bia @#(B...#  Biw ,(B #Bi Y(B..#(B.#.  Bi t(B .....##ß(B..>  Bi L###(B ..#  Bi M(B  (BBi (BBiP ((B1Bi (BBi  Bi _Found a robe.Bi2 Bi^!(B #...#####........#(B #..=##(B #####...##(B #(B....)BiP(B ##..###(B......#(B ##.(B.#(B... #.(B..[(B..#Bi#(B....###(B...##(B...Bi/5(B.#####BiD@#(B...#.Bi]5(B.....#BipJ(B..  (BBi^(BBiK((B2Bi(BBiA(BBiBi&(B3.2 (2Bi(BBi1Y _C - 2 potions of cancellation(B (gained 1)BifBi*U(B #...........##..#(B #...(B #...#####....(B....#(B #(B..=.(B ###(B #####.(B..##(B #(B....)(B  ##(B..##(B Bih #(B ##(B..#(B  ..(B #(B..Biz  Biv[(B..#(B #(B..Bi Bi Bi;#(B....###BiA.(B  #Bin##(B  .(B Bi Bi-.(B.....Bi.....(B Bi'e #####(B.#(B...Bi4 BiDg #(B........#(B.#BiL(B Bigg.....##ß(B..>(B Bic....###(B ..#(B.#Bi%(B Bi1.#(B. Bi5....#..(BBiK(BBi-(B4.2 (1Bi(BBi;Bi (BBi (BBi (BBiA (BBi1 (BBi (BBi (BBi (BBi 0(B(BBie (BBi (BBib (BBi (BBiK" (BBi$ (BBi& (BBi& (BBiw( (BBiD (B(B(B(B(B(B(B(B(B(B(B(B(B##†.........###............(B....##(B ##....... ...##(B #........(B....#(B ##...... ...##(B ##....###(B...##(B ##.... ....#(B #...###(B #(B...#(B #.. #...##(B ##..#(B ##(B...##(B .....###...#(B ##(B.....##(B ......##..#(B ##(B.#(B ##........#(B ###(B  #####...####(B...(B.)(B.#(B.... ##..###(B...(B...##.(B #(B  #(B ##..#(B...(B......#(B  ..(B #.(B.......(B  [..#(B #.(B...(B........###(B  #....###(B..(B........##(B  #........(B......####(B  ..................(B(B21.2 (7(B2.2 (8(B _o - a ring of protection from fireBiBik(BPut on or remove which piece of jewellery? Jewellery (go to first with "=) Bi\ f - an amulet of regeneration (worn)  h - a ring of wizardry (worn)  n - a +5 ring of evasion (worn)(Be - an amulet of faith  o - a ring of protection from fire Talismans (go to first with %)(Bb - a maw talismanBi=[?(B] describe selected BiO[!(B] equip|wield|wear|put onBiq(B[tab(B] equip(B|unequip BiC/ Bij6 Bi> u(B##†...................###........(B AngleBrackets the Chopper #...#####........(B....##(B ##.......(B Mountain Dwarf of Okawaru *..... BiJ> ...##(B #........(B....#(B ##......(B Health: (B56/56 ======================== ...##(B ##....###(B...##(B ##....(B Magic: (B6/6Bi ? ======================== ....#(B #...###(B #(B...##..(B AC:(B 9Str:(B 16Doom: 64% #...##(B ##..#(B ##(B...##EV:(B 11Int:(B 9  .....###...#(B ##(B.....##SH:(B 0Dex:(B 13 ......##..#(B ##(B.......#XL: (B 6 Next: (B50% Place: (BDungeon:5 Bi(? ##........#(B ##(B..@(B.....#Bi5? yNoise: --------- (B Time:(B 4022.2 (0.0)  BiO? #####...####(B...(B.)(B.#(B....Bi_? .a) +0 hand axeBi? ##..###(B...(B...##.(B #Bi? )Throw: 6 boomerangsBi? #(B ##..#(B...(B......#Bi? ..(B #.(B....(B..........Bi? [..#(B #.(B...(B........###Bi1@ #....###(B..(B........###........(B......####.................. Bi@@ C(B_Okawaru accepts your kill. BiL@ .(B_Found a dagger. BiW@ F_Found a staircase to the Ecumenical Temple. _Found a robe. Bi}@ t_C - 2 potions of cancellation(B (gained 1) _o - a ring of protection from fireBiM  To do this, you must remove one of the following items:(? for menu, Esc to cancel)BiM ~<(B or h - a ring of wizardry; >(B or n - a +5 ring of evasionBiH (B You remove your ring of wizardry.Bi6(B3.2 (1Bi((BBi18 _o - a ring of protection from fire (worn)BiBi9j...#######(B ..##(B #.(B.....#(B ##(B ##....###(B...##(B ##Bisk(B #...###(B #(B...#(B #..(B ##(B ##..#(B ##(B...#(B Bi....###...#(B ##(B....#(B ##(B.. BiX#........#(B ##(B..Bi*#(B Bi~###...####(B....@(B.#....Bi(B ##..###(B......##.(B #(B Bi#BiY#(B.........#(B BiW..(B #..(B.....Bi.. Bi!`[..#(B #..(B....Bi08###(B Bi<3#....###.(B...Bi`-##(B Bio=#........(B......##Bi}###(B Bi..BiW(B.........(B BiI(BBi5((B4Bis(BBiqJ _(BYou see here a +0 dagger.BiBi (B(B(B(B(B (B_(BBiG(B ##(B  ###....###(B...##(B ##.#(B #...###(B #(B...#(B #..(B #(B ##..#(B ##(B...##(B .###...#(B ##(B.....##.##..#(B ##(B....... #........#(B ##(B..# #####...####(B....)(B.#.... (B ##..###(B.....@##.(B #(B5 #(B ##..#(B...#(B ..(B #..(B.....###(B...... #####.......#...#.#(B(B(BBiu"BiW`(BBi`(BBia(BBic(BBi`f(BBif(BBiNh(BBij(BBil(BBil(BBi#n(BBiSp(BBi7r(BBir(BBis(BBiu(BBiw(BBiZx(BBiUy(BBip..###...#(B ###(B ...##..#(B ##(B......(B.#(B #........#(B ##(B.......(B.##(B Bi#####...####(B....)(B.#(B.... Bi(B ##..###(B......##(B.#### Bi#(B ##..#(B.......(B..#(B...# Bi..(B #..(B........(B......# Bi[..#(B #..(B........(B..##### #....###.(B...##(B Bi 9.2 (4Bi ^........(B......####(B Bi+.....Bi6&....(B BiA.......BiK'.....(BBiY_####....(B...#...#.#(B Bi" #..#.#..# Bi(B .....##ß..>..ß (B ....###(B ..#.#Bi".(B Bi2 ....#(B Bi Bi|(BBiʆ(BBi Bi Bi(B Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft BiխZ75% 2(Bb - ScorchFire Bi75% (B2  c - Confusing TouchHexes93% (B3  Bi$d - Frozen RampartsIce Bi_93% (B3  e - Teleport OtherTranslocation Bi_U93% (B3 5 spell levels left  Bil(B[Tab(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exit Bir  Biz  Bi/ Y(B....###...#(B ##.....##AngleBrackets the Chopper .....##..#(B ##(B......(B.#Mountain Dwarf of Okawaru *.....  Bi #........#(B ##(B.......(B.##Health: (B56/56 ======================== #####...####(B....)(B.#(B....Magic: (B6/6========================##..###(B......##(B.####AC:(B 9 Bi .Str:(B 16 Bi #Doom: 64%  Biρ #(B ##..#(B.......(B..#(B...#EV:(B 11 Bi HInt:(B 9   Bi ..(B #..(B........(B......#SH:(B 0 Bi .Dex:(B 13  Bi" [..#(B #..(B........(B..##### Bi; XL: (B 6 Next: (B50% Place: (BDungeon:5  BiI s#....###.(B.......@(B.## Bi~ Noise: --------- (B Time:(B 4029.2 (0.0) #........(B......####a) +0 hand axe  Bił F.........(B......... Bi vThrow: 6 boomerangs .........(B.........  Bi t#####....(B...#...#.##....(B....#.#..# Bi ?.....##ß..>..ß Bi8 n....###(B ..#.#.....#(B .#... BiI HTo do this, you must remove one of the following items: Bi` J(? for menu, Esc to cancel) Bi <(B or h - a ring of wizardry; >(B or n - a +5 ring of evasion  You remove your ring of wizardry. _o - a ring of protection from fire (worn) _You see here a +0 dagger. 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(B ....#(B .#...(B BiK (B Bi 5(B30.2 (1 _ Bi (B Bi !Bi$..##..# ###........#(B..(B.## (B #####...##)(B.#(B....!Biz(B ##.(B...##(B.#####(B ##(B.....#(B...#(B ..(B #(B.......#(B [..#(B ######(B #....###(B  #......###!Bi(B ....#(B ....#(B ######(B...#(B.#!Biq(B #(B..#(B.#(B..#(B ...(B..##ß(B..>(B..ß(B.###(B ..#(B.#(B.. . ..#(B...#(B.#(B.. !Bi*(B!Biڟ!Bi!(B1!Bis(B!Bi6!Bi~(B ###........#(B ##.# !Bi (B #####...####(B....)(B.#(B....(B ##.(B.###(B......##(B.#####(B ##(B..#(B...#...!BiA~..(B #(B.......[..#!BiX%..#####....###!Big0..##(B !Bis*..(B.!Bi}-####(B !Bi.!Bi-(B...#!Bi#####!Bi9#(B...#!Bi.(B.#(B.#(B..!Bi#.!Bi#!Bi,(B..!Biw#(B...#(B.#(B..!BiW#(B.. ... .###(B!Bi(B!Bii((B2!Bi8(B!Bi!Bi (B!Bi (B!Bi (B!Bi (B!BiW (B!Bi (B!Bi (B!Bi (B!Bin (B!Bi (B!Bi (B!Bi G(B ##..###......##.####!Bi q(B ##(B..#(B.........#...#..(B #(B................[..#(B #(B......#####....###!Bi+ H..##(B #......!Bi7 `####(B .......(B.!Bib .(B...#(B ..(B...!Bi #####.......#(B.@(B.#.#(B4.2 (2 ##(B.#(B ...(B..##ß.(B.>(B..ß(B.......####!Bi #(B....!Bi k....#(B .(B.#(B...#(B.#(B..#....#(B #(B.. ... .####(B !Bi [#(B. ##(B. !Bi  . !BiI /##(B!BiJ (B!BiY (B!Bi "Bi}(B #(B ##..#...#..."BiF..(B #(B.......[..######....#####(B "Bi[W..(B.####(B "Big."Bi)..(B..."Bi>....(B.......#"Bir#####.......#(B...#.#(B "Bi>.#@#."Bī.....##ß(B..>(B..ß(B...#"Bi؄....####(B..#(B.#(B......#(B.#"BiP#(B.##(B.."Bi Y.#(B. .#(B"Bi*(B"BiEL(B5.2 (1(B"BiC ..(B #....[..#(B #.#####....###."Bi 8##(B ..(B...(B.....####(B ..(B.......#(B.....(B......"Bi #####..(B.....#(B...#(B.#"Bi (B #..(B......#(B.#(B..#(B.##"Bi .....##ß(B..@(B..ß(B...#"Bi ....####(B..#(B.#(B......"Bi  ....#(B #(B..#(B...#(B.#(B..#"Bi= ....#(B #(B..(B......###(B "BiM #.(B..##(B...#(B"Bi] .(B... ##(B.#(B...#(B "Bij  .#"Biv L(B...#(B ."Bi (B"Bi ((B6"Bi (B"BiJ  "Bi` V_(BThere is a staircase to the Ecumenical Temple here."BiT #BiW(B#Bi2Y (B#Bi ^(B#Bid(B#Bif/(B7 _#Bij(B#Bik (B (BTemple  You climb downwards. Welcome to the Ecumenical Temple!≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈.....(B............≈≈≈≈ .........(B................. ...(B.....ß(B................ ._(B............_. .._(B..............._........ .......(B................... .......(B.................. ...._....(B.......@(B..........._.... .........(B.................. .........(B........................ ........(B_..............._........ ._.......(B......................_. .........(B......._(B................(B  .........(B........................(B  ≈≈≈≈.....(B....................≈≈≈≈(B  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B (B#Bim8(B8.7 (2.5#Bi:_(B#Bi< _Found an ornate altar of the Wu Jian Council.#Bi_ _(BThere is a staircase back to the Dungeon here.#Bi $Bi(B(B(B(B(B9.7 (1.0 _$Bi$Bi1?___$Bi?(B$Bi[U (BDungeon:5$Bia&(B ..(B #................#(B  [..#(B #....#####(B  #....###.$Biha..##(B  #.(B.....####(B  .$Bia*#(B $Bia $Bia.(B.....(B......#(B $Bia ######(B...#(B.#(B $Bia $Bia#$Bi b#(B.#(B..#(B.##(B $Bib $Binb.....##ß(B..@(B..ß(B...#(B  $Bibj....####(B..#(B.#$Bib'(B $Bi>c ....#(B #(B..#(B...#(B.#(B..#(B $Bilc ....#(B #(B..(B......####(B$Bi|c $Bic#.(B..##(B...#(B $Bic{.(B... ##(B.#(B$Bic $Bid|#(B...#(B .#(B$Bid2 ...#(B .$Bi8d  $Bibd $Bi:(B41.2 (2.5$Bi(B$Bi $Bi$Bi0_You climb upwards. Welcome back to the Dungeon!$Bi $Bi$BiV_(BThere is a staircase to the Ecumenical Temple here.$Bi$BiD4(B(B(B(B(B (B_$Bi4(B$Bi47(B$Bi9(B$Bi:(B$BiR;(B$BiG=(B$Bi?(B$Bi?(B$Bi"B(B$BiC(B$BiE(B$BiFF(B$BiG(B$BiI(B$BinL(B$Bi1M(B$BiM(B$BiO(B$BiQ(B$Bi\R(B$BiS(B$BiT(B$BiV(B$Bi>W(B$BiW(B$BiZ(B$Bi\(B$Bie(B$Bif(B$Bii(B$Bik(B$Bill(B$Bim(B$Bio(B$Biq(B$Biq(B$Bir(B$Bi~(B(B(B(B(B(B(B(B(B(B$Bi/(B$Bix(B$BiP(B$Bi(B$BiR(B$Bi(B$Bi(B$Bi](B$Bi(B$Bi(B$Bi(B$Bi(B$Biu(B$Bi+(B$Bi(B$BiV(B$Bȋ(B$Bi(B$Bi(B$Bi8(B$Bi(B$Bie(B$Bi(B$Bi"(B$Bi(B$BiO(B$Bi(B$Bic(B$Bi(B$BiU(B$Bi(B$Bi(B$Bi.(B$Biŷ(B$Bi(B$Bi(B$Bis(B$Bi!(B$Bi(B$Bi (B$Bix(B$Bi#(B$BiS(B$Bi(B$BiT(B$Bi(B$Bi<(B$BiI(B$Bi(B$Bi(B$Bi(B$Bi(B$Bi:(B$Bi6(B$BiA(B$BiF(B$Bi(B$Bit(B$Bi}(B$Bi(B$Bic(B$Bi(B$Bi(B$Bi(B$Bi 0(B(B$Bi#...(B #.......##(B $BiU #....#....#(B $BiQ #......#..####(B $BiZ ....##..##...###(B $Bi ..##(B #..(B ##..#.###$BiS(B .#(B #..(B ##...(B..#(B #(B $Bim#..(B ###.(B..#(B..#$Bif(B ###.(B.......#$Bi(B $Bil#(B..@(B.##.#..#$Bi(B $Bi#(B....##(B #....(B .......##(B ....(B ....... ...$Bi D####(B... ..$BiJ(B ##(B..$Bi93 ##(B.$BiU3 ##(B$Bi2(B70.2 (29.0)$Bi$Bi'(B1.2 (30$Bi m(B _n - a sedimented brown potion(B%Bi7(B(B%Bi,(B%Bi(B%Bi(B%Bi(B%Bi(B%BiP(B%Bi֩(B%Bi*(B%BiӪ(B%Bi(B%Biծ(B%Bi(B%Bi(B%Bi(B%Bi2(B%Biu(B%Bi"(B%Bi(B%Bi(B%Bi (B%Bi(B%Biҹ(B%Bi(B%Bi4(B%Bi(B%Bi(B%Bi(B%Bi(B%Bi(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B%Bi(B%Bi(B%Bi(B%Bi(B%Bi0(B%Bis(B%Bi(B%Bi(B%BiH(B(B(B%Bi(B%BiA(B%Biq(B%Bi(B%Bi(B%Bi(B%Bie(B%Bi(B%Bi(B%Bi(B%BiT(B%Bi(B%Bi(B%Bi(B%Bi(B%Bi(B%BiS(B%Bi(B%Bi(B%Bi(B%BiE(B%Bi(B%BiS(B%Bie(B%Bi(B%Bi(B%Bi (B%Bi(B%Bi(B%Bi (B%Bi (B%Bi (B%Bia (B%Bi}(B%Bi(B%Bi(B%Bi(B%Bic (B You encounter a sky beast.(B%Bi(B ##.....####(B ...###...#(B..##(B %BiRQ###....(B....###.##....##.#(B..#(B..#####. ##....####.(B..........# %Bi.....##(B #(B..(B.......#(B.##: %Bi.....##(B ##..(B.....#(B..... %Bi##....###(B #.(B..(B........#(B.  %Bi##.....###.(B....@(B....#(B.. %Bi##......#.(B..##(B....#(B... %Bi##......(B...#####(B....F(B %Bi)##...(B.....#(B #(B...%BiG>#...###..#(B ..%BiY^#..###(B #..#(B .%BionF(B  (B sky beast (asleep)%BiI#..##(B ##..#..##%Bi8#..#.##.#(B%Bit!b(B95.2 (24F_(B%Bi(PF(B%Bi(.(B6.2 (25%Bi.8_(B%BiR0 %Biw0__Found a parchment of Scorch(B. Found a stormy altar of Qazlal.%BiY2(BiE(B ##.....####(Bi!...(B AngleBrackets the Chopper###...#(B..##Mountain Dwarf of Okawaru *.....###....(B....####(B .Health: (B56/56 ========================##....##.#(B..#(B..#####.Magic: (B6/6======================== ##....####.(B..........#(BiOvAC:(B 9Str:(B 16Doom: 64% (BiqG.....##(B #(B..(B.......#(B.##:EV:(B 11Int:(B 9  (Bi .....##(B ##..(B.....#(B.....SH:(B 0Dex:(B 13 (Bi##....###(B #.(B..(B........#(B.(BiXL: (B 6 Next: (B50% Place: (BDungeon:5  (Bi##.....###.(B....(B@....#(B..(BiNoise: --------- (B Time:(B 4096.2 (0.0)(Bi$##......#.(B..##(B....#(B.F(B.a) +0 hand axe(BiC##......(B...#####(B...._Throw: 6 boomerangs(Bie##...(B.....#(B #(B...#...###..#(Bi!(B..(Bi##..###(B #..#(B.F(B  (B sky beast#..##(B ##..#..###..#.#(Bi!#.# (B_There is a staircase to the Ecumenical Temple here. _n - a sedimented brown potion(Bi8*You encounter a sky beast. (BiS(B_Found a parchment of Scorch(B. Found a stormy altar of Qazlal.  Press: ? - help, v - describe, . - travel(BThe floor.(BihLX@#(BA rock wall.(Bi} <##(B)Bi7##(B)Big7##(B)Bi=R#.(BThe floor.)Bi3=(B..(B)Bi' )Bi' 6.(B.+BiH (B.Fn - a sedimented brown potion(B  You encounter a sky beast.(B +Bi _Found a parchment of Scorch(B. Found a stormy altar of Qazlal.  Press: ? - help, v - describe, . - travel(B  Here: (Ba sky beast.Bi! (BA sky beast. A strange aerial creature formed of fleshy clouds and electric feathers. It .Bi[commands the faint wind currents of the Dungeon with every strike, which will buffet its victims in dramatic correlation to the amount of open air around saidprey. Max HP: ~27 Will: +AC: + EV: +++ .Bi{ rF: ... rC: ... rPois: . rNeg: ... (BrElec: ∞ Threat: High Class: Natural Size: Large Int: Animal .BikYou have about 55% to hit with your +0 hand axe. It has about 63% to hit you. .Bi'Attack Max Damage Bonus .BiԃNHit 6 Open air damage (max 20) It can fly. .Bie[!(B]: Description(B|Quote/Bi1` (B ##.....####...(B AngleBrackets the Chopper###...#(B..##Mountain Dwarf of Okawaru *...../Biv` ###....(B....####(B .Health: (B56/56 ========================##....##.#(B..#(B..#####.Magic: (B6/6/Bi` '======================== /Bi` ##....####.(B..........#AC:(B 9/Bi` .Str:(B 16/Bi` #Doom: 64% /Bi` .....##(B #(B..(B.......#(B.##:EV:(B 11/Bi` HInt:(B 9  /Bi#a .....##(B ##..(B.....#(B.....SH:(B 0Dex:(B 13 /BiBa ##....###(B #.(B..(B........#(B./BiSa XL: (B 6 Next: (B50% Place: (BDungeon:5  /Biza ##.....###.(B....@(B....#(B../Bia Noise: --------- (B Time:(B 4096.2 (0.0)/Bia ##......#.(B..##(B....#(B.F(B./Bia .a) +0 hand axe/Bia ##......(B...#####(B...._/Bia 3Throw: 6 boomerangs/Bib ##...(B.....#(B #(B...#...###..#/Bic !(B../Bid `#..###(B #..#(B./BiQd F(B  (B sky beast#..##(B ##..#..###..#.##.# /Bid k(B_n - a sedimented brown potionYou encounter a sky beast. (B_Found a parchment of Scorch(B. Found a stormy altar of Qazlal.  Press: ? - help, v - describe, . - travelHere: (Ba sky beast  The floor./Bi (B ##.....####...(B AngleBrackets the Chopper###...#(B..##/BiR Mountain Dwarf of Okawaru *.....###....(B....####(B .Health: (B56/56 ========================/Bi ##....##.#(B..#(B..#####.Magic: (B6/6======================== ##....####.(B..........#AC:(B 9Str:(B 16Doom: 64% .....##(B #(B..(B.......#(B.##:EV:(B 11/Bi Int:(B 9  .....##(B ##..(B.....#(B.....SH:(B 0Dex:(B 13 ##....###(B #.(B..(B........#(B.XL: (B 6 Next: (B50% Place: (BDungeon:5  /Bi 0##.....###.(B....@(B....#(B..Noise: --------- (B Time:(B 4096.2 (0.0)/Bi ##......#.(B..##(B....#(B.F(B.a) +0 hand axe/Bi ##......(B...#####(B...._Throw: 6 boomerangs/Bi ##...(B.....#(B #(B...#...###..#(B../Bi #..###(B #..#(B.F(B  (B sky beast/Bij #..##(B ##..#..###..#.##.# (B_n - a sedimented brown potionYou encounter a sky beast. /Bi (B_Found a parchment of Scorch(B. Found a stormy altar of Qazlal.  Press: ? - help, v - describe, . - travelHere: (Ba sky beast  The floor./Bi{ *(B/Bi (B/Biu 1 _(B/Bie /Bi3@ (B/Bi A (B/BiF (B/BibG  /Bi}G 3_Unknown command.(B/BiH 0Bi" (B ##.....####...(B AngleBrackets the Chopper###...#(B..##Mountain Dwarf of Okawaru *.....0Bi# ###....(B....####(B .Health: (B56/56 ========================##....##.#(B..#(B..#####.Magic: (B6/6======================== ##....####.(B..........#AC:(B 9Str:(B 16Doom: 64% 0Bi2$ .....##(B #(B..(B.......#(B.##:EV:(B 11Int:(B 9  .....##(B ##..(B.....#(B.....0BiB$ ]SH:(B 0Dex:(B 13 0Bit$ ##....###(B #.(B..(B........#(B.0Bi$ XL: (B 6 Next: (B50% Place: (BDungeon:5  0Bi$ ##.....###.(B....@****#(B..0Bi$ Noise: --------- (B Time:(B 4096.2 (0.0)0Bi$ ##......#.(B..##(B....#*F(B.0Bi$ .a) +0 hand axe0Bi$ ##......(B...#####(B...._0Bi % 3Throw: 6 boomerangs0Bi6% ##...(B.....#(B #(B...#...###..#0BiC% !(B..0Bi_% `#..###(B #..#(B.0Bix% eF(B  (B sky beast0Bi% I#..##(B ##..#..##0Bi% #..#.#0Bi% 2#.# _(BThe floor. 0Bi% "_Unknown command.0Bi% $Throw: 6 boomerangs0Bi% uPress: ? - help, Q - select action, ( or ) - cycle0Bi& Shift-Dir - straight line0Bi(& =Aim: (Ba sky beast (43% to hit)0Bi q(B ##.....####...(B AngleBrackets the Chopper###...#(B..##Mountain Dwarf of Okawaru *.....###....(B....####(B .Health: (B56/56 ========================##....##.#(B..#(B..#####.Magic: (B6/6======================== ##....####.(B..........#AC:(B 90Bi Str:(B 16Doom: 64% .....##(B #(B..(B.......#(B.##:EV:(B 11Int:(B 9  .....##(B ##..(B.....#(B.....SH:(B 0Dex:(B 13 0Bi T##....###(B #.(B..(B........#(B.XL: (B 6 Next: (B50% Place: (BDungeon:5  0Bi- ##.....###.(B....@((B...#(B..0BiB Noise: --------- (B Time:(B 4096.2 (0.0)0BiW ##......#.(B..##(B....#(B.F(B.0Bii .a) +0 hand axe0Bi ##......(B...#####(B...._0Bi 3Throw: 6 boomerangs0Bi ##...(B.....#(B #(B...0Bi #...###..#0Biľ (B..#..###(B #..#(B.0Bi F(B  (B sky beast#..##(B ##..#..###..#.#0Bi #.# 0Bi K_(BThe floor. _Unknown command.0Bi, $Throw: 6 boomerangs0BiA uPress: ? - help, Q - select action, ( or ) - cycle0BiQ UShift-Dir - straight lineAim: (Ba sky beast (43% to hit)0Bi :((B0BiV :((B0Biݣ :((B0Bi ;((B0Big= 1(B.....0Bi=  (B Throw: 6 boomerangs (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0Bi= ~Aim: (Ba sky beast (43% to hit)  You throw a boomerang. The boomerang hits the sky beast!  0Bi= FThe sky beast is moderately wounded.(B0BiB ;((B0Bi :((B0Bi :((B0Bi% :((B0Biq :((B0BiY :((B0Bi/ 4F(B.0Bi5 >@(B....0Bi6 6(B7.4 (1.2 0Bi7 _0Bi= 8_(B0Bi? 1BiA(B ##.....####...(B AngleBrackets the Chopper###...#(B..##1BiAMountain Dwarf of Okawaru *.....###....(B....####(B .Health: (B56/56 ========================1BiA##....##.#(B..#(B..#####.1BiA2Magic: (B6/61Bi B'======================== 1Bi'B##....####.(B..........#AC:(B 91Bi@B.Str:(B 161BiJB#Doom: 64% 1BijB.....##(B #(B..(B.......#(B.##:EV:(B 111BiBHInt:(B 9  1BiB.....##(B ##..(B.....#(B.....1BiB/SH:(B 01BiB.Dex:(B 13 1BiB##....###(B #.(B..(B........#(B.1BiBXL: (B 6 Next: (B50% Place: (BDungeon:5  1Bi5C##.....###.(B....@****#(B..1BiCCNoise: --------- (B Time:(B 4097.4 (0.0)1BiOC##......#.(B..##(B....#F(B..1BilGva) +0 hand axe##......(B...#####(B...._Throw: 6 boomerangs##...(B.....#(B #(B...#...###..#(B..#..###(B #..#(B.F(B  (B sky beast#..##(B ##..#..###..#.##.#(BYou throw a boomerang. The boomerang hits the sky beast! _The sky beast is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sky beast (moderately wounded(B, 43% to hit)1Bi(B ##.....####...(B AngleBrackets the Chopper###...#(B..##Mountain Dwarf of Okawaru *.....###....(B....####(B .Health: (B56/56 ========================1Bi##....##.#(B..#(B..#####.Magic: (B6/6======================== 1Bi##....####.(B..........#AC:(B 91BiQStr:(B 16Doom: 64% 1Bi>.....##(B #(B..(B.......#(B.##:EV:(B 111BiQHInt:(B 9  1Bis.....##(B ##..(B.....#(B.....SH:(B 01Bi.Dex:(B 13 1Bi##....###(B #.(B..(B........#(B.1BiXL: (B 6 Next: (B50% Place: (BDungeon:5  1Bi:##.....###.(B....@((B...#(B..Noise: --------- (B Time:(B 4097.4 (0.0)1Bi##......#.(B..##(B....#F(B..1Bija) +0 hand axe##......(B...#####(B...._1Bi{)Throw: 6 boomerangs1Bi##...(B.....#(B #(B...1Bi#...###..#1Bi!(B..1Bi?#..###(B #..#1Bi!(B.1BieF(B  (B sky beast1Bi@#..##(B ##..#1Bi ..##1Bi#..#.#1Bi  #.#1Bi"V(BYou throw a boomerang. The boomerang hits the sky beast! 1Bi-6_The sky beast is moderately wounded.1BiG$Throw: 6 boomerangs1Bi^uPress: ? - help, Q - select action, ( or ) - cycle1BiShift-Dir - straight lineAim: (Ba sky beast (moderately wounded(B, 43% to hit)1Bi(.:((B1Bi`x:((B1Bi:((B1Bi(B....  Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sky beast (moderately wounded(B, 43% to hit)  You throw a boomerang.  The boomerang hits the sky beast but does no damage.1Bi:((B1Bi5a:((B1BiW:((B1Bi!:((B1BiB:((B1Bi (BF(B.  The sky beast is moderately wounded.(B1Bi<2F(B.1Bi7@(B..1Bi?(B8.7 (1.3 _1Bi$(B1Bi1Biw~(B ##.....####...(B AngleBrackets the Chopper###...#(B..##Mountain Dwarf of Okawaru *.....###....(B....####(B .1BiwHealth: (B56/56 ========================##....##.#(B..#(B..#####.Magic: (B6/6======================== ##....####.(B..........#AC:(B 91Biw.Str:(B 161Bix#Doom: 64% 1Bi!x.....##(B #(B..(B.......#(B.##:1Bi1x/EV:(B 111Bi>xHInt:(B 9  1BiLx.....##(B ##..(B.....#(B.....1BiXx/SH:(B 01Biwx.Dex:(B 13 1Bix##....###(B #.(B..(B........#(B.1BixXL: (B 6 Next: (B50% Place: (BDungeon:5  1Bix##.....###.(B....@**F(B.#(B..1BiyNoise: --------- (B Time:(B 4098.7 (0.0)1Bi1y##......#.(B..##(B....#(B...1Bilya) +0 hand axe##......(B...#####(B...._Throw: 6 boomerangs1Biy##...(B.....#(B #(B...#...###..#1Biy(B..#..###(B #..#(B.1BiyF(B  (B sky beast#..##(B ##..#1Biy..###..#.#1Biy #.#1Bi z(BThe boomerang hits the sky beast but does no damage. _The sky beast is moderately wounded.1Bi1zThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1BiFzrAim: (Ba sky beast (moderately wounded(B, 43% to hit)1Bi (B ##.....####...(B AngleBrackets the Chopper###...#(B..##Mountain Dwarf of Okawaru *.....1Bi###....(B....####(B .Health: (B56/56 ========================##....##.#(B..#(B..#####.Magic: (B6/6======================== ##....####.(B..........#AC:(B 9Str:(B 161Bi#Doom: 64% 1Bi.....##(B #(B..(B.......#(B.##:EV:(B 111BiHInt:(B 9  1Bi.....##(B ##..(B.....#(B.....SH:(B 01Bi.Dex:(B 13 1Bi##....###(B #.(B..(B........#(B.1BiXL: (B 6 Next: (B50% Place: (BDungeon:5  1Bi1##.....###.(B....@((B.F(B.#(B..1BiGNoise: --------- (B Time:(B 4098.7 (0.0)1Bi]##......#.(B..##(B....#(B...1Biw.a) +0 hand axe1Bi##......(B...#####(B...._Throw: 6 boomerangs1Bi##...(B.....#(B #(B...#...###..#(B..#..###(B #..#1Bi!(B.1BiF(B  (B sky beast#..##(B ##..#1Bi!(..###..#.##.#1Bi>(BThe boomerang hits the sky beast but does no damage. _The sky beast is moderately wounded.1BiWThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycle1Bi|Shift-Dir - straight lineAim: (Ba sky beast (moderately wounded(B, 43% to hit)2Biz:((B2Bil@(BM..  2BiluThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight line(B  Aim: (Ba sky beast (moderately wounded(B, 43% to hit)  2BilYou throw a boomerang. The boomerang hits the sky beast.  The sky beast is moderately wounded.(B2Bi&r:((B2Big:((B2Bi5:((B2BiP3F(B.2BiX5@(B.2BiJY6(B9.9 (1.2 2BilY _2Bi_(B2Bi3a2Bi .(B ##..#.###(B  # .(B ##.....###2Bi .. .(B ###..(B.#(B..##(B  2Bi  ###...(B.....####(B .  ##....##(B.#(B..#(B..#####(B.###....####(B....#(B ..##(B #(B.........#.##: ......##(B ##(B.......#(B..... ###....###(B #(B....@(B......#...###(B.......F(B..#(B..2Bi( `..#(B...##(B....#(B...(B.....#####(B...._#..(B......#(B #(B...(B #..(B.###(B..#.(B #..###(B #.2Bi (B #..####..#(B ..##..#(B2BiF 6F(B.2Bi ;_(B2Bi~ '(B1002Bi 02Bi' ;_(B2Bi2 3Bivd .(B ##..#.###(B # ..(B ##.....####(B .(B ###.(B..#(B..##(B ###..(B...(B...####(B . .(B ##....##(B.#(B..#(B..#####(B.# ..##....####(B.#.##(B #(B.#.##:.##(B ##(B.#(B.....#....###(B #(B...@(B..F(B....#.(B ##.....###(B.#..(B ##......#(B...##(B....#(B...(B ##....(B.....#####._(B ##(B..#(B #..(B #.(B..###(B..#(B ..(B #..###(B #(B..#(B .(B #..##(B ##(B..# (B ..##(B #..#(B3Bi1F(B.3Bi8(B3BiX ((B13BiX&;_(B3Biv'3Bid#..##...###(B  #..(B ##..#.###(B  #..(B ##..(B...## #..(B ###(B...#(B..##(B 3Bi e#(B ###..(B...(B...####(B . #.(B ##....##(B.#(B..#(B..#####.###....####(B...#(B .##(B 3Bift..#.##: ....(B ##(B..@(B....#..... .#####(B #(B.....F(B.....#.###(B..........#....#(B...##(B....#.......(B....#####(B...._#...(B.....#(B #...(B #..(B.###(B..#..(B #..###(B #(B..#.(B #..####..#(B3Big6F(B.3BiSn(B3Bi+o((B23Bit)(B_3Bi5v3BiY J...#..####(B #..##...###(B  #..(B ##..#.###(B  #..(B ##.(B....## 3Bi (B #..(B ###(B...#(B..##(B  #(B ###..(B...(B...####(B . 3Bio w(B #.(B ##....##(B.#(B..#(B..#####.# (B ...##....####(B...#(B  .##(B #(B..@(B......#.##: (B ....(B ##(B....F(B..#(B......#####(B #..#.###(B.........#...#(B...##(B....#.....(B....#####(B....(B_#....(B....#(B #...(B #...###(B..#..(B #..###(B 3Biя *.(B3Bi 6F(B.3Bi] (B3Bi ((B33Bi ;_(B3Bi 3Bi*.#.... ....#..####(B .##..##...###(B #(B #..(B ##.(B.#.###(B  3Bi #..(B ##(B.....##(B #..(B ###(B...#(B..##(B  #(B ###..(B...(B...####(B .3Bi(B #.(B ##....##(B.#(B..#(B..#####.#(B ...##....####(B.@(B.........#(B  .##(B #(B....F(B....#.##:(B ....(B ###......#####(B #..#.###(B..........#...#(B...##(B....#...3Bi.(B....#####...._#....(B....#(B #...(B #...###..#..(B3Bi6F(B.3Bi(B3Bi((B43Bi!;_(B3Bi$#4Bi8#....#....#.#..#### ..##..##.(B..### ##(B #..(B ##(B..#(B.###(B #..(B ##(B.....####(B #..(B ###(B...#.(B.##(B #(B ###..(B....(B..####(B .(B #.(B ##....##(B.#(B..#(B..#####.#(B ...##....####@(B..F.#(B .##(B #.#.##:(B .##(B ##(B.#.....(B .####....###(B #....#.(B ##.....###...#..4Bi(B ##......#(B...##(B....#...(B ##......(B...####...._(B ##.....(B...#(B #... 4BiMv(B #...###..#(B ..(B4Bi1F(B.4Bi(B4Bi((B54Bi(B4Bi5Bim5Bi/w'(B5Bi^wJLevel 5 of the Dungeon <<>>>>_(B(Press ?(B for help) #...# ##..#..##5Biw##............#####...###...# ##.....###...........##(B ##.....###... #.......####.........##(B #....#..# #....#....###.......##(B ##...###.#5Bix/ #......#..######.....##(B ##...##(B ### ....##..##...###5BixS#.....# ##...##5Bi9x~ ..## #.. ##..#.###5BiFxT #.......##...###5Bifx .# (B #.. (B ##.....####5Bisx3 ...............#######5Bix (B #.. (B ###...#..##5Bix? (B  ###..........#..## (B ###........####(B  . ###.........###5Bix #. ##....##.#..#..#####.# 5Biy1##.......##5Biy ...##....####@.F........# 5Bi'y2####.....###5Bi5y ........##(B #.........#.##: 5BiEyE #.....))##5Bilyy ........##(B ##.......#..... 5Biyy1 .....##.##5Biy .####....###(B #...........#. 5BiyO ..### #.<#5Biy (B ##.....###..........#.. 5Biy # (B #..###......#...##....#... 5Biz5##.# 5Bi.zZ##.........#####...._ 5BiAz #.. 5BiMzq##........#(B  #... 5Bi]z5##.# 5Bimzq #...###..#(B  .. 5Bi{z .. 5Biz #..###(B #..# (B  . 5Biz! ..# 5Bizh #..##(B ##..#5Biz"  ... 5Biz ..## (B #..# (B7Bi7Bi|(B#....#....#AngleBrackets the Chopper .....#..####Mountain Dwarf of Okawaru *..... ..##..##.(B..###7BiHealth: (B56/56 ======================== ##(B #..(B ##(B..#(B.###7Bi_Magic: (B6/6========================#..(B ##(B.....####AC:(B 9Str:(B 16Doom: 64% #..(B ###(B...#.(B.##EV:(B 11Int:(B 9  #(B ###..(B....(B..####(B .7Bi5SH:(B 0Dex:(B 13#.(B ##....##(B.#(B..#(B..#####.#XL: (B 6 Next: (B50% Place: (BDungeon:5...##....####@(B.F(B........#7Bi'Noise: --------- (B Time:(B 4105.9 (0.0)........##(B #(B.........#.##:a) +0 hand axe........##(B ##(B.......#.....7BiuBThrow: 6 boomerangs.####....###(B #(B...........#.##.....###(B..........#..##......#(B...##(B....#...7BiYF(B  (B sky beast##......(B...#####...._##.....(B...#(B #...#...###..#..7BiThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7BiGAim: (Ba sky beast (moderately wounded(B, 43% to hit)  You throw a boomerang. The boomerang hits the sky beast. _The sky beast is moderately wounded.(B7Bi"*(B7BiE(B7Bi7Bi\T(B #.......## (B #....#........#..####(B ...##..##(B...###(B 7BiT.##(B #..(B ##(B..#(B.###(B 7BiU#(B #..(B ##(B.....##(B #..(B ###(B...#(B..##(B  #(B ###(B........####(B .(B #.(B ##....##@#..#..#####.#(B ...##....####(B..F(B........#(B  .##(B #..#.##:7BiU(B ....(B ###......#####(B #..#.###(B..........#..#.(B..##(B....#.....(B..#####...._7Bi|V^#........#(B #...(B7Bi;^yF(B.(B(B6.9 (17Bic)(B_7Bie8Bi(B #.......##AngleBrackets the Chopper#....#....#Mountain Dwarf of Okawaru *..... ......#..####Health: (B56/56 ======================== ...##..##(B...###Magic: (B6/68Bi'======================== 8BiQ* .##(B #..(B ##(B..#(B.###AC:(B 9Str:(B 16Doom: 64% #(B #..(B ##(B.....####EV:(B 11Int:(B 9  #..(B ###(B...#(B..##SH:(B 0Dex:(B 13#(B ###(B........####(B .XL: (B 6 Next: (B50% Place: (BDungeon:5#.(B ##....##@#..#..#####.#Noise: --------- (B Time:(B 4106.9 (0.0)...##....####*F(B.........#a) +0 hand axe........##(B #(B.........#.##:Throw: 6 boomerangs........##(B ##(B.......#......####....###(B #(B...........#.##.....###(B..........#..F(B  (B sky beast##......#.(B..##(B....#...##.......(B..#####....(B_##........#(B #...8Bi(BYou throw a boomerang. The boomerang hits the sky beast. _The sky beast is moderately wounded.Throw: 6 boomerangs8BipPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sky beast (moderately wounded(B, 43% to hit)8Bi (B #.......##AngleBrackets the Chopper#....#....#Mountain Dwarf of Okawaru *..... ......#..####Health: (B56/56 ======================== ...##..##(B...###Magic: (B6/6======================== .##(B #..(B ##(B..#(B.###AC:(B 9Str:(B 16Doom: 64% #(B #..(B ##(B.....####EV:(B 11Int:(B 9  #..(B ###(B...#(B..##SH:(B 0Dex:(B 13#(B ###(B........####(B .XL: (B 6 Next: (B50% Place: (BDungeon:5#.(B ##....##@#..#..#####.#Noise: --------- (B Time:(B 4106.9 (0.0)...##....####(F(B.........#a) +0 hand axe........##(B #(B.........#.##:Throw: 6 boomerangs........##(B ##(B.......#......####....###(B #(B...........#.##.....###(B..........#..F(B  (B sky beast##......#.(B..##(B....#...##.......(B..#####....(B_##........#(B #...(BYou throw a boomerang. The boomerang hits the sky beast. _The sky beast is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sky beast (moderately wounded(B, 43% to hit)8BiO(Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sky beast (moderately wounded(B, 43% to hit)  You throw a boomerang.  The boomerang closely misses the sky beast.(B8Bi#(8Bi~(B8Bi:;((B8BiZ;((B8Bi;((B8Bi;((B8BinL (B.F(B.....(8BiL (B8Bi ;((B8Bi ;((B8Bi+' ;((B8Bis #(8BiLs (B8Bi8 ;((B8BidR :((B8Bir 4F(B.8Bi' J@(B....8BiƦ 6(B8.1 (1.2 8Bi _8Bi ;_(B8Biq 9Bi 9Biu(B You hit the sky beast.  The sky beast is moderately wounded.(B(B=9.0 (0.9_(B9Bi#& _The sky beast hits you.9BiK9BiJ  9Bi)K (B You closely miss the sky beast.The sky beast is moderately wounded.(B9Bi* (B10.0 (1.0(B_ _The sky beast closely misses you.(B:Bi (B You miss the sky beast.The sky beast is moderately wounded.(B(B3--(B1:BiDA_(B :BiCN_The sky beast hits you. The air twists around and strikes you.:Bi (B You barely miss the sky beast.The sky beast is moderately wounded.(B(B1---(B2_(B _The sky beast hits you. The air twists around and strikes you.:Bif :Bi*g(B_The sky beast hits you. The air twists around and strikes you.  You barely miss the sky beast.(B  The sky beast is moderately wounded.(B _The sky beast hits you. The air twists around and strikes you.  You miss the sky beast.(B  The sky beast is moderately wounded.(B:Bih%(B2:Bi/h3=(B3:Bin)(B_:Bip& _The sky beast hits you.:BiEq;Bin( (B ;BiCovYou closely miss the sky beast.The sky beast is moderately wounded.(B;Bi p7(B3=;Bi=p!(B4;Bi v;BiEv3_(B;BiewQ _The sky beast barely misses you.(B;Bi{;Bi5 (B You hit the sky beast.  The sky beast is heavily wounded.(B;Bio6 7(B4=;Bi6 !(B5;BiL< ;_(B;Biy= & _The sky beast hits you.;Bi? ; #(B #..(B ##(B.....####< ........##(B #(B.........#.##:Throw: 6 boomerangsBiY$(B #.......##AngleBrackets the Chopper#....#....#Mountain Dwarf of Okawaru *..... ......#..####Health: (B55/56 =======================- ...##..##(B...###Magic: (B6/6======================== >Bi$.##(B #..(B ##(B..#(B.###AC:(B 9Str:(B 16Doom: 64% #(B #..(B ##(B.....####>Bi$%EV:(B 11>Bi$IInt:(B 9  >Bi$#..(B ###(B...#(B..##SH:(B 0>Bi$Dex:(B 13#(B ###(B........####(B .>BiI%+XL: (B 6 Next: (B50% Place: (BDungeon:5#.(B ##....##@#..#..#####.#Noise: (B=-------- (B Time:(B 4116.0 (0.0)...##....####F(B..........#a) +0 hand axe>BiZ%x........##(B #(B.........#.##:>Bio%3Throw: 6 boomerangs>Bi{%z........##(B ##(B.......#.....>Bi%.####....###(B #(B...........#.##.....###(B..........#..>Bi%F(B  (B sky beast##......#.(B..##(B....#...>Bi%a##.......(B..#####....(B_>Bi%G##........#(B #...>Bi%5(BYou hit the sky beast.  >Bi%1The sky beast is heavily wounded. >Bi%7(B_The sky beast hits you.  >Bi &:Press: ? - help, v - describe, . - travel>Bi$&nHere: (Ba sky beast (heavily wounded(B)  The floor.>Bi '*(B>Bi,(B>Bi;- _>BiH-(B>Bil.>BiT(B>Bi (B>Bi(B>Bi >Bi3_Unknown command.(B>Bi>Bi`g (B (BYou hit the sky beast.  The sky beast is severely wounded.(B>Bi:h^(B0--(B7.0 (1>Bim;_(B>BioM _The sky beast hits you. The air twists around and strikes you.>Bicp>Bi 6 * (B>Bif6  (BYou slash the sky beast!  The sky beast is almost dead.(B>Bi>7 >Bin7 R(B1--(B8>Bi= )(B_>Bi>  >Bi> <_The sky beast misses you.(B>Bi@ ?Bi (B You hit the sky beast but do no damage.The sky beast is almost dead.(B(B48-(B9?Bi_(B _The sky beast hits you. The air twists around and strikes you.?Bi (B†(BYou hit the sky beast.  You kill the sky beast!(B(B_(B(B50/57=1 (B8720?Bi5j(B _Okawaru accepts your kill.(B@BiY(B(B(B@Big(B(B1=(B@BiW(B(B(B2@Bis(B@Bix(B@Bi7O(B4=(B@Bi(B@Bi(B@Bi]Z(B5==(B@Bi(B@Bi%(B(B6=(B(B@Bi8>(B(B7=(B(B (B_HP restored.(B(B(B (B You see here a sky beast corpse(B.(B (B_(B@BiLN(B@BiH[H(B(B(B@Bi^(B@Bii(B=(B(B(B(B(B(B(B@Bil(B@Bim(B@BiSn(B@Bip(B@Bi;r(B@Bis0(B(B@Biw(B@Biz(B@Bi{(B@Bi||(B@Bi~(B@Bi(B@Bi(B@Bi(B@BiO(B@Bi(B@Bi9(B@Bi7(B@BiR(B@BiK(B@Biޏ(B@Bi(B@Bi(B@Bi(B@BiF(B@Bi(B@Bi(B@Bi(B@Bi(B@Bi%(B@Bi(B@Bit(B(B(B(B(B(B(B@Bi(B@Bi`(B(B(B(B@Bi(B@Bi(B@Bic(B@Bi(B@Bi(B@Big(B@Bin(B@Bi(B@Bi0(B(B@Biu(B@Bi(B@BiA(B@Bi(B@Bi(B@Bi'(B@Bi~(B@BiK(B@Bip(B@Bi`(B(B(B(B@Bi(B@Bi(B ##............###(B #...........##(B #(B ##.........##(B #(B ##.......##(B ##(B @Bi##.....##(B ##.(B #..(B...#(B ##..(B #########(B.......##... ###(B ###(B............. ..##(B #(B.....@(B....... ###.....(B-48.0 (28.0) ...####(B ....###.(B. ###... #..#..#####.#(B ##.(B..#(B.... ##.. †...####..(B..#(B ... ####.. .........#.##:..(B...##(B [(B #..... #.......#.....(B.........(B .....# #...........#.#(B.........(B ..### @Bi?#..........#..(B.#(B........(B #(B #...##....#.....#.......(B(B@Bi<H-(B9.0 (29@Bi(B@Bi @Bid_Found a ring mail.@BiABi,C(BABiC(BABiD(BABi J(BABiL(BABiM(BABiN(BABiQ(BABiT(BABiU(BABiiW(BABi[(BABi](BABi](BABiz_(BABia(BABic(BABid(BABiwe(BABiIk(BABim(BABifn(BABi5p(BABias(BABi/z' (B ABi]z=You encounter an ice beast.(BABiR##.....##(B ##...##(B #(B.....#####...##(B ABi#########(B.......##...###(B ###..(B.............###......(B........###..........# ABi̕#(B ....###....(B.....#(B ###....... ABi#####.#(B ##...#.(B....#(B ##.......# ABi.....####....##.(B...#(B ####.....###ABiC.#.##:.....###@[##(B #.....))##(B ABi`g#......(B..........##.##(B ABi......#.#(B..............###(B #.<#(B .....#...#(B...........###(B #..#(B...#....(B.#(B..........#(B ##.#(B##...._.(B......#(B #..(B Y(B  (B ice beast (asleep) (B #.#....(B.#(B....#(B ##. (B #..#...#(B..........Y(B. .. (B #...#.#.....(B ..#(BABi &(B54.0 (5ABi<7.0)Y(B.ABiǣPY(BABiABi$(B5.0 (6 ABi< _ABi_"_ABi(BABiKDBi (B##.....##(B ##...##(B #(B AngleBrackets the Chopper#(B.....#####...##Mountain Dwarf of Okawaru *.....#########(B.......##...###Health: (B57/57 ========================###..(B....................####(B Magic: (B6/6========================#......(B........###..........#(B AC:(B 9Str:(B 16Doom: 61% #(B ....###....(B.....#(B ###.........(B EV:(B 11Int:(B 9  #####.#(B ##...#.(B....#(B ##.......#(B SH:(B 0Dex:(B 13 .....####....##.(B...#(B ####.....###(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ...#.##:.....###(B@[##(B #.....))##Noise: --------- (B Time:(B 4155.0 (0.0) ..#......(B.................##.##a) +0 hand axe ......#.#(B..............###(B #.<#Throw: 6 boomerangs .....#...#(B...........###(B #..# ....#....(B.#(B..........#(B ##.# ###...._.(B............##..Y(B  (B ice beast#.#....(B.#(B........Y(B.###.##..#...#(B..............#...#.#.......# (B_HP restored. _You see here a sky beast corpse(B. _Found a ring mail. _You encounter an ice beast.Press: ? - help, v - describe, . - travel(BThe floor.DBi4@.(BDBid8B(B..(BDBi! B(B..(BDBiB(B..(BDBi B(B..(BDBi0 j (B.Y(BYou see here a sky beast corpse(B. _Found a ring mail. _You encounter an ice beast.Press: ? - help, v - describe, . - travelHere: (Ban ice beast  The floor.EBi (BAn ice beast. A terrible creature, formed of snow and crystalline ice. Its feet leave puddles of icy water on the floor. Max HP: ~27 Will: + AC: + EBiEV: ++  rF: x.. rC: ∞ rPois: + rNeg: ... rElec: . (BThreat: High Class: Natural Size: Large Int: Animal EBiEBi29You have about 65% to hit with your +0 hand axe. EBiM-It has about 60% to hit you. EBi_0Attack Max Damage After Damaging Hits EBix.Hit 5 Cold damage (max 15) EBiEBiDIt is resistant to drowning. It can travel through water.KBi&(B##.....##(B ##...##(B #(B AngleBrackets the Chopper#(B.....#####...##KBiuMountain Dwarf of Okawaru *.....#########(B.......##...###Health: (B57/57 ========================###..(B....................####(B Magic: (B6/6========================#......(B........###..........#(B AC:(B 9Str:(B 16KBi\Doom: 61% #(B ....###....(B.....#(B ###.........(B EV:(B 11Int:(B 9  KBi#####.#(B ##...#.(B....#(B ##.......#(B SH:(B 0KBi.Dex:(B 13 KBiH,.....####....##.(B...#(B ####.....###(B XL: (B 6 Next: (B87% Place: (BDungeon:5 KBi...#.##:.....###@[##(B #.....))##KBiNoise: --------- (B Time:(B 4155.0 (0.0) KBiP..#......(B.................##.##KBi-a) +0 hand axe KBi......#.#(B..............###(B #.<#KBi2Throw: 6 boomerangs KBi1}.....#...#(B...........###(B #..# KBiF....#....(B.#(B..........#(B ##.# KBi]Q###...._.(B............#KBin#..KBieY(B  (B ice beastKBi#.#....(B.#(B........Y(B.#KBif##.##..#...#(B..............KBi#...#.#.......# KBia(B_You see here a sky beast corpse(B. KBi_Found a ring mail. KBi-_You encounter an ice beast.KBi,:Press: ? - help, v - describe, . - travelKBi?CHere: (Ban ice beast  The floor.KBi(B##.....##(B ##...##(B #(B AngleBrackets the ChopperKBi #(B.....#####...##Mountain Dwarf of Okawaru *.....#########(B.......##...###Health: (B57/57 ========================###..(B....................####(B Magic: (B6/6========================#......(B........###..........#(B AC:(B 9Str:(B 16Doom: 61% #(B ....###....(B.....#(B ###.........(B EV:(B 11Int:(B 9  #####.#(B ##...#.(B....#(B ##.......#(B SH:(B 0Dex:(B 13 .....####....##.(B...#(B ####.....###(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ...#.##:.....###@[##(B #.....))##Noise: --------- (B Time:(B 4155.0 (0.0) ..#......(B.................##.##a) +0 hand axe ......#.#(B..............###(B #.<#Throw: 6 boomerangs .....#...#(B...........###(B #..# ....#....(B.#(B..........#(B ##.# ###...._.(B............##..Y(B  (B ice beast#.#....(B.#(B........Y(B.###.##..#...#(B..............#...#.#.......# (B_You see here a sky beast corpse(B. _Found a ring mail. _You encounter an ice beast.Press: ? - help, v - describe, . - travelHere: (Ban ice beast  The floor.KBi*(BKBi(BKBia KBi+_(BKBiKBi (BKBi  (BKBi(BKBiA _Unknown command.(BKBiNBi NBi (BEvoke which item? Wands  o - a wand of polymorph (6) NBi (B[!(B] read|quaff|evoke(B[?(B] describe selectedOBiW OBi B(B##.....##(B ##...##(B #(B AngleBrackets the Chopper#(B.....#####...##Mountain Dwarf of Okawaru *.....#########(B.......##...###Health: (B57/57 ========================###..(B....................####(B Magic: (B6/6========================#......(B........###..........#(B AC:(B 9Str:(B 16Doom: 61% #(B ....###....(B.....#(B ###.........(B EV:(B 11Int:(B 9  #####.#(B ##...#.(B....#(B ##.......#(B SH:(B 0Dex:(B 13 .....####....##.(B...#(B ####.....###(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ...#.##:.....###@[##(B #.....))##Noise: --------- (B Time:(B 4155.0 (0.0) ..#......(B.................##.##a) +0 hand axe ......#.#(B..............###(B #.<#Throw: 6 boomerangs .....#...#(B...........###(B #..# ....#....(B.#(B..........#(B ##.# ###...._.(B............##..Y(B  (B ice beast#.#....(B.#(B........Y(B.###.##..#...#(B..............#...#.#.......# (B_Found a ring mail. _You encounter an ice beast.Press: ? - help, v - describe, . - travelHere: (Ban ice beast _(BThe floor. _Unknown command.(B (B Okay, then.(B(BOBi (BOBia 1 _(BOBi PBi)PBi+[(BEvoke which item? Wands PBi, o - a wand of polymorph (6) (B[!(B] read|quaff|evoke(B[?(B] describe selectedPBiPBiPBi(B##.....##(B ##...##(B #(B AngleBrackets the Chopper#(B.....#####...##Mountain Dwarf of Okawaru *.....#########(B.......##...###PBi\ Health: (B57/57 ========================###..(B....................####(B Magic: (B6/6========================#......(B........###..........#(B AC:(B 9Str:(B 16Doom: 61% #(B ....###....(B.....#(B ###.........(B EV:(B 11Int:(B 9  #####.#(B ##...#.(B....#(B ##.......#(B SH:(B 0Dex:(B 13 .....####....##.(B...#(B ####.....###(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ...#.##:.....###@[##(B #.....))##Noise: --------- (B Time:(B 4155.0 (0.0) ..#......(B.................##.##a) +0 hand axe ......#.#(B..............###(B #.<#Throw: 6 boomerangs .....#...#(B...........###(B #..# ....#....(B.#(B..........#(B ##.# ###...._.(B............##..Y(B  (B ice beast#.#....(B.#(B........Y(B.###.##..#...#(B..............#...#.#.......# PBi1(B_You encounter an ice beast.Press: ? - help, v - describe, . - travelHere: (Ban ice beast _(BThe floor. _Unknown command. _Okay, then.(BPBiO(B ##.....## ##...## #(B AngleBrackets the Chopper #(B.....#####...## (B Mountain Dwarf of Okawaru *..... PBiI#########(B.......##...### (B Health: (B57/57 ======================== PBir ###..(B....................####(B Magic: (B6/6========================  #......(B........###..........#(B AC:(B 9Str:(B 16Doom: 61% PBi# ....###....(B.....# ###.........(B EV:(B 11Int:(B 9  PBi#####.# ##...#.(B....# ##.......#(B SH:(B 0Dex:(B 13 PBi.....####....##.(B...# ####.....###(B XL: (B 6 Next: (B87% Place: (BDungeon:5 PBi...#.##:.....###@[## #.....))## (B Noise: --------- (B Time:(B 4155.0 (0.0) PBi$..#......(B........*(B........##.## (B a) +0 hand axe PBi:......#.#(B........*(B.....### #.<# (B Throw: 6 boomerangs PBiP.....#...#(B........*(B..### #..# PBig....#....(B.#(B.......*(B..# ##.# PBi###...._.(B..........*(B.# #.. (B Y(B  (B ice beast PBi #.#....(B.#(B........Y(B.# ##.# PBim #..#...#(B............ ..  #...#.#.......# PBi4_Unknown command. _Okay, then.PBi]Aiming: PolymorphPress: ? - help, Shift-Dir - straight linePBiAim: (Ban ice beast (will become a polar bear(B, a wyvern(B, or a steam dragon(B,  chance to affect: 54%)QBi(B##.....##(B ##...##(B #(B AngleBrackets the Chopper#(B.....#####...##Mountain Dwarf of Okawaru *.....#########(B.......##...###Health: (B57/57 ========================###..(B....................####(B Magic: (B6/6========================#......(B........###..........#(B AC:(B 9Str:(B 16Doom: 61% #(B ....###....(B.....#(B ###.........(B EV:(B 11Int:(B 9  QBi #####.#(B ##...#.(B....#(B ##.......#(B SH:(B 0Dex:(B 13 QBiA,.....####....##.(B...#(B ####.....###(B XL: (B 6 Next: (B87% Place: (BDungeon:5 QBiO...#.##:.....###@[##(B #.....))##QBixNoise: --------- (B Time:(B 4155.0 (0.0) QBi}..#......(B.................##.##a) +0 hand axe QBi......#.#(B..............###(B #.<#QBi2Throw: 6 boomerangs QBi}.....#...#(B...........###(B #..# QBi(....#....(B.#(B..........#(B ##.# QBiHQ###...._.(B............#QBi[#..QBieY(B  (B ice beastQBi#.#....(B.#(B........Y(B.#QBiS##.##..#...#(B............QBi0..#...#.#.......# QBi_Okay, then.QBi"Aiming: PolymorphQBi;Press: ? - help, Shift-Dir - straight lineQBiAim: (Ban ice beast (will become a polar bear(B, a wyvern(B, or a steam dragon(B,  QBi chance to affect: 54%)  QBi$ Okay, then.QBi@ (BQBi9!*(BQBi/(BQBi:8 _(BQBiw 8(B(BQBi (BQBi H _Unknown command.(BTBikTBiR(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt TBiZo a + Fighting (B  5.9 (B  2.5 (B +1(B +4 o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  (B  (B  TBi b - Maces & Flails (B  4.0 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  TBi c * Axes (B  6.5 (B  4.9 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B  TBi d - Polearms (B  3.2 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B  TBifk e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B   f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + ThrowingTBi1.6 (B  2.8 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B  TBi v - Alchemy (B  0.0 (B  1.4 (B -2(B  TBi h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B  TBi i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  TBiI j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  TBicV(B  (B  TBiv z - Earth Magic (B  0.0 (B  0.8 (B +1(B  TBi< k - Armour (B  0.0 (B  0.8 (B +1(B  (B  (B  TBi l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B  TBi m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B  TBi, n - Stealth (B  1.0 (B  2.8 (B -2(B   2 - Shapeshifting (B  4.0 (B  7.1 (B -2(B  TBiN(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  TBifq[?(B] Help[=(B] set a skill target  TBi[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  TBi[!(B] training(B|cost(B|targets(BUBi/UBifUBiUBi&(B##.....##(B ##...##(B #(B AngleBrackets the Chopper#(B.....#####...##UBiMountain Dwarf of Okawaru *.....#########(B.......##...###Health: (B57/57 ========================UBi###..(B....................####(B Magic: (B6/6UBi&(========================UBiG#......(B........###..........#(B AC:(B 9UBiXQStr:(B 16Doom: 61% UBi#(B ....###....(B.....#(B ###.........(B EV:(B 11UBiHInt:(B 9  UBi#####.#(B ##...#.(B....#(B ##.......#(B SH:(B 0Dex:(B 13 UBi.....####....##.(B...#(B ####.....###(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ...#.##:.....###@[##(B #.....))##UBi)Noise: --------- (B Time:(B 4155.0 (0.0) UBi7}..#......(B.................##.##a) +0 hand axe UBi^......#.#(B..............###(B #.<#UBin2Throw: 6 boomerangs UBi~}.....#...#(B...........###(B #..# UBi....#....(B.#(B..........#(B ##.# UBiQ###...._.(B............#UBi#..UBieY(B  (B ice beastUBi#.#....(B.#(B........Y(B.#UBi##.#UBi>#..#...#(B............UBi..UBi#...#.#.....UBi! ..#UBiK,Aiming: PolymorphUBi[;Press: ? - help, Shift-Dir - straight lineUBioAim: (Ban ice beast (will become a polar bear(B, a wyvern(B, or a steam dragon(B,  UBi~chance to affect: 54%) UBi&_Okay, then. UBi3_Unknown command.(BUBi(BUBi*(BUBi(BUBiUBib(BUBi1 (BUBiS(BUBi UBiUBi3_Unknown command.(BUBiUBi.(BUBi##.....##(B ##...##(B #(B AngleBrackets the Chopper#(B.....#####...##Mountain Dwarf of Okawaru *.....#########(B.......##...###Health: (B57/57 ========================UBi###..(B....................####(B Magic: (B6/6========================#......(B........###..........#(B AC:(B 9Str:(B 16Doom: 61% #(B ....###....(B.....#(B ###.........(B EV:(B 11Int:(B 9  UBi#####.#(B ##...#.(B....#(B ##.......#(B SH:(B 0Dex:(B 13 UBi,.....####....##.(B...#(B ####.....###(B XL: (B 6 Next: (B87% Place: (BDungeon:5 UBiF...#.##:.....###@[##(B #.....))##Noise: --------- (B Time:(B 4155.0 (0.0) ..#......(B........*(B........##.##a) +0 hand axe UBi_......#.#(B........*(B.....###(B #.<#Throw: 6 boomerangs UBio.....#...#(B........*(B..###(B #..# UBi!....#....(B.#(B.......*(B..#(B ##.# ###...._.(B..........*(B.##..Y(B  (B ice beast#.#....(B.#(B........Y(B.#UBiz##.##..#...#(B..............#...#.#.....UBi ..# _Unknown command. UBi_Unknown command.UBi$Throw: 6 boomerangsUBiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ice beast (56% to hit)UBiN (B##.....##(B ##...##(B #(B AngleBrackets the Chopper#(B.....#####...##Mountain Dwarf of Okawaru *.....#########(B.......##...###Health: (B57/57 ========================###..(B....................####(B Magic: (B6/6========================#......(B........###..........#(B AC:(B 9Str:(B 16Doom: 61% #(B ....###....(B.....#(B ###.........(B EV:(B 11Int:(B 9  #####.#(B ##...#.(B....#(B ##.......#(B SH:(B 0Dex:(B 13 .....####....##.(B...#(B ####.....###(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ...#.##:.....###@[##(B #.....))##Noise: --------- (B Time:(B 4155.0 (0.0) ..#......(B........((B........##.##a) +0 hand axe ......#.#(B..............###(B #.<#Throw: 6 boomerangs .....#...#(B...........###(B #..# ....#....(B.#(B..........#(B ##.# ###...._.(B............##..Y(B  (B ice beast#.#....(B.#(B........Y(B.###.##..#...#(B..............#...#.#.......# _Unknown command. _Unknown command.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ice beast (56% to hit)UBib$ ;((BUBiAp ;((BUBi ;((BUBi ;((BUBiV e(B.....  Throw: 6 boomerangs UBiV (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ice beast (56% to hit)  UBiV You throw a boomerang.  UBiV 4The boomerang hits the ice beast but does no damage.UBi$] ;((BUBi ;((BUBi ;((BUBi}G ;((BUBiP ;((BUBio :((BUBi& :Y(B.UBi* 1S(BUBi4 K@(B...UBi;4 q..S(B  (B adder (wandering)UBib5 8(B6.3 (1.3UBis= (BUBi> H _You encounter an adder.(BUBi? VBif..##(B ##...###(B.....##(B ##...##VBi[(B #(B.....#####...##(B #########(B.......##...###(B  ###.(B.....##(B VBiO#.....(B.........###.VBi(B ....###..(B.......#(B #VBi. .VBi+#####.#(B ##...#(B.....#(B ##.......VBi<}...####....##@(B...#(B ####.....##VBi..#.##:.....###(B.[##(B #.....))###.............(B..........##.##..#.#.......(B.......###(B #.<#..#...#......(B.....###(B ..# #....#.....#.....(B.....##.# ####...._........(B...Y(B.#(B #..(B #.#.....#.....(B.....###.#(B #..#...#.........S..(B ..(BVBi9Y(B.VBi(BVBio.(B70VBi (BVBiGWBiz..##(B #....#.(B......##(B ##...###(B.....##(B ##...##(B #(B.....#####...##WBii(B #########(B.......##...###(B  ###(B......##(B #..(B.....###. ###(B ....###(B.........#(B ######.#(B ##...#@(B....#(B ##......WBiS...####....##(B....#(B ####.....#..#.##:.....###(B.[##(B #.....))###......(B..........##.##..#..(B......###(B #.<# .......#..(B....###(B #..#WBiZ....#.....#.......Y(B..##.# WBi#####...._..........(B...#(B #.. WBi =#(B #.#.....#...#WBi!##(BWBi YWBi(B.WBiK(BWBi%WBiU!(B8WBiJ;_(BWBiWBiA a(B ..##(B ##WBiTA 8..(B......##(B #.....(B.....##(B ##...#(B.....##(B ##...#(B WBieA L#(B.....#####...##WBixA 3(B #########WBiA ##...#WBiA Y(B ###(B...WBiA # #WBiA L(B #.(B...WBiA .###. WBiA ####(B ....###(B...@(B.....#(B # WBiB #..#####.#(B ##(B...#(B.....#(B ##.....WBiMB ...####(B....##(B....#(B ####.....WBiyB ..#.##:(B.....###(B.[##(B #.....))WBiB 2#...(B.......WBiB ......##.WBiB ..#(B.#(B........(B......###(B #.<WBiB  WBiC ........#(B..(B.#(B.......Y(B...###(B #..WBi2C /(B  WBiPC .##....#..(B...#(B.......(B...#WBi`C #.WBioC /(B  WBi{C ).#####...._..WBiC %.#(B WBiC 0 (BWBi6E WBibE +Y(BWBiN Y(B  (B ice beast.WBi,O 6(BWBiUP ((B9WBi` #_WBij` (BWBib XBi;#..#####(B #...........##(B ##XBi7v....(B...##(B #....(B...##(B ##..#..(B...##(B ##...(B #.(B....#####...(B ###########...#(B ###(B...(B #(B.....###. .####(B ..(B..###(B.........#(B # .#..#####.#(B ##(B...#(B.....#(B ##...####(B....##(B....#(B ####......#.##:(B.....###(B.[##(B #.....))#...(B..........(B..........##..(B.#(B.#(B........Y(B.....###(B # .XBi........#(B......(B...###(B .##....#.....#.##(BXBiY(B.(B(B60(BXBiXBi(B ##.(B #.##(B ##(B ##.........##(B #(B ##.......##(B ##(B ##...(B..##(B ##(B #.(B....#####...XBih(B #.##... ##(B ### .##(B #(B.### ..####(B .(B...###(B.#(B ### ..#..#####.#(B ##(B...#(B.....#(B ##.####(B....##(B....#(B ####XBi,.#.##:(B.....###(B.[##(B #.....).#....(B....Y.##..#(B.#(B.........(B.....###(B #.#(B...#(B...........###(B #.##....#.....#.#(B XBi!(B.XBiXY(BXBir((B1XBi8(BXBiXBi (B ##.(B #.##(B  ##XBiH .##(B #(B ##.##(B ##(B ##.....##(B ##(B #..(B...#####(B #.##...#(B ###XBi# u.##(B #.###.####(B ....###.#(B ### #..#..#####.#(B ##(B...#(B.....#(B ## †.####(B....##(B....#(B ####.#.##:.(B....###.[##(B #..... #.#.....(B........Y..#(B #.#.#(B..............###(B #.#..(B.#(B...........###(B #...##....#.....#.#(BXBi (BXBi ((B2XBi (BXBit XBi>;(B ##.XBiz(B #.##(B  ##.##(B  ##.##(B XBi ##.....##(B ##(B #.....##### #(B #.##XBi1#(B ### XBiT#..##(B #.###XBi.####(B #(B....###.#(B ### XBi .#..#..#####.#(B ##(B...#(B.....#(B ## XBi#†XBi5.####.(B...##.(B...#(B #### #XBiX.#.##:..(B...###.[##(B # ##XBitq.#.......(B......Y. (B #.#.#XBi#.(B.....XBi#.### ##.#...XBir#(B...........### .#...##....#.....#.#(BXBi<(BXBi\((B3XBip (BXBi YBi6q(B ##.(B #.##(B ##YBish.##(B ##.##(B  ##.....##(B  #.....##### ##(B #.## .####(B ### .#..##(B #YBit.###.####(B #(B....###.#(B ### YBi)t#.#..#..#####(B.#(B ##.(B..#(B.....#(B ## #YBiXt#†(B..####...(B.##....#(B #### (B #YBi|t(B.#.##:.....###.[##(B # (B ##(B.#YBit.......Y YBit>#(B #.#.#.....YBit.#YBit .#...#.....YBit*......### ..#...##....#.....#YBit!.#(BYBifv3Y(BYBi}Y(B  (B ice beast(BYBi~YBi~!(B4YBi[(BYBi=YBi\(B ##.(B #.(B ##.##YBi(B ##.##(B ##.....##(B #(B #.....#YBiI@(B #.## ..####(B ###.#..##(B #.###.####(B #(B....###.#(B ### ##.#..#..#####(B.#(B ##..(B.#Y....#(B #†YBig.(B..####....##....#(B  #.(B.#(B.##:.....###.[##(B #(B ##(B.#(B..Y ##(B #.....(B..(B....#.#. .###(B....#...#YBiG.### ...#...##....#.....#.#(BYBi9Y(B.YBi(BYBi((B5YBi(BYBi&ZBi(B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....ZBi5##.........##(B Health: (B57/57 ========================##.......##(B Magic: (B6/6========================##.....##ZBiAC:(B 9Str:(B 16Doom: 61% ##.....####(B EV:(B 11Int:(B 9  ############.......##(B SH:(B 0Dex:(B 13 ..#######(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..###(B..@***(B........###..(B Noise: --------- (B Time:(B 4165.3 (0.0) ZBi,......####(B #(B....###(B.**Y(B.....#(B ###(B a) +0 hand axe ##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs ###†........(B..####....##....#(B ####........(B.#(B.##:.....###.[##(B #..ZBit##.....(B..#(B.............Y.......(B Y(B  (B ice beast ##(B #.....(B..(B....#.#..............# .###......(B....#...#...........### ...#...##....#.....#..........#(BThe boomerang hits the ice beast but does no damage. _You encounter an adder.Throw: 6 boomerangsZBiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ice beast (56% to hit)ZBi,.(BZBil##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....##.........##(B Health: (B57/57 ========================##.......##(B Magic: (B6/6ZBip========================##.....##AC:(B 9ZBi.Str:(B 16ZBi5Doom: 61% #ZBiU#.....####(B EV:(B 11ZBiHInt:(B 9  ZBi###ZBi#########.......##(B SH:(B 0Dex:(B 13 ZBi..####ZBi###(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..##ZBiU #(B..@((B..........###..(B Noise: --------- (B Time:(B 4165.3 (0.0) ZBi......####(B #(B....###(B...Y(B.....#(B ###(B a) +0 hand axe ZBi-##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs ZBi###†........(B..####....##....#(B ###ZBi#........(B.#(B.##:.....###.[##(B #..ZBi ##.....(B..#(B.............Y.......(B Y(B  (B ice beast ZBi(##(B #.....(B..(B....#.#..............# ZBiN.###......(B....#...#...........### ...#...##....#.....#..........#(BThe boomerang hits the ice beast but does no damage. _You encounter an adder.ZBi`$Throw: 6 boomerangsZBi~uPress: ? - help, Q - select action, ( or ) - cycleZBiVShift-Dir - straight lineAim: (Ban ice beast (56% to hit)ZBi5:((BZBi|k:((BZBi;((BZBi;((BZBiOb6(BM..... Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight lineAim: (Ban ice beast (56% to hit)  You throw a boomerang. The boomerang hits the ice beast!  The ice beast is moderately wounded.(B((BZBi;((BZBi^;((BZBi^;:((BZBi::((BZBi:((BZBi 8Y(B.ZBi,$ =@(B......ZBi& ((BZBi?& 6.5 (1.2 ZBi& _ZBi- (BZBiM0 ZBi! I (B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....##.........##(B Health: (B57/57 ========================##.......##(B Magic: (B6/6========================##.....##AC:(B 9Str:(B 16Doom: 61% ##.....####(B EV:(B 11Int:(B 9  ############.......##(B SH:(B 0Dex:(B 13 ..#######(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..###(B..@****Y(B......###..(B Noise: --------- (B Time:(B 4166.5 (0.0) ......####(B #(B....###(B.........#(B ###(B a) +0 hand axe ##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs ###†........(B..####....##....#(B ####........(B.#(B.##:.....###.[##(B #..##.....(B..#(B.............Y.......(B Y(B  (B ice beast ##(B #.....(B..(B....#.#..............# .###......(B....#...#...........### ...#...##....#.....#..........#(BYou throw a boomerang. The boomerang hits the ice beast! _The ice beast is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ice beast (moderately wounded(B, 56% to hit)ZBiW (B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....##.........##(B Health: (B57/57 ========================##.......##(B Magic: (B6/6========================ZBi [##.....##AC:(B 9Str:(B 16Doom: 61% ##.....####(B EV:(B 11Int:(B 9  ###ZBi #########.......##(B SH:(B 0Dex:(B 13 ZBi ..####ZBi###(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..###(B..@((B...Y(B......###..(B Noise: --------- (B Time:(B 4166.5 (0.0) ......####(B #(B....###(B.........#(B ###(B a) +0 hand axe ##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs ###†........(B..####....##....#(B ####........(B.#(B.##:.....###.[##(B #..ZBi?##.....(B..#(B.............Y.......(B Y(B  (B ice beast ##(B #.....(B..(B....#.#..............# .###......(B....#...#...........### ...#...##....#.....#..........#(BYou throw a boomerang. The boomerang hits the ice beast! ZBip[_The ice beast is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ice beast (moderately wounded(B, 56% to hit)ZBiL:((BZBi:((BZBi:((BZBi/(B....  Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ice beast (moderately wounded(B, 56% to hit)  You throw a boomerang. The boomerang hits the ice beast.  ZBi/IThe ice beast is moderately wounded.(BZBi5:((B[Bi?:((B[Bi:((B[Bi:((B[Bi@X:((B[Bi3Y(B.[Bi/Y(B.[BiP7@(B..[Bi8?(B7.7 (1.2 _[BiP(B[Bi[Bit(B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....##.........##(B Health: (B57/57 ========================[Bi9u##.......##(B Magic: (B6/6========================##.....##AC:(B 9[BiiucStr:(B 16Doom: 61% #[BiuuU#.....####(B EV:(B 11[BiuHInt:(B 9  [Biu###[Biuq#########.......##(B SH:(B 0[Biu.Dex:(B 13 [Biu..####[Bi~###(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..##[Bi~)#(B..@**Y(B........###..(B Noise: --------- (B Time:(B 4167.7 (0.0) ......####(B #(B....###(B.........#(B ###(B a) +0 hand axe ##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs ###†........(B..####....##....#(B ####........(B.#(B.##:.....###.[##(B #..##.....(B..#(B.............Y.......(B Y(B  (B ice beast ##(B #.....(B..(B....#.#..............# .###......(B....#...#...........### ...#...##....#.....#..........#(BYou throw a boomerang. The boomerang hits the ice beast. _The ice beast is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ice beast (moderately wounded(B, 56% to hit)[Bi'(B##............(B AngleBrackets the Chopper[Bi(#...........#(B Mountain Dwarf of Okawaru *.....##.........##(B Health: (B57/57 ========================[BiB(d##.......##(B Magic: (B6/6[BiX()========================[Bi{(##.....##[Bi(/AC:(B 9[Bi(.Str:(B 16[Bi(#Doom: 61% [Bi(#[Bi(U#.....####(B EV:(B 11[Bi(HInt:(B 9  [Bi)############.......##(B SH:(B 0Dex:(B 13 ..####[BiN)###(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 [Bib)..#..##[Bi*,#(B..@((B.Y(B........###..(B Noise: --------- (B Time:(B 4167.7 (0.0) [Bi_*......####(B #(B....###(B.........#(B ###(B a) +0 hand axe [Bi*-##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs [Bi*###†........(B..####....##....#(B ###[Bi +#........(B.#(B.##:.....###.[##(B #..[Bi;+##.....(B..#(B.............Y.......(B Y(B  (B ice beast [Bi]+##(B #.....(B..(B....#.#..............# [Bim+I.###......(B....#...#...........### [Bi+&...#...##....#.....#..........#[Bi+V(BYou throw a boomerang. The boomerang hits the ice beast. [Bi+6_The ice beast is moderately wounded.[Bi+$Throw: 6 boomerangs[Bi,uPress: ? - help, Q - select action, ( or ) - cycle[Bi,, Shift-Dir - straight line[BiM,lAim: (Ban ice beast (moderately wounded(B, 56% to hit)[Biz:((B[Bi(B..  Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ice beast (moderately wounded(B, 56% to hit)  You throw a boomerang.  The boomerang hits the ice beast but does no damage.[Bi:((B[Bi& :((B[Biq :((B[Bi= (BY(B.  The ice beast is moderately wounded.(B[Bi, [Biq 1@(B.[Bi ((B[Bi2 8.9 (1.2 [Bi= _[BiH (B[Bi \Bi(B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....\Bi##.........##(B Health: (B57/57 ========================##.......##(B Magic: (B6/6========================##.....##AC:(B 9Str:(B 16Doom: 61% ##.....####(B EV:(B 11Int:(B 9  ############.......##(B SH:(B 0Dex:(B 13 \Bi..####\Bi###(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 \Bi..#..##\BiJ#(B..@*Y(B.........###..(B Noise: --------- (B Time:(B 4168.9 (0.0) \Biڐ......####(B #(B....###(B.........#(B ###(B a) +0 hand axe ##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs ###†........(B..####....##....#(B ####........(B.#(B.##:.....###.[##(B #..##.....(B..#(B.............Y.......(B Y(B  (B ice beast ##(B #.....(B..(B....#.#..............# \BiO#.###......(B....#...#...........### ...#...##....#.....#..........#(BThe boomerang hits the ice beast but does no damage. _The ice beast is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ice beast (moderately wounded(B, 56% to hit)\Bi(B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....\Bi##.........##(B Health: (B57/57 ========================##.......##(B Magic: (B6/6\Bi)========================\Bi##.....##\Bi1/AC:(B 9\Bi@.Str:(B 16\Bi[#Doom: 61% \Bi}g##.....####(B EV:(B 11\BiHInt:(B 9  \Bi###\Biq#########.......##(B SH:(B 0\BiCDex:(B 13 ..####\Bi###(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..##\BiG#(B..@(Y(B.........###..(B Noise: --------- (B Time:(B 4168.9 (0.0) ......####(B #(B....###(B.........#(B ###(B a) +0 hand axe ##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs ###†........(B..####....##....#(B ###\Bi#........(B.#(B.##:.....###.[##(B #..##.....(B..#(B.............Y.......(B Y(B  (B ice beast \Bi##(B #.....(B..(B....#.#..............# .###......(B....#...#...........### \Bi&...#...##....#.....#..........#\Bi&(BThe boomerang hits the ice beast but does no damage. _The ice beast is moderately wounded.Throw: 6 boomerangs\Bi:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\BihlAim: (Ban ice beast (moderately wounded(B, 56% to hit)\Bi3c(BM.  Throw: 6 boomerangs\Bi3RPress: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight line(B  Aim: (Ban ice beast (moderately wounded(B, 56% to hit)  \Bi4 You throw a boomerang.  \Bi+44The boomerang hits the ice beast but does no damage.\BiG::((B\Biل:((B\Bi( (B\Bi3xY(B.  The ice beast is moderately wounded.(B\Bi3@(B\Bi41(B=\BiW70.1 (1.2 \Bic _\Bi(B\Bi#\Bi} (B You barely miss the ice beast.The ice beast is moderately wounded.(B(B10\Bi (B\Bie  \Bi +_The ice beast hits you but does no damage.\Bi/ ]Biy (B You barely miss the ice beast.The ice beast is moderately wounded.(B]Biz((B2]Bi(B]Bi ]Bi You barely miss the ice beast.(B  The ice beast is moderately wounded. ]BiO (B_The ice beast hits you but does no damage.  You barely miss the ice beast.(B  The ice beast is moderately wounded. (B_The ice beast hits you but does no damage.]Bi]Bi (B_The ice beast hits you but does no damage.  You barely miss the ice beast.(B  The ice beast is moderately wounded.(B ]Bi _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is moderately wounded.(B]Biy /(B3.0 (0.9]Bi % q(B _The ice beast closely misses you.(B^Bir ^Bir(B You hit the ice beast but do no damage.The ice beast is moderately wounded.(B^Bis/(B4.0 (1.0^Bi'z(B^Bil{ ^Bi{O_The ice beast completely misses you.(B^Bi|^BiX (B You closely miss the ice beast.^BiFThe ice beast is moderately wounded.(B^Bi^Biɬ!(B5^Bi(B^BiQ _The ice beast barely misses you.(B^Bi ^Bi E (B You hit the ice beast.  ^Bi FThe ice beast is moderately wounded.(B^Bi& ((B6^Bi p(B _The ice beast barely misses you.(B_Bi\0 (B You hit the ice beast but do no damage.The ice beast is moderately wounded.(B(B7(B _The ice beast misses you.(B_Bi[_Bi  _Bi@ (B You barely miss the ice beast.The ice beast is moderately wounded.(B(B8(B _The ice beast hits you but does no damage.`Bi- (B You hit the ice beast but do no damage.The ice beast is moderately wounded.(B`BiW.((B9`Bi4(B`Bi?Y _The ice beast closely misses you.(B`Bi (B You barely miss the ice beast.The ice beast is moderately wounded.(B40--------(B80`Bi (B`Bi A _The ice beast hits you. The ice beast freezes you!`BiY aBij (B You completely miss the ice beast.The ice beast is moderately wounded.(B33-----------(B1(B _The ice beast hits you. The ice beast freezes you!aBi{ (B You hit the ice beast.  The ice beast is moderately wounded.(BaBic|!4aBi|?=--(B2aBi(BaBi/ aBiPK_The ice beast barely misses you.(BaBiՅbBi!6  (B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....##.........##(B Health: 34(B/57 ==============----------##.......##(B Magic: (B6/6========================##.....##AC:(B 9Str:(B 16Doom: 61% ##.....####(B EV:(B 11Int:(B 9  ############.......##(B SH:(B 0Dex:(B 13 ..#######(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..###(B..@Y(B..........###..(B Noise: (B=-------- (B Time:(B 4182.0 (0.0) ......####(B #(B....###(B.........#(B ###(B a) +0 hand axe ##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs ###†........(B..####....##....#(B ####........(B.#(B.##:.....###.[##(B #..##.....(B..#(B.............Y.......(B Y(B  (B ice beast ##(B #.....(B..(B....#.#..............# .###......(B....#...#...........### ...#...##....#.....#..........# (B_The ice beast hits you. The ice beast freezes you!  You hit the ice beast.  The ice beast is moderately wounded. (B_The ice beast barely misses you.Press: ? - help, v - describe, . - travel(BThe floor, spattered with blood.bBi  bBi (B@Y (B You hit the ice beast.  The ice beast is moderately wounded.(B bBi 2_The ice beast barely misses you.bBi :Press: ? - help, v - describe, . - travelbBi2 hHere: (Ban ice beast (moderately wounded(B)  bBiA The floor.cBiz!(B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....cBi!6##.........##(B Health: 34(B/57 ==============----------##.......##(B Magic: (B6/6========================##.....##AC:(B 9Str:(B 16Doom: 61% ##.....####(B EV:(B 11Int:(B 9  ############.......##(B SH:(B 0Dex:(B 13 ..####cBi "###(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..##cBi-""#(B..@Y(B..........###..(B Noise: (B=-------- (B Time:(B 4182.0 (0.0) cBiP"......####(B #(B....###(B.........#(B ###(B a) +0 hand axe cBir"-##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs cBi"###†........(B..####....##....#(B ###cBi"#........(B.#(B.##:.....###.[##(B #..cBi"z##.....(B..#(B.............Y.......(B Y(B  (B ice beast ##(B #.....(B..(B....#.#..............# cBi #.###......(B....#...#...........### ...#...##....#.....#..........#(BYou hit the ice beast.  cBi#*The ice beast is moderately wounded. (B_The ice beast barely misses you.Press: ? - help, v - describe, . - travelHere: (Ban ice beast (moderately wounded(B)  The floor.cBi$*(BcBi-(BcBi-1 _(BcBi/cBiUcBi/X(BDrink which item? Potions  c - a potion of curing  C - 2 potions of cancellation  f - a cyan potion  j - a puce potion  k - a fizzy golden potion cBiTX n - a sedimented brown potion (B[!(B] read|quaff(B|evokecBirX7[?(B] describe selecteddBi dBiB dBi# (B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....dBiY ?##.........##(B Health: 34(B/57 ==============----------##.......##(B Magic: (B6/6========================##.....##dBix AC:(B 9Str:(B 16Doom: 61% dBi g##.....####(B EV:(B 11dBi HInt:(B 9  dBi ###dBi q#########.......##(B SH:(B 0dBiѾ CDex:(B 13 ..####dBi ###(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 dBi# ..#..##dBij "#(B..@Y(B..........###..(B Noise: (B=-------- (B Time:(B 4182.0 (0.0) dBi¿ ......####(B #(B....###(B.........#(B ###(B a) +0 hand axe dBi ##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs ###†........(B..####....##....#(B ###dBiz #........(B.#(B.##:.....###.[##(B #..##.....(B..#(B.............Y.......(B Y(B  (B ice beast dBi ##(B #.....(B..(B....#.#..............# .###......(B....#...#...........### dBi &...#...##....#.....#..........#dBi 5(BYou hit the ice beast.  dBi 4The ice beast is moderately wounded. dBi (B_The ice beast barely misses you.Press: ? - help, v - describe, . - traveldBi" Here: (Ban ice beast (moderately wounded(B) _(BThe floor.dBi?  dBi| N(B Okay, then.(BdBi dBi; #(BdBi (BdBi_  dBi +_(BdBi dBiB dBi+ \(BRead which item? Scrolls dBiG  I - a scroll of immolation  c - 2 scrolls labelled MAPPUL PASAQU  d - 2 scrolls labelled SUQO KOLAFITAOPH dBib N e - a scroll labelled LOOTZO MUAT  h - a scroll labelled DAROMO DYGE dBiu - l - a scroll labelled FOUGGAW TEPALEGU dBi (B[!(B] read(B|quaff|evoke[?(B] describe selectedfBi=fBiIfBi1 (B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....##.........##(B Health: 34(B/57 ==============----------##.......##(B Magic: (B6/6fBi} (========================##.....##AC:(B 9Str:(B 16Doom: 61% ##.....####(B EV:(B 11fBi Int:(B 9  ############.......##(B SH:(B 0Dex:(B 13 ..####fBi ###(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..##fBi "#(B..@Y(B..........###..(B Noise: (B=-------- (B Time:(B 4182.0 (0.0) fBi)......####(B #(B....###(B.........#(B ###(B a) +0 hand axe fBiQ-##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs fBiyJ###†........(B..####....##....#(B ####........(B.#(B.##:.....###.[##(B #..fBi##.....(B..#(B.............Y.......(B Y(B  (B ice beast fBi##(B #.....(B..(B....#.#..............# .###......(B....#...#...........### fBi...#...##....#.....#..........#The ice beast is moderately wounded. (B_The ice beast barely misses you.fBi$:Press: ? - help, v - describe, . - travelfBi:gHere: (Ban ice beast (moderately wounded(B) fBiKS_(BThe floor. _Okay, then.fBi\(BfBiT (B Okay, then.(BfBiUfBi#(BfBi(BfBi, fBiJ+_(BfBixfBiÅ (BfBiU (BfBi (BfBi|  fBiɭ 3_Unknown command.(BfBi fBie<fBi?(BRead which item? Scrolls  I - a scroll of immolation fBi? c - 2 scrolls labelled MAPPUL PASAQU  d - 2 scrolls labelled SUQO KOLAFITAOPH  e - a scroll labelled LOOTZO MUAT fBi@' h - a scroll labelled DAROMO DYGE fBi@- l - a scroll labelled FOUGGAW TEPALEGU fBi7@(B[!(B] read(B|quaff|evoke[?(B] describe selectedgBi5gBi gBi'(B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....##.........##(B Health: 34(B/57 ==============----------gBi(-##.......##(B Magic: (B6/6========================##.....##AC:(B 9Str:(B 16Doom: 61% #gBiJ("#.....####(B EV:(B 11Int:(B 9  ############.......##(B SH:(B 0gBiW(.Dex:(B 13 gBib(..####gBi(###(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..##gBi("#(B..@Y(B..........###..(B Noise: (B=-------- (B Time:(B 4182.0 (0.0) gBi(......####(B #(B....###(B.........#(B ###(B a) +0 hand axe gBi(-##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs gBi)###†........(B..####....##....#(B ###gBiU)#........(B.#(B.##:.....###.[##(B #..##.....(B..#(B.............Y.......(B Y(B  (B ice beast gBin)##(B #.....(B..(B....#.#..............# .###......(B....#...#...........### gBi)`...#...##....#.....#..........#Press: ? - help, v - describe, . - travelgBi)gHere: (Ban ice beast (moderately wounded(B) gBi)3_(BThe floor. gBi)&_Okay, then. gBi)Y_Okay, then. _Unknown command.(BgBi+ (B  As you read the scroll labelled MAPPUL PASAQU, it crumbles to dust.  It is a scroll of enchant armour.gBi51  --more--(BhBi`hBi(BEnchant which item? Armour  i - a +0 pair of gloves (worn) hBiո m - a +0 chain mail (worn)(Bd - a +0 leather armour[?(B] describe selectediBiiBihiBi#(B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....iBiHn##.........##(B Health: 34(B/57 ==============----------##.......##(B Magic: (B6/6========================##.....##AC:(B 9iBiT.Str:(B 16iBiDoom: 61% ##.....####(B EV:(B 11Int:(B 9  ############.......##(B SH:(B 0Dex:(B 13 ..#######(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..##iBi"#(B..@Y(B..........###..(B Noise: (B=-------- (B Time:(B 4182.0 (0.0) iBi......####(B #(B....###(B.........#(B ###(B a) +0 hand axe iBie##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs ###†........(B..####....##....#(B ###iBi#........(B.#(B.##:.....###.[##(B #..iBi##.....(B..#(B.............Y.......(B Y(B  (B ice beast iBi##(B #.....(B..(B....#.#..............# .###......(B....#...#...........### iBi֝%...#...##....#.....#..........# iBi)_(BThe floor. iBi&_Okay, then. iBi &_Okay, then. iBi$"_Unknown command.iBi?(BAs you read the scroll labelled MAPPUL PASAQU, it crumbles to dust.  It is a scroll of enchant armour.iBiW iBisY(B Your +0 pair of gloves glows green for a moment.  iBi#c -> a - a scroll of enchant armouriBiuB5(B10iBi iBi3.0 (1iBi(BiBiFJ _The ice beast misses you.(BiBiWiBis iBiu (BRead which item? Scrolls  a - a scroll of enchant armour  I - a scroll of immolation iBiu  d - 2 scrolls labelled SUQO KOLAFITAOPH  e - a scroll labelled LOOTZO MUAT  h - a scroll labelled DAROMO DYGE iBiv l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedkBi˽ kBi kBi kBi .(BkBi ##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....kBi ##.........##(B Health: 35(B/57 ==============----------kBi Z##.......##(B Magic: (B6/6kBi A========================##.....##kBi /AC:(B 10kBi- QStr:(B 16Doom: 61% kBiB g##.....####(B EV:(B 11kBi[ \Int:(B 9  ###kBil q#########.......##(B SH:(B 0kBi CDex:(B 13 ..####kBi ###(B.................(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..##kBi "#(B..@Y(B..........###..(B Noise: (B=-------- (B Time:(B 4183.0 (0.0) kBi# ......####(B #(B....###(B.........#(B ###(B a) +0 hand axe kBiV -##.#..#..#####(B.#(B ##..(B.#(B.....#(B #(B Throw: 6 boomerangs kBij ###†........(B..####....##....#(B ###kBi #........(B.#(B.##:.....###.[##(B #..kBi ##.....(B..#(B.............Y.......(B Y(B  (B ice beast kBi ##(B #.....(B..(B....#.#..............# kBi n.###......(B....#...#...........### ...#...##....#.....#..........# kBi _Unknown command.kBi (BAs you read the scroll labelled MAPPUL PASAQU, it crumbles to dust.  It is a scroll of enchant armour.  kBi4 `Your +0 pair of gloves glows green for a moment.  c -> a - a scroll of enchant armour kBiH <_The ice beast misses you.(BkBi  kBi b(B########§§§.....kBi _#§§@Y§.....#..§§###.....kBi ###§.#.kBi ..#.#.kBi) ..#....kBi: ..kBiK i(BAs you read the scroll labelled SUQO KOLAFITAOPH, it dissolves into smoke.  kBi_ 6It was a scroll of fog.  d -> g - a scroll of fogkBi> !6kBiV =kBii ^(B4.0 (1Cloud (BkBi (BkBi  kBi K_The ice beast barely misses you.(BkBi mBi: (B##............(B AngleBrackets the ChoppermBi #...........#(B Mountain Dwarf of Okawaru *.....##.........##(B Health: 36(B/57 ===============---------##.......##(B Magic: (B6/6========================##.....##AC:(B 10Str:(B 16Doom: 61% ##.....####(B EV:(B 11mBi Int:(B 9  ############.......##(B SH:(B 0mBi CDex:(B 13 ..####mBi ###§§§..............(B XL: (B 6 Next: (B87% Place: (BDungeon:5 mBi ..#..##mBi #§§(B@Y§.........###..(B Noise: (B=-------- (B Time:(B 4184.0 (0.0) mBiE ......####(B #..§§###.........#(B ###(B a) +0 hand axe mBi^ ##.#..#..#####§#(B ##...#.....#(B #(B Throw: 6 boomerangs mBir ###†..........####....##....#(B ###(B Cloud mBi p#.........#.##:.....###.[##(B #..mBi ##.......#.............Y.......(B Y(B  (B ice beast mBi z##(B #...........#.#..............# .###..........#...#...........### mBi \...#...##....#.....#..........#(BIt was a scroll of fog.  mBi Pd -> g - a scroll of fog _The ice beast barely misses you.mBi yPress: ? - help, v - describe, . - travel(BThe floor, spattered with blood.  mBi ,There is a cloud of black smoke here.mBi5 @YHere: (Ban ice beast (black smoke, moderately wounded(B) floor.nBic(B##............(B AngleBrackets the Chopper#...........#(B Mountain Dwarf of Okawaru *.....##.........##(B Health: 36(B/57 ===============---------##.......##(B Magic: (B6/6========================##.....##AC:(B 10nBiq3Str:(B 16Doom: 61% ##.....####(B EV:(B 11Int:(B 9  ############.......##(B SH:(B 0Dex:(B 13 ..#######§§§..............(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..###§§@Y§.........###..(B Noise: (B=-------- (B Time:(B 4184.0 (0.0) ......####(B #..§§###.........#(B ###(B a) +0 hand axe ##.#..#..#####§#(B ##...#.....#(B #(B Throw: 6 boomerangs nBi###†..........####....##....#(B ###(B Cloud #.........#.##:.....###.[##(B #..##.......#.............Y.......(B Y(B  (B ice beast ##(B #...........#.#..............# .###..........#...#...........### nBie...#...##....#.....#..........#(BIt was a scroll of fog.  d -> g - a scroll of fog _The ice beast barely misses you.Press: ? - help, v - describe, . - travelHere: (Ban ice beast (black smoke, moderately wounded(B)  The floor.nBiV)(BnBi`(BnBi1 _(BnBinBiy nBi| F(BRead which item? nBi} Scrolls  g - a scroll of fog  a - a scroll of enchant armour  I - a scroll of immolation  e - a scroll labelled LOOTZO MUAT  h - a scroll labelled DAROMO DYGE nBi/} - l - a scroll labelled FOUGGAW TEPALEGU nBiC} (B[!(B] read(B|quaff|evoke[?(B] describe selectedpBipBiepBi (B##............(B AngleBrackets the ChopperpBi #...........#(B Mountain Dwarf of Okawaru *.....##.........##(B Health: 36(B/57 ===============---------pBi. Z##.......##(B Magic: (B6/6pBi< )========================pBi] G##.....##AC:(B 10pBi .Str:(B 16pBi 5Doom: 61% #pBi% U#.....####(B EV:(B 11pBiG HInt:(B 9  pBiT ###pBit q#########.......##(B SH:(B 0pBi .Dex:(B 13 pBi ..####pBi ###§§§..............(B XL: (B 6 Next: (B87% Place: (BDungeon:5 pBi ..#..##pBi#§§@Y§.........###..(B Noise: (B=-------- (B Time:(B 4184.0 (0.0) pBiF......####(B #..§§###.........#(B ###(B a) +0 hand axe pBis##.#..#..#####§#(B ##...#.....#(B #(B Throw: 6 boomerangs pBi###†..........####....##....#(B ###(B Cloud #.........#.##:.....###.[##(B #..##.......#.............Y.......(B Y(B  (B ice beast pBiz##(B #...........#.#..............# .###..........#...#...........### pBi&...#...##....#.....#..........#pBi6(BIt was a scroll of fog.  pBiad -> g - a scroll of fog _The ice beast barely misses you.Press: ? - help, v - describe, . - travelpBi|tHere: (Ban ice beast (black smoke, moderately wounded(B) pBi-_(BThe floor.pBi< (B Okay, then.pBi(BpBi8)(BpBi(BpBi _pBi)(BpBipBi` pBic (BRead which item? Scrolls  g - a scroll of fog  a - a scroll of enchant armour pBi"d  I - a scroll of immolation  e - a scroll labelled LOOTZO MUAT  h - a scroll labelled DAROMO DYGE pBid l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedqBiqBiqBi(B##............(B AngleBrackets the ChopperqBid#...........#(B Mountain Dwarf of Okawaru *.....qBi##.........##(B Health: 36(B/57 ===============---------qBi##.......##(B Magic: (B6/6========================##.....##qBi]AC:(B 10Str:(B 16qBi5Doom: 61% #qBi,U#.....####(B EV:(B 11qBi?HInt:(B 9  qBiK###qBi[q#########.......##(B SH:(B 0qBii.Dex:(B 13 qBiu..####qBi###§§§..............(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ..#..##qBi#§§@Y§.........###..(B Noise: (B=-------- (B Time:(B 4184.0 (0.0) ......####(B #..§§###.........#(B ###(B a) +0 hand axe qBi5^##.#..#..#####§#(B ##...#.....#(B #(B Throw: 6 boomerangs ###†..........####....##....#(B ###(B Cloud qBiOp#.........#.##:.....###.[##(B #..qBi`##.......#.............Y.......(B Y(B  (B ice beast qBiqS##(B #...........#.#..............# qBi'.###..........#...#...........### qBi&...#...##....#.....#..........#qBi6(Bd -> g - a scroll of fog qBi_The ice beast barely misses you.Press: ? - help, v - describe, . - travelHere: (Ban ice beast (black smoke, moderately wounded(B) qBik_(BThe floor. _Okay, then.(BqBiHp (B As you read the scroll labelled LOOTZO MUAT, it crumbles to dust.  qBil`You feel strangely unstable.(B It was a scroll of teleportation.qBi!7qBi/(B5.0 (1qBi)>Tele Cloud (BqBi(BqBih qBivC_The ice beast barely misses you.(BqBigrBiV (B You closely miss the ice beast.The ice beast is moderately wounded.(BrBi?S8=(B6rBi(BrBi rBi3_The ice beast hits you but does no damage.rBirBi (B You hit the ice beast.  The ice beast is heavily wounded.(BrBi U2---(B7rBi (BrBie A _The ice beast hits you. The ice beast freezes you.rBii sBi * (BsBiG (BYou slash the ice beast!  The ice beast is severely wounded.(BsBiiZ3---(B9 (0.9sBis(BsBib sBip+_The ice beast hits you but does no damage.sBisBiY  (B You barely miss the ice beast.(B (B #..####..##(B #.....####...##(B..##(B #(B.............#(B ###.....(B..#####(B............##(B ##.....(B....................#(B ###......(B............... ..†......(B.....>(B.>(B............. ......###(B....................##(B ##(B.................#(B ##(B.....@(B......<...##.. #...##(B ###(B............####.... #...#(B ##(B...#(B..#(B..##(B #..... #sBi M...##(B ##(B..##(B..###(B ##..... .....##(B ###(B. ###(B #.... sBig ......#(B #(B #.###### ......##(B #....#...#....(B  .).#....(B #....#...#....(B ##.####(B #..#.###(B The ice beast is severely wounded.(BsBi (BsBi (BsBi 34=sBi :(B-8.9 (1.0sBi (BsBi\  sBiz 3_Your surroundings suddenly seem different.sBi tBi (BtBig (BtBi{ (BtBiT (BtBi K5=(BtBi (BtBi (BtBiY !7tBil *=(BtBiC (BtBi2 (BtBi >8==tBi (BtBi (BtBi (BtBi 39=tBi (BtBi (BtBi (BtBi :40(BtBi  (BtBi (BtBik K1=(BtBin (BtBi c(B2=(BtBi (BtBi (BtBi 3tBi *=(BtBi (BtBi9 (BtBi tBi I(B44=(BtBi (BtBi (BtBi tBi (B5tBi (BtBi (BtBiW %(B6tBis *=(BtBiX (BtBi (BtBi$ %(B7tBi6 *=(BtBi4 (BtBig (BtBi O(B9=(BtBi (BtBi (BtBi [(B50==(BtBi(" (BtBi# (BtBi/$ 7(B1=tBiF$ (BtBiD% (BtBiw' (BtBi' '(B2tBi( (BtBi* (BtBi* %(B3tBi7+ *=(BtBi+ (BtBiJ. (BtBi. tBi. H(B4=(BtBi/ (BtBi1 (BtBi2 tBi22 H(B5=(BtBi(3 (BtBi 5 (BtBi5 O(B6=(BtBi6 (BtBi9  tBi59 i(B_You start resting.(BHP restored.tBif> "-tBi> (BtBi D 3(B208.9 (20.0)tBiD tBi E 0(B7=tBi%E .(B9.9 (21 _tBiI (BtBiJ uBicuBi|'(BuBiLevel 5 of the Dungeon <<>>>>_(B(Press ?(B for help)##..#####...##.# .##(B ##.###...#######..............#(B ##..###..#####...##(B ####...# #.#(B ##.###........###.........####.#(B ##..#......###....##(B ##..##.##(B ##..#(B #...................###(B #.##(B #.....######......#(B ##.###..####..## #............###......###..#(B ##..####...#..##(B #..#uBi#...##..##(B #.............#(B ####.....#..#(B #..####..##...#(B ##.##(B #.......#####............##(B ###......####..# ##..####..##(B ##..###(B ##.........................#(B ###........>## #...#(B ##..######.....####..........................####........#(B ### #..##(B #................†...........>.>.............####(B #...##...##(B ##.# uBi#..#(B ##†...................###........................######..####...#(B #.## uBi\1####(B ###...#####............##(B ##...........................#...#(B ##..####.# uBi͖]######....##(B #............#(B ##.....@......<...##............#####...##..# #.........##(B ##....###...##(B ###............####....##.....)............### uBi#.#####....#(B #...###(B #...#uBi##...#..#..## (B #......####.................##uBi% #####...##(B ##..# (B ##...##uBi ##..##..###(B ##......####................#.####........###...#(B ##.....#####. ###(B #........##...######......##### #...........##..# (B ##.......# # #.######.........#...#####....#### #...#####........#(B ##........## #....#...#...................## ### (B #####...####....).#.... #....#...#...................###..###......##.#####.....#..#.######..#######(B).## # (B ##..#.........#...###..##...###(B #..#(B ##..# .. 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Bi.....#..#.######(B..#######(B).# #..##...###Bi:# ####...##BiH9..#(B ..##BiS(B.Bi`1##.##(B Bik####BivQ(B #(B.##Bi..####Bi(B ##(B.##(B #....Bi]##(B...###(B ..#Bi(B #..(B.Y(B...###(B Biɝ.Bi(B #####.#(B.......#####..###..........##..#..#(BBi7Y(B.Biz(BBiO((B7Bi(BBiBi [<...........#####...## .....####(B....##...(B..)(B.. #..###(B #.(B.....####(B.... .###(B ##.(B.....####(B......... ##(B #..(B......##(B...######...... .######..(B.......#(B...#####....####(B...................###...#(B................... .....#..#.######@(B.#######(B).# #..##...#### ####...##..#(B ..##(B.##.##(B####(B #(B.##..####(B ##(B.##(B #....##(B.Y(B.###(B ..#(B #..(B.....###(B .(B #####.#.......#####..##(BY(B.Bi (BBiG(B8(BBiH ......#...#(B ##..####<...##(B..........(B..#####...## ......####(B....##....(B.)(B....###(B #(B......####(B..... ..###(B ####(B........ ###(B #BiRI C#(B...######...... #.######.#(B...#####....### #....#...#.## #.#(B......@(B............#BifI ...#..#(B.######(B..#######(B).##BiwI [..##...###(B #(B..#BiI #..#BiI ####...##(B #(B..#(B #..BiI -(B #..##BiI Z(B #(B..##.BiI $##(BBiI b####(B #(B.##BiI 1(B #..###BiJ ~(B ##Y##(B ##...Bi@J (B ###.(B..###(B #....#(B #.###(B #..##.(BBipL :Y(B.BiR (BBiS ((B9BiZ (BBiw[ BiP <...##......###....##.....)..Bi  #......####..... ##......####.... #........##...#........#...####.............. #......@....... #.######..#######).##  #..# ##..#   #..# #..#  #..## #..# ##.##  #### #Y##  ##.##  ###...###   (BBi(B <...##(B......###(B....##....(B.)(B.. #(B......####(B..... ##(B......####(B.... #.(B.......##(B...#(B........#(B...####(B.............. #(B......@(B....... #(B.######(B..#######(B).##(B  #(B..#(B ##..#(B   #(B..#(B   #..##(B #(B..#(B   ####(B #Y##(B  ##(B.##(B  ###.(B..###(B   Bi (B(B(B _An ice beast is nearby!(BBi|M.#...#(B ##..Bi|.<...##(B............#####...##.####(B....##.....).#..###(B #(B......####.. #..###(B ##(B......####.(B...#(B #(B.##.(B..###### (B #.######(B.#(B...#####.... Bi}V(B #....#...#.## (B #....#...#.# (B #.....#..#(B.######(B..#(B).## Bi}(B ##..##...###(B #.(B.#(B ##..#Bi(~(B ####...##(B #..#(B #..#Biq~(B #..##(B #..#(B ##.##Bi~(B ####(B #Y##(B #..Bi5(B ##.##(B ##...(B (B ###...###(B #....Bi(B (B #.###(B #..##(B Bi(BBi(BBi'(B70 Bi8 _BiP(BBi-Bi (BBi (BBi (BBi (BBi (BBi/ (BBis (BBi2 (BBi[ (BBi (BBi (BBi` (B (B An ice beast comes into view.(B...#...#(B ##.....<...##(B............#####.....####(B....##.....)..###(B #(B......####. ..##..###(B ##(B......####..####(B #(B........##...######(B #(B #.######(B...#(B...#####...(B #....#...#...(B #....#...#(B..@......(B #.....#..#(B.######Y(B.#######(B).#(B ##..##...###(B #..#(B ##..(B ####...##(B #..#(B #..(B #..##(B #..#(B ##.(B ####(B #Y##(B #.(B Y(B  (B ice beast(B ##.##(B ##(B ###...###(B #.(B #.......###(B #.(B(B2.9 (2(B(B3.9 (3 _(BBit######..##......(B.........#...#(B ##Bi<...##(B............#####.........####(B....##.....)BiG.#..#..###(B #(B......#### #..##..###(B ##BirN##....... ###.####(B #Bip#...#######(B #.######(B.Bi;#(B...#####Bi(B #....#...#(B.@(B... #BilG.#(B..................Bi(B #.....#..#(B.######Y(B.#######(B)..##...###(B #..##Bi)####...##(B #..#(B  #..##(B #..##Bi####(B #Y##(B  ##.##(B #Bis(B ###...###(B #(BBi0 YBip(B.Bi%(BBi&-(B4.9 (1Bi+(BBiN-Bi.q u>.>####(B #...##.Biqr ######..####......(B.........#...#(B <...##(B............#####........####(B....##.....) ...#..#..###(B # #..##..###(B ######........ ###.####(B ##.##(B #.######(B..#...######(B....#(B...#(B......Y(B...............#..#(B.######(B..#######(B)Bir ##..##...###(B.#####...##...##..#Biqs ####(B #Y(B ##.##(B BiAu 9Y(B.Bi| (BBi} ((B5Bi (BBi Big3X...##(B ##..... >.>(B...####(B #...##.######..####......(B.........#...#(B Bi4l<...##(B............#####........####(B....##.....) ...#..#..###(B # #..##..###(B ######........ ###.####(B ####(B #.######(B.........#...#####(B..Y#(B...#(B....................(B..#..#(B.######(B..#######(B)##..##...###(B.#####...##...##..#####(B #Y(BBi>79Y(B.Bi>(BBi?((B6BiE(BBioFBikBi(B ###.> ...(B...##(B ##..... >.>(B...####(B #...##.(B......######..####.Bi.....(B.........#...#(B <...##(B............#####........####(B....##.....) ...#..#..###(B # #..##..###(B ######........ ###.####(B Bi!`..####(B #.######(B......Y(B..#...######(B....#(B...#(B.................Bi}0...(B..#(B..#(B.######(B..#######(B)##..##(B...###Bi(B.#####(B...##...##..#(BBi4Bi1Y(B.Bi(BBi((B7Bi(BBiBi0 Bi s(BGear: 15/52 gear slots (Left/Right/Tab to switch category) Bi qHand Weapons (go to first with ))  a - a +0 hand axe (weapon)Biw (Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Missiles (go to first with ()  c - 6 boomerangs (quivered)Bi D(Bj - 12 poisoned darts  l - a stone Bi GArmour (go to first with [) Bi / i - a +1 pair of gloves (worn) BiG,  m - a +0 chain mail (worn)(Bd - a +0 leather armour Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)(Bb - a maw talismanBi #BiM-Bi9(B...............#(B ###........>(B AngleBrackets the Chopper Bi2:............(B...####........(B Mountain Dwarf of Okawaru *..... >.>..........(B...####(B #...##...(B Health: (B57/57 ======================== Bi:.............(B......######..####..(B Magic: (B6/6======================== ..............(B.........#...#(B ##.(B AC:(B 10Str:(B 16Doom: 61% .........<...##(B............#####.(B EV:(B 11Int:(B 9  ...........####(B....##.....)......(B SH:(B 0Dex:(B 13 Bi;J...#..#..###(B #(B......####.........(B XL: (B 6 Next: (B87% Place: (BDungeon:5 #..##..###(B ##(B..@(B...####.........(B Noise: --------- (B Time:(B 4277.9 (0.0) ###.####(B #(B.....Y(B..##...######.(B a) +0 hand axeBi<#(B #.######(B.........#...#####..(B Throw: 6 boomerangs#....#(B...#(B..................#....#(B...#(B..................#...(B..#(B..#(B.######(B..#######(B).(B Y(B  (B ice beastBi<O##..##(B...###(B #.(B.#(B ##.####(B...###..##.#..###..### (B_You start resting. (B_HP restored. _An ice beast comes into view. (B_An ice beast is nearby! (B_An ice beast is nearby! Bi=X(B_An ice beast comes into view.(BBiz(BBio*(BBi (BBiBi<(B(B(B _Unknown command.(BBi(Bi*[(BEvoke which item? Wands Bi* o - a wand of polymorph (6) (B[!(B] read|quaff|evoke(B[?(B] describe selectedBiN Bi Bi Bii (B...............#(B ###........>(B AngleBrackets the Chopper Bi J............(B...####........(B Mountain Dwarf of Okawaru *..... >.>..........(B...####(B #...##...(B Health: (B57/57 ======================== .............(B......######..####..(B Magic: (B6/6Bi ======================== ..............(B.........#...#(B ##.(B AC:(B 10Str:(B 16Doom: 61% .........<...##(B............#####.(B EV:(B 11Int:(B 9  ...........####(B....##.....)......(B SH:(B 0Dex:(B 13 Bi ...#..#..###(B #(B......####.........(B XL: (B 6 Next: (B87% Place: (BDungeon:5 #..##..###(B ##(B..@(B...####.........(B Noise: --------- (B Time:(B 4277.9 (0.0) ###.####(B #(B.....Y(B..##...######.(B a) +0 hand axe#(B #.######(B.........#...#####..(B Throw: 6 boomerangs#....#(B...#(B..................#....#(B...#(B..................Bi #...(B..#(B..#(B.######(B..#######(B).(B Y(B  (B ice beast##..##(B...###(B #.(B.#(B ##.####(B...###..##.#..###..### (B_HP restored. _An ice beast comes into view. (B_An ice beast is nearby! (B_An ice beast is nearby! (B_An ice beast comes into view. _Unknown command.(BBi < (B Okay, then.Bi; (BBi *(BBi$ (BBix% 1 _(BBi& Bi(BBi (BBi(BBi Bi;_Unknown command.(BBiP Bih(B...............#(B ###........>(B AngleBrackets the Chopper ............(B...####........(B Mountain Dwarf of Okawaru *..... Bi݊>.>..........(B...####(B #...##...(B Health: (B57/57 ======================== .............(B......######..####..(B Magic: (B6/6======================== ..............(B.........#...#(B ##.(B AC:(B 10BiStr:(B 16Doom: 61% .........<...##(B............#####.(B EV:(B 11Int:(B 9  ...........####(B....##.....)......(B SH:(B 0Dex:(B 13 ...#..#..###(B #(B......####.........(B XL: (B 6 Next: (B87% Place: (BDungeon:5 #..##..###(B ##(B..@(B...####.........(B Noise: --------- (B Time:(B 4277.9 (0.0) ###.####(B #(B....*Y(B..##...######.(B a) +0 hand axeBiЌ#(B #.######(B.........#...#####..(B Throw: 6 boomerangs#....#(B...#(B..................#....#(B...#(B..................#...(B..#(B..#(B.######(B..#######(B).(B Y(B  (B ice beast##..##(B...###(B #.(B.#(B ##.####(B...###..##.#..###..### _Okay, then. _Unknown command.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleBiShift-Dir - straight lineAim: (Ban ice beast (heavily wounded(B, 56% to hit)Bi(B...............#(B ###........>(B AngleBrackets the Chopper ............(B...##Bi(U##........(B Mountain Dwarf of Okawaru *..... Bi>>.>..........(B...####(B #...##...(B Health: (B57/57 ======================== .............(B......######..####..(B Magic: (B6/6BiR'======================== Bib..............(B.........#...#(B ##.(B AC:(B 10Bir.Str:(B 16Bi#Doom: 61% Bi.........<...##(B............#####.(B EV:(B 11BiHInt:(B 9  Bi...........####(B....##.....)......(B SH:(B 0Bi.Dex:(B 13 Bi"...#..#..###(B #(B......####.........(B XL: (B 6 Next: (B87% Place: (BDungeon:5 BiC#..##..###(B ##(B..@(B...####.........(B Noise: --------- (B Time:(B 4277.9 (0.0) Bi###.####(B #(B.....Y(B..##...######.(B a) +0 hand axe#(B #.######(B.........#...#####..(B Throw: 6 boomerangsBi#....#(B...#(B..................#....#(B...#(B..................BiQ#...(B..#(B..#(B.######(B..#######(B).(B Y(B  (B ice beastBin##..##(B...###(B #.(B.#(B ##.####(B...###..##.#..###..### _Unknown command.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleBi Shift-Dir - straight lineBiAim: (Ban ice beast (heavily wounded(B, 56% to hit)  Okay, then.(BBi*(BBiC(BBi1 _(BBi BiBiR(BRead which item? Scrolls  g - a scroll of fog  a - a scroll of enchant armour Biq[ I - a scroll of immolation  h - a scroll labelled DAROMO DYGE Bi l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evokeBi7[?(B] describe selectedBi&BiBi'(BBiA...............#(B ###........>(B AngleBrackets the Chopper ............(B...####........(B Mountain Dwarf of Okawaru *..... Bi>.>..........(B...####(B #...##...(B Health: (B57/57 ======================== .............(B......######..####..(B Magic: (B6/6Bi ======================== ..............(B.........#...#(B ##.(B AC:(B 10Bi&QStr:(B 16Doom: 61% BiF.........<...##(B............#####.(B EV:(B 11Bi`HInt:(B 9  Bi~...........####(B....##.....)......(B[39;49m SH:(B 0Dex:(B 13 Bi"...#..#..###(B #(B......####.........(B XL: (B 6 Next: (B87% Place: (BDungeon:5 BiC#..##..###(B ##(B..@(B...####.........(B Noise: --------- (B Time:(B 4277.9 (0.0) Bi ###.####(B #(B.....Y(B..##...######.(B a) +0 hand axeBi(#(B #.######(B.........#...#####..(B Throw: 6 boomerangsBiD#....#(B...#(B..................#....#(B...#(B..................BikQ#...(B..#(B..#(B.######(B..#######(B).(B Y(B  (B ice beastBi##..##(B...###(B #.(B.#(B ##.Bi/####(B...###..##.#..###..### _Unknown command.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBi1Aim: (Ban ice beast (heavily wounded(B, 56% to hit) _Okay, then.(BBif (B Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  BiAim: (Ban ice beast (heavily wounded(B, 56% to hit) _Okay, then.(B  BicBit#(BBi(BBix1 _(BBiBiBi](BDrink which item? Potions Bi' c - a potion of curing Bi- C - 2 potions of cancellation Bid* f - a cyan potion  j - a puce potion  k - a fizzy golden potion  n - a sedimented brown potion (B[!(B] read|quaff(B|evoke[?(B] describe selectedBiGBi3Bi(B...............#(B ###........>(B AngleBrackets the Chopper ............(B...##BiU##........(B Mountain Dwarf of Okawaru *..... Bi>.>..........(B...####(B #...##...(B Health: (B57/57 ======================== .............(B......######..####..(B Magic: (B6/6Bi2======================== ..............(B.........#...#(B ##.(B AC:(B 10Str:(B 16Doom: 61% Bi..........<...##(B............#####.(B EV:(B 11BiPHInt:(B 9  Bij...........####(B....##.....)......(B SH:(B 0Bi.Dex:(B 13 Bi"...#..#..###(B #(B......####.........(B XL: (B 6 Next: (B87% Place: (BDungeon:5 BiC#..##..###(B ##(B..@(B...####.........(B Noise: --------- (B Time:(B 4277.9 (0.0) Bi###.####(B #(B.....Y(B..##...######.(B a) +0 hand axeBi#(B #.######(B.........#...#####..(B Throw: 6 boomerangsBi&q#....#(B...#(B..................Bi<q#....#(B...#(B..................Bi|Q#...(B..#(B..#(B.######(B..#######(B).(B Y(B  (B ice beastBi##..##(B...###(B #.(B.#(B ##.####(B...###..#Bi#.#..##Bi #..#Bi ##Bi$Throw: 6 boomerangsBiuPress: ? - help, Q - select action, ( or ) - cycleBi3 Shift-Dir - straight lineBiIoAim: (Ban ice beast (heavily wounded(B, 56% to hit) Bi^F_Okay, then. _Okay, then.Bir(BBi Bi)N(B Okay, then.(BBi*(BBi&(BBi _Bi(BBiBi (BBiD (BBiF (BBiF A _Unknown command.(BBi BiK. .##(B ##. .>.>...(B..####(B #...## .....(B.....######..####..(B.........#...#(B ##<...##.....#####...####(B....##.....).... #...#..#..###(B #(B......####.. ##..##..###(B ##(B......#### (B ###.####(B Y(B..##...###### (B #(B #.######(B.........#...(B #....#(B...#(B.........(B #....#(B...#(B #...(B..#(B..#(B.######(B..#######(B) ##.(B.##(B...###(B #..#(B ##(B ####(B...##(B #..#(B #(B #(B.. #..#(B #(B ##(B #Y##(BY(B.(B(B8.9 (1 _(BBijBi >.>..####(B #...## ......(B....######..####..(B........#...#(B #<...##.....## #...####(B....##.....).... ##...#..#..###(B #(B......####.. (B ##..##..###(B ##(B......#### (B ###.####(B #(B....Y(B...##...#####(B #(B #.######(B.@(B.......#...(B #....#(B...#(B.........(B #....#(B...#(B #...(B..#(B..#(B.######..#######(B ##(B..##(B...###(B #..#(B #(B ####(B...##(B #..#(B  #(B..#(B #..#(B ###(B #Y##(B ##.##(B(B.Y(B(B(B9Bi*(BBiBiwBi[(BEvoke which item? Wands BiQ o - a wand of polymorph (6) (B[!(B] read|quaff|evoke(B[?(B] describe selectedBiRBiZBie:(B..>.>.............####(B #...##.(B AngleBrackets the Chopper .................(B....######..####(B Mountain Dwarf of Okawaru *..... .................(B........#...#(B #(B Health: (B57/57 ======================== ...........<...##(B............####(B Magic: (B6/6======================== #............####(B....##.....)....(B AC:(B 10Str:(B 16Doom: 61% ##...#..#..###(B #(B......####.......(B EV:(B 11Int:(B 9  ##..##..###(B ##(B......####.......(B SH:(B 0Dex:(B 13###.####(B #(B........##...#####(B XL: (B 6 Next: (B87% Place: (BDungeon:5#(B #.######(B.@(B.Y(B.....#...#####(B Noise: --------- (B Time:(B 4279.9 (0.0)#....#(B...#(B................(B a) +0 hand axe#....#(B...#(B................(B Throw: 6 boomerangs#...(B..#(B..#(B.######..#########(B..##(B...###(B #..#(B #####(B...###..#Y(B  (B ice beast#(B..###..######Y####.##Shift-Dir - straight lineAim: (Ban ice beast (heavily wounded(B, 56% to hit) _Okay, then. _Okay, then. _Okay, then. (B_Unknown command.(BBimmT (B Okay, then.(BBiz(B(B _(BBi_ Bi .......######..###.(B........#...#(B <...##.....## ##Bi ...####(B....##.....)... (B ##...#..#..###(B #(B......####.. (B ##..##..###(B ##(B......####(B ###.####(B ..##...####(B #(B #.######(B...Y(B.....#...Bi (B #....#(B..@#...............(B #....#(B...#......(B #..(B...#(B..#.######..######(B ##(B..##(B...###(B #..#(B ####(B...##(B #..#(B #(B #..#(B ##(B #Y##Bi \(B ##.#####...###(BBi 3Y(B.Bi (BBi 5(B80.9 (1 _BiU (BBi Bi7.....#...#(B #<...##.....## ###Biw...####(B....##.....).. (B ##...#..#..###(B #(B......####..(B ##..##..###(B ##(B......####Bi+(B ###.####(B #(B........##...###(B #(B #.######(B..Y......#...(B #....#(B...#..............(B #....#(B.@(B.#(B #(B.....#(B..#.######..#####(B ##(B..##(B...###(B #..#(B  ####(B...##(B #..#(B #BiL(B #..#(B ##(B #Y##Bih(B Bis ##Bi .##Bi###.Bi ..###Bi%(B #.Bi......###Bi(BBip3Y(B.BiI@(B(B1Bi(BBiBi#.#...# ##.<...##. (B ###Bi(.####(B....##.....)(B ##...#..#..###(B #(B......####BiZ(B ##..##..###(B ##(B......####(B ###.####(B #(B........##...(B #(B #.######(B.Y(B.......#...(B #....#(B...#(B #....#@(B..#(B #(B.....#(B..#.######..(B ##(B..##.(B..###(B #..#(B ####..(B.##(B #..#Bidz(B #..##(B #..#(B ####(B #Y## (B ##.## (B ###...###(B #.(BBi(BBi>((B2Bi$(BBi)&BiS V(B ##<...##..... (B ###...####(B....##.....)(B ##...#..#..###(B #.(B.....####..BiT (B ##..##..###(B ##(B......####(B ###.####(B ..##...#BiT (B #(B #(B.######(B.Y(B.......#...(B #(B....#(B...#............(B #(B....#(B...# #(B #(B....@#..#.######..### #(B ##(B..##(B...###(B #..#(B #(B ####.(B..##(B #..# #(B #(B #..#(B ##(B #Y##(B Bi{U ##.#####...###(B #.......######.#......(BBi1^ 3Y(B.Bid (BBie ((B3Bif (BBiw Biq8Bi8[(BEvoke which item? Wands Bi8 o - a wand of polymorph (6) (B[!(B] read|quaff|evokeBi9O(B[?(B] describe selectedBi^BidBik(B ##............<...##............(B AngleBrackets the Chopper###............####(B....##.....)(B Mountain Dwarf of Okawaru *.....##...#..#..###(B #.(B.....####...(B Health: (B57/57 ========================##..##..###(B ##(B......####...(B Magic: (B6/6========================Bik ###.####(B #(B........##...#(B AC:(B 10Str:(B 16Doom: 61% #(B #(B.######Y(B........#...#(B EV:(B 11BikJInt:(B 9  Bil#(B....#(B...#............(B SH:(B 0Dex:(B 13Bi*l)#(B....#(B...#............(B XL: (B 6 Next: (B87% Place: (BDungeon:5 #BiLl#(B....@#..#.######..###(B Noise: --------- (B Time:(B 4283.9 (0.0) #Bipl##(B..##(B...###(B #..#a) +0 hand axe #BilW####.(B..###..#BilThrow: 6 boomerangs ##.(B.###..######Y####.##BilY(B  (B ice beast###...####.......#Bil#####.#......BilyAim: (Ban ice beast (heavily wounded(B, 56% to hit) BimL_Okay, then. _Okay, then. Bim&_Okay, then. Bi:m(B_Unknown command. (B_Okay, then.(BBisT (B Okay, then.(BBis*(BBi9x(BBix1 _(BBiBi (B ##............<...##............(B AngleBrackets the Chopper###............####(B....##.....)(B Mountain Dwarf of Okawaru *.....##...#..#..###(B #.(B.....####...(B Health: (B57/57 ========================##..##..###(B ##(B......####...(B Magic: (B6/6========================###.####(B #(B........##...#(B AC:(B 10Str:(B 16Doom: 61% #(B #(B.######Y(B........#...#(B EV:(B 11Int:(B 9  #(B....#(B...#............(B SH:(B 0Dex:(B 13#(B....#(B...#............(B XL: (B 6 Next: (B87% Place: (BDungeon:5 ##(B....@#..#.######..###(B Noise: --------- (B Time:(B 4283.9 (0.0) ###(B..##(B...###(B #..#a) +0 hand axe #####.(B..###..#Throw: 6 boomerangs ##.(B.###..######Y####.##Y(B  (B ice beast###...####.......######.#...... _Okay, then. (B_Unknown command. (B_Okay, then. _Okay, then.Press: ? - help, v - describe, . - travel(BThe floor.BiR9.@(BBiu` (B#(B. _Unknown command. (B_Okay, then.(B _Okay, then.Press: ? - help, . - travel(BYou can't see that place.  [a rock wall.]Bi4\ (B##, v - describe, . - travel(BA rock wall.Bi 7##(BBi0#YHere: (Ban ice beast (heavily wounded(B)  The floor.Bi\y9 (BAn ice beast. BiyA terrible creature, formed of snow and crystalline ice. Its feet leave puddles of icy water on the floor. Max HP: ~27 Will: + AC: + BiyEV: ++BiyXrF: x.. rC: ∞ rPois: + rNeg: ... rElec: . Biy\(BThreat: High Class: Natural Size: Large Int: Animal BiyBiy9You have about 65% to hit with your +0 hand axe. Biy-It has about 60% to hit you. BizAAttack Max Damage After Damaging Hits Hit 5BizCold damage (max 15) Bi&zBi4zAIt is resistant to drowning. It can travel through water.BiQ(B ##............<...##............(B AngleBrackets the Chopper###............####(B....##.....)(B Mountain Dwarf of Okawaru *.....BiJ##...#..#..###(B #.(B.....####...(B Health: (B57/57 ========================##..##..###(B ##(B......####...(B Magic: (B6/6========================###.####(B #(B........##...#(B AC:(B 10Str:(B 16Doom: 61% Bim<#(B #(B.######Y(B........#...#(B EV:(B 11Int:(B 9  Bi#(B....#(B...#............(B SH:(B 0Dex:(B 13Bi)#(B....#(B...#............(B XL: (B 6 Next: (B87% Place: (BDungeon:5 #Bi#(B....@#..#.######..###(B Noise: --------- (B Time:(B 4283.9 (0.0) #Bi##(B..##(B...###(B #..#Bi:a) +0 hand axe #####.(B..###..#Throw: 6 boomerangs #BiTX#.(B.###..#####Bil #Y####.##BiY(B  (B ice beast###...####.......#Bi M#####.#...... (B_Unknown command. (B_Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelHere: (Ban ice beast (heavily wounded(B)  The floor.Bi* (B ##............<...##............(B AngleBrackets the ChopperBi Z###............####(B....##.....)(B Mountain Dwarf of Okawaru *.....##...#..#..###(B #.(B.....####...(B Health: (B57/57 ========================##..##..###(B ##(B......####...(B Magic: (B6/6========================###.####(B #(B........##...#(B AC:(B 10Str:(B 16Bi Doom: 61% #(B #(B.######Y(B........#...#(B EV:(B 11Bi JInt:(B 9  Bi #(B....#(B...#............(B SH:(B 0Dex:(B 13Bi )#(B....#(B...#............(B XL: (B 6 Next: (B87% Place: (BDungeon:5 #Bi> #(B....@#..#.######..###(B Noise: --------- (B Time:(B 4283.9 (0.0) #Bin ##(B..##(B...###(B #..#Bi a) +0 hand axe #####.(B..##Bi E#..#Throw: 6 boomerangs Bi ?##.(B.##Bi ,#..#####Bi  #Y####.##Bi Y(B  (B ice beast###...###Bi $#.......######.#...... Bi+ 9(B_Unknown command. Bi? 4(B_Okay, then. Bi~ _Okay, then.Press: ? - help, v - describe, . - travelHere: (Ban ice beast (heavily wounded(B)  The floor.Bie Bi} #(BBi(BBi!8 _(BBiHQ(B ##............<...##............(B AngleBrackets the Chopper###............####(B....##.....)(B Mountain Dwarf of Okawaru *.....BiFI##...#..#..###(B #.(B.....####...(B Health: (B57/57 ========================##..##..###(B ##(B......####...(B Magic: (B6/6========================###.####(B #(B........##...#(B AC:(B 10Str:(B 16BimI%Doom: 61% BiI#(B #(B.######Y(B........#...#(B EV:(B 11BiIJInt:(B 9  BiI#(B....#(B.*(B.#............(B SH:(B 0BiI0Dex:(B 13Bi J3#(B....#*(B..#............(B XL: (B 6 Next: (B87% Place: (BDungeon:5 #Bi7J#(B....@#..#.######..###(B Noise: --------- (B Time:(B 4283.9 (0.0) BiNJ#BicJ##(B..##(B...###(B #..#Bi{J@a) +0 hand axe #BiJD####.(B..##BiJ#..#BiJEThrow: 6 boomerangs #BiKx#.(B.###..######Y####.##Bi'KY(B  (B ice beast###...###BiDK#.......#Bi^K#####.#......BiwKHere: (Ban ice beast (heavily wounded(B) _(BThe floor.  BiK$Throw: 6 boomerangsBiKuPress: ? - help, Q - select action, ( or ) - cycleBiK Shift-Dir - straight lineBiKpAim: (Ban ice beast (heavily wounded(B, 56% to hit)Bi)2(B ##............<...##............(B AngleBrackets the ChopperBi2###............####(B....##.....)(B Mountain Dwarf of Okawaru *.....##...#..#..###(B #.(B.....####...(B Health: (B57/57 ========================##..##..###(B ##(B......####...(B Magic: (B6/6========================###.####(B #(B........##...#(B AC:(B 10Str:(B 16Doom: 61% Bi2;#(B #(B.######Y(B........#...#(B EV:(B 11Int:(B 9  Bi 3#(B....#(B...#............(B SH:(B 0Dex:(B 13Bi533#(B....#((B..#............(B XL: (B 6 Next: (B87% Place: (BDungeon:5 #Bi\3#(B....@#..#.######..###(B Noise: --------- (B Time:(B 4283.9 (0.0) Bi3###(B..##(B...###(B #..#Bi3a) +0 hand axe #####.(B..##Bi3E#..#Throw: 6 boomerangs Bi3k##.(B.###..#####Bi.4 #Y####.##BiW4Y(B  (B ice beast###...####.......#Bir4#####.#......Here: (Ban ice beast (heavily wounded(B) Bi44_(BThe floor.  Bi4$Throw: 6 boomerangsBi4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBi4iAim: (Ban ice beast (heavily wounded(B, 56% to hit)Biq~:((BBi(Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBiAim: (Ban ice beast (heavily wounded(B, 56% to hit)  You throw a boomerang.  The boomerang closely misses the ice beast.(BBi  :((BBi!e :((BBi' :((BBi :((BBiE ;(B....Bi-F 9Y(B..BimJ :((BBi :((BBi :((BBiY> :((BBi :((BBij :((BBi :((BBif &(B.Bi)g )Y(BBig %(B.Big YBig (BBin G(B...@Bi.n (BBio 6(B5.1 (1.2 Bip _Biu (BBiv Bi# (B You closely miss the ice beast.The ice beast is heavily wounded.(BBi` 6(B=60Bi (BBi J _The ice beast misses you.(BBi Bib! (B You barely miss the ice beast.The ice beast is heavily wounded.(B(B7.0 (0.9(B _The ice beast hits you but does no damage.Bi * (BBi  (BYou hit the ice beast.  The ice beast is severely wounded.(BBiD 43Bis ------Bi ((B8.0 (1.0Bi (BBi A _The ice beast hits you. The ice beast freezes you!Bi Bij (B You barely miss the ice beast.The ice beast is severely wounded.(B(B44------(B9(B _The ice beast closely misses you.(BBi ( (B Bi; |You hit the ice beast but do no damage.The ice beast is severely wounded.(BBi (B6=(B90(B _The ice beast closely misses you.(BBi   (B_The ice beast closely misses you.You hit the ice beast but do no damage. (B The ice beast is severely wounded. (B_The ice beast closely misses youBi .(B  You hit the ice beast but do no damage. (B The ice beast is severely wounded.(BBi Bi Q(B7=(B1Biq(BBiL Bih You hit the ice beast but do no damage.The ice beast is severely wounded.(B Bi_The ice beast closely misses you.(B  You hit the ice beast but do no damage.BixThe ice beast is severely wounded.(B _The ice beast hits you but does no damage.Bi>Bi (B You closely miss the ice beast.The ice beast is severely wounded.(BBig Q(B8=(B2Bi~ (BBi  Bi K_The ice beast barely misses you.(BBi Bi- Biue(B (BYou slash the ice beast!BiVBilP(B9=(B=Bi|9 (0.9Bim(B _The ice beast is almost dead.(BBi ( (B BiYou hit the ice beast but do no damage.The ice beast is almost dead.(B(B50=(B-3.8Bi(BBi) BieK_The ice beast barely misses you.(BBiBiF (B.  You hit the ice beast.  You kill the ice beast!(BBiIT(BBiBiQ(B ##............<...##............(B AngleBrackets the Chopper###............####(B....##.....)(B Mountain Dwarf of Okawaru *.....Bi# ##...#..#..###(B #.(B.....####...(B Health: (B51/57 =====================---##..##..###(B ##(B......####...(B Magic: (B6/6========================###.####(B #(B........##...#(B AC:(B 10Str:(B 16Doom: 58% #(B #(B.######(B.........#...#(B EV:(B 11Int:(B 9  #(B....#(B...#............(B SH:(B 0Dex:(B 13#(B....#(B...#............(B XL: (B 6 Next: (B124% Place: (BDungeon:5 ##(B....@#..#.######..###(B Noise: (B=-------- (B Time:(B 4294.8 (1.0) ###(B..##(B...###(B #..#a) +0 hand axe #####.(B..###..#Throw: 6 boomerangs ##.(B.###..######Y####.#####...###(B #.......#(B #####.#......(B You hit the ice beast but do no damage.The ice beast is almost dead. (B_The ice beast barely misses you.(BYou hit the ice beast.  You kill the ice beast! (B_Okawaru accepts your kill.(B (B _The ice beast barely misses you.(BYou hit the ice beast.  You kill the ice beast!(B _Okawaru accepts your kill.Your Fighting skill increases to level 6!You have reached level 7!(B  --more--(BBiPF(B6/637/77% BiW(BBiX7 _(BBiYBi(BBi@(BBi(BBi:(BBiώ'(B7Bir(BBi>(BBiuO(B8=(BBi(BBi(BBi`O(B9=(BBi5(BBi(BBiP(B61=(BBi(BBiJ(BBiO(B2=(BBi՚(BBiao (B_You start resting.(BHP restored.Bi((B-BiM-(B9.8 (5Bix(B3=-(B300.8 (6 _Bi>(BBiBir(BBis(BBit(BBiZ`(B(B(B(BBiW(BBiN(BBi(BBib(BBi(BBig(BBi(BBiC(BBi(BBi(BBi9=(BBij(BBi(BBi0(B(BBi(BBiw(BBiS(BBi!(BBi(BBi0(BBi0(B(BBi(BBi(BBiK(BBi(BBi(BBi(BBi(BBi;(BBi(BBi"(BBiH(B(B(BBi(BBi9 0(B(BBiA p(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BBiIB (BBi[ 0(B(BBi\ (BBi^ (BBi` 0(B(BBib (BBij (BBij (BBin (BBi{o x(B(B(B(B(BBis x(B(B(B(B(BBi{t 0(B(BBi"| (BBi H(B(B(BBi (BBi (BBif (BBiu (BBi (BBi8 H(B(B(BBiמ (BBiK (BBi 0(B(BBiu H(B(B(BBi (BBi­ (BBiP H(B(B(BBi (BBi# (BBi (BBi| (BBi (BBi (BBi (BBi+ (BBi (BBio (BBi (BBi (BBiS (BBi (BBiV (BBi (BBi (BBi 0(B(BBi (BBi H(B(B(BBi$ (BBi (BBi (BBi$ (BBi (BBi- (BBiV (BBi (BBil (BBig (BBi (BBi8 (BBi (BBi `(B(B(B(BBi (BBi (BBiK (BBi (BBi? (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You see here a hound skeleton(B.(B (B_(BBiB (BBiD (BBiD (BBiE (BBi}H (BBiyQ `(B(B(B(BBiS 0(B(BBi5S (BBimU (BBi:n (BBiVn (BBis (BBiXv (BBix (BBi:y (BBiGz (BBi{| (BBi~ (BBi 0(B(BBi H(B(B(BBi" (BBiǎ (BBi% (BBiڑ (BBit (BBi (BBi (BBi( (BBi H(B(B(BBi (BBi (BBi (BBi' 0(B(BBi (BBix (BBi` 0(B(BBi (BBi@ (BBii (BBi (BBi (BBi (BBi (BBi (BBi (BBi (BBi (BBi\ (BBi (BBi (BBi (BBi (BBi (BBi (BBi (BBi4 (BBiU (BBiA (BBi (BBi (BBi (BBi (BBi# (BBiF (BBij (BBi (BBiV 0(B(BBi (BBi= (BBi/ (BBi (BBiT (BBi (BBi (BBi (BBi (BBiu (BBi (BBi 0(B(BBil7 (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BBiPw (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B ............# (B .....(B.............# (B #####(B.......#...#.# Biw (B ##(B........#.#..# (B ##(B.....##ß..>..ß. (B ##(B....####..#.#... Biw (B #######(B....##(B #..#...#.#Biw  Bi9y R(B <(B.........##(B ## (B ####(B..@.##(B #...##...(B89.8 (89.0) (B ###(B.##(B #....####.# (B #(B.#(B #...####..# #(B.. #...#(B ##.... #(B.. #...(B #..... (B........#.(B (B..##......#.(B (B.##....##..#(B (B ..##(B #..(BBi  (BBi Bi- ((B90.8 (90Bie (BBi  Bi $_Found a stone staircase leading up.Bi( Biz Bi{ (BLevel 5 of the Dungeon <<<>>>>_(B(Press ?(B for help) [..## #............######..###..###.## #....###..........#######Y###..###### #..............######.####......# ..................####...###(B #....#.## ..................##.......###(B #..##..# #####.......#...#.########.#.......#####..##.####........#.#..#.####..........##....##..#..#####.....##ß..>..ß...###....#.#....####...........###....####..#.#......#######.....##(B ###.....##### #######....##(B #..#...#.#..# #..#.....#(B ##....## <.........##(B #........#####........##(B ##.....# ####..@.##(B  #...##...#######.#......#(B ##...##.#####.##(B #....####.##..##.........###...###..###.# (B  #...####..#..####............#####...###.. (B #...# ##.....###...........##(B ##.....## #.. (B #... #.......####.........##(B #....#..# .... (B  #....#....###.......BiՌ @##(B ##...###.# ..## (B  #......#..######.....##(B ##...##(B ### .##(B  ....##..##...####.....#####...##  ..## #.. ##..#.############.......##...### .# (B #.. (B ##.....#######§§§...................####### (B #.. (B ###...#..##(B  #§§§Y§.........###..........#..## (B ###........####(B #..§§###.........#(B ###.........###(BBi. Bi8 $(B ..................#(B AngleBrackets the Chopper .....(B.............#(B Mountain Dwarf of Okawaru *..... #####(B.......#...#.#(B Health: (B63/63 ======================== ##(B........#.#..#(B Magic: (B7/7======================== ##(B.....##ß..>..ß.(B AC:(B 10Str:(B 16Doom: 58% Bi8  ##(B....####..#.#...(B EV:(B 11Int:(B 9  Bi9  (B #######(B....##(B #..#...#.#(B SH:(B 0Dex:(B 13 (B <(B.........##(B #........#(B XL: (B 7 Next: (B12% Place: (BDungeon:5 (B ####(B..@.##(B #...##...#(B Noise: --------- (B Time:(B 4390.8 (0.0) BiD 1###(B.##(B #....####.#(B a) +0 hand axe #(B.#(B #...####..#(B Throw: 6 boomerangs #(B.. #...#(B ##.... #(B.. #...(B #..... (B....#....#. (B..##(B #......#. (B.##....##..# ..##(B #..Your Fighting skill increases to level 6! _You have reached level 7! (B_You start resting. (B_HP restored. _You see here a hound skeleton(B. _Found a stone staircase leading up.(B(BBi(B(B(B(B(B(B(B(B(BBi5(B #####.......#...#.#(B AngleBrackets the Chopper ##(B........#.#..#(B Mountain Dwarf of Okawaru *..... ##(B.....##ß..>..ß.(B Health: (B63/63 ======================== ##(B....####..#.#...(B Magic: (B7/7======================== (B #######(B....##(B #..#...#.#(B AC:(B 10Str:(B 16Doom: 58%  (B <....(B.....##(B #........#(B EV:(B 11Int:(B 9   (B ####.(B..(B.##(B #...##...#(B SH:(B 0Dex:(B 13 ###.##(B #....####.#(B XL: (B 7 Next: (B12% Place: (BDungeon:5 #@#(B #...####..#(B Noise: --------- (B Time:(B 4391.8 (1.0) #(B..#(B #...#(B ##....(B a) +0 hand axe #(B.... #...(B #.....(B Throw: 6 boomerangs (B....... #....#. (B..###(B....#......#. (B..##(B ##(B......##..#(B @(B  (B Sigmund (polearm, asleep) (B.#@..##(B #.. (B...#(B #.. #.. _You have reached level 7! (B_You start resting. (B_HP restored. _You see here a hound skeleton(B. _Found a stone staircase leading up.  You encounter Sigmund the Dreaded. He is wielding a +0 heavy scythe.(BBiL1  --more--(BBi {(B(B@(B.Bi^ Q@)(BBi, ((B==BiB 2.8 (2Biۛ (BBi Q _You start resting.(BHP restoredBiW . _You see here a hound skeleton(B. _Found a stone staircase leading up.  Bik TYou encounter Sigmund the Dreaded. He is wielding a +0 heavy scythe. Biz ((B_Sigmund shouts!Bi BiQ (B #####.......#...#.#(B AngleBrackets the Chopper Bi ##(B........#.#..#(B Mountain Dwarf of Okawaru *..... Bi ##(B.....##ß..>..ß.(B Health: (B63/63 ======================== BiÙ ##(B....####..#.#...(B Magic: (B7/7Bi֙ 7======================== Bi (B #######(B....##(B #..#...#.#(B AC:(B 10Str:(B 16Bi$ 3Doom: 58%  BiG (B <....(B.....##(B #........#(B EV:(B 11Bic XInt:(B 9   BiÚ 1(B ####.(B..(B.##(B #...##...#(B SH:(B 0Dex:(B 13 Bi ###.##(B #....####.#(B XL: (B 7 Next: (B12% Place: (BDungeon:5 Bi% .#(B@#(B #...####..#(B Noise: (B==------- (B Time:(B 4392.8 (0.0) Bi] #(B..#(B #...#(B ##....(B a) +0 hand axe #(B.... #...(B #.....(B Throw: 6 boomerangs Bi (B....... #....#. (B..###(B....#......#.Bi  Bi؛ #(B..##(B ##@(B.....##..#(B @(B  (B Sigmund (polearm) Bi }(B.#(B...##(B #..Bi , (B..Bi H.#(B #.. Bi0 h#.. (B_You see here a hound skeleton(B. BiK _Found a stone staircase leading up.  You encounter Sigmund the Dreaded. He is wielding a +0 heavy scythe. (B_Sigmund shouts!  Bif cPress: ? - help, v - describe, . - travel(BThe floor.BiP@#(BA rock wall.BiP&<##(BBiW#.(BThe floor.Bi B(B..(BBio B(B..(BBi1(B.@Bia(BFound a stone staircase leading up.  You encounter Sigmund the Dreaded. He is wielding a +0 heavy scythe. (B_Sigmund shouts!  Press: ? - help, v - describe, . - travelHere: (BSigmund, wielding a +0 heavy scythe and wearing a +0 robeBi(BSigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund Bivsaw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27 Will: + AC: + EV: +++ Bi$Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 63% to hit with your +0 hand axe. BiABHe has about 49% to hit you. Attack BiV;Max Damage Hit: +0 scythe (heavy) 23 Bin#He can open doors. BihHe has mastered the following spells, which are affected by silence and antimagic: BiZ[!(B]: Description(B|QuoteBi=[Bi[V(Ba - Magic Dart(3d4)(B (7(B) b - Throw Flame(3d5)(B (7(B)  c - Confuse(39%) (7(B) d - Invisibility Bi[TTo read a description, press the key listed above. (AdB) indicates damage (the Bi[Tsum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) Bi \Dindicates the spell range; shown in red if you are in range.Bi (B #####.......#...#.#(B AngleBrackets the Chopper ##(B........#.#..#(B Mountain Dwarf of Okawaru *..... ##(B.....##ß..>..ß.(B Health: (B63/63 ======================== ##(B....####..#.#...(B Magic: (B7/7======================== (B #######(B....##(B #..#...#.#(B AC:(B 10Str:(B 16Doom: 58%  (B <....(B.....##(B #........#(B EV:(B 11Int:(B 9   (B ####.(B..(B.##(B #...##...#(B SH:(B 0Dex:(B 13 ###.##(B #....####.#(B XL: (B 7 Next: (B12% Place: (BDungeon:5 #@#(B #...####..#(B Noise: (B==------- (B Time:(B 4392.8 (0.0) #(B..#(B #...#(B ##....(B a) +0 hand axe #(B.... #...(B #.....(B Throw: 6 boomerangs (B....... #....#. (B..###(B....#......#. (B..##(B ##@(B.....##..#(B @(B  (B Sigmund (polearm) (B.#(B...##(B #.. (B...#(B #.. #.. (B_Found a stone staircase leading up.  You encounter Sigmund the Dreaded. He is wielding a +0 heavy scythe. (B_Sigmund shouts!  Press: ? - help, v - describe, . - travelHere: (BSigmund, wielding a +0 heavy scythe and wearing a +0 robe  The floor.Bi R(B #####.......#...#.#(B AngleBrackets the Chopper ##(B........#.#..#(B Mountain Dwarf of Okawaru *..... Bi- ##(B.....##ß..>..ß.(B Health: (B63/63 ======================== ##(B....####..#.#...(B Magic: (B7/7======================== (B #######(B....##(B #..#...#.#(B AC:(B 10Str:(B 16Doom: 58%  BiO (B <....(B.....##(B #........#(B EV:(B 11Int:(B 9  Bii  Bi (B ####.(B..(B.##(B #...##...#(B SH:(B 0Dex:(B 13Bi  Bi ###.##(B #....####.#(B XL: (B 7 Next: (B12% Place: (BDungeon:5 Bi #@#(B #...####..#(B Noise: (B==------- (B Time:(B 4392.8 (0.0) Bi% #(B..#(B #...#(B ##....(B a) +0 hand axe Bin Bi x#(B.... #...(B #.....(B Throw: 6 boomerangs (B....... #....#. (B..###(B....#......#. Bi #(B..##(B ##@(B.....##..#(B @(B  (B Sigmund (polearm) Bi (B.#(B...##(B #.. Bi b(B...#(B #..Bi  #.. Bi (B_Found a stone staircase leading up.  You encounter Sigmund the Dreaded. He is wielding a +0 heavy scythe. Bi8 i(B_Sigmund shouts!  Press: ? - help, v - describe, . - travelBiP hHere: (BSigmund, wielding a +0 heavy scythe and wearing a +0 robe  The floor.BiB *(BBi (BBi: 1 _(BBi| BiRBicY(BRead which item? Scrolls  g - a scroll of fog  a - a scroll of enchant armour  I - a scroll of immolation  h - a scroll labelled DAROMO DYGE  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedBiQ n(B #####.......#...#.#(B AngleBrackets the Chopper ##(B........#.#..#(B Mountain Dwarf of Okawaru *..... ##(B.....##ß..>..ß.(B Health: (B63/63 ======================== ##(B....####..#.#...(B Magic: (B7/7======================== (B #######(B....##(B #..#...#.#(B AC:(B 10Str:(B 16Doom: 58%  (B <....(B.....##(B #........#(B EV:(B 11Int:(B 9   (B ####.(B..(B.##(B #...##...#(B SH:(B 0Dex:(B 13 ###.##(B #....####.#(B XL: (B 7 Next: (B12% Place: (BDungeon:5 #@#(B #...####..#(B Noise: (B==------- (B Time:(B 4392.8 (0.0) #(B..#(B #...#(B ##....(B a) +0 hand axe #(B.... #...(B #.....(B Throw: 6 boomerangs (B....... #....#. (B..###(B....#......#. (B..##(B ##@(B.....##..#(B @(B  (B Sigmund (polearm) (B.#(B...##(B #.. (B...#(B #.. #.. (B_Found a stone staircase leading up.  You encounter Sigmund the Dreaded. He is wielding a +0 heavy scythe. (B_Sigmund shouts!  Press: ? - help, v - describe, . - travelHere: (BSigmund, wielding a +0 heavy scythe and wearing a +0 robe _(BThe floor. (B Okay, then.(B(B(BBi^ 1 _(BBi Bio(BBi (BBi(BBi?A _Unknown command.(BBiBi /..........Bi! #####(B.......#...#(B ##(B........#.#..#(B ##(B.....##ß..>..ßBi3 m(B ##(B....####..#.#...BiK u#######(B....##(B #..#...#Bia <.(B........##..####(B....##(B #...##..Bi{ @###@##.####Bi D#(B #...####..#Bi W#(B #...#(B ##Bi #(B....(B #...(B #....Bi V(B.....(B #Bi z(B ..###(B....#......#.(BBi s.(B.##(B ##@.....##..#Bi  l(B .#...##...#(BBi (BBi ((B--Bi 3.8 (1 Bi _Bid (BBi BiBip(BLevel 5 of the Dungeon <<<>>>>_(B(Press ?(B for help)Bi #....###..........#######Y###..######Bi. #..............######.####......# ..................####...###(B #....#.##Bi ..................##.......###(B #..##..#Bi) #####.......#...#.########.#.......#####..##.####........#.#..#.####..........##....##..#..#####.....##ß..>..ß...##BiZM#....#.#....####...........###....####..#.#......#######.....##(B ###.....#####Biq #######....##(B #..#...#.#..# Bi#..#.....#(B ##....##Bi <.........##(B #........####Bif#........##(B ##.....#Bi ####....##(B  #...##...#####Bi##.#......#(B ##...##.##Bi###@##(B #....####.##..#Bi'[#.........###...###..##Bi;#.# (B  #...####..#..##BiOH##............#####...##Bic#..# #...# ##.....##Biui#...........##(B ##.....##Bio #.... #... #.......##Bi##.........##(B #....#..# ....... #....#....#Bi|##.......##(B ##...###.#Biq ..###....#......#..####Bi##.....##(B ##...##(B ###Bi ..##(B  ##@.....##..##...###Bi3?#.....#####...##Bie .# (B  ...## #.. ##..#.###BiZ#########.......##...### .. 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BiB/ (B BiK t (B#..#(B ##†...................###........................######..####...#(B #.## (B Biob (BBic#..##(B #................(B÷...........>.>.............####(B #...##...##(B ##.##Bih(B Bi (BBi#...#(B ##..######.....####..........................####........#(B ###Bi#.Bii&#(BBi (B##..####..##(B ##..###(B ##.........................#(B ###........>##..(BBiO[! (B Bi[[##..##...#(B ##.##(B #.......#####............##(B ###......####..#.Bi\&.(BBi Bi(B #...#..##(B #..##...##..##(B #.............#(B ####.....#..#(B #..##..(BBiBi Bi*(B ..................#(B AngleBrackets the Chopper #####(B.......#...#.#(B Mountain Dwarf of Okawaru *..... ##(B........#.#..#(B Health: (B63/63 ======================== Bi-##(B.....##ß..>..ß.(B Magic: (B7/7======================== ##(B....####..#.#...(B AC:(B 10Str:(B 16Doom: 58%  Bik/(B #######(B....##(B #..#...#.#(B EV:(B 11Int:(B 9   (B <.(B........##(B #........#(B SH:(B 0Dex:(B 13 (B ####(B....##(B #...##...#(B XL: (B 7 Next: (B12% Place: (BDungeon:5 ###@##(B #....####.#(B Noise: --------- (B Time:(B 4393.8 (0.0) #(B.#(B #...####..#(B a) +0 hand axe #(B..#(B #...#(B ##....(B Throw: 6 boomerangs #(B....(B #...(B #..... (B.......(B #....#. (B..###(B....#......#. .(B.##(B ##@.....##..# (B.#...##(B #.. ..Bi0.#(B #.. (B_Sigmund shouts!  Press: ? - help, v - describe, . - travelHere: (BSigmund, wielding a +0 heavy scythe and wearing a +0 robe _(BThe floor. _Okay, then. (B_Unknown command.(B(BBi4G(BBi*3(B .#(B  .....(B......#(B  #####(B.Bif3p#...#.#(B ...#.#..#(B Bi16R.##ß..>..ß(B ##..#.#....(B ########..#...#.#.(B <(B.....#........#(B ####(B...##...#(B ###(B.##(B #.#(B #(B.#(B ###..#(B #(B..#(B #...#(B #(B #(B....(B #....(B .......(B #....#..(B (B ..###....#......#..(B (B .(B.##(B ##@.....##..##(B (B #...##(B #..(B #(B (BBiZ9(BBi9Bi9&(B4.8 (1Bi~=(BBi>Bi (B #####(B  .....(B.#(B BiO i .....(B......#(B  Biu #####(B.......#...#.###(B ...#.#..#.#(B .##ß..>..ßBi ~(B ##..#.#....(B #######Bi #..#...#.#..Bi o(B <.(B....#........#Bi (B ####(B...##...#(B Bi s###(B.##(B #.#Bi4 (B #(B.#(B ###..#(B BiS #..#(B #...#(B ##(B #....(B #...Bii ).(B Bi .......(B #....#.(B .###....#......#..Bi f(B ..##(B ##@.....##..##.Bi (BBiS (BBi$ ((B5Bi (BBi BiT(B #....###..(B #...(B..BizU####(B  ....(B..#(B  BiU....(B.......#(B  #####(B.......#...#.###(B  ...#.#..#.##(B .##ß..>..ß...#(B ##..#.#....(B ########..#...#.#..(B <..(B...#........#(B ####(B...##...####(B ###(B.##(B #.#(B #(B.#(B BiV8###..#(B Bi+Vj#..#(B #...#(B #Bi9V*##(B Bi_V;#....(B #...BikV,...#(B BiVi.......(B #....#....(B BiV:#....#......#..##(BBi]](BBic^((B6Bibc(BBidBi (B [..##(B #..##(B #.(B...###..(B #..(B..####(B  ...(B..#(B  ....(B.......#(B  Bi #####(B.#...#.###(B  ...#.#..#.##(B  .##ß..>..ß...##Bi ((B Bi ##..#.#....Bi ;(B #######Bi t#..#...#.#..#(B  <...(B..Bi v#........####(B  ####(B...Bi> ##...#####(B ###(B.##(B #.BiH )#(B Bi_ e#(B.#(B ###..#Biy !(B Bi j#..#(B #...#(B #Bi +##(B  Bi ;#....(B #...Bi -...##(B Bi `.......(B #....#....(BBiS (BBi ((B7Bi (BBi# Bi8(B ..(B #....  (B [(B..##(B #.(B.###  Bis(B #(B....###..  (B #(B...Bi3####(B  BiX..(B...#(B Bi3 ...(B...Bi7.....#(B  Bi7#####(B.Bi ]#(B...#.###(B  Bi"H...#.#..#.##(B  Bi;j.##ß..>..ß...##(B  BiR&##..#.#....  Bi^;(B #######Biv7#..#...#.#..#(B Bi= <....(B.Bi#........Bi[####(B ####(B...Bi##...####Bi(#(B Biu###(B.##(B #.Bi##..#Bi +(B BiN#(B.#(B ###..#..##(B Bij#..#(B #...#(B #Bi>h##(B #....(B #...BiL'...##(BBiR3@(BBi[@(B  (B Sigmund (polearm)(BBi4((B8Bi(BBi`fBifZ(B #(B ##..#Bif)#...#(B  Bifv.(B.#(B #(B..Big-...#(B Big Big[(B..##(B #(B..###Bi*g(B BiRgj#(B....###..(B Bi]g,#(B..Biig<####(B  Big-.(B...Big/#(B  Big-.(B.....Big6.....#(B  Big7#####(B.Big[#(B...#.###(B  BigBigG...#.#..#.##(B  Bi hBih.##ß(B..>(B..ß...##(B  Bi+hBi:h\###..#(B.#.... BiQhQ(B ########..#...#.#..Bi_h"#(B Binh. <.....#........Bi}h%####(B Bih5 ####.(B..Bih##...#####(B  ###(B.##(B #.##..#(B BihW#@#(B ###..#Bih(B Bii#..#(B #...#(B ##(BBiUk:@(B.Biz(BBiz@(B9(BBi)}Biga|(B ##..####.####(B #(B ##(B..##...#(B ..#(B #(B....#(B [.(B.##(B #(B..####.(B...###(B..#####(B .#(B ..(B.........#(B #####(B.#...#.###(B ...#.#..#.##(B .##ß(B..>(B..ß...##(B  ###(B..#(B.#(B....########..#(B...#.#..#(B<.....#...(B.....####(B ####..(B..##(B...#####(B###@##(B #....####.##..#(B#.#(B ###..#(BBic(BBi:*(BBi<:*(BBiBi2*(BBiW:*(BBi"9*(BBix1 4*(BBiœ >(B....Bi' ..  Press: ? - help, v - describe, . - travelHere: (BSigmund, wielding a +0 heavy scythe and wearing a +0 robe _(BThe floor.Okay, then. (B_Unknown command. (B Sigmund casts a spell at you.(BBi? 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Bi(&_Okay, then. Bi(:(B_Unknown command.Bi(-Sigmund casts a spell at you. Bi(8(B_The magic dart hits you!Bi))(BBi+(BBi;(BBi>(BBi.?(BBi@(BBiE(BBiG(BBiQH(BBi{I(BBiM(BBi;P(BBiP(BBifQ(BBiV(BBiX(BBiX(BBiY(BBi](BBi$`(BBia`(BBic(BBid(BBig(BBig(BBih(BBiQl(BBi n(BBiNn(BBieo(BBi?s(BBi0u(BBibu(BBiv(BBi z(BBi{(BBi|(BBi|(BBi7(BBi(BBi8(BBi(BBi(BBi(BBiB(BBi7(BBi(BBir(BBiˍ(BBiz(BBi(BBi^(BBi(BBi(BBi'(BBi(BBi,(BBi(BBi%(BBin(BBi՞(BBi(BBi(BBi(BBi(BBi(BBiE(BBik(BBiĩ(BBiΪ(BBi(BBi(BBi (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B##..####............###......###..##(B #.(B............#(B ####.....# ....#####(B............##(B ###(B.......#(B ###(B...##(B ## .......>.>(B.....####(B #.......(B..........###### (B ##......(B.....................# (B ##............@(B...##.........(B36.8 (22.0)  ###...(B.........####....##....(B ##..(B.#(B..#(B..###(B #......####..(B ##..##(B..###(B ##......####..(B ###.####(B #........##...(B ####.######.........#...(B  ##(B #....#...#...........(B  .#(B #....#...#...........(B  ##(B #.....#..#.######..##(B (B(B(B _(BThere is an escape hatch in the ceiling here.BiBiw(B###..####............###......###(B AngleBrackets the Chopper ##..##(B #.(B............#(B ####.....#(B Mountain Dwarf of Okawaru *..... 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The hatch slams shut behind you.Bi Bi\Bi!(BDungeon Overview and Level Annotations Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (5/15) Temple(B (1/1)(B D:5 The Realm of Zot is guarded by orbs of entropy. BiiAltars:(B (press _(B to reach them and ?/g(B for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($65)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruBiz:Qazlal RuSif MunaBiATrogUskayaw VehumetWu JianBi XomBi0Yredelemnul ZinBiThe Shining One Bi͍Shops:(B (press $(B to reach them - yellow denotes antique shop) D:1 ! BixAnnotations:(B (press !(B to add a new annotation) Bi3D:3(B Natasha Bi-D:5(B SigmundBi'Bi(B...########AngleBrackets the Chopper .......##.##Mountain Dwarf of Okawaru *..... .........#.##BiHealth: (B63/63 ======================== ........###.#####Magic: (B7/7======================== ..###..##(B ##....###AC:(B 10Str:(B 16Doom: 58% ###(B #.#.###.###...#####Bi$wEV:(B 11Int:(B 9  BiI#(B #.##.#.####.......##SH:(B 0BilDex:(B 13 #####.###.####(B.#######.##BiXL: (B 7 Next: (B12% Place: (BDungeon:4 ....#.###.###.(B#.@~~~(B..#.##BiNoise: --------- (B Time:(B 4439.3 (0.0) Bi###.#......#.(B#..~(B...~(B..#.##Bi-a) +0 hand axe Bi#(B #.#####...(B#...~(B._(B.~(B...#.#Bi2Throw: 6 boomerangs Bi,#(B #.#(B ##..#(B.#..~(B...~(B..#.## BiM#(B #g#(B #...#.(B.#..~~~(B.[(B#.## Bii###.####.#.#(B.#(B.#######.## ......))..#(B...(B........## Bi###.####.#(B.##(B........## ###.####....#..####### (B_Unknown command.BidSigmund casts a spell at you. (B_The magic dart hits you! 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The hatch slams shut behind you.BiBi#(BBi (BBi) BiBi'(BBiO0Level 4 of the Dungeon <<<<>>>>^____(B(Press ?(B for help)######...#Bid$###...###Bix+#.......########Bi#######BiG########...........##.##Bi#.....####.....##.............#.##Bi6#.###.#Bib#.......>.............###.#####BiX#.#(B #.#Bi##.#.............###..##(B ##....#####.#(B #.###........#####.###(B #.#.###.###...#####Bi#..#(B #.#(B ######†#.#.....#(B #.#(B #.##.#.####.......##Bi%*#.####.#(B #!...)...#...#######.#####.###.####.#######.##BiSc#...##.#(B #.###...........÷..(B).....#.###.###.#.@~~~..#.##Bit##.#.##.####.###.#..<.>...(B÷####.###.#......#.#..~...~..#.##Bi##........##................####.#(B #.#####...#...~._.~...#.#Bi"######..........#..###.#.........#....#(B #.#(B ##..#.#..~...~..#.###.........####.....###.####...........#(B #g#(B #...#..#..~~~.[#.##Bi#.####...##(B #.......<..(B)##....###.#[####.####.#.#.#.#######.##BiQ#.#(B #..##(B #.....###.#.##....###.#........))..#...........##Bi2d#.#(B #..#(B ##......##.#........##.#.####.####.#.##........##BiX;#.##(B #..#(B ##.............#####.##.#.####.####....#..#######Bi}#..###..####..†...........#(B #.##.#.##..............#Bi#.........................#(B #...........###.#...#.##Bi#.#....###................#(B #.##............##.##.#(BBi g ?@<(BBiBi#BiF(B...########AngleBrackets the Chopper .......##.##Mountain Dwarf of Okawaru *..... BiG.........#.##Health: (B63/63 ======================== ........###.#####Magic: (B7/7======================== ..###..##(B ##....###AC:(B 10Str:(B 16Doom: 58% Bi.Gy###(B #.#.###.###...#####EV:(B 11Bi?GHInt:(B 9  BiRG_#(B #.##.#.####.......##BiaG/SH:(B 0BivG.Dex:(B 13 BiG`#####.###.####(B.#######.##BiGXL: (B 7 Next: (B12% Place: (BDungeon:4 ....#.###.###.(B#.@~~~(B..#.##BiGNoise: --------- (B Time:(B 4439.3 (0.0) BiG###.#......#.(B#..~(B...~(B..#.##BiG-a) +0 hand axe Bi H#(B #.#####...(B#...~(B._(B.~(B...#.#BiH2Throw: 6 boomerangs BiRH#(B #.#(B ##..#(B.#..~(B...~(B..#.## BihH#(B #g#(B #...#.(B.#..~~~(B.[(B#.## BiHm###.####.#.#(B.#(B.#######.## BiH......))..#(B...(B........## ###.####.#(B.##(B........## BiHV###.####....#..####### (B_Unknown command.BiHdSigmund casts a spell at you. (B_The magic dart hits you! BiH_(BThere is an escape hatch in the ceiling here. _Really go through this one-way escape hatch? BiHf(B_A mysterious force pulls you upwards. The hatch slams shut behind you.BiI)(BBiK(BBiX(BBi7Z(BBiZ(BBi[(BBib(BBid(BBid(BBi7f(BBivl(BBiUn(BBin(BBio(BBiu(BBi8w(BBiw(BBix(BBi}(BBi3(BBi(BBi=(BBi(BBiÉ(BBi!(BBij(BBi(BBi (BBi^(BBi(BBi(BBi(BBiO(BBi(BBi(BBi(BBiʤ(BBiU(BBiU (B You see here a +0 orcbow.(B (B_(B  Things that are here: (B a +0 dagger; a kobold skeleton(B(B (B_Bi(BBi(BBi(BBiV(BBi(BBiD(BBi0(B(BBi(BBi}(BBiX(BBiW0(B(BBi(BBi(BBi_(BBi((BBi^(BBi(BBi(BBi(BBi&(BBi (BBim(BBi(BBi(BBi(BBi(BBi (BBi  Bi B(B You see here a +0 leather armour.Bi(BBi! (B_Bi(BBiA(BBi(BBi(BBi(BBiE(BBiJ(BBi(BBi(BBi (BBi!(BBi!(BBi@#(BBi&(BBi((BBi((BBi*(BBi#.(BBi[H(B(B(BBi\(BBiq_(BBi_(BBia(BBird(BBif(BBi g(BBiuh(BBilR (B There is an escape hatch in the floor here.Bin(BBio! (B_BiAq(BBiGt(BBi*w0(B(BBix(BBi^#####(B ########.........Bi#(B ###(B.....##......... ###.#(B #(B..(B.....>(B.......... #(B #.#(B ##(B.#(B.............### #(B #.#(B ##(B...(B.....#####.###(B # #(B #.#(B ######(B.#(B.#(B.....#(B #.#(B # ###.#(B #!(B...)..(B.#(B...#######.##### .##.#(B #.###(B...........÷..(B).....# .##.####.###.#(B..@.>..(B.÷####.###.#(B67.3 (28.0) Bid.....##..(B.............(B.####.#(B #.# ......#..###(B.#(B.........#....#(B #.# ####.....###.####(B...........#(B #.#(B #.......<..(B)##(B....###.#[####.# (B #.....###.#.##(B....###.#.......(B  (B ##......##.#...(B.....##.#.####.#(B  (B ##.............#####(B.##.#.####.#(B ..†...........#(B #.##.#.##....BiI(B (BBi1(BBim(BBih BiV_(BThere is a stone staircase leading up here.BiBi2(BBiZ3 (BBi;(BBiKC(BBiE1(B8.3 (1.0) BiE _BiEM(BBiLe (B (B3  BiLYou climb upwards.BinR{ (B   (B  BiR (B   (B   (B  BicS{ (B  (B#(B  (B #########(B.#(B  (B .......@(B..#(B  (B ##########(B.....  (B...  (B?(B  (B  (B  (B  (B BiS1 (BBid8(B9.8 (2.5Bi (BBi BiD_Level annotation: Natasha(BBi^ _(BThere is a stone staircase leading down here.Bi'BiH(BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)(Bb - a maw talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip Bi% Bi^+ BiG2 (B AngleBrackets the Chopper  Mountain Dwarf of Okawaru *.....  Biq2 pHealth: (B63/63 ========================  Bi2 2Magic: (B7/7Bi)3 ========================  AC:(B 10Str:(B 16Doom: 58%  EV:(B 11Int:(B 9   #SH:(B 0BiF3 .Dex:(B 13 BiU3 i (B #########(B.#Bi3 dXL: (B 7 Next: (B12% Place: (BDungeon:3  (B .......@(B..#Noise: --------- (B Time:(B 4469.8 (0.0) Bi3  (B ##########(B.....a) +0 hand axe  Bi3 #(B...Bi84 Throw: 6 boomerangs  ?      (B_You see here a +0 leather armour. BiM4 2_There is an escape hatch in the floor here. Bi]4 K_There is a stone staircase leading up here.  You climb upwards. Bi4 z_Level annotation: Natasha _(BThere is a stone staircase leading down here.Bi6: < (B Okay, then.Biy: (BBi:; BiO; #(BBi? (BBi@  _Bi@ (BBiVB Bi{(B(B(B(B (B Natasha comes into view.(BBi(B  .#(B.#(B Bi0.#(B.#(B .#(B.#(B ... .. BiE.#(B  #(B.#(B BiQ .Bi`Z>@(B.#(B Bil #Bi}P(B.....h(B Bi.. Bi6..?(B. Bi... Bi ..Bih(B  (B Natasha (wand, wandering)(B Bi.Bi   BiZ (Bhh)Bi/(BNatasha hisses angrily.Bi~ (B Natasha stares at you and mumbles some strange words.(BBi.(B70.8 (1Bi" (BBi=!! _You easily resist.Bi"Bi(B  #(B.#(B .  #(B.#(B.#(B  Bi)i#(B.#(B.#(B  ..#(B.#(B ##(B. ...  #(B.#(B Bi  #########@#(B  ..(B.....>(B..#(B  ##########(B.....h(B  ......(B ....?.(B ......(B )(B.....(B ...... Bi (BBiBi!(B1Bi(BBi Bi_Found a dagger.Bi0Bi(BBi((B2Bi՜(BBioBiMh(B(B.BiT4h(BBi-BiB!(B3Bi>(BBi) _Natasha leaves your sight.BiBi3 #.#(B .(B.##(B..#(B.###(B...(B  ... #(B.#########..(B.....>(B.##########(B......!(B ..h(B......?(B......)(B......h(B  (B Natasha (wand)(B.......#######(BBiO (BBiQV BiV 1*(BBi 8*(BBi (B..  Found a sedimented brown potion(B. Natasha zaps a wand.Bi Bi S(B59--(B==Bi 4Bi (BBiy= _The puff of flame hits you. You resist.BiD \(B #.#.#(B  BiJE t#(B.#.#(B  ..#.#(B  ##(B...(B  ...(B  #(B.#(B  #########(B.#(B  ...(B....>(B..###(B+####(B ##########@(B.....!(B.#(B..h(B..... #(B....?(B #(B...... #)#  (B #(B..#  (B ########(B+#  (B  #  (B #(BBi_ H(B*(BBi D (B.  Natasha zaps a wand.Biͬ Z(B60--(B5Bi (BBi% = _The puff of flame hits you but does no damage.Bi/ Binx&(B #.#.#(B  ..#.#(B  ##...(B  ...(B  #.#(B  #########(B.#(B  .......>(B..###(B+#####(B ##########(B......!(B.. #(B.@h(B..... #(B....?(B #(B...... #)##(B #(B..#.(B ########(B+##.(B #.(B #.(B #.(BBi(BBi7f (B Natasha casts a spell at you.(BBiXBiw1(B57-Bi (B-Bi 6BiC(BBit Bi_The magic dart hits you.BiBiXG(B (B You hit Natasha but do no damage.(B Natasha zaps a wand.(B6-(B=7BiiJ(BBiK6 _The puff of flame hits you. You resist.BiMBi (B You closely miss Natasha. (B Natasha casts a spell at you.(B(B2--(B-8Bi֍F(B _The magic dart hits you.Bik / (B You hit Natasha.  Natasha is lightly wounded.(B3=--(B9(B _Natasha barely misses you.(BBi (B (BNatasha is lightly wounded. _Natasha barely misses you.Natasha is severely wounded. (B Natasha wildly gestures.(B  You feel disoriented.(B(B1-(B80BiM@(B _Natasha claws you.Bi>  (B (BYou hit Natasha.  Natasha is almost dead.(B(B0-(B1.7 (0.9BiI @(B _Natasha claws you.Bi (B55(B  (B cerulean imp (polearm, summoned)  You hit Natasha but do no damage.Natasha is almost dead.Bi~9(B(B1=2.7 (1.0(B _Natasha casts a spell.(BBi/| &§Natasha is almost dead. (B_Natasha casts a spell.(B  You hit Natasha.  You kill Natasha!(B  Okawaru accepts your kill. Biz| (B Natasha screams in pain as she dies!(B(B.Bi9 (B (B2 (B7-3 _The cerulean imp disappears in a puff of smoke!(B(B _Your Axes skill increases to level 7!(BBi #.#.#(B ..#.#(B ##...(B ...(B Bi" #.#(B #########.#(B .>(B..###(B+#####(B.##(B......!(B.#(B.#(B....?(B.#(B....§(B.#)(B.##.#(B.#.#(B+##.#.#.#.(B(B(B3=(B--(B4 _Bi. (BBi2 BiZV/#.#.#(B ..#.#(B ##...(B ...(B #.#(B #########.#(B ......(B.>(B..###(B+#####(B.##(B......!(B.#(B.#(B....?(B.#(B....§(B.....$#)(B.##.#(B.#(B #.#(B+##..##.#.#.(B(B.(B4=-(B5(B _Found 7 gold pieces.Bi$>..#.#(B Bi$##...(B ...(B #.#(B ##########.#(B ..Bi%.......>(B..###(B+#####(B..#Bi%u##########(B......!(B....#Bi;%(B BiG%?#(B.....#BiT%!#(B.Bi`%#Bil%6#(B..........$Bix%#)Bi%a(B. ##...#(B..Bi%=##(B #..Bi%k########(B+###(B #..#Bi)g(B #....#.#.#.(BBi#B(B (B5  A malevolent force fills the Dungeon...(BBiP1  --more--(BBi V (B You fall into a shaft and drop 3 floors!Bi( 1  --more--(BBiI1> (B66 (B  (B  (B  (B   (B   (B (B ##########(B  (B..###  (B....  (B.......###(B.####  (B..#(B.##(B.  (B #(B  (B #(B.  (B..  #(B.  ##(B  (B _The shaft crumbles and collapses.Bi Bi$ .(BBii yDungeon Overview and Level Annotations Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (5/15) Temple(B (1/1)(B D:5 Bi 4The Realm of Zot is guarded by orbs of entropy. Bi Altars:(B (press _(B to reach them and ?/g(B for information about gods) AshenzariCheibriadosDithmenosBi CElyvilon FedhasGozag ($90)HepliaklqanaBiǽ AKikubaaqudgha MakhlebNemelex XobehBi /OkawaruQazlal Bi :RuSif MunaTrogBi 6Uskayaw VehumetWu JianXomBi- 0Yredelemnul ZinBiD The Shining One BiW Shops:(B (press $(B to reach them - yellow denotes antique shop) D:1 ! Bil xAnnotations:(B (press !(B to add a new annotation) Bi -D:5(B SigmundBiBiDBiV(B AngleBrackets the Chopper  Mountain Dwarf of Okawaru *.....  BiHealth: (B55/63 ====================----  Magic: (B7/7========================  AC:(B 10Str:(B 16Doom: 58%  EV:(B 11BiInt:(B 9   ##########SH:(B 0Dex:(B 13  BiZ(B..#(B........####Bi XL: (B 7 Next: (B17% Place: (BDungeon:6  (B.......@(B.......Bi Noise: --------- (B Time:(B 4486.7 (0.0)  Bi>~(B.......###(B.####a) +0 hand axe BiQ~ (B..#(B.##(B.BifEThrow: 6 boomerangs  Bib#(B #(B.  Bi]#(B.  (B.. Bib #(B.  ## Bii (B_The cerulean imp disappears in a puff of smoke! Bi\(B_Your Axes skill increases to level 7! (B_Found 7 gold pieces.  A malevolent force fills the Dungeon...(BYou fall into a shaft and drop 3 floors! Bi"_The shaft crumbles and collapses.BiBi#(BBi(BBiBi (BBi (BBiL (BBi (BBiM Bij H(B6=(BBi (BBi (BBiC g(B7=(B(BBiF g(B(B9=(BBi# (BBi (BBio P(B60=(BBi (BBiX (BBi Bi H(B1=(BBiŨ 0(B(BBi O(B2=(BBi (BBiͫ (BBix O(B3=(BBi (BBi & (BBi _HP restored.Bif (BBi (BBiX (BBi (BBiܶ (BBi (BBi (BBiJ (BBi (BBi (BBix (BBiA (BBi- (BBi 9=(BBi (BBiq (BBio (BBi (BBi (BBiX (BBi~ (BBi (BBi (BBi (BBi (BBi (BBi (B(B(B(B(B(B(B(B(B(B(BBin 0(B(BBi 7 ...PP BiZ (.(B..# #(B..# #(B..########## #(B..#(B........#### Biu W#(B............... Bi -(B ##(B.......###.#### (B #...#.##.# (B #@###.##.#Bi  (B #(B.#(B #.##.# (B #(B.#(B #..... Bi4 (B #(B.#(B ####.. Big (B #(B.#(B #### (B Biy - #(B..Bi  Bi A(B ### Bi 7(BBi (BBi:(B503.7 (17.0)BiI'(B4.7 (18Bi5 (BBi T _c - a scroll labelled AGREGR NIEPUT(BBiT Bi% (BRead which item? Scrolls  g - a scroll of fog  a - a scroll of enchant armour  I - a scroll of immolation  c - a scroll labelled AGREGR NIEPUT  h - a scroll labelled DAROMO DYGE  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedBi Bi-(BBi ...PPAngleBrackets the Chopper .(B..#Bi 0Mountain Dwarf of Okawaru *.....Bi Bi Bi)-#(B..#Bi3RHealth: (B63/63 ========================Bi= BiGBiQ@#(B..##########Bi\2Magic: (B7/7Bif(========================Bi~ Bi#(B..#(B........####(B AC:(B 10BiRStr:(B 16Doom: 58% Bi Bi#(B...............(B EV:(B 11BiXInt:(B 9   BiBi##(B.......###.####(B SH:(B 0BiCDex:(B 13 Bi9#...#.##.#Bi+XL: (B 7 Next: (B17% Place: (BDungeon:6 Bi;>#@###.##.#BiJNoise: --------- (B Time:(B 4504.7 (0.0)Bi^ Bip#(B.#(B #.##.#a) +0 hand axeBi Bi`#(B.#(B #.....BiBThrow: 6 boomerangs BiBii#(B.#(B ####.. Bi`#(B.#(B ####Bi6 #(B..Bi Bi.e### (B_Found 7 gold pieces.  BiB8A malevolent force fills the Dungeon...BiQn(BYou fall into a shaft and drop 3 floors! _The shaft crumbles and collapses. BieA_HP restored. _c - a scroll labelled AGREGR NIEPUTBit(BBi" BiO"N(B Okay, then.(BBi"Bi##(BBi&(BBia' Bix'+_(BBiF)Biw(BBimx(BBiy(BBi2{(BBi|(BBi}& (B_BiF~(BBi(BBi(BBid(BBiҁ(BBib(BBiL(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BBi(BBi(BBiߞ(BBi(BBi: (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You encounter an orc. It is wielding a +0 short sword.(B(B ##.......###.####(B  #...#.##.#(B .. .o (B #.###.##.#(B #(B.##(B...  #.#(B #.##.#(B ...#(B..#(B  #.#(B #.....(B .......  #.######..(B .....$(B.  #.##...####(B .......  #....#.########(B...#(B..[(B  ####..........@(B.......  #################(B..   o(B  (B orc (asleep) (B (B.o(B23.7 (19.0)  Found a robe.o(B(B==4.7 (20(BBi" % _The orc shouts!Bi/l0(B ##Biul.###.####(B #...#.##.#(B ..(B ..(B #.###.##.#(B #.##.o.(B #.#(B #.##.#(B ...#(B..#Bil2(B #.#(B #.....(B ...(B....(B #.######..(B ..(B...$.Bil(B #.##...####(B .(B......(B #....#(B.Bim#(B...#(B..[(B ####..(B........(B Bi%mN#(B..(BBivo7(B.oBio(BBiu(BBiv.(B--5.7 (1Biv.0)Bi|(BBiBiKBiH(B.o(BBiU (BBi+!C--(B6Bi &(BBiL(Bi O(B.o(BBil (BBiG ((B7Bi\ (BBi BiIBiH(B.o(BBi(BBi[Bit!(B8Bii(BBiBi&(B.Biݨ)o(BBiM(BBiBi5!(B9Bių(BBiBi@= O(B.o(BBipB (BBiC )(B30BiG (BBiI Bi$(BBi$'(B=Bi$1.6 (0.9Bih)(BBir*I _You barely miss the orc.(BBi,Biڄ< (B Bi$m(BYou hit the orc.  The orc is severely wounded.(BBi؅%(B0Bi;--(B2.6 (1.0Bi(BBi} Bi(_The orc hits you with a +0 short sword.Bi;Bi) ) (BBix {)(BYou hit the orc.  You kill the orc!(BBik ( (BBi (B2/64=- (B3.5 (0.9Bi] (BBiv  Bi =_Okawaru accepts your kill.(BBi Bi2(BBi)(BBi̇(BBi(BBiBi(B3Bi*=(BBi1(BBih(BBib(B4=(B(B(B(B(B(B (B You see here a +0 short sword.(B (B_(B(B(B(B(BBi(BBi(BBiΫBiݫ2=(BBiz(BBiݯ(BBi (B(B(B(B(B(BBi(BBi1(BBi~(BBi(BBiX(BBi(BBi(BBid(BBiQP (B_You now have 136 gold pieces (gained 14).Bi(BBi(BBix(BBiC0(B(BBi6(BBi(BBiQ(BBi(BBi(BBib(BBi(BBi(B(B(B(B(B(BBiU (B_You now have 156 gold pieces (gained 20).(B(B(B(B(B(B(B(B(B .!(B.  ... ~(B?(B.. PP(B #(B.#(B #(B .#(B #(B.#(B.#(B .#(B #(B.#(B.#(B .##########(B #(B...#(B .#........######@#(B -50.5 (17.0) .........(B........#(B ......###(B.#####(B..####### .#.##.#(B #.(B...(B....... ##.##.#(B #(B ##(B.##.(B...#.###.##.###.##(B...#.(B.#.#.##........#(B....(B..(B.....### #####.....(B........(B....... #...#######...........###(BBin(B-(B1.5 (18(B _Found a potion of moonshine(B.BiT|Bi(BBi(BBiY(BBiG(BBi(BBiu(BBiX(BBiA(BBi(BBi7(BBi(BBi(BBi#(B#(B...?(B.>(B.###(B.......#(B ........#Bi'(B ...!(B... ..... ~(B Bi?(B.. PP(B #(B #(B #@#.#(B3.5 (2.0)#(B #.#.# .##########(B #.(B..#(B .#........######.### ...............(B..# Biy......###.#####(B..#######.(B..Bi8.##(B.Bi1...#..#(BBim(BBi-(B4.5 (3BiQ(BBi8 BiV&_Found a stone staircase leading down.Bi/Bi%9 (BBi9 (BBi: (BBi< (BBi> (BBi ? (BBi&@ (BBiA (BBiC (BBi9D (BBi7E (BBiF (BBiH (BBiH (BBiI (BBiL (BBiL (BBiM (BBiQ v (B_h - 2 scrolls labelled DAROMO DYGE(B (gained 1)BiR (BBiR (BBiS (BBiU (BBihW (BBiW (BBinX (BBi[ l (B You see here a potion of moonshine(B.Bi] (BBi7^ ! (B_BiH_ (BBi\a (BBib (BBiPc (BBied (BBie (BBing (BBig (BBih (BBin 7(B Bio b#ß(B #.(B. Bio 6.(B.?BiYo w(B ########(B.#(B Bifo Z#(B........#(B Biwo #(B...@(B.>(B.#Bio (B Bi3p ####(B....(B...#(B ........(B...#(B .###(B...!(B...#(B #(B....(B...# ~(B #(B....(B...#(B PP(B ####.#(B.##(B BiLp .#(B #.#(B.#(B .#(B BiXp 2#.#.#(BBiu .(B63.5 (9BiOv 1(B4.5 (10.0)BiBz (BBiz  Bi{ @_t - a scroll of teleportation(BBi| BiD'(B(B(B(B(B(B(B(B(B(B(B(BBiF(BBiG(BBiKH(BBiQ(BBiQ`(B(B(B(BBiS BimTr(B You encounter an orc. It is wielding a +0 mace.(BBi[(B###(B #ß(B.#(B.ß(B ###(B....o(B. #(B..?ß(B.#########@#(B #(B........#(B #(B....(B.>(B.##(B Bib[####(B.......#(B....(B.......#(B .###(B...!(B...#(B o(B  (B orc (asleep)Bit[(B Bi[\#(B.......#(B Bin\#(B.......#(B ####.#.##(BBi`Mo(B.8.5 (4.0)Bioo(B(B==9.5 (5(BBiu _The orc shouts!BixBiaBipk(BLevel 6 of the Dungeon>(B(Press ?(B for help) Bik###   #ß.#.ß  Bik###...o..  #..?ß.#  BikI########@#  Bik;#........# Bi lR#.....>.## BilD ####.......#Bi.l  Bi>l6 ...........# BiPlQ .###...!...#Bi`l7 (B  BirlK (B #.......#BilE (B #.~~~ Bil4#.......# Bil(B  ...PP ####.#.## (B  ...# BilI#.#.# Bilj #..##.#.#Bim  Bi#mm#..##########(B #...# Bi=mBiOmd#..#........######.### Bifm5#..................# Bim~##.......###.#####..#######  BimBim#...#.##.#(B  (B #...........  Bim#.###.##.#(B # ##.##....#.##  Bi\n#.#(B #.##.###.##...#..#.#.# #.#(B #........#...........### (BBi Bi BiF <(BAngleBrackets the ChopperMountain Dwarf of Okawaru *.....Health: (B64/64 ========================Magic: (B7/7========================Bi ###AC:(B 10Str:(B 16Doom: 58% #ß(B.#(B.ßEV:(B 11Int:(B 9  ###(B...o(B..SH:(B 0Dex:(B 13#(B..?ß(B.#Bi XXL: (B 7 Next: (B17% Place: (BDungeon:6########@#Noise: (B==------- (B Time:(B 4569.5 (0.0)Bi l#(B........#a) +0 hand axeBi #(B....(B.>(B.##Throw: 6 boomerangsBi ####(B.......#....(B.......#.###(B...!(B...#Bi) o(B  (B orc#(B.......#BiB A#(B.......#####.#.## BiY (B_Found a stone staircase leading down. _h - 2 scrolls labelled DAROMO DYGE(B (gained 1) Bi| {_You see here a potion of moonshine(B. _t - a scroll of teleportationBi nYou encounter an orc. It is wielding a +0 mace. (B_The orc shouts!Bi *(BBi< (BBiq Bi3o(B.BiXO(B(B--70.5 (1Bi (BBi=BiS3o(B.Bi,[(BBi<\C--(B1Bib(BBidBibO(B.o(BBiq_(B(B2(BBiuC<o?(BBiJ(BBiK((B3BiQ(BBiSBi (B(B=4.4 (0.9(B _You barely miss the orc.(B The orc closely misses you.(BBi(BBi;*(B5.3Bi%(BBiLo _You barely miss the orc.(B The orc closely misses you.Bip(BBiVBi٣(BBik/(B6.3 (1.0Biɪ(BBi _You hit the orc but do no damage.(B The orc completely misses you.(BBiIBi2s(BBi t/(B7.2 (0.9Bi$z(BBi:{o _You closely miss the orc.(B The orc hits you but does no damage.BiG}Bi^(BBiBi((B8.2 (1.0Bi(BBi Biq_You hit the orc but do no damage.(B The orc hits you but does no damage.BidBiR (BBi ((B9BiI (BBi] n _You barely miss the orc.(B The orc hits you but does no damage.BiR Bi (B (BYou hit the orc.  The orc is severely wounded.(BBi;)(B80Biӽ(BBiK _The orc barely misses you.(BBiBiQ<R (B You closely miss the orc.Bi~<>The orc is severely wounded.(BBiM=/(B1.1 (0.9Bi:B(BBiBC3 _The orc hits you but does no damage.BiNEBi (B)(BYou hit the orc.  You kill the orc!(BBi c (B Okawaru accepts your kill.(BBi < (BoBi- o(B  (B Blorkula the orcula (wand, wandering)You encounter Blorkula the orcula. 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(BBi (BBi (BBi (BBi (BBi (BBiO (BBi (BBi (BBi (BBi# (BBi (BBi (BBi (BBiQ (BBi (BBi  (B(B(B(B(B(B(B #...#(B ##.###(B #(B ..##########.#(B ..............#(B #....#.#######(B Bi .#..#.#.#(B #....##########(B.####(B.........: ........###########(B.###(B. .#..[.#.#(B ...#(B...###(B##....(B#####.(B(B12.1 (7(B3.1 (8(B _Found a parchment of Freeze.Bi (BBi (BBi (BBiï (BBi? (BBiβ (BBi (BBiH #...#(B .###(B .##(B Bi >.# ..#.#(B .##(B .#....#.#(B .# #..#.#.#(B .#(B #Bi (B.####(B..(B......:(B.Bi 4.1 (1#Bi˺ (B.###(B.# #..[.#.#(B Bi >##(B Bi Bi* Biͻ (BBi (BBi Bi(BBi(BBi9O(B(B(B(B(B...#(B .###(B #(B.#(B #(B #(B.#(B #.#(B #(B.#(B #(B #(B.#(B ....#.#(B #(B.#(B ..#.#.#(B #(B.#(B #(B.####(B.:(B.5#(B.###(B.# ..[.#.#(B .#(B #(B .#...###(B .# ##....(B .######.(B ...#(B(B(BBi!(B(B(B(B(B(B(B#(B ###(B Bi"T#(B.#(B #(B #(B.#(B #.#(B #(B.#(B #(B #(B.#(B #.#(B #(B.#(B #.#.#(B #(B.#(B ##(B.####(B.:(B.6#(B.###(B.#[.#.#(B #(B.#(B #(B #(B.#(B ...###(B #(B.#(B....(B #(B.#(B #####.(B .....#(B(B(BBi>d (BBid (BBie (BBimg (BBii (BBi>j (BBik (BBil (BBi+o (BBio (BBiIp (BBi0r (BBi t (BBiy (B #.#(B  #.#(B Biy .#(B #.#(B #(B #.#(B #.#######(B #.#(B BiQz #.#(B #.#(B #####(B.###(B.####(B......#...@:(B.....####(B.###(B.####(B. #.#(B #.#(B <##(B #.#(B .# ###(B #.#(B Biz < .# ..(B #.#(B .#.(B ...(B !#..#(B ##(BBi2 -(B8.1 (2BiЂ -(B9.1 (3Bi (BBi]  Bii d_Found 2 fizzy golden potions(B. Found a stone staircase leading up.BiM Bib#.#(B #.#(B .#(B #.#(B #(B #.#(B .#(B #.#(B .#(B Bic"#.#(B ######(B.#(B #(B.####(B......#(B ...@(B.....#(B #(B.###(B.####(B.#(B .#(B BiGcD#.#(B #<#(B #(B #.#(B #(B.#(B #.#(B #Bifc(B.#(B #.#(B #Bic(B.#(B.(B ...(B .Bicj!#(B..#(B #Bic$##(BBiEm(BBi6nBi]n'(B20.1 (1Bis(BBiO{] (B You pick up a parchment of Freeze and begin reading...Bi2|Bie|&(B1.1 (2BiB(BBi BiS2_You add the spell Freeze to your library.Bi]Bi9(B #.# ######.# ...... .#######(B ######(B.##########(B.####(B.............(B.......###########.###@####.#(B #.#(B #<#(B .(B(B2.1 (1(BBiRl(B ######.# ...... .#######Bi(B ######.##########.####(B......# ...............(B.......# .BiR###########.###(B.####.#Bi(B #.#(B #@#(B . Bi·#BiԷ(BBi (BBi((B3Bik(BBi BiN_(BThere is a stone staircase leading up here.BiBi^ (BBi_ (BBi ` (BBi)a (BBib (BBi}c & (B_Bi2d (BBie (BBig (BBih (BBih (BBij (BBil (BBil (BBim (BBir *.######## Bir .#(B ######.# .##########.####(B......# .Bis =..............(B.......Bis N##########.###(B.###Bi's (B #.#(B #<#(B BiLs #(B #.#(B #.#(B Bies ##(B #.#(B #.#(B  Biws 6.1 (3 #.Bis p#(B.....!(B ....####Bis R(B ##(B Bis BiEt (BBi{w (BBiwx Bi~ )(B Bi \######.#########.####(B..... .Bi ..............(B.###########.###(B.####Bi (B #.#(B #<#(B . Bi 0#(B. Bi +.(B Bi c##(B.###(B. #.Bi #(B..... ....######(B Bi  Bi(BBi-(B7.1 (1Bi_(BBiJ(BBi-(B8.1 (2Bi(BBiV _k - 3 fizzy golden potions(B (gained 2)Bi BiyxH######(B Bix #.#(B ###### .##########.####..............(B......Bixe##########.###(B.####.#< .##(B #.#(B .(B ##.### #.(B #(B......Biy<....#######(BBi~(BBi-(B9.1 (1Bi3(BBivBi(BBi.(BBiɄ(BBi(BBiڇ(BBiJ(BBi(BBi(BBiP(BBi(BBi)(BBiɐP(B######.Biߐ[(B ......#(B Bi6 #.#(B Bis#(B #.#(B ######Bi1z.####(B..... ...............(B.......#BiPX##########.###(B.####.# .Bie#<#BiyT(B #.#(B 31.1 (2Bi#Bi[(B #.#(B #. Bi.(B ##.###. #.#....(B..#....#####Bi,##(BBi(BBi1(BBiBi Bis_(B Spells (Memorise)TypeBiTFailure Level  a - FreezeIce61% 1Bi(Bb - Construct Spike LauncherForgecraft75% (B2  c - ScorchFire75% (B2  d - Confusing TouchBibHexes93% (B3  e - Frozen RampartsIceBi_93% (B3  f - Teleport OtherTranslocationBi$U93% (B3 6 spell levels left BiJ(B[Tab(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] helpBi},[Esc(B] exitBi Bil BiQ (B######.#(B #.#AngleBrackets the Chopper .......#(B #.#Bi WMountain Dwarf of Okawaru *..... .#######(B #.##Health: (B64/64 ======================== .##.#(B ######.#Magic: (B7/7Bi {======================== .##########.####(B......#Bi ]AC:(B 10Str:(B 16Bi mDoom: 58% ...............(B.......#Bi /EV:(B 11Bi Int:(B 9  .###########.###(B.####.#Bi pSH:(B 0Dex:(B 13 .#Bi" D#.#(B #<#Bi4 XL: (B 7 Next: (B18% Place: (BDungeon:6 .#BiG D#.#(B #@#BiU Noise: --------- (B Time:(B 4631.1 (0.0) ##Bi #.#(B #.#a) +0 hand axe .##.###.#Bi <Throw: 6 boomerangs #.Bi W#....(B..#....#####Bi M## (B_Found a parchment of Freeze. Bi k_Found 2 fizzy golden potions(B. Found a stone staircase leading up.  Bi lYou pick up a parchment of Freeze and begin reading... _You add the spell Freeze to your library. Bi 2_There is a stone staircase leading up here. Bi H_k - 3 fizzy golden potions(B (gained 2)Bi < (B Okay, then.Bi (BBi| *(BBiZ (BBi 1 _(BBi Bi(B(B(B _Unknown command.(BBiMR Bi&T (B Spells (Memorise)TypeFailure Level  a - FreezeBi?T kIce61% 1(Bb - Construct Spike LauncherForgecraftBiTT C75% (B2  c - ScorchBihT =Fire75% (B2  Bi|T &d - Confusing TouchHexesBiT V93% (B3  e - Frozen RampartsIceBiT K93% (B3  f - Teleport OtherBiT TranslocationBiT 293% (B3 BiT #6 spell levels left BiT (B[Tab(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] helpBiU ,[Esc(B] exitCi.U CiFZ Ci_ (B######.#(B #.#AngleBrackets the Chopper .......#(B #.#Mountain Dwarf of Okawaru *..... Ci_ .#######(B #.##Health: (B64/64 ======================== .##.#(B ######.#Ci$` Magic: (B7/7======================== .##########.####(B......#AC:(B 10Str:(B 16Doom: 58% ...............(B.......#EV:(B 11Int:(B 9  Ci` d.###########.###(B.####.#SH:(B 0Dex:(B 13 .##.#(B #<#XL: (B 7 Next: (B18% Place: (BDungeon:6 .##.#(B #@#Noise: --------- (B Time:(B 4631.1 (0.0) Ci` |###.#(B #.#a) +0 hand axe Ci` .Ciha 1##.###.#Throw: 6 boomerangs #.#....(B..#....#######(BYou pick up a parchment of Freeze and begin reading... _You add the spell Freeze to your library. _There is a stone staircase leading up here. _k - 3 fizzy golden potions(B (gained 2) _Okay, then. _Unknown command.(BCi$f T (B Okay, then.(BCif Cif #(BCiUj (BCij 1 _(BCil Ci( (BCiL (BCi (BCi A _Unknown command.(BCiя CiW=@(BM Ci=|###### .......(B ######(B Ci5>\ #.#(B ###### .##########.####(B.................(B......##########.###(B.####.# .(B. ##Ci>(B #.#(B #(B. .##.###(B.#(BCiC(BCi6E+(B2.1 (1 CiGE _CiH(BCibJ _k - 3 fizzy golden potions(B (gained 2) _Okay, then.(BCiJ!Unknown command. _CiJOkay, then.(B _Unknown command. _(BThere is a stone staircase leading up here.CiLCi (BCi (BCi (BCi (BCi /(B3 _Ci (BCi  (B (B5  You climb upwards.Ci #.##(B ##..#.###(B #.##(B  .########..###..###.(B.##(B  ....#(B ##..###(B..####(B  ......####.#(B ##.(B.#(B......#(B  .....###(B #.##(B #.(B....#####(B  #......###..#(B ##(B..###(B  Ci b####.....#..#(B #(B..##(B  (B ###...(B...####(B..#(B  (B Ci ###.(B.......@## #(B ##(B.......###(B  ##(B #(B...##(B...##(B ##.#(B  ...######(B..####(B...#(B #.##(B  .......#...#(B ##(B..####.#(B  ...........#####(B...##..#(B  (B  ...##.....)....(B........###(B  (B  ....####.......(B..........## (B  ....####................#.# CiĤ I(B (BCi 8(B4.6 (2.5Ci (BCi J _Level annotation: Sigmund(BCi  Ci X_(BThere is a stone staircase leading down here.Ci Ci=CiX(BLevel 5 of the Dungeon <<<>>>>_Cip(B(Press ?(B for help)######Ci[###(B ###(B ####Cip# (B #.####.#Ci###.#(B ##.#(B #..#Ciz#.## (B #.#.#Ci"#.#Ci]#...###.##(B ##..##(B ###Ciu #..###...###(B ######Ci#.###Ci/#...##.##(B ##..#.###(B #.## #...##...####.#Ci#.#Ci;##...####(B #.....########..###..###..##Cij<##..#####...##.##.##(B ##.###...#######..............#(B ##..###..#####...##(B ####...###.#(B ##.###........###.........####.#(B ##..#......###....##(B ##..##.##(B ##..#(B #...................###(B #.##(B #.....#####Cia#......#(B ##.##Ci #..####..####............###......###..#(B ##..####...#..##(B #..##...##..##(B #.............#(B ####.....#..#(B #..####..##...#(B ##.##(B #.......#####............##(B ###......####..# ##..####..##(B ##..###(B ##.........................#(B ###........@## #...#(B ##..######.....####..........................####........#(B ### #..##(B #................(B÷...........>.>.............####(B #...##...##(B ##.# #..#(B ##†...................###........................######..####...#(B #.## ####(B ###...#####............##(B ##......@....................#...#(B ##..####.# ######....##(B #............#(B ##............<...##............#####...##..# Ci##.........##(B ##....###...##(B ###............####....##.....)............### #.#####....#(B #...###(B #...#Ci?##...#..#..###(B #......####.................##Cil #####...##(B ##..##(B ##...##Ci##..##..###(B ##......####................#.#Ci###........###...#(B ##.....##Ci###.####(B #........##...######......#####Ci #...........##..##(B ##.......#Ci{####.######.........#...#####....#### Ci#...#####........#(B ##........###Ci c#....#...#...................##Ci5(BCi ?@<(B Ci)d Ciqd Ci'(B Ciߐ#.##(B ##..#.###(B #.##(B  (B AngleBrackets the Chopper .########..###..###.(B.##(B  (B Mountain Dwarf of Okawaru *.....  Ci...........#(B ##..###(B..####(B  (B Health: (B64/64 ========================  CiB(......####.#(B ##.(B.#(B......#(B  (B Magic: (B7/7========================  CiZ,.....###(B #.##(B #.(B....#####(B  (B AC:(B 10Str:(B 16 Civ#Doom: 58%  Ci#......###..#(B ##(B..###(B  (B EV:(B 11 CiHInt:(B 9   CiǑq####.....#..#(B #(B..## Ci (B SH:(B 0Dex:(B 13 CiFe###...(B...####(B..# Cit (B XL: (B 7 Next: (B18% Place: (BDungeon:5###.(B.......@## (B Noise: --------- (B Time:(B 4634.6 (0.0) # CiF##(B........#(B ###(B  (B a) +0 hand axe ####(B #(B...##(B...##(B ##.#(B  (B Throw: 6 boomerangs ...######(B..####(B...#(B #.##(B  .......#...#(B ##(B..####.#(B   Ci...........#####(B...##..#(B  (B  ...##.....)....(B........###(B  (B  ....####.......(B..........## (B  ....####................#.# (B   Ci_Okay, then.  Ci9(B_Unknown command.  Cic(B_There is a stone staircase leading up here.  You climb upwards.  Ci*_Level annotation: Sigmund  Ci)W_(BThere is a stone staircase leading down here. Ci)(B Ci(B Cij0(B(B Ci,  Ci\ (B_ Ci(B Ci(B CiM(B Civ(B Ci-(B Ci(B Ci(B Ciw(B Ci(B Ci5(B Ci(B Ci(B Ci(B Ci&(B Ci(B CiU(B CiT(B CiI(B Cif(B Ci(B Ci(B Ci|(B Ci(B Ci(B Ci(B Cit (B Ci[ (B Ci (B Ci (B Ci(B Cia (B Sigmund comes into view.(B Ci<$.......###......###..#(B ##..###(B ......#(B ####.....#.(B.#(B #..##(B  Cik##(B ###.....(B.####..#(B  Ci{..#(B ###..(B......>##(B  Ci...##(B ##.(B.......#(B ## . Cik..####(B #(B...##...##(B ##. .........@(B..######(B..####...#(B #.#  Ci ......(B....#(B..(B.#(B ##..####.# ..<... Ci. L.(B..#####...##..#  CiI ....####.(B...##(B.....)(B............#  Cir ..###(B #......####(B................ ###(B ##......####(B................  Ci u#(B #........##.(B..######......##  Ci ######.........#.(B..#####....####(B @(B  (B Sigmund (polearm, wandering) Ci }...#.........(B..........##(B#... Ci Q..(B..........#(B Ci f..#.######..#######(B).##(B Ci/7 (B42.6 (8 Ci/<)(BSigmund shouts! Ci8p (B Sigmund gestures at you while chanting.(B Ci9((B== Ci93.6 (9 Ci'@(B CiA! _You easily resist. CiB Ci|......###(B #.##(B #.....#### Ci###......###(B..#(B ##..####(B ####.....#(B..#(B #..###(B ###...(B...####..#(B #(B ###.(B.......>##(B ##(B ##(B........#(B ### Ci/####(B #(B...##...##(B #@..######(B..####...#(B #.# CiO.............#@(B..#(B ##..####.#(B  Ci`<...##..(B..........#####...##..#(B  Ci}.####..(B..##(B.....)(B..... Cid## .###(B #......####(B. Ci5#(B # Ci>####(B......... Ci.  Ci-(B #. Cia##(B...######......###(B  Ci#####... Ci9#(B...#####.... Ci  #### Ci% #...#. Ci4M(B...........##...#................... CiC##(B Ci(B Ci((B-- Ci4.6 (1 Ci(B Ci% Ci "### Ci #.#(B ##..#............###(B #(B.##(B #.....##### Ci2 ###......###(B..#(B ##..####(B ####...(B..#(B..#(B #..###(B ###..(B....####(B..#(B  CiO #(B ###(B........>##(B  Cik ##(B ##(B........#(B ###(B  Ci ####(B #(B...##...##(B ##.#(B  Ci @..######@(B.####...#(B #.# . Ci .............#(B...#(B ##..####.#(B  Ci <...##.......(B.....#####...##..#(B  Ci ~.####....##(B.....)(B......### Ci #(B #......####(B......... #(B # Ci9 ####(B..........#. (B #.##(B...#####......#### ####... CiT D#(B...#####....#### . Cii .#...#.#(B Ci(B Ci&C--(B5 Ci(B Ci CiH(BM# Ci.....#(B ##..###..### .###(B...####(B.#(B ##..#............(B.###(B #(B.##(B #.....#######....(B..####..### Ci$#(B ####..(B...#(B..#(B #..####(B ###.(B.....####(B.. Ciڪ=(B ###(B..>##(B ##(B ##(B........#(B ######(B #@(B..##...##(B ##.@..######(B..####...#(B #.## .......#(B...#(B ##..#### <...##........(B....#####...##..##.#.#...#(B Cig(B Ci4((B6 Cir(B Ci Cio ~(BM #.....########..###..###..##(B  CiQo #(B........(B.#(B ##..###..### . Ciro ?###.....(B....####(B.#(B ##..#..........(B...###(B #(B.##(B #.....##### Cio H##.(B.....####..### Cio (B ####(B.....#(B..#(B #..## Cio ##(B ###(B......####(B.. Cio R(B ###(B. Cio ;>##(B  Cio ##(B ##@(B.......#(B ## Ci p ####(B #(B...##(B...##(B ##. Ci&p w@..######(B..####...#(B #.##  CiVp |..............#(B...#(B ##..####.#.. Cizp m(B ###(B..... Cip H(B ...#### Cip H(B (B Cix (B Ciy ((B7 Ci| (B Ci~  Ci{@(B #...##.##(B ##..#.###(B # (B ########..#(B ##### Ci@......###..#####(B..####.#(B ##..#...... CiBA....(B....###(B #.##(B #.....####.###(B......###(B..#(B ##..###.#(B ####(B.....#(B..#(B #..###(B ###(B......####..#.#>##(B  ##(B........#(B ### CiA.####(B #(B...##(B...##(B ##.#@..######(B..####...#(B #.## ......#.(B..#(B ##..####.# .<...##..........(B..#####...##..#(B  CiB...####....(B.)(B.# .###(B #......####.. ##(B ####..........(B CiI(B Ci/J((B8 CiP(B CiQ Ci`(B #...###.##(B ##..##(B # Cia(B #...##.##(B ##..#.###(B # (B ########..#(B ###### Cia......###..## Ci a### Ci##(B  ##(B........#(B #.####(B #(B...##(B...##(B ##.@..######.(B.####...#(B #.# .......#..(B.#(B ##..####.#<...##............#####...##.. ....####.....)# ..###(B #......####.(B Cij(B Cik((B9 Cinq(B Cir CiK e(B ###.#(B ##.#(B #..#(B  #...###.##(B ##..##(B #(B #...##.##(B ##..#.###(B # #(B ########..# #######......###..####(B..####.#(B ##..#......(B......###(B #.##(B #.....##.###(B......###..#(B ##..###.#(B ####(B..@(B..#..#(B #..###(B ###(B......####..#.##>##(B  ##(B........#(B # Ci .####(B #(B...##...##(B #@..######.(B.####...#(B #....... Cif #...#(B ##..####.<...##............#####...##.....####.....)(B Ci. (B Ci̳ )(B50 Ci̸ (B Ciu  Ci(B ###.#(B ##.#(B #..#(B #...###.##(B ##..##(B ###(B #..(B.##.##(B ##..#.###(B #.## ##(B #..(B...########..###..###.. .#(B........#(B ##..###...###(B..####.#(B ##..#(B.###(B #.##(B #......###(B......###..#(B ##..### Cia.#(B ####(B.@(B...#..#(B #..##.##(B ###(B......####..#.#(B ### Ci.>##.##(B ##.#(B.####(B #.(B..##...##(B  Ci.@..######..####...#(B #.#...#(B ##..####.<...##.#####...##.####....##.....)(B Ci_(B Ci((B1 Ci>(B Ci/(B ###.#(B ##.#(B #..#(B #.(B..###.##(B ##..##(B ### Ci0(B #.(B..##.##(B ##..#.###(B #.#(B #.(B....########..###..###.. ..# Cic(B.......#(B ##..###.### CiZ(B..####.#(B ##..# Ci(B.###(B #.##(B #......###(B......###..#(B ##.. Ci*.#(B ####@(B....#..#(B #..## Ci;b.##(B ###(B......####..# CiFe.#(B ###.>## CiQ2.##(B ## Ci\.....# Cig{.####(B #..(B.##...##(B Ci}@.@..######..####...#(B  Cib.#...#(B ##...<...## CiL.#####...##.####....##.....)(B Ci(B Ci. CiH!(B2 Ci(B Ci Ci] 8(B ###(B ###(B ####(B ###.#(B ##.#(B #..#(B  Ci;]  #(B...###.##(B ##..##(B # #(B #(B...##.##(B ##..#.###(B # ####(B ########..######## CiF] .(B......# CiQ] ##### Cij] d(B..####.#(B ##..# Ci}] (B.........###(B #.##(B #.... Ci] .###(B..@(B...###..#(B ##..# Ci] .#(B ####(B.....#..#(B #..## Ci] j#(B ###(B......####..# Ci] .### Ci] >## Ci] \(B ##(B........ Ci] _.####(B #.(B..# Ci] K@..######..####...#(B ...... Ci^ #...#(B ##<...##............#####...#(B Ci^d (B Cid ((B3 Cii (B Ci$j  Ciz(B ###(B ###(B #### Ci {5(B ###.#(B ##.#(B #..#(B #(B...###.##(B ##..##(B # Ci {(B #(B...##.##(B ##..#.###(B #  Ci6{N.####(B #(B..... CiC{$#..###..###  CiX{p#...#######(B....#(B ##.. Cid{.### Cim{c(B.####.#(B ##..# Ci{y(B.###(B #.##(B # Ci{.###(B.@(B....###..#(B ##.. Ci{.#(B ####(B.....#..#(B #.. Ci{l.##(B ###(B......####..# Ci{;.#(B ### Ci{/......>## Ci |=.##(B ##.#  Ci|> Ci)|H.####(B #...##...## Ci:|#.@..######..####...# @ CiP|5.#...#(B ##.. Cii|K.<...##.#####...(B Ci~3@(B Ci@(B  (B Sigmund (polearm)(B Ci((B4 Ci?(B CiCiK#(B ###(B ###(B #### #(B ###(B.#(B ##.#(B #..# #Ci(B #(B...###.##(B ##..##(B #(B #(B...##.##(B ##..#.###(B .####(B #(B.....#..###.. #Ci: #...#######(B....#(B ##.. #.###(B.####.#(B ##.. #(B.###(B #.##(B # #.###@(B.....###..#(B ##CiR .#(B ####(B.....#..#(B #.. #.##(B ###(B......####...#(B ###Cin Q.>.##(B ##@Ci }.# .>.####(B #...##....@..######..####...Ci g(B  .@.#...#(B ##..Ci S(B .<...##Ci P.#####..(B (BCiZ 3@(BCi.@(B  (B Sigmund (polearm)(BCiCi((B5Cia(BCiCi_!Ci#[(BEvoke which item? Wands Ci#- o - a wand of polymorph (6) Ci#`(B[!(B] read|quaff|evokeCi#O(B[?(B] describe selectedCi CiS Ci ^(B####(B ###(B ####AngleBrackets the Chopper ####(B.#(B ##.#(B #..#CiG Mountain Dwarf of Okawaru *..... ##(B...###.##(B ##..##Health: (B64/64 ======================== ###CiY #(B...##.##(B ##..#.###(B Magic: (B7/7======================== Cih ..####(B #(B.....########..###..##(B AC:(B 10Ciu .Str:(B 16Ci Doom: 58% ##...#######(B..............#(B ##..#(B EV:(B 11Ci HInt:(B 9  Ci #........###(B.........####.#(B ##..(B SH:(B 0Ciܐ .Dex:(B 13 Ci :#........(B...........###(B #.##(B #..(B XL: (B 7 Next: (B18% Place: (BDungeon:5 Ci +#............###@(B.....###..#(B ##.(B Noise: --------- (B Time:(B 4655.6 (0.0) Ci% .............#(B ####(B.....#..#(B #..(B a) +0 hand axe CiR 8#............##(B ###(B......####..(B Throw: 6 boomerangs ..............#(B ###@.......># Cie &..............####........# Civ .>.............####(B #...##...#(B @(B  (B Sigmund (polearm) Ci 1...............@..######..####... Ci I.@....................#...#(B ##.. Ci ;........<...##............#####.. CiƑ B(B_Level annotation: Sigmund CiՑ M(B_There is a stone staircase leading down here.  Ciߑ )Sigmund comes into view.Ci .(BSigmund shouts!  Ci 7Sigmund gestures at you while chanting. Ci +(B_You easily resist.Ci =(B# ### ### #### (B AngleBrackets the Chopper # ###(B.# ##.# #..# (B Mountain Dwarf of Okawaru *..... Ci # #(B...###.## ##..## (B Health: (B64/64 ======================== ### #(B...##.## ##..#.### (B Magic: (B7/7======================== ..#### #(B.....########..###..##(B AC:(B 10Str:(B 16Doom: 58% Ci ##...#######(B..............# ##..#(B EV:(B 11Int:(B 9  Ci# #........###(B.........####.# ##..(B SH:(B 0Dex:(B 13 CiC #........(B...........### #.## #..(B XL: (B 7 Next: (B18% Place: (BDungeon:5 Cib #............###@**(B...###..# ##.(B Noise: --------- (B Time:(B 4655.6 (0.0) Ci O.............# ####**(B...#..# #..(B a) +0 hand axe #............## ###**(B....####..(B Throw: 6 boomerangs Ci F..............# ###@.......># Ci '..............## ##........# Ci .>.............#### #...##...#(B @(B  (B Sigmund (polearm) Ciɱ X...............@..######..####... .@....................#...# ##.. Ciձ (........<...##............#####..Ci 7Sigmund gestures at you while chanting. Ci ^(B_You easily resist.  Aiming: PolymorphCi ;Press: ? - help, Shift-Dir - straight lineCi wAim: (BSigmund, wielding a +0 heavy scythe and wearing a +0 robe (will become anCi- orc(B, a water moccasin(B, or a howler monkey(B, chance to affect: 63%)Cic9(B#Cid###(B ###(B ####AngleBrackets the Chopper #Cid2###(B.#(B ##.#(B #..#Mountain Dwarf of Okawaru *..... ##(B...###.##(B ##..##Ci2dmHealth: (B64/64 ======================== ###CiVd#(B...##.##(B ##..#.###(B Magic: (B7/7Ciid'======================== Cizd..####(B #(B.....########..###..##(B AC:(B 10Cid.Str:(B 16Cid#Doom: 58% Cid##...#######(B..............#(B ##..#(B EV:(B 11CidHInt:(B 9  Cid#........###(B.........####.#(B ##..(B SH:(B 0Cid.Dex:(B 13 Cime:#........(B...........###(B #.##(B #..(B XL: (B 7 Next: (B18% Place: (BDungeon:5 Cie#............###@(B.....###..#(B ##.(B Noise: --------- (B Time:(B 4655.6 (0.0) .............#(B ####(B.....#..#(B #..(B a) +0 hand axe Cie#............##(B ###(B......####..(B Throw: 6 boomerangs Cie{..............#(B ###*.......># Cif&..............####........# Ci.f.>.............####(B #...##...#(B @(B  (B Sigmund (polearm) CiJf1...............@..######..####... CiWfI.@....................#...#(B ##.. Cigf<........<...##............#####..CifiSigmund gestures at you while chanting. (B_You easily resist.  Cif,Aiming: PolymorphCif;Press: ? - help, Shift-Dir - straight lineCifwAim: (BSigmund, wielding a +0 heavy scythe and wearing a +0 robe (will become anCiforc(B, a water moccasin(B, or a howler monkey(B, chance to affect: 63%)Ci<eS) (B_You easily resist. Ci= Aiming: Polymorph(B  Press: ? - help, Shift-Dir - straight lineCi/=\Aim: (BSigmund, wielding a +0 heavy scythe and wearing a +0 robe (will become anorc(B, a water moccasin(B, or a howler monkey(B, chance to affect: 63%)  Sigmund evaporates and reforms as a water moccasin!CiES(B  (B Sigmund the water moccasin(BCiFA(B===6.6 (1CiyN(BCiO CiOT_You encounter Sigmund the water moccasin.(BCiQQCipCir[(BEvoke which item? Wands Ci s o - a wand of polymorph (5) (B[!(B] read|quaff|evoke(B[?(B] describe selectedCiCiCix (B####(B ###(B ####AngleBrackets the Chopper ####(B.#(B ##.#(B #..#Mountain Dwarf of Okawaru *..... ##(B...###.##(B ##..##Ci Health: (B64/64 ======================== ####(B...##.##(B ##..#.###(B Magic: (B7/7======================== ..####(B #(B.....########..###..##(B AC:(B 10Ci+ Str:(B 16Doom: 58% ##...#######(B..............#(B ##..#(B EV:(B 11Int:(B 9  #........###(B.........####.#(B ##..(B SH:(B 0Dex:(B 13 #........(B...........###(B #.##(B #..(B XL: (B 7 Next: (B18% Place: (BDungeon:5 Ci #............###@(B.....###..#(B ##.(B Noise: (B===------ (B Time:(B 4656.6 (0.0) .............#(B ####(B.....#..#(B #..(B a) +0 hand axe #............##(B ###(B.S(B....####..(B Throw: 6 boomerangs ..............#(B ###).......># ..............####........# Ci .>.............####(B #...##...#(B S(B  (B Sigmund the water moccasin ...............@..######..####... .@....................#...#(B ##.. ........<...##............#####..Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineCi+ Aim: (BSigmund, wielding a +0 heavy scythe and wearing a +0 robe (will become anorc(B, a water moccasin(B, or a howler monkey(B, chance to affect: 63%)  Sigmund evaporates and reforms as a water moccasin! _You encounter Sigmund the water moccasin.(BCi =(B# ### ### #### (B AngleBrackets the Chopper # ###(B.# ##.# #..# (B Mountain Dwarf of Okawaru *..... Ci # #(B...###.## ##..## (B Health: (B64/64 ======================== ### #(B...##.## ##..#.### (B Magic: (B7/7======================== Cip! ..#### #(B.....########..###..##(B AC:(B 10Str:(B 16Doom: 58% ##...#######(B..............# ##..#(B EV:(B 11Int:(B 9  #........###(B.........####.# ##..(B SH:(B 0Dex:(B 13 #........(B...........### #.## #..(B XL: (B 7 Next: (B18% Place: (BDungeon:5 #............###@**(B...###..# ##.(B Noise: (B===------ (B Time:(B 4656.6 (0.0) Ci" .............# ####***(B..#..# #..(B a) +0 hand axe #............## ###(B.S(B....####..(B Throw: 6 boomerangs ..............# ###).......># ..............## ##........# .>.............#### #...##...#(B S(B  (B Sigmund the water moccasin ...............@..######..####... .@....................#...# ##.. ........<...##............#####..(BSigmund evaporates and reforms as a water moccasin! _You encounter Sigmund the water moccasin.Aiming: PolymorphCi" Press: ? - help, Shift-Dir - straight lineAim: (BSigmund the water moccasin (will become a killer bee(B, a river rat, or an  adder, chance to affect: 54%)CiC(B####(B ###(B ####AngleBrackets the Chopper #Ci###(B.#(B ##.#(B #..#Mountain Dwarf of Okawaru *..... ##(B...###.##(B ##..##Health: (B64/64 ======================== ####(B...##.##(B ##..#.###(B Magic: (B7/7======================== Ci..####(B #(B.....########..###..##(B AC:(B 10Str:(B 16Ci#Doom: 58% Ci##...#######(B..............#(B ##..#(B EV:(B 11CiHInt:(B 9  Ci#........###(B.........####.#(B ##..(B SH:(B 0Dex:(B 13 Ci@:#........(B...........###(B #.##(B #..(B XL: (B 7 Next: (B18% Place: (BDungeon:5 Ci_C#............###@(B.....###..#(B ##.(B Noise: (B===------ (B Time:(B 4656.6 (0.0) Ci.............#(B ####(B.....#..#(B #..(B a) +0 hand axe #............##(B ###(B.S(B....####..(B Throw: 6 boomerangs Ci..............#(B ###).......># ..............##Ci##........# Ci .>.............####(B #...##...#(B S(B  (B Sigmund the water moccasin Ciz...............@..######..####... .@....................#...#(B ##.. Ci/;........<...##............#####.. CiCS(B_You encounter Sigmund the water moccasin.CiUgAiming: PolymorphPress: ? - help, Shift-Dir - straight lineCilAim: (BSigmund the water moccasin (will become a killer bee(B, a river rat, or an  Ci9adder, chance to affect: 54%)  Okay, then.Ci(BCi*(BCi<(BCi1 _(BCi"Ci "Ci [(BEvoke which item? Wands "Ci - o - a wand of polymorph (5) "Ci `(B[!(B] read|quaff|evoke"Ci O(B[?(B] describe selected#Ci9#Cix#CiK#CiT'(B#Cix####(B ###(B ####AngleBrackets the Chopper ####(B.#(B ##.#(B #..#Mountain Dwarf of Okawaru *..... ##Cig#(B...###.##(B ##..###CiŦmHealth: (B64/64 ======================== ####Ci#(B...##.##(B ##..#.###(B Magic: (B7/7#Ci'======================== #Ci..####(B #(B.....########..###..##(B AC:(B 10Str:(B 16#Ci,#Doom: 58% #CiD##...#######(B..............#(B ##..#(B EV:(B 11#CiUHInt:(B 9  #Cig#........###(B.........####.#(B ##..(B SH:(B 0#Ci.Dex:(B 13 #Ci:#........(B...........###(B #.##(B #..(B XL: (B 7 Next: (B18% Place: (BDungeon:5 #CiC#............###@(B.....###..#(B ##.(B Noise: (B===------ (B Time:(B 4656.6 (0.0) #Ci.............#(B ####(B.....#..#(B #..(B a) +0 hand axe #Ci/#............##(B ###(B.S(B....####..(B Throw: 6 boomerangs #CiM..............#(B ###).......># ..............###Cin##........# #Ci.>.............####(B #...##...#(B S(B  (B Sigmund the water moccasin ...............@..######..####... #CiI.@....................#...#(B ##.. #Ci;........<...##............#####.. #Ci(B_You encounter Sigmund the water moccasin.Aiming: Polymorph#Ci*;Press: ? - help, Shift-Dir - straight line#CiCAim: (BSigmund the water moccasin (will become a killer bee(B, a river rat, or an  adder, chance to affect: 54%) _Okay, then.#Ci](B#Ci'(B#CiI# ### ### #### (B AngleBrackets the Chopper # ###(B.# ##.# #..# (B Mountain Dwarf of Okawaru *..... # #(B...###.## ##..## (B Health: (B64/64 ======================== ### #(B...##.## ##..#.### (B Magic: (B7/7======================== #Cij..#### #(B.....########..###..##(B AC:(B 10Str:(B 16Doom: 58% #Ci##...#######(B..............# ##..#(B EV:(B 11#CiHInt:(B 9  #Ci#........###(B.........####.# ##..(B SH:(B 0Dex:(B 13 #Ci#........(B...........### #.## #..(B XL: (B 7 Next: (B18% Place: (BDungeon:5 #Ci+#............###@**(B...###..# ##.(B Noise: (B===------ (B Time:(B 4656.6 (0.0) #CiE.............# ####***(B..#..# #..(B a) +0 hand axe #............## ###(B.S(B....####..(B Throw: 6 boomerangs ..............# ###).......># #Ci]'..............## ##........# #Cis.>.............#### #...##...#(B S(B  (B Sigmund the water moccasin ...............@..######..####... #CiO.@....................#...# ##.. ........<...##............#####..#Cib(Badder, chance to affect: 54%) _Okay, then.#Ci]Aiming: PolymorphPress: ? - help, Shift-Dir - straight line#CiAim: (BSigmund the water moccasin (will become a killer bee(B, a river rat, or an  #Ci%adder, chance to affect: 54%)$Cij(B####(B ###(B ####AngleBrackets the Chopper ####(B.#(B ##.#(B #..#Mountain Dwarf of Okawaru *..... #$Ci#(B...###.##(B ##..##Health: (B64/64 ======================== ###$Ci>#(B...##.##(B ##..#.###(B Magic: (B7/7======================== ..####(B #(B.....########..###..##(B AC:(B 10Str:(B 16Doom: 58% ##...#######(B..............#(B ##..#(B EV:(B 11Int:(B 9  #........###(B.........####.#(B ##..(B SH:(B 0$CiDex:(B 13 #........(B...........###(B #.##(B #..(B XL: (B 7 Next: (B18% Place: (BDungeon:5 #............###@(B.....###..#(B ##.(B Noise: (B===------ (B Time:(B 4656.6 (0.0) .............#(B ####(B.....#..#(B #..(B a) +0 hand axe $Ci#............##(B ###(B.*(B....####..(B Throw: 6 boomerangs $CiG..............#(B ###).......># ..............####........# .>.............####(B #...##...#(B S(B  (B Sigmund the water moccasin $Ciy...............@..######..####... .@....................#...#(B ##.. ........<...##............#####..(Badder, chance to affect: 54%) _Okay, then.$CiAiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: (BSigmund the water moccasin (will become a killer bee(B, a river rat, or an  adder, chance to affect: 54%)$Cicb(BMS(B. $Cic_Okay, then.Aiming: Polymorph(B $CiL4 Press: ? - help, Shift-Dir - straight line: (BSigmund the water moccasin (will become a killer bee(B, a river rat, or an  adder, chance to affect: 54%)  Sigmund the water moccasin evaporates and reforms as an adder!$CivtS(B  (B Sigmund the adder$Ciu6(B7.6 (1$Ci(B$Ci!Q _You encounter Sigmund the adder.(B$Ciu%CikR (B ###(B ###(B ####(B  %CiR ###.#(B ##.#(B #..#(B  #(B...###.##(B ##..##(B #(B #(B...##.##(B ##..#.###(B # .%CiR p####(B #(B.....#..###..# #%CiR 4...#######(B.%CiS m...#(B ##..# .###(B.%Ci(S ####.#(B ##..# .###(B #.##(B #. .%CiDS ###(B.@(B....###..#(B ##.%CibS #(B ####(B.....#..#(B #..# .%CiS ##(B ###S(B.....####..##(B ###)(B.>#%CiS ##(B ##(B. >.####(B #...##...#%CiS X@..######..####...# @.#...#(B ##..#%CiS H<...##.#####.(B%Ci U 9S(B.%CiY[ (B%Ci[ )(B---%Ci\ 8%Cia (B%CiBc &Ci!###(B ###(B ####(B ###.#(B ##.#(B #..#(B &Cii%#(B...###.##(B ##..##(B # #(B #(B...##.##(B ##..#.###(B #. ####(B #(B.....#..###..###. ...#######(B....#(B ##..#&Ci###(B.####.#(B ##..#.###(B #.##(B #.&Ci###(B..@(B...###..#(B ##..#&Ci#(B ####(B.S(B...#..#(B #..#&Ci##(B ###(B......####..#(B #(B ###)(B..&Ci\##(B ##(B..&Ci .&Ci####(B #.(B..##...##(B .&Ci6#...#(B ##..#<...##.#####...#(B&Ci4S(B.&Ci(B&Ci T(B=--(B9&Ci(B&Ci' &CiI._Sigmund bites you but does no damage.&CiD&Citj  &Cij T(B You hit Sigmund.  Sigmund is lightly wounded.&Ci=k &CiUk )(B60.5 (0.9&Ciq (B&Cir  &Cir &Cir &_Sigmund bites you but does no damage.&Cis 'Ci'= (B (BYou hit Sigmund.  Sigmund is heavily wounded.(B(B1.5 (1.0'CiQ@(B'Ci?A 'Ci_AF_Sigmund closely misses you.(B'Ci{B'Ci9 (B You barely miss Sigmund.  Sigmund is moderately wounded.(B'Ci/(B2.4 (0.9'Ci'(B'Ci4 _Sigmund bites you but does no damage.'Cii'Ci-2 (B You barely miss Sigmund.  Sigmund is moderately wounded.(B'Ci2 *(B3.3'Ci8 (B'Ci#: K _Sigmund barely misses you.(B'Ci; (CiO (B.(BYou slash Sigmund!  You kill Sigmund!(B(Ci[ZT(B(Ci]: (B7(Ci2` (B204.3 (1.0 _Okawaru accepts your kill.(B(Cimf(B(Cig (CiV_Your Throwing skill increases to level 2!(B(Ci&)Ci ###(B ###(B ####(B ###.#(B ##.#(B #..#(B )CiS#.(B..###.##(B ##..##(B #(B #.(B..##.##(B ##..#.###(B #.#(B #.(B....#)Cin#..###..###.#(B.....#(B ##..###.)Cid###(B.####.#(B ##..#.)Cia###(B #.##(B #.)Ci###(B...@(B..###..#(B ##..#)Ci׽#(B ####(B.....#..#(B #..##(B )Ci##(B ###(B......####..#(B )Cie#(B ###)(B...)Ci )Ci%]##(B ##(B...)CiO####(B #.(B..##...##(B )Ci_R@..######..####...#(B )Ciu?#...#(B ##..#)Ci3<...##.#####...#)Ci(B)Ci5(B)Ci)Ci*(B-)Ci-5 _)Ci(B)Ci)Ci9e###.#(B ##.#(B #..#(B #...###.##(B ##..##(B ###)Cie #..(B.##.##(B ##..#.###(B #. ##(B #..(B...########..###..###. .######)Cie(B.........#(B ...###..####.#(B .....###(B #.##(B #.....####(B....(B..###..#(B ##..###)Ciec#(B ####(B.@(B...#..#(B #..##(B ##(B ###(B......####..#(B )Ci1fq ###)(B.......>##(B #(B ##(B.#(B##(B #.(B..##...#)CiUf#(B #@..######..##(B #......#...#(B ##..####)Citf"<...##)Cifd...#####...##..####....##.....)...........(B)Cin(B)CioB-(B6)Ciu(B)Ci!w*Ci͓#...###.##(B ##..##(B ####...##.##(B ##..#.###(B #. #(B #...(B..########..###..###.####(B.........#(B *CiU...###..####.#(B .....*CiG###(B #.##(B #.....#####(B....(B..###..#(B ##..###(B #(B ####(B.....#(B..#(B #..##(B *Ci1##(B ###@(B.....####..#(B  ###)(B.......>##(B #*Ci}(B ##(B.#(B #*Ci^##(B #.(B..##...#*Ciǔ/#(B ##*CiהU@..######..####...#(B #.*Cia......#...#(B ##..####.<...##*Ci...#####...##..*Ci 6.####....##.....)........... *Ci1#..###(B #..*Ci+%##....(B*Ci2@(B(B7*Ci(B*Ci*Ci *CiG #...###.##(B ##..##(B ###(B #...##.##(B ##..#.###(B #.##(B  #....(B.########..###..###..##(B ........#(B ##..###..####..####.#(B ##..#.###(B #.##(B #.....#*Cis ###(B....(B..###..#(B ##..###(B *Ci #(B ####(B.....#(B..#(B #..##(B *Ci N##(B ###(B.@(B....####..#(B #(B ###)(B.>##(B *Ciӕ ^##(B ##(B.*Ci #(B #####(B #(B...##(B...##(B ##.*Ci n@..######.(B.####...#(B #.#*Ci \#..(B.#(B ##..####.#*Ci7 #<...##.*Ciz U#####...##..#####....##.....).*Ci Z# ..###(B #......####.(B*Ci (B*Ci *Ci !(B8*Cir (B*Ci +Ci +Ci. #...##.##(B ##..#.###(B #.#.....########..###..###. ####(B.........#(B # ..###.####.#(B .........###(B #.##(B #.....####+CiI ###(B....(B..###(B..#(B ##..###(B +Ci #(B ####(B.....#(B..#(B #..##(B ##(B ###(B......####..#(B  ###@(B.......>##(B #(B ##(B.#(B #####(B #(B...##(B...##(B ##.@..######(B..####...#(B #.##......#.(B..#(B ##..####.#(B<...##.(B..#####...##..#(B .####....##....(B.)(B............# .###(B #..##.(B.... ##(B ##......####.#(B+CiH(B+Ci+Ci7!(B9+Cid(B+Ci$  Things that are here:+CiW _a +0 heavy scythe(B; a +0 robe+Ci-Ci!s(B #...##.##(B ##..#.###(B #.##AngleBrackets the Chopper-CifsT#.....########..###..###..##Mountain Dwarf of Okawaru *..... #####....(B..........#(B ##..###..###(B Health: (B64/64 ======================== -Cis%..###....(B.....####.#(B ##..#......(B Magic: (B7/7======================== .........(B....###(B #.##(B #.....####(B AC:(B 10Str:(B 16Doom: 57% -Cis,......###(B....(B..###(B..#(B ##..###EV:(B 11Int:(B 9  -Cis......#(B ####(B.....#(B..#(B #..##-Cis]SH:(B 0Dex:(B 13 -Cis......##(B ###(B......####..#-CisXL: (B 7 Next: (B20% Place: (BDungeon:5 -Cis.......#(B ###(B@.......>##-CitNoise: --------- (B Time:(B 4669.3 (0.0) .......##-Cit##(B........#(B ###(B a) +0 hand axe -CiFt........####(B #(B...##(B...##(B ##.#(B Throw: 6 boomerangs -CiXt........@..######(B..####...#(B #.## -Ciwtj...............#.(B..#(B ##..####.# -Cit.<...##..........(B..#####...##..#(B  -Cite...####....##....(B.)(B............##-Cit(B  .###(B #......####.(B................-Citr(B  ##(B ##......####................#-Cit/(B  -CitS(B_Your Throwing skill increases to level 2!-Cit(BThings that are here: _a +0 heavy scythe(B; a +0 robe  -CiuHPress: ? - help, v - describe, . - travel, g - get item-CiEu{Items here:(B a +0 heavy scythe(B; a +0 robe.  The floor.-CiΆ (BWhat do you want to examine?(B Items(B -Ci4 a - ()) a +0 heavy scythe(B  b - ([(B) a +0 robe-Ci (BA +0 heavy scythe. A farm implement, usually only used by untrained mobs in combat. In practice, -Ci #it's quite similar to a halberd. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (1.0) is reached at skill level 16.Your skill: 3.5At 100% training you would reach 16.0 in about 4.0 XLs.Current attack delay: 1.9. -Ci Damage rating: 31 (Base [13 + 10 (Hvy)] x 115% (Str) x 118% (Skill)). Heavy: It deals dramatically more damage, but attacks with it are much-Ci slower. -Ci WThis weapon falls into the 'Polearms' category. It has an extended reach (target-Ci3 Mwith [v(B]). It is a two-handed weapon. -CiA *It can be maximally enchanted to +9. -CiN -You found it on level 5 of the Dungeon. -Ci] ((g)et.(B0Ci (BWhat do you want to examine? Items  a - ()) a +0 heavy scythe(B  b - ([(B) a +0 robe1CiD(B #...##.##(B ##..#.###(B #.##1CiAngleBrackets the Chopper#.....########..###..###..##Mountain Dwarf of Okawaru *..... #####....(B..........#(B ##..###..###(B Health: (B64/64 ======================== ..###....(B.....####.#(B ##..#......(B Magic: (B7/7======================== .........(B....###(B #.##(B #.....####(B AC:(B 10Str:(B 161CiDoom: 57% ......###(B....(B..###(B..#(B ##..###1CiwEV:(B 11Int:(B 9  1Ci......#(B ####(B.....#(B..#(B #..##SH:(B 0Dex:(B 13 1Ci8......##(B ###(B......####..#XL: (B 7 Next: (B20% Place: (BDungeon:5 1Ci.......#(B ###@(B.......>##Noise: --------- (B Time:(B 4669.3 (0.0) 1Ci.......####(B........#(B ###(B a) +0 hand axe 1Ciz........####(B #(B...##(B...##(B ##.#(B Throw: 6 boomerangs ........@..######(B..####...#(B #.## ...............#.(B..#(B ##..####.# .<...##..........(B..#####...##..#(B  1Ci...####....##....(B.)(B............##(B  .###(B #......####.(B................1Ci*(B  ##(B ##......####................#(B  1CiyS(B_Your Throwing skill increases to level 2!1Ci3(BThings that are here: 1Ci˸ _a +0 heavy scythe(B; a +0 robe  Press: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 heavy scythe(B; a +0 robe.  The floor.1Ci(B #...##.##(B ##..#.###(B #.##AngleBrackets the Chopper1Ci3T#.....########..###..###..##Mountain Dwarf of Okawaru *..... #####....(B..........#(B ##..###..###(B Health: (B64/64 ======================== 1Cia..###....(B.....####.#(B ##..#......(B Magic: (B7/7======================== .........(B....###(B #.##(B #.....####(B AC:(B 10Str:(B 161CiDoom: 57% ......###(B....(B..###(B..#(B ##..###EV:(B 111CiHInt:(B 9  1Ci......#(B ####(B.....#(B..#(B #..##SH:(B 0Dex:(B 13 1Ci......##(B ###(B......####..#1CiXL: (B 7 Next: (B20% Place: (BDungeon:5 .......#(B ###(B@.......>##1CiNoise: --------- (B Time:(B 4669.3 (0.0) .......##1Ci/##(B........#(B ###(B a) +0 hand axe 1Ci`........####(B #(B...##(B...##(B ##.#(B Throw: 6 boomerangs ........@..######(B..####...#(B #.## ...............#.(B..#(B ##..####.# 1Civ.<...##..........(B..#####...##..#(B  1Ci...####....##....(B.)(B............##(B  1Ci.###(B #......####.(B................(B  ##(B ##......####................#1Ci(B  (B_Your Throwing skill increases to level 2!(BThings that are here: _a +0 heavy scythe(B; a +0 robe  Press: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 heavy scythe(B; a +0 robe.  The floor.1Ci= (B #...##.##(B ##..#.###(B #.##AngleBrackets the Chopper#.....########..###..###..##Mountain Dwarf of Okawaru *..... #####....(B..........#(B ##..###..###(B Health: (B64/64 ======================== 1Ci> ..###....(B.....####.#(B ##..#......(B Magic: (B7/7======================== .........(B....###(B #.##(B #.....####(B AC:(B 10Str:(B 161Ci1> #Doom: 57% 1CiF> ......###(B....(B..###(B..#(B ##..###1CiS> /EV:(B 111Cie> HInt:(B 9  1Ciu> ......#(B ####(B.....#(B..#(B #..##1Ci> /SH:(B 01Ci> .Dex:(B 13 1Ci> ......##(B ###(B......####..#1Ci> XL: (B 7 Next: (B20% Place: (BDungeon:5 .......#(B ###@(B.......>##1Ci> Noise: --------- (B Time:(B 4669.3 (0.0) .......##1Ci? ##(B........#(B ###(B a) +0 hand axe 1Cid? ........####(B #(B...##(B...##(B ##.#(B Throw: 6 boomerangs ........@..######(B..####...#(B #.## 1Ci~? j...............#.(B..#(B ##..####.# 1Ci? `.<...##..........(B..#####...##..#1Ci? 0(B  1Ci? e...####....##....(B.)(B............##1Ci? /(B  1Ci@ e.###(B #......####.(B................1Ci)@ (B  ##(B ##......####................#(B  1CiF@ (B_Your Throwing skill increases to level 2!(BThings that are here: 1Ci@ _a +0 heavy scythe(B; a +0 robe  Press: ? - help, v - describe, . - travel, g - get item1Ci@ tItems here:(B a +0 heavy scythe(B; a +0 robe.  The floor.1CiA *(B1CiNH (B1CiH 1 _(B1CiJ 1Ci6 (B1Ci6 (B1Ci; (B1CiC<  ####(B.....#(B..#(B #..##1Cil< SH:(B 0 Dex:(B 13##(B ###(B......####..1Ci< XL: (B 7 Next: (B20% Place: (BDungeon:5 ###@1Ci< >##(B Noise: --------- (B Time:(B 4669.3 (0.0)1Ci< ##(B ##(B........#(B ###(B a) +0 hand axe  1Ci< ####(B #(B...##(B...##(B ##.#(B Throw: 6 boomerangs1Ci< @..######(B..####...#(B ## .......1Ci= w#.(B..#(B ##..####.#(B1Ci= <...1Ci= a......(B..#####...##..#(B 1Ci-= F..####....##....(B.)1Ci9= 7## .###(B 1CiH= .... 1CiW= C##(B ##......####................#1Cig= @(B  _Unknown command.1Cis= (B1Ci~> 1Ci{(BGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Missiles (go to first with ()  c - 6 boomerangs (quivered)(Bj - 12 poisoned darts  l - a stone Armour (go to first with [)  i - a +1 pair of gloves (worn)  m - a +0 chain mail (worn)(Bd - a +0 leather armour Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)(Bb - a maw talisman4CiH4CiH4Ci&P4CiY(B #...##.##(B ##..#.###(B #.##AngleBrackets the Chopper#.....########..###..###..##4CiEZMountain Dwarf of Okawaru *..... #####....(B..........#(B ##..###..###(B Health: (B64/64 ======================== ..###....(B.....####.#(B ##..#......(B Magic: (B7/74CiWZ'======================== 4CifZ.........(B....###(B #.##(B #.....####(B AC:(B 104CitZ.Str:(B 164CiZ#Doom: 57% 4CiZ......###(B....(B..###(B..#(B ##..###4CiZwEV:(B 11Int:(B 9  4CiZ......#(B ####(B.....#(B..#(B #..##4CiZ]SH:(B 0Dex:(B 13 4Ci[......##(B ###(B......####..#4Ci[XL: (B 7 Next: (B20% Place: (BDungeon:5 4Ci6[.......#(B ###@(B.......>##4CiJ[Noise: --------- (B Time:(B 4669.3 (0.0) 4CiU[.......##4Ci[##(B........#(B ###(B a) +0 hand axe 4Ci[........####(B #(B...##(B...##(B ##.#(B Throw: 6 boomerangs ........@..######(B..####...#(B #.## 4Ci?\_...............#.(B..#(B ##..####.# .<...##..........(B..#####...##..#(B  ...####....##....(B.)(B............##4Ci^\(B  .###(B #......####.(B................(B  4Ci\C##(B ##......####................#4Ci\0(B 4Ci\3(BThings that are here: 4Ci]_a +0 heavy scythe(B; a +0 robe  Press: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 heavy scythe(B; a +0 robe. 4Ci7]3_(BThe floor. 4Cif]_Unknown command.4Ci](B4Ci~e(B4CiKf4Cif#(B4Cim(B4Ci0o4Ci.(B4Ci/ (B4Ci5(B4Ci6 4Ci6;_Unknown command.(B4Ci:4Ci [?12l[?25h4CiX e  Search for what [Enter for "armor", or ? for help]? (B5CiTs5Ci:h5Ciei5Cie5Cisl5CiE d5Cik [?25l5Ci֔ (B5Ci (B5Cic (B5CiZ  5Ci} E_(BCan't find anything matching that.5Ci 6Ci(B6Ci8 (B6Ci`(B _Unknown command.(B6Ci6Ci(BLevel 5 of the Dungeon <<<>>>>_(B(Press ?(B for help)#########(B ###(B ##### (B #.####.####.#(B ##.#(B #..#6Ci.#.## (B #.#.##.##...###.##(B ##..##(B ### #..###...###(B #######.###6Cic7 #...##.##(B ##..#.###(B #.## #...##...####.##.###...####(B #.....########..###..###..####..#####...##.##.##(B ##.###...#######..............#(B ##..###..#####...##(B ####...###.#(B ##.###........###.........####.#(B ##..#......###....##(B ##..##.##(B ##..#(B #...................###(B #.##(B #.....######......#(B ##.###..####..####............###......###..#(B ##..####...#..##(B #..##...##..##(B #.............#(B ####.....#..#(B #..####..##...#(B ##.##(B #.......#####............##(B ###......####..# 6Ci-##..####..##(B ##..###(B ##.........................#(B ###@.......>## 6Ci#...#(B ##..######.....####..........................##6CiN##........#(B ### 6Ci#..##(B #................(B÷...........>.>.............####(B #...##...##(B ##.# #..#(B ##†...................###.....................@..######..####...#(B #.## ####(B ###...#####............##(B ##......@....................#...#(B ##..####.# ######....##(B #............#(B ##............<...##............#####...##..# #.........##(B ##....###...##(B ###............####....##.....)............### #.#####....#(B #...###(B #...#6Ci2p##...#..#..###(B #......####.................## #####...##(B ##..##(B ##...##6CiB##..##..###(B ##......####................#.#6CiO###........###...#(B ##.....##6CiZ###.####(B #........##...######......#####6Cin #...........##..##(B ##.......#6Ci|####.######.........#...#####....#### #...#####........#(B ##........####....#...#...................##(B7Ci[W ?@<(B8Ci~ (B ##....####..#.#......#(B ###.....##(B ###.....#####(B  #######...@##(B #..#...#.#..# (B  #..#.....#(B ##....##8Ci (B  <.........##(B #........####(B  #........##(B ##.....#(B   #.##(B  #...##...#####(B  ##.#......#(B ##...#.##(B 8Ci ###.##(B #....####.##..#(B#.........###.(B #.# (B  #...####..#..##(B##..#####...##(B #..# #...# ##.....##(B#...........##(B ##.....##(B  #.... #... #.......##(B##........#..#(B  ....... #....#....#(B##.......##(B ##.#.#(B  ..###....#......#..####(B#(B ##...##(B ###(B 8Cit  ..##(B  ##@.....##..##...###(B#.....#####...#(B  .# (B  ...## #.. ##..#.###(B #########.......##...#(B  .. (B  .# (B #.. (B ##.....####(B ###§§§...........####(B 8Ci  (B  (B #.. (B ###...#..##(B  #§§§Y§.........###..........#.(B # (B ###.####(B #..§§###.........#(B ###.........#(B 8Ci%  #. ##....##.#..#..#####§# ##...#.....#(B ##.......#(B  ...##....####†8Cib .####....##....#(B ####..#(B  ........##(B 8Ci #.##:.....###.[## #.....))##(B  ........##8Ci ....#.......Y..##.##(B 8Ci'  .####....###(B #...........#.........### #.<#(B 8CiW  (B ##.....###..........#...#..8Ci T(B ##(B 8Ci ##......#...##....#.....#....#(B ##.# (B 8Ci ##.........#####...._..#(B #.. (B9Ci~? 9Cil (B #...##.##(B ##..#.###(B #.##AngleBrackets the Chopper#.....########..###..###..##Mountain Dwarf of Okawaru *..... #####....(B..........#(B ##..###..###(B Health: (B64/64 ======================== ..###....(B.....####.#(B ##..#......(B Magic: (B7/7======================== .........(B....###(B #.##(B #.....####(B AC:(B 10Str:(B 16Doom: 57% ......###(B....(B..###(B..#(B ##..###EV:(B 11Int:(B 9  ......#(B ####(B.....#(B..#(B #..##SH:(B 0Dex:(B 13 ......##(B ###(B......####..#XL: (B 7 Next: (B20% Place: (BDungeon:5 .......#(B ###@(B.......>##Noise: --------- (B Time:(B 4669.3 (0.0) .......####(B........#(B ###(B a) +0 hand axe ........####(B #(B...##(B...##(B ##.#(B Throw: 6 boomerangs ........@..######(B..####...#(B #.## ...............#.(B..#(B ##..####.# .<...##..........(B..#####...##..#(B  ...####....##....(B.)(B............##(B  .###(B #......####.(B................(B  ##(B ##......####................#(B  _(BThe floor. _Unknown command. _Unknown command.Search for what [Enter for "armor", or ? for help]? (Bshield _(BCan't find anything matching that. _Unknown command.(B(B(B9Cik n(B(B (B_(B9Ci (B9Ci= (B9Cic 0(B(B9Ci (B9Cin (B9Ci{ (B9Ci (B9Ci (B9Ci 0(B(B9Ci (B9Cio (B9Ci (B9Ci (B9Ci (B9Ci (B9Ci (B9Ci8 (B9Cip (B9Ci (B9Ci (B9Ciu (B9Ci (B9Ci (B9Ci (B9Ci (B9Ci (B9Ci2 (B9Ci (B9Ci& (B9Ci\ (B9Ci (B9Ci (B9Ci (B9Ciq (B9Ci (B9Ci" (B9Ci" (B9Cih$ (B9Ci) (B9Ci, (B9Ci- (B9Cih/ (B9Ci75 (B9CiY (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B9Ci [ (B9Ci\ (B9Ci&] (B9Cia (B9Ci)| (B9Ci} (B9CiI (B9Ci (B9Ci (B9Ci (B9Ci (B9Ci (B9Ci܎ (B9Ciy (B9Ci} (B9Cig (B9CiC (B9Ci2 (B9Ci* (B9Ciw (B9CiE (B9Ci (B9Cie (B9Ci= (B9Ci (B9Ci (B9Cia (B9Ci (B9Ci H(B(B(B9Ci (B9Ciŵ (B9Cik (B9Ciַ (B9Ci (B9Cib (B9Ci' (B9Cim (B9Ci (B9Ci /Unknown command. 9Ci( A(B Search for what [Enter for "armor", or ? for help]? (Bshield _(BCan't find anything matching that. _Unknown command.(B  An adder comes into view.(B9Ci8 $(B 9Cie #.......###(B #..##..#(B #####(B.#(B.......#####..##.##(B ##..(B........##....##..(B 9Cix #....#(B.#(B....####...........#(B 9Ci ######(B.....##(B ###.....#9Ci (B 9Ci #.(B.#(B.....#(B ##....##(B 9Ci  9Ci r#.(B.......##(B ##.....9Ci (B 9Ci ##(B.#(B......#(B ##...##.##(B 9Ci ^#.(B.......@###...###..##9Ci (B 9Ci0 t##(B............#####...##(B  9CiC #(B...........##(B ##.....##(B 9CiU  9Ci ##(B.........##(B #....#..#(B 9Ci ##(B.......#.(B ##(B.....##(B ##...##(B ##S(B  (B adder (wandering) #(B.....#####...##(B 9Ci #########(B..S(B....##...###(B 9Ci , ###§§§.........#######9Ci #(B9Ci 9Ci +(B96.3 (27.0)9CiK (B9Ci 5(B7.3 (28 _9Ci (B9Ci :CiE y#####.#.......#####..##.##...(B.......##....##..#..##:Ci (B #....#(B.#(B....####...........:Ci (B ######(B.....##(B ###.....###:Ci (B #(B..#(B.....#(B ##:Ci `(B  #(B........##:Ci .:Ci (B ##(B.#(B......#:Ci ##.##:Ci (B #(B.........###(B...###..##:Ci< (B ##(B.....#####...##(B #:CiL a#(B ##.....##(B ##:Ci^ q(B #....#..#(B ###...##:Ciz g#.#(B ##(B ###:Ci (B #(B.....###(B :Ci w#########(B..S(B....###:Ci K###§§§....(B...............######:Ci K(B #§§§Y§###....#..:Ci (B:Cit 8S(B.:Ci FS(B:Ci 3(B8.3 (1.0):Ci (B:Ci  :Ci "_The adder hisses angrily.:Ci ;Ci8,](B ##..........##....##..#.;Cis,U....#(B.###...........;Ci,d#####(B.....##(B ###.....####(B #(B.. ##(B .#(B ##.....#(B ;Ci,#(B.#(B......#(B ##.(B..##.##;Ci,q(B...##(B...###..###;Ci,`(B....#####...##(B ;Ci,]##(B ##.....###;Ci -6##(B #....#..;Ci!-*(B ##;Ci<-V##(B ##...###(B;CiT-nS(B  (B adder......### ;Cik-n#..§§###.........#(B ###.........##(B;Cir/8S(B.;Ci6(B;CiZ7((B9;Ci=(B;CiM?;Ci 5(B ;CiQ )....#.###...........;Ci r#####(B.....##(B ###.....####(B #(B.. ##(B .#(B ##(B.....#(B ;Ci _#(B.#(B......#(B ##(B...##.##(B...##(B...###..###(B....#####...##;Ci (B ##(B ##.....######(B #....#..;Ci T(B ####(B ##...###(B ##(B..S(B..##(B ##...##(B ##(B.;Ci- US(B  (B adder;Ci= .......# ;CiL ###§#(B ##...#.....#(B ##.......##(B;Ci 8S(B.;Ci (B;Ci` ;Ci P(B2-(B=;Ci 700;Ci (B;Ci # _The adder bites you.;Ci Ci >Ci(B You hit the adder but do no damage.The adder is moderately wounded.(B>Ci>Ci(B3>Ci=>Ci#(B6.7>Ci(B>Ci >Ci>Ci(_The adder bites you but does no damage.>Ci8>CiHq] (B You miss the adder.The adder is moderately wounded.(B(B4=(B7.7 (1.0(B _The adder completely misses you.(B>Cid (B You miss the adder.The adder is moderately wounded.(B>Ci1 ((B8>Ci (B>Ci  >Ci0 w_The adder barely misses you.(B The adder misses you.(B>Ci ?Ci (B You completely miss the adder.The adder is moderately wounded.(B?Ci/(B9.6 (0.9?Ci^&(B ?CiD_F_The adder barely misses you.(B?Ci (B You hit the adder but do no damage.The adder is moderately wounded.(B?Ci +(B10.5?Ci(B?CiF _The adder misses you.(B?Ci@CiJ(B#....#.#....####...........(B AngleBrackets the Chopper######(B.....##(B ###.....####(B Mountain Dwarf of Okawaru *.....#(B..#(B.....#(B ##....##Health: (B64/64 ========================@CiŴ#(B........##(B ##(B.....#Magic: (B7/7========================##(B.#(B......#(B ##(B...##.##AC:(B 10Str:(B 16Doom: 57% #(B.........###(B...###..##@CigEV:(B 11Int:(B 9  ##(B............#####...##(B SH:(B 0Dex:(B 13#(B...........##(B ##.....##(B XL: (B 7 Next: (B20% Place: (BDungeon:5@Ci2##(B.....@...##(B #....#..#(B Noise: (B=-------- (B Time:(B 4710.5 (0.0)@Ci(##(B....S(B..##(B ##...###.#(B a) +0 hand axe@Ci;##(B.....##(B ##...##(B ###(B Throw: 6 boomerangs@Cii#(B.....#####...###########(B.......##...###@Ci~###§§§....(B...............######(B S(B  (B adder#§§§Y§...(B......###..........#.. @Ci#..§§###..(B.......#(B ###.........## ###§#(B ##...#.....#(B ##.......## @CiF(B_The adder barely misses you.@Ci*You hit the adder but do no damage.@Ci̵oThe adder is moderately wounded. (B_The adder misses you.@CiݵcPress: ? - help, v - describe, . - travel(BThe floor.@Ci7 (B@S (B You hit the adder bu@Ci|t do no damage.The adder is moderately wounded.(B _The adder misses you.Press: ? - help, v - describe, . - travel@CivHere: (Ban adder (moderately wounded(B)  The floor.@Ci3s(BAn adder. A common dungeon snake, a species of troglodytic reptile commonly found in subterranean spaces. Max HP: ~11 Will: + AC: + EV: +++ @CisThreat: Low Class: Natural Size: V. Small Int: Animal Speed: 130% (swim: 216%) (normally travels faster than you) You have about 50% to hit with your +0 hand axe. It has about 53% to hit you. @CisAttack Max Damage After Damaging Hits Bite 4 Poison It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. @Cis@CisZ[!(B]: Description(B|Quote@Ci!(B#....#.#....####...........(B AngleBrackets the Chopper@Ci"######(B.....##(B ###.....####(B Mountain Dwarf of Okawaru *.....#(B..#(B.....#(B ##....##Health: (B64/64 ========================#(B........##(B ##(B.....#Magic: (B7/7========================##(B.#(B......#(B ##(B...##.##AC:(B 10Str:(B 16@CiA"Doom: 57% #(B.........###(B...###..##EV:(B 11Int:(B 9  @CiY"##(B............#####...##(B SH:(B 0Dex:(B 13@Ci"#(B...........##(B ##.....##(B XL: (B 7 Next: (B20% Place: (BDungeon:5@Ci"T##(B.....@(B...##(B #....#..#(B Noise: (B=-------- (B Time:(B 4710.5 (0.0)@Ci"##(B....S(B..##(B ##...###.#(B a) +0 hand axe@Ci"###(B.....##(B ##...##(B ###(B Throw: 6 boomerangs#(B.....#####...##@Ci"K#########(B.......##...###@Ci####§§§....(B...............######(B S(B  (B adder#§§§Y§...(B......###..........#.. @Ci#m#..§§###..(B.......#(B ###.........## @Ci)####§#(B ##...#.....#(B ##.......##You hit the adder but do no damage.@Ci=#oThe adder is moderately wounded. (B_The adder misses you.@CiP#:Press: ? - help, v - describe, . - travel@Cig#vHere: (Ban adder (moderately wounded(B)  The floor.ACi] c(B#....#.#....####...........(B AngleBrackets the Chopper######(B.....##(B ###.....####(B Mountain Dwarf of Okawaru *.....ACi #(B..#(B.....#(B ##....##Health: (B64/64 ========================#(B........##(B ##(B.....#Magic: (B7/7========================ACi ##(B.#(B......#(B ##(B...##.##AC:(B 10ACi RStr:(B 16Doom: 57% ACi #(B.........###(B...###..##EV:(B 11ACi IInt:(B 9  ACi##(B............#####...##(B SH:(B 0ACi0Dex:(B 13ACi<#(B...........##(B ##.....##(B XL: (B 7 Next: (B20% Place: (BDungeon:5ACi`T##(B.....@(B...##(B #....#..#(B Noise: (B=-------- (B Time:(B 4710.5 (0.0)ACi}##(B....S(B..##(B ##...###.#(B a) +0 hand axeACi##(B.....##(B ##...##(B ###(B Throw: 6 boomerangsACi#(B.....#####...###########(B.......##...###ACi###§§§....(B...............######(B S(B  (B adderACi_#§§§Y§...(B......###..........#.. ACim#..§§###..(B.......#(B ###.........## ACit###§#(B ##...#.....#(B ##.......##You hit the adder but do no damage.The adder is moderately wounded. (B_The adder misses you.ACiPress: ? - help, v - describe, . - travelHere: (Ban adder (moderately wounded(B)  The floor.ACiACi'#(BACi(BACiR1 _(BACifACiW (B You completely miss the adder.ACiكBThe adder is moderately wounded.(BACi:/(B1.4 (0.9ACio(BACi^ ACiuH_The adder closely misses you.(BACilACi@$( (B ACi$mYou barely miss the adder.The adder is moderately wounded.(BACi+%*(B2.3ACi)(BACi*M _The adder barely misses you.(BACic+ACi} (B You barely miss the adder.The adder is moderately wounded.ACi(BACi*(B3.2ACi(BACiT*  You barely miss the adderACivS.(B  The adder is moderately wounded. ACi(B_The adder barely misses you.(B  You barely miss the adderACi#.(B  ACiThe adder is moderately wounded. (B_The adder barely misses you.(BACi!BCi# (B_The adder barely misses you.You barely miss the adder.(B BCi$ The adder is moderately wounded. (B_The adder barely misses you.(BYou hit the adder.  The adder is severely wounded.(BBCi$/(B4.2 (1.0BCi*(BBCi* BCi*+_The adder bites you but does no damage. x2BCi+BCibs ( (B BCis kYou barely miss the adder.The adder is severely wounded.(BBCiPt ((B5BCix (BBCiy M _The adder barely misses you.(BBCi%{ CCi;K (B.  You hit the adder.  CCi=You kill the adder!(BCCi+(BCCi L (B1CCiC6.1 (0.9CCi(BCCi5 CCi[E_Okawaru accepts your kill.(BCCi CCi 5(B CCi #####.....##(B ###.....####(B #.(B. ##(B .(B.CCi #(B ##(B.....#(B #(B.#(B......#(B ##(B...##.##(B...##(B...###..###CCi (B....#####...##(B ##(B ##.....####CCi ##(B #....#..(B ####(B ##...###CCi (B ##(B.....##(B ##...##(B ##(B ####...##(B CCi5 #....CCiF g##(B..#(B.....# CCiX j...####....##....#(B ####.....###(BCCi (BCCi A(B-7.1 (1.0CCi (BCCi: DCi.  (D) Dungeon (T) Temple  DCi9PWhere to? (Tab/Enter - D:5 @ (x,y), ? - help) (BDCi1(BDCi:2(BDCiZ3(BDCin<(BDCiW=(BDCi=& (B_DCi{>(BDCipA(BDCiB(BDCiHC(BDCi2D(BDCiF(BDCiH(BDCi=I(BDCimJ(BDCi2M(BDCiN(BDCiDO(BDCiP(BDCi,S(BDCiT(BDCiUU(BDCiV(BDCiX(BDCiZ(BDCi[[(BDCi\(BDCi^(BDCi`(BDCi=a(BDCib(BDCid(BDCiLf(BDCif(BDCig(BDCii(BDCik(BDCik(BDCi9m(BDCiOo(BDCi q(BDCiTq(BDCi}r(BDCiu DCiu9(B You see here a +0 spear.DCiVw(BDCiw! (B_DCix(BDCiz(BDCi|(BDCiR|(BDCi>}(BDCi5##.......##...###(B  .........(B.......#######(B  DCi\......###..(B........#..#(B  ......#(B ###.(B........###(B  #.....#(B ##.(B......##(B  DCiy##....#(B ####(B..(B...###(B  ###.[##(B #....(B.))##(B  .............##.##(B  DCi..........#####(B.@#(B  -(B292.0) DCi........###(B #(B..#(B  DCi........#(B ##(B.#(B  ........#(B #(B..  DCi҃%........#(B ##(B.#(B  ......S..(B ..  (B  .(BDCi..#(B  (B (B ...  DCi(B (B  (B DCi(BDCiu(BDCi(BDCỉ DCil_(BThere is a stone staircase leading up, spattered with blood here.DCiGCiI(BDungeon Overview and Level Annotations Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (6/15) Temple(B (1/1)(B D:5 The Realm of Zot is guarded by orbs of entropy. Altars:(B (press _(B to reach them and ?/g(B for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($90)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops:(B (press $(B to reach them - yellow denotes antique shop) D:1 ! Annotations:(B (press !(B to add a new annotation) D:6(B Blorkula the orculaHCi4HCih^(B##.......##...###HCi (B AngleBrackets the Chopper .........(B.......#######(B  (B Mountain Dwarf of Okawaru *..... HCiÒ......###..(B........#..#(B  (B Health: (B64/64 ======================== HCiܒ......#(B ###.(B........###(B  (B Magic: (B7/7======================== HCi#.....#(B ##.(B......##(B  (B AC:(B 10HCi QStr:(B 16Doom: 57% HCi;##....#(B ####(B..(B...###(B  (B EV:(B 11HCiUHInt:(B 9  HCii###.[##(B #....(B.))## (B SH:(B 0HCimDex:(B 13 .............##.##HCi (B XL: (B 7 Next: (B21% Place: (BDungeon:5 HCiW..........#####(B.@#HCi͓ (B Noise: --------- (B Time:(B 4729.1 (0.0) HCie........###(B #(B..#HCi[ (B a) +0 hand axe HCi........#(B ##(B.# (B Throw: 6 boomerangs HCi/B........##(B..HCiM[ ........###(B.#HCijP ......S..(B.. HCi8(B  .HCi(B..#(B  (B HCiŔ(B...  (B  (B You kill the adder! HCiy(B_Okawaru accepts your kill.(B(D) Dungeon (T) Temple HCi?_Where to? (Tab/Enter - D:5 @ (x,y), ? - help) HCi((B_You see here a +0 spear. _(BThere is a stone staircase leading up, spattered with blood here.HCiHCi#(BHCiW(BHCiJCi (BJCi  (BJCi~(BJCi(BJCi5(B30.1 (1 _JCi(BKCitM (B4KCi (B #####(B  #..(B.#(B KCi9 ###.(B..###(B  #..(B.....########(B KCi########.(B..........##.#(B ###(B.....##(B.............#.(B #(B.......@(B.............###(B ##(B.#(B.............###..##(B #(B ##.(B.......#####(B.###(B #.#.### (B ######.#(B.#(B.....#(B #.#(B #.##.#. KCi,(B #!...)...#(B...#######.#####.###.# (B #.###...(B........÷..(B).....#.###.# ##.###.#.(B.<(B.>...(B÷####.###.#...... #........(B........####.#(B #.#####.. #..###.#.........#....#(B #.#(B ##..(BKCis8(B1.6 (2.5KCi_|(BKCi} KCi}_You climb upwards.KCif~ KCiv~KCi~P_(BThere is a stone staircase leading down here.KCiLCiİ(BLCiz(BLCi(BLCi*(B0.0LCi#(BLCi(BLCi LCiLCi2_(BDone exploring.LCiMCiMCia(BLevel 4 of the Dungeon <<<<>>>>^____(B(Press ?(B for help)######...#MCi###...####.......#######################...........##.###.....#MCi###.....##.............#.###.###.##.......@.............###.######.#(B #.###.#.............###..##(B ##....#####.#(B #.###........#####.###(B #.#.###.###...######..#(B #.#(B ######.#.#.....#(B #.#(B #.##.#.####.......###.####.#(B #!...)...#...#######.#####.###.####.#######.##MCi.#...##.#(B #.###...........÷..(B).....#.###.###.#..~~~..#.####.#.##.####.###.#..<.>...(B÷####.###.#......#.#..~...~..#.####........##................####.#(B #.#####...#...~._.~...#.#MCis!######..........#..###.#.........#....#(B #.#(B ##..#.#..~...~..#.###.........####.....###.####...........#(B #.#(B #...#..#..~~~.[#.###.####...##(B #.......<..(B)##....###.#[####.####.#.#.#.#######.##MCi#.#(B #..##(B #.....###.#.##....###.#........))..#...........###.#(B #..#(B ##......##.#........##.#.####.####.#.##........##MCi7#.##(B #..#(B ##.............#####.##.#.####.####....#..########..###..####..†...........#(B #.##.#.##..............##.........................#(B #...........###.#...#.##MCi#.#....###................#(B #.##............##.##.#(BMCi MCi (BAngleBrackets the ChopperMountain Dwarf of Okawaru *.....#####Health: (B64/64 ========================#..(B.#Magic: (B7/7========================###.(B..###AC:(B 10MCiZ Str:(B 16Doom: 57% #..(B.....########(B EV:(B 11MCi NInt:(B 9  ########.(B..........##.#(B SH:(B 0Dex:(B 13###(B.....##(B.............#.(B XL: (B 7 Next: (B21% Place: (BDungeon:4#(B.......@(B.............###(B Noise: --------- (B Time:(B 4731.6 (0.0)##(B.#(B.............###..##(B #(B a) +0 hand axe##.(B.......#####(B.###(B #.#.###(B Throw: 6 boomerangs######.#(B.#(B.....#(B #.#(B #.##.#.#!...)...#(B...#######.#####.###.##.###...(B........÷..(B).....#.###.#(B  ##.###.#.(B.<(B.>...(B÷####.###.#......MCi (B  #........(B........####.#(B #.#####..(B  #..###.#.........#....#(B #.#(B ##..(B  (B_Where to? (Tab/Enter - D:5 @ (x,y), ? - help) (B_You see here a +0 spear. _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _(BThere is a stone staircase leading down here. MCi 9_(BDone exploring.MCi *(BMCi| (BMCiƝ NCi %NCi2A(BLevel 4 of the Dungeon <<<<>>>>^____(B(Press ?(B for help)#####NCi2#...####...####.......#######################...........##.###.....#NCi3 ###.....##.............#.###.###.##.......@.............###.######.#(B #.###.#.............###..##(B ##....#####.#(B #.###........#####.###(B #.#.###.###...#####NCi3#..#(B #.#(B ######.#.#.....#(B #.#(B #.##.#.####.......###.####.#(B #!...)...#...#######.#####.###.####.#######.##NCi4N#...##.#(B #.###...........÷..(B).....#.###.###.#..~~~..#.##NCia4y##.#.##.####.###.#..<.>...(B÷####.###.#......#.#..~...~..#.####........##................####.#(B #.#####...#...~._.~...#.#NCi4T######..........#..###.#.........#....#(B #.#(B ##..#.#..~...~..#.##NCi 5I#.........####.....###.####...........#(B #.#(B #...#..#..~~~.[#.##NCiP5#.####...##(B #.......<..(B)##....###.#[####.####.#.#.#.#######.###.#(B #..##(B #.....###.#.##....###.#........))..#...........##NCi5d#.#(B #..#(B ##......##.#........##.#.####.####.#.##........##NCi5<#.##(B #..#(B ##.............#####.##.#.####.####....#..########..###..####..†...........#(B #.##.#.##..............#NCi6#.........................#(B #...........###.#...#.###.#....###................#(B #.##............##.##.#(BNCi?@<(BOCiOCisOCih%W(BAngleBrackets the ChopperMountain Dwarf of Okawaru *.....#####Health: (B64/64 ========================#..(B.#Magic: (B7/7OCi%========================###.(B..###AC:(B 10Str:(B 16Doom: 57% OCi(&#..(B.....########(B EV:(B 11Int:(B 9  ########.(B..........##.#(B SH:(B 0Dex:(B 13###(B.....##(B.............#.(B XL: (B 7 Next: (B21% Place: (BDungeon:4#(B.......@(B.............###(B Noise: --------- (B Time:(B 4731.6 (0.0)OCix&##(B.#(B.............###..##(B #(B a) +0 hand axe##.(B.......#####(B.###(B #.#.###(B Throw: 6 boomerangs######.#(B.#(B.....#(B #.#(B #.##.#.#!...)...#(B...#######.#####.###.#OCi&:#.###...(B........÷..(B).....#.###.#(B  ##.###.#.(B.<(B.>...(B÷####.###.#......OCi'W(B  #........(B........####.#(B #.#####..(B  #..###.#.........#....#(B #.#(B ##..(B  OCi'(B_Where to? (Tab/Enter - D:5 @ (x,y), ? - help) (B_You see here a +0 spear. _There is a stone staircase leading up, spattered with blood here. OCi?'_You climb upwards. OCi'_(BThere is a stone staircase leading down here. _(BDone exploring.OCi()(BOCi)(BOCi3(BOCi~5(BOCi>6& (B_OCi7(BOCie8(BOCi^9(BOCi9(BOCi:(BOCi=(BOCi?(BOCi8@(BOCiA(BOCiaD(BOCi0F(BOCi^F(BOCiG(BOCiI(BOCiK(BOCi(L(BOCiM(BOCiUQ(BOCiQ(BOCiR(BOCiS(BOCij\C#############......... ....#OCi\###(B.....##......... ###.##(B..(B.....>(B.......... OCi\#(B #.###(B.#(B.....(B........### #(B #.###(B...(B....(B.#####.###(B # OCi]"#(B #.#(B ######(B.#(B.#(B...(B..#(B #.#(B ###.#(B #!(B...)..(B.#(B..(B.#######.#### OCie].##.#(B #.###(B......(B.....÷..(B).....# .##.####.###.#(B..@(B.>(B...÷####.###.(B7.6 (6 .....##..(B..####.#(B #. OCi]......#..###(B.#(B.........#....#(B #. ####.....###.####(B...........#(B #.# #(B #.......<..(B)##(B....###.#[#OCi](B #.....###.#.##(B....###.#....... (B ##......##.#...(B.....##.#.####.# (B ##.......#####(B.##.#.####.# ##..†...OCi^Q#(B #.##.#.##..(BOCi^(BOCid(BOCi`e OCipeOCieN_(BThere is a stone staircase leading up here.OCitfOCi%(BOCi& (BOCiw-(BOCiL4(BOCi54(B8.6 (1 _OCi_;(BOCiM (B3OCi (B  #.#(B .(B  (B OCi #.#.#(B  (B  #.#.#(B OCi| (B  ..#.#(B  (B  ##...(B  (B ...(B  (B #.#(B #(B  (B #########(B.#(B ..(B OCi (B .......@(B..###+#####..#(B OCi (B ##########(B......!....#(B OCi3 (BOCiY#..(B.........#(B OCi 3 (BOCi% )#....?.....OCi/ #.#(B OCiB 3 (BOCi_ L#..........$.(B OCi} 3 (BOCi +#)......OCi T(B  (BOCi #..........##OCi !(B OCi I (B########+###OCi !(B OCi!1 (BOCir:(B40.1 (2.5OCizx(BOCi~y! _You climb upwards.OCiqz OCizP_(BThere is a stone staircase leading down here.OCi{PCiA(BPCi(BPCi(BPCir(BPCi(BPCi& (B_PCi(BPCiV(BPCi/(BPCi(BPCi(BPCir(BPCi0(BPCi(BPCi(BPCi(BPCiy(BPCi|(BPCi2(BPCi (BPCi(BPCiJ(BPCi(BPCi(BPCi (BPCiq (BPCi (BPCi (BPCi?(BPCiw(BPCi8(BPCi(B ..#.#(B  ##...(B  ...(B  PCi#.#(B # (B #########.#(B .. PCi, .......>..###(B+#####(B..# PCiN(B ##########.(B.....!(B....#(B PCiZ PCii#(B..(B.........#(B PCit PCi#(B....@(B......#(B PCi PCi`#(B..........$(B. PCi PCiT#)(B........... ##...PCi(B PCil#(B..........##(B #....PCi(B PCia########(B+###(B #.PCi .#.PCi ,(B #....PCi 1(B PCi ,(B #....PCi) 1(B PCi4 ,(B #....PCi` ](B (B #....PCik I(B (BPCi>PCiC>((B7.1 (7.0PCi?-(B8.1 (8PCibE(BPCiF PCiFQ_d - a scroll labelled JOOCWI WUEHUUSCH(BPCiJHPCi (BPCi (BPCiC (BPCi (BPCi7 (BPCi (BPCi;! (BPCiC# (BPCim% (BPCi% (BPCi& (BPCi( (BPCi( (BPCi) (BPCiq, r (B_n - 2 sedimented brown potions(B (gained 1)PCi- (BPCi- (BPCi. (BPCik0 (BPCi1 (BPCi2 (BPCi4 0(B(BPCi5 (BPCi%6 (BPCi7 (BPCiJ8 (BPCi9 (BPCi9 (BPCi: (BPCi6< (BPCi@ ##...(B ..#...(B ... #PCi@ d#.#(B ##(B.##.# PCi@ y#####.#(B #(B.....(B PCi@ ...>..###(B+#####(B..#(B PCiA ######...(B....(B....#(B PCi1A #...(B...(B..(B...#(B PCiKA #...(B..(B....(B..####(B...#...(B......PCiWA .PCi_A E#)..(B...PCiwA &##....#.#.#PCiA q#...(B.......#####(B.#.....#...#PCiA |########(B+###(B #..#..#...#PCiA (B PCiA 0#.........##.........#PCiA &#.........##.....#.h##PCiA '#.....5(BPCiVH (B55.1 (7  You now have enough gold to buy 2 potions of ambrosia on D:1, or buy 2 potions  of heal wounds on D:1.  You can access your shopping list by pressing '$'.PCiH -(B6.1 (8PCiL (BPCiM 7 _You now have 163 gold pieces (gained 7).PCiO SCiLZ(BSCiZ(BSCi[(BSCi^(BSCi!`(BSCih`(BSCi(a(BSCib(BSCic(BSCic(BSCiJd(BSCie(BSCig(BSCiJg(BSCig(BSCi}j9 (B_You open the door.SCiql(BSCil(BSCim(BSCi_o(BSCiq0(B(BSCiSr(BSCiytB (B There is an open door here.SCiHu(BSCiu! (B_SCi v(BSCiv(BSCiw(BSCiw(BSCix(BSCix(BSCisy(BSCiy(BSCiz(BSCi{(BSCi|(BSCi|(BSCi}(BSCi~(BSCi(BSCi=(BSCi(BSCi(BSCi‚(BSCi(BSCit(BSCi}(BSCiK(BSCi(BSCi(BSCi(BSCi(BSCi(BSCi(BSCi(BSCi(BSCiɋ(BSCiW(BSCi0(BSCi(BSCiH(BSCi(BSCi (BSCi(BSCi(BSCi(BSCi(BSCi-(BSCiM(BSCi(BSCi+(BSCi(BSCi(BSCi(BSCi(BSCiޕ(BSCi(BSCi>(BSCi^(BSCi)(BSCie(BSCi(BSCi8(BSCi(BSCiȚ(BSCi(BSCi(BSCi+(BSCi^(BSCi(BSCi&(BSCiȝ(BSCi(BSCi,(BSCi5(BSCiA(BSCi}(BSCi(BSCi(BSCiĢ(BSCi(BSCid(BSCiK(BSCi(BSCi=(BSCi(BSCi(BSCiէ(BSCi(BSCi(BSCi(BSCi(BSCiت(BSCiI(BSCi (BSCi|(BSCi(BSCiѬ(BSCiQ(BSCi(BSCi:(BSCi(BSCi(BSCi(BSCi/(BSCie(BSCi(BSCiW(BSCiu(BSCi(BSCi-(BSCi(BSCiO(BSCi(BSCi~(BSCiG(BSCiz(BSCi׵(BSCi(BSCi(BSCi(BSCi(BSCi8(BSCi(BSCiι(BSCi(BSCi(BSCi(BSCi4(BSCil(BSCih(BSCi(BSCit(BSCi(BSCiξ(BSCi(BSCi(BSCiv(BSCi(BSCi|(BSCi(BSCi'(BSCiI(BSCi6(BSCi^(BSCi(BSCi(BSCi(BSCiG(BSCi(BSCi(BSCi(BSCiE(BSCi(BSCi((BSCi(BSCi"(BSCim(BSCi'(BSCi(BSCi(BSCiM(BSCi(BSCi(BSCi(BSCi8(BSCin(BSCi(BSCi(BSCis(BSCi (BSCi(BSCi(BSCi(BSCi(BSCih(BSCi(BSCi'(BSCi(BSCir(BSCi(BSCi(BSCi(BSCi8 (B(B(B(B(B(B(B(B(B(B(B(BSCip(BSCi(BSCiJ(BSCi(BSCi (BSCiO(BSCi(BSCi\(BSCi(BSCi(BSCii(BSCiF(BSCi(BSCiR(BSCi(BSCi\(BSCi(BSCi.(BSCi (BSCi(BSCi(BSCi (BSCix(BSCiU(BSCi'(BSCi=(BSCi(BSCi>(BSCi(BSCi(BSCi_(BSCi(BSCi(BSCi(BSCiW(BSCi(BSCi(BSCi(BSCi>(BSCi(BSCi (BSCi$ (BSCio (BSCi (BSCi (BSCi) (BSCi (BSCi(BSCiG(BSCi(BSCi(BSCiu(BSCi(BSCi(BSCie(BSCi(BSCi(BSCiV(BSCi(BSCi`(BSCi(BSCi(BSCih(BSCi(BSCi'(BSCip(BSCi(BSCi(BSCi(BSCiL (BSCi (BSCiA"(BSCiQ#(BSCi#(BSCi/$(BSCi!'(BSCi((BSCi((BSCi)(BSCiw+(BSCi,(BSCi,(BSCiP-(BSCi:.(BSCi/(BSCiS/(BSCi/(BSCi0(BSCi2(BSCi62(BSCi2(BSCi4(BSCib5(BSCi5(BSCi46(BSCi}8(BSCiX9(BSCi9(BSCi9(BSCi:(BSCiv;(BSCi;(BSCi;(BSCi=(BSCi=(BSCi=(BSCi4>(BSCiE?9 (B_You open the door.SCi^@(BSCi@(BSCi=A(BSCiD SCiD<(B There is an open door here.SCi"F(BSCiF! (B_SCiG(BSCiwI(BSCiO(B #<#######.#(B #:(B......#(B .#####.#(B SCiZP0........+ .......<(B #(B.......##(B .#####.#(B #(B.........#.(B SCiP..(B #(B........##.#..#(B #.#(B ........##.#SCiP...(B #.#(B #(B.......##.#SCiP6##.##.#.#######..SCiP (B838SCiP 2.0)SCiQd#.....#.#...'.(B....... ... SCi'Q####..#(B #.#.###(B......##(B SCiCQ......#(B #.#.#(B ###(B.#(B.... SCifQ......#(B #.#.#####(B.#(B ##(B. SCiQ......####........(B.#(B ....(B SCiQ  SCiQ~.............#####.#(B  SCiQt...........##....#.#.#(B .....SCiQ!(B SCiQt.....#####.#.....#...#(B .....SCiR#(BSCiW(BSCiX.(B9.1 (83SCi\(BSCi] SCi]M_Found a parchment of Launch Clockwork Bee(B.SCi/_TCiL(BTCi(BTCi(BTCi(BTCiְ(BTCi)(BTCi(BTCi,(BTCiq(BTCi(BTCi(BTCi(BTCiP(BTCi(BTCi(BTCiM(BTCi(BTCic(BTCi1(BTCi(BTCi(BTCi(BTCi(BTCi|(BTCi'(BTCiw(BTCie(BTCi[(BTCi TCi!(B TCi>You encounter a ball python.(BTCi"#.#TCi(B #.........#.#S(B. #.........TCic#(B #(B. +.TCi.TCi#(B. ##(B.###(B ##.........TCiw(B+.. ...(B.. .......<...TCi(B ..##(B.#(B.#######.#......TCi3)(B ....(B.#<######(B ######(B.#:(B......#(B .####TCiB(B .......@.(B......+(B ....TCiQ(B TCi^D######(B.#.TCi|Z##(B .#####(B TCim...#.(B........(B  TCi{..(B ..####.(B.......#TCi(B TCi..###.#(B #(B..(B......#(B TCi...(B #.#(B ##.(B......#(B TCi S(B  (B ball python (constriction, asleep)(B ##.##.#TCi%.(B......#(B #(B #.....#.#...'(B........(B TCi; . 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(B[CiD a\CiJx\Ci(e\Ci_[?25l\Cir\Cis'(B\Cis4 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B] Results at your position (B([,(B] to cycle) \CitF a - [carried] a - a +0 hand axe (weapon)  b - [carried] g - a +0 war axe Results elsewhere (B([,(B] to cycle)  c - [D:3] a hand axe (1 further duplicate)(Bd - [D:2] a +0 hand axe (1 further duplicate)]CiH ]CiN ]CiCT (B #..>(B AngleBrackets the Chopper ]CioT [(B.. ...######...(B Mountain Dwarf of Okawaru *..... ]CiT (B...(B ............(B Health: (B64/64 ======================== ]CiT (B.. .........##.(B Magic: (B7/7]CiT >======================== ]CiT ##(B.##(B ###.####.##.(B AC:(B 10]CikU Str:(B 16Doom: 57%  (B.... #(B #.##.(B EV:(B 11Int:(B 9   ###(B..##.###(B SH:(B 0]CiU ~Dex:(B 13 #(B....#]CiU #.#(B #(B XL: (B 7 Next: (B21% Place: (BDungeon:3 ]CiU [#(B..@(B.#]CiU e#.#(B #(B Noise: --------- (B Time:(B 4905.9 (0.0) (B #######(B..(B..#]Ci0V [#.###(B a) +0 hand axe (B #...(B.....>(B.##.#.'(B Throw: 6 boomerangs ]CiV (B ##.#####.(B..##.# #.(B..#########(B #.# #.(B..#........(B #.+]CiV (B  #(B...#.#############]CiV =(B  ]CiV #(B.#(B................(B ]CiV  #.#.#.#############]CiV /(B  ]CiW (B_There is an open door here. _You open the door. _There is an open door here. _Found an escape hatch in the floor. ]CiBW o_Found a robe.  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It is wielding a +0 club.(BcCicCi}................#<#######.#(B #######.#:(B......#.#.#####.###(B # )...........(B....'.#.......<.#(B cCi#######.#(B....(B...###.#####.#.#(B # cCi%...[....#(B.....(B....#(B #.(B ...(B # cCiWN.....####(B......(B..##(B #.#.##### .###.#(B #(B.......(B.#(B #.#.....> cCix...#.#(B ##(B.......#(B #.#.$ cCi##.#.#####(B......@#(B #.... cCiE...#.#...(B'................... cCi####.#.###(B......###(B.#(B... .#... cCi#(B #.#.#(B ###(B.#(B....(B .g(B #... #cCi(B #.#.#####.####.(B ... #... cCig####.........#(B ..(B.. #...cCi'gg(B  (B goblin (asleep) cCiE[.......#####.#(B ...(B. cCi[e.....##....#.#.#(B .....(B cCikg####.#.....#...#(B .....(BcCicCiS0(B43.9 (20.0)g.cCi?)(BgcCie-(BcCi)(B===cCi?4.9 (21cCi(BcCi~! _The goblin shouts!cCidCiWb######.#:#.#.#####.###(B #. .........(B......'.#.......<.#(B #. ######.#.(B......###.#####.#.#(B #. dCi0X..[....#.(B........#(B #.(B ...(B #. ....####.(B.......##(B #.#.#####. ###.#(B #.(B.......#(B #.#.....>. ..#.#(B #dCiAX(B.#(B #(B #.#.$....# #.#.#####(B.dCiTXL##(B.#####........+ dCi`X'..#.#...'(B.dCikX........dCivX# dCiX###.#.###(B......###(B.#(B.....#dCiX# dCiX(B #.#.#(B ###(B.#(B....(B g. . #......# dCiX(B #.#.#####.####.(B ... #......# #dCiY##.........#(B ..(B... #......# ......#####.#(B .(B dCi!YO##....#.#.#(B .. ###.#.....#..dCi0Y"(B dCi=Y? #.#..#..#...#(B .hdCiHY&....(BdCi\(BdCi1c (Bhh(B  (B Natasha (wand, wandering)dCiZc(Bg  (B goblinYou encounter Natasha, Servant of Life and Death. She is carrying a wand offlame.dCigc(BdCim1  --more--(BeCi (BeCi %(Bg.eCi (BeCi M (B---5.9 (1.0) _eCi (BeCi fCiq4h(B.fCiA&(Bg.fCi#Qh)(BfCiD---(B6fCi|(BfCigCiF*) (BgCi*)(BYou hit the goblin.  You kill the goblin!(BgCiN8o (B  Okawaru accepts your kill.(BgCi<] (B2=7gCiC(BgCiVEG _Natasha casts a spell.(BgCiFhCi5y.#:......#.#.#####.###(B #.#.....'.#(B.......<.#(B #.#.#..(B.....###(B.#####.#.#(B #.# .hCi&7 [....#..(B.......#(B.#(B #.(B ...(B #.#####..(B......##(B.#(B #.#.#####.#.#(B #..(B......#(B .#(B #.#.....>.# .#.#(B ##.(B......#(B .#(B #.#.$....# .#.#####.##(B.#####(B.+(B #.#...'.(B.#(B .#.###.(B.....###(B.#(B.....#......#(B  #.#.#(B ###(B.#....(B .h(B. ...#......#(B  #.#.#####.####.(B 5(B.... ..#(B .......#####.#(B .....##....#.#.#(B ......5(B  (B cerulean imp (polearm, summoned, wand…)hCiq7I.#.....#...#(B ....... hCi?K9h(B.hCiK5hCiK(B.hCi0W,(B)hCiW1(B-hCiX 8hCi^(BhCi_$  Things that are here:hCi`m _(Ba +0 club; a goblin corpse(BhCiahCi} (B You hit Natasha but do no damage.(B Natasha claws you but does no damage.(B=9.8 (0.9hCi (BhCi M _The cerulean imp misses you.(BhCi iCi( (B iCi2You hit Natasha.  Natasha is lightly wounded.iCis$c (B Natasha zaps a wand. The puff of flame hits you. You resist.iCiP%7(B3-iCi%,(B=50.7iCi,(BiCi?. iCia.iCi{./_The cerulean imp closely misses you.iCi.(BiCi/iCiX  (B You closely miss Natasha.  Natasha is lightly wounded. (B Natasha zaps a wand. The puff of flame hits you. You resist.(B58---(B1.7 (1.0(B _The cerulean imp hits you but does no damage.jCi) (B (BYou hit Natasha.  Natasha is moderately wounded.(BjCi84c (B Natasha zaps a wand. The puff of flame hits you. You resist.jCi:5C(B5---jCiY5((B2.6 (0.9jCi<(BjCi=C _The cerulean imp hits you from afar with a +0 spear.jCi(DjCi7 (Bfrom afar with a +0 spear.  You hit Natasha but do no damage.Natasha wildly gestures.(B  Natasha shimmers violently.(B(B6=(B-3.5(B _Natasha claws you but does no damage.kCi (B (BYou slash Natasha!  Natasha is almost dead.(BkCi (B The cerulean imp barely misses you.(B Natasha zaps a wand.kCikCi7P(B5-(B=kCi4.5 (1.0kCi(BkCi¢6 _The puff of flame hits you. You resist.kCi2kCi (B55(B 2 cerulean imps (polearms, summoned)  kCi HYou closely miss Natasha.  Natasha is almost dead.kCi L(BThe cerulean imp hits you from afar with a +0 spear.kCiF 7(B4-kCiy ((B5.4 (0.9kCip (BkCi  kCi! F_Natasha mumbles some strange words.(BkCi lCi*Z (B You hit Natasha but do no damage.lCi*Natasha is almost dead.You closely miss the cerulean imp.(B The cerulean imp misses you.(BlCi-lCiE-((B5-lCi). 6.3lCi7(BlCi94 _Natasha claws you but does no damage.lCi;lCiQ XYou closely miss the cerulean imp.(B The cerulean imp misses you.(BNatasha claws you but does no damage.  You hit Natasha.ompletely miss the cerulean imp.(B  The cerulean imp hits you but does no damage.lCi %(B3lCi+ $--lCiH #(B7.2lCi (BlCi  lCi Y_The cerulean imp barely misses you.(B Natasha claws you.lCiY mCi (B The cerulean imp hits you but does no damage. _The cerulean imp barely misses you.(B Natasha claws you.  You closely miss Natasha.  Natasha is almost dead.(B  mCi*You hit the cerulean imp. The cerulean imp barely misses you. (B The cerulean imp hits you from afar with a +0 spear.mCi0(B1-(B8.2 (1.0(B _Natasha claws you but does no damage.mCi(  (B Natasha is almost dead.(B  You closely miss the cerulean imp.(BThe cerulean imp hits you with a +0 spear.  The cerulean imp hits you from afar with a +0 spear.  mCi( Natasha wildly gestures.(B  Natasha's front paws start to glow.(BmCic+ T47--(B9mCi6 (BmCi8 K _Natasha barely misses you.(BmCi: nCiWBNatasha's front paws start to glow. nCiW(B_Natasha barely misses you.(B  You barely miss Natasha.  Natasha is almost dead.(B  nCiآYou closely miss the cerulean imp.(B  The cerulean imp hits you but does no damage.--(B60.1 (0.9(B nCi.<_The cerulean imp hits you from afar with a +0 spear.nCi;§ (B The cerulean imp hits you but does no damage. _The cerulean imp hits ynCi%ou from afar with a +0 spear.  You hit Natasha.  You kill Natasha!(B  Okawaru accepts your kill.(B  You hear a faint echoing roar filled with hate and sorrow!(BnCinCi#,§(BnCi3†(BnCinCi+(BnCi18=nCi3M (B71.1 (1.0nCi(BnCi nCi]_The cerulean imp disappears in a puff of smoke!(B x2nCioCiz (BoCi )(BoCiї (BoCi (BoCi 8(B49=oCi9 (BoCi (BoCi, (BoCi ((B50oCin (BoCiӤ (BoCi| oCi H(B1=(BoCi: (BoCiA (BoCi oCiѩ H(B2=(BoCis (BoCi (BoCi* oCiH H(B4=(BoCi (BoCi (BoCi oCi. H(B5=(BoCi (BoCi (BoCi] oCix H(B6=(BoCi (BoCi (BoCiw %(B7oCi *=(BoCi( (BoCiP (BoCi '(B8oCiH (BoCi= (BoCi %(B9oCi *=(BoCi (BoCi (BoCiB &(B60oCia *=(BoCi (BoCi (BoCiL '(B1oCi (BoCi (BoCiS oCiq H(B2=(BoCi (BoCi (BoCi: oCiW H(B3=(BoCi (BoCi ' (BoCi H_You start resting.(BHP restored.oCiP 6(B.-.oCi 2(B754.0)oCi %(B4oCi R=-(B6.1 (15 _oCi (BoCiv qCi(BqCi+(B(B(B(B(B(BqCi-,(BqCi:(B(B(B(B(B(B(B(BqCiCM)(B=(B(B(B(B(B(B(B(B(B(BqCi)U`(B(B(B(BqCipW(BqCilZ(BqCi*[(BqCi\(BqCi_(BqCida(BqCi b(BqCi;c(BqCiOe(BqCig(BqCi5h(BqCi\i(BqCil(BqCil(BqCi n(BqCiorO (B_You now have 180 gold pieces (gained 4).qCipt(BqCi u(BqCi v(BqCix(BqCi....#(B<....##(B #.#(B qCiÀw#.#.......#(B #.#(B ....#<#######.#(B #.#(B ..#.#.#####.###(B #(B #.#(B qCi.....'.#.......<(B.#(B.#(B #.#(B qCiS....###.#####.#(B.#(B.#[#.#(B ......#.#(B #.#(B.....#.#(B qCiJ.....##.#(B #.#@#####.#(B 88.1 (12 qCik......##.#(B #.#.(B....>(B.#(B qCi#{......##.#(B #.#..(B....##(B ......##.#####..(B......+ .......).......(B.......#(BqCiM†#....(B.#(B......#(B #.#....#......(B.#(B......#(B.####.#.....(B..#(B......#(B qCic..#(B #.......#......#(BqCi6(BqCi1.(B9.1 (13qCi(BqCim qCi_Found a helmet.qCisCi (B_Found a helmet.  Offhand : (nothing)  Armour : m - a +0 chain mail (B Helmet : (nothing)  Gloves : i - a +1 pair of gloves(B  Boots : (nothing)sCi (BsCiQ(BsCiF _(BCloak : (nothing)sCisCi@ O(B +.#(B #.# ####(B.....#(B .........<.(B...##(B #.#(B sCi #####.#.....(B..#(B ##(B #.#(B #<#######(B.#(B .. #.#(B #.#.#####(B.###(B.#(B #.#(B sCij '.#......(B.<(B.#(B.#(B #.#(B ###.#####.#(B.#(B.#[#.#(B .#(B #.#(B.@(B...#.#(B ##.#(B #.#(B.#####.#(B sCi d##.#(B #.#(B.....>.#(B ##.#(B #.#(B......####.#####.(B.......+(BsCi r.).......(B.......#(B sCi :....###†#....(B.#(B......#(B .#....#.#(B......#(B####.(BsCi (BsCi 2(B90.0) sCi _sCic (BsCi/ sCiBg(B(B(B(BsCi(BsCi (BsCi (BsCi-+.#(B #.#(B .....#(B <....##(B #.#(B .#.......#(B ###(B #.#(B #<#######.#(B ... #.#(B #.#.#####(B.###(B.#(B #.#(B sCihh'.#......(B.<.#(B.#(B #.#(B ###.#####.#(B.#(B.#[#.#(B sCit#.#(B #.#(B..@(B..#.#(B 1sCi##.#(B #.#(B.#####.#(B sCi##.#(B #.#.....>.#(B ##.#(B #.#.sCiY[(B##.#####...(BsCip?)..(BsCi###†#.....#.(B #....#.#.(B sCi(BsCi(BsCi+!tCi(BtCiԾ(BtCiS(BtCiX(BtCi(BtCi(BtCie(BtCi+.#(B #.#(B .#(B tCi/u<....##(B #.#(B .#.tCi#(B #####.#(B #<#tCiw.#(B ...(B.#.#(B tCi;#.#.#####.###(B.#(B.#.#(B '.#.<.#(B.#(B.#.#(B tCif]###.#####.#(B.#(B.#[#.#(B #.#(B #.#(B...@(B.#.#(B tCit2tCi##.#(B #.#(B.#####.#(B tCiz##.#(B #.#.....>.#(B tCitCi tCi tCi(BtCi(BtCiLtCi-{#.#(B #.#(B +.#(B #.# #.....#(B tCi_{......<....##(B #.#(B ##.#.......#(B #####.#(B tCi|#<#######.#(B ..(B..#.#(B tCi|r#.#.#####.###.#(B.#.#(B tCi|'.#.......<.#.#(B.#.#(B tCiN~e###.#####.#.#.#@#.#(B tCiy~o.#(B #.#(B.....#.#(B ##.#(B #.#(B.#####.#(B ##.#(B #.#.....>tCi'h#(B##.#(B #.#tCi\<####.#####+(BtCiK.)...(BtCiv###†#(B ..(BtCi@(BtCi((B3tCi/(BtCiJ _(BYou see here a +0 helmet.tCitCi (BtCi{ ((B4tCi (BtCi  _q - a +0 helmettCi8 uCi'& uCi ) (BWear or take off which item? Armour (go to first with [)  i - a +1 pair of gloves (worn) uCiH)  m - a +0 chain mail (worn)(Bd - a +0 leather armour  q - a +0 helmet[?(B] describe selected uCiZ* [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip vCipvCivCio(B#...........##.#AngleBrackets the Chopper +...........##.#Mountain Dwarf of Okawaru *..... #...........#vCiHealth: (B64/64 ======================== ......<....##(B #.#vCiMagic: (B7/7======================== ##.#.......#(B #####.#AC:(B 10Str:(B 16vCiO#Doom: 57% vCiY.#<#######.#(B ..(B..#.#EV:(B 11Int:(B 9  .#.#.#####.###.#(B.#.#vCiի]SH:(B 0Dex:(B 13 vCio.'.#.......<.#.#(B.#.#vCi%XL: (B 7 Next: (B27% Place: (BDungeon:3 .###.#####.#.#.#@#.#vCigNoise: --------- (B Time:(B 5094.1 (0.0) ...#.#(B #.#(B.....#.#vCiݯ a) +0 hand axe ..##.#(B #.#(B.#####.#Throw: 6 boomerangs ..##.#(B #.#.....>.# ..##.#(B #.#......## ..##.#####........+ ...)..............# .###†#.....#......# ...#.......#......#(BHelmet : (nothing)  Gloves : i - a +1 pair of gloves(BBoots : (nothing) _Cloak : (nothing) _(BYou see here a +0 helmet. _q - a +0 helmetvCi=r(B(B(B(BvCivCi&(B5.1 (1vCi(BvCi(BvCivCi&(B6.1 (2vCi(BvCi(BvCi[-(B7.1 (3vCi(BvCi "(B(B8.1 (4(B(B(B9.1 (5(B (B1 _You start putting on your armour.(B You continue putting on your +0 helmet.(B x5(BvCi%(BvCi( vCiKO_(BYou finish putting on your +0 helmet.vCivCic"c(BDungeon Overview and Level Annotations vCi"Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (6/15)vCi# Temple(B (1/1)(B D:5 The Realm of Zot is guarded by orbs of entropy. vCi#Altars:(B (press _(B to reach them and ?/g(B for information about gods) vCi$<AshenzariCheibriadosDithmenosvCi$CElyvilon FedhasGozag ($90)HepliaklqanavCi:%AKikubaaqudgha MakhlebNemelex XobehvCiL%OkawaruvCi%PQazlal RuSif MunaTrogvCi%Uskayaw VehumetvCi &Wu JianXomvCim&OYredelemnul ZinThe Shining One vCi&Shops:(B (press $(B to reach them - yellow denotes antique shop) vCi&D:1 ! Annotations:(B (press !(B to add a new annotation) D:6(B Blorkula the orculawCi2wCi;8z(B#...........##.#AngleBrackets the Chopper wCiq8+...........##.#Mountain Dwarf of Okawaru *..... #...........#Health: (B64/64 ======================== wCi8......<....##(B #.#Magic: (B7/7wCi8'======================== wCi8[##.#.......#(B #####.#wCi8/AC:(B 11wCi8.Str:(B 16wCi8#Doom: 57% wCi8.#<#######.#(B ..(B..#.#wCi8/EV:(B 11wCi9HInt:(B 9  wCi9.#.#.#####.###.#(B.#.#SH:(B 0wCi#9.Dex:(B 13 wCi29o.'.#.......<.#.#(B.#.#wCiY9XL: (B 7 Next: (B27% Place: (BDungeon:3 .###.#####.#.#.#@#.#wCi9-Noise: --------- (B Time:(B 5099.1 (0.0) ...#.#(B #.#(B.....#.#a) +0 hand axe wCi9~..##.#(B #.#(B.#####.#wCi92Throw: 6 boomerangs wCi9Z..##.#(B #.#.....>.# wCi9<..##.#(B #.#......## wCi9..##.#####........+ wCi9-...)..............# wCi:/.###†#.....#......# wCi :...#.......#......#wCi:3(BBoots : (nothing) wCi,:_Cloak : (nothing) wCi>:X_(BYou see here a +0 helmet. _q - a +0 helmet wCiN:_You start putting on your armour.(B You continue putting on your +0 helmet.(B x5 wCi^:H_(BYou finish putting on your +0 helmet.wCi:;*(BwCi?(BwCi9AwCi\ (BwCi%] (BwCia (BwCib A _Unknown command.(BwCi8d wCiw(BwCi(BwCi˥(BwCi(BwCi(BwCi& (B_wCiJ(BwCiέ(BwCi(BwCi (BwCiw(BwCi(BwCiõ(BwCi,(BwCi(BwCi\(BwCi(BwCi(BwCiS(BwCi(BwCi(BwCi0(BwCi(BwCi(BwCi#(BwCid(BwCi(BwCiJ(BwCi.(BwCi(BwCi(BwCi(BwCi(BwCi(BwCi(BwCi (BwCik(BwCi(BwCi~(BwCiW(BwCi(BwCi'(BwCi(BwCi(BwCi(BwCi?(BwCi(BwCin(BwCi(BwCi(BwCi(BwCi``(B(B(B(BwCi(BwCi(BwCi(BwCi(BwCi9 (B_You open the door.wCi(BwCi:(BwCi(BwCiB (B There is an open door here.wCi0(BwCi! (B_wCi}(BwCi(BwCiD(BwCiw(BwCiz(BwCi(BwCi(BwCi](BwCi(BwCi(BwCi(BwCi|(BwCi(BwCi(BwCii(BwCi(BwCi2(BwCi(BwCi(BwCi*(BwCi}(BwCi(BwCi((BwCip(BwCi(BwCi(BwCi(BwCi%(BwCiy(BwCi(BwCi (BwCi (BwCi (BwCi (BwCi (BwCi) (BwCi (BwCi-(BwCiv(BwCi(BwCi^(BwCi(BwCi&(BwCi(BwCi(BwCi(BwCi'0..#.#(B)......#(B ..#.#.#####....(B...#(B ##.#.#(B #....(B...# wCi ###+#+##(B ###+##(B.##(B .......#(B #(B.#(B wCi3......#(B #(B #(B.#(B wCiL......#(B #(B.##(B.#(B wCif......#(B #:(B...#(B wCi<....##(B #.##@#(B 126.1 (2wCi 7.0)wCiW...#######.##.#(B wCiZ#####.#.....#.##.#(B wCiq#####.###.#.#.##.#(BwCi....<.#.#.#.##.#(B wCi p#####.#.#.#.#.##.#(B wCi1 #(B #.#.....#.##.#(B wCiP #(B #.#.#####.##.#(B wCik q#(B #.#.....>.##.wCi .#(BxCin(B(B7.1 (28(B _Found a parchment of Construct Spike Launcher(B.xCiI (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You see here a parchment of Construct Spike Launcher(B.(B (B_(B(B(B(B(BxCiJ (BxCifL (BxCiL (BxCiM (BxCiO (BxCiU ,...#...# xCiBV #....#.#.#####.......# #xCiV =....#.#.#(B ##.......# #xCiV ....#.#.............# xCiW =#....#.#(B)............# xCi?W #....#.#.#####.......# xCiW =######.#.#(B #.......# xCiW t######+#+##(B ###(B+##.## .xCiX [.........#(B #@##.#xCiLX U....#(B #.##.# xCiX [..........#(B #.##.# xCiX h..........#(B #:...#xCi*Y <....##(B #(B.##.# xCiaY Q.#.......#######(B.##.# xCiY e<#######.#.....#(B.##.# xCiY v.#.#####.###.#.#(B.##.# .#.......<.#.#.#.xCi&Z $##.#(BxCi` K#(B.......#xCi` j###(B.......#(B................xCi7a .....xCioa ...xCia '33.1 (6xCia .0)xCig  xCiNh !(B xCih ?As you open the door, it creaks loudly! You hear an angry hiss.xCio  xCi p #(BxCi5p hxCitp kh(B  (B Natasha (wand, wandering)xCip \You encounter Natasha, Servant of Life and Death. She is carrying a wand ofxCip &flame.(BxCiT}   --more--xCi} (BzCi(BzCi=)(BzCi? (B======zCi1$(B4.1 (7 zCi_ _zCi@(BzCizCi4 Y#.h.....####.......#................zCi ........zCi< +(B+zCi &------zCi` &(B5.1 (1zCiW (BzCi  zCi _You close the door.zCi {Ci(B{Ci\(B{Ci (B{Ci(B{Ciu(B{Ci(B{Ci;(B{Ci(B{Ci(B{Ci(B{Ci}(B{Ci(B{Ci(B{Ci  {Ci? (B{CiZ5_You start waiting.(B{Ci{CiOD#(B.......#{Cit4###(B.......#{Ci((B.........{Ci.......{Ci .....{Ci3.h(B.'{Ci?------{Cih(B.{Ci.{Ci=:(B...{Cikh(B  (B Natasha (wand){Ci#(B{Ci-(B8.1 (3{Ci/{Cii&(B9.1 (4{Ci(B{Ci- {Cim{Ci_Natasha opens the door.{Ci|Ci I. .......(B.|Ci#########...(B...#(B)...(B.........#....#.#.#####(B.......#.#.#(B #(B..h(B....# |Ci&I######+#+##(B ###|Ci(B.##......:(B.. ....<(B .#.......###### |Ci'<##....|Ci'#####.##(B|Ci(B|Ci6(B=40.1 (1|Cir(B|Ci!4 _Natasha claws you but does no damage.|Ci1 |Ci{>_(BThere is an open door here.|Ci|Ci(B|Ci/(B1.0 (0.9|Cie(B|Ci |CiW_You closely miss Natasha. Natasha barely misses you.(B|Ci|Ci[Z (B You hit Natasha.  Natasha is lightly wounded.|Ci::(B57---|Cia((B2.0 (1.0|Ci(B|Ci/! _Natasha claws you!|CiG}Ci$( (B }Ci4%;You closely miss Natasha.  Natasha is lightly wounded.}Ci -(B}Cig.Q---(B=9 (0.9}CiB4(B}Ci5 }Ci5=_Natasha zaps a wand. The puff of flame hits you. You resist.}Ci@7}CiQ (BNatasha is lightly wounded. _zaps a wand. The puff of flame hits you. You resist.  You closely miss Natasha.  Natasha is lightly wound}Ci ed.  Natasha howls an incantation. (B Natasha's front paws start to glow.(B}Ci5 (B}Ci( 2(B63.8}Ci& (B}Ci  }Ci =_Natasha zaps a wand. The puff of flame hits you. You resist.}Ci] ~Ci ~Ci%(B Natasha's front paws start to glow.(B _Natasha zaps a wand. The~Ci[+ puff of flame hits you. You resist.  ~CikYou barely miss Natasha~Ci .  ~Ci%Natasha is lightly wounded.~Ci+ mumbles some strange words ~CiP(B You feel troubled.(B~CiA~Cio (B7~Ci-~Ci4.8 (1.0~Ci (B~CiV  ~Ci ~Ci &_Natasha claws you but does no damage.~Ci ~Ci (B (BYou slash Natasha!  Natasha is heavily wounded.(B~Ci4 (B~Ci /(B6=~Ci 5.7 (0.9~Ci (B~Ci  ~Ci ~Ci =_Natasha zaps a wand. The puff of flame hits you. You resist.~Ci] CiT (B You hit Natasha but do no damage.Natasha is heavily wounded.(BCi\f (B Natasha casts a spell at you.(BCi^/(B7-Ci8^6.7 (1.0Cid(BCie Cie4_The magic dart hits you but does no damage.Ci(gCi*  Natasha casts a spell at you.(BThe magic dart hits you but does no damage.  CiA+ You hit Natasha.  Natasha is almost dead.(B  Natasha howls an incantation. (B You feel troubled.(BCi+ B-(B7Ci*2 (BCi@3 ! _Natasha claws you.CiG4 Cik (B/  You hit Natasha.  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(B_Ci(BCi(BCiq0(B(BCi(BCiN(BCia(BCi(BCi3(BCi(BCi(BCi (BCi|(BCiT(BCiN(BCi(BCiL(BCi(BCiU(BCi(BCi(BCiN(BCiS(BCi(BCi(BCi,(BCiV(BCi(BCi(BCi(BCiv(BCi(BCi(BCi(BCi(BCi}(BCiJ(BCi(BCi(BCi(BCi-(BCi(BCi(BCi5(BCiJ(BCi(BCi(BCi](BCi^(BCiZ(BCi(BCi(BCi(BCi(BCi(BCi (BCiz(BCi'(BCi (BCiT(BCi(BCir(BCi(BCi(BCi2(BCi(BCi!(BCi!(BCie$(BCi&(BCi((BCi)(BCi|*(BCi,(BCi1H(B(B(BCi3(BCi5(BCi6(BCiw7(BCi9(BCi;(BCi;(BCi^=(BCi?(BCiA(BCiB(BCi(BCi(BCic(BCi0(B(BCim(BCi(BCi 0(B(BCi-(BCim(BCi(BCi(BCi(BCi4(BCi(BCi;(BCi(BCi(BCi(BCi(BCi (BCi(BCi(BCi(BCi$(B(B(B(B(B(B(B(BCi%(BCi(H(B(B(BCi.((BCi)(BCi[)(BCi)(BCib+(BCiQ0(B(B(B (B There is an open door here.Ci0(BCi1! (B_CiI4(BCiH(BCiSI(BCiJ(BCiJ(BCi|UB (B There is an open door here.CiV(BCiW! (B_Ci7X(BCi`(BCih(BCii(BCi;j(BCit(BCiu(BCi~u(BCi v(BCi(BCi(BCi (BCi(BCik(BCi(BCi(BCi(BCi(BCi(BCi(BCi(BCiܞ(BCif(BCi۠(BCiš(BCi(BCih(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCiv(BCi(BCi-(BCix(BCi(BCi 0(B(BCi[(BCi(BCi(BCil(BCi(BCi(BCio(BCi(BCi(BCi(BCi<(BCi(BCih'(B(B(B(B(B(B(B(B(B(B(B(B(B  Things that are here: (B a +0 club; a goblin corpse(B(B (B_(BCi*(BCi8,(BCim,(BCi.(BCi3(BCi86(BCi6(BCi8(BCi>(BCi@(BCi@(BCiB(BCiH(BCiJ(BCi9K(BCiL(BCiR(BCiHT(BCiT(BCiV(BCit[(BCi^(BCi6^(BCid(BCie(BCirg(BCig(BCij(BCi-n(BCiIp(BCip(BCi r(BCiz Ci {t(B You see here a parchment of Launch Clockwork Bee(B.Ci}(BCiL~! 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Ci-z #....#....#.#(B #(B.#(B #...##.#.#.#CiFz [Health: (B64/64 ======================== Ci\z #....#.#..#.#(B #(B.#(B #...##.#.#.#Citz 2Magic: (B7/7Ciz '======================== Ciz #....#.#..#.#(B #(B.###...##.#.#.#AC:(B 11Ciz QStr:(B 16Doom: 56% Ci { ...>.#.####.#(B #(B.#.'...'....#.###(B EV:(B 11Int:(B 9  Ci'{ ##...#......#(B #(B.#.#...##.#.#....(B SH:(B 0Dex:(B 13  CiT{ #...###########(B.#.#...##.#######(B XL: (B 7 Next: (B32% Place: (BDungeon:3  Ci}{ #...#..........@#.+...'.........(B Noise: --------- (B Time:(B 5283.6 (0.0)  Ci{ #...#.#############...##.#.#####(B a) +0 hand axeCi{ #.#.............................(B Throw: 6 boomerangsCi{ F#.#.#.##################.#:.....Ci{ P#.#.#.#........#.)..............Ci | e#.#.#.#.###..#.#.#######.#......(B Ci#| k#.#.#.#.#(B #..#.#....[....#......Ci=| (B #.#...#.###...........####......(B CiV| |#.###..........#..###.#(B #......(B  Cin| ](B_There is an open door here. _There is an open door here.  Ci| FThings that are here: _a +0 club; a goblin corpse Ci| r(B_You see here a parchment of Launch Clockwork Bee(B. Ci| 9_(BDone exploring.Ci} Ci} #(BCi (BCi CiK Ci h(BShopping list: 4 items, total cost 480 gold pieces CiG  a - [D:1] 80 gold a potion of cancellation  b - [D:1] 80 gold a potion of mutation (unknown)(Bc - [D:1] 160 gold 2 potions of ambrosia (unknown)  d - [D:1] 160 gold 2 potions of heal wounds (unknown) Ci_ You have 180 gold pieces Cir (B[!(B] travel(B|examine|delete items [a(B-d(B] choose item[Esc(B] exitCiICi Ci>"(BAngleBrackets the ChopperMountain Dwarf of Okawaru *.....Ci_"]Health: (B64/64 ========================Ci"2Magic: (B7/7Ci")========================Ci"/AC:(B 11Ci"SStr:(B 16Doom: 56% Ci"EV:(B 11Int:(B 9  SH:(B 0Ci(#Dex:(B 13XL: (B 7 Next: (B32% Place: (BDungeon:3CiM#Time: Cil#:(B_There is an open door here. Ci##_There is an open door here.  Ci#Things that are here: Ci#+_a +0 club; a goblin corpse Ci#r(B_You see here a parchment of Launch Clockwork Bee(B. Ci#2_(BDone exploring.Ci%(BCi&Ci&#(BCi^'(BCiz:(BCi%<(BCie=' (B_CiR>(BCiF(BCiHH(BCiH(BCiI(BCiQ(BCiS(BCiT(BCiT(BCi\(BCi%^(BCi^(BCiO_(BCi\g(BCidh(BCih(BCi)i(BCip(BCiq(BCi:r(BCi s(BCisz(BCif{(BCi{(BCi]|(BCi(BCix(BCi(BCi(BCiÏ(BCi(BCi#(BCi7(BCia(BCi(BCi(BCiٞ(BCi(BCiè(BCi?(BCi(BCi(BCim(BCi(BCi~(B(B(B(B(B(B(B(B(BCi9(BCi(BCij(BCi4(BCi%(BCip(BCi(BCi(BCiU(BCi(BCi(BCi@(BCiu(BCi(BCiF(BCi(BCi9 (B_You open the door.Ci(BCi\ (BCin(BCi Ci!(B CiThere is an open door here.Ci(BCi" (B_Ci (BCiJ (BCi (BCiT(BCik(BCi[(BCi(BCik(BCih(BCiG(BCi(BCi{ (BCi!(BCiW'(BCi)(BCi)(BCi*(BCi/(BCi1(BCi2(BCiT3(BCi7(BCi8(BCif9(BCi9(BCi >(BCi?(BCi?(BCi#@(BCi(BCi(BCi-(BCi(BCi}(BCi{(BCi(BCi| (BCi\ (BCi(BCi:(BCi (BCi}(BCi(BCiP(BCi/(BCi(BCi(BCi(BCim(BCi(BCi (BCie!(BCiO"(BCir%(BCi&(BCiL'(BCiK((BCi]+(BCi,(BCi~-(BCi.(BCi.3B (B There is an open door here.Ci5(BCi~7" (B_Ci`:(BCii@(BCiB(BCixB(BCiGC(BCiE(BCiG(BCijG(BCi=H(BCiJ(BCiK(BCi*L(BCi.M(BCi"O(BCi[P(BCiP(BCizQ(BCihS(BCiT(BCiT(BCiU(BCiW(BCiY(BCiY(BCiZ(BCin\(BCi](BCiA^(BCi_(BCi`(BCiIb(BCib(BCic(BCiee(BCif(BCi&g(BCig(BCii(BCik(BCik(BCifl(BCiun(BCip(BCip(BCiq(BCi/t CiEt!(B Ciet3There is a stone staircase leading up here.Ciu(BCiv(BCiw' (B_Cix(BCiM (B2Ciȱ(BCi*(BCi{(BCi Ci¶_You climb upwards.Ci Ci!(B Ci-There is a stone staircase leading down here.Ci`(BCi" (B_Ci(BCi(BCi(BCiJ(BCi(BCi(BCi(BCih(BCi(BCi(BCi(BCi6(BCi}(BCi/ CiNT(B There is a stone staircase leading up here.Ci(BCi(BCi' (B_Ci(BCi9M (B1Ci(BCip*(BCid(BCiy  Ci _You climb upwards.CiT (B There is a stone staircase leading down here.Ci(BCi  Ci !(B_Ci!(BCi*(BCi ,(BCi,(BCi -(BCi4(BCi5(BCiN6(BCi6(BCi>(BCi?(BCiH@(BCi@(BCiH(BCiI(BCiI(BCiJ(BCiiR(BCiR(BCi>S(BCiS(BCia[(BCir\(BCi\(BCiZ](BCid(BCie(BCiAf(BCig(BCipn(BCi{o(BCio(BCitp(BCiv(BCiw(BCi(BCig(BCi(BCi(BCi(BCi (BCi(BCi(BCiJ(BCi(BCi(BCi(BCi(BCis(BCi(BCiӮ(BCis(BCi(BCi(BCiƷ(BCi*(BCi(BCin(BCi߾(BCi (BCi(BCid(BCi(BCih(BCiN(BCi(BCiA(BCi(BCi(BCi(BCi(BCi(BCi(BCiX(BCi(BCi(BCi (BCi(BCiY(BCi(BCi(BCi(BCiD(BCi_(BCio(BCi(BCi(BCi(BCi(BCi>(BCi(BCi(BCi(BCi(BCi(BCi(BCi(BCi$(BCi(BCi (BCi (BCi(BCi'(BCi(BCi(BCi(BCi4(BCi}(BCi(BCi (BCi(BCi (BCi!(BCie"(BCi"(BCi&(BCi((BCi((BCi)(BCi,(BCi-(BCi|.(BCi /(BCi2(BCi3(BCiR4(BCi4(BCi8(BCi9(BCi9(BCi:(BCi=(BCi>(BCi\?(BCi?(BCiC(BCi6D(BCiD(BCiNE(BCi\H(BCiI(BCi J(BCiJ(BCiEN(BCiO(BCiCP(BCiQ(BCiT(BCiV(BCiW(BCi X(BCi%[(BCi\(BCi](BCi^(BCi)a(BCib(BCi c(BCid(BCif(BCih(BCii(BCi0j(BCil(BCin(BCio(BCiSp(BCi s(BCit(BCiu(BCi)(BCiǂ(BCi(BCi(BCi(BCiy(BCi(BCiv(BCi(BCi6(BCiX(BCi(BCi(BCiG(BCiX(BCiȓ(BCii(BCi8(BCi(BCi(BCi֘(BCi̚(BCi9(BCi(BCi(BCi(BCi (BCiv(BCix(BCiQ(BCi(BCi,(BCi3(BCi0(BYou climb upwardsCi . _There is a stone Ci/&staircase leading down here.upCiL  _CiUYou climb upwardsCi>. _There is a stone staircase leading down here. CiI You see here a potion of moonshine(B.Ci(BCi  Ci!(B_Ci(BCiV##...########(B #...Ci_#...(B.+......#(B #.##Ci׽#...(B.######.#####.#.#(B...(B............#.#.Cis#(B...(B......#.###.#.#.Cii#(B.##(B......#...#.#.#.Ci9E#(B.........#.#.#.#... Ciw###############ß(B.ß####(B.>...#.###. Ci.........(B.......@!(B...............(B Noise: --------- Ciľ,(B5394.6 (111.0) Ci  ...#.....(B......ß(B.ß.(B......(B÷.#....#(B a) +0 hand axe Ci;...#.....#######(B...#######.###...(B Throw: 6 boomerangs CiK...#.....#(B ######(B.......#.###.## Ciu...#.....#(B #....#(B.####.##...).#. Ciz####.....####.##+#(B.#(B #......##.#.Ci/(B  Ciҿl...'.......##......#(B #..#...#..#>Ci/(B  CiX####.....####......#(B #..#...#..##Ci3/(B  CiFX...................#(B #..#...#....Cim1(B Ci|(BCil(BCi[(BCiz CiCi[_(BThere is an entrance to Riz Dotuhuerr's Distillery here.CiCi Ci& (BWelcome to Riz Dotuhuerr's Distillery! What would you like to do?  a $  160 gold 2 potions of ambrosia (unknown)  b $  80 gold a potion of cancellation Ci' z c $  160 gold 2 potions of heal wounds (unknown)  d -  10 gold a potion of moonshine  e $  80 gold a potion of mutation (unknown)  f $  80 gold a potion of mutation (unknown) You have 180 gold pieces. You are short 380 gold pieces for the purchase. (B[Esc(B] exit[!(B] buy(B|examine items[a(B-f(B] mark item for purchase [/(B] sort (type) [Enter(B] buy shopping list [A(B-F(B] put item on shopping listCi? ( (B a $ (B 160 gold 2 potions of ambrosia (unknown)  c + 160 gold 2 potions of heal wounds (unknown) After the purchase, you will have 20 gold pieces.(Bmarked items Ci CiNUPurchase items for 160 gold? (y/N)(BCi  c -  10 gold a potion of moonshine(B  d $  80 gold a potion of mutation (unknown) (BCi 20 gold pieces. 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CiNn#..#(B ##(B......##(B.#........##.#.# Cidn{#..#(B ##.(B........(B....Cixn#####.##.#.# #Cin..####..†.......(B....#(B #.##.#.#Cin.Cin[.......(B....#(B #.......Cin(B  ..###............(B....#(B #.##....Cio(B  .##(B #............(B....#####.####.#Ci)o/(B  CiNoB##(B ##...##................#CixoI(B (BCiQ:(B91.1 (2.5Ci7A(B _You climb downwards. stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _(BThere is a stone staircase leading up here.Ci Ci (BLevel 4 of the Dungeon <<<<>>>>^____(B(Press ?(B for help)#.....####.....##.............#.###.###.#Ci #.......>.............###.######.#(B #.#Ci ##.#.............###..##(B ##....#####.#(B #.#CiF V##........#####.###(B #.#.###.###...######..#(B #.#(B ######.#.#.....#(B #.#(B #.##.#.####.......##Cil )#.####.#(B #!...)...#...#######.#####.###.####.#######.##Ci #...##.#(B #.###...........÷..(B).....#.###.###.#..~~~..#.####.#.##.####.###.#..<.>...(B÷####.###.#......#.#..~...~..#.##Cii ##........##................####.#(B #.#####...#...~._.~...#.#Ci T######..........#..###.#.........#....#(B #.#(B ##..#.#..~...~..#.##CiA I#.........####.....###.####...........#(B #.#(B #...#..#..~~~.[#.##Ci #.####...##(B #.......@..(B)##....###.#[####.####.#.#.#.#######.##Ci Q#.#(B #..##(B #.....###.#.##....###.#........))..#...........##Ci d#.#(B #..#(B ##......##.#........##.#.####.####.#.##........##Ci ;#.##(B #..#(B ##.............#####.##.#.####.####....#..#######CiC #..###..####..†...........#(B #.##.#.##..............#Ci] #.........................#(B #...........###.#...#.##Ci #.#....###................#(B #.##............##.##.#Ci) #.#...##(B #................#####.####.##.########.##.#CiD #.#..##(B ##...##......................##.#Ci 7#.##.###Ci #....#(B ##..............>.####...........#Ci 7#.[....#CiS ##...###....###########.##(B ###########^#Cir ]####.#.##...........#Ci h####.######(B #######.#Ci M#.#.#(BCi4>@Ciӥ(BCiz' (BCiDz&>>CiԲ#...###.....#(B ##.........#(B #......[#Ci5#.#.#Ci (BCil 2 (B#.......#######################...........##.###.....####.....##.............#.##Ci/m =>>(BCidCiCim(B ##.#(B #.###........#####.(B AngleBrackets the ChopperCi^#..#(B #.#(B ######(B.#(B.#.....#(B #.(B Mountain Dwarf of Okawaru *.....#.####.#(B #!...)..(B.#...#######.(B Health: (B64/64 ========================#...##.#(B #.###(B...........÷..(B).(B Magic: (B7/7========================##.#.##.####.###(B.#(B..<.>...(B÷####.(B AC:(B 11CiStr:(B 16Doom: 56% ##........##.....(B...........####.(B EV:(B 11Ci,HInt:(B 9  CiV#........(B..#..###(B.#.........#....(B SH:(B 0Cif.Dex:(B 13 Ci".....####(B.....###(B.####...........(B XL: (B 7 Next: (B32% Place: (BDungeon:4 CiM#...##(B #(B.......@(B..)##....###.#[#(B Noise: --------- (B Time:(B 5491.1 (0.0) Ci#..##(B #(B.....###(B.#(B.##....###.#..(B a) +0 hand axe CiF#..#(B ##(B......##(B.#........##.#.#(B Throw: 6 boomerangs Cih#..#(B ##.(B........(B....#####.##.#.# Ci#..####..†.......(B....#(B #.##.#.# Cie.................(B....#(B #.......Ci/(B  Cie..###............(B....#(B #.##....Ci/(B  Cio.##(B #............(B....#####.####.#Ci/(B  Ci!C##(B ##...##......................#Ci</(B  CiKL(B_There is a stone staircase leading down here. Cio_You climb downwards. Cif_There is a stone staircase leading up here. _There is a stone staircase leading down here. Ci_You climb downwards. CiU_(BThere is a stone staircase leading up here.Ciw)(BCi(BCi(BCi(BCix& (B_Cip(BCi'(BCi(BCi(BCi(BCi(BCi(BCi((BCiq(BCi'(BCi(BCi0(BCi(BCi6(BCi(BCit(BCi(BCi(BCi(BCi(BCiR (BCi (BCi (BCi(BCid(BCi(BCi0(B(BCi"(BCiJ(BCi1(BCi(BCi(BCi(BCi'!(BCi!(BCi"(BCi$(BCi&(BCic&(BCif'(BCiK)(BCi*(BCi+(BCi3,(BCi)42(BCiO4K #####(B  Ciu4Y#..(B.#(B CiR5? ###.(B..###(B  #..(B.....########(B ########.(B..........##.#(B Ciy5###(B.....##(B......#(B Ci5Ci5d.@(B.............##(B503.1 (1Ci5 2.0)Ci5 Ci5##(B.#(B....(B.........###..##(B #(B Ci6##.(B.....(B..#####(B.###(B #.#.## Ci.6(B ######.#(B.#(B..(B...#(B #.#(B #.##.#. CiU6(B #!...)...#.(B..#######.#####.## Cio6(B #.###.....(B......÷..(B).....#.###.# Ci6##.###.#.(B.<(B.>...(B÷####.###.#.. 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(BCi (BCi` (BCiÒ (BCiW (BCi (BCiq (BCiΖ (BCi (BCi- (BCiC (BCia = (B There is a shaft here.Ci (BCig ! (B_CiO (BCi (BCif H(B(B(BCi (BCiR (BCi (BCi (BCiP ' (B Ci -There is a stone staircase leading down here.Ci. (BCi ! (B_Ci (BCi (BCi (BCi_ (BCi (BCi (BCiu (BCi (BCi (BCi (BCiS (BCi$ (BCi (BCi" (BCiC# (BCi$ 0(B(BCiT (B(B(B(B(B(B(B(B(B(BCiU 0(B(BCi|e (BCim H(B(B(BCi{ `(B(B(B(BCi x(B(B(B(B(BCi (B(B(B(B(B(BCi (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCi. x(B(B(B(B(BCib (B(B(B(B(B(B(B(B(BCi= (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCi (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCi H(B(B(BCii x(B(B(B(B(BCi (BCi (BCio (B(B(B(B(B(B(B(B(B(B(B(BCiz (BCi (BCi 0(B(BCi (BCiD?(B(B(B(B(B(BCi>L0(B(BCiT`(B(B(B(BCi_(BCidH(B(B(BCi[(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCi_(B(B(B(B(B(B(B(BCiF (B(B(B(B(B(B(B(B(B(B(B(BCi`(B(B(B(BCi(BCiH(BCi(BCi(BCiW(BCiK(BCi(BCiT(BCiR(B(B(B(B(B(B(B(BCiN(BCi}A0(B(BCi:(BCiQ.(B(B(B(B(B(B(B(B(BCi.(BCi /(BCir/(BCiQ?(B(B(B(B(B(B(B(B(BCiep(B(B(B(B(B(BCip(BCir(BCitt(BCi)u(BCiu(BCix(BCiy0(B(BCi|0(B(BCiӍ(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCi(BCi (BCiא0(B(BCi(BCi(BCia(BCi(BCi`(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCi(BCil@(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCi Ci\(B You encounter a sleepcap.(BCi l (B #....##.....####..#(B #..#(B  (B ##....##.(B....(B.##.##(B ##..###.  (B ##.##..##...(B.....##(B #...##  (B #.####(B...#(B........####..... Ci  (B #.#(B ##(B..(B.#(B......>........  (B ###(B ##(B..(B.....###..^..####  (B ##.(B....##(B ####..#(B ##  #.(B...(B..##(B #..#(B ##  ##..##@(B..#(B #..##(B #  ##..####(B..#(B ##..#(B  (B ##..##(B ...######..##(B  (B ##..##(B ............#(B #  (B #..##(B .#(B..........####  (B ##.##(B f######.....##..(B f(B  (B sleepcap (dormant)  (B #..##(B ##(B ####.....#(B  (B #...##(B###..##(B  (B ##....###(B####(BCi [(B733.6 (113f(B.CifPf(BCiAmT(B44 _(BCiP)(B (B #....##.....####..#(B #..#(B ##(B AngleBrackets the Chopper  (B ##....##.(B....(B.##.##(B ##..###.(B Mountain Dwarf of Okawaru *.....  (B ##.##..##...(B.....##(B #...##..(B Health: (B64/64 ========================  (B #.####(B...#(B........####.......(B Magic: (B7/7========================  (B #.#(B ##(B..(B.#(B......>...........(B AC:(B 11Str:(B 16Doom: 56%  (B ###(B ##(B..(B.....###..^..####..(B EV:(B 11Int:(B 9   ##.(B....##(B ####..#(B ##.(B SH:(B 0Dex:(B 13  #.(B...(B..##(B #..#(B ##(B XL: (B 7 Next: (B32% Place: (BDungeon:5  ##..##@(B..#(B #..##(B #(B Noise: --------- (B Time:(B 5734.6 (0.0)  ##..####*(B.#(B ##..#a) +0 hand axe  (B ##..##(B *(B..######..##Throw: 6 boomerangs  (B ##..##(B *(B...........#(B #  (B #..##(B f#(B..........####  (B ##.##(B.######.....##..(B f(B  (B sleepcap  (B #..####(B ####.....#  (B #...##CiQ###..##  (B ##....####### (B_There is a stone staircase leading down here. _You encounter a sleepcap.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sleepcap (98% to hit)CiB(B (B #....##.....####..#(B #..#(B ##(B AngleBrackets the Chopper  (B ##....##.(B....(B.##.##(B ##..###.(B Mountain Dwarf of Okawaru *.....  (B ##.##..##...(B.....##(B #...##..(B Health: (B64/64 ======================== Ci (B #.####(B...#(B........####.......(B Magic: (B7/7========================  (B #.#(B ##(B..(B.#(B......>...........(B AC:(B 11Str:(B 16CiT Doom: 56%  (B ###(B ##(B..(B.....###..^..####..(B EV:(B 11Int:(B 9   ##.(B....##(B ####..#(B ##.(B SH:(B 0Dex:(B 13  #.(B...(B..##(B #..#(B ##(B XL: (B 7 Next: (B32% Place: (BDungeon:5  ##..##@(B..#(B #..##(B #(B Noise: --------- (B Time:(B 5734.6 (0.0)  ##..####((B.#(B ##..#a) +0 hand axe  (B ##..##(B ...######..##Throw: 6 boomerangs  (B ##..##(B ............#(B #  (B #..##(B f#(B..........####  (B ##.##(B.######.....##..(B f(B  (B sleepcap  (B #..####(B ####.....#  (B #...#####..##  (B ##....####### (B_There is a stone staircase leading down here. _You encounter a sleepcap.Throw: 6 boomerangsCi7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sleepcap (98% to hit)CiSCi;T3((BCi;((BCi(B...  Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sleepcap (98% to hit)  You throw a boomerang.  The boomerang hits the sleepcap but does no damage.Ci;((BCiW;((BCi;((BCic:((BCi@Ci@3f(B.CiuX@(B...(B5.8 (1.2 _(BCi4'(BCi v (B #....##.....####..#(B #..#(B ##(B AngleBrackets the Chopper  (B ##....##.(B....(B.##.##(B ##..###.(B Mountain Dwarf of Okawaru *.....  (B ##.##..##...(B.....##(B #...##..(B Health: (B64/64 ========================  (B #.####(B...#(B........####.......(B Magic: (B7/7========================  (B #.#(B ##(B..(B.#(B......>...........(B AC:(B 11Str:(B 16Doom: 56%  (B ###(B ##(B..(B.....###..^..####..(B EV:(B 11Int:(B 9   ##.(B....##(B ####..#(B ##.(B SH:(B 0Dex:(B 13  #.(B...(B..##(B #..#(B ##(B XL: (B 7 Next: (B32% Place: (BDungeon:5  ##..##@(B..#(B #..##(B #(B Noise: --------- (B Time:(B 5735.8 (0.0)  ##..####*(B.#(B ##..#a) +0 hand axe  (B ##..##(B *(B..######..##Throw: 6 boomerangs  (B ##..##(B .f(B..........#(B # Cir (B #..##(B .#(B..........####  (B ##.##Ciիb(B.######.....##..(B f(B  (B sleepcap  (B #..####(B ####.....#  (B #...#####..##  (B ##....#######(BYou throw a boomerang. _The boomerang hits the sleepcap but does no damage.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sleepcap (98% to hit)CiH(B (B #....##.....####..#(B #..#(B ##(B AngleBrackets the Chopper  (B ##....##.(B....(B.##.##(B ##..###.(B Mountain Dwarf of Okawaru *.....  (B ##.##..##...(B.....##(B #...##..(B Health: (B64/64 ========================  (B #.####(B...#(B........####.......(B Magic: (B7/7========================  (B #.#(B ##(B..(B.#(B......>...........(B AC:(B 11Str:(B 16Doom: 56%  (B ###(B ##(B..(B.....###..^..####..(B EV:(B 11Int:(B 9   ##.(B....##(B ####..#(B ##.(B SH:(B 0Dex:(B 13  #.(B...(B..##(B #..#(B ##(B XL: (B 7 Next: (B32% Place: (BDungeon:5  ##..##@(B..#(B #..##(B #(B Noise: --------- (B Time:(B 5735.8 (0.0)  ##..####((B.#(B ##..#a) +0 hand axe  (B ##..##(B ...######..##Throw: 6 boomerangs  (B ##..##(B .f(B..........#(B #  (B #..##(B .#(B..........####  (B ##.##(B.######.....##..(B f(B  (BCisI[40m sleepcap  (B #..####(B ####.....#  (B #...#####..##  (B ##....#######(BYou throw a boomerang. _The boomerang hits the sleepcap but does no damage.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sleepcap (98% to hit)Ci;((BCi (B..  Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight lineAim: (Ba sleepcap (98% to hit)  You throw a boomerang. The boomerang hits the sleepcap.  The sleepcap is lightly damaged.((BCiI;((BCi:((BCi`rf(B.f(B.Ci@(B(B7.0 (1.2 _(BCiҗ( (B Ci oYou hit the sleepcap but do no damage.(BThe sleepcap is lightly damaged.Ci36(B=80Ciye(B _The sleepcap releases spores at you but does no damage.Ci*? (B58---(Breleases spores at you but does no damage.  You hit the sleepcap.  .  You are engulfed in a cloud of soporific spores!  You fall asleep.  --more--(BCi] #....##.....####..# #..#  ##....##......##.##  ##.##..##........##  #.####...#....... #.# ##...#......>.. ### ##.......###..^. ##.....## ####..#  #......## #..#  ##..##@..# #..##  ##..####f.# ##..#  ##..## ...#  ##..## .....  #..## .#..... ##.## .###### #..## ##  #...## ##....####### (BCi(B (B 2  (B96 boomerangs (B_(BCi :(B(B9=--(B40.0 (2(B (B #....##.....####..#(B #..#(B  ##....##.(B....(B.##.##(B Ci ##.##..##...(B.....##(B Ci# #.####(B...#(B.......(B #.#(B ##(B..(B.#(B......>..(B ###(B ##(B..(B.....###..^.(B ##.(B....##(B ####..#(B  #.(B...(B..##(B #..#(B  ##..##@(B..#(B #..##(B  ##..####f(B.#(B ##..#(B  ##..##(B ...#(B  ##..##(B .....  #..##(B .#(B..... ##.##(B .######(B #..##(B ##(B  #...##(B ##....###(B Cim_The sleepcap barely misses you.(BThe sleepcap releases spores at you!Ci9; (B.Ciy:eYou wake up.(BYou are engulfed in a cloud of soporific spores!Ci<Y43------(B11 =CiCO==1.0 (36 boomerangs(BCi;kA(B _You are unaffected.CiǴ (B (BYou hit the sleepcap.  The sleepcap is moderately damaged.(B4------(B--2.0 (1Ci(BCiQ _The sleepcap closely misses you.(BCi(Ci Ci+;The sleepcap is moderately damaged. Ci(B_The sleepcap closely misses you.(B  You hit the sleepcap.  The sleepcap is moderately damaged.(BThe sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!--(B9 (0.9(B _You are unaffected.Ci9 (B You hit the sleepcap but do no damage.The sleepcap is moderately damaged.(BCi:!5Ci:((B3.9 (1.0Ci-A(BCiBF _The sleepcap releases spores at you but does no damage.CiJCio (B You hit the sleepcap but do no damage.(BCi[6=(B4.8 (0.9Ci(BCiJ CikF_The sleepcap is moderately damaged.(BCiCid  (B (BYou slash the sleepcap!  The sleepcap is severely damaged.(B7=(B=5.7(B _The sleepcap closely misses you.(BCic (B You hit the sleepcap but do no damage.The sleepcap is severely damaged.(B8=(B-6.6(B _The sleepcap releases spores at you but does no damage.Ci  (B You hit the sleepcap but do no damage.The sleepcap is severely damaged.(B(B49=-(B7.6 (1.0(B  You hit the sleepcap but do no damage.The sleepcap is severely damaged.(B _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.(B  The sleepcap is severely damaged.(B _The sleepcap releases spores at you but does no damage.Ci^ Ci2 (B_The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage. (B The sleepcap is severely damaged.(B _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage. (B The sleepcap is severely damaged.(B(B508.5 (0.9(B  You hit the sleepcap but do no damage.(B  The sleepcap is severely damaged.(B _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.(B  The sleepcap is severely damaged.(B _The sleepcap releases spores at you but does no damage.Ci  (B_The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage. (B The sleepcap is severely damaged.(B _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is almost destroyed.(BCi X45--(B9.4Ci (BCi  Ci %_The sleepcap releases spores at you.Ci Ci Ci*(B You hit the sleepcap but do no damage.The sleepcap is almost destroyed.(BCi >6=-Ci")(B50.4 (1.0Ci(BCiqI _The sleepcap misses you.(BCi;Ci^ Ci, l(B Ability - do what?CostFailure CiN ] Invocations -  X - Renounce ReligionNoneCiq H0% (Ba - Heroism2 MP, Piety-Ci `10% [?(B] toggle between ability selection and description.CiCiNCi'(BCi (B #....##.....####..#(B #..#(B ##(B AngleBrackets the Chopper  (B ##....##.(B....(B.##.##(B ##..###.(B Mountain Dwarf of Okawaru *.....  (B ##.##..##...(B.....##(B #...##..(B Health: 46(B/64 =================------- Ci/ (B #.####(B...#(B........####.......(B Magic: (B7/7======================== CiJ (B #.#(B ##(B..(B.#(B......>...........(B AC:(B 11Ci6QStr:(B 16Doom: 56% Cie' (B ###(B ##(B..(B.....###..^..####..(B EV:(B 11CiInt:(B 9   ##.(B....##(B ####..#(B ##.(B SH:(B 0Dex:(B 13  Cie#.(B....(B.##(B #..#(B ##(B XL: (B 7 Next: (B32% Place: (BDungeon:5 Ci Ci)n##..##@(B..#(B #..##(B #(B Noise: (B=-------- (B Time:(B 5750.4 (0.0)  CiV##..####f(B.#(B ##..#Cig-a) +0 hand axe Cin (B ##..##(B ...######..##Throw: 6 boomerangs  (B ##..##(B ............#(B # Ci (B #..##(B .#(B..........####  (B ##.##Ci(B.######.....##..(B f(B  (B sleepcap Ci Q (B #..##Ci5##(B ####.....#  (B #...##CiKZ###..##  (B ##....###Ci[ ####Cio4(BYou hit the sleepcap.  Ci1The sleepcap is almost destroyed. CiD(B_The sleepcap releases spores at you.  Ci7You hit the sleepcap but do no damage.CilThe sleepcap is almost destroyed. (B_The sleepcap misses you.Ci(BCi< (B Okay, then.Ci(BCi*(BCi*(BCi1 _(BCiCiq (B You hit the sleepcap but do no damage.The sleepcap is almost destroyed.(BCiG /(B1.3 (0.9Ci^ (BCi 3 _The sleepcap releases spores at you.Ci CiSc (B You hit the sleepcap but do no damage.The sleepcap is almost destroyed.(BCiDdI7(B2.3 (1.0Ci'i(BCi+j CiVjC_The sleepcap closely misses you.(BCickCi& 34- (B_The sleepcap closely misses you.(B  You hit the sleepcap but do no damage. (B The sleepcap is almost destroyed.(B  Ci ' The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.Ci- 1  --more--(BCiY. : #....##.....####..# #..# Ci(0 # ##....##......##.##  ##.##..##........##  #.####...#....... #.# ##...#......>.. ### ##.......###..^. ##.....## ####..#  #......## #..#  ##..##@..# #..##  ##..####f.# ##..#  ##..## ...#  ##..## .....  #..## .#..... ##.## .###### #..## ##  #...## ##....####### (BCiS0 (BCig (B 2  (B3.2 (0.96 boomerangs (B_Cii (BCio (B #....##.....####..#(B #..#(B Cio  ##....##.(B....(B.##.##(B  ##.##..##...(B.....##(B  #.####(B...#(B.......Cio (B #.#(B ##(B..(B.#(B......>..Cio (B ###(B ##(B..(B.....###..^.Cio (B ##.(B....##(B ####..#(B Ci p #.(B....(B.##(B #..#(B Cip ##..##@(B..#(B #..##(B Ci\p  ##..####f(B.#(B ##..#(B  ##..##(B ...#(B  ##..##(B ..... Ciyp u #..##(B .#(B.....Cip ] ##.##(B .######Cip (B #..##(B ##(B Cip #...##(B ##....###(B  The sleepcap releases spores at you!Ci (B You wake up.(BYou are engulfed in a cloud of soporific spores!Ciā A35----Ciԁ 4(B11 =Ci 4.2 (1Ci0 86 boomerangs(BCi| A(B _You are unaffected.Cig  (B.  You slash the sleepcap!  You destroy the sleepcap!(BCi+(BCi:7---5 (B7-CiZ50Ci^(BCiK _Okawaru accepts your kill.(BCiCi(BCia)(BCiJ(BCi(BCiK8=(BCih(BCi(BCi`K9=(BCik(BCi(BCizL40=(BCiL(BCi(BCiK1=(BCi(BCiS(BCi92(BCi(BCiˑ(BCi+K3=(BCi(BCi((BCi4=(B(B(B5(B(B(B6=(B(B(B8==(B(B(B(B49=(B(B(B(B50(B(B(B1=(B(B(B(B2=(B(B(B(B3(B(B(B4=(B(B(B(B5=(B(B(B(B6=(B(B(B(B7=(B(B(B(B9=(B(B(B(B60=(B(B(B(B1(B(B(B2=(B(B(B(B3=(B(B(B(B4=(B(BCiac (B_HP restored.(B(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCi(BCi(BCiA(BCi(BCi (BCii (BCi (BCi (BCi(BCi(BCi(BCi,(BCi(BCi(BCiW(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCim(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCiɶH(B(B(BCiO(BCi(BCi(BCiX(BCiC(BCi(BCiɾ(BCiW(BCi(BCi(BCib(BCi((BCi(BCi (BCi(BCi(BCi(BCiF(BCi(BCi(BCi(BCi(BCi(BCi(BCi(BCi~H(B(B(BCi{(BCi(BCi(BCi(BCi(BCi(BCi(BCi(BCi(BCi;(BCi(BCi(BCi(BCi(BCi(BCi(BCi(BCi(BCi(BCiU(BCi%(BCi"H(B(B(BCih(BCi(BCi((BCi(BCi(BCi(BCi(BCiy(BCi (BCiK (BCiu (BCi (BCiV(BCi(BCi"(BCi(BCi(BCi#(BCi (BCi=(BCi(BCi(BCi(BCiv(BCi! (BCiR"0(B(BCi$(BCi"'(BCi)0(B(BCil-(BCi/(BCi2(BCiS2(BCi3(BCi=(BCi,>(BCi>(BCi@(BCiC(BCilE(BCigF(BCiF(BCiI(BCiK(BCiqL(BCiM(BCi9P(BCiS0(B(BCi}S(BCiU(BCiW(BCiW(BCi&Y(BCif(BCih(BCinH(B(B(BCiEp(BCip(BCis0(B(BCiu(BCiu(BCiv(BCiix(BCiy(BCioz(BCio{(BCi~(BCi(BCiA(BCi(B(B(B(B(B(BCi(BCi0(B(BCi(BCi(BCidx(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCis(BCi(BCi(BCi(BCim(BCi(BCi(BCi(BCio(BCi(BCij(BCi(BCi?(BCi%(BCiw(BCi(BCi(BCi(BCi(BCi(BCi(BCi<(BCi(BCi(BCi(BCi>(BCi(BCi(BCif(BCi@(BCi(BCi(BCi(BCi(BCi(BCi (BCi (BCiZ (BCi (BCiY (BCi (BCi=(BCiB(BCi(BCi.(BCi(BCi(BCi$(BCi(BCi(BCi0(BCi(BCi(BCi(BCi (BCi!(BCi!(BCi(x(B(B(B(B(BCi((BCiL)(BCib0(B(B(B(B(B(BCi1(BCi+2(BCi3(BCi4(BCi7H(B(B(BCi9(BCi4;(BCi;(BCi<(BCiP?(BCiM@(BCiA(BCiA(BCi(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCi`(B(B(B(BCi(BCiz0(B(BCi(BCiV(BCi(BCiK(BCiv(BCi(BCi0(B(BCi(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCit(BCi(BCi0(B(BCiT(BCiw0(B(BCi(BCi(BCi(BCi(BCi(BCi(BCi(BCi(BCiu(BCi_(BCi(BCi(BCi(BCi(BCiI(BCi(BCiS(BCi(BCi!(BCiH(B(B(BCi((BCi!H(B(B(BCi'(BCi'(BCi((BCi((BCiX0(B(B(B(B(B(B(B(BCi0(BCi-4x(B(B(B(B(BCi4(BCiY5(BCi7(BCi8(BCi 9(BCi:(BCi;(BCi>=(BCi@H(B(B(BCiLA(BCiB0(B(BCiEg (B You see here a hound skeleton(B.CiF(BCiG! (B_CiPH(BCiI(BCiJ(BCiK(BCiK(BCiM(BCiM(BCiN(BCiwO(BCik(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCirN (B ###(B  (B ###(B #.###(B  (B #@###(B #.#.#(B --(B93176.0) (B ##..###...###(B ### (B ###.(B..##...####.# (B ##.(B.#####...##. (B #...##(B ####... 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Ci :(B60.7 (2.5Ci (BCi  Ci H_Level annotation: Blorkula the orcula(BCiR  Cit V_(BThere is a stone staircase leading up here.Ci Ciq(BCiDr(BCir(BCit(BCi`w(BCi]x& (B_Ciy(BCi{(BCi|(BCi)}(BCi}(BCi|(BCij(BCi(BCi.(BCi(BCi(BCiօ(BCib(BCiڇ(BCi3(BCiɉ(BCi(BCir(BCi(BCiO(BCi(BCi̎(BCiǏ(BCi(BCiy(BCi(BCiɒ(BCi(BCig(BCi(BCiB(BCi|(BCiݕ(BCi(BCi(BCi&(BCiy(BCiǙ(BCi)(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCig(BCi (BCiI(BCi(BCi`(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BCiR(BCiT0(B(BCi(BCi(BCiQ(BCi(BCi.(BCiU(BCi(BCi(BCi{(BCi(BCi(BCi(BCi(BCi(BCi(BCi(BCi_(BCi(BCi(BCi(BCiU(BCi(BCi(BCi:(BCi(BCi"(BCi(BCig(BCi(BCi (BCio(BCi(BCi(BCi(BCi|(BCi0(B(BCij(BCi(BCiK(BCi(BCij(BCi(BCie(BCiA(BCi`(B(B(B(BCi(BCi(BCi(BCi(BCi$(BCi2(BCi}(BCi4(BCi(BCiIH(B(B(BCi@ (BCi (BCi 0(B(BCiE(BCi2(BCi(BCi(BCig0(B(BCi(BCi(BCi (BCi"(BCi?#(BCi$(BCi'(BCi*(BCi2+(BCi,(BCi`/(BCi2(BCiJ2(BCi3(BCiA6(BCi8(BCi]9(BCi:(BCi;=(BCi?(BCi/@(BCiA(BCiD(BCiQF(BCiF(BCi H(BCiPJ(BCiL(BCiL(BCicN(BCilP(BCiS0(B(BCi^T(BCiV(BCib]U#..##########(B #...# Ci](B #..#......(B..######(B.### (B #.........(B.......(B..# Ci/^(B ##.......###(B.#####(B..########## (B #...#.##.#(B #(B. #(B.............. (B #.###.##.#(B #>(B ##(B.##....#.##### (B #.#(B #.##(B.###(B.##(B...#(B..#.#.# (B #.#(B #.(B.......#(B...........##### (B #.######(B.....@.....(B...........(B114.7 (54.CiU^0)  #.##...#######(B......(B.....##### Cik^(B #....#.########(B...#(B..[.#.# Ci^(B ####..........)(B..........#(B Ci^#################(B...####(B Ci^Q##.....#(B Ci^)#####.####Ci^y(B #.....(B ######Ci^I(B (BCi]e(BCi fCi>f'(B5.7 (55Ci(k(BCil4 _Found a stone staircase leading down.CiLoCiS (BLevel 6 of the Dungeon<>>(B(Press ?(B for help) CiNS !(B  ...PP ####.#.## (B  ...# #.#.# Ci^S m #..##.#.# CivS CiS g#..##########(B #...#CiS   CiS  CiS Y#..#........######.###CiS :#.##.#CiS  CiS /#..................#CiS u (B #.##.# CiJU ##.......###.#####..##########.#(B #.##.# #...#.##.#(B #. (B #...............#(B #.##.# #.###.##.#(B #> ##.##....#.#######(B #.##.# #.#(B #.##.###.##...#..#.#.##.#(B ######.# #.#(B #........#...........##########.####......# #.######.....@................................# CipU #.##...#######...........###########.###.####.# Ci V U#....#.########...#..[.#.##.#(B #<#(B #.# ####..........)..........##.#(B #.#(B #.# #################...#####.#(B #.#(B #.# ##.....#Ci?V ##.###.#(B #.# CiNV #####.#########......#(B #.# Ci^V CijV x#............#####(B #.# Ci{V CiV K############.##.# CiV CiV ;#.##.#CiV  CiV #.#CiV #.#CiV I #.########.#CiV (BCiNE#@(BCi?D##(BCi Ci @ #(BCi C  (BCi C# (BCi B.#(BCi C#.(BCit C##(BCi (B (B #.~~~ #.......# #(BCi> 6 (B Ci+? (B   (B #.......# Cir@ (B Ci (B  .###...!...# (B Ci# (B  ...........# (B Ci{ (B  ####.......# Ciʶ (B Ci Ci(B #.....>.### (BCi= (B Ci!5#........#.Ciњ'#(BCi (B ########.# #.(BCi8 (B #.)?ß.#  Ci9'#(BCi= (B Ci +###......  Ci-(B Ci+ (B  #ß.#oß  Cih(B Ci= (B CiC###  (B CiP8 (B Cie8 (B Ci/8 (B Ciq(BCi|(BCi`](BCi(BCi@(BCi.(BCiK(BCi(BCi (BCim(BCiT A(B  (BCig =(B  (BCi=(B  (BCi[ =(B  (BCiC =(B  (BCi> =(B  (BCi =(B  (BCi' =(B  (BCiP =(B  (BCi. =(B  (BCi =(B  (BCi  #Ci: (BCi 9#ß(BCie8ß.(BCi$8.#(BCi28#o(BCi3>(BBlorkula the orcula. CiZOnce a gangly and bedraggled vampire with a strange obsession with colour, Blorkula was offered succour by a missionary of Beogh and became a portly and vigorous orc with a strange obsession with colour instead. He wields magic tinged with every hue of the rainbow, and has mastered the art of dividing his own form among its many colours to avoid killing blows - though even he must rest a while before doing so a second time. Max HP: ~31Will: + AC: + EV: ++rF: ... (B rC: +.. rPois: ∞ rNeg: ∞rElec: . (BThreat: Lethal Class: Undead Size: Medium Int: Human You have about 76% to hit with your +0 hand axe. He has about 64% to hit you. Attacks Max Damage After Damaging Hits Hit: +0 hand axe 14 Bite  6 Drain health from the living He has a 100% chance to notice you each turn. He has an unusual item: a wand of charming.Ci (BAttacks Max Damage After Damaging Hits Hit: +0 hand axe 14 BiteCi 6 Drain health from the livinghas a 100% chance to notice you each turn. He has an unusual item: a wand of charming. He is immune to torment; and resistant to miasma and drowning. He can see invisible. He can open doors. CiHe has mastered the following spells, which are affected by silence and antimagic:  a - Sandblast(3d10)(B (4) b - Sting(2d10)(B (4)  c - ShockCi y(1d18)(B (7) d - Throw Frost(3d6)(B (6) Ci e - Throw Flame (3d6)(B (7) f - Haste He possesses the following wand spells:  g - Charm (57%) (7) Ci@\To read a description, press the key listed above. (AdB) indicates damage (the CiVsum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.CiE Level 6 of the Dungeon<>>(B(Press ?(B for help) ###  (B #ß.#oß  (B ###......  (B  #.)?ß.# (B ########.#  (B#........#(B (B#.....>.##(B (B ####.......#(B (B  ...........# (B  .###...!...# (B   (B #.......# (B #.~~~ (B #.......#(B (B  ...PP ####.#.## CiFF (B  ...# (B #.#.#(B  #..#(B #.#.#(B (B #..##########(B #...#(B    #..#........######.####.##.# (B #..................#(B  (B #.##.# Ci]F CirF ##.......###.#####..##########.#(B #.#CiG #.# #...#.##.#(B #. (B #...............#(B #.##.# (B #.###.##.#(B #> ##.##....#.#######(B #.#(B #.#(B (B #.#(B #.##.###.##...#..#.#.#(B #.#(B ######.#(B (B #.#(B #........#...........##########.####......#(BCiCiU+(B Ci#..##########(B #...#AngleBrackets the Chopper#..#......(B..######(B.###Mountain Dwarf of Okawaru *.....Ci#.........(B.......(B..#Health: (B64/64 ========================##.......###(B.#####(B..##########(B Magic: (B7/7========================Ci#...#.##.#(B #(B. #(B..............(B AC:(B 11Ci!.Str:(B 16CiJ$Doom: 55% CiY#.###.##.#(B #>(B ##(B.##....#.#####(B EV:(B 11Ci6IInt:(B 9  Ci#.#(B #.##(B.###(B.##(B...#(B..#.#.#Ciڜ/SH:(B 0Ci/Dex:(B 13CiT8#.#(B #.(B.......#(B...........#####(B XL: (B 7 Next: (B37% Place: (BDungeon:6Ci#.######(B.....@.....(B...........(B Noise: --------- (B Time:(B 6115.7 (0.0)Ci#.##...#######(B......(B.....#####(B a) +0 hand axeCi#....#.########(B...#(B..[.#.#Ci3Throw: 6 boomerangsCib####..........)(B..........#CiȞa#################(B...####Ci##.....#Ci,#####.####Ci1(B Ci#.....Ci-7(B ######Ci>/(B  CiY>(B_A stone staircase leading down. Cit5_There is a stone staircase leading down here.  CiYou climb downwards. Ci6_Level annotation: Blorkula the orcula CiJ(B_There is a stone staircase leading up here. CiŸ-_Found a stone staircase leading down.CiCiĠ#(BCi(BCi}Ciә(BCi (BCi(BCiD _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Blorkula the orcula(BThere is a stone staircase leading up here. _Found a stone staircase leading down. _Unknown command.(BCi_g(B #..#(B #.#.#Ci`(B #..##########(B #...#(B #..#......(B..######.###(B #Ci3a...(B.........#(B  ##.......###(B.#####..#########Ci_a(B #...#.##.#(B #(B.#(B #.............Cia(B #.###.##.#(B #>###.##....#.####Ci b(B #.#(B #(B.##(B.###(B.##...#..#.#.#(B Cib| #.#(B #(B..#...........####Cibs(B #.######(B.....................Ci3cs(B #.##...#######(B...........####CiHc(B #....#.########(B...#(B..[#.#CicL####..........)(B..........Cic4#################...####Cid(.....#(B Ci&d#####.###Ci0 ..(B.........#(B #.......###(B.#####..#########..Ci0 (B.#(B #.............##.##.#(B #>###.##....#.####Ci0 _.##.###@##...#..#.#.#(B Ciu1 #(B........#...........########(B.....................Ci1 Q#.##...#######(B...........####Ci1 ..#....Ci:2 .##(BCi< @(B(B7Ci&A (BCiC Cil(BM...PP####.#.##.(B ##########(B #...#######.###(B ..(B.........#(B #.......###(B.#####..#########..(B.#(B #.............#(B #@###.##....#.####.##.###(B.##...#..#.#.#(B  #......(B..######.######..(B...................#######.#...(B##(B(B(B8Civ(B _(BThere is a stone staircase leading down here.CiĵCiSCiX(BDungeon Overview and Level Annotations Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (6/15) Temple(B (1/1)(B D:5 The Realm of Zot is guarded by orbs of entropy. Altars:(B (press _(B to reach them and ?/g(B for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($90)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomCiXOYredelemnul ZinThe Shining One Ci\LShops:(B (press $(B to reach them - yellow denotes antique shop) D:1 ! Annotations:(B (press !(B to add a new annotation) D:6(B Blorkula the orculaCi Ci M(B ...PP####.#.##AngleBrackets the Chopper...##.#.#Mountain Dwarf of Okawaru *.....#..##.#.#Health: (B64/64 ========================#..##########(B #...#Magic: (B7/7========================#..#......(B..######.###Ci AC:(B 11Str:(B 16Doom: 55% Ci #.........(B.........#EV:(B 11Int:(B 9  Ci ##.......###(B.#####..#########(B SH:(B 0Ci fDex:(B 13#...#.##.#(B #(B.#(B #.............(B XL: (B 7 Next: (B37% Place: (BDungeon:6Ci1 #.###.##.#(B #@###.##....#.####(B Noise: --------- (B Time:(B 6118.7 (0.0)#.#(B #.##.###(B.##...#..#.#.#a) +0 hand axeCi #.#(B #......(B..#...........####(B Throw: 6 boomerangs#.######..(B...................CiJ #.##...#######...........#####....#.########...#..[.#.#####..........)..........##################...######.....#Ci 2(BYou climb downwards. Ci _Level annotation: Blorkula the orcula (B_There is a stone staircase leading up here. CiC M_Found a stone staircase leading down. _Unknown command. Cie F_(BThere is a stone staircase leading down here.Ci *(BCiY (BCi Ci{s(BCi9u (BCi{(BCi(BCi+(B9.7 (1 CiDŽ _Ci(BCi Ci"(BCi! Ci (B7  CiYou climb downwards.Ci Ci"(BCi7 Ci> ....... ..##(B.. Ci> ....... #(B...... Ci~> .......#(B....... Ci ............... CiR ............. Ci Ci ........... . Ci]  Ci b.........##(B...#(B Ci! Ci!m.......@o(B.....#(B Ci! Ci>">...........####(B Ci" Ci#d..#(B......###(B Ci# CiO$W##(B..##(B..Ci$ Ci$W###(B #(B..CiC% Ci%3##(B. Ci%`o(B  (B orcCiF&(B Ci&-##(B Ci'Ci'  Ci'=You encounter an orc. It is wielding a +0 hand axe.CiM((BCiCi["(BCi====Cin)(B21.2 (2.5Civ(BCi— CiCCi_The orc shouts!Ci CiCiFN_(BThere is a stone staircase leading up here.CiCi~ (B)(BYou slash the orc!  You kill the orc!(BCi*(BCi/Y (B=---Ci4((B2.1 (0.9Ci(BCi"R _Okawaru accepts your kill.(BCi΁ Ci q.(B ..##(B.. .Ci* S##(B......(B CiB .Ci T#(B.......(B ....(B ...(B ...(B ...##(B...#(B Ci n.<@(B.....#(B Ci* .Ci ####(B .(B.#(B......###(B Ci ###(B ##(B..(B##.(B##(BCi (BCi (B----(B3.1 (1.0(B  Things that are here: _(Ba +0 hand axe; an orc corpse(BCiD CiI ((B CiI  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt  a + Fighting (B  6.6 (B  3.0 (B +1(B +4 o - Spellcasting (B  0.0 (B  1.4 (B -2(B  Ci J (B  (B  (B  (B  CiMJ  b - Maces & Flails (B  4.4 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  CiJ  c * Axes (B  7.3 (B  5.7 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B  CiK  d - Polearms (B  3.6 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B  Ci9K  e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  CiK  f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + ThrowingCiK 2.1 (B  4.2 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B  CiK  v - Alchemy (B  0.0 (B  1.4 (B -2(B  CiL  h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B  CiIL  i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  CiL  j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  CiL CiL V(B  (B  CiL  z - Earth Magic (B  0.0 (B  0.8 (B +1(B  Ci M  k - Armour (B  0.0 (B  0.8 (B +1(B  Ci-M X(B  (B  CipM  l - Dodging (B  0.0 (B  1.7 (B -3(B   0 - Invocations (B  0.0 (B  0.6 (B +3(B  CiM  m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B  CiM  n - Stealth (B  1.0 (B  2.8 (B -2(B   2 - Shapeshifting (B  4.0 (B  7.1 (B -2(B  CiM (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  CiN red(B.  [?(B] Help[=(B] set a skill target  CiPN [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  CioN [!(B] training(B|cost(B|targets(BCio TargetTarget9.0 --  --  --  8.0  Cio }--  --  --  --  --  --  --  (B4.0 (B -- Cip b --  --  Ci'p :--  -- Ci;p ; --  CiNp '--  Cibp :--  -- Cisp ; --  Cip '--  Cip '--  Cip :--  -- Cip ; --  Cip -- Cip  Cip Q(BThe current training targets, if any. Cip ?[-(B] clear all targetsCiq Ucost(B|targets(BCiBCiÛCiWCi9(BAngleBrackets the Chopper.(B...... ..##(B..Mountain Dwarf of Okawaru *.....Ci~.(B......##(B......Health: (B64/64 ========================.(B......#(B.......Magic: (B7/7========================Ciq.(B..............AC:(B 11CiRStr:(B 16Doom: 55% Ci̫.(B............(B .EV:(B 11CiInt:(B 9  .(B..........(B ...Ci^SH:(B 0Dex:(B 13Ci.(B........##(B...#XL: (B 7 Next: (B37% Place: (BDungeon:7Ci*n.(B......<@(B.....#CiANoise: --------- (B Time:(B 6123.1 (0.0).(B..........####Ciza) +0 hand axe.(B.#(B......###Throw: 6 boomerangs##(B..##(B..Ci]###(B ##(B..Ci%##.## Cid_(BThere is a stone staircase leading up here.  You slash the orc!  CiԬ!You kill the orc! Ciw(B_Okawaru accepts your kill.(BThings that are here: Cia_(Ba +0 hand axe; an orc corpse(BCiB(B(BCi۸(BCiPCi> Ci (BGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Ci  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Missiles (go to first with () CiB  c - 6 boomerangs (quivered)(Bj - 16 poisoned darts  l - a stone  p - 2 javelins Armour (go to first with [)  i - a +1 pair of gloves (worn) Cig t m - a +0 chain mail (worn)  q - a +0 helmet (worn)(Bd - a +0 leather armour Ci Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn) Ci f o - a ring of protection from fire (worn)(Be - an amulet of faith  Ci dh - a ring of wizardry Talismans (go to first with %)Ci *(Bb - a maw talismanCiCiCi(BAngleBrackets the Chopper.(B...... ..##(B..Mountain Dwarf of Okawaru *......(B......##(B......Health: (B64/64 ========================Ci&.(B......#(B.......Magic: (B7/7Ci4(========================CiFB.(B..............CiW/AC:(B 11Ci~.Str:(B 16Ci$Doom: 55% Ci[.(B............(B .Ci/EV:(B 11CiܫIInt:(B 9  Ci[.(B..........(B ...Ci/SH:(B 0Ci/Dex:(B 13Cir.(B........##(B...#XL: (B 7 Next: (B37% Place: (BDungeon:7CiN.(B......<@(B.....#Noise: --------- (B Time:(B 6123.1 (0.0).(B..........####a) +0 hand axeCi.(B.#(B......###Throw: 6 boomerangs##(B..##(B..Ci###(B ##(B..##.## _(BThere is a stone staircase leading up here.  You slash the orc!  You kill the orc! (B_Okawaru accepts your kill.(BThings that are here: _(Ba +0 hand axe; an orc corpse(B(BCi*(BCi(BCi( (B Ci0`You are studying Fighting. Your movement speed is average.  Your attack delay is about 0.9.Ci (BCio!(BCiO$ Ci$  Ci$QYour damage rating with your +0 hand axe is about 10 (Base 7 x 115% (Str) x Ci$1_(B126% (Skill)).Ci&Ci (BCiK (BCi (BCi A _Unknown command.(BCiW Ciu(BCiJv(BCiw(BCi|(BCid(B . ).. ..##(B...Ci%#(B.......#(B................ .(B..#(B ...(B.@##...#Ci?X<)(B........####CiRb.(B.#(B......###CijM##(B..##(B..Ci}x###(B ##(B..(BCi8##.(BCi,##(BCi(BCiCi&(B4.1 (1Ciۓ(BCi _Found a whip.CiCi(BCi9CiT(BCi?(BCi9(BCiK(BCi̿(BCiB(BCi(BCi(BCiH(BCi(BCie(BCiP(BCi(BCi(BCi9-(B#(B. .###(B.  ...#(B. .(B .#(B..##(B ...(B ....#.(B .....#......(B.....(B ).......(B #(B..###.......##(B.......(B..#(B...!(B.....(B.......7.1 (3......(B.......#.....(B.....(B.##(B......#Ci6.....(B....##..(B.#(B..........(B..<)....(B.##(B.........(B......####(B ......#..(B....###(B ...##..##..(B .:###(B ##..(BCi(BCiCi&(B8.1 (4Ci'(BCi5 CieH_Found a parchment of Confusing Touch(B.CiCi}F(B .j(B... ..(B..#.(B ...###(B. CiFS .(B..#.(B ...#(B..##(B  ....#.(B......#(B......(B.).(B #(B..####.......#(B........#!.(B....CiG(B.........#.(B..##(B......#(BCi7G.(B.##.(B..#(B.....#CiPG.<)...(B..##(B....#CigGpj(B  (B gnoll (asleep)....Ci~G1.####(B ..CiG..#......###(B .....##..##..(B .:(BCiY- (B.CibYkjYou encounter a gnoll. It is wielding a +0 club.(BCiKdCid=j(BCi`e((B==Ciye9.1 (1CiRm(BCion Cin_The gnoll shouts!CioCit $Ci  ..... ..  ...#. .j.###.  ...#. ...#..## .  ... ....#.......#..  ............)......#   #..##......##  ##............  #.....@....!..  ...............  .............##  .....##......#  ...##...#.....#  .<).....##....#  .....#### .....   .....   .: (BCi /(B Ci ..... ..  Ci( .(B..#.(B .j(B.###(B.  CiY .(B..#.(B ...#(B..##(B . Cii  Ci ...(B ....#.(B......#(B.. Ci .....(B......(B.)......#(B Ci  Ci͘ #(B..##(B......##(B Ciޘ  Ci >##(B............ Ci  Ci) #(B.....@(B....!(B..  ............... Ci8  CiG @.............##(B CiU  Ciu [.....##(B......#(B Ci  Ci ...##.(B..#(B.....#(B Ci  CiÙ .<)...(B..##(B....#(B Ci L .....####(B ..... Ci Ci  .....Ci  Ci Ci+ @ .:(BCis (BCi0 (BCi' (BCik  Ci Ci F_A gnoll is nearby!(BCi#.....(B .....#.(B..j(B.###(B. ....(B.#.(B ...#(B..##(B......(B .(B...#(B.......#(B........(B.....(B.)......#(B .......(B #(B..##(B......##.##(B.......#(B..!.(B....#.###.###(B .##.(B..#.<)..(B...#(B....#(B....(B.####(B ......h(B  (B hound (asleep)..#......###(B .j(B  (B gnoll ##..##..(B .h(B.:#(B  (Bh(B.  You encounter a hound.(B(B.Ci&j(BCih(B.h(B(B30Cis(BCil _The hound barks!CiCi...#.....###.(B ..(B .(B..#(B. .j(B.#(B..##(B......(B ....#.(B......#(B......(B.....(B.)......#.(B #(B..####(B .##(B......#(B .!(B...(B .....#(B ###(B ##(B......#(B  ##.(B..#(B.....#(B <)..(B...##(B....#(B ....(B.####(B h(B.....(B ..####(B .(B.....(B ##..##..(B ..(B.:(B..(B ###(B ##..(B #(B ##.(B(B.j(Bh(B.(B.j(B(B(B--1Ci(BCi(Ciu (B ...#..##....(B .(B...#.(B......Ciu o.......(B....(B.j(B......#(B .(B #(B..##(B......#####(B......Ci v c.#(B.!(B...Ci1v 5(B....#CiBv U##.....##(B Cimv o...##(B...#(B.....#Civ .<)(B.....##h(B....####(B .(B.....Civ e#...(B...###(B ..Civ }(B ##..##..(B ...:Civ (B ###(B ##..(B #.(B. Civ  Ciw ]##.(B ##(BCi}x 9h(B.Ci({ 8h(B.Ci~ K(B)j(BCi z(B--(B2(BCi~/ (B.Cij(BYou hit the hound.  The hound is moderately wounded.(BCi: (BCiK'(B=CiX 3Ci(BCiy6 _The hound bites you but does no damage.CiCi (B.j(BYou slash the hound!  The hound is severely wounded.(BCi : (BCi~ Ci ((B4.0 (0.9CiY (BCi v _The hound closely misses you.(B The hound bites you but does no damage.Ciá Ci Ci]{(B You hit the hound.  The hound is severely wounded.(BCi((B9Ci -(BCi25 _The hound barely misses you.CiV2(BCi9CiB  (B.jYou closely miss the hound.The hound is severely wounded.(BCiw(BCiV7(B2-Ci#(B5.8CiqJB(B _The hound bites you.Ci & (B.jYou closely miss the hound.The hound is severely wounded.(B(B(B3-(B6.7Ci4 (BCi @ _The hound bites you but does no damage. x2CijThe hound is severely wounded. (B_The hound bites you but does no damage. x2  You hit the gnoll.  CiThe gnoll is heavily wounded.(BYou hit the hound. The hound bites you but does no damage.  The gnoll hits you but does no damage.Ci% (BjYou encounter a gnoll. It is wielding a +0 whip and carrying a wand ofcharming.(BCi8m jj(B 3 gnolls (1 wand, 2 wandering)CiZ(B4=(B7.6Ci(BCib _You encounter a gnoll. It is wielding a +0 flail.(BCiQ Ci.charming.(B _You encounter a gnoll. It is wielding a +0 flail.(B  You hit the gnoll.  Ci?The gnoll is almost dead.(B  You hit the hound.  You kill the hound!(BCi @ (B.jCiO^Okawaru accepts your kill.(BThe gnoll shouts! x2CiH(B.j(BCi}gjjj(B 3 gnolls (1 wand)CiF=4 Ci)(B43=Ci 8.5Ci(BCix5 _The gnoll hits you but does no damage.CiCi/ Ci/(B.j(BYou hit the gnoll.  The gnoll is almost dead.(BCi1( (BCi1XjThe gnoll closely misses you.(BCiZ=) (BCi=j(B 4 gnolls (1 wand, 1 wandering)  You encounter a gnoll. It is wielding a +1 whip of freezing.(BCiG(BCiMH)(BCi_H-9.5 (1.0CiRQ(BCiWI _The gnoll zaps a wand. You resist with significant effort.CiiYCi (B...#.(B ...#..##...AngleBrackets the Chopper...(B .(B.j(B.#.(B......#(B...Mountain Dwarf of Okawaru *............(B.j(B..(B.)......#Health: (B64/64 ========================.......(B #(B..##(B......###Magic: (B7/7========================.......##j(B...........#AC:(B 11Str:(B 16Doom: 54% ......(B.#(B..........!(B...EV:(B 11Int:(B 9  ......(B...............#SH:(B 0Dex:(B 13......(B.......j(B.....###XL: (B 7 Next: (B43% Place: (BDungeon:7...........##(B@.(B....#Noise: (B=-------- (B Time:(B 6139.5 (0.0).........##(B...#(B.....#a) +0 hand axe.......<)(B.....##(B....#Throw: 6 boomerangs......(B.....####(B .(B.......#...(B...###(B ..(B....##..##.....:(B..jjjj(B 4 gnolls (1 wand, 1 wandering)###(B ##..#.(B.##.##The gnoll is almost dead.The gnoll closely misses you.You encounter a gnoll. It is wielding a +1 whip of freezing. (B_The gnoll zaps a wand. You resist with significant effort.  Press: ? - help, v - describe, . - travel(BThe floor.CiwJ9.@(BCiH9.(B.Ci9.(B.Ci}) (BCi.}yj(B.  The gnoll closely misses you.(B  Ci?}You encounter a gnoll. It is wielding a +1 whip of freezing. (B_The gnoll zaps a wand. You resist with significant effort.  Ci}Press: ? - help, v - describe, . - travelHere: (Ba gnoll, wielding a +0 flail  The floor.Ci v (B.j(BThe floor.Ci j(B.  Here: (Ba gnoll, wielding a +0 whip and carrying a wand of charming  The floor.Ci. v (Bj.(BThe floor.Ci? 1(B.jCil \Here: (Ba gnoll, wielding a +0 flail  The floor.Ci/x(B...#.(B ...#..##...AngleBrackets the Chopper...(B .(B.j(B.#.(B......#(B...Ci/ Mountain Dwarf of Okawaru *............(B.j(B..(B.)......#Health: (B64/64 ========================Ci0.......(B #(B..##(B......###Ci$02Magic: (B7/7Ci?0(========================Cio0.......##j(B...........#AC:(B 11Str:(B 16Ci0$Doom: 54% Ci0......(B.#(B..........!(B...EV:(B 11Ci(1XInt:(B 9  ......(B...............#SH:(B 0Dex:(B 13......(B.......j(B.....###XL: (B 7 Next: (B43% Place: (BDungeon:7...........##@.(B....#CiY1Noise: (B=-------- (B Time:(B 6139.5 (0.0)Ciq1u.........##(B...#(B.....#Ci1$a) +0 hand axeCi1.......<)(B.....##(B....#Ci1)Throw: 6 boomerangsCi1......(B.....####(B .(B.....Ci1..#...(B...###(B ..(B....Ci2!##..##..Ci/2:...:(B..CiY2ajjjj(B 4 gnolls (1 wand, 1 wandering)Cie29###(B ##..Ciy2##.(B.Ci2##.Ci2 ##Ci2$The gnoll closely misses you.Ci2LYou encounter a gnoll. It is wielding a +1 whip of freezing. Ci 3Z(B_The gnoll zaps a wand. You resist with significant effort.  Ci3:Press: ? - help, v - describe, . - travelCi3AHere: (Ba gnoll, wielding a +0 flail  Ci4 The floor.Ci5CiB5#(BCit(BCiu8 _(BCi|...(B ..j.#.......#........j...(B)......#Ci}(B #..####(B .....(B..##j...(B........#(B .....(B..#.....(B.....!(B...(B .......(B........#(B Ci%}r...j(B.....###(B Ci:}~##(B..(B....#(B  CiS}u##(B.@(B.#.....#Cim}(B .....(B..<)(B.....##....#Ci}(B .....(B......####(B ......Ci}u(B ..####(B ......Ci}(B ##.(B.##..(B ...:Ci~M..(B ###(B ##..(B #.(B  (B gnoll ##.(B ## (BCiK(B.j(BCiҍ(BCi=(B-40.5 (1 _Ci(BCiXCi (B)  You hit the gnoll.  You kill the gnoll!(BCiJ*(BCie3 (B5=1Ci}(BCiuK _Okawaru accepts your kill.(BCiCi9(B...(B ..j.#.......#...AngleBrackets the Chopper........j...(B)......#Ci9]Mountain Dwarf of Okawaru *............(B #..##(B......###Health: (B64/64 ========================.....(B..##j...(B........#Magic: (B7/7========================.....(B..#.....(B.....!(B...Ci9AC:(B 11Str:(B 16Doom: 53% Ci:.....(B........(B........#EV:(B 11Ci3:Int:(B 9  .....(B........(B......###CiJ:^SH:(B 0Dex:(B 13Ci_:.....(B......##(B).(B....#Ciu:XL: (B 7 Next: (B45% Place: (BDungeon:7Ci:\.........##(B.@.#.....#Ci:Noise: (B=-------- (B Time:(B 6141.5 (0.0).....(B..<)(B.....##....#Ci:a) +0 hand axe.....(B......####(B ......Ci:3Throw: 6 boomerangsCi:u..#..(B....###(B ......Ci;Z##.(B.##.....:..Ci ;C###(B ##..#..##.CiW;2## (B_The floor.  Cio;<You hit the gnoll.  You kill the gnoll! Ci;t(B_Okawaru accepts your kill.Press: ? - help, v - describe, . - travelCi;)(BThe floor.Ci8X#@(BA rock wall.Ci Ci(B.# (B You hit the gnoll.  You kill the gnoll!(B _Okawaru accepts your kill.CimPress: ? - help, . - travel(BYou can't see that place.  [the floor.]Ci Ci @..(BCi D..(BCi} D..(BCi]YCiY9j.(BCi0(B...(B ..j.#.......#...AngleBrackets the Chopper........j...(B)......#Mountain Dwarf of Okawaru *.....CiY1.......(B #..##(B......###Health: (B64/64 ========================.....(B..##j...(B........#Magic: (B7/7========================.....(B..#.....(B.....!(B...AC:(B 11Str:(B 16Doom: 53% Ci}1.....(B........(B........#EV:(B 11Ci1Int:(B 9  .....(B........(B......###SH:(B 0Ci1/Dex:(B 13Ci1.....(B......##(B).(B....#Ci1XL: (B 7 Next: (B45% Place: (BDungeon:7.........##(B.@(B.#.....#Ci2Noise: (B=-------- (B Time:(B 6141.5 (0.0)Ci!2.....(B..<)(B.....##....#Ci;2a) +0 hand axe.....(B......####(B ......CiS23Throw: 6 boomerangsCik2..#..(B....###(B ......##.(B.##..Ci2P...:..###(B ##..Ci2#..##.##Ci2T(BYou hit the gnoll.  You kill the gnoll! Ci2f(B_Okawaru accepts your kill.Press: ? - help, . - travelCi2D(BYou can't see that place.  [the floor.]Ci 4*(BCiT;(BCi;1 _(BCi Ci 8(B(BCir(BCi Ci"_Unknown command.CiE(BCiCiCCitDS(B ...(B ..j.#CiD .#...CiD(B CiEaj(B....(B)......#Ci=E(B ....(B...(B #(B..##.....(B.###CixE(B ....(B...##(B........(B....#CiE(B CiEn.#(B........(B..!...Ci F (B Ci;F@.......(B......#CiiF (B CiF?.....(B.....###CiF (B CiF^.##(B).(B....#CiG (B CiSG^.##@(B..#.....#CiG(B CiGV.<)(B.....##....#CiG!(B CiDH?.####(B ......CizH'(B ..#.CiHg(B.....###(B ......CiHK(B ##(B..##CiIm(B..(B ...:..CiCIp(B ###(B ##..CinI.(B #..CiI_j(B  (B gnoll (wandering) CiICiI ##. CiJCiHJ,(B ##CioJ(BCiOCiO(B.Ci PjCi6P(BCiYCiYjCiZ"(BCi([Ci{.(B=2.5 (1Ci|(BCi~ _The gnoll shouts!CiCi΃CiP...(B ..j.#.#...(B .....(B)......#(B .......(B #j.##(B......###(B Ci4.....(B..##....(B........#(B .CiL#.....(B.....!(B...(B .CiYN....(B........#(B Cie.Cipi...(B......###(B .Ci##(B).(B....#(B .Ciׄ{##(B.@(B.#.....#(B .<)(B.....##....#(B .####(B ......(B ..#..Ci`(B##.(B.##.Ci#(BCi)R###(B ##..(B Cif #..Ci!(B CiՅCi jCi'(BCidj(B  (B gnollCiː1(B--3Ci)(BCiԙCiO2j(BCiYMj(B 2 gnolls (1 wand)CiZS(B=-(B4CidM(B _The gnoll hits you but does no damage.Ci fCi] K(B.j(BCi+ (BCi %(B0Ci 4--(B5Ci  (BCi   Ci< a_You barely miss the gnoll.(B The gnoll hits you with a +0 flail.Ci CiY (B.Ci#ij(B  (B gnollCigY(B1--(B6CiF(BCi _You closely miss the gnoll.(B The gnoll closely misses you.(BCiCi3 q (B)j(BYou hit the gnoll.Cik 0j(BCi> ^.j(B 2 gnolls (1 wand)Ci X(B2=(B7Ci (BCi Q _The gnoll is moderately wounded.(BCi CiS(B...(B ..j.#.......#...AngleBrackets the Chopper............(B)......#Mountain Dwarf of Okawaru *............(B #j.##(B......###Health: (B62/64 =======================-.....(B..##....(B........#CidNMagic: (B7/7========================.....(B..#.....(B.....!(B...AC:(B 11Str:(B 16CisDoom: 53% .....(B........j(B.......#EV:(B 11Int:(B 9  .....(B........(B......###SH:(B 0Dex:(B 13.....(B......##(B).(B....#XL: (B 7 Next: (B45% Place: (BDungeon:7.........##(B.@j#.....#Noise: (B=-------- (B Time:(B 6147.5 (0.0).....(B..<)(B.....##....#Cia:a) +0 hand axe.....(B......####(B ......Throw: 6 boomerangs..#..(B....###(B ......##.(B.##.....:..###(B ##..#..jj(B 2 gnolls (1 wand)##.## Ci՘(B_You barely miss the gnoll.(B The gnoll hits you with a +0 flail. _You closely miss the gnoll.(B The gnoll closely misses you.(BYou hit the gnoll. _The gnoll is moderately wounded.Press: ? - help, v - describe, . - travel(BThe floor.Ci (B@jYou closely miss the gnoll.(B The gnoll closely misses you.(BYou hit the gnoll. CiT_The gnoll is moderately wounded.Press: ? - help, v - describe, . - travelHere: (Ba gnoll, wielding a +0 flail (moderately wounded(B)  The floor.Civ S(B...(B ..j.#.......#...AngleBrackets the Chopper............(B)......#Mountain Dwarf of Okawaru *............(B #j.##(B......###Health: (B62/64 =======================-.....(B..##....(B........#Ci Magic: (B7/7========================.....(B..#.....(B.....!(B...AC:(B 11Ci Str:(B 16Doom: 53% .....(B........j(B.......#EV:(B 11Ci Int:(B 9  .....(B........(B......###Ci ^SH:(B 0Dex:(B 13Ci) .....(B......##(B).(B....#Ci? XL: (B 7 Next: (B45% Place: (BDungeon:7Ci .........##(B.@j#.....#Noise: (B=-------- (B Time:(B 6147.5 (0.0).....(B..<)(B.....##....#a) +0 hand axeCi .....(B......####(B ......Throw: 6 boomerangsCi u..#..(B....###(B ......Ci Z##.(B.##.....:..Ci :###(B ##..#..Ci \jj(B 2 gnolls (1 wand)##.Ci6 ## CiM (B_You closely miss the gnoll.(B The gnoll closely misses you.(BYou hit the gnoll. Cic 2_The gnoll is moderately wounded.Cit :Press: ? - help, v - describe, . - travelCi Here: (Ba gnoll, wielding a +0 flail (moderately wounded(B)  The floor.Ci *(BCi (BCi 1 _(BCi Ci(B ...(B ..j.#.#...(B .....(B)......#(B ....(B...(B #(B..##.....(B.###Ci:(B ....(B...##(B........(B....#(B .#(B........(B..!...(B .....j.(B......#(B Ciac.....(B.....###(B .##(B).(B....#(B .##@(B.j#.....#(B Ci|w.<)(B.....##....#(B Cif.####(B ......(B ..#.Ci(B.....###(B ......(B ##(B..##Cim(B..(B ...:..Cip(B ###(B ##..Ciy(B #..(B  (B gnoll Ci$ ##. CiD(B ##(BCiQ/j(B.Ci/j(BCi1j(BCih.jj(B 3 gnolls (1 wand)Ci5(B38.5 (1Ci(BCiRs _The gnoll attacks as it pursues you! The gnoll closely misses you.(BCiCi1 (B.  Ci_You hit the gnoll.  The gnoll is heavily wounded.(BCiLJ(B)j(BCieKj(B 2 gnollsCi%(B4Ci:=(B9.4 (0.9Cix(BCiv Ci?_The gnoll barely misses you.(BCiCix (Bj(BYou hit the gnoll.  The gnoll is severely wounded.(B(B.j(BCi].j(B 3 gnolls (1 wand)Ci+(B50.3Ci(BCi CiΠ?_The gnoll barely misses you.(BCiYCiQ 6(B)j Ci q(B_The gnoll barely misses you.(BYou hit the gnoll.  The gnoll is severely wounded. (B_The gnoll barely misses you.You barely miss the gnoll.(B  The gnoll is severely wounded.(BCi6 4j(B.Ci Fjj(BCi *(B1.2Ci (BCi  Ci V_You hit the gnoll. The gnoll completely misses you.(BCiZ Ci  (B.jYou barely miss the gnoll.The gnoll is severely wounded.(BCi+ (BjjYou barely miss the gnoll.(B The gnoll barely misses you.(BThe gnoll hits you with a +1 whip of freezing.Ci,b(B57---(B2.2 (1.0Ci3(BCi4% _The gnoll freezes you.Ci,6Di9(B...(B ..j.#.......#...AngleBrackets the Chopper.......(B.....(B)......#Mountain Dwarf of Okawaru *.....Di....(B...(B #(B..##.....(B.###Health: (B57/64 =====================---....(B...##(B........(B....#DiMagic: (B7/7========================....(B...#(B........(B..!...AC:(B 11Str:(B 16Doom: 53% ....(B...........(B......#EV:(B 11Int:(B 9  ....(B..........(B.....###SH:(B 0Dex:(B 13....(B.......##(B).(B....#XL: (B 7 Next: (B45% Place: (BDungeon:7.........##(B@j(B.#.....#Di:Noise: (B=-------- (B Time:(B 6152.2 (0.0)....(B...<)(B..jj(B.##....#a) +0 hand axe....(B.......####(B ......Throw: 6 boomerangs..#.(B.....###(B ......##(B..##(B.....:..###(B ##..#..jjj(B 3 gnolls (1 wand)##.##The gnoll is severely wounded.You barely miss the gnoll.(B The gnoll barely misses you.(BThe gnoll hits you with a +1 whip of freezing. _The gnoll freezes you.  Press: ? - help, v - describe, . - travel(BThe floor.Di8 (B@j (B You barely miss the gnoll.(B The gnoll barely misses you.(BThe gnoll hits you with a +1 whip of freezing. _The gnoll freezes you.  Di%Press: ? - help, v - describe, . - travelHere: (Ba gnoll, wielding a +0 whip and carrying a wand of charming  The floor.DiJ jj(Bflail (severely wounded(B)Dirjj(B1 whip of freezing (lightly wounded)Di&(B...(B ..j.#.......#...AngleBrackets the ChopperDi\'.......(B.....(B)......#Mountain Dwarf of Okawaru *.........(B...(B #(B..##.....(B.###Health: (B57/64 =====================---....(B...##(B........(B....#Magic: (B7/7========================Di'....(B...#(B........(B..!...AC:(B 11Str:(B 16Di'Doom: 53% ....(B...........(B......#EV:(B 11Int:(B 9  Di'....(B..........(B.....###SH:(B 0Dex:(B 13Di'....(B.......##(B).(B....#Di'XL: (B 7 Next: (B45% Place: (BDungeon:7Di( .........##@j(B.#.....#Noise: (B=-------- (B Time:(B 6152.2 (0.0)Di3(....(B...<)(B..jj(B.##....#DiN(a) +0 hand axe....(B.......####(B ......Dic(3Throw: 6 boomerangsDiy(..#.(B.....###(B ......##(B..##(B.....:..Di(X###(B ##..#..Di(]jjj(B 3 gnolls (1 wand)##.Di( ##Di(You barely miss the gnoll.(B The gnoll barely misses you.(BThe gnoll hits you with a +1 whip of freezing. Di(_The gnoll freezes you.  Di):Press: ? - help, v - describe, . - travelDi)hHere: (Ba gnoll, wielding a +1 whip of freezing (lightly wounded)  The floor.Di)*(BDi0(BDi^11 _(BDiH3DiC$Here: (Ba gnoll, wielding a +1 whip of freezing (lightly wounded) DiD_(BThe floor.  You hit the gnoll.  The gnoll is moderately wounded.(B  You hit the gnoll.  You kill the gnoll!(BDi*N (Bj(B 2  Okawaru accepts your kill.(BDiQt(B8 (B73.1 (0.9DiX(BDiyYL _You closely miss the gnoll.(BDiZDi(BOkawaru accepts your kill. (B_You closely miss the gnoll.DiɋYou hit the gnoll but do no damage.You hit the gnoll but do no damage.(BThe gnoll hits you with a +1 whip of freezing.Di~Di_(B49---(B4.0Di(BDi DiȕDiԕ:_The gnoll freezes you. The gnoll hits you with a +0 whip.DisDiE (B The gnoll hits you with a +1 whip of freezing. _The gnoll freezes you. The gnoll hits you with a +0 whip.  You hit the gnoll.  The gnoll is severely wounded.(B  You hit the gnoll.  hits you with a +1 whip of freezing.DibT (B The gnoll freezes you. The gnoll zaps a wand.Di/ 48DiY5---(B9Di(BDi2 _You resist with significant effort.DisDi < (B)Di p(BYou slash the gnoll!  You kill the gnoll!(BDiF (Bj(B  (B gnoll (wand)Okawaru accepts your kill.(BDib (B You hit the gnoll but do no damage.(B The gnoll zaps a wand.Di x(B492 (B95.8Di8 (BDiY 2 _You resist with significant effort.Di Di(BDiC 46DiW-Dia!(BDio 6.7Di(BDin _You barely miss the gnoll.(B The gnoll hits you with a +0 whip.DiDi ^ (B You hit the gnoll.  The gnoll is lightly wounded.Di T7-(B7.6DiN (BDi  Di. ?_The gnoll barely misses you.(BDi DiP (B (BYou slash the gnoll!  The gnoll is severely wounded.(BDiQ^3-(B=8.5Di3Z(BDi[1 _The gnoll hits you with a +0 whip.Di\Di  (B You closely miss the gnoll.The gnoll is severely wounded.(BDi ^4-(B-9.4Di%(BDi'N _The gnoll closely misses you.(BDi8-Di (B You completely miss the gnoll.The gnoll is severely wounded.(BDi5-(B60.4 (1.0(B _The gnoll hits you but does no damage.Di (B You hit the gnoll.  The gnoll is severely wounded.(BDie!2Diz:-(B1.3 (0.9Di(BDir1 _The gnoll hits you with a +0 whip.Di Di (B You closely miss the gnoll.The gnoll is severely wounded.(BDi V3=(B2.2Di} (BDi F _The gnoll misses you.(BDi  Dic (B You barely miss the gnoll.(B DiV4=(B3.1 Dip(B DijO _The gnoll is severely wounded.(B DiI Di  DiJ(B You barely miss the gnoll.The gnoll is severely wounded.(B3(B4.0 Dio (B Di# 1 _The gnoll hits you with a +0 whip. Di  Di1  (B (BYou hit the gnoll.  The gnoll is almost dead.(B(B9(B _The gnoll hits you with a +0 whip. Di]< (B) DiHn(BYou hit the gnoll.  You kill the gnoll!(B Di;+(B Di_4 (B51 DiC 5.8 Di(B Di  Di=_Okawaru accepts your kill.(B DiE Dic(B Di)(B Dil(B Di(B Din95(B Diڼ(B Di(B Dic6=(B(B Di(B Di[V8==(B DiG(B Di(B Di P(B49=(B Di(B Di=(B Di((B50 Di(B Di(B DiO(B1=(B Di(B Di(B DiO(B2=(B Di=(B Diq(B Di'(B3 DiH(B Di(B DiO(B4=(B Di(B Di"(B Di#O(B5=(B Di%(B Did((B Di(O(B6=(B Di+(B Di-(B Di<.O(B7=(B DiJ0(B Di4(B Dih4O(B9=(B Dij6(B Di9(B Di9P(B60=(B Din<(B Di?(B Di/@'(B1 DiA(B DiD(B DiOEO(B2=(B DiCH(B Di0Z(B(B3=(B(B (B_You start resting.(BHP restored. Di[((B- Di@b2(B82.8 (17.0) DiJcn(B4=-(B3.8 (18  Dic _ DiHj(B Dik Di^ |...(B ..j.#.#...(B . DiW V....(B)......#(B .......(B #..##(B......###(B .....(B..##....(B........#(B .#.....(B.....!(B...(B .....(B........#(B ....(B......###(B .##(B).(B....#(B . Di ##.@(B.#.....#(B . Di> <)(B..))(B.##....#(B .####(B ......(B ..#..(B##.(B.##.(B###(B #(B  Di! (B Di"  Di" ,(B4.0) Di, (B Dia9 N (B You now have 28 gold pieces (gained 8). Diz: -(B5.8 (2 DiD (B Di]E ' _You see here a +0 flail. DiG  Di3(B ............(B)......#(B .(B #..##(B......### Di4f(B..##....(B..(B.#(B..!(B...(B......#..(B.....##...(B..##(B).(B....#(B ##.(B).#.....#(B..<)(B..)@(B.##(B....####(B ......####(B  Di >(B Di> Di?&(B6.8 (1 DiRF(B DiH  DiI Things that are here: Di'L  DiL_(Ba +0 whip; a wand of charming (9)(B; a gnoll corpse(B Di O Di(B .(B)......#(B .(B #(B..##..(B....### DiS(B .......##(B......(B......#(B .......#(B......(B....!...(B ........(B.......#(B ....(B.....(B....(B......###(B ....(B......(B.##(B).(B....#(B .##.(B).#.....#(B .<)(B..@)(B.##....#(B .####(B ......(B ..#.(B.....###(B ......(B ##(B..##..(B ...:..(B ###(B ##..(B #.. (B ##.  DiD(B ##(B Diܓ(B Di2!= Di((B7 _ Di"(B DiZ$  Things that are here: Di,  Dit_a +1 whip of freezing(B; a gnoll corpse(B DiDi[*(BDi+(BDi-(BDiL6(BDi;(BDi)=& (B_Di*@(BDiL Di9(B You see here a +0 flail.Dif (BDis ! (B_Di(BDi Di?8(B You see here a +0 club.Di(BDi! (B_Di"(BDi'(BDi-(BDi .(BDi1(BDi5(BDi4;(BDi;(BDi>(BDi+C(BDiG(BDi]H(BDilK(BDi(B Di....... ......)(B ..(B....(B ..(B.......  ...#..(B...###.(B ......[ (B ...#.#(B...#(B..##(B..... ....#(B.......#(B.......(B..)#(B  #..##(B.....@###(B 6.8 (1##(B....(B..#.#..#Di~(B.....(B....... .........(B..........##(B... .........(B........###(B .#(B)).#####....(BDi(BDi-(B7.8 (2DiA(BDii Di$_Found a robe and a war axe.DiDi6(BDi7(BDiz:(BDiC(BDiJG(BDiG(BDiSJ(BDil(BDio(BDio(BDiq(BDi@u(BDi~=(B..###(B #(B....##(B.....##(B.. >(B....... ............)(B..Di ......(B.:(B...........  ...#.....###(B........[(B..  ...#.#...#..##(B......... ....#.......#.@(B.......9....(B)......##(B...... #..##(B......###(B #(B....##..#.#.#........(B .........##.....(B......###(B .#..##(B).(B....#(B##.(B).#.....#(BDi(BDi%/(B200.8 (3DiI(BDi Di̔&_Found a stone staircase leading down.DiDi (BAngleBrackets the Chopper(B..###(B #(B....##(B..Mountain Dwarf of Okawaru *.....(B.....##(B........Health: (B64/64 ========================>(B..............Di;D Magic: (B7/7========================(B............)(B..AC:(B 11Str:(B 16Doom: 52% ......(B.:(B...........EV:(B 11Int:(B 9  ...#.....###(B........[(B..SH:(B 0Dex:(B 13  ...#.#...#..##(B.........XL: (B 7 Next: (B51% Place: (BDungeon:7 .(B ....#.......#.(B@.......Noise: --------- (B Time:(B 6200.8 (0.0) .........(B)......##(B......a) +0 hand axe ...(B #..##(B......###(B #(B....Throw: 6 boomerangs ...##....(B........#.#.(B... ...#.....(B.............(B . .........(B........##... .........(B......###(B .# .......##(B).(B....# .....##.(B).#.....# (B_You see here a +0 club. _f - a glowing pink potion (B_Found a robe and a war axe. _Found a stone staircase leading down.  Press: ? - help, v - describe, . - travel(BThe floor.Di9.@(BDi 9.(B.Divu 9.(B.DiXT (B:(B. _DiY?f - a glowing pink potion(B _Found a robe and a war axe. _Found a stone staircase leading down.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a parchment of Metabolic Englaciation.  The floor.DijL (B.:Dik6(B  The floor.Di ;.(B.Di =(B..(BDi-=(B..(BDi.=(B..(BDio=(B..(BDi[=(B..(BDi k =(B..(BDiӷ =(B..(BDigW A(B..(BDi9)(B., g - get itemItem here:(B a war axe.  The floor.Di (B).(B  The floor.DiV9(B.[, g - get itemItem here:(B a robe.  The floor.Dib(BAngleBrackets the Chopper(B..###(B #(B....##(B..Mountain Dwarf of Okawaru *.....(B.....##(B........Health: (B64/64 ========================>(B..............Magic: (B7/7========================Di(B............)(B..AC:(B 11Str:(B 16Doom: 52% ......(B.:(B...........EV:(B 11Int:(B 9  ...#.....###(B........[(B..SH:(B 0Dex:(B 13  ...#.#...#..##(B.........XL: (B 7 Next: (B51% Place: (BDungeon:7 .(B ....#.......#.@(B.......Noise: --------- (B Time:(B 6200.8 (0.0) .........(B)......##(B......Diu'a) +0 hand axe ...(B #..##(B......###(B #(B....Throw: 6 boomerangs ...##....(B........#.#.(B... ...#.....(B.............(B . .........(B........##... Di`.........(B......###(B .# Di.......##(B).(B....# .....##.(B).#.....# (B_f - a glowing pink potion (B_Found a robe and a war axe. _Found a stone staircase leading down.  Press: ? - help, v - describe, . - travel, g - get itemDi;Item here:(B a robe.  The floor.Di*(BDi(BDiɾ1 _(BDi-Di(BDi- (BDid(BDi_C _(BNo target in view!DiDi(B(B(B(B(B (B_(BDi(BDiG>(B). ...#(B #(B....###(B #(B....##..##(B........(B ..>(B...(B ......)..(B ..(B.....:.. (B ###(B.[..(B1.8 (1  ...#.#...#(B..##...DiU....#.(B......#(B..(B.........(B).....(B.##(B........(B #..##(B......###(B #(B....##..(B..........#.#.(B...#...(B.............................##...............###(B .#(BDig(BDiDiO&(B2.8 (2Di(BDiL Di_Found a mace.DiDiT(BDiU(BDiW(BDiZ(BDi](BDi](BDiD_(BDiCa(BDiLd(BDiod(BDi&f(BDipo2 (B####(B. ...(B). ..(B...(B.#(B #.(B..Dio,#####.(B...##..(B.##..>(B.....(B ......)..(B Di]p.......@.(B..........(B ...#(B.....###(B..[..(B ...#(B.#(B...#..##.. (B ...(B ....#.......#..... (B ............(B)......#......(B #..####(B #......##.#.#....#.........Dipv....##...(BYou pick up a parchment of Metabolic Englaciation and begin reading...Di!yU(B4(B5.8 (3Di]}(BDiL~H _You add the spell Metabolic Englaciation to your library.DiDi (B(B(B(B(B(B(BDi9 (BDi8 0(B(BDi- (BDi (BDi (BDiT (BDi (BDi (BDi (BDi& (BDi (BDi( (BDi (BDi 0(B(BDi (BDi (BDi6 (BDi (BDiC (BDi) (BDi (BDi (BDiW (BDi (BDi (BDi (BDi (BDi> ' (B DiY 8You encounter a drude.(BDi ..(B.....#(B ..#(B 5Di& ##(B.##(B #(B... ...(B.).#(B .....(B.Dik R.##(B #.......(B.#####....##/(B..@..(B..(B....##......(B ...........>.(B...........(B ..............(B.........)(B ........................Di (B ......#(B.....###........[(B Di ......#(B.#(B...#..##.......(B 5(B  (B drude (wandering)Di? (B ........#(B.......#.......(B .(B...........).....##....(B  #..##....DiU 3..###(B #..Did (BDi  -(B13.8 (8Di$ (BDi & 4(B4.8 (9 _Di- (BDiZ/ Di| DiC G(BEvoke which item? Dik >Wands  f - a wand of flame (17)Di$ (Bo - a wand of polymorph (4) [!(B] read|quaff|evoke(B[?(B] describe selectedDiJDiRDi](B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ========================5(B....#(B ##(B.##Magic: (B7/7========================(B......#####(B...Dib]...(B AC:(B 11Str:(B 16Doom: 52% (B..........).#.....(B EV:(B 11Int:(B 9  Dix](B............##(B #.....(B SH:(B 0Di]0Dex:(B 13Di^............(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6214.8 (0.0)...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs(B........................(B......#(B.....###........[(B......#(B.#(B...#..##.......(B 5(B  (B drude (wandering)(B........#(B.......#........(B...........)......##...........(B #..##......###(B #.. _(BThe floor. _No target in view! _Found a mace.  Di_You pick up a parchment of Metabolic Englaciation and begin reading... _You add the spell Metabolic Englaciation to your library. _You encounter a drude.(BDikhT (B Okay, then.(BDii*(BDiYq(BDir1 _(BDisDi(BDi (BDi(BDiDA _Unknown command.(BDi DiUz! (B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ========================5(B....#(B ##(B.##Magic: (B7/7========================(B.*(B....#####(B......(B AC:(B 11Str:(B 16Doom: 52% (B..**(B......).#.....(B EV:(B 11Int:(B 9  (B....*(B.......##(B #.....(B SH:(B 0Dex:(B 13.....**(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6214.8 (0.0)...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs(B........................(B......#(B.....###........[(B......#(B.#(B...#..##.......(B 5(B  (B drude (wandering)(B........#(B.......#........(B...........)......##...........(B #..##......###(B #.. _Okay, then. _Unknown command.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba drude (wandering, hasn't noticed you, 32% to hit) Di=h(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ======================== DiH=5(B....#(B ##(B.##Magic: (B7/7========================(B......#####(B......(B AC:(B 11Str:(B 16 Di]=YDoom: 52% (B..........).# Din=Z.....(B EV:(B 11 Diz=JInt:(B 9   Di=(B............##(B #.....(B SH:(B 0Dex:(B 13 Di=............(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7 Di=..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6214.8 (0.0)...........>.(B...........(B a) +0 hand axe Di>(B..............(B.........)(B Throw: 6 boomerangs Di>L(B........................ Di%>x(B......#(B.....###........[ DiX>u(B......#(B.#(B...#..##.......(B 5(B  (B drude (wandering)(B........#(B.......#....... Di>w.(B...........)......##...........(B #..##......###(B #.. _Unknown command.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Di>lAim: (Ba drude (wandering, hasn't noticed you, 32% to hit)  Okay, then. Di>(B Di?*(B DiG(B DiH1 _(B DiL!Di (B!DiZ  (B!Dim(B!Di  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin!Di e(B  Aim: (Ba drude (wandering, hasn't noticed you, 32% to hit) _Okay, then.(BUnknown command.!Di-(B!Di!Di!Dit(BEvoke which item? Wands  f - a wand of flame (17)!Di(Bo - a wand of polymorph (4) [!(B] read|quaff|evoke(B[?(B] describe selected"DiO"DiW"Dia(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#"DiQa4Health: (B64/64 ========================5(B....#(B ##(B.##Magic: (B7/7========================"DigaM(B......#####(B..."DiuaY...(B AC:(B 11"Dia.Str:(B 16"DiaYDoom: 52% (B..........).#"DiaZ.....(B EV:(B 11"DiaJInt:(B 9  "Dia(B............##(B #.....(B SH:(B 0Dex:(B 13"Dia............(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7"Di/b(..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6214.8 (0.0)"DiFbO...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs"DifbL(B........................"Disbx(B......#(B.....###........["Dib(B......#(B.#(B...#..##.......(B 5(B  (B drude (wandering)"Dibc(B........#(B.......#......."DibB.(B...........)......##...."Dib.......(B #..##......###(B #..Throw: 6 boomerangs"DibPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"Dic|Aim: (Ba drude (wandering, hasn't noticed you, 32% to hit) _Okay, then. "Di c3_Unknown command.(B"Di)(B .. (B AngleBrackets the Chopper (B..... .# (B Mountain Dwarf of Okawaru *..... (B..... (B.# (B Health: (B64/64 ========================"Di 5(B....# ##(B.## (B Magic: (B7/7======================== "Di(B.*(B....#####(B... ... (B AC:(B 11Str:(B 16"DiDoom: 52%  (B..**(B......).# .....(B EV:(B 11Int:(B 9   (B....*(B.......## #.....(B SH:(B 0Dex:(B 13 (B.....**(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7 (B..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6214.8 (0.0) (B...........>.(B...........(B a) +0 hand axe (B..............(B.........)(B Throw: 6 boomerangs (B........................ (B......#(B.....###........[ "Di(B......#(B.#(B...#..##.......(B 5(B  (B drude (wandering) (B........#(B.......#....... "Di0.(B...........)......##.... ....... #..##......### #.. _Okay, then. "Di<"_Unknown command."DiYgAiming: PolymorphPress: ? - help, Shift-Dir - straight line"DiAim: (Ba drude (wandering, hasn't noticed you, will become a lemure(B, a hellhound(B, or a cerulean imp, chance to affect: 37%)%DiA(B..%DiAngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ========================5(B....#(B ##(B.##%Di4(Magic: (B7/7%DiCv========================(B......#####(B...%Di\...(B AC:(B 11Str:(B 16%DimYDoom: 52% (B..........).#%DiZ.....(B EV:(B 11%DiJInt:(B 9  %Di(B............##(B #.....(B SH:(B 0%Di0Dex:(B 13%Di............(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7%Di*w..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6214.8 (0.0)...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs%DiJL(B........................%Di^x(B......#(B.....###........[%Diu(B......#(B.#(B...#..##.......(B 5(B  (B drude (wandering)(B........#(B.......#.......%DiB.(B...........)......##....%Di|.......(B #..##......###(B #.. _Unknown command.%Di,Aiming: Polymorph%Di;Press: ? - help, Shift-Dir - straight line%DiAim: (Ba drude (wandering, hasn't noticed you, will become a lemure(B, a hell%Di |hound(B, or a cerulean imp, chance to affect: 37%)  Okay, then.(B%Di %Di!#(B%Di(B%Dih1 _(B%Di&Di(B&Dis (B&Di\(B&Di;3  Aiming: Polymorph&DiK;Press: ? - help, Shift-Dir - straight line&DisAim: (Ba drude (wandering, hasn't noticed you, will become a lemure(B, a hellhound(B, or a cerulean imp, chance to affect: 37%) &Dit_Okay, then.(BUnknown command.(B&Di_&Di(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#&DiHealth: (B64/64 ========================5(B....#(B ##(B.##&DiiMagic: (B7/7========================(B.*(B....#####(B......(B AC:(B 11Str:(B 16Doom: 52% (B..**(B......).#.....(B EV:(B 11Int:(B 9  (B....*(B.......##(B #.....(B SH:(B 0Dex:(B 13&Di.....**(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7&Di((..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6214.8 (0.0)&Di7...........>.(B...........(B a) +0 hand axe&DiG(B..............(B.........)(B Throw: 6 boomerangs&DiWL(B........................&Diex(B......#(B.....###........[&Di(B......#(B.#(B...#..##.......(B 5(B  (B drude (wandering)&Dic(B........#(B.......#.......&DiB.(B...........)......##....&Did.......(B #..##......###(B #.. &Di'N_Okay, then. _Unknown command.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba drude (wandering, hasn't noticed you, 32% to hit)&Di5/ (B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ========================5(B....#(B ##(B.##Magic: (B7/7========================(B......#####(B......(B AC:(B 11Str:(B 16Doom: 52% (B..........).#.....(B EV:(B 11Int:(B 9  (B............##(B #.....(B SH:(B 0Dex:(B 13......((B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6214.8 (0.0)...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs(B........................(B......#(B.....###........[(B......#(B.#(B...#..##.......(B 5(B  (B drude (wandering)(B........#(B.......#........(B...........)......##...........(B #..##......###(B #.. _Okay, then. _Unknown command.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba drude (wandering, hasn't noticed you, 32% to hit)'Di2.:((B'Dinz:((B'Di:((B'Di}:((B'Di%_:((B'Di:((B'DiP5(B......'Die :((B'DiY:((B'Di:((B'Di:((B'DiX:((B'Di:((B'Di':((B'Di\'DiD(B.5Unknown command. (B Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba drude (wandering, hasn't noticed you, 32% to hit)  You throw a boomerang. The boomerang closely misses the drude.(B(B.5(B'Di(B......@5(B'Diʩ?(B6.0 (1.2 _'Di(B'Dih(Di(Di(BEvoke which item? Wands  f - a wand of flame (17)(Di(Bo - a wand of polymorph (4) [!(B] read|quaff|evoke(B[?(B] describe selected(Di%(Di(Di&p(B..AngleBrackets the Chopper(Di&(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ========================(Di '(B.....#(B ##(B.##(Di'(Magic: (B7/7(Di&')========================(Di'(B..5(B...#####(B......(B AC:(B 11(Di'SStr:(B 16Doom: 52% (Di'4(B..........).#(Di'.....(B EV:(B 11Int:(B 9  (Di'(B............##(B #.....(B SH:(B 0Dex:(B 13(Di2(............(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7(Di~(..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6216.0 (0.0)...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs(B........................(Di(~(B......#(B.....###........[(B......#(B.#(B...#..##.......(B 5(B  (B drude(Di(!(B........#(B.......#........(B...........)......##...........(B #..##......###(B #.. _Unknown command.(Di(Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(Di)Aim: (Ba drude (wandering, hasn't noticed you, 32% to hit) _You throw a boomerang. The boomerang closely misses the drude.(B(Di^.T (B Okay, then.(B(Di.*(B(Di2(B(Di^31 _(B(Di4)Di(B)DiN (B)Di,(B)Di )Di3_Unknown command.(B)Di$)Di(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#)DiHealth: (B64/64 ========================(B.....#(B ##(B.##Magic: (B7/7========================(B..5(B...#####(B...)Di...(B AC:(B 11Str:(B 16)Di%Doom: 52% )Di&4(B..........).#)Di4Z.....(B EV:(B 11)DiAJInt:(B 9  )Dia(B............##(B #.....(B SH:(B 0Dex:(B 13)Di!............(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6216.0 (0.0))DiO...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs)DiL(B........................)Di-x(B......#(B.....###........[)DiH(B......#(B.#(B...#..##.......(B 5(B  (B drude)Dim(B........#(B.......#........(B...........)......##....)Diye.......(B #..##......###(B #..)Di`Aim: (Ba drude (wandering, hasn't noticed you, 32% to hit) )Dik_You throw a boomerang. The boomerang closely misses the drude. _Okay, then. )Di"_Unknown command.)Di:Press: ? - help, v - describe, . - travel)Di)(BThe floor.)DiPU9.@(B)Di)9.(B.)Di 9.(B.)Di 9.(B.)Diu (B5(B. _You throw a boomerang. The boomerang closely misses the drude. )DiOu_Okay, then.(B _Unknown command.Press: ? - help, v - describe, . - travelHere: (Ba drude  The floor.*Dirv$ (B*DivA drude. A conniving demon born from the nightmares of sleeping mages. It delights in coaxing the imagined fears of mortals into reality. Max HP: ~21 Will: + AC: + *DivEV: ++++*DivzrF: +..  rC: ... (BrPois: + rNeg: ∞ rElec: . *Div(BThreat: High Class: Demonic Size: V. Small Int: Human Speed: 130% (normally travels faster than you*Div) *Diw^You have about 43% to hit with your +0 hand axe. It has about 58% to hit you. *Diw*Diw1Attacks Max Damage After Damaging Hits *Di'w/2x Hit 8 each Inflict doom *Di4wVIt is immune to torment; and resistant to steam and miasma. It can open doors.*Did (B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#*Di !Health: (B64/64 ========================(B.....#(B ##(B.##Magic: (B7/7========================(B..5(B...#####(B......(B AC:(B 11Str:(B 16*Di YDoom: 52% (B..........).#*Di Z.....(B EV:(B 11*Di JInt:(B 9  *Di (B............##(B #.....(B SH:(B 0*Di 0Dex:(B 13*Di; ............(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7*Did (..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6216.0 (0.0)*Di ...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs(B........................(B......#(B.....###........[*Di (B......#(B.#(B...#..##.......(B 5(B  (B drude(B........#(B.......#........(B...........)......##....*Di .......(B #..##......###(B #.. (B_You throw a boomerang. The boomerang closely misses the drude. *Di _Okay, then. *Di% "_Unknown command.*Di3 :Press: ? - help, v - describe, . - travel*DiB ,Here: (Ba drude  *DiP The floor.*Di(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#*Di*Health: (B64/64 ========================(B.....#(B ##(B.##Magic: (B7/7========================*Dio(B..5(B...#####(B...*DiY...(B AC:(B 11*Di.Str:(B 16*Di#%Doom: 52% *Di+4(B..........).#*Di?Z.....(B EV:(B 11*DiTJInt:(B 9  *Di(B............##(B #.....(B SH:(B 0Dex:(B 13*Di............(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7*Di(..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6216.0 (0.0)*Di...........>.(B...........(B a) +0 hand axe*Di(B..............(B.........)(B Throw: 6 boomerangs*Di+L(B........................*DiPx(B......#(B.....###........[*Di_(B......#(B.#(B...#..##.......(B 5(B  (B drude*Diyc(B........#(B.......#.......*Di.(B...........)......##...........(B #..##......###(B #.. *Di(B_You throw a boomerang. The boomerang closely misses the drude. _Okay, then. *Di"_Unknown command.*DifPress: ? - help, v - describe, . - travelHere: (Ba drude  *Di The floor.*Di*(B*Di(B*Di1 _(B*Di+Di((B+Di\)+Diu)(B+Di0(B+Di1 +Di23_Unknown command.(B+DiY3+Di9?(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ========================(B.....#(B ##(B.##Magic: (B7/7========================+Di6:(B..5(B...#####(B......(B AC:(B 11Str:(B 16Doom: 52% (B...*(B......).#.....(B EV:(B 11Int:(B 9  (B....**(B......##(B #.....(B SH:(B 0Dex:(B 13......*(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6216.0 (0.0)...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs+DiV:(B........................(B......#(B.....###........[+Dif:(B......#(B.#(B...#..##.......(B 5(B  (B drude+Di:2(B........#(B.......#........(B...........)......##...........(B #..##......###(B #.. _(BThe floor. +Di:"_Unknown command.+Di:$Throw: 6 boomerangs+Di:uPress: ? - help, Q - select action, ( or ) - cycle+Di: Shift-Dir - straight line+Di:8Aim: (Ba drude (32% to hit)+Dit(B..AngleBrackets the Chopper(B......#+Dit?Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ========================(B.....#(B ##(B.##+DitQMagic: (B7/7========================+Dito(B..5(B...#####(B...+DitY...(B AC:(B 11+Diu.Str:(B 16+Diu%Doom: 52% +Di4u4(B..........).#+DiAuZ.....(B EV:(B 11+DiMuJInt:(B 9  +Dibu(B............##(B #.....(B SH:(B 0+Disu0Dex:(B 13+Diu......((B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7+Div..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6216.0 (0.0)...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs(B........................(B......#(B.....###........[(B......#(B.#(B...#..##.......(B 5(B  (B drude(B........#(B.......#........(B...........)......##...........(B #..##......###(B #.. _(BThe floor. _Unknown command.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba drude (32% to hit)+Di~:((B+Di :((B+Di1U:((B+DiϠ:((B+Di:((B+DiA:((B+DiE+DiY(B..5(B....+Diɑ:((B+Di:((B+Di# :((B+Dij :((B+Di :((B+Di :((B+Di?C :((B+Di R(B.5Unknown command. +DiG (B Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  +Dij Aim: (Ba drude (32% to hit)  You throw a boomerang. The boomerang closely misses the drude.(B+Di D(B.5(B+Di! [(B......@(B+Dii ?(B7.2 (1.2 _+DiT (B+Di< ,Dif=(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....,Di=_(B......#Health: (B64/64 ========================(B.....#(B ##(B.##Magic: (B7/7========================,Di=M(B......#####(B...,Di=...(B AC:(B 11Str:(B 16,Di=%Doom: 52% ,Di=W(B....5(B.....).#,Di=Z.....(B EV:(B 11,Di=JInt:(B 9  ,Di>(B.....*(B......##(B #.....(B SH:(B 0Dex:(B 13,Di&>......*(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7,Di[>..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6217.2 (0.0)...........>.(B...........(B a) +0 hand axe,Di>(B..............(B.........)(B Throw: 6 boomerangs(B........................,Di>x(B......#(B.....###........[,Di>(B......#(B.#(B...#..##.......(B 5(B  (B drude,Di>c(B........#(B.......#.......,Di>B.(B...........)......##....,Di>.......(B #..##......###(B #..Aim: (Ba drude (32% to hit) ,Di?t_You throw a boomerang. The boomerang closely misses the drude.Throw: 6 boomerangs,Dia?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba drude (32% to hit),Di(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ========================(B.....#(B ##(B.##,Di.Magic: (B7/7========================(B......#####(B......(B AC:(B 11Str:(B 16Doom: 52% (B....5(B.....).#,Di8Z.....(B EV:(B 11,DiMJInt:(B 9  ,DiW(B............##(B #.....(B SH:(B 0,Din0Dex:(B 13,Di......((B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7,Di(..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6217.2 (0.0),DiŅ...........>.(B...........(B a) +0 hand axe,Di܅(B..............(B.........)(B Throw: 6 boomerangs,DiL(B........................,Dix(B......#(B.....###........[,Di(B......#(B.#(B...#..##.......(B 5(B  (B drude,Di6(B........#(B.......#........(B...........)......##....,DiKe.......(B #..##......###(B #..,DiSAAim: (Ba drude (32% to hit) ,DigP_You throw a boomerang. The boomerang closely misses the drude.,Diq$Throw: 6 boomerangs,DiuPress: ? - help, Q - select action, ( or ) - cycle,Di Shift-Dir - straight line,Di1Aim: (Ba drude (32% to hit),Dit:((B,Di(B ..  Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba drude (32% to hit)  You throw a boomerang. The boomerang hits the drude.  The drude is lightly wounded.,Di:((B,Die:((B,Di:((B,DiK(B.5(B,Di>N(B.@(B,Dix((B,Di8.4 (1.2 ,Di _,Di(B,Di,Di- (B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#,DiA- *Health: (B64/64 ========================(B.....#(B ##(B.##Magic: (B7/7========================,DiM- M(B......#####(B...,Dil- Y...(B AC:(B 11,Dix- SStr:(B 16Doom: 52% ,Di- 4(B..........).#,Di- Z.....(B EV:(B 11,Di- JInt:(B 9  ,Di- (B.....5(B......##(B #.....(B SH:(B 0Dex:(B 13,Di-. ......*(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7,Di8. (..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6218.4 (0.0),DiS. ...........>.(B...........(B a) +0 hand axe,Dis. (B..............(B.........)(B Throw: 6 boomerangs(B........................,Di. x(B......#(B.....###........[,Di. (B......#(B.#(B...#..##.......(B 5(B  (B drude(B........#(B.......#........(B...........)......##....,Di. e.......(B #..##......###(B #..,Di. R(BYou throw a boomerang. The boomerang hits the drude. ,Di. I_The drude is lightly wounded.  Throw: 6 boomerangs,Di/ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,Di,/ IAim: (Ba drude (lightly wounded, 32% to hit),Di/~ ?(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ========================(B.....#(B ##(B.##Magic: (B7/7========================,Dig~ (B......#####(B......(B AC:(B 11Str:(B 16Doom: 52% (B..........).#.....(B EV:(B 11Int:(B 9  ,Di{~ (B.....5(B......##(B #.....(B SH:(B 0Dex:(B 13,Di~ ......((B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7,Di~ (..../(B..@..(B..(B....##......(B Noise: --------- (B Time:(B 6218.4 (0.0),Di~ ...........>.(B...........(B a) +0 hand axe,Di (B..............(B.........)(B Throw: 6 boomerangs(B........................,Di x(B......#(B.....###........[,Di> (B......#(B.#(B...#..##.......(B 5(B  (B drude,Di` (B........#(B.......#........(B...........)......##....,Dik e.......(B #..##......###(B #..,Diy R(BYou throw a boomerang. The boomerang hits the drude. ,Di %_The drude is lightly wounded.  ,Di $Throw: 6 boomerangs,Di Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,Di BAim: (Ba drude (lightly wounded, 32% to hit),Di (B. Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycle,Di8 Shift-Dir - straight lineAim: (Ba drude (lightly wounded, 32% to hit)  You throw a boomerang. The boomerang hits the drude.  The drude is moderately wounded.(B,Di :((B,Di :((B,Di` K(B.5(B,Dii 8@(B,Dij A(B=9.6 (1.2,Diq (B,DiSr t _The drude barely misses you.(B The drude hits you but does no damage.,Dis -Di (B You miss the drude.The drude is moderately wounded.(BThe drude hits you but does no damage. The drude hits you.-DiUJ(B3-60-Dig -Diu)(B20.5 (0.9-Di(B-Di& _Your doom draws closer.-Di.Di (B You miss the drude.The drude is moderately wounded.(B.Di.Di 0(B4=.Di&!(B.Di< 1.4.Di(B.Dib8 _The drude hits you but does no damage. x2.Di/Di=/Di(BEvoke which item? Wands  f - a wand of flame (17)/Di)(Bo - a wand of polymorph (4) [!(B] read|quaff|evoke/Di;O(B[?(B] describe selected0Di]o0Di?v0Di|(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ========================(B.....#(B ##(B.##Magic: (B7/7========================(B......#####(B......(B AC:(B 110Di}Str:(B 16Doom: 60% (B..........).#.....(B EV:(B 11Int:(B 9  (B............##(B #.....(B SH:(B 00DiC}Dex:(B 13......5(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7..../(B..@..(B..(B....##......(B Noise: (B=-------- (B Time:(B 6221.4 (0.0)0DiV}...........>.(B...........(B a) +0 hand axe0Dib}(B..............(B.........)(B Throw: 6 boomerangs(B........................0Din}x(B......#(B.....###........[0Diz}i(B......#(B.#(B...#..##.......(B 5(B  (B drude(B........#(B.......#.......0Di}.(B...........)......##...........(B #..##......###(B #..The drude is moderately wounded.0Di}w(BThe drude hits you but does no damage. The drude hits you. _Your doom draws closer.  0Di}TYou miss the drude.The drude is moderately wounded. 0Di}B(B_The drude hits you but does no damage. x20Di8K(B .. (B AngleBrackets the Chopper (B..... .# (B Mountain Dwarf of Okawaru *..... 0Die(B..... (B.# (B Health: (B64/64 ======================== (B.....# ##(B.## (B Magic: (B7/7======================== (B......#####(B... ... (B AC:(B 11Str:(B 160Di} Doom: 60%  (B..........).# .....(B EV:(B 11Int:(B 9  0Di 0Di(B............## #.....(B SH:(B 0Dex:(B 130DiQ (B......5(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7 0DiՐf(B..../(B..@..(B..(B....##......(B Noise: (B=-------- (B Time:(B 6221.4 (0.0) 0Di(B...........>.(B...........(B a) +0 hand axe 0Di(B..............(B.........)(B Throw: 6 boomerangs 0DiP(B........................ 0Di r(B......#(B.....###........[ 0Di0|(B......#(B.#(B...#..##.......(B 5(B  (B drude (B........#(B.......#....... 0DiBh.(B...........)......##.... ....... #..##......### #..0DiThe drude is moderately wounded. (B_The drude hits you but does no damage. x2  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: (Ba drude (moderately wounded(B, will become a lemure(B, a hell hound(B, or a  cerulean imp, chance to affect: 37%)2Di(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B64/64 ========================(B.....#(B ##(B.##Magic: (B7/7========================(B......#####(B......(B AC:(B 112Di΃+Str:(B 16Doom: 60% (B..........).#.....(B EV:(B 11Int:(B 9  2Diރ(B............##(B #.....(B SH:(B 0Dex:(B 132Di......*(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:72Di$@..../(B..@..(B..(B....##......(B Noise: (B=-------- (B Time:(B 6221.4 (0.0)2Di...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs(B........................(B......#(B.....###........[(B......#(B.#(B...#..##.......(B 5(B  (B drude(B........#(B.......#........(B...........)......##....2Di.......(B #..##......###(B #..The drude is moderately wounded. 2Diu(B_The drude hits you but does no damage. x2  Aiming: Polymorph2DiɄ;Press: ? - help, Shift-Dir - straight line2DiAim: (Ba drude (moderately wounded(B, will become a lemure(B, a hell hound(B, or a  cerulean imp, chance to affect: 37%)2Dir5 (B_The drude hits you but does no damage. x2  Aiming: Polymorph(B  Press: ? - help, Shift-Dir - straight lineAim: (Ba drude (moderately wounded(B, will become a lemure(B, a hell hound(B, or a  cerulean imp, chance to affect: 37%)  The drude easily resists. The drude hits you. Your doom draws closer.(B1--7(B==2.4 (1(B _The drude barely misses you.(B2Di'2Div(BEvoke which item? Wands  f - a wand of flame (17)2Di(Bo - a wand of polymorph (3) [!(B] read|quaff|evoke(B[?(B] describe selected3Di3Di3Dip(B..AngleBrackets the Chopper3Di(B......#Mountain Dwarf of Okawaru *.....(B......#3Di4Health: (B61/64 ======================--(B.....#(B ##(B.##3DiA(Magic: (B7/73DiL)========================3Di\M(B......#####(B...3DijY...(B AC:(B 113Di.Str:(B 163Di%Doom: 70% 3Di4(B..........).#3DiZ.....(B EV:(B 113Di8Int:(B 9  (B............##(B #.....(B SH:(B 0Dex:(B 13......5(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7..../(B..@..(B..(B....##......(B Noise: (B===------ (B Time:(B 6222.4 (0.0)3Di]...........>.(B...........(B a) +0 hand axe3Dik(B..............(B.........)(B Throw: 6 boomerangs(B........................3Dizx(B......#(B.....###........[3Di(B......#(B.#(B...#..##.......(B 5(B  (B drude3Dic(B........#(B.......#.......3DiB.(B...........)......##....3Die.......(B #..##......###(B #..3Di,Aiming: Polymorph3Di;Press: ? - help, Shift-Dir - straight line3DirAim: (Ba drude (moderately wounded(B, will become a lemure(B, a hell hound(B, or a  cerulean imp, chance to affect: 37%)  The drude easily resists. The drude hits you. Your doom draws closer. _The drude barely misses you.(B3Di,(B .. (B AngleBrackets the Chopper3Dij (B..... .# (B Mountain Dwarf of Okawaru *..... (B..... (B.# (B Health: (B61/64 ======================-- 3Di(B.....# ##(B.## (B Magic: (B7/73Di(========================3Di 3Di(B......#####(B... ... (B AC:(B 113Di.Str:(B 163Di$Doom: 70% 3Di 3Di(B..........).# .....(B EV:(B 113DiIInt:(B 9  3Di 3Di(B............## #.....(B SH:(B 03Di:>Dex:(B 13 3DiZB(B......5(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7 3Di](B..../(B..@..(B..(B....##......(B Noise: (B===------ (B Time:(B 6222.4 (0.0) (B...........>.(B...........(B a) +0 hand axe (B..............(B.........)(B Throw: 6 boomerangs (B........................ (B......#(B.....###........[ (B......#(B.#(B...#..##.......(B 5(B  (B drude 3Diwh(B........#(B.......#....... 3DiG.(B...........)......##.... 3Di!....... #..##......### #..3Dic(BThe drude easily resists. The drude hits you. Your doom draws closer. 3Di._The drude barely misses you.3Di,Aiming: Polymorph3Di;Press: ? - help, Shift-Dir - straight line3DiAim: (Ba drude (moderately wounded(B, will become a lemure(B, a hell hound(B, or a  cerulean imp, chance to affect: 37%)3Di(B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B61/64 ======================--(B.....#(B ##(B.##Magic: (B7/7========================(B......#####(B......(B AC:(B 11Str:(B 16Doom: 70% (B..........).#.....(B EV:(B 11Int:(B 9  3Di<(B............##(B #.....(B SH:(B 0Dex:(B 13......*(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7..../(B..@..(B..(B....##......(B Noise: (B===------ (B Time:(B 6222.4 (0.0)3DiK...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs(B........................3Di]x(B......#(B.....###........[3Dii(B......#(B.#(B...#..##.......(B 5(B  (B drude(B........#(B.......#.......3DiB.(B...........)......##....3Di.......(B #..##......###(B #..(BThe drude easily resists. The drude hits you. Your doom draws closer. 3Di۽._The drude barely misses you.3Di,Aiming: Polymorph3Di;Press: ? - help, Shift-Dir - straight line3DiAim: (Ba drude (moderately wounded(B, will become a lemure(B, a hell hound(B, or a  cerulean imp, chance to affect: 37%)3Di3H5Aiming: Polymorph(B  Press: ? - help, Shift-Dir - straight line: (Ba drude (moderately wounded(B, will become a lemure(B, a hell hound(B, or a  cerulean imp, chance to affect: 37%)  The drude easily resists. The drude barely misses you.(B  The drude closely misses you.(B The drude misses you.(B(B2=(B3.4 (1(B _The drude barely misses you.(B4Di 4Dim G(BEvoke which item? 4Di >Wands  f - a wand of flame (17)4Di 9(Bo - a wand of polymorph (2) 4Di H[!(B] read|quaff|evoke4Di O(B[?(B] describe selected4DiG 4Di P 4Di[ (B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B62/64 =======================-(B.....#(B ##(B.##Magic: (B7/7========================(B......#####(B......(B AC:(B 11Str:(B 16Doom: 70% (B..........).#.....(B EV:(B 11Int:(B 9  (B............##(B #.....(B SH:(B 0Dex:(B 13......5(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7..../(B..@..(B..(B....##......(B Noise: (B===------ (B Time:(B 6223.4 (0.0)...........>.(B...........(B a) +0 hand axe4Dij[ z(B..............(B.........)(B Throw: 6 boomerangs(B........................(B......#(B.....###........[4Di5\ >(B......#(B.#(B...#..##.......(B 5(B  (B drude(B........#(B.......#........(B...........)......##...........(B #..##......###(B #..Press: ? - help, Shift-Dir - straight lineAim: (Ba drude (moderately wounded(B, will become a lemure(B, a hell hound(B, or a  cerulean imp, chance to affect: 37%)  The drude easily resists. The drude barely misses you.The drude closely misses you.(B The drude misses you. (B_The drude barely misses you.(B4Di  8(B .. (B AngleBrackets the Chopper (B..... .# (B Mountain Dwarf of Okawaru *..... (B..... (B.# (B Health: (B62/64 =======================- 4Die (B.....# ##(B.## (B Magic: (B7/7======================== (B......#####(B... ... (B AC:(B 11Str:(B 16Doom: 70% 4Di  (B..........).# .....(B EV:(B 11Int:(B 9   (B............## #.....(B SH:(B 0Dex:(B 13 (B......5(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7 4Di (B..../(B..@..(B..(B....##......(B Noise: (B===------ (B Time:(B 6223.4 (0.0) (B...........>.(B...........(B a) +0 hand axe (B..............(B.........)(B Throw: 6 boomerangs (B........................ (B......#(B.....###........[ 4Di΀ (B......#(B.#(B...#..##.......(B 5(B  (B drude (B........#(B.......#....... .(B...........)......##.... ....... #..##......### #..4Di The drude closely misses you.(B The drude misses you. (B_The drude barely misses you.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line4DiÁ Aim: (Ba drude (moderately wounded(B, will become a lemure(B, a hell hound(B, or a  cerulean imp, chance to affect: 37%)5Di *t (B..AngleBrackets the Chopper(B......#Mountain Dwarf of Okawaru *.....(B......#Health: (B62/64 =======================-(B.....#(B ##(B.##Magic: (B7/7========================(B......#####(B......(B AC:(B 11Str:(B 16Doom: 70% (B..........).#.....(B EV:(B 11Int:(B 9  (B............##(B #.....(B SH:(B 0Dex:(B 13......*(B.....(B.#####....##(B XL: (B 7 Next: (B51% Place: (BDungeon:7..../(B..@..(B..(B....##......(B Noise: (B===------ (B Time:(B 6223.4 (0.0)...........>.(B...........(B a) +0 hand axe(B..............(B.........)(B Throw: 6 boomerangs(B........................(B......#(B.....###........[(B......#(B.#(B...#..##.......(B 5(B  (B drude(B........#(B.......#........(B...........)......##...........(B #..##......###(B #..The drude closely misses you.(B The drude misses you. (B_The drude barely misses you.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: (Ba drude (moderately wounded(B, will become a lemure(B, a hell hound(B, or a  cerulean imp, chance to affect: 37%)5Di5Di(BM55(B  (B cerulean imp  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba drude (moderately wounded(B, will become a lemure(B, a hell hound(B, or a  cerulean imp, chance to affect: 37%)  5Di:The drude evaporates and reforms as a cerulean imp!  5DiBYou encounter a cerulean imp.(B5Di'(B35DiE4.4 (15Di(B5DiC _The cerulean imp hits you but does no damage.6Di (B You miss the cerulean imp.The cerulean imp is moderately wounded.(B6Dih(B4=(B--5.3 (0.96Di(B6Di 6DiG_The cerulean imp closely misses you.(B6DiT6Di  6Di# (B (BYou slash the cerulean imp!  The cerulean imp is almost dead.(B6Di Z(B=-(B6.3 (1.06Di (B6Di  6Di N_The cerulean imp barely misses you.(B6Di 7DiƁ 7Die(B You closely miss the cerulean imp.(B7Di7Dił0(B-7.2 (0.97Di(B7Di 7Di#K_The cerulean imp is almost dead.(B7Di`7Di (B You closely miss the cerulean imp.The cerulean imp is almost dead.(B7Dit D-(B8.17Di (B7Di{ < _The cerulean imp hits you but does no damage.7Di 8DiK (B.  You slash the cerulean imp!  You kill the cerulean imp!(B8Di&Y8DiYY(B*= (B39.1 (1.08DiD`(B8Di` 8Dia=_Okawaru accepts your kill.(B8Dipb9DiZ(B9Diމ)(B9Di(B9Di(B9DiR(B ..(B. .#(B. .#(B.#(B ##(B.##(B.#####(B... ...9Did(B.).#(B ..##(B #(B....#####....(B./(B.@.(B........##(B09DiH.>[(B.9Di4.(B.9DiN.#(B.....###.9Di(B.#(B.#(B...#..##9DiЙt.(B.#(B.......#(B 9DiA.(B....)......##9Di(B 9Di.(B #..##......###(B #(B9Di (B9Diڢ6(B-30.1 (19Di(B9Di] 9Di;_Found a barding(B.9Di:Di(B:Di(B:Di(B:Di(B:Di(B:Dij(B:Di̥(B:Di@(B:Di(B:Dir(B:Di(B:Di4(B ..:Di˸V(B..#(B .#:Di(B..#(B .#(B..##(B ##.##(B..#####(B...(B ..).#(B ..##(B #(B..#####...(B..@..:Di/1..##-#:Di;-(B..>:Di\#(B.[(B..#(B.....###:Di(B..#(B.#(B...#..##....(B....#(B.......#....:Di#(B:Di_......(B.)......##.(B:DiD .......(B #..##......###:Di#(B:Di-(B2.1 (2:Di:Di&(B3.1 (3:Di(B:Di :Di/_w - a wand of warping (10):Di:Di (B:Di L(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You encounter a sky beast.(B(B... .. .F(B    ..(B #(B .#(B #(B .#(B ##(B ##.##(B ..(B.#####...(B ........(B.....(B).#(B .(B.......##(B #.(B........#####.(B...........##F(B  (B sky beast (asleep)#(B....>.....#(B.[(B..................(B(B.F(B7.1 (4F(B(B8.1 (5 _(B(B.......#(B.[(B. .(B... .#.....###(B (B(B.......#.[(B...(B...#(B.....###.#.#...#..##(B(B.F(B(B(B40(B.=Di7q8#.[(B.=DiBq)=DiMq.=DiZq9(B .=DiiqP#(B.....###.[=Diyq9(B .=DiqY#.#...#..##.(B (B=Dis2F(B=Diy.F(B  (B sky beast(B=Diz((B1=Di(B=Diw=Di .(B .(B ...(B ..(B .#(B .#(B .#(B .#(B .=DiԂ F##(B ##(B.##.(B.#####(B...#(B ....(B...).#(B ...(B.##(B #.....(B .###....##.=Di =(B..##.......#=Di q>(B.......#.[(B.=Di ()....=Di N..#(B.....###=Di %[.=Di" p#(B.#(B...#..##.=Di0 3..#.......#.(B=Di K(B.F(B=Di (B=Dij ((B2=Di͋ (B=Di0 >Dif.(B ...(B ..(B .>Di5g#(B .#(B .#(B .#(B .>DiEgm##(B ##(B.#.>DiigxF#####(B...#(B ....>Diyga(B....).#(B ...>Dig(B.##(B #.....(B .>Dig###....##...>Dig(B..##.......#>(B.......>Dig#.[>Dig!(B.>Dig()....>Dig..>Di h=#(B.....###>Dih%[.>Dih7#(B.#(B...#..##...(B..#(B.......#....(B)......##(B>Dijo(B>Di5p((B3>Di u(B>Div>Di- .>Di-(B ..(B .#(B .#(B .#(B .#(B >Di..>Di>.n##(B ##(B.##.>Di[.xF#####(B...#(B ....>Dii.Y(B....).#(B ..>Diw..>Di.p(B.##(B #.....(B >Di..>Di.-###....##...>Di.X(B..##........(B >Di.#>Di.9>(B.......>Di. (B >Di.#.[>Di.!(B.>Di.7)..(B >Di/....>Di/$..(B>DiL/.>Dih/H#(B.....###[>Div/...(B>Di/.>Di/s.#(B.#(B...#..##>Di/,..(B >Di/.>Di/Q..(B..#(B.......#>Di/#(B>Di/g........(B......)......##(B>Di0= #..##......###(B #>Di0&....(B>Di01$(B.>Di<1'F(B>DiN8(B>Di8>Di 9!(B4>Di?(B>Di@>Di4 ..#(B .#(B .#(B .#(B .##(B ##(B.##.>Dig ^#####(B...#(B ....F(B...).#(B ...(B.....##(B #.....(B .>Di ###....##...(B..##(B........(B #(B.. >Di @#.[(B.>Di M)..(B ....>Di 5..(B .>Di H#(B.....###[>Di ...(B>Di .>Di .#(B.#(B...#..##..(B>Di j..(B...#(B.......#.>Di 0(B .>Di+ S(B...(B...)......##>DiB (B..#(B..##(B......###(B #>Dis l....(B.##......#.#....(B>Di D(B.F(B>Di (B>Di ((B5>Di# (B>Dib ^ _(BThere is a stone staircase leading down here.>Di ?Di.#(B .#(B  .##(B ##.#.#####(B...#(B ....F(B..).#(B ...?Di2b(B....##(B #.....(B  .###....##...(B..##(B........(B  #>(B.......?DiA%  #.[?DicM)..(B  ....?Dio5..(B  .?Di}=#(B.....###?Di7[..(B  ?Di.?Dii.#(B.#(B...#..##?Di...(B  ?Di.?Di̗_(B..#(B.......#.?Diח#(B  ?Di.?Dib(B...(B...)......##?Di!(B ?Di .#(B..##(B......###(B #?Di&....(B?Di".?Di,^##(B...(B.........#.?Di9'#....(B?DiC.#..?DiN(......(B?Di͙K(B.F(B?DiԠ(B?Di/(B6 _?Di(B?Di߸?Di<.##(B ##.# .#####(B...#(B ... .(B...).#(B .. .F(B...##(B #.(B....(B .?Di_(B....#####.(B...##.. .(B..##(B........(B #>(B....... #.[(B.?Dik)..(B ......(B ?DiP.#(B.....###?DiI[..(B .?Dih#(B.#(B...#..##?Diz..(B ..#(B.......#.?Di%9.....(B .?Di3U.(B....(B)......##?DiE(.....(B?DiX#(B..##......###(B #....(B  ?Dii3.##............#.?Di{'#....(B  ?Di.?Di#.........?Di6....(B  .?Di .##?Di%...(B?DiK(B.F(B?Di(B?Diy ((B7?Di((B?Di(?Di ##(B ##.##(B #####(B...#(B ...(B ).#(B ..(B...(B ##(B #.(B....(B ?Di aF(B...#####.(B...##..(B ##(B. .>(B. .[.)..(B  ?Di S#(B.....###(B.?Di 7[..(B ?Di4 #(B.#(B...#..##(B. ?DiA 0#.......#.(B....?DiL 1....(B?Di[ \...(B)......##(B..?Dir >....(B .?Di n#..##......###(B #....(B .?Di ##?Di +(B ?Di ?Di5 D(B.F(B?Diˑ (B?Di ((B8?Di (B?Di ?Di_Y###...#(B ....(B..).#(B .....##(B #(B.....(B F(B..#####(B....##..(B.....##(B........(B >(B....... [?DiB`V(B.)..(B ...(B #.....###[..(B #.#...#(B..##..(B ?DiU``.#.(B......#.(B ?Die`%...)......##?Diz`/...(B?Di`P#.(B.##(B......###(B #...(B##..(B..........#.#....(B #..(B..............?Di`....(B..(B...........##...(B?Di`U###(B .#(B?Di cK(B.F(B?Dii(B?Dii((B9?Dio(B?Di?q@Di*(B.......#####...#(B ...AngleBrackets the Chopper .........(B..).#@Di*(B.....Mountain Dwarf of Okawaru **.... .........(B....##(B #(B.....@Di]+Health: (B64/64 ======================== .........(B.....#####(B....##..Magic: (B7/7======================== .........(B...F(B....##(B........AC:(B 11Str:(B 16Doom: 70% .........(B...>*(B.............EV:(B 11Int:(B 9  [........(B.....*(B.........)..SH:(B 0Dex:(B 13 @Dio+p.........(B......*(B...........@Di|+XL: (B 7 Next: (B53% Place: (BDungeon:7 @Di+l.......#.....###@(B.......[..@Di+Noise: --------- (B Time:(B 6249.1 (0.0) @Di+{.......#.#...#(B..##(B.........@Di+-a) +0 hand axe @Di+q.........#.(B......#.(B........@Di+2Throw: 6 boomerangs @Di+y.........(B...)......##(B...... @Di+.......#.(B.##(B......###(B #(B.... @Di#,E......##..(B..........#.#....@Di?,dF(B  (B sky beast @DiS,M......#..(B.................. @Did,.........(B...........##... ..................###(B .# @Dir,C(B_You encounter a sky beast. @Di,q(B_There is a stone staircase leading down here.  Throw: 6 boomerangs@Di,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sky beast (48% to hit)@Di(B.......#####...#(B ...AngleBrackets the Chopper @Di6.........(B..).#(B.....Mountain Dwarf of Okawaru **.... .........(B....##(B #(B.....@Di4Health: (B64/64 ======================== .........(B.....#####(B....##..Magic: (B7/7======================== .........(B...F(B....##(B........AC:(B 11@DiF.Str:(B 16@DiDoom: 70% .........(B...>(B..............EV:(B 11Int:(B 9  [........(B...............)..SH:(B 0@Di.Dex:(B 13 @Dip.........(B......((B...........@DiXL: (B 7 Next: (B53% Place: (BDungeon:7 @Dil.......#.....###@(B.......[..@DiNoise: --------- (B Time:(B 6249.1 (0.0) @Di{.......#.#...#(B..##(B.........@Di a) +0 hand axe .........#.(B......#.(B........@Di2Throw: 6 boomerangs @Diy.........(B...)......##(B...... @Di-.......#.(B.##(B......###(B #(B.... ......##..(B..........#.#....@Di=dF(B  (B sky beast @DiHM......#..(B.................. @DiSA.........(B...........##... @Di^A..................###(B .# @DiiC(B_You encounter a sky beast. @DitM(B_There is a stone staircase leading down here.  @Di~$Throw: 6 boomerangs@DiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@Di5Aim: (Ba sky beast (48% to hit)@DiU :((B@DiX :((B@Di ( (B Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@Di¤ Aim: (Ba sky beast (48% to hit)  You throw a boomerang.  The boomerang closely misses the sky beast.(B@Din :((B@Di8 :((B@Di :((B@Di1 h(B...F(B...@Di :((B@Di" :((B@Dinm :((B@Di. :((B@Dis :((B@DiI :((B@Di( :((B@Di K(B.F(B@Di _(B......@(B@DiU A(B50.2 (1.1 _@Di` (B@Di ADir(B.......#####...#(B ...ADi+cAngleBrackets the Chopper .........(B..).#(B.....Mountain Dwarf of Okawaru **.... .........(B....##(B #(B.....ADiHealth: (B64/64 ======================== .........(B.....#####(B....##..Magic: (B7/7======================== .........(B........##(B........AC:(B 11Str:(B 16Doom: 70% .........(B...>F(B.............EV:(B 11Int:(B 9  ADi[........(B.....*(B.........)..SH:(B 0Dex:(B 13 ADiƽp.........(B......*(B...........ADi߽XL: (B 7 Next: (B53% Place: (BDungeon:7 ADil.......#.....###@(B.......[..ADiNoise: --------- (B Time:(B 6250.2 (0.0) ADi{.......#.#...#(B..##(B.........ADi-a) +0 hand axe ADi"q.........#.(B......#.(B........ADiCThrow: 6 boomerangs .........(B...)......##(B...... ADi_.......#.(B.##(B......###(B #(B.... ADioE......##..(B..........#.#....ADizdF(B  (B sky beast ADiM......#..(B.................. ADiA.........(B...........##... ADiB..................###(B .#ADi4(BYou throw a boomerang. ADi=_The boomerang closely misses the sky beast.ADiɾ$Throw: 6 boomerangsADiuPress: ? - help, Q - select action, ( or ) - cycleADi\Shift-Dir - straight lineAim: (Ba sky beast (48% to hit)ADi!_;(B.......#####...#(B ...AngleBrackets the Chopper .........(B..).#(B.....Mountain Dwarf of Okawaru **.... ADiW_y.........(B....##(B #(B.....Health: (B64/64 ======================== .........(B.....#####(B....##..ADi_:Magic: (B7/7======================== .........(B........##(B........AC:(B 11Str:(B 16Doom: 70% .........(B...>F(B.............EV:(B 11Int:(B 9  ADi_[........(B...............)..SH:(B 0ADi_.Dex:(B 13 ADi_p.........(B......((B...........ADi`XL: (B 7 Next: (B53% Place: (BDungeon:7 ADi*`l.......#.....###@(B.......[..ADi`Noise: --------- (B Time:(B 6250.2 (0.0) .......#.#...#(B..##(B.........a) +0 hand axe .........#.(B......#.(B........ADi`2Throw: 6 boomerangs ADia.........(B...)......##(B...... .......#.(B.##(B......###(B #(B.... ......##..(B..........#.#....F(B  (B sky beast ......#..(B.................. ADiGa.........(B...........##... ..................###(B .#(BYou throw a boomerang. _The boomerang closely misses the sky beast.Throw: 6 boomerangsADixaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba sky beast (48% to hit)ADi:((BADiZ(B.. Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineADiAim: (Ba sky beast (48% to hit)  You throw a boomerang. The boomerang hits the sky beast.  The sky beast is moderately wounded.(BADi:((BADi<@:((BADi:((BADi K(B.F(BADiN(B.@(BADi((BADi1.4 (1.2 ADi _ADi(BADiADi>.....(B).#(B .......##(B #(B...........#####(B....##..........(B.##(B............>...(B... .[......F.).. .............#.....###[...#.#...#(B.@##............#(B.......#.........(B....)......##......#(B..##(B......###(B #....#(B..(B..........#.#.....(B............(B.(B.....##...(B...###(B .###(B).#(B(B(B20(BBDiF(BF(B  (B sky beast(B(B3BDi,(BBDiBDi/' ( (B BDi_' `You hit the sky beast.  The sky beast is heavily wounded.(BBDi( l(B53-----(B=4.3 (0.9BDi/ (BBDi0 M _The sky beast hits you. The air twists around and strikes you!BDiv2 CDiܦ CDi (B You closely miss the sky beast.The sky beast is heavily wounded.(BCDi:h44--------(B5.2CDiî(BCDi߯ CDiCDi?_The sky beast hits you. The air twists around and strikes you!CDiDDi\ (B_The sky beast hits you. The air twists around and strikes you!  You closely miss the sky beast.(B  The sky beast is heavily wounded.(B _The sky beast hits you. The air twists around and strikes you!  DDiͷgYou hit the sky beast.  The sky beast is severely wounded.(BDDicB38-----DDiu((B6.2 (1.0DDi(BDDi> DDiiG_The sky beast hits you. The air twists around and strikes you!DDiEDiѿ EDi~(B You hit the sky beast.  The sky beast is almost dead.(BEDi49--EDi((B7.1 (0.9EDi(BEDiE EDi\O_The sky beast completely misses you.(BEDiEDiK ( (B EDi tYou closely miss the sky beast.The sky beast is severely wounded.(BEDiq W40=(B8.0EDi (BEDi Q _The sky beast barely misses you.(BEDi FDi W (B You barely miss the sky beast.FDi`DThe sky beast is severely wounded.(BFDiT1=(B9FDi$(BFDi FDiL_The sky beast closely misses you.(BFDiMFDi2 (B (BYou hit the sky beast.  The sky beast is almost dead.(BFDiND2(B9.8FDiV(BFDiWQ _The sky beast barely misses you.(BFDiXFDi E (B You hit the sky beast.  FDi ?The sky beast is almost dead.(BFDi E1(B60.7FDi(BFDiU FDim?_The sky beast hits you. The air twists around and strikes you.FDiGDi]m GDim(B†(BYou hit the sky beast.  You kill the sky beast!(BGDiqu*(BGDiz( (BGDizt3(B/6668 (B71GDiz 1.6 GDiz-_Okawaru accepts your kill.GDi{(BGDi(BGDiK GDi]V_Your Fighting skill increases to level 7!(BGDi^HDin(BHDiHDi"(BHDi[(BHDi(BHDis24= HDi (B_HDi`(BHDik(BHDi35=HDi(BHDi(BHDi(BHDi96(BHDi(BHDi;(BHDiHDi7HDi=HDi(BHDi(BHDib(BHDiK8=(BHDi(BHDi(BHDi6HDiR50HDiY=HDip(BHDi(BHDi&(BHDieHDi(B51HDi=HDi(BHDi(BHDi(BHDi'(B2HDig(BHDiT(BHDi7(B3=HDi(BHDiH(BHDi(BHDi7(B4=HDi(BHDi(BHDi(BHDi@HDiKH(B5=(BHDip(BHDi0(BHDiHDi(B6HDi=HDi(BHDi(BHDi~(BHDi'(B7HDi(BHDi(BHDif7(B8=HDi(BHDi(BHDi(BHDi3HDi>(B60HDiP*=(BHDiK(BHDi(BHDi7(B1=HDi(BHDig(BHDiz(BHDiHDi(B2HDi=HDi(BHDix(BHDi{(BHDi'(B3HDiz(BHDiM(BHDi%(B4HDi=HDi(BHDi(BHDi(BHDiHDi1(B5HDi:=HDiP(BHDic (BHDi (BHDi5 HDiP H(B6=(BHDi (BHDi(BHDi(BHDi(BHDi(BHDi HDi!(B HDiBYou see here a sky beast corpse(B.HDi(BHDi! (B_HDi(BHDi"(BHDip-(BHDi-(BHDiW/(BHDi1(BHDi_4(BHDi4!=HDi4(BHDi6(BHDi:(BHDi)=(BHDiF=(BHDi>(BHDi@(BHDiB(BHDi5C(BHDi:D(BHDiG(BHDiPM(B ..(B   ..(B ....#(B.... #(B .#(B .......##(B #(B .#(B )(B.......#(B ##(B ##.##(B .. HDiPd..#####...#(B #(B. ).#(B #(B.....#(B .##(B ##(B.....#(B HDiQ}..#####.@(B..##..(B HDiQ-88.6 (27.0)HDi2Q...##.(B........ >....(B...(B........ HDi;Q...(B....(B.....)(B...HDiIQ8..(B.....HDi\Q&(B....HDinQ/#.....###†HDivQ0[(B...HDiQ.#.#...#..##HDiQ%(B...HDiQ#....(B...#(B.........>(B)......##......HDiQ(BHDi$W(BHDiW!-HDiW'(B9.6 (28HDi[(BHDij\D _Found a dagger. Found a stone staircase leading down.HDi^IDi (BIDi/ (BIDiQ (BIDit (BIDi (BIDif (BIDiA (BIDiȍ (BIDi (BIDi (BIDi (BIDiّ (BIDi (BIDi (BIDi[ (BIDi (BIDiS (BIDi (BIDie (BIDim (BIDi$ (BIDi (BIDi (BIDi (BIDiɥ (BIDi (BIDio (BIDiQ (BIDip (BIDi (BIDi_ (BIDi (BIDi (BIDiٯ (BIDi} (BIDi (BIDi .(B IDi [(B.......###(B  ........#(B.#(B IDi o.....(B ........#(B.. .#....(B .......... ..#...(B .......##(B #..#(B ..(B......##...##(B ..(B #(B.....#(B....##(B .#(B #(B.@(B.......##(B97.6 (8.0)#(B .#(B ##.).#IDiP ##(B ##.####...(B.......#####...##(B..#.(B.......(B).#...(B..#.(B....##.........##.####.(B....#.........#####..(B..##(B..#..........##..(B.........>......IDi #...(BIDi (BIDiw -(B8.6 (9IDi (BIDi  IDi _Found a pair of boots.IDi KDi(B...#(B...... [(B.###(B . KDi.#(B.##(B.. ..#(B... .#.(B ..... ..#..(B ....KDi; #...(B ......KDi #...##KDi..(B ..(B #@(B....#....#KDi r.#(B .#(B #(B..KDi#.#(B .#(B ##(B.)KDi+#KDi9K(B ##.####(B..KDiE...KDiUa#####...##.(B.#(B........KDid(B).#....(B.#(B.....##.KDis6.####.(B....KDi.#(BKDi\#####..(B..##..#......##KDi .(BKDi(BKDimKDi&(B9.6 (1KDi(BKDiKDiʰ #(B.......#(B...... [KDi5 (B.###(B .(B .#.##(B..(B ..#(B.... .#.(B....#..#..(B #...(B .......KDiG #...##KDiV ..(B ..##(B...#(B.....#....#KDiu .#(B #(B....#(B.#(B..#KDi .#(B #(B..#.####(B.)#KDi i(B ####.####(B.....KDiϱ a#####...##.(B.#(B........KDi (B).#.....#(B.....##..####.(B...KDi f.#(B#####....##..#(BKDi (BKDi *(B300KDi (BKDiI KDiKDi(B.##(B.##(B.#(B.....KDi 3#(B....KDi ...#(B...... [(B.###(B .(B .#.##..(B .#(B....(B .#.KDi (B....#..#..(B #...(B ........KDi #...##KDi1 K..(B #(B..##(B...#(B.....#....#.#(B ##.(B...#(B.#(B..KDiU ##.#(B #(B..#(B.####(B.)KDip #(B ####(B.####(B..........KDi k#####(B...##..#(B........KDi (B).#.....#(B.....##..####.....#(BKDi(BKDi((B1KDi:2(BLDiLDi (B ##(B ##(B.....!..##(B.##(B.#(B.....#(B........#(B....... [(B.###(B .LDiL$(B LDiV.#.##..(B #(B....(B .#LDi`r(B....#..#.#(B #..LDis'.(B.........LDi#...##LDi..##(B..##(B...#(B.....#....#LDi.#(B ##..(B..#(B.#(B..LDi##LDi.#(B #.(B.#(B.####(B.)LDi#LDi ^(B ####(B.####.LDi(y......#####(B...##..#(B........LDi5:(B).#.....#.....##.LDi@(BLDi4(B(B2(B _Found a potion of might.LDi_(B .$(B... ##(B ##(B.....(B!..##(B.##(B.#(B.....LDi>#(B...(B..(B...#(B....... [(B.###(B .(B LDi.#.##..(B  #....(B .# (B LDi(9....#..# (B LDi@5 #.. (B LDif..........#...LDi%## (B LDi.(B.##(B..##(B...#(B.....#....# LDi(B LDi.#(B ##(B..(B..#(B.#(B..LDi׃/## (B LDi.#(B #..#(B.####(B.)LDi%# (B  ####(B.####.LDiik. (B #####...##..#........(BLDi(BLDiLDi!(B3LDiV(BLDiq LDi_Found 17 gold pieces.LDi4LDi5#(B >(B.. .$(B... ###(B ##.(B....LDi5(B!..##(B.##(B.#(B.....#(B....(B...#(B.......(B [(B.###(B .(B .#.##..(B  #....(B .#(B LDio6B....#..#(B  #..(B ..........#...##(B ..##(B..##(B...#(B.....#....#LDi6(B LDi6.#(B ##(B...(B.#(B.#(B..##(B LDi6.#(B #(B..#(B.####(B.)LDi6X#(B  ####.####..LDi7(BLDiK?(BLDiD@((B4LDi+F(BLDi7G4 _Found a stone staircase leading down.LDiHMDiXo(B....#(B >(B..#(B .$MDitrQ(B... ###(B ##.....(B!..##(B.##(B.#.(B....#(B.....(B......(B...#(B.......(B .###(B .(B .#.##..(B  #....(B .#(B ....#..#(B  #..(B ..........#...##(B (B ..##(B..##(B...#(B.....#....#(B (B ..#(B ##(B...(B.#(B.#(B..#(B (B .#(B #..#.####.)#(B (BMDi(BMDi)MDiD!(B5MDiM(BMDi) MDiEMDi܏C_(BYou see here a +0 pair of boots.MDiMDi (BMDi ((B6MDi (BMDiq % _r - a +0 pair of bootsMDiI NDi NDi (BWear or take off which item? Armour (go to first with [) NDiA  i - a +1 pair of gloves (worn)  m - a +0 chain mail (worn)  q - a +0 helmet (worn)(Bd - a +0 leather armour  r - a +0 pair of bootsNDi> [?(B] describe selected [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip ODisODisODizODi80(BAngleBrackets the Chopper(B...Mountain Dwarf of Okawaru **....(B...#Health: (B66/66 ========================ODik(B.>(B..#.$.Magic: (B7/7========================ODi{(B..... ###(B ##.....ODi/AC:(B 11ODiSStr:(B 16Doom: 68% ODi:(B...!..##(B.##(B.#.(B....EV:(B 11ODiVJInt:(B 9  ODiۄ(B......#(B.....(B......SH:(B 0ODi Dex:(B 13.........#(B.......XL: (B 7 Next: (B71% Place: (BDungeon:7ODih.......@(B.......###(B .ODiNoise: --------- (B Time:(B 6306.6 (0.0)...............#.##..ODi(.a) +0 hand axeODiA......(B...............#....(B .#(B Throw: 6 boomerangsODiP......(B...................#..#ODi......(B................##(B #..#......(B.................##...##ODi0(B ODi*......(B...##(B..##(B...#(B.....#....#ODit0(B ODi......(B..#(B ##(B...(B.#(B.#(B.........##ODi̇(B ........#(B #..#.####.).......#ODi/(B  ODi0T(B_Found a pair of boots. _Found a potion of might. ODio_Found 17 gold pieces. ODiu_Found a stone staircase leading down. _(BYou see here a +0 pair of boots. ODi_r - a +0 pair of bootsODi(BODiODi#(BODi4(BODi ODi:d(B You start putting on your armour.(BODi-(B7.6 (1ODiG(BODi(BODi-(B8.6 (2ODi(BODi(BODiY-(B9.6 (3ODiݹ(BODi(BODi/.(B10.6 (4ODi(BODi(BODii(B1.6 (5(B (B2 _You continue putting on your +0 pair of boots.(B x5(B(B _(BYou finish putting on your +0 pair of boots.PDic _(BYou finish putting on your +0 pair of boots. PDiE Offhand : (nothing)  Armour : m - a +0 chain mail(BHelmet : q - a +0 helmet(B  Gloves : i - a +1 pair of gloves(B  Boots : r - a +0 pair of boots(BPDi? (BPDi(BPDiF _(BCloak : (nothing)PDiQDiP [?12l[?25hQDilS c  Search for what [Enter for "axe", or ? for help]? (BRDi" cRDi^ lRDicUoSDiaSDiAkSDir[?25lSDiZ(BSDiɖ (BSDi(BSDi_S _(BCan't find anything matching that.SDiSDi(BSDi (BSDi(BSDi A _Unknown command.(BSDiTDiJ%(BTDi%(BTDi'(BTDi+(BTDiR-(BTDi.& (B_TDiH0(BTDi2(BTDi4(BTDi5(BTDi6(BTDi9(BTDi:(BTDiy;(BTDi<(BTDi>(BTDio@(BTDi@(BTDiRB(BTDiH$(B.#(B.. ..(B.... ##.##(B...... ..(B..  ...... ..(B. TDiH #(B....##(B.#(B #(B..>(B..#(B.##(B .$.(B..###(B ##......(B.##.##.#......#...........TDiI(B .(B..#.......(B  TDiI.##(B ...#.##.(B TDi_J|..#....(B ..(B...................TDiJ~(B ..(B.............##(B TDiJH .......................##.(BTDiO-(B5.6 (4TDiQ-(B6.6 (5TDiU(BTDiV$ _m - a potion of mightTDiTDiw] (BTDi^ (BTDiS` (BTDi|d (BTDi g (BTDig (BTDii (BTDil (BTDin (BTDio (BTDiq (BTDiSs (BTDiSu (BTDiu (BTDiHw (BTDimy (BTDi1{ (BTDi{ (BTDi| (BTDi~ (BTDi_ (BTDiV (BTDi (BTDi (BTDi (BTDi` (BTDi (BTDi (BTDi (BTDi (BTDi (BTDia (BTDi ' (B TDi =You encounter a black bear.(BTDiϚ L....#..(B ..TDi .......(B ##.##(B  .......(B ....(B #TDi$ ......(B ...(B h(B.TDiś =#....##.#(B ...  TDi ..#..>..#.##(B .$(B...  ...........######.(B.....  TDiS ..........##(B.##(B.#(B......  TDiu p..........#....@(B.......  TDi 6........(B...(B..#(B.........  ........(B....(B.###(B. .(B  TDi ........(B..#.##..(B .........TDi x#....(B .#(B .......TDi ...#..#(B h(B  (B black bear (asleep) .......TDi w##(B #..#(B .......TDiK r##...##(B ........##..##...#.....#....#(BTDi ^(B.h(B23.6 (7TDi Oh(BTDiب 6(B==4.6 (8TDi0 (BTDiկ - _The black bear growls angrily.TDi VDi (B .......(B ##.##(B .(B ....#(B ......(B ..(B #....##.#h(B....#..>..#.##.$(B...(B ...........######.(B.....(B ##(B.##(B.#(B......(B ....#(B......(B ......#VDi|.(B .....###.(B .(B ..#.##.. .(B..#....(B .#(B.....#..#(B.##(B #..#VDij"(B..#.####(B..##(B...#(B.....#....#(B ##....#.#.........##(BVDipO(B.h(BVDi(BVDi6(B--5.6 (1VDi(BVDiVDid H(B .(B ....#(B ......(B ..(B #....##.#...#..>..#.##.h(B...(B ......(B.....######.(B.....(B ....##(B.##(B.#(B......(B ....#(B...(B...(B .......#.(B .......###.(B .(B .#.##...(B.#....(B .# (B .....#..# (B ##(B #..# (B ..##...## (B ##(B..##(B...#(B.....#....# (B #(B ##(B..(B..#(B.#(B.........## (B .#(B #..#.####.).......#(B$h(B(B--(B6VDi (BVDi WDiM%(B ......(B ..(B #..(B..##.#...#..>(B..#.##.$...WDi<(B .....(B......######.h(B....(B ....##(B.##(B.#(B......(B ..#(B......(B ....#.(B .###.(B .(B .#.##...(B.#....(B .#(B .....#..#(B ##(B #..#(B ..##...##(B ##(B..##(B...#(B.....#....#(B #(B ##(B...(B.#(B.#(B.........##(B .#(B #(B..#(B.####(B.).......#(B .##(B ####.####...(B(B.h(BWDi(BWDi1WDiN!(B7WDi9(BWDiWDiWDi[F(BFire/throw/use which item? WDi~FMissiles (go to first with () WDi+ c - 6 boomerangs (quivered) WDi' j - 16 poisoned dartsWDiI)(Bl - a stone  WDiuZp - 2 javelins Wands (go to first with /)WDi6(Bf - a wand of flame (17)  WDi"o - a wand of polymorph (1)  WDi w - a wand of warping (10) WDiGScrolls (go to first with ?) WDie% I - a scroll of immolationWDiv(BXDi XDi (B......(B .....AngleBrackets the Chopper#..(B..##.#...Mountain Dwarf of Okawaru **......#..>(B..#.##.$...Health: (B66/66 ========================XDi .....(B......######.(B.....Magic: (B7/7========================XDij !.....(B.....##(B.##(B.#h(B.....AC:(B 12Str:(B 16XDi Doom: 68% .....(B.....#(B............XDi( xEV:(B 11Int:(B 9  XDiL .....(B........#(B.........SH:(B 0Dex:(B 13XDi ;.....(B..............###.(B .XL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@(B......#.##..Noise: --------- (B Time:(B 6327.6 (0.0).......(B..............#....(B .#a) +0 hand axe.......(B..................#..#Throw: 6 boomerangs.......(B...............##(B #..#.......(B................##...##.......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear.......(B.#(B ##(B...(B.#(B.#(B.........##........#(B #(B..#(B.####(B.).......#........##(B ####.####.......... _(BCan't find anything matching that. _Unknown command. (B_m - a potion of might  You encounter a black bear. (B_The black bear growls angrily.  Okay, then.(BXDi *(BXDi) (BXDi3 1 _(BXDi~ YDiYDi'(BYDiQuiver which action? ([-(B] to clear) Items (B([,(B] to cycle)  a - Throw: 6 boomerangs (quivered)YDiP(Bb - Throw: 16 darts (poison)  c - Throw: stone  YDi?d - Throw: 2 javelins  e - Zap: wand of polymorph (1)  YDif - Zap: wand of flame (17)  g - Zap: wand of warping (10) Abilities (B([,(B] to cycle)  h - Abil: Heroism [*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|onZDi (B a - Throw: 6 boomerangs (quivered)  b - Throw: 16 darts (poison)(BZDi_ZDi `ZDiFo(B......(B .....AngleBrackets the Chopper#..(B..##.#...Mountain Dwarf of Okawaru **....ZDio..#..>(B..#.##.$...Health: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================.....(B.....##(B.##(B.#h(B.....AC:(B 12ZDipRStr:(B 16Doom: 68% ZDip.....(B.....#(B............EV:(B 11ZDi{qInt:(B 9  .....(B........#(B.........SH:(B 0ZDiqDex:(B 13.....(B..............###.(B .ZDiXr1XL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@(B......#.##..Noise: --------- (B Time:(B 6327.6 (0.0).......(B..............#....(B .#a) +0 hand axeZDivrN.......(B..................#..#ZDir8Throw: 16 darts (poison)ZDi;s.......(B...............##(B #..#.......(B................##...##.......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bearZDies.......(B.#(B ##(B...(B.#(B.#(B.........##ZDis........#(B #(B..#(B.####(B.).......#ZDit........##(B ####.####.......... _(BCan't find anything matching that. _Unknown command. ZDiUt5(B_m - a potion of might  ZDiutYou encounter a black bear. (B_The black bear growls angrily. _Okay, then.ZDit(BZDiu*(BZDiM|(BZDi-~[Di\(B......(B .....AngleBrackets the Chopper#..(B..##.#...[Di\Mountain Dwarf of Okawaru **......#..>(B..#.##.$...Health: (B66/66 ========================.....(B......######.(B.....[Di^2Magic: (B7/7[Di<^(========================[Di^.....(B.....##(B.##(B.#h(B.....AC:(B 12[Di^RStr:(B 16Doom: 68% [Diu_.....(B.....#(B.....*(B......[Di_xEV:(B 11Int:(B 9  [Di`.....(B........#**(B.......SH:(B 0Dex:(B 13.....(B........*(B.....###.(B .XL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@(B......#.##..Noise: --------- (B Time:(B 6327.6 (0.0).......(B..............#....(B .#a) +0 hand axe[Di`.......(B..................#..#Throw: 16 darts (poison)[DiYar.......(B...............##(B #..#[DioaG.......(B................##...##[Di b).......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear[DiFb.......(B.#(B ##(B...(B.#(B.#(B.........##[DiUb........#(B #(B..#(B.####(B.).......#[Dib........##(B ####.####.......... (B_The black bear growls angrily. _Okay, then.Throw: 16 darts (poison)[Di"cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (67% to hit)[Di[q(B......(B .....[Di7AngleBrackets the Chopper#..(B..##.#...Mountain Dwarf of Okawaru **......#..>(B..#.##.$...Health: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7[Di9(========================[Di[!.....(B.....##(B.##(B.#h(B.....AC:(B 12Str:(B 16[Di$Doom: 68% [Di.....(B.....#(B............EV:(B 11[DiIInt:(B 9  [Di6.....(B........#(B.........SH:(B 0Dex:(B 13[Di.....(B........((B.....###.(B .[DiXL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@(B......#.##..[DiA Noise: --------- (B Time:(B 6327.6 (0.0).......(B..............#....(B .#[Di a) +0 hand axe.......(B..................#..#Throw: 16 darts (poison)[Di r.......(B...............##(B #..#[Di G.......(B................##...##[Did ).......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear[Di .......(B.#(B ##(B...(B.#(B.#(B.........##[Di ........#(B #(B..#(B.####(B.).......#[Di# F........##(B ####.####.......... [Di/ =(B_The black bear growls angrily. [Din '_Okay, then.[Di Throw: 16 darts (poison)[Di uPress: ? - help, Q - select action, ( or ) - cycle[Di  Shift-Dir - straight line[Di+ 6Aim: (Ba black bear (67% to hit)[DiU:((B[Di:((B[DiV:((B[Di::((B[Diah _Okay, then.(B [DiV Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba black bear (67% to hit)  You throw a dart. The dart barely misses the black bear.(B[Diҋ0(B...[Di)j(B8.4 (0.85 (B_[Di/(B[Di[Di/ (B......(B .....AngleBrackets the Chopper#..(B..##.#...[Dil Mountain Dwarf of Okawaru **......#..>(B..#.##.$...Health: (B66/66 ========================[Di| .....(B......######.(B.....[Di( 2Magic: (B7/7[Di; (========================[Di .....(B.....##(B.##(B.#((B.....AC:(B 12[Di .Str:(B 16[Di $Doom: 68% [Di. .....(B.....#(B.....h(B......EV:(B 11[Di IInt:(B 9  [Di .....(B........#(B.*(B.......SH:(B 0[Di /Dex:(B 13[Di .....(B........**(B....###.(B .[Dig XL: (B 7 Next: (B71% Place: (BDungeon:7[Dix x.....(B.......@(B......#.##..[Di Noise: --------- (B Time:(B 6328.4 (0.0)[Di z.......(B..............#....(B .#[Di .a) +0 hand axe[DiG N.......(B..................#..#[DiW 8Throw: 15 darts (poison)[Di r.......(B...............##(B #..#[Di G.......(B................##...##[Di ).......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear[DiA .......(B.#(B ##(B...(B.#(B.#(B.........##[Dih ........#(B #(B..#(B.####(B.).......#[Di ........##(B ####.####..........Aim: (Ba black bear (67% to hit) [Di J_You throw a dart. The dart barely misses the black bear.[Di )Throw: 15 darts (poison)[Diq uPress: ? - help, Q - select action, ( or ) - cycle[Di ]Shift-Dir - straight lineAim: (Ba black bear (67% to hit)[DiZ (B......(B .....AngleBrackets the Chopper#..(B..##.#...[Di Mountain Dwarf of Okawaru **......#..>(B..#.##.$...Health: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================[Di .....(B.....##(B.##(B.#((B.....AC:(B 12Str:(B 16Doom: 68% .....(B.....#(B.....h(B......EV:(B 11[Di Int:(B 9  .....(B........#(B.........SH:(B 0Dex:(B 13.....(B........((B.....###.(B .XL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@(B......#.##..[Di Noise: --------- (B Time:(B 6328.4 (0.0)[DiY .......(B..............#....(B .#a) +0 hand axe.......(B..................#..#[Di Throw: 15 darts (poison).......(B...............##(B #..#.......(B................##...##[Di ).......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear[Dis .......(B.#(B ##(B...(B.#(B.#(B.........##[Di 6........#(B #(B..#(B.####(B.).......#........##(B ####.####..........Aim: (Ba black bear (67% to hit) _You throw a dart. The dart barely misses the black bear.Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle[DiB VShift-Dir - straight lineAim: (Ba black bear (67% to hit)[Di:((B[Dia:((B[Di(h (B_You throw a dart. The dart barely misses the black bear. [Di(B Throw: 15 darts (poison)(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba black bear (67% to hit)  You throw a dart. The dart hits the black bear. The black bear is poisoned.[Di\(B..(poisoned)(B[Di(B9.3 (0.94 (B_(B\Di +(B\Di` [......(B .....AngleBrackets the Chopper#..(B..##.#...Mountain Dwarf of Okawaru **......#..>(B..#.##.$...\Di RHealth: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================.....(B.....##(B.##(B.#((B.....AC:(B 12Str:(B 16Doom: 68% .....(B.....#(B.....((B......EV:(B 11Int:(B 9  .....(B........#(B.h(B.......SH:(B 0\Di WDex:(B 13.....(B........**(B....###.(B .XL: (B 7 Next: (B71% Place: (BDungeon:7\DiM u.....(B.......@(B......#.##..Noise: --------- (B Time:(B 6329.3 (0.0).......(B..............#....(B .#\Di a) +0 hand axe.......(B..................#..#Throw: 14 darts (poison)\Di .......(B...............##(B #..#.......(B................##...##\Di' /.......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear (poisoned).......(B.#(B ##(B...(B.#(B.#(B.........##\Di N........#(B #(B..#(B.####(B.).......#........##(B ####.####..........Aim: (Ba black bear (67% to hit) \Di X_You throw a dart. The dart hits the black bear. The black bear is poisoned.  Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (poisoned, 67% to hit)\Di^h(B......(B ...\Di5..AngleBrackets the Chopper#..(B..##.#...Mountain Dwarf of Okawaru **......#..>(B..#.##.$...\DixLHealth: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================.....(B.....##(B.##(B.#((B.....AC:(B 12Str:(B 16Doom: 68% .....(B.....#(B.....((B......EV:(B 11\Di5Int:(B 9  .....(B........#(B.h(B.......SH:(B 0Dex:(B 13\Di.....(B........((B.....###.(B .XL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@(B......#.##..\DiH+Noise: --------- (B Time:(B 6329.3 (0.0).......(B..............#....(B .#a) +0 hand axe\Di?.......(B..................#..#Throw: 14 darts (poison).......(B...............##(B #..#.......(B................##...##\Di/.......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear (poisoned).......(B.#(B ##(B...(B.#(B.#(B.........##\Di N........#(B #(B..#(B.####(B.).......#........##(B ####.####..........Aim: (Ba black bear (67% to hit) \DiS_You throw a dart. The dart hits the black bear. The black bear is poisoned.  Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\Di@Aim: (Ba black bear (poisoned, 67% to hit)\DiS:((B\Di#:((B]Di(h (B_You throw a dart. The dart hits the black bear. The black bear is poisoned.  Throw: 14 darts (poison)(B  ]Di)mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba black bear (poisoned, 67% to hit)  You throw a dart. The dart closely misses the black bear.(B]Dii1'(B.]Di2:(B30.2 (0.9]Di 323 (B_]Di`9(B]Di8;]Di( q(B......(B .....]Di _AngleBrackets the Chopper#..(B..##.#...Mountain Dwarf of Okawaru **......#..>(B..#.##.$...Health: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================]Dik K.....(B.....##(B.##(B.#((B.....AC:(B 12Str:(B 16Doom: 68% .....(B.....#(B.....((B......EV:(B 11Int:(B 9  .....(B........#(B.((B.......SH:(B 0Dex:(B 13.....(B........*h(B....###.(B .XL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@(B......#.##..Noise: --------- (B Time:(B 6330.2 (0.0).......(B..............#....(B .#a) +0 hand axe.......(B..................#..#Throw: 13 darts (poison).......(B...............##(B #..#.......(B................##...##]Di& .......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear (poisoned).......(B.#(B ##(B...(B.#(B.#(B.........##........#(B #(B..#(B.####(B.).......#........##(B ####.####..........Aim: (Ba black bear (poisoned, 67% to hit) _You throw a dart. The dart closely misses the black bear.Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (poisoned, 67% to hit)]Di* (B......(B .....AngleBrackets the Chopper#..(B..##.#...Mountain Dwarf of Okawaru **......#..>(B..#.##.$...Health: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================.....(B.....##(B.##(B.#((B.....AC:(B 12Str:(B 16Doom: 68% .....(B.....#(B.....((B......EV:(B 11Int:(B 9  .....(B........#(B.((B.......SH:(B 0Dex:(B 13.....(B........(h(B....###.(B .XL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@(B......#.##..Noise: --------- (B Time:(B 6330.2 (0.0).......(B..............#....(B .#a) +0 hand axe.......(B..................#..#Throw: 13 darts (poison).......(B...............##(B #..#.......(B................##...##.......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear (poisoned).......(B.#(B ##(B...(B.#(B.#(B.........##........#(B #(B..#(B.####(B.).......#........##(B ####.####..........Aim: (Ba black bear (poisoned, 67% to hit) _You throw a dart. The dart closely misses the black bear.Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (poisoned, 67% to hit)]Dii :((B]Di V(B.h (B_You throw a dart. The dart closely misses the black bear. (B Throw: 13 darts (poison)(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba black bear (poisoned, 67% to hit)  You throw a dart. The dart closely misses the black bear.(B]Diܼ j(B1.0 (0.82 (B_]Di (B]Di ^Dik(B......(B .....AngleBrackets the Chopper^Di}|#..(B..##.#...Mountain Dwarf of Okawaru **......#..>(B..#.##.$...Health: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================.....(B.....##(B.##(B.#((B.....AC:(B 12Str:(B 16Doom: 68% .....(B.....#(B.....((B......EV:(B 11Int:(B 9  ^Di.....(B........#(B.((B.......SH:(B 0^DiCDex:(B 13.....(B........*h(B....###.(B .XL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@(B......#.##..Noise: --------- (B Time:(B 6331.0 (0.0).......(B..............#....(B .#a) +0 hand axe.......(B..................#..#Throw: 12 darts (poison).......(B...............##(B #..#.......(B................##...##^Dix.......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear (poisoned).......(B.#(B ##(B...(B.#(B.#(B.........##........#(B #(B..#(B.####(B.).......#........##(B ####.####..........Aim: (Ba black bear (poisoned, 67% to hit) _You throw a dart. The dart closely misses the black bear.Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (lightly wounded, poisoned, 67% to hit)^Di%9 (B......(B .....AngleBrackets the Chopper#..(B..##.#^Di%: ...Mountain Dwarf of Okawaru **......#..>(B..#.##.$...Health: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================.....(B.....##(B.##(B.#((B.....AC:(B 12Str:(B 16Doom: 68% .....(B.....#(B.....((B......^Di: 5EV:(B 11Int:(B 9  .....(B........#(B.((B.......SH:(B 0^Di: aDex:(B 13.....(B........(h(B....###.(B .XL: (B 7 Next: (B71% Place: (BDungeon:7^Di; u.....(B.......@(B......#.##..Noise: --------- (B Time:(B 6331.0 (0.0).......(B..............#....(B .#^DiT; |a) +0 hand axe.......(B..................#..#^Di; Throw: 12 darts (poison).......(B...............##(B #..#^Di; {.......(B................##...##.......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear (poisoned)^Di&< .......(B.#(B ##(B...(B.#(B.#(B.........##^DiS< ........#(B #(B..#(B.####(B.).......#^Di< ........##(B ####.####..........Aim: (Ba black bear (poisoned, 67% to hit) ^Di< t_You throw a dart. The dart closely misses the black bear.Throw: 12 darts (poison)^Di< uPress: ? - help, Q - select action, ( or ) - cycle^Di= qShift-Dir - straight lineAim: (Ba black bear (lightly wounded, poisoned, 67% to hit)^Diۄ  (B(hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba black bear (lightly wounded, poisoned, 67% to hit)  You throw a dart. The dart hits the black bear.  The black bear looks even sicker.  The black bear is lightly wounded.^Di Z(B.very poisoned)(B^Di ^Di (B^Di3 @9 (0.91 (B_^DiǓ (B^Di5 _Di4 +(B_Dig5 ......(B .....AngleBrackets the Chopper#..(B..##.#...Mountain Dwarf of Okawaru **......#..>(B..#.##.$...Health: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================_Di5 E.....(B.....##(B.##(B.#((B.....AC:(B 12Str:(B 16Doom: 68% _Dia6 .....(B.....#(B.....((B......EV:(B 11Int:(B 9  .....(B........#(B.((B.......SH:(B 0Dex:(B 13_Di6 -.....(B.........((B....###.(B .XL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@h(B.....#.##..Noise: --------- (B Time:(B 6331.9 (0.0)_Di?7 ........(B..............#....(B .#a) +0 hand axe.......(B..................#..#Throw: 11 darts (poison)_Di7 .......(B...............##(B #..#.......(B................##...##_Di7 4.......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear (very poisoned).......(B.#(B ##(B...(B.#(B.#(B.........##_Di7 ........#(B #(B..#(B.####(B.).......#_DiF8 ........##(B ####.####..........(BThe black bear looks even sicker. _The black bear is lightly wounded.  _Di8 Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (lightly wounded, very poisoned, 67% to hit)_DiR (B......(B .....AngleBrackets the Chopper#..(B..##.#...Mountain Dwarf of Okawaru **...._Di] ..#..>(B..#.##.$...Health: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================.....(B.....##(B.##(B.#((B.....AC:(B 12Str:(B 16Doom: 68% .....(B.....#(B.....((B......EV:(B 11_Di Int:(B 9  .....(B........#(B.((B.......SH:(B 0Dex:(B 13.....(B.........((B....###.(B ._Di XL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@h(B.....#.##.._DiN Noise: --------- (B Time:(B 6331.9 (0.0).......(B..............#....(B .#_Di a) +0 hand axe.......(B..................#..#Throw: 11 darts (poison)_Di .......(B...............##(B #..#.......(B................##...##_Di 9.......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear (very poisoned)_Di5 .......(B.#(B ##(B...(B.#(B.#(B.........##_Di| ........#(B #(B..#(B.####(B.).......#........##(B ####.####.........._Di Shift-Dir - straight lineAim: (Ba black bear (lightly wounded, very poisoned, 67% to hit)  You throw a dart. The dart hits the black bear.  The black bear looks even sicker.  _Di ! )The black bear is lightly wounded.  _Di! <The black bear misses you.(B_Di! i(B=2.8 (0.90(B_Dia5 (B_DiB6  _Di6 Aim: (Ba black bear (lightly wounded, very poisoned, 67% to hit)  You throw a dart. The dart hits the black bear.looks even sicker_Di6 ^.  The black bear is lightly wounded.  The black bear misses you. _Di6 H(B_The black bear claws you but does no damage. x2_Di9 `Di6(B......(B .....AngleBrackets the Chopper#..(B..##.#...Mountain Dwarf of Okawaru **....`Di7..#..>(B..#.##.$...Health: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================.....(B.....##(B.##(B.#((B.....AC:(B 12`Dis8Str:(B 16Doom: 68% .....(B.....#(B.....((B......EV:(B 11Int:(B 9  .....(B........#(B.((B.......SH:(B 0Dex:(B 13.....(B.........((B....###.(B .XL: (B 7 Next: (B71% Place: (BDungeon:7.....(B.......@h(B.....#.##..Noise: (B=-------- (B Time:(B 6332.8 (0.0).......(B..............#....(B .#a) +0 hand axe.......(B..................#..#Throw: 10 darts (poison).......(B...............##(B #..#.......(B................##...##.......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear (very poisoned)`Di8.......(B.#(B ##(B...(B.#(B.#(B.........##`Di8........#(B #(B..#(B.####(B.).......#........##(B ####.####..........`Di8 The black bear misses you. `Di8O(B_The black bear claws you but does no damage. x2  `Di8)Throw: 10 darts (poison)`Di9uPress: ? - help, Q - select action, ( or ) - cycle`Di9 Shift-Dir - straight line`Di'9]Aim: (Ba black bear (lightly wounded, very poisoned, 67% to hit)`Di*2(B......(B .....AngleBrackets the Chopper#..(B..##.#...Mountain Dwarf of Okawaru **......#..>(B..#.##.$...`Diw2JHealth: (B66/66 ========================.....(B......######.(B.....Magic: (B7/7========================`Di2!.....(B.....##(B.##(B.#((B.....AC:(B 12Str:(B 16`Di2$Doom: 68% `Di2.....(B.....#(B.....((B......EV:(B 11`Di2IInt:(B 9  `Dic3.....(B........#(B.((B.......SH:(B 0Dex:(B 13.....(B.........((B....###.(B .`Di3XL: (B 7 Next: (B71% Place: (BDungeon:7`Di3.....(B.......@h(B.....#.##..`Di3Noise: (B=-------- (B Time:(B 6332.8 (0.0)`Di3z.......(B..............#....(B .#`Di3.a) +0 hand axe`Di4N.......(B..................#..#`Di48Throw: 10 darts (poison)`Di94r.......(B...............##(B #..#`DiK4G.......(B................##...##`Di49.......(B..##(B..##(B...#(B.....#....#(B h(B  (B black bear (extremely poisoned).......(B.#(B ##(B...(B.#(B.#(B.........##`Di!5........#(B #(B..#(B.####(B.).......#........##(B ####.####..........Shift-Dir - straight lineAim: (Ba black bear (lightly wounded, very poisoned, 67% to hit)  `Di@5fYou throw a dart. The dart hits the black bear.  The black bear looks as sick as possible!  `Di5The black bear is lightly wounded.  The black bear barely misses you.(B The black bear closely misses you.(B`Di68(B3.6 (0.8`Di689 darts (poison) (B`Di@(B`Di8A  `DiqAAim: (Ba black bear (lightly wounded, very poisoned, 67% to hit)  You throw a dart. The dart hits the black bear.  The black bear looks as sick as possible!is lightly wounded.  `DiAThe black bear barely misses you.(B The black bear closely misses you. (B_aDiaDi (B You barely miss the black bear.(BThe black bear is lightly wounded.  The black bear bites you.aDi`(B3--(B4.5 (0.9aDi(BaDi> _The black bear claws you but does no damage. x2aDibDiՉ  (BThe black bear bites you. _The black bear claws you but does no damage. x2  You slash the black bear!  The black bear is heavily wounded. (B bDiȊf(B0---(B5.4bDin(BbDi bDiD_The black bear barely misses you.(BbDibDi) = (B ver(BYou slash the black bear!  The black bear is almost dead.The black bear misses you.(B The black bear closely misses you.(BbDi[ Z(B1=(B6.3bDi (BbDiS  bDi^ 4_The black bear barely misses you.bDij (BbDi4 cDi5The black bear misses you.(B The black bear closely misses you.You hit the black bear but do no damage.(BThe black bear bites you.  The black bear claws you but does no damage.cDij`(B58-(B7.3 (1.0cDi(BcDiS _The black bear closely misses you.(BcDicDi (BM The black bear claws you but does no damage. _The black bear closely misses you.(B  You barely miss the black bear.(B!cDil(B2----(B8.2 (0.9cDid(BcDidK _The black bear misses you.(BcDicDi (B((BYou hit the black bear.  You kill the black bear!(BcDi *(BcDi\ (Bleav(B3cDik=--6 (B909.1 cDiIq_Okawaru accepts your kill.(BTraining target 8.0 for Axes reached!cDi(BcDitH _Your Axes skill increases to level 8!cDi(BcDieDi@ (BeDiZA )(BeDiB (BeDi7E (BeDi F eDi"F (B4eDi=F 1= (B_eDiG (BeDiJ (BeDinJ eDiJ H(B5=(BeDiL (BeDiN (BeDizN eDiN H(B6=(BeDiP (BeDiQ (BeDi'R '(B7eDirS (BeDiZU (BeDiU %(B9eDiU *=(BeDi5W (BeDiY (BeDiY P(B60=(BeDi,[ (BeDi#] (BeDiu] eDi] H(B1=(BeDi^ (BeDi` (BeDi` eDia H(B2=(BeDi_b (BeDiCd (BeDid eDid (B3eDif (BeDig (BeDiTh eDigh 0(B4=eDih (BeDi'j (BeDi$l (BeDil eDil H(B5=(BeDim (BeDio (BeDi,p eDiCp H(B6=(BeDiq (BeDis (BeDiu (BeDiu (BeDi|w (BeDiy (BeDi"z (BeDiz (BeDi| i (B_j - 11 poisoned darts(B (gained 2)eDi|} (BeDi} (BeDiA~ (BeDi (BeDi6 9=(BeDi (BeDi  eDi/ c(B_j - 13 poisoned darts(B (gained 2)eDiq (BeDi (BeDi (BeDi$ (BeDii (BeDiQ (BeDi & (BeDỉ C_j - 14 poisoned darts(B (gained 1)eDi (BeDiҊ (BeDij (BeDi (BeDi (BeDi (BeDi & (BeDi C_j - 15 poisoned darts(B (gained 1)eDis (BeDi (BeDi) (BeDiN (BeDi (BeDi (BeDi\  eDit c(B_j - 16 poisoned darts(B (gained 1)eDi (BeDi; (BeDi* (BeDi (BeDiŝ (BeDi (BeDi& (BeDix (BeDi (BeDiƢ (BeDi? & (BeDiZ )_You now have 45 gold pieces (gained 17).eDi (BeDiy (BeDi (BeDi (BeDi (BeDi (BeDi (BeDi( (BeDi (BeDi (BeDi (BeDi, (BeDi 0(B(BeDi (BeDi' (BeDi (BeDi5 (BeDiB (BeDi5 (BeDi (BeDic (BeDi (BeDi (BeDiz (BeDi (BeDi (BeDi 8 (B eDi ]#(B..#(B  eDi [###..(B.###(B eDi1 ..(B #....(B...#(B eDiF .##(B ##(B...(B #(B..#####(B eDih ..(B ##(B...###(B...#(B..#(B .(B ##eDi (B....##(B #(B #eDi J(B....##(B eDi q##(B #.........@(B. eDi -- .######..eDi 2###(B eDi 2##.##.#.#eDi K#(B 16 darts (poison) eDi !#......eDi .##(B.#(B...#(B eDi7 ...#..eDiI y..#(B...#(B.##(B eDi\ t.........###...(B...###eDiq !(B eDi .........#.##..(B.#(B..(B eDi ..eDi #....(B..#(B...(B .....#..#eDi "(B  eDi OYou pick up a parchment of Yara's Violent Unravelling and begin reading...eDi 2(B71.1 (32.0)eDiE H-(B2.1 (33eDi (BeDi  eDi F_You add the spell Yara's Violent Unravelling to your library.eDiB gDiBgDi9S(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B  7.4 (B 9.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  4.8 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B   c - Axes (B  8.0 (B -- (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  4.0 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + Throwing2.8 (B 4.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (BDiS 0m  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  0.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BoDiM :(B a + Fighting 7.4 o - Spellcasting 0.0  b - Maces & Flails 4.8 p - Conjurations 0.0  c - Axes 8.0 q - Hexes 0.0  d - Polearms 4.0 r - Summonings 0.0  e - Staves 0.0oDi d s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0 u - Translocations 0.0 v - Alchemy 0.0  h - Short Blades 0.0 w - Fire Magic 0.0  i - Long Blades 0.0 x - Ice Magic 0.0  j - Ranged Weapons 0.0 y - Air Magic 0.0oDiM , z - Earth Magic 0.0  k - Armour 0.0  l - Dodging 0.0 0 - Invocations 0.0  m - Shields 0.0 1 - Evocations 2.0  n - Stealth 1.0 2 - Shapeshifting 4.0  Press the letter of a skill to read its description.  Press ?(B for a general explanation of skilling and the various toggles.Helpa(B-z(B] skill descriptionsoDi;21 (BArmour oDiv2Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to oDi2spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.5 and your EV by 0.1.qDir (B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt (Ba + Fighting7.4 (B 9.0 (B +1(B +4(B o - Spellcasting 0.0 (B -- (B -2(B  (B (B  (B  (B (B  (B  (B  b - Maces & Flails 4.8 (B -- (B +2(B  (B p - Conjurations 0.0 (B -- (B -1(B  (B c - Axes 8.0 (B -- (B +2(B  (B q - Hexes 0.0 (B -- (B  0(B  (Bd - Polearms4.0 (B -- (B  0(B  (B r - Summonings0.0 (B -- (B -2(B  (B e - Staves 0.0 (B -- (B +1(B  (B s - Necromancy 0.0 (B -- (B +1(B  (B f - Unarmed Combat 0.0 (B -- (B  0(B  (B t - Forgecraft0.0 (B -- (B +2(B  (Bg + Throwing2.8 (B 4.0 (B -2(B u - Translocations 0.0 (B -- (B -2(B  (B  (B  (Bv - Alchemy0.0 (B -- (B -2(B  (Bh - Short Blades 0.0 (B -- (B -2(B  (B w - Fire Magic0.0 (B -- (B +2(B  (Bi - Long Blades0.0 (B -- (B -1(B  (B x - Ice Magic0.0 (BDi s ? 49m -- (B -1(B  (Bj - Ranged Weapons 0.0 (B -- (B -2(B  (B y - Air Magic0.0 (B -- (B -3(B  (B  (B  (Bz - Earth Magic0.0 (B -- (B +1(B  (Bk - Armour0.0 (B -- (B +1(B  (B  (B  (Bl - Dodging0.0 (B -- (B -3(B  (B 0 - Invocations0.0 (B -- (B +3(B  (Bm - Shields0.0 (B -- (B +1(B  (B 1 - Evocations2.0 (B -- (B +1(B  (Bn - Stealth1.0 (B -- (B -2(B  (B 2 - Shapeshifting 4.0 (B -- (B -2(B  (BPress the letter of a skill to read its description.  Press ?(B for a general explanation of skilling and the various toggles.  [?(B] Help(B[a(B-z(B] skill descriptions  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BrDi< a + Fighting (B  7.4 o - Spellcasting (B  0.0 b - Maces & Flails (B  4.8 p - Conjurations (B  0.0rDi c - Axes (B  8.0 q - Hexes (B  0.0 d - Polearms (B  4.0 r - Summonings (B  0.0 e - Staves (B  0.0 s - Necromancy (B  0.0 f - Unarmed Combat (B  0.0 t - Forgecraft (B  0.0 u - Translocations (B  0.0 v - Alchemy (B  0.0rDiX h - Short Blades (B  0.0 w - Fire Magic (B  0.0 i - Long Blades (B  0.0 x - Ice Magic (B  0.0 j - Ranged Weapons (B  0.0 y - Air Magic (B  0.0rDi  z - Earth Magic (B  0.0 k - Armour (B  0.0 l - Dodging (B  0.0 0 - Invocations (B  0.0rDi m - Shields (B  0.0 1 - Evocations (B  2.0rDi n - Stealth (B  1.0 2 - Shapeshifting (B  4.0rDi(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  redrDie(B.Help=(B] set a skill target rDiA [-(B] clear all targetsrDi @(B k + Armour 0.0sDiza(B-z(B] setselected targetsDi [?12l[?25hsDi40 (BuDi#4(BuDi[?25luDi(B4.0 (B +1(B =(B] set aall targetswDi(h?(B c + Axes 8.0xDiza(B-z(B] setselected targetxDig6 [?12l[?25hxDi6xDi6,0 (ByDi#1(ByDig 2yDi (ByDiou [?25lyDiN| (B12.0 (B +2(B =(B] set aall targetszDi0 (BAngleBrackets the Cleaver#(B..#Mountain Dwarf of Okawaru **....###..(B.###Health: (B66/66 ======================== ..#....(B...#Magic: (B7/7======================== .##(B ##(B...(B #(B..#####AC:(B 12Str:(B 16Doom: 66% ..(B ##(B...###(B...#(B..#EV:(B 11Int:(B 9  .(B ##.(B............##SH:(B 0Dex:(B 13 #(B #..(B.............##XL: (B 7 Next: (B90% Place: (BDungeon:7 ##(B #.........@(B......#Noise: --------- (B Time:(B 6372.1 (0.0) .######..(B............###a) +0 hand axe ##.##.#..(B.....#(B......#Throw: 16 darts (poison) #........(B.....##(B.#(B...# ...#.....(B.....#(B...#(B.## .........###...(B...### .........#.##..(B.#(B.. .........#....(B..#(B... .............#..# (B_j - 14 poisoned darts(B (gained 1) _j - 15 poisoned darts(B (gained 1) _j - 16 poisoned darts(B (gained 1) _You now have 45 gold pieces (gained 17).  You pick up a parchment of Yara's Violent Unravelling and begin reading... _You add the spell Yara's Violent Unravelling to your library.(B(BzDi8(BzDiJ=zDiy zDi~ s(BGear: 18/52 gear slots (Left/Right/Tab to switch category) zDi, Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} zDi@ Missiles (go to first with ()(Bc - 6 boomerangs  j - 16 poisoned darts (quivered)zDi^ >(Bl - a stone  p - 2 javelins zDiw vArmour (go to first with [)  i - a +1 pair of gloves (worn) zDi ! m - a +0 chain mail (worn) zDi B q - a +0 helmet (worn)  r - a +0 pair of boots (worn)zDi 5(Bd - a +0 leather armour zDi }Jewellery (go to first with "=)  f - an amulet of regeneration (worn) zDi W n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)zDi Q(Be - an amulet of faith  h - a ring of wizardry zDi GTalismans (go to first with %) zDi7 t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]{Di{Di}{Di (BAngleBrackets the Cleaver#(B..#Mountain Dwarf of Okawaru **....###..(B.###Health: (B66/66 ======================== ..#....(B...#Magic: (B7/7======================== .##(B ##(B...(B #(B..#####AC:(B 12Str:(B 16Doom: 66% ..(B ##(B...###(B...#(B..#EV:(B 11Int:(B 9  .(B ##.(B............##SH:(B 0Dex:(B 13 #(B #..(B.............##XL: (B 7 Next: (B90% Place: (BDungeon:7 ##(B #.........@(B......#Noise: --------- (B Time:(B 6372.1 (0.0) .######..(B............###a) +0 hand axe ##.##.#..(B.....#(B......#Throw: 16 darts (poison) #........(B.....##(B.#(B...# ...#.....(B.....#(B...#(B.## .........###...(B...### .........#.##..(B.#(B.. .........#....(B..#(B... .............#..# (B_j - 14 poisoned darts(B (gained 1) _j - 15 poisoned darts(B (gained 1) _j - 16 poisoned darts(B (gained 1) _You now have 45 gold pieces (gained 17).  You pick up a parchment of Yara's Violent Unravelling and begin reading... _You add the spell Yara's Violent Unravelling to your library.(B(B(B{Dig {Dix ((B {Di * Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt {Di  a + Fighting (B  7.4 (B 9.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  {Dia (B  (B  (B  (B   b - Maces & Flails (B  4.8 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes8.0 (B 12.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  4.0 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + Throwing{Di 2.8 (B 4.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  {Di k i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B  (Bk + Armour0.0 (B 4.0 (B +1(B (B  (B  {Di $ l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  {Di u n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  {Di [!(B] training(B|cost(B|targets(B|Di|Di_|DiR(BAngleBrackets the Cleaver#(B..#Mountain Dwarf of Okawaru **....###..(B.###Health: (B66/66 ======================== |DiW..#....(B...#|Di8[Magic: (B7/7======================== .##(B ##(B...(B #(B..#####AC:(B 12Str:(B 16|Di ?WDoom: 66% ..(B ##(B...###(B...#(B..#EV:(B 11Int:(B 9  .(B ##.(B............##SH:(B 0Dex:(B 13 #(B #..(B.............##XL: (B 7 Next: (B90% Place: (BDungeon:7 ##(B #.........@(B......#Noise: --------- (B Time:(B 6372.1 (0.0) .######..(B............###a) +0 hand axe |Di?N##.##.#..(B.....#(B......#Throw: 16 darts (poison) #........(B.....##(B.#(B...# ...#.....(B.....#(B...#(B.## .........###...(B...### .........#.##..(B.#(B.. .........#....(B..#(B... |Di?.............#..# |Di)@(B_j - 14 poisoned darts(B (gained 1) _j - 15 poisoned darts(B (gained 1) _j - 16 poisoned darts(B (gained 1) |Di[@_You now have 45 gold pieces (gained 17).  You pick up a parchment of Yara's Violent Unravelling and begin reading... _You add the spell Yara's Violent Unravelling to your library.}Di(B}Di*(B}Di7 (B}Di}Di'(B}Di'(B}DiS(BDi|T(BDiV(BDi\W(BDiW(BDiXY(BDi](BDi:j(BDij(BDil(BDio(BDio}##...##(B #..####### .#.....#....#(B ##...(B....# .#.........#####.(B...(B....# ###.).......##.#.#.(B.....#.....#...##(B.....# ##..#..........#.#(B....### Di}[....#.....##.###..(B...## .####.....##(B #(B.#.(B....## ####....##..##(B..@(B.....#(B16.1 (13.0)..(B......#(B........#......(B....#.#(B........#..)(B...#(B .........# ..(B....(B ......#### #†Di}t[...(B ....##(B... .##Di}q....(B ....#(B .##(B. Di~..#.........>(B...<(B.. . ....##......Di~(BDi(BDi.(B7.1 (14Di(BDi 4 _Found an escape hatch in the ceiling.Di4Di(B(B(B(B(B(BDi͙(BDil(BDi(BDiޠ(BDi(BDia(BDi(BDi(BDiĪ(BDiD(BDi<(BDi(BDi(BDi(BDi(BDi(BDi3(BDi(BDi(BDi(BDi(BDi(BDi(BDis(BDi(BDi(BDi(BDi#(BDio(BDi=(BDi$(BDi(BDi(BDiE(BDi(BDi(BDi(BDi3(BDi((BDi(BDi(BDi(BDiI(BDi(BDi(BDi(BDiz(BDiM(BDi& (BDi?_d - 2 scrolls labelled JOOCWI WUEHUUSCH(B (gained 1)(B(B(B(B(B(B(BDiJ(BDig(BDi(BDi(BDi(BDi(BDi(BDi(BDi(BDi(BDii(BDi(BDi&(BDi(BDi (BDi (BDi (BDi (BDi (BDi? (BDi-(BDi(BDi(BDir(BDi.(BDi(BDi(BDi<(BDi(BDi(BDi(BDi*(BDi (BDi(BDi(BDiE(BDi(BDi(BDi"(BDi(BDi(BDi{(BDi(BDiR(BDi(BDi(BDi(BDi) (BDi!(BDi"(BDi #(BDi#(BDi$(BDi&(BDiL&(BDi&(BDi((BDi)(BDi)(BDi*(BDi*(BDi+(BDi+(BDi ,(BDi,(BDi-(BDi-(BDi+.(BDi/(BDi/(BDi/(BDi 0(BDi0(BDiN1(BDiw1(BDi1(BDi2(BDi3(BDiB4(BDi4(BDi'6(BDi%7(BDil7(BDi8(BDi&;(BDi(<(BDid<(BDi=(BDi*>(BDi>(BDi%?(BDi?(BDiA(BDiB(BDiB(BDicC(BDiD(BDixE(BDiE(BDi)F(BDiH(BDiH(BDi+I(BDi}I(BDifJ(BDiJ(BDiK(BDihK(BDifL(BDiM(BDi8M(BDiM(BDiN(BDiO(BDiP(BDiP(BDiQ(BDi;R(BDioR(BDiR(BDiS(BDiT(BDiUT(BDiT(BDisV(BDiW(BDi8W(BDiW(BDi%Y(BDixZ(BDiZ(BDi[(BDi ](BDit^(BDi^(BDi_(BDic(BDid(BDid(BDie(BDig(BDih(BDi6i(BDij(BDi{m(BDiLn(BDi~n(BDi o(BDir(BDi!t(BDiot(BDiXu(BDiow(BDiy(BDiy(BDiI{(BDi}(BDiD(BDi(BDi$(BDi(BDi(BDi(BDi(BDiʌ(BDiF(BDip(BDi(BDiH(BDio(BDiÔ(BDi(BDi(BDi(BDi(BDiF(BDi«(BDi(BDi(BDi(BDi(BDi?(BDi(BDij(BDio(BDi(BDim(BDi(BDi(BDi+(BDi^(BDi\(BDi(BDi(BDig(BDi(BDi(BDi5(BDi(BDi(BDi(BDi(BDi(BDi(BDi(BDi\(BDi(BDi(BDi6(BDi (BDi_(BDiA(BDi(BDi(BDi3(BDiV(BDiM(BDi(B .......##............#(B .........#(B..............Di(B .......................#(B <(B....................###(B .............##(B).....##(B ...........##.(B).#.....##(B .........<)(B..)).##....#.(B .............#####......(B Di..#(B..@...######.......(B86.1 (69 Di##(B..##(B...(B.##.....:..(B DiD######.(B......###...(B ###.(B...##(B ##..(B ####.#(B ##.Di9(B ###(B ## (BDiJ Di(BDi}.(B7.1 (70Di (BDi 2 _Found a stone staircase leading up.Di Di Di8 (BLevel 7 of the Dungeon<<<>>>Dii S(B(Press ?(B for help)Di  .........#.....###†.......[........##....## .........#.#...#..##...............##.##..#  ...........#.......#.........>...<..#......  ..............(B)......##....................  ........#..##......###.#.................. Di U .......##............#.#.................#  .........#...........................#...### .......................##...##....#####.## <....................####..###.##..#(B  ## .............##(B).....##(B  ...#......#Di t ...........##.(B).#.....####.##......## .........<)..)).##....#....#........##### .............#####...............#..##..# ..#..@...######...........#...##......## ##..##....##.....:....###...##..#....#Dil ######.......###.....#(B #....####....####....##(B ##...##(B ###..........#####.#(B ##..#(B #..........####(B ####(B ###.##########...#Di #....####..#####(BDinO<@(BDimO<<(BDi Di  (B.......##............#(B AngleBrackets the Cleaver(B.........#(B..............(B Mountain Dwarf of Okawaru **....(B.......................#(B Health: (B66/66 ========================<(B....................###(B Magic: (B7/7========================(B.............##(B).....##(B AC:(B 12Str:(B 16Doom: 66% (B...........##.(B).#.....##(B EV:(B 11Int:(B 9  (B.........<)(B..)).##....#.(B SH:(B 0Dex:(B 13.............#####......(B XL: (B 7 Next: (B90% Place: (BDungeon:7..#(B..@...######.......(B Noise: --------- (B Time:(B 6487.1 (0.0)##(B..##(B...(B.##.....:..(B a) +0 hand axe######.(B......###...(B Throw: 16 darts (poison)###.(B...##(B ##..####.#(B ##.###(B ## (B_You add the spell Yara's Violent Unravelling to your library. _e - a scroll labelled XEKAHEDDILA (B_Okay, then. (B_Found an escape hatch in the ceiling. _d - 2 scrolls labelled JOOCWI WUEHUUSCH(B (gained 1) _Found a stone staircase leading up.(B(BDig (BDi (BDi4 (BDi (BDi (BDi%  DiM F(B You encounter a black bear.Dib (BDi %(B Di9 A..(B)......DiK ###Di5 (B...#(B..######.##(B......#(B...........<(B............(B......##(B).....##.(B).#....Di] E#(B......@(B...<)(B..)).##....(B.........(B......#####..(B......#(B...(B...######..(B..#(B...##(B..##(B....##.....:Di (B. #(B.h(B ######(B.......###(B.###....##h(B  (B black bear (asleep)#####.#(B ####(BDi" -(B8.1 (1DiA *h(B.DiC h(B(B===9.1 (2(B _The black bear growls angrily.Did(BDio (BDi (BDi F _(BYou can't go up here!DiqDiVL(B..............(B)......(B AngleBrackets the Cleaver###(B.........#(B..##......#(B Mountain Dwarf of Okawaru **....#(B..........##(B...........(B Health: (B66/66 ========================DiV#(B..........#(B............(B Magic: (B7/7========================#(B.......................(B AC:(B 12Str:(B 16DiVDoom: 66% (B..<(B....................#(B EV:(B 11DiWJInt:(B 9  DiW(B...............##(B).....#(B SH:(B 0Di-W0Dex:(B 13DiFW.............##.(B).#.....(B XL: (B 7 Next: (B90% Place: (BDungeon:7DiW#(B......@(B...<)(B..)).##....(B Noise: (B===------ (B Time:(B 6489.1 (0.0)......*(B..(B......#####....(B a) +0 hand axeDiW(B.....*#(B...(B...######.....(B Throw: 16 darts (poison)DiX(B..#(B.h(B.##(B..##(B....##.....:DiX(B. #(B.. ######(B.......###.Di*X*##(B.DiYX###....##(B ##(B h(B  (B black bear#DiX####.#(B #### (B_The black bear growls angrily. DiX?_(BYou can't go up here!  DiX)Throw: 16 darts (poison)DiXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDiX>Aim: (Ba black bear (67% to hit)Di!R (B..............(B)......(B AngleBrackets the Cleaver###(B.........#(B..##......#(B Mountain Dwarf of Okawaru **....#(B..........##(B...........(B Health: (B66/66 ========================#(B..........#(B............(B Magic: (B7/7========================#(B.......................(B AC:(B 12Str:(B 16Doom: 66% (B..<(B....................#(B EV:(B 11Int:(B 9  (B...............##(B).....#(B SH:(B 0Dex:(B 13.............##.(B).#.....(B XL: (B 7 Next: (B90% Place: (BDungeon:7#(B......@(B...<)(B..)).##....(B Noise: (B===------ (B Time:(B 6489.1 (0.0)......((B..(B......#####....(B a) +0 hand axe(B......#(B...(B...######.....(B Throw: 16 darts (poison)(B..#(B.h(B.##(B..##(B....##.....:(B. #(B.. ######(B.......###.##(B.###....##(B ##(B h(B  (B black bear#####.#(B #### (B_The black bear growls angrily. _(BYou can't go up here!  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (67% to hit)Di;((BDi;((BDi]'h(B. _(BYou can't go up here!  Throw: 16 darts (poison)Di'YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba black bear (67% to hit)  You throw a dart. The dart barely misses the black bear.(BDi/((B.Di0s(B---9 (0.85 (B_Di9(BDi:Di m(B..............(B)......(B AngleBrackets the Cleaver###(B.........#(B..##......#(B Mountain Dwarf of Okawaru **....Di) K#(B..........##(B...........(B Health: (B66/66 ========================#(B..........#(B............(B Magic: (B7/7========================#(B.......................(B AC:(B 12Di; SStr:(B 16Doom: 66% Dia (B..<(B....................#(B EV:(B 11Int:(B 9  Dis (B...............##(B).....#(B SH:(B 0Di~ 0Dex:(B 13Di .............##.(B).#.....(B XL: (B 7 Next: (B90% Place: (BDungeon:7Di <#(B......@(B...<)(B..)).##....(B Noise: --------- (B Time:(B 6489.9 (0.0)Di ......*(B..(B......#####....(B a) +0 hand axeDiP (B.....h#(B...(B...######.....(B Throw: 15 darts (poison)Di_ (B..#(B...##(B..##(B....##.....:Di (B. #(B.. ######(B.......###.##(B.###....##(B ##(B h(B  (B black bear#Di ####.#(B ####Aim: (Ba black bear (67% to hit) Di J_You throw a dart. The dart barely misses the black bear.Di )Throw: 15 darts (poison)Di uPress: ? - help, Q - select action, ( or ) - cycleDi ^Shift-Dir - straight lineAim: (Ba black bear (67% to hit)DiN| m(B..............(B)......(B AngleBrackets the Cleaver###(B.........#(B..##......#(B Mountain Dwarf of Okawaru **....Di| #(B..........##(B...........(B Health: (B66/66 ========================#(B..........#(B............(B Magic: (B7/7========================Di| #(B.......................(B AC:(B 12Str:(B 16Doom: 66% (B..<(B....................#(B EV:(B 11Di| JInt:(B 9  Di| (B...............##(B).....#(B SH:(B 0Dex:(B 13DiM} .............##.(B).#.....(B XL: (B 7 Next: (B90% Place: (BDungeon:7Dib} <#(B......@(B...<)(B..)).##....(B Noise: --------- (B Time:(B 6489.9 (0.0)Diq} ......((B..(B......#####....(B a) +0 hand axeDi} (B.....h#(B...(B...######.....(B Throw: 15 darts (poison)Di} (B..#(B...##(B..##(B....##.....:Di} (B. #(B.. ######(B.......###.Di} *##(B.Di} ###....##(B ##(B h(B  (B black bear#DiG~ ####.#(B ####Aim: (Ba black bear (67% to hit) _You throw a dart. The dart barely misses the black bear.Dio~ Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDi~ 6Aim: (Ba black bear (67% to hit)Di0 h( (B_You throw a dart. The dart barely misses the black bear. (B Throw: 15 darts (poison)(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linDiw e(B  Aim: (Ba black bear (67% to hit)  You throw a dart. The dart hits the black bear. The black bear is poisoned.Di D(poisoned)(BDi$ :(B90.7 (0.8Di9 4 Dir !(B_Di (BDi Di? L(B..............(B)......(B AngleBrackets the Cleaver###(B.........#(B..##......#(B Mountain Dwarf of Okawaru **....#(B..........##(B...........(B Health: (B66/66 ========================Diz #(B..........#(B............(B Magic: (B7/7========================#(B.......................(B AC:(B 12Str:(B 16Doom: 66% Di (B..<(B....................#(B EV:(B 11Int:(B 9  Di (B...............##(B).....#(B SH:(B 0Di 0Dex:(B 13Di٥ .............##.(B).#.....(B XL: (B 7 Next: (B90% Place: (BDungeon:7Di <#(B......@(B...<)(B..)).##....(B Noise: --------- (B Time:(B 6490.7 (0.0)Di ......h(B..(B......#####....(B a) +0 hand axeDi4 (B.....(#(B...(B...######.....(B Throw: 14 darts (poison)DiȦ (B..#(B...##(B..##(B....##.....:(B. #(B.. ######(B.......###.##(B.###....##(B ##(B h(B  (B black bear (poisoned)#####.#(B ####Di Aim: (Ba black bear (67% to hit) _You throw a dart. The dart hits the black bear. The black bear is poisoned.  Throw: 14 darts (poison)Di Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (lightly wounded, poisoned, 67% to hit)DiR.(BDiR!..............(B)......(B AngleBrackets the Cleaver###(B.........#(B..##......#(B Mountain Dwarf of Okawaru **....#(B..........##(B...........(B Health: (B66/66 ========================#(B..........#(B............(B Magic: (B7/7========================#(B.......................(B AC:(B 12Str:(B 16Doom: 66% (B..<(B....................#(B EV:(B 11Int:(B 9  (B...............##(B).....#(B SH:(B 0Dex:(B 13.............##.(B).#.....(B XL: (B 7 Next: (B90% Place: (BDungeon:7#(B......@(B...<)(B..)).##....(B Noise: --------- (B Time:(B 6490.7 (0.0)......h(B..(B......#####....(B a) +0 hand axe(B.....(#(B...(B...######.....(B Throw: 14 darts (poison)(B..#(B...##(B..##(B....##.....:(B. #(B.. ######(B.......###.##(B.###....##(B ##(B h(B  (B black bear (very poisoned)#####.#(B ####Shift-Dir - straight lineAim: (Ba black bear (lightly wounded, poisoned, 67% to hit)  You throw a dart. The dart hits the black bear.  The black bear looks even sicker.  The black bear is lightly wounded.  The black bear bites you.(B4-(B=1.6 (0.93(B(B  Aim: (Ba black bear (lightly wounded, poisoned, 67% to hit)  You throw a dart. The dart hits the black bear.  The black bear looks even sicker.is lightly wounded.bites you. _claws you but does no damage. x2DiEDR (B You hit the black bear.  The black bear is lightly wounded.  The black bear bites you but does no damage.(B5-(B2.5(B _The black bear claws you but does no damage. x2DiI (BM (BThe black bear is lightly wounded. but does no damage.  The black bear is moderately wounded.(BDiL r(B6=(B3.4(BDi  Di Di _The black bear closely misses you.(B The black bear completely misses you.(BDi Di(BM_The black bear closely misses you.(B The black bear completely misses you. Di;(B You hit the black bear.  The black bear is heavily wounded.(BThe black bear bites you. The black bear claws you.Di|[(B1--(B4.3Di1(BDi! Di=D_The black bear barely misses you.(BDiDiZ < (B DiZ l(BYou slash the black bear!  The black bear is severely wounded.DiZ ^The black bear closely misses you.(B The black bear claws you.Di[ Di\ (B58Di1\ ---Di;\ (B=Di]\ 5.2Dic (BDid  Did Did ,_The black bear barely misses you.Did (BDi!f Di|l (B((BYou slash the black bear!  You kill the black bear!(BDir+(BDitDid|m(B..............(B)......(B AngleBrackets the Cleaver###(B.........#(B..##......#(B Mountain Dwarf of Okawaru **....Di|#(B..........##(B...........(B Health: (B59/66 =====================---#(B..........#(B............(B Magic: (B7/7========================Di|#(B.......................(B AC:(B 12Str:(B 16Di|Doom: 64% (B..<(B....................#(B EV:(B 11Int:(B 9  (B...............##(B).....#(B SH:(B 0Dex:(B 13Di}.............##.(B).#.....(B XL: (B 7 Next: (B108% Place: (BDungeon:7Di>~#(B......@(B...<)(B..)).##....(B Noise: (B=-------- (B Time:(B 6496.1 (0.9)......((B..(B......#####....(B a) +0 hand axe(B.....(#(B...(B...######.....(B Throw: 13 darts (poison)(B..#(B...##(B..##(B....##.....:(B. #(B.. ######(B.......###.##(B.###....##(B #######.#(B ####The black bear is severely wounded.The black bear closely misses you.(B The black bear claws you. _The black bear barely misses you.(BYou slash the black bear!  You kill the black bear! (B_Okawaru accepts your kill.(BDiD (B- Di(B_The black bear barely misses you.(BYou slash the black bear!  You kill the black bear!(B Di.,_Okawaru accepts your kill.DirYour Throwing skill increases to level 3!You have reached level 8!(BDi͏1  --more--(BDi/O(B66/738/878 4% Di6(BDi75 _You feel stronger.Di7(BDi9DiX(B(B(B(B(B7= (B_Di#Z(BDik\(BDiN]O(B8=(BDi^(BDi8a(BDi`aDina (B9Dib(BDi e(BDiSeDiaeI(B70=(BDif(BDih(BDi iDiciH(B1=(BDitj(BDil(BDi m'(B2Din(BDip(BDipDi q0(B3=Diq(BDir(BDiu(BDiw(BDi7w(BDix(BDi|(BDi1|(BDiy}(BDii (B_j - 14 poisoned darts(B (gained 1)Di/(BDiXDik(BDi(BDiÇ(BDi@9=(BDi~(BDii (B_j - 15 poisoned darts(B (gained 1)DiL(BDi(BDi(BDiɗ(BDih(BDi(BDi(BDil(BDi0(B(BDi(BDi;(BDi(BDiͣ(BDi(BDi0(BDi(BDiթ(BDi(BDiϮ(BDi-(BDi(BDik(BDi(BDim(BDi´(BDi(BDiѸ(BDi%(BDi(BDiZ(BDi(BDi(BDik(BDi3(BDi(BDio(BDi(BDi(BDi^(BDiP(BDi(BDi/(BDi(BDi(BDi(BDi(BDi(BDi(BDi(BDi(BDi?(BDiJ(BDi(BDi@(BDi(BDi(BDi(BDi(BDi(BDi(BDia(BDi(BDi(BDi(BDiE(BDi(BDi(BDi(BDiC(BDi(BDi(BDi(BDi(BDi(BDiF(BDi(BDi(BDi(BDiV(BDiW(BDi(BDiF(BDi(BDi+S (B  Diz!(B #>(B. ....  (B ...  (B ..#(B ###  (B ##(B.#(B #  (B #(B..#(B #......  Di(B ##(B..#(B ##.####......  Di(B ##(B...###(B .......<  Di(B #(B...@#.###.......(B-528.1 (32.Di0)  Di$(B #(B....(B...##.#.....  (B #(B......(B......##.5 Di. DiN(B ##(B..##.(B..............  Dih(B #(B.###.(B...Di@....#  Di(B ###..(B..........#...  Di(B ##..(B......#.##....  Diq##.(B....(B.######.##  Dig##....###(B ###(BDi(BDi!-Di'(B9.1 (33Di(BDi2 _Found an escape hatch in the floor.DiDi˅Di(BLevel 7 of the Dungeon <<<>>>>Di(B(Press ?(B for help)  #.[.......................)...##.........#   ......................................####   .........#.....###†.......[........##....##  Di Di .........#.#...#..##...............##.##..#   #>. Di> ...........#.......#.........>...<..#......  Di`~ ...  ..............(B)......##.................... Di  ..# ###.........#..##......###.#..................  Di##.#Diʓ#..........##............#.#.................#  Di#..#(B  (B #..........#...........................#...###  Di ##..#(B ##.####........................##...##....#####.##  Di7##...### .......<....................####..###.##..#(B  ##  Die#...@#.###...................##(B).....##(B  ...#......#  Di#.......##.#...............##.(B).#.....####.##......##  Di#............##..........<)..)).##....#....#........#####  Di##..##.......................#####...............#..##..#  Di#.###..............#......######...........#...##......## Di( DiH###............#...##..##....##.....:....###...##..#....# Dip Di##........#.##....######.......###.....#(B #....####....#  Di-##......######.###(B ###....##(B ##...##(B ###..........#  Diŕb##....###(B ###Di####.#(B ##..#(B #..........#  Di#....#####(B ####(B ###.########  Di$X##...###...#  #####Di>:#....#(BDiE<@(BDiDiDi:W(B ....(B AngleBrackets the Cleaver  #>(B.....(B Mountain Dwarf of Okawaru **....  (B...Di:....(B Health: (B73/73 ========================  (B..#Di:###....(B Magic: (B8/8========================  ##(B.#Di:#......(B AC:(B 12Str:(B 17Di;7Doom: 64%  Di";#(B..##......(B EV:(B 11Di2;\Int:(B 9   DiA;##(B..#(B ##.####......(B SH:(B 0DiT;BDex:(B 13  Diw;>##(B...###(B .......<....(B XL: (B 8 Next: (B 4% Place: (BDungeon:7  Di;#(B...@#.###...........(B Noise: --------- (B Time:(B 6529.1 (0.0)  Di;#(B....(B...##.#.........(B a) +0 hand axe  Di;#(B......(B......##......(B Throw: 15 darts (poison) Di; Di;##(B..##.(B..............  Di;#(B.###.(B.............#  Di<###..(B..........#...#  Di$<o##..(B......#.##....  Di5<q##.(B....(B.######.##  DiD<N##....###(B ###DiV<YYour Throwing skill increases to level 3!You have reached level 8! Dif<;(B_You feel stronger. Dix<(B_j - 14 poisoned darts(B (gained 1) _j - 15 poisoned darts(B (gained 1) Di<+_Found an escape hatch in the floor.Di?=)(BDi>(BDi'H(BDiI(BDiPJ(BDiJ(BDi%M(BDiN(BDiN(BDiXO(BDiQ(BDiR(BDiR(BDiS(BDiU(BDiV(BDi0W(BDiW(BDi4Z(BDi\(BDi](BDi](BDih` Di`D(B_Found a stone staircase leading up.Dia(BDib(BDib(BDid(BDif(BDigf(BDig(BDih(BDii(BDij(BDij(BDi'l(BDium(BDim(BDiWn(BDio(BDi,q(BDihq(BDi.r(BDis(BDi`u(BDiu(BDiv(BDi.x(BDiy(BDiy(BDiz(BDi(B .........#.....#(B .........#.#...# Di,(B #>.(B .##.(B ...........# (B ...(B .#..#(B ..............(B)  ..#(B ....(B ###(B.........#..## Di(B ##.#(B .<.(B #(B..........# (B #..#(B #..(B #(B..........#. (B ##..#(B ##(B.####(B.............. ##...####(B.......@(B.......41.1 (12.0) #....#.###(B..(B.................##(B) #.......##.#(B.........##.(B).# Di#.........(B...##(B....<)..)).# ##..##...(B.....(B.......Di.### (B #.###...(B....(B.......#(B......######DiɁ/(B  Diځ(B ###.....(B....(B...#(B...##(B..##....##.(B  Di(B ##.......(B.#(B.##(B....######......(B  Di (B ##......######.###(B ###....(B (BDi(BDie(BDi\ _(BThere is a stone staircase leading up here.DiDi(BDi (BDi(BDi](BDiDi3(B2.0) _Di(BDi (B (B6  You climb upwards.Di(B###(B.#(B ....#(B #(B...##(B  #(B....#(B  ####(B...$###(B  Di?#(B........?#(B  #(B...#(B  #(B....@(B....#(B  .....#)(B....##(B  .##(B #(B.....#(B  #(B Di]####(B.)#(B .##(B ..Diw3 .##(B Di Di#68(B3.6 (2.5Di=(BDi@ DiA_Level annotation: Blorkula the orcula(BFound a short sword, a scroll labelled DAROMO DYGE(B, 19 gold pieces and a spear.DiA]_(BThere is a stone staircase leading down here.Di DDi  (BAngleBrackets the Cleaver###(B.#Mountain Dwarf of Okawaru **....(B....#Health: (B73/73 ========================#(B...##Magic: (B8/8========================#(B....#AC:(B 12Str:(B 17Doom: 64% ####(B...$###EV:(B 11Int:(B 9  #(B........?#SH:(B 0Dex:(B 13#(B.........#XL: (B 8 Next: (B 4% Place: (BDungeon:6#(B....@....#Noise: --------- (B Time:(B 6543.6 (0.0).....#)(B....##a) +0 hand axe(B.##(B #(B.....#Throw: 15 darts (poison)#(B.....#####(B.)#(B.##(B...##(BYou climb upwards. _Level annotation: Blorkula the orcula(BFound a short sword, a scroll labelled DAROMO DYGE(B, 19 gold pieces and a spear._(BThere is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel(BA stone staircase leading down.DiV o (B@) (B_Level annotation: Blorkula the orcula(B  Found a short sword, a scroll labelled DAROMO DYGE(B, 19 gold pieces and a spear._(BThere is a stone staircase leaDi W ding down here.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a short sword.  The floor.Dixo (B).(B  The floor.DiB(B..(BDi B(B..(BDi ,(B.)Di8 c, g - get itemItem here:(B a spear.  The floor.DiW (BAngleBrackets the Cleaver###(B.#Mountain Dwarf of Okawaru **....(B....#Health: (B73/73 ========================#(B...##Magic: (B8/8========================#(B....#AC:(B 12Str:(B 17Doom: 64% ####(B...$###EV:(B 11Int:(B 9  #(B........?#SH:(B 0Dex:(B 13#(B.........#XL: (B 8 Next: (B 4% Place: (BDungeon:6#(B....@(B....#Noise: --------- (B Time:(B 6543.6 (0.0).....#)(B....##a) +0 hand axe(B.##(B #(B.....#Throw: 15 darts (poison)#(B.....#####(B.)#(B.##(B...## (B_Level annotation: Blorkula the orcula(BFound a short sword, a scroll labelled DAROMO DYGE(B, 19 gold pieces and a spear._(BThere is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a spear.  The floor.(B(B _(BDi)XDiI(B ..#(B ####(B.#(B ....#(B Di#(B...##(B  #(B....#(B ####(B...$###(B #(B.?#(B #(B.#(B  #(B....>(B....#(B .(B....#)(B....#.###(B #(B.....#(B####(B.)#(BDibe.##(B...##(BDiXL(B(B4.6 (1 _Di&(BDiL *##(B  ..#(B #####(B.#(B .....#(B #(B...##(B  #(B....#(B ####(B...$###(B #(B.?#(B #(B.........#(B  #(B....>(B....#(B ..(B...#)(B....#.###(B #(B.....#(B####(B.)#(B#(B.##..(B(B(B5Di@ (BDiD DijE##(B Dij..#(B #####(B.#(B .....#(B Dij\#(B...##(B Di kQ#(B....#(B Di(B....#(B ...(B.##(B DinlDi}l DiX(B(B6(BDiDi1##(B ..#(B #####.#(B .....#(B Di1#(B...##(B #(B....#(B Di1j####(B...$###(B Di1#.Di1+#(B Di1#.Di2+#(B Di,2y#.(B...>(B....#(B Di:2....DiY2#(BDiz2}.###(B #(B.....#(BDi2V#(B.....#(BDi2`####(B.)#(BDi2f#(B.##(B Di<(BDi =((B7Di8F(BDiM(BDiN-(B8.6 (2DiT(BDi`e _h - 3 scrolls labelled DAROMO DYGE(B (gained 1)Di(B ##(B ..#(B #####(B.#DiZ(B .....#(B #(B...##(B #(B....#(B ####(B...$###(B #(B.#(B #(B.#(B #(B....>(B....#(B ...Di 1(B..#)(B....##(B .###(B #(B.....#(B #(B.....#(B ####(B.)#(B #(B.## (B ..(BDi(BDi-(B9.6 (1Di(BDiTDiɕ *(BDiח ~ ##(B ..######(B.#(B..... #(B...##(B #(B....#(B  ####(B...@###(B #(B.#(B #(B.........#(B #(B....>(B....#(B ..(B...#)(B.##.###(B #(B.....#(B #(B.....#####(B.)##.##(BDit (BDi )(B50Di (BDi (BDi -(B1.6 (2DiC (BDi 7 _You now have 64 gold pieces (gained 19).Di; DiP###(B ..#Di#####(B.#(B .(B....#(B #(B...##(B #(B....#####(B....###(B #(B.....@(B...#(B #(B.#(B #(B....>(B....#.(B....#)##(B .###(B #(B..... #(B.....#(B ####)#(B #(B.##(B ..(BDi(BDiDiR&(B2.6 (1Di(BDiDi^ ###(B .(B.######(B.#(B .(B....#Di[(B #(B...##(B #(B....#####(B....###(B #(B.........#(B #Di(B.#(B #(B....>(B....#Dia(B.....#)(B....##(B .###(B #(B..... #(B.....#(B ####)#(B #(B.##(B .. .##(BDi(BDi((B3Di(BDiDiL2(B ..#####(B .(B... #(B...##(B.#####(B..............#)(B....####(B #(B.....#(B .##(BDiIS(BDi]T((B4DihY(BDiZ Di[X_(BThere is a stone staircase leading down here.Di]Diw(BDi y (BDi~(BDi_(BDiDi((B5 _Di(BDipM (B7Di>x~(B .........#.....#(B .........#.#...#Dix#>.(B .##.(B ...........#.......(B .#..#(B ..............(B)...#(B ....(B ###(B.........#..##..##.#(B .<.(B #(B..........##......#..#(B #..(B #Dix4(B....#.......Dix##..#(B ##(B.####(B............ ##...####(B............... Dixu#....#.###(B...................##(B). Dix#.......##(B.#(B...............##.(B).# #........(B....#Dixg(B.....<)..)).# Diy##..##...(B.....(B.......(B........####Diy#.###...(B....(B.......#(B......######(B Di3y###.....(B....(B...#(B...##(B..##....##.DiGy(B ##.......(B.#(B.##(B....######......Di`yo(B ##......######.###(B ###....DisyI(B (BDiDi1(B7.1 (2.5Diy(BDi# _You climb downwards.Dip\ _(BThere is a stone staircase leading up here.DiDi(BDi(BDi(BDi(BDin(BDi2& (B_Di(B(B(B(B(B(B(B(B(BDid(BDi0(B(BDi#0(B(BDi%(BDiR&(BDi4(BDih9(BDi:(BDi;(BDi<(BDim?(BDiA(BDiB(BDiC(BDi\G(BDiKx (B You encounter an orc. It is wielding a +0 club.(BDiKS[.#####.......(B).#.(B ....##(B ..#(B ......(B #.....>DiU(B #.(B ####(B.[.(B #(B...#(B.#(B #.....##(B ..o####.#.#...# (B #>.(B .##.(B #...... (B ...(B .#..#(B #......(B).. (B ..#(B ....(B ###.(B........#..##...#.#(B .<.(B #.(B..(B.......##.......(B o(B  (B orc (asleep)..#(B #..(B #.(B..(B.......#........(B ##..#(B ##.####.(B..(B..........(B #...####.......<.................(BDi VKo(B64.1 (7.0.Dito(B(B5.1 (8 _(BDi-(B .#####(B ....(B).#(B ....(B ...(B ..Di۴>(B #.>Di,(B #(B. ####(B.[#(B...#(B.#(B.o.#.....(B.####.#.#...#(B #>.(B .##.(B #.#(B ...(B .#..#(B #Diն.(B) ..#(B ....(B ###.#..##(B ##.#(B .<.(B #...##(B #..#(B #..(B #...# Di/(B ##..#(B ##.####.. ##...####.<(BDi}@(B.o(BDiE(B(B6.1 (1Di(BDiDi?(B.o(BDi (BDi Dis !(B7DiQ(BDiDi̝ (B (BYou hit the orc.  The orc is moderately wounded.(BDi,(B=8.0 (0.9(B _The orc hits you but does no damage.Di (B You barely miss the orc.The orc is moderately wounded.(BDi((B9Di(BDi%R _The orc barely misses you.(BDia (B)(BYou hit the orc.  You kill the orc!(BDiT(BDiT (B9.7 (0.8DiK(BDi Di=_Okawaru accepts your kill.(BDiDi? >(B .#####Di? Q(B .......(B).(B. ......(B.. ....(B... ...#(B.. #..>Di @ (B #(B.. ####(B.[(B.##(B...#(B.#Di&@ h(B..#.....(B.####Di=@ .#.#...DiT@ (B #>.(B .##(B. #..#Dii@ (B ...(B .#..#(B #...(B)Di~@ ..#(B ....(B ###...(B......#..##Di@ e(B ##.#(B .<.(B #......(B....##(B #..#(B #..(B #.......(B...#Di@ (B ##..#(B ##.####........ (B ##...####Di@ +.<(BDikH (BDiUI B(B-70.7 (1.0DiR (BDii u  Things that are here: _(Ba +0 club; a +0 ring mailDi(BDi(BDi(BDi(BDi (BDi& (B_Dij(BDi7(BDi(BDi(BDib(BDi{(BDi*0(B(BDi(BDi$(BDi(BDi(BDi(BDi(BDi0(B(BDi(BDi(BDi(BDiN(BDi(BDi(BDi(BDib(BDie(BDir(BDi (BDif (BDi (BDi(BDi(BDio(BDi"(BDi$(BDiA'(BDi'(BDi:((BDi ,(BDiY-(BDi.(BDip.(BDi/(BDi10(B(BDiy1(BDi36(BDiT6H(B(B(BDi7(BDi9(BDi:(BDi:(BDi=(BDi>(BDi0?(BDi7@(BDiA(BDi9C(BDiC(BDiD(BDiI(BDi0K(BDiK(BDiL(BDiN(BDi,P(BDiKP(BDiPQ(BDi(S(BDiT0(B(BDiU(BDi(W(BDiX(BDiX(BDiY(BDi\(BDi+^(BDi^(BDi7_(BDi`(BDi%b(BDib(BDi&c(BDi]f(BDig(BDi6h(BDih(BDiSl(BDi?n0(B(BDi..#.##(B  ##(B..####(B #.##.##-(B95.7 (25.0) ##.(B...#.(B ##..(B.....#(B ##.#(B......(B #(B..##(B..........(B ##...#(B............(B ##(B....(B............(B #(B.....(B......... #........(BDi(B(B6.7 (26(B _Found a war axe.Di5(BDi(BDi$(BDi(BDi}(BDi(BDi(BDi(BDi(BDid(BDi(BDi(BDi(BDiH(BDij(BDik(BDi0(B(BDiy(BDiA (B You see here a +0 war axe.Di(BDiz! (B_Di(BDiM(BDi(BDi#(BDi(BDi(BDi(BDi(BDi(BDiX (BDiH(B(B(BDi(BDi(BDin(BDi(BDi(BDiN#(BDi#(BDi$(BDia((BDiV*(BDix*(BDi -(BDi0(BDi{2(BDi2(BDi3(BDi27(BDi9(BDie9(BDi:(BDi<(BDi>(BDi?(BDi>@(BDi\D(BDi F(BDiUF(BDiG(BDiI(BDiK(BDi+L(BDi]M(BDiN(BDiP(BDiQ0(B(BDiT(BDi%Y`(B(B(B(BDiY(BDiY(BDiZ(BDi](BDi^(BDi^(BDi_(BDia(BDib(BDic(BDi!d(BDie(BDisf(BDi.g(BDijg(BDir(BDi=t(BDit(BDi2u(BDiz(BDi|(BDi }(BDik~(BDi(BDi~(BDi(BDi(BDis(BDi(BDi(BDi(BDi>(BDi(BDi֏(BDiҐ(BDi$(BDi (BDi*(BDi<(BDiߚ(BDi(BDiĜ(BDi̝(BDi (BDi(BDim(BDiI(BDi(BDi(BDiD(BDi(BDiJ(BDiD(BDi(BDi(BDi(BDi(B(B(B(B(B(B(B(B(B(B(BDiF(BDi= (BDi (BDi (BDi(BDin(BDi(BDi(BDiC(BDi(BDi(BDi"(BDi(BDi~(BDi(BDiV!(BDip$(BDi~&(BDi&(BDi((BDin+(BDi.-(BDiz-(BDiK/(BDi<>(BDiA(BDiB(BDiC(BDiG(BDiTJ(BDiJ(BDiQL(BDiO(BDiR(BDiS(BDiU(BDiX(BDi.Z(BDiUZ(BDi[(BDi^(BDi`(BDi(a(BDib(BDite(BDih(BDi h(BDii(BDi_(BDi(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BDi(BDit`(B(B(B(BDi(BDi(BDi(BDi(BDi(BDi(BDiB(BDi(BDi(BDi*(BDiK(BDi_(BDi(BDij(BDi(BDi(BDiT (B There is an escape hatch in the ceiling here.Dip(BDi! (B_Di (BDi(BDi^(BDim(BDi(BDi(BDiw(BDi(BDi (BDi(BDiq(BDi(BDi(BDi(BDi3(BDi\(BDi(BDi.(BDi(BDi7(BDi(BDi(BDi*(BDiT(BDi(BDi(BDiB0(B(BDi(BDi(BDi(BDi(BDiu(BDi  (B(B(B(B(B(B(B(B(B(B(B(BDi(BDi(BDi(BDi(BDi(BDi(BDiC(BDiP(BDi(BDi(BDiU(BDi_(BDi!(BDi"(BDi?#(BDi,&(BDi'(BDi((BDi((BDi)(BDiYK(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BDiK(BDiM(BDiN(BDi[O(BDid(BDif(BDiNg(BDih(BDi=q(BDi(}(BDi}(BDia(BDi(BDi(BDi(BDiu(BDi(BDi0(B(BDi(BDil(BDi(BDi(BDij(BDi(BDi(BDi(BDie(BDi(BDiT(BDi(BDiy(BDi(BDiQ(BDi(BDi(BDi(BDi(BDi0(B(BDi(BDi{(BDi(BDi<(BDi (BDi(BDi(BDiG(BDi(BDi(BDi(BDi1(BDi(BDib(BDi(BDi/(BDiT(BDi(BDi(BDi"(BDi&)(BDi,(BDi8-(BDi@/(BDi4(BDiR6(BDi6(BDi*9(BDi?(BDiA(BDiB(BDiHD(BDiiJ(BDiN(BDinO0(B(BDia](BDia(BDi b(BDi_f(BDil(BDip(BDi q(BDi t(BDiSz(BDi~(BDiD~(BDi(BDiچ(BDi(BDiF(BDiŒ(BDi(BDi۔(BDi0(BDi(BDiG(BDi(BDi(BDi(BDiϤ(BDi(BDi(BDi(BDi(BDi:(BDi(BDi(BDi0(B(BDi(BDi$(BDi((BDi"(BDi(BDi(BDi:(BDi<(BDiw(BDi(BDiR (B There is a stone staircase leading up here.Di[(BDi! (B_DiD(BDi(BDi(BDi(BDi(BDiV(BDi0(B(BDi(BDi4(BDi(BDi(BDi(BDi(BDi+(BDir(BDi(BDi(BDid (B You encounter a shadow imp.(BDi..##...#.#..........5(B....(B......)..........#(B....(B....####.........##>.(B..##(B..##(B #..........Dil....(B..#(B..##(B #............#(B ..... ###.........###.#(B #.(B.<(B.#(B #..........##Di6#..#(B ###(B..#(B #..........#.DiGk##..#(B ##@####............DiS##...####(B.......<..........#....#.###DikQ.#.......##(B.#Di`#........(B....##<)DiD##..##...(B.......Dil5(B  (B shadow imp (asleep)Di#.###...(B....(B....(B...#DiQ(B###....(B.Di{#...##..##.(B#..#.##....######(BDib(B.5(B711.7 (115.0)DiO5(BDi5(B26 _Di"(BDi$Di^...........)(B 5....(B...####.#>...##(B..##(B #.(B ......#(B..##(B #(B ..#(B ..(B... #####.#(B #..<(B.#(B #.(B #..#(B ###(B..#(B #.#..#(B ##(B.####(B....####@(B......<(B #....#.###(B................(B #.......##(B.#(B #...(B...##<(B ##..##....(B........(B #.###....(B..........#(B ###......(B......#...##..##(B ##.....(B...#(B.##....#####(B #######.###(BDiN(BDi%(B3Din-.0)(BDiο (BDi (BDi (BDie (BDi (BDi H(B(B(BDi (BDiw (BDi (BDiN (BDi  Di (B_You start waiting.A shadow imp comes into view.(BDi 55(B  (B shadow imp(BDi ,(B6.7 (3Di (BDi 4(B7.7 (4 _Di? (BDi Di i(B ..##...#.#(B.....(B......)..#(B ....(B....####.##>.(B..##(B..##(B #.....(B..#(B..##(B #...#(B ..... #####.#(B #.(B.5(B.#(B #.#..#(B ###(B..#(B #...##(B ##@####...##...####(B.......<#....#.###(B...#.##(B.#(B.....#........(B....##(B..<)##..##...(B.......(B......#.###...(B....(B....(B...#......###....(B........#...##..##.##...##....######(B<5(B(B(B8.7 (1(BDi<^O(B(B=9.6 (0.9Die(BDif DifK_You closely miss the shadow imp.(BDilDi:(BDiD+(B20.5Di&(BDi Di_You closely miss the shadow imp.(B The shadow imp misses you.(BDiDi) < (B Di* {(BYou hit the shadow imp.  The shadow imp is severely wounded.(BDi2+ *(B1.4Di2 (BDi3  Di3 D_The shadow imp barely misses you.(BDi5 Di͟ Di(B You barely miss the shadow imp.The shadow imp is severely wounded.(B(B2.3(B _The shadow imp hits you but does no damage.Di[ (B.  You slash the shadow imp!  You kill the shadow imp!(BDi T(BDi e (B (B5Di N3.2 _Okawaru accepts your kill.(BDi (BDiW  DiX [_Your Armour skill increases to level 1!(BDi (BDi )(BDi (BDi4 (BDi V(B (B_(BDi8 (BDi (BDi8 (BDiB (BDi (BDi (BDi (BDi\ (BDi (BDi (BDi (BDi!! (BDiF( (BDi* 0(B(BDi+ (BDi6/ (BDiL0 (BDi0 (BDi2 (BDi4 (BDi6 (BDiz7 (BDi8 (BDiJ (B(B(B(B(B(B(B(B(B(B(B(BDi$m  (B ##......  (B ##.....  Diym (B ####...(B.####.....  (B ##(B.###.(B.#####.[  (B ###(B...##(B...#.#  Din y(B #(B...........).  Din q(B #(B.........####......  Diuo (B ##>(B...##..##(B #.....  Dio (B #(B...@(B..#..##(B #(B-33.2 (10.Dip 0) Di;p : (B #(B..##(B......####  (B ##.###(B..<.### Dip (B #..#(B ###(B..#(B # Dip (B ##..#(B ##.####.. Di@q \ (B ##...####.......<  Dilq A(B #....#.###.......  Diq k(B #.......##.#..........  (B Diq 8....##........(BDiPs :-(BDiy (BDi{ @ _(BDone exploring.DiV~ DiՂ(BDil(BDi(BDis(B...##..(B0.0)Di!C.....(BDi (BDi/(BDi@ _(BDone exploring.Di5DioDio}(BLevel 7 of the Dungeon <<<<>>>>(B(Press ?(B for help)#.....#.##...........#####...##..#..........#.#....###Di}#....##..................(B).#.....#.....##.###.....###..........................##.####.....####.#.....####..........................#####....##..##........#####............................##...........#........#####....####.............>...............#.#........#Dik##.###..#####.[.......................)...##.........####...##...#.#......................................#####...........)..........#.....###........[........##....###.........####.........#.#...#..##...............##.##..###Di##>...##..##(B #...........#.......#.........>...<..#.......#Di#...@..#..##(B #..............(B)......##....................###..##......####.........#..##......###.#..................#Diʀ##.###..<.###..........##............#.#.................###..#(B ###..#(B #..........#...........................#...###Di##..#(B ##.####........................##...##....#####.##Di΁##...####.......<....................####..###.##..#(B ####....#.###...................##(B).....##(B #...#......##.......##.#...............##.(B).#.....####.##......##Di .#............##..........<)..)/.##....#....#........#######..##.......................#####...............#..##..##.###..............#......######...........#...##......#####............#...##..##....##.....:....###...##..#....#(BDi`"Dip-(B ##................(B AngleBrackets the Cleaver  ##...............(B Mountain Dwarf of Okawaru **....  Di-####...(B.####.....(B Health: (B73/73 ========================  ##(B.###.(B.#####.[...(B Magic: (B8/8======================== Di. ###(B...##(B...#.#......(B AC:(B 12Str:(B 17Di/Doom: 64%  #(B...........).......(B EV:(B 11Int:(B 9  Di/ DiX0#(B.........####......(B SH:(B 0Dex:(B 13  ##>(B...##..##(B #......(B XL: (B 8 Next: (B 5% Place: (BDungeon:7 Diq0 Di0@#(B...@(B..#..##(B #......(B Noise: --------- (B Time:(B 6733.2 (0.0)  Di51#(B..##(B......####......(B a) +0 hand axe  DiN1##.###(B..<(B.###........(B Throw: 15 darts (poison)  Di1#..#(B ###(B..#(B #........  ##..#(B ##.####........ Di14 ##...####.......<......Dit2(B   #....#.###.............(B   Di2F#.......##.#...........(B  Di2 #............##........Di20(B DiV3`(BYou slash the shadow imp!  You kill the shadow imp! Dij3(B_Okawaru accepts your kill. (B_Your Armour skill increases to level 1! Di38_(BDone exploring. Di39_(BDone exploring.Di4*(BDi:(BDi;Di>DiC(BRead which item? Scrolls  g - a scroll of fog  t - a scroll of teleportation DiC a - a scroll of enchant armour  I - a scroll of immolation  c - a scroll labelled AGREGR NIEPUT DiE~ d - 2 scrolls labelled JOOCWI WUEHUUSCH  e - a scroll labelled XEKAHEDDILA  h - 3 scrolls labelled DAROMO DYGE DiE l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evokeDiF7[?(B] describe selectedDic@ DiG Di[ (B ##................(B AngleBrackets the Cleaver  ##...............(B Mountain Dwarf of Okawaru **....  ####...(B.####.....(B Health: (B73/73 ========================  ##(B.###.(B.#####.[...(B Magic: (B8/8========================  ###(B...##(B...#.#......(B AC:(B 12Str:(B 17Doom: 64%  #(B...........).......(B EV:(B 11Int:(B 9   #(B.........####......(B SH:(B 0Dex:(B 13  ##>(B...##..##(B #......(B XL: (B 8 Next: (B 5% Place: (BDungeon:7  #(B...@(B..#..##(B #......(B Noise: --------- (B Time:(B 6733.2 (0.0)  #(B..##(B......####......(B a) +0 hand axe  ##.###(B..<(B.###........(B Throw: 15 darts (poison)  #..#(B ###(B..#(B #........  ##..#(B ##.####........  ##...####.......<......(B   #....#.###.............(B   #.......##.#...........(B   #............##........(B (BYou slash the shadow imp!  You kill the shadow imp! (B_Okawaru accepts your kill. (B_Your Armour skill increases to level 1! _(BDone exploring. _(BDone exploring. (B Okay, then.(B(BDi` (BDia 1 _(BDi`c Di~{(BDi8} (BDi=(BDiM Diڄ3_Unknown command.(BDi…DiDiOF(BRead which item? DiLScrolls  g - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armour  I - a scroll of immolation  c - a scroll labelled AGREGR NIEPUT  d - 2 scrolls labelled JOOCWI WUEHUUSCH  e - a scroll labelled XEKAHEDDILA  h - 3 scrolls labelled DAROMO DYGE  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedDiDiDi(B ##................(B AngleBrackets the Cleaver Di{P ##...............(B Mountain Dwarf of Okawaru **....  ####...(B.####.....(B Health: (B73/73 ========================  Di ##(B.###.(B.#####.[...(B Magic: (B8/8========================  ###(B...##(B...#.#......(B AC:(B 12Str:(B 17Doom: 64%  #(B...........).......(B EV:(B 11Int:(B 9   #(B.........####......(B SH:(B 0Dex:(B 13  ##>(B...##..##(B #......(B XL: (B 8 Next: (B 5% Place: (BDungeon:7  Di4 #(B...@(B..#..##(B #......(B Noise: --------- (B Time:(B 6733.2 (0.0)  #(B..##(B......####......(B a) +0 hand axe  Diz##.###(B..<(B.###........(B Throw: 15 darts (poison)  #..#(B ###(B..#(B #........  ##..#(B ##.####........  ##...####.......<......(B   #....#.###.............(B   #.......##.#...........Di(B   #............##........(B  (B_Okawaru accepts your kill. (B_Your Armour skill increases to level 1! _(BDone exploring. _(BDone exploring. _Okay, then. _Unknown command.(BDiT (B Okay, then.(BDi*(BDiI I(B _(BDiW Did(BDie (BDim(BDioB _(BDone exploring.DiHoOkay, then.(BUnknown command. _Okay, then.(BUnknown command.DiVo(BDi&qDiV Di! (BRead which item? Scrolls  g - a scroll of fog  t - a scroll of teleportation Di" X a - a scroll of enchant armour  I - a scroll of immolation Di"  c - a scroll labelled AGREGR NIEPUT  d - 2 scrolls labelled JOOCWI WUEHUUSCH  e - a scroll labelled XEKAHEDDILA  h - 3 scrolls labelled DAROMO DYGE  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedDi/ Di DiA (B ##................(B AngleBrackets the Cleaver  ##...............(B Mountain Dwarf of Okawaru **....  Dit ####...(B.####.....(B Health: (B73/73 ========================  ##(B.###.(B.#####.[...(B Magic: (B8/8========================  Di ###(B...##(B...#.#......(B AC:(B 12Str:(B 17Doom: 64%  #(B...........).......(B EV:(B 11Int:(B 9   #(B.........####......(B SH:(B 0Dex:(B 13  Di h##>(B...##..##(B #......(B XL: (B 8 Next: (B 5% Place: (BDungeon:7  #(B...@(B..#..##(B #......(B Noise: --------- (B Time:(B 6733.2 (0.0)  Di #(B..##(B......####......(B a) +0 hand axe  ##.###(B..<(B.###........(B Throw: 15 darts (poison)  Di i#..#(B ###(B..#(B #........  ##..#(B ##.####........  ##...####.......<......(B   #....#.###.............Di; (B   #.......##.#...........(B   #............##........(B  _(BDone exploring. Dis _(BDone exploring. _Okay, then. _Unknown command. _Okay, then. _Unknown command.(BDi (B ##................(B AngleBrackets the Cleaver ##...............(B Mountain Dwarf of Okawaru **.... Di, ####...(B.####.....(B Health: (B73/73 ======================== ##(B.###.(B.#####.[...(B Magic: (B8/8======================== Di? ###(B...##(B...#.#......(B AC:(B 12Di Str:(B 17Doom: 64%  #(B...........).......(B EV:(B 11Int:(B 9   #(B.........####......(B SH:(B 0Dex:(B 13 ##>(B...##..## #......(B XL: (B 8 Next: (B 5% Place: (BDungeon:7 Dig #(B...@(B..#..## #......(B Noise: --------- (B Time:(B 6733.2 (0.0) #(B..##(B......####......(B a) +0 hand axe ##.###(B..<(B.###........(B Throw: 15 darts (poison) #..# ###(B..# #........ ##..# ##.####........ ##...####.......<......(B  #....#.###.............(B  #.......##.#...........(B  #............##........(B  Di _Unknown command. _Okay, then. _Unknown command.(BAs you read the scroll labelled DAROMO DYGE, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target(BDi# D (B ##................(B AngleBrackets the Cleaver  ##...............(B Mountain Dwarf of Okawaru **....  ####...(B.####.....(B Health: (B73/73 ========================  ##(B.###.(B.#####.[...(B Magic: (B8/8========================  ###(B...##(B...#.#......(B AC:(B 12Str:(B 17Doom: 64%  #(B...........).......(B EV:(B 11Int:(B 9   #(B.........####......(B SH:(B 0Dex:(B 13  ##>(B...##..##(B #......(B XL: (B 8 Next: (B 5% Place: (BDungeon:7  #(B...@(B..#..##(B #......(B Noise: --------- (B Time:(B 6733.2 (0.0)  #(B..##(B......####......(B a) +0 hand axe  ##.###(B..<(B.###........(B Throw: 15 darts (poison)  #..#(B ###(B..#(B #........  ##..#(B ##.####........  ##...####.......<......(B   #....#.###.............(B   #.......##.#...........(B   #............##........(B  _Okay, then. _Unknown command.(BAs you read the scroll labelled DAROMO DYGE, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetAre you sure you want to cancel this blink? (BDi[( (BDi4 (B As you read the scroll labelled DAROMO DYGE, it crumbles to dust.  Blink to where?(B  DiPress: ? - help, Dir - move target(B  Are you sure you want to cancel this blink? Okay, then.(B  It was a scroll of blinking.Di6(B4.2 (1Diz(BDi}- _h -> b - 2 scrolls of blinkingDiDi Di \(BRead which item? Scrolls Di  b - 2 scrolls of blinking(Bg - a scroll of fog  t - a scroll of teleportation Di  a - a scroll of enchant armour  I - a scroll of immolation  c - a scroll labelled AGREGR NIEPUT  d - 2 scrolls labelled JOOCWI WUEHUUSCH  e - a scroll labelled XEKAHEDDILA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedDiZA DitD(B ##................(B AngleBrackets the Cleaver  DiDn##...............(B Mountain Dwarf of Okawaru **....  DiD####...(B.####.....(B Health: (B73/73 ======================== Di E ##(B.###.(B.#####.[...(B Magic: (B8/8========================  ###(B...##(B...#.#......(B AC:(B 12DiEStr:(B 17Doom: 64%  #(B...........).......(B EV:(B 11Int:(B 9   #(B.........####......(B SH:(B 0DiEhDex:(B 13  ##>(B...##..##(B #......(B XL: (B 8 Next: (B 5% Place: (BDungeon:7  DiF@#(B...@(B..#..##(B #......(B Noise: --------- (B Time:(B 6734.2 (0.0)  Di\F#(B..##(B......####......(B a) +0 hand axe  ##.###(B..<(B.###........(B Throw: 15 darts (poison)  DiFi#..#(B ###(B..#(B #........  ##..#(B ##.####........  ##...####.......<......(B   #....#.###.............DiF(B   #.......##.#...........(B   #............##........(B DiGBlink to where?Press: ? - help, Dir - move targetAre you sure you want to cancel this blink? Okay, then.(BIt was a scroll of blinking. DiYG_h -> b - 2 scrolls of blinkingDi` (B#########(B......###########(B...########(B.###(B.########(B..####(B...####(B..#####(B..##########(B.######(B..#####(B..######(B..#####(B.######(B...####(B.....##(B....#(B.###(B....Dir` ##(B.......##(B.#(B..  As you read the scroll labelled JOOCWI WUEHUUSCH, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation.Dia6(B5.2 (1DiHg(BDi i. _d -> r - a scroll of revelationDi?jDiS Di(BLevel 7 of the Dungeon <<<<>>>>(B(Press ?(B for help) DiCc#.....#.##...........#####...##..#..........#.#....###  #....##..................(B).#.....#.....##.###.....##  #..........................##.####.....####.#.....##  Die##..........................#####....##..##........###  Di#########............................##...........#........#  Di###########....####.............>...............#.#........#  Di########.###..#####.[.......................)...##.........#  Dib% #######...##...#.#......................................####  #####...........)..........#.....###........[........##....##  #####.........####.........#.#...#..##...............##.##..###  #####>...##..##(B #...........#.......#.........>...<..#.......#  ####...@..#..##(B #..............(B)......##....................##  ####..##......####.........#..##......###.#..................#  #####.###..<.###..........##............#.#.................##  ####..#####..###..........#...........................#...###  ####..#####.####........................##...##....#####.##  ###...####.......<....................####..###.##..#(B ###  ##....#.###...................##(B).....##(B #...#......#  ##.......##.#...............##.(B).#.....####.##......##  #............##..........<)..)/.##....#....#........#####  ##..##.......................#####...............#..##..#  #.###..............#......######...........#...##......##  ###............#...##..##....##.....:....###...##..#....#(BDiI>@(BDi& M>>(BDiHDiHDir(B ##................(B AngleBrackets the Cleaver  #########(B...............(B Mountain Dwarf of Okawaru **....  ###########(B....####.....(B Health: (B73/73 ========================  Dir########(B.###(B..#####.[...(B Magic: (B8/8========================  #######(B...##(B...#.#......(B AC:(B 12Str:(B 17Doom: 64%  Dir#####(B...........).......(B EV:(B 11Int:(B 9   Dir#####(B.........####......(B SH:(B 0Dex:(B 13  DisC#####>(B...##(B..##(B #......(B XL: (B 8 Next: (B 5% Place: (BDungeon:7  Di]s'####(B...@(B..#(B..##(B #......(B Noise: --------- (B Time:(B 6735.2 (0.0)  ####(B..##(B......####......(B a) +0 hand axe  Disw#####(B.###(B..<(B.###........(B Throw: 15 darts (poison)  ####(B..#####(B..###........  Dis####(B..#####(B.####........  ###(B...####(B.......<......Dis8(B   Dis##(B....#(B.###(B.............Dis8(B   Dis##(B.......##(B.#(B...........Dit(B   #............##........(B Di3t|Okay, then.(BIt was a scroll of blinking. _h -> b - 2 scrolls of blinking  DiJtMAs you read the scroll labelled JOOCWI WUEHUUSCH, it crumbles to dust.  Di[tmYou feel momentarily disoriented. It was a scroll of revelation. _d -> r - a scroll of revelationDi u)(BDitv(BDis(BDi݊(BDic(BDi(BDi(BDiw(BDi(BDi(BDi(BDi(BDi(BDi(BDi(BDi(BDi(BDi(BDiȶ(BDi(BDi(BDi(BDiH(BDi(BDi5(BDi(BDi(BDi(BDi(B(B(B(B(B(BDi(BDi(BDix(BDi(BDi(BDiX(BDi(BDij(BDi (BDi](BDi(BDi(BDi(BDi, (BDi (BDi (BDil(BDi(BDi)(BDi(BDiQ(BDiI(BDi(BDi(BDia(BDiD!(BDi!(BDi)#(BDi&&(BDi"((BDiM((BDi)(BDi,(BDip.(BDi.(BDi$0(BDi63(BDi25(BDi5(BDi7(BDi9(BDi;(BDi%<(BDi=(BDi`@(BDixB(BDiB(BDiZD(BDiF(BDiH(BDiH(BDi/J(BDisL(BDi[N(BDiN(BDiO(BDi R(BDiS(BDiS(BDi:U(BDiW(BDi8Y(BDiY(BDiZ(BDi\(BDi^(BDi2_(BDi`(BDikK..........####....#.#### ..........#(B #..#(B.####.)## .........(B.##(B ####(B.####..........# DilT.........(B..#####(B...##..#...... .........(B......).#.....#.....##.# .........(B........##.####.....#### .........(B.........#####....##..## .........(B............##(B.... ###.............@(B...............#(B60.2 (2Di-lV5.0) ###.[....(B........Di]lo.....)...# .#.......(B................ Diul)........(B..#(B.....###(B........[ Dil##.......(B..#(B.#(B...#..##(B... Dil(B #........(B...#(B.......#.(B........> (B #.......(B....(B...)......## ##.......(B..#(B..##(B......###.# ..........##Dil$.#.#(BDim(BDit(BDit DitP_(BThere is a stone staircase leading down here.DiuDiOU(BDiV (BDi](BDiXe(BDif:(B1.2 (1.0) _DiAk(BDi5; (B_d -> r - a scroll of revelation _There is a stone staircase leading down here.  You climb downwards.  You hear the roar of battle.(B  There is an entrance to a bailey on this level. Hurry and find it before the Di\(B portal closes forever!(BDi1  --more--(BDicG M (B8DiK A(B DiK l###(B #(B.. Di L y####(B #(B.#(BDiL  Di1L z##(B...##(B.#(BDi=L  DiIL {#(B.....#(B.##(BDiVL  DikL 5#(BDizL  #DiL V####(B.#(B.  DiL +#(B.DiL   DiL _#(B.#####(B... DiL  DiL 6#(B. DiL 4#(B. Di M /#(B.DiM  DiM ..Di)M  Di7M -##(B DiCM DiOM Di  DiN B(B2.7 (2.5 _Di {(B _(BThere is a stone staircase leading up here.DiDi'(BDiRead which item? Scrolls  b - 2 scrolls of blinking(Bg - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armour(Br - a scroll of revelation  I - a scroll of immolation  c - a scroll labelled AGREGR NIEPUT  e - a scroll labelled XEKAHEDDILA Di[ l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedDiW3Di)9Di>V(B (B AngleBrackets the Cleaver###Mountain Dwarf of Okawaru **....#(B..Health: (B73/73 ========================Di ?1####(B #(B.#Magic: (B8/8========================##(B...##(B.#AC:(B 12Di?SStr:(B 17Doom: 64% Di(?#(B.....#(B.##EV:(B 11Di8?JInt:(B 9  DiI?a#(B........SH:(B 0DiW?0Dex:(B 13Did?|#(B.......####(B.#(B.Diq?XL: (B 8 Next: (B 5% Place: (BDungeon:8Di?U#(B.@(B.......Di?Noise: --------- (B Time:(B 6762.7 (0.0)Di?V#(B.#####(B...Di?/a) +0 hand axeDi?,#(B.Di?9Throw: 15 darts (poison)Di?+#(B.Di?+#(B.Di? ..Di?## Di?M(B_There is a stone staircase leading down here.  Di@You climb downwards.  Di@-You hear the roar of battle.Di @\There is an entrance to a bailey on this level. Hurry and find it before the Di-@?(B_portal closes forever! Di9@N_(BThere is a stone staircase leading up here.Di^E' (B DiF-Okay, then.(BDiAFDiF#(BDiHJ(BDiJ _Di7K(BDiNDi_ (BDiX_ (BDib (BDic A _Unknown command.(BDi} Di$U(B ###(BDi$ #(B..####(B #(B.###(B...##(B.#(B #..(B...#(B.##(B #...(B..... #....(B...####(B.#.(B #(B.<(B.......DiJ&(B #@#####...(B #(B.#(B  #(B.#(B #(B.#(B ..#(B ### (BDi4k(B(B3.7 (1 _(BDiM ###(B  #(B.. ####(B #(B.#(B ##(B...##(B.#(B #(B.....#(B.###(B........ #(B.......####(B.#(B. #(B.@(B....... #(B.#####(B...#(B.#(B #(B.#(B#(B.#(B..#(B###(B(B(B4DiP (BDi=R  DiR +_You hear a distant slurping noise.DiS \ _(BThere is a stone staircase leading up here.DiU Di [###(B #(B..(B ####(B #(B.#(B ##(B...##(B.#(B #(B.....#(B.##(B #(B..(B #(B.####(B.#(B.##(B.<[#(B.#####(B.#.#(B .#.#(B#.#(B..#(B###(BDi(BDi((B5Di)(BDi& _Found a leather armour.Di'Di h###(B #..(B Di <####(B #.#(B ##(B...##.#(B #.(B....#.##(B #.(B.......(B #.####(B.#(B.#(B.#(B.<(B.[(B.#(B.#####(B.#.#(B ..#.#(B . Di (BDi !(B6Di (BDiw DiQ###(B #..(B ####(B #.#(B ##...##.#(B #..(B...#.##(B ##Di7e#..(B......(B ..#.####(B.#(B.#(B.##(B.<(B.[(B.#Digg#(B.#####(B.....##.#(B ....##.#(B .#(B.##.#(B #(B . DiU(BDi4((B7Di(BDi|DilP%###(B ###..(B .#####(B #.#(B .###...##.#(B .#DiP#.....#.##(B .###(B #...(B.....(B ... #.####(B.#(B.#(B.#(B #(B.<(B.[(B.#(B DiP|#(B.#####(B.....#(B DiP|#.#(B #(B....#(B DiP5#.#(B #DiQH(B.#(B.#(B#.#(B .#(B ...#(B #(B # (BDiW(BDiiX((B8Di](BDidDiJbDid`(B Ability - do what?CostDidYFailure  Invocations -  X - Renounce ReligionDidNoneDid 0% Did=(Ba - Heroism2 MP, Piety-Di{e_9% [?(B] toggle between ability selection and description.DiؔDiDiU(B (B AngleBrackets the Cleaver###(B ##DiKHMountain Dwarf of Okawaru **....#..(B .#Health: (B73/73 ========================####(B #.#(B .#Magic: (B8/8Di========================##...##.#(B .#AC:(B 12Str:(B 17Doom: 64% #.....#.##(B .###EV:(B 11Int:(B 9  #...(B.....(B ...SH:(B 0Dex:(B 13#...(B....####(B.#(B.#(B.#XL: (B 8 Next: (B 5% Place: (BDungeon:8#(B.<(B...@(B...[(B.#Noise: --------- (B Time:(B 6768.7 (0.0)Di#(B.#####(B.....#a) +0 hand axe#.#(B #(B....#Throw: 15 darts (poison)#.#(B #(B.#(B.##.#(B.#(B ....##(B #### _(BThere is a stone staircase leading up here. _Okay, then. (B_Unknown command. DiY(B_You hear a distant slurping noise. _(BThere is a stone staircase leading up here. _Found a leather armour.Di< (B Okay, then.Di(BDi#(BDi0(BDiŭ1 _(BDiDi[ (B ###(B ##(B#..(B ..#(B Di:\ ####(B #.#(B #(B.#(B #####...##.#(B #(B.#(B ...#.....#.##(B #(B.###(B.#(B ##........(B ........#....(B...####(B.#(B.#(B.#(B #(B.<(B.......[(B.#(B #.#####@(B....#(B #.#(B #(B #.#(B #(B.#(B #.#(B .#(B ....#(B #(B #####(B Diud (BDie 4(B9.7 (1 _Dik (BDil Di{gb#..(B ..#(B Diah####(B #.#(B #(B.#(B #####...##.#(B #(B.#(B ...(B #.....#.####(B.###(B.####........(B ...(B..... #.####(B.#(B.#(B.#(B  #.<..(B.....[(B.#(B #.#####(B.....#(B #.#(B #(B #.#(B #(B.#(B #.#(B .#(B ....#(B .#(B #####(B +#(B Dip(BDip)(B70Dit(BDi1vDiN####(B #.#(B #.#(B #####...##.#(B #(B.#(B ...(B #.....#.####(B.###(B.###DiN#........(B ........(B #.####(B.#(B.#(B.#(B DiOK #.<..(B.....[(B.#(B #.#####(B.....#(B #.#(B #(B Di.O+#.#(B Di@O7#.#(B DiTO#.#(B #(B.#(B ..DiwO|..#(B #(B.#(B ##DiOz###(B #(B+#(B DiV(BDi}W((B1Di[(BDi]Di(B #..(B ..#(B ##(B #.#(B #.#(B ######...##.#(B #(B.#(B ...(B  #.....#.####(B.###(B.####.(B ......(B...#.......####(B.#(B.#(B.#(B #.<(B.......[(B.#(B Di }#.#####(B.....#(B #.#(B ##(B..@(B.#(B #.#(B ##(B.#(B.#(B #.#(B #(B.#(B... ..#(B #(B.#Di #######(B #(B+#(BDi(BDi((B2Di*(BDi~ P####(B #.#(B #.#(B #### ##...##.#(B #(B.#(B #(B...(B Di #.....#.####(B.###(B.### #........(B .........(B #.####(B.#(B.#(B.#(B  #.<.(B......[(B.#(B #.#####(B.....#(B #.#(B #(B Diz #.#(B ##.#@#(B #.#(B #.#(B..........#(B #.#####(B.#(B.####(B #+#(B DiC (BDi Di !(B3Di (BDiE& Di4uy(B #..(B ..#(B Dipu' ####(B #.#(B #.#(B #### (B ##...##.#(B #(B.#(B #(B... (B #.....#.####(B.###(B.### (B #Diu..(B ......(B...#.......####(B.#(B.#(B.#Diu(B #.<(B.......[(B.#Diu(B #.###(B.#(B #.#(B ##(B..@(B.#Div(B #.#(B ##(B.#(B.#(B Di)v #.#(B #(B.#(B........(B ..#(B #Di8vG(B.#####.#.#DiZvl###(B #(B+#(BDi~(BDiY((B4Di1(BDiΆDi,####(B #.#(B #.#(B ####...##.#(B #(B.#(B #(B...(B #.....#.####(B.###(B.###(B #........(B .(B........(B #####(B.#(B.#(B.#(B Di -#.<..(B.....[(B.#(B #.#####(B.....#(B #.#(B ##(B....#(B #.#(B ##@#.#Di-(B #.#(B #(B.#........Di%-(B ..#(B #(B.#####.#.#(B ###(B #(B+Di.- Di1(BDi1((B5Di4(BDi5Di5 4##...##...(B .....#.####(B.###(B.###...(B .(B........(B Di 6 ####(B.#(B.#(B.#(B  #.<...(B....[#####(B.....#(B ##(B....#Di\6 f(B ##(B.#.#Din6 \(B #@#.........Di}6 ####.#.#Di6 ##Di6 J(B+#(B Di6 Di~= (BDi> ((B6DiB (BDiC Di%X.....#.####.###.###...(B .(B........(B ####(B.#(B.#(B.#(B  #.<....(B...[(B.######.(B....#(B ##(B....(B ##(B.#(B #(B.#.........####.#.###(B+#(B (B(B7(BDi %(B'?(B.......................YY(B 2 yaks (asleep)(B..Q(B.......+Q(B  (B tengu conjurer (asleep)##(B...Y(B..Y(B..#(BDim (BY(BYou open the door.  DikYou encounter a tengu conjurer and 2 yaks.(BThe tengu conjurer shouts! You hear a bellow! You hear a shout!Y(BY(B.Q(B.Y(B.Di'YYYY(B 4 yaks (2 wandering)Q(BDi(1(B==8Di.(BDiT6 Di6:_You encounter a yak.(B x2Di7 DiF7q_(BFound a scroll labelled XEKAHEDDILA(B.Di8Di(B #.....#.####.###.###AngleBrackets the Cleaver#........(B .(B........Mountain Dwarf of Okawaru **....#.......####(B.#(B.#(B.#Di,Health: (B73/73 ========================#.<....(B...[(B.#Magic: (B8/8========================Di@#.#####.(B....#Di/AC:(B 12Di.Str:(B 17Di $Doom: 64% Di&b#.#(B ##(B....#DiA/EV:(B 11DiXIInt:(B 9  Didv#.#(B ##(B.#.#DiSH:(B 0Dex:(B 13#.#(B #(B.#........DiXL: (B 8 Next: (B 5% Place: (BDungeon:8Dir..#(B #(B@#####.#.#Di,INoise: (B==------- (B Time:(B 6778.7 (0.0)###(B #(B'#a) +0 hand axe?(B..Throw: 15 darts (poison)(B.............Q(B.......YYYY(B 4 yaks (2 wandering)DiGo(B....Y(B.Y(B...+DiYkQ(B  (B tengu conjurerDi##(B..Y(B.Y(B....#You encounter a tengu conjurer and 2 yaks.Di(BThe tengu conjurer shouts! You hear a bellow! You hear a shout! _You encounter a yak.(B x2 Dip_(BFound a scroll labelled XEKAHEDDILA(B.  Di:Press: ? - help, v - describe, . - travelDi)(BThe floor.DiX@#(BA rock wall.Di r# (B  You can't see that place.Diۓ D(B  (BDiX(B ., v - describe, . - travel(BThe floor.Di(B .QHere: (Ba tengu conjurer, wearing a +0 bucklerDiN j(BA tengu conjurer. A tengu with a talent for the destructive magical arts. Max HP: ~31 Will: +AC: + EV: ++++ SH: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 40% to hit with your +0 hand axe. It has about 63% to hit you. Attacks Max Damage Hit10 Peck 5 Claw 5 It can see invisible. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Iskenderun's Battlesphereb - Lightning Bolt(3d14)(B (7(B)  c - Force Lance3d11(+2d9)(B (3) Di(B #.....#.####.###.###AngleBrackets the Cleaver#........(B .(B........DiMountain Dwarf of Okawaru **....#.......####(B.#(B.#(B.#Health: (B73/73 ========================Di?#.<....(B...[(B.#Magic: (B8/8========================#.#####.(B....#AC:(B 12Di-Str:(B 17Doom: 64% #.#(B ##(B....#EV:(B 11DiDInt:(B 9  #.#(B ##(B.#.#SH:(B 0DiYDex:(B 13#.#(B #(B.#........DisXL: (B 8 Next: (B 5% Place: (BDungeon:8Did..#(B #@#####.#.#DiNoise: (B==------- (B Time:(B 6778.7 (0.0)Di###(B #(B'#a) +0 hand axeDi?(B..Throw: 15 darts (poison)(B.............Q(B.......YYYY(B 4 yaks (2 wandering)(B....Y(B.Y(B...+DikQ(B  (B tengu conjurerDi##(B..Y(B.Y(B....#Di ](BThe tengu conjurer shouts! You hear a bellow! You hear a shout! Di,_You encounter a yak.(B x2 _(BFound a scroll labelled XEKAHEDDILA(B.  DirPress: ? - help, v - describe, . - travelHere: (Ba tengu conjurer, wearing a +0 buckler  The floor.Di(B #.....#.####.###.###AngleBrackets the Cleaver#........(B .(B........Mountain Dwarf of Okawaru **....#.......####(B.#(B.#(B.#Health: (B73/73 ========================#.<....(B...[(B.#Magic: (B8/8========================#.#####.(B....#AC:(B 12Str:(B 17Doom: 64% DiQ#.#(B ##(B....#EV:(B 11Int:(B 9  #.#(B ##(B.#.#SH:(B 0Dex:(B 13Dinr#.#(B #(B.#........DiXL: (B 8 Next: (B 5% Place: (BDungeon:8..#(B #@#####.#.#DiNoise: (B==------- (B Time:(B 6778.7 (0.0)Di###(B #(B'#a) +0 hand axeDiЏf?(B..Throw: 15 darts (poison)Di4(B............Di3.Q(B.......Di[YYYY(B 4 yaks (2 wandering)Dio(B....Y(B.Y(B...+DikQ(B  (B tengu conjurerDi5##(B..Y(B.Y(B....#DiE](BThe tengu conjurer shouts! You hear a bellow! You hear a shout! DiS@_You encounter a yak.(B x2 Ditp_(BFound a scroll labelled XEKAHEDDILA(B.  DiPress: ? - help, v - describe, . - travelHere: (Ba tengu conjurer, wearing a +0 buckler  The floor.Di*(BDiR(BDi1 _(BDiDi(BDi8 (BDi(BDiA _Unknown command.(BDiDixDi"{[(BEvoke which item? Wands DiX{c f - a wand of flame (17)(Bo - a wand of polymorph (1)  Div{hw - a wand of warping (10) [!(B] read|quaff|evokeDi{O(B[?(B] describe selectedDiBDiDi&(B #.....#.####.###.###AngleBrackets the Cleaver#........(B .(B........Mountain Dwarf of Okawaru **....DiO&#.......####(B.#(B.#(B.#Health: (B73/73 ========================#.<....(B...[(B.#Magic: (B8/8========================#.#####.(B....#Di`&/AC:(B 12Din&.Str:(B 17Di{&$Doom: 64% Di&#.#(B ##(B....#EV:(B 11Di&IInt:(B 9  Di&F#.#(B ##(B.#.#SH:(B 0Dex:(B 13#.#(B #(B.#........Di'XL: (B 8 Next: (B 5% Place: (BDungeon:8..#(B #@#####.#.#Di'Noise: (B==------- (B Time:(B 6778.7 (0.0)###(B #(B'#Di 'Ra) +0 hand axe?(B..Di/'9Throw: 15 darts (poison)Di;'4(B............DiI'3.Q(B.......DiY'[YYYY(B 4 yaks (2 wandering)Dig'o(B....Y(B.Y(B...+Di'kQ(B  (B tengu conjurerDi'##(B..Y(B.Y(B....# (B_You encounter a yak.(B x2 Di'_(BFound a scroll labelled XEKAHEDDILA(B.  Press: ? - help, v - describe, . - travelHere: (Ba tengu conjurer, wearing a +0 buckler Di'f_(BThe floor. _Unknown command.(BDi<(B #.....#.####.###.### (B AngleBrackets the Cleaver  #........ .(B........ (B Mountain Dwarf of Okawaru **....  #.......####(B.#(B.#(B.# (B Health: (B73/73 ========================Di #.<....(B...[(B.# (B Magic: (B8/8======================== #.#####.(B....# (B AC:(B 12Str:(B 17Doom: 64% Di #.# ##(B....# (B EV:(B 11DiIInt:(B 9  Di Di"#.# ##(B.#.# (B SH:(B 0Di1/Dex:(B 13Di< Di[#.# #(B.#........ (B XL: (B 8 Next: (B 5% Place: (BDungeon:8Div Di..# #@#####.#.# (B Noise: (B==------- (B Time:(B 6778.7 (0.0) Di@### #*#DiK(B a) +0 hand axeDi *(B..(B Throw: 15 darts (poison) DiC*(B.... Die(B.*(B.....  Di(B.Q(B....... (B YYYY(B 4 yaks (2 wandering)Di (B....Y(B.Y(B...+ (B Q(B  (B tengu conjurerDi5 ' ##(B..Y(B.Y(B....#  _(BThe floor. _Unknown command.Aiming: PolymorphDiH ;Press: ? - help, Shift-Dir - straight lineDiT Aim: (Ba tengu conjurer, wearing a +0 buckler (will become a queen bee(B, a raven(B,  Di` Mor a wyvern(B, chance to affect: 54%)Di|(B #.....#.####.###.###AngleBrackets the CleaverDi\!#........(B .(B........Mountain Dwarf of Okawaru **....#.......####(B.#(B.#(B.#DiV Health: (B73/73 ========================#.<....(B...[(B.#Magic: (B8/8========================#.#####.(B....#AC:(B 12Str:(B 17Doom: 64% #.#(B ##(B....#EV:(B 11Int:(B 9  #.#(B ##(B.#.#SH:(B 0Dex:(B 13#.#(B #(B.#........XL: (B 8 Next: (B 5% Place: (BDungeon:8..#(B #@#####.#.#Noise: (B==------- (B Time:(B 6778.7 (0.0)###(B #(B'#a) +0 hand axe?(B..Throw: 15 darts (poison)(B.............*(B.......YYYY(B 4 yaks (2 wandering)(B....Y(B.Y(B...+Q(B  (B tengu conjurer##(B..Y(B.Y(B....# _(BThe floor. _Unknown command.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: (Ba tengu conjurer, wearing a +0 buckler (will become a queen bee(B, a raven(B,  or a wyvern(B, chance to affect: 54%)DidYk[ (B Press: ? - help, Shift-Dir - straight line (B Aim: (Ba tengu conjurer, wearing a +0 buckler (will become a queen bee(B, a raven(B,  Dior a wyvern(B, chance to affect: 54%)  The tengu conjurer evaporates and reforms as a wyvern!  DiֽoYou encounter a wyvern.(B  The now-empty wand crumbles to dust.Di7Y(B.Di%Di6YDiD(B.Di4Y(B.Di{4Y(B.Di} (BY(BThe yak bellows! You hear a shout!Di YYY(B 5 yaks (1 wandering)k(B  (B wyvern(B(B=9.7 (1(B _You encounter a yak.(BDi(B #.....#.####.###.###AngleBrackets the Cleaver#........(B .(B........DiMountain Dwarf of Okawaru **....#.......####(B.#(B.#(B.#Health: (B73/73 ========================#.<....(B...[(B.#Magic: (B8/8Di(========================Di @#.#####.(B....#Di/AC:(B 12Di#.Str:(B 17Di0$Doom: 64% Di`#.#(B ##(B....#EV:(B 11Int:(B 9  #.#(B ##(B.#.#SH:(B 0Dex:(B 13#.#(B #(B.#........XL: (B 8 Next: (B 5% Place: (BDungeon:8..#(B #(B@#####.#.#Noise: (B===------ (B Time:(B 6779.7 (0.0)###(B #(B'#a) +0 hand axe?(B..Throw: 15 darts (poison)(B.....k(B.......[(B.YY(B....YYYYY(B 5 yaks (1 wandering)(B...Y(B.Y(B....+Di/k(B  (B wyvern##(B....Y(B....#You encounter a wyvern.(BThe now-empty wand crumbles to dust.  Di(The yak bellows! You hear a shout! Di&_You encounter a yak.DicPress: ? - help, v - describe, . - travel(BThe floor.Di,X@#(BA rock wall.Diձr# (B  You can't see that place.Dio(B ., v - describe, . - travel(BThe floor.Di C(B..(BDi5 (B.[(BThe now-empty wand crumbles to dust.yak bellows! You hear a shout! _You encounter a yak.(B Dii Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a +0 buckler.Di^o(B #.....#.####.###.###AngleBrackets the Cleaver#........(B .(B........Mountain Dwarf of Okawaru **....#.......####(B.#(B.#(B.#Health: (B73/73 ========================#.<....(B...[(B.#Di_Magic: (B8/8========================#.#####.(B....#AC:(B 12Str:(B 17Doom: 64% #.#(B ##(B....#EV:(B 11Di5_IInt:(B 9  DiB_#.#(B ##(B.#.#SH:(B 0DiW_/Dex:(B 13Diq_r#.#(B #(B.#........Di}_XL: (B 8 Next: (B 5% Place: (BDungeon:8Di_d..#(B #@#####.#.#Di_Noise: (B===------ (B Time:(B 6779.7 (0.0)Di_###(B #(B'#a) +0 hand axeDi_f?(B..Throw: 15 darts (poison)Di_(B.....k(B.......[(B.YY(B....Di_\YYYYY(B 5 yaks (1 wandering)Di`o(B...Y(B.Y(B....+Di`ck(B  (B wyvernDi8`a##(B....Y(B....#DiE`C(BThe now-empty wand crumbles to dust.  DiP`NThe yak bellows! You hear a shout! _You encounter a yak.Din`Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a +0 buckler.  The floor.Dita*(BDii(BDi%j1 _(BDikDi(BDi= (BDi5"(BDi# Di,#3_Unknown command.(BDi$DiN(B+.......k.......[.YY....(B...Y.Y....+(B##....Y....#(BDiP)(B---DibP80.7 (1DiY(BDiZ Di.[_You close the door.Di\Di P(BM#...##.#(B #.#(B #...(B #.####(B.###(B.###.(B .(B........#.......####(B.#(B.#(B.#<...(B....[(B.#####(B.....##(B...##(B.#.#(B #Di" ..........(B.#####.#.####(B #(B+#DiS ?..Di (BDiA (BDiK #---Dim !(B1Di? (BDiK DiJz(BM ####(B  ####Di#...##.#(B #(B.#(B #(B...(B #.####(B.###(B.###.(B .(B........#.......####(B.#(B.#Dij<..(B.....[(B.#DiG####(B.....#DiD##(B....#Dip##@#.#(B #Di..........Di"=(B.#####.#.#Diom###(B #(B+#(BDi (BDih((B2Diq(BDiDiH {(B #..(B ..#(B DiH V##(B #.#(B #.#(B ######...##.#(B #(B.#(B #(B...(B  Di%I #.....#.####(B.###(B.####.(B ......(B...Di8I #.......####(B.#(B.#(B.#(B DiTI #.<(B.......[(B.#(B DifI b#.#####(B.....#(B DiI #.#(B ##(B..@(B.#(B DiI #.#(B ##(B.#(B.#(B DiI #.#(B #(B.#(B........(B DiI |..#(B #(B.#####.#.#DiI }###(B #(B+#(B?DiI /..(BDiJ 2.....(BDi$J k..Di3J C....(B[.YY....Di>J "(BDiT (BDiU DiU !(B3Di[ (BDif] Di?####(B #.#(B #.#(B #### ##...##.#(B #(B.#(B #(B...(B #.....#.####(B.###(B.### Di@#........(B .........(B #.####(B.#(B.#(B.#(B  #.<.(B......[(B.#(B Di@#.#####(B.....#(B #.#(B Di)@*#(B DiI@w#.#(B ##.#@#(B DiV@h#.#(B #.#(B........Di@ ..#(B #.#####(B.#(B.#(B ###(B #+#(B Di@:?..(BDi@...Di@ k.Di@K.[.YY...Y.Y....+(BDiK(BDiLDiL!(B4DiUR(BDiTDiyM#...##.#(B #.#(B #...(B .....#.####(B.###(B.### ........(B .........(B Di.####(B.#(B.#(B.#(B  #.<..(B.....[(B.#(B #.#####(B.....#(B Diz#.#(B ##.(B...#(B Di#.#(B ##.#(B.###(B.##(B..Di#.#(B #.#(B.@(B.......Di..#(B #.#####(B.#(B.#Di`###(B #+#(B Di) Di4:?..(BDi@...DiK k.DiV .[.YYDib...Y.Y....+Dik.##....Y....#(BDi(BDiaDir!(B5DiI(BDizDi]9Di9...##.#(B #.#(B #...(B #.####.###.###(B  .(B........(B Di9^####(B.#.#.#(B Di9#Di9#.<...(B....[.#(B ..Di9#.#####(B.....#(B #(B.#Di9~#.#(B ##.(B...#(B ..Di:#.#(B ##.#(B.###(B.##(B..#Di:a#.#(B #.#(B.DiA:..#(B #.#####(B.#(B.#(B.#Di^:###(B #+#(B ..?..(B .#Di:h.....(B # (BDi:Di%F(BDi#GDi9G!(B6Di>M(BDiODiC.##.#(B #.#(B #...(B #.####.###.###(B  ...(B ####.#.#.#(B #(B.#.<.......[.#(B .. #.#####.....#(B ###(B.#(B #.#(B ##....#(B ... #.#(B ##.#(B.###(B.##(B..#(B.#.#(B #.#(B...#(B #.#####(B.#(B.#(B.####(B #+#(B ... ?..(B ##(B.#(B.....(B .#(Bk......(B # (BDi%T@(B(B7Di2X(BDi^[Di$.####.###.###..(B .........(B ####.#.#.#(B #. DilC(B #.<.......[.#(B ..(B  #.#####.....#(B ####.##(B  #.#(B Dis#(B #(B...(B  Di+#.#(B Di#(B.###(B.##(B..#(B..  Dij#.#(B #.#(B...........  Di..#(B #.#####@#.#.##(B  Di###(B #+#(B #(B.....#(B  Di~?..(B ###(B.###...Di(B Di6..#(BDiBk.DiN-#(BDi\'.[.YY....Diz>(B...Y.Y....+Di7##....Y....#(B DiG(BDi((B8Di(BDiDi5..(B .........(B  ####.#.#.#(B ##. #.<.......[.#(B ..(B  #.#####.....#(B ####(B.##(B  #.#(B #(B #(B...(B..#(B  #.#(B Di#.###(B.##(B..#.. #.#(B #.#..(B....(B......(B  ..#(B #.#####(B.#(B.#(B.##(B  ###(B #+#(B #(B.@(B...#(B  (B ?..(B ###(B.###(B  .....(B .#(B  k.(B.#(B  .[.YY(B..  ...Y.Y....+(B #(B. (B ##....Y....#(B #(B. (B (B # (B  (B (BDi(BDi((B9DiВ(BDi+Di ? ####.#.#.#(B ##. .<.......[.#(B ...(B # .#####.....#(B ####(B.##(B .# .#(B #(B #...(B..#(B.5# .#(B #.###.##(B..#(B.. .#(B #.#..(B..........(B  .#(B #.#####(B.#(B.#(B.##(B  ##(B #+#(B #(B.....#(B  (B ?..(B ###@###(B  .....(B #(B.#(B  k.#(B.#(B  .[.YY#(B..  ...Y.Y....+(B .#(B.  ##....Y....#(B # (B 5(B  (B drude (asleep) #(B  (B  (B (B (B.5You encounter a drude.(B5(B(B===90(B _The drude shouts!DiDi'(BDi^Evoke which item? Wands  f - a wand of flame (17)Di(Bw - a wand of warping (10) [!(B] read|quaff|evoke(B[?(B] describe selectedDizDiYDiL(B..####.#.#.###.Di)6 (B AngleBrackets the Cleaver .<.......[.#(B ...(B # (B Mountain Dwarf of Okawaru **.... DiX.#####.....#(B ####(B.##(B .# (B Health: (B73/73 ======================== .#(B ##....#(B #...(B..#(B..# (B Magic: (B8/8======================== .#(B ##.#.###.##(B..#5(B. (B AC:(B 12Di.Str:(B 17DiΚDoom: 64% .#(B #.#..(B..........DiM (B EV:(B 11DiHInt:(B 9  Di.#(B #.#####(B.#(B.#(B.## (B SH:(B 0Dex:(B 13 ##(B #+#(B #(B.....# (B XL: (B 8 Next: (B 5% Place: (BDungeon:8?..(B ###@###Di (B Noise: (B===------ (B Time:(B 6790.7 (0.0).....(B #(B.#Di (B a) +0 hand axek......(B #(B.# (B Throw: 15 darts (poison).[.YY....(B #(B..Di&| ...Y.Y....+(B .#(B. ##....Y....#(B #(B #(B. (B 5(B  (B drude#Di: DiO  Die@Item here:(B a +0 buckler. Di_(BThe floor. _Unknown command. (B_You close the door.  DiPYou encounter a drude. (B_The drude shouts!DiT (B Okay, then.(BDi*(BDi(BDi1 _(BDi*Di(BDi (BDi"(BDi Di>;_Unknown command.(BDiDi{C DiD \(BRead which item? Scrolls DiD [ b - 2 scrolls of blinking(Bg - a scroll of fog DiD - t - a scroll of teleportation DiD / a - a scroll of enchant armourDiD 7(Br - a scroll of revelation DiE * I - a scroll of immolation DiE 4 c - a scroll labelled AGREGR NIEPUT Di!E ( e - a scroll labelled XEKAHEDDILA DipE l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedDix DiDi)(B..####.#.#.###. (B AngleBrackets the Cleaver .<.......[.#(B ...(B # (B Mountain Dwarf of Okawaru **.... .#####.....#(B ####(B.##(B .# (B Health: (B73/73 ======================== Di*=.#(B ##....#(B #...(B..#(B..# (B Magic: (B8/8======================== .#(B ##.#.###.##(B..#5(B. (B AC:(B 12DiL*QStr:(B 17Doom: 64% Di\*k.#(B #.#..(B..........Di* (B EV:(B 11Int:(B 9  Di*.#(B #.#####(B.#(B.#(B.## (B SH:(B 0Di*.Dex:(B 13 Di*##(B #+#(B #(B.....#Di* (B XL: (B 8 Next: (B 5% Place: (BDungeon:8Di*r?..(B ###@###Di* (B Noise: (B===------ (B Time:(B 6790.7 (0.0)Di+b.....(B #(B.#Di%+V (B a) +0 hand axeDi4+ck......(B #(B.#DiD+` (B Throw: 15 darts (poison)DiT+n.[.YY....(B #(B..Dig+ Di+d...Y.Y....+(B .#(B. Di+u##....Y....#(B #(B #(B.Di+} (B 5(B  (B drudeDi+#Di+ Di+ Di+ _Unknown command. Di+3(B_You close the door.  Di+&You encounter a drude. Di ,0(B_The drude shouts! Di,A_Okay, then. _Unknown command.Di&,(BDi3< (B Okay, then.Di3(BDi4*(BDi9(BDi:1 _(BDi;DiDiE](BDrink which item? Potions Dii c - a potion of curing  w - 3 potions of heal wounds(Bm - a potion of might Dit- C - 2 potions of cancellation Dia f - a glowing pink potion  j - a puce potion  k - 3 fizzy golden potions Di% n - 2 sedimented brown potions Di(B[!(B] read|quaff(B|evoke[?(B] describe selectedDi Di(Di0+(B..####.#.#.###. (B AngleBrackets the Cleaver .<.......[.#(B ...(B #DiF1 (B Mountain Dwarf of Okawaru **.... .#####.....#(B ####(B.##(B .# (B Health: (B73/73 ======================== .#(B ##....#(B #...(B..#(B..# (B Magic: (B8/8======================== Di{1].#(B ##.#.###.##(B..#5(B. (B AC:(B 12Str:(B 17Doom: 64% Di1.#(B #.#..(B.......... (B EV:(B 11Int:(B 9  Di1.#(B #.#####(B.#(B.#(B.##Di1{ (B SH:(B 0Dex:(B 13 Di1##(B #+#(B #(B.....#DiD2 (B XL: (B 8 Next: (B 5% Place: (BDungeon:8?..(B ###@### (B Noise: (B===------ (B Time:(B 6790.7 (0.0)DiU2b.....(B #(B.#Die2V (B a) +0 hand axeDi2k......(B #(B.# (B Throw: 15 darts (poison)Di2n.[.YY....(B #(B..Di2 Di2...Y.Y....+(B .#(B. ##....Y....#(B #(B #(B.Di2 (B 5(B  (B drude#Di2 Di]3j  (B_You close the door.  You encounter a drude. Di3(B_The drude shouts! _Okay, then. _Unknown command. _Okay, then.(BDi; Di;N(B Okay, then.(BDi<*(BDi[P(B _(BDi Di[(BEvoke which item? Wands Di* f - a wand of flame (17)Di(Bw - a wand of warping (10) [!(B] read|quaff|evokeDi O(B[?(B] describe selectedDiw Di~ Di (B..####.#.#.###. (B AngleBrackets the Cleaver Di 7.<.......[.#(B ...(B # (B Mountain Dwarf of Okawaru **.... .#####.....#(B ####(B.##(B .# (B Health: (B73/73 ======================== .#(B ##....#(B #...(B..#(B..# (B Magic: (B8/8======================== Di7 .#(B ##.#.###.##(B..#5(B.DiG  (B AC:(B 12Str:(B 17DiR #Doom: 64% Di .#(B #.#..(B.......... (B EV:(B 11Di HInt:(B 9  Di‡ .#(B #.#####(B.#(B.#(B.##Di· M (B SH:(B 0Diۇ .Dex:(B 13 Di ##(B #+#(B #(B.....#Di  (B XL: (B 8 Next: (B 5% Place: (BDungeon:8Di r?..(B ###@###Di2 (B Noise: (B===------ (B Time:(B 6790.7 (0.0)DiG b.....(B #(B.#DiT V (B a) +0 hand axeDi_ ck......(B #(B.#Dil ` (B Throw: 15 darts (poison)Di n.[.YY....(B #(B..Di d ...Y.Y....+(B .#(B.Di  Di u##....Y....#(B #(B #(B.Di } (B 5(B  (B drudeDiƈ #Diш  Diވ Di Di &You encounter a drude. Di 0(B_The drude shouts! Di &_Okay, then. Di !_Unknown command. Di' _Okay, then. Di2 8_Okay, then.(BDi T (B Okay, then.(BDi *(BDi (BDi* 1 _(BDi Di (BDi (BDi/ (BDi _Okay, then.(BUnknown command. _Okay, then.(BDiP 2Unknown command.(BDi DiDiHT(BEvoke which item? Wands  f - a wand of flame (17)(Bw - a wand of warping (10) [!(B] read|quaff|evoke(B[?(B] describe selectedDizDi`Di+(B..####.#.#.###. (B AngleBrackets the Cleaver .<.......[.#(B ...(B #Di>W (B Mountain Dwarf of Okawaru **.... Di^%.#####.....#(B ####(B.##(B .# (B Health: (B73/73 ======================== .#(B ##....#(B #...(B..#(B..# (B Magic: (B8/8Dix======================== .#(B ##.#.###.##(B..#5(B.DiW (B AC:(B 12Di.Str:(B 17Di0`Doom: 64% .#(B #.#..(B.......... (B EV:(B 11Int:(B 9  .#(B #.#####(B.#(B.#(B.## (B SH:(B 0Dex:(B 13 DiVA##(B #+#(B #(B.....# (B XL: (B 8 Next: (B 5% Place: (BDungeon:8Diur?..(B ###@###Di (B Noise: (B===------ (B Time:(B 6790.7 (0.0).....(B #(B.#DiV (B a) +0 hand axeDik......(B #(B.# (B Throw: 15 darts (poison)DiҊ.[.YY....(B #(B.. Di|...Y.Y....+(B .#(B. ##....Y....#(B #(B #(B. (B 5(B  (B drude# Di/-  _Okay, then. Di_Unknown command. _Okay, then. _Okay, then. _Okay, then. _Unknown command.(BDiMgUnknown command. _Okay, then.(BDiUnknown command. (B Okay, then.(B(BDi(BDiƘ1 _(BDiDiy (BDi{ (BDi (BDi. _Okay, then.(BUnknown command. _DiP iOkay, then.(BUnknown command.(BDiY Di֋(B..####.#.#.###. (B AngleBrackets the Cleaver Di4.<.......[.#(B ...(B # (B Mountain Dwarf of Okawaru **.... DiQ.#####.....#(B ####(B.##(B .#Di{ (B Health: (B73/73 ======================== Di.#(B ##....#(B #...(B..#(B..#DiZ (B Magic: (B8/8DiΌ'======================== Di .#(B ##.#.###.##(B..#5(B.Di0 (B AC:(B 12Str:(B 17Doom: 64% DiP.#(B #.#..(B.......*(B..DioM (B EV:(B 11DiHInt:(B 9  Di.#(B #.#####(B.#(B.#*## (B SH:(B 0Di֍.Dex:(B 13 Di##(B #+#(B #(B...*(B.#Di (B XL: (B 8 Next: (B 5% Place: (BDungeon:8Di:r?..(B ###@###DiO (B Noise: (B===------ (B Time:(B 6790.7 (0.0)Di{.....(B #(B.# (B a) +0 hand axek......(B #(B.# (B Throw: 15 darts (poison)Di.[.YY....(B #(B.. ...Y.Y....+(B .#(B.Di ##....Y....#(B #(B #(B.Di$} (B 5(B  (B drudeDi@#DiS Dio Di$ _Okay, then. DiK_Unknown command.Throw: 15 darts (poison)DiNuPress: ? - help, Q - select action, ( or ) - cycleDi Shift-Dir - straight lineDi8Aim: (Ba drude (32% to hit)DiL(B..####.#.#.###.Di K (B AngleBrackets the Cleaver Di).<.......[.#(B ...(B #DiIW (B Mountain Dwarf of Okawaru **.... DiX.#####.....#(B ####(B.##(B .#Di{ (B Health: (B73/73 ======================== Di.#(B ##....#(B #...(B..#(B..#DiZ (B Magic: (B8/8Di'======================== Di.#(B ##.#.###.##(B..#5(B.DiW (B AC:(B 12DiStr:(B 17Doom: 64% .#(B #.#..(B..........Di0M (B EV:(B 11DiIHInt:(B 9  Dia.#(B #.#####(B.#(B.#(B.##Di{ (B SH:(B 0Dex:(B 13 Di##(B #+#(B #(B...((B.#Di (B XL: (B 8 Next: (B 5% Place: (BDungeon:8Dir?..(B ###@###Di (B Noise: (B===------ (B Time:(B 6790.7 (0.0)Dib.....(B #(B.#Di (B a) +0 hand axek......(B #(B.# (B Throw: 15 darts (poison)Din.[.YY....(B #(B..Di DiQ...Y.Y....+(B .#(B.Di Diu##....Y....#(B #(B #(B.Di? (B 5(B  (B drude#Dib  Diz Di_Okay, then. Di"_Unknown command.Di)Throw: 15 darts (poison)DiuPress: ? - help, Q - select action, ( or ) - cycleDiQShift-Dir - straight lineAim: (Ba drude (32% to hit)Di&:((BDiVq:((BDiu2(5DiUnknown command. (B Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  DiϺBAim: (Ba drude (32% to hit)  Di1You throw a dart. The dart hits the drude!Di&(B.Di.Di)(BDi ---Di1.5 (0.8Di4 Di[!(B_Di(BDiDiDi'(BQuiver which action? ([-(B] to clear) Items (B([,(B] to cycle)  a - Throw: 6 boomerangs(Bb - Throw: 14 darts (poison) (quivered)  c - Throw: stone  d - Throw: 2 javelins  e - Zap: wand of flame (17)  f - Zap: wand of warping (10) Abilities (B([,(B] to cycle)  Dig - Abil: Heroism [*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|onDi Di (B..####.#.#.###. (B AngleBrackets the Cleaver .<.......[.#(B ...(B # (B Mountain Dwarf of Okawaru **.... Di< .#####.....#(B ####(B.##(B .# (B Health: (B73/73 ======================== .#(B ##....#(B #...(B..#(B..#Dio  (B Magic: (B8/8======================== Di .#(B ##.#.###.##(B..#((B. (B AC:(B 12Di .Str:(B 17Di #Doom: 64% Di .#(B #.#..(B.......5(B..Di M (B EV:(B 11Di HInt:(B 9  Di .#(B #.#####(B.#(B.#(B.##Di M (B SH:(B 0Di .Dex:(B 13 Di% ##(B #+#(B #(B.....#DiI  (B XL: (B 8 Next: (B 5% Place: (BDungeon:8DiV r?..(B ###@###Diz (B Noise: --------- (B Time:(B 6791.5 (0.0)Di b.....(B #(B.#Di V (B a) +0 hand axeDi k......(B #(B.# (B Throw: 6 boomerangs.[.YY....(B #(B.. ...Y.Y....+(B .#(B. Di u##....Y....#(B #(B #(B.Di } (B 5(B  (B drudeDi' &# Di9 DiE  DiP _Unknown command.Di^ )Throw: 15 darts (poison)Di Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDi bAim: (Ba drude (32% to hit) _You throw a dart. The dart hits the drude!Di *(BDi (BDia Di\(B..####.#.#.###. (B AngleBrackets the Cleaver Di.<.......[.#(B ...(B # (B Mountain Dwarf of Okawaru **.... .#####.....#(B ####(B.##(B .#Di  (B Health: (B73/73 ======================== .#(B ##....#(B #...(B..#(B..# (B Magic: (B8/8======================== .#(B ##.#.###.##(B..#((B. (B AC:(B 12Str:(B 17Diz uDoom: 64% .#(B #.#..(B.......5(B.. (B EV:(B 11Int:(B 9  .#(B #.#####(B.#(B.#*## (B SH:(B 0Dex:(B 13 Di ##(B #+#(B #(B...*(B.# (B XL: (B 8 Next: (B 5% Place: (BDungeon:8?..(B ###@### (B Noise: --------- (B Time:(B 6791.5 (0.0).....(B #(B.# (B a) +0 hand axek......(B #(B.# (B Throw: 6 boomerangsDim .[.YY....(B #(B.. ...Y.Y....+(B .#(B. ##....Y....#(B #(B #(B. (B 5(B  (B drude#  Di  Aim: (Ba drude (32% to hit) _You throw a dart. The dart hits the drude!  Throw: 6 boomerangsDi= Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba drude (32% to hit)Di(B..####.#.#.###. (B AngleBrackets the Cleaver .<.......[.#(B ...(B # (B Mountain Dwarf of Okawaru **.... Di.#####.....#(B ####(B.##(B .# (B Health: (B73/73 ======================== Di?h.#(B ##....#(B #...(B..#(B..# (B Magic: (B8/8======================== .#(B ##.#.###.##(B..#((B. (B AC:(B 12Str:(B 17Doom: 64% .#(B #.#..(B.......5(B.. (B EV:(B 11DiInt:(B 9  .#(B #.#####(B.#(B.#(B.## (B SH:(B 0Dex:(B 13 ##(B #+#(B #(B...((B.# (B XL: (B 8 Next: (B 5% Place: (BDungeon:8Di.?..(B ###@### (B Noise: --------- (B Time:(B 6791.5 (0.0).....(B #(B.# (B a) +0 hand axek......(B #(B.#DiH- (B Throw: 6 boomerangs.[.YY....(B #(B.. ...Y.Y....+(B .#(B.DiX Di*##....Y....#(B #(B #(B. (B 5(B  (B drude#   Di̸]Aim: (Ba drude (32% to hit) _You throw a dart. The dart hits the drude!  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba drude (32% to hit)Di :((BDiU(B .. Throw: 6 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba drude (32% to hit)  You throw a boomerang. The boomerang hits the drude!  The drude is moderately wounded.(BDiY:((BDiR:((BDi:((BDi2<O(B.5(BDiCP(B.@(BDi;E?(B2.6 (1.1 _DiL(BDiNDiaDiG(BEvoke which item? DiגWands Di* f - a wand of flame (17)Di8(Bw - a wand of warping (10) Di'H[!(B] read|quaff|evokeDi4O(B[?(B] describe selectedDiߺDi"Di(B..####.#.#.###. (B AngleBrackets the Cleaver Di\.<.......[.#(B ...(B # (B Mountain Dwarf of Okawaru **.... .#####.....#(B ####(B.##(B .#Di3 (B Health: (B73/73 ======================== .#(B ##....#(B #...(B..#(B..#Di (B Magic: (B8/8======================== Dik .#(B ##.#.###.##(B..#((B. (B AC:(B 12Di.Str:(B 17Di#Doom: 64% Di/.#(B #.#..(B.......... (B EV:(B 11Int:(B 9  .#(B #.#####(B.#(B.#5## (B SH:(B 0Dex:(B 13 Di##(B #+#(B #(B.....#Di (B XL: (B 8 Next: (B 5% Place: (BDungeon:8Dir?..(B ###@###Di' (B Noise: --------- (B Time:(B 6792.6 (0.0)Di9b.....(B #(B.#DiV (B a) +0 hand axeDick......(B #(B.#Di[ (B Throw: 6 boomerangsDi n.[.YY....(B #(B..Di ...Y.Y....+(B .#(B. ##....Y....#(B #(B #(B. (B 5(B  (B drude#   Throw: 6 boomerangsDiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDi,8Aim: (Ba drude (32% to hit)  Di~eYou throw a boomerang. The boomerang hits the drude! _The drude is moderately wounded.Di(BDi}(B..####.#.#.# ##. (B AngleBrackets the Cleaver .<.......[.# ... # (B Mountain Dwarf of Okawaru **.... Dir.#####.....# ####.## .# (B Health: (B73/73 ======================== .# ##....# #...(B..#(B..# (B Magic: (B8/8======================== .# ##.#.###.##(B..#((B. (B AC:(B 12DiQStr:(B 17Doom: 64% Di.# #.#..(B.....***(B.. (B EV:(B 11Int:(B 9  .# #.#####(B.#(B.#5## (B SH:(B 0DiJBDex:(B 13 ## #+# #(B...**# (B XL: (B 8 Next: (B 5% Place: (BDungeon:8 ?.. ###@### (B Noise: --------- (B Time:(B 6792.6 (0.0) DiZO..... #(B.#Diu(B a) +0 hand axe k...... #(B.#Di(B Throw: 6 boomerangs  .[.YY.... #(B..  ...Y.Y....+ (B.#(B. Di` ##....Y....# # #(B.Di(B 5(B  (B drude #Dif Dir DiBAim: (Ba drude (32% to hit)  Di:You throw a boomerang. 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Diɳ { (B ###(B ##(B  #..(B ..#(B  #.#(B #.#(B ####(B ###(B Di 2#.#(B #.#(B #...(B ..#(B .#.####.###(B.###(B #.######Di +(B .(B .. #.##...(B .####.#.#.##(B.###(B.##(B.##Di :(B #.<Di ].[.##(B...#Din (B #.#####.....######(B.##(B..#(B Di #.#(B ##....#(B #....(B.#..#Di (B #.#(B ##.#.###.##..#..###.#(B Di D#.#(B #.#...DiJ j.#(B .#(B #.#####.#.#.#DiZ $#(B Di #(B #+#(B #.....#(B  ?..(B ###.###Di (B  .....(B #.#(B Di4 (BDi~ ((B6Di (BDi n (B You pick up a parchment of Ensorcelled Hibernation and begin reading...Di -(B7.6 (2Di (BDiH  DiW C_You add the spell Ensorcelled Hibernation to your library.Di Di(B ###(B ##(B  #..(B ..#Di(B #(B #.#(B #.#(B ####(B ###(B Di3J.##.#(B #.#(B #...(B ..#(B .#.####.###(B.###(B #.######(B DiI).(B DiT>.(B... #.##...Di(B .####.#.#.##(B.###(B.##(B.##(B  #.<DiL|.[.##(B.#(B Di #.#####.....######(B.##(B..#(B  #.#(B ##....#(B #.....#..#(B  #.#(B ##.#.###.##..#..###.#(B  #.#(B #.#.#(B  ..#(B #.#####.#.#.#(B  ###(B #+#(B #.....#(B ?..(B ###.###(B .....(B #.#(B(B(B8.6 (1(BDi] (B ###(B ## (B #..(B ..#(B Di9^ ##(B #.#(B #.#(B ####(B ###DiL_ #.#(B #.#(B #...(B ..#(B Di` #.####(B.###(B.####(B #.######..(B ..(B........#(B #.##... 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(B ###(B #+#(B #.....#(BDi(BDib(BDiDi9 g(B(B(B(BDi" (BDi # (BDi$ (BDi& (BDi, (BDi$- (BDi2/ (BDi0 (BDi6 (BDiK7 (BDi8 (BDi: (BDi@ (BDieA (BDiB (BDiI (B ###(B ###(B #(B..(B ..#DiJ (B ####(B #(B.#(B #.#(B #####(B ###Di K (B ##(B...##(B.#(B #.#(B #...(B ..#Di-K (B #(B.....#(B.#.####(B #.(B #Di=L ...(B.......#(B #.#(B20.6 (4 #(B.......####(B.#(B.#.##.###.(B....#(B.<.......[.##......#(B.. #(B.#####.....######DiaL &(B. #(B.#(B ##....#(B #.....(B #(B.#(B ##.#.###.##..DiLM (B (B #.#(B #.#(B DioM (B ..#(B #.#####.#.#.(B (B ###(B #+#(B #.....DiN I(B (BDi 7(B(BDiE(BDiDiYq (B(B(B(B(B(B(B ###(B ###(B  #(B.. ..#####(B #(B.#(B #.#(B #####(B ###(B...##(B.#(B #.#(B #...(B ..(B #(B.....#(B.####(B.###.####(B #.(B #(B........(B...........#(B #.(B #####.#.#.##.###.(B1.6 (1 .....#(B.<(B.......[.##.....#(B..(B #(B.#####(B.....######(B .(B #(B.#(B ##....#(B #....(B #(B.#(B ##.#.###.##(B #(B.#(B #.#......(B ..#(B #.#####.#.#(B ###(B #+#(B #...(B ?..(B ###.#(B(B(BDi (B ###(B ###(B  #(B.. ..#Di ####(B #(B.#(B #.#(B #####(B #Di^ (B...##(B.#(B #.#(B #...(B .(B #(B.....#(B.####.###.####(B #(B #(B...................#(B #(B #(B.####(B.#.#.##.###(B .....#@<(B.......[.##...(B .#..(B #(B.#####(B.....######(B .(B #(B.#(B ##....#(B #..(B #(B.#(B ##.#.###.##Di _(B #(B.#(B #.#......(B ..#(B #.#####.#(B ###(B #+#(B #...Did (B Di G?..(B ###Di( L.....(B #.(BDi @(B(B2Di: (BDi Dix(B ###(B ###Dix(B #..(B ..#(B Dir ####(B #.#(B #.#(B #####(B Din ##(B...##(B.#(B #.#(B #...(B  #(B.....#(B.####(B.###.####(B Di1 #DiJ(B.............#(B  #(B....@(B..####.#.#.##.##Di^#(B.....#(B.<(B.......[.##...#(B.#(B..##(B.#####(B.....#####Di*(B...#(B #(B.#...#(B #..Di##(B.. #(B.#(B ##.#.###.#Di#(B. #(B.#(B #.#.....#(B .(B.#(B #.#####.#Dikf###(B #+#(B #.Di~x(B ?..(B ###(BDi?(BDisDi!(B3Di (BDi9 Di6(B ###(B ###(B  #..(B ..#######.#(B #.#(B #####(B...##(B.#(B #.#(B #...Di7(B #(B.....#(B.####.###.####(B #(B...................######.#.#.##.#Di8#.<.......[.##..(B #(B.#(B..##.#####.....####(B #(B...#(B #.#(B ##....#(B #.##(B.. #.#(B ##.#.###(B #(B. #.#(B #.#.....Di8(B #(B. ..#(B #.#####.(BDi:@ #(B ###(B #+#(B #.(B ?..(B ##(B.....(BDirE(BDiG((B4DiL(BDiOODig(BDi(BDi(BDi<(BDi%(BDiO(BDi^(BDia(BDi(BDi(BDi|(BDi(B #..(B ..#(B ######.#(B #.#(B ####Di7##(B...##(B.#(B #.#(B #...(B #(B.....#(B.####.###.##Di0L(B #(B..................(B ##(B.......####.#.#.(B #.(B....#.<.......[.#(B #(B.#(B..##.#####.....#(B #(B..@###.#(B ##....#(B 6.6 (2 ##(B..#(B #.#(B ##.#.Di(B #(B..#(B #.#(B #.#..(B #(B... ..#(B #.####(B #(B.##(B ###(B #+#(BDi: #(B. ?..(B #(B. .....(B..k......(B [.YY....DiI(B (BDiT(BDi(BDi.W 7(B(BDi~W H(B(B(BDiq (B(B######.#(B #.#(B #####(B...##(B.#(B #.#(B #..(B #.(B....#(B.####.###.#(B #.(B................#.####.#.#.#(B #(B..(B...#.<.......[.(B #(B.#(B..##.#####.....(B #(B...###.#(B ##....(B ##@(B.#(B #.#(B ##.#.#(B7.6 (1 #(B..#(B #.#(B #.#..(B #(B......#(B #.###(B #(B.######(B #+#(B #(B.#(B ?..(B #(B.#.....(B ...k......(B ..#.[.YY.....Y.Y(B(B(BDi2(BDi 3Di3(BDi4(BDi6(BDi<(BDi=(BDiR?(BDi A(BDiF(BDiLG(BDiH(BDiO(B#.....#.####.###..(B..............DiOM##.(B......####.#.DiP#(B..(B...#.<[.#DiPT#(B.#(B..##.#####....#(B...###.#(B ##...##.(B.#(B #.#(B ##.#DiQ5(B #.(B.###(B.#(B #.#..(B #@(B.....#(B #.##DiQ;(B9.6 (2######Di-R+#(B #(B ?..(B DiDR&...DiR DiR_#(B... ##....Y...(BDiS(BDiY(BDi[DiS (BDiu (BDik (BDi (BDiq (BDi (BDi (BDik (BDi (BDi (BDi (BDi (BDi (BDi (BDiv (BDi #.....#.<.......[#(B.#(B..##.#####.....##(B...###.#(B ##...Di ##(B..#(B #.#(B ##.#(B #(B..###.#(B #.#..Di U(B #.(B.....#(B #.##(B #.######(B #+#(B #(B ?..(B #(B .....(B 32.6 (3#(B......#(B k......Di1 #(B..#(B...#(B .[.YY...(B.............Y.Di [Y...##(B... ..####....YDi W####(B..##(BDi 3 . #(BDi 3 .#(BDi (BDio (BDiL Di o(B #.#..##.#####.....(B #.(B..###.#(B ##....(B ##(B..#(B #.#(B ##.#.Di (B #(B..###.#(B #.#.(B #(B......#(B #.##(B #(B.######(B #+#(B DiD" #(B.#(B ?..#(B.#####(B .....Di["\(B.....#(B k.....Di'#(B #(B..#(B...#(B .[.YY(B ......(B.......Y.YDi9###DiK#\####....Y(B ####Di#>(B . Di $"(BDi*/(BDiH0-(B3.6 (1Di/4(BDi5Di(BDip (BDi(BDifDiB>(B ..###.#(B ###(B..#(B  ##.#(B #(B..##(B Di$CB...######+#(B  ?..##(B.#####(B .....(B......#(B kDiD#...#(B .[.YY(B...................Y.(B.######(B......####...(BDisO(BDiP((B4DiV(BDiXDi (B ##..#(B #.#(B ##.#(B #.(B.###.#(B #.#(B #.(B.....#(B #.#(B #(B.######(B #+(B #(B.#(B ?..#(B.#####(B ....(B #(B......#(B k########(B..#(B...#(B .[.YY(B.......@(B............Y.Y##########....Y(B ####(B..##(B  .(B .# (B(B(B5DiD (BDiK(BDiWLDixL(BDi0M(BDiN(BDiT(BDiU(BDiU(BDi W(BDi\(BDiR`H(B(B(BDic(BDi d(BDisd(BDie(BDij(BDi6k(BDik(BDil(BDikn(BDis(B ##..#(B #.#(B  Disr#..###.#(B  #......#(B  Disr#.######(B  #.#(B  Dis##.#####(B ##(B #......#(B Dist...########(B..#...#(B .....Di t...Ditm##(B.....######(B......####Di3t#(B.###>(B ####..###(B. .##DiGt\(B #(B. .#Dibt5(B..##Ditt(BDil}-(B9.6 (4Di5~.(B40.6 (5DiN(BDi Di._Found a stone staircase leading down.Di5Di(B #..###.##(B.#(B #......##(B.. #.#######(B.#(B. #.#(B ...#.#####Di###(B.. #......####(B...########(B..#...#(B.......................(B ##(B....@######......####(B #(B.###>#(B ####..##(B Di< #(B.#(B  #(B.#(B .(B ..#(B ### (BDi(BDik -(B1.6 (1Di$(BDi'Ei6(B Ei#.#...(B.#######(B.#(B. Eir .(B...##.#######(B..Ei ......Ei"N###(B...########..#Ei*A(B........................Ei=w(B ##(B.....######......####EiS(B #.###@#(B ####..##(B Eik #(B.#(B .##(B Ei{ Ei9(BEi((B2Ei (BEi^ _(BThere is a stone staircase leading down here.EiEiV (BEi&W (BEiW (BEiX (BEi| (BEi} 7 (B_(B(B(B.#(B  ..(B..#(B  ##.(B.#......####..(B.########..#.........(B............(B ##...(B..##....####(B #.###>#(B ####..##(B  #.#(B .##(B   .#(B #(B.S(B.. ###(B.##(B #(B..##S(B  (B water moccasin (asleep)(B (B3.SYou encounter a water moccasin.(BS(B(B==4.6 (2Eiϥ (BEiè 1 _The water moccasin hisses angrily.Ei֩ Eig(B ....#.#####(B ##..(B #......####...########..#...#Eib(B .......(B................(B ##....(B.#########(B #.###>#(B ####..##(B  EiV#(B.#(B EiƥZ#(B.###(B.#Eiԥ+(B .Ei#(B..S@(B.#(B Ei ###(B.###(B #(B.  Ei7B..###(BEi o (B The water moccasin closely misses you.(BEi5(B-5.6 (1EiL(BEi4? _The water moccasin bites you but does no damage.EiEi u (B You hit the water moccasin but do no damage.(BEiB-(B6.5 (0.9(B _The water moccasin completely misses you.(BEiY(BEiZ*(B7.4Eiu`(BEia Eia_You miss the water moccasin.(B The water moccasin closely misses you.(BEidEi Ei0(B You closely miss the water moccasin.(B The water moccasin closely misses you.(BEi*(B8.3Ei(BEi EiEi?1_The water moccasin bites you but does no damage.EiEi ' (B EiO NYou hit the water moccasin but do no damage.(BEi *(B9.2Ei (BEi  Ei Ei 0_The water moccasin barely misses you.Ei (BEi Eii(BEiI+(B50.1Ei,(BEi Ei_You miss the water moccasin.(B The water moccasin barely misses you.(BEi֯Ei S (B (BYou slash the water moccasin!  The water moccasin is moderately wounded.(B(B=1.0(B _The water moccasin bites you but does no damage.Ei]Z (B_The water moccasin bites you but does no damage.  You hit the water moccasin.  The water moccasin is heavily wounded.(B  EiZxThe water moccasin bites you.  You are poisoned.(B  poisons you!Ei[&(B69Ei[u=--(B-9Pois (BEi`(BEia Eia9_The water moccasin bites you but does no damage.EilcEia (B You are poisoned.(BThe water moccasin poisons you! _The water moccasin bites you but does no damage.  You hit the water moccasin.  The water moccasin is severely wounded. (B You feel very sick.(BEi %(B5Ei )=---Ei -Ei "(B2.8Ei (BEi , _The water moccasin bites you.Ei EiQ(BMEiS_The water moccasin bites you.  You hit the water moccasin.  The water moccasin is severely wounded.Eij&(BYou feel sick.Ei%(B4EiJ=--(B3.7Ei(BEi? _The water moccasin bites you but does no damage.EiEid  Eid (B You miss the water moccasin.The water moccasin is severely wounded.(BEie C-(B4.6Eiej (BEi`k  Eik X_You feel sick. The water moccasin closely misses you.(BEi#m Eiٶ\ (B You closely miss the water moccasin.The water moccasin is severely wounded.(BYou feel sick. The water moccasin barely misses you.(B(B2=(B5.5Ei(BEi, _The water moccasin bites you.EiEiNcY (B You closely miss the water moccasin.The water moccasin is severely wounded.(B(B0-(B6.4(B _You feel sick. The water moccasin bites you.Ei  (B (BYou hit the water moccasin.  The water moccasin is almost dead.(B-(B7.3(B _You feel sick. The water moccasin barely misses you.(BEi#(B ####..##(B  #(B. #(B.#(B #(B.###(B.#(B .(B #(B...(B..#(B  ###@###(B #(B.#(B  ..##### (B Ei (B You feel sick.=(B-60.8 (1.0 EiP^ k(B _You are no longer poisoned.(B Ei ###...########..#......................(B ##.....########(B #.###>#(B ####..##(B . #(B.#(B .##(B #(B.###(B.#(B #.(B..(B..#(B ###(B.###(B #@#(B .......######## (B(B(B60-(B1 Ei (B _You hear the faint creaking of a portcullis nearby.(B Ei Ei(BLevel 8 of the Dungeon<>(B(Press ?(B for help)#...................#(B #.##... ##.......####.#.#.##.###.##.## #.....#.<.......[.##.........##.#..##.#####.....######.##..##...###.#(B ##....#(B #.....#..#(B  (B ##..#(B #.#(B ##.#.###.##..#..###.#(B  #..###.#(B #.#................#(B #.# #......#(B #.#####.#.#.########(B #..# #.######(B  #+# (B #.....##.#. #.# ?.. (B ###.### .... ##.#####(B  ..... (B #.# ##.. #......#(B  k...... (B #.#  ###...########..#...# .[.YY.... #..  ..........................Y.Y....+ .#.  ##.....######......####....Y....# # #. #.###>#(B ####..##(B  (B  # #. (B #.# .###.###.# .##.....# ###.### #@# ........# #########(B EiA  EiL (B###...########..#...#(B AngleBrackets the Cleaver......................(B Mountain Dwarf of Okawaru **....##.....######......##(B Health: (B60/74 ===================-----#.###>#(B ####..##(B Magic: (B8/8========================#(B. #(B.#.##AC:(B 12 EidL Str:(B 17Doom: 60% #(B.###(B.#.#EV:(B 11Int:(B 9  #.(B..(B..#SH:(B 0 EiZM mDex:(B 13###(B.###XL: (B 8 Next: (B18% Place: (BDungeon:8#@#Noise: --------- (B Time:(B 6861.8 (0.0)........#a) +0 hand axe#########Throw: 6 boomerangsYou kill the water moccasin!Okawaru accepts your kill. (B_You feel sick.  You feel sick. _You are no longer poisoned. (B_You hear the faint creaking of a portcullis nearby.(B EiN *(B Ei:S (B EiT  Ei (B .....................(B ##.....#######(B #.###>#(B #### Ei ^(B #.(B #(B.#(B  #.###(B.#(B .(B #...(B..# Ei /(B  ###(B.###########(B.#(B .......@(B.###########(B Ei2 (B Ei{T(B12.8 (1(B Ei (B Ei(B Eit(B(B(B(B2=(B(B(B(B(B4=(B(B(B(B(B5=(B(B(B(B(B6=(B(B Ei(B EiE(B Ein?(B7(B Ei(B Ei(B Ei*6(B  ##.....######.(B #.###>#(B  #.(B #.#(B  #.###.#(B  #.....##(B ###.###(B #(B..#########(B.#(B #(B..@......(B.#(B #(B...############(B.$#(B(B7.8 (5(B8=(B8.8 (6(B _Found 19 gold pieces. Ei (B  ##.....######(B #.###>#(B  #.(B #.#(B #.###.# Ei$ #(B #.....#(B #(B. ###.### Ei (B #(B..#.#(B #(B.@(B........#(B #(B...#(B #(B.$(B. ##(B.#(B Ei#(B(B9=(B9.8 (1(BEi&(B  ##.....(B #.###>#(B  #.(B #.#Ei^(B #.###.#(B #(B+ #.....#(B #(B.#(B ###.###(B #(B..#.#(B #.#(B #(B...#EiJ(B #(B.$(B.. ##(B... ##(B.##(B.#(B.#(B.Ei9J(B(B7070Ei(BEibEi $(B ###...######............#.....####(B #.###>#(B #.(B #.#(B #.###.#(B #(B+ #.....#(B #(B.##(B ###.####(B.@#########.#(B.......#(B..........######(B...###########(B #(B.$(B..(B..#(B.# (B #(B.  #(B.#.(B(B(B1=(B1(BEi Ei (B ##..(B  ###...#####...........#.....###(B #.###>#(B #.(B #.#(B #.###.#(B #(B+ #.....#(B #@##(B ###.###(B #(B..#########.#(B .....(B..#(B..........######(B...###########(B #(B.$(B....##(B.##(B #(B.# (B #.(BEi(BEiEiQ(B3=(B2Ei~(BEiEiS #(B.........#(B+.........+...F(B....................'F(B  (B bullfrog (wandering)(B (B.F(BYou open the door.  You encounter a bullfrog.(BF(B(B4=(B===3(B _The bullfrog gives a loud, deep croak!Ei2..###(B ##..(B #####...#####(B++...........#(B.........#(B ##.....####(B..F(B....#(B #.###>#(B.....#(B #(B...####(B .....##(B ###.###(B #(B..#########.....(B..#(B..........#####(B...############(B.$(B.. ##(B...###(B.###(BEiI(B.F(BEi̫H(B.F(BEi(BEi2(B---4EiƸ(BEiuL _(BThere is an open door here.EiEi(BEi(B67---(B=--(B5.7 (0.9Ei9(BEif _You closely miss the bullfrog.(B The bullfrog hits you!EiEi_ (B You hit the bullfrog.  The bullfrog is lightly wounded.  The bullfrog hits you but does no damage.Eiaf(B8=--(B6.6Eif(BEig EigK_The bullfrog closely misses you.(BEiiEi  Ei^ (B You closely miss the bullfrog.(BThe bullfrog is lightly wounded.Ei& (B9=(B7.5(B _The bullfrog hits you but does no damage.Ei (B (BYou hit the bullfrog.  The bullfrog is moderately wounded.(B(B708.4EiP(B _The bullfrog hits you but does no damage.EiEi (B (BYou slash the bullfrog!  The bullfrog is severely wounded.Ei(BEip7(B1=Ei#(B9.3Ei(BEi Eiȟ}_The bullfrog misses you.(B The bullfrog barely misses you.(BEiEiw (B You hit the bullfrog.  The bullfrog is severely wounded.(BEijx 7(B2=Eix $(B80.2Ei7} (BEi#~ 8 _The bullfrog hits you but does no damage.Ei EiX3p (B (BYou hit the bullfrog.  Ei3>The bullfrog is almost dead.(BEi4[(B69-(B1.1Eij:(BEi= Ei+>&_The bullfrog hits you.EiR1 (B You completely miss the bullfrog.The bullfrog is almost dead.(BThe bullfrog hits you but does no damage.Ei3[(B70-(B2.0Ei:(BEi:P _The bullfrog barely misses you.(BEiX<Ei]a (B You closely miss the bullfrog.The bullfrog is almost dead.(BEib X(B1=(B9Eiq p(B _The bullfrog closely misses you.(BEia (B You barely miss the bullfrog.The bullfrog is almost dead.(B(B2=(B3.8(B _The bullfrog completely misses you.(BEi\') (BEi'†(BYou slash the bullfrog!  You kill the bullfrog!(BEi7*(BEi<0 (B3Ei>58 (B254.7 _Okawaru accepts your kill.(BEiE|(B _Your Fighting skill increases to level 8!(BEiKEiT #.#(B ##(B ....(B ###(B ##..(B  #(B.####...####(B +.+..........(B..#(B ##.....##(B..#(B #.###>#(B....#(B #.(B #.#†(B.#(B #.###.##(B'##(B #.....#(B #(B.##(B ###.###(B #(B..#########.#(B ......(B.#(B..........######.(B..###########(B #.$(B..##.(B..##.##(B(BEipx(B4=(B-5.7 (1.0 _Eir(BEitEi (B #..#(B ###.#(B ##(B ....(B ###(B ##..(B  #(B.####...###(B +.+.........(B..#(B ##.....#(B..#(B #.###>#(B....#(B #.(B #.#(B.†(B.##(B #.###.##(B'##(B #.....#(B #(B.##(B ###.###(B #.(B.#########.#(B .......#(B..........######...###########(B #.$....#(BEi= y(B-(B6(BEi#(B #(B #(B+##(B #..#(B ###.#(B ##(B ....(B ##(B ##..(B  #(B.####...##(B +.+........(B..#(B ##.....(B..#(B #.###>(B....##(B #.(B #.(B.†(B.##(B #.###.#(B'##(B #.....(B #(B.##(B ###.##(B #.(B.#########.#(B .......#(B.........Ei.######...###########(B #.$..(BEi _(B(B7(BEi((B #(B #(B+##(B #..#(B ###.#(B ##(B ....(B ##(B ##..(B  #.####...#Ei\6(B +.+..Eiz(B..#(B ##....(B..#(B #.###(B....##(B #.(B #(B.†(B.##(B #.###Eid#(B'##(B #....Ei(B #(B.##(B ###.#(B EiW(B #.(B.#########.#Ei(B (B .......#(B..........#EiD(B #####...###########Ei0(B Ei(BEi_(B(B8(BEi ###(B......##(B.#(B.....'Ei (BEi B=(B9EiP 9(B _You open the door.Ei Ei(B #(B #(B+##(B #..#(B ###.#####(B ##(B ....(B? ...##(B ##..##(B.#.#####(B......+..#)(B..##(B...#(B ##...(B. .....#(B #.#(B..###(B ##(B.....##(B #.(B#(B..†(B.##(B #.##(B..#(B'##(B #...(B. #(B.##(B ###.(B #.(B.#########.(B .......#..........(B(B(B90(B _Found a hand axe and a scroll of identify(B. _(BThere is an open door here.Ei'#.##(B+##(B #..###(B...##(B #.#.###(B #######(B.....##(B ...#(B?.. .(B..#..##(B ##(B #(B...##(B...##(B #(B.....'.+..#)..##@#.........#(B ##(B...$(B...##.......#(B #.#(B.#(B..######.....##(B #.(B #(B. ##.†.##(B #.#(B. ##'##(B #..(B #.##(B ###(B #..#########.......#........(B #####...#########(B(B(B1(B _Found 11 gold pieces.Ei٥ A(B #Ei (B #+##(B #.(B ##..#.#(B ###(B #######..(B .(B?.. ..(B.##.(B ####(B.#.####(B #(B...@(B.'.........+..(B #)(B..##(B.#(B.........#(B ##.(B #(B...$..(B.##.(B......#(B #.#(B..#..######..(B...##(B #.#(B. #..†.##(B #(B ..#'##(B #.(B ..(B #.##(B .(B #..########(B .......#........(BEi̷ @(B(B2Ei (BEi Ei))   Eikm#(B #.  #(B.Ei; #+##(B # Ei Ei#(B. ##...##(B #.  (B ###(B.#######.....##(B  EiՇ(B #(B?......##..(B.....##(B  Ei(B #(B...##(B.#.####  Eik(B #(B..@(B..'Ei&.+ Ei1 Eio(B #)(B..##(B.#.#(B ## Ei Eiӈ(B #(B...$...##..(B.....#(B #  Ei(B #(B..#(B..######.....##(B #  Ei(B #(B. #(B.. ##.†.##(B #  Ei,<(B. .(B... ##'##(B #  EiUP(B. .(B...#Ei(B #.##(B  (B .###(B #..  (B .#(BEi:<(BEiy(B3(B _Found a stone staircase leading up.Ei   (B.. (B #(B. #  (B #(B. #+##(B #  (B #(B. ##...##(B #  (B ###(B.#######.....##(B  (B #(B?......##.......##(B  (B #(B...##(B.#.  (B #(B.@(B...'.+  (B #)(B..##(B.#.#(B  (B #(B...$(B...##.......#(B  (B #(B..#(B..######.....##(B (B #(B.##(B..#(B ##.†.##(B (B <(B...(B...#(B ##'##(B  (B....(B..##(B #.##(B  ##(B .###(B #..  (B .#(B(B(B4(BEiEibF &  EiF (B ... (B #(B.#(B  (B #(B.#(B #+##(B  (B #(B.#(B ##...##(B  (B ###(B.#######.....## (B #(B?......##.## (B #(B...##(B.#. (B #@(B....'.+ (B #)(B..##(B.#.#(B  (B #(B...$(B...##.# (B #(B..#(B..######.....##  (B #(B.##(B..#(B ##.†.## (B <(B...(B...#(B ##'## (B .(B....(B..##(B #.## (B ###.####(B #.. (B .#(BEiH (BEiJ ((B5EiJ_ (BEi_ Ei  (B .# (B .(B.. (B #(B.#Ei6(B  (B #(B.#(B #+ (B #(B.#(B ## Eik@(B ###(B.####### (B?......## ##.#..# (B ##(B.....'.+ (B #)(B..##(B.#(B...# (B #..(B.$(B.....# (B #..#(B..######.....## (B #.##(B..#Ei.†.## (B <....(B..##'## (B ......(B.##(B #.##(B  ###.####(B #..####(BEie(BEi"((B6Ei0(BEiEi  (B  (B .# (B ... (B #.#Ei(B  (B #.#(B #+ (B #.#(B ## Ei(B ###(B.####### (B....## #(B.#(B...##(B.#. #(B.###(B.....'. (B... #)(B..##(B.#.. !#(B. #...$(B...#..# (B #(B #(B.#..#.(B.######.....##(B #(B #.##..#.†.##(B (B <......#EiI#'##(B (B .......##(B #.##(BEi\(BEi((B7Ei(BEiq] (B_Found a blue potion(B.Ei-(B8.7 (2Ei,(BEi1 _i - a scroll of identifyEi(BEiEi?Ei(BRead which item? Scrolls  b - 2 scrolls of blinkingEiď@(Bg - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armour  i - a scroll of identify(Br - a scroll of revelation  I - a scroll of immolation  c - a scroll labelled AGREGR NIEPUT EiU e - a scroll labelled XEKAHEDDILA  l - a scroll labelled FOUGGAW TEPALEGU Ei(B[!(B] read(B|quaff|evoke[?(B] describe selectedEiEi=EirEi(B AngleBrackets the Cleaver EiEMountain Dwarf of Okawaru **.... .#Health: (B74/74 ======================== ...Magic: (B8/8======================== #.#Ei7AC:(B 12Str:(B 17Doom: 58% EiQ' #.##+##EiixEV:(B 11Int:(B 9  Ei Ei#.#(B ##...##(B SH:(B 0Dex:(B 13Ei Ei###(B.#######.....##(B XL: (B 8 Next: (B25% Place: (BDungeon:8Ei Ei#@(B......##.......#(B Noise: --------- (B Time:(B 6898.7 (0.0)Ei Ei9#(B.#(B...##(B.#.........(B a) +0 hand axe EiU#(B.###(B.....'.........(B Throw: 6 boomerangs EinEi(B... #)(B..##(B.#......... EiEi!#(B. #...$(B...##.......# Ei(B #(B #(B.#..#.(B.######.....## Ei#(B #.##..#(B ##.†.## EiT<......#(B ##'## Ei'.......##Ei= #.## EiQ(B_Found a hand axe and a scroll of identify(B. _(BThere is an open door here. EiiF_Found 11 gold pieces. _Found a stone staircase leading up. Eix_Found a blue potion(B. _i - a scroll of identify(BEi*Ei-(BIdentify which item? (\ to view known items) Scrolls (select first with ?) EiO-9 c - a scroll labelled AGREGR NIEPUT  e - a scroll labelled XEKAHEDDILA  l - a scroll labelled FOUGGAW TEPALEGU Potions (select first with !)  f - a glowing pink potion  j - a puce potion  k - 3 fizzy golden potions Eip-' n - 2 sedimented brown potionsEi-O(B[?(B] describe selectedEi  c - a scroll labelled AGREGR NIEPUT  e - a scroll labelled XEKAHEDDILA(BEi  e - a scroll labelled XEKAHEDDILA  l - a scroll labelled FOUGGAW TEPALEGU(BEi6  l - a scroll labelled FOUGGAW TEPALEGU  f - a glowing pink potion(BEi06s  f - a glowing pink potion  j - a puce potion(BEi.t  j - a puce potion  k - 3 fizzy golden potions(BEic Eij Eicq (B AngleBrackets the Cleaver Eiq Mountain Dwarf of Okawaru **.... .#Health: (B74/74 ======================== ...Eiq ZMagic: (B8/8========================Eiq } #.#AC:(B 12Str:(B 17Eiq :Doom: 58%  Eir &#.##+##EV:(B 11Int:(B 9   #.#(B ##...##(B SH:(B 0Ei-r >Dex:(B 13 Ei8r Eir ###(B.#######.....##(B XL: (B 8 Next: (B25% Place: (BDungeon:8 Eir #@(B......##.......#(B Noise: --------- (B Time:(B 6898.7 (0.0) Eir #(B.#(B...##(B.#.........(B a) +0 hand axe Eir #(B.###(B.....'.........(B Throw: 6 boomerangsEir  Eis (B... #)(B..##(B.#......... Eis Ei1s !#(B. #...$(B...##.......# EiWs (B #(B #(B.#..#.(B.######.....## Eids Eis #(B #.##..#(B ##.†.## Eis Eis O<......#(B ##'##Eis  Eis Eis .......###.## Eis k(B_Found a hand axe and a scroll of identify(B. Eis D_(BThere is an open door here. Eis _Found 11 gold pieces. Ei t *_Found a stone staircase leading up. Eit x_Found a blue potion(B. _i - a scroll of identify(BEi _ (B As you read the scroll of identify, it crumbles to dust.Eiy ((BEi 9.7 (1EiЊ (BEi  Ei !_k -> b - 3 potions of brillianceEin Ei=5(B  .#(B .(B..  #(B.#(B  #(B.#(B Ei=#+##(B #(B.#(B ##...(B ###(B.#######..(B Ei>h#(B.......##..(B Ei8>#.#@(B..##.#..(B #.###(B.....'.EiJ>+EiU>(B Ein>...(B #)(B..##(B.#(B.#Ei>(B !#.(B #..(B.$(B...###(BEi> #(B #.#..#(B..#######(BEi> #(B #.##(B..#(B ##.†.##Ei>(B Ei>i<....(B..#(B '##Ei?*(B Ei?S......(B.##(B Ei*?.##Ei_?(B ###.####(B #..####(B (BEiYJ(BEidK*(B900EiP(BEizREi.+(B .#(B ...  #(B.#(B  #(B.#(B #+##(B #(B.#(B ##...(B ###(B.#######..(B EivA#(B.......##..(B #.#(B...##(B.#(B.. #.###@(B....'..+.Ei(B Ei...(B #)(B..##(B.#(B.Ei#(B  !#.(B #(B...$(B...##.#(B Ei #(B #.#(B..#(B..######(BEiK #(B #(B.##(B..#(B ##.†.##(B Ei|<(B...(B...#(B '##(B  Ei.(B....(B..##(B .##(B  Ei###.####(B #..#####(B  .......#.....(BEi(BEi<((B1Ei>(BEikEiF '(B ...(B  #(B.#(B #(B #(B.#(B EiI p#+##(B #(B #(B.#(B ##...##(B #(B ###(B.#######..(B #(B.......##..(B #.#(B...##(B.#(B...#(B #.###(B.....'.+..(B ...(B #)(B.@##.#...#(B #(B !#.(B #(B...$(B...##.......#(B  #(B #.#(B..#(B..######(B  #(B #(B.##(B..#(B ##.†.##(B <(B...(B...#(B '##(B ....(B...##(B .##(B  ###.####(B #..######(B  .......#......(B #####...######(BEiS @(B(B2EiW (BEiZ Ei3(B #.###+####...#####(B.#######.....##(B #(B.......##.......##Ei3#.#(B...##.#..#####.###(B.....'...+..Ei4P(B....#)(B..##(B.#...#(B #!#.(B #(B...@(B...##Ei'4##(B Ei:4#(B #.#(B..#(B..######.....#EiP4(B #(B #.##(B..#(B ##.†.##(B Eie4@...(BEiy4p###(B.#(B.Ei4H#(B  Ei48#.$..(BEi_@(B(B3Ei_(B(B(B4.7 (2(B _You now have 75 gold pieces (gained 11).Ei q (B #.##+##(B Eid  (B #(B.#(B ##...##(B  Ei ###(B.#######.....##(B  (B #.(B........## ##.#(B...##.#.(B........## ##(B.###(B.....(B'.Ei- .+. (B .(B...#)(B..##(B.#.#(B Ei?  EiN w!#.(B #(B.......##Ei_ (B  (B #(B #.#..#@(B.######Eil #Ei (B #(B #.##(B..#(B ##.† EiԽ (B <...(B...#(B ##' .#(B #.##Ei Y (B ###(B.##Ei $(B #Ei ..##### Ei+ l(B #(B. .......#..... Ei> i(B #(B #####...##### EiM (B Ei\ \ #.$..(B Ei~ H(B ##...#(BEi (BEi -(B5.7 (1Ei( (BEi: Ei'n(B ##...#####(B.#######.....##.(B......##(B.......####.#(B...##.#(B...####.###(B.....(B'..+.....#)(B..##(B.#.#(B !#.(B #.(B......###(B #(B #.#..#(B..######.....#Eik(B #(B #.##@(B.#(B ##.†.##(B #<(B.... ##'##(B ........#(B #.####  ##.##Ei(BEiw(BEi((B6Ei(B Eis' ###.#######.....## (B #..(B.......## ##.#.(B..##...#  Ei'##(B.....(B'.+ (B ....#)(B..##(B.#.#  Ei*(l!#.(B #..(B.....## EiD( (B #(B #.#..#(B..###### Eiu(# (B #(B.#(B.##(B..#(B ##.† Ei(  Ei((B #<(B...@(B..#(B ##' (B #(B.. Ei(>#(B #.## Ei(Z (B #####(B.## Ei(1(B #..#### Ei(r (B #(B. .......#....  Ei()(B # Ei)](B #####...#### (B  Ei+)\ #.$..(B  Ei>)0(B ##...# EiW)  Eit)0(B ##.## Ei)N (B #.(B Ei 8(B Ei8((B7 Ei>(B Ein? Eic (B #.........# ##.#...##...  EiY##..(B...(B'. (B ....#).(B.##(B.#. !#.##...(B....## Ei (B #(B #.#(B..#(B..###### Ei# Ei (B #(B.#(B.##(B..#(B ##.† Ei (B #(B.#<(B......#(B ##' Ei*H (B #(B.. Ei9#(B #.## (B #####(B.##(B #..### (B #(B. .......#...  Ei(B #(B. #####...### (B #(B. #.$..(B  Ei,#(B. Ei! ##...#  Ei,#(B. Ei ##. Ei\## ##(B #.  Ei(D(B #.(B Ei (B Ei ((B8 Eiu(B Ei Eid;   Ei; J##.#...##.. ##.###.....'  Ei; (B ....#)..##(B.# !#(B.##(B...(B....## Ei; (B #(B #(B.#(B..#(B..###### Ei< (B #(B.#(B.##(B..#(B ##.† Ei.<  (B #(B.#<(B......#(B ##' (B #(B.. EiA< =#(B #.## EiO< ^ (B #####@### Ei\< /(B #..## Eiw< (B #(B.#(B .......#.. Ei<  Ei< (B #(B.#(B #####...##  Ei< (B #(B.#(B #.$..(B  Ei< }(B #(B.#(B ##...# Ei<  Ei< C(B #(B.. Ei=  ##. Ei= ##  Ei = .(B ### Ei.= 6(B #.  Ei:= "(B  EiO= ! #.   EiZ= D(B #.(B Ei~F (B Ei0G  EiFG !(B9 EipL (B EiN !Ei(B!Ei(B!Ei(B!Eis(B!EiL(B!EiW(B!Ei(B!Ei (B!Ei(B!Ei(B(B(B(B!#.##.......###(B #.#(B..#..######.....##.#(B.##..#(B ##.†.###.#<(B......#(B ##'##(B ...(B.....##(B #.##(B #####.####(B #.(B #.#(B .......#..(B #.#(B #####...##(B #@#(B #.$..(B  ##...#(B . ##.##(B ###(B #.#(B  #.(B  !Ei+'(B11.7 (2!Ei-(B2.7 (3!Ei(B!Ei`j _You hear the faint creaking of a very distant portcullis.(B!Ei !Ei7 (B!Ei8 (B!Ei= (B!Ei> "Ei. #(B #.#..#..######.....#(B #.#(B.##..#(B ##.†.#"Eia #.#<(B....(B ##'##(B ..(B.....#(B #."Eiq _####(B.####(B "Ei .##"Ei (B #(B.#(B .......#.."Ei 9(B.#####...##"Ei (B."Ei G #.$..(B "Ei̗ #...#"Eiڗ Z(B....#(B ##.#"Ei |######(B #.#(B  "Ei (B"EiϠ -(B3.7 (1"Ei (B"Ei #Ei(B #.#.##..#(B ##.†.##(B  #.#<(B......#(B '##(B  #...(B.....##(B .##(B  #####(B.####(B #..###(B #(B.#(B .......#...(B #Ei#(B.#(B #####...###(B #(B.#(B #.$..(B  #(B.###(B.#(B ##...#(B #Ei \#(B.@(B...##Ei+5##(B  #Ei8/#######(B #EiX6.#(B  #Eib8 #.(B #Ein #Eiz#Ei #Ei #Ei  #EiԌ(B#Ei((B4#Ei(B#Ei#Ei(B#Ei(B#EiB(B#Ei(B#Eid(B#Ei`(B(B(B(B(B(B(B #.#.##..#(B ##.†.##(B  #.#<......#(B ##'##(B  #........##(B #.##(B  #####.#####(B #..##(B #.#(B .. .......#..(B #.#(B .#(B #####...##(B #.#(B .#(B #.$..(B  #(B.###(B.#(B ##...#(B  #(B...@(B.#(B ##.##(B 6.7 (2 #######(B #.#(B  #.(B (B(B#Ei i(B #(B #.#..#..######....#Ei {(B #.#.##..#(B ##.†.(B #.#<(B ##'##(B  #........##(B #.##(B  #####.#####(B #..######(B #.#(B #(B.. .......#......(B #.#(B #(B.#(B #####...######(B #.#(B #(B.#(B #.$..(B  #.###@#(B ##...#(B  #(B.....#(B ##.#(B ########.# (B #.(B    #Eiw (B#EiR -(B7.7 (1#Ei (B#Eiʜ #Ei5-g(B(B(B(B#Ei-(B(B(B(B(B(B(B(B ....#)..##.#.........#(B #!#.##.......##.......#(B #.#..#..######.....##(B #.#.##..#(B ##.†.##.#<......#(B ##'##(B #........##(B #.##(B #####.############(B.........#......(B #@#(B ########(B9.7 (2#.#(B #.#(B #.$..(B #.###.#(B ##...##...(B..#(B ##.###########.#.(B(B(B#Ei .$Eikb$Eirj(BLevel 8 of the Dungeon<<>(B(Press ?(B for help) ...  $Eij#..###.#(B #.#................# #.#  (B #.# #......#(B #.#####.#.#.#########.#$Eiji #+##(B #..# $Eij#.######(B  #+# (B #.....#$Eik#.#(B ##...##(B #.#. #.#$Ei#(B ####..##(B  (B  # # #.#..#..######.....##(B #. (B #.# .## #.#.##..#(B ##.†.##(B #.###.# .##.#<......#(B ##'##(B #.....# #........###.##(B ###.########.############..#########.##.#(B #..........#..........##.#(B #@# #####...############.#(B #.#(B #.$.. #.###.#(B ##...##.....#(B ##.##########.##. #. (B&Ei &Ei &Ei: (B ....#)..##.#.........#(B #(B AngleBrackets the Cleaver &Ei : !#.##.......##.......#Mountain Dwarf of Okawaru **....  (B #(B #.#..#..######.....##Health: (B74/74 ======================== &Ei  &Ei S#.#.##..#(B ##.†.##&Ei YMagic: (B8/8======================== &Ei  (B #.#<......#(B ##'##AC:(B 12&EiX QStr:(B 17Doom: 58% &Eif } (B #........###.##EV:(B 11&Ei HInt:(B 9  &Ei  (B #####.############..######(B SH:(B 0&Ei ADex:(B 13  &Ei. #.#(B #(B..........#......(B XL: (B 8 Next: (B25% Place: (BDungeon:8  #.#(B #@#(B #####...######(B Noise: --------- (B Time:(B 6919.7 (0.0)  #.#(B #.#(B #.$..&Ei Aa) +0 hand axe  &Ei #.###.#(B ##...#Throw: 6 boomerangs  #...(B..#(B ##.##  ########.#  #.  #.   (B_Found a blue potion(B. _i - a scroll of identify(BAs you read the scroll of identify, it crumbles to dust. _k -> b - 3 potions of brilliance _You now have 75 gold pieces (gained 11). _You hear the faint creaking of a very distant portcullis.(B&Eie *(B&Ei (B&Ei &Eijc K(B ##.###.....'.+...  &Eic (B ....#)..##.#..##  (B !#.##.......##..(B #  &Eic i(B #(B #.#..#..######....#  &Eic (B #.#.##..#(B ##.†.#  &Eic :(B #.#<&Eic Z(B ##'##(B #  &Eid (B #........##(B #.##(B &Eid  #####.############..#######  (B #.#(B #(B.@(B........#.......  (B #.#(B #(B.#######(B...#######  (B #.#(B #(B.#(B #.$..(B  &Eid M#.###(B.#(B ##...#(B #...(B..#(B ##.#  (B ########.# &Eie _(B #.  (B &Ei8p (B&Ei q .(B20.7 (1&Eiu (B&Ei#x 'Ei1B(B'EiB(B'Ei(B'Eiѕ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B ##.###.....'.........+...... (B ....#)..##.#.........#(B ##..... (B !#.##.......##.......#(B #.###> #(B #.#..#..######.....##(B #.(B #. (B #.#.##..#(B ##.†.##(B #.###. #.#<......#(B ##'##(B #..... #........##(B #.##(B ###.## #####.############(B..#########.#(B  #.#(B #(B.......@(B..#..........#(B 6.7 (6  #.#(B #(B.#######(B...###########(B  #.#(B #.#(B #.$(B...#(B  #.###.#(B ##(B...##(B  #.....#(B ##(B.##(B  #######(B #(B.#(B #(B.#(B #(B.#(B (B(B'Ei: r....#)..##.#.#(B ##.....## 'Eiu X!#.##.......##...(B....#(B #.###>#(B  #.#..#..######..(B...##(B #.(B #.#(B 'Ei  #.#.##..#(B ##.†(B.##(B #.###.#(B .#<......#(B 'Ei '##(B #.....#(B ........##(B .##(B ###.###(B ###.############(B..#########.#(B  #.#(B #.(B.........#(B..........#(B #.#(B #.#######@(B..###########(B #.#(B #.#(B #(B.$(B...#(B #.###.#(B ##(B...##(B #.....#(B ##(B.##(B#######(B .'Ei v#(B .#(B'Ei (B'Ei -(B7.7 (1'Ei (B'Ei]! 'EiM5(B 'Ei!#.##.......###(B #.###>#(B 'EiF #.#..#..######..(B...#'Ei(B #.##..#(B ##.†(B.##(B #.## .#<....(B ##(B'##(B ... ........#(B #(B.####.## ####.############(B..#########.#(B  #.#(B #.......(B...#(B.........#######(B...##########(B #(B.@(B...#(B ##(B...#'Ei}...(B ##(B.##(B 'Ei.#'Ei(B'EiP(B'Ei((B8'Ei(B'Ei (B You now have enough gold to buy a potion of cancellation on D:1, or buy a  potion of mutation on D:1.  'Ei%2You can access your shopping list by pressing '$'.'Ei-(B9.7 (2'Ei (B'Ei%  'EiC )_You now have 94 gold pieces (gained 19).'Ei(Ei1)&#.#..#..####(Eiu)?##(B #.(B #.#(B #.#.##..#(B ##(B.†(B.##(B #.###.#(B (Ei`*z#<......#(B ##(B'##(B #.....#(B ......##(B #(B.##(B ###.###(B ###.############(B..#########.#(B  #.#(B #.......(B...#(B..........#(B #.#(B #.#######(B...###########(B #.#(B #.#(B #(B.....#(B #.###.#(B ##(B.@(B.##(B #.....#(B ##(B #######(B .#(B  #(Ei*R(B.#(B#(Ei*R(B.#(B#(Ei*R(B.#(B#(Ei*(B.#(B#(B.#(B(Ei4(B(Ei~5.(B30.7 (1(Ei8(B(EiE:(Ei (B(EiV (B(Ei (B(Ei (B(EiW (B(Ei (B(Eil (B(Ei (B(Ei (B(Ei (B(Eid (B(Ei (B(EiW (B(Ei (B(EiQ (B(Ei! (B(Ei& (B(Ei& (B(EiQ' (B(Ei( (B(Ei>0 `(B(B(B(B(Ei)1 (B(Eik1 (B(Ei1 (B(Ei2 (B(Ei4 0(B(B(EiK5 (B(Ei 6 (B(Ei: (B(Ei2; (B(Ei`< (B(Ei$= (B(EiA (B(Ei}B (B(EiKC (B(EiD (B(EiH (B(EiAI (B(EiI (B(EiCL (B(EiQ (B(Ei)R (B(Ei S (B(EiX $(B (Ei(X S#.#(B  (EiX F#.#(B  #.#(B  #.#(B  #.#(B  (EiX K#.#(B (EiX  (Ei)Y #.#(B  #.#(B  (EiSpeed: 50% (normally travels slower than you) 1EiO`You have about 95% to hit with your +0 hand axe. He has about 77% to hit you. 1EidPAttack Max Damage Bite 40 He is resistant to drowning. 1Eix@He can see invisible. He can travel through water. 1Ei8Despite his appearance, he can open doors. 1EiWHe has mastered the following spells, which are affected by silence and antimagic:1Ei݊ (B a - Cantripb - Airstrike 2d18+(2/space) (7(B)  c - Summon Small Mammal1Ei Ud - Slow(74%) (7(B)  e - Fleetfoot 1EiBTo read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.2Eie5(B#.#AngleBrackets the Cleaver#.#Mountain Dwarf of Okawaru **....#.#Health: (B74/74 ========================#.#####Magic: (B8/8========================#.#..2Ei5 (B.#AC:(B 12Str:(B 17Doom: 58% #.#.#######w#EV:(B 112Ei56Int:(B 9  #.#....(B...#(B.#SH:(B 0Dex:(B 13#.#.#(B ###(B.#(B.######XL: (B 8 Next: (B25% Place: (BDungeon:8##.#.#(B #(B...@(B.......Noise: ====----- (B Time:(B 6950.7 (0.0)##....###(B.#(B.#(B.#(B.###(B.a) +0 hand axe2Ei6#........(B....(B.#Throw: 6 boomerangs##....#####(B.###........#(B #(B.######.#..(B ..#w(B  (B Gastronok#.####(B #(B.##+#(B #(B.#You encounter Gastronok the Ponderous. He is wearing a +2 hat of ice.2Ei7(BGastronok gurgles horribly! _Gastronok bubbles merrily.Press: ? - help, v - describe, . - travelHere: (BGastronok, wearing a +2 hat of ice  The floor.3Ei , (B#.#AngleBrackets the Cleaver#.#Mountain Dwarf of Okawaru **....#.#Health: (B74/74 ========================#.#####Magic: (B8/8========================#.#..(B.#AC:(B 12Str:(B 17Doom: 58% #.#.#######w#EV:(B 11Int:(B 9  #.#....(B...#(B.#SH:(B 0Dex:(B 13#.#.#(B ###(B.#(B.######XL: (B 8 Next: (B25% Place: (BDungeon:8##.#.#(B #(B...@(B.......Noise: ====----- (B Time:(B 6950.7 (0.0)##....###(B.#(B.#(B.#(B.###(B.a) +0 hand axe#........(B....(B.#Throw: 6 boomerangs##....#####(B.###........#(B #(B.######.#..(B ..#w(B  (B Gastronok#.####(B #(B.##+#(B #(B.#You encounter Gastronok the Ponderous. He is wearing a +2 hat of ice.(BGastronok gurgles horribly! _Gastronok bubbles merrily.Press: ? - help, v - describe, . - travelHere: (BGastronok, wearing a +2 hat of ice  The floor.(B(B _(B3EiON#(B #.#(B #.#(B #.#3EiNL(B #.#(B  3Ei O} #.###(B ##(B #.#..(B .#(B #.#(B.#######w#(B #.#(B.......#.#(B  #.#.#(B ###@#.######(B ##.#.#(B #(B...........3EifO(B ##....###(B.#(B.#(B.#(B.###.(B #......(B.......#(B ##....#####(B.###3Ei*P(B ........#(B #(B.#(B#####.#..(B ..#3EiXP(B #.####(B #(B.##+#(B #.#(B3Ei7](B3Ei^$----3Ei'_-(B1.7 (1 _3Eid(B3Eih4Ei%W.##.## ##(B #.#4Eic(B #.#(B #.#(B #.#(B 4Ei   #.###(B ##(B #.#..(B .#(B #.#(B.#######w#4Ei(B #.#(B.....@(B.#.#(B 4Ei} #.#(B.#####(B.#.######4Eiح(B ##.#.#(B #..(B.........4Ei(B ##....###.#(B.#(B.#.###.(B #..........(B..4EiC.#(B ##....#####4Ei(B.###(B ........#(B 4Ei6d#(B.######.#..(B 4EiL.(B.#(B #.####(B #.#(B4Ei5(B4Ei۸E----(B24Ei޼(B4EiT4Eif} .#(B ##.###(B #.#(B #.#(B #.#4Ei} (B #.#(B #.###(B ##(B #.#..(B .#4Ei~ (B #.#(B.#w#(B #.#(B.#.#(B #.#(B.#####(B.#.######(B ##.#.#(B #...(B........(B ##....###.#.#(B.#.###.(B #....#(B ##....#####.###(B 4Ei~ .#(B #.#(B #####.#..(B ..# (B #.####(B #.#(B4Eiu (B4Ei 4Ei' !(B34Ei (B4Ei 5Ei ).#(B ##.###(B #.#(B #.#(B #.#(B #.#5EiZ)S(B #.###(B ##(B #.#..(B .#(B #.#(B.#w#(B #.#5Ei3*(B.#.#(B #.#(B.#####(B.#.######(B ##.#.#(B #.....(B ##....###.#.#.#.###.(B #.# (B ##....#####.### (B .#(B #.# (B #####.#..(B ..# (B #.####(B #.#5Ei*(B5EiL3(B5Ei)4((B45Ei7(B5Ei95Eie\.#(B ##.###(B #.#(B #.#5Ei\(B #.#(B #.#(B #.###(B ##5Eii]i(B #.#..(B .#(B #.#(B.#w#(B #.#(B.#.#(B #.#(B.#####(B.#.######(B ##.#.#(B #. 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FEib_You hear the faint creaking of a portcullis very nearby.(BFEiR*(BFEiۿ(BFEiGEiyyn#.#(B  #.#(B GEiy#(B.#(B #.#(B .#(B GEiyv#.#(B ##(B.##(B #.#####(B ##(B...#####.....#(B #(B....(B...GEiy#####.#(B #(B...(B.#(B #.######(B.#(B.#(B GEi zz#.(B.......@(B.#(B GEiz########(B.####(B.#(B GEi8z#(B.#(B#(B.#(BGEiMzR#(B.#(BGEihz#(B.#(B#(B.#(BGEi{z,..#(BGEi(BGEi+-(B9.7 (1GEi<(BGEiyGEikI *#.#(B #.#(B #(B' #.#(B #(B.#(B #.#(B .#(B #.#(B ##(B.##(B #.#####(B ##(B...#####.....#(B #(B.......#####.#(B #(B....#(B GEiI #.######.#@#(B #..(B........#(B ########(B.### (B#.#(B#.#(B#.#(B#.GEiI /#(B#GEiI $.#(BGEiRR (BGEiS )(B20GEiV (BGEiX HEit#(B '(B  #(B.#(B  ##(B.##(B #####(B ##(B...########.....#(B #(B............#####.#(B #(B...######(B.#.....(B...(B..########(B.###(B.#(BHEi(BHEi((B1HEi(BHEiHEi(@##.##.##.#(B   #.#(B #'(B  #.#(B HEij@s#.#(B  #.#(B .#(B  #.#(B ##(B.##(B  #.#####(B ##(B...#########HEi@#.....#(B #(B.....@(B.......  #####.#(B ##(B....########HEi@#.######(B.#(B.#(B HEi@#.....(B...(B..#(B########(B.#HEi@##HEi@R#(B.#(BHEi@ #HEiAA.#(B HEiJ(BHEiK((B2HEiP(BHEiRHEia (BHEi (BHEi (BHEi+ (BHEi` (BHEi (BHEiw (BHEi {#..##(B #(B #.##HEi W(B #.#(B #.#HEi V(B #'(B #.#HEi a(B #.#(B #.#HEi" y(B #(B.#(B #.#HEiM (B ##(B.##(B #.#####(B ##(B...HEi] #HEi{ (B #.....#(B #(B....@..HEi (B3  HEi k #####.#(B ##(B....#HEi (B #.######(B.#(B.#(B #.....(B.....#HEi y(B ########.###(B #HEi #.#(B HEiR #.# (B #.# (B #.#(BHEi (BHEi- (BHEiu IEiO(BIEi!(BIEiw(BIEi(BIEi_ (B A yak comes into view.(BIEi......####....Y....#(B #(B #. ####..##IEiFhY(B.#(B #.##IEisg(B.. #.#(B .. #.#IEiC(B #(B'IEia #.#(B #(B.#IEio(B #.#(B #(B.IEi #.#(B ##(B.##(B IEi #.#####(B ##(B..@#########IEi(B #.....#(B #(B.....(B........IEi%l#####.#(B ##(B....########IEi18(B #.######IEi=,#(B.#IEi\z(B #......(B...(B.#IEiiT########(B.###IEiY(B  (B yak (wandering)(B #IEiP(B.#(B #IEi2(B.# IEiF(B #.#(BIEi]'(B0IEi&(BIEiL(B4.7 (1 _(BIEixIEiw # #.  Y. #  #.## .. IEi #.# ..  #.# #'  #.# #.#  #.# #.#  #.# ##.##   ##..@#   #.............   ##....########  ##.#.# ....# ##.### #.# #.# #.#(BIEi0^(B #(B #.(B  Y(B. #(B  #.##(B ..  #.#(B ..  #.#(B #(B' IEip^ #.#(B #(B.#(B  #.#(B #(B.#(B  #.#(B ##(B.##(B  IEi^O ##(B..@#IEi^-(B  IEi^ #(B.....(B........(B  IEi^q ##(B....########(B  IEi^IEi^{##(B.#(B.#(B IEi_X...(B.#(BIEi_  IEiQ_##(B.###(B #(B.#(B IEi}_#(B.#(B #.#(BIEid(BIEie (BIEij(BIEik IEikE_A yak is nearby!(BIEimIEiqH S........Y.Y....+(B .IEiH ......####..Y(B......#(B #(B #.####..##(B Y(B.Y#(B #.##(B ... #.#(B ...IEiH a #.#(B #(B'#IEiH +(B #.#IEiH N(B #(B.#IEiI +(B #.#IEiI D(B #(B.IEi&I #.#(B ##@##(B IEiSI #.#####(B ##(B...#########IEidI (B #.....#(B #(B.............IEiI #####.#(B ##(B....########(B #.######(B.IEiI 6#(B.#IEiI Y(B #......(B....#IEiJ .YY(B 3 yaks (wandering)########(B.###(B #(B.# (B #.#(BIEi3R m (B.  You encounter a yak.(BIEiS ,Y(BIEitT K(B.Y(BIEiU G(B.Y(BIEi] Z (BYY1 wandering)IEi0] +(BThe yak bellows! x2IEiX^ 1(B==5IEic (BIEi>d ) _The yak leaves your sight.IEi\f JEi##..#...####.[.YY....(B #. .......(B..Y(B.....+(B .#.(B JEi##......####..Y(B......#(B #(B #.JEi####..##(B Y(B....##Y(B.Y(B...' #@#(B  ##(B.##(B #####(B ##(B...#########.....#(B #(B.............#####.#(B ##(B....##############(B.#YYY(B 5 yaks (2 wandering)......(B....##########(BJEi (B.JEi!!(B.JEi!'Y(BJEi!K(B.Y(BJEi"G(B.Y(BJEi#"(B.JEi6#'Y(BJEiv*) (BJEi*jY(B 4 yaks(BThe yak bellows! x2JEi+((B6JEiv1(BJEiZ2 JEi2JEi2_The yak leaves your sight.JEi3LEi (B #......#(B k......(B #.# ##..#...####(B.[(B.Y(B.....#(B #. .....(B..........+ .#.(B LEi ~##......####(B....Y(B....#(B #(B #.####..##(B ..Y(B....##Y(B.....YY(B'LEi P #(B.#(B LEi: s ##(B.##(B LEid 8#####(B ##(B...#########.....#(B #.(B............#####.#(B ##(B....########LEiv VYY(B 6 yaks (1 wandering)LEi ######(B.#(B.#......(B....########.LEi "###(BLEi H(B.Y(BLEi J(B.Y(BLEi LEi D(B.Y(BLEiN G(B.Y(BLEi <(B(BLEi K(B.Y(BLEi OY(BLEi  ((B7LEi> (BLEi"  _The yak bellows!LEi MEi@MEi)BP(B Ability - do what?MEiRByCostFailure  Invocations -  X - Renounce ReligionNoneMEi_B40% (Ba - HeroismMEijB2 MP, Piety-MEiC_9% [?(B] toggle between ability selection and description.NEi NEiq)NEi&2^(B #......#(B k......(B #.#AngleBrackets the Cleaver ##..#...####(B.[(B.......#(B #..NEih2Mountain Dwarf of Okawaru **.... ...........(B....Y(B.....+ .#.Health: (B74/74 ======================== ##......####(B.........#(B #(B #.Magic: (B8/8NEi2(========================NEi2####..##(B ...Y(B...#AC:(B 12NEi2.Str:(B 17NEi2$Doom: 58% NEi3@#.##(B..Y(B..EV:(B 11Int:(B 9  #.#Y(B.YSH:(B 0NEi3CDex:(B 13#.#NEi.3#Y#NEiA3XL: (B 8 Next: (B25% Place: (BDungeon:8#.#NEif3#@#Noise: (B==------- (B Time:(B 7027.7 (0.0)NEi3#.##(B.#a) +0 hand axe#.###(B.##Throw: 6 boomerangsNEi3;#.#####(B ##(B...##########.....#(B #.(B............#####.#(B ##(B....########NEim4&YYYYYY(B 6 yaks#.######(B.#(B.##......(B....#########.###You encounter a yak.NEi4l(BThe yak bellows! x2 _The yak leaves your sight.  The yak bellows! x2 NEi42_The yak leaves your sight. _The yak bellows!NEiT=T (B Okay, then.(BNEi>NEi>#(BNEiD(BNEi7E1 _(BNEiGNEi@.(BNEi2NEi 3(BNEi:(BNEi;A _Unknown command.(BNEi>NEi NEi o(B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-9% [?(B] toggle between ability selection and description.OEi OEi& OEii ^(B #......#(B k......(B #.#AngleBrackets the Cleaver ##..#...####(B.[(B.......#(B #..OEi Mountain Dwarf of Okawaru **.... ...........(B....Y(B.....+ .#.Health: (B74/74 ======================== OEi ##......####(B.........#(B #(B #.Magic: (B8/8OEi (========================OEi n####..##(B ...Y(B...#OEi ]AC:(B 12Str:(B 17OEi SDoom: 58% #.##(B..Y(B..EV:(B 11Int:(B 9  #.#Y(B.YSH:(B 0Dex:(B 13#.##Y#XL: (B 8 Next: (B25% Place: (BDungeon:8#.#OEi #@#Noise: (B==------- (B Time:(B 7027.7 (0.0)#.##(B.#OEi 6a) +0 hand axe#.#OEi C##(B.##OEi 3Throw: 6 boomerangsOEi- l#.#####(B ##(B...#########OEi] #.....#(B #.(B............#####.#(B ##(B....########YYYYYY(B 6 yaksOEim k#.######(B.#(B.#OEi 5#......(B....#OEi ########.### OEi :(B_The yak leaves your sight.  OEi :The yak bellows! x2 _The yak leaves your sight. OEi _The yak bellows! OEi &_Okay, then. OEi _Unknown command.OEi (BOEiL T (B Okay, then.(BOEi *(BOEiR (BOEi 1 _(BOEiX OEiJP(B(B(BOEiA _Unknown command.(BOEib$PEiC(B #......#(B k......(B #.#AngleBrackets the Cleaver PEiD##..#...####(B.[(B.......#(B #..Mountain Dwarf of Okawaru **.... ...........(B....Y(B.....+ .#.Health: (B74/74 ======================== PEi3D##......####(B.........#(B #(B #.PEiBD2Magic: (B8/8PEifD(========================PEiD####..##(B ...Y(B...#AC:(B 12PEiD.Str:(B 17PEiD$Doom: 58% PEiD#.##PEiDu(B..Y(B..EV:(B 11PEiD]Int:(B 9  #.#PEiD[Y(B.YSH:(B 0PEiDCDex:(B 13#.#PEiE#Y#PEiEXL: (B 8 Next: (B25% Place: (BDungeon:8#.#PEi+E6#(B@#PEi@ENoise: (B==------- (B Time:(B 7027.7 (0.0)PEiUEL#.##(B.#PEipE6a) +0 hand axe#.#PEi|EC##(B.##PEiE3Throw: 6 boomerangsPEiEl#.#####(B ##(B...#########PEiEb#.....#(B #.(B............PEiEm#####.#(B ##(B....########PEiEDYYYYYY(B 6 yaksPEiF#.######(B.#(B.##......(B....#########.### _Okay, then. PEiUF_Unknown command. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel(BThe floor.PEi. -Y@PEi^ Unknown command. _Okay, then.(BUnknown command. (B Press: ? - help, v - describe, . - travelHere: (Ba yak  An opePEim n door.PEi4x (BA yak. A common dungeon yak, covered in shaggy yak hair and bearing a nasty pair of yakPEinx Phorns. Max HP: ~38 Will: +AC: + EV: ++ PEi|x RThreat: High Class: Natural Size: Large Int: Animal PEix 9You have about 77% to hit with your +0 hand axe. PEix %It has about 63% to hit you. PEix 0Attack Max Damage Gore 18QEi ^(B #......#(B k......(B #.#AngleBrackets the Cleaver ##..#...####(B.[(B.......#(B #..QEi Mountain Dwarf of Okawaru **.... ...........(B....Y(B.....+ .#.Health: (B74/74 ======================== ##......####(B.........#(B #(B #.Magic: (B8/8QEi1 ========================####..##(B ...Y(B...QEi< A#AC:(B 12QEiG .Str:(B 17QEiS $Doom: 58% QEi] #.##QEig F(B..Y(B..QEip /EV:(B 11QEi| IInt:(B 9  QEi #.#QEi 6Y(B.YQEi %SH:(B 0QEi /Dex:(B 13QEi #.#QEi (#Y#QEi XL: (B 8 Next: (B25% Place: (BDungeon:8#.##@#QEi Noise: (B==------- (B Time:(B 7027.7 (0.0)#.##(B.#QEi1 a) +0 hand axe#.###(B.##Throw: 6 boomerangs#.#####(B ##(B...#########QEiZ #.....#(B #.(B............#####.#(B ##(B....########YYYYYY(B 6 yaksQEih #.######(B.#(B.##......(B....#QEi O########.### _Unknown command. _Okay, then. QEi "_Unknown command.QEi :Press: ? - help, v - describe, . - travelQEi *Here: (Ba yak  QEi An open door.REi (B #......#(B k......(B #.#AngleBrackets the Cleaver REi ##..#...####(B.[(B.......#(B #..Mountain Dwarf of Okawaru **.... ...........(B....Y(B.....+ .#.Health: (B74/74 ======================== REi ##......####(B.........#(B #(B #.Magic: (B8/8REi (========================REi \####..##(B ...Y(B...REi7 #AC:(B 12Str:(B 17Doom: 58% REiF #.##REid F(B..Y(B..REi~ /EV:(B 11REi IInt:(B 9  REi #.#REi 6Y(B.YREi %SH:(B 0REi CDex:(B 13#.#REi #Y#REi XL: (B 8 Next: (B25% Place: (BDungeon:8REi #.#REi (#@#REiQ Noise: (B==------- (B Time:(B 7027.7 (0.0)#.#REi_ 7#(B.#REi 6a) +0 hand axe#.#REi C##(B.##REi 3Throw: 6 boomerangsREi l#.#####(B ##(B...#########REi b#.....#(B #.(B............REi m#####.#(B ##(B....########REi DYYYYYY(B 6 yaksREi= k#.######(B.#(B.#REiM 5#......(B....#REid ########.### REiw _Unknown command. REi _Okay, then. REi "_Unknown command.REi :Press: ? - help, v - describe, . - travelREi *Here: (Ba yak  REi  An open door.REiREi#(BREi(BREi1 _(BREiREiT(BREiU (BREi\(BREi^ REi&^j######(B.#(B.#REi6^4......(B....#REi\^9(B ########.### REiy^_Unknown command.REi^(BREi`REi REi G(BDrink which item? REi Potions REi ' c - a potion of curing REi f w - 3 potions of heal wounds(Bb - 3 potions of brilliance  REi0 m - a potion of might REiJ - C - 2 potions of cancellation REiY ) f - a glowing pink potion REi = j - a puce potion  n - 2 sedimented brown potions REi (B[!(B] read|quaff(B|evoke[?(B] describe selectedTEix TEilx TEi$ TEiP (B #......#(B k......(B #.#AngleBrackets the Cleaver TEi| ##..#...####(B.[(B.......#(B #..Mountain Dwarf of Okawaru **.... TEi o...........(B....Y(B.....+ .#.TEi [Health: (B74/74 ======================== TEi܉ ##......####(B.........#(B #(B #.TEi 2Magic: (B8/8TEi (========================TEi, \####..##(B ...Y(B...TEi; #TEiH /AC:(B 12TEih .Str:(B 17TEi 7Doom: 58% #.##TEi -(B..Y(B..EV:(B 11Int:(B 9  #.#Y(B.YSH:(B 0TEi͊ WDex:(B 13#.##Y#TEi XL: (B 8 Next: (B25% Place: (BDungeon:8#.#TEi (#@#TEi/ Noise: (B==------- (B Time:(B 7027.7 (0.0)#.#TEiJ 7#(B.#TEih $a) +0 hand axeTEiu #.#TEi C##(B.##TEi 3Throw: 6 boomerangsTEiË l#.#####(B ##(B...#########TEiދ b#.....#(B #.(B............TEi m#####.#(B ##(B....########TEi DYYYYYY(B 6 yaksTEi$ k#.######(B.#(B.#TEi8 5#......(B....#TEiP ########.### TEie _Okay, then. TEiq "_Unknown command.TEi$ Press: ? - help, v - describe, . - travelHere: (Ba yak _(BAn open door. _Unknown command.(BTEiܔ  TEi N(B Okay, then.(BTEiՕ TEi #(BTEi (BTEi8  _TEiX (BTEiF TEiV8(B(BTEi(BTEiH _Unknown command.(BUEifUEi(BDrink which item? Potions  c - a potion of curing UEi. w - 3 potions of heal wounds(Bb - 3 potions of brilliance  m - a potion of might  C - 2 potions of cancellation  f - a glowing pink potion  j - a puce potion UEi n - 2 sedimented brown potions (B[!(B] read|quaff(B|evoke[?(B] describe selectedUEiXD UEiE UEi[K UEiR (B #......#(B k......(B #.#AngleBrackets the Cleaver UEiS ##..#...####(B.[(B.......#(B #..Mountain Dwarf of Okawaru **.... ...........(B....Y(B.....+ .#.Health: (B74/74 ======================== UEiT ##......####(B.........#(B #(B #.Magic: (B8/8========================####..##(B ...Y(B...#AC:(B 12Str:(B 17Doom: 58% #.##(B..Y(B..EV:(B 11Int:(B 9  #.#Y(B.YSH:(B 0Dex:(B 13#.##Y#XL: (B 8 Next: (B25% Place: (BDungeon:8UEiT #.##@#Noise: (B==------- (B Time:(B 7027.7 (0.0)#.##(B.#a) +0 hand axe#.###(B.##Throw: 6 boomerangs#.#####(B ##(B...##########.....#(B #.(B............#####.#(B ##(B....########UEi5U YYYYYY(B 6 yaks#.######(B.#(B.##......(B....#########.###Press: ? - help, v - describe, . - travelHere: (Ba yak _(BAn open door. _Unknown command. _Okay, then. _Unknown command.(BUEiW K(B.Y(BUEinX (B.Y(B(B.Y(BUEiX 0(B.YUEiX (BUEi!a n (B You feel very mighty all of a sudden.(BUEib n(B-8.7 (1Might (BUEig (BUEih  UEih =_The yak barely misses you.(BUEijj VEiڥ VEiL3(B You slash the yak!VEi6(B=9.6 (0.9VEi(BVEiO _The yak is moderately wounded.(BVEilVEi) @ (B.YVEib EYou completely miss the yak.(BVEi9  (B The yak is moderately wounded.(B(B2-(B-30.5(B _The yak gores you.WEi (B.YYou closely miss the yak.(BWEi5 WEiba(B The yak is moderately wounded.(BWEiyn(B65---(B=1.4WEiʝ(BWEik! _The yak gores you!WEiWEi~ (B You slash the yak!  The yak is heavily wounded.(BWEiZ(B6--(B2.3WEid(B _The yak closely misses you.(BWEi7XEi (B You closely miss the yak.The yak is heavily wounded.(BXEi}9(B7-3.2XEi2(BXEi4 _The yak gores you but does no damage.XEiXEi XEi"(B XEiofYou barely miss the yak.The yak is heavily wounded.(BXEiċXEiڋR(B59--(B=XEi 4.1XEi(BXEi؝( _The yak gores you!XEi@l( (B XEislUYou hit the yak.  The yak is severely wounded.(BXEiKmh56---(B-5.0XEi7s(BXEis XEis_The yak gores you.XEiYuYEiox (B You hit the yak.  The yak is almost dead.(BYEipd5---(B9YEiv(BYEiw YEiw_The yak gores you.YEiyYEi# ) (BYEi$ ['  You slash the yak!  You kill the yak!(BYEi& K(B.Y(BYEiy' "(B.YEi' 'Y(BYEi0( ?(B.Y(BYEi0 T(B 5 yaks(BYEi6 D (B57/75=YEi&6 d(B34 (B40YEi:6 6.8 YEiJ6 D_Okawaru accepts your kill.(BYEin= (BYEil>  YEi~> T_Your Armour skill increases to level 2!(BYEi? \Ei\Eipl(B Ability - do what?CostFailure \Eiэ Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-9% [?(B] toggle between ability selection and description.\Ei\Eiձ\Ei(B #......#(B k......(B #.#AngleBrackets the Cleaver ##..#...####(B.[(B.......#(B #..Mountain Dwarf of Okawaru **.... ...........(B..........+ .#.\EiGHealth: (B57/75 ==================------ ##......####(B.........#(B #(B #.Magic: (B8/8========================\Ei####..##(B .......#AC:(B 13Str:(B 17Doom: 54% #.##(B..Y(B..EV:(B 11Int:(B 9  #.#YYYSH:(B 0Dex:(B 13#.##Y#XL: (B 8 Next: (B40% Place: (BDungeon:8#.##@#Noise: (B=-------- (B Time:(B 7036.8 (0.0)#.##(B.#a) +0 hand axe\EiW#.###(B.##Throw: 6 boomerangs#.#####(B ##(B...#########Might #.....#(B #.(B............#####.#(B ##(B....########YYYYY(B 5 yaks#.######(B.#(B.##......(B....#########.###The yak is almost dead. (B_The yak gores you.  You slash the yak!  \EiHYou kill the yak! (B_Okawaru accepts your kill. _Your Armour skill increases to level 2!(B\Ei.(B\Ei551--\Ei.(B7.8 (1\Ei|(B\Ei? _You fail to use your ability. The yak gores you!\EiI]Ei]Ei<l(B Ability - do what?CostFailure ]Ein Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-]Ei9% ]EiW[?(B] toggle between ability selection and description.^EiL^EiL^EijT^Ei.\((B ^Eie\#......#(B k......(B #.#AngleBrackets the Cleaver ##..#...####(B.[(B.......#(B #..Mountain Dwarf of Okawaru **.... ...........(B..........+ .#.^Ei\Health: 51(B/75 ================-------- ##......####(B.........#(B #(B #.^Ei\ZMagic: (B8/8========================^Ei\{####..##(B .......#AC:(B 13^Ei\RStr:(B 17Doom: 54% ^Ei\Y#.##(B..Y(B..^Ei ]xEV:(B 11Int:(B 9  ^Ei$]|#.#YYYSH:(B 0Dex:(B 13^Ei=]#.##Y#XL: (B 8 Next: (B40% Place: (BDungeon:8^EiX]<#.##@#^Eiu]Noise: (B=-------- (B Time:(B 7037.8 (0.0)#.#^Ei]m#(B.#a) +0 hand axe#.#^Ei]C##(B.##^Ei]Throw: 6 boomerangs#.#####(B ##(B...#########^Ei]Might ^Ei]l#.....#(B #.(B............^Ei]#####.#(B ##(B....########YYYYY(B 5 yaks^Ei^#.######(B.#(B.##......(B....#^Ei&^N########.### (B_The yak gores you.  ^Ei@^:You slash the yak!  You kill the yak! ^Ei_^(B_Okawaru accepts your kill. _Your Armour skill increases to level 2! ^Eiw^I(B_You fail to use your ability. The yak gores you!^Eiyi ^Eiip(B You gain the combat prowess of a mighty hero.(B^Eij 2^Eij[(B6------(B53^EijF8.8 (1Hero (B^Eird(B _The yak closely misses you.(B^Ei"s_Ei 7 (B You hit the yak._Ei H3(B9.5 (0.7_Ei (B_Ei  _Ei $_The yak is lightly wounded._Eiz `EiJ# (B You hit the yak.  The yak is moderately wounded.(B`Ei$V4=(B40.2`Ei+(B`Ei,4 _The yak gores you but does no damage.`Ei-`Ei5  (B You barely miss the yak.The yak is moderately wounded.(B(B8 (0.6(B _The yak gores you but does no damage.aEi (B You slash the yak!5=------(B=1.4(B _The yak is heavily wounded.(BaEi = (B†aEiF k(BYou slash the yak!  You kill the yak!(BaEi H(B.Y(BaEi ?(B.Y(BaEi T(B 4 yaks(BaEii6 60 (B552.1 (0.7(B _Okawaru accepts your kill.(BbEiZp (B.Y(BYou hit the yak.bEi2g (B The yak is lightly wounded.3-(B-8(B _The yak gores you.bEi1kbEi (B You closely miss the yak.(B-(B3.5(B _The yak is lightly wounded.cEi (B You slash the yak!  The yak is moderately wounded.(BcEib4=(B=4.1 (0.6cEiG(BcEiv cEic._The yak gores you but does no damage.cEicEi (B You barely miss the yak.The yak is moderately wounded.(BcEi [5=(B-7cEix (BcEit L _The yak closely misses you.(BcEi dEi7 (B You hit the yak.dEitC-(B5.3dEi2(BdEi dEiF_The yak is heavily wounded.(BdEisdEi  (B You slash the yak!  The yak is almost dead.(B6(B=9(B _The yak gores you but does no damage.eEin (B†(BYou slash the yak!  eEio:You kill the yak!(BeEi'T(B 3 yaks(BeEi-( (BeEi8.Fight8(B/77=(B647%  (B69-eEi[.T6.5 _Okawaru is honoured by your kill.(BeEi:(B _Your base Armour skill increases to level 3!(BeEiZfEiJ I(B.Y(BfEi( (BfEi"* (B59=(B7===(B--(B7.5 (1.0 _fEi1 (BfEi 2 fEi  (B You hit the yak.  The yak is lightly wounded.  You feel like a meek peon again.fEi(BfEi((B60fEi031=8.2 (0.7fEiG(BfEik fEi>_The yak closely misses you.(BfEi gEi[f (B You slash the yak!  The yak is heavily wounded.gEi(BgEi;7(B1=gEiS0(B==9.0 (0.8gEi(BgEiv gEi._The yak gores you but does no damage.gEi gEia ( (B gEi jYou completely miss the yak.The yak is heavily wounded.(BgEi gEi ^(B2=(B--9 (0.9gEi (BgEi{ 4 _The yak gores you but does no damage.gEi- hEiBb? (B You hit the yak.  hEibThe yak is heavily wounded.(B(B3===--(B50.7 (0.8(B hEib._The yak gores you but does no damage.hEidhEi b (B You closely miss the yak.(BhEiC 6(B41.6 (0.9hEi (BhEi L _The yak is heavily wounded.(BhEi iEi iEi!t(B You slash the yak!  The yak is almost dead.(BiEi 7(B5=iEiI*(B=2.5iEiQ(BiEiQ iEit=_The yak barely misses you.(BiEi)iEi-{) (BiEi{}†(BYou hit the yak.  You kill the yak!(BiEi}H(B.Y(BiEig~7Y.(BiEiBT(B 2 yaks(BiEi-Cleav*iEiא(B7/78=3 (B85-3.4  You kill the yak!(B iEi_Okawaru accepts your kill.(BTraining target 4.0 for Throwing reached!  Training target 9.0 for Fighting reached!  iEi ~Your Fighting skill increases to level 9!Your Axes skill increases to level 9!(BiEiٗ(BiEik _Your Throwing skill increases to level 4!(BkEi5( (B kEi62You hit the yak.  The yak is lightly wounded.kEin7j(B8-(B4.2 (0.8kEi<(BkEi->, _The yak misses you.kEii>(BkEi?lEi3lEi^R(B The yak is heavily wounded. lEi(B_The yak gores you but does no damage.  You completely miss the yak.The yak is heavily wounded. (B_The yak gores you but does no damage.  lEiYou hit the yak.  lEi*The yak is heavily wounded. lEiD(B_The yak gores you but does no damage.  lEinYou closely miss the yak. (B_The yak is heavily wounded.lEi71(BYou slash the yak!  lEiU'The yak is almost dead. lEiwD(B_The yak barely misses you.lEiP(BYou hit the yak.  You kill the yak! lEi(B_Okawaru accepts your kill.(BTraining target 4.0 for Throwing reached!  Training target 9.0 for Fighting reached!  lEi:Your Fighting skill increases to level 9!lEi-,Your Axes skill increases to level 9!lEiE0Your Throwing skill increases to level 4!lEi|/(BYou hit the yak.  lEiWThe yak is lightly wounded.  The yak misses you.(BnEi  nEi(B #......#(B k......(B #.#AngleBrackets the Cleaver ##..#...####(B.[(B.......#(B #..Mountain Dwarf of Okawaru ***... ...........(B..........+ .#.nEiIHealth: (B68/78 ====================---- ##......####(B.........#(B #(B #.Magic: (B7/8nEi\t=====================---####..##(B .......#nEik]AC:(B 13Str:(B 17nEiDoom: 43% #.##(B.....EV:(B 11nEiInt:(B 9  #.#(B.Y.SH:(B 0nEiWDex:(B 13#.##Y#nEiXL: (B 8 Next: (B85% Place: (BDungeon:8#.##@#nEiNoise: (B=-------- (B Time:(B 7054.2 (0.0)#.#nEi#[#(B.#a) +0 hand axenEi3#.#nEiBv##(B.##Throw: 6 boomerangsnEi[#.#####(B ##(B...#########Might nEi#.....#(B #.(B............#####.#(B ##(B....########nEi@YY(B 2 yaksnEi#.######(B.#(B.##......(B....#nEiW########.###Your Fighting skill increases to level 9!nEi+Your Axes skill increases to level 9! nEiE_Your Throwing skill increases to level 4!nEi/(BYou hit the yak.  nEi?The yak is lightly wounded. _The yak misses you.nEi (BnEi(BnEi5)(BnEi(BnEi nEi(BnEi`(BnEi#(BnEiK nEik3_Unknown command.(BnEinEinEir((B nEi* Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt nEiǐ a - Fighting (B  9.0 (B -- (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  nEiW(B  (B  nEi1 b - Maces & Flails (B  5.6 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + AxesnEiSJ9.2 (B 12.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  nEi d - Polearms (B  4.6 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  nEi e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  nEiޑ f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  nEi0 g - Throwing (B  4.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B  nEiX v - Alchemy (B  0.0 (B -- (B -2(B  nEil h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  nEi i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  nEi̒ j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  nEiV(B  (B  nEi z - Earth Magic (B  0.0 (B -- (B +1(B  nEi*(Bk + ArmournEi3.6 (B 4.0 (B +1(B nEi2X(B  (B  nEig l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  nEi m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  nEiʓ n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  nEiߓ(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  nEi-red(B.  nEi2[?(B] HelpnEi y[=(B] set a skill target [-(B] clear all targets  nEiB[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  nEik[!(B] training(B|cost(B|targets(BoEi s a + Fighting (B  9.0(BoEi za(B-z(B] setselected targetoEiH?[?12l[?25h0 (BoEir#1(BoEi #0(BpEi$[?25lpEis10.0 =(B] set aall targetsqEi[qEiqEiqEi(B #......#(B k......(B #.#AngleBrackets the Cleaver ##..#...####(B.[(B.......#(B #..Mountain Dwarf of Okawaru ***... ...........(B..........+ .#.qEiHealth: (B68/78 ====================---- ##......####(B.........#(B #(B #.Magic: (B7/8=====================---####..##(B .......qEi o#AC:(B 13Str:(B 17qEi&$Doom: 43% qEi;f#.##(B.....EV:(B 11qEiP]Int:(B 9  #.#qEihe(B.Y.SH:(B 0qEiWDex:(B 13#.##Y#qEiXL: (B 8 Next: (B85% Place: (BDungeon:8#.#qEi#@#Noise: (B=-------- (B Time:(B 7054.2 (0.0)#.##(B.#qEi6a) +0 hand axe#.#qEi;##(B.##Throw: 6 boomerangs#.#####(B ##(B...#########Might qEiIl#.....#(B #.(B............qEi[m#####.#(B ##(B....########qEim@YY(B 2 yaksqEi}k#.######(B.#(B.#qEi5#......(B....#qEi########.###qEi5Your Axes skill increases to level 9! qEiE_Your Throwing skill increases to level 4!qEi/(BYou hit the yak.  qEi!The yak is lightly wounded. qEi5_The yak misses you. _Unknown command.qEi(BqEio(BqEi )(BqEi\ (BqEik qEi qEiP S(B The yak is heavily wounded. (B_The yak gores you but does no damage.  You completely miss the yak.The yak is heavily wounded. (B_The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded. (B_The yak gores you but does no damage.  You closely miss the yak. (B_The yak is heavily wounded.(BYou slash the yak!  qEi The yak is almost dead. (B_The yak barely misses you.(BYou hit the yak.  You kill the yak! qEiS "(B_Okawaru accepts your kill.(BTraining target 4.0 for Throwing reached!  Training target 9.0 for Fighting reached!  Your Fighting skill increases to level 9!Your Axes skill increases to level 9!qEi 0Your Throwing skill increases to level 4!qEi /(BYou hit the yak.  qEi !The yak is lightly wounded. qEi 6_The yak misses you.(BsEisEi]"sEi?-(B #......#(B k......(B #.#AngleBrackets the Cleaver ##..#...####(B.[(B.......#(B #..Mountain Dwarf of Okawaru ***... ...........(B..........+ .#.sEiu-Health: (B68/78 ====================---- ##......####(B.........#(B #(B #.Magic: (B7/8sEi.[=====================---####..##(B .......#AC:(B 13Str:(B 17Doom: 43% #.##(B.....EV:(B 11sEi2/Int:(B 9  #.#(B.Y.SH:(B 0Dex:(B 13#.##Y#XL: (B 8 Next: (B85% Place: (BDungeon:8#.##@#sEi+0VNoise: (B=-------- (B Time:(B 7054.2 (0.0)#.##(B.#a) +0 hand axe#.###(B.##sEiQ03Throw: 6 boomerangssEia0#.#####(B ##(B...#########Might sEi0#.....#(B #.(B............#####.#(B ##(B....########sEi_1YY(B 2 yaks#.######(B.#(B.##......(B....#########.###sEip15Your Axes skill increases to level 9! sEi1_Your Throwing skill increases to level 4!(BYou hit the yak.  The yak is lightly wounded. _The yak misses you. sEiq2)_Unknown command.(BsEi9(BsEiP;)(BsEiA(BsEiCtEitEi((B tEi* Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt tEi a + Fighting (B  9.0 (B 10.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  tEi@W(B  (B  tEiK b - Maces & Flails (B  5.6 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + AxestEibJ9.2 (B 12.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  tEi d - Polearms (B  4.6 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  tEi e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  tEiH f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  tEi g - Throwing (B  4.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  tEi<V(B  (B  tEi v - Alchemy (B  0.0 (B -- (B -2(B  tEi h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  tEi i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  tEi  j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  tEi#V(B  (B  tEi z - Earth Magic (B  0.0 (B -- (B +1(B  (Bk + ArmourtEi3.6 (B 4.0 (B +1(B tEiX(B  (B  tEi l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  tEi m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  tEiu n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  tEi(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  tEi-red(B.  tEiB2[?(B] HelptEiZy[=(B] set a skill target [-(B] clear all targets  tEi[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  tEi[!(B] training(B|cost(B|targets(BvEiCvEi vEi (B #......#(B k......(B #.#AngleBrackets the Cleaver ##..#...####(B.[(B.......#(B #..Mountain Dwarf of Okawaru ***... vEi1 :...........(B..........+ .#.Health: (B68/78 ====================---- ##......####(B.........#(B #(B #.vEi >Magic: (B7/8=====================---####..##(B .......#AC:(B 13Str:(B 17Doom: 43% #.##(B.....EV:(B 11Int:(B 9  #.#(B.Y.SH:(B 0Dex:(B 13#.##Y#XL: (B 8 Next: (B85% Place: (BDungeon:8#.#vEiv 5#@#Noise: (B=-------- (B Time:(B 7054.2 (0.0)#.##(B.#a) +0 hand axe#.###(B.##Throw: 6 boomerangs#.#####(B ##(B...#########Might vEi P#.....#(B #.(B............#####.#(B ##(B....########YY(B 2 yaks#.######(B.#(B.##......(B....#########.###Your Axes skill increases to level 9! _Your Throwing skill increases to level 4!vEi (BYou hit the yak.  The yak is lightly wounded. _The yak misses you. _Unknown command.(BvEiW (BvEi )(BvEi (BvEi vEiMg  (B You hit the yak.  The yak is moderately wounded.(BvEih ^(B9=(B5.1 (0.9vEi o (BvEio  vEip ._The yak gores you but does no damage.vEir wEiH~ (B You slash the yak!  The yak is heavily wounded.(BwEieZ(B70=(B6.0wEi(BwEi%4 _The yak gores you but does no damage.wEiQwEiI (B You closely miss the yak.The yak is heavily wounded.(BwEi e(B18===(B8 (0.8wEig (BwEi? 4 _The yak gores you but does no damage.wEiЧ xEi=9 (B You slash the yak!xEi>a(B2=(B=7.6xEiC(BxEiD xEiDxEiD?_The yak is severely wounded.(BxEiExEi (B†(BYou slash the yak!  You kill the yak!(B(B.Y(BxEiHt(B  (B yak(BxEiwxEi^(B #......#(B k......(B #.#AngleBrackets the Cleaver ##..#...####(B.[(B.......#(B #..xEiiMountain Dwarf of Okawaru ***... ...........(B..........+ .#.Health: (B73/78 ======================-- ##......####(B.........#(B #(B #.xEi2Magic: (B8/8xEiej========================####..##(B .......#AC:(B 13Str:(B 17Doom: 40% #.##(B.....EV:(B 11Int:(B 9  #.#(B...SH:(B 0Dex:(B 13#.##Y#xEiXL: (B 8 Next: (B100% Place: (BDungeon:8#.##@#Noise: (B==------- (B Time:(B 7058.4 (0.8)#.##(B.#a) +0 hand axe#.#xEid_##(B.##Throw: 6 boomerangs#.#####(B ##(B...#########Might #.....#(B #.(B............#####.#(B ##(B....########Y(B  (B yak#.######(B.#(B.##......(B....#########.###The yak is heavily wounded. (B_The yak gores you but does no damage.  xEiYou slash the yak! _The yak is severely wounded.(BYou slash the yak!  You kill the yak!(BxEi (B _Okawaru accepts your kill.You have reached level 9!(BxEi1  --more--(ByEi* yEi-+ Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (B~Ei{(B7/839/9929 0% (B _You feel stronger.(B x2~Ei1~Ei9 (B~Ei 9(B8-9.2~Ei (B~Ei _You hit the yak but do no damage.(B The yak barely misses you.(B~Ei Ei (B (BYou slash the yak!  The yak is moderately wounded.(BEil:(B9=60.0Eid(BEiDS _The yak closely misses you.(BEiX (B You closely miss the yak.The yak is moderately wounded.(BEiY e(B80=(B-9 (0.9Ei3_ (BEi@`  Ei^` A_The yak completely misses you.(BEia EiE)~ (B You slash the yak!  The yak is heavily wounded.(BEis*a(B1=(B=1.8Ei0(BEi14 _The yak gores you but does no damage.Ei3Ei7e (B (BYou slash the yak!EiD6(B22.6 (0.8Ei(BEi{ Ei?_The yak is severely wounded.(BEiOEi (B (BYou hit the yak.  The yak is almost dead.(BEi a(B3=(B-3.4EiE (BEi 4 _The yak gores you but does no damage.Ei Ei (B†(BYou hit the yak.  You kill the yak!(BEi*(BEi Ei2(BFight(B4/84=38 (B7EiB-EiQ!(B4.2 Ei`,_Okawaru accepts your kill.EimF(BTraining target 4.0 for Armour reached!Eip(BEiL Eiq\_Your Armour skill increases to level 4!(BEiEi0R Ei`R (BM#.#####(B .....(B Ei`S #......#(B ##(B.##(B #.# ##..#...####(B.[EiS ;#(B #. ..EiS #..(B..EiS -+ .#.(B EiS >##......####(B.EiS [.#(B #(B #.EiT ####..##(B #(B.......#(B #Ei8T X#(B #(B.....#Ei}T 9#(B...#EiT .EiT h(B #(B.#(B EiT #.#Ei U C##(B.##Ei(U Might EifU (B#(B........#(BEi] (BEi^ 1(B-Ei>w O5.2 (1.0(B _You hear the creaking of a distant portcullis.(BThere is an open door, spattered with blood here.  Things that are here: _a yak corpse(B; a yak corpse(BEiEi+(BLevel 8 of the Dungeon<<>(B(Press ?(B for help) #.# EiP (B #.# #......#(B #.#####.#.#.#########.# #+##(B #..# #.######(B  #+# (B #.....##.#(B ##...##(B #.#. #.# ?.. (B ###.######.#######.....##(B  .... ##.#####(B  ..... (B #.# #.......##.......##(B  ##.. Ei#......#(B ##.......##(B #.# ##.#...##.#.........####...########..#...####.[.......# #..  ##.###.....'.........+.................................+ .#. Ei ....#)..##.#.........# ##.....######......####.........# # #. Ei !#.##.......##.......# (B #.###>#(B ####..##(B  #.......# (B  # EiI# #.#..#..######.....##(B #. (B #.#Eiv#.##(B  #.....# Ei #.#.##..#(B ##.†.##(B #.###.#Ei7#.#Ei~@ #...# Ei#.#<......#(B ##'##(B #.....#Ei[#.# #@# Ei\.#........##Ei~#.##(B ###.####.#Ei#.######.############..#########.#Ei.>#.##.#Ei#.#(B #..........#..........#Ei=#.###.##Ei#.#(B #.#######...###########Ei?t#.#####(B ##...######### Ei~#.#(B #.#(B #.....#Ei`#.....#(B #............. Ei#.###.#(B ##...##Ei>t#####.#(B ##....######## Ei|#.....#(B ##.###.######.#.#Ei+########.#EiG#..........##.#Ei<f########.####.##.#EiyV#.##.#(BEiI D.@(BEiONEi&O@..(BEi7D..(BEi2,..Ei2(BEi,+..Ei(BEi ,#.Ei(BEiC #(BEi:#(B EiG (B ...  Eiޝ#..###.#(B #.#................# #(BEi{Q (B .# EiE##..#(B #.#(B ##.#.###.##..#..###.##(B Ei/{ ; (B Ei<| 4#...###.#(B ##....#(B #.....#..#(B  .#(BEi ' (BEi #.#..##.#####.....######.##..#..(BEil (B#.....#.<.......[.##.........#..(BEiw (B##.......####.#.#.##.###.##.## Ei 7..(BEiN ' (BEiGO #...................#(B #.##... #Ei S (.(BEi;Ei(B ##.#####(B .....(B #.#AngleBrackets the Fighter#......#(B ##(B.......##(B #.#Mountain Dwarf of Okawaru ***... Ei##..#...####(B.[(B.......#(B #..Health: (B84/84 ======================== Ei..........(B...........+ .#.Magic: (B9/9======================== Ei##......####(B.........#(B #(B #.Ei/AC:(B 13Ei֖Str:(B 19Doom: 38% ####..##(B #(B.......#(B #EV:(B 12EiIInt:(B 9  Ei{ #.##(B #(B.....#SH:(B 0Dex:(B 13#.##(B...#EiXL: (B 9 Next: (B 7% Place: (BDungeon:8#.##@#EiNoise: --------- (B Time:(B 7065.2 (0.0)#.##.#a) +0 hand axe#.#Ei7#(B.#Eiǘ;Throw: 6 boomerangs#.#EifZ##(B.##Might Eil#.#####(B ##(B...#########Eib#.....#(B #.(B............Ei#####.#(B ##(B....#########.######(B.#(B.#Ei#..........#EiE(BTraining target 4.0 for Armour reached! EiҚ_Your Armour skill increases to level 4! (B_You hear the creaking of a distant portcullis.(BThere is an open door, spattered with blood here.  EiiThings that are here: _a yak corpse(B; a yak corpseEi(BEi)(BEi(BEiEiL(B #.#(B ?..(B ###.###(B ##.#####(B ##(B #.# EiL(B #......#(B ###(B #.# ###..#...####(B.[EiMx(B.#(B #.. .....(B.EiWN.+ . EieN###......###EiN(B..#(B #(B #.####..##(B..#(B #(B #.##EiDOY(B...#(B #.#EiOd(B..#(B #.#EiO+#†##EinPl(B #.#(B #.#EiP+(B #.#Ei QP(B #(B.#Ei(Qu(B #.#(B ##(B.#EiQ-#(BEiQm #.#####(B ##.(B..#########EiSR(B #.....#(B #..(B...........EinRH#####.#(B ##.(B..EiR.########EiR6(B #.######.#.#EiR(BEi^(BEi`3(B6.2 (1 _Eidf(BEihEiK Ei~ (B #.######(B #+#(B #.....#(B #.#(B ##?(B..##(B ###.###(B ##.#####(B ##Ei~ (B #.# (B #......#(B ##Ei ,#(B #.# Ei A####..#...####(B.[Ei z(B.#(B #.. ......(B.Ei/ '.+ . ####......###Ei (B..#(B #(B #.####..##Ei S(B..#(B #Ei .(B #.##EiK [(B...#(B #.#Eih 8(B...##Ei' (B #.##†##(B #.#(B #.#(B #.#EiH (B #.#(B #.#(B ##.Ei $##(BEi+ K #.#####(B ##...#########Ei c(B #.....#(B #.............Ei X#####.#(B ##....########(BEi (BEiB '(B7Ei (BEi Eii_(BM......#####.#.#.####Eij#####(B #(B+##(B #.....(B #.#(B ##?(B..##(B ###.####.#####(B ##(B.....##(B  #......#(B ##(B.##(B #.# ####..#...####(B.[#(B #. .....(B...+ .#.(B ####......####(B..#(B #(B #.####..##(B #(B.@(B.....#(B ##(B ##(B.....####(B...##EikK##†###.#Eik#.#Ei7l0(B.#EiBl(BEiu(BEi9w'(B8Ei{(BEi}Eivc}(BM###..................#.#####.#.#.####Eic#####(B #(B+##(B #.....(B #.#(B ##?(B..##(B ###.####.#####(B ##(B.....##(B  #......#(B ##(B.EiNeC##(B #.# ####..#..(B.####(B.[#(B #. .........(B.....+ .#.(B ####......####(B..#(B #(B #.####..##(B ##(B.......#(B. #EiSQ#(B ##(B.....####(B...###.###†##(B.(B(B9(BEi3(BM##..#(B ##.#.###.##..#..####Ei`3..................#.#####.#.#.#########(B #(B+##(B #.....Eiw9(B #.#(B ##?(B..##(B ###.####.#####(B ##(B.....##(B  #......#(B ##(B.##(B #.# ####..#..(B.####(B.[#(B #. .........(B.....+ .#.(B ####.....(B.####(B..#(B #(B #.####..##(B ##(B.......#(B. ##(B ##(B.....###.###(B...##.#(BEi?(BEiG((B70EiH(BEi` (B #...###.#...#(B #.....#..#..#(B #.#(B ##.#.###.##..#(B #..###.#(B #.#............(B #......#(B #.#####.#.#.###EiQ` (B #.######(B #(B+##(B #.....#(B #.#(B ##?(B..##(B ###.###(B ##.#####(B ##(B #.# Eia v(B #......#(B ###(B #.# #####..#...####(B.#(B #.. ....(B.....+(B . #####....(B..##(B..#(B #(B #.####..##(B..#.(B #(B #.##(B...##(B #.#(B...##(B #.##†##(B #.#(B #.#(B #.#(B #.(BEiXk (BEil Ei1l (B1Eiq (BEis K _(BYou see here a +0 buckler.Eiu EiX"(BEin#'(B2Ei&)(BEiY* Eix*_s - a +0 bucklerEiK,Eih Ei l R(BWear or take off which item? Ei1l FArmour (go to first with [) EiZl / i - a +1 pair of gloves (worn) Eiwl * m - a +0 chain mail (worn) Eil  q - a +0 helmet (worn) Eil Y r - a +0 pair of boots (worn)(Bd - a +0 leather armour  Eil s - a +0 bucklerEil =[?(B] describe selected EiNm g[!(B] equip|wield|wear(B|put onEiqm Y[tab(B] equip(B|unequip EiM EiT Ei[ +(B Ei\ l#...###.#(B ##....#(B #.....#..(B AngleBrackets the Fighter##..#(B #.#(B ##.#.###.##..#..(B Mountain Dwarf of Okawaru ***...Ei4\ #..###.#(B #.#............(B Health: (B84/84 ========================EiG\ #......#(B #.#####.#.#.###(B Magic: (B9/9EiS\ (========================Eiy\ #.######(B #(B+##(B #.....#Ei\ /AC:(B 13Ei\ .Str:(B 19Ei\ 8Doom: 38% #.#Ei\ ##?(B..##(B ###.###EV:(B 12Ei] IInt:(B 9  Ei#] ##.#####(B ##(B.....##(B #.#Eit] /SH:(B 0Ei] /Dex:(B 13Ei] #......#(B ##(B.......##(B #.#Ei] XL: (B 9 Next: (B 7% Place: (BDungeon:8 Ei^ #####..#...####(B.@(B.......#(B #..Ei(^ Noise: --------- (B Time:(B 7072.2 (0.0) Ei8^ s.........(B...............+(B .#.EiX^ -a) +0 hand axe Eiz^ #####....(B..####(B.........#(B #(B #.Ei^ 3Throw: 6 boomerangsEi^ ####..##(B ##(B.......#.(B #Ei^ Might Ei^ f#.##(B ##(B.....##Ei^ #.#Ei_ D##(B...##Ei(_ #.#EiG_ ,##†##EiW_ #.#Eiq_ #.#Ei{_ #.#Ei_ #.# Ei_ X(B_You hear the creaking of a distant portcullis.Ei_ P(BThere is an open door, spattered with blood here.  Ei_ Things that are here: Ei` M_a yak corpse(B; a yak corpse Ei` 9_(BYou see here a +0 buckler. Ei&` _s - a +0 bucklerEiof  Eif N(B Okay, then.(BEig )(BEijl (BEim  Ei$m _Ei(B] page down [PgUp(B|<(B] page up [Esc(B] exitEi<'[top(B]Ei (Bs - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is Eiv :cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 Ei :It can be maximally enchanted to +3. Ei +If you switch to wearing this armour: Ei dYour EV would decrease by 0.4 (12.0 -> 11.6). Your SH would increase by 3.8 (0.0 -> 3.8). Ei Ei 5You found it on level 8 of the Dungeon. Ei TStash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary Ei +armor} {auxiliary armour} {shield} Ei= JMenu/colouring prefixes: identified armour _________________ EiV Eii V(w)ear, (d)rop, (=)adjust, or (i)nscribe.(BEi Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B Missiles (go to first with ()(B  c - 6 boomerangs (quivered) (B j - 15 poisoned darts  l - a stone  p - 2 javelins Armour (go to first with [)  i - a +1 pair of gloves (worn)(B  m - a +0 chain mail (worn)(B  q - a +0 helmet (worn)(B  r - a +0 pair of boots (worn) (B d - a +0 leather armour  s - a +0 buckler Jewellery (go to first with "=)(B  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)(B  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Ei<" (B #...###.#(B ##....#(B #.....#..(B AngleBrackets the Fighter##..#(B #.#(B ##.#.###.##..#..(B Mountain Dwarf of Okawaru ***...#..###.#(B #.#............(B Health: (B84/84 ========================#......#(B #.#####.#.#.###(B Magic: (B9/9========================#.######(B #(B+##(B #.....#AC:(B 13Str:(B 19Doom: 38% #.###?(B..##(B ###.###EV:(B 12Int:(B 9  ##.#####(B ##(B.....##(B #.#SH:(B 0Dex:(B 13#......#(B ##(B.......##(B #.#XL: (B 9 Next: (B 7% Place: (BDungeon:8 #####..#...####(B.@(B.......#(B #..Noise: --------- (B Time:(B 7072.2 (0.0) .........(B...............+(B .#.a) +0 hand axe #####....(B..####(B.........#(B #(B #.Throw: 6 boomerangs####..##(B ##(B.......#.(B #Might #.##(B ##(B.....###.###(B...###.###†###.##.##.##.#(BThere is an open door, spattered with blood here.  Things that are here: _a yak corpse(B; a yak corpse _(BYou see here a +0 buckler. _s - a +0 buckler _Okay, then.(BEi(BEi)(BEi(BEiEiS(BEi(BEi(BEi#ings that are here: EiM_a yak corpse(B; a yak corpse Ei9_(BYou see here a +0 buckler. Ei_s - a +0 buckler Eit_Okay, then.(BUnknown command.(BEiEiEi'(BEi?LGear: 19/52 gear slots (Left/Right/Tab to switch category) EiXFHand Weapons (go to first with )) EivX a - a +0 hand axe (weapon)(Bg - a +0 war axe EiL k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} EirMissiles (go to first with ()  c - 6 boomerangs (quivered)Ei3(Bj - 15 poisoned darts  Eil - a stone  Eip - 2 javelins Ei GArmour (go to first with [) Ei / i - a +1 pair of gloves (worn) Ei0 ! m - a +0 chain mail (worn) EiL  q - a +0 helmet (worn) Ei % r - a +0 pair of boots (worn)Ei 6(Bd - a +0 leather armour  Ei s - a +0 buckler Ei HJewellery (go to first with "=) Ei 5 f - an amulet of regeneration (worn) Ei & n - a +5 ring of evasion (worn) Ei0 1 o - a ring of protection from fire (worn)EiO 5(Be - an amulet of faith  Eik h - a ring of wizardry Ei \[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Ei?EiEi9(B #...###.#(B ##....#(B #.....#..(B AngleBrackets the Fighter##..#(B #.#(B ##.#.###.##..#..(B Mountain Dwarf of Okawaru ***...#..###.#(B #.#............(B Health: (B84/84 ========================#......#(B #.#####.#.#.###(B Magic: (B9/9========================Ei|#.######(B #(B+##(B #.....#AC:(B 13Ei.Str:(B 19Ei$Doom: 38% Ei#.#Ei##?(B..##(B ###.###EV:(B 12Ei IInt:(B 9  Ei2##.#####(B ##(B.....##(B #.#EiL/SH:(B 0Eip/Dex:(B 13Eiŝ'#......#(B ##(B.......##(B #.#XL: (B 9 Next: (B 7% Place: (BDungeon:8 Ei#####..#...####(B.@(B.......#(B #..Ei%Noise: --------- (B Time:(B 7072.2 (0.0) .........(B...............+(B .#.Ei7-a) +0 hand axe EiS#####....(B..####(B.........#(B #(B #.Eie3Throw: 6 boomerangsEi####..##(B ##(B.......#.(B #EiMight Eix#.##(B ##(B.....###.#EiV##(B...###.#Ei,##†##Ei!#.#Ei>#.#EiQ#.#Ei #.#Eiڟ3(BThings that are here: EiM_a yak corpse(B; a yak corpse Ei 9_(BYou see here a +0 buckler. Ei$_s - a +0 buckler Ei?A_Okay, then. _Unknown command.EiV(BEi(BEik)(BEi{(BEiBEijh (B You are mighty. You are studying Fighting. Your movement speed is average.  Your attack delay is about 0.8.(B(B  Your damage rating with your +0 hand axe is about 11 (Base 7 x 122% (Str) x _(B138% (Skill)).EiEi(BWear or take off which item? Armour (go to first with [)  i - a +1 pair of gloves (worn)  m - a +0 chain mail (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)(Bd - a +0 leather armour  s - a +0 buckler[?(B] describe selected Ei [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip EiEiEiEi+(B Ei##...###.#(B ##....#(B #.....#..(B AngleBrackets the FighterEiB##..#(B #.#(B ##.#.###.##..#..(B Mountain Dwarf of Okawaru ***...Eiu#..###.#(B #.#............(B Health: (B84/84 ========================Ei#......#(B #.#####.#.#.###(B Magic: (B9/9Ei(========================Ei#.######(B #(B+##(B #.....#Ei+/AC:(B 13EiO.Str:(B 19Eih$Doom: 38% Ei#.#Eil##?(B..##(B ###.###Ei/EV:(B 12EiIInt:(B 9  Ei##.#####(B ##(B.....##(B #.#Ei/SH:(B 0Ei:/Dex:(B 13EiK#......#(B ##(B.......##(B #.#EivXL: (B 9 Next: (B 7% Place: (BDungeon:8 Ei#####..#...####(B.@(B.......#(B #..EiNoise: --------- (B Time:(B 7072.2 (0.0) Eiݭs.........(B...............+(B .#.Ei-a) +0 hand axe Ei5#####....(B..####(B.........#(B #(B #.EiR3Throw: 6 boomerangsEiz####..##(B ##(B.......#.(B #EiMight Eiîf#.##(B ##(B.....##Eiڮ#.#EiD##(B...##Ei#.#Ei&A##†###.#Ei@3#.##.#EiN #.# Eij_Okay, then. Ei"_Unknown command.Ei(BYou are mighty. You are studying Fighting. Your movement speed is average.  Your attack delay is about 0.8.  EiQYour damage rating with your +0 hand axe is about 11 (Base 7 x 122% (Str) x EiЯ1_(B138% (Skill)).Ei(BEiEiѷ)(B _Ei(BEi Eid(B You start putting on your armour.(BEi,(B3.2 (1Ei(BEi(BEim,(B4.2 (2Ei(BEi(B(B5.2 (3(B(B(B6.2 (4Ei(BEi (BEi ,(B7.2 (5Ei:" 8(B (B13 _You continue putting on your +0 buckler.(B x5(B(B _(BYou finish putting on your +0 buckler.Ei/ Ei/(B You are mighty. You are studying Fighting. Your movement speed is average.  Your attack delay is about 0.8.Ei0(BEi6(BEi7  Ei7Your damage rating with your +0 hand axe is about 11 (Base 7 x 122% (Str) x _(B138% (Skill)).Ei9Ei(BEi"(BEiμ(BEi Ei 3_Unknown command.(BEiEin Q#.#..##.#####.....######.##..##...###.#(B ##....#(B #.....#..###..#(B #.#(B ##.#.###.##..#..##..###.#(B #.#.............Ei #......#(B #.#####.#.#.#####.######(B #(B+##(B #.....#(B Eiŕ .#(B ##?(B..##(B ###.#####.#####(B Ei Q##(B #.#(B Ei 6 #......#(B Ei [##(B #.#(B Ei' *####..#...####EiB F#(B #..(B EiS 9...........(B....Eiw s+ .#.(B ####......####(B..Ei Q #(B #.(B Ei W####..##(B ##(B..Eiɖ . #Ei P#.##(B ##(B.....Ei c#.#(B ##(B...Ei +#.#(B EiD W##†# (BEiJ (BEi 3(B8.2 (1 _Ei7 (BEiܨ Eii(BM....#.<.......[.##.......#..##.#####.....######.#...##Ei##....#(B #...##..#(B ##.#.###.##..#..####.............Eiȳ .....Eiճ#.#####.#.#.####EiM5#####(B #(B+##(B #.....(B #.#(B ##?(B..##(B ###.###Eii#.#####(B ##@(B....##(B EiJ #......#(B ##Ei8##(B #.# Ei ####..#...####Ei#(B #. ............(B...........+ .#.Might #(BEi+#†##Ei-(BEi(BEiEi (B9Ei (BEi~EiG #..####.#.#.##.###.##.##(B #.....#.<.......[.##.........#(B #.#..##.#####.....######.##..#(B Ei#...###.#(B ##....#(B #.....#..#(B Ei##..#(B #.#(B ##.#.###.##..#..###..###.#(B #.#..............EiS#......#(B #.#####.#.#.######.######Ei(B+##(B #.....#(B .#(B Eip##(B ###.#####.#####(B Ei##(B #.#(B  #......#(B Ei[##(B #.#(B Ei+)###..#...####Ei7F#(B #..(B EiID.....(B...+ .EiX##.(B EieC###......####(B..EiyS #(B #.(BEiW####..##(B ##(B..Ei9.#(B #Eiv#.##(B ##(B.....###(B.EiA#.#(B ##...Ei (BEi)(BEi*((B80Ei0(BEi:(BEi:,(B1.2 (2Ei?(BEi1A EiVAP_e - 2 scrolls labelled XEKAHEDDILA(B (gained 1)EiBEiw(B #.<.......[.##.........#(B #.#..##.#####.....######.##..#Ei(B #...###.#(B ##....#(B #.....#..#(B ##..#(B #.#(B ##.#.###.##..#..#(B #..###.#(B #.#.............(B #......#(B #.#####.#.#.####(B #.######(B ##(B+##(B #.....#(B  #.#(B EiщM...##(B ###.####.#####Ei(B..##(B #.#(B  #......#Ei p(B..##(B #.# ####..#...##Ei2(B..#(B #.. ............(B..+ .#. ####Ei?S####(B.#(B Eij#(B #. 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Ei# >#(B ####..##(B ##(B.......#.#(B # .Ei6 #(B #.##(B ##(B.....## Ei[ .#(B #.#(B ##(B...##(B Ei .#(B #.#(B ##†##(B Ei ##(B #.#(B #.(BEi N #.#(B #.#Eiڅ v(B #.#(B ##.##(BEi (BEi‹ (BEiu Ei@ )(B ##..#(B #.#(B ##.#.###.##..(B #..###.#(B #.#(B #......#(B #.#####.#.#.(B #.######(B ##(B+##(B #.....(B #.#Ei@ C(B ##(B...##(B ###.(B ##(B.#####(B ##(B.....##(B #.#EiA (B #.(B.....#(B ##.##(B #.#Ei*A #.(B.#(B...####.#(B #..Ei?A /.+(B .#. .EiNA ;.######.(B.....####Ei^A [.#(B #(B #. EiA #>#(B ####(B..##(B ##EiA 8.#.#(B # #.#EiA (B #.##(B ##(B.....###. 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(B  ..# ##.#######Ei #.....#.####.###.#### #.######Ei ; .......@.#Ei y#...................#(B #.##... Ei B ##.#####.#Ei1 ##.......####.#.#.##.###.##.## EiA D (B #.#Eia #.....#.<.......[.##.........#Eik #.#Ei #.#..##.#####.....######.##..# #.#Ei #...###.#(B ##....#(B #.....#..#(B   .# Ei  q###.###(B ##..#(B #.#(B ##.#.###.##..#..###.# ... Ei5 *#.....#EiZ #..###.#(B #.#................#Eik < #.# Ei D (B #.#.#.##(B #......#(B #.#####.#.#.########Ei #.#EiZ , #+##(B #..###.#(B #.######(B ##+##(B #.....##.#(B ##...##(B #.#.#.##(B #.#Ei a##...##(B ###.###Ei A###.#######.....##(B #.....#(B ##.#####(B ##.....##(B #.#Ei ` #.......##.......##(B ###..##(B #......#(B ##.......##(B #.# Ei ##.#...##.#.........####...########..#...####.........# #.. Ei! ##.###.....'.........+.................................+ .#. EiW  ....#)..##.#.........####.....######......####.........# # #. Ei  !#.##.......##.......# (B #.###>#(B ####..##(B ##.......#.# (B  # Ei # #.#..#..######.....##(B #. (B #.#Ei o#.##(B ##.....###. Ei2  #.#.##..#(B ##.†.##(B #.###.##.#EiX `##...##(B  (BEi;@.(BEi9o<.#(BEi<# (BEi;O B(B  (BEi& B(B  (BEi4 B(B  (BEi B(B  (BEi`" B(B  (BEin B(B  (BEi C(B #(BEif <#.(BEi8 <..(BEiu <..(BEi <..(BEip( (BEiWq3..#.#<......#(B ##'##(B #.....##.###†##(BEi( (BEi.Ei2##........###.##(B ###.###EiG>#.##.#EiS(BEiw8 (B#Ei EiB#####.############..#########.##.##.#(BEi/e! (B  #.#(B #..........#..........##.###.##(BEiW=(B  (BEiK1=(B  (BEi֘=(B  (BEi  EiF(B  #.#(B #.#######...###########EiU#.#####(B ##...######### (BEiY0 (B EiY/ #.#(B #.#(B #.....##.....#(B #............. (BEiC (B  Ei##.###.#(B ##...#######.#(B ##....######## (BEi7 (B ##.....#(B ##.###.######.#.#(BEi ( (BEiG#.########.##..........#(BEi Ei(B.##.#########.###(BEi: (B#Ei/s #.##.#(BEi=(B  (BEi=(B  (BEi>(B #(BEi7#.(BEi Ei (B (B AngleBrackets the Fighter EiV (B Mountain Dwarf of Okawaru ***... (B Health: (B84/84 ========================Magic: (B9/9Ei X========================AC:(B 13EiJ RStr:(B 19Doom: 38% #####(B EV:(B 11Int:(B 9  ##...#(B SH:(B 3Eie mDex:(B 13##(B.#######Ei #.....(B XL: (B 9 Next: (B 7% Place: (BDungeon:8.......@(B.##.....(B Noise: --------- (B Time:(B 7116.2 (0.0)Ei ##(B.#####(B.###.....(B a) +0 hand axeEi #(B.##.....#(B Throw: 6 boomerangs#(B.#Ei: \#.#..###(B.##...###Eii ###(B.###(B ##..#(B #(B Ei e#..(B...##..###(B Ei a#.#(B.#.##(B #.....Ei 0(B Ei _#+##(B #..###.#(B #.####Ei" 0(B Ei0 (BYour damage rating with your +0 hand axe is about 11 (Base 7 x 122% (Str) x _(B138% (Skill)). EiN !_Unknown command. Eiv (B_e - 2 scrolls labelled XEKAHEDDILA(B (gained 1) _You feel a little less mighty now. Ei u(B_You hear the creaking of a very distant portcullis.(BEiE )(BEi (BEi6 (BEi (BEi (BEi (BEi (BEi" (BEi" (BEi# (BEi& (BEiZ) (BEi) (BEi* (BEi, (BEi. (BEi/ (BEi/ (BEi+2 (BEiO6 (BEi~6 (BEi7 (BEi9 (BEi< (BEi= (BEiX= (BEi@ (BEiND (BEiD (BEiD (BEi G (BEimI (BEiI (BEi;J (BEitL (BEiN (BEiN (BEiGO (BEiR (BEiT (BEiU (BEiV (BEiW (BEiZ (BEi[ (BEi[ (BEi^  _(B138% (Skill)). _Unknown command.e - 2 scrolls labelled XEKAHEDDILA(B (gained 1) _You feel a little less mighty now.(B _Ei^ You hear the creaking of a very distant portcullis.(BYou hear a distant slurping noise.Eic (BEic (BEid (BEig I (B_You hear a distant slurping noise.Eiol (BEil (BEifm (BEiko (BEi4s (BEis (BEi2t (BEi4v (BEix (BEix (BEiy (BEi{ (BEi~ (BEi+ (BEiy (BEi (BEi5 (BEit (BEi (BEim (BEi7 (BEi (BEi; (BEi8 (BEiw (BEi (BEi\ (BEiX (BEi͔ (BEi. (BEi (BEi (BEi (BEi: (BEi (BEiO (BEi (BEiݟ (BEiȠ (BEi (BEib (BEi (BEi (BEi (BEi (BEi (BEi̬ (BEi\ (BEiQ (BEi (BEi? (BEi] (BEi (BEi (BEi (BEi (BEi* (BEib (BEiܻ (BEi (BEiL (BEi (BEi (BEi (BEi (BEi (BEi+ (BEi8 (BEi* (BEi{ (BEi (BEi (BEim (BEi (BEi. (BEi (BEih (BEi (BEi (BEi (BEi4 (BEiL (BEi (BEi (BEi (BEi! (BEi (BEi (BEiC (BEi (BEi (BEi (BEi (BEi (BEi{ (BEi ##.#(B #.#(B ##...##(B Ei ...#(B #.#(B ##†##(B .###(B #.#(B #.#(B .##.#Ei .#.# .##.#Ei ##.## ##Ei Y#.#####(B ##...###Ei; v#....(B.#(B #............EiM (B #####.#(B ##....#######(B Ei] `#@######.#.#(B 52.2 (3Eii 6.0)Eix  Ei ^#(B..........#(B Ei ^########(B.###(B Ei  #.Ei 5#(B #.Ei 5#(B #Ei N(B #.#(B Ei #Ei N(B #.#(B Ei #Ei, N(B #.#(B Ei8 0#(BEiX 0#.#(BEi (BEi (BEi. ..#(B #.#(B †##(B ###(B #.#(B .#(B Ei. #(B #.#(B #.#(B #(B #.#(B ##.# Ei/ #(B #.#####(B ##...#########(B #...(B..#(B #.............#####(B.#(B ##....########(B #(B.######(B.#.#(B #(B.@(B........#(B ########(B.###(B  #.#(B    ####..#(BEi8 (BEiO9 3(B3.2 (1.0)Ei= (BEi> Eir*(BEi#+(BEi+(BEi,(BEip0(BEi0(BEiD1(BEic2(BEi60(B(BEi7(BEi8(BEi-;(BEiz;(BEi;(BEi<(BEiU@(BEiw@(BEi@(BEiCB(BEiE(BEiF(BEiF(BEiK(B #.#(B ##†##(B  EiL#.#(B #.#(B  #.#(B #(B.#(B EiL  #.#(B ##(B.##(B  #.#####(B ##.(B..#########(B #.....#(B #..(B..... #####.#(B ##.(B...########(B EiL/#(B.######(B.#(B.#(B #(B......@(B...#(B 8.2 (5########(B.###(B #(B.#(B #(B.#(BEi3MY#(B.#(B#(B.#(B#(B.#(B#(B.#(B EiM(BEidR(BEiSEi#.#(B ##†##(B #.#(B #.#(B #.#(B #(B.#(B #.#(B EiYb##(B.##(B #.#####(B ##(B...#########(B #.....#(B #(B.............(B EiS#####.#(B ##(B....#(B #(B.######(B.#(B.#(B #(B.......@(B..#(B #(B.###(B #(B.#(B #EiS(B.#(B#(B.#(B#(B.#(B#(B.#(B#(B.#(B Ei(BEir-(B9.2 (1Ei(BEiTEi #.#(B ##†##(B #.#(B #.#(B #.#(B #(B.#(B #.#(B Eiž ##(B.##(B #.#####(B ##(B...#(B EiW #.....#(B #(B....(B #####.#(B ##(B...(B.##(B #.######(B.#(B.#(B #.#(B #(B.###(B #(B.#(B #(B.#(BEiͿ Q#(B.#(B#(B.#(B#(B.#(B#(B.#(B Ei (BEi )(B60Ei] (BEi Eigk]#.#(B ##...#.#(B ##†##.#(B #.#(B #.#(B .#(B Eik#.#(B ##(B.##(B Eil#.#####(B ##(B...#########(B #.....#(B #(B.............(B #####.#(B ##(B....#########.######.#@#(B #..(B........#(B ########(B.### (B#.#(B#.#(B#.#(B#.#(B#.#(BEiTu(BEi'v((B1EiDz(BEi|Ei8l#(B ##.....###.##...####†##.(B #(B.#(B  ##(B.##(B Ei8S#####(B ##(B...#########.....#(B #(B.............#####.#(B ##(B...@########EiY9.######(B.#.....(B...(B..########(B.###(B.#(BEiB(BEiXEiX@(B2(BEi##..##(B ##...#(B ##.##(B ##.....###.#.#(B ##...Ei$#.#(B ##†##.#(B #.#(B  #.#(B Ei!.#(B  #.#(B ##(B.##(B  #.#####(B ##(B...#########(B  #.....#(B #(B.....@(B.......  #####.#(B ##(B....#########.######(B.#(B.#(B #.....(B...(B..#(B########(B.####(B.#(B#.#(B Ei(BEiLEi!(B3Ei (BEi Ei}(BEi7(B(BEi(BEi(BEi%(BEi(BEiL(BEiO(BEiNj(BEi(BEiK(BEi(BEi(BEi+(BEiڕ(BEiߗ(BEi (B ##.......#.#(B #(B  #(B ##.....###.(B  (B ##...##(B  (B ##†##(B  (B #.#(B  (B #.#(B  (B ##.##(B  ####(B ##.(B..####(B.#(B  ...#(B #..(B.......#(B  ##.#(B ##.(B...####(B  #.######.#.#(B  #..........#(B  ########.###(B  #.#(B  (B #.#(B  (B #.#(B  (B #.#(B  (B (BEiy-(B6.2 (3Eii-(B7.2 (4Eiv(BEi/ EiL__You hear the steady creaking of a portcullis nearby.(BEiEiEil(BLevel 8 of the Dungeon<<>(B(Press ?(B for help)Eiu##.#...##.#.........####...########..#...####.........# #..  ##.###.....'.........+.................................+ .#.  ....#)..##.#.........####.....######......####.........# # #.  !#.##.......##.......# (B #.###>#(B ####..##(B ##.......#.# (B  # Eid# #.#..#..######.....##(B #. (B #.##.##(B ##.....###. Ei1 #.#.##..#(B ##.†.##(B #.###.##.#Ei>G##...##(B  Eiz#.#<......#(B ##'##(B #.....#Ei#.#Ei!##†##Ei$#........##Ei_#.##(B ###.###Ei#.#Ei#.#Ei3c#####.############..#########.#EiB#.#EiO#.#Eix#.#(B #..........#..........#Ei#.#Ei!##.##Ei EiĐ#.#(B #.#######...###########Ei#.#####(B ##...##########.#Ei#.#(B #.#(B #.....#Ei7#.....#(B #.........@.....#EiQx#.###.#(B ##...##Eiml#####.#(B ##....###########Ei{c#.....#(B ##.##EiP#.######.#.#Ei #######Ei#.#Ei(#..........#Eiȑ#.#Eiԑ(########.###Ei#.#Ei#.#Ei#.#Ei~#.##.### (B  ##Ei'#.#Eit#.#.. (B  .##.##.#.#######w##.#EiQ#.#.......#.#Ei4 #.#Ei#.#.#####.#.######  ..#EiĒ(BEiFEi~B#@(BEiC #(BEiض9 (B Ei`-9 (B Ei88 (B Ei.Ei{5 (B EiktB  (BEi B  (BEiK' (BEiL #.......##.......##(B ###..##(B #......#(B ##.......##(B #.# # (BEi (B###.#######.....##(B #.....#(B ##.#####(B ##.....##(B #.#.#(BEi>' (BEi>#.#(B ##...##(B #.#.#.##(B #.###...##(B ###.####.(BEiM (B#.#Eiw[ #+##(B #..###.#(B #.######(B ##+##(B #.....###(BEi2' (BEiV2 #.#  (B #.#.#.##(B #......#(B #.#####.#.#.#########Eip2'#(BEi (B ... #.....##..###.#(B #.#................#Ei18##(BEimEi҇Ei(B##(B ##.......#.#(B # (B AngleBrackets the Fighter #(B ##.....###. (B Mountain Dwarf of Okawaru ***...##...## (B Health: (B84/84 ========================EiN1##†## (B Magic: (B9/9========================#.# (B AC:(B 13Str:(B 19EipDoom: 38% #.# (B EV:(B 11Int:(B 9  ##.##Eiz (B SH:(B 3Dex:(B 13 EiȒ####(B ##.(B..##########(B.#Ei (B XL: (B 9 Next: (B 7% Place: (BDungeon:8 Ei...#(B #..(B.......@(B.....#Ei (B Noise: --------- (B Time:(B 7167.2 (0.0) ##.#(B ##.(B...###########Ei/s (B a) +0 hand axe#.######.#.#Eig (B Throw: 6 boomerangs#..........# ########.### #.# (B #.# (B #.# Eik(B #.# (B  Ei(B_e - 2 scrolls labelled XEKAHEDDILA(B (gained 1) _You feel a little less mighty now. (B_You hear the creaking of a very distant portcullis. Eij(B_You hear a distant slurping noise. _You hear a distant slurping noise. Eiד^_You hear the steady creaking of a portcullis nearby.(BEiؔ*(BEil(BEiEi֍ (BEi (BEi: (BEiC (BEiz (BEi6 (BEiH (BEi; (BEi (BEiU (BEi (BEi/ (BEi (BEi; (BEi (BEi (BEi H(B(B(BEiv Ei ..##(B ##.......#.#(B #(B  #.##(B ##.....###.(B  Eiǭ b#.#(B ##...##(B  Eiݭ w#.#(B ##†##(B  Ei `#.#(B #.#(B  Ei j#.#(B #.#(B  Ei" d#.#(B ##(B.##Ei; v(B  #.#####(B ##(B...EiU =####.#(B Eik #.....#(B #(B.....@....(B.....#(B 71.2 (4 Ei Y #####.#(B ##(B....Ei =####(B  Ei #.######(B.#(B.#(B  EiЮ #.....(B...(B..#(B  Ei ########(B.###(B #(B.#(BEi p #.#(B #.#(BEi 4 #.#(BEiԯ (BEi (BEi EiX(B #.##(B ##EiF8##.(B  #.#(B ##...##(B  #.#(B ##†(B #.#(B #.Ei~(B #.#(B #(B.#(B #.##(B.##Ei(B #.#####(B ##(B...##########.#Ei(B #.....#(B #(B...............#Ei־(B #####.#(B ##(B...@###########Ei(B Ei#.######(B.#(B.#(B Eib #.....(B...(B..#Ei>(B ########(B.###(B EiWR#(B.#(BEil9 #.#(B EiG#.# (B #.# EiM(B #.#(BEiE(B(B2.2 (1Ei(BEiOEi2(BEi (BEi(BEiEiI(B ##...##(B  ##†##(B Ei!JE #.#(B .##(B.######(B ##(B...##########.#....#(B #(B..............####.#(B ##(B....##########(B #.######.#@#(B EiIJy.(B.......#######(B.##Ei`J(B EizJQ#(B.#(BEiJ2.#(BEi[R(BEiS((B3Ei~W(BEiYEi1 j(B #.#(B ##†Ei{ =(B #.#(B #.(B #.#(B #(B.#(B #.##(B.##Ei (B #.#####(B ##(B...##########.#Ei (B #.....#(B #(B....(B...........#(B #####.#(B ##(B...(B.###########(B #.######(B.#(B.#(B Ei1 #.(B.......@(B.#(B ########(B.###(B EiO V#(B.#(B Eij \ #(B.#(B #Ei ,(B.#Ei t(B #(B.#(B #Eiȧ (B.#(B #(B.#(B ..#(BEi (BEiO Eix !(B4Ein (BEi Eil](B #.#(B #.EiFl(B #.#(B #(B.#(B #.##(B.##(B #.#####(B ##(B...##########.#(B #.....#(B #.(B....(B..........#(B #####.#(B ##(B....###########(B EiXl#(B.######(B.#(B.#(B  #(B..........#Eicl|(B ########@###(B EirlP#(B.#(B Ei~l8 #(B.#EilP(B #(B.#EilP(B #(B.#EilP(B #(B.#EilP(B #(B.#EilN(B ..# (BEis(BEiu((B5Ei#x(BEimzEi(BEi(BEi(BEi(BEi(BEi(BEi(BEis(BEiz(BEi(BEiC(BEi(BEi(BEi(BEi(BEi(BEi(BEi(BEiv(BEi(BEi(BEiUY####.#(B ##....###########Ei(B #.######(B.#.#(B #......(B....#Ei(B ########.###(B  #.#(B Ei EiQ#.#(B  Ei#.#(B  #.#(B  #@#(B .Ei-3#(B...EiAD(B..D(B  (B steam dragon (wandering)Ei[j(B.^(B..#(B.Eip,##(BEi^-(B9.2 (4Ei(BEi&.(B80.2 (5Ei(BEi _You feel a little less mighty now.(B _You hear the creaking of a very distant portcullis.EiD(BYou hear a distant slurping noise. _EiNYou hear the steady creaking of a portcullis nearby.You encounter a steam dragon.(BEiEiREiU(BPut on or remove which piece of jewellery? Jewellery (go to first with "=) EiV* f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)Ei5V2(Bb - a maw talismanEiOV[?(B] describe selected [!(B] equip|wield|wear|put onEidVq(B[tab(B] equip(B|unequip EitEitEi(Eif'(B #####.#(B ##....###########AngleBrackets the Fighter#.######(B.#.#Mountain Dwarf of Okawaru ***...Ei#......(B....#Health: (B84/84 ========================########.###Magic: (B9/9========================#.#AC:(B 13EiGStr:(B 19Doom: 38% #.#EV:(B 11Int:(B 9  #.#SH:(B 3Dex:(B 13#.#XL: (B 9 Next: (B 7% Place: (BDungeon:8#@#Noise: --------- (B Time:(B 7180.2 (0.0)#(B.#Eia) +0 hand axe(B..#Throw: 6 boomerangs##(B.#(B...D(B..D(B  (B steam dragon (wandering)(B.^(B..#(B.## EiK(B_You feel a little less mighty now. Ei\(B_You hear the creaking of a very distant portcullis. EĩA(B_You hear a distant slurping noise. Ei݃)_You hear a distant slurping noise. EiE_You hear the steady creaking of a portcullis nearby. EiX(B_You encounter a steam dragon.(BEiT (B Okay, then.(BEi0*(BEisP(B _(BEij(B #.######.#.#(B .....(B...#######(B.##(B #(B.#(B ..............####EiM(B ...D(B..^(B.#(B.#(B.##~(B.#(B.#(BEir D(B.D(B(B=1.2 (1(B _The steam dragon hisses angrily.Ei@(B #..........#(B ########(B.###(B #(B.#(B  #(B.#Ei (B #(B.#(B #(B.#(B #(B.####(B.####(B.#(B.......@(B.#Ei.V#(B...####(B.#Ei<L(B D(B...EiK: .(B...#EiXD..^(B.##Eixm(B .#(B.##(BEi]~.#(B. .#(BEi3D(BEiE.D(B  (B steam dragon(BEi#0(B-2Ei (BEiY Ei (B(catching breath)You closely miss the steam dragon.(BEiy (B*  The steam dragon breathes steam at you.(BEi/\{ (B@(B§  The ball of steam hits you. You resist.Ei^(B1-======(B3.1 (0.9Cloud (BEie(BEixg# _You hear a shout! x4EitjEih< Ei<w(B§  You hit the steam dragon but do no damage.(BEiOZ(B2-(B==----(B9 (0.8EiZw(B _The steam dragon closely misses you.(B x2EikV (B.@(B.EihkYou hit the steam dragon but do no damage.The steam dragon barely misses you.(BEime(B3-----(B4.8 (0.9Ei~w(BEiy= _The steam dragon claws you but does no damage.Ei_EiF(BEiGq(B4=-(B5.6 (0.8EiM(BEiPb _You hit the steam dragon but do no damage.(BEiHH (B You hit the steam dragon.  EiYThe steam dragon is lightly wounded.  The steam dragon bites you but does no damage.Eia/(B6.5 (0.9Eiq(BEi~3 _You block the steam dragon's attack.EiEiWn (B You hit the steam dragon but do no damage.(BThe steam dragon is lightly wounded.  The steam dragon barely misses you.(BEio *(B7.4Eit (BEi)u  EiGu /_The steam dragon claws you but does no damage.Eiw Ei (B You hit the steam dragon but do no damage.(BThe steam dragon is lightly wounded.  The steam dragon bites you but does no damage.EiD/(B8.2 (0.8Ei(BEi EiC?_The steam dragon misses you.(BEiBEi  Ei[ ~(B You barely miss the steam dragon.(BThe steam dragon is lightly wounded.(B3-(B9.1 (0.9(B _The steam dragon barely misses you.(B The steam dragon claws you.EitgZ (B You barely miss the steam dragon.Eigq(BThe steam dragon is lightly wounded.  The steam dragon bites you but does no damage.Eii`(B2-(B90.1 (1.0Ein(BEi"o Ei;o$_The steam dragon claws you.EipEiug(Bbites you but does no damage. _cloEiUsely miss the steam dragon. (B The steam dragon closely misses you.(BEiljg(B  (B hobgoblin (missile)(BEi0(B31Eit(BEi EiY_You encounter a hobgoblin. It is quivering boomerangs.(BEiVEi (B.  You slash the steam dragon!  The steam dragon is heavily wounded.The steam dragon closely misses you.(BEiQ Sg (BEi\ g(B4=(B=2.0 (0.9Ei (BEi  Ei /_The steam dragon claws you but does no damage.Eis Ei (BgYou hit the steam dragon but do no damage.The steam dragon is heavily wounded.(BEi L (B(catching breath)Ei4g(B  (B hobgoblin (missile)You encounter a hobgoblin. It is quivering boomerangs.(BEiy (B*  The steam dragon breathes steam at you.(BEi3g(BEi]; (BoEiGThe ball of steam misses you.(BEi (B@.oo(B  (B orcEigg(B 2 hobgoblins (missiles)You encounter an orc. It is quivering boomerangs.(BEiv======(B9Cloud (BEi*(BEi'3 _The orc shouts! You hear a shout! x2EiEib (Bg(B.  You hit the steam dragon.  The steam dragon is severely wounded.The steam dragon barely misses you.(BEi ; (BEi D--(B3.8Ei8$ (BEi % = _The steam dragon claws you but does no damage.Eig& Ei| (Bg(B.  You hit the steam dragon.Ei[(B.Eio gg(B 2 hobgoblins (missiles)(BEig(B=-----(B4.6 (0.8Ei(BEi EiK_The steam dragon is almost dead.(BEi_Ei m (B.gYou barely miss the steam dragon.Ei (BEiܕ < (BoEi uThe steam dragon is almost dead.(BThe steam dragon bites you but does no damage.Ei× 0g(B.Eia (B§§.o(B  (B orc (missile)gg(B 2 hobgoblins (missiles)(B=---(B5.4(BEiӼ  Ei U_The steam dragon barely misses you.(BEiY) (B.gYou closely miss the steam dragon.(BEiq-) (BEi.R.  The steam dragon is almost dead.(BEio13o(B.Ei<g(B  (B hobgoblin (missile)(BEiz=9(B6.3 (0.9Ei(B _The steam dragon barely misses you.(B You block the steam dragon's attack.Ei8 (B(You closely miss the steam dragon.The steam dragon is almost dead.(BYou slash the hobgoblin!Ei  (B(catching breath)(B  You kill the hobgoblin!(B (B*  The steam dragon breathes steam at you.(BEiPj Eg(B (B.@(B..g(B  (B hobgoblin (missile)(BThe ball of steam hits you. You resist.(B3- ======(B7.1 (0.8Cloud (B(B _You hear a shout!Eix $ (B#..........#AngleBrackets the Fighter########(B.###Mountain Dwarf of Okawaru ***...#(B.#Health: (B83/84 =======================-#(B.#Magic: (B9/9========================#(B.#AC:(B 13Str:(B 19Doom: 38% #(B.#EV:(B 11Int:(B 9  #(B.#SH:(B 3Dex:(B 13###(B.####(B.#XL: (B 9 Next: (B 7% Place: (BDungeon:8......((B@.#Noise: ======--- (B Time:(B 7197.1 (0.0)#(B...####D#a) +0 hand axe(B..o(B..Throw: 6 boomerangs.g(B..#Cloud ..^(B.##.#(B.##D(B  (B steam dragon (catching breath)~.#(B.#o(B  (B orc (missile)(B.#g(B  (B hobgoblin (missile)The steam dragon breathes steam at you.(BThe ball of steam hits you. You resist. _You hear a shout!  Press: ? - help, v - describe, . - travel(BThe floor.  There is a cloud of steam here.Eih(@, g - get itemItem here:(B a boomerang. floor.Eimz(B#..........#AngleBrackets the FighterEi ########(B.###Mountain Dwarf of Okawaru ***...#(B.#Health: (B83/84 =======================-EiO#(B.#Magic: (B9/9========================#(B.#AC:(B 13Str:(B 19Doom: 38% #(B.#EV:(B 11Int:(B 9  Eid[#(B.#SH:(B 3Ei[Dex:(B 13###(B.####(B.#XL: (B 9 Next: (B 7% Place: (BDungeon:8......(@(B.#EiNoise: ======--- (B Time:(B 7197.1 (0.0)Eiw#(B...####D#a) +0 hand axeEi (B.Eil.o(B..Throw: 6 boomerangsEikI.g(B..#Cloud ..^(B.##.#(B.##D(B  (B steam dragon (catching breath)Ei~.#(B.#o(B  (B orc (missile)(B.#Eig(B  (B hobgoblin (missile)The steam dragon breathes steam at you.Ei E(BThe ball of steam hits you. You resist. Ei_You hear a shout!  EiT~Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a boomerang.  Eio The floor.Ei)(BEi (BEi2 1 _(BEi EiR Ei!(B.  You hit the steam dragon but do no damage.The steam dragon is almost dead.(BThe steam dragon bites you.Ei3g(B.Ei}5oEig(B  (B hobgoblin (missile)(BEiEi(B0-(B=-----(B9 (0.8Ei}(BEi Ei7_The steam dragon claws you but does no damage.EiEi @ (B[(BYou slash the steam dragon!  You kill the steam dragon!Okawaru accepts your kill.(Bg(B  (B hobgoblin (missile)(B(B2/85=5 (B14-----(B8.7Ei (BEif  Ei ;_The steam dragon scales are intact enough to wear.Ei~ Ei72(B #Ei_9.#(B #.###(B #.#(B #.#(B #.#(B #.#(B #.##(B.####(B.# #(B.@(B§.# .(B.#(B...####[# .(B.. o.g(B.~(B ...(B.#(B ..^.##(B .#.##(B ~.#.#(B .#(BEi\;9g(B.Ei]Eii(B.§.(B3=(B-9.7 (1.0Ei%o(BEiwQ _(BYou see here a boomerang.Ei ( (BEivg(B§  c - 7 boomerangs(B (gained 1)EiSa(B.[ (BEi(B4-(B2007(BEi)!^(B _The hobgoblin is engulfed in a cloud of scalding steam.Eie7Ei0o (B((BYou hit the hobgoblin.Ei0o(BEio(B  (B orc(BEig(B5=(B=1.5 (0.8Ei(BEiO _You kill the hobgoblin!(BEie #.#(B #(B.###(B #(B.#(B Ei^ _#(B.#(B #(B.#(B #(B.#(B #(B.#(B ####(B.####(B.#(B  .(B.#(B  .#(B...####o#(B  .(B..(B o(B... ~(B .(B..Eip j.#(B..^(B.#Ei #(B.#(B.##(B ~.#(B.#(B.#(BEi (BEi /(B2.5 (1.0Ei# (BEi& a _The orc misses you.(BThings that are here:Eij' r _(Ba boomerang; a hobgoblin corpse(BEi) Ei-(BEi-(B3.3 (0.8(B _You closely miss the orc.(B The orc completely misses you.(BEiL(BEiL/(B4.2 (0.9Ei(BEi Eii_You closely miss the orc.(B The orc hits you but does no damage.Eik Eib d (B c - 8 boomerangs(B (gained 1)Ei q=(B5.2 (1.08(BEi (BEil  Ei %_The orc hits you but does no damage.Ei Ei (BEi Ei X(B3-(B6.0 (0.8Eik (BEi  Ei ^_You hit the orc but do no damage.(B The orc hits you.Ei Eie (BEib_(B5=(B7.0 (1.0EiY(BEil Eih_You barely miss the orc.(B The orc hits you but does no damage.EiEiG4 (B (BYou hit the orc.  The orc is almost dead.(B(B9 (0.9(B _The orc barely misses you.(BEiHEiv ) (BEisw : (BYou hit the orc.Eiw *(B8.8Ei| (BEi}  Eik~ B_The orc is almost dead.(BEiJ Ei9( (B EibYou barely miss the orc.The orc is almost dead.(BEiEi#(B9.7EiJ(BEi* _You block the orc's attack.Ei Ei< (B(Ei>j(BYou hit the orc.  You kill the orc!(BEia+(BEib= (B10.6Eiw(BEi[ EiʰE_Okawaru accepts your kill.(BEiiEi ########.###(B  #(B.#(B Ei #(B.#(B #(B.#(B #(B.#(B #(B.#(B ####(B.####(B.#(B ..(B......†(B.#(B .#...####@#(B ..(B...............~(B ~~≈~~(B.....#####(B ###~~(B..^(B.##(B#≈o(B.#(B.##(B..≈~(B.#(B.#(B Ei uo(B  (B orc (missile, wandering)Ei (B...g~(B.#(B.#(B g(B  (B goblin (wandering)Ei o(B..'~~(B..'#(BEi (Boo)(BggEiK You encounter an orc and a goblin.The orc is quivering boomerangs.(BThe orc shouts! The goblin shouts! You hear a shout!Eib;((BEiO;((BEiD;((BEif:((BEi 1Ei1J@(B...Ei?5;((BEi=;((BEi;((BEiYz(B...(B==1.6 (1.0Ei(BEi Ei__The orc throws a boomerang. The boomerang barely misses you.(BEi j _(BItems here: ( [ ††(B.EikEi~UEi9Xm(BPick up what? 19/52 gear slots (_ for help) EiXMissiles (select all with ()(Ba - 2 boomerangs Armour (select all with [)Ei1Y(Bb - +0 steam dragon scales Carrion an orc corpse a steam dragon corpse (B[Up(B|Down(B] select[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]Ei  a + 2 boomerangs(B[Enter(B] accept (1 chosen)Ei. 3 (B a + 2 boomerangs Ei L b + +0 steam dragon scales(B2Eiq Eir Eix Ei y(B########.###AngleBrackets the FighterEi &#(B.#Mountain Dwarf of Okawaru ***...#(B.#Health: (B85/85 ========================#(B.#Ei Magic: (B9/9========================#(B.#AC:(B 13Str:(B 19Doom: 35% #(B.#EV:(B 11Int:(B 9  ####(B.####(B.#SH:(B 3Dex:(B 13..(B......†(B.#Ei _XL: (B 9 Next: (B14% Place: (BDungeon:8.#...####@#Noise: (B===------ (B Time:(B 7211.6 (0.0)..(B...............a) +0 hand axe~(B ~~≈~~(B.....#####Throw: 8 boomerangsEi (B###~~(B..^(B.##(B#≈o(B.#(B.##(B..≈~(B.#(B.#o(B  (B orc (missile)(B...g~(B.#(B.#(Bg  (B goblin(B..'~~(B..'# Ei@ (B_Okawaru accepts your kill.You encounter an orc and a goblin.The orc is quivering boomerangs.(BThe orc shouts! The goblin shouts! You hear a shout! _The orc throws a boomerang. The boomerang barely misses you. _(BItems here: ( [ ††(B.Ei? 3(Bg~Ei (BEi 3w(BEi8 ) (BEi uw(B  (B Gastronoko(B  (B orc (missile)(Bg  (B goblinc - 10 boomerangs(B (gained 2); t - +0 steam dragon scalesEiޕ ;((BEi ;((BEi, ;((BEiEz 8(B...Ei0 ;((BEi ;((BEi;((BEisc8(B...Eibd(B3-(B--2.6 (110 boomerangs(BEij(BEik Eil<_The orc throws a boomerang. The boomerang hits you.EirmEiaEi6cG(BEvoke which item? EiLcWands EiZc* f - a wand of flame (17)Eic(Bw - a wand of warping (9) [!(B] read|quaff|evoke(B[?(B] describe selectedEi%Ei-Ei37(B########.###AngleBrackets the Fighter#(B.#Mountain Dwarf of Okawaru ***...#(B.#Health: (B83/85 =======================-#(B.#Eio7Magic: (B9/9========================#(B.#AC:(B 13Str:(B 19Doom: 35% Ei7#(B.#EV:(B 11Int:(B 9  Ei7####(B.####(B.#SH:(B 3Ei8Dex:(B 13..(B......†(B.#XL: (B 9 Next: (B14% Place: (BDungeon:8.#...####@#Noise: (B=-------- (B Time:(B 7212.6 (0.0)..w(B..............a) +0 hand axe~(B ~~≈~~(B.....#####Throw: 10 boomerangs(B###~~(B..^(B.##(B#≈o(B.#(B.##(B..≈(Bg.#(B.#w(B  (B GastronokEi8(B...~~(B.#(B.#o(B  (B orc (missile)(B..'~~(B..'#(Bg  (B goblinThe orc is quivering boomerangs.Ei8R(BThe orc shouts! The goblin shouts! You hear a shout! Ei8M_The orc throws a boomerang. The boomerang barely misses you. Ei9Y_(BItems here: ( [ ††(B.  Ei9`c - 10 boomerangs(B (gained 2); t - +0 steam dragon scales Ei94_The orc throws a boomerang. The boomerang hits you.Ei@T (B Okay, then.(BEiB*(BEi(BEi1 _(BEiiEi(B(B(B _Unknown command.(BEiqMEiQ\(BRead which item? Scrolls Ei>Q b - 2 scrolls of blinking(Bg - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armourEiWQ(Br - a scroll of revelation  I - a scroll of immolation  c - a scroll labelled AGREGR NIEPUT EiwQ) e - 2 scrolls labelled XEKAHEDDILA EiQ l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evokeEiQ7[?(B] describe selectedEiEin(Ei0(B########.###AngleBrackets the Fighter#(B.#Mountain Dwarf of Okawaru ***...#(B.#Ei+1?Health: (B83/85 =======================-#(B.#Magic: (B9/9========================#(B.#AC:(B 13EiF1Str:(B 19Doom: 35% #(B.#EV:(B 11Ei[1Int:(B 9  ####(B.####(B.#Ein1TSH:(B 3Dex:(B 13Ei1b..(B......†(B.#Ei1XL: (B 9 Next: (B14% Place: (BDungeon:8.#...####@#Ei1Noise: (B=-------- (B Time:(B 7212.6 (0.0)..w(B..............a) +0 hand axe~(B ~~≈~~(B.....#####Throw: 10 boomerangsEi1s(B###~~(B..^(B.##(B#≈o(B.#(B.##(B..≈(Bg.#(B.#Ei1w(B  (B Gastronok(B...~~(B.#(B.#Ei 2jo(B  (B orc (missile)Ei!2(B..'~~(B..'#(Bg  (B goblin Ei32e(B_The orc throws a boomerang. The boomerang barely misses you. EiF2_(BItems here: ( [ ††(B.  c - 10 boomerangs(B (gained 2); t - +0 steam dragon scales Ei[2`_The orc throws a boomerang. The boomerang hits you. _Okay, then. Eip23_Unknown command.(BEi$;T (B Okay, then.(BEi;*(BEi8A(BEiA _EiB(BEiCEiT(BEim (BEi(BEi Ei3_Unknown command.(BEiTEia(B #.#(B #(B.#(B #(B.#(B #(B.#(B #(B.#(B ####.####(B.#(B EiLbr.......(B.†(B.#(B .#.(B..####†########..w(B.......@(B.......~(B ~~≈~~(B.....######(B #(B##~~(B..^(B.##(B  #≈o(B.#(B.##(B..≈(Bg.#(B.#(BEijb.(B..~~.#(B.#(B o(B  (B orc (missile)Eibx.(B.'~~.(B.'#(B Eibg  (B goblin(B#~(B ..EiqeK(Bg~(BEiMm(BEiwr6((BEi:((BEi:;((BEia:((BEiK@(B...Ei;((BEia:((BEiJ6((BEi1(B...EiEi (B4Ei|3.6 (1Eid(BEi EiդG_The orc throws a boomerang. The boomerang barely misses you.Ei(BEiEiy #.#(B #.#(B #.#(B EiΜ #.#(B #.#(B ####.####.#(B .(B.†.#(B .#..(B.####†#..w.~(B ~~≈~~(B.....###(B#~~(B..^(B.##(B #≈o(Bg#(B.##(B.(B.≈~.#(B.#(B..(B.~~.#(B.#(B ..(B'~~.(B.'#(B .#~(B ..(BEi (BEi^ :((BEi :((BEi` 8((BEi 4((BEi/  Eiy #(BEi ..Ei ..  Ei The orc throws a boomerang.Eif ;((BEiL EiN (EiN (BEi ;((BEi Ei (Ei+ (BEi~. Ei. (BgEi/ .Eii7 Ei7 "(B..Ei7 .Ei8 Ei9 (B5EiE9 =Ei9 !(B4Eim@ (BEiA 9 _The boomerang hits you but does no damage.EiC EiEi5#.#(B EiF-#.#(B Eio-#.#(B Ei-#.#(B Ei,#.#(B EiS4####.####.#(B Ei.Ei8†.#(B Ei<.#...####†#Ei..w.Ei4d~(B ~~≈~~(B.....#Eig###~~(B.g^(B.##(B Ei #Ei#(BEi ..Ei#(BEi! [...~~.#.#(B EiJ 3..'~~..'#(B Eij 2.#~(B .Ei #.(BEi($Ei~$§Ei$(BEi, Ei/-#(BEi\- .Ei-   Ei-4The teleport trap disappears. The goblin disappears!Ei2Ei3(Ei63(BEiیEiQ(Eiw(BEiTEi(Ei(BEiu5;((BEi{:((BEi<(B.....Ei;((BEi;((BEie;((BEiͯ#(Ei (BEi#(Ei(BEiI4(B....EiJ .EiqK%(B4EiK-EiK!(B5Ei%`a(B _The orc throws a boomerang. The boomerang hits you.Eii#.#(B #.#(B Ei#.#(B #.#(B #.#(B ####.####.#(B .Ei†.#(B .#...####†#..w.~(B ~~≈~~(B.....####~~(B....##(B #≈o(B.#(B.##(BEi&..≈~.#.#(B...~~.#.#(B EiEo~(BEit(BEihEiY(B5=(B-6Ei(BEi-Ei xi#.#(B #.#(B Ei>x#.#(B #.#(B #.#(B EiTx|####.####.#(B .†.#(B Eixq.#...####†#..w.(B)Eixd~(B ~~≈~~(B.....#Eixa###~~o(B...##(B Eix4#≈~(B.#.Eix6##(B..≈~.#EixV.#(B...~~.#.#(B EixEi9 (B Found a whip.  You hear the steady creaking of a portcullis very nearby.(BEi;((BEi;((BEi_;((BEi%;((BEip:((BEiy:((BEiX:((BEiP\`(B..@(B....EiJ`:((BEi5:((BEid;((BEiA;((BEi;((BEi3;((BEi$=(B......Ei%0(B=7EiD,(BEiX-U _The orc throws a boomerang. The boomerang barely misses you.Eih-(BEiP/Ei<#.#(B EiO/#.#(B #.#(B #.#(B #.#(B  ####.####.#(B  .†.#(B  Eihr.#...####†#..w.(B).  Eiy~(B ~~≈~~.(B....#(B.EiW###~~o(B...##(B Ei5#≈~.#.##(B Ei Ei=...~~.#.#(B Ei΍ Ei}3o(BEiH".Eioo(B  (B orc (missile)(BEiF'(B-Eii 8Eiڟ(BEihEi3D #.#(B  #.#(B  #.#(B  #.#(B EiD = #.#(B  ####.####.#(B  .†.#(B  .#...####†# ..w.(B).#EiD  ~(B ~~≈~~.o(B...#(B.#EiD  ###~~....##(B  #≈~.#.##(B  ..≈~.#.#(B  EiD D...~~.#.#(B  EiE e..'~~..'#(B  (B EiE .#~(B ..(B  (B Ei4E I (B (BEiCI 0o(BEiO ".EiP o(B  (B orc (missile)(BEiP !-EiQ !(B9EiW (BEiX EiL#.#(B  Ei+#.#(B  #.#(B  #.#(B  #.#(B EiG .####.#(B  †.#(B Ei]8 #...####†#Eiq(B Ei9 .w......o(B.Ei<).#(B  EiZ(B ~~≈~~...(B..#EiT(B.#(B  Ei>###~~....##(B  Eih#≈~.#.##(B  ..≈~.#.#(B Ei< ...~~.#.#(B EiD ..'~~..'#(B Ei3  EiHz(B .#~(B ..(B Ei[? (B  EinH(B (BEi0o(BEi-.o(B  (B orc (missile)Ei.2(BEiM/C=(B20Ei6(BEi7Eio#.#(B  #.#(B Ei3y #.#(B  #.#(B  EiMl#.#(B  .####.#(B  EieI†.#(B  EiU...####†#(B  Ei'w.o(B.Ei<).#(B  EiΓy~~≈~~....(B.#(B.#(B Ei Ei>###~~....##(B  Ei=#≈~.#.##(B  EiG..≈~.#.#(B  ...~~.#.#(B   EiZ7..'~~..'#(B  Eim0(B EiW.#~(B ..(B  Eid(B  (B Ei(BEi3o(BEi6.o(B  (B orc (missile)(BEi((B1Ei{(BEi;Ei= #.#(B  #.#(B  #.#(B Eiu h #.#(B  #.#(B Ei  #.####.#(B  †.#(B  ####†#(B  .(B).#(B  ~≈~~....o#(B.#(B  ~~....##(B  Ei #≈~.#.##(B  ..≈~.#.#(B  ~~.#.#(B   .'~~..'#(B  (B  .#~(B ..(B  (B  (B (BEiȵ 0o(BEi .o(B  (B orc (missile)(BEi Ei ((B2Ei (BEi\ Eio#.#(B  #.#(B Ei։ #.#(B  #.#(B  #.#(B  .####.#(B  †.#(B  .####†#(B  o(B.).#(B  ≈~~.....#(B.#(B  #~~....##(B # #≈~.#.##(B  .≈~.#.#(B  .~~.#.#(B   '~~..'#(B  (B  #~(B ..(B  (B  (B (Bo(BEi.o(B  (B orc (missile)EiΎ2(BEi ((B3EiR(BEiEiq#.#(B  #.#(B  #.#(B Ei4 #.#(B Ei  #.#(B  ####.#(B  †.#(B  ####†#(B  o(B..#(B  ~~.....#(B.#(B  ~~....##(B Eij.#(B  ≈~.#.##(B .# ≈~.#.#(B .# ~~.#.#(B .#  ~~..'#(B .#Ei* (B  ~(B ..(B .# (B  (B (BEi(0o(BEis/.o(B  (B orc (missile)(BEiaG(B4(B _(BYou see here a +0 whip.EiPo#.#(B  #.#(B EiOP4 #.#(B EiKQ #.#(B  ###.#(B  ..†.#(B  ###†############## ........o(B......).#(B  ~.....##########@#(B  ~....##(B #(B.#(B  ~.#.##(B #(B.#(B  ~.#.#(B #(B.#(B  ~.#.#(B #(B.#(B EiQ ~..'#(B #(B.#(B  Ei@R (B ..(B #(B.#(B  (B (B #(B.#(B  (B  (B (BEiW2o(BEiZ.o(B  (B orc (missile)(BEiZEi3\/(B5 _Eio(BEi! _(B ## ..† ###†############## .........o.....(B). ~.....############(B #.##(B Ei! .'#(B.#(B  (B (BEi0, (BEix- ((B6Ei.2 (BEi3 EiOEi0P(B ## ..† ###†############## .........o.....(B). ~.....############(B #.##(B  #(B.# (B (BEieW(BEiSX((B7Ei](BEi^EiZ(B ## ..† Ei(###†############## .........o.....(B). ~.....############(B #.##(B  .'(B..# (B (BEi.@(B(B8Ei3(BEiY5Ei## ..† ###†############## .........o.....(B). Ei*~.....##########EiV##(B #.##(B  .' (B ..(B  .Ei~(BEi~((B9EiV(BEiEi(B(B(B(B(B(B(B(B (B An orc comes into view.(B†##############.......o.....o(B.# ~.....(B. ~....##(B ##.##(B #.#(B  ..'. (B ..(B  ..o(B  (B orc (missile)##(B (B30EiO (BEi +(B1.6 (2 Ei+  _Ei(BEi Ei/`.........o.....o. ~.....############(B #.##(B  .'(B.  ..(B . ..###(B  Ei`(BEig/o(BEi (B)o(B  (B orc (missile)(B(B2.6 (1(BEi ~.....##########o##(B #(B.#.##(B  .' (B ..(B  ..Ei ..###(B.#(B #(B.  #(B Ei (BEi= /o(BEi% .o(B  (B orc (missile)(BEi( ((B3Ei (BEi Ei](B ##(B #o#.##(B . Ei].' (B ..(B .......###(B...#(B...##Ei]n##(B.#(B Ei]O (B (BEi`/o(BEif.o(B  (B orc (missile)(BEifEig((B4EiKl(BEinEiJ≈~.#(B #o#(B ≈~.#.(B #(B.#(B ~.#.#EiJ(B #(B.#(B ~..'#(B #(B.#(B EiJb ..(B #(B.#EiJ (B EiK EiKY##(B #(B.#EiK (B Ei+Kd##(B.##(B.#Ei;K (B EiIK]####(B...#(B.#EiTK (B EibK;+......@(B.#EilK!(B EizK;####(B.....#EiK!(B EiK\ #(B...###(B EiK ##(B.#(B   #(B.  #(B.EiK EiK,(B #EiL(B  (B  (B  (BEiwO2o(BEiU.o(B  (B orc (missile)(BEiU EiV((B5EiC[(BEi]Ei0\ #≈~.#.##(B #.#(B .≈~.#.#(B #o#(B .~~.#.#Eii\ .(B #.#(B '~~..'#(B #.#(B #~(B ..(B #.#(B Ei|\ X ##(B #.#(B Ei\ M ##(B.##.#Ei\ (B Ei\ ~ ####(B...#(B.#(B Ei\  +Ei\ 2.#(B Ei\ < ####(B.....#Ei\ !(B Ei] Z #(B...###(B Ei-] [ ##(B.##(B Ei:] 6 #(B. EiF] 6 #(B. Eid] Z(B #(B.Ei{]   Ei] ,#(B.Ei]   Ei] N(B  (BEijh (BEi|i ((B6EiHm (BEiVr Ei(B #≈~.#.##(B #.#(B .≈~.#.#(B #o#(B Ei.~~.#.#(B #.#(B .'~~..'#(B #.#Ei(B Ei:.#~(B ..Ei+(B #.#Ei& (B Ei7 ####.#EiK (B Ei]C ##(B.##.#Eit (B Ei ####(B...#(B.#(B  +Ei2.#(B Ei ####(B.....#(B  #(B...###(B Ei[ ##(B.##(B EiY #(B.#(B Ei8 #(B.#Ei!(B Ei #(B.#(B  #(B.#(B  Ei(BEi((B7Ei(BEi)EiW(B #≈~.#.##(B #.#(B  ..≈~.#.#(B #o#(B .~~.#.#Ei(B #.#(B .'~~..'#(B #.#(B Eiǝ .#~(B ..(B #.#(B  ####.#(B  ##(B.##.#(B  ####(B...#(B.#(B  +.#(B Ei| ####(B.....#(B  #(B...###(B  ##(B.##(B  #(B.#(B  #(B.#(B  #(B.#(B  #(B.#(B  Ei(BEi((B8Ei(BEiEip(B #≈~.#.##(B #.#(B  ..≈~.#.#(B #o#(B  ...~~.#.#(B #.#(B  ..'~~..'#(B #.#(B  Ei .#~(B ..(B #.#(B  ####.#(B  ##(B.##.#EiF#(B  ####(B...#(B.#(B  +.#(B  ####(B.....#(B  #(B...###(B  ##(B.##(B  #(B.#(B  #(B.#(B  #.#(B  #.#(B  Ei(BEic((B9Ei(BEiEii (B #≈~.#.##(B #.#(B  ..≈~.#.#(B #o#Ei (B  ...~~.#.#(B #.#(B  Ei  ..'~~..'#(B #.#(B  .#~(B ..(B #.#(B  ####.#(B  ##(B.##.#(B EiJ M ####(B...#(B.#(B  +.#(B  ####(B.....#(B  #.(B..###Ei} (B  ##.##(B  #.#(B  #.#(B  #.#(B  #.#Ei '(B  Ei (BEiu )(B40Ei (BEib! Ei{:(B #≈~.#.##Eif(B #.#(B  ..≈~.#.#Ei'(B #o#(B  ...~~.#.#(B #.#(B  ..'~~..'#(B #.#(B  .#~(B ..(B #.#(B  ####.#Ei"(B  ##.##.#(B  ####(B...#(B.#(B  +.#(B Ei% ####(B.....#(B  #..(B.###(B  ##.##(B #.#(BEi= #.#(B #.#(B #.#(B EiX2o(BEio(B  (B orc (missile)(B(B1(BEiHI#(B.'...Ei|e.....................'..................Ei+#(B+Ei&(B.Ei)o(BEiպ(BEiG======(B2Ei^(BEiY Eiu0_As you open the door, it creaks loudly!EiEiX Q(B #≈~.#.##(B #.#(B ..≈~.#.#(B #o#(B ...~~(B.#(B.#Ei (B #.#(B ..'~~(B..'#(B #.#(B .#~(B ....#(B #.#(B.#(B ####.#Ei: w)(B.....#(B ##.##.#(B.####(B...#.#(B..o.#(B.####(B.....#(B.#(B #...###(B.#(B ##.###(B...#(B #.##(B+#(B #.# (B #.# (B #.#(BEiG 1o(B.Ei (BEi &------Ei !(B3Ei6 (BEi  _Found a spear.Ein  Ei >_(BThere is an open door here.Ei? Ei{KEiK"###~~....##EiKa(B #.#(B #≈~.#.##EiK,(B #.#EiL](B ..≈~.#.#EiL,(B #o#Ei0L(B ...~~(B.#(B.#Ei?L,(B #.#EiML0.'~~(B..'EipL+ #.#.#~≈EiL0(B #.#EiL~EiLL(B ####.#~)EiL2(B ##.##.#EiL&####...#.#EiL(B.'.....o..#(B..####(B.....#EiLE(B..##(B EiM..###EiMM(B..#(B ##EiM .##Ei:MY(B...#(B #.#EiGM%##(B+EiSM#Ei`M,(B #.# EilMEiM8(B #.##.#EiM(BEiW(BEi[:((BEi"(Ei(BEi:((BEi|M:((BEi !(Eic(BEi8((BEi?(6 (B'.....  EiW)The orc throws a boomerang.Ei.;((BEiz;((BEi;((BEi3;((BEiC];((BEiZ;((BEi.(B'.....Ei6(B=-----Ei!(B4Ei(BEiQ Ei+_The boomerang hits you but does no damage.EiEi$i(B+.....o###...(BEi'(B-EiA 5Ei (BEi" _You close the door.Ei:Ei06 (B ###~~....##(B #.#(B #≈~.#.##(B #.#Eir7 (B ..≈~(B.#.#(B #o#Ei7 (B ...~~(B.#(B.#(B #.#(B ..'~~(B..'#(B #.#(B .#~≈(B....#(B #.#≈~(B.....##(B ####.#≈~)(B.....##(B ##.##.#(B.####...#.#(B.+.....o..#(B.####.....##(B.##(B #...####(B.....##(B ##.## (B ##(B...#(B #.# (B ##(B+#(B #.# (B #.# (B #.#Ei7 (BEi|A (BEiT a-(B6(BEi(B #≈~.#(B #.#.(B.≈~(B.#(B.Ei #o#(B.~~(B.#(B.#(B #.#(B ..(B'~~(B..'#(B #.#(B .(B#~≈(B....##(B #.#(B #≈~(B.....##(B ####.#~≈~)(B.....##(B ##.##.#(B..........####...#.#(B'.+.....o..##(B.####.....####(B #...###(B ##(B ##.##(B ##(B #.(B ##(B+ #.#(B #.# (B #.# (BEi#(BEi$EiW%!(B7Ei*(BEi,EiV..≈~.#.(B #o#Ei3(B.~~(B.#(B.#(B #.#(B .(B.'~~(B..'##(B #.#(B .(B#~≈(B....##(B #.#(B ##≈~(B.....##(B ####.#≈~≈~)(B.....##(B ##.##.#(B...........####...#.#(B'.+.....o..#(B #(B.####.....#(B ##Ei4#(B #...###Ei(B ##(B ##.##(B  ##(B #.Ei(B ##(B+ #.#(B #.# (B #.# (BEi(BEi((B8Ei(BEiEi6(B ..≈~.#.#(B #o#(B .(B..~~(B.#(B.#Eit7T(B #.#(B ..(B'~~(B..'##(B #.#(B .(B#~≈(B....##(B #.#(B#≈~(B.....##(B ####.#~≈~≈~)(B.....##(B ##.##.#(B.####...#.#(B.'.+.....o..#(B #Ei/8(B.####.....#(B ##(B.##(B #...###(B ##(B.....##(B ##.## (B ##(B...##(B #.# (B ##(B+##(B #.# (B #.# (B #.#Ei8(BEi@(BEiAEiAB!(B9EiFG(BEiIEiN(B ..≈~.#.#(B #o#(B .(B..~~(B.#(B.#(B #.#(B ..(B'~~(B..'##(B #.#(B .(B#~≈(B....##(B #.#(B#≈~(B.....##(B ####.#Ei}j~≈~≈~)(B.....##(B ##.##.#(B.####...#.#j(B..'.+.....o..#(B #(B.####.....#(B ##(B.##(B #...###(B ##(B.....##(B ##.## (B ##(B...##(B #.# (B ##(B+##(B #.#(B #.#j(B  (B gnoll (wandering) (B #.#Ei?(BEiS (B.jYou encounter a gnoll. It is wielding a +0 mace.(BEi #Ei(B'ojo(B  (B orc (missile)(BEi) (BEiqj(BThe gnoll shouts! You hear a shout!  An orc opens the door.Eifj(B 2 gnolls(BEi2(B==50EiO(BEi)b _You encounter a gnoll. It is wielding a +0 flail.(BEi*Ei& Ei G(BDrink which item? EiV =Potions  c - a potion of curing Ei - w - 3 potions of heal woundsEi 8(Bb - 3 potions of brilliance Ei - C - 2 potions of cancellation Ei ) f - a glowing pink potion EiK  j - a puce potion Ei % n - 2 sedimented brown potions EiIJ x(B[!(B] read|quaff(B|evokeEi 7[?(B] describe selectedEiS EiZ EiL (B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 35% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.............####...#.#(B SH:(B 3Dex:(B 13jj(B.'.........'o....o..#(B XL: (B 9 Next: (B14% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: (B==------- (B Time:(B 7250.6 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.....##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#jj(B 2 gnolls#.#o(B  (B orc (missile) (B_The boomerang hits you but does no damage. _You close the door.  You encounter a gnoll. It is wielding a +0 mace.(BThe gnoll shouts! You hear a shout!  An orc opens the door. _You encounter a gnoll. It is wielding a +0 flail.(B (B Okay, then.(B(BEi͔ (BEij 1 _(BEik Ei 8(B(BEi (BEi A _Unknown command.(BEi EixoY(B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================Eio.(B#~≈(B....###.#(B Magic: (B9/9========================Ei[p(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 35% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.............####...#.#(B SH:(B 3Dex:(B 13jj(B.'.........'o....o..#(B XL: (B 9 Next: (B14% Place: (BDungeon:8Eip#(B...@.....####.....#(B Noise: (B==------- (B Time:(B 7250.6 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.....##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#Eiqujj(B 2 gnolls#.#o(B  (B orc (missile)(BAn orc opens the door. _You encounter a gnoll. It is wielding a +0 flail. _Okay, then. _Unknown command.Ei4qcPress: ? - help, v - describe, . - travel(BThe floor.Ei49.@(BEi 9.(B.Ei /.(B.Ei /.(B.Ei//.(B.Eir* (B.j (B_You encounter a gnoll. It is wielding a +0 flail. Ei*_Okay, then.(B _Unknown command.Press: ? - help, v - describe, . - travelHere: (Ba gnoll, wielding a +0 mace  The floor.Ei1\(B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.#Ei\1#.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================Ei\(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Ei\%Doom: 35% Ei\~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Ei\Int:(B 9  (B.............####...#.#(B SH:(B 3Ei\0Dex:(B 13Eir]jj(B.'.........'o....o..#(B XL: (B 9 Next: (B14% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: (B==------- (B Time:(B 7250.6 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.....##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+##Ei]0#.##.#jj(B 2 gnolls#.#o(B  (B orc (missile) (B_You encounter a gnoll. It is wielding a +0 flail. Ei]&_Okay, then. Ei]"_Unknown command.Ei]:Press: ? - help, v - describe, . - travelEi]JHere: (Ba gnoll, wielding a +0 mace  The floor.Ei^*(BEie(BEie _Eie(BEi.gEi (BEi/ (BEi (BEi A _Unknown command.(BEi EiEi[(BEvoke which item? Wands Ei* f - a wand of flame (17)Eiܶ(Bw - a wand of warping (9) [!(B] read|quaff|evokeEiO(B[?(B] describe selectedEiiOEi&VEi](B..≈~.#.##o#(B AngleBrackets the FighterEi]:.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'##EiT^#.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 35% Ei^~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.............####...#.#(B SH:(B 3Dex:(B 13Ei^jj(B.'.........'o....o..#(B XL: (B 9 Next: (B14% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: (B==------- (B Time:(B 7250.6 (0.0)Ei^G##(B.......##(B #...###(B a) +0 hand axe##(B.....##(B ##.##Throw: 10 boomerangsEi_##(B...##(B #.###(B+###.##.#Ei@_jj(B 2 gnolls#.#o(B  (B orc (missile) _Okay, then. _Unknown command.EiL_:Press: ? - help, v - describe, . - travelEi_Here: (Ba gnoll, wielding a +0 mace _(BThe floor. _Unknown command.(BEiPfT (B Okay, then.(BEif*(BEil(BEim1 _(BEioEi]SY(B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================EiS.(B#~≈(B....###.#(B Magic: (B9/9========================Ei-T(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 35% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.............####...#.#(B SH:(B 3Dex:(B 13jj(B.'.......***o....o..#(B XL: (B 9 Next: (B14% Place: (BDungeon:8EiT#(B...@***(B..####.....#(B Noise: (B==------- (B Time:(B 7250.6 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.....##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+##Ei(U%#.##.#jj(B 2 gnolls#.#o(B  (B orc (missile) _Unknown command. _Okay, then.Throw: 10 boomerangsEi[UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc, quivering boomerangs (62% to hit)EiY(B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================Ei.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13EiJ<Str:(B 19Doom: 35% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.............####...#.#(B SH:(B 3Dex:(B 13jj(B.'.........'o....o..#(B XL: (B 9 Next: (B14% Place: (BDungeon:8Ei#(B...@((B....####.....#(B Noise: (B==------- (B Time:(B 7250.6 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.....##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#jj(B 2 gnolls#.#o(B  (B orc (missile) _Unknown command. _Okay, then.Ei'Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc, quivering boomerangs (62% to hit)Ei:((BEi i:((BEi:((BEi:((BEiJ:((BEi:((BEiDW(B..'o(B...Eig:((BEi6:((BEid:((BEi :((BEi:((BEiZe:((BEi:((BEivj(B.Okay, then.(B Ei Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Ei]Aim: (Ban orc, quivering boomerangs (62% to hit)  You throw a boomerang. The boomerang barely misses the orc.(BEi3o(B.Ei+D(B.j(BEiJ(B.j(BEiU(B..@(B...Ei@(B--1.8 (1.2 Ei/ _Eik(BEigEiBY(B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================Ei.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Ei%Doom: 35% Eiړ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11EiInt:(B 9  (B.............####...#.#(B SH:(B 3Ei0Dex:(B 13Ei$>.j(B.j(B.......**o(B.....o..#(B XL: (B 9 Next: (B14% Place: (BDungeon:8EiL#(B...@***(B..####.....#(B Noise: --------- (B Time:(B 7251.8 (0.0)EiZ##(B.......##(B #...###(B a) +0 hand axeEijd##(B.....##(B ##.##Ei5Throw: 10 boomerangsEi ##(B...##(B #.###(B+###.##.#jj(B 2 gnolls#.#Eio(B  (B orc (missile)Aim: (Ban orc, quivering boomerangs (62% to hit) Ei M_You throw a boomerang. The boomerang barely misses the orc.Ei%Throw: 10 boomerangsEi.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEi>MAim: (Ban orc, quivering boomerangs (62% to hit)Eidj*j(B..o***@(B... gnoll, wielding a +0 flail (66Ei (B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.#Eip 1#.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================Ei (B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Ei %Doom: 35% Ei" ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.............####...#.#(B SH:(B 3Dex:(B 13Eiؑ .j(B.j(B.........o(B.....o..#(B XL: (B 9 Next: (B14% Place: (BDungeon:8#(B..(@(B.....####.....#(B Noise: --------- (B Time:(B 7251.8 (0.0)##(B.......##(B #...###(B a) +0 hand axeEiW ##(B.....##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#jj(B 2 gnolls#.#o(B  (B orc (missile)Aim: (Ban orc, quivering boomerangs (62% to hit) _You throw a boomerang. The boomerang barely misses the orc.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 flail (66% to hit)EiC :((BEi* :((BEiz  (B...  Throw: 10 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linEiQz e(B  Aim: (Ba gnoll, wielding a +0 flail (66% to hit)  You throw a boomerang. The boomerang hits the gnoll!  The gnoll is severely wounded.(BEi :((BEiE :((BEi`:((BEisc:((BEi2j(BEiK3o(B'Ei׫9j(B.Ei[@(B'j(BEiD(B.j(BEi(BM..@#.#j(B  (B gnoll sergeant (polearm)(BEi8(B2.9 (1.1Ei(BEim _You encounter a gnoll sergeant. It is wielding a +0 trident.(BEiEidn(B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'##EinN#.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9Ein)========================Eio(B####≈~(B.....##(B ####.#(B AC:(B 13Eio.Str:(B 19Ei-o%Doom: 35% Eio&~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.jj*(B.........####...#.#(B SH:(B 3Dex:(B 13Eip...'j**(B.....o(B'.....o..#(B XL: (B 9 Next: (B14% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: --------- (B Time:(B 7252.9 (0.0)##(B.......##(B #...###(B a) +0 hand axeEi6pd##(B.....##(B ##.##EiGp5Throw: 10 boomerangsEitp##(B...##(B #.###(B+##Eip #.##.#Eipj(B  (B gnoll sergeant (polearm)#.#Eipjj(B 2 gnollso(B  (B orc (missile) Eip(B_You encounter a gnoll sergeant. It is wielding a +0 trident.Throw: 10 boomerangsEi$qPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineEi?qnAim: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (69% toEiXq hit)Ei$(B..≈~.#.##o#(B AngleBrackets the FighterEiS%.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Eij%SStr:(B 19Doom: 35% Ei%~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Ei%JInt:(B 9  Ei%(B.jj(B..........####...#.#(B SH:(B 3Ei%0Dex:(B 13EiA&@...'j(B.((B.....o(B'.....o..#(B XL: (B 9 Next: (B14% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: --------- (B Time:(B 7252.9 (0.0)Eib&##(B.......##(B #...###(B a) +0 hand axeEi&d##(B.....##(B ##.##Ei&5Throw: 10 boomerangsEi&e##(B...##(B #.#Ei&6##(B+##Ei& #.##.#Ei'j(B  (B gnoll sergeant (polearm)#.#Ei''Cjj(B 2 gnollsEiM'ho(B  (B orc (missile) Eip'f(B_You encounter a gnoll sergeant. It is wielding a +0 trident.Ei'%Throw: 10 boomerangsEi (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (69% tohit)Ei`9((BEi &(B) Ei  Press: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight lineAim: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (69% tohit)  You throw a boomerang. The boomerang hits the gnoll.  You kill the gnoll!(BEi7#"(B..Eiq#  (B gnoll(B((BEia7((BEik8((BEib| (B..@Okawaru accepts your kill.(BEi!:((BEin:((BEiܽ:((BEin :((BEiZ:((BEi0(B..@(B..((BEi:((BEiŚ:((BEi:((BEiw(B.j(B(B.j(B(B.... (B5=4.0 (1.1 _The orc throws a boomerang. The boomerang barely misses you.(BTraining target 10.0 for Fighting reached!(B _Your Fighting skill increases to level 10!(BEiEiE(BEvoke which item? Wands  f - a wand of flame (17)EiU(Bw - a wand of warping (9) [!(B] read|quaff|evoke(B[?(B] describe selectedEi% Eik+I(B..≈~.#.#Ei+#o#(B AngleBrackets the Fighter.(B..~~(B.#(B.#Ei+[#.#(B Mountain Dwarf of Okawaru ***...Ei/_..(B'~~(B..'##Ei/#.#(B Health: (B85/85 ========================Ei/k.(B#~≈(B....##Ei0\#.#(B Magic: (B9/9Ei>0)========================EiW0(B####≈~(B.....##(B ####.#(B AC:(B 13Eii0.Str:(B 19Ei0%Doom: 35% Ei0~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Ei0JInt:(B 9  Ei1(B..jj(B.........####...#.#(B SH:(B 3Dex:(B 13EiE1...').......o(B'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8Eir1%#(B...@(B.....####.....#(B Noise: (B=-------- (B Time:(B 7254.0 (0.0)Ei1##(B.......##(B #...###(B a) +0 hand axeEi1d##(B.....##(B ##.##Ei15Throw: 10 boomerangsEi1e##(B...##(B #.#Ei26##(B+##Ei,2 #.##.#EiV2uj(B  (B gnoll sergeant (polearm)Eim2#.#Ei2bj(B  (B gnollEi2io(B  (B orc (missile)Ei2w(BYou throw a boomerang. The boomerang hits the gnoll.  You kill the gnoll!Ei2Okawaru accepts your kill. (B_The orc throws a boomerang. The boomerang barely misses you.Ei3(BTraining target 10.0 for Fighting reached! _Your Fighting skill increases to level 10!(BEi\m(B ..≈~.#.# #o# (B AngleBrackets the Fighter ...~~.#.# #.# (B Mountain Dwarf of Okawaru ***...Eim ..'~~..'## #.# (B Health: (B85/85 ========================Eio .(B#~≈(B....## #.# (B Magic: (B9/9======================== ##(B##≈~(B.....## ####.# (B AC:(B 13Eio.Str:(B 19Eij(B 2 gnollsEi}YYou encounter a gnoll. It is wielding a +0 morningstar.(BEi:((BEi:((BEib:((BEi:((BEiP:((BEi4QU(B..@(B..EiV:((BEi:((BEi:((BEi/L:((BEi9j(B.Ei(B.j(B(B....(B======(B5.0 (1Eiڭ(BEilf _The orc throws a boomerang. The boomerang misses you.(BEiEiǓ(B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.#Ei]#.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'##Ei#.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 35% j~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B...§(B.........####...#.#(B SH:(B 3Dex:(B 13Ei”...j(B).......o(B'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8Ei#(B...@.....####.....#(B Noise: ======--- (B Time:(B 7255.0 (0.0)Ei##(B.......##(B #...###(B a) +0 hand axeEi##(B.j(B...##(B ##.##Ei/5Throw: 10 boomerangsEi;e##(B...##(B #.#EiJ6##(B+##Ei,#.##.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile)The gnoll sergeant is moderately wounded.(BYou hear a shout!  You encounter a gnoll. It is wielding a +0 morningstar. (B_The orc throws a boomerang. The boomerang misses you.Press: ? - help, v - describe, . - travel(BThe floor.Ei17/.@(BEi/@/.(B.EiEiF..(B.Ei\-j(B.  You encounter a gnoll. It is wielding a +0 morningstar. (B_The orc throws a boomerang. The boomerang misses you.Press: ? - help, v - describe, . - travel(B  Here: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded(B)  An open door.EiY(B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================Ei+.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 35% j~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B...§(B.........####...#.#(B SH:(B 3Dex:(B 13Ei(...j(B).......o(B'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: ======--- (B Time:(B 7255.0 (0.0)Ei4##(B.......##(B #...###(B a) +0 hand axe##(B.j(B...##(B ##.##EiThrow: 10 boomerangs##(B...##(B #.###(B+###.##.#Eij(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollsEi6io(B  (B orc (missile)EiKYou encounter a gnoll. It is wielding a +0 morningstar. (B_The orc throws a boomerang. The boomerang misses you.Eig:Press: ? - help, v - describe, . - travelEi|Here: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded(B)  Ei An open door.EiW*(BEi!(BEi6"1 _(BEi#Ei P(B(B(BEiH _Unknown command.(BEi(B..≈~.#.##o#(B AngleBrackets the FighterEiD:.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'##Ei#.#(B Health: (B85/85 ========================Ei.(B#~≈(B....###.#(B Magic: (B9/9========================Eiv(B####≈~(B.....##(B ####.#(B AC:(B 13EiStr:(B 19Doom: 35% j~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  Ei5(B...§(B.........####...#.#(B SH:(B 3EiV0Dex:(B 13Ei...j(B).......o(B'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8Eia#(B...@(B.....####.....#(B Noise: ======--- (B Time:(B 7255.0 (0.0)Eiy##(B..*(B....##(B #...###(B a) +0 hand axeEi ##(B.j(B...##(B ##.##EiJThrow: 10 boomerangs##(B...##(B #.###(B+##Ei #.##.#Eij(B  (B gnoll sergeant (polearm)#.#Ei0jj(B 2 gnollso(B  (B orc (missile) _(BAn open door. _Unknown command.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 flail (almost dead(B, 67% to hit)EiaI(B..≈~.#.#Ei [ #o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 35% j~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B...§(B.........####...#.#(B SH:(B 3Dex:(B 13...j(B).......o(B'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: ======--- (B Time:(B 7255.0 (0.0)##(B..((B....##(B #...###(B a) +0 hand axe##(B.j(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile) _(BAn open door. _Unknown command.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 flail (almost dead(B, 67% to hit)EiE`) (B Throw: 10 boomerangs (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +0 flail (almost dead(B, 67% to hit)  You throw a boomerang. The boomerang hits the gnoll.  You kill the gnoll!(B(B.  (B gnoll(BEif4((BEiS5((BEi (Bo(B.  Okawaru accepts your kill.(B~j(B(B'j(Bj(B@(B.j(B 2 gnolls(BEiMx4(B=-----(B6.2 (1.2EiX!(BEi'j _You encounter a gnoll. It is wielding a +1 flail of pain.(BEiCEi(B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 34% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.j(B.§(B.........####...#.#(B SH:(B 3Dex:(B 13j(B..'j(B.....*o(B.'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B...@**(B...####.....#(B Noise: (B=-------- (B Time:(B 7256.2 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile)Okawaru accepts your kill. (B_You encounter a gnoll. It is wielding a +1 flail of pain.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc, quivering boomerangs (63% to hit)Ei (B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 34% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.j(B.§(B.........####...#.#(B SH:(B 3Dex:(B 13j(B..'j(B......o(B.'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: (B=-------- (B Time:(B 7256.2 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile) (B_You encounter a gnoll. It is wielding a +1 flail of pain.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc, quivering boomerangs (63% to hit)  Okay, then.(B(BEi (BEi  EiK +_(BEi@& Ei6&9(B(B(BThrow: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight line(B  Aim: (Ban orc, quivering boomerangs (63% to hit) _Okay, then.(BUnknown command.(BEiOW (B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 34% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.j(B.§(B.........####...#.#(B SH:(B 3Dex:(B 13j(B..'j(B......o(B.'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B...@.....####.....#(B Noise: (B=-------- (B Time:(B 7256.2 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile)Shift-Dir - straight lineAim: (Ban orc, quivering boomerangs (63% to hit) _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel(BThe floor.Eis.9.@(BEiy 9.(B.Ei/.(B.Eix (B.j _Unknown command.(B  Press: ? - help, v - describe, . - travel, g - get item (B Here: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded(B)  Item here:(B a +0 mace.Ei (BWhat do you want to examine?(B Monsters(B  a - (j) a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail,(Bmoderately wounded Items(B  b - ()) a +0 maceEiU (B a - (j(B) a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail,  b - ()) a +0 mace (BEi j(BA gnoll sergeant. A commander of a pack of gnolls. Scars on its stout body give evidence of how itearned its rank. Max HP: ~26 Will: +AC: ++EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 75% to hit with your +0 hand axe (at present). EikIt has about 59% to hit you. AttackMax Damage Hit: +0 trident 19 It can open doors.Eis(B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***...Ei9..(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 34% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.j(B.§(B.........####...#.#(B SH:(B 3Dex:(B 13j(B..'j(B......o(B.'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: (B=-------- (B Time:(B 7256.2 (0.0)##(B.......##(B #...###(B a) +0 hand axeEik##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.#Ei#.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile) _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded(B)  Item here:(B a +0 mace.  The floor. (BWhat do you want to examine?(B Monsters(B  a - (j) a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail,(Bmoderately wounded Items(B  b - ()) a +0 mace Ei% (B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 34% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.j(B.§(B.........####...#.#(B SH:(B 3Dex:(B 13j(B..'j(B......o(B.'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: (B=-------- (B Time:(B 7256.2 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+##Ei&#.##.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile) _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded(B)  Item here:(B a +0 mace.  The floor.Ei6:I(B..≈~.#.#Ei;#o#(B AngleBrackets the Fighter.(B..~~(B.#(B.#EiS<1#.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================Ei=](B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 34% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.j(B.§(B.........####...#.#(B SH:(B 3Dex:(B 13EiKj(B..'j(B......o(B.'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: (B=-------- (B Time:(B 7256.2 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile) _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded(B)  Item here:(B a +0 mace.  The floor.Ei (B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....##EiE#.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Ei%Doom: 34% Ei1~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  Ei(B.j(B.§(B.........####...#.#(B SH:(B 3Dex:(B 13j(B..'j(B......o(B.'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B...@(B.....####.....#(B Noise: (B=-------- (B Time:(B 7256.2 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile) _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded(B)  Item here:(B a +0 mace.  The floor.Ei*(BEi. (BEix 1 _(BEi=EiH (B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 34% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.j(B.§(B.........####...#.#(B SH:(B 3Dex:(B 13j(B..'j(B.....*o(B.'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B...@**(B...####.....#(B Noise: (B=-------- (B Time:(B 7256.2 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile)Item here:(B a +0 mace. _(BThe floor.  Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc, quivering boomerangs (63% to hit)Eil (B*.o(B.Ei@*.(B.Ei.Ei/.(B.Ei9 Ei ..(B.Eid /.(B.Ei !.*Ei (BEi_Ei+`Yj*(B.* _(BThe floor.  Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  EiN`Aim: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded(B, 70% to hit)Ei\ (B'j(B.*(BEiLm9.*(BEi̬EiY.**j*(BEij*Aim: (Ba gnoll, wielding a +1 flail of pain (67% to hit)Ei" (B.jj(B.**j(B.Fi$>V (B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 34% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.j(B.§(B.........####...#.#(B SH:(B 3Dex:(B 13j(B..'j(B......o(B.'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B..(@(B.....####.....#(B Noise: (B=-------- (B Time:(B 7256.2 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile) _(BThe floor.  Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(BFi:((BFiF((BYou throw a boomerang.  The boomerang barely misses the gnoll sergeant.Fi(BFiaFib3((BFi:((BFiq:((BFiZFi3((BFipFi (B.j(B.'j(B..((BFir:((BFi:((BFi:((BFiÙ:((BFi8:((BFi.:((BFi- (Bo(B.  The boomerang completely misses the gnoll.(B(B.j(B(B)j(Bj(B.(B.o(BFi1(B.')..@(B(B-7.3 (1.1 _(BFi3(B..≈~.#.##o#(B AngleBrackets the FighterFi.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B [40m####.#(B AC:(B 13Str:(B 19Doom: 34% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.jj*(B.........####...#.#(B SH:(B 3Dex:(B 13...'***(B......'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8Fi#(B.j(B.@(B.o(B...####.....#(B Noise: --------- (B Time:(B 7257.3 (0.0)##(B.......##(B #...###(B a) +0 hand axeFi##(B.)(B...##(B ##.##Throw: 10 boomerangsFie##(B...##(B #.#FiV##(B+###.##.#Fij(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollsFi2io(B  (B orc (missile)FiFThe boomerang barely misses the gnoll sergeant. (B_The boomerang completely misses the gnoll.FiThrow: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba gnoll, wielding a +1 flail of pain (67% to hit)FiH Y(B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================Fi .(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Fi. 2Str:(B 19Doom: 34% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.jj(B..........####...#.#(B SH:(B 3Dex:(B 13...')........'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8Fi u#(B.j(B.@(B.o(B...####.....#(B Noise: --------- (B Time:(B 7257.3 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#Fi j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile) (B_The boomerang completely misses the gnoll.Throw: 10 boomerangsFi8 uPress: ? - help, Q - select action, ( or ) - cycleFi Shift-Dir - straight lineAim: (Ba gnoll, wielding a +1 flail of pain (67% to hit)  Okay, then.(B(B(B _(BFi-(BFi-(B(B _Unknown command.(BFiDfI(B..≈~.#.#Fif(#o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 34% Fif~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11FihJInt:(B 9  Fih(B.jj(B..........####...#.#(B SH:(B 3Dex:(B 13...')........'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8Fih/#(B.j(B.@.o(B...####.....#(B Noise: --------- (B Time:(B 7257.3 (0.0)Fi t##(B.......##(B #...###(B a) +0 hand axe##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#j(B  (B gnoll sergeant (polearm)#.#FiStjj(B 2 gnollso(B  (B orc (missile)Shift-Dir - straight lineAim: (Ba gnoll, wielding a +1 flail of pain (67% to hit) _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel(BThe floor.Fiu .@Fii~ (BFiR j(B. _Okay, then.(B _Unknown command.(B  Press: ? - help, v - describe, . - travel (B Here: (Ba gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded(B)Fi|J (B)jFi}, g - get itemFi}7Item here:(B a +0 mace.  Fi ~The floor.Fi&/b (B.(B)Fi0T (Bj(B.  FiR0QHere: (Ba gnoll, wielding a +0 morningstarFi (jjFi .(B1 flail of painFiG? (B..≈~.#.##o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B85/85 ========================.(B#~≈(B....###.#(B Magic: (B9/9========================(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19Doom: 34% ~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9  (B.jj(B..........####...#.#(B SH:(B 3Dex:(B 13...')........'.....o..#(B XL: (B 9 Next: (B15% Place: (BDungeon:8#(B.j(B.@(B.o(B...####.....#(B Noise: --------- (B Time:(B 7257.3 (0.0)##(B.......##(B #...###(B a) +0 hand axe##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.###(B+###.##.#j(B  (B gnoll sergeant (polearm)#.#jj(B 2 gnollso(B  (B orc (missile) _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelHere: (Ba gnoll, wielding a +1 flail of pain  The floor.(B(B _(BFi(BFiW (BFi(BFi! _Unknown command.Fi(BFi[!Fi (B ..≈~.#.#(B #o#(B .(B..~~(B.#(B.#(B #.#(B ..(B'~~(B..'##FiU -(B #.#Fi (B .(B#~≈(B....##(B #.#Fi h~(B####≈~(B.....##(B ####.#~≈~≈~)(B.....##(B ##.##.#(B.jjFi ](B.####...#.#(B.').'.....o..#(B #(B.j@(B..o(B...####.....#(B ##Fi X(B.##(B #...###Fi (B ##(B.)(B...##(B ##.## Fi (B ##(B...##(B #.#(B Fi( n##(B+##(B #.#Fi s(B #.#(B #.#(BFiR (B.j(B(B.j(BFi 3o(B.Fi< M(B(B=8.3 (1Fi (BFiU  Fil H_The gnoll sergeant barely misses you.(BFi Fi' (B.jYou barely miss the gnoll sergeant.(BFis (B.jThe gnoll sergeant is moderately wounded.(BFiK(BFi/(B9.2 (0.9FiK(BFi} FiI_The gnoll sergeant closely misses you.(BFiFi| u (Bo(B.  You hit the gnoll sergeant.Fir} ,(B)jFi} (BFis~ F(B'j(BFiZ ' (B Fi The gnoll sergeant is heavily wounded.(B(B60.1(B _The gnoll sergeant closely misses you.(BFiN/ (B.FijYou hit the gnoll sergeant but do no damage.The gnoll sergeant is heavily wounded.(BYou hit the orc. You hit the gnoll. The orc misses you.(BFie (B The gnoll barely misses you.(BFi;Z(B4-(B1.0Fi(BFiþ= _The gnoll sergeant hits you with a +0 trident.Fi FiqE. (B (BYou hit the gnoll sergeant.  The gnoll sergeant is heavily wounded.(BYou hit the orc. You hit the gnoll but do no damage.(B You hit the gnoll. FidG-(B8 (0.8 Fii(B Fij> _The orc hits you. You block the gnoll's attack. Fibl Fim)(BYou hit the orc. You hit the gnoll but do no damage.(B You hit the gnoll.orc hits you. You block the gnoll's attack.  The gnoll sergeant is severely wounded.(Bslash the gnoll!  You kill the gnoll!(B (B(Okawaru accepts your kill.You hit the gnoll but do no damage.(B You slash the orc!  You kill the orc!(B (B (B  (B gnoll (B Okawaru accepts your kill.(B Fi:t(B5= (B6 Fi 2.6 Fi(B Fi{ _The gnoll sergeant barely misses you.(B You block the gnoll's attack. Fis (B  (BYou hit the gnoll sergeant.  The gnoll sergeant is almost dead. Fiti(BYou hit the gnoll. The gnoll barely misses you.(B Fi (B0--(B3.4(B _The gnoll sergeant hits you with a +0 trident. Fi:  Fi;_(B You hit the gnoll sergeant but do no damage. Fi;The gnoll sergeant is almost dead.You barely miss the gnoll.(B The gnoll misses you.(B Fie=[(B1--(B4.2 FiE(B FiG5 _You block the gnoll sergeant's attack. FiH Fiً ) (B Fi )(BYou hit the gnoll sergeant.  You kill the gnoll sergeant!(B Fi} (B #.#Okawaru accepts your kill.(B Fi\ (B2=3 (B95.0 Fi (B Fi r _You hit the gnoll but do no damage.(B You block the gnoll's attack. Fi-  Fi (B..≈~.#.##o#(B AngleBrackets the Fighter Fi.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B82/85 =======================-.(B#~≈(B....###.#(B Magic: (B9/9======================== Fi ~(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19 Fi%Doom: 33%  Fi~~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11 FiJInt:(B 9   Fi (B..............####...#.#(B SH:(B 3 FiZ0Dex:(B 13 Fiv....'))(B.......'.....o..#(B XL: (B 9 Next: (B19% Place: (BDungeon:8 FiF#(B.)(B@((B.....####.....#(B Noise: (B=-------- (B Time:(B 7265.0 (0.0) Fi##j(B......##(B #...###(B a) +0 hand axe Fi ##(B.)(B...##(B ##.##Throw: 10 boomerangs##(B...##(B #.# Fi7S##(B+###.##.# FiSbj(B  (B gnoll FijD#.#(BYou hit the gnoll sergeant.  FiWYou kill the gnoll sergeant!Okawaru accepts your kill.  Fi(B_You hit the gnoll but do no damage.(B You block the gnoll's attack.  Press: ? - help, v - describe, . - travel(BThe floor, spattered with blood. Fi) (B FiP@j (B You kill the gnoll sergeant!(B  Okawaru accepts your kill.(B _You hit the gnoll but do no damage.(B You block the gnoll's attack.  Press: ? - help, v - describe, . - travelHere: (Ba gnoll, wielding a +1 flail of pain (moderately wounded(B)  FikThe floor. Fi I(B..≈~.#.# Fi& x#o#(B AngleBrackets the Fighter.(B..~~(B.#(B.##.#(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.#(B Health: (B82/85 =======================-.(B#~≈(B....## FiN #.#(B Magic: (B9/9======================== Fik ~(B####≈~(B.....##(B ####.#(B AC:(B 13Str:(B 19 Fi %Doom: 33%  Fi 1~~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 11Int:(B 9   Fi (B..............####...#.#(B SH:(B 3Dex:(B 13 Fi ....'))(B.......'.....o..#(B XL: (B 9 Next: (B19% Place: (BDungeon:8 Fi- 8#(B.)@((B.....####.....#(B Noise: (B=-------- (B Time:(B 7265.0 (0.0) FiI ##j(B......##(B #...###(B a) +0 hand axe Fid ##(B.)(B...##(B ##.##Throw: 10 boomerangs Fi| ##(B...##(B #.###(B+## Fi #.##.# Fi bj(B  (B gnoll Fi #.# Fi You kill the gnoll sergeant!Okawaru accepts your kill. (B_You hit the gnoll but do no damage.(B You block the gnoll's attack.  Press: ? - help, v - describe, . - travel Fi% Here: (Ba gnoll, wielding a +1 flail of pain (moderately wounded(B)  The floor. Fi  Fi$ #(B Fis (B Fi< 1 _(B Fi  Fi( * (B Fi9) )(BYou slash the gnoll!  You kill the gnoll!(B Fi: +(B FiK? D(B3  Fi? &(B8 (0.8 Fi_ (B Fia K _Okawaru accepts your kill.(B Fid FiR (B ..≈~.#.#(B #o(B ..(B.~~(B.#(B.#(B #.(B ..(B'~~(B..'##(B #.(B. .(B#~≈(B....##(B #.(B.~(B####≈~(B.....##(B ####.(B.~~~≈~≈~)(B.....##(B ##.##.(B.####...#.(B.'))(B.'.....o..(B #(B.@.((B.....####.....(B ##)(B......##(B #...(B ##(B.)(B...##(B ##.##(B ##(B...##(B #.# (B ##(B+##(B #.# (B #.# (B #.#(Bw(BFifZ w(B  (B Gastronok(B(B4-6.8 (1.0Fivc (BFil  Fil  Things that are here:Fim  Fim Fi4m q_(Ba +0 trident; a +0 ring mail; a gnoll corpse(BFiq Fi~(B..≈~.#.##o(B AngleBrackets the Fighter..(B.~~(B.#w##.(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'###.(B Health: (B84/85 =======================-(B. .(B#~≈(B....###.(B Magic: (B9/9========================(B.~(B####≈~(B.....##(B ####.(B AC:(B 13Str:(B 19Fi[xDoom: 33% (B.~~~≈~≈~)(B.....##(B ##.##.(B EV:(B 11Int:(B 9  Fi(B...............####...#.(B SH:(B 3Dex:(B 13.....'))(B.......'.....o..(B XL: (B 9 Next: (B19% Place: (BDungeon:8#(B.@.((B.....####.....(B Noise: --------- (B Time:(B 7266.8 (0.0)Fi##)(B......##(B #...##(B a) +0 hand axeFix##(B.)(B...##(B ##.##(B Throw: 10 boomerangs##(B...##(B #.###(B+##FiP#.##.#w(B  (B Gastronok#.# FibD(B_Okawaru accepts your kill.Fis3(BThings that are here: Fi`_(Ba +0 trident; a +0 ring mail; a gnoll corpseFiHPress: ? - help, v - describe, . - travel, g - get itemFiItems here:(B a +0 trident; a +0 ring mail; a gnoll corpse(B.  The floor.Fi(:{@(B)a +1 flail of pain(BFi& (B@)(Ba +0 trident; a +0 ring mail; a gnoll corpse(B.Fi c(B)@(BmorningstarFiY)) here:(B a +0 mace.Fi@ (B..≈~.#.##o(B AngleBrackets the Fighter..(B.~~(B.#w##.(B Mountain Dwarf of Okawaru ***.....(B'~~(B..'##Fi #.(B Health: (B84/85 =======================-(B. .(B#~≈(B....##Fi #.(B Magic: (B9/9========================(B.~(B####≈~(B.....##(B ####.(B AC:(B 13Str:(B 19Doom: 33% Fi (B.~~~≈~≈~)(B.....##(B ##.##.(B EV:(B 11Int:(B 9  (B...............####...#.(B SH:(B 3Fi 0Dex:(B 13FiD .....'))(B.......'.....o..(B XL: (B 9 Next: (B19% Place: (BDungeon:8Fia #(B.@.((B.....####.....(B Noise: --------- (B Time:(B 7266.8 (0.0)Fi ##)(B......##(B #...##(B a) +0 hand axeFi ##(B.)(B...##(B ##.##(B Throw: 10 boomerangsFiDZ o##(B...##(B #.#Fi 6##(B+##Fi #.#Fi #.#Fi5 fw(B  (B GastronokFiO #.# Fi[ D(B_Okawaru accepts your kill.Fi 3(BThings that are here: Fi `_(Ba +0 trident; a +0 ring mail; a gnoll corpseFi HPress: ? - help, v - describe, . - travel, g - get itemFiܲ >Item here:(B a +0 mace.  The floor.Fiֳ *(BFiz (BFiA 1 _(BFi Fi1% (BFi& (BFin/ (BFi 5 A _Unknown command.(BFi6 Fi (B ..≈~.#.#(B #(B ..(B.~~(B.#w#Fi_ +(B #Fi {(B. ..(B'~~(B..'##Fi +(B #Fi- (B. .(B#~≈(B....##FiV +(B #Fi v(B.~(B####≈~(B.....##(B ####(B.~~~≈~≈~)(B.....##(B ##.##Fi[ .####...#(B.')).'.....o(B #@).((B.....####Fi (B ##)(B......##(B #...Fi (B ##(B.)(B...##(B ##.## Fi (B ##(B...##(B #.# Fi (B ##(B+##(B #.#Fi 4(B #.# Fi -(B #.#FiB (BFi (BFi ](B5=(B7.8 (1FiW# (BFi$  Fi$ Fi$ D_You hear the steady creaking of a portcullis very nearby.Fi% (BFiu' Fi(B #≈~.#.##(B  ..≈~(B.#(B.#(B  ...~~(B.#w(B #(B. ..'~~(B..'Fi Fi#(B.. .#~≈(B .~(B####≈~(B #~~~≈~≈~)(B ##(B....####..(B.......@(B))(B.......'.....o#(B...#(B.##(B.).((B.....####...(B. #(B ##)(B......##(B #...)(B...####.#(B...##(B #.###(B+##(B #.# (B #.##.#(BFi7%(B.FiT&w(BFic(BFiD((B8Fi(BFipL _(BThere is an open door here.FiFi3(B #≈~.#.##(B)##(B ..≈~(B.#(B.#Fi^(B.. ...~~(B.#(B.#(B #(B.. ..'~~(B..w##(B.#(B..≈(B .#~≈(B....##(B.~(B####≈~(B.....##(B .~~~≈~≈~)(B.....##(B ##.#.####(B')).'.....#(B...#(B.##(B.).((B.....####(B.. #(B. ##)(B......##(B #(B. #(B. ##(B.)(B...##(B ##.#(B. ##(B...##(B #.(B.. ##(B+##(B #.##(B #.(B #.(BFi(BFig Fi(B Found a whip.  A malevolent force fills the Dungeon...(BFi+1  --more--(BFi:*(BFiut (B==========(B9Mark (BWith a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.(B@(B _You hear an angry hiss.FiVOFia(B The gnoll sergeant is almost dead.(BYou hit the gnoll. The gnoll barely misses you. FiEb(B_The gnoll sergeant hits you with a +0 trident.  You hit the gnoll sergeant but do no damage.The gnoll sergeant is almost dead.You barely miss the gnoll.(B The gnoll misses you. Fi^bE(B_You block the gnoll sergeant's attack.  Firb!You hit the gnoll sergeant.  Fib-You kill the gnoll sergeant!Fib*Okawaru accepts your kill. Fib(B_You hit the gnoll but do no damage.(B You block the gnoll's attack.  FibYou slash the gnoll!  Fib#You kill the gnoll! Fi(cx(B_Okawaru accepts your kill.(BThings that are here:  Fiucza +0 trident; a +0 ring mail; a gnoll corpseItem here:(B a +0 mace. Fic_You hear the steady creaking of a portcullis very nearby.(BThere is an open door here.  Found a whip.  Fic8A malevolent force fills the Dungeon...FicI(BWith a horrendous wail, an alarm goes off!  Fic2A sentinel's mark forms upon you.Fic/(BYou hear an angry hiss.FiFiFi (B#≈~.#.##AngleBrackets the Fighter(B)##(B ..≈~(B.#(B.#Mountain Dwarf of Okawaru ***...(B... ...~~(B.#(B.#Health: (B85/85 ========================#(B.. ..'~~(B..w##FiB BMagic: (B9/9========================(B.#(B..≈(B .#~≈(B....##AC:(B 13Fi] .Str:(B 19Fiq %Doom: 33% Fi (B....~(B####≈~(B.....##(B ##(B EV:(B 11Fi JInt:(B 9  Fi (B....~~~≈~≈~)(B.....##(B ##.(B SH:(B 3Fi 0Dex:(B 13Fi" #(B.................####..(B XL: (B 9 Next: (B19% Place: (BDungeon:8FiU .......@(B'))(B.......'.....(B Noise: ==========(B Time:(B 7269.8 (0.0)Fi ##(B...#(B.##(B.).((B.....####..(B a) +0 hand axeFi (B... #(B. ##)(B......##(B #..(B Throw: 10 boomerangsFi (B. #(B. ##(B.)(B...##(B ##.(B Mark Fi #(B. ##(B...##(B #.(B.. ##(B+##Fi/ #.(B w(B  (B Gastronok##FiE #.FiX #. Fiv ;_(BThere is an open door here.  Fi Found a whip.  Fi 8A malevolent force fills the Dungeon...Fi I(BWith a horrendous wail, an alarm goes off!  Fi  aA sentinel's mark forms upon you. (B_You hear an angry hiss.Fi (BFiP )(BFi& (BFi( Fi& (BFi' (BFi0 (BFi1 A _Unknown command.(BFi3 Fi(d####~~....###(B. #≈~.#.###(B)##(B ..≈~.#.#(B.... ...~~.#(B.#(B #(B.. ..'~~(B..w#(B.#(B..≈(B .#~≈(B #(B....~(B####≈~(B #~~~≈~≈~)(B ##(B #(B....####(B.........'))(B.......'..###(B...#(B.##(B.).((B.....####(B....##(B.###)(B......##(B #(B.###(B #(B.#(B ##(B.)(B...##(B ###(B #(B.#(B ##(B...##(B #(B ..#(B ##(B+##(B ####(B ##(B(B'w(BFid(B--------- (B70.8 (1(B _Gastronok sloshes about.(BFi#(B ###~~....##(B #(B. #!~(B #≈~.#.##(B #(B)##(B.≈(B ..≈~.#.#(B .(B...~(B ...~~.#.#(B #(B #(B..~(B ..'~~.(B.'##(B #(B.#(B..≈(B .#~≈(B.w..##Fi(B #(B....~(B####≈~(B.....##(B Fi|. #(B....~~~≈~≈~)(B.....##(B  #.####(B.')).'(B.###(B...#(B.##(B.).(.....####(B .(B....##(B.###)(B......##(B #(B #(B.###(B #(B.#(B ##.)...##(B  #(B #(B.#(B ##...##(B  .(B.#(B ##+##(B ###(B Fi%(BFi&I---------(B1Fi_0(BFi1J _Found a potion of curing(B.Fi3Fi [#(B ###~~....## #Fi E(B #(B. #!~(B# #≈~.#.## #(B #(B)##(B.≈(B# ..≈~.#.# #Fi^ (B .(B...~(B#...~~.#.# #(B #(B #(B..~(B#..'~~..'##(B #(B.#(B..≈(B# .#~≈(B.w..##(B #(B....~(B####≈~(B.....##(B #(B....~~~≈~≈~).....##(B  #.)(B.')).'Fi `(B.###(B...#(B.##(B.).(.....(B .(B....##(B.###)(B......##(B  #(B.###(B #.#(B ##.)...##(B #(B. #.#(B ##...##(B. ..#(B ##+###(B ###Fi (BFi 2w(BFi+ .w(B  (B Gastronok(BFi '(B2Fi (BFi  _Found a dagger.Fi1 Fim...#~(B ~~≈~~.....#### .###(B #(B ..~(B####~~....## Fiɦ.#(B #(B. #!~(B# #≈~.#.## .#Fi8#(B)##(B.≈(B# ..≈~.#.# .#(B .(B...~(B#...~~.#. .#(B #(B #(B..~(B#..'~~..'(B #(B.#(B..≈(B# .#~≈(B #(B....~(B####≈~w~~~≈~≈~)(B  ##(B....##(B )(B..........')).......'.Fi>#(B..###(B...#(B.##(B.).(.....###(B. ..(B...##(B.###)......###(B #(B.#####.#(B ##.)...##(B #(B. #.#(B ##...##(B . ..#(B ##+######(BFiN(BFi'(B3Fi(BFi|Fig(BM#.#.###...w............o ...(B ..~~~~≈.######Fi#(B ..~(B####~~....###(B. #!~(B# ##Fiy#(B)##(B.≈(B# ..≈(B .(B..~~.#.#(B .##(B #(B..~(B#..'~~..'##(B #(B..≈(B# .#~≈....##(B ####≈~w....##(B ....~~~≈~≈~).....##(B  ##(B...##).(B.........')).......'.(B Mark #.(B.Fi(..(BFi (BFiI!'(B4FiO)(BFi+ Fim z(BM.......#...####†###### . 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(B"Fio* (B"Fi* ,(B1.8 (1"Fi0 (B"Fi2 #Fi0(BM#(B  .(B # ##w(B #(B. .#(B #Fi ##(B.#####(B.#### .#.######(B :(B.....(B.....†.#(B .......#(B...####†###### .#.#.###.#Fi.A(B...............o ...#Fi:(B #(B.@~~~~≈~~.....#######Fi_ (B #(B..~(B####~~....##(B #.##(B.~(B# ##Fi# .#####(B)##(B.≈(B# ..≈~.#.#Mark (B##FiE(B...~~#Fi"(B#Fi(B#Fi/'(B2#FiH(B#Fi'#Fi>#.#(B  #.#(B  ##(B #Fi?#.(B  #.#(B  .#(B #(B. #(B #.#(B #w#(B . .#(B #.#(B #FiA?#.#(B ###(B.#####(B.####.#(B #Fi_?#.######(B #(B.:(B.....(B.....†.#(B #Fiy?.......(B #(B...#(B...####†####### #Fi?#.#.###.(B #(B..@(B..............o. ..#(B #Fi?k #(B..~~~~≈~~(B.#Fi?### ####Fi?#(B #(B..~(B####~~(B... #(B #Fi@ #.##(B.~(B# #≈~(B.#.# #(B #Fi@####(B)##(B.≈(B# ..≈#Fi@&~.#.#(B #Fi1@(#(B #FiK@#.....(B..~(B#...~~.#.#(B #Fip@##.##.#(B..~(B#..'~~..'##(B#Fi@h#.#(B..≈(B# .#~#Fi@=(B#....~####≈~w#Fi@#(B#FiJ(B#Fi>K'(B3#FiQ(B#FiR#Fi j#.#(B #.#(B ##(B #.(B #.#(B .#(B #.(B #(B #.#(B w#(B #(B. .#(B #.#(B .#(B #Fi/ r###(B.#####(B.####.#(B .######(B #(B.:(B....(B......†.#(B  #(B...#(B...####†# .#.###.(B #(B.o. .#(B #Fi?* #(B..~~~~≈~~(B.....#(B #(B #(B..~(B####~~(B....##(B  #.##(B.~#(B #≈~(B.#.##(B  ####(B)##(B.≈#(B ..≈~.#.#(B #.....(B..~#(B #.##.#(B..~#(B#.#(B..≈#(B (B(B4(B$FiR$Fi`#.#(B #.#(B  #.(B #(B #.#(B #(B #.(B .#(B #.#(B #(B #.(B .#(B #.#(B #(B $Fi###(B.#####(B.####.#(B $Fi######(B #(B.:(B...(B.......†.#(B $Fi} #(B...#(B...####†# $Fi#.###.(B #(B.o. #(B $Fi7{#(B..~~~~≈~~(B.....# #$FiJ(B $Fi]#(B #(B..~(B####~~(B....##(B $Fi{#.##(B.~#(B #≈~(B.#(B.##(B $Fi####(B)##(B.≈#(B ..≈~(B.$Fi9#.#(B$Fi#.....(B..~#...~~.#.##.##.#(B..~#..'~~..'###.#(B..≈#(B .#~≈....##$Fiy#....~####≈~w....##(B #(B $Fi(B$Fit(B$Fi'(B5$Fi(B$Fi$Fi#.#(B ##(B #.#(B  $FiU#.(B .#(B #.#(B  #.(B .#(B #.#(B  #.(B .#(B #.#(B  $Fik###.#####(B.####.#(B $Fi #(B.:(B..(B........†.#(B $Fi} #(B...#(B...####†# $Fi.###.(B #(B.o.(B $Fi{#(B..~~~~≈~~(B.....#$Fi·(B $Fi#(B #(B..~(B####~~(B....##(B $Fi#.##(B.~#(B #≈~(B.#(B.##(B $Fi#####(B)##.≈#(B ..≈~(B.#.#(B$Fi5s#.......~#...~~(B.#.#(B $FiC`#.##.#..~#..'~~(B..'##(B $Fi]#.#..≈#(B .#~≈(B....##(B #....~####≈~w....##(B #$Fiv(B$Fi(B$Fi'(B6$Fiq(B$FiQ$FiŹ #.#(B ###(B #.#(B $Fip |#.(B ..#(B #.#(B $Fi ;#.(B #(B.#(B #.#(B #.(B #(B.#(B #.#(B $Fi ###(B.#####(B.####.#(B $Fi #.:.(B.........†.#(B $Fi #(B...#(B...####†# ###.(B #(B.o.$Fi {#(B..~~~~≈~~(B.....#$Fi6 #(B #(B..~(B####~~(B....##(B $Fi &#.##(B.~#(B #≈~(B.#(B.##(B ####(B)##.≈#(B ..≈~(B.#.#(B#.~#...~~(B.#.#(B $Fi j#.##.#..~#..'~~(B..'##(B $Fi #.#..≈#(B .#~≈(B....##(B $Fi e#....~####≈~w....##(B #(B$Fi$ (B$Fi '(B7$Fi (B$Fiz %Fiz###(B #.#(B #.(B ..#(B #.#(B #.(B #(B.#(B #.#(B %FiՆ#.(B #(B.#(B #.#(B ###.#####(B.####.#(B %Fi###(B #.:(B..(B........†.#(B %Fi...(B #(B...#(B...####†############ %Fi'##.(B #(B.................o.....(B) %FiI#(B..~~~~≈@~(B.....##########%Fii#(B #(B..~(B####~~(B....##(B %Fi#.##.~#(B #≈~(B.#(B.##(B #%Fi####(B)##.≈#(B .(B.≈~(B.#.#(B %Fi#%Fi‡#.......~#..(B.~~(B.#.#(B #%Fi߇g#.##.#..~#.(B.'~~(B..'##%Fi (B #.#..≈#(B .#~≈(B....##....~#(B###≈~(B.%Fie#####....~~~≈~≈~).##.(B%FiC (B You enter the shallow water.%Fi7^(B9.4 (1.6Water (B%FiS(B%FiȘ8 _Moving in this stuff is going to be slow.%Fiޙ%Fi (B #.(B ..#%Fi\ ###.#####(B.### ###(B #.:(B..........†.# ...(B #(B...#(B...####†############ ##(B..............o.....(B) %Fi{ #(B..~~~~≈~~(B.....###########(B #..~###(B#%Fi =##(B %Fi .##.~#(B #≈~(B.#(B.##(B %Fi {####(B)##.≈#(B .(B.≈~(B.#.#(B .......~#.(B..~~(B.#.#(B.%Fi 4#>(B#%Fi, ~≈~)(B....##.................####...#(B %FiE (B%Fi 0k(B%Fi ~ (Bz(BFound an escape hatch in the floor.%Fi K(B.k(B%Fi1 Dz)(B%Fi k(B  (B wyvernz(B  (B wight(B%FiK *(B91.0%Fi (B%Fi  %Fi5 i_You encounter a wight. It is wielding a +1 mace of protection.(B%Fi  &FiVf&Fif#.(B #.#(B #.#(B #.(B #(B.#(B #.#(B ###.#####(B.####.#(B &Fif##(B #.:.(B.........†(B.#(B &Fif..(B #.(B..#(B...####†############# &Fif#.(B #...(B....k(B.........o.....(B).(B &Fi$gv#..~~~~≈~~(B.....##########.&Fi0g#(B #..~###(B#~~(B....##(B #.&FiIg#.##.~#(B #≈@(B.#.##(B &FiVg#.&Fing####(B)##.≈(B#...≈~(B.#.#(B &Fi{g#o&Fig#.......~(B#...~~(B.#.#(B #.&Fig#.##.#..~(B#..'~~(B..'##.(B #.#..≈(B#>(B.#~≈(B....&Figl#.#....~(B####≈~z####.&FigZ#....~~~≈~≈~)(B.&Fi hk##.##.(B zz(B 2 wights&FihW##.......(B....z##...#.&Fi$h)....&Fi(B.#~≈z(B...##'Fi' ...~(B####≈~(B.....##(B ###'Fi' ~~≈~≈~z(B.....##(B ##.#.......(B..........####...'Fi' Jz(B 3 wights (1 polearm)'Fi' )...'Fi( (B.'))(B..z(B....'.....o.'Fi.( d#..###...#.##.).(.....####...(B'Fi1 J (B~k'Fi1 ZYou encounter a wight. It is wielding a +3 spear.(B'Fi4 (Bz(B.  Found a flagged portal. The wyvern attacks as it pursues you!'Fi6 Bz)(B'FiU7 :z(B.'FiO9 8z(B.'Fi: :z(B.'Fi`; 8z(B.'Fia] (B'Fi] (B3-(B4.2(B _The wyvern barely misses you.(B The wyvern bites you.)FigZ(B#.(B #.#(B #.#AngleBrackets the Fighter###.#####(B.####(B.#Mountain Dwarf of Okawaru ***... )Fi##(B #.:...(B.......†(B.#Health: (B83/85 =======================- )Fi..(B #...#(B...####†#############(B Magic: (B9/9======================== #.(B #.....(B............o.....(B).(B AC:(B 13Str:(B 19)Fi$Doom: 33% )Fi#..~~~~≈~~(B.....##########.(B EV:(B 11)FiIInt:(B 9  )Fi #(B #..~(B###(B#~~(B....##)Fi!|#.(B SH:(B 3Dex:(B 13)Fi<#.##.~(B#∩(B.#≈k(B.#.##)FikD#.(B XL: (B 9 Next: (B19% Place: (BDungeon:8####(B)##.≈(B#...≈(B@.#.#)Fi#o(B Noise: (B=-------- (B Time:(B 7294.2 (0.0))Fie#.......~(B#...~~z#.#)FiL#.(B a) +0 hand axe)Fij#.##.#..~(B#..'~~(B..'##)FiR#.(B Throw: 10 boomerangs)Fi#.#..≈(B#>(B.#~≈z(B...##)FiD#.(B Mark Water )Fi #....~(B####≈~(B.....##(B ####.)Fix6#....~~~≈~≈~)(B.z(B...##(B ##.##.(B k(B  (B wyvern)Fi##.......(B..........####...#.(B zzz(B 3 wights (1 polearm))FiJ).........(B.'))(B.......'.....o..#..###...#.##.).(.....####..... _(BWhy would you want to do that?  You encounter a wight. It is wielding a +3 spear.)Fi(BFound a flagged portal. The wyvern attacks as it pursues you! _The wyvern barely misses you.(B The wyvern bites you.  )FilPress: ? - help, v - describe, . - travel(BSome shallow water.)Fip9 (B@)Fiz (B You encounter a wight. It is wielding a +3 spear.(B  Found a flagged portal. The wyvern attacks as it pursues you! _The wyvern barely )Fimisses you.(B The wyvern bites you.  Press: ? - help, v - describe, . - travelHere: (Ba wight, wielding a +1 mace of protection and wearing a +0 robe  The floor.*Fiy (Bz.(BThe floor.*Fi (B.*Fi zHere: (Ba wight, wielding a +4 battleaxe and wearing a +0 robe  The floor.+Fie x (Bz.(BThe floor.+Fi(B#.(B #.#(B #.#AngleBrackets the Fighter###.#####(B.####(B.#Mountain Dwarf of Okawaru ***... ##(B #.:...(B.......†(B.#Health: (B83/85 =======================- ..(B #...#(B...####†#############(B Magic: (B9/9======================== #.(B #.....(B............o.....(B).(B AC:(B 13Str:(B 19Doom: 33% #..~~~~≈~~(B.....##########.(B EV:(B 11Int:(B 9  #(B #..~(B###(B#~~(B....###.(B SH:(B 3Dex:(B 13#.##.~(B#∩(B.#≈k(B.#.###.(B XL: (B 9 Next: (B19% Place: (BDungeon:8####(B)##.≈(B#...≈@(B.#.##o(B Noise: (B=-------- (B Time:(B 7294.2 (0.0)#.......~(B#...~~z#.##.(B a) +0 hand axe#.##.#..~(B#..'~~(B..'###.(B Throw: 10 boomerangs#.#..≈(B#>(B.#~≈z(B...###.(B Mark Water #....~(B####≈~(B.....##(B ####.#....~~~≈~≈~)(B.z(B...##(B ##.##.(B k(B  (B wyvern##.......(B..........####...#.(B zzz(B 3 wights (1 polearm)).........(B.'))(B.......'.....o..#..###...#.##.).(.....####.....You encounter a wight. It is wielding a +3 spear.(BFound a flagged portal. The wyvern attacks as it pursues you! _The wyvern barely misses you.(B The wyvern bites you.  [3+Fi^6mPress: ? - help, v - describe, . - travel(BThe floor.(B(B _(B,Fi;(B,Fi(B,FiW X(B _Unknown command.(B,FiW(BEvoke which item? Wands  f - a wand of flame (17)(Bw - a wand of warping (8) [!(B] read|quaff|evoke(B[?(B] describe selected,Fi ,FivOZ(B#.(B #.#(B #.#AngleBrackets the Fighter###.#####(B.####(B.#Mountain Dwarf of Okawaru ***... ,FiO##(B #.:...(B.......†(B.#Health: (B83/85 =======================- ..(B #...#(B...####†#############(B Magic: (B9/9======================== #.(B #.....(B............o.....(B).(B AC:(B 13,FiORStr:(B 19Doom: 33% ,FiO#..~~~~≈~~(B.....##########.(B EV:(B 11,FiOIInt:(B 9  ,FiP'#(B #..~(B###(B#~~(B....###.(B SH:(B 3Dex:(B 13,Fi'P#.##.~(B#∩(B.#≈k(B.#.##,FiEP#.(B XL: (B 9 Next: (B19% Place: (BDungeon:8,Fi^P[####(B)##.≈(B#...≈@(B.#.##o(B Noise: (B=-------- (B Time:(B 7294.2 (0.0),FioPe#.......~(B#...~~z#.#,FiP#.(B a) +0 hand axe#.##.#..~(B#..'~~(B..'##,FiP#.(B Throw: 10 boomerangs#.#..≈(B#>(B.#~≈z(B...##,FiPD#.(B Mark Water ,FiP#....~(B####≈~(B.....##(B ####.,FiQ6#....~~~≈~≈~)(B.z(B...##(B ##.##.(B k(B  (B wyvern,FiQ##.......(B..........####...#.(B zzz(B 3 wights (1 polearm),FiCQ).........(B.'))(B.......'.....o..#..###...#.##.).(.....####.....,FiVQBYou encounter a wight. It is wielding a +3 spear.,FicQ[(BFound a flagged portal. The wyvern attacks as it pursues you! ,FiqQ_The wyvern barely misses you.(B The wyvern bites you.  Press: ? - help, v - describe, . - travel ,FiQf_(BThe floor. _Unknown command.(B,Fi~:(B ,Fi~s#. #.# #.# (B AngleBrackets the Fighter ,Fi'###.#####.####.# (B Mountain Dwarf of Okawaru ***... ## #.:..........†.# (B Health: (B83/85 =======================- .. #...#(B...####†#############(B Magic: (B9/9======================== #. #.....(B............o.....).(B AC:(B 13,Fi<.Str:(B 19,FiL3Doom: 33%  ,Fi[#..~~~~≈~~(B.....##########.(B EV:(B 11,FikXInt:(B 9   ,Fi# #..~(B###(B#~~(B....## #.(B SH:(B 3,Fi>Dex:(B 13 ,FiC#.##.~(B#∩(B.#≈k(B.#.## #.(B XL: (B 9 Next: (B19% Place: (BDungeon:8 ,Fi= ####)##.≈(B#...≈@(B.#.# #o(B Noise: (B=-------- (B Time:(B 7294.2 (0.0) ,Fi  #.......~(B#...**z#.# #.(B a) +0 hand axe ,Fi* #.##.#..~(B#..'***(B.'## #.(B Throw: 10 boomerangs ,FiJ#.#..≈(B#>(B.#**z(B...## #.(B Mark Water ,Fi] #....~(B####≈~(B.....## ####.,Fis ,Fi#....~~~≈~≈~)(B.z(B...## ##.##.(B k(B  (B wyvern ,Fi##.................####...#.(B zzz(B 3 wights (1 polearm)  )..........')).......'.....o..  #..###...#.##.).(.....####..... ,Fiǀ(B_The wyvern barely misses you.(B The wyvern bites you.  Press: ? - help, v - describe, . - travel ,FiU_(BThe floor. _Unknown command.,FiAiming: Warp SpacePress: ? - help, Shift-Dir - straight line(B-Fi Z(B#.(B #.#(B #.#AngleBrackets the Fighter###.#####(B.####(B.#Mountain Dwarf of Okawaru ***... -Fi%!##(B #.:...(B.......†(B.#Health: (B83/85 =======================- ..(B #...#(B...####†#############(B Magic: (B9/9======================== -Fi;! #.(B #.....(B............o.....(B).(B AC:(B 13Str:(B 19-Fi]!Doom: 33% #..~~~~≈~~(B.....##########.(B EV:(B 11-Fip!IInt:(B 9  -Fi!#(B #..~(B###(B#~~(B....##-Fi!M#.(B SH:(B 3-Fi!/Dex:(B 13-Fi!#.##.~(B#∩(B.#≈k(B.#.##-Fi!#.(B XL: (B 9 Next: (B19% Place: (BDungeon:8-Fi!####(B)##.≈(B#...≈@(B.#.#-Fi!#o(B Noise: (B=-------- (B Time:(B 7294.2 (0.0)-Fi"o#.......~(B#...~*z#.#-Fi!"L#.(B a) +0 hand axe-Fi="j#.##.#..~(B#..'~~(B..'##-FiH"R#.(B Throw: 10 boomerangs-Fia"#.#..≈(B#>(B.#~≈z(B...##-Fi{"D#.(B Mark Water -Fi"#....~(B####≈~(B.....##(B ####.-Fi"6#....~~~≈~≈~)(B.z(B...##(B ##.##.(B k(B  (B wyvern-Fi"0##.......(B..........####...#.(B zzz(B 3 wights (1 polearm)).........(B.'))(B.......'.....o..-Fi#M#..###...#.##.).(.....####..... -Fi-#(B_The wyvern barely misses you.(B The wyvern bites you.  Press: ? - help, v - describe, . - travel -FiD#3_(BThe floor. -FiS#"_Unknown command.-Fir#yAiming: Warp SpacePress: ? - help, Shift-Dir - straight line(B-Fir;*(B-Fi;#(B-Fi1 %###-Fiq .######(B-Fig{  _Unknown command.(B  Aiming: Warp Space(B  Press: ? - help, Shift-Dir - straight line (B Space twists violently! The rupture engulfs the wight!  The wight is heavily damaged.(BThe rupture engulfs the wight!-Fi? ) (B-Fi| xz(B.  The wight is heavily damaged.(B-Fi :z(B.-Fi (B~~z~~~≈(BYou block the wyvern's attack. The wight closely misses you.(B-Fi (B79-(B=======(B5.2 (1-Fi) C(B _The wyvern bites you..Fi .Fi (BEvoke which item? Wands  f - a wand of flame (17).Fi (Bw - a wand of warping (7) [!(B] read|quaff|evoke(B[?(B] describe selected.Fi"4 .Fi= .FiK Z(B#.(B #.#(B #.#AngleBrackets the Fighter###.#####(B.####(B.#Mountain Dwarf of Okawaru ***... .FiLK ##(B #.:...(B.......†(B.#Health: (B79/85 ======================-- .Fir] ..(B #...#(B...####†#############(B Magic: (B9/9======================== #.(B #.....(B............o.....(B).(B AC:(B 13Str:(B 19Doom: 33% #..~~~~≈~~(B.....##########.(B EV:(B 11Int:(B 9  #(B #..~(B###(B#~~(B....###.(B SH:(B 3Dex:(B 13#.##.~(B#∩(B.#≈k(B.#.###.(B XL: (B 9 Next: (B19% Place: (BDungeon:8####(B)##.≈(B#...≈@(B.#.##o(B Noise: =======-- (B Time:(B 7295.2 (0.0)#.......~(B#...~~z#.##.(B a) +0 hand axe#.##.#..~(B#..'~~z(B.'###.(B Throw: 10 boomerangs#.#..≈(B#>(B.#~≈(B....###.(B Mark Water #....~(B####≈~(B..z(B..##(B ####.#....~~~≈~≈~)(B.....##(B ##.##.(B k(B  (B wyvern##.......(B..........####...#.(B zzz(B 3 wights (1 polearm)).........(B.'))(B.......'.....o..#..###...#.##.).(.....####.....(BSpace twists violently! The rupture engulfs the wight!  The wight is heavily damaged.(BThe rupture engulfs the wight!  The wight is heavily damaged.(BYou block the wyvern's attack. The wight closely misses you. (B_The wyvern bites you..Fis (B #. #.# #.# (B AngleBrackets the Fighter ###.#####.####.# (B Mountain Dwarf of Okawaru ***... .Fit ## #.:..........†.# (B Health: (B79/85 ======================-- .. #...#(B...####†#############(B Magic: (B9/9======================== .Fi't #. #.....(B............o.....).(B AC:(B 13Str:(B 19.FiOt 3Doom: 33%  .Fibt #..~~~~≈~~(B.....##########.(B EV:(B 11Int:(B 9  .Fit  # #..~(B###(B#~~(B....## #.(B SH:(B 3.Fit >Dex:(B 13 .Fit C#.##.~(B#∩(B.#≈k(B.#.## #.(B XL: (B 9 Next: (B19% Place: (BDungeon:8 .Fiu / ####)##.≈(B#...≈@(B.#.# #o(B Noise: =======-- (B Time:(B 7295.2 (0.0) .FiCu  #.......~(B#...**z#.# #.(B a) +0 hand axe .Fibu  #.##.#..~(B#..'**z(B.'## #.(B Throw: 10 boomerangs .Fiu #.#..≈(B#>(B.#***(B...## #.(B Mark Water  .Fiu #....~(B####≈~(B..z(B..## ####. .Fiu #....~~~≈~≈~)(B.....## ##.##.(B k(B  (B wyvern .Fiu ##.................####...#.(B zzz(B 3 wights (1 polearm) .Fiu Y )..........')).......'.....o..  #..###...#.##.).(.....####......Fiv k(BThe rupture engulfs the wight!  The wight is heavily damaged..FiNv (BYou block the wyvern's attack. The wight closely misses you. (B_The wyvern bites you.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line(B/FiX~*z*****(B/Fiy z~*z*~***≈~(B.0Fi<a(B#.(B #.#(B #.#AngleBrackets the Fighter###.#####(B.####(B.#Mountain Dwarf of Okawaru ***... ##(B #.:...(B.......†(B.#Health: (B79/85 ======================-- 0Fi..(B #...#(B...####†#############(B Magic: (B9/9======================== #.(B #.....(B............o.....(B).(B AC:(B 13Str:(B 19Doom: 33% #..~~~~≈~~(B.....##########.(B EV:(B 11Int:(B 9  0Fi͑'#(B #..~(B###(B#~~(B....###.(B SH:(B 3Dex:(B 130Fi#.##.~(B#∩(B.#≈k(B.#.##0Fi#.(B XL: (B 9 Next: (B19% Place: (BDungeon:80Fi####(B)##.≈(B#...≈@(B.#.#0Fi+#o(B Noise: =======-- (B Time:(B 7295.2 (0.0)#.......~(B#...~*z#.#0Fi]#.(B a) +0 hand axe#.##.#..~(B#..'~~z(B.'##0Fi~8#.(B Throw: 10 boomerangs#.#..≈(B#>(B.#~≈(B....###.(B Mark Water 0Fi#....~(B####≈~(B..z(B..##(B ####.0Fi#....~~~≈~≈~)(B.....##(B ##.##.(B k(B  (B wyvern0Fi0##.......(B..........####...#.(B zzz(B 3 wights (1 polearm)).........(B.'))(B.......'.....o..0FiN#..###...#.##.).(.....####.....0Fik(BThe rupture engulfs the wight!  The wight is heavily damaged.0Fid(BYou block the wyvern's attack. The wight closely misses you. 0FiDb(B_The wyvern bites you.  Aiming: Warp Space0FiULPress: ? - help, Shift-Dir - straight line(B0Fi;#(B0Fi Q########(B0Fi܏ )(BYou block the wyvern's attack. The wight closely misses you. (B_The wyvern bites you.  0Fiq Aiming: Warp Space(B  Press: ? - help, Shift-Dir - straight line(BSpace twists violently! The rupture engulfs the wight!  You destroy the wight!(B0Fi ;  Okawaru accepts your kill.0Fi 6(BThe rupture engulfs the wight.0Fi (Bz(B.  The wight is heavily damaged.(B0Fi G (B~z0Fi ~)(B.≈(B. 2(BThe wyvern bites you.  The wight hits you with a +1 mace of protection.0Fi ] (BCleav(B40Fi --2(B226.2 (1 _You feel drained.Your life force feels restored.(B0Fi< (B0Fi(  0FiM S_Your Axes skill increases to level 10!(B0Fi 2Fi2FiDG(BEvoke which item? 2Fi Wands  f - a wand of flame (17)(Bw - a wand of warping (6) [!(B] read|quaff|evoke(B[?(B] describe selected2Fi2Fi52Fio 2Fi$ a(B#.(B #.#(B #.#AngleBrackets the Cleaver###.#####(B.####(B.#Mountain Dwarf of Okawaru ***... ##(B #.:...(B.......†(B.#Health: (B74/85 ====================---- 2Fi(% ..(B #...#(B...####†#############(B Magic: (B9/9======================== #.(B #.....(B............o.....(B).(B AC:(B 132FiC% RStr:(B 19Doom: 32% 2FiW% #..~~~~≈~~(B.....##########.(B EV:(B 112Fil% IInt:(B 9  2Fi% #(B #..~(B###(B#~~(B....##2Fi% M#.(B SH:(B 32Fi% /Dex:(B 132Fi% #.##.~(B#∩(B.#≈k(B.#.##2Fi% #.(B XL: (B 9 Next: (B22% Place: (BDungeon:82Fi% ####(B)##.≈(B#...≈@(B.#.#2Fi& #o(B Noise: =======-- (B Time:(B 7296.2 (0.0)2FiT& %#.......~(B#...~~z#.##.(B a) +0 hand axe#.##.#..~(B#..'~~)(B.'##2Fil& R#.(B Throw: 10 boomerangs2Fi~& #.#..≈(B#>(B.#~≈(B.z(B..##2Fi& D#.(B Mark Water 2Fi& #....~(B####≈~(B.....##(B ####.2Fi& #....~~~≈~≈~)(B.....##(B ##.##.(B k(B  (B wyvern2Fi& ##.......(B..........####...#.(B zz(B 2 wights (1 polearm)2Fi' }).........(B.'))(B.......'.....o..2Fi' N#..###...#.##.).(.....####.....2Fi*' .The wight is heavily damaged.2Fi7' 4(BThe wyvern bites you.  2FiE' 6The wight hits you with a +1 mace of protection. 2FiR' #_You feel drained.2Fi_' /Your life force feels restored. 2Fim' S_Your Axes skill increases to level 10!(B2Fí (B #. #.# #.# (B AngleBrackets the Cleaver 2Fi" ###.#####.####.# (B Mountain Dwarf of Okawaru ***... ## #.:..........†.# (B Health: (B74/85 ====================---- .. #...#(B...####†#############(B Magic: (B9/9======================== #. #.....(B............o.....).(B AC:(B 13Str:(B 192FiF Doom: 32%  #..~~~~≈~~(B.....##########.(B EV:(B 112Fi_ XInt:(B 9   2Fiu # #..~(B###(B#~~(B....## #.(B SH:(B 32Fi >Dex:(B 13 2Fi C#.##.~(B#∩(B.#≈k(B.#.## #.(B XL: (B 9 Next: (B22% Place: (BDungeon:8 2Fi / ####)##.≈(B#...≈@(B.#.# #o(B Noise: =======-- (B Time:(B 7296.2 (0.0) 2Fi  #.......~(B#...**z#.# #.(B a) +0 hand axe 2Fi,  #.##.#..~(B#..'***(B.'## #.(B Throw: 10 boomerangs 2FiU #.#..≈(B#>(B.#***z(B..## #.(B Mark Water 2Fie  2Fiw x#....~(B####≈~(B.....## ####. 2Fi #....~~~≈~≈~)(B.....## ##.##.(B k(B  (B wyvern2Fi  2Fiك ##.................####...#.(B zz(B 2 wights (1 polearm) 2Fi  )..........')).......'.....o..  #..###...#.##.).(.....####.....(BThe wight hits you with a +1 mace of protection. 2Fi #_You feel drained.2Fi qYour life force feels restored. _Your Axes skill increases to level 10!2Fi6 iAiming: Warp SpacePress: ? - help, Shift-Dir - straight line2FiI (B3FiELg@*~~***3Fi~L5~≈(B.3Fik @(B.****(B.***(B4FiZ(B#.(B #.#(B #.#AngleBrackets the Cleaver###.#####(B.####(B.#Mountain Dwarf of Okawaru ***... 4Fi##(B #.:...(B.......†(B.#Health: (B74/85 ====================---- ..(B #...#(B...####†#############(B Magic: (B9/9======================== 4Fi#.(B #.....(B............o.....(B).(B AC:(B 134Fi.Str:(B 194Fi$Doom: 32% 4Fi#..~~~~≈~~(B.....##########.(B EV:(B 114FiIInt:(B 9  4Fi8#(B #..~(B###(B#~~(B....###.(B SH:(B 34FiE/Dex:(B 134Fi\#.##.~(B#∩(B.#≈k(B.#.##4FiN#.(B XL: (B 9 Next: (B22% Place: (BDungeon:8####(B)##.≈(B#...≈@(B.#.#4Fi#o(B Noise: =======-- (B Time:(B 7296.2 (0.0)4Fie#.......~(B#...~~z#.#4FiL#.(B a) +0 hand axe4Fit#.##.#..~(B#..'~~)(B.'##4FiR#.(B Throw: 10 boomerangs4Fi#.#..≈(B#>(B.#~≈(B.z(B..##4FiD#.(B Mark Water 4FiP#....~(B####≈~(B.....##(B ####.#....~~~≈~≈~)(B.....##(B ##.##.(B k(B  (B wyvern4Fiu##.......(B..........####...#.(B zz(B 2 wights (1 polearm)4Fi}).........(B.'))(B.......'.....o..4Fi#..###...#.##.).(.....####..... (B_You feel drained.4FiqYour life force feels restored. _Your Axes skill increases to level 10!4Fi-Aiming: Warp Space4Fi^Press: ? - help, Shift-Dir - straight lineOkay, then.(B4Fi()(B4Fi=(B4Fi1 _(B4Fi94Fi(B4Fit(B4Fi(B4FiK 4Fi]3_Unknown command.(B4Fi4FiIc###.#####.####.# ###(B #.:.....(B.....†(B.# ...(B #...#..(B.####†############ 4Fih##.(B #......(B...........o.....(B) #..~~~~≈~~(B.....###########(B #..~(B####~~(B....##(B #(B #.##.~(B#∩(B.#≈k(B.#(B #4Fi####(B)##.≈(B#...≈~(B.#.(B #4FiI(B #.......~(B#...@~z#.#(B #(B #.##.#..~(B#..'~~)(B.'##4Fi+(B #4Fi (B #.#..≈(B#>(B.#~≈(B.z(B..##(B #4Fi(B #....~(B####≈~(B.....##(B ####4FiD(B #....~~~≈~≈~)(B.....##(B ##.##(B ##.......(B..........####...#4FiUG)...(B'))4Fi`.'.....o4Fi~#..###...#.##(B.).((B.....####..4Fin(B #.(B .....##.###).4FiH(B #...#(B4FiSI~k(B4FiU1z(B.4Fi (Bz(B.  The wight attacks as it pursues you! You block the wight's attack.4Fi  (B The wyvern closely misses you.(B The wyvern completely misses you.(B4Fi(B6=(B=------(B7.8 (1.64Fi:(B4Fi5 _The wight hits you but does no damage.4Fi6Fi"M6FiO(BEvoke which item? Wands  f - a wand of flame (17)6FiO(Bw - a wand of warping (6) [!(B] read|quaff|evoke6FiOO(B[?(B] describe selected6Fi6Fi(B###.#####.####.#AngleBrackets the Cleaver ###(B #.:.....(B.....†(B.#Mountain Dwarf of Okawaru ***... ...(B #...#..(B.####†############(B Health: (B76/85 =====================--- ##.(B #......(B...........o.....(B) Magic: (B9/9========================#..~~~~≈~~(B.....##########(B AC:(B 13Str:(B 19Doom: 32% #(B #..~(B####~~(B....###(B EV:(B 11Int:(B 9  #.##.~(B#∩(B.#≈~(B.#.###(B SH:(B 3Dex:(B 13####(B)##.≈(B#...k~(B.#.##(B XL: (B 9 Next: (B22% Place: (BDungeon:8#.......~(B#...@z(B.#.##(B Noise: (B=-------- (B Time:(B 7297.8 (0.0)#.##.#..~(B#..'~~z(B.'###(B a) +0 hand axe#.#..≈(B#>(B.#~≈(B....###(B Throw: 10 boomerangs#....~(B####≈~(B.....##(B ####(B Mark Water #....~~~≈~≈~)(B.....##(B ##.####.......(B..........####...#(B k(B  (B wyvern)..........(B'))(B.......'.....o.(B zz(B 2 wights (1 polearm)#..###...#.##(B.).((B.....####....#.(B .....##.###)......##(B #...#Press: ? - help, Shift-Dir - straight line _Okay, then. _Unknown command.(BThe wight attacks as it pursues you! You block the wight's attack.  The wyvern closely misses you.(B6Fiq The wyvern completely misses you. (B_The wight hits you but does no damage.6Fi (B ###.#####.####.# (B AngleBrackets the Cleaver ### #.:..........†.# (B Mountain Dwarf of Okawaru ***... ... #...#...####†############(B Health: (B76/85 =====================--- ##. #......(B...........o.....)(B Magic: (B9/9======================== #..~~~~≈~~(B.....##########(B AC:(B 13Str:(B 19Doom: 32%  # #..~(B####~~(B....## #(B EV:(B 11Int:(B 9   #.##.~(B#∩(B.#≈~(B.#.## #(B SH:(B 3Dex:(B 13  ####)##.≈(B#...k~(B.#.# #(B XL: (B 9 Next: (B22% Place: (BDungeon:8  #.......~(B#...@z*#.# #(B Noise: (B=-------- (B Time:(B 7297.8 (0.0)  #.##.#..~(B#..'~*z*(B'## #(B a) +0 hand axe #.#..≈(B#>(B.#~***(B..## #(B Throw: 10 boomerangs #....~(B####≈~(B.....## ####(B Mark Water  #....~~~≈~≈~)(B.....## ##.## ##.......(B..........####...#(B k(B  (B wyvern  )..........')).......'.....o.(B zz(B 2 wights (1 polearm)  #..###...#.##.).(.....####....  #. .....##.###)......## #...#(BThe wight attacks as it pursues you! You block the wight's attack.  The wyvern closely misses you.(B The wyvern completely misses you. (B_The wight hits you but does no damage.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: (Ba wight, wielding a +3 spear and wearing a +0 robe (chance to blink: 57%)7FiS&(B###.#####.####.#AngleBrackets the Cleaver ###(B #.:.....(B.....†(B.#Mountain Dwarf of Okawaru ***... ...(B #...#..(B.####†############(B Health: (B76/85 =====================--- ##.(B #......(B...........o.....(B) Magic: (B9/9========================#..~~~~≈~~(B.....##########(B AC:(B 13Str:(B 19Doom: 32% #(B #..~(B####~~(B....###(B EV:(B 11Int:(B 9  #.##.~(B#∩(B.#≈~(B.#.###(B SH:(B 3Dex:(B 13####(B)##.≈(B#...k~(B.#.##(B XL: (B 9 Next: (B22% Place: (BDungeon:8#.......~(B#...@z(B.#.##(B Noise: (B=-------- (B Time:(B 7297.8 (0.0)#.##.#..~(B#..'~*z(B.'###(B a) +0 hand axe#.#..≈(B#>(B.#~≈(B....###(B Throw: 10 boomerangs#....~(B####≈~(B.....##(B ####(B Mark Water #....~~~≈~≈~)(B.....##(B ##.####.......(B..........####...#(B k(B  (B wyvern)..........(B'))(B.......'.....o.(B zz(B 2 wights (1 polearm)#..###...#.##(B.).((B.....####....#.(B .....##.###)......##(B #...#(BThe wight attacks as it pursues you! You block the wight's attack.  The wyvern closely misses you.(B The wyvern completely misses you. (B_The wight hits you but does no damage.  i&0mAiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: (Ba wight, wielding a +3 spear and wearing a +0 robe (chance to blink: 57%)7Fig;#(B7Fi@P########(B7FiB4§(B7Fi;)Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba wight, wielding a +3 spear and wearing a +0 robe (chance to blink: 57%)  Space twists violently! The rupture engulfs the wight! The wight blinks!  7FiThe rupture engulfs the wight!  You destroy the wight!(B  Okawaru accepts your kill.(B7Fi/w (BJ(BYou hear a splash. x2  The wyvern barely misses you.(B7Fi8(B.~§(B.≈(B..J(B  (B jelly7FiI(B71(B5=======(B8.8 (17Fi(B7Fi|G _You encounter a jelly.(B7Fi28Fi8Fi(B #.(B #.#(B #.#(B ###.#####.####.# 8Fi####(B #.:..........†(B.#(B 8Fi9}....(B #...#...####†########### 8FiVk###.(B #.......(B..........o.....8Fiwn(B #..~~~~J~~(B.....########8Fi(B #(B #..~(B####~~(B....##8Fi(B  #.##.~(B#∩(B.#≈~(B.#.##(B 8Fi ####(B)##.≈(B#..@k~(B.#.#(B 8Fi} #.......~(B#...~)(B.#.8Fi) (B 8Fi4i#.##.#..~(B#..'~~§(B.'8FiF 8Fi^ #.#..≈(B#>(B.#~≈(B 8FizW #....~(B####≈~8Fi,(B #8FiW(B #....~~~≈~≈~)8Fi-(B ##8Fi,(B ##8Fi2..(B..####...8Fi"(B8Fi} )..........'(B))(B.......'.....o8Fi#(B #..###...#.##.).(.....####...(B8FiY2J(B8FiA"≈8Fing)J(B  (B jelly8Fi"608FiP-----(B==-----8Fi+(B98Fi(B8Fi[ 8Fin!_The wyvern bites you! x28Fi>9Fi3 (B #.(B #.#(B #.#(B #.(B #.#(B #.#9Fin /(B ###.#####.####.# #####(B #.:..........†.#(B .....(B #...#...####†########## 9Fi I.###.(B #.................o....9Fi (B #..~~~~≈~~.....########(B #(B #..~(B####J~....##9Fi (B #.##.~(B#∩@(B#≈~.#.##9Fi (B ####(B)##.≈(B#...k~(B.#.#9Fi (B #.......~(B#...~)(B.#.9Fi ]#.##.#..~(B#..'~~)(B.'9Fi n #.#..≈(B#>(B.#~≈9Fi+ .##(B9Fi@ M #....~(B####≈~9FiK ,(B #9FiZ W(B #....~~~≈~≈~)9Fih '(B ##.9Fi{ 6(B ##9Fi ..(B.9Fi .####..9Fi (B )..........'(B)).......'..(B9Fi @k≈(B9FiA (B9Fi A1=----9Fi ](B-------(B3009Fi (B9Fi8 A _The sentinel's mark upon you fades away.9FiH (B9Fi :Fi#(B #.(B #.#(B #.# #(B #.(B #.#(B #.# #:FiOp(B ###.#####.####.##(B #.:.†.#.(B #...#...####† #.###.(B #.o #(B #..~~~~≈~~..... #:Fib(B #(B #..~(B####J~....##:Fi(B #.##.~(B#@(B.#≈~.#.##:Fi̤Y(B ####(B)##.≈(B#..k≈~(B.#.#(B #.~(B#...~)(B.#.#:Fiݤ(B #.##.#..~(B#..'~~)(B.'##:Fi(B #.#..≈(B#>(B.#~≈:Fi .##:Fi(B #....~(B####≈~(B.....##(B :Fi= #....~~~≈~≈~)(B.....##(B ##:FiK1(B ##..:Fiq.####(B ).'(B)).':Fi}(B:Fi>k.(B:Fiԩ,J(B:FieJ(B  (B jelly:Fiδ3=(B=-(B1:Fi>(B:Fi{ :Fi:Fif_The wyvern attacks as it pursues you! The wyvern barely misses you.(B:FiN :FiB_(BThere is a flagged portal here.:Fi/(B.#~≈(B....##Fi (B##.(B #.#(B #.#AngleBrackets the Cleaver >Fi` #>Fi #.(B #.#(B #.#Mountain Dwarf of Okawaru ***... ####.#####.####.#>Fi oHealth: 63(B/85 =================------- >Fi l######(B #.:..........†.#>Fi 2Magic: (B9/9>Fi '======================== >Fi ......(B #...#...####†#########(B AC:(B 13>Fi .Str:(B 19>Fi) #Doom: 31% >Fi #.###.(B #.................o...(B EV:(B 11Int:(B 9  ##..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 ##(B #..~(B####J~....##>Fi XL: (B 9 Next: (B25% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##>Fi Noise: (B=-------- (B Time:(B 7301.8 (0.0)>Fi ####(B)##.≈(B#..J≈~(B.#.#>Fi .a) +0 hand axe>Fi- }#.......~(B#...~)(B.#.#>FiT Throw: 10 boomerangs#.##.#..~(B#..'~~)(B.'##>Fiz #.#..≈(B#>(B.#~≈(B....##>Fi #....~(B####≈~(B.....##(B #(B k(B  (B wyvern>Fi #....~~~≈~≈~)(B.....##(B ##(B J(B  (B jelly>Fi K##.........(B........####.>Fi `)..........'(B)).......'.... >Fi Q(B_The sentinel's mark upon you fades away. >Fi( l(B_The wyvern attacks as it pursues you! The wyvern barely misses you. >Fi7 ?_(BThere is a flagged portal here.  >FiE :Press: ? - help, v - describe, . - travel>Fid 6Here: (Ba jelly  The floor.>Fi *(B>FiS (B>Fi 1 _(B>Fi ?Fi*<(B?Fi< (B?Fi{U(B?FijV ?FiV;_Unknown command.(B?FiW?Fi|?Fij'(B?Fi^Evoke which item? Wands  f - a wand of flame (17)?Fi7(Bw - a wand of warping (5) ?FiH[!(B] read|quaff|evoke?FiO(B[?(B] describe selected@Fi@Fi  (B##.(B #.#(B #.#AngleBrackets the Cleaver ##.(B #.#(B #.#Mountain Dwarf of Okawaru ***... ####.#####.####.#Health: 63(B/85 =================------- ######(B #.:..........†.#Magic: (B9/9======================== ......(B #...#...####†#########(B AC:(B 13Str:(B 19Doom: 31% #.###.(B #.................o...(B EV:(B 11Int:(B 9  ##..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 ##(B #..~(B####J~....##XL: (B 9 Next: (B25% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##Noise: (B=-------- (B Time:(B 7301.8 (0.0)####(B)##.≈(B#..J≈~(B.#.#a) +0 hand axe#.......~(B#...~)(B.#.#Throw: 10 boomerangs#.##.#..~(B#..'~~)(B.'###.#..≈(B#>(B.#~≈(B....###....~(B####≈~(B.....##(B #(B k(B  (B wyvern#....~~~≈~≈~)(B.....##(B ##(B J(B  (B jelly##.........(B........####.)..........'(B)).......'.... (B_The wyvern attacks as it pursues you! The wyvern barely misses you. _(BThere is a flagged portal here.  Press: ? - help, v - describe, . - travelHere: (Ba jelly _(BThe floor. _Unknown command.(B@FiN$~ (B Okay, then.(B(B@Fi/I(B _(B@Fi:@Fil(B@Fiu (B@Fi(B@Fi @Fi!;_Unknown command.(B@FiiAFiQ(B##.(B #.#(B #.#AFiQAngleBrackets the Cleaver ##.(B #.#(B #.#Mountain Dwarf of Okawaru ***... ####.#####.####.#Health: 63(B/85 =================------- ######(B #.:..........†.#AFirRMagic: (B9/9======================== ......(B #...#...####†#########(B AC:(B 13Str:(B 19Doom: 31% #.###.(B #.................o...(B EV:(B 11Int:(B 9  ##..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 #AFiR#(B #..~(B####J~....##XL: (B 9 Next: (B25% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##Noise: (B=-------- (B Time:(B 7301.8 (0.0)####(B)##.≈(B#..J≈~(B.#.#a) +0 hand axe#.......~(B#...~)(B.#.#Throw: 10 boomerangs#.##.#..~(B#..'~~)(B.'##AFiwS##.#..≈(B#>(B.#~≈(B....###....~(B####≈~(B.....##(B #(B k(B  (B wyvern#....~~~≈~≈~)(B.....##(B ##(B J(B  (B jelly##.........(B........####.)..........'(B)).......'.... _(BThe floor. _Unknown command. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel(BA flagged portal.AFi AFi (B@k _Unknown command. _Okay, then. _Unknown command. (B Press: ? - help, v - describe, . - travel AFiA g(B Here: (Ba wyvern  The floor.BFiٻ (BA wyvern. A dragon-like creature with a long, sharply pointed tail. Although smaller and less formidable than true dragons, it is nonetheless a foe to be reckoned with. BFi)iMax HP: ~27 Will: + AC: + EV: ++ Threat: High Class: Natural Size: Large Int: Animal Speed: 150% (normally travels faster than you) You have about 70% to hit with your +0 hand axe. It has about 54% to hit you. Attack Max Damage Bite 20 It can fly.BFi5(B##.(B #.#(B #.#BFi{_AngleBrackets the Cleaver ##.(B #.#(B #.#Mountain Dwarf of Okawaru ***... ####.#####.####.#Health: 63(B/85 =================------- BFi######(B #.:..........†.#Magic: (B9/9======================== ......(B #...#...####†#########(B AC:(B 13Str:(B 19Doom: 31% #.###.(B #.................o...(B EV:(B 11Int:(B 9  #BFi#..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 ##(B #..~(B####J~....##XL: (B 9 Next: (B25% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##Noise: (B=-------- (B Time:(B 7301.8 (0.0)####(B)##.≈(B#..J≈~(B.#.#a) +0 hand axe#.......~(B#...~)(B.#.#Throw: 10 boomerangs#.##.#..~(B#..'~~)(B.'##BFiI#.#..≈(B#>(B.#~≈(B....###....~(B####≈~(B.....##(B #(B k(B  (B wyvern#....~~~≈~≈~)(B.....##(B ##(B J(B  (B jelly##.........(B........####.)..........'(B)).......'.... _Unknown command. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelBFi>Here: (Ba wyvern  The floor.CFi (B##.(B #.#(B #.#AngleBrackets the Cleaver ##.(B #.#(B #.#Mountain Dwarf of Okawaru ***... ####.#####.####.#Health: 63(B/85 =================------- ######(B #.:..........†.#Magic: (B9/9======================== ......(B #...#...####†#########(B AC:(B 13Str:(B 19Doom: 31% #.###.(B #.................o...(B EV:(B 11Int:(B 9  ##..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 ##(B #..~(B####J~....##XL: (B 9 Next: (B25% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##Noise: (B=-------- (B Time:(B 7301.8 (0.0)####(B)##.≈(B#..J≈~(B.#.#a) +0 hand axe#.......~(B#...~)(B.#.#Throw: 10 boomerangs#.##.#..~(B#..'~~)(B.'###.#..≈(B#>(B.#~≈(B....###....~(B####≈~(B.....##(B #(B k(B  (B wyvern#....~~~≈~≈~)(B.....##(B ##(B J(B  (B jelly##.........(B........####.)..........'(B)).......'.... _Unknown command. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelHere: (Ba wyvern  The floor.(B(B _(BDFiDFi((B DFi>Space twists violently! The rupture engulfs the wight!  You destroy the wight!Okawaru accepts your kill.(BThe rupture engulfs the wight.  DFiJ-The wight is heavily damaged.DFi=(BThe wyvern bites you.  The wight hits you with a +1 mace of protection. _You feel drained.Your life force feels restored.Your Axes skill increases to level 10!(BThe wight attacks as it pursues you! You block the wight's attack.  The wyvern closely misses you.(B The wyvern completely misses you. (B_The wight hits you but does no damage.  Space twists violently! The rupture engulfs the wight! The wight blinks!  The rupture engulfs the wight!  You destroy the wight!Okawaru accepts your kill.(BYou hear a splash. x2  DFiW-The wyvern barely misses you. DFiS(B_You encounter a jelly. (B_The wyvern bites you! x2 _The sentinel's mark upon you fades away. (B_The wyvern attacks as it pursues you! The wyvern barely misses you.(BThere is a flagged portal here.EFiEFiÿEFi3(B##.(B #.#(B #.#AngleBrackets the Cleaver ##.(B #.#(B #.#Mountain Dwarf of Okawaru ***... ####.#####.####.#EFirHealth: 63(B/85 =================------- ######(B #.:..........†.#EFiMagic: (B9/9======================== ......(B #...#...####†#########(B AC:(B 13Str:(B 19Doom: 31% #.###.(B #.................o...(B EV:(B 11Int:(B 9  ##..~~~~≈~~.....#######(B SH:(B 3EFiUDex:(B 13 ##(B #..~(B####J~....##XL: (B 9 Next: (B25% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##EFiNoise: (B=-------- (B Time:(B 7301.8 (0.0)####(B)##.≈(B#..J≈~(B.#.#a) +0 hand axe#.......~(B#...~)(B.#.#EFi6Throw: 10 boomerangs#.##.#..~(B#..'~~)(B.'###.#..≈(B#>(B.#~≈(B....##EFi #....~(B####≈~(B.....##(B #(B k(B  (B wyvernEFiO:#....~~~≈~≈~)(B.....##(B ##(B J(B  (B jelly##.........(B........####.EFi)..........'(B)).......'.... _Unknown command. _Okay, then. EFi_Unknown command.Press: ? - help, v - describe, . - travelHere: (Ba wyvern _(BThe floor.EFi(BEFi*(BEFi(BEFiuEFi EFi s(BGear: 20/52 gear slots (Left/Right/Tab to switch category) EFi Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Missiles (go to first with ()  c - 10 boomerangs (quivered)(Bj - 15 poisoned darts  EFi &l - a stone  p - 2 javelins EFi GArmour (go to first with [) EFi / i - a +1 pair of gloves (worn) EFi& ! m - a +0 chain mail (worn) EFi1  q - a +0 helmet (worn) EFi< $ r - a +0 pair of boots (worn) EFiW U s - a +0 buckler (worn)(Bd - a +0 leather armour  EFid t - +0 steam dragon scales EFi Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn) EFi 1 o - a ring of protection from fire (worn)EFi 4(Be - an amulet of faith EFiը \[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]HFi`&HFiIHFiI (B##.(B #.#(B #.#AngleBrackets the Cleaver ##.(B #.#(B #.#Mountain Dwarf of Okawaru ***... ####.#####.####.#Health: 63(B/85 =================------- ######(B #.:..........†.#Magic: (B9/9======================== ......(B #...#...####†#########(B AC:(B 13Str:(B 19Doom: 31% #.###.(B #.................o...(B EV:(B 11Int:(B 9  ##..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 ##(B #..~(B####J~....##XL: (B 9 Next: (B25% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##Noise: (B=-------- (B Time:(B 7301.8 (0.0)####(B)##.≈(B#..J≈~(B.#.#a) +0 hand axe#.......~(B#...~)(B.#.#Throw: 10 boomerangs#.##.#..~(B#..'~~)(B.'###.#..≈(B#>(B.#~≈(B....###....~(B####≈~(B.....##(B #(B k(B  (B wyvern#....~~~≈~≈~)(B.....##(B ##(B J(B  (B jelly##.........(B........####.)..........'(B)).......'.... _Unknown command. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelHere: (Ba wyvern _(BThe floor.(B(BHFin`(BHFiaHFili(B(B(B  )..........'(B)).......'.... _Unknown command.(BIFi? IFi@ '(BIFi@ ^Evoke which item? Wands  f - a wand of flame (17)IFi"A 7(Bw - a wand of warping (5) IFi7A [!(B] read|quaff|evoke(B[?(B] describe selectedKFiKFidKFi (B##.(B #.#(B #.#KFik?AngleBrackets the Cleaver #KFi#.(B #.#(B #.#Mountain Dwarf of Okawaru ***... ####.#####.####.#Health: 63(B/85 =================------- ######(B #.:..........†.#Magic: (B9/9======================== ......(B #...#...####†#########(B AC:(B 13KFiQStr:(B 19Doom: 31% KFi#.###.(B #.................o...(B EV:(B 11KFiZInt:(B 9  #KFi#..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 KFi(o##(B #..~(B####J~....##KFi@XL: (B 9 Next: (B25% Place: (BDungeon:8KFiVr#.##.~(B#@k(B#≈~.#.##KFilNoise: (B=-------- (B Time:(B 7301.8 (0.0)KFi####(B)##.≈(B#..J≈~(B.#.#KFi.a) +0 hand axeKFi#.......~(B#...~)(B.#.#Throw: 10 boomerangsKFit#.##.#..~(B#..'~~)(B.'##KFi#.#..≈(B#>(B.#~≈(B....##KFi #....~(B####≈~(B.....##(B #(B k(B  (B wyvernKFi=#....~~~≈~≈~)(B.....##(B ##(B J(B  (B jellyKFiMK##.........(B........####.KFib`)..........'(B)).......'.... KFi>_Okay, then. _Unknown command.KFi:Press: ? - help, v - describe, . - travelKFi_Here: (Ba wyvern _(BThe floor. KFi3_Unknown command.(BKFi~ (B Okay, then.(B(BKFi(BKFi1 _(BKFiKFi(2(B(B(B _Unknown command.(BKFi KFi (BRead which item? Scrolls  b - 2 scrolls of blinking(Bg - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armour(Br - a scroll of revelation  I - a scroll of immolation  c - a scroll labelled AGREGR NIEPUT  e - 2 scrolls labelled XEKAHEDDILA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedMFiرMFi0MFiMFi(B##.(B #.#(B #.#MFi>AngleBrackets the Cleaver ##.(B #.#(B #.#Mountain Dwarf of Okawaru ***... ####.#####.####.#Health: 63(B/85 =================------- ######(B #.:..........†.#MFiZMagic: (B9/9======================== ......(B #...#...####†#########(B AC:(B 13MFixQStr:(B 19Doom: 31% MFiU#.###.(B #.................o...(B EV:(B 11Int:(B 9  ##..~~~~≈~~.....#######(B SH:(B 3MFiDex:(B 13 ##(B #..~(B####J~....##XL: (B 9 Next: (B25% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##MFi#HNoise: (B=-------- (B Time:(B 7301.8 (0.0)####(B)##.≈(B#..J≈~(B.#.#MFi9.a) +0 hand axeMFiQ}#.......~(B#...~)(B.#.#MFifThrow: 10 boomerangs#.##.#..~(B#..'~~)(B.'##MFi#.#..≈(B#>(B.#~≈(B....##MFi #....~(B####≈~(B.....##(B #(B k(B  (B wyvernMFi#....~~~≈~≈~)(B.....##(B ##(B J(B  (B jellyMFi##.........(B........####.)..........'(B)).......'....Press: ? - help, v - describe, . - travelHere: (Ba wyvern MFi,_(BThe floor. _Unknown command. _Okay, then. _Unknown command.(BMFi MFi0N(B Okay, then.(BMFi~MFi#(BMFi(BMFi1 _(BMFiMFi MFi'(BMFiY Drink which item? MFiu>Potions  c - 2 potions of curing MFie w - 3 potions of heal wounds(Bb - 3 potions of brilliance MFiV C - 2 potions of cancellation  f - a glowing pink potion MFi j - a puce potion MFi% n - 2 sedimented brown potions MFi(B[!(B] read|quaff(B|evoke[?(B] describe selectedNFiGNFiHNFiQNFi\(B##.(B #.#(B #.#AngleBrackets the Cleaver #NFi8]#.(B #.#(B #.#Mountain Dwarf of Okawaru ***... ####.#####.####.#Health: 63(B/85 =================------- ######(B #.:..........†.#Magic: (B9/9======================== NFiV]......(B #...#...####†#########(B AC:(B 13Str:(B 19NFis]#Doom: 31% NFi]#.###.(B #.................o...(B EV:(B 11Int:(B 9  NFi]u##..~~~~≈~~.....#######(B SH:(B 3NFi]Dex:(B 13 ##(B #..~(B####J~....##NFi]XL: (B 9 Next: (B25% Place: (BDungeon:8NFi] #.##.~(B#@k(B#≈~.#.##Noise: (B=-------- (B Time:(B 7301.8 (0.0)NFi^####(B)##.≈(B#..J≈~(B.#.#NFi0^a) +0 hand axe#.......~(B#...~)(B.#.#NFiF^4Throw: 10 boomerangsNFiZ^t#.##.#..~(B#..'~~)(B.'##NFio^#.#..≈(B#>(B.#~≈(B....##NFi^ #....~(B####≈~(B.....##(B #(B k(B  (B wyvernNFi^#....~~~≈~≈~)(B.....##(B ##(B J(B  (B jelly##.........(B........####.)..........'(B)).......'....NFi^Here: (Ba wyvern _(BThe floor. _Unknown command. NFi _=_Okay, then. _Unknown command. NFi _._Okay, then.(BNFi}iT (B Okay, then.(BNFiPj*(BNFis(BNFis1 _(BNFiMuOFix!(BOFi" (BOFi.(BOFi/_Unknown command. _Okay, then.(BOFi/Unknown command. _Okay, then.(BUnknown command.(BOFiTRFi (BRFi (BRFiϳ(BRFi̶3z(BRFiܷ4J(B.RFiz(B  (B wight (polearm)(BRFiV!1RFi~&(B2.8 (1RFi(BRFi<V (Ba BaileyRFiOkay, then.(BUnknown command. (B_You block the wyvern's attack. The wyvern bites you.  The world spins around you as you enter the gateway.RFiRFi,(B ....#(B  .∩..(B  ...#(B  RFiW.^.##(B #.^.###(B RFiz ##.....##(B  ##.......##(B RFih #....@....#(B  RFi#.........#(B  ##.......##(B RFiO ###...###(BRFi= #####(B RFiRFi+ RFiucK2(B-4.3 (2.5∩(B _You enter a bailey!  Found a gate leading back out of this place. _(BThere is an empty arch of ancient stone here.RFieSFi (BSFi (BSFin (BSFi (BSFi SFi3 B4=(BSFi (BSFi} (BSFi SFi I(B65=(BSFi (BSFi (BSFi '(B6SFi (BSFi (BSFih '(B7SFi (BSFi (BSFiH g(B8=(B(B(B(B9=(B(B(B(B70(B(B(B2=(B(B(B(B3=(B(B(B(B4(B(B(B5=(B(B(B(B6=(B(B(B(B7(B(B(B8=(B(BSFiI (BSFiI &(B80SFiI *=(BSFi0J (BSFiN (BSFi}O '(B1SFiO (BSFiT (BSFiFT O(B2=(BSFiT (BSFiY (BSFiZ SFi2Z H(B3=(BSFiZ (BSFiw^ (BSFi^ SFi^ (B4SFi_ (BSFia  SFia i(B_You start resting.(BHP restored.SFi SFi G∩-(BSFi] 2(B23.3 (19.0)SFiR e(B5=(B4.3 (20 _SFi (BSFi UFiw#}(BAngleBrackets the Cleaver....#UFi#Mountain Dwarf of Okawaru ***....∩..Health: (B85/85 ========================...#Magic: (B9/9========================.^.##AC:(B 13Str:(B 19Doom: 31% #.^.###EV:(B 11Int:(B 9  ##.....##UFi$SH:(B 3Dex:(B 13##.......##XL: (B 9 Next: (B25% Place: (Ba BaileyUFi@$#....(B@....#Noise: --------- (B Time:(B 7324.3 (0.0)#.........#UFi{$a) +0 hand axe##.......##Throw: 10 boomerangs###...########(BFound a gate leading back out of this place. UFi$_(BThere is an empty arch of ancient stone here. _You start resting. (B_HP restored.  UFi$xPress: ? - help, v - describe, . - travel(BAn empty arch of ancient stone.UFiVO.@(BThe floorUFiW .UFi` .UFi (.(BUFihg C..(BVFiF..(BVFiIV^.(BA tyrant's trap.VFi (BAngleBrackets the Cleaver....#Mountain Dwarf of Okawaru ***....∩..VFio Health: (B85/85 ========================...#Magic: (B9/9========================.^.##AC:(B 13Str:(B 19Doom: 31% #.^.###EV:(B 11VFi Int:(B 9  ##.....##SH:(B 3Dex:(B 13VFi 0##.......##VFi XL: (B 9 Next: (B25% Place: (Ba Bailey#....@....#VFi Noise: --------- (B Time:(B 7324.3 (0.0)#.........#a) +0 hand axeVFi f##.......##Throw: 10 boomerangsVFi ;###...########VFi1 J(BFound a gate leading back out of this place. VFiM y_(BThere is an empty arch of ancient stone here. _You start resting. VFie (B_HP restored.  Press: ? - help, v - describe, . - travel(BA tyrant's trap.VFiu *(BVFi/ (BVFi 1 _(BVFi VFi)(BVFi+VFi,(BVFi[3(BVFi4 VFi)5VFiS5_Unknown command.VFiv5(BVFid8WFi!(BWFi;(BWFi(BWFi&(BWFi(BWFiBg (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BWFii[ (B There is a gate leading back out of this place here.WFil' (B WFiPress: ? - help, v - describe, . - travel, g - get item`FiF7Item here:(B 2 boomerangs.  `Fi}-A gate leading back out of this place.aFi&k.(BaFildAngleBrackets the Cleaver(B#Mountain Dwarf of Okawaru ***...≈(B###≈Health: (B85/85 ========================≈≈≈∩≈≈≈Magic: (B9/9========================≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 31% .~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ...~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13....≈≈....##XL: (B 9 Next: (B25% Place: (Ba Bailey#...≈~@∩..#Noise: --------- (B Time:(B 7335.7 (0.0)###.~≈....##aFil/a) +0 hand axeaFilF######.^.##aFil5Throw: 10 boomerangsaFimM##.^.###aFim:##.....##aFiLmo##.......###....∩....#aFiem'#.........#aFim##.......##aFimT(BYou throw a boomerang. The boomerang hits the kobold.  aFim$You kill the kobold! aFimD(B_Okawaru accepts your kill.aFim>Press: ? - help, v - describe, . - travel, g - get itemaFin7Item here:(B 2 boomerangs.  aFiAn&A gate leading back out of this place.aFi o*(BaFiq(BaFir _aFir(BaFisaFiK)(BaFi2*(BaFi)+(BaFi-(BaFi6' (B aFi-7You enter the shallow water.aFi8'Water aFi[8(BaFii9(BaFiq<& (BaFi<*_Moving in this stuff is going to be slow.aFi#B(BaFiB(BaFiC(BaFioF(BaFiI (B You encounter a hobgoblin. It is wielding a +0 hand axe.(BaFiO.g≈≈(B#.~≈≈≈(B##(B#aFiO #≈~≈≈≈≈∩(B ≈≈≈aFiOj..~≈≈≈≈(B###≈≈≈≈aFi P:...~≈≈≈#aFiP^...~aFi#P%≈≈≈#aFi.Pd(B #.....≈≈....##aFiPP(B #..@≈~.∩..#aFi{Pw(B ###.~≈....##aFiPL(B ######.^.##aFiPI(B ##.^.###aFiP)(B ##..aFiPB...##(B ##.......##aFiPg(B  (B hobgoblin (wandering)(B #....aFiPp(B∩....#(B #.........# aFiQP(B ##.......##(BaFibXY.g(B8.9 (3.2aFinZ( (BaFiZXH(BThe hobgoblin shouts! You hear a shout!aFicH(B  (B hippogriff (wandering)g(B  (B hobgoblin(BaFid@(B==9.9 (4aFii(BaFixrL _You encounter a hippogriff.(BaFitcFiyH.≈≈#.g≈≈≈(B##(B##≈≈~≈≈≈≈∩(B ≈≈≈(B cFie..~≈≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ..^...~#(B cFif#.....≈≈....##(B cFi #...≈~.∩..#(B cFif###.@≈....##cFi=(B ######.^cFi)e(B ##.^.#####.....##..cFiB0#....(B∩cFiVL#.........#(B##cFil3#(B#...#cFiy$##(BcFi#u (BH(BYou enter the shallow water.cFi0g(BcFiD≈H(BcFi.~H(B  (B hippogriff (wandering)g(B  (B hobgoblin(BcFih(B--41.5 (1.6Water (BcFi;∩(BcFi^8 _Moving in this stuff is going to be slow.cFiedFi5-,(B..≈≈(B#.(B  ~≈≈≈(B###(B #≈(B dFit-≈gH≈≈≈∩(B ≈≈≈(B ..~≈≈≈≈(B#########≈≈≈≈....~≈≈≈≈#..^...~≈≈≈≈≈≈≈≈≈#dFi-d#.....≈≈....##(B dFi-#...≈@.∩..#(B dFi-v###.~≈....##(B dFi-######.^.##(B ##.^.###(B ...dFi-z.##(B##.......##(B dFi-x#....(B∩....#(B#..dFi.$#(BdFi.##.......dFi.(BdFi 5G≈H(BdFiN;EH(BdFi <2(B==3.1dFi@;∩(BdFiA dFiA"_The hippogriff screeches!dFi~CeFi?(B..≈≈#.(B  ~≈≈≈(B###(B #≈(B eFit4≈g≈≈≈≈∩(B ≈≈≈(B ..~H≈≈≈(B#########≈≈≈≈....~≈≈≈eFie≈#..^...~≈≈≈≈≈≈≈≈≈#eFi#.....≈≈.@..##(B eFi##...≈~.∩..#(B eFiʩv###.~≈....##(B eFiשV######.^.##(B eFi.##.^.#eFi/##(BeFie.....##(B ##.......#eFi$#(BeFi%@#....(B∩..eFi;0..#(BeFiF5#..#(BeFi,*(BeFi (B@The hippogriff flaps its wings at you.(BeFi7(B--40eFiı eFi;∩(BeFi eFi)_A beckoning whirlwind swirls around you.eFifFi ..≈≈#.~≈≈≈(B###(B#≈≈g≈≈≈≈∩(B ≈≈≈(B fFiЅ..~H≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ..^...~≈#(B #.....≈≈....##(B fFi ##...≈~.@..#(B fFi#.~≈....##(B ######.^fFi/(B #####.....##..(BfFi@9#....(B∩fFiM.#(BfFiY#........fFid/.#(BfFis7###(BfFi&2H(BfFi≈H(B  (B hippogriff(BfFiC--(B5fFi<∩(BfFi fFi;W_(BThere is a gate leading back out of this place here.fFiԗfFi8)..≈≈#.~≈≈≈(B####≈≈g≈≈≈≈∩≈≈..~≈H≈≈(B#########≈≈≈..~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ^...~fFi)≈≈#(B  #.....≈≈....##(B  ##...≈~.∩..(B ###.~≈.@..##(B ######.^.##(B fFi)p##.^.####.....##fFi)'##.......##fFi)]....(B∩......fFi)Y#.......#(B ###...#fFi)$##(BfFi1,*(BfFi:-.(B ..≈≈(B#.(B  ~≈≈≈(B###(B #≈(B ≈g≈≈≈≈∩(B ≈≈≈(B ..~≈H≈≈(B#########≈≈≈≈fFiu-(B ...g~≈≈≈≈≈≈#..^...~≈≈≈≈≈≈≈≈≈##.....≈≈....##fFi-#...≈~@∩..####.~≈.○.#####(B fFi-B ##.^.##fFi-.(B ##fFi.(B ##.......##(B #....(B∩....#fFi.g(B  (B hobgoblin(B #........fFiK.2.#.......##(BfFi5(B ..≈≈(B#.(B  ~≈≈≈(B###(B #≈fFi5(B ≈g≈≈≈≈∩(B ≈≈≈fFi5(B ..~≈H≈≈(B#########≈≈≈≈(B ...g~≈≈≈≈#fFi5Q..^...~≈≈≈≈≈≈≈≈≈#fFi6`#.....≈≈@...##fFi&6k###...≈~○∩..#fFi@6e###.~≈.○.#####fFiT6e#(B ##.^.#fFif6.(B ##fFi|6J(B ##.......##fFi6}(B #....(B∩...#(B fFi6,..#(BfFi< (B.gThe hippogriff flaps its wings at you.(BgFiL°°(BgFi((B6gFi(BgFi 7 _A beckoning whirlwind drags you forward!gFiy gFi<..≈≈(B#.~≈≈≈(B####≈gFi=≈g≈≈≈≈∩(B ≈≈≈(B ..~≈H≈≈(B#########≈≈≈≈(B gFiC=....~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ..^.g.~gFiS=,#(B gFia=f#.....≈≈....##(B gFiu=##...≈~@∩..#(B gFi=r ###.~≈.°..##gFi==(B ######.^gFi=6(B ###gFi=##.....gFi=##..gFi=v#....(B∩....#(B #.......gFi=C..#(B#gFi=$##(BgFiW?G≈H(BgFiQL<.g(BgFi=T:.(BgFi?U((B7gFiY(BgFi \hFi(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...~≈≈≈(B###hFi#≈Health: (B85/85 ========================≈g≈≈≈≈∩≈≈≈Magic: (B9/9========================..~≈≈≈≈(B#########≈≈≈≈hFi/AC:(B 13hFi.Str:(B 19hFi2$Doom: 31% hFiRo....~H≈≈≈≈≈≈≈≈≈≈≈≈#hFi^/EV:(B 11hFi~IInt:(B 9  hFid..^..g**≈≈≈≈≈≈≈≈#hFi/SH:(B 3hFi/Dex:(B 13hFiS#.....≈**...##hFiXL: (B 9 Next: (B25% Place: (Ba BaileyhFir###...≈~@∩..#hFi@Noise: --------- (B Time:(B 7347.1 (0.0)hFi^\###.~≈....##hFi{/a) +0 hand axehFi;######.^.##hFi5Throw: 10 boomerangshFiB##.^.###hFi%##.....##hFi##.......##H(B  (B hippogriff#....(B∩....#hFi)fg(B  (B hobgoblinhFiE'#.........#hFi\##.......##hFiz6The hippogriff flaps its wings at you. hFiH(B_A beckoning whirlwind drags you forward!  hFi%Throw: 10 boomerangshFiuPress: ? - help, Q - select action, ( or ) - cyclehFi Shift-Dir - straight linehFi0DAim: (Ba hippogriff (water, 74% to hit)hFiT (BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...~≈≈≈(B####≈Health: (B85/85 ========================≈g≈≈≈≈∩≈≈≈Magic: (B9/9========================..~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 31% ....~H≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^..g~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#.....≈≈(...##XL: (B 9 Next: (B25% Place: (Ba Bailey###...≈~@∩..#Noise: --------- (B Time:(B 7347.1 (0.0)###.~≈....##a) +0 hand axe######.^.##Throw: 10 boomerangs##.^.#####.....####.......##H(B  (B hippogriff#....(B∩....#g(B  (B hobgoblin#.........###.......##The hippogriff flaps its wings at you. (B_A beckoning whirlwind drags you forward!  Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba hippogriff (water, 74% to hit)hFi :((BhFi0 :((BhFiه :((BhFi (Throw: 10 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba hippogriff (water, 74% to hit)  You throw a boomerang.  The boomerang closely misses the hippogriff.(BhFi* :((BhFi :((BhFi l≈~H~≈≈.hFi (BhFi :((BhFi_K hFiK 3((BhFiӖ :((BhFi_ :((BhFiD :((BhFi{ :((BhFi :((BhFiAE.g(BhFiEi (B~H~≈≈.@hFiik(catching breath)The hippogriff screeches a warning cry!(BhFidjB(B========hFiLm((B8.2 (1.1hFi=$∩hFiLC(B _You hear a shout! x10iFiC(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...~≈≈≈(B####≈Health: (B85/85 ========================≈g≈≈≈≈∩iFi^ ≈≈≈Magic: (B9/9========================..~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 31% ....~H≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...**≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#....g≈**...##XL: (B 9 Next: (B25% Place: (Ba Bailey###...≈~@∩..#Noise: ========- (B Time:(B 7348.2 (0.0)###.~≈....##a) +0 hand axe######.^.##Throw: 10 boomerangs##.^.#####.....####.......##H(B  (B hippogriff (catching breath)#....(B∩....#g(B  (B hobgoblin#.........###.......##The hippogriff screeches a warning cry! (B_You hear a shout! x10  Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba hippogriff (water, catching its breath, 74% to hit)iFi .(BiFi AngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...~≈≈≈(B####≈Health: (B85/85 ========================≈g≈≈≈≈∩≈≈≈Magic: (B9/9========================..~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 31% ....~H≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#....g≈≈(...##XL: (B 9 Next: (B25% Place: (Ba Bailey###...≈~@∩..#Noise: ========- (B Time:(B 7348.2 (0.0)###.~≈....##a) +0 hand axe######.^.##Throw: 10 boomerangsiFi2 ##.^.#####.....####.......##H(B  (B hippogriff (catching breath)#....(B∩....#g(B  (B hobgoblin#.........###.......##iFi  xThe hippogriff screeches a warning cry! (B_You hear a shout! x10  Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba hippogriff (water, catching its breath, 74% to hit)iFiZ :((BiFiP :((BiFiz :((BiFi? U(B~≈iFicA ≈.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba hippogriff (water, catching its breath, 74% to hit)  You throw a boomerang. The boomerang hits the hippogriff!  The hippogriff is lightly wounded.iFiD :((BiFi :((BiFiM :((BiFi% :((BiFieq :((BiFi¿ G≈H(BiFi B.g(BiFi ;~H(BiFi iFi) N≈.@(BiFi B(B==------iFi /(B9.4 (1.2 _iFiu <∩(BiFi jFi'\(BAngleBrackets the CleaverjFiyx..≈≈(B#.Mountain Dwarf of Okawaru ***...~≈≈≈(B####≈Health: (B85/85 ========================≈g≈≈≈≈∩≈≈≈Magic: (B9/9========================..~≈≈≈≈(B#########≈≈≈≈AC:(B 13jFiStr:(B 19Doom: 31% ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...~H≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#.....≈≈....##XL: (B 9 Next: (B25% Place: (Ba Bailey###..g≈~(B@∩..#Noise: (B==------- (B Time:(B 7349.4 (0.0)jFi;###.~≈....##a) +0 hand axe######.^.##Throw: 10 boomerangs##.^.#####.....####.......##H(B  (B hippogriff (catching breath)#....(B∩....#g(B  (B hobgoblin#.........###.......##Shift-Dir - straight lineAim: (Ba hippogriff (water, catching its breath, 74% to hit)  You throw a boomerang. The boomerang hits the hippogriff! _The hippogriff is lightly wounded.  Press: ? - help, v - describe, . - travel(BThe floor.kFiD.@(BkFikFiZ≈.(BSome deep water.kFi4kFi6H≈Aim: (Ba hippogriff (water, catching its breath, 74% to hit)  kFi7You throw a boomerang. The boomerang hits the hippogriff! _The hippogriff is lightly wounded.  Press: ? - help, v - describe, . - travelHere: (Ba hippogriff (water, lightly wounded, catching its breath)kFi0(BA hippogriff. kFiA large creature with the hindquarters of a horse and the wings, head and talonsof a great eagle. As popular heraldric creatures, some fortresses may keep them as symbols and defenders alike, where they in turn launch intruders into the waiting blades of their masters. Max HP: ~42 Will: +AC: + EV: ++ Threat: High Class: Natural Size: Large Int: Animal You have about 78% to hit with your +0 hand axe. It has about 58% to hit you. Attacks Max Damage Peck 12 2x Claw 9 each It can fly. It possesses the following natural abilities:  a - Beckoning Gale (2d8) (7*(B) kFie[!(B]: Description(B|StatuseslFi(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...lFiV ~≈≈≈(B####≈Health: (B85/85 ========================≈g≈≈≈≈∩≈≈≈Magic: (B9/9========================..~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 31% ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...~H≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#.....≈≈....##XL: (B 9 Next: (B25% Place: (Ba Bailey###..g≈~@∩..#Noise: (B==------- (B Time:(B 7349.4 (0.0)###.~≈....##a) +0 hand axe######.^.##Throw: 10 boomerangs##.^.#####.....####.......##H(B  (B hippogriff (catching breath)#....(B∩....#g(B  (B hobgoblin#.........###.......##Aim: (Ba hippogriff (water, catching its breath, 74% to hit)  You throw a boomerang. The boomerang hits the hippogriff! _The hippogriff is lightly wounded.  Press: ? - help, v - describe, . - travelHere: (Ba hippogriff (water, lightly wounded, catching its breath)  Some deep water.lFi/Z(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...lFipZq~≈≈≈(B####≈Health: (B85/85 ========================≈g≈≈≈≈∩≈≈≈Magic: (B9/9========================lFiZ]..~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 31% ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...~H≈≈≈≈≈≈≈≈#SH:(B 3lFi[\Dex:(B 13#.....≈≈....##XL: (B 9 Next: (B25% Place: (Ba Bailey###..g≈~@∩..#Noise: (B==------- (B Time:(B 7349.4 (0.0)###.~≈....##a) +0 hand axe######.^.##Throw: 10 boomerangs##.^.###lFi/\##.....####.......##H(B  (B hippogriff (catching breath)#....(B∩....#g(B  (B hobgoblin#.........###.......##Aim: (Ba hippogriff (water, catching its breath, 74% to hit)  You throw a boomerang. The boomerang hits the hippogriff! _The hippogriff is lightly wounded.  Press: ? - help, v - describe, . - travelHere: (Ba hippogriff (water, lightly wounded, catching its breath)  lFi\Some deep water.lFi8]*(BlFiQc(BlFic1 _(BlFielFi+) {(B ..≈≈(B#.lFiv) (B  ~≈≈≈(B###(B #≈(B ≈g≈≈≈≈∩(B ≈≈≈(B ..~≈≈≈≈(B#########≈≈≈≈(B ....~≈≈lFi) h≈≈≈#..^...~H≈≈≈≈≈≈≈≈#.....≈≈@...#####..g≈~.∩..####.~≈...######(B ##.^.#(B ##(B ##.......##lFi* (B #....(B∩...#(B ..#(BlFi+ F.g(BlFi.2 E≈H(BlFi8 (BlFi&: 5(B--50.4 (1 lFiT: _lFi? <∩(BlFiA mFi1; (BgmFi!2K~(BYou slash the hippogriff!mFi?:; (BmFi,;Z(B=-(B1.2 (0.8mFiB<∩(BmFiC mFiCH_The hippogriff is moderately wounded.(BmFiEmFi_  (B You slash the hippogriff! _The hippogriff is moderately wounded.(B  mFiX` You hit the hippogriff.  The hippogriff is heavily wounded.You hit the hobgoblin but do no damage.(B The hippogriff pecks you.  The hippogriff claws you but does no damage.mFia Z(B4-(B2.0mFimi (BmFii R _The hippogriff barely misses you.(BmFik nFi (catching breath) (B You slash the hippogriff!  nFi4The hippogriff is severely wounded.nFiC(BYou hit the hobgoblin.  The hippogriff screeches a warning cry!(B  You block the hobgoblin's attack.  The hobgoblin splashes around in the water.(B5nFi]=nFi@=========(B9 (0.9nFiK∩(B nFi/_You hear a shout! x6nFinFiR (BThe hobgoblin splashes around in the water. nFi_You hear a shout! x6  You hit the hippogriff.  The hippogriff is almost dead.(B  You barely miss the hobgoblin.(B The hippogrnFiDiff pecks you.  The hippogriff claws you but does no damage. x2nFi(B2-(B=--------(B3.7 (0.8nFiQ∩∩(BnFi nFi "_You block the hobgoblin's attack.nFioFi= (B≈oFiw(BYou hit the hippogriff.  You kill the hippogriff!(BoFi} (Bg(B  (B hobgoblin(B  Okawaru is honoured by your kill.(BoFiJ(B3-28oFip (B34--------(B4.5oFi(BoFi0O _You barely miss the hobgoblin.(BoFirpFi[ (B)(BYou hit the hobgoblin.  You kill the hobgoblin!Okawaru accepts your kill.(BpFi+(BpFi2(B45.3pFi=∩(BpFic$ _You hear a splash. x2pFippFiv (B ..≈≈(B#.~≈≈≈(B###pFi d#≈≈g≈≈≈≈∩≈≈..~≈≈≈≈(B#########≈..~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ^...~#(B pFi e #.....≈≈....##(B pFi t ###...≈@.∩..#pFi v(B ###.~≈....##pFi5 [(B ######.^.###pFid 9..##.......##(BpFin C (B You enter the shallow water.pFie %(B5pFi {=(B-6.9 (1.6Water (BpFi (BpFi U _Moving in this stuff is going to be slow.  Things that are here:pFi S _(Ba +0 hand axe; a +0 leather armourpFi qFi(..≈≈#.qFi(B ~≈≈≈(B##(B##≈(B ≈~≈≈≈≈∩≈≈≈(B ..~≈≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#qFio(B ..^...~#(B qFi"e #.....≈≈....##(B qFit ###...≈).∩..#qFi(B ###.@≈....##(B ######.^.##qFi(B ##.^.###(B ##.....##......##(B #....(B∩....#(B #.........#(B ####(B ###...#(BqFi(BqFiUqFi~C-(B8.5 _qFi (BqFisqFi )(BqFi  o.≈≈(B#.(B  ~≈≈≈(B##(B# #≈(B ≈~≈≈≈≈∩(B ≈≈≈(B ..~≈≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈#..^...~≈≈≈≈≈≈≈≈≈##.....≈≈....##qFi ###..@≈).∩..####.~≈...qFi J######.^.##(B qFi" [ ##.^.#(B ##qFi5 3(B ##.......##qFiH o(B  (B orc warrior (wandering)(B #....qFi\ ^(B∩....#(B .qFin 2.#.......##(BqFi (B.oYou encounter an orc warrior. It is wielding a +0 war axe.(BqFi@ (B(B==90∩(B _The orc warrior shouts!rFiJ(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...o≈≈≈(B##(B##≈Health: (B85/85 ========================rFi≈~≈≈≈≈∩≈≈≈Magic: (B9/9========================..~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 28% rFiw'....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...~≈≈≈≈≈≈≈≈≈#rFi_SH:(B 3Dex:(B 13rFiK#.....≈≈....##rFi XL: (B 9 Next: (B34% Place: (Ba BaileyrFi'###..(B@≈).∩..#rFi7Noise: (B==------- (B Time:(B 7359.5 (0.0)rFiX\###.~≈....##rFir/a) +0 hand axerFi######.^.##Throw: 10 boomerangs##.^.#####.....####.......##o(B  (B orc warrior#....(B∩....##.........###.......##(BThings that are here: _a +0 hand axe; a +0 leather armour  You encounter an orc warrior. It is wielding a +0 war axe. (B_The orc warrior shouts!  Press: ? - help, v - describe, . - travel(BThe floor.sFiD.@(BsFi#D..(BsFib_~.(BSome shallow water.sFi≈sFi 9~(BdeepsFiG≈≈(BsFih G≈≈(BsFi o≈ (B_a +0 hand axe; a +0 leather armour  You encounter an orc warrior. It is wielding a +0 war axe. (B_The orc warrior shouts!  Press: ? - help, v - describe, . - travelHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mailshallow water.uFih (BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...o≈≈≈(B##(B##≈Health: (B85/85 ========================≈~≈≈≈≈∩≈≈≈Magic: (B9/9========================..~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 28% ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#.....≈≈....##XL: (B 9 Next: (B34% Place: (Ba Bailey###..@≈).∩..#Noise: (B==------- (B Time:(B 7359.5 (0.0)###.~≈....##a) +0 hand axe######.^.##Throw: 10 boomerangs##.^.#####.....####.......##o(B  (B orc warrior#....(B∩....##.........###.......## (B_a +0 hand axe; a +0 leather armour  You encounter an orc warrior. It is wielding a +0 war axe. (B_The orc warrior shouts!  Press: ? - help, v - describe, . - travelHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  Some shallow water.(BuFi(BuFi uFi_uFi(BuFivFi8(B(BvFi (BvFiʦ vFi;_Unknown command.(BvFivFi1vFi7(BFire/throw/use which item? Missiles (go to first with ()  c - 10 boomerangs (quivered) vFi7c j - 15 poisoned darts(Bl - a stone  p - 2 javelins vFi7GWands (go to first with /)vFi76(Bf - a wand of flame (17)  vFi7w - a wand of warping (5) vFi88qScrolls (go to first with ?)  b - 2 scrolls of blinking vFiJ8= I - a scroll of immolation(BwFi`bwFi(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...o≈≈≈(B##(B##≈Health: (B85/85 ========================wFi- ≈~≈≈≈≈∩≈≈≈Magic: (B9/9========================..~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 28% ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#.....≈≈....##XL: (B 9 Next: (B34% Place: (Ba Bailey###..@≈).∩..#Noise: (B==------- (B Time:(B 7359.5 (0.0)###.~≈....##a) +0 hand axe######.^.##Throw: 10 boomerangs##.^.#####.....####.......##o(B  (B orc warrior#....(B∩....##.........###.......## (B_The orc warrior shouts!  Press: ? - help, v - describe, . - travelHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail _(BSome shallow water. _Unknown command.Okay, then.(B(B(B _(BwFi( (B(B(B Press: ? - help, v - describe, . - travel(B  Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mailSome shallow water. _Unknown command. _Unknown command.(BxFixFiF(BFire/throw/use which item? xFi(Missiles (go to first with ()  c - 10 boomerangs (quivered)  j - 15 poisoned darts(Bl - a stone  p - 2 javelins xFiKWands (go to first with /)(Bf - a wand of flame (17)  w - a wand of warping (5) xFi`qScrolls (go to first with ?)  b - 2 scrolls of blinking xFi= I - a scroll of immolation(BxFiixFiu(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...xFiɛ'o≈≈≈(B##(B##≈Health: (B85/85 ========================≈*≈≈≈≈∩≈≈≈Magic: (B9/9========================..*≈≈≈≈(B#########≈≈≈≈AC:(B 13xFiStr:(B 19Doom: 28% ...**≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^..*~≈≈≈≈≈≈≈≈≈#SH:(B 3xFi$Dex:(B 13#....*≈≈....##xFi;XL: (B 9 Next: (B34% Place: (Ba BaileyxFiQ|###..@≈).∩..#xFijNoise: (B==------- (B Time:(B 7359.5 (0.0)###.~≈....##xFi`a) +0 hand axe######.^.##xFicThrow: 10 boomerangs##.^.###xFi!##.....####.......##xFiʜo(B  (B orc warrior#....(B∩....#xFi@#.........###.......## _Okay, then. xFiK_Unknown command.Throw: 15 darts (poison)xFi 1Press: ? - help, Shift-Dir - straight linexFi"xAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  hit)xFia (BAngleBrackets the Cleaver..≈≈(B#.xFi Mountain Dwarf of Okawaru ***...o≈≈≈(B##(B#xFi #≈Health: (B85/85 ========================≈~≈≈≈≈∩≈≈≈Magic: (B9/9xFi ========================..~≈≈≈≈(B#########≈≈≈≈AC:(B 13xFi SStr:(B 19Doom: 28% xFi ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11xFi3 Int:(B 9  ..^...~≈≈≈≈≈≈≈≈≈#xFiH _SH:(B 3Dex:(B 13xFi~ K#....(≈≈....##xFi XL: (B 9 Next: (B34% Place: (Ba BaileyxFi |###..@≈).∩..#xFi Noise: (B==------- (B Time:(B 7359.5 (0.0)xFi ###.~≈....##a) +0 hand axexFi ######.^.##Throw: 10 boomerangs##.^.#####.....##xFi) x##.......##o(B  (B orc warriorxFid #....(B∩....##.........###.......## _Okay, then. xFi |_Unknown command.Throw: 15 darts (poison)Press: ? - help, Shift-Dir - straight linexFi  qAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  hit)xFi 9((BxFiu 9((BxFi^%9((BxFiF9((BxFi9((BxFi- g xFih(B Throw: 15 darts (poison) (B Press: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  xFi{hit)  xFiWYou throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.  xFiYou hear a splash.xFi*~xFi*~.~xFi*.xFi+ .xFi'+(poisoned)xFiL+g(B  (B goblin (wandering)(BxFiy,2(B--xFi,60.3 (0.8xFi?:xFig:5∩(ByFi yFiH_You encounter a goblin. It is wielding a +0 hand axe.yFi(ByFizFi zFi F(BFire/throw/use which item? zFi FMissiles (go to first with () zFi , c - 10 boomerangs (quivered) zFi_ P j - 14 poisoned darts(Bl - a stone  zFiy Zp - 2 javelins Wands (go to first with /)zFi 6(Bf - a wand of flame (17)  zFi w - a wand of warping (5) zFi GScrolls (go to first with ?) zFi * b - 2 scrolls of blinking zFi % I - a scroll of immolationzFi5 (B{Fix{Fi֕{Fi(BAngleBrackets the Cleaver..≈≈(B#g{FiMountain Dwarf of Okawaru ***...o≈≈≈(B##(B##≈Health: (B85/85 ========================≈*≈≈≈≈∩≈≈≈Magic: (B9/9========================..*≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19{FiDoom: 28% ...**≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11{Fi5Int:(B 9  ..^..*~≈≈≈≈≈≈≈≈≈#{FieBSH:(B 3Dex:(B 13#....*≈≈....##XL: (B 9 Next: (B34% Place: (Ba Bailey{Fi|###..@≈).∩..#{FiNoise: --------- (B Time:(B 7360.3 (0.0)###.~≈....##{Fi`a) +0 hand axe######.^.##{FicThrow: 10 boomerangs##.^.###{FiҼ!##.....####.......##{Fio(B  (B orc warrior (poisoned)#....(B∩....#{Fig(B  (B goblin (wandering)#.........#{Fi##.......##(BYou hear a splash. _You encounter a goblin. It is wielding a +0 hand axe.{Fi+ZThrow: 14 darts (poison)Press: ? - help, Shift-Dir - straight line{Fi>Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (poisoned, 56% to hit){Fi](BAngleBrackets the Cleaver..≈≈(B#gMountain Dwarf of Okawaru ***...{FiF^o≈≈≈(B##(B##≈Health: (B85/85 ========================≈~≈≈≈≈∩≈≈≈Magic: (B9/9========================..~≈≈≈≈(B#########≈≈≈≈AC:(B 13{Fih^SStr:(B 19Doom: 28% {Fi}^....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  {Fi^..^...~≈≈≈≈≈≈≈≈≈#SH:(B 3{Fi^{Dex:(B 13#....(≈≈....##{Fi^XL: (B 9 Next: (B34% Place: (Ba Bailey{Fi^|###..@≈).∩..#{Fi^Noise: --------- (B Time:(B 7360.3 (0.0){Fi_###.~≈....##a) +0 hand axe{Fi_f######.^.##Throw: 10 boomerangs{Fi8_O##.^.#####.....####.......##{FiL_so(B  (B orc warrior (poisoned){Fiz_#....(B∩....#g(B  (B goblin (wandering)#.........###.......##{Fi_w(BYou hear a splash. _You encounter a goblin. It is wielding a +0 hand axe.{Fi_)Throw: 14 darts (poison){Fi_1Press: ? - help, Shift-Dir - straight line{Fi_{Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (poisoned, 56% to hit){Fi:((B{Fi:((B{Fi@:((B{FiX:((B{Fi?:((B{Fi,:((B{FisX(oThrow: 14 darts (poison) {Fi.t(B Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (poisoned, 56% to hit)  You throw a dart. The dart barely misses the orc warrior.(B  You hear a splash.{Fi_(Bg~.~.{FiV.(Bg(B{Fiр8(B1.1 (0.8{Fi(B{FiLj {Fi0_The goblin shouts! You hear a shout! x4{Fi}Fi}FifF(BFire/throw/use which item? }FiMissiles (go to first with ()  c - 10 boomerangs (quivered)  j - 13 poisoned darts(Bl - a stone  p - 2 javelins }FiGWands (go to first with /)}Fi6(Bf - a wand of flame (17)  }Fiw - a wand of warping (5) }FiGScrolls (go to first with ?) }Fi* b - 2 scrolls of blinking }Fi% I - a scroll of immolation}Fi(B}Fiި}Fi%}Fi1-(BAngleBrackets the Cleaver..≈≈(B#gMountain Dwarf of Okawaru ***...(≈≈≈(B##(B#}Fid#≈Health: (B85/85 ========================≈o≈≈≈≈∩≈≈≈Magic: (B9/9}Fir)========================}Fiyk..*≈≈≈≈(B#########≈≈≈≈}Fi/AC:(B 13}Fi:Str:(B 19Doom: 28% ...*~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^.**~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#....*≈≈....##XL: (B 9 Next: (B34% Place: (Ba Bailey###..@≈).∩..#Noise: --------- (B Time:(B 7361.1 (0.0)}Fim###.~≈....##a) +0 hand axe######.^.##Throw: 10 boomerangs}Fi##.^.#####.....####.......##o(B  (B orc warrior (poisoned)#....(B∩....#}Fil(Bg  (B goblin#.........#}Fi##.......##(BYou hear a splash. _The goblin shouts! You hear a shout! x4  Throw: 13 darts (poison)}Fi Press: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightly}Fi%wounded, poisoned, 56% to hit)}Fiq -(BAngleBrackets the Cleaver..≈≈(B#gMountain Dwarf of Okawaru ***...(≈≈≈(B##(B#}Fi #≈Health: (B85/85 ========================≈o≈≈≈≈∩≈≈≈Magic: (B9/9}Fi )========================}Fi k..~≈≈≈≈(B#########≈≈≈≈}Fi /AC:(B 13}Fis .Str:(B 19Doom: 28% ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#....(≈≈....##XL: (B 9 Next: (B34% Place: (Ba Bailey###..@≈).∩..#}Fi Noise: --------- (B Time:(B 7361.1 (0.0)###.~≈....##}Fi /a) +0 hand axe}Fi f######.^.##Throw: 10 boomerangs}Fi .##.^.###}Fi ##.....##}Fi ##.......##}Fi so(B  (B orc warrior (poisoned)}Fi >#....(B∩....#}Fi Y(Bg  (B goblin}Fi #.........#}Fi B##.......##(BYou hear a splash. }Fi+ /_The goblin shouts! You hear a shout! x4  }FiX Throw: 13 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlywounded, poisoned, 56% to hit)}Fi4 :((B}Fir} :((B}Fi :((B}Fi :((B}Fi^ (BM.Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightly}Fi^ wounded, poisoned, 56% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.  The orc warrior is lightly wounded.  You hear a splash.}Filh ~~....very poisoned)(B}Fii ((B}Fii 2.0 (0.9 _}FiSo (B}Fi$q ~Fi~FiUF(BFire/throw/use which item? ~FirMissiles (go to first with ()  c - 10 boomerangs (quivered) ~Fi' j - 12 poisoned darts~Fi<(Bl - a stone  p - 2 javelins ~FiҝGWands (go to first with /)~Fi6(Bf - a wand of flame (17)  ~Fiw - a wand of warping (5) ~Fi qScrolls (go to first with ?)  b - 2 scrolls of blinking ~Fi%= I - a scroll of immolation(BFi8Fi,V(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...(≈≈≈(B##(B##≈Health: (B85/85 ========================FirV#≈o≈≈≈≈∩≈≈≈Magic: (B9/9========================..*≈≈≈≈(B#########≈≈≈≈FiV/AC:(B 13FiV.Str:(B 19FiVDoom: 28% ...*~≈≈≈≈≈≈≈≈≈≈≈≈≈#FiVyEV:(B 11Int:(B 9  FiV\..^.**~≈≈≈≈≈≈≈≈≈#FiV/SH:(B 3FiW0Dex:(B 13Fi!WU#....*≈≈....##Fi5WXL: (B 9 Next: (B34% Place: (Ba BaileyFiW0###..@≈).∩..#Noise: --------- (B Time:(B 7362.0 (0.0)###.~≈....##a) +0 hand axe######.^.##Throw: 10 boomerangs##.^.#####.....##FiW##.......##o(B  (B orc warrior (very poisoned)#....(B∩....##.........#FiW##.......##FiX[(BThe orc warrior is lightly wounded. _You hear a splash.  FiCXThrow: 12 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlyFiQX*wounded, very poisoned, 56% to hit)FiL(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...(≈≈≈(B##(B##≈Fi5Health: (B85/85 ========================≈o≈≈≈≈∩≈≈≈Magic: (B9/9========================FiP..~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 28% Fi_....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11FilJInt:(B 9  Fi{..^...~≈≈≈≈≈≈≈≈≈#SH:(B 3Fi0Dex:(B 13FiK#....(≈≈....##FiXL: (B 9 Next: (B34% Place: (Ba BaileyFi|###..@≈).∩..#Fi̬Noise: --------- (B Time:(B 7362.0 (0.0)Fiج\###.~≈....##Fi/a) +0 hand axeFi1######.^.##FicThrow: 10 boomerangs##.^.###Fi##.....####.......##o(B  (B orc warrior (very poisoned)Fi+T#....(B∩....##.........#Fi7##.......##FiCA(BThe orc warrior is lightly wounded. FiS_You hear a splash.  Fi_ZThrow: 12 darts (poison)Press: ? - help, Shift-Dir - straight lineFiknAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlyFi{#wounded, very poisoned, 56% to hit)Fip:((BFi?:((BFi:((BFi:((BFi(oAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlyFi0  wounded, very poisoned, 56% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.  The orc warrior is lightly wounded.  You hear a splash.Fi+'P~....(BFiU(&(BFi|(8 (0.8 _Fi.(BFin0FiFi^F(BFire/throw/use which item? FisMissiles (go to first with ()  c - 10 boomerangs (quivered)  j - 11 poisoned darts(Bl - a stone  Fi p - 2 javelins Wands (go to first with /)(Bf - a wand of flame (17)  w - a wand of warping (5) Scrolls (go to first with ?)  b - 2 scrolls of blinking Fi&= I - a scroll of immolation(BFiFi@Fi7L(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...(≈≈≈(B##(B##≈FimHealth: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Magic: (B9/9Fi========================.o~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 28% ..**~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^.*.~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13FiA#...**≈≈....##XL: (B 9 Next: (B34% Place: (Ba Bailey###..@≈).∩..#Noise: --------- (B Time:(B 7362.8 (0.0)###.~≈....##a) +0 hand axe######.^.##FiPThrow: 10 boomerangs##.^.#####.....####.......##o(B  (B orc warrior (very poisoned)#....(B∩....##.........#Fim##.......##(BThe orc warrior is lightly wounded. _You hear a splash.  Fi)Throw: 11 darts (poison)FiPress: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlywounded, very poisoned, 56% to hit)Fi>L(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ***...(≈≈≈(B##(B##≈Fi6?Health: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Magic: (B9/9Fix?v========================.o~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 28% ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...~≈≈≈≈≈≈≈≈≈#SH:(B 3Fi @Dex:(B 13#....(≈≈....##XL: (B 9 Next: (B34% Place: (Ba Bailey###..@≈).∩..#Fi%@}Noise: --------- (B Time:(B 7362.8 (0.0)###.~≈....##a) +0 hand axe######.^.##Throw: 10 boomerangs##.^.#####.....####.......##o(B  (B orc warrior (very poisoned)#....(B∩....#FiE@f#.........###.......##(BThe orc warrior is lightly wounded. Fiz@_You hear a splash.  Throw: 11 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlyFi@#wounded, very poisoned, 56% to hit)Fii:((BFi$:((BFi:((BFia:((BFi(BM(oPress: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightly wounded, very poisoned, 56% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior looks as sick as possible!  The orc warrior is lightly wounded.Fig.....extremely poisoned)(BFi?(B3.6 (0.8 _Fi<∩(BFiFi(BFiU (BFi(BFi FiI_(BWhy would you want to do that?FiFi6..≈≈#.(≈≈≈(B##(B##≈Fiv@≈(≈≈≈≈∩(B ≈≈≈(B .(o≈≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ..^...~#(B #.....≈≈....##(B ###...≈).∩..#(B  ###.@≈....##Fi(B ######.^(B ##.^.#####.....##..#....(B∩....#(B #.....Fi<....#(B##FiŭW#(B#...###(BFi| (B~o(BYou enter the shallow water.FiM: (BFi.^(B5.2 (1.6Water (BFiO(BFi Fi2_Moving in this stuff is going to be slow.Fi2FiH" (B..≈≈(B#.(B Fi"  (≈≈≈(B###(B #≈(B ≈(≈≈≈≈∩(B ≈≈≈(B .(~≈≈≈≈(B#########≈≈≈≈...o~≈≈≈Fi" ≈#..^...~≈≈≈≈≈≈≈≈≈##.....≈≈....##(B Fi" ###...≈@.∩..#(B ###.~≈....##(B Fi" ######.^.##(B ##.^.###(B Fi" =....##(BFi# ##.......##(B #....(B∩....#(BFi # h#..#(B##.......(BFi' .Fi' 'o(BFi 2 @ver(BFi2 )(B6.8FiN6 ;∩(BFik8 $  Things that are here:Fi8 S _(Ba +0 hand axe; a +0 leather armourFi|: Fi1c..≈≈(B#.(B Fik(≈≈≈(B###(B #≈(B ≈(≈≈≈≈∩(B ≈≈≈(B .(~≈≈≈≈(B#≈≈≈≈(B ....~≈Fi#(B ..^.o.~≈#(B Fic#.....≈≈....##(B FiU###...≈)@∩..#(B ###.~≈....##(B ######.^.##(B Fiv##.^.###(B ##.....Fi/##(BFiJ##.......##(B Fi6#....(B∩..Fi+L..#(B#.......Fi:...#(B FiE FiFi7.o(BFi&.oFi0(BFib(BFiKFib8(B70 _Fiz(BFi)Fi!..≈≈#.(≈≈≈(B####≈≈(≈≈≈≈∩(B Fi!4≈≈≈(B .(~≈≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B Fi!>..^...~Fi!2≈≈#(B Fi!o#....o≈≈....##(B Fi"##...≈).∩..#(B Fi)"{ ###.~≈.@..##FiE"r(B ######.^(B ##Fi]"$##.....#Fit"##..Fi"#....(B∩....#(B #........Fi"{.#(B##.......##(BFi"3#...###(BFij(E.o(BFib.(BFi /((B8FiB4Fie45∩(BFia6FiHE.o(BFiM(BFiN((B9FiT(BFiVFi?(BFi)(B70Fi(BFi\FiAo~(BFia(BFiC((B1Fi<∩(BFiFit(B..≈≈#.AngleBrackets the CleaverFi3(≈≈≈(B####≈Mountain Dwarf of Okawaru ***...≈(≈≈≈≈∩≈≈≈Health: (B85/85 ========================Fiu.(~≈≈≈≈(B#########≈≈≈≈Fi2Magic: (B9/9Fi(========================Fi\....~≈≈≈≈≈≈≈≈≈≈≈≈≈#Fi*/AC:(B 13Fi8.Str:(B 19FiF$Doom: 28% Fig..^...~≈≈≈≈≈≈≈≈≈#EV:(B 11FiIInt:(B 9  Fi#.....≈≈....##SH:(B 3Dex:(B 13###...≈o.∩..#XL: (B 9 Next: (B34% Place: (Ba BaileyFiF###.~≈.(B@..##Noise: --------- (B Time:(B 7371.8 (0.0)######.^.##Fi/a) +0 hand axeFi+w##.^.###Throw: 10 boomerangsFi99##.....##FiG'##.......##FiUK#....(B∩....#Fikxo(B  (B orc warrior (very poisoned)Fiv1#.........#Fi'##.......##Fi###...###Fi:(BYou enter the shallow water. Fi1_Moving in this stuff is going to be slow.  FiThings that are here: Fi*_a +0 hand axe; a +0 leather armour  Fi:Press: ? - help, v - describe, . - travelFi)(BThe floor.Fi-:.@(BFi$o. (B_a +0 hand axe; a +0 leather armour  Press: ? - help, v - describe, . - travel, g - get itemFiP%$Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (heavily wounded(B, very poisoned)  Items here:(B a +0 hand axe; a +0 leather armour.  Some shallow water.Fi=K(B..≈≈#.AngleBrackets the Cleaver(≈≈≈(B####≈Mountain Dwarf of Okawaru ***...≈(≈≈≈≈∩≈≈≈FiHealth: (B85/85 ========================.(~≈≈≈≈(B#########≈≈≈≈Magic: (B9/9========================....~≈≈≈≈≈≈≈≈≈≈≈≈≈#FiAC:(B 13Str:(B 19Doom: 28% Fi..^...~≈≈≈≈≈≈≈≈≈#EV:(B 11FiIInt:(B 9  Fiz#.....≈≈....##SH:(B 3Fi/Dex:(B 13Fir###...≈o.∩..#Fi"XL: (B 9 Next: (B34% Place: (Ba BaileyFiAy###.~≈.@..##FiLNoise: --------- (B Time:(B 7371.8 (0.0)######.^.##Fimqa) +0 hand axe##.^.###Fi{nThrow: 10 boomerangs##.....##Fir##.......###....(B∩....#Fio(B  (B orc warrior (very poisoned)#.........#Fi'##.......##FiQ###...### (B_a +0 hand axe; a +0 leather armour  FiHPress: ? - help, v - describe, . - travel, g - get itemFifHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  FiI(heavily wounded(B, very poisoned)  FikItems here:(B a +0 hand axe; a +0 leather armour.  Some shallow water.Fi*(BFi. (BFi 1 _(BFiFi^ (BFi  (BFi(BFi Fi33_Unknown command.(BFi Fiȸ (≈≈≈####≈≈(≈≈≈≈∩(B ≈≈≈(B Fi 6.(~≈≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ..^...~Fi ≈≈#(B #.....≈≈....##(B Fi= ##...≈o.∩..#(B FiY [ ###.~≈....#Fi| r(B ######@^(B Fi 7###.....#Fi Y##..#....(B∩Fi޹ #(B#.........#(B ##.......#Fi .#(BFi z#...###(B #####(BFi (BFi9 +(B2.8 (1 Fi^ _Fi <∩(BFi Fi≈(≈≈≈≈∩(B ≈≈≈(B .(~≈≈≈≈(B#########≈≈≈≈(B Fi9....~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ..^...~≈≈≈#(B #.....≈≈....##(B Fiu##...≈o.∩..#(B Fi 2 ###.~≈....#FiF(B ######.^Fi%!(B Fi7A###.....#Fik ##..FizD#....(B∩FiL#.........#(BFiJ##.......##(B Fia###...###(B ##Fi.###(B FiE)o(BFi&: (BFi((B3Fi(BFiFi/.(~≈≈≈≈#########≈≈≈≈(B ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ..^...~≈≈≈#(B FiRR#.....≈≈....##(B ##...≈).∩..#(B  ###.~≈o...#(B ######.^Fib3(B #FiuL##.@...#Fi*##..Fi#....(B∩....#(B #.....FiF....#(B##Fi$#(BFiT#...###(B  ##Fi.###(B Fi>.o(BFi$(BFi%((B4FiM+<∩(BFi'.FiA ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B  ..^...~Fiw ≈≈≈#(B #.....≈≈....##(B ##...≈).∩..#(B Fi ###.~≈.o..#(B ######.^Fi K(B ###.....Fiʤ *##..Fi #....(B∩....#(B #.........#(B ##Fi $#(BFi H#...###(BFi ; #####(B Fi E.o(BFi (BFi Fi !(B5Fi (BFiP Fi=6..^...~#(B  #.....≈≈....##(B ##...≈).∩..#(B  ###.~≈....#(B ######o^(B ##.^.###Fi6 ##.....##..#....(B∩@...#(B #.........#(B #Fi6F##(B #...#FiY7c##(B #####(BFi>8.FiZ8'o(BFiD(BFi8E((B6FiI<∩(BFiLFi +#.....≈≈....##(B ##...≈).∩..#(B  ###.~≈....#(B ######.^Fi) (B ##o^.#####.....##..#....(B∩....#(B #......@..#(B ###(B #...###(B FiB ; #####(B FiO Fi E.o(BFi( : (BFiq* ((B7Fi. <∩(BFi/ FiT##...≈).∩..#(B  ###.~≈....#(B ######.^(B Fi####.o...##....#....(B∩....#(B Fi#.........#(B ###(B FiҵG#...###(B FiߵE #####(B FiE.o(BFil(BFi8((B8Fi (BFiFi(B###...≈).∩..#AngleBrackets the Cleaver###.~≈....##Mountain Dwarf of Okawaru ***...######.^.##Health: (B85/85 ========================##.^.###FiYMagic: (B9/9========================##.....##AC:(B 13Str:(B 19Doom: 28% ##...o...##FixEV:(B 11Int:(B 9  Fi&^#....(B∩*...#Fi8^SH:(B 3Dex:(B 13FiKD#......*..#Fi^XL: (B 9 Next: (B34% Place: (Ba BaileyFiqN##......@##FiNoise: --------- (B Time:(B 7378.8 (0.0)Fi/###...###Fi/a) +0 hand axeFiV#####Throw: 10 boomerangsFi4jo(B  (B orc warrior (very poisoned) (B_Unknown command.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFiYAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (almostdead(B, very poisoned, 56% to hit)Fi(B###...≈).∩..#AngleBrackets the Cleaver###.~≈....##Mountain Dwarf of Okawaru ***...######.^.##Health: (B85/85 ========================##.^.###Magic: (B9/9========================##.....##AC:(B 13Str:(B 19Doom: 28% ##...o...##EV:(B 11Int:(B 9  Fi#....(B∩....#SH:(B 3Dex:(B 13#......(..#FiXL: (B 9 Next: (B34% Place: (Ba Bailey##......@##Fi-Noise: --------- (B Time:(B 7378.8 (0.0)###...###FiDPa) +0 hand axe#####FiQ5Throw: 10 boomerangsFio(B  (B orc warrior (very poisoned) (B_Unknown command.Throw: 10 boomerangsFiuPress: ? - help, Q - select action, ( or ) - cycleFi Shift-Dir - straight lineFiɂwAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (almostFi8dead(B, very poisoned, 56% to hit)Fi~:((BFi ) (B Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (almostFiI 2dead(B, very poisoned, 56% to hit)  You throw a boomerang.  The boomerang hits the orc warrior and shatters for extra damage!  You kill the orc warrior!(B  Okawaru accepts your kill.(BFi,_ (B.. (B FiB,CYou can now speed up your combat.(BFi0Z*6(B980.0 (1.2Fi0>9 boomerangs (B_Fi7<∩(BFiv:Fi ,.....≈≈....#####...≈).∩..###.~≈...#####(B  ##.^.#FiB,?(B ##..(B ##...)...##(B #....(B∩....#(B ..#FiX,J.......#####...###Fif,,#####(BFi6(BFi77(B10Fio<<∩(BFi?Fio..^...~≈≈≈≈≈≈≈≈≈#.....≈≈....#####...≈).∩..###.~≈...####Fi#(B  ##.^.#(B ##..(B ##...)...##Fi+%(B #....(B∩@...#(B ..#.......#####...########(BFi9(BFiʸ((B2Fie<∩(BFi[Fi(B ....~≈≈≈≈#..^...~≈≈≈≈≈≈≈≈≈#Fi}.....≈≈....#####...≈).∩..FiiU###.~≈...####(B  ##.^.#(B ##..(B ##...@...##(B #....(B∩....#(B ..#.......#####...########(BFi(B(B3∩(B  Things that are here: _(Ba +0 war axe; a +0 scale mail; an orc corpse(BFi\Fiz (B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a - Fighting (B 10.0 (B -- (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  6.8 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes10.9 (B 12.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  5.6 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B   g - Throwing (B  4.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (Bil 40m  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  4.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BFi Fi Fi  (B ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#AngleBrackets the Cleaver..^...~≈≈≈≈≈≈≈≈≈#Mountain Dwarf of Okawaru ****..#.....≈≈....##Health: (B85/85 ========================###...≈).∩..#Magic: (B9/9========================###.~≈....##AC:(B 13Str:(B 19Doom: 26% ######.^.##EV:(B 11Int:(B 9  ##.^.###SH:(B 3Dex:(B 13##.....##XL: (B 9 Next: (B39% Place: (Ba Bailey##...@...##Noise: --------- (B Time:(B 7383.0 (0.0)#....(B∩....#a) +0 hand axe#.........#Throw: 9 boomerangs##.......#####...########(BThe boomerang hits the orc warrior and shatters for extra damage!  You kill the orc warrior!Okawaru accepts your kill. (B_You can now speed up your combat.(BThings that are here: _(Ba +0 war axe; a +0 scale mail; an orc corpse(BFi (BFiI *(BFi (BFi FiD(B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-7%  b - Finesse5 MP, Piety--63% [?(B] toggle between ability selection and description.FiFiFiFi(B ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#AngleBrackets the CleaverFi7..^...~≈≈≈≈≈≈≈≈≈#Mountain Dwarf of Okawaru ****..#.....≈≈....##Health: (B85/85 ========================###...≈).∩..#Magic: (B9/9========================###.~≈....##FikAC:(B 13Str:(B 19Doom: 26% ######.^.##EV:(B 11Int:(B 9  ##.^.###FiSH:(B 3Dex:(B 13##.....##FiXL: (B 9 Next: (B39% Place: (Ba BaileyFiX##...@...##FiNoise: --------- (B Time:(B 7383.0 (0.0)FiU#....(B∩....#Fi `a) +0 hand axe#.........#Fi$4Throw: 9 boomerangsFi7V##.......#####...###FiK #####Fic`(BThe boomerang hits the orc warrior and shatters for extra damage!  Fiu*You kill the orc warrior!Fi*Okawaru accepts your kill. Fi(B_You can now speed up your combat.(BThings that are here: _(Ba +0 war axe; a +0 scale mail; an orc corpse(BFip FiN(B Okay, then.(BFi*(BFi(BFih1 _(BFiSFiYvFi${((B FiX{* Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt Fi{, a - Fighting (B 10.0 (B -- (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  6.8 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + AxesFif|10.9 (B 12.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  5.6 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  Fi| e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  Fi| f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  Fi} g - Throwing (B  4.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B  Fi3} v - Alchemy (B  0.0 (B -- (B -2(B  Fi} h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  Fi} j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B  Fi~ z - Earth Magic (B  0.0 (B -- (B +1(B  Fi~ k - Armour (B  4.0 (B -- (B +1(B  Fig~(B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  Fi~ m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  Fi~ n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  Filred(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  Fi'[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BFi}FiFik(B ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#AngleBrackets the Cleaver..^...~≈≈≈≈≈≈≈≈≈#Mountain Dwarf of Okawaru ****..#.....≈≈....##Fi!\Health: (B85/85 ========================Fi###...≈).∩..#Magic: (B9/9========================###.~≈....##AC:(B 13Str:(B 19Doom: 26% ######.^.##EV:(B 11FiJInt:(B 9  Fif##.^.###SH:(B 3FiMDex:(B 13##.....##XL: (B 9 Next: (B39% Place: (Ba Bailey##...@...##Noise: --------- (B Time:(B 7383.0 (0.0)Fif#....(B∩....#a) +0 hand axe#.........#Fiu4Throw: 9 boomerangsFi##.......#####...########You kill the orc warrior!Okawaru accepts your kill. Fi (B_You can now speed up your combat.(BThings that are here: _(Ba +0 war axe; a +0 scale mail; an orc corpse _Okay, then.(BFiG(BFi*(BFi(BFiFij(BFi k (BFibp(BFiCqA _Unknown command.(BFisFiR T(B .(~≈≈≈≈#########≈≈≈≈(B ....~≈≈≈≈≈≈≈#..^...~≈≈≈≈≈≈≈≈≈#.....≈≈....##Fi ###...≈).∩..###.~≈...####(B  ##.^.#(B ##(B ##...)...##(B #....(B∩....#(B ..#.......#####...########(BFi (B(B4.0 (1 _∩(BFi~k(B ≈(≈≈≈≈∩(B ≈≈≈(B .(~≈≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈≈≈≈#Fi..^...o≈≈≈≈≈≈≈≈≈#.....≈≈....#####...≈).∩..###.~≈...####(B  ##@^.##(B ##..Fi (B ##...)...##(B #(B∩....#(B ..#.......##o(B  (B orc warrior (wandering)###...########(BFiME~o(BFi5Eo(BFi((B5Fi<∩(BFi} Fi]_You encounter an orc warrior. It is wielding a +0 war axe.(BFiɦFimk(B (≈≈≈###(B #≈Fi%n(B ≈(≈≈≈≈∩(B ≈≈≈(B .(~≈≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈≈≈≈#..^...~≈≈≈≈≈≈≈≈≈#....o≈≈....##FiQn\###...≈).∩..Fign###.~≈...####(B  ##.^.##Fi}n:(B ##..Fin(B ##...)...##(B #....(B∩....#FinJ(B #.........#Fin`##.......#####...###Fin.#####(BFibsE.o(BFi}z(BFi9{((B6FiU(BFi Fi\ X(B ..≈≈#.(B  (≈≈≈(B###(B #≈(B ≈(≈≈≈≈∩(B ≈≈≈Fi V(B .(~≈≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈≈≈#..^...~≈≈≈≈≈≈≈≈≈#Fi ?.....≈≈....##Fi q###..o≈).∩..Fi c###.~≈.@.Fi 4####(B Fi B ##.^.##Fi :(B ##..Fi" V(B ##...)##Fi1 n(B #....(B∩....#FiL J(B #.........#FiU 5.......#####...###Fio (BFi'E.o(BFi(BFii((B7FiP∩∩(BFiSFiD (B..≈≈#.AngleBrackets the Cleaver(≈≈≈(B###Fi #≈Mountain Dwarf of Okawaru ****..≈(≈≈≈≈∩≈≈≈Fiu Health: (B85/85 ========================.(~≈≈≈≈(B#########≈≈≈≈Magic: (B9/9========================....~≈≈≈≈≈≈≈≈≈≈≈≈≈#AC:(B 13Str:(B 19Doom: 26% ..^...~≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  #.....≈≈....##SH:(B 3Dex:(B 13###...≈).∩..#Fi XL: (B 9 Next: (B39% Place: (Ba Bailey###.o≈.(B@..##Noise: --------- (B Time:(B 7387.0 (0.0)######.^.##a) +0 hand axe##.^.###Throw: 9 boomerangs##.....####...)...###....(B∩....#o(B  (B orc warrior#.........###.......#####...### Fi q_(Ba +0 war axe; a +0 scale mail; an orc corpse _Okay, then. (B_Unknown command. (B_You encounter an orc warrior. It is wielding a +0 war axe.Press: ? - help, v - describe, . - travel(BThe floor.FiZ:.@(BFi(W≈.(BSome deep water.Fi._o≈Okay, then.(B Fill_Unknown command.You encounter an orc warrior. It is wielding a +0 war axe. Fiǝ(B Press: ? - help, v - describe, . - travel(B  Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mailshallow water.Fi (BAn orc warrior. An experienced, armoured and well-armed orc soldier, able to command a small mobof its fellows. FiCMax HP: ~28 Will: +AC: ++ EV: +++ FinThreat: High Class: Natural Size: Medium Int: Human You have about 64% to hit with your +0 hand axe (at present). It has about 58% to hit you. Attack Max Damage Hit: +0 war axe 22 It can open doors.Fi>L(B..≈≈#.AngleBrackets the Cleaver(≈≈≈(B####≈Mountain Dwarf of Okawaru ****..FiL≈(≈≈≈≈∩≈≈≈Health: (B85/85 ========================.(~≈≈≈≈(B#########≈≈≈≈Magic: (B9/9========================....~≈≈≈≈≈≈≈≈≈≈≈≈≈#FiLiAC:(B 13Str:(B 19Doom: 26% ..^...~≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  FiL#.....≈≈....##SH:(B 3Dex:(B 13###...≈).∩..#XL: (B 9 Next: (B39% Place: (Ba BaileyFiMz###.o≈.@..##Fi.MNoise: --------- (B Time:(B 7387.0 (0.0)######.^.##FiHMa) +0 hand axe##.^.###Throw: 9 boomerangsFi_Mt##.....####...)...##FiyMK#....(B∩....#FiMo(B  (B orc warrior#.........#FiMR##.......#####...### _Okay, then. FiM9(B_Unknown command. FiM(B_You encounter an orc warrior. It is wielding a +0 war axe.Press: ? - help, v - describe, . - travelFiMHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  Some shallow water.Fiv%(B..≈≈#.AngleBrackets the Cleaver(≈≈≈(B####≈Fi%Mountain Dwarf of Okawaru ****..≈(≈≈≈≈∩≈≈≈Fi%Health: (B85/85 ========================.(~≈≈≈≈(B#########≈≈≈≈Fi%2Magic: (B9/9Fi&(========================Fi&....~≈≈≈≈≈≈≈≈≈≈≈≈≈#AC:(B 13Fi+&.Str:(B 19Fi=&$Doom: 26% FiP&..^...~≈≈≈≈≈≈≈≈≈#EV:(B 11Fid&IInt:(B 9  Fiw&z#.....≈≈....##SH:(B 3Fi&/Dex:(B 13Fi&r###...≈).∩..#Fi&XL: (B 9 Next: (B39% Place: (Ba BaileyFi&y###.o≈.@..##Fi&Noise: --------- (B Time:(B 7387.0 (0.0)Fi'######.^.##a) +0 hand axe##.^.###Throw: 9 boomerangs##.....##Fi3'##...)...###....(B∩....#Fi@'ho(B  (B orc warriorFiN'1#.........#Fi[''##.......##Fiq'+###...### _Okay, then. Fi'(B_Unknown command. (B_You encounter an orc warrior. It is wielding a +0 war axe.Press: ? - help, v - describe, . - travelFi'fHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  Fi'Some shallow water.Fi(*(BFi/(BFi101 _(BFi1Fi8(BFi8 (BFiM(BFi.N FiVNG ###...### _Unknown command.(BFi&QFiK(B..≈≈#.AngleBrackets the Cleaver(≈≈≈(B####≈Mountain Dwarf of Okawaru ****..≈(≈≈≈≈∩≈≈≈Fi+Health: (B85/85 ========================.(~≈≈≈≈(B#########≈≈≈≈Magic: (B9/9========================Fi<....~≈≈≈≈≈≈≈≈≈≈≈≈≈#AC:(B 13Str:(B 19Doom: 26% FiM..^...~≈≈≈≈≈≈≈≈≈#EV:(B 11FiInt:(B 9  #.....≈≈....##SH:(B 3Fi/Dex:(B 13Fir###...≈).∩..#FiXL: (B 9 Next: (B39% Place: (Ba Bailey###.o**@..##Noise: --------- (B Time:(B 7387.0 (0.0)######.^.##Fi0qa) +0 hand axe##.^.###FiYThrow: 9 boomerangs##.....####...)...###....(B∩....#o(B  (B orc warrior#.........#Fig6##.......#####...### Fis_Unknown command.Fi$Throw: 9 boomerangsFi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  hit)FiK(B..≈≈#.AngleBrackets the Cleaver(≈≈≈(B####≈Mountain Dwarf of Okawaru ****..≈(≈≈≈≈∩≈≈≈FiHealth: (B85/85 ========================.(~≈≈≈≈(B#########≈≈≈≈Magic: (B9/9========================....~≈≈≈≈≈≈≈≈≈≈≈≈≈#FiAC:(B 13Str:(B 19Doom: 26% ..^...~≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  #.....≈≈....##SH:(B 3Dex:(B 13###...≈).∩..#FiĖXL: (B 9 Next: (B39% Place: (Ba Bailey###.o≈.@..##FiҖNoise: --------- (B Time:(B 7387.0 (0.0)Fiߖ;######.^.##Fi/a) +0 hand axeFiB##.^.###Fi 4Throw: 9 boomerangsFiI9##.....##Fib##...)...###....(B∩....#o(B  (B orc warrior#.........#Fiu7##.......#####...###Fi$Throw: 9 boomerangsFiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFimAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  FiΗ hit)  Okay, then.Fi(BFi՘*(BFi(BFi1 _(BFi(FiT(BFiU (BFi](BFi^ Fi%_3_Unknown command.(BFi6fFix !(BQuiver which action? ([-(B] to clear) Items (B([,(B] to cycle)  a - Throw: 9 boomerangs (quivered)(Bb - Throw: 10 darts (poison)  c - Throw: stone  d - Throw: 2 javelins  e - Zap: wand of flame (17)  f - Zap: wand of warping (5) Abilities (B([,(B] to cycle)  g - Abil: Heroism  h - Abil: Finesse [*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|onFiek Fi<∩(BFi?FiZ(B ..≈≈(B#.(B  (≈≈≈(B###Fi(B #≈(B ≈(≈≈≈≈∩(B ≈≈≈Fi(B .(~≈≈≈≈(B#########≈≈≈≈Fin(B ....~≈≈≈≈≈≈#Fi..^...~≈≈≈≈≈≈≈≈≈#.....≈≈....##Fis###...≈)@∩..#Fi;###.o≈...Fi#####Fi4c(B  ##.^.##FiI:(B ##..Fia^(B ##...)...##Fi}](B #....(B∩..#Fir(B #.........#.......##(BFi>o((BFi(BFi/(B8.8 (1.0FiWW∩∩(BFi.(BFiVAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B####≈Health: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Magic: (B9/9========================.(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 26% ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#.....≈≈....##XL: (B 9 Next: (B39% Place: (Ba Bailey###...≈o(B@∩..#Noise: --------- (B Time:(B 7388.8 (0.0)###.(≈....##a) +0 hand axe######.^.##Throw: 9 darts (poison)##.^.#####.....##Fi##...)...##o(B  (B orc warrior (poisoned)#....(B∩....##.........###.......##Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  hit)  FiYou throw a dart. The dart hits the orc warrior. The orc warrior is poisoned. _You hear a splash.  Press: ? - help, v - describe, . - travel(BThe floor.Firo@ (B_You hear a splash.  Press: ? - help, v - describe, . - travel, g - get itemHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (poisoned)  Items here:(B a +0 hand axe; a +0 leather armour.  Some shallow water.Fiޏ (BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B####≈Health: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Fiޣ , Magic: (B9/9========================.(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 26% ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  ..^...~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#.....≈≈....##XL: (B 9 Next: (B39% Place: (Ba Bailey###...≈o@∩..#Noise: --------- (B Time:(B 7388.8 (0.0)###.(≈....##a) +0 hand axe######.^.##Throw: 9 darts (poison)##.^.#####.....####...)...##o(B  (B orc warrior (poisoned)#....(B∩....##.........###.......## (B_You hear a splash.  Press: ? - help, v - describe, . - travel, g - get itemHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (poisoned)  Items here:(B a +0 hand axe; a +0 leather armour.  Some shallow water.(B(B _(BFi (BFi 7(B=9.5 (0.7Fi~ (BFif  Fi| D_You closely miss the orc warrior.(BFi[ FiuC(B(B90.2Fi(BFiu _You barely miss the orc warrior.(B You block the orc warrior's attack.FiFi  Fig (B (BYou slash the orc warrior!  The orc warrior is moderately wounded.(BFi /(B1.0 (0.8Fi =∩(BFip ; _The orc warrior hits you but does no damage.Fi Fi  Fia(B You hit the orc warrior.(B8Fig=∩∩(B _The orc warrior is heavily wounded.(BFi@Fi { (B You miss the orc warrior.The orc warrior is heavily wounded.(BThe orc warrior hits you but does no damage.(B2.5 (0.7∩(B _The orc warrior splashes around in the water. x2Fi1T)o(BThe orc warrior hits you but does no damage. _The orc warrior splashes around in the water. x2 closely miss the orc warrior.The orc warrior closely misses you.(B  FiObo(B 2 orc warriors (1 wandering, 1 poison…)(BFi7c/(B3.3 (0.8Fit(BFik _You encounter an orc warrior. It is wielding a +0 war axe.(BFiJFi U.o (B  Fi S_You encounter an orc warrior. It is wielding a +0 war axe.You hit the orc warrior but do no damage.The orc warrior is heavily wounded.(Bhouts!  The orc warrior looks more healthy. The orc warrior closely misses you.(BFi Eo(BFi '(B=Fi 4.1Fi (BFi  Fi 6_The orc warrior splashes around in the water.Fi Fir (B You hit the orc warrior but do no damage.(BFiw5(B-8 (0.7Fi-(BFi7< _The orc warrior is heavily wounded.Fi^(BFi(FiD (BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..Fi q(≈≈≈(B####≈Health: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Magic: (B9/9========================.(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 26% Fi ....o≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9  Fiյ ..^...~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13Fi #.....≈≈....##XL: (B 9 Next: (B39% Place: (Ba BaileyFi ###...≈o(B@∩..#Fi Noise: (B=-------- (B Time:(B 7394.8 (0.0)###.(≈....##Fi3 ja) +0 hand axe######.^.##FiI zThrow: 9 darts (poison)##.^.###Fi_ `##.....####...)...##Fi oo(B 2 orc warriors#....(B∩....#Fi #.........###.......##(BThe orc warrior looks more healthy. The orc warrior closely misses you. (B_The orc warrior splashes around in the water.  Fi׶ You hit the orc warrior but do no damage. (B_The orc warrior is heavily wounded.Press: ? - help, v - describe, . - travel(BThe floor.Fiۚ o@ (B_The orc warrior is heavily wounded.(B  Press: ? - help, v - describe, . - travel, g - get itemFi- Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (heavily wounded(B)  Items here:(B a +0 hand axe; a +0 leather armour.  Some shallow water.FiqH (B≈oFiq<(B  Some deep water.FiMU.≈(BThe floor.Fi^tD..(BFi ID..(BFis&o.Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  Some shallow water.Fid(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B####≈Health: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Magic: (B9/9Fi========================.(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: 26% ....o≈≈≈≈≈≈≈≈≈≈≈≈≈#Fi/EV:(B 11FiInt:(B 9  ..^...~≈≈≈≈≈≈≈≈≈#SH:(B 3Fi/Dex:(B 13FiK#.....≈≈....##FiXL: (B 9 Next: (B39% Place: (Ba BaileyFir###...≈o@∩..#Fi&Noise: (B=-------- (B Time:(B 7394.8 (0.0)Fi7###.(≈....##a) +0 hand axeFiSs######.^.##Throw: 9 darts (poison)Fibg##.^.#####.....##Fix;##...)...##FiIoo(B 2 orc warriorsFir#....(B∩....##.........#Fi##.......## FiM(B_The orc warrior is heavily wounded.Fi:Press: ? - help, v - describe, . - travelFiyHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  Some shallow water.Fi*(BFi;(BFi1 _(BFiFi(BFiV (BFiԠ(BFi9 _Unknown command.(BFi/Fi:I (B~oFig(BYou slash the orc warrior!  The orc warrior is almost dead.(BFi(BFi!7(B=5.7 (0.9Fih(BFi< _The orc warrior splashes around in the water.FiCFih (B)(BYou hit the orc warrior.  You kill the orc warrior!Okawaru accepts your kill.(BFir |(B  (B orc warrior(BFix 5 (B24%Fix 44-6.4 (0.7 Fix _You hear a splash. x2Fi (BFi  Fi [_Your Axes skill increases to level 11!(BFi Fi(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B####≈Health: (B85/85 ========================≈(≈≈≈≈∩Fi(V≈≈≈Magic: (B9/9Fi<(========================FiU.(~≈≈≈≈(B#########≈≈≈≈Fin/AC:(B 13Fi.Str:(B 19Fi1Doom: (B24%Fif....~≈≈≈≈≈≈≈≈≈≈≈≈≈#Fi/EV:(B 11Fi..Int:(B 9FiL..^..o*≈≈≈≈≈≈≈≈≈#SH:(B 3FiuDex:(B 13#.....**....##XL: (B 9 Next: (B44% Place: (Ba Bailey###...≈*@∩..#FiNoise: (B=-------- (B Time:(B 7396.4 (0.0)Fi(\###.(≈....##FiS/a) +0 hand axeFio;######.^.##FizThrow: 9 darts (poison)##.^.###Fi%##.....##Fi;##...)...##Fiho(B  (B orc warriorFiK#....(B∩....#Fi9'#.........#FiY##.......## Fi{8_Your Axes skill increases to level 11!Fi(Throw: 9 darts (poison)FiuPress: ? - help, Q - select action, ( or ) - cycleFi Shift-Dir - straight lineFiixAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  hit)Fi].(BFiw AngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B####≈Health: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Magic: (B9/9========================.(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: (B24%....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9..^..o~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#.....≈≈....##XL: (B 9 Next: (B44% Place: (Ba Bailey###...≈(@∩..#Noise: (B=-------- (B Time:(B 7396.4 (0.0)###.(≈....##a) +0 hand axe######.^.##Throw: 9 darts (poison)##.^.#####.....####...)...##o(B  (B orc warrior#....(B∩....##.........###.......## _Your Axes skill increases to level 11!Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  hit)Fi\39((BFi\~!(Fi~(BFiFi2((BFi/(o Fi!(B Throw: 9 darts (poison)(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linFiE#e(B  FikwAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  Fihit)  FiTYou throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.Fi(q~≈≈)(poisoned)(BFiJ*i(B-7.3 (0.98 (B_Fi92=∩(BFi4Fi?Fi(B The orc warrior is heavily wounded.(BThe orc warrior hits you but does no damage. _The orc warrior splashes around in the water. x2  FidYou closely miss the orc warrior.The orc warrior is heavily wounded.Fi43The orc warrior closely misses you.FiWJ(BThe orc warrior splashes around in the water. FizK_You encounter an orc warrior. It is wielding a +0 war axe.Fi:You hit the orc warrior but do no damage.Fi4The orc warrior is heavily wounded.Fi6(BThe orc warrior shouts!  FiWThe orc warrior looks more healthy. The orc warrior closely misses you. FiM(B_The orc warrior splashes around in the water.  Fi'9You hit the orc warrior but do no damage. Fi8(B_The orc warrior is heavily wounded.(BYou slash the orc warrior!  FiI/The orc warrior is almost dead. FijM(B_The orc warrior splashes around in the water.  FiYou hit the orc warrior.  Fi*You kill the orc warrior!Fi*Okawaru accepts your kill. Fi,(B_You hear a splash. x2  Your Axes skill increases to level 11!(BYou throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.FiqFiFiǝ((BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B####≈FiHealth: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Magic: (B9/9Fib(========================Fiv.(~≈≈≈≈(B#########≈≈≈≈Fi/AC:(B 13Fi_Str:(B 19Doom: (B24%FiǞf....~≈≈≈≈≈≈≈≈≈≈≈≈≈#Fiמ/EV:(B 11FiInt:(B 9..^..(~≈≈≈≈≈≈≈≈≈#SH:(B 3Fi?/Dex:(B 13FiO#....o≈≈....##XL: (B 9 Next: (B44% Place: (Ba BaileyFi}r###...≈)@∩..#FiNoise: --------- (B Time:(B 7397.3 (0.0)Fi\###.(≈....##Fi/a) +0 hand axeFi˟;######.^.##Fi۟8Throw: 8 darts (poison)FiB##.^.###Fi:##.....####...)...##o(B  (B orc warrior (poisoned)FiKK#....(B∩....#Fig'#.........#Fi##.......##Fi(Throw: 9 darts (poison)Fi͠uPress: ? - help, Q - select action, ( or ) - cycleFi۠ Shift-Dir - straight lineFiwAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  hit) Fi)N_You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.Fi(BFi2 (BFij(BFiFi(BFi (BFi(BFi Fi3_Unknown command.(BFiFif (B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a - Fighting (B 10.0 (B -- (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  7.0 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes11.1 (B 12.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  5.8 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B   g - Throwing (B  4.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (BiǺ 40m  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  4.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BFiza(B-z(B] setselected targetFip ?[?12l[?25h12.0 (BFi/Fi#4(BFic[?25l(B14.0 =(B] set aall targetsFis a + Fighting (B 10.0(BFifza(B-z(B] setselected targetFi [?12l[?25hFi ,0 (BFi/w#1(BFi{#2(BFir % (BFi.#1(BFi[?25lFis11.0 =(B] set aall targetsFi>FiwFiFi+\(BAngleBrackets the CleaverFig..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B###Fiy #≈Fi\Health: (B85/85 ========================Fi<A≈(≈≈≈≈∩≈≈≈Magic: (B9/9========================.(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: (B24%....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9..^..(~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13Fix#....o≈≈....##XL: (B 9 Next: (B44% Place: (Ba Bailey###...≈)@∩..#Noise: --------- (B Time:(B 7397.3 (0.0)###.(≈....##a) +0 hand axe######.^.##Throw: 8 darts (poison)##.^.#####.....####...)...##Fi) so(B  (B orc warrior (poisoned)FiP K#....(B∩....#Fi^ '#.........#Fi ##.......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  hit) _You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned. _Unknown command.(BFi((BFi)Fi)(BFi0(BFif3Fib(BAngleBrackets the Cleaver..≈≈(B#.FicMountain Dwarf of Okawaru ****..(≈≈≈(B####≈Health: (B85/85 ========================Fic9≈(≈≈≈≈∩Fi/c$≈≈≈FiQc2Magic: (B9/9Fiac(========================Fic.(~≈≈≈≈(B#########≈≈≈≈Fic/AC:(B 13Fic.Str:(B 19Fic1Doom: (B24%Ficf....~≈≈≈≈≈≈≈≈≈≈≈≈≈#Fic/EV:(B 11Fi@dInt:(B 9..^..(~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13FiSd^#....o*≈....##FiwdXL: (B 9 Next: (B44% Place: (Ba BaileyFidf###...**@∩..#FidNoise: --------- (B Time:(B 7397.3 (0.0)Fid\###.(≈....##Fid/a) +0 hand axeFie;######.^.##Fie8Throw: 8 darts (poison)Fi?eB##.^.###FiNe%##.....##Fiqe;##...)...##Fieso(B  (B orc warrior (poisoned)Fier#....(B∩....##.........#Fi6f##.......## _Unknown command.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFiLfeAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  FiWf(poisoned, 56% to hit)Fi \(BAngleBrackets the CleaverFi m..≈≈(B#.Mountain Dwarf of Okawaru ****..Fi T(≈≈≈(B###Fi  #≈Fi-Health: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Magic: (B9/9========================.(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: (B24%....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9..^..(~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#....o≈≈....##XL: (B 9 Next: (B44% Place: (Ba BaileyFiGr###...≈(@∩..#Fi$Noise: --------- (B Time:(B 7397.3 (0.0)###.(≈....##a) +0 hand axe######.^.##Throw: 8 darts (poison)##.^.#####.....####...)...##Fi"so(B  (B orc warrior (poisoned)Fi1K#....(B∩....#Fih'#.........#Fi{##.......## Fi_Unknown command.Fi(Throw: 8 darts (poison)FiuPress: ? - help, Q - select action, ( or ) - cycleFi Shift-Dir - straight lineFiXeAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  Fif(poisoned, 56% to hit)Fi\:((BFi:((BFie:((BFiLo (B Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (poisoned, 56% to hit)  FiLbYou throw a dart. The dart barely misses the orc warrior.(BFiVE≈≈)(BFiX/(B8.2 (0.9Fi Y27 (B_Fi_<∩(BFi7bFig0(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B####≈Health: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Magic: (B9/9========================.(~≈≈≈≈(B#########≈≈≈≈Fi0AC:(B 13Str:(B 19Doom: (B24%....~≈≈≈≈≈≈≈≈≈≈≈≈≈#Fi#1@EV:(B 11Int:(B 9..^..(~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#....(≈≈....##XL: (B 9 Next: (B44% Place: (Ba Bailey###..o**@∩..#Noise: --------- (B Time:(B 7398.2 (0.0)###.(≈....##Fi<1/a) +0 hand axeFiR1;######.^.##Fit18Throw: 7 darts (poison)Fi1B##.^.###Fi1%##.....##Fi1;##...)...##Fi1so(B  (B orc warrior (poisoned)Fi1K#....(B∩....#Fi1'#.........#Fi)2t##.......## (B_You throw a dart. The dart barely misses the orc warrior.Fi[2(Throw: 7 darts (poison)Fis2uPress: ? - help, Q - select action, ( or ) - cycleFi2Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlyFi2%wounded, poisoned, 56% to hit)Fi(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..Fi(≈≈≈(B####≈Health: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Fi2Magic: (B9/9Fi(========================Fi>.(~≈≈≈≈(B#########≈≈≈≈FiL/AC:(B 13Fif.Str:(B 19Fi1Doom: (B24%Fif....~≈≈≈≈≈≈≈≈≈≈≈≈≈#Fi/EV:(B 11Fi.Int:(B 9Fi\..^..(~≈≈≈≈≈≈≈≈≈#Fi/SH:(B 3Fi&zDex:(B 13#....(≈≈....##FiBXL: (B 9 Next: (B44% Place: (Ba BaileyFif|###..o≈(@∩..#FitNoise: --------- (B Time:(B 7398.2 (0.0)Fi\###.(≈....##Fi/a) +0 hand axeFi;######.^.##Fi zThrow: 7 darts (poison)##.^.###Fi4`##.....####...)...##Fi@so(B  (B orc warrior (poisoned)FidK#....(B∩....#Fir'#.........#Fi##.......## Fic(B_You throw a dart. The dart barely misses the orc warrior.Fi(Throw: 7 darts (poison)FiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFinAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlyFiNwounded, poisoned, 56% to hit)Fi:((BFi%H(B (Fi &2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlyFi>&@wounded, poisoned, 56% to hit)  You throw a dart.  FiO&2The dart closely misses the orc warrior.Fi\&(BFiUs7o(BFi{:≈)(BFi&}a(B9.0 (0.86 (B_Fi(BFiFi (BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B####≈Health: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Fiȴ gMagic: (B9/9========================.(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: (B24%Fi ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Fi .Int:(B 9Fi \..^..(~≈≈≈≈≈≈≈≈≈#Fi- /SH:(B 3FiI /Dex:(B 13Fii K#....(≈≈....##Fi XL: (B 9 Next: (B44% Place: (Ba Bailey###..(≈)@∩..#Fi˵ Noise: --------- (B Time:(B 7399.0 (0.0)Fi۵ [###.o*....##Fi ja) +0 hand axe######.^.##Fi 8Throw: 6 darts (poison)Fi& B##.^.###FiR `##.....####...)...##Fi so(B  (B orc warrior (poisoned)Fi K#....(B∩....#Fi '#.........#Fi c##.......## (B_The dart closely misses the orc warrior.Fi (Throw: 6 darts (poison)Fi, uPress: ? - help, Q - select action, ( or ) - cycleFi? Shift-Dir - straight lineFiY nAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlyFic &wounded, poisoned, 56% to hit)Fi (BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B####≈Health: (B85/85 ========================Fi ≈(≈≈≈≈∩≈≈≈Magic: (B9/9Fi (========================Fi- .(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Fi Str:(B 19Doom: (B24%....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Fi .Int:(B 9Fi \..^..(~≈≈≈≈≈≈≈≈≈#Fiƛ /SH:(B 3Fi /Dex:(B 13Fi K#....(≈≈....##Fi$ XL: (B 9 Next: (B44% Place: (Ba BaileyFiH r###..(≈)@∩..#Fik Noise: --------- (B Time:(B 7399.0 (0.0)Fi P###.o(....##Fi /a) +0 hand axeFi ;######.^.##FiӜ 8Throw: 6 darts (poison)Fi g##.^.#####.....##Fi ;##...)...##Fi7 so(B  (B orc warrior (poisoned)FiT r#....(B∩....##.........#Fi` ##.......## Fim R(B_The dart closely misses the orc warrior.Fi (Throw: 6 darts (poison)Fi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFi nAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlyFiΝ wounded, poisoned, 56% to hit)Fi  (B≈very poisoned)Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlywounded, poisoned, 56% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.  The orc warrior is lightly wounded.  You hear a splash.Fi _(B8 (0.85 (B_Fi (BFi` FiS:(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B####≈Health: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Magic: (B9/9========================Fi.(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: (B24%....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9..^..(~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13Fi#....(≈≈....##XL: (B 9 Next: (B44% Place: (Ba Bailey###..(≈)@∩..#Noise: --------- (B Time:(B 7399.8 (0.0)Fi###.o*....##a) +0 hand axe######.^.##FiThrow: 5 darts (poison)##.^.#####.....##Fi##...)...##o(B  (B orc warrior (very poisoned)Fi#....(B∩....##.........###.......## Fi Z(B_You hear a splash.  Throw: 5 darts (poison)Fi$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFi=Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlywounded, very poisoned, 56% to hit)Fi^((BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B####≈FiHealth: (B85/85 ========================≈(≈≈≈≈∩≈≈≈Magic: (B9/9========================.(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Fi_Str:(B 19Doom: (B24%Fi....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Fi.Int:(B 9Fi..^..(~≈≈≈≈≈≈≈≈≈#SH:(B 3Fi/Dex:(B 13Fi$K#....(≈≈....##Fi=XL: (B 9 Next: (B44% Place: (Ba BaileyFiMr###..(≈)@∩..#Fi_Noise: --------- (B Time:(B 7399.8 (0.0)FilP###.o(....##Fit/a) +0 hand axeFi;######.^.##Fi8Throw: 5 darts (poison)Fi##.^.#####.....####...)...##o(B  (B orc warrior (very poisoned)FiR#....(B∩....##.........###.......## (B_You hear a splash.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleFi)Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlywounded, very poisoned, 56% to hit)Fio( (B Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlywounded, very poisoned, 56% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.  The orc warrior is lightly wounded.  You hear a splash.Fi&.≈(BFi'B(B400.6 (0.84 Fi'!(B_Fi(,(BFi@-FiC r (B You hit the orc warrior but do no damage.(BFi8D 2(B=1.4FiI $∩FiI (BFiSJ  FipJ $_The orc warrior is lightly wounded.FiK FiF Fix(B You hit the orc warrior but do no damage.(BThe orc warrior is lightly wounded.Fi1[(B1--(B2.2Fi<∩(BFi: _The orc warrior hits you with a +0 war axe.FiFi Fim(B (BYou hit the orc warrior.  Fi7The orc warrior is moderately wounded.FiC(BThe orc warrior hits you with a +0 war axe!FiF(B68-----Fi,0(B=3.1 (0.9Fi(BFi? _The orc warrior splashes around in the water. x3FiEFi  Fi "(B Fi 1You barely miss the orc warrior.Fi 0The orc warrior is moderately wounded.Fi (BFi8 %(B9FiY ---Fi (B-Fi 9 (0.8Fiw (BFis  Fi Fi 1_The orc warrior splashes around in the water. x2Fix Fi؋( (B FiYou closely miss the orc warrior.The orc warrior is moderately wounded.(BThe orc warrior hits you with a +0 war axe.FiFi (B5Fi!$--Fi<#(B4.7Fi<∩(BFiy Fi9_The orc warrior splashes around in the water. x2Fi!Fi(BAngleBrackets the Cleaver..≈≈(B#.FiMountain Dwarf of Okawaru ****..(≈≈≈(B####≈FifHealth: (B65/85 ==================------Fi.≈(≈≈≈≈∩FiV≈≈≈Magic: (B9/9Fi8========================.(~≈≈≈≈(B#########≈≈≈≈FiD/AC:(B 13Fib.Str:(B 19Fiu1Doom: (B24%Fi....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9Fi\..^..(~≈≈≈≈≈≈≈≈≈#Fi/SH:(B 3Fi/Dex:(B 13FiK#....(≈≈....##FiXL: (B 9 Next: (B44% Place: (Ba BaileyFi&###..(≈o(B@∩..#FieNoise: (B=-------- (B Time:(B 7404.7 (0.0)Fiz\###.(≈....##Fi/a) +0 hand axeFi;######.^.##Fi8Throw: 4 darts (poison)FiB##.^.###Fi%##.....##Fi;##...)...##Fi/xo(B  (B orc warrior (very poisoned)FiEK#....(B∩....#Fi_9#.........###.......##Fio(You closely miss the orc warrior.Fi7The orc warrior is moderately wounded.FiI(BThe orc warrior hits you with a +0 war axe. Fi8_The orc warrior splashes around in the water. x2  Fi:Press: ? - help, v - describe, . - travelFi?(BThe floor, spattered with blood.Fiyo@ (B_The orc warrior splashes around in the water. x2  Press: ? - help, v - describe, . - travel, g - get itemFiHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (heavily wounded(B, very poisoned)  FivItems here:(B )) [[ †(B.  Some shallow waterFi .Fi|y(BAngleBrackets the Cleaver..≈≈(B#.Mountain Dwarf of Okawaru ****..(≈≈≈(B###Fiy#≈Health: (B65/85 ==================------≈(≈≈≈≈∩≈≈≈Magic: (B9/9========================.(~≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: (B24%....~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9..^..(~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13FiyK#....(≈≈....##Fi zXL: (B 9 Next: (B44% Place: (Ba BaileyFi9zr###..(≈o@∩..#FiHzNoise: (B=-------- (B Time:(B 7404.7 (0.0)FiUz\###.(≈....##Finz/a) +0 hand axeFi}z;######.^.##Fiz8Throw: 4 darts (poison)FizB##.^.###Fiz%##.....##Fiz;##...)...##Fizxo(B  (B orc warrior (very poisoned)Fi {K#....(B∩....#Fi{'#.........#Fi${##.......## FiL{P(B_The orc warrior splashes around in the water. x2  FiZ{HPress: ? - help, v - describe, . - travel, g - get itemFi{Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (heavily wounded(B, very poisoned)  Fi{tItems here:(B )) [[ †(B.  Some shallow water.Fi| (BFi(BFi81 _(BFiKFiŵ' (B FiCYou closely miss the orc warrior.(BFiFi (B6Fi5.5 (0.8Fi$∩Fi(BFi FiFi._The orc warrior is heavily wounded.Fia(BFi3Fi{ ( (B Fi vYou barely miss the orc warrior.The orc warrior is heavily wounded.(BFi 262-Fi ((B6.4 (0.9Fi 8∩∩Fi  (BFi  Fi 4_The orc warrior hits you with a +0 war axe.Fi Fiz (B You closely miss the orc warrior.The orc warrior is heavily wounded.(BFiz3Fi {-Fi.{((B7.1 (0.7FiK#∩Fig-∩(BFi; _The orc warrior hits you but does no damage.FiFiKSThe orc warrior is heavily wounded. (B_The orc warrior hits you but does no damage.  You barely miss the orc warrior.(B  Fi|SvThe orc warrior is heavily wounded.The orc warrior roars loudly, in orcish tradition. FiSY(B The orc warrior misses you.(BFiTFiT*4=FiT((B8.0 (0.9Fi\<∩(BFi^ Fi^._The orc warrior splashes around in the water.Fi`Fi (B (BYou slash the orc warrior!  The orc warrior is almost dead.(BThe orc warrior hits you but does no damage.Fi '(B=Fi 7 (0.7Fi Fi 5∩(BFi%  Fi5 FiR ._The orc warrior splashes around in the water.FiV Fi$v) (BFiWvs)(BYou hit the orc warrior.  You kill the orc warrior!Fipv+Okawaru accepts your kill.Fiyv(BFi*(BFiFi (B65Fi=Fi< (B3FiI9FiW-Fiu9.5 (0.8Fi<∩(BFi FiFi/_You hear a splash. x2FiNFi (BFia (BFi (BFi (BFi '(B6Fi (BFi (BFi8 %(B8FiJ *=(BFi  (BFi& (BFi' Fi9' H(B9=(BFi( (BFi0 (BFib1 ((B70Fi3 (BFi3; (BFi; Fi; H(B1=(BFi= (BFi)E (BFiE FiE (B2FiE *=(BFiqG (BFiP (BFiP '(B3FifR (BFi2] (BFi] '(B4Fi_ (BFif (BFiwg Fig H(B6=(BFipi (BFis (BFi>t FiPt (B7Fi^t *=(BFiw (BFiׁ (BFiv Fi H(B8=(BFiv (BFim (BFi O(B9=(BFiԐ (BFia (BFiۙ ((B80Fi (BFi (BFi> '(B1Fi (BFir (BFi %(B2Fi+ *=(BFi (BFiQ (BFi޺ Fi H(B4=(BFi (BFi  Fi i(B_You start resting.(BHP restored.Fi g∩(B--(BFi 2(B25.5 (16.0)Fih I(B5=-Fi %(B6.5 (17 Fi _Fi] <∩(BFi? FiFi|(B ..≈≈(B#.(B (≈≈≈(B###(B #≈(B ≈(≈≈≈≈∩(B ≈≈≈Fi5(B .(~≈≈≈≈(B#≈≈≈≈FiCC(B ....~FiP≈#FiE(B ..^..(~Fi≈#Fic(B #....(≈≈....##Fi(B ###..(≈@.∩..#Fiu(B ###.(≈....##Fi(B ######.^.##(B ##.^.###(B ##..##(B ##...)..##(B #....(B∩...#(B #......Fi-...# Fi<L(B ##.##(BFiC (B You enter the shallow water.Fieb(B8.1 (1.6)Water (BFi7(BFi 8 _Moving in this stuff is going to be slow.Fi Fih_(BItems here: ))) [[[ ††(B.FiFit+..≈≈#.(B (≈≈≈(B##(B##≈(B ≈(≈≈≈≈∩≈≈≈Fi(B .(~≈≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ..^..(~#(B  #....(≈≈....##(B Fit ###..(≈).∩..#Fi(B ###.@≈....##Fis(B ######.^.##(B Fi.##.^.###FiA(B ##.....##..)Fi0g...##(B #....(B∩...Fi93.#(B #.....FiH ....#FiX4(B ####Fi_J(B ###...#(BFi (BFi] 0(B9.7 _FiE;∩(BFi (BFi@(B30.7 (27Fi(BFi-<∩(BFiR. Fi\.B_j - 7 poisoned darts(B (gained 3)Fi)0Fiq (B ..≈≈(B#.(B  (≈≈≈(B##(B# #≈Fir(B ≈(≈≈≈≈∩(B ≈≈≈(B .(~≈≈≈≈(B#########≈≈≈≈(B ....~≈≈≈≈#..^..(~≈≈≈≈≈≈≈≈≈##....(≈≈....##Fi2r###..@≈).∩..####.~≈...######.^.##(B Fi?r- ##.^.#FiSr0(B ##..Fi_r8(B ##...)Fiur##Fir((B #....Fir2(B∩....#Fir!(B Fir..#Fir.....Fir#..##(BFiTz(BFi#{S=(B1.7 (1.0FiO(BFi(BFi-(B2.7 (2Fi(8(BFi$∩Fi(BFi FiƋFiB_j - 8 poisoned darts(B (gained 1)FiFi: p.(B###....≈≈(B#.(B ##(B## #≈~≈(≈≈≈≈∩(B# ≈≈≈(~≈≈≈≈(B#########≈≈≈≈...~≈≈≈≈#...^..(~≈≈≈≈≈≈≈≈≈#Fir ]#....@≈≈....######...≈).∩..###.~≈...######.##(BFi P ##.^.#(B ##..(B ##...)##(B #....(B∩....#(B ..#(BFi (BFi -(B3.7 (1Fi <∩(BFiL (BgFi `(Bg  (B goblinFi (BFiM -(B4.7 (2Fi] (9(BFi Q∩∩(BFi  Fi B_j - 9 poisoned darts(B (gained 1)Fi Fie.(B '...(B###g....≈≈(B#..(B ≈≈(≈≈≈(B##(B## #≈~≈(≈≈≈≈∩(B# ≈≈≈Fif(~≈≈≈≈(B#########≈≈≈≈...~≈≈≈≈##...^..@~≈≈≈≈≈≈≈≈≈#Fisje####.....≈≈....######...≈).∩..###.~≈...########(B ##.^.#(B ##..(B ##...)##(B #....(B∩....#(BFipG(Bg.(BFi~(BFi-(B5.7 (1Fi](BFixN _(BYou see here a poisoned dart.FiFi.(B g..(B#.(B###..FiKZ≈...≈≈#..≈(≈≈≈(B##(B## #≈.~≈(≈≈≈≈∩(B# ≈≈≈FiWR.(~≈≈≈≈#≈≈≈≈Fi`2.~≈#Fizq(B #...^.@(~≈#Fih(B ####.....≈≈....##Fiy(B ####...≈).∩..#Fin(B ###.~≈..##Fi^(B ######.^.##FiJ(B ##.^.###(B ##.....##(B (B ##...)...##(B (B #....(B∩....#(B (BFi(BFi"/(B6 _Fi:∩(BFi}Fiea.(B .(B#Fie#.....(B g..(B##......(B###......≈≈(B#..(B FiqfO≈≈≈≈(≈≈≈(B##(B## #≈~≈(≈≈≈≈∩(B# ≈≈≈(~≈≈≈≈(B#########≈≈≈≈#......@~≈≈≈≈####...^..(~≈≈≈≈≈≈≈≈≈#####.....≈≈....######...≈).∩..###.~≈...#####Fif(B  ##.^.#(B ##..(B ##...)(BFiQr(BFiCs((B7Fiy(BFi{Fi ; G(B ......(B .#(B#.....(B g..(B###(B#......(B###...^Fi7; ≈...≈≈(B#..(B#≈(≈≈≈(B##(B## #.~≈(≈≈≈≈∩(B# #.....(~≈≈≈≈#FiZ; (B #.~≈#(B ###...^..(~≈#(B ####.....≈≈....##(B ####...≈).∩..#Fi}; (B ###.~≈....##(B ######.^.##(B ##.^.###Fi; (B ##.....(B ##...)...(BFiZB (BFiB ((B8FiNF =∩(BFiH Fi9⌠...(B  ......(B# .#(B FiK: ##.....(B# g..###(B##......(B###...^...≈≈(B#..(B# ≈≈≈≈≈≈(≈≈≈(B##(B## ~≈(≈≈≈≈∩(B# ~≈≈≈≈(B#########≈≈.......~≈≈≈≈Fi:###...^..(~≈≈≈≈≈≈≈≈≈#####.....≈≈....######...≈).∩..###.~≈...####(B  ##.^.#(B ##..(BFi>2o(BFio(B  (B orc warrior(BFi((B9Fif<∩(BFiU _You encounter an orc warrior. It is wielding a +0 broad axe.Fi(BFiN _(BYou see here a poisoned dart.FiFihj (BAngleBrackets the Cleaver....⌠..oMountain Dwarf of Okawaru ****.......*(B# .#Health: (B85/85 ========================(B##....*(B# g..###Fij &Magic: (B9/9========================(B##.....*(B###...^AC:(B 13Str:(B 19Fij 2Doom: (B23%Fij ≈≈≈≈≈..*≈≈(B#..(B#Fij /EV:(B 11Fik /Int:(B 9Fik 3≈≈≈≈≈≈(*≈≈(B##(B##SH:(B 3Dex:(B 13#....~≈*≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B49% Place: (Ba Bailey#.....@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7439.7 (0.0)Fik \##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 9 darts (poison)Fil E####.....≈≈....##Fim ####...≈).∩..####.~≈....##o(B  (B orc warrior######.^.####.^.####..... _(BYou see here a poisoned dart.  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 scale mail (56%  to hit)FiiA(BAngleBrackets the Cleaver....⌠..oMountain Dwarf of Okawaru ****........(B# .#Health: (B85/85 ========================(B##.....(B# g..###Magic: (B9/9========================(B##......(B###...^AC:(B 13Str:(B 19Doom: (B23%≈≈≈≈≈...≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13#....~≈(≈≈≈≈∩(B#Fii*≈(B XL: (B 9 Next: (B49% Place: (Ba Bailey#.....@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7439.7 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 9 darts (poison)Fii####.....≈≈....######...≈).∩..####.~≈....##Fiiho(B  (B orc warriorFiih######.^.####.^.##FiiJ##..... _(BYou see here a poisoned dart.  Fii(Throw: 9 darts (poison)Fi juPress: ? - help, Q - select action, ( or ) - cycleFij Shift-Dir - straight lineFi,jsAim: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 scale mail (56%  to hit)Fi9((BFiC9((BFiL9((BFi9((BFi89((BFiAA9((BFi6o (B Throw: 9 darts (poison)(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  FivAim: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 scale mail (56%  Fisto hit)  You throw a dart. The dart barely misses the orc warrior.(BFi1*...Fir<≈((BFi0(B40.6 (0.9Fi=28 (B_Fi(BFi Fi (BAngleBrackets the Cleaver....⌠..(Mountain Dwarf of Okawaru ****..Fi_ =.....o(B# .#Health: (B85/85 ========================(B##....*(B# g..###Magic: (B9/9Fi ========================(B##.....*(B###...^Fi /AC:(B 13Fi .Str:(B 19Fiљ 2Doom: (B23%Fi ≈≈≈≈≈..*≈≈(B#..(B#Fi /EV:(B 11Fi /Int:(B 9Fi ≈≈≈≈≈≈(*≈≈(B##(B##Fi/ /SH:(B 3Fi? 0Dex:(B 13Fiƚ M#....~≈*≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B49% Place: (Ba Bailey#.....@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7440.6 (0.0)Fiߚ \##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 8 darts (poison)Fi E####.....≈≈....##Fi! a####...≈).∩..#Fi3 ;###.~≈....##Fin o(B  (B orc warrior######.^.##Fiț 0##.^.####..... (B_You throw a dart. The dart barely misses the orc warrior.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleFiݛ Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 scale mail (56%  Fi to hit)Fiznc(BAngleBrackets the Cleaver....⌠..(Mountain Dwarf of Okawaru ****.......o(B# .#Health: (B85/85 ========================FinH(B##.....(B# g..###Magic: (B9/9========================(B##......(B###...^AC:(B 13Fin.Str:(B 19Fin2Doom: (B23%Fio≈≈≈≈≈...≈≈(B#..(B#Fi o/EV:(B 11Fio/Int:(B 9Fi5o≈≈≈≈≈≈(≈≈≈(B##(B##FiIo/SH:(B 3FiXo0Dex:(B 13Fio#....~≈(≈≈≈≈∩(B#Fio≈(B XL: (B 9 Next: (B49% Place: (Ba BaileyFios#.....@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7440.6 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 8 darts (poison)FipE####.....≈≈....##FibpI####...≈).∩..####.~≈....##o(B  (B orc warrior######.^.##Fitp0##.^.####..... Fipc(B_You throw a dart. The dart barely misses the orc warrior.Fip(Throw: 8 darts (poison)FipuPress: ? - help, Q - select action, ( or ) - cycleFip Shift-Dir - straight lineFiplAim: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 scale mail (56%  Fi qto hit)Fi9((BFi9((BFi19((BFi`]9((BFi^0(o Fi\(B Throw: 8 darts (poison)(B  FiPress: ? - help, Q - select action, ( or ) - cycleFiShift-Dir - straight linFiܩ#e(B  FivAim: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 scale mail (56%  Fieto hit)  You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.Fi#..Fi˵X≈((poisoned)(BFi@(B1.4 (0.87 Fiȷ!(B_Fis(BFiFi~(BAngleBrackets the Cleaver....⌠..(Mountain Dwarf of Okawaru ****.......((B# .#Fi„]Health: (B85/85 ========================FiЄe(B##....o(B# g..###Fi2Magic: (B9/9Fi)========================Fin(B##.....*(B###...^Fi /AC:(B 13Fi.Str:(B 19Fi$2Doom: (B23%FiM≈≈≈≈≈..*≈≈(B#..(B#EV:(B 11Fi\/Int:(B 9Fij≈≈≈≈≈≈(*≈≈(B##(B##Fiu/SH:(B 3Fi0Dex:(B 13Fi#....~≈*≈≈≈≈∩(B#Fi≈(B XL: (B 9 Next: (B49% Place: (Ba BaileyFis#.....@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7441.4 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 7 darts (poison)Fi#E####.....≈≈....##Fi1a####...≈).∩..#Fi=;###.~≈....##FiVso(B  (B orc warrior (poisoned)FidE######.^.##Fir###.^.##Fi ##..... Fi  (B_You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.  Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleFi(Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 scale mail  Fi8(poisoned, 56% to hit)Fi(BAngleBrackets the Cleaver....⌠..(Mountain Dwarf of Okawaru ****.......((B# .#Health: (B85/85 ========================(B##....o(B# g..###Magic: (B9/9========================Fi(B##......(B###...^AC:(B 13Str:(B 19Doom: (B23%≈≈≈≈≈...≈≈(B#..(B#EV:(B 11Int:(B 9Fi≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Fi4Dex:(B 13#....~≈(≈≈≈≈∩(B#Fif≈(B XL: (B 9 Next: (B49% Place: (Ba BaileyFi#.....@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7441.4 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeFi###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 7 darts (poison)####.....≈≈....##Fi####...≈).∩..####.~≈....##Fiso(B  (B orc warrior (poisoned)Fi h######.^.####.^.##Fi ##..... Fi5(B_You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.  Throw: 7 darts (poison)FiZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFipgAim: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 scale mail  Fi(poisoned, 56% to hit)Fia:((BFiڭ:((BFiR:((BFi7B (B KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linFi|B e(B  Aim: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 scale mail  (poisoned, 56% to hit)  FiB cYou throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.Fi'E F(o(BFiF (BgFiP Q..≈(very poisoned)(Bg  (B goblinK(B  (B kobold (missile, wandering)(BFi7 (B2.3 (0.96(B∩(B _You encounter a kobold. It is quivering boomerangs.(BFiB (BAngleBrackets the Cleaver....⌠K.(BgMountain Dwarf of Okawaru ****......*((B# .#Health: (B85/85 ========================(B##...*((B# g..###Fi bMagic: (B9/9========================(B##....o.(B###...^AC:(B 13Str:(B 19Doom: (B23%Fil ≈≈≈≈≈..*≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈(*≈≈(B##(B##SH:(B 3Dex:(B 13#....~≈*≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B49% Place: (Ba Bailey#.....@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7442.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 6 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##o(B  (B orc warrior (very poisoned)FiɎ ######.^.##(B g  (B goblin##.^.##(B K(B  (B kobold (missile, wandering)##.....(BThe orc warrior looks even sicker. _You encounter a kobold. It is quivering boomerangs.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba kobold, quivering boomerangs (wandering, hasn't noticed you, 56% to hit)Fi  (BAngleBrackets the Cleaver....⌠K.(BgMountain Dwarf of Okawaru ****.......((B# .#Health: (B85/85 ========================(B##....((B# g..###Magic: (B9/9========================(B##....o.(B###...^AC:(B 13Str:(B 19Doom: (B23%≈≈≈≈≈...≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13#....~≈(≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B49% Place: (Ba Bailey#.....@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7442.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 6 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##o(B  (B orc warrior (very poisoned)######.^.##(B g  (B goblin##.^.##(B K(B  (B kobold (missile, wandering)##.....(BThe orc warrior looks even sicker. _You encounter a kobold. It is quivering boomerangs.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba kobold, quivering boomerangs (wandering, hasn't noticed you, 56% to hit)Fi9J8( (BFi?~ ( Fi(BFi18( (BFi 8( (BFic 8( (BFiA "(B(Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B Fi| Aim: (Ba kobold, quivering boomerangs (wandering, hasn't noticed you, 56% to hit)You throw a dart. The dart barely misses the orc warrior.The dart misses the kobold.(BFi 5K(BFib N.o.≈Fi S(K)(BFi `(B==3.2 (0.95(BFi <∩(BFi ! _The kobold shouts!Fi Fi((BAngleBrackets the Cleaver....⌠(.(BgMountain Dwarf of Okawaru ****......K((B# .#Fi2Health: (B85/85 ========================(B##...*((B# g..###Magic: (B9/9========================(B##....o.(B###...^AC:(B 13FiT`Str:(B 19Doom: (B23%Fi≈≈≈≈≈..*≈≈(B#..(B#EV:(B 11Int:(B 9Fi≈≈≈≈≈≈(*≈≈(B##(B##SH:(B 3Dex:(B 13Fi#....~≈*≈≈≈≈∩(B#Fi≈(B XL: (B 9 Next: (B49% Place: (Ba BaileyFiC#.....@~≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7443.2 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 5 darts (poison)####.....≈≈....##Fiu####...≈).∩..####.~≈....##o(B  (B orc warrior (very poisoned)Fi######.^.##(B g  (B goblinFi##.^.##(B K(B  (B kobold (missile)Fi/##.....The dart misses the kobold. Fi2(B_The kobold shouts!  Fi(Throw: 5 darts (poison)FiuPress: ? - help, Q - select action, ( or ) - cycleFioShift-Dir - straight lineAim: (Ba kobold, quivering boomerangs (56% to hit)Fi^p((BAngleBrackets the Cleaver....⌠(.(BgMountain Dwarf of Okawaru ****......K((B# .#FipHealth: (B85/85 ========================(B##....((B# g..###Magic: (B9/9========================(B##....o.(B###...^AC:(B 13Str:(B 19FiqDoom: (B23%≈≈≈≈≈...≈≈(B#..(B#EV:(B 11Int:(B 9Fiq≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13Fi5q#....~≈(≈≈≈≈∩(B#FiKq≈(B XL: (B 9 Next: (B49% Place: (Ba BaileyFiq#.....@~≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7443.2 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeFiqT###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 5 darts (poison)####.....≈≈....######...≈).∩..#Fiq###.~≈....##o(B  (B orc warrior (very poisoned)Fiq######.^.##(B g  (B goblinFiq##.^.##(B K(B  (B kobold (missile)##.....The dart misses the kobold. FirZ(B_The kobold shouts!  Throw: 5 darts (poison)Fi!ruPress: ? - help, Q - select action, ( or ) - cycleFi-r Shift-Dir - straight lineFi8rHAim: (Ba kobold, quivering boomerangs (56% to hit)Fi:((BFi :((BFiI:((BFit:((BFiU (BM(Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight lineAim: (Ba kobold, quivering boomerangs (56% to hit)  You throw a dart. The dart barely misses the orc warrior.The dart closely misses the kobold.(BFi (BFi E.o(BFii ?((BgFi E.K(BFi= ..≈Fi (Fi (BFi Fi !(B--Fi) 4.1 (0.9FiJ 4 Fik !(B_Fi (BFi Fi](BAngleBrackets the CleaverFi܏....⌠(.(Mountain Dwarf of Okawaru ****.......(Bg# .#Health: (B85/85 ========================(B##...K((B# g..###Magic: (B9/9========================(B##....*.(B###...^AC:(B 13Str:(B 19Doom: (B23%Fi~\≈≈≈≈≈.o.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈(*≈≈(B##(B##SH:(B 3Dex:(B 13#....~≈*≈≈≈≈∩(B#Fi≈(B XL: (B 9 Next: (B49% Place: (Ba Bailey#.....@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7444.1 (0.0)FiT##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....##FiǑ####...≈).∩..####.~≈....##o(B  (B orc warrior (very poisoned)######.^.##(B g  (B goblinFi##.^.##(B K(B  (B kobold (missile)##.....(BYou throw a dart. The dart barely misses the orc warrior. Fi(B_The dart closely misses the kobold.Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleFi(oShift-Dir - straight lineAim: (Ba kobold, quivering boomerangs (56% to hit)Fio (BAngleBrackets the Cleaver....⌠(.(Mountain Dwarf of Okawaru ****.......(Bg# .#FiLp ]Health: (B85/85 ========================Fip (B##...K((B# g..###Magic: (B9/9========================(B##......(B###...^AC:(B 13Str:(B 19Doom: (B23%≈≈≈≈≈.o.≈≈(B#..(B#EV:(B 11Int:(B 9Fi[q ≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13#....~≈(≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B49% Place: (Ba BaileyFiq s#.....@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7444.1 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)FiZr Y####.....≈≈....######...≈).∩..####.~≈....##o(B  (B orc warrior (very poisoned)Fir M######.^.##(B g  (B goblin##.^.##(B K(B  (B kobold (missile)##.....Fis (BYou throw a dart. The dart barely misses the orc warrior. (B_The dart closely misses the kobold.Throw: 4 darts (poison)FiIs Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba kobold, quivering boomerangs (56% to hit)FiU :((BFi, 0(B (o (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba kobold, quivering boomerangs (56% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.  The orc warrior is lightly wounded.((Bg.K(B≈((B(B5.0 (0.93 (B_(BFiy(BAngleBrackets the Cleaver....⌠(.(Mountain Dwarf of Okawaru ****.......((B# .#FiezHealth: (B85/85 ========================(B##....(Bg# g..###Magic: (B9/9========================(B##....K.(B###...^AC:(B 13Str:(B 19Doom: (B23%Fi {@≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈o≈≈≈(B##(B##SH:(B 3Dex:(B 13#....~≈(≈≈≈≈∩(B#Fi|≈(B XL: (B 9 Next: (B49% Place: (Ba Bailey#.....(B@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7445.0 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 3 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##o(B  (B orc warrior (very poisoned)FiE|?######.^.##(B g  (B goblin##.^.##(B K(B  (B kobold (missile)Fi`|##.....Fi|O(BYou throw a dart. The dart hits the orc warrior.  Fi|(The orc warrior looks even sicker. Fi|+_The orc warrior is lightly wounded.  Fi|HPress: ? - help, v - describe, . - travel, g - get itemFi|:Item here:(B a poisoned dart.  Fi}The floor.Fi1r(@(B2s.  Some shallow water.FiS(BAngleBrackets the Cleaver....⌠(.(Mountain Dwarf of Okawaru ****.......((B# .#FiWS]Health: (B85/85 ========================FigSZ(B##....(Bg# g..###FiS2Magic: (B9/9FiS)========================FiSx(B##....K.(B###...^Fi8T]AC:(B 13Str:(B 19FiFT2Doom: (B23%FirT≈≈≈≈≈.(.≈≈(B#..(B#FiT/EV:(B 11FiT/Int:(B 9Fi U≈≈≈≈≈≈o≈≈≈(B##(B##SH:(B 3Dex:(B 13FiU#....~≈(≈≈≈≈∩(B#FiOU≈(B XL: (B 9 Next: (B49% Place: (Ba BaileyFiU#.....@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7445.0 (0.0)FiU##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeFiU###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 3 darts (poison)Fi+VE####.....≈≈....##FiOVa####...≈).∩..#FiV;###.~≈....##FiVxo(B  (B orc warrior (very poisoned)FiV######.^.##(B g  (B goblinFiW##.^.##(B K(B  (B kobold (missile)Fi'W##.....FitWO(BYou throw a dart. The dart hits the orc warrior.  FiW(The orc warrior looks even sicker. FiW+_The orc warrior is lightly wounded.  FiWHPress: ? - help, v - describe, . - travel, g - get itemFiW;Item here:(B 2 poisoned darts.  FiXSome shallow water.FiY (BFie(BFiGg _Fijg(BFijFixN8((BgFiQ.Fi"Q&K(BFi9RC(o(BFi](BFiY^Fiv^-(B6.0 (1 _Fi8f<∩(BFiIhFi (B.(Bg  You hit the orc warrior.(K(BFi : (BFi Fi. .(B=7 (0.7Fi =∩(BFiJ  Fi] Q_The orc warrior is moderately wounded.(BFip Filr (Bg.(BYou hit the orc warrior.FioG(o(BFiv(BFi|w/(B7.5 (0.8FiQ∩∩(BFi΁ FiN_The orc warrior is heavily wounded.(BFiЃFiVI (B(KFi7(BYou hit the orc warrior.Fi" Fi)(BFiFi#(B8.3Fi(BFi1 FilO_The orc warrior is severely wounded.(BFiiFi& ( (B Fi' You barely miss the orc warrior.The orc warrior is severely wounded.You hit the kobold but do no damage.(BFi( 7(B2-Fi@( ((B9.0 (0.7FiD0 R∩∩(BFiS1  Fin1 Fi1 ._The orc warrior hits you with a +0 broad axe.Fi83 FiP9 (B(FiP(Bg  You hit the orc warrior.  The orc warrior is almost dead.(BFi]y (B You closely miss the kobold.(BFi^%(B3Fi%_3-(B7Fih<∩(BFi*i; _The orc warrior hits you but does no damage.Fi{kFiN ) (BFi )(BYou slash the orc warrior!  You kill the orc warrior!(BFi (Bg  (B goblinK(B  (B kobold (missile)Fi4 ^(B  Okawaru accepts your kill.(BFiw Fi E(B5/8625450.5 (0.8Fiz (BFi  Fi _You closely miss the kobold.(B The kobold barely misses you.(BFi Fif(BFiagFivg(B6Fig=Fig#(B1.3FiRp(BFizq FiqFiq_You barely miss the kobold.(B The kobold closely misses you.(BFiHtFiBK(B ##.^.#Fi`B1(B FilB##....FiB/(B  FiB5(B_You hear a splash. x2  FiBThings that are here: Fi Cb_(Ba +0 broad axe; a +0 scale mail; an orc corpseFi6CHPress: ? - help, v - describe, . - travel, g - get itemFiiC|Items here:(B a +0 broad axe; a +0 scale mail; an orc corpse(B.  Fi}C The floor, spattered with blood.Fi-X(BAngleBrackets the Cleaver....⌠(.(Mountain Dwarf of Okawaru ****.......((B# .#FilXHealth: (B86/86 ========================(B##....((B# g..###FiX2Magic: (B9/9FiX)========================FiXe(B###......(B###...^FiX/AC:(B 13FiY.Str:(B 19Fi)Y2Doom: (B22%FiAY≈≈≈≈≈≈.(.≈≈(B#..#EV:(B 11FiXY/Int:(B 9Fi{Y≈≈≈≈≈≈≈(≈≈≈(B##(B##FiY_SH:(B 3Dex:(B 13FiY #....~≈)≈≈≈≈∩(B#XL: (B 9 Next: (B54% Place: (Ba BaileyFi;Z,#....(B@((≈≈≈≈(B#########≈(B Noise: --------- (B Time:(B 7463.5 (0.0)FidZ##.......~≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeFiZ###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 3 darts (poison)FiZE####.....≈≈....##FiZa####...≈).∩..#Fi[,###.~≈....##Fi8[2(B FiF[######.^.##Fik[1(B Fi[Q##.^.#(B ##....Fi[/(B  Fi[5(B_You hear a splash. x2  Fi[Things that are here: Fi&\b_(Ba +0 broad axe; a +0 scale mail; an orc corpseFiN\HPress: ? - help, v - describe, . - travel, g - get itemFi\|Items here:(B a +0 broad axe; a +0 scale mail; an orc corpse(B.  Fi\'The floor, spattered with blood.Fi](BAngleBrackets the CleaverFi1....⌠(.(Mountain Dwarf of Okawaru ****.......((B# .#Health: (B86/86 ========================FiGZ(B##....((B# g..###Fip[Magic: (B9/9========================Fie(B###......(B###...^Fi/AC:(B 13Fi.Str:(B 19FiDoom: (B22%≈≈≈≈≈≈.(.≈≈(B#..#Fi/EV:(B 11Fi/Int:(B 9Fi≈≈≈≈≈≈≈(≈≈≈(B##(B##Fi1_SH:(B 3Dex:(B 13Fi[#....~≈)≈≈≈≈∩(B#FixXL: (B 9 Next: (B54% Place: (Ba BaileyFi#....@((≈≈≈≈(B#########≈(B Noise: --------- (B Time:(B 7463.5 (0.0)Fi##.......~≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeFi###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 3 darts (poison)Fi####.....≈≈....######...≈).∩..#Fi,###.~≈....##Fi%2(B Fi3######.^.##FiXK(B ##.^.#Fi(B ##....(B  (B_You hear a splash. x2  Things that are here: Fi_(Ba +0 broad axe; a +0 scale mail; an orc corpsePress: ? - help, v - describe, . - travel, g - get itemFiItems here:(B a +0 broad axe; a +0 scale mail; an orc corpse(B.  The floor, spattered with blood.Fi (BFi(BFi1 _(BFiFi (BFi (BFi( (BFi7  Fi^ J.(.≈≈(B#..#Fi EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B#Fi gSH:(B 3 Dex:(B 13Fi #....~≈)≈≈≈≈∩(B# XL: (B 9 Next: (B54% Place: (Ba BaileyFi ....@((≈≈≈≈(B#########≈(B Noise: --------- (B Time:(B 7463.5 (0.0)##.......~≈≈≈(B a) +0 hand axe  FiM ###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 3 darts (poison)####.....≈≈....#Fi^ t####...≈).∩(BFio W###.~≈....##(B Fi N######.^.#^.#Fi -(B ##....Fi X(B  _Unknown command.(BFi Fi:{ (BFiO| (BFij (BFi ) _Unknown command.Fi (BFi FiFFim(BPick up what? 20/52 gear slots (_ for help) FiFHand Weapons (select all with ))Fiƶ/(Ba - a +0 broad axe FiArmour (select all with [)(Bb - a +0 scale mail Carrion Fi3an orc corpse FiLt(B[Up(B|Down(B] selectFi`2[Esc(B] exit FiLetters toggle [.(B|Space(B] toggle selected[top(B]Fi   a + a +0 broad axe(B[Enter(B] accept (1 chosen)Fie Fi Fi (BAngleBrackets the Cleaver....⌠(.(Mountain Dwarf of Okawaru ****.......((B# .#Fi Health: (B86/86 ========================(B##....((B# g..###Magic: (B9/9========================(B###......(B###...^AC:(B 13Str:(B 19Doom: (B22%≈≈≈≈≈≈.(.≈≈(B#..#EV:(B 11Int:(B 9Fi ≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Fi3 0Dex:(B 13Fi? #....~≈)≈≈≈≈∩(B#FiN XL: (B 9 Next: (B54% Place: (Ba BaileyFik #....@((≈≈≈≈(B#########≈(B Noise: --------- (B Time:(B 7463.5 (0.0)Fi ##.......~≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeFi ###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 3 darts (poison)Fi E####.....≈≈....##Fi a####...≈).∩..#Fi ,###.~≈....##Fi Q(B ######.^.##Fi K(B ##.^.#Fi" 7(B ##....FiE /(B  FiR X_(Ba +0 broad axe; a +0 scale mail; an orc corpseFib HPress: ? - help, v - describe, . - travel, g - get itemFi {Items here:(B a +0 broad axe; a +0 scale mail; an orc corpse(B. Fi I_(BThe floor, spattered with blood. Fi !_Unknown command. Fi )_Unknown command.(BFiU- (BFia. -(B4.5 (1Fi6 (BFir7 ! _u - a +0 broad axeFim9 Fi$m....⌠(.((B .....((B# .#(B ##....((B# g..###(B #(B##......(B###...^(B Fiem≈≈≈≈≈≈.(.≈≈(B#..(B# ≈(≈≈≈(B##(B## #....~≈)≈≈≈≈∩(B# ≈Fim#....[@(≈≈≈≈(B##≈##.Fim^~≈###...^..(~≈Fim,#(B FimQ####.....≈(BFimV####...≈(BFina###.~≈....##(B Fi n^######.^.##(B Fi"nN##.^.###.(BFir2o(BFiMyo(B  (B orc (wandering)Fiv2(BFig((B5Fi(BFid _You encounter an orc. It is wielding a +0 hand axe.(BFiN _(BYou see here a poisoned dart.FiFi (B(oj - 4 poisoned darts(B (gained 1)FiLo(BFi1(B==6Fiͺ(4(BFip<∩(BFix _The orc shouts!FiFiB(o(BFi(BFii1(B--7Fi<∩(BFiFi"F(o(BFi(BFiC--(B8Fi=∩(BFiFi C.o(BFi (BFi Fi( !(B9Fi Fi K∩∩(BFij Fi.C(o(BFi;(BFi<Fi<"(B70FidD<∩(BFi=FFi(BFiȬ((B1Fi $∩Fi7-∩(BFiFi(B#.............⌠(.((B ..(B .#(B Fi ##....((B# g..####(B##......(B###...^.(.≈≈(B#..#≈≈≈≈≈≈≈o≈≈≈(B##(B# #....~≈@≈≈≈≈∩(B# ##....[.(≈≈≈≈(B###########.......~≈≈Fi7t≈≈###...^..(~≈≈≈≈≈≈≈≈≈#####.....≈≈....#####...≈).∩..#(B ###.~≈...FiQH.##(B####Fii[(B^.##(BFi (B You enter the shallow water.  Moving in this stuff is going to be slow.  You block the orc's attack. The orc splashes around in the water.Fif(B=3.1 (1.6Water (BFi <∩(BFi  Fi =_The orc barely misses you.(BFii  Fi m_(BItems here: ( ) [ †(B.Fi Fi'#.............⌠(.((B ......((B# .#(B##g..###FiX'}#(B##......(B###...^(B Fig'~≈≈≈≈≈≈.(.≈≈(B#..(B# ≈o≈≈≈(B##(B## #....~≈)≈≈≈≈∩≈Fiw'##....[@(≈≈≈≈(B#########≈Fi'(B ##.......~≈≈≈≈≈≈≈≈≈≈≈(B ###...^..(~#(B Fi'a ####.....≈≈....##(B Fi'm ####...≈).∩..Fi'(B ###.~≈....##(B ######.Fi'=^.##(B Fi (8##.^.##....Fi((BFi,C(o(BFi5(BFi66(B-40Fi6 _Fio>;∩(BFi@Fi(BFi=5(B=9 (0.8Fi (BFi{  Fi C_You barely miss the orc.(BFi Fi=a ? (B You hit the orc.  Fioa The orc is lightly wounded.Fi2b FiQb X(B3-(B5.6 (0.7Fij (BFik  Fik S_The orc hits you with a +0 hand axe. The orc splashes around in the water.Fim Fijc (B (BYou hit the orc.FiTFix0(B4-Fi#(B6.3Fi!(BFin FiI_The orc is moderately wounded.(BFiFi# Fis(B You barely miss the orc.The orc is moderately wounded.(BFidFi#(B7.0Fi$∩Fi`(BFiP _You block the orc's attack. The orc splashes around in the water.Fi=Fi ) (BFiT )(BYou hit the orc.  You kill the orc!Okawaru accepts your kill.(BFi *Fi9 *(BFi '(B5FiD 8 (0.8Fi6 `∩(B _You hear a splash. x2Fi Fim'#.(B .....⌠(.((B ......(#(B .#(B ##....(#(B g..#(B##(B ##(B#......(B###...^(B ≈≈≈≈≈≈.(.≈≈(B#..(B# ≈(≈≈≈(B##(B## ##....~≈)≈≈≈≈∩(B# ≈##....[.@≈≈≈≈(B##≈##.~≈####...^..(~≈#(B ####.....≈≈....##(B####...≈).∩..#(B###.~≈....##(B ######.^.##(B ##.^.###.....#(BFi=:C (B You enter the shallow water.Fi/;%(B6FiJ;q=(B-9.4 (1.6Water (BFicC(BFi=QP (B_Moving in this stuff is going to be slow.FiRG-(B80.4 (2FiJZ(BFiD[+ _c - 10 boomerangs (gained 1)FiioFiZ1(B #........⌠(.((B Fi17 ......((B# .#(B  ##....((B# g..###(B #(B##......(B###...^(B .(.≈≈(B#..#(B ≈≈≈≈≈≈≈(≈≈≈(B##(B##Fi1  #....~≈@≈≈≈≈∩(B# Fi2q[.~≈≈≈≈(B#########≈≈Fi2L.......~≈≈≈≈Fi2a###...^..(~≈≈≈≈≈≈≈≈≈#Fi@2E####.....≈≈....##Fif2`####...≈).∩..Fir2;###.~≈...Fi2####Fi2!(B Fi2, ##.^.#Fi2(BFi@(BFiA,(B2.0 (1Fi J<∩(BFi[h (B j - 6 poisoned darts(B (gained 2)Fiy\W(B3.0 (26(BFi*d<∩(BFi%e Fi@eD_Items here: )) [[ ††(B.FikgFi2(B ##.o(B##........⌠(.((B  ......((B# .#(B  ##....((B# g..###(B ###......(B###...^(B .(.≈≈(B#..#≈≈≈≈≈≈≈@≈≈≈(B####(B ~≈)≈≈≈≈∩(B# [.~≈≈≈≈(B#########.......~≈≈≈###...^..(~≈≈≈≈≈≈≈≈≈#####.....≈≈....##o(B  (B orc warrior (wandering)####...≈).∩..#(B###.~≈....##(B####(B (B.FioYou encounter an orc warrior. It is wielding a +0 war axe and wearing a +1 ringmail of cold resistance.(B.o(BFi Eo(BFi M=(B==4.6 (1Fi\3∩(B _The orc warrior shouts! You hear a shout! x2 _(BYou see here 2 poisoned darts.Fig##........#(B#..(B .....⌠(.o(B FiCg.((B# .#(B##....((B# g..###Fig}#(B##......(B###...^(B ≈≈≈≈≈≈.(.≈≈(B#..#(B ≈(≈≈≈(B##(B## ##....~≈@≈≈≈≈∩(B# ≈[.~≈≈≈≈(B#########≈≈...~≈≈≈≈≈≈≈≈≈≈≈≈#...^..(~#(B  ####.....≈≈....#Fighg#(B ####...≈).∩..#(B  ###.~≈....#(B ######.^(B FiO(o(BFiüB(o(B(B(B--6.2 _∩(B _(BItems here: )) [[ ††(B.FiتJ##.(B  .....⌠(.((B ......((B# .#(B##...o((B# g..###FiJs#(B##......(B###...^(B ≈≈≈≈≈≈.(.≈≈(B#..(B# ≈(≈≈≈(B##(B####....~≈)≈≈≈≈∩≈(B ##....[@~≈≈≈≈(B#########≈(B ##.......~≈≈≈≈≈≈≈≈≈≈≈(B ###...^..(~#(B  ####.....≈≈....##(B  ####...≈).∩..(B ###.~≈....##(B ######.^.##(B ##.^.##....(B.o(B(B--(B70 _(BFiw n (B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........((B# .#Health: (B86/86 ========================(B##....((B# g..###Magic: (B9/9========================#(B##....o.(B###...^AC:(B 13Str:(B 19Doom: (B22%≈≈≈≈≈≈.*.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(*≈≈(B##(B##SH:(B 3Dex:(B 13##....~≈*≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey##....[@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7487.2 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 6 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##o(B  (B orc warrior######.^.####.^.####..... (B_Items here: )) [[ ††(B.  Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (56% to hit)FiJ (B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........((B# .#Health: (B86/86 ========================(B##....((B# g..###Magic: (B9/9========================#(B##....o.(B###...^AC:(B 13Str:(B 19Doom: (B22%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~≈(≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey##....[@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7487.2 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 6 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##o(B  (B orc warrior######.^.####.^.####..... (B_Items here: )) [[ ††(B.  Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (56% to hit)FiW:((BFi*(BFi" ( FinE(B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (56% to hit)  FiYou throw a dart.  Fi2The dart closely misses the orc warrior.Fi(BFiFi+H(BFio≈)H(B  (B hippogriffo(B  (B orc warrior(BFiW(B8.0 (0.85(BFiw (BFi!L _You encounter a hippogriff.(BFi#FiJ (B##........AngleBrackets the Cleaver.....⌠(.HMountain Dwarf of Okawaru ****........((B# .#Health: (B86/86 ========================Fi 8(B##....((B# g..###Magic: (B9/9========================#(B##....o.(B###...^Fi5 AC:(B 13Str:(B 19Doom: (B22%≈≈≈≈≈≈.*.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(*≈≈(B##(B##SH:(B 3Dex:(B 13##....~≈*≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey##....[@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7488.0 (0.0)Fi ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 5 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##H(B  (B hippogriff######.^.##(B o(B  (B orc warrior##.^.##Fi ##..... (B_You encounter a hippogriff.Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFi" Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (56% to hit)Fi7 (B##........AngleBrackets the Cleaver.....⌠(.HMountain Dwarf of Okawaru ****........((B# .#Health: (B86/86 ========================(B##....((B# g..###Magic: (B9/9========================#(B##....o.(B###...^AC:(B 13Str:(B 19Doom: (B22%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~≈(≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey##....[@~≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7488.0 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 5 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##H(B  (B hippogriff######.^.##(B o(B  (B orc warrior##.^.####..... (B_You encounter a hippogriff.Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (56% to hit)Fi :((BFi (BFij 9(BFik J(oThrow: 5 darts (poison)Fik tPress: ? - help, Q - select action, ( or ) - cycle Fi>k ^(B Shift-Dir - straight line(B  Fi_k Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (56% to hit)  Fik TYou throw a dart. The dart hits the orc warrior! The orc warrior is poisoned.Fiv ](*(very poisoned)(BFi} k (Bo≈)@Fi} HThe hippogriff flaps its wings at you.(BFi %(B4Fi7 8-(B8 (0.8FiR (4(BFi ∩∩(B _A beckoning whirlwind swirls around you.Fi.....⌠(.H(B .(#(B .#(B##....(#(B g..(B#####(B#....(.(B###...o(B ≈≈≈≈≈≈.o.≈≈(B#..(B# ≈(≈≈≈(B##(B## ###....~≈)≈≈≈≈∩(B# ≈≈[.~≈≈≈≈(B#########≈≈.@.~≈≈≈≈≈≈≈≈≈≈≈≈≈##...^..(~#(B Fi ####.....≈≈....##(B  ####...≈).∩Fi"#(B ###.~≈....#(B ######.^oo(B 2 orc warriors (1 wandering, 1 very p…)(B #(B##.....##...)(BFi8 (B(oYou encounter an orc warrior. It is wielding a +0 war axe.(BFicNo^(BH(B(H(B  (B hippogriffoo(B 2 orc warriors (1 very poisoned)(B(B5-(B9.8 (1.0∩∩(B _The orc warrior shouts! You hear a shout! x4Fic.....⌠(.((B ......H#(B .(B# #(B#....(#(B g..(B###(B ###....(.(B###..o^(B Fi0d≈≈≈≈≈≈.(.≈≈(B#..#(B ≈o≈≈≈(B##(B## Fid@#≈##....~≈)≈≈≈≈∩(B# ≈##....[.~≈≈≈≈(B#≈##.~≈#(B ###...^..(~≈#(B ####.....≈≈....##(B ####...≈).∩..#(B###.~≈....##(B######.^.##(B ##.^.###(B ##.....###...)...#(BFis,*(BFi7##........⌠(.((B  ......H#(B .#(B Fi7p ##....(#(B g..#(B##Fi 83(B ##(B#....(.(B###..o^(B .(.≈≈(B#..(B#  ≈≈≈≈≈≈≈o≈≈≈(B##(B## #~≈)≈≈≈≈∩(B# Fi#8[.@≈≈≈≈(B#########≈≈≈......○~≈Fi88≈≈≈#FiJ8a###...^..(~≈≈≈≈≈≈≈≈≈#Fi:####.....≈≈....######...≈).∩..###.~≈...####(B  ##.^.#(B ##..(BFicGP(B ##..#(B#........⌠(.((B  ......H(B# .#(B  ##....((B# g..###FiG(B #(B##....(.(B###..o^(B .(.≈≈(B#..#(B  ≈≈≈≈≈≈≈o≈≈≈(B##(B## FiOH~≈@≈≈≈≈∩(B# [.○≈≈≈≈(B#########≈≈......○~≈≈≈≈###...^..(~≈≈≈≈≈≈≈≈≈#####.....≈≈....######...≈).∩..###.~≈...(B  (B orc warrior (Fi{H######(B ##.^.#(BFi]`R (B_The orc warrior shouts! You hear a shout! x4  FibThe hippogriff flaps its wings at you.(B  A beckoning whirlwind drags you forward!  You enter the shallow water.  Moving in this stuff is going to be slow.  hits you with a +0 war axe.Fi2d(B1-(B=90Water (BFinQ∩○(BFir< _The orc warrior splashes around in the water.Fis Fis^_(BItems here: )) [[ ††(B.FivFi P##.(B  .....⌠(.((B ......H(B# .#(B##....((B# g..####(B##....(.(B###..o^(B ≈≈≈≈≈≈.(.≈≈(B#..(B# FiK 1≈o≈≈≈(B##(B####....~≈)≈≈≈≈∩≈(B ##....[@○≈≈≈≈(B#########≈(B ##......○~≈≈≈≈≈≈≈≈≈≈≈(B ###...^..(~#(B  ####.....≈≈....##(B  ####...≈).∩..(B ###.~≈....##(B ######.^.##Fiz m(B ##.^.##....(BFi ,*(BFij(B ##.#(B#........Fi .....⌠(.((B ......H(B# .#(B  ##....((B# g..####(B##....(.(B###..o^.(.≈≈(B#..#≈≈≈≈≈≈≈o≈≈≈(B##(B# ##....~≈@≈≈≈≈∩(B# ##....[○○≈≈≈≈(B###########......○~≈≈≈≈Fi1###...^..(~≈≈≈≈≈≈≈≈≈#####.....≈≈....#FiRz####...≈).∩..#(B Fik###.~≈....##(B ####(BFi7^.##(BFi2_(B°°° Fi2(B_The orc warrior splashes around in the water. _(BItems here: )) [[ ††(B.  The hippogriff flaps its wings at you.(BFi3%(B2Fi4:-(B-1Fi=b∩°°°(BFi@? _The orc warrior splashes around in the water. x2FiA FiA^_(BItems here: )) [[ ††(B.FiCFi?##.(B FiG .....⌠(.((B ......H(B# .#(B##....((B# g..####(B##....(.(B###..o^(B ≈≈≈≈≈≈.(.≈≈(B#..(B# ≈o≈≈≈(B##(B##Fia##....~≈)≈≈≈≈∩≈Fiv(B ##....[@°≈≈≈≈(B#########≈Fi(B ##......°~≈≈≈≈≈≈≈≈≈≈≈Fiv(B ###...^..(~#(B Fia ####.....≈≈....##(B Fim ####...≈).∩..Fiӂc(B ###.~≈....##Fi_(B ######.^.##Fi(B Fi P##.^.##....(BFieB(H(BFij,(oFi(BFi0~. (B(B3=-(B2 _Fi(BFioQ (B*Fi?pzYou closely miss the orc warrior.The orc warrior is moderately wounded.(BFif (B@The hippogriff flaps its wings at you.(B(B72---(B=3.5 (0.7∩(B _A beckoning whirlwind swirls around you.Fi (B(HYou barely miss the orc warrior.(BFi֞/o(BFio(B 2 orc warriors (1 poisoned)(B(B3---(B4.3 (0.8∩∩(B _The orc warrior is moderately wounded.(BFi (B You barely miss the orc warrior.The orc warrior is moderately wounded.(BFi7(B1-Fi((B5.0 (0.7Fi{=∩(BFi: _The orc warrior hits you with a +0 war axe.FiFi!u (B*You barely miss the orc warrior.The orc warrior is moderately wounded.(BFio (B(oThe hippogriff flaps its wings at you.FiWo (BFi (B@(BA beckoning whirlwind swirls around you.  The orc warrior barely misses you.(BFi 7(B0-Fi; !(B7Fi y∩(B _The orc warrior splashes around in the water.Fi Fiqw(B##........AngleBrackets the CleaverFi+r.....⌠(.(Mountain Dwarf of Okawaru ****........o(B# .#Health: (B70/86 ===================-----(B##....((B# g..###Magic: (B9/9========================#(B##....(H(B###..o^AC:(B 13Str:(B 19Doom: (B22%FiEr≈≈≈≈≈≈.(.≈≈(B#..(B#FiTr/EV:(B 11Fiar.Int:(B 9Fir≈≈≈≈≈≈≈(≈≈≈(B##(B##Fir/SH:(B 3Fir/Dex:(B 13Fir##....~≈o≈≈≈≈∩(B#Fir≈(B XL: (B 9 Next: (B54% Place: (Ba BaileyFins##....[(B@~≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7495.7 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeFis###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....##Fisa####...≈).∩..#Fis;###.~≈....##FisgH(B  (B hippogriffFi/t######.^.##(B oo(B 2 orc warriors (1 poisoned)##.^.##FiWtE##.....The hippogriff flaps its wings at you.FigtG(BA beckoning whirlwind swirls around you.  Fit2The orc warrior barely misses you. FitM(B_The orc warrior splashes around in the water.  Fit:Press: ? - help, v - describe, . - travelFit?(BThe floor, spattered with blood.Fi/o@ (B_The orc warrior splashes around in the water.  Press: ? - help, v - describe, . - travel, g - get itemHere: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (moderately wounded(B, poisoned)  Items here:(B )) [[ ††(B.  Some shallow water.Fi7 (B≈o(B  Some deep water.Fi \.≈(BThe floor.Fi  FiN 3(BHFir .Fi ;Here: (Ba hippogriffFi (B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........o(B# .#Health: (B70/86 ===================-----(B##....((B# g..###Magic: (B9/9========================#(B##....(H(B###..o^AC:(B 13Str:(B 19Doom: (B22%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~≈o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey##....[@~≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7495.7 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##FiH(B  (B hippogriff######.^.##(B oo(B 2 orc warriors (1 poisoned)##.^.####..... (B_The orc warrior splashes around in the water.  Press: ? - help, v - describe, . - travelFiw;Here: (Ba hippogriff  The floor.Fi (BFi(BFi)1 _(BFiFimFio'(BFio^Evoke which item? Wands  f - a wand of flame (17)Fip7(Bw - a wand of warping (5) Fi2p[!(B] read|quaff|evoke(B[?(B] describe selectedFiFi$Fi2(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****..FiD2......o(B# .#Health: (B70/86 ===================-----Fij2Z(B##....((B# g..###Fi~22Magic: (B9/9Fi2(========================Fi2#(B##....(H(B###..o^AC:(B 13Fi2.Str:(B 19Fi21Doom: (B22%Fi3≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Fi$3.Int:(B 9Fi3,≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~≈o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B54% Place: (Ba BaileyFiJ##....[@~≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7495.7 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##H(B  (B hippogriff######.^.##(B oo(B 2 orc warriors (1 poisoned)##.^.####..... (B_The orc warrior splashes around in the water.  Press: ? - help, v - describe, . - travelHere: (Ba hippogriff _(BThe floor.Fiv (B ##........(B AngleBrackets the Cleaver .....⌠(.((B Mountain Dwarf of Okawaru ****.. ......o(B# .# (B Health: (B70/86 ===================----- (B##....((B# g..### (B Magic: (B9/9======================== #(B##....(H(B###..o^ (B AC:(B 13Str:(B 19Doom: (B22% ≈≈≈≈≈≈.(.≈≈(B#..# (B EV:(B 11Int:(B 9 ≈≈≈≈≈≈≈(≈≈≈(B##(B## (B SH:(B 3Dex:(B 13 ##....~≈o≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey ##....[@~≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7495.7 (0.0) ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe ###...^..(~≈≈≈≈≈≈≈≈≈# (B Throw: 4 darts (poison) ####.....≈≈....##  ####...≈).∩..#  ###.~≈....## (B H(B  (B hippogriff ######.^.## (B oo(B 2 orc warriors (1 poisoned) ##.^.## ##.....Here: (Ba hippogriff _(BThe floor.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (moderately wounded(B, poisoned, 64% to hit)Fi (B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........o(B# .#Health: (B70/86 ===================-----(B##....((B# g..###Magic: (B9/9========================#(B##....(H(B###..o^AC:(B 13Str:(B 19Doom: (B22%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~≈*≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey##....[@~≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7495.7 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##H(B  (B hippogriff######.^.##(B oo(B 2 orc warriors (1 poisoned)##.^.####.....Here: (Ba hippogriff _(BThe floor.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (moderately wounded(B, poisoned, 64% to hit)FiH*o(B  (B orc warrior (poisoned)(BFií(o(B.##H.(B§oo(B 2 orc warriors (1 poisoned) _(BThe floor.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (moderately wounded(B, poisoned, 64% to hit)  The puff of flame misses the orc warrior.(B(B66-(B=6.7 (1Fi =∩(BFi?: _The orc warrior hits you with a +0 war axe.FiFi} ( (BFi dHYou hit the orc warrior but do no damage.(BFi_ D.o(BFi (BH(B  (B hippogriffFi oo(B 2 orc warriors (1 poisoned)The orc warrior is moderately wounded.(BThe orc warrior is engulfed in a cloud of scalding steam.Fi W(B7-(B-Fi 7.5 (0.8Fi; ∩(B _The orc warrior splashes around in the water.Fi= C (B§HFi> You hit the orc warrior but do no damage.The orc warrior is moderately wounded.(BFiH@ D(o(BFi%M : (BFiM \(B8-(B8.3FiHW Q∩∩(BFiX  FiX A_The hippogriff is engulfed in a cloud of scalding steam.FiY FiDFi@(BEvoke which item? Wands  f - a wand of flame (16)Fie(Bw - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedFiUFiQ_FiiJ(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........(#(B .#FijHealth: (B68/86 ==================------(B##....(#(B g..###Magic: (B9/9========================#(B##....(H(B###..o^AC:(B 13Str:(B 19Fi$j1Doom: (B22%Fi1j≈≈≈≈≈≈.o.≈≈(B#..(B#EV:(B 11Int:(B 9FiQj≈≈≈≈≈≈≈((B§≈≈(B##(B##SH:(B 3Dex:(B 13Fiuj~##....~Ho≈≈≈≈∩(B#Fij≈(B XL: (B 9 Next: (B54% Place: (Ba BaileyFijE##....[@~≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7498.3 (0.0)Fij##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeFi'k###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)Fi1kE####.....≈≈....##FiVka####...≈).∩..#Fimk;###.~≈....##FikgH(B  (B hippogriffFik######.^.##(B oo(B 2 orc warriors (1 poisoned)Fik;##.^.####.....Fik7The orc warrior is moderately wounded.FikW(BThe orc warrior is engulfed in a cloud of scalding steam. Fik5_The orc warrior splashes around in the water.  Fik:You hit the orc warrior but do no damage.Fil6The orc warrior is moderately wounded. Fi lQ(B_The hippogriff is engulfed in a cloud of scalding steam.Fi{D(B ##........(B AngleBrackets the Cleaver .....⌠(.((B Mountain Dwarf of Okawaru ****.. Fi......(# .# (B Health: (B68/86 ==================------ FiŒ(B##....(# g..### (B Magic: (B9/9========================FiҒ Fi#(B##....(H(B###..o^ (B AC:(B 13Fi.Str:(B 19Fi1Doom: (B22%Fi Fi4≈≈≈≈≈≈.o.≈≈(B#..# (B EV:(B 11FiE=Int:(B 9 Fi[≈≈≈≈≈≈≈((B§≈≈(B##(B## (B SH:(B 3Fie/Dex:(B 13Fir FiF##....~Ho≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey Fi##....[@~≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7498.3 (0.0) ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeFi Fi$###...^..(~≈≈≈≈≈≈≈≈≈# (B Throw: 4 darts (poison) FiI####.....≈≈....##  ####...≈).∩..#  Fiq###.~≈....## (B H(B  (B hippogriff Fi######.^.## (B oo(B 2 orc warriors (1 poisoned)Fi# ##.^.## Fi##.....Fi6The orc warrior is moderately wounded. FiՔX(B_The hippogriff is engulfed in a cloud of scalding steam.  Fi.Aiming: Throw FlameFi;Press: ? - help, Shift-Dir - straight lineFilAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  Fieresistance (steam, moderately wounded(B, poisoned, 64% to hit)FilF (BHoFi~(B hippogriff (steam, water, moderately wounded(B, 83% to hit)Fi45(B ##........(B AngleBrackets the Cleaver .....⌠(.((B Mountain Dwarf of Okawaru ****..FiR4 ......(# .# (B Health: (B68/86 ==================------ (B##....(# g..### (B Magic: (B9/9======================== Fi4#(B##....(H(B###..o^ (B AC:(B 13Fi4.Str:(B 19Fi41Doom: (B22%Fi4 Fi4≈≈≈≈≈≈.(.≈≈(B#..# (B EV:(B 11Int:(B 9Fi4 ≈≈≈≈≈≈≈o(B§≈≈(B##(B## (B SH:(B 3Fi4>Dex:(B 13 Fi:5;##....~Ho≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey FiX5;##....[@~≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7498.3 (0.0)Fiv5 Fi5##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe Fi5###...^..(~≈≈≈≈≈≈≈≈≈# (B Throw: 4 darts (poison) Fi5####.....≈≈....##  ####...≈).∩..#  Fi5###.~≈....## (B H(B  (B hippogriff Fi6######.^.## (B oo(B 2 orc warriors (1 poisoned) Fi-6"##.^.## ##.....Fi=6X(BThe orc warrior is engulfed in a cloud of scalding steam.  FiH62The orc warrior hits you with a +0 war axe!  FiV67The orc warrior splashes around in the water. x2  Fic6?The hippogriff is engulfed in a cloud of scalding steam.  Fip63The hippogriff pecks you but does no damage.  Fi|6NThe hippogriff completely misses you.(BFiMB(B  .....⌠(.((B FiB......(#(B .#(B  ##....(#(B   FiBI.^(B  FiBFiBw§§§≈(B#..(B#  FiB≈FiB-(B  FiB FiB  FiC  Fi C FiC  Fi C Fi)C Fi3CFi=CL).∩(BFiFC  FiOC FiYC FibC"(B FikC9^.##(B FixC FiCC##.^(BFiDU60--(B=FiD9.3 (1FiZ(BFi[[Uhits you with a +0 war axe!splashes around in the water. x2Fih[Xhippogriff is engulfed in a cloud of scalding steam.pecks you but does no damageFip[ .  Fi[}The hippogriff completely misses you.(B _The hippogriff claws you but does no damage.Fi*]FiFiS(BEvoke which item? Wands  f - a wand of flame (15)(Bw - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedFirFiQFiJ^(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........(#(B .#FiHealth: 60(B/86 ================--------(B##....(#(B g..###Magic: (B9/9========================#(B##....(H(B###..o^AC:(B 13Fi9Str:(B 19Doom: (B22%≈≈≈≈≈≈.(B§§§≈(B#..(B#EV:(B 11Fi.Int:(B 9Fi≈≈≈≈≈≈≈o≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~Ho≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey##....[@~≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7499.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##H(B  (B hippogriff######.^.##(B oo(B 2 orc warriors (1 poisoned)Fi1;##.^.####.....Fi>(BThe orc warrior hits you with a +0 war axe!  The orc warrior splashes around in the water. x2  FiK?The hippogriff is engulfed in a cloud of scalding steam.  FiZhThe hippogriff pecks you but does no damage.  The hippogriff completely misses you. Fi E(B_The hippogriff claws you but does no damage.Fi0(B ##........(B AngleBrackets the Cleaver .....⌠(.((B Mountain Dwarf of Okawaru ****.. Fi7......(# .# (B Health: 60(B/86 ================-------- (B##....(# g..### (B Magic: (B9/9======================== #(B##....(H(B###..o^ (B AC:(B 13FinStr:(B 19Doom: (B22% Fi≈≈≈≈≈≈.(B§§§≈(B#..# (B EV:(B 11Fi=Int:(B 9 Fi; ≈≈≈≈≈≈≈o≈≈≈(B##(B## (B SH:(B 3Dex:(B 13FiI Fi{F##....~Ho≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey FiJ##....[@~≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7499.3 (0.0) Fi##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe Fi###...^..(~≈≈≈≈≈≈≈≈≈# (B Throw: 4 darts (poison) ####.....≈≈....##  ####...≈).∩..#  ###.~≈....## (B H(B  (B hippogriff ######.^.## (B oo(B 2 orc warriors (1 poisoned) ##.^.## ##.....(BThe hippogriff pecks you but does no damage.  The hippogriff completely misses you. (B_The hippogriff claws you but does no damage.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: (Ba hippogriff (steam, water, severely wounded(B, 83% to hit)Gi@fHoThe hippogriff completely misses you.(B _The hippogriff claws you but does no damage. GigN Aiming: Throw Flame(B  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (steam, heavily wounded(B, poisoned, 64Giԯ ^(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........(#(B .#Gi Health: 60(B/86 ================--------(B##....(#(B g..###Magic: (B9/9========================#(B##....(H(B###..o^AC:(B 13Gi Str:(B 19Doom: (B22%≈≈≈≈≈≈.(B§§§≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈o≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~H*≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B54% Place: (Ba BaileyGi K##....[@~≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7499.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##H(B  (B hippogriff######.^.##(B oo(B 2 orc warriors (1 poisoned)##.^.####.....The hippogriff completely misses you. (B_The hippogriff claws you but does no damage.  Gi iAiming: Throw FlamePress: ? - help, Shift-Dir - straight lineGi Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (steam, heavily wounded(B, poisoned, 64% to hit)Gi[:*(BGioM.⌠......Gip(§≈(B§o(Bresistance (steam, heavily wounded(B, poisoned, 64% to hit) Gi`qp The puff of flame misses the orc warrior.(B  The orc warrior is engulfed in a cloud of scalding steam.  The orc warrior hits you with a +0 war axe!  The hippogriff is engulfed in a cloud of scalding steam.  The hippogriff barely misses you.(B You block the hippogriff's attack.Giq!5Giq---Giq((B500.3 (1Gim}=∩(BGiy~ Gi~D_The hippogriff barely misses you.(BGiRGiŲ W(BEvoke which item? Wands  f - a wand of flame (14)(Bw - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedGiXxGiށGiJ(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........(#(B .#Gi6Health: 50(B/86 =============-----------(B##....(#(B g..###Magic: (B9/9========================#(B##....(H(B###..o^AC:(B 13Str:(B 19Doom: (B22%Gi≈≈≈≈≈≈.(§≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈o(B§≈≈(B##(B##SH:(B 3Dex:(B 13##....~Ho≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey##....[@~≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7500.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)Gi4####.....≈≈....######...≈).∩..#GiB;###.~≈....##GiQgH(B  (B hippogriffGi######.^.##(B oo(B 2 orc warriors (1 poisoned)##.^.####.....The puff of flame misses the orc warrior.(BThe orc warrior is engulfed in a cloud of scalding steam.  The orc warrior hits you with a +0 war axe!  The hippogriff is engulfed in a cloud of scalding steam.  The hippogriff barely misses you.(B You block the hippogriff's attack. _The hippogriff barely misses you.(BGiD(B ##........(B AngleBrackets the Cleaver .....⌠(.((B Mountain Dwarf of Okawaru ****.. Gi.7......(# .# (B Health: 50(B/86 =============----------- (B##....(# g..### (B Magic: (B9/9======================== #(B##....(H(B###..o^ (B AC:(B 13GiEnStr:(B 19Doom: (B22% Gim≈≈≈≈≈≈.(§≈≈(B#..# (B EV:(B 11Int:(B 9 ≈≈≈≈≈≈≈o(B§≈≈(B##(B## (B SH:(B 3Dex:(B 13 ##....~Ho≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey ##....[@~≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7500.3 (0.0) ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe ###...^..(~≈≈≈≈≈≈≈≈≈# (B Throw: 4 darts (poison) ####.....≈≈....##  Gi####...≈).∩..#  ###.~≈....## (B H(B  (B hippogriff Gi_######.^.## (B oo(B 2 orc warriors (1 poisoned) ##.^.## ##.....The hippogriff barely misses you.(B You block the hippogriff's attack. _The hippogriff barely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (steam, severely wounded(B, poisoned, 64% to hit)GiE (BHo(B hippogriff (steam, water, severely wounded(B, 83% to hit)Gi D(B ##........(B AngleBrackets the Cleaver .....⌠(.((B Mountain Dwarf of Okawaru ****.. GiE e......(# .# (B Health: 50(B/86 =============----------- (B##....(# g..### (B Magic: (B9/9======================== #(B##....(H(B###..o^ (B AC:(B 13Str:(B 19GiW @Doom: (B22% Gi@ C≈≈≈≈≈≈.(§≈≈(B#..# (B EV:(B 11Int:(B 9 ≈≈≈≈≈≈≈o(B§≈≈(B##(B## (B SH:(B 3Dex:(B 13 ##....~H(B§≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B54% Place: (Ba Bailey ##....[@o≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7500.3 (0.0) ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe ###...^..(~≈≈≈≈≈≈≈≈≈# (B Throw: 4 darts (poison) Gi ####.....≈≈....##  ####...≈).∩..#  ###.~≈....## (B H(B  (B hippogriff ######.^.## (B oo(B 2 orc warriors (1 poisoned)Gi  ##.^.##Gi  ##..... Gi K(B_The hippogriff barely misses you.Gi .Aiming: Throw FlameGi ;Press: ? - help, Shift-Dir - straight lineGi Aim: (Ba hippogriff (steam, water, severely wounded(B, 83% to hit)  The puff of flame hits the hippogriff.  The hippogriff is almost dead.(BGiK C(o(BGi &(B§  Aim: (Ba hippogriff (steam, water, severely wounded(B, 83% to hit)  The puff of flame hits the hippogriff.  The hippogriff is almost dead.(B  Gi The orc warrior is engulfed in a cloud of scalding steam.hippogriff is engulfed in a cloud of scalding steam.  You kill the hippogriff!(BGii (B  ((B (#(B .#(B  Gi (#(B   ^(B  Gi @.(B#  Gi   Gi q       ).∩(B  oo(B 2 orc warriors (1 poisoned)(B ^(B Gi C##.^(BGi j1=(B1961.3 (1Gi( R∩∩(BGi * K _Okawaru accepts your kill.(BGi+ GiKGi>(BEvoke which item? Wands  f - a wand of flame (13)Giq(Bw - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedGiSGi (B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........(#(B .#Health: 51(B/86 ==============----------(B##....(#(B g..###Magic: (B9/9========================#(B##....(H(B###..o^AC:(B 13Str:(B 19Doom: (B19%≈≈≈≈≈≈.(§≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈((B§≈≈(B##(B##SH:(B 3Dex:(B 13##....~(B§o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B64% Place: (Ba Bailey##....[@o≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7501.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##oo(B 2 orc warriors (1 poisoned)######.^.####.^.####.....(BThe puff of flame hits the hippogriff.  The hippogriff is almost dead.(BThe orc warrior is engulfed in a cloud of scalding steam.  The hippogriff is engulfed in a cloud of scalding steam.  You kill the hippogriff! (B_Okawaru accepts your kill.(BGi(B ##........(B AngleBrackets the Cleaver .....⌠(.((B Mountain Dwarf of Okawaru ****.. ......(# .# (B Health: 51(B/86 ==============---------- Gir(B##....(# g..### (B Magic: (B9/9======================== #(B##....(H(B###..o^ (B AC:(B 13Str:(B 19Doom: (B19% ≈≈≈≈≈≈.(§≈≈(B#..# (B EV:(B 11Int:(B 9Gi Gi≈≈≈≈≈≈≈((B§≈≈(B##(B## (B SH:(B 3Dex:(B 13 ##....~(B§o≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B64% Place: (Ba Bailey ##....[@o≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7501.3 (0.0) ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe ###...^..(~≈≈≈≈≈≈≈≈≈# (B Throw: 4 darts (poison) ####.....≈≈....##  GiJ####...≈).∩..#  Gi###.~≈....## (B oo(B 2 orc warriors (1 poisoned)GiRo ######.^.##  ##.^.## ##.....You kill the hippogriff! (B_Okawaru accepts your kill.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (severely wounded(B, poisoned, 64% to hit)Gi7` (B*o(BGi~ o≈Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam,  68% to hit)Gi (B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........((B# .#Health: 51(B/86 ==============----------(B##....((B# g..###Magic: (B9/9========================#(B##....(.(B###..o^AC:(B 13Str:(B 19Doom: (B19%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~(B§o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B64% Place: (Ba Bailey##....[@o≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7501.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##oo(B 2 orc warriors######.^.####.^.####.....Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam,  68% to hit)  The puff of flame hits the orc warrior but does no damage.  The orc warrior looks more healthy. The orc warrior closely misses you.(B2(B2.3 (1GiҨ <∩(BGi  Gi3  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam,  GiL 68% to hit)  Gi` AThe puff of flame hits the orc warrior but does no damage.  Gir The orc warrior looks more healthy. The orc warrior closely misses you. (B_The orc warrior splashes around in the water.Gi Gi(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****..Gi......((B# .#Health: 52(B/86 ==============----------(B##....((B# g..###GiWMagic: (B9/9========================#(B##....(.(B###..o^AC:(B 13Str:(B 19Doom: (B19%GiC≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3GiY/Dex:(B 13GioN##....~(B§o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B64% Place: (Ba BaileyGiS##....[(B@o≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7502.3 (0.0)Gi##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)GiњE####.....≈≈....##Gia####...≈).∩..#Gi ;###.~≈....##GiIoo(B 2 orc warriorsGi*E######.^.##Gi:###.^.##GiM##.....Gi]k(B68% to hit)  The puff of flame hits the orc warrior but does no damage.  GimWThe orc warrior looks more healthy. The orc warrior closely misses you. Gi}M(B_The orc warrior splashes around in the water.  GiyPress: ? - help, v - describe, . - travel(BThe floor, spattered with blood.Gio@(BThe orc warrior looks more healthy. The orc warrior closely misses you. (B_The orc warrior splashes around in the water.  Gi_Press: ? - help, v - describe, . - travel, g - get item(B  Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam)Items here:(B )) [[ ††(B.  Some shallow water.GiDl oo(B1 ring mail of cold  resistance (severely wounded(B)Gi oo, g - get item(B0 chain mail (steam)Items here:(B )) [[ ††(B. Gi (B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****.. GiZ ;......((B# .#Health: 52(B/86 ==============----------(B##....((B# g..###Magic: (B9/9========================#(B##....(.(B###..o^AC:(B 13Str:(B 19 Gi Doom: (B19%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B## Gi SH:(B 3Dex:(B 13##....~(B§o≈≈≈≈∩(B# Gi ≈(B XL: (B 9 Next: (B64% Place: (Ba Bailey Gi E##....[@o≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7502.3 (0.0) Gi ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe Gi* ###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....## GiA a####...≈).∩..# GiZ ###.~≈....##oo(B 2 orc warriors Giy E######.^.## Gi ###.^.## Gi ##..... Gi o(BThe orc warrior looks more healthy. The orc warrior closely misses you.  Gi (B_The orc warrior splashes around in the water.  Press: ? - help, v - describe, . - travel, g - get item Gi nHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam) Gi wItems here:(B )) [[ ††(B.  Some shallow water. Gi4 (B GiT(B Gi1 _(B Gi Gi-(B Gi (B Gi(B Gi) _Unknown command. Gi?(B Gi# Gil GinG(BEvoke which item?  GiouWands  f - a wand of flame (12)(Bw - a wand of warping (5)  Gi0oH[!(B] read|quaff|evoke Gi?oO(B[?(B] describe selected Giٝ  Gi  GiQ ,(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........((B# .# Gi Health: 52(B/86 ==============----------(B##....((B# g..###Magic: (B9/9========================#(B##....(.(B###..o^AC:(B 13 Gi´ Str:(B 19Doom: (B19%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11 GiѴ .Int:(B 9 Giݴ ≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13 Gi ##....~(B§o≈≈≈≈∩(B# Gi ≈(B XL: (B 9 Next: (B64% Place: (Ba Bailey Gi9 ##....[@o≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7502.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe Gi[ ###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....## Gik a####...≈).∩..# Giw ;###.~≈....## Gi Ioo(B 2 orc warriors Gi h######.^.####.^.## Gi Z##..... (B_The orc warrior splashes around in the water.  Gi HPress: ? - help, v - describe, . - travel, g - get item Giܵ nHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam) Gi cItems here:(B )) [[ ††(B.  Gi W_(BSome shallow water. _Unknown command. Gi (B Gi T (B Okay, then.(B Gi (B Gi (B Gi   Gi +_(B Gi  Gi(B Gi (B Gi(B GiՍ  Gi;_Unknown command.(B Gi Gi H(B##........ Gi AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****.. Gir l......((B# .#Health: 52(B/86 ==============----------(B##....((B# g..###Magic: (B9/9========================#(B##....(.(B###..o^AC:(B 13Str:(B 19Doom: (B19% Gi ≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3 Gi /Dex:(B 13 Gi ##....~(B§o≈≈≈≈∩(B# Gi ≈(B XL: (B 9 Next: (B64% Place: (Ba Bailey Gi0 S##....[(B@o≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7502.3 (0.0) GiJ ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe Gia ###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison) Gi ####.....≈≈....######...≈).∩..# Gi ###.~≈....##oo(B 2 orc warriors Gi ######.^.####.^.####..... _(BSome shallow water. _Unknown command. _Okay, then.  GiA _Unknown command.Press: ? - help, v - describe, . - travel(BThe floor, spattered with blood. Gi  Gi l(Bo@ _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel, g - get item (B Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam) Gi4  Items here:(B )) [[ ††(B.  Some shallow water.GiY8oo(B1 ring mail of cold  resistance (severely wounded(B)GiOoo, g - get itemGi(B0 chain mail (steam)Items here:(B )) [[ ††(B.Gi(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****..Gil......((B# .#Health: 52(B/86 ==============----------(B##....((B# g..###Magic: (B9/9========================#(B##....(.(B###..o^AC:(B 13Str:(B 19Doom: (B19%GiU≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~(B§o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B64% Place: (Ba Bailey##....[@o≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7502.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##oo(B 2 orc warriorsGi######.^.####.^.####..... _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam)Items here:(B )) [[ ††(B.  Some shallow water.Gib (BGi(BGi1 _(BGiuGi T(BGi U (BGi_(BGi`A _Unknown command.(BGimcGiaGi(d[(BEvoke which item? Wands Gid f - a wand of flame (12)(Bw - a wand of warping (5) [!(B] read|quaff|evokeGi0eO(B[?(B] describe selectedGi`GiiGi(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........((B# .#Health: 52(B/86 ==============----------(B##....((B# g..###Magic: (B9/9========================#(B##....(.(B###..o^AC:(B 13Str:(B 19Doom: (B19%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~(B§o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B64% Place: (Ba Bailey##....[@o≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7502.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##oo(B 2 orc warriors######.^.####.^.####..... _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam)Items here:(B )) [[ ††(B. _(BSome shallow water. _Unknown command.(B(B ##........(B AngleBrackets the Cleaver .....⌠(.((B Mountain Dwarf of Okawaru ****.. ......((B# .# (B Health: 52(B/86 ==============---------- (B##....((B# g..### (B Magic: (B9/9======================== #(B##....(.(B###..o^ (B AC:(B 13[40GiT mStr:(B 19Doom: (B19% ≈≈≈≈≈≈.(.≈≈(B#..# (B EV:(B 11Int:(B 9 ≈≈≈≈≈≈≈(≈≈≈(B##(B## (B SH:(B 3Dex:(B 13 ##....~(B§o≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B64% Place: (Ba Bailey ##....[@o≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7502.3 (0.0) ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe ###...^..(~≈≈≈≈≈≈≈≈≈# (B Throw: 4 darts (poison) ####.....≈≈....##  ####...≈).∩..#  ###.~≈....## (B oo(B 2 orc warriors ######.^.##  ##.^.## ##..... _(BSome shallow water. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam,  68% to hit)Gig( (BGih0o*(BGiG~-≈oGiYAim: (Ban orc warrior, wielding a +0 war axe and wearing a +1 ring mail of cold  resistance (severely wounded(B, 64% to hit)GiS D(B ##........(B AngleBrackets the Cleaver .....⌠(.((B Mountain Dwarf of Okawaru ****.. GiT ......((B# .# (B Health: 52(B/86 ==============---------- (B##....((B# g..### (B Magic: (B9/9======================== #(B##....(.(B###..o^ (B AC:(B 13Str:(B 19Doom: (B19% ≈≈≈≈≈≈.(.≈≈(B#..# (B EV:(B 11Int:(B 9 ≈≈≈≈≈≈≈(≈≈≈(B##(B## (B SH:(B 3Dex:(B 13 GiuU T##....~(B§o≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B64% Place: (Ba Bailey GiU W##....[@(B§≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7502.3 (0.0) ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe ###...^..(~≈≈≈≈≈≈≈≈≈# (B Throw: 4 darts (poison) ####.....≈≈....##  ####...≈).∩..#  ###.~≈....## (B oo(B 2 orc warriors ######.^.##  ##.^.## GiV >##.....The orc warrior is almost dead.GiV 9(BThe orc warrior is engulfed in a cloud of scalding steam.  The orc warrior splashes around in the water.  The orc warrior is engulfed in a cloud of scalding steam.  You kill the orc warrior!Okawaru accepts your kill.(BGig (B    .#(B  Giy    ^(B  .(B#      Gipz f     ).∩(B  o(B  (B orc warrior(B ^(B Giz C##.^(BGi i5(B/89793.3 (1  The orc warrior splashes around in the water.  You kill the orc warrior!(B  Okawaru accepts your kill.(B _You hear a splash. x3  Training target 11.0 for Fighting reached!Gi =∩(BGi e _Your Fighting skill increases to level 11!(BGi Gi W(BEvoke which item? Wands  f - a wand of flame (11)(Bw - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedGi^GifGi7q,(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........((B# .#Giqq%Health: 55(B/89 ==============----------(B##....((B# g..###Magic: (B9/9========================Giq#(B##....(.(B###..o^AC:(B 13Gi7rStr:(B 19Doom: (B17%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~(B§o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B69% Place: (Ba BaileyGitr##....[@(B§≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7503.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....##Girl####...≈).∩..####.~≈....##o(B  (B orc warrior######.^.####.^.##Gir##.....(BThe orc warrior is engulfed in a cloud of scalding steam.  You kill the orc warrior!Okawaru accepts your kill. (B_You hear a splash. x3  Gi@sTraining target 11.0 for Fighting reached! _Your Fighting skill increases to level 11!(BGiv(B ##........(B AngleBrackets the Cleaver .....⌠(.(Gi1(B Mountain Dwarf of Okawaru ****.. ......((B# .# (B Health: 55(B/89 ==============---------- Gi'(B##....((B# g..### (B Magic: (B9/9======================== #(B##....(.(B###..o^ (B AC:(B 13Str:(B 19Doom: (B17% ≈≈≈≈≈≈.(.≈≈(B#..# (B EV:(B 11Int:(B 9 Gi≈≈≈≈≈≈≈(≈≈≈(B##(B## (B SH:(B 3Dex:(B 13 ##....~(B§o≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B69% Place: (Ba Bailey ##....[@(B§≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7503.3 (0.0)Gi ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe Gi ###...^..(~≈≈≈≈≈≈≈≈≈# (B Throw: 4 darts (poison) ####.....≈≈....##  Gi ####...≈).∩..#  ###.~≈....## (B o(B  (B orc warriorGi- GiQO######.^.##  ##.^.## ##.....Gi(BTraining target 11.0 for Fighting reached! _Your Fighting skill increases to level 11!Aiming: Throw FlameGiPress: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam,  heavily wounded(B, 68% to hit)Gi=(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........((B# .#Health: 55(B/89 ==============----------(B##....((B# g..###Magic: (B9/9========================#(B##....(.(B###..o^AC:(B 13Str:(B 19Doom: (B17%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9Gi≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~(B§o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B69% Place: (Ba Bailey##....[@(B§≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7503.3 (0.0)Gi##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^..(~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈....######...≈).∩..####.~≈....##o(B  (B orc warrior######.^.####.^.####.....Press: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam,  heavily wounded(B, 68% to hit)  The puff of flame hits the orc warrior.  The orc warrior is heavily wounded.(BThe orc warrior is engulfed in a cloud of scalding steam.GiY6=(B4.3 (1Gi=∩(BGi3~  Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (steam,  Gi,heavily wounded(B, 68% to hit)  The puff of flame hits the orc warrior.  The orc warrior is heavily wounded.(B  The orc warrior is engulfed in a cloud of scalding steam. _hits you but does no damage.GiGi-m (B§  You slash the orc warrior!  You kill the orc warrior!Okawaru accepts your kill.(BGiJx*Gix*(BGi|\7=(B573Gi }5.0 (0.7Gi(BGi Gi-_You hear a splash. x2GiׇGi (BGi (BGi (BGi [ (B You start resting.(BGi o8o(B  (B orc warrior (wandering)(BGiD Giu '(B0Gi ;≈(BGi 6(B--6.0 (1Gi <∩(BGi* m _You encounter an orc warrior. It is wielding a +0 broad axe.(BGik GiO...o.⌠(.((B ...(#(B .#(B##....(#(B g..(B#####(B#....(.(B###...g(B Gi≈≈≈≈≈≈.(.≈≈(B#..(B# ≈(≈≈≈(B##(B## #Gi##....~≈(B§≈≈≈≈∩(B# ≈≈[.(B§≈≈≈≈(B#########≈≈.@.~≈≈≈≈≈≈≈≈≈≈≈≈≈##...^..(~#(B  ####.....≈≈....##(B  ####...≈).∩#(BGi  ###.~≈....#(B ######.^g(B  (B hobgoblin (wandering)Gi8\(B #####.....##...)GiG(BGi6 (Bg^You encounter a hobgoblin. It is wielding a +0 hand axe.Giq(BGiOg(BGi!9Gi--GiV!(B7Git=∩(BGi-6 _The hobgoblin shouts! You hear a shout!GiGimg...(#(B .##(B#....(#(B g..(B######....(.(B###..g^(B ≈≈≈≈≈≈.(.≈≈(B#..#(B ≈(≈≈≈(B##(B## Gim3#≈##....~≈(B§≈≈≈≈∩(B# ≈≈≈[.(B§≈≈≈≈(B#########≈≈Gim...~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ##...^@.(~#(B Gimk ####.....≈≈....##(B Gin{ ####...≈).∩..#(B Gin] ###.~≈....#Gi$nQ(B ######.^Gi:n4(B #GiHn'##.....##...)GiWnT#....(B∩.(BGiq=g.(BGi~9$(BGiKU61=(B8GiƇN∩∩(BGiGiB_##....(#(B g..######....(.(B###.g.^(B Gi_≈≈≈≈≈≈.(.≈≈#..#(B ≈(≈≈≈(B##(B## #≈Gi_'##....~≈(B§≈≈≈≈∩(B# ≈≈≈(B [.$≈≈≈≈(B#########≈≈≈≈(B ...~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ##...^..(~#(B  ####..@..≈≈....##(B  ####...≈).∩..#(B Gi_ ###.~≈....#(B ######.^(B #Gi`2#####.....##...)Gi`g#....(B∩.#.........#(BGib2.(BGijZg(BGikT2=(B9Gir(BGisGi ##....(#(B gg.###(B ###....(.(B###...^(B ≈≈≈≈≈≈.(.≈≈(B#..#(B ≈(≈≈≈(B##(B## #≈(B ##....~≈(B§≈≈≈≈∩(B# ≈≈≈(B ##....[.$≈≈≈≈(B#≈≈≈≈(B ##.~≈#(B ###...^..(~≈#(B ####...@.≈≈....##(B ####...≈).∩..#(B ###.~≈....##(B ######.^.##(B ##.....##(B##...)...##(B#....(B∩....#(B#.#(B)(BGi C3(B10GiY (BGi Gi1e###....(.###...^(B ≈≈≈≈≈≈.(.≈≈(B#..#(B ≈(≈≈≈(B##(B## GiC#≈##....~≈)≈≈≈≈∩(B# ≈≈≈(B [.$≈≈≈≈(B#########≈≈≈≈(B Git...~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B Gi.#...^..(~GiӐ,#(B GiG! ####.....≈≈....##(B  ####.@.≈).∩..#(B GiS ###.~≈....#GiґG(B ######.^Giߑ.(B ##.Gi #####.....Gi8##...)Gi]8#....(B∩....Giz4#(B#.....Gi(....#(BGiҒ7###(BGi(BGi<T4=(B1Gi3<∩(BGiGi`H###....(.###...^(B ≈≈≈≈≈≈.(.≈≈(B#..#(B ≈(≈≈≈(B##(B##(B #≈(B ##....~≈)≈≈≈≈∩#(B ≈≈≈(B ##....[.$≈≈≈≈(B#≈≈≈≈(B ##.~≈#(B ###...^..(~≈#(B ####.....≈≈....##(B ####..@≈).∩..#(B ###.~≈....##(B ######.^.##(B GiS(BGiMT!5GiaT=GisT!(B2Gib\<∩(BGi^Gi"1 ≈≈≈≈≈≈.(.≈≈#..#(B  ≈(≈≈≈(B##(B##(B #≈Gi_1 $##....~≈)≈≈≈≈∩#(B ≈≈≈(B [.$≈≈≈≈(B#########≈≈≈≈(B Gi2 A...~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B #...^..(~#(B  ####.....≈≈....##(B  ####...≈).∩..#(B  ###.@≈....##(B ######.^(B ##.^.#####.....##...)#....(B∩....#(BGi2 #.........#(B###(B#...###(BGiC C (B You enter the shallow water.GiD 7=(B3.6 (1.6Water (BGi L ;∩(BGiL 8 _Moving in this stuff is going to be slow.GiN Gi4e###....(.###...^ ≈≈≈≈≈≈.(.≈≈(B#..#(B  ≈≈≈≈≈≈≈(≈≈≈(B####(B Gi4#≈(B ##....~≈)≈≈≈≈∩#(B ≈≈≈(B  Gi4##....[.$≈≈≈≈(B#########≈≈≈≈Gi58##.......~≈≈≈Gi*5≈#GiA5###...^..(~≈≈≈≈≈≈≈≈≈#####.....≈≈....##(B Gik5####...≈@.∩..#(B Gi5###.~≈....##(B ######.^.##(B Gi5R##.^.###(B Gi5 ...Gi50.##(BGi52##...)...#Gi5$#(BGi55#....(B∩.Gi61...#(BGi 6#..Gi,6$#(BGi>62##.......(BGiD(BGiFZ(B69=(B5.2Gi\;∩(BGi@f Gizf`_(BItems here: ))) [[[ ††(B.GijiGi,(≈≈≈≈≈.(.≈≈#..#(B (≈≈≈(B####(B #≈ #....~≈)≈≈≈≈∩#(B ≈≈≈(B [.$≈≈≈≈(B#########≈≈≈≈(B Gi -...~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B #...^..(~≈#(B  ####.....≈≈....##(B  ####...≈).∩..#(B  ###.~≈@...##(B ######.^(B ##.^.#####.....Gi -\##...)#....(B∩.Gi/-B#(B#......GiB-&..#(BGiU-##Gib-W#(B#...###(BGi9(BGi9:H(B7060 _Gip@;∩(BGizBGi X.(.≈≈#..#(B Gi/ 8(≈≈≈(B####(B #≈(B ....~≈)≈≈≈≈∩#(B ≈≈≈(B GiF q....[.$≈≈≈≈(B#Gi ≈≈≈≈(B ##.~≈≈≈≈#(B  Gi O###...^..(~≈Gi 0≈≈#(B GiĘ f####.....≈≈....##(B Gi ####...≈).∩..#(B Gi ###.~≈.@..##(B Gi T######.^.##(B Gi- [##.^.###(B Gi8 T##.....##(BGiP `##...)...##(BGih #....(B∩....#(B#........Gi L.#(B##.......Gi 8##(B GiV (BGi) Gic 0(B1=Giw !(B7Gi? <∩(BGi Gi'T(BGiT(BGiV(BGi](BGiJ]O(B2=(BGi _(BGi=e(BGie'(B3Gig(BGim(BGin'(B4Gio(BGiv(BGiGi@(B6=(B(B(B(B7=(B(B(B(B8=(B(B (B_You start resting.A hobgoblin comes into view.(BGi(B9=gg(B  (B hobgoblin(B(B23.2 (6Gi(BGi,4(B4.2 (7 _Gi(BGi?Gi##....(.###...^.(.≈≈(B#..#Gi@(B ≈≈≈≈≈≈(≈≈≈(B####(B #≈~≈)≈≈≈≈∩#(B ≈≈≈Giկ[.$≈≈≈≈(B#########≈≈≈≈GiN.......g≈≈≈≈≈≈#GiU###...^..(~≈≈≈≈≈≈≈≈≈#GiC####.....≈≈....##Gi1t####...≈)@∩..#GiMO###.~≈...#####Gic(B  ##.^.##Gi):(B ##..Gi7^(B ##...)...##GiCH(B #....(B∩GiV_..#(B #.........#Gia(.......##(BGij(BGi6(B805.2 (1Gi<∩(BGiGi /#....(.###...^≈.(.≈≈(B#..#≈(≈≈≈(B####(B #≈ #Gi J#....~≈)≈≈≈≈∩#(B ≈≈≈ (B ##....[.$≈≈≈≈(B#≈≈≈≈(B ##.g≈#(B ###...^..(~≈#(B ####.....≈≈....##Gi/ (B ####...≈@.∩..#Gi] (B ###.~≈....##(B ######.^.##(B ##.^.###Gi 6(B ##..##Gi T(B ##...)...##Gi F(B #....(B∩Gi @...#(B #......Gi ...# Gi 4(B ##.##Gi (BGi7 (B~g(BYou enter the shallow water.Gi (Gi 'g(BGi5 (BGi  (B2=(B6.8 (1.6Water (BGi ;∩(BGi 8 _Moving in this stuff is going to be slow.Gi  Gi `_(BItems here: ))) [[[ ††(B.GiN Gi8 (B #(B gg.### ##....(.###...^.(.≈≈#..#(B  Gi8 ≈≈≈≈≈≈(≈≈≈(B####(B #≈(B Gi9 g#....~≈)≈≈≈≈∩#(B ≈≈≈(B ##....[.$≈≈≈≈(B#########≈≈≈≈##.......~≈≈≈≈####...^..(~≈≈≈≈≈≈≈≈≈#####....g≈≈.@..##(B ####...≈).∩..#(B ###.~≈....##(B ######.^.##(B ##.^.###(B.....##(B Gi: ##...)...##(B#....(B∩....#(B#..#(BGi> C.g(BGiFG (BGiH 7(B3=GiH '(B70GiH  _GifP (BGiR GiG.g(BGi[(BGi'(B4Gi 8GiA(BGi\Gin(BGiXo'(B5Giko 9Giw=∩(BGi^zGid #.###...^ ≈≈≈≈≈≈.(.≈≈(B#..#≈≈(≈≈≈(B#####≈ ##....~≈)≈≈≈≈∩#≈≈≈ (B ##....[.$≈≈≈≈(B#########≈≈≈≈ Gi (B ##.....o.~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ###...^..(~#(B  ####.....≈≈....##(B  ####...≈@.∩..#Gi x(B ###.g≈....##Gi (B ######.^.##(B ##.^Gi .###Gi 2(B ##...Gi E..##...)...##Gi to(B  (B orc warrior (wandering)Gi$ d(B #....(B∩....#Gi; fg(B  (B hobgoblinGiF 6(B #.........#GiS 3(B ####Gi^ (BGi (B.o(BYou enter the shallow water.  Moving in this stuff is going to be slow.Gi)  (B.o(BThe orc warrior shouts!Gi8 (BoThe hobgoblin barely misses you.(BThe hobgoblin hits you but does no damage.Gi : i(B7=(B==31.4 (1.6Gi,: /Water (BGimB O∩∩(BGiF = _The hobgoblin splashes around in the water. x2GiG n _(BItems here: ))) [[[ ††(B.GiI Gi4(B #(B gg.### ##....(.###...^.(.≈≈#..#(B  ≈≈≈≈≈≈(≈≈≈(B####(B #≈(B #....~≈)≈≈≈≈∩#(B ≈≈≈(B ##....[.$≈≈≈≈(B#########≈≈≈≈##.......~≈≈≈≈####...^..(~≈≈≈≈≈≈≈≈≈#####..o..≈≈.@..##(B ####...≈).∩..#(B ###.g≈....##(B ######.^.##(B ##.^.###(B.....##(B ##...)...##(B #....(B∩....#(B#..#(B.o(Bg~(B(B(B8=(B--20 _Gi9Gi95∩(BGiY=GiE .o(B(B(B9=(B=-(B3.1 (0.7∩∩(B _You hit the hobgoblin but do no damage.(B Gi,=(B Gi>((B8 GiTF=∩(B GiFX _You hit the hobgoblin but do no damage.(B Gi8I Gi99G.o(B GiC (B_The hobgoblin splashes around in the water. x2 _Items here: ))) [[[ ††(B. _You hit the hobgoblin but do no damage.(B _You hit the hobgoblin but do no damage. (B You closely miss the hobgoblin.(B  GiC+ The hobgoblin hits you but does no damage. GiFD*(B4.5 GiJ(B GiK  GiK,_The hobgoblin splashes around in the water. GiL Giu ?.o(B Giv +g) Giv (B Gí (B Gi *(B5.2 Gi =∩(B Gi/ O _You barely miss the hobgoblin.(B Gi !Gi='#.###...^ ≈≈≈≈≈≈.(.≈≈(B#..#≈≈(≈≈≈(B#####≈ ##....~≈)≈≈≈≈∩#≈≈≈ (B ##....[.$≈≈≈≈(B#########≈≈≈≈ (B ##.....g.~≈≈≈≈≈≈≈≈≈≈≈≈≈#!Gi'(B ###...^..(~#(B  ####.....≈≈g...##(B  ####...≈@.∩..#(B ###.o≈....##(B ######.^.##(B ##.^.###(B ##.....##...)...##(B #....(B∩....#g(B 2 hobgoblins (1 wandering)(B #.........#!Gi'K(B ####(B!GiA.g(BThe hobgoblin splashes around in the water.barely miss the hobgoblin!GiA.(B  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a hobgoblin. It is wielding a +0 hand axe. (B The hobgoblin shouts!!GiV (Bg(BThe hobgoblin hits you but does no damage.  The orc warrior hits you with a +0 broad axe!!Gi*W!Gi\Wb(B7---(B=6.8 (1.6!GiqW/Water (B!Gi"a;∩(B!Gif< _The orc warrior splashes around in the water.!Gifn _(BItems here: ))) [[[ ††(B.!Gih!Gi(B #(B gg.### ##....(.###...^.(.≈≈#..#(B !Gi\ ≈≈≈≈≈≈(≈≈≈(B####(B #≈(B #....~≈)≈≈≈≈∩#(B ≈≈≈(B !Gi,##....[.$≈≈≈≈(B#########≈≈≈≈##.......~≈≈≈!GiC≈#!Gix###...^g.(~≈≈≈≈≈≈≈≈≈#####.....≈≈g@..##(B !Gi####...≈).∩..#(B !Giv###.o≈....##(B !Gi######.^.##(B ##.^.#!Gil##(B.....##(B !Gi^##...)...##(B !Gip#....(B∩....#(B!Gi5#..#(B!Gi>.g(B!Gi Eo~(B!GiZ (B The hobgoblin closely misses you.!Giv(BThe orc warrior attacks as it pursues you!  The orc warrior hits you with a +0 broad axe!!Gi!GiA\(B2-----(B7!GiQ0!Gi (B!Gi, < _The orc warrior splashes around in the water.!Gi "Gi$8 (B."Gi-%gYou hit the orc warrior but do no damage.(BYou hit the hobgoblin."GiM1(B"Gi2"Gi?2m(B68---(B-8.5 (0.7"Gi:(B"Gi;9 _The hobgoblin hits you with a +0 hand axe."Gi="Gi) (B"Gi.gYou hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.(B"Gi#+' (B "Gio+You closely miss the orc warrior.(B The hobgoblin closely misses you.(B"Gi,l56----(B=9.2"Gi>6R∩∩(B"Giu7 "Gi76_The orc warrior hits you with a +0 broad axe!"Gi9"Gi (B ##....(#(B gg.###AngleBrackets the Cleaver ##....(.###...^Mountain Dwarf of Okawaru ****.. "Gi ≈≈≈≈≈.(.≈≈#..#Health: 56(B/89 ===============--------- ≈≈≈≈≈≈(≈≈≈(B#####≈Magic: (B9/9======================== #....~≈)≈≈≈≈∩#≈≈≈"Gi AC:(B 13Str:(B 19Doom: (B15% ##....[.$≈≈≈≈(B#########≈≈≈≈EV:(B 11Int:(B 9  ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13###...^..(~≈≈≈≈≈≈≈≈≈#XL: (B 9 Next: (B73% Place: (Ba Bailey####.....≈≈g(B@..##"Gi 2Noise: (B==------- (B Time:(B 7539.2 (0.0)####.g.≈o.∩..#a) +0 hand axe###.~≈....##Throw: 4 darts (poison)######.^.####.^.#####.....##o(B  (B orc warrior##...)...##gg(B 2 hobgoblins#....(B∩....##.........#You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded."Gi %You closely miss the orc warrior.(B The hobgoblin closely misses you. (B_The orc warrior hits you with a +0 broad axe!  Press: ? - help, v - describe, . - travel(BThe floor."Gid @oclosely miss the orc warrior.(B The hobgoblin closely misses you. (B_The orc warrior hits you with a +0 broad axe!  "Gi XPress: ? - help, v - describe, . - travel, g - get item(B  Here: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 ring mail  Items here:(B ))) [[[ ††(B.  Some shallow water.#Gi Y(B ##....(#(B gg.###AngleBrackets the Cleaver ##....(.###...^Mountain Dwarf of Okawaru ****.. ≈≈≈≈≈.(.≈≈#..##GiY Health: 56(B/89 ===============--------- ≈≈≈≈≈≈(≈≈≈(B#####≈Magic: (B9/9======================== #....~≈)≈≈≈≈∩#≈≈≈AC:(B 13Str:(B 19Doom: (B15% ##....[.$≈≈≈≈(B#########≈≈≈≈EV:(B 11Int:(B 9  ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13#Gi ###...^..(~≈≈≈≈≈≈≈≈≈#XL: (B 9 Next: (B73% Place: (Ba Bailey####.....≈≈g@..##Noise: (B==------- (B Time:(B 7539.2 (0.0)####.g.≈o.∩..#a) +0 hand axe###.~≈....##Throw: 4 darts (poison)######.^.####.^.#####.....##o(B  (B orc warrior##...)...###Gi gg(B 2 hobgoblins#....(B∩....##.........#You closely miss the orc warrior.(B The hobgoblin closely misses you. (B_The orc warrior hits you with a +0 broad axe!  Press: ? - help, v - describe, . - travel, g - get itemHere: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 ring mail  Items here:(B ))) [[[ ††(B.  Some shallow water.#GiW (B#Gi (B#Gi  _#Gi (B#Gi #GiV (B#Gih (B#Gi (B#Gij  #Gi ;_Unknown command.(B#Gi7 #Gi  #Gi (B (BYou slash the orc warrior!  The orc warrior is moderately wounded.(B#GiC G7(B9 (0.7#Gi, Q∩∩(B#Giġ  #Gi R_You hit the hobgoblin but do no damage.(B#Gi $GiL (B.g$GiT(BYou hit the orc warrior.  The orc warrior is heavily wounded.(B$Gi (B You hit the hobgoblin. The hobgoblin barely misses you.(B$GiHR8(B-40.7 (0.8$Gi (B$Gi $Gi?E_The orc warrior barely misses you.(B$Gi%Gi(G (B.g%Giu(BYou hit the orc warrior.  The orc warrior is heavily wounded.(B%Gi=)o(B%Gi"(B%GiO#[9-(B1.4 (0.7%Gi,(B%Gi- %Gi-_You barely miss the hobgoblin.(B The hobgoblin barely misses you.(B%Gi/%Gi b) (B_You barely miss the hobgoblin.(B The hobgoblin barely misses you. (B You hit the orc warrior but do no damage.The orc warrior is heavily wounded.(BYou hit the hobgoblin. %Gi. D You kill the hobgoblin!(B%Gi z(B  (B hobgoblin(B%Gi (B42.1(B _Okawaru accepts your kill.(B&Gi  &Gi\$(B&Gig~You barely miss the orc warrior.The orc warrior is heavily wounded.(B&Gi(B2-(B=8(B _The orc warrior hits you with a +0 broad axe!&GiJ< (B &Gi You hit the orc warrior but do no damage.The orc warrior is heavily wounded.(BYou hit the hobgoblin.47---(B-3.6 (0.8&Gi[(B _The orc warrior hits you with a +0 broad axe.'Gi (BYou hit the hobgoblin..  You slash the orc warrior!  The orc warrior is almost dead.(B  You barely miss the hobgoblin. (B The hobgoblin splashes around in the water. x241---(B='Gik4.3 (0.7(B _The orc warrior hits you with a +0 broad axe!(Gi7)(B!  You closely miss the orc warrior.(BYou slash the hobgoblin!  You kill the hobgoblin!(B  Okawaru accepts your kill.(B(Gi+(B(Gic2-(B-5.1 (0.8(Gi=∩(B(Gi (Gi_You hear a splash. x2(Gi(Gi(-(B ##....(#(B gg.###AngleBrackets the Cleaver ##....(.###...^Mountain Dwarf of Okawaru ****.. ≈≈≈≈≈.(.≈≈#..#Health: 42(B/89 ===========------------- ≈≈≈≈≈≈(≈≈≈(B#####≈Magic: (B9/9======================== #....~≈)≈≈≈≈∩#≈≈≈AC:(B 13Str:(B 19Doom: (B15% (Gi9##....[.$≈≈≈≈(B#########≈≈≈≈EV:(B 11Int:(B 9  ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13###...^..(~≈≈≈≈≈≈≈≈≈#XL: (B 9 Next: (B74% Place: (Ba Bailey####.....≈≈)(B@..##Noise: (B=-------- (B Time:(B 7545.1 (0.0)####...≈)o∩..#a) +0 hand axe###.~≈....##Throw: 4 darts (poison)######.^.####.^.#####.....##o(B  (B orc warrior##...)...###....(B∩....##.........#(BYou slash the hobgoblin!  You kill the hobgoblin!Okawaru accepts your kill. (B_You hear a splash. x2  Press: ? - help, v - describe, . - travel(BThe floor, spattered with blood.)Gin@oOkawaru accepts your kill. (B_You hear a splash. x2  Press: ? - help, v - describe, . - travel (B Here: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 ring mail  (almost dead(B))Gi&(B ##....(#(B gg.###AngleBrackets the Cleaver ##....(.###...^Mountain Dwarf of Okawaru ****.. ≈≈≈≈≈.(.≈≈#..#Health: 42(B/89 ===========------------- ≈≈≈≈≈≈(≈≈≈(B#####≈)GiMagic: (B9/9======================== #....~≈)≈≈≈≈∩#≈≈≈AC:(B 13Str:(B 19Doom: (B15% ##....[.$≈≈≈≈(B#########≈≈≈≈EV:(B 11Int:(B 9  ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13###...^..(~≈≈≈≈≈≈≈≈≈#XL: (B 9 Next: (B74% Place: (Ba Bailey####.....≈≈)@..##Noise: (B=-------- (B Time:(B 7545.1 (0.0))Gi/####...≈)o∩..#a) +0 hand axe###.~≈....##Throw: 4 darts (poison)######.^.####.^.#####.....##o(B  (B orc warrior##...)...###....(B∩....##.........#Okawaru accepts your kill. (B_You hear a splash. x2  Press: ? - help, v - describe, . - travelHere: (Ban orc warrior, wielding a +0 broad axe and wearing a +0 ring mail  (almost dead(B)  The floor, spattered with blood.)Gi΢ (B)Gi(B)GiU1 _(B)GiͶ)Gii (B You closely miss the orc warrior.The orc warrior is almost dead.(B)GisI3(B6.0 (0.9)Gil(B)GiuB _The orc warrior hits you but does no damage.)GiTTq (B You hit the orc warrior but do no damage.The orc warrior is almost dead.(B37--(B8 (0.8∩(B _The orc warrior hits you with a +0 broad axe!*GiA (B You barely miss the orc warrior.The orc warrior is almost dead.(B4--(B7.6*Gi=∩(B*Gi< _The orc warrior hits you with a +0 broad axe.*Gi+GirsZ (B You hit the orc warrior but do no damage.The orc warrior is almost dead.(B5(B8.4(B _The orc warrior closely misses you.(B+Gi (B You hit the orc warrior.  The orc warrior is almost dead.(B+Gi*(B9.2+GiĺQ∩∩(B+Giۻ +Gi$_You block the orc warrior's attack.+Gi-Gi% r (B You hit the orc warrior but do no damage.(B-Gi, G6(B9 (0.7-Gi' =∩(B-Gi(  -Gi( B_The orc warrior is almost dead.(B-GiG, .GiF (B You closely miss the orc warrior.The orc warrior is almost dead.(B.GiGE7(B50.6.GiLO=∩(B.Gi\PT _The orc warrior closely misses you.(B.GiQ.Giln .Gi>o(B You hit the orc warrior but do no damage.The orc warrior is almost dead.(B.GiLp18=.Gip#(B1.3.Giz=∩(B.Gi{ .Gi6|E_The orc warrior barely misses you.(B.Gi~/Gi*n* (B/Gio)(BYou hit the orc warrior.  You kill the orc warrior!(B/Giy+(B/Giy( (B/Gi%9=(B382.0 _Okawaru accepts your kill.(B/Giv∩∩(B _Your Axes skill increases to level 12!(B0Gi(B0Gi(B0Gi(B0Gi֪(B0Gi:40(B0Gi(B0GiZ(B0GiQK1=(B0Gi(B0Giۼ(B0Gi32=0Gi(B0Gi(B0Gi0(B0Gi93(B0Gi(B0Gi(B0Gi94(B0Gi(B0Gi(B0Gi446=0Gi(B0Gi(B0Gi(B0Gi0GiqD7=(B0Git(B0Gi(B0Gi98(B0Gi@(B0Gi(B0Gi/K9=(B0Gi (B0Gi(B0Gi0GiE50=(B0Gi(B0Gi[ (B0Gi 91(B0Gi(B0Gi(B0Gi!20Gi*=(B0Gi(B0Gi(B0Gi33=0Giu(B0Gi(B0Gi"(B0GiK#95(B0Gi~$(B0GiL)(B0Gi)!60Gi**=(B0Gi,(B0Gie2(B0Gi3!70Gi3*=(B0Gi7(B0Gi>(B0Gi?98(B0GiiA(B0GiF(B0GinG0GiG90GiG(B0GiI(B0Gi@P(B0GiuQL60=(B0GiS(B0Gi?Z(B0Gi[0Gi,[10GiN[=0Gi[(B0Gi](B0GiKd(B0Gid93(B0Gi]g(B0Gim(B0GinK4=(B0Gip(B0Giv(B0Gi>w0Gi^w50Giw*=(B0Giy(B0GiX(B0Gi96(B0GiB(B0Gi(B0Gio0Gi70GiƊ=0Gi(B0Gi9(B0Giܒ(B0Gi}0Gi1(B68=0Giד(B0Gi͕(B0Gio(B0Gi'(B90GiO(B0GiG(B0GiΤ&(B710Giۤ=0Gi(B0GiF(B0GiQ(B0Giޮ0Gi0(B2=0GiI(B0GiI(B0Gia(B0Gi '(B30Gi(B0Gi(B0Gi^'(B40Gi(B0Gi#(B0Gi0Gi(B50Gi =0Gi=(B0Gi(B0Gi=(B0GiJ0GiH(B6=(B0Gi(B0Gi (B0Gi'(B70GiX(B0Gi(B0Gi0Gi0(B9=0Gi&(B0Gi`(B0Gi(B0Gi0Gi(B800Gi*=(B0Gi(B0Gi(B0Gi'(B10Gi[(B0Gi(B0Gi00Gi\0(B2=0Gi(B0GiN(B0Gi_ (B0Gi, 0Gib (B30Gi =0Gi (B0Gii(B0Gim(B0GiM'(B40Gi6(B0Gix(B0Gi0'(B50Gi#(B0GiJ#(B0Gi $0Gi7$0(B7=0Gi`$(B0Gi1&(B0Gi 8(B0Gi90Gi?9(B80Gim9=0Gi9(B0Gi=(B0GiB 0GiRB!(B0GiB$_You start resting.0GiB$(BHP restored.0GiQ((B-0Gi]2(B95.0 (43.0)0Gi+_7(B9=0Gik_7-(B6.0 (44 0Gi_ _0Gig(B0Gi*j0Gi #0Gi U.###...^ ≈≈≈≈≈≈.(.≈≈(B#..#≈≈(≈≈≈(B#####≈ ##....~≈)≈≈≈≈∩#≈≈≈ (B ##....[.$≈≈≈≈(B#########≈≈≈≈ (B ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ###...^..(~#(B  ####.....≈≈)...##(B  ####...≈@)∩..#(B ###.~≈....##(B ######.^.##(B ##.^.###(B ##.....##...)...##(B #....(B∩....#(B #.........#(B ####(B0Giy (B You enter the shallow water.(B7.6 (1.6)Water (B0Gi; (B0GiJ _Moving in this stuff is going to be slow. _(BItems here: )))) [[[[ †††(B.1Gio1Giro'(BM1Gi{q ##....(#(B gg.### ###....(.###...^.(.≈≈(B#..(B ≈≈≈≈≈≈≈(≈≈≈(B###(B # ##....~≈)≈≈≈≈∩#(B  ##....[.$≈≈≈≈(B#########≈≈≈≈##.......~≈≈≈≈####...^..(~≈≈≈≈≈≈≈≈≈#####.....≈≈@...##1Giq####...≈))∩..#(B 1Giqu###.~≈....##(B 1GiKrU######.^.##(B 1GirB##.^.###1Gis0..(B1GiІ(B1Gi1.(B801Gi _1GiP∩∩(B1Gi$  Things that are here:1Gi 1Giv_(Ba +0 hand axe; a +0 ring mail; a hobgoblin corpse(B1Gi-1Gi9 1GiP ^##....(.###...^(B 1Gi |≈≈≈≈≈.(.≈≈(B#..#(B 1Gi͸ n(≈≈≈(B####(B 1Gi #≈ 1Gi3 m#....~≈)≈≈≈≈∩#(B 1Giv <≈≈≈(B 1Giʹ [.$≈≈≈≈(B#########≈≈≈≈(B 1Gi ...~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B #...^..(~1GiT ,#(B 1Gi } ####.....≈≈)...##(B 1Giv ####...≈)@∩..#(B 1GiŻ ^ ###.~≈....##1Gi =(B ######.^1GiN 6(B ###1Giy ##.....1Gi ##...)#....(B∩.#(B#.........#(B##1Gi) ##(B1Gi (B1Gi /(B9 _1Gi 8∩∩1Giv (B1Gi $  Things that are here:1Gi  1Gi@ A_(Ba +0 broad axe; a +0 ring mail1Gi 2Gi@2Gi:s(BGear: 21/52 gear slots (Left/Right/Tab to switch category) 2GiFHand Weapons (go to first with )) 2Gi+ a - a +0 hand axe (weapon)2Gi(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axe Missiles (go to first with ()(Bc - 10 boomerangs  j - 4 poisoned darts (quivered)(Bl - a stone  p - 2 javelins Armour (go to first with [)  i - a +1 pair of gloves (worn) 2Giz! m - a +0 chain mail (worn) 2Gi q - a +0 helmet (worn) 2Gi$ r - a +0 pair of boots (worn) 2Gis s - a +0 buckler (worn)2Gi6(Bd - a +0 leather armour  2Giն t - +0 steam dragon scales 2GiHJewellery (go to first with "=) 2GiP5 f - an amulet of regeneration (worn) 2Gip& n - a +5 ring of evasion (worn) 2Gi0 o - a ring of protection from fire (worn) 2GiEt(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]4Gi (B##....(.###...^AngleBrackets the Cleaver ≈≈≈≈≈.(.≈≈(B#..#Mountain Dwarf of Okawaru ****.. ≈≈≈≈≈≈(≈≈≈(B#####≈Health: (B89/89 ======================== #....~≈)≈≈≈≈∩#≈≈≈Magic: (B9/9======================== ##....[.$≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: (B13%  ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9###...^..(~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13####.....≈≈)...##XL: (B 9 Next: (B78% Place: (Ba Bailey####...≈)@∩..#Noise: --------- (B Time:(B 7599.6 (0.0)###.~≈....##a) +0 hand axe######.^.##Throw: 4 darts (poison)##.^.#####.....####...)...###....(B∩....##.........###.......## (B_Moving in this stuff is going to be slow. _Items here: )))) [[[[ †††(B.  Things that are here: _a +0 hand axe; a +0 ring mail; a hobgoblin corpse(BThings that are here: _(Ba +0 broad axe; a +0 ring mail(B(B4Gi((B4Gi^4Gir8(B(B4Gig(B 4Gi B_Unknown command.(B4GiS 4GiN '(B4Gi Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axe Missiles (go to first with ()(Bc - 10 boomerangs  j - 4 poisoned darts (quivered)4Giq (Bl - a stone  p - 2 javelins Armour (go to first with [)  i - a +1 pair of gloves (worn)  m - a +0 chain mail (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn) 4Giį s - a +0 buckler (worn)(Bd - a +0 leather armour  t - +0 steam dragon scales Jewellery (go to first with "=) 4Gi  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn) 4Gij t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]4GiAo Y(Ba - a +0 hand axe (weapon). A small axe. 4Givo 4Gio Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 12.1  At 100% training you reach 14.0 in about 0.5 XLs.  Current attack delay: 0.7. Damage rating: 12 (Base 7 x 122% (Str) x 146% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the 4GiQp wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} 4Giq Menu/colouring prefixes: identified melee equipped weapon _________________ “Lizzie Borden took an axe(B (u)nwield, (d)rop, (=)adjust, or (i)nscribe.(B5Gi Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe 5GiE  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} (B u - a +0 broad axe 5Gi Missiles (go to first with ()(Bc - 10 boomerangs  j - 4 poisoned darts (quivered) (B l - a stone  5Gi p - 2 javelins 5Gi Armour (go to first with [)(B  i - a +1 pair of gloves (worn)(B 5GiP + m - a +0 chain mail (worn) 5Gi 8 q - a +0 helmet (worn)(B 5GiH  r - a +0 pair of boots (worn)  s - a +0 buckler (worn) (B d - a +0 leather armour  t - +0 steam dragon scales 5Gi Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn) 5Gi t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]6Gi) 6(Bu - a +0 broad axe. 6GiI* 6Gir* TAn axe with langets, spikes, a lengthed haft and a single-bladed crescent head. 6Gi* 6Gi* BBase accuracy: -2 Base damage: 13 Base attack delay: 1.6 6Gi + KThis weapon's minimum attack delay (0.7) is reached at skill level 18. 6GiP+ g Your skill: 12.1; use (s)(B to set 18.0 as a target for Axes.  6Gi+ 9 At 100% training you reach 18.0 in about 1.7 XLs. 6Gi+ ' Current attack delay: 1.0. 6Gi+ >Damage rating: 23 (Base 13 x 122% (Str) x 146% (Skill)). 6Gi, 6GiD, UThis weapon falls into the 'Axes' category. It hits all enemies adjacent to the 6Gi|, Twielder, dealing less damage to those not targeted. It is a one-handed weapon. 6Gi, 6Gi, *It can be maximally enchanted to +9. 6Gi- 6GiB- 1You took it off an orc warrior in a bailey. 6Giq- 6Gi- KStash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} 6Gi- 6Menu/colouring prefixes: identified melee weapon 6Gi- _________________ 6Gi . 6Gi*. 6Gi^. _(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(B8Gi Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +0 broad axe(B Missiles (go to first with ()(B  c - 10 boomerangs  j - 4 poisoned darts (quivered) (B l - a stone  p - 2 javelins Armour (go to first with [)(B  i - a +1 pair of gloves (worn)(B  m - a +0 chain mail (worn)  q - a +0 helmet (worn)(B  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)(B  d - a +0 leather armour  t - +0 steam dragon scales Jewellery (go to first with "=)(B  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn) (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]8Gi 8GiȎ 8GiP (B##....(.###...^AngleBrackets the Cleaver ≈≈≈≈≈.(.≈≈(B#..#8Gi /Mountain Dwarf of Okawaru ****.. 8Giߙ g≈≈≈≈≈≈(≈≈≈(B####8Gi #≈8Gi( [Health: (B89/89 ======================== 8GiQ ^#....~≈)≈≈≈≈∩#8Gi $≈≈≈8Gi 2Magic: (B9/98Giښ '======================== 8Gi ##....[.$≈≈≈≈(B#########≈≈≈≈8Gi8 /AC:(B 138Gic .Str:(B 198Gi 1Doom: (B13%  8Gi k##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#8Gi /EV:(B 118Gi$ .Int:(B 98Gi~ `###...^..(~≈≈≈≈≈≈≈≈≈#8Gi /SH:(B 38Gi֜ /Dex:(B 138Gi b####.....≈≈)...##8Gi7 XL: (B 9 Next: (B78% Place: (Ba Bailey8Gie s####...≈)@∩..#8Gi Noise: --------- (B Time:(B 7599.6 (0.0)8Giĝ \###.~≈....##8Gi /a) +0 hand axe8Gi ;######.^.##8GiH 8Throw: 4 darts (poison)8Giz B##.^.###8Gi %##.....##8Gi ;##...)...##8GiB h#....(B∩....##.........#8Gi ##.......## 8Giϟ }(B_Items here: )))) [[[[ †††(B.  Things that are here: 8Gi C_a +0 hand axe; a +0 ring mail; a hobgoblin corpse8GiA 3(BThings that are here: 8Giݠ z_(Ba +0 broad axe; a +0 ring mail _Unknown command.(B8Gi (B8Gi 8Gi7 (B8Gi (B8Giu 8Gi* (B8GiŖ 8Gi (B8Gi (B8Gie  8Gi  Things that are here: 8Giޡ B_a +0 hand axe; a +0 ring mail; a hobgoblin corpse 8Gi 7(B Things that are here: 8Gi8 H_(Ba +0 broad axe; a +0 ring mail8Gih :Unknown command.(B8Gi 9Gi`9Gif((B 9Gig* Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt 9Gig a - Fighting (B 11.0 (B -- (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  9Gigb(B  (B  9Gi4hW(B  (B  9Gih b - Maces & Flails (B  7.6 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes9Gi iK12.1 (B 14.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  9Givi d - Polearms (B  6.3 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  9Gii e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  9Gij f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  9Gik g - Throwing (B  4.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  9Givk9GikV(B  (B  9Gil v - Alchemy (B  0.0 (B -- (B -2(B  9Ginl h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  9Gil i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  9Gikm j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B  9GiiyE  z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  4.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B:Givza(B-z(B] setselected target:Gi)I?[?12l[?25h14.0 (B;Gi;Gi=#8(B;Gi[?25l;Gixy(B18.0 =(B] set aall targets;GiI ;Gi ;Gi;Gi1 (B##....(.###...^AngleBrackets the Cleaver ≈≈≈≈≈.(.≈≈(B#..#Mountain Dwarf of Okawaru ****.. ≈≈≈≈≈≈(≈≈≈(B#####≈Health: (B89/89 ======================== ;Giw #....~≈)≈≈≈≈∩#≈≈≈Magic: (B9/9======================== ;Gi ##....[.$≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19;Gi 1Doom: (B13%  ;Gi ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9;Gi###...^..(~≈≈≈≈≈≈≈≈≈#SH:(B 3;Gi%/Dex:(B 13;Gi=b####.....≈≈)...##;GiWXL: (B 9 Next: (B78% Place: (Ba Bailey;Gips####...≈)@∩..#;GiNoise: --------- (B Time:(B 7599.6 (0.0);Gi###.~≈....##a) +0 hand axe######.^.##Throw: 4 darts (poison);GiB##.^.###;Gi %##.....##;Gi*|##...)...###....(B∩....#;Gi?'#.........#;Gi\E##.......##(BThings that are here: ;GivC_a +0 hand axe; a +0 ring mail; a hobgoblin corpse;Gi3(BThings that are here: ;Gi_(Ba +0 broad axe; a +0 ring mail _Unknown command. _Unknown command.(B;Gi(B;Gi (B;Gib#(B;GiC&Gi@ >Gi+?Gi (B###....(.###...^AngleBrackets the Cleaver ≈≈≈≈≈≈.(.≈≈(B#..#Mountain Dwarf of Okawaru ****.. ≈≈≈≈≈≈≈(≈≈≈(B#####≈Health: (B89/89 ======================== ##....~≈)≈≈≈≈∩#≈≈≈Magic: (B9/9========================##....[.$≈≈≈≈(B#########≈≈≈≈AC:(B 13Str:(B 19Doom: (B13%##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#EV:(B 11Int:(B 9###...^..(~≈≈≈≈≈≈≈≈≈#SH:(B 3Dex:(B 13####.....≈≈)...##XL: (B 9 Next: (B78% Place: (Ba Bailey####...≈@)∩..#Noise: --------- (B Time:(B 7602.2 (0.0)###.~≈....##a) +0 hand axe######.^.##Throw: 4 darts (poison)##.^.###Water ##.....####...)...###....(B∩....##.........###.......##(BThings that are here: _(Ba +0 hand axe; a +0 ring mail; a hobgoblin corpse(BYou enter the shallow water. _Moving in this stuff is going to be slow. _(BItems here: )))) [[[[ ÷ ††(B.  Okay, then.(B(B(B(B _(B?Gib(B?Gi?Giւ(B?Gi(B?Gi!?Giȋ_(Ba +0 hand axe; a +0 ring mail; a hobgoblin corpse (B You enter the shallow water. _Moving in this stuff is going to be slow. ?Gi_(BItems here: )))) [[[[ ÷ ††(B. _Okay, then.?Gi2Unknown command.(B?Giϐ?GiGJ(B ≈≈≈≈≈≈.(.≈≈#..# (B ≈≈≈≈≈≈≈(≈≈≈(B##(B##?GiJ#≈ (B ##....~≈)≈≈≈≈∩#≈≈≈ (B ##....[.$≈≈≈≈(B#########≈≈≈≈(B ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B ###...^..(~?GiJ*#(B ?GiJ ####.....≈≈)...##(B ?GiJv ####...≈))∩..#?GiK(B ###.@≈....##(B ######.^.##?Gi'KK(B ##.^.###?Gi>KX(B ##.....##..)...##?GiTK(B #....(B∩....#(B #.....?GihKA....#(B ####?GiKJ(B ###...#(B?Gi2]M(B(B3.8 (1.6 _?GiKe;∩(B?Gi1i?Gi (B ###....(.###...^(B .(.≈≈(B#..#(B  ≈≈≈≈≈≈≈(≈≈≈(B##(B##(B #≈?GiA ~≈)≈≈≈≈∩#(B ≈≈≈[.$≈≈≈≈(B#########≈≈≈≈.......~≈≈≈≈####...^..(~≈≈≈≈≈≈≈≈≈#?GiY b####.....≈≈)...##?Gij ~####..@≈))∩..#?Gi| ###.~≈...######.^.##(B ?Gi ##.^.#(B ##..(B ##...)?Gi ##(B #....(B∩....#(B ..#.......##(B?Gi (B?Gi 8(B40?Gi0# (B?Gis% @Gi,%(B ##....(#(B gg.###(B ###....(.(B###...^(B .(.≈≈(B#..#(B  ≈≈≈≈≈≈≈(≈≈≈(B##(B## #≈@Gi,~≈)≈≈≈≈∩(B# ≈≈≈[.$≈≈≈≈(B#########≈≈≈≈.......~≈≈≈≈####...^..(~≈≈≈≈≈≈≈≈≈#@Gi5-t####....@≈≈)...######...≈))∩..###.~≈...######.##(B@GiL-] ##.^.#(B ##..@Gi[-L(B ##...)##@Gik-((B #....@Gi-(B∩....#(B ..#(B@Gi:(B@Gik;((B5@GiD(B@GiF@Gi^(B ......(#(B .#(B  ##....(#(B '..###(B ###....(.(B###...^(B .(.≈≈(B#..#(B  ≈≈≈≈≈≈≈(≈≈≈(B##(B## #≈~≈)≈≈≈≈∩(B# ≈≈≈[.$≈≈≈≈(B#########≈≈≈≈.......~≈≈≈≈#@Gi>_k###...^..@~≈≈≈≈≈≈≈≈≈#@Gij_####.....≈≈)...######...≈))∩..###.~≈...########(B ##.^.#@Gi_(B ##..(B ##...)##(B #....@Gi_I(B∩....#(B@Gim(B@Gi n((B6@Giv(B@Gi(B@Gi|U(B7.8 (25(B@Gi%(B@Gi-P _j - 5 poisoned darts(B (gained 1)@Gi@Gi r(B ......(#(B .#@Gi (B ##....(#(B '..(B###(B ###....(.(B###...^(B ≈≈≈≈≈≈.(.≈≈#..#(B @Gi ≈(≈≈≈(B##(B## #≈@Gi' (B ##....~≈)≈≈≈≈∩(B#@Gi6  ≈≈≈@GiY (B ##....[.$≈≈≈≈#≈≈≈≈(B ##@Gih .~@Gi ≈#(B ###...^.@.~≈#(B ####.....≈≈)...##(B ####...≈))∩..#@Gi (B ###.~≈..##(B ######@Gi j.^.##(B ##.^.###@Gi  9(B ##.....##@GiO ?(B (B ##...)...##(B (B #....(B∩....#(B (B@Gi+* (B@Gi8 L(B8.8 (1(BAGiio.⌠(.((B  ....o.(#(B .(B# AGi>jA #(B#....(#(B '..(B###(B ###....(.(B###...^(B .(.≈≈(B#..#(B  ≈≈≈≈≈≈≈(≈≈≈(B##(B## #≈AGiej~≈)≈≈≈≈∩(B# ≈≈≈AGitjv[.$≈≈≈≈(B#########≈≈≈≈AGija#......@~≈≈≈≈#AGija###...^...~≈≈≈≈≈≈≈≈≈#AGij####.....≈≈)...######...≈))∩..AGij###.~≈...#####(B AGiko(B  (B orc (wandering)(B ##.^.###(BAGi+k8 ##..(BAGiCkB ##...)(BAGi{ (B.oYou encounter an orc. It is wielding a +0 hand axe.(BAGiLo(BAGi1(B==9AGi(BAGi* _The orc shouts!AGi0AGi4##........⌠(.((B  ......(#(B .#(B AGi4 ##...o(#(B '..#(B##(B ##(B#....(.(B###...^(B .(.≈≈(B#..(B# AGi 5 ≈≈≈≈≈≈≈(≈≈≈(B##(B## #AGi)5o~≈)≈≈≈≈∩(B# AGi65[.@≈≈≈≈(B#########≈≈≈.......~≈AGiB5≈≈≈#AGi]5a###...^...~≈≈≈≈≈≈≈≈≈#AGim5O####.....≈≈)...##AGi5####...≈))∩..###.~≈...####AGi5\##(B ##.^.#AGi5G(B ##..(BAGi: (Bo(BYou enter the shallow water.  Moving in this stuff is going to be slow.AGi+>D.o(BAGi&Ks.(B(o(BAGiP (BoYou encounter an orc warrior. It is wielding a +0 war axe.(B(B--11.4 (1.6Water (BAGiLZ(BAGiw? _The orc warrior leaves your sight. AGixo_(BItems here: $ ) [ †(B.AGizBGi»(B ##.(B .....⌠(.o(B ......((B# .#(B ##....((B# '..###(B #(B##....(.(B###...^(B ≈≈≈≈≈≈.o.≈≈(B#..(B# ≈(≈≈≈(B##(B##  ##....~≈)≈≈≈≈∩(B#  ##....[@$≈≈≈≈(B##(B ##.~≈(B ###...^...~≈#(B ####.....≈≈)...##(B ####...≈))∩..#(B ###.~≈....##o(B  (B orc warrior (wandering)(B ######.^.##(B o(B  (B orc(B ##.^.(B ##.....(BBGit(o(B(o(BBGixEo(BBGi=A(B==20BGi<∩(BBGi= BGi>_The orc warrior shouts!CGiZ(o(B(BCGi_1(B--3CGiIR∩∩(BCGiCGi9 (B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........((B# .#Health: (B89/89 ========================(B##....o(B# '..###Magic: (B9/9========================#(B##....(.(B###...^AC:(B 13Str:(B 19Doom: (B13%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈o≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~*)≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B78% Place: (Ba Bailey##....[@$≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7613.4 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 5 darts (poison)####.....≈≈)...######...≈))∩..####.~≈....##o(B  (B orc warrior######.^.##(B o(B  (B orc##.^.####..... (B_The orc warrior shouts!  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc, wielding a +0 hand axe and wearing a +0 leather armour (63% to  hit)DGi  (B(o≈*(BDGi~ `(*o*(BEGiW(.(*(BEGiɴo*Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (60% to  hit)EGi2 (B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........((B# .#Health: (B89/89 ========================(B##....o(B# '..###Magic: (B9/9========================#(B##....(.(B###...^AC:(B 13Str:(B 19Doom: (B13%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈o≈≈≈(B##(B##SH:(B 3Dex:(B 13EGi o##....~≈(≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B78% Place: (Ba Bailey##....[@$≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7613.4 (0.0)EGiW ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 5 darts (poison)####.....≈≈)...######...≈))∩..####.~≈....##o(B  (B orc warrior######.^.##(B o(B  (B orc##.^.####..... (B_The orc warrior shouts!  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (60% to  hit)EGi 9((BEGi)9((BEGiEu9((BEGi  (B((BYou throw a dart.  The dart closely misses the orc warrior.(BEGi E(o(BEGi 6o(BEGiL..≈(BEGi@(B4.3 (0.94 EGi!(B_EGi Q∩∩(BEGig"FGi-(BFGi ##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........((B# .#Health: (B89/89 ========================(B##....((B# '..###Magic: (B9/9========================#(B##....o.(B###...^AC:(B 13Str:(B 19Doom: (B13%≈≈≈≈≈≈.*.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(*≈≈(B##(B##SH:(B 3Dex:(B 13##....~≈o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B78% Place: (Ba Bailey##....[@$≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7614.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈)...######...≈))∩..####.~≈....##o(B  (B orc warrior######.^.##(B o(B  (B orc##.^.####..... (B_The dart closely misses the orc warrior.Throw: 4 darts (poison)FGi% Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (60% to  hit)GGi(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........((B# .#Health: (B89/89 ========================(B##....((B# '..###Magic: (B9/9GGi(========================GGiq #(B##....o.(B###...^AC:(B 13Str:(B 19Doom: (B13%≈≈≈≈≈≈.(.≈≈(B#..(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B##SH:(B 3Dex:(B 13##....~≈(≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B78% Place: (Ba Bailey##....[@$≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7614.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 4 darts (poison)####.....≈≈)...######...≈))∩..####.~≈....##o(B  (B orc warrior######.^.##(B o(B  (B orc##.^.####..... (B_The dart closely misses the orc warrior.Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (60% to  hit)GGif6GGi62((BGGi(BGGik (B≈o(very poisoned)Shift-Dir - straight lineGGiAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (60% to  hit)  You throw a dart. The dart completely misses the orc.(B  The dart hits the orc warrior!  The orc warrior is poisoned.GGii(B=5.2 (0.93 (B_GGi=∩(BGGi GGif -(BGGiKf J##........AngleBrackets the CleaverGGif .....⌠(.(Mountain Dwarf of Okawaru ****........((B# .#Health: (B89/89 ========================(B##....((B# '..###Magic: (B9/9========================#(B##....o.(B###...^AC:(B 13Str:(B 19Doom: (B13%GGif ≈≈≈≈≈≈.*.≈≈(B#..(B#GGi_g EV:(B 11Int:(B 9≈≈≈≈≈≈≈(*≈≈(B##(B##SH:(B 3Dex:(B 13##....~≈o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B78% Place: (Ba Bailey##....[@$≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7615.2 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 3 darts (poison)####.....≈≈)...######...≈))∩..#GGih v###.~≈....##o(B  (B orc warrior (very poisoned)######.^.##(B o(B  (B orc##.^.####..... (B_The orc warrior is poisoned.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleGGiXr Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (very  poisoned, 60% to hit)GGi+ (B##........AngleBrackets the Cleaver.....⌠(.(GGi 1Mountain Dwarf of Okawaru ****..GGi J......((B# .#GGi ]Health: (B89/89 ========================GGi Z(B##....((B# '..###GGi; 2Magic: (B9/9GGi^ (========================GGi o#(B##....(.(B###...^GGi /AC:(B 13GGi .Str:(B 19GGi 1Doom: (B13%GGi ≈≈≈≈≈≈.o.≈≈(B#..(B#GGi@ /EV:(B 11GGib .Int:(B 9GGi ≈≈≈≈≈≈≈(≈≈≈(B##(B##GGi /SH:(B 3GGi /Dex:(B 13GGi ##....~≈o≈≈≈≈∩(B#GGi, ≈(B XL: (B 9 Next: (B78% Place: (Ba BaileyGGil E##....[@$≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7615.2 (0.0)GGi ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGGi ###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 3 darts (poison)GGi O####.....≈≈)...##GGi& a####...≈))∩..#GGiP ;###.~≈....##GGiz xo(B  (B orc warrior (very poisoned)GGi ######.^.##(B o(B  (B orcGGi ###.^.##GGi ##.....GGi"Press: ? - help, Q - select action, ( or ) - cycleGGic Shift-Dir - straight lineGGikAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (very  GGipoisoned, 60% to hit)  GGiDYou throw a dart. The dart hits the orc. The orc is poisoned.  GGiYou hear a splash.GGitGGi#(poisoned)HGi(BHGisHGi((B6.1 (0.9HGi2HGi(BHGi((BHGiJ*  HGi|*"Shift-Dir - straight linHGi*#e(B  HGi*uAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 chain mail (very  HGi*poisoned, 60% to hit)  HGi+DYou throw a dart. The dart hits the orc. The orc is poisoned.HGi-+ hear a splashHGiQ+ . HGim+_The orc hits you HGi+but does no damage.HGi-HGi[HGi\>(o(BHGim(BHGioHGio&(B9 (0.8HGiy(BHGiX{ HGi{l_You barely miss the orc.(B The orc splashes around in the water. x3HGi}IGi_< (B IGi[o(BYou hit the orc.  The orc is moderately wounded.(BIGiIGiQ#(B7.7IGi=∩(BIGi{ IGi&_The orc splashes around in the water.IGiIGi^ 8 (BoIGi_ oYou hit the orc but do no damage.The orc is heavily wounded.(BIGi` (BIGikm O (BIGin /(B8.4 (0.7IGi%x (BIGiy * _The orc looks more healthy.IGi{ JGi1n (B You hit the orc warrior.(B9.2 (0.8JGi_7$∩JGi7-∩(BJGi8 JGi8N_The orc warrior is heavily wounded.(BJGil:JGi%: (B(oYou closely miss the orc warrior.(BJGi; C(o(BJGiR (B(B20.0∩(BJGiFT T _The orc warrior is heavily wounded.(BJGiU KGi (B You barely miss the orc warrior.The orc warrior is heavily wounded.KGiѽ(BKGiݾ((B8KGiM(BKGiJ _You closely miss the orc.(BKGi0KGī (B You closely miss the orc warrior.The orc warrior is heavily wounded.You barely miss the orc.(B The orc hits you but does no damage.KGi *(B1.6KGiA =∩(BKGi^ T _The orc warrior closely misses you.(BKGi LGi_) (B_The orc warrior closely misses you. (B You hit the orc warrior but do no damage.The orc warrior is heavily wounded.(BYou slash the orc!  You kill the orc!(B LGiDG Okawaru accepts your kill.(BLGi$H (B  You hear a splash. x2LGi|(B92.3 (0.7∩(B _The orc warrior splashes around in the water.LGiޝ & (BYou hear a splash. x2 _The orc warrior splashes around in the water.  You slash the orc warrior!  The orc warrior is almost dead.The orc warrior sings a few bars from the Orcish anthem. LGi8 (B The orc warrior barely misses you.(B(B=3.1 (0.8LGi (BLGij  LGiu LGi# ._The orc warrior splashes around in the water.LGi% MGi3{j (B You closely miss the orc warrior.(BMGiu|5(B-8 (0.7MGio(B _The orc warrior is almost dead.(BMGis( (B MGiYou barely miss the orc warrior.The orc warrior is almost dead.The orc warrior barely misses you.(BMGiMGiB-(B4.6 (0.8MGi(BMGi"< _The orc warrior splashes around in the water.MGiMGiz (B You barely miss the orc warrior.The orc warrior is almost dead.(BMGi /(B5.3 (0.7MGi] Q∩∩(BMGi 2 _You block the orc warrior's attack.MGi NGi6< (B You closely miss the orc warrior.(B(B6.0∩∩(B _The orc warrior is almost dead.(BNGiJ| ( (B NGi| You hit the orc warrior but do no damage.The orc warrior is almost dead.(BThe orc warrior hits you with a +0 war axe.NGi ](B6-(B8 (0.8NGi [(B _The orc warrior splashes around in the water.OGi81$(BThe orc warrior hits you with a +0 war axe. _The orc warrior splashes around in the water.completely miss the orc warrior.(B  You kill the orc warrior!(B  Okawaru accepts your kill.(B(B(B7-(B1837.6OGi (BOGi6 $ _You hear a splash. x2OGih OGi^##.(B .....⌠(.((B ......(#(B .#(B ##....(#(B '..#(B##(B ##(B#....(.(B###..j^(B ≈≈≈≈≈≈.(.≈≈(B#..(B# ≈(≈≈≈(B##(B## ###....~≈)≈≈≈≈∩(B# ≈##....[.@≈≈≈≈(B##≈##.~≈####...^...~≈#(B ####...≈))∩..#(B###.~≈....##(B j(B  (B gnoll (wandering)######.^.##(B##.^.###(B##.....#(B.j (B Okawaru accepts your kill.(B _You hear a splash. x2  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a gnoll. It is wielding a +0 hand axe and wearing a +2 ring mail (B of poison resistance.(BOGiaOj(BOGib7(B9=OGib_(B-9.2 (1.6Water (BOGil<∩(BOGip _The gnoll shouts!OGiq OGiqq_(BItems here: $ )) [[ †(B.OGiOsQGi3C QGiKF m(BPick up what? 21/52 gear slots (_ for help) QGikF Hand Weapons (select all with ))(Ba - a +0 war axe  b - a +0 war axe QGiF vArmour (select all with [)(Bc - a +0 chain mail QGiF L d - a +1 ring mail of cold resistance CarrionQGiF " an orc corpse QGiF GGold (select all with $)QGiF 1(Be - 240 gold pieces QGiF \[Up(B|Down(B] selectQGiF 2[Esc(B] exit QGiG Letters toggle [.(B|Space(B] toggle selected[top(B]RGi  d + a +1 ring mail of cold resistance(B[Enter(B] accept (1 chosen)SGiT j  d + a +1 ring mail of cold resistance  e + 240 gold piecesSGi9U (B2TGi,TGi<-TGi57TGiD(B##........AngleBrackets the Cleaver.....⌠(.(Mountain Dwarf of Okawaru ****........(#(B .#Health: (B89/89 ========================TGiE(B##....(#(B '..#(B##Magic: (B9/9========================##(B#....(.(B###...^AC:(B 13Str:(B 19Doom: (B11%≈≈≈≈≈≈.(.≈≈(B#.j(B#EV:(B 11Int:(B 9≈≈≈≈≈≈≈(≈≈≈(B##(B###(B SH:(B 3Dex:(B 13TGi##....[.)≈≈≈≈(B#########WGi>C##.......~≈≈≈WGit?≈###...^...~≈≈≈≈≈≈≈≈≈#####.....≈≈)...#WGi?$#(BWGi@####...≈))∩..#(B WGi+@b###.~≈....##(B WGi@######.^.##(B ##.^.##WGi@(BWGiHG: (BjWGi|G;(BYou enter the shallow water.WGiRj(B  (B gnoll(BWGi#SWGiT/(B5.4 (1.6WGiU/Water (BWGi_(BWGid8 _Moving in this stuff is going to be slow.WGie WGife_(BItems here: )))) [[[[ †††(B.WGigWGi x(B ##..(B##........WGiI ⌠(.j(B  ......((B# .#(B WGi  ##....((B# '..###(B ###....(.(B###j..^(B .(.≈≈(B#..#(B ≈≈≈≈≈≈≈@≈≈≈(B####(B ~≈)≈≈≈≈∩(B# [.)≈≈≈≈(B#########.......~≈WGi ≈≈###...^...~≈≈≈≈≈≈≈≈≈#####.....≈≈)...######...≈))∩..###.~≈...####(BWGit (WGi )j(BWGi9 (BWGi WGi` )(B7.0 _WGi! <∩(BWGi  WGie A_(BYou see here 2 poisoned darts.WGi XGiXGi]>(j(BXGi(BXGiX(B805(BXGiQ∩∩(BXGi XGiܫJ_j - 5 poisoned darts(B (gained 2)XGi\XGi [(B ####......(B ##XGi X.(B##.........(B#.....⌠(.((B ......((B# .#(B  ##....j(B# '..###(B###....(.(B###j..^.@.≈≈(B#..≈≈≈≈≈≈≈~≈≈≈(B######....~≈)≈≈≈≈∩(B# ##....[.)≈≈≈≈(B###########.......~≈≈≈###...^...~≈≈≈≈≈≈≈≈≈#####.....≈≈)...#####...≈))∩#(B###.~≈....##(BXGi1 2K(BXGi I(j(BXGi K(B  (B kobold (missile, wandering)(BXGir 2(B9XGi <∩(BXGi2 d _You encounter a kobold. It is quivering boomerangs.(BXGi3  XGiZS @_(BYou see here a poisoned dart.XGi)U YGi (B.K(BYou hit the gnoll.  The gnoll is moderately wounded.YGi(BYGiD> (B K)(BThe kobold shouts!(B===8 (0.8∩(B _The gnoll hits you but does no damage.YGi) (BYGi@(K(BYou hit the gnoll.  The gnoll is moderately wounded.(BYGi0(BYGiv9(B--40.5 (0.7YGi=∩(BYGi M _The gnoll barely misses you.(BYGi5ZGiC(BAngleBrackets the Cleaver(B####......Mountain Dwarf of Okawaru ****..(B##........Health: (B89/89 ========================(B##.........ZGiD3Magic: (B9/9========================(B#.....⌠(.(AC:(B 13Str:(B 19Doom: (B11%ZGiDy......K(B# .#EV:(B 11ZGi D/Int:(B 9ZGi+DB##....((B# '..###ZGi5D/SH:(B 3ZGiSDDex:(B 13###....j.(B###j..^ZGihDXL: (B 9 Next: (B83% Place: (Ba BaileyZGivD≈≈≈≈≈≈.(B@.≈≈(B#..#ZGiDNoise: (B=-------- (B Time:(B 7640.5 (0.0)ZGiD≈≈≈≈≈≈≈~≈≈≈(B####a) +0 hand axeZGiD##....~≈)≈≈≈≈∩(B#Throw: 5 darts (poison)ZGiD##....[.)≈≈≈≈(B#########≈ZGi Eh##.......~≈≈≈≈≈≈≈≈≈≈≈≈ZGiE###...^...~≈≈≈≈≈≈≈≈≈#(B j(B  (B gnollZGi;EV####.....≈≈)...##ZGiKEmK(B  (B kobold (missile)ZGiWEa####...≈))∩..#ZGieE###.~≈....##ZGirE1(BYou hit the gnoll.  ZGiE0The gnoll is moderately wounded. ZGiEF(B_The gnoll barely misses you.ZGiEPress: ? - help, v - describe, . - travel, g - get itemItem here:(B a poisoned dart.  The floor.ZGi;sj@ (B_The gnoll barely misses you.ZGi1Press: ? - help, v - describe, . - travel, g - get item (B Here: (Ba gnoll, wielding a +0 hand axe and wearing a +2 ring mail of poison  resistance (moderately wounded(B)3s.ZGi g (BAngleBrackets the Cleaver(B####......Mountain Dwarf of Okawaru ****..(B##........ZGimg Health: (B89/89 ========================(B##.........Magic: (B9/9========================(B#.....⌠(.(AC:(B 13Str:(B 19Doom: (B11%......K(B# .#EV:(B 11Int:(B 9##....((B# '..###SH:(B 3Dex:(B 13ZGig i###....j.(B###j..^XL: (B 9 Next: (B83% Place: (Ba Bailey≈≈≈≈≈≈.@.≈≈(B#..#ZGig 6Noise: (B=-------- (B Time:(B 7640.5 (0.0)≈≈≈≈≈≈≈~≈≈≈(B####a) +0 hand axeZGig ##....~≈)≈≈≈≈∩(B#Throw: 5 darts (poison)ZGig ##....[.)≈≈≈≈(B#########≈##.......~≈≈≈≈≈≈≈≈≈≈≈≈ZGih ###...^...~≈≈≈≈≈≈≈≈≈#(B j(B  (B gnollZGi,h ####.....≈≈)...##K(B  (B kobold (missile)ZGiFh u####...≈))∩..####.~≈....## ZGih (B_The gnoll barely misses you.Press: ? - help, v - describe, . - travel, g - get itemZGih Here: (Ba gnoll, wielding a +0 hand axe and wearing a +2 ring mail of poison  resistance (moderately wounded(B)  Item here:(B 3 poisoned darts.  The floor.ZGii (BZGiUr (BZGir 1 _(BZGit [Gi@l (B You hit the gnoll but do no damage.(B[Gi;/(B1.2 (0.7[Gi;S∩∩(B[GiyQ _The gnoll is moderately wounded.(B[Gig[Gi]P( (B[GiPo(KYou hit the gnoll but do no damage.(B[GiQ([GiR)j(B[Gi^(B[Gi3_((B9[Gi~x:∩(B[GiyQ _The gnoll is moderately wounded.(B[Gi}\GitYou hit the gnoll but do no damage. (B_The gnoll is moderately wounded. (B \Gi\Gi3((B\Gi p (B((BThe kobold throws a boomerang.\Gi&:((B\Gi u| (B((BThe boomerang hits you but does no damage.\Giv`(B2--(B2.5 (0.6\Gi~S∩∩(B\Gi \Gi/_The gnoll hits you with a +0 hand axe!\Gi,\GiF \GiG](B You barely miss the gnoll.(B\GiH`(B3--(B3.2 (0.7\GiQR∩∩(B\GiSQ _The gnoll is moderately wounded.(B\GiT]Gi8 (B.]GiRVKYou closely miss the gnoll.(B]Gi&i (B The gnoll is moderately wounded.(B]Gi'((B9]Gi]1S∩∩(B]Gi}25 _The gnoll hits you but does no damage.]Gi4]GiH  ]Gi%I (B(You hit the gnoll but do no damage.The gnoll is moderately wounded.(BYou hit the kobold.]GieV ) (B]GiV @  You kill the kobold!(B]GieZ ]GiZ +(B44.6]Gi~c %∩]Gic -∩(B]Gie , _You block the gnoll's attack.]Gif ^Gi) (B^Gi oYou hit the gnoll but do no damage.The gnoll is moderately wounded.(BYou block the gnoll's attack.^Gi^Giэo(B  (B orc warrior (wandering)j(B  (B gnoll(B^Gi'(B5^Giڎ5.4 (0.8^Gi8%∩^Gi|(B^Gig ^Gi]_You encounter an orc warrior. It is wielding a +0 war axe.(B^Gi^Gi]x (Boo(BYou hit the gnoll.^GiZ(B6=(B6.2^Gi4=∩(B^GicN _The gnoll is heavily wounded.(B^Gi6`GiS (BAngleBrackets the Cleaver(B####......Mountain Dwarf of Okawaru ****..(B##........Health: (B86/89 =======================-(B##........oMagic: (B9/9========================(B#.....⌠(.(AC:(B 13Str:(B 19Doom: (B11%......((B# .#EV:(B 11Int:(B 9##....((B# '..###SH:(B 3Dex:(B 13###....(.(B###j..^XL: (B 9 Next: (B83% Place: (Ba Bailey≈≈≈≈≈≈j(B@.≈≈(B#..#Noise: (B=-------- (B Time:(B 7646.2 (0.0)≈≈≈≈≈≈≈~≈≈≈(B####a) +0 hand axe##....~≈)≈≈≈≈∩(B#Throw: 5 darts (poison)##....[.)≈≈≈≈(B#########≈##.......~≈≈≈≈≈≈≈≈≈≈≈≈###...^...~≈≈≈≈≈≈≈≈≈#(B o(B  (B orc warrior####.....≈≈)...##j(B  (B gnoll####...≈))∩..####.~≈....## (B_You encounter an orc warrior. It is wielding a +0 war axe.(BYou hit the gnoll. _The gnoll is heavily wounded.Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a poisoned dart.  The floor, spattered with blood.`Gi:2(`GiK=n@s here:(B 2 boomerangs; 3 poisoned darts..`Gio `Gi٠"(B`Gi.`Gi%(`GiL"(B  `Gij The floor`Gi .`GiU`Gi0V.`GiXV.`GixV(B`Gi`Gi^.`Gi.`Gi(B`GiS `Gi .`Gi .`Gi (B`Gi &.o`Gi8 pHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  `Gi[ The floor.aGi" (BAngleBrackets the Cleaver(B####......Mountain Dwarf of Okawaru ****..(B##........Health: (B86/89 =======================-(B##........oMagic: (B9/9========================(B#.....⌠(.(AC:(B 13Str:(B 19Doom: (B11%......((B# .#EV:(B 11Int:(B 9##....((B# '..###SH:(B 3Dex:(B 13###....(.(B###j..^XL: (B 9 Next: (B83% Place: (Ba Bailey≈≈≈≈≈≈j@.≈≈(B#..#Noise: (B=-------- (B Time:(B 7646.2 (0.0)≈≈≈≈≈≈≈~≈≈≈(B####a) +0 hand axe##....~≈)≈≈≈≈∩(B#Throw: 5 darts (poison)##....[.)≈≈≈≈(B#########≈##.......~≈≈≈≈≈≈≈≈≈≈≈≈###...^...~≈≈≈≈≈≈≈≈≈#(B o(B  (B orc warrior####.....≈≈)...##j(B  (B gnoll####...≈))∩..####.~≈....## (B_You encounter an orc warrior. It is wielding a +0 war axe.(BYou hit the gnoll. _The gnoll is heavily wounded.Press: ? - help, v - describe, . - travelHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  The floor.(BaGiP(B _(BaGi(BaGi>aGi}(BaGi1(BaGi aGiaGi-_Unknown command.aGiN(BaGitaGi (B.oYou barely miss the gnoll.The gnoll is heavily wounded.(BaGi(BaGi'(B7aGi9 (0.7aGi:∩(BaGi F _The gnoll misses you.(BaGiUaGi;; (B)aGiA=o(BYou slash the gnoll!  You kill the gnoll!(BaGi?I(o(BaGiDL*(BaGiPB(B84=7.6aGia:∩(BaGi=R _Okawaru accepts your kill.(BcGi*](BAngleBrackets the CleavercGiX(B####......Mountain Dwarf of Okawaru ****..(B##........Health: (B88/89 =======================-(B##.........Magic: (B9/9========================(B#.....⌠(.(AC:(B 13Str:(B 19Doom: (B11%......o(B# .#EV:(B 11Int:(B 9##....*(B# '..###SH:(B 3Dex:(B 13###....*.(B###j..^XL: (B 9 Next: (B84% Place: (Ba Bailey≈≈≈≈≈≈)@.≈≈(B#..#Noise: (B==------- (B Time:(B 7647.6 (0.0)≈≈≈≈≈≈≈~≈≈≈(B####a) +0 hand axecGi##....~≈)≈≈≈≈∩(B#cGi`8Throw: 5 darts (poison)cGi##....[.)≈≈≈≈(B#########≈cGiԊh##.......~≈≈≈≈≈≈≈≈≈≈≈≈cGi###...^...~≈≈≈≈≈≈≈≈≈#(B o(B  (B orc warriorcGiBY####.....≈≈)...##cGiqa####...≈))∩..#cGi###.~≈....## cGiȋD(B_Okawaru accepts your kill.cGiThrow: 5 darts (poison)cGiPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecGixAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  hit)cGi2(BAngleBrackets the Cleaver(B####......Mountain Dwarf of Okawaru ****..(B##........Health: (B88/89 =======================-(B##.........Magic: (B9/9cGiG3)========================cGik3I(B#.....⌠(.(cGi3/AC:(B 13cGi3`Str:(B 19Doom: (B11%cGi4y......o(B# .#EV:(B 11cGie4Int:(B 9##....((B# '..###SH:(B 3Dex:(B 13###....(.(B###j..^cGi4XL: (B 9 Next: (B84% Place: (Ba BaileycGi4z≈≈≈≈≈≈)@.≈≈(B#..#cGi5Noise: (B==------- (B Time:(B 7647.6 (0.0)cGi25k≈≈≈≈≈≈≈~≈≈≈(B####cGia5/a) +0 hand axecGi5##....~≈)≈≈≈≈∩(B#cGi58Throw: 5 darts (poison)cGi6##....[.)≈≈≈≈(B#########≈cGi06h##.......~≈≈≈≈≈≈≈≈≈≈≈≈cGiq6###...^...~≈≈≈≈≈≈≈≈≈#(B o(B  (B orc warriorcGi6Y####.....≈≈)...##cGi6a####...≈))∩..#cGi7###.~≈....## cGi07D(B_Okawaru accepts your kill.cGi]7Throw: 5 darts (poison)cGi7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecGi7qAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  hit)cGi3(BcGi(o (B Throw: 5 darts (poison)(B  cGiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (56% to  hit)  You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.cGiT((poisoned)(BcGiqcGi(B9=(B--8.4 (0.84 (B_cGi(BcGifcGi(BAngleBrackets the Cleaver(B####......Mountain Dwarf of Okawaru ****..(B##........Health: (B89/89 ========================(B##.........Magic: (B9/9========================cGi1,(B#.....⌠(.(AC:(B 13Str:(B 19Doom: (B11%......((B# .#EV:(B 11Int:(B 9##...o((B# '..###SH:(B 3Dex:(B 13cGigi###....*.(B###j..^XL: (B 9 Next: (B84% Place: (Ba Bailey≈≈≈≈≈≈)@.≈≈(B#..#cGixNoise: --------- (B Time:(B 7648.4 (0.0)cGik≈≈≈≈≈≈≈~≈≈≈(B####cGi/a) +0 hand axecGi##....~≈)≈≈≈≈∩(B#Throw: 4 darts (poison)cGi##....[.)≈≈≈≈(B#########≈cGih##.......~≈≈≈≈≈≈≈≈≈≈≈≈cGi###...^...~≈≈≈≈≈≈≈≈≈#(B o(B  (B orc warrior (poisoned)cGi Y####.....≈≈)...##cGia####...≈))∩..#cGi*###.~≈....## cGig(B_You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.  Throw: 4 darts (poison)cGixuPress: ? - help, Q - select action, ( or ) - cyclecGi Shift-Dir - straight linecGinAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlycGi%wounded, poisoned, 56% to hit)cGi(BAngleBrackets the Cleaver(B####......Mountain Dwarf of Okawaru ****..(B##........Health: (B89/89 ========================(B##.........Magic: (B9/9========================cGi"(B#.....⌠(.(AC:(B 13Str:(B 19Doom: (B11%......((B# .#cGi2^EV:(B 11Int:(B 9cGiF##...o((B# '..###SH:(B 3cGin}Dex:(B 13###....(.(B###j..^cGizXL: (B 9 Next: (B84% Place: (Ba BaileycGiz≈≈≈≈≈≈)@.≈≈(B#..#cGiNoise: --------- (B Time:(B 7648.4 (0.0)cGik≈≈≈≈≈≈≈~≈≈≈(B####cGia) +0 hand axe##....~≈)≈≈≈≈∩(B#Throw: 4 darts (poison)cGi##....[.)≈≈≈≈(B#########≈cGi h##.......~≈≈≈≈≈≈≈≈≈≈≈≈cGi###...^...~≈≈≈≈≈≈≈≈≈#(B o(B  (B orc warrior (poisoned)cGiX####.....≈≈)...######...≈))∩..#cGij###.~≈....## cGi(B_You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.  Throw: 4 darts (poison)cGiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecGiAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlywounded, poisoned, 56% to hit)dGi7':((BdGi yo( (B Throw: 4 darts (poison)(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightlywounded, poisoned, 56% to hit)  dGiUyTYou throw a dart. The dart misses the orc warrior.(BdGimza(B9.2 (0.83 (B_dGi&(BdGieGiZe(BAngleBrackets the Cleaver(B####......Mountain Dwarf of Okawaru ****..(B##........Health: (B89/89 ========================(B##.........Magic: (B9/9eGiep========================(B#.....⌠(.(AC:(B 13Str:(B 19Doom: (B11%......((B# .#EV:(B 11eGie/Int:(B 9eGie##...o((B# '..###SH:(B 3Dex:(B 13eGiea###....*.(B###j..^eGi fXL: (B 9 Next: (B84% Place: (Ba BaileyeGifz≈≈≈≈≈≈)@.≈≈(B#..#eGiQY(B _The orc warrior hits you with a +0 war axe.fGiI (BAngleBrackets the Cleaver(B####......Mountain Dwarf of Okawaru ****..(B##........Health: (B85/89 ======================--(B##.........Magic: (B9/9========================(B#.....⌠(.(AC:(B 13Str:(B 19Doom: (B11%......((B# .#fGiS mEV:(B 11Int:(B 9##...(((B# '..###SH:(B 3Dex:(B 13###....o.(B###j..^XL: (B 9 Next: (B84% Place: (Ba Bailey≈≈≈≈≈≈)(B@.≈≈(B#..#Noise: (B=-------- (B Time:(B 7651.3 (0.0)≈≈≈≈≈≈≈~≈≈≈(B####a) +0 hand axe##....~≈)≈≈≈≈∩(B#Throw: 2 darts (poison)##....[.)≈≈≈≈(B#########≈##.......~≈≈≈≈≈≈≈≈≈≈≈≈###...^...~≈≈≈≈≈≈≈≈≈#(B o(B  (B orc warrior (poisoned)####.....≈≈)...######...≈))∩..####.~≈....##(BYou hit the orc warrior.  The orc warrior is moderately wounded. (B_The orc warrior hits you with a +0 war axe.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a poisoned dart.  The floor, spattered with blood.fGi w fGiXw o@ (B_The orc warrior hits you with a +0 war axe.  Press: ? - help, v - describe, . - travel, g - get item (B Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (lightly wounded, poisoned)s here:(B 2 boomerangs; 3 poisoned darts..gGid"(BAngleBrackets the Cleaver(B####......Mountain Dwarf of Okawaru ****..gGi"(B##........Health: (B85/89 ======================--(B##.........gGiP$Magic: (B9/9========================(B#.....⌠(.(AC:(B 13Str:(B 19Doom: (B11%......((B# .#EV:(B 11Int:(B 9##...(((B# '..###SH:(B 3Dex:(B 13###....o.(B###j..^XL: (B 9 Next: (B84% Place: (Ba Bailey≈≈≈≈≈≈)@.≈≈(B#..#Noise: (B=-------- (B Time:(B 7651.3 (0.0)≈≈≈≈≈≈≈~≈≈≈(B####a) +0 hand axe##....~≈)≈≈≈≈∩(B#Throw: 2 darts (poison)##....[.)≈≈≈≈(B#########≈##.......~≈≈≈≈≈≈≈≈≈≈≈≈gGiy%A###...^...~≈≈≈≈≈≈≈≈≈#(B o(B  (B orc warrior (poisoned)####.....≈≈)...##gGi%u####...≈))∩..####.~≈....## gGi&(B_The orc warrior hits you with a +0 war axe.  Press: ? - help, v - describe, . - travel, g - get itemgGiF&Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 scale mail  (lightly wounded, poisoned)  Items here:(B 2 boomerangs; 3 poisoned darts.  The floor.gGi' (BgGiic(BgGic8 _(BgGi5r (B You hit the orc warrior but do no damage.(BgGi&gGiX(B6=(B2.0 (0.7gGis∩(B _The orc warrior is lightly wounded.gGi (B You hit the orc warrior but do no damage.(BThe orc warrior is lightly wounded.gGiO((B7gGiR∩∩(BgGiS _The orc warrior barely misses you.(BgGi>gGi  (B(BYou slash the orc warrior!  The orc warrior is heavily wounded.gGiN (BThe orc warrior looks more healthy.(B73----(B=3.4gGi(∩∩(B _The orc warrior hits you with a +0 war axe!hGiTi (B You barely miss the orc warrior.(BhGiWe(B4----(B-4.1hGiIp:∩(BhGiCrT _The orc warrior is heavily wounded.(BhGivhGiuf (B (BYou hit the orc warrior.  The orc warrior is severely wounded.(BhGi(i j(B5=-(B8hGit (BhGi8u  hGiv M_The orc warrior barely misses you.(BhGix iGi[ (B You barely miss the orc warrior.The orc warrior is severely wounded.(BiGi%(B3iGi5-(B5.5iGi'"(BiGi#: _The orc warrior hits you with a +0 war axe.iGi-&iGifu (B You miss the orc warrior.The orc warrior is severely wounded.(B(B4iGiu :-(B6.3 (0.8iGi (BiGi  iGi iGi[ -_The orc warrior hits you but does no damage.iGiÉ jGis jGi7t!(B jGibt*You barely miss the orc warrior.jGit(BjGiujGiu(B5jGiv=jGi+v#(B7.1jGiX(BjGi jGijGi/_The orc warrior is severely wounded.jGi:(BjGiυjGi4 jGio(B (BYou slash the orc warrior!  jGiAThe orc warrior is almost dead.(BjGi5(B=8 (0.7jGiu(BjGii jGi._The orc warrior closely misses you.jGi(BjGijGir (B)(BYou hit the orc warrior.  jGi}*You kill the orc warrior!jGi(BjGi' jGi|"(BjGiojGị+Okawaru accepts your kill.jGi(BjGitjGi so(B  (B orc (wandering)jGi9(BjGijGi(B6jGiT=jGi (B0jGi9jGiԷ-jGi 8.5jGi(BjGi jGi%jGib>_You encounter an orc. It is wielding a +0 hand axe.jGi(BjGilGi lGia (BQuiver which action? ([-(B] to clear) Items (B([,(B] to cycle)  a - Throw: 10 boomerangs(Bb - Throw: 2 darts (poison) (quivered)  c - Throw: stone  d - Throw: 2 javelins  e - Zap: wand of flame (10)  f - Zap: wand of warping (5) Abilities (B([,(B] to cycle)  g - Abil: Heroism  h - Abil: Finesse [*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|onmGi~ mGi& mGi (BAngleBrackets the Cleaver(B####......Mountain Dwarf of Okawaru ****..(B##........Health: (B76/89 ====================----(B##.........Magic: (B9/9========================(B#.....⌠(.oAC:(B 13Str:(B 19Doom: (B10%......((B# .#EV:(B 11Int:(B 9##...(((B# '..###SH:(B 3Dex:(B 13###....).(B###j..^XL: (B 9 Next: (B89% Place: (Ba Bailey≈≈≈≈≈≈)@.≈≈(B#..#Noise: (B=-------- (B Time:(B 7658.5 (0.0)≈≈≈≈≈≈≈~≈≈≈(B####a) +0 hand axe##....~≈)≈≈≈≈∩(B#Throw: 10 boomerangs##....[.)≈≈≈≈(B#########≈##.......~≈≈≈≈≈≈≈≈≈≈≈≈###...^...~≈≈≈≈≈≈≈≈≈#(B o(B  (B orc (wandering)####.....≈≈)...######...≈))∩..####.~≈....##The orc warrior is almost dead. (B_The orc warrior closely misses you.(BYou hit the orc warrior.  You kill the orc warrior!Okawaru accepts your kill. (B_You encounter an orc. It is wielding a +0 hand axe.(B(B(BnGiI(o(BnGiio(B(B7==9.5 (1∩(B _The orc shouts!nGiV (o(B(B(B8=(B---60∩(BnGi oGiB(o(BoGia(BoGiAm(B80=---(B1oGi:∩(BoGiJoGi9O(B(B=2.3 (0.8oGi(BoGiq oGi_You hit the orc but do no damage.(B The orc misses you.(BoGi_ oGi$(BoGiT&7(B13.0 (0.7oGi0=∩(BoGi2J _You closely miss the orc.(BoGi4pGiH- (B)(BYou slash the orc!  You kill the orc!(B(B(B2=(B8 (0.8pGi%∩pGic(BpGi pGipGi=_Okawaru accepts your kill.(BpGipGi (BpGi pGi (BpGi (BpGi (BpGi O(B3=(BpGi (BpGi (BpGi '(B4pGiR (BpGi (BpGim pGi H(B6=(BpGiP (BpGi (BpGi %(B7pGi *=(BpGi2 (BpGi (BpGi: '(B8pGi(BpGio (B_You start resting.(BHP restored.pGi%U(B-∩(BpGi/(B8.8 (5.0pGi 7(B9=pGi 6-(B9.8 (6 pGi ! _pGi(=∩(BpGi*qGikm"(B ####......^(B ##..(B ##.(B #.....⌠(.((B ......((B# .#(B ##...(((B# '..###(B#....).(B###j..^qGim=≈@(.≈≈(B#..##≈~≈≈≈(B#####....~≈)≈≈≈≈∩#qGims(B ##....[.)≈≈≈≈qGim=#(B ##qGimu.~(B ###...^...~≈qGim(B (B ####.....≈≈)...##qGin2(B qGi(n|(B ####...≈))∩..#qGi8n2(B qGiCny(B ###.~≈....##(B (BqGi{(BqGiJ|qGik|'(B70.8 (1qGi=∩(BqGio  qGiThings that are here:qGiI qGidw_(Ba +0 hand axe; a +2 ring mail of poison resistance(BqGirGiVXrGiZm(BPick up what? 22/52 gear slots (_ for help) rGiZtHand Weapons (select all with ))(Ba - a +0 hand axe rGiZEArmour (select all with [) rGi[ b - a +2 ring mail of poison resistance (B[Up(B|Down(B] select[Esc(B] exit rGi"[Letters toggle [.(B|Space(B] toggle selected[top(B]sGi+  b + a +2 ring mail of poison resistance(B[Enter(B] accept (1 chosen)sGi73sGi<sGiH(BAngleBrackets the Cleaver(B####......^Mountain Dwarf of Okawaru ****..(B##.........Health: (B89/89 ========================(B##.........sGiH%Magic: (B9/9========================#.....⌠(.(AC:(B 13Str:(B 19Doom: (B10%sGiI......((B# .#EV:(B 11Int:(B 9##...(((B# '..###SH:(B 3sGi I0Dex:(B 13sGi-Ib####....).(B###j..^sGiMIXL: (B 9 Next: (B89% Place: (Ba BaileysGiZIs≈≈≈≈≈≈≈@(.≈≈(B#..#sGixINoise: --------- (B Time:(B 7670.8 (0.0)sGiIv#≈≈≈≈≈≈≈~≈≈≈(B####sGiI/a) +0 hand axesGiIt###....~≈)≈≈≈≈∩#sGiI5Throw: 10 boomerangssGiI##....[.)≈≈≈≈###########.......~≈≈≈≈≈≈≈≈≈≈≈sGiJN###...^...~≈≈≈≈≈≈≈≈≈sGi J1(B sGi"Jy####.....≈≈)...##(B sGi;J####...≈))∩..#(B ###.~≈....##sGiLJ0(B sGibJdYou kill the orc! (B_Okawaru accepts your kill. sGiqJ;(B_You start resting. sGi|J,(B_HP restored.  sGiJThings that are here: sGiJw_(Ba +0 hand axe; a +2 ring mail of poison resistance(BsGiY(BsGi?Z-(B1.8 (1sGi=d(BsGi+eX _w - a +2 ring mail of poison resistance(BsGiQgsGi (B####......^(B ##..(B ##.(B #.....⌠(.((B ......((B# .#(B ##...(((B# '..###(B #(B###....).(B###j..^(B ≈)@.≈≈(B#..#(B sGi #≈~≈≈≈(B####(B ###....~≈)≈≈≈≈∩(B# sGi d##....[.)≈≈≈≈(B#≈##.~≈###...^...~≈#(B####.....≈≈)...##(B####...≈))∩..#(B###.~≈....##(BsGi* (B(B2(B(B(B3.8 (2∩(B _j - 3 poisoned darts (gained 1)sGi+ uGiP(BAngleBrackets the Cleaver(B####......^Mountain Dwarf of Okawaru ****..(B##.........Health: (B89/89 ========================(B##.........Magic: (B9/9========================uGiP(B#.....⌠(.(AC:(B 13Str:(B 19Doom: (B10%......((B# .#EV:(B 11Int:(B 9##...(((B# '..###SH:(B 3Dex:(B 13#(B###....).(B###j..^XL: (B 9 Next: (B89% Place: (Ba Bailey≈≈≈≈≈≈≈)(B@.≈≈(B#..#uGiP'Noise: --------- (B Time:(B 7673.8 (0.0)#≈≈≈≈≈≈≈~≈≈≈(B####a) +0 hand axeuGiQ###....~≈)≈≈≈≈∩(B#uGiQ5Throw: 10 boomerangsuGi8Q##....[.)≈≈≈≈(B#########≈##.......~≈≈≈≈≈≈≈≈≈≈≈≈uGiGQa###...^...~≈≈≈≈≈≈≈≈≈#uGiQY####.....≈≈)...##uGiQv####...≈))∩..####.~≈....##uGiQ3(BThings that are here: uGiQe_(Ba +0 hand axe; a +2 ring mail of poison resistance uGiQP(B_w - a +2 ring mail of poison resistance uGi R?(B_j - 3 poisoned darts (gained 1)  uGi!RyPress: ? - help, v - describe, . - travel(BThe floor, spattered with blood.uGi_@≈(BSome deep water.uGiM≈) _(Ba +0 hand axe; a +2 ring mail of poison resistance (B_w - (B _j - 3 poisoned darts (gained 1)  Press: ? - help, v - describe, . - travel, g - get itemuGiHzItems here:(B )))) [[[[ †††(B.shallow water.uGi )[(Ba +0 scale mail; an orc skeleton(B.  The floor, spattered with blood.vGi)[)))) [[[[ †††(B.  Some shallow water.vGi: _)) [ †(B.wGie(BAngleBrackets the Cleaver(B####......^Mountain Dwarf of Okawaru ****..(B##.........Health: (B89/89 ========================(B##.........Magic: (B9/9========================wGi&f(B#.....⌠(.(AC:(B 13Str:(B 19wGi3frDoom: (B10%......((B# .#wGiBf/EV:(B 11wGiMf/Int:(B 9wGiXfB##...(((B# '..###wGiif^SH:(B 3Dex:(B 13wGi9h#(B###....).(B###j..^XL: (B 9 Next: (B89% Place: (Ba Bailey≈≈≈≈≈≈≈)@.≈≈(B#..#wGimh'Noise: --------- (B Time:(B 7673.8 (0.0)#≈≈≈≈≈≈≈~≈≈≈(B####a) +0 hand axewGih###....~≈)≈≈≈≈∩(B#Throw: 10 boomerangswGih##....[.)≈≈≈≈(B#########≈wGihh##.......~≈≈≈≈≈≈≈≈≈≈≈≈wGiha###...^...~≈≈≈≈≈≈≈≈≈#wGiiY####.....≈≈)...##wGiia####...≈))∩..#wGii###.~≈....## wGi+i[_(Ba +0 hand axe; a +2 ring mail of poison resistance wGiHiP(B_w - a +2 ring mail of poison resistance wGiTi?(B_j - 3 poisoned darts (gained 1)  wGiciHPress: ? - help, v - describe, . - travel, g - get itemwGiiiItems here:(B )) [ †(B.  Some shallow water.wGij (BwGiw(BwGiw1 _(BwGikywGi(BM ######### ####......^(B ##.(B#.........wGiڳ(B#.....⌠(.((B #......((B# .#(B  ##...(((B# '..######(B#....@.(B###j..^≈)..≈≈(B#..wGij≈≈≈≈≈≈≈~≈≈≈(B####wGi###....~≈)≈≈≈≈∩####...(BwGi(BwGi.4(B4.8 (1 _wGi=∩(BwGi (B c - 12 boomerangs(B (gained 2); j - 6 poisoned darts (gained 3)wGi-(B5.8 (2wGi(2(BwGi(BwGiG _Items here: )) [[ †(B.wGixGiXxGiZ(BPick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))(Ba - a +0 hand axe  b - a +0 war axe xGi[{Armour (select all with [)(Bc - a +0 leather armour  xGi[kd - a +0 scale mail Carrion an orc corpse (B[Up(B|Down(B] select[Esc(B] exit Letters toggle [.(B|Space(B] toggle selectedxGi['[top(B]yGi{ yGi~{(BAngleBrackets the Cleaver(B#########Mountain Dwarf of Okawaru ****..(B####......^Health: (B89/89 ========================(B##.........yGiMagic: (B9/9========================(B##.........AC:(B 13Str:(B 19yGi(7Doom: (B10%#.....⌠(.(EV:(B 11Int:(B 9#......((B# .#SH:(B 3Dex:(B 13##...(((B# '..###XL: (B 9 Next: (B89% Place: (Ba Bailey###(B#....@.(B###j..^Noise: --------- (B Time:(B 7675.8 (0.0)yGi≈≈≈≈≈≈≈)..≈≈(B#..#a) +0 hand axe#≈≈≈≈≈≈≈~≈≈≈(B####Throw: 12 boomerangs###....~≈)≈≈≈≈∩###....[.)≈≈≈≈(B#########≈##.......~≈≈≈≈≈≈≈≈≈≈≈≈###...^...~≈≈≈≈≈≈≈≈≈#####.....≈≈)...##yGi####...≈))∩..#Press: ? - help, v - describe, . - travel, g - get itemItems here:(B )) [ †(B. _Some shallow water.  c - 12 boomerangs(B (gained 2); j - 6 poisoned darts (gained 3) _Items here: )) [[ †(B.  Okay, then.(ByGi(ByGiQ (ByGi(ByGiҗ1 _(ByGiיyGi s(BM ########## ####^.yGi. )(B ##..(B#.........(B##.....⌠(.(.(B #......((B# .#(B yGi  #(B#...@((B# '..######(B#....).(B###j..^≈)..≈≈#..#≈≈≈≈≈≈≈~≈≈≈(B#########.....≈(ByGi (ByGi +(B6.8 (1 yGi _yGiL (ByGi| (ByGi] -(B7.8 (2yGi# (ByGi$ )yGi$ | Items here:(B )) [ † (B_Some shallow water. yGiq% c - 12 boomerangs(B (gained 2); j - 6 poisoned darts (gained 3) _Items here: )) [[ †(B. _j - 8 poisoned darts (gained 2)yGi' zGiw(B##(B ####......^.(B ##..(B #(B#.#(B #.....⌠(.(.(B #......((B# .#(B zGi3x6#(B#....@(B# '..###(B ###(B#....).(B###j..^(B ≈zGix_)..≈≈#..#(B #≈~≈≈≈####(B###....~≈)≈≈≈≈∩#(B ≈##....[.)≈≈≈≈#≈##.~≈≈≈≈ (BzGi(BzGi-(B8.8 (1zGi(BzGiL(BzGi-(B9.8 (2zGi;(BzGi/ _j - 10 poisoned darts (gained 2)zGi{Gi{Gi(BGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe {Giܗ# k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axe Missiles (go to first with ()  c - 12 boomerangs (quivered)(Bj - 10 poisoned darts  {Gi&l - a stone  p - 2 javelins {GiGArmour (go to first with [) {Gi/ i - a +1 pair of gloves (worn) {Gi> m - a +0 chain mail (worn)  q - a +0 helmet (worn) {Gi$ r - a +0 pair of boots (worn) {Gi% s - a +0 buckler (worn){Gi16(Bd - a +0 leather armour  {GiNt - +0 steam dragon scales  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance {Gik}Jewellery (go to first with "=)  f - an amulet of regeneration (worn) {Git(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]|GiŹY(Ba - a +0 hand axe (weapon). A small axe. |GiBase accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. |Giu4 Your skill: 12.4  At 100% training you reach 14.0 in about 0.4 XLs.  Current attack delay: 0.7. Damage rating: 12 (Base 7 x 122% (Str) x 146% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon |Gi_________________ |Gi|GiںO“Lizzie Borden took an axe(B |GiQ(u)nwield, (d)rop, (=)adjust, or (i)nscribe.(B~GiGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe ~Gib  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} (B u - a +0 broad axe Missiles (go to first with ()  c - 12 boomerangs (quivered)(B  j - 10 poisoned darts  l - a stone  p - 2 javelins Armour (go to first with [)(B  i - a +1 pair of gloves (worn)(B  m - a +0 chain mail (worn)  q - a +0 helmet (worn)(B  r - a +0 pair of boots (worn)  s - a +0 buckler (worn) (B d - a +0 leather armour  t - +0 steam dragon scales ~Gi v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance Jewellery (go to first with "=)  f - an amulet of regeneration (worn) ~Git(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]~Gie~Gio~Giz!(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..(B##########Health: (B89/89 ========================(B####......^.Magic: (B9/9========================(B##..........AC:(B 13Str:(B 19Doom: (B10%#(B#.........#EV:(B 11Int:(B 9~Gi=z#.....⌠(.(.SH:(B 3Dex:(B 13#......((B# .#XL: (B 9 Next: (B89% Place: (Ba Bailey#(B#....@(B# '..###~GizNoise: --------- (B Time:(B 7679.8 (0.0)###(B#....).(B###j..^a) +0 hand axe≈≈≈≈≈≈≈)..≈≈#..#Throw: 12 boomerangs~Giz#≈≈≈≈≈≈≈~≈≈≈#######....~≈)≈≈≈≈∩#≈~Giz##....[.)≈≈≈≈#########≈≈##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈~Gi{a###...^...~≈≈≈≈≈≈≈≈≈#~Gi*{/####.....≈≈)...## ~Gi5{3(B_Some shallow water.  ~GiQ{ec - 12 boomerangs(B (gained 2); j - 6 poisoned darts (gained 3) ~Gi_{?_Items here: )) [[ †(B. ~Gil{_Okay, then. ~Gi{_(B_j - 8 poisoned darts (gained 2) _j - 10 poisoned darts (gained 2)~Gi8(B(B~Gi(B~Gi~Gi(B~Gi (B~Gi#(B~Gil  c - 12 boomerangs(B (gained 2); j - 6 poisoned darts (gained 3) ~Gi_Items here: )) [[ †(B. _Okay, then.(B _j - 8 poisoned darts (gained 2)1~GiѮW0 poisoned darts (gained 2) _Unknown command.(B~GiX~Gi7 ~Gi7 (B ########## ####^.(B ##..~Gi7 N(B#.........(B#'##~Gi+8 z#.....⌠(.(.(B'..(B#~Gi<8 #..~Gi\8 G(B .#(B ~Giw8 E ###.....(B# '..###~Gi8 ###(B#....).(B###j..^≈~Gi8 E)..≈≈#..~Gi9 K≈≈≈≈≈≈≈~≈≈≈####~Gi89 "(B~Gid9 ###....~≈)≈≈≈≈∩#(B ~Gi: ##....[.)≈≈≈≈###########.......~≈≈≈≈≈~Gi: Z###...^...~≈≈≈≈≈≈≈≈≈#(B~GiH (B~Gi.i (B80.8 (1 _(B (BK(Bj - 12 poisoned darts (gained 2)K(B  (B kobold (missile, wandering)(B(B1.8 (2~Gin (B~Gi+p  ~GiIp ~Gip V_You encounter a kobold. It is quivering boomerangs.(B~Gis Gi\v(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a - Fighting (B 11.0 (B -- (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  7.9 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes12.4 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  6.5 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B   g - Throwing (B  4.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (Biv 40m  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  4.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  Giw(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BGi4GiGi5&Gi/ (BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B89/89 ========================(B##########Gi@0,Magic: (B9/9========================(B####......^.AC:(B 13Str:(B 19Doom: (B10%##.........KEV:(B 11Int:(B 9#(B#.........(B#'##SH:(B 3GiU0Dex:(B 13#.....⌠(.(.(B'..(B#Gif0XL: (B 9 Next: (B89% Place: (Ba BaileyGi0#......@(B# .#Noise: --------- (B Time:(B 7681.8 (0.0)Gi0###.....(B# '..###a) +0 hand axe###(B#....).(B###j..^Gi04Throw: 12 boomerangsGi0o≈≈≈≈≈≈≈)..≈≈#..#GiY1#≈≈≈≈≈≈≈~≈≈≈#######....~≈)≈≈≈≈∩#≈(B K(B  (B kobold (missile, wandering)##....[.)≈≈≈≈#########≈≈Gi1;##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈###...^...~≈≈≈≈≈≈≈≈≈# (B_Okay, then. (B_j - 8 poisoned darts (gained 2) _j - 10 poisoned darts (gained 2) Gi1`_Unknown command.(Bj - 12 poisoned darts (gained 2) Gi1V_You encounter a kobold. It is quivering boomerangs.(BGi(BGi<?(B(BGix(BGi (BGiE(BGiA _Unknown command.(BGiGim(BGim (BGiހ(BGi Gi;_(BThere are no items here.GiGi(B #############^..K(B #....(B#'## Giׯ#.....⌠(.@.(B'..(B# #.......(B###..(B#  #(B##.....#(B '..(B######(B#....).###j..^Gi]≈≈≈≈≈≈≈)..≈≈#..Gi##(BGi w#≈≈≈≈≈≈≈~≈≈≈####(B Gi#Gi9###....~≈)≈≈≈≈∩#(B GiJ##....[.)≈≈≈≈###########.......~≈≈≈≈#GiV(BGi=K.(BGiGPK)(BGiFJ====(B2.8 (1Gi(BGi6 _The kobold shouts! You hear a shout! x3Gi Gi@_(BYou see here a poisoned dart.GiGiB (B j - 13 poisoned darts (gained 1)((BGi:((BGiK.@(BGiP:((BGi-:.(BGi/U(B=---(B3Gi8(BGi9p _The kobold throws a boomerang. The boomerang barely misses you.(BGi;Gi{ (B ###############^.....K..(B# #Gi ...@(B#'##(B #.....⌠(...(B'..(B# Gi( #.......(B###..(B#  .#(B '..(B###GiT ####....).###j..^≈≈≈≈≈≈≈)..≈≈#..(B###Gi (B Gi l#≈≈≈≈≈≈≈~≈≈≈###(B# .Gi #Gi ###....~≈)≈≈≈≈∩#(B ##....[.)≈≈≈≈#########≈≈≈≈(BGi S (B*o(B  (B orc warrior (wandering)K(B  (B kobold (missile)(BThe orc warrior pulls the alarm!Gi (Bo(BThe alarm trap emits a blaring wail!  A sentinel's mark forms upon you.(BGi (B@ooYou encounter an orc warrior. It is wielding a +0 war axe.The kobold closely misses you.(BGi y==========(B4Mark (BGi (BGi _You hear a shout!Gi? Gi  (BoYou hit the kobold but do no damage.(BGi >o.(BGi (Bo(B 2 orc warriorsYou encounter an orc warrior. It is wielding a +0 war axe.(BGik(B=-------- (B5.5 (0.7Gi"=∩(BGi+O _The kobold closely misses you.(BGi{-Gi7(B#############(B####......^....o..Gi8sK..#(B .(B#'## ⌠(.@.(B'..(B# #.......(B###..(B# #(B##.....#(B '..(B####).###j.o.(B ≈≈≈≈≈≈≈)..≈≈#..###(B #≈≈≈≈≈≈≈~≈≈≈####(B .#(B K(B  (B kobold (missile)(B ###....~≈)≈≈≈≈∩#(B ≈(B ##....[.)≈≈≈≈#########(B ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#(BGi; .Gi<)K(BGiMU(BGiVO--------(B6.5 (1.0Gic(BGid Gidg_The kobold attacks as it pursues you! The kobold closely misses you.(BGigGim(B#############(B####......^....o.....#(B K(B#'## Gio⌠(...(B'..(B# #......@(B###..#(B ###.....(B# '..######(B#....).(B###j.o.(B ≈≈≈≈≈≈≈)..≈≈#..###(B #≈≈≈≈≈≈≈~≈≈≈####(B .(B ###....~≈)≈≈≈≈∩#(B ≈(B ##....[.)≈≈≈≈#########(B ##.......~≈≈≈≈≈≈≈≈≈≈(B ###...^...~(BGiOrI.K(BGiu{(BGiY|/(B-7Giv(BGiGig (B#############(B####......^....o(B##.....#(B #(B#.Gi@h #'#.....⌠(.K.'..#(B #.......(B###..###(B# '..######(B#....).(B###j.o.(B ≈≈≈≈≈≈≈)..≈≈#..####≈~≈≈≈####(B .##....~≈)≈≈≈≈∩#(B ≈(B ##....[.)≈≈≈≈#########≈(B ##.......~≈≈≈≈≈≈≈≈≈≈≈(B ###...^...~≈#(B ####.....≈≈)...##(BGi5v (BGi| 3((BGiF 3.(BGi 3((BGi>SGiS0.(BGi U/(B=8Gi^<∩(BGiF _The kobold throws a boomerang. You block the boomerang.GiGi|(B#############(B####......^....o.....#(B #'##Gi u(B ⌠(.K.'..#(B #.......(B###..#(B #(B##.....(B# '..####.(B###j.o.(B ≈≈≈≈≈≈≈)..≈≈(B#..###(B #≈≈≈≈≈≈≈~≈≈≈(B####(B .(B ###....~≈)≈≈≈≈∩#(B  ##....[.)≈≈≈≈(B#########(B ##.......~≈≈≈≈≈≈≈≈≈≈(B ###...^...~≈#(B ####.....≈≈)...##(BGi h ####...≈))∩..#(BGi]#I.K(BGi,(BGiO-/(B-9GiV5<∩(BGiK8 Gi8[_(BItems here: )) [[ †(B.Gi9Giw #############(B####......^....o(B##...........#(B ##.#'#.....⌠(...'..(B #......K(B###Gi #(B##.....(B# '..####(B###....).(B###j.o.(B ≈≈≈≈≈≈≈)@.≈≈(B#..####≈~≈≈≈(B####(B .##....~≈)≈≈≈≈∩(B#  ##....[.)≈≈≈≈(B#########≈(B ##.......~≈≈≈≈≈≈≈≈≈≈≈(B ###...^...~#Giu (B ####.....≈≈)...##(B ####...≈))∩..(B ###.~≈....##(B(B((BGiS Gi8T 0((BGi H.)(BGi 3((BGi 8((BGioX GiX A.)(BGiY 0(B=90Gig &∩Gi#h ,∩(BGiFi  Giki @_The kobold throws a boomerang. You block the boomerang.Gij Gi(####......^....o(B##...........#(B ##..#'#Gi}#.....⌠(...'..(B #......K(B###(B##.....(B# '..####(B###....).(B###j.o.(B ≈≈≈≈≈≈≈)..≈≈(B#..###Gi(g#≈@≈≈≈(B####(B .##....~≈)≈≈≈≈∩(B#  ##....[.)≈≈≈≈(B#########≈(B ##.......~≈≈≈≈≈≈≈≈≈≈≈(B ###...^...~#(B ####.....≈≈)...##(B  ####...≈))∩..Gi(B ###.~≈....##(B ######.^.##(BGi8 (B.GiMK(BYou enter the shallow water.Gi(.o(BGiko(B  (B orc warriorK(B  (B kobold (missile)(BGi`f(B-2.1 (1.6Water (BGiQ∩∩(BGi9 Gi\*_Moving in this stuff is going to be slow.GiOGi $##....Gix H.#(B #(B#...#'##(B #.....⌠(.o.'..#(B ..(B###..#(B Gi #(B##....K(B# '..#####(B##....).(B###j.o.(B Giߘ ≈≈≈≈≈≈≈)..≈≈(B#..###Gi #Gi o~≈≈≈(B##(B## .Gi& ###....~≈@≈≈≈≈∩(B# ≈Gi? (B Gi] q[.)≈≈≈≈(B#########≈≈Giz X...~≈≈≈≈≈≈≈≈≈≈≈≈Gi /#...^...~Gi ,#(B Gi G ####.....≈≈)...#Giՙ $#(BGi ####...≈))∩..#(B Gi I ###.~≈....#GiD Q(B ######.^Gib #(B Gi .Gi &K(BGiY F.o(BGi ,o(BGi ,.KGi (BGị +.oGi (BGi lo(B 2 orc warriors(BGi C-(B3.7Gi Gi߽ 5∩(BGi  Gi d_(BItems here: )))) [[[[ ÷÷ †(B.Gi Gi##.#'#.....⌠(.o.'..(B #.......(B###GiP!(B##....o(B# '..#####(B##....).(B###j.o.(B ≈≈≈≈≈≈≈).K≈≈(B#..(B####≈~≈≈≈(B##(B## .GiW<##....~≈)≈≈≈≈∩(B# ≈(B ##....[@)≈≈≈≈(B#########≈(B ##.......~≈≈≈≈≈≈≈≈≈≈≈(B ###...^...~#(B  ####.....≈≈)...##(B  ####...≈))∩..(B ###.~≈....##(B ######.^.##(B ##.^.##....(BGiI.o(BGiפH.K(BGiG.o(BGi(BGi%(B4Gi0 _GiW∩∩(BGia(B[2J##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......o(B###..#Health: (B89/89 ========================Gibz #(B##.....(B# '..###Magic: (B9/9========================##(B##....o.(B###j.o.AC:(B 13Str:(B 19Doom: (B10%≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈K≈≈≈(B##(B## .SH:(B 3Dex:(B 13###....~*)≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B89% Place: (Ba Bailey##....[@)≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7694.7 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 12 boomerangs####.....≈≈)...##Mark ####...≈))∩..####.~≈....##oo(B 2 orc warriors######.^.##(B K(B  (B kobold (missile)##.^.####..... (B_Moving in this stuff is going to be slow. _Items here: )))) [[[[ ÷÷ †(B.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba kobold, quivering boomerangs (56% to hit)Gix(B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..Gi/yy#......o(B###..#Health: (B89/89 ========================#(B##.....(B# '..###Magic: (B9/9========================##(B##....o.(B###j.o.AC:(B 13Str:(B 19Doom: (B10%GiyL≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈K≈≈≈(B##(B## .SH:(B 3Dex:(B 13###....~≈)≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGiQz##....[@)≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7694.7 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 12 boomerangs####.....≈≈)...##Mark ####...≈))∩..####.~≈....##oo(B 2 orc warriorsGiz######.^.##(B K(B  (B kobold (missile)##.^.####..... (B_Items here: )))) [[[[ ÷÷ †(B.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba kobold, quivering boomerangs (56% to hit)  Okay, then.(BGi{(BGiC(BGi1 _(BGiȇGi \GiH^ (BQuiver which action? ([-(B] to clear) Items (B([,(B] to cycle)  a - Throw: 12 boomerangs (quivered)Gi!_(Bb - Throw: 13 darts (poison)  c - Throw: stone  d - Throw: 2 javelins  e - Zap: wand of flame (10)  f - Zap: wand of warping (5) Abilities (B([,(B] to cycle)  g - Abil: Heroism  h - Abil: Finesse [*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|onGiqGiqGi K(B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......o(B###..#Gi$Health: (B89/89 ========================#(B##.....(B# '..###Magic: (B9/9========================##(B##....o.(B###j.o.AC:(B 13Str:(B 19Doom: (B10%Gi y≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈K≈≈≈(B##(B## .SH:(B 3Dex:(B 13###....~≈)≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B89% Place: (Ba Bailey##....[@)≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7694.7 (0.0)Gi##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 13 darts (poison)####.....≈≈)...##Mark ####...≈))∩..####.~≈....##oo(B 2 orc warriors######.^.##(B K(B  (B kobold (missile)##.^.####..... Gi(B_Items here: )))) [[[[ ÷÷ †(B.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba kobold, quivering boomerangs (56% to hit) _Okay, then.(BGi(BGiF(BGi)Gil (B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Giѐ Mountain Dwarf of Okawaru ****..#......o(B###..#Health: (B89/89 ========================GiH #(B##.....(B# '..###Magic: (B9/9========================##(B##....o.(B###j.o.AC:(B 13Str:(B 19Doom: (B10%Gi ≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈K≈≈≈(B##(B## .SH:(B 3Dex:(B 13Gi @###....~*)≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGi\ ##....[@)≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7694.7 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi ###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 13 darts (poison)####.....≈≈)...##Mark GiH ####...≈))∩..####.~≈....##oo(B 2 orc warriors######.^.##(B K(B  (B kobold (missile)##.^.####.....Aim: (Ba kobold, quivering boomerangs (56% to hit) _Okay, then.Throw: 13 darts (poison)Gid Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGi OAim: (Ba kobold, quivering boomerangs (56% to hit)Gi#~ (B.K≈*(BGioGim*K* _Okay, then.(B GiS Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  GikAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour (63%  to hit)GiN _ (Bo..*GiN (BGix C.*(BGi @o*Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour (63%  to hit)Gi ?(B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......o(B###..#Health: (B89/89 ========================#(B##.....(B# '..###Magic: (B9/9GiQ ========================##(B##....o.(B###j.o.Gi AC:(B 13Str:(B 19Doom: (B10%≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈K≈≈≈(B##(B## .SH:(B 3Dex:(B 13Gir ###....~≈(≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B89% Place: (Ba Bailey##....[@)≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7694.7 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi }###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 13 darts (poison)####.....≈≈)...##Mark ####...≈))∩..#Gi> {###.~≈....##oo(B 2 orc warriors######.^.##(B K(B  (B kobold (missile)##.^.####..... Gi_ _Okay, then.Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGi sAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour (63%  to hit)GiG 9((BGiV 9((BGip 9((BGi:9((BGi  (B(o(BYou throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.GiD)o(BGix..≈)(1 poisoned)(BGi]@(B5.5 (0.82 Gi (B_GiC∩(BGi` (B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......((B###..#Health: (B89/89 ========================#(B##....o(B# '..###Gi tMagic: (B9/9========================##(B##....)*(B###j.o.AC:(B 13Str:(B 19Doom: (B10%≈≈≈≈≈≈≈)o*≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈K*≈≈(B##(B## .SH:(B 3Dex:(B 13Gi ###....~≈*≈≈≈≈∩(B#Gi& ≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGiR -##....[@)≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7695.5 (0.0)Gi| ]##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 12 darts (poison)Gi c####.....≈≈)...##Mark Gi k####...≈))∩..#Gi ;###.~≈....##Gi Voo(B 2 orc warriors (1 poisoned)Gi ######.^.##(B K(B  (B kobold (missile)##.^.##Gi ##..... Gi! m(B_You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.  Gi5 )Throw: 12 darts (poison)GiI uPress: ? - help, Q - select action, ( or ) - cycleGi[ Shift-Dir - straight lineGi| gAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  Gi (poisoned, 63% to hit)GilC (B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......((B###..#Health: (B89/89 ========================#(B##....o(B# '..###Magic: (B9/9========================##(B##....).(B###j.o.AC:(B 13Str:(B 19Doom: (B10%≈≈≈≈≈≈≈)o.≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈K≈≈≈(B##(B## .SH:(B 3Dex:(B 13###....~≈(≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B89% Place: (Ba Bailey##....[@)≈≈≈≈(B#########≈≈(B Noise: --------- (B Time:(B 7695.5 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 12 darts (poison)####.....≈≈)...##Mark ####...≈))∩..####.~≈....##oo(B 2 orc warriors (1 poisoned)######.^.##(B K(B  (B kobold (missile)##.^.####..... (B_You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.  Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (poisoned, 63% to hit)Gi:((BGi:((BGiR:((BGi.(B ..≈) very poisoned)Press: ? - help, Q - select action, ( or ) - cycleGi%Shift-Dir - straight line(B  Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (poisoned, 63% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.Gi̽:((BGi :((BGi_J)@(BGi h:((BGi(I(o(BGi( (BGiK(BThe kobold throws a boomerang. The boomerang misses you.(BGi%≈K(B 2 kobolds (missiles)(BGiCa(B=6.3 (0.81(BGi(BGi Giz^_You encounter a kobold. It is quivering boomerangs.(BGiGiM(B##.........#'##GiAngleBrackets the Cleaver#.....⌠(.K.'..#Mountain Dwarf of Okawaru ****..#......((B###..#Health: (B89/89 ========================#(B##...*((B# '..###Gi(2Magic: (B9/9Gi.B========================##(B##....o.(B###j.o.AC:(B 13Str:(B 19Doom: (B10%≈≈≈≈≈≈≈)o*≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈K*≈≈(B##(B## .SH:(B 3Dex:(B 13Gi_B###....~≈*≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGi##....[@)≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7696.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 11 darts (poison)####.....≈≈)...##Gi Mark Gik####...≈))∩..#Gip###.~≈....##oo(B 2 orc warriors (1 very poisoned)######.^.##(B KK(B 2 kobolds (missiles)##.^.####.....Gi(BThe orc warrior looks even sicker.  The kobold throws a boomerang. The boomerang misses you. Gi](B_You encounter a kobold. It is quivering boomerangs.Gi)Throw: 11 darts (poison)GifPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(BGiv(B##.........#'##AngleBrackets the Cleaver#.....⌠(.K.'..#Gi|Mountain Dwarf of Okawaru ****..#......((B###..#Gi$Health: (B89/89 ========================#(B##....((B# '..###Magic: (B9/9========================##(B##....o.(B###j.o.AC:(B 13Str:(B 19Doom: (B10%Gi≈≈≈≈≈≈≈)o.≈≈(B#..(B###Gi/EV:(B 11GiJ&Int:(B 9#≈≈≈≈≈≈≈K≈≈≈(B##(B## .SH:(B 3Dex:(B 13Gih###....~≈(≈≈≈≈∩(B#Gi≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGi!##....[@)≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7696.3 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 11 darts (poison)####.....≈≈)...##Mark Gi####...≈))∩..####.~≈....##oo(B 2 orc warriors (1 very poisoned)GiK######.^.##(B KK(B 2 kobolds (missiles)##.^.####.....GieA(BThe orc warrior looks even sicker.  GiThe kobold throws a boomerang. The boomerang misses you. (B_You encounter a kobold. It is quivering boomerangs.Throw: 11 darts (poison)GiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(BGil:((BGiX:((BGi>~K (B_You encounter a kobold. It is quivering boomerangs.Throw: 11 darts (poison)(B  Press: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight line(BYou throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.Gi)0(oGiU(BGi!F.≈(BGi#'(B-Gi#A7.2 (0.90 (B_GiU.Q∩∩(BGi0Gi. ( (BGiB/ U.K(BYou hit the kobold.Gi1 .Gi1 &o(BGiL5 9)o(BGiD (BGiF 6(B=8.0 (0.8GiP P∩∩(BGi/R  GihR A_The kobold is heavily wounded.(BGiT GiJ (B(KGiMYou hit the kobold but do no damage.(BGig (B The kobold is heavily wounded.(BGi8(B7 (0.7∩(B _The kobold hits you but does no damage.Gi (B((BYou slash the kobold!  You kill the kobold!Okawaru accepts your kill.(BGiP C~o(BGi (K(B(B  (B kobold (missile)(B(B9.5 (0.8Gi+" Giu" 4∩(BGi# ! _You hear a splash.Gi% GiHM(B##.........#'##GimHAngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......((B###..#Health: (B89/89 ========================#(B##....((B# '..###GiI2Magic: (B9/9GiI(========================GiJ##(B##....(K(B###j.o.AC:(B 13Str:(B 19GiJCDoom: (B10%≈≈≈≈≈≈≈)o.≈≈(B#..(B###EV:(B 11Int:(B 9GiK#≈≈≈≈≈≈≈~≈≈≈(B##(B## .GiK^SH:(B 3Dex:(B 13GiL###....~≈o≈≈≈≈∩(B#GiL≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGiMS##....[(B@)≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7699.5 (0.0)GiM##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGiVN###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)GiqNL####.....≈≈)...##GiNMark Gi9Ok####...≈))∩..#GiTO;###.~≈....##GiO[oo(B 2 orc warriors (1 very poisoned)GiP######.^.##(B K(B  (B kobold (missile)Gi≈o, g - get itemHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  Items here:(B ( )))) [[[[ ÷÷ ††(B.  Some shallow water.Gi (B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......((B###..#Health: (B89/89 ========================Gi #(B##....((B# '..###Magic: (B9/9========================##(B##....(K(B###j.o.AC:(B 13Str:(B 19Doom: (B10%Gi? ≈≈≈≈≈≈≈)o.≈≈(B#..(B###EV:(B 11GiL .Int:(B 9Gi #≈≈≈≈≈≈≈~≈≈≈(B##(B## .SH:(B 3Dex:(B 13###....~≈o≈≈≈≈∩(B#Gi ≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGi E##....[@)≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7699.5 (0.0)Gi ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi  ###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)Gi% c####.....≈≈)...##Mark Gi9 k####...≈))∩..#GiH ;###.~≈....##Gi Soo(B 2 orc warriors (1 very poisoned)######.^.##(B K(B  (B kobold (missile)##.^.####.....Gi *Okawaru accepts your kill. Gi 2(B_You hear a splash.  Gi HPress: ? - help, v - describe, . - travel, g - get itemGi hHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  Gi Items here:(B ( )))) [[[[ ÷÷ ††(B.  Some shallow water.Gi7 (BGi3 (BGi 1 _(BGi Gi(BGiG(BGi(BGi Gi3_Unknown command.(BGiGiGi(BEvoke which item? Wands  f - a wand of flame (10)Gi#(Bw - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedGi( (B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......((B###..#Health: (B89/89 ========================#(B##....((B# '..###Gi* 2Magic: (B9/9========================##(B##....(K(B###j.o.AC:(B 13Str:(B 19Gi* CDoom: (B10%≈≈≈≈≈≈≈)o.≈≈(B#..(B###EV:(B 11Int:(B 9Gi* #≈≈≈≈≈≈≈~≈≈≈(B##(B## .SH:(B 3GiR+ _Dex:(B 13###....~≈o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B89% Place: (Ba Bailey##....[@)≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7699.5 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)####.....≈≈)...##Giv+ Mark Gi+ ####...≈))∩..####.~≈....##oo(B 2 orc warriors (1 very poisoned)Gi+ ######.^.##(B K(B  (B kobold (missile)##.^.####..... (B_You hear a splash.  Press: ? - help, v - describe, . - travel, g - get itemHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  Items here:(B ( )))) [[[[ ÷÷ ††(B. _(BSome shallow water. _Unknown command.(BGiW (B ##.........#'## (B AngleBrackets the Cleaver #.....⌠(...'..# (B Mountain Dwarf of Okawaru ****.. #....*.((B###..# (B Health: (B89/89 ========================Gi`X  #(B##..*.((B# '..### (B Magic: (B9/9======================== ##(B##...*(K(B###j.o. (B AC:(B 13GixX .Str:(B 19GiX @Doom: (B10% GiX ≈≈≈≈≈≈≈)o.≈≈(B#..### (B EV:(B 11Int:(B 9GiX  GiX #≈≈≈≈≈≈≈*≈≈≈(B##(B## . (B SH:(B 3GiY /Dex:(B 13GiY  GiJY 7###....~*o≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGi]Y  GiY ;##....[@)≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7699.5 (0.0)GiY  GiY ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGiY  GiY ###...^...~≈≈≈≈≈≈≈≈≈# (B Throw: 10 darts (poison)GiY  GiY s####.....≈≈)...## (B Mark Gi1Z  ####...≈))∩..#  ###.~≈....## (B oo(B 2 orc warriors (1 very poisoned) GiPZ ######.^.## (B K(B  (B kobold (missile) GiqZ ##.^.## GiZ ##.....GiZ rHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  GiZ nItems here:(B ( )))) [[[[ ÷÷ ††(B. GiZ <_(BSome shallow water. GiZ "_Unknown command.GiZ .Aiming: Throw FlameGi[ ;Press: ? - help, Shift-Dir - straight lineGi[ (BGi@O.*o*≈o(BGi y.**o**o(BGi=.*(BGi$ I)*~(BGi ?≈*(BGi8~*(BGig≈o _(BSome shallow water. _Unknown command.(B  Aiming: Throw Flame (B Press: ? - help, Shift-Dir - straight line: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour (71%  to hit)Gi6 Y (B*o(BGiֽGiQ@**(BGio*≈oAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded, very poisoned, 71% to hit)Gi :(B Gi: ##.........#'## (B AngleBrackets the Cleaver #.....⌠(...'..# (B Mountain Dwarf of Okawaru ****.. Gio #......((B###..# (B Health: (B89/89 ========================Gi  Gi #(B##....((B# '..### (B Magic: (B9/9========================Gi̮  Gi ##(B##....(K(B###j.o. (B AC:(B 13Str:(B 19Gi 1Doom: (B10%Gi(  Gib ≈≈≈≈≈≈≈)..≈≈(B#..### (B EV:(B 11Giy .Int:(B 9Gi  Gi #≈≈≈≈≈≈≈o≈≈≈(B##(B## . (B SH:(B 3Dex:(B 13 Gi 9###....~≈o≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGi,  Gig J##....[@)≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7699.5 (0.0) Gi ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi  Gi° ###...^...~≈≈≈≈≈≈≈≈≈# (B Throw: 10 darts (poison)Giΰ  Gi ####.....≈≈)...## (B Mark  Gi J####...≈))∩..#  GiI ###.~≈....## (B oo(B 2 orc warriors (1 very poisoned) Gi\ ######.^.## (B K(B  (B kobold (missile) Giy ##.^.## Gi %##..... _Unknown command.Gi iAiming: Throw FlamePress: ? - help, Shift-Dir - straight lineGiʱ gAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  Gi a(lightly wounded, very poisoned, 71% to hit)  The puff of flame hits the orc warrior.Gi A.K(BGiƶ C (B§oGi IAiming: Throw Flame(B  Gi VPress: ? - help, Shift-Dir - straight line(B  Gi qAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  Gi, 3(lightly wounded, very poisoned, 71% to hit)  GiW XThe puff of flame hits the orc warrior.  The orc warrior is lightly wounded.Gi^ (B        Gi .    Gi Gi b.(B###(B  Gi 7 .(B  Gi Gi  Gi  Gi)  Gi?  GiS   Gic =)...##(B Gis  Gi Gi )))∩Gi :(B  Gi  Gi Gi 9^.##(B Gi  GiF C##.^(BGic 6(B=700.5 (1Gi Q∩∩(BGi{  Gi Gi :_The orc warrior is engulfed in a cloud of scalding steam.GiA Gi) (B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......((B###..#Health: (B89/89 ========================#(B##....((B# '..###Magic: (B9/9========================##(B##....(.(B###j.o.AC:(B 13Str:(B 19Doom: (B10%≈≈≈≈≈≈≈).K≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈o≈≈≈(B##(B## .SH:(B 3Dex:(B 13###....~≈(B§≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B89% Place: (Ba Bailey##....o(B@)≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7700.5 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)####.....≈≈)...##Mark ####...≈))∩..####.~≈....##oo(B 2 orc warriors (1 very poisoned)######.^.##(B K(B  (B kobold (missile)##.^.####.....(B(lightly wounded, very poisoned, 71% to hit)  The puff of flame hits the orc warrior.  The orc warrior is lightly wounded. _The orc warrior is engulfed in a cloud of scalding steam.  Press: ? - help, v - describe, . - travel(BThe floor, spattered with blood.GiO.o@ (B_The orc warrior is engulfed in a cloud of scalding steam.  Press: ? - help, v - describe, . - travel, g - get itemHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour GiP (lightly wounded)  Items here:(B a +0 scale mail; an orc skeleton(B.Giþ-(BGi,##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......((B###..#Health: (B89/89 ========================#(B##....((B# '..###GiHZMagic: (B9/9========================Gi`##(B##....(.(B###j.o.AC:(B 13Gip.Str:(B 19Gi1Doom: (B10%Gi≈≈≈≈≈≈≈).K≈≈(B#..(B###EV:(B 11Gi.Int:(B 9Giƿ#≈≈≈≈≈≈≈o≈≈≈(B##(B## .SH:(B 3Giܿ/Dex:(B 13Gi###....~≈(B§≈≈≈≈∩(B#Gi4≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGi[D##....o@)≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7700.5 (0.0)Giv##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)Gic####.....≈≈)...##Mark Gik####...≈))∩..#Gi;###.~≈....##Gi[oo(B 2 orc warriors (1 very poisoned)Gi######.^.##(B K(B  (B kobold (missile)Gi0##.^.####..... Gi)Y(B_The orc warrior is engulfed in a cloud of scalding steam.  GiCHPress: ? - help, v - describe, . - travel, g - get itemGiXHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded)  GinxItems here:(B a +0 scale mail; an orc skeleton(B.  Gi The floor, spattered with blood.Gi(BGi (BGi1 _(BGiGi(BGiV(BGi(BGiA _Unknown command.(BGiGiz V(BEvoke which item? Wands  f - a wand of flame (9)(Bw - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedGiz* (B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......((B###..#Health: (B89/89 ========================#(B##....((B# '..###Magic: (B9/9========================##(B##....(.(B###j.o.AC:(B 13Str:(B 19Doom: (B10%≈≈≈≈≈≈≈).K≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈o≈≈≈(B##(B## .SH:(B 3Dex:(B 13###....~≈(B§≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B89% Place: (Ba Bailey##....o@)≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7700.5 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)####.....≈≈)...##Mark ####...≈))∩..####.~≈....##oo(B 2 orc warriors (1 very poisoned)######.^.##(B K(B  (B kobold (missile)##.^.####.....Press: ? - help, v - describe, . - travel, g - get itemHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded)  Items here:(B a +0 scale mail; an orc skeleton(B. _(BThe floor, spattered with blood. _Unknown command.(BGiY (B ##.........#'## (B AngleBrackets the Cleaver #.....⌠(...'..# (B Mountain Dwarf of Okawaru ****.. #......((B###..# (B Health: (B89/89 ======================== #(B##....((B# '..### (B Magic: (B9/9======================== ##(B##....(.(B###j.o. (B AC:(B 13Str:(B 19Doom: (B10% ≈≈≈≈≈≈≈).K≈≈(B#..### (B EV:(B 11Int:(B 9 #≈≈≈≈≈≈≈o≈≈≈(B##(B## . (B SH:(B 3Dex:(B 13 ###....~*(B§≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B89% Place: (Ba Bailey ##....o@)≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7700.5 (0.0) ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe ###...^...~≈≈≈≈≈≈≈≈≈# (B Throw: 10 darts (poison) ####.....≈≈)...## (B Mark  ####...≈))∩..#  ###.~≈....## (B oo(B 2 orc warriors (1 very poisoned) ######.^.## (B K(B  (B kobold (missile) ##.^.## ##..... _(BThe floor, spattered with blood. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded, very poisoned, 71% to hit)GiR A(B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......((B###..#GiS %Health: (B89/89 ========================#(B##....((B# '..###Magic: (B9/9========================##(B##....(.(B###j.o.AC:(B 13Str:(B 19Doom: (B10%Gi2S ≈≈≈≈≈≈≈).K≈≈(B#..(B###EV:(B 11Int:(B 9GiKS #≈≈≈≈≈≈≈o≈≈≈(B##(B## .Gi^S ^SH:(B 3Dex:(B 13GipS ###....~*(B§≈≈≈≈∩(B#GiS ≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGiS D##....o@)≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7700.5 (0.0)GiT ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi*T ###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)GifT ####.....≈≈)...##Mark ####...≈))∩..####.~≈....##GiT [oo(B 2 orc warriors (1 very poisoned)GiT ######.^.##(B K(B  (B kobold (missile)##.^.##GiU L##..... _(BThe floor, spattered with blood. Gi*U _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineGiGU Aim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded, very poisoned, 71% to hit)Gi (B§o (B Aiming: Throw Flame(B  Press: ? - help, Shift-Dir - straight lineGi0 : (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded, very poisoned, 71% to hit)  The puff of flame hits the orc warrior but does no damage.  The orc warrior is lightly wounded.Gi T (B..##.KGi (B§§§§≈#...(B§#(B  The orc warrior is engulfed in a cloud of scalding steam.Gi (B1---(B1.5 (1Cloud (BGi (BGi!  GiQ 4_The orc warrior hits you with a +0 war axe!Gi( Gi  (BK(BYou hit the orc warrior.  The orc warrior is heavily wounded.(BGi,.K(B  (B kobold (missile)(BGi-r(B2=--(B-2.3 (0.8GiJ5;∩(BGi6 Gi6L_You closely miss the orc warrior.(BGi,9GikX(B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......(###..#Health: (B82/89 ======================--#(B##....(#(B '..###Magic: (B9/9========================##(B##....(.(B###j.o.AC:(B 13Str:(B 19Doom: (B10%Gi8≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈(B§K(B§≈≈(B##(B## .SH:(B 3Dex:(B 13GiQ###....(B§≈o≈≈≈≈∩(B#≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGiW##...(B§o(B@)≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7702.3 (0.0)Gi6##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGiV###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)Gis####.....≈≈)...##Mark Cloud Gia####...≈))∩..#Gi###.~≈....##oo(B 2 orc warriors (1 very poisoned)Gi######.^.##(B K(B  (B kobold (missile)Gi1##.^.####.....Gi7(BYou hit the orc warrior.  Gi3The orc warrior is heavily wounded. Gi2K(B_You closely miss the orc warrior.GiC:Press: ? - help, v - describe, . - travelGiK?(BThe floor, spattered with blood.  GiZ&There is a cloud of steam here.GiW oGi @ (B_You closely miss the orc warrior.Press: ? - help, v - describe, . - travel, g - get item Gi (B Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  GiDz S(steam, heavily wounded(B, very poisoned)  Giֲ OItems here:(B ( )))) [[[[ ÷÷ ††Gi #(B.  Gi Some shallow water.GiSoo(Blightly wounded)a +0 scale mail; an orc skeleton(B.  The floor, spattered with blood.Gi(B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......(###..#Health: (B82/89 ======================--Gi%#(B##....(#(B '..###Magic: (B9/9========================##(B##....(.(B###j.o.AC:(B 13Str:(B 19GiT1Doom: (B10%Gia≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11Int:(B 9Giv#≈≈≈≈≈≈(B§K(B§≈≈(B##(B## .Gi/SH:(B 3Gi/Dex:(B 13Gi###....(B§≈o≈≈≈≈∩(B#Gi≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGiI##...(B§o@)≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7702.3 (0.0)Gi##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)####.....≈≈)...##Mark Cloud ####...≈))∩..#Gi###.~≈....##oo(B 2 orc warriors (1 very poisoned)GiҞ######.^.##(B K(B  (B kobold (missile)Giݞ###.^.##Gi ##..... GiK(B_You closely miss the orc warrior.GiHPress: ? - help, v - describe, . - travel, g - get itemGi)hHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  Gi6(steam, lightly wounded)  GiSxItems here:(B a +0 scale mail; an orc skeleton(B.  Gi\ The floor, spattered with blood.Gi(BGiR(BGiܩ1 _(BGi]Gia ) (BGia §o(BYou hit the orc warrior.  The orc warrior is severely wounded.You barely miss the orc warrior.Gia (BGil .⌠.....#(B#....≈≈≈≈≈).≈≈≈≈≈≈#....(B§§Gim 6(B33.0 (0.7GiV (BGi B _The orc warrior hits you but does no damage.Gii=(B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......(###..#Gi:Health: (B83/89 ======================--#(B##....(#(B '..###Magic: (B9/9========================Gi###(B#....(.(B###j.o.Gi/AC:(B 13Gi .Str:(B 19Gi,1Doom: (B10%GiW≈≈≈≈≈≈≈)..≈≈(B#..(B###Gid/EV:(B 11Gi.Int:(B 9Gi#≈≈≈≈≈≈≈K(B§≈≈(B##(B## .Gi/SH:(B 3Gi/Dex:(B 13Gir###....(B§§§≈≈≈≈∩(B#Gi≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGiZW##...(B§o(B@o≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7703.0 (0.0)Gi##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)GiL####.....≈≈)...##Gi'Mark Cloud Gia####...≈))∩..#Gi>;###.~≈....##Gib[oo(B 2 orc warriors (1 very poisoned)Gi######.^.##(B K(B  (B kobold (missile)Gi###.^.##Gi##.....Gi5The orc warrior is severely wounded.Gi$0You barely miss the orc warrior. GiFL(B_The orc warrior hits you but does no damage.  Gif:Press: ? - help, v - describe, . - travelGi?(BThe floor, spattered with blood.  Gi&There is a cloud of steam here.Gi@o (B_The orc warrior hits you but does no damage.  Press: ? - help, v - describe, . - travel, g - get item (B Here: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded(B, very poisoned)  GiTItems here:(B )) [ †(B.  Some shallow water.Gi (B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..Gi Y#......(###..#Health: (B83/89 ======================--#(B##....(#(B '..###Magic: (B9/9Gi (========================Gi. ###(B#....(.(B###j.o.Gi8 /AC:(B 13GiQ .Str:(B 19Gi\ 1Doom: (B10%Gi ≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11Gi .Int:(B 9Gi #≈≈≈≈≈≈≈K(B§≈≈(B##(B## .SH:(B 3Gi֋ /Dex:(B 13Gi- r###....(B§§§≈≈≈≈∩(B#GiU ≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGi ##...(B§o@o≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7703.0 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)Giˌ s####.....≈≈)...##Mark Cloud Gi a####...≈))∩..#Gi ;###.~≈....##Gi [oo(B 2 orc warriors (1 very poisoned)Gi+ ######.^.##(B K(B  (B kobold (missile)Gi8 ###.^.##GiC ##..... GiN L(B_The orc warrior hits you but does no damage.  Gij HPress: ? - help, v - describe, . - travel, g - get itemGiy hHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  Gi J(severely wounded(B, very poisoned)  Gi `Items here:(B )) [ †(B.  Giɍ Some shallow water.Gi (BGi I(B _(BGi Gi (B.⌠(.K..((B#..((B##.≈≈≈≈≈)..Gi≈≈≈≈≈≈K≈#....~#...##...(B§§K(B 2 kobolds (missiles)You barely miss the orc warrior.The orc warrior is severely wounded.You hit the orc warrior but do no damage.(BGi ?(B47 (0.7GiQ∩∩(BGiNS _The orc warrior barely misses you.(BGin _You encounter a kobold. It is quivering boomerangs.(BGiޕGiGiT(BEvoke which item? Wands  f - a wand of flame (8)Gi}7(Bw - a wand of warping (5) Gi[!(B] read|quaff|evoke(B[?(B] describe selectedGiFGiGi)Gi_7{(B##.........#'##AngleBrackets the CleaverGi7K#.....⌠(.K.'..#Mountain Dwarf of Okawaru ****..#......((B###..#Health: (B84/89 ======================--Gi7[#(B##....((B# '..###Gi7ZMagic: (B9/9========================Gi7##(B##....(.(B###j.o.AC:(B 13Str:(B 19Gi81Doom: (B10%Gi*8≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11GiU8Int:(B 9#≈≈≈≈≈≈≈K≈≈≈(B##(B## .Gid8/SH:(B 3Gi8/Dex:(B 13Gi9###....~(B§§≈≈≈≈∩(B#Gi(9≈(B XL: (B 9 Next: (B89% Place: (Ba BaileyGiS9]##...(B§o@o≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7703.7 (0.0)Gir9##...(B§§..~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi9###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)Gi9c####.....≈≈)...##Mark Gi9####...≈))∩..####.~≈....##Gi9[oo(B 2 orc warriors (1 very poisoned)Gi:######.^.##(B KK(B 2 kobolds (missiles)Gi":###.^.##Gi,: ##..... GiR:d_(BSome shallow water.  You barely miss the orc warrior.Gi:nThe orc warrior is severely wounded.You hit the orc warrior but do no damage. Gi:K(B_The orc warrior barely misses you. Gi:>_You encounter a kobold. It is quivering boomerangs.Gi:(BGidT(B ##.........#'## (B AngleBrackets the Cleaver #.....⌠(.K.'..# (B Mountain Dwarf of Okawaru ****.. Gi#......((B###..# (B Health: (B84/89 ======================-- #(B##....((B# '..### (B Magic: (B9/9======================== Gi>##(B##....(.(B###j.o. (B AC:(B 13Str:(B 19Doom: (B10% ≈≈≈≈≈≈≈)..≈≈(B#..### (B EV:(B 11Int:(B 9 Gi?#≈≈≈≈≈≈≈K≈≈≈(B##(B## . (B SH:(B 3GiR/Dex:(B 13Gi_ GiM###....~(B§§≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B89% Place: (Ba Bailey Giܜc##...(B§o@o≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7703.7 (0.0) Gi##...(B§§..~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi Gi&###...^...~≈≈≈≈≈≈≈≈≈# (B Throw: 10 darts (poison)Gi6 GiWs####.....≈≈)...## (B Mark GiY ####...≈))∩..#  Gi###.~≈....## (B oo(B 2 orc warriors (1 very poisoned)Gi Giŝ######.^.## (B KK(B 2 kobolds (missiles)Giԝ ##.^.##Gi Gi ##..... GiK(B_The orc warrior barely misses you. GiE_You encounter a kobold. It is quivering boomerangs.Gi,.Aiming: Throw FlameGiG;Press: ? - help, Shift-Dir - straight lineGibgAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  GitV(severely wounded(B, very poisoned, 71% to hit)Gi (B ##.........#'## (B AngleBrackets the Cleaver #.....⌠(.K.'..# (B Mountain Dwarf of Okawaru ****.. #......((B###..# (B Health: (B84/89 ======================-- #(B##....((B# '..### (B Magic: (B9/9======================== Gi ##(B##....(.(B###j.o. (B AC:(B 13Str:(B 19Doom: (B10% ≈≈≈≈≈≈≈)..≈≈(B#..### (B EV:(B 11Gi =Int:(B 9 Gi #≈≈≈≈≈≈≈(B§≈≈≈(B##(B## . (B SH:(B 3Gi >Dex:(B 13 GiG M###....~(B§§≈≈≈≈∩(B# ≈(B XL: (B 9 Next: (B89% Place: (Ba Bailey Gi C##...(B§o@o≈≈≈≈(B#########≈≈(B Noise: (B=-------- (B Time:(B 7703.7 (0.0) ##...(B§§..~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe Gi ###...^...~≈≈≈≈≈≈≈≈≈# (B Throw: 10 darts (poison)Gi  Gi ####.....≈≈)...## (B Mark  Gi E####...≈))∩..# GiS  Gim ###.~≈....## (B oo(B 2 orc warriors (1 very poisoned)Giz  Gi ######.^.## (B KK(B 2 kobolds (missiles) Gi ##.^.##Gi  Gi ##.....Gi qAim: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  Gi V(severely wounded(B, very poisoned, 71% to hit)  Gi .The puff of flame hits the orc warrior.  Gi( 5The orc warrior is severely wounded.Gi< S(BThe kobold is engulfed in a cloud of scalding steam.  GiH =You kill the kobold!(BGi 2.KGi (B(severely wounded(B, very poisoned, 71% to hit)  The puff of flame hits the orc warrior.  Gi The orc warrior is severely wounded.(B  The kobold is engulfed in a cloud of scalding steam.  Gi \You kill the kobold!(B  You hear a splash.Gih (B§  You kill the kobold!(B  You hear a splash.  Gi The orc warrior closely misses you.(Borc warrior is engulfed in a cloud of scalding steam.orc warrior!Okawaru accepts your kill.(BGi (B     #....(B     Gi. .(B  .(B###(B  ((B .(B Gi>  GiH >≈(B  Gib ##....(B ##.....(B Gil S  )...##(B Gi{  Gi L))∩(BGi  Gi o(B  (B orc warrior(B Gi Gi ^.##(B K(B  (B kobold (missileGi )Gi (B Gi C##.^(BGiF Q(B59%94=4.7 (1Gi;∩(BGi}$ _You hear a splash. x2GiGi (B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......K(B###..#Health: (B85/89 ======================--#(B##....((B# '..###Gi tMagic: (B9/9========================##(B##....(.(B###j.o.AC:(B 13Str:(B 19Doom: (B9%≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11Int:(B 9Gi3 #≈≈≈≈≈≈≈(≈≈≈(B##(B## .SH:(B 3Dex:(B 13GiK ###....~≈(B§≈≈≈≈∩(B#Gib ≈(B XL: (B 9 Next: (B94% Place: (Ba BaileyGi I##....o(B@§≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7704.7 (0.0)Gi ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGi ###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)GiӮ c####.....≈≈)...##Mark Gi k####...≈))∩..#Gi ;###.~≈....##Gi ho(B  (B orc warriorGi@ ######.^.##(B K(B  (B kobold (missile)##.^.##GiM ##.....Gib X(BThe orc warrior is engulfed in a cloud of scalding steam.  Gim *You kill the orc warrior!Giy *Okawaru accepts your kill. Gi 5(B_You hear a splash. x2  Gi :Press: ? - help, v - describe, . - travelGi ?(BThe floor, spattered with blood.Gi~ ^o@ (B_You hear a splash. x2  Gi Press: ? - help, v - describe, . - travel, g - get itemHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded)  Gib xItems here:(B a +0 scale mail; an orc skeleton(B.GiWK(B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......K(B###..#GiWHealth: (B85/89 ======================--#(B##....((B# '..###Magic: (B9/9========================##(B##....(.(B###j.o.GiXAC:(B 13Str:(B 19Doom: (B9%GiX≈≈≈≈≈≈≈)..≈≈(B#..(B###Gi#X/EV:(B 11Gi3X.Int:(B 9GiFX#≈≈≈≈≈≈≈(≈≈≈(B##(B## .GiUX/SH:(B 3GiaX/Dex:(B 13GiX###....~≈(B§≈≈≈≈∩(B#GiX≈(B XL: (B 9 Next: (B94% Place: (Ba BaileyGiX##....o@(B§≈≈≈≈(B#########≈≈(B Noise: (B==------- (B Time:(B 7704.7 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axeGiX###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)GiXL####.....≈≈)...##GiYMark Gi Yk####...≈))∩..#Gi@Y;###.~≈....##GiXYho(B  (B orc warriorGitY######.^.##(B K(B  (B kobold (missile)##.^.##GiY ##..... GiY5(B_You hear a splash. x2  GiYHPress: ? - help, v - describe, . - travel, g - get itemGiYHere: (Ban orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded)  GiYxItems here:(B a +0 scale mail; an orc skeleton(B.  GiY The floor, spattered with blood.GiZ(BGid(BGie1 _(BGiNgGi2 k (B (BYou hit the orc warrior.Gi$ %(B6Gi7 A=(B-5.4 (0.7Gi< ∩(B _The orc warrior is moderately wounded.(BGi (BKYou hit the orc warrior but do no damage.The orc warrior is moderately wounded.(BGiD(K(BGin (B(K(B 2 kobolds (missiles)You encounter a kobold. It is quivering boomerangs.(BGiC-(B6.1Gi[;∩(BGi8T _The orc warrior closely misses you.(BGiGi (B.K(BYou hit the orc warrior.Gi8 (B(GiaKThe orc warrior is moderately wounded.(BGiP(BGiW(B7=(B8GiE;∩(BGi+ GiAF_The orc warrior closely misses you.(BGi"Gi (B(KYou hit the orc warrior but do no damage.(BGi (B.KThe orc warrior is moderately wounded.(BGi/(BGi1(B87.5Gi(BGig GiE_The orc warrior barely misses you.(BGiGir (B You hit the orc warrior but do no damage.(BGi^(B9=(B8.1 (0.6Gi;∩(BGiW _The orc warrior is moderately wounded.(BGi GiA (BKYou barely miss the orc warrior.The orc warrior is moderately wounded.(BGi(B895.1 (0.8Gi (BGi ! _You hear a splash.Gi Gik$(B ##.#'##(B #.....⌠(...'..#(B #......((B###..#Gi$(B #(B##....((B# '..###(B #(B###....(.(B###j.o.(B ≈)..≈≈(B#..###Gi$)(B #Gi$|≈(≈≈≈(B##(B## .Gi%(B ###....~≈K≈≈≈≈∩(B#Gi2% GiS%z ##....@.(≈≈≈≈(B#Gii%#Giw%*(B ##Gi%.~Gi%`(B ###...^...~≈#Gi%(B ####.....≈≈)...##(B ####...Gi&F≈))∩..#Gi)&W(B ###.~≈....##Gi=&%(B ##GiL&%####.^.##Gi`&D(B ##.^.Gi&,(B ##Gi&(BGi0(BGi1'(B-Gi16.1 (1.0Gi9<∩(BGi< Gi=Y_(BItems here: ) [[ ÷(B.Gi>GiXN (BGi3O '(B=GiLO 8 (0.7GiW ;∩(BGiFY  GiaY GiyY f_You barely miss the kobold.(B The kobold barely misses you.GiY (BGi[ GiJ (B You hit the kobold but do no damage.(B The kobold barely misses you.(BGiK.(B7.6 (0.8GiU(BGiV Gi8V)_The kobold splashes around in the water.GiXGi; (B(Giq(BYou slash the kobold!  You kill the kobold!(BGi;*Gis*(BGi)(B8.4GiY<∩(BGi! _You hear a splash.Gi-Gid(BGi(BGi(BGi(BGiB(BGi(BGiL(BGi(BGi (BGi$(BGi0(B(B(B(B(B(B(BGi2(BGi5[ (B_You start waiting.(BGi>U(B-∩(BGi0(B23.4 (5.0Gi:Q-(B4.4 (6Gi<∩(BGi GiK_The sentinel's mark upon you fades away.(BGiGiA] ##.#'##(B #.....⌠(...'..#(B #......((B###..#(B #(B##....((B# '..###(B ##(B##....(.(B###j.o.(B ≈)..≈≈(B#..(B###(B #≈Gi] S(≈≈≈(B##(B## .(B ###....~≈(≈≈≈≈∩(B# ≈##....)@(≈≈≈≈(B##≈##.~≈###...^...~≈#(B Gi] Q####.....≈(BGi] V####...≈(BGi] a###.~≈....##(B Gi^ ######.^.##(B ##.^.###.Gi^ (BGii (BGi#j -(B5.4 (1Giq =∩(BGis Giqi ##.#'##(B #.....⌠(...'..#(B #......(###..#(B Gii #(B##....(#(B '..#(B##(B ###(B#....(.(B###j...(B ≈)..≈≈(B#..(B###(B #≈(≈≈≈(B##(B## .(B Gii ####....~≈(≈≈≈≈∩(B# Gii ≈Gii z##....).@≈≈≈≈(B##Gi j ≈Gij ##.Gij ~≈Gi)j #Gi4j >###...^...~≈GiBj *#(B GiOj Gi\j 3####...≈)Giij H)∩..#(BGivj k###.~≈....##(B Gij ^######.^.##(B Gij ;##.^.###.....#Gij (BGi3v C (B You enter the shallow water.Gi9w ^(B7.0 (1.6Water (BGi <∩(BGi t (B_Moving in this stuff is going to be slow.  c - 14 boomerangs (gained 2)Gi ,(B8.0 (2Gi$ <∩(BGi  Gi =_Items here: ))) [[ ÷ †(B.Gi Gi) Giw (BPick up what? 23/52 gear slots (_ for help) Hand Weapons (select all with ))Gi (Ba - a +0 war axe  b - a +0 war axe  c - a +0 war axe Armour (select all with [)Gi K(Bd - a +0 chain mail  e - a +0 plate armour Gi 'Carrion Gi an orc corpse Gi an orc skeleton Gi (B[Up(B|Down(B] select[Esc(B] exit Gi: Letters toggle [.(B|Space(B] toggle selected[top(B]Gi#  e + a +0 plate armour(B[Enter(B] accept (1 chosen)Gi GiWGi(B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......(###..#Health: (B89/89 ========================GiD#(B##....(#(B '..#(B##Magic: (B9/9========================###(B#....(.(B###j...AC:(B 13Str:(B 19Doom: (B8%≈≈≈≈≈≈≈)..≈≈(B#..(B###GivEV:(B 11Int:(B 9#≈≈≈≈≈≈≈(≈≈≈(B##(B## .GiL#(B SH:(B 3GiDex:(B 13###....~≈(≈≈≈≈∩(B#Gi≈≈(B XL: (B 9 Next: (B99% Place: (Ba BaileyGi/##....).@≈≈≈≈(B#########≈≈≈(B Noise: --------- (B Time:(B 7728.0 (0.0)Gi ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#Gi#9Throw: 10 darts (poison)Gi-g####.....≈≈)...##Water GiH`####...≈))∩..#Gia###.~≈....########.^.##Gi##.^.###(B ##.....#(B  Gi+W(B_You start waiting. (B_The sentinel's mark upon you fades away.(BYou enter the shallow water. _Moving in this stuff is going to be slow.  c - 14 boomerangs (gained 2) _Items here: ))) [[ ÷ †(B.Gi(BGi,(B9.0 (1GiP∩∩(BGi$ _x - a +0 plate armourGiGieGil(BGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe Gill k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axe Missiles (go to first with ()Givl.(Bc - 14 boomerangs Gil2 j - 10 poisoned darts (quivered)Gil>(Bl - a stone  p - 2 javelins GilArmour (go to first with [)  i - a +1 pair of gloves (worn)  m - a +0 chain mail (worn)  q - a +0 helmet (worn) GilC r - a +0 pair of boots (worn)  s - a +0 buckler (worn)GilV(Bd - a +0 leather armour  t - +0 steam dragon scales Gim v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance(Bx - a +0 plate armour Jewellery (go to first with "=) Gimt(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Gib (Bx - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Gi cEncumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Gi(ceYour AC would increase by 2.4 (13.9 -> 16.3). Your EV would decrease by 2.2 (11.6 -> 9.4). Gi5cGiFc1You took it off an orc warrior in a bailey. GiRcGi`cCStash search prefixes: {inventory} {body armour} {body armor} Gioc0Menu/colouring prefixes: identified armour Gi{cGicK(w)ear, (d)rop, (=)adjust, or (i)nscribe.(BGi zGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} (B u - a +0 broad axe Gi8 Missiles (go to first with () (B c - 14 boomerangs  j - 10 poisoned darts (quivered) (B l - a stone Gi<  p - 2 javelins Armour (go to first with [)(B  i - a +1 pair of gloves (worn)  m - a +0 chain mail (worn)(B  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)(B  s - a +0 buckler (worn)(B  d - a +0 leather armour  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance  x - a +0 plate armour Jewellery (go to first with "=) (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exitGi '[top(B]GioGi|xGi-(B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......(###..#Health: (B89/89 ========================#(B##....(#(B '..#(B##GijMagic: (B9/9========================###(B#....(.(B###j...Gi3AC:(B 13Str:(B 19Doom: (B8%≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈(≈≈≈(B##(B## .#(B SH:(B 3Dex:(B 13###....~≈(≈≈≈≈∩(B#GiB.≈≈(B XL: (B 9 Next: (B99% Place: (Ba Bailey##....).@≈≈≈≈(B#########≈≈≈(B Noise: --------- (B Time:(B 7729.0 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#Throw: 10 darts (poison)Gi|g####.....≈≈)...##Water Giφ####...≈))∩..####.~≈....########.^.##Gi##.^.###(B ##.....#(B  Gi R(B_The sentinel's mark upon you fades away.Gi(BYou enter the shallow water. _Moving in this stuff is going to be slow.  c - 14 boomerangs (gained 2) _Items here: ))) [[ ÷ †(B. _x - a +0 plate armourGi(BGi9(BGiW(BGiT GiwX (BWear or take off which item? Inventory Items Armour (go to first with [)  i - a +1 pair of gloves (worn) GiX  m - a +0 chain mail (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)Gi^Y <(Bd - a +0 leather armour  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance(Bx - a +0 plate armour Floor Items(B ([,(B] to select) Armour(Ba +0 chain mail[?(B] describe selected [!(B] equip|wield|wear(B|put onGiY Y[tab(B] equip(B|unequip GiGi/Gim(B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......(###..#Health: (B89/89 ========================#(B##....(#(B '..#(B##Magic: (B9/9========================Girq###(B#....(.(B###j...AC:(B 13Str:(B 19Doom: (B8%≈≈≈≈≈≈≈)..≈≈(B#..(B###EV:(B 11Int:(B 9#≈≈≈≈≈≈≈(≈≈≈(B##(B## .#(B SH:(B 3Dex:(B 13###....~≈(≈≈≈≈∩(B#≈≈(B XL: (B 9 Next: (B99% Place: (Ba BaileyGi<##....).@≈≈≈≈(B#########≈≈≈(B Noise: --------- (B Time:(B 7729.0 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#Gi9Throw: 10 darts (poison)Gi####.....≈≈)...##Water ####...≈))∩..#GiM###.~≈....##Gi@######.^.##GiM##.^.###(B Gi7##.....#(B  Gi (B_The sentinel's mark upon you fades away.(BYou enter the shallow water. Gi)S_Moving in this stuff is going to be slow.  c - 14 boomerangs (gained 2) Gi5Y_Items here: ))) [[ ÷ †(B. _x - a +0 plate armourGi^(BGi+(BGi#;∩(BGi0 (B You enter the shallow water. _Moving in this stuff is going to be slow.  c - 14 boomerangs (gained 2) Gi0_Items here: ))) [[ ÷ †(B. _x - a +0 plate armour  You start removing your armour.(BGi1-(B30.0 (1Gi9(BGi@(BGi@,(B1.0 (2Gi(B ####...Gim≈))∩..#(B ###.~≈....##GimJ(B ######.^.##GimD(B ##.^.Gi n,(B ##Gin(BGidy(BGi5z((B1Gig=∩(BGi' GiY_(BItems here: ) [[ ÷(B.GiGiv( Gi* m(BPick up what? 24/52 gear slots (_ for help) Gi + FHand Weapons (select all with ))Gi#+ (Ba - a +0 war axe Armour (select all with [)(Bb - a +0 plate armour  Gi0+ >c - a +0 scale mail Carrion Gi+ Van orc skeleton (B[Up(B|Down(B] select[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]Gi+Gi@L (B##.........#'##AngleBrackets the Cleaver#.....⌠(...'..#Mountain Dwarf of Okawaru ****..#......((B###..#Health: (B89/89 ========================#(B##....((B# '..###Magic: (B9/9========================#(B###....(.(B###j...AC:(B 16Str:(B 19Doom: (B8%≈≈≈≈≈≈≈)..≈≈(B#..###EV:(B 9Int:(B 9#≈≈≈≈≈≈≈(≈≈≈(B##(B## .SH:(B 3Dex:(B 13###....~≈(≈≈≈≈∩(B#XL: (B 9 Next: (B99% Place: (Ba Bailey##....@.)≈≈≈≈(B#########≈(B Noise: --------- (B Time:(B 7741.0 (0.0)##.......~≈≈≈≈≈≈≈≈≈≈≈≈(B a) +0 hand axe###...^...~≈≈≈≈≈≈≈≈≈#(B Throw: 10 darts (poison)####.....≈≈)...######...≈))∩..####.~≈....##(B ######.^.##(B ##.^.#(B ##....(B (BYou finish removing your +0 chain mail.  You start putting on your armour. (B_You continue putting on your +0 plate armour.(B x5 _You finish putting on your +0 plate armour. _(BItems here: ) [[ ÷(B.  Okay, then.(B(B(BGiS(BGiT1 _(BGi%VGiz 4..#(B #(B#.........#'##(B #.....⌠(...'..#(B #......((B###..#(B  #((B# '..#####(B##....(.(B###j...(B ≈≈≈≈≈≈≈)..≈≈(B#..###(B #≈≈≈≈≈≈≈(≈≈≈(B##(B## .###....~≈@≈≈≈≈∩(B# ##....).)≈≈≈≈(B###########.......~≈≈≈≈###...^...~≈≈≈≈≈≈≈≈≈#####.....≈≈)...##(B####...≈))∩..#(B ###.~≈....##(B ######.^.##(B ##.^.##(BGi* (B You start putting on your armour.(B _You continue putting on your +0 plate armour.(B x5 _You finish putting on your +0 plate armour. _(BItems here: ) [[ ÷(B.  You enter the shallow water.Giƶ ^(B2.6 (1.6Water (BGi ;∩(BGi' t (B_Moving in this stuff is going to be slow.  c - 19 boomerangs (gained 5)Gi ,(B3.6 (2Gi Q∩∩(BGi V _Items here: )))) [[[[ ÷÷ †††(B.Gi Gi=Gi?A(BPick up what? 24/52 gear slots (_ for help) Hand Weapons (select all with ))(Ba - a +0 hand axe  b - a +0 hand axe  c - a +0 hand axe  GiAd - a +0 war axe Armour (select all with [)(Be - a +0 chain mail  f - a +0 leather armour  g - a +0 leather armour  h - a +0 leather armour GiA?Carrion a goblin skeletonGiD a kobold corpse a kobold corpse an orc corpse an orc skeleton (B[Up(B|Down(B] select[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]Gi!0Gif9GiHA{(B##...........#AngleBrackets the CleaverGinA##(B#.........#'##Mountain Dwarf of Okawaru ****..#.....⌠(...'..#Health: (B89/89 ========================GiAB#......((B###..#Magic: (B9/9========================#(B##....((B# '..###AC:(B 16Str:(B 19Doom: (B8%##(B##....(.(B###j...EV:(B 9Gi_(BThere is an open door here.GiGi(B #(B############.(B##Gi##^...............@(B# #....(B#'## #.....⌠....(B'..#(B ##.......(B###..#(B GiF.#.(B'..###Gi+s####....).##(B#....(BGiI<≈≈≈≈≈≈≈)..≈≈(B#..####(B#≈≈≈≈≈≈≈†≈≈≈(B####(B ..(B #Giv≈(B###....~≈)≈≈≈≈∩#(B !.(B ≈≈≈(BGi&(BGi}&(B7 Gi _Gi(BGiȸGiU6 (B ##(B###########.(B#####^.@.......Gi6 @..(B#########....(B#'##(B #.....⌠....(B'..#(B##.......(B###..#(B .#.'..#######....).###....(B  ≈≈≈≈≈≈≈)..≈≈#..####(B  #≈≈≈≈≈≈≈†≈≈≈####(B ..(B #≈(B(B(B8(BGiy(BGiس(BGi(BGi5w(B(B(B(B(B(B(B(B(B(B(B(B(B###..(B####.(B###  ####......^....^(B71.2 (3 ##...(B###.. #...#'##(B .....⌠....'..#(B #.......###..#(B (B(BGiMq (B###.(B  #.(B#  Gi|q ############(B#@(B######(B ##^...........^Gir ..(B#########.......#'##(B ....⌠....'..#(B .......###..#(B.#.'..### #....).###....(B)..≈≈#..####(BGix (BGiEy -(B2.2 (1Git} (BGil Gi>{(BM ####..(B#Gi5 #@(B# Gi>A ############(B#.(B######(B ###......^...........^. #...........##(B#######...(BGi(BGi((B3Gi(BGiGi (B## #(B#@.(B# #.(B##....(B# Gi ############(B#.###(B#### ##^...........^.(BGi ..##(B#######.......#'##(B⌠....'..#(B ......###..#(B.#.'..###(BGi (BGi- ((B4Gi (BGi Gia)(B#### Gi+b#(B#.@(B# #.(B##....(B#  #Gib(B#.##(B##### ......^......(B#####(B Gig(BGig((B5Gij(BGilGiQ(B####(B######(B#..(B#..?.(B#Gi-R#.#(B#@...(B# #############.#(B###### #......^...........^.(B ..GiR".#########...(B#'##(B⌠....'..#(B..###..#(B#.'..###).###....(BGiY(BGi5_@(B6(BGi*` GiA`I_Found a scroll labelled AGREGR NIEPUT(B.Gi bGiG\(B##(B###### Gim##..(B#@.?(B Giٸ#.#(B#....(B#.(B!.(B############.#(B###### #^...........^.(B..#########... .....#'##(B ⌠....'..#(B###..#(B.#.'..###(BGi(BGiKGi}!(B7Gi(BGi GiC_Found a potion of enlightenment(B.GirGiNUU###(B###### ##..(B#.@?.(B# #.#(B#....(B#.(B!.(B# GiUb.#(B###### ## Gi0V Gi2](BGi]((B8Gi c(BGidGiB6 K###(B###### ##..(B#..@.(B# #.#(B#....(B#.(B!.(B# Gi{6 P.#(B###### ### Gi6 GiA @(B(B9GiB (BGiG (BGigH .(B80.2 (2GiL (BGiDN ` _c - 2 scrolls labelled AGREGR NIEPUT(B (gained 1)GiO Gi ?###(B###### ##..(B#...@(B# #.#(B#....(B#.(B!.(B# Gi .#(B######(B#### Gi Gi (BGi -(B1.2 (1Giu (BGi GiBr###(B######(B ####..(B#....(B##(∩(B##.##....(B#@(B!.(B# ########.######(B##### ..^...........^.(B .#########...(B#'##(B'..#(B ##..#(B .'..### ##....(BGi]sD (B Found 5 darts of disjunction.Gis((B2Gir<∩(BGi; _Found a gate leading back out of this place.GiEGi###(B######(B ### ##..(B#....(B##(∩(B# #.##....(B#.@.(B# .######(B##### ^.^.(B #'##(B Gi'..#(B #..#(B #....(BGi(B(B3(B(B(B4.2 (2Gi∩(B _e - a potion of enlightenment(BGiE(B#######(B#### ##..#....#(B#@∩(B Gi&F#.##....(B#... ######.######(B##### ^...........^.(B GiF..#########... '##(B ..#(B ..#(B ..###(BGi|K(BGiCL-(B5.2 (1Gi6O<∩(BGiuQ GiQG_(BYou see here 5 darts of disjunction.GiSGib(BGibc((B6Gihg<∩(BGih Gih_y - 5 darts of disjunctionGifjGi` Gi _###(B#######(B###Gin ..(B#....(B##.∩(B# #.##....(B#.@.(B## #######.######(B### .^...........^.(B ...#########... #'##(B..# #..# '..### #....(BGiݮ (BGi2 ((B7Gi <∩(BGi{ Gi(B ###(B########(B## ##..(B#....(B##.∩(B# #.##....(B#@..(B###.######(B#####.^Gi73.^. ....Gi)]#... .#'## .'..# ##..# .'..### ##....(BGi(BGi+((B8Gi#<∩(BGiGi##(B ###(B##########(B ##..(B#...@(B##.∩#(B Gik##.#(B#....(B#...(B## #########.#(B######(B####^...........Gi#7^. .....#########... ..#'Gi### Gi#..Gi8$'..# ###..GiM$##(BGi_$.'..###Giq$(BGi&6(BGi_6@(B9(BGip6Gi+ O###(B##########GiG; (B#..(B#....(B##.∩#(B #.#Gi_; H...## ##########.#(B######### Gip; \....^...........^.(B Gi; m...#########...#'##(B.'..# .###..# .#.'.Gi; 1.### .###....(BGiA (BGiB )(B90GiG (BGi} Gib(B ###(B##########(B #(B#..(B#....(B##.∩#(B #.#(B#..@.(B#...##Gic#.#(B##########.^.^. .#... GiIcv....#'## ....'..# ..###..# ..#.'..### ).###....(BGi}(B(B1∩(BGi=(B ###(B##########(B #(B#..(B#....(B##.∩#(B #.#(B#.@..(B#...###.#(B##########.^.^. .#... .....#'## ⌠....'..# ...###..# ...#.'..### .).###....(BGi((B(B2∩(BGiq`(B ####(B#########Gi(B #(B#..(B#....(B##.∩#(B #.#(B#@...(B#...###.#(B########## #......^Gi..^. Gi.#... Gi "......#'## .⌠....'..# Gi@`....###..# ....#.'..### ..).###....(BGig(BGik(B3∩(BGi>)B(B #############(B #(B#.@(B#....##.∩#(B #.(B##....(B#...## (B ############(B#.##(B######### ##^...........^.....#########... .......#'##⌠....'..#.###..#(B...#.'..###(B(B(B4∩(BGiJGi Gi1 (B #####(B #(B#@.(B#....##.∩#(B #.(B##....(B#...##(B #(B#.###(B#########......^...........^..##(B#######... .#'## ...⌠....'..# ......###..# #.....#.'..###(B(B(B5Gi (BGiM#(B############..(B#....##.∩#(B #@(B##....#...##############(B#.(B######### ####......^...........^.(B .....##(B#######...#'##(B⌠....'..#....###..# ##.....#.'..###).###....(B(B(B6(BGiuGi6(B GiiA#(B############(B##..#....##.∩.(B##....#...#############(B#@(B###########(B ####......^...........^.(B ...........(B#########... ≈≈≈≈)..≈≈#..####(BGi] (BGi! ((B7Gi <∩(BGi Gi (B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a - Fighting (B 11.0 (B -- (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  8.0 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes12.7 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  6.7 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B   g - Throwing (B  4.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (Bi 40m  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  4.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BGi\?(B g + Throwing 4.0GiBza(B-z(B] setselected targetGi?[?12l[?25h0 (BGi.B#6(BGi|[?25lGi(B6.0 (B -2(B =(B] set aall targetsGib s a + Fighting (B 11.0(BGicza(B-z(B] setselected targetGip [?12l[?25hGip30 (BGi|#1(BGi #2(BGi6y[?25l12.0 =(B] set aall targetsGi Gi(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B89/89 ========================Magic: (B9/9========================AC:(B 16Str:(B 19Doom: (B8%#(B############EV:(B 9Int:(B 9##..#....##.∩#SH:(B 3Dex:(B 13#.(B##....#...##XL: (B 9 Next: (B99% Place: (Ba Bailey############(B#@(B###########Noise: --------- (B Time:(B 7797.2 (0.0) ####......^...........^.a) +0 hand axe #...........(B#########...Throw: 15 darts (poison) .........#'## ....⌠....'..# .......###..# ##.....#.'..### #....).###.... ≈≈≈≈)..≈≈#..#### (B_c - 2 scrolls labelled AGREGR NIEPUT(B (gained 1)  Found 5 darts of disjunction. _Found a gate leading back out of this place. _e - a potion of enlightenment _(BYou see here 5 darts of disjunction. _y - 5 darts of disjunctionGi&8(B(BGi((BGi+Gi((BGi( (BGi/(BGi0A _Unknown command.(BGiDGi8#############(B##..#....##.∩#(B #.##....#...##(B #######(B######.(B###########(B ###......^......@....^..(B .....(B#########... .#'##(B #⌠....'..#(B..###..#(B #.....#.'..### ....).###....(B ≈≈≈)..≈≈#..####†≈≈≈####(B ..#≈(B(B(B8.2 (1 _∩(BGiGi8(BGi9O(B(B(BGi9(BGi;H(B(B(BGi->(BGi#?(BGiI?(BGi@(BGiB(BGiZC(BGiD(BGiKE###(B GiGK##..#....##.∩#(B #.##....#...##(B ##GiXK-.(B###GiK ......^.........@.^....(B#801.2 (3GiK>#(B##...GiKE#'##(B #####.. GiK!(BGiK GiK GiL GiL Gi)L Gi)M(BGiW(BGiXGi|` ###############..#....##.∩#(B #.##....#...##(B #########(B##.(B########### Gi` .....^...........^.....########(B#@..Gi` #'##(B ######..(B#'..#(B Gi` A ..###..#(BGi` #.'..#Gia ## Gi,a ?).###....(BGiKa .≈≈#..#### Gi\a ;†≈≈≈####(B ..Giga #≈Gia )≈≈≈≈∩#(B !.(B ≈≈≈(BGi5i (BGijk -(B2.2 (1Gip (BGiq Gi(BGiI(BGi(BGi(BGi}(BGi(BGij(BGi$#(B ##..#....##.∩#(B GiJG#.##....#...##(B .(B# ^.^....(B## #(B#.(B# 3#'##(B ######..(B# '..#(B (B(BGieQ (BGiR (BGiR (BGihT (BGi8V (BGiW (BGiX (BGiY (BGi[ (BGiD\ (BGi] (BGi5^ (BGi` (BGi` (BGia (BGih C###(B Gih ##..#....##.∩#(B #.##....#...##(B .#(B## ^...GiYi ^....(B## ########(B#....@..(B# 6.2 (3 #'##(B ######..(B# '..#(B ...(B# #..#(B ....(B# '..###(B ..~≈≈≈ #....(B .~≈≈≈≈≈ #..####(B Gii ≈≈≈≈≈≈≈ ####(B ..(B #≈(B ≈≈≈≈### (BGiwj (BGijp (BGi+r Gi n###############..#....##.∩#(B Gip#.##....#...##(B ######.##(B######### ^...........^.....########(B#.......(B# '##(B #####(B#@.(B# ..#(B Gi' #. ..#(B #. ..###(B#..~≈≈≈ ....(B #.~≈≈≈≈≈≈ ..####.≈≈≈≈≈≈≈###(B ..#≈≈≈≈≈≈#### ≈∩#(B !.(B ≈≈≈≈≈####(B#########≈≈≈≈(BGi1(BGi -(B7.2 (1Gi(BGiߖGi1A###############..#....##.∩#(B #.##....#...##(B Gi{A#####.####(B#######(B ...........^.... .#########.......(B# GitB4##(B #####(B#..(B# .#(B  #.#(B #.###(B#..~≈≈≈≈.(B #.~≈≈≈≈≈≈#####.≈≈≈≈≈≈≈## ##(B ..#≈≈≈≈≈≈####(B ∩#(B !.(B ≈≈(BGiBW#########≈≈≈≈##(BGiBK≈≈≈≈≈≈≈≈≈≈#(BGiI(BGiJ((B8GiO(BGi{RGi>m###############..#....##.∩#(B #.##....#...##(B ####.#####(B######(B ..........^.... #########.......#(B #(B #####(B#..(B#  #. #(B #. ###(B#..~≈≈≈≈≈≈#.(B #.~≈≈≈≈≈≈## ####..≈≈≈≈≈≈≈##(B #(B ..(B#≈≈≈≈≈≈####(B ! #########≈≈≈≈##(B≈≈≈≈≈≈(B#(B(B(B9(BGi0 #(B ##..#....##.∩#(B Gi #.##....#...##(B .#####(B######(B ^....##(B .......#(B  #####(B#..(B##(B Gi m #...(B##  #...@(B#  #..~≈≈≈≈≈≈#(B  #.~≈≈≈≈≈≈##(B ≈Gi: B≈≈≈##(BGiQ ;≈##(BGic -#(BGi& (BGiW )(B10Gi+ (BGi Gi.i(B #(B ##..#....##.∩#(B #.##....#...###.#####(B######.^....(B###.......# #(B #####(B#..(B## #(B #...(B## #(B #..@.(B##(B #..~≈≈≈≈≈≈#.(B #.~≈≈≈≈≈≈## ####(B ..≈## #(B ..(B #≈≈≈≈≈≈#### #(B !.(B ≈≈≈≈≈#####≈≈≈≈##≈≈## ≈#(B(B(B1(BGi V..#....##.∩#(B #.#...## #####.#######(B### ...........^....(B###########.......(B# #####(B#..(B## .#(B #...(B## .#(B #....(B##### .###(B #.@~≈≈≈≈≈≈# ...(B ## .####..≈(B ..(B#≈≈≈≈≈≈## ∩#(B !.(B ≈###########(B ≈≈≈≈≈≈≈≈≈≈≈≈##(B ~≈##(B .≈≈)...##(BGi (BGi ((B2Gi\ (BGi} Gii1(B #.#Gi^jo...## ######.########(B### ^...........^....(B###########.......(B# '##(B #####(B#..(B## ..#Gi}l$(B #...(B##.#(B #....(B##### ..###(B #..~≈≈≈≈≈≈# ....(B ######(B#..≈ ###(B ..(B#≈≈≈≈≈≈## ≈∩#(B !.(B ≈≈############(B≈≈≈≈≈≈≈≈(B .~≈≈##(B ..≈≈)...###(B..≈))∩..#(BGis(BGit((B3Gi{(BGi]~Gi6 ###..#.∩#(B  #.##....#...## #####.#######(B####(B .........^....(B## Gi6 P.#########.......(B# ##(B #####(B#..(B## #(B #...(B## #(B Gi7 s#....(B##### ###(B#.Gi7 (B Gi"7 +.(B Gi@8  #.~ .####(B #..≈≈≈≈≈≈≈ ##(B ..(B #≈≈≈≈≈≈#### ∩#(B !.(B ≈#############≈≈≈≈### ≈≈≈≈≈## ~≈≈≈≈≈≈≈≈≈##≈≈)...##(BGi? 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It is quivering boomerangs.(BFound a gate leading back out of this place.Hi?((B9HiH=∩(BHi Hi7"_The kobold shouts!Hiծ ##..#....##.∩#(B #.##....#...##(B .#(B ^.^....##(B #.#(B #'##.(B####(B##..##(B '..#...[...(B#..#[(B#...##(B ###..#.(B#..(B#'#....######(B #.'..####'###(B#..@?(B#..~≈≈≈≈≈≈#(B ###.(B###.~≈≈≈≈≈≈##(B ≈≈#..####(B'##(B##..#..≈##(B HiE ####.......(B####(B ≈≈≈≈∩#.......#K≈≈(B )≈≈≈≈#≈≈≈≈###(B ~≈≈≈≈###(B HiU !^...~≈Hir P≈###(B Hi (BHi HiO #(B900Hi <∩(BHi & _Found a leather armour.Hi L _(BThere is an open door here.Hi Hit##..#....##.∩#(B #.##....#...##(B .#(B ^.^....##(B #.#(B #'##.(B###(B###..##(B '..#...[...(B#..(B#[(B#...##(B ..#.(B#..(B#'#....######(B .'..####'###(B#..(B'@(B#..~≈≈≈≈≈≈#(B .(B###.~≈≈≈≈≈≈##(B #..####'(B##(B##..#..≈##(B ####.(B###(B∩#.#K≈(B ≈≈≈≈#≈≈≈≈###(B~≈≈≈###(B ...~≈###(B (B(B1 _(B(B(B2.8 (2Hidz<∩(BHi{# _f - a scroll of fearHi } Hi(B##..#....##.∩#AngleBrackets the Cleaver#.##....#...##Mountain Dwarf of Okawaru ****.. ########.########### Hi8Health: (B89/89 ======================== ..^...........^....##Magic: (B9/9========================  HiF&....#########.......# Hin/AC:(B 16 Hi~.Str:(B 19 HiDoom: (B8% .#'##.......(B###(B###..## Hi\EV:(B 9Int:(B 9  Hi1.'..#...[...(B#..(B#[(B#...## Hie]SH:(B 3Dex:(B 13  Hi{q##..#.......(B#..(B#'#....###### HiXL: (B 9 Next: (B99% Place: (Ba Bailey  Hi}.'..####'###(B#..(B'@#..~≈≈≈≈≈≈# HiNoise: --------- (B Time:(B 7902.8 (0.0)  Hif##.............(B###.~≈≈≈≈≈≈## Hi5-a) +0 hand axe  HiX≈#..####'(B##(B##..#..≈≈≈≈≈≈≈## Hi{7Throw: 15 darts (poison)  HiZ≈####.......(B####≈≈≈≈≈≈####  HiC≈≈≈∩#.......#K≈≈≈≈≈####  Hi*≈≈≈≈#########≈≈≈≈###  Hi2.~≈≈≈≈≈≈≈≈≈≈≈≈≈###  Hi(...~≈≈≈≈≈≈≈≈≈###  Hi6+....≈≈)...###  Hif1(B_The kobold shouts!  Hix_Found a leather armour.  Hi"_There is an open door here.  Hi_f - a scroll of fear  Hi:Press: ? - help, v - describe, . - travel Hi)(BThe floor. Hi Hi#L'@(BAn open door. HiHK (B[(B' _Found a leather armour. _There is an open door here. _f - a scroll of fear  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a leather armour.  The floor. Hi (B##..#....##.∩#AngleBrackets the Cleaver Hi s#.##....#...##Mountain Dwarf of Okawaru ****.. ########.########### Hi [Health: (B89/89 ========================  Hi N..^...........^....## Hi# 2Magic: (B9/9 Hi7 '========================  HiH &....#########.......# HiW /AC:(B 16 Hiu .Str:(B 19 Hi /Doom: (B8%  Hi .#'##.......(B###(B###..##EV:(B 9 Hi -Int:(B 9  HiM z.'..#...[...(B#..(B#[(B#...##SH:(B 3Dex:(B 13 ##..#.......(B#..(B#'#....###### Hio XL: (B 9 Next: (B99% Place: (Ba Bailey  Hi .'..####'###(B#..(B'@(B#..~≈≈≈≈≈≈# Hi Noise: --------- (B Time:(B 7902.8 (0.0)  Hi ##.............(B###.~≈≈≈≈≈≈##a) +0 hand axe  Hi ≈#..####'(B##(B##..#..≈≈≈≈≈≈≈## Hi 7Throw: 15 darts (poison)  Hi! Z≈####.......(B####≈≈≈≈≈≈####  Hi> C≈≈≈∩#.......#K≈≈≈≈≈####  Hie *≈≈≈≈#########≈≈≈≈###  Hiu 2.~≈≈≈≈≈≈≈≈≈≈≈≈≈###  Hi (...~≈≈≈≈≈≈≈≈≈###  Hi +....≈≈)...###  Hi 6(B_Found a leather armour.  Hi "_There is an open door here.  Hi _f - a scroll of fear  Hi HPress: ? - help, v - describe, . - travel, g - get item Hi- ;Item here:(B a leather armour.  Hi: The floor. Hi (B Hi! (B Hi   Hi +_(B Hi  HiS(BM ############ HiX#..#....##.∩(B #.##....#...##  Hi3########.###########(B  HiC@^...........^....# . HiT3...#########.......#(B  Hi#'##.......###(B###..##(B .'[...#..(B#[(B#...##(B ##..#.......#..(B#@(B#....##### .'..####'###(B#..(B'.(B#..~≈≈≈≈≈≈ ##.............(B###.~≈≈≈≈≈≈## ≈#..####'(B##(B##..#..≈≈≈≈≈≈≈## Hi6 (B# HiW (B Hiu +(B3.8 (1  Hi _ Hi<∩(B Hi  HiF_(BThere is an open door here. Hi Hihd\(BM #############..#....##.∩(B #.##....#...## ########.###########(B ^...........^....# ....#########.......#(B  Hid#'##.......###(B###..##(B .'[##(B ##..#.......#..(B#'#....##### .'..####'####..(B'.(B#..~≈≈≈≈≈≈ ##.............(B###.~≈≈≈≈≈≈######(B Hin(B Hip/(B4 _ Hiz(B Hi{R _(BYou see here a +0 leather armour. Hi| HiG(B Hi(B Hi(B Hi-(B Hi(B (B_(B (B There is an open door here.(B (B_ Hi (B Hi%B (B There is an open door here. Hi((B Hi)! (B_ Hi+(B HiA/(B Hi1(B HiT2(B Hi3(B Hi*7(B Hi9(B Hi9(B Hid;(B Hi>(B Hi'A(B HipA(B Hi(B Hi(B Hi(B HiC(B Hi! (B Hi( (B Hi(B Hi(B Hi(B Hi(B Hi(B Hi(B Hi(B Hi(B Hih(B Hi(B Hi(B Hi#(B HiZ(B HiZ(B Hi.](B Hiqa(B Hibe(B HiGh(B Hiih(B Hil(B Hi](B Hi(B Hi (B Hi(B Hi(B Hi(B HiW(B Hi(B HiH0(B(B Hi(B Hi(B HiH(B(B(B HiB (B There is an open door here. Hi(B Hi! (B_ Hi\(B Hi(B Hi0(B(B Hi(B Hi&(B Hi(B Hi(B Hi(B Hi?(B Hi(B Hi(B Hi (B Hi(B Hi(B HiF(B Hi(B Hi(B Hi(B Hid(B Hi(B Hi/(B Hiy(B Hi(B Hi(B Hi-B (B You see here a +0 hand axe. Hi9C (B You enter the shallow water. Hi?Water (B HiA(B Hi8 _Moving in this stuff is going to be slow. Hi&   HiG b(B You see here a kobold skeleton(B. Hi9(B (B_ Hi(B Hi(B Hi(B Hi*(B Hix(B Hi)(B Hi,(B Hi,(B Hi-0(B Hi;:(B Hi<0(B(B Hiu>(B HikB(B HiT  HiT=(B You enter the shallow water. Hi (BHiLV (BHi/W 1 _(BHibX Hi4(BHi5 (BHic?Y(B _Unknown command.(BHiAHiyHi(BA bailey∩∩∩(B∩∩Hi=(B(Press ?(B for help) #############  ##..#....##.∩#  #.##....#...##  #############.###########  ####......^...........^....##  ##...........#########.......#  ##.........#'##.......######..##  #.....⌠....'..#...[...#..#[#...##  ##.......###..#.......#..#'#....######  Hi[###.....#.'..####'####..'.#..~≈≈≈≈≈≈#  ######.@..).###.............###.~≈≈≈≈≈≈##  #≈≈≈≈≈≈≈≈)..≈≈#..####'####..#..≈≈≈≈≈≈≈##  ###≈≈≈≈≈≈≈÷≈≈≈####.......####≈≈≈≈≈≈####  ###....~≈)≈≈≈≈∩#.......#K≈≈≈≈≈####  ##....).)≈≈≈≈#########≈≈≈≈###  ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈###  ###...^...~≈≈≈≈≈≈≈≈≈###  ####.....≈≈)...###  ####...≈))∩..#  ###.~≈....##  ######.^.##  ##.^.###  ##.....##(BHi/1B@∩(BHiHiHi~(B#.##(B AngleBrackets the Cleaver#(B############.##(B Mountain Dwarf of Okawaru ****..(B####......^........(B Health: (B89/89 ========================Hie(B##...........#######(B Magic: (B9/9========================#(B#.........(B#'##......(B AC:(B 16Hi.Str:(B 19HiADoom: (B8%#.....⌠....'..#...[..(B EV:(B 9Int:(B 9Hil##.......(B###..#......(B SH:(B 3Dex:(B 13Hi6#(B##.....(B#.'..####'##(B XL: (B 9 Next: (B99% Place: (Ba BaileyHi:#####(B#.@..).(B###.........(B Noise: --------- (B Time:(B 7940.2 (0.0)Hi#≈≈≈≈≈≈≈≈)..≈≈(B#..####'##(B a) +0 hand axeHi[###≈≈≈≈≈≈≈÷≈≈≈(B####......(B Throw: 15 darts (poison)###....~≈)≈≈≈≈∩#......Hi##....).)≈≈≈≈#########.......~≈≈≈≈≈≈≈≈≈(B Hi1o###...^...~≈≈≈≈≈≈≈(B HiKw####.....≈≈)...#(B Hi`i####...≈))∩..(B  Hi(B_You see here a kobold skeleton(B. _You see here a +0 hand axe. _(BPartly explored, can't reach some items and places. Hiw_Unknown command. _Okay, then. _Unknown command.(BHiwQ(B(B(B(B (B_(B(B(B(B(B (B You see here a +0 hand axe. (B You enter the shallow water.Water (B(B _Moving in this stuff is going to be slow. (B You see here a kobold skeleton(B.(B (B_HiQ(BHih]j (B Items here: )))) [[[[ ÷÷÷÷÷(B.Hic`I(B(B _Hi]m(BHiI(BHi(BHi(BHi!(BHi(BHi0(B(BHi(BHix(BHi(BHi(BHiL(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You enter the shallow water.Water (BHiQM(B (B_Moving in this stuff is going to be slow.(B(B(B (B Items here: )))) [[[[ ÷÷÷(B.HiT(BHibV1(B _Hi\(BHi}^$  Things that are here:Hib' (B HiLba +0 broad axe; a +0 ring mailHie(BHi g! (B_Hii(BHi9w^#....).###.............###.~≈≈≈≈≈ ≈≈≈≈)..≈≈#..####'####..#..≈≈≈≈≈≈≈ ≈≈≈≈≈÷≈≈≈(B####.......###(B#≈≈≈≈≈≈### Hiw....~≈)≈≈≈≈∩#.......#K≈≈≈≈≈####(B #....).)≈≈≈≈(B#########≈≈≈≈###(B ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈###(B  Hi>x###...^...~≈≈≈≈≈≈≈≈≈###(B HisxO####.....≈≈)...###(B ####...≈))@..#(B 57.6 (17.4)Hix##.~≈....##(B Hix` ######.^.##(B Hix Hix{##.^.###(B ##.....Hiy##(B ##...)...##(B#....(B∩....#(BHi'yL#.........#(BHi;y8##.......##(BHi@(B(B _(BThere is a gate leading back out of this place here.Hi(BHii (BHi(BHi(BHiE:(B8.6 (1.0) _Hi(BHiV8 (BDungeon:8  Hi$Welcome back to the Dungeon!HiV (B #.(B #.#(B #.#(B #(B #.(B #.#(B #.#(B #(B ###.#####.####.#(B ######(B #.:...†.#(B ......(B #...#...####†######### #.###.(B #.................o... #(B #..~~~~≈~~.....####### HiD#(B #(B #..~(B####J~....##(B #.##.~(B#@k(B#≈~.#.##HioF####(B)##.≈(B#J(B..≈w(B.#.##.......~(B#.z(B.~[(B.#.##.##.#..~(B#..'~~[(B.'###.#..≈(B#>(B.#~≈(B....##Hi #....~(B####≈~(B.....##(B #(B w(B  (B GastronokHi#....~~~≈~≈~)(B.....##(B ##(B k(B  (B wyvernHi##.........(B........####.(B J(B  (B jellyHi)..........'(B)).......'....(B z(B  (B wight (polearm)Level annotation: GastronokHi~The wyvern barely misses you.(B The wight barely misses you.(BHivM 8(B=60.1 (2.5Him (BHio  Hip g_The wyvern barely misses you.(B The jelly hits you but does no damage.Hi q  Hi%q X_(BThere is an empty arch of ancient stone here.His Hi]Hifc(BRead which item? Scrolls  b - 2 scrolls of blinkingHic(Bf - a scroll of fear  g - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armour(Br - a scroll of revelation  I - a scroll of immolation  c - 2 scrolls labelled AGREGR NIEPUT  e - 2 scrolls labelled XEKAHEDDILA  l - a scroll labelled FOUGGAW TEPALEGU Hic(B[!(B] read(B|quaff|evoke[?(B] describe selectedHi?HiHi(B##.(B #.#(B #.#HiAngleBrackets the Cleaver ##.(B #.#(B #.#Mountain Dwarf of Okawaru ****.. ####.#####.####.#Health: (B89/89 ======================== ######(B #.:..........†.#Magic: (B9/9======================== HiF......(B #...#...####†#########(B AC:(B 16Str:(B 19Hi]Doom: (B8% #.###.(B #.................o...(B EV:(B 9HiwInt:(B 9 ##..~~~~≈~~.....#######(B SH:(B 3Hi@Dex:(B 13 #Hi]#(B #..~(B####J~....##HiXL: (B 9 Next: (B99% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##HiNoise: (B=-------- (B Time:(B 7960.1 (0.0)Hi####(B)##.≈(B#J(B..≈w(B.#.#a) +0 hand axeHi#.......~(B#.z(B.~[(B.#.#Hi48Throw: 15 darts (poison)HiJt#.##.#..~(B#..'~~[(B.'##Hi^#.#..≈(B#>(B.#~≈(B....##Hiv #....~(B####≈~(B.....##(B #(B w(B  (B GastronokHi#....~~~≈~≈~)(B.....##(B ##(B k(B  (B wyvernHi##.........(B........####.(B J(B  (B jelly)..........'(B)).......'....(B z(B  (B wight (polearm) Hiw(B_There is a gate leading back out of this place here.  Welcome back to the Dungeon!  Hi,Level annotation: GastronokHilThe wyvern barely misses you.(B The wight barely misses you. Hi2(B_The wyvern barely misses you.(B The jelly hits you but does no damage. _(BThere is an empty arch of ancient stone here.Him HiN(B Okay, then.(BHi[ (BHi(BHi1 _(BHi Hi f(BHi g (BHiq(BHi.r HiGr3_Unknown command.(BHisHi%%(B##.(B #.#(B #.#AngleBrackets the Cleaver ##.(B #.#(B #.#Mountain Dwarf of Okawaru ****.. ####.#####.####.#Health: (B89/89 ======================== ######(B #.:..........†.#Magic: (B9/9======================== ......(B #...#...####†#########(B AC:(B 16Str:(B 19Doom: (B8% #.###.(B #.................o...(B EV:(B 9Int:(B 9 ##..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 ##(B #..~(B####J~....##XL: (B 9 Next: (B99% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##Noise: (B=-------- (B Time:(B 7960.1 (0.0)####(B)##.≈(B#J(B..≈w(B.#.#a) +0 hand axe#.......~(B#.z(B.~[(B.#.#Throw: 15 darts (poison)#.##.#..~(B#..'~~[(B.'###.#..≈(B#>(B.#~≈(B....###....~(B####≈~(B.....##(B #(B w(B  (B Gastronok#....~~~≈~≈~)(B.....##(B ##(B k(B  (B wyvern##.........(B........####.(B J(B  (B jelly)..........'(B)).......'....(B z(B  (B wight (polearm) (B_The wyvern barely misses you.(B The jelly hits you but does no damage. _(BThere is an empty arch of ancient stone here. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel(BAn empty arch of ancient stone.Hi] (B@k(BThere is an empty arch of ancient stone here. _Okay, then.(B _Unknown command.(B  Press: ? - help, v - describe, . - travelHere: (Ba wyvern  The floor.Hi& VkJ(Bjelly"Hi0 "Hi k"Hi J"Hi %(Bwyvern#Hi" #HiO#"(B#Hi}#k##Hi#/(BA stone wall.#Hi/(B#≈#Hi $(B  #Hi6 You can't se#HiNe that place.  #Hib[some deep water.]#HiJ ≈#HiJ w#HiJ +, v - describe, . - travel#HiJ GHere: (BGastronok, wearing a +2 hat of ice  #HiK Some shallow water.$Hi0B $HiB#(B$HiBw$HiB~$HiC6(BSome shallow water.$Hie$Hi%.~$Hi (BThe floo$Hi r.$Hi4z(B.  $HisHere: (Ba wight, wielding a +3 spear and wearing a +0 robe  The floor.%Hif*(B##.(B #.#(B #.#AngleBrackets the Cleaver ##.(B #.#(B #.#%HiXMountain Dwarf of Okawaru ****.. ####.#####.####.#%Hi,[Health: (B89/89 ======================== %HiYv######(B #.:..........†.#%Hi2Magic: (B9/9%Hi'======================== %Hi......(B #...#...####†#########(B AC:(B 16%Hi!.Str:(B 19%HiDoom: (B8% #.###.(B #.................o...(B EV:(B 9Int:(B 9 #%Hic#..~~~~≈~~.....#######(B SH:(B 3%Hi@Dex:(B 13 #%Hi]#(B #..~(B####J~....##%HiMXL: (B 9 Next: (B99% Place: (BDungeon:8%Hi{r#.##.~(B#@k(B#≈~.#.##%HiNoise: (B=-------- (B Time:(B 7960.1 (0.0)%Hi####(B)##.≈(B#J(B..≈w(B.#.#%Hi.a) +0 hand axe%HiQ#.......~(B#.z(B.~[(B.#.#Throw: 15 darts (poison)%Hit#.##.#..~(B#..'~~[(B.'##%Hi#.#..≈(B#>(B.#~≈(B....##%Hi #....~(B####≈~(B.....##(B #(B w(B  (B Gastronok%Hi9#....~~~≈~≈~)(B.....##(B ##(B k(B  (B wyvern%Hit##.........(B........####.(B J(B  (B jelly%Hi)..........'(B)).......'....(B z(B  (B wight (polearm) %HiD9_(BThere is an empty arch of ancient stone here. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelHere: (Ba wight, wielding a +3 spear and wearing a +0 robe  The floor.%Hi (B%Hiu(B%Hiy1 _(B%Hi%Hi;(B%Hio> (B%HiV(B%HiX %HiJX%HiX3_Unknown command.(B%Hi@Z%Hi %Hi˚ F(BRead which item? %Hi Scrolls %Hi: + b - 2 scrolls of blinking%Hie 2(Bf - a scroll of fear  %Hi՛ tg - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armour%Hi 7(Br - a scroll of revelation %Hi + I - a scroll of immolation %Hi 5 c - 2 scrolls labelled AGREGR NIEPUT %Hi. ) e - 2 scrolls labelled XEKAHEDDILA %HiE - l - a scroll labelled FOUGGAW TEPALEGU %Hi x(B[!(B] read(B|quaff|evoke%Hi 7[?(B] describe selected&Hi&Hi&Hi@(B##.(B #.#(B #.#&Hir-AngleBrackets the Cleaver &Hi#&Hi#.(B #.#(B #.#Mountain Dwarf of Okawaru ****.. ####.#####.####.#&Hi[Health: (B89/89 ======================== &HiHv######(B #.:..........†.#&Hit2Magic: (B9/9&Hi'======================== &Hi......(B #...#...####†#########(B AC:(B 16&Hi.Str:(B 19&Hi-/Doom: (B8% &Hi^#.###.(B #.................o...(B EV:(B 9&Hi?Int:(B 9 #&Hi#..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 ##(B #..~(B####J~....##XL: (B 9 Next: (B99% Place: (BDungeon:8&Hi? #.##.~(B#@k(B#≈~.#.##Noise: (B=-------- (B Time:(B 7960.1 (0.0)&Hi8####(B)##.≈(B#J(B..≈w(B.#.#a) +0 hand axe#.......~(B#.z(B.~[(B.#.#Throw: 15 darts (poison)&Hit#.##.#..~(B#..'~~[(B.'##&Hi#.#..≈(B#>(B.#~≈(B....##&Hi# #....~(B####≈~(B.....##(B #(B w(B  (B Gastronok&Hid#....~~~≈~≈~)(B.....##(B ##(B k(B  (B wyvern&Hi##.........(B........####.(B J(B  (B jelly&Hi)..........'(B)).......'....(B z(B  (B wight (polearm) &Hi,&_Okay, then. &Hiy"_Unknown command.&Hi:Press: ? - help, v - describe, . - travel&HiVHere: (Ba wight, wielding a +3 spear and wearing a +0 robe &HiN_(BThe floor. _Unknown command.&Hi+(B&Hi*Unknown command. (B As you read the scroll of teleportation, it crumbles to dust.  &HiyYou feel strangely unstable.(B  The wyvern bites you but does no damage. &Hi The wight hits you but does no damage. The jelly hits you but does no damage.  Gastronok waves his eye-stalks in wide circles.(B&Hi : (B@&Hi N(BThe confined air twists around weakly and strikes you!&Hi9(B0---&HiT(B1.1 (1Tele (B&Hi(f(B _The wyvern misses you.(B(HisL (HiN G(BEvoke which item? (HiO Wands (Hi2O ) f - a wand of flame (7)(HiO (Bw - a wand of warping (5) [!(B] read|quaff|evoke(HiO O(B[?(B] describe selected)Hii)Hi[j)HiȞ)HiK(B##.(B #.#(B #.#AngleBrackets the Cleaver ##.(B #.#(B #.#Mountain Dwarf of Okawaru ****.. ####.#####.####.#Health: (B80/89 =====================--- ######(B #.:..........†.#Magic: (B9/9======================== ......(B #...#...####†#########(B AC:(B 16Str:(B 19Doom: (B8% #.###.(B #.................o...(B EV:(B 9Int:(B 9 ##..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 ##(B #..~(B####J~....##XL: (B 9 Next: (B99% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##Noise: (B=-------- (B Time:(B 7961.1 (0.0)####(B)##.≈(B#J(B..≈w(B.#.#a) +0 hand axe#.......~(B#.z(B.~[(B.#.#Throw: 15 darts (poison)#.##.#..~(B#..'~~[(B.'##Tele #.#..≈(B#>(B.#~≈(B....###....~(B####≈~(B.....##(B #(B w(B  (B Gastronok#....~~~≈~≈~)(B.....##(B ##(B k(B  (B wyvern##.........(B........####.(B J(B  (B jelly)..........'(B)).......'....(B z(B  (B wight (polearm)You feel strangely unstable.(BThe wyvern bites you but does no damage.  The wight hits you but does no damage. The jelly hits you but does no damage.  Gastronok waves his eye-stalks in wide circles.(BThe confined air twists around weakly and strikes you! _The wyvern misses you.(B)Hi*(B# #. #.# #.# (B AngleBrackets the Cleaver # #. #.# #.# (B Mountain Dwarf of Okawaru ****.. # ###.#####.####.# (B Health: (B80/89 =====================--- )Hi###### #.:..........†.# (B Magic: (B9/9======================== ...... #...#...####†#########(B AC:(B 16Str:(B 19Doom: (B8% #.###. #.................o...(B EV:(B 9Int:(B 9 # #..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 # # #..~(B####J~....## (B XL: (B 9 Next: (B99% Place: (BDungeon:8 )Hi.#.##.~(B#@k(B#≈~.#.## (B Noise: (B=-------- (B Time:(B 7961.1 (0.0) )Hi####)##.≈(B#J(B..≈w(B.#.# (B a) +0 hand axe )Hi#.......~(B#.z(B.~[(B.#.# (B Throw: 15 darts (poison) )Hi#.##.#..~(B#..'~~[(B.'## (B Tele )Hi; #.#..≈(B#>(B.#~≈(B....##  )Hio#....~(B####≈~(B.....## #(B w(B  (B Gastronok )Hi#....~~~≈~≈~)(B.....## ##(B k(B  (B wyvern )Hi##.........(B........####.(B J(B  (B jelly)Hi )Hi)..........')).......'....(B z(B  (B wight (polearm))HiGastronok waves his eye-stalks in wide circles.(BThe confined air twists around weakly and strikes you! )Hi(_The wyvern misses you.)Hi.Aiming: Throw Flame)Hi0uPress: ? - help, Shift-Dir - straight lineAim: (Ba jelly (100% to hit)*Hi&_ (BJ*(B*HiӔJ*(B.zAim: (Ba wight, wielding a +3 spear and wearing a +0 robe (71% to hit)*HiY (Bz*(B*HisZ*(B.*(B*Hi[! Uk(B.***Hi! '~(B*Hin*wAim: (BGastronok, wearing a +2 hat of ice (100% to hit)+Hi ( (B+HiP <k**≈w+Hi 0**(B,Hi4k(B.**~**(B,HiL k**≈**(B.*(B-Hij '(B-Hi ##.(B #.#(B #.#AngleBrackets the Cleaver ##.(B #.#(B #.#Mountain Dwarf of Okawaru ****.. ####.#####.####.#Health: (B80/89 =====================--- ######(B #.:..........†.#Magic: (B9/9======================== ......(B #...#...####†#########(B AC:(B 16Str:(B 19Doom: (B8% #.###.(B #.................o...(B EV:(B 9Int:(B 9 ##..~~~~≈~~.....#######(B SH:(B 3Dex:(B 13 ##(B #..~(B####J~....##XL: (B 9 Next: (B99% Place: (BDungeon:8#.##.~(B#@k(B#≈~.#.##Noise: (B=-------- (B Time:(B 7961.1 (0.0)####(B)##.≈(B#J*(B.≈w(B.#.#a) +0 hand axe#.......~(B#.z(B.~[(B.#.#Throw: 15 darts (poison)#.##.#..~(B#..'~~[(B.'##Tele #.#..≈(B#>(B.#~≈(B....###....~(B####≈~(B.....##(B #(B w(B  (B Gastronok#....~~~≈~≈~)(B.....##(B ##(B k(B  (B wyvern##.........(B........####.(B J(B  (B jelly)..........'(B)).......'....(B z(B  (B wight (polearm)Gastronok waves his eye-stalks in wide circles.(BThe confined air twists around weakly and strikes you! _The wyvern misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line(B-Hi-0 ;*(B-Hi* ;*(B-Hi ;*(B-Hi5;*(B-Hi;*(B-Hi-HiL3*(B.Hi(B.§§§§§[.'...(BYou block the wight's attack. You block the jelly's attack..HiD(B76-(B=2.1 (1(B _The wyvern bites you..HiF.Hi *(BYou block the wight's attack. You block the jelly's attack. _The wyvern bites you.  You closely miss the wyvern.(B You hit the jelly. Your hands burn!  .Hi vThe wyvern bites you but does no damage.  Gastronok waves his eye-stalks in wide circles..Hi1 (B.Hi  (B@(B§w.#~(B§.#k(B  (B wyvernJ(B  (B jellyz(B  (B wight (polearm)(B  The confined air twists around weakly and strikes you.(B69---(B-8 (0.7.HiT(B _The jelly hits you but does no damage.1Hi ≈w(B.#(B.§§§#~1Hi (B§≈(B....w(B  (B Gastronok1HiX k(B  (B wyvernJ(B  (B jelly1Hi jz(B  (B wight (polearm) 1Hi [(B_The jelly hits you but does no damage.  You hit the wyvern1HiX .  1Hi| The wyvern is lightly wounde1Hi d.  1Hi You hit the jelly. Your hands burn! The acid corrodes you!(Bwyvern bites you but does no damage1Hi >.  The wight is engulfed in a cloud of scalding steam.1Hi 671Hi --1Hi /12 -1Hi ((B3.6 (0.81HiG 3-4 hand axeCorr (-4) 1Hi (B1HiZ (B1Hi  1Hi; f_The wight hits you but does no damage. The jelly barely misses you.(B1Hi 3Hid ] (B You hit the wyvern but do no damage.3Hi 6(BThe wyvern is lightly wounded.3Hi 8 (B3Hi 3HiD 3Hii  3Hi 9##########(B 3Hi  #(B....@(B...#(B 3Hi   3Hi #(B.######(B.#(B 3Hi  3Hi 3Hi  3HiH  3Hi{ VYou hit the jelly but do no damage.(B Your hands burn!3Hi (B3Hi ' (B 3Hi! *Your surroundings suddenly seem different.3HiN" Q4-(B-3Hi" 4.43Hi& (B3Hi'  3Hi( %_Gastronok leaves your sight.3Hi) 4Hi}(B4Hi (B4Hi(B4Hi(B4Hig4HiB5-(B4Hi9(B4Hi'(B4Hi+Q6(B(B4Hi(B4Hi4HiB7=(B4Hi(B4Hi|(B4HihP(B68=(B4Hi؏(B4Hi\(B4Hi((B704HiO0(B(B4HiޔO(B1=(B4HiÕ(B4Hi(B4Hiu4HiʘH(B2=(B4Hi(B4HiN(B4Hiq(B3(B(B(B4(B(B(B5=(B(B(B(B6=(B(B (B_You start resting.(B(B8=-(B(B75.4 (11.0)(B16 6.4 (12+0 hand axe (B(B _You are no longer corroded.(B5Hig(B(B(B(B5Hi5Hi(B95Hi(*=(B5Hi(B5Hi9(B5Hi((B805HiT(B5Hi9(B5HiQ"'(B15Hi#(B5Hi%(B5Hi#&5HiW&0(B2=5Hi&(B5HiJ'(B5Hi~)(B5Hi5(B3=(B(B(B(B4(B(B(B6=(B(B(B(B7=(B(B(B(B8(B5Hi6 5Hi6!(B5Hi7H_You start resting.(BHP restored.5Hi< (B5HiC4(B85.4 (9.0)5HiD%(B95HiE0=(B6.4 (15Hi>E0.0) _5HiI(B5Hic~5Hi+6 5HiC (BLevel 8 of the Dungeon<<>>(B∩5Hi\C q(B(Press ?(B for help)#.#.......#.#5HiC ###.#####.####.#5HiC #.#.#####.#.###### (B #.:..........†.#5HiD ##.#.#(B #........... (B  #...#...####†##############5Hi;D ##....###.#.#.#.###. (B #.................o.....(B).#5HiqD #.............# (B  (B #..~~~~≈~~.....##########.# ##....#####.###5HiD 7# #..~####J~....###.#5HiD a ........# (B  #.#5Hi&E >#.##.~#(B∩k#≈~.#.##5HiSE #.#5HiE  #####.#.. (B  ..#####(B)##.≈#J.§≈w.#.##o##.####(B  #.##.......~#.z.§§§#.#5HiE #.#5Hi.F 2#+#(B #.#5HibF ;#.##.#..~#..'~~[.'###.#5HiF < (B  5HiF K #.#..≈#>.#§≈....###.#5HiG I#....~####≈~.....##(B ####.#5Hi/G _#....~~~≈~≈~).....##(B ##.##.#5HiYG < ##.................####...#.#5HiG w )..........'(B)).......'.....o..##..###...#.##.).(.....####.....##. .....##.###)......##(B #...#### #.#####.#(B ##.)...##(B ##.## #. (B  #.#(B ##...##(B #.#5HiH  . (B  ..#(B ##+###.#5HiEH ##########5Hi{H # (B  ###(B  #.#5HiH F#....@...##.#5HiH O#.######.# 5Hi.I (B6Hi06Hi<](BAngleBrackets the Cleaver6HivZMountain Dwarf of Okawaru ****..Health: (B89/89 ========================Magic: (B9/9========================AC:(B 16Str:(B 19Doom: (B8%EV:(B 9Int:(B 9SH:(B 3Dex:(B 13##########XL: (B 9 Next: (B99% Place: (BDungeon:8#(B....@(B...#Noise: --------- (B Time:(B 7986.4 (0.0)#(B.######(B.#a) +0 hand axeThrow: 15 darts (poison)(BYour surroundings suddenly seem different. _Gastronok leaves your sight. _You start resting. (B_You are no longer corroded. (B_You start resting. (B_HP restored.(B6Hi.`(B6HiBc6Hi 6Hi .(B6Hi 5Dungeon Overview and Level Annotations 6Hi4 Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (8/15)6Hi \ Temple(B (1/1)(B D:56Hi B Bailey(B (visited) 6HiJ  Lair: D:8-11 6Hi L(BThe Realm of Zot is guarded by orbs of entropy. 6Hi Altars:(B (press _(B to reach them and ?/g(B for information about gods) Ashenzari6Hi Cheibriados6Hi DithmenosElyvilon 6Hi> 6FedhasGozag ($195)Hepliaklqana6His AKikubaaqudgha MakhlebNemelex Xobeh6Hi /OkawaruQazlal 6Hi $RuSif Muna6Hi #TrogUskayaw 6Hik Vehumet6Hi Wu JianXom6Hi 0Yredelemnul Zin6Hi The Shining One 6HiJ Shops:(B (press $(B to reach them - yellow denotes antique shop) 6Hiw D:1 ! 6Hi xAnnotations:(B (press !(B to add a new annotation) 6Hi ?D:6(B Blorkula the orcula 6Hi /D:8(B Gastronok7Hi>7Hi(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..7Hi<]Health: (B89/89 ========================7Hio2Magic: (B9/97Hi)========================7Hi/AC:(B 167Hi.Str:(B 197Hi>1Doom: (B8%7Hiu/EV:(B 97Hi/Int:(B 97Hi/SH:(B 37Hi#KDex:(B 13##########7HiqXL: (B 9 Next: (B99% Place: (BDungeon:87Hi_#(B....@(B...#7HizNoise: --------- (B Time:(B 7986.4 (0.0)7Hi8`#(B.######(B.#7Hi%a) +0 hand axe7Hi8Throw: 15 darts (poison)7HiH(BYour surroundings suddenly seem different. 7Hi?#_Gastronok leaves your sight. 7Hiy#_You start resting. 7HiD(B_You are no longer corroded. 7Hi;(B_You start resting. 7Hi%(B_HP restored.7Hi/ (B7Hi(B7HiM8Hi`8Hi(BLevel 8 of the Dungeon<<>>(B∩(B(Press ?(B for help)8Hi05#.#.......#.####.#####.####.#8Hi+#.#.#####.#.###### (B #.:..........†.###.#.#(B #........... (B  #...#...####†##############8Hik##....###.#.#.#.###. (B #.................o.....(B).##.............# (B  (B #..~~~~≈~~.....##########.#8HiZ ##....#####.#### #..~####J~....##8Hik#.# ........# (B  #.#8HiI>#.##.~#(B∩k#≈~.#.##8Hi #.#8Hi̓_ #####.#.. (B  ..#8HiL####(B)##.≈#J.§≈w.#.##o#8Hi`e#.####(B  #.##.......~#.z.§§§#.##.#8Hiw2#+#(B #.#8Hiݔ;#.##.#..~#..'~~[.'###.#8Hi< (B  8HiHK #.#..≈#>.#§≈....###.#8Hi}I#....~####≈~.....##(B ####.#8Hi#....~~~≈~≈~).....##(B ##.##.# ##.................####...#.#8Hi )..........'(B)).......'.....o..##..###...#.##.).(.....####.....#8HiPr#. .....##.###)......##(B #...###8HiC# #.#####.#(B ##.)...##(B ##.## #. (B  #.#(B ##...##(B #.#8Hi . (B  ..#(B ##+###.###########8HiZ# (B  ###(B  #.#8HiF#....@...##.#8Hig#.######.# (B9Hi 9Hi% 9Hi+ 5(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B89/89 ========================Magic: (B9/9========================AC:(B 16Str:(B 19Doom: (B8%EV:(B 9Int:(B 9SH:(B 3Dex:(B 13##########XL: (B 9 Next: (B99% Place: (BDungeon:8#(B....@(B...#Noise: --------- (B Time:(B 7986.4 (0.0)#(B.######(B.#a) +0 hand axeThrow: 15 darts (poison)(BYour surroundings suddenly seem different. _Gastronok leaves your sight. _You start resting. (B_You are no longer corroded. (B_You start resting. (B_HP restored.(B(B:Hi@Z7(B(B:Hi[0(B(B:Hi](B:His~0(B(B:Hi~7(B(B(B(B(B(B(B(B        (B ###  (B #(B.@...(B...#(B9.4 (3  (B #(B.######(B.#  (B...  ###(B.  #(B.  #(B.  #(B.  ##  (B(B(B:Hi*.       ########## (B #(B........# (B #@######.# #(B.......#(B  ####(B.##(B.# (B #(B.#(B # (B #(B.# (B #(B.. (B ### (B (B(B(B90.4 (1(B:Hi< 7(B(B:Hi x(B(B(B(B(B:Hi}4 w      ########## #(B #(B........# #(B.##.######.# #(B..@(B....#(B 1 (B ####(B.##(B.# (B #(B.#(B # (B #(B.#(B (B #(B.. (B ### (B  (B(B(B;Hi(B;Hi(B;Hi(B;Hi:(B;Hi(B;Hi(B;Hie(B;HiI ;Hi ;Hi*#(B.;Hi ;Hi *#(B.;Hi8 ;Hii<#(B. ;Hi<#(B. ;Hi[#(B. ########## ;Hi(B #(B. #.(B.......# ;HiM(B #(B.##(B.######.# ;Hiw(B #(B.@.(B....#;Hi (B2;Hi ;Hi(B ####(B.##(B.# ;Hi7e(B #.#(B # ;Hii6(B #.# ;Hi6(B #.. ;Hi-(B ###;Hi ;Hi! ;HiL! (B;HiV(B;Hi(B;Hi;Hi(B;Hi (B;Hi (B;Hi] (B;Hi (B;Hi(B;HiS(B;Hi||  (B #(B.. ;Hi (B #(B.# (B #(B.#;Hi ;Hi`(B #(B.# ;Hi(B #(B.#(B  ;Hi>j(B #(B.########### ;Hiqj(B #(B.##........# ;HiU(B #@##.######.#;Hi3(B3 ;Hi(B #(B..(B.....# ;Hi<q####(B.##(B.# ;Hig$(B #;HiA.#(B # ;Hi6(B #.# ;Hi6(B #.. ;Hi,### ;HiX! (B;Hi(B;Hi((B;Higx (B(B(B(B(B(B(B(B(B;Hiy 0(B(B;Hi| (B;Hi (B;Hil (B(B(B(B(B(B(B(B(B(B(B(B(B(B#.###(B #+#(B  ##(B #(B.##(B #(B...##(B.#(B....... .......  9.4 (6.#(B .#(B #.#(B#.############.##........##.##.######.##(B.......#####.##.#(B(B;Hi (B;Hi, Hi,(B ##....#####.#........#(B #.#(B #####.#..(B ..#(B ##.####(B #.#(B #(B. #+#(B #.#(B .###(B >Hi?-7###(B ..#(B ##.###(B.#(B #...##@#(B #(B+ #(B........#(B #(B.##(B.######.#### (B>Hi-#.#(B#.###########(B#.##........#(B>Hi3(B>Hi4-(B6.4 (1>Hih8(B>Hi9>Hi >Hic( +(BDungeon Overview and Level Annotations Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (8/15) Temple(B (1/1)(B D:5 Bailey(B (visited)  Lair: D:8-11 (BThe Realm of Zot is guarded by orbs of entropy. Altars:(B (press _(B to reach them and ?/g(B for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($195)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops:(B (press $(B to reach them - yellow denotes antique shop) D:1 ! Annotations:(B (press !(B to add a new annotation) D:6(B Blorkula the orcula D:8(B Gastronok?Hi?HiRe(B##....#####.##(B AngleBrackets the Cleaver........#(B #.#(B Mountain Dwarf of Okawaru ****..#####.#..(B ..#(B Health: (B89/89 ========================##.####(B #.#(B Magic: (B9/9?Hi========================#(B.#+#(B #.#(B AC:(B 16Str:(B 19?Hi<BDoom: (B8%.###EV:(B 9Int:(B 9###(B ..#SH:(B 3Dex:(B 13##.###(B.#XL: (B 9 Next: (B99% Place: (BDungeon:8##...##@#Noise: --------- (B Time:(B 8006.4 (0.0)##(B.......+a) +0 hand axe#(B........#Throw: 15 darts (poison)#(B.##(B.######.#####.##.##.############.##........#?Hi2(BYour surroundings suddenly seem different. _Gastronok leaves your sight. _You start resting. (B_You are no longer corroded. (B_You start resting. (B_HP restored.?Hi (B?Hi!(B?Hi"@Hi@Hiإ(BM.............(B ##....#####.##@Hi6........#(B #@Hi\(B #####.#..(B .@HiY(B .#####(B. #+#(B #.#(B #(B.##(B ###(B.. ##.#(B ##...##(B.##.....(B..+#.....(B...#.##.#(B@Hi(B@Hi-(B7.4 (1@Hi3(B@Hi@Hi;@Hiy(B ##....###.#.#(B #............##(B ##....#####.##(B. ........#(B #.#(B #(B. #####.#..(B ..#(B #(B. #.####(B #.#(B #(B. #+#(B #.#(B #(B.###(B ###(B.@(B.#(B ##.###(B.#(B ##...##(B.#(B ##......(B.+ #.......(B.#(B #.##.#####(B #.#### (B #.#(B #.#(B@Hi(B@Hi((B8@Hi*(B@Hi/@Hi1  @Hi (B ##.#.#(B #...  (B ##....###.#  (B #........... @Hi  @Hi d(B ###(B ##....#####.  @Hi (B #(B.$(B ........#(B #. @Hi  @HiW (B #(B.#(B #####.#..(B ..  @Hiw (B #(B.#(B #.####(B #. @Hi  @Hi (B #(B.#(B #+#(B #. @HiĔ  @Hi N(B #@### @Hi @Hi ](B ###(B...# @Hi"  @HiB ^(B ##.###(B.# @HiT  @Hiٕ 5(B ##...##(B.#  (B ##.......(B+  (B #........#  (B #.##.##### @Hi A (B #.####  @HiA E(B #.#(B@Hi7 (B@Hi ((B9@Hi (B@Hi3  @HiX @Hii _Found 13 gold pieces.@Hi AHi&(BAHi&(BAHi'(BAHi((BAHi}+(BAHi+(BAHi`,(BAHi-(BAHi_00(B(BAHi20(B(BAHif4(BAHi(I(BAHiDY(B(B #.#.######(B #.#......(B #.#.#####(B ##.#.#(B #..(B ##....###.(B #.........#######(B....####$(B.........#(B #####.#..(B ..(B12.4 (3 #.#(B #.####(B #.(B #.#(B #+#(B #.  #.###  ###(B...#  ##.###.#.#+(B(B(BAHi$(B AHi>#.#..(B  #.#.#######(B #.#.......#(B #.#.#####.#(B ##.#.#(B #...(B ##....###.#.#(B #...........AHiUc(B ########(B....#####.#AHiz(B AHi#(B.@(B.........#(B #.#AHi(B AHi#(B.#######(B.#..(B ..#(B AHi#(B.#(B #.####(B #.#(B #(B.#(B AHi,_ #+#(B #.#(B AHi=T#(B.###(BAHiM AHiY;###(B..AHie*.#(B AHiI##.###.#(BAHiu ##...##.#(B #+(BAHi(BAHi5-(B3.4 (1AHi(BAHi^(BAHi0-(B4.4 (2AHi(BAHi8 _You now have 347 gold pieces (gained 13).AHiAHi (BAHi (B(B(B(B(B(BAHiN (BAHi4 (BAHil (BAHi (BAHi (BAHi 0(B(BAHi (BAHi (BAHiM (BAHi: 0(B(BAHiŚ (BAHi (BAHi (BAHib (BAHi O#.#..(B .#AHiҡ #(B.#.#######w#(B #(B.#.(B......#.#(B #(B.#(B.#####.#.#####(B.#(B.#(B #.....AHi ##(B....###.#.#.#.##.(B............#(B AHi ########(B....#####.###(B #(B......@(B....#(B #.#(B AHi 9.4 (5AHiR {#(B.#######(B.#(B.... ..#(B #.#(B #.#####(B #.#(B #.(BAHih ?#.###(B###.AHi| 4..#(B##.##AHi -#.#(B AHi AHi (BAHi (BAHi BHieh#.###(B ##(B BHi#(B.#..(B .#(B #(B.#.#######w#(B BHi#(B.#.(B......#.#(B .#(B.#####.#.#######(B.#(B.#(B #..........##(B....###(B.#.#.#.###BHiޚw(B #(B.............#(B BHif########@(B...#####.###BHi #(B...........#(B #.#(B #(B.#######(B.#(B.......#(B BHi-#.#(B #(B.#######.#(B#.#(B BHiG #(B+#(B #.#(B #.##BHi\_#(B#...#(B#BHipW##.#(B##.#(BBHi֣(BBHiӤ.(B20.4 (1BHi*(BBHiѪBHiC (BBHi& (BBHi (BBHi (BBHi (BBHi 0(B(BBHi BHi /(BM BHi " ###BHi @.(B .#######wBHi -.......#.#(B BHi p #(B.#.#####.#.#####(B ##(B.#(B.#(B #..........#(B....###(B.#.#.#.###(B #(B.@(B...........(B1#######.(B...#####.###......(B.....#(B ##.#######(B.#(B.......######(BBHiS (BBHi6B (BCHiKCHiQ(BLevel 8 of the Dungeon<<>>(B∩(B(Press ?(B for help)########.##..........##.#########.####.##.##.#CHi` (B  ###(B #.##.### (B  ###. (B  ..#(B #.#CHi/#.#.. (B  .##. (B  #.#(B #.##.#.#######w#CHi/#. (B #.#(B #.##.#.......#.####.#####.####.#CHi#.#.#####.#.###### (B #.:..........†.#CHi>##.#.#(B #........... (B  #...#...####†##############CHik##....###.#.#.#.###. (B #.................o.....(B).#CHi#.@...........# (B  (B #..~~~~≈~~.....##########.#CHi########....#####.#### #..~####J~....##CHi#.##...........# #.##.##.~#(B∩k#≈~.#.##CHis#.##.#######.#.......#CHi####(B)##.≈#J.§≈w.#.##o#CHi3v#.#(B #.#######.#CHiS#.......~#.z.§§§#.##.#CHip#.#(B #+#(B #.#CHi#.##.#..~#..'~~[.'###.#CHi#.###(B  (B   #.#..≈#>.#§≈....###.####...##....~####≈~.....##(B ####.#CHi8##.###.#CHi.u#....~~~≈~≈~).....##(B ##.##.###...##.#  ##.................####...#.#CHim##.......+  )..........'(B)).......'.....o..##........# CHi#..###...#.##.).(.....####.....#(BCHi  !#.##.......##.......# (B #.###>#(B ####..##(B ##.#.# (B  # CHi # #.#..#..######.....##(B #. (B #.##.##(B ##.....###.  #.#.##..#(B ##.†.##(B #.###.##.#CHiԌ d##...##(B  #.#<......#(B ##'##(B #.....##.#(B ##†###........##(B ###.####(B #####.############..#########.##(B #.#(B #..........#..........##(B ##.## #.#(B #.#######...###########(B  ##...##########.#CHix #.#(B #.#(B #.....#(B#.....#(B #...............##.###.#(B ##...##(B#####.#(B ##....(B#.....#(B ##.##(B#.######.#.#(B#######(B #.#(B#..........#(B #.#(B  ########.###(B #.#(B CHi d  #.#(B   (B  ###(B #(B #.### (B  ##(B #. (B  ..#(B #.#(B #.#.. (B  .#(B #. (B  #.#(B #.#(B CHiC #.#.#######w#(B #. (B #.#(B #.#(B #.#.......#.###.#####.(B CHib #.#.#####.#.###### (B #.:..........†.#(BCHix  CHi ##.#.#(B #........... (B  #...#...####†#############(B CHiƎ ##....###.#.#.#.###. (B #...CHiގ A.o.....(B) CHi #.@...........# (B  (B #..~~~~≈~~.....##########(BDHiwDHiu(B#.#AngleBrackets the Cleaver#(B.#####Mountain Dwarf of Okawaru ****..#(B.#...#Health: (B89/89 ========================#(B.#.#######w#Magic: (B9/9========================#(B.#.......#.#DHiRAC:(B 16Str:(B 19Doom: (B8%#(B.#.#####.#.#####(B EV:(B 9Int:(B 9##(B.#(B.#(B #..........(B SH:(B 3Dex:(B 13##(B....###(B.#.#.#.###(B XL: (B 9 Next: (B99% Place: (BDungeon:8#(B.@(B...........#Noise: --------- (B Time:(B 8021.4 (0.0)########.(B...#####.###a) +0 hand axe#......(B.....#(B #.#Throw: 15 darts (poison)#.#######(B.#(B.......#DHi#.#(B #(B.#######.##.#(B #(B+#(B #.##.######...###.###.# (B_You start resting. (B_You are no longer corroded. (B_You start resting. (B_HP restored. DHi̘M_Found 13 gold pieces. _You now have 347 gold pieces (gained 13).DHi(BDHiK(BDHiү(BDHi(B(B(B(B(B(B(B(BDHiH(B(B(BDHi5(BDHi.(BDHi(BDHiG(BDHi(BDHim(BDHi(BDHiF(BDHi?(BDHi(BDHi(BDHi(BDHi(BDHi(BDHi (BDHi(BDHi(BDHi>(BDHi(BDHi(BDHiD(BDHi(BDHi!(BDHic(BDHi{(BDHi(BDHi(BDHi(BDHi7(BDHi(BDHi*(BDHi(BDHi(BDHi(BDHi%(BDHi(BDHiy(BDHi(BDHi(BDHi|(BDHi(BDHiz(BDHi(BDHi(BDHi(BDHi (BDHi>(BDHiM(BDHi(BDHi(BDHi(BDHip(BDHif(BDHi(BDHi(BDHi(BDHi(BDHi(BDHi'(BDHi(BDHi(BDHi(BDHip(BDHi(BDHi;You are no longer corroded.DHi_You start resting.(B _HP restored. _Found 13 goDHi%ld pieces. _You now have 347 golDHiMd pieces (gained 13).  There is an open door, spattered with blood here.DHi (BDHi ! (B_DHi. (BDHi (BDHi (BDHi(BDHiE(BDHi-(BDHi9(BDHi(BDHi?(BDHi(BDHi(BDHi(BDHiw(BDHi*(BDHi}(BDHi(BDHi (BDHi$B (B There is an open door here.DHi7(BDHi_8) (B_(B(B(B(B(B(B(B(B(B(B(BDHi{8(BDHi9(BDHii;(BDHi=(BDHi>(BDHi?(BDHi@(BDHiB(BDHiC(BDHiD(BDHiF(BDHiQH(BDHiJ(BDHiL(BDHiO(BDHiR(BDHiS(BDHiiT(BDHiV(BDHiRZ(BDHiZ(BDHi|\(BDHi>_(BDHib(BDHil0(B(BDHin$ DHin(B ###.#######.... (B #.......##..... DHioC#.#...##.#...... DHi+oDHiXo##(B.###.(B....'...... DHiroDHio(B....#)(B..##.#...... DHioDHio!#(B.##.(B......##..... DHio(B #(B #(B.#.(B.#..######.DHi2p DHiLp(B #(B.#(B.##.(B.#(B ##.(B÷. DHivp(B #.#@....(B..#(B ##'#(B55.4 (3DHip4.0) DHis(B #(B........##(B #.# (B #####(B.############.. (B #(B.#(B #..........# (B #.#(B #.#######... (B #.#(B #.#(B #....(B  (B #.###.#(B ##...(B  (B #.....#(B ##.#(B  (B ########.#(B (B(BDHi1{(BDHi|\ _(BThere is a stone staircase leading up here.DHi~EHi} (B #....... ##.#...##.EHi (B ####(B.###.(B....' (B #(B..(B...#)(B..##.# (B #!#(B.##.(B......##EHi' (B #(B.#(B.#.(B.#..######EHi= (B #(B.#(B.#(B.##(B..#(B ##.(B÷EHiX (B #(B.#<(B......#(B ##'EHip (B #(B.@(B......##(B #.EHin (B #####(B.############.EHil (B #.#(B #......... EHid(B #.#(B #.#######.. EHi(B #.#(B #.#(B #.. EHiZ(B #.###.#(B ##.EHiY  (B #.....#(B ## (B #######(B #. (B  #.(BEHip(BEHi%(B6.4 (1EHi.0) _EHin (BEHiEHiE  (B ###.####### (B #.......## (B ##.#...##.# (B ####.###.....'EHi m (B #(B.....#)..##. (B #!#.##....... (B #(B.#.#..#..######.. (B #(B.#.#.##..#. (B #@#<......## (B #(B........##(B # (B #####(B.############ (B #.#(B #....... EHi !(B #.#(B #.####### (B #.#(B #.#(B  (B #.###.# EHi! (B #.....## #######(B #(BEHi (BEHi ((B7EHiX (BEHi[ EHi7(BEHi(BEHi(BEHi(BEHi(BEHi(BEHi(BEHi (BEHi (BEHi (BEHi (BEHiq(BEHiW(BEHi(BEHi(BEHi(BEHiWo(B #.#(B EHiX #.#(B #(B #.#(B ##(B ###(B.#######(B #(B.......##EHi(B ##(B.#...##.#.###(B.###.....'..EHic(B....#)..##.#....##.......##...EHi7.#.#..#..######..EHi^.#.#.##..#(B ##. EHi&(B #.#<......#(B ##EHi9 EHiRb(B #(B........###EHiv (B #####.############(B EHiEHi(BEHi".(B60.4 (3EHi#EHi#&(B1.4 (4EHi((BEHi)B _d - a blue potion(BEHi.FHi9FHi(BRead which item? Scrolls  b - 2 scrolls of blinking(Bf - a scroll of fear  FHil3g - a scroll of fog  a - a scroll of enchant armour(Br - a scroll of revelation  I - a scroll of immolation  c - 2 scrolls labelled AGREGR NIEPUT  e - 2 scrolls labelled XEKAHEDDILA  l - a scroll labelled FOUGGAW TEPALEGU FHi(B[!(B] read(B|quaff|evoke[?(B] describe selectedGHijGHi3GHiB(B #.#AngleBrackets the Cleaver #.##(B Mountain Dwarf of Okawaru ****.. #.#(B ##.(B Health: (B89/89 ======================== ###(B.#######..(B Magic: (B9/9GHi======================== #(B.......##...(B AC:(B 16Str:(B 19Doom: (B8%GHiŠ GHiР##(B.#...##.#....(B EV:(B 9GHi۠>Int:(B 9 GHi(B ####(B.###.....'....(B SH:(B 3GHi0Dex:(B 13GHi GHi'(B #(B.....#)..##.#....(B XL: (B 9 Next: (B99% Place: (BDungeon:8GHiC GHiV(B #@#.##.......##...(B Noise: --------- (B Time:(B 8061.4 (0.0) GHix(B #.#.#..#..######..(B a) +0 hand axe GHi(B #.#.#.##..#(B ##.(B Throw: 15 darts (poison) GHi(B #.#<......#(B ##GHil (B #(B........### GHi&P(B #####.############(B  #.#(B #.........(B  #.#(B #.#######.(B GHi^ #.#(B #.#(B #..(B  (B_Found 13 gold pieces. GHix_You now have 347 gold pieces (gained 13). _There is an open door, spattered with blood here. _There is an open door here. GHif_There is a stone staircase leading up here. _d - a blue potion(BGHi6T (B Okay, then.(BGHi˨ (BGHi(BGHi1 _(BGHiGHiGHi!(BDrink which item? Potions  c - 2 potions of curing GHib w - 3 potions of heal wounds(Bb - 3 potions of brilliance  e - 4 potions of enlightenment  C - 2 potions of cancellation GHi{Y d - a blue potion  f - a glowing pink potion  j - a puce potion GHi n - 2 sedimented brown potions (B[!(B] read|quaff(B|evokeGHi7[?(B] describe selectedHHi!HHi HHi(B #.#AngleBrackets the Cleaver HHil#.##(B Mountain Dwarf of Okawaru ****.. HHi#.#(B ##.(B Health: (B89/89 ======================== HHi###(B.#######..(B Magic: (B9/9========================HHi  HHiz#(B.......##...(B AC:(B 16HHi+.Str:(B 19HHi51Doom: (B8%HHiP HHi\##(B.#...##.#....(B EV:(B 9Int:(B 9HHi (B ####(B.###.....'....(B SH:(B 3Dex:(B 13HHi HHi)(B #(B.....#)..##.#....(B XL: (B 9 Next: (B99% Place: (BDungeon:8 HHi(B #@#.##.......##...(B Noise: --------- (B Time:(B 8061.4 (0.0) HHi (B #.#.#..#..######..(B a) +0 hand axe HHi>(B #.#.#.##..#(B ##.(B Throw: 15 darts (poison) HHis(B #.#<......#(B ## (B #(B........###HHiH (B #####.############HHi>(B  HHi#.#(B #.........(B  #.#(B #.#######.HHi(B  #.#(B #.#(B #..HHi/(B  HHi)H(B_You now have 347 gold pieces (gained 13). HHi98_There is an open door, spattered with blood here. HHiF"_There is an open door here. HHiaT_There is a stone staircase leading up here. _d - a blue potion HHi~8_Okay, then.(BHHiD< (B Okay, then.HHil(BHHi; (BHHi]!(BHHi!1 _(BHHi%HHi|S6(B HHiS###.###.#######........##.##.#...##.#.####.###.....'(B.....#)..##.##.##.......##..#..######HHiS(B.#.#.##..#(B ##(B.#<....HHiTP(B ##(BHHi/T HHiCT`#.###.#(B ##.(B HHiMT(BHHiZ(BHHi[HHi\-(B2.4 (1 _HHi`(BHHi*cHHi 6(B HHi6 K##.###.#######........##.##.#...##.#.HHiS )####.###.....'HHin J(B.....#)..##.#HHi (#.##.......##HHi ..#..######HHi 5##..#(B ##HHi <....HHi -(B ##HHiA (B.......#(B #(B HHi` x#.....#(B ##(B (BHHi\ (BHHi  ((B3HHi; (BHHi IHiC$(B ###.#######........##.##.#...##.#.####.###.....'(B.....#)..##.##.##.......##..#..######IHiDW##..#(B ##<....(B ##(B.......#(B ####(B.###########(B IHiFDU########(B (BIHiP@(B(B4IHiF(BIHi(B #.......##..(B ##.#...##.#..IHi+(B ####(B.###.(B....'.(B #(B..(B...#)(B..##.#.(B #(B.#(B.##.(B......#IHiL(B #(B.#(B.#.(B.#..####IHin(B #(B.#(B.#(B.##(B..#(B ##.(B÷IHi #(B.#<(B......#(B 'IHi(B #(B.@(B......##(B IHi.IHin(B #####(B.############.IHi(B #.#(B #..........(B IHib#.#(B #.#######(B IHi#.#(B #.#(B #..(B IHia#.###.#(B #(B IHih#.....#(B  #######(B .(B  #.(BIHi(BIHiHIHiu!(B5IHi(BIHiIHiC(B ###.#####(B  #.......#(B ##.#...##.#.IHiD(B ####(B.###.(B....'.(B #.(B....#)(B..##.#..(B #.#(B.##.(B......##..(B #.#(B.#.(B.#..######....(B #.#(B.#(B.##(B..#(B ##.(B÷.IHim(B #.#(B ##'#IHi(B #(B........##(B #.#IHil(B #####(B.############IHi(B #(B.#(B #..........#(B IHi j#.#(B #.######(B IHi%#.#(B #.#(B #..(B IHiX#.###.#(B ##..(B #.....#(B ##.#(B #######IHig"#.#(BIHi (BIHi((B6IHi (BIHi,  IHiO V_(BThere is a stone staircase leading up here.IHiIHi^(BIHiĚ (BIHi(BIHi-(BIHix/(B7 _IHiڭ(BJHij\((B7JHiFdo(B ######(B ####(B #(B ##(B.##(B.###(B..####(B ## JHid(B #####(B......#(B....#.##(B ### (B #....(B......#(B......(B.#(B # (B #....##(B........##(B.##(B ## (B #....(B..............#(B ## (B ##.....(B...........##(B  ###)....#(B....##.##(B #....(B ##....#(B..@(B..#.##(B #.....(B ##(B.....#####.....(B #.(B............##.##.#...(B ##.(B............#.(B ##..(B...............#..... (B ##.#.(B.....................### JHid(B #..##(B.....................#.# (B ##...#(B.....................#.. JHidc(B ##.............................(BJHiE/(B8.9 (2.5JHi(BJHi JHi_You climb upwards.JHiQ JHimP_(BThere is a stone staircase leading down here.JHiJHi: (BJHi; (BJHi= (BJHi` *(B0.0JHia (BJHih (BJHi|i  JHii :_(BDone exploring.JHiFk KHi)VKHiY(BRead which item? Scrolls  b - 2 scrolls of blinkingKHi-Z(Bf - a scroll of fear  g - a scroll of fog  a - a scroll of enchant armour(Br - a scroll of revelation  I - a scroll of immolation  c - 2 scrolls labelled AGREGR NIEPUT  e - 2 scrolls labelled XEKAHEDDILA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedLHiLHi1LHi(B######(B #####.(B AngleBrackets the CleaverLHim##(B.##(B.###(B..######(B Mountain Dwarf of Okawaru ****..#####(B......#(B....#.#####(B Health: (B89/89 ========================#....(B......#(B......(B.##..(B Magic: (B9/9========================#....##(B........##(B.##(B ##..(B AC:(B 16LHiStr:(B 19Doom: (B8%#....(B..............#(B ##...(B EV:(B 9LHiInt:(B 9##.....(B...........##(B ##....(B SH:(B 3LHi/Dex:(B 13LHi<###)....#(B....##.##(B #.....(B XL: (B 9 Next: (B99% Place: (BDungeon:7LHi"=##....#(B..@(B..#.##(B #.....(B Noise: --------- (B Time:(B 8068.9 (0.0)LHi:##(B.............######.....(B a) +0 hand axeLHiS#.(B............##.##.#.....(B Throw: 15 darts (poison)LHiq##.(B............#...........##..(B...............#........##.#.(B.....................###LHig(B #..##(B.....................#.#(B ##...#(B.....................#..(B ##.............................(B  LHi_Okay, then. (B_Okay, then. (B_There is a stone staircase leading up here. _You climb upwards. LHi _(BThere is a stone staircase leading down here. _(BDone exploring.LHi5r (B As you read the scroll labelled AGREGR NIEPUT, it crumbles to dust.  LHiz\A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.LHi-(B9.9 (1LHi90Will/2 (BLHi(BLHi LHi#_c -> V - a scroll of vulnerabilityLHiMHi (BMHi| (BMHiÍ (BMHi# (BMHi (BMHi (BMHi (BMHi/ (BMHix (BMHi (BMHi (BMHi6 (BMHi (BMHi< (BMHi (BMHiǝ (BMHi (BMHi5 (BMHi (BMHi[ (BMHic (BMHi (BMHiL (BMHi~ (BMHi* (BMHiu (BMHi (BMHi (BMHi{ (BMHi (BMHi: (BMHi (BMHi (BMHi (BMHi (BMHiѱ (BMHi (BMHiڳ (BMHi (BMHi (BMHi (BMHi2 (BMHiȹ (BMHi, (BMHiA (BMHi0 (BMHi (BMHi (BMHix (BMHi (BMHi (BMHi (BMHi (BMHi0 (BMHi (BMHi (BMHia (BMHi (BMHi (BMHi (BMHii (BMHi (BMHi (BMHi (BMHi (BMHi (BMHi (BMHi) (BMHi" (BMHi (BMHi (BMHiH (BMHi (BMHi] (BMHic (BMHi (BMHih (BMHi (BMHiP (BMHi (BMHi (BMHi (BMHi (BMHi (BMHi (BMHi (BMHi (BMHi 0(B(BMHi4 (BMHi (BMHiB (BMHit (BMHi (BMHi; (BMHiD (BMHi (BMHic (BMHi (BMHiI (BMHi (BMHi (BMHi (BMHi (BMHi (BMHi9 (BMHi (BMHi (BMHim (BMHi (BMHi (BMHid 0(B(BMHi (BMHih (BMHi (BMHiR (BMHi [ (B_You start waiting.(BMHiV (BMHi 3(B107.9 (38.0)MHi| 8(B8.9 (39MHi>" (BMHiH# P _You feel your willpower return.(BMHi$ NHi3 NHi \(BRead which item? Scrolls NHi  b - 2 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog  a - a scroll of enchant armour(Br - a scroll of revelation NHi N I - a scroll of immolation  V - a scroll of vulnerability NHi+ 3 e - 2 scrolls labelled XEKAHEDDILA NHiJ - l - a scroll labelled FOUGGAW TEPALEGU NHih (B[!(B] read(B|quaff|evoke[?(B] describe selectedOHi4L OHiR OHiZ (B######(B #####.(B AngleBrackets the CleaverOHiZ q##(B.##(B.###(B..######(B Mountain Dwarf of Okawaru ****..#####(B......#(B....#.#####(B Health: (B89/89 ========================#....(B......#(B......(B.#OHi[ #..(B Magic: (B9/9========================OHi[ #....##(B........##(B.##(B ##..(B AC:(B 16Str:(B 19OHi5[ 0Doom: (B8%OHiK[ #....(B..............#(B ##...(B EV:(B 9Int:(B 9OHi[ ##.....(B...........##(B ##....(B SH:(B 3Dex:(B 13OHi[ <###)....#(B....##.##(B #.....(B XL: (B 9 Next: (B99% Place: (BDungeon:7OHi[ ##....#(B..@(B..#.##(B #.....(B Noise: --------- (B Time:(B 8108.9 (0.0)##(B.............######.....(B a) +0 hand axeOHi\ #.(B............##.##.#.....(B Throw: 15 darts (poison)OHi'\ ##.(B............#...........##..(B...............#........##.#.(B.....................###OHi?\ y(B #..##(B.....................#.#OHiX\ p(B ##...#(B.....................#..OHiq\ O(B ##.............................OHi\ (B (BAs you read the scroll labelled AGREGR NIEPUT, it crumbles to dust.  OHi\ bA wave of despondency washes over your surroundings.  It was a scroll of vulnerability. OHi\ L_c -> V - a scroll of vulnerability _You start waiting. OHi\ Z(B_You feel your willpower return.(BOHi ~ (B As you read the scroll labelled XEKAHEDDILA, it crumbles to dust.  Nothing appears to happen. It was a scroll of butterflies.OHi -(B9.9 (1OHi (BOHi' / _e -> s - a scroll of butterfliesOHi QHip QHi. '(BQHi Drop what? (Left/Right/Tab to switch category) 25/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axe Missiles (select all with ()(Bc - 20 boomerangs  j - 15 poisoned darts (quivered)(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction Armour (select all with [)  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]RHiJ  Wands /  f - a wand of flame (6)(B  w - a wand of warping (5) RHi hRHi Scrolls?  b - 2 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog  a - a scroll of enchant armour(Br - a scroll of revelation  I - a scroll of immolation  V - a scroll of vulnerability  s - a scroll of butterflies  l - a scroll labelled FOUGGAW TEPALEGU(BRHi$  1 i b - 2 scrolls of blinking  s + a scroll of butterflies(B[Enter(B] accept (1 chosen)SHi]SHi[z(B######(B #####.(B AngleBrackets the Cleaver##(B.##(B.###(B..######(B Mountain Dwarf of Okawaru ****..#####(B......#(B....#.#####(B Health: (B89/89 ========================#....(B......#(B......(B.##..(B Magic: (B9/9========================#....##(B........##(B.##(B ##..(B AC:(B 16Str:(B 19Doom: (B8%#....(B..............#(B ##...(B EV:(B 9Int:(B 9##.....(B...........##(B ##....(B SH:(B 3Dex:(B 13###)....#(B....##.##(B #.....(B XL: (B 9 Next: (B99% Place: (BDungeon:7##....#(B..@(B..#.##(B #.....(B Noise: --------- (B Time:(B 8109.9 (0.0)##(B.............######.....(B a) +0 hand axe#.(B............##.##.#.....(B Throw: 15 darts (poison)##.(B............#...........##..(B...............#........##.#.(B.....................###(B #..##(B.....................#.#(B ##...#(B.....................#..(B ##.............................(B  (B_You start waiting. (B_You feel your willpower return.(BAs you read the scroll labelled XEKAHEDDILA, it crumbles to dust.  Nothing appears to happen. It was a scroll of butterflies. _e -> s - a scroll of butterflies  Autopickup disabled for scrolls of butterflies.(B10.9 (1(B _You feel your willpower return. (B As you read the scroll labelled XEKAHEDDILA, it crumbles to dust.  Nothing appears to happen. It was a scroll of butterflies. _e -> s - a scroll of butterflies  Autopickup disabled for scrolls of butterflies. _You drop a scrollSHi SHiż '(BSHi+ Level 7 of the Dungeon <<<<>>>>(B(Press ?(B for help) ###  #.##  ###..#  ######(B #####....#  ##.##.###..#######..#  #####......#....#.#####...###  #..........#.......##.......#  #....##........##.##(B ##...##..#####  #..................#(B ##...###...#..#  ##................##(B ##.............##  ###)....#....##.##(B #...............##  SHis ##....#..@..#.##(B #................#  ##.............######..............###  SHin O#.............##.##.#.......#......#  ##.............#.............##.#...###  ##.................#..........#...#.##.##  ##.#......................###......###...###  #..##.....................#.##...#.......#.#  ##...#.....................#......#.........###  ##..............................#..####........#  #............................####..#(B ##..#...##  #.............................##...##(B #..#######  SHia #####..............##..##...#.....#....#(B ##.......#(BTHi THiQ THi R(B######(B #####.(B AngleBrackets the Cleaver##(B.##(B.###(B..####THi N##(B Mountain Dwarf of Okawaru ****..#####(B......#(B....#.#####(B Health: (B89/89 ========================THi9 #....(B......#(B......(B.##..(B Magic: (B9/9========================THiR #....##(B........##(B.##(B ##..(B AC:(B 16THii ^Str:(B 19Doom: (B8%THi~ #....(B..............#(B ##...(B EV:(B 9THi .Int:(B 9THi ##.....(B...........##(B ##....(B SH:(B 3Dex:(B 13THin y###)....#(B....##.##(B #.....(B XL: (B 9 Next: (B99% Place: (BDungeon:7##....#(B..@(B..#.##(B #.....(B Noise: --------- (B Time:(B 8110.9 (0.0)THi ##(B.............######.....(B a) +0 hand axeTHi #.(B............##.##.#.....(B Throw: 15 darts (poison)##.(B............#...........##..(B...............#........##.#.(B.....................###THiV (B #..##(B.....................#.#(B ##...#(B.....................#..(B ##.............................(B  (B_You feel your willpower return.(BAs you read the scroll labelled XEKAHEDDILA, it crumbles to dust.  Nothing appears to happen. It was a scroll of butterflies. _e -> s - a scroll of butterflies  Autopickup disabled for scrolls of butterflies. _You drop a scroll of butterflies.THi (BTHi (BTHi UHi&UHip8 (BLevel 7 of the Dungeon <<<<>>>>(B(Press ?(B for help) ###  #.##  ###..#  ######(B #####....#  ##.##.###..#######..#  #####......#....#.#####...###  #..........#.......##.......#  #....##........##.##(B ##...##..#####  #..................#(B ##...###...#..#  ##................##(B ##.............##  ###)....#....##.##(B #...............##  ##....#..@..#.##(B #................#  ##.............######..............###  #.............##.##.#.......#......#  ##.............#.............##.#...###  ##.................#..........#...#.##.##  ##.#......................###......###...###  #..##.....................#.##...#.......#.#  ##...#.....................#......#.........###  ##..............................#..####........#  #............................####..#(B ##..#...##  #.............................##...##(B #..#######  #####..............##..##...#.....#....#(B ##.......#(BUHiG #..##.....................#.##...#.......#.#UHi 1##...#.....................#......#.........#####..............................#..####........##............................####UHi .#(B ##..#...###..............................##(B #..############........##..##...#.....#....#(B ##.......#UHi ~###.#.....####....#.#...UHi+ P#####........##.............UHi@ #(B #..#.####.).......##.UHiX I.#......##.......UHio ##(B ####.####..........##.....#UHi x#.....#.#######...##..##UHi 9.#....###UHi #....##..................(B).#.....#.....##UHi ;.###.....##UHi #..........................##.####.....####.#...##UHi :#######.............#####UHi ##..##........############...............##......UHi' d.....#........############....####UHi; Z..>....#.#..UHiR ......#UHij ########.###..#####.[.)...##....UHi n.....########...##...#.#UHi .........UHi P..#########...........).UHi U#.....###........[..UHi ^#...#######.........###UHi ^#.#...#..##...UHi D##.##..###UHi- n#####>...##..###(B #UHiA 2##.........>...UHiW F<..#.......#UHil ####......#..###(B #(B)UHi >##....................##UHi `####..##......#####..##UHi H###.#..................#UHi |#####.###..<.#####............#UHi A......##(BWHi9:< (B<WHi:<  ####..#####..###..........#...........................#...###  WHi:####..#####.####........................##...##....#####.##  WHi:###...####.......<....................####..###.##..#(B ###(BWHi\WHi\WHi(B######(B #####.(B AngleBrackets the Cleaver##(B.##(B.###(B..######(B Mountain Dwarf of Okawaru ****..#####(B......#(B....#.#####(B Health: (B89/89 ========================WHi+#....(B......#(B......(B.##..(B Magic: (B9/9========================#....##(B........##(B.##(B ##..(B AC:(B 16WHiQ^Str:(B 19Doom: (B8%WHif#....(B..............#(B ##...(B EV:(B 9WHi|.Int:(B 9WHi##.....(B...........##(B ##....(B SH:(B 3WHi/Dex:(B 13WHiߋ<###)....#(B....##.##(B #.....(B XL: (B 9 Next: (B99% Place: (BDungeon:7WHi1=##....#(B..@(B..#.##(B #.....(B Noise: --------- (B Time:(B 8110.9 (0.0)WHiM##(B.............######.....(B a) +0 hand axeWHia#.(B............##.##.#.....(B Throw: 15 darts (poison)WHiyX##.(B............#...........WHi##..(B...............#........##.#.(B.....................###(B WHi#..##(B.....................#.#(B ##...#(B.....................#..WHiO(B ##.............................WHiҌx(B  (B_You feel your willpower return.WHi&(BAs you read the scroll labelled XEKAHEDDILA, it crumbles to dust.  Nothing appears to happen. It was a scroll of butterflies. _e -> s - a scroll of butterflies  Autopickup disabled for scrolls of butterflies. _You drop a scroll of butterflies.WHi(BWHiǏ(BWHi(BWHi (BWHiޤ(BWHif(BWHi(BWHi(BWHi(BWHi)(BWHiŹ(BWHi((BWHi(BWHi(BWHi(BWHi(BWHi(BWHiB(BWHi%(BWHiC(BWHi(BWHi>(BWHid(BWHi4(BWHi(BWHi(BWHif(BWHi8(BWHiZ(BWHi(BWHi*(BWHir(BWHi(BWHi(BWHi(BWHiJ(BWHi(BWHi(BWHi(BWHi(BWHi(BWHi(BWHi(BWHi(BWHiE(BWHi](BWHia (BWHi,(BWHi(BWHi(BWHiJ(BWHi(BWHi(BWHiN(BWHip(BWHi(BWHi(BWHi (BWHi$(BWHi'0(B(BWHi((BWHi,(BWHi1.(BWHi.(BWHi10(BWHi3(BWHid5(BWHi5(BWHi"7(BWHi:(BWHi;(BWHiO<(BWHie=(BWHi;@(BWHiA(BWHi5B(BXHiH(BXHi(BXHi(BXHi(BXHiL(BXHi (BXHis (BXHi7 (BXHiD(BXHi(BXHi(BXHi(BXHi(BXHi(BXHi(BXHi(BXHi(BXHi)(BXHiD,(BXHi,(BXHi\/(BXHi6x(B(B(B(B(BXHi8(BXHiY9(BXHi:(BXHi<(BXHi?(BXHiQ (B(B(B(B(B(B#####....####........########.###.(B.#####.[.......(B #######...##.(B..#.#..........(B #####(B.....(B..(B....[..........#(B #####(B.....(B..(B..####.........#(B #####>(B...##.(B.###(B #.......(B ####(B......#.(B.###(B #......#..##(B....(B..####.........######.###(B..@(B.###..........##(B38.9 (28.0)####..#####(B..###..........#####..#####(B.####.......###...####(B.......<..#.###(B.........(B ##.......##(B.#(B.........(B #........(B....##....<)(B ##..##...(B..........(B #.####(B(BXHia|(B  As you read the scroll labelled XEKAHEDDILA, it crumbles to dust.  Nothing appears to happen. It was a scroll of butterflies. _e -> s - a scroll of butterflies  Autopickup disabled for scrolls of butterflies. _You drop a scroll _(BThere is a stone staircase leading up here.XHi%(BXHi" (BXHi(BXHi(BXHi<1(B9.9 (1.0) XHiZ _XHi(BXHi J (B6  You climb upwards.XHi (B ###(B  #ß(B.#oß(B  ###(B......(B  #(B.)?ß.#(B  ########(B.#(B  #(B........#(B XHi0  #(B...  ####(B.......#(B ..(B.........#(BXHi r .###(B...!(B...#(B #(B.......#(B #(B.......#(B ####(B.#(B.##(B #(B.#(B.#(B #.#.#(BXHil# 0(B41.4 (2.5XHiU* (BXHi+  XHi, P_Level annotation: Blorkula the orcula(BXHi- ^ _(BThere is a stone staircase leading down here.XHi-/ YHiH (BYHiI (BYHiCJ (BYHiKM (BYHi P (BYHiP & (B_YHiQR (BYHiT (BYHi X m (B Blorkula the orcula comes into view.(BYHi] d(B ###(B YHi] ( #ß(B.#(B.ß(B ###(B.....o(B #(B.)?ß(B.#########@#(B  #(B.......(B.#(B  #(B.....>(B.##(B ####(B.......#(B....(B.......#(B.###(B...!(B...#(B o(B  (B Blorkula the orcula (wand, wandering)#(B.......#(B#(B.......#(B####.#.##(BYHi#n (Bo(B2.4 (1.0o)(BBlorkula the orcula shouts! You hear a shout!YHis :*(BYHi[ (Bo, fast)Blorkula the orcula casts a spell.(BYHi] 6(B==3.4 (2YHie (BYHif 5 _Blorkula the orcula seems to speed up.YHiPi \Hip ###ß(B.#.ß###(B.....o(B #(B.)?ß.#(B ########(B.#(B  #(B......@(B.#(B #(B.....>(B.######(B....... ...(B.#(B .###(B...!(B...#(B #(B.......#(B #(B.#(B ####(B.#(B.##(B #.#.(B(B\Hi U(B--4.4 (1(B]Hi]HiB###ß(B.#.ß###(B.....o(B #(B.)?ß.#(B ########(B.#(B  #(B........#(B ######(B....... ..(B..#(B .###!(B...#(B #(B.......# (B #(B.#(B ####(B.###(B #(B.#(B.  #.#.#(B(B--(B5(B]Hi8e _(BThere is a stone staircase leading down here.]Hi (B]Hi (B]Hi! (B]Hi# o]Hi# (B]Hi/ o(B  (B Blorkula the orcula (wand, fast)(B]HiY1 ]Hii1 (B6 ]Hi1 _]Hi9 (B]HiE((B7]HiL###########....####.........########.###(B..#####.[.......#######...##(B...#.#..........]HiL#####(B.....(B......[..........######(B.....(B....####.........#]HiM#####>(B...##(B..###(B #..........]Hi6M####(B......#(B..###(B #..........####..##]HiXM###.........#]HiqM#####.###]HiM#..........##]HiRY####..#####(B..###..........#.]Hi9SY####..#####(B.####............]Hi^SY###...####(B.......<..........]HiUO##....#.###(B.................]Hi[V##.......##(B.#(B...............#........(B....##..........<)(B ##..##...(B..................(B #.###..............#......]HiVI(B (B]Hi /(B7.9 (2.5]Hi"(B]Hi# _You climb downwards.]Hi\ _(BThere is a stone staircase leading up here.]Hi_Hi(B_Hi(B(B(B(B(B(B(B_Hi(B_Hi(B_Hi(B_Hi(B_Hi\(B_Hi(B_Hi'(B_HiT0(B(B_Hi (B_Hi(B_Hi(B_HiS(B_Hi0(B_Hi(B_Hi(B_Hi(B_Hi(B_Hi&(B_Hi(B_His(B_Hi(B_Hi(B_Hi(B_Hi(B_Hi(B_Hi(B_His(B_Hig(B_Hi(B_Hi(B_HiH(B(B(B_Him0(B(B_Hi(B_Hiyh(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B_Hi(B_Hi(B_Hi0(B(B_Hi(B_Hi!(B_Hi(B_HiO!0(B(B_Hid"(B_Hi\S(B_HiS(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B_HioT(B_HiU(B_HitU(B_HiV(B_HiDX(B_HinX(B_HiY(B_Hi&[(B_Hi[(B_Hi\(B_Hi](B_HiR^(B_Hic_(B_Hi`(B_Hid(B_HiNf(B_Hig(B_Hig(B_Hilx(B(B(B(B(B_Hiqo0(B(B_Hiu0(B(B_Hiv(B_Hix(B_Hi7x(B_Hi.y(B_HiPz(B_Hidz(B_HiF{(B_Hij|(B_Hi|(B_Hi}(B_Hi~0(B(B_Hi(B_Hiʀ(B_Hi(B_Hi݁(B_Hi1(B_Hi\(B_Hi5(B_HiZ(B_Hi (B_Hin(B_Hi(B_HiH(B(B(B_Hi(B_Hi<(B_Hi(B_HiT(B_Hi(B_Hi(B_Hig(B_Hi(B_HiՑ0(B(B_Hi8(B_Hil(B_Hi*(B_Hi֨(B_Hi-(B_Hi(B_Hi.(B_Hip(B_Hi(B_Hiӱ(B_Hi(B_Hi((B_HiU(B_HiH(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B_HiJ(B_Hi(B_Hi (B_Hi(B_HiQ(B_Hi(B_Hi(B_Hi(B(B(B(B(B(B(B(B_Hie(B_Hi (B_Hi(B_Hi(B_HiU(B_Hi(B_Hi(B_Hil0(B(B_Hi(B_Hi(B_Hi(B_Hit(B_Hi(B_Hi(B_Hi(B_Hi(B_Hi(B_Hi(B_Hi(B_Hi0(B(B_Hi [ (B_You start waiting.(B_Hi3(B246.9 (99.0)_Hi^/(B7.9 (100.0)_HiY(B_HiK _Done waiting._HiC$_HiA 8(B(B_Hi (B_Hi   _Hi. B_(BYou can't go down here!_Hi `Hi(B`Hi (B`Hi"(B`Hi((B`Hi"*:(B8.0) _`Hi:/(B`Hi2 (B6  You climb upwards.  Level annotation: Blorkula the orcula(B`Hi4(B`HiB_ (B ###(B  #ß(B.#.ß(B  ###(B.....o(B  #(B.o?ß.#(B  ########o#(B  #(B..  aHi*?#(B... aHi\ ####(B.......#(B ..(B.........#(BaHij .###(B...!(B...#(B aHi{W#(B.......#(BaHi^ #(B.......#(BaHio(B  (B Blorkula the orcula (wand)(B ####(B.#(B.##(Bo(B  (B orc wizard #(B.#(B.#(BaHik #.#.#(B  You encounter an orc wizard. It is wielding a +0 dagger.Blorkula the orcula mutters, "Such pretty colours everywhere..."(BaHi; (BaHiuaHiu)(B50.4 (2.5aHi`(BaHi aHiO_Blorkula the orcula zaps a wand. You resist with some effort. _(BThere is a stone staircase leading down here.bHiۣ8(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..###Health: (B89/89 ========================#ß(B.#.ßMagic: (B9/9========================###(B.....oAC:(B 16Str:(B 19bHi6XDoom: (B8%#(B.o?ß.#EV:(B 9Int:(B 9########o#SH:(B 3Dex:(B 13bHiҤj#(B........#XL: (B 9 Next: (B99% Place: (BDungeon:6#(B.....@.##Noise: --------- (B Time:(B 8250.4 (0.0)####(B.......#a) +0 hand axe..(B.........#Throw: 15 darts (poison).###(B...!(B...##(B.......##(B.......#o(B  (B Blorkula the orcula (wand)####(B.#(B.##o(B  (B orc wizardbHiG5#(B.#(B.##.#.#You encounter an orc wizard. It is wielding a +0 dagger.Blorkula the orcula mutters, "Such pretty colours everywhere..." (B_Blorkula the orcula zaps a wand. You resist with some effort. _(BThere is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel(BA stone staircase leading down.bHiRq.bHiz4@(BThe floor.bHiXR#(B.  A rock wall.bHi5 #o (B_Blorkula the orcula zaps a wand. You resist with some effort. _(BThere is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel(B  Here: (BBlorkula the orcula, wielding a +0 hand axe, wearing a +0 robe and  carrying a wand of charming  The floorbHi .cHil(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..###Health: (B89/89 ========================#ß(B.#.ßMagic: (B9/9cHiq========================###(B.....oAC:(B 16Str:(B 19Doom: (B8%#(B.o?ß.#EV:(B 9cHi/Int:(B 9cHiT########o#SH:(B 3cHi0Dex:(B 13cHi=#(B........#cHiXL: (B 9 Next: (B99% Place: (BDungeon:6cHii#(B.....@(B.##cHi-Noise: --------- (B Time:(B 8250.4 (0.0)####(B.......#a) +0 hand axe..(B.........#Throw: 15 darts (poison).###(B...!(B...##(B.......##(B.......#o(B  (B Blorkula the orcula (wand)####(B.#(B.##o(B  (B orc wizard#(B.#(B.##.#.# (B_Blorkula the orcula zaps a wand. You resist with some effort. cHi0_(BThere is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelHere: (BBlorkula the orcula, wielding a +0 hand axe, wearing a +0 robe and  cHi,carrying a wand of charming  The floor.cHi$ (BcHi(BcHiu1 _(BcHicHi^ (BcHi (BcHis (BcHi A _Unknown command.(BcHi dHiadHic(BEvoke which item? Wands  f - a wand of flame (6)dHid(Bw - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedeHi eHi eHi (BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..###Health: (B89/89 ========================eHi #ß(B.#.ßMagic: (B9/9========================eHiY ###(B.....oAC:(B 16Str:(B 19Doom: (B8%#(B.o?ß.#EV:(B 9Int:(B 9########o#SH:(B 3eHi bDex:(B 13#(B........#XL: (B 9 Next: (B99% Place: (BDungeon:6#(B.....@(B.##Noise: --------- (B Time:(B 8250.4 (0.0)####(B.......#a) +0 hand axe..(B.........#Throw: 15 darts (poison).###(B...!(B...##(B.......##(B.......#o(B  (B Blorkula the orcula (wand)####(B.#(B.##eHi/ Zo(B  (B orc wizardeHip #(B.#(B.##.#.# _(BThere is a stone staircase leading down here.  Press: ? - help, v - describe, . - traveleHi Here: (BBlorkula the orcula, wielding a +0 hand axe, wearing a +0 robe and  carrying a wand of charming _(BThe floor. _Unknown command.(BeHiG T (B Okay, then.(BeHiS (BeHi (BeHic 1 _(BeHi eHi (BeHiS (BeHi" (BeHi A _Unknown command.(BeHi fHiubfHif(BFire/throw/use which item? Missiles (go to first with ()(Bc - 20 boomerangs  j - 15 poisoned darts (quivered)(Bl - a stone  fHi gzp - 2 javelins  y - 5 darts of disjunction Wands (go to first with /)fHigZ(Bf - a wand of flame (6)  w - a wand of warping (5) Scrolls (go to first with ?)  b - 2 scrolls of blinking(Bf - a scroll of fear  I - a scroll of immolation  V - a scroll of vulnerability(BiHi{iHiâ(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..###Health: (B89/89 ========================#ß(B.#.ßMagic: (B9/9========================###(B.....oAC:(B 16Str:(B 19Doom: (B8%#(B.o?ß.#EV:(B 9iHi"Int:(B 9########o#SH:(B 3Dex:(B 13#(B........#iHiߤXL: (B 9 Next: (B99% Place: (BDungeon:6#(B.....@(B.##Noise: --------- (B Time:(B 8250.4 (0.0)####(B.......#a) +0 hand axe..(B.........#Throw: 15 darts (poison).###(B...!(B...##(B.......##(B.......#o(B  (B Blorkula the orcula (wand)####(B.#(B.##o(B  (B orc wizard#(B.#(B.##.#.#(Bcarrying a wand of charming _(BThe floor. _Unknown command. _Okay, then. _Unknown command.Okay, then.(BiHiѦ (BiHix(BiHi8 _(BiHi&8(B(BiHi|(BiHi  iHia<The floor.Unknown command. _iHiWOkay, then.(BUnknown command. iHiUO_Okay, then. _Unknown command.(BiHiiHiU:(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..###Health: (B89/89 ========================#ß(B.#.ßiHiM_Magic: (B9/9========================###(B.....oAC:(B 16Str:(B 19Doom: (B8%#(B.o?ß.#EV:(B 9Int:(B 9########o#SH:(B 3Dex:(B 13#(B........#XL: (B 9 Next: (B99% Place: (BDungeon:6#(B.....@.##iHi_Noise: --------- (B Time:(B 8250.4 (0.0)####(B.......#a) +0 hand axe..(B.........#Throw: 15 darts (poison)iHiI.###(B...!(B...##(B.......##(B.......#o(B  (B Blorkula the orcula (wand)iHif####(B.#(B.##o(B  (B orc wizard#(B.#(B.##.#.# _Okay, then. _Unknown command. iHi_Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel(BA stone staircase leading down.iHiw iHi*x .iHiSx @iHixx !(BThe flooriHix .iHi8Y 'o(B.  Press: ? - help, v - describe, . - travel (B Here: (BBlorkula the orcula, wielding a +0 hand axe, wearing a +0 robe and  carrying a wand of charmingjHiY(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..###Health: (B89/89 ========================jHiRZM#ß(B.#.ßMagic: (B9/9========================###(B.....oAC:(B 16Str:(B 19jHiZXDoom: (B8%#(B.o?ß.#EV:(B 9Int:(B 9########o#SH:(B 3Dex:(B 13jHiZ#(B........#XL: (B 9 Next: (B99% Place: (BDungeon:6jHi+[i#(B.....@(B.##jHi~[Noise: --------- (B Time:(B 8250.4 (0.0)####(B.......#a) +0 hand axejHi[n..(B.........#Throw: 15 darts (poison)jHi[.###(B...!(B...##(B.......##(B.......#jHi&\wo(B  (B Blorkula the orcula (wand)jHig\####(B.#(B.##o(B  (B orc wizardjHi_{#(B.#(B.##.#.# _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelHere: (BBlorkula the orcula, wielding a +0 hand axe, wearing a +0 robe and  carrying a wand of charming  The floor.jHiWa (BjHii(BjHi j1 _(BjHiBlkHi(BkHi (BkHi(BkHiB kHi;_Unknown command.(BkHiDkHikHi+[(BEvoke which item? Wands kHi֧ f - a wand of flame (6)(Bw - a wand of warping (5) [!(B] read|quaff|evokekHiBO(B[?(B] describe selectedlHi (BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..###Health: (B89/89 ========================#ß(B.#.ßMagic: (B9/9========================###(B.....oAC:(B 16Str:(B 19Doom: (B8%#(B.o?ß.#EV:(B 9Int:(B 9########o#SH:(B 3Dex:(B 13#(B........#XL: (B 9 Next: (B99% Place: (BDungeon:6#(B.....@(B.##Noise: --------- (B Time:(B 8250.4 (0.0)####(B.......#a) +0 hand axe..(B.........#Throw: 15 darts (poison).###(B...!(B...##(B.......##(B.......#o(B  (B Blorkula the orcula (wand)####(B.#(B.##o(B  (B orc wizard#(B.#(B.##.#.# _Unknown command.Press: ? - help, v - describe, . - travelHere: (BBlorkula the orcula, wielding a +0 hand axe, wearing a +0 robe and  carrying a wand of charming _(BThe floor. _Unknown command.(B lHi!(B lHiOkay, then.lHiҢ(BlHi (BlHi(BlHi8 _(BlHiv(BlHin(B(B _Unknown command.(BlHiy .(BlHi'z /AngleBrackets the CleaverlHiEz 'Mountain Dwarf of Okawaru ****..lHi`z ###lHiz SHealth: (B89/89 ========================lHiz O#ß(B.#.ßlHiz 2Magic: (B9/9lHiz )========================lHi{ F###(B.....olHi#{ /AC:(B 16lHiD{ .Str:(B 19lHib{ 1Doom: (B8%lHi{ O#(B.o?ß.#lHi{ /EV:(B 9lHi{ /Int:(B 9lHi{ /########o#lHi| %SH:(B 3lHi2| 0Dex:(B 13lHiS| _#(B......*(B.#lHiy| XL: (B 9 Next: (B99% Place: (BDungeon:6lHi| i#(B.....@(B.##lHi| Noise: --------- (B Time:(B 8250.4 (0.0)lHi| J####(B.......#lHi} $a) +0 hand axelHi9} @..(B.........#lHi[} .Throw: 15 darts (poison)lHi} l.###(B...!(B...#lHi} 3#(B.......#lHi} 3#(B.......#lHi} wo(B  (B Blorkula the orcula (wand)lHi~ _####(B.#(B.##lHi<~ Zo(B  (B orc wizardlHii~ [#(B.#(B.#lHi~ #.#.# lHi~ _Okay, then. lHi~ "_Unknown command.lHi~ )Throw: 15 darts (poison)lHi- uPress: ? - help, Q - select action, ( or ) - cyclelHiS Shift-Dir - straight linelHiu jAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (56% to hit)mHiߢ.(BmHiR/AngleBrackets the CleavermHiw'Mountain Dwarf of Okawaru ****..mHi###mHiSHealth: (B89/89 ========================mHiO#ß(B.#.ßmHi2Magic: (B9/9mHig)========================mHiF###(B.....omHi/AC:(B 16mHiۤ.Str:(B 19mHi1Doom: (B8%mHi*E#(B.o?ß.#mHiL/EV:(B 9mHir/Int:(B 9mHi/########o#mHi%SH:(B 3mHi0Dex:(B 13mHi_#(B......((B.#mHiGXL: (B 9 Next: (B99% Place: (BDungeon:6mHi|i#(B.....@(B.##mHiNoise: --------- (B Time:(B 8250.4 (0.0)mHiJ####(B.......#mHi$a) +0 hand axemHi@@..(B.........#mHi.Throw: 15 darts (poison)mHi§l.###(B...!(B...#mHi3#(B.......#mHi3#(B.......#mHiHwo(B  (B Blorkula the orcula (wand)mHiz_####(B.#(B.##mHiZo(B  (B orc wizardmHi[#(B.#(B.#mHi #.#.# mHi7_Okay, then. mHih"_Unknown command.mHi)Throw: 15 darts (poison)mHi̩uPress: ? - help, Q - select action, ( or ) - cyclemHi Shift-Dir - straight linemHi cAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (56% to hit)mHiR(oUnknown command. mHi(B Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  mHiCtAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (56% to hit)  mHiN>You throw a dart. The dart hits Blorkula the orcula!mHi(BmHis'(B=mHi1.2 (0.8mHi4mHi(BmHiH (BmHiU  mHi k_Blorkula the orcula mutters, "Such pretty colours everywhere..."(BmHi pHiFpHiq(BQuiver which action? ([-(B] to clear) pHiGItems (B([,(B] to cycle)  a - Throw: 20 boomerangs(Bb - Throw: 14 darts (poison) (quivered)  c - Throw: stone  d - Throw: 2 javelins  pHie - Throw: 5 darts (disjunct)  f - Zap: wand of flame (6)  g - Zap: wand of warping (5) Abilities (B([,(B] to cycle)  h - Abil: Heroism  i - Abil: Finesse [*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|onpHi pHi .(BpHiX AngleBrackets the CleaverMountain Dwarf of Okawaru ****..###Health: (B89/89 ========================#ß(B.#.ßMagic: (B9/9========================###(B.....oAC:(B 16Str:(B 19Doom: (B8%#(B.o?ß.#EV:(B 9Int:(B 9########(#SH:(B 3Dex:(B 13#(B......o(B.#XL: (B 9 Next: (B99% Place: (BDungeon:6#(B.....@(B.##Noise: (B=-------- (B Time:(B 8251.2 (0.0)####(B.......#a) +0 hand axe..(B.........#Throw: 20 boomerangs.###(B...!(B...##(B.......##(B.......#o(B  (B Blorkula the orcula (wand)####(B.#(B.##o(B  (B orc wizard#(B.#(B.##.#.#Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban orc wizard, wielding a +0 dagger and wearing a +0 robe (56% to hit)  You throw a dart. The dart hits Blorkula the orcula! pHi _Blorkula the orcula mutters, "Such pretty colours everywhere..."(B(BpHi (BpHiq qHit (B)o(BYou hit Blorkula the orcula.qHi%(B(B9 (0.7(B _Blorkula the orcula is lightly damaged.qHi/ qHi7 f(BYou hit Blorkula the orcula. _Blorkula the orcula is lightly damaged.barely miss Blorkula the orcula.  Blorkula the orcula is lightly damaged.  Blorkula the orcula says, "Things are no longer grey! Not since my great (B insight!"(BqHid qHi >(o(BqHi` (BqHi7 qHi #(B2.6qHiy (BqHi L _Blorkula the orcula zaps a wand. You resist with some effort.qHik rHiS) (BrHi.o(BYou slash Blorkula the orcula!  Blorkula the orcula is moderately damaged.(BBlorkula the orcula hits you with a +0 hand axe.rHi: (BrHiQc(B4--(B=3.3rHi`(BrHil rHi:_Blorkula the orcula bites you but does no damage.rHisHi.(BsHic(B5--(B-4.0sHi(BsHiv _You closely miss the orc wizard.(B You barely miss Blorkula the orcula.sHisHi< (B sHiN (BYou slash the orc wizard!  The orc wizard is severely wounded.(BYou hit Blorkula the orcula.sHi:*(BsHi (Bo, fast)Blorkula the orcula gestures wildly while chanting.(BsHir(B6=====(B8 (0.8sHiy(BsHi sHis_Blorkula the orcula seems to speed up. The orc wizard barely misses you.(BsHietHiD {(BMBlorkula the orcula gestures wildly while chanting.tHi E (BBlorkula the orcula seems to speed up. The orc wizard barely misses you.You hit the orc wizard but do no damage.Blorkula the orcula's eyes glow blue.(BtHiP (B (BBlorkula the orcula zaps a wand. You resist with some effort.tHi3V :*(BtHi. (B{(B  The orc wizard gestures wildly while chanting.(BThe orc wizard flickers and vanishes!tHi*0 Z(B7=(B5.6tHil6 (BtHi97  tHil7 g_Deactivating autopickup; reactivate with Ctrl-A.(BtHi9 uHi$ (B)(BYou slash something!  Okawaru accepts your kill.(BuHi< (B uHi+Reactivating autopickup.(BYou feel a bit more experienced. You slash Blorkula the orcula!uHiL  (B Blorkula the orcula points at you and mumbles some strange words.(BThe puff of frost hits you.  uHi 0Blorkula the orcula hits you but does no damage.uHi5!uHiE*(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..###Health: (B87/89 =======================-uHiw*#ß(B.#.ßMagic: (B9/9========================###(B.....ouHi* AC:(B 16Str:(B 19Doom: (B8%#(B.)?ß.#EV:(B 9uHi*Int:(B 9########(#SH:(B 3Dex:(B 13uHi*#(B......o(B.#XL: (B 9 Next: (B100% Place: (BDungeon:6uHi*[#(B.....@)##uHi*Noise: (B==------- (B Time:(B 8256.3 (0.7)####(B.......#uHi+da) +0 hand axe..(B.........#uHi/+Throw: 20 boomerangs.###(B...!(B...#uHio+#(B.......##(B.......#o(B  (B Blorkula the orcula (wand, fast)####(B.#(B.###(B.#(B.#uHi+j#.#.#Okawaru accepts your kill.Reactivating autopickup.uHi+(BYou feel a bit more experienced. You slash Blorkula the orcula!  Blorkula the orcula points at you and mumbles some strange words.uHi+j(BThe puff of frost hits you.  Blorkula the orcula hits you but does no damage.uHi- (B-- (B_Blorkula the orcula closely misses you.You have reached level 10!(BuHi8  --more--uHi8(BwHi +(B93/95wHi>10/1010 0% wHi(BwHi _wHi(BwHihxHiV* (BxHi?W (BYou slash Blorkula the orcula!  Blorkula the orcula is almost destroyed.xHiW(BxHiX*(B7.0xHiWd(BxHie xHi fxHiIfL_Blorkula the orcula barely misses you.(B x2xHihyHiTw (B.(BYou slash Blorkula the orcula!yHi\bbbbbbbb(B 4 vampire batsyHiq=(B4-8 (0.8yHi*(ByHiF,  yHih,Blorkula the orcula avoids the killing blow by scattering into a rainbow of (B_bats!(ByHi#/zHi B (B.bzHi You barely miss the vampire bat.(B You hit the vampire bat.  You closely miss the vampire bat.(BzHi (B.b(BThe vampire bat bites you but does no damage.  You block the vampire bat's attack.(B.b(BzHi zHis(B The vampire bat bites you but does no damage. x2  The vampire bat bites you.zHiI-(B8.5 (0.7zHi=`(B _The vampire bat draws vitality from your injuries!zHi ; (BbzHiM (B.  You closely miss the vampire bat.(BThe vampire bat is lightly damaged.  You barely miss the vampire bat.(Bb(B.zHi (BzHi: _(B5=(B9.1 (0.6zHi (BzHic < _The vampire bat bites you but does no damage.zHi {Hi{Hi(B.bYou barely miss the vampire bat.(Bbites you but does no damage.hit the vampire bat but do no damage.(B x2  You barely miss the vampire bat.(Bhit the vampire bat but do no damage. (B x2{HiI(B.b(B{HiCb)(B{Hi5(B.b{Hi(B{Hi{Hi1b(B.{Hi3{HiR3b(B.{Hi9b(B.{Hi#(B{Hi$-(B9 (0.8{Hia>(B _You block the vampire bat's attack. The vampire bat closely misses you.(B{Hi  (Bb(B.  You slash the vampire bat!  The vampire bat is heavily damaged.(B(b(B (Bb(B.  You hit the vampire bat. The vampire bat misses you.(B{Hi g)b(Bb(B. (B The vampire bat bites you but does no damage.(B=60.6 (0.7(B _The vampire bat misses you.(B{Hi |Hi?b(B. _The vampire bat(B  You closely miss the vampire bat.(Bx3; The vampire bat closely misses you.(BYou block the vampire bat's attack. The vampire bat bites you.  The vampire bat draws vitality from your injuries!|Hihb.(B(B(B2-(B-1.2 (0.6|Hi>(B|Hi _The vampire bat completely misses you.(B The vampire bat closely misses you.(B x2|Hi}Hi_(B.  The vampire bat draws vitality from your injuries! _The vampire bat completely misses you.(B The vampire bat closely misses you.(B x2  You closely miss the vampire bat.(B  The vampire bat is heavily damaged.(B  You slash the vampire bat!  You destroy the vampire bat!(B}Hiɓ9b(B.}Hi) (B}Hi.b(BThat felt strangely unrewarding. You hit the vampire bat.  The vampire bat barely misses you.(B}Hi)}Hin)b(B}Hi(B 3(B3-(B=9 (0.7(B _The vampire bat bites you but does no damage. x2}Hi }Hi }Hi" (B.bThe vampire bat barely misses you. (B_The vampire bat bites you but does no damage. x2  You hit the vampire bat.You barely miss the vampire bat.The vampire bat barely misses you.(B(B(B4-2.7 (0.8(B _The vampire bat bites you but does no damage. x4~HiA"(B ###(B  #ß(B.#.ß~Hi;#T##(B.....o(B #.)?ß.########(b@b(B.#(B >)######(B......(B......b.###(B...!(B.......#####(B~Hi$.b(B.~Hi%K(B.b(B~Hi%%(B.~Hi%&b(B~Hi%':b(B.~Hiq() (B~Hi(b~Hi( (B.  ~Hi(8The vampire bat bites you but does no damage. x2~Hi`)9b(B.~Hi1(B~Hi2q(B5=-(B3.7 (1.0~Hi:(B~Hi;T _The vampire bat closely misses you.(B~Hi<Hib(B.  The vampire bat bites you but does no damage. x2 _The vampire bat closely misses you.(B  You closely miss the vampire bat.(B Hiڍ The vampire bat is almost destroyed.(B  You slash the vampire bat!  The vampire bat bites you but does no damage.HidE.b(BHi[B.b(BHi(BHic'(B=Hit4.3 (0.6Hi(BHiV _The vampire bat barely misses you.(B x2HiEHi (B.  You hit the vampire bat.  You destroy the vampire bat!(BHit (B)b(BThat felt strangely unrewarding. You hit the vampire bat.  Hi You closely miss the vampire bat.(B The vampire bat closely misses you.(Bb>(BHi (B 2(B-9(B _You block the vampire bat's attack.Hi% (Bb(B.  You barely miss the vampire bat.(B (Bb.The vampire bat is almost destroyed.(B(B-(B5.5(B _The vampire bat bites you but does no damage. x2Hiڥ (Bb(You miss the vampire bat.The vampire bat is almost destroyed.(BHiY(BHiD=(B6.1Hi%Q(B _You block the vampire bat's attack.Hi] v(B)bHiM] You miss the vampire bat.The vampire bat is almost destroyed. (B_You block the vampire bat's attack.Hi_] _ barely miss the vampire bat. (B The vampire bat bites youHin] .Hi5^ &(B.HiO^ 'b(BHib I(b(BHii (BHij X(B4-(B7Hir (BHi?t A _The vampire bat draws vitality from your injuries!Hiy Hi] (Bb(B.  You closely miss the vampire bat.(BHi`M (B.bHi+`5The vampire bat is almost destroyed.Hi`LThe vampire bat closely misses you.(BHi(B(B5=(B7.3(B _The vampire bat bites you but does no damage.Hiwk (B)(BYou slash the vampire bat!  You destroy the vampire bat!(BHio (B>b(BThat felt strangely unrewarding.  You hit the vampire bat but do no damage.(BHiq(B  (B vampire bat(B9(B _The vampire bat closely misses you.(BHil (BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B95/95 ========================###Magic: (B10/10 ========================#ß(B.#.ßAC:(B 16Str:(B 19Doom: (B8%###(B.....oEV:(B 9Int:(B 9#.)?ß.#SH:(B 3Dex:(B 13########(#XL: (B10 Next: (B 0% Place: (BDungeon:6#(B.....@.(B.#Noise: (B=-------- (B Time:(B 8267.9 (0.0)#(B.....*)##a) +0 hand axe####(B.....b(B.#Throw: 20 boomerangs..(B.........#.###(B...!(B...##(B.......#b(B  (B vampire bat#(B.......#####(B.#(B.###.#.#You hit the vampire bat but do no damage. (B_The vampire bat closely misses you.Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire bat (severely damaged(B, unrewarding, 50% to hit)HitD (BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B95/95 ========================###Magic: (B10/10 ========================#ß(B.#.ßAC:(B 16Str:(B 19Doom: (B8%###(B.....oEV:(B 9Int:(B 9#.)?ß.#SH:(B 3Dex:(B 13########(#XL: (B10 Next: (B 0% Place: (BDungeon:6#(B.....@.(B.#Noise: (B=-------- (B Time:(B 8267.9 (0.0)#(B.....()##a) +0 hand axe####(B.....b(B.#Throw: 20 boomerangs..(B.........#.###(B...!(B...##(B.......#b(B  (B vampire bat#(B.......#####(B.#(B.###.#.#You hit the vampire bat but do no damage. (B_The vampire bat closely misses you.Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire bat (severely damaged(B, unrewarding, 50% to hit)HiB (Throw: 20 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleHi Shift-Dir - straight lineAim: (Ba vampire bat (severely damaged(B, unrewarding, 50% to hit)  You throw a boomerang.  Hi QThe boomerang barely misses the vampire bat.(BHi& ;((BHit ;((BHi ;((BHi;((BHic`;((BHio>b(B.....Hi;((BHi ;((BHi;((BHia;((BHi#(Hi(BHi$;((BHif:((BHib(B.>b(B@(B....(B9.1 (1.2Hi(BHi0 HiAHim>_The vampire bat misses you.(BHirHi:(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B95/95 ========================###Magic: (B10/10 ========================#ß(B.#.ßHio(AC:(B 16Str:(B 19Doom: (B8%###(B.....oEV:(B 9Int:(B 9Hi#.)?ß.#SH:(B 3Dex:(B 13########(#HiXL: (B10 Next: (B 0% Place: (BDungeon:6#(B.....@.(B.#HiNoise: (B=-------- (B Time:(B 8269.1 (0.0)#(B....*>)##Hia) +0 hand axe####(B....b(B..#Throw: 20 boomerangsHi..(B.........#.###(B...!(B...#Hi#(B.......#b(B  (B vampire batHi2#(B.......#####(B.#(B.##HiF#.#.#HiZwThe boomerang barely misses the vampire bat. (B_The vampire bat misses you.Hio%Throw: 20 boomerangsHiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire bat (severely damaged(B, unrewarding, 50% to hit)HiR(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B95/95 ========================###Magic: (B10/10 ========================Hiř>#ß(B.#.ßAC:(B 16Str:(B 19Doom: (B8%###(B.....oEV:(B 9HioInt:(B 9#.)?ß.#SH:(B 3Dex:(B 13########(#XL: (B10 Next: (B 0% Place: (BDungeon:6#(B.....@.(B.#Noise: (B=-------- (B Time:(B 8269.1 (0.0)#(B....(>)##a) +0 hand axe####(B....b(B..#Throw: 20 boomerangs..(B.........#Hi?K.###(B...!(B...##(B.......#b(B  (B vampire bat#(B.......#####(B.#(B.###.#.#The boomerang barely misses the vampire bat. (B_The vampire bat misses you.Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire bat (severely damaged(B, unrewarding, 50% to hit)Hi;((BHiX;((BHiT;((BHi;((BHi;((BHiegX(B.b(B.Hig:!(B..Hil;((BHi;((BHi>;((BHi'Q;((BHi;((BHi*:((BHi31(Bb(B. _The vampire bat misses you.Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycle Hi3M(B Shift-Dir - straight line(B  Aim: (Ba vampire bat (severely damaged(B, unrewarding, 50% to hit)  You throw a boomerang. The boomerang misses the vampire bat.(BHi8>b(B(B.b(BHi?Q@!(B...HiA0(B70.3 (1.2Hi-H(BHi^I HiIM_The vampire bat barely misses you.(BHiPLHi;wL###ß(B.#.ß###(B.....o(B #.)?ß.#(B ########(#(B Hiw #(B.....(B..(B.#(B #(B....@>)######(B....... .(B.......b(B..#(B .###(B...!(B...#(B #(B.......#(B #Hiw=(B.# PHiwV(B ####(B.### Hix}#(B #(B.#(B. Hi*xZ#(B #.#.#(BHi}7b(B.HiW}M(B.b(BHi&(B(B10(B _You block the vampire bat's attack.Hi% (B##(B  #ß(B.#.ß(B ###(B.....o(B #.)?ß.#########(#(B #(B.....@.(B.#(B  #(B.....>)#####(B.......#(B ..(B.....b(B...#(B.###(B...!(B...#(B#(B.Hi% #(B  #(B.......#(B ####(B.#(B.#Hi& ((B Hiu' 9b(B.Hi/( 9b(B.Hi( :b(B.Hi0 (BHi[1 0(B-2Hi 8 (BHi: Hi}L (B.bHiӦYou closely miss the vampire bat.The vampire bat is severely damaged.(BHi(BHiկ7(B=3.0 (0.7HiҶ(BHiط HiF_The vampire bat closely misses you.(BHiHip = (B$Hi (BYou slash the vampire bat!  You destroy Blorkula the orcula!Okawaru accepts your kill.Hi (BHi +(BHi 8(B647Hi (BHi  Hi p_A faint prismatic mist rises from Blorkula's broken form and then dissipates.(BHi Hi; ###ß(B.#.ß###(B.....o(B #.)?ß.#(B ########(#(B  #(B.....(B..(B.#Hi< ^(B #(B....@>)######(B....... .(B...#(B .###!(B...#Hi$< (B #(B.......# (B #(B.# PHi6< N(B ####(B.#HiA< ## #Hif< }(B #(B.#(B. #Hiu< G(B #.#.#(BHiF (BHiRG '(B-HihG 4.7 (1.0HiN (BHiY m (B You now have 359 gold pieces (gained 12).  Things that are here:HiY !-HiY &(B5.7 (2Hil` (BHi6a I _a +0 hand axe; a +0 robe; a wand of charming (9)HiMa (BHiXc Hi <###(B HiL #ß(B.#.ß(B ###(B.....o(B Hi$ D#(B.)?ß.#(B #(#(B #(B.....(B..(B.#(B #(B....)@)##(B ####(B.#(B .#(B .#(B   #(B.#(B.#(B Hi< (BHi -(B6.7 (1Hi (BHiAd e _(BThere is a stone staircase leading down here.Hi`S###(B #ß.#.ß(B ###(B.....o(B #(B.)?ß.#(B #(#(B #(B.....(B..(B.#(B #(B....)>@##(B ####(B.#(B .#(B .##Hi\4(B Hi9\#(B.#(B.#(B (B(B7 _(B  Things that are here: _(Ba +0 dagger; a +0 robeHiu (B##(B  #ß.#.ß(B ###(B.....o(B #(B.)?ß.#########(#(B #(B.....(B..@#(B  #(B....)>)######(B ....(B.......#(B.###(B...!(B...#(B#(B.#(B#(B.......#(B####(B.#(B.# (B(B(B8 _Hix (BHi[z Hi3K q(BM ###(B Hi{K  #ß(B.#(B.ß##(B...... #(B.)?ß(B.#HiK ########HiK O.(B..(B.HiK ^ #(B....)>)##HiK @####(B.......#HiK &###.#.#(BHiT (BHiU ((B9Hi#k ^(B(B(B80.7 (2Hip (BHiLq  Hipq )_j - 15 poisoned darts (gained 1)HiNs Hiѯ !(B##(B ~(B #ß(B.#(B.ß####(B......'Hi0  HiF #(B.@?ß(B.#########(B.######.....(B..(B.#(B  #...(B.)>)#####.(B.....Hik (B...#(B.###.(B..!(B...Hi W#(B#.(B......Hi ##(BHi #.......Hi ##(BHi (BHi -(B1.7 (1Hi (BHi  Hi  Things that are here:Hi m _(Ba +0 mace; an orc skeleton(BHi Hi'(B.###(B ~~###ß(B.#(B.ß####(B......'.#(B.)@ß(B.#(B ##(B.#####(B #.....(B...#(B #...(B.)>)##(B####..(B.....#(B....#(B.###..(B.!...#(B#.......#(B Hi((BHij+/(B2 _Hi/n(B(B(B3.7 (2(B _V - 2 scrolls of vulnerability(B (gained 1)HirHi! Z(B .(B.Hi M##(B ~~#Hi (B ##ß(B.#(B.ß##Hi b###(B.@(B....'..Hi  HiU #(B.)(B.ß(B.#(B.ß##(B.########(B.#####(B ~###.....(B...#(B .Hi e #...(B.)>)#####Hi %..#(BHi .....Hi &...#(BHi .###...!Hi %...#(B Hi Hi3( (BHiJM HiM E(B4.7 (1(BHi(k#≈≈≈≈≈≈(B..Hi)W####(B ~~##(B ##ß(B.#(B.ß##(B.###(B..@(B...'.Hi2)#(B.)(B.ß(B.#(B.ß##(B.#HiP)#(B.#####(B ~~##(B Hil)#.....(B...#(B ≈(B..Hi)t#....)>)##(B ≈≈≈Hi)N####.......#(B ≈≈Hi)5....#(B Hi)2# (BHi) Hi1(BHi1((B5Hi)5(BHik6Hi^####≈##≈≈≈Hi#≈≈≈≈≈≈(B.####≈~~##(B ##ß(B.#(B.ß##(B..####(B...@(B..'..._Hi[#(B.)(B.ß(B.#(B.ß##(B..###(B.#####≈~~##(B #........#(B ≈≈≈(B.Hi#....)>)##(B #≈≈≈ ####.#(B #≈≈≈ .#(B Hia##≈# .###...!...#(B HiŸ5## (BHi˨(BHiHi!(B6Hi,(BHi Hi++_Found a shimmering blue altar of Sif Muna.Hi(Hie ##(B ##≈##≈≈≈≈≈###≈#≈≈≈(B....(B Hi ####≈~~##(B ##ß(B.#(B.ß##(B..####(B....@(B.'..._#Hi\ j#(B.)(B.ß(B.#(B.ß##(B..###(B.#####≈~~##(B #.#(B #≈≈≈(B....(B#....)>)##(B ##≈.#(B #≈≈≈≈≈##(B ##≈# (BHi (BHi ((B7Hiʷ (BHih HiHi-u##(B ##≈###(B ##≈≈≈≈≈#(B ##≈≈≈≈≈≈≈(B #≈≈≈(B....(B ≈####≈~~##(B #(B.≈##ß(B.#(B.ß##(B..##(B ###(B.....@(B'..._#(B Hii #(B.)(B.ß(B.#(B.ß##(B..##(B  #(B.#####≈~~##(B #(B.≈#.#(B #≈≈≈(B....(B ≈#....)>)##(B ##≈≈≈≈≈≈≈(B.#(B ##≈≈≈≈≈#(B#(B ##≈###(B Hit@(B(B8Hi2(BHiHi3 ##(B ##≈###(B ##≈≈≈≈≈#(B ##≈≈≈≈≈≈≈(B ##≈≈≈....≈≈#####≈~~####(B.≈(B ##ß(B.#(B.ß##(B..##(B ###(B...._#(B #.)(B.ß(B.#(B.ß##(B..##(B #.#####≈~~####(B.≈(B #.#(B #≈≈≈....≈≈# #....)>)##(B ##≈≈≈≈≈≈≈(B #.#(B ##≈≈≈≈≈#(B#(B ##≈###(B...!...#(B ##(B Hi (BHiE ((B9Hi (BHiU L _(BThere is an open door here.HiW Hiv##(B ##≈###(B ##≈≈≈≈≈#(B ##≈≈≈≈≈≈≈##(B #≈≈≈....≈≈#(B ####≈~~####(B.≈(B ##ß(B.#(B.ß##(B..##(B ###(B......'@(B.._#(B #.)(B.ß(B.#(B.ß##(B..##(B .#####≈~~####(B.≈(B .#(B #≈≈(B ....)>)##(B ##≈≈≈≈≈≈≈##(B .#(B ##(B (B(B90 _(BHi (B(B(B(B(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B (B You enter the shallow water.Water (B(B (B_Moving in this stuff is going to be slow.(B(BHi (BHiz (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BHi@ (BHiq H(B(B(BHin (BHi (BHi& (BHi (BHiF (BHi (BHi (BHi (BHi (B(B(B(B(B(B(B(B(B (B You enter the shallow water.Water (B(B(BThere is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: (B a +0 mace; an orc skeleton(B(B (B_(B(B(B(B(B(B(B(B(B (B There is a stone staircase leading down here.(BHi9 ! (B_HiF (BHiʨ (BHiƬ 0(B(BHi (BHi^ (BHi `(B(B(B(BHi (BHi[ (BHi (BHi+ (BHi 0(B(BHi (BHin (BHi (BHi (BHiV (BHi+ (BHi (BHik (BHi (BHi (BHi&(B(B(B(B (B You encounter an ogre. It is wielding a +0 giant club.(B####(B ##ß.#(B ###....(B #.).ß.#(B ########.#####(B #........#(B #(B #(B #...(B.)>)##(B #(B #(B.#####(B.......#(B #(B..@..........#(B ~P(B......###(B...!...#(B O~#######(B #...(B....# (B #.~~~(B #.......# (B ...PP(B ####.#.##(B ...#(B #.#.#O(B  (B ogre (asleep)(B #..#(B #.#.#(B #..##########(B #...#(B Hix@#..#........######.###(BHi b(B326.1 (35.4)~O(BHiMO(BHi7(B==7.1 (36Hi(BHi# _The ogre shouts!HieHifHihj(BFire/throw/use which item? Missiles (go to first with () Hij, c - 20 boomerangs (quivered)  j - 15 poisoned darts(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction Wands (go to first with /)(Bf - a wand of flame (6)  Hijw - a wand of warping (5) HijScrolls (go to first with ?)  b - 2 scrolls of blinking(Bf - a scroll of fear Hi k+ I - a scroll of immolation Hik7 V - 2 scrolls of vulnerability(BHi6F HiV (B####(B AngleBrackets the Cleaver##ß.#(B Mountain Dwarf of Okawaru ****..###....(B Health: (B95/95 ========================#.).ß.#(B Magic: (B10/10 ========================########.#####(B AC:(B 16Str:(B 19HifV Doom: (B6%#........#(B #(B EV:(B 9Int:(B 9Hi#{ #(B #...(B.)>)##(B #(B SH:(B 3Dex:(B 13#(B.#####(B.......#XL: (B10 Next: (B 4% Place: (BDungeon:6#(B..@..........#Noise: (B==------- (B Time:(B 8327.1 (0.0)~P(B......###(B...!...#a) +0 hand axe~O#######(B #...(B....#Throw: 20 boomerangs#.~~~#.......#...PP####.#.##...##.#.#O(B  (B ogre#..##.#.##..##########(B #...##..#........######.###(BThings that are here: _a +0 mace; an orc skeleton (B_There is a stone staircase leading down here.  You encounter an ogre. It is wielding a +0 giant club. (B_The ogre shouts!  Okay, then.(B(BHi (BHi 1 _(BHi HiDHiEq(BQuiver which action? ([-(B] to clear) HiFgItems (B([,(B] to cycle) HiF5 a - Throw: 20 boomerangs (quivered)Hi$FP(Bb - Throw: 15 darts (poison)  c - Throw: stone  HiFd - Throw: 2 javelins  e - Throw: 5 darts (disjunct)  f - Zap: wand of flame (6)  g - Zap: wand of warping (5) Abilities (B([,(B] to cycle)  h - Abil: Heroism  i - Abil: Finesse [*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|onHit (B a - Throw: 20 boomerangs (quivered)  b - Throw: 15 darts (poison)(BHiCHiۑ(B####(B AngleBrackets the CleaverHi.s##ß.#(B Mountain Dwarf of Okawaru ****..###....(B Health: (B95/95 ========================#.).ß.#(B Magic: (B10/10 ========================########.#####(B AC:(B 16Str:(B 19Doom: (B6%HiP#........#(B #(B EV:(B 9Int:(B 9Hiw#(B #...(B.)>)##(B #(B SH:(B 3HiDex:(B 13#(B.#####(B.......#HiXL: (B10 Next: (B 4% Place: (BDungeon:6HiL#(B..@..........#HiɒNoise: (B==------- (B Time:(B 8327.1 (0.0)His~P(B......###(B...!...#Hi+a) +0 hand axe~O#######(B #...(B....#Throw: 15 darts (poison)#.~~~#.......#...PPHiD)####.#.##...##.#.#Hi\`O(B  (B ogreHij"#..##.#.#Hi{?#..##########(B #...#Hi#..#........######.###Hi^(BThings that are here: _a +0 mace; an orc skeleton HiM(B_There is a stone staircase leading down here.  Hi˓FYou encounter an ogre. It is wielding a +0 giant club. Hig(B_The ogre shouts! _Okay, then.(BHi( (BHi(BHiHiY%y(B####(B AngleBrackets the Cleaver##ß.#(B Mountain Dwarf of Okawaru ****..###....(B Health: (B95/95 ========================Hi%P#.).ß.#(B Magic: (B10/10 ========================########.#####(B AC:(B 16Str:(B 19Hi%Doom: (B6%#........#(B #(B EV:(B 9Int:(B 9Hi%#(B #...(B.)>)##(B #(B SH:(B 3Hi%Dex:(B 13#(B.#####(B.......#Hi&XL: (B10 Next: (B 4% Place: (BDungeon:6Hi%&#**@..........#Noise: (B==------- (B Time:(B 8327.1 (0.0)Hi>&}~P***(B...###(B...!...#HiT&a) +0 hand axe~O#######(B #...(B....#Hiq&OThrow: 15 darts (poison)#.~~~Hi&F#.......#...PP####.#.##...##.#.#Hi& O(B  (B ogre#..##.#.##..##########(B #...##..#........######.### (B_The ogre shouts! Hi'_Okay, then.Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHi'SAim: (Ban ogre, wielding a +0 giant club (77% to hit)Hi 4(B####(B AngleBrackets the Cleaver##ß.#(B Mountain Dwarf of Okawaru ****..###....(B Health: (B95/95 ========================#.).ß.#(B Magic: (B10/10 ========================########.#####(B AC:(B 16Str:(B 19Doom: (B6%#........#(B #(B EV:(B 9Int:(B 9#(B #...(B.)>)##(B #(B SH:(B 3Dex:(B 13#(B.#####(B.......#XL: (B10 Next: (B 4% Place: (BDungeon:6#(B.(@..........#Hi>Noise: (B==------- (B Time:(B 8327.1 (0.0)~P(B......###(B...!...#a) +0 hand axeHi~~O#######(B #...(B....#Throw: 15 darts (poison)#.~~~#.......#...PP####.#.##...##.#.#O(B  (B ogre#..#HiK#.#.##..##########(B #...#HiK#..#........######.### (B_The ogre shouts! HiF_Okay, then.Throw: 15 darts (poison)HiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHi0KAim: (Ban ogre, wielding a +0 giant club (77% to hit)Hix:((BHic;((BHiܰ;((BHi;((BHiJ;((BHi(B.....O (B Throw: 15 darts (poison) Hi{(B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ogre, wielding a +0 giant club (77% to hit)  You throw a dart. The dart closely misses the ogre.(BYou hear a splash.HiG(B--9 (0.84 Hi!(B_Hi~(BHiHiH(B####(B AngleBrackets the Cleaver##ß.#(B Mountain Dwarf of Okawaru ****..Hi-I###....(B Health: (B95/95 ========================#.).ß.#(B Magic: (B10/10 ========================########.#####(B AC:(B 16Str:(B 19Doom: (B6%#........#(B #(B EV:(B 9Int:(B 9HiI#(B #...(B.)>)##(B #(B SH:(B 3Dex:(B 13#(B.#####(B.......#XL: (B10 Next: (B 4% Place: (BDungeon:6#**@..........#Noise: --------- (B Time:(B 8327.9 (0.0)~P***(B...###(B...!...#a) +0 hand axe~O#######(B #...(B....#HiIThrow: 14 darts (poison)#.~~~#.......#...PP####.#.##...#HiJ #.#.#Hi:JO(B  (B ogre#..##.#.#HilJ#..##########(B #...##..#........######.###(BYou throw a dart. The dart closely misses the ogre. (B_You hear a splash.  Throw: 14 darts (poison)HiJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ogre, wielding a +0 giant club (77% to hit)Hi#(B####(B AngleBrackets the Cleaver##ß.#(B Mountain Dwarf of Okawaru ****..###....(B Health: (B95/95 ========================#.).ß.#(B Magic: (B10/10 ========================Hi ,########.#####(B AC:(B 16Str:(B 19Doom: (B6%#........#(B #(B EV:(B 9Int:(B 9#(B #...(B.)>)##(B #(B SH:(B 3Dex:(B 13#(B.#####(B.......#Hi0iXL: (B10 Next: (B 4% Place: (BDungeon:6#(B.(@..........#Noise: --------- (B Time:(B 8327.9 (0.0)Higd~P(B......###(B...!...#a) +0 hand axe~O#######(B #...(B....#Throw: 14 darts (poison)#.~~~Hi|F#.......#...PP####.#.##...##.#.#HivO(B  (B ogre#..#Hi#.#.##..##########(B #...##..#........######.###(BYou throw a dart. The dart closely misses the ogre. Hi2(B_You hear a splash.  Hi)Throw: 14 darts (poison)HiuPress: ? - help, Q - select action, ( or ) - cycleHi,kShift-Dir - straight lineAim: (Ban ogre, wielding a +0 giant club (77% to hit)Hi-:((BHiz#(HiRz(BHi#;((BHi[;((BHi\O(Throw: 14 darts (poison)(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ogre, wielding a +0 giant club (77% to hit)  You throw a dart. The dart hits the ogre! The ogre is poisoned.  You hear a splash.Hidl(B....(very poisoned)(BHipea(B8.7 (0.83 (B_HiP(BHi=(B####(B AngleBrackets the Cleaver##ß.#(B Mountain Dwarf of Okawaru ****..Hi###....(B Health: (B95/95 ========================#.).ß.#(B Magic: (B10/10 ========================########.#####(B AC:(B 16Str:(B 19Doom: (B6%#........#(B #(B EV:(B 9Int:(B 9#(B #...(B.)>)##(B #(B SH:(B 3Dex:(B 13Hio#(B.#####(B.......#HiXL: (B10 Next: (B 4% Place: (BDungeon:6#**@..........#Noise: --------- (B Time:(B 8328.7 (0.0)~PO**(B...###(B...!...#a) +0 hand axeHi,~(#######(B #...(B....#Throw: 13 darts (poison)#.~~~#.......#...PP####.#.##Hi...##.#.#O(B  (B ogre (very poisoned)#..##.#.##..##########(B #...#HiR#..#........######.###(BYou throw a dart. The dart hits the ogre! The ogre is poisoned. _You hear a splash.  Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHiYbAim: (Ban ogre, wielding a +0 giant club (very poisoned, 77% to hit)Hi(B####(B AngleBrackets the CleaverHi݌<##ß.#(B Mountain Dwarf of Okawaru ****..###....(B Health: (B95/95 ========================#.).ß.#(B Magic: (B10/10 ========================########.#####(B AC:(B 16Str:(B 19Doom: (B6%#........#(B #(B EV:(B 9Int:(B 9HiЍc#(B #...(B.)>)##(B #(B SH:(B 3Dex:(B 13#(B.#####(B.......#XL: (B10 Next: (B 4% Place: (BDungeon:6#(B.(@..........#Noise: --------- (B Time:(B 8328.7 (0.0)~PO(B.....###(B...!...#a) +0 hand axe~(#######(B #...(B....#Throw: 13 darts (poison)#.~~~Hi9#.......#...PP####.#.##...#Hi_#.#.#O(B  (B ogre (very poisoned)#..#Hi #.#.#Hi\#..##########(B #...##..#........######.###Hiw(BYou throw a dart. The dart hits the ogre! The ogre is poisoned. _You hear a splash.  Hi0)Throw: 13 darts (poison)HihPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ogre, wielding a +0 giant club (very poisoned, 77% to hit)Hi:((BHi+" ;((BHivm ;((BHiV ;((BHi O (B_You hear a splash.  Throw: 13 darts (poison)Hi zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ban ogre, wielding a +0 giant club (very poisoned, 77% to hit)  You throw a dart. The dart barely misses the ogre.(BHi Hi^ %(B...Hiv /(B9.6 (0.9Hi 22 (B_Hi (BHi HiW.(BHi2####(B AngleBrackets the Cleaver##ß.#(B Mountain Dwarf of Okawaru ****..###....(B Health: (B95/95 ========================#.).ß.#(B Magic: (B10/10 ========================########.#####(B AC:(B 16Str:(B 19Doom: (B6%#........#(B #(B EV:(B 9Int:(B 9Hi#(B #...(B.)>)##(B #(B SH:(B 3Dex:(B 13#(B.#####(B.......#XL: (B10 Next: (B 4% Place: (BDungeon:6#**@..........#Noise: --------- (B Time:(B 8329.6 (0.0)Hi)~P(O*(B...###(B...!...#a) +0 hand axe~(#######(B #...(B....#Throw: 12 darts (poison)#.~~~Hi#.......#...PP####.#.##...##.#.#O(B  (B ogre (very poisoned)#..##.#.#Hi#..##########(B #...##..#........######.### (B_You throw a dart. The dart barely misses the ogre.Throw: 12 darts (poison)HiMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban ogre, wielding a +0 giant club (lightly wounded, very poisoned, 77% to  hit)Hi4(B####(B AngleBrackets the CleaverHi<##ß.#(B Mountain Dwarf of Okawaru ****..###....(B Health: (B95/95 ========================#.).ß.#(B Magic: (B10/10 ========================########.#####(B AC:(B 16Str:(B 19Doom: (B6%#........#(B #(B EV:(B 9Int:(B 9Hi#(B #...(B.)>)##(B #(B SH:(B 3HiDex:(B 13#(B.#####(B.......#XL: (B10 Next: (B 4% Place: (BDungeon:6#(B.(@..........#Hi?BNoise: --------- (B Time:(B 8329.6 (0.0)~P(O(B....###(B...!...#a) +0 hand axe~(#######(B #...(B....#Throw: 12 darts (poison)#.~~~#.......#...PP####.#.##...##.#.#HiO(B  (B ogre (very poisoned)#..##.#.##..##########(B #...##..#........######.### Hi(B_You throw a dart. The dart barely misses the ogre.Throw: 12 darts (poison)HiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHiLqAim: (Ban ogre, wielding a +0 giant club (lightly wounded, very poisoned, 77% to  hit)Hi9((BHin:((BHi (B(O(BYou throw a dart. The dart hits the ogre. The ogre looks even sicker.  Hi$The ogre is lightly wounded.Hi((B..Hi_0(B30.4 (0.8Hi21 (B_Hi(BHi?(B####(B AngleBrackets the CleaverHiVA##ß.#(B Mountain Dwarf of Okawaru ****..###....(B Health: (B95/95 ========================#.).ß.#(B Magic: (B10/10 ========================########.#####(B AC:(B 16HiB_Str:(B 19Doom: (B6%Hi C#........#(B #(B EV:(B 9Int:(B 9#(B #...(B.)>)##(B #(B SH:(B 3Dex:(B 13#(B.#####(B.......#XL: (B10 Next: (B 4% Place: (BDungeon:6HiCV#(B.*@..........#HiGDNoise: --------- (B Time:(B 8330.4 (0.0)~P((O*(B..###(B...!...#a) +0 hand axe~(#######(B #...(B....#HiDOThrow: 11 darts (poison)#.~~~HiE #.......#...PP####.#.##...##.#.#O(B  (B ogre (very poisoned)#..##.#.##..##########(B #...##..#........######.### (B_The ogre is lightly wounded.  Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleHiZFShift-Dir - straight lineAim: (Ban ogre, wielding a +0 giant club (lightly wounded, very poisoned, 77% to  hit)Hi7(B####(B AngleBrackets the Cleaver##ß.#(B Mountain Dwarf of Okawaru ****..Hi^?###....(B Health: (B95/95 ========================#.).ß.#(B Magic: (B10/10 ========================Hix########.#####(B AC:(B 16Hi^_Str:(B 19Doom: (B6%Hi#........#(B #(B EV:(B 9Int:(B 9Hiq#(B #...(B.)>)##(B #(B SH:(B 3Dex:(B 13#(B.#####(B.......#XL: (B10 Next: (B 4% Place: (BDungeon:6#(B.(@..........#Hi Noise: --------- (B Time:(B 8330.4 (0.0)~P((O(B...###(B...!...#Hia) +0 hand axe~(#######(B #...(B....#Hi7OThrow: 11 darts (poison)#.~~~Hi#.......#...PPHi )####.#.##...##.#.#HiaO(B  (B ogre (very poisoned)#..#Hi #.#.#Hi?#..##########(B #...#Hi!#..#........######.### Hiw<(B_The ogre is lightly wounded.  Hi)Throw: 11 darts (poison)Hi0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHiqAim: (Ban ogre, wielding a +0 giant club (lightly wounded, very poisoned, 77% to  hit)Hi7"(Hi8(BHiO( (B Press: ? - help, Q - select action, ( or ) - cycleHiSShift-Dir - straight lineAim: (Ban ogre, wielding a +0 giant club (lightly wounded, very poisoned, 77% to  Hithit)  You throw a dart. The dart hits the ogre! The ogre looks as sick as possible!  The ogre is lightly wounded.Hil(B..extremely poisoned)(BHiga(B1.3 (0.90 (B_Hi}(BHi HiM1n####≈##ß.#.###.....#.).ß.#.#Hix2g.#####≈#........#(B #≈#(B #..(B..)>)##(B ##(B.#####(B.......#(B ##O(B..@(B.........#(B ~P((((B...###(B...!(B...#(B ~(#######(B #..(B.....#(B #.~~~(B #....(B...#(B ...#(B #.#.#(B Hi 4((B.OHiE4(BHiZ<(BHiy=/(B2.3 (1.0HiwE(BHi5HHiC####≈~##ß.#.ß###.Hi(S#.).ß.#.ß########.#####≈~Him~#..(B...(B...#(B #≈HiǤ.#(B #.(B...)>)##(B ##≈#(B.#####(B.#(B #HiO#(B.O(B.HiC;#(B #Hi8~P((((B...###(B...!(B...#(B ~(#######(B #.(B......#(B  Hiݥ0#.~~~(B Hi)#..(B....Hi6^.#(B...PP(B HiiK####(B.#(B.Hi]##(B...#(B HiͦB#.#.#(B HiHi$ Hi@(B.O(BHi'(BHi?Hij!(B3Hi(BHiHi/ Hi0 j####≈~##ß.#.ß####......'#.).ß.#.ß#Hi@0 -########.#####≈~Hi0 #(B.....(B...#(B #≈Hi0 #(B #(B....)>)##(B ##≈Hi1 #(B.#####(B.#(B ##≈#(B..O(B.HiF1 ;#(B #Hi1 ~P((((B...###(B...!(B...#(B Hi1 ~(#######(B #(B.......#(B Hi1 0#.~~~(B Hi1 *#(B.......Hi 2 -#(B  HiA2 0...PP(B Hiq2 `####(B.#(B.#Hi2 -#(BHi2 /...#(B Hi2 e#(B.#.#(B Hi3 /#..#(B Hi$3 #.#HiL3 -.#(B Hit3 HiC5 Hi5 %(B.OHi5 (BHi; (BHin< Hi< !(B4HiD (BHi3F HiYWe##ß.#.ß#####......'.#.).ß.#.ß##HiWF########(B.#####≈~~Hi:X#(B.....(B..(B.#(B #≈≈≈.HiX'#(B #(B....)>)##(B ##(B.#####(B.......#(B Hi Y#(B...O(B...#(B #HiAY~P(((...###@(B..!(B...#(B HinY HiY~(#######(B #(B.......#(B Hi ZZ.~~~(B #(B.HiIZA#(B ...PPHiZ####(B.#(B.##(B#(B HiZ #(B.#.#(B  #..#(B Hi[C#.#.#(B  Hi5[@#..##########(B #..Hib[C.#(B  #..#........######.##Hi[:#(B  #....Hi[)......#(BHi]C(B.O(BHifHigH ver(BHii((B5Hiq(BHisHi;M Hi"N ###......'..#(B.).ß.#.ß##########(B.#####≈~~#(B.....(B..(B.#(B #≈≈≈..#(B #(B....)>)##(B ##≈≈≈≈#.#####(B.......#(B #....O(B..#(B #~P(((...###(B...!(B...#(B  ~(#######(B #(B.@(B.....#(B  ~~~(B #(B.#(B .PP####(B.#(B.##(B #(B  #(B.#.#(B #..#(B #.#.#(B #..##########(B #...#(B #..#........######.###(B #..........#(B #.###.#####..##########.#(B(B.O(B(B(B6(BHi! #.).ß.#.ß##########(B.#####≈~~###Hi`!=#(B.....(B..(B.#(B #≈≈≈...#(B #(B....)>)##(B ##≈≈≈≈≈#.#####(B.......#(B #....(B.O(B.#(B #≈#~P(((...###(B...!(B...#(B  ###~(#######(B #(B.......#(B  ~~(B #(B.#(B .PP####(B.#(B.##(B #(B  #(B.#.#(B #(B Hi"#(B.#.#(B ..##########(B #(B...#(B ..#........######(B.###(B # .........(B.#(B # .###.#####.(B.##########.#(B # ..#.##.#(B #.#(B #...............#(B #(BHi=$K(B.O(BHiO,(BHi@G(B7(BHi 7########.#####≈~~####HiJ#(B.....(B..(B.#(B #≈≈≈....#(B #(B....)>)##(B ##≈≈≈≈≈≈#.#####(B.......#(B Hin#....(B...#(B #≈##Hi~P(((...###O(B..!(B...#(B  ###(B Hi٘~(#######(B #(B.......#(B  Hi~(B #(B.#(B PP####@#.##(B #(B  #(B.#.#(B #(B #(B.#.#(B ##########(B #(B...#(B#........######(B.###(B #..Hi....(B..#(B #.###.#####(B..##########.#(B #. .Hi(F#.##.#(B #.#(B #..(B.............#(B #. ##.##.#(B #>###.##....#.#######(B #.(BHiЛK(B.O(BHiw(BHiA((B8Hi#(BHiHiԤ B........#(B #≈≈≈....#)>)##(B ##≈≈≈≈≈≈.#####(B.......#(B ##HiH B....(B. ###≈##~P(((...###(B...!(B...#(B ###(B (#######(B #.O(B.....#(B ~(B #..(B.....# PP####(B.#.## .#Hiv (B #@#.#(B #########(B.Hi k........######(B.###. ..Hi K.....(B..#(B Hi T###.#####(B..##########.# .Hiҥ #.##.#(B #.#(B #..(B............ #Hi Y>###.##(B....#.###### Hi \(B ##.##...#..#.#.#(B Hiv J(B.O(BHij (BHi ((B9Hi (BHit Hi#)>)##(B ##≈≈≈≈≈≈.#####(B.......#(B ##......(B......#(B ###≈##~P(((...###.(B..!(B...#(B ###(B (#######(B #..(B.....(B ~(B #..O(B... PP###(B.#.# .#(B #(B.#.#(B #########(B..#........######(B.####. .......(B..#(B ###.#####(B..##########.# .#.##.#(B #.#(B #.(B............. #>###.##(B....#.###### (B ##.##...#(B..#.#.#(B .......#...........#########(B(B.O(BHiZ(BHi)(B40Hi(BHimHi<).#####.......#(B ##......(B......(B ###≈##~P(((...###..(B.!(B..Hi(B ###(B (#######(B #..(B....(B ~(B PP###O#.# .#(B #(B.#.#(B .##########(B..#HiǗk........######(B.###. ..HiחK.....(B..#(B Hi^###.#####(B..##########.# .Hi#.##.#(B #.#(B #.(B............. #Hiq>###(B.##(B....#.###### Hi*(B HiA##.##.(B..#(B..#.#.#(B Hij.......#.(B...(B.......######### #####................(BHiH(B.O(BHi(BHi((B1Hiè(BHiHi# .....(B ###≈##~P(((...###..(B.!(B..(B ###(B (#######(B #..(B.. ~(B PP###(B.#.# .#(B #O#(B.#(B .#(B.#########(B.Hih Z........######@####. ..Hi (B........#(B ###(B.#####(B..##########.# .Hi #.##.#(B #.#(B #.(B............. #>###(B.##(B....#.###### Hi (B Hiҷ ##.##(B...#(B..#.#.#(B Hi .......#(B....(B.......######### #####.....(B..Hi W.......... #...##################(BHic (B.O(B(B(B2(BHi~P(((...###...!(B ###(B (#######(B #..(B.. ~(B PP###(B.#.# .#Hi! (B #(B.#(B.#(B O#(B.##########(B #(B...#Hi<.......(B.######(B.####. ..(B.......@#(B Hi^v###(B.#####(B..##########.# .Hir#.##.#(B #.#(B #(B.............. #Hi{>###(B.##(B....#.###### Hi(B Hi##.##(B...#(B..#(B.#.#(B Hiz.......#(B....(B.......######### Hi4#####....(B....Hi5(B............ #Hi=...#######(B..Hi(B..(B.########### ..##...#..[.#.#(B HiH(B.O(BHi: (BHiHi!(B3HiG(BHikHi(#######(B #....(B ~(B PP###(B.#.# Hi .#(B #(B.#.#(B .##########(B #O(B.........(B.######(B.###. ..(B.......#(B Hi2h###.#####(B.@##########.# .HiI#.##.#(B #.#(B #(B.............. #Hi]>###(B.##(B....#(B.###### (B Hi##.##(B...#(B..#(B.#.#(B Hi.......#(B....(B.......######### #####....(B....(B........... #Hi$...#######.Hij(B..(B.########### ..#Hi###..(B.#(B..[(B.#(B.#(B #..........).........Hi(BHiH(B.O(BHi[(BHi>Hi_!(B4Hi?(BHibHiZ6P~(B PPHi6###(B.#.# .#(B #(B.#.#(B #########(B.........######O###. ......(B....#(B Hi6]###.#####(B..##########.# .Hi6#.##.#(B #.#(B #(B...@(B.......... #Hi7>###(B.##(B....#(B.###### (B HiP7##.##...#(B..#(B.#.#(B Hik7.......#....(B.....(B..######### #####.......Hi7`.(B........... #...#######...(B.Hi70.########### Hi7..#Hi7B###..(B.#(B..[(B.#(B.#(B #(B o(B  (B orc wizard (wandering) Hi7#..........).(B..o(B.....################...####(BHikCH(B.O(BHiD;o(B.HihLFo(BHiIM((B5HiHT(BHiU HiUc_You encounter an orc wizard. It is wielding a +0 dagger.(BHiWHim PP###.#.# .#(B #(B.#.#(B Hidm #########(B.........######(B.###. ......(B..O#(B ###.#####(B..##########.# .#.##.#(B #.#(B #(B.............. #Him !>###.##@(B...#.###### (B ##.##...#(B..#(B.#.#(B Him N.......#....(B.......######### Him I#####.........(B.................. #Him ]...#######..(B.........########### ..#Hin #(B...#o(B.[(B.#(B.#(B Hin T#..........)(B..........#Hi/n ################(B...####(B ##.....Hi@n #(BHi$p H(B.O(BHi2q HiVq 2o(B.Hi1y (BHi6z ((B6Him (BHi Hi '(BHi PP####.#.##AngleBrackets the Cleaver .##(B.#.#Mountain Dwarf of Okawaru ****.. .##(B.#.#Health: (B95/95 ======================== .##########(B #(B...#Magic: (B10/10 ======================== .#........######(B.####.(B AC:(B 16Str:(B 19Doom: (B6% ..............(B...##.(B EV:(B 9Int:(B 9 ......###.#####(B.O##########.#(B #.(B SH:(B 3Dex:(B 13 .#.##.#(B #.#(B #(B...............#(B #.(B XL: (B10 Next: (B 4% Place: (BDungeon:6 ##.##.#(B #>###.##(B@...#.#######(B #.(B Noise: --------- (B Time:(B 8346.3 (0.0)  #.##.###.##...#(B..#(B.#.##.(B a) +0 hand axe#........#....(B.......##########.(B Throw: 10 darts (poison) #####.........(B................... #...#######..(B...o(B.....########### ..#.########(B...#(B..[(B.#(B.##(B O(B  (B ogre (very poisoned) #..........)(B..........##(B o(B  (B orc wizard #################(B...#######.....###(Bhit)  You throw a dart. The dart hits the ogre! The ogre looks as sick as possible! _The ogre is lightly wounded. _You encounter an orc wizard. It is wielding a +0 dagger.Press: ? - help, v - describe, . - travel(BThe floor.Hi 8.@(BHi 9 (BOHiR (B.  You throw a dart. The dart hits the ogre! The ogre looks as sick as possible! _The ogre is lightly wounded. _You encounter an orc wizard. It is wielding a +0 dagger.Press: ? - help, v - describe, . - travelHere: (Ban ogre, wielding a +0 giant club (severely wounded(B, very poisoned)  The floor.Hi J(BPP####.#.##Hi AngleBrackets the Cleaver .##(B.#.#Mountain Dwarf of Okawaru ****.. .#Hi B#(B.#.#Hi9 Health: (B95/95 ======================== .##########(B #(B...#Magic: (B10/10 ======================== .#........######(B.####.(B AC:(B 16Str:(B 19Doom: (B6% ..............(B...##.(B EV:(B 9Hi` Int:(B 9 ......###.#####(B.O##########.#(B #.(B SH:(B 3Hi~ .Dex:(B 13 Hi \.#.##.#(B #.#(B #(B...............#(B #.(B XL: (B10 Next: (B 4% Place: (BDungeon:6 Hi ##.##.#(B #>###.##@(B...#.#######(B #.(B Noise: --------- (B Time:(B 8346.3 (0.0)  #.##.###.##...#(B..#(B.#.##.(B a) +0 hand axe#........#....(B.......##########.(B Throw: 10 darts (poison) #####.........(B................... Hi_ #...#######..(B...o(B.....########### ..#.########(B...#(B..[(B.#(B.##(B O(B  (B ogre (very poisoned) #..........)(B..........##(B o(B  (B orc wizard Hiw v#################(B...#######.....#Hi ##Hi k(BYou throw a dart. The dart hits the ogre! The ogre looks as sick as possible! Hi #_The ogre is lightly wounded. Hi _You encounter an orc wizard. It is wielding a +0 dagger.Press: ? - help, v - describe, . - travelHi Here: (Ban ogre, wielding a +0 giant club (severely wounded(B, very poisoned)  Hi The floor.Hi (BHi (BHi 1 _(BHi Hib (BHif (BHi (BHiW  Hiv Hi _Unknown command.Hi (BHi HiHi7(BEvoke which item? Wands  f - a wand of flame (6)Hib(Bw - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedHiHiHiJ(BPP####.#.##HiAngleBrackets the Cleaver .##(B.#.#Mountain Dwarf of Okawaru ****.. Hi.#Hi)+#(B.#.#Health: (B95/95 ======================== .##########(B #(B...#Magic: (B10/10 ======================== .#........######(B.####.(B AC:(B 16Str:(B 19Doom: (B6% ..............(B...##.(B EV:(B 9Int:(B 9 ......###.#####(B.O##########.#(B #.(B SH:(B 3Dex:(B 13 HiY\.#.##.#(B #.#(B #(B...............#(B #.(B XL: (B10 Next: (B 4% Place: (BDungeon:6 Hi##.##.#(B #>###.##@(B...#.#######(B #.(B Noise: --------- (B Time:(B 8346.3 (0.0)  #.##.###.##...#(B..#(B.#.##.(B a) +0 hand axe#........#....(B.......##########.(B Throw: 10 darts (poison) #####.........(B................... #...#######..(B...o(B.....########### HiD..#.########(B...#(B..[(B.#(B.#Hi#(B O(B  (B ogre (very poisoned) Hi#..........)(B..........##(B o(B  (B orc wizard Hi `#################(B...####Hi #Hi##.....### (B_The ogre is lightly wounded. _You encounter an orc wizard. It is wielding a +0 dagger.Press: ? - help, v - describe, . - travelHiHere: (Ban ogre, wielding a +0 giant club (severely wounded(B, very poisoned) Hi3_(BThe floor. Hi3_Unknown command.(BHi Hi N(B Okay, then.(BHi> (BHi(BHi11 _(BHiHiXq(BHi###.##@(B...#.#######(B #.(B Noise: --------- (B Time:(B 8346.3 (0.0)  #.##.###.##...#(B..#(B.#.##.(B a) +0 hand axeHi|#........#....(B.......##########.(B Throw: 10 darts (poison) Hi}#####.........(B................... #...#######..(B...o(B.....########### ..#.########(B...#(B..[(B.#(B.##(B O(B  (B ogre (very poisoned) Hi?}U#..........)(B..........#HiN}#(B o(B  (B orc wizard Hic}`#################(B...####Hit} #Hi} ##.....###Press: ? - help, v - describe, . - travelHere: (Ban ogre, wielding a +0 giant club (severely wounded(B, very poisoned) _(BThe floor. Hi}!_Unknown command. Hi~_Okay, then. Hi^~3_Unknown command.(BHiB(BPP ####.#.## (B AngleBrackets the Cleaver Hi.# #(B.#.# (B Mountain Dwarf of Okawaru ****.. .# #(B.#.# (B Health: (B95/95 ======================== Hi.########## #(B...# (B Magic: (B10/10 ======================== Hi|.#........######(B.### #.(B AC:(B 16Str:(B 19Doom: (B6% ..............(B...# #.(B EV:(B 9Int:(B 9 ......###.#####(B.O##########.# #.(B SH:(B 3Dex:(B 13 .#.##.# #.# #(B...*(B...........# #.(B XL: (B10 Next: (B 4% Place: (BDungeon:6 Hi##.##.# #>###.##@(B...#.####### #.(B Noise: --------- (B Time:(B 8346.3 (0.0)  #.##.###.##...#(B..#(B.#.# #.(B a) +0 hand axe Hi #........#....(B.......##########.(B Throw: 10 darts (poison) #####.........(B................... HiQO#...#######..(B...o(B.....########### ..#.########(B...#(B..[(B.#(B.# #(B O(B  (B ogre (very poisoned) #..........)(B..........# #(B o(B  (B orc wizard #################(B...#### # ##.....# ## _Okay, then. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: (Ban ogre, wielding a +0 giant club (severely wounded(B, very poisoned, 86% tohit)HiJ(BPP####.#.##Hi-AngleBrackets the Cleaver .##(B.#.#Mountain Dwarf of Okawaru ****.. Hi?.#HiJB#(B.#.#HiiHealth: (B95/95 ======================== .##########(B #(B...#Magic: (B10/10 ======================== .#........######(B.####.(B AC:(B 16Str:(B 19Doom: (B6% ..............(B...#Hi<#.(B EV:(B 9Int:(B 9 HiĆz......###.#####(B.O##########.#(B #.(B SH:(B 3Dex:(B 13 .#.##.#(B #.#(B #(B...*(B...........#(B #.(B XL: (B10 Next: (B 4% Place: (BDungeon:6 Hi!.##.##.#(B #>###.##@(B...#.#######(B #.(B Noise: --------- (B Time:(B 8346.3 (0.0)  #.##.###.##...#(B..#(B.#.##.(B a) +0 hand axeHiV#........#....(B.......##########.(B Throw: 10 darts (poison) #####.........(B................... Hi#...#######..(B...o(B.....########### ..#.########(B...#(B..[(B.#(B.##(B O(B  (B ogre (very poisoned) HiU#..........)(B..........#Hii#(B o(B  (B orc wizard #################(B...#######.....### _Okay, then. _Unknown command.Aiming: Throw FlameHi;Press: ? - help, Shift-Dir - straight lineHiAim: (Ban ogre, wielding a +0 giant club (severely wounded(B, very poisoned, 86% toHiĈhit)Hi&(B) HiV Aiming: Throw Flame (B Press: ? - help, Shift-Dir - straight line: (Ban ogre, wielding a +0 giant club (severely wounded(B, very poisoned, 86% toHi(shit)  The puff of flame hits the ogre!  You kill the ogre!(BHioHi(B.HiP(B.o(B  (B orc wizardHi1*(B6/96HiX'56==7.3 (1Hi(BHi Hi-_Okawaru accepts your kill.Hi(BHiEHiL:(B .#(B #.#.#(B #########(B.........######(B.###. ......(B...#(B ###.#####(B.)##########.# .#.##.#(B #.#(B #..(B............ #>###.##(B....#.###### (B ##.##...#@(B.#.#.#(B .......#(B...........######### #####....(B.......o(B...............##(B..###(B..o(B  (B orc wizard###(B...#####.#########.(Bo(B.Hi8?(BHi@((B--Hi8@ 8HiF(BHiNJHi j (B (BYou hit the orc wizard.Hi Z(B=-(B9.1 (0.8Hi(BHiV _The orc wizard is moderately wounded.(BHiHi (B You barely miss the orc wizard.The orc wizard is moderately wounded.(BHiHi]&(B8 (0.7Hi (BHiz: _The orc wizard hits you but does no damage.HiHiu (B You hit the orc wizard.  The orc wizard is heavily wounded.(BHiv 0(B50.4 (0.6Hi` (BHi  Hi Hit #_You block the orc wizard's attack.Hi Hi( (B Hiɨ}You hit the orc wizard but do no damage.The orc wizard is heavily wounded.(BHiê/(B1.2 (0.8Hi۱(BHi HiHiN,_The orc wizard barely misses you.Hi(BHiHis (B)(BYou slash the orc wizard!  You kill the orc wizard!Hi(BHi"Hi3(BHi'(B7Hi=9 (0.7Hic(BHiK _Okawaru accepts your kill.(BHi'HiVA&(B #########(B.........######(B.###. ......(B...#(B ###.#####(B.)##########.# .#.##.#(B #.#(B #..(B............ #>###(B.##(B....#.###### (B ##.##(B...#(B..#(B.#(B.#(B .......#(B.....@(B.....######### #####....(B....................... #...##################(B.######...........(B (BHiA(BHig8(B--2.9 (1.0Hi^(BHi $  Things that are here:Hi  Hi j_(Ba +0 dagger; a +0 robe; an orc corpse(BHi HiA (BHiVA (BHi[D (BHiL (BHi1P (BHiQ & (B_HiS (BHi)\ 0(B(BHiMu (B(B(B(B(B(B(B(B(B(B (B You see here a +0 giant club(B.(B (B_(BHiv (BHix (BHi4y (BHiz (BHi.| (BHiO (BHi (BHi (BHiS (BHi/ (BHi (BHiʤ (BHiZ (BHia (BHi& (BHiy (BHin (BHi (BHi (BHi= 0(B(BHi (BHi (BHiZ 0(B(BHi H(B(B(BHiV (BHi (BHi. (BHif 0(B(BHi 0(B(BHi (BHi (BHiU (BHip (BHi[ (BHi (BHiu (BHi (B(B(B(B(B(BHii (BHiZ 0(B(BHi (BHi (BHiv (BHi (BHi (BHi (BHi (BHi (BHi (BHi( (BHi (BHi (BHi\ & (BHi C_j - 11 poisoned darts(B (gained 1)Hi& 9 (B #  (B )(B...... ...###  (B PPP(B.P(B.. #.Hi' !#.)  (B P~~~~(B. #.#(B ########.#  (B P~~PP##.#(B #........#  (B ♣~~~P#.#(B #....)>)##  (B ♣P(B.P#.#####.......#(B  (B ♣♣~PP#(B.............#(B  (B ♣~P(@....###...!...#(B --(B73.9 (21.0)  (B ♣~~(#######(B #.......#(B Hi(  (B #.~~~~P(B #.......#(B 1  (B .(B..PP(B ####.#.##(B  (B ...#(B #.#.#(B  (B #(B..#(B #.#.#(B  #..##########(B #...#(B  #..#........######.(B Hi&) ] #..................#(BHi5 (BHi]6 .(B4.9 (22Hi}> (BHiZJ 5 (B_Found a spear.HiK V(B5.9 (232(BHi]V (BHi$\ Q _j - 12 poisoned darts(B (gained 1)Hi}] Hi  (B  (B )(B..........(B  (B PPP(B.P(B..##.#(B #. (B P~~~~(B.##.#(B #. (B P~~PP##.#(B #. (B ♣~~~P#.#(B #....)>) (B ♣P(B.P#.#####.# (B ♣♣~PP#(B......# (B ♣~P@(B.....###...!...# (B ♣~~(#(B #.......# (B #(B.~~~~P(B. #.......# (B ...PP(B.#(B ####.#.## #(B...##(B #.#.# #(B..#(B #.#.# (B #(B..#(B #...# (B #..#.######.### (B #..#(B(B(B6.9 (1.0)HiY(BHi(BHi/ =(B7.9 (23HiF (BHi0'(BHi' Hi (C_j - 13 poisoned darts(B (gained 1)Hi7*Hi2 )..........# (B PPP(B.P(B..##.#(B  (B P~~~~(B.##.#(B ######## Hi`2H(B P~~PP##.#(B #...... (B ♣~~~P#.#(B #....)>) Hi4\(B ♣P(B.P#.#####....... ♣♣~PP#(B...... ♣♣~P(B......###...!... ♣~~@#######(B #....... (B #(B.~~~~P(B.#(B #. (B #(B...PP(B.##(B ####.# (B ##(B...#(B #.#. (B ##(B..#(B #.#.# (B #(B..##########(B #...#(B  (B #..#........######.###(B  (B #..........# ####.#####.(B)###(B (BHiH (B You enter the shallow water.(B9.5 (1.6Water (B(BHigPP (B_Moving in this stuff is going to be slow.HiQX(B80.5 (25(BHiX(BHihY HiwYHiYC_j - 15 poisoned darts(B (gained 2)Hio[HiB(BHiA(BHi(BHi(BHi(BHiD*(BHiU(BHi(BHi(BHi(BHi(BHi(BHiC (B You enter the shallow water.Hib?Water (BHi(BHiP (B_Moving in this stuff is going to be slow.Hi(BHik(BHik(BHi_(BHiG(BHi(BHi(BHi (BHi(BHiG(BHi(BHi4(BHi(BHiA (BHi: (BHi (BHi(BHi(BHi(BHi)(BHi\(BHi{(BHi(BHi(BHi(BHiQ(BHi(BHi!(BHi>#(BHi#(BHi %(BHiP)0(B(BHir)(BHi*(BHi,(BHi/(BHi0(BHiH1(BHi6(BHi`(B(B(B(BHi(BHi(BHi(BHi0*(BHi-B(B(BHi/(BHi2(BHi7C (B You enter the shallow water.Hi8?Water (BHir:(BHiYP (B_Moving in this stuff is going to be slow.Hi^(BHii^(BHi`(BHiZd(BHig0(B(BHij(BHin(BHir(BHis(BHi|0(B(BHi}0(B(BHi(BHi$(BHi (BHi*(BHi(BHi(BHi(BHi3(BHik(BHi(BHi0(B(BHiZ(BHi(BHiu(BHi(BHi۠(BHi(BHiV(BHi(BHii(BHi(BHi(BHi](BHib(BHiy(BHiV(BHi(BHiK(BHi%0(B(BHi(BHi(BHi(BHi1(BHi(BHix(BHi(BHi(B(B(B(B(B(B(BHi(BHi(BHi|(BHi(BHiF(BHiS(BHi(BHi(BHi(BHi(BHiT(BHi(BHi(BHi(BHi (BHix(BHi(BHiu(BHi(BHi2(BHi#(BHiD(BHi0(B(BHi(BHi(BHi(B(B(B(B(B(BHi(BHi}0(B(BHi(BHi(BHi(BHi(BHiu(BHiN(BHi (B  (B  (B (B Hil(B (B Hi (B #########(B  (B #(B.....)..  (B #@#(B433.3 (52.8) (B #.(B  (B #.(B  (B #.#(B (B ##.#(B (B #..#(B (B #.##(B (B #.#(B (B #.#(BHiy(BHiD.(B4.3 (53Hi (BHi _Found a whip.HiCHiy2 +(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You see here a +0 whip.(B         ###############(B #.....)@(B......)(B40.3 (6.0) #.#############(B #.#(B  #.#(B #.#(B ##.#(B #..#(B #.##(B #.#(B(B(B1.3 (7Hi3 (BHi4 _Found a falchion.Hiu6 Hi[?12l[?25h HiƱ_ Search for what [Enter for "cloak", or ? for help]? (BHi tHi: hHiLrHi)foHi\@wHiiHiwgHi/  HinHi gHi)[?25lHi6]L(B6 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B] Results at your position (B([,(B] to cycle)  a - [carried] c - 20 boomerangs  b - [carried] j - 15 poisoned darts (quivered)  c - [carried] l - a stone  d - [carried] p - 2 javelins  e - [carried] y - 5 darts of disjunction Results elsewhere (B([,(B] to cycle)  f - [D:8] 2 boomerangs(BHij7Level 8 of the DungeonHik<<>>(B∩(B(Press ?(B for help) Hik#.............# (B  (B #..~~~~≈~~.....##########.#Hi@k(B Hi_k]########....#####.#### #..~####J~....###.#Hiyk(B #...........# #.#(B #.##.~#(B∩k#≈~.#.##Hik'#.#(B Hik"#.#######.#.......#HikK####(B)##.≈#J.§≈w.#.##o#Hik(B Hilk#.#(B #.#######.##.......~#.z.§§§#.##.#Hi5l(B HiKl#.#(B #+#(B #.#(B #.##.#..~#..'~~[.'##HiYl #.#Hifl(B Hilf#.###(B  (B  Hil? #.#..≈#>.#§≈....##Hil #.#Hil(B ###...#(B #....~####≈~.....##(B ####.###.###.#Hi/m#....~~~≈~≈~).....##(B ##.##.###...##.#  ##.................####...#.###.......+ HiTmh )..........'(B)).......'.....o..#Hium#........# #..###...#.##.).(.....####.....##.##.#####Him#. .....##.###)......##(B #...####.####Him# #.#####.#(B ##.)...##(B ##.###.#Him #. (B  #.#(B ##...##(B #.##.#Him . (B  ..#(B ##+###.##.###########Hinn# (B  ###(B  Hi5n_#.##.##........##.##.##.######.# Hin#.......#(B  ####.##.##.# ##.# (BHil  (B6 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B] Results at your position (B([,(B] to cycle)  a - [carried] c - 20 boomerangs(B Hi b - [carried] j - 15 poisoned darts (quivered)(B  c - [carried] l - a stone(B  d - [carried] p - 2 javelins(B Hiʄ e - [carried] y - 5 darts of disjunction(B Results elsewhere (B([,(B] to cycle)  f - [D:8] 2 boomerangs(BHiHiHiD(B AngleBrackets the Cleaver  Mountain Dwarf of Okawaru ****.. Hipm Health: (B96/96 ======================== Hi Hi[Magic: (B10/10 ======================== HiA AC:(B 16Hi.Str:(B 19Hi/Doom: (B5% Hi%A EV:(B 9Hi9-Int:(B 9 HiD Hi[/SH:(B 3Hij`Dex:(B 13  ###############HiXL: (B10 Next: (B 7% Place: (BDungeon:6  Hi#(B.....)@(B......)Noise: --------- (B Time:(B 8441.3 (0.0)  HiC#(B.#############Hi:Aa) +0 hand axe  #.#HiY7Throw: 15 darts (poison) Hil #.# Hi{ Hi #.# Hi Hi ##.# Hi Hi #..# Hi Hi(#.##  HiB #.#HiR:(BYou enter the shallow water. Hi^0_Moving in this stuff is going to be slow. Hii_Found a whip.  HitYou see here a +0 whip. Hi_Found a falchion.  Hi^Search for what [Enter for "cloak", or ? for help]? (BthrowingHi(BHi (BHiN(BHi31 _(BHiTHi+ (BHi* (BHi (BHiE (BHi[ (BHif & (B_Hi (BHi (BHi| (BHi9 (BHi (BHi (BHi5 0(B(BHi? (BHi٩ (BHi (BHi] (BHiS (BHi (BHi (BHi (BHiұ (BHiQ (BHi (BHi (BHi (B(B(B(B(B (B#(B.#############a) +0 hand axe  Throw: 15 darts (poison)(B #.#  (B #.#(B  You see here a +0 falchion.(B (B_(B(B(B(B(B(B (B You encounter 4 orcs.(B(B #########(B .....(B).......)..@(B.#(B .##########(B.#(B .#(B o# .#(B o# .#(B oo .#(B ##oooo(B 4 orcs (asleep) .#(B ##(B #(BHiQ ( (BHif 50.3 (9Hir 3.  Found a stone staircase leading up.Hi 8o(B.Hi oHi #<(BHi s (Boooo(B 3 orcsHi *(BThe orc shouts! x2Hi N====(B1.3 (10.0)HiZ (BHiZ ) _The orc leaves your sight.HiG Hi2 m (B)(BYou slash the orc!Hi 7o(B.Hi -o(BHi 8o(B.Hi' (BHis+ h(B4=---(B2.0 (0.7)Hi2 (BHi3 B _You kill the orc!(BHi5 Hi:l(BHi---(B6 (0.6(B _You hit the orc but do no damage.(BHiJ (B)(BYou slash the orc!  You kill the orc!(BHiTMuo<(Bo(B.HiUU(B 2 orcs(BHiY2(B=3.2Hi*a(BHia HiaE_Okawaru accepts your kill.(BHicHi95a ################## ....(B)....(B...)(B....#(B ################@#(B #(BHi5#o#(B #(B #o#(B #(B ... Hi6D#(B .##(B #(B #(B. #(B #(B. #(B. Hi;(BHi;(B-4.2 (1.0(B _You block the orc's attack. _(BItems here: )) [ †(B.Hi(BHiHiB-(B5.0 (0.8Hi(BHi  Hi`_You barely miss the orc.(B The orc hits you but does no damage.HiHiz (BHiݐ Hij &(B6 (0.6Hi (BHi  Hi& L_You hit the orc but do no damage.(BHiQ HiZ (B You hit the orc.  The orc is lightly wounded.Hi6*(B6.2Hi8(BHi? HihF_The orc closely misses you.(BHiHi( (B HiWYou hit the orc.  The orc is moderately wounded.(BHi/(B7.0 (0.8Hi(BHi Hi -_The orc hits you but does no damage.HiHig * (BHig ~)(BYou slash the orc!  You kill the orc!(BHi p u(B  (B orc(BHi@t -(B6 (0.6Hiz (BHiR{  Hin{ =_Okawaru accepts your kill.(BHi+} Hi ################## ....(B).......)..(B.. ################)(Bo(B...#(B.####(B. .(B(B8.6 (1.0(B _The orc hits you but does no damage. _(BYou see here a +0 short sword.Hi< (B<Hi'l(BYou slash the orc!  You kill the orc!(BHi+(BHi !Hi@!((B9.3 (0.7Hi9'(BHi,( Hi(E_Okawaru accepts your kill.(BHi~*Hi9i 5(B Hii ################## ....(B).......)..(B.. ################)(B#)Hi j #(B.........#(B.########(B.#(BHis (BHiu 8(B-60.3 (1.0Hi| (BHi4   Hic ]There is a stone staircase leading up, spattered with blood here.  Things that are here:HiB  HiX Hi t_(Ba +0 dagger; a +0 leather armour; an orc corpse(BHi Hiz@(BM Hi {################# ....(B).......)..(B..###############)(B #<#(B #(B......... ##(B.########.#(BHi(BHih@-(B1 Hi _Hi(BHi HiA_(BYou see here a +0 short sword.HiHi j(BM ################# HiF !....(B)....(B...)(B....##############)(B #<#(B #Hi #(B.........#(B.###..(BHi6 (BHiS /(B2 _Hi3 (BHi9  HiR Z_(BItems here: )) [ †(B.Hi Hiz(BHi(BHi7(BHi(BHi(BHi& (B_Hi*(BHiB' (B HidYou see here a +0 short sword.Hi(BHi! (B_Hi(BHi  Hi,g There is a stone staircase leading up, spattered with blood here.  Things that are here:Hi{ Hir(B a +0 dagger; a +0 leather armour; an orc corpse(BHi"(BHi! (B_Hi(BHi(BHi (BHiW(BHi(BHiX(BHi(BHi,(BHi(BHiG(BHiE(BHi(BHi(BHi(BHiU(BHi(BHi(BHi (BHi (BHiQ (BHi (BHi(BHi(BHi^(BHi(BHi~(BHit(BHi(BHi;(BHi;(BHi}(BHi(BHi)(BHi4!(BHi##(BHin#(BHi$(BHi'(BHi)(BHi#*(BHii+(BHi-(BHi//(BHi/(BHi0(BHi2(BHi4(BHi5(BHiX6(BHiL8(BHi:(BHiX:(BHio;(BHi<(BHi1>(BHi>(BHib?(BHi#C(BHi8E(BHiE(BHiF(BHiH(BHi^J(BHiJ(BHiK(BHiHM(BHiN(BHiVO(BHiO(BHi~S(BHiT(BHiT(BHiU(BHiV(BHi|W(BHiW(BHi@X(BHi%Y(BHi4Z(BHi`Z(BHi[(BHi[(BHi\(BHi\(BHiV](BHi9^(BHi_(BHi `(BHia(BHim(BHi7n(BHin(BHi3o(BHio(BHip(BHiWq(BHiq(BHir(BHis(BHis(BHit(BHit(BHiZu(BHiu(BHiv(BHitw(BHix(BHix(BHiKy(BHirz(BHiu{(BHi{(BHiE|(BHi(BHiU(BHi(BHiȀ(BHi(BHiT(BHi(BHī(BHi(BHiA(BHip(BHi(BHik(BHi(BHi(BHic(BHii(BHiE(BHi(BHiȊ(BHi(BHi(BHi3(BHit(BHi(BHiō(BHi(BHi;(BHiD(BHiƏ(BHi(BHi(BHi(BHi(BHi(BHi,(BHi(BHi(BHiܙ(BHi(BHi<(BHiG(BHi(BHi_(BHi (BHi!(BHiv(BHiޤ(BHiT(BHi(BHi (BHi(BHi(BHiJ(BHi(BHi(BHi(BHi(BHi>(BHi(BHi(BHiQ(BHi(BHie(BHiq(BHi(BHi7(BHi[(BHi@(BHi(BHi1(BHi0(BHi (BHie(BHi(BHi(BHi(BHi(BHi1(BHit(BHi (BHi (BHiP(BHi(BHia(BHi(BHi(BHi(BHi(BHi(BHi(BHiJ(BHiq(BHi(BHi(BHi(BHi,(BHi(BHi6(BHi(BHi(BHi(BHiY(BHi@(BHi(BHi(BHi*(BHi<(BHi(BHi(BHi(BHi (BHiy(BHi(BHib(BHi (BHi(BHi(BHiW(BHi@(BHi(BHi(BHiE(BHi-(BHi(BHi((BHi\(BHiG(BHi(BHi8(BHig(BHiS(BHi(BHi8(BHiu(BHi\(BHi(BHi(BHiA(BHi% (BHi (BHi (BHi (BHiO (BHi (BHi(BHi(BHim(BHi(BHi(BHiL(BHi(BHiJ(BHi (BHiM(BHi(BHi(BHib(BHi(BHi(BHi(BHi(BHi(BHi(BHi(BHi(BHiM(BHi(BHi (BHi!(BHi4"(BHi"(BHi$(BHi%(BHi%(BHi&(BHi'(BHi)(BHi)(BHi*(BHi+(BHi+(BHi+(BHie,(BHi5.(BHi/0(B(BHi/(BHiB1(BHi]2(BHi|2(BHi2(BHi4(BHiU7 Hiq7(B You encounter 2 gnolls and a hound.A gnoll is quivering a throwing net.(BHi@#.#####.#(B #..#####....### ........#(B #..#(B ###.........# HiJ@#######.###..##(B ##(B.##.(B........#Hib@.#.(B ....(B ....#(B....>....#Hiz@-#.#(B #..#(B %(B......#)....## #######.#(B #..#(B ...###(B #.....# Hi@........###..#(B .!(B.##(B #.....# Hi@#######......####(B....#(B ####.)#Hi@(B Hi@#..(B.......@(B..##.##(B HiA#..(B.#######(B.#(B..#..(B Hi>A#.###≈###(B ..#(B #.##(B ###≈≈≈≈≈#(B ..#(B HixA##≈≈≈≈≈≈≈##(B..#(B #≈≈≈....≈≈#(B.h(B.h(B  (B hound (asleep)  ####≈~~####.≈##(B.#(B.jj(B 2 gnolls (1 polearm, 1 missile, asleep)HiA##ß.#.ß##..##≈≈#j#j ###......'..._#≈≈#(BHi=F (B541.3 (79.0)h(B.  Found a spore talisman.HiFHiF2j(B.HiIG;h(B.HiG7j(B.Hi"Nh(Bjj)(BHiN)(B===HiN2.3 (80HiT;_(BHiY5 _The gnoll shouts! x2; The hound barks!HiZHie (B#.#####.#(B #..#####....###(B AngleBrackets the Cleaver ........#(B #..#(B ###.........#(B Mountain Dwarf of Okawaru ****.. HiŔ q#######.###..##(B ##(B.##.(B........#(B Health: (B96/96 ========================.#.(B ....(B ....#(B....>....#(B Magic: (B10/10 ========================#.#(B #..#(B %(B......#)....##(B AC:(B 16Str:(B 19Doom: (B4% Hii #######.#(B #..#(B ...###(B #.....#EV:(B 9Int:(B 9 ........###..#(B .!(B.##(B #.....#SH:(B 3Dex:(B 13 #######......####(B....#(B ####.)#XL: (B10 Next: (B 7% Place: (BDungeon:6#..(B.......(B@..##.##Noise: (B===------ (B Time:(B 8542.3 (0.0)#..(B.#######(B.#(B..#..a) +0 hand axe#.###≈###(B ..#(B #.##Throw: 15 darts (poison)###≈≈≈≈≈#(B .h###≈≈≈≈≈≈≈##(B..##≈≈≈....≈≈#(B...h(B  (B houndHi ####≈~~####.≈##j#jjj(B 2 gnolls (1 polearm, 1 missile)##ß.#.ß##..##≈≈#(B.#(B. Hi o###......'..._#≈≈#You encounter 2 gnolls and a hound.Hi +A gnoll is quivering a throwing net.HiȖ 5(BFound a spore talisman. Hiז ._The gnoll shouts! x2; The hound barks!  Hi :Press: ? - help, v - describe, . - travelHi )(BThe floor.Hik W@#(BA rock wall.HiEq# (B  You can't see that place.HiC(B  (BHi~q (B #(B[a rock wall.]Hix,w (B#., v - describe, . - travelHi,-(BThe floor.Hi9(B.jHere: (Ba gnoll, wielding a +0 spear and quivering a throwing net  The floor.Hi$(B#.#####.#(B #..#####....###(B AngleBrackets the Cleaver Hi........#(B #..#(B ###.........#(B Mountain Dwarf of Okawaru ****.. #######.###..##(B ##(B.##.(B........#(B Health: (B96/96 ========================.#.(B ....(B ....#(B....>....#(B Magic: (B10/10 ========================#.#(B #..#(B %(B......#)....##(B AC:(B 16Hi]Str:(B 19Doom: (B4% Hi#######.#(B #..#(B ...###(B #.....#Hi\EV:(B 9Int:(B 9 Hit........###..#(B .!(B.##(B #.....#SH:(B 3HiDex:(B 13 #######......####(B....#(B ####.)#HiXL: (B10 Next: (B 7% Place: (BDungeon:6Hi #..(B.......@(B..##.##Noise: (B===------ (B Time:(B 8542.3 (0.0)#..(B.#######(B.#(B..#Hi..Hi?.a) +0 hand axeHi`e#.###≈###(B ..#(B #Hir.##Hi8Throw: 15 darts (poison)HiU###≈≈≈≈≈#(B .h#HiЁ##≈≈≈≈≈≈≈##(B..##≈≈≈....≈≈#(B...HiTh(B  (B houndHiP####≈~~####.≈##j#jHi,cjj(B 2 gnolls (1 polearm, 1 missile)HiM##ß.#.ß##..##≈≈#(B.#(B. ###......'..._#≈≈#Hih5A gnoll is quivering a throwing net.Hi5(BFound a spore talisman. Hi._The gnoll shouts! x2; The hound barks!  HiĂ:Press: ? - help, v - describe, . - travelHi^Here: (Ba gnoll, wielding a +0 spear and quivering a throwing net  Hi The floor.Hiy (BHiG(BHi1 _(BHiHi(BHi  (BHi(BHi Hi;_Unknown command.(BHiHi[ (B#.#####.#(B #..#####....###(B AngleBrackets the Cleaver Hi0\ ........#(B #..#(B ###.........#(B Mountain Dwarf of Okawaru ****.. #######.###..##(B ##(B.##.(B........#(B Health: (B96/96 ========================.#.(B ....(B ....#(B....>....#(B Magic: (B10/10 ========================HiU\ #.#(B #..#(B %(B......#)....##(B AC:(B 16Str:(B 19Hii\ /Doom: (B4% Hi\ #######.#(B #..#(B ...###(B #.....#EV:(B 9Hi\ -Int:(B 9 Hi\ ........###..#(B .!(B.##(B #.....#Hi\ /SH:(B 3Hi\ .Dex:(B 13 Hi,] 3#######......####(B....#(B ####.)#XL: (B10 Next: (B 7% Place: (BDungeon:6Hi] #..(B.......(B@..##.##Noise: (B===------ (B Time:(B 8542.3 (0.0)#..(B.#######(B.#(B..#..Hi] .a) +0 hand axeHi] e#.###≈###(B ..#(B #Hi] .##Hi] 8Throw: 15 darts (poison)Hi^ U###≈≈≈≈≈#(B .h#Hi1^ ##≈≈≈≈≈≈≈##(B..##≈≈≈....≈≈#(B...Hi^ jh(B  (B hound####≈~~####.≈##j#jjj(B 2 gnolls (1 polearm, 1 missile)##ß.#.ß##..##≈≈#(B.#(B. Hi^ ;###......'..._#≈≈#Hi^ :Press: ? - help, v - describe, . - travelHi^ ]Here: (Ba gnoll, wielding a +0 spear and quivering a throwing net Hi^ 3_(BThe floor. Hi2_ _Unknown command.Press: ? - help, v - describe, . - travel(BThe floor.Hi ;.@(BHiCHiE5.(B.HiHiF5.(B.HiɁ) (BHi!%(B.  Here: (Ba gnoll, wielding a +0 spear and quivering a throwing net _(BThe floor. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a spore talisman.  The floor.HiS '(BHi8T x#.#####.#(B #..#####....###(B AngleBrackets the Cleaver ........#(B #..#(B ###.........#(B Mountain Dwarf of Okawaru ****.. HiT q#######.###..##(B ##(B.##.(B........#(B Health: (B96/96 ========================.#.(B ....(B ....#(B....>....#(B Magic: (B10/10 ========================#.#(B #..#(B %(B......#)....##(B AC:(B 16Str:(B 19Doom: (B4% HiU R#######.#(B #..#(B ...###(B #.....#EV:(B 9Int:(B 9 ........###..#(B .!(B.##(B #.....#SH:(B 3Dex:(B 13 #######......####(B....#(B ####.)#XL: (B10 Next: (B 7% Place: (BDungeon:6HiU #..(B.......@(B..##.##Noise: (B===------ (B Time:(B 8542.3 (0.0)#..(B.#######(B.#(B..#..HiWV 2a) +0 hand axe#.###≈###(B ..#(B #.##Throw: 15 darts (poison)###≈≈≈≈≈#(B .h#HiV ##≈≈≈≈≈≈≈##(B..##≈≈≈....≈≈#(B...h(B  (B hound####≈~~####.≈##j#jjj(B 2 gnolls (1 polearm, 1 missile)Hi)W ##ß.#.ß##..##≈≈#(B.#(B. ###......'..._#≈≈#Here: (Ba gnoll, wielding a +0 spear and quivering a throwing net _(BThe floor. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a spore talisman.  The floor.HiX (BHi_ (BHi` 1 _(BHib HiX(BHiwY (BHiI`(BHi=a Hiba;_Unknown command.(BHiWcHiHi}#.#####.#(B #..#(B ####....### ...#(B #..#(B ###.##.###..##(B ##.##..#(B .#.(B ....(B ....#(B....>....#(B #.#(B #..#(B %..(B....#)....###.#(B #..#(B ..(B.###(B #.....# .........###..#(B .!(B.##(B #.....##.(B.....####(B....#(B ####.)#(B #.(B.......@(B...#Hi(B #.##(B #.(B..#(B.#(B..#(B ..HiV(B #.###≈###(B .(B.#(B #(B .##(B ###≈≈≈≈≈#(B .h#(B ##≈##..#(B #≈≈≈....≈≈#...(B ####≈~~####.≈##j#j(B ##ß.#.ß##..##≈≈#.#. (B ###......'..._#≈≈#(BHiI(BHiŽ>(B---3.3 (1 _Hi((BHiHiHi+h(BHi+6h(B.HiHi]h(B  (B houndHiޓ#---Hi!!(B4Hi.(BHiHiwh Hih(B (BYou slash the hound!  The hound is heavily wounded.(BHii8(B==5.0 (0.7Hip(BHi(r HiJr_You block the hound's attack.Hi^tHi Hi(B You hit the hound but do no damage.The hound is heavily wounded.(BHic'(B-Hi8 (0.8HiPN(B _The hound bites you but does no damage.Hi(Hi (B You barely miss the hound.The hound is heavily wounded.(BHi& I-(B6.4 (0.6Hi (BHi Q _The hound completely misses you.(BHi/ HiS@< (BjHi@y(BYou hit the hound.  The hound is severely wounded.(BHiJ j(B  (B gnoll (polearm, missile)(BHiK/(B7.1 (0.7HivS;_(BHiT6 _The hound bites you but does no damage.HiVHi%; (B.Hi%o(BYou slash the hound!  You kill the hound!(BHi?/j(B  (B gnoll (polearm, missile)(BHi4=(B389 (0.8Hi+;;_(BHi`< Hiy<=_Okawaru accepts your kill.(BHi>HiN .#####.#(B #..#(B ####....###(B Hi*>#(B #..#(B ###.#(B .###..##(B ##(B.##.(B.#(B Hi*.#.(B ....(B ....#(B....>....#(B Hi*#.#(B #..#(B %(B......#)....##(B Hi*.#(B #..#(B ...###(B #.....#(B Hi +###..#(B .!(B.##(B #.....#(B Hi&+..(B....####(B....#(B ####.)#(B Hi3+#.Hi>+C(B..#(B HiJ+.#.##(B Hie+6#..(B.#Hiy+j#(B..#(B ..(B Hi-#.###≈###(B ..#(B #(B .##(B ###≈≈≈≈≈#(B ..#(B##≈##(B.j#(B#≈≈≈....≈≈#(B... Hi.j(B 2 gnolls (polearms, 1 missile, 1 wand…)####≈~~####.≈##(B.#(B.Hi.q##ß.#.ß##..##≈≈#(B.#(B. Hi; (BjYou encounter a gnoll. It is wielding a +0 spear.(BHi=s (Bj(B.  The gnoll shouts!HiBGjj(B 3 gnolls (2 polearms, 1 missile)(BHi3H8(B==8.9 (1.0HiP;_(BHi Q Hi"QG_The gnoll barely misses you.(BHiSHiyj(B.j(B.j(B.Hi(BHi((B--Hi9.5 (0.6Hib;_(BHi\ HiiHi>_You closely miss the gnoll.(BHiHiIk s (Bj(B.  You hit the gnoll.Hi*n * (BHi>n j(BThe gnoll is lightly wounded.  The gnoll completely misses you.(B The gnoll hits you but does no damage.Hiz jj(B 4 gnolls (2 polearms, 1 missile, 1 …)(BHi{ K--(B50.2 (0.7Hi (BHi a _You encounter a gnoll. It is wielding a +0 whip.(BHib Hi  (Bjj)(BYou slash the gnoll!  The gnoll is severely wounded.HiH=You closely miss the gnoll.(BHijE====(B9Hi(BHik _The gnoll shouts!HiHia[  (Bj(B.  You closely miss the gnoll.The gnoll is severely wounded.(BYou hit the gnoll. The gnoll hits you but does no damage.Hihe (BHiPf W(B=---(B1.6Hin (BHio S _You block the gnoll's attack. The gnoll hits you but does no damage.Hir Hi (Bjj(BYou hit the gnoll.  The gnoll is almost dead.(BYou hit the gnoll. The gnoll hits you with a +0 flail.Hi](BHiɰjjjj(B 4 gnolls (2 polearms, 1 missile)(BHi7(B3-Hi---Hiб#(B2.3Hi(BHi Hiiv_The gnoll hits you but does no damage. The gnoll closely misses you.(BHi   (B$You hit the gnoll but do no damage.(B You slash the gnoll!  You kill the gnoll!(B(B 3(B(B4-(B9 (0.6(B _Okawaru accepts your kill.(BHi (B You hit the gnoll.  The gnoll is lightly wounded.(B3.5HiDW(B _The gnoll hits you but does no damage. x3Hi (B You hit the gnoll.  The gnoll is heavily wounded.(BThe gnoll hits you from afar with a +0 spear.Hi7(B1-Hi((B4.2 (0.7HiX(BHi; Hif_The gnoll barely misses you.(B The gnoll hits you but does no damage.Hi Hiz](B#.#####.#(B #..#####....###(B AngleBrackets the Cleaver ........#(B #..#(B ###.........#(B Mountain Dwarf of Okawaru ****.. #######.###..##(B ##(B.##.(B........#(B Health: (B91/96 ======================--.#.(B ....(B ....#(B....>....#(B Magic: (B10/10 ========================#.#(B #..#(B %(B......#)....##(B AC:(B 16Str:(B 19Doom: (B3% #######.#(B #..#(B ...###(B #.....#Hi]aEV:(B 9Int:(B 9 ........###..#(B .!(B.##(B #.....#SH:(B 3Dex:(B 13 Hi]#######..(B....####(B....#(B ####.)#Hi]XL: (B10 Next: (B 8% Place: (BDungeon:6Hi]S#..(B.......@jj#Hi^#.##Hi^Noise: (B=-------- (B Time:(B 8554.2 (0.0)HiX^#..(B.#######$#(B..#..a) +0 hand axeHii^#.###≈###(B j(B.#(B #Hiw^.##Hi^8Throw: 15 darts (poison)Hi^K###≈≈≈≈≈#(B ..#Hi^O##≈≈≈≈≈≈≈##(B..#Hi^B#≈≈≈....≈≈#(B...Hi^ojjj(B 3 gnolls (2 polearms, 1 missile)Hi^a####≈~~####.≈##(B.#(B.Hi^c##ß.#.ß##..##≈≈#(B.#(B. Hi_###......'..._#≈≈#(BYou hit the gnoll.  The gnoll is heavily wounded.Hi_K(BThe gnoll hits you from afar with a +0 spear. Hi_m_The gnoll barely misses you.(B The gnoll hits you but does no damage.  Hi(_:Press: ? - help, v - describe, . - travelHiO_?(BThe floor, spattered with blood.HiP (B@j (B The gnoll is heavily wounded.(B  The gnoll hits you from afar with a +0 spear. _The gnoll barely misses you.(B ThHie gnoll hits you but does no damage.  Press: ? - help, v - describe, . - travelHere: (Ba gnoll, wielding a +0 whip (heavily wounded(B)  The floor, spattered with blood.Hiº jj(Bspear and quivering a throwing net (almost dead(B).Hi(B#.#####.#(B #..#####....###(B AngleBrackets the Cleaver Hig........#(B #..#(B ###.........#(B Mountain Dwarf of Okawaru ****.. #######.###..##(B ##(B.##.(B........#(B Health: (B91/96 ======================--Hi .#.(B ....(B ....#(B....>....#(B Magic: (B10/10 ========================Hi#.#(B #..#(B %(B......#)....##(B AC:(B 16Str:(B 19Hi/Doom: (B3% Hi#######.#(B #..#(B ...###(B #.....#Hi \EV:(B 9Int:(B 9 Hi>........###..#(B .!(B.##(B #.....#SH:(B 3Hig.Dex:(B 13 Hi#######..(B....####(B....#(B ####.)#HiXL: (B10 Next: (B 8% Place: (BDungeon:6#..(B.......@jj#Hi#.##HiNoise: (B=-------- (B Time:(B 8554.2 (0.0)Hix#..(B.#######$#(B..#Hi,..Hi;.a) +0 hand axeHia#.###≈###(B j(B.#(B #Hiq.##Hi8Throw: 15 darts (poison)HiK###≈≈≈≈≈#(B ..#HiO##≈≈≈≈≈≈≈##(B..#HiB#≈≈≈....≈≈#(B...Hiojjj(B 3 gnolls (2 polearms, 1 missile)Hia####≈~~####.≈##(B.#(B.Hi6c##ß.#.ß##..##≈≈#(B.#(B. HiT;###......'..._#≈≈#Him.The gnoll is heavily wounded.Hi(BThe gnoll hits you from afar with a +0 spear. _The gnoll barely misses you.(B The gnoll hits you but does no damage.  Press: ? - help, v - describe, . - travelHiHere: (Ba gnoll, wielding a +0 spear and quivering a throwing net (almost dead(B)  Hi The floor.Hi (BHi (BHi  _Hi (BHi HiV(BHi (BHi(BHi2A _Unknown command.(BHi Hij.......#(B #..#(B  #....#(B Hi#####.#(B #..#(B ####....###(B .......#(B #..#(B ###.#(B Hiߐ######.###..##(B ###(B.##.(B........#(B Hi$.#.(B ....(B .....#(B....>....#(B  Hi]#.#(B #..#(B #%(B......#)....# Hi######.#(B #..#(B #(B...###(B #.....#(B Hi.......###..#(B #(B.!(B.##(B #.....#(B Hi######......####@(B...#(B ####.)#(B Hi#...(B.......jj#(B.#(B #.##Hi=#...#######$#(B..#(B ..(B Hih#.###≈###(B .j(B.#(B.#Hiz.##Hi#Hi?#(B #(B..HiВ6#(B.#Hi}##≈≈≈≈≈≈≈##(B..#(B #Hi ](B #≈≈≈....≈≈#(B..Hi- .Hi^##≈~~####.≈##(B.#.(B  ##ß.#.ß##..##≈≈#.#.Hil(BHiq7j(B.Hi(BHi`6(B895.2 (1Hi(BHiq _The gnoll closely misses you.(B The gnoll hits you with a +0 whip.HiHiz T (B You closely miss the gnoll.Hi ;The gnoll is almost dead.(BHi ((B90Hi8 9 (0.7HiV (BHi] ! _You hit the gnoll.Hi0 Hi (B)(BYou slash the gnoll!  You kill the gnoll!(BHi (B)  Okawaru accepts your kill.(BYou hit the gnoll.  You kill the gnoll!(BHif (B  (B gnoll (polearmHiG)Okawaru accepts your kill.(BHiG?(B196.5 (0.6Hi4(BHi(5 _The gnoll hits you but does no damage.HiHi<########## ......###......... ######.###..##(B ###(B.##...(B .#.(B ....(B .....#....>#.#(B #..#(B #%(B......#)....# #####Hi:,(B...###(B #.....#(B .......##!(B.##(B ######...(B...####(B....#(B ####.)(B #...(B.......@)#.#(B #.########j#(B. ..(B ###≈###(B ...#(B.#####≈≈≈≈≈###(B..#.(B≈≈≈≈≈≈≈##(B..#(B #≈≈≈....≈≈#(B... ####≈~~####.≈##(B.#.##ß.#.ß##..##≈≈# ##......'..._(B(B(B2=(B7.5 (1.0(B _The gnoll barely misses you.(B _(BYou see here a +0 whip.Hi` (B (BYou hit the gnoll.  The gnoll is heavily wounded.(BHia_(B3=(B8.3 (0.8Hi.T(B _The gnoll hits you but does no damage.Hi  HiF (B You closely miss the gnoll.The gnoll is heavily wounded.(B(B49.1(B _You block the gnoll's attack.Hi1; (B Hi*(BYou hit the gnoll.Hi(B57 (0.6_(B _The gnoll is severely wounded.(BHi'= (B$Hi'X(BYou slash the gnoll!  You kill the gnoll!(B(B(B60.4 (0.7_(B _Okawaru accepts your kill.(BHi* (B .....###......... ######.###..##(B ###(B.##(B Hi +.#.(B ....(B .....#....>#.#(B #..#(B #%(B......#)....# #####HiJ s(B...###(B #.....#(B .......##!(B.##(B ######...(B...####(B....#(B ####.)(B ....(B))#.#(B #.########@#.(B ..(B ###≈###(B....#.#####≈≈≈≈≈###(B..#.#(B .Hih ... . HiA T.).ß.#.ß##..##≈≈#(BHih (BHi9 g(B6=(B-1.4 (1.0Hi Hi; 3_(BHi| (B You now have 361 gold pieces (gained 2).  Things that are here:-(B2.4 (2Hi (BHi ^ _a +0 spear; a +0 flail; a gnoll corpse(BHibz #####.#(B #..#(B ####....###(B ......#(B #..#(B ###.#(B #####.###..##(B ###(B.##.........#(B .#.(B ....(B .....#....>....#(B  #.#(B #..#(B #%(B......#)....# #####.#(B #..#(B #(B...###(B #.....#(B ......###..#(B #(B.!(B.##(B #.....#(B #####....(B..####(B....#(B ####.)#(B #....(B......(B)@#.#(B #.###...#######)#(B..#(B ..(B #.###≈###(B....#(B.#(B .######(B..#(B.#(B##≈≈≈≈≈≈≈##(B..#(B #(B #≈≈≈....≈≈#(B...(B##≈~~####.≈##.#.(Bß.#.ß##..##≈≈#.#.(B #......'..._#≈≈#..(B .(BHiE(B(B3.4 (1Hi'(B (B z - a throwing net(BThings that are here:(B4.4 (2(B _a +0 spear; a gnoll corpse(BHiR .#####.#(B #..#(B ####....###.#(B #..#(B ###.##.###..##(B ###(B.##.#(B .#.(B ....(B .....#....>....#(B #.#(B #..#(B #%(B......#)....###.#(B #..#(B #(B...###(B #.....#.###..#(B #(B.!(B.##(B #.....##...(B...####(B....#(B ####.)#(B #(B..@)#.#(B #.##(B #...#)#(B..#(B ..(B #.###≈###.(B...#(B.#(B .##(B ###≈≈≈≈≈###(B..#.#(B ##≈##(B..#(B #(B #≈≈≈....≈≈#(B...  ####≈~~####.≈##(B.#. (B ##ß.#.ß##..##≈≈#(B.#. ##......'..._#≈≈#..(B .(B(B=(B5.4 (1HiW (BHiY H _(BYou see here a +0 whip.Hi Hi.....#(B #..#(B  #....#(B Hi#####.#(B #..#(B ####....###(B ......#(B #..#(B ###.#(B Hi!#####.###..######(B.##.........#(B .#.(B ....(B .....#....>....#(B Hi3 #.#(B #..#(B #%(B......#)....# HiG#####.#(B #..#(B #(B...###(B #.....#(B Hii......###..#(B #(B.!(B.##(B #.....#(B Hi#####......####(B.@(B..#(B ####.)#(B Hi#....(B......(B))#(B.#(B #.##Hi#...#######)#(B..#(B ..(B Hi #.###≈###.(B...#(B.#(B .######(B..#(B.#(BHi6##≈≈≈≈≈≈≈##(B..#(B #(B #≈≈≈....≈≈#(B..HiNT.(B##≈~~####.≈##.#Hiaf.(Bß.#.ß##..##≈≈#.#.(BHi(BHi/(B6 _Hi(BHitHi 6(BMHi Q#######(B # .....Hi8 (B Hi r #####(B ####(B....## Hi ......#(B #..#(B ###..(B.. #####.###..######(B.##.(B.....#.(B ....(B .....#(B....>.... (B %(B......#)....## #####.#(B ..### ......###..#(B #(B.@(B.##(B #..... #####......####(B....#(B ####.).....(B..(B))#(B.#.###...#######)#(B..#...#.####(BHi (BHi ((B7Hi (BHi) (BHi^* -(B8.4 (2Hi0 (BHi1 S _c - 3 potions of curing(B (gained 1)Hi3 Hi(BM .....#(B #######(B # .....(B #....#(B #####(B ####....## ......#(B #..#(B ###... #####.###..######(B.##.(B.....#.(B ....(B ......#(B....>.... (B %(B......#)....## #####.#(B # ......###..#(B #(B...##(B #..... ########(B....#(B ####.)#..........(B))#(B.#(B #.###(B.##(B..#.##.(BHid(B(B9.4 (1(BHiX#####.#(B ..... ########(B  #...## .......#(B #..#(B #....#(B #####.#(B #..#(B ####....### .......#(B #..#(B ###.........# ######.###(B..######(B.##.........#(B .#.(B ...........#(B....>....#(B #.#(B #..#(B #@(B......#)....## ######.#(B #..#(B #(B...#####.....# .......###..#(B #(B...##(B #.....# ##########(B....#(B ####.)#(B #..........(B))#(B.#(B #.##(B #...#######)#(B..#(B ..(B #.###≈###.(B...#.#.##(B #####(B..#.#(B ##≈≈≈≈≈≈≈##..#(B #(BHi(B(B70(B _(BYou see here a spore talisman.Hiz (B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##Health: (B96/96 ======================== .......#(B #..##....#Magic: (B10/10 ======================== Hit} >.#####.#(B #..#Hi} ####....###Hi} /AC:(B 16Hi"~ .Str:(B 19HiR~ /Doom: (B3% Hiq~ |.......#(B #..#(B ###.........#Hi~ /EV:(B 9Hi~ -Int:(B 9 Hi~ ######.###(B..######(B.##.........#Hi /SH:(B 3Hi Dex:(B 13.#.(B ...........#(B....>....#XL: (B10 Next: (B 9% Place: (BDungeon:6#.#(B #..#(B #(B@......#)....##Noise: --------- (B Time:(B 8570.4 (0.0) ######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#Throw: 15 darts (poison) ######......####(B....#(B ####.)##..........(B))#(B.#(B #.###...#######)#(B..#..#.###≈###.(B...#.#Hi- a.#####≈≈≈≈≈###(B..#.#HiT F##≈≈≈≈≈≈≈##..#(B # His 6(B_You see here a +0 whip. Hi K_c - 3 potions of curing(B (gained 1) Hi H_(BYou see here a spore talisman.  Hiҁ HPress: ? - help, v - describe, . - travel, g - get itemHi ;Item here:(B a spore talisman.  Hi- The floor.Hir (BA spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Hi Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases Hi the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage Hi -------------------------------------------------------- Min 8 +0% +4 2d7 Max 14 +0% +4 Hi 2d12 Hi ZCur 4.0 -40% +4Hi O2d4 (BMelds: Offhand, Boots _Hi( I___________________________________________________________ HiD cYour skill: 4.0  At 100% training you would reach 8.0 in about 0.8 XLs. HiZ 0(g)et.(BHiª(BIf you transformed using this talisman: Your AC would decrease by 1.2 (16.3 -> 15.1). Your EV would increase by 0.4 (9.4 -> 9.8). Your SH would decrease by 3.8 (3.8 -> 0.0). You found it on level 6 of the Dungeon. Stash search prefixes: {talisman} Menu/colouring prefixes: identified talismanHiA (BA small charm made from a still-living mushroom. Transforms one of the wearer's Hi| arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. Hi y____________________________________________________________Skill HP UC Base Dmg Burstshroom damageHih(B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##Health: (B96/96 ======================== .......#(B #..##....#Hi5Magic: (B10/10 ======================== .#####.#(B #..#####....###AC:(B 16Str:(B 19Doom: (B3% Hi3n.......#(B #..#(B ###.........#EV:(B 9Int:(B 9 ######.###(B..######(B.##.........#SH:(B 3Dex:(B 13.#.(B ...........#(B....>....#XL: (B10 Next: (B 9% Place: (BDungeon:6#.#(B #..#(B #(B@......#)....##HiںNoise: --------- (B Time:(B 8570.4 (0.0) ######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#Throw: 15 darts (poison) ######......####(B....#(B ####.)#Hic#..........(B))#(B.#(B #.###...#######)#(B..#..#.###≈###.(B...#.#.##Hi####≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B # (B_You see here a +0 whip. His_c - 3 potions of curing(B (gained 1) _(BYou see here a spore talisman.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a spore talisman.  HiThe floor.Hik(B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. Hi#########...##Health: (B96/96 ======================== .......#(B #..#Hi,#....#Magic: (B10/10 ======================== .#####.#(B #..#####....###AC:(B 16Str:(B 19Hi\Doom: (B3% .......#(B #..#(B ###.........#Hi\EV:(B 9Int:(B 9 Hi######.###(B..######(B.##.........#SH:(B 3Hi/Dex:(B 13Hi.#.(B ...........#(B....>....#Hik ;XL: (B10 Next: (B 9% Place: (BDungeon:6#.#(B #..#(B #@(B......#)....##Hi Noise: --------- (B Time:(B 8570.4 (0.0) ######.#(B #..#(B #(B...#####.....#Hi a) +0 hand axe .......###..#(B #(B...##(B #.....#Throw: 15 darts (poison) ######......####(B....#(B ####.)#Hi #..........(B))#(B.#(B #.###...#######)#(B..#HiQ `..#.###≈###.(B...#.#Hi^ .##Hi M###≈≈≈≈≈###(B..#.#Hi F##≈≈≈≈≈≈≈##..#(B # HiP 6(B_You see here a +0 whip. Hib K_c - 3 potions of curing(B (gained 1) Hil H_(BYou see here a spore talisman.  Hi HPress: ? - help, v - describe, . - travel, g - get itemHi ;Item here:(B a spore talisman.  Hi#  The floor.Hi (BHi(BHi1 _(BHiHic(BHi(B(B _Unknown command.(BHi E(B(B1.4 (1HiX (BHi # _A - a spore talismanHi" Hip Hi! ^(BGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}Hia (Bu - a +0 broad axe Missiles (go to first with ()(Bc - 20 boomerangs His q j - 15 poisoned darts (quivered)(Bl - a stone  p - 2 javelins  Hi Cy - 5 darts of disjunction  z - a throwing net Hi vArmour (go to first with [)  i - a +1 pair of gloves (worn) Hi q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)  x - a +0 plate armour (worn)Hi (Bd - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance Hi t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]HiQ1  w - a +2 ring mail of poison resistance Jewellery (go to first with "=) Hi1 f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)(B  o - a ring of protection from fire (worn) (B e - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)(Bb - a maw talisman  A - a spore talisman Hi2(bot(BHiLHiTHi)](B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##HiW]Health: (B96/96 ======================== .......#(B #..##....#Hii][Magic: (B10/10 ======================== Hi]>.#####.#(B #..#Hi]####....###Hi]/AC:(B 16Hi].Str:(B 19Hi]/Doom: (B3% Hi^.......#(B #..#(B ###.........#EV:(B 9Hi(^-Int:(B 9 Hid^######.###(B..######(B.##.........#SH:(B 3Hir^/Dex:(B 13Hi^.#.(B ...........#(B....>....#Hi^XL: (B10 Next: (B 9% Place: (BDungeon:6Hi^#.#(B #..#(B #@(B......#)....##Hi_Noise: --------- (B Time:(B 8571.4 (0.0) Hi3_######.#(B #..#(B #(B...#####.....#HiO_-a) +0 hand axe Hi~_.......###..#(B #(B...##(B #.....#Hi_7Throw: 15 darts (poison) Hi_######......####(B....#(B ####.)#Hi_#..........(B))#(B.#(B #.##Hi`U#...#######)#(B..#HiY`..#.###≈###.(B...#.#.#####≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B # Hi`A_(BYou see here a spore talisman.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a spore talisman. _(BThe floor. _Unknown command. (B_A - a spore talismanHig(BHih (BHiio(BHiQqHiTs8(B(BHi y(BHiz  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a spore talisman. _(BThe floorHi2z.Unknown command. (B_A - a spore talisman _Unknown command.(BHi{HiUHi(BGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axe Missiles (go to first with ()(Bc - 20 boomerangs  j - 15 poisoned darts (quivered)(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Armour (go to first with [)  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Hi4(Bb - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally Hi,with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.____________________________________________________________  Skill HP Body Armour AC Bite Dmg Devour Regen ---------------------------------------------------------------- Min 12 +0% -8.9(B (-75%(B)22+2.20 Max 20 +0% -8.9(B (-75%(B) 28+5.00 Cur 4.0 -80% -8.9 (-75%) 16 +0.00 (BBite speed: 15 aut ____________________________________________________________ Your skill: 4.0; use (s)(B to set 12.0 as a target for Shapeshifting.  At 100% training you would reach 12.0 in about 2.0 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BHiVK HiK (BIf you transformed using this talisman: Your AC would decrease by 8.8 (16.3 -> 7.5). Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talismanHi9F (BA miniature, desiccated head of some ferocious and hopefully extinct creature. HiF Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.Hi{W (BHiKGear: 27/52 gear slots (Left/Right/Tab to switch category)(Bp - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B Armour (go to first with [)(B  i - a +1 pair of gloves (worn)(B  q - a +0 helmet (worn)(B  r - a +0 pair of boots (worn)(B  s - a +0 buckler (worn)(B  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance(B  w - a +2 ring mail of poison resistance(B Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)(B  o - a ring of protection from fire (worn) (B e - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)  b - a maw talisman (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[90%(B]HiHiHi(B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##Health: (B96/96 ======================== .......#(B #..##....#HiMagic: (B10/10 ======================== .#####.#(B #..#Hi _####....###AC:(B 16Str:(B 19Doom: (B3% .......#(B #..#(B ###.........#EV:(B 9Int:(B 9 ######.###(B..######(B.##.........#SH:(B 3Dex:(B 13.#.(B ...........#(B....>....#XL: (B10 Next: (B 9% Place: (BDungeon:6#.#(B #..#(B #@(B......#)....##Noise: --------- (B Time:(B 8571.4 (0.0) ######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#Throw: 15 darts (poison) ######......####(B....#(B ####.)##..........(B))#(B.#(B #.##HiWU#...#######)#(B..#HiD..#.###≈###.(B...#.#.#####≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B #Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a spore talisman. _(BThe floor. _Unknown command. (B_A - a spore talisman _Unknown command.(BHiQ(BHiH (BHi5(BHiHi HiM R(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt Hib  a + Fighting (B 11.2 (B 12.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  8.1 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes12.8 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  6.8 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  Hi  f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + ThrowingHi| 4.2 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  Hi  j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B  Hi%  k - Armour (B  4.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  Him  m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  Hi  n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  Hi red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  HiL '[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BHi\ Hi HiC (B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##Health: (B96/96 ======================== .......#(B #..##....#Magic: (B10/10 ======================== .#####.#(B #..#####....###AC:(B 16Str:(B 19Hi /Doom: (B3% Hi .......#(B #..#(B ###.........#EV:(B 9Hi Int:(B 9 ######.###(B..######(B.##.........#Hi /SH:(B 3Hi /Dex:(B 13Hi .#.(B ...........#(B....>....#Hi XL: (B10 Next: (B 9% Place: (BDungeon:6Hi #.#(B #..#(B #@(B......#)....##Hi@ Noise: --------- (B Time:(B 8571.4 (0.0) ######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#Throw: 15 darts (poison) ######......####(B....#(B ####.)##..........(B))#(B.#(B #.###...#######)#(B..#..#.###≈###.(B...#.#.#####≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B #Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a spore talisman. _(BThe floor. _Unknown command. (B_A - a spore talisman _Unknown command.(BHi (BHi (BHi (BHi Hi= HiD (BGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)HiE (Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axe Missiles (go to first with ()HiE K(Bc - 20 boomerangs  j - 15 poisoned darts (quivered)(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Armour (go to first with [)  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales Hi F  v - a +1 ring mail of cold resistance (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Hi=P(BA - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's HisParms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. HiPB____________________________________________________________ HiP  HiPw Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- HiP"Min 8 +0% +4HiP 2d7 HiP(Max 14 +0% +4 HiP 2d12 HiPCur 4.0 -40% +42d4 (BHi QMelds: Offhand, Boots HiQB____________________________________________________________ Hi QHi/QnYour skill: 4.0; use (s)(B to set 8.0 as a target for Shapeshifting.  Hi>QG At 100% training you would reach 8.0 in about 0.8 XLs. HiNQHiYQ`(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BHi--Gear: 27/52 gear slots (Left/Right/Tab to switch category)(By - 5 darts of disjunction  z - a throwing net(B Armour (go to first with [)(B Hit i - a +1 pair of gloves (worn)(B  q - a +0 helmet (worn)(B  r - a +0 pair of boots (worn)(B  s - a +0 buckler (worn)(B Hi q x - a +0 plate armour (worn)(B  d - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance(B  w - a +2 ring mail of poison resistance(B Jewellery (go to first with "=)(B  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(B  e - an amulet of faith Hi5 h - a ring of wizardry Talismans (go to first with %)(B  b - a maw talisman  A - a spore talisman (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[bot(B]Hi4Q (Bm - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would decrease by 2.4 (16.3 -> 13.9). Hi?4Your EV would increase by 2.2 (9.4 -> 11.6). You took it off Ijyb on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Hi5\Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (B(w)ear, (d)rop, (=)adjust, or (i)nscribe.(BHi. Gear: 27/52 gear slots (Left/Right/Tab to switch category)(By - 5 darts of disjunction  z - a throwing net(B Armour (go to first with [) Hik  i - a +1 pair of gloves (worn)(B  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)(B Hi  s - a +0 buckler (worn)  x - a +0 plate armour (worn)(B  d - a +0 leather armour  m - a +0 chain mail(B  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance(B  w - a +2 ring mail of poison resistance Jewellery (go to first with "=)(B Hi7 k f - an amulet of regeneration (worn)(B  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn) (B e - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)(B  Hi b - a maw talisman  A - a spore talisman [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[bot(B]HinHiHiWK(B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##Health: (B96/96 ======================== .......#(B #..##....#Magic: (B10/10 ======================== .#####.#(B #..#####....###AC:(B 16Str:(B 19Doom: (B3% .......#(B #..#(B ###.........#EV:(B 9Int:(B 9 ######.###(B..######(B.##.........#SH:(B 3Hi>Dex:(B 13.#.(B ...........#(B....>....#XL: (B10 Next: (B 9% Place: (BDungeon:6Hi#.#(B #..#(B #@(B......#)....##HiWNoise: --------- (B Time:(B 8571.4 (0.0) ######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#Throw: 15 darts (poison) ######......####(B....#(B ####.)##..........(B))#(B.#(B #.###...#######)#(B..#..Hi#.###≈###.(B...#.#.#####≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B #Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a spore talisman. _(BThe floor. _Unknown command. Hif(B_A - a spore talisman _Unknown command.(BHi8(BHia (BHi(BHiHi2k(BHiGl (BHi2(B  Item here:(B a spore talisman. _(BThe floor.Unknown command. (B_A - a spore talisman _Unknown command.(BHi*Hil1((B Hi_2 Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 11.2 (B 12.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  8.1 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes12.8 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  Hi3" d - Polearms (B  6.8 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  Hi;3 f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + ThrowingHi}3b4.2 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  Hi3V(B  (B  Hi4 v - Alchemy (B  0.0 (B -- (B -2(B  Hil4 h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  Hi4 i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  Hi4 j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  Hi 5V(B  (B  Hi95 z - Earth Magic (B  0.0 (B -- (B +1(B  HiY5 k - Armour (B  4.0 (B -- (B +1(B  Hin5X(B  (B  Hi5 l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  Hi5 m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  Hi6 n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  Hi96(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  HiP6_red(B.  [?(B] HelpHis6y[=(B] set a skill target [-(B] clear all targets  Hiq7'[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BHipHiHi(B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##Health: (B96/96 ======================== .......#(B #..##....#HiMagic: (B10/10 ======================== .#####.#(B #..#####....###AC:(B 16HiMStr:(B 19Doom: (B3% .......#(B #..#(B ###.........#EV:(B 9Int:(B 9 ######.###(B..######(B.##.........#SH:(B 3Dex:(B 13Hi>.#.(B ...........#(B....>....#XL: (B10 Next: (B 9% Place: (BDungeon:6#.#(B #..#(B #@(B......#)....##Noise: --------- (B Time:(B 8571.4 (0.0) Hi######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#Throw: 15 darts (poison) Hi?+######......####(B....#(B ####.)##..........(B))#(B.#(B #.##HiU#...#######)#(B..#..#.###≈###.(B...#.#Hii.##Hi###≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B #Item here:(B a spore talisman. Hi_(BThe floor. _Unknown command. (B_A - a spore talisman _Unknown command. _Unknown command.(BHi(BHi (BHi(BHiHi8Hi(BGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe Hi| k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axe Hi,Missiles (go to first with ()(Bc - 20 boomerangs  j - 15 poisoned darts (quivered)(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction Hi z - a throwing net Armour (go to first with [)  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance Hi3t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Hig Q(BA - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +42d7 Max 14 +0% +4 2d12 Cur 4.0 -40% +42d4 (BMelds: Offhand, Boots ____________________________________________________________ Your skill: 4.0; use (s)(B to set 8.0 as a target for Shapeshifting.  At 100% training you would reach 8.0 in about 0.8 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BIiGear: 27/52 gear slots (Left/Right/Tab to switch category)(By - 5 darts of disjunction  z - a throwing net(B Armour (go to first with [)(B  i - a +1 pair of gloves (worn)(B  q - a +0 helmet (worn)(B  r - a +0 pair of boots (worn)(B  s - a +0 buckler (worn)(B  x - a +0 plate armour (worn)(B  d - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance(B  w - a +2 ring mail of poison resistance(B Jewellery (go to first with "=)(B  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(B  e - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)(B  b - a maw talisman  A - a spore talisman (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[bot(B]Ii' ; (Bm - a +0 chain mail. Ii-( Iie( CA suit of armour made entirely out of tiny metal rings. Ii( >Base armour rating: 8 Encumbrance rating: 14 Ii( 0It can be maximally enchanted to +8. Ii ) +If you switch to wearing this armour: Ii<) 3Your AC would decrease by 2.4 (16.3 -> 13.9). Iil) 2Your EV would increase by 2.2 (9.4 -> 11.6). Ii) Ii) =You took it off Ijyb on level 4 of the Dungeon. Ii) CStash search prefixes: {inventory} {body armour} {body armor} Ii * 0Menu/colouring prefixes: identified armour Ii* ,_________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (B(w)ear, (d)rop, (=)adjust, or (i)nscribe.(BIiMGear: 27/52 gear slots (Left/Right/Tab to switch category)(By - 5 darts of disjunction IiaS z - a throwing net(B Armour (go to first with [)  i - a +1 pair of gloves (worn)(B  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)(B  s - a +0 buckler (worn)  x - a +0 plate armour (worn)(B  d - a +0 leather armour  m - a +0 chain mail(B  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance(B  w - a +2 ring mail of poison resistance Jewellery (go to first with "=)(B  f - an amulet of regeneration (worn)(B Ii` n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn) IiX(B e - an amulet of faith  h - a ring of wizardry Ii+{Talismans (go to first with %)(B  b - a maw talisman Ii A - a spore talisman Ii\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[bot(B]IiFIiTOIia+ (B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##Health: (B96/96 ======================== .......#(B #..##....#Magic: (B10/10 ======================== .#####.#(B #..#####....###AC:(B 16Str:(B 19Doom: (B3% .......#(B #..#(B ###.........#EV:(B 9Int:(B 9 ######.###(B..######(B.##.........#SH:(B 3Dex:(B 13.#.(B ...........#(B....>....#XL: (B10 Next: (B 9% Place: (BDungeon:6#.#(B #..#(B #@(B......#)....##Noise: --------- (B Time:(B 8571.4 (0.0) ######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#Throw: 15 darts (poison) ######......####(B....#(B ####.)##..........(B))#(B.#(B #.###...#######)#(B..#..#.###≈###.(B...#.#.#####≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B #Item here:(B a spore talisman. _(BThe floor. _Unknown command. (B_A - a spore talisman _Unknown command. _Unknown command.(B(B(BIi3i(BIibkIiθ Ii$ R(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt Ii7 o a + Fighting (B 11.2 (B 12.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B  Ii  b - Maces & Flails (B  8.1 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + AxesIi. K12.8 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  Ii  d - Polearms (B  6.8 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  Ii3  e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  Ii  f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + ThrowingIiZ b4.2 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  Ii V(B  (B  Ii  v - Alchemy (B  0.0 (B -- (B -2(B  Ii  h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  Ii  i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  Iil  j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  Ii V(B  (B  Ii  z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  4.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Ii [!(B] training(B|cost(B|targets(BIi za(B-z(B] setselected targetIi [?12l[?25hIi IiK ,12.0 (B Ii([?25l Ii0q12.0 =(B] set aall targets Ii9  Ii  Ii  Ii (B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****..  IiŬ ######## Ii #...## Ii [Health: (B96/96 ========================  Ii; @.......#(B #..# IiS #....# Ii~ [Magic: (B10/10 ========================  Ii >.#####.#(B #..# Iiƭ ####....### Ii /AC:(B 16 Ii .Str:(B 19 Ii1 /Doom: (B3%  Iia |.......#(B #..#(B ###.........# Ii /EV:(B 9 Ii -Int:(B 9  Ii ######.###(B..######(B.##.........# Ii /SH:(B 3 IiE /Dex:(B 13 Iix .#.(B ...........#(B....>....# Ii XL: (B10 Next: (B 9% Place: (BDungeon:6 Ii #.#(B #..#(B #@(B......#)....## Ii Noise: --------- (B Time:(B 8571.4 (0.0)  IiW ######.#(B #..#(B #(B...#####.....# Ii -a) +0 hand axe  Ii .......###..#(B #(B...##(B #.....# Ii 7Throw: 15 darts (poison)  IiA ######......####(B....#(B ####.)# Iiy #..........(B))#(B.#(B #.## Ii U#...#######)#(B..# Ii .. Ii M#.###≈###.(B...#.# Ii> .## Iik M###≈≈≈≈≈###(B..#.# Ii G##≈≈≈≈≈≈≈##..#(B # Ii۲ DItem here:(B a spore talisman.  Ii 3_(BThe floor.  IiE !_Unknown command.  Iix 3(B_A - a spore talisman  Ii !_Unknown command.  Ii _Unknown command. Iiٳ (B Ii (B Ii  Ii4 (B Ii (B Iip  IiØ(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 11.2 (B 12.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  8.1 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes12.8 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  6.8 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + Throwing4.2 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (B  0.0 Ii  (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  4.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B Ii(B a + Fighting 11.2 o - Spellcasting 0.0  b - Maces & Flails 8.1 p - Conjurations 0.0 Ii q - Hexes 0.0  d - Polearms 6.8 r - Summonings 0.0  e - Staves 0.0 s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0 u - Translocations 0.0 v - Alchemy 0.0  Iib h - Short Blades 0.0 w - Fire Magic 0.0  i - Long Blades 0.0 Ii3E x - Ice Magic 0.0  j - Ranged Weapons 0.0 y - Air Magic 0.0 z - Earth Magic 0.0  k - Armour 4.0  l - Dodging 0.0 0 - Invocations 0.0  m - Shields 0.0 1 - Evocations 2.0  n - Stealth 1.0 IiI 2 - Shapeshifting 4.0  Press the letter of a skill to read its description.  Press ?(B for a general explanation of skilling and the various toggles.Helpa(B-z(B] skill descriptions Ii)$  (BArmour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.6 and your EV by 0.1. Ii-q(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt (Ba + Fighting IiME11.2 (B 12.0 (B +1(B +4(B o - Spellcasting 0.0 (B -- (B -2(B  (B (B  (B  (B (B  (B  (B  b - Maces & Flails 8.1 (B -- (B +2(B  (B p - Conjurations 0.0 (B -- (B -1(B  (B c + Axes 12.8 (B 18.0 (B +2(B q - Hexes 0.0 (B -- (B  0(B  (Bd - Polearms Ii a6.8 (B -- (B  0(B  (B r - Summonings0.0 (B -- (B -2(B  (B e - Staves 0.0 (B -- (B +1(B  (B s - Necromancy 0.0 (B -- (B +1(B  (B f - Unarmed Combat 0.0 (B -- (B  0(B  (B t - Forgecraft0.0 (B -- (B +2(B  (Bg + Throwing Ii4.2 (B 6.0 (B -2(B u - Translocations 0.0 (B -- (B -2(B  (B  (B  (Bv - Alchemy Ii1E0.0 (B -- (B -2(B  (Bh - Short Blades 0.0 (B -- (B -2(B  (B w - Fire Magic0.0 (B -- (B +2(B  (Bi - Long Blades0.0 (B -- (B -1(B  (B x - Ice Magic0.0 (B -- (B -1(B  (Bj - Ranged Weapons 0.0 (B -- (B -2(B  (B y - Air Magic0.0 (B -- (B -3(B  (B  (B  (Bz - Earth Magic0.0 (B -- (B +1(B  (Bk - Armour4.0 (B -- (B +1(B  (B  (B  (Bl - Dodging0.0 (B -- (B -3(B  (B 0 - Invocations0.0 (B -- (B +3(B  (Bm - Shields0.0 (B -- (B +1(B  (B 1 - Evocations2.0 (B -- (B +1(B  (Bn - Stealth1.0 (B -- (B -2(B  (B 2 - Shapeshifting 4.0 (B -- (B -2(B  (BPress the letter of a skill to read its description.  Press ?(B for a general explanation of skilling and the various toggles.  [?(B] Help(B[a(B-z(B] skill descriptions  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B Ii~&= a + Fighting (B 11.2 o - Spellcasting (B  0.0 b - Maces & Flails (B  8.1 p - Conjurations (B  0.0 Ii'x q - Hexes (B  0.0 d - Polearms (B  6.8 r - Summonings (B  0.0 e - Staves (B  0.0 s - Necromancy (B  0.0 f - Unarmed Combat (B  0.0 t - Forgecraft (B  0.0 u - Translocations (B  0.0 v - Alchemy (B  0.0 h - Short Blades (B  0.0 w - Fire Magic (B  0.0 i - Long Blades (B  0.0 x - Ice Magic (B  0.0 j - Ranged Weapons (B  0.0 y - Air Magic (B  0.0 z - Earth Magic (B  0.0 k - Armour (B  4.0 Ii!( l - Dodging (B  0.0 0 - Invocations (B  0.0 m - Shields (B  0.0 1 - Evocations (B  2.0 n - Stealth (B  1.0 2 - Shapeshifting (B  4.0 Ii}(B(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.Help=(B] set a skill target [-(B] clear all targets Iiu  Ii u(B#####.#AngleBrackets the Cleaver IiT .....# Ii HMountain Dwarf of Okawaru ****.. ######## Ii #...## Iiڈ [Health: (B96/96 ========================  Ii M.......#(B #..##....# Ii. [Magic: (B10/10 ========================  IiX >.#####.#(B #..# Iiw ####....### Ii /AC:(B 16 Ii .Str:(B 19 Ii /Doom: (B3%  Ii@ .......#(B #..#(B ###.........#EV:(B 9 Iiً -Int:(B 9  Ii ######.###(B..######(B.##.........# Ii$ /SH:(B 3 IiP /Dex:(B 13 Ii} .#.(B ...........#(B....>....# Ii XL: (B10 Next: (B 9% Place: (BDungeon:6 Ii #.#(B #..#(B #@(B......#)....## Ii Noise: --------- (B Time:(B 8571.4 (0.0)  Ii@ ######.#(B #..#(B #(B...#####.....# Iii -a) +0 hand axe  Ii .......###..#(B #(B...##(B #.....# Iič 7Throw: 15 darts (poison)  Ii ######......####(B....#(B ####.)# Ii& #..........(B))#(B.#(B #.## IiQ U#...#######)#(B..# Ii .. Ii M#.###≈###.(B...#.# Ii .## Ii M###≈≈≈≈≈###(B..#.# Ii= G##≈≈≈≈≈≈≈##..#(B # Iie DItem here:(B a spore talisman.  Ii 3_(BThe floor.  Ii !_Unknown command.  Iiߏ 3(B_A - a spore talisman  Ii 2_Unknown command. _Unknown command. Ii0 (B Ii (B IiЗ (B Iiԝ (B IiU Ii\(BIiIi(BIi(BIi Iỉ,_(BThe floorIi .Ii Unknown command. IiE3(B_A - a spore talisman Iio;_Unknown command.(BIixIiIi"R(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt Ii" a + Fighting (B 11.2 (B 12.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  Ii"IiG#b(B  (B  Ii#W(B  (B  Ii $ b - Maces & Flails (B  8.1 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + AxesIi|$K12.8 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  Ii$ d - Polearms (B  6.8 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  IiX% e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  Ii% f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  Ii%+(Bg + ThrowingIi[&K4.2 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  Ii&Ii&V(B  (B  Ii' v - Alchemy (B  0.0 (B -- (B -2(B  Ii( h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  Iik( i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  Ii( j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  Ii )Ii@)V(B  (B  Ii) z - Earth Magic (B  0.0 (B -- (B +1(B  Ii) k - Armour (B  4.0 (B -- (B +1(B  Ii*X(B  (B  Ii* l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  Ii3+ m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  Ii+ n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  Ii7,(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  Ii,-red(B.  Ii,2[?(B] HelpIi-y[=(B] set a skill target [-(B] clear all targets  Iiq-[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Ii-[!(B] training(B|cost(B|targetsIi-(BIiu @(B k + Armour 4.0Ii9za(B-z(B] setselected targetIiN @[?12l[?25h0 (BIi#8(BIi͊[?25lIi(B8.0 (B +1(B =(B] set aall targetsIioIiloIiwIi5(B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. Ii#########...##Health: (B96/96 ======================== .......#(B #..##....#Magic: (B10/10 ======================== .#####.#(B #..#####....###AC:(B 16Str:(B 19Doom: (B3% .......#(B #..#(B ###.........#Ii@EV:(B 9Int:(B 9 ######.###(B..######(B.##.........#SH:(B 3Dex:(B 13Ii.#.(B ...........#(B....>....#XL: (B10 Next: (B 9% Place: (BDungeon:6Ii%/#.#(B #..#(B #@(B......#)....##Noise: --------- (B Time:(B 8571.4 (0.0) IiH######.#(B #..#(B #(B...#####.....#a) +0 hand axe Iir.......###..#(B #(B...##(B #.....#Ii7Throw: 15 darts (poison) Ii######......####(B....#(B ####.)#Iiʀ#..........(B))#(B.#(B #.###...#######)#(B..#Ii`..#.###≈###.(B...#.#Iia.#####≈≈≈≈≈###(B..#.#Ii5##≈≈≈≈≈≈≈##..#(B # _(BThe floor. _Unknown command. IiXk(B_A - a spore talisman _Unknown command. _Unknown command. Iit)_Unknown command.(BIiy(BIi?(B(BIimIi~((B IiB Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 11.2 (B 12.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  Ii(B  (B   b - Maces & Flails (B  8.1 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + AxesIil12.8 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  6.8 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  Ii(Bg + Throwing4.2 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  IiV(B  (B  Ii v - Alchemy (B  0.0 (B -- (B -2(B  Ii| h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  Ii i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  Ii= j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  IiRIiqV(B  (B  Ii z - Earth Magic (B  0.0 (B -- (B +1(B  Ii*(Bk + ArmourIi4.0 (B 8.0 (B +1(B (B  (B  Iio l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  Ii m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  Ii n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  Ii(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  Ii-red(B.  Ii2[?(B] HelpIiy[=(B] set a skill target [-(B] clear all targets  IiW[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Iin[!(B] training(B|cost(B|targets(BIiܟWrain rain 25%  Ii1     25%      IiO$  Iig&  Ii|7   Ii$  Ii$ 25% Iiɠ%  Ii9   Ii%  Ii<   Ii69   IiN%  Iih%  Ii& 25% Ii Ii Ii9   Ii%  Ii (  Ii;%  IiQ Ii(BThe percentage of incoming experience used to train each skill is in brown(B. IiEtrainingtargets(BIi+tCost Cost  5.7 1.4  0.7 Ii 1.2 10.6  1.0  1.0  1.4  0.8  0.8  1.0  0.7  7.1  1.4IiC  1.4  1.4  0.7 Ii 1.2 Ii& 1.2  1.4 Ii*& 1.7  0.8 IiE& 4.2  1.7 Iia& 0.6  0.8 Iiz/ 2.5  2.8  7.1Ii Ii(Brelative cost of raising each skill is in cyan(B (or red(B if enhanced by a  manual).training(B|cost(BIiqTargetTarget12.0--  --  --  Ii*(B18.0 Ii--  --  --  --  --  --  Ii-- Ii_ (B6.0 (B IiD--  -- Ii@ Iiv--  --  --  --  Ii:--  -- Ii Ii'--  IiM(B8.0 (B Ii1--  Ii-- Ii Ii-- Iii --  --  --  (Bcurrent training targets, if any. [-(B] clear all targetscost(B|targets(BIigW Iij^ Iigg (B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##Iig Health: (B96/96 ======================== .......#(B #..##....#Magic: (B10/10 ======================== .#####.#(B #..#####....###AC:(B 16Iig .Str:(B 19Iig /Doom: (B3% Ii.h .......#(B #..#(B ###.........#EV:(B 9Int:(B 9 IiIh ######.###(B..######(B.##.........#SH:(B 3Iimh Dex:(B 13.#.(B ...........#(B....>....#Iih XL: (B10 Next: (B 9% Place: (BDungeon:6#.#(B #..#(B #@(B......#)....##Noise: --------- (B Time:(B 8571.4 (0.0) Iih ######.#(B #..#(B #(B...#####.....#a) +0 hand axe Iih .......###..#(B #(B...##(B #.....#Iih 7Throw: 15 darts (poison) Ii$i ######......####(B....#(B ####.)#Ii=i #..........(B))#(B.#(B #.##IiWi U#...#######)#(B..#Iimi ..Iii M#.###≈###.(B...#.#Iii .##Iii ###≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B # Iii )_(BThe floor. Iii T_Unknown command. (B_A - a spore talisman Iij !_Unknown command. Ii%j @_Unknown command. _Unknown command.(BIiq (BIir (BIi (BIiz Ii5(BGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axe Missiles (go to first with ()(Bc - 20 boomerangs  j - 15 poisoned darts (quivered)(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Armour (go to first with [)  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Ii$IicIi( (B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##Health: (B96/96 ======================== .......#(B #..##....#Magic: (B10/10 ======================== .#####.#(B #..#####....###AC:(B 16Str:(B 19Doom: (B3% .......#(B #..#(B ###.........#EV:(B 9Int:(B 9 ######.###(B..######(B.##.........#SH:(B 3Dex:(B 13.#.(B ...........#(B....>....#XL: (B10 Next: (B 9% Place: (BDungeon:6#.#(B #..#(B #@(B......#)....##Noise: --------- (B Time:(B 8571.4 (0.0) ######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#Throw: 15 darts (poison) ######......####(B....#(B ####.)##..........(B))#(B.#(B #.###...#######)#(B..#..#.###≈###.(B...#.#.#####≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B # _(BThe floor. _Unknown command. (B_A - a spore talisman _Unknown command. _Unknown command. _Unknown command.(B(B(B(BIiAIi^?>(BWear or take off which item? Armour (go to first with [)  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance(B[?(B] describe selected [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip Ii2 IiB; Ii Q (B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##Health: (B96/96 ======================== .......#(B #..##....#Magic: (B10/10 ======================== .#####.#(B #..#####....###AC:(B 16Str:(B 19Doom: (B3% .......#(B #..#(B ###.........#EV:(B 9Int:(B 9 ######.###(B..######(B.##.........#SH:(B 3Dex:(B 13.#.(B ...........#(B....>....#XL: (B10 Next: (B 9% Place: (BDungeon:6#.#(B #..#(B #@(B......#)....##Noise: --------- (B Time:(B 8571.4 (0.0) ######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#Throw: 15 darts (poison) ######......####(B....#(B ####.)##..........(B))#(B.#(B #.###...#######)#(B..#..#.###≈###.(B...#.#.#####≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B # _(BThe floor. _Unknown command. (B_A - a spore talisman _Unknown command. _Unknown command. _Unknown command.(BIiTT Ii] Unknown command. (B_A - a spore talisman _Unknown command.(B  Okay, then.(BIi_ (BIiXg (BIi1k 1 _(BIiy Ii+/(BPut on or remove which piece of jewellery? Jewellery (go to first with "=) Ii/t f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)(Bb - a maw talisman  A - a spore talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip IiZIiTbIik(B#####.#AngleBrackets the Cleaver.....#Mountain Dwarf of Okawaru ****.. #########...##IiMkHealth: (B96/96 ======================== .......#(B #..##....#Magic: (B10/10 ======================== Iiyk>.#####.#(B #..#Iik####....###AC:(B 16Str:(B 19Doom: (B3% Iik.......#(B #..#(B ###.........#EV:(B 9Int:(B 9 ######.###(B..######(B.##.........#SH:(B 3Iil/Dex:(B 13Ii]l.#.(B ...........#(B....>....#Iim$XL: (B10 Next: (B 9% Place: (BDungeon:6#.#(B #..#(B #@(B......#)....##Noise: --------- (B Time:(B 8571.4 (0.0) ######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#IiLmThrow: 15 darts (poison) ######......####(B....#(B ####.)#Ii#..........(B))#(B.#(B #.##Iih#...#######)#(B..#..IiM#.###≈###.(B...#.#Ii>).#####≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B # _Unknown command. (B_A - a spore talisman _Unknown command. _Unknown command. IinE_Unknown command. _Okay, then.(BIimT (B Okay, then.(BIi (BIim(BIi1 _(BIiIiI(BIiJ (BIiR(BIiS _Unknown command.(BOkay, then.(BUnknown command.(BIiUIi&Ii,((B Ii8-V Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 11.2 (B 12.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  8.1 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + AxesIi-m12.8 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  6.8 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  IiF.o f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + Throwing4.2 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B  Ii.a v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  Ii;/ i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  Ii/ j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B  (Bk + Armour4.0 (B 8.0 (B +1(B Iik0(B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] HelpIi0y[=(B] set a skill target [-(B] clear all targets  Ii0[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Ii0[!(B] training(B|cost(B|targets(BIih3Ii>IiI(B#####.#AngleBrackets the Cleaver.....#Ii KMountain Dwarf of Okawaru ****.. #########...##Health: (B96/96 ======================== .......#(B #..##....#Magic: (B10/10 ======================== .#####.#(B #..#####....###AC:(B 16Str:(B 19Doom: (B3% .......#(B #..#(B ###.........#EV:(B 9Int:(B 9 ######.###(B..######(B.##.........#SH:(B 3Dex:(B 13.#.(B ...........#(B....>....#XL: (B10 Next: (B 9% Place: (BDungeon:6IiK#.#(B #..#(B #@(B......#)....##Noise: --------- (B Time:(B 8571.4 (0.0) ######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#Ii%LThrow: 15 darts (poison) ######......####(B....#(B ####.)##..........(B))#(B.#(B #.###...#######)#(B..#IiOL..IihLa#.###≈###.(B...#.#.##IiLM###≈≈≈≈≈###(B..#.#IiLF##≈≈≈≈≈≈≈##..#(B # IiLE_Unknown command. _Unknown command. _Unknown command. IiNu_Okay, then. _Okay, then. _Unknown command.(BIi.X(BIiY (BIib(BIie Ii<{ Ii(BGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axe Missiles (go to first with ()(Bc - 20 boomerangs  j - 15 poisoned darts (quivered)(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Armour (go to first with [)  Ii i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]!Ii3  w - a +2 ring mail of poison resistance Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)(B  o - a ring of protection from fire (worn) (B e - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)(Bb - a maw talisman  A - a spore talisman bot(B"Ii>, ;(BA - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well "Ii, ias cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage "Ii2 `-------------------------------------------------------- Min 8+0%+4"Ii2 62d7 Max 14 +0%+42d12 "Ii2 ZCur 4.0 -40% +4"Ii2 2d4 "Ii2 3(BMelds: Offhand, Boots "Ii2 B____________________________________________________________ "Ii2 nYour skill: 4.0; use (s)(B to set 8.0 as a target for Shapeshifting."Ii 3 <At 100% training you would reach 8.0 in about 0.8 XLs. "Ii3 `(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(B%IiGear: 27/52 gear slots (Left/Right/Tab to switch category)  w - a +2 ring mail of poison resistance Jewellery (go to first with "=)(B  f - an amulet of regeneration (worn)(B  n - a +5 ring of evasion (worn)(B  o - a ring of protection from fire (worn)(B  e - an amulet of faith %Ii h - a ring of wizardry Talismans (go to first with %)(B  b - a maw talisman  A - a spore talisman(B %Ii\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[bot(B]%Iie%Iip%Ii|(B#####.#AngleBrackets the Cleaver.....#%Ii}XMountain Dwarf of Okawaru ****.. #########...##Health: (B96/96 ======================== .......#(B #..##....#Magic: (B10/10 ======================== %Ii}.#####.#(B #..#####....###AC:(B 16Str:(B 19Doom: (B3% .......#(B #..#(B ###.........#EV:(B 9Int:(B 9 %Ii7~######.###(B..######(B.##.........#SH:(B 3Dex:(B 13.#.(B ...........#(B....>....#XL: (B10 Next: (B 9% Place: (BDungeon:6#.#(B #..#(B #@(B......#)....##%Ii~ Noise: --------- (B Time:(B 8571.4 (0.0) ######.#(B #..#(B #(B...#####.....#a) +0 hand axe .......###..#(B #(B...##(B #.....#Throw: 15 darts (poison) %Ii######......####(B....#(B ####.)##..........(B))#(B.#(B #.###...#######)#(B..#..%Iie#.###≈###.(B...#.#.#####≈≈≈≈≈###(B..#.###≈≈≈≈≈≈≈##..#(B # %Ii_Unknown command. _Unknown command. _Unknown command. _Okay, then. _Okay, then. _Unknown command.(B%Ii(B%Ii  (B%Ii(B%Ii&Ii(B&Ii4 (B&Ii(B&Iie>Okay, then.(B&IiUnknown command.&Ii(B&Ii&Ii\(B&Ii(B&Ii(B&Ii(B&Ii(B&Ii& (B_&Ii(B&IiV(B&Ii(B&Ii(B&Ii0(B&Ii(B&Ii+(B&Ii`(B&Iii(B&IiW(B&Ii(B&Ii(B&Ii(B&Ii(B&Ii?(B&Iih(B&Ii(B&IiF (B&Ii$ (B&Ii (B&Ii (B&IiP (B&Ii (B&Ii (B&Ii# (B&Ii (B&Iii (B&Ii (B&Ii (B&IiJ (B&Ii$! (B&Ii! (B&Ii" (B&Ii$ (B&Ii]& (B&Ii& (B&Ii' (B&Iie* (B&Ii+ (B&IiC, (B&IiN- (B&Ii / (B&IiW5 `(B(B(B(B&Ii5 0(B(B&Ii6 (B&Ii9 (B&Ii: (B&Ii; (B&Ii; (B&Ii= (B&Ii> (B&Ii? (B&Ii @ (B&IiRC (B&IiD (B&IisE (B&IiE (B&IiI (B&Ii[K (B&IiK (B&IiL (B&Ii*N (B&IiNO (B&IiO (B&IiP (B&IiQ (B&IiS (B&IiS (B&IiT (B&IiV (B&IiW (B&IikX (B&IiX (B&IiTZ (B&IiZ[ (B&Ii\ (B&Ii^\ (B&Iie Q..........(B))#.#(B #.##(B ...#######)#..#..(B .###≈###....#.#&Iie .##(B ##≈≈≈≈≈###..#.#(B #≈≈≈≈≈≈≈##..#.#######.(B &Iie e≈≈≈....≈≈#...#........(B &Iie _≈~~####.≈##.#.#######.(B &Iif .ß##..##≈≈#(B.#.#######(B.#(B &Ii>f ..'..._#≈≈#(B.....#(B &IiLf .ß##..##≈≈#(B.#(B.#########(B &IiYf @≈~~####.≈##.#.#(B &Iief D≈≈≈....≈≈##(B #.&Iiuf "#(B &Iif j#≈≈≈≈≈≈≈##(B #.#(B &Iif E##≈≈≈≈≈##(B #.#&Iif ](B  ###≈###(B #.&Iif |#(B###(B #.#(B &Iif &Iil 2(B92.4 (21.0)&Iirm .(B3.4 (22&Iiq (B&Iir Okay, then.(BUnknown command. (B_t - a scroll of teleportation(B&Ii$t 'Ii \ 'Ii` (BRead which item? Scrolls  b - 2 scrolls of blinking'Ii5` w(Bf - a scroll of fear  g - a scroll of fog  t - a scroll of teleportation 'IiF` / a - a scroll of enchant armour'IiU` 7(Br - a scroll of revelation 'Ii~` P I - a scroll of immolation  V - 2 scrolls of vulnerability 'Ii`  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke'Ii` 7[?(B] describe selected(IiF (IiK(B..........(B))#.#(B #.##AngleBrackets the Cleaver (Ii!LP...#######)#..#..(IiEL/Mountain Dwarf of Okawaru ****.. (IiVL5.###≈###....#.#(IiyL .##(IiL[Health: (B96/96 ======================== (IiL?##≈≈≈≈≈###..#.#(IiLMagic: (B10/10 ======================== #≈≈≈≈≈≈≈##..#.#######.(IiL/AC:(B 16(IiM.Str:(B 19(Ii;MDoom: (B3% ≈≈≈....≈≈#...#........EV:(B 9(IiMInt:(B 9 ≈~~####.≈##.#.#######.SH:(B 3Dex:(B 13 (IiM.ß##..##≈≈#(B.#.#######(B.#(IiNXL: (B10 Next: (B 9% Place: (BDungeon:6 (IiN..'..._#≈≈#(B.....@(B.....#(Ii@NxNoise: --------- (B Time:(B 8593.4 (0.0) (IiYN|.ß##..##≈≈#(B.#(B.#########(IioN#a) +0 hand axe (Ii{N%≈~~####.≈##.#.#(IiN7Throw: 15 darts (poison) (IiNK≈≈≈....≈≈##(B #.# (IiNE#≈≈≈≈≈≈≈##(B #.# (IiNB##≈≈≈≈≈##(B #.#(IiN9###≈###(B #.#(IiO###(IiO #.# (Ii/O_Unknown command. (Ii9O_Okay, then. (IiSO&_Okay, then. (Ii\O!_Unknown command. (IiO9(B_Unknown command. (IiO@(B_t - a scroll of teleportation(IiO(B(Ii_W! (B(IiW6 Okay, then.(B(IiX (B(Ii^(B(IiG_1 _(B(IiFa(Ii.(B(Ii/(B(IiI0(B(Ii2(B(Ii3(B(Ii4& (B_(Ii5(B(Ii>6(B(IiL7(B(Ii7(B(Ii7(B(Ii90(B(B(Ii:(B(Ii:(B(Ii`;(B(Ii;(B(IiV<(B(Ii<(B(Ii=(B(Ii>(B(Ii?(B(Ii?(B(Ii;D(B(IiE(B(IiF(B(IiDG(B(IiH(B(Ii.J(B(IihK0(B(B(IiyL(B(Ii|M(B(IiM(B(IiwN(B(Iip`(B(B(B(B(Iiq(B(Ii{t(B(Iiu(B(Ii?y(B(Ii{(B(Iib}(B(Ii}(B(Ii~(B(Ii(B(Ii(B(Ii0(B(Ii˂(B(Ii̓(B(Ii(B(Ii((B(Ii(B(IiԆ(B(Ii(B(Iiև(B(Ii2(B(Ii(B(Iiω(B(Ii (B(Iic(B(Ii:(B(Ii(B(Ii(B(Ii(B(Iid(B(Ii(B(Iio(B(IiZ(B(Ii[(B(Ii(B(Ii(B(Ii͗(B(Ii(B(Ii(B(Ii (B(Iiț(B(Ii(B(IiF(B(Ii(B(Ii(B(Ii(B(Iit(B(IiϤ(B(Ii(B(Ii#(B(Ii(B(Ii'(B(Ii(B(Ii(B(Iiw(B(Ii(B(Ii2(B(Ii(B(Iiy(B(Iiٰ(B(Ii(B(B(B(B(B(B(Ii(B(Ii۷(B(IiK(B(Ii5(B(IiqR (B(B(B(B(B(B(B(B(B(B(B(B (B You encounter an orc. It is wielding a +0 whip.(B##..#.#######.#(B ≈#...#......#.#(B ≈##.#.#######.#####.#(B ≈≈#.#.#######.##....# ≈≈#...........##.####(B #.#.##########.#(B ##.#.#(B #.#(B ≈##(B #.#(B #.#(B ##(B #.#(B #@#(B #(B #.#(B #(B.#(B  #.#(B #(B.# (B #.#(B #(B.#(B #(B.#(B #(B.#o(B  (B orc (asleep)(B #(B.#(B .o#(B (B622.4 (29.0)o(BThe orc shouts!o(B.o(B  (B orc warrior (wandering)o(B  (B orc(B(B==3.4 (30(B _You encounter an orc warrior. It is wielding a +0 long sword.(B)IieW)IiZc(BLevel 6 of the Dungeon<<>>>_(B(Press ?(B for help) )Iic|#.#(B #.##.#)Iic#...#######)#..#(B #.......#)Iic )Iic)IicY#.#(B #.#)Iid#.#)IiUd#.###≈###....#.#(B #.#####.# )Iigd)IidY#.#(B #.#)Iid#.####≈≈≈≈≈###..#.#(B #.#(B #.# )Iid)Iidw#.#(B #.##.#)Ii%e##≈≈≈≈≈≈≈##..#.#######.#(B #.#)Ii6e )IiDe)IileY#.#(B #.#)Ii|e#.#)Iie#≈≈≈....≈≈#...#........#(B #.#)Iie )Iie)IieY#.#(B #.#)Ii6f#.#(B ####≈~~####.≈##.#.#######.#####.# )IifN##.######.########.#(B ##ß.#.ß##..##≈≈#.#.#######.##....# )Iif#).................#(B ###......'..._#≈≈#...........##.####)Iif )Iih(B ##PPP.P..##.#########(B #.).ß.#.ß##..##≈≈#.#.##########.# )IiBh6(B #P~P~~~~.##.#(B ########.#####≈~~####.≈##.#.#)IiTh#.#)Iih (B #P~~P~~PP##.#(B #........#(B #≈≈≈....≈≈## #.##.# (B ##P♣♣♣♣~~~P#.#(B #....)>)##(B ##≈≈≈≈≈≈≈##(B #.#)Ii$io#@# (B #~~♣♣(B ♣♣P.P#.#####.......#(B ##≈≈≈≈≈##(B #.#)IiqiQ#.# (B #P~~♣(B ♣♣~PP#.............####≈###(B #.##.# )Iii(B ##P~♣♣♣♣~P......###...!...#####.##.# )Iii(B #P~~~♣♣~~~#######(B #.......# #.# )Ii=j(B ###.~~~~P.##.......##.# (B #...PP.##)IiMj####.#.## #o# (B ##...####.#.#)Iimj3 o.#)Iij ##..##.#.#  )Iij#..##########(B #...#   )Iij)Iij#..#........######.####.##.# )Ii!k#..................# (B #.##.#(B)Iiz )Ii i(B##..#.#######.#(B #.#AngleBrackets the Cleaver ≈#...#........#(B #.#Mountain Dwarf of Okawaru ****.. )IiR ≈##.#.#######.#####.#Health: (B96/96 ======================== ≈≈#.#.#######.##....#Magic: (B10/10 ======================== )Ii ≈≈#...........##.####AC:(B 16Str:(B 19Doom: (B3% ≈≈#.#.##########.#EV:(B 9Int:(B 9 ≈##.#.##.#SH:(B 3Dex:(B 13 ≈##(B #.##.#XL: (B10 Next: (B 9% Place: (BDungeon:6 ##(B #.##@#Noise: (B==------- (B Time:(B 8623.4 (0.0) )Iii #(B #.##(B.#a) +0 hand axe#.##(B.#Throw: 15 darts (poison)#.##(B.##(B.##(B.#o(B  (B orc warrior (wandering)#o#o(B  (B orc)Ii o(B.# (B_Unknown command. (B_t - a scroll of teleportation (B_Okay, then.)Ii You encounter an orc. It is wielding a +0 whip.(BThe orc shouts! _You encounter an orc warrior. It is wielding a +0 long sword.)IiŌ (B)Ii (B)Ii (B)Ii *Ii=*Ii A (BDungeon Overview and Level Annotations Branches:(B (press G(B to reach them and ?/b(B for more information) *IiwAoDungeon(B (8/15) Temple(B (1/1)(B D:5 Bailey(B (visited)  Lair: D:8-11 (BThe Realm of Zot is guarded by orbs of entropy. Altars:(B (press _(B to reach them and ?/g(B for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($195)Hepliaklqana*IiAZKikubaaqudgha MakhlebNemelex XobehOkawaru*IiA0Qazlal RuSif Muna*IiA(TrogUskayaw Vehumet*IiAWu JianXom*IiA0Yredelemnul Zin*IiAThe Shining One *IiAShops:(B (press $(B to reach them - yellow denotes antique shop) *IiBD:1 ! *IiBxAnnotations:(B (press !(B to add a new annotation) *Ii B/D:8(B Gastronok*Ii *Iiū i(B##..#.#######.#(B #.#AngleBrackets the Cleaver ≈#...#........#(B #.#Mountain Dwarf of Okawaru ****.. *Ii ≈##.#.#######.#####.#Health: (B96/96 ======================== ≈≈#.#.#######.##....#Magic: (B10/10 ======================== ≈≈#...........##.####*Ii. ]AC:(B 16Str:(B 19*IiB /Doom: (B3% *IiM j≈≈#.#.##########.#EV:(B 9*Ii^ GInt:(B 9 ≈##.#.#*Iil M#.#SH:(B 3*Iiz .Dex:(B 13 *Ii <≈##(B #.#*Ii (#.#*Ii XL: (B10 Next: (B 9% Place: (BDungeon:6 *Ii b##(B #.##@#*Iiݬ Noise: (B==------- (B Time:(B 8623.4 (0.0) #(B #.#*Ii 7#(B.#*Ii 9a) +0 hand axe#.#*Ii 7#(B.#*Ii CThrow: 15 darts (poison)#.#*Ii) 7#(B.#*Iif #(B.##(B.#o(B  (B orc warrior (wandering)#o#*Ii Io(B  (B orco(B.# (B_Unknown command. (B_t - a scroll of teleportation (B_Okay, then.*Iiɭ @You encounter an orc. It is wielding a +0 whip.*Ii߭ (BThe orc shouts! _You encounter an orc warrior. It is wielding a +0 long sword.(B*Ii (B*Ii (B*Ii +Ii≈#...#........#(B #.#.#.#######.#####.≈.##(B....+IiB..........##(B.####.##########(B.#(B ##.#.#(B #(B. . ##(B .+Ii   +Iitoo(B.##(B+Ii(Boo(B+Ii+(B+IiǎD(B.o(B+IiFo(B+Ii-(B4.4 (1+Ii(B+Ii& _The orc warrior shouts!+Ii+Iiݓ n#.#.#######.####≈(B.............##(B.####.##########(B.#(B ##.#.#(B  ##(B   o(B.o## (B#.#(Bo(B.o(B.o(Bo(B 2 orcs(B(B--5(B+IiY b _You encounter an orc. It is wielding a +0 dagger.(B+IiH ,IiK H≈.............##(B.####.##########(B.#(B ##.#.#(B  ##(B   ,IiK ooo(B.##(B,IiL ,#.#(B,IiM 7o(B.,IiN 3o(B.,Ii@O 4o(B.,IiT (B,IiU C--(B6,IiW[ (B,Ii(] -Ii;R(B≈≈#.#.#######.##....#AngleBrackets the Cleaver ≈≈#...........##(B.####Mountain Dwarf of Okawaru ****.. ≈≈#.#.##########(B.#Health: (B96/96 ======================== ≈##.#.##(B.#Magic: (B10/10 ======================== -Ii&≈##(B #.##(B.#AC:(B 16Str:(B 19Doom: (B3% ##(B #.##(B.#EV:(B 9Int:(B 9 #(B #.##(B.#-Ii%SH:(B 3-IiyDex:(B 13#.##(B.#-IiXL: (B10 Next: (B 9% Place: (BDungeon:6#.##(B@#-IiNoise: --------- (B Time:(B 8626.4 (0.0)#o#-IiNa) +0 hand axe#o#-Ii/Throw: 15 darts (poison)-Ii)#o#-Ii-(B..#-Ii( ###-Ii2ho(B  (B orc warrior-Ii=@oo(B 2 orcs-IiI#.##.#-Ii_{(BThe orc shouts! _You encounter an orc warrior. It is wielding a +0 long sword. -Ii6(B_The orc warrior shouts! -Ii_You encounter an orc. It is wielding a +0 dagger.Press: ? - help, v - describe, . - travel(BThe floor.-Iin (B@o warrior. It is wielding a +0 long sword. (B_The orc warrior shouts! _You encounter an orc. It is wielding a +0 dagger.-IinPress: ? - help, v - describe, . - travelHere: (Ban orc warrior, wielding a +0 long sword and wearing a +0 chain mail  The floor.-Ii '(B-Ii *≈≈#.#.#######.##....#-Ii m AngleBrackets the Cleaver ≈≈#...........##(B.####Mountain Dwarf of Okawaru ****.. ≈≈#.#.##########(B.#Health: (B96/96 ======================== ≈##.#.##(B.#Magic: (B10/10 ======================== ≈##(B #.##(B.#AC:(B 16Str:(B 19Doom: (B3% ##(B #.##(B.#EV:(B 9Int:(B 9 #(B #.##(B.#SH:(B 3Dex:(B 13#.##(B.#XL: (B10 Next: (B 9% Place: (BDungeon:6#.##@#Noise: --------- (B Time:(B 8626.4 (0.0)#o#a) +0 hand axe#o#Throw: 15 darts (poison)#o#(B..####o(B  (B orc warrioroo(B 2 orcs#.##.# (B_You encounter an orc warrior. It is wielding a +0 long sword. (B_The orc warrior shouts! _You encounter an orc. It is wielding a +0 dagger.Press: ? - help, v - describe, . - travelHere: (Ban orc warrior, wielding a +0 long sword and wearing a +0 chain mail  The floor.(B-Ii4 I(B _(B-Ii .IiOR (B You closely miss the orc warrior..Ii(B.Ii7(B=7.1 (0.7.Ii(B.Ii; _The orc warrior hits you but does no damage..Ii.IiK? (B You hit the orc warrior..IiM.Ii-M&(B7 (0.6.Ii-T(B.Ii]U .IiU$_The orc warrior is lightly wounded..IiX.Ii; & (B You hit the orc warrior but do no damage.(BThe orc warrior is lightly wounded.(B8.4 (0.7(B _The orc warrior hits you but does no damage./IiP/Ii-o (B You hit the orc warrior but do no damage.(B  The orc warrior is lightly wounded.hits you but does no damage.  You hit the orc warrior.  The orc warrior is moderately wounded. /Iii(B The orc warrior closely misses you.(B/Iij o(B 3 orcs (1 wandering)(B/Iia/(B9.2 (0.8/Ii(B/Ii` _You encounter an orc. It is wielding a +0 club.(B/Ii/Ii (BooYou barely miss the orc warrior.The orc warrior is moderately wounded.(B/IiN6(B==8 (0.6/IiW(B/Ii /Ii1_The orc shouts!/Ii/Ii ,  /Ii, 7(B.o/Ii- 1You barely miss the orc warrior./IiM- PThe orc warrior is moderately wounded.(B/Ii5 (B/Ii5 ((B--/Ii5 30.6 (0.8/Ii< (B/Ii? [ _The orc warrior closely misses you.(B0IiD-( (B 0Ii~-zYou closely miss the orc warrior.The orc warrior is moderately wounded.(B0Ii."--0Ii.#(B1.40Ii]6(B0Ii7 0Ii7E_The orc warrior barely misses you.(B0IiZ:0Ii2Z (B You closely miss the orc warrior.0Ii2HThe orc warrior is moderately wounded.(B0Iid3/(B2.1 (0.70Ii`:(B0IiP;; _The orc warrior hits you but does no damage.0Ii<0Ii[ i (B You barely miss the orc warrior.(B0Ii\ ((B80Iicb (B0Iixc  0Iic I_The orc warrior is moderately wounded.(B0Iiwe 0Ii+(B≈≈#.#.#######.##....#AngleBrackets the Cleaver ≈≈#...........##(B.####Mountain Dwarf of Okawaru ****.. ≈≈#.#.##########(B.#Health: (B96/96 ======================== ≈##.#.##(B.#0IiO+EMagic: (B10/10 ======================== ≈##(B #.##(B.#AC:(B 16Str:(B 19Doom: (B3% 0Ii+##(B #.##(B.#EV:(B 9Int:(B 9 #(B #.##(B.#SH:(B 3Dex:(B 13#.##(B.#XL: (B10 Next: (B 9% Place: (BDungeon:6#.##(B@#Noise: (B=-------- (B Time:(B 8632.8 (0.0)#o#a) +0 hand axe#o#Throw: 15 darts (poison)#o#0Ii>,(B.o####o(B  (B orc warriorooo(B 3 orcs#.##.#The orc warrior is moderately wounded. (B_The orc warrior hits you but does no damage.  You barely miss the orc warrior. (B_The orc warrior is moderately wounded.0Ii,cPress: ? - help, v - describe, . - travel(BThe floor.1Iiu@oYou barely miss the orc warrior.(B _The orc warrior is moderately wounded.(B  Press: ? - help, v - describe, . - travel (B Here: (Ban orc warrior, wielding a +0 long sword and wearing a +0 chain mail  (moderately wounded(B)1IiE: (Bo1Ii6F_o(B, wielding a +0 whip  The floor.1IiRMSoo(Bdagger1Ii< loo(Bclub and wearing a +0 ring mail1Ii~(B≈≈#.#.#######.##....#AngleBrackets the Cleaver 1IiH≈≈#...........##(B.####Mountain Dwarf of Okawaru ****.. ≈≈#.#.##########(B.#1IiHealth: (B96/96 ======================== ≈##.#.##(B.#Magic: (B10/10 ======================== 1Iir≈##(B #.##(B.#1IiO%AC:(B 161Iip]Str:(B 19Doom: (B3% 1Ii:##(B #.#1Ii6#(B.#1Ii %EV:(B 91Iij-Int:(B 9 1Ii}:#(B #.#1Ii#(B.#SH:(B 3Dex:(B 13#.##(B.#XL: (B10 Next: (B 9% Place: (BDungeon:6#.##@#Noise: (B=-------- (B Time:(B 8632.8 (0.0)#o#a) +0 hand axe#o#Throw: 15 darts (poison)#o#1Ii%(B.o####o(B  (B orc warriorooo(B 3 orcs#.##.#You barely miss the orc warrior. 1Ii(B_The orc warrior is moderately wounded.Press: ? - help, v - describe, . - travel1IidHere: (Ban orc, wielding a +0 club and wearing a +0 ring mail  The floor.1Ii (B1Ii6"(B1Ii?#1 _(B1Ii]%2Iiz1 (B You closely miss the orc warrior.The orc warrior is moderately wounded.(B2Ii}3/(B3.5 (0.72Ii::(B2Ii;S _The orc warrior barely misses you.(B2Ii=2Ii (B You closely miss the orc warrior.The orc warrior is moderately wounded.2Ii(B2Ii/(B4.3 (0.82Ii(B2IiT _The orc warrior closely misses you.(B2Ii92Ii{ (B You closely miss the orc warrior.The orc warrior is moderately wounded.(B2Ii| `(B1--(B5.0 (0.72Ii6 (B2Ii' = _The orc warrior hits you with a +0 long sword.2Ii 3Iim (B You completely miss the orc warrior.(B3Ii%(B23Ii>=-(B73IiS!(B3Iij"W _The orc warrior is moderately wounded.(B3Ii$3Ii (B You hit the orc warrior but do no damage.The orc warrior is moderately wounded.3Ii(B3Ii3Ii0(B1-3Ii#(B6.43Ii(B3Ii 3Ii7_The orc warrior hits you with a +0 long sword.3Ii!3Ii w  3Ii]w (B You barely miss the orc warrior.The orc warrior is moderately wounded.(B3Iix 3Ii9x i(B78----(B=7.13Ii (B3Ii- = _The orc warrior hits you with a +0 long sword!3Ii 4Ii)i (B You barely miss the orc warrior.(B4Ii+%(B94Ii+4---(B-4Ii +7 (0.64Iif1(B4Ii`2W _The orc warrior is moderately wounded.(B4Ii44Ii (B You hit the orc warrior.  The orc warrior is heavily wounded.(B4Iiv%(B44Ii$--4Ii#(B8.34Ii(B4Ii= _The orc warrior hits you with a +0 long sword.4Ii[4IiU~)(BYou slash the orc!  You kill the orc!(B9IiV8o(B.9IisW8o(B.9Ii^U(B 2 orcs(B9IicW50-(B6.39Iih(B9Iij 9IikE_Okawaru accepts your kill.(B9Iil9Ii) (B9IiIo(B.  You hit the orc.9Iio' (B 9Ii=The orc is heavily wounded.(B9Iii!19Ii((B7.1 (0.89Ii(B9Ii 9Ii>_The orc closely misses you.(B9Ii9IiΞ a (B You barely miss the orc.(B9Ii !29Ii2 =9Ii[ &(B8 (0.79Ii (B9Ii  9Ii F_The orc is heavily wounded.(B9Ii 9Ii } (B You hit the orc.  The orc is severely wounded.(B9Ii /(B8.4 (0.69Ii (B9Ii 3 _The orc hits you but does no damage.9Ii :Iih (B)(BYou hit the orc.  You kill the orc!(B:Ii3o(B.:Iiuu(B  (B orc(B:Ii[3=(B9.2 (0.8:Ii(B:IiK _Okawaru accepts your kill.(B:Ii:Ii7< (B):Iikl(BYou slash the orc!  You kill the orc!(B:IiL+(B:Ii(E4(B50.0:Ii (B:IiFR _Okawaru accepts your kill.(B:Ii (B ..........##.####.##########(B.#(B ##.#.#(B :IiI ? ##(B   :Ii j.(B.#.#(B:Ii$ (B:Ii Q5(B-1.0 (1.0:Ii (B:IiM n _(BItems here: )))) [[ ††(B.:Ii!Z ;Ii 6(B;Ii6(B;Ii]7(B;Ii8(B;Ii9!7;Ii:1= (B_;Ii:(B;Ii<(B;Ii =;Ii+=D8=(B;Ii=(B;Ii?(B;Ii`@!9;Iip@(B;Ii2A(B;Ii C(B;Ii|CL60=(B;IiD(B;Ii.E(B;IiEK1=(B;IiOF(B;IiG(B;Ii.H!2;IiCH(B;IiH(B;Ii J(B;IihJ34=;IixJ(B;Ii$K(B;IiL(B;IiFMK5=(B;IiM(B;IiUO(B;IiO96(B;IiKP(B;IiQ(B;IikR;IiR27(B;Ii(S(B;IiNT(B;IiT;IiTD8=(B;IipU(B;IiV(B;Ii-Xc9=(B(B;Ii-Y(B;IiY;IiY371(B;IiZ(B;Ii[(B;Ii\;Ii)\B2=(B;Ii\(B;Ii^(B;Iiv^;Ii^I(B73=(B;IiJ_(B;Ii`(B;Iia;Ii!a (B4;Iia(B;Iib(B;IiUc'(B5;Iid(B;Iie(B;Ii5f;IiEfH(B6=(B;Iig(B;IiOh(B;Iih;IihH(B7=(B;Iii(B;Ii(B(B(B....# ###..####.......#)(B....## #(B #..#(B SJ(B  (B jelly =IiM.............#...(B.>(B....# =Iiu###..####.......#)(B....## #(B #..#(B #...#####.....#You encounter a jelly. (B_The jelly quivers.Throw: 15 darts (poison)=IiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=Ii8Aim: (Ba jelly (91% to hit)=IiK(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B96/96 ========================Magic: (B10/10 ========================AC:(B 16Str:(B 19Doom: (B2%###=IiEV:(B 9Int:(B 9..#SH:(B 3Dex:(B 13...#######(B.#=IiXL: (B10 Next: (B11% Place: (BDungeon:6.J(B....(@.(B..#Noise: --------- (B Time:(B 8780.0 (0.0) #########.(B..##a) +0 hand axe #(B #..##.(B...#Throw: 15 darts (poison) #(B #..#####.(B...### #(B #..#(B ####...(B......# =Ii^;###..######.##...(B......#J(B  (B jelly .............#...(B.>(B....# ###..####.......#)(B....## #(B #..#(B #...#####.....#You encounter a jelly. =Ii+(B_The jelly quivers.Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba jelly (91% to hit)=IiL:((B=Iiy& :((B=Iip :((B=Ii :((B=Ii$ (B.....(poisoned) _The jelly quivers.(B  Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba jelly (91% to hit)  You throw a dart. The dart hits the jelly. The jelly is poisoned.=Ii( _(B8 (0.84 (B_=IiA (B=Ii\ >Ii,^>Iip`q(BQuiver which action? ([-(B] to clear) >Ii`Items (B([,(B] to cycle)  a - Throw: 20 boomerangs>Ii`[(Bb - Throw: 14 darts (poison) (quivered)  c - Throw: stone  >Ii`d - Throw: 2 javelins  >Iiae - Throw: 5 darts (disjunct)  f - Throw: throwing net  g - Zap: wand of flame (5)  h - Zap: wand of warping (5) Abilities (B([,(B] to cycle)  i - Abil: Heroism  j - Abil: Finesse [*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|on?IiD?IiKR(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B96/96 ========================Magic: (B10/10 ========================AC:(B 16Str:(B 19Doom: (B2%###EV:(B 9Int:(B 9..#?IiVLSH:(B 3Dex:(B 13...#######(B.#XL: (B10 Next: (B11% Place: (BDungeon:6.J(B.....@.(B..#Noise: --------- (B Time:(B 8780.8 (0.0) #########.(B..##a) +0 hand axe #(B #..#?IipLc#.(B...#Throw: 20 boomerangs ?IiL7#(B #..#?IiLG####.(B...### ?IiL#(B #..#(B ####...(B......# ?IiL###..######.##...(B......#J(B  (B jelly (poisoned) ?IiL.............#...(B.>(B....# ?IiLi###..####.......#)(B....## ?IiL#(B #..#(B #...#####.....# ?Ii Me(B_The jelly quivers.Throw: 15 darts (poison)?Ii2MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?IiFMyAim: (Ba jelly (91% to hit) _You throw a dart. The dart hits the jelly. The jelly is poisoned.?Ii=N (B?Ii]S(B?IiT?Ii!? m(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B96/96 ========================Magic: (B10/10 ========================AC:(B 16?Ii]? DStr:(B 19Doom: (B2%###EV:(B 9Int:(B 9..#SH:(B 3Dex:(B 13?Ii? ...#######(B.#XL: (B10 Next: (B11% Place: (BDungeon:6.J*****@.(B..#Noise: --------- (B Time:(B 8780.8 (0.0) #########.(B..##a) +0 hand axe #(B #..##.(B...#Throw: 20 boomerangs #(B #..#####.(B...### #(B #..#(B ####...(B......# ###..######.##...(B......#J(B  (B jelly (poisoned) ?Ii3@ .............#...(B.>(B....# ###..####.......#)(B....## #(B #..#(B #...#####.....#Aim: (Ba jelly (91% to hit) ?IiB@ n_You throw a dart. The dart hits the jelly. The jelly is poisoned.  Throw: 20 boomerangs?Ii^@ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?Iij@ SAim: (Ba jelly (lightly wounded, poisoned, 91% to hit)?IiÐ m(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B96/96 ========================Magic: (B10/10 ========================AC:(B 16?Ii Str:(B 19Doom: (B2%###EV:(B 9Int:(B 9..#SH:(B 3Dex:(B 13...#######(B.#XL: (B10 Next: (B11% Place: (BDungeon:6.J(B....(@.(B..#Noise: --------- (B Time:(B 8780.8 (0.0) #?Ii( U########.(B..##?Ii8 a) +0 hand axe #(B #..##.(B...#Throw: 20 boomerangs ?IiR 7#(B #..#?Iih ####.(B...### #(B #..#(B ####...(B......# ?Iiz W###..######.##...(B......#?Ii ^J(B  (B jelly (poisoned) ?Ii .............#...(B.>(B....# ?Ii i###..####.......#)(B....## ?Ii #(B #..#(B #...#####.....#?Iiؑ Aim: (Ba jelly (91% to hit) _You throw a dart. The dart hits the jelly. The jelly is poisoned.  Throw: 20 boomerangs?Ii uPress: ? - help, Q - select action, ( or ) - cycle?Ii lShift-Dir - straight lineAim: (Ba jelly (lightly wounded, poisoned, 91% to hit)?Ii :((B?Ii$:((B?Iin:((B?Ii׹:((B?Ii(B(JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  ?IiAim: (Ba jelly (lightly wounded, poisoned, 91% to hit)  You throw a boomerang.  The boomerang hits the jelly and shatters for extra damage!  ?Ii EThe jelly is almost dead.(B?Ii Q(B.... (B?Ii#A(B1.9 (1.119 ?Ii:!(B_?Ii(B?Ii/@Ii(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B96/96 ========================@Ii.Magic: (B10/10 ========================AC:(B 16Str:(B 19Doom: (B2%###EV:(B 9@Ii Int:(B 9..#SH:(B 3Dex:(B 13...#######(B.#XL: (B10 Next: (B11% Place: (BDungeon:6.(J****@.(B..#Noise: --------- (B Time:(B 8781.9 (0.0) #########.(B..##a) +0 hand axe #(B #..#@Ii##.(B...#Throw: 19 boomerangs #(B #..#####.(B...### #(B #..#(B ####...(B......# ###..######.##...(B......#J(B  (B jelly (poisoned) .............#...(B.>(B....# ###..####.......#)(B....## @Iis#(B #..#(B #...#####.....#(BThe boomerang hits the jelly and shatters for extra damage! _The jelly is almost dead.Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycle@IiShift-Dir - straight lineAim: (Ba jelly (almost dead(B, poisoned, 91% to hit)@Ii(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..Health: (B96/96 ========================Magic: (B10/10 ========================AC:(B 16Str:(B 19Doom: (B2%###EV:(B 9Int:(B 9..#SH:(B 3@IiqiDex:(B 13...#######(B.#XL: (B10 Next: (B11% Place: (BDungeon:6.(J(B...(@.(B..#@Ii޶Noise: --------- (B Time:(B 8781.9 (0.0) #########.(B..##a) +0 hand axe #(B #..##.(B...#Throw: 19 boomerangs #(B #..#####.(B...### #(B #..#(B ####...(B......# ###..######.##...(B......#J(B  (B jelly (poisoned) .............#...(B.>(B....# @Ii###..####.......#)(B....## #(B #..#(B #...#####.....#(BThe boomerang hits the jelly and shatters for extra damage! _The jelly is almost dead.Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba jelly (almost dead(B, poisoned, 91% to hit)@Ii:((B@Ii O:((B@Ii:((B@Ii@Ii!(BM.  Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycle(B @Ii Shift-Dir - straight lineAim: (Ba jelly (almost dead(B, poisoned, 91% to hit)  You throw a boomerang. The boomerang hits the jelly!  You kill the jelly!(B@IiD.(B....@Ii,((B@Ii?D0((B@Ii3((B@Ii4((B@Ii55((B@Ii4yz (B....@Okawaru accepts your kill.(B@Ii#>(B23.0 (1.1 _@Ii݄(B@IiAIi(BAIi(BAIi(BAIi+(BAIi(BAIi(BAIiF(BAIi(BAIiR(BAIi(BAIim(BAIiU(BAIi(BAIi(BAIiT(BAIi(BAIi2(BAIi(BAIiv0(B(BAIi (BAIi(BAIi(BAIi(BAIi(BAIi(BAIi(BAIi (BAIi(BAIiP(BAIiG (B_j - 15 poisoned darts (gained 1)AIi/(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BAIi(BAIi.0(B(BAIiH(BAIi(BAIi;8(B(B(B(B(B(B(B(B(B(B(B(B(BAIi<(BAIi>(BAIi?(BAIiZC0(B(BAIiM(B(B(B(B(B(B(B(B(B(BAIiU0(B(BAIiV(BAIi]`(B(B(B(BAIi##############..... ###########........#### ...)....##............. #######)##########(B #..############)##.....(B..#(B #..###<##(B.#####(B.#(B #..#####...(B........#(B #..#(B ####..#.#########@###..######.##..(B806.0 (23.0) AIie#.#(B #(B.#...(B..........#.. ###(B #.###.###(B..####....... ..####.#########.#(B #..#(B #...#### #................###..#(B #...####.##########......####....# (B #.#(B #..........(B))#.# (B #.#(B #...#######)#..# (B #.#(B #.###≈###....#.#(B(B(B _(BDone exploring.CIiCIi5 (BLevel 6 of the Dungeon <<<>>>_(B(Press ?(B for help) ########### ########.........# ######################........#######.# #.....(B).......)....##.................# #.################)##########(B #..############...## #.##)##.......#(B #..##....# #.###<##.#####.#(B #..#####....### #.##...........#(B #..#(B ####.........# ##.##.#########@###..######.##.........# #..##.##.#.............#....>....# #.##(B ########(B #.###.###..####.......#)....## #.#(B #......####.#########.#(B #..#(B #...#####.....# #.#(B #.####................###..#(B #...##(B #.....# #.#(B #.#(B #####.##########......####....#(B ####.)# #.#(B #.##.##..........(B))#.#(B #.####### CIi}#.#(B #.##.#CIi#...#######)#..#(B #.......# #.#(B #.#CIi#.#CIi8#.###≈###....#.#(B #.#####.# CIiJY#.#(B #.#CIiV#.#CIi###≈≈≈≈≈###..#.#(B #.#(B #.# CIi@#.#(B #.##.###≈≈≈≈≈≈≈##..#.#######.#(B #.# #.#(B #.##.##≈≈≈....≈≈#...#........#(B #.# #.#(B #.#CIi#.#(B ####≈~~####.≈##.#.#######.#####.# CIi[##.######.########.#(B ##ß.#.ß##..##≈≈#.#.#######.##....# #).................#(B ###......'..._#≈≈#...........##.####(BDIi@@>(BDIiDIiD(B######(B AngleBrackets the Cleaver########.....(B Mountain Dwarf of Okawaru ****.. ###########........####(B Health: (B96/96 ======================== DIi...)....##.............(B Magic: (B10/10 ======================== #######)##########(B #..###########(B AC:(B 16Str:(B 19Doom: (B2%#)##.....(B..#(B #..#EV:(B 9Int:(B 9DIi7##<##(B.#####(B.#(B #..####(B SH:(B 3Dex:(B 13DIiM#...(B........#(B #..#(B ####..(B XL: (B10 Next: (B12% Place: (BDungeon:6#.#########@###..######.##..(B Noise: --------- (B Time:(B 8806.0 (0.0)DIi$#.#DIi8#(B.#...(B..........#..(B a) +0 hand axe DIiJ9###(B #.#DIiZ##.###(B..####.......(B Throw: 19 boomerangs DIik..####.#########.#(B #..#(B #...#### #................###..#(B #...## DIi#####.##########......####....##.##..........(B))#.##.#DIi+#...#######)#..#DIi$#.##.###≈###....#.#DIi{Aim: (Ba jelly (almost dead(B, poisoned, 91% to hit)  DIi;You throw a boomerang. The boomerang hits the jelly!  DIifYou kill the jelly! (B_Okawaru accepts your kill. DIi?(B_j - 15 poisoned darts (gained 1) DIi9_(BDone exploring.DIi(BDIi(BDIiH(BDIi(BDIi & (B_DIi0(B(BDIi(BDIiJ(BDIi(BDIi(BDIiW(BDIi(BDIi(BDIi(BDIi(BDIi(BDIi(BDIi(BDIi(BDIi{(BDIi(BDIi(BDIi(BDIi#(BDIin (BDIir (BDIi (BDIix (BDIi (BDIi9 (BDIi (BDIi} (BDIi (BDIiq (BDIi- (BDIi (BDIi (BDIi (BDIib (BDIi (BDIi (BDIiU (BDIi  (BDIii (BDIi (BDIi (BDIix! (BDIi! (BDIi.# (BDIi% (BDIi& (BDIiC' (BDIi|( (BDIi4* (BDIi., (BDIi, (BDIi- (BDIi/ (BDIif1 (BDIi1 (BDIi:3 (BDIip5 (BDIi7 (BDIi7 (BDIi}9 (BDIi; (BDIi= (BDIi> (BDIi? (BDIiA (BDIiZC (BDIiC (BDIi E (BDIi"G (BDIiH (BDIiH (BDIi J (BDIiQ ########.........#(B ##........#######(B.#(B.............(B....#(B #..############(B...##(B DIiQ ..#(B #(B....#(B #..#(B ####(B....###(B #..#(B ####(B.........#(B  #..######.##(B.........#(B ...........#....@(B....#(B 25.0 (19.0) DIiQ #..####.....(B..#)(B....##(B DIiR ..#(B #..(B.#####(B.....#(B DIiR #..#(B #...##(B #(B.....#(B DIiGR +...####....#(B ####(B.)#(B .......(B))#.#(B #(B.######DIiZR "#(B DIieR q#######)#..#(B #(B..DIivR -.#(B DIiR j#≈###....#.#(B #(B.##DIiR -.#(B DIiR c≈≈≈≈###..#.#(B #.#(B DIiR 0#.#(BDIiS (BDIih (BDIii ^ _(BThere is a stone staircase leading down here.DIiYk EIi(B(B(B(B(B6.0) _(BEIi((B7EIi4####.....[..........#.....###...####(B.........#.#...# ####>...##..###(B #(B...........#.... ###......#..###(B #(B..............(B). #EIif ##..##......####(B.........#..##.. ####.###..<.###(B..........##...... ###..#####..###(B....#....... #EIi##..#####(B.####(B............ ##...####(B.......@(B................EIis..#.###(B...................##(B).EIi.....##(B.#(B...............##.(B).#EIiʕ2......(B....#EIiؕg(B.....<)..)/.# EIi##..##...(B.....(B.......(B........#### EIi(B #.###...(B....(B.......#(B......######EIi /(B  EIi(B ###.....(B....(B...#(B...##(B..##....##.EIi+O(B  (B EIiL...(B.#(B.##(B....######......EIi\/(B  EIife(B ##......######.###(B ###....EIipI(B (BEIiK /(B7.5 (2.5EIij(BEIi EIi_You climb downwards.EIi\ _(BThere is a stone staircase leading up here.EIiEIi_EIim(BLevel 7 of the Dungeon <<<<>>>>(B(Press ?(B for help) EIim###########....####.............>...............#.#........#  ########.###..#####.[.......................)...##.........#  #######...##...#.#......................................####  #####...........[..........#.....###........[........##....##  EIim#####.........####.........#.#...#..##...............##.##..###  EIin#####>...##..###(B #...........#.......#.........>...<..#.......#  EIi)n####......#..###(B #..............(B)......##....................## EIiBn EIiin####..##......####.........#..##......###.#..................#  EIin#####.###..<.###..........##............#.#.................##  ####..#####..###..........#...........................#...###  EIin####..#####.####........................##...##....#####.##  EIin###...####.......@....................####..###.##..#(B ###  EIio##....#.###...................##(B).....##(B #...#......#  EIiAo##.......##.#...............##.(B).#.....####.##......##  EIibo#............##..........<)..)/.##....#....#........#####  EIio##..##.......................#####...............#..##..#  EIio#.###..............#......######...........#...##......## EIio EIio###............#...##..##....##.....:....###...##..#....# EIio EIio##........#.##....######.......###.....#(B #....####....# EIip EIi)p##......######.###(B ###....##(B ##...##(B ###..........# EIi?pW ##....###(B ###EIigp####.#(B ##..#(B #..........#  #....##EIip###(B ####(B ###.########  EIip\##...###...#(BFIiL>@(BFIi (B #..........................##.####.....####.#.....##  FIi #######..........................#####....##..##........###  FIi #########............................##...........#........#>>(BGIi@>>(BGIi GIi GIi B(B####...........[..........#.....#(B AngleBrackets the Cleaver ####.........####(B.........#.#...#(B Mountain Dwarf of Okawaru ****.. ####>...##..###(B #(B...........#....(B Health: (B96/96 ======================== GIi ###......#..###(B #(B..............(B).(B Magic: (B10/10 ======================== ###..##......####(B.........#..##..(B AC:(B 16Str:(B 19Doom: (B2% GIi ####.###..<.###(B..........##......(B EV:(B 9Int:(B 9 GIi! ###..#####..###(B..........#.......(B SH:(B 3GIi= .Dex:(B 13 GIi /###..#####(B.####(B..................(B XL: (B10 Next: (B12% Place: (BDungeon:7 ##...####(B.......@(B................(B Noise: --------- (B Time:(B 8827.5 (0.0) GIi #....#.###(B...................##(B).(B a) +0 hand axe GIi #.......##(B.#(B...............##.(B).#(B Throw: 19 boomerangs GIi #........(B....##(B..........<)..)/.# GIi ##..##...(B.....(B.......(B........#####.###...(B....(B.......#(B......######GIi 0(B GIi0 ###.....(B....(B...#(B...##(B..##....##.GIi; 0(B GIiV ##.......(B.#(B.##(B....######......(B GIia ?##......######.###(B ###....GIiu r(B  (B_Okawaru accepts your kill. GIi U(B_j - 15 poisoned darts (gained 1) _Done exploring. GIi 4_There is a stone staircase leading down here. GIi p_You climb downwards. _(BThere is a stone staircase leading up here.GIi (BGIi. (BGIin v(B(B (B_(B(B(B(B(B(B(B(B(B(B(B(BGIio (BGIiqw (BGIiy (BGIi>z (BGIi@| (BGIi (BGIi (BGIi (BGIi (BGIi$ (BGIiQ 0(B(BGIi (BGIi (BGIi 0(B(BGIi (BGIi (BGIin (BGIi (BGIi, (BGIiq (BGIi (BGIiد (BGIi^ (BGIiJ (BGIi (BGIiع (BGIit (BGIi (BGIi (BGIiP (BGIi (BGIi (BGIi- (BGIii (BGIiJ (BGIi (BGIi (BGIi (BGIi (BGIi" (BGIi (BGIi (BGIi (BGIi > (B You see here a +0 whip.GIi (BGIi{ ! (B_GIio (BGIi (BGIi (BGIi (BGIi (BGIi (BGIi 0(B(BGIi (BGIi~ (BGIi (BGIi (BGIiw! (BGIi~& (BGIi) (BGIi) (BGIi+, (BGIi0 (BGIiv3 (BGIi3 (BGIi5 (BGIi9 (BGIi; (BGIi; (BGIiL= (BGIi? (BGIiA (BGIiTA (BGIiB (BGIiE (BGIi=G (BGIiG (BGIiI (BGIiN (BGIi(O (BGIi~O (BGIi`R (BGIiT (BGIiW (BGIiW (BGIiY (BGIi\ (BGIi^ (BGIi^ (BGIi` (BGIiQc (BGIire (BGIie (BGIig (BGIij (BGIim (BGIiWm (BGIi o (BGIiq (BGIi,t (BGIidt (BGIi^v (BGIi /..##.####.....####.#.....##(B ...#####.(B...##(B..##...##(B ......##.(B..........#GIik (B .>.(B........#.##(B .........(B....)(B...##..#(B .........(B......##(B GIi X..###....(B....[(B.GIi r##....##(B ..#..##..(B......GIi <##.##..###(B GIi ......#.........@(B...<(B..##(B GIi 530.0) GIi# :.)......GIiV .##(B #...#(B .#.#(B.......#GIiw "#(B GIi v..........(B.......####(B GIi .........##(B...##(B....#####.##(B GIi .......####(B..###(B.##(B..#(B ###(B GIi #(B).....##(B #(B...#(B....(B..#(B GIi6 D).#.....####.##......##(BGIi (BGIi (BGIi ^ _(BThere is a stone staircase leading down here.GIim HIi(BHIi (BHIi9*(BHIi9(BHIi};:(B8.5 (1.0) _HIiB(BHIi >L (B8  You climb downwards.HIiD(B ##(B  .. HIiEP .#(B ##.#######HIiEl(B .#(B ..........#(B .#(B.###.#####.#(B #(B.#####(B....##(B. #.#(B  #(B..?(B..@(B....... #.#(B  ...#(B.####(B...###(B #.#(B  .#(B .##(B ###.###(B HIiEn...(B #(B #.....#HIiE(B HIi[F#.#(B#.#.#.#(B #.#(B #+##(B #..###.(B HIimF(B HIiF#.#(B ##...##(B #.#.#.#(B (B ###.#######.....##(B #.....#HIiF0(B HIi.G(B #.......##.......##(B ###..##(B (BHIir0(B60.0 (2.5HIi(BHIi HIi_Level annotation: Gastronok(BFound a scroll of blinking(B.HIiٹ\ _(BThere is a stone staircase leading up here.HIi^IIi>(B∩(B(Press ?(B for help)### ####.. ..#JIi ## ######.# #.#(B #####(B  ### .. (B  JIi!4##...##.#(B #.#(B #... (B  ..# .# ##.########.....#.####.###.#### #.######## (B  .# ..........##...................#(B #.##...  .. (B  .#.###.#####.#JIi ##.......####.#.#.##.###.##.##  #.#####....##. (B #.##.....#.<.......[.##.........# #..@..<....... (B #.##.#..##.#####.....######.##..#JIi#...#.####...### (B #.##...###.#(B ##....#(B #.....#..#(B  JIiF #.#..##(B  .##(B ###.###(B ##..#(B #.#(B ##.#.###.##..#..###.# .....# (B  #(B #.....##..###.#(B #.#................#JIi# #.## (B  (B #.#.#.##(B #......#(B #.#####.#.#.#########.#JIiӿ #+##(B #..###.#(B #.######(B ##+##(B #.....##.#(B ##...##(B #.#.#.##(B #.###...##(B ###.###JIiA###.#######.....##(B #.....#(B ##.#####(B ##.....##(B #.#JIi[` #.......##.......##(B ###..##(B #......#(B ##.......##(B #.# JIi##.#...##.#.........####...########..#...####.........# #.. ####.###.....'.........+.................................+ .#. JIi#.....#)..##.#.........####.....######......####.........# # #. JIi#.#.##.......##.......# (B #.###>#(B ####..##(B ##.......#.# (B  # JIi9e#.#.#..#..######.....##(B #. (B #.##.##(B ##.....###. JIi#.#.#.##..#(B ##.(B÷.##(B #.###.##.###...##(B  (BKIir!.. .. ## ######.# ##(B #####(B  ###.. (B  KIi##...##.#(B #.#(B #... (B  ..# ##.#######KIiV.....#.####.###.#### ######### ........................#(B #.##...  .. .###.##########.#.#.##.###.##.## #.#####....##. (B .....#.<.......[.##.........(B.@..<......#..##.#####.....######.###...#.####...###KIi..###.#(B ##....#(B #.....#..#(B   #.#..##(B  .##(B ###.####..#(B  ##.#.###.####.#.....# (B  #(B #.....KIi!b(B #..##(B #.#...............# #.## (B  #.#.##...####.#.#.#######(B #.#(B  #+##.###.KIig######(B ##+##(B #.....#(B##...##(B #.#.#.#(B ##...##(B ###.##KIi###.#######.....##(B #.....#(B ##.#####(B ##.....##(B #(B #.......##.......##(B ###..#KIi{......#(B ##.......##(B #.# ##.#...##.#..####...########..#...####.KIi5e.# #..####.###.....'+........................+ .# .....#)..##.#####.....##########KIik# # #.#.##.......##KIi&# (B #.###>#(B ####..##(B ###.# (B  #KIi;..#..######.....##(B #. (B #.#(B #.##(B ##.....###. (B##..#(B ##.(B÷.##(B #.##KIiI(B ##...##(B  <....(B ##'##(B ...(B ##†##(BLIiaLIiud(BAngleBrackets the CleaverMountain Dwarf of Okawaru ****..##Health: (B96/96 ========================..Magic: (B10/10 ========================LIiIu.#(B ##.######(B AC:(B 16Str:(B 19Doom: (B2%##LIiu.#(B ..........(B EV:(B 9Int:(B 9...#.###.#####.(B SH:(B 3Dex:(B 13#(B.#####(B....##.(B #.(B XL: (B10 Next: (B12% Place: (BDungeon:8LIiv9#(B..@(B..<(B.......(B #.(B Noise: --------- (B Time:(B 8864.0 (0.0)#(B...#(B.####(B...###(B #.(B a) +0 hand axeLIi"v#(B.#.(B.##(B .##(B ###.(B Throw: 19 boomerangsLIi1vO(B....(B.#LIiQv>#(B #...LIi_vD#(B #.##LIilv#.#.LIiv,#.##+##(B #..#(B #.#(B ##...##(B #.#.(B ###.#######.....##(B #...LIivk(B #.......##.......##(B ###.LIiv/(B  LIiwM(B_There is a stone staircase leading down here.  LIi0wGYou climb downwards. _Level annotation: GastronokLIiSw(BFound a scroll of blinking(B. _There is a stone staircase leading up here. LIijwN_b - 3 scrolls of blinking(B (gained 1)LIix(BLIix(BLIi(BLIiɄ(BLIig(BLIi(BLIi(BLIiD(BLIiȌ(BLIi(BLIiK(BLIi(BLIi(BLIix(BLIiݙ< (B You climb downwards. LIi,_Level annotation: Gastronok LIiw(B Found a scroll of blinking(B. _There is a stone staircaseLIi8 leading up here. _LIi]Ob - 3 scrolls of blinking(B (gained 1) LIik, There is a stone staircase leading up here.LIi(BLIi(BLIi(BLIiC LIima(B_Found a potion of heal wounds(B.LIi-(BLIi(BLIi(BLIi٫(BLIi(BLIin(BLIiT(BLIir(BLIi(BLIi(BLIi(BLIi(BLIi|(BLIi(BLIi(BLIiG(BLIir(BLIi(BLIi(BLIi(BLIi(BLIi(BLIi(BLIi(BLIi#(BLIi(BLIi(BLIi LIi (BLIi_You open the door.LIiF(BLIi(BLIiy(BLIi LIi/<(B There is an open door here.LIi(BLIif! (B_LIiC(BLIi(BLIi0(B(BLIi(BLIi(BLIi(BLIi(BLIi(BLIi(BLIi(BLIi`(BLIi&(BLIi(BLIi(BLIi+(BLIi(BLIi LIi (BLIi_You open the door.LIi(BLIi(BLIi(BLIiB (B There is an open door here.LIi$(BLIi! (B_LIi(BLIiB(BLIi (BLIiU(BLIi(BLIi(BLIiV(BLIil(BLIi2 (BLIi (BLIi (BLIi (BLIi (BLIi@(BLIi7(BLIi(BLIil(BLIi(BLIi(BLIi(BLIi(BLIi&(BLIi(BLIi(BLIi(BLIi (BLIi(BLIi (BLIi!(BLIi)#.#(B #.#.#.##(B #......#LIi)d##'##(B #(B..###.#(B #.###### ##...##(B #(B.#(B.#.##(B #.# LIia*h#.....##(B #.(B....#(B ##.##### .......##(B ###(B..##(B #......#(B ........####(B...########..#...#### ........'...(B.................... ........####....(B.######......#### .......##(B #.###@#(B ####..##(B #(B90.0 (2LIi* 6.0) LIi*#.....##(B #.#(B #(B.#(B #.##(B LIi+l##.(B÷.##(B #.###(B.#(B #.#(B  ##'##(B #...(B..#(B #.#(B#.##(B ###.####.#(B ###..#########.#(B #.#(B LIi+i....#..........#(B #.#(B LIi+##...###########(B #.#####(B #.....#(B#.....#(BLIi-(BLIi@2(BLIiD3 LIid3X_(BThere is a stone staircase leading down here.LIiW5NIi n (B(B(B(B(B1.0 (1.0) _NIiq (BNIi9L (B9  You climb downwards.NIi (B #(B....  ....  .... NIi ##(B..#(B ####(B...#(B #NIi-.##(B NIi< NIiQ##(B......y##(B...  #(B.....@(B....y(B.y(B  ..#(B.......#(B.#(B..  ....)(B....##(B  .........#(B .......... ..........#(B yyy(B 3 killer bees ..........#(B NIi|?(B.##(B.....##(B  NIi&You encounter 3 killer bees.NIi(BNIiC=L====(B2.5 (2.5OIi(BOIi!Z _The killer bee buzzes angrily. x3; You hear an angry buzzing noise.  OIiNFound a glowing quarterstaff(B and a scroll labelled NEMEYPORCHO(B.OIiB \ _(BThere is a stone staircase leading up here.OIiB QIi_(BAngleBrackets the Cleaver#(B....Mountain Dwarf of Okawaru ****..(B....Health: (B96/96 ========================(B....Magic: (B10/10 ========================##(B..#AC:(B 16QIigStr:(B 19Doom: (B2%####(B...#EV:(B 9Int:(B 9#(B......##SH:(B 3Dex:(B 13##(B......y##(B...XL: (B10 Next: (B12% Place: (BDungeon:9QIi#(B.....@....y(B.yNoise: ====----- (B Time:(B 8892.5 (0.0)QIi}..#(B.......#(B.#(B..QIia) +0 hand axe(B....)(B....##QIi+Throw: 19 boomerangsQIi^(B.........#(B..........QIi(O..........#yyy(B 3 killer beesQIi8..........#QIitC?(B.##(B.....##You encounter 3 killer bees. (B_The killer bee buzzes angrily. x3; You hear an angry buzzing noise.  Found a glowing quarterstaff(B and a scroll labelled NEMEYPORCHO(B. _(BThere is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel(BA stone staircase leading up.QIi( O@.(BThe floor.QIi2 D(B..(BQIip})(B. _The killer bee buzzes angrily. x3; You hear an angry buzzing noise. QIi- Found a glowing quarterstaff(B and a scroll labelled NEMEYPORCHO(B. _(BThere is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel, g - get itemQIigItem here:(B a glowing quarterstaff(B.RIik(BAngleBrackets the Cleaver#(B....Mountain Dwarf of Okawaru ****..(B....Health: (B96/96 ========================(B....Magic: (B10/10 ========================##(B..#RIi$lAC:(B 16Str:(B 19Doom: (B2%####(B...#EV:(B 9Int:(B 9RIil#(B......##SH:(B 3Dex:(B 13##(B......y##(B...XL: (B10 Next: (B12% Place: (BDungeon:9#(B.....@(B....y(B.yNoise: ====----- (B Time:(B 8892.5 (0.0)..#(B.......#(B.#(B..a) +0 hand axe(B....)(B....##RIi_m@Throw: 19 boomerangs(B.........#(B....................#yyy(B 3 killer bees..........#?(B.##(B.....## (B_The killer bee buzzes angrily. x3; You hear an angry buzzing noise.  Found a glowing quarterstaff(B and a scroll labelled NEMEYPORCHO(B. RIim _(BThere is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a glowing quarterstaff(B.  The floor.RIin (BRIi y(BRIiy1 _(BRIi{RIi8(B(BRIi'(BRIi} RIiRIi3_Unknown command.(BRIiRIi{ (BAngleBrackets the Cleaver#(B....Mountain Dwarf of Okawaru ****..(B....RIi :Health: (B96/96 ========================(B....Magic: (B10/10 ========================##(B..#AC:(B 16RIi] |Str:(B 19Doom: (B2%####(B...#EV:(B 9Int:(B 9#(B......##SH:(B 3Dex:(B 13##(B.....*y##(B...XL: (B10 Next: (B12% Place: (BDungeon:9#(B.....@(B....y(B.yNoise: ====----- (B Time:(B 8892.5 (0.0)..#(B.......#(B.#(B..a) +0 hand axe(B....)(B....##Throw: 19 boomerangs(B.........#(B....................#yyy(B 3 killer bees..........#RIi޼ ?(B.##(B.....## _(BThe floor. _Unknown command.Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (36% to hit)SIi(BAngleBrackets the Cleaver#(B....Mountain Dwarf of Okawaru ****..(B....Health: (B96/96 ========================(B....Magic: (B10/10 ========================##(B..#AC:(B 16SIiFStr:(B 19Doom: (B2%####(B...#EV:(B 9Int:(B 9SIiTa#(B......##SH:(B 3SIiDex:(B 13##(B.....(y##(B...XL: (B10 Next: (B12% Place: (BDungeon:9#(B.....@(B....y(B.yNoise: ====----- (B Time:(B 8892.5 (0.0)..#(B.......#(B.#(B..a) +0 hand axe(B....)(B....##Throw: 19 boomerangs(B.........#(B....................#yyy(B 3 killer bees..........#?(B.##(B.....## _(BThe floor. _Unknown command.Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (36% to hit)SIiy(B.  Press: ? - help, Q - select action, ( or ) - cycle SIi)(B Shift-Dir - straight lineAim: (Ba killer bee (36% to hit)  You throw a boomerang.  SIiThe boomerang hits the killer bee and shatters for extra damage.  The killer bee is lightly wounded.(B.y(BSIi3y(B.SIi^ 1y(B.SIi ,y(B.SIiH  SIi o(By(BThe killer bee stings you.SIiSb(B.y(B 4 killer beesSIi8%(B5SIiN?-(B=---SIiP(B3.6 (1.18(BSIi\(BSIiE SIiPSIi]&_You encounter a killer bee.SIi(BSIiTIi3t( (BTIiitsy(B.  You miss the killer bee.(BTIitTIit (B.TIityTIiu(BTIiu0y(B.TIi~I (B The killer bee is lightly wounded.TIiTIil(B6=---(B4.2 (0.6TIib(BTIiv TIi._The killer bee stings you but does no damage.TIi5TIiT K (B You hit the killer bee.(B(B.y(By(B.y(B.(B(B9 (0.7TIi< (BTIi< S _The killer bee is heavily wounded.(BTIi WIis(BWIi (BWIi8(BWIi3y(B.WIi.-y(B.WIiHK(B.y(BWIiT (By(BYou block the killer bee's attack. The killer bee barely misses you.(B x2WIi27y(B.WIiWy(B 5 killer bees (1 wandering)WIi;/(B5.9 (1.0WIi-(BWIi (B=(B8.. _You encounter a killer bee.(BYou climb upwards.WIi#.#(B #.#.#.##(B #......###'##(B #(B..###.#(B #.###### WIi0##...##(B #(B.#(B.#.##(B #.# #.....##(B #.(B....#(B ##.##### WIi .......##(B ###(B..##(B #......#(B # ........####(B...########..#...#### ........'(B.................. ........####(B...yy######......#### .......##(B #.###@#(B ####..##(B # #.....##(B #.#(B #(B.#(B #.## WIi@##.(B÷.##(B #.###(B.#(B #.###'##(B #...(B..#(B #.##.##(B ###.###(B WIi.#.# ###..#########.#(B #.#(B 2 killer bees ....#..........#(B #.# ##...###########(B #.##### #.....#WIi'#.....#(BWIiY7(B-7.4 (2.5WIia(BWIicL _Level annotation: Gastronok(BWIihd^ _(BThere is a stone staircase leading down here.WIifWIi0 (B You miss the killer bee.(B You closely miss the killer bee.The killer bee closely misses you.(B x2; The killer bee stings you.WIi%2 g(B2-(B=8.1 (0.7WIi7 (BWIia8 1 _You block the killer bee's attack.WIi9 XIi (B You closely miss the killer bee.(B You hit the killer bee.  The killer bee closely misses you.(BXIi[](B3-(B9 (0.8XIi(BXIi< _The killer bee stings you but does no damage.XIiXIi ##'##.###.##### ##...##(B #(B.#(B.#.#(B XIiҢ '.....##(B #.(B....#(B ##.##### .......##(B ###(B..#......#(B #XIi0 .####.(B..########..#...###'.....(B...................XIi ####...yy############(B #.###>#(B ####..##(B #.....##(B #.#(B  #.##(B #.(B÷.##(B #(B  ##'##(B ..(B.  #.##(B.## ###..#########(B.#(B ....#........(B. ##...############### #.....#(B .... ##...#####(BXIi| H(B.y(BXIi1 ?(B.y(BXIi (BXIi\ 7(B49.9 (1.0XIiѲ (BXIi < _The killer bee stings you but does no damage.XIi YIi* (B You barely miss the killer bee.(B The killer bee misses you.(BYIi+9(B5900.6 (0.7YIin1(BYIi\2 YIio2._The killer bee stings you but does no damage.YIi3YIi+(B(B6=(B1.4 (0.8(B _You closely miss the killer bee.(B The killer bee barely misses you.(BYIi 1 (B You barely miss the killer bee.(B The killer bee barely misses you.(B(B2.2(B _The killer bee stings you but does no damage.ZIiYV ZIiV(B You miss the killer bee.(B The killer bee closely misses you.(BZIiW*(B3.0ZIih(BZIii ZIiiZIiiD_The killer bee barely misses you.(BZIi6kZIi (BZIi((B8ZIi(BZIi ZIiZIi_You miss the killer bee.(B The killer bee barely misses you.(BZIi8ZIiZ? (B You hit the killer bee.  The killer bee is moderately wounded.(BZIi@ I=(B4.4 (0.6ZIiE (BZIiRF  ZIiyF M_The killer bee closely misses you.(BZIiJ [Ii{ (B You hit the killer bee.  The killer bee is heavily wounded.(BThe killer bee stings you![Iia(B89--(B5.2 (0.8[Ii(B[Ii [Ii6_The killer bee stings you but does no damage.[Ii[Ii; (B You slash the killer bee!  The killer bee is almost dead.(B[Ii*<_(B90--(B9 (0.7[IiB(B[Ii(CR _The killer bee barely misses you.(B[IiD[Ii (B You closely miss the killer bee.The killer bee is almost dead.[Ii CThe killer bee barely misses you.(B[Ii 2(B16.6[Ii (B[Ii < _The killer bee stings you but does no damage.[Ii \Ii-( (B>(BYou hit the killer bee.  You kill the killer bee!(B\Ii)H(B.y(B\Ii~0Y(B  (B killer bee\Ii5W(B2=(B3\IiD5 7.3\Ii\;(B\Ii< \Ii<=_Okawaru accepts your kill.(B\Iik>\Ii= (B You miss the killer bee.The killer bee is severely wounded.(B\Ii> Z(B3=(B8.0\IiC (B\IiD 1 _You block the killer bee's attack.\IiF \IiXe (B>(BYou slash the killer bee!  You kill the killer bee!(B\Ii h*(B\IiVl=(B146 (0.6\Iit(B\IivK _Okawaru accepts your kill.(B\Ii]Ii.(B]Ii/ (B]Ii4(B]Ii6 ]Ii<6=_(BNo target in view!]Ii8]IiȢx(BM #.#(B #.#.#]Ii ..... (B ##'##(B #(B..###.##### ##...##(B #(B.#(B.#.##(B #.#(B #.....##(B #.(B....#.#####(B ]IiB##(B ###(B..##(B #......#(B ####(B...########..#...####'(B...................####(B.....######......### .......##(B #.######..##(B # #.....##(B # ##.(B÷.#######'##(B #...(B..##.#.#..##(B]Ii5(B]Ii'(B4]Ii!-9.6 (1.0 _]Ii(B]Iiյ  ]IivThere is a stone staircase leading down here. _(BYou see here a killer bee corpse(B.]Iiȸ^Ii&o^Ii`yS(BLevel 8 of the Dungeon^Iiz6<<<>>(B∩(B(Press ?(B for help)#...#.####...####(B #.##...###.#(B ##....#(B #.....#..#(B   #.#..##(B ##.##(B ###.###(B ##..#(B #.#(B ##.#.###.##..#..###.# .....# (B #.#(B #.....##..###.#(B #.#................## #.## (B #.#(B #.#.#.##(B #......#(B #.#####.#.#.#########.#^Iiz##'##(B #..###.#(B #.######(B ##+##(B #.....##.#(B ##...##(B #.#.#.##(B #.#^Ii {`##...##(B ###.###^IiA{@###.#######.....##(B #.....#(B ##.#####(B ##.....##(B #.#^IiU{` #.......##.......##(B ###..##(B #......#(B ##.......##(B #.# ^Ii{ ##.#...##.#.........####...########..#...####.........# #.. ^Ii{####.###.....'.........'.................................+ .#. ^Ii{#.....#)..##.#.........####.....######......####.........# # #. ^Ii"|#.#.##.......##.......##(B #.###@#(B ####..##(B ##.......#.# (B  # ^IiK|#.#.#..#..######.....##(B #.#(B #.#^Ii^}3#.##(B ##.....###. #.#.#.##..#(B ##.(B÷.##(B #.###.##.###...##(B  #.#<......#(B ##'##(B #.....##.###†###........###.##(B ###.####.##.######.############..#########.##.##.##.#(B #..........#..........##.###.## #.#(B #.#######...############.#####(B ##...##########.##.#(B #.#(B #.....##.....#(B #...............#^Ii}#.###.#(B ##...#######.#(B ##....###########^Ii}c#.....#(B ##.##^Ii}\#.######.#.########^Ii}_#.##..........#(B^IiM#.###.#(B   #####.###########(B#.....#(B #.####^Ii(#.#(B#######(B   #(B ^Ii<"#######^Ii###(B #.#(B.#(B ^IiE#.#(B^Iig (B  ###(B #^Ii##(B^Ii ^Ii#.### (B  ##(B #. (B  ..(B^Ii ^Ii_C#.#.. (B  .#(B #. (B  #.#(B #.#(B ^Ii#.#.#######w#(B #. (B #.#(B #.#(B ^Ii#.#.......#.#(B ###.#####.####.#(B ^Ii#.#.#####.#.###### (B #.:..........†.#(B ##.#.#(B #........... (B  #...#...####†##############(B ###.#.#.#.###. ................o.....(B).#(B #.............# (B  .~~~~≈~~.....##########.#(B ^Ii########....#####.###(B # #..~####J~....###.#^Ii(B ^Ii#...........# #.#(B #.##.^Ii~#(B∩k#≈~.#.###.#(B ^Ii#.^Ii#.......#(B ####(B)##.≈#J.§≈w.^Ii*#o#^Ii[H(B #.#(B #.#######.#(B #.......~#.z.§§§#.#(B ^IimG #.#(B ^Ii^#.#(B #+#(B #.#(B #.##.#..~#..'~~[.'##(B ^Ii #.#(B #.###(B  (B  ^Ii #.#..≈#>.#§≈....##(B ^Ii#.#(B ###...#(B ^Ii#....~####≈~.(B .#(B ##.###.#(B #....~~~≈~≈~).....##(B ##.##.#(B ##...##.# (B  ##.....^IiF _...####...#.#(B_Ii(B`Ii `Ii `Ii )(B `Ii j#.#(B #.#.#.##(B #......#AngleBrackets the Cleaver##'##(B #(B..###.#(B #.######Mountain Dwarf of Okawaru ****.. `Ii9 ##...##(B #(B.#(B.#.##(B #.#`IiO eHealth: (B94/96 =======================- `Iia #.....##(B #.(B....#(B ##.#####`Iir [Magic: (B10/10 ======================== `Ii .......##(B ###(B..##(B #......#(B #(B AC:(B 16`Ii .Str:(B 19`Ii /Doom: (B1% `Ii ........####(B...########..#...####(B EV:(B 9`Ii -Int:(B 9 `Ii ........'(B........................(B SH:(B 3`Ii .Dex:(B 13 `Ii9 ........####(B.....######......####(B XL: (B10 Next: (B14% Place: (BDungeon:8 `Ii M.......##(B #.###@#(B ####..##(B #(B Noise: --------- (B Time:(B 8909.6 (0.0) `Ii #.....##(B #.#(B #(B.##.##`Ii -a) +0 hand axe `Ii ##.(B÷.##(B #.###(B.#`Ii #.#`Ii" 4Throw: 18 boomerangs`IiS d##'##(B #...(B..#`Iis #.#`Ii A#.##(B ###.###`Ii #.# `Ii ###..#########.#`Ii #.# `Ii ....#..........#`Ii #.# `Ii ##...###########`Ii #.##### `Ii #.....#`Ii( #.....#`Ii> 8(BYou slash the killer bee!  `Ii You kill the killer bee! (B_Okawaru accepts your kill. (B_No target in view!  `Ii 3There is a stone staircase leading down here. `Ii m_(BYou see here a killer bee corpse(B.`Ii (B`Iiq (B`Ii6 `Ii (B`Ii (B`Ii (B`Ii  J  You kill the killer bee!(B `Ii% ,_Okawaru accepts your kill.`IiE 3(BNo target in view! `Ii There is a stone staircase leading down here. _(BYou see here a killer bee corpse(B.Unknown command.(B`IiM aIiw....#(B ###(B #.#(B #.#.#..... (B ##'##(B #(B..###.##### ##...##(B #(B.#(B.#.##(B #.#(B #.....##(B #(B.....#.#####(B ##(B ###(B..##(B #......#(B ####(B...########(B..#...####'(B.........................####(B....@######......### .......##(B #(B.###>#(B ####..##(B # #.....##(B # ##.(B÷.#######'...(B..  #.##(B ###.### ###..######### ....#..........#(B#...###############(BaIi(BaIie(B6=(B10.6 (1 _aIi(BaIibIiZbIi (BLevel 8 of the Dungeon<<<>>(B∩bIik(B(Press ?(B for help) #.....<.......#(B #.#bIi#.#..##.#####.....######.##..##...#.####...####(B #.##...###.#(B ##....#(B #.....#..#(B  bIiϲ #.#..##(B ##.##(B ###.###(B ##..#(B #.#(B ##.#.###.##..#..###.#bIiD .....# (B #.#(B #.....##..###.#(B #.#................#bIi&# #.## (B #.#(B #.#.#.##(B #......#(B #.#####.#.#.#########.#bIiH##'##(B #..###.#(B #.######(B ##+##(B #.....#bIig#.#(B ##...##(B #.#.#.##(B #.#bIi}`##...##(B ###.###bIiA###.#######.....##(B #.....#(B ##.#####(B ##.....##(B #.#bIi` #.......##.......##(B ###..##(B #......#(B ##.......##(B #.# bIi,##.#...##.#.........####...########..#...####.........# #.. ####.###.....'.........'.................................+ .#. bIiU$#.....#)..##.#.........####....@######......####.........# # #. bIi#.#.##.......##.......##(B #.###>#(B ####..##(B ##.......#.# (B  # bIi#.#.#..#..######.....##(B #.#(B #.#bIiʹo#.##(B ##.....###. bIi#.#.#.##..#(B ##.(B÷.##(B #.###.##.###...##(B  bIi #.#<......#(B ##'##(B #.....##.#bIi,F##†###........##bIi;_#.##(B ###.###bIiG=#.##.#bIia#####.############..#########.##.##.#bIi|#.#(B #..........#..........##.###.##bIi #.#(B #.#######...###########bIi#.#####(B ##...##########.##.#(B #.#(B #.....#bIiڵ#.....#(B #...............##.###.#(B ##...##bIi#####.#(B ##....############.....#(B ##.##bIih#.######.#.#(BcIiYcIiZcIiZep(B #.#(B #.....##..###.#AngleBrackets the Cleaver#.#(B #(B.#.#.##(B #......#Mountain Dwarf of Okawaru ****..cIie##'##(B #(B..###.#(B #.######Health: (B96/96 ======================== ##...##(B #(B.#(B.#.##(B #.#Magic: (B10/10 ======================== cIie#.....##(B #(B.....#(B ##.#####AC:(B 16Str:(B 19Doom: (B1% cIie5.......##(B ###(B..##(B #......#(B #(B EV:(B 9Int:(B 9 cIie........####(B...########(B..#...####(B SH:(B 3cIif.Dex:(B 13 cIi3f........'(B........................(B XL: (B10 Next: (B14% Place: (BDungeon:8 cIiTf ........####(B....@######......####(B Noise: --------- (B Time:(B 8910.6 (0.0) cIiuf.......##(B #(B.###>#(B ####..##(B #(B a) +0 hand axe cIif#.....##(B #.#(B #(B.#cIif#.##cIif3Throw: 18 boomerangs cIif##.(B÷.##(B #.###(B.#cIign#.###'##(B #...(B..#cIig#.#cIi'gA#.##(B ###.###cIi4g#.# cIi@g!###..#########.##.# cIiJg....#..........#cIiTg #.# cIi`g##...###########cIilg#.#####cIiyg(You kill the killer bee! cIigC(B_Okawaru accepts your kill. cIig2(B_No target in view!  cIig3There is a stone staircase leading down here. cIigl_(BYou see here a killer bee corpse(B. cIig:_Unknown command.(BcIih (BcIitm(BcIincIiX cIi ##.##(B ###.###(B ##..#(B #.#(B  cIi #.#(B #.....#(B #..###.#(B .#(B #.#.#.##(B #......#(B '##(B #..###.#(B #.######cIiL 3##(B #.#.#.#cIi{ %.#(B cIi ##(B #.....#(B ##.#####(B cIi  ##(B ###..##(B #......#(B cIiE w####(B...########(B..#...####cIiv f'.(B.......@(B................cIi u##(B.....######(B......####. .cIi #(B.###>#(B ####..##(B ## cIi ....cIiR v#.#(B #(B.#(B #.#cIi .#(B # cIi ,#.(B÷.cIi 3#.###(B.#cIi "(B cIi* _##'##(B #...(B..#cIiS "(B cIi Q #.##(B ###.###cIi "(B cIi ##..#########cIi "(B cIi F...#..........#(B #.cIiC ##(BcIi (BcIi cIi &(B1.6 (1cIi (BcIi dIi'(BdIi((BdIiH)(BdIi*(BdIiR,(BdIi,(BdIi-(BdIi.(BdIiu0(BdIi0(BdIi1(BdIi2(BdIi:5(BdIi5(BdIi6(BdIi97(BdIi8(BdIi90(B(BdIi:(BdIiV<(BdIi<(BdIi=(BdIiC(B ###.###(B ##..#(B #.#(B ##.#dIiC<(B #.....#(B #.(B.###.#(B #.#(B #.#.#.##(B #.(B.....#(B #.# (B #..###.#(B #(B.######(B ##+# #(B #.#.#.##(B #(B.#(B ##... ##(B #.....#(B ##(B.#####(B ##.... .##(B ###..##(B #(B......#(B ##.....dIiZDh####...########(B..#(B...####.....'......(B.......(B6.6 (5####...(B..######(B......####..... .##(B #.###>#(B ####(B..##(B ##..... ##(B #.#(B #.#(B #.##(B ##.... #(B #.###.#(B #.#(B ##...dIiD(B #.....#(B #.#(B ##†#(B (B ###.###(B #.#(B #.#(B ######.#(B #.#(B #.#(B dIiHE......#(B #.#(B ##.#(B (BdIiE(BdIiJ(BdIiILdIiN(BdIiO(BdIiP(BdIi5R(BdIiT(BdIiU(BdIirV(BdIiW(BdIiZ(BdIi[(BdIi\(BdIi5c###.###(B ##..#(B #.#(B ##.dIi&d|#.....#(B #(B..###.#(B #.#..#.#.#.##(B #(B......#(B #.###..###.#(B #(B.######(B ##+##(B  #.#.#.##(B #(B.#(B ##...## (B #.....#(B ##(B.#####(B ##.....# #(B ###..##(B #(B....(B..#(B ##.. ####...##(B..#(B...####.. 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Missiles (go to first with ()  c - 18 boomerangs (quivered)  j - 15 poisoned darts(Bl - a stone  Ii,p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Wands (go to first with /)Ii,U(Bf - a wand of flame (5)  w - a wand of warping (5) Ii,GScrolls (go to first with ?) Ii,+ b - 3 scrolls of blinkingIi,](Bf - a scroll of fear  I - a scroll of immolation Ii-7 V - 2 scrolls of vulnerability(BIiGIi`E (BAngleBrackets the Cleaver(B...##Mountain Dwarf of Okawaru ****..###(B ....#Health: (B96/96 ========================#(B.##(B....#Magic: (B10/10 ========================#(B.#(B....#AC:(B 16Str:(B 19Doom: (B1%.......#EV:(B 9Int:(B 9##(B.....#SH:(B 3Dex:(B 13#(B......#XL: (B10 Next: (B14% Place: (BDungeon:9###(B.@(B...#Noise: (B==------- (B Time:(B 9161.1 (0.0)#(B...(B....##.a) +0 hand axe##(B...(B......#Throw: 18 boomerangs##(B....(B......##(B.....(B........######(B..(B..#(B......y(B  (B hornet##<##.(B..(B...#y(B.....##..###..(B..##(B......###....###....#..... (B_You climb downwards. _There is a stone staircase leading up here. _b - 4 potions of brilliance (gained 1)  You encounter a hornet. (B_The hornet buzzes angrily.  Okay, then.(B(B(B _(BIiS(BIi (BIie(BIimIiy_There is a stone staircase leading up here. _b - 4 potions of brilliance (gained 1) Ii You encounter a hornet.(B _The hornet buzzes angrily. _Unknown command.(BIiIi Ii (BFire/throw/use which item? Missiles (go to first with () Ii  n c - 18 boomerangs (quivered)  j - 15 poisoned darts(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Wands (go to first with /)(Bf - a wand of flame (5)  w - a wand of warping (5) Ii& rScrolls (go to first with ?)  b - 3 scrolls of blinkingIi6 2(Bf - a scroll of fear IiR b I - a scroll of immolation  V - 2 scrolls of vulnerability(BIiLIiIi>(BAngleBrackets the Cleaver(B...##IiwMountain Dwarf of Okawaru ****..###(B ....#Health: (B96/96 ========================#(B.##(B....#Magic: (B10/10 ========================#(B.#(B....#Ii%AC:(B 16Ii_Str:(B 19Doom: (B1%Ii>.......#EV:(B 9Iiů/Int:(B 9Iiү;##(B.....#Iiݯ%SH:(B 3Ii0Dex:(B 13Ii;#(B......#IiLXL: (B10 Next: (B14% Place: (BDungeon:9###(B.@(B...#IifNoise: (B==------- (B Time:(B 9161.1 (0.0)#(B...(B.*(B..##.Iixa) +0 hand axe##(B...(B.*(B....#Ii+Throw: 18 boomerangsIi##(B....(B.*(B....#Ii°q#(B.....(B..*(B.....Ii######(B..(B..#*(B.....y(B  (B hornetIi##<##.(B..(B...#y(B.....Ii*r##..###..(B..##(B......Ii:9###....###....#..... IiI9(B_The hornet buzzes angrily. Iinq_Okay, then. _Unknown command.Throw: 15 darts (poison)Ii}1Press: ? - help, Shift-Dir - straight lineIi:Aim: (Ba hornet (50% to hit)Ii (BAngleBrackets the Cleaver(B...##Mountain Dwarf of Okawaru ****..IiV ###(B ....#Health: (B96/96 ========================#(B.##(B....#Magic: (B10/10 ========================#(B.#(B....#AC:(B 16Ii} Str:(B 19Doom: (B1%.......#EV:(B 9Ii Int:(B 9##(B.....#SH:(B 3Ii kDex:(B 13#(B......#Ii XL: (B10 Next: (B14% Place: (BDungeon:9Ii  h###(B.@(B...#Ii! Noise: (B==------- (B Time:(B 9161.1 (0.0)Ii6 #(B...(B.((B..##.a) +0 hand axeIiN ##(B...(B......#Throw: 18 boomerangsIid m##(B....(B......#Ii~ O#(B.....(B........Ii ######(B..(B..#(B......Ii by(B  (B hornetIi ##<##.(B..(B...#y(B.....Ii r##..###..(B..##(B......Ii r###....###....#..... (B_The hornet buzzes angrily. Ii &_Okay, then. Ii& K_Unknown command.Throw: 15 darts (poison)Ii; cPress: ? - help, Shift-Dir - straight lineAim: (Ba hornet (50% to hit)Iioi ;((BIiI ;((BIi ;((BIiE;((BIi;((BIi,cy _Okay, then.(BIiw&Unknown command. (B Throw: 15 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (Ba hornet (50% to hit)  You throw a dart. The dart misses the hornet.(BIi-(B..Ii ..IiQ4(B--9 (0.8 Ii _IiF(BIiIic Iijh F(BFire/throw/use which item? Iih Missiles (go to first with ()  c - 18 boomerangs (quivered)  j - 14 poisoned darts(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction Iii  z - a throwing net Wands (go to first with /)(Bf - a wand of flame (5)  w - a wand of warping (5) Scrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear  I - a scroll of immolation  V - 2 scrolls of vulnerability(BIi"RIiFw(BAngleBrackets the Cleaver(B...##Mountain Dwarf of Okawaru ****..###(B ....#IiwHealth: (B96/96 ========================#(B.##(B....#Magic: (B10/10 ========================#(B.#(B....#AC:(B 16Str:(B 19Doom: (B1%Iiw>.......#EV:(B 9Iiw/Int:(B 9Iix##(B.....#SH:(B 3Dex:(B 13#(B......#XL: (B10 Next: (B14% Place: (BDungeon:9###(B.@(B...#Noise: --------- (B Time:(B 9161.9 (0.0)#(B...*(B...##.a) +0 hand axe##(B...(B.*(B....#Throw: 18 boomerangsIix##(B....(B.*(B....#Iixq#(B.....(B..*(B.....IiKy######(B..(B..#y(B.....y(B  (B hornetIimyI##<##.(B..(B...#((B.....##..###..(B..##(B......###....###....#.....IiyFPress: ? - help, Shift-Dir - straight lineAim: (Ba hornet (50% to hit) _You throw a dart. The dart misses the hornet.Throw: 14 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (Ba hornet (50% to hit)IiO(BAngleBrackets the Cleaver(B...##Mountain Dwarf of Okawaru ****..###(B ....#IiaHealth: (B96/96 ========================#(B.##(B....#Magic: (B10/10 ========================#(B.#(B....#IiQAC:(B 16Str:(B 19Doom: (B1%.......#EV:(B 9Int:(B 9##(B.....#SH:(B 3IiDex:(B 13#(B......#XL: (B10 Next: (B14% Place: (BDungeon:9Ii###(B.@(B...#Noise: --------- (B Time:(B 9161.9 (0.0)#(B...((B...##.a) +0 hand axeIi.##(B...(B......#Throw: 18 boomerangsIiCm##(B....(B......#Ii[O#(B.....(B........Iiq######(B..(B..#y(B.....Iiby(B  (B hornetIi##<##.(B..(B...#((B.....Iir##..###..(B..##(B......Ii:###....###....#.....IisPress: ? - help, Shift-Dir - straight lineAim: (Ba hornet (50% to hit) Ii?_You throw a dart. The dart misses the hornet.IiZThrow: 14 darts (poison)Press: ? - help, Shift-Dir - straight lineIi2Aim: (Ba hornet (50% to hit)IiA;((BIi&;((BIi.;((BIi;((BIigyAim: (Ba hornet (50% to hit) _You throw a dart. The dart misses the hornet. Iig3(B Throw: 14 darts (poison)(B  Press: ? - help, Shift-Dir - straight lineAim: (Ba hornet (50% to hit)  You throw a dart. The dart closely misses the hornet.(BIi[i8y(B.Iico-(B...Iip6(B2.7 (0.8 _Iiu(BIiwIiIiY(BFire/throw/use which item? Missiles (go to first with () IiS c - 18 boomerangs (quivered)  j - 13 poisoned dartsIiŢ(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Wands (go to first with /)(Bf - a wand of flame (5)  w - a wand of warping (5) Scrolls (go to first with ?)  b - 3 scrolls of blinkingIi(Bf - a scroll of fear  I - a scroll of immolation  V - 2 scrolls of vulnerability(BIilIiK(BAngleBrackets the Cleaver(B...##Mountain Dwarf of Okawaru ****..###(B ....#Health: (B96/96 ========================Ii#(B.##(B....#Magic: (B10/10 ========================#(B.#(B....#AC:(B 16Str:(B 19Doom: (B1%.......#EV:(B 9Int:(B 9##(B.....#SH:(B 3Dex:(B 13#(B......#IigXL: (B10 Next: (B14% Place: (BDungeon:9###(B.@(B...#Noise: --------- (B Time:(B 9162.7 (0.0)IiD#(B...*(B...##.a) +0 hand axeIi[##(B...(B.*(B....#IirThrow: 18 boomerangs##(B....(B.y(B....#IiO#(B.....(B........Ii######(B..(B..#((B.....Iiby(B  (B hornetIi##<##.(B..(B...#((B.....Iir##..###..(B..##(B......Ii:###....###....#.....IisPress: ? - help, Shift-Dir - straight lineAim: (Ba hornet (50% to hit) Iip_You throw a dart. The dart closely misses the hornet.Throw: 13 darts (poison)Ii/kPress: ? - help, Shift-Dir - straight lineAim: (Ba hornet (50% to hit)Ii& .(BIiE' /AngleBrackets the CleaverIio' .(B...##Ii' 1Mountain Dwarf of Okawaru ****..Ii' <###(B ....#IiG( SHealth: (B96/96 ========================Ii( ^#(B.##(B....#Ii( SMagic: (B10/10 ========================Ii( ]#(B.#(B....#Ii) %AC:(B 16Ii9) .Str:(B 19Iib) 1Doom: (B1%Ii) .......#Ii) %EV:(B 9Ii) /Int:(B 9Ii* ;##(B.....#Ii-* %SH:(B 3IiV* 0Dex:(B 13Iiy* ;#(B......#Ii* XL: (B10 Next: (B14% Place: (BDungeon:9Ii* h###(B.@(B...#Ii+ zNoise: --------- (B Time:(B 9162.7 (0.0)IiC+ u#(B...((B...##.Iip+ /a) +0 hand axeIi+ l##(B...(B......#Ii+ +Throw: 18 boomerangsIi, ##(B....(B.y(B....#Ii<, O#(B.....(B........Iis, ######(B..(B..#((B.....Ii, by(B  (B hornetIi, ##<##.(B..(B...#((B.....Ii)- r##..###..(B..##(B......Ii]- :###....###....#.....Ii- ;Press: ? - help, Shift-Dir - straight lineIi- 8Aim: (Ba hornet (50% to hit) Ii- G_You throw a dart. The dart closely misses the hornet.Ii. )Throw: 13 darts (poison)IiL. 1Press: ? - help, Shift-Dir - straight lineIit. 2Aim: (Ba hornet (50% to hit)Iiy IiDz (Iidz (BIi Iid yIi (Ii EAim: (Ba hornet (50% to hit) Ii F_You throw a dart. The dart closely misses the hornet. Ii ](B Throw: 13 darts (poison)(B  Ii6 ;Press: ? - help, Shift-Dir - straight lineIie <Aim: (Ba hornet (50% to hit)  Ii KYou throw a dart. The dart hits the hornet! The hornet is poisoned.Ii Ii3 (B.IiT .Iit !(very poisoned)Ii (BIi IiE &(B3.4 (0.7 Iij _Ii (BIi! Ii Ii '(BIi +Evoke which item? Wands  f - a wand of flame (5)(Bw - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedIi>0Ii8IiA(BAngleBrackets the Cleaver(B...##Mountain Dwarf of Okawaru ****..IiB###(B ....#Health: (B96/96 ========================#(B.##(B....#Magic: (B10/10 ========================#(B.#(B....#AC:(B 16Str:(B 19Doom: (B1%.......#EV:(B 9Int:(B 9##(B.....#SH:(B 3IiCXDex:(B 13#(B......#XL: (B10 Next: (B14% Place: (BDungeon:9###(B.@(B...#IiC&Noise: --------- (B Time:(B 9163.4 (0.0)#(B...(B....##.a) +0 hand axe##(B...y(B.....#Throw: 18 boomerangs##(B....(B.((B....##(B.....(B........######(B..(B..#((B.....IiDy(B  (B hornet (very poisoned)##<##.(B..(B...#((B.....IiiD##..###..(B..##(B......###....###....#.....IiDBAim: (Ba hornet (50% to hit) IiDG_You throw a dart. The dart closely misses the hornet.IiE)Throw: 13 darts (poison)IiYE1Press: ? - help, Shift-Dir - straight lineIiE8Aim: (Ba hornet (50% to hit) IiED_You throw a dart. The dart hits the hornet! The hornet is poisoned.IiM IiN!(B Ii8NOkay, then.Ii`N(BIiOIiO(BIiuV(BIiW IiW_IiX(BIiYIi2(B(B(B _Unknown command.(BIi ~ (BIi< (BIi (BIi| A _Unknown command.(BIi IiNIiSF(BFire/throw/use which item? Ii'TMissiles (go to first with ()  c - 18 boomerangs (quivered)  j - 12 poisoned darts(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction Ii6Tj z - a throwing net Wands (go to first with /)IihTU(Bf - a wand of flame (5)  w - a wand of warping (5) IiTScrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear IiTb I - a scroll of immolation  V - 2 scrolls of vulnerability(BIiIiIiK(BAngleBrackets the Cleaver(B...##Mountain Dwarf of Okawaru ****..###(B ....#Health: (B96/96 ========================Ii^#(B.##(B....#IiMagic: (B10/10 ========================#(B.#(B....#AC:(B 16Str:(B 19Doom: (B1%.......#EV:(B 9Int:(B 9##(B.....#IiSH:(B 3Dex:(B 13#(B......#XL: (B10 Next: (B14% Place: (BDungeon:9###(B.@(B...#Noise: --------- (B Time:(B 9163.4 (0.0)Ii!#(B...*(B...##.a) +0 hand axeIi##(B...y(B.....#Throw: 18 boomerangs##(B....(B.((B....##(B.....(B........######(B..(B..#((B.....y(B  (B hornet (very poisoned)Ii2##<##.(B..(B...#((B.....##..###..(B..##(B......###....###....#..... _Okay, then. _Unknown command. _Unknown command.Throw: 12 darts (poison)Press: ? - help, Shift-Dir - straight lineIiZAim: (Ba hornet (lightly wounded, very poisoned, 50% to hit)Ii#dK(BAngleBrackets the Cleaver(B...##Mountain Dwarf of Okawaru ****..###(B ....#Health: (B96/96 ========================Iie#(B.##(B....#Magic: (B10/10 ========================#(B.#(B....#AC:(B 16Str:(B 19Doom: (B1%.......#EV:(B 9Int:(B 9##(B.....#SH:(B 3Dex:(B 13Iie#(B......#XL: (B10 Next: (B14% Place: (BDungeon:9###(B.@(B...#Noise: --------- (B Time:(B 9163.4 (0.0)#(B...((B...##.Iiea) +0 hand axe##(B...y(B.....#Throw: 18 boomerangsIi(B The hornet is lightly wounded.  Iin The hornet stings you. Iin ._You feel yourself slow down.Ii'o :Press: ? - help, v - describe, . - travelIi`o Here: (Ba hornet (moderately wounded(B, very poisoned)  The floor.Ii:P IiP(BIiPA hornet. IiPOA buzzing hornet with a vicious stinger dripping with paralytic poison. Ii%QIi4QMax HP: ~33 Will: +Ii_Q AC: ++ IiQEV: +++ IiQ rF: ... rC: ... (BrPois: x rNeg: ... rElec: . (BThreat: High Class: Natural Size: TinyInt: Animal IiQ6Speed: 150% (normally travels faster than you) IiSXYou have about 59% to hit with your +0 hand axe. It has about 63% to hit you. Attack Max Damage After Damaging Hits Sting 18 Poison and paralysis/slowing It can fly. [!(B]: Description(B|StatusesIiZU(BAngleBrackets the Cleaver(B...##Mountain Dwarf of Okawaru ****..###(B ....#Health: (B92/96 =======================-Ii#(B.##(B....#Magic: (B10/10 ========================Ii#(B.#(B....#AC:(B 16IiStr:(B 19Doom: (B1%.......#EV:(B 9Ii/Int:(B 9Ii$`##(B.....#SH:(B 3IiH0Dex:(B 13Iik;#(B......#IiXL: (B10 Next: (B14% Place: (BDungeon:9Iih###(B.@(B...#IiNoise: (B=-------- (B Time:(B 9164.9 (0.0)Iiv#(B...y(B...##.Ii?/a) +0 hand axeIikv##(B...((B.....#Ii+Throw: 18 boomerangsIi##(B....(B.((B....#IiSlow Ii Y#(B.....(B........Ii;######(B..(B..#((B.....Iinry(B  (B hornet (very poisoned)Ii##<##.(B..(B...#((B.....Iir##..###..(B..##(B......Ii:###....###....#.....Ii==(BThe hornet is lightly wounded.  IifThe hornet stings you. Ii._You feel yourself slow down.Ii:Press: ? - help, v - describe, . - travelIisHere: (Ba hornet (moderately wounded(B, very poisoned)  Ii"The floor.Ii] (BAngleBrackets the Cleaver(B...##Mountain Dwarf of Okawaru ****..###(B ....#Health: (B92/96 =======================-#(B.##(B....#Ii^ Magic: (B10/10 ========================#(B.#(B....#AC:(B 16Ii^ xStr:(B 19Doom: (B1%.......#Ii_ %EV:(B 9Ii_ /Int:(B 9IiN_ `##(B.....#SH:(B 3Ii_ kDex:(B 13#(B......#Ii_ XL: (B10 Next: (B14% Place: (BDungeon:9Ii_ h###(B.@(B...#Ii!` Noise: (B=-------- (B Time:(B 9164.9 (0.0)IiY` #(B...y(B...##.a) +0 hand axeIi` ##(B...((B.....#Throw: 18 boomerangsIi` ##(B....(B.((B....#Slow Iia Y#(B.....(B........IiJ N_You feel as though you will be slow longer.(BIiLL Ii- Ii&.$(BIid. Ii.2(BYou hit the hornet.  Ii.)The hornet is severely wounded.Ii.(BIi%0Iic0&=--Ii0 (B-Ii09.2 (1.2Ii7(BIim9 Ii9Ii9._You feel sick. You block the hornet's attack.Ii;IiB f (B. _You feel sick. You block the hornet's attack.Ii almost deaIi #d.(B Ii Ii ck.  Ii- &You kill the hornet!IiK (BIiX Ii #(BIi  IiK "(BIin Ii 20Ii -Ii '(B70.3 (1.1 Ii ,_Okawaru accepts your kill.Ii (BIi (BIi  Ii Ii7 <_You feel the doom around you dissipate.Ii^ (BIi Ii (B(B(B(B(B2=(B(BIiz"  Ii" g(B_You start resting.(B You feel sick. x2Ii( X(B1=(B-Iix) `.........(BIi2 /(B1.8 (1.5IiM3 Ii3 L-(B3.3 (3.0Ii9 (BIi:  Ii; F_You are no longer poisoned.(BIi< Ii(BIi(BIi(BIiiK (B You start resting.IiZ?A killer bee comes into view.(BIi2(B3y(B  (B killer bee (wandering)y(BIi;((B0Iiʹ(B.IiT(By(BIi.(B4.8 (1.5Ii(BIi0 _The killer bee leaves your sight.IiIi 7(B(BIi (BIi< (BIi Ii@ H(B5=(BIi~ (BIi  Ii U(B_You start resting.(BIiu Ii G(B7=(BIi M(B6.3y(BIiA 6y(B.Ii vy(B  (B killer bee (wandering)Ii 9(B7.8 (3.0IiW (BIi  IiB >_You feel yourself speed up.(BIi< Ii...#####(B ....#(B #(B.##(B....#IiB(B #(B. .(B......###(B .####(B #(B..@(B....##.##(B...((B.....#(B..((B....#(B ........######(B....#((B.....<##.(B.....#y(B.......###(B....##.(B.....###....###(B....#..#....###..........(BIiDy((BIi(*y(Ii](BIiFy(BIi_IiR(B8=(B===Ii8.8 (1Ii(BIi` Ii_The killer bee buzzes angrily.IiIiD(B...##Ii.AngleBrackets the Cleaver###(B ....#Mountain Dwarf of Okawaru ****..#(B.##(B....#IiTgHealth: (B88/96 ======================--Ii_S#(B.#(B....#Ii|SMagic: (B10/10 ========================Ii;.(B......#Ii%AC:(B 16Ii0Str:(B 19Ii;##(B.....#Ii%EV:(B 9Ii jInt:(B 9#(B......#Ii%SH:(B 3Ii20Dex:(B 13Ii_###(B.....#XL: (B10 Next: (B20% Place: (BDungeon:9Ii|j#(B..@(B....##.IiNoise: (B===------ (B Time:(B 9178.8 (0.0)Iil##(B...*(B.....#Ii%a) +0 hand axeIim##(B.....*(B....#Ii+Throw: 18 boomerangsIic#(B.......y(B.....Ii######(B....#((B.....##<##.(B.....#((B.....IiYy(B  (B killer beeIi|##..###(B....##.(B.....Ii<_###....###(B....#.(B....Ii^%##.#....###.......... IiqD(B_You feel yourself speed up. Ii>(B_The killer bee buzzes angrily.  Ii%Throw: 18 boomerangsIiuPress: ? - help, Q - select action, ( or ) - cycleIi Shift-Dir - straight lineIi>Aim: (Ba killer bee (36% to hit)Ii.s(B...##AngleBrackets the CleaverIimw###(B ....#Mountain Dwarf of Okawaru ****..Iiz^#(B.##(B....#IiTHealth: (B88/96 ======================--#(B.#(B....#Magic: (B10/10 ========================.(B......#AC:(B 16Str:(B 19##(B.....#EV:(B 9Int:(B 9#(B......#SH:(B 3Dex:(B 13###(B.....#XL: (B10 Next: (B20% Place: (BDungeon:9#(B..@(B....##.Noise: (B===------ (B Time:(B 9178.8 (0.0)##(B...((B.....#a) +0 hand axe##(B.....((B....#Throw: 18 boomerangs#(B.......y(B.....######(B....#((B.....##<##.(B.....#((B.....y(B  (B killer beeIiBc##..###(B....##.(B.....###....###(B....#.(B....##.#....###.......... (B_The killer bee buzzes angrily.  Throw: 18 boomerangsIixuPress: ? - help, Q - select action, ( or ) - cycleIi Shift-Dir - straight lineIi=Aim: (Ba killer bee (36% to hit)  IiÏOkay, then.IiΏ(BIi (BIi(BIi1 _(BIi3Ii (BIio  (BIiL(BIig Ii}_Unknown command.Ii(BIi&Ii$ Ii (BFire/throw/use which item? Missiles (go to first with ()  c - 18 boomerangs (quivered)  j - 11 poisoned dartsIi =(Bl - a stone  p - 2 javelins  Ii y - 5 darts of disjunction  z - a throwing net Wands (go to first with /)Ii_ [(Bf - a wand of flame (5)  w - a wand of warping (5) Scrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear  I - a scroll of immolation  V - 2 scrolls of vulnerability(BIi Ii- s(B...##AngleBrackets the CleaverIic ###(B ....#Mountain Dwarf of Okawaru ****..#(B.##(B....#Ii Health: (B88/96 ======================--#(B.#(B....#Magic: (B10/10 ========================.(B......#AC:(B 16Str:(B 19##(B.....#EV:(B 9Int:(B 9#(B......#SH:(B 3Dex:(B 13###(B.....#Ii XL: (B10 Next: (B20% Place: (BDungeon:9Ii j#(B..@(B....##.Ii) Noise: (B===------ (B Time:(B 9178.8 (0.0)Ii> l##(B...*(B.....#IiJ %a) +0 hand axeIid m##(B.....*(B....#Ii} +Throw: 18 boomerangsIi c#(B.......y(B.....Ii ######(B....#((B.....##<##.(B.....#((B.....Ii Yy(B  (B killer beeIi |##..###(B....##.(B.....IiC _###....###(B....#.(B....IiP &##.#....###..........Ii FAim: (Ba killer bee (36% to hit) Ii &_Okay, then. Ii "_Unknown command.Ii )Throw: 11 darts (poison)Ii 1Press: ? - help, Shift-Dir - straight lineIi; >Aim: (Ba killer bee (36% to hit)Iik(B...##AngleBrackets the Cleaver###(B ....#Mountain Dwarf of Okawaru ****..Iik#(B.##(B....#Health: (B88/96 ======================--#(B.#(B....#Magic: (B10/10 ========================Ii;.(B......#Ii%AC:(B 16Ii0Str:(B 19Ii;##(B.....#Ii%EV:(B 9Ii/Int:(B 9Ii`#(B......#SH:(B 3Ii*0Dex:(B 13IiL<###(B.....#IiXL: (B10 Next: (B20% Place: (BDungeon:9#(B..@(B....##.IiNoise: (B===------ (B Time:(B 9178.8 (0.0)Iil##(B...((B.....#Ii1%a) +0 hand axeIiRm##(B.....((B....#Ii_+Throw: 18 boomerangsIic#(B.......y(B.....IiE######(B....#((B.....##<##.(B.....#((B.....y(B  (B killer beeIi|##..###(B....##.(B.....Ii*###....###(B....#.(B....##.#....###..........Aim: (Ba killer bee (36% to hit) IiYq_Okay, then. _Unknown command.Throw: 11 darts (poison)Iii1Press: ? - help, Shift-Dir - straight lineIit6Aim: (Ba killer bee (36% to hit)IiK"(BIiosy( _Okay, then.(BIipUnknown command. (B Throw: 11 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (Ba killer bee (36% to hit)  Ii,pSYou throw a dart. The dart hits the killer bee! The killer bee is poisoned.IiSv7(B(very poisoned)IiswIiw"(B---Iiw9.5 (0.7 Iiw _Ii|(BIi_~IiIiLF(BFire/throw/use which item? IirMissiles (go to first with ()  c - 18 boomerangs (quivered)  j - 10 poisoned dartsIi=(Bl - a stone  p - 2 javelins  Iiy - 5 darts of disjunction Ii" z - a throwing net IiHWands (go to first with /)Ii6(Bf - a wand of flame (5)  Iiw - a wand of warping (5) IiGScrolls (go to first with ?) Ii+ b - 3 scrolls of blinkingIi2(Bf - a scroll of fear Ii + I - a scroll of immolation Ii7 V - 2 scrolls of vulnerability(BIiIiE(B...##AngleBrackets the Cleaver###(B ....#Mountain Dwarf of Okawaru ****..#(B.##(B....#Health: (B88/96 ======================--#(B.#(B....#Magic: (B10/10 ========================.(B......#AC:(B 16Str:(B 19##(B.....#EV:(B 9IiInt:(B 9#(B......#SH:(B 3Dex:(B 13###(B.....#XL: (B10 Next: (B20% Place: (BDungeon:9Iij#(B..@(B....##.IiNoise: --------- (B Time:(B 9179.5 (0.0)##(B...*(B.....#Ii6a) +0 hand axe##(B.....y(B....#IiLThrow: 18 boomerangs#(B.......((B.....Iiep######(B....#((B.....Iiź##<##.(B.....#((B.....y(B  (B killer bee (very poisoned)IiӺ|##..###(B....##.(B.....Ii###....###(B....#.(B....##.#....###..........Press: ? - help, Shift-Dir - straight lineIi06Aim: (Ba killer bee (36% to hit) _You throw a dart. The dart hits the killer bee! The killer bee is poisoned.  Throw: 10 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (Ba killer bee (very poisoned, 36% to hit)Ii#c (B...##AngleBrackets the Cleaver###(B ....#Mountain Dwarf of Okawaru ****..#(B.##(B....#Health: (B88/96 ======================--#(B.#(B....#Magic: (B10/10 ========================.(B......#Iic DAC:(B 16Str:(B 19##(B.....#EV:(B 9Int:(B 9#(B......#SH:(B 3Iic KDex:(B 13###(B.....#XL: (B10 Next: (B20% Place: (BDungeon:9#(B..@(B....##.Noise: --------- (B Time:(B 9179.5 (0.0)##(B...((B.....#Iic a) +0 hand axe##(B.....y(B....#Iic +Throw: 18 boomerangsIic c#(B.......((B.....Iic p######(B....#((B.....Iic ##<##.(B.....#((B.....y(B  (B killer bee (very poisoned)Iid |##..###(B....##.(B.....Iid _###....###(B....#.(B....Iid ##.#....###..........Press: ? - help, Shift-Dir - straight lineAim: (Ba killer bee (36% to hit) _You throw a dart. The dart hits the killer bee! The killer bee is poisoned.  Throw: 10 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (Ba killer bee (very poisoned, 36% to hit)Ii^ ;((BIi yAim: (Ba killer bee (36% to hit) _You throw a dart. The dart hits the killer bee! The killer bee is poisoned. Ii6 . Throw: 10 darts (poison)(B  Press: ? - help, Shift-Dir - straight lineAim: (Ba killer bee (very poisoned, 36% to hit)  You throw a dart. The dart barely misses the killer bee.(BIi (BIi A(B90=80.4 (0.9Ii (BIi < _The killer bee stings you but does no damage.Ii Ii1V (B You closely miss the killer bee.(BThe killer bee is lightly wounded.IipW/(B1.1 (0.7IiN](BIiX^1 _You block the killer bee's attack.Ii_Ii- (B You barely miss the killer bee.The killer bee is moderately wounded.The killer bee barely misses you.(BIi. 5(B17 (0.6Ii4 (BIi5  Ii5 ._The killer bee stings you but does no damage.IiU7 IiL (B (BYou hit the killer bee.  The killer bee is severely wounded.(BIiM7(B2=IiM#(B2.3IiET(BIi7U IiGU#_You block the killer bee's attack.IiVIit (B(You miss the killer bee.The killer bee is almost dead.You kill the killer bee!(BIi +(BIi+ a (B=(B19 IiN E_Okawaru accepts your kill.(BIi (BIi a _Your Axes skill increases to level 13!(BIi Ii (BIiZ (BIi (BIiW (BIi3 .(B4 _Ii, (BIi (BIiյ '(B5Ii (BIi˹ (BIiI O(B6=(BIi (BIi 3 (B_HP restored.Ii (BIi (BIi (BIi% G (B j - 10 poisoned darts (gained 1)Ii (BIi (BIix j (B_You see here a killer bee corpse(B.IiH )#.##....#(B #(B.#(B....#(B .......#(B ##(B.....#(B .#(B......#(B .###(B.....#(B ..Ii #(B...(B....##(B..#.##(B...†.##(B... .(B-7.9 (5.0#(B.......((B......Ii ?######(B....#((B......Ii ##<##(B......#((B......Ii l##..###(B....##(B.......Ii& ###....###(B....#(B......>(B  IiG n##.#....###(B.....(B....... Ii` x##........#(B....##(B... ............####Iiu '....(BIi (BIid !-Ii &(B8.9 (6Ii (BIi L (B_Found a stone staircase leading down.Ii G=(B9.9 (7Ii (BIiz / _j - 12 poisoned darts (gained 2)Ii Ii (B(B(B(B(B(B(BIi H(B(B(BIi G (B_j - 13 poisoned darts (gained 1)Iic 7(B(BIi (B(B(B(B (B_j - 14 poisoned darts (gained 1)Iio3 (B(B(B(B(B(B (B_j - 15 poisoned darts (gained 1)Ii3 (BIi8 7(B(BIi> H(B(B(BIiQ@ (BIiB (BIi%G (BIiH (BIiH (BIikL (BIih J (B You encounter a kobold. It is wielding a +0 whip.(B###(B ....#(B ####.##....#(B #..##.#....#(B ##..#(B.......#(B #..##(B.....####(B ##(B ..#.#(B......#(B..#(B.K#(B ....)###(B.....#(B ..... ....#.(B......##(B..##(B ....##.(B..†(B....@#(B .##.(B ....##..(B....(B....#.....(B .....#...(B.....(B..(B........(B ?.##.######.(B...#..(B.........##<##...(B...#.(B.......... ##..###..(B..##(B...........K(B  (B kobold (asleep) #....###....#(B......>(B.... #....###....(B......#....##...........(BK(B.98.9 (9Iir{ OK(BIi ;(B===9.9 (10.0)Ii (BIi 3 _The kobold shouts! You hear a shout!Iie Ii(B ...##(B  ###(B ....#(B ####.##.##(B.#(B....#(B ##(B.......#(B #..##.(B....####(B ##(B ..#...(B #....(B..#(B..#K(B.##(B ....)###.....#(B.......#(B ........##@(B.##(B .†(B.....#(B..##.(B .#(B...#(B..... .....(B #....(B........(B....... ?.##..####..(B..#(B.....(B.......<##....(B..#(B.....(B.......###....##(B.....(B....... ....###....#(B.....(B.>(B.....###.....(B(B.K(B(B(B---200.0)IiC(BIij$[(BM ...#Ii$+(B ###(B ###(B #.##....#(B #(B.#..#(B.......#(B #.#(B.....####(B ##(B #..(B #(B......#(B..#(B..#)##.....#(B.@(B.K(B...#(B #.......##(B..##(B.... ##...†....(B.#(B..##.(B K##........(B..#(B.....(B ..............#Ii1%K(B  (B kobold brigand (missile, wandering)..#......>.....(BIiD< (BKIidDYou encounter a kobold brigand. It is wielding a +0 dagger and quiveringpoisoned darts.(BThe kobold brigand shouts!IieE3K(B.IiG (BKYou encounter a kobold. It is wielding a +0 club.(BIiAa4K(B.K)KK(B 3 kobolds (2 wandering)(B(B==-(B1(BIih Iikc_You encounter a kobold. It is wielding a +0 whip.(BIik%* (B)  You hit the kobold. (BKKK(B 2 koboldsYou kill the kobold!(B(B2.6 (0.7Ii+(BIi.( _The kobold shouts!Ii ...#######(B ....#(B ####.#.##....#(B #....##(B.#....#(B ##.#.(B......#(B ##..#####(B.##(B ..#...(B...#(B..#(B..##(B ....)###.....#(B..)....#(B ......#.......##(B.@##..KK(B .Ii ##...†(B.....#(B..##.(B K(B .##....(B......#(B.....(B .#.....(B......(B........(B ?.## ######...(B.#(B....(B......... #<##......#...(B... ..###...(B... Ii`$...(B....>###...........(BIi$2K(BIi..K(B  (B kobold brigand (missile)(BIi/((B--Ii3/3.6 (1.0Ii6(BIi)8Ii9c###(B ....#(B Ii:l####..#.##....#(B #....##.#....#(B ##.#..(B.....#(B ##.....<#####.##(B ..Ii:#....(B..#(B..#..##(B ....)###.....#(B..)...K#(B ......Ii<:#.......##(B..##...K(B .##...†.....IiP:Q(B K(B .Iie:K##..........#(B......... .Iix:y#..........(B........... ?.## #####....#.(B....Ii:f.. <##......#(B..... .#Ii:;##(B....Ii:;#(B......>Ii:l###....(B.............##(BIi<KIi<(BIiFK(B  (B kobold(BIiGC--(B4IiN(BIiPPIi  Ii ### ....#    ##.#....#  #.......# # < ##.....####.##  #......#..#..## ....)  Ii .#..)...K#  #..##...K Ii ? ##...†.....#.@##. K  Ii) D#....K....  ........... ?IiA e............. <#.............. #.............. IiV k#......>....... ...............  (BIid(B ###(B ....#(B    ##.#....#(B Ii #..(B.....#(B #(B <(B ##.(B....####.##(B  #....(B..#(B..#..##(B ....) (B Ii#(B..)...K#(B  #(B..##...K(B IiR ##...†.....#(B.@##.(B K(B  Ii=#(B....K(B....  ........... ?(B............. <#(B..............#(B.............. Ii#(B......>(B......................IiE(BIi (BIi(BIi Ii-H_A kobold is nearby!(BIiIip K(B.(B(B5 _(BIi4K(B.Ii,K(BIiO#K(B  (B kobold brigand (missile)K(B  (B kobold(BIi$$((B6Ii+(BIi-Ii) (BIi)E)(BYou hit the kobold.IiN) (BIiwPKYou kill the kobold!(BIi/K(B.Ii(BIiQ'(B=Ii7.2 (0.6Iig (BIiJ b _You encounter a kobold. It is wielding a +0 whip.(BIi Ii@nK(B.K)(BIi(BIiӯ((B8Ii(BIi' IiNF_You barely miss the kobold brigand.(BIiIig(B###(B ....#Iid####..(B AngleBrackets the Cleaver#.##....##.....(B Mountain Dwarf of Okawaru ****..##.#....###.....(B Health: (B96/96 ========================#..(B.....#(B ##.....<(B Magic: (B10/10 ========================##.(B....####.##(B ..#.....(B AC:(B 16IiGStr:(B 19#....(B..#(B..#..##(B ....)...(B EV:(B 9Int:(B 9Ii###.....#(B..)...K#(B ........(B SH:(B 3Ii/Dex:(B 13Ii)#.......##(B..##...K(B ........(B XL: (B10 Next: (B21% Place: (BDungeon:9Iio##...†.....#(B.@##.(B K(B ........(B Noise: (B=-------- (B Time:(B 9207.8 (0.0)Ii*##..........#(B.K)K(B..... ........(B a) +0 hand axeIiS#..........(B........... ?.##....(B Throw: 18 boomerangs #####....#.(B............. Iik<##......#(B.............. .###....##(B..............IisK(B  (B kobold brigand (missile) Ii..###....#(B......>(B.......K(B  (B kobold Ii\..###....(B............... ...#....##...........IiV(BYou hit the kobold.  You kill the kobold! Ii(B_You encounter a kobold. It is wielding a +0 whip. (B_You barely miss the kobold brigand.IicPress: ? - help, v - describe, . - travel(BThe floor.Iit IiWu(B@(B)  You kill the kobold!(B _You encounter a kobold. It is wielding a +0 whip. (B_You barely miss the kobold brigand.Press: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 club; a kobold corpse(B.  The floor.IiwK)(B  Here: (Ba kobold brigand, wielding a +0 dagger and quivering poisoned dartsIi(B###(B ....#####..(B AngleBrackets the Cleaver#.##....#Ii6#.....(B Mountain Dwarf of Okawaru ****..##.#....###.....(B Health: (B96/96 ========================#..(B.....#(B ##.....<(B Magic: (B10/10 ========================IiJ##.(B....####.##(B ..#.....(B AC:(B 16Str:(B 19Iia#....(B..#(B..#..##(B ....)...(B EV:(B 9Iir.Int:(B 9Ii###.....#(B..)...K#(B ........(B SH:(B 3Ii/Dex:(B 13Ii)#.......##(B..##...K(B ........(B XL: (B10 Next: (B21% Place: (BDungeon:9Iiy##...†.....#(B.@##.(B K(B ........(B Noise: (B=-------- (B Time:(B 9207.8 (0.0)IiJ##..........#(B.K)K(B..... ........(B a) +0 hand axeIif#..........(B........... ?.##....(B Throw: 18 boomerangs Ii#####....#.(B............. <##......#(B.............. .###....##(B..............IisK(B  (B kobold brigand (missile) Ii..###....#(B......>(B.......K(B  (B kobold Ii..###....(B............... ...#....##...........You kill the kobold! IiZ(B_You encounter a kobold. It is wielding a +0 whip. IiM(B_You barely miss the kobold brigand.Ii:Press: ? - help, v - describe, . - travelIi0rHere: (Ba kobold brigand, wielding a +0 dagger and quivering poisoned darts  The floor.IiW (BIi(BIi1 _(BIi;Ii(BIi (BIi(BIi Ii"3_Unknown command.(BIiIi^6B (B You hit the kobold brigand.Ii7/(B8.5 (0.7Ii?(BIi A5 _The kobold brigand is lightly wounded.IiBIi (BK(B.  You hit the kobold brigand.K(B (BIi  K(B 2 koboldsThe kobold brigand is moderately wounded.(B(B9.1 (0.6Ii ](B _The kobold brigand hits you but does no damage.Ii) (BIi6)KYou closely miss the kobold brigand.The kobold brigand is moderately wounded.You hit the kobold but do no damage.(B The kobold closely misses you.(BIi`(BIiW7(B4-Ii&(B8 (0.7Ii(BIiݛ Ii._The kobold brigand hits you with a +0 dagger.IiZIigx (B)(BYou slash the kobold brigand!  Ii"7The kobold brigand is heavily wounded.Ii~5(BYou slash the kobold!Ii (B)  You kill the kobold!(BYou slash the kobold!Ii*(BIi +(B10.5Ii)(BIi +E _You kill the kobold!(BIi,Iik (B You barely miss the kobold brigand.The kobold brigand is heavily wounded.(BIil_(B5-(B1.1 (0.6IiPw(BIixW _The kobold brigand closely misses you.(BIizIi| (B (BYou slash the kobold brigand!  The kobold brigand is severely wounded.(BIi_7(B6=Ii&(B9 (0.8Ii(BIiV _The kobold brigand barely misses you.(BIiDIi , (B You barely miss the kobold brigand.The kobold brigand is severely wounded.(B(B2.7(B _The kobold brigand hits you but does no damage.Iim (B You closely miss the kobold brigand.(BIiR*(B3.5Ii(BIiX _The kobold brigand is severely wounded.(BIiIi Ii'(B)(BYou slash the kobold brigand!  You kill the kobold brigand!(BIi2(B=(B3=4.3Ii(BIi Ii=_Okawaru accepts your kill.(BIiIie9 (B .##...##.#(B....#(B #Ii9 ,..(B...#.....<#..(B...####.##(B ..#.........(B..#(B..#..##..)Ii9 ###.....#(B..)...K#(B . ............##(B.)##...(B...Ii-: %##...†.....#(B..##(B.....##.....)(B............(B.........?.## Ii: #####....#(B... ...#....##(B................####......##...(BIi1E (BIiE 8(B--5.3 (1.0IiM (BIiNZ d (B j - 21 poisoned darts (gained 6)  Things that are here:Ii[ "--Ii$[ &(B6.3 (2Iib (BIis T _a +0 dagger; a kobold corpse(BIi /#.##....#(B #.##.#....#(B ##.....y#...(B....#(B #(B #.....<.Ii ##..(B...####.##(B #..#.#....(B..#(B..#..##(B ......).###.....#(B..)...K##(B....#.Ii3 ##(B.)##..(B......##...†.....#(B..##(B.......##.IiW t#(B.)@(B..#.Iit D?.##.....#(B. Ii} 2##......#(B. Ii 3###....##(B.Ii [###....#(B......>(B.Ii F###.#....##(B. Ii 3y(BIi8 vy(B  (B killer bee (wandering)IiD -(B7.3 (1Ii (BIi i _(BItems here: )) ††(B.Ii0 Ii- Ii2 (BFire/throw/use which item? Missiles (go to first with () Ii42  c - 18 boomerangs (quivered)  j - 21 poisoned darts(Bl - a stone  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Wands (go to first with /)IiU2 U(Bf - a wand of flame (5)  w - a wand of warping (5) Iie2 GScrolls (go to first with ?) Iip2 ] b - 3 scrolls of blinking(Bf - a scroll of fear Ii2 J I - a scroll of immolation  V - 2 scrolls of vulnerabilityIi2 (BIiE IiU d(B#.##....##......(B AngleBrackets the Cleaver##.#....###.....y(B Mountain Dwarf of Okawaru ****..#...(B....#(B #IiU #.....<.(B Health: (B96/96 ========================IiV ##..(B...####.##(B #..#......(B Magic: (B10/10 ========================#....(B..#(B..#..##(B ......)....(B AC:(B 16Str:(B 19IiSV ###.....#(B..)...K##(B............(B EV:(B 9Int:(B 9#.......##(B.)##..(B..............(B SH:(B 3Dex:(B 13IijV A##...†.....#(B..##(B...............(B XL: (B10 Next: (B23% Place: (BDungeon:9  IiV !##..........#(B.)@(B................(B Noise: --------- (B Time:(B 9217.3 (0.0)  IiV #.......(B...............?.##.....(B a) +0 hand axe ####....#(B...............Throw: 18 boomerangs IiV ##......#(B............... ###....##(B............... IiV n.###....#(B......>(B.......yIiV y(B  (B killer bee (wandering) .###.....(B............... Ii/W ..#....##(B............... ....####......##... (B_Okawaru accepts your kill.(Bj - 21 poisoned darts (gained 6)  Things that are here: IiXW _a +0 dagger; a kobold corpse _(BItems here: )) ††(B.  Okay, then.(BIijX (BIig` (BIiSa 1 _(BIib IiIix(BQuiver which action? ([-(B] to clear) Items (B([,(B] to cycle)  a - Throw: 18 boomerangs (quivered)(Bb - Throw: 21 darts (poison)  c - Throw: stone  d - Throw: 2 javelins  Iie - Throw: 5 darts (disjunct)  f - Throw: throwing net  g - Zap: wand of flame (5)  h - Zap: wand of warping (5) IiAbilities (B([,(B] to cycle)  i - Abil: Heroism  Iitj - Abil: Finesse [*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|onIi (B a - Throw: 18 boomerangs (quivered)  b - Throw: 21 darts (poison)(BIi Ii8 (B#.##....##......(B AngleBrackets the Cleaver##.#....###.....y(B Mountain Dwarf of Okawaru ****..#...(B....#(B ##.....<.(B Health: (B96/96 ========================##..(B...####.##(B #..#......(B Magic: (B10/10 ========================Ii N#....(B..#(B..#..##(B ......)....(B AC:(B 16Str:(B 19###.....#(B..)...K##(B............(B EV:(B 9Int:(B 9#.......##(B.)##..(B..............(B SH:(B 3Dex:(B 13##...†.....#(B..##(B...............(B XL: (B10 Next: (B23% Place: (BDungeon:9  Ii !##..........#(B.)@(B................(B Noise: --------- (B Time:(B 9217.3 (0.0)  Ii #.......(B...............?.##.....(B a) +0 hand axe Ii( B####....#(B...............Ii? 7Throw: 21 darts (poison) IiJ @##......#(B............... IiY @###....##(B............... Iip n.###....#(B......>(B.......yIi} Zy(B  (B killer bee (wandering) Ii @.###.....(B............... Ii c..#....##(B............... ....####......##... Ii D(B_Okawaru accepts your kill.Ii ?(Bj - 21 poisoned darts (gained 6)  Ii Things that are here: Ii -_a +0 dagger; a kobold corpse Ii W_(BItems here: )) ††(B. Ii 8_Okay, then.(BIi& (BIi (BIi Ii} d(B#.##....##......(B AngleBrackets the Cleaver##.#....###.....y(B Mountain Dwarf of Okawaru ****..#...(B....#(B #Ii} #.....<.(B Health: (B96/96 ========================##..(B...####.##(B #..#......(B Magic: (B10/10 ========================Ii~ #....(B..#(B..#..##(B ......)....(B AC:(B 16Str:(B 19Ii9~ ###.....#(B..)...K##(B............(B EV:(B 9IiH~ .Int:(B 9Iia~ #.......##(B.)##..(B..............(B SH:(B 3Iiw~ /Dex:(B 13Ii~ A##...†.....#(B..##(B...............(B XL: (B10 Next: (B23% Place: (BDungeon:9  Ii~ !##..........#(B.)@(B................(B Noise: --------- (B Time:(B 9217.3 (0.0)  Ii~ #.......(B........**(B.....?.##.....(B a) +0 hand axe Ii~ d####....#(B..........*(B....Ii  7Throw: 21 darts (poison) Ii& b##......#(B...........**(B.. Ii1 b###....##(B.............*(B. Ii= n.###....#(B......>(B.......yIiY dy(B  (B killer bee (wandering) Iic @.###.....(B............... Iiy c..#....##(B............... ....####......##... Ii ~_(BItems here: )) ††(B. _Okay, then.Ii Throw: 21 darts (poison)Ii uPress: ? - help, Q - select action, ( or ) - cycleIi Shift-Dir - straight lineIi ]Aim: (Ba killer bee (wandering, hasn't noticed you, 36% to hit)Ii"t E(B#.##....#Iit Q#......(B AngleBrackets the CleaverIiu ##.#....#IiMu T##.....y(B Mountain Dwarf of Okawaru ****..Iiu `#...(B....#(B #Iiu #.....<.(B Health: (B96/96 ========================IiKv ##..(B...####.##(B #..#......(B Magic: (B10/10 ========================Iiv #....(B..#(B..#..##(B ......)....(B AC:(B 16Iiv /Str:(B 19Iiw ###.....#(B..)...K##(B............(B EV:(B 9IiRw .Int:(B 9Iiw #.......##(B.)##..(B..............(B SH:(B 3Iiw /Dex:(B 13IiEx A##...†.....#(B..##(B...............(B XL: (B10 Next: (B23% Place: (BDungeon:9  Iix !##..........#(B.)@(B................(B Noise: --------- (B Time:(B 9217.3 (0.0)  Ii9y #.......(B........((B......?.##.....(B a) +0 hand axe Iiuy B####....#(B...............Iiy 7Throw: 21 darts (poison) Iiy @##......#(B............... IiEz @###....##(B............... Iiz n.###....#(B......>(B.......yIiz Zy(B  (B killer bee (wandering) Ii{ @.###.....(B............... IiW{ @..#....##(B............... Ii{ #....####......##... Ii{ W_(BItems here: )) ††(B. Ii| '_Okay, then.IiX| Throw: 21 darts (poison)Ii| uPress: ? - help, Q - select action, ( or ) - cycleIi| Shift-Dir - straight lineIiA} UAim: (Ba killer bee (wandering, hasn't noticed you, 36% to hit)Ii ;((BIi ;((BIin ;((BIit ;((BIi;((BIiuU;((BIiXyOkay, then.(B Ii* Throw: 21 darts (poison)IitPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba killer bee (wandering, hasn't noticed you, 36% to hit)  You throw a dart. The dart misses the killer bee.(BIi'(B..IiW...IidyIi#(BIi@(B8.1 (0.80 IiJ!(B_Iib(BIiIi(B#.##....##......(B AngleBrackets the Cleaver##.#....#Ii=[##.....y(B Mountain Dwarf of Okawaru ****..#...(B....#(B ##.....<.(B Health: (B96/96 ========================##..(B...####.##(B #..#......(B Magic: (B10/10 ========================#....(B..#(B..#..##(B ......)....(B AC:(B 16Str:(B 19###.....#(B..)...K##(B............(B EV:(B 9Int:(B 9Ii;#.......##(B.)##..(B..............(B SH:(B 3Dex:(B 13##...†.....#(B..##(B...............(B XL: (B10 Next: (B23% Place: (BDungeon:9  IiS##..........#(B.)@(B................(B Noise: --------- (B Time:(B 9218.1 (0.0)  #.......(B........**(B.....?.##.....(B a) +0 hand axe Ii####....#(B..........*(B....Throw: 20 darts (poison) ##......#(B...........**(B.. Ii###....##(B.............y(B. .###....#(B......>(B.......(Iizy(B  (B killer bee .###.....(B............... ..#....##(B............... ....####......##...IiAim: (Ba killer bee (wandering, hasn't noticed you, 36% to hit) _You throw a dart. The dart misses the killer bee.Throw: 20 darts (poison)IiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (36% to hit)IiYi(B#.##....##......(B AngleBrackets the CleaverIi6jM##.#....###.....y(B Mountain Dwarf of Okawaru ****..#...(B....#(B ##.....<.(B Health: (B96/96 ========================##..(B...####.##(B #..#......(B Magic: (B10/10 ========================#....(B..#(B..#..##(B ......)....(B AC:(B 16IijStr:(B 19###.....#(B..)...K##(B............(B EV:(B 9Int:(B 9#.......##(B.)##..(B..............(B SH:(B 3Iij/Dex:(B 13Ii*kA##...†.....#(B..##(B...............(B XL: (B10 Next: (B23% Place: (BDungeon:9  Iik##..........#(B.)@(B................(B Noise: --------- (B Time:(B 9218.1 (0.0)  #.......(B........((B......?.##.....(B a) +0 hand axe Iik####....#(B...............Throw: 20 darts (poison) ##......#(B............... Ii l###....##(B.............y(B. .###....#(B......>(B.......(IiAlXy(B  (B killer bee Iisl.###.....(B............... ..#....##(B............... Iil....####......##...Aim: (Ba killer bee (wandering, hasn't noticed you, 36% to hit) _You throw a dart. The dart misses the killer bee.IilThrow: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleIi%mVShift-Dir - straight lineAim: (Ba killer bee (36% to hit)Ii;((BIi;((BIiP#(IiQ(BIiIi3((BIiy( (B_You throw a dart. The dart misses the killer bee.(B IiVE Throw: 20 darts (poison)(B  IiTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba killer bee (36% to hit)  You throw a dart. The dart hits the killer bee. The killer bee is poisoned.Ii7y(B.IiK(B....(poisoned)IiA(B9.0 (0.919 Ii!(B_Ii(BIiIijE(B#.##....#Ii@#......(B AngleBrackets the Cleaver##.#....###.....y(B Mountain Dwarf of Okawaru ****..#...(B....#(B ##.....<.(B Health: (B96/96 ========================Iiڹ##..(B...####.##(B #..#......(B Magic: (B10/10 ========================#....(B..#(B..#..##(B ......)....(B AC:(B 16Str:(B 19###.....#(B..)...K##(B............(B EV:(B 9IiG(Int:(B 9#.......##(B.)##..(B..............(B SH:(B 3Dex:(B 13Iib##...†.....#(B..##(B...............(B XL: (B10 Next: (B23% Place: (BDungeon:9  ##..........#(B.)@(B................(B Noise: --------- (B Time:(B 9219.0 (0.0)  Ii q#.......(B........**(B.....?.##.....(B a) +0 hand axe ####....#(B..........*(B....Throw: 19 darts (poison) ##......#(B...........y(B... ###....##(B.............((B. .###....#(B......>(B.......(y(B  (B killer bee (poisoned) .###.....(B............... ..#....##(B............... Ii....####......##...Aim: (Ba killer bee (36% to hit) _You throw a dart. The dart hits the killer bee. The killer bee is poisoned.  Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (lightly wounded, poisoned, 36% to hit)Ii^d(B#.##....##......(B AngleBrackets the Cleaver##.#....###.....y(B Mountain Dwarf of Okawaru ****..#...(B....#(B #IiD` #.....<.(B Health: (B96/96 ========================##..(B...####.##(B #..#......(B Magic: (B10/10 ========================#....(B..#(B..#..##(B ......)....(B AC:(B 16Str:(B 19###.....#(B..)...K##(B............(B EV:(B 9Int:(B 9#.......##(B.)##..(B..............(B SH:(B 3Dex:(B 13##...†.....#(B..##(B...............(B XL: (B10 Next: (B23% Place: (BDungeon:9  ##..........#(B.)@(B................(B Noise: --------- (B Time:(B 9219.0 (0.0)  #.......(B........((B......?.##.....(B a) +0 hand axe ####....#(B...............Throw: 19 darts (poison) ##......#(B...........y(B... ###....##(B.............((B. .###....#(B......>(B.......(y(B  (B killer bee (poisoned) .###.....(B............... ..#....##(B............... ....####......##...Aim: (Ba killer bee (36% to hit) _You throw a dart. The dart hits the killer bee. The killer bee is poisoned.  Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (lightly wounded, poisoned, 36% to hit)Ii^;((BIi#(Ii(BIiB* (BIiBy(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Ii]CAim: (Ba killer bee (lightly wounded, poisoned, 36% to hit)  You throw a dart. The dart hits the killer bee.  The killer bee looks even sicker.  The killer bee is lightly wounded.IiDyIi2D(B.IiMIiNi(B... (Bvery poisoned)IiLOIilOX(B8 (0.88 (B_Ii"X(BIi>ZIi6d(B#.##....##......(B AngleBrackets the Cleaver##.#....###.....y(B Mountain Dwarf of Okawaru ****..#...(B....#(B #Ii#.....<.(B Health: (B96/96 ========================##..(B...####.##(B #..#......(B Magic: (B10/10 ========================#....(B..#(B..#..##(B ......)....(B AC:(B 16Str:(B 19Ii4###.....#(B..)...K##(B............(B EV:(B 9Int:(B 9#.......##(B.)##..(B..............(B SH:(B 3Dex:(B 13##...†.....#(B..##(B...............(B XL: (B10 Next: (B23% Place: (BDungeon:9  Ii$##..........#(B.)@(B................(B Noise: --------- (B Time:(B 9219.8 (0.0)  #.......(B........*(B......?.##.....(B a) +0 hand axe ####....#(B.........y(B.....Throw: 18 darts (poison) ##......#(B...........((B... ###....##(B.............((B. .###....#(B......>(B.......(y(B  (B killer bee (very poisoned) .###.....(B............... ..#....##(B............... ....####......##...(BThe killer bee looks even sicker. _The killer bee is lightly wounded.  IihAThrow: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (moderately wounded(B, very poisoned, 36% to hit)Iim.(B#.##....##......(B AngleBrackets the Cleaver##.#....###.....y(B Mountain Dwarf of Okawaru ****..Ii.#...(B....#(B ##.....<.(B Health: (B96/96 ========================##..(B...####.##(B #..#......(B Magic: (B10/10 ========================Iii/N#....(B..#(B..#..##(B ......)....(B AC:(B 16Str:(B 19###.....#(B..)...K##(B............(B EV:(B 9Int:(B 9#.......##(B.)##..(B..............(B SH:(B 3Dex:(B 13##...†.....#(B..##(B...............(B XL: (B10 Next: (B23% Place: (BDungeon:9  Ii0W##..........#(B.)@(B................(B Noise: --------- (B Time:(B 9219.8 (0.0)  #.......(B........((B......?.##.....(B a) +0 hand axe ####....#(B.........y(B.....Throw: 18 darts (poison) ##......#(B...........((B... ###....##(B.............((B. .###....#(B......>(B.......(y(B  (B killer bee (very poisoned) .###.....(B............... Iio0..#....##(B............... ....####......##...(BThe killer bee looks even sicker. _The killer bee is lightly wounded.  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (moderately wounded(B, very poisoned, 36% to hit)Iin|;((BIi K(By Iic+(B_The killer bee is lightly wounded.  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight line(B  Aim: (Ba killer bee (moderately wounded(B, very poisoned, 36% to hit)  You throw a dart. The dart barely misses the killer bee.(BIi(BIi8(B=20.7 (0.9Ii(7(BIiS(BIiK Iij6_The killer bee stings you but does no damage.Ii0Ii (B (BYou hit the killer bee.  The killer bee is heavily wounded.(BIiK /(B1.3 (0.6IiA q(B _The killer bee barely misses you.(BIi,(B. _The killer bee barely misses you.(Bhit the killer bee.  The killer bee is almost dead.(B  You kill the killer bee!Ii(-Okawaru accepts your kill.(B  You can now enter into single combat with a foe.(BIi6+(BIi;Q*(B42.0 (0.7Iiw@(BIi+An _Okawaru will now gift you throwing weapons as you gain piety.(BIiBIiDIi(B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-6%  b - Finesse5 MP, Piety--63%  c - Duel7 MP, Piety--91% [?(B] toggle between ability selection and description.Ii Iiե Ii Ii+ (B#.##....##......(B AngleBrackets the Cleaver##.#....###.....y(B Mountain Dwarf of Okawaru *****.Ii` #...(B....#(B ##.....<.(B Health: (B96/96 ========================Ii ##..(B...####.##(B #..#......(B Magic: (B10/10 ========================#....(B..#(B..#..##(B ......)....(B AC:(B 16Str:(B 19###.....#(B..)...K##(B............(B EV:(B 9Int:(B 9#.......##(B.)##..(B..............(B SH:(B 3Dex:(B 13##...†.....#(B..##(B...............(B XL: (B10 Next: (B24% Place: (BDungeon:9  ##..........#(B.)@(B................(B Noise: (B=-------- (B Time:(B 9222.0 (0.0)  #.......(B...............?.##.....(B a) +0 hand axe ####....#(B.........((B.....Throw: 17 darts (poison) ##......#(B...........((B... ###....##(B.............((B. Iiɸ F.###....#(B......>(B.......( .###.....(B............... ..#....##(B............... ....####......##...(BYou hit the killer bee.  Iiָ /The killer bee is almost dead.Ii You kill the killer bee!Okawaru accepts your kill.You can now enter into single combat with a foe. (B_Okawaru will now gift you throwing weapons as you gain piety.Ii (BIi T (B Okay, then.(BIi* (BIi) (BIi 1 _(BIi) IiiIi`(B Ability - do what?CostIi Failure Iif Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-Ii.6%  b - Finesse5 MP, Piety--Iiؕ,63%  c - Duel7 MP, Piety--Ii`91% [?(B] toggle between ability selection and description.Iif (B#.##....##......(B AngleBrackets the Cleaver##.#....###.....y(B Mountain Dwarf of Okawaru *****.#...(B....#(B ##.....<.(B Health: (B96/96 ========================##..(B...####.##(B #..#......(B Magic: (B10/10 ========================#....(B..#(B..#..##(B ......)....(B AC:(B 16Str:(B 19###.....#(B..)...K##(B............(B EV:(B 9Int:(B 9#.......##(B.)##..(B..............(B SH:(B 3Dex:(B 13##...†.....#(B..##(B...............(B XL: (B10 Next: (B24% Place: (BDungeon:9  ##..........#(B.)@(B................(B Noise: (B=-------- (B Time:(B 9222.0 (0.0)  #.......(B...............?.##.....(B a) +0 hand axe ####....#(B.........((B.....Throw: 17 darts (poison) ##......#(B...........((B... ###....##(B.............((B. .###....#(B......>(B.......( .###.....(B............... ..#....##(B............... ....####......##...The killer bee is almost dead.You kill the killer bee!Okawaru accepts your kill.You can now enter into single combat with a foe. (B_Okawaru will now gift you throwing weapons as you gain piety. _Okay, then.(BIi (B Okay, then.(B(B(B _(BIi(BIii(BIi~(BIi"(BIiA'(BIi+(& (B_Ii*(BIi.(BIi2(BIi83(BIi5(BIi; (B j - 18 poisoned darts(B (gained 1)  A killer bee comes into view.(BIiD#.......#(B ##.....<##.....####(B.##(B ##(B..#......y##.....(B.#(B..#.(B.##(B #(B......)....##Ii.EV###.....#(B..)..(B..##(B....y.......#(B  #.......##(B.)##(B...........(B IiBE!##...†IiVEK.##(B.....# IihE#........(B..#(B.))(B....Ii|E# IiE.........(B.......(B......?(B.##.....## ##....#..(B.......IiE:#(B - IiE......#IiE((B..... ....##..(B..(IiE8Ii F#..(B....>(B.((B.#IiF8.......(B. IiLF#....##..(B..y(B  (B killer bee (wandering)IibF'.######IiyFx.......(B.####(B..#IiF7#..#.##.##(BIi)G,(B4.0 (2IibHE(B.y(BIiQ(BIiRE-(B5.0 (3 IiS _Ii[(BIi6^Ii3t(B #.......#(B ##.....<...(B AngleBrackets the CleaverIith##.....####(B.##(B ##(B..#......y#(B Mountain Dwarf of Okawaru *****.#.....(B.#(B..#.(B.##(B #(B......)....##(B Health: (B96/96 ========================###.....#(B..)..(B..##(B............#(B Magic: (B10/10 ========================Iit#.......##(B.)##(B........y........(B AC:(B 16Str:(B 19 Iiu##...†.....#(B..##(B.....**(B.........#(B EV:(B 9Iiu-Int:(B 9 Ii8u#........(B..#(B.))(B....**(B...........#(B SH:(B 3IiLu.Dex:(B 13 Iiu.........(B.......(B.**(B...?(B.##.....##(B XL: (B10 Next: (B24% Place: (BDungeon:9 ##....#..(B.......@(B......#IiuNoise: --------- (B Time:(B 9225.0 (0.0) ......#..(B.........((B.....Iiu-a) +0 hand axe Iiud#....##..(B...........((B...Iiu7Throw: 18 darts (poison) Iiu##....#..(B....>(B.......((B.# Iiv@##.......(B............... Ii vB#....##..(B...............Iivdy(B  (B killer bee (wandering) Ii,vb..####...(B...##(B.......... IiNv.........(B.####(B..#(B....... Ii\vd.#..#.##.##j - 18 poisoned darts(B (gained 1) IivX_A killer bee comes into view.Throw: 18 darts (poison)IivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (wandering, hasn't noticed you, 36% to hit)Ii(B #.......#(B ##.....<...(B AngleBrackets the CleaverIiC?##.....####(B.##(B ##(B..#......y#(B Mountain Dwarf of Okawaru *****.#.....(B.#(B..#.(B.##(B #(B......)....##(B Health: (B96/96 ========================###.....#(B..)..(B..##(B............#(B Magic: (B10/10 ========================#.......##(B.)##(B........y........(B AC:(B 16Ii\.Str:(B 19 Iiy##...†.....#(B..##(B................#(B EV:(B 9Int:(B 9 Ii#........(B..#(B.))(B.................#(B SH:(B 3Dex:(B 13 .........(B.......(B.((B....?(B.##.....##(B XL: (B10 Next: (B24% Place: (BDungeon:9 ##....#..(B.......@(B......#Ii Noise: --------- (B Time:(B 9225.0 (0.0) ......#..(B.........((B.....a) +0 hand axe Ii/#....##..(B...........((B...Throw: 18 darts (poison) IiI##....#..(B....>(B.......((B.# Iic##.......(B............... #....##..(B...............Iidy(B  (B killer bee (wandering) Iib..####...(B...##(B.......... Ii.........(B.####(B..#(B....... .#..#.##.##Iiwj - 18 poisoned darts(B (gained 1) _A killer bee comes into view.Ii)Throw: 18 darts (poison)Ii Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (wandering, hasn't noticed you, 36% to hit)Iif:((BIi:((BIiH:((BIiK:((BIi:((BIi u(yThrow: 18 darts (poison)(B IiE2 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (wandering, hasn't noticed you, 36% to hit)  You throw a dart. The dart hits the killer bee.  IiT(The killer bee buzzes angrily.Ii3y(B.Iig(B....y(BIi$h(B==7 (0.77 (B_IiY(BIi3Ii& (B #.......#(B ##.....<...(B AngleBrackets the Cleaver##.....####(B.##(B ##(B..#......y#(B Mountain Dwarf of Okawaru *****.Ii{ p#.....(B.#(B..#.(B.##(B #(B......)....##(B Health: (B96/96 ========================###.....#(B..)..(B..##(B............#(B Magic: (B10/10 ========================Ii #.......##(B.)##(B........(........(B AC:(B 16Ii .Str:(B 19 Ii ##...†.....#(B..##(B.....y(B..........#(B EV:(B 9Iiӆ -Int:(B 9 Ii 6#........(B..#(B.))(B....**(B...........#(B SH:(B 3Dex:(B 13 Ii5 .........(B.......(B.**(B...?(B.##.....##(B XL: (B10 Next: (B24% Place: (BDungeon:9 ##....#..(B.......@(B......#IiQ Noise: (B==------- (B Time:(B 9225.7 (0.0) Ii ......#..(B.........((B.....a) +0 hand axe #....##..(B...........((B...Ii 7Throw: 17 darts (poison) Ii ##....#..(B....>(B.......((B.# Iiȇ ##.......(B............... #....##..(B...............Ii؇ Xy(B  (B killer bee Ii b..####...(B...##(B.......... Ii .........(B.####(B..#(B....... Ii .#..#.##.##Ii% M(BYou throw a dart. The dart hits the killer bee. Ii- O_The killer bee buzzes angrily.  Throw: 17 darts (poison)IiE Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIi\ =Aim: (Ba killer bee (36% to hit)Ii/ (B #.......#(B ##.....<...(B AngleBrackets the CleaverIiT/ V##.....####(B.##(B ##(B..#......y#(B Mountain Dwarf of Okawaru *****.#.....(B.#(B..#.(B.##(B #(B......)....##(B Health: (B96/96 ========================Ii/ ###.....#(B..)..(B..##(B............#(B Magic: (B10/10 ========================Ii/ #.......##(B.)##(B........(........(B AC:(B 16Ii/ .Str:(B 19 Ii/ 3##...†.....#(B..##(B.....y(B..........#(B EV:(B 9Int:(B 9 Ii0 #........(B..#(B.))(B.................#(B SH:(B 3Ii'0 .Dex:(B 13 Ii^0 \.........(B.......(B.((B....?(B.##.....##(B XL: (B10 Next: (B24% Place: (BDungeon:9 Iip0 m##....#..(B.......@(B......#Ii~0 Noise: (B==------- (B Time:(B 9225.7 (0.0) Ii0 ......#..(B.........((B.....a) +0 hand axe Ii0 d#....##..(B...........((B...Ii0 7Throw: 17 darts (poison) Ii0 ##....#..(B....>(B.......((B.# Ii0 @##.......(B............... Ii0 B#....##..(B...............Ii1 Xy(B  (B killer bee Ii1 b..####...(B...##(B.......... IiC1 .........(B.####(B..#(B....... IiS1 .#..#.##.##Ii`1 M(BYou throw a dart. The dart hits the killer bee. Iix1 &_The killer bee buzzes angrily.  Ii1 )Throw: 17 darts (poison)Ii1 uPress: ? - help, Q - select action, ( or ) - cycleIi1 VShift-Dir - straight lineAim: (Ba killer bee (36% to hit)Ii| :((BIin :((BIi :((BIib :((BIi _y (B_The killer bee buzzes angrily.  Throw: 17 darts (poison)(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Ii. Aim: (Ba killer bee (36% to hit)  You throw a dart. The dart misses the killer bee.(BIi 0(B...Ii̷ j(B--6.5 (0.86 (B_Iic (BIi Iima (B #.......#(B ##.....<...(B AngleBrackets the Cleaver##.....####(B.##(B ##(B..#......y#(B Mountain Dwarf of Okawaru *****.#.....(B.#(B..#.(B.##(B #(B......)....##(B Health: (B96/96 ========================###.....#(B..)..(B..##(B............#(B Magic: (B10/10 ========================#.......##(B.)##(B........(........(B AC:(B 16Str:(B 19 ##...†.....#(B..##(B.....((B..........#(B EV:(B 9Int:(B 9 #........(B..#(B.))(B....*y(B...........#(B SH:(B 3Dex:(B 13 .........(B.......(B.**(B...?(B.##.....##(B XL: (B10 Next: (B24% Place: (BDungeon:9 ##....#..(B.......@(B......#Noise: --------- (B Time:(B 9226.5 (0.0) ......#..(B.........((B.....a) +0 hand axe #....##..(B...........((B...Throw: 16 darts (poison) ##....#..(B....>(B.......((B.# ##.......(B............... #....##..(B...............y(B  (B killer bee ..####...(B...##(B.......... .........(B.####(B..#(B....... .#..#.##.##Aim: (Ba killer bee (36% to hit) _You throw a dart. The dart misses the killer bee.Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (36% to hit)Ii h(B #.......#(B #Ii `#.....<...(B AngleBrackets the Cleaver##.....####(B.##(B ##(B..#......y#(B Mountain Dwarf of Okawaru *****.Ii\ u#.....(B.#(B..#.(B.##(B #(B......)....##(B Health: (B96/96 ========================###.....#(B..)..(B..##(B............#(B Magic: (B10/10 ========================#.......##(B.)##(B........(........(B AC:(B 16Str:(B 19 Ii ##...†.....#(B..##(B.....((B..........#(B EV:(B 9Int:(B 9 #........(B..#(B.))(B.....y(B...........#(B SH:(B 3Dex:(B 13 .........(B.......(B.((B....?(B.##.....##(B XL: (B10 Next: (B24% Place: (BDungeon:9 ##....#..(B.......@(B......#Noise: --------- (B Time:(B 9226.5 (0.0) Ii ......#..(B.........((B.....a) +0 hand axe #....##..(B...........((B...Throw: 16 darts (poison) ##....#..(B....>(B.......((B.# ##.......(B............... #....##..(B...............y(B  (B killer bee ..####...(B...##(B.......... .........(B.####(B..#(B....... .#..#.##.##Aim: (Ba killer bee (36% to hit) _You throw a dart. The dart misses the killer bee.Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIi_ 6Aim: (Ba killer bee (36% to hit)Ii :((BIi;e :((BIi Ii- .y( (B_You throw a dart. The dart misses the killer bee. (B Throw: 16 darts (poison)(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba killer bee (36% to hit)  You throw a dart. The dart hits the killer bee! The killer bee is poisoned.Ii J(B.y(BIiǹ i(B. (B(very poisoned)Ii /(B7.3 (0.8Ii= 25 (B_Ii (BIi Ii1(B #.......#(B ##.....<...(B AngleBrackets the Cleaver##.....####(B.##(B ##(B..#......y#(B Mountain Dwarf of Okawaru *****.Ii22^#.....(B.#(B..#.(B.##(B #(B......)....##(B Health: (B96/96 ========================Ii2###.....#(B..)..(B..##(B............#(B Magic: (B10/10 ========================#.......##(B.)##(B........(........(B AC:(B 16Str:(B 19 ##...†.....#(B..##(B.....((B..........#(B EV:(B 9Int:(B 9 #........(B..#(B.))(B.....((B...........#(B SH:(B 3Dex:(B 13 IiN3@.........(B.......(B.*y(B...?(B.##.....##(B XL: (B10 Next: (B24% Place: (BDungeon:9 ##....#..(B.......@(B......#Noise: --------- (B Time:(B 9227.3 (0.0) ......#..(B.........((B.....a) +0 hand axe #....##..(B...........((B...Ii3GThrow: 15 darts (poison) ##....#..(B....>(B.......((B.# ##.......(B............... #....##..(B...............Ii4@y(B  (B killer bee (very poisoned) ..####...(B...##(B.......... .........(B.####(B..#(B....... .#..#.##.##Aim: (Ba killer bee (36% to hit) _You throw a dart. The dart hits the killer bee! The killer bee is poisoned.  Throw: 15 darts (poison)Iix4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (moderately wounded(B, very poisoned, 36% to hit)Ii(B #.......#(B ##.....<...(B AngleBrackets the Cleaver##.....####(B.##(B ##(B..#......y#(B Mountain Dwarf of Okawaru *****.Ii;^#.....(B.#(B..#.(B.##(B #(B......)....##(B Health: (B96/96 ========================Iin###.....#(B..)..(B..##(B............#(B Magic: (B10/10 ========================Iin#.......##(B.)##(B........(........(B AC:(B 16Str:(B 19 ##...†.....#(B..##(B.....((B..........#(B EV:(B 9Int:(B 9 #........(B..#(B.))(B.....((B...........#(B SH:(B 3Dex:(B 13 Ii~E.........(B.......(B.(y(B...?(B.##.....##(B XL: (B10 Next: (B24% Place: (BDungeon:9 ##....#..(B.......@(B......#Noise: --------- (B Time:(B 9227.3 (0.0) ......#..(B.........((B.....a) +0 hand axe #....##..(B...........((B...Throw: 15 darts (poison) ##....#..(B....>(B.......((B.# ##.......(B............... Iiԁ#....##..(B...............y(B  (B killer bee (very poisoned) ..####...(B...##(B.......... .........(B.####(B..#(B....... .#..#.##.##Ii<Aim: (Ba killer bee (36% to hit) _You throw a dart. The dart hits the killer bee! The killer bee is poisoned.  Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba killer bee (moderately wounded(B, very poisoned, 36% to hit)Ii (B(yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba killer bee (moderately wounded(B, very poisoned, 36% to hit)  IiYou throw a dart. The dart hits the killer bee!  The killer bee looks as sick as possible!  The killer bee is moderately wounded.(BIi'=(B.extremely poisoned)Iivi(B=8.0 (0.74 (B_Ii(BIi]Ii (B†(BYou hit the killer bee.  The killer bee is almost dead.You kill the killer bee!(BIi(*(BIi5(B58 (0.8IiX(BIiQ Ii=_Okawaru accepts your kill.(BIiO Ii!#.#(B #(B #.....<.Ii""##.....####(B.##(B ##(B..#......y#.Ii/"}#......#..#(B..##(B #(B......)....##(B ###.....#(B..).(B...##(B.#(B Ii"#1#.##(B.)##(B.((B. ...†.....#(B..##(B.....((B.#(B .#(B.))(B.....((B.#(B ..((B...?(B.##.....##(B ....#.(B.....#(B #.((B.....# ....##.((B...#....#...(B...>(B.((B.#.# ....##. .####....(B..##(B.####(B..#(B. Ii-(BIi-'(B-Ii-9.8 (1.0Ii6(BIi7t _(BYou see here a killer bee corpse(B.Ii9Ii (BIiV (BIi (BIiS (BIi (BIiҢ & (B_IiM (BIib (BIi (BIi$ (BIiǭ i (B_j - 15 poisoned darts(B (gained 1)IiѰ (BIi Ii (BIio (BIi (BIiF } (B You encounter a centaur. It is carrying a +0 orcbow.(BIi{ #.##....#(B #......##(B #.#....#(B ##(B.....y.##.. Ii .......#(B ###(B ##(B.....<....... #.....####(B.##(B ###(B..#y#.#y. ......#..#(B..####Ii )(B....##(B .....#..(B).....#(B Ii ^##.(B)##(B...Ii wc....(B †.....#..##Ii" (B.......#(B .......#.))(B.....Ii/ 8(B......#-IiF .IiQ .(B...?(B.##(B.....###...Iio j†(B.....##(B 5 Ii{ ..#...Ii *(B..(Ii L#(B .##(Ii i(B...#(B#......>Ii I((B.##(B Ii c(B  (B centaur (launcher, wandering)....Ii (B..Ii >#(B##Ii c(B.............(B#......#Ii -#...........#(BIiH t (Bc(B32.8 (3cIi| @)(BThe centaur shouts!Ii :)(BIi4 :)(BIi :)(BIi :)(BIi":)(BIiX:)(BIi( (BIiVf)(BThe centaur wields a +0 orcbow. The centaur shoots an arrow.Ii ^(B.....@(B.IiP 6(B==3.8 (4Ii(BIiFM _The arrow barely misses you.(BIi N _(BYou see here a poisoned dart.Ii!Ii.#....#(B ##.....y.##... ......#(B #####(B.....<.......(B ####(B.##(B ###(B...y#.#y.(B .....#..#(B..####(B......)(B....##(B #..(B).(B...##(B......#(B ##.(B)##(B........((B...c(B....(B †.....#..#((B..........# ......#.))(B.....((B..#(B ..(B.......@?(B.##.....##(B #†(B.....##(B #.((B ##.(B.((B...#(B......>##(B.(B...#(B ##.. #......###(B .....####..#(BIi(BIi9)(BIi9)(BIidG 9)(BIi^ 9)(BIic 0)(BIi8 ,)(BIiA )Iip (BIi Ii d(B....@?(B.Ii 5(B-4.8 (1Ii (BIi  Ii Ii ]_The centaur shoots an arrow. The arrow closely misses you.(BIi Ii:E....#(B #####.....<.......(B ####.##(B ###(B..IiqE0.y#.#y.(B IiE6#..#.(B.####(B......)(B....##(B #..(B)..(B..##(B......#(B ##.(B)##(B........((B...c(B....(B .#..((B..........# .....#.))(B.....((B...........#(B ...(B.......?(B.##.....##(B #†(B....@##(B #.(IiRF\(B #.(B.((B...#(B ......>##(B..(B..#(B #IiF.. ......##.#(B ....####.(B.#(B ##.##(BIixH3c(B.IiIJ(B.c(BIiR(BIiSS(B--(B5IiV\(BIi.^Ii_####.##(B ###...y#.#y.(B #..#..####(B......)....##(B #..(B)...(B.##(B............#(B IiŘ_##.(B)##.(B.......(........(B .#..((B...c......##.)).(B....((B...........#(B ....(B......?.##.....##(B †(B.....##(B .(Iiۘ2(B .Ii (B.((B...#(B ......>##(B ..Iii(B..#(B... .....##Ii0%..#(BIi? ####..#IiO-..(B Ii`7#.##(B ##Iiu0(B..... Ii0(BIiB-(B6Ii*(BIizIioX(BIiX(BIikZ(BIi^K (B You start waiting.Ii_<A centaur comes into view.(BIiuhcc(B  (B centaur (launcher)(BIih'(B0IiLr(BIis+(B7.8 (1 Iis _Ii<|(BIi}Ii|..#(B ###(B #<........####.##(B ###(B..#(B......y#.#y.Iir..#..#.(B.####(B......)(B....##.#..(B)..(B..##(B............###.(B)...((B........Ii.#..##(B.....((B..........##.))(B.....((B.c(B.........#(B......?(B.##.....## #†Iil# #((B.....# #......Ii(J(B..# #>IiAh((B.##(B..# #......Iiw(B.......##.(B....# ....####.(B......... ##.##(B ##.....(BIi" (BIi3)(BIil,)(BIikIi/)(BIi 5)(BIi^ 5)(BIi! 5)(BIi. 5)(BIiEF K?@(B.Ii}F ....IiG 2(B===8IiQ (BIi R  Ii,R ]_The centaur shoots an arrow. The arrow misses you.(BIi$T Ii?#Ii_<(B  ##.....y.##Iiu.#(B ###(B ###(B.....<......Ii###.##(B ###(B..#(B......y#.#y..#..#.(B.####)(B....##Ii..(B)..(B..##(B.....#Ii##.(B)##(B........((B........(B Iie.##(B.....((B........Ii#.))(B.....((B.c(B......... .Ii(B.....@(B.##.....##†(B.....#Ii@((B.....#.Ii+;((B... #Ii?O>((B.## .IiX:#(B #.......IitJ...##.(B...# ....####..#.Ii&.......(BIid& (B The centaur unwields a +0 orcbow. You block the centaur's attack.  The centaur kicks you but does no damage.  The centaur hits you but does no damage.IiK'((B--Iij' 9Ii4(B _The centaur kicks you but does no damage. _(BYou see here a scroll labelled NEMEYPORCHO(B.IiU5Ii (B (BYou slash the centaur!  The centaur is heavily wounded.The centaur completely misses you.(BIi,[(B=-(B40.4 (0.6Ii(BIiޝ IiF*_The centaur kicks you but does no damage.IiIi/  Ii- (B You closely miss the centaur.The centaur is heavily wounded.(BThe centaur hits you but does no damage.Ii '(B-Ii 1.2 (0.8Ii9 (BIi  IiV 2_The centaur kicks you but does no damage.Ii IiThe centaur is heavily wounded.(B  hit _The centaur kicks you but does no damage.  IiYou hit the centaur.  The centaur is heavily wounded.(B  hitIi>!-Ii&(B8 (0.6Iiv(BIi Ii(_You block the centaur's attack.Ii{Ii( (B IiYou barely miss the centaur.The centaur is heavily wounded.(BThe centaur hits you but does no damage.IiGIi((B2.6 (0.8IiP(BIiF. _You block the centaur's attack.IiIi (B (BYou hit the centaur.  The centaur is severely wounded.(BIi/(B3.3 (0.7Ii(BIi% Ii|+_You block the centaur's attack. x2IiPIi Iiv(B You barely miss the centaur.The centaur is severely wounded.(BIiBIi&(B9 (0.6Ii (BIiq Iib_The centaur misses you.(B You block the centaur's attack.IihIiP ( (B Iiʐ xYou hit the centaur but do no damage.The centaur is severely wounded.(BIi /(B4.6 (0.7Ii& (BIi  Ii7 b_You block the centaur's attack. The centaur closely misses you.(BIi Ii < (B Ii._(BYou hit the centaur.  The centaur is almost dead.Ii_@(BThe centaur hits you but does no damage.Ii/(B5.4 (0.8IiU(BIi8 _The centaur kicks you but does no damage.IiOIiY (B You completely miss the centaur.Ii=The centaur is almost dead.(BIi[*(B6.2Ii!(BIi" Ii5#b_The centaur closely misses you.(B You block the centaur's attack.Ii$Iit ; (B)Iihu q(BYou hit the centaur.  You kill the centaur!(BIi *(BIi ;(B7/97277.0IiF (BIi K _Okawaru accepts your kill.(BIi Ii~wk(BM#....#(B Iix=.##(B #Ii9xi(B ##(B.....y.##Iikx.#(B ###(B ###(B.....<......Iix###.##(B ###(B..#(B......y#.#y..#..#.(B.####Iix9)(B....##Iiy..(B)..(B..##(B.....#IiUyy##.(B)##(B........((B Iiy^.##(B.....((B.Iiy #.))(B.....((B.@(B......... .(B.....?(B.##(B.....##†(B.....##(B # #........(B...((B.....##.........Iiz(BIid(BIi7(B-8.0 (1.0IiI(BIiJ _(BYou see here a +0 orcbow.Ii7IiōIi &(B IiN/....#(B Iix#Ii y.##... IiɎ.Iii###(B ###(B.....<....Ii6####.##(B ###(B..#(B......y#.#yIir..#.(B.####(B......)(B....##(B Iiȏ#..(B)..(B..##(B......#(B #.(B)##(B........(Ii...#..##(B.....((B..#))(B.....((B.)IisU....(B.......@(B.##.....# #†(B.....##(B #(B .((B.....#(B Ii#Iiѐ'(B......... Ii<....####..#........(BIi(BIi;!-Ii((B9 _Ii (BIi(BIiOIi'(B50.0 (2Ii(BIi% IiL_c - a scroll labelled NEMEYPORCHO(BIiVIi(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B_j - 16 poisoned darts(B (gained 1)(B(BIim(BIiٕH(B(B(BIiʚ& (BIiC_j - 17 poisoned darts(B (gained 1)Ii(BIi(BIiY(BIi(BIi(BIi(BIi(BIi(BIi(BIi|(BIi(BIi}(BIiI(BIi(BIiI Ii (BIiC_j - 18 poisoned darts(B (gained 1)IiA(BIi (BIi(BIi(BIi (BIi(BIi(BIiIi(B IiZ5....(B Ii Ii4.(B... Ii 0##(BIifa##(B..#(B Ii#(B ####(B...#(B Ii #Ii5"##(B Iizx#(B ##(B.......##...Ii#(B ###(B ###(B.....<(B....... .Iiq####.##(B ###(B..#(B.IiF8#.#y. .#..#..####Ii_)(B....##(B Ii)....##(B......(B......#(B Ii 6#.(B)##IiCX(B...(B........#Iiz8 IiS..#..##..(B....(B..Ii........# Ii2~..#.))...(B....)(B....Ii .....#Ii}_.(B.##(B.....## Ii.Ii†(B.....##(B .#(B.###IiA...((B.....#(B .#(B.#Ii{F.......(...#(B Ii7.(B .Ii(BIi....(B .(B... ##(B ##(B..#(B #(B ####(B...#(B #(B #(B......##(B #(B Ii##(B.##...(B #(B ###(B ###(B.....<(B.Ii  ####.##(B ###(B..#(B.#.#y.(B #..#..####(B......@(B....##(B ..(B)....##(B......(B......#(B .(B)##...(B.#(B #..##...(BIi 0#.))....Ii !(BIiL  Ii U†.(B....###Ii #(BIi L((B.....#(B.IiC Q.#(B.#(B Ii  Ii2(B61.0 (11.0)IiuIi'(B2.0 (12Ii(BIi) Iih*l_(BYou see here a +1 quarterstaff of pain(B.Ii,Ii7(B....AngleBrackets the Cleaver.(B...Mountain Dwarf of Okawaru *****. Ii8[.####(B..#Health: (B97/97 ======================== ..#####(B...#Magic: (B10/10 ======================== ..##(B......##AC:(B 16Str:(B 19 .###(B.......##...EV:(B 9Int:(B 9 .#(B ###(B ###(B.....<(B.......SH:(B 3Dex:(B 13 ####.##(B ###(B..#(B.......#.#y.IiJ9XL: (B10 Next: (B27% Place: (BDungeon:9 #..#..####(B......(B@....##Noise: --------- (B Time:(B 9262.0 (0.0) ..(B)....##(B......(B......#a) +0 hand axe #.(B)##....(B.....(B........#Throw: 18 darts (poison) Ii9.#..##...(B...(B..........# .#.))....(B...)(B.........# .........(B....(B.##(B.....## Ii$:.......†.(B....###(B.#(B.### Iia:........((B.....#(B..#(B.# Ii:|..........(...#(B ..(B . Ii:(B_j - 17 poisoned darts(B (gained 1) _j - 18 poisoned darts(B (gained 1) Ii;s_(BYou see here a +1 quarterstaff of pain(B.  Ii8;Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a +1 quarterstaff of pain(B.  Ii;The floor.Ii ( (BIiR R@.(B  The floor.Ii KD(B..(BIi(4D(B..(BIi (B.), g - get itemItem here:(B a +0 orcbow.  The floor, spattered with blood.IiFM N (B).IiUN 7(B  The floor.Ii D(B..(BIi"D(B..(BIi5((B.Ii+8 _(BYou see here a +1 quarterstaff of pain(B.  Press: ? - help, . - travel, g - get item(BYou can't see that place.  [Stash: a poisoned dart]  [the floor.]Ii9'C(B....Ii(AngleBrackets the Cleaver.(B...Mountain Dwarf of Okawaru *****. .####(B..#Health: (B97/97 ======================== ..#####(B...#Magic: (B10/10 ======================== ..##(B......##AC:(B 16Str:(B 19 .###(B.......##...EV:(B 9Int:(B 9 .#(B ###(B ###(B.....<(B.......SH:(B 3Dex:(B 13 ####.##(B ###(B..#(B.......#.#y.Ii9)XL: (B10 Next: (B27% Place: (BDungeon:9 #..#..####(B......@(B....##Noise: --------- (B Time:(B 9262.0 (0.0) ..(B)....##(B......(B......#Ii)Ja) +0 hand axe #.(B)##....(B.....(B........#Throw: 18 darts (poison) .#..##...(B...(B..........# Ii* .#.))....(B...)(B.........# .........(B....(B.##(B.....## Ii*.......†.(B....###(B.#(B.### ........((B.....#(B..#(B.# ..........(...#(B ..(B . Ii*(B_j - 18 poisoned darts(B (gained 1) _(BYou see here a +1 quarterstaff of pain(B.  Ii+:Press: ? - help, . - travel, g - get itemIiE+c(BYou can't see that place.  [Stash: a poisoned dart]  [the floor.]IiR, (BIi3(BIi4 Ii^5+_(BIiA7Ii(BIi (BIi/#(BIi$ IiF$9_(BAutopickup is now off.Ii%Ii (BIi (BIiZ (BIi  Ii5 8_(BAutopickup is now on.Ii Iia(BIib(BIic(BIiQf(BIii(BIiCj& (B_Iiel(BIi&o(BIidq(BIiq(BIir(BIit(BIiv(BIiw(BIiw(BIiy(BIi{(BIiI|(BIiR}(BIi` Ii:(B You see here a +0 orcbow.IiÃ(BIi! (B_Iik(BIi#(BIi(BIi(BIiE(BIiB(BIi(BIir(BIi(BIi(BIi(BIi[(BIi(BIi(BIi(BIi.(BIiXi (B_j - 19 poisoned darts(B (gained 1)Ii(BIiD(BIiI(BIi(BIi(BIiͳ(BIi Ii"c(B_j - 20 poisoned darts(B (gained 1)Ii>(BIib(BIi|(BIiR(BIiw(BIi(BIiI(BIi (BIi(BIiT(BIi(BIi(BIi4(BIi(BIi& (BIiC_j - 21 poisoned darts(B (gained 1)Ii(BIi(BIi(BIiQ(BIi(BIi(BIi(BIi`(BIi&(BIi(BIi(BIi;(BIi(BIip(BIi(BIi (BIi (BIi~ (BIi(BIi(BIi](BIi(BIi(BIi (BIiR(BIi(BIi(BIi(BIi(BIi (BIi (BIi]"(BIi3$(BIi{$(BIiv%(BIi)(BIi*(BIi*(BIi+(BIiM-(BIi;/(BIi/(BIi0(BIi3(BIi4(BIii5(BIi5(BIio7(BIi8(BIiE9(BIi9(BIi<(BIi>(BIiO?(BIiO@(BIi#B(BIiRD(BIiD(BIiE(BIiH(BIi!K(BIiVK(BIiL(BIi O(BIiBQ(BIinQ(BIi]R(BIivT(BIifV(BIiV(BIiW(BIi\Z(BIi\(BIiU](BIif^(BIi`(BIib(BIic(BIimd(BIif(BIih(BIih(BIi$j(BIil(BIiv##.##(B #####......###..####...##.(B......(B..(B..##(B .# .Ii.w(B ....(B....#.(B....##.(B IiBx.....(B..###.(B........(B ......(B..#.(B......... .......(B....(B..........(B .##.#(B..(B....(B #.(B............(B #@(B...........(B98.0 (36.0) #(B.........(B ##(B......21(B Iikx#)(B....##(B.......(B ........ .......(B Iix........#(B .(B.##(B..(B .###(B..... #(B ...... Ii3(BIiIi'(B9.0 (37Ii (BIi& (BIiE_Found a quarterstaff.Ii?X(B300.0 (387(BIi(BIiNQ _j - 27 poisoned darts(B (gained 6)IiqIie(BIiˢ(BIi(BIiI(BIi(BIi(BIi(BIi(BIi(BIi(BIi (BIi(BIi=(BIiv(BIi(BIi(BIi*0(B(BIiP(BIi(BIi(BIi&(BIi1(BIi(BIi(BIi(BIi(BIi(BIi/(BIiX(BIiC(BIi(BIi(BIi (BIi(BIiK(BIi(BIi(BIi(BIi(BIi(BIi(BIi(BIi!(BIiU(BIi(BIi(BIi(BIi 0(B(BIi(BIi5(BIi@(BIix(BIi&(BIi(BIi'v(B .........#...##.......#(B  Iiip..###.....(B..##(B.....#(B...  .(B ..........#(B.....##(B..#(B  ...#..####.(B........#(B  #..##..(B #.(B..(B......#(B Ii7 #..(B ##.....#(B..(B.....#(B #.....##(B..(B...##(B IiD#.....(B #(B..(B.###(B #.....(B #(B.@##(B Ii13.0 (13Ii......#(B #(B...>#(B Ii^...##(B ##(B..##(B  ####Ii1(B Ii,IiE Ii(BIih.(B4.0 (14Ii(BIi4 _Found a stone staircase leading down.Ii!Iii(BIi_j(BIij(BIim(BIiJo(BIio(BIi/p(BIikt(BIi9v(BIiv(BIi&w(BIix(BIiy(BIi z(BIiz(BIi9|(BIiy}(BIi}(BIi~(BIi(BIie(BIi(BIi(BIiʃ(BIi(BIiх(BIi}(BIiK(BIiY(BIi(BIi=(BIi(BIiM(BIi(BIi>(BIi"(BIia(BIi(BIiN(BIir(BIi(BIi(BIi(BIi(BIi(BIiם(BIi(BIi"(BIi (BIiH(BIi(BIi(BIi(BIim(BIi(BIi~(BIi(BIi(BIi(BIi^(BIiٴ(BIi?(BIi(BIi޹(BIiq(BIi(BIi(BIi(BIi](BIi(BIiy(BIi3(BIi(BIi(BIi(BIi(BIi(BIi5(BIi(BIio(BIi|l.##....#(B ...(B Ii....#.###...(B../(B..>(B.#(B..#(B ..###.(B......... ..##.........(B. .###..####...(B ...... ......####..#(B #(B.... Ii.#.....##(B...###(B... ##.......(B........#(B Ii v#........(B.......@#(B 33.0 (19 Ii+.........(B........#(B .........(B.......(B.#(B IiL.........(B.....(B.###(B Iin.........(B....(B.## .........(B...(B.## Ii.........(B...## ##.......(B...# IiC...........###(BIi[(BIi.(B4.0 (20IiB(BIiK Ii$_Found an escape hatch in the floor.IiIil O(B(B(BIi1n (BIip (BIi4q (BIicr (BIit (BIiw (BIiLx (BIiy (BIi} (BIi~ (BIi~ (BIi (BIi (BIi (BIiW (BIi (BIi (BIis (BIi (BIi (BIi[ (BIiO (BIi (BIi (BIi (BIi (BIi' (BIi (BIie ..........#(B ).........#(B #(B.... .#####(B.... Ii #.#.#####(B.....##(B ..#..#.##(B #(B.......##Ii ##....###(B........###.###...###(B...........## ...##....###(B.........#.## ......#.###Ii% (B..>(B.#..####(B.......###IiJ (B...(B........###..####(B......(B.....#Iiz "####(B..#(B.#.(B....###.....##(B...###.(B...##Ii ###(B.......(B.### ..#Iiӥ (B......(B..#.........#(BIi 4(B41.0 (7.0)Ii -(B2.0 (8Ii_ (BIiq * _m - a wand of mindburst (3)Ii< Ii`(BIi(BIi(BIi(BIi(BIi٣(BIi(BIiʧ(BIi(BIi(BIi((BIi=(BIi2(BIi(BIḭ(BIi(BIi(BIiʴ(BIiQ(BIi(BIi)(BIiI(BIi(BIi3(BIiU(BIiz(BIi(BIi(BIi{(BIi(BIi(BIi(BIi(BIi\(BIik(BIin(BIi(BIim(BIiA(BIi(BIi\(BIi(BIiM(BIiZ(BIi(BIi<(BIi(BIi(BIix(BIi(BIia(BIi(BIi*(BIiy(BIi(BIi$(BIi0(B(BIi1(BIi(BIi(BIi(BIi(BIi(BIiq(BIi(BIi(BIi^(BIi(BIi^(BIi(BIi(BIiC(BIi(BIi+(BIi(BIi(BIiE(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BIiXE(BIi@F(BIiF(BIidG(BIiI(BIizL(BIiL(BIiM(BIi|P(BIiR(BIi/R(BIiES(BIiU(BIi!X(BIioX(BIipY(BIi\(BIi](BIi>^(BIi_(BIia(BIid(BIi#Ii4(B IiC4 .....^(B...###(B ##..##(B ..##(B[...##(B ####(B .IiW4: ..#(B.....Iic42#(B Iiq4......... Ii4y(B  (B killer bee (asleep) .##(B...?Ii4/##(BIi45 ##(B... Ii4 Ii=9- (B.IiY91y(B410.0 (Iie9 68.0)  Iip9Found 5 boomerangs.IiR: Ii_:"(BIik:yIi:P(BThe killer bee buzzes angrily. You hear a bellow!Ii;yIi;(BIi;Ii;7(y(BIiC<IiP<2y(B.Ii<Ii<(B.Ii<yIi<(BIi Dcyyy(B 3 killer bees (2 wandering)IiD)(B===IiD1.0 (69IiH(BIi!I Ii9II_You encounter a killer bee.(B x2Ii)JIid(B..###.......##.....#...#(B AngleBrackets the CleaverIidS.(B ....(B......#.(B....##..##(B Mountain Dwarf of Okawaru *****....#(B..####.(B........##(B Health: (B97/97 ========================#..##(B....#.(B........##Magic: (B10/10 ========================#..(B ##(B.....#.......#AC:(B 16IieStr:(B 19#(B #(B...(B..##.....##EV:(B 9Int:(B 9.y(B. #(B..(B...##...###SH:(B 3Dex:(B 13...yy##.(B.....#..###XL: (B10 Next: (B27% Place: (BDungeon:9.......@...###...>#Noise: (B===------ (B Time:(B 9411.0 (0.0).....^(B...###(B ##..##a) +0 hand axe(B..##(B[...##(B ####Throw: 27 darts (poison)(B......#(B..#(B.....#(B.........Iifyyy(B 3 killer bees (2 wandering).##(B...?####(B...  You encounter a killer bee.(BFound 5 boomerangs.  The killer bee buzzes angrily. You hear a bellow! _You encounter a killer bee.(B x2  Press: ? - help, v - describe, . - travel(BThe floor.Ii<04@.(BIiID(B..(BIi) Iir3(B[(B.  Found 5 boomerangs.  The killer bee buzzes angrily. You hear a bellow! _You encounter a killer bee.(B x2  Press: ? - help, v - describe, . - travel, g - get itemIiBjItem here:(B a runed orb(B.  The floor.IiB;(B..###.......##.....#...#(B AngleBrackets the Cleaver.(B ....(B......#.(B....##..##(B Mountain Dwarf of Okawaru *****.Ii;...#(B..####.(B........##(B Health: (B97/97 ========================#..##(B....#.(B........##Magic: (B10/10 ========================Ii;#..(B ##(B.....#.......#Ii;/AC:(B 16Ii;0Str:(B 19Ii;#(B #(B...(B..##.....##Ii;/EV:(B 9Ii</Int:(B 9Ii#<.y(B. #(B..(B...##...###Ii3</SH:(B 3Ii><0Dex:(B 13Iir<...yy##.(B.....#..###XL: (B10 Next: (B27% Place: (BDungeon:9Ii<d.......@(B...###...>#Ii<4Noise: (B===------ (B Time:(B 9411.0 (0.0).....^(B...###(B ##..##a) +0 hand axeIi<(B..##(B[...##(B ####Ii<9Throw: 27 darts (poison)Ii<1(B......#Ii=U(B..#(B.....#Ii(=)(B.........Ii7=Tyyy(B 3 killer bees (2 wandering)IiG=G.##(B...?##IiZ=$##(B...  Iim=Found 5 boomerangs.  Ii=7The killer bee buzzes angrily. You hear a bellow! Ii=H_You encounter a killer bee.(B x2  Ii>HPress: ? - help, v - describe, . - travel, g - get itemIi.>XItem here:(B a runed orb(B.  Ii=> The floor.Ii> (BIixC(BIi>D _IiSD(BIiEIi8(B(BIi7(BIiC IiW3_Unknown command.(BIiIi^.........#...##.......##(B ..###(B.......##(B.....#...#(B .(B ...(B.......#(B.....##...#(B..####(B.IiK^#..##(B....#(B...##..(B ##(B.....#..(B #(B #(B.....##......y.(B #(B.....##.Ii`^...yy##(B.@(B....#..###(B IiJ_ .(B..........###...>#(B .(B....^(B...###(B ##...(B.##(B[...##(B ####(B ......#(B.(B.#(B.....#(B.(B........(B.##(B...?####...(BIiG`3y(BIia.y(BIi b@(B.y(BIijs.yy(B 2 killer bees (1 wandering)Iibk5(B---2.0 (1 Iik _Iir(BIi tIiK..........###(B ....(B.....#..##(B ..###(B.......#...#(B .(B ...(B.......#(B.....##...#(B..####..##(B....#(B...#..(B ##(B.....#..(B #(B #(B.....##......y.(B #(B..@(B..##....y.##(B......#..###(B ...y(B..y(B....###...>#(B ..(B...^(B...###(B ##....##(B[...##(B ####(B ......#(B   (B killer bee..#(B.....#(B..(B.......(B.##...?##(By(By(B.(B.y(By(B.Ii=k.y(B 2 killer bees (1 wandering)Ii #---Ii"!(B3Iia(BIi%Ii~g##)....##(B ............(B.....###(B ...(B......#..##(B ..###(B.......#...#(B Iig.(B ..(B........#(B.....##...#(B..####(B....#..##(B....#(B...#..(B ##(B.....#..(B #(B #(B...@(B.##......y.(B #(B.y(B...##.Iig...y.##(B......#..###(B .....(B......###...>Ii#(B IinM...y(B.^(B...###(B ##..#IiM##(BIiM`..##(B[...##(B IiM##(B ..(B....#(B  2IiMb..#.(B....#(BIiMW....(B.....(BIiNI.##...?##(BIiO3y(BIiPB(B.y(BIiQ$(B.Ii/Q'y(BIiS; (ByIi-TQ(B.  The killer bee attacks as it pursues you!IiTB(B.y(BIi` (B.y(B 3 killer bees  The killer bee barely misses you.(BIi,d1(B--5Ii3rk(Battacks as it pursues you!  The killer bee barely misses you.(B _The killer bee stings you but does no damage.  attacks as it pursues you!  The killer bee barely misses you.(B _The killer bee stings you but does no damage.IidvIi-r..#...##...###(B.......##.....#...#(B .(B ...(B.#.....##..##(B Iipr` ...#(B..####.........##(B #..##(B....#(B...##(B #..(B .#.#(B Iir#(B #(B.....##.....##(B Iir.y.(B #(B...y(B.##...###(B Iir...y.##(B..y(B..@#..###(B Iir.....y(B.....###...>#(B Iir.....^(B...###(B ##..##(B Iis..##(B[...##(B ##(BIis3 ...(B...Ii.s##(BIi=s3..#.....#(B IiQs5.........(BIisY.##...?##(B Iit@(B.y(BIiKuIiWu=(B.y(BIiuIiuD(B.y(BIijx9y(B.  IixThe killer bee barely misses you.(B _The killer bee stings you but does no damage.  attacks as it pursues you!  The killer bee barely misses you.(B Iixa_The killer bee stings you but does no damage.  attacks as it pursues you!IiyyIiy(B.Ii(BIitIi<--(B6Iio(BIiyC _The killer bee stings you but does no damage.  Ii$attacks as it pursues you!  IiLThe killer bee barely misses you.(B Ii=_The killer bee stings you but does no damage.  Iirattacks as it pursues you! _You block the killer bee's attack. The killer bee barely misses you.Ii(BIiIi (B.yYou miss the killer bee.(B x2 (B.y(BThe killer bee stings you but does no damage.(BIi-(B7 (0.7Ii(BIid Iig_You block the killer bee's attack. The killer bee barely misses you.(BIiIiM (B.y (B You slash the killer bee!  The killer bee is severely wounded.(Bclosely miss the killer bee. IiMw(B The killer bee stings you.  You are poisoned.(BIiV(BIiVIiV;(B6=-IiWY(B=7.4Pois (BIi\(BIi{] Ii]d_The killer bee poisons you! The killer bee completely misses you.(BIi_Iiy (B_The killer bee poisons you! The killer bee completely misses you.ompletely miss the killer bee.Ii-The killer bee is severely wounded.(B  You miss the killer bee.(B You feel sick. The killer bee stings you.re more poisoned. (B los(BIif(B5-(B-8.2 (0.8Ii(BIi41 _You block the killer bee's attack.Ii"IieI (B†(BYou hit the killer bee.  You kill the killer bee!(BIiM: (ByIiM (B.  IiN\Okawaru accepts your kill.You closely miss the killer bee.IiN<You feel very sick.(BIi[d (B 2  The killer bee stings you but does no damage.Ii_f(B38-(B9 (0.7Iie(BIif IifIigD_The killer bee barely misses you.(BIihIiH_ (B You barely miss the killer bee.You hit the killer bee but do no damage.(BYou feel sick. The killer bee misses you.(BIi\` i(B2=-(B9.7 (0.8Iicg (BIih ? _The killer bee stings you but does no damage. x2Iii Ii`( (B IiYou miss the killer bee.(B You closely miss the killer bee.(B You feel sick.  You block the killer bee's attack.IiI-(B20.3 (0.6Iiڱ(BIi² Ii޲6_The killer bee stings you but does no damage.IiWIi (B You closely miss the killer bee.(B x2; You feel sick.  The killer bee stings you but does no damage.Ii j(B87=-(B1.1 (0.8Ii (BIi  Ii g_The killer bee stings you. The killer bee barely misses you.(BIiR Ii^Z(BThe killer bee stings you but does no damage. _The killer bee stings you. The killer bee barely misses you. (B You slash the killer bee!  The killer bee is severely wounded.(B  You miss the killer bee.(B You feel sick. The killer bee misses you. (B  but does no damage.Ii[N-(B=8 (0.7IiGa(BIi(BJi(BJi=U(B(B(B6(B(B(B7=(B(B(B(B9=(BJi(BJi6(B(B80(B(B(B1=(B(B(B(B2=(B(B(B(B3Ji(BJi (BJi'(B4Ji (BJi$(BJi,%Ji?%(B5JiO%*=(BJi&(BJiB+(BJi+%(B7Ji+=Ji+(BJi-(BJiY3W(B(B8(BJi6(BJiJ7Ji\7(B9Jim7*=(BJi8(BJi <(BJi<Ji<(B90Ji<*=(BJi=(BJiA(BJi*B'(B1JiC(BJiE(BJiE'(B2JiF(BJi,J(BJi"K%(B4Ji3K=Ji>g(BJih(BJiMl(BJi{lO(B5=(BJi m(BJip(BJiq'(B6Jiq(BJis' (BJisH_You start resting.(BHP restored.Ji#y (BJi2(B52.3 (18.0)Jie(B7=(B3.3 (19 _JiR(BJiJirE(B .#...##.##Jis(B ..###(B.......##.....#...#(B .(B ..(B........#.....##..##(B ...#(B..####(B..##(B #..##(B....#(B...##Ji$s(B #..(B ##(B.....#JiWs.#(B #(B #(B.....##.....##Jins(B .y.(B #(B....†##...###Jis(B ...y.##(B....@.#..###(B Jis8.###...>#Jis(B ....(B.^(B...###(B ##..## Jis(B ..##(B[...##(B ####JitS(B ..(B....#Ji9t|(B ..#.(B....#(B ....JiPt-(B..... JigtN(B .##...?## Ji}tG(B ##...(BJi(BJiٖ%(B4Ji.0)Ji(BJi Jigf_(BYou see here a killer bee corpse(B.Ji*Jifu>(BM Jiu...........###(B ..(B.....#...##.......#.###(B.......##.....#....(B ..(B........#(B.....##..##(B ...#(B..####.####(B....#(B..#(B #..(B #JiuS.......#(B .##.....##JiuEy.(B ##...###Jivcy.##(B....†.#..##JivJ(B......###...>Ji+v....(B.^(B...###(B ##..##JiAv2#(B.JiRv..Ji(BJi/(B5 _Ji(BJi$  JiVThings that are here:Ji Jim_a killer bee corpse(B; a killer bee corpse(BJiJi #...##.......##(B ..###(B.......##(B.....#...#JiD (B .(B ...(B.......#(B.....##..##(B ...#(B..####(B.......#..##(B....#(B.. #..(B ##(B.....#.(B #(B.....###Jiy (B .y.(B #(B....†##...#(B ...y.##(B...@†.#Ji }(B ...(B........###...>#Ji (B ...(B..^(B...###(B ##..##Ji (B ..##(B[...##(B ##(B .(B.....Ji H#(B..#.#Ji U(B ...(B......Ji (B .##(B...?##(B ##...(BJi (BJi Ji ((B6 _Ji (BJi> Ji' D(B ..###....#...#Jit D(B .(B ...(B.......#(B.....##..##(B ...#(B..####(B.......#..##(B.... #..(B ##(B.....#.(B #(B.....###Ji (B .y.(B #(B....†##...#Ji (B ..(B.((B.##(B....†.#Ji (B ..(B.......@(B.###...>#Ji 5(B ..(B...^(B...###(B ##..##(B ..##(B[...##(B ##Ji N(B ......#(BJi* /..#.#Ji; U(B ..(B.......JiR i(B .##(B...?##Jid w(B ##(B...(B Ji 2Y(BJiF Y(B  (B yak (wandering)(BJin B=(B7Ji(BJiG Jin7_You encounter a yak.(BJi Ji?#(B .(B ...#..##(B ...#(B..###..Ji#M#..##(B.... #..(B ##(B.....#.#(B #(B.....###(B .(B... #(B....†##...#(B .(B.Y((B.##(B....†.#(B .Y(B.........###...>#(B .Y(B...^(B..@###(B ##..##(B .(B.##(B[...##(B ##Ji$(B .......#(B .(B.#(B.....#(B .(B........Ji1$(B .##(B...?##YY(B 3 yaks (wandering)JiR$|(B ##(B... ####(BJi,- (B.Ji,PYYou encounter 2 yaks.(BJiH-#(B.JiZ-'Y(BJi. Ji.4(BYJi/2(BThe yak bellows! x2Ji00Y(BJi}0(BJi9YYYY(B 4 yaks (1 wandering)(BJi:1(B==8JiLB(BJiWC JiC7_You encounter a yak.(BJiDJisvJiu~(BLevel 9 of the Dungeon <<<<>>>^(B(Press ?(B for help)Ji~  ...##..........  #....#...............## Ji~ Ji~Ji~B #..................##  Ji~6##................##  Ji&j ##)....##..........#  JiC1 ...................### JiR Jic .........#...##.......##  Jin ..###.......##.....#...# Ji Ji[ . ..........#.....##..## Ji Ji%d ...#..####.........##  JiRW#..##....#.........## Jij #.. ##.....#.......#  Ji ## (B #.....##.....## Ji Jic .... #....†##...### Ji JiD ...(.##....†.#..### JiS Jit .Y.Y.......###...># Ji Jí .YY..^..@###(B ##..## Ji܁ Ji { ..##(B[...##(B #### Ji Ji5$ .......# JiC JiW ..#.....#  Jiӂ ......... Ji JiM .##...?## Ji Ji>- ##... JiM Jik#### Jiy(BJi2 Jiv @.@(BJiF..(BJiqH†.(BJi 1#†Ji (BJioU .JiU&#(BJi0 .Jiu&.(BJi-;...Jib;(BJi....Jiv(BJim#.Ji#&.(BJiz-..Ji(BJiE..(BJiȢE..(BJi3 (B Jit ................  .....###................####Ji&.(BJi 3 (B Ji  ................ (B  ##..##.#..................##Ji &#(BJi  Ji) (B  .............<.... (B  #........................##Ji> &#(BJip (B  .................. (B  .........#................##Jiq &#(BJi) (B  .##............... (B  ........###...............###Ji 7.#(BJiS 3 (B JiS  .....)........... (B  ........#.....##...###....###.(BJiמ3 (B Ji,9 .......<...#...# (B  ##...........####..#.#.....####(B JiZ (B  ...........#..#.##.##(B #####......###..####...........#####(B JiP (B Ji  ....................####..#........##...................# Jif7.#(B Ji  Ji(B  ............####......##...........###.................##. Ji'.(B Ji13 (B  Jik ##........#....##....................#.###........>.#..#.. Jiz(B Ji3 (B  Ji'##.#....###......................##....###.........#.##. JiG. JiW(B Ji (B ###....###....#......>.........###...###...........##..(B Ji_  Ji(B ##..###....##.................##....###........####> Jiű'.(B JiB  JiC(B ##<##......#.................#..#.##(B #.......###.## Ji4C. JiDD'>(B JiR Ji(B.(B ..........#.....##..##(B AngleBrackets the Cleaver...#(B..####(B.........##Mountain Dwarf of Okawaru *****.#..##(B....#(B.........##Health: (B97/97 ========================#..(B ##(B.....#.......# Jḭ:Magic: (B10/10 ========================##(B #(B.....##.....##AC:(B 16Str:(B 19.(B... #(B....†##...###EV:(B 9Int:(B 9.(B..((B.##(B....†.#..###SH:(B 3Dex:(B 13.Y(B.Y(B.......###...>#XL: (B10 Next: (B30% Place: (BDungeon:9 JiLG.YY(B..^(B..@###(B ##..##Noise: (B==------- (B Time:(B 9458.3 (0.0).(B.##(B[...##(B ####a) +0 hand axe(B.......#Throw: 27 darts (poison).(B.#(B.....#.(B.........##(B...?## JikYYYY(B 4 yaks (1 wandering)##(B...####(BThings that are here: _a killer bee corpse(B; a killer bee corpse (B_You encounter a yak. JiرYou encounter 2 yaks.(BThe yak bellows! x2 _You encounter a yak.(B Ji (B Ji(B Ji Jic.(B Ji0 (B Ji9(B Ji;  Ji;K_a killer bee corpse(B; a killer bee corpseYou encounter a yak.(B  2 yaks.(BThe yak bellows! x2 _You encounter a yak. _Unknown command.(B Ji< Ji JiYs(BEvoke which item? Wands  f - a wand of flame (5)(Bm - a wand of mindburst (3)  w - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedJi4'Ji'Ji0Ji :-(BJiK:.(B ..........#.....##..##(B AngleBrackets the Cleaver...#(B..####(B.........##Ji:Mountain Dwarf of Okawaru *****.#..##(B....#(B.........##Health: (B97/97 ========================#..(B ##(B.....#.......#Magic: (B10/10 ========================##(B #(B.....##.....##AC:(B 16Str:(B 19Ji:t.(B... #(B....†##...###EV:(B 9Int:(B 9.(B..((B.##(B....†.#..###SH:(B 3Dex:(B 13.Y(B.Y(B.......###...>#Ji;6XL: (B10 Next: (B30% Place: (BDungeon:9.YY(B..^(B..@###(B ##..##Ji-;Noise: (B==------- (B Time:(B 9458.3 (0.0)JiA;.(B.##(B[...##(B ####a) +0 hand axe(B.......#JiZ;Throw: 27 darts (poison).(B.#(B.....#Jiq;.(B.........##(B...?##Ji;[YYYY(B 4 yaks (1 wandering)Ji;C##(B...#### Ji;s(B_a killer bee corpse(B; a killer bee corpse Ji;Z(B_You encounter a yak.You encounter 2 yaks.Ji;V(BThe yak bellows! x2 _You encounter a yak. Ji;3_Unknown command.(BJiE JiFN(B Okay, then.(BJiF (BJifN(BJiO1 _(BJi>PJi(B.(B ..........#.....##..##(B AngleBrackets the CleaverJiG...#(B..####(B.........##Mountain Dwarf of Okawaru *****.#..##(B....#(B.........##Health: (B97/97 ========================#..(B ##(B.....#.......#Magic: (B10/10 ========================##(B #(B.....##.....##AC:(B 16Str:(B 19Ji].(B... #(B....†##...###EV:(B 9Jii.Int:(B 9Ji.(B..((B.##(B....†.#..###SH:(B 3Dex:(B 13.Y(B.Y(B.......###...>#JiіXL: (B10 Next: (B30% Place: (BDungeon:9.YY*****@###(B ##..##JiޖNoise: (B==------- (B Time:(B 9458.3 (0.0)Ji .(B.##(B[...##(B ####Ji/a) +0 hand axeJi(2(B.......#JiFThrow: 27 darts (poison).(B.#(B.....#JiS2.(B........Ji_Q.##(B...?##Jit[YYYY(B 4 yaks (1 wandering)JiC##(B...#### Ji!_Unknown command. Ji_Okay, then.Ji—Throw: 27 darts (poison)JiϗuPress: ? - help, Q - select action, ( or ) - cycleJiڗ Shift-Dir - straight lineJi6Aim: (Ba yak (74% to hit)Ji (B.(B ..........#.....##..##(B AngleBrackets the Cleaver...#(B..####(B.........##Mountain Dwarf of Okawaru *****.#..##(B....#(B.........##Health: (B97/97 ========================#..(B ##(B.....#.......#Magic: (B10/10 ========================##(B #(B.....##.....##AC:(B 16Str:(B 19.(B... #(B....†##...###EV:(B 9Int:(B 9.(B..((B.##(B....†.#..###SH:(B 3Dex:(B 13.Y(B.Y(B.......###...>#XL: (B10 Next: (B30% Place: (BDungeon:9.YY(B..^(B..@###(B ##..##Noise: (B==------- (B Time:(B 9458.3 (0.0).(B.##(B[...##(B ####a) +0 hand axe(B.......#Throw: 27 darts (poison).(B.#(B.....#.(B.........##(B...?##YYYY(B 4 yaks (1 wandering)##(B...#### _Okay, then.Throw: 27 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba yak (74% to hit)  Okay, then.(BJi (BJiI(B _(BJiCJiiJi9k(BQuiver which action? ([-(B] to clear) Items (B([,(B] to cycle)  a - Throw: 18 boomerangsJifk(Bb - Throw: 27 darts (poison) (quivered)  c - Throw: stone  d - Throw: 2 javelins  e - Throw: 5 darts (disjunct)  Jikf - Throw: throwing net  g - Zap: wand of flame (5)  h - Zap: wand of warping (5)  i - Zap: wand of mindburst (3) Abilities (B([,(B] to cycle)  j - Abil: Heroism  k - Abil: Finesse  l - Abil: Duel [*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|onJi̐ Ji V(B.(B ..........#.....##..##(B AngleBrackets the Cleaver...#(B..####(B.........##Mountain Dwarf of Okawaru *****.JiѠ (#..##(B....#(B.........##Health: (B97/97 ========================#..(B ##(B.....#.......#Magic: (B10/10 ========================##(B #(B.....##.....##AC:(B 16Str:(B 19.(B... #(B....†##...###EV:(B 9Ji .Int:(B 9Ji .(B..((B.##(B....†.#..###SH:(B 3Ji Dex:(B 13.Y(B.Y(B.......###...>#Ji! XL: (B10 Next: (B30% Place: (BDungeon:9Ji< .YY(B..^(B..@###(B ##..##Jif Noise: (B==------- (B Time:(B 9458.3 (0.0).(B.##(B[...##(B ####a) +0 hand axe(B.......#Ji 4Throw: 18 boomerangsJi .(B.#(B.....#.(B........Ji Q.##(B...?##Ji [YYYY(B 4 yaks (1 wandering)Ji /##(B...Jiҡ ;#### _Okay, then.Ji Throw: 27 darts (poison)Ji uPress: ? - help, Q - select action, ( or ) - cycleJi UShift-Dir - straight lineAim: (Ba yak (74% to hit) Ji! 8_Okay, then.(BJi, (BJi (BJiū JipP(B.(B ..........#.....##..##(B AngleBrackets the Cleaver...#(B..####(B.........##Mountain Dwarf of Okawaru *****.#..##(B....#(B.........##Health: (B97/97 ========================#..(B ##(B.....#.......#Magic: (B10/10 ========================JiP##(B #(B.....##.....##AC:(B 16Str:(B 19.(B... #(B....†##...###EV:(B 9Int:(B 9JiP.(B..((B.##(B....†.#..###SH:(B 3Dex:(B 13JiP.Y(B.Y(B.......###...>#JiQXL: (B10 Next: (B30% Place: (BDungeon:9Ji,Q.YY*****@###(B ##..##Ji#Ji eXL: (B10 Next: (B30% Place: (BDungeon:9.YY(B..^(B.(@###(B ##..##Noise: (B==------- (B Time:(B 9458.3 (0.0).(B.##(B[...##(B ####a) +0 hand axe(B.......#Throw: 18 boomerangs.(B.#(B.....#.(B.........##(B...?##YYYY(B 4 yaks (1 wandering)##(B...Ji ####Aim: (Ba yak (74% to hit) _Okay, then.Throw: 18 boomerangsJia Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba yak (74% to hit)Ji& :((BJie :((BJi :((BJiw :((BJi~ ,(B..^(B..  Throw: 18 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJi Aim: (Ba yak (74% to hit)  You throw a boomerang. The boomerang hits the yak.  The yak is lightly wounded.Ji :((BJix :((BJi :((BJink :((BJi :((BJi :((BJi_ | (BY(BThe yak bellows! You hear a bellow!JiK` D(B.Y(BJi` 4Y(B.Jia ,Y(BJi>b =(B.Y(BJib "(B.Jib 'Y(BJim (B.^(B..@YYY(B 6 yaks (1 wandering)(BJim /(B9.5 (1.2Jiu (BJiv H _You encounter a yak.(B x2JiQy Jid%(B.(B ..........#.....##..##(B AngleBrackets the Cleaver...#(B..####(B.........##Ji|Mountain Dwarf of Okawaru *****.#..##(B....#(B.........##Health: (B97/97 ========================#..(B ##(B.....#.......#Magic: (B10/10 ========================##(B #(B.....##.....##AC:(B 16Ji/Str:(B 19Ji.(B... #(B....†##...###EV:(B 9Ji.Int:(B 9Jiù.Y(B.((B.##(B....†.#..###Ji˹/SH:(B 3Jiҹ/Dex:(B 13Ji(.(B.Y*Y(B......###...>#XL: (B10 Next: (B30% Place: (BDungeon:9Ji+.YYY(B.***@###(B ##..##Noise: (B==------- (B Time:(B 9459.5 (0.0)Ji .(B.##(B[...##(B ####a) +0 hand axeJi((B.......#Throw: 18 boomerangs.(B.#(B.....#.(B........Ji6Q.##(B...?##JiLYYYYYY(B 6 yaks (1 wandering)##(B...JiW####Jic(BThe yak bellows! You hear a bellow! _You encounter a yak.(B x2  Throw: 18 boomerangsJizPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJi6Aim: (Ba yak (74% to hit)Ji&`(B.(B ..........#.....##..##(B AngleBrackets the Cleaver...#(B..####(B.........##Mountain Dwarf of Okawaru *****.#..##(B....#(B.........##Health: (B97/97 ========================Jie`c#..(B ##(B.....#.......#Magic: (B10/10 ========================##(B #(B.....##.....##AC:(B 16Str:(B 19.(B... #(B....†##...###EV:(B 9Jiq`.Int:(B 9Ji`.Y(B.((B.##(B....†.#..###SH:(B 3Ji`/Dex:(B 13Ji`6.(B.Y(B.Y(B......###...>#XL: (B10 Next: (B30% Place: (BDungeon:9Ji`.YYY(B.^(B.(@###(B ##..##Ji`%Noise: (B==------- (B Time:(B 9459.5 (0.0).(B.##(B[...##(B ####Jiaaa) +0 hand axe(B.......#JiaThrow: 18 boomerangs.(B.#(B.....#Ji+a2.(B........Ji8aQ.##(B...?##JiQaYYYYYY(B 6 yaks (1 wandering)##(B...Jiea####JipaA(BThe yak bellows! You hear a bellow! Ji|aA_You encounter a yak.(B x2  JiaThrow: 18 boomerangsPress: ? - help, Q - select action, ( or ) - cycleJiaOShift-Dir - straight lineAim: (Ba yak (74% to hit)Ji:((BJi:((BJiK(B^(B..  Throw: 18 boomerangsPress: ? - help, Q - select action, ( or ) - cycleJi9LShift-Dir - straight line(B  Aim: (Ba yak (74% to hit)  You throw a boomerang. The boomerang hits the yak!  The yak is lightly wounded.JiR:((BJi:((BJi:((BJi5:((BJi~D(B.Y(BJi >.Y(BJi[@(B.Y(BJi3Y(B.Jigj (B.Y(BThe yak bellows!JiɃ?(B.Y(BJiw(B..@Y(BJi.(B60.5 (1Ji(BJiNT _The yak snorts and paws the ground.(BJihJia..####...#(B .(B ...(B.......##...#(B..###Jiab#..##(B....#(B...#..(B ##(B.....#..(B ##(B #(B.....##.....Jiao....(B #(B....†##.Ji5bg..Y((B.##(B....†.#..###(B ..YY.Y(B...@(B.###...>#(B Ji\b..(B.YY^(B...###(B ##..Jiibr..##(B[...##(B ####Jib#(BJiba..#(B.....#(BJibU..(B.......(B JibQ.##(B...?##Jibi##(B...(B####Jib(BJidB(B.Y(BJidB(B.Y(BJiVeD(B.Y(BJieA(B.Y(BJi`h(B.JiqY(B. 5 yaks(BJir1(B--1Ji]z(BJiP{O _The yak falls through a shaft! The shaft crumbles and collapses.Ji|Ji L.........#..##(B JiF ..###(B.......##(B.....#...#(B .(B ...(B.......#(B.....##...#(B..####..##(B....#(B...JiY #Jig j..(B ##(B.....#..Jis (B Ji q##(B #(B.....##.....Ji o....(B #(B....†##.Ji ...Y.##(B...@†.#..###(B Ji ...YY(B.Y(B....###...>#(B Ji ...(B.Y(B....###(B ##....##(B[...#Ji Z#(B ####(B.....Ji+ -#(BJi7 c..#(B.....#(B  4JiC  yaksJii W...(B......(BJi m.##(B...?####...(BJi ;Y(B.JiQ +.YJif (BJi :Y(B.Ji[ A(B.Y(BJi @(B.Y(BJi (BJi "--Ji !(B2Ji (BJiu JiZ](B ...........###(B Ji;[..(B.....#...##(B.......#.###(B.......##(B.....#...JiN[.(B ..(B........#(B.....##..##Jiq[(B ...#(B..####(B..Ji[.##Ji[e##(B....#(B..#Ji[O(B #..(B #Ji[ .......Ji[F##(B .##.....##Ji[\}.(B #(B...@†##...###Ji\Y.##Y(B...†.#..##Y(B.Y(B....###...>Ji\~.(B..Y(B...###(B ##.Ji\4.##..##(B[...Ji\G##(B ####Ji\I(B ..(B.....Ji ]:#(B.....#Ji]1..(B......Ji-]$.##...?##Ji<](BJiN_3Y(BJi3`C(B.Y(BJi`:Y(B.JiHa .Ji`a'Y(BJibJib3Y(B.JikeY(B 5 yaks(BJiG(B3(BJi##)....##(B ..........(B.....###(B ....(B.....#..##(B ..###(B.......#...#(B .(B ..(B........##...#(B..####..##(B....#(B...#..(B ##(B.....#..(B ##(B #(B....@##.....Ji....(B #(B.Y(B..†##....Y.##Y(B...†.#..###(B .....Y(B.....###...>#(BJi$....(B.YY(B..###(B ##..Ji5g..##(B[...##(B ####JiF.(B....JiQ-#(BJip..#.(B....#(B.........(BJiE(B.Y(BJi6Y(B.Jie:Y(B.JiE(B.Y(BJiE(B.Y(BJi(BJi$((B4Ji6 (BJi Ji ?(B ##......#Ji (B ##)....##.....(B.....#(B  ..............(B.....###(B .......#...##(B.......#.###.......##(B.....#...Ji .(B ..(B........#(B.....##..##(B ...#(B..####(B.........####(B....#(B.........##JiS (B #..(B ##(B....@#.......##(B #(B..Y(B..##.....##.(B #(B....†##...###Y.##(B.Y(B..†.#..##Ji~ m.(B.YY(B...###...>Ji ..(B..Y(B..###(B ##..##..##(B[...Ji G##(B ####Ji y(B ...(B....#.....#(BJiq E(B.Y(BJi YJiF (B.JiJ w(B.Y(BY(B.Ji 9Y(B.Ji @(B(B5Ji} (BJi Ji1#....(B...(B......(B.....###)...(B.##(B. ......(B.....###(B .........#(B....##(B ..###.....(B..#...#(B .(B .........(B.##...#..####..##....#(B.@(B.......#..(B ##(B...Y(B.#(B.......#(B ##(B #(B.....##(B.....#....(B #(B..Y(B.†##(B...###...Y.##Y(B...†.#.(B.###(B.(B.###.(B..>#(B .....(B..Y(B.###(B ##.(B.#..##(B[...##(B ####(BY(B.Y(B.Y(B.Y(B.Y(B.Ji{<@(B(B6Ji(BJiJi) (BJic~Y(B.  You hit the yak.Y(B.Ji; (BYJih(B.  The yak is moderately wounded.(BJig(B(B=7.2 (0.7(BJi4 _The yak gores you but does no damage.JiJi; (BYJib8(B.  You hit the yak.JiU4Y(B.Ji4Y(B.Ji; (BYJiˣh(B.  The yak is moderately wounded.(BJi`(BJi&JiBc(B86---(B=8.0 (0.8Ji*(BJi Ji>_The yak gores you!Ji~Ji)n (B.Y(BYou slash the yak!  Ji)FThe yak is severely wounded.(BJik3(BJi44Ji\4S(B7---(B8Ji <(BJi>= Jil=_You hit the yak but do no damage.(B The yak completely misses you.(BJi>Jij* (BJiY(B.  You hit the yak.  The yak is severely wounded.(BJiOCY.(BJiJi3Y(B.Ji&(BJi'/(B8-Ji'9.5 (0.7Ji/(BJi 1 JiP1r_You hit the yak but do no damage.(B The yak gores you but does no damage.Ji2JiO: (BYJi(B.  You hit the yak but do no damage.The yak is severely wounded.(BJi,?(B.Y(BJi  (B You barely miss the yak.(B You hit the yak. The yak gores you.Ji'm(B4--(B70.2JiA(BJi~ JiQ&_The yak gores you but does no damage.JiJia :(B#..................##AngleBrackets the Cleaver##..(B...(B......(B.....##Mountain Dwarf of Okawaru *****.Jiۡ ##)...(B.##(B.....(B.....#Health: (B84/97 ====================----........(B......(B.....###Magic: (B10/10 ========================.........#(B...##(B.......##AC:(B 16Str:(B 19..###.....(B..##(B.....#...#EV:(B 9Int:(B 9.(B .........(B.#(B.....##..##Ji `SH:(B 3Dex:(B 13...#..####Y(B........##XL: (B10 Next: (B30% Place: (BDungeon:9#..##....#Y(B@.......##Noise: (B=-------- (B Time:(B 9470.2 (0.0)#..(B ##(B...YY#(B.......#a) +0 hand axe##(B #(B....Y##(B.....##Throw: 18 boomerangs....(B #(B....†##(B...###...Y.##(B....†.#.(B.###.....(B......###.(B..>#Ji YYYYY(B 5 yaks.....(B....###(B ##.(B.##..##(B[...##(B ####.......#You hit the yak but do no damage.The yak is severely wounded.You barely miss the yak.(B You hit the yak. The yak gores you. _The yak gores you but does no damage.  Press: ? - help, v - describe, . - travel(BThe floor, spattered with blood.Ji < (BY@ (B The yak is severely wounded.(B  You barely miss the yak.(B You hit the yak. The yak gores you. _The yak gores you but does no damage.  Ji! Press: ? - help, v - describe, . - travelHere: (Ba yak (severely wounded(B)  The floor.Ji mYY(B, spattered with blood.JiwDi (B#..................##AngleBrackets the Cleaver##..(B...(B......(B.....##Mountain Dwarf of Okawaru *****.##)...(B.##(B.....(B.....#Health: (B84/97 ====================----........(B......(B.....###Magic: (B10/10 ========================.........#(B...##(B.......##AC:(B 16Str:(B 19..###.....(B..##(B.....#...#EV:(B 9Int:(B 9.(B .........(B.#(B.....##..##SH:(B 3Dex:(B 13...#..####Y(B........##XL: (B10 Next: (B30% Place: (BDungeon:9#..##....#Y@(B.......##Noise: (B=-------- (B Time:(B 9470.2 (0.0)#..(B ##(B...YY#(B.......#a) +0 hand axe##(B #(B....Y##(B.....##Throw: 18 boomerangs....(B #(B....†##(B...###...Y.##(B....†.#.(B.###.....(B......###.(B..>#YYYYY(B 5 yaks.....(B....###(B ##.(B.##..##(B[...##(B ####.......#The yak is severely wounded.You barely miss the yak.(B You hit the yak. The yak gores you. _The yak gores you but does no damage.  Press: ? - help, v - describe, . - travelHere: (Ba yak  The floor, spattered with blood.JiE (BJiM(BJiN1 _(BJiQJiz (B You slash the yak!  The yak is almost dead.(BJi5(B=8 (0.6Ji(BJiٵX _You hit the yak. You slash the yak! The yak gores you but does no damage.JiJiuN & (B You hit the yak but do no damage.The yak is almost dead.(BYou hit the yak. You completely miss the yak.(B The yak barely misses you.(BJiO g(B5=(B-1.6 (0.8JiX (BJibY P _The yak gores you but does no damage. You block the yak's attack.Ji[ Jiof (B.  You slash the yak!  You kill the yak!(B (BY.Okawaru accepts your kill.(B(B 4 yaks(BJi7(B6=(B4-(B2.3 (0.7(B _You hit the yak. You hit the yak but do no damage.(BJi (BY.(BYou hit the yak.  The yak is moderately wounded.(BJiw ?(B.Y(BJi( 2Y(B.Jiڨ (BJi˩ &(B78Ji C--(B=3.1 (0.8Ji. (BJi 2 _You hit the yak. The yak gores you!Ji Ji([ (B You hit the yak.  The yak is moderately wounded.You hit the yak but do no damage.(B x2; The yak gores you!Jil[Ji[f72----(B-8 (0.7Jib(BJic Jid&_The yak gores you but does no damage.JieJil (B.Y(BYou hit the yak.  The yak is moderately wounded.(BJi5 a (B You hit the yak. x2; The yak gores you but does no damage.Ji 3Ji8 %=--JiC ((B4.6 (0.8Ji4 (BJiX L _The yak closely misses you.(BJi Ji (BY(B.  You hit the yak but do no damage.The yak is moderately wounded.(BJifa (B You hit the yak. x2; The yak gores you but does no damage.Ji&(B74Ji*:=(B5.3 (0.7Ji(BJi Ji>_The yak closely misses you.(BJi4Ji  (B.Y(BYou hit the yak.  The yak is heavily wounded.(BJi(BJi[*(B6.0JiZ(BJi Jih_You barely miss the yak.(B x2; The yak gores you but does no damage. x3Ji Ji | (B You hit the yak.  The yak is heavily wounded.(BJiK'(B5Ji L7(B _You hit the yak. x2; The yak closely misses you.(BJiQ(B#..................##JibhAngleBrackets the Cleaver##..(B...(B......(B.....##Mountain Dwarf of Okawaru *****.##)...(B.##(B.....(B.....#Health: (B75/97 ==================------........(B......(B.....###Magic: (B10/10 ========================.........#(B...##(B.......##AC:(B 16Str:(B 19..###.....(B..##(B.....#...#EV:(B 9Int:(B 9JiI.(B .........(B.#(B.....##..##SH:(B 3Dex:(B 13...#..####Y(B........##JiXL: (B10 Next: (B34% Place: (BDungeon:9#..##....#Y(B@.......##Ji_Noise: (B=-------- (B Time:(B 9476.7 (0.0)#..(B ##(B....Y#(B.......#a) +0 hand axeJi##(B #(B....Y##(B.....##Ji4Throw: 18 boomerangsJi....(B #(B....†##(B...###Ji'...Y.##(B....†.#.(B.###Ji<s.....(B......###.(B..>#JiLBYYYY(B 4 yaksJip.....(B....###(B ##.(B.##Ji..##(B[...##(B ####.......# (B_You barely miss the yak.(B x2; The yak gores you but does no damage. x3  JiBYou hit the yak.  The yak is heavily wounded. JiZ(B_You hit the yak. x2; The yak closely misses you.JiyPress: ? - help, v - describe, . - travel(BThe floor, spattered with blood.Ji,,Y@ Ji,(B You hit the yak.  The yak is heavily wounded. (B_You hit the yak. x2; The yak closely misses you. (B Press: ? - help, v - describe, . - travel(B  Here: (Ba yak (heavily wounded(B)Jik=YY(BJi iYYmoderately wounded(B) Jir(B#..................##AngleBrackets the Cleaver##..(B...(B......(B.....##Mountain Dwarf of Okawaru *****.##)...(B.##(B.....(B.....# JiHealth: (B75/97 ==================------........(B......(B.....###Magic: (B10/10 ========================.........#(B...##(B.......## JiLJAC:(B 16Str:(B 19..###.....(B..##(B.....#...# Jiч/EV:(B 9 JiInt:(B 9.(B .........(B.#(B.....##..##SH:(B 3 Ji5Dex:(B 13...#..####Y(B........## Ji߈XL: (B10 Next: (B34% Place: (BDungeon:9#..##....#Y@(B.......##Noise: (B=-------- (B Time:(B 9476.7 (0.0)#..(B ##(B....Y#(B.......#a) +0 hand axe##(B #(B....Y##(B.....## Ji1Throw: 18 boomerangs....(B #(B....†##(B...###...Y.##(B....†.#.(B.###.....(B......###.(B..>#YYYY(B 4 yaks JiF.....(B....###(B ##.(B.## Jid..##(B[...##(B ####.......# Ji|Z(BYou hit the yak.  The yak is heavily wounded.  JiZ(B_You hit the yak. x2; The yak closely misses you. Ji:Press: ? - help, v - describe, . - travel JiaHere: (Ba yak (moderately wounded(B)  Ji The floor, spattered with blood. Ji (B JiZ(B Ji1 _(B Ji Ji1s (BY(B.  You slash the yak!  JiFThe yak is severely wounded.(B Ji  (B You barely miss the yak.(B You hit the yak. The yak closely misses you.(B Ji 7(B=7.4 (0.7 Ji(B Ji  Ji_The yak gores you. Jig JiC (B.Y(BYou hit the yak.  The yak is almost dead. Ji yYou barely miss the yak.(B You hit the yak. The yak gores you but does no damage. Jim (B Ji 271- Ji +(B-8.1 Ji# (B Ji   Ji Q_The yak gores you. The yak closely misses you.(B Ji !Jil (B.(BYou slash the yak!  !Ji:You kill the yak!(B!Ji6 (B 3!Ji`K yaksOkawaru accepts your kill.(B!Ji?65--!JiX(B8-(B7 (0.6!Ji(B!Ji !Ji0_You hit the yak. x2; The yak gores you!!Ji!JiE * (B!Ji Y(B.  You hit the yak but do no damage.The yak is heavily wounded.(B!Ji (B!Ji /(B9.4 (0.7!Ji (B!Ji  !Ji _You closely miss the yak.(B The yak barely misses you.(B!Jig "Jid: (BY"Ji,e.(BYou slash the yak!  The yak is severely wounded.(B"JieY"Jif(B."Jim(B"Jio36-"Jibo)(B80.0 (0.6"JiNu(B"JiJv "JiqvW_You hit the yak. The yak closely misses you.(B"Jiw"Ji < (BK"Ji (BYou slash the yak!  The yak is almost dead.You barely miss the yak.(B You hit the yak but do no damage.(B The yak gores you!"Ji' K(B  (B kobold geomancer (wandering)(B"Ji V55---(B="Ji 7 (0.7"JiP (B"Jiw n _You encounter a kobold geomancer. It is wielding a +0 dagger.(B"Ji $Ji z###(B ##)...(B.##....(B......#(B ........(B......(B.....##..#(B...##(B.........###.....(B..##(B.....#...#(B .(B ....#(B.....##(B..##(B  ...#..####Y(B........##(B #..##....#Y.(B.##(B #..(B Y##(B ##(B #.....###(B ....(B #....†##(B...###(B ...Y.##....†.#(B..###(B...........###(B...>#(B.........###(B ##(B..##(B  2 yaks..##(B[.K.##(B ####(B.....#(B..#(BY(B.(B.Y(B$Ji6 (B$Jib e6---(B-1.7 (1.0$Ji% (B$Ji& M _The yak attacks as it pursues you! You block the yak's attack.$JiG %Ji (BYYou barely miss the yak.The yak is almost dead.(B%Ji0t.Y(B 3 yaks(B%JiLm7=-(B2.4 (0.7%Ji[(B%Ji %JiX_You closely miss the yak.(B You block the yak's attack.%Ji%Ji %Jiy|(B.  You hit the yak.  You kill the yak!(B%Ji6 %Jiw(B.Okawaru accepts your kill.(B%JitY(B  (B yak%JiY(B%Jib  %Ji (B8=(B423.1 _You hit the yak. The yak gores you but does no damage.  Training target 12.0 for Fighting reached!%Ji(B%JiG %Ji__Your Fighting skill increases to level 12!(B%Ji &JiNa (B You barely miss the yak.(B&Ji>-(B7 (0.6&JiT(B&Ji &Jio>_The yak is heavily wounded.(B&Ji~'Jiv( (B'JiŌ.Y'JiAYou barely miss the yak.(B'Ji,Y(B'Jiu.Y(B 2 yaks(B'Jiٗ!9'Ji3((B4.4 (0.7'Ji2(B'Ji| 'Ji>_The yak is heavily wounded.(B'Ji+'Ji@& RYou barely miss the yak.(B 'Ji& p_The yak is heavily wounded.(Bcompletely miss the yak. 'Ji' !(B 'Ji( -42----'Ji^) 0(B=5.0 (0.6'Ji 1 (B'Ji_2 p _You closely miss the yak.(B The yak gores you! The yak gores you.'Ji3 (Jizi (Jii"(B (Ji&j2You hit the yak but do no damage.(JiPj=The yak is heavily wounded.(B(Jik(Jik3(Jik----(Jik (B-(Jil7 (0.7(Jis(B(Jit (Jiu_You hit the yak.(Jiv(Jif]? (B You hit the yak.  (Ji]-The yak is severely wounded.(Ji ^iYou hit the yak but do no damage.(B The yak gores you but does no damage.(Ji_V2-(B6.4(Jif(B(Jibh! _The yak gores you.(Ji.j)JiT A (B You slash the yak!  )Ji`U The yak is almost dead.You barely miss the yak.(B The yak gores you but does no damage.)JiV *38-)JiOW (B=)JiW 7.1)Ji^ (B)Ji`  )Ji?` )Jil` _The yak gores you.)JiVb *Ji% *Ji#(B*Ji†*Ji1(BYou slash the yak!  *Ji:You kill the yak!(B*Jie (B  (B yak*Ji<Okawaru accepts your kill.(B*Ji}: (B9*JiB-(B76-*Ji 7 (0.6 *Ji,_You hit the yak.*Jix(B*Ji *Ji*JiT_Your Armour skill increases to level 5!(B*Ji+Ji( +Ji)"(B +Jit)]You closely miss the yak.(BThe yak is lightly wounded.+Ji*\40-(B8.5 (0.8+Ji2(B+Ji34 _The yak gores you but does no damage.+Ji5+Ji  +Ji $(B+Ji-  +Ji^ 1(BYou slash the yak!  +Ji @The yak is moderately wounded.(B+Jid+31--+Ji (B=+Ji9.1 (0.6+Ji((B+Ji +Ji++Ji<_The yak gores you!+JiA,Ji7 (B You hit the yak.,JiΆ0(B-7,Ji(B,JiG ,Ji>_The yak is heavily wounded.(B,Ji,Ji- * (B,Jii.  ,Ji. 1(BYou slash the yak!  ,Ji. &The yak is severely wounded.,Ji. (B,Ji/ ,Ji40 ;--(B=,Jic0 90.4 (0.7,Ji"7 (B,JiQ8  ,Ji8 _The yak gores you.,Ji: -Ji? (B You hit the yak.  -Ji>The yak is severely wounded.(B-JiA2(B--Ji 1.1-Ji(B-Ji K _The yak barely misses you.(B-Ji -Jiit ' (B -Jit CYou hit the yak but do no damage.(B-Ji4v f3=-(B8-JiJ| (B-Ji}  -Ji} -Ji} ?_The yak is severely wounded.(B-Ji .Ji,J (B   ##)....##..........# .JiJM ...........### .JiJ .JiJL#...##.......##  .JiK9..##.....#...#  . .Ji/K-.#.....##..## .JiXK  .JiK8##.........##  .JiKP#.Y†......##  #.. .JiKN#@......#  ## .Ji(L,##.....## .JiLH .... #....†##...###  .JiL:†.#..###  .JiL5...>#  .JiM, ##..## .JiJMG ..##[.K.## ####  .JiqM  .JiM .JiMNYou hit the yak but do no damage.The yak is severely wounded..JiM(B.Ji!<(B   .Ji!##)...(B.##....(B......#(B  .Ji!r......(B.....###(B  .Ji"#(B...##(B.......##(B  .JiR"g..##(B.....#...#(B .Ji|". .(B .Ji".#(B.....##(B..##(B  .Ji".Ji!#r##.(B........##(B  .Jid#}#.Y†(B......##(B .Ji#/ #..(B .Ji#f#@(B......#(B .Ji$0 ##(B .JiI$\##(B.....##(B .Ji$ ....(B #....†##(B...###(B  .Ji$B†.#(B..##.Ji$,(B  .Ji"%...>.JiF%,(B  .Ji%p ##(B..##(B .Ji% ..##(B[.K.##(B ####(B  .Ji%  .Ji$-9 (B The yak gores you!.Ji'.[2---(B=2.6 (0.8.Ji3(B.Ji59 _* * * LOW HITPOINT WARNING * * *.JiI5(B.Ji6/Ji /Ji"(B /Ji:)You barely miss the yak./Jie>The yak is severely wounded.(B/Ji'(B-/Ji3.2 (0.6/Jik(B/Ji /Ji -_The yak barely misses you./Ji4(B/Ji/Ji˹ e (B (BYou slash the yak!/JiC ^4----(B8/Ji (B/Ji H _The yak is almost dead.(B/Ji" 0Ji) (B0Ji}.(BYou slash the yak!  You kill the yak!(B0Ji*(B0JiS5=(B90Ji4.6 (0.80Ji(B0JiBK _Okawaru accepts your kill.(B0Ji1Ji7E1JiE6##)....##1JiE!#(B 1Ji Fz........(B......(B.....##..1JihFk#(B...##(B.......1JiF..###.....(B..##(B.....#.(B..#(B 1JiF7.(B ....1JiGy#(B.....##(B..##(B 1JiLG ...#..####.(B........##(B 1JiG2#..##....#..†1JiG,##(B 1JiG+#..(B 1JiHj.#.(B......#(B 1JiHH>##(B #.....#1Ji{H6##(B 1Ji I....(B #....†##(B...###(B 1JiYI...Y.##....†.#(B..###(B 1JiIH...........###(B...>1JiI-#(B1JiI.1Ji JM###(B ##(B..#1Ji6J-#(B1JiiJ..##(B[.K.##(B ####(B1JiJ?.....#(B..#1JiJ#(B1JiJ....1JiK"(B1JizS(B1JiTc6=(B-5.6 (1.01JiZ(B1Ji\1Jia(B ..........###.1JiXm#(B...##(B.......##1Ji###.....(B..##(B.....#.(B..1Ji/(B .........(B.#(B.....##(B..#1Jip(B ...#..####.(B........##(B 1Ji2#..##....#..†1Ji+##(B 1JiK# ##.....#.1Ji(B 1Ji-##(B 1JiO##(B.....##1Ji& ....1Jiy†##@(B..###(B 1JiY.##....†.#(B..###(B 1JiJ........###(B...>1Ji>#1JimF.##...?##(B1Ji(B1Ji!T7-(B61Ji(B1Ji1Ji 1..#...##.1Ji^ ..###.....(B..##(B.....#(B...#(B  1Ji 7.(B ....1Ji #(B.....##(B..##(B 1Ji ...#..####.(B........##(B 1Ji0 2#..##....#..†1Ji ,##(B 1Ji +#..(B 1JiX `.#.(B......#(B  1Ji ##(B #.....##(B.....##(B  1Ji ....(B #....†##(B...###(B  1Ji ...Y.##....†.#(B.@###(B  1Jip ...........###(B...>#(B  .1Ji ###(B ##(B..##(B  ..##(B[.K.##(B 1Ji .##(B1Ji# ?.....#(B  ..#1JiX #(B  1Ji ....1Ji "(B  1Ji N.##...?##(B 1Ji 1Ji (B1Ji B8(B71Ji (B1Ji 2JiK..###.......##.....#...#(B 2Ji~7.(B ....2Ji£W#(B.....##..##(B  2Jiv ...#..####.(B........##(B  2Ji#..##....#..†(B......##(B  #..(B .#.(B......#(B 2Ji##(B #.....##(B.....##(B 2JiB....(B #....†##(B...###(B 2Jix~...Y.##....†.#(B..###(B 2Ji|...........###(B..@>#(B 2Ji.2Ji$m###(B ##(B..##(B 2Ji..##(B[.K.##(B ####(B 2Ji>.....#(B ..#2Ji+"(B 2Jia....2Ji!(B 2JiէN.##...?##(B  2Ji 2Ji2.##(B2Ji(B2JiU30=(B82Ji(B2Ji2Ji LK###.##.....#...#(B 2JiL{ .#.....##..##(B  ...#..####.........##(B 2JiLS#..##....#..†......##(B 2JiM*#..(B ##.....#.......#(B  #.....##.....##(B  #....†##(B...###(B 2JiFNY.##....†.#(B..###(B ###(B...@#(B 2JiNx###(B ##(B..##(B 2Ji6O##(B[.K.##(B ####(B 2JiP$ 2Ji_(B2Ji}1=(B9(B _(BThere is a stone staircase leading down here.2Ji(B2Ji 2Ji2(B2Ji(B2JiB(B2Ji02Jif22Ji(B2JiM(B2Ji (B2Ji2Ji32Ji=2Ji:(B2Jiҫ(B2Ji(B2Jic2Ji42Jiî=2Ji(B2Ji(B2Ji(B2Ji2Jiű52Ji(B2Jiq(B2JiM(B2Ji 2Ji72Ji*=(B2Ji(B2Ji(B2Ji2Ji82Ji4=2Jia(B2Ji(B2Ji_(B2JiV2Ji92Ji(B2Ji(B2Ji(B2JiX2Ji402Ji(B2Jiw(B2Ji(B2Ji2Ji12Ji=2Ji(B2Jib(B2Ji(B2Ji2Ji$22JiO=2Jis(B2Ji((B2Ji(B2Ji2Jih42Ji(B2JiW(B2Jit(B2Ji2Ji\52Ji=2Ji(B2Jia(B2Ji(B2Jik2Ji62Ji=2Ji(B2Ji(B2Ji(B2JiR2Ji72Ji(B2Ji(B2Ji(B2Ji2Ji/82Jic(B2Ji(B2Ji(B2Ji2Ji,92Jib=2Ji(B2Ji=(B2Ji(B2Jiv 2Ji 502Ji =2Ji (B2Ji (B2Ji. (B2Ji 2Ji 22Ji7 (B2Ji (B2Ji (B2Ji& 2Ji 32Ji =2JiR (B2Ji (B2JiS (B2Ji# 2JiU 42Ji =2Ji (B2Ji (B2Ji (B2Jio 2Ji 52Ji (B2Jiz (B2Ji6 (B2Ji 96(B2Ji (B2Ji (B2Ji !72Ji` *=(B2Ji$ (B2Ji (B2Ji K9=(B2JiI (B2JiV (B2Jil :60(B2Ji (B2Ji(# (B2Ji# 31=2Ji$ (B2Ji$ (B2Ji@; $(B2=(B(B(B3(B(B(B4(B(B(B6=(B(B(B7=(B(B(B8(B(B(B9=(B(B(B70=(B(B(B1(B(B(B2Jih= a3=(B(B2Ji? (B2Ji=@ (B742Ji@ *=(B2JikA (B2JiB (B2JiC 2JiD (B52JiD (B2JiG (B2JiH 2JiH (B62JiI (B2JiK (B2JiK 2JiL (B72JiXL *=(B2JiM (B2JiVO (B2JiP 2Ji]P (B82JiP =2JiP (B2JiQ (B2JiCS (B2JiS 2Ji5T (B92JiT (B2Ji W (B2JiW 2JiX (B812Ji)X =2JiNX (B2JiX (B2JiKZ (B2JiZ 2Ji([ (B22JiN[ =2Jiq[ (B2Ji\ (B2Ji] (B2Ji^ 2Ji^ (B32Ji6_ (B2Ji` (B2Jia 2Jia (B42Jifb (B2Jiad (B2Ji*e 2Jibe (B52Jie =2Jie (B2Jiif (B2Jig (B2Ji i 2JiKi (B62Jipi =2Jii (B2Ji)j (B2Jixk (B2Jil 2Ji@l (B82Jil (B2Jicn (B2Jio 2JiAo (B92Jido =2Jio (B2Jip (B2Jiq (B2Jir 2Jir (B902Jir =2Ji s (B2Jis (B2Jiru (B2Jiv 2JiCv (B12Jiw (B2Jiy (B2Jibz 2Jiz (B22Ji{ (B2Jiu| (B2Ji} 2JiI} (B32Jio} =2Ji} (B2Ji!~ (B2Ji (B2Ji؁ g(B5=(B(B2Ji (B2Ji '(B62JiY (B2Ji  2JiR i(B_You start resting.(BHP restored.2Ji (B2Ji 3(B555.6 (56.0)2Ji 2Ji/ ^(B7=(B6.6 (57 _2Ji (B2Ji] 3Ji.###.##.....#...# .(B .#(B.....##..##(B ...#..####.(B........## (B #..##....#..†(B......## (B #..(B ##.....#.(B......# ##(B #.....##(B.....##.(B #....†##(B...###.Y.##....†.#(B..###.###(B..@>#.###(B ##(B..##.##(B[.K.##(B #### (B .# ..#.....#. .##...?## (B ##... (B ####(B(B(B7.6 (1.0)3Ji(B3JiX3Ji (B3Jir (B3Ji (B3Ji (B3JiA (B3Ji (B3JiP (B3JiW (B3Ji (B3Ji" (B3Ji (B3Ji (B3Ji (B3Jid 9=(B3Ji (B3Ji (B3Ji{ (B3Ji (B3Ji! (B3Jil# (B3JiN& 0(B(B3Jih' (B3Ji) (B3JiC, (B3Ji, (B3Ji- (B3Ji/ (B3Ji2 (B3Ji-3 (B3Ji4 (B3JiX7 (B3Ji 9 (B3Jit9 (B3Ji: (B3JiF= (B3JiL@ (B3Jii@ (B3JiA (B3Ji D (B3JiF (B3Ji G (B3JifH (B3JiJ (B3JiAN (B3JidN (B3Ji;X (B3Ji}^ (B3Jiob (B3Jib (B3Jid (B3Jil g(B ....#..####.........#(B 3Jil #(B..##..(B..#..†......##(B 3Jimm . #(B..###.(B....#.......#(B ..###:(B. #(B....(B.##.....##(B ....... #(B...(B.†##...###(B .....((B.##(B..(B..†.#..###(B 3Jim .......(B...(B...###...>#(B .........(B..###(B ##..##(B ...##(B[@(B..##(B ####(B ..........#(B ....#(B.....#(B ...........#3Jim (B 3Jim .#(B.##(B...?###(B 3Jim _#(B ##(B...#3Jin 2(B ##### 3Jin (B3Ji n 3Ji u D(B ....#..####.3Ji+u (B.. #(B..##...(B.#..†......3Ji9u (B.#(B #(B..###..(B...#.......#3Jicu (B.###:(B.##.(B...(B.##.....##3Jiu i(B.##(B...(B.†##...###(B.((B.##(B..(B..†.#..###3Jiu #(B.......(B...(B...###...>#3Jiu (B..(B..###(B ##..##3Jiu (B ...##@.(B..##(B ####3Jiu ,(B.#3Jiu p(B.#(B.....##(B...3Jiu .3Jiv ,(B.#3Jiv %#(B.#3Jiv R.##(B...?###3Ji*v #(B 3Ji9v e#(B ##(B...# 3JiIv H(B #####(B3Ji~ 2(B692.0)3Ji /(B70.6 (133Ji݈ (B3Jiב u _(BYou see here an orb of attunement(B.3Ji 5Ji'(B5Ji((B5Ji4*(B5Ji-(B5Jiy0(B5Ji1& (B_5Ji3(B5Ji{6(B5Ji:(B5Ji:(B5Ji=(B5JiY?(B5JiMB(B5JiB(B5JiD(B5JiYI(B5JiI(B5JiK(B5Ji:Oe (B_c - 23 boomerangs(B (gained 5)5Ji@R(B5JixR(B5Ji;T(B5JixV(B5Ji Y(B5Ji~Y(B5JikZ(B5JibV (B ##)....5Jis(B ........(B.........(B .......(B....#...##.....(B ...###(B.......##.....(B ............#.....##.$(B ....#..####...........(B #(B..##....#..†.........#(B #(B..###.....#.......5Jit`....###@(B.##.....##.....#5Ji/te.(B.##....†##...###5Jit(B...(B.##....†.#..###23#(B.......(B......###...>#(B........(B.....###(B ##..##(B......##[(B...##(B ####(B........(B....##(B.....#.(B....#5Jitv##...........#(BYou pick up a parchment of Silence and begin reading...5Ji\}3(B6.6 (6.0)5Ji)~-(B7.6 (75Ji(B5Jit 5Ji+_You add the spell Silence to your library.5Ji7Ji 7Ji (BLevel 9 of the Dungeon <<<<>>>(B(Press ?(B for help)  ...##..........  #....#...............##   #..................##  7Ji ##................##   ##)....##..........#  7Ji = .......................###  7Ji f ...........#...##.......##  7Ji& p ...###.......##.....#...# 7Ji3 7JiM i ............#.....##..##  7Jit | .$ ....#..####.........##  7Ji  ... #..##....#..†......## 7Ji 7Ji  ...# #..###.....#.......#  7Ji z ....###@.##.....##.....## 7Jiȯ 7Ji  .........##....†##...###  7Ji  .........##....†.#..### 7Ji 7Ji( x ##.............###...># 7Ji4 7JiQ  .............###(B ##..##  7Jim q ......##[...##(B #### 7Ji| 7Ji 2 ............#  7Ji [ #.....#.....# 7Ji  7Ji 2##...........#  7Ji c#.#.##...?###  7Ji 9### ##...# 7Ji 7Ji #####7Ji (B8Ji>@.(B8Ji 8Ji p(B##)....##.........(B AngleBrackets the Cleaver(B........(B...............(B Mountain Dwarf of Okawaru *****.(B.......(B....#...##.....(B Health: (B97/97 ========================(B...###(B.......##.....#(B Magic: (B10/10 ========================(B............#.....##(B AC:(B 17Str:(B 19.$(B ....#..####........(B EV:(B 9Int:(B 9...(B #(B..##....#..†......(B SH:(B 3Dex:(B 138Jih ...#(B #(B..###.....#.......(B XL: (B10 Next: (B49% Place: (BDungeon:9....###@(B.##.....##.....#(B Noise: --------- (B Time:(B 9577.6 (0.0)........(B.##....†##...###(B a) +0 hand axe8Ji3 (B........(B.##....†.#..###(B Throw: 23 boomerangs##(B.......(B......###...>#(B........(B.....###(B ##..##(B......##[(B...##(B ####(B........(B....##(B.....#.(B....###...........# (B_You start resting. (B_HP restored. _You see here an orb of attunement(B. _c - 23 boomerangs(B (gained 5)  You pick up a parchment of Silence and begin reading... _You add the spell Silence to your library.8JiO (B8Ji (B8Jio 8Ji \...............#.......#...#####.......##.....#(B.........#.....##..$.#..####............(B #(B..##....#..†#8Ji \...#(B #(B..#.#.......#.(B...###(B..##.....###.(B.......@##....†##...###(B 8Ji .(B.##....†.#..###(B 8Ji ##8Ji o.(B......###...>#(B 8Ji; .(B............###(B ##..##(B8JiP .(B.....##(B[...##(B ##(B8Jih }.(B......(B.....#(B8Jir }#(B.....#(B.....#(B8Ji n##(B.....(B......#8Ji B.#.##...?###(B8Ji2 (B8Ji -(B8.6 (18Ji (B8Ji/ 9Ji;(B9Ji(B9Ji(B9JiL(B9Ji (B9JiG (B9Ji (B9Jio(B  #...##......(B ...###.......##.....#(B ..........#9JiK.$(B ....#..####........9Ji'..(B #(B..##....#..†#(B..#(B #(B..###.....#.(B...###(B..#.....#(B.....†##...###(B †.#..###(B 9##.(B......###...>.(B......###(B ##..###.9Ji?#(B.#.##(B...?###9JiJW###(B ##...#(B9Ji(B9Ji(B9Ji9Ji(B9JiW(B9Ji̽(B9Ji(B9Ji^(B9Ji(B9Ji(B9Jii####.......##.....#(B...#.....##..$.#..####.........#...(B #(B..##....#..†9Ji##..(B.#(B #(B..###...(B..#.......#(B 9Ji0..(B..###(B..##..(B...###(B ..(B.......##.(B...†##...###(B ..##(B....†.#..###(B ##.@(B.....###...>#(B 80..(B.....###(B ##..##(B 9Jia..(B....##(B[...##(B ####(B ..(B.....(B.....#(B#.(B....#(B##....(B.......#.#.##(B...?###(B###(B #9Ji[#(B #####(B9Jiu(B9Ji(B9JiM9Ji-[ (B9Ji\ (B9Ji] (B9Ji_` (B9Jic (B9Ji{d (B9Jif (B9Jiuh (B9Ji*k (B9JiTk (B9Jil (B9Ji+t d.$.#..####....#(B 9Ji[t ...(B #(B..##(B....#..†.(B 9Ji)u ...#(B #(B..###(B.....#.......#(B ....###(B..##(B.....##.....##(B ....(B.....##(B....†##...###(B ....(B.....##(B....†.#..###(B ##9JiGu ..(B.....###...>#(B ..(B..###(B ##..##(B ......##(B[..@##(B ####(B 2.6 (2..#(B #...(B..#(B.....#(B 9Jiu ##..(B.........#(B#.#(B.##(B...?###(B###(B ##(B...#(B #####(B 9Jiu 9Jilv (B9Ji"} (B9Ji~ 9Ji(B9Ji(B9Ji(B9Ji(B9Ji(B9Jia(B9Ji(B9Ji(B9Ji(B9JiE(B9Jih(B9Ji%(B..#(B #..###.....##(B 9JiI.###(B..##(B.....##.....##(B 9JiT.(B.....##(B....†##...###(B 9Ji.....##(B....†.#..###(B ##.(B......###...>#(B ..(B.......###(B ##......(B..##(B[...##(B ####(B ..#(B #.....#(B....@#(B 4##(B.#9Jit(B #.#(B.##(B...?###(B9Ji(B9Jiƭ(B9Ji:Ji]t%(B ....###..##.....###(B ....(B.....##(B....†##...#(B .....(B....##(B....†.#(B ##.(B...(B...(B......###...>#:Jit(B ...(B....(B......###(B ##..##(B ...(B...##(B[...##(B ##(B ...(B.........#(B :Jieu> #..(B...#(B.....##(B ##.(B.......@(B..#(B #.#(B.##(B...?###(B ###(B ##(B...#(B  ##### (B:Ji}(B:Ji~-(B5.6 (1:Ji(B:Ji:Ji ...†##...###(B .(B....##(B....†.#..###(B :Ji ##.(B...(B...(B......###...>...(B....(B......###(B ##..#(B.##(B[...##(B ####(B :Ji .(B.......#(B #..(B...###.(B.......... #.#.##(B...@#####(B ##(B...#(B  #### (B:Ji$ (B:Ji% ((B6:Jii+ (B:Ji2 (B:Ji3 -(B7.6 (2:JiA9 (B:Ji;: ^ _c - 2 scrolls labelled NEMEYPORCHO(B (gained 1):Ji|; ;Ji^(B;Ji^(B;Ji_(B;Ji d(B;Jigf(B;Jif(B;Ji h(B;Jij(B;Jim(B;Jim(B;Jio(B;Ji=r(B;Jit(B;Jiu(B;Jiv(B;Jix(B;Ji{(B;Ji|(B;JiW}(B;Ji ;Ji;e(B You see here an orb of attunement(B.;Ji˃(B;Ji! (B_;Ji(B;JiI(B;Ji(B;Ji(B;Jie(B;Ji(B;Ji` (B You encounter a wyvern.(B;Ji(B ...........#...##...(B ... ...###.......##....;JiS(B k(B.!(B ............#.....(B ...$(B ....#..####......(B ..... #..##....#..†....(B .....#(B #.(B.###.....#.....(B #(B.....###(B..##.....##....(B ;Jit.##....†##...#(B .......@(B...##....†.#..##;Ji(B ..##(B.....(B..(B......###...>;Ji(B..........(B.....###(B ##..#;Ji(B........##[(B...##(B ####(B...........(B...#;Ji٭(B..#(B.....#..(B...##;Jiok(B  (B wyvern (wandering);Ji-I(B. ##(B........(B...##(B.#(B.##....#######(B ##...#;JiE(B;Ji>\(B.k(B93.6 (6;JioH(B.k(B;JirOk(B;Ji[;Ji&(B4.6 (7;Ji(B;Ji2 ;JiY#_The wyvern hisses angrily.;Ji(B a) +0 hand axe(B..........(B.....###(B ##..#(B Throw: 23 boomerangs(B........##[(B...##(B ####(B...........(B...#(B..#(B.....#..(B...##k(B  (B wyvern(B. ##(B........(B...##(B.#(B.##....#######(B ##...#You encounter a wyvern. (B_The wyvern hisses angrily.  Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wyvern (65% to hit)(B a) +0 hand axe(B..........(B.....###(B ##..#(B Throw: 23 boomerangs(B........##[(B...##(B ####(B...........(B...#(B..#(B.....#..(B...##k(B  (B wyvern(B. ##(B........(B...# (B..... #..##....#..†....(B AC:(B 17Str:(B 19.....#(B #.(B.###.....#.....(B EV:(B 9Int:(B 9#(B...k(B.###(B..##.....##....(B SH:(B 3Dex:(B 13.....**(B....##....†##...#(B XL: (B10 Next: (B49% Place: (BDungeon:9.......@(B...##....†.#..##(B Noise: --------- (B Time:(B 9595.8 (0.0)..##(B.....(B..(B......###...>(B a) +0 hand axe(B..........(B.....###(B ##..#(B Throw: 23 boomerangs(B........##[(B...##(B ####(B...........(B...#(B..#(B.....#..(B...##k(B  (B wyvern(B. ##(B........(B...##(B.#(B.##....#######(B ##...#(BYou throw a boomerang. _The boomerang closely misses the wyvern.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wyvern (65% to hit)=JiO(B...........#...##...(B AngleBrackets the Cleaver(B... ...###.......##....(B Mountain Dwarf of Okawaru *****.=Jis(B..!(B ............#.....(B Health: (B97/97 ========================(B...$(B ....#..####......(B Magic: (B10/10 ========================(B..... #..##....#..†....(B AC:(B 17Str:(B 19.....#(B #.(B.###.....#.....(B EV:(B 9Int:(B 9=Ji##(B...k(B.###(B..##.....##....(B SH:(B 3Dex:(B 13......((B....##....†##...#(B XL: (B10 Next: (B49% Place: (BDungeon:9.......@(B...##....†.#..##(B Noise: --------- (B Time:(B 9595.8 (0.0)..##(B.....(B..(B......###...>(B a) +0 hand axe=Jip(B..........(B.....###(B ##..#(B Throw: 23 boomerangs(B........##[(B...##(B ####(B...........(B...#(B..#(B.....#..(B...##k(B  (B wyvern(B. ##(B........(B...##(B.#(B.##....#######(B ##...#(BYou throw a boomerang. _The boomerang closely misses the wyvern.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wyvern (65% to hit)=JiY:((B=Jij$;(B.. =Ji&Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wyvern (65% to hit)  You throw a boomerang. The boomerang hits the wyvern!  The wyvern is heavily wounded.(B=Ji):((B=JiEt:((B=Ji:((B=JiP-.k=Ji(B=Jiv=JiG(B.@(B=Ji5(B=6.9 (1.1 =Ji _=Ji!(B=Jil#=Ji>(B...........#...##...(B AngleBrackets the Cleaver(B... ...###.......##....(B Mountain Dwarf of Okawaru *****.=Ji"?(B..!(B ............#.....(B Health: (B97/97 ========================(B...$(B ....#..####......(B Magic: (B10/10 =========================JiO?(B..... #..##....#..†....(B AC:(B 17=Ji]?0Str:(B 19=Ji?.....#(B #.(B.###.....#.....(B EV:(B 9=Ji? Int:(B 9#(B....(B.###(B..##.....##....(B SH:(B 3=Ji?0Dex:(B 13=Ji?.....k*(B....##....†##...#(B XL: (B10 Next: (B49% Place: (BDungeon:9=Ji?.......@(B...##....†.#..##(B Noise: (B=-------- (B Time:(B 9596.9 (0.0)=Ji)@..##(B.....(B..(B......###...>(B a) +0 hand axe(B..........(B.....###(B ##..#(B Throw: 23 boomerangs=JiH@(B........##[(B...##(B ####=Ji]@e(B...........(B...#=Jiy@(B..#(B.....#..(B...##=Ji@ck(B  (B wyvern=Ji@(B. ##(B........(B...#=Ji@#(B.#(B.##....#######(B ##...#=JiAS(BYou throw a boomerang. The boomerang hits the wyvern! =JiAU_The wyvern is heavily wounded.Throw: 23 boomerangs=JiqAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=JiAlAim: (Ba wyvern (heavily wounded(B, 65% to hit)>JiF(B...........#...##...(B AngleBrackets the Cleaver(B... ...###.......##....(B Mountain Dwarf of Okawaru *****.(B..!(B ............#.....(B Health: (B97/97 ========================>Ji4G(B...$(B ....#..####......(B Magic: (B10/10 ========================(B..... #..##....#..†....(B AC:(B 17Str:(B 19.....#(B #.(B.###.....#.....(B EV:(B 9Int:(B 9#(B....(B.###(B..##.....##....(B SH:(B 3Dex:(B 13>JiYG.....k((B....##....†##...#(B XL: (B10 Next: (B49% Place: (BDungeon:9>JirG.......@(B...##....†.#..##(B Noise: (B=-------- (B Time:(B 9596.9 (0.0)>JiG..##(B.....(B..(B......###...>(B a) +0 hand axe>JiGi(B..........(B.....###(B ##..#(B Throw: 23 boomerangs(B........##[(B...##(B ####>JiGe(B...........(B...#>JiG(B..#(B.....#..(B...##k(B  (B wyvern>Ji$H(B. ##(B........(B...##(B.#(B.##....###>JiEH####(B ##...#(BYou throw a boomerang. The boomerang hits the wyvern! >JiZHU_The wyvern is heavily wounded.Throw: 23 boomerangs>JiuHuPress: ? - help, Q - select action, ( or ) - cycle>JiHShift-Dir - straight lineAim: (Ba wyvern (heavily wounded(B, 65% to hit)>JiN(B. Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>JiAim: (Ba wyvern (heavily wounded(B, 65% to hit)  You throw a boomerang. The boomerang hits the wyvern!  The wyvern is severely wounded.(B>Ji6:((B>Jij:((B>Ji.K(B.k(B>Ji87@(B>Jig9/(B8.1 (1.2>Ji@(B>JiB >Ji>BA_The wyvern misses you.(B>JiC>Ji|< (B >Ji-}n(BYou hit the wyvern.  The wyvern is almost dead.(B>Ji(~>JiN~&(B7 (0.6>JiY(B>Ji >Jiي>Ji(_The wyvern barely misses you.>Ji(B>Ji>Ji; (B You hit the wyvern but do no damage.The wyvern is almost dead.(B>Jif *(B9.3>Ji8(B>JiN _The wyvern barely misses you.(B>Ji ?Ji@ ?Ji@7(B†?JiA4(BYou slash the wyvern!  ?JiA%You kill the wyvern!?Ji"A(B?JiJ*(B?JitP ?JiP2(B539 ?JiP-_Okawaru accepts your kill.?JiP(B?Ji X(B?JiY ?Ji6Y?JiYV_Your Throwing skill increases to level 5!(B?JiZ@Ji@JiW(BGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe @Ji k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axe Missiles (go to first with ()  c - 23 boomerangs (quivered)@Ji4(Bj - 27 poisoned darts  @JidVl - a stone  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Armour (go to first with [)  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit@Ji'[top(B]AJiDh(Bc - 23 boomerangs (quivered). A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 AJiuhThis projectile's minimum attack delay (0.7) is reached at skill level 12.  Your skill: 5.0; use (s)(B to set 12.0 as a target for Throwing.  At 100% training you would reach 12.0 in about 1.7 XLs.  AJiAi At current training (33%) you reach 12.0 in about 4.4 XLs.  Current attack delay: 1.0. Damage rating: 16 (Base [6 + 5 (Thrw)] x 122% (Str) x 120% (Fight)). It has a 1/20 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified equipped missile _________________ “The weapon, thrown at 20 or 30 yards distance, twirled round in the air with  astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a (BAJii`(q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BEJi|1Gear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} (B u - a +0 broad axe Missiles (go to first with ()(B  c - 23 boomerangs (quivered)(B  j - 27 poisoned darts  l - a stone  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B Armour (go to first with [)  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)(B  r - a +0 pair of boots (worn)(B  s - a +0 buckler (worn)  x - a +0 plate armour (worn) (B d - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]EJi EJi(B...........#...##...(B AngleBrackets the CleaverEJi>\(B... ...###.......##....(B Mountain Dwarf of Okawaru *****.(B..!(B ............#.....(B Health: (B97/97 ========================EJiƫ(B...$(B ....#..####......(B Magic: (B10/10 ========================(B..... #..##....#..†....(B AC:(B 17Str:(B 19.....#(B #.(B.###.....#.....(B EV:(B 9Int:(B 9#(B....(B.###(B..##.....##....(B SH:(B 3Dex:(B 13EJi...........##....†##...#(B XL: (B10 Next: (B53% Place: (BDungeon:9EJi(......†@(B...##....†.#..##(B Noise: (B=-------- (B Time:(B 9599.9 (0.0)EJisH..##(B.....(B..(B......###...>(B a) +0 hand axe(B..........(B.....###(B ##..#(B Throw: 23 boomerangs(B........##[(B...##(B ####(B...........(B...#(B..#(B.....#..(B...##EJi(B. ##(B........(B...#EJi#(B.#(B.##....###EJi4####(B ##...#EJi*The wyvern is almost dead. EJiìG(B_The wyvern barely misses you.EJiЬ4(BYou slash the wyvern!  EJi$You kill the wyvern! EJiC(B_Okawaru accepts your kill. EJiV_Your Throwing skill increases to level 5!(BEJi (BEJi (BEJi(BEJi2EJi (BEJi (BEJi (BEJi P _The wyvern barely misses you. (B You slash the wyvern!  You kill the wyvern!(B _Okawaru accepts your kill. _Your Throwing skill increases to level 5!Unknown command.(BEJi FJiFJi R(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt FJiH  a - Fighting (B 12.0 (B -- (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  FJif b(B  (B  FJis W(B  (B  FJi_ * b - Maces & Flails (B  8.5 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes13.3 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  7.1 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  FJi}  f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + ThrowingFJi 5.0 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B  FJi.  h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  FJi@  i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  FJi  j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B  (Bk + Armour5.3 (B 8.0 (B +1(B (B  (B  FJid l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B  FJi m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] HelpFJiy[=(B] set a skill target [-(B] clear all targets  FJi'[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BGJiGJi*GJiK(B...........#...##...(B AngleBrackets the Cleaver(B... ...###.......##....(B Mountain Dwarf of Okawaru *****.(B..!(B ............#.....(B Health: (B97/97 ========================(B...$(B ....#..####......(B Magic: (B10/10 ========================(B..... #..##....#..†....(B AC:(B 17Str:(B 19GJi.....#(B #.(B.###.....#.....(B EV:(B 9Int:(B 9#(B....(B.###(B..##.....##....(B SH:(B 3Dex:(B 13GJiH]...........##....†##...#(B XL: (B10 Next: (B53% Place: (BDungeon:9......†@(B...##....†.#..##(B Noise: (B=-------- (B Time:(B 9599.9 (0.0)..##(B.....(B..(B......###...>(B a) +0 hand axe(B..........(B.....###(B ##..#(B Throw: 23 boomerangs(B........##[(B...##(B ####(B...........(B...#(B..#(B.....#..(B...##GJi(B. ##(B........(B...##(B.#(B.##....#######(B ##...# (B_The wyvern barely misses you.(BYou slash the wyvern!  You kill the wyvern! (B_Okawaru accepts your kill. _Your Throwing skill increases to level 5! _Unknown command.(BGJi%(BGJi& (BGJi.-(BGJi.GJi7(BGJi (BGJiE(BGJiDA _Unknown command.(BGJiNGJi (BGJi (BGJi (BGJi%F(B(B (B_(B(B(B(B(B(B(B(B(B(BGJiG+(BGJic+(BGJi[-(BGJi/(BGJi[2(BGJi2(BGJi4(BGJi6(BGJi9(BGJi9(BGJin;(BGJi>(BGJi?(BGJi_@(BGJiDP (B_You now have 382 gold pieces (gained 12).GJiqG` (B You encounter a wraith.(BGJidNw............(B .....###.. #........(B....... ...###....#.(B......(B....###....(B .......(B.....###..GJiN(B #(B....#(B....###)....##(B #(B................(B..#(B.................#(B..###....GJi'OW(B......@(B...............(B-..#(B....#..####.(B ##(B....(B.###..##....#..(B #(B....(B.###..###.....(B ##(B....(B.###..##.....#(B #(B...........##....†#(B W(B  (B wraith (dormant)(B ...(B......†....##....†.GJiO...(B...##(B.............##...................###(BGJi9Q7(B.W606.9 (7GJiXU(BW(BGJiYN-(B7.9 (8 _GJi_(BGJi]aw _(BYou see here a fuming golden potion(B.GJibHJi݊ (B.WHJiÒ(BHJii-(B8.9 (1HJir(BHJinK _k - a fuming golden potion(BHJiIJi9(B.................###.....(B AngleBrackets the Cleaver #........(B....... ...###....#.....(B Mountain Dwarf of Okawaru *****.(B........(B....###.........(B Health: (B97/97 ========================IJi9(B.......(B.....###........(B Magic: (B10/10 ========================#(B....#(B....###)....##..(B AC:(B 17IJi:zStr:(B 19#(B.....................(B EV:(B 9Int:(B 9..#(B.................#...(B SH:(B 3Dex:(B 13.............###.......#(B XL: (B10 Next: (B53% Place: (BDungeon:9..W****@(B...............#(B Noise: --------- (B Time:(B 9608.9 (0.0)IJiS:...#(B.....(B..#(B....#..####.(B a) +0 hand axe##(B....(B.###..##....#..(B Throw: 23 boomerangsIJik:#(B....(B.###..###.....###(B....(B.###..##.....#IJi:#(B...........##....†#(B W  (B wraithIJi:v...(B......†....##....†.IJi:c...(B...##(B.............##IJi:...................### IJi:_(BYou see here a fuming golden potion(B. _k - a fuming golden potionIJi:%Throw: 23 boomerangsIJi:uPress: ? - help, Q - select action, ( or ) - cycleIJi;YShift-Dir - straight lineAim: (Ba wraith (65% to hit)IJiA(B.................###.....(B AngleBrackets the Cleaver #........(B....... ...###....#.....(B Mountain Dwarf of Okawaru *****.(B........(B....###.........(B Health: (B97/97 ========================(B.......(B.....###........(B Magic: (B10/10 ========================IJin#(B....#(B....###)....##..(B AC:(B 17Str:(B 19#(B.....................(B EV:(B 9Int:(B 9..#(B.................#...(B SH:(B 3Dex:(B 13IJiҢ.............###.......#(B XL: (B10 Next: (B53% Place: (BDungeon:9..W...(@(B...............#(B Noise: --------- (B Time:(B 9608.9 (0.0)...#(B.....(B..#(B....#..####.(B a) +0 hand axeIJi##(B....(B.###..##....#..(B Throw: 23 boomerangsIJit#(B....(B.###..###.....#IJij##(B....(B.###..##.....#IJi!#(B...........##....†#(B W  (B wraithIJi4v...(B......†....##....†.IJiFc...(B...##(B.............##IJiW...................### IJife_(BYou see here a fuming golden potion(B. IJi~Q_k - a fuming golden potionThrow: 23 boomerangsIJiuPress: ? - help, Q - select action, ( or ) - cycleIJi Shift-Dir - straight lineIJiţ2Aim: (Ba wraith (65% to hit)IJi:((BIJit;:((BIJi:((BIJi( (B Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleIJiShift-Dir - straight lineAim: (Ba wraith (65% to hit)  You throw a boomerang.  The boomerang closely misses the wraith.(BIJi!:((BIJim:((BIJi.(B..W....IJi:((BIJi:((BIJi{O:((BIJi:((BIJi:((BIJi0:((BIJi8x:((BIJi"(B.WIJiH(B..W...@(BIJi7(B10.0 (1.1 _IJiK(BIJiIJil >(B.................###.....(B AngleBrackets the Cleaver #........(B....... ...###....#.....(B Mountain Dwarf of Okawaru *****.IJial (B........(B....###.........(B Health: (B97/97 ========================(B.......(B.....###........(B Magic: (B10/10 ========================IJil n#(B....#(B....###)....##..(B AC:(B 17Str:(B 19#(B.....................(B EV:(B 9Int:(B 9..#(B.................#...(B SH:(B 3Dex:(B 13IJil .............###.......#(B XL: (B10 Next: (B53% Place: (BDungeon:9IJil ...W***@(B...............#(B Noise: --------- (B Time:(B 9610.0 (0.0)IJil ...#(B.....(B..#(B....#..####.(B a) +0 hand axeIJim ##(B....(B.###..##....#..(B Throw: 23 boomerangsIJim t#(B....(B.###..###.....#IJi2m j##(B....(B.###..##.....#IJiTm #(B...........##....†#(B W  (B wraithIJijm v...(B......†....##....†.IJi}m c...(B...##(B.............##IJim ...................###IJim 4(BYou throw a boomerang. IJim :_The boomerang closely misses the wraith.IJin %Throw: 23 boomerangsIJi4n uPress: ? - help, Q - select action, ( or ) - cycleIJiMn Shift-Dir - straight lineIJi`n 9Aim: (Ba wraith (65% to hit)IJi (B.................###.....(B AngleBrackets the Cleaver IJi3 #........(B....... ...###....#.....(B Mountain Dwarf of Okawaru *****.(B........(B....###.........(B Health: (B97/97 ========================IJiV (B.......(B.....###........(B Magic: (B10/10 ========================IJi #(B....#(B....###)....##..(B AC:(B 17Str:(B 19IJi #(B.....................(B EV:(B 9Int:(B 9IJi ..#(B.................#...(B SH:(B 3IJi 0Dex:(B 13IJi .............###.......#(B XL: (B10 Next: (B53% Place: (BDungeon:9IJi ...W..(@(B...............#(B Noise: --------- (B Time:(B 9610.0 (0.0)IJi# ...#(B.....(B..#(B....#..####.(B a) +0 hand axeIJi9 ##(B....(B.###..##....#..(B Throw: 23 boomerangsIJiN t#(B....(B.###..###.....#IJid j##(B....(B.###..##.....#IJi #(B...........##....†#(B W  (B wraithIJi ...(B......†....##....†....(B...##(B.............##IJi Q...................###(BYou throw a boomerang. IJi :_The boomerang closely misses the wraith.IJi %Throw: 23 boomerangsIJi uPress: ? - help, Q - select action, ( or ) - cycleIJi RShift-Dir - straight lineAim: (Ba wraith (65% to hit)IJi_] :((BIJi :((BIJib )(B...  IJi uThrow: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wraith (65% to hit)  You throw a boomerang. The boomerang hits the wraith.  The wraith is lightly damaged.IJi :((BIJi? :((BIJiM :((BIJi :((BIJi "(B.WIJi D(B..@(BIJi IJi -(B1.0 (1 _IJi& (BIJi"( JJi(B.................###.....(B AngleBrackets the Cleaver #........(B....... ...###....#.....(B Mountain Dwarf of Okawaru *****.(B........(B....###.........(B Health: (B97/97 ========================(B.......(B.....###........(B Magic: (B10/10 ========================JJi>#(B....#(B....###)....##..(B AC:(B 17Str:(B 19#(B.....................(B EV:(B 9Int:(B 9..#(B.................#...(B SH:(B 3JJiDex:(B 13.............###.......#(B XL: (B10 Next: (B53% Place: (BDungeon:9....W**@(B...............#(B Noise: --------- (B Time:(B 9611.0 (0.0)JJi...#(B.....(B..#(B....#..####.(B a) +0 hand axeJJiO##(B....(B.###..##....#..(B Throw: 23 boomerangs#(B....(B.###..###.....###(B....(B.###..##.....##(B...........##....†#(B W  (B wraithJJiv...(B......†....##....†.JJic...(B...##(B.............##JJip...................###(BYou throw a boomerang. The boomerang hits the wraith. JJi&_The wraith is lightly damaged.  JJi%Throw: 23 boomerangsJJiuPress: ? - help, Q - select action, ( or ) - cycleJJi jShift-Dir - straight lineAim: (Ba wraith (lightly damaged, 65% to hit)JJi(B.................###.....(B AngleBrackets the Cleaver #........(B....... ...###....#.....(B Mountain Dwarf of Okawaru *****.(B........(B....###.........(B Health: (B97/97 ========================JJi@(B.......(B.....###........(B Magic: (B10/10 ========================#(B....#(B....###)....##..(B AC:(B 17Str:(B 19#(B.....................(B EV:(B 9Int:(B 9JJiu..#(B.................#...(B SH:(B 3Dex:(B 13.............###.......#(B XL: (B10 Next: (B53% Place: (BDungeon:9JJi....W.(@(B...............#(B Noise: --------- (B Time:(B 9611.0 (0.0)JJi...#(B.....(B..#(B....#..####.(B a) +0 hand axeJJi##(B....(B.###..##....#..(B Throw: 23 boomerangsJJit#(B....(B.###..###.....#JJij##(B....(B.###..##.....#JJi#(B...........##....†#(B W  (B wraithJJi v...(B......†....##....†.JJic...(B...##(B.............##JJi-...................###JJiBy(BYou throw a boomerang. The boomerang hits the wraith. _The wraith is lightly damaged.  JJiR%Throw: 23 boomerangsJJitPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJJiCAim: (Ba wraith (lightly damaged, 65% to hit)JJi+e:((BJJi>(B .W JJix Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wraith (lightly damaged, 65% to hit)  You throw a boomerang.  The boomerang hits the wraith and shatters for extra damage.  The wraith is moderately damaged.(BJJiN(B. (BJJiE/(B2.1 (1.1JJir22 (B_JJi(BJJiZJJiE '(BJJiE .................###.....(B AngleBrackets the Cleaver #........(B....... ...###....#.....(B Mountain Dwarf of Okawaru *****.(B........(B....###.........(B Health: (B97/97 ========================JJiE (B.......(B.....###........(B Magic: (B10/10 ========================JJiF #(B....#(B....###)....##..(B AC:(B 17Str:(B 19#(B.....................(B EV:(B 9Int:(B 9..#(B.................#...(B SH:(B 3Dex:(B 13.............###.......#(B XL: (B10 Next: (B53% Place: (BDungeon:9.....W*@(B...............#(B Noise: --------- (B Time:(B 9612.1 (0.0)...#(B.....(B..#(B....#..####.(B a) +0 hand axe##(B....(B.###..##....#..(B Throw: 22 boomerangsJJiG 9#(B....(B.###..###.....###(B....(B.###..##.....##(B...........##....†#(B W  (B wraith...(B......†....##....†....(B...##(B.............##...................###(BThe boomerang hits the wraith and shatters for extra damage. _The wraith is moderately damaged.Throw: 22 boomerangsJJigG Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wraith (moderately damaged(B, 65% to hit)JJi (B.................###.....(B AngleBrackets the Cleaver #........(B....... ...###....#.....(B Mountain Dwarf of Okawaru *****.(B........(B....###.........(B Health: (B97/97 ========================(B.......(B.....###........(B Magic: (B10/10 ========================#(B....#(B....###)....##..(B AC:(B 17Str:(B 19JJi R#(B.....................(B EV:(B 9Int:(B 9..#(B.................#...(B SH:(B 3Dex:(B 13.............###.......#(B XL: (B10 Next: (B53% Place: (BDungeon:9JJi `.....W(@(B...............#(B Noise: --------- (B Time:(B 9612.1 (0.0)...#(B.....(B..#(B....#..####.(B a) +0 hand axe##(B....(B.###..##....#..(B Throw: 22 boomerangs#(B....(B.###..###.....###(B....(B.###..##.....##(B...........##....†#(B W  (B wraith...(B......†....##....†....(B...##(B.............##...................###(BThe boomerang hits the wraith and shatters for extra damage. JJi U_The wraith is moderately damaged.Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wraith (moderately damaged(B, 65% to hit)JJiY+ JJi+ (BM.  Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight line(B  Aim: (Ba wraith (moderately damaged(B, 65% to hit)  You throw a boomerang. The boomerang hits the wraith.  JJi+ FThe wraith is moderately damaged.(BJJi0 :((BJJi| :((BJJi "(B.WJJi- 0@(BJJi >(B=3.2 (1.1 _JJia (BJJi KJiH (B You hit the wraith but do no damage.The wraith is moderately damaged.(BKJi`KJi`&(B8 (0.6KJii(BKJij KJiFkI_The wraith closely misses you.(BKJioKJiR : (B You hit the wraith.KJiuS KJiS #(B4.4KJi[ (BKJi:\ O _The wraith is heavily damaged.(BKJi] LJi2B (B You hit the wraith.  LJi@The wraith is heavily damaged.(BLJiȻ/(B5.1 (0.7LJi (BLJiO _The wraith closely misses you.(BLJiLJiC (B (BYou hit the wraith.  The wraith is severely damaged.(B(B7 (0.6(B _The wraith closely misses you.(BLJi.LJi {d (B You barely miss the wraith.(BLJi}*(B6.3LJip(BLJiڄP _The wraith is severely damaged.(BLJiFMJi4\( (B MJi\vYou hit the wraith but do no damage.The wraith is severely damaged.(BMJid]((B9MJirf(B _The wraith misses you.(BMJio (B (BYou slash the wraith!  The wraith is almost destroyed.(BMJi /(B7.7 (0.8MJi (BMJi - _You block the wraith's attack.MJi NJipe (B You closely miss the wraith.(BNJi /(B8.3 (0.6NJi((BNJiah NJirQ_The wraith is almost destroyed.(BNJi} (B You barely miss the wraith.The wraith is almost destroyed.NJiՉ(B(B9.0 (0.7(B _The wraith hits you but does no damage.NJiw  (B You hit the wraith but do no damage.(B(B6 (0.6(B _The wraith is almost destroyed.(BOJi̫ (B You hit the wraith but do no damage.The wraith is almost destroyed.(BOJi0(B20.4 (0.8OJi(BOJiO _The wraith closely misses you.(BOJiPOJiN  OJi (B.  You hit the wraith.  You destroy the wraith!(BOJia *(BOJi 7(B71.1 (0.7OJi (BOJi  OJi =_Okawaru accepts your kill.(BOJi PJis(BPJiMs(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BPJis(BPJit(BPJiVv(BPJiy0(B(BPJix{(BPJi|(BPJib}(BPJi}(BPJi(BPJiu(BPJi(BPJi(BPJi8(BPJi?(BPJiu(BPJi(BPJi(BPJiR(B ..(B ............###(B .. ....(B........###(B ####(B. ##(B.#.(B...#....###)#...(B.##(B.##(B.....>(B ....(B....#(B...........(B......###PJi(B..###(B..............#(B.......#.......#....#####.....###(B-9.1 (8.0##(B.......#(B #.....###..#PJij##(B......#(B ##.....##PJiJ###(B..... #...........PJiʑ(B..........†....(B #(B.........##.......PJiڑ1(B PJiZ(B #(B..................PJi(B (B .##(B....#PJi>##(B[ PJi&(B PJi:...#....PJiKI(B (BPJiC(BPJiݙH-(B30.1 (9PJiFL(B _Found a stone staircase leading down.PJiNQJi((BQJi((BQJi)(BQJiZ-(BQJi.(BQJiW/(BQJi1(BQJi1(BQJi2(BQJi53(BQJi3(BQJi]5(BQJis6(BQJi6(BQJiw7(BQJi8(BQJi9(BQJi9(BQJi:(BQJie=(BQJi>(BQJi>(BQJi?(BQJiD(BQJiE(BQJiE(BQJihF(BQJi%H(BQJi|I(BQJiI(BQJisJ(BQJi4L(BQJiHM(BQJiM(BQJi.N(BQJiQO(BQJiP(BQJiP(BQJiQ(BQJigU(BQJiV(BQJiW(BQJiW(BQJiYY(BQJiZ(BQJiZ(BQJi[(BQJi\(BQJi](BQJi6^(BQJi^(BQJip`(BQJisa(BQJia(BQJiYb(BQJiAd(BQJiUe(BQJie(BQJiCf(BQJig(BQJiJi(BQJii(BQJi#(B........#...(B.............##QJi<.(B.....###.........K(B  (B kobold geomancer (wandering)QJiRh.#(B...#.......#QJih#...(B#(B........#####.....###..(BQJi|###.......#(B #.....###..(BQJib(B.K(B60.1 (30.0)QJiOK(BQJib7(B==1.1 (31QJi(BQJi+ _The kobold geomancer shouts!QJiRJi-. .......<...#...#(B ##.....)(B .##RJix. O..(B...... ....<(B...K..##..#.....(B. .......##(B....###..#(B..RJi\0 ###.##(B.............####(B.###(B.#(B....#....###)(B #.(B...##.##.(B...>#(B........#...(B........###..(B....###........#(B...#.......#....#........#####.....###..#(BRJi1 O(B.K(BRJi9Q s(B(B--2.1 (1.0)(BSJiQ%....#..#.##.##(B #####.......(B.<(B...#(B...###(B.##(B ##.....)(B .##..(B.....<(B.........K##..##......(B .....#...##.(B...###..(B.#(B..SJi'(###..##(B..............####(B.###(B.#(B....#....###)(B #.(B...##.##(B....>#(B........#.(B..........(B............(B........###...(B...###......(B.........#...#.......#....(BSJi+O(B.K(BSJi{g[(B--(B3SJiyl(BSJinTJi? O(B.K(BTJi (BTJi ((B4TJi (BTJi TJi n (B You barely miss the kobold geomancer.(BTJil 5(B=8 (0.7TJi (BTJi @ _The kobold geomancer hits you but does no damage.TJi UJiD (B You hit the kobold geomancer.UJi=/(B5.4 (0.6UJi (BUJiD  UJiQ )_The kobold geomancer is lightly wounded.UJi UJi (B (BYou hit the kobold geomancer.  The kobold geomancer is moderately wounded.(BUJi *(B6.0UJi(BUJipY _The kobold geomancer closely misses you.(BUJiUJiɋ L (B You hit the kobold geomancer.  UJi JThe kobold geomancer is heavily wounded.(BUJi -(B7 (0.7UJi (BUJiJ  UJii K_The kobold geomancer closely misses you.(BUJi VJiPo (B You closely miss the kobold geomancer.(BVJiQ/(B7.3 (0.6VJidx(B _The kobold geomancer is heavily wounded.(BVJiw (B You hit the kobold geomancer.  The kobold geomancer is heavily wounded.(BVJi'/(B8.1 (0.8VJi#(BVJi2%@ _The kobold geomancer hits you but does no damage.VJi&VJi (B You closely miss the kobold geomancer.The kobold geomancer is heavily wounded.(BVJi -(B7 (0.6VJi w(B _The kobold geomancer barely misses you.(BWJii n (B You barely miss the kobold geomancer.(BWJir /(B9.4 (0.7WJiR(BWJi7` _The kobold geomancer is heavily wounded.(BWJi (B You closely miss the kobold geomancer.The kobold geomancer is heavily wounded.(BWJi{0(B70.2 (0.8WJi(BWJi@ _The kobold geomancer hits you but does no damage.WJiWJi = (B You hit the kobold geomancer but do no damage.The kobold geomancer is heavily wounded.(B(B8 (0.6(B _The kobold geomancer hits you but does no damage.XJi< XJi= (B (BYou hit the kobold geomancer.(B1.4(B _The kobold geomancer is severely wounded.(BXJi/ (B (BYou hit the kobold geomancer.  The kobold geomancer is almost dead.(BXJi*(B2.0XJiV_(B _The kobold geomancer hits you but does no damage.XJia( (B XJi}You closely miss the kobold geomancer.The kobold geomancer is almost dead.(BXJiaXJiw&(B7 (0.7XJiƒ(BXJi@ _The kobold geomancer hits you but does no damage.XJiʔXJi!s D (B You hit the kobold geomancer.XJis /(B3.3 (0.6XJi{ (BXJi} U _The kobold geomancer is almost dead.(BXJiF~ YJi (B)(BYou hit the kobold geomancer.  You kill the kobold geomancer!(BYJi#T(BYJi0(B99YJi(BYJi,R _Okawaru accepts your kill.(BYJi. .#..#.##.##(B #####..<(B...#(B...###(B.#YJiu 5##......).YJi R#(B ..##...YJi ..YJi +<(B.YJiȄ /#..##..##..YJiԄ .....#...##.YJi b(B.###..#(B.YJi@ X###.##(B.###.YJix 3####(B.###(B.#(B....#(B....###).#.(B...##(B.##(B.YJi .>#(B......(B..#(B......(B......(B....(B..###.......###(B.....(B...#...#.#.#....#.(BYJi (BYJi 7(B-4.9 (1.0YJiI (BYJi $  Things that are here:YJi  YJi 9_(Ba +0 dagger; a +0 robeYJi ZJi!(BZJi!(BZJi#(BZJi,(BZJi{/(BZJi_1& (B_ZJi2(BZJi5(BZJi7(BZJi8(BZJi9(BZJi=(BZJi@0(B(BZJiA(BZJiM(BZJiN0(B(BZJi8N(BZJiQ(BZJiS(BZJiT(BZJiV(BZJi{X(BZJiZ(BZJiI[(BZJi\(BZJi?t(BZJix0(B(BZJi*z(BZJi|(BZJi}(BZJi'~(BZJiY(BZJì(BZJi(BZJi;(BZJi(BZJi2(BZJi(BZJi(BZJi(BZJiۗ(BZJiW(BZJi0(B(BZJi(BZJiҠ(BZJiW(BZJi(BZJi6(BZJi(BZJi(BZJi (BZJi(BZJia(BZJi=(BZJi\(BZJi(BZJi (BZJii(BZJi(BZJib(BZJiR0(B(BZJi(BZJi`(B(B(B(BZJi:(BZJi(BZJi(BZJi(BZJi(BZJi'(BZJiK(BZJi(BZJi(BZJi (BZJi0(B(BZJi$  Things that are here:ZJiW= (B a +0 dagger; a +0 robeZJi(BZJi! (B_ZJi (BZJi(BZJi(BZJi (BZJi(BZJi(BZJi (BZJi (BZJi (BZJi(BZJiH(B(B(BZJi(BZJi3(BZJi24P(B(B(B(B(B(B(B(B(B(B(B(B(B(BZJi4(BZJi5(BZJi5(BZJi47(BZJik9(BZJi;0(B(BZJi=(BZJi?(BZJiA(BZJiA(BZJiDC(BZJi1E(BZJiF(BZJiG(BZJiH(BZJiM(BZJiO(BZJiP(BZJiQ(BZJiS(BZJiT(BZJi.U(BZJibV(BZJiY(BZJi[(BZJi\(BZJi](BZJi_(BZJi`(BZJi|a(BZJiub(BZJiQd(BZJiPf(BZJif(BZJig(BZJiou(BZJi1w(BZJiw(BZJix(BZJiz(BZJi|(BZJi|(BZJi (BZJi(BZJiق(BZJi=(BZJi(BZJi(BZJii(BZJi(BZJi=(BZJi(BZJizH(B(B(BZJiD(BZJiȝ(BZJi4(BZJix(BZJi(BZJi1(BZJic(BZJi(BZJis(BZJiH(B(B(BZJi(BZJih(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BZJiL(BZJi(BZJie(BZJiB(BZJi (BZJi? (BZJix (BZJiK (BZJiT (B There is a stone staircase leading down here.ZJi(BZJi! (B_ZJiD(BZJit(BZJiM(BZJi(BZJi|(BZJi:(B(B(B(B(B(B(B(BZJi=(BZJiY?(BZJi@(BZJiA(BZJi}H(BZJi J(BZJirJ(BZJiZK(BZJi>R(BZJicU0(B(BZJiU(BZJiz[(BZJia](BZJi](BZJi(_(BZJid(BZJig(BZJilg(BZJih(BZJim(BZJio(BZJip(BZJi~(B(B(B(B(B(B(B(B(BZJi$(BZJi((BZJi0(B(BZJi#(BZJiI(BZJi&(BZJiQ(BZJi(BZJi}H(B(B(BZJi(BZJi(BZJi (BZJi(BZJi(BZJiH(B(B(BZJi(BZJib0(B(BZJi(BZJi(BZJin(BZJi(BZJiϧ(BZJiݫ(BZJi5(BZJi~(BZJiN(BZJi|(BZJi{(BZJi (BZJi߲(BZJiI(BZJi(BZJi(BZJi(BZJi(BZJiݼ(BZJiO(BZJi(BZJi(BZJi(BZJi(BZJi(BZJik(BZJi00(B(BZJi(BZJi(BZJiB(BZJiq(BZJi}(BZJi(BZJi((BZJi|(BZJib(BZJi(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BZJix(BZJiI (BZJib(BZJi(BZJi3(BZJi(BZJiJ(B(B(B(B(B(B(B(B(B(B(BZJivK'(BZJiKL ######(B ZJiKc #(B....#(B ZJiK1 ##(B....#(B  #(B.....#(B  #(B.....##(B  ZJiLn###(B.....#(B  ZJi+L#.##@(B...#(B #-(B771.9 (97.0)ZJiBL ##.#(B..(B..##(B ##ZJi^L(B #.(B....(B..#(B ###(B ###ZJiL(B ##(B....(B.####.##(B ###..#ZJiL(B #(B.....(B.#..#..####ZJiL(B ###(B.....#(B..(B)....##ZJiL(B #.(B......##.(B)##........ZJiM(B ##(B.......(B..#..##ZJi7M(B ##..........#.)).......).(BZJiO(BZJiy_(B _(BDone exploring.[Jie[Jir-(BLevel 9 of the Dungeon <<<<>>>>(B(Press ?(B for help) ###  ###########.# [Ji #....###.....###  ##....##........#  [Ji2#.....##....#..##  #.....####..##.##  ###.....#####...#...###  [Ji#.##@...##......###.#.###  [JiK##.#....####.......##.....# [JiC #.......#(B ###(B ###.....<........###  ##.....####.##(B ###..#.......#.#.....###  #......#..#..####......)....##.........###  ###.....#..(B)....##............###..........##  [Jik#.......##.(B)##.................###..........#  ##.........#..##................#(B ###.......## [Ji ##..........#.)).......).........#(B #.........#  [Ji#........................##.....#####.........# [JiI [Ji͆######....#..........†.....###.#.#####.....##....#  [Ji##<##......#.................#..#.##(B #.......###.##  ##..###....##.................##....###........####  [Ji=###....###....#......>.........###...###...........##  ##.#....###......................##....###.........#.## [Ji~' (B #######........#....##....................#.###........>.#..#(B\Jiq\Ji^'(BAngleBrackets the CleaverMountain Dwarf of Okawaru *****.######Health: (B97/97 ========================#(B....#\JiMagic: (B10/10 ========================##(B....#AC:(B 17Str:(B 19#(B.....#EV:(B 9Int:(B 9#(B.....##\JiUSH:(B 3Dex:(B 13\JiF###(B.....#\Ji4r#(B XL: (B10 Next: (B59% Place: (BDungeon:9#.##@(B...##(B Noise: --------- (B Time:(B 9771.9 (0.0)##.#(B..(B..####(B a) +0 hand axe\JiN#.(B....(B..#(B ###(B ###.(B Throw: 22 boomerangs\Jiw##(B....(B.####.##(B ###..##(B.....(B.#..#..####.....###(B.....#(B..(B)....##......\Ji1(B \Jip#.(B......##.(B)##..........\Ji0(B \Ji##(B.......(B..#..##.........(B \Jia##..........#.)).......)..\Ji(B (BThings that are here: _a +0 dagger; a +0 robe  \JiThings that are here: \JiQ_a +0 dagger; a +0 robe _There is a stone staircase leading down here. \Ji*9_(BDone exploring.\Ji (B\Ji)(B\JiG\Ji\Jic(BDungeon Overview and Level Annotations \JiFBranches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (9/15) Temple(B (1/1)(B D:5\JiU Bailey(B (visited)  Lair: D:8-11\Ji_ Orc: D:9-12 (BThe Realm of Zot is guarded by orbs of entropy. \Ji&Altars:(B (press _(B to reach them and ?/g(B for information about gods) Ashenzari\Ji2$CheibriadosDithmenos\JiC0Elyvilon FedhasGozag ($199)\Ji_UHepliaklqanaKikubaaqudgha MakhlebNemelex Xobeh\JiiOkawaru\Jir Qazlal Ru\Ji8Sif MunaTrogUskayaw Vehumet\JiWu JianXom\JiOYredelemnul ZinThe Shining One \JiShops:(B (press $(B to reach them - yellow denotes antique shop) D:1 ! \JixAnnotations:(B (press !(B to add a new annotation) \Ji /D:8(B Gastronok]Ji<]Ji5J(BAngleBrackets the CleaverMountain Dwarf of Okawaru *****.######Health: (B97/97 ========================]JiaJz#(B....#Magic: (B10/10 ========================##(B....#AC:(B 17Str:(B 19#(B.....#EV:(B 9]JiJpInt:(B 9#(B.....##SH:(B 3Dex:(B 13###(B.....##(B XL: (B10 Next: (B59% Place: (BDungeon:9#.##@(B...##(B Noise: --------- (B Time:(B 9771.9 (0.0)##.#(B..(B..####(B a) +0 hand axe#.(B....(B..#(B ###(B ###.(B Throw: 22 boomerangs]JiKV##(B....(B.####.##(B ###..##(B.....(B.#..#..####.....###(B.....#(B..(B)....##......(B #.(B......##.(B)##..........(B ##(B.......(B..#..##.........(B ##..........#.)).......)..(B (BThings that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +0 robe _There is a stone staircase leading down here. ]JiK2_(BDone exploring.]JiL (B]JioS(B]JiT]Jit ]Ji (BLevel 9 of the Dungeon <<<<>>>>(B(Press ?(B for help) ]Ji6 ###  ###########.#  #....###.....###  ##....##........#  ]JiT #.....##....#..##  #.....##]Jim e##..##.##  ###.....#]Ji ####...#...###  #.##@...#]Ji ^#......###.#.###  ]Ji N##.#....##]Ji K##.......##.....#  ]Ji #.......#(B ###(B ###.....<........### ]Ji ]Ji ##.....####.##(B ###..#.......#.#.....### ]Ji! ]Ji5 #......#..#..####......)....##.........###  ]Jir `###.....#..(B)....##............###..........##  #.......##.(B)##.................###..........# ]Ji ]Ji ##.........#..##................#(B ###.......##  ]Ji ##..........#.)).......).........#(B #.........#  ]Ji #........................##.....#####.........#  ]Ji ######....#..........†.....###.#.#####.....##....#  ]Ji4 ##<##......#.................#..#.##(B #.......###.##  ]JiV ##..###....##.................##....###........####  ]Ji ###....###....#......>.........###...###...........##  ]Ji ##.#....###......................##....###.........#.## ]Ji ' (B #######........#....##....................#.###........>.#..#(B^JiV###########.....##.....####.........#..##^Ji3Wo#..##.##(B###.....####...#...###.##@......###.#.#####.#....##.##............#(B ###(B ###.....<........###^Ji_W#.....####.##(B ###..#.......#.#.....###.^JiW..#..####......)....##.........#####^JiWt#..(B)....##..#.^JiW.##..#.(B)##.....###.#..#..##^JiX(B ######.)).)(B #.......^Ji?XZ..##.....##########....#^Ji`X†.....###.#.#####.....####<##..^JiX.......#..#.##(B #.......###.###..###....#^JiXb#....##.##(B^JiX###....###....>###...###.^JiXh..##....##....###^JiYf#.#########........#....##^Ji)Y...#.###.>.#..........####......##^JiKYJ###.........##(B^JiU ^Ji ^Ji (BAngleBrackets the CleaverMountain Dwarf of Okawaru *****.######Health: (B97/97 ========================#(B....#Magic: (B10/10 ========================##(B....#AC:(B 17^Ji Str:(B 19#(B.....#EV:(B 9Int:(B 9#(B.....##SH:(B 3Dex:(B 13###(B.....##(B XL: (B10 Next: (B59% Place: (BDungeon:9#.##@(B...##(B Noise: --------- (B Time:(B 9771.9 (0.0)##.#(B..(B..##^Ji( P##(B a) +0 hand axe#.(B....(B..#(B ###(B ###.(B Throw: 22 boomerangs^JiN ##(B....(B.####.##(B ###..#^Jif v#(B.....(B.#..#..####.....^Ji ###(B.....#(B..(B)....##......(B ^Ji #.(B......##.(B)##..........(B ##(B.......(B..#..##.........^Ji (B ##..........#.)).......)..(B (BThings that are here: _a +0 dagger; a +0 robe  ^Ji lThings that are here: _a +0 dagger; a +0 robe _There is a stone staircase leading down here. ^Ji 9_(BDone exploring.^Ji (B^Ji (B^Ji (B^JiS (B^Ji" & (B_^Ji (B^Ji (B^Ji (B^Ji9 (B^Ji3 (B^Ji (B^Jig (B^Ji (B^Ji (B^Jii (B^Ji (B^JiS (B^Jim (B^Ji( (B^Ji= (B^Ji (B^Ji_ (B^Ji (B^Ji (B^Ji (B^Ji+ (B^Ji (B^Ji8 (B^Ji (B^Ji] (B^Ji6 (B^Ji (B^Ji- (B^Jit (B^JiM  ^Jiw  Things that are here:^Ji g (B a +0 dagger; a kobold skeleton(B^Ji" (B^Jis# ! (B_^Ji0 (B^Ji07 (B^Jih: (B^Ji: (B^Ji< (B^Ji@ (B^JiC (B^JiC (B^JiE (B^JiG (B^JiI (B^JiJ (B^Ji9L (B^Ji,O (B^JiqQ (B^JiQ (B^JiS (B^Ji] ^Ji6^ ###.....#..(B)....##...........#....(B...##.(B)##.(B..............##....(B.....#..##(B..............^JiQ^ ##.....(B.....#(B.))(B.......).......#......(B........(B..........##.... ^Jig^ t#####....#(B.......(B.........###.#.# ^Ji^ <##......#(B.......(B..........#..#.# ^Ji^ t.###....##(B.......(B..........##.... ^Ji^ ..###....#(B......@(B.........###...(B84.9 (13.0) ^Ji^ S..###....(B..................##.... ^Ji^ S...#....##(B....................#.# ^Ji"_ .....####(B......##(B...........###.. .........(B....####(B..#(B........## ^Ji;_ ....#..#.##(B.##(B #####(B......###..# ^JiS_ <...#...###(B.###(B #####(B...# ^Jij_ f..........(B....###.....(B.....# ^Ji_ %..................###...^Ji_ (B^Ji1` (B^Ji1g (B^Ji]h  ^Jih X_(BThere is a stone staircase leading down here.^Jii _Ji?p _Jiau \(BRead which item? Scrolls _Jiu 3 b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armour(Br - a scroll of revelation  I - a scroll of immolation _Jiu X V - 2 scrolls of vulnerability  c - 2 scrolls labelled NEMEYPORCHO _Jiu - l - a scroll labelled FOUGGAW TEPALEGU _Jiu (B[!(B] read(B|quaff|evoke[?(B] describe selectedaJiҍaJi"aJi aJi+(B aJi###.....#..(B)....##...........(B AngleBrackets the Cleaver#....(B...##.(B)##.(B..............(B Mountain Dwarf of Okawaru *****.aJi='##....(B.....#..##(B..............(B Health: (B97/97 ========================##.....(B.....#(B.))(B.......).......(B Magic: (B10/10 ========================aJiY#......(B........(B..........##....(B AC:(B 17Str:(B 19 aJiq#####....#(B.......(B.........###.#.#(B EV:(B 9Int:(B 9 aJi<##......#(B.......(B..........#..#.#(B SH:(B 3aJi.Dex:(B 13 aJi͞".###....##(B.......(B..........##....(B XL: (B10 Next: (B59% Place: (BDungeon:9 aJi..###....#(B......@(B.........###...#(B Noise: --------- (B Time:(B 9784.9 (0.0) aJi5..###....(B..................##....(B a) +0 hand axe ...#....##(B....................#.#(B Throw: 22 boomerangs .....####(B......##(B...........###.. aJiM.........(B....####(B..#(B........##... aJid....#..#.##(B.##(B #####(B......###..#(B  aJi{<...#...###(B.###(B #####(B...........#aJi(B  ..........(B....###.....(B.....#.....aJiP(B  .........................###.....aJi/(B  aJiԟ5(B_a +0 dagger; a +0 robe aJiK_There is a stone staircase leading down here. _Done exploring.  aJiThings that are here: aJiu_a +0 dagger; a kobold skeleton _(BThere is a stone staircase leading down here.aJi'< (B Okay, then.aJiO(BaJi (BaJiZ(BaJi1 _(BaJiKaJi4k aJiWp (BRead which item? Scrolls  b - 3 scrolls of blinkingaJi~p J(Bf - a scroll of fear  g - a scroll of fog aJip  t - a scroll of teleportation  a - a scroll of enchant armour(Br - a scroll of revelation  I - a scroll of immolation aJip X V - 2 scrolls of vulnerability  c - 2 scrolls labelled NEMEYPORCHO aJip - l - a scroll labelled FOUGGAW TEPALEGU aJip (B[!(B] read(B|quaff|evoke[?(B] describe selectedbJibJi2bJibJi (B ###.....#..(B)....##...........(B AngleBrackets the CleaverbJiC#....(B...##.(B)##.(B..............(B Mountain Dwarf of Okawaru *****.##....(B.....#..##(B..............(B Health: (B97/97 ========================bJig##.....(B.....#(B.))(B.......).......(B Magic: (B10/10 ========================#......(B........(B..........##....(B AC:(B 17bJiStr:(B 19 #####....#(B.......(B.........###.#.#(B EV:(B 9Int:(B 9 bJi<##......#(B.......(B..........#..#.#(B SH:(B 3Dex:(B 13 bJi".###....##(B.......(B..........##....(B XL: (B10 Next: (B59% Place: (BDungeon:9 bJi..###....#(B......@(B.........###...#(B Noise: --------- (B Time:(B 9784.9 (0.0) bJi..###....(B..................##....(B a) +0 hand axe bJi(...#....##(B....................#.#(B Throw: 22 boomerangs bJi=u.....####(B......##(B...........###.. bJiR.........(B....####(B..#(B........##... bJik....#..#.##(B.##(B #####(B......###..#(B  bJi<...#...###(B.###(B #####(B...........#bJi(B  ..........(B....###.....(B.....#.....bJiP(B  .........................###.....bJi{(B  (B_There is a stone staircase leading down here. bJi2_Done exploring.  Things that are here: bJi{_a +0 dagger; a kobold skeleton _(BThere is a stone staircase leading down here. bJi8_Okay, then.(BbJi  bJi j(B As you read the scroll labelled NEMEYPORCHO, it crumbles to dust.  bJi6 (It is a scroll of enchant weapon.bJi1  --more--(BbJibJif(BEnchant which weapon? Hand Weapons bJi a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(Bu - a +0 broad axebJi7[?(B] describe selecteddJi\s  a - a +0 hand axe (weapon)  g - a +0 war axe(BdJi]3 (B g - a +0 war axe dJi]h k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(BdJiC  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +0 broad axe(BfJiW.fJi"4fJi)>(B ###.....#..(B)....##...........(B AngleBrackets the Cleaver#....(B...##.(B)##.(B..............(B Mountain Dwarf of Okawaru *****.##....(B.....#..##(B..............(B Health: (B97/97 ========================fJi> ##.....(B.....#(B.))(B.......).......(B Magic: (B10/10 ========================#......(B........(B..........##....(B AC:(B 17Str:(B 19 fJi?&#####....#(B.......(B.........###.#.#(B EV:(B 9Int:(B 9 <##......#(B.......(B..........#..#.#(B SH:(B 3Dex:(B 13 .###....##(B.......(B..........##....(B XL: (B10 Next: (B59% Place: (BDungeon:9 ..###....#(B......@(B.........###...#(B Noise: --------- (B Time:(B 9784.9 (0.0) fJi?..###....(B..................##....(B a) +0 hand axe ...#....##(B....................#.#(B Throw: 22 boomerangs .....####(B......##(B...........###.. .........(B....####(B..#(B........##... ....#..#.##(B.##(B #####(B......###..#(B  fJi?9<...#...###(B.###(B #####(B...........#(B  ..........(B....###.....(B.....#.....fJi@(B  .........................###.....(B (BThings that are here: _a +0 dagger; a kobold skeleton _(BThere is a stone staircase leading down here. _Okay, then.(BAs you read the scroll labelled NEMEYPORCHO, it crumbles to dust.  It is a scroll of enchant weapon.fJiTP (B Your +0 broad axe glows red for a moment.fJiU-(B5.9 (1fJih\(BfJi]2 _c -> w - a scroll of enchant weaponfJio^kJi kJiS F(BRead which item? kJi Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog  t - a scroll of teleportation kJi f a - a scroll of enchant armour(Br - a scroll of revelation kJi Z w - a scroll of enchant weapon  I - a scroll of immolation kJi % V - 2 scrolls of vulnerability kJi  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evokekJi 7[?(B] describe selectedlJiElJisMlJi1W(B ###.....#..(B)....##...........(B AngleBrackets the CleaverlJi{W#....(B...##.(B)##.(B..............(B Mountain Dwarf of Okawaru *****.##....(B.....#..##(B..............(B Health: (B97/97 ========================lJiW##.....(B.....#(B.))(B.......).......(B Magic: (B10/10 ========================#......(B........(B..........##....(B AC:(B 17lJiW.Str:(B 19 lJiW#####....#(B.......(B.........###.#.#(B EV:(B 9Int:(B 9 lJiW<##......#(B.......(B..........#..#.#(B SH:(B 3lJiX.Dex:(B 13 lJiX".###....##(B.......(B..........##....(B XL: (B10 Next: (B59% Place: (BDungeon:9 lJiEX..###....#(B......@(B.........###...#(B Noise: --------- (B Time:(B 9785.9 (0.0) lJi]X..###....(B..................##....(B a) +0 hand axe lJitX...#....##(B....................#.#(B Throw: 22 boomerangs lJiXu.....####(B......##(B...........###.. lJiX<.........(B....####(B..#(B........##... ....#..#.##(B.##(B #####(B......###..#lJi Y(B  <...#...###(B.###(B #####(B...........#(B  ..........(B....###.....(B.....#.....(B  .........................###.....lJi4Y{(B  _(BThere is a stone staircase leading down here. lJiJY_Okay, then.(BAs you read the scroll labelled NEMEYPORCHO, it crumbles to dust.  lJieYWIt is a scroll of enchant weapon.  Your +0 broad axe glows red for a moment. lJiyY$_c -> w - a scroll of enchant weaponlJibT (B Okay, then.(BlJic (BlJiYk(BlJik1 _(BlJiumlJi lJi (BDrink which item? Potions  c - 4 potions of curing lJi : w - 4 potions of heal wounds(Bb - 4 potions of brilliance  e - 4 potions of enlightenment  C - 2 potions of cancellation  d - a blue potion  f - a glowing pink potion  j - a puce potion  k - a fuming golden potion lJi> n - 2 sedimented brown potions (B[!(B] read|quaff(B|evokelJiV 7[?(B] describe selectedmJimJi`mJi(B ###.....#..(B)....##...........(B AngleBrackets the CleavermJi#....(B...##.(B)##.(B..............(B Mountain Dwarf of Okawaru *****.mJi##....(B.....#..##(B..............(B Health: (B97/97 ========================mJi%##.....(B.....#(B.))(B.......).......(B Magic: (B10/10 ========================mJi#......(B........(B..........##....(B AC:(B 17mJi/.Str:(B 19 mJi?#####....#(B.......(B.........###.#.#(B EV:(B 9Int:(B 9 mJiQ<##......#(B.......(B..........#..#.#(B SH:(B 3mJie.Dex:(B 13 mJi".###....##(B.......(B..........##....(B XL: (B10 Next: (B59% Place: (BDungeon:9 mJi..###....#(B......@(B.........###...#(B Noise: --------- (B Time:(B 9785.9 (0.0) mJi..###....(B..................##....(B a) +0 hand axe ...#....##(B....................#.#(B Throw: 22 boomerangs .....####(B......##(B...........###.. mJi.........(B....####(B..#(B........##... mJi....#..#.##(B.##(B #####(B......###..#mJi /(B  mJi7<...#...###(B.###(B #####(B...........#(B  mJiJe..........(B....###.....(B.....#.....mJiZP(B  .........................###.....mJiyL(B  _Okay, then.mJi(BAs you read the scroll labelled NEMEYPORCHO, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 broad axe glows red for a moment. mJiJ_c -> w - a scroll of enchant weapon _Okay, then.mJi(BmJiT (B Okay, then.(BmJi (BmJi(BmJiQ1 _(BmJimJi (BmJi>|(B(B(B(B6.9 (1 _mJio(BmJi74 )(B10mJiJ \(B ###(B+###(B #(B.....#(B +...@(B.+ #(B.....#(B #(B.....#(B #(B.....#(B #(B.....#(B #(B...)(B. #######(B mJi9 /(B8.4 (2.5mJi (BmJiø : _You climb downwards.  Found a rapier.mJi[ \ _(BThere is a stone staircase leading up here.mJi oJij(BoJi(BoJiP(BoJi(BoJi(BoJi& (B_oJi(BoJiQ(BoJi(BoJi(BoJi(BoJi& (BoJiD_You open the door.oJi(BoJiz(BoJi(BoJi< oJig!(B oJi@There is an open door here.(B (B_(B(B#(B+oJi0A  #(B.###(B  #>(B..#(B  #@#(B 92.4 (4.0 #.#(B  ###'###(B #.(B..(B..#(B +.(B..<.+(B #(B.....#(B #(B.....##(B.....##.....#(B(B(B3.4 (5(B _Found a stone staircase leading down.oJid( (BoJig) (BoJi) (BoJi+ (BoJi. (BoJi/ (BoJix/ (BoJiM1 (BoJi%5 (BoJi5 0(B(BoJi7 (BoJi9 (BoJi?: (BoJi: (BoJi= T (B There is a stone staircase leading down here.oJiRA (BoJiJB ! (B_oJiB (BoJiC (BoJiHH q(B #(B+##oJi..#(B ###.#(B #(B.#(B ###'###(B #.....#(B +...<.+(B #.....# oJibI S(B #.....#(BoJiOM ##(B+######ß#(B......##(B..>(B...#_oJiuM (B.....#(B....#(B...'7.4 (4oJi U (BoJiU L======(B8.4 (5oJi`Y (BoJi([  oJiX[ X_As you open the door, it creaks loudly!  Found a sparkling altar of Nemelex Xobeh.oJi[  oJi[ P_(BFound a stone staircase leading down.oJi] qJi4z(B(B(B(B(BM ##_#(B+######ß(B.#(B......##(B.#(B..>(B...#_(B+......##(B......##(B......#(B 0.###>(B..####(B.#(B(B------(B9.4 (1_(B _Found a basalt altar of Yredelemnul. _(BThere is an open door here.qJi(BqJiY(BqJi(BqJi(BqJi(BqJi& (B_qJi(BqJi(BqJi(BqJi7(BqJi(BqJip(BqJi(BqJi(BqJil(BqJi (BqJii (BqJi (BqJi& (BqJiV (BqJiZ (BqJi (BqJi( (BqJi (BqJi  (BqJiU (BqJi (BqJi  qJi 3(B_You open the door.qJiY (BqJi (BqJi' (BqJi  B (B There is an open door here.qJif (BqJi ! (B_qJin (BqJi (BqJi (BqJi (BqJiT! (BqJid" (BqJiB$ (BqJi$ (BqJi % (BqJi' (BqJi) (BqJi) (BqJid* (BqJi#, 9 (B_You open the door.qJic/ 7(B(BqJi0 (BqJi2 B (B There is an open door here.qJi4 (BqJi5 ! (B_qJi6 (BqJi7 (BqJi6; (BqJi]; (BqJi; (BqJi= q(BThere is an open door here. _You open the door. _There is an open qJi= "door here. _You open the doorqJi1> B. _There is an open door here. _You open the door.qJiA 7(B(BqJi4B (BqJiSC (BqJiF (BqJiF (BqJirG (BqJiOJ n(BYou open the door. _There is an open door here. _You open the doorqJi`J . _There is an open qJiJ Hdoor here. _You open the door.  There is an open door here.qJiO B(BqJiO ####(B #######(B ###(B....####(B #.....#(B ##_#(B........####'######ß...(B.......@'.#......##....------qJi%P (B8156.0)........#.#..>...#_...<(B.......#.'......##...(B........###(B......##ß.qJiP (B........#(B #.(B.....#(B........#(B #####'#######(B+###(B #.###(B #>..#(B ###.#(BqJiW (BqJi_X .(B6.4 (17qJi[ (BqJi\ 4 _Found an escape hatch in the ceiling.qJi8^ rJiX(BrJi4(BrJi(BrJi"(BrJi(BrJi(BrJi(BrJi(BrJi(BrJi(BrJi(BrJiV(BrJi(BrJi(BrJi(BrJiľ(BrJi(BrJiD(BrJiu(BrJi(BrJi(BrJif(BrJi(BrJiJ(BrJi&(BrJi(BrJi(BrJi(BrJi1(BrJi(BrJi(BrJi (BrJi\(BrJi(BrJi(BrJi<T (B There is an escape hatch in the ceiling here.rJi(BrJi}! (B_rJi&(BrJiY(BrJi(BrJi7(BrJi (BrJif........#.......#..(B...rJiV####(B..#(B ########(B....####(B #...(B #(B..........####'##rJi(B #(B.....(B.....'.#....rJi(B #(B....(B......#.#..>.(B rJi)#@.<(B.......#.'....(B #(B..........###....(B rJiR #(B..........#(B #....(B #(B..........#(B #####(B rJi^7########(B+##rJij #rJiu((B #rJi1(B rJi((B #rJi/(B rJi2(B rJi((B #rJiI(B (BrJi%(B2rJi 0rJi.(B7.4 (11rJi' (BrJi(  rJi4 _m - a potion of mightrJi tJi O(B(B(BtJi (BtJiE (BtJi (BtJiS (BtJi (BtJi (BtJi (BtJi (BtJi (BtJi (BtJi (BtJi (BtJik (BtJi (BtJi< (BtJi (BtJi (BtJi (BtJi (BtJi (BtJi (BtJi (B#(B...........#(B tJiM #(B...........#(B #(B...........+ #(B...........#(B #(B...........#(B +...........#(B tJiv 0#(B.>(B.........#(B ####@(B.#(B #######(B 32.4 (5.0)tJi ####(B...(B.####(B #.....#(B ##tJi #(B....(B......####'######ß#(B...(B.......'.#......##..tJi 3#(B..(B........#.#..>...#_..#.(B.<(B.......#.'......##..(BtJi #(B..........###......##ß.(B#(B..........#(B #......#(BtJi: d#..........#(B #####'##(BtJi6 (BtJi -(B3.4 (6tJi (BtJi  tJi ,_Found an escape hatch in the floor.tJi uJi%(BuJi&(BuJi&(BuJi((BuJi=.(BuJi/(BuJiH0(BuJi5(BuJi;(BuJi;(BuJi<(BuJi>(BuJiB(BuJiKC(BuJiHD(BuJiE(BuJiJ(BuJisJ(BuJiEK(BuJi#s(B(B(B(B(B(B(B(B (B_You open the door.(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(BuJi x(BuJix(BuJi~y(BuJiz(BuJi\(BuJi(BuJi(BuJi}(BuJi9 (B_You open the door.uJik(BuJiƈ(BuJiQ(BuJiH(B(B(BuJi(BuJi8B (B There is an open door here.uJi(BuJi uJi (B_uJii(BuJi(BuJi (BuJin(BuJi (BuJi(BuJi߶(BuJiO(BuJi(BuJii(BuJiܽ(BuJiE(BuJi(BuJi(BuJi(BuJi](BuJi(BuJi  uJi33(B_You open the door.uJi(BuJi(BuJiF(BuJi2-(BYou open the duJi|oor. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.uJi(BuJi! (B_uJi-(BuJi(BuJiN(BuJi(BuJi(BuJiT(BuJi9(BuJi(BuJi(BuJi#(BuJi(BuJiL(BuJi(BuJie(BuJi(BuJi5(BuJi(BuJi(BuJio (B  You encounter a shadowghast and 3 yaks.(BuJi\(B #Y#(B  #(B...Y(B..W(B+  +.$(B.Y(B...#(B uJi'J .....:(B.  ..... uJiC ...  uJi\R#(B'#(B uJip ##@#(B  #..#(B uJiu###+####(B #.##(B uJi.......#(B #.#(B .......#(B ###'###(B uJi.......#(B #.(B....#(BuJiYYY(B 3 yaks (asleep) .......######.(B....#(BuJiW(B  (B shadowghast (dormant) .......'....#(B..uJi...#(B uJik.......####.'.#(BuJi$(B.uJi1<Y(B58.4 (25.0)uJi%(B.uJi,&Y(BuJi"(B.uJi&Y(BuJi#(B.uJi&W(BuJi:YYYuJi?W(BuJi)(B===uJi9.4 (26uJi(BuJi uJi+_The yak bellows! x3uJiS uJit|_(BFound a parchment of Teleport Other(B and 20 gold pieces.uJizJi!#.......##.Y.....++.$.Y..W#...Y.:.........(B+zJi!zJi #>(B---60.4 (1.0)zJi'(BzJi(" _You close the door.zJi +{Ji9$(B{Ji$#---{Ji %!(B1{Ji)(B{Ji+{Ji @(B(B2{Ji (B{Ji |Jic#(B.......##(B.......++.$(B.....#(B.....:(B...Y(B..YYW(B'|JiYYY(B 3 yaksW(B  (B shadowghast(B|JiI(B|Ji((B3|Ji(B|Jiu, _A shadowghast opens the door.|Ji ~Ji\Y(BAngleBrackets the Cleaver#(B.......#Mountain Dwarf of Okawaru *****.#(B.......+Health: (B97/97 ========================~Ji(B+.$(B.....#Magic: (B10/10 ========================(B.....:(B.AC:(B 17Str:(B 19..Y(B..EV:(B 9Int:(B 9~JiMYYWSH:(B 3~Ji0Dex:(B 13~Ji(#*#~JiѱXL: (B10 Next: (B59% Place: (BDungeon:10~Ji3##@#~JizNoise: --------- (B Time:(B 9863.4 (0.0)~Ji*#..#~Ji #a) +0 hand axe ~Ji###+####~Ji"*#.##~Ji0)Throw: 22 boomerangs ~Ji=.......#~JiJ'#.# ~JigY.......#(B ###'### ~Jivi.......#(B #.(B....#~Ji@YYY(B 3 yaks ~JiQ.......######.(B....#~JifW(B  (B shadowghast ~Ji|.......'....#(B..(B...# ~Jiٲu.......####.'.....# (B_You close the door. ~Ji%_A shadowghast opens the door.  ~Ji %Throw: 22 boomerangs~JiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~Ji1>Aim: (Ba shadowghast (65% to hit)~Jil (BAngleBrackets the Cleaver#(B.......#Mountain Dwarf of Okawaru *****.#(B.......+Health: (B97/97 ========================(B+.$(B.....#Magic: (B10/10 ========================(B.....:(B.AC:(B 17Str:(B 19..Y(B..EV:(B 9~Ji m 1Int:(B 9YYWSH:(B 3Dex:(B 13#(#XL: (B10 Next: (B59% Place: (BDungeon:10##@#Noise: --------- (B Time:(B 9863.4 (0.0)#..#~Ji?m a) +0 hand axe ###+#####.##Throw: 22 boomerangs .......##.# ~JiKm Y.......#(B ###'### ~JiVm i.......#(B #.(B....#~Jiam @YYY(B 3 yaks ~Jilm Q.......######.(B....#~Jivm fW(B  (B shadowghast ~Jim .......'....#(B..(B...# .......####.'.....# ~Jim |(B_You close the door. _A shadowghast opens the door.  Throw: 22 boomerangs~Jim uPress: ? - help, Q - select action, ( or ) - cycle~Jim WShift-Dir - straight lineAim: (Ba shadowghast (65% to hit)~Ji) (B'  Throw: 22 boomerangs (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~Jih Aim: (Ba shadowghast (65% to hit)  You throw a boomerang. The boomerang hits the shadowghast.  The shadowghast is lightly damaged.~Ji :((B~Ji :((B~JiM EWY(B~JiN (B~JiN ~JiO D(B.Y(B~JiO 3(B.W~JiO (B~Ji:P (B~JiP (B~JiW 3@(B~JiX >(B=4.5 (1.1 _~Ji\ (B~Jip^ Ji7 (B You hit the yak.JiJi%((B5.1 (0.6Ji(BJiݠ Ji$_The yak is lightly wounded.Ji>Ji  Jiu "(B Ji \You barely miss the yak.(BThe yak is lightly wounded.Ji Ji 0(B6-Ji !(B7Ji (BJi  Ji) JiH _The yak gores you.Ji JitZ JiZ"(B Ji[)You barely miss the yak.JiD[3(BThe yak is lightly wounded.Ji\Ji\(B7Ji\=Ji]((B6.5 (0.8Ji d(BJie JieJif_The yak misses you.Ji1f(BJiJhJiR (B You hit the yak but do no damage.Ji`(BJiJi ((B7.2 (0.7Ji!(BJi# Ji#Ji#_The yak is lightly wounded.JiM&Ji@c Jic"(B JidYou slash the yak!  Ji=d(The yak is moderately wounded.JiZd(BJieJi&f (B=Ji`f 9Ji_The yak closely misses you.(BJilJi (B You hit the yak.  The yak is severely wounded.(B(B6 (0.6Ji (BJiq 3 _The yak barely misses you.Ji (BJi JiY6 Jim7w(B You hit the yak.  The yak is severely wounded.(BJi`8/(B1.4 (0.8Ji2?(BJiA JiA>_The yak closely misses you.(BJiDJi (B You hit the yak.(B2.1 (0.7(B _The yak is almost dead.(BJi ? (B You hit the yak.  Ji 9The yak is almost dead.(BJi %(B3JiS 3-(B8Jie" 9(B _The yak gores you.Ji$ Ji) (BJi$}†(BYou hit the yak.  You kill the yak!(BJi["(B.JiÊ&Y(BJi#-Y(B.Ji\E (B 2 yaksJi<<Okawaru accepts your kill.(BJi͜:*(BJi2 (B{(B  The shadowghast slips into darkness.Ji3>(BThe shadowghast flickers and vanishes!Ji%83(B633.5Ji>(BJi? JiB@o_Deactivating autopickup; reactivate with Ctrl-A.(BJi&BJinH(BJiIJi(J0(B4-JixJ#(B4.2JiIP(BJi}Q JiQ?_You completely miss the yak.(BJiSJi ( (B Ji You slash the yak!  Ji (The yak is moderately wounded.Ji (BJi! JiY (B5Jiw =Ji 8 (0.6Ji (BJi  JiH Jik &_The yak gores you but does no damage.JiI Ji{ Ji|(B You barely miss the yak.The yak is moderately wounded.(BJi}?(B6-5.5 (0.7Ji"(BJij JiJiӅ_The yak misses you.Ji(BJiJi9 Ji!(B Ji +You hit the yak but do no damage.Ji9(BJiJi>(B7Jiv=Ji-Ji#(B6.2Ji(BJiF JiJi)_The yak is moderately wounded.Ji(BJi Ji  Ji? "(B Jih You slash the yak!  Ji %The yak is heavily wounded.Ji (BJi Ji ((B7.0 (0.8Ji& (BJiw  Ji Ji &_The yak closely misses you.Ji (BJi Ji? (B You hit the yak.  Ji=The yak is heavily wounded.(BJi%(B5Ji"-Ji?&(B7 (0.7Ji(BJi! _The yak gores you.JiJi!R JinR1(B You hit the yak.Ji-SJiFS(B6Ji`S-JiS((B8.3 (0.6JiZ(BJi[ Ji[F_The yak is heavily wounded.(BJi]Ji' A (B You slash the yak!  Ji` 9The yak is almost dead.(BJii %(B7Ji B=(B=9.0 (0.7Ji (BJi  Ji Ji _You block the yak's attack.Ji Jiě Ji(B†(BYou slash the yak!  You kill the yak!(BJiJi3D(B.Y(BJi(B.JiJiQl(B  (B yak(BJiJi&1(B7-7Jif(BJiy JiJi%_Okawaru accepts your kill.JiǴ(BJiJi87 (B You hit the yak.Ji|9J-(B80.3 (0.6Ji?(BJi@* _The yak is lightly wounded.JiBJi  (B (BYou hit the yak.  The yak is moderately wounded.(B(B9(B _The yak gores you but does no damage.Ji Jiu (B You barely miss the yak.The yak is moderately wounded.(BJivD=(B1.5Ji~(BJiK _The yak barely misses you.(BJioJi7 (B You hit the yak.Ji=*(B2.1Ji(BJiɏ JiI_The yak is moderately wounded.(BJiJi  (B You hit the yak.  The yak is moderately wounded.(BJi ((B7Ji (BJi K _The yak barely misses you.(BJi JiEj (B You hit the yak but do no damage.(BJiF*(B3.3JiK(BJiLO _The yak is moderately wounded.(BJi~NJim (B You closely miss the yak.The yak is moderately wounded.(BJi1o c(B88---(B=9Jit (BJiou ! _The yak gores you!JiOw Ji Jis(B You barely miss the yak.The yak is moderately wounded.JiÇ(BJi%(B4Ji ----Ji (B-Ji# 4.5Jiߏ(BJi! _The yak gores you.JiJi-R (B You hit the yak but do no damage.Jia(BJiQ%(B5Jic$=-Ji#(B5.1JiJi3{(BJi# Ji1A_The yak is moderately wounded.(BJiJi (B You hit the yak but do no damage.The yak is moderately wounded.Ji (BJi b(B78--(B=7Ji9 (BJi  Ji _The yak gores you!Ji Jif| (B You hit the yak.  The yak is heavily wounded.(BJig'(B-Jig6.4 (0.7Jim(BJin Jin._The yak gores you but does no damage.JipJi!b (B You closely miss the yak.(BJi!Ji"9(B9---Ji&"#(B7.1Jik'(BJiO( Jiv(A_The yak is moderately wounded.(BJiA*Ji  Ji (B You barely miss the yak.The yak is moderately wounded.(BJi ((B80Ji 8JiI (BJi  Ji: ._The yak gores you but does no damage.Ji JieThe yak is moderately wounded.(Bbar(B  _The yak gores you but does no damage.  JiSeYou closely miss the yak.(B  The yak is moderately wounded.(BJif%(B1Ji)f5=(B8.5Jik(BJik JikF_The yak closely misses you.(BJimJiNu j (B You hit the yak but do no damage.(BJi$v %(B2JiJv :=(B9.1 (0.6Ji{ (BJi }  Ji1} A_The yak is moderately wounded.(BJiv JiQ( (B JiTYou hit the yak.  The yak is heavily wounded.(BJi-(B8 (0.7Ji"(BJi# Ji#F_The yak closely misses you.(BJi%Ji*The yak is moderately wounded.(BYou hit the yak.  heaviJi(B _The yak closely misses you.You hit the yak but do no damage. (B The yak is heavily wounded.(BJi'(B3Ji- 90.5Ji(BJiB Ji_Ji_You block the yak's attack.JiҨJiP ' (B JiP You hit the yak.JiQ '(B4JiR 1.1 (0.6JiX (BJiX  Ji#Y ._The yak is heavily wounded.Ji8Y (BJi[ Jiu (B (BYou slash the yak!  The yak is severely wounded.(B(B5=(B=9 (0.8Ji7x(BJiy4 _The yak gores you but does no damage.JizJi (B You hit the yak but do no damage.The yak is severely wounded.(BJib(B74---(B2.6 (0.7Ji (BJi Ji_The yak gores you!Ji{Ji]1 j (B You hit the yak but do no damage.(BJiu2 2(B-3.3JiB (BJiC  JiC ?_The yak is severely wounded.(BJiE Ji[Z (B You hit the yak but do no damage.Ji \>The yak is severely wounded.(BJi]p68------(B9 (0.6Jic(BJic Jid_The yak gores you!JieJi * (BJi\ z (BYou hit the yak.  The yak is almost dead.(BJi! >9=-JiF! #(B4.5Ji(' (BJi'  Ji( ._The yak gores you but does no damage.Ji) Ji7 (B You hit the yak.Ji"70Ji:=(B5.2 (0.7Ji(BJiH _The yak is almost dead.(BJiJi  Ji Z(B You hit the yak.  The yak is almost dead.Ji (BJi -(B8 (0.6Jig (BJiD  Jif E_The yak barely misses you.(BJi JiC) (BJi}†(BYou hit the yak.  You kill the yak!(BJi (B.Jif *(BJi"%!1Ji[%1(B716.5 (0.7Ji+(BJi+ Ji+E_Okawaru accepts your kill.(BJi-Ji- (BWW(B  (B shadowghastJi.}You hit something but do no damage.(BThe shadowghast strikes at you from the darkness!Ji\/Jit/#(B7.2Ji4(BJi5 Ji 6;_Reactivating autopickup.(BJir8JiRv ' (B Jiv KYou hit the shadowghast but do no damage.(BJi.......##.# Ji3Y.......#(B ###'### Ji3g.......#(B #.(B....# Ji 4E.......######.(B....# Ji&4r.......'....#(B..(B...# Ji:4.......####.'.....#(BThe shadowghast strikes at you from the darkness! JiS4a_Reactivating autopickup.(BYou hit the shadowghast.  Jii4oYou destroy the shadowghast! (B_Okawaru accepts your kill. Ji4T_Your Armour skill increases to level 6!(BJiX:(BJi: (BJi@(BJitBJiԍ(BJiX(BJi(BJi(BJiJi98 (B_Ji(BJi (BJiךK9=(BJi(BJi~(BJi"70Ji *=(BJiݡ(BJi(BJiJi21(BJi(BJiH(BJi92(BJi(BJiT(BJiJiկB3=(BJiܰ(BJi(BJiqP(B75=(BJiU(BJih(BJi'(B6Ji(BJi(BJiJi4H(B7=(BJi"(BJi@(BJiJi0(B8=Ji(BJi(BJi(BJi'(B9Ji(BJi(BJi((B80Ji(BJiW(BJiJiH(B2=(BJi(BJi (BJixJiH(B3=(BJi(BJi(BJi'(B4Ji(BJi(BJiFJioH(B5=(BJit(BJiE(BJiO(B6=(BJi(BJi"(BJiY#'(B7JiK$(BJi((BJiT)Ji)(B9Ji)*=(BJi*(BJi.(BJiX/8(B90=Jih/(BJi0(BJi5(BJi26JiG6 (B1Jiq7(BJi;(BJi<'(B2Ji<(BJiA(BJiA%(B3JiB*=(BJi C(BJiwF(BJi$GO(B4=(BJiG(BJiJ(BJiK'(B5JiYL(BJiP(BJiPJiQ(B7Ji.Q*=(BJiR(BJiNU3 (B_HP restored.JiX(BJiBY(BJiBZ(BJi^]  There is an open door, spattered with blood here.  Things that are here:JiJ`' (B Ji{`^a yak corpse(B; a yak corpse(BJi}c(BJi.d! (B_JiDe(BJiFg(BJil(BJitl(BJi\m(BJico(BJi t(BJiut9=(BJi]u(BJi'w(BJi~{(BJi{(BJi|(BJi(BJiY(BJi7(BJiP (B_You now have 402 gold pieces (gained 20).Ji (BJil(BJiE(BJi(BJi(BJi(BJi(BJi& (BJi_You open the door.Ji(BJi3(BJi-(BJiQ(BJi(BJi4(BJiR(BJiڣ(BJia?(BJi##(B+#######(B.@(B.....#Ji!(B-Jih######(B..(B.....+ Ji˩+...(B.'..(B.....#(B Ji######(B..(B...:(B.#(B Ji|#(B...(B....#(B Ji$_#(B....(B...#Ji]N(B ####†####Jim(B JiG##.#(B Ji.#..#(BJi ##(B+##(B..#(B..'50.9 (36.0)Ji(BJiM======(B1.9 (37Ji(BJi Ji(_As you open the door, it creaks loudly!JiJi(BJiJi(BJiv(BJi&"(BJi&(BJi'(BJi'(BJip* Ji*<(B There is an open door here.Ji.(BJi/! (B_JiV0(BJi^2(BJi,5(BJiu5(BJi6(BJi8(BJi:(BJi ;(BJi;(BJi<(BJi?(BJi?(BJi^@(BJifA(BJiE8(BJi'F###(B+#(B ##..@#(B ------(B #(B..###(B  ##'######(B JiF; #(B.......#(B######.......+(B+....'.......#(B######.....:.#(BJiFA#.......##.....(BJi=LJiLN(B+.)(B....##(B......#(B......#(B.....#(B....#(B...'6.9 (5.0)JioT(BJi*U&======JiYU&(B7.9 (6JiZ(BJi[ Ji[0_As you open the door, it creaks loudly!Jii\ Ji\@_(BFound a quarterstaff.Ji^Ji(B(B(B(B(BJiZ (B_(B (B There is an open door here.(B (B_(B(BJi`(B(B(B(BJi(BJil(BJi(BJi'(BJi0(B(BJi (BJid(BJi+`(B(B(B(BJiz/(BJi/(BJi0(BJi3 Ji33(B_You open the door.Ji7(BJih8(BJi2<(BJiB`(B(B(B(BJiO JiO(B There is an open door here.(B (B_(BJiQ(BJi\`(B(B(B(BJiJi`(B(B(B(BJinH(B(B(BJi p(BJiu(BJiwH(B(B(BJi{(BJi |(BJi|(BJi}(BJi<(BJi(BJi(BJi (BJi(BJi?(BJi(BJiҍ(BJi|(BJi5(BJiQ(BJi(BJiW0(B(BJi(BJiڜ9 (B_You open the door.Ji^(BJi"(BJi}(BJiܳB (B There is an open door here.JiV(BJi(! (B_Ji(BJiֽ(BJi(BJi(BJi(BJi(BJi(BJi-(BJi(BJi(B(B ############(B #(B....#########.....(B #(B....##......'.)...(B+....#..######.....#(B....'.##(B #.....(B #(B...(B.###(B #.....(B #(B.@(B..##.....------(B ##(B+####.....(B #####'(B ##...(B #..##(B ##'###(B (B #.....(B (B ######.....(B (B +....'.....(B (BJiJZ(B80.9 (23.0)'#(B.##(B.##(B..##(B.+(B======(B1.9 (24JiA(BJi _JiThere is an open dooJi>yr here. _You open the door. _There is an open door here. _You open the door. _There is an open JiW8door here. _As you open the door, it creaks loudly!JiJi(BJi(B(B(B(B(B(B(BJi\ `(B(B(B(BJiH0(BJim ######(B #####(B #(B....#########Ji (B #(B....##......'.)(B +....#(B..######..(B #@(B...'.##(B #...------(B #.(B...###(B #....Ji5.(B..#Ji.(B #....#(B'###....(B #(B.###(B #(B.#(B ##..#(B.. #..###(B. ##'##+#(B #JiD(BJiC###(B.'Ji3.0)Ji"(BJi#&======Ji#&(B4.9 (3Ji)(BJi+ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!JiS.Ji!; 7(B(BJib; (BJi"= (BJiA (BJiA (BJi\B (BJiC (BJiI (BJizJ 0(B(BJi2T (BThere is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!  There is an open door here.(B (B_Jin P(B(B(B(B(B(B(B(B(B(B(B(B(B(BJi v `(B(B(B(BJio| Jiӆ #######(B ######(B....... #....##<(B...... ###....##.(B....... #.'....#..####(B.......####.#....'.##(B .....!.@....#....###(B ------(B91.9 (7.......######....#(B .######(B ##'###(B  #.#(B #.#(B #..(B  ##.(B  +#(B  ####(B(B------(B2.9 (8Ji& (BJi  Ji Ji $_Found a stone staircase leading up.Ji Ji5!(B(B(B(B(B(BJi0x(B(B(B(B(BJi4(BJiX50(B(BJi9M (B_b - 5 potions of brilliance (gained 1)JiTLg(B(B(B(BJiM (B You encounter a kobold brigand. It is wielding a +0 short sword and quiveringpoisoned darts.(BJiCT############(B ######(B..........#(B #....###Ji|T<(B......#(B ###....##.#(B....#(B #.'....#K(B....####.#....'.(B.....(B....#....###(B..@.(B..######....#JiU#(B.#######(B ##'###(B #.# (B #.#(B #..(B ##.K(B  (B kobold brigand (missile, wandering)(B +#(B JiU,(B6.9 (4Jivk(B(B7.9 (5 _(BJivZ(B ############(B ######(B ##(B....#(B #....##(B.....<(B......#(B ###....##(B.#(B.#(B #.'....#.K(B...####.#....'.(B.........#....##Ji]W(B.........######....#(B....#(B.#######(B ##'###(B...#(B.. #.#(B. #(B. #.##(B' #..(B.##.#(B.+#(BJijK(B.K(BJim (BY(BThe kobold brigand shouts! You hear a bellow!JixY(B  (B death yak (wandering)K(B  (B kobold brigand (missile)(BJi7y6(B==8.9 (1Ji~(BJi,K _You encounter a death yak.(BJiJi #(B ######(B ##(B.#(B #....#Ji .(B....<(B......#(B ###....##..#(B.#(B #.'....#..Ji b####.#....'.#.(B.K(B.#....#Y(B.######....#(B .(B...#(B.#(B ##'###(B .(B..#(B..(B.(B #.(B#'(B #..(B K(B  (B kobold brigand (missile).(B Jii _##.(B#.(BJi(BJi5((BJicm4((BJi_3((BJi0((BJiA,((BJi,((BJiT`0((BJiH(B.....@(B.Ji'(B-JiJ 9Jiە(BJi=V _The kobold brigand throws a dart. The dart barely misses you.Ji(BJi\Ji$ #(B ######(B ##(B.#(B #....#Jis ...(B...<(B......#(B ###....##..#(B.#(B #.'....#..#.####(B.#....'.#Ji -..K(B.Ji 2#....###(B Ji Y.Jiم ?######....#(B Ji Z..(B..#(B.#Ji L(B ##'###(B Ji. ..Ji #(BJi͆ 0.(B #Ji "(BJi: -#'(B JiV ,#..(B JiƇ ?#(BJi B(B.K(BJi (BJiT ~(B--(B10000.9 (1.0)(BJi#(B ######(B ##.#(B #....#...(B..<(B......#(B ###....##..#.#(B #.'....#..#.####(B.#....'.##(B ...K(B.#....###(B Y.######....#(B ...(B.#(B.#(B ##'###(B ...#.(B Ji#'(B #..(B #(BJiB(B.K(BJi](BJiB-(B1Ji(BJiJi9#(B ######(B ##.#(B #....#....(B.<(B......#(B ###....##..#.#(B #.'....#..#.####(B.#....'.##(B ....K(B.#....###(B Y.######....#(B ....#(B.#(B ##'###(B #'(B #..(B #(B(B.K(BJi_(B(B2(BJi_ *##(B ######(B ##.#(B #....#.....<(B......#(B ###....##..#.Ji` j#(B #.'....#..#.####(B.#....'.##(B .....K(B.#....###(B Y.######....#(B Ji[b :....#(B.#######(B ##'###(B #'(B #..(B #(BJiJy Jiy =(B.K(BJi (BJiI ((B3Ji$ (BJi JiHl######(B ######(B ##....#(B #....#.....<(B......#(B ###....##..#..#(B #.'....#..#.JiJO####(B.#....'.##(B ......K(B.#....###(B Y.######....#(B ....#.#######(B ##'###(B #'(B #..(B #(BJiKB(B.K(BJiV(BJi[((B4Ji](BJi&aJiw> ############(B ######(B ###..........#(B #.(B...#.....<.(B.....#(B ###(B....##......'.#...#(B #.(B'....#..#.####(B.#....'.##(B #.K(B.#....###(B #Y.######....#(B #....#.#######(B ##'###(B #...#..(B #.#(B # (B#'(B #..(B .(B ##.(B ##.(B +#(B ##(BJiF B(B.K(BJix X(B(B5(BJi JiW#(B ######(B ###.Jiz7#(B #(B....#......<......#(B ###(B....##......'..#....#(B #(B.'....#..######..####(B.#....'.##(B #..K(B.#....###(B #.Y.######....#(B #.....#.#######(B ##'###(B #....#..(B #.#(B #.(B #.(B #.#(B ##'(B Ji )#..(B #.(B ##.(B ##.(B +#(B #.######.(BJiB(B.K(BJi`(BJiDJi!(B6Ji(BJiJiJi%(B##########(B ######(B ### ##..........#(B #(B....#########. .....<......#(B ###(B....##......'.) .#...#(B #(B.'....#..######. .Ji>...####@#....'.#. ..K(B.......#....###(B #. Y........(B...######....#(B #. ....#.#######(B ##'####.. ...#.#.#(B ## .(B #.(B #.#(B ##'#..(B ..(B ##.(B ##'#.+#(B #.(BJiE(B.K(BJi(BJi((B7Ji(BJi# Jiӈ(BM  ################(B ### ##....(B #.(B...#########.. .....<##(B....##......'.)#(B #@(B'....#..#####...####(B.#(B....'.## ..K....(B..#.(B...### Y...........######..(B..##..##(BJi3_(B(B8(BJi43 (B(B(B(B(BJi5 (BJiB (BJiC (BJiE (BJi?R (BJiT (BJicW (BJi_  Ji_ (B_You start waiting.A kobold brigand comes into view.(BJiPi #KJii K(B  (B kobold brigand (missile)(B(B11.9 (3Jiw (BJiw 4(B2.9 (4 _Ji| (BJi Ji+############(B ######### ##..........(B....#########.. .....<###(B....##......'.)#....(B.'....#..######.. ..###@#....'.##(B K(B.....K(B.#....###(B Y(B...######....#(B ....#.#######(B ##'####..(B #.#(B ## .(B #.(B   #'..(B K(B  (B kobold (missile, wandering).(B ###'#(B +#..(BJi= (B.KJi%You encounter a kobold. It is wielding a +0 short sword and quivering stones.(BThe kobold shouts! You hear a shout! (BKThe kobold brigand misses you.(BJi50 (BKK(B 2 kobolds (missiles, 1 wandering)You encounter a kobold. It is wielding a +0 short sword and quivering stones.(B(B==3.9 (1JiA(BJi a _You hear a shout!JicJi  Ji2 (B.KYou hit the kobold brigand but do no damage.(B(B.K(BJi QK)(BJis (B4.5 (0.6(B _The kobold brigand barely misses you.(BJip JiJ  (B (BYou slash the kobold brigand!  The kobold brigand is moderately wounded.(B(B5.1(B JiP_The kobold brigand barely misses you.(BJiJi|  (B.  You hit the kobold brigand but do no damage.(B(B.K(BK(B  (B kobold (missile)(B(B-8 (0.7(B _The kobold brigand is moderately wounded.(BJi * (BJio .K(BYou hit the kobold brigand.  The kobold brigand is moderately wounded.(BK(B.K(B 2 kobolds (missiles)(B-(B6.5(B _The kobold brigand hits you but does no damage.Ji (B You hit the kobold brigand.  The kobold brigand is moderately wounded.(BJi*(B7.2Jiy(B  You hit the kobold brigand.  The kobold brigand is moderately wounded. (B_The kobold brigand hits you but does no damage.  You hit the kobold brigand.  The kobold brigand is moderately wounded. (B_The kobold brigand hits you but does no damage.JiNzl(B.KThe kobold brigand is moderately wounded. Jiz"(B_The kobold brigand hits you but does no damage.  You hit the kobold brigand.  The kobold brigand is moderately wounded. (B_The kobold brigand hits you but does no damage.  You hit the kobold brigand.Jik}?(B.K(BJi K (B_The kobold brigand hits you but does no damage.  You hit the kobold brigandJiI.  The kobold brigand is moderately wounded. (B_The kobold brigand hits you but does no damage.  You hit the kobold brigandJi^.  The kobold brigand is moderately wounded.(BJi|?K(B 3 kobolds (2 missiles)(B(B8 (0.6(B  You hit the kobold brigand.  The kobold brigand is moderately wounded. (B_The kobold brigand hits you but does no damage.  You hit the kobold brigand.  The kobold brigand is moderately wounded. (B_You encounter a kobold. It is wielding a +0 club.(BJi Q (B.KYou barely miss the kobold brigand.(B(B.K(B(B.K(B(B.K(BJi G(B(B8.5 (0.7Ji (BJiu  Ji L_The kobold brigand is moderately wounded.(BJi Ji@< (B$Ji@5(BYou slash the kobold!JiK* (BJiK~ 2 kobolds (1 missile)You kill the kobold!You closely miss the kobold brigand.JiL(BJis(B9.1 (0.6(B _The kobold brigand hits you but does no damage.JitJiU ############(B ########..........#(B #(B....#########. (B .....<......#(B ###(B....##......' (B .#......(B....#(B #(B.'....#..######. (B .(B....####(B.#....'.##(B # (B ....K(B.K@K#....#(B # (B Y(B.######....#(B # (B ....#.#######(B ##'###(B # (B ...#..(B #.#(B  ## (B .(B #(B #.#(B  #'(B #..(B  .(B ##.##.(B +#(B #.(B ######(B(B.K(BJi ](B(B20.1 (1.0(B _The kobold hits you but does no damage. The kobold brigand barely misses you.(BThings that are here: _(B17 gold pieces; a +0 short sword; 2 stonesJi|A( (B JiAjYou hit the kobold brigand.  The kobold brigand is heavily wounded.(BJifCJiC&(B8 (0.7JiJ(BJiwLk _You barely miss the kobold.(B You block the kobold's attack.Ji bJil* (BJi͉ Ji<(BYou slash the kobold brigand!  Ji!3The kobold brigand is almost dead.JiNYou hit the kobold but do no damage.(B The kobold brigand closely misses you.(BJib(B6-(B=1.5Ji(BJim9 _The kobold hits you with a +0 short sword.JiCJi (B You miss the kobold brigand.The kobold brigand is almost dead.You closely miss the kobold.Jij (BJi Ji (B5Ji -JiF (B-Jij 2.1 (0.6Ji (BJi0  Ji Ji 3_The kobold brigand hits you with a +0 short sword.Ji JiL (B)(BYou hit the kobold brigand.  You kill the kobold brigand!JiL(BJiX; (B)JiY]Okawaru accepts your kill.(BYou hit the kobold.Ji]: (BKJi_^=You kill the kobold!(BJi]_D(B.K(BJikKK(B 2 kobolds (1 missile)(BJipJiq[(B66-(B7Jiw(BJix_ _You encounter a kobold. It is wielding a +0 club and quivering stones.Jia(BJis ( (BJi .Ji, DK(BYou hit the kobold.Ji/@ (B The kobold is moderately wounded.(B(B3.4 (0.7(B _You block the kobold's attack.Ji Ji!(B Ji,You hit the kobold.JiJi(B7Ji"=JiY#(B4.1Ji(BJi<V _The kobold is heavily wounded.(BJian (B)(BYou slash the kobold!Jic@(B.K(BJialz(B  (B kobold ((BJiJo-(B7 (0.6JiVs(BJit- _You kill the kobold!JiIt(BJivJi:&(B JiG;o#(B ######(B  Jiy; ##Ji;L.#(B #.(B...Ji <#(B .....<.(B.....#(B ###(B....##......'(B .#(B.K..#(B #.(B'....#..######(B JiI<.####(B.#....'.##(B #(B Ji<y.K@$)#....###(B #Ji<,(B YJi<=(B.######....#Ji7=+(B #Ji=(B ....#.#######(B ##'###(B #(B ...#..Ji=N(B #.#(B  Ji> .(B #.(B #.#(B #'(B #..JiM>f(B KK(B 2 kobolds (missJiz>iles, 1 wandering)Ji>,(B .Ji>.(B ##.Ji>5(B  #.Ji?*(B +#JiA?,(B #Jii?H(B ######(BJiUO- (B.JiOKJiOqYou encounter a kobold. It is wielding a +0 dagger and quivering stones.(BJiY#KJiY-)(BJiZ/(B5.7 (1.0Ji0a(BJic Ji;d JijdD_The kobold hits you but does no damage.  Things that are here:JieV _(Ba +0 club; a +0 short sword; 3 stonesJi#gJiK(B.K(BJi(BJi/(B6.5 (0.8Ji~(BJi JiGJi_You hit the kobold but do no damage.(B The kobold misses you.(BJiJiz (BJi =(B7.3(B _You barely miss the kobold.(BJi9) (BJi;.K(BYou hit the kobold.  The kobold is moderately wounded.(BJi(B(B8.0 (0.7(B _The kobold hits you but does no damage.JiƊJi~l (B)(BYou hit the kobold.Ji(?(B.K(BJi-(B  (B kobold (missile)(BJi$((B7Ji*(BJi+ Ji,,Ji[,7_You kill the kobold!(BJiA.Ji` ; (B$Ji 4(BYou slash the kobold!Ji^ 2Ji "(BJi+ *(B9.4Ji (BJi  Ji# ?_You kill the kobold!(BJi Ji=(B ############(B ######(B  ##....(B......#(B #....(B .....<(B......#(B ###....##......(B .#(B...#(B #.'....#..(B JiD.####(B.#....'.##(B  .@)$)#....###(B  Y(B.######....#(B Ji!] ....#.#######(B ##'###Ji09(B  ...#..Ji?%(B #.JiM"#(B Jis .(B #.(B #.#(B #'(B #..(B .Jic(B ##.(B  #.Ji*(B +#Ji)(B  Ji{(BJi/JiI(B-30.4 (1.0(BJi|( (B JiYou now have 431 gold pieces (gained 29).  l - 8 stones (gained 7)-(B1.4 (2(BJibG _Items here: )) ††(B.Jix Ji}+ ############(B ######(B ###..........#(B #.(B...#.....<.(B.....#(B ###(B....##......'.#...#(B #.(B'....#..#.####(B.#....'.##(B #.)@$)#....###(B #Y.######....#(B #....#.#######(B ##'###(B #...#..(B #.#(B # (B#'(B #..(B .(B ##.(B ##.(B +#(B ##(BJi6 (BJi7 -(B2.4 (1Ji< (BJiH \ (B l - 11 stones (gained 3)  Things that are here:JiI -(B3.4 (2Ji"O (BJiR * _a +0 club; a +0 short swordJiS Jid1#(B ######(B ###.#(B #(B....#......<......#(B ###(B....##......'..#....#(B #(B.'....#..######..####(B.#....'.##(B #..))@)#....###(B #.Y.######....#(B #.Jigk....#.#######(B ##'###(B Jii#....#..(B #.#(B #.(B #.(B #.#JiiV(B ##'(B Jij)#..(B #.(B ##.(B ##.(B +#(B #.######.(BJiv(BJix-(B4.4 (1Ji~(BJi( (B JigHYou now have 448 gold pieces (gained 17).  l - 13 stones (gained 2)Ji0-(B5.4 (2JiӘ(BJiʙ Ji'_You see here a +0 short sword.JiJi! ~#(B ######(B Ji! # ##.Jiw# #(B #(B....##. .....<......#(B ###(B....##......'.) .#.Ji# ...#(B #(B.'....#..######. .####(B.#....'.##(B #. .Ji$ )))@#....###(B #. Y.Ji$ O######....#(B #. Ji9% ....#.#######(B ##'###(B #. ...#..(B JiQ% .#.#(B Ji% # Ji% v.(B #.(B #.#(B Ji& #Ji& ##'(B Ji' .#..(B Ji1' c#..(B ##.(B Ji' ##'Ji' ##.(B Ji9( *+#(B Ji^( #.Ji( ######.Ji( (BJi7 (BJi9 -(B6.4 (1Ji@ (BJiQ G (B j - 29 poisoned darts (gained 2)JiS -(B7.4 (2JiYZ (BJi[  Ji \ _You see here a +0 short sword.Ji5^ Jip]w(BEvoke which item? Wands  f - a wand of flame (5)(Bm - a wand of mindburst (3)  w - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedJiwJi0Ji(BAngleBrackets the CleaverMountain Dwarf of Okawaru *****.Health: (B97/97 ========================############(B #########(B Magic: (B10/10 ======================== Ji$##..........#(B #(B....#########..(B AC:(B 17Str:(B 19 .....<......#(B ###(B....##......'.)(B EV:(B 9Int:(B 9 .#..........#(B #(B.'....#..######..(B SH:(B 3Dex:(B 13 JiHE.........(B...####(B.#....'.##(B #..(B XL: (B10 Next: (B76% Place: (BDungeon:10 Ji&.........(B....)))@#....###(B #..(B Noise: --------- (B Time:(B 10037.4 (0.0) Y........(B...######....##..(B a) +0 hand axe ....#.#######(B ##'###Ji#..(B Throw: 22 boomerangs ...#..#.#### .(B #.#.####'#..#.(B .##.##'Ji/(B #.+##..(B ######..JiZ(B  (B_a +0 club; a +0 short sword  You now have 448 gold pieces (gained 17).  l - 13 stones (gained 2) JiIk_You see here a +0 short sword.  j - 29 poisoned darts (gained 2) _You see here a +0 short sword.JiT (B Okay, then.(BJiX (BJi(BJi1 _(BJiZJi Ji (BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn) Ji ? n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)(Bb - a maw talisman  A - a spore talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip Ji Jio Ji ;(BAngleBrackets the CleaverMountain Dwarf of Okawaru *****.Health: (B97/97 ========================############(B ######Ji b###(B Magic: (B10/10 ======================== ##..........#(B #(B....#########..(B AC:(B 17Str:(B 19 Ji .....<......#(B ###(B....##......'.)(B EV:(B 9Int:(B 9 Jip .#..........#(B #(B.'....#..######..(B SH:(B 3Dex:(B 13 Ji E.........(B...####(B.#....'.##(B #..(B XL: (B10 Next: (B76% Place: (BDungeon:10 Ji5 .........(B....)))@#....###(B #..(B Noise: --------- (B Time:(B 10037.4 (0.0) Y........(B...######....##..(B a) +0 hand axe JiJ H....#.#######(B ##'###Ji ~#..(B Throw: 22 boomerangs ...#..#.#### Ji M.(B #.#.####'JiC #..#.JiP G(B .##.##'Ji G(B #.+##..Ji 9(B ######..Ji 0(B Ji+ H(BYou now have 448 gold pieces (gained 17).  Ji< l - 13 stones (gained 2) JiH L_You see here a +0 short sword.  j - 29 poisoned darts (gained 2) Ji E_You see here a +0 short sword. _Okay, then.Ji (BJi T (B Okay, then.(BJi (BJi} (BJi^ 1 _(BJi*" JiF Jij_ '(BJi_ Gear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe Missiles (go to first with () Jia 6 c - 22 boomerangs (quivered)(Bj - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Armour (go to first with [)  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales Jib 6 v - a +1 ring mail of cold resistance Ji#b t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]JiA 8(BA - a spore talisman. Ji [A small charm made from a still-living mushroom. Transforms one of the wearer's Ji arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +42d7 Max 14 +0% +4 2d12 Cur 4.0 -40% +42d4 (BMelds: Offhand, Boots ____________________________________________________________ Your skill: 4.0; use (s)(B to set 8.0 as a target for Shapeshifting.  At 100% training you would reach 8.0 in about 0.7 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BJi. -Gear: 27/52 gear slots (Left/Right/Tab to switch category)(By - 5 darts of disjunction  z - a throwing net(B Armour (go to first with [)(B Jiv  i - a +1 pair of gloves (worn)(B  q - a +0 helmet (worn)(B Ji  r - a +0 pair of boots (worn)(B  s - a +0 buckler (worn)(B  x - a +0 plate armour (worn)(B  Ji ^d - a +0 leather armour  m - a +0 chain mail  t - +0 steam dragon scales Ji  v - a +1 ring mail of cold resistance(B  w - a +2 ring mail of poison resistance(B Jewellery (go to first with "=)(B Ji 5 f - an amulet of regeneration (worn) Ji & n - a +5 ring of evasion (worn) Ji> h o - a ring of protection from fire (worn)(B  e - an amulet of faith JiS h - a ring of wizardry Ji {Talismans (go to first with %)(B  b - a maw talisman Ji & A - a spore talisman JiX t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[bot(B]Ji' JiR0 JiX9 (BAngleBrackets the CleaverMountain Dwarf of Okawaru *****.Health: (B97/97 ========================############(B #########(B Magic: (B10/10 ======================== Ji9 ##..........#(B #(B....#########..(B AC:(B 17Str:(B 19 Ji: .....<......#(B ###(B....##......'.)(B EV:(B 9Int:(B 9 .#..........#(B #(B.'....#..######..(B SH:(B 3Ji: sDex:(B 13 .........(B...####(B.#....'.##(B #..(B XL: (B10 Next: (B76% Place: (BDungeon:10 Ji; &.........(B....)))@#....###(B #..(B Noise: --------- (B Time:(B 10037.4 (0.0) Y........(B...######....##..(B a) +0 hand axe ....#.#######(B ##'###Ji; u#..(B Throw: 22 boomerangs ...#..#.#Ji < ### Ji< .(B #.#.####'#..#.(B .##.##'Ji< G(B #.+##..JiF= 9(B ######..JiU= 0(B Jix= 6(Bl - 13 stones (gained 2) Ji= &_You see here a +0 short sword.  Ji= Kj - 29 poisoned darts (gained 2) _You see here a +0 short sword. JiT> F_Okay, then. _Okay, then.Ji_> (BJiE (BJi3G (BJiON (BJiP JiJi (B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 12.0 (B 13.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  8.7 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes13.7 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  7.3 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + Throwing5.4 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (B  0.0i  m (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B  (Bk + Armour6.0 (B 8.0 (B +1(B (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] HelpJiR y[=(B] set a skill target [-(B] clear all targets  Jiw '[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BJi+Ji,Jir4Ji>a(BAngleBrackets the CleaverMountain Dwarf of Okawaru *****.Health: (B97/97 ========================############(B #########(B Magic: (B10/10 ======================== ##..........#(B #(B....#########..(B AC:(B 17Str:(B 19 .....<......#(B ###(B....##......'.)(B EV:(B 9Int:(B 9 .#..........#(B #(B.'....#..######..(B SH:(B 3Dex:(B 13 .........(B...####(B.#....'.##(B #..(B XL: (B10 Next: (B76% Place: (BDungeon:10 .........(B....)))@#....###(B #..(B Noise: --------- (B Time:(B 10037.4 (0.0) Y........(B...######....#Ji/?A#..(B a) +0 hand axe ....#.#######(B ##'####..(B Throw: 22 boomerangs ...#..#.#### .(B #.Ji`@+#.####'#..#.Ji@(B .##.##'(B #.+##..(B ######..JiB5(B (Bl - 13 stones (gained 2) _You see here a +0 short sword.  j - 29 poisoned darts (gained 2) _You see here a +0 short sword. _Okay, then. _Okay, then.(BJiI(BJiK (BJi_(BJibJiE(BJiZF (BJiM(BJiNR _You see here a +0 short sword.  j - 29 poisoned darts (gained 2) JiO_You see here a +0 short sword. _Okay, then.(BUnknown command.(BJiQJiIo f(B  ################(B ### ##....(B #(B....#########.. .....<##(B....##......'.)#...#(B #(B.'....#..#####...####'.## .(B.))))## Y........(B...######.....#.#######(B ##'###.. ...#..# .(B #.###'.(B #.(B ##.(B #'#.+#(B (B(B8.4 (1 _Jis (BJit Ji(B##########(B ######(B #### JiR#..........#(B #(B....#########... ....<#(B ###(B....##......'.) ##(B #(B.@(B....#..######.Jik..####(B.#(B....'.##(B #. .Ji...))))#(B....###(B #........######(B....#(B Ji#.Jid#######(B ##(B'###Jif#... ..#.#(B.#(B Ji6###.(B JiP#(B.#(B Ji@##'#(B.. Ji5...(B JiY##.(B ##'#(BJi%(BJi((B9Jil(BJi Ji>_(BThere is an open door here.JiJi ###########(B ########### ..........#(B #(B....#########.... ...<#(B ###(B....##......'.)......#(B #(B.'....#(B..######... .JiM####.#@(B...'.##(B #.))))#(B....###(B #.######(B....#(B #.#.#######(B ##(B'###(B Ji^#. .Jim#..(B #(B.#(B ##### JiG(B #.(B JiP#(B.#(B Ji6..#'(B Ji.#(B.. Ji8#..#.(B Ji##(B. ##'## #.(B  +#Ji$#....(BJi(BJi.0(B40 _Jij(BJiJiQ !##Ji #.(B+Ji3 &======JiC !(B1Ji (BJiDZ  Ji 1_As you close the door, it creaks loudly!Ji Ji  ##########(B ############ .........#(B #(B....#########.....<Ji #(B ###(B....##(B......'.)......#(B #.(B+....#(B..######...####.#(B....'.##(B #.Ji( ))))#(B.@(B..###(B #.Ji2 i######(B....#(B #. .JiJ u#.#######(B ##(B'###(B JiU #. Ji #..(B #(B.#(B #####' #.(B #(B.#(B ... Ji Q#'(B #(B.. Ji 8#..## .(B Ji .##(B. Ji 7##'## .(B Ji # +##.....Ji 5(B ######.Ji (BJi~ ~(B------(B2(BJi~(BJiR(BJi (BJi!(BJi(BJiH(BJi3(BJi5(B JiDh##########(B ############ .........Jie{(B....#########.....<##Ji{M(B......'.).Jif.(B+....#(B..######..Jif###.#(B....'.##(B Ji“.))))#(B..(B..###(B JiӓL#####(B ------Ji (B3Jif#.#######(B ##(B'## Ji#..(B #(B.#(B Ji%####'Ji48(B+....'.....JiGI(B (BJi<(BJiq(BJiRJih>O(B(B(BJi>(BJiH(BJi>J(BJiL(BJiN(BJiS(B ##########(B ############ .........JiS(B....#########.....<###(B......'.)JiiT..(B+....#(B..######..###.#(B....'.##(B JiT.))))#(B....###(B #####JiT (B Ji.U#.#######(B ##@### #..(B #(B.#(B Ji?U7####'(B JiU; ##...(BJiU(#######.....JiMVI(B (BJiW4Ji[X JioX>_(BThere is an open door here.JiZJiJ 5(B Ji ##########(B ############ .........(B....#########.....<###(B......'.)..(B+....#(B..######..Ji 4###.#(B....'.##(B .))))#(B....###(B ######(B....#(B Ji( z#.#######(B ##(B'### Ji #..(B #@#(B ####'(B Ji3 j ##... #'(B...###Ji 3(B#.....JiΗ H(B (BJi (BJil Ji ((B5 _Ji° (BJi Ji#....#####....##.+....#.#....'#.......(B+Ji&======Ji!!(B6JiX(BJi; JiE)_As you close the door, it creaks loudly!JiJi;(BJi*?7(B(BJiF(BJiM(BJiN(BJiQ(BJi\w(B .............#########.....<Ji\T##......'.)..+....#..######..Ji)]###.#....'.##(B .))))#....###(B #####(B #.#######(B ##(B+## #..(B #.#(B ####'(B  ##...------Ji]^(B7'(B.#..## .(B #(B.###'#(B#.....(B (BJi^?------(BJiAe(BJiBgJi\<#(B ###....##......'.)......#(B #.+....#..######...####.#....'.##(B #.))))#....###(B #.Ji;######....#(B #. Ji #.#######(B ##(B+###(B #. ..(B #(B.#(B #####'# .(B #(B.#...# '(B #(B.#..###(B ##(B.#(B ##'##(B #(B+#(B #......(B Ji######.+....'.######.....:(B #.#.####†##(BJi (BJi((B8Ji(BJiJie_(B ..+....#..######..Ji###.#....'.##(B .))))#....###(B #####(B Ji-#.#######(B ##(B+## ..(B #(B.#(B ####'# .(B ##(B ##... '(B...##(B ####'#(B #(B+Ji|......(B #####(B##.#(BJi_(B(B9(BJi: (B'..................................######(B+######(BJi[ (BJi )(B50Ji (BJi ! _You open the door.Jih JijX(B ###.#....'.##(B .))))#....###(B #####JiX(B #.#######(B ##(B+## ..(B #(B.#(B Ji>YB####'# .(B ##(B ##... 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(BJi/  _Ji/ TAs you close the door, it creaks loudly! _There is an open door here. _Ji/ /As you close the door, it creaks loudly! _Ji/ -You open the door. _There is an open Ji 0 &door here. _You open the door.Ji1 JiL#'(B #..#Jị(B #..# .(B ##(B.#Ji#' .######(B'#####(B #.....Ji\(B #(B..........######(B #(B.+....'(B #Jim(B.######(B +.#(B #.....(B #JizR(B.#(B #Ji(B #####@######(B ####†#Ji(B #(B...#(B ##.Ji¤R(B ###(B.#Jiͤ/(B #..#Jiܤ`#####(B+####(B #.Ji ##Ji=..........#(B #.Ji?.#(B ###'###Ji6.#(B #.....Ji,(B #Ji*.######.....Ji9W(B #.'....#.....(BJi(BJi((B1Jiг(BJi[ _There is an open door here. _As you close the door, it creaks loudly! _Ji/-You open the door. _There is an open JiE"door here. _You open the doorJiaH. _(BThere is an open door here.JiJif(B ##.#(B ##'##(B ######'#####(B #......Ji(B #(B..........######.#(B..........+....'.#(B..........######.....:+(B..........#(B #.#..(B........#(B #.Ji#####(B'######(B ####†##Ji(B #(B.@(B.#(B ##.#(B JiR###(B.#(B Ji/#..#(B JiE#####(B+####Ji/%#.##(B Ji`c..........#(B #.#(BJik@..#(B ###'#Jix###.JiS#(B #.....#.######.....#Ji#.'....#.....#Ji5#.####.'.....#(BJi(BJi/(B2 _Ji(BJiJiJis(BEvoke which item? Wands  f - a wand of flame (5)(Bm - a wand of mindburst (3)  w - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedJieJijJiq/(B##.###'####(B AngleBrackets the Cleaver######'#####(B #......(B Mountain Dwarf of Okawaru *****.Ji3r#(B..........######......(B Health: (B97/97 ========================#(B..........+....'......(B Magic: (B10/10 ========================#(B..........######.....:(B AC:(B 17JiPrStr:(B 19+(B..........#(B #......(B EV:(B 9Jigr/Int:(B 9Jir#..(B........#(B #......(B SH:(B 3Dex:(B 13Jir#####(B'######(B ####†##(B XL: (B10 Next: (B76% Place: (BDungeon:10#(B.@(B.#Jir##.#(B Noise: --------- (B Time:(B 10062.4 (0.0)###(B.#JirZ#..#(B a) +0 hand axeJit#####(B+#####.##(B Throw: 22 boomerangs..........##.#...........#(B ###'####...........#(B #.....#(B #...........######.....#(B #...........'....#.....#(B #...........####.'.....#(B  (B_There is an open door here. _As you close the door, it creaks loudly! _You open the door. _There is an open door here. _You open the door. _There is an open door here.JiyT (B Okay, then.(BJiz (BJi(BJid1 _(BJi+Jih1 #'(B #..#(B #.. .(B ##(B.#(B ##'### .(B ######(B'#####(B #(B #(B..........######(B #(B..........+....'.....(B #(B..........######(B +..........#(B #(B #(B..........#(B #.....#####@######(B ####†#(B #(B...#(B ##.#(B ###(B.#(B  #..#(B #####(B+####(B #.##(B .#(B #.#(B .#(B ###'#(B #.#(B #.....(B #.######.....(B #.'....#.....(B(B(B3.4 (1 _(B _(BThere is an open door here.Ji[ (B #.(B #.##(B ##.. Ji (B #'(B #.(B.#(B #.. (B .Ji (B ##(B.#(B ##'## #.Ji (B ######(B'#####(B #Ji +(B #Ji (B.######(B #(B.+....'Ji +(B #Ji [(B.######(B +Ji :.#(B #Ji (B #(B...@(B......#(B #....Ji$ w#####(B'######(B ####†Ji7 (B #(B...#(B ##.Jik (B ###(B.#(B  #..(B #####(B+##Ji| W##(B #.#(B Ji (.#(B #.(B .#(B ###'#(B #.#(B #(B #Ji &.######(BJi (BJi /(B4 _Ji%(BJiJi|..#..(B #.##(B #.(B #.##(B ##.(B #'(B #..#(B #.. (B .(B ##(B.#(B ##'##.(B ######(B'#####(B #(B #Ji|(B.######(B #(B.+....'(B #(B.######(B +.#(B #(B #(B..........#(B #...#####(B'######(B ####(B #(B...#(B ##Ji}(B ###(B.#(B  #.(B #####(B+####(B #.Ji3}(B .#(B #.(B JiL}.#(B ###'(B #.#(B #(BJi(BJiJiԈ!(B5Ji(BJiuJi y(BJiy(BJiy(BJiz(BJi!(BJi(BJiۀ(BJi(BJi(BJi((BJi(BJi(B ...#..(B #.#(B  .(B #.(B #.##Ji:(B #(B #'(B #..#(B #(B .(B ##.#(B #(B #.(B ######(B'#####(B #(B #..######Ji (B #..+....'(B #..######(B +@..(B.......#(B #Ji2(B7.4 (2 #..#(B #(B #####(B'######(B  #.(B..#(B ###.#(B #####+####(B  JiI..#(B  ..#(B ##(B #..#(B #(BJi(BJi(BJiJid? Y(B+.###(B...'Ji? ,####(BJiIK (BJi&L Ji@L &(B8.4 (1JiP (BJiQ ! _You open the door.Ji`S Ji-(B ...#..(B #.#(B  .(B #.Ji+.*(B #.##(B  #'(B #..#(B  .(B ##.#(B  #.Ji.4(B ######(B'#####(B #(B #.######(B #.+....'(B +.###Ji/.######(B #(B...@(B...#(B #Ji%/k(B #####.#(B #Ji?/(B #####(B'######(B  #...#JiY/(B ###.#(B #####+####(B Jio/e.#(B .#(B Ji/\ #.#(B #(BJia9(BJi]:Jiz:!(B9JiA>(BJi?L _(BThere is an open door here.Ji|AJi1t(BJit(BJiu(BJiv(BJi~(BJiH> (B_(BJi (BJiTH(B(B(BJic(B ...#..(B #.#Ji (B  .(B #.(B #.##(B #'(B #..#Ji7x(B .(B ##.#(B Jio #.(B ######'#####(B  #....(B......##(B #....+...Ji(B +.###..(B #(B.@.'JiW..#(B 71.4 (2 #####Ji..#(B  #####(B'######(B  #...# (B ###.#(B #####+####(B ..#(B ..#(B #..#(BJi(BJiÓ(BJiܖJiB(B ....#.#######(B ##+###(B ...#..(B #.JiC.(B #.(B #.##(B #'(B #..#(B .(B ##.#(B #.(B ######'#####(B  #..........###(B ###(B #..........+..Ji#C(B +@###..........###(B #(B...'.#Ji?Cl#####(B..........######'######JiWCY(B #...#(B ###.JimCd#(B #####+####(B JiCa.#(B .#(BJiUN(BJi5OJiRO&(B2.4 (1JiOS(BJiUJinn (B'#(B........................'Jin ........y(B....y(B....##yy(B 2 killer bees (asleep)Ji7u (B.y(BAs you open the door, it creaks loudly!  Jiu FYou encounter 2 killer bees.(BJiu C(B.y(BJi r (By(BThe killer bee buzzes angrily. You hear an angry growl.(By(B.y(By(B. (BJib Byyy(B 3 killer bees (1 wandering)  You encounter a killer bee.(B x2  You hear a bellow!======(B3(B _The killer bee leaves your sight.JiZJp...#..(B #.#(B JiK.(B #.(B #.#(B #'##..#(B ..(B..##.#(B #.######'#####(B #....(B......####.(B.....###(B #..(B........+....(B.....'.###(B..........####....yy#(B.@(B.'..........#(B ....y(B #####(B.#(B ....(B #####(B'######(B ...(B  #...#(B##(B ###.#(B #####+####(B..........#(B.(B#(By(BJi\.y(B  (B killer bee------(B4(BJi\Ji ...#..(B #.#(B .(B #.(B #.##(B #'#(B #..#(B ....(B ##.#(B #...(B..(B ######(B'#####(B ..(B... #..(B........#JiL ..(B....###(B #.(B..+...(B....y(B.###(B.Ji  #....y.#(B..@(B'.#(B ....y(B #####(B.#(B ....(B #####(B'######(B #####+####(B (B'y(By(B(B.y(B(B'y(By(B.yy(B 3 killer bees------(B5(BJic4< (B.yJi4(BYou slash the killer bee!  The killer bee is heavily wounded.(BJi<(BJi=Ji=`(B5-(B=6.0 (0.6Ji E(BJi{F JiFc_The killer bee completely misses you.(B The killer bee stings you.JiHJiٔ( (BJi-['yYou barely miss the killer bee.(BJi( (BJi\]hThe killer bee is heavily wounded.(BJi- Ji|(Bh(B  (B black bearyyy(B 3 killer bees  You encounter a black bear.(B(B6-(B6(B _The killer bee misses you.(BJi (B You barely miss the killer bee.The killer bee is heavily wounded.(BJiE Z(B7=(B7.2Ji@ (BJi 1 _You block the killer bee's attack.Ji Ji(p (B.hYou barely miss the killer bee.JijKThe killer bee is heavily wounded.(BJiI(BJiX(B6-(B8JiR(BJi) _The killer bee stings you.JiJiD < (B.hJi'E You hit the killer bee but do no damage.The killer bee is heavily wounded.(BJiS (BJi-W 7(B7=JiZW #(B8.4Ji a (BJitb  Jib #_You block the killer bee's attack.Jid JiE+( (B Jiq,You miss the killer bee.The killer bee is moderately wounded.The killer bee barely misses you.(BJiY-*(B9.0Ji)4(BJi5 Ji5._The killer bee stings you but does no damage.Ji7Jiw Jiw"(BJiw.JiwhJiw1You closely miss the killer bee.Jix(BJi+ Ji!(B Jiǁ/The killer bee is moderately wounded.Ji(BJiOJi!(B6Ji(BJi JiӋJi._The killer bee stings you but does no damage.JiJi  Ji[ "(B Ji )You miss the killer bee.Ji /The killer bee is moderately wounded.Ji (BJiE Ji )(B80.3 (0.7Ji (BJi  Ji` Ji ._The killer bee stings you but does no damage.JiQ Ji (ByYou closely miss the killer bee.(BJi (B.hThe killer bee is moderately wounded.(BJiPyJi'y(BJi)(BJicyyy(B 4 killer bees (1 wandering)JiG=(B9 (0.6Ji[(BJi< _The killer bee stings you but does no damage.Ji/Jit (ByYou hit the killer bee but do no damage.JisThe killer bee is moderately wounded.(BThe killer bee buzzes angrily.JiX(BJi (B.Jijhyyyy(B 4 killer beesJi$====Ji((B1.7 (0.8Ji4(BJi JiBJi^._The killer bee stings you but does no damage.Ji Ji (BJi] \(B=---(B2.3 (0.6Ji (BJi  Ji _You completely miss the killer bee.(B The killer bee barely misses you.(BJi^ Jil! Ji'"(B You hit the killer bee.  The killer bee is moderately wounded.(BThe killer bee stings you.JiD#%(B4Ji#N----(B3.0 (0.7JiZ)(BJi* Ji+6_The killer bee stings you but does no damage.Ji-JiMv) (BJitwhYou miss the killer bee.The killer bee is moderately wounded.(BJiI~ .Ji~h(B  (B black bearyyyy(B 4 killer beesJi((B7Ji(BJiX Ji6_The killer bee stings you but does no damage.Ji{JiQ (B You closely miss the killer bee.The killer bee is moderately wounded.Ji (BJi/ %(B5Jiu -Ji ((B4.3 (0.6Ji~ (BJi < _The killer bee stings you but does no damage.Ji Ji (B.  You hit the killer bee.  The killer bee is heavily wounded.(B (Bhyyyy(B 4 killer bees  The killer bee stings you but does no damage.  The killer bee stings you!  You are poisoned.(B(B89=-(B5.0 (0.7Pois (B(B _The killer bee poisons you!Jia; (BhJi6(BYou hit the killer bee.  Ji3The killer bee is heavily wounded.Ji-(BYou feel sick.Ji.h(B  (B black bearyyyy(B 4 killer beesJiJiF(B8=--Ji7 (B7Jih(BJi Ji._The killer bee stings you but does no damage.JiQ Ji9 Ji!:#(BJiP:.  Ji:0You barely miss the killer bee.Ji:3The killer bee is heavily wounded.Ji:-(BYou feel sick.Ji{EJiEhJi FJyyyy(B 4 killer beesJiGJiG(B7Ji%H=-JiRH"(B6.4JiN(BJi3P JikPJiP1_The killer bee stings you but does no damage. x2JiVRJi (B You closely miss the killer bee.The killer bee is heavily wounded.(B(B8=(B7.0 (0.6Ji(BJi Ji Ji=,_The killer bee barely misses you.Ji(BJivJiI( Q (B.  You slash the killer bee!  Ji( AYou kill the killer bee!(BJi*, (B.yOkawaru accepts your kill.(BJi37 .(B 3Ji< 4(B88 (0.8JiB (BJiC  JiC _You feel sick.JiE JiC(B'y(BJi : (BhJiZYou completely miss the killer bee.(B You feel sick. The killer bee misses you.(BJi.h(B  (B black bearyyy(B 3 killer beesJi!=JiȠ'(B8.5 (0.7Ji(BJiE Jif6_The killer bee stings you but does no damage.JiѨJiJ(BJiJ%(B9JiJ9=(B9.1 (0.6JiP(BJi3Q JihQ_You closely miss the killer bee.(B The killer bee barely misses you.(BJiRJi (ByhYou miss the killer bee.(B You feel sick.Ji (BJi (BJi{ \(B8-(B8 (0.7JiI (BJiZ < _The killer bee stings you but does no damage.Ji Ji\ (B You hit the killer bee.  The killer bee is lightly wounded.  You feel sick. You block the killer bee's attack.JiNJiB-(B90.4 (0.6Ji(BJi JiD_The killer bee barely misses you.(BJiJip6 F (B You hit the killer bee.  Ji6 DThe killer bee is heavily wounded.(BJi7 ^(B9=(B1.1 (0.7JiC (BJiE < _The killer bee stings you but does no damage.JiTG JiThe killer bee is heavily wounded. (B_The killer bee stings you but does no damage. Ji You closely miss the killer bee.(B  The killer bee is heavily wounded.(BYou feel sick.  You are no longer poisoned.(BJiO B=(B8Jio  Ji&(BJi' Ji'Ji (,_The killer bee barely misses you.Ji,((BJiF*JiG ( (B JiH bYou hit the killer bee.  The killer bee is heavily wounded.(BJiRI 3(B902.5Ji O (BJiQ  JiQ k_You block the killer bee's attack. The killer bee completely misses you.(BJiXU JiP) (BJii.  You slash the killer bee!  You kill the killer bee!(BJiJi=(B.y(BJim.(B 2Ji 2(B93.2Ji(BJi JiE_Okawaru accepts your kill.(BJiJi- (B'Ji8Hy(BYou hit the killer bee.Ji Jie(B The killer bee is heavily wounded.(BJi'(B1Ji 9Ji(BJi< _The killer bee stings you but does no damage.JizJiS (ByhYou closely miss the killer bee.The killer bee is heavily wounded.JiSL(BThe killer bee stings you but does no damage.Ji=T(BJi[(BJi\Ji\ (B2Ji\4.7 (0.8Ji$b(BJiHc JiVcJicE_The killer bee closely misses you.(BJi_eJi}(BThe killer bee stings you but does no damage. _The killer bee closely misses you.(B  Jif}You hit the black bear.  The black bear is lightly wounded.black bear bite  The black bear(BJi~7(B3=Ji ((B5.4 (0.7Ji (BJi> Ji]Jih-_The black bear claws you but does no damage.JiJi@ P (B You barely miss the black bear.Ji A (BJi|B Z(B4=(B6.1JiG (BJiH  JiH +_The black bear is lightly wounded.Ji2K Ji?l You barely miss the black bear.(B Ji_is lightly wounded.  You hit the black bear.  The black bear is moderately wounded.(B  The black bear bites you but does no damage. JiG The black bear barely misses you.(BJi'(B5Ji9 (0.8Ji(BJi Ji5_The black bear claws you but does no damage.JiJiԎa (B You hit the black bear but do no damage.Ji>The black bear is moderately wounded.(BThe black bear bites you but does no damage.(B7.6 (0.7(B _The black bear closely misses you.(B You block the black bear's attack.Ji' (B Ji2AYou barely miss the black bear.(BJi '(B6Ji- 8.3Jiz(BJi JiP_The black bear is moderately wounded.(BJiJi/ ?(B_The black bear closely misses you.(B You block the black bear's attack.  You barely miss the black bear. (B_The black bear is moderately wounded. Ji (B You hit the black bear but do no damage.(B  The black bear is moderately wounded. (B The black bear bites you but does no damage.Ji %(B7Ji =Jiͼ &(B9 (0.6Ji (BJiX  Jis 0_The black bear claws you but does no damage. x2Ji Ji (B You hit the black bear.  The black bear is moderately wounded.(BThe black bear bites you.Ji%(B3Ji-Jiؚ#(B9.5Ji(BJiՠ Ji8_The black bear claws you but does no damage. x2JiwJi_> (B You hit the black bear.Ji aJi:a*(B100.2 (0.7Jie(BJif; _The black bear is heavily wounded.Jig(BJihJi:2 * (BJiy2  (BYou slash the black bear!  The black bear is almost dead.(BThe black bear bites you but does no damage.Ji3 Ji3 (B4Ji3 -Ji3 (B=Ji94 8 (0.6Ji9 (BJi: 4 _You block the black bear's attack. x2Ji< Ji_ (B.(BYou slash the black bear!  You kill the black bear!(BJi'(B.yJi(BJiJi(B.JiyJi(BJi)) (BJiUyy(B 2 killer bees  Okawaru accepts your kill.(BJi<$0(B581Jia$-1.5 (0.7Ji)(BJi* Ji*Ji+._The killer bee stings you but does no damage.Ji`-Jiu*h (B You hit the killer bee.  The killer bee is lightly wounded.Jiq+'(B6Ji+:-(B2.1 (0.6Jij0(BJib1 Ji1Ji1._The killer bee stings you but does no damage.Ji2Ji (B You hit the killer bee.  The killer bee is heavily wounded.(BJi -(B8 (0.7Ji (BJi  Ji D_The killer bee barely misses you.(BJi Ji Ji(B You miss the killer bee.The killer bee is heavily wounded.(BYou block the killer bee's attack.Ji7(B7=Ji((B3.4 (0.6Jio(BJi Ji._The killer bee stings you but does no damage.JikJi| JiG"(B Ji[You hit the killer bee.  Ji,The killer bee is heavily wounded.Ji(BJi*(B4.0Ji(BJi JiJi*,_The killer bee barely misses you.Ji8(BJiJiTi (B You miss the killer bee.The killer bee is heavily wounded.(BJij 8(B1--Jij &(B7 (0.7Jio (BJip ) _The killer bee stings you.Jir Jiy (B You closely miss the killer bee.The killer bee is heavily wounded.(BJi9 9(B89--Ji\ #(B5.4Ji (BJi1 m _The killer bee barely misses you.(B The killer bee stings you.Ji JiB (B You barely miss the killer bee.The killer bee is heavily wounded.(BJiC3(B906.1JiNH(BJi2I< _The killer bee stings you but does no damage.JiJJi]yF (B You hit the killer bee.  JiynThe killer bee is severely wounded.(BYou block the killer bee's attack.Jiz5(B19 (0.8Ji(BJiu< _The killer bee stings you but does no damage.JiJiW ( (B Ji cYou hit the killer bee.  The killer bee is severely wounded.(BJi` 7(B27.5 (0.6Ji (BJi  Ji 6_The killer bee stings you but does no damage.Ji' JicB (B_The killer bee stings you but does no damage.hit the killer bee.  The killer bee is severely wounded.(B _The killer bee stings you but does no damage.  You hit the killer bee. Ji>CI The killer bee is severely wounded.(BJiC7(B3=JiD((B8.2 (0.7JiG(BJiH(  You hit the killer bee.  Ji$IThe killer bee is severely wounded. (B_The killer bee stings you but does no damage.  You hit the killer bee.  The killer bee is severely wounded. (B_The killer bee stings you but does no damage.Ji KJi. (B_The killer bee stings you but does no damage.  You hit the killer bee. JiP The killer bee is severely wounded.(B _The killer bee stings you but does no damage.  You slash the killer bee!  You kill the killer bee!(BJi?(B.y(BJiY(B  (B killer beeJihO=(B28 (0.6Jip(BJio Ji{Ji=_Okawaru accepts your kill.(BJi*Jij (B (BYou hit the killer bee.  The killer bee is severely wounded.The killer bee misses you.(BJik 7(B49.5 (0.7Jiq (BJi9r < _The killer bee stings you but does no damage.Jis Ji JiDO(B (BYou hit the killer bee.  The killer bee is almost dead.(B(B0-(B10.2(B _The killer bee stings you.JiQ (B You closely miss the killer bee.The killer bee is almost dead.(BJio7(B1-Ji&(B8 (0.6Ji(BJiy JiJi._The killer bee stings you but does no damage.JizJiJDq (B.(BYou hit the killer bee.  JiDAYou kill the killer bee!(BJiM*(BJi*R2(B31.4JiSV(BJivWK _Okawaru accepts your kill.(BJiXJi (BJi (BJi (BJi (BJis Ji H(B3=(BJi6 (BJi (BJi g(B4=(B(BJi (BJi '(B5Ji (BJiW (BJi '(B6Ji (BJi o (B_You start resting.(BHP restored.Ji ((B-Ji7 /(B5.4 (4.0Ji 7(B7=Ji ?-(B6.4 (5 _Ji! (BJi Ji((B ...#..(B #.#(B .(B #.Ji(B #.##(B #'#(B #..#(B ..(B.. ##.#(B #..(B... ######'#####(B .(B.... #....(B......(B .(B.....###(B #...+(B .(B.....'.###.(B ......#(B.@.(B'.#(B ....y(B #####.#(B ....(B #####(B'###### (B ...(B #...# (B ##Ji=(B ###.# (B #####+#### (B .# (B JiQ.# JihM(B #.#(BJi (BJiO!-(B7.4 (1Ji&(BJi'Jib(B ...#..(B #.#JiN(B .(B #.(B #.##(B #(B'###(B #..#(B .(B..... ##.#(B #.(B..... ######'#####(B ...... #..........Jim(B ......###(B #....+(B ......'.###Ji|.(B ......#@..(B'Jik.#(B ....y(B #####Ji.#Ji͌(B ....(B #####'###### (B ...Ji5(B #...# Ji[(B ##(B ###.# Ji;(B #####+#### Ji()(B Ji?;.# (B JiYF.# (B #Jik!.#(BJi8(BJi>G(B8(BJix (B ....#.#######(B ##+###(B ...#..Jix (B #..(B #.(B  #.##(B #(B'#####Jiy (B #..#(B ....... ##.#(B #(B. ######'#####(B . #....##Ji y (B.###(B #....+.(B.......@(B.###....##Ji8y (B.......#(B...(B'.#JiQy (B.......#####(B..........#(B....... #####'######Jijy <(B....... #...#Jiy ###(B.###(B ###.#(B#(B.Jiy = #####+####(B. Jiy R .#(B .#Jiy (BJi 2V(BJiҝ V(B  (B vampire (missile, wandering)(B(B9(B _You encounter a vampire. It is quivering poisoned darts.(B _(BThere is an open door here.Ji"X(B ...#..(B #.#(B  .(B #(B. #.##JidX(B ##V######(B #..#(B.......#(B ##.##(B.#(B ######'#####(B #(B.#(B #..........#JizXj#(B.###(B #.+JiXI#(B.'.###JiX .#JiY(B+#...'.#(B.#####...##(B.#(B #####'#######(B.#(B #...#(B####(B.####(B ###.#(B #(B. #####+####(B ..........##(B..##.#(BJi:]K(B'V(BJifPV)(BJi hH=(B20 _Jim(BJioJi> (B ....#.#######(B ##+###(B ...#..(B #..(B #(B. Ji1?g #.##(B ##(B'######(B #..#(B #(B.V(B.....#(B ##.#(B  #Ji??Z(B.#(B ######'###JiG?)(B #Ji]?Y(B.#(B #.Jif?)(B #Ji}?Y(B.###(B #.Ji?)(B #Ji?B(B.'.###.Ji?(B +Ji?S.#(B...(B'.Ji?.Ji?)(B #Ji?p(B.#####(B..........Ji?)(B #Ji?\(B.#(B #####'#####Ji@x(B #(B.......#(B #.Ji@ ..#Ji,@####(B.####(B ###.#(B Ji<@* #(B.JiI@ #####+##JiT@+(B .. Ji`@.Jil@)#.(B Jix@*.(BJi2FK(B.V(BJiBN(BJi'O((B1JiT(BJiUJib(B....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Mountain Dwarf of Okawaru *****.Ji"c .(B #(B.#.##Health: (B97/97 ========================##(B'#######..#Ji/c]Magic: (B10/10 ========================Ji=c:#(B.......#JiNc##.#Jiec/AC:(B 17Jiqc0Str:(B 19Jic#(B..V(B....#(B ######'####(B EV:(B 9Jic/Int:(B 9Jic#(B.......#(B #..........(B SH:(B 3Dex:(B 13Jic#(B.......###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10Jid#(B.....@.'.###..........(B Noise: --------- (B Time:(B 10121.4 (0.0)Ji4d+.......#(B...(B'..........(B a) +0 hand axeJid#(B.......#####(B..........(B Throw: 22 boomerangs#(B.......#(B #####'######(B.......##...#####(B.#######.#V(B  (B vampire (missile)#(B.#####+###(B............#............ Ji6e$(B_You start resting. (B_HP restored. _You encounter a vampire. It is quivering poisoned darts. (B_There is an open door here.  Press: ? - help, v - describe, . - travelJiHe)(BThe floor.JieJi5.@(BJiJ9.(B.Jiu) (BJi[V(B. _HP restored. _You encounter a vampire. It is quivering poisoned darts. (B_There is an open door here.  Press: ? - help, v - describe, . - travelHere: (Ba vampire, quivering poisoned darts  The floor.Ji>7(BA vampire. A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living. Ji7Max HP: ~33 Will: + AC: ++ EV: ++  rF: ... (B rC: +.. rPois: ∞ rNeg: ∞ rElec: . (BThreat: High Class: Undead Size: Medium Int: Human You have about 71% to hit with your +0 hand axe. It has about 62% to hit you. AttacksMax Damage Bonus HitJi7 15 Bite 15 Drain health from the living (if damage dealt)Throw: poisoned dart 0 Poison Ji7jIt is immune to torment; and resistant to miasma and drowning. It can see invisible. Ji8It can open doors. [!(B]: Description(B|QuoteKiKiE(BIt has mastered the following spells, which are affected by silence and antimagic:  a - Vampiric Draining (2d11)(B (1) b - Confuse(38%) (7(B)  Kibjc - Invisibility To read a description, press the key listed above. (AdB) indicates damage (the Kizsum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.Kik(B....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Mountain Dwarf of Okawaru *****..(B #(B.#.##KiBHealth: (B97/97 ========================##(B'#######..#Magic: (B10/10 ========================#(B.......###.#AC:(B 17Str:(B 19#(B..V(B....#(B ######'####(B EV:(B 9Int:(B 9#(B.......#(B #..........(B SH:(B 3Dex:(B 13#(B.......###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10Kio#(B.....@(B.'.###..........(B Noise: --------- (B Time:(B 10121.4 (0.0)+.......#(B...(B'..........(B a) +0 hand axeKi7#(B.......#####(B..........(B Throw: 22 boomerangs#(B.......#(B #####'#####Ki#(B.......##...#####(B.####Ki###.#KiV(B  (B vampire (missile)#(B.#####+###Ki(B............#............ (B_HP restored. Ki_You encounter a vampire. It is quivering poisoned darts. (B_There is an open door here.  Ki6Press: ? - help, v - describe, . - travelHere: (Ba vampire, quivering poisoned darts  Ki_The floor.Ki{(B....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#KiP|FMountain Dwarf of Okawaru *****..(B #(B.#.##Health: (B97/97 ========================##(B'#######..#Magic: (B10/10 ========================#(B.......###.#AC:(B 17Str:(B 19Ki|#(B..V(B....#(B ######'####(B EV:(B 9Int:(B 9#(B.......#(B #..........(B SH:(B 3Dex:(B 13Ki|#(B.......###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10Ki|#(B.....@(B.'.###..........(B Noise: --------- (B Time:(B 10121.4 (0.0)Ki|+.......#(B...(B'..........(B a) +0 hand axeKi}#(B.......#####(B..........(B Throw: 22 boomerangsKi2}#(B.......#(B #####'######(B.......#KiY}Q#...#####(B.####Ki}###.#V(B  (B vampire (missile)#(B.#####+###Ki}H(B............#.Ki}<........... (B_HP restored. Ki}I_You encounter a vampire. It is quivering poisoned darts. Ki}u(B_There is an open door here.  Press: ? - help, v - describe, . - travelKi~HHere: (Ba vampire, quivering poisoned darts  Ki~ The floor.Ki` (BKi{(BKie1 _(BKi#Ki(BKi (BKi(BKi Ki3_Unknown command.(BKiTKioKiJs(BEvoke which item? Wands  f - a wand of flame (5)(Bm - a wand of mindburst (3)  w - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedKiFf Kihl Kixs -(BKis >....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Mountain Dwarf of Okawaru *****..(B #(B.#.##Kiat THealth: (B97/97 ========================##(B'#######..#Magic: (B10/10 ========================#(B.......###.#Kit _AC:(B 17Str:(B 19Kit #(B..V(B....#(B ######'####(B EV:(B 9Int:(B 9#(B.......#(B #..........(B SH:(B 3Dex:(B 13#(B.......###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10Kit #(B.....@(B.'.###..........(B Noise: --------- (B Time:(B 10121.4 (0.0)Ki[u +.......#(B...(B'..........(B a) +0 hand axe#(B.......#####(B..........(B Throw: 22 boomerangs#(B.......#(B #####'######(B.......##...#####(B.#######.#Ki|u V(B  (B vampire (missile)#(B.#####+###(B............Kiu #............ (B_You encounter a vampire. It is quivering poisoned darts. (B_There is an open door here.  Kiu Press: ? - help, v - describe, . - travelHere: (Ba vampire, quivering poisoned darts _(BThe floor. Kiu 3_Unknown command.(BKiz T (B Okay, then.(BKiP{ (BKi (BKiǀ 1 _(BKi KiT (BKiT (B(B _Unknown command.(BKi؍(B....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Kiώ|Mountain Dwarf of Okawaru *****..(B #(B.#.##Health: (B97/97 ========================##(B'#######..#Magic: (B10/10 ========================#(B.......###.#AC:(B 17Str:(B 19#(B..V(B....#(B ######'####(B EV:(B 9Int:(B 9#(B...*(B...#(B #..........(B SH:(B 3Dex:(B 13#(B....*(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10Ki#(B.....@(B.'.###..........(B Noise: --------- (B Time:(B 10121.4 (0.0)+.......#(B...(B'..........(B a) +0 hand axe#(B.......#####(B..........(B Throw: 22 boomerangs#(B.......#(B #####'######(B.......##...#####(B.#######.#V(B  (B vampire (missile)#(B.#####+###(B............#.Ki]........... _Okay, then. _Unknown command.Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (65% to hit)Ki= (B....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Mountain Dwarf of Okawaru *****..(B #(B.#.##Health: (B97/97 ========================##(B'#######..#Magic: (B10/10 ========================#(B.......###.#AC:(B 17Str:(B 19#(B..V(B....#(B ######'####(B EV:(B 9Int:(B 9#(B.......#(B #..........(B SH:(B 3Dex:(B 13#(B....((B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10#(B.....@(B.'.###..........(B Noise: --------- (B Time:(B 10121.4 (0.0)+.......#(B...(B'..........(B a) +0 hand axe#(B.......#####(B..........(B Throw: 22 boomerangs#(B.......#(B #####'######(B.......##...#####(B.#######.#V(B  (B vampire (missile)#(B.#####+###(B............#............ _Okay, then. _Unknown command.Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (65% to hit)Ki:((BKix$(B.Ki.  Throw: 22 boomerangs (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (65% to hit)  You throw a boomerang. The boomerang hits the vampire.  The vampire is lightly damaged.Kim:((BKi!:((BKiZk:((BKiKirD(B.V(BKiN(B.@(BKi4(B2.4 (1 _KiX(BKi!Ki" (B....#.#######(B ##+###AngleBrackets the Cleaver...#..Kiy #.#Mountain Dwarf of Okawaru *****..(B #(B.#.##Health: (B97/97 ========================##(B'#######..#Magic: (B10/10 ========================#(B.......#Ki r##.#AC:(B 17Str:(B 19Ki #(B.......#(B ######'####(B EV:(B 9Ki /Int:(B 9Ki #(B...V(B...#(B #..........(B SH:(B 3Ki 0Dex:(B 13Kii 3#(B....*(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10Ki #(B.....@(B.'.###..........(B Noise: --------- (B Time:(B 10122.4 (0.0)Ki +.......#(B...(B'..........(B a) +0 hand axeKi 7#(B.......#####(B..........(B Throw: 22 boomerangs#(B.......#(B #####'#####Ki Q#(B.......##...#Ki :####(B.####Ki ###.#Ki' V(B  (B vampire (missile)#(B.Ki? c#####+###(B............#.KiT ...........Kin {(BYou throw a boomerang. The boomerang hits the vampire. _The vampire is lightly damaged.  Ki %Throw: 22 boomerangsKi uPress: ? - help, Q - select action, ( or ) - cycleKi Shift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (lightly damaged, 65% to hit)Ki(B....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Ki Mountain Dwarf of Okawaru *****..(B #(B.#.##Health: (B97/97 ========================##(B'#######..#Magic: (B10/10 ========================#(B.......###.#AC:(B 17Str:(B 19#(B.......#(B ######'####(B EV:(B 9Int:(B 9#(B...V(B...#(B #..........(B SH:(B 3Dex:(B 13#(B....((B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10#(B.....@(B.'.###..........(B Noise: --------- (B Time:(B 10122.4 (0.0)+.......#(B...(B'..........(B a) +0 hand axe#(B.......#####(B..........(B Throw: 22 boomerangs#(B.......#(B #####'######(B.......##...#####(B.#######.#V(B  (B vampire (missile)#(B.#####+###(B............#............(BYou throw a boomerang. The boomerang hits the vampire. _The vampire is lightly damaged.  Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (lightly damaged, 65% to hit)Ki<!(Ki-=Throw: 22 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (lightly damaged, 65% to hit)  You throw a boomerang.  The boomerang completely misses the vampire.(BKi:((BKi8Ki3((BKi!Y(B..V(B.Ki#:((BKio"(Kip(BKi}:((BKi:((BKiDTK(B.V(BKi[$(B...KiV\)@(BKim]Ki]-(B3.4 (1 _Kivc(BKifKij n (B You hit the vampire but do no damage.(BKi '(B=Ki 4.0 (0.6KiE (BKiT . _The vampire is lightly damaged.KiВ KiyYou hit the vampire but do no damage. (B_The vampire is lightly damaged.  You hit the vampire but do no damage. Ki(B The vampire is lightly damaged.  The vampire hits you but does no damage.  bites you!KiY(B89--(B=Ki 6Ki.(BKiv= _The vampire draws vitality from your injuries!KiKiO ; (B You hit the vampire.Ki|P &(B90KiP C--(B-5.3 (0.7KiV (BKisW  KiW (_The vampire is lightly damaged.Ki2Y Kijb (B You hit the vampire but do no damage.(BThe vampire is lightly damaged.  The vampire hits you but does no damage.-(B9 (0.6(B _The vampire bites you but does no damage.KiW(BThe vampire is lightly damaged.  The vampire hits you but does no damage. _The vampire bites you but does no damage.  You hit the vampire.is lightly damaged.  The vampire barely misses you.(BKi2(B16.5KiS(BKi 8 _The vampire bites you but does no damage.KiKie (B You barely miss the vampire.(BKi'(B2Ki7.2 (0.7Kig (BKig  Ki (_The vampire is lightly damaged.KiDKiJi (B (BYou slash the vampire!Ki?:*(BKi (B@The vampire is heavily damaged.(BThe vampire draws life force from you!Kiv[(B78---(B==Ki 9KiM(BKix7 _The vampire is healed by the life force!Kio KiN(BThe vampire draws life force from you!healed by the life force!  You hit the vampire but do no damage.moderately damaged.(Bhits you but does no damage.  bites you. Kie(B7---(B--8.6 Ki(B Ki= _The vampire draws vitality from your injuries! Ki Ki= f (B You closely miss the vampire.(B KiY> b(B8--(B9.2 (0.6 KiA (B KiB   KiB E_The vampire is moderately damaged.(B KiD  Kiϗ (B You hit the vampire but do no damage.The vampire is moderately damaged.(B Ki˘'(B9 Kiߘ 8 KiS(B Ki _The vampire barely misses you.(B The vampire misses you.(B KiԠ Ki E (B You slash the vampire!  KiX AThe vampire is heavily damaged.(B Ki 0(B80= Ki 30.6 (0.8 Ki (B KiѮ   Ki b_The vampire closely misses you.(B You block the vampire's attack. Ki  Kiv  Ki_(B You barely miss the vampire.(B Ki7(B-1.2 (0.6 Ki̯(B Ki8 _The vampire is heavily damaged. Ki(B Ki KiU ( (B Ki wYou hit the vampire but do no damage.The vampire is heavily damaged.(B Ki :*(B KiT  (B{The vampire casts a spell.(BThe vampire flickers and vanishes!(B1=====(B8(B _Deactivating autopickup; reactivate with Ctrl-A.(B Ki (B You miss something. Something completely misses you.(B Something bites you! Ki(B Ki8 71 Kiti---(B==--(B2.5 (0.7 Ki(B Ki=  KixW_Something draws vitality from your injuries!(B KizKiѶKiG(BEvoke which item? KiWands  f - a wand of flame (5)(Bm - a wand of mindburst (3)  w - a wand of warping (5) Ki=[!(B] read|quaff|evoke(B[?(B] describe selectedKi0KiKi(B....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Mountain Dwarf of Okawaru *****.KiP.(B #(B.Ki#.##KiqHealth: 71(B/97 =================-------Ki :##(B'######Ki#..#Ki5]Magic: (B10/10 ========================Ki@:#(B.......#KiW##.#Kim/AC:(B 17Ki0Str:(B 19Ki#(B.......#(B ######'####(B EV:(B 9Int:(B 9Ki#(B.......#(B #..........(B SH:(B 3Ki#0Dex:(B 13KiU3#(B....{(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10Ki(#(B.....@(B.'.###..........(B Noise: (B==------- (B Time:(B 10132.5 (0.0)Ki+.......#(B...(B'..........(B a) +0 hand axeKi#(B.......#####(B..........(B Throw: 22 boomerangsKim#(B.......#(B #####'#####Ki%:#(B.......#Ki/#...#KiXV####(B.#######.#Kib,#(B.KiD#####+###(B Ki6(B............Ki1(B Ki #.Ki ...........Ki0(B Ki0The vampire is heavily damaged.Ki +The vampire casts a spell.Ki'@(BThe vampire flickers and vanishes! KiEV_Deactivating autopickup; reactivate with Ctrl-A.Kij(BYou miss something. Something completely misses you.(B Something bites you! Kig(B_Something draws vitality from your injuries!(BKi< (B Okay, then.Ki (BKi (BKi(BKi _Ki(BKiLKi Ki (BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  Ki tg - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armourKi 7(Br - a scroll of revelation Kiڵ / w - a scroll of enchant weapon Ki + I - a scroll of immolation Ki % V - 2 scrolls of vulnerability KiA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evokeKi] 7[?(B] describe selectedKi Ki KitKi(B....#.#######(B ##+###AngleBrackets the CleaverKi...#..#.#Mountain Dwarf of Okawaru *****..(B #(B.#.##KiHealth: 71(B/97 =================-------##(B'#######..#Ki/Magic: (B10/10 ========================#(B.......#KiEB##.#AC:(B 17Ki[0Str:(B 19Kio#(B.......#(B ######'####(B EV:(B 9Int:(B 9Ki#(B.......#(B #..........(B SH:(B 3Dex:(B 13Ki3#(B....{(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10Ki(#(B.....@(B.'.###..........(B Noise: (B==------- (B Time:(B 10132.5 (0.0)Ki+.......#(B...(B'..........(B a) +0 hand axeKi#(B.......#####(B..........(B Throw: 22 boomerangsKi#(B.......#(B #####'######(B.......##...#Ki.####(B.#######.##(B.#####+###(B KiY|(B............(B #............Kio(B The vampire casts a spell.(BThe vampire flickers and vanishes! KiV_Deactivating autopickup; reactivate with Ctrl-A.Ki(BYou miss something. Something completely misses you.(B Something bites you! Kiu(B_Something draws vitality from your injuries! _Okay, then.Ki(BKi/"T (B Okay, then.(BKiE# (BKi'(BKi(1 _(BKi{*Ki Ki2 (BDrink which item? Potions  c - 4 potions of curing Ki`  w - 4 potions of heal wounds(Bb - 5 potions of brilliance  e - 4 potions of enlightenmentKi (Bm - a potion of might  C - 2 potions of cancellation  d - a blue potion  f - a glowing pink potion  j - a puce potion Ki F k - a fuming golden potion  n - 2 sedimented brown potions Ki (B[!(B] read|quaff(B|evoke[?(B] describe selectedKiKiOKi߰Ki-(BKi>....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Mountain Dwarf of Okawaru *****..(B #(B.#.##KiHealth: 71(B/97 =================-------##(B'######Ki#..#Ki(]Magic: (B10/10 ========================Ki<M#(B.......###.#KiK_AC:(B 17Str:(B 19Ki`#(B.......#(B ######'####(B EV:(B 9KiyInt:(B 9#(B.......#(B #..........(B SH:(B 3Ki0Dex:(B 13Ki3#(B....{(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10Ki(#(B.....@(B.'.###..........(B Noise: (B==------- (B Time:(B 10132.5 (0.0)Kiҷ+.......#(B...(B'..........(B a) +0 hand axeKi#(B.......#####(B..........(B Throw: 22 boomerangsKi?#(B.......#(B #####'######(B.......##...#Kib####(B.#######.##(B.#####+###(B Kip"(B..KiZ..........(B #............Kip(B (BThe vampire flickers and vanishes! KiV_Deactivating autopickup; reactivate with Ctrl-A.Ki(BYou miss something. Something completely misses you.(B Something bites you! KiԸ{(B_Something draws vitality from your injuries! _Okay, then. Ki8_Okay, then.(BKi`' (B Ki-Okay, then.(BKi3 (BKim(BKi Ki+_(BKiKi Ki [(BEvoke which item? Wands Ki b f - a wand of flame (5)(Bm - a wand of mindburst (3)  Ki gw - a wand of warping (5) [!(B] read|quaff|evokeKi" O(B[?(B] describe selectedKi Ki> Ki Ki̾ (B....#.#######(B ##+###AngleBrackets the CleaverKi ...#..#.#Mountain Dwarf of Okawaru *****..(B #(B.#.##Health: 71(B/97 =================-------##(B'#######..#Ki9 Magic: (B10/10 ========================#(B.......###.#AC:(B 17KiV Str:(B 19#(B.......#(B ######'####(B EV:(B 9Kis Int:(B 9#(B.......#(B #..........(B SH:(B 3Ki 0Dex:(B 13Ki 3#(B....{(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10Ki (#(B.....@(B.'.###..........(B Noise: (B==------- (B Time:(B 10132.5 (0.0)Kiٿ +.......#(B...(B'..........(B a) +0 hand axeKi #(B.......#####(B..........(B Throw: 22 boomerangs#(B.......#(B #####'######(B.......##...#Ki. ####(B.#######.##(B.#####+###KiU (B (B............(B #.Ki :...........(B  Ki (B_Deactivating autopickup; reactivate with Ctrl-A.(BYou miss something. Something completely misses you.(B Something bites you! Ki {(B_Something draws vitality from your injuries! _Okay, then. Ki ^_Okay, then. _Okay, then.(BKi :(B Ki W....#.####### ##+### (B AngleBrackets the Cleaver ...#.. #.# (B Mountain Dwarf of Okawaru *****. . #. #.## (B Health: 71(B/97 =================------- ##(B'###### #..# (B Magic: (B10/10 ========================Ki  #(B.......# ##.# (B AC:(B 17Str:(B 19Ki#  #(B.......# ######'####(B EV:(B 9Kio Int:(B 9 #(B.......# #..........(B SH:(B 3Dex:(B 13 Ki #(B....***### #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10 Ki 3#(B....*@*(B'.###..........(B Noise: (B==------- (B Time:(B 10132.5 (0.0)Ki  +(B....***#(B...'..........(B a) +0 hand axe Ki #(B.......#####..........(B Throw: 22 boomerangsKi* Z #(B.......# #####'#####Ki? P #(B.......# #...# KiT  Kim M####(B.#### ###.# Ki (B  #. #####+###(B  .. ..........(B  Ki `#. ...........(B  _Okay, then. Ki &_Okay, then. Ki J_Okay, then.Aiming: Warp SpaceKi SPress: ? - help, Shift-Dir - straight line(BKi:***(B.Kip**@(B.***(B.Ki ***(B.***@***(B.Ki6(B....#.#######(B ##+###AngleBrackets the CleaverKi6...#..#.#Mountain Dwarf of Okawaru *****..(B #(B.#.##Health: 71(B/97 =================-------##(B'#######..#Ki7 Magic: (B10/10 ========================#(B.......###.#AC:(B 17Str:(B 19Ki(7#(B.......#(B ######'####(B EV:(B 9Int:(B 9Ki=7#(B.......#(B #..........(B SH:(B 3KiS70Dex:(B 13Kin73#(B....{(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10Ki72#(B....*@(B.'.###..........(B Noise: (B==------- (B Time:(B 10132.5 (0.0)Ki7+.......#(B...(B'..........(B a) +0 hand axeKi8#(B.......#####(B..........(B Throw: 22 boomerangsKi48#(B.......#(B #####'######(B.......##...#Ki\8####(B.#######.##(B.#####+###(B Kil8"(B..Ki8..........(B #............(B  Ki8B_Okay, then. _Okay, then. Ki8J_Okay, then.Aiming: Warp SpaceKi8LPress: ? - help, Shift-Dir - straight line(BKi:*(BKi7:#(BKi^Q#########(BKilk§{(BSpace twists violently!KiX (B.(BThe rupture engulfs something but does no damage.Ki:(B........Ki_2=======(B3.5 (1Ki-(BKiE KibJ_You hear a deafening roar! You hear a bellow! x3; You hear a loud squeak.KiKi9 (B....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Ki >Mountain Dwarf of Okawaru *****..(B #(B.#.##Health: 72(B/97 =================-------##(B'######Ki #..#Magic: (B10/10 ========================#(B.......###.#AC:(B 17Str:(B 19#(B.......#(B ######'####(B EV:(B 9Int:(B 9#(B.......#(B #..........(B SH:(B 3Dex:(B 13Ki #(B....§(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10#(B.....@.'.###..........(B Noise: =======-- (B Time:(B 10133.5 (0.0)+.......#(B...(B'..........(B a) +0 hand axeKi #(B.......#####(B..........(B Throw: 22 boomerangs#(B.......#(B #####'######(B.......##...#Ki ####(B.#######.##(B.#####+###(B (B............Ki) 1(B KiD #............Ki^ (B (BSpace twists violently!  The rupture engulfs something but does no damage. Kix #_You hear a deafening roar! You hear a bellow! x3; You hear a loud squeak.  Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(BKi-@.(BKi>!C(B..(BKiVR=*.(BKik=(B.#(BKi ?(B.## KiM i(B_You hear a deafening roar! You hear a bellow! x3; You hear a loud squeak.  Ki` XThrow: 22 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight line(BYou can't see that place.  [a rock wall.]Ki 8##(BKiS9 (B**Ki**##Ki(BKiKi*Ki|/##(BKi]K*#.(BKi? (B....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Mountain Dwarf of Okawaru *****..(B #(B.#.##Health: 72(B/97 =================-------##(B'#######..#Magic: (B10/10 ========================#(B.......###.#AC:(B 17Ki GStr:(B 19#(B.......#(B ######'####(B EV:(B 9Int:(B 9#(B.......#(B #..........(B SH:(B 3Dex:(B 13#(B....§(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10#(B.....@((B'.###..........(B Noise: =======-- (B Time:(B 10133.5 (0.0)Ki z+.......#(B...(B'..........(B a) +0 hand axe#(B.......#####(B..........(B Throw: 22 boomerangsKi #(B.......#(B #####'######(B.......#Ki Q#...#####(B.####Ki ###.#Ki ?#(B.#####+###Ki- S(B (B..KiP Z..........(B #............Kia (B  (B_You hear a deafening roar! You hear a bellow! x3; You hear a loud squeak.  Throw: 22 boomerangsKio Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(BKi# :((BKi=l )(B.'Ki/n :((BKi$ :((BKi :((BKi?MQ@(B.'  You throw a boomerang.KiMQ"(KiiQ(BKi:((BKigKiX(B.'  A dart appears from out of thin air! The dart hits you!KiKi 3=Ki0(B==-----Ki&(B4.5 (1Ki.Pois (BKie(BKi Ki4_You are poisoned.(BKi!Ki5!Ki7q(BQuiver which action? ([-(B] to clear) !Ki7Items (B([,(B] to cycle)  a - Throw: 22 boomerangs (quivered)(Bb - Throw: 29 darts (poison)  c - Throw: 13 stones  !Ki7>d - Throw: 2 javelins  e - Throw: 5 darts (disjunct)  !Ki7>f - Throw: throwing net  g - Zap: wand of flame (5)  !Ki8Gh - Zap: wand of warping (4)  i - Zap: wand of mindburst (3) !Ki8mAbilities (B([,(B] to cycle)  !Ki8/j - Abil: Heroism  k - Abil: Finesse !Ki8 l - Abil: Duel (B[*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|on"Ki"Ki(B....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Mountain Dwarf of Okawaru *****."Ki.(B #(B.#.##Health: 73(B/97 ==================------"Ki :##(B'######"Ki,#..#"Ki7]Magic: (B10/10 ========================"KiE:#(B.......#"KiS##.#"Kii_AC:(B 17Str:(B 19"Ki#(B.......#(B ######'####(B EV:(B 9Int:(B 9"Ki#(B.......#(B #..........(B SH:(B 3Dex:(B 13"Ki4#(B....§(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10"Ki(#(B.....@(B.'.###..........(B Noise: (B==------- (B Time:(B 10134.5 (0.0)"Ki+.......#(B...(B'..........(B a) +0 hand axe"Ki#(B.......#####(B..........(B Throw: 22 boomerangs"Ki&#(B.......#(B #####'#####(B Pois "Ki1Q#(B.......##...#"KiIV####(B.#######.#"Ki]?#(B.#####+###"Kiqg(B (B............"Ki{F(B #............"KiU(B Throw: 22 boomerangs"Ki Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(BYou throw a boomerang.  "Ki=A dart appears from out of thin air! The dart hits you! "Ki'4_You are poisoned.(B"KiP(B"KiR(B"Ki "Ki (B....#.#######(B ##+###AngleBrackets the Cleaver...#..#.#Mountain Dwarf of Okawaru *****..(B #(B.#.##Health: 73(B/97 ==================------##(B'#######..#Magic: (B10/10 ========================#(B.......###.#AC:(B 17Str:(B 19#(B.......#(B ######'####(B EV:(B 9Int:(B 9#(B.......#(B #..........(B SH:(B 3Dex:(B 13#(B....§(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10#(B.....@.'.###..........(B Noise: (B==------- (B Time:(B 10134.5 (0.0)+.......#(B...(B'..........(B a) +0 hand axe#(B.......#####(B..........(B Throw: 22 boomerangs#(B.......#(B #####'#####(B Pois #(B.......#"Ki* #...#####(B.#######.##(B.#####+###(B (B............(B #............(B (BYou throw a boomerang.  A dart appears from out of thin air! The dart hits you! _You are poisoned.Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B#KiZ-@.(B#KiC(B..(B#Ki 7*#(B#Kio: =##(B#Ki (BM.## (B_You are poisoned.Throw: 22 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight line(BYou can't see that place.  [a rock wall.]#Ki 8##(B$KiE $KiOj(B****##(B$Ki$KiH*##(B$Ki*$Kic/#.(B$Ki' t*(B.***.(B.%Ki'1 (B....#.#######(B ##+###AngleBrackets the Cleaver%Kix1 ...#..#.#Mountain Dwarf of Okawaru *****..(B #(B.#.##Health: 73(B/97 ==================------##(B'#######..#%Ki1 Magic: (B10/10 ========================#(B.......###.#AC:(B 17Str:(B 19#(B.......#(B ######'####(B EV:(B 9Int:(B 9#(B.......#(B #..........(B SH:(B 3Dex:(B 13%Kiv2 x#(B....§(B..###(B #..........(B XL: (B10 Next: (B83% Place: (BDungeon:10#(B.....@((B'.###..........(B Noise: (B==------- (B Time:(B 10134.5 (0.0)+.......#(B...(B'..........(B a) +0 hand axe#(B.......#####(B..........(B Throw: 22 boomerangs#(B.......#(B #####'#####(B Pois %Ki3 #(B.......##...#####(B.#######.##(B.#####+###(B (B............(B #............(B  (B_You are poisoned.Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycle%Kiv3 1Shift-Dir - straight line(B%Kix :((B%Kis :((B%Ki ;((B%KinZ ;((B%Ki9 ;((B%Ki3 ;((B%Ki8>U(B.'...(B'.%Ki4B;((B%Ki֋;((B%Ki;((B%Ki:((B&Ki%:((B&KiAp:((B&Kix:((B&Kib f@(B.'...(B'  &Kie You throw a boomerang.&KiV(You feel very sick.(B&KiX:((B&Ki0 (B.&Ki@.'  A dart appears from out of thin air! The dart hits you!&Kix52==-&Ki'(B5.6 (1.1&Ki&(B&KiX &KiA_You are more poisoned.(B&KiF'Kiw p...#..(B #.#(B 'Kij @.(B #(B. #.#(B ##(B'#######..#(B #(B.......#(B ##.#(B #(B.#(B ######'######(B.#(B #..........#(B.###(B #.+#(B......(B.'.###.#(B+.#...'.##(B.#####..##(B.#(B #####'#######(B.#(B #...#(B ####(B.####(B ###.#(B #(B. #####+####(B..(B ..........#(B. ..#(B 'Ki 4#.#(B'Ki (B'Ki (B'Ki 'Ki&! 69'KiM! 3-(B--'Ki! 60'Ki% (B'Ki&  'Ki0' >_You feel very sick.(B'Ki( (Ki(W....#.#######(B ##+###(Kiq ...#..(Ki##.#(B (KiԦ_.(B #.(B (Ki-#.##(B (Ki4##(B'######(B #..#(B (Kic)#(B.(Ki#(B ##.#(B #(B.(Ki[#(B ######'#####(B (Ki)#(B.(KiW#(B #.###(B.......###(B #.+.(Kiy#(B......(B.@(B.###.(Ki#(Kiƨ+(B.(KiQ#(B...(B'...(KiB+#(B (Ki#(B.#####(B..........#(B #(B.(Kiĩ#(B #####'#######(B.......#(B #...#(B(KiN####(B.####(Ki&x(B ###.#(B#(B. (Ki^o#####+####(B..#(B(Ki#..(Ki##(B(KiD (B You feel very sick.(KiD(B(Ki2757=---(Ki)(B==7(Ki(B(Ki; _Something hits you!(B Something bites you but does no damage.(B(Kib (Ki>_(BThere is an open door here.(Ki*KiGX...#..(B #.#(B .(B #.(B #.#(B ##(B'#######..#(B #.(B......#(B ##.#(B #.(B......#(B ######'######.#(B #..........####.###(B #...(B.+..#.(B.....(B.'.###(B....###+.......#@..(B'....#(B #.......#####(B.#(B *KiZIn#.......#(B #####'######(B #.......#(B #...#(B ####.####(B ###.#(B #.(B #####+####..(B ..........#(B#.(B .(B #(B*KiUD (B You feel very sick.*Ki%V(B*Ki]Wi5=----(B-8*Kiu[(B*Ki\ _Something hits you but does no damage.(B Something bites you but does no damage.*Ki\(B*Ki^*KiH >...#..(B *KiI #.#(B .(B #.(B #.##(B ##'######(B #..#(B #..(B.....#(B ##.#(B #..(B.....#(B ######'#####(B #..(B.....#(B #....(B......##.###(B #..(B..*KiIJ -+.#..(B....(B.'.###(B.#+.#(B.@.(B'.#(B #.#####(B.#(B #.#(B #####(B'######(B #.*KiJ |#(B #...#(B *KiW f (B You feel sick. Something hits you but does no damage.*KiW (B*KiX f4=--(B9*Ki\ (B*Ki]  *Ki] R_Something bites you but does no damage.(B*Ki_ +KiR ...#..(B #.#(B .(B #.(B #.##(B ##'######(B +Ki(S #..#(B #.......#(B ##.#(B +KiJS #...(B....#(B ######(B'#####(B #...(B....#(B #..(B........##.###(B #.(B..+KifS +.#...(B...(B.'.###(B.#+KiwS b+.#(B..@(B'.+KiS <#(B #.+KiS 0#####(B.+KiS <#(B #.+KiS #(B #####(B'######(B +KiS 0#.#(B +KiS .#...#(B +KiS +KiT +KikV (B+Ki_ (B+Ki` 0(B-40+Kind (B+Ki_e  _You feel sick.+Kig ,Ki (B You miss something. You feel sick. Something completely misses you.(B,Ki6(B=1.3 (0.7,Ki(B,Ki ,KiR_Something bites you but does no damage.(B,Kiԟ.Ki{.KiF(BRead which item? .KiScrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armour.Ki(Br - a scroll of revelation  w - a scroll of enchant weapon  I - a scroll of immolation .Ki(% V - 2 scrolls of vulnerability .Ki:7 l - a scroll labelled FOUGGAW TEPALEGU .KiS(B[!(B] read(B|quaff|evoke[?(B] describe selected1Kif 1Kig 1Ki4m 1Kis y(B ...#..#.#AngleBrackets the Cleaver1Kit C.(B #.#.##Mountain Dwarf of Okawaru *****.##'#######..#Health: 54(B/97 =============-----------#.......###.#Magic: (B10/10 ========================#...(B....#(B ######(B'#####AC:(B 171KiGt 4Str:(B 19#...(B....#(B #..(B........#####(B EV:(B 9Int:(B 91Kigt #...(B....###(B #.(B.........+....(B SH:(B 3Dex:(B 131Kit #...(B...(B.'.###(B..........#####(B XL: (B10 Next: (B83% Place: (BDungeon:10+.......#(B..@(B'..........#1Kit Noise: (B=-------- (B Time:(B 10141.3 (0.0)1Kit #.......#####(B..........#a) +0 hand axe1Kit #.......#(B #####(B'######1Kit 4Throw: 22 boomerangs1Ki u ;#.......##...#Pois 1Kiu .####.#######.##.1Ki/u -#####+####............#1Ki?u 1#............##...........# 1KiSu (B_Something hits you but does no damage.(B Something bites you but does no damage.1Kidu ](BYou feel sick. Something hits you but does no damage. 1Ki}u ~(B_Something bites you but does no damage. (B_You feel sick.  1Kiu You miss something. You feel sick. Something completely misses you. (B_Something bites you but does no damage.1Kiu (B1Ki { T (B Okay, then.(B1Ki&| (B1KiӀ (B1KiX 1 _(B1Ki 1Kiѩ (B1Kiͪ (B1Ki (B1Ki&  1KiR ;_Unknown command.(B1Ki 2Ki42Ki\7(BEvoke which item? Wands  f - a wand of flame (5)2Ki7(Bm - a wand of mindburst (3)  w - a wand of warping (4) [!(B] read|quaff|evoke(B[?(B] describe selected3Ki3Ki3Ki3Ki4K(B ...#..#.#3KiqAngleBrackets the Cleaver.(B #.#.##Mountain Dwarf of Okawaru *****.##'#######..#Health: 54(B/97 =============-----------#.......###.#Magic: (B10/10 ========================#...(B....#(B ######(B'#####AC:(B 173KiDStr:(B 19#...(B....#(B #..(B........#####(B EV:(B 9Int:(B 9#...(B....###(B #.(B.........+....(B SH:(B 3Dex:(B 133Ki7#...(B...(B.'.###(B..........#####(B XL: (B10 Next: (B83% Place: (BDungeon:103Ki+.......#(B..@(B'..........#Noise: (B=-------- (B Time:(B 10141.3 (0.0)3Ki.:#.......#####(B..........#a) +0 hand axe#.......#(B #####(B'######Throw: 22 boomerangs3KiMi#.......##...#Pois ####.#######.##.3Kih^#####+####............##............##...........# 3Kiz(B_Something bites you but does no damage. (B_You feel sick.  You miss something. You feel sick. Something completely misses you. (B_Something bites you but does no damage. _Okay, then. _Unknown command.(B3Ki' (B 3Ki-Okay, then.(B3Ki(B3Ki(B3KiE 3Ki\+_(B3Ki3KiJ[ 3Ki_ (BRead which item? Scrolls  b - 3 scrolls of blinking3KiQ` B(Bf - a scroll of fear  g - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armour(Br - a scroll of revelation  w - a scroll of enchant weapon  I - a scroll of immolation  V - 2 scrolls of vulnerability  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selected5Ki 5Ki+# 5Ki) (B ...#..#.#AngleBrackets the Cleaver.(B #.#.##Mountain Dwarf of Okawaru *****.##'#######..#Health: 54(B/97 =============-----------#.......###.#Magic: (B10/10 ========================5KiH* #...(B....#(B ######(B'#####AC:(B 17Str:(B 19#...(B....#(B #..(B........#####(B EV:(B 9Int:(B 9#...(B....###(B #.(B.........+....(B SH:(B 3Dex:(B 135Ki* #...(B...(B.'.###(B..........#####(B XL: (B10 Next: (B83% Place: (BDungeon:10+.......#(B..@(B'..........#Noise: (B=-------- (B Time:(B 10141.3 (0.0)#.......#####(B..........#a) +0 hand axe#.......#(B #####(B'######Throw: 22 boomerangs5Ki* S#.......##...#Pois ####.####5Ki* 1###.##.#####+####..5KiA+ ..........##............##...........# (B_You feel sick.  You miss something. You feel sick. Something completely misses you. (B_Something bites you but does no damage. 5Ki[+ &_Okay, then. 5Kip+ O_Unknown command. _Okay, then.(B5Ki0 T (B Okay, then.(B5Ki1 (B5Ki6 (B5Ki6 1 _(B5Ki8 5Ki5Ki](BDrink which item? Potions 5Ki c - 4 potions of curing  w - 4 potions of heal wounds(Bb - 5 potions of brilliance 5Ki/ e - 4 potions of enlightenment5Ki_(Bm - a potion of might  C - 2 potions of cancellation 5KiB d - a blue potion  f - a glowing pink potion 5Ki9 j - a puce potion  k - a fuming golden potion 5Ki n - 2 sedimented brown potions (B[!(B] read|quaff(B|evoke[?(B] describe selected7Ki67Ki0E7KiK(B ...#..#.#AngleBrackets the Cleaver.(B #.#.##Mountain Dwarf of Okawaru *****.7KiML##'#######..#Health: 54(B/97 =============-----------#.......###.#Magic: (B10/10 ========================#...(B....#(B ######(B'#####AC:(B 17Str:(B 197KimL#...(B....#(B #..(B........#####(B EV:(B 9Int:(B 97KiL#...(B....###(B #.(B.........+....(B SH:(B 3Dex:(B 137KiL#...(B...(B.'.###(B..........#####(B XL: (B10 Next: (B83% Place: (BDungeon:10+.......#(B..@(B'..........#7KiLNoise: (B=-------- (B Time:(B 10141.3 (0.0)7KiPNX#.......#####(B..........#a) +0 hand axe#.......#(B #####(B'######Throw: 22 boomerangs#.......##...#Pois ####.#######.##.#####+####............##............##...........#(BYou miss something. You feel sick. Something completely misses you. (B_Something bites you but does no damage. _Okay, then. _Unknown command. _Okay, then. _Okay, then.(B7KiST (B Okay, then.(B7KiZ(B7KiV_(B7Ki_1 _(B7Kisa7Ki+7KiS0(BRead which item? Scrolls  b - 3 scrolls of blinking7Ki{0(Bf - a scroll of fear  g - a scroll of fog  t - a scroll of teleportation  a - a scroll of enchant armour7Ki0(Br - a scroll of revelation  w - a scroll of enchant weapon  I - a scroll of immolation 7Ki0% V - 2 scrolls of vulnerability 7Ki07 l - a scroll labelled FOUGGAW TEPALEGU 7Ki0(B[!(B] read(B|quaff|evoke[?(B] describe selected8Ki9 8Ki? 8KiE (B ...#..#.#AngleBrackets the Cleaver.(B #.#.##Mountain Dwarf of Okawaru *****.##'#######..#8Ki)F Health: 54(B/97 =============-----------#.......###.#Magic: (B10/10 ========================#...(B....#(B ######(B'#####AC:(B 17Str:(B 198Ki=F #...(B....#(B #..(B........#####(B EV:(B 98KiNF .Int:(B 98KiYF #...(B....###(B #.(B.........+....(B SH:(B 38KiF /Dex:(B 138KiG #...(B...(B.'.###(B..........#####(B XL: (B10 Next: (B83% Place: (BDungeon:10+.......#(B..@(B'..........#Noise: (B=-------- (B Time:(B 10141.3 (0.0)#.......#####(B..........#a) +0 hand axe#.......#(B #####(B'######Throw: 22 boomerangs#.......##...#Pois ####.####8Ki@G a###.##.#####+####............##............#8KiKG #...........# 8Ki[G P(B_Something bites you but does no damage. 8KihG &_Okay, then. 8KisG !_Unknown command. 8KiG _Okay, then. 8KiG &_Okay, then. 8KiG 8_Okay, then.(B8KicM T (B Okay, then.(B8KiN (B8KiW P(B _(B8Ki8Ki*(BGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe 8KibV k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe Missiles (go to first with ()  c - 22 boomerangs (quivered)(Bj - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Armour (go to first with [)  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn) 8KitZ x - a +0 plate armour (worn)(Bd - a +0 leather armour  8Kim - a +0 chain mail  8Ki t - +0 steam dragon scales 8Ki6 v - a +1 ring mail of cold resistance 8Kit(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]9KiE  w - a +2 ring mail of poison resistance 9KiUJewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)(B  o - a ring of protection from fire (worn) 9Kib7(B e - an amulet of faith 9Kio h - a ring of wizardry 9Ki|HTalismans (go to first with %)9Ki1(Bb - a maw talisman  9KiA - a spore talisman 9Ki 9Ki9Ki9Ki9Ki9Ki 9Ki(bot(B;Ki Hand Weapons (go to first with ))(B  a - a +0 hand axe (weapon)(B ;Ki c g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe(B Missiles (go to first with ()  c - 22 boomerangs (quivered) (B j - 29 poisoned darts  l - 13 stones  ;Ki p - 2 javelins  ;Ki y - 5 darts of disjunction ;Ki" # z - a throwing net ;Ki, GArmour (go to first with [) ;Ki9 / i - a +1 pair of gloves (worn) ;KiD  q - a +0 helmet (worn) ;KiO $ r - a +0 pair of boots (worn) ;KiZ  s - a +0 buckler (worn) ;Kif $ x - a +0 plate armour (worn);Kit 6(Bd - a +0 leather armour  ;Ki rm - a +0 chain mail  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance;Ki (top(BOkay, then.(B?KiXcUnknown command. (B_You closely miss something. You feel sick.?Ki ?Ki`g (B You hit something but do no damage.(B You block something's attack.  Something bites you.(B?Kih [1=-(B2.6 (0.7?Kil (B?Kim ] _Something draws vitality from your injuries!(B?Ki}o @Kio~ (B@Ki e0=-(B3.2 (0.6@Ki (B@Ki| 8 _You barely miss something. You feel sick.@Kim AKiQ (B You closely miss something. You feel sick.AKi,(B9 (0.7AKi(BAKiv AKi_Something hits you but does no damage.(B Something bites you but does no damage.(BAKi+BKi%(BBKi2,*(BBKi=,@(BBKi5i35=----(B4.5 (0.6BKi(BBKi BKiZ_You hit something. Something draws life force from you!(BBKiCKiCKiK'(BCKiwRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog CKi- t - a scroll of teleportation CKif a - a scroll of enchant armour(Br - a scroll of revelation CKiZ w - a scroll of enchant weapon  I - a scroll of immolation CKi% V - 2 scrolls of vulnerability CKi7 l - a scroll labelled FOUGGAW TEPALEGU CKi(B[!(B] read(B|quaff|evoke[?(B] describe selectedDKiW* DKiK0 DKi6 (B ...#..#.#AngleBrackets the Cleaver.(B #.#.##Mountain Dwarf of Okawaru *****.##'#######..#DKi6 Health: 35(B/97 ========----------------#.......###.#DKi6 \Magic: (B10/10 ========================DKi6 #...(B....#(B ######(B'#####AC:(B 17Str:(B 19DKi 7 #...(B....#(B #..(B........#####(B EV:(B 9Int:(B 9DKi57 #...(B....###(B #.(B.........+....(B SH:(B 3Dex:(B 13DKi7 #...(B...(B.'.###(B..........#####(B XL: (B10 Next: (B83% Place: (BDungeon:10+.......#(B..@(B'..........#DKi7 Noise: (B=-------- (B Time:(B 10144.5 (0.0)DKi7 #.......#####(B..........#a) +0 hand axeDKi7 #.......#(B #####(B'######DKi7 Throw: 22 boomerangs#.......##...#Pois ####.#######.##.#####+####..DKi8 ..........##.DKi8 ...........#DKi&8 8#...........#Something bites you. DKi58 U(B_Something draws vitality from your injuries! DKiF8 I(B_You barely miss something. You feel sick.  DKiU8 0You closely miss something. You feel sick. DKis8 _Something hits you but does no damage.(B Something bites you but does no damage. DKi8 r(B_You hit something. Something draws life force from you!(BDKiM (B As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.(B You feel sick. Something hits you.(BDKi{N 1=-(B5.5 (1Tele Pois (BDKiER (BDKi`S X _Something bites you but does no damage.(BDKivU FKif{...#..(B #.#(B #.(B #.(B #.##(B FKi{##'######(B #..#(B #.#(B FKi{6##.#(B FKi{#FKi{#.......#(B ######(B'#####(B #FKi{q#....(B...#(B #(B...FKi{#FKi |O#.###(B #(B..FKi|+....'FKiA|#....(B..(B.'.###(B.#+.FKiM|[#(B...@(B.FKiX|@#(B ##.FKic|0#####(B.FKi|@#(B ##.FKi|#(B #####(B'######(B ##.FKi|#(B FKi|.#...#(B FKi|8#.(B FKi|#####+####FKi| FKi|4..(B .#FKi| FKi|3#.(B .FKi }(#(B #FKi};(B #.FKi#}(#(B #FKi.}H(B (BFKi' (B FKiYou feel sick.FKiъ(BFKiދ,=-FKi3(B-6FKi\(BFKiΑL _You are no longer poisoned.(BFKi FKi>_(BThere is an open door here.FKiFKi....#.#######(B ##+####....#.#.#(B ##.(B #.(B #.##(B FKi18###'######(B FKib#..#(B #.#(B ##.#(B ##.......#(B ######(B'#####(B #.#.......#(B #(B.######.#.......###(B #(B.FKiS+....'.#.'.#########.+.FKiR#(B...(B'.FKi:#(B #.FKiij#.FKir#####(B..........#(B #.#.FKi.#(B #####(B'######(B ###.......#(B FKi;&#.(B..FKiJ-#(BFKiV####.####FKipm(B ###(B.#(B FKi-#.(B FKi[#####+####(B .FKi&#(B FKi#..FKi/#(B #FKiô(BFKi(BFKi(BFKiI2(B=7FKi(BFKi FKi_Something hits you but does no damage.(B Something bites you but does no damage.(BFKiGKiO8(BMY...........######.....#.#######(B ##+###...#..(B #GKi8>.(B #.(B ##'#####..#(B  ##.#(B #######(B'#####(B GKi8C #########(B GKi8+....'GKi8#GKi8'.###GKi8####+GKi8$#...(B'GKi8#.......#####(B..........#(B #.(B Tele GKi9)(B.GKi9#(B.#(B+####(BGKi*9 GKi~B(BGKiyF4((BGKi!h (B.  A dart appears from out of thin air! The dart hits you!GKi|4=(B=8Pois (BGKiؚ(BGKiB _You are poisoned.(BGKieHKi..))))#....###(B #. HKiEY...........######....#(B #. ....#.#######(B ##+####.. ...#.#.#(B HKi## .(B #.(B #.##(B ###'######(B #..#(B .#.#(B ##.#(B ##'#.#(B ######(B'#####(B #.#.#(B #(B.######.#.###(B #(B.HKi O+....'.#.'.###(B.HKi2######.+.HKi=&#...(B'.HKiL:#(B #.HKi[#.HKil#####(B..........#(B #..HKi#.HKi#(B #####(B'######(B ###HKi0(B HKiǰ'#.......#(B HKi԰R#(B...#(B HKi #HKi0(B HKi####.####HKi(B ###(B.#(B #HKi%0(B HKi1##.(B HKi@#####+####(B #(B (BHKi$(BHKiU(B ##(B (B ##(B   HKi(B #......#(B   (B #####'##(B HKi:c  (B ##...#(B  (B #..###(B   #'#####(B   #####(B  ##+(B #(B.#(B  ..'(B +.#(B  ##HKig':.#(B #(B.#(B  #(B #(B.#(B  HKi(B ##(B+########(B  ###†####(BHKi HKiU(B ##.#(B  HKi HKiU(B #..#(B  HKiϿ HKi1#.##(BHKi HKi(BHKi&(BHKiEQ (B Your surroundings suddenly seem different.HKiK3(B--9HKi1Pois (BHKi(BHKiP HKig_You feel sick.HKi%IKi] IKij '(BIKi\j Level 10 of the Dungeon <<<>>>__(B(Press ?(B for help) .....<......#(B ###....##......'.)....# .#..........#(B #.+....#..######......# ............####.#....'.##(B #......# .............))))#....###(B #......#IKisj D Y...........######....##......#IKij [ ....#.#######(B ##+####......#IKij IKij I ...#.. #.######'##IKij IKij A . #. IKij '#.####...#IKij 1 ##'#######..#IKij #..###IKij &#.......###.#IKij ##'######IKixl IKil #.......#(B ######'#####(B #.......# (B ###########IKil %#.......#(B #..........######.......+ #..@......##.......###(B #..........+....'.......# +.........#IKim R #.......'.###..........######.....:.#(B  #.........# +.......#...'..........#(B #.......#(B #.........#IKim  #.......#####..........#(B #.......#(B ##+########IKi$m IKi>m #.......#(B #####'######(B ####†####(B  IKiNm $#.......#IKi[m #...###.#IKigm IKirm ####.#######.#IKim #..#IKim ' #. IKim  #####+#####.##IKim IKim t .. (B  ..........##.#IKim #. (B  ...........#(B ###'### #...........#(B #.....#IKim $(BKKi]!>@.(BLKi/e>..(BLKi) ?.#(BLKi9V># (BLKi.D(B  (BLKi}ED(B  (BLKiD(B  (BLKi1D(B  (BLKie (B  #...........######.....#LKi#(BLKi" (B ##...........'....#.....#(BLKi]nN (B#.LKin[#...........####.'.....# (BLKi ( (BLKi .. #...........#(B ###.....+ (BLKicN (B..LKic +...........#(B #.....# (BLKivN (B.'LKi #.>.........#(B #.....#(BLKiR: (B'LKi@R# ######..####(B ############(BLKiM (B# LKi####....####(B #.....#(B ##_# (BLKiI (B  #..........####'######ß... (BLKiC (B  LKi]#..........'.#......##.... (BLKi@ LKi@(B  #..........#.#..>...#_... (BLKi=D (B #LKivp#..<.......#.'......##... (BLKi0 : (B#LKi0 q.#..........###......##ß. (BLKio N (B..LKi #..........#(B #......#(B  (BLKi (B..#..........#(B #####'##LKi[ (BLKi (B..########+###(B #.###(BLKi2 ] (B.. LKin G#>..#(BLKie (B..###.#(BLKi  g (B.##.#LKi9 (BLKiU : (B#LKiU H ###'###(BLKi 0 (B LKi h  #.....# (BMKiMKiMKi(B #......# (B AngleBrackets the Cleaver#......# (B Mountain Dwarf of Okawaru *****.#......#MKi! (B Health: 33(B/97 ========----------------#####'## (B Magic: (B10/10 ========================MKid##...# (B AC:(B 17MKiFStr:(B 19#..###MKi { (B EV:(B 9Int:(B 9MKi/##'######MKi:| (B SH:(B 3Dex:(B 13MKiFG#.......#(B ###########MKie (B XL: (B10 Next: (B83% Place: (BDungeon:10 MKi~###.......+(B #(B..@(B......#MKi (B Noise: --------- (B Time:(B 10149.5 (0.0) MKiI..'.......#(B +.........#MKiޏ (B a) +0 hand axe ###.....:.#(B #(B.........#MKi\ (B Throw: 22 boomerangsMKii#.......#(B #(B.........#MKi> (B Pois MKi3i#.......#(B ##(B+########MKi? MKiI)####†#### MKi^>(B ##.# MKik>(B #..# MKi>(B #.## MKi/(B  MKi:_(BThere is an open door here. MKi_Something hits you but does no damage.(B Something bites you but does no damage.MKiːx(BA dart appears from out of thin air! The dart hits you! _You are poisoned.MKiِH(BYour surroundings suddenly seem different. MKi_You feel sick.MKi.(BMKi(BMKiMKi, (BMKi.MKiJ(BMKi(BMKi(BMKit0(B(BMKiV(BMKi(BMKi (BMKi'(BMKii((BMKi)(BMKi0(BMKi{1(BMKi 2(BMKi:(BMKi:9=(BMKi;(BMKi{> (B_Something hits you but does no damage.(B Something bites you but does no damage. MKi>(B A dart appears from out of thin air! 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(B #.##(B ## ##'######(B #..#(B #..###(B #.......#(B ##.#(B ##'#######.......#(B ######'####..###############.......#(B #.####..'.##.........##.......###(B #..........+....'.......#..'.........#`KioV #.......'.###..........######.....@.####.........# +.......#...'.#(B #.......#(B #.........# #.......#####.#(B #.......#(B ##+#########.......#(B #####'######(B ####÷####(B  #.......#(B #...#(B ##.#(B ####.####(B ###.#(B #..#(B  #. (B  #####+####(B #.##(B  .. (B  .#(B #.#(BaKiIaKiTaKie(B####......#AngleBrackets the Cleaver ######'##Mountain Dwarf of Okawaru *****. ##aKif##...#Health: (B97/97 ======================== .##(B..###aKi&fMagic: (B10/10 ======================== .###(B'######AC:(B 17aKi]fStr:(B 19 '#####(B #(B.......##############(B EV:(B 9Int:(B 9 aKiuf.....######(B.......'.##.........#(B SH:(B 3Dex:(B 13 aKif.....+...(B.'.......#..'.........#(B XL: (B10 Next: (B83% Place: (BDungeon:10 aKif".....######(B.....@(B.####.........#(B Noise: --------- (B Time:(B 10220.5 (0.0) aKif.....#(B #(B.......#(B #.........#(B a) +0 hand axe aKif.....#(B #(B.......#(B ##+########(B Throw: 22 boomerangs aKigo######(B ####÷#### ..#aKi+g3##.# #.#aKiNgm#(B..# #+#####(B.## aKidg@.....##(B.# aKig9.....#(B ###'### aKii1(B_You open the door. aKii,_There is an open door here. _You open the door. _There is an open door here. _(BYou see here a parchment of Teleport Other(B. _Unknown command.(B(BaKik(BaKi u(BaKi_(BaKi (B_(B(B(B(B(B(B(B(B(B(BaKiܣ(BaKiӤ(BaKi(BaKiB (B There is an open door here.aKio(BaKi$! (B_aKi(BaKiN(BaKi(BaKi(BaKi(BaKi(BaKi(BaKi(BaKid(BaKin aKi<(B There is an open door here.aKi}(BaKi-! (B_aKi((BaKi,(BaKi(BaKi(BaKi(BaKi(BaKi5(BaKiq(BaKi(BaKi (BaKiU(BaKi(BaKi(BaKi(BaKi(BaKi(BaKi8(BaKi(BaKi^ (BaKi (BaKi (BaKifB (B There is an open door here.aKi(BaKi! (B_aKi(BaKi(BaKi(BaKi(BaKi(BaKi. (BaKi%(BaKi &(BaKi&(BaKi((BaKi#/(BaKis/(BaKiP0(BaKi2(BbKi(B(B(B(B(B(B(B(B(B(BbKin0(B(BbKi (BbKiX!(BbKiM"(BbKi&' (B bKi&There is an open door here.bKi4,(BbKi@-! (B_bKi.(BbKi1(BbKi*8(BbKi8(BbKi!:(BbKik=(BbKisE(BbKiE(BbKi?G(BbKizJ(BbKiP(BbKi&Q(BbKitR(BbKiU(BbKiN\(BbKi_ (B_There is an open door here. _There is an open door here.  You open the door. A vampire opens the door.  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(B #.#cKi q(B ##.#(B ##'(BcKi YVV)(BcKi} :*(BcKi2 N (B{cKi The vampire gestures wildly while chanting.(B(B==7.5 (1.0)(BcKiZ 1 _The vampire flickers and vanishes!cKi L _(BThere is an open door here.cKi@ dKijv############(B #########..........#(B #(B....#########.. .....<......#(B ###(B....##......'.)#....#(B #(B.'....#..######. ..####@#....'.##(B #(B....))))#....###(B # Y(B...######....#(B ##.#######(B ##'###(B #.(B #{#(B  ### .(B #(B #.##(B #'######(B #..#(B  #.......#(B ##.##'(B #.#(B ######'#####(B #..(BdKi%}3r(BdKir(B  (B river rat (wandering)(B(B--8dKiU(BdKiٙK _You encounter a river rat.(BdKidKi3  (B.r(BYou close the door.####....#....#(B+....#r(B(B===9(B _The river rat squeaks loudly.fKi:############(B ########..........#(B #....#########. fKiV:h(B .....<......#(B ###....##......' (B .#......(B....#(B #(B.+....#..######. (B .fKi;r(B....####(B.#....'.##(B # (B .....r)@)#....#(B # (B Y######....#(B # (B ....#.#######(B ##'###(B # (B ...#..(B #{#(B  ## (B .(B #(B #.##(B fKi; ##'######(B #..#(B  #.......#(B ##.##(B #.#(B ######'#####(B #.(B #.#(B #..........######(BfKiA9)r(BfKi I(BfKiI3(B---50fKiP(BfKiDRO _(BYou see here a +0 short sword.fKiTfKin (B (BYou hit the river rat.(B=--(B1.1 (0.6(B fKiV_The river rat is moderately wounded.(BfKi  fKi( (B You closely miss the river rat.The river rat is moderately wounded.(BfKi fKi! !(B7fKi Y(B _The river rat bites you but does no damage.gKi= (B####gKi6Z(B....#(B...'.gKiC@ (BYou hit the river rat.gKi-f (B The river rat is almost dead.(BgKi8/(B2.5 (0.8gKi(BgKi gKigKiP_Something unseen opens the door. The river rat completely misses you.gKi (BgKigKi2  (B)(BYou hit the river rat.  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You hear a bellow! x3iKip (BiKi E(B.Y(BiKi ~YY(B 2 yaks (1 wandering)(BiKi 1(B==8iKin 8{(BiKi E _You encounter a yak.(BiKi jKik(B ############(B ######(B  ##(B....#(B #....####(B ..(B...<(B...@(B..#(B ###....##..(B .#jKi~(B.#(B #.'....#..#(B ..(B..####.#....'.##(B ..Y(B.Y(B..{)))#....###(B Y.YY(B........######....#(B ..(B..#(B.#######(B ##'###YYY(B 4 yaks (3 wandering)(B ..(B.#(B.. #{.(B #(B.  #.##(B ##'######(B ..#(B (B.YYou encounter 2 yaks.jKi(BjKiftY(B.Y(B.jKi;{)(BjKig;Y(B.jKik (BY(BThe yak bellows!jKiYYY(B 5 yaks (1 wandering)(BjKi((B9jKi(BjKi E _You encounter a yak.(BjKikKi a############(B ######(B..........#(B #....###(B .(B....<(B......#(B ###....##.kKiQO(B .#(B...kKiV.#(B #.'....(B .(B..Y(B.Y(B......####.#....'(B .(B..Y(B.kKi7.{))))#....#(B YYY(B.Y(B.######....#(B .(B...#(B.#######(B ##'###kKi~p(B .(B..#(B.. #{#(B Y(B  (B death yak (wandering)(B .(B. #kKi,(B #.##kKiYYYYY(B 5 yaks (1 wandering)(B ##(B'######kKi/(B #..#kKiw(B #.......#(B ##.#(BkKi?YY(BkKi(BkKiwB(B.Y(BkKi8B(B.Y(BkKi (BY(BThe death yak bellows! The yak bellows!kKiE(B.Y(BkKiq:Y(B.kKi3Y(BkKi:(BkKi8Y(B.kKiYY(B 2 death yaks (1 wandering)YY(BkKi  (B(You encounter a yak.(B You encounter a death yak.(BkKiwo;((BkKi ((B (B...  A dart appears from out of thin air! The dart hits you!  You are poisoned.(B=(B60Pois (B(B _The yak leaves your sight.kKig mKi(B #(B ######(B ##(B.#(B #....mKiU(B .....<(B......#(B ###....##mKi(B .#(B....Y@(B....#(B #.'....#mKi-(B ....YmKi@(B.####.#....'.mKiHO(B ..Y(B.YmKi\(B.{))))#....mKi(B ..Y(B..Y(B......######....#(B mKi<OY(B...#(B.mKii>#(B ##'###mKik(B .Y(B.#(B..mKi) #{#mKiu(B Y(B.##(B.#mKi(/(B #.##mKihdY(B 7 yaks (1 wandering)(B.mKiE.##(B'######mKi 5(B #..# mKiL)(B #mKi.#mKiF(B ##.#(BmKik < (BYmKi E(B.  You encounter a yak.mKiA .(BYou feel sick.mKi E(B.Y(BmKi`mKi3Y(B.mKi) (BmKi*Z.Y(BThe death yak bellows! The yak bellows!mKi;Y(B.mKi28Y(B.mKi3Y(B.mKirY(B.{(B.mKid xYY(BmKi!W(B5-(B1mKi+(BmKi,K _The yak barely misses you.(BmKi.nKim"(B ############(B #######(B....#(B #....#(B.....<@(B.....#(B ###....##(B.#(B...YY(B.....#(B #.'....#(B.Y{####.#....'Y(B..Y(B......))))#....#(B............######....#YY(B.#(B.#######(B ##'###(B...#(B.. #{Y##(B.#(B  #.##..##'######(B ..#(BnKitnnKin2Y(B.nKispnKiuY(B.Y(B.Y(B.(B.Y(BnKiyYY(B(BYY(B(BnKi(BnKi (B((BYou feel sick. The yak barely misses you.(B The yak gores you but does no damage.nKim'nKi'1( (BnKirv9( (BnKi8( (BnKi3+(B....  A dart appears from out of thin air! The dart hits you!=-(B2nKi1_(B _You are more poisoned.(BnKi2nKi$|(B #(B  ###(B.#(B #....(B #(B......#(B ###....(B #(B.#(B..YYY(B.....#(B #.'....(B.Y(B.Y(B....{####.#....r(B....YnKiy|(B.))))#....(B.Y(B.######....(B.Y(B.#(B.#(B ##'(B.Y(B.#(B..#(B #{#nKi|\(B.##(B.##nKi|(B #.##(B r(B  (B hell rat (wandering) nKi|a ..##'######(B #..#(BnKi (B.rYou encounter a hell rat.You feel very sick.(BnKi8Y(B.nKi (Bh(BThe hell rat roars deafeningly! You hear an angry growl.  The yak gores you.nKi;Y(B.nKi; (BYnKiWYYou encounter a black bear.(BnKi(BnKi;Y(B.nKiٍ:Y(B.nKih4Y(B.nKi;Y(B.nKi!(B.nKiM;r(B.nKih(B  (B black bearr(B  (B hell ratnKiÛ\(B3====(B3nKi(BnKi8 _The yak gores you but does no damage. _(BThere is a stone staircase leading up here.nKiǧoKi 7(B(BoKi (Bh(B.Y(B.Y(B.Y(B.Y(B.(B(B.r(BoKi (B(B87=--(B=---oKi@ (B4oKi (BoKi. (B--(B9.---(B...  You feel sick. The death yak gores you. The yak gores you but does no damage. _x3oKi,/You climb upwards.oKi 8 (B #..............<........  ##......................  #......................  #...##.........).......  #######.#..............  #(B..###.##.............  oKif8 #(B...######.###.#....#.  (B #(B....##....##.##..  ###(B..Y@#........#..  (B...YYY(B...........  (B ###(B.......###(B......  oKi8(B #(B...#(B...#(B.......#.  oKi8(B #(B...#(B.....(B...  oKih9(B #######(B....(B...#(B #....(B Y(B  (B death yak  (B ##(B....(B..##(B ##...(B 3oKi9! yaks  oKi9(B ###(B.....###....(B  oKi9(B ##...........(B  Reactivating autopickup.(BoKif(B6=(B-5.7 (2.5oKi(BoKi _You feel sick.oKi oKiX_(BThere is a stone staircase leading down here.oKiMsKi_ sKi (BGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe Missiles (go to first with ()  c - 22 boomerangs (quivered)sKi- (Bj - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net Armour (go to first with [)  i - a +1 pair of gloves (worn) sKi@ _ q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  s - a +0 buckler (worn) sKiV $ x - a +0 plate armour (worn)sKig P(Bd - a +0 leather armour  m - a +0 chain mail  sKi{ t - +0 steam dragon scales sKi 6 v - a +1 ring mail of cold resistance sKi t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]tKi tKiҠ tKi 5(B #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  tKi T#......................(B Health: (B86/97 =====================---  #...##.........).......(B Magic: (B10/10 ========================  tKi/ v#######.#..............(B AC:(B 17tKi= @Str:(B 19  tKiN #(B..###.##.............(B EV:(B 9Int:(B 9  #(B...######.###.#....#.(B SH:(B 3Dex:(B 13  #(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9  ###(B..Y@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0)  #(B....YYY(B...............(B a) +0 hand axe  ###(B.......###(B..........(B Throw: 22 boomerangs  #(B...#(B...#(B.......#.....(B Pois  tKiɪ #(B...#(B.....(B...#####....  #######(B....(B...#(B #....(B Y(B  (B death yak  tKi ##(B....(B..##(B ##...(B YYY(B 3 yaks  ###(B.....###....  ##...........(BYou feel sick. The death yak gores you. The yak gores you but does no damage. _x3You climb upwards.  Reactivating autopickup. (B_You feel sick. _(BThere is a stone staircase leading down here.tKi (BtKi۳ (BtKi (BtKi uKi uKi(BEvoke which item? Wands  f - a wand of flame (5)(Bm - a wand of mindburst (3)  uKiw - a wand of warping (4) [!(B] read|quaff|evoke(B[?(B] describe selectedvKi{vKivKi9(B vKi#..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  vKi #......................(B Health: (B86/97 =====================---  vKi#...##.........).......(B Magic: (B10/10 ======================== vKi+ vKi7v#######.#..............(B AC:(B 17vKiH@Str:(B 19  vKil#(B..###.##.............(B EV:(B 9vKi?Int:(B 9  vKi#(B...######.###.#....#.(B SH:(B 3vKi@Dex:(B 13  vKi#(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9  vKiC###(B..Y@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0)  vKif#(B....YYY(B...............(B a) +0 hand axe  vKi###(B.......###(B..........(B Throw: 22 boomerangs  vKi#(B...#(B...#(B.......#.....(B Pois  vKi#(B...#(B.....(B...#####....  vKi#######(B....(B...#(B #....(B Y(B  (B death yak  vKi0##(B....(B..##(B ##...(B YYY(B 3 yaks  vKiBJ###(B.....###....  vKiQ##...........vKi_k(BYou feel sick. The death yak gores you. The yak gores you but does no damage. vKim _x3vKi{You climb upwards.  vKi(Reactivating autopickup. vKi}(B_You feel sick. _(BThere is a stone staircase leading down here.vKics1 (B #..............<........(B AngleBrackets the Cleaver ##......................(B Mountain Dwarf of Okawaru *****. #......................(B Health: (B86/97 =====================--- #...##.........).......(B Magic: (B10/10 ======================== #######.#..............(B AC:(B 17Str:(B 19 #(B..###.##.............(B EV:(B 9Int:(B 9 #(B...######.###.#....#.(B SH:(B 3Dex:(B 13 #(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9 ###(B..Y@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0) #(B....YYY(B...............(B a) +0 hand axe ###(B.......###(B..........(B Throw: 22 boomerangs #(B...#(B...#(B.......#.....(B Pois  #(B...#(B.....(B...#####.... #######(B....(B...# #....(B Y(B  (B death yak ##(B....(B..## ##...(B YYY(B 3 yaks ###(B.....###.... ##...........Reactivating autopickup. (B_You feel sick. _(BThere is a stone staircase leading down here.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: (Ba yak (chance to affect: 73%)wKi'IoYY(Bdeath yak (chance to affect: 12%)wKi 9(B wKi #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  wKi #......................(B Health: (B86/97 =====================--- wKiQ #...##.........).......(B Magic: (B10/10 ========================  wKib v#######.#..............(B AC:(B 17wKi .Str:(B 19 wKi  wKi #(B..###.##.............(B EV:(B 9wKi -Int:(B 9 wKi  wKi #(B...######.###.#....#.(B SH:(B 3wKi .Dex:(B 13 wKi+  wKi^ #(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9 wKip  wKi ###(B..Y@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0) wKi  wKi #(B....YYY(B...............(B a) +0 hand axe wKi  wKi% ###(B.......###(B..........(B Throw: 22 boomerangs wKi2  wKi _#(B...#(B...#(B.......#.....(B Pois  #(B...#(B.....(B...#####....  wKi #######(B....(B...#(B #....(B Y(B  (B death yak  wKi ##(B....(B..##(B ##...(B YYY(B 3 yaks wKi  wKi A###(B.....###.... wKi wKi# ##........... wKi? -(B_You feel sick. wKib W_(BThere is a stone staircase leading down here.  wKi ,Aiming: MindburstwKi ;Press: ? - help, Shift-Dir - straight linewKi GAim: (Ba death yak (chance to affect: 12%)  wKi Okay, then.wKi (BwKi (BwKi (BwKi  _wKi (BwKi wKi (B(B(B _Unknown command.(BxKi_xKin(BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog  a - a scroll of enchant armour(Br - a scroll of revelation  w - a scroll of enchant weapon  I - a scroll of immolation  V - 2 scrolls of vulnerability  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedyKiayKiyKi&yKi.9(B yKi/#..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  #......................(B Health: (B86/97 =====================---  #...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  #(B..###.##.............(B EV:(B 9Int:(B 9  #(B...######.###.#....#.(B SH:(B 3Dex:(B 13  #(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9  ###(B..Y@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0) yKi/ #(B....YYY(B...............(B a) +0 hand axe  ###(B.......###(B..........(B Throw: 22 boomerangs yKi 0 #(B...#(B...#(B.......#.....(B Pois  yKi0#(B...#(B.....(B...#####....  yKiN0#######(B....(B...#(B #....(B Y(B  (B death yak  yKib0##(B....(B..##(B ##...(B YYY(B 3 yaks  yKis0J###(B.....###....  yKi0##........... yKi0M_(BThere is a stone staircase leading down here.  yKi0,Aiming: MindburstyKi0;Press: ? - help, Shift-Dir - straight lineyKi0FAim: (Ba death yak (chance to affect: 12%) yKi0&_Okay, then. yKi13_Unknown command.(ByKi8< (B Okay, then.yKi87(B(ByKi?(ByKi?1 _(ByKidBzKiHS (B #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  #......................(B Health: (B86/97 =====================---  #...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  #(B..###.##.............(B EV:(B 9Int:(B 9  #(B...######.###.#....#.(B SH:(B 3Dex:(B 13  #(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9  ###(B..Y(B@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0)  #(B....YYY(B...............(B a) +0 hand axe  ###(B.......###(B..........(B Throw: 22 boomerangs  #(B...#(B...#(B.......#.....(B Pois  #(B...#(B.....(B...#####....  #######(B....(B...#(B #....(B Y(B  (B death yak  ##(B....(B..##(B ##...(B YYY(B 3 yaks  ###(B.....###....  ##...........Aim: (Ba death yak (chance to affect: 12%) _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travel(BA stone staircase leading down.zKil`? (BY@ _Unknown command.(B _Okay, then.(B  Press: ? - help, v - describe, . - travelHere: (Ba death yak  The floor.}Ki:(B #..............<........(B AngleBrackets the Cleaver  }Ki:h5 ##......................(B Mountain Dwarf of Okawaru *****.  #......................(B Health: (B86/97 =====================---  #...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  #(B..###.##.............(B EV:(B 9Int:(B 9  #(B...######.###.#....#.(B SH:(B 3Dex:(B 13  #(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9  ###(B..Y@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0)  #(B....YYY(B...............(B a) +0 hand axe  ###(B.......###(B..........(B Throw: 22 boomerangs  #(B...#(B...#(B.......#.....(B Pois  #(B...#(B.....(B...#####....  #######(B....(B...#(B #....(B Y(B  (B death yak  ##(B....(B..##(B ##...(B YYY(B 3 yaks  }Kis###(B.....###....  ##........... _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travelHere: (Ba death yak  The floor.(B(B _(B}Ki}Ki(BDrink which item? Potions  c - 4 potions of curing }KiP- w - 4 potions of heal wounds}Kiz8(Bb - 5 potions of brilliance }Ki e - 4 potions of enlightenment(Bm - a potion of might  C - 2 potions of cancellation  d - a blue potion }Ki f - a glowing pink potion }Ki j - a puce potion }Ki@! k - a fuming golden potion }Ki% n - 2 sedimented brown potions }Kix(B[!(B] read|quaff(B|evoke}Ki7[?(B] describe selectedKi8KiYKi(B #..............<........(B AngleBrackets the Cleaver Kik Kic##......................(B Mountain Dwarf of Okawaru *****. Ki KiO#......................(B Health: (B86/97 =====================---  Ki#...##.........).......(B Magic: (B10/10 ========================  Kiv#######.#..............(B AC:(B 17Ki(.Str:(B 19 KiU Ki#(B..###.##.............(B EV:(B 9Ki-Int:(B 9 Ki Ki^#(B...######.###.#....#.(B SH:(B 3Ki.Dex:(B 13 Ki Ki$#(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9 KiT Ki###(B..Y@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0) Ki Ki9#(B....YYY(B...............(B a) +0 hand axe Kio Ki###(B.......###(B..........(B Throw: 22 boomerangs Ki Ki^#(B...#(B...#(B.......#.....(B Pois  Ki#(B...#(B.....(B...#####....  Ki+#######(B....(B...#(B #....(B Y(B  (B death yak Kia Ki##(B....(B..##(B ##...(B YYY(B 3 yaks Ki Ki-J###(B.....###....  Kig##........... Ki_Okay, then. Ki!_Unknown command. Ki_Okay, then.KiQ0Press: ? - help, v - describe, . - travelKi/Here: (Ba death yak Ki-_(BThe floor.Kiy' (B Ki-Okay, then.(BKi(BKi(BKiI1 _(BKiVKi (BKi (BKi (BKi ) _Unknown command.Ki) (BKi~ Ki(BKi+(BKiO(BKi) _Unknown command.Ki(BKi;Kit#(B #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****. KiUt #......................(B Health: (B86/97 =====================---  KiytX#...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19 Kit #(B..###.##.............(B EV:(B 9Kit?Int:(B 9  Kit#(B...######.###.#....#.(B SH:(B 3Kit@Dex:(B 13  Kit#(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9  Ki'u!###(B..Y(B@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0)  Ki_u#(B....YYY(B...............(B a) +0 hand axe  Kizu###(B.......###(B..........(B Throw: 22 boomerangs  Kiu#(B...#(B...#(B.......#.....(B Pois  Kiu#(B...#(B.....(B...#####....  Kiu#######(B....(B...#(B #....(B Y(B  (B death yak Kiu Kiv##(B....(B..##(B ##...(B YYY(B 3 yaks  Kiv###(B.....###....  ##........... _(BThe floor. KiMv_Okay, then. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel(BA stone staircase leading down.KicY@Okay, then.Unknown command. Ki(B Press: ? - help, v - describe, . - travelHere: (Ba death yak  The floor.Ki $ (BKi oA death yak. A larger and beefier relative of the common dungeon yak. Its little red eyes KiK Ogleam with hunger for living flesh. Max HP: ~77 Will: +++ AC: ++ EV: + Threat: Lethal Class: Natural Size: Large Int: Animal You have about 85% to hit with your +0 hand axe. It has about 72% to hit you. Attack Max Damage Gore 30Ki(B #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  #......................(B Health: (B86/97 =====================---  Kij#...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  KiP#(B..###.##.............(B EV:(B 9Int:(B 9  #(B...######.###.#....#.(B SH:(B 3Dex:(B 13  #(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9  ###(B..Y@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0)  #(B....YYY(B...............(B a) +0 hand axe  ###(B.......###(B..........(B Throw: 22 boomerangs  Kig#(B...#(B...#(B.......#.....(B Pois  #(B...#(B.....(B...#####....  #######(B....(B...#(B #....(B Y(B  (B death yak  ##(B....(B..##(B ##...(B YYY(B 3 yaks  Ki-###(B.....###....  ##........... _Okay, then. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelHere: (Ba death yak  The floor.Ki6(B #..............<........(B AngleBrackets the Cleaver  Ki(7 ##......................(B Mountain Dwarf of Okawaru *****.  #......................(B Health: (B86/97 =====================--- Ki47 Kii7#...##.........).......(B Magic: (B10/10 ========================  Ki7#######.#..............(B AC:(B 17Str:(B 19 Ki7 Ki7#(B..###.##.............(B EV:(B 9Ki7-Int:(B 9 Ki7 Ki 8#(B...######.###.#....#.(B SH:(B 3Ki!8@Dex:(B 13  KiT8#(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9 Kid8 Ki8###(B..Y@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0)  #(B....YYY(B...............(B a) +0 hand axe Ki8 Ki9###(B.......###(B..........(B Throw: 22 boomerangs  KiK9#(B...#(B...#(B.......#.....(B Pois KiY9 Ki9#(B...#(B.....(B...#####.... Ki9 Ki9#######(B....(B...#(B #....(B Y(B  (B death yak  Ki :##(B....(B..##(B ##...(B YYY(B 3 yaks Ki: Ki>:J###(B.....###....  KiQ:##........... Kia:_Okay, then. Ki:!_Unknown command. Ki:_Unknown command.Ki::Press: ? - help, v - describe, . - travelKi;0Here: (Ba death yak  Ki$; The floor.Ki<Ki<(BKiC(BKiD1 _(BKi[FKi>(BKi>(BKi/C(BKiC ##(B....(B..##(B ##KiCYYY(B 3 yaks###(B.....###  (B KiCF##........... _Unknown command.(BKiDKiG Ki (BFire/throw/use which item? Missiles (go to first with ()  c - 22 boomerangs (quivered)  j - 29 poisoned darts(Bl - 13 stones  p - 2 javelins  Ki$ y - 5 darts of disjunction  z - a throwing net Wands (go to first with /)(Bf - a wand of flame (5)  m - a wand of mindburst (3)  w - a wand of warping (4) Scrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear  I - a scroll of immolation  V - 2 scrolls of vulnerability(BKitKi(B #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  #......................(B Health: (B86/97 =====================---  Kij#...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  Ki#(B..###.##.............(B EV:(B 9Ki*?Int:(B 9  Ki8#(B...######.###.#....#.(B SH:(B 3KiW@Dex:(B 13  Ki#(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9  Ki###(B..Y@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0)  Kiل#(B....YYY(B...............(B a) +0 hand axe  Ki###(B.......###(B..........(B Throw: 22 boomerangs  KiD#(B...#(B...#(B.......#.....(B Pois  Ki#(B...#(B.....(B...#####....  #######(B....(B...#(B #....(B Y(B  (B death yak  Ki##(B....(B..##(B ##...(B YYY(B 3 yaks  Ki̅]###(B.....###....  ##........... Ki݅R_Unknown command.Press: ? - help, v - describe, . - travelKibHere: (Ba death yak _(BThe floor. KiO_Unknown command.Okay, then.(BKi!(BKi1(BKi1 _(BKiKiLH(BKiH(BKiO(BKiP)KiPi (B##...........(B  Ki Q9Press: ? - help, v - describe, . - travel KiQ(B Here: (Ba death yakThe floor. _Unknown command. _Unknown command.(BKiRKiKi(BFire/throw/use which item? Missiles (go to first with ()  c - 22 boomerangs (quivered)  j - 29 poisoned darts(Bl - 13 stones  p - 2 javelins  KiAy - 5 darts of disjunction  z - a throwing net Ki~Wands (go to first with /)(Bf - a wand of flame (5)  KiBAm - a wand of mindburst (3)  w - a wand of warping (4) Ki`rScrolls (go to first with ?)  b - 3 scrolls of blinkingKik2(Bf - a scroll of fear Kit+ I - a scroll of immolation Ki7 V - 2 scrolls of vulnerability(BKiKi=(B #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  #......................(B Health: (B86/97 =====================---  #...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  #(B..###.##.............(B EV:(B 9Ki=Int:(B 9  #(B...######.###.#....#.(B SH:(B 3Dex:(B 13  KiPW#(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9  ###(B..Y@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0)  #(B....YYY(B...............(B a) +0 hand axe  ###(B.......###(B..........(B Throw: 22 boomerangs  #(B...#(B...#(B.......#.....(B Pois  #(B...#(B.....(B...#####....  #######(B....(B...#(B #....(B Y(B  (B death yak  ##(B....(B..##(B ##...(B YYY(B 3 yaks  ###(B.....###....  ##........... _Unknown command. _Okay, then. _Unknown command.Throw: 5 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: (Ba yak (75% to hit)KiL dYY(Bdeath yak (81% to hit)Ki9(B KiM#..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  Ki#......................(B Health: (B86/97 =====================---  Ki#...##.........).......(B Magic: (B10/10 ========================  Ki#######.#..............(B AC:(B 17Str:(B 19  Ki#(B..###.##.............(B EV:(B 9Ki9-Int:(B 9 KiF Ki#(B...######.###.#....#.(B SH:(B 3Dex:(B 13  Ki#(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9  ###(B..§@#........#......(B Noise: --------- (B Time:(B 10265.7 (0.0)  #(B.Y(B..YYY(B...............(B a) +0 hand axe  ###(B.......###(B..........(B Throw: 22 boomerangs  Ki&#(B...#(B...#(B.......#.....(B Pois  Ki#(B...#(B.....(B...#####....  #######(B....(B...#(B #....(B Y(B  (B death yak  ##(B....(B..##(B ##...(B YYY(B 3 yaks  ###(B.....###....  Ki##........... _Unknown command.Throw: 5 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak (81% to hit)  KifYou throw a dart. The dart hits the death yak.  The death yak becomes untethered in space!KiiY§ (B Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak (81% to hit)  KiYou throw a dart. The dart hits the death yak.  The death yak becomes untethered in space!  The death yak blinks!Kiis lightly wounded.KiL (B.Y(BYou feel sick. The death yak blinks! The yak gores you but does no damage.KiF(untethered)(BKi%(B0KiB--(B=6.4 (0.7Ki(BKiTG _The yak gores you. The yak gores you but does no damage.KiAKiKi(BDrink which item? Potions  c - 4 potions of curing  w - 4 potions of heal wounds(Bb - 5 potions of brilliance  e - 4 potions of enlightenment(Bm - a potion of might  C - 2 potions of cancellation  d - a blue potion  f - a glowing pink potion  j - a puce potion  k - a fuming golden potion  n - 2 sedimented brown potions Ki(B[!(B] read|quaff(B|evoke[?(B] describe selectedKiKiKi (B #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  #......................(B Health: (B80/97 ===================-----  KiF@#...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  #(B..###.##.............(B EV:(B 9Int:(B 9  Kiv#(B...######.###.#....#.(B SH:(B 3Dex:(B 13  Ki#(B....##....##.##......(B XL: (B10 Next: (B84% Place: (BDungeon:9  ###(B..§@#........#......(B Noise: (B=-------- (B Time:(B 10266.4 (0.0)  #(B.Y(B..YYY(B...............(B a) +0 hand axe  Ki###(B.......###(B..........(B Throw: 22 boomerangs  #(B...#(B...#(B.......#.....(B Pois  Ki'#(B...#(B.....(B...#####....  KiC&#######(B....(B...#(B #....(B Y(B  (B death yak (untethered)  Ki`##(B....(B..##(B ##...(B YYY(B 3 yaks  Kiv^###(B.....###....  ##...........Ki~(BYou throw a dart. The dart hits the death yak.  The death yak becomes untethered in space!  KiThe death yak blinks!  Ki(The death yak is lightly wounded.  KiYou feel sick. The death yak blinks! The yak gores you but does no damage. _The yak gores you. The yak gores you but does no damage.Ki (BY§You feel very mighty all of a sudden.(BKi?(B.Y(BKi/( (B You feel sick. The death yak blinks! The yak gores you but does no damage. x2(B7.4 (1Might Pois (B(B _You block the yak's attack.Ki#1z (BY§(BYou slice the yak!!  Kic1EThe yak is heavily wounded.(BKi3 Ki3(B.Y(BYou slash the yak! x2; You feel sick. The death yak blinks! The yak gores you!Kiw>(.(B66---(B==8.1 (0.7Ki(BKi_ _The yak closely misses you.(B The yak gores you!KiHKi|$ (BY§(BYou slash the yak!  The yak is almost dead.(BYou hit the yak. You hit the yak but do no damage.(B You feel sick.Ki=(BKiK---(B-8Ki(BKiE _The death yak blinks! The death yak looks more stable.KiKi7 (B.YYou closely miss the yak.The yak is almost dead.(BKi{A (B You hit the yak. x2; The yak closely misses you.(B The yak barely misses you.(BKinv7=(B--(B9.5Ki(BKi* _You block the yak's attack.Kic Ki (BY§You barely miss the yak.The yak is almost dead.(BYou slash the yak! You hit the yak. You feel sick.Ki(BKi7(B=70.1 (0.6Ki(BKiu _The yak gores you but does no damage. x2; The yak barely misses you.(BKiKid * (BKi ~†(BYou hit the yak.  You kill the yak!(BKi8 (B 2 yaksOkawaru accepts your kill.(BYou slash the yak! You hit the yak. You feel sick.Kis6=(B7-8 (0.7KiB (BKi|  Ki >_You are no longer poisoned.(BKiKi{) (BKi.Y(BYou hit the yak.  The yak is severely wounded.(B(B..4--(B1.4 (0.6(B _You hit the yak. The yak gores you but does no damage. The yak gores you.Ki R(BYou slash the yak!  The yak is almost dead.(B  You slash the yak!  You kill the yak!Okawaru accepts your kill.(B  Okawaru grants you throwing weapons!(BKi"1  --more--(BKi""†(B(B.Y(B(B  (B yak(B57--(B91=2.0(B _Something appears at your feet! The yak gores you!Kini (B #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  #......................(B Health: 57(B/97 ==============----------  Kii j#...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  KiJm m#(B..###.##.............(B EV:(B 9Int:(B 9  #(B...######.###.#....#.(B SH:(B 3Kim Dex:(B 13  #(B....##....##.##......(B XL: (B10 Next: (B91% Place: (BDungeon:9  ###(B..Y(B@#........#......(B Noise: (B==------- (B Time:(B 10272.0 (0.0)  Kim y#(B....Y††(B...............(B a) +0 hand axe  ###(B....(B...###(B..........(B Throw: 22 boomerangs  #(B...#(B...#(B.......#.....(B Might  Kim #(B...#(B.....(B...#####....  Kin #######(B....(B...#(B #....(B Y(B  (B death yak  Kiyn ##(B....(B..##(B ##...(B Y(B  (B yak  Kin ^###(B.....###....  ##...........Kin +Okawaru accepts your kill.Kin *Okawaru grants you throwing weapons! Kin R(B_Something appears at your feet! The yak gores you!  Kin HPress: ? - help, v - describe, . - travel, g - get itemKin <Item here:(B 2 silver javelins.  Kin <A stone staircase leading down, spattered with blood.Kir(B #..............<........(B AngleBrackets the Cleaver KiU Kij-##......................(B Mountain Dwarf of Okawaru *****.  #......................(B Health: 57(B/97 ==============----------  #...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  #(B..###.##.............(B EV:(B 9Int:(B 9  #(B...######.###.#....#.(B SH:(B 3Dex:(B 13  #(B....##....##.##......(B XL: (B10 Next: (B91% Place: (BDungeon:9  ###(B..Y@#........#......(B Noise: (B==------- (B Time:(B 10272.0 (0.0)  #(B....Y††(B...............(B a) +0 hand axe  KiI###(B....(B...###(B..........(B Throw: 22 boomerangs  #(B...#(B...#(B.......#.....(B Might  #(B...#(B.....(B...#####....  Ki#######(B....(B...#(B #....(B Y(B  (B death yak  Ki ##(B....(B..##(B ##...(B Y(B  (B yak  Ki)###(B.....###....  ##...........Okawaru accepts your kill.KiA*Okawaru grants you throwing weapons! KiS(B_Something appears at your feet! The yak gores you!  Press: ? - help, v - describe, . - travel, g - get itemKih<Item here:(B 2 silver javelins.  Kiz5A stone staircase leading down, spattered with blood.Ki7(B(BKi\1 _(BKiKi2(BKiI(B(B _Unknown command.(BKij (B†(BYou slash the yak!  You kill the yak!(BKi) (BKi F  Okawaru accepts your kill.(BKi<(B5-6 (0.6Kiܽ(BKiO _You barely miss the death yak.(BKiKit  (B You hit the death yak.  The death yak is lightly wounded.3--(B3.3 (0.7Ki%(BKi& Ki3'!_The death yak gores you.Ki(Ki= KiE>(B You hit the death yak but do no damage.(BThe death yak is lightly wounded.KiZ?`45---(B=4.0KiJ(BKiK' _The death yak gores you!KiMKiKi(BFire/throw/use which item? Missiles (go to first with ()  c - 22 boomerangs (quivered)Ki(Bj - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 4 darts of disjunction  z - a throwing net Wands (go to first with /)Kiee(Bf - a wand of flame (5)  m - a wand of mindburst (3)  w - a wand of warping (4) Scrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear  I - a scroll of immolation  V - 2 scrolls of vulnerabilityKi(BKi$|Kii|KiVt (B #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  #......................(B Health: 45(B/97 ===========-------------  #...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  #(B..###.##.............(B EV:(B 9Int:(B 9  #(B...######.###.#....#.(B SH:(B 3Dex:(B 13  #(B....##....##.##......(B XL: (B10 Next: (B95% Place: (BDungeon:9  ###(B..Y@#........#......(B Noise: (B==------- (B Time:(B 10274.0 (0.0)  #(B....†††(B...............(B a) +0 hand axe  ###(B....(B...###(B..........(B Throw: 22 boomerangs  #(B...#(B...#(B.......#.....(B Might  #(B...#(B.....(B...#####....  #######(B....(B...#(B #....(B Y(B  (B death yak  ##(B....(B..##(B ##...  ###(B.....###....  ##...........You hit the death yak but do no damage.(BThe death yak is lightly wounded. _The death yak gores you!  Throw: 4 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak (lightly wounded, 81% to hit)Kih 5(B #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  KiNi #......................(B Health: 45(B/97 ===========-------------  #...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  #(B..###.##.............(B EV:(B 9Int:(B 9  #(B.Y(B.######.###.#....#.(B SH:(B 3Dex:(B 13  #(B....##....##.##......(B XL: (B10 Next: (B95% Place: (BDungeon:9  ###(B..§@#........#......(B Noise: (B==------- (B Time:(B 10274.0 (0.0)  #(B....†††(B...............(B a) +0 hand axe  ###(B....(B...###(B..........(B Throw: 22 boomerangs  #(B...#(B...#(B.......#.....(B Might  #(B...#(B.....(B...#####....  #######(B....(B...#(B #....(B Y(B  (B death yak  ##(B....(B..##(B ##...  ###(B.....###....  ##........... (B_The death yak gores you!  Throw: 4 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak (lightly wounded, 81% to hit)  You throw a dart. The dart hits the death yak!  The death yak becomes untethered in space!Y§ (B Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak (lightly wounded, 81% to hit)  You throw a dart. The dart hits the death yak!  The death yak becomes untethered in space!  The death yak blinks!  The death yak is moderately wounded.(B (untethered)(B6(B--8 (0.8Kin (BKi)t + _The death yak blinks!Kik(B #..............<........(B AngleBrackets the Cleaver Ki ##......................(B Mountain Dwarf of Okawaru *****.  Ki#......................(B Health: 46(B/97 ===========------------- Ki Ki,#...##.........).......(B Magic: (B10/10 ========================  #######.#..............(B AC:(B 17Str:(B 19  #(B..###.##.............(B EV:(B 9Int:(B 9  #Y*(B.######.###.#....#.(B SH:(B 3Dex:(B 13  Ki#(B..**##....##.##......(B XL: (B10 Next: (B95% Place: (BDungeon:9  Ki ###(B..§@#........#......(B Noise: --------- (B Time:(B 10274.8 (0.0)  KiX#(B....†††(B...............(B a) +0 hand axe  Ki###(B....(B...###(B..........(B Throw: 22 boomerangs Ki Ki#(B...#(B...#(B.......#.....(B Might Ki Ki#(B...#(B.....(B...#####....  Kic#######(B....(B...#(B #....(B Y(B  (B death yak (untethered) Kiv Ki##(B....(B..##(B ##...  KiJ###(B.....###....  Ki##...........Ki4The death yak is moderately wounded. Ki5(B_The death yak blinks!  Ki+%Throw: 22 boomerangsKi^uPress: ? - help, Q - select action, ( or ) - cycleKik Shift-Dir - straight lineKiAim: (Ba death yak (moderately wounded(B, untethered in space, 81% to hit)Ki(B #..............<........(B AngleBrackets the Cleaver KiX ##......................(B Mountain Dwarf of Okawaru *****.  KiQ#......................(B Health: 46(B/97 ===========------------- Kib Ki#...##.........).......(B Magic: (B10/10 ========================  Kiv#######.#..............(B AC:(B 17KiStr:(B 19  #(B..###.##.............(B EV:(B 9Int:(B 9  #Y§(B.######.###.#....#.(B SH:(B 3Dex:(B 13  #(B...(##....##.##......(B XL: (B10 Next: (B95% Place: (BDungeon:9  Ki¶###(B..§@#........#......(B Noise: --------- (B Time:(B 10274.8 (0.0)  #(B....†††(B...............(B a) +0 hand axe  ###(B....(B...###(B..........(B Throw: 22 boomerangs  #(B...#(B...#(B.......#.....(B Might  #(B...#(B.....(B...#####....  #######(B....(B...#(B #....(B Y(B  (B death yak (untethered)  ##(B....(B..##(B ##...  ###(B.....###....  ##...........The death yak is moderately wounded. (B_The death yak blinks!  Throw: 22 boomerangsKiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (moderately wounded(B, untethered in space, 81% to hit)Ki=4:((BKiY}:((BKi §(B..  Throw: 22 boomerangs(B KiBf Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (moderately wounded(B, untethered in space, 81% to hit)  You throw a boomerang. The boomerang hits the death yak.  KiaIThe death yak is moderately wounded.(BKi:((BKi$.:((BKilz:((BKi:((BKiTL§Y(BKiz:Y(B.KiO{(B..@(B7(B5.8 (1(B _The death yak blinks!Ki Ki%(B.  You slash the death yak!  The death yak is heavily wounded.(B8(B==6.5 (0.7Ki(BKi: _The death yak closely misses you.Ki,(BKiޅ (BY§(BYou hit the death yak.  The death yak is heavily wounded.(BKid ?(B.Y(BKi (BKi ]9=(B-7.2Ki (BKiO $ _The death yak blinks!Kin Ki (B§Y(BYou hit the death yak.  The death yak is heavily wounded.(BKi Ki 1Y(B.Ki h(B. (BKig f50=-(B9Ki (BKi  Ki ?_The death yak blinks! The death yak looks more stable.Ki Kiy (B You hit the death yak.(B8.5 (0.6(B _The death yak is severely wounded.(BKiX (B You slash the death yak!  The death yak is severely wounded.(B1(B=9.2 (0.7Kii (BKi  Ki 3_The death yak barely misses you.Ki (BKiKig  Ki~ (B (BYou slash the death yak!2(B8 (0.6(B _The death yak is almost dead.(BKiL* (BKi†(BYou slash the death yak!  You kill the death yak!(BKiY;(Ki+(BKiKi(B #..............<........(B AngleBrackets the Cleaver Ki ##......................(B Mountain Dwarf of Okawaru *****.  KiY#......................(B Health: 54(B/99 =============-----------  Kiz#...##.........).......(B Magic: (B10/10 ======================== Ki Kiv#######.#..............(B AC:(B 17Ki“.Str:(B 19 Kiѓ Ki#(B..###.##.............(B EV:(B 9Ki-Int:(B 9 Kiq #(B...######.###.#....#.(B SH:(B 3Dex:(B 13  Ki#(B....##....##.##......(B XL: (B10 Next: (B110% Place: (BDungeon:9  Ki+###(B..(@#........#......(B Noise: (B==------- (B Time:(B 10280.5 (0.7)  KiL#(B....†††(B...............(B a) +0 hand axe  Ki[###(B....(B...###(B..........(B Throw: 22 boomerangs Kik Ki@#(B...#(B...#(B.......#.....(B Might  #(B...#(B.....(B...#####....  #######(B....(B...#(B #....(B   ##(B....(B..##(B ##...(B   ###(B.....###....(B  KiBx ##...........(B The death yak is severely wounded. KiMJ(B_The death yak barely misses you.Ki(BYou slash the death yak! _The death yak is almost dead.(BYou slash the death yak!  You kill the death yak!(BKi:' (BKiM3_Okawaru is honoured by your kill.KiCYou have reached level 11!(BKi<1  --more--(BKi 7(B/105=(B1/111 5% Ki8 V(B _(BKi(BKiKiH(B(B(BKi%%Q8(B(BKi&(BKil'99(BKi((BKi*(BKi[+:61(BKi{,(BKie1c(B2=(BKi1(BKiv5(BKi5!3Ki6*=(BKiY(B(B4(B(B(B5(B(B(B6=(B(B(B8=KiZb(B(B(B9(B(B(B70=(B(B(B1=(B(B(B2(B(B(B3(B(BKi[c(B5=(BKi\(BKi^(BKi_K6=(BKi`(BKi7b(BKib97(BKid(BKiSf(BKifKif28(BKih(BKii(BKi{jI9=(BKick(BKin(BKinKinI(B80=(BKip(BKiq(BKi r'(B2Kins(BKi^zW(B(B3(BKiz(B(B4=(B(BKi|(BKi%}O(B5=(BKi~(BKiW(B(B6(BKig?(B(B7Kiѳ(BKi(BKiз%(B9Ki*=(BKi(BKi޼(BKiKi1(B90=Ki(BKi5(BKi(BKi'(B1Ki4(BKi(B(B2=(B(B(BKi7(B3=Ki (BKih(BKiY(B(B4(B(B(B6(B(B(B7=(B(B(B(B8=(B(B(B(B9(B(B(B100/105(B(B(B1=(B(B(B(B3=(B(B(B(B4(BKipo (B_You start resting.(BHP restored.KiG)(B--Ki+(B320.5 (40.0)(B5=--(B1.5 (41 _Ki2(BKi4KiT(B #.(B #.(B #...##(B.)(B #######.#....(B....(B #(B..###.##..(B.. #(B...######(B.###.#....#(B #(B....##(B....##(B.##......(B ###(B..(>#(B........#.(B #(B....††@(B..........(B ###(B....(B...###(B #(B...#(B...#(B.......#(B #(B...#(B.....(B...####(B #######(B #.(B ###(B #(B ####..(B #...(B #.##(BKi1J(B(B2.5 (1.0)Ki(BKiJ$  Things that are here:Ki[ _a death yak corpse(B; a yak corpseKi7(BKi'Ki!  (B ##  (B #  (B #...##..)  Ki) I(B #######.#.... KiGJ  (B #(B..###.##..(B..  (B #(B...######(B.###.#....#  (B #(B....##.(B...##.##  (B ###(B..(>#.#  (B #(B....†@†  (B ###(B....(B...###  (B #(B...#(B...#(B.......#  (B #(B...#(B........#####  (B #######(B.....(B..#(B #  (B ##(B......##(B ##  (B ###(B.....###  (B ##(B..  (B #.##(BKi{ (BKi .(B3 _Kin (BKi m _(BYou see here a yak corpse(B.Ki KiYw Ki~x(B ##  (B #  (B #...##.) (B #######.#....  (B #(B..###.##...  (B #(B...######.###.#....#  (B #(B....##..(B..##.##  (B ###(B..(>#Kimy[.#  (B #(B....@†† (B ###(B....(B...### (B #(B...#(B...#.#  (B #(B...#(B......(B..#####  Ki#z (B #######(B.......#(B #  (B ##(B......##(B ##  (B ###(B.....###  (B ##Ki>z KiS{L(B #.(BKiF(B(B4 _Ki(BKi™t _(BYou see here a yak corpse(B.KiP~(BM.<#...Kio...##...)#######.#.###.##............######.###.#....#(B #(B....##....##.####(B..@>#........#Ki֟(B....†††(B.....###(B....(B...###.....#(B...#(B.......#.  #(B...#(B........#####...#.(BKi(BKic!=Kix'(B5 _Kiح(BKiʵ(BKi,(B6.5 (2Ki=(BKi Ki=._y - 5 darts of disjunction (gained 2)Ki$Ki& (B #.<.  (B ##.  (B KiC' q#.  (B #...##.).  (B #######.#.  (B #(B..###.##.  (B #(B...######.###.#....#.  (B #(B....##....##.##.  (B ###(B...@#.Kii' #.  (B #(B....†††(B. Ki' ###(B....(B...###(B. Ki' #(B...#(B...#(B.......#.  (B Ki' #(B...#(B.....(B...#####.  (B #######(B....(B...#(B #.  (B ##(B....(B..##(B ##.  Ki' (B ###(B.....###.  (B ##.Ki ( (BKi/ (BKi0 Ki0 0(B7.5 (1Ki6 (BKiM: C _You feel a little less mighty now.Ki; (BThere is a stone staircase leading down, spattered with blood here. _(BYou see here 2 silver javelins.Ki< Ki4(BKi((B8Ki}(BKi$ _B - 2 silver javelinsKiKiN KifZ (BLevel 9 of the Dungeon <<<<>>>>(B(Press ?(B for help) KiZ #.......)...............###..........#.....##...###....##  ##..##.............................###...............###  ##.......................#.........#................# KiZ #..............<........####........................#  KiZ ##........................##..##.#..................#  KiZ l#.............................###................###  Ki[ #...##.........).........###....#...............##  Ki[ #######.#.................###..................##  Ki/[ #..###.##.................###................##  KiV[ #...######.###.#....#....###)....##..........#  Kil[ #....##....##.##............................###  Ki[ ###...@#........#.................#...##.......##  Ki[ #....†††...................###.......##.....#...#  Ki[ ###.......###........................#.....##..##  Ki[ #...#...#.......#.......#....#..####.........##  Ki>\ #...#........#####.....###..##....#..†......##  #######.......#(B #.....###..###.....#.......# KiZ\ Kim\ ##......##(B ##.....###..##.....##.....##  Ki\ ###.....###...........##....†##...###  Ki\ ##.............†....##....†.#..###  Ki\ y#.........##.............###...>#  Ki\ r##......................###(B ##..## Ki\ Ki\ #.##....#........##(B[...##(B ####(BKi Ki 5(B #..............<........(B AngleBrackets the Cleaver  ##......................(B Mountain Dwarf of Okawaru *****.  KiN #......................(B Health: (B105/105 ========================  #...##.........).......(B Magic: (B11/11 ========================  #######.#..............(B AC:(B 17Str:(B 19  #(B..###.##.............(B EV:(B 9Kil ?Int:(B 9  Ki #(B...######.###.#....#.(B SH:(B 3Dex:(B 13  Ki #(B....##....##.##......(B XL: (B11 Next: (B 5% Place: (BDungeon:9  Ki ###(B...@#........#......(B Noise: --------- (B Time:(B 10328.5 (0.0)  Ki #(B....†††(B...............(B a) +0 hand axe  Ki& ###(B....(B...###(B..........(B Throw: 22 boomerangs  Ki> #(B...#(B...#(B.......#.....  KiS #(B...#(B.....(B...#####....  Ki v#######(B....(B...#(B #....(B   ##(B....(B..##(B ##...(B   Ki ###(B.....###....(B   ##...........Ki /(B  Ki (B_You see here a yak corpse(B. _y - 5 darts of disjunction (gained 2) Ki _You feel a little less mighty now.(BThere is a stone staircase leading down, spattered with blood here. Ki e_(BYou see here 2 silver javelins. _B - 2 silver javelinsKi (BKi$ (BKi% Kig  (D) Dungeon (T) Temple  Where to? (Tab/Enter - D:10 @ (x,y), ? - help) KiJ(BKiv [?12l[?25hKic  What level of the Dungeon? (default 10, ? - help) (BKiy 8Ki2 [?25lKiaN (BKiO (BKi)P (BKiN] (BKi^ (BKi` 1 (B_KiEa (BKimd $  Things that are here:KiVi s (B a death yak corpse(B; a yak corpseKiui (BKik (BKil ! (B_Kim (BKiq (BKi!s (BKis (BKit (BKiZx (BKiz (BKiz (BKi2| (BKi (BKiq (BKi (BKi (BKi (BKiY (BKi (BKi (BKi (BKi~ (BKi͐ (BKi% (BKi (BKi: (BKi (BKi9 (BKiu (BKi (BKiI (BKiР (BKi0 (BKi (BKi (BKi: (BKiȬ (BKi, (BKi~ (BKi (BKi (BKi (BKi (BKi (BKi (BKi (BKi (BKi& (BKi (BKi (BKi (BKi (BKi (BKi/ (BKis (BKi (BKi Y (B There is a stone staircase leading up here.Ki (BKi (BKi & (B_Ki (BKi,J (B8  You climb upwards.KiG' (B Kid=Level annotation: Gastronok(BKi(BKi(BKiB (BKi(BKis' (BKii_The jelly quivers.(BThere is a stone staircase leading down here.Kif(B(B #.#####.#(B ##.)...##(B ##.##(B  #.(B #.#(B ##(B...##(B #.#(B  .(B ..#(B ##(B'##(B #.#(B ####(B #(B. #.#(B  #J(B #.#(B  ##(B.##(B ##(B...#######(B  #(B...........  #(B..@#(B46.0 (17.5) ##(B..#(B ..... ####(B.##(B #(B.#(B #(B..J(B  (B jelly ###(B (B (B(B(B _A jelly is nearby!(BKi..(B .....##.###)......##(B #...###Kif~(B #.#####.#(B ##.)(B...##(B ##.##(B #.(B #.#(B ##(B...##(B #.# Kit(B .(B ..#(B ##(B'##(B #.##KiS###(B #(B.#Ki-(B #.#Ki7(B #JKi#.#Kio(B ##(B.##(B KiJ ##(B...#######Ki2(B........Ki#>######KiR(B ##(B..#Kia(B .(B....####Ki*-(B.##Ki5P(B #(B.#KiBF(B #(B..KiL KiV9###(BKi"(B.Ki)&J(BKi(BKi/:(B7.0 (1.0) _Ki{5(BKi6Ki H(B.J(BKi(BKi((B8Ki(BKiKi(BKi5(B=6 (0.6Ki!(BKi?3 _You barely miss the jelly.KiS(BKiKi o (B You hit the jelly. Your hands burn!  The jelly is lightly wounded.Ki; @(B91/105 ----KiK ((B9.3 (0.7Ki! (BKi > _The jelly hits you. You are splashed with acid!Ki{ KiT( (B KiTGYou hit the jelly. Your hands burn!  The jelly is lightly wounded.KiU_(B89----(B50.0Ki*[(BKi[ Ki\H_The jelly closely misses you.(BKig]Kir; (B Kis;(BYou hit the jelly. Your hands burn!KitX(B7-(B7KiEy(BKiNz KikzK_The jelly is moderately wounded.(BKi{KiA s (B You hit the jelly. Your hands burn! The acid corrodes you!KiA BThe jelly is moderately wounded.(BKi,C T(B5-13 KiNC s(B1.3 (0.6-4 hand axeCorr (-4) (BKiJ (BKiRK . _The jelly misses you.KiK (BKiM Ki Ki(B You hit the jelly but do no damage.(B Your hands burn!  The jelly is moderately wounded.(BKiKiW(B2-(B2.0 (0.7Ki(BKi Ki/_The jelly hits you but does no damage.KiPKi ' (B Ki #You hit the jelly. Your hands burn!Ki W79-(B6 (0.6KiP (BKi N _The jelly is heavily wounded.(BKi" Ki+< (B KiT+(BYou slash the jelly! Your hands burn!  The jelly is severely wounded.(BKi ,17-Ki,/(B=3.3 (0.7Ki1(BKi25 _The jelly hits you but does no damage.Ki+4Ki00 (B.  You slash the jelly!  You kill the jelly!(BKi2 Ki2 L(BKi57 KiG7 *8-KiQ7 %(B9 (0.6Ki< (BKig=  Ki= =_Okawaru accepts your kill.(BKi> Ki'y(BKiy(BKi{(BKi2}(BKi}9Ki}*=(BKi(BKio(BKi KiI(B80=(BKiك(BKi(BKih'(B1KiT(BKii(BKi֊'(B3Ki(BKi(BKimKi{H(B4=(BKiɎ(BKiّ(BKiIKiZH(B5=(BKiW(BKid(BKiKi (B6Ki(BKi(BKi'(B7Ki(BKi(BKiO(B8=(BKi(BKi;(BKiP(B90=(BKi(BKi,(BKiƤ'(B1Ki (BKi(BKiu%(B2Ki*=(BKi(BKi (BKi{O(B3=(BKi(BKif(BKiE(B417 KiP(BKi&& (BKi@>_You are no longer corroded.(BKi'(B5Ki(BKiL(BKiKiǺH(B7=(BKi1(BKi\(BKiϾKi޾H(B8=(BKi0(BKi(BKi'(B9Ki(BKi(BKi-(B100/105Ki;(BKi(BKiKi%(B1Ki3*=(BKi(BKi(BKimKi}H(B2=(BKi(BKi(BKiKi (B4Ki(BKi(BKiKi0(B5=Ki'(BKi(BKiZ& (BKix _HP restored.Ki(BKi(BKi'(BKi}(BKi (BKi(BKiu(BKi(BKi(BKi(BKi(BKi8(BKis(BKi!=Ki(BKi\(BKi.(BKi(BKi(BKi(BKiWB (B There is an open door here.Ki0(BKi! (B_Ki(BKip (BKi/b (B A wyvern comes into view.(BKi(B #.##.#..~#..'~~[.'##(B #.#Ki8(B #.#..≈#>.(B#~≈(B...k##(B #.#KiQ(B #....~(B####≈~(B.....##(B ####.#Kix(B #....~~~≈~≈~)(B.....##(B ##.##.#Kit(B ##.....(B............####...#.#Ki}).........(B.'))(B.......'.....o..#Ki#..###...#.##(B.[.((B.....####.....#Ki#.(B .....##.###)(B......##(B #...###KiVM#(B #.#####.#(B ##@)(B...##(B ##.##(B--#.(B #.#(B ##.(B..##(B #.#+0 hand axe.(B ..#(B ##'##Kip_#.#####(B #.#Ki#.#(B #.#.##.##Kik(B  (B wyvern (wandering)##...#######(BKiS#...........(B KiL##..>######(BKi a(B.k(B82.9 (29.0)KieM(B.k(BKi.Ok(BKi/"--Ki0.(B3.9 (30 _Kit9(BKi:Kig(B #.##.#..~#..'~~[.'###.#(B AngleBrackets the Cleaver#.#..≈#>.(B#~≈(B....###.#(B Mountain Dwarf of Okawaru *****.#....~(B####≈~(B.....##(B ####.#(B Health: (B105/105 ========================#....~~~≈~≈~)(B.k(B...##(B ##.##.#(B Magic: (B11/11 ========================##.....(B.......*(B....####...#.#(B AC:(B 17Str:(B 19).........(B.'))(B.*(B.....'.....o..#(B EV:(B 9Int:(B 9  #..###...#.##(B.[.*(B.....####.....#(B SH:(B 3Dex:(B 13  #.(B .....##.###)*(B.....##(B #...###(B XL: (B11 Next: (B 5% Place: (BDungeon:8  #(B #.#####.#(B ##@)(B...##(B ##.##Noise: --------- (B Time:(B 10383.9 (0.0)#.(B #.#(B ##.(B..##(B #.#a) +0 hand axe.(B ..#(B ##'###.#Throw: 22 boomerangs####(B #.##.##.##.###.##k(B  (B wyvern##...########...........##..>###### (B_There is an open door here. _A wyvern comes into view.Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wyvern (65% to hit)Ki̯a(B #.##.#..~#..'~~[.'##Ki#.#(B AngleBrackets the Cleaver#.#..≈#>.(B#~≈(B....##Ki Y#.#(B Mountain Dwarf of Okawaru *****.Ki`#....~(B####≈~(B.....##(B ####.#(B Health: (B105/105 ========================#....~~~≈~≈~)(B.k(B...##(B ##.##.#(B Magic: (B11/11 ========================Kiİ##.....(B............####...#.#(B AC:(B 17KiҰ/Str:(B 19Ki).........(B.'))(B.......'.....o..#(B EV:(B 9Ki .Int:(B 9  KiM#..###...#.##(B.[.((B.....####.....#(B SH:(B 3Dex:(B 13  Kib#.(B .....##.###)((B.....##(B #...###(B XL: (B11 Next: (B 5% Place: (BDungeon:8  Kiױ#(B #.#####.#(B ##@)(B...##(B ##.##KiNoise: --------- (B Time:(B 10383.9 (0.0)Ki2#.(B #.#(B ##.(B..##(B #.#KiM.a) +0 hand axeKiv.(B ..#(B ##'##Ki#.#Ki4Throw: 22 boomerangsKiβ#KiZ###(B #.##.#Ki2#.##.#Ki "##.##KiLck(B  (B wyvernKih3##...#######Ki)#...........Ki%##..>###### Kiܳ:(B_There is an open door here. Ki+_A wyvern comes into view.Ki%Throw: 22 boomerangsKiOuPress: ? - help, Q - select action, ( or ) - cycleKii Shift-Dir - straight lineKi2Aim: (Ba wyvern (65% to hit)KiY:((BKiR:((BKi:((BKi\(B..((B. Ki Throw: 22 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKi#<Aim: (Ba wyvern (65% to hit)  KiI You throw a boomerang.  KiV1The boomerang hits the wyvern but does no damage.KiO:((BKiE:((BKi\:((BKi<:((BKi-:((BKiu7(B.kKi^u(BKi~v$(B.Kiv&k(BKi}(B.((B.@(B(B5.0 (1.1 _Ki(BKiYKi ((B Ki, #.##.#..~#..'~~[.'###.#(B AngleBrackets the Cleaver#.#..≈#>.(B#~≈(B....##KiV Y#.#(B Mountain Dwarf of Okawaru *****.Ki #....~(B####≈~(B.....##(B ####.#(B Health: (B105/105 ========================Kiڃ #....~~~≈~≈~)(B.....##(B ##.##.#(B Magic: (B11/11 ========================##.....(B............####...#.#(B AC:(B 17Ki Str:(B 19).........(B.'))(B.k(B.....'.....o..#(B EV:(B 9Ki- .Int:(B 9  KiT #..###...#.##(B.[.*(B.....####.....#(B SH:(B 3Kiq /Dex:(B 13  Ki b#.(B .....##.###)*(B.....##(B #...###(B XL: (B11 Next: (B 5% Place: (BDungeon:8  Ki҄ #(B #.#####.#(B ##@)(B...##(B ##.##Ki Noise: --------- (B Time:(B 10385.0 (0.0)Ki #.(B #.#(B ##.(B..##(B #.#KiN a) +0 hand axe.(B ..#(B ##'##Ki_ #.#Kiv 4Throw: 22 boomerangsKi U####(B #.#Ki 2#.##.#Kiƅ #.###.##k(B  (B wyvernKi \##...########...........Ki Z##..>######(BYou throw a boomerang. Ki" ^_The boomerang hits the wyvern but does no damage.  Throw: 22 boomerangsKi: Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKiS 9Aim: (Ba wyvern (65% to hit)KiRQ $(B #.##.#..~#..'~~[.'###.#(B AngleBrackets the Cleaver#.#..≈#>.(B#~≈(B....###.#(B Mountain Dwarf of Okawaru *****.#....~(B####≈~(B.....##(B ####.#(B Health: (B105/105 ========================#....~~~≈~≈~)(B.....##(B ##.##.#(B Magic: (B11/11 ========================##.....(B............####...#.#(B AC:(B 17Str:(B 19).........(B.'))(B.k(B.....'.....o..#(B EV:(B 9Int:(B 9  #..###...#.##(B.[.((B.....####.....#(B SH:(B 3Dex:(B 13  #.(B .....##.###)((B.....##(B #...###(B XL: (B11 Next: (B 5% Place: (BDungeon:8  #(B #.#####.#(B ##@)(B...##(B ##.##Noise: --------- (B Time:(B 10385.0 (0.0)#.(B #.#(B ##.(B..##(B #.#a) +0 hand axe.(B ..#(B ##'###.#Throw: 22 boomerangs####(B #.##.##.##.###.##k(B  (B wyvern##...########...........##..>######(BYou throw a boomerang. _The boomerang hits the wyvern but does no damage.  Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wyvern (65% to hit)Ki' :((BKit (Ki (B.  Throw: 22 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wyvern (65% to hit)  You throw a boomerang. The boomerang hits the wyvern.  The wyvern is lightly wounded.KiL :((BKiJ "(KiJ (BKi= :((BKiz%(B.k(Bg(B((B.@g(B  (B goblin (wandering)(B(B6.1 (1.1 _Ki4(BKio#(B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-5%  b - Finesse5 MP, Piety--61%  c - Duel7 MP, Piety--90% [?(B] toggle between ability selection and description.Ki=(B #.##.#..~#..'~~[.'###.#(B AngleBrackets the CleaverKi{#.#..≈#>.(B#~≈(B....##Ki#.#(B Mountain Dwarf of Okawaru *****.#....~(B####≈~(B.....##(B ####.#(B Health: (B105/105 ========================#....~~~≈~≈~)(B.....##(B ##.##.#(B Magic: (B11/11 ========================##.....g(B...........####...#.#(B AC:(B 17Str:(B 19).........(B.'))(B.......'.....o..#(B EV:(B 9Int:(B 9  #..###...#.##(B.[k((B.....####.....#(B SH:(B 3Dex:(B 13  #.(B .....##.###)(B......##(B #...###(B XL: (B11 Next: (B 5% Place: (BDungeon:8  #(B #.#####.#(B ##@)(B...##(B ##.##Noise: --------- (B Time:(B 10386.1 (0.0)#.(B #.#(B ##.(B..##(B #.#Ki.a) +0 hand axeKiF2.(B ..#(B ##'###.#Throw: 22 boomerangs####(B #.##.#KiZ#.#Kie#.#Kip"##.##Kick(B  (B wyvernKi3##...#######Kiog(B  (B goblin (wandering)Ki)#...........Ki&##..>######Ki+%Throw: 22 boomerangsKiYuPress: ? - help, Q - select action, ( or ) - cycleKi Shift-Dir - straight lineKi9Aim: (Ba wyvern (65% to hit)  Ki;You throw a boomerang. The boomerang hits the wyvern. Ki_The wyvern is lightly wounded.KiT (B Okay, then.(BKi (BKi(BKi58 _(BKij(B #.##.#..~#..'~~[.'###.#(B AngleBrackets the CleaverKi3#.#..≈#>.(B#~≈(B....###.#(B Mountain Dwarf of Okawaru *****.KiU #....~(B####≈~(B.....##(B ####.#(B Health: (B105/105 ========================#....~~~≈~≈~)(B.....##(B ##.##.#(B Magic: (B11/11 ========================##.....g(B...........####...#.#(B AC:(B 17Str:(B 19).........(B.'))(B.......'.....o..#(B EV:(B 9Int:(B 9  #..###...#.##(B.[k((B.....####.....#(B SH:(B 3Dex:(B 13  #.(B .....##.###)*(B.....##(B #...###(B XL: (B11 Next: (B 5% Place: (BDungeon:8  #(B #.#####.#(B ##@)(B...##(B ##.##Noise: --------- (B Time:(B 10386.1 (0.0)#.(B #.#(B ##.(B..##(B #.#a) +0 hand axe.(B ..#(B ##'###.#Throw: 22 boomerangs####(B #.##.##.##.###.##k(B  (B wyvern##...#######g(B  (B goblin (wandering)#...........##..>###### (B_The wyvern is lightly wounded. _Okay, then.Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wyvern (lightly wounded, 65% to hit)Kix(B #.##.#..~#..'~~[.'###.#(B AngleBrackets the Cleaver#.#..≈#>.(B#~≈(B....###.#(B Mountain Dwarf of Okawaru *****.#....~(B####≈~(B.....##(B ####.#(B Health: (B105/105 ========================#....~~~≈~≈~)(B.....##(B ##.##.#(B Magic: (B11/11 ========================##.....g(B...........####...#.#(B AC:(B 17Str:(B 19).........(B.'))(B.......'.....o..#(B EV:(B 9Int:(B 9  #..###...#.##(B.[k((B.....####.....#(B SH:(B 3Dex:(B 13  #.(B .....##.###)((B.....##(B #...###(B XL: (B11 Next: (B 5% Place: (BDungeon:8  #(B #.#####.#(B ##@)(B...##(B ##.##Noise: --------- (B Time:(B 10386.1 (0.0)#.(B #.#(B ##.(B..##(B #.#a) +0 hand axe.(B ..#(B ##'###.#Throw: 22 boomerangs####(B #.##.##.##.###.##k(B  (B wyvern##...#######g(B  (B goblin (wandering)#...........##..>###### (B_The wyvern is lightly wounded. _Okay, then.Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wyvern (lightly wounded, 65% to hit)Ki`R(BM. Ki*bThrow: 22 boomerangs (B Press: ? - help, Q - select action, ( or ) - cycle Ki]b(B Shift-Dir - straight lineAim: (Ba wyvern (lightly wounded, 65% to hit)  You throw a boomerang. The boomerang hits the wyvern!  The wyvern is moderately wounded.(BKiBl:((BKiм:((BKi('.k(B (B.g  The goblin shouts!KiO)o@(Bg(BKi+9(B===7.3 (1.2Ki6(BKi67 _The wyvern bites you but does no damage.KiH;KiN Q (B.g  You slash the wyvern!  The wyvern is severely wounded.(B (B(B-9 (0.6(B _You block the wyvern's attack.Kif< (B Kip(BYou slash the wyvern!  The wyvern is almost dead.(BKiD-(B8.5KiA(BKi- _You block the wyvern's attack.KiKij =(B'g _You blockKi k 's attack.  You slash the wyvern!  The wyvern is almost dead.(B _You blockKi&k 's attack.  You closely miss the wyvern. (B The wyvern is almost dead.(BKiu (BKiv 8(B0--Kiv +(B-9.1Ki (BKi  Ki5 _The wyvern bites you.Ki Ki\; (B.Kio(BYou hit the wyvern.  You kill the wyvern!(BKi(Bg  (B goblin(BKijt(B1=-(B7-Ki!(B7Kij(BKilR _Okawaru accepts your kill.(BKi?,(B Ki Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 12.5 (B 13.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B  8.9 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes13.9 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  7.4 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + Throwing5.8 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (B  0.0 (B --Ki > [34m (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B  (Bk + Armour6.6 (B 8.0 (B +1(B (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  0.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BKiCA(B 0 + Invocations 0.0Ki; Ki < sa(B-z(B] setselected targetKiR [?12l[?25hKi 40 (BKiaA#8(BKig [?25lKio -(B8.0 Ki=p k(B=(B] set aall targetsKiMKiMNKi@WKicV (B #.##.#..~#..'~~[.'###.#(B AngleBrackets the Cleaver#.#..≈#>.(B#~≈(B....###.#(B Mountain Dwarf of Okawaru *****.#....~(B####≈~(B.....##(B ####.#(B Health: (B101/105 =======================-#....~~~≈~≈~)(B.....##(B ##.##.#(B Magic: (B11/11 ========================##.....(B............####...#.#(B AC:(B 17Str:(B 19).........(B.'))(B.......'.....o..#(B EV:(B 9Int:(B 9  #..###...#.##(Bg[.((B.....####.....#(B SH:(B 3Dex:(B 13  #.(B .....##.###).(B.....##(B #...###(B XL: (B11 Next: (B 7% Place: (BDungeon:8  #(B #.#####.#(B ##@)(B...##(B ##.##Noise: (B=-------- (B Time:(B 10389.7 (0.0)#.(B #.#(B ##.(B..##(B #.#a) +0 hand axeKi?dW.(B ..#(B ##'###.#Throw: 22 boomerangs####(B #.##.##.##.###.##(Bg  (B goblin##...########...........##..>######KivdYou closely miss the wyvern.The wyvern is almost dead. (B_The wyvern bites you.  You hit the wyvern.  You kill the wyvern! (B_Okawaru accepts your kill.(BKin(BKiYo (BKix(BKiMzKie ((B.gKi(BKi>(B2-90.7 (1Ki(BKi!Ki ( (BKi F)(BYou slash the goblin!Ki *(BKi /(B3=Kiܹ 1.3 (0.6Ki6 (BKi  Ki ?_You kill the goblin!(BKis Ki(B #.......~#.z.§§§#.(B #.#.##.#..~#..(B'~~[(B.'Kic #.(B #.#.(B.≈#>.(B#~≈(B #.(B #...(B.~(B####≈~Ki(B ####.(B #...(B.~~~≈~≈~)Ki }(B ##.##.(B ##....(B.....Ki( .####...#.Ki; (B ).........(B.'))(B.......'.....o..KiO (B #..###...#.##(B.[.((B.....####.....Ki (B #.(B .....##.###@.(B.....##(B #...##Ki #(B #.#####.#(B ##.)(B...##(B ##.##Ki (B #.(B #.#(B ##(B...##(B #.#Ki (B .(B ..#(B ##(B'#Ki c#(B #.#####(B #Ki W(B.#(B #.#Ki!K(B #.##.#Ki$!L(B ##.##(BKiL! ##...#######Kia!6(B #...........Kis!(BKi+(BKi,?(B4-2.3 (1.0Ki4(BKi7 Ki7e_(BItems here: )) ÷ †(B.Ki9KiqKiGm(BPick up what? 28/52 gear slots (_ for help) KigtHand Weapons (select all with ))(Ba - a +0 hand axe Kib b - a +1 flail of pain Carrion a gnoll skeletonKi Kia goblin corpse Ki(B[Up(B|Down(B] select[Esc(B] exit KiLetters toggle [.(B|Space(B] toggle selected[top(B]Ki Ki Ki2 (B #.......~#.z.§§§#.##.(B AngleBrackets the Cleaver#.##.#..~#..(B'~~[(B.'###.(B Mountain Dwarf of Okawaru *****.#.#.(B.≈#>.(B#~≈(B....###.(B Health: (B104/105 =======================-#...(B.~(B####≈~(B.....##(B ####.(B Magic: (B11/11 ========================KiR H #...(B.~~~≈~≈~)(B.....##(B ##.##.(B AC:(B 17Str:(B 19##....(B.............####...#.(B EV:(B 9Int:(B 9).........(B.'))(B.......'.....o..(B SH:(B 3Dex:(B 13#..###...#.##(B.[.((B.....####.....(B XL: (B11 Next: (B 7% Place: (BDungeon:8#.(B .....##.###@.(B.....##(B #...##(B Noise: --------- (B Time:(B 10392.3 (0.0)#(B #.#####.#(B ##.)(B...##(B ##.##(B a) +0 hand axe#.(B #.#(B ##(B...##(B #.#Throw: 22 boomerangs.(B ..#(B ##(B'###.#####(B #(B.##.##.##.###.####...########...........You kill the wyvern! (B_Okawaru accepts your kill.(BYou slash the goblin! _You kill the goblin! _(BItems here: )) ÷ †(B.  Okay, then.(BKi{ 8(B(BKiQ I(B _(BKi Ki (BKi (BKi× (BKig (BKi V(B5= (B_Ki (BKi (BKi { (B_Okawaru accepts your kill. (B You slash the goblin! _You kill the goblin! _(BItems here: )) ÷ †(B.  A wight comes into view.(B####(B)##.≈#J.§≈w.#.#(B #o##.......~#.(B..~[(B.#(B.#(B #.##.##.#..~#..(B'~~[(B.'##(B #.##.#..≈#>.(B#~≈(B....##(B #.##....~(B####≈~(B.....##(B ####.##....~~~≈~≈~)(B.....##(B ##.##.#(B ##...z(B.......####...#.#)......(B....'))(B.......'.....o..##..###...#.##(B.[@(##.....#.(B .....##.###).(B..#...####(B #.#####.#(B ##.)##.##.(B #.#(B ##(B....(B ..#(B ##(B'##(B####(B #(B.#(B #.#(B z(B  (B wight (polearm, wandering).#(B #.#(B.##(B##...#######(B(B.z(B3.3 (1z(B)(B4.3 (2 _Ki (BKiC((B Ki,D7####(B)##.≈#J.§≈w.#.##o#(B AngleBrackets the Cleaver#.......~#.(B..~[(B.#(B.##.#(B Mountain Dwarf of Okawaru *****.#.##.#..~#..(B'~~[(B.'###.#(B Health: (B105/105 ========================#.#..≈#>.(B#~≈(B....###.#(B Magic: (B11/11 ========================#....~(B####≈~(B.....##(B ####.#(B AC:(B 17Str:(B 19#....~~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 9Int:(B 9##...(B..............####...#.#(B SH:(B 3Dex:(B 13)......(B.z***(B))(B.......'.....o..#(B XL: (B11 Next: (B 7% Place: (BDungeon:8  #..###...#.##**@((B.....####.....#(B Noise: --------- (B Time:(B 10394.3 (0.0)  #.(B .....##.###).(B.....##(B #...###(B a) +0 hand axe#(B #.#####.#(B ##.)(B...##(B ##.##Throw: 22 boomerangs#.(B #.#(B ##(B...##(B #.#.(B ..#(B ##(B'###.#####(B #(B.##.#z(B  (B wight (polearm)#(B.##.###(B.####...####### (B_Okay, then. (B_A wight comes into view.Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wight, wielding a +3 spear and wearing a +0 robe (65% to hit)Ki (B ####(B)##.≈#J.§≈w.#.##o#(B AngleBrackets the CleaverKi #.......~#.(B..~[(B.#(B.##.#(B Mountain Dwarf of Okawaru *****.#.##.#..~#..(B'~~[(B.'###.#(B Health: (B105/105 ========================KiZ #.#..≈#>.(B#~≈(B....###.#(B Magic: (B11/11 ========================Kig #....~(B####≈~(B.....##(B ####.#(B AC:(B 17Kit /Str:(B 19Ki #....~~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 9Ki .Int:(B 9Ki ##...(B..............####...#.#(B SH:(B 3Ki /Dex:(B 13Ki C)......(B.z(B..'))(B.......'.....o..#(B XL: (B11 Next: (B 7% Place: (BDungeon:8  Kia 6#..###...#.##(B.(@((B.....####.....#(B Noise: --------- (B Time:(B 10394.3 (0.0)  Ki #.(B .....##.###).(B.....##(B #...###(B a) +0 hand axeKi #(B #.#####.#(B ##.)(B...##(B ##.##Ki 4Throw: 22 boomerangsKi #.(B #.#(B ##(B...##(B #.#Ki .(B ..#(B ##(B'##Ki #.##Ki+ S###(B #(B.#KiF q#.#z(B  (B wight (polearm)Kih I#(B.##.#Ki~ K##(B.####...####### Ki 4(B_Okay, then. Ki B(B_A wight comes into view.Ki %Throw: 22 boomerangsKi uPress: ? - help, Q - select action, ( or ) - cycleKi |Shift-Dir - straight lineAim: (Ba wight, wielding a +3 spear and wearing a +0 robe (65% to hit)Ki4 :((BKih :((BKi :((BKi1 :((BKiO :((BKiU :((BKi {(B.z(B..'.[(BKi# :((BKip :((BKi :((BKi0 :((BKiel :((BKi :((BKi :((BKi^v(B.zA wight comes into view. (B Throw: 22 boomerangs(B  Ki x>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba wight, wielding a +3 spear and wearing a +0 robe (65% to hit)  You throw a boomerang. The boomerang closely misses the wight.(B(B...')[@(B(B5.4 (1.1 _(BKiyKi+s(B ####(B)##.≈#J.§≈w.#.#Ki+:#o#(B AngleBrackets the Cleaver#.......~#.(B..~[(B.#(B.##.#(B Mountain Dwarf of Okawaru *****.Ki+s#.##.#..~#..(B'~~[(B.'##Ki,#.#(B Health: (B105/105 ========================#.#..≈#>.(B#~≈(B....##Ki7,#.#(B Magic: (B11/11 ========================Ki\,#....~(B####≈~(B.....##(B ####.#(B AC:(B 17Kiw,/Str:(B 19Ki,$#....~~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 9Int:(B 9Ki,##...(B..............####...#.#(B SH:(B 3Ki,/Dex:(B 13Kij-M)......(B..z**(B))(B.......'.....o..#(B XL: (B11 Next: (B 7% Place: (BDungeon:8  Ki-#..###...#.##**@((B.....####.....#(B Noise: --------- (B Time:(B 10395.4 (0.0)  Ki-#.(B .....##.###).(B.....##(B #...###(B a) +0 hand axeKi-#(B #.#####.#(B ##.)(B...##(B ##.##Ki.4Throw: 22 boomerangsKi#.#.(B #.#(B ##(B...##(B #.#KiP..(B ..#(B ##(B'##Kih.#.##Ki.S###(B #(B.#Ki.q#.#z(B  (B wight (polearm)Ki.4#(B.#Ki.#.#Ki.L##(B.####...#######Ki.lAim: (Ba wight, wielding a +3 spear and wearing a +0 robe (65% to hit) Ki/P_You throw a boomerang. The boomerang closely misses the wight.Ki+/%Throw: 22 boomerangsKi@/uPress: ? - help, Q - select action, ( or ) - cycleKiV/ Shift-Dir - straight lineKik/cAim: (Ba wight, wielding a +3 spear and wearing a +0 robe (65% to hit)Ki.(B ####(B)##.≈#J.§≈w.#.##o#(B AngleBrackets the Cleaver#.......~#.(B..~[(B.#(B.##.#(B Mountain Dwarf of Okawaru *****.#.##.#..~#..(B'~~[(B.'###.#(B Health: (B105/105 ========================#.#..≈#>.(B#~≈(B....##Ki #.#(B Magic: (B11/11 ========================#....~(B####≈~(B.....##(B ####.#(B AC:(B 17Str:(B 19KiA#....~~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 9Int:(B 9##...(B..............####...#.#(B SH:(B 3Dex:(B 13KiiC)......(B..z(B.'))(B.......'.....o..#(B XL: (B11 Next: (B 7% Place: (BDungeon:8  Ki6#..###...#.##(B.(@((B.....####.....#(B Noise: --------- (B Time:(B 10395.4 (0.0)  Ki#.(B .....##.###).(B.....##(B #...###(B a) +0 hand axe#(B #.#####.#(B ##.)(B...##(B ##.##Ki4Throw: 22 boomerangsKi#.(B #.#(B ##(B...##(B #.#Ki.(B ..#(B ##(B'###.#Ki+Y####(B #(B.#KiBq#.#z(B  (B wight (polearm)KiXI#(B.##.#KilL##(B.####...#######KilAim: (Ba wight, wielding a +3 spear and wearing a +0 robe (65% to hit) Kiu_You throw a boomerang. The boomerang closely misses the wight.Throw: 22 boomerangsKiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKi\Aim: (Ba wight, wielding a +3 spear and wearing a +0 robe (65% to hit)Kizb:((BKi:((BKiO"(Ki(BKiU (B.'.[ (B Throw: 22 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba wight, wielding a +3 spear and wearing a +0 robe (65% to hit)  KiV[You throw a boomerang. The boomerang hits the wight.  The wight is lightly damaged.KiZ:((BKiD:((BKiP:((BKixD:((BKi :((BKizD(B.z(BKi=(B.z(BKi2V(B.[@(BKi6(B6.5 (1.1 _Ki(BKiKi s(B ####(B)##.≈#J.§≈w.#.#Ki #o#(B AngleBrackets the Cleaver#.......~#.(B..~[(B.#(B.##.#(B Mountain Dwarf of Okawaru *****.#.##.#..~#..(B'~~[(B.'##Ki #.#(B Health: (B105/105 ========================#.#..≈#>.(B#~≈(B....###.#(B Magic: (B11/11 ========================#....~(B####≈~(B.....##(B ####.#(B AC:(B 17Str:(B 19#....~~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 9Int:(B 9##...(B..............####...#.#(B SH:(B 3Dex:(B 13)......(B....z*)(B.......'.....o..#(B XL: (B11 Next: (B 7% Place: (BDungeon:8  #..###...#.##(B.*@((B.....####.....#(B Noise: --------- (B Time:(B 10396.5 (0.0)  Ki8 #.(B .....##.###).(B.....##(B #...###(B a) +0 hand axe#(B #.#####.#(B ##.)(B...##(B ##.##Throw: 22 boomerangsKiH #.(B #.#(B ##(B...##(B #.#KiU .(B ..#(B ##(B'##Kia #.#Kik #Ki{ S###(B #(B.#Ki #.#Ki _z(B  (B wight (polearm)Ki 4#(B.#Ki #.#Ki 9##(B.##Ki ##...####### Ki =(B_The wight is lightly damaged.  Ki %Throw: 22 boomerangsKi  uPress: ? - help, Q - select action, ( or ) - cycleKi Shift-Dir - straight lineKi' lAim: (Ba wight, wielding a +3 spear and wearing a +0 robe (lightly damaged, 65%  KiP to hit)Ki s(B ####(B)##.≈#J.§≈w.#.#Ki* :#o#(B AngleBrackets the Cleaver#.......~#.(B..~[(B.#(B.##.#(B Mountain Dwarf of Okawaru *****.Ki; s#.##.#..~#..(B'~~[(B.'##Kiq #.#(B Health: (B105/105 ========================#.#..≈#>.(B#~≈(B....##Ki~ #.#(B Magic: (B11/11 ========================Ki #....~(B####≈~(B.....##(B ####.#(B AC:(B 17Ki /Str:(B 19Ki #....~~~≈~≈~)(B.....##(B ##.##.#(B EV:(B 9Kȋ .Int:(B 9Ki ##...(B..............####...#.#(B SH:(B 3Ki /Dex:(B 13Kib C)......(B....z(B))(B.......'.....o..#(B XL: (B11 Next: (B 7% Place: (BDungeon:8  Kiƒ .#..###...#.##(B.(@((B.....####.....#(B Noise: --------- (B Time:(B 10396.5 (0.0)  #.(B .....##.###).(B.....##(B #...###(B a) +0 hand axeKi #(B #.#####.#(B ##.)(B...##(B ##.##Ki 4Throw: 22 boomerangsKi #.(B #.#(B ##(B...##(B #.#Kie .(B ..#(B ##(B'###.#####(B #(B.#Ki~ #.#Ki _z(B  (B wight (polearm)Ki I#(B.##.#Ki 9##(B.##KiÓ ##...####### Kiғ =(B_The wight is lightly damaged.  Ki %Throw: 22 boomerangsKi uPress: ? - help, Q - select action, ( or ) - cycleKi Shift-Dir - straight lineKi lAim: (Ba wight, wielding a +3 spear and wearing a +0 robe (lightly damaged, 65%  Ki) to hit)KiD 9((BKi3 (B )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Ki3 Aim: (Ba wight, wielding a +3 spear and wearing a +0 robe (lightly damaged, 65%  to hit)  You throw a boomerang. The boomerang hits the wight!  You destroy the wight!(BKi= S(B)[(BKiC ,((BKi 7((BKiV 8((BKi4 (B)[@Okawaru accepts your kill.(BKi ](B87.6 (1.1 _(BKi K(B(B(B(B(B(B(B (B c - 24 boomerangs(B (gained 2)(B(BKi f (B_You see here an orc skeleton(B.Ki1 (BKi (BKi\ (BKie H(B(B(BKig (BKivj $  Things that are here:Kin S (B a +0 morningstar; a gnoll skeletonKin (BKis (BKit ! (B_Kilv (BKi΁ e(B #.##.~#(B∩k#≈~.#.##(B  ####(B)##.≈#..(B.≈~(B.#(B.#(B  Ki‚  #.......~#..(B.~[(B.#(B.#(B #.##.#(B..~#..(B'~~[(B.'##(B  #.#(B..≈#>.(B#~≈(B....##(B  #..(B..~(B####≈~(B.....##(B ###(B #..(B..~~~≈~≈~)(B.....##(B ##.#(B ##.(B.........####.(B )....(B......)@).(B......'.....o.(B #..###(B...#(B.##(B.[.÷(B.....####....Ki؂ (B #.(B .....##.###).(B.....##(B #...#Kig (4#(B #.#####.#(B ##.)(B...##(B ##.##(B #.(B #.#(B ##(B...##(B #.#(B .(B ..#(B ##(B'##(B #.#####(B #(B.#(B #.#Ki 7(B #.#Ki #.#Ki ((B ##.Kiԃ %##(BKi  (B #.##.~#(B∩k#≈~.#.##(B  ####(B)##.≈#...≈~(B.#(B.#(B  #....(B...~#...~[(B.#(B.#(B  #.##.#(B..~#..'~~[(B.'##(B  #.#(B..≈#>.#~≈(B....##(B  #.(B...~(B####≈~(B.....##(B  #.(B...~~~≈~≈~)(B.....##(B ##.Ki O(B ##.####...(B )(B.@)).(B......'.....o(B #..###(B...#(B.##(B.[.÷(B.....####(B #.(B ..(B...##.###).(B.....##(B #...(B #(B #.#####.#(B ##.)(B...##(B ##.(B #.(B #.#(B ##(B...#(B #.# (B .(B ..#(B ##(B'##(B #.# (B #(B ###(B #(B.#(B #.# (B #.#(B #.# (B ##.##(BYou see here a +0 mace.(B402.6 (5.0(B3.6 (6 _Ki (B  There is an open door here.  Things that are here: _a +3 spear(B; a +0 robeKi. (BKiW (BKiI (BKi (BKi (BKi & (B_Ki) (B(B(B(B(B(B(B(BKi@ (B (B You see here a +0 spear.(B (B_KiI (BKimO (BKiS (BKiT (BKiV (BKid ~.(B #...#...####†############## .(B #.....(B............o.....(B).#(B #..~~~~≈~~(B.....##########.#Kid F(B #..~(B####~~(B....##(B #.##.##.~(B#∩.#≈~(B.#.##(B #.#####(B)##.≈(B#...≈~(B.#(B.#(B #o#.......~(B#...~[(B.#(B.#(B  #.##.#..~(B#..'~~[(B.'##(B #.##.#..≈#>.(B#~≈@(B...##(B #.#Kie ..~###(B#≈~.(B....##(B ####.#...~~~≈~≈~)(B.....##(B ##.##.##...(B.......(B.......####...)......(B....)(B))(B.......'.....o.#..###..(B.#(B.##(B.[.(B÷.....####....#.(B .....##(B.###).(B.....##(B #...###(B #.#####.#(B ##.)(B...##(B ##.##(B#.(B #.#(B ##...##(B #.#(BKi=l 78 (BM#(B #.:..........†.#(B Kil #(B...####÷############# ....(B............o.....(B) #..~~~~≈.#########(B #..~(B###(B#~~(B....##KiUm (B #.##.~(B#∩.#≈~(B.#.##.###(B)##.≈(B#...≈~(B.#.o....(B.~[(B.#(B.#(B  #.##.#..~(B#..'~~@(B.'##(B #..≈(B#>(B.#~≈.(B...##(B ###(B#≈~.(B....##(B ##Kim #....~~~≈~≈~)(B.....##(B ##.##.#..#.#(B ##.)...##(BKiw -(B8.6 (5Kiw Kiw &(B9.6 (6Ki] (BKi  Ki  Things that are here:Ki  Ki f_(Ba +0 robe; a +4 battleaxe(BKiͅ Kiח (B#(B #.:..........†.#Ki* AngleBrackets the Cleaver .(B #...#(B...####÷##############(B Mountain Dwarf of Okawaru *****. .(B #.....(B............o.....(B).#(B Health: (B105/105 ========================Ki@ #..~~~~≈~~(B.....##########.#(B Magic: (B11/11 ========================Ki b#(B #..~(B###(B#~~(B....###.#(B AC:(B 17Str:(B 19#.##.~(B#∩.#≈~(B.#.###.#(B EV:(B 9Int:(B 9  ####(B)##.≈(B#...≈~(B.#.##o#(B SH:(B 3Dex:(B 13  #.......~(B#...~[(B.#(B.##.#(B XL: (B11 Next: (B 8% Place: (BDungeon:8  #.##.#..~(B#..'~~(B@.'###.#(B Noise: --------- (B Time:(B 10409.6 (0.0)#.#..≈(B#>(B.#~≈.(B...##Kiݙ J#.#(B a) +0 hand axe#....~###(B#≈~.(B....##(B ####.#(B Throw: 24 boomerangsKi #....~~~≈~≈~)(B.....##(B ##.##.###.....(B.....(B.......####...#.#)......(B....)(B))(B.......'.....o..##..###..(B.#(B.##(B.[.(B÷.....####.....##.(B .....##(B.###).(B.....##(B #...####(B #.#####.#(B ##.)...##(B ##.## (B_You see here a +0 spear.  Things that are here: _(Ba +0 robe; a +4 battleaxeKi Press: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 robe; a +4 battleaxe(B.  Ki The floor.Ki$G# (BKidGWhat do you want to examine?(B Items(B  a - ([) a +0 robe(B  b - ()) a +4 battleaxe(BKi(B#(B #.:..........†.#AngleBrackets the Cleaver .(B #...#(B...####÷##############(B Mountain Dwarf of Okawaru *****. .(B #.....(B............o.....(B).#(B Health: (B105/105 ========================#..~~~~≈~~(B.....##########.#(B Magic: (B11/11 ========================#(B #..~(B###(B#~~(B....###.#(B AC:(B 17Str:(B 19#.##.~(B#∩.#≈~(B.#.###.#(B EV:(B 9Int:(B 9  ####(B)##.≈(B#...≈~(B.#.##o#(B SH:(B 3Dex:(B 13  #.......~(B#...~[(B.#(B.##.#(B XL: (B11 Next: (B 8% Place: (BDungeon:8  #.##.#..~(B#..'~~@(B.'###.#(B Noise: --------- (B Time:(B 10409.6 (0.0)#.#..≈(B#>(B.#~≈.(B...###.#(B a) +0 hand axe#....~###(B#≈~.(B....##(B ####.#(B Throw: 24 boomerangs#....~~~≈~≈~)(B.....##(B ##.##.###.....(B.....(B.......####...#.#)......(B....)(B))(B.......'.....o..##..###..(B.#(B.##(B.[.(B÷.....####.....##.(B .....##(B.###).(B.....##(B #...####(B #.#####.#(B ##.)...##(B ##.## (B_You see here a +0 spear.  Things that are here: _(Ba +0 robe; a +4 battleaxePress: ? - help, v - describe, . - travel, g - Kiɚget itemItems here:(B a +0 robe; a +4 battleaxe(B.  The floor.(B#(B #.:..........†.#AngleBrackets the Cleaver .(B #...#(B...####÷##############(B Mountain Dwarf of Okawaru *****. .(B #.....(B............o.....(B).#(B Health: (B105/105 ========================#..~~~~≈~~(B.....##########.#(B Magic: (B11/11 ========================#(B #..~(B###(B#~~(B....###.#(B AC:(B 17Str:(B 19#.##.~(B#∩.#≈~(B.#.###.#(B EV:(B 9Int:(B 9  ####(B)##.≈(B#...≈~(B.#.##o#(B SH:(B 3Dex:(B 13  #.......~(B#...~[(B.#(B.##.#(B XL: (B11 Next: (B 8% Place: (BDungeon:8  #.##.#..~(B#..'~~(B@.'###.#(B Noise: --------- (B Time:(B 10409.6 (0.0)#.#..≈(B#>(B.#~≈.(B...###.#(B a) +0 hand axe#....~###(B#≈~.(B....##(B ####.#(B Throw: 24 boomerangs#....~~~≈~≈~)(B.....##(B ##.##.###.....(B.....(B.......####...#.#)......(B....)(B))(B.......'.....o..##..###..(B.#(B.##(B.[.(B÷.....####.....##.(B .....##(B.###).(B.....##(B #...####(B #.#####.#(B ##.)...##(B ##.## (B_You see here a +0 spear.  Things that are here: _(Biama +0 robe; a +4 battleaxePress: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 robe; a +4 battleaxe(B.  The floor.Ki)(B#(B #.:..........†.#Ki*AngleBrackets the Cleaver .(B #...#(B...####÷##############(B Mountain Dwarf of Okawaru *****. KiT* .(B #.....(B............o.....(B).#(B Health: (B105/105 ========================Ki*#..~~~~≈~~(B.....##########.#(B Magic: (B11/11 ========================Ki*#(B #..~(B###(B#~~(B....##Ki*N#.#(B AC:(B 17Ki*/Str:(B 19Ki+~#.##.~(B#∩.#≈~(B.#.##KiJ+N#.#(B EV:(B 9KiU+.Int:(B 9  Ki+####(B)##.≈(B#...≈~(B.#.#Ki+X#o#(B SH:(B 3Ki+/Dex:(B 13  Ki+#.......~(B#...~[(B.#(B.#Ki ,#.#(B XL: (B11 Next: (B 8% Place: (BDungeon:8  Ki),}#.##.#..~(B#..'~~@(B.'##KiQ,#.#(B Noise: --------- (B Time:(B 10409.6 (0.0)Ki,#.#..≈(B#>(B.#~≈.(B...###.#(B a) +0 hand axeKi,#....~###(B#≈~.(B....##(B ####.#(B Throw: 24 boomerangsKi,#....~~~≈~≈~)(B.....##(B ##.##.#Ki,r##.....(B.....(B.......####...#.#Ki'-)......(B....)(B))(B.......'.....o..#KiW-#..###..(B.#(B.##(B.[.(B÷.....####.....#Ki-#.(B .....##(B.###).(B.....##(B #...###Ki-#(B #.#####.#(B ##.)...##(B ##.## Ki-(B_You see here a +0 spear.  Things that are here: _(Ba +0 robe; a +4 battleaxeKi.HPress: ? - help, v - describe, . - travel, g - get itemKi9.qItems here:(B a +0 robe; a +4 battleaxe(B.  The floor.Ki/Ki4/(BKi<(BKiW= Kil=_Ki=(BKi>Ki Ki (BPick up what? 28/52 gear slots (_ for help) Hand Weapons (select all with )) Ki8h a - a +4 battleaxe Armour (select all with [)KiZ+(Bb - a +0 robe Ki{\[Up(B|Down(B] selectKi2[Esc(B] exit KiۅtLetters toggle [.(B|Space(B] toggle selectedKi'[top(B]Ki3  a + a +4 battleaxeKi) X(B[Enter(B] accept (1 chosen)KiK(B#(B #.:..........†.#AngleBrackets the Cleaver .(B #...#(B...####÷##############(B Mountain Dwarf of Okawaru *****. .(B #.....(B............o.....(B).#(B Health: (B105/105 ========================#..~~~~≈~~(B.....##########.#(B Magic: (B11/11 ========================#(B #..~(B###(B#~~(B....###.#(B AC:(B 17Str:(B 19#.##.~(B#∩.#≈~(B.#.###.#(B EV:(B 9Int:(B 9  ####(B)##.≈(B#...≈~(B.#.##o#(B SH:(B 3Dex:(B 13  #.......~(B#...~[(B.#(B.##.#(B XL: (B11 Next: (B 8% Place: (BDungeon:8  #.##.#..~(B#..'~~@(B.'###.#(B Noise: --------- (B Time:(B 10409.6 (0.0)#.#..≈(B#>(B.#~≈.(B...###.#(B a) +0 hand axe#....~###(B#≈~.(B....##(B ####.#(B Throw: 24 boomerangs#....~~~≈~≈~)(B.....##(B ##.##.###.....(B.....(B.......####...#.#)......(B....)(B))(B.......'.....o..##..###..(B.#(B.##(B.[.(B÷.....####.....##.(B .....##(B.###).(B.....##(B #...####(B #.#####.#(B ##.)...##(B ##.## (B_You see here a +0 spear.  Things that are here: _(Ba +0 robe; a +4 battleaxePress: ? - help, v - describe, . - Kitravel, g - get itemItems here:(B a +0 robe; a +4 battleaxe(B. _(BThe floor.Kij(BKi*KiR'(B10.6 (1KiU(BKim #..≈(B#>(B.#~≈.(B...##(B a) +0 hand axe  ###(B#≈~.(B....##(B ##Throw: 24 boomerangs....~~~≈~≈~)(B.....##(B ##.#(B ##.....(B.....####...#(B )......(B....)(B))(B.......'.....o.###..(B.#(B.##(B.[.(B÷.....####......(B .....##(B.###).(B.....##(B #...### (B #(B #.#####.#(B ##.)...##(B ##.## (B_C - a +4 battleaxe(BKiKi" Ki,s(BGear: 29/52 gear slots (Left/Right/Tab to switch category) Ki,qHand Weapons (go to first with ))  a - a +0 hand axe (weapon)Ki -'(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe  C - a +4 battleaxe Missiles (go to first with ()  c - 24 boomerangs (quivered)KiV-H(Bj - 29 poisoned darts  l - 13 stones  Kin-p - 2 javelins  Ki-Dy - 5 darts of disjunction  z - a throwing netKi-3(BB - 2 silver javelins Ki-vArmour (go to first with [)  i - a +1 pair of gloves (worn) Ki- q - a +0 helmet (worn) Ki-$ r - a +0 pair of boots (worn) Ki- s - a +0 buckler (worn) Ki.$ x - a +0 plate armour (worn)Ki/.O(Bd - a +0 leather armour  m - a +0 chain mail Ki.\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]KiM(BC - a +4 battleaxe. A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 13.9; use (s)(B to set 20.0 as a target for Axes.  At 100% training you would reach 20.0 in about 1.6 XLs.  At current training (20%) you reach 20.0 in about 6.5 XLs.  Current attack delay: 1.0. Damage rating: 32 (Base 15 x 122% (Str) x 154% (Skill) + 4 (Ench)). If you switch to wielding this weapon: Your EV would increase by 0.4 (9.8 -> 10.2). Your SH would decrease by 3.8 (3.8 -> 0.0). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BKi<[WGear: 29/52 gear slots (Left/Right/Tab to switch category) Ki[Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe(B  C - a +4 battleaxe(B Missiles (go to first with ()(B  c - 24 boomerangs (quivered)(B  j - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins Armour (go to first with [)  i - a +1 pair of gloves (worn)(B  q - a +0 helmet (worn)(B  r - a +0 pair of boots (worn)  s - a +0 buckler (worn)(B  x - a +0 plate armour (worn) (B d - a +0 leather armour  m - a +0 chain mail [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]KiKiKKia(B#(B #.:..........†.#AngleBrackets the Cleaver .(B #...#(B...####÷##############(B Mountain Dwarf of Okawaru *****. Ki .(B #.....(B............o.....(B).#(B Health: (B105/105 ========================Ki#..~~~~≈~~(B.....##########.#(B Magic: (B11/11 ========================Ki#(B #..~(B###(B#~~(B....##Ki͗}#.#(B AC:(B 17Str:(B 19Ki#.##.~(B#∩.#≈~(B.#.###.#(B EV:(B 9Ki.Int:(B 9  Ki)####(B)##.≈(B#...≈~(B.#.##o#(B SH:(B 3Ki8/Dex:(B 13  KiG#.......~(B#...~[(B.#(B.#Ki4#.#(B XL: (B11 Next: (B 8% Place: (BDungeon:8  #.##.#..~(B#..'~~@(B.'##Ki#.#(B Noise: --------- (B Time:(B 10410.6 (0.0)Ki#.#..≈(B#>(B.#~≈.(B...###.#(B a) +0 hand axeKi#....~###(B#≈~.(B....##(B ####.#(B Throw: 24 boomerangs#....~~~≈~≈~)(B.....##(B ##.##.###.....(B.....(B.......####...#.#)......(B....)(B))(B.......'.....o..##..###..(B.#(B.##(B.[.(B÷.....####.....##.(B .....##(B.###).(B.....##(B #...####(B #.#####.#(B ##.)...##(B ##.##(BThings that are here: _(Ba +0 robe; a +4 battleaxePress: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 robe; a +4 battleaxe(B. _(BThe floor. _C - a +4 battleaxe(B(B(B(BKi] KiRd (BGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe  C - a +4 battleaxe Missiles (go to first with ()  c - 24 boomerangs (quivered)Kid }(Bj - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction Kid $ z - a throwing netKid 3(BB - 2 silver javelins Kid GArmour (go to first with [) Kie / i - a +1 pair of gloves (worn) Kie  q - a +0 helmet (worn) Ki+e $ r - a +0 pair of boots (worn) Ki;e  s - a +0 buckler (worn) Kie  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exitKie '[top(B]Ki~(Ba - a +0 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 13.9  At 100% training you would reach 14.0 in about 0.0 XLs.  At current training (20%) you reach 14.0 in about 0.0 XLs.  Current attack delay: 0.6. Damage rating: 13 (Base 7 x 122% (Str) x 154% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, or (i)nscribe.(BKiiGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)Ki^i(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe(B  C - a +4 battleaxe(B Ki"jMissiles (go to first with ()(B  c - 24 boomerangs (quivered)(B  j - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins Armour (go to first with [)(B  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)(B  s - a +0 buckler (worn)(B  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail Ki@j\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Ki;(Bg - a +0 war axe. KieA military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 13.9  At 100% training you would reach 16.0 in about 0.5 XLs.  At current training (20%) you reach 16.0 in about 2.2 XLs.  Current attack delay: 0.8. Damage rating: 20 (Base 11 x 122% (Str) x 154% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.(BKi OGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Ki  u - a +1 broad axe(B  C - a +4 battleaxe(B Missiles (go to first with ()(B Ki  s c - 24 boomerangs (quivered)(B  j - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins Armour (go to first with [)(B Ki9 g i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)(B KiQ . r - a +0 pair of boots (worn) Kic s - a +0 buckler (worn)(B  x - a +0 plate armour (worn)(B Kix 8 d - a +0 leather armour  m - a +0 chain mail Ki \[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Ki Ki@M KiM (B#(B #.:..........†.#AngleBrackets the Cleaver .(B #...#(B...####÷##############(B Mountain Dwarf of Okawaru *****. .(B #.....(B............o.....(B).#(B Health: (B105/105 ========================#..~~~~≈~~(B.....##########.#(B Magic: (B11/11 ========================#(B #..~(B###(B#~~(B....###.#(B AC:(B 17Str:(B 19#.##.~(B#∩.#≈~(B.#.###.#(B EV:(B 9Int:(B 9  ####(B)##.≈(B#...≈~(B.#.##o#(B SH:(B 3Dex:(B 13  Kis[ k#.......~(B#...~[(B.#(B.##.#(B XL: (B11 Next: (B 8% Place: (BDungeon:8  #.##.#..~(B#..'~~@(B.'###.#(B Noise: --------- (B Time:(B 10410.6 (0.0)Ki[ #.#..≈(B#>(B.#~≈.(B...###.#(B a) +0 hand axe#....~###(B#≈~.(B....##(B ####.#(B Throw: 24 boomerangs#....~~~≈~≈~)(B.....##(B ##.##.###.....(B.....(B.......####...#.#Ki0] q)......(B....)(B))(B.......'.....o..##..###..(B.#(B.##(B.[.(B÷.....####.....##.(B .....##(B.###).(B.....##(B #...####(B #.#####.#(B ##.)...##(B ##.##(BThings that are here: _(Ba +0 robe; a +4 battleaxePress: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 robe; a +4 battleaxe(B. _(BThe floor. _C - a +4 battleaxe(BKimt (BKi,u (BKi (BKi Ki'KiR(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt Ki  a + Fighting (B 12.5 (B 13.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  Ki _(B  (B   b - Maces & Flails (B  9.0 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes13.9 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  Kii  d - Polearms (B  7.4 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + Throwing5.8 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B  Ki a v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  Ki  i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B  Ki1  z - Earth Magic (B  0.0 (B -- (B +1(B  (Bk + Armour6.6 (B 8.0 (B +1(B (B  (B  Kis ] l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + Invocations0.1 (B 8.0 (B +3Ki $ m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  Ki g(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  Ki5 '[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BKiKigKi (B#(B #.:..........†.#AngleBrackets the Cleaver .(B #...#(B...####÷##############(B Mountain Dwarf of Okawaru *****. .(B #.....(B............o.....(B).#(B Health: (B105/105 ========================KiE#..~~~~≈~~(B.....##########.#(B Magic: (B11/11 ========================#(B #..~(B###(B#~~(B....###.#(B AC:(B 17Str:(B 19Kia#.##.~(B#∩.#≈~(B.#.###.#(B EV:(B 9Kiv.Int:(B 9  Ki####(B)##.≈(B#...≈~(B.#.#KiX#o#(B SH:(B 3Ki/Dex:(B 13  Ki#.......~(B#...~[(B.#(B.#Ki#.#(B XL: (B11 Next: (B 8% Place: (BDungeon:8  Ki}#.##.#..~(B#..'~~@(B.'##Ki#.#(B Noise: --------- (B Time:(B 10410.6 (0.0)#.#..≈(B#>(B.#~≈.(B...###.#(B a) +0 hand axeKiq!#....~###(B#≈~.(B....##(B ####.#(B Throw: 24 boomerangs#....~~~≈~≈~)(B.....##(B ##.##.###.....(B.....(B.......####...#.#Ki)......(B....)(B))(B.......'.....o..#Ki#..###..(B.#(B.##(B.[.(B÷.....####.....#Ki#.(B .....##(B.###).(B.....##(B #...###Ki#(B #.#####.#(B ##.)...##(B ##.##Ki3(BThings that are here: Ki_(Ba +0 robe; a +4 battleaxePress: ? - help, v - describe, . - travel, g - get itemKifItems here:(B a +0 robe; a +4 battleaxe(B. Ki&3_(BThe floor. Ki55_C - a +4 battleaxe(BKi (BKi  (BKi3(BKiKi̓Kit'(BWield or unwield which item (- for none)?(B- - Unarmed Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)(Bg - a +0 war axe Ki+ k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe  C - a +4 battleaxe(B[?(B] describe selected [!(B] equip|wield(B|wear|put on[tab(B] equip(B|unequip Ki˩KiKi (B#(B #.:..........†.#AngleBrackets the Cleaver Ki.(B #...#(B...####÷##############(B Mountain Dwarf of Okawaru *****. .(B #.....(B............o.....(B).#(B Health: (B105/105 ========================#..~~~~≈~~(B.....##########.#(B Magic: (B11/11 ========================#(B #..~(B###(B#~~(B....###.#(B AC:(B 17Str:(B 19#.##.~(B#∩.#≈~(B.#.###.#(B EV:(B 9Int:(B 9  KiJ####(B)##.≈(B#...≈~(B.#.##o#(B SH:(B 3Dex:(B 13  #.......~(B#...~[(B.#(B.##.#(B XL: (B11 Next: (B 8% Place: (BDungeon:8  #.##.#..~(B#..'~~@(B.'###.#(B Noise: --------- (B Time:(B 10410.6 (0.0)#.#..≈(B#>(B.#~≈.(B...##Ki7n#.#(B a) +0 hand axe#....~###(B#≈~.(B....##(B ####.#(B Throw: 24 boomerangs#....~~~≈~≈~)(B.....##(B ##.##.###.....(B.....(B.......####...#.#Ki)......(B....)(B))(B.......'.....o..#Kin#..###..(B.#(B.##(B.[.(B÷.....####.....##.(B .....##(B.###).(B.....##(B #...####(B #.#####.#(B ##.)...##(B ##.##(BThings that are here: KiGc_(Ba +0 robe; a +4 battleaxePress: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 robe; a +4 battleaxe(B. _(BThe floor. _C - a +4 battleaxe(BKi(BKi (BKi(BKi](B(B1.6 (1(BKi5 (BKic -(B2.6 (2Ki(BKi(8](B(B3.6 (3(BKi?(BKi\@Ki@&(B4.6 (4KiJ(BKiS(BKi5TKimT&(B5.6 (5KiY(BKi[y(B100 _(Ba +0 robe; a +4 battleaxe Ki\(B Press: ? - help, v - describe, . - travel, g - get itemItems here:(B a +0 robe; a +4 battleaxe(B. _(BThe floor. _C - a +4 battleaxeYou start removing your armour.(B You continue removing your +0 buckler.(B x5Ki:](BKiaf(BKiq( (B KitrYou finish removing your +0 buckler.  You start unwielding your weapon.(B(B6.6 (6Kiw(B (B-) (BNothing wielded _You continue unwielding your +0 hand axe.(B(BKi(BKiw Ki(B You finish unwielding your +0 hand axe.  You start wielding your weapon.(BKi-(B7.6 (7Ki(BKim* (BKi.C) +4 battleaxe Ki(B_You continue wielding your +4 battleaxe.(BYou finish wielding your +4 battleaxe.Kiv(BKi(BKi_L _(BC - a +4 battleaxe (weapon)KiKi](BGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Ki C - a +4 battleaxe (weapon)(Ba - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe Missiles (go to first with ()  c - 24 boomerangs (quivered)(Bj - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins Armour (go to first with [)  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)  x - a +0 plate armour (worn)(Bd - a +0 leather armour  m - a +0 chain mail  s - a +0 buckler [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Kin(BC - a +4 battleaxe (weapon). A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 13.9; use (s)(B to set 20.0 as a target for Axes.  At 100% training you would reach 20.0 in about 1.6 XLs.  At current training (20%) you reach 20.0 in about 6.5 XLs.  Current attack delay: 1.0. Damage rating: 32 (Base 15 x 122% (Str) x 154% (Skill) + 4 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Axes} {two-handed} {melee weapon} KiMenu/colouring prefixes: identified enchanted melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BKi  Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(B  a - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B  u - a +1 broad axe(B Missiles (go to first with ()(B  c - 24 boomerangs (quivered)(B  j - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins Armour (go to first with [)(B  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)(B  r - a +0 pair of boots (worn)  x - a +0 plate armour (worn)(B  d - a +0 leather armour  m - a +0 chain mail  s - a +0 buckler [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]KiŚ9(Ba - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 13.9  At 100% training you would reach 14.0 in about 0.0 XLs. Ki At current training (20%) you reach 14.0 in about 0.0 XLs.  Current attack delay: 0.6. Damage rating: 13 (Base 7 x 122% (Str) x 154% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. KiFKStash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Ki]XMenu/colouring prefixes: identified melee weapon _________________ KivW(w)ield, (d)rop, (=)adjust, or (i)nscribe.(BKiK Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)  a - a +0 hand axe (B g - a +0 war axe Ki N k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B  u - a +1 broad axe(B Missiles (go to first with ()(B  c - 24 boomerangs (quivered)(B  Kic j - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins Armour (go to first with [)(B  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)(B  x - a +0 plate armour (worn)(B  d - a +0 leather armour  m - a +0 chain mail  s - a +0 buckler [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]KiOKi[Kik(B#(B #.:..........†.#AngleBrackets the Cleaver .(B #...#(B...####÷##############(B Mountain Dwarf of Okawaru *****. .(B #.....(B............o.....(B).#(B Health: (B105/105 ========================Ki!l{#..~~~~≈~~(B.....##########.#(B Magic: (B11/11 ========================#(B #..~(B###(B#~~(B....###.#(B AC:(B 17Str:(B 19#.##.~(B#∩.#≈~(B.#.##Kil#.#(B EV:(B 10Int:(B 9  ####(B)##.≈(B#...≈~(B.#.##o#(B SH:(B 0Dex:(B 13  #.......~(B#...~[(B.#(B.##.#(B XL: (B11 Next: (B 8% Place: (BDungeon:8  #.##.#..~(B#..'~~@(B.'###.#(B Noise: --------- (B Time:(B 10417.6 (0.0)Ki%m#.#..≈(B#>(B.#~≈.(B...###.#(B C) +4 battleaxe#....~###(B#≈~.(B....##(B ####.#(B Throw: 24 boomerangsKipm$#....~~~≈~≈~)(B.....##(B ##.##.###.....(B.....(B.......####...#.#Kime)......(B....)(B))(B.......'.....o..##..###..(B.#(B.##(B.[.(B÷.....####.....#Kim#.(B .....##(B.###).(B.....##(B #...###Kim#(B #.#####.#(B ##.)...##(B ##.## Kin(B_You continue unwielding your +0 hand axe.(BYou finish unwielding your +0 hand axe.  You start wielding your weapon. KiUn(B_You continue wielding your +4 battleaxe.(BYou finish wielding your +4 battleaxe. _(BC - a +4 battleaxe (weapon)Kiyz(BKis{ (BKi(BKi,Ki3(BKiT4 (BKi=(BKi>  You finish unwielding your +0 hand axe.  You start wielding your weapon.(B _You continue wielding your +4 Ki>battleaxe. Ki?(B You finish wielding your +4 battleaxe. _(BC - a +4 battleaxe (weapon)Unknown command.(BKi.AKi?Kij(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 12.5 (B 13.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  Ki(B  (B   b - Maces & Flails (B  9.0 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + AxesKiK13.9 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  Ki< d - Polearms (B  7.4 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  Ki e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  Ki؟ f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  (Bg + ThrowingKi5.8 (B 6.0 (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B  Ki) v - Alchemy (B  0.0 (B -- (B -2(B  Kil h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  Ki i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  Kiߠ j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  KiV(B  (B  Ki z - Earth Magic (B  0.0 (B -- (B +1(B  Ki:(Bk + Armour6.6 (B 8.0 (B +1(B (B  (B  KiM l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + Invocations0.1 (B 8.0 (B +3 m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BKi&E KiE KizO Ki*[ (B#(B #.:..........†.#AngleBrackets the Cleaver Ki[ .(B #...#(B...####÷##############(B Mountain Dwarf of Okawaru *****. .(B #.....(B............o.....(B).#(B Health: (B105/105 ========================#..~~~~≈~~(B.....##########.#(B Magic: (B11/11 ========================Ki[ (#(B #..~(B###(B#~~(B....###.#(B AC:(B 17Str:(B 19Ki[ #.##.~(B#∩.#≈~(B.#.###.#(B EV:(B 10Ki[ .Int:(B 9  Ki[ ####(B)##.≈(B#...≈~(B.#.#Ki\ #o#(B SH:(B 0Dex:(B 13  Ki\ #.......~(B#...~[(B.#(B.#KiA\ #.#(B XL: (B11 Next: (B 8% Place: (BDungeon:8  Ki]\ }#.##.#..~(B#..'~~@(B.'##Kis\ #.#(B Noise: --------- (B Time:(B 10417.6 (0.0)Ki\ #.#..≈(B#>(B.#~≈.(B...##Ki\ N#.#(B C) +4 battleaxeKi\ #....~###(B#≈~.(B....##(B ####.#(B Throw: 24 boomerangsKi\ $#....~~~≈~≈~)(B.....##(B ##.##.###.....(B.....(B.......####...#.#Ki] )......(B....)(B))(B.......'.....o..#Ki-] #..###..(B.#(B.##(B.[.(B÷.....####.....#KiL] #.(B .....##(B.###).(B.....##(B #...###Kic] #(B #.#####.#(B ##.)...##(B ##.##Kiy] u(BYou finish unwielding your +0 hand axe.  You start wielding your weapon. Ki] (B_You continue wielding your +4 battleaxe.(BYou finish wielding your +4 battleaxe. Ki] w_(BC - a +4 battleaxe (weapon) _Unknown command.(BKir (BKizs (BKi (BKia? (BKi@ (BKiK (BKitL  KiL ;_Unknown command.(BKiN Ki s(BKis(BKiv(BKi.(B..Kia5)(B..Ki(B ###.#####.####.# ##(B #.:....(B......†(B.#(B Ki?.(B #...#.(B..####÷############ #.(B #.....(B............o.....(B).(B #..~~~~≈~~(B.....##########.Ki[(B #(B #..~(B###(B#~~(B....##(B #.Kiq(B #.##.~(B#∩.#≈~(B.#.##(B #.(B ####(B)##.≈(B#...≈~(B.#.#(B #o(B #.......~(B#...~@(B.#.(B #.#.##.#..~(B#..'~~[(B.' #.(B #.#..≈(B#>(B.#~≈(B #.(B #....~(B###(B#≈~(B ####.(B #....~~~≈~≈~)(B ##.##.KiC(B ##......(B....####...#.(B (B ).........(B.)(B))(B.......'.....o..KiΑ0(B Kiّ(B #..###...#(B.##(B.[.(B÷.....####.....Ki0(B Ki(B #.(B .....##.###)......##(B #...##(B (BKi KiE(B You enter the shallow water.KiN^(B9.2 (1.6Water (BKi(BKi# KiNF_Moving in this stuff is going to be slow.  Things that are here:Ki Ki3g_(Ba +0 robe; a +1 mace of protection(BKiKi{O(B(B(BKiB(BKiǗ(BKi1(B _Ki_(BKi(BKi(BKi(BKi(BKiнH(B(B(BKi(BKi(BKiw(B(B(B(B(B(B(B(BKi#(BKi60(B(BKi(BKi (BKi(BKi(BKis(BKi Ki7!(B KiO$Gastronok comes into view.Ki(BKi^(B #..........#(B KiM:########.###(B Ki:#.#(B  Ki6e###(B #.#(B Ki #.(B .(B.#(B #.#(B Ki  Ki~#.(B #(B.#(B #.#Ki!(B Kiu Ki#.(B #(B.#(B #.#Ki] (B Ki Ki,###(B.#####(B.####(B.#Ki(B Ki#####(B #(B.:(B.....@(B....÷.#Ki (B Ki].....(B w#(B...#(B...####÷########## Ki.###.(B #(B..(B...............o...Kie(B Ki#(B..~~~~≈~~.(B....########Kih(B #(B #(B..~(B####~~.(B...##(BKic #.##(B.~#(B∩.#≈~.#(B.##(B w(B  (B Gastronok (wandering)Ki(B ####(B)##(B.≈#...≈~.#.#(BKiK #.....(B..~#...~[(B.#.#(BKi5 #.##.#..~#..'~~[.'##Ki(#(BKi(B26.2 (7.0(B(B==7.2 (8Ki/(BKi;* _Gastronok gurgles horribly!KiKiKi(BFire/throw/use which item? Missiles (go to first with ()  c - 24 boomerangs (quivered)(Bj - 29 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins Wands (go to first with /)(Bf - a wand of flame (5)  m - a wand of mindburst (3)  w - a wand of warping (4) Scrolls (go to first with ?)  b - 3 scrolls of blinkingKi(Bf - a scroll of fear  I - a scroll of immolation  V - 2 scrolls of vulnerability(BKi+A (B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B .(B.#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(B.#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 #####(B #(B.:(B.....@(B....÷.#Noise: (B==------- (B Time:(B 10427.2 (0.0) .....(B w#(B...#(B...####÷##########(B C) +4 battleaxe .###.(B #(B..(B...............o....(B Throw: 24 boomerangs#(B..~~~~≈~~.(B....#########(B #(B..~(B####~~.(B...###.##(B.~#(B∩.#≈~.#(B.##w(B  (B Gastronok####(B)##(B.≈#...≈~.#.##.....(B..~#...~[(B.#.##.##.#..~#..'~~[.'## (B_Moving in this stuff is going to be slow.  Things that are here: _a +0 robe; a +1 mace of protectionGastronok comes into view. (B_Gastronok gurgles horribly!  Okay, then.(B(BKiI (BKiJ 1 _(BKiZL KihCKi2Eq(BQuiver which action? ([-(B] to clear) Ki F.Items (B([,(B] to cycle)  a - Throw: 24 boomerangs (quivered)(Bb - Throw: 29 darts (poison)  c - Throw: 13 stones  d - Throw: 2 javelins  e - Throw: 5 darts (disjunct)  KiyFf - Throw: throwing net  Ki%G*g - Throw: 2 javelins (silver)  h - Zap: wand of flame (5)  i - Zap: wand of warping (4)  j - Zap: wand of mindburst (3) Abilities (B([,(B] to cycle)  k - Abil: Heroism  l - Abil: Finesse  KiGm - Abil: Duel [*/%(B] inventory [^(B] all abilities[!(B] focus mode: off(B|onKi$Z KiZ Kij (B#..........#AngleBrackets the Cleaver########.###Kik Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B .(B.#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(B.#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 #####(B #(B.:(B.....@(B....÷.#Kial Noise: (B==------- (B Time:(B 10427.2 (0.0) .....(B w#(B...#(B...####÷##########(B C) +4 battleaxe .###.(B #(B..(B...............o....(B Throw: 29 darts (poison)#(B..~~~~≈~~.(B....########Kiul #(B #(B..~(B####~~.(B...##Kil #.##(B.~#(B∩.#≈~.#(B.##w(B  (B Gastronok####(B)##(B.≈#...≈~.#.#Kim #.....(B..~#...~[(B.#.##.##.#..~#..'~~[.'## (B_Moving in this stuff is going to be slow.  Things that are here: _a +0 robe; a +1 mace of protectionGastronok comes into view. (B_Gastronok gurgles horribly! _Okay, then.(BKiRn (BKiI (BKi8w#.#(B #.###(B Ki#.#(B ###(B #.#(B Ki5|#.(B ..#(B #.#(B Kid#.(B #(B.#(B #.#(B Ki#.(B #(B.#(B #.#(B Ki###(B.#####(B.####(B.#(B Ki: #.:(B.Ki].÷.#(B Ki w#(B...#(B...####÷## Kiq###.(B #.(B.........o.Kic#(B..~~~~≈~~.....#KiP#(B #(B..~(B####~~(B....Ki~$##(BKi#.##(B.~#(B∩.#≈~(B.#.##(BKi=####(B)##(B.≈#...≈~(B.#.#(B#.....(B..Kio"(B Ki Ki0w(BKi2.w(B  (B Gastronok(B(B--8.2 (1 _Ki)(BKi#.#(B #.###(B #.#(B ###(B #.#(B #.(B ..#(B #.#(B #.(B #(B.#(B #.#(B #.(B #(B.#(B #.#(B ###(B.#####(B.####(B.#(B  #.w(B.÷.#(B  .#(B...#(B...####÷##.(B #(B.........o.....(B)#(B..~~~~≈~~.....##(B #(B..~(B####~~....##(B ##.##(B.~#(B∩.#≈~.#.##(B #####(B)##.≈#...≈~.#.#(B #(B #.......~#...~[.#.#(B #(B #.##.#..~#..'~~[.'##(B #(B (B(B--(B9(BKiW2w(BKi`:w(B  (B Gastronok(BKixZ(B30(BKiP K(B#..........#Ki /AngleBrackets the CleaverKi ########.###Ki% EMountain Dwarf of Okawaru *****.#.#KiV ]Health: (B105/105 ========================Ki ###(B #.#Magic: (B11/11 ========================Ki #.(B ..#(B #.#AC:(B 17Ki" Str:(B 19#.(B #(B.#(B #.#EV:(B 10KiX .Int:(B 9Ki #.(B #(B.#(B #.#SH:(B 0Ki /Dex:(B 13Ki y###w#####(B.####(B.#Ki? XL: (B11 Next: (B 8% Place: (BDungeon:8 Ki~ ###(B #.:(B.******@(B..÷.#Ki yNoise: --------- (B Time:(B 10430.2 (0.0) Ki ...(B .#(B...#(B...####÷############(B C) +4 battleaxe KiV ##.(B #(B.................o.....(B) Throw: 29 darts (poison)Ki b#(B..~~~~≈~~.....##########Ki #(B #(B..~(B####~~....###Ki k#.##(B.~#(B∩.#≈~.#.##KiK #(B w(B  (B GastronokKi\ _####(B)##.≈#...≈~.#.#Ki #Ki 0#.......~#...~[.#.#Ki 8##.##.#..~#..'~~[.'##Ki0 # Ki_ :(B_Gastronok gurgles horribly! Ki <_Okay, then.Throw: 29 darts (poison)Ki uPress: ? - help, Q - select action, ( or ) - cycleKi Shift-Dir - straight lineKi2 SAim: (BGastronok, wearing a +2 hat of ice (95% to hit)Lih(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#LiHealth: (B105/105 ========================###(B #.#Magic: (B11/11 ========================Lic#.(B ..#(B #.#Li AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###w#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B......(@(B..÷.#Noise: --------- (B Time:(B 10430.2 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 29 darts (poison)#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok gurgles horribly! _Okay, then.Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (95% to hit)LiP:((BLi3"(Li(BLi`Lioa3((BLiM:((BLi+:((BLi`(B......(poisoned)Okay, then.(B  Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (BGastronok, wearing a +2 hat of ice (95% to hit)  You throw a dart. The dart hits Gastronok. Gastronok is poisoned.Li b>(B9 (0.78 Likb!(B_LiDk(BLimLi29(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================Li8###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###w#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B.******@(B..÷.#Noise: --------- (B Time:(B 10430.9 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe LiD##.(B #(B.................o.....(B) Throw: 28 darts (poison)#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.##Li1{#.##.#..~#..'~~[.'###Aim: (BGastronok, wearing a +2 hat of ice (95% to hit) _You throw a dart. The dart hits Gastronok. Gastronok is poisoned.  Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleLi}Shift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (poisoned, 95% to hit)Li (B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###w#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B......(@(B..÷.#Noise: --------- (B Time:(B 10430.9 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 28 darts (poison)#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'###Aim: (BGastronok, wearing a +2 hat of ice (95% to hit) _You throw a dart. The dart hits Gastronok. Gastronok is poisoned.  Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (poisoned, 95% to hit)Liw:((BLiF:((BLi:((BLin:((BLi;:((BLiW(B......very poisoned) (B_You throw a dart. The dart hits Gastronok. Gastronok is poisoned.  Throw: 28 darts (poison)(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (BGastronok, wearing a +2 hat of ice (poisoned, 95% to hit)  You throw a dart. The dart hits Gastronok. Gastronok looks even sicker.(B1.6 (0.77 (B_Liњ(BLi LiY(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================Li)Z$#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###w#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B.******@(B..÷.#LikZ6Noise: --------- (B Time:(B 10431.6 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 27 darts (poison)LiZ#(B..~~~~≈~~.....###########(B #(B..~(B####~~....##LiZs##.##(B.~#(B∩.#≈~.#.##LiZ#(B w(B  (B Gastronok (very poisoned)LiZ_####(B)##.≈#...≈~.#.#LiZ@##.......~#...~[.#.##LiZ8#.##.#..~#..'~~[.'###LiZfAim: (BGastronok, wearing a +2 hat of ice (poisoned, 95% to hit) Li [O_You throw a dart. The dart hits Gastronok. Gastronok looks even sicker.  Li5[Throw: 27 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleLiH[Shift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (very poisoned, 95% to hit)Li#G(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#LitG Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###w#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B......(@(B..÷.#Noise: --------- (B Time:(B 10431.6 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 27 darts (poison)#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'###Aim: (BGastronok, wearing a +2 hat of ice (poisoned, 95% to hit) _You throw a dart. The dart hits Gastronok. Gastronok looks even sicker.  Throw: 27 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (very poisoned, 95% to hit)Lȋ:((BLi:((BLi4Y:((BLiaLi3((BLic:((BLi׿ LiS(B*extremely poisoned)Throw: 27 darts (poison)(B  LiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (BGastronok, wearing a +2 hat of ice (very poisoned, 95% to hit)  You throw a dart. The dart hits Gastronok! Gastronok looks as sick as possible!Gastronok waves his eye-stalks in wide circles.(BLiLi$(B......@(B(B2-(B2.3 (0.76(B(B _The air twists around and strikes you.LiLiq(BQuiver which action? ([-(B] to clear) LiItems (B([,(B] to cycle)  a - Throw: 24 boomerangsLi](Bb - Throw: 26 darts (poison) (quivered)  c - Throw: 13 stones  d - Throw: 2 javelins  e - Throw: 5 darts (disjunct)  f - Throw: throwing net  g - Throw: 2 javelins (silver)  h - Zap: wand of flame (5)  i - Zap: wand of warping (4)  j - Zap: wand of mindburst (3) Abilities (B([,(B] to cycle)  k - Abil: Heroism  l - Abil: Finesse  Lirm - Abil: Duel [*/%(B] inventory [^(B] all abilitiesLiZ[!(B] focus mode: off(B|onLi6rLi_uLidK(B#..........#LiZAngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B102/105 =======================-###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19LiOY#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###w#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B.......@(B..÷.#LiNoise: --------- (B Time:(B 10432.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 24 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (extremely poisoned)####(B)##.≈#...≈~.#.##LiuE#.......~#...~[.#.###.##.#..~#..'~~[.'###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (very poisoned, 95% to hit)  You throw a dart. The dart hits Gastronok! Gastronok looks as sick as possible!Gastronok waves his eye-stalks in wide circles. (B_The air twists around and strikes you.Li{ (BLi(BLiLi@(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B102/105 =======================-###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###w#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B.******@(B..÷.#Noise: --------- (B Time:(B 10432.3 (0.0) LiA<...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 24 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (extremely poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.#LiA##.##.#..~#..'~~[.'###Gastronok waves his eye-stalks in wide circles. (B_The air twists around and strikes you.  Throw: 24 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (extremely poisoned, 95% to hit)Li;(B#..........#AngleBrackets the Cleaver########.###LiMountain Dwarf of Okawaru *****.#.#Health: (B102/105 =======================-###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10LiInt:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###w#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B......(@(B..÷.#Noise: --------- (B Time:(B 10432.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 24 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (extremely poisoned)LiPv####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'###Gastronok waves his eye-stalks in wide circles. (B_The air twists around and strikes you.  Throw: 24 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (extremely poisoned, 95% to hit)Li :((BLipX LiY 3((BLin :((BLi- :((BLiIy :((BLi (BM......  Throw: 24 boomerangsPress: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight line(B  Aim: (BGastronok, wearing a +2 hat of ice (extremely poisoned, 95% to hit)  You throw a boomerang. The boomerang hits Gastronok!  Gastronok is lightly wounded.Li :((BLi! :((BLip :((BLi Li 3((BLi> :((BLiҁ :((BLi :((BLi} (B......@(B(B33.3 (1 _(BLi} Li(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B103/105 =======================-###(B #.#Li:Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19Li #.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###w#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B.******@(B..÷.#Noise: --------- (B Time:(B 10433.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 24 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (extremely poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok is lightly wounded.  Throw: 24 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (lightly wounded, extremely poisoned,  95% to hit)Li:(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#LiukHealth: (B103/105 =======================-###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#Li^AC:(B 17Str:(B 19Li#.(B #(B.#(B #.#EV:(B 10Int:(B 9Li#.(B #(B.#(B #.#SH:(B 0Dex:(B 13Li###w#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 Li###(B #.:(B......(@(B..÷.#Noise: --------- (B Time:(B 10433.3 (0.0) Li...(B .#(B...#(B...####÷############(B C) +4 battleaxe Li##.(B #(B.................o.....(B) Throw: 24 boomerangsLi9b#(B..~~~~≈~~.....##########LiE#(B #(B..~(B####~~....###LiF#.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (extremely poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok is lightly wounded.  Throw: 24 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (lightly wounded, extremely poisoned,  95% to hit)LiA:((BLiÎ:((BLi:((BLi3':((BLir:((BLi(B ...... Press: ? - help, Q - select action, ( or ) - cycleLiShift-Dir - straight line(B  Aim: (BGastronok, wearing a +2 hat of ice (lightly wounded, extremely poisoned,  95% to hit)  LiYou throw a boomerang. The boomerang hits Gastronok!  Gastronok is moderately wounded.(BLiK:((BLiI :((BLi :((BLi3 :((BLi3 :((BLi :((BLi :((BLi E(w(BLi N(B.....@(BLi <(B44.3 (1 _Li' (BLi) LiZ (B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B104/105 =======================-###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B.w*****@(B..÷.#Noise: --------- (B Time:(B 10434.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 24 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (extremely poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok is moderately wounded.Throw: 24 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (moderately wounded(B, extremely  poisoned, 95% to hit)Li)(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B104/105 =======================-###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9Lir\#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#LiXL: (B11 Next: (B 8% Place: (BDungeon:8 Li###(B #.:(B.w(B....(@(B..÷.#LiմyNoise: --------- (B Time:(B 10434.3 (0.0) Li...(B .#(B...#(B...####÷############(B C) +4 battleaxe Li3##.(B #(B.................o.....(B) Throw: 24 boomerangsLiVb#(B..~~~~≈~~.....##########Li#(B #(B..~(B####~~....###Lik#.##(B.~#(B∩.#≈~.#.##Li#(B w(B  (B Gastronok (extremely poisoned)Li_####(B)##.≈#...≈~.#.#Li!#Li-0#.......~#...~[.#.#LiF#Lik0#.##.#..~#..'~~[.'##Liz# LiJ(B_Gastronok is moderately wounded.Li%Throw: 24 boomerangsLiuPress: ? - help, Q - select action, ( or ) - cycleLi  Shift-Dir - straight lineLifAim: (BGastronok, wearing a +2 hat of ice (moderately wounded(B, extremely  Litpoisoned, 95% to hit)Li:((BLi`:((BLik:((BLi:((BLiDLi\[#(B.....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (moderately wounded(B, extremely  poisoned, 95% to hit)  You throw a boomerang. The boomerang hits Gastronok!  Gastronok is moderately wounded.(B((BLi:((BLio:((BLiD_:((BLin:((BLi=:((BLim2O(B.....@(BLi>|(B5=(B5.3 (1 _(BLi?Lix (B#..........#AngleBrackets the Cleaver########.###Li Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Li0 PDex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B.w*****@(B..÷.#Noise: --------- (B Time:(B 10435.3 (0.0) LiT ...(B .#(B...#(B...####÷############(B C) +4 battleaxe Lim !##.(B #(B.................o.....(B) Throw: 24 boomerangs#(B..~~~~≈~~.....##########Li #(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.##Li #(B w(B  (B Gastronok (extremely poisoned)####(B)##.≈#...≈~.#.#Li p##.......~#...~[.#.###.##.#..~#..'~~[.'##Li v# (B_Gastronok is moderately wounded.Throw: 24 boomerangsLi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLi Aim: (BGastronok, wearing a +2 hat of ice (moderately wounded(B, extremely  poisoned, 95% to hit)LiO9(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================Li{ ###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B.w(B....(@(B..÷.#Noise: --------- (B Time:(B 10435.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 24 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (extremely poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok is moderately wounded.Throw: 24 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (moderately wounded(B, extremely  poisoned, 95% to hit)Li2 Lix 3((BLi::((BLizJ:((BLi:((BLi(B.....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (moderately wounded(B, extremely  poisoned, 95% to hit)  You throw a boomerang. The boomerang hits Gastronok!  Gastronok is heavily wounded.(BLiB:((BLi<:((BLiLi@3((BLi:((BLi7:((BLiLi3((BLi<D(B.w(BLi Li <(B....@verLi#(BLiLi$(B6.3 (1 Li~ _Liq(BLiHLi z(B#..........#AngleBrackets the CleaverLi ########.###Li 1Mountain Dwarf of Okawaru *****.Liֆ #.#Li ]Health: (B105/105 ========================Li) E###(B #.#Liw \Magic: (B11/11 ========================Li c#.(B ..#(B #.#Li /AC:(B 17Li /Str:(B 19Li> #.(B #(B.#(B #.#Lip /EV:(B 10Li .Int:(B 9LiÈ #.(B #(B.#(B #.#Li /SH:(B 0Li# /Dex:(B 13Li\ y###(#####(B.####(B.#Li XL: (B11 Next: (B 8% Place: (BDungeon:8 Li ###(B #.:(B..w****@(B..÷.#Li" yNoise: --------- (B Time:(B 10436.3 (0.0) Lip ...(B .#(B...#(B...####÷############(B C) +4 battleaxe Li ##.(B #(B.................o.....(B) Throw: 24 boomerangsLi b#(B..~~~~≈~~.....##########Li #(B #(B..~(B####~~....##LiB #Lil k#.##(B.~#(B∩.#≈~.#.##Li #(B w(B  (B Gastronok (very poisoned)Li̋ _####(B)##.≈#...≈~.#.#Li #Li 0#.......~#...~[.#.#Li< #Li_ 0#.##.#..~#..'~~[.'##Li # Li G(B_Gastronok is heavily wounded.Li׌ %Throw: 24 boomerangsLi uPress: ? - help, Q - select action, ( or ) - cycleLi2 Shift-Dir - straight lineLi^ Aim: (BGastronok, wearing a +2 hat of ice (heavily wounded(B, very poisoned, 95% toLi hit)Li .(BLi& #..........#LiT /AngleBrackets the CleaverLiu ########.###Li 1Mountain Dwarf of Okawaru *****.Li #.#Li ]Health: (B105/105 ========================Li E###(B #.#Li1 \Magic: (B11/11 ========================LiZ c#.(B ..#(B #.#Li /AC:(B 17Li /Str:(B 19Li #.(B #(B.#(B #.#Li9 /EV:(B 10Li\ .Int:(B 9Li #.(B #(B.#(B #.#Li /SH:(B 0Li /Dex:(B 13Li y###(#####(B.####(B.#Li XL: (B11 Next: (B 8% Place: (BDungeon:8 LiN ###(B #.:(B..w(B...(@(B..÷.#Liz yNoise: --------- (B Time:(B 10436.3 (0.0) Li ...(B .#(B...#(B...####÷############(B C) +4 battleaxe Li ##.(B #(B.................o.....(B) Throw: 24 boomerangsLi_ R#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok is heavily wounded.Throw: 24 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (heavily wounded(B, very poisoned, 95% tohit)Li b 9((BLi< 9((BLi 9((BLixS )(B.... LiS Press: ? - help, Q - select action, ( or ) - cycleLi^ Shift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (heavily wounded(B, very poisoned, 95% toLi3_ Lhit)  You throw a boomerang. The boomerang hits Gastronok.  LiC_ 'Gastronok is heavily wounded.LiO_ (BLi=g :((BLi޻ Li( 3((BLi :((BLio] :((BLi :((BLiLi8 (B....@(B(B7.3 (1 _(B LiZK(B#..........# LiAngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.# Li]Health: (B105/105 ======================== LiE###(B #.# LiMagic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B..w****@(B..÷.#Noise: --------- (B Time:(B 10437.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 24 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.## Li#(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.# Li# Li0#.......~#...~[.#.# Li##.##.#..~#..'~~[.'### (B_Gastronok is heavily wounded.Throw: 24 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (heavily wounded(B, very poisoned, 95% tohit) Lis K(B#..........# Lis AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.# Lis ]Health: (B105/105 ======================== Li^u ####(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8  Liu =###(B #.:(B..w(B...(@(B..÷.#Noise: --------- (B Time:(B 10437.3 (0.0)  Liqv ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 24 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned) Liv _####(B)##.≈#...≈~.#.# Liv # Li0w #.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok is heavily wounded.Throw: 24 boomerangs LiKw uPress: ? - help, Q - select action, ( or ) - cycle Liw Shift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (heavily wounded(B, very poisoned, 95% tohit) LiG 9((B Li , 9((B LiXm 9((B Li  Li (B.... (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (heavily wounded(B, very poisoned, 95% tohit)  You throw a boomerang. The boomerang hits Gastronok!  Liq @Gastronok is severely wounded.(B Li :((B LiK :((B Liw :((B Li :((B LiY :((B Li (Bb...@(Bb  (B bat (summoned)(B Li -(B8.3 (1 Li u(B _Gastronok mumbles some strange words.(B Lik (B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B..wb***@(B..÷.#Noise: --------- (B Time:(B 10438.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 24 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.# Li y#(B b  (B bat (summoned)#.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok mumbles some strange words.Throw: 24 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  to hit) Li< 9(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ======================== Li ###(B #.#Magic: (B11/11 ======================== Li #.(B ..#(B #.#AC:(B 17 LiI /Str:(B 19 Li #.(B #(B.#(B #.#EV:(B 10 Li .Int:(B 9 Li #.(B #(B.#(B #.# LiY /SH:(B 0 Li /Dex:(B 13 Li y###(#####(B.####(B.# Li XL: (B11 Next: (B 8% Place: (BDungeon:8  LiR ###(B #.:(B..w(Bb..(@(B..÷.# Li yNoise: --------- (B Time:(B 10438.3 (0.0)  Li ...(B .#(B...#(B...####÷############(B C) +4 battleaxe  Li[ ##.(B #(B.................o.....(B) Throw: 24 boomerangs Lir #(B..~~~~≈~~.....###########(B #(B..~(B####~~....### Li k#.##(B.~#(B∩.#≈~.#.## Li V#(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.##(B b  (B bat (summoned) LiI 0#.......~#...~[.#.# Lix # Li 0#.##.#..~#..'~~[.'## Li #  Li O(B_Gastronok mumbles some strange words. LiF %Throw: 24 boomerangs Li uPress: ? - help, Q - select action, ( or ) - cycle Li Shift-Dir - straight line Li Aim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  to hit) Li\ 9((B Li 9((B Lik  Lill ( Lim (B Li  Li "(Bb...  Li Press: ? - help, Q - select action, ( or ) - cycle Li Shift-Dir - straight line LiO Aim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  Li to hit)  Li gYou throw a boomerang. The boomerang barely misses the bat.(B  Li The boomerang hits Gastronok. Li  Li9 ( Li] (B Li' :((B Liu :((B Li :((B Li":((B LiQ` (B.b  Gastronok is severely wounded.(B(B.b Li`(B.b Li=j0@(B LiPl4(B9.3 (1 _ Li+u(B Lix Li D(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B..w***b@(B..÷.#Noise: --------- (B Time:(B 10439.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 24 boomerangs Li #(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.##(B b  (B bat (summoned)#.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok is severely wounded.Throw: 24 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  to hit) Li (B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B..w(B....@(B..÷.#Noise: --------- (B Time:(B 10439.3 (0.0) ...(B .#(B...#(B.b.####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 24 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.##(B b  (B bat (summoned)#.......~#...~[.#.###.##.#..~#..'~~[.'###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  to hit)  You throw a boomerang.  The boomerang hits the bat and shatters, but does no damage.(B.w(B(Bb.(B(B==40.3 (13(B(B Li  Shift-Dir - straight line(B  Aim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  to hit)  You throw a boomerang.  The boomerang hits the bat and shatters, but does no damage. _The bat barely misses you.(B LiϺ Li18 .(B Lix8 i#..........#AngleBrackets the Cleaver########.### Li8 1Mountain Dwarf of Okawaru *****. Li8 #.# Li8 ]Health: (B105/105 ======================== Li8 E###(B #.# Li8 \Magic: (B11/11 ======================== Li9 F#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.# Li;9 ]EV:(B 10Int:(B 9 Li[9 #.(B #(B.#(B #.# Lim9 /SH:(B 0 Li9 /Dex:(B 13 Li9 y###(#####(B.####(B.# Li9 XL: (B11 Next: (B 8% Place: (BDungeon:8  Li9 ###(B #.:(B...w**b@(B..÷.# Li: Noise: (B==------- (B Time:(B 10440.3 (0.0)  LiI: ...(B .#(B...#(B...####÷############(B C) +4 battleaxe  Lib: ##.(B #(B.................o.....(B) Throw: 23 boomerangs Li: b#(B..~~~~≈~~.....########## Li: #(B #(B..~(B####~~....## Li\@ # Li@ k#.##(B.~#(B∩.#≈~.#.## Li@ #(B w(B  (B Gastronok (very poisoned) Li@ _####(B)##.≈#...≈~.#.# Li@ e#(B b  (B bat (summoned) LiA 0#.......~#...~[.#.# LiA # LiA 0#.##.#..~#..'~~[.'## Li,A #  LiIA D(B_The bat barely misses you. LikA %Throw: 23 boomerangs LiA uPress: ? - help, Q - select action, ( or ) - cycle LiA Shift-Dir - straight line LiA Aim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  LiA to hit) Li K(B#..........# Li }AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****. LiΪ #.# Li ]Health: (B105/105 ======================== Li E###(B #.# Li! \Magic: (B11/11 ======================== Li= c#.(B ..#(B #.# LiI /AC:(B 17 Lic /Str:(B 19 Li #.(B #(B.#(B #.# Li ]EV:(B 10Int:(B 9 Li #.(B #(B.#(B #.# Liϫ /SH:(B 0 Li /Dex:(B 13 Li y###(#####(B.####(B.# Li3 XL: (B11 Next: (B 8% Place: (BDungeon:8  Li^ ###(B #.:(B...w(B..§@(B..÷.# Li Noise: (B==------- (B Time:(B 10440.3 (0.0)  Li ...(B .#(B...#(B...####÷############(B C) +4 battleaxe  Liݬ ##.(B #(B.................o.....(B) Throw: 23 boomerangs Li b#(B..~~~~≈~~.....########## Li #(B #(B..~(B####~~....## Li1 # LiQ k#.##(B.~#(B∩.#≈~.#.## Liy #(B w(B  (B Gastronok (very poisoned) Li _####(B)##.≈#...≈~.#.# Li e#(B b  (B bat (summoned) Liȭ 0#.......~#...~[.#.# Li # Li 0#.##.#..~#..'~~[.'## Li # Li7 Press: ? - help, Q - select action, ( or ) - cycle LiG Shift-Dir - straight line Lip Aim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  Li to hit)  Li 9You throw a boomerang. The boomerang hits the bat.  Li "You kill the bat! LiѮ (B Li *(B Lie ,((B Li 3 @Shift-Dir - straight line(B  Aim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  to hit)  You throw a boomerang. The boomerang hits the bat.  You kill the bat!(B  The bat's corpse disappears in a puff of smoke!(B(B1.3 (1 _ Li= (B LiT (B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B...w***@(B..÷.#Noise: (B==------- (B Time:(B 10441.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 23 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_The bat's corpse disappears in a puff of smoke!Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  to hit) Li& (B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B...w(B..(@(B..÷.#Noise: (B==------- (B Time:(B 10441.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 23 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_The bat's corpse disappears in a puff of smoke!Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  to hit) Li:9((B Li9((B Li7(BM Liq$..§Press: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight line(B  Aim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  to hit)  You throw a boomerang.  The boomerang hits Gastronok but does no damage.((B LiP:((B Lie:((B Lib:((B Li0   LiR= (B.wGastronok is severely wounded.(B Li= c(B..@§§.(B Liu (B--2.3 (1Cloud (B_(BLiX (B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B....w**@(B..÷.#Noise: --------- (B Time:(B 10442.3 (0.0) ...(B .#(B...#(B.§§####÷############(B C) +4 battleaxe ##.(B #.(B................o.....(B) Throw: 23 boomerangs#(B..~~~~≈~~.....##########(B Cloud #(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok is severely wounded.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  to hit)Li$(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Li9%Health: (B105/105 ========================###(B #.#Lio%\Magic: (B11/11 ========================Li%#.(B ..#(B #.#AC:(B 17Li%/Str:(B 19Li7&#.(B #(B.#(B #.#EV:(B 10Li&.Int:(B 9Li&#.(B #(B.#(B #.#Li&/SH:(B 0Li%'/Dex:(B 13Li_'y###(#####(B.####(B.#Li'XL: (B11 Next: (B 8% Place: (BDungeon:8 Li'###(B #.:(B....w(B.(@(B..÷.#Li4(yNoise: --------- (B Time:(B 10442.3 (0.0) Li(...(B .#(B...#(B.§§####÷############(B C) +4 battleaxe Li(##.(B #.(B................o.....(B) Throw: 23 boomerangsLi)#(B..~~~~≈~~.....##########(B Cloud LiC)#(B #(B..~(B####~~....##Lis)#Li)k#.##(B.~#(B∩.#≈~.#.##Li)#(B w(B  (B Gastronok (very poisoned)Li$*_####(B)##.≈#...≈~.#.#LiQ*#Li{*0#.......~#...~[.#.#Li*#Li*0#.##.#..~#..'~~[.'##Li*# Li'+H(B_Gastronok is severely wounded.LiU+%Throw: 23 boomerangsLi+uPress: ? - help, Q - select action, ( or ) - cycleLi+ Shift-Dir - straight lineLi+Aim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  Li&,to hit)LiHLi(Liۓ(BLiLiV((BMLi| ..LiM Li~Press: ? - help, Q - select action, ( or ) - cycle Li^(B Shift-Dir - straight line(B  LiAim: (BGastronok, wearing a +2 hat of ice (severely wounded(B, very poisoned, 95%  Li&to hit)  Liq<You throw a boomerang. The boomerang hits Gastronok!!  Li;Gastronok is almost dead.(BLi:((BLiJ:((BLiE:((BLi(B..@(B........§(BLiG(B==3.3 (1 _Li'(BLiǤ.(BLi #..........#LiA/AngleBrackets the CleaverLif########.###Li1Mountain Dwarf of Okawaru *****.Li#.#Liܥ]Health: (B105/105 ========================LiE###(B #.#LiK\Magic: (B11/11 ========================Li#.(B ..#(B #.#AC:(B 17Str:(B 19Li#.(B #(B.#(B #.#Li /EV:(B 10LiE.Int:(B 9Li#.(B #(B.#(B #.#SH:(B 0Liʧ/Dex:(B 13Liy###(#####(B.####(B.#Li>XL: (B11 Next: (B 8% Place: (BDungeon:8 Li###(B #.:(B....w**@(B..÷.#LiŨNoise: (B==------- (B Time:(B 10443.3 (0.0) Li ...(B .#(B...#(B...####÷############(B C) +4 battleaxe LiH##.(B #(B......§..........o.....(B) Throw: 23 boomerangsLib#(B..~~~~≈~~.....##########Li#(B #(B..~(B####~~....##Li#LiCk#.##(B.~#(B∩.#≈~.#.##Li#(B w(B  (B Gastronok (very poisoned)Li_####(B)##.≈#...≈~.#.#Li#Li8#.......~#...~[.#.##LiC0#.##.#..~#..'~~[.'##Li# LiC(B_Gastronok is almost dead.Li%Throw: 23 boomerangsLiuPress: ? - help, Q - select action, ( or ) - cycleLiH Shift-Dir - straight lineLiAim: (BGastronok, wearing a +2 hat of ice (almost dead(B, very poisoned, 95% to  Li hit)Liz(B#..........#AngleBrackets the CleaverLi########.###LiEMountain Dwarf of Okawaru *****.#.#Li]Health: (B105/105 ========================Li03###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Lif/Str:(B 19Li#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Li /Dex:(B 13Li6y###(#####(B.####(B.#LilXL: (B11 Next: (B 8% Place: (BDungeon:8 Li###(B #.:(B....w(B.(@(B..÷.#LiNoise: (B==------- (B Time:(B 10443.3 (0.0) Li"...(B .#(B...#(B...####÷############(B C) +4 battleaxe Li^##.(B #(B......§..........o.....(B) Throw: 23 boomerangsLi#(B..~~~~≈~~.....###########(B #(B..~(B####~~....##Li#Lik#.##(B.~#(B∩.#≈~.#.##Li]#(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.##Li8#.......~#...~[.#.##Li7#.##.#..~#..'~~[.'### Lih(B_Gastronok is almost dead.Throw: 23 boomerangsLicPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLiAim: (BGastronok, wearing a +2 hat of ice (almost dead(B, very poisoned, 95% to  hit)Li)9((BLiu(B..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLiivAim: (BGastronok, wearing a +2 hat of ice (almost dead(B, very poisoned, 95% to  hit)  LivaYou throw a boomerang. The boomerang hits Gastronok!  Gastronok is almost dead.Liv(BLi}:((BLi:((BLi':((BLiD(B.w(BLiz.(B.@Li{(B.(B--4.3 (1 _(BLi&.(BLi '] #..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B.....w*@(B..÷.#Noise: --------- (B Time:(B 10444.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 23 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok is almost dead.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (almost dead(B, very poisoned, 95% to  hit)Lil(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Li-Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B.....w(@(B..÷.#Noise: --------- (B Time:(B 10444.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 23 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok is almost dead.Throw: 23 boomerangsLis%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (almost dead(B, very poisoned, 95% to  hit)Li57Lik7(B.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (almost dead(B, very poisoned, 95% to  hit)  You throw a boomerang. The boomerang hits Gastronok!  Gastronok is almost dead.(BLi:((BLioLio3((BLi(B.@(B(B=5.3 (1 _Lif(BLi (B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B 8% Place: (BDungeon:8 ###(B #.:(B.....w*@(B..÷.#Noise: (B=-------- (B Time:(B 10445.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 23 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### (B_Gastronok is almost dead.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (almost dead(B, very poisoned, 95% to  hit)Lij ~(B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B105/105 ========================###(B #.#Li Magic: (B11/11 ========================#.(B ..#(B #.#AC:(B 17Str:(B 19Li˰ #.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Li /Dex:(B 13Li y###(#####(B.####(B.#Li XL: (B11 Next: (B 8% Place: (BDungeon:8 Li+ ###(B #.:(B.....w(@(B..÷.#Li@ Noise: (B=-------- (B Time:(B 10445.3 (0.0) Lih ...(B .#(B...#(B...####÷############(B C) +4 battleaxe Li |##.(B #(B.................o.....(B) Throw: 23 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B w(B  (B Gastronok (very poisoned)####(B)##.≈#...≈~.#.###.......~#...~[.#.###.##.#..~#..'~~[.'### Lic (B_Gastronok is almost dead.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (almost dead(B, very poisoned, 95% to  Li{ hit)LiR r[ (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BGastronok, wearing a +2 hat of ice (almost dead(B, very poisoned, 95% to  hit)  Li zYou throw a boomerang. The boomerang hits Gastronok!  You kill Gastronok!(BLi e(B.(BLi ,((BLim 0((BLi ( (BLiz V.@Okawaru is honoured by your kill.(BLi8 (B6/1062--(B8216.3 (1 _Training target 6.0 for Throwing reached!  Lig Your Axes skill increases to level 14!Your Throwing skill increases to level 6!(BLi (BLi) n _Your Invocations skill increases to level 1!(BLimaU _Your Invocations skill increases to level 1! Lif(B Offhand : (occupied)(B  Armour : x - a +0 plate armour(B  Helmet : q - a +0 helmet(B  Gloves : i - a +1 pair of gloves(B  Boots : r - a +0 pair of boots(BLiOh (BLit^(B _(BCloak : (nothing)LiTLi (B The boomerang hits Gastronok. _Gastronok is severely wounded.(BYou throw a boomerang.  The boomerang hits the bat and shatters, but does no damage. _The bat barely misses you.(BYou throw a boomerang. The boomerang hits the bat.  You kill the bat! (B_The bat's corpse disappears in a puff of smoke!(BYou throw a boomerang.  The boomerang hits Gastronok but does no damage. _Gastronok is severely wounded.(BYou throw a boomerang. The boomerang hits Gastronok!! _Gastronok is almost dead.(BYou throw a boomerang. The boomerang hits Gastronok! _Gastronok is almost dead.(BYou throw a boomerang. The boomerang hits Gastronok! _Gastronok is almost dead.(BYou throw a boomerang. The boomerang hits Gastronok!  You kill Gastronok! (B_Okawaru is honoured by your kill.(BTraining target 6.0 for Throwing reached!  Your Axes skill increases to level 14!Your Throwing skill increases to level 6!Your Invocations skill increases to level 1!(BLiLiLi (B#..........#AngleBrackets the Cleaver########.###Mountain Dwarf of Okawaru *****.#.#Health: (B106/106 ========================###(B #.#Magic: (B11/12 ======================--#.(B ..#(B #.#AC:(B 18Str:(B 19#.(B #(B.#(B #.#EV:(B 10Int:(B 9#.(B #(B.#(B #.#SH:(B 0Dex:(B 13###(#####(B.####(B.#XL: (B11 Next: (B21% Place: (BDungeon:8 ###(B #.:(B.....[(B.@(B..÷.#Noise: (B=-------- (B Time:(B 10446.3 (0.0) ...(B .#(B...#(B...####÷############(B C) +4 battleaxe ##.(B #(B.................o.....(B) Throw: 23 boomerangs#(B..~~~~≈~~.....###########(B #(B..~(B####~~....####.##(B.~#(B∩.#≈~.#.###(B ####(B)##.≈#...≈~.#.##(B #.......~#...~[.#.##(B #.##.#..~#..'~~[.'###(B (BOffhand : (occupied)(BArmour : x - a +0 plate armour(BHelmet : q - a +0 helmet(BGloves : i - a +1 pair of gloves(BBoots : r - a +0 pair of boots _(BCloak : (nothing)Li(BLi (BLi(BLi7Li (B #.#(B #.###(B #.#Li k(B ###(B #.#(B #.(B ..#(B #.#(B #.(B #(B.#(B #.#Li (B #.(B #(B.#(B #.#(B ###(#####(B.####(B.##(B #.:(B.....[@(B...÷.#.(B .#(B...#(B...####÷##.(B #.(B........o.....(B #(B..~~~~≈~~.....(B #(B #(B..~(B####~~(B....##(B #.##(B.~#(B∩.#≈~(B.#.##(B ####(B)##(B.≈#...≈~(B.#.#(BLi}  #.....(B..~#...~[(B.#.#(B #.##.#..~#..'~~[.'##(BLid#(BLi$<(B-7.3 (1 _Li|/(BLi1Li~(B #.#(B #.###(B #.#(B ###(B #.#(B #.(B .(B.#(B #.#Li;(B #.(B #(B.#(B #.#(B #.(B #(B.#(B #.#Li(B ###(#####(B.####(B.##(B #(B.:(B.....@(B....÷.#.(B .#(B...#(B...####÷# .###.(B #(B..(B........o(B #(B..~~~~≈~~(B.....(B #(B #(B..~(B####~~(B....##(B #.##(B.~#(B∩.#≈~(B.#(B.##(B ####(B)##(B.≈#...≈~(B.#.#(B #.....(B..~#...~[(B.#.# (B #.##.#..~#..'~~[.'##(BLi(BLi-(B8(B  Things that are here: _a +2 hat of ice(B; the elephant slug corpse of Gastronok(BLi5Li(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Li[ (BD - a +2 hat of ice. A cloth hat. LilBase armour rating: 0 'Of ice': It enhances your Ice magic. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 0.7 (18.0 -> 18.7). Your EV would remain unchanged. You took it off Gastronok on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Ice} {helmet armour} {helmetarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.(B LihGear: 30/52 gear slots (Left/Right/Tab to switch category)  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe  Li؄:Missiles (go to first with ()  c - 23 boomerangs (quivered)(Bj - 26 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net (B B - 2 silver javelins Armour (go to first with [)(B  i - a +1 pair of gloves (worn)  q - a +0 helmet (worn)  r - a +0 pair of boots (worn)(B  Li x - a +0 plate armour (worn) (B d - a +0 leather armour  m - a +0 chain mail  s - a +0 buckler  t - +0 steam dragon scales  Li% v - a +1 ring mail of cold resistance(B  w - a +2 ring mail of poison resistance  Li:% D - a +2 hat of ice  Lidt(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[30%(B] Li^ Li? 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(B_4Lio(B4LiX(B4Li(B4Li_(B4Li_ (B4Li (B4Li{ (B4Li (B4Li (B4Li- (B4Li j###(B #.###(B  4Li #>..#(B  ###.#(B #.#(B ###(B'###(B #..(B...##+...<.'(B.#(B #.....#.##(B 4Li R#.....#.@#(B 4Li >#.....##(B.+ 4Li= >#.....####(B 4Liu y#...).#(B#######(B 4Li 4Lii (B6.3 (6.0'....c(B.......######4Li jc(B  (B centaur (launcher, asleep)4Liw * (B4Li c(B.  As you open the door, it creaks loudly!  You encounter a centaur. It is carrying a +0 orcbow.(B4Lif( r (Bc(B)  The centaur shouts!4LiL- ;)(B4Li]z 4Li*{ 3)(B4Li ;)(B4Li1 #)4Li2 (B4Li (B'...  The centaur wields a +0 orcbow. The centaur shoots an arrow.(B2-======(B7.3 (7(B4Li " _The arrow hits you.4LiR 6Li}$u(B+...c........###### (B6Li%%(B46Li%)-------6Li%&(B8.3 (16Li+(B6Li, 6Li,_You close the door.6Li.6Li(B6Li(B6Li(B6Liy(B6Lic'(B56Li(B6Li 6Liٙi(B_You start resting.(BHP restored.6Li><(B.'.6Li֟8.------(B6Li((B96Li'c(B...........######c(B  (B centaur (launcher)6Li(B6Lit^(B6=(B40.3 (26Li%(B6Li1 6Lii _A centaur breaks down the door.6Li7Li(B #>..#(B ###.#(B  #.#(B 7Li###(B'####...(B..###(B ##(B+####+...<(B.'.#(B .......#.....#(B.##(B.......#.....#(B..#(B.......#.....##(B.@c(B......#.....####(B..7Li#...).#(B ##############(B 7Li!' (B 7Li""bThe centaur unwields a +0 orcbow. The centaur barely misses you.(B7Li"5(B=1.3 (17Liz((B7LiK _The centaur kicks you but does no damage. _(BThere is a broken door here.7Li- (B)(BYou slice the centaur!!  You kill the centaur!(B7Li7( (B7Lij (B=(B2==2 7LiE_Okawaru accepts your kill.(B7Li(B7Lig _Your Invocations skill increases to level 2!(B7LiN8Li=e~#>..#(B ###.#(B 8Li~e#.#(B ###(B'###(B #...(B..######(B+#8Lie1+...<(B.'.##(B.#.....#(B.##(B.#.....#(B..#(B.8Lie#.....##(B.'@(B.#.....####(B.8Liet#...).#(B ## (B8Limo(B8Lip0(B---3 8Lip _8Liu(B8Liw  8LixThings that are here:8Liy 8Liyb_(Ba +0 orcbow; a centaur corpse(B8Liz8Li%e#.###(B #>..#(B ###.#(B  #.#(B ###'###(B #.....######(B+######8Lid%+...<.'.##(B.#.....#.##(B.#.....#..#(B.#.....##(B.')#.....####(B.........#...).#(B #################(B8Li0(B8Li28LiG2D---(B4 _8LiL:(B8Li;<9Li=#####'##(B 9Li##.###(B #>..#(B ###.#(B  #.#(B ###'###(B #.....######(B+#######+...<.'.##(B.##.....#.##(B.9Lia##.....#..#(B..#9LiS#.....##(B.')9LiX##.....####(B.........9Li#...).#(B ##################(B9Li(B9Lit((B59Li(B9Li9LiL <......#(B 9Li X ####'##(B  #.###(B  #>..#(B  ###.#(B  (B #.#(B  9Liɟ ###'###(B #.....######(B+#######(B 9Li  +...<.'.##(B.#(B 9Li G #.....#.##(B.9Li ,#(B 9Li  9Li _#.....#..#(B..#(B 9Lie } #.....##(B.')#(B 9Lit  9Li a#.....####(B.........#(B 9Li  9Li ]#...).#(B ########### 9Li ?(B #######9Li  9Liؠ 2(B  9Li z(B  (B (B9Li (B9Liª 9Li !(B69Li (B9Li :Li@###(B.:LiFX#(B.#(B.':LiX(B:Li7((B7:Lis(B:Lic :Li_You open the door.:Li+:Li=G#......##ß.(B :LiP>......#(B #####'(B  #.###(B   #>..#(B ###:Lio>(B ###.#(B #(B..  #.#(B #(B.#:Li>(B :Li> ###'###(B #(B.#(B  :Li>n #.....######@#######(B :Li>g +...<.'.##(B.#:Li>G(B  #.....#.##:Li>s(B.#(B  #.....#..#:Li>k(B.#(B #.....##.'):Li ?F(B.#(B:Li$?m #.....####(B.........#(B:Li;? #...).#(B ###########(B#######(B :LiH(B:LiI((B8:Li)M(B:LiN :LiNF_(BThere is an open door here.:LiP:Liu Q(BM'...:Li #ß. #...... #####'##(B .##(B >.:LiƟ ###:Li֟ ##:Li (B.:Li / #.#(B :Li r##'###(B #@#(B :LiE #.....######(B'#######+...<.'.##.(B........#:Lif T#.....#.##(B.........#...#..#:Liy .#:Li #:Li (B:Li( (B:LiƯ :Li ((B9 _:Li (B:Li :LiM(BM#..>...#_ '...#ß.(B.......:Li(B.. #####'##(B ....##(B ..>.:LiJ###(B.###:Lit(B...#(B #.#(B :Liӭ##'###(B #(B.#(B :Li#.....######(B'######+...<.'.##.(B........#:Li^.(B....#(B......:Li"+..#..##########:Li?(B:Lii!`(B(B50(B;Li6......##. ..>...#_...(B  ......##..;Lia6 ......##ß. ......#(B  ####'##(B . #.###(B  .. #>..#(B ####(B.#(B  ###.#(B #(B.@(B..# (B #.#(B #(B.####;Liy6 ;Li6###'###(B #(B.#(B  ;Li6a#.....######(B'#######(B ;Li6 ;Li6}+...<.'.##.(B........#(B  ;Li6$#.....#.##.(B........#(B  (B #.....#..#(B.........#(B  (B ;Li7$#.....##.')(B........#(B  (B #.....####.........#(B  (B (B;Li@(B;LiA((B1;LiD(B;Li6F;Li߬ ;Li R(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt ;Li  a + Fighting (B 12.8 (B 13.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  ;Liݲ b(B  (B  ;Li W(B  (B  ;LiB  b - Maces & Flails (B  9.1 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes;Lid K14.1 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  ;Li  d - Polearms (B  7.5 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  ;Li߳  e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  ;Li  f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  ;Lia  g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  ;Li *(B  (B   v - Alchemy (B  0.0 (B -- (B -2(B  ;LiӴ  h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  ;Li  i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  ;LiU  j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  ;Lil V(B  (B  ;Li  z - Earth Magic (B  0.0 (B -- (B +1(B  (Bk + Armour;Liµ 6.9 (B 8.0 (B +1(B ;Liҵ X(B  (B  ;Li  l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + Invocations;Li c2.0 (B 8.0 (B +3;Li  m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  ;Li  n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  ;Li̶ (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  ;Li _red(B.  [?(B] Help;Li y[=(B] set a skill target [-(B] clear all targets  ;Li@ [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  ;Lij [!(B] training(B|cost(B|targets(B=Li0s c * Axes (B 14.1(B?Li`?Li?Li(B......##.... (B AngleBrackets the Cleaver ..>...#_...?Li (B Mountain Dwarf of Okawaru *****. ......##...(B. (B Health: (B106/106 ======================== ......##ß.(B.. (B Magic: (B12/12 ======================== ......#(B...?Li (B AC:(B 18Str:(B 19 ####'##(B... (B EV:(B 10?Li"Int:(B 9#.###(B.. (B SH:(B 0?Li=Dex:(B 13#>..#####(B.#?LiY (B XL: (B11 Next: (B22% Place: (BDungeon:10###.#?Liu[#(B.@(B..#?Li (B Noise: --------- (B Time:(B 10851.3 (0.0)#.#?Li#(B.#### (B C) +4 battleaxe?Lid###'###(B #(B.#?Li (B Throw: 23 boomerangs#.....######(B'####### ?LiZ+...<.'.##.(B........# ?Li9o#.....#.##.(B........# (B ?LiUo#.....#..#(B.........# (B ?Liy#.....##.')(B........# (B ?Li#.....####.........# ?Li/(B  ?LiC(B_Okawaru accepts your kill. ?LiV(B_Your Invocations skill increases to level 2!?Li3(BThings that are here: ?Li@{_a +0 orcbow; a centaur corpse (B_You open the door. _There is an open door here.?Li (B?Li (B?Li(B?Li?Li (B?Lik (B?Lil (B?LiN+ (B?Li!0 (B?Li0 (B?Liv1 (B?Lih3 (B?Li19 (B?Li9 (B?Li{: (B?Li; (B?Li@ (B?Lil@ (B?LiA (B?LiB (B?LimF (B?LiF (B?LiZG (B?LiH (B?LiTM (B?LiM (B?LiHN (B?Li Q (B?LiZ T########(B  ?LiZ 5#(B ##_#(B ß##(B ## ####ß...(B .ß##(B .#(B  ?LiZ ##....(B .#####(B.##(B  ?LiZ #_...?Li[ |>#(B.....#(B  ..##...?Li([ #(B.....#(B  ..##ß.(B #(B.....# ?Li@[ M..#(B .....# ?Li`[ '##(B ###(B.@(B...# (B6.3 (5 ?Lir[ .###(B #(B...(B....#?Li[  ?Li[ >..#(B ####.###### ?Li[ ##.#(B #....#(B  ?Li[ #.#(B #(B.####(B  ?Li[ r##'###(B #.#(B ?Li[ H.....######'#######(B  ?Li\ \...<.'.##.........#(B  ?Li\ b.....#.##.........#(B  (B?Lic (B?Lid -(B7.3 (6?Linh (B?Lixi 4 _Found a stone staircase leading down.?Li.k @LiJ(B@Li(B@Li(B@Li(B@Li(B@Li (B@Li (B@Li (B@Li(B@Lit(B@Li)(B@LiJ(B@LiP...+(B  .#(B +#(B  ...#(B )(B @LiP ######(B .#(B  #(B ##_#(B ß##(B .##(B  ##ß...(B .(B.ß##(B ..#(B  ##....(B .(B..#####(B.##(B  #_...(B .(B..>#(B.....#(B  ##...(B ..##(B...@(B.#(B  (B9.3 (2 @LiB9##ß.(B .ß##(B....(B.#(B  #(B  #(B...(B..#(B  #(B ##(B..(B...# ##(B ......# .#(B ####(B.###### .#(B #..(B..#(B @Lij .#(B #.####(B  '###(B #.#(B @Li, (B@Li/$(B@Li$@Li$'(B60.3 (3@Li)9_(B@Li* @Li*_Found an arbalest.@LiK,ALia(BALi(BALi,(BALi(BALi(BALi2(BALiW(BALi-(BALi(BALi2(BALi,(BALi(BALiS(BALi(BALiU(BALi[(BALi (BALi( (BALi (BALiM(BALi(BALi(BALi(BALio(BALi(BALi(BALiw(BALi(BALi (BALi&!(BALi!(BALi.B (B You see here a +0 arbalest.ALi1 (B You open the door.  You encounter a centaur. It is carrying a +0 orcbow.(BALik7O(B #.#(B ALi7M##'###(B #####(B ..#(B #(B.... .....#(B.... .....#(B +....  ALi7E.....#(B #(B.c(B..  .....+(B ...  .....#(B #(B'##(B ALi7 .....#(B #(B.@#(B ALi8 ALi/8######(B ##.##(B ALiI8..#(B ##_#(B ß##(B #..##ALib8(B ###ß...(B ..ß####.(B.#ALi~8 (B ALi8..##....(B ...#####.##(B ALi8'.#_...(B ...>#....(B.#(B c(B  (B centaur (launcher, asleep)ALi8.##...(B ..##....(B.#(B  (BALi8.##ß.(B .ß##....(B.#(B ALi8 (B ..#(B #.....#(B ALi92 (BALi/B: (BcALimBo(B7.3 (7c(B)  The centaur shouts!ALiSF:)(BALi:)(BALi- (B.ALiD'  The centaur wields a +0 orcbow. The centaur shoots an arrow.ALiz(B97/106 ---====(B8.3 (8ALi44_(BALie" _The arrow hits you!ALi$ ALiKs_(BFound a scroll labelled HUMAIZ GYEVOA(B.ALiBLi (B #.##(B  #.#(B  BLi ###'###(B #####(B+##(B #.....#(B #(B......#(B #.....#(B #(B......#(B #.....#(B +......#(B '.....#(B #(B.c(B....#BLi' (B #.....+(B #(B......#(B BLiL #.....#(B #@##(B BLib q.....#(B  #(B.)#BLi (B #########(B ##(B.#(B BLi ...#(B ##_#(B ß##(B #(B..##BLi (B BLi t#####ß...(B ..ß####(B.. BLi .##....(B ...#####(B.##(B BLi .#_...(B ...>#...(B..#BLi (B BLi$ .##...(B ..##...(B..#(B BLi6 g.##ß.(B .ß##.....#(B BLiy (BBLi 3)(BBLiLV !(B.BLiOe 3)(BBLi (B)(BThe centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.BLi (BBLiW O(B.@(BBLiX  BLiY (B---The arrow barely misses you.A malevolent force fills the Dungeon...BLi Y (BBLic 1  --more--(BCLi :*(BCLi}  CLi~ (B==========(B9.3 (1Mark (BWith a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.(BCLi K@_(BCLi v _You hear a shout! x3 _(BThere is an open door here.DLiД (B #..#(B  #.##(B  #.#(B DLi  ###'###(B #####(B+##(B  #.....#(B #(B......#(B DLiҕ #.....#(B #(B......#(B .#.....#(B +......#(B .'.....#(B #(B.c(B....#(B #.....+(B #(B..@(B...#(B  #.....#(B ####(B'###(B  #.....#(B  #(B.)#(B ##########(B ##(B.#(B ....#(B ##_#(B ß##(B #(B..##DLiO O(B ######ß...(B ..ß####(B.. .##....(B ...#####(B.##(B >...#_...(B ...>#...(B..#(B .##...(B ..##.....#(B DLi` (B You hear a deafening roar!  The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.DLi (B8=(B=-------- (B70DLi< 9_(BDLi\  DLi :_The centaur misses you.(BDLiN DLi O (B The centaur hits you but does no damage. _The centaur misses you.(Bslash the centaur!  The centaur is moderately wounded.(B. The centaur closely misses you. (B The centaur hits you but does no damage.=(B=-------(B1(B _The centaur kicks you but does no damage.ELiR.U (B You barely miss the centaur.ELi.sThe centaur is moderately wounded.(BThe centaur hits you but does no damage.ELi`/>(B9-2.2 (0.9ELiB5(BELi>6 ELi_6M_The centaur completely misses you.(BELi7ELiQ (BM_The centaur completely misses you. ELi (B You barely miss the centaur.(B  The centaur is moderately wounded.(BThe centaur hits you. The centaur barely misses you.(B The centaur hits you.ELi %(B3ELi K--(B3.2 (1.0ELi 9_(BELi  ELi B_The centaur closely misses you.(BELi| ELi (B You hit the centaur.  The centaur is heavily wounded.(BThe centaur hits you but does no damage.ELirELiP(B5-(B4ELij(BELi@ ELiO2_The centaur kicks you but does no damage.ELi,FLiy (B)(BYou slice the centaur!!  You kill the centaur!(BFLiT(BFLi?(B63=5FLi(BFLi FLi=_Okawaru accepts your kill.(BFLi.GLi#.##(B  #.#(B  GLi9###'###(B #####(B+## #.....#(B #(B......#(B  GLiBx#.....#(B #(B......#(B GLiN #GLieU.....#(B +......#(B GLim GLi'.....#(B #(B.)(B....#(B GLiĚ GLi͚#.....+(B #(B...(B...#(B GLiޚ #GLi}.....#(B ####@###(B GLi  GLi$#.....#(B #(B.)#(B GLi1 GLi?#########GLiMC##(B.##GLi\ GLiz...#(B ##_#(B ß##(B #(B..#GLi GLi#####ß...(B ..ß####(B..#(B GLi͛| ...##....(B ...#####(B.#GLiܛ GLi#_...(B ...>#...(B..#(B GLi GLi x...##...(B ..##...(B..#(B GLi- GLiKg##ß.(B .ß##.....#(B  GLi](BGLi(BGLiؤ8(B7--6GLi(BGLi+ GLi=>_(BThere is an open door here.GLiѬGLiۛL#.#(B  GLi##'###(B #####+## .....#(B #(B......#(B  GLiw.....#(B #(B......#(B GLi- GLiDU.....#(B +......#(B GLiM GLiv.....#(B #(B.)(B....#(B GLi GLi.....+(B #.(B..(B...#(B GLiۜ .....#(B ####(B'###(B  GLi.....#(B #(B.@#(B GLi  #GLi #######GLi-C##(B.##GLiB GLio..#(B ##_#(B ß##(B #(B..#GLi{ GLi####ß...(B ..ß####(B..#(B GLi GLiɝj..##....(B ...#####(B.#GLi GLi#_...(B ...>#...(B..#(B GLi# GLiEu##...(B ..##...(B..#(B GLiV GLiaw##ß.(B .ß##....(B.#(B GLi} GLi}#(B #.....#(B  (BGLib(BGLi%(B8GLi%=--GLi'(B7 _GLi9_(BGLiL _(BYou see here a +0 arbalest.GLigGLiN i######....#....+....#.)..GLiO %...(B+GLiP W(B9=(B8GLibT 9_(BGLi~U  GLiU _You close the door.GLiW GLi(BGLi(BGLi(BGLi(BGLi-(B100/106GLi(BGLi(BGLi.%(B2GLi=*=(BGLi (BGLiR$(BGLi$%(B3GLi$*=(BGLi.(BGLin6(BGLi6'(B4GLi8(BGLi<(BGLiy<'(B5GLi=(BGLi@o (B_You start resting.(BHP restored.GLiI (BGLikQ.(B83.2 (5GLiRc(B6=(B4.2 (6 _GLiV9_(BGLi{XHLiC (BHLi#D (BHLiD (BHLiL (BHLi8M (BHLi9N (BHLi S (BHLi=S (BHLi=T (BHLiW (BHLiX (BHLiX (BHLi\ (BHLin\ 9=(BHLi] (BHLi!a (BHLiCa (BHLia (BHLic (BHLic (BHLiZd (BHLiqf (BHLif (BHLi8g (BHLij (BHLij (BHLik (BHLio (BHLi p (BHLi q (BHLiLt (BHLit (BHLi\u (BHLiGx (BHLix (BHLiy (BHLi| (BHLi+} (BHLi} (BHLi0 (BHLi (BHLi9 (BHLi (BHLig & (BHLi 5_You start waiting.(BHLi7 I######(B....HLiY _###(B.....'o(B...HLit #(B.)(B..oo(B.HLi 'HLi o(B  (B orc wizardoo(B 2 orcsHLi +(BHLiې ` (Bo(B.97.2 (1HLi 53.0)  An orc wizard breaks down the door.HLi (BHLi -(B8.2 (14HLi 9_(BHLih X _You encounter an orc wizard and 2 orcs.(BHLi ILi(B #.#(B #'###(B #####(B+##(B #.....#(B #(B......#(B #.....#(B ###(B......#(B #.....#(B .'o(B.....#(B ILi['.....#(B #.)o(B...#(B #.....+(B #..o(B...#(B #.....#(B ####'###(B ILip#.....#(B #@)#(B ILi#(B ##(B.##(B ILi.#(B ##_#(B ß##(B #(B..##ILi (B ILi#ß...(B ..ß####(B..#(B ILi{.##....(B ...#####(B.##ILi (B ILiJ.#_...(B ...>#...(B..#(B .##...(B ..##....(B.#ILi(B .##ß.(B .ß##....(B.#ILi4(B .#ILiO(B #.....#(B ILi K(B.o(BILi(BILi9*(BILi4` (B.oThe orc wizard gestures at you while chanting.(BILiu'(B(B4-(B==9.0)(B _The puff of flame hits you. You resist.JLi # JLiT$(B #.#(B##'######(B+#(B ### #(B.'......# '.....#(B #(B.o(B....#+(B #(B..oo(B..#JLitf####@### #.....#(B JLi6.)#(B JLi#########(B ##(B.##(B JLi...#(B ##_#(B ß##(B #(B..## #####ßJLiUß####(B..#(B JLi#....(B ...#####(B.#_JLiR...>#...(B..#JLi...(B ..##...(B.#ß.(B .ß#(BJLi%)oJLi(BJLi1"R (B The orc wizard hits you but does no damage.JLi%#JLi=#Z(B5-(B-900JLiC)(BJLis* JLi*-_The orc hits you but does no damage.JLi=+ JLiR+G_(BThere is a broken door here.JLi,JLi÷ < (B$JLi z(BYou slice the orc wizard!!  You kill the orc wizard!(BJLi ( (BJLiչ [.oOkawaru accepts your kill.(BJLi soo(B 2 orcs(BJLi g(B6=(B4=1JLi (BJLi  JLi< y_You closely miss the orc.(B The orc barely misses you.(BJLi& KLiF< (B$KLiFk(BYou slash the orc!  You kill the orc!(BKLiN* (BKLiO  (B orcOkawaru accepts your kill.You barely miss the orc.The sentinel's mark upon you fades away.(BKLiQ2(B2KLiUU(BKLiYV KLilV-_The orc hits you but does no damage.KLiWKLiɷ (BKLi 0(B-3KLiN (BKLiN  KLiy z_You closely miss the orc.(B The orc closely misses you.(BKLiӿ LLi(BLLiB-(B4LLi(BLLi LLi i_You barely miss the orc.(B The orc closely misses you.LLi+(BLLiLLib  LLi (B)  You slice the orc!!  You kill the orc!(BLLi T(BLLiJ B=(B5LLit (BLLi  LLi E_Okawaru accepts your kill.(BLLi- MLi(BM.# (B #.#(B##'######(B+#MLi(B #### ##(B..'.. '.....#)(B..MLih+(B #(B..$@(B..#####'###.....#(B .)#(B ###########(B.## #..#(BMLi(BMLi_'(B-MLi 6MLi0(BMLi MLi;_(BYou see here a +0 flail.MLi&MLiH(B #..#(B  #.##(B  #.#(B MLi ###'###(B #####(B+##(B  #.....#(B #(B......#(B #.....#(B ####(B......#(B .#.....#(B #(B..'......#MLiK(B .'.....#(B #(B.)(B....#(B #.....+(B #(B..@(B)..#(B  #.....#(B ####'###(B  #.....#(B #(B.)#(B #(B ##(B.##(B MLi..#(B ##_#(B ß##(B #(B..##(B #ß...(B ..ß####(B..#(B .##....(B ...#####(B.##(B >...#_...(B ...>#...(B..#(B .##...(B ..##.....#(B MLi,(BMLip!-MLi((B7 _MLi"(BMLiP (B You now have 475 gold pieces (gained 27).MLi-(B8.2 (2MLi(BMLi MLiC_Items here: )) [ ††(B.MLiNLi 4(B ##.#NLi] (B  #..#(B  #.##(B  #.#(B  ###'###(B #####(B+##(B  #.....#(B #(B......#(B ###.....#(B ####(B......#(B .#.....#(B #(B..'......#(B NLi d.'.....#(B #(B.@(B....#(B ###.....+(B #(B..)(B)..#(B  #.....#(B ####'###(B  #.....#(B  #(B.)#(B ###########(B ##(B.#(B .....#(B ##_#(B ß##(B #(B..##(B '######ß...(B ..ß####(B.. .....##....(B ...#####(B.##(B >...#_...(B ...>#.....#(B NLi(BNLi-(B9.2 (1NLiQ(BNLi< (BYNLifc - a scroll labelled HUMAIZ GYEVOA(BThings that are here:NLi5%pY(B  (B yakNLia%3(BNLi&.(B10.2 (2NLin+(BNLi7, NLiU,H_a +0 orcbow; a centaur corpse(BNLi8-OLi| '#..#(B  #.##(B  #.#(B  ###'###(B #####(B+## OLiϛ w#.....#(B #(B......#(B  ##.....#(B ####(B......#(B  .#.....#(B #(B..'......#(B  .'.....#(B #(B.)(B....#(B  ##.....+(B #(B..@(B)..#(B  (B #.....#(B ####'###(B  #.....#(B #(B.)#(B  ############(B.##OLi  ....#(B ##_#(B ß##(B #(B..# ######ß...(B ..ß####(B..#(B  ....##....(B ...#####Y# >...#_...(B ...>#...(B..#(B  ....##...(B ..##.....#(B  (BOLi :Y(B.OLi{ (BOLi -(B1.2 (1OLi (BOLi  OLiҭ e_(BItems here: )) [ ††(B.OLil QLih#.##(B  #.#(B  ###'###(B #####(B+## #.....#(B #(B......#(B QLil #.....#(B ####(B......#(B  #.....#(B #.(B.'......#(B  '.....#(B #(B.)(B....#(B  #.....+(B #(B..)(B)..#(B  #QLiEg.....#(B ####@###(B  #.....#(B #(B.)#(B  ###########(B.## ...#(B ##_#(B ß##(B #(B..# #####ß...(B ..ß####(B.Y#(B  ...##....(B ...#####(B.# #_...(B ...>#...(B..#(B  ...##...(B ..##...(B..#(B QLi+ ##ß.(B .ß##.....#(B  (BQLi9Y(B.QLi>(BQLit&(B2 QLi _QLi (BQLi QLi?_(BThere is a broken door here.QLiQLi#.#(B  ##'###(B #####+## .....#(B #(B......#(B QLi .....#(B ####(B......#(B  .....#(B #.(B.'......#(B  .....#(B #(B.)(B....#(B  QLi6.....+(B #.(B.)(B)..#(B  .....#(B ####'###(B  .....#(B #(B.@#(B  ##########(B.## QLiSH..#(B ##_#(B ß##(B #(B.Y# ####ß...(B ..ß####(B..#(B  QLii|..##....(B ...#####(B.# QLi$#_...(B ...>#...(B..#(B  ##...(B ..##...(B..#(B QLi ##ß.(B .ß##....(B.#(B  QLi}#(B #.....#(B  (BQLi6Y(B.QLib (BQLi_ /(B3 _QLi (BQLi  QLi >_(BYou see here a +0 arbalest.QLiW QLim- (B (BYou slash the yak!  The yak is moderately wounded.(BQLih.+(B95/106 QLi|.5---(B==QLi. 4QLi4(BQLi5! _The yak gores you!QLi7RLiZ- (B (BYou slash the yak!  The yak is severely wounded.(BRLiN.b(B7---(B=5RLiA2(BRLi+3 RLiH3>_The yak closely misses you.(BRLi4RLiK * (BRLi| .(BYou slice the yak!!  You kill the yak!(BRLiɮ *RLi +(BRLi^ %(B8RLi{ :=(B5-RLi 6RLi _RLiҸ (BRLiĹ  RLiй =_Okawaru accepts your kill.(BRLi SLif (BSLing (BSLixh (BSLi m (BSLim O(B9=(BSLin (BSLir (BSLi\s -(B100/106SLit (BSLiMy (BSLiy '(B1SLiz (BSLiH (BSLi O(B2=(BSLi (BSLi (BSLiɅ O(B4=(BSLi( (BSLi~ (BSLi '(B5SLi7 (BSLi; o (B_You start resting.(BHP restored.SLi L(B---(BSLi` .(B22.2 (6SLi_ 7(B6=SLio @--(B3.2 (7 _SLiޭ 4_(BSLi TLi(B #.##(B  #.#(B ###'###(B #####(B+##(B #.....#(B #(B......#(B #.....#(B ####(B......#(B #.....#(B #.(B.'......#TLi(B '.....#(B #(B.)(B....#(B TLi#.....+(B #(B..)(B)..#(B #.....#(B ####@###(B .....#(B  #(B.)#(B #########(B ##.#(B ...#(B ##_#(B ß##(B #(B..##(B #####ß...(B ..ß####(B.. TLi&8.##....(B ...#####(B.##(B .#_...(B ...>#...(B..#(B .##...(B ..##...(B..#(B .##ß.(B .ß##.....#(B TLi(BTLi-(B4.2 (1TLik(BTLiM _(BThere is a broken door here.TLiTLij(B #..#(B  #.##(B TLi #.#(B  ###'###(B #####(B+##(B TLi #.....#(B #(B......#(B TLi#.....#(B ####(B......#(B TLij.#.....#(B #(B..'......#TLi(B TLi.'.....#(B #(B.)(B....#TLi(B TLi#.....+(B #(B..@(B)..#TLi|(B  #.....#(B ####'###TLi.(B TLi<0 #.....#(B TLiNb #(B.)#(B TLicf##########(B ##.#TLis(B TLi....#(B ##_#(B ß##(B #(B..##TLi(B TLiu######ß...(B ..ß####(B.. TLi{.##....(B ...#####(B.##TLi(B TLi>...#_...(B ...>#...(B..#TLi(B .##...(B ..##.....#(B TLi(BTLi/(B5 _TLi0 (BTLi  TLi TLi ]_(BItems here: )) [ ††(B.TLi TLib(B ##.#(B  #..#(B  #.##(B  #.#(B  ###'###(B #####(B+##TLiQe(B  #.....#(B #(B......#(B ###.....#(B ####(B......#(B .#.....#(B #(B..'......#(B .'.....#(B #(B.@(B....#(B TLik###.....+(B #(B..)(B)..#(B  TLi #.....#(B ####'###(B  #.....#(B TLib #(B.)#(B TLi|###########(B ##.#(B TLi.....#(B ##_#(B ß##(B #(B..##(B TLik'######ß...(B ..ß####(B.. TLi .....##....(B ...#####(B.##TLi# (B TLi6>...#_...(B ...>#.....#(B TLi˾(BTLiտ&(B6 TLi _TLif(BTLiq$  Things that are here:TLi/p _(Ba +0 orcbow; a centaur corpse(BTLiULi#..#(B  #.##(B  #.#(B ULi ###'###(B #####(B+## ULiwF#.....#(B #(B......#(B  ##.....#(B ####(B......#(B  .#.....#(B #(B..'......#(B  .'.....#(B #(B.)(B....#(B  #ULi#.....+(B #(B..@(B)..#(B  (B #.....#(B ####'###(B  #.....#(B #(B.)#(B  ULiK############.## ULi ....#(B ##_#(B ß##(B #(B..# ULi=######ß...(B ..ß####(B..#(B  ....##....(B ...#####(B.# ULi\G>...#_...(B ...>#...(B..#(B  ....##...(B ..##.....#(B  (BULiD(BULi@=(B7 ULi _ULiq:_(BULik _(BItems here: )) [ ††(B.ULiULik/#..#(B  #.##(B  #.#(B  ULi/###'###(B #####(B+##(B  #.....#(B #(B......#(B ULi0 #.....#(B ####(B......#(B  #.....#(B #(B..'......#(B  '.....#(B #(B.)(B....#(B  #.....+(B #(B..)@(B..#(B  #.....#(B ####'###(B ULiu0 #.....#(B #(B.)#(B  (B ##.##(B  #(B ##_#(B ß##(B #(B..##(B ULi0 ß...(B ..ß####(B..#(B  ULi00##....(B ...#####(B.##(B  ...#_...(B ...>#...(B..#(B ULi1 ##...(B ..##.....#(B  (BULi:(BULi;/(B8 _ULi?:_(BULi=@I _(BYou see here a +0 flail.ULiVAVLiR(BVLiGS(BVLiT(BVLiX(BVLi](BVLig^& (B_VLiF`(BVLib(BVLiGg(BVLig(BVLii(BVLik(BVLip(BVLi;q(BVLir(BVLiu(BVLix(BVLiy(BVLiz(BVLi VLi<(B There is an open door here.VLi(BVLi! (B_VLiȆ(BVLi(BVLi(BVLil(BVLi(BVLiؐ(BVLiq(BVLi(BVLi3(BVLil(BVLi;(BVLi(BVLi(BVLi-(BVLiʫ(BVLi(BVLi(BVLib(BVLi(BVLi(BVLiԸ(BVLiq(BVLi(BVLi(BVLiq(BVLiN(BVLi|(BVLi(BVLi1(BVLiB (B There is an open door here.VLi(BVLi:! (B_VLi*(BVLi~(BVLi(BVLiN(BVLi(BVLi(BVLi(BVLi@(BVLi(BVLi,(BVLi(BVLi(BVLis(BVLi(BVLi(BVLiH(BVLi(BVLi(BVLi(BVLi2(BVLi(BVLi VLi-3(B_You open the door.VLim(BVLi(BVLi(BVLiB (B There is an open door here.VLi(BVLi! (B_VLi(BVLie(BVLi(BVLi (BVLi(BVLif(BVLi!(BVLiG"(BVLiz#(BVLi3'(BVLi*(BVLiM+(BVLi ,(BVLi-(BVLi1(BVLi\1(BVLi1(BVLi\5(BVLi8(BVLiJ9(BVLi9(BVLiL;(BVLi>(BVLi?(BVLiQ?(BVLiL(BVLi#O(BVLiO(BVLiP(BVLi V(BVLiZ(BVLi+[(BVLi$\(BVLia(BVLid(BVLi>e(BVLi#f(BVLij(BVLio(BVLiNp(BVLiBq(BVLi~v(BVLiy(BVLi!z(BVLi={(BVLi~B (B There is an open door here.VLi-(BVLi! (B_VLiă(BVLi(BVLi(BVLi(BVLiy(BVLi(BVLi(BVLi (BVLi(BVLi(BVLi-(BVLi(BVLiݮ(BVLi(BVLic' (B VLi<A vampire comes into view.(BVLib(B ####÷####(B #..###VLi9(B  ##.#VLi ##...#VLiU(B  #..####.##(B  #.##(B #..#(B  #.#(B ##.#VLi%!(B VLiq6 ###'###(B #####'##(B  #.....#(B #(B.....(B.#(B VLi#####.....#(B ####.(B..(B...#(B VLi....#.....#(B ##..@..(B....#(B ##.'.....###..##(B.).(B...#(B  ###.....V(B...###(B..))(B..#(B VLiI #....(B.#####(B ####'###(B  #.....#(B #.)#(B  ############(B ##.##(B V(B  (B vampire (missile, wandering) VLi?(B #.....#(B ##_#(B ß##(B #..##(B ##'######ß...(B ..ß####..#(B VLii#......##....(B ...#####.##(BVLiY&(B63.2 (3VLim 5.0)VLi.M(B(B4.2 (36 _VLib;_(BVLi/ VLiWF_(BThere is an open door here.VLitXLi (B ####÷####(B #..###XLi AngleBrackets the Cleaver##.###...#Mountain Dwarf of Okawaru *****.#..####.##XLi (Health: (B106/106 ========================#.###..#Magic: (B12/12 ========================#.###.#AC:(B 18Str:(B 19###'###(B #####'##EV:(B 10Int:(B 9#.....#(B #(B.....(B.#SH:(B 0Dex:(B 13 #####.....#(B ####.(B..(B...#XL: (B11 Next: (B25% Place: (BDungeon:10 XLi9 ....#.....#(B ##.*@..(B....#XLi Noise: --------- (B Time:(B 10964.2 (0.0) ###.'.....###**##(B.).(B...#C) +4 battleaxe###.....V**.###(B..))(B..#Throw: 23 boomerangs#....(B.#####(B ####'####.....##.)#XLi ############XLi !##.##XLi V(B  (B vampire (missile, wandering)#.....#(B ##_#(B ß##(B #..## ##'######ß...(B ..ß####..# #......##....(B ...#####.## _(BThere is an open door here.  Throw: 23 boomerangsXLi! Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (wandering, hasn't noticed you, 66% tohit)XLi: +(B XLi o####÷####(B #..###XLiR =AngleBrackets the Cleaver##.###...#Mountain Dwarf of Okawaru *****.#..####.##Health: (B106/106 ========================#.###..#Magic: (B12/12 ========================#.###.#AC:(B 18Str:(B 19XLi H###'###(B #####'##EV:(B 10Int:(B 9#.....#(B #(B.....(B.#SH:(B 0Dex:(B 13 #####.....#(B ####.(B..(B...#XL: (B11 Next: (B25% Place: (BDungeon:10 ....#.....#(B ##.(@..(B....#XLi Noise: --------- (B Time:(B 10964.2 (0.0) ###.'.....###..##(B.).(B...#C) +4 battleaxe###.....V(B...###(B..))(B..#Throw: 23 boomerangs#....(B.#####(B ####'####.....##.)###############.##V(B  (B vampire (missile, wandering)#.....#(B ##_#(B ß##(B #..## ##'######ß...(B ..ß####..# #......##....(B ...#####.## _(BThere is an open door here.  Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (wandering, hasn't noticed you, 66% tohit)XLiJz XLiz l((B((BXLi. :((BXLi :((BXLiRGXLiHU...V(B..V(B  ) (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (wandering, hasn't noticed you, 66% tohit)  You throw a boomerang. The boomerang hits the vampire!  The vampire is moderately damaged.(BXLieN;((BXLi;((BXLi;((BYLi;((BYLiIh:((BYLiɵ:((BYLi O.@..(B..YLi;((BYLi\;((BYLi٨;((BYLi;((BYLiB:((BYLi; (B.YLiI ..YLiwN(B..  The vampire throws a dart. The dart hits you!YLi~=(B==5.2 (1Pois (BYLi̜:_(BYLid YLi4_You are poisoned.(BYLiYLi (B ####÷####(B #..###AngleBrackets the Cleaver##.###...#Mountain Dwarf of Okawaru *****.#..####.##Health: (B106/106 ========================#.###..#Magic: (B12/12 ========================#.###.#AC:(B 18YLia WStr:(B 19###'###(B #####'##EV:(B 10Int:(B 9#.....#(B #(B.....(B.#SH:(B 0Dex:(B 13 #####.....#(B ####.(B..(B...#XL: (B11 Next: (B25% Place: (BDungeon:10 ....#.....#(B ##.*@..(B....#Noise: (B==------- (B Time:(B 10965.2 (0.0) ###.'.....###**##(B.).(B...#C) +4 battleaxe###.....V**.###(B..))(B..#YLi VThrow: 23 boomerangs#....(B.#####(B ####'###Pois #.....##.)###############.##V(B  (B vampire (missile)#.....#(B ##_#(B ß##(B #..## YLix ##'######ß...(B ..ß####..# #......##....(B ...#####.##(BThe vampire throws a dart. The dart hits you! _You are poisoned.Throw: 23 boomerangsYLi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)YLiu (B ####÷####(B #..###AngleBrackets the CleaverYLi ##.#YLi "##...#YLi; 0Mountain Dwarf of Okawaru *****.YLid #..#YLi "###.##YLi {Health: (B106/106 ========================#.##YLi #..#YLi6 Magic: (B12/12 ========================#.###.#AC:(B 18YLix /Str:(B 19YLi ###'###(B #####'##EV:(B 10Int:(B 9#.....#(B #(B.....(B.#SH:(B 0Dex:(B 13 #####.....#(B ####.(B..(B...#XL: (B11 Next: (B25% Place: (BDungeon:10 YLiI &....#.....#(B ##.(@..(B....#Noise: (B==------- (B Time:(B 10965.2 (0.0) YLi ###.'.....###..##(B.).(B...#C) +4 battleaxeYLi ###.....V(B...###(B..))(B..#Throw: 23 boomerangsYLi #....(B.#####(B ####'###YLi Pois #.....##.)###############.##V(B  (B vampire (missile)#.....#(B ##_#(B ß##(B #..## ##'######ß...(B ..ß####..# #......##....(B ...#####.##YLi K(BThe vampire throws a dart. The dart hits you! YLi #_You are poisoned.YLi %Throw: 23 boomerangsYLiY Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYLi Aim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)YLi<;((BYLi;((BYLi;((BYLi!;((BZLi-a(Throw: 23 boomerangs(B ZLi- Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZLi-Aim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)  You throw a boomerang.  ZLi*.MThe boomerang barely misses the vampire.(BZLiy;((BZLiZLi[...V(B...ZLi;((BZLi;:;((BZLi;((BZLiB;((BZLi6;((BZLiP:((BZLim:((BZLiZLi%(B'VZLiX(BZLio'H.@..(B.ZLi(ZLi )i(B4=-(B--6.2 (1ZLi0:_(BZLi-2 ZLi2_You feel sick.ZLi4[Li|r (B ####÷####(B #..###AngleBrackets the Cleaver##.###...#Mountain Dwarf of Okawaru *****.#..####.##Health: (B104/106 =======================-#.###..#Magic: (B12/12 ========================#.###.#AC:(B 18Str:(B 19###'###(B #####'##EV:(B 10Int:(B 9#.....#(B #(B.....(B.#SH:(B 0Dex:(B 13 #####.....#(B ####.(B..(B...#XL: (B11 Next: (B25% Place: (BDungeon:10 ....#.....#(B ##.*@..(B....#Noise: --------- (B Time:(B 10966.2 (0.0) ###.'.....###**##(B.).(B...#C) +4 battleaxe###.....(B'V*.###(B..))(B..#Throw: 23 boomerangs#....(B.#####(B ####'###Pois #.....##.)###############.##V(B  (B vampire (missile)#.....#(B ##_#(B ß##(B #..## ##'######ß...(B ..ß####..# #......##....(B ...#####.##The boomerang barely misses the vampire. (B_You feel sick.  Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)[Li!(B ####÷####(B #..###AngleBrackets the Cleaver##.#[Li"##...#Mountain Dwarf of Okawaru *****.#..####.##[Li"Health: (B104/106 =======================-#.###..#Magic: (B12/12 ========================#.###.#AC:(B 18Str:(B 19###'###(B #####'##EV:(B 10Int:(B 9#.....#(B #(B.....(B.#SH:(B 0Dex:(B 13 #####.....#(B ####.(B..(B...#[Liz#XL: (B11 Next: (B25% Place: (BDungeon:10 ....#.....#(B ##.(@..(B....#Noise: --------- (B Time:(B 10966.2 (0.0) ###.'.....###..##(B.).(B...#C) +4 battleaxe###.....(B'V(B..###(B..))(B..#Throw: 23 boomerangs#....(B.#####(B ####'###[Li $Pois #.....##.)###############.##V(B  (B vampire (missile)#.....#(B ##_#(B ß##(B #..## ##'######ß...(B ..ß####..# #......##....(B ...#####.##The boomerang barely misses the vampire. (B_You feel sick.  Throw: 23 boomerangs[Liz$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)[Li[t;((B[Li;((B[LiS;((B[Lie(BM...(B.  Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)  [Li fYou throw a boomerang. The boomerang hits the vampire.  The vampire is moderately damaged.(B[Lik;((B[Li;((B[Li;((B[LiP:((B[Li:((B[LimN.@..(B.[Li;((B[Li2C;((B[Li;((B[Li:((B[Li.; (B.[LiM.f..(B.  You feel sick. The vampire throws a dart. The dart hits you![Li/=(B3==7.2 (1[Li:(B[Li;G _You are more poisoned.(B[LiH=[Li(]@(B ####÷####(B #..###AngleBrackets the Cleaver##.###...#Mountain Dwarf of Okawaru *****.#..#[Li]###.##Health: (B103/106 =======================-#.###..#Magic: (B12/12 ========================#.###.#AC:(B 18Str:(B 19[Li]###'###(B #####'##EV:(B 10[Li].Int:(B 9[Li]#.....#(B #(B.....(B.#SH:(B 0[LiW`gDex:(B 13 #####.....#(B ####.(B..(B...#XL: (B11 Next: (B25% Place: (BDungeon:10 ....#.....#(B ##.*@..(B....#Noise: (B==------- (B Time:(B 10967.2 (0.0) ###.'.....###**##(B.).(B...#C) +4 battleaxe###.....(B'V*.###(B..))(B..#Throw: 23 boomerangs#....(B.#####(B ####'###Pois #.....##.)###############.##V(B  (B vampire (missile)#.....#(B ##_#(B ß##(B #..## ##'######ß...(B ..ß####..# #......##....(B ...#####.##(BYou feel sick. The vampire throws a dart. The dart hits you! _You are more poisoned.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)\Li (B ####÷####(B #..###AngleBrackets the Cleaver\Lib##.###...#Mountain Dwarf of Okawaru *****.#..####.##\Li7Health: (B103/106 =======================-#.###..#Magic: (B12/12 ========================#.###.#AC:(B 18Str:(B 19###'###(B #####'##EV:(B 10Int:(B 9\Li[#.....#(B #(B.....(B.#SH:(B 0Dex:(B 13 #####.....#(B ####.(B..(B...#XL: (B11 Next: (B25% Place: (BDungeon:10 \Li&....#.....#(B ##.(@..(B....#Noise: (B==------- (B Time:(B 10967.2 (0.0) \Li###.'.....###..##(B.).(B...#C) +4 battleaxe\Li###.....(B'V(B..###(B..))(B..#Throw: 23 boomerangs\Li:#....(B.#####(B ####'###Pois #.....#\Lik[#.)###############.##\LimV(B  (B vampire (missile)\Li#.....#(B ##_#(B ß##(B #..## \Li##'######ß...(B ..ß####..# #......##....(B ...#####.##\Li(BYou feel sick. The vampire throws a dart. The dart hits you! _You are more poisoned.Throw: 23 boomerangs\Li,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\LiEAim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)\LiKb;((B\Li;((B\Li;((B\LiFV(B...\LiG(B.  Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycle\LiGShift-Dir - straight line(B  Aim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)  You throw a boomerang.  The boomerang hits the vampire but does no damage.\LiL;((B\LiМ;((B\Li ;((B\Li.:((B\Liv:((B\Li (B.VThe vampire is moderately damaged.(B\LisE.@..(B\Li=(B2--8.2 (1\LiC(B\Li/D _You feel very sick.(B\Lic\LiM +(B \Li5N ####÷####(B #..###AngleBrackets the Cleaver\LiN ##.###...#Mountain Dwarf of Okawaru *****.#..####.##Health: (B102/106 =======================-#.###..#Magic: (B12/12 ========================#.###.#AC:(B 18Str:(B 19\Li O H###'###(B #####'##EV:(B 10Int:(B 9#.....#(B #(B.....(B.#SH:(B 0Dex:(B 13 #####.....#(B ####.(B..(B...#XL: (B11 Next: (B25% Place: (BDungeon:10 ....#.....#(B ##.*@..(B....#\Li@O 4Noise: --------- (B Time:(B 10968.2 (0.0) ###.'.....###**##(B.).(B...#C) +4 battleaxe\LiyO ###.....(B'.V.###(B..))(B..#Throw: 23 boomerangs#....(B.#####(B ####'###Pois #.....##.)#\LiO ##############.##V(B  (B vampire (missile)\LiO #.....#(B ##_#(B ß##(B #..## ##'######ß...(B ..ß####..# #......##....(B ...#####.##\LiO The vampire is moderately damaged. (B_You feel very sick.Throw: 23 boomerangs\Li:P Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)\Li -(B ####÷####(B #..###AngleBrackets the Cleaver##.###...#Mountain Dwarf of Okawaru *****.\Li 5#..####.##\Li@ Health: (B102/106 =======================-#.###..#Magic: (B12/12 ========================#.###.#AC:(B 18Str:(B 19###'###(B #####'##EV:(B 10Int:(B 9#.....#(B #(B.....(B.#SH:(B 0Dex:(B 13 #####.....#(B ####.(B..(B...#XL: (B11 Next: (B25% Place: (BDungeon:10 ....#.....#(B ##.(@..(B....#Noise: --------- (B Time:(B 10968.2 (0.0) ###.'.....###..##(B.).(B...#C) +4 battleaxe###.....(B'.V.###(B..))(B..#Throw: 23 boomerangs#....(B.#####(B ####'###Pois #.....##.)#############\Lif !##.##\Li~ mV(B  (B vampire (missile)\Li #.....#(B ##_#(B ß##(B #..## \Li C##'######ß...(B ..ß####..# \Li C#......##....(B ...#####.##\Li oThe vampire is moderately damaged. (B_You feel very sick.\Li %Throw: 23 boomerangs\LiM Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\Liy Aim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)\Li]+ \Li+ 3((B\Li\x \Lix 3((B\Li( \Li (B...Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycle\Li PShift-Dir - straight line(B  Aim: (Ba vampire, quivering poisoned darts (moderately damaged(B, 66% to hit)  You throw a boomerang. The boomerang hits the vampire!  The vampire is heavily damaged.(B\Li& #(\LiQ (B\Li@#(\LiA(B\Li^:((B\Li:((B]Liz (B.@..You feel very sick.(B]Li9 (B The vampire casts a spell at you.(B(B0=-(B9.2 (1(B _You easily resist.]LiP (B ####÷####(B #..###AngleBrackets the Cleaver##.###...#Mountain Dwarf of Okawaru *****.#..####.##Health: (B100/106 ======================--#.###..#]LiP Magic: (B12/12 ========================#.###.#AC:(B 18Str:(B 19]LiQ ###'###(B #####'##EV:(B 10]Li(Q .Int:(B 9]LiaLiR?3((BaLi[:((BaLij:((BaLiEl..(BThe vampire flickers and vanishes! aLiF_Deactivating autopickup; reactivate with Ctrl-A. (B Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  You throw a boomerang.aLiJNJ@.(B.aLiO6(B---3.2 (1aLiV(BaLiW _You feel sick.aLiAYbLi7P (B You barely miss something. You feel sick.bLi9(B9=(B=--(B4bLi?:_(BbLi@ _Something hits you but does no damage.(B Something bites you but does no damage.(BbLiAbLi# bLi(B((BYou slice something!!  Okawaru accepts your kill.(BbLi< (B##bLi):Reactivating autopickup.(BbLi0 (B7bLiHG==5 _You feel a bit more experienced. You feel sick.bLi:_(BbLi bLiT_Your Armour skill increases to level 7!(BbLiYcLiJL#(B ####÷####(B #..###(B ##.#(B ##...#(B #..#(B ###.## #(B #.##(B #..# #(B #.#(B ##.# #(B ###'###(B #####(B'## #(B #.....#(B #.(B.....##.....#(B ####(B......# '....#.....#(B ##(B.@(B'......##.'.....###(B..##(B.)(B....# #(B ###.....(B'...###.(B.)(B)..# #(B #...(B..#####(B ####'### #(B #.....#(B #.)# #(B #(B ##.## (B #.....#(B ##_#(B ß##(B #..## ###'######ß...(B ..ß####..# .#......##....(B ...#####.##(BcLiq(BcLi1(B---6cLi(BcLi/r (B_You feel sick.  j - 32 poisoned darts (gained 4)  You feel sick.cLi0!=cLi0---cLi0&(B7.2 (2cLi0 cLiD:(BcLi4; cLiY;>_You are no longer poisoned.(BcLi=eLiQeLib(B The boomerang barely misses the vampire. (B_You feel sick.  You throw a boomerang.  The boomerang closely misses the vampire. eLi%c(B_You feel sick.  You throw a boomerang.  The boomerang barely misses the vampire.(BYou feel sick.  eLi5c8The vampire mumbles some strange words.eLiKc@(BThe vampire flickers and vanishes! eLitc_Deactivating autopickup; reactivate with Ctrl-A.(BYou throw a boomerang. eLicE_You feel sick.  You barely miss something. You feel sick. eLic_Something hits you but does no damage.(B Something bites you but does no damage.eLic_(BYou slice something!!  Okawaru accepts your kill.eLic(Reactivating autopickup. eLicO(B_You feel a bit more experienced. You feel sick.  eLic7Your Armour skill increases to level 7! eLic.(B_You feel sick.  eLidaj - 32 poisoned darts (gained 4)  You feel sick.  You are no longer poisoned.eLi"d(BfLiBfLiNfLibW(B#(B ####÷####(B #..###AngleBrackets the CleaverfLiWp##.###...#Mountain Dwarf of Okawaru *****.#..####.##fLiWHealth: (B99/106 ======================-- ##.###..#fLiW[Magic: (B12/12 ======================== fLiW##.#fLiW:##.#AC:(B 18fLiX.Str:(B 19 fLi!X#(B ###'###(B #####(B'##fLi-X/EV:(B 10fLi6X-Int:(B 9 fLiMX#(B #.....#(B #.(B.....#fLiYX/SH:(B 0fLibX.Dex:(B 13 fLimXn######.....#(B ####(B......#fLiX(XL: (B11 Next: (B27% Place: (BDungeon:10 '....#.....#(B ##(B.@(B'......#fLiXNoise: --------- (B Time:(B 10977.2 (0.0) fLiX####.'.....###(B..##(B.)(B....#fLiX.C) +4 battleaxe fLiX#(B ###.....(B'...###.(B.)(B)..#fLiX3Throw: 23 boomerangs fLiY#(B #...(B..#####(B ####'### fLi.YT#(B #.....##.)# fLi;Y?#(B ############fLiPY ##.##fLiaY#.....#(B ##_#(B ß##(B #..## fLinYD###'######ß...(B ..ß####..# fLi~YC.#......##....(B ...#####.## fLiYN(B_You feel a bit more experienced. You feel sick. fLiYB_Your Armour skill increases to level 7! fLiY.(B_You feel sick.  fLiY'j - 32 poisoned darts (gained 4)  fLiY:You feel sick. _You are no longer poisoned.fLiY(BfLi a(BfLia (BfLig(BfLiifLi(BfLi(BfLi(BfLi`(BfLi-(B100/106fLiL(BfLi(BfLi>'(B1fLi(BfLit(BfLiO(B3=(BfLi0(BfLi{ (BfLi 7(B4=fLi (BfLi (BfLi (BfLi '(B5fLiD (BfLi (BfLi O(B6=(BfLi: (BfLit (BfLi- (BfLi (BfLiE (BfLi[! (BfLiy% (BfLi% (BfLi& (BfLi( (BfLi+ (BfLiI+ (BfLi3, (BfLi. (BfLia1 (BfLi1 9=(BfLi2 (BfLi\5 (BfLiL8 (BfLi8 (BfLi19 (BfLit; ' (B fLi; There is an open door here.fLi< (BfLi< ! (B_fLiV= (BfLi> (BfLiB (BfLiEB (BfLiB (BfLiD (BfLikF (BfLiF (BfLiF (BfLi0H (BfLiI (BfLiJ (BfLifJ (BfLiK (BfLiN (BfLiO (BfLiO (BfLi R (BfLiT (BfLiT (BfLiU (BfLiX B (B There is an open door here.fLi/\ (BfLi\ ! (B_fLi] (BfLiT_ (BfLib (BfLib (BfLiic (BfLie (BfLig  fLi#g Y(B A yak comes into view.(BfLi?q (B #####'######(B ####÷####(B #....#(B ##.###fLinq ##.#(B #..##(B #####+####(B #.## (B ..........#(B #.# fLiq (B ......(B.....#(B ###'###(B ## fLiq (B #......(B.....#(B #.....#(B #. fLiq (B #......(B.....######.....#(B ####. fLiq (B #......Y(B....'.@..#.....#(B ##..'. fLi r (B #......(B.....####(B.'.....###..##. fLir (B #......(B.....#(B ###(B.....'...###. fLi,r (B +......(B.....#(B #.(B...fLi?r ;.#####(B ## fLiMr (B #.>.........#(B #...(B..# fLi`r g(B ..####(B ############fLisr kY(B  (B yak (wandering)fLir Y###....####(B #.....#(B fLir <##_#(B ß## fLir m(B #..........####'######ß...(B ..ß fLir (B #..........'.#......##....(B ...(BfLi;x \(B.Y(B96.2 (19.0)fLi} LY(BfLil~ 7(B==7.2 (20fLi fLiԁ 3_(BfLi 2 _The yak bellows! You hear a bellow!fLi hLi#(B #####'######(B ####÷####(B # #hLi(B #...#(B ##.#(B #(B ###.#(B #..#(B hLi #####+####(B #.##(B ....(B......#(B #.#(B .....#(B ###'###(B  #(B...#(B #.....#(B #(B #(B.######.....#(B ####(B #hLi70(B.Y(B...'@(B...#.....#(B ##..'(B #.....Y(B.....####(B.'.....###..##(B #(B...#(B ###(B.....'...###(B +(B.....#(B #..(B...#####(B  #.>...(B......#(B #...hLi]..#(B ######(B..####(B #Y(B 2 yaks (1 wandering)(B ####..(B..####(B #.....#(B ##_#(B ß(B #.####'######ß...(B ..(B #hLi1.'.#......##....(B hLi%E(B.Y(BhLi/Y(BhLiJ1Y(BhLi1Y(BhLi hLi=(B.Y(BhLi!vY(B  (B death yakhLiA|YYYY(B 4 yaks (1 wandering)(BhLi%(B8.2 (1hLi'.0)hLi;_(BhLi2 _The yak bellows! You hear a bellow!hLiUhLiP (B #####'######(B ####÷####(B #.(B #...#(B ##.#(B #(B ###.#(B #..#(B ######+####(B #.##(B ..........#(B #.#(B .....#(B ###'###(B ##...#(B #.....#(B #.#.######.....#(B ####.#.....Y(B..Y(B..'.@(B..#.....#(B ##..'.#.....YY(B....####(B.'.....###..##.#.....Y(B.....#(B ###(B.....'...###.+.....#(B #.(B....#####(B ##.>.........#(B #...(B..#(B######..####(B #(B YY(B 2 yaks####....####(B #.....#(B ##_#(B ß##(B#.####'######ß...(B ..ß#.'.#......##....(B .(B(B.Y(BY(BY(B(B.Y(B..Y(B  (B death yakYYY(B 3 yaks(B(B--9_(BiLiE(B.Y(BiLi!YiLi\(B.(B.Y(BiLi6Y(B.iLi(BiLiF--(B1000iLil(BiLiԴiLij E(B.Y(BiLiZk A(B.Y(BiLizl 3Y(BiLiym D(B.Y(BiLim )(B.YiLim (BiLid }YY(B 4 yaks (1 wandering)(BiLi j(B1_(BiLi-;Y(B.iLi1A(B.Y(BiLi1(B.Y(B(B.Y(B(B'Y(BiLi9OY(BiLiX;1(B==2iLi A;_(BiLiB _The yak bellows!iLi2SjLi4Vn (B.Y(BYou slash the yak!jLiW@(B.Y(BjLi]YE(B.Y(BjLiYC(B.Y(BjLieg (B The yak is moderately wounded.(BjLig_(B3-(B3.1 (0.9jLi]p;_(BjLiq! _The yak gores you.jLisjLi9 (BY(B.  You slice the yak!!YY(B(B (B The yak is almost dead.(B-(B=4.1 (1.0(B _The yak gores you.jLi` (B.(BYou hit the yak.  You kill the yak!(BjLi8Y(B.jLih@(B'Y(BjLiT(B 3 yaks(BjLi8(B49--jLi 5jLi(BjLi jLiE_Okawaru accepts your kill.(BjLikLiS kLiq `(B Ability - do what?CostkLi YFailure  Invocations -  X - Renounce ReligionkLi None0% (Ba - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--41%  c - Duel7 MP, Piety--78% kLi9 W[?(B] toggle between ability selection and description.lLiD(B #####'######(B ####÷####(B #.(B AngleBrackets the Cleaver#...###.###(B Mountain Dwarf of Okawaru *****.###.##..##(B Health: (B104/106 =======================-#####+#####.##Magic: (B12/12 ========================..........##.#AC:(B 18Str:(B 19......(B.....#(B ###'###(B ##(B EV:(B 10Int:(B 9#......(B.....#(B #.....#(B #.(B SH:(B 0Dex:(B 13#......(B....Y######.....#(B ####.(B XL: (B11 Next: (B29% Place: (BDungeon:10#.....Y(B....Y(B'Y@(B..#.....#(B ##..'.(B Noise: (B=-------- (B Time:(B 11005.1 (0.0)#......(B....Y####(B.'.....###..##.(B C) +4 battleaxe#......(B.....#(B ###(B.....'...###.(B Throw: 23 boomerangs+......(B.....#(B #.(B....#####(B ###.>.........#(B #...(B..#######..####(B ############Y(B  (B death yak####....####(B #.....#(B ##_#(B ß##(B YYY(B 3 yaks#..........####'######ß...(B ..ß#..........'.#......##....(B ...(BYou slice the yak!!  The yak is almost dead. (B_The yak gores you.  You hit the yak.  You kill the yak! (B_Okawaru accepts your kill.(B (B Okay, then.(B(BlLi(BlLi81 _(BlLilLi8(B(BlLi(BlLi H _Unknown command.(BlLiZ t (B.Y(BYou hit the death yak.lLi (BlLiQ '(B5lLi 6.0 (0.9lLiV O(B _The death yak is lightly wounded.mLi mLi(B (BYou slash the death yak!  The death yak is moderately wounded.(BmLimLiZ(B6=(B==9mLi?5_(B _The death yak closely misses you.(BmLih (B You slash the death yak!  The death yak is heavily wounded.(BmLiu 7(B-7.9 (1.0mLiА mLi 3_(BmLi>  mLis mLi C_The death yak barely misses you.(BmLi' nLif (B You slash the death yak!  The death yak is heavily wounded.(B(B92/106 -----(B8_(B _The death yak gores you!nLiK p (B You hit the death yak.  The death yak is heavily wounded.nLi (BnLiT B79-------nLin !(B9nLid (BnLi0  nLi@ _The death yak gores you!nLi oLib< (B oLiS(BYou slice the death yak!!  The death yak is severely wounded.(B62------(B=10_(B _The death yak gores you!!oLi (B You hit the death yak.  The death yak is severely wounded.(B49------(B-1oLi ;_(BoLi  oLi !_The death yak gores you!oLi; pLi(BpLi:-(BpLi(BpLi pLiS_(BYou are too injured to fight recklessly!pLirLik: rLi; (B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionrLi < XNone0% (Ba - Heroism2 MP, Piety-rLid< 1%  b - Finesse5 MP, Piety--41%  c - Duel7 MP, Piety--78% [?(B] toggle between ability selection and description.sLi^sLiesLimx(B #####'######(B ####÷####(B #.(B AngleBrackets the Cleaver#...###.###(B Mountain Dwarf of Okawaru *****.###.#sLin#..##(B Health: 49(B/106 ===========-------------#####+#####.##sLinMagic: (B12/12 ========================..........##.#AC:(B 18Str:(B 19......(B.....#(B ###'###(B ##(B EV:(B 10Int:(B 9#......(B.....#(B #.....#(B #.(B SH:(B 0Dex:(B 13sLin?#......(B.....######.....#(B ####.(B XL: (B11 Next: (B29% Place: (BDungeon:10#.....Y(B....YYY@(B..#.....#(B ##..'.(B Noise: (B==------- (B Time:(B 11011.9 (0.0)#......(B....Y####(B.'.....###..##.(B C) +4 battleaxesLi_o#......(B.....#(B ###(B.....'...###.(B Throw: 23 boomerangs+......(B.....#(B #.(B....#####(B ###.>.........#(B #...(B..#sLi|oC######..####(B ############sLioY(B  (B death yak####....####(B #.....#(B ##_#(B ß##(B YYY(B 3 yaks#..........####'######ß...(B ..ß#..........'.#......##....(B ...sLioThe death yak is severely wounded. (B_The death yak gores you!!  You hit the death yak.  The death yak is severely wounded. sLip(B_The death yak gores you! _(BYou are too injured to fight recklessly!sLiwT (B Okay, then.(BsLix (BsLi}(BsLi~1 _(BsLisLi(BsLi  (BsLiq(BsLi sLi3_Unknown command.(BsLisLi_ sLira (BEvoke which item? Wands  f - a wand of flame (5)(Bm - a wand of mindburst (3)  sLia w - a wand of warping (4) [!(B] read|quaff|evoke(B[?(B] describe selectedtLi(B #####'######(B ####÷####(B #.(B AngleBrackets the Cleaver#...###.###(B Mountain Dwarf of Okawaru *****.###.##..##(B Health: 49(B/106 ===========-------------#####+#####.##Magic: (B12/12 ========================..........##.#AC:(B 18Str:(B 19......(B.....#(B ###'###(B ##(B EV:(B 10Int:(B 9#......(B.....#(B #.....#(B #.(B SH:(B 0Dex:(B 13#......(B.....######.....#(B ####.(B XL: (B11 Next: (B29% Place: (BDungeon:10#.....Y(B....YYY@(B..#.....#(B ##..'.(B Noise: (B==------- (B Time:(B 11011.9 (0.0)#......(B....Y####(B.'.....###..##.(B C) +4 battleaxe#......(B.....#(B ###(B.....'...###.(B Throw: 23 boomerangs+......(B.....#(B #.(B....#####(B ###.>.........#(B #...(B..#######..####(B ############Y(B  (B death yak####....####(B #.....#(B ##_#(B ß##(B YYY(B 3 yaks#..........####'######ß...(B ..ß#..........'.#......##....(B ...(BYou hit the death yak.  The death yak is severely wounded. (B_The death yak gores you! _(BYou are too injured to fight recklessly! _Okay, then. _Unknown command.(B (B Okay, then.(B(B(B _(BtLi" uLiuLi>(BFire/throw/use which item? Missiles (go to first with ()  c - 23 boomerangs (quivered)uLi(Bj - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins Wands (go to first with /)(Bf - a wand of flame (5)  m - a wand of mindburst (3)  w - a wand of warping (4) uLi\Scrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear  I - a scroll of immolation  V - 2 scrolls of vulnerability(BwLilwLi{ (B #####'######(B ####÷####(B #.(B AngleBrackets the Cleaver#...###.###(B Mountain Dwarf of Okawaru *****.###.##..##(B Health: 49(B/106 ===========-------------#####+#####.##Magic: (B12/12 ========================..........##.#AC:(B 18Str:(B 19......(B.....#(B ###'###(B ##(B EV:(B 10Int:(B 9#......(B.....#(B #.....#(B #.(B SH:(B 0Dex:(B 13#......(B.....######.....#(B ####.(B XL: (B11 Next: (B29% Place: (BDungeon:10#.....Y(B....YYY@(B..#.....#(B ##..'.(B Noise: (B==------- (B Time:(B 11011.9 (0.0)#......(B....Y####(B.'.....###..##.(B C) +4 battleaxe#......(B.....#(B ###(B.....'...###.(B Throw: 23 boomerangs+......(B.....#(B #.(B....#####(B ###.>.........#(B #...(B..#######..####(B ############Y(B  (B death yak####....####(B #.....#(B ##_#(B ß##(B YYY(B 3 yaks#..........####'######ß...(B ..ß#..........'.#......##....(B ... _Okay, then. _Unknown command. _Okay, then.Throw: 5 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: (Ba yak (76% to hit)wLi 7YY(BwLi YY(Bdeath yak (severely wounded(B, 82% to hit)wLi M (BY(B@xLi@dY@Aim: (Ba death yak (severely wounded(B, 82% to hit)xLi *(B xLiD #####'######(B ####÷####(B #.(B AngleBrackets the Cleaver#...###.###(B Mountain Dwarf of Okawaru *****.###.##..##(B Health: 49(B/106 ===========-------------#####+#####.##xLi 2Magic: (B12/12 ========================..........##.#AC:(B 18Str:(B 19......(B.....#(B ###'###(B ##(B EV:(B 10Int:(B 9#......(B.....#(B #.....#(B #.(B SH:(B 0Dex:(B 13#......(B...Y(B.######.....#(B ####.(B XL: (B11 Next: (B29% Place: (BDungeon:10xLi #.....Y(B....YY§@(B..#.....#(B ##..'.(B Noise: (B==------- (B Time:(B 11011.9 (0.0)#......(B....Y####(B.'.....###..##.(B C) +4 battleaxe#......(B.....#(B ###(B.....'...###.(B Throw: 23 boomerangs+......(B.....#(B #.(B....#####(B ###.>.........#(B #...(B..#######..####(B ############Y(B  (B death yakxLi ####....####(B #.....#(B ##_#(B ß##(B YYY(B 3 yaks#..........####'######ß...(B ..ß#..........'.#......##....(B ... _Okay, then.Throw: 5 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak (severely wounded(B, 82% to hit)  You throw a dart. The dart hits the death yak!  The death yak becomes untethered in space!xLi !§ xLi (B Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak (severely wounded(B, 82% to hit)  You throw a dart. The dart hits the death yak!  xLiH The death yak becomes untethered in space!  The death yak blinks!  The death yak is almost dead.(BxLi xLi6 =(B'Y(BxLi xLi =(B.Y(BxLiW xLil 2Y(B.xLi[ ....YYY(B 3 yaks(BxLi7 S50(B--2.6 (0.7xLi" ;_(BxLi"  xLi# _The death yak blinks!xLi-$ yLiQ(B..§(B.yLi+t1(B=-(B3.5 (0.9yLi[$(ByLi% yLi%_You hit the yak but do no damage.(B The yak barely misses you.(ByLiB'yLi% (ByLik& I2(B4.5 (1.0yLie, ;_(ByLi-  yLi- a_You barely miss the yak.(B The yak gores you but does no damage.yLi/ zLi:8/ (B..zLiA9a.  You slash the yak!  The yak is moderately wounded.(BzLid9\3=(B=5zLi?;_(BzLiO@ zLi@E_The yak barely misses you.(BzLiAzLi| ) (BzLi #(BYou slash the yak!  The yak is severely wounded.(BzLi !4zLi˴ 3=(B6zLi (BzLi  zLi >_The yak misses you.(BzLi {Lip {Lir(B((BYou slash the yak!  You kill the yak!(B{Lir?(B'Y(B{LiSyT(B 2 yaks(B{Li~"55{Li*(B317{Li(B{Li {Li=_Okawaru accepts your kill.(B{Li׆|Li5( (B|LiE.Y(BYou slice the yak!!|Li( (B|LiLYThe yak is heavily wounded.(B|Li|LiY(B  (B death yakYY(B 2 yaks(B|Li|LiA6(B=8|Lij#_|Li(B|Liq |LiF_The yak closely misses you.(B|Li |Li (BYYYou barely miss the yak.The yak is heavily wounded.(B|Li(B|Li(B|LiK46--(B-|Li 9|Lix9(B _The yak gores you!|Li}Li;0*(B }Li0N#####'######(B ####÷####(B #.(B AngleBrackets the Cleaver#...###.###(B Mountain Dwarf of Okawaru *****.###.#}Li0 #..#}Li0#(B Health: 46(B/106 ==========--------------}Li0#####+####}Li0 #.##}Li0\Magic: (B12/12 ========================}Li1..........#}Li 1 #.#}Li1/AC:(B 18}LiP1/Str:(B 19}Lii1......(B.....#(B ###'###(B ##(B EV:(B 10}Li1.Int:(B 9}Li1#......(B.....#(B #.....#(B #.(B SH:(B 0}Li1/Dex:(B 13}Li!26#......(B....Y######.....#(B ####.(B XL: (B11 Next: (B31% Place: (BDungeon:10}LiV2[#.....Y(B.....YY(B@..#.....#(B ##..'.(B Noise: (B==------- (B Time:(B 11019.5 (0.0)}Lit2#......(B.....####(B.'.....###..##.(B C) +4 battleaxe}Li2#......(B.....#(B ###(B.....'...###.(B Throw: 23 boomerangs+......(B.....#(B #.(B....#####(B ##}Li2w#.>.........#(B #...(B..#}Li3C######..####(B ############}LiJ3eY(B  (B death yak}Li3T####....####(B #.....#(B ##_#(B ß##(B YY(B 2 yaks#..........####'######ß...(B ..ß}Li3#..........'.#......##....(B ... (B_The yak closely misses you.}Li3You barely miss the yak.}Li 4+The yak is heavily wounded. }Li42(B_The yak gores you!  }Li44:Press: ? - help, v - describe, . - travel}LiO4?(BThe floor, spattered with blood.}LiL,iY@ (B The yak is heavily wounded. }Li,x(B_The yak gores you!  Press: ? - help, v - describe, . - travel, g - get item (B Here: (Ba yak (heavily wounded(B)  Items here:(B a dart of disjunction; a yak corpse(B.}Li (BYY(Bdeath yak (almost dead(B)  An open door.~Li*(B ~Li#####'######(B ####÷####(B #.(B AngleBrackets the Cleaver#...###.###(B Mountain Dwarf of Okawaru *****.###.##..##(B Health: 46(B/106 ==========--------------#####+#####.##Magic: (B12/12 ========================..........##.#AC:(B 18Str:(B 19......(B.....#(B ###'###(B ##(B EV:(B 10Int:(B 9#......(B.....#(B #.....#(B #.(B SH:(B 0Dex:(B 13#......(B....Y######.....#(B ####.(B XL: (B11 Next: (B31% Place: (BDungeon:10#.....Y(B.....YY@(B..#.....#(B ##..'.(B Noise: (B==------- (B Time:(B 11019.5 (0.0)#......(B.....####(B.'.....###..##.(B C) +4 battleaxe#......(B.....#(B ###(B.....'...###.(B Throw: 23 boomerangs+......(B.....#(B #.(B....#####(B ###.>.........#(B #...(B..#######..####(B ############Y(B  (B death yak####....####(B #.....#(B ##_#(B ß##(B YY(B 2 yaks#..........####'######ß...(B ..ß#..........'.#......##....(B ...The yak is heavily wounded. (B_The yak gores you!  Press: ? - help, v - describe, . - travelHere: (Ba death yak (almost dead(B)  An open door.(B(B _(B~LiJ8(B(B~Li(B~Li39 _Unknown command.(B~Li~Li6~LiX(BFire/throw/use which item? Missiles (go to first with ()  c - 23 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 4 darts of disjunction  z - a throwing net(BB - 2 silver javelins Wands (go to first with /)(Bf - a wand of flame (5)  m - a wand of mindburst (3)  w - a wand of warping (4) Scrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear  I - a scroll of immolation  V - 2 scrolls of vulnerability(BLiLi(B #####'######(B ####÷####(B #.(B AngleBrackets the Cleaver#...###.###(B Mountain Dwarf of Okawaru *****.###.##..#Li#(B Health: 46(B/106 ==========--------------#####+#####.##Magic: (B12/12 ========================..........##.#AC:(B 18Str:(B 19Li$......(B.....#(B ###'###(B ##(B EV:(B 10Li5.Int:(B 9LiL #......(B.....#(B #.....#(B #.(B SH:(B 0Dex:(B 13Li̬#......(B....Y######.....#(B ####.(B XL: (B11 Next: (B31% Place: (BDungeon:10#.....Y(B.....YY@(B..#.....#(B ##..'.(B Noise: (B==------- (B Time:(B 11019.5 (0.0)#......(B.....####(B.'.....###..##.(B C) +4 battleaxe#......(B.....#(B ###(B.....'...###.(B Throw: 23 boomerangs+......(B.....#(B #.(B....#####(B ###.>.........#(B #...(B..#######..####(B ############Y(B  (B death yakLi;####....####(B #.....#(B ##_#(B ß##(B YY(B 2 yaks#..........####'######ß...(B ..ß#..........'.#......##....(B ...Here: (Ba death yak (almost dead(B) _(BAn open door. Li,u_Unknown command.Throw: 2 javelinsPress: ? - help, Shift-Dir - straight lineLiV6Aim: (Ba yak (76% to hit)Li] (B #####'######(B ####÷####(B #.(B AngleBrackets the Cleaver#...###.###(B Mountain Dwarf of Okawaru *****.###.##..##(B Health: 46(B/106 ==========--------------#####+#####.##Magic: (B12/12 ========================..........##.#AC:(B 18Str:(B 19......(B.....#(B ###'###(B ##(B EV:(B 10Int:(B 9#......(B.....#(B #.....#(B #.(B SH:(B 0Dex:(B 13#......(B....Y######.....#(B ####.(B XL: (B11 Next: (B31% Place: (BDungeon:10#.....Y(B.....Y(@(B..#.....#(B ##..'.(B Noise: (B==------- (B Time:(B 11019.5 (0.0)#......(B.....####(B.'.....###..##.(B C) +4 battleaxe#......(B.....#(B ###(B.....'...###.(B Throw: 23 boomerangs+......(B.....#(B #.(B....#####(B ###.>.........#(B #...(B..#######..####(B ############Y(B  (B death yak####....####(B #.....#(B ##_#(B ß##(B YY(B 2 yaks#..........####'######ß...(B ..ß#..........'.#......##....(B ... _Unknown command.Throw: 2 javelinsPress: ? - help, Shift-Dir - straight lineAim: (Ba yak (76% to hit)  You throw a javelin. The javelin pierces through the yak!  The yak is severely wounded.(BLi( (B Press: ? - help, Shift-Dir - straight lineAim: (Ba yak (76% to hit)  You throw a javelin. The javelin pierces through the yak!  The yak is severely wounded.(BThe javelin pierces through the death yak.death yak is almost dead.(BLi (B((BThe javelin pierces through the yak.  The yak is lightly wounded.LiI}5Y(BLi|;YY(BLi(BLi(B7(B20.7 (1.2(B _The yak barely misses you.(BLiz < (B(Liz x(BYou slice the death yak!!  You kill the death yak!(BLi| ?(B'Y(BLi)} ?(B.Y(BLiM Liτ kYY(B 2 yaks(BLi܋  Lip (B9(B/1073--(B9-10 _Okawaru accepts your kill.(BTraining target 13.0 for Fighting reached!  Li% TYour Fighting skill increases to level 13!(BLi ;_(BLi  Li a_Your Invocations skill increases to level 3!(BLi^ Li9  Li: (B You barely miss the yak.The yak is severely wounded.(BLin; Li; K1-(B=2LiB LikC 3_(BLiD  LiE _The yak gores you!LiF Lib% Li%;(B You slash the yak!  Li &9The yak is almost dead.(BLiQ'!2Li'0-(B3Li-(BLiO/3 _The yak barely misses you.Li/(BLi1Li d (B((BYou hit the yak.  You kill the yak!(BLie ?(B'Y(BLink t(B  (B yak(BLio !3Li4p 1(B940-Liep 4Lit (BLi`u  Liu =_Okawaru accepts your kill.(BLiv Lid< (B Liq(BYou slash the yak!  The yak is moderately wounded.(BLi<"37Li---Li (B=Li 5Li%(BLiH' Li'_The yak gores you!LiE)Li? (B You hit the yak.  Li =The yak is heavily wounded.(BLi !8Li 2-(B-Li*  6Li;_(BLi* Lis._The yak gores you but does no damage.LiLi7( (B Li.fYou barely miss the yak.The yak is heavily wounded.(BLiE440-Li_((B7.6 (0.9Li#(BLiR _The yak barely misses you.(BLi҆~ (B You slash the yak!  The yak is heavily wounded.(BLi1=(B3==(B8.6 (1.0Li(BLi4 _The yak gores you but does no damage.LiLi < (B(Li* l(BYou slice the yak!!  You kill the yak!(BLi3! T(BLi% e2=(B2==9Liw+ (BLi,  LiZ L_Okawaru accepts your kill.(BLi(B(B(B(B3(B(B(B4(B(B(B5===(B(BLiY(BLiK7=(BLi(BLi(BLi!8Lil(BLi(BLi(BLi^99(BLi@(BLi(BLisL50=(BLiL(BLi(BLiIK1=(BLi (BLi(BLi92(BLi(BLi(BLiK4=(BLi(BLid(B55=(BLi (BLib(BLi96(BLi(BLi(BLi97(BLi&(B(B8=(B(B(B9=(BLiP(BLiS(BLiz:61(BLi<(BLi(BLi92(BLi[ (BLi(BLi33=Li(BLi(BLi(BLiK4=(BLi(BLi&(BLi95(BLi(BLi(BLiLi3 26(BLi!(BLiO$c(B8=(BLi2(BLi6(BLi739=Li7(BLi8(BLi;(BLi<:70(BLiR=(BLi?(BLi@91(BLiA(BLiC(BLiDK2=(BLikE(BLiJG(BLiGK3=(BLiH(BLiK(BLiL95(BLiZM(BLiQO(BLiOK6=(BLiP(BLiR(BLiSLi T,7=Li3T(BLiU(BLiV(BLi6W98(BLiX(BLi2[(BLi[99(BLi\(BLi^(BLi+_:80(BLi_(BLic(BLie(B82=(B(B(BLif%(B3Lif*=(BLig(BLiQj(BLij'(B4Lik(BLim(BLin%(B5Li o*=(BLio(BLir(BLi4s%(B6Liis*=(BLiAt(BLi3v(BLiv'(B7Liw(BLi|z(BLi{'(B9Li{(BLi}(BLi~P(B90=(BLiq(BLi(BLi%(B1Li߂=Li(BLi(BLi)(BLi҆'(B2Li(BLi](BLi '(B3Li(BLi (BLi%(B5Li*=(BLiŏ(BLi(BLiO(B6=(BLio(BLi(BLi'(B7Liv(BLi(BLif'(B8Li(BLi(BLiֽO(B9=(BLix(BLi(BLi=(B100/107=Li(BLi(BLi(BLim'(B2LiK(BLia(BLi%(B3Li*=(BLi(BLix(BLiO(B4=(BLi(BLi(BLi-'(B5Li(BLi(B(B6(B (B_You start resting.(BHP restored.(B---(B84.6 (55.0)(B7=---(B5.6 (56 __(BLif #(B #####'######(B ####÷####(B # #(B #...#(B ##.#(B #(B ###.#(B #..#(B  #####+####(B #.##(B ....(B......#(B #.#Li (B .....#(B ###'###(B  #(B...#(B #.....#(B #Li (B #(B.(######.....#(B ####LiV (B #.....(B......'@.(B..#.....#(B ##..'Li 8(B #(B.####(B.'.....###..##(B #(B...#(B ###(B.....'...###Li <(B +(B.....#(B #..(B...#####(B  #.>...(B......#(B #...Li ..#(B ######(B..####(B #Li (B ####..(B..####(B #.....#(B ##_#(B ß(B #.####'######ß...(B ..(B #.'.#......##....(B Li{ (BLi> 3(B6.6 (1.0)Li ;_(BLi ( (B Li Ay - 5 darts of disjunction (gained 1)  Things that are here:Li -(B7.6 (2Li5(BLi Li_a yak corpse(B; a yak corpse(B; a yak corpse(BLiLi ^ .#(B #####'######(B ####÷####(B .#(B #.(B..#(B ##.#(B #(B ###(B.#(B #..#LiK^ (B #####(B'####(B #.##(B ....#(B #.#(B ...#(B ###'###(B  #Li ` (B..#(B #.....#(B  #(B.(######.....#(B  #(B.@†.(B..#.....#(B ##..(B #LiD` 2(B.####(B.'.....###..(B #(B..#(B ###.(B....'...(B +Li1b 3(B...#(B #.....#####(B #.>..(B.......#(B #.....#(B ######(B..####(B #(B ####.(B...####(B #.....#(B ##_#(B ß(B #....(B......####'######ß...(B  #.'.#......##....(B Li8m (BLiUn Lin &(B8.6 (1Li (B _(BThere is an open door, spattered with blood here.Lis c.#####..........#(B #.......# ..#(B #####(B'######(B ####÷#### ..#(B #.(B..#(B ##.# ###(B ###(B.#(B  #..#(B #####(B'####(B #.##(B .#(B #.#(B  .#(B ###'###(B #(B..#(B #.....#(B  #######.....#(B ##(B #(B.'†.(B..#.....#(B ##.(B #(B.####(B.'.....###..(B #(B.#(B ###.....'...#(B +.Liz (B.#(B #.....#####.>.(B........#(B #.....#(B ######(B..####(B ############(B ####..(B..####(B #.....#(B ##_#(B #.####'######ß...(BLi (BLi/ I=(B9 _Li (BLi: (BLiB .(B90.6 (2Liݞ ;_(BLiؠ ( _p - 2 javelins (gained 1)Li Li?7(B(BLi(BLi`0(B(BLiY(B(B(B(B(B(BLi)(B(B(B(B(B(B(B(B(BLi((BLio+0(B(BLiV.(BLi1(BLi{1(BLiI6(BLi:(BLiF(B(B(B(B(B(B(B(BLiQ(BLi!R(BLibS(BLi3U(BLihX(BLipY(BLiyZ(BLiiH(B(B(B(B(B(B(B(B (B_You open the door.(B(B(BLimB (B There is an open door here.Liu(B #.(B ########'####(B  Liu..(B #...........#(B  #.(B #(B #...........#(B +)(B #.....(B......#Liv(B Liv#(B. #....(B.......####(B LiLw#(B.#(B #...(B........'†..(B LiwA#(B.. #..(B.........####(B #(B.##.(B..........#(B #(B Liw#(B.@'.(B..........#(B 103.6 (13.0) Lisx####(B.>(B.........#(B  #######..####(B ##Lix~(B ####....####(B #.(B LiyX#.....'(B #..........'.#..Li-yh(B (B #..........#.#..LiyN(B (B Liy#..<.......#.'..(B (B #..........###..Li3zI(B (BLii(BLi.(B4.6 (14Li(BLi+ LiX_Found a quarterstaff.LiٌLi>(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BLi(B(B(B(B(B(BLiΪ(B(B(B(B(B(B(B(B(B (B_You open the door.Lií(BLif(BLi(BLi (B You see here a +0 quarterstaff.(B (B_(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B_You open the door.(B(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B (B_You open the door.(B(B(B(B(B(B(BLiB (B There is an open door here.Li9(B (B_Li(BLi(BLi(BLi4 (BLi (BLi!(BLi#(BLi$(BLis$(BLi%(BLi'(BLi((BLi((BLi)(BLi+(BLiJ,(BLi,(BLi-(BLiL1(BLi10(B(BLi3(BLi{4(BLi4(BLiS5(BLi~7(BLiU9(BLi9(BLi`:(BLi<(BThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open Li+=&door here. _You open the door.Li(?(BLi?(BLiD@(BLiC(BYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. LiC There is an open door here.LiE(BLiK! (B_LiK`(B(B(B(BLiK(BLib(BLi(B(B(B(BThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.(B(B(B(BYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.(B (B_(B(B(B(B(B(B(BThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a hell rat.(B (B  #.......  (B  r(B. #.......  (B . #.......  (B . #.......  (B .#(B +.......  (B #(B+ #(B.#(B #.....  (B #(B.##(B..#(B #.......  (B...#(B #.......  (B #@#(B ####.###  (B #.##(B ##..##  #.(B.#(B #....  #####'##(B ###....#  #.....(B.#######.'....'  #....(B..'.......#....#(B r(B  (B hell rat (wandering)  #....(B..#########....#(B  #....(B..#(B #....#(B  #......#(B ###'##(B(B.r(B40.6 (36h(Bh(B  (B black bear (wandering)r(B  (B hell rat(B====(B1.6 (37(B _The hell rat roars deafeningly!LiK^(B #.#  (B LinK... #.#  (B .h(B #.#  (B .r(B #.#  (B  #.'  (B  .#(B +.#  (B LiK #+(B #(B.#(B #.#  (B #(B.###.#  (B LiK#(B..@(B.#(B #.......  (B LiK##(B.###(B ####.##  (B #(B.##(B LiK9##..##(B  Li Lf #(B..#(B  Li"L~#####'##(B ###....##  (B Li;Ly#......#######.'....')(B #......'.......#....#.  LiQLi(B #......#########....#.  (B LiL`#......#(B #....#.(BLiPO(B.r(BLiP"(B.LiQ)h(BLiWOh(BLitXLiXY(B==--(B2.6 (1.0)Li](BLi^- _The black bear growls angrily.Li`Li[ ...(B #.  (B .. #.  .h(B #.  Li<(B r(B #.  (B.#(B +.  #(B+ #(B.#(B #.  (B #(B.##(B..#(B #.  (B #(B.. #.  (B ##@###(B ####.##  (B #(B.##(B ##..  (B #(B..#(B #....#  #####(B'##(B ###....#  (B #....(B..#######.'....'  (B #....(B..'.......#....#  (B #....(B..#########....#  (B #....(B..#(B #....#  (B #......#(B ###'##(B(B.r(B(B.h(B(B.r(B(B(B----(B3(BLi#0-(B .(B. h(B .#(B +#(B+ #r#(B #Li0>(B.##(B..##(B....#(B ##(B.######.###(B #@##(B ##..(B.#....#####(B'##(B ##....(B..#######.'....'(B'.......#....#########(B ##'#(B #.#(BLiLU(B.h(BLi"M(B.r(B(B--(B4(BLi1 (B ..(B #.......(B AngleBrackets the Cleaver  .(B. #.......(B Mountain Dwarf of Okawaru *****.  (B. #.......(B Health: (B107/107 ========================  h#(B +.......(B Magic: (B13/13 ========================  #(B+ #*#(B #.......(B AC:(B 19Str:(B 19  #(B.##r.#(B #.......(B EV:(B 10Int:(B 9  #(B..*.#(B #.......(B SH:(B 0Dex:(B 13  ##*###(B ####.###(B XL: (B11 Next: (B42% Place: (BDungeon:10  #@####..##(B Noise: --------- (B Time:(B 11144.6 (0.0)  #(B..##....#(B C) +4 battleaxe  #####(B'##(B ###....#(B Throw: 23 boomerangs  #....(B..#######.'....'  #....(B..'.......#....#  #....(B..#########....#(B h(B  (B black bear  #....(B..##....#(B r(B  (B hell rat  #....(B..####'##  #......##.# (B_The hell rat roars deafeningly! _The black bear growls angrily.  Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (72% to hit)Li*v(B ..(B #.......(B AngleBrackets the Cleaver  .(B. #.......(B Mountain Dwarf of Okawaru *****.  (B. #.......(B Health: (B107/107 ========================  h#(B +.......(B Magic: (B13/13 ========================  #(B+ #(B.#(B #.......(B AC:(B 19Str:(B 19  #(B.##r.#(B #.......(B EV:(B 10Int:(B 9  #(B....#(B #.......(B SH:(B 0Dex:(B 13  ##(###(B ####.###(B XL: (B11 Next: (B42% Place: (BDungeon:10  #@####..##(B Noise: --------- (B Time:(B 11144.6 (0.0)  #(B..##....#(B C) +4 battleaxe  Li######(B'##(B ###....#(B Throw: 23 boomerangs  #....(B..#######.'....'  #....(B..'.......#....#  #....(B..#########....#(B h(B  (B black bear  #....(B..##....#(B r(B  (B hell rat  #....(B..####'##  #......##.# (B_The hell rat roars deafeningly! _The black bear growls angrily.  Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (72% to hit)Li=|:((BLiw(B..  Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (72% to hit)  You throw a boomerang.  The boomerang hits the hell rat but does no damage.((BLi5:((BLi7"(Li)(BLiK(B.h(BLiTN(B.r(BLiO(B.@(BLi;S(B5.6 (1 _(BLi1K (B ..(B #.......(B AngleBrackets the Cleaver  .(B. #.......(B Mountain Dwarf of Okawaru *****.  (B. #.......(B Health: (B107/107 ========================  (B.#(B +.......(B Magic: (B13/13 ========================  #(B+ #h#(B #.......(B AC:(B 19Str:(B 19  #(B.##*.#(B #.......(B EV:(B 10Int:(B 9  #(B..r.#(B #.......(B SH:(B 0Dex:(B 13  ##*###(B ####.###(B XL: (B11 Next: (B42% Place: (BDungeon:10  #@####..##(B Noise: --------- (B Time:(B 11145.6 (0.0)  #(B..##....#(B C) +4 battleaxe  #####(B'##(B ###....#(B Throw: 23 boomerangs  #....(B..#######.'....'  #....(B..'.......#....#  #....(B..#########....#(B h(B  (B black bear  #....(B..##....#(B r(B  (B hell rat  #....(B..####'##  #......##.#(BYou throw a boomerang. _The boomerang hits the hell rat but does no damage.  Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (72% to hit)LiSR (B ..(B #.......(B AngleBrackets the Cleaver  .(B. #.......(B Mountain Dwarf of Okawaru *****.  (B. #.......(B Health: (B107/107 ========================  (B.#(B +.......(B Magic: (B13/13 ========================  #(B+ #h#(B #.......(B AC:(B 19Str:(B 19  #(B.##(B..#(B #.......(B EV:(B 10Int:(B 9  #(B..r.#(B #.......(B SH:(B 0Dex:(B 13  ##(###(B ####.###(B XL: (B11 Next: (B42% Place: (BDungeon:10  #@####..##(B Noise: --------- (B Time:(B 11145.6 (0.0)  #(B..##....#(B C) +4 battleaxe  #####(B'##(B ###....#(B Throw: 23 boomerangs  #....(B..#######.'....'  #....(B..'.......#....#  #....(B..#########....#(B h(B  (B black bear  #....(B..##....#(B r(B  (B hell rat  #....(B..####'##  #......##.#(BYou throw a boomerang. _The boomerang hits the hell rat but does no damage.  Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black bear (72% to hit)Li-9(B. Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight lineAim: (Ba black bear (72% to hit)  You throw a boomerang. The boomerang hits the hell rat!  The hell rat is severely wounded.(B((BLi:((BLiI.r(BLi(B.h(B@(B(B=6.6 (1 _(BLi) (BLif.  You slice the hell rat!!  You kill the hell rat!(BLiXO(B.h(BLiZ(B(B37Li(BLi"R _Okawaru accepts your kill.(BLiA(B ..(B #.......(B AngleBrackets the Cleaver  LiB.(B. #.......(B Mountain Dwarf of Okawaru *****.  (B. #.......(B Health: (B107/107 ========================  (B.#(B +.......(B Magic: (B13/13 ========================  #(B+ #(B.#(B #.......(B AC:(B 19Str:(B 19  #(B.##(B..#(B #.......(B EV:(B 10Int:(B 9  #(B..h.#(B #.......(B SH:(B 0Dex:(B 13  ##*###(B ####.###(B XL: (B11 Next: (B43% Place: (BDungeon:10  #@####..##(B Noise: (B=-------- (B Time:(B 11147.6 (0.0)  #(B..##....#(B C) +4 battleaxe  LiHB#####(B'##(B ###....#(B Throw: 23 boomerangs  LipB#....(B..#######.'....'  #....(B..'.......#....#  LiB#....(B..#########....#(B h(B  (B black bear  LiBO#....(B..##....#  LiB/#....(B..#LiB ###'##  LiB#......#LiB #.#LiB&You kill the hell rat! LiBD(B_Okawaru accepts your kill.LiCThrow: 23 boomerangsLiCuPress: ? - help, Q - select action, ( or ) - cycleLi:C]Shift-Dir - straight lineAim: (Ba black bear (72% to hit)Liu:(B Li..(B #.......(B AngleBrackets the Cleaver  Li.(B. #.......(B Mountain Dwarf of Okawaru *****.  Li (B. #.......(B Health: (B107/107 ======================== Li (B.#(B +.......(B Magic: (B13/13 ======================== Li #(B+ #(B.#(B #.......(B AC:(B 19LiAStr:(B 19  Li#(B.##(B..#(B #.......(B EV:(B 10LiInt:(B 9  #(B..h.#(B #.......(B SH:(B 0LiADex:(B 13  LibM##(###(B ####.###(B XL: (B11 Next: (B43% Place: (BDungeon:10  #@##Li ##..##(B Noise: (B=-------- (B Time:(B 11147.6 (0.0)  #(B..#Li%n#....#(B C) +4 battleaxe  Li#####(B'##(B ###....#(B Throw: 23 boomerangs  Li=#....(B..#######.'....' LiQ #....(B..'.......#....#  Li;#....(B..#########....#(B h(B  (B black bear  Li~#....(B..##....#  #....(B..#Li ###'##  Li#......#Lia0#.#You kill the hell rat! LiD(B_Okawaru accepts your kill.LiThrow: 23 boomerangsLi uPress: ? - help, Q - select action, ( or ) - cycleLi=VShift-Dir - straight lineAim: (Ba black bear (72% to hit)Li:(B.  Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleLiX;Shift-Dir - straight lineAim: (Ba black bear (72% to hit)  You throw a boomerang. The boomerang hits the black bear.  The black bear is lightly wounded.Li?:((BLi Li(Liz(BLiI.h(BLi8@(BLi4(B8.6 (1 _Li}(BLi5LiX < (BYou throw a boomerang. The boomerang hits the black bear. _The black bear is lightly wounded.  You slash the black bear!  The black bear is heavily wounded.(BThe black bear bites you but does no damageLi g.  claws you but does no damage.(B=9.5 (0.9Li_ (BLi`  Li P_The black bear completely misses you.(BLiZ LiU (B†(BYou slice the black bear!!  You kill the black bear!(BLiG(B(B450.5 (1.0(B LiJD_Okawaru accepts your kill.(BLi*8(B(BLi;[b(B _(BNo target in view!Lix r (B(B(B(B(B (B_(B (B You see here a black bear corpse(B.(B (B_(B(B(B(B(B(B(B(B(B (B_You open the door. (B ....##.##(B  (B....>(B ..##'#### ###(B.... # #(B.....#(B ...(B # (B..... ..(B # (B... ..(B # #(B... .(B # #(B..#(B .#(B +...... (B #.#(B #......(B--4.5 (4 .##..#(B #...... (B #.(B...#(B #...... (B ##†###(B ####.## (B #.##(B ## (B #(B..#(B #....(B  (B #####(B'##(B ###....(B  (B #....(B..#######.'....(B  (B #......'.......#....(B (B(B--(B5.5 (5(BLi#z  Li=z '_Found a staircase to the Lair.Li S _(BThere is an open door here.LiJ(BLi K(BLiK(BLiN(BLiQ(BLias& (B_Lit(BLi4v(BLiy(BLiy(BLiy(BLi(BLi0(B(BLi|(BLif(BLi(BLi (BLi(BLi(BLin(BLi2(BLi(BLi!(BLi(BLib(BLiE(BLij(BLi9(BLi(BLi|(BLi`(B(B(B(BLi3(BLi(BLi(BLi~(BLi8(B(B(B(B(B(B(B(B(B(B(B(B(BLi+`(B(B(B(BLiG(B(B(B(B(B(B(B(B(B(B(BLi!H (B(B(B(B(B(B(B(B(B(B(B(BLi}(B(B(B(B(B(BLi H(B(B(BLi20(B(BLi5(B(B(B(B(B(B(B(B(BLi#x(B(B(B(B(BLi0(BLi(BLi(BLi(BLi(BLi(B(B(B(B(B(B(BLi(BLiS s(B(B (B There is an open door here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B_You open the door.(B(B(B(B(B(BLi  (BLi (BLi9 (BLi 0(B(BLiP' `(B(B(B(BLi0 0(B(BLi: (BLinG (BLiO (BLiUd (B(B(B(B(B(BLie (BLimq (B(B(B(B(B(B(BLim H(B(B(BLi (BLiU `(B(B(B(BLiߥ (BLi S(B(B(B(B(B(B(B(B (B There is an open door here.(B (B_(BLi (BLi 0(B(BLi (BLi x(B(B(B(B(BLiz .....#######.'....')#(B #.......... .....'.......#.(B..(B.#.#(B #.......... .....#########.(B..(B.#.###.... .....##.(B..(B.#..##.... .....####'###.##.... .....#(B #.#(B #..'.... ###+##(B #.#(B ####.>..(B #.#(B #######..##(B #@#(B ####....###(B2061.0) #(B.#(B #....(B #(B.#(B #....(B #(B.#(B #..........(B #(B.#(B #..<.......(B #(B.#(B #......(B #(B.#(B #......(B #[#(B #......(B ########+##(BLi (BLim .(B7.5 (52Li ;(B _Found a robe.LiY. (BLi. (BLi/ (BLi2 (BLi4 (BLif5 (BLi 6 (BLi7 (BLi9 (BLi: (BLi: (BLi; (BLi[= (BLi= (BLin> (BLi@ (BLiB (BLifB (BLinC (BLiD (BLicF (BLiF (BLiwG (BLiH (BLiSJ (BLiJ (BLiOK (BLiL (BLiqO (BLiO (BLiP (BLi_ > (B You see here a +0 robe.Li1a (BLia  Lia (B_Lib (BLid (BLif (BLi7g (BLi5h (BLij (BLi2l (BLil (BLim (BLi7o (BLi q (BLiUq (BLijr (BLit (BLi+w (BLivw (BLix (BLiF|  Liu| <(B There is an open door here.LiO (BLi ! (B_LiH (BLi (BLiW (BLi (BLi\ (BLi̊ (BLiՍ (BLi= (BLi (BLi0  Li\ (B #.#(B #.#(B Lik X#[##(B #.#Li (B Li w#..#(B ########+###(B Li U##.#(B Li D#.#(BLiϘ Y #######'###(B Li  Li #(B.......(B..###(B Li #(B.......(B..'.#(B Li& +..!(B...@(B..#....(B Li= #(B.........#(B ##.(B #(B.........#(B LiW Z#(B.........#(BLim #(B.........#(B###########(B Li  Li CYou pick up a parchment of Inner Flame and begin reading...Li9 /(B22.5 (15Li Li '(B3.5 (16LiY (BLi>  LiO /_You add the spell Inner Flame to your library.Li LiW(BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog  a - a scroll of enchant armourLią(Br - a scroll of revelation  w - a scroll of enchant weapon  I - a scroll of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedLi Li 2(BLi< #.#(B #..........#(B AngleBrackets the Cleaver#[##(B #..........#(B Mountain Dwarf of Okawaru *****.#..#(B ########+###(B Health: (B107/107 ========================##.#Magic: (B13/13 ========================#.#AC:(B 19Str:(B 19#######'###EV:(B 10Int:(B 9#(B.......(B..###SH:(B 0Dex:(B 13#(B.......(B..'.#XL: (B11 Next: (B44% Place: (BDungeon:10+..!(B...@(B..#....Noise: --------- (B Time:(B 11223.5 (0.0)#(B.........#(B ##.C) +4 battleaxe#(B.........#Throw: 23 boomerangs#(B.........##(B.........############ (B_There is an open door here. _Found a robe. _You see here a +0 robe. _There is an open door here.  You pick up a parchment of Inner Flame and begin reading... _You add the spell Inner Flame to your library.Lix T (B Okay, then.(BLi?$ (BLi) P(B _(BLi (BLiH (BLi (BLi (BLi (BLi & (B_Li (BLi(BLi (BLi?(BLi(BLi7(BLi=)(BLig,0(B(BLi/(BLi/(BLi60(BLi:2(BLi6(BLi6(BLi7(BLi;& (BLi%<@_j - 2 puce potions(B (gained 1)Li?(BLiD?(BLi@@(BLi(B(BLilH(BLi3I(BLiJ(BLiuM(BLiP(BLiS(BLiU(BLi_ Li9`(B #.#(B #.....(B #[##(B #.....(B #..#(B ###(B ##.#(B Lib`#.#(B #######(B'###(B Li`#(B.........###(B ####(B.........'.#Li`(B #(B.<(B'@......(B..#....(B31.5 (8LiUa +...##(B.........#(B ##.(B ##(B #(B.........#(B #(B.........#(B #(B.........#(B ########### (B_You open the door.LibT _(BFound a stone staircase leading up.Li)dLiJ (BLiK (BLipM (BLib (BLi)| (BLi! > (B_(BLi f (B There is an open door here.(B (B_(B (B There is a stone staircase leading up here.(B (B_(B(B(BLi 0(B(BLiC (BLi* (BLi (BLi (BLi^ (BLi. (BLi (BLi (BLi (BLi J(B(B(B (B #[##(B #(B #..#(B #(B ##.#(B  #.########'###(B #..(B.......#####(B+##(B ####(B.........'.#(B.$(B....###.<'.(B........#..(B......'@..##.........#(B #(B8.5 (7......######.........#)(B.... #.........#####(B #.........#(B ########### (B_You open the door. _(BFound a spear.LiX(BLiY(BLiZ(BLi ](BLi_(BLi!a& (B_Lia(BLieB (B There is an open door here.Lih(BLi[i! (B_Lidj(BLi[l(BLi~n(BLin(BLio(BLiq(BLis(BLiSt(BLiu(BLi9w(BLix(BLix(BLiy(BLi{(BLi7~(BLi~~(BLiw(BLi (BLi:(BLi(BLin LiJ(B_You now have 495 gold pieces (gained 20).Li(BLi,(BLiއ(BLi(BLi(BLi(BLi(BLiՖ$ (BLi (B #.  #(B.#Li^(B #[  #[#Li29(B #..  LiEn#(B.#(B ##.  Li]o#(B.#(B #.  Lizm#(B.#(B #######'  Li(B #(B.#(B #.......  Li(B ####(B'####(B ####.....  Li֗(B #(B...@..(B.###.<'.......Li)(B47.5 (9  (B #(B.......'.(B..##.......  LiFt(B #(B.......######.......  Li#(B #(B.)(B.....#(B #.......  #########(B #.......  ########   Li< (B_You open the door.LiW Lin:_(BFound a leather armour.Li-LiY(BLi(BLi(BLi(BLi5(BLif& (B_Li(BLi&B (B There is an open door here.Li(BLi:! (B_LiC(BLiC(BLi(BLi$(BLi(BLi(BLi|!H(B(B(BLiG1q(B(B(B(B(B(B(B(B (B You see here a +0 leather armour.(B (B_(B(BLia40(B(BLi4(BLi7(BLiH<(BLi<(BLiK>(BLiA(BLiE(BLiF(BLiH(BLi}L(BLiN(BLiO(BLiO(BLiQ(BLiYS(BLiS(BLiT(BLiV(BLiZ(BLi'[(BLi[(BLi](BLiq_(BLi `(BLi`(BLib(BLic(BLic(BLiVe(BLi}x(B(B(B(B(BLiXH(B(B(BLiڑ8(B(B(B(B(B(B(B(B(B(B(B(B(BLi(BLiÔ(BLi[(BLiF(BLi0(BLiۚ(BLiћ(BLi4' (B Li!You see here a +0 leather armour.Li(BLi! (B_Li(BLi(BLi~(BLi(BLi$(BLiP`(B(B(B(BLi{(BLie(BLi̶(BLi(BLiI(BLi0(B(BLiP(BLi Li<(B There is an open door here.Li(BLin Li (B_Lib(B(B(B(B(B(BLi(BLi(BLi(BLi(BLiS(BLi(BLiJ(BLi Li4<(B There is an open door here.Li(BLi! (B_Li(BLi(BLi(BLiB(BLi(BLi(BLi(BLi(BLi(BLi`(B(B(B(BLi5(BThere is an open door Lihere. _You see here a +0 leather armour. _There is an open door here.   stone staircase leading up here.Li9(B (B_Li%(BLi' (B LiThere is an open door here.Li(BLi! (B_Li (BLi+ (BLi:(BLi(BLi*(BLi|(BLiq0(B(BLi(BLi(BLi0(B(BLi0(B(BLi6"0(B(BLi"(BLi$(BLi'0(B(BLio((BLit*(BLi1(BLi!2(BLi3(BLi5(BLij8(BLi8(BLi9(BLi;(BLi=(BLi=(BLi>(BLi@(BLiB(BLiUC(BLiC(BLiFB (B There is an open door here.LiH(BLiJ9 (B_(BLiN0(B(BLiN(BLiO(BLiQ(BLi1S(BLiS(BLiTT(BLi`h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BLis(B(B(B(B(B(B(BLiWt(BLi$v0(B(BLiv(BLi;x(BLi~' (B LiV~=A hell rat comes into view.(BLilLiF(B #.#(B #..........#.#..>...#_. (B #.#(B #..<.....(B.r#.'......##. Li(B #.#(B #........(B..###......##ß LiՂ(B #.#(B #.......(B...#(B #......#(B Li #[##(B #.......(B...#(B #####'##(B  #..#(B ########(B'###(B #.###(B Li- ##.#Li?(B ..#(B #>..#(B Li] #.#(B ##(B.#(B ###.#(B Li}#####'###(B ##@(B.#(B #.#(B Li........###(B #(B..##(B ###'## Li........'.#####.######(B # Lĩ{........#....#.......#(B +...< Li........####..(B.........(B # Li?6........#(B ###(B.......##(B #.....(B r(B  (B hell rat (wandering) ........#(B #(B.......#(B #..... ........#(B #(B.......#(B #..... LiX#########(B #.......#(B #...).(BLi2(B303.5 (56.0)Li-(BLiy5(B4.5 (57 _Li_(BLiQ#.#(B #.'.#......##.#.#(B #.......(B...#.#..>...#_.Li#.#(B #..<....(B..r#.'......##..#.#(B #.Li(B...###......##ß.#.#(B #.(B...#(B #......#(B #[##(B #.......(B...#(B #####'##(B #..#(B ########(B'###(B #.###(B ##.#(B .#>..#(B  #.#(B #(B ###.#(B ####'###(B ##(B..#(B Li #.#(B .......###(B #(B..##(B ###'###'.#####(B.######(B #.....##....#(B.......#(B +...<.'####.(B..........(B #.....##(B ###(B.......##(B #.....##(B #(B.......#(B #.....# .......#(B #.#(B #.....#(BLi<(B.r(B(B.r(Br(B====(B5.5 (1.0)LivM(B _The hell rat roars deafeningly!Lil ]#.#(B #.####'######ßLi{l #.#(B #.(B.........'.#......##.#.#(B #..(B........#.#..>...#_.#.#(B #..<(B.......#.'......##..#.#(B #....(B......###......##ß.Lil #.#(B #.....(B..r(B..#(B #......#(B  Lil #[##(B #......(B....#(B #####'##(B  Lim #..#(B ########(B'###(B #.###(B  ##.#(B Li:m m#(B.#>..#(B LiWm E #.#(B #Lirm .###.#(B Lim ###'###(B ##(B..#(B Lim 0 #.#(B Lim ###(B #(B..##(B ###'##Lim ##(BLi-n '.#####(B.######(B #.....##Lin #....#(B.......#(B +...<.'.####.(B...Lin 6.(B #.....#.Li o #(B ###(B.......##(B #.....#.#(B #.#(B #.....#(BLiTq H(B.r(BLi{z (BLi$ E----(B6Li (BLi Liqh y(B #.#(B #..........####'######ß..(B AngleBrackets the Cleaver#.#(B #.(B.........'.#......##...(B Mountain Dwarf of Okawaru *****.Lih W #.#(B #..(B........#.#..>...#_...(B Health: (B107/107 ========================#.#(B #..<(B.......#.'......##...(B Magic: (B13/13 ========================#.#(B #....(B......###......##ß.(B AC:(B 19Str:(B 19  #.#(B #.....(B.....#(B #......#EV:(B 10Int:(B 9  #[##(B #......(B.r(B..#(B #####'##SH:(B 0Dex:(B 13  #..#(B ########*###(B #.###XL: (B11 Next: (B44% Place: (BDungeon:10  ##.##(B.@##>..#Noise: --------- (B Time:(B 11306.5 (0.0)#.###(B.#####.#C) +4 battleaxe ###'###(B ##(B..##.#Throw: 23 boomerangs ......###(B #(B..#####'### ......'.#####(B.######(B #.....## ......#....#(B.......#(B +...<.'.(B r(B  (B hell rat ......####.(B..........(B #.....#. ......#(B ###(B.......##(B #.....#. ......#(B #.......#(B #.....## (B_A hell rat comes into view. (B_The hell rat roars deafeningly!  Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba hell rat (66% to hit)Lik ((B Liú V#.#(B #..........####'######ß..(B AngleBrackets the Cleaver#.#(B #.(B.........'.#......##...(B Mountain Dwarf of Okawaru *****.#.#(B #..(B........#.#..>...#_...(B Health: (B107/107 ========================#.#(B #..<(B.......#.'......##...(B Magic: (B13/13 ========================#.#(B #....(B......###......##ß.(B AC:(B 19Str:(B 19  Li #.#(B #.....(B.....#(B #......#EV:(B 10Int:(B 9  Li #[##(B #......(B.r(B..#(B #####'##SH:(B 0Li4 VDex:(B 13  #..#(B ########(###(B #.###XL: (B11 Next: (B44% Place: (BDungeon:10  LiL T##.##(B.@#Li` (#>..#Lis Noise: --------- (B Time:(B 11306.5 (0.0)#.###(B.##Li B###.#C) +4 battleaxe Li y###'###(B ##(B..##.#Li 3Throw: 23 boomerangs Li» ~......###(B #(B..#####'### Liֻ ......'.#####(B.######(B #.....## Li ......#....#(B.......#(B +...<.'.(B r(B  (B hell rat Li k......####.(B..........(B #.....#. Li ......#(B ###(B.......##(B #.....#. Li$ ......#(B #.......#(B #.....## (B_A hell rat comes into view. Li8 d(B_The hell rat roars deafeningly!  Throw: 23 boomerangsLiJ uPress: ? - help, Q - select action, ( or ) - cycleLia TShift-Dir - straight lineAim: (Ba hell rat (66% to hit)Li (B' (B Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba hell rat (66% to hit)  You throw a boomerang. The boomerang hits the hell rat!  The hell rat is heavily wounded.(BLi :((BLiU\ :((BLiϲ E.r(BLi` 4@(BLi: <(B=7.5 (1 _Li (BLi, Li (B You hit the hell rat.  The hell rat is heavily wounded.(B(B8.4 (0.9Li(BLiq9 _The hell rat bites you but does no damage.LiLi; (B You hit the hell rat but do no damage.The hell rat is heavily wounded.(BLiZ(B3-(B9.3Li|(BLi) & _The hell rat bites you.LiU Li (B You hit the hell rat but do no damage.The hell rat is heavily wounded.(B(B4-(B10.3 (1.0(BLiW _The hell rat barely misses you.(BLi Li(B You hit the hell rat but do no damage.The hell rat is heavily wounded.(BThe hell rat bites you!Li^>(B97/107 --Li)(B=1Li(BLi9 _The hell rat bites you but does no damage.LiLis 1 (B'  Lit ]You slash the hell rat!  You kill the hell rat!(BLi;{ *Li}{ *(BLi_ c(B9=-(B2Li c(B _Okawaru accepts your kill.(BLi} Li (BLi 7(B(BLi(BLisU(B100/107=(BLi(BLii(BLi'(B1LiD(BLiI(BLi'(B2LiD(BLi(BLi%(B3Li*=(BLi(BLi(BLi O(B4=(BLi(BLi(BLi'(B6Li(BLi(BLiLi0H(B7=(BLi(BLi"(BLi?#(BLi#(BLi$(BLi%(BLi&(BLiD'(BLi'(BLi)(BLi*(BLiG*(BLi*(BLi<,(BLi-(BLi-9=(BLi.(BLi0(BLie3(BLi]40(B(BLiK6(BLiN7(BLi7(BLi58(BLi9(BLi:(BLi;(BLiX(BLi'Z(BLi[(BLi[(BLi\(BLi^(BLi1`(BLi`(BLia(BLifb(BLid(BLi(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BLiٝP(B #..........#(B #......#(B  #..........#(B #####'##(B #(B ########'###(B #.###(B #(B #..#(B #>..#(B ###(B ##.##(B ###.#(B #.. #(B ##..#(B #.#(B #.# ###(B #..##(B ###'###(B #.# '.#####.(B #####.....######'# #....#.......###@(B..+...<.'.##....(B--33.3 (21.0) ####.............###.....#.##.... #(B ###...(B....#####(B #.....#..#.... #(B #...(B....#(B #.....##.')... #(B #.......#(B #.....####.... #(B #.......#(B #...).#(B #####(B #########(B #######(B Li;--(BLi[(BLiT@ _(BDone exploring.LiLi Li*(BLevel 10 of the Dungeon <<<<>>>>>__(B(Press ?(B for help)Li_#####+###.#(B ####.>.........#(B #.....##.)#Li~#.##.#(B #######..####(B ##############.####.#Li9#.#(B ####....####(B #.....#(B ##_# ß##(B #..##Li#..#Li#.#(B #..........####'######ß... ..ß####..##.##Li#.#(B #..........'.#......##.... ...#####.###.#Li&-#.#(B #..........#.#..>...#_... ...>#.....##.#LiS(#.#(B #..<.......#.'......##... (B  ..##.....###.#Li}#.#(B #..........###......##ß. (B  .ß##.....#Li #..#Li4#.#(B #..........#(B #......#(B  (B  (B #.....#Li#.###[##(B #..........#(B #####'##LiH###.....##[#Li#..#(B ########'###(B #.###Lih#.......##.###.#Li5O#..##>..#LiIi####.#######.##.#Lih<##.#####.#Li~B#....##.#Liy#######'###(B ##..##.#LiB#.#####.#Li#.........###(B #..#####'###(B #.#Li Li####'####(B ####.........'.#####.######(B #####.....######'#######LiQ9#.......###.<'.........#....#.......###@..+...<.'.##.........#Lic#.......'...##.........####.............###.....#.##.........#Liy Li#.......######.........#(B ###.......#####(B #.....#..#.........#Li E#.).....#(B #.........#(B #.......#(B #.....##.')........#Li9#########(B #.........#(B #.......#(B #.....####.........#Li^:###########(B #.......#(B #...).#(B ####################(B #######(BLi}E>@(BLiԒ M>>(BLiq( (BLi3#......##....#..##...........####.'.....###..##.)....##......####'###.##...........#(B ###.....'...###..)(B)..##......#Li*#.#(B #..'...........#(B #.....#####(B ####'###>>(BLi-(B #...........#.#######(B ##'###(B #......#(B  #....#.....#..#(B #{#(B #####'##(B Li- #.........##.##(B #.##(B ##...#(B  #....>....##'######(B #..#(B #..##(B ###......#..#.......#(B ##.#(B ##'Li-$(B Li.#.....#.....#.......#(B ######'#####(B #.......###############......#...##.......#(B #.######.......'.##.........#Li(.j#...........#.......###(B #LiQ.}.+....'.......#..'.........Li[.g#..........##.......'.###Li.d.######.....:.####....Li.#..#...#.###'.......#...'..Li..#(B #.......#(B #....Li/##'###.###(B ##.......#####.#(B #.......#(B ##+#######Li0/4##..#(B #.......#(B #####'######(B ####÷####(B #..###(B Lib/...##(B #.......#(B #...#(B ##.#Lis/>##...#(B Li/2#†###(B ####.####(B ###.#(B #..###.##(B Li/+ #.##Li/##..##(B ########'####(B #.##(B #..#(B  #..#Li/#....#(B #...........#(B  ##.#Li0#####'##(B ###....###(B #...........#(B ###'###(B #####'##LiZ06#......#######.'....')#(B #...........#(B #.....#(B #......#Liv0(B #......'.......#....#.#(B #...........#Li0k(B ####......(B #Li0######....#.###...........'†...#.....#(B ##..'(B #Li0#(B #....#..##...........####.'##..##.)Li0)(B #Li1Y(B ###'###.##...Li1.#(B ##'...###..)(B) #.Li21(B #.#(B #..'...Li@1.#LiL1L###(B ####'##(BLiHLi](B #..........#(B #......#AngleBrackets the Cleaver#..........#(B #####'##Li^U#(B Mountain Dwarf of Okawaru *****.########'###(B #.####(B Health: (B107/107 ========================#..##>..#Li5^{###(B Magic: (B13/13 ========================Li ##.#####.##..(B AC:(B 19Str:(B 19 #(B ##..##.##.#(B EV:(B 10Int:(B 9 ###(B #..#####'###(B #.#(B SH:(B 0Dex:(B 13 '.#####.######(B #####.....######'#(B XL: (B11 Next: (B44% Place: (BDungeon:10 #....#.......###@(B..+...<.'.##....(B Noise: --------- (B Time:(B 11333.3 (0.0) ####.............###.....#.##....(B C) +4 battleaxe #(B ###...(B....#####(B #.....#..#....(B Throw: 23 boomerangs #(B #...(B....#(B #.....##.')... #(B #.......#(B #.....####.... #(B #.......#(B #...).#(B ##############(B #######(BThe hell rat bites you! _The hell rat bites you but does no damage.  You slash the hell rat!  You kill the hell rat! (B_Okawaru accepts your kill. _(BDone exploring.(B(B(B(B (B_(BLi(BLiv(BLi(BLi(BLiR(BLi(BLi4(BLi(BLi(BLih(BLi(BLi3(BLi(BLi(BLi/(BLi(BLi(BLiM(BLiv(BLi(BLi (BLi(BLi(BLi(BLi(BLi(BLi(BLi%(BLib(BLi(BLi(BLi~(BLi#(BLi#H(B(B(BLi$(BLi:%(BLi%(BLi%(BLi,0(B(BLi,(BLi-(BLi3(BLi40(B(BLiw5(BLi;(BLi=(BLi=0(B(BLiXX (B There is an open door, spattered with blood here.Li9(BLiC 9 (B_(BLi (BLi (BLil0(B(BLiC(BLi@(BLi(BLi(BLi(BLi0(B(BLi (BLi-&(BLi((BLi)(BLi*(BLi4`(B(B(B(BLi9(BLi:(BLi;(BLi@(BLiB(BLiD0(B(BLiE(BLia(BLi+b (B(B(B(B(B(B(B(B(B(B(B(BLi:c(BLic(BLif(BLi]i(BLik(BLil(BLi(BLi(B(B(B(B(B(B(B(B(B(B(BLi](BLiB (B There is an open door here.Li(BLi0! (B_Li$(BLiA(BLi0(B(BLiÔ(BLi(BLi/(BLiR(BLiU(BLi>(BLiǠ(BLit(BLi-(BLi(BLi(BLi(BLi`(BLif(BLi(BLiu(BLi?(BLiҴB (B There is an open door here.Li(BLi`9 (B_(BLiݺ(BLi0(B(BLiA(BLi0(BLi(BLi(BLi(BLi(BLi1(BLi(BLi(BLi(BLi(BLiN(BLi(BLi\(BLin(BLi(BLi(BLi(BLi(BLiG(BLi}(BLi(BLi(BLi3(BLiG(BLi@(BLi}`(B(B(B(BLi*(BLi(BLi(BLi(BLi(BLi(BLi(BLi(BLid0(B(BLi(BLik(B(B(B(B(B(B(B(B (B There is an open door here.(B (B_(B(BLid (B You encounter a black bear.(BLi(B ############(B ###############(B...(B.......#(B #...Li/ ......(B..#(B.....<(B......#(B ###...#......(B..#(B.#(B...(B.......#(B #.'...#......(B........(B.......####.#. LiV (B #......(B........(B........))))#... Liu (B ###..#.(B........(B.......######... Li (B #....(B.h(B.....#(B.#######(B Li  #....#.....#@(B.#(B #{# Li (B #.........##.##(B #.# Li (B #....>....##'######(B # Li !(B ###......#..#(B..(B.....#(B ## Li,!(B #.....#.....#(B..(B.....#(B ######' LiS!A(B #......#...##(B..(B.....#(B #......(B h(B  (B black bear (wandering)Liu!#...........#(B..(B.....###(B #......Li!t#..........##(B..(B.....'.###......Li!T#..#...#.###'.......#...'......(BLi%Rh(B.84.3 (51.0)LiO,Oh(BLi%-7(B==5.3 (52Li>3(BLi4- _The black bear growls angrily.Li6Li#a(B ############(B ###(B ############(B....#(B #(B #Li- .#(B.....<(B......#(B ###(B ##(B.#(B...#(B #.'(B #(B.........####.#(B #.....(B.................))))####..#(B...h(B............######..(B #...(B.......@#.#######(B ##'(B #...(B.#(B.....#(B..#(B #{(B #...(B......##(B.##(B  #(B #...(B.>(B....##(B'######(B  ###...(B...#(B..#.(B......#(B ##(B #.....#(B..(B...#.(B......#(B ######(B #.....(B.#(B...##.(B......#(B #(B #(B.....#.(B......###(B #(B #..........##.......'.###(B(B.h(BLiD(BLivLi5(B--6.3 (1.0)Li(BLiLi6r J(B.h(BLiw (BLix "--Lix !(B7Li (BLi/ Li?(B.h(BLi-(BLi((B8Lik(BLi Lio* (BLi (BYou hit the black bear.  The black bear is moderately wounded.The black bear barely misses you.(BLi0(B=9Li!(BLi!> _The black bear claws you but does no damage. x2LiLi The black bear barely misses you.(Bclaws you but does no damage. x2  Liݔ You barely miss the black bear.(BThe black bear bites you but does no damage.  The black bear barely misses you.(BLi Li͕ "(B90Li (BLi ; _The black bear claws you but does no damage.Li[ Li< (B Li(BYou slice the black bear!!  The black bear is almost dead.The black bear closely misses you.(B The black bear barely misses you.(BLi+1(B==1Li(BLi; _The black bear claws you but does no damage.LiLi, ( (B Li You barely miss the black bear.The black bear is almost dead.(BThe black bear bites you but does no damage.LiN 1(B--2Li (BLi > _The black bear claws you but does no damage. x2Li; Li s--(BThe black bear bites you but does no damage. x2  You hit the black bear.  You kill the black bear!(B  Okawaru accepts your kill.(B  Okawaru grants you throwing weapons!(BLiOb1  --more--(BLiy†Liy(BLiLiL(BLi'(B5Li 3Liދ(BLi Li،(_Something appears at your feet!LiLiaK (BLiL 0(B-4LiR (BLiS ( _E - an atropa-tipped dartLiU Liq>(B #(B  ######.#(B #(B #(B..#(B.....<(B......#(B ###(B #(B.#(B.#.#(B #.'(B #.####.#(B #.))))#(B ###..#.######(B #(B.@(B.#.#(B ##(B #..(B..#(B.....#(B..#(B #(B #(B.##.##(B #(B #..(B..>(B....##'######(B #(B ###..(B....#(B..#.......#(B  #....(B.#(B.....#.......#(B  #....(B..#(B...##.......#(B #(B #....(B.......#.......###(B #(B #.##.'.###(BLi?(BLi@B-(B5LiG(BLi!I Li[If_(BYou see here a black bear corpse(B.LiJLi ############(B #############(B..........#(B  #...(B.....#(B..(B...<(B......#(B ###(B #(B.#(B.#(B....#(B #.'(B #(B....####.#(B #..))))#(B ###.(B.#.....######(B #.(B.†(B.#.#######(B #(B #....#.#(B  #.(B...#.##(B  #.(B...>(B....##'######(B ###.(B.....#(B..#.......#(B #...(B..#(B.....#.#(B ###(B #...(B...#(B...##.#(B #...(B #...(B....(B....#.###(B #(B #...(B...(B....##.'.###(B #..#...#.###'.#...'(BLi(BLiLi(B6 Li _Li(BLilLiê[?12l[?25h Li_ Search for what [Enter for "cloak", or ? for help]? (BLi| aLit xLieLi[?25lLi0PLiRc(B8 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B] LiRResults at your position (B([,(B] to cycle)  a - [carried] C - a +4 battleaxe (weapon)  b - [carried] a - a +0 hand axe LiS$ c - [carried] g - a +0 war axe Li-S& d - [carried] u - a +1 broad axe LiLSiResults elsewhere (B([,(B] to cycle) Li_S@ e - [D:8] a +0 hand axe (4 further duplicates)LisSJ(Bf - [D:8] a hand axe (2 further duplicates)  LiSg - [D:7] a +0 war axe  LiSh - [D:7] a war axeLi Li\ Li Lia .(BLi Q############(B #(B AngleBrackets the Cleaver############(B..........#(B #(B Mountain Dwarf of Okawaru *****.Li H#...(B.....#(B..(B...<(B......#(B ###(B Health: (B107/107 ========================Li #...(B.....#(B.#(B..........#(B #.'(B Magic: (B13/13 ========================#...(B..................####.#(B AC:(B 19Str:(B 19#...(B...................))))#(B EV:(B 10Int:(B 9###.(B.#(B................######(B SH:(B 0Dex:(B 13#.(B........†(B.#.#######(B #(B XL: (B11 Next: (B45% Place: (BDungeon:10#....#(B...@(B.#..#Noise: --------- (B Time:(B 11396.3 (0.0)Li |#.(B........##.##C) +4 battleaxeLi #.(B...>(B....##'######Throw: 23 boomerangsLi t###.(B.....#(B..#.......#Li' #...(B..#(B.....#.......#(B ####Li= #...(B...#(B...##.......#(B #...(B LiM #...(B....(B....#.......###(B #...Li_ (B #...(B...(B....##.......'.###...Liq L(B #..#...#.###'.......#...'...Li [(B Okawaru accepts your kill.Li hOkawaru grants you throwing weapons! (B_Something appears at your feet! Li _E - an atropa-tipped dart Li K_You see here a black bear corpse(B.  Li YSearch for what [Enter for "cloak", or ? for help]? (BaxeLiL (BLi2 (BLi (BLi 1 _(BLi Li(BLi (BLi(BLiVA _Unknown command.(BLiLiLi(BGear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)Li (Ba - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe Li) Missiles (go to first with ()  c - 23 boomerangs (quivered)(Bj - 32 poisoned darts  Li> )l - 13 stones  p - 2 javelins  LiT  y - 5 darts of disjunction Lif X z - a throwing net(BB - 2 silver javelins  Lix E - an atropa-tipped dart Li vArmour (go to first with [)  i - a +1 pair of gloves (worn) Li G r - a +0 pair of boots (worn)  x - a +0 plate armour (worn) Li X D - a +2 hat of ice (worn)(Bd - a +0 leather armour  Li m - a +0 chain mail Li!\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Li (BC - a +4 battleaxe (weapon). A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 Li 6This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 14.6; use (s)(B to set 20.0 as a target for Axes.  At 100% training you would reach 20.0 in about 1.4 XLs.  At current training (50%) you reach 20.0 in about 2.7 XLs.  Li Current attack delay: 0.9. Damage rating: 32 (Base 15 x 122% (Str) x 156% (Skill) + 4 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the LiN wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. Li~ You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Axes} {two-handed} {melee weapon} Li kMenu/colouring prefixes: identified enchanted melee equipped weapon _________________ Li a(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BLi'Gear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(B  Li(a - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B  u - a +1 broad axe(B Missiles (go to first with ()(B  c - 23 boomerangs (quivered)(B  j - 32 poisoned darts Li+(, l - 13 stones  p - 2 javelins Li<($ y - 5 darts of disjunction LiO(? z - a throwing net(B  Li^(B - 2 silver javelins Li(# E - an atropa-tipped dart Li(Armour (go to first with [)  i - a +1 pair of gloves (worn)(B  r - a +0 pair of boots (worn) Li(> x - a +0 plate armour (worn)(B Li(F D - a +2 hat of ice (worn)(B Li(8 d - a +0 leather armour  m - a +0 chain mail Li)5[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exitLi/)'[top(B]LiLi7Li+Li(B############(B #(B AngleBrackets the CleaverLi############(B..........#(B #(B Mountain Dwarf of Okawaru *****.#...(B.....#(B..(B...<(B......#(B ###(B Health: (B107/107 ========================Li&#...(B.....#(B.#(B..........#(B #.'(B Magic: (B13/13 ========================Li#...(B..................####.#(B AC:(B 19Li/Str:(B 19Li'#...(B...................))))#(B EV:(B 10Li5.Int:(B 9Li@###.(B.#(B................######(B SH:(B 0LiY/Dex:(B 13Li#.(B........†(B.#.#######(B #(B XL: (B11 Next: (B45% Place: (BDungeon:10#....#(B...@(B.#..#Noise: --------- (B Time:(B 11396.3 (0.0)#.(B........##.##LilC) +4 battleaxe#.(B...>(B....##'######Throw: 23 boomerangs###.(B.....#(B..#.......##...(B..#(B.....#.......#(B #####...(B...#(B...##.......#(B #...(B #...(B....(B....#.......###(B #...(B #...(B...(B....##.......'.###...(B #..#...#.###'.......#...'...(B Okawaru grants you throwing weapons! (B_Something appears at your feet! _E - an atropa-tipped dart _You see here a black bear corpse(B. _Search for what [Enter for "cloak", or ? for help]? (Baxe _Unknown command.(B(B(B(BLiK (BLiL (BLiR (BLiS 0 _Something appears at your feet! _LiS #E - an atropa-tipped dart _LiS You see here a black bear corpse(B. _Search for what [Enter for "cloak", or ? for help]? (BaxeLifT :Unknown command.(BLi7U Li Li? R(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt Li o a - Fighting (B 13.0 (B -- (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B  Liy  b - Maces & Flails (B  9.4 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B   c * Axes (B 14.6 (B 18.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  7.8 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  Liñ  g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B  Li  h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B  Li  z - Earth Magic (B  0.0 (B -- (B +1(B  (Bk + Armour7.4 (B 8.0 (B +1(B LiIJ X(B  (B  LiH  l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + Invocations3.4 (B 8.0 (B +3 m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  Li  n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  Li _red(B.  [?(B] HelpLi y[=(B] set a skill target [-(B] clear all targets  Li; '[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BLi}s a + Fighting (B 13.0(BLitza(B-z(B] setselected targetLia [?12l[?25hLiFb30 (BLiι #1(BLib#4(BLi[?25lLis14.0 =(B] set aall targetsLi^ Li^ Liyf Li+p (B############(B #(B AngleBrackets the Cleaver############(B..........#(B #(B Mountain Dwarf of Okawaru *****.#...(B.....#(B..(B...<(B......#(B ###(B Health: (B107/107 ========================#...(B.....#(B.#(B..........#(B #.'(B Magic: (B13/13 ========================#...(B..................####.#(B AC:(B 19Str:(B 19#...(B...................))))#(B EV:(B 10Int:(B 9###.(B.#(B................######(B SH:(B 0Dex:(B 13#.(B........†(B.#.#######(B #(B XL: (B11 Next: (B45% Place: (BDungeon:10#....#(B...@(B.#..#Noise: --------- (B Time:(B 11396.3 (0.0)#.(B........##.##C) +4 battleaxe#.(B...>(B....##'######Throw: 23 boomerangsLip ###.(B.....#(B..#.......##...(B..#(B.....#.......#(B #####...(B...#(B...##.......#(B #...(B #...(B....(B....#.......###(B #...(B #...(B...(B....##.......'.###...(B #..#...#.###'.......#...'...(B  (B_Something appears at your feet! _E - an atropa-tipped dart _You see here a black bear corpse(B. _Search for what [Enter for "cloak", or ? for help]? (Baxe _Unknown command. _Unknown command.(BLiy W(B(B(BLiS ############..........#(B  #..(B......#(B.....<(B......#(B #(B #(B.#(B.#(B....#(B #.(B #(B....####.(B #.....))))(B ###(B..#......####(B #(B..†(B.#.#######(B  #(B....#(B.....#..#(B  #(B....#.##(B #(B....>(B....##'#########(B......#(B..#.......#(B #..(B...#(B.....#.#(B ###(B #..(B....#.(B..##.#(B #..(B #..(B.....(B....#.###(B #(B #.(B...##.'.###(B #..#(B...#(B.###'.#...'(B ##'###.###(B ##.#####(B(B(B7.3 (1 _(BLiU (B #.#(B #(B.#(B.....<(B......#(B  #(B.#(B.#.#(B #(B #...####(B #....))(B ###..#(B.......(B #(B...(B......†(B.#.#(B #(B....#(B.....#..#(B #(B.##.##(B #(B....>(B....##'######(B ###(B......#(B..#.#(B #.(B....#(B...(B..#.#(B  #.(B....(B.#(B..(B.##.#(B #(B #.(B...(B.....(B..#.###(B #(B #.(B..(B...(B...(B.##.'.###(B #..#(B...#(B.###'.#...'(B ##'###.###(B ##.#####(BLi[ (BLiq\ Li\ !(B8LiUi (BLiz k(B #.#(B #.(B.#(B.....<......#(B  #(B..(B......#(B.#Li;{ =.#(B  #(B....(B #(B.....))(B ###(B..#.Li{ (B #(B....(B.....†(B.#.#Li{ (B #(B....#(B.....#..#(B #(B.##.##Li{ (B #(B....>(B....##'######Li | (B ###(B......#(B..#.#Li| y(B #(B.....#(B.....#Li.| ..#(B LiO| k #(B......#(B...##Li]| 9.#(B #Lit| W(B #(B...........#Li| /.###(B #Li| y(B #(B....(B......##Li| .'.###Li| (B #(B..#(B...#(B.###'Li| .#...'Li| W(B ##'###.###(B ##Li } %.#####(BLi# (BLi ((B9Li (BLi Li&(B #........#.....<......#(B #.(B.#(B.#(B....#(B #(B....(B...(B....##Lib(B #(B.........)(B ###(B..#(B..##Li (B #(B.....(B....†(B.#.#######(B  #(B....#(B.....#..#(B  #(B....#.##(B #(B.##'#########(B......#(B..#.......#(B #(B.....#(B.....#.#(B #(B......#(B...##.#(B #(B.....(B..(B....#.###(B #.(B...##.'.##(BLi& #(B..#.(B..#(B.###'.#...(BLiN ##(B'###(B.###(B ##.####(BLi`A #.##..#(B #.#Lim"(BLi (BLi@ *(B400LiJ(BLi(W _(BThere is a staircase to the Lair here.LiLim (B You are studying Fighting. Your movement speed is average.  Your attack delay is about 0.9.Li0 (BLi(BLi  Your damage rating with your +4 battleaxe is about 32 (Base 15 x 122% (Str) x _(B156% (Skill) + 4 (Ench)).Li.Li(BLi (BLiH(BLi+A _Unknown command.(BLiLiH(BLi" (BLi(BLi(BLiLi((B1 _Li(BLiLib(BGenerating dungeon...o\Li\(BLi</o/ (BLi3(Bbuilding the DungeonLix< \o\(BLihP< /o/(BLi < \o\(BLim$ /o/Li(BLi< \o\(BLiK :(Bbuilding the Lair of BeastsLiL < /o/(BLi! Li (BAngleBrackets the CleaverMountain Dwarf of Okawaru *****.Health: (B107/107 ========================Magic: (B13/13 ========================AC:(B 19Str:(B 19EV:(B 10Int:(B 9Li SH:(B 0Dex:(B 13XL: (B11 Next: (B45% Place: (BLair:1Noise: --------- (B Time:(B 11401.3 (1.0)C) +4 battleaxeThrow: 23 boomerangs _(B156% (Skill) + 4 (Ench)). _Unknown command.(BYou climb downwards. Welcome to the Lair of Beasts!  Li You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!Li (BLi* 1  --more--(BLiĊ (BLi #...(B ##....#..~##~#....Li ##...~~......##~~~≈~~~~.....#.~≈~~≈≈~~~...Lie ..~~~~≈≈≈≈~~......~≈≈~~.~≈~...Li &..~~~~.@.≈~~.#...~~~~.~~~~.#..~~≈≈~≈~~~~.#Li #..~~≈≈~~~~...#.#.~~~~~~~~..P#Li V#(BP...~......##LiH =##.....##...#Liy J#......(B ...#Li (BLi? (B2.8 (2.5 _LiH"(BLi$ Li$Q_(BThere is a staircase back to the Dungeon here.Li$'Liʋ (BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog  a - a scroll of enchant armour(Br - a scroll of revelation  w - a scroll of enchant weapon  I - a scroll of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedLiLiLiu(BAngleBrackets the Cleaver#...(B ##....Mountain Dwarf of Okawaru *****.#..~##~#....Health: (B107/107 ========================##...~~......LiMagic: (B13/13 ========================##~~~≈~~~~....LiM_AC:(B 19Str:(B 19Li.#.~≈~~≈≈~~~...EV:(B 10Int:(B 9LiP..~~~~≈≈≈≈~~...Li_SH:(B 0Dex:(B 13Liv...~≈≈~~.~≈~...LiXL: (B11 Next: (B45% Place: (BLair:1..~~~~.@.≈~~.#Noise: --------- (B Time:(B 11402.8 (0.0)...~~~~.~~~~.#C) +4 battleaxe..~~≈≈~≈~~~~.#Throw: 23 boomerangsLi#..~~≈≈~~~~...#.#.~~~~~~~~..P#LiV#(BP...~......##Li?##.....##...##......(B ...# Lio:(B_Unknown command.LiR(BYou climb downwards. Welcome to the Lair of Beasts!  Li8You feel a wave of frost pass over you.Li`There is an entrance to an ice cave on this level. Hurry and find it before theLif6(B_portal melts! LiQ_(BThere is a staircase back to the Dungeon here.Li%T (B Okay, then.(BLiq (BLi (BLiA1 _(BLi LiRP(B(B(BLim Li n;_Unknown command.(BLipLi Li '(BLi Wear or take off which item? Armour (go to first with [)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn) Li x x - a +0 plate armour (worn)  D - a +2 hat of ice (worn)(Bd - a +0 leather armour  Li m - a +0 chain mail  LiW -q - a +0 helmet  s - a +0 buckler  Lik t - +0 steam dragon scales Li 6 v - a +1 ring mail of cold resistance Li 0 w - a +2 ring mail of poison resistanceLi (B[?(B] describe selected [!(B] equip|wield|wear(B|put onLi Y[tab(B] equip(B|unequip Li#Li9+Li3(BAngleBrackets the Cleaver#...(B ##....Mountain Dwarf of Okawaru *****.#..~##~#....Health: (B107/107 ========================Li24##...~~......Magic: (B13/13 ========================LiM5##~~~≈~~~~....AC:(B 19Str:(B 19Lic5.#.~≈~~≈≈~~~...EV:(B 10Li$6Int:(B 9..~~~~≈≈≈≈~~...SH:(B 0Li560Dex:(B 13Li6v...~≈≈~~.~≈~...Li6XL: (B11 Next: (B45% Place: (BLair:1Lio7>..~~~~.@.≈~~.#Noise: --------- (B Time:(B 11402.8 (0.0)...~~~~.~~~~.#Li7C) +4 battleaxe..~~≈≈~≈~~~~.#Throw: 23 boomerangsLi98a#..~~≈≈~~~~...#LiG8S.#.~~~~~~~~..P#Li8V#(BP...~......##Li8=##.....##...#Li9I#......(B ...#Li98You feel a wave of frost pass over you.Lie9`There is an entrance to an ice cave on this level. Hurry and find it before theLi|96(B_portal melts! Li9W_(BThere is a staircase back to the Dungeon here. Li9&_Okay, then. Li$:3_Unknown command.(BLiAT (B Okay, then.(BLi%C (BLi?I(BLicJ1 _(BLitLLi (BLil (BLi3(BLi Li;_Unknown command.(BLiLi'K#...(B ##....##..~##~#.Li{K##...~~......###~~~≈~~~~....#LiL.#.~≈~~≈≈~~~...~~~~≈≈≈≈~~.LiL}...~≈≈~~.~≈~.LiM..~~~~.<@≈~~.#(B ...~~~~.~~~~.#(B LiM..~~≈≈~≈~~~~.#(B Li@N8#(B.LiLN+(B LiTN LiNx#......(B ...#(BLirV(BLiMX+(B3.8 (1 LiX _Li5^(BLi`Li !#...(B ##....##..~##~#.....(B ##...~~......#(B Li ##~~~≈~~~~....#.#.~≈~~≈≈LiP ^...~~~~≈≈≈≈~~.Li ...~≈≈~~.~≈~...~~~~.<.≈~~.#(B .Li3 X~@~~.#(B LiI ..~~≈≈~≈~~~~.#(B #Li V~~~...#.~~~~~~~~..PLi -#(BLi! W#(BP...~......#Li #(B##.....###(B......(B Li x...#(B#....#(B Li ; ...#(BLiO Lix=(B You enter the shallow water.LiU ^(B5.4 (1.6Water (BLil(BLi Li2_Moving in this stuff is going to be slow.LiHLiJ#..~##~#.....(B ##...~~......#(B LiTJ##~~~≈~~~~....###.#.~≈~~≈≈..LicKt..~~~~≈≈≈≈~~.....(B LiK...~≈≈~~.~≈~.....(B LiL..~~~~.<.≈~~.#(B .Li,LC~~~~.#(B LiM..~~≈≈~≈~~@~.#(B #LiM ~~~..LiGl.#.~~~~~~~~..P#(B #P...~......##(B ##.....###(B..........#(B#....#(B #...#(B##.(B #....(B(B(B7.0(BLimZ ##...~~......#(B ##~~~≈~~~~....###.#.~≈~~≈≈LiZ ,...(B Li%[ ..~~~~≈≈≈≈~~.....(B ...~≈≈~~.~≈~.....(B ..~~~~.<.≈~~.#(B LiJ[ .Li)] ~~~~.#(B ..~~≈≈~≈~~~~.##Li] ~~~@..#.~~~~~~~~..P#(B #P...~......##(B Liu^ ##.....##...#(B ..........#(B#....###Li^ ...#(B##.(B #....Li_ 3(B Lidk (BLim 8(B80Lib (BLiSA LirH (BGear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)LiH D(Ba - a +0 hand axe  g - a +0 war axe LiH  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe Missiles (go to first with () LiI b c - 23 boomerangs (quivered)(Bj - 32 poisoned darts  LiI Il - 13 stones  p - 2 javelins  y - 5 darts of disjunction Li{J w z - a throwing net(BB - 2 silver javelins  E - an atropa-tipped dart LiJ vArmour (go to first with [)  i - a +1 pair of gloves (worn) LiK i r - a +0 pair of boots (worn)  x - a +0 plate armour (worn)  D - a +2 hat of ice (worn)LiK O(Bd - a +0 leather armour  m - a +0 chain mail LiK \[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Lib  q - a +0 helmet(B  s - a +0 buckler  Li܌Tt - +0 steam dragon scales  v - a +1 ring mail of cold resistance Liɍ w - a +2 ring mail of poison resistance(B Jewellery (go to first with "=) Li׍P f - an amulet of regeneration (worn)  n - a +5 ring of evasion (wLir orn) Li1 o - a ring of protection from fire (worn)Li3Q(Be - an amulet of faith  h - a ring of wizardry Li@GTalismans (go to first with %) LiTF(B b - a maw talisman  A - a spore talismanLi׏! LiLiLiOLia Li(bot(BLi.j(Bv - a +1 ring mail of cold resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 'Of cold resistance': It protects you from cold. LinIt can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 5.7 (19.0 -> 13.3). Your EV would increase by 4.3 (10.3 -> 14.6). LiѯYou took it off an orc warrior in a bailey. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} LiHUMenu/colouring prefixes: identified enchanted ego armour _________________ Li N(w)ear, (d)rop, (=)adjust, or (i)nscribe.(BLiGear: 31/52 gear slots (Left/Right/Tab to switch category)(Bq - a +0 helmet  s - a +0 buckler  t - +0 steam dragon scales  v - a +1 ring mail of cold resistance Li] w - a +2 ring mail of poison resistance(B Jewellery (go to first with "=)  f - an amulet of regeneration (worn)(B Lia n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)LiT(Be - an amulet of faith  h - a ring of wizardry LiTalismans (go to first with %)(B  b - a maw talisman  Li&"A - a spore talisman LiɃ Liڃ\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[bot(B]LiOLixWLi_((B##...~~......#AngleBrackets the Cleaver##~~~≈~~~~....###Mountain Dwarf of Okawaru *****..#.~≈~~≈≈~~~......Health: (B107/107 ========================..~~~~≈≈≈≈~~.....Magic: (B13/13 ========================...~≈≈~~.~≈~.....AC:(B 19Li3`Str:(B 19..~~~~.<.≈~~.#EV:(B 10LiaInt:(B 9...~~~~.~~~~.#SH:(B 0LiaDex:(B 13..~~≈≈~≈~~~~.##LibXL: (B11 Next: (B45% Place: (BLair:1#..~~≈≈~~~~@..#LibzNoise: --------- (B Time:(B 11408.0 (0.0)Likcd.#.~~~~~~~~..P#C) +4 battleaxeLicH#P...~......##Lic*Throw: 23 boomerangsLi/d##.....##...##..........#LiCdO#....###...#Lie|###.(B #....#.... Lie&_Okay, then. Li e!_Unknown command. LieV_Okay, then. (B_Unknown command.Lied(BYou enter the shallow water. _Moving in this stuff is going to be slow.Lil(BLiNn (BLis(BLiBvLis ..~##~#.....(B ...~~......#(B ##~~~≈~~~~....###(B .#.~≈~~≈≈~~~......~~~~≈≈≈≈~~.....(B Lis ...~≈≈~~.~≈~.......~~~~.<.≈~~.#(B Li"u ...~~~~.~~~~.#(B ..~~≈≈~Li.#....(BLi@(BLi)(B10LiN(BLiLiB(BMLi.(B ###....#.(B #..~##~#.....(B ##...~~......#(B  ##~~~≈~~~~....####.#.~≈~~≈≈~~~........LiR~~~~≈≈≈≈~~........Li.~≈≈~~.~≈~........~~~~.<.≈Li).~~~~.Li(B ..~~≈≈~≈~~~~.#Li|#..~~≈≈~~~~...##..###...#(BLi(BLi Li)!(B1Lix(BLiLiv h(B #....#(B Li_v #...(B ###....#...~##~#.....(B Lipw `...~~......#(B Liw ##~~~≈~~~~....####.#.~≈~~≈≈~~~.Lix C..~~~~≈≈≈≈~~.Li)x |...~≈≈~~.~≈~.@.......Lix x..~~~~.<.≈~~.#######.Lix ...~~~~.~~~~.#(B ..~~≈≈~#Lily #(B#..~~≈≈~~~~...#(BLiy .#.~~~~~~~~..P#(B#P...~......####.....##...#(BLiy #.......Lizz &...#(BLi (BLiR ((B2Li (BLip Li (BLi (BLi(BLi(BLi(BLim(BLi"(BLiP(BLiB(BLi#....#(B #...(B ###....#.(B .Li#..~##~#.....(B .rLid##...~~......#(B ..LiY##~~~≈~~~~....####..#Li%B.#.~≈~~≈≈~~~..LikD..~~~~≈≈≈≈~~..Lib...~≈≈~~.~≈~...Li(z..~~~~.<.≈~~.#######..#LivM...~~~~.~~~~.#(B  Li1..~~≈≈~≈~~~~.Li?##(B  #..~~≈≈~~~~..Li _.#(B  .#.~~~~~~~~..P#(B Li mr(B  (B hell rat (asleep)Li  #P...~......Li $##(BLi!##.....##...LiX!"#(B Lis! Li#Lr.(B3LiS)Or(BLiY*-(B4.0 (2Li-(BLi/^Unknown command. _Okay, then.(B Li/x_Unknown command. (B You enter the shallow water. _Moving in this stuff is goiLi/Sng to be slow. _You encounter a hell rat.(BLi1Li...(B  #....#(B LiG#...(B ###....#...~##~#.....(B r...~~......#(B ...##~~~≈~~~~....####..# .#.~≈~~≈≈~~~. Li..~~~~≈≈≈≈~~.... ...~≈≈~~.~≈~............ Li..~~~~.<.≈~~.#######..#. ...~~~~.~~~~.#(B .# ..~~≈≈~≈~~~~.#Li^#(B #..~~≈≈~~~~...#(B Li;.#.~~~~~~~~..P#(B  Li;'#P...~......###.....##Li&...#(BLi .LirLi(BLi(BLik!-(B5.0 (1Li&(BLi5)Li s (B  ...(B Li= r (B #....#(B  #...(B ###....#Li g ..~##~#.....(B . Liّ ...~~......#(B r...(B  Li ##~~~≈~~~~....####..# #.~≈~~≈≈~~~.Li  .~~~~≈≈≈≈~~. ≈≈~~.~≈~............Li  .Liߓ q~~~~.<.≈~~.#######..#..Li  Li ~~.~~~~.#(B #.#(B .Lio  Li d.~~≈≈~≈~~~~.##(B .#Li$ ~ (B rr(B 2 hell rats (1 asleep) .Lij .~~≈≈~~~~...#(B # #.~~~~~~~~..P#(B Lil F #P...~......# (BLi I.r(BLi I.r(BLiޫ Or(BLi? ((B6Li b(B _You encounter a hell rat.(BLi LiS .(BLi#T  (B AngleBrackets the Cleaver (B Mountain Dwarf of Okawaru *****..... (B Health: (B107/107 ========================#....#r. (B Magic: (B13/13 ========================#...(B ###....#.(B *.. (B AC:(B 19Str:(B 19LiU #..~##~#.....(B *... (B EV:(B 10Int:(B 9  ##...~~......#(B *... (B SH:(B 0Dex:(B 13 LiU s##~~~≈~~~~....####r.#... (B XL: (B11 Next: (B45% Place: (BLair:1 #.~≈~~≈≈~~~.....@*...... (B Noise: --------- (B Time:(B 11416.0 (0.0) .~~~~≈≈≈≈~~.............LiV  (B C) +4 battleaxe ..~≈≈~~.~≈~.............LiV  (B Throw: 23 boomerangs .~~~~.<.≈~~.#######..#.. ..~~~~.~~~~.#LiW ^#.#(B . LiW K.~~≈≈~≈~~~~.##.#LiX  (B rr(B 2 hell rats ..~~≈≈~~~~...#Li4X A# #.~~~~~~~~..P# LiX #P...~......##LiX  LiXY z(B_You encounter a hell rat. (B_You encounter a hell rat.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba hell rat (66% to hit)Li8 (B (B AngleBrackets the Cleaver (B Mountain Dwarf of Okawaru *****.....Li  (B Health: (B107/107 ========================#....#r. (B Magic: (B13/13 ========================#...(B ###....#.(B ... (B AC:(B 19Str:(B 19#..~##~#.....(B .... (B EV:(B 10Li .Int:(B 9  Liр ]##...~~......#(B ....Liw V (B SH:(B 0Li Dex:(B 13 ##~~~≈~~~~....####r.#...Li=  (B XL: (B11 Next: (B45% Place: (BLair:1 Li^ W#.~≈~~≈≈~~~.....@(......Liт  (B Noise: --------- (B Time:(B 11416.0 (0.0) Li .~~~~≈≈≈≈~~............. (B C) +4 battleaxe Li_ N..~≈≈~~.~≈~.............Li{ Z (B Throw: 23 boomerangs Liȃ |.~~~~.<.≈~~.#######..#..Li  Li; s..~~~~.~~~~.##.#(B .Li > .~~≈≈~≈~~~~.##Li .# (B rr(B 2 hell rats ..~~≈≈~~~~...#Li :# #.~~~~~~~~..P#Li9 $ #P...~......## Li (B_You encounter a hell rat. (B_You encounter a hell rat.Li %Throw: 23 boomerangsLi\ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLi} 4Aim: (Ba hell rat (66% to hit)Li x( (B Throw: 23 boomerangs(B Li@ M Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba hell rat (66% to hit)  You throw a boomerang.  The boomerang completely misses the hell rat.(BLic0 :((BLiyr :((BLi :((BLi ) (BLi .Li .Li; .Liv rLi .Li ?(BThe boomerang hits the hell rat!  Li@ *The hell rat is heavily wounded.Lij (BLi Li (Li (BLi\ Li ] (Li$] (BLiL Li (Li (BLi Li (Li" (BLi<Li<(Li=(BLiLit(Li(BLiLig.LirLi(BLihLi.LirLi(BLi  LiN"(BLirLiR(BThe hell rat bites you. You feel drained.Li%(BLi(BLi:..@Li1r(1 wandering)Li1(BLi_Li>P: (B98/105 (107)Li--Li (B=Li7.0 (1Li  DrainLip(BLi LiLi $_You encounter a hell rat.Li$(BLiLiL (B.rLif(BYou slash the hell rat!  The hell rat is severely wounded.(BThe hell rat roars deafeningly!Li,r(BLimrr(B 3 hell rats(BLin(B9--=====(B8Li(BLiH LiLi+_The hell rat bites you but does no damage.Li Li3= (B.You barely miss the hell rat.The hell rat is severely wounded.(B.r(B(B 2(B(B100/105 (107)=----(B9Li>(BLiR@ Li@C_The hell rat misses you.(BLiBLia Li b4(B.Li5brLirbyYou closely miss the hell rat.The hell rat is severely wounded.(BLii(BLi;k3(B97/103 (107) Lik:----(B9 (0.9Li*q(BLirZ _The hell rat bites you. You feel drained.(BLipLi ) (BLi3 .(BYou slash the hell rat!  You kill the hell rat!(BLi ( (BLi =rOkawaru accepts your kill.Li (BLiD I.r(BLi Yr(1 wandering)(BLi :(B8620.8Li (BLi  Li! ,_You encounter a hell rat.LiI (BLi/ LiYy9 (B.Li8zHr(BYou slash the hell rat!Lib< (BrLiVThe hell rat is heavily wounded.(BLif(B9=(B=1.8 (1.0Li#o(B _The hell rat barely misses you.(BLi (B.rYou completely miss the hell rat.(BLi rLi (BLi ( (BLi .Li% IThe hell rat is heavily wounded.(BLi D.r(BLiQ (BLi c(B100/103 (107)=(B-Li 2LiM (BLi P _The hell rat barely misses you.(BLiӠ Li) (BLiv.Li7(BYou slice the hell rat!!  Li?You kill the hell rat!(BLi.r(BLi<r.(BLi(BLis](B1/104-(B3Li(BLi^K _Okawaru accepts your kill.(BLiLi ) (BLiZ †Li 6(BYou slash the hell rat!  Li ?You kill the hell rat!(BLi E.r(BLiJ Li q(B  (B hell rat(BLiA Li &(B2==Li 4Li2 (BLi  Li Li =_Okawaru accepts your kill.(BLi LiG(BLi}H-(B3=-LiH5.7 (0.9LiN(BLiDP LiPLiPn_You completely miss the hell rat.(B The hell rat barely misses you.LiP(BLiSLi] Li@^"(B Liq^You hit the hell rat.  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Li~$≈..#Li~i.##.##(B ~~~~~~..P#.##.(B Li|#.~......##.#..#Li(B Li...##...##Li3..'.#(B Li......##LiE##.#LiU(B Li@###...###P##..###.#Li(B Li^v#.(B #....(BP########..#(B  #....l..........##(B  ..#(B #(B Liy1.(B Li<.#(B LiN########.#(B Li$ .#Li<!(B LiKl(B  (B komodo dragon (asleep)(B .#(B Li7 (B Lid (B  (BLi (B.lYou encounter a komodo dragon.(BLiOl(BLiы'(B7Li[(BLi/0 _The komodo dragon hisses angrily.LiVLi    # .# #.#  #....P########..#  #...............##  .l.....@....#  ...........##  ...........#  ...........#  ..########.#  . .#  .# (BLi` (B   #(B .#(B Li 5#.#(B  #....(BP########..#(B  #...............##(B  .l.....@....#(B  ...........##(B  ...........#(B  ...........#(B  ..########.#(B  .(B .#(B  .#(B (B(B(B _A komodo dragon is nearby!(BLi '(BLi w≈≈~~~~...#.......##.## (B AngleBrackets the Cleaver Li $~~~~~~..P#.......##.#Li P (B Mountain Dwarf of Okawaru *****. Li# $.~......##.......#..#LiF | (B HP: (B104/104 (107) ======================== Li_ ....##...##........'.#Liv ] (B MP: (B13/13Li '======================== Li 8........##.......##.#Li Z (B AC:(B 19Li .Str:(B 19 Li B..###...###P##..###.#Li Z (B EV:(B 10Li" -Int:(B 9 LiD |#.(B #....(BP########..#Li[ Z (B SH:(B 0Lit /Dex:(B 13Li 5#...............##Li  (B XL: (B11 Next: (B47% Place: (BLair:1Li O.l*****@....#Li  (B Noise: --------- (B Time:(B 11447.5 (0.0)Li &...........##Li' [ (B C) +4 battleaxeLi? %...........#Li ` (B Throw: 23 boomerangsLi %...........#Li 8 (B DrainLi+ t..########.# ..#LiH  (B l(B  (B komodo dragonLiW .#Lip  Li Li Li @(B_The komodo dragon hisses angrily. Li 6_A komodo dragon is nearby!Li %Throw: 23 boomerangsLi* uPress: ? - help, Q - select action, ( or ) - cycleLi4 Shift-Dir - straight lineLiO @Aim: (Ba komodo dragon (72% to hit)Liz P(B≈≈~~~~...#.......##.##Li*{ r (B AngleBrackets the Cleaver ~~~~~~..P#.......##.#LiI{ t (B Mountain Dwarf of Okawaru *****. .~......##.......#..#Liw{ | (B HP: (B104/104 (107) ======================== Li{ ....##...##........'.#Li{ ] (B MP: (B13/13Li{ '======================== Li#| \........##.......##.# (B AC:(B 19Str:(B 19 ..###...###P##..###.# (B EV:(B 10Li2| -Int:(B 9 LiY| |#.(B #....(BP########..#Lir| Z (B SH:(B 0Li| /Dex:(B 13Li| 5#...............##Li|  (B XL: (B11 Next: (B47% Place: (BLair:1Li| N.l....(@....#Li }  (B Noise: --------- (B Time:(B 11447.5 (0.0)Li} &...........##Li/} [ (B C) +4 battleaxeLi9} %...........#LiS} ` (B Throw: 23 boomerangsLi]} %...........#Lig} 8 (B DrainLi} P..########.# Li} .Li} .#Li}  (B l(B  (B komodo dragonLi~ .#Li.~  LiE~ Li]~ Lih~ @(B_The komodo dragon hisses angrily. Li~ 6_A komodo dragon is nearby!Li~ %Throw: 23 boomerangsLi~ uPress: ? - help, Q - select action, ( or ) - cycleLi~ YShift-Dir - straight lineAim: (Ba komodo dragon (72% to hit)Li :((BLi :((BLic\ :((BLiE :((BLi |..... (B Throw: 23 boomerangs(B LiZ K Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba komodo dragon (72% to hit)  You throw a boomerang. The boomerang hits the komodo dragon.  The komodo dragon is lightly wounded.Li :((BLig+:((BLiHq:((BLi~:((BLi :((BLi :((BLi_J>.l(BLi.NA....@(BLiN3(B8.5 (1 _LiQ(BLiSLiW(B≈≈~~~~...#.......##.## (B AngleBrackets the Cleaver ~~~~~~..P#.......##.# (B Mountain Dwarf of Okawaru *****. Li.~......##.......#..# (B HP: (B104/104 (107) ======================== ...##...##........'.# (B MP: (B13/13======================== ........##.......##.# (B AC:(B 19Li.Str:(B 19 LiB..###...###P##..###.#Li (B EV:(B 10Int:(B 9 Li|#.(B #....(BP########..#LiZ (B SH:(B 0Li/Dex:(B 13Li$5#...............##Li> (B XL: (B11 Next: (B47% Place: (BLair:1Li\O..l****@....#Liv (B Noise: --------- (B Time:(B 11448.5 (0.0)Li&...........##Li[ (B C) +4 battleaxeLi%...........#Li (B Throw: 23 boomerangs...........# (B Drain..########.#Li* .Li.#Li (B l(B  (B komodo dragonLi!2.# Li3  LiCZ(BYou throw a boomerang. The boomerang hits the komodo dragon. LiS-_The komodo dragon is lightly wounded.  Li`%Throw: 23 boomerangsLiquPress: ? - help, Q - select action, ( or ) - cycleLiqShift-Dir - straight lineAim: (Ba komodo dragon (lightly wounded, 72% to hit)LiW(B≈≈~~~~...#.......##.## (B AngleBrackets the Cleaver ~~~~~~..P#.......##.#Li{ (B Mountain Dwarf of Okawaru *****. .~......##.......#..# (B HP: (B104/104 (107) ======================== ...##...##........'.# (B MP: (B13/13LiǼ======================== ........##.......##.# (B AC:(B 19Str:(B 19 LiԼB..###...###P##..###.#Li (B EV:(B 10Int:(B 9 Li#.(B #....(BP########..# (B SH:(B 0LidDex:(B 13#...............##Li' (B XL: (B11 Next: (B47% Place: (BLair:1Li2N..l...(@....#LiC (B Noise: --------- (B Time:(B 11448.5 (0.0)...........##LiZ[ (B C) +4 battleaxeLij%...........#Li{ (B Throw: 23 boomerangs...........#Liq (B Drain..########.#Li; ..#Liɽ (B l(B  (B komodo dragon.#Li0   Li(BYou throw a boomerang. The boomerang hits the komodo dragon. _The komodo dragon is lightly wounded.  Li)Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleLi?jShift-Dir - straight lineAim: (Ba komodo dragon (lightly wounded, 72% to hit)Li:((BLiM:((BLix:((BLi`(Throw: 23 boomerangs(B Lid Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba komodo dragon (lightly wounded, 72% to hit)  You throw a boomerang.  The boomerang barely misses the komodo dragon.(BLi(:((BLiq:((BLi=T..l....(BLi!:((BLiG :((BLiQ:((BLi/:((BLic:((BLi4 :((BLi| :((BLi6 >.l(BLi V..l...@(BLi +(B9.5 (1 Li6 _Li (BLi Liv>(B≈≈~~~~...#.......##.## (B AngleBrackets the Cleaver ~~~~~~..P#.......##.#Li>{ (B Mountain Dwarf of Okawaru *****. .~......##.......#..# (B HP: (B104/104 (107) ======================== ...##...##........'.# (B MP: (B13/13Li>'======================== Li ?8........##.......##.#Li-? (B AC:(B 19Str:(B 19 LiA?B..###...###P##..###.#LiR?Z (B EV:(B 10Lia?-Int:(B 9 Li?|#.(B #....(BP########..#Li?Z (B SH:(B 0Li?/Dex:(B 13Li?5#...............##Li? (B XL: (B11 Next: (B47% Place: (BLair:1Li@...l***@....# (B Noise: --------- (B Time:(B 11449.5 (0.0)Li/@&...........##LiP@[ (B C) +4 battleaxeLik@%...........#Li@` (B Throw: 23 boomerangsLi@%...........#Li@8 (B DrainLi@9..########.#Li@ Li@$..#Li@ (B l(B  (B komodo dragonLi+A?.#  LiTA (BYou throw a boomerang. _The boomerang barely misses the komodo dragon.LinA%Throw: 23 boomerangsLiAuPress: ? - help, Q - select action, ( or ) - cycleLiA Shift-Dir - straight lineLiA@Aim: (Ba komodo dragon (72% to hit)Li(B≈≈~~~~...#.......##.## (B AngleBrackets the Cleaver ~~~~~~..P#.......##.#Li@t (B Mountain Dwarf of Okawaru *****. .~......##.......#..#LiR| (B HP: (B104/104 (107) ======================== Lix....##...##........'.#Li] (B MP: (B13/13Li'======================== Li........##.......##.# (B AC:(B 19Li.Str:(B 19 LiB..###...###P##..###.#LiZ (B EV:(B 10Li-Int:(B 9 LiO|#.(B #....(BP########..#Li_Z (B SH:(B 0LidDex:(B 13#...............##Li (B XL: (B11 Next: (B47% Place: (BLair:1LiN...l..(@....#Li (B Noise: --------- (B Time:(B 11449.5 (0.0)...........##Li[ (B C) +4 battleaxeLi!%...........#Li>` (B Throw: 23 boomerangsLia%...........#Liz8 (B DrainLic..########.# .Li.#Li (B l(B  (B komodo dragon.#Li0   Lit(BYou throw a boomerang. _The boomerang barely misses the komodo dragon.Li.%Throw: 23 boomerangsLirPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba komodo dragon (72% to hit)Li$:((BLi*:((BLis...Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLisAim: (Ba komodo dragon (72% to hit)  You throw a boomerang. The boomerang hits the komodo dragon.  The komodo dragon is lightly wounded.Lixv:((BLiǾ"(Li(BLi:((BLiR:((BLi>.l(BLi>..@(BLi-(B50.5 (1Li(BLi LiؼG_The komodo dragon hisses menacingly.(BLiѾLiP(B≈≈~~~~...#.......##.##Li (B AngleBrackets the Cleaver ~~~~~~..P#.......##.# (B Mountain Dwarf of Okawaru *****. .~......##.......#..# (B HP: (B104/104 (107) ======================== ...##...##........'.#Li+ (B MP: (B13/13======================== ........##.......##.# (B AC:(B 19LiApStr:(B 19 ..###...###P##..###.#LiZ (B EV:(B 10Int:(B 9 Liw|#.(B #....(BP########..#Li (B SH:(B 0Dex:(B 13Li5#...............##Li (B XL: (B11 Next: (B47% Place: (BLair:1Li̳O....l**@....#Li (B Noise: --------- (B Time:(B 11450.5 (0.0)Li&...........##Li  (B C) +4 battleaxe...........#Li!` (B Throw: 23 boomerangsLi5]...........# (B DrainLiIc..########.# .Li\.#Lio (B l(B  (B komodo dragonLi2.# Li LiO (BThe komodo dragon is lightly wounded. Li6_The komodo dragon hisses menacingly.Li%Throw: 23 boomerangsLi uPress: ? - help, Q - select action, ( or ) - cycleLi qShift-Dir - straight lineAim: (Ba komodo dragon (lightly wounded, 72% to hit)LiR f(B≈≈~~~~...#.......##.## (B AngleBrackets the Cleaver ~~~~~~..P#.......##.# (B Mountain Dwarf of Okawaru *****. .~......##.......#..# (B HP: (B104/104 (107) ======================== ...##...##........'.# (B MP: (B13/13======================== ........##.......##.# (B AC:(B 19Str:(B 19 ..###...###P##..###.#LiS  (B EV:(B 10Int:(B 9 #.(B #....(BP########..# (B SH:(B 0Dex:(B 13#...............## (B XL: (B11 Next: (B47% Place: (BLair:1....l.(@....#LiS  (B Noise: --------- (B Time:(B 11450.5 (0.0)...........## (B C) +4 battleaxe...........# (B Throw: 23 boomerangsLiS ...........# (B Drain..########.#LiT ; ..#Li.T  (B l(B  (B komodo dragon.#LiJT 0   LigT y(BThe komodo dragon is lightly wounded. _The komodo dragon hisses menacingly.LiT %Throw: 23 boomerangsLiT Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba komodo dragon (lightly wounded, 72% to hit)LiM :((BLil T(BM.. Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight line(B  Li Aim: (Ba komodo dragon (lightly wounded, 72% to hit)  You throw a boomerang. The boomerang hits the komodo dragon!  The komodo dragon is heavily wounded.(BLi :((BLiV8 :((BLig :((BLi0 >.l(BLi .Li 1.@(BLi 5(B==1.5 (1Lih (BLi  Li j_You hear the faint crackling of a very distant melting archway.(BLiG Li(B≈≈~~~~...#.......##.## (B AngleBrackets the Cleaver ~~~~~~..P#.......##.# (B Mountain Dwarf of Okawaru *****. Li+.~......##.......#..# (B HP: (B104/104 (107) ======================== ...##...##........'.# (B MP: (B13/13Li$)======================== ........##.......##.# (B AC:(B 19Str:(B 19 ..###...###P##..###.#Li8 (B EV:(B 10Int:(B 9 LiK|#.(B #....(BP########..#Li| (B SH:(B 0Dex:(B 13#...............##Li (B XL: (B11 Next: (B47% Place: (BLair:1.....l*@....#Li (B Noise: (B==------- (B Time:(B 11451.5 (0.0)Li...........## (B C) +4 battleaxeLi%...........#Li (B Throw: 23 boomerangs...........#Liq (B Drain..########.#Li; ..#Li0 (B l(B  (B komodo dragonLiB2.# LiT  Lil5The komodo dragon is heavily wounded. Li~(B_You hear the faint crackling of a very distant melting archway.Throw: 23 boomerangsLiuPress: ? - help, Q - select action, ( or ) - cycleLiShift-Dir - straight lineAim: (Ba komodo dragon (moderately wounded(B, 72% to hit)Li(B≈≈~~~~...#.......##.## (B AngleBrackets the Cleaver ~~~~~~..P#.......##.#Li{ (B Mountain Dwarf of Okawaru *****. .~......##.......#..# (B HP: (B104/104 (107) ======================== ...##...##........'.# (B MP: (B13/13Li======================== ........##.......##.# (B AC:(B 19LipStr:(B 19 ..###...###P##..###.#Li (B EV:(B 10Int:(B 9 Li$|#.(B #....(BP########..#Li; (B SH:(B 0Dex:(B 13LiNI#...............##Li_ (B XL: (B11 Next: (B47% Place: (BLair:1LirX.....l(@....#Li (B Noise: (B==------- (B Time:(B 11451.5 (0.0)...........##Li (B C) +4 battleaxe...........#Li (B Throw: 23 boomerangs...........# (B Drain..########.#Li; ..#Li (B l(B  (B komodo dragonLi$?.#  Li>A The komodo dragon is heavily wounded. LiU(B_You hear the faint crackling of a very distant melting archway.Throw: 23 boomerangsLijuPress: ? - help, Q - select action, ( or ) - cycleLiShift-Dir - straight lineAim: (Ba komodo dragon (moderately wounded(B, 72% to hit)Li!in(BM.Throw: 23 boomerangsLiciPress: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight line(B  Aim: (Ba komodo dragon (moderately wounded(B, 72% to hit)  You throw a boomerang.  The boomerang hits the komodo dragon but does no damage.Lim:((BLi:((BLiJ (B.lThe komodo dragon is moderately wounded.(BLi0@(BLi;(B-2.5 (1 _Lif (BLi Li (B You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.(BLi!-Li (B3Lis(BLip Li8_The komodo dragon bites you but does no damage.LimLix (B You hit the komodo dragon.  The komodo dragon is heavily wounded.Li&(BLi'(B4Li #(BLi#$ LiB$0_The komodo dragon bites you but does no damage.Li&LiAim: (Ba polar bear (72% to hit)Li[e (B##.....##...##........'.# (B AngleBrackets the Cleaver#..........##.......##.#Lie  (B Mountain Dwarf of Okawaru *****.#....###...###P##..###.# (B HP: (B101/106 (107) ======================--###.(B #....(BP########..# (B MP: (B13/13Lie q========================#...............##Lie | (B AC:(B 19Str:(B 19Lie T..........†.....#Lie { (B EV:(B 10Int:(B 9Lie *...............##Lif | (B SH:(B 0Dex:(B 13Lif )...............#Li!f (B XL: (B11 Next: (B50% Place: (BLair:1Li0f =......(@.......#Li@f (B Noise: (B==------- (B Time:(B 11460.5 (0.0)LiWf ......########.# (B C) +4 battleaxeLijf <.h....#Liyf h (B Throw: 23 boomerangs....Lif P.# (B Drain...Lif ' ..Lif  (B h(B  (B polar bear.  Lif 3 You encounter a polar bear. Lif c(B_The polar bear growls angrily.  Throw: 23 boomerangsLif Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLig 6Aim: (Ba polar bear (72% to hit)Li :((BLi# ;((BLi= ;((BLi0 ;((BLi l.....Throw: 23 boomerangs(B Li 5 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba polar bear (72% to hit)  You throw a boomerang.  The boomerang hits the polar bear but does no damage.Li ;((BLi];((BLiAim: (Ba polar bear (72% to hit)Li+(B##.....##...##........'.# (B AngleBrackets the CleaverLi\d#..........##.......##.# (B Mountain Dwarf of Okawaru *****.#....###...###P##..###.# (B HP: (B102/106 (107) =======================-Lim~###.(B #....(BP########..#LiwO (B MP: (B13/13Li(========================LiI#...............##Li| (B AC:(B 19Str:(B 19LiT..........†.....#LiL (B EV:(B 10Liў/Int:(B 9Li۞*...............##LiL (B SH:(B 0Li0Dex:(B 13Li)...............#Li (B XL: (B11 Next: (B50% Place: (BLair:1Li(......(@.......# (B Noise: --------- (B Time:(B 11461.5 (0.0)Li?=......########.#LiVM (B C) +4 battleaxeLia+..h..Lii.#LivR (B Throw: 23 boomerangsLiQ.....# (B DrainLi...Li Li..Li (B h(B  (B polar bear.Liԟ  Li Li(BYou throw a boomerang. _The boomerang hits the polar bear but does no damage.  Throw: 23 boomerangsLiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba polar bear (72% to hit)Li;((BLi-;((BLiu;((BLi:&(Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight lineLiAim: (Ba polar bear (72% to hit)  You throw a boomerang.  The boomerang closely misses the polar bear.(BLi;((BLibQ;((BLil...h...(BLi_;((BLi;((BLi7%;((BLin;((BLi;((BLi:((BLitF :((BLiƊ Eh.(BLi A.@..Liә &...(BLi '(B3Li 2.5 (1 _Li (BLiߢ Li (B##.....##...##........'.# (B AngleBrackets the Cleaver#..........##.......##.#LiM  (B Mountain Dwarf of Okawaru *****.#....###...###P##..###.# (B HP: (B103/106 (107) =======================-###.(B #....(BP########..#Li  (B MP: (B13/13========================#...............## (B AC:(B 19Str:(B 19..........†.....# (B EV:(B 10Int:(B 9...............## (B SH:(B 0Dex:(B 13...............# (B XL: (B11 Next: (B50% Place: (BLair:1.....**@.......# (B Noise: --------- (B Time:(B 11462.5 (0.0)...h*.########.# (B C) +4 battleaxe......# (B Throw: 23 boomerangs.....# (B Drain... .. (B h(B  (B polar bear.  Li r (BYou throw a boomerang. _The boomerang closely misses the polar bear.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba polar bear (72% to hit)Li8'(BLiw9(##.....##...##........'.#Li9K (B AngleBrackets the CleaverLiV:;#..........##.......##.#Li:M (B Mountain Dwarf of Okawaru *****.Li;Y#....###...###P##..###.#Li; (B HP: (B103/106 (107) =======================-Li;~###.(B #....(BP########..#LiO<O (B MP: (B13/13Li<(========================Li!=I#...............##Li=L (B AC:(B 19Li=0Str:(B 19LiK>T..........†.....#Li>L (B EV:(B 10Li>/Int:(B 9Li0?*...............##Lis?L (B SH:(B 0Li?0Dex:(B 13Li@)...............#Lir@ (B XL: (B11 Next: (B50% Place: (BLair:1Li@=......(@.......#Li(A (B Noise: --------- (B Time:(B 11462.5 (0.0)LiAQ...h..########.#LiAM (B C) +4 battleaxeLiB.....LinB.#LiBR (B Throw: 23 boomerangsLi9C....LiC.#LiD* (B DrainLiYD...LiD LiD..Li_The boomerang closely misses the polar bear.LiG%Throw: 23 boomerangsLiGuPress: ? - help, Q - select action, ( or ) - cycleLiLH Shift-Dir - straight lineLiH6Aim: (Ba polar bear (72% to hit)Li&:((BLiw;((BLib'j...Throw: 23 boomerangs(B Lil(B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba polar bear (72% to hit)  You throw a boomerang. The boomerang hits the polar bear!  The polar bear is lightly wounded.Li ,;((BLi33;((BLiz:((BLi:((BLi?.h(BLiR.@.(BLi"Li82(B5=3.5 (1Li (BLiJ Lie _You hear an angry hiss.Li("LiO(B##.....##...##........'.#LiP| (B AngleBrackets the Cleaver#..........##.......##.# (B Mountain Dwarf of Okawaru *****.#....###...###P##..###.# (B HP: (B105/106 (107) =======================-###.(B #....(BP########..# (B MP: (B13/13Li}2========================#...............## (B AC:(B 19Str:(B 19..........†.....# (B EV:(B 10Int:(B 9...............## (B SH:(B 0LiIDex:(B 13...............# (B XL: (B11 Next: (B50% Place: (BLair:1......*@.......#Lip (B Noise: (B=-------- (B Time:(B 11463.5 (0.0)....h*########.# (B C) +4 battleaxe.....Liط.# (B Throw: 23 boomerangs.....# (B Drain...Li' ..Li  (B h(B  (B polar bear. Li O  (BThe polar bear is lightly wounded. Li9D_You hear an angry hiss.  Throw: 23 boomerangsLiOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLijOAim: (Ba polar bear (lightly wounded, 72% to hit)Li(B##.....##...##........'.# (B AngleBrackets the Cleaver#..........##.......##.#Li) (B Mountain Dwarf of Okawaru *****.#....###...###P##..###.# (B HP: (B105/106 (107) =======================-Li###.(B #....(BP########..# (B MP: (B13/13========================#...............## (B AC:(B 19Str:(B 19LiT..........†.....#Li#{ (B EV:(B 10Int:(B 9Li0v...............## (B SH:(B 0Li@0Dex:(B 13LiK)...............#LiW (B XL: (B11 Next: (B50% Place: (BLair:1Lic=......(@.......#Lio (B Noise: (B=-------- (B Time:(B 11463.5 (0.0)Li|Q....h.########.#LiM (B C) +4 battleaxeLi.....Li.#Lih (B Throw: 23 boomerangs....Li.#Li? (B Drain...Li' ..Li (B h(B  (B polar bear.Li Li Li Li4@(BThe polar bear is lightly wounded. LiDD_You hear an angry hiss.  Throw: 23 boomerangsLirPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLiGAim: (Ba polar bear (lightly wounded, 72% to hit)LiAP;((BLiLi`1(BM.. Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight lineLiYAim: (Ba polar bear (lightly wounded, 72% to hit)  You throw a boomerang. The boomerang hits the polar bear.  LiJThe polar bear is moderately wounded.(BLiש;((BLiZ:((BLi? :((BLi Dh.(BLiً P.@.(BLi Li d(B6=(B-4.5 (1 _Li (BLi Li2O(B##.....##...##........'.#Li3i (B AngleBrackets the Cleaver#..........##.......##.# (B Mountain Dwarf of Okawaru *****.#....###...###P##..###.# (B HP: (B106/106 (107) ========================###.(B #....(BP########..# (B MP: (B13/13========================#...............## (B AC:(B 19Str:(B 19LiX4H..........†.....# (B EV:(B 10Int:(B 9...............## (B SH:(B 0Dex:(B 13...............# (B XL: (B11 Next: (B50% Place: (BLair:1.....h*@.......# (B Noise: --------- (B Time:(B 11464.5 (0.0)......########.# (B C) +4 battleaxe......# (B Throw: 23 boomerangs.....# (B Drain... .. (B h(B  (B polar bear.   (BYou throw a boomerang. The boomerang hits the polar bear. _The polar bear is moderately wounded.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba polar bear (moderately wounded(B, 72% to hit)Li<|(B##.....##...##........'.# (B AngleBrackets the Cleaver#..........##.......##.#Li|7 (B Mountain Dwarf of Okawaru *****.#....###...###P##..###.# (B HP: (B106/106 (107) ========================###.(B #....(BP########..# (B MP: (B13/13========================#...............## (B AC:(B 19Str:(B 19..........†.....#LiU} (B EV:(B 10Int:(B 9...............## (B SH:(B 0Dex:(B 13...............# (B XL: (B11 Next: (B50% Place: (BLair:1.....h(@.......# (B Noise: --------- (B Time:(B 11464.5 (0.0)......########.# (B C) +4 battleaxe......# (B Throw: 23 boomerangs.....# (B Drain... .. (B h(B  (B polar bear.   (BYou throw a boomerang. The boomerang hits the polar bear. _The polar bear is moderately wounded.Throw: 23 boomerangsLi}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba polar bear (moderately wounded(B, 72% to hit)Li`.Throw: 23 boomerangs(B Li Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba polar bear (moderately wounded(B, 72% to hit)  You throw a boomerang. The boomerang hits the polar bear.  The polar bear is moderately wounded.(BLiZ:((BLi:((BLi T>.h(BLiZ0@(BLi['(B=Lib\5.5 (1 _Li`(BLibLis !F Lis S(B_The polar bear is moderately wounded.You closely miss the polar bear.(B  The polar bear is moderately wounded.The polar bear barely misses you.(B  The polar bear claws you but does no damage. Lit P The polar bear closely misses you.(BLi>{ F(B  (B cane toad (wandering)(BLi-| .(B6.4 (0.9Li (BLi  Li5 E_You encounter a cane toad.(BLi, LioFUF.The polar bear closely misses you. (B_You encounter a cane toad.(B  You slice the polar bear!!  The polar bear is heavily wounded.(B  The cane toad croaks. LiF% The polar bear bites you!Li M)..Li'M6F(BLiNq(B92/106 (107) ----(B==7.3Li+R(BLiR Li"S8_The polar bear claws you but does no damage. x2LiTLi`N (BF.Li(BYou slash the polar bear!  The polar bear is almost dead.(BLihh(B  (berserk)(BLif(B3=---(B8.2Li%(BLi<M _The polar bear goes berserk!(BLiLi = (B†Li:!y(BYou slash the polar bear!  You kill the polar bear!(BLiS"EF.(BLi&F(B  (B cane toad(BLi*^ (Bealth: (B94/107 Li*=(B3--9.2 (1.0 _Okawaru accepts your kill.(BLi.(BLi/B _Your life force feels restored.Li//(BLi00Li"(B##.....##...##........'.# (B AngleBrackets the Cleaver#..........##.......##.# (B Mountain Dwarf of Okawaru *****.LiZ#....###...###P##..###.# (B Health: (B94/107 =====================---###.(B #....(BP########..#Li (B Magic: (B13/13 ========================#...............## (B AC:(B 19Str:(B 19..........†.....# (B EV:(B 10Int:(B 9...............## (B SH:(B 0Dex:(B 13...............# (B XL: (B11 Next: (B53% Place: (BLair:1......*@.......# (B Noise: (B=-------- (B Time:(B 11469.2 (0.0)Li9N.....*########.# (B C) +4 battleaxe....*.# (B Throw: 23 boomerangs...F.# ... .. (B F(B  (B cane toad.   Li"u(B_Okawaru accepts your kill. _Your life force feels restored.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba cane toad (69% to hit)Li|{(B##.....##...##........'.# (B AngleBrackets the Cleaver#..........##.......##.# (B Mountain Dwarf of Okawaru *****.#....###...###P##..###.#Li5}z (B Health: (B94/107 =====================---###.(B #....(BP########..# (B Magic: (B13/13 ========================Li}:#...............## (B AC:(B 19Str:(B 19..........†.....# (B EV:(B 10Int:(B 9...............## (B SH:(B 0Dex:(B 13Li~...............# (B XL: (B11 Next: (B53% Place: (BLair:1......(@.......# (B Noise: (B=-------- (B Time:(B 11469.2 (0.0)Li~G......########.#LiP~ (B C) +4 battleaxe......# (B Throw: 23 boomerangs...F.# Li~... .. (B F(B  (B cane toad.Li~b   (B_Okawaru accepts your kill. Li~`_Your life force feels restored.Throw: 23 boomerangsLiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba cane toad (69% to hit)Li~;((BLi-;((BLiZ`( (B Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba cane toad (69% to hit)  You throw a boomerang.  The boomerang closely misses the cane toad.(BLi;((BLi2;((BLi#?;((BLi5†.Lỉ9..F.LiJ!.(BLi;((BLi;((BLi";((BLij;((BLiܲ;((BLiA :((BLiP :((BLi; EF.(BLi r†@.....(BLi Li >(B5-70.2 (1 _LiȪ (BLi Lin "(B##.....##...##........'.# (B AngleBrackets the Cleaver#..........##.......##.# (B Mountain Dwarf of Okawaru *****.Li #....###...###P##..###.# (B Health: (B95/107 =====================---###.(B #....(BP########..# (B Magic: (B13/13 ========================Li #...............## (B AC:(B 19Str:(B 19..........†.....# (B EV:(B 10Int:(B 9...............## (B SH:(B 0Dex:(B 13...............# (B XL: (B11 Next: (B53% Place: (BLair:1......*@.......# (B Noise: --------- (B Time:(B 11470.2 (0.0).....*########.# (B C) +4 battleaxe....F.#Li  (B Throw: 23 boomerangs.....# ... .. (B F(B  (B cane toad.   (BYou throw a boomerang. _The boomerang closely misses the cane toad.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba cane toad (69% to hit)Li?P"(B##.....##...##........'.# (B AngleBrackets the Cleaver#..........##.......##.# (B Mountain Dwarf of Okawaru *****.LiP#....###...###P##..###.# (B Health: (B95/107 =====================---###.(B #....(BP########..# (B Magic: (B13/13 ========================LiPc#...............## (B AC:(B 19Str:(B 19..........†.....# (B EV:(B 10Int:(B 9...............## (B SH:(B 0Dex:(B 13...............#Li+Q0 (B XL: (B11 Next: (B53% Place: (BLair:1......(@.......# (B Noise: --------- (B Time:(B 11470.2 (0.0)......########.# (B C) +4 battleaxeLi{Q....F.# (B Throw: 23 boomerangs.....# ... .. (B F(B  (B cane toad.LiQ+   (BYou throw a boomerang. _The boomerang closely misses the cane toad.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleLiQUShift-Dir - straight lineAim: (Ba cane toad (69% to hit)Li;((BLi4a(Throw: 23 boomerangs(B Lif Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba cane toad (69% to hit)  You throw a boomerang.  LiMThe boomerang closely misses the cane toad.(BLi 1;((BLiX9;((BLi;((BLi@;((BLi†..F...(BLi;((BLig;((BLi;((BLix;((BLiF;((BLi:((BLiE:((BLi $EF.(BLi*I†@.....Li)+(BLi,<(B71.2 (1 _Li 2(BLiq4Li (B##.....##...##........'.# (B AngleBrackets the Cleaver#..........##.......##.#Li5 (B Mountain Dwarf of Okawaru *****.#....###...###P##..###.#Li  (B Health: (B97/107 =====================---###.(B #....(BP########..# (B Magic: (B13/13 ========================#...............## (B AC:(B 19Str:(B 19..........†.....# (B EV:(B 10Int:(B 9...............## (B SH:(B 0Dex:(B 13Li @...............# (B XL: (B11 Next: (B53% Place: (BLair:1......*@.......# (B Noise: --------- (B Time:(B 11471.2 (0.0).....F########.# (B C) +4 battleaxe......# (B Throw: 23 boomerangs.....# ... ..Li ( (B F(B  (B cane toad.   (BYou throw a boomerang. _The boomerang closely misses the cane toad.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba cane toad (69% to hit)Li{ X(B##.....##...##........'.# (B AngleBrackets the Cleaver#..........##.......##.# (B Mountain Dwarf of Okawaru *****.#....###...###P##..###.# (B Health: (B97/107 =====================---###.(B #....(BP########..# (B Magic: (B13/13 ========================#...............## (B AC:(B 19Str:(B 19..........†.....# (B EV:(B 10Int:(B 9...............## (B SH:(B 0Dex:(B 13...............#Li 6 (B XL: (B11 Next: (B53% Place: (BLair:1......(@.......# (B Noise: --------- (B Time:(B 11471.2 (0.0).....F########.# (B C) +4 battleaxe......# (B Throw: 23 boomerangs.....# ... .. (B F(B  (B cane toad.   (BYou throw a boomerang. _The boomerang closely misses the cane toad.Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba cane toad (69% to hit)Li  b†Throw: 23 boomerangs(B Li- ? Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba cane toad (69% to hit)  You throw a boomerang. The boomerang hits the cane toad.  The cane toad is lightly wounded.Li) :((BLiO :((BLi DF.(BLi< 8@(BLi( =(B8=2.2 (1Li (BLi U _The cane toad completely misses you.(BLi Lia% (B You closely miss the cane toad.(BThe cane toad is lightly wounded.Lip&7(B9=Li&((B3.1 (0.9Li,(BLi,; _The cane toad stings you but does no damage.Li/Lif (B You hit the cane toad.  The cane toad is lightly wounded.Li`(B100/107=(B4.0Li8(BLi`; _The cane toad stings you but does no damage.LiLi* (BLiq (BYou slice the cane toad!!  The cane toad is almost dead.Li%(BLi<(B1====Li-((B5.0 (1.0LiLq(B _The cane toad closely misses you.(BLi}N (B You closely miss the cane toad.The cane toad is almost dead.(B(B2=---(B6(B _The cane toad stings you but does no damage.Li (B You barely miss the cane toad.The cane toad is almost dead.(B(B3=Li5---(B7Li(BLi LiLi<C_The cane toad barely misses you.(BLieLi Li(B†(BYou slash the cane toad!  You kill the cane toad!(BLi"Li2(BLi( (BLii4=(B4--(B6Li 9 (0.9 Li E_Okawaru accepts your kill.(BLi(BLi Lia_Your Invocations skill increases to level 4!(BLicLiɫB(B ##.....##...##.'.#Li*(B  #.##.##.#(B  #....###...###P##..###.#(B  ###.(B #....(BP#..#(B  #...##(B LiGP...†.....#(B .##(B LiZb.#(B ..@.Lio2.#(B Lii..#.#(B ..Li(B .#(B ...(B .#(BLiǬc..:.(B.....(BLiڬo......(B.......(B Li(BLiy?(B6-8.9 (1.0Li(BLi׼ Li$_Found a parchment of Dispel Undead.Li~ Lif_(BYou see here a polar bear corpse(B.LiLi]1(B #..........####.#(B #....###...###P##..###.#Li1n(B ###.(B #....(BP########..#(B ##...............##P....†.....#.........##..†..##......@########.##.......#(B .#Li2..(B .##.....:.P.(BLi=2...#..#.......#...#......(B+........(B ....LiQ2(BLi<(BLim>Li>j(B7=-(B9 _LiDE(BLiGLi8-###...###P##..#Li9k(B ###.(B #....(BP########.(B ##...............##P...†..............#Li9g.......#(B .†......#Li-9@########(B Li?9........LiO9c#.....:.P......(B ........#Lie9C......#......Li9~.......k(B  (B wyvern (wandering)Li9Y(B+.(B .....Li9#.....k..(B #..##(BLi>: (BkLi%?S.You encounter a wyvern.(BLi!@Bk.(BLiHPk(BLiI)(B80LiP(BLiQ LiR#_The wyvern hisses angrily.LiSLii S(B #....###...###P##..###.#LiDj AngleBrackets the Cleaver###.(B #....(BP########..#Mountain Dwarf of Okawaru *****.##...............##Health: (B107/107 ========================#P..........†.....#Magic: (B13/14 ======================--.................##AC:(B 19Str:(B 19.................#EV:(B 10Int:(B 9........†........#SH:(B 0Linj PDex:(B 13#.......########.#XL: (B11 Next: (B56% Place: (BLair:1#......@#.#Lij Noise: --------- (B Time:(B 11480.9 (0.0).......*.......(B .#C) +4 battleaxeLij #.....:*P......Throw: 23 boomerangs.......*#......Lij G#......*#......#......k.......k(B  (B wyvern(B+........(B .....Lik #........(B #..##You encounter a wyvern. Lik _(B_The wyvern hisses angrily.  Throw: 23 boomerangsLi:k Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wyvern (66% to hit)Li (B #....###...###P##..###.#AngleBrackets the Cleaver###.(B #....(BP########..#LiR Mountain Dwarf of Okawaru *****.##...............##Health: (B107/107 ========================#P..........†.....#Magic: (B13/14 ======================--.................##AC:(B 19Str:(B 19.................#EV:(B 10Int:(B 9Lis ........†........#SH:(B 0Dex:(B 13#.......########.#Li XL: (B11 Next: (B56% Place: (BLair:1#......@#.#Li Noise: --------- (B Time:(B 11480.9 (0.0).......(.......(B .#Li C) +4 battleaxe#.....:.P......Throw: 23 boomerangsLi t........#......#.......#......Li #......k.......k(B  (B wyvernLi [(B+........(B .....Li #........(B #..##You encounter a wyvern. Li. _(B_The wyvern hisses angrily.  Throw: 23 boomerangsLiA uPress: ? - help, Q - select action, ( or ) - cycleLiV RShift-Dir - straight lineAim: (Ba wyvern (66% to hit)Li U ;((BLi0 ;((BLi ;((BLiM ;((BLiC ;((BLiB ;((BLi`-6....Li-Ck..(BLi0;((BLiz;((BLi;((BLi;((BLi;((BLi_;((BLi:((BLiCk. (B_The wyvern hisses angrily.  Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linLi=e(B  Aim: (Ba wyvern (66% to hit)  You throw a boomerang. The boomerang barely misses the wyvern.(BLi6@..Li#..(BLiLi#-(B1.9 (1 _Li.(BLi Li!(B #....###...###P##..###.#AngleBrackets the CleaverLi "'###.(B #....(BP########..#Mountain Dwarf of Okawaru *****.##...............##Health: (B107/107 ========================#P..........†.....#Magic: (B13/14 ======================--.................##AC:(B 19Str:(B 19.................#EV:(B 10Int:(B 9Li-"........†........#SH:(B 0Dex:(B 13LiD"#.......########.#XL: (B11 Next: (B56% Place: (BLair:1LiY"I#......@#.#Lim"Noise: --------- (B Time:(B 11481.9 (0.0)Li".......*.......(B .#C) +4 battleaxeLi"t#.....:*P......Throw: 23 boomerangsLi".......*#......#......k#......Li"#..............k(B  (B wyvernLi"[(B+........(B .....Li"`#........(B #..##Li#BAim: (Ba wyvern (66% to hit) Li#u_You throw a boomerang. The boomerang barely misses the wyvern.Throw: 23 boomerangsLi/#uPress: ? - help, Q - select action, ( or ) - cycleLid#ZShift-Dir - straight lineAim: (Ba wyvern (66% to hit)LiS(B #....###...###P##..###.#Li AngleBrackets the Cleaver###.(B #....(BP########..#Mountain Dwarf of Okawaru *****.##...............##Health: (B107/107 ========================#P..........†.....#Li0Magic: (B13/14 ======================--.................##AC:(B 19Str:(B 19LiM\.................#EV:(B 10LidInt:(B 9........†........#SH:(B 0Li}{Dex:(B 13#.......########.#LiXL: (B11 Next: (B56% Place: (BLair:1LiI#......@#.#LiNoise: --------- (B Time:(B 11481.9 (0.0)Liv.......(.......(B .#C) +4 battleaxeLi#.....:.P......Throw: 23 boomerangs........#......Li t#......k#......#..............Li#ck(B  (B wyvernLi:[(B+........(B .....LiR`#........(B #..##LimAim: (Ba wyvern (66% to hit) _You throw a boomerang. The boomerang barely misses the wyvern.LiThrow: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleLiRShift-Dir - straight lineAim: (Ba wyvern (66% to hit)Li+;((BLiX;((BLiWH(B ( Li(B Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba wyvern (66% to hit)  You throw a boomerang.  The boomerang closely misses the wyvern.(BLi;((BLib6;((BLiۀ;((BLiwy...k...(BLi;((BLi ;((BLige ;((BLiѸ ;((BLi ;((BLiP ;((BLiq :((BLiN Dk.(BLi kLi #.(BLi LiC O@...(BLi Li -(B2.9 (1 _Li (BLi Li*(B LiVf#....###...###P##..###.#AngleBrackets the Cleaver###.(B #....(BP########..#Mountain Dwarf of Okawaru *****.##...............##Health: (B107/107 ========================#P..........†.....#Magic: (B13/14 ======================--Liw.................##AC:(B 19Str:(B 19.................#Li^EV:(B 10Int:(B 9Lir........†........#SH:(B 0Li{Dex:(B 13#.......########.#LiߧXL: (B11 Next: (B56% Place: (BLair:1LiI#......@#.#Li Noise: --------- (B Time:(B 11482.9 (0.0)Li/.......*.......(B .#C) +4 battleaxeLiEu#.....:kP......Throw: 23 boomerangsLi^t........#......#.......#......Lis+#..............Lik(B  (B wyvern(B+........(B .....Li#........(B #..##(BYou throw a boomerang. Liͨ:_The boomerang closely misses the wyvern.Li%Throw: 23 boomerangsLiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineLi:Aim: (Ba wyvern (66% to hit)Li;(B #....###...###P##..###.#AngleBrackets the CleaverLi<###.(B #....(BP########..#Mountain Dwarf of Okawaru *****.##...............##Health: (B107/107 ========================#P..........†.....#LiK<!Magic: (B13/14 ======================--.................##AC:(B 19Str:(B 19.................#Lia<^EV:(B 10Int:(B 9Lis<........†........#SH:(B 0Dex:(B 13Li<K#.......########.#Li<XL: (B11 Next: (B56% Place: (BLair:1Li<I#......@#.#Li<Noise: --------- (B Time:(B 11482.9 (0.0).......(.......(B .#Li<oC) +4 battleaxe#.....:kP......Li<jThrow: 23 boomerangs........#......Li<j#.......#......#..............Li =ck(B  (B wyvernLi=[(B+........(B .....Li2=`#........(B #..##LiC=4(BYou throw a boomerang. LiY=__The boomerang closely misses the wyvern.Throw: 23 boomerangsLix=uPress: ? - help, Q - select action, ( or ) - cycleLi=RShift-Dir - straight lineAim: (Ba wyvern (66% to hit)Lij;((BLi0;((BLir;((BLih;((BLiJ;((BLi;((BLi}L2.kLiLG.....(BLiQ;((BLih;((BLir;((BLij2;((BLi#;((BLi;((BLid:((BLi(BMk. (B_The boomerang closely misses the wyvern.Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wyvern (66% to hit)  You throw a boomerang. The boomerang barely misses the wyvern.(B@....(B(B3.9 (1 _(BLib  (B. (BYou slice the wyvern!!  The wyvern is almost dead.(B====(B4(B _The wyvern barely misses you.(B The wyvern misses you.(BLi* (BLi6†(BYou slash the wyvern!  You kill the wyvern!(BLi/'+(BLi8,%(B4Li:-i==(B8=---(B5Li4(BLiL5 Liv5Li5=_Okawaru accepts your kill.(BLiO7LifsLis&(B LisH ###.(B #....P########.Lit(B Li@tL##...............##LihtPLit0...†.....Lit..Lit.......#Li u..Li8u (B Li_u*.†.Liu#Liu-########LiuF.#......(B Liv.Li)v.......LiXv6#.....:.PLiv"(B Liv"........#Liv.Liw #LiJwY..........(B ...(BLi(BLi؀Li-(B----Li>!(B6Li5(BLiK LiLiÉb_(BYou see here a wyvern corpse(B.LiwLi?k Lik (B Lik $##...............##Lik PLik <....†.....#Lil ..Li6l ...LiMl #Lijl .Lil .Lil .†Lil .#Lil x(B #.......########.#Lim x.#.......#......(B .#Li:m .LiXm †Lium 7.(B .#Lim )(B #Lim H.P......(B Lim J[........#......Li?n #Lipn B.#......Lin )(B #Lin 8........Lio k(B +.......(B #Li/o -..#..##Li|o f.......$....(BLi:y (BLisz !-Liz !(B7Liw (BLi֋  Li# !(BLiH ._Found a chain mail and 11 gold pieces.  Lie =You pick up a parchment of Dispel Undead and begin reading...Li Liˍ &(B8.9 (2Li (BLi[  Li| Li 1_You add the spell Dispel Undead to your library.Li Mi1 (B(B(B(B(B==(BMia (BMi (BMij (BMi= (BMi (BMi (BMi (BMiU (BMi (BMi (BMi (BMiz (BMi (BMi (BMi$ (BMi_% (BMiI' (BMi/ D(B ##.....#MiD0 e##.##P..........†.....MiQ0 /...................#Mi0 _(B ......................#Mi0 u(B ............†........#Mi0 e####..#.......########.#Mi 1 }#.....#.......#......(B .#Mi61 c.....†.......(B .#MiZ1 (B Mi1 R#@......P......Mi2 U(B93.9 (5#....[........#...........#.......#............#..............#....(B +..........###.#(B #.........#..##(B ..(B .........Mic2 (B ..(B ........$....(BMi83 (BMi8: (BMi< Mi*B(B##...............#(B AngleBrackets the Cleaver####.##P..........†.....(B Mountain Dwarf of Okawaru *****.Mi@.......................#(B Health: (B107/107 ========================......................#(B Magic: (B14/14 ========================............†........#(B AC:(B 19Str:(B 19Mil####..#.......########.#(B EV:(B 10Mi/Int:(B 9Mi#.....#.......#......(B .#(B SH:(B 0Mi 0Dex:(B 13Mig .............†.......(B .#(B XL: (B11 Next: (B58% Place: (BLair:1Mi^#(B@......P......MiNoise: --------- (B Time:(B 11493.9 (0.0)#....[........#......C) +4 battleaxe......#.......#......Throw: 23 boomerangs......#..............#....(B +..............###.#(B #.........#..##..(B .................(B ........$.... _(BYou see here a wyvern corpse(B. _Found a chain mail and 11 gold pieces.  You pick up a parchment of Dispel Undead and begin reading... _You add the spell Dispel Undead to your library.  Press: ? - help, v - describe, . - travel(BThe floor.Miz>@.(BMi8  Mi8 $(BMi8 [.Mi8 =(BFound a chain mail and 11 gold piecesMi,9 X.  You pick up a parchment of Dispel Undead and begin reading... _You add tMim9 .he spell Dispel Undead to your library.  Mi9 HPress: ? - help, v - describe, . - travel, g - get itemMi9 IItem here:(B a chain mail.  The floor.Mi (B##...............#(B AngleBrackets the Cleaver####.##P..........†.....(B Mountain Dwarf of Okawaru *****........................#(B Health: (B107/107 ========================......................#(B Magic: (B14/14 ========================............†........#(B AC:(B 19Str:(B 19####..#.......########.#(B EV:(B 10Int:(B 9#.....#.......#......(B .#(B SH:(B 0Dex:(B 13.............†.......(B .#(B XL: (B11 Next: (B58% Place: (BLair:1#@......P......Noise: --------- (B Time:(B 11493.9 (0.0)#....[........#......C) +4 battleaxe......#.......#......Throw: 23 boomerangs......#..............#....(B +..............###.#(B #.........#..##..(B .................(B ........$.... (B_Found a chain mail and 11 gold pieces.  You pick up a parchment of Dispel Undead and begin reading... _You add the spell Dispel Undead to your library.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a chain mail.  The floor.(B(B _(BMie+Mi####.##P†....(B ........(B .......(B ......†.####..#.......########..#.....#.......#......(B .........†.(B .(B #.....#.......P......(B #....[@.......#.............#.#.......#..ß#.....+.(B ###.####..##(B ..(B .......(B ..$....(B.(B .......(BMi(BMi4(B4.9 (1 _MiΘ(BMidMi݌9(B ####.##PMiٍ.†(B .............(B ...........(B ............†.(B ####..#.......#:.#.....#.......#......(B ........†.(B  #.....#.......P......(B #.....#......S.#Mi3C.#.......#.Mi[ .Mi[.ß#.....(B+..MiMiԎ .Mik.(B ###.###......#..##Mi2V(B ..(B ......MiW.MitS(B  (B water moccasin (asleep)MiO(B ...(B ......MiΏ-..$....Mir(B ....(B .......(BMi MiV$(BMi>SMi0You encounter a water moccasin.MiN(BFound a parchment of Brom's Barrelling Boulder.  Mi-Found a stone staircase leading down.Miϯ Mi#(BMi5h  Mi^;The water moccasin hisses angrily. You hear a howl!Mi]7.S(BMiS(Bh  (B wolf(BMi80(B=5Mi(BMi MiNMiz8_You encounter a wolf.(BMiG MiuMi@_(BYou see here a +0 chain mail.MiMi.(BMi ####.##P..........†...(B AngleBrackets the Cleaver......................(B Mountain Dwarf of Okawaru *****......................(B Health: (B107/107 ========================............†.......(B Magic: (B14/14 ========================.(B ####..#.......########(B AC:(B 19Str:(B 19:.#.....#.......#......(B EV:(B 10Int:(B 9...............†.......(B SH:(B 0Dex:(B 13#.....#.......P......(B XL: (B11 Next: (B58% Place: (BLair:1#.***@........#......(B Noise: (B=-------- (B Time:(B 11495.9 (0.0)h*S*....#.......#......(B C) +4 battleaxe........#..............(B Throw: 23 boomerangs.ß#.....(B+...............(B ###.###.........#..##..(B ...............S(B  (B water moccasin...(B ........$....(Bh  (B wolf....(B ....... (B_You encounter a wolf. _(BYou see here a +0 chain mail.  Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba wolf (50% to hit)MiS(B####.##P..........†...(B AngleBrackets the CleaverMi......................(B Mountain Dwarf of Okawaru *****.MiU.....................(B Health: (B107/107 ========================Mi{............†.......(B Magic: (B14/14 ========================Miڏ.(B ####..#.......########(B AC:(B 19Str:(B 19Mi:.#.....#.......#......(B EV:(B 10Mi+/Int:(B 9Mix...............†.......(B SH:(B 0Dex:(B 13Miߐ#.....#.......P......(B XL: (B11 Next: (B58% Place: (BLair:1Mi #...(@........#......(B Noise: (B=-------- (B Time:(B 11495.9 (0.0)Mibh.S.....#.......#......(B C) +4 battleaxeMi........#..............(B Throw: 23 boomerangsMiߑ~.ß#.....(B+..............Mi }.(B ###.###.........#..##MiaW..(B ...............MikS(B  (B water moccasinMiӒc...(B ........$....Mi W(Bh  (B wolfMiD@....(B ....... Mi~>(B_You encounter a wolf. MiG_(BYou see here a +0 chain mail.  Mi%Throw: 23 boomerangsMi&uPress: ? - help, Q - select action, ( or ) - cycleMiW Shift-Dir - straight lineMi0Aim: (Ba wolf (50% to hit)Mi:((BMi4:((BMiA;((BMi8( (B Throw: 23 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleMi|zShift-Dir - straight lineAim: (Ba wolf (50% to hit)  You throw a boomerang.  Mi2The boomerang misses the water moccasin.Mi(BMi7(;((BMiwo (B....S. Mixy(BThe boomerang hits the wolf!  The wolf is heavily wounded.(BMi|;((BMiX;((BMik;((BMia:((BMi:((BMi:((BMi_"(Mi_(BMiާ5>(BhMih:.S(BMiɪ/.(BhMiG...@(BMiܴ<(B-6.9 (1 _Mi(BMiMip" (B####.##P..........†...(B AngleBrackets the Cleaver......................(B Mountain Dwarf of Okawaru *****......................(B Health: (B107/107 ========================Mi" ............†.......(B Magic: (B14/14 ========================.(B ####..#.......########(B AC:(B 19Str:(B 19Mi" :.#.....#.......#......(B EV:(B 10Mi" /Int:(B 9Mi!# ...............†.......(B SH:(B 0Dex:(B 13Mi?# #.....#.......P......(B XL: (B11 Next: (B58% Place: (BLair:1MiW# #..**@........#......(B Noise: --------- (B Time:(B 11496.9 (0.0)Miw# >.hS*...#.......#......(B C) +4 battleaxeMi# ........#..............(B Throw: 23 boomerangsMi# .ß#.....(B+...............(B ###.###.........#..##Mi# W..(B ...............Mi$ kS(B  (B water moccasinMi3$ ...(B ........$....(Bh  (B wolfMiQ$ A....(B .......Mim$ :(BThe boomerang hits the wolf! Mi$ ._The wolf is heavily wounded.Mi$ %Throw: 23 boomerangsMi$ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineMi$ kAim: (Ba wolf (heavily wounded(B, 50% to hit)MiR D(B####.##P..........†...(B AngleBrackets the Cleaver......................(B Mountain Dwarf of Okawaru *****.Mi .....................(B Health: (B107/107 ========================............†.......(B Magic: (B14/14 ========================Mi .(B ####..#.......########(B AC:(B 19Miϼ 0Str:(B 19Mi :.#.....#.......#......(B EV:(B 10Int:(B 9Mi' ...............†.......(B SH:(B 0Dex:(B 13MiS #.....#.......P......(B XL: (B11 Next: (B58% Place: (BLair:1Mi #...(@........#......(B Noise: --------- (B Time:(B 11496.9 (0.0)Mi >.(BhS....#.......#......(B C) +4 battleaxeMiн ........#..............(B Throw: 23 boomerangsMi ~.ß#.....(B+..............Mi }.(B ###.###.........#..##MiE W..(B ...............Mik kS(B  (B water moccasinMi c...(B ........$....Mi W(Bh  (B wolfMiɾ A....(B .......Mi :(BThe boomerang hits the wolf! Mi ._The wolf is heavily wounded.Mi %Throw: 23 boomerangsMiN Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineMix cAim: (Ba wolf (heavily wounded(B, 50% to hit)MiCD :((BMi MiH 3((BMi $(B...Throw: 23 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B  Aim: (Ba wolf (heavily wounded(B, 50% to hit)  MiN$You throw a boomerang. The boomerang hits the water moccasin.  The water moccasin is lightly wounded.((BMi+s;((BMi¼:((BMi5 :((BMiKC.S(BMiC(Bh.(BMiDS.(BMiE,.@Mi:w.(B(B7.9 (1 _(BMi'(B####.##P..........†...(B AngleBrackets the Cleaver......................(B Mountain Dwarf of Okawaru *****......................(B Health: (B107/107 ========================MiH............†.......(B Magic: (B14/14 ========================.(B ####..#.......########(B AC:(B 19Str:(B 19:.#.....#.......#......(B EV:(B 10Int:(B 9...............†.......(B SH:(B 0Dex:(B 13#.....#.......P......(B XL: (B11 Next: (B58% Place: (BLair:1Mi#h*S*@........#......(B Noise: --------- (B Time:(B 11497.9 (0.0)Mi >.......#.......#......(B C) +4 battleaxeMi]........#..............(B Throw: 23 boomerangsMi~.ß#.....(B+..............Miڧ}.(B ###.###.........#..##Mi W..(B ...............MiHkS(B  (B water moccasinMic...(B ........$....MiW(Bh  (B wolfMiA....(B .......Mi-[(BYou throw a boomerang. The boomerang hits the water moccasin. Mi^._The water moccasin is lightly wounded.  Mi%Throw: 23 boomerangsMiΩuPress: ? - help, Q - select action, ( or ) - cycleMi Shift-Dir - straight lineMi;jAim: (Ba wolf (heavily wounded(B, 50% to hit)Mi*D(B####.##P..........†...(B AngleBrackets the Cleaver......................(B Mountain Dwarf of Okawaru *****.Mi+.....................(B Health: (B107/107 ========================............†.......(B Magic: (B14/14 ========================Mi+.(B ####..#.......########(B AC:(B 19Str:(B 19Mi.,:.#.....#.......#......(B EV:(B 10Int:(B 9Mi,...............†.......(B SH:(B 0Dex:(B 13Mi,#.....#.......P......(B XL: (B11 Next: (B58% Place: (BLair:1Mi5-#(Bh.S(@........#......(B Noise: --------- (B Time:(B 11497.9 (0.0)Miv->.......#.......#......(B C) +4 battleaxeMi-........#..............(B Throw: 23 boomerangsMi-~.ß#.....(B+..............MiB.}.(B ###.###.........#..##Mi{.W..(B ...............Mi.kS(B  (B water moccasinMi.c...(B ........$....Mi/W(Bh  (B wolfMiO/A....(B .......Mi/[(BYou throw a boomerang. The boomerang hits the water moccasin. Mi/._The water moccasin is lightly wounded.  Mi/%Throw: 23 boomerangsMi!0uPress: ? - help, Q - select action, ( or ) - cycleMiO0 Shift-Dir - straight lineMi0cAim: (Ba wolf (heavily wounded(B, 50% to hit)Mi~Mi~(Mi0?Throw: 23 boomerangs(B Min Press: ? - help, Q - select action, ( or ) - cycleMi Shift-Dir - straight lineMimAim: (Ba wolf (heavily wounded(B, 50% to hit)  Mi You throw a boomerang.  Mi[9The boomerang barely misses the water moccasin.Mi(BMi:((BMie,:((BMi;y (B.(Bh  The boomerang closely misses the wolf.(BMiy.Miy(BhMi#z7.S(BMi(BMiU(B8.9 (12(BMiڌ(BMi4T _The wolf stops to sniff the ground.(BMiMi= (B.(Bh  You closely miss the water moccasin.(BMinHU (B The water moccasin is lightly wounded.  MiH0The water moccasin bites you but does no damage.MiI0(B=9MiO(BMisP MiP'_The wolf bites you but does no damage.MiRMiS (BThe water moccasin bites you but does no damage. _The wolf bites you but does no damage.  MiYou hit the water moccasin.  The water moccasin is moderately wounded.You miss the wolf.(B  The water moccasin bites you but does no damage.Mi*(B500Mix(BMi _The wolf misses you.(B The water moccasin closely misses you.(BMiz (BM.(BThe water moccasin bites you but does no damage. _Miz The wolf misses you.(B The water moccasin closely misses you.You miss the water moccasin.(BYou slash the wolf!  You kill the wolf!(BMiB (B.(B  Okawaru accepts your kill.You hear the faint crackling of a very distant melting archway.(BMiH 8(B9=1Mi (BMi ? _The water moccasin bites you but does no damage.Mi MiQL (B You slash the water moccasin!  MiQThe water moccasin is severely wounded.(BThe water moccasin bites you but does no damage.MiR((B2MiLZ(BMiv[ Mi[P_The water moccasin barely misses you.(BMi]MiMi(B You throw a boomerang.  The boomerang barely misses the water moccasin.The boomerang closely misses the wolf. (B_The wolf stops to sniff the ground.Mi6You closely miss the water moccasin.(BThe water moccasin is lightly wounded.  The water moccasin bites you but does no damage. _The wolf bites you but does no damage.  You hit the water moccasin.  The water moccasin is moderately wounded.MiqYou miss the wolf.(BThe water moccasin bites you but does no damage. Mi)o_The wolf misses you.(B The water moccasin closely misses you.Mi5#You miss the water moccasin.MiD:The water moccasin is moderately wounded.MiR2(BYou slash the wolf!  Mib#You kill the wolf!Mim+Okawaru accepts your kill.Mi{OYou hear the faint crackling of a very distant melting archway. Mit(B_The water moccasin bites you but does no damage.  You slash the water moccasin!  Mi8The water moccasin is severely wounded.Mi(BThe water moccasin bites you but does no damage.  The water moccasin barely misses you.(BMiUQ Mi^ MiIi D(B####.##P..........†...(B AngleBrackets the Cleaver......................(B Mountain Dwarf of Okawaru *****.Miwi .....................(B Health: (B107/107 ========================............†.......(B Magic: (B14/14 ========================.(B ####..#.......########(B AC:(B 19Mii Str:(B 19:.#.....#.......#......(B EV:(B 10Mii /Int:(B 9Mii ...............†.......(B SH:(B 0Mii 0Dex:(B 13Mij #.....#.......P......(B XL: (B11 Next: (B59% Place: (BLair:1Mij #...S@........#......(B Noise: (B==------- (B Time:(B 11502.9 (0.0)Mij >.......#.......#......(B C) +4 battleaxeMi;j ........#..............(B Throw: 22 boomerangsMiQj ~.ß#.....(B+..............Mij }.(B ###.###.........#..##Mij %..(B ...............S(B  (B water moccasin...(B ........$....Mij A....(B .......Mij OYou hear the faint crackling of a very distant melting archway. Mij t(B_The water moccasin bites you but does no damage.  You slash the water moccasin!  Mij 8The water moccasin is severely wounded.Mij N(BThe water moccasin bites you but does no damage. Mik H_The water moccasin barely misses you.(BMiIr (BMis (BMiy (BMiK{ Mi(BMi (BMiq(BMiA _Unknown command.(BMi Misy (B†(BYou slash the water moccasin!  Mi/tEYou kill the water moccasin!(B Mi ~*(B Min6(B613.9 (1 Mio(B MiK _Okawaru accepts your kill.(B Mi) Mit(B ####.##P.†(B ............(B .......... Mi .(B ............†.(B ####..#........:.#.....#.......#.............†.(B #.....#.P...... Mif(B #...@[.#...... Mi*e.>.......#.#...... Mi53.#... MiXc.ß#.....(B+.... Miha..(B ###.###..... Mit....#..## Mi].(B ..(B ....... Mi. MiY(B ...(B . Mi;.$....(B Mib....(B .(B MiI(B(B--4 Mix(B Mi8 _(BYou see here a water moccasin corpse(B. Mi ?(B ##. Mi (B ####.##P...†.........(B ............. Mi ~.(B ............†..... Mi' #..(B ####..#.......###### Mi= t#.:.#.....#.......# MiO 7#.........† Mic l(B #..@..#.......P Miw Q(B #...†[ Mi .# Mi (B .>.......#.# Mi <........#... Mi٥ ß..ß#.....(B+............. Mi [#..####.####..# Mi E...(B .... Mi! \.........(B ........ Mi9 %....$.... MiI O....(B .......(B Mi+ (B Mi J--(B5 _ MiU (B Mit  Mi0###.(B #....P######(B ##... MiiZ(B ####.##P..†.......(B .............(B ..(B ............†.... Mi(B #..(B ####..#.......##### Mi'(B #.:.#.....#.......##.....@..........†#..##.....# Mi.P Mie(B #...†[.# Mi(B .>.......## Mi-`(B ..........#.. Mi:(B ß..ß#.....(B+............ Mi^q(B #..####.#### Mi|v(B ...(B .......... Mik..(B ............$....(B Mi(B Miv((B6 Mi(B Mi MiHlT(B ###.(B #....P(B ##..(B ####.##P...(B ..........(B ..... Mil...(B ............†(B #..(B ####..#.(B #.:.#.....#.#(B # Mil .† Mil[(B #..##.....# Mil.P Milg#ß(B #...†[ Mil.# Mi0m(B .>.......#.# Mi]m(B ..........#.(B ß..ß#.....(B+.. Mixm(B (B #..####.###.#. Mim1(B  Mim(B ...(B ...(B (B ..(B  Minl.$....(B (B Miy(B Mibz((B7 Mi(B Miă MiH (B ###.(B #....P#....#(B ##.....#####.##P#........ Mi \....(B ......(B .....(B ....†(B #...####..#.(B #.:.#.....#.#(B #.†(B #..##.....#.P Mi (B #ß.(B #...†[.# MiR #...>.......#.# Mi{ I.............#. Mi .#(B ß..ß#.....(B+ #..####.###.# Mi `(B ...(B ... Miʙ e(B ..(B .$ Mi (B MiC (B Mi ((B8 Mi (B Mi  Mi#(B ###.(B #....P#....#(B ###......#####.##P MiT$!(B #........(B ..............(B ......(B .....†(B #...####..#.(B #.:.#.....#.#(B # Mit$.†(B #..##.....#.P Mi$(B #ß..(B #...†[.# Mi${(B #...>.......# Mi$.# Mi$W(B .............# Mi$l.##ß..ß#.....(B+ Mi$a.(B ##..####.### Mi %. Mi%U(B ...(B .. Mi'%H(B ..(B  Mi2%.$ MiK%(B Mi(2Y(B Mi1Y(B  (B death yak (wandering)(B Mi1 Mi13((B9 Mi2:(B MiT;  Mim;E_You encounter a death yak.(B Mi= Mi Mi#d....###...###P(B ##...(B ###.(B #....P##(B ##(B ########.##P## Mi...... Mi8.Y............ Mi9............† MiQ(B #...####..# Mi .# Mi[p(B #.@.#.....#.......# Mip5(B #.........†(B #..##.....#.P(B #ß..ß#...†[.# Mi(B #...>.......## Mib(B .............# Mit(B ..##ß..ß#.....+.#(B ##..####.###(B ...(B .(B Mi( (B MiZY(BThe death yak bellows! You hear a bellow! Mi. Mi'Y(B Mi  (BYYY(B 2 death yaksYou encounter a death yak.(B Mi3(B===10 Mi`(B Mi% _The death yak bellows! Mig _(BYou see here a parchment of Brom's Barrelling Boulder. Mi; Miv u##...(B ###.(B #....P#####....##(B ###........#..###.##P.#.........Y....... Mi (B Y...........†#...####..### Mi a#.:.#.....#.#.#..@.............†..#..##.....#P#ß..ß#...†[..#.#...>.......##..............#....##ß..ß#.....(B+.(B  (B death yak.#(B ##..####.###.(B ...(B ........(B ..$(B Mi 2Y(B Mi ;.Y(B Mi1 {.Y(B 2 death yaks(B Mi; 7(B-1 _ Mi! (B Mi Miy!##...(B ###.(B #....P###....##(B ###.Mi!#......#####.##P.##.........YY.............Mi!X.Y..........†.Mi!W#...####..#.Mi!#Mi!a#.:.#.....#.Mi"#.Mi"#.Mi" †.Mi("M#..##.....#.Mi6"P.MiZ"e#ß..ß#...†[.Mi"#.#...>.......#.#.Mi"H.............#.Mi"d..##ß..ß#.....(B+.Mi"PY(B 3 death yaks (1 wandering)Mi"l.#(B ##..####.###.Mi" #Mi #=...(B ...Mi(#W..(B .$.Mi5#(BMi(7 (B.Mi(UYYou encounter a death yak.(BMi)CY.(BMi+>.Y(BMi3<(BMi4!-Mi4!(B2Mi<(BMi#> Mi9>_The death yak bellows!Mi(@MiKMiG(BDrink which item? MiPotions Mi ( c - 4 potions of curing Mi- w - 4 potions of heal woundsMi&8(Bb - 5 potions of brilliance Miґ e - 4 potions of enlightenment  C - 2 potions of cancellation  d - a blue potion  f - a glowing pink potion  j - 2 puce potions  k - a fuming golden potion  n - 2 sedimented brown potions (B[!(B] read|quaff(B|evoke[?(B] describe selectedMi&MiSMiB((B##...(B ###.(B #....P####(B AngleBrackets the Cleaver##....##(B ###.........(B Mountain Dwarf of Okawaru *****.#......#####.##P.........(B Health: (B107/107 ========================##Y......................(B Magic: (B14/14 ========================........................(B AC:(B 19Mi(Str:(B 19Y..................†..(B EV:(B 10Int:(B 9#Y..####..#.......###(B SH:(B 0Dex:(B 13Mi(#.:.#.....#.......#..(B XL: (B11 Next: (B61% Place: (BLair:1Mi0)#...@............†...(B Noise: (B==------- (B Time:(B 11512.9 (0.0)#..##.....#.......P..(B C) +4 battleaxeMi\)#ß..ß#...†[........#..(B Throw: 22 boomerangsMiz)#...>.......#.......#..Mi)Q.............#..........Mi*T..##ß..ß#.....(B+..........(B YYY(B 3 death yaks.#(B ##..####.###.........#...(B .................(B ............$...(BThe death yak bellows! You hear a bellow!  You encounter a death yak. MiJ*(B_The death yak bellows! _You see here a parchment of Brom's Barrelling Boulder.  You encounter a death yak. (B_The death yak bellows!Mi3T (B Okay, then.(BMi6 (BMi<(BMin=1 _(BMi~?Mi`yMiH{G(BEvoke which item? Mik{vWands  f - a wand of flame (5)(Bm - a wand of mindburst (3)  Mi{gw - a wand of warping (4) [!(B] read|quaff|evokeMi{O(B[?(B] describe selectedMi Mi Miv P(B##...(B ###.(B #....P####(B AngleBrackets the Cleaver##....##(B ###.........(B Mountain Dwarf of Okawaru *****.#......#####.##P.........(B Health: (B107/107 ========================Mi W##Y......................(B Magic: (B14/14 ========================........................(B AC:(B 19Str:(B 19Y..................†..(B EV:(B 10Int:(B 9Mi #Y..####..#.......###(B SH:(B 0Dex:(B 13Mi #.:.#.....#.......#..(B XL: (B11 Next: (B61% Place: (BLair:1Mi #...@............†...(B Noise: (B==------- (B Time:(B 11512.9 (0.0)Mi4 #..##.....#.......P..(B C) +4 battleaxeMiV #ß..ß#...†[........#..(B Throw: 22 boomerangsMit #...>.......#.......#..Mi Q.............#..........MiD ..##ß..ß#.....(B+..........(B YYY(B 3 death yaks.#(B ##..####.###.........#...(B .................(B ............$...You encounter a death yak. (B_The death yak bellows! _You see here a parchment of Brom's Barrelling Boulder.  You encounter a death yak. (B_The death yak bellows! _Okay, then.(BMi T (B Okay, then.(BMi (BMif (BMi 1 _(BMi} Mi6 (BMi (BMi (BMi  Mi' ;_Unknown command.(BMi, MiNMi(BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog  a - a scroll of enchant armourMiB(Br - a scroll of revelation  w - a scroll of enchant weapon  I - a scroll of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA Mi~ l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedMi# Mi( Mi, (B##...(B ###.(B #....P####(B AngleBrackets the CleaverMi, 6##....##(B ###.........(B Mountain Dwarf of Okawaru *****.#......#####.##P.........(B Health: (B107/107 ========================##Y......................(B Magic: (B14/14 ========================Mi, ........................(B AC:(B 19Str:(B 19Mi- Y..................†..(B EV:(B 10Int:(B 9Mi- #Y..####..#.......###(B SH:(B 0Dex:(B 13MiX- #.:.#.....#.......#..(B XL: (B11 Next: (B61% Place: (BLair:1Mi|- #...@............†...(B Noise: (B==------- (B Time:(B 11512.9 (0.0)Mi- #..##.....#.......P..(B C) +4 battleaxeMi- #ß..ß#...†[........#..(B Throw: 22 boomerangsMi- #...>.......#.......#..Mi- Q.............#..........Mi- ..##ß..ß#.....(B+..........(B YYY(B 3 death yaksMi- u.#(B ##..####.###.........#Mi. S...(B ...............Mi. Q..(B ............$... Mi*. (B_You see here a parchment of Brom's Barrelling Boulder.  You encounter a death yak. Mi]. (B_The death yak bellows! _Okay, then. _Okay, then. _Unknown command.Mir. (BMi7  Mi7 N(B Okay, then.(BMif8 (BMi? (BMiJ@ 1 _(BMiA MilMi$y(BLevel 1 of the Lair of Beasts <>(B(Press ?(B for help) .#.~~~~~~~~..P#.......##.# #P...~......##.......#..#Mizy{##.....##...##........'.##..........##.......##.# (B #....###...###P##..###.#Miy*##... (B  ###. (B #....P########..###....##(B  ###...............##Miy#......#####.##P..........†.....###Y............................## ..............................#Mi#zx Y..................†........#MiFz #Y..####..#.......########.##.:.#.....#.......#...... .#Mijz#...@............†....... .##..##.....#.......P...... Miz #ß..ß#...†[........#...... Miz #...>.......#.......#......  .............#.............. Miz ..##ß..ß#.....+..............  .# ##..####.###.........#..##  (B  ... .................. Mi{ .. ............$....  .... ....... Mi1{(BMi[Mi i(B##...(B ###.(B #....P####(B AngleBrackets the Cleaver##....##(B ###.........(B Mountain Dwarf of Okawaru *****.Miii#......#####.##P.........(B Health: (B107/107 ========================Mii##Y......................(B Magic: (B14/14 ========================Mii........................(B AC:(B 19Str:(B 19MiiY..................†..(B EV:(B 10Int:(B 9#Y..####..#.......###(B SH:(B 0Mii0Dex:(B 13Mi j#.:.#.....#.......#..(B XL: (B11 Next: (B61% Place: (BLair:1Mi!j#...@............†...(B Noise: (B==------- (B Time:(B 11512.9 (0.0)MiHj#..##.....#.......P..(B C) +4 battleaxeMidj#ß..ß#...†[........#..(B Throw: 22 boomerangsMivj#...>.......#.......#..MijQ.............#..........Mij=..##ß..ß#.....(B+..........(B YYY(B 3 death yaks.#(B ##..####.###.........#MijS...(B ...............MijR..(B ............$...Mij*You encounter a death yak. Mij5(B_The death yak bellows! MikL_Okay, then. _Okay, then. Mik>_Unknown command. _Okay, then.Mi!k(BMik (BMi`r(BMisMi(BMi_ (BMi(BMiA _Unknown command.(BMiCMiT (B #....###...###P##.#...(B ###.(B #....P#######....##(B ###.Mi #......#####.##P##Y.......................Y..................†...Mi E#Y..####..#.......####Mi a#.:.#@....#.......#MiNj P#................†..Miҋ K..##.....#P.Mi+ oß..ß#...†[..#.Mi; #...>.......#.......#...........#..Mi` y..##ß..ß#.....(B+..Mix (B .#(B ##..####.####.Mi :(B .Mi L....(B (BMi% (BMi4 4(B--3.9 (1 MiD _Mi. (BMi Min#....###...###P##.##...(B ###.(B #....P###....##(B ###..#......#####.##P..Mi†##Y........Y..........†.MiA#Y..####..#.#MiԽa#.:.#.@...#.Mi(#.#.Mi  †.Mia#..##.....#.P.MiW#ß..ß#...†[........#.#...>.......#.#..............#..Mie..##ß..ß#.....(B+...Mi.#(B ##..####.###.#.MiϾH...(B .(BMii3Y(BMiY(B  (B death yak(BMi Mi"--Mi!(B4Mi,(BMizMiY#....###...###P##..###...(B ###.(B #....P###....##(B ####..Mi#......#####.##P.†.##Y.........Y.Mi=..........†.Mi9#Y..####..#.Mi#Mik#.:.#..@..#.#.Mi5#..Y.Mi †.Mi M#..##.....#.MiP.MiB\#ß..ß#...†[........#.Mig#...>.......#.......#........Mi~#..Miy..##ß..ß#.....(B+...Mi.#(B ##..####.###.........#..#...(B .(BMi?.Y(BMi(BMi((B5Mi3(BMiMi #..........##.....(B #....###...###P##..(B ###.(B #....P##########....##(B #####..#......#####.##PMiѭ †##Y.................................Y.Y................†......#Y..####@.#.#######Mi #.:.#.....#.......##...Y............†..Mi V..##.....#.......P.Mi [ß..ß#...†[........#.Mi l#...>.......#.#Mi2 BY(B 2 death yaksMiD <...........#.Mii w..##ß..ß#.....(B+...Mi r.....#(B ##..####.####..##(BMif ?.Y(BMi_ 2Y(BMi <Y.(BMi xY(B 3 death yaks (1 wandering)(BMi ((B6Mi, (BMi _Okay, then.(BUnknown command. _Okay, then.(B _Unknown command.You encounter a death yak.(BMi Mi ##.....##...##.'#..........##.....(B #....###...###P##..(B ###.(B #....(BP##########....##(B #####..#......#####.##P†##Y.........YY.Y.........@........†.......Mi #Y..####..#.......#########.:.#.....#.......#(B Mi #....Y...........†(B..##.....#.......P(BMi! ß..ß#...†[........#......(B  2 death yaksMi5 #...>.......#.......#(BMi@ 9...........#.....MiJ #(BMiX $..##ß..ß#.....+.Mif &....(BMig >.Y(BMi 3Y(BMiy 7.Y(BMi; kY(B 3 death yaks(BMi Mi& !(B7MiP (BMi Mi5f##.....##...##.'.#....##.Miq##.#....###...###P##..###.##...(B ###.(B #....(BP#.MiW##....##(B #####.MiJ#......#####.##P.Mi†.Mi"?##Y.....Y.Y.Y.MiB*.†.Mi[^#Y..####..#.......#Mig.Miv#.:.#.....#.......#......(B .Mit#...Y.Y..........†.Mio(B .#..##.....#.......Mi#(BMi0#ß..ß#...†[........#......(B Mi#...>.......#.......(B.......#.......(B MiS-.YMil(BMi5?.Y(BMiBY.(BMig(BMi(((B8Mij(BMi=MiO!Mi6P(BLevel 1 of the Lair of Beasts <>(B(Press ?(B for help) #..~~≈≈~~~~...#.......##.##Mi7 .#.~~~~~~~~..P#.......##.# #P...~......##.......#..###.....##...##........'.##..........##.......##.#Mi27 (B #....###...###P##..###.#MiH7 Miz7-##... (B  ###. (B #....P########..###....##(B #####...............##Mi7#......#####.##P..........†.....###Y............................##Mi7U ....Y.........................#Mi7 Y....Y.....@.......†........#Mi7 #Y..####..#.......########.#Mi7#.:.#Y....#.......#...... .#Mi7 Mi 8g#......Y.........†....... .#Mi8b#..##.....#.......P...... Mi68MiK8 #ß..ß#...†[........#...... Mie8 #...>.......#.......#...... Mi8 .............#..............  ..##ß..ß#.....+.............. Mi8Mi8 .# ##..####.###.........#..## Mi8a (B  ... .................. Mi8g .. ............$.... (BMi1F.@(BMiF..(BMi6F..(BMi*F..(BMi/,E..(BMi8F#.(BMi$E.#(BMiwtE..(BMi' (BMiy ..~~≈≈~≈~~~~.##.......##..#..(BMik (B ...~~~~.~~~~.########.##.##Mik7..(BMiV' (BMi ..~~~~.<.≈~~.#######..#..##.Mi&.(BMi; ;..(BMiE ;..(BMi";..(BMi/<.#(BMiɮ 7#.(B MiZ) Mi) Mi;'(B##.....##...##........'.(B AngleBrackets the Cleaver#..........##.......##.(B Mountain Dwarf of Okawaru *****. Mi;#....###...###P##..###.(B Health: (B107/107 ========================##...(B ###.(B #....(BP########..(B Magic: (B14/14 ======================== Mif<q##....##(B #####...............(B AC:(B 19Str:(B 19#......#####.##P..........†....(B EV:(B 10Int:(B 9##Y............................(B SH:(B 0Dex:(B 13....Y.........................(B XL: (B11 Next: (B61% Place: (BLair:1 Mi<AY....Y.....@.......†........(B Noise: --------- (B Time:(B 11518.9 (0.0)#Y..####..#.......########.(B C) +4 battleaxe#.:.#Y....#.......#......(B .(B Throw: 22 boomerangs#......Y.........†.......(B . Mi.=~#..##.....#.......P......#ß..ß#...†[........#......YYY(B 3 death yaks#...>.......#.......#...... Mi=.............#................##ß..ß#.....+.............. _Okay, then. _Okay, then. _Unknown command. _Okay, then. (B_Unknown command. (B_You encounter a death yak.(B Mi> (B Mi G(B MiH Mi_r#P...~......##.#..###.....##...##.'.# Mi<_#..........##.......##.#(B #....###...###P##..###.# Mi_(B ###.(B #....(BP########..###....##(B #####.....##......#####.##P†##Y....#....Y......# Mi`xY....Y.............†........##Y..####..#.......########.##.:.#Y....#.#(B .##......Y.........†.......(B .#..##.....#.......P......(B  2 MiX`?ß..ß#...†[..#(B#...>.......#.#(B...........#(B Mia?.Y(B Mi bEY.(B Mib0Y(B Miix.Y(B 3 death yaks(B Mii-(B9.9 (1 Mio(B Mi"q Mi4 .#.~~~~~~~~..P#.##.#(B #P...~......##.#..#(B  Mi5 ##.....##...##.'.#(B #..........##.......##.#(B  Mi5 *#....###...###P##..###.#(B  ###.(B #....(BP########..#(B ##....##(B #####.........## #......#####.##P† ##Y....#....Y.......#(B Y.....Y............†........#(B #Y..####..#.......######## Miy6 .#(B#.:.#.Y.Y.##(B#................†.......(B .#..##.....#.P......(B Mi6 ß..ß#...†[..#......(B#...>#.#(B Mi-8 EY.(B Mi9 ?.Y(B MidC (B MiD )(B20 MiL (B MiAN  Mi= #..~~≈≈~~~~...#.##.#.#.~~~~~~~~..P#.##.#(B #P...~......##.#..#(B  Miv ##.....##...##.'.#(B #..........##.......##.#(B  Mi #....###...###P##..###.#(B  ###.(B #....(BP########..#(B ##(B #####.........##(B ......#####.##P..†(B #Y....# ....Y.........#(B Y......Y...........†........#(B Mi f#Y..####.Y#.......########.#(B#.:.#.Y...##......(B .#(B #................†.......(B .#..##.....#.P(Bß..ß#...†[ Mi #(B Mit ?.Y(B MiL EY.(B Mi EY.(B Mi (B Mit G(B1(B!Mi#..~~≈≈~~~~...#.##.##(B .#.~~~~~~~~..P#.##.#(B !Mi#P...~......##.#..#(B ##.....##...##.'.#(B #..........##.!Mi I##.#(B #....###...###P##..###.#(B ...(B ###.(B #....(BP#..#(B !Mi o....##(B #####...!Mi2 X##(B #####.##P.!MiI ~..†.....#(B Y.##(B !Mic mY.....Y.#(B  Y.!Mix mY.......†...(B!Mi \#Y..####..#.......####!Mi (B#.:.#..Y..#.!Mi q#......(B .#(B #.!Mi 6.(B#..##...!Mi -(B !Miv#?.Y(B!MiW$EY.(B!Mi%>.Y(B!Mi-(B!Mih.((B2!Mi4(B!Mi 6!MiG#..~~≈≈~~~~...#.##.##(B .#.~~~~~~~~..P#.##.#(B !Mi~#P...~......##.#..#(B ##.....##...##.'.#(B #..........##.!Mi##.#(B #....###...###P##..###.#(B ...(B ###.(B #....(BP#..#(B ##(B #####...##(B #####.##P...†.....#(B .##(B !Mig1Y......Y..Y.#(B Y..†........#(B  #Y..####..#.......########.#(B  #.:.#...Y.#.#......(B .#(B  #.!Mi6(B !MiEY.(B!Mi?.Y(B!Mi;.Y(B!Mip(B!Mi.((B3!Mi*(B!Mid!Mi1 P#..~~≈≈~~~~...#.##.##(B .#.~~~~~~~~..P#.##.#(B #P...~......##.#..#(B ##.....##...##.!Mi1 v'.#(B #..........##.##.#(B !Mi2 (#....###...###P##..###.#(B  ###.(B #....(BP#..#(B ##(B #####...##(B #####.##P...†.....#(B ##(B Y.Y..Y.#(B ..†........#(B !MiE3 #Y..####.Y#.......###.#(B #.:.#.....#.#......(B .#(B #..(B #..##.....#.......P......(B !Mi4 EY.(B!Mid5 ?.Y(B!MiA (B!MiB ((B4!Mi (B"Mi#..~~≈≈~~~~...#.##.##(B  .#.~~~~~~~~..P#.##.#(B "Mi"#P...~......##.#..#(B ##.....##...##.'.#(B #..........##.##.#(B "Mi##....###...###P##..###.#(B  ###.(B #....(BP#..#(B ##(B #####...##(B #####.##P...†.....#(B "Mi;##(B Y."MiXY...Y.#(B "Mi{Y.......†........#(B "MiwY..####..#.......##.#(B "MiB.:.#.....#."Mi$n#......(B .#(B  2"MiD? .(B "MiO..##....."Mie-(B "Mij3Y(B"MiY.(BY.(B"Mi z.Y(B 3 death yaks(B"MiY((B5"Mi(B"MiA"Mi\n#..~~≈≈~~~~...#.##.##(B .#.~~~~~~~~..P#.##.#(B  #P...~......##."Min(#..#(B  ##.....##...##.'.#(B #..##.##.#(B #....###...###P##..###.#(B "Min ###.(B #....(BP#..#(B "MinP##(B #####."MinF..##(B "Min######.##P."Min|..†.....#(B Y."Mio:##(B ."Mi"oKYY.#(B "Mi7o3.†.."MiBo-.#(B "MiTo>..####..#.......#"MiloZ.#(B :.#.....#."Mixod#......(B .#(B  2"Mio†.(B##.....#.......P"Mio-(B "Miq3Y(B"Mi'r!Y"Mi9r#.(B"Mir?.Y(B"Mit#.Y"Mit(B"Mii|}.Y(B 3 death yaks(B"Mi/}((B6"Mi(B"Miȅ"Mi4 r..~~≈≈~~~~...#.##.##(B  #.~..P#."Mi4 ##.#(B  #P...~......##.#..#(B  ##.....##...##.'.#(B  #..##."Mi4 "##.#(B "Mi5 v #....###...###P##..###.#(B  "Mi5 ###.(B #....(BP#..#(B "Mi%5 K #(B #####."MiB5 U..##(B  "Mi\5 #####.##P...Y...@..†.....#(B  "Mig5 [Y.##(B  "Mi5 ZY.#(B  "Mi5 3.†.."Mi5 ;#(B  ."Mi5 f####..#.......#.#(B "Mi5  .#.....#."Mi5 ]#......(B .#(B  "Mi5 †."Mi6 C(B .#(B "Mi6  "Mi6 U##.....#.......P......(B "Mi(6 ? ß#...†[."Mi?6 R#......(B  (B"Mii8 EY.(B"MiD9 >.Y(B"Mi; @Y.(B"MiGD (B"Mi E ((B7"Mi+L (B"MiM #Mi&.~~≈≈~~~~...#.#Mi'##.##(B  .~..P#.##.#(B  P...~......##.#Mi'E#..#(B  #.....##...##.#MiC'1'.#(B  #Mii'#..##.#Miz'2##.#(B  #Mi'o#....###...###P##..###.#(B  #Mi'`###.(B #....(BP##Mi'5..#(B #Mi' #Mi(0(B #####.#Mi(`..##(B  #MiJ(.##P.Y..Y...@.†.....#(B  Y.#MiW(G##(B  #Mir(<#(B  #Mi(3.†..#Mi(:#(B  #Mi(2####..#.......##Mi(E.#(B  #Mi( #.....#.#Mi(g#......(B .#(B  #Mi )†.#Mi$)U(B .#(B  ##MiJ)Z.....#.......P......(B  #Mib)T#...†[.#......(B #Min) #Miz)(B#Mie+*Y.#Mi+(B#Mi+>.Y(B#MiY,C.Y(B#Mi:(B#Miw;((B8#MiMC(B#Mi@E#Miu]~≈≈~##.##..#(B  #Mi{~~≈≈~~~~...#.##.# ~~~~~~~~..P#.##.#(B  ...~......##.#Mi"#..#(B #MiڃC .....##...##.'.#(B #Mi #Mi5..........##.......##.#(B #Mi E ....###...###P##..###.#(B #Mi #Mi\W###.(B #....(BP########..#(B  (B #####.........@.....##(B  #Miw###.##P..Y..Y....†.....#(B  Y##Mi_ ...#(B  #MiȄs.............†........#(B #Mi ##Mif##..#.......########.#(B #Mi #Mi  ###Mi%M(B .#(B #MiHy ............†.......(B .##MiWD .....#P......(B #Mib #Min(B#Mi?.Y(B#MiDY.(B#Mia?.Y(B#Mi(B#Mi((B9#MiŘ(B#Mi#MidV t≈≈~≈~~~~.##.##..#(B  ~≈≈~~~~...#.#MiV ##.##(B  ..P#.##.#(B  ~......##.#..#(B  ##...##.'.#(B  ##.##.#(B #MiV  ###...###P##..###.#(B  .(B #....(BP##MiV F..#(B  #MiW ;#####......Y..#Mi#W F##(B  #Mi6W .##P...Y......†.....#(B  #MiJW [Y.##(B  #Mi]W <#(B  #MiyW \.†..#(B #MiW @ ..#.......##MiW 4.#(B #MiW  #.#MiW g#......(B .#(B  #MiW |†.(B .#(B  #MiX Y#.P......(B  (B#MiY *Y.#MiZ (B#MiG[ >.Y(B#Mid\ ?.Y(B#Miۿ `(B(B30(B#Mi~≈~~~~.##.##..#(B  ≈≈~~~~...#.##.##(B  ..P#.##.#(B #Miϋ .~......##.#..#(B  ##...##.'.#(B  ##.##.#(B  ###...###P##..###.#(B #Mid #.(B #....(BP##MiE..#(B  #Mi ;#####....Y..Y.#MiP##(B  #.##P.#Mi8..†.....#(B  Y.#MiM=##(B  #Mi]<#(B  #Mio\.†..#(B #Mi ##Mib..#.......#.#(B #Mi #Mip#.......#......(B .#(B #MiČ1 .†.#MiՌM(B .#(B #MiA #.P......(B #Mi* (B#Mi<.Y(B#Mi:<.Y(B#MiQ-Y.#Mic(B#Mi?(B#MiE((B1#Mi(B#Miϣ$Mi}Z~≈~~~~.##.##..#(B  $Mi~~~~...#.##.##(B  ..P#.##.#(B  ~......##.#..#(B $Mi ##...##.$Mi<'.#(B  $Mi>##.##.#(B $Mi .$MiCO###...###P##..###.#(B $MiP $Mivp.(B #....P#..#(B $Mi $Mi.....Y..Y...@..##(B  $Mi.##P.....Y....†.....#(B  $Miy##(B  #(B  $Mi3.†..$Mi)#(B $Mi $Mi3j..#.......#.#(B  $MiRo#.......#......(B .#(B  $Mip†.$MizM(B .#(B $MiA #.P......(B $Mi* (B$Mi<.Y(B$Mi<.Y(B$Mi ?.Y(B$MiH)(B$Mi,((B2$Mi0(B$Mi2$MiO.~~~~.########.##.##(B  ##.##..#(B  ...#.##.# ~$MiO~~~..P#.##.#(B  ....##.#..#(B $MiPS .##...##.'.#(B $MiP .$MiPD.....##.......##.#(B $Mi$P $Mi:P_###...###P##..###.#(B  $MiOP(B #....P########@.#(B  $Mi]P###......Y..Y.....##(B  ##P$MizPY...†.....#(B  #$MiP% ...$MiP)#(B $MiP .$MiPR†........#(B $MiP .#.$MiPX########.#(B  .$MiP ##$MiPM(B .#(B $MiQ $Mi"Qn......†.......(B .# (B$Mi~R?.Y(B$Mi4T<.Y(B$MiX(B$MiTY((B3$Mi](B$Mi1_$Miw ≈~~.#..#..##(B  ~~~~.########.##.##(B  ##.##..#(B  $Mi,x ...#.##.## ~~~..P#.##.#(B  .....##.$Mi9x @#..#(B $MiGx  $MiXx ##...##.$Mifx M(B'.#(B $Mitx  $Mi~x N.....##.......##.#(B $Mix  $Mix N##...###P##..###@#(B $Mix  $Mix (B #....P########..#(B  .$MiY MY..Y....##(B  #PY...†.....#(B  ## ..#(B   ..$Mi] !†........#(B  (B  #.########.#(B  (B  ##(B .#(B  (B (B(B(B4(B$Mi@c(BM~≈~.............P .≈$Mi2B..#.######.##.#~.##......#.......##.## ~~~..P#.......## .......#. ##......(B' .....##....... ##...###P##..### (B #....P########..#(B ##.......Y..Y....## ....(B ...#######.#(B%Mi(B%Mi ((B5%Mia(B%Mi%Mi0{ %Mi~ (B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--24%  c - Duel7 MP, Piety--65% [?(B] toggle between ability selection and description.&Mi<Fescribe what?(B&Mi~ 5 (BFinesse &Mi# Greatly increases your combat speed. The duration is increased by Invocations skill. Range: N/A This ability costs: MP : 5 Piety : -- (about 4% of your maximum possible piety)'Mi(B Ability - describe what? CostFailure  Invocations - (B X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-'Mi0%  b - Finesse5 MP, Piety--24% (B c - Duel 7 MP, Piety--65% 'Mi_[?(B] toggle between ability selection and description.'Miz'Mik'Mi(B.~≈~.............P# (B AngleBrackets the Cleaver .≈~~.#######..#..##'Mi0 (B Mountain Dwarf of Okawaru *****. ~~~~.########.##.## (B Health: (B107/107 ======================== 'Mi~~~~.##.......##..# (B Magic: (B14/14 ======================== ~~~...#.......##.## (B AC:(B 19Str:(B 19 ~~~..P#.......##.# (B EV:(B 10Int:(B 9 'Mi".....##.......#..# (B SH:(B 0Dex:(B 13 ##...##........(B'.# (B XL: (B11 Next: (B61% Place: (BLair:1 .....##.......##@#'MiJ (B Noise: --------- (B Time:(B 11535.9 (0.0) ##...###P##..###.# (B C) +4 battleaxe#....P########..#'Mi (B Throw: 22 boomerangs ##.......Y..Y....## 'Mi#P......Y...†.....# .................## (B  .................# 'MiG(B  ........†........# (B  #.......########.# 'Mis(B  _Okay, then. _Okay, then. _Unknown command. 'Mi_Okay, then. (B_Unknown command. (B_You encounter a death yak.(B'Mi] Unknown command. _Okay, then.(B _Unknown command.'Mi sYou encounter a death yak. (B Okay, then.(B'MiA  (B'Mi(B'Mi1 _(B'Mi}'MiS/(B'Mi0 (B'Mi4(B'Mi5 'Mi53_Unknown command.(B'Mi7(Mi (Mi (BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog (Mi  a - a scroll of enchant armour(Br - a scroll of revelation  w - a scroll of enchant weapon  I - a scroll of immolation (MiB 5 V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selected*Mi*Mi*Mi(1(B.~≈~.............P# (B AngleBrackets the Cleaver .≈~~.#######..#..## (B Mountain Dwarf of Okawaru *****. *Mid1~~~~.########.##.## (B Health: (B107/107 ======================== ~~~~.##.......##..#*Mi (B Magic: (B14/14 ======================== ~~~...#.......##.## (B AC:(B 19Str:(B 19 ~~~..P#.......##.# (B EV:(B 10Int:(B 9 .....##.......#..# (B SH:(B 0Dex:(B 13 ##...##........(B'.# (B XL: (B11 Next: (B61% Place: (BLair:1 *Mir.....##.......##@# (B Noise: --------- (B Time:(B 11535.9 (0.0) ##...###P##..###.# (B C) +4 battleaxe#....P########..# (B Throw: 22 boomerangs ##.......Y..Y....## #P......Y...†.....# *Miz.................## (B  .................# (B  ........†........# (B  #.......########.# *Mi7(B  _Unknown command. _Okay, then. (B_Unknown command. (B_You encounter a death yak. _Okay, then. _Unknown command.(B*MiT (B Okay, then.(B*Mi (B*Mi$(B*Mi1 _(B*Mi*Mix8(B(B*Mil(B*Mim *Mi#_Unknown command.*Mi(B*Mi`.Mie2Y(B.MimY(B  (B death yak(B.Min4(B6.9 (1 _.Mit(B.Miv/MiU /MiV G(BEvoke which item? /MiW =Wands  f - a wand of flame (5)/Mi#W 9(Bm - a wand of mindburst (3)  /MiW w - a wand of warping (4) [!(B] read|quaff|evoke(B[?(B] describe selected0Mi0Mi0Mi(B.~≈~.............P# (B AngleBrackets the Cleaver .≈~~.#######..#..##0Mi (B Mountain Dwarf of Okawaru *****. ~~~~.########.##.## (B Health: (B107/107 ======================== ~~~~.##.......##..# (B Magic: (B14/14 ======================== 0Mi~~~...#.......##.## (B AC:(B 19Str:(B 19 ~~~..P#.......##.# (B EV:(B 10Int:(B 9 .....##.......#..# (B SH:(B 0Dex:(B 13 ##...##........(B'.# (B XL: (B11 Next: (B61% Place: (BLair:1 .....##.......##@#0MiL (B Noise: --------- (B Time:(B 11536.9 (0.0) ##...###P##..###.# (B C) +4 battleaxe#....P########..# (B Throw: 22 boomerangs ##.......Y..Y.Y..## #P......Y...†.....# .................## (B Y(B  (B death yak .................# ........†........# #.......########.# (B_Unknown command. 0MiD(B_You encounter a death yak. _Okay, then. _Unknown command. _Okay, then. (B_Unknown command.(B0MiT (B Okay, then.(B0Mi (B0Mi(B0Mi1 _(B0Mi0Mit 0Mix \(BRead which item? Scrolls 0Mi y  b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog  a - a scroll of enchant armour0Miy e(Br - a scroll of revelation  w - a scroll of enchant weapon 0Mi)y P I - a scroll of immolation  V - 2 scrolls of vulnerability 0Mi3y 4 c - a scroll labelled HUMAIZ GYEVOA 0MiAy - l - a scroll labelled FOUGGAW TEPALEGU 0MiOy x(B[!(B] read(B|quaff|evoke0MiXy 7[?(B] describe selected1Mi 1Mi 1Mi (B.~≈~.............P# (B AngleBrackets the Cleaver 1Mi$ .≈~~.#######..#..## (B Mountain Dwarf of Okawaru *****. ~~~~.########.##.##1MiW (B Health: (B107/107 ======================== ~~~~.##.......##..#1Mik  (B Magic: (B14/14 ======================== 1Mi ~~~...#.......##.## (B AC:(B 191Mi .Str:(B 19 1Mi S~~~..P#.......##.#1Mi ] (B EV:(B 101Mi -Int:(B 9 1Mi .....##.......#..# (B SH:(B 01Mi .Dex:(B 13 1Mi W##...##........(B'.#1Mi7  (B XL: (B11 Next: (B61% Place: (BLair:1 1MiN ?.....##.......##@#1Mij  (B Noise: --------- (B Time:(B 11536.9 (0.0) 1Miw ?##...###P##..###.#1Mi ] (B C) +4 battleaxe1Mi #....P########..# (B Throw: 22 boomerangs 1Mi X##.......Y..Y.Y..## 1Mi B#P......Y...†.....#1Mi  1Mi 6.................##1Mi (B Y(B  (B death yak .................#1Mi5  1MiC Y........†........# 1Mi #.......########.# (B_You encounter a death yak. _Okay, then. _Unknown command. _Okay, then. 1Mi O(B_Unknown command. _Okay, then.1Mi (B1Mi q _Okay, then.(BUnknown command. _1Mi7 WOkay, then.(B _Unknown command. 1MiB @_Okay, then.(B  1Mi@ (B1MiK (B1Mi 1 _(B1Mi 1Mi1Mi ](BDrink which item? Potions 1Mi  c - 4 potions of curing  w - 4 potions of heal wounds(Bb - 5 potions of brilliance 1Mi}  e - 4 potions of enlightenment  C - 2 potions of cancellation  d - a blue potion  f - a glowing pink potion  j - 2 puce potions  k - a fuming golden potion  n - 2 sedimented brown potions (B[!(B] read|quaff(B|evoke[?(B] describe selected4Mih64Mi=4Mi'F1(B.~≈~.............P# (B AngleBrackets the Cleaver .≈~~.#######..#..## (B Mountain Dwarf of Okawaru *****. 4MiUF^~~~~.########.##.##4MiF (B Health: (B107/107 ======================== 4MiF~~~~.##.......##..# (B Magic: (B14/14 ======================== ~~~...#.......##.## (B AC:(B 19Str:(B 19 ~~~..P#.......##.# (B EV:(B 10Int:(B 9 4Mi]G".....##.......#..# (B SH:(B 0Dex:(B 13 ##...##........(B'.# (B XL: (B11 Next: (B61% Place: (BLair:1 .....##.......##@#4MiG (B Noise: --------- (B Time:(B 11536.9 (0.0) ##...###P##..###.# (B C) +4 battleaxe#....P########..#4MiGa (B Throw: 22 boomerangs 4MiG##.......Y..Y.Y..## #P......Y...†.....# .................##4Mi.H. (B Y(B  (B death yak .................# ........†........# 4MikH#.......########.# _Okay, then. _Unknown command. _Okay, then. (B_Unknown command. 4MiHT_Okay, then. _Okay, then.(B4MiOUnknown command. _Okay, then.(B _Unknown command. 4MiO@_Okay, then.(B  4Mi%Q (B4MiW(B4MiW1 _(B4MiY4Mi 4Miܛ '(B4Mi Wield or unwield which item (- for none)?(B- - Unarmed Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)4Mi! D(Ba - a +0 hand axe  g - a +0 war axe 4Mi0 L k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} 4Mi( : u - a +1 broad axe(B[?(B] describe selected [!(B] equip|wield(B|wear|put on[tab(B] equip(B|unequip 5Mi 5Mi' 5Mi (B.~≈~.............P# (B AngleBrackets the Cleaver .≈~~.#######..#..##5Mi S (B Mountain Dwarf of Okawaru *****. 5Mi ^~~~~.########.##.##5Mi 1 (B Health: (B107/107 ======================== ~~~~.##.......##..# (B Magic: (B14/14 ======================== ~~~...#.......##.## (B AC:(B 19Str:(B 19 5Mi ~~~..P#.......##.# (B EV:(B 10Int:(B 9 .....##.......#..# (B SH:(B 0Dex:(B 13 ##...##........(B'.# (B XL: (B11 Next: (B61% Place: (BLair:1 5Mi ?.....##.......##@#5MiC!  (B Noise: --------- (B Time:(B 11536.9 (0.0) ##...###P##..###.# (B C) +4 battleaxe#....P########..#5Mic!  (B Throw: 22 boomerangs ##.......Y..Y.Y..## 5Mi! #P......Y...†.....# .................##5Mi! (B Y(B  (B death yak .................# 5Mi! ~........†........# #.......########.# 5Mi" _Unknown command. _Okay, then. (B_Unknown command. _Okay, then. 5Mi>" ^_Okay, then. _Okay, then.(B5Mi( Okay, then.(B _Unknown command. _Okay, then.(B  5Mi( (B5Mi- (B5Mic. 1 _(B5MiN0 6Mi6Mi9`(B Ability - do what?Cost6Mi{Failure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-6Mi0%  b - Finesse5 MP, Piety--24%  c - Duel7 MP, Piety--65% [?(B] toggle between ability selection and description.8Mi8Mi[8Mi(B.~≈~.............P# (B AngleBrackets the Cleaver .≈~~.#######..#..##8Mi^ (B Mountain Dwarf of Okawaru *****. ~~~~.########.##.## (B Health: (B107/107 ======================== ~~~~.##.......##..# (B Magic: (B14/14 ======================== 8Mi^~~~...#.......##.##8Miɺ^ (B AC:(B 19Str:(B 19 ~~~..P#.......##.# (B EV:(B 10Int:(B 9 8Mi+.....##.......#..# (B SH:(B 0Dex:(B 13 ##...##........(B'.#8MiV (B XL: (B11 Next: (B61% Place: (BLair:1 .....##.......##@# (B Noise: --------- (B Time:(B 11536.9 (0.0) ##...###P##..###.#8Mi (B C) +4 battleaxe#....P########..#8Miλ  (B Throw: 22 boomerangs ##.......Y..Y.Y..## #P......Y...†.....# 8Mi.................## (B Y(B  (B death yak 8Mi0.................# ........†........# #.......########.#8Mig _Okay, then. (B_Unknown command. _Okay, then. _Okay, then. 8Mi^_Okay, then. _Okay, then.(B8Mii"Y8Miv#.(B8Mi(B8Mi(B9/14 ---------(B7.9 (1Finesse (B8Mio(B _You can now deal lightning-fast blows.(B8MiMi(B.~≈~.............P# (B AngleBrackets the Cleaver .≈~~.#######..#..##>MiS (B Mountain Dwarf of Okawaru *****. >Mi~~~~.########.##.## (B Health: (B107/107 ======================== ~~~~.##.......##..# (B Magic: (B9/14>Mi===============--------- ~~~...#.......##.##>Mi (B AC:(B 19Str:(B 19 >MiS~~~..P#.......##.#>Mi] (B EV:(B 10>Mi3-Int:(B 9 >MiI.....##.......#..# (B SH:(B 0>Mi`Dex:(B 13 ##...##........(B'.#>MiD (B XL: (B11 Next: (B61% Place: (BLair:1 .....##.......##@# (B Noise: --------- (B Time:(B 11537.9 (0.0) ##...###P##..###*# (B C) +4 battleaxe>Miw?#....P########Y.#>Mia (B Throw: 22 boomerangs >Mi{##.......Y..Y....## (B Finesse #P......Y...†.....# .................## (B Y(B  (B death yak .................# ........†........# #.......########.# (BYour damage rating with your +4 battleaxe is about 33 (Base 15 x 122% (Str) x _(B157% (Skill) + 4 (Ench)).  Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (82% to hit)?Mi] (B.~≈~.............P# (B AngleBrackets the Cleaver .≈~~.#######..#..## (B Mountain Dwarf of Okawaru *****. ~~~~.########.##.## (B Health: (B107/107 ======================== ~~~~.##.......##..# (B Magic: (B9/14===============--------- ~~~...#.......##.## (B AC:(B 19Str:(B 19 ~~~..P#.......##.# (B EV:(B 10Int:(B 9 .....##.......#..# (B SH:(B 0Dex:(B 13 ##...##........(B'.# (B XL: (B11 Next: (B61% Place: (BLair:1 .....##.......##@# (B Noise: --------- (B Time:(B 11537.9 (0.0) ##...###P##..###(# (B C) +4 battleaxe#....P########Y.# (B Throw: 22 boomerangs ##.......Y..Y....## (B Finesse #P......Y...†.....# .................## (B Y(B  (B death yak .................# ........†........# #.......########.# (BYour damage rating with your +4 battleaxe is about 33 (Base 15 x 122% (Str) x _(B157% (Skill) + 4 (Ench)).  Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (82% to hit)?Mi?MiV(Throw: 22 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (82% to hit)  You throw a boomerang.  The boomerang barely misses the death yak.(B?Mi@;((B?Mi;((B?Mi;((B?Mi7;((B?Mi;((B?Mi'L.Y..?Mig0...(B?Mi;((B?Mi!;((B?Mikk;((B?MiD;((B?Mi ;((B?MiH;((B?Mi:((B?MiEY.(B?MiaY(BY(B?Mi@...YY(B 3 death yaks.(B?Mi5(B8.4 (0.5 _?MiA(B?Mi?Mi8 (B?Mi: /(B=9?Mi:c n(B _You barely miss the death yak.(B@MiPP* (B@MiPp.(BYou hit the death yak.  The death yak is lightly wounded.@MiUQ@MiqQ=Y.(B@MicYfY(B 2(B@MiZ.(B9.3 (0.4@Mi:`(B@Mia @Mia@Mi(aC_The death yak barely misses you.(B@Mib@MiA k (B#(BYou slash the death yak!@MiNI (B==7(B _The death yak is moderately wounded.(B@MiK AMiR; (BYAMi6(BYou hit the death yak.AMiP (B.Y(B 3 death yaksThe death yak is moderately wounded.(BAMi8(B--40.2 (0.5AMi{(BAMiHJ _The death yak misses you.(BAMifAMiN8 ~ (B.Y(BYou slash the death yak!AMi? (BAMi@ R(B=-(B7AMiE (BAMiF : _The death yak is heavily wounded.AMiG (BAMi#I BMift (BY(BYou slice the death yak!!BMi (BY.The death yak is almost dead.(BBMip~#Y(B 4 death yaks(BBMi:+(B97/107 BMiGC---(B=1.1 (0.4BMi(BBMi' _The death yak gores you!BMieBMi# g (B You barely miss the death yak.(BBMi% g(B8---(B--6 (0.5BMi+ (BBMi, N _The death yak is almost dead.(BBMi. CMi (B.(BYou slash the death yak!  You kill the death yak!(BCMiCMi=Y.(BCMiEY.(BCMi9(B 3CMi(BCMi( (BCMiISever(B8=-CMil(B2.1 _Okawaru is honoured by your kill.(BCMir(BCMi[ CMivS_Your Axes skill increases to level 15!(BCMiDMi_(BDMi`d(B9=(B-5 (0.4DMi{f(BDMiVgO _You barely miss the death yak.(BDMihDMi ; (BYDMi K.(BYou slice the death yak!!DMi (BDMi 0(B==9DMih (BDMiY  DMi G_The death yak is moderately wounded.(BDMiW EMir (B You slash the death yak!  The death yak is heavily wounded.EMij(BEMiB+(B100/107EMifs=(B10/14==(B-3.3EMi{(BEMix: _The death yak gores you but does no damage.EMigEMi+ = (B You hit the death yak.EMi, R(B--(B7EMi2 (BEMi3 R _The death yak is heavily wounded.(BEMi@5 FMif (B#(BYou slash the death yak!  The death yak is severely wounded.(B(B1==4.2 (0.5(B _The death yak closely misses you.(BFMigk (B#(BYou slash the death yak!FMie7(B2-7FMi9(BFMiN _The death yak is almost dead.(BFMiGMi> (B†GMiy(BYou slice the death yak!!  You kill the death yak!(BGMi>Y.(BGMiQ(B 2(BGMi= x==(B75--(B5.2GMip(BGMik GMiD_Okawaru is honoured by your kill.(BGMi{GMi= (B You hit the death yak.GMii(B3=-(B7GMi;(BGMi0 _The death yak is lightly wounded.GMiHMi (B You hit the death yak but do no damage.(BThe death yak is lightly wounded.HMi.(B6.1 (0.4HMi~(BHMigQ _The death yak barely misses you.(BHMiHMi ? (B You slash the death yak!HMiJ d(B4=(B=6 (0.5HMi (BHMi U _The death yak is moderately wounded.(BHMi IMi*( (B IMi+cYou hit the death yak.  The death yak is moderately wounded.(BIMi+1(B-7.1IMi1(BIMij2 IMi24_The death yak gores you but does no damage.IMiZ4IMi(7 p (B You hit the death yak but do no damage.(BIMi38 ^(B5-(B5 (0.4IMiX> (BIMiT?  IMiy? O_The death yak is moderately wounded.(BIMi9A JMi (B You slice the death yak!!  The death yak is severely wounded.(BJMiK====(B8.0 (0.5JMi|(BJMi: _The death yak gores you but does no damage.JMiNJMi} ? (B You slash the death yak!JMi( \(B6==--(B5JMi/ (BJMi0  JMi0 M_The death yak is severely wounded.(BJMik2 KMisW (B You barely miss the death yak.KMiDThe death yak is severely wounded.(BKMi(B91/107 ---(B=-(B9.0KMi(BKMi' _The death yak gores you!KMiKMiv ? (B You slash the death yak!KMiB 4(B-4 (0.4KMir (BKMim  KMi @_The death yak is almost dead.(BKMi LMiS (B†(BYou slice the death yak!!  You kill the death yak!(BLMiY{(B  (B death yak(BLMi_9 (B---(B83-(B8 _Okawaru accepts your kill.(BTraining target 8.0 for Armour reached!  Your Armour skill increases to level 8!LMi`(BLMi+d(BLMid LMidY_Your Invocations skill increases to level 5!(BLMieMMiK(B.~≈~.............P#MMi (B AngleBrackets the Severer .≈~~.#######..#..## (B Mountain Dwarf of Okawaru *****. MMi"^~~~~.########.##.##MMiJ (B Health: (B91/107 ====================---- ~~~~.##.......##..#MMie (B Magic: (B10/14 =================------- MMiT~~~...#.......##.##MMiS (B AC:(B 19MMi.Str:(B 19 MMiS~~~..P#.......##.#MMiλ] (B EV:(B 10MMiۻ-Int:(B 9 MMiI.....##.......#..#MMi] (B SH:(B 0MMi.Dex:(B 13 MMi-W##...##........(B'.#MMio (B XL: (B11 Next: (B83% Place: (BLair:1 .....##.......##@#MMi (B Noise: (B==------- (B Time:(B 11549.8 (0.0) MMi?##...###P##..###*#MMi] (B C) +4 battleaxeMMi˼?#....P########.Y#MMia (B Throw: 22 boomerangs MMi|##.......Y..Y....## (B Finesse MMi/L#P......Y...†.....#MMiGD .................##MMig (B Y(B  (B death yak MMi5.................#MMi MMiA........†........#MMi MMiƽ&#.......########.# MMi׽7Your Armour skill increases to level 8! MMi?_Your Invocations skill increases to level 5!Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (82% to hit)MMiM(B.~≈~.............P# (B AngleBrackets the Severer .≈~~.#######..#..##MMia (B Mountain Dwarf of Okawaru *****. ~~~~.########.##.## (B Health: (B91/107 ====================---- ~~~~.##.......##..# (B Magic: (B10/14 =================------- ~~~...#.......##.##MMi  (B AC:(B 19Str:(B 19 ~~~..P#.......##.#MMi3 (B EV:(B 10Int:(B 9 MMiV.....##.......#..# (B SH:(B 0MMi=Dex:(B 13 ##...##........(B'.# (B XL: (B11 Next: (B83% Place: (BLair:1 MMi?.....##.......##@#MMi (B Noise: (B==------- (B Time:(B 11549.8 (0.0) MMi##...###P##..###(# (B C) +4 battleaxe#....P########.Y#MMi=) (B Throw: 22 boomerangs ##.......Y..Y....## (B Finesse #P......Y...†.....#MMi .................## (B Y(B  (B death yak .................#MMi ........†........# #.......########.# MMinYour Armour skill increases to level 8! _Your Invocations skill increases to level 5!Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (82% to hit)MMiFQc†Throw: 22 boomerangs(B MMiQ3 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (82% to hit)  You throw a boomerang.  The boomerang hits the death yak but does no damage.MMi^X;((BMMi9:((BMMiDY.(BMMi5@(BMMi](B21=(B-MMi50.3 (0.5 _MMi(BMMi%NMijf(BNMiOg9(B3-NMigg (B8NMim(BNMiHoO _You barely miss the death yak.(BNMipNMit (B (BYou slice the death yak!!  NMiFThe death yak is moderately wounded.(BNMi9(B82--NMi0+(B==1.3NMi(BNMi' _The death yak gores you!NMiENMiw? (B You slash the death yak!NMixa(B3--(B--8NMi}(BNMiK\ _The death yak is moderately wounded.(BOMiʢ( (B OMibYou slash the death yak!  The death yak is heavily wounded.(BOMi!=OMi֣R(B=-(B2.2 (0.4OMig(BOMi` OMid_You hear the crackling of a very distant melting archway.(BOMiڪOMi ( (B OMių `You hit the death yak.  The death yak is heavily wounded.(BOMis 7(B4-6OMi] (BOMi  OMi C_The death yak barely misses you.(BOMi PMi; (B PMi+1(BYou slice the death yak!!PMi2(B==3.0PMi(BPMiN _The death yak is almost dead.(BPMiPMi ( (B PMig \You hit the death yak.  The death yak is almost dead.(BPMi PMi. Y(B5=(B--4PMi (BPMi  PMi K_The death yak barely misses you.(BPMi' QMiv' QMi<3 (B You kill the death yak! (B_Okawaru accepts your kill.(BTraining target 8.0 for Armour reached!  QMij3 Your Armour skill increases to level 8!Your Invocations skill increases to level 5!(BYou throw a boomerang. _The boomerang hits the death yak but does no damage. _You barely miss the death yak.QMix3 8(BYou slice the death yak!!  QMi3 lThe death yak is moderately wounded. (B_The death yak gores you!  QMi3 TYou slash the death yak! _The death yak is moderately wounded.QMi3 (BYou slash the death yak!  The death yak is heavily wounded. (B_You hear the crackling of a very distant melting archway.QMi3 f(BYou hit the death yak.  The death yak is heavily wounded. QMi4 J(B_The death yak barely misses you.QMi4 7(BYou slice the death yak!! QMi'4 /_The death yak is almost dead.QMiA4 c(BYou hit the death yak.  The death yak is almost dead.QMiL4 *The death yak barely misses you.QMiT4 (BRMi* (B.~≈~.............P# (B AngleBrackets the Severer .≈~~.#######..#..## (B Mountain Dwarf of Okawaru *****. ~~~~.########.##.## (B Health: (B85/107 ===================----- ~~~~.##.......##..# (B Magic: (B11/14 ==================------ ~~~...#.......##.## (B AC:(B 19Str:(B 19 ~~~..P#.......##.# (B EV:(B 10Int:(B 9 .....##.......#..# (B SH:(B 0Dex:(B 13 ##...##........(B'.# (B XL: (B11 Next: (B83% Place: (BLair:1 .....##.......##@# (B Noise: (B=-------- (B Time:(B 11553.4 (0.0) ##...###P##..###Y# (B C) +4 battleaxe#....P########..# (B Throw: 22 boomerangs ##.......Y..Y....## (B Finesse #P......Y...†.....# .................## (B Y(B  (B death yak .................# ........†........# #.......########.# (B_The death yak barely misses you.(BYou slice the death yak!! _The death yak is almost dead.(BYou hit the death yak.  The death yak is almost dead. (B_The death yak barely misses you.(BRMix (BRMiB (BRMi (BRMia RMis (BRMit (BRMi { (BRMiC| A _Unknown command.(BRMiy~ RMi= (B You hit the death yak.RMi,(B9 (0.5RMi(BRMi N _The death yak is almost dead.(BRMi SMi& * SMi,'(B_ You slice the death yak!!  You kill the death yak!Okawaru is honoured by your kill. (B Okawaru will grant you a choice of weapons... once.(BSMi21  --more--(BTMiI (B Okawaru will grant you a choice of armour... once.(BTMi:O1  --more--(BUMi5†(BUMi?U(BUMiNL (B7/108904.4 _UMiH(BUMiZXMiXMil(B Ability - do what?CostFailure XMi] Invocations -  X - Renounce ReligionNoneXMi 0% XMiO(Ba - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--16%  c - Duel7 MP, Piety--52%  W - Receive WeaponNone0%  E - Receive ArmourNone0% [?(B] toggle between ability selection and description.ZMiqZMiZMi-(B.~≈~.............P# (B AngleBrackets the Severer .≈~~.#######..#..##ZMiTS (B Mountain Dwarf of Okawaru ****** ZMi1~~~~.########.##.## (B Health: (B87/108 ===================----- ~~~~.##.......##..#ZMi (B Magic: (B11/14 ==================------ ~~~...#.......##.## (B AC:(B 19Str:(B 19 ~~~..P#.......##.#ZMi (B EV:(B 10Int:(B 9 .....##.......#..#ZMi& (B SH:(B 0Dex:(B 13 ##...##........(B'.#ZMiE (B XL: (B11 Next: (B90% Place: (BLair:1 ZMim.....##.......##@# (B Noise: (B=-------- (B Time:(B 11554.4 (0.0) ZMi##...###P##..###†# (B C) +4 battleaxeZMi#....P########..# (B Throw: 22 boomerangs ZMi##.......Y..Y....## (B Finesse #P......Y...†.....#ZMiL .................## ZMi/(B  ZMi(=.................# ZMiF(B  ........†........# ZMiT/(B  ZMinN#.......########.# (B  ZMi|G(B_The death yak is almost dead.ZMi`(BYou slice the death yak!!  You kill the death yak!ZMiuOkawaru is honoured by your kill.Okawaru will grant you a choice of weapons... once. ZMim(B_Okawaru will grant you a choice of armour... once.(BZMiw (B Okawaru offers you a choice of weapons!(BZMiW1  --more--(B[Miv [Miؓ P(BChoose an item to acquire. [Mi  a - a +2 executioner's axe of flaming  b - a +2 heavy broad axe  c - the +7 battleaxe of Execution {sunder, rElec rF+ Str+3 Dex-4} [MiZ [ d - a +3 executioner's axe of freezing (B[!(B] acquire(B|examine items [a(B-d(B] select item for acquirement[Esc(B] exitlMiVk(Bacquire|examine(Bexamine itemmMi( N (BA +3 executioner's axe of freezing. mMi` $A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.Your skill: 15.4mMim >At 100% training you would reach 24.0 in about 2.4 XLs.mMiw AAt current training (50%) you reach 24.0 in about 4.5 XLs.mMi Current attack delay: 0.5. mMi IDamage rating: 38 (Base 18 x 122% (Str) x 161% (Skill) + 3 (Ench)). mMi Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-bloodedmMi creatures. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. mMi jIt can be maximally enchanted to +9. Okawaru gifted it to you on level 1 of the Lair of Beasts. oMiJChoose an item to acquire.(B  a - a +2 executioner's axe of flaming  b - a +2 heavy broad axe(B  c - the +7 battleaxe of Execution {sunder, rElec rF+ Str+3 Dex-4} oMia d - a +3 executioner's axe of freezing (BoMi[!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitpMij?(BA +2 heavy broad axe. pMi[An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. pMiBase accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 15.4At 100% training you would reach 18.0 in about 0.5 XLs.At current training (50%) you reach 18.0 in about 1.2 XLs.pMiCurrent attack delay: 0.6. Damage rating: 47 (Base [13 + 10 (Hvy)] x 122% (Str) x 161% (Skill) + 2 (Ench)).Heavy: It deals dramatically more damage, but attacks with it are muchpMi slower. pMiUThis weapon falls into the 'Axes' category. It hits all enemies adjacent to the pMi5~wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. pMiJOkawaru gifted it to you on level 1 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {god gift} {Axes} {one-handed} {heavy} {melee weapon}qMi0aChoose an item to acquire.  a - a +2 executioner's axe of flaming  b - a +2 heavy broad axe(B  c - the +7 battleaxe of Execution {sunder, rElec rF+ Str+3 Dex-4}  d - a +3 executioner's axe of freezing(B [!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitrMi  (BA +3 executioner's axe of freezing. A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.Your skill: 15.4At 100% training you would reach 24.0 in about 2.4 XLs.At current training (50%) you reach 24.0 in about 4.5 XLs.Current attack delay: 0.5. Damage rating: 38 (Base 18 x 122% (Str) x 161% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-bloodedcreatures. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. Okawaru gifted it to you on level 1 of the Lair of Beasts. xMipAOChoose an item to acquire.(B xMiAg a - a +2 executioner's axe of flaming  b - a +2 heavy broad axe(B  c - the +7 battleaxe of Execution {sunder, rElec rF+ Str+3 Dex-4}  d - a +3 executioner's axe of freezing (BxMiAxMiAxMiAxMiAxMiAxMiBxMiBxMiBxMi"BxMiJB[!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitzMidK(BA +2 heavy broad axe. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 zMiKThis weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 15.4At 100% training you would reach 18.0 in about 0.5 XLs.At current training (50%) you reach 18.0 in about 1.2 XLs.zMi*LMCurrent attack delay: 0.6. Damage rating: 47 (Base [13 + 10 (Hvy)] x 122% (Str) x 161% (Skill) + 2 (Ench)).Heavy: It deals dramatically more damage, but attacks with it are muchslower. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Okawaru gifted it to you on level 1 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {god gift} {Axes} {one-handed} {heavy} {melee weapon}|Mi Choose an item to acquire.  a - a +2 executioner's axe of flaming  b - a +2 heavy broad axe(B  c - the +7 battleaxe of Execution {sunder, rElec rF+ Str+3 Dex-4}  d - a +3 executioner's axe of freezing(B |MiJ6|MiW|Miq|Mi}|Mi|Mi[!(B] acquire|examine(B items [a(B-d(B] examine item|Mi,[Esc(B] exit~MiS(BA +2 heavy broad axe. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 15.4At 100% training you would reach 18.0 in about 0.5 XLs.At current training (50%) you reach 18.0 in about 1.2 XLs.Current attack delay: 0.6. Damage rating: 47 (Base [13 + 10 (Hvy)] x 122% (Str) x 161% (Skill) + 2 (Ench)).Heavy: It deals dramatically more damage, but attacks with it are muchslower. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Okawaru gifted it to you on level 1 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {god gift} {Axes} {one-handed} {heavy} {melee weapon}MibC <Choose an item to acquire.  a - a +2 executioner's axe of flaming  b - a +2 heavy broad axe(B  c - the +7 battleaxe of Execution {sunder, rElec rF+ Str+3 Dex-4} MiC  d - a +3 executioner's axe of freezing(B MiC MiC MiC MiC MiD [!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitMiv (BA +3 executioner's axe of freezing. A fearsome weapon covered in dried blood and crude engravings of torture and Mideath, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.Mi/Your skill: 15.4At 100% training you would reach 24.0 in about 2.4 XLs.At current training (50%) you reach 24.0 in about 4.5 XLs.Current attack delay: 0.5. Damage rating: 38 (Base 18 x 122% (Str) x 161% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-bloodedcreatures. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the MiL~wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. Mi[@Okawaru gifted it to you on level 1 of the Lair of Beasts. MieChoose an item to acquire.(B  a - a +2 executioner's axe of flaming  b - a +2 heavy broad axe(B Mi c - the +7 battleaxe of Execution {sunder, rElec rF+ Str+3 Dex-4}  d - a +3 executioner's axe of freezing (BMiHMiЏMi[!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitMi@(BA +2 heavy broad axe. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 MiS@This weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 15.4At 100% training you would reach 18.0 in about 0.5 XLs.At current training (50%) you reach 18.0 in about 1.2 XLs.Current attack delay: 0.6. Damage rating: 47 (Base [13 + 10 (Hvy)] x 122% (Str) x 161% (Skill) + 2 (Ench)).Heavy: It deals dramatically more damage, but attacks with it are muchslower. Mi{@This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. Mi@jIt can be maximally enchanted to +9. Okawaru gifted it to you on level 1 of the Lair of Beasts. Mi@dStash search prefixes: {ego} {branded} {god gift} {Axes} {one-handed} {heavy} {melee weapon}MiUY 4Choose an item to acquire. MiY  a - a +2 executioner's axe of flaming  b - a +2 heavy broad axe(B MiY / c - the +7 battleaxe of Execution {sunder, rElec rF+ Str+3 Dex-4}  d - a +3 executioner's axe of freezing(B MiPZ [!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitMiN (BA +3 executioner's axe of freezing. Mi“A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 Mi!This weapon's minimum attack delay (0.7) is reached at skill level 24.Your skill: 15.4At 100% training you would reach 24.0 in about 2.4 XLs.At current training (50%) you reach 24.0 in about 4.5 XLs.Current attack delay: 0.5. Damage rating: 38 (Base 18 x 122% (Str) x 161% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-bloodedcreatures. MiThis weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. Okawaru gifted it to you on level 1 of the Lair of Beasts. MiChoose an item to acquire.(B  a - a +2 executioner's axe of flaming  b - a +2 heavy broad axe(B Mi c - the +7 battleaxe of Execution {sunder, rElec rF+ Str+3 Dex-4}  d - a +3 executioner's axe of freezing (BMi/ [!(B] acquire|examine(B items [a(B-d(B] examine itemMi ,[Esc(B] exitMig#?(BA +2 heavy broad axe. Mi#An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 Mi$ This weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 15.4At 100% training you would reach 18.0 in about 0.5 XLs.At current training (50%) you reach 18.0 in about 1.2 XLs.Current attack delay: 0.6. Damage rating: 47 (Base [13 + 10 (Hvy)] x 122% (Str) x 161% (Skill) + 2 (Ench)).Heavy: It deals dramatically more damage, but attacks with it are muchslower. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the Mi$"wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Okawaru gifted it to you on level 1 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {god gift} {Axes} {one-handed} {heavy} {melee weapon}MixChoose an item to acquire.  a - a +2 executioner's axe of flaming  b - a +2 heavy broad axe(B  c - the +7 battleaxe of Execution {sunder, rElec rF+ Str+3 Dex-4}  d - a +3 executioner's axe of freezing(B Mi̦OMi[!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitMieacquire(B|examineselect item for acquirementMi/ m+ Acquire a +2 heavy broad axe? (y/N)(BMi Mi Mi K(B.~≈~.............P#Mi3  (B AngleBrackets the Severer .≈~~.#######..#..## (B Mountain Dwarf of Okawaru ****** ~~~~.########.##.## (B Health: (B87/108 ===================----- ~~~~.##.......##..#MiO (B Magic: (B11/14 ==================------ ~~~...#.......##.##Mil (B AC:(B 19Str:(B 19 Mi ~~~..P#.......##.# (B EV:(B 10Mi vInt:(B 9 .....##.......#..#Mi  (B SH:(B 0Dex:(B 13 Mi W##...##........(B'.#Mi  (B XL: (B11 Next: (B90% Place: (BLair:1 Mi ?.....##.......##@#Mi  (B Noise: (B=-------- (B Time:(B 11554.4 (0.0) ##...###P##..###†#Mi)  (B C) +4 battleaxe#....P########..#Mi> a (B Throw: 22 boomerangs MiV |##.......Y..Y....## (B Finesse Mi L#P......Y...†.....#Mi L .................## Mi l(B  .................# Mi p(B  ........†........#Mi X (B  #.......########.#Mi! 8 (B Mi9 `(BYou slice the death yak!!  You kill the death yak!MiP uOkawaru is honoured by your kill.Okawaru will grant you a choice of weapons... once. Mif (B_Okawaru will grant you a choice of armour... once.Okawaru offers you a choice of weapons!(BMij '(B8Mi -5.4 (1Mi (BMi  Mi i##...###P##..###†C) +4 battleaxe Mi (B #....P########..#(B Throw: 22 boomerangs#.Y..Y....#Mi WFinesse #PY...†.....Mi 5(B.Mi- #... .MiG †........# #.......########.#(B  MiZ /(B  Mip 8(B_Something appears at your feet!Mi6 Mig(BMii9-(BMin(BMioMi\(BMi!(BMi"(BMi# Mi#Mi#3_Unknown command.(BMi%MiP (BMi (BMip(BMiA _Unknown command.(BMiMiB (BMiB /(B96MiG (BMiI 1 _F - a +2 heavy broad axeMi"I (BMiK Miڅ MiӋ s(BGear: 32/52 gear slots (Left/Right/Tab to switch category) Mi Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(Ba - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe  F - a +2 heavy broad axe Missiles (go to first with () Mi2 b c - 22 boomerangs (quivered)(Bj - 32 poisoned darts  MiD l - 13 stones  Mi[ Yp - 2 javelins  y - 5 darts of disjunction  z - a throwing netMio S(BB - 2 silver javelins  E - an atropa-tipped dart Mi Armour (go to first with [)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn) Mi E x - a +0 plate armour (worn)  D - a +2 hat of ice (worn)Mi 5(Bd - a +0 leather armour MiՌ \[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]MiC(BF - a +2 heavy broad axe. MiAn axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 15.4  At 100% training you would reach 18.0 in about 0.5 XLs.  At current training (50%) you reach 18.0 in about 1.2 XLs.  Current attack delay: 0.6. Damage rating: 47 (Base [13 + 10 (Hvy)] x 122% (Str) x 161% (Skill) + 2 (Ench)).MioHeavy: It deals dramatically more damage, but attacks with it are much slower. Mi,UThis weapon falls into the 'Axes' category. It hits all enemies adjacent to the Mi=wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. MifOkawaru gifted it to you on level 1 of the Lair of Beasts. (w)ield, (d)rop, (=)adjust, or (i)nscribe.(BMiF Gear: 32/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Miŗ  C - a +4 battleaxe (weapon)(B  a - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B  u - a +1 broad axe(B  F - a +2 heavy broad axe(B Missiles (go to first with ()(B Mi ^ c - 22 boomerangs (quivered)(B  j - 32 poisoned dartsMi   l - 13 stones Mi!  p - 2 javelins  Mi5 Cy - 5 darts of disjunction  z - a throwing net MiL Z(B B - 2 silver javelins  E - an atropa-tipped dart Mib GArmour (go to first with [) Mi~ J i - a +1 pair of gloves (worn)(B Mi . r - a +0 pair of boots (worn) Mi > x - a +0 plate armour (worn)(B MiϘ , D - a +2 hat of ice (worn)Mi 5(Bd - a +0 leather armour Mi \[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]MiMi (B.~≈~.............P# (B AngleBrackets the Severer .≈~~.#######..#..## (B Mountain Dwarf of Okawaru ****** ~~~~.########.##.## (B Health: (B89/108 ===================----- ~~~~.##.......##..# (B Magic: (B11/14 ==================------ ~~~...#.......##.## (B AC:(B 19Str:(B 19 ~~~..P#.......##.# (B EV:(B 10Int:(B 9 .....##.......#..# (B SH:(B 0Dex:(B 13 ##...##........(B'.# (B XL: (B11 Next: (B90% Place: (BLair:1 .....##.......##@# (B Noise: --------- (B Time:(B 11556.4 (0.0) ##...###P##..###†# (B C) +4 battleaxe#....P########..# (B Throw: 22 boomerangs ##.......Y..Y....## (B Finesse #P......Y...†.....# .................## (B  .................# (B  ........†........# (B  #.......########.# (B  (B_Okawaru will grant you a choice of armour... once.Okawaru offers you a choice of weapons! (B_Something appears at your feet! _Unknown command. _Unknown command. (B_F - a +2 heavy broad axe(B(B(BMi(BMi Mi R(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt MiOo a + Fighting (B 13.7 (B 14.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B  Mi b - Maces & Flails (B 10.0 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  Mi c * Axes (B 15.4 (B 18.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B  Mi d - Polearms (B  8.4 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  Mi$ e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  MiS f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  Mi g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B  Mi v - Alchemy (B  0.0 (B -- (B -2(B  Mi h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  Mi i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  MiN j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  MihV(B  (B  Mi| z - Earth Magic (B  0.0 (B -- (B +1(B  Mi k - Armour (B  8.0 (B -- (B +1(B  MiX(B  (B  Mi l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + InvocationsMic5.2 (B 8.0 (B +3Mi- m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  Mi\ n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  Mi(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] HelpMiy[=(B] set a skill target [-(B] clear all targets  Mi[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Mi[!(B] training(B|cost(B|targets(BMi# Mi Mi> (B.~≈~.............P# (B AngleBrackets the Severer Mi} |.≈~~.#######..#..## (B Mountain Dwarf of Okawaru ****** ~~~~.########.##.## (B Health: (B89/108 ===================----- Mi J~~~~.##.......##..#Mi (B Magic: (B11/14 ==================------ Mi ~~~...#.......##.## (B AC:(B 19Mi Str:(B 19 ~~~..P#.......##.#Mi  (B EV:(B 10Int:(B 9 Mi .....##.......#..# (B SH:(B 0Mi* .Dex:(B 13 Mi= W##...##........(B'.#MiU  (B XL: (B11 Next: (B90% Place: (BLair:1 .....##.......##@#Miq  (B Noise: --------- (B Time:(B 11556.4 (0.0) Mi A##...###P##..###†#Mi  (B C) +4 battleaxe#....P########..#Mi a (B Throw: 22 boomerangs Mi |##.......Y..Y....## (B Finesse Mi Z#P......Y...†.....# Mi >.................## Mi l(B  .................# Mi) p(B  ........†........#Mi@ ` (B  #.......########.# Miw .(B  (B_Okawaru will grant you a choice of armour... once.Okawaru offers you a choice of weapons! (B_Something appears at your feet! _Unknown command. _Unknown command. Mi S(B_F - a +2 heavy broad axe(BMi (BMi (BMi (BMi~ Mi7(BMi8(BMiM>(BMiB?  Miu?offers you a choice of weapons!(B _Something appears at your feet! _Unknown command.(B Mi?__F - a +2 heavy broad axe _Unknown command.(BMiGMi2WMi^(BGear: 32/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)Mi:_(Ba - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe  F - a +2 heavy broad axe Missiles (go to first with () MiP_v c - 22 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  Mie_5p - 2 javelins  y - 5 darts of disjunction Mi_w z - a throwing net(BB - 2 silver javelins  E - an atropa-tipped dart Mi_Armour (go to first with [)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn) Mi_E x - a +0 plate armour (worn)  D - a +2 hat of ice (worn)Mi_5(Bd - a +0 leather armour Mi_\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Mi%a((BF - a +2 heavy broad axe. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (1.0) is reached at skill level 18. Mita  Your skill: 15.4  At 100% training you would reach 18.0 in about 0.5 XLs.  At current training (50%) you reach 18.0 in about 1.2 XLs.  Current attack delay: 0.6. Damage rating: 47 (Base [13 + 10 (Hvy)] x 122% (Str) x 161% (Skill) + 2 (Ench)).MiaHeavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. Mia:It can be maximally enchanted to +9. MiaPOkawaru gifted it to you on level 1 of the Lair of Beasts. MiaO(w)ield, (d)rop, (=)adjust, or (i)nscribe.(BMiGMiHGear: 32/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Mi%Hv C - a +4 battleaxe (weapon)(B  a - a +0 hand axe  g - a +0 war axe Mi8H k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B  u - a +1 broad axe(B MipH F - a +2 heavy broad axe(B Missiles (go to first with ()(B MiH^ c - 22 boomerangs (quivered)(B  j - 32 poisoned dartsMiH   MiHl - 13 stones MiH9 p - 2 javelins  y - 5 darts of disjunction MiH# z - a throwing net MiH7(B B - 2 silver javelins MiH# E - an atropa-tipped dart MiHGArmour (go to first with [) MiIJ i - a +1 pair of gloves (worn)(B MiI. r - a +0 pair of boots (worn) Mi*I> x - a +0 plate armour (worn)(B Mi;I, D - a +2 hat of ice (worn)MiNI5(Bd - a +0 leather armour MiI\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]MiyMiMiw(B.~≈~.............P# (B AngleBrackets the Severer Mi.≈~~.#######..#..## (B Mountain Dwarf of Okawaru ****** ~~~~.########.##.##Mi (B Health: (B89/108 ===================----- ~~~~.##.......##..# (B Magic: (B11/14 ==================------ ~~~...#.......##.## (B AC:(B 19Str:(B 19 ~~~..P#.......##.#MiD (B EV:(B 10Int:(B 9 .....##.......#..# (B SH:(B 0Dex:(B 13 ##...##........(B'.# (B XL: (B11 Next: (B90% Place: (BLair:1 .....##.......##@#Mi. (B Noise: --------- (B Time:(B 11556.4 (0.0) ##...###P##..###†# (B C) +4 battleaxe#....P########..# (B Throw: 22 boomerangs ##.......Y..Y....##Mi (B Finesse #P......Y...†.....# .................## (B  Mi+.................#Mi (B  ........†........# (B  #.......########.# Mi09(B Okawaru offers you a choice of weapons! (B_Something appears at your feet! _Unknown command. _Unknown command. (B_F - a +2 heavy broad axe _Unknown command.MiU(BMi(BMi1(BMi(BMieMi(BMi(BMi(BMi _Something appears at your feet! _Unknown command.(B _F - a +2 heavy broad axe Mi;_Unknown command.(BMi6MiH Mi (BGear: 32/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Mi4 p C - a +4 battleaxe (weapon)(Ba - a +0 hand axe  g - a +0 war axe Mi ^ k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe  F - a +2 heavy broad axe Missiles (go to first with ()  c - 22 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 2 javelins  MiՕ y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  E - an atropa-tipped dart Armour (go to first with [)  i - a +1 pair of gloves (worn) Mi G r - a +0 pair of boots (worn)  x - a +0 plate armour (worn) Mi  D - a +2 hat of ice (worn)(Bd - a +0 leather armour [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exitMiK '[top(B]Mi? (BC - a +4 battleaxe (weapon). A large war axe with a formidable double-sided head. Mij FBase accuracy: -4 Base damage: 15 Base attack delay: 1.7 MiБ SThis weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 15.4; use (s)(B to set 20.0 as a target for Axes.  At 100% training you would reach 20.0 in about 1.1 XLs.  At current training (50%) you reach 20.0 in about 2.2 XLs.  Current attack delay: 0.4. Damage rating: 33 (Base 15 x 122% (Str) x 161% (Skill) + 4 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. Mi3 It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Axes} {two-handed} {melee weapon} Mi Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BMi {Gear: 32/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(B  a - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B Mi  u - a +1 broad axe(B  F - a +2 heavy broad axe(B Missiles (go to first with ()(B Mi  c - 22 boomerangs (quivered)(B  j - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net (B B - 2 silver javelins  E - an atropa-tipped dart Armour (go to first with [)(B Mi L i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)(B  x - a +0 plate armour (worn)(B  D - a +2 hat of ice (worn)(Bd - a +0 leather armour [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exitMio '[top(B]Mi Mi Mi (B.~≈~.............P# (B AngleBrackets the Severer .≈~~.#######..#..##Mi( (B Mountain Dwarf of Okawaru ****** ~~~~.########.##.##Mi  (B Health: (B89/108 ===================----- ~~~~.##.......##..# (B Magic: (B11/14 ==================------ ~~~...#.......##.## (B AC:(B 19Str:(B 19 ~~~..P#.......##.#MiF  (B EV:(B 10Int:(B 9 .....##.......#..# (B SH:(B 0Dex:(B 13 ##...##........(B'.# (B XL: (B11 Next: (B90% Place: (BLair:1 .....##.......##@#Mi  (B Noise: --------- (B Time:(B 11556.4 (0.0) ##...###P##..###†# (B C) +4 battleaxe#....P########..# (B Throw: 22 boomerangs Mi n##.......Y..Y....## (B Finesse #P......Y...†.....# .................## (B  .................#Mi%  (B  ........†........# (B  #.......########.# (B  Mis (B_Something appears at your feet! _Unknown command. _Unknown command. (B_F - a +2 heavy broad axe _Unknown command. _Unknown command.(BMi0 (BMi (BMi (BMi2 Mix*≈~~.#######..#..# ~~#.##.......##.....#....#P#.......##.#(B .....##.......#. Mix##......(B' .......##.# ##...###P##..### Miy(B #....P########.. ##.......Y..Y....## #PY...†..... ...........#...(B †.. #########......(B MiT(BMi8(B90=Mi1(B2==Mi,(B7.4 (1 _MiM(BMi܇k _Unknown command.(B _F - a +2 heavy broad axe Mi_Unknown command.(B __(BYou see here a death yak corpse(B.MiMijA MiB ~~~~.MiB +##.##.##(B Mi+B X≈~~~~.##.......##..#(B Mi;B ..#MiDB H.##.##(B MiNB ~..P#MiiB <.##.#(B MixB ......##MiB .#..#MiB 5(B ##...##MiB ..'.#MiB (B MiB *......####.#MiB (B MiB L###...###P##..###†#MiB (B MiB J #....P########@.#MiC (B MiC u###...............##(B Mi%C PMi2C m....†.....#(B Mi (BMi> (BMi|@ (BMiuA (BMiD (BMi(E '(B8MiQF (BMi;H (BMiJ (BMieK =(B100/108=MiqK I(B3==(BMiL (BMiKN (BMiwP (BMiP O(B1=(BMiQ (BMiR (BMiU (BMiU '(B2MigW (BMiY (BMi] (BMi] '(B3Mi^ (BMiNa (BMic (BMi>d %(B4MiRd =Mi^d ==Mimd (BMif (BMi%h (BMik (BMik Mik H(B6=(BMixm (BMio (BMi;r (BMir '(B7Mi?t (BMiYv (BMiy (BMiz (B8=(B4==(BMi;| (BMi , (B Mi .#.~~~~~~~~..P#.......##.#(B #P...~......##.......#..#(B Min I##.....##...##........'.#(B #..........##.......##.#(B #....###...###P##..###†#(B ##...(B ###.(B #....(BP########..###....##(B #####.........# Mi (B #......#####.##P..........†..... (B ##Y..............#(B72.4 (9  ....Y.........# (B Y....†........#(B Mi o#Y..####..#.......########.#(B #.:.#.....#.......#......(B .#(B #................†.......(B .#(B #..##.....#.......P......(B MiP  #ß..ß#...†[........#......(B  #...>.......#.......#...... (B_HP restored. Magic restored.Mi (BMi (BMi Mi:(BMi4(BMi.(BMiM(BMi(B(B(B(B(B(B(BMi(B .#.~~..P#.......#(B #P...~......##.......#.(B ##.....##...##..'(B #..........##.......#Mi(B #....###...###P##..##(B ##...(B ###.(B #....(BP##.(B ##....##(B #####.Mi(B #......#####.##P..†(B ##Y........(B4.4 (2 ....Y.(B Y...†.(B #Y..####..#.......#(B #.:.#.....#.......#......Mi(B #.......†.......(B #..##.....#.......P......(B #ß..ß#...†[........#...... (B #...>.......#.......#......(BMiQ(BMi!(BMiFMi b (BMib (BMi@d (BMin (BMir (BMis (BMi;u (BMi D(B .#.~..P#.Mi (B #P...~......##.#(B ##.....##...##.(B #MiN .##.(B #....###...###P##..(B ##...(B ###.(B #....P#(B ##....##(B #####.(B #......#####.##P.†(B ##Y.Mi h(B5.4 (1 ....(B Y.†(B #...####..#.(B #.:.#.....#..#......Mi (B #................†.(B (B #..##.....#.......P......(B (B #ß..ß#...†[........#......(B Mi< (B #...>.#.#......(B (BMi (BMi (BMi΍ Mi(BMi(BMi2(BMiD(BMi"(BMi#K===(BMi&&(BMi((BMi+(BMid,(BMi .(BMi:(B ##.....##...##......(B #....##.......(B #....###...###P####...(B ###.(B #....P#######....##(B #####...........(B #......#####.##P..........†(B ##Y............(B ..............(B .†(B7.4 (2 ##...####..#Mi;#####(B #.:.#.....#.......#Mi;(B #................†.....(B #..##.....#.......P(B #ß..ß#...†[........#.>.......#.......#.............#........##ß..ß#.....+......(BMie<(BMiE(BMiTHMiC (BMi/ (BMi (BMi (BMi (BMi (BMi (BMi (BMi (BMi (B ##.....##...##..(B) #..##(B #..(B #....###...###P##Mi (B ##...(B ###.(B #....P(B ##....##(B #####(B #......#####.##P.(B ##.(B .....†.###...####..#.......(B #.:.#.....#.......#(B #................†(B #..##.....#.......P(B #ß..ß#...†[........#(B #...>.......#.......#Mi: (B .............#(B ..##ß..ß#.....+(BMi -(B8.4 (1Mi Mi &(B9.4 (2Mi (BMif  _Found a club.Mi Mi..(B) #..........##(B #...(B #....###...###P#Mi#...(B ###.(B #....P#.##(B #####........Mi%(B #......#####.##P(B ##.............(B #Mi;†MiTs(B .###..@####..#.##Miss(B #.:.#.....#.#.Mi(B #.........†(B #..##.....#.......PMid#ß..ß#...†[.#MiM...>.......#.#MiD.............#.Mi R##ß..ß#.....+Mis(B .#(B ##..####.###(BMi(BMiMi'(B80.4 (1Miw(BMiMi (B #...(B #....###...###P#...(B ###.(B #....P#.##(B #####.......(B #......#####.##P(B ##.............Miɫ (B #..(B #......†(B .###...####..#.#Mi ((B #.@.#.....#.(B #.........†(B #..##.....#.......PMi Z#ß..ß#...†[.#Mi k...>.......#.#Mi& D.............#.Mi9 g##ß..ß#.....+MiL (B .#(B ##..####.###Mia r(B ...(B ....(BMi# (BMi ((B1Miܺ (BMiv p (B You pick up a parchment of Brom's Barrelling Boulder and begin reading...Mi6 -(B2.4 (2Mi~ (BMi^  Mi E_You add the spell Brom's Barrelling Boulder to your library.MiH MiMi>(B ..(B) #..........##.(B #...#(B #....###...#(B ##...#(B ###.(B #....P#(B ##(B #####(B #####.##PMiY(B ##..(B #......Mim9#..............MiE.###@..####..#Mic.(B #...#.....#......Mi(B #.........†(B #..##.....#.(B #ß..ß#...†[.(B #...>.......#(B .............#Mi(B ..##ß..ß#.....+Mi+P.#(B ##..####.###(BMi(BMiMi&(B3.4 (1Mi(BMiMiC(B ##.....##...##Mi(B ..(B).#(B #..........(B #...#(B #....###...#(B ##...#(B ###.(B #....P(B ##MiO(B #####(B Mi$#####.##PMiU(B ##(B #Mi>#...@.........Mi>S#.###...####..#MiMZ(B #...#.....#......MiI(B #.........Mi_(B #..##.....#Mim(B #ß..ß#...†[Miu(B #...>.......#Mi9N(B .............#MiQ;(B ..##ß..ß#.....+Mi_(BMi?(BMiMi:!(B4Mi (BMi MiQMiP(B Ability - do what?MiCostFailure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-MiZ0%  b - Finesse5 MP, Piety--16%  c - Duel7 MP, Piety--Mi$-52%  E - Receive ArmourNoneMiG_0% [?(B] toggle between ability selection and description.MiMi##Mi0*(B##.....##...##(B AngleBrackets the Severer..(B).#(B #..........##(B Mountain Dwarf of Okawaru ******#...#(B #....###...##(B Health: (B108/108 ========================Mif*G##...#(B ###.(B #....P(B Magic: (B14/14 ========================##....##(B #####.....(B AC:(B 19Str:(B 19#......#####.##P.....(B EV:(B 10Mi*Int:(B 9##...................(B SH:(B 0Dex:(B 13Mi*#....................(B XL: (B11 Next: (B90% Place: (BLair:1Mi*#...@................(B Noise: --------- (B Time:(B 11584.4 (0.0)Mi*#.###...####..#......(B C) +4 battleaxeMi*#...#.....#......(B Throw: 22 boomerangsMi*7#................Mi*A#..##.....#......Mi +R#ß..ß#...†[.......Mi+1(B Mi-+#...>.......#......(B Mi8+(.............#......MiB+H(B ..##ß..ß#.....+......MiO+/(B  Mi\+e(B_You see here a komodo dragon corpse(B. Mii+&_Your hands slow down. Miv+;(B_HP restored. Magic restored. Mi+_Found a club.  Mi+You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library.Mi0v (B Okawaru offers you a choice of armour!(BMi\:1  --more--(BMi)Mi(BChoose an item to acquire.  a - the scarf of Corua {Shadows, Int+5}  b - the +2 pair of boots "Xacreisch" {*Slow rElec Will- Int+9} Mi c - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}  d - the +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4} (B[!(B] acquire(B|examine items [a(B-d(B] select item for acquirementMi#,[Esc(B] exitMik(Bacquire|examine(Bexamine itemMi  (BMio lThe +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4}. An incredibly heavy but extremely effective suit of crystalline armour. Base armour rating: 14 Encumbrance rating: 23 rPois: It protects you from poison. MP-8:It affects your magic capacity (-8). Dex+4: It affects your dexterity (+4). Mi VIt can be maximally enchanted to +14. If you switch to wearing this armour: Mi Your AC would increase by 10.5 (19.3 -> 29.8). Your EV would decrease by 3.2 (10.4 -> 7.2). Okawaru gifted it to you on level 1 of the Lair of Beasts. MiҬ Stash search prefixes: {artefact} {artifact} {god gift} {body armour} {body armor} Menu/colouring prefixes: identified artefact armourMi%Choose an item to acquire.(B  a - the scarf of Corua {Shadows, Int+5}  b - the +2 pair of boots "Xacreisch" {*Slow rElec Will- Int+9}(B  c - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}  d - the +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4} (BMijMi[!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitMiMiMiiI(B##.....##...##(B AngleBrackets the Severer..(B).#(B #..........##(B Mountain Dwarf of Okawaru ******Mi} #...#(B #....###...##(B Health: (B108/108 ========================##...#(B ###.(B #....P(B Magic: (B14/14 ========================##....##(B #####.....(B AC:(B 19Str:(B 19#......#####.##P.....(B EV:(B 10Int:(B 9##...................(B SH:(B 0Dex:(B 13#....................(B XL: (B11 Next: (B90% Place: (BLair:1#...@................(B Noise: --------- (B Time:(B 11584.4 (0.0)#.###...####..#......(B C) +4 battleaxe#...#.....#......(B Throw: 22 boomerangs#................#..##.....#......#ß..ß#...†[.......(B #...>.......#......(B .............#......(B ..##ß..ß#.....+......(B  (B_Your hands slow down. (B_HP restored. Magic restored. _Found a club.  You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library.  Okawaru offers you a choice of armour!(B(BMiC(BMiޚ _Mi(BMiMi'Mi)l(B Ability - do what?CostFailure Mi* Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--Mi/*,16%  c - Duel7 MP, Piety--MiB*-52%  E - Receive ArmourNoneMiS*0% Mie*W[?(B] toggle between ability selection and description.MilMiwqMiLy(B##.....##...##(B AngleBrackets the SevererMiy..(B).#(B #..........##(B Mountain Dwarf of Okawaru ******#...#(B #....###...##(B Health: (B108/108 ========================##...#(B ###.(B #....P(B Magic: (B14/14 ========================##....##(B #####.....(B AC:(B 19MiyStr:(B 19#......#####.##P.....(B EV:(B 10Int:(B 9Miy##...................(B SH:(B 0Dex:(B 13Miy#....................(B XL: (B11 Next: (B90% Place: (BLair:1Mi z#...@................(B Noise: --------- (B Time:(B 11584.4 (0.0)Mi$z#.###...####..#......(B C) +4 battleaxeMi.......#......(B Mizp.............#......(B ..##ß..ß#.....+......Miz/(B  Mizy(B_Your hands slow down. (B_HP restored. Magic restored. Mizd_Found a club.  You pick up a parchment of Brom's Barrelling Boulder and begin reading... Miz_You add the spell Brom's Barrelling Boulder to your library. _Okawaru offers you a choice of armour!(BMi MiN(B Okay, then.(BMi; (BMi(BMi.1 _(BMiډMiMit?(B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--Mi516%  c - Duel7 MP, Piety--52%  MiE - Receive ArmourNone0% [?(B] toggle between ability selection and description.MiMi@Mis(B##.....##...##(B AngleBrackets the Severer..(B).#(B #..........##(B Mountain Dwarf of Okawaru ******#...#(B #....###...##(B Health: (B108/108 ========================Mi##...#(B ###.(B #....P(B Magic: (B14/14 ========================##....##(B #####.....(B AC:(B 19Str:(B 19Mi#......#####.##P.....(B EV:(B 10Int:(B 9##...................(B SH:(B 0Dex:(B 13#....................(B XL: (B11 Next: (B90% Place: (BLair:1#...@................(B Noise: --------- (B Time:(B 11584.4 (0.0)#.###...####..#......(B C) +4 battleaxe#...#.....#......(B Throw: 22 boomerangs#................#..##.....#......#ß..ß#...†[.......(B #...>.......#......(B .............#......(B ..##ß..ß#.....+......(B  (B_HP restored. Magic restored. _Found a club.  Mi You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library. _Okawaru offers you a choice of armour! _Okay, then.(BMiT (B Okay, then.(BMiB (BMiiI(B _(BMiMiMi(B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneMiP0% (Ba - Heroism2 MP, Piety-0%  Mib - Finesse5 MP, Piety--16%  c - Duel7 MP, Piety--52%  E - Receive ArmourNone0% [?(B] toggle between ability selection and description.Mi]MiMi\I(B##.....##...##(B AngleBrackets the Severer..(B).#(B #..........##(B Mountain Dwarf of Okawaru ******MinR#...#(B #....###...##(B Health: (B108/108 ========================##...#(B ###.(B #....P(B Magic: (B14/14 ========================##....##(B #####.....(B AC:(B 19Str:(B 19#......#####.##P.....(B EV:(B 10Int:(B 9##...................(B SH:(B 0Dex:(B 13#....................(B XL: (B11 Next: (B90% Place: (BLair:1#...@................(B Noise: --------- (B Time:(B 11584.4 (0.0)#.###...####..#......(B C) +4 battleaxe#...#.....#......(B Throw: 22 boomerangs#................#..##.....#......Mi#ß..ß#...†[.......(B Mih}#...>.......#......(B .............#......(B ..##ß..ß#.....+......(B  (B_Found a club.  You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library. _Okawaru offers you a choice of armour! _Okay, then. _Okay, then.(BMiw Mi!(B MiOOkawaru offers you a choice of armour!(BMi1  --more--(BMiMi^(BChoose an item to acquire.  a - the scarf of Corua {Shadows, Int+5}  b - the +2 pair of boots "Xacreisch" {*Slow rElec Will- Int+9}  c - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2} MiYq d - the +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4} (B[!(B] acquire(B|examine items [a(B-d(B] select item for acquirement[Esc(B] exitMi+k(Bacquire|examine(Bexamine itemMiȰ (BThe +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}. The scales of a lightning-breathing dragon. It is heavier than most dragon scaleMi xarmours, and gives its wearer resistance to electrical discharges. Base armour rating: 10Encumbrance rating: 15 rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). It can be maximally enchanted to +10. If you switch to wearing this armour: Mi3Your AC would increase by 3.0 (19.3 -> 22.3). Mi*sYour EV would increase by 1.5 (10.4 -> 11.9). Okawaru gifted it to you on level 1 of the Lair of Beasts. MiNStash search prefixes: {artefact} {artifact} {god gift} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ Mi7Choose an item to acquire.(B  a - the scarf of Corua {Shadows, Int+5} Mi b - the +2 pair of boots "Xacreisch" {*Slow rElec Will- Int+9}(B  c - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}  d - the +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4} (BMi(MiMiŰ[!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitMi{lg (BThe +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4}. MilAn incredibly heavy but extremely effective suit of crystalline armour. Base armour rating: 14 Encumbrance rating: 23 rPois: It protects you from poison. MP-8:It affects your magic capacity (-8). Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +14. If you switch to wearing this armour: Your AC would increase by 10.5 (19.3 -> 29.8). MilrYour EV would decrease by 3.2 (10.4 -> 7.2). Okawaru gifted it to you on level 1 of the Lair of Beasts. Mil]Stash search prefixes: {artefact} {artifact} {god gift} {body armour} {body armor} Mil3Menu/colouring prefixes: identified artefact armourMi^ Choose an item to acquire.(B  a - the scarf of Corua {Shadows, Int+5}  b - the +2 pair of boots "Xacreisch" {*Slow rElec Will- Int+9}(B Mie^ c - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}  d - the +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4} (BMit^Mi}^Mi^Mi^Mi^[!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitMi-  (BThe +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}. The scales of a lightning-breathing dragon. It is heavier than most dragon scalearmours, and gives its wearer resistance to electrical discharges. MiYoBase armour rating: 10Encumbrance rating: 15 rElec: It insulates you from electricity. MinirC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). MiVIt can be maximally enchanted to +10. If you switch to wearing this armour: MifYour AC would increase by 3.0 (19.3 -> 22.3). Your EV would increase by 1.5 (10.4 -> 11.9). Mi@Okawaru gifted it to you on level 1 of the Lair of Beasts. MiQStash search prefixes: {artefact} {artifact} {god gift} {body armour} {body Mi armor} Miº9Menu/colouring prefixes: identified artefact armour Mi˺_________________ Ni Choose an item to acquire.(B  a - the scarf of Corua {Shadows, Int+5}  b - the +2 pair of boots "Xacreisch" {*Slow rElec Will- Int+9}(B Ni c - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}  d - the +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4} NiN(BNi Ni6NiINid[!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitNipg (BThe +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4}. NiAn incredibly heavy but extremely effective suit of crystalline armour. Base armour rating: 14 Encumbrance rating: 23 rPois: It protects you from poison. NiMP-8:It affects your magic capacity (-8). Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +14. If you switch to wearing this armour: NiYour AC would increase by 10.5 (19.3 -> 29.8). Your EV would decrease by 3.2 (10.4 -> 7.2). Okawaru gifted it to you on level 1 of the Lair of Beasts. NiQStash search prefixes: {artefact} {artifact} {god gift} {body armour} {body Ni ?armor} Menu/colouring prefixes: identified artefact armourNi Choose an item to acquire.(B  a - the scarf of Corua {Shadows, Int+5}  b - the +2 pair of boots "Xacreisch" {*Slow rElec Will- Int+9}(B  c - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}  d - the +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4} Ni n(BNiي [!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitNi{ (BThe +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}. The scales of a lightning-breathing dragon. It is heavier than most dragon scaleNi"armours, and gives its wearer resistance to electrical discharges. Base armour rating: 10Encumbrance rating: 15 rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). NiIt can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 3.0 (19.3 -> 22.3). Ni3Your EV would increase by 1.5 (10.4 -> 11.9). Ni@Okawaru gifted it to you on level 1 of the Lair of Beasts. NiQStash search prefixes: {artefact} {artifact} {god gift} {body armour} {body Ni armor} Ni9Menu/colouring prefixes: identified artefact armour Ni _________________ ANixChoose an item to acquire.(B  a - the scarf of Corua {Shadows, Int+5}  b - the +2 pair of boots "Xacreisch" {*Slow rElec Will- Int+9}(B  c - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2} ANi, d - the +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4} (B[!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitKNi@Y  (BThe +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}. The scales of a lightning-breathing dragon. It is heavier than most dragon scalearmours, and gives its wearer resistance to electrical discharges. Base armour rating: 10Encumbrance rating: 15 rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 3.0 (19.3 -> 22.3). Your EV would increase by 1.5 (10.4 -> 11.9). Okawaru gifted it to you on level 1 of the Lair of Beasts. Stash search prefixes: {artefact} {artifact} {god gift} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ LNiLNiFChoose an item to acquire.(B  a - the scarf of Corua {Shadows, Int+5}  b - the +2 pair of boots "Xacreisch" {*Slow rElec Will- Int+9}(B  c - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}  d - the +5 crystal plate armour of Muttered Phrases {rPois MP-8 Dex+4} (B[!(B] acquire|examine(B items [a(B-d(B] examine item[Esc(B] exitLNit eacquire(B|examineselect item for acquirementMNi + Acquire the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}? (y/N)(BNNiNNi.(B##.....##...##(B AngleBrackets the Severer..(B).#(B #..........##(B Mountain Dwarf of Okawaru ******#...#(B #....###...##(B Health: (B108/108 ========================NNiv##...#(B ###.(B #....P(B Magic: (B14/14 ========================##....##(B #####.....(B AC:(B 19Str:(B 19#......#####.##P.....(B EV:(B 10Int:(B 9NNiq##...................(B SH:(B 0Dex:(B 13#....................(B XL: (B11 Next: (B90% Place: (BLair:1#...@................(B Noise: --------- (B Time:(B 11584.4 (0.0)NNi'#.###...####..#......(B C) +4 battleaxe#...#.....#......(B Throw: 22 boomerangsNNi.x#................#..##.....#......NNi<R#ß..ß#...†[.......NNiH1(B NNiXO#...>.......#......NNid1(B NNisY.............#......(B NNi..##ß..ß#.....+......NNi0(B NNig(BYou pick up a parchment of Brom's Barrelling Boulder and begin reading... NNiC_You add the spell Brom's Barrelling Boulder to your library. NNiA_Okawaru offers you a choice of armour! NNi˰&_Okay, then. NNiݰe_Okay, then.Okawaru offers you a choice of armour!(BNNi4-(B5.4 (1NNim(B _You add the spell Brom's Barrelling Boulder to your library. _Okawaru offers you a choice of armour!(By, then.(B  Okawaru offers you a choice of armour! (B_Something appears at your feet!ONimV(B(B6(B _G - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}(BPNi(PNi(BGear: 33/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)PNi+(Ba - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe PNiM F - a +2 heavy broad axe Missiles (go to first with ()  c - 22 boomerangs (quivered)(Bj - 32 poisoned darts  PNi|l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  E - an atropa-tipped dart PNivArmour (go to first with [)  i - a +1 pair of gloves (worn) PNiG r - a +0 pair of boots (worn)  x - a +0 plate armour (worn) PNiW D - a +2 hat of ice (worn)(Bd - a +0 leather armour PNi\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]PNi] (BG - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}. The scales of a lightning-breathing dragon. It is heavier than most dragon scalePNi] +armours, and gives its wearer resistance to electrical discharges. Base armour rating: 10 Encumbrance rating: 15 rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). PNi] It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 3.0 (19.3 -> 22.3). PNi ^ {Your EV would increase by 1.5 (10.4 -> 11.9). Okawaru gifted it to you on level 1 of the Lair of Beasts. PNi#^ WStash search prefixes: {inventory} {artefact} {artifact} {god gift} {body PNi6^ Varmour} {body armor} Menu/colouring prefixes: identified artefact armour PNiP^ V(w)ear, (d)rop, (=)adjust, or (i)nscribe.(BQNitGear: 33/52 gear slots (Left/Right/Tab to switch category)(B Missiles (go to first with ()  c - 22 boomerangs (quivered)(B  j - 32 poisoned dartsQNi  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins  E - an atropa-tipped dart Armour (go to first with [)  i - a +1 pair of gloves (worn)(B  r - a +0 pair of boots (worn)  x - a +0 plate armour (worn)(B  D - a +2 hat of ice (worn)(B QNiU d - a +0 leather armour  m - a +0 chain mail  q - a +0 helmet  QNi:s - a +0 buckler  t - +0 steam dragon scales QNi  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance(B QNiV G - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2} QNiDt(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[43%(B]QNi5QNiYQNi(B##.....##...##(B AngleBrackets the SevererQNi..(B).#(B #..........##(B Mountain Dwarf of Okawaru ******#...#(B #....###...##(B Health: (B108/108 ========================QNi ##...#(B ###.(B #....P(B Magic: (B14/14 ========================##....##(B #####.....(B AC:(B 19Str:(B 19QNi-#......#####.##P.....(B EV:(B 10Int:(B 9QNi?~##...................(B SH:(B 0QNiR0Dex:(B 13QNio#....................(B XL: (B11 Next: (B90% Place: (BLair:1QNi#...@................(B Noise: --------- (B Time:(B 11586.4 (0.0)QNi#.###...####..#......(B C) +4 battleaxeQNi#...#.....#......(B Throw: 22 boomerangsQNix#................#..##.....#......QNi5#ß..ß#...†[.......(B #...>.......#......(B QNiLp.............#......(B ..##ß..ß#.....+......QNi\/(B  QNio]_Okawaru offers you a choice of armour! _Okay, then. QNi~'_Okay, then.QNi,Okawaru offers you a choice of armour! QNi(B_Something appears at your feet! _G - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}(BQNi(BQNi1 (BQNi(BQNi?RNi}RNiR(BWear or take off which item? RNi٥Armour (go to first with [)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  x - a +0 plate armour (worn)  D - a +2 hat of ice (worn)RNiN(Bd - a +0 leather armour  m - a +0 chain mail  RNi-q - a +0 helmet  s - a +0 buckler  RNi t - +0 steam dragon scales RNi!6 v - a +1 ring mail of cold resistance RNi_. w - a +2 ring mail of poison resistance RNipW G - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}RNiU(B[?(B] describe selected RNig[!(B] equip|wield|wear(B|put onRNiY[tab(B] equip(B|unequip RNiTRNi[RNiEc(B##.....##...##(B AngleBrackets the SevererRNicC..(B).#(B #..........##(B Mountain Dwarf of Okawaru ******#...#(B #....###...##(B Health: (B108/108 ========================##...#(B ###.(B #....P(B Magic: (B14/14 ========================##....##(B #####.....(B AC:(B 19Str:(B 19RNic5#......#####.##P.....(B EV:(B 10Int:(B 9##...................(B SH:(B 0RNic0Dex:(B 13RNic#....................(B XL: (B11 Next: (B90% Place: (BLair:1RNid#...@................(B Noise: --------- (B Time:(B 11586.4 (0.0)RNid#.###...####..#......(B C) +4 battleaxeRNi.d#...#.....#......(B Throw: 22 boomerangs#................RNiBdA#..##.....#......RNi[d#ß..ß#...†[.......(B #...>.......#......RNikdY(B .............#......RNidH(B ..##ß..ß#.....+......RNid/(B  RNid]_Okawaru offers you a choice of armour! _Okay, then. RNidS_Okay, then.Okawaru offers you a choice of armour! RNid(B_Something appears at your feet! _G - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2}(BRNij(BRNik (BRNio(BRNiuyy, then.(B  Okawaru offers you a choice of armour! RNi*u(B_Something appears at your feet! _G - the +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2} (B You start removing your armour.(BRNiu-(B7.4 (1RNi5y(BRNi|(BRNi}RNi}&(B8.4 (2RNi7(BRNi(BRNiaRNi&(B9.4 (3RNi(BRNiϓ(BRNiRNi'(B90.4 (4RNi(BRNi(BRNiRNi3&(B1.4 (5RNiZ(BRNi ( (BRNi$ 55 RNi4Y_You continue removing your +0 plate armour.(B x5RNi˥(BRNiש(BRNi (B You finish removing your +0 plate armour.  You start putting on your armour.(BRNi-(B2.4 (6RNi.(BRNi'(BRNiٹ-(B3.4 (7RNi](BRNi(BRNia-(B4.4 (8RNi<(BRNi'(BRNiRNi&(B5.4 (9RNiS(BRNim(BRNi.(B6.4 (10.0)RNi(BRNi<(B2217  You finish removing your +0 plate armour.  You start putting on your armour.(BRNiacontinue putting on the +3 storm dragon scales of Circular Logic {rElecrC+++ Int-2}.(B x5putting on the +3 storm dragon scales of Circular Logic {rElec rC+++Int-2}.RNi(BRNi(BRNiK _You feel stupid.(BRNiTNi#P...~......##.(B+....###.....##...##...(B).#(B #..........##....#(B #....###...####(B ###.(B #....P###....##(B #####.TNi;#......#####.##P##.#...............TNiM#.###...####..#...(B #...#.....##(B #................†#..##.....#ß..ß#...†[..#...>.......#............#.(BTNi(BTNi:(B7.0) _TNi(BTNiITNi5+....###.....##...##(B ..(B).#(B #..........##TNi5(B #...#(B #....###...###...#(B ###.(B #....P.##(B #####.....(B #......#####.##PTNi_6A(B ##.............(B  #(B #.###...####..#..(B #...#.....##(B #.........(B #..##.....#......#ß..ß#...†[TNi6...>.......#.............###ß..ß#.....+(BTNi=(BTNi=TNi>!(B8UNi(BUNiUNi,UNi(BDrop what? (Left/Right/Tab to switch category) 33/52 gear slots (_ for help) Hand Weapons (select all with )) UNiq C - a +4 battleaxe (weapon)(Ba - a +0 hand axe  g - a +0 war axe UNi k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe  F - a +2 heavy broad axe Missiles (select all with ()  c - 22 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  UNi+E - an atropa-tipped dart Armour (select all with [)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn)  G - the +3 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} UNi T(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit UNi;Letters toggle [.(B|Space(B] toggle selected[top(B]WNiO u  d - a +0 leather armour(B  m - a +0 chain mail  qWNi elmet  sbuckler  t - +0 steam dragon scalesvring mail of cold resistance  wring mail of pWNi Loison resistance (B x - a +0 plate armour WNi GJewellery (select all with "=) WNi [ f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn) WNi h o - a ring of protection from fire (worn)(Be - an amulet of faith WNi d h - a ring of wizardry Talismans (select all with %)WNi Q(Bb - a maw talisman  A - a spore talisman WNi WNi WNi: botWNiF (BYNi 1 i(B d - a +0 leather armour  x + a +0 plate armour(B[Enter(B] accept (1 chosen)ZNi;`2  t + +0 steam dragon scales (B x + a +0 plate armour2\Ni- 3  m + a +0 chain mail (B t + +0 steam dragon scales3\Ni\Niz4  d + a +0 leather armour (B m + a +0 chain mail4]Nic4(BM]Nid\ G - the +3 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} ]Ni(d8(B d + a +0 leather armour]Nix_(BM D - a +2 hat of ice (worn) ]Nixv G - the +3 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(B_Ni_Ni_NiO(B+....###.....##...##(B AngleBrackets the Severer..(B).#(B #..........##(B Mountain Dwarf of Okawaru ******_Ni[#...#(B #....###...##(B Health: (B108/108 ========================##...#(B ###.(B #....P(B Magic: (B14/14 ========================##....##(B #####.....(B AC:(B 22_NipStr:(B 19#......#####.##P.....(B EV:(B 11Int:(B 7##...................(B SH:(B 0Dex:(B 13#....................(B XL: (B11 Next: (B90% Place: (BLair:1_Ni #...@................(B Noise: --------- (B Time:(B 11598.4 (0.0)_Ni"#.###...####..#......(B C) +4 battleaxe_Ni8..(B #...#.....#......(B Throw: 22 boomerangs#(B #................_NiIA#..##.....#......_NiY#ß..ß#...†[.......(B _Nij#...>.......#......(B _Nip.............#......(B ..##ß..ß#.....+......_NiX(B You start putting on your armour._NiYou continue putting on the +3 storm dragon scales of Circular Logic {rElec (B_rC+++ Int-2}.(B x5  _NicYou finish putting on the +3 storm dragon scales of Circular Logic {rElec rC+++Int-2}. _Ni3_You feel stupid.(B_Ni (B_Ni(B_Ni~(B_Nij_Ni&(B9.4 (1_NiY (B_NiD (B_You drop a +0 leather armour._Niw_Ni((B600.4 (2_Ni(B_Ni _Ni:(B_You drop a +0 chain mail._Ni-(B1.4 (3_Ni-*(B_Ni3 _Ni3d(B_You drop +0 steam dragon scales.  You drop a +0 plate armour._Ni4-(B2.4 (4_Ni9(B_Ni:(B_Ni?(B_Ni@j _You hear the crackling of a very distant melting archway.(B_NiB`NiH(B +....###.....##...(B ..(B).#(B #.`NiKH(B #...#(B #....###...(B ##...#(B ###.(B #....`NidH(B ##....##(B #####(B #......#####.##P(B ##`NiuH*(B #`NiHO(B #..@[`NiHl(B #.###...####..#`NiH{(B ..(B #...#.....#`NiHm(B #.(B #.....`NiHc#(B #..##.....#`NiHb(B #ß..ß#...†[`NiI(B #...>.......#(B .............#(B ..##ß..ß#.....+(B`NiO(B`NiP-(B3.4 (1`NiS(B`NiTcNi, L(B +....###.....##...(B ..(B).#(B #.(B #...#(B #....###...(B ##...#(B ###.(B #(B ##....##(B #####(B #......#####.##P(B ##(B #(B #.@.[(B #.###...####..#(B ...(B #...#.....#(B #...(B #....(B ##..(B #..##.....#...(B #ß..ß#...†[#...#...>.##(BP...#(B ..##ß..ß#.....+(BcNic (BcNiD ((B4cNi" (BcNiH dNis (B ..(B).#(B #......(B #...#(B #....###dNi #...#(B ###.(B ###....##(B #####(B #......#####.##P(B ##.............(B dNi 5 #...[(B #@###...####..##...#(B #...#.....##...#(B #.........dNi(B ##...(B #..##.....#(B ...##ß..ß#...†[dNi1U#...#...>.......#dNiKf(B #(BP.......#dNiu(B #...##ß..ß#.....+(B .#(B ##..####.###(BdNi(BdNi@(B5(BdNixdNiOa(B #...#(B #....###dNi+PI#...#(B ###.(B ##....##(B #####(B #......#####.##P(B ##.............(B #.......(B #...[...###.###...####..#dNi?Pm#.@.#(B #...#.....#dNiLPq(B #...#(B #.........dNi]PZ(B ##...##..##.....#dNimPg(B ...##ß..ß#...†[dNi|PU#...#...>.......#dNiPf(B #(BP.......#dNiP\(B #...##ß..ß#.....+dNiPw(B ##.####..####.###(B dNiPU...(B ....(BdNiX(BdNiqY((B6dNi|^(BdNiq`dNi-..(B).#(B #...........#(B #....###.#...#(B ###.(B #.##....##(B #####.dNi. #......#####.##P##.......#........(B #...[...........###@###...####..#.#...#(B #...#.....##...#(B #...........##...##..##.....#dNi`.q...##ß..ß#...†[..#...#...>#.#(BP..............#.#...##ß..ß#.....+.##.####..####.###(BdNi47(BdNi8((B7dNi'>(BdNiw@eNi#(BM+....####..(B)...(B #...#(B #....##(B ##...#(B ###.(B eNi$#....##(B ######......#####.##P#.eNi$n(B #@..[..........eNi&$###.###...#####.#.....#eNi4$R#...#(B #.............eNiA$ eNiM$##...#eNiX$(BeNi!0(BeNi,1((B8eNi8(BeNi:eNi!(BM #P...~...+....####..(B)...eNie(B #...#(B #....##(B ##...#(B ###.(B #....##(B ######......#####.##P#.eNiz(B #...[..........##.###...####eNiy#...#(B #...#.....#....eNi&.#eNi=(B #P...eNi(BeNi(BeNiЦ((B9eNi(BeNieNir .#.~~~~~~~~(B ...##P...~....+....###.....##eNir ..(B).#(B #...........#(B #....###.eNis y##...#(B ###.(B #.eNi.s ##....##(B #####.#......#####.##P#eNi\s #.....(B #...[...........eNis |###.###...####..#.#...#(B #...#.....##...#(B #...........##...##..##.....#eNis O...##ß..ß#...†[..eNis C#...#...>#.(BeNi| (BeNi} eNi} "(B10eNi (BeNi eNiB H#..~~≈≈~~~~.##....#.~~~~~~~~..P....##P...~......#+....###.....##...#..(B).#(B #..........#eNi>B ...#(B #....###...##(B ###.(B #.##....##(B #####.eNiB #..@...#####.##P##.....(B #...[...........###.###...####..#.#...#(B #...#.....##...#(B #...........##...##..##.....#...##ß..ß#...†[..(BeNiJ (BeNiLK ((B1eNiQ (BeNiS fNinn..~~≈≈~##....#..~~≈≈~~~~...#fNi##....#.~~~~~~~~..P#....##P...~......#(B+....###.....##...#fNij..(B).#(B #..........#...#(B #....###...###(B ###.(B #....P##..@.##(B #####.#......#####.##P#..#.....(B #...[...........###.###...####..#.#...#(B #...#.....##...#(B #...........##...##..##.....#(BfNi(BfNiL((B2fNi (BfNifNi(BM.~~~~...~~≈≈~≈~~~~.#(B ....#..~~≈≈fNiO.#....#.~~~~~~~~..P#fNiP...~...(B+....#####..(B)...(B #....###...##(B ##.@.#(B ###.(B #....P##....##(B #####......#####.##P##...................#.....#(B #....(BfNin (BfNi fNi !(B3fNi(BfNiGfNi%(BM~~~~.<.≈..~~~~...~~≈≈~≈~~~~.#(B ....#..~~≈≈.#....#.~~~~~~~~..P#P...~...(B+....#####..(B)...(B #....###...##(B ##...#(B ###.(B #....P##....##(B ######......#####.##P.......(B ..#..#(B #...#(BfNi (BfNi((B4fNi(BfNifNi (B ...~≈≈~~.~≈~..(B .......~~~~.<.≈~~.........~~~~.~~~~.fNi h(B ......~~≈≈~≈~~~~(B ....#..~~≈≈~~~~...(B ##....#.~~~~~~~~..P(B #....##P...~......fNi. P(B +....###.....##...fNi g(B).#(B #..........(B ##...#(B #....###...#(B ##...#(B ###.(B #(B ##....##(B #####(B #......#####.##P(B ##(B #...(B #...[.........(B ###.###...####..#(BfNi @(B(B5fNip (BfNiF gNi9gNiy(B ...~≈≈~~.~≈~(B .......~~~~.<.≈~~.(B ........~~~~.~~~~.(B ......~~≈≈~≈~~~~.gNie(B ....#..~~≈≈~~~~gNiX(B ##....#.~..gNiZ(B #....##P...~......gNiP(B +....###.....##...gNi(B #@.(B).#(B #.gNis(B ##...#(B #....###...gNi2(B ##...#(B ###.(B #gNiP{(B ##....##(B #####gNi_Y(B #......#####.##PgNim>(B ##.......gNiz?(B #.........gNiT(B #...[.....gNiS(B ###.###...####..#(BgNif(BgNi((B6gNi(BgNi$gNiDgNi{cP#####............(B'gNi(BgNi,gNiG!(B7gNij(BgNi gNigNi_You open the door.gNigNiw)(B ..~~~~≈≈≈≈~~(B ....~≈≈~~.~≈~(B .......~~~~.<.≈~~gNi).......~~~~.~~~~(B ......~~≈≈~≈~~~~(B ....#..~~≈≈~~~~#P#######....#.~~~~~~~~#......#....##P...~..gNi)Z#......@....###.....##gNi).......#..(B).#(B #......gNi*M.#...(B+###...#(B #....###♣.♣(B ##...#(B ###.(B #gNi2*♣(B ##....##(B #####gNi@*Y(B #......#####.##PgNiW*(B ##...(B #....(B #...[.........gNid*(BgNiV2(BgNi,3((B8gNi*9(BgNi:L _(BThere is an open door here.gNi{<hNiX(B ..~~~~≈≈≈≈(B ....~≈≈~~.~≈hNiM(B .......~~~~.<.≈(B ........~~~~.(B ......~~≈≈~≈(B ....#..~~≈≈~~~~(B #P#######....#.~(B #......#....##P...~hNi(B #(B'....###.....##.#..(B).#(B #hNi\.#...(B+###...#(B #....###(B ♣.♣.(B ##...#(B ###.(B #hNin(B ♣(B .(B ##....##(B #####..(B #......#####.##P.♣(B ##.....hNiF♣♣(B #.......hNiR(B #...[(BhNi(BhNi&/(B9 _hNi(BhNihNi~,..~≈≈~~.hNiq~K.......~~~~.<.(B ..~~~~.~(B ≈≈~≈#(B ....#..~~≈#P#######....#.~~~(B #......#....##P...~....##......(B'....###.....##..hNi~.#..(B).#(B #......#...(B+###...#(B #....###hNi~V(B ♣.♣.(B ##...#(B ###.(B #(B ♣(B .♣(B ##....##(B #####hNi~(B ..(B #......#####.##P♣.(B ##.............♣♣.(B hNi.(B .(B #...[###.###...####..#(BhNi(BhNii)(B20hNiő(BhNi"hNi(B ....~≈≈~~.(B .~~~~.<.hNis(B ........~~~~.(B ......~~≈≈~≈hNi%(B ##(B ....#..~~≈≈(B #P#######....#.(B #......#....##P...~#.##......(B'....###.....#hNiAs.#..(B).#(B #hNie#...#...(B+###...#(B #....hNi{♣(B ♣.♣.♣(B ##...#(B ###.(B  ♣..♣♣##....##(B hNiԠ^♣..(B #......#####.##hNi`(B .♣.(B ##hNid(B ♣♣.♣(B #hNi(B .(B #...[(B ###.###...####..#(BhNi5(BhNi((B1hNi(BhNi iNiaiNiWD(B ....~≈≈~~(B .~~~~.<(B .~~~~.(B ......~~≈≈~≈(B ##(B ....#..~~≈≈(B #P#######....#.(B #......#....##P...~(B #.##......(B'....###.....(B #.#..(B).#(B #iNi(B #...#...(B+###...#(B #....iNi,(B ♣.(B ♣.♣.♣(B ##...#(B ###.(B ♣..♣♣##....##(B  ♣..(B #......#####.(B .♣.(B ##(B ♣♣.♣(B #(B .(B #...[(B ###.###...####..iNiK(BiNi(BiNi((B2iNi(BiNiiNiiNi"(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 13.7 (B 14.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B 10.0 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B   c * Axes (B 15.4 (B 18.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  8.4 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B   g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  NiT H i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  8.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + Invocations5.2 (B 8.0 (B +3 m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BjNi (B a + Fighting 13.7 o - Spellcasting 0.0  b - Maces & Flails 10.0 p - Conjurations 0.0  c * Axes 15.4 q - Hexes 0.0  d - Polearms 8.4 r - Summonings 0.0  e - Staves 0.0 s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0  g - Throwing 6.0 u - Translocations 0.0 v - Alchemy 0.0  h - Short Blades 0.0 w - Fire Magic 0.0  i - Long Blades 0.0 x - Ice Magic 0.0  j - Ranged Weapons 0.0 y - Air Magic 0.0 z - Earth Magic 0.0  k - Armour 8.0  l - Dodging 0.0  m - Shields 0.0 1 - Evocations 2.0  n - Stealth 1.0 2 - Shapeshifting 4.0  Press the letter of a skill to read its description.  Press ?(B for a general explanation of skilling and the various toggles.Helpa(B-z(B] skill descriptionskNi  kNiY(BArmour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to kNipFspellcasting and ranged weapon speed from heavy armour. kNi~With your current stats and equipment, training 1 level of this skill would increase your AC by 0.5 and your EV by 0.1.kNi(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt (Ba + Fighting13.7 (B 14.0 (B +1(B +4(B o - Spellcasting 0.0 (B -- (B -2(B  (B kNi(<(B  (B  (B (B  (B  (B  b - Maces & Flails 10.0 (B -- (B +2(B  (B p - Conjurations 0.0 (B -- (B -1(B  (B c * Axes 15.4 (B 18.0 (B +2(B  (B q - Hexes kNiQs0.0 (B -- (B  0(B  (Bd - Polearms8.4 (B -- (B  0(B  (B r - SummoningskNii0.0 (B -- (B -2(B  kNix(B e - Staves 0.0 (B -- (B +1(B  (B s - Necromancy 0.0 (B -- (B +1(B  kNi(B f - Unarmed Combat 0.0 (B -- (B  0(B  (B t - ForgecraftkNi0.0 (B -- (B +2(B  (Bg - ThrowingkNi06.0 (B -- (B -2(B  (B u - Translocations 0.0 (B -- (B -2(B  (B  (B  kNit(Bv - Alchemy0.0 (B -- (B -2(B  kNiv(Bh - Short Blades 0.0 (B -- (B -2(B  (B w - Fire Magic0.0 (B -- (B +2(B  kNi,(Bi - Long BladeskNi0.0 (B -- (B -1(B  (B x - Ice MagickNi0.0 (B -- (B -1(B  kNi(Bj - Ranged Weapons 0.0 (B -- (B -2(B  (B y - Air MagickNi0.0 (B -- (B -3(B  kNi4V(B  (B  kNiG,(Bz - Earth MagickNin0.0 (B -- (B +1(B  (Bk - ArmourkNi8.0 (B -- (B +1(B  kNi(B  (B  (Bl - DodgingkNi0.0 (B -- (B -3(B  (B 0 + InvocationskNi5.2 (B 8.0 (B +3(Bm - ShieldskNi 0.0 (B -- (B +1(B  (B 1 - EvocationskNi&2.0 (B -- (B +1(B  (Bn - StealthkNil1.0 (B -- (B -2(B  (B 2 - Shapeshifting 4.0 (B -- (B -2(B  (BPress the letter of a skill to read its description.  kNi&Press ?(B for a general explanation of skilling and the various toggles.  [?(B] Help(B[a(B-z(B] skill descriptions  kNiA[/(B] [90mauto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  kNiv[!(B] training(B|cost(B|targets(BlNi' a + Fighting (B 13.7 o - Spellcasting (B  0.0 b - Maces & Flails (B 10.0 p - Conjurations (B  0.0 c * Axes (B 15.4 q - Hexes (B  0.0 d - Polearms (B  8.4 r - Summonings (B  0.0 e - Staves (B  0.0 s - Necromancy (B  0.0 f - Unarmed Combat (B  0.0 t - Forgecraft (B  0.0 g - Throwing (B  6.0 u - Translocations (B  0.0 v - Alchemy (B  0.0 h - Short Blades (B  0.0 w - Fire Magic (B  0.0 i - Long Blades (B  0.0 x - Ice Magic (B  0.0 j - Ranged Weapons (B  0.0 y - Air Magic (B  0.0 z - Earth Magic (B  0.0 k - Armour (B  8.0 l - Dodging (B  0.0 m - Shields (B  0.0 1 - Evocations (B  2.0 n - Stealth (B  1.0 2 - Shapeshifting (B  4.0(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.Help=(B] set a skill target [-(B] clear all targetsmNislmNiuqmNi@y(B....~≈≈~~(B AngleBrackets the Severer.......~~~~.<(B Mountain Dwarf of Okawaru ******........~~~~.(B Health: (B108/108 ========================mNiy;......~~≈≈~≈(B Magic: (B14/14 ========================##....#..~~≈≈~(B AC:(B 22Str:(B 19mNiy#P#######....#.~~~~~(B EV:(B 11Int:(B 7#......#....##P...~.(B SH:(B 0Dex:(B 13#.##......(B'....###.....(B XL: (B11 Next: (B90% Place: (BLair:1mNiz#.....@...#..(B).#(B #.....(B Noise: --------- (B Time:(B 11622.4 (0.0)#...#...(B+###...#(B #....#(B C) +4 battleaxe♣.(B ♣.♣.♣(B ##...#(B ###.(B Throw: 22 boomerangsmNiRz♣..♣♣##....##(B ###♣..(B #......#####.#.♣.(B ##............(B ♣♣.♣(B #.............(B .(B #...[.........mNiwz(B ###.###...####..(B  (B_You drop a +0 chain mail. mNiz_You drop +0 steam dragon scales.  You drop a +0 plate armour. _You hear the crackling of a very distant melting archway. mNizM(B_You open the door. _There is an open door here.mNi(BmNi (BmNi(BmNimNiV(BmNi7 (BmNi(BmNi  mNi3_Unknown command.(BmNi6mNiAtmNisw~(BAngleBrackets the Severer (MDWn)Turns: 11748, Time: 01:08:29 mNiw!Health: (B108/108 AC: (B22 Str: (B19 XL: (B11 Next: (B90% Magic: (B14/14mNiwEV: (B11 Int: (B 7 God: Okawaru [******] Gold: (B495mNiwSH: (B 0 Dex: (B13 Spells: (B10/10 levels left mNiwrFire + . . (50%)(B C(B - +4 battleaxe rCold + + + (20%)mNix![offhand occupied] mNi.x(BrNeg . . . (100%)(B G(B - +3 storm dragon scales of Circular Logic {rElec rC++(BrPois .mNiExm(100%)(B D(B - +2 hat {Ice} mNi[xzrElec + (33%)(B (no cloak) (BrCorr .mNisxr(100%)(B i(B - +1 pair of gloves mNixo(BSInv .r(B - +0 pair of boots mNix-(BWill +....mNixf(B - amulet of regeneration (BStlthn(B - +5 ring of evasion mNix((BHPRegen 1.18/turno(B - ring of protection from fire (BMPRegen 0.14/turn %:(B no passive effects @:(B studying Fighting mNifyEA:(B runic magic, artefact enchantingpNi^pNil(B....~≈≈~~(B AngleBrackets the SevererpNi mn.......~~~~.<(B Mountain Dwarf of Okawaru ******pNi(m........~~~~.(B Health: (B108/108 ========================pNi6m......~~≈≈~≈(B Magic: (B14/14 ========================pNiNmv##....#..~~≈≈~(B AC:(B 22pNidm0Str:(B 19pNizm#P#######....#.~~~~~(B EV:(B 11pNim/Int:(B 7pNim#......#....##P...~.(B SH:(B 0Dex:(B 13pNim#.##......(B'....###.....(B XL: (B11 Next: (B90% Place: (BLair:1pNim8#.....@...#..(B).#(B #.....(B Noise: --------- (B Time:(B 11622.4 (0.0)pNin#...#...(B+###...#(B #....#(B C) +4 battleaxepNirNi>!(B5sNi(BsNisNie(B ....~..(B sNip...(B .#.sNi2(B ......~~sNiq#.(B ###(B ....#..sNi8c#.(B #P#######....#.sNiJ|(B #.(B #......#....##PsNibd(B #.##......'....###sNis+(B #sNii.#..(B).#(B #sNi(B #...#...(B+###...#(B #sNi(B ♣.♣.♣.♣.♣(B ##...#(B sNi ♣♣.♣♣..♣♣##....##(B .♣(B ♣...(B #......sNi^(B #♣(B .♣.♣###sNi\(B ♣♣.♣♣(B #sNi"a(B .(B #...[sNi44(B ###.###...sNiD(BsNi(BsNik((B6sNi(BsNiتsNiFn(B  ......(B ....sNi Gv(B .....(B  .......sNi:Ge(B #...(B ....sNiNG{(B #..###(B .sNieG(B #..#P#######....#(B #..#......#....##PsNixG[(B #@##......'....###sNiG(B #.........#..(B).#(B #sNiG{(B #...#...(B+###...#sNiGz(B ♣.♣.♣.♣.♣(B ##...sNiGT♣♣.♣♣..♣♣##....##(BsNiGu .♣(B ♣...(B ##sNiG;#♣(B .♣.♣###sNiH♣♣.♣♣(B #....(B #...[....sNiH(BsNiO(BsNiP((B7sNi\(BsNiV1(BsNi2(BsNi2(BsNi4(BsNi6(BsNi{<u(BM#..$.tNi-(B ..~tNi7*..(B ..../~.....(B ...(B ..~##(B ....#.P#######....#..##P.##......'....##.......#..(B)#...#...+###...#(B #.♣(B(B0(B8.4 (1(B _Found a wand of mindburst (10) and 9 gold pieces.tNi~ ##~...k..#.........$tNi ~~.........(B ....../(B .~~....tNi #...(B ......~~#..###(B ....#..~tNi L#.@#P######.~tNiO #..#......#....##P.#.##'....###.tNi] }#.........#..(B).#(B #.tNiu [#...#...+###...#(B #.tNi ♣.♣.♣.♣.♣(B ##...#(B #(B k(B  (B wyvern (asleep)tNi T♣♣.♣♣..♣♣##....##(BtNi .♣(B ♣...(B #......###(BtNi f#♣(B .♣.♣##(BtNiQ ( (BtNi; b.kYou encounter a wyvern.(BtNi Ok(BtNi ((B9tNiR+ (BtNi, ) _The wyvern hisses angrily.tNi. uNi#(BuNi&% (BuNi,(BuNi\.uNi (B ##..)####.#(B ##.........#.....kuNiM $...(B ..~.........(B ............/....~uNi ..........).........(B ......~##(B ....#.P#######....#.~.#P##'....##......#..(B)#...#...+##..♣.♣.♣.♣(B ##...#(B #♣♣.♣♣..♣♣##....##(B .♣(B ♣...(B #......###(BuNi E.k(BuNiq +.kuNi (BuNi1 (BuNi )(B30uNi (BuNi  uNi !_Found a broad axe and a war axe.uNi vNi9.......#(B ..(B ...)####.##(B ##~...#.~≈.$~~................(B ....~≈....k..../.....~~......vNi9)..#..@.............~~≈#..####..#.....#..~vNiD:J#..#P######.~~#..#......#....##P.#.##'....###.#.........#..(B).#(B #.#...#...+###...#(B #..♣.♣.♣.♣.♣(B ##...#(B ##♣♣.♣♣..♣♣###(BvNiG;E.k(BvNioB(BvNi)C((B1vNizH(BvNiJwNi(B#.(B AngleBrackets the SevererwNi........#(B ..##.(B Mountain Dwarf of Okawaru ******wNi..)......####.##(B ##~~(B Health: (B108/108 ========================................(B .#.~≈(B Magic: (B14/14 ========================...........$....(B ..~~~(B AC:(B 22Str:(B 19wNi3................(B ....~≈(B EV:(B 11Int:(B 7wNiI........./...........~~~(B SH:(B 0Dex:(B 13wNig.....k.......)........~~(B XL: (B11 Next: (B90% Place: (BLair:1wNi#..(B@.............~~≈(B Noise: --------- (B Time:(B 11631.4 (0.0)wNi#..####..#.....#..~~(B C) +4 battleaxewNi#..#P#######....#.~~(B Throw: 22 boomerangswNi~#..#......#....##P..#.##......'....###..wNi#.........#..(B).#(B #..(B k(B  (B wyvernwNi\#...#...+###...#(B #..wNi♣.♣.♣.♣.♣(B ##...#(B ##♣♣.♣♣..♣♣##....## wNi#x(B_Found a wand of mindburst (10) and 9 gold pieces.  You encounter a wyvern. wNi\(B_The wyvern hisses angrily. _Found a broad axe and a war axe.  Press: ? - help, v - describe, . - travel(BThe floor.wNiE.@(BwNi (B/. (B You encounter a wyvern.(B wNi0_The wyvern hisses angrily. _Found a broad axe and a war axe.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a wand of mindburst (10).  The floor.wNiPH| (B/.(B  The floor.wNi 7..(BwNi 7..(BwNiœ 7..(BxNi\#..xNi(](BxNi)., g - get itemItem here:(B a broad axe.  The floor.yNi'(B#.(B AngleBrackets the Severer........#(B ..##.(B Mountain Dwarf of Okawaru ******yNi..)......####.##(B ##~~(B Health: (B108/108 ========================................(B .#.~≈(B Magic: (B14/14 ========================...........$....(B ..~~~(B AC:(B 22Str:(B 19................(B ....~≈(B EV:(B 11Int:(B 7........./...........~~~(B SH:(B 0yNi0Dex:(B 13yNi.....k.......)........~~(B XL: (B11 Next: (B90% Place: (BLair:1#..@.............~~≈(B Noise: --------- (B Time:(B 11631.4 (0.0)#..####..#.....#..~~(B C) +4 battleaxe#..#P#######....#.~~(B Throw: 22 boomerangs#..#......#....##P..#.##......'....###..#.........#..(B).#(B #..(B k(B  (B wyvern#...#...+###...#(B #..♣.♣.♣.♣.♣(B ##...#(B ##♣♣.♣♣..♣♣##....##You encounter a wyvern. yNi (B_The wyvern hisses angrily. _Found a broad axe and a war axe.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a broad axe.  The floor.yNi (ByNii(ByNi!1 _(ByNiyNi(ByNi (ByNi(ByNiJ yNiv;_Unknown command.(ByNiyNi3#.#.#....(B .......#(B ..(B yNi4....)####.###(B ##~~~...#.~≈.$yNi4~~~~..yNi'4E......(B ....~≈≈yNiJ4D........./.....~~yNi5.....k)~...#................~~≈≈#..####..#.....#..~~≈#..#P######.~~~#..#......#....##P.#.##'....###.#.........#..(B).#(B #.#...#...+###...#(B #...♣.♣.♣.♣.♣(B ##...#(B ###(ByNi7".kyNiA7(ByNi87.k(ByNi@(ByNi!ByNiPB-(B2.4 (1 _yNi}J(ByNiLyNiW < (B yNi q(BYou slice the wyvern!!  The wyvern is almost dead.(ByNi| 9(B===3.3 (0.9yNi V(B _The wyvern bites you but does no damage.zNi2The wyvern is almost dead. (B_The wyvern bites you but does no damage.  You slash the wyvern!  zNi2You kill the wyvern!(B  Okawaru accepts your kill. (B Okawaru grants you throwing weapons!(BzNi:  --more--zNi2;(B{Ni2.(B{Ni,T(B{NiJ;(B2--4.2{Ni(B{Ni. _Something appears at your feet!{Ni{Ni(B{Ni{NiT(B---(B5.2 (1.0{Ni|(B{NiZ {Ni-_E - 2 atropa-tipped darts (gained 1){Ni{NikW (B #....(B ..(B+#.{NiW ]#.#....(B ..~......#(B ..(B .....)####.###.(B ##~~~≈..{NiW ^.#.~≈.$~~~~...{NiW 4(B ....~≈≈{NiW .{NiW *.@.....{NiW ~~~~.{NiW Q.............)~~{NiW M...#................~~≈≈~{NiW h#..####..#.....#..~~≈≈{NiX n#..#P#######....#.~~~~{NiX <#..#......#....##P...~{NiX #.##{Ni$X p'....###.#.........#..(B).#(B #.{Ni,X W#...#...+###...#(B #....(B{Ni*_ (B{Ni_ !-{Ni_ !(B6{Nib (B{NiZf (B{Nif -(B7.2 (2{Nij (B{Nik  {Ni1k 9_m - a wand of mindburst (13) (gained 10 charges){Ni/l |Niŵg(B #....(B  |Ni #(B #....(B ..(B+ #..|Ni(B #.#....(B ..#(B #(B .|Ni1.#(B ...(B ##..(B ..)|NiD####.###.(B ##~(B |NiU.|Nid].(B .#.~≈~(B |NisU$......(B ..~~~|Ni5(B ....~≈≈|Ni7(B .......|Ni...........)|Ni..~~|NiB...#..............|Niжq..(B #..####..#.|Ni.~~≈.(B #..#P#######....#.~~|NiQ(B #..#......#....##P|Ni&(B #.##......'....###(B #.........#..(B).#(B #(B|Ni(B|Niu-(B8.2 (1|Ni(B|Ni}Ni((B P....#(B #.....(B  }Niv #(B #....#(B ..+(B #(B ##.#....#(B ..#(B #(B ..#(B ...(B ##.}Ni*(B ..)####.###.(B ##~(B ..(B .#.~≈(B }NiV$......(B ..~~~}NiP(B ....~≈(B }NiG.................)}Ni>..~~..#.................#..####..#..}Nidpk(B  (B rime drake (asleep)}Nix...(B #..#P#######....#.~~(Bk.(B #..#......#....##P..}Nid(B #.##......'....###..(B}Ni"k}Ni#.(B}Ni8k}Ni(B}Ni}Ni!(B9}Ni(B}Ni }Ni._You encounter a rime drake.}Ni&(B}Ni}Ni}k##.....(B P....#}Ni'~(B #.....(B   #(B #....#(B ..+(B ####.#....#(B ..#(B #(B ..}NiC~.#(B ...(B ##(B ..)}Ni[~####.###.(B ##~(B }Ni~j..(B .#.(B }Ni~U$......(B ..~~}Ni~H(B ...........}Ni~C..........)..~}Ni~N#....#..............}Nic....#..####..#..}NiJnk..#..#P#######....#.~}NinW..(B #..#......#....##P(B}NiJ(catching breath)(B}Ni:*(B}Nib:*(B}Ni)+:*(B}Niy9*(B}Ni9*(B}NiG4*(B}NiVY< (Bk}NiY.The rime drake breathes ice at you.(BThe icy flash freeze hits you! You partially resist.}Nibb".}NibM....(B}Nic8(B1--}Nicg====(B40Frozen (B}Nii(B}NilH _You are encased in ice.(B}Nim~Nim##.....(B P....#.(B #.....###....#(B ..+(B+###.#....#(B ..#(B ..........#(B ...)......####.###............(B .#.$......(B ...(B ...........)..#....#............k.#..####..#.....#.....#..#P#######....#..#..#......#P(B #.##......'....###(B~Ni!Dk.(B~Ni(B~Niˠ~NiޠF(B3------~Ni'(B1.7 (1.5~Ni(B~Ni~Ni< (B P....#.(B #....###....#(B ..+#(B+###.#....#(B ..#...........#(B ...~NiE= ))......####.###............(B .$......(B ...(B ...~Nil= .......).#.#..k.#..............#..####..#.....#..#..#P#######....#.#..#......~Ni= #.#.##......'....##(B #..~Ni= K.#..(B).#(B~Ni&K J(catching breath)(B~NihP 5*(B~Ni 4*(B~Ni  ~Ni$(Bk.The rime drake breathes ice at you.(B.(B(B96/108 -====(B3.2(B _The icy flash freeze hits you! You partially resist.Nic6(B #....Ni###....#(B ..+.#(B+###.#....#(B ..#............#(B ...)......####.###.Ni5...........(B .$......(B ....k.........)#.#....#........(B .......#..####..#.....#.#..#P#######...NiB.#..#.......#.##......'.....#...#..(B).(B #...#...+###...#(BNiK (B(catching breath)NiBThe ice encasing you melts away.(BNiZ8 Ni8y(B*The rime drake breathes ice at you.(BNiH:*(BNi(:*(BNi5:*(BNi':*(BNiNt:*(BNi( (BNi(.....Nii@The icy flash freeze misses you.(BNiH7(B8-NilZ(B==--(B4.7Ni(BNi Ni2-_The rime drake bites you but does no damage.NiNiV * (BNi8V  (BYou slice the rime drake!!  The rime drake is heavily wounded.(BNi,W %(B9NiEW ==(B=-Ni]W ((B5.6 (0.9Ni ^ (BNi _  Ni3_ 5_The rime drake bites you but does no damage.Ni` NiNQ( (B NiQxYou completely miss the rime drake.The rime drake is heavily wounded.(BNitR=(B100/108=NiR,(B--6.5NiY(BNibZ Ni~Z5_The rime drake bites you but does no damage.Ni^Ni_* (BNiL_(catching breath)You closely miss the rime drake.The rime drake is heavily wounded.(BNii( (B Ni9iThe rime drake breathes ice at you.(BThe icy flash freeze hits you! You partially resist.NiRj(B89/108 ---====(B7.4Frozen (BNiRp(BNi`qH _You are encased in ice.(BNirNi (B You barely miss the rime drake.The rime drake is heavily wounded.(BNi (B91=--(B=---(B8.4 (1.0Ni (BNiǖ  Ni 8_The rime drake bites you but does no damage. x2Niu Ni < (B Ni@}(BYou slash the rime drake!  The rime drake is severely wounded.(BNiGr(B2=---(B9.3 (0.9NiX(BNi> NiN-_The rime drake bites you but does no damage.NiNiyx (B.(BYou slice the rime drake!!  You kill the rime drake!Nix (BNi U(BNi| _(B3/15--(B6Ni 50.2Ni (BNi9  NiC =_Okawaru accepts your kill.(BNi Ni%###....#(B ..+..#(B+###.#....#(B ..#............#(B ...)......####.###............Nic$......(B .............)Niwt#.#.#....#........Niv(B .......#..####..#..Ni.#..#P#######...#.#..#......#.#.##......'....#.#..Ni@.#..(B).#Ni6.#...#...+###...Ni}(B ♣.♣.♣.♣.♣(B ##...(BNiV(BNi!'(B4Ni2"-1.7 (1.5Nim(BNiq NiC_The ice encasing you melts away.(BNiKNiI G..#+###.#....#(B ..#............#(B ...)......####.###............$.........NiI ..........)(B #.#.#.@..#........(B #........#..####..#...#..#P########.#..#......(B #NiJ 2.#.##......'NiJ )(B #Ni J '.#..Ni+J %.#..(B)Ni8J E #.#...#...+###.NiSJ ~(B ##♣.♣.♣.♣.♣(B ##Ni_J W(B ♣♣.♣♣..♣♣(BNiQ (BNisR %(B6NiR =NiR -NiR (B2NiR 0Ni)V (BNiV  Ni"W Ni/W J_You hear the steady crackling of a melting archway very nearby.Ni=W (BNicX Ni............#(B ...(B )......####.###........NiS...........$........Ni .Ni8(B ....Ni@.NiW(B ...................)Nil(B #.#.#....#........Ni(B #....@...#..####..#...#..#P########Ni[.#..#......(B #Ni2.#.##......'Ni)(B #Ni'.#..Ni .#Ni$)(B #Ni24.#...#...+###.NiP(B Ni`##♣.♣.♣.♣.♣(B ##Nis(BP.#####(B ♣♣.♣♣..♣♣Niq(B .♣(B ♣...(B Ni(BNiNi(B7Ni=Ni!(B3Ni(BNi Nily(B )......####.###..........Ni.$..^......(B ..........)Ni(B #.#.#....#........Nic...#........#..####..#...Ni6.#..#P########.#..#......(B #NiE2.#.##......'NiP)(B #Ni_'.#..Nij .#Niu)(B #Ni3.#...#...+###Ni(B Ni`##♣.♣.♣.♣.♣(B ##NiS(BP.#####(B ♣♣.♣♣..♣♣...(B .♣(B ♣...(B #♣(B .♣.♣###(BNi(BNi:(B8--Ni!(B4Ni (BNiSNi~ .Ni~ .........$(B ..........Ni~ E(B .^.....Ni~ I(B ..........Ni~ )Ni  ...(B #.#.#....#..Ni b....#........#..####..#.Ni& '.#..#P######Ni6 6(B ...#NiC 1.#..#......NiS ,(B #Nic 2.#.##......'Nis )(B #Ni '.#..Ni .#Ni )(B #Ni P.#...#...+##(B Ni T##♣.♣.♣.♣.♣(B Ni [P.#####(B ♣♣.♣♣..♣♣Ni ...(B .♣(B ♣...(B Ni" U.#♣(B .♣.♣###Ni. S(B ♣♣.♣♣(B Ni7 (BNi& NiE Q(B9=(B5Ni (BNi% NiV$............^.....................)...)#.#.#....#.Ni'Wd(B ....#........#..####..#(B .....#..#P#####(B ...#.#..#......(B #NiDWZ.#.##......(B #NioWY.#...(B #NiyW0.#...#...+NiW(B NiWV##♣.♣.♣.♣.♣(BNiW[P.#####(B ♣♣.♣♣..♣♣NiW....(B .♣(B ♣...(B NiX$..(B #♣(B .♣.♣##..(B ♣♣.♣♣(B  .(B #(BNib(BNicn(B100/108=(B5==Ni'c!(B6Nij(BNi+k _Found a war axe.NimNirI..(B ...^...(B ..............NiI>(B ....)#.#.#....#.(B ....#........#..####(B .....#..#P###NiI\(B ...#.#..#.....NiI,(B #NiI .#.##NiJ)(B #Ni=J .#..NiKJ)(B #NiXJ&.#...#...+NigJ(B NitJ1##♣.♣.♣.♣.♣NiJe(BP.#####(B ♣♣.♣♣..NiJ♣♣NiJ....(B .♣(B ♣...(BNiJj..(B #♣(B .♣.♣NiJc..(B ♣♣.♣♣(B NiJ#NiJ[...(B .(B NiJ- #(BNiR(BNiS0(B27NiX(BNij[NiyRC^..NiR)#.#.#....#(B ....#....####.P####NiR8(B ...#NiR8.....(B NiR#..NiR #...+NiR*5......NiS1##♣.♣.♣.♣.♣NiS.......(BP.#####(B ♣♣.♣♣..♣Ni+S..........(B .♣(B ♣...(B....Ni@Su.(B #♣(B .♣.♣#...NibS.(B ♣♣.♣♣(B 5(B  (B white imp (asleep).#NioS...(B Ni{S..NiSt(B ##(B.(BNir.5 (B_You hear the steady crackling of a melting archway very nearby. (B_Found a war axe.  You encounter a white imp. Nir(B The white imp shouts, "Leave, thou erky full-gorged swadder!"  You hear a shout!  Something shouts, "Get thee hence, thou gleeking flat-headed death-token!"Niu Ni9ul(B5(BYou hear an angry hiss.NiR (B55(B 2 white impsYou encounter a white imp.(BNi:(B3===8Niw(BNiڎ NiK_Something shouts, "Get thee hence, thou jarring pelf-dandling maggot-pie!"NiNiD(B ........)#.#.#....###.....#........#..#####P5......#..#P###Ni.5.....#.#..#.....5.55..#.#.##5∩5....#.#..Ni.v.......#.#...#555....Ni=.##♣.♣.♣.♣.Ni ........(BP.#####(B ♣♣.♣♣.......(B .♣(B ♣.......#(B #♣(B .♣.♣....(B ♣♣.♣♣#...(B .(B 555555(B 10 white imps (8 wandering)#(B #..(B #(B #....##..###.(B  #(BNi .5(BBegone, thou lumpish muck-plodding foot-licker!"  The white imp shouts, "Scamper hence, thou surly fault-botching urchin!"  The white imp shouts! x2  NiWThe white imp shouts, "Leave, thou pandering dirt-grubbing pot-faker!"  The white imp shouts, "Out, out, thou puny pelf-dandling snake-molt!"  The white imp shouts!Ni X!5(B.5(B.5(B.5(B.5(B.Ni '5(BNi  >.5(BNi 9.5(BNi ) (BNi ~5(BSomething shouts, "Back with thee, thou pecksniffian beetle-headed wagtail!"Ni C.5(BNi& p555555(B 11(BNiK6 (B4=====(B9(B _You encounter a white imp.(BNiM(B ...^...........(B .....)#.#.#....#.....Ni;O(B ##.....#........#..#.#P..............#..#P##.55...#........#..#..5!...#........#.##.∩..55.#........#...5.5.5..@#........#...#...555..........##♣.♣.♣5(BP.#####(B ♣♣.♣♣.(B .♣(B ♣..#(B #♣(B .♣...(B ♣♣.♣52(1 wandering)..#..(B####............(B#....##..###.(BNirQ.NiR'5(BNibRB.5(BNiR=.5(BNiBS%.5NiS(BNi,T<.5(BNiTNiUq.5(B.5(BNiUB5.(BNi0V9.5(BNiV;.5(BNiWNi]W=5.(BNi#dt (B5You encounter a white imp.Nid(BNi9e5(B2-Nieb==(B=---(B60NiTn(BNio Ni p?_The white imp hits you. The white imp freezes you. You resist.NiqNi}p; (B.NipYou barely miss the white imp.(B You slash the white imp!  You kill the white imp!(BNivC.5(BNiwE5.(BNix7.5(BNi,yD!5(BNiyG.5(BNiz<.5(BNiz?.5(BNin{Ni{7.5(BNi{!.5Ni{(BNi||%.5Ni|(BNi|Ni|>.5(BNi·:1(BNic(B3-(B=--Ni((B1.6 (0.9Ni(BNi NiE_Okawaru accepts your kill.(BNi Ni-.5 (B You kill the white imp!(B NiF_Okawaru accepts your kill. (B You hit the white imp.  The white imp is heavily wounded.(B  You closely miss the white imp.(B You slash the white imp! x2  The white imp hits you but does no damage.NiwC.5(BNiI ?.5(BNiF!=.5(BNi!.Ni"'5(BNi"=5.(BNi#Ni$#7.5(BNi$) (BNi%lThe white imp closely misses you.(B The white imp barely misses you.(BNi/l(B  (B komodo dragon5555555(B 11 white imps(BNi0Z(B4=(B2.5Nic:(BNii; Ni;I_You encounter a komodo dragon.(BNib=NiX ) (BNi4 .(BYou slice the white imp!!  You kill the white imp!(BNi ) (BNi .Okawaru accepts your kill.(BYou slash the white imp!  You kill the white imp!(BNi_ . Ni v(B Okawaru accepts your kill.(Bash!Ni .You kill the white imp!(B  Okawaru accepts your kill.Ni (BYou slash the white imp!  You kill the white imp!(B  Okawaru accepts your kill.(BYou slash the white imp!Ni ]7(BYou slash the white imp!  Ni You kill the white imp!(B  Okawaru accepts your kill.(BYou slash the white imp!  You kill the white imp!(Bhit the white imp.Ni :*(BNiJ ( (BNiJ j5.The white imp gestures at you.(BNiH\ : (B.Ni\ F(BThe puff of frost hits you but does no damage.Ni2d :*(BNig (B5.The white imp gestures at you.(BNih ~5.(B5.(BNiM ) (BNi} k.l(BThe puff of frost hits you but does no damage.Ni :.(BNi 7(B5=Ni8 #(B3.4Ni2 (BNiU 9 _The white imp hits you but does no damage.Ni{ Ni Niy(B_Okawaru accepts your kill.(BYou hit the white imp.  NiThe white imp is heavily wounded.You closely miss the white imp.(B You slash the white imp! x2  The white imp hits you but does no damage.  The white imp closely misses you.(B The white imp barely misses you. (B_You encounter a komodo dragon.(BYou slice the white imp!!  NiuYou kill the white imp!Okawaru accepts your kill.(BYou slash the white imp!  You kill the white imp!Okawaru accepts your kill.(BYou slash the white imp!  You kill the white imp!Okawaru accepts your kill.(BYou slash the white imp!  You kill the white imp!(BYou hit the white imp.  The white imp gestures at you.(BThe puff of frost hits you but does no damage.  The white imp gestures at you.(BThe puff of frost hits you but does no damage.  The white imp hits you but does no damage.NiNi&NiG$(B...^.................(B AngleBrackets the Severer.......................(B Mountain Dwarf of Okawaru ******Ni.....)#.#.#....#......(B Health: (B105/108 =======================-##.....#........#..####(B Magic: (B15/15 ========================.#P..............#..#P##(B AC:(B 22Str:(B 19........#........#..#...(B EV:(B 11Int:(B 7NinE....!.5.#........#.##...(B SH:(B 0Dex:(B 13..∩.55..#........#......(B XL: (B11 Next: (B96% Place: (BLair:1.....55@#........#...#..(B Noise: (B==------- (B Time:(B 11663.4 (0.0).l...5.5.......##♣.♣.♣.♣(B C) +4 battleaxe.........(BP.#####(B ♣♣.♣♣..(B Throw: 22 boomerangs..............(B .♣(B ♣.................#(B #♣(B .♣.................(B ♣♣.♣(B l(B  (B komodo dragonNiuR#..#.............(B 5555555(B 7 white imps####............#....##..###.(BYou hit the white imp.  The white imp gestures at you.(BThe puff of frost hits you but does no damage.  The white imp gestures at you.(BThe puff of frost hits you but does no damage. _The white imp hits you but does no damage.Nij(BNi+ (BNi%(BNiNios * (BNis .You barely miss the white imp.(B You hit the white imp.  You kill the white imp!(BNi&v B5.(BNi)w .NiKw '5(BNi y  Ni;y 1(B.Nidy U5Okawaru accepts your kill.(BNiy >.5(BNiOz Nimz 7.l(BNi Q(B 6(BNi '(B6NiE -4.3 (0.9Ni (BNi R _The white imp closely misses you.(BNi Ni8; (B.Nix(BYou slice the white imp!!  You kill the white imp!(BNi'. (B_The white imp closely misses you.(B  You slice the white imp!!  You kill the white imp!(B NiD(] Okawaru accepts your kill.(Bash!NiG5m (B 4Okawaru accepts your kill.Ni5WYou barely miss the white imp.(B You hit the white imp.Ni::*(BNi.Okawaru accepts your kill.You barely miss the white imp.(B You hit the white imp.  The white imp gestures at you.(BThe puff of frost hits you but does no damage.  The white imp barely misses you.(BThe white imp hits you but does no damage.Ni:*(BNi (B.lThe white imp gestures at you.(BNi :.(BNi :(B7=5.2Ni>(BNi, NiL7_The puff of frost hits you but does no damage.NiNie ](B ...^(B Nile G...(B .....)#.#.#....##(B ##.....#..#..#.#P.......#..#PNif .........#.#..#.....!...#.#.##...∩..5.5#.##.....5@.#.#...##...l..5Nif .##♣.♣.♣.(B?.(BP.#####(B ♣♣.♣♣..(B .♣(B ♣.#(B #♣(B .♣.(B ♣♣.#..#.(B .(B ####.. (B #....##..###.(BNi9 l (B Found a scroll of identify(B.  Ni tThe white imp hits you but does no damage.  The white imp closely misses you.(BNi# ) (BNiQ l.The white imp gestures at you.(BThe puff of frost hits you but does no damage.Ni (BNi[ _(B8=(B6.2 (1.0Ni (BNi  Ni) C_The white imp barely misses you.(BNi Ni Ni_(B.You closely miss the white imp.(B You slash the white imp!  You kill the white imp!(BNik/B (B 3Ni/Okawaru accepts your kill.You barely miss the white imp.(B You hit the white imp but do no damage.(BThe white imp hits you but does no damage. x2Ni-< Nis<(B The white imp gestures at you.(BThe puff of frost hits you but does no damage.NiV=(B7.1 (0.9(B _You resist.NiU  NihU (B.You barely miss the white imp.(B You slash the white imp!  You kill the white imp!(BNiW (B5lOkawaru accepts your kill.(BNiX (BNiY (B.5You closely miss the white imp.(BNic P(B 2(BNiGg *(B8.0Nizo (BNip 9 _The white imp hits you but does no damage.NiYr NiA:* (BNiw: (BYou slash the komodo dragon!  The komodo dragon is moderately wounded.Ni:d(BYou slash the white imp! You hit the white imp. The komodo dragon bites you!NiP@ Ni|@"(BNi@*Ni@(The white imp gestures at you.Ni@(BNiŽ (B@The puff of frost misses you.(B The puff of frost hits the white imp.  The white imp resists.NiǖW (B The white imp gestures at you.NiF(BThe puff of frost hits you but does no damage.NiNi$(B93/108 Ni----Ni,!(B9NiV(BNiS Nik_You resist.NiNi& (B_You resist.  You closely miss the komodo dragon.(B  The komodo dragon is moderately wounded.Ni& You closely miss the white imp.(B x2komodo dragon bites you but does no damage.  The white imp hits you but does no damage.Ni0 g (B The white imp gestures at you.(BNi1 %(B4Ni1 =----(B9.9 (1.0Ni.9 (BNi6:  NiM: 7_The puff of frost hits you but does no damage.Ni < Ni".The white imp gestures at you.(B _The puff of frost hits you but does no damage.  You slash the komodo dragon!  The komodo dragon is severely wounded.(B  Ni6#fYou slash the white imp!  You kill the white imp!(BNi8" Ni89(B  (B white imp(BYou slash the white imp! NiH9D You kill the white imp!(B  Nit9FOkawaru accepts your kill.(B  Ni9JYou barely miss the white imp.(B  Ni95The komodo dragon hisses menacingly.Ni9/The komodo dragon closely misses you.Ni9(BNi>W(B5=(B7Ni> 70NiG(BNiH NiH3_The white imp hits you but does no damage.NiJNi = (B†Nik (BYou slash the komodo dragon!  You kill the komodo dragon!(BNi  Ni 5(B.Ni `Okawaru accepts your kill.(BYou hit the white imp.  Ni @You kill the white imp!(BNi ((BNi Niw Ni 6(B...^................(B AngleBrackets the Severer......................(B Mountain Dwarf of Okawaru ******Ni .....)#.#.#....#.....(B Health: (B96/108 =====================---#(B ##.....#........#..###(B Magic: (B15/15 ========================Ni #.#P..............#..#P#(B AC:(B 22Ni 0Str:(B 19Ni' .........#........#..#..(B EV:(B 11Int:(B 7NiQ .....!...#........#.##..(B SH:(B 0Nil 0Dex:(B 13Ni ...∩.....#........#.....(B XL: (B11 Next: (B100% Place: (BLair:1Ni #.....†@.#........#...#.(B Noise: (B==------- (B Time:(B 11671.9 (1.0)Ni #...............##♣.♣.♣.(B C) +4 battleaxeNi+ ](B?.........(BP.#####(B ♣♣.♣♣.(B Throw: 22 boomerangs...............(B .♣(B ♣.NiP |................#(B #♣(B .♣Ni] Z.................(B ♣♣.Ni| H##..#............Ni .Ni 6####............Ni #....##..###. Ni J(B_The white imp hits you but does no damage.  Ni #You slash the komodo dragon!  Ni ,You kill the komodo dragon!Ni +Okawaru accepts your kill.Ni5 V(BYou hit the white imp.  You kill the white imp!Ni@ (BNi (B_Okawaru accepts your kill.You have reached level 12!(BNi 1  --more--(BNiR(B103/1166/1682 0% Nig(BNioK _You feel clever.(BNiNi(B ...^................Ni1J(B .....)#.#.#....#....(B #(B ##.....#........#..###.#P.......NiMd.#..#P.........#.#..#NidW.....!...#.#.##Niy....∩..@..#.#...Ni(B+#.....†..#........#...#Nif(B #...............##♣.♣.♣Ni~(B?P.#####(B ♣♣.♣♣Ni(B .♣(B #(B #♣(B NiV......(B ♣♣Nip###..#...####............(BNiS(BNi@(B5--2 _Nia (BNiwNiY(B  ..l.......NiOk......^................Nip|(B .....)#.#.#....#...Ni(B #(B ##.....#........#..#NiQ###.#P..............#..#NiY#..........#.#..#NiM#......@...#Ni.#.##Nic#....∩.....#Ni.#...Ni #(B+#.....†..#........#...Ni!(B #...............##♣.♣.(B .(B?Ni;WP.#####(B ♣♣.NiO(B .♣(B l(B  (B basilisk (wandering))Niim#(B #♣(B......NiJ.(B ♣###..#Ni .(BNi) (BNi.lYou encounter a basilisk.(BFound a quarterstaff.NipOl(BNi>'(B6NiK4--(B3Ni(BNi+ _The basilisk hisses angrily.Ni[ Nihh_(BYou see here a fuming clear potion(B.NiNis (B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******Ni K...l..^..............(B Health: (B106/116 =====================---..*.................(B Magic: (B16/16 ========================.*...)#.#.#....#...(B AC:(B 22Ni 0Str:(B 19Ni #(B ##.*...#........#..#(B EV:(B 11Ni /Int:(B 8Ni ###.#P.*............#..#(B SH:(B 0Dex:(B 13Ni #......*...#........#..#(B XL: (B12 Next: (B 0% Place: (BLair:1Ni@ #......@...#........#.##(B Noise: --------- (B Time:(B 11673.9 (0.0)Ni_ #....∩.....#........#...(B C) +4 battleaxeNi #(B+#.....†..#........#...(B Throw: 22 boomerangsNi J#...............##♣.♣.Ni .(B?.........(BP.#####(B ♣♣.♣NiV 6.................(B .♣(B l(B  (B basilisk).................#(B #♣...................(B ♣###..#............ (B_The basilisk hisses angrily. _(BYou see here a fuming clear potion(B.  Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (59% to hit)Nij (B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******Ni S...l..^..............(B Health: (B106/116 =====================---....................(B Magic: (B16/16 ========================.....)#.#.#....#...(B AC:(B 22Str:(B 19Ni #(B ##.....#........#..#(B EV:(B 11Int:(B 8Ni ###.#P..............#..#(B SH:(B 0Dex:(B 13Ni #......(...#........#..#(B XL: (B12 Next: (B 0% Place: (BLair:1Ni+ #......@...#........#.##(B Noise: --------- (B Time:(B 11673.9 (0.0)NiM #....∩.....#........#...(B C) +4 battleaxeNio #(B+#.....†..#........#...(B Throw: 22 boomerangsNix J#...............##♣.♣.Ni .(B?.........(BP.#####(B ♣♣.♣Ni .................(B .♣(B l(B  (B basiliskNi V).................#(B #♣Ni ...................(B ♣###..#............ (B_The basilisk hisses angrily. _(BYou see here a fuming clear potion(B.  Throw: 22 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineNi 4Aim: (Ba basilisk (59% to hit)NiA :((BNif :((BNi :((BNi.#:((BNi2p( (B Throw: 22 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (59% to hit)  You throw a boomerang.  The boomerang barely misses the basilisk.(BNi:((BNi9{.l.....(BNi :((BNi&:((BNiUc:((BNi:((BNi:((BNilH:((BNiZ:((BNif.Ni&l(BNiZ"..Ni>..@(BNiL[(B7=(B4.9 (1 Nil _Ni(BNiNi (B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******Ni ......^..............(B Health: (B107/116 ======================--NiH ...l.................(B Magic: (B16/16 ========================.....)#.#.#....#...(B AC:(B 22Str:(B 19#(B ##.....#........#..#(B EV:(B 11Int:(B 8###.#P..............#..#(B SH:(B 0Dex:(B 13#......(...#........#..#(B XL: (B12 Next: (B 0% Place: (BLair:1Ni| #......@...#........#.##(B Noise: --------- (B Time:(B 11674.9 (0.0)Ni #....∩.....#........#...(B C) +4 battleaxeNi #(B+#.....†..#........#...(B Throw: 22 boomerangsNi J#...............##♣.♣.Ni .(B?.........(BP.#####(B ♣♣.♣Ni '.................(B .♣(B l(B  (B basilisk).................#(B #♣Ni  q...................(B ♣###..#............Ni% 4(BYou throw a boomerang. Ni9 `_The boomerang barely misses the basilisk.Throw: 22 boomerangsNif Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (59% to hit)NiS :((BNiҝ :((BNi :((BNi3 (Throw: 22 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineNi4 Aim: (Ba basilisk (59% to hit)  You throw a boomerang.  The boomerang closely misses the basilisk.(BNiV| :((BNi :((BNi E.l(BNi .....Ni (.(BNi g(B85.9 (11 (B_Ni (BNia Ni (B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******Ni ......^..............(B Health: (B108/116 ======================--....................(B Magic: (B16/16 ========================.l...)#.#.#....#...(B AC:(B 22Str:(B 19#(B ##*....#........#..#(B EV:(B 11Int:(B 8###.#P.*............#..#(B SH:(B 0Dex:(B 13#......*...#........#..#(B XL: (B12 Next: (B 0% Place: (BLair:1NiOQ#......@...#........#.##(B Noise: --------- (B Time:(B 11675.9 (0.0)#....∩.....#........#...(B C) +4 battleaxe#(B+#.....†..#........#...(B Throw: 21 boomerangs#...............##♣.♣..(B?.........(BP.#####(B ♣♣.♣.................(B .♣(B l(B  (B basilisk).................#(B #♣...................(B ♣###..#............(BYou throw a boomerang. Ni1_The boomerang closely misses the basilisk.Throw: 21 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (59% to hit)NiY| (B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******......^..............(B Health: (B108/116 ======================--....................(B Magic: (B16/16 ========================.l...)#.#.#....#...(B AC:(B 22Str:(B 19#(B ##.....#........#..#(B EV:(B 11Int:(B 8###.#P..............#..#(B SH:(B 0Dex:(B 13#......(...#........#..#(B XL: (B12 Next: (B 0% Place: (BLair:1#......@...#........#.##(B Noise: --------- (B Time:(B 11675.9 (0.0)#....∩.....#........#...(B C) +4 battleaxe#(B+#.....†..#........#...(B Throw: 21 boomerangs#...............##♣.♣..(B?.........(BP.#####(B ♣♣.♣.................(B .♣(B l(B  (B basilisk).................#(B #♣...................(B ♣###..#............(BYou throw a boomerang. _The boomerang closely misses the basilisk.Throw: 21 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (59% to hit)Ni*:((BNi:((BNiQ8o(B ... Ni8(B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (59% to hit)  You throw a boomerang.  The boomerang hits the basilisk and shatters for extra damage!  The basilisk is moderately wounded.(BNi\@c (B The basilisk gazes at you.(BNi!A5(B96.9 (1Ni(B11=7.9 (1Ni.(BNi+ _You resist with some effort.NirNi P (B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******......^..............(B Health: (B111/116 ======================--NiDP H....................(B Magic: (B16/16 ========================.l...)#.#.#....#...(B AC:(B 22Str:(B 19#(B ##*....#........#..#(B EV:(B 11NiP Int:(B 8###.#P.*............#..#(B SH:(B 0Dex:(B 13#......*...#........#..#(B XL: (B12 Next: (B 0% Place: (BLair:1#......@...#........#.##(B Noise: (B=-------- (B Time:(B 11677.9 (0.0)#....∩.....#........#...(B C) +4 battleaxeNilQ #(B+#.....†..#........#...(B Throw: 20 boomerangs#...............##♣.♣..(B?.........(BP.#####(B ♣♣.♣.................(B .♣(B l(B  (B basilisk).................#(B #♣...................(B ♣###..#............The basilisk gazes at you. (B_You resist with some effort.  Throw: 20 boomerangsNiQ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (almost dead(B, 59% to hit)Ni t(B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******......^..............(B Health: (B111/116 ======================--....................(B Magic: (B16/16 ========================Nif .l...)#.#.#....#...(B AC:(B 22Str:(B 19#(B ##.....#........#..#(B EV:(B 11Int:(B 8Ni ###.#P..............#..#(B SH:(B 0Dex:(B 13#......(...#........#..#(B XL: (B12 Next: (B 0% Place: (BLair:1#......@...#........#.##(B Noise: (B=-------- (B Time:(B 11677.9 (0.0)#....∩.....#........#...(B C) +4 battleaxeNi# ^#(B+#.....†..#........#...(B Throw: 20 boomerangs#...............##♣.♣..(B?.........(BP.#####(B ♣♣.♣.................(B .♣(B l(B  (B basilisk).................#(B #♣...................(B ♣###..#............Niy The basilisk gazes at you. (B_You resist with some effort.  Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (almost dead(B, 59% to hit)Ni9 :((BNi :((BNiK (B(Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(B Ni Aim: (Ba basilisk (almost dead(B, 59% to hit)  You throw a boomerang.  The boomerang barely misses the basilisk.(BNi :((BNie :((BNi :((BNi*...NiPl...(BNi:((BNiU:((BNi0:((BNi:((BNi8:((BNiC:((BNiX:((BNi.NiY'l(BNi.NiFH....@(BNi%(B2NiG=(B-8.9 (1 _Ni(BNi:Ni(B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******......^..............(B Health: (B112/116 =======================-NiZ....................(B Magic: (B16/16 ========================.....)#.#.#....#...(B AC:(B 22Str:(B 19#(B ##.l...#........#..#(B EV:(B 11Int:(B 8###.#P.*............#..#(B SH:(B 0Dex:(B 13Ni#......*...#........#..#(B XL: (B12 Next: (B 0% Place: (BLair:1#......@...#........#.##(B Noise: --------- (B Time:(B 11678.9 (0.0)#....∩.....#........#...(B C) +4 battleaxe#(B+#.....†..#........#...(B Throw: 20 boomerangs#...............##♣.♣..(B?.........(BP.#####(B ♣♣.♣Nih+.................(B .♣(B l(B  (B basilisk).................#(B #♣...................(B ♣###..#............(BYou throw a boomerang. _The boomerang barely misses the basilisk.Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (almost dead(B, 59% to hit)Ni/ (B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******Ni0K......^..............(B Health: (B112/116 =======================-....................(B Magic: (B16/16 ========================.....)#.#.#....#...(B AC:(B 22Str:(B 19#(B ##.l...#........#..#(B EV:(B 11Int:(B 8Ni0###.#P..............#..#(B SH:(B 0Dex:(B 13#......(...#........#..#(B XL: (B12 Next: (B 0% Place: (BLair:1#......@...#........#.##(B Noise: --------- (B Time:(B 11678.9 (0.0)#....∩.....#........#...(B C) +4 battleaxeNi\1g#(B+#.....†..#........#...(B Throw: 20 boomerangs#...............##♣.♣..(B?.........(BP.#####(B ♣♣.♣.................(B .♣(B l(B  (B basilisk).................#(B #♣...................(B ♣###..#............(BYou throw a boomerang. _The boomerang barely misses the basilisk.Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleNi1Shift-Dir - straight lineAim: (Ba basilisk (almost dead(B, 59% to hit)Nif{"(Ni{(BNiNig..Throw: 20 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleNiShift-Dir - straight lineAim: (Ba basilisk (almost dead(B, 59% to hit)  You throw a boomerang.  The boomerang hits the basilisk but does no damage.Ni:((BNi 7 :((BNi "(Ni (BNi 8 (B.Ni4 ?lThe basilisk is almost dead.Nid (BNi D.@(BNie '(B3Ni 9.9 (1 _NiH (BNi Ni(B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******......^..............(B Health: (B113/116 =======================-Ni>....................(B Magic: (B16/16 ========================.....)#.#.#....#...(B AC:(B 22Str:(B 19#(B ##.....#........#..#(B EV:(B 11Ni:Int:(B 8###.#P.l............#..#(B SH:(B 0NiDex:(B 13#......*...#........#..#(B XL: (B12 Next: (B 0% Place: (BLair:1#......@...#........#.##(B Noise: --------- (B Time:(B 11679.9 (0.0)#....∩.....#........#...(B C) +4 battleaxe#(B+#.....†..#........#...(B Throw: 20 boomerangs#...............##♣.♣.Niz.(B?.........(BP.#####(B ♣♣.♣.................(B .♣(B l(B  (B basiliskNi ).................#(B #♣...................(B ♣Ni^2###..#............(BThe boomerang hits the basilisk but does no damage. _The basilisk is almost dead.Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleNiShift-Dir - straight lineAim: (Ba basilisk (almost dead(B, 59% to hit)Ni#  (B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******......^..............(B Health: (B113/116 =======================-....................(B Magic: (B16/16 ========================.....)#.#.#....#...(B AC:(B 22Str:(B 19#(B ##.....#........#..#(B EV:(B 11Int:(B 8###.#P.l............#..#(B SH:(B 0Dex:(B 13#......(...#........#..#(B XL: (B12 Next: (B 0% Place: (BLair:1#......@...#........#.##(B Noise: --------- (B Time:(B 11679.9 (0.0)#....∩.....#........#...(B C) +4 battleaxe#(B+#.....†..#........#...(B Throw: 20 boomerangs#...............##♣.♣..(B?.........(BP.#####(B ♣♣.♣.................(B .♣(B l(B  (B basilisk).................#(B #♣...................(B ♣###..#............(BThe boomerang hits the basilisk but does no damage. _The basilisk is almost dead.Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (almost dead(B, 59% to hit)Nik (BM(Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight line(B  Aim: (Ba basilisk (almost dead(B, 59% to hit)  You throw a boomerang.  The boomerang closely misses the basilisk.NiZk(BNi:((BNi :((BNiY:((BNiޤ:((BNi:((BNi> r.....l.(BNiE :((BNi :((BNi, :((BNi* :((BNiu :((BNi :((BNi "(Ni (BNiU -.lNiV (BNij_ #..Ni_ 3..@(BNi` '(B4Nia 80.9 (1 _Nii (BNi\k NiH q (B†(BYou hit the basilisk.  NiH ?You kill the basilisk!(BNiR *(BNiW @(B51=1Ni_ (BNi`  Ni` =_Okawaru accepts your kill.(BNib Ni t(B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******......^..............(B Health: (B115/116 =======================-....................(B Magic: (B16/16 ========================Ni!.....)#.#.#....#...(B AC:(B 22Str:(B 19#(B ##.....#........#..#(B EV:(B 11Int:(B 8Ni+!###.#P..............#..#(B SH:(B 0NiC!0Dex:(B 13Nil!#......†...#........#..#(B XL: (B12 Next: (B 1% Place: (BLair:1Ni!%#......(B@...#........#.##(B Noise: (B=-------- (B Time:(B 11681.9 (0.0)Ni!#....∩.....#........#...(B C) +4 battleaxe#(B+#.....†..#........#...(B Throw: 20 boomerangsNi!J#...............##♣.♣.Ni".(B?.........(BP.#####(B ♣♣.♣.................(B .♣Ni\"!).................#(B #♣...................(B ♣###..#............(BYou hit the basilisk.  You kill the basilisk! Nig"D(B_Okawaru accepts your kill.Ni">Press: ? - help, v - describe, . - travel, g - get itemNi"sItem here:(B a fuming clear potion(B.  The floor.NiP (B.@(B  The floor.NiU8.Ni8&.(BNiE..(BNiq .).Ni d, g - get itemItem here:(B a war axe.  The floor.Nie (B................(B AngleBrackets the Severer.....................(B Mountain Dwarf of Okawaru ******NiS......^..............(B Health: (B115/116 =======================-....................(B Magic: (B16/16 ========================.....)#.#.#....#...(B AC:(B 22Str:(B 19Niۀ#(B ##.....#........#..#(B EV:(B 11Int:(B 8Ni###.#P..............#..#(B SH:(B 0Ni0Dex:(B 13Ni*#......†...#........#..#(B XL: (B12 Next: (B 1% Place: (BLair:1NiU#......@...#........#.##(B Noise: (B=-------- (B Time:(B 11681.9 (0.0)Niw#....∩.....#........#...(B C) +4 battleaxeNi#(B+#.....†..#........#...(B Throw: 20 boomerangsNi#...............##♣.♣..(B?.........(BP.#####(B ♣♣.♣Ni݁.................(B .♣).................#(B #♣NiX...................(B ♣Ni3###..#............(BYou hit the basilisk.  You kill the basilisk! (B_Okawaru accepts your kill.Press: ? - help, v - describe, . - travel, g - get itemNiN>Item here:(B a war axe.  The floor.Ni[ (BNi_(BNi1 _(BNiNiT/..........^..............)#.#.#....#.#(B ##.....#.#..####.#P.......#..#P#......†...#.#..#.Ni#......!@..#.#.##.#....∩.....#.#.#(B+#.....†..#.#...##...............##♣.♣.♣.(B?.Ni(BP.#####(B ♣♣.♣.(B .♣(B ♣).#(B #♣(B ..(B ♣ (BNi(BNi%W(B6=(B-Ni2.9 (1 _Ni9(BNiNiwN :(B  .NiN +.(B ......^...(B ....(B .....)#.#.#....#NiN `(B #(B ##.....#.#..(B ###.#P.......#..#(B #......†...#.#..#NiN (B #......@...#.#.##(B #....∩.....#.#NiN (B #(B+#.....†..#.#...NiN (B #...............##♣.♣.(B .(B?NiO .(BP.#####(B ♣♣.(B .(B .♣(BNi'O ).#(B #♣(B .(B NiGO A ###..#.(BNi:W (BNiW !-NiX !(B3Nij^ (BNic (BNifd Nisd &(B4.9 (2Ni k (BNiYk  Nink D_o - a fuming clear potion(BNikm NisM(B  ...Ni(B ......^....(B ...Niߚ(B .....)#.#.#....#(B #(B ##.....#.#..Nic(B ###.#P.#..Nih(B #......†...#Ni5.#..NiJ(B #.....@....#.#.Nii|(B #....∩.....#Ni.#Ni(B #(B+#.....†..#.#Ni(B #...............##♣.♣(B .(B?Niۛ.(BP.#####(B ♣♣.(B ...(B .♣NiR.)....#(B #♣Nic.(B  ###..#.(BNi((BNi -(B5.9 (1Ni (BNiNif:..............^..(B .......(B .....)#.#.#....##.##.....#........####.#P......#(B #......†...#..#Ni(B #..........#.#(B #....@.....#.#.Ni(B #(B+#.....†..#.#Ni`(B #...............##♣Ni.(B?.........(BP.#####(B ♣.NiI......(B ..)NiL..#(B #.Ni /..(BNi6P#####..#Ni%......Ni19(B ####.Ni\(BNib(BNi!B=(B6Ni0(BNiP _(BThere is a frozen archway here.NiNi4( (BNi) (BNi/ (BNi7 (BNi09 &(B7 Ni]9 _Ni? (BNi' v (Ban Ice Cave  The world spins around you as you enter the gateway.  NiT You enter an ice cave!Ni T (B NiC (B ..(B (B ##.#(B (B #..#(B (B ZZ.##(B  NiV t(B ##.ZZ(B Nio t(B #...#(B Ni t(B #...#(B Ni z(B #.@.#(BNi  Ni z(B #..##(B Ni l#.∩.#(B Ni c(B #..##(BNi \ (B ###(BNi! 4 (BNi7 ZZ(B 2 naga simulacra (constriction) (BNiJ vZ(B  (B two-headed ogre simulacrumNi_ 4 (BNir nZ(B  (B troll simulacrum Ni #(BNit /(B9.4 (2.5Ni{ (BNi?~   Nig~ You encounter a troll simulacrum, 2 naga simulacra and a two-headed ogre (B_simulacrum.Ni~ Q(BFound an ice covered gate leading back out of this place.Ni,  NiE [_(BThere is an ice choked empty arch of ancient stone here.Ni Nig!#Ni`g(B ..##..#(B  ZZ.###.ZZ#(B∩.(B #..###.∩...#####Nitg(BNim(BNim.(B90.4 (1.0 Nim _Nip(BNirNit B.Z(BNi !.ZNi (BNi_!I.Z(BNi!.Ni!)Z(BNiV'(BNi.(Ni@(!(B1Ni-(BNi0Niu L (B.ZNiv (BYou hit the naga simulacrum.  The naga simulacrum is moderately damaged.(BNiy ..ZNiy y(BYou hit the naga simulacrum.  The naga simulacrum is moderately damaged.Niy (BYou slash the two-headed ogre simulacrum!  The two-headed ogre simulacrum hits you but does no damage.  The two-headed ogre simulacrum hits you.  The two-headed ogre simulacrum freezes you.NiR : (BNi &(B08Ni0 =--(B==2Ni^ (BNiF  Nih ]_You resist. The naga simulacrum barely misses you.(BNi NiD You barely miss the naga simulacrum.(B  The naga simulacrum is moderately damaged.(BYou slash the two-headed ogre simulacrum!  You hit the troll simulacrum.roll simulacrum bites you but does noNiA damage.  The troll simulacrum claws you but does no damage.Nih(B9--(B=3.3 (0.9NiB(BNi3 NiIJ_The troll simulacrum barely misses you.(BNiMNiB The naga simulacrum is severely damaged.(B  You completely miss the troll simulacrum.(Bwo-headed ogre simulacrum. The naga simulacrum hits you.naga simulacrum freezes you. You resist.  The naga simulacrum barely misses you.(B  The two-headed ogre simulacrum barely misses you.(BNi|C c(B5-(B--4.2Nif (BNif J _The two-headed ogre simulacrum hits you but does no damage.Ni4z Ni|☼ (B_The two-headed ogre simulacrum hits you but does no damage.  NibUYou barely miss the naga simulacrum.(B  The naga simulacrum is severely damaged.(B  You slash the troll simulacrum!  You slash the two-headed ogre simulacrum!  The two-headed ogre simulacrum vaporises!(BNi9○(Btroll simulacrum  You slash the two-headed ogre simulacrum!  The two-headed ogre simulacrum vaporises!Okawaru accepts your kill.(B  NiThe troll simulacrum closely misses you.The troll simulacrum barely misses you.(B  The troll simulacrum closely misses you.(BNij(B6-(B2=-NiO((B5.2 (1.0Ni(BNi NiХ1_The naga simulacrum hits you but does no damage.NiѧNi  (B☼(BYou slash the naga simulacrum!  The naga simulacrum vaporises!(BNi # (B.ZOkawaru accepts your kill.(BNi). (B  (B naga simulacrumYou barely miss the troll simulacrum.(B The troll simulacrum barely misses you.(BNix2g(B7=(B-6.1 (0.9Ni7(BNi9D _The troll simulacrum claws you but does no damage. x2NiY:NiW (B○You barely miss the naga simulacrum.(B You slice the troll simulacrum!!  The troll simulacrum vaporises!(BNiA°(BNiw (B9/117=(B3-Ni(B7.0 _Okawaru accepts your kill.(BTraining target 14.0 for Fighting reached!Ni2(BNi6 NiJW_Your Fighting skill increases to level 14!(BNiNi() (BNi]°You barely miss the naga simulacrum.(BThe naga simulacrum hits you but does no damage.Ni)8(B108.0 (1.0Ni(BNiP _The naga simulacrum misses you.(BNiNiF ) (BNi!G ○(BYou slice the naga simulacrum!!  The naga simulacrum vaporises!(BNiL @°.(BNi1Q =(B2=9 (0.9NiU (BNiV 3 _Okawaru accepts your kill.NiV (BNiiX Ni Ni ](BAngleBrackets the Severer (MDWn)Ni !Turns: 11824, Time: 01:09:30 Ni ,Health: (B112/117 AC: (B22 Str: (B19 XL: (B12 Next: (B3% Magic: (B16/16EV: (B11 Int: (B 8 God: Okawaru [******] Gold: (B495SH: (B 0 Dex: (B13 Spells: (B11/11 levels left rFire + . . (50%)(B C(B - +4 battleaxe rCold + + + (20%)[offhand occupied] Ni6 (BrNeg . . . (100%)(B G(B - +3 storm dragon scales of Circular Logic {rElec rC++NiA &(BrPois .NiP m(100%)(B D(B - +2 hat {Ice} Niw TrElec + (33%)(B (no cloak) Ni (BrCorr .(100%)(B i(B - +1 pair of gloves (BSInv .r(B - +0 pair of boots Ni -(BWill +....Ni Lf(B - amulet of regeneration Ni %(BStlthNi Hn(B - +5 ring of evasion Ni (BHPRegen 1.19/turno(B - ring of protection from fire Ni /(BMPRegen 0.15/turn Ni =%:(B no passive effects Ni<@:(B studying Fighting NiEA:(B runic magic, artefact enchantingNi (B AngleBrackets the Severer #.Mountain Dwarf of Okawaru ****** ..Health: (B112/117 ======================-- ##.#Magic: (B16/16 ======================== #..#AC:(B 22Str:(B 19 ...##EV:(B 11Int:(B 8 ##...#SH:(B 0Dex:(B 13 #°°.#XL: (B12 Next: (B 3% Place: (Ban Ice Cave #.@.#Noise: (B==------- (B Time:(B 11698.9 (0.0) #.(B∩.#C) +4 battleaxe #..##Throw: 20 boomerangs #.∩.# #..## ###You barely miss the naga simulacrum.(BThe naga simulacrum hits you but does no damage. _The naga simulacrum misses you.(BYou slice the naga simulacrum!!  The naga simulacrum vaporises! (B_Okawaru accepts your kill.(B(B(BNi%(BNi{ (BNi(BNi% Ni53_Unknown command.(BNi!NiNi \(BRead which item? Scrolls Ni3] b - 3 scrolls of blinking(Bf - a scroll of fear  Ni4 g - a scroll of fog  a - a scroll of enchant armour(Br - a scroll of revelation  w - a scroll of enchant weapon  I - a scroll of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedNi" Ni Ni (B AngleBrackets the Severer #.Mountain Dwarf of Okawaru ****** ..Ni Health: (B112/117 ======================-- ##.#Nig Magic: (B16/16 ======================== #..#AC:(B 22Str:(B 19 ...##EV:(B 11Int:(B 8 Ni ##...#SH:(B 0Dex:(B 13 #°°.#Ni XL: (B12 Next: (B 3% Place: (Ban Ice Cave Ni #.@.#Noise: (B==------- (B Time:(B 11698.9 (0.0) Ni #.(B∩.#C) +4 battleaxe NiD s#..##Throw: 20 boomerangs Nik t#.∩.# #..##Ni D ###Ni (BThe naga simulacrum hits you but does no damage. _The naga simulacrum misses you.Ni l(BYou slice the naga simulacrum!!  The naga simulacrum vaporises! Ni) v(B_Okawaru accepts your kill. _Unknown command.(BNi T (B Okay, then.(BNiy (BNiK (BNis 1 _(BNi Ni}(BNio (BNi4(BNiL Nif3_Unknown command.(BNiNi^]Nilc(BGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Nicp C - a +4 battleaxe (weapon)(Ba - a +0 hand axe  g - a +0 war axe Ni d k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe  F - a +2 heavy broad axe Missiles (go to first with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing netNifd(BB - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn)  G - the +3 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(Bq - a +0 helmet Nid\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Ni Niy Ni0 1(B AngleBrackets the Severer #.Mountain Dwarf of Okawaru ****** ..Health: (B112/117 ======================-- ##.#Magic: (B16/16 ======================== #..#AC:(B 22Str:(B 19 ...##EV:(B 11Int:(B 8 Nie ##...#SH:(B 0Dex:(B 13 Ni <#°°.#XL: (B12 Next: (B 3% Place: (Ban Ice Cave #.@.#Noise: (B==------- (B Time:(B 11698.9 (0.0) #.(B∩.#C) +4 battleaxeNi"  #..##Throw: 20 boomerangs #.∩.# #..## Niy ~###(BYou slice the naga simulacrum!!  Ni The naga simulacrum vaporises! (B_Okawaru accepts your kill. _Unknown command. _Okay, then. _Unknown command.(BNi. (BNif (BNi (BNi Ni (BNi (BNi (BNi A _Unknown command.(BNiNiJR NiU (B Spells (Memorise)TypeFailure Level  a - FreezeIce58% 1(Bb - Construct Spike LauncherForgecraftNiU d73% (B2  c - Ensorcelled HibernationHexes/IceNiU C73% (B2  d - ScorchNiU mFire73% (B2  e - Sublimation of BloodNecromancyNiU X73% (B2  f - Confusing TouchHexesNi V V91% (B3  g - Frozen RampartsIceNi(V Y91% (B3  h - Inner FlameHexes/FireNi~V .91% (B3  i - Teleport OtherTranslocation91% (B3  j - Brom's Barrelling BoulderConjuration/Earth100% (B4  k - Dispel UndeadNecromancyNiV (100% (B4  l - Metabolic EnglaciationHexes/Ice100% (B5  m - SilenceHexes/Air100% (B5  n - Yara's Violent UnravellingHexes/AlchemyNiV V100% (B5 11 spell levels left NiV (B[Tab(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exitNi Ni Ni(B AngleBrackets the Severer #.Mountain Dwarf of Okawaru ****** ..NiHealth: (B112/117 ======================-- ##.#Ni"\Magic: (B16/16 ========================Ni:n #..#AC:(B 22NijStr:(B 19 ...##EV:(B 11Ni=Int:(B 8 Ni0##...#Ni/SH:(B 0Ni>Dex:(B 13 Ni1#°°.#NiXL: (B12 Next: (B 3% Place: (Ban Ice Cave NiC#.@.#Ni0Noise: (B==------- (B Time:(B 11698.9 (0.0) NiI~#.(B∩.#C) +4 battleaxeNif? #..##NiHThrow: 20 boomerangs NiE#.∩.# NiNi9#..## Ni###NiNi NiqThe naga simulacrum vaporises! (B_Okawaru accepts your kill. Ni=_Unknown command. _Okay, then. Ni2J_Unknown command. _Unknown command.(BNiT (B Okay, then.(BNi  (BNii (BNi Ni5+_(BNi2Ni:9(BNi: (BNiU=(BNix>z _Unknown command.(BOkay, then.(BNi>!Unknown command. _Ni>iOkay, then.(BUnknown command.(BNi@NiNi\R(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt Ni a - Fighting (B 14.0 (B -- (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  NiW(B  (B  NiG b - Maces & Flails (B 10.2 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B   c * Axes (B 15.7 (B 18.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  8.5 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  Ni| e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  Ni f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  Ni g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  NiV(B  (B  Ni v - Alchemy (B  0.0 (B -- (B -2(B  Ni9 h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  Nim i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  Ni j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  NiV(B  (B  Ni z - Earth Magic (B  0.0 (B -- (B +1(B  Ni k - Armour (B  8.0 (B -- (B +1(B  NiX(B  (B  Ni  l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + InvocationsNic5.7 (B 8.0 (B +3Ni\ m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  Ni| n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  Ni(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  Ni_red(B.  [?(B] HelpNiy[=(B] set a skill target [-(B] clear all targets  Ni[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Ni[!(B] training(B|cost(B|targets(BNiNi4NiDNiAA(B NiXAngleBrackets the Severer #.Mountain Dwarf of Okawaru ******Ni) ..NirHealth: (B112/117 ======================-- Ni)##.#NirMagic: (B16/16 ======================== Ni)#..#Ni /AC:(B 22Ni(/Str:(B 19Ni6 NiQ ...##NiEV:(B 11Int:(B 8 ##...#NirSH:(B 0Dex:(B 13 Ni),#°°.#Ni^XL: (B12 Next: (B 3% Place: (Ban Ice Cave NilNi>#.@.#NiNoise: (B==------- (B Time:(B 11698.9 (0.0) NiT#.(B∩.#Ni/C) +4 battleaxeNi NiNi+#..##NiCThrow: 20 boomerangs NiNi6#.∩.#Ni- Ni;*#..##NiD NiMNiX###NikNi~  Ni_Unknown command. Ni_Okay, then. Ni8_Unknown command. _Unknown command. Ni7_Okay, then. _Unknown command.Ni(BNif(BNiA (BNi=(BNiNisNir(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a - Fighting (B 14.0 (B -- (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  Ni)(B  (B  (B  (B  NiY b - Maces & Flails (B 10.2 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  Nir c * Axes (B 15.7 (B 18.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B  Ni d - Polearms (B  8.5 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  Ni e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  Ni. g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B  NiR v - Alchemy (B  0.0 (B -- (B -2(B  Ni h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  Ni j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  Ni*(B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B  Ni, k - Armour (B  8.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + InvocationsNic5.7 (B 8.0 (B +3Ni m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  Ni, n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  NiP(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  Ni^2[?(B] HelpNiy[=(B] set a skill target [-(B] clear all targets  Ni[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Ni[!(B] training(B|cost(B|targets(BNi~@ s a + Fighting (B 14.0(BNiߦ za(B-z(B] setselected targetNi0 [?12l[?25hNi030 (BNimk#1(BNi#5(BNi [?25lNi Ni* q15.0 =(B] set aall targetsNiNin.(B AngleBrackets the Severer #.Mountain Dwarf of Okawaru ****** ..Health: (B112/117 ======================-- ##.#Magic: (B16/16 ======================== #..#AC:(B 22Str:(B 19 ...##EV:(B 11Int:(B 8 ##...#SH:(B 0Dex:(B 13 #°°.#XL: (B12 Next: (B 3% Place: (Ban Ice Cave #.@.#Noise: (B==------- (B Time:(B 11698.9 (0.0) #.(B∩.#C) +4 battleaxe #..##Throw: 20 boomerangs #.∩.# #..## ### _Unknown command. _Okay, then. _Unknown command. _Unknown command. _Okay, then. _Unknown command.(B(BNiΘ (BNi#(BNimNiM$(B(B(BOkay, then.(BUnknown command. _Okay, then.(BUnknown command.(BNinNir((B Nir Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 14.0 (B 15.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  Niqtk (B  (B  (B  (B   b - Maces & Flails (B 10.2 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B   c * Axes (B 15.7 (B 18.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  8.5 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B   g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B  Nit h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  NiRu j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  NixuV(B  (B  Niu z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  8.0 (B -- (B +1(B  NiuX(B  (B  Niu l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + InvocationsNiuc5.7 (B 8.0 (B +3Niv m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  Ni7v n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  Ni^v(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] HelpNiv[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Niw[!(B] training(B|cost(B|targets(BNiu(B AngleBrackets the Severer #.Mountain Dwarf of Okawaru ****** ..Health: (B112/117 ======================-- ##.#Magic: (B16/16 ======================== #..#AC:(B 22Str:(B 19 ...##EV:(B 11Int:(B 8 ##...#SH:(B 0Dex:(B 13 #°°.#XL: (B12 Next: (B 3% Place: (Ban Ice Cave #.@.#Noise: (B==------- (B Time:(B 11698.9 (0.0) #.(B∩.#C) +4 battleaxe #..##Throw: 20 boomerangs #.∩.# #..## ### _Okay, then. _Unknown command. _Unknown command. _Okay, then. _Unknown command. _Unknown command.(B(B(B(BNi+(BNi Innate Abilities, Weirdness & Mutations(Ba - Your spellcasting is much less encumbered by armour.Niu(Bb - You can use scrolls of enchantment on lesser artefacts.(BNin& Ni,(B AngleBrackets the Severer #.Mountain Dwarf of Okawaru ****** ..Health: (B112/117 ======================-- ##.#Magic: (B16/16 ======================== #..#AC:(B 22Str:(B 19 ...##EV:(B 11Int:(B 8 ##...#SH:(B 0Dex:(B 13 #°°.#XL: (B12 Next: (B 3% Place: (Ban Ice Cave #.@.#Noise: (B==------- (B Time:(B 11698.9 (0.0) #.(B∩.#C) +4 battleaxe Ni$-x#..##Throw: 20 boomerangs Nic-#.∩.# #..## ###Nit- Ni-  Ni-_Okay, then. Ni-!_Unknown command. Ni-_Unknown command. Ni-_Okay, then. Ni.!_Unknown command. Ni4.)_Unknown command.(BNi4(BNi6 (BNi;(BNi;ENiNiA(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 14.0 (B 15.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B 10.2 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B   c * Axes (B 15.7 (B 18.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  8.5 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B   g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  i\H i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B  NiYo k - Armour (B  8.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + Invocations5.7 (B 8.0 (B +3 m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  Ni2[?(B] HelpNiy[=(B] set a skill target [-(B] clear all targets  Ni[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Ni1[!(B] training(B|cost(B|targets(BNiqNiuNiz(B AngleBrackets the Severer #.NizMountain Dwarf of Okawaru ****** ..Health: (B112/117 ======================-- ##.#NizMagic: (B16/16 ======================== #..#AC:(B 22Str:(B 19Ni{ ...##EV:(B 11Int:(B 8Ni5{n ##...#SH:(B 0NiO{oDex:(B 13 #°°.#Nij{XL: (B12 Next: (B 3% Place: (Ban Ice Cave Ni{#.@.#Noise: (B==------- (B Time:(B 11698.9 (0.0)Ni{c #.(B∩.#Ni{nC) +4 battleaxe #..##Ni{HThrow: 20 boomerangs Ni{J#.∩.# Ni|>#..## Ni"|0###Ni>|G _Okay, then. _Unknown command. NiY|T_Unknown command. _Okay, then. _Unknown command. Ni{|)_Unknown command.(BNi(BNi= (BNix(BNiلNi(BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog  a - a scroll of enchant armour(Br - a scroll of revelation  w - a scroll of enchant weapon  I - a scroll of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedNi~NirNiو+(BNi AngleBrackets the Severer #.Mountain Dwarf of Okawaru ****** ..Nir'Health: (B112/117 ======================-- ##.#Magic: (B16/16 ======================== #..#AC:(B 22Str:(B 19 ...##EV:(B 11Int:(B 8Ni NiNi+##...#Ni/SH:(B 0Ni/Dex:(B 13Ni NiNi,#°°.#NiEXL: (B12 Next: (B 3% Place: (Ban Ice Cave Ni`Nix>#.@.#NiNoise: (B==------- (B Time:(B 11698.9 (0.0)Ni NiڊNiO#.(B∩.#Ni/C) +4 battleaxeNi2 Ni_0#..##Ni}HThrow: 20 boomerangs NiJ#.∩.# Ni*#..##Ni΋ NiڋNi###NiNiH/ _Okay, then. NiY!_Unknown command. Nir_Unknown command. Ni_Okay, then. Ni!_Unknown command. Ni_Unknown command.Ni(BNivNi(BEnchant which item? Armour  i - a +1 pair of gloves (worn) Ni' r - a +0 pair of boots (worn)  G - the +3 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}Ni(Bq - a +0 helmet  s - a +0 buckler  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance(B[?(B] describe selectedNi9  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)(BNi&  r - a +0 pair of boots (worn)  G - the +3 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(BNipNijNih(B AngleBrackets the Severer #.Mountain Dwarf of Okawaru ****** Ni..NiHealth: (B112/117 ======================-- ##.#Magic: (B16/16 ======================== #..#AC:(B 22Str:(B 19 NiV...##EV:(B 11Int:(B 8 ##...#Nid/SH:(B 0Ni/Dex:(B 13Ni NiNi՗,#°°.#NiXL: (B12 Next: (B 3% Place: (Ban Ice Cave Ni'NiO>#.@.#NiNoise: (B==------- (B Time:(B 11698.9 (0.0)Ni NiNiԘO#.(B∩.#Ni/C) +4 battleaxeNi Ni&Ni3+#..##Ni_4Throw: 20 boomerangsNi Ni6#.∩.#Niؙ NiNi*#..##Ni' NiV0###Niu  Ni_Okay, then. NiT_Unknown command. _Unknown command. _Okay, then. NiؚJ_Unknown command. _Unknown command.(BNi!.Ni5XUnknown command. _Okay, then.(BNiE Unknown command. Ni W(B As you read the scroll of enchant armour, it crumbles to dust.Nin(B3=(B3--9.9 (1Ni(BNiߧ  NiVThe +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2} glow green forNi. _a moment.Ni\NiINi (BGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(Ba - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe  F - a +2 heavy broad axe Missiles (go to first with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  Ni>E - 2 atropa-tipped darts Armour (go to first with [)  i - a +1 pair of gloves (worn) Ni$ r - a +0 pair of boots (worn) Ni! D - a +2 hat of ice (worn) NiS G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}Ni-(Bq - a +0 helmet Ni\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Nil(BG - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}. NiThe scales of a lightning-breathing dragon. It is heavier than most dragon scalearmours, and gives its wearer resistance to electrical discharges. Base armour rating: 10 Encumbrance rating: 15 rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). It can be maximally enchanted to +10. Ni]If you take off this armour: Your AC would decrease by 17.6 (23.3 -> 5.7). Ni+;Your EV would increase by 3.5 (11.9 -> 15.4). Ni?HOkawaru gifted it to you on level 1 of the Lair of Beasts. NiROStash search prefixes: {inventory} {artefact} {artifact} {god gift} {body Niebarmour} {body armor} Menu/colouring prefixes: identified artefact equipped armour NiyZ(t)ake off, (d)rop, (=)adjust, or (i)nscribe.(BNix+Gear: 29/52 gear slots (Left/Right/Tab to switch category)(B Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(B  a - a +0 hand axe  Ni+g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe  F - a +2 heavy broad axe(B Missiles (go to first with ()(B Ni+d c - 20 boomerangs (quivered)(B  j - 32 poisoned darts Ni+, l - 13 stones  p - 2 javelins Ni+$ y - 5 darts of disjunction Ni+> z - a throwing net(B Ni , B - 2 silver javelins  Ni,E - 2 atropa-tipped darts Ni(,bArmour (go to first with [)(B Ni6,/ i - a +1 pair of gloves (worn) NiE,? r - a +0 pair of boots (worn)(B NiR,+ D - a +2 hat of ice (worn) Nia,^ G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}Nin,-(Bq - a +0 helmet Ni,\[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Ni]Nis(B AngleBrackets the Severer #.Mountain Dwarf of Okawaru ****** ..Health: (B113/117 =======================- ##.#Magic: (B16/16 ======================== #..#AC:(B 23Str:(B 19 ...##EV:(B 11Int:(B 8 ##...#SH:(B 0Dex:(B 13 #.°.#XL: (B12 Next: (B 3% Place: (Ban Ice Cave #.@.#Noise: --------- (B Time:(B 11699.9 (0.0) #.(B∩.#C) +4 battleaxe #..##Throw: 20 boomerangs #.∩.# #..## ### _Okay, then. _Unknown command. _Unknown command.(BAs you read the scroll of enchant armour, it crumbles to dust.  The +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2} glow green for_a moment.(B(BNi+t(BNivNi(BNi (BNiS(BNiUnknown command. (B As you read the scroll of enchant armour, it crumbles to dust.  NiiThe +3 storm dragon scales of Circular Logic {rElec rC+++ Int-2} glow green for_a moment. Ni#3_Unknown command.(BNi)NiSI (B(B(B(B(B4 _(BNi-J (BNiK Ni^K (B5Ni(L (BNi\N (BNi4O NioO (B6NiP (BNiS (BNilT NiT (B7NiT =NiU (BNiU (BNiX  Ni[X (BNiX _HP restored.Ni7[ (BNi_ NiQ_ (BNi` (BNia (BNid (BNie (BNikf (BNiMh (BNiUj (BNij (BNik (BNiGm (BNio (BNio Ni p =Ni=p (BNip (BNiCr (BNit (BNitu (BNi(v (BNi2x (BNi.z (BNiz (BNih{ (BNi| (BNi (BNi (BNiy (BNiE (BNi (BNi (BNi/ (BNi (BNi8 (BNi (BNi] (BNiO (BNi (BNiݓ (BNi (BNi (BNi (BNi (BNi7 (BNi( (BNi (BNi¢ (BNi (BNi (BNi (BNi4 (BNi2 (BNiլ (BNi. (BNiį (BNi (BNiϳ (BNiv (BNi (BNi  Ni¹ (BNi *_You now have 506 gold pieces (gained 11).Ni0 (BNiȼ Ni (BNi (BNiD (BNi (BNi (BNiv Ni  Ni Ni +(B ..Ni NiF -(B .##Nim  Ni /(B ..#Ni  Ni :(B .##Ni  NiI E##(B ##..##Nio  Ni 7.##.#..##Ni  Ni Y$#..#..§§#Ni? { (B #@#.##.○##Nie  Ni _[#.##.○#§....#Ni  Ni ~####..##(B #.#$.Ni+ t (B ##.##(B #Ni] L (B ##..#Ni M (B #...##Ni  Ni "##...#Ni  NiB "#...##Nii  Ni "#...#Ni (BNi  Ni "(BNi  Ni= ..NiZ  Ni~ .(B .##Ni  Ni -(B ..#Ni  Ni) 8(B .##NiR  Ni F##(B ##..##Ni  Ni 8.##.#..##Ni (B #$#..#..§§#NiE z (B ##.#.##.○##Nij  Ni §....#Ni (B #####..##(B #.#$.Ni (B ##.##(B #(B Ni  NiC ..Nim .#(BNi  Ni &(B #..Ni .##Ni  Ni: 2(B ##..Nia .#Ni  Ni 2(B #...Ni ##Ni  NiJ D(B #...Nis  Ni %(B #.Ni -(B∩.# Ni B(B_You now have 523 gold pieces (gained 17).Ni[ Ni (B720.9 (2Ni 1.0)Ni Ni '(B1.9 (22Ni (BNi  Ni Ni` r_(BYou see here a +0 buckler of cold resistance(B.Ni> Ni(B(B2.9 (1.0)(B _d - a +0 buckler of cold resistance(BNi\Ni`R(BWear or take off which item? Ni`FArmour (go to first with [) Ni`\ i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn) Ni"a D - a +2 hat of ice (worn) NiIaQ G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Niqa4 d - a +0 buckler of cold resistanceNia-(Bq - a +0 helmet  Nias - a +0 buckler Nia6 v - a +1 ring mail of cold resistance Nib0 w - a +2 ring mail of poison resistanceNiNb(B[?(B] describe selected [!(B] equip|wield|wear(B|put onNibY[tab(B] equip(B|unequip Ni<NiNiNi(B ..AngleBrackets the Severer .##Mountain Dwarf of Okawaru ****** ..#Health: (B117/117 ======================== .##Magic: (B16/16 ======================== ##(B ##..##AC:(B 23Str:(B 19 (B ##.##.#..##EV:(B 11Int:(B 8 (B #$#..#..§§#SH:(B 0Ni?Dex:(B 13 NiҜy(B ##.#.##.○##NiXL: (B12 Next: (B 3% Place: (Ban Ice CaveNi; Ni|(B #@#.##.○#§....#NiƝNoise: --------- (B Time:(B 11722.9 (0.0) Ni(B #####..##(B #.#$.NioC) +4 battleaxe ##.##(B #Throw: 20 boomerangsNi NiڞNi"##..#Nid NiNi(#...## ##...# #...## #...# #.(B∩.# (B_Unknown command. (B_HP restored. _You now have 506 gold pieces (gained 11). _You now have 523 gold pieces (gained 17). _(BYou see here a +0 buckler of cold resistance(B. _d - a +0 buckler of cold resistance(B (B Okay, then.(B(B(B _(BNi[(BNi\ (BNiTa(BNib Nib;_Unknown command.(BNieNi(T Nir\ '(BNi\ [Drop what? (Left/Right/Tab to switch category) 30/52 gear slots (_ for help) Nie] EHand Weapons (select all with )) Ni] - C - a +4 battleaxe (weapon)Ni>^ /(Ba - a +0 hand axe  NiL^ g - a +0 war axe Ni^ L k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Ni^ " u - a +1 broad axe NiY_  F - a +2 heavy broad axe Nip_ FMissiles (select all with () Ni_ . c - 20 boomerangs (quivered)Ni:` 4(Bj - 32 poisoned darts  NiW` l - 13 stones  Ni` p - 2 javelins  Ni` Dy - 5 darts of disjunction  z - a throwing netNiVa 4(BB - 2 silver javelins  Niva eE - 2 atropa-tipped darts Armour (select all with [) Nia / i - a +1 pair of gloves (worn) Nib E r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn) Nib R G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Nib "(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page upNic 2[Esc(B] exit Nic tLetters toggle [.(B|Space(B] toggle selectedNic '[top(B]Ni E  d - a +0 buckler of cold resistance (B q - a +0 helmet  sbuckler  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance(B Jewellery (select all with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)(Bo - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry Talismans (select all with %)(Bb - a maw talisman  A - a spore talisman bot(BNi+Ni 1 i d - a +0 buckler of cold resistance  s + a +0 buckler(B[Enter(B] accept (1 chosen)NixNi:xNi(B ..AngleBrackets the Severer .##NiQMountain Dwarf of Okawaru ****** ..#NḯHealth: (B117/117 ======================== .##NilMagic: (B16/16 ======================== NidK##(B ##..##Niq/AC:(B 23Ni0Str:(B 19Niԅ Ni܅a(B ##.##.#..##NigmEV:(B 11Int:(B 8 NiԆ(B #$#..#..§§#SH:(B 0Ni0Dex:(B 13Ni Ni<y(B ##.#.##.○##NiZXL: (B12 Next: (B 3% Place: (Ban Ice Cave Ni|(B #@#.##.○#§....#Ni͇Noise: --------- (B Time:(B 11722.9 (0.0)Ni NiV(B #####..##(B #.#$.Nii?C) +4 battleaxe NiNiňI##.##(B #Ni5Throw: 20 boomerangsNi Ni+Nit"##..#Ni| NiNiщ##...##Niى NiNi.###...#Ni6  Ni##...##Ni NiNiۊ"#...#Ni  Ni8/#.(B∩.# NiHH(B_You now have 506 gold pieces (gained 11). Ni0_You now have 523 gold pieces (gained 17). Nix_(BYou see here a +0 buckler of cold resistance(B. Ni4_d - a +0 buckler of cold resistance Ni&_Okay, then. NiD3_Unknown command.(BNi-(B3.9 (1Ni(BNi% .Ni Ni(B #.(B∩.#(B _You drop a +0 buckler.NiNiIW (B   ..(B  .##(B  ..#(B  NiuW .##(B   ##..##(B Ni&Y C ##.##.#..##(B  #$#..#..§§#(B  ##@#.##.○##(B Ni_Y  #[#.##.○#§....#(B  #####..##(B #.#$.(B NiZ ;##(B #Ni$Z (B Ni+Z 2##..#(BNiZ #...##(B ##...#(B #...#(B #...#(BNi` (BNia ((B4Nif (BNiph NiŻ Nin (B  .(B  Ni >(B .## .#Ni, (B . (B #####Ni<X (B ##.##.#..##NiF (B #@#..#..§§# (B ##.#.##.○##(B Ni_~ (B #[#.##.○#§....#Ni" (B #####..##(B #.#$. (B ##.##(B # (B ##.. Ni(B Ni(## Ni7(B ##...# NiH(B #...##(BNi(BNiKNij!(B5Nib(BNi(BNi-(B6.9 (2Ni(BNi$8 _You now have 538 gold pieces (gained 15).NiNi(BNi(BNi<(BNi6(BNi(BNi)(BNi(BNis(BNi|(BNiS(BNi(BNiN(BNiZ(BNi(BNi(BNi(BNif(BNi(BNi(BNi(BNiO Ni!(B Ni$You encounter a white imp.NiH(BNiNi#(B Ni Nib8 ##(B NiD ##5(B NiD #..(B Ni:O #..##(B NiP #...#(B NiQ #..##(B Nip #####@.##(B Nibz ##.##.#..##(B Ni #.#..#.§.§#(B Ni  ##.#.##.§##(BNi #[#.##..#§§...#(B #####..####.#$.Nin5(B  (B white imp (asleep)Ni<R(B ##.##(B NiO ##Ni$..#(B Ni NiW.5(B30.9 (4Ni81☼.§NiOP§§5(BNi+(B1.9 (5 Ni _Ni3☼§Ni ,§(BNiD Ni-(B  ###.5(B ##...#(B  #.@##(B  #####..##(B #.##.#..##.#..#.☼.§##.#.##.§##(B#[#.##..#§§...#Niw#####..####.#$.(B ##.##(B ##..#(BNiQ.Ni&5(BNi-N§§(BNi;-(B2.9 (1Ni g§§§(BNi b    (B  Ni@ (B ##### (B ##.ZZ (B #... NiJ T(B #.5## NiS .#Nio z (B  (B ####Ni  (B ##.##.#..## (B #.#..#.☼.Ni §#Ni t (B ##.#.##.§##(B Ni s (B #[#.##..#§§...#Ni yZ(B  (B spriggan simulacrum (dormant)Ni g (B #####..####.#$.Ni iZ(B  (B troll simulacrum (dormant)Ni  (B ##.##(B #(BNiT I.Z(BNi ,.ZNi (BNi < (B§Ni §§ZZ(B  You encounter a troll simulacrum and a spriggan simulacrum.(BNi ) (BNi ~○.§§The white imp gestures at you.(BNi %(B6Ni -Ni *(B==3NiM Nik -§§Ni{ (BNi  Ni 0_The puff of frost hits you. You resist.Ni{ Ni<; (B.NiO<w(BYou slash the white imp!  You kill the white imp!(BNi @: (BZNi9@COkawaru accepts your kill.(BNiBD.Z(BNiEE.Z(BNibNibw○☼Z(B  (B wolf simulacrum(B(B7=(B4(B _You encounter a wolf simulacrum.(BNi) (BNi☼(BYou slice the troll simulacrum!!  The troll simulacrum vaporises!(BNiE.Z(BNiKNiaB.Z(BNiS°.§(BNi!=Ni8(B4=5.8 (0.9Ni(BNi Ni E_Okawaru accepts your kill.(BNiNi@e{ (B○(BYou slice the wolf simulacrum!!  NieGThe wolf simulacrum vaporises!(BNin (B§○ (B spriggan simulacrumNi*o§(B  Okawaru accepts your kill.(BYou slash the spriggan simulacrum!NiOt*(B6.7Niy(BNizC _The spriggan simulacrum hits you but does no damage.Ni}Nii) (BNi;j☼(BYou slash the spriggan simulacrum!  The spriggan simulacrum vaporises!(BNi: (BZNi .Okawaru accepts your kill.(B°○..§Z(B  (B elephant simulacrum (trample)§(BNi#2(B-7.6Ni§§(B _You encounter an elephant simulacrum.Ni(BNiH.Z(B☼°§(B(B---(B8.6 (1.0☼(BNi0 Ni0(B.☼☼(BYou hit the elephant simulacrum.  The elephant simulacrum is lightly damaged.  The elephant simulacrum tramples you but does no damage.Ni3Z(B=-(B9.5 (0.9NiO;=☼(BNi=[ _The elephant simulacrum barely misses you.(BNi?Ni * (BNi9 N○. ☼Ni (BYou slash the elephant simulacrum!  The elephant simulacrum is heavily damaged.The elephant simulacrum barely misses you.(BNiR 3(B=40.4NiV %☼Ni (BNi  Ni D_The elephant simulacrum trunk-slaps you but does no damage.Ni Ni (B ○(BYou slash the elephant simulacrum!Ni02(B-1.3Ni(BNid _The elephant simulacrum is almost destroyed.(BNi& (B☼(BYou slice the elephant simulacrum!!  The elephant simulacrum vaporises!(BNi ○NiK 6°(BNiz a(B5-(B2.3 (1.0Ni, j(B _Okawaru accepts your kill.(BNi8(BNit9(BNi9(BNiu;(BNiV=(BNi=(BNit>(BNi?(BNi6A(BNiA(BNi B(BNiDC(BNiD(BNiE(BNiE(BNi\G(BNiH(BNiI(BNiTI(BNiQJ(BNioK(BNiK(BNi!L(BNiN(BNiO(BNi/P(BNiP(BNiR(BNiS(BNiHT(BNiT(BNiU(BNiV(BNiV(BNi9W(BNi^X(BNi[Y(BNiY(BNiY(BNi[(BNi2](BNi](BNi^(BNi_(BNiTa(BNia(BNi!b(BNic(BNige(BNie(BNif(BNig(BNiwi(BNij(BNij(BNi l(BNim(BNi(n(BNin(BNi p(BNiBr0(B(BNir(BNis(BNiu(BNiv(BNiv(BNiy(BNiy(BNiz(BNi }P (B_You now have 579 gold pieces (gained 41).Ni(BNiGNi`(BNi(BNii(BNi1(BNit(BNi(BNiن(BNi (B You encounter a harpy simulacrum and a dire elephant simulacrum.(BNiNiH(B #......## Niӏ(B #..##...##(B #. Ni(B #...##...###(B .### Ni}(B ##..####...##(B #... NiC(B #####..####...#(B Z⌠. Nicn##.##.#..###..##(B Z.# Nie#.#..#...°##..#(B ..# NiV##.#.##..##..####..# NiV#[#.##..#○....#.Niʐ(B- Nid#####..####.#....##(B Ni9 ##.##(B ########(B  ##..#(B  #...##(B  ##...#(BZ(B  (B dire elephant simulacrum (trample, do…)NiQO(B #...##(BNiphZ(B  (B harpy simulacrum (dormant) Ni2 #...#(B NiX #.(B∩.#(BNiZ.Z(B619.0)Ni.NiZNi(BNiNi.NiZNi(BNiUIZ)ZNir"(BNiĞ!-Ni%(B2.3 (20 Ni _NiL(BNiNiE.Z(BNiZ>.Z(BNi(BNi-(B=3.3 (1Ni.0)Nij(BNi Ni6_The harpy simulacrum claws you but does no damage. x2NiNi< Ni  Ni (B_The harpy simulacrum claws you but does no damage. x2  You slash the harpy simulacrum!  The harpy simulacrum is severely damaged. Ni~ A(B The harpy simulacrum claws you. The harpNi y simulacrum freezes you. You resist.  The harpy simulacrum claws you but does no damage. x2  The harpy simulacrum barely misses you.(B x2; The harpy simulacrum claws you.Ni j(B04---(B=4.2 (0.9NiϾ (BNiN  Ni_ ._The harpy simulacrum freezes you. You resist.Ni Ni&: (B.Ni'Z(BYou hit the harpy simulacrum.  The harpy simulacrum is almost destroyed.(BNi- (B (BThe harpy simulacrum claws you but does no damage. x3Ni-o(B1----(B-5.1Ni2(BNi3 Ni3N_The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist.Ni,5Ni (B○(BYou slice the harpy simulacrum!!  The harpy simulacrum vaporises!Ni (BNiy  Ni (B #......##(B #..##...##(B #.Ni (B #...##...###(B .###Ni¼ r(B ##..####...##(B #...Ni t(B #####..####...#(B .⌠. Ni }(B ##.##.#..###..##(B ..# Ni (B #.#..#...°##..#(B ..# (B ##.#.##..##..####○.# Ni$ (B #[#.##..#○....#@.Z# Ni0 e(B #####..####.#....##NiQ (B ##.##(B ######## (B ##..# (B #...##NiZ 0(B ##...#Nij b(B #...##(B  #...# Niv U(B #.(B∩.#Ni +Okawaru accepts your kill.Ni You hit the dire elephant simulacrum but do no damage.(BThe dire elephant simulacrum tramples you!NiI Q (B##°Nij Z.(BYou stumble backwards!  The dire elephant simulacrum trunk-slaps you.  Ni )The dire elephant simulacrum freezes you.Ni ?79(B/117 Ni H-----(B6=Ni 6.0Ni? (BNi  _You resist.Ni Ni (B You hit the dire elephant simulacrum but do no damage.The dire elephant simulacrum barely misses you.(B80----(B-9(B _The dire elephant simulacrum trunk-slaps you but does no damage.Ni&(B #......##AngleBrackets the SevererNi^#..##...##(B #.Mountain Dwarf of Okawaru ******#...##...###(B .###Ni^fHealth: 80(B/117 ================--------##..####...##(B #...Magic: (B16/16 ========================#####..####...#(B .⌠.AC:(B 23Str:(B 19  ##.##.#..###..##(B ..#EV:(B 11Int:(B 8  #.#..#...°##..#(B ..#SH:(B 0Dex:(B 13  ##.#.##..##..####°.#XL: (B12 Next: (B 6% Place: (Ban Ice Cave  Ni"#[#.##..#○....#(B@Z.#Noise: (B=-------- (B Time:(B 11766.9 (0.0)  Ni|#####..####.#....##C) +4 battleaxeNiM##.##(B ########Ni4Throw: 20 boomerangsNi##..#Ni#...####...#Nif:Z(B  (B dire elephant simulacrum (trample)#...###...##.(B∩.# (B_You resist.  You hit the dire elephant simulacrum but do no damage.The dire elephant simulacrum barely misses you. (B_The dire elephant simulacrum trunk-slaps you but does no damage.  Press: ? - help, v - describe, . - travel(BThe floor.NiOAE (B@Z NiA(B You hit the dire elephant simulacrum but do no damage.(B  The dire elephant simulacrum barely misses you. (B_The dire elephant simulacrum trunk-slaps you but does no damage.  Press: ? - help, v - describe, . - travelHere: (Ba dire elephant simulacrum  The floor, spattered with blood.NiI. (B #......##AngleBrackets the Severer#..##...##(B #.Mountain Dwarf of Okawaru ******#...##...###(B .###Ni. Health: 80(B/117 ================--------##..####...##(B #...Ni/ Magic: (B16/16 ========================#####..####...#(B .⌠.AC:(B 23Str:(B 19  ##.##.#..###..##(B ..#EV:(B 11Int:(B 8  #.#..#...°##..#(B ..#SH:(B 0Dex:(B 13  ##.#.##..##..####°.#XL: (B12 Next: (B 6% Place: (Ban Ice Cave  #[#.##..#○....#@Z.#Noise: (B=-------- (B Time:(B 11766.9 (0.0)  #####..####.#....##Ni/ C) +4 battleaxe##.##(B ########Throw: 20 boomerangs##..#Ni/ #...####...#Ni/ ~Z(B  (B dire elephant simulacrum (trample)Ni/ #...##Ni 0 #...#Ni0 #.(B∩.#You hit the dire elephant simulacrum but do no damage.The dire elephant simulacrum barely misses you. (B_The dire elephant simulacrum trunk-slaps you but does no damage.  Press: ? - help, v - describe, . - travelHere: (Ba dire elephant simulacrum  The floor, spattered with blood.Ni1 (BNi6 (BNih7 1 _(BNi9 Ni'4 ( (BNin4 e. (BYou slice the dire elephant simulacrum!!Ni5 T2====(B7.8 (0.9Ni9 (BNi:  Ni; \_The dire elephant simulacrum is severely damaged.(BNi< NiV (B You hit the dire elephant simulacrum but do no damage.The dire elephant simulacrum is severely damaged.NiU(BThe dire elephant simulacrum tramples you but does no damage.Ni3=(B=---(B8.7Ni(BNiy NiS_The dire elephant simulacrum closely misses you.(BNiNij (B You hit the dire elephant simulacrum.  The dire elephant simulacrum is severely damaged.(BThe dire elephant simulacrum tramples you but does no damage.Ni(l o4=---(B9.7 (1.0Nio (BNip  Nip I_The dire elephant simulacrum trunk-slaps you but does no damage.Nir Ni (B○(BYou slice the dire elephant simulacrum!!  The dire elephant simulacrum vaporises!(BNi*(BNiZ5(B7=70.6 (0.9Ni(BNi Ni=_Okawaru accepts your kill.(BNiNi b %#..##.NiAb #.#...##...###(B .#####..####...##(B #...(B  Nic ###...#(B .⌠.(B ##.##...##(B ..#(B #.#..#...°##..#(B ..#(B ##.#.##..##..####..#(B #[#.##..#.....#.○.#(B #####..####.#...@##(B  ##.##(B ########(B ##..#(B #...###...#(B#...#Ni9c {#(B#...#(B#.(B∩Nic _.#(B#..##(BNibi Nii 1°(BNi(BNiNiƬ(BNi(BNi)(BNi97(BNi=(BNi(BNiNi2B8=(BNi(BNi(BNiP(B90=(BNi(BNiN(BNi'(B1Nil(BNi(BNi}'(B2Ni׼(BNiK(BNiþNiH(B3=(BNi(BNi(BNiNiBH(B4=(BNi(BNi(BNiE'(B6Ni(BNi(BNi'(B7Ni(BNi#(BNisNiH(B8=(BNi](BNih(BNiNiH(B9=(BNir(BNi(BNi-(B100/117Ni"(BNi(BNiNi" (B2Ni(BNi(BNiVNip(B3Ni*=(BNi$(BNi(BNiNi H(B4=(BNi(BNi (BNi]'(B5Ni(BNi(BNi'(B6Ni(BNi(B(B7(B(B(B9=(B(B(B(B10=(B(B(B(B1(B(B(B2(BNi(BNiY7(B3=Nir(BNi(BNi(BNi9NiYH(B5=(BNiG(BNi(BNi='(B6Ni(BNio(BNiO(B7=(BNiY(BNi(BNi>(BNi(BNi (BNi(BNi(BNi(BNi(BNil(BNiH(B(B(BNi_(BNi'(BNiO9=(BNi(BNi(BNi(BNiB(BNi(BNik(BNi (BNi (BNiN (BNiS (BNi{!L(B(B(B (B There is a fountain of sparkling water here.(B (B_(B(B(B(B(BNi!Ni!((BNi"Ni"  Ni."; #####(B Ni@"F ##...###(B #### NiZ"(B #......##(B ##(B ... Niz"n(B #..##...##(B #)# Ni"(B #...##...###(B #@###--Ni"##..####...####...# ####..####...##.⌠.## Ni"A.##.#..###..##...## Ni"K#..#...°##..###..# Ni"J.#.##..##..####..# Ni #T#.##..#§§☼..#...## ###..#Ni"#4###.#....####.#Ni9#M#(B ########(BNi-((B  #####(B   ##...#(B #####(B #...Ni(5(B ##....#(B #(B #@#.(B #...##...####.#.### Ni("(B Ni(N###...# #####...##Ni(8.⌠.##Ni>)##.#..###..##...##.#...°##..###..#.##..##..####..# Ni{)[#.##..#§§☼..#...## ####..####.#....##(BNi03(B806.6 (35.0)Ni<1.(B7.6 (36NiK(BNi<[ Ni~[_(BYou see here the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B.Ni]Ni Ni s(BGear: 29/52 gear slots (Left/Right/Tab to switch category) Ni+ $Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(Ba - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  u - a +1 broad axe Ni:  F - a +2 heavy broad axe NiF Missiles (go to first with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  Nii 5p - 2 javelins  y - 5 darts of disjunction Niy $ z - a throwing netNi (BB - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  i - a +1 pair of gloves (worn) Ni E r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn) Ni G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  d - a +0 buckler of cold resistance Ni t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]NiFNiNiNifO (BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B117/117 ========================Magic: (B16/16 ========================AC:(B 23Str:(B 19#####EV:(B 11Int:(B 8##...########SH:(B 0Dex:(B 13#......##(B ##....#XL: (B12 Next: (B 7% Place: (Ban Ice Cave#..##...##(B #@#.#Noise: --------- (B Time:(B 11807.6 (0.0)#...##...####.#.###C) +4 battleaxe##..####...####...#Throw: 20 boomerangs #####..####...##.⌠.## #.##.#..###..##...## .#..#...°##..###..# #.#.##..##..####..# [#.##..#§§☼..#...## ####..####.#....## (B_The dire elephant simulacrum trunk-slaps you but does no damage.  You slice the dire elephant simulacrum!!  The dire elephant simulacrum vaporises! (B_Okawaru accepts your kill. (B_There is a fountain of sparkling water here. _(BYou see here the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B.(B(B(BNi(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B117/117 ========================Magic: (B16/16 ========================AC:(B 23Str:(B 19#####EV:(B 11Ni"Int:(B 8##...########SH:(B 0Dex:(B 13Ni5[#......##(B ##....#NiXXL: (B12 Next: (B 7% Place: (Ban Ice Cave#..##...##(B #(B@#.#Ni|Noise: --------- (B Time:(B 11807.6 (0.0)#...##...####.#.###NiC) +4 battleaxe##..####...####...#Ni3Throw: 20 boomerangs NiQ#####..####...##.⌠.## NiC#.##.#..###..##...## NiC.#..#...°##..###..# NiB#.#.##..##..####..# NiF[#.##..#§§☼..#...## Ni7####..####.#....## NidC(B_Okawaru accepts your kill. NiK(B_There is a fountain of sparkling water here. Ni_(BYou see here the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B.  NiHPress: ? - help, v - describe, . - travel, g - get itemNiItem here:(B the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B.  The floor.Ni(BThe +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 NijgThis weapon's minimum attack delay (0.7) is reached at skill level 18. Your skill: 15.8 At 100% training you would reach 18.0 in about 0.5 XLs. At current training (50%) you reach 18.0 in about 1.1 XLs. Current attack delay: 0.8. Damage rating: 33 (Base 13 x 122% (Str) x 161% (Skill) + 8 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-hNiCanded weapon. (g)et.(BNihj(BAngleBrackets the SevererMountain Dwarf of Okawaru ******NijHealth: (B117/117 ========================Magic: (B16/16 ========================AC:(B 23Str:(B 19#####EV:(B 11Int:(B 8##...########SH:(B 0NijDex:(B 13#......##(B ##....#NijXL: (B12 Next: (B 7% Place: (Ban Ice CaveNijq#..##...##(B #(B@#.#NikNoise: --------- (B Time:(B 11807.6 (0.0)Ni)k#...##...####.#.###C) +4 battleaxe##..####...####...#Ni:k3Throw: 20 boomerangs NiXkQ#####..####...##.⌠.## NikC#.##.#..###..##...## NikC.#..#...°##..###..# Nil#.#.##..##..####..# [#.##..#§§☼..#...## ####..####.#....## Ni(lC(B_Okawaru accepts your kill. NiGlK(B_There is a fountain of sparkling water here. NiTl_(BYou see here the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B.  NidlHPress: ? - help, v - describe, . - travel, g - get itemNilItem here:(B the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B.  The floor.Nifm(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B117/117 ========================Magic: (B16/16 ========================AC:(B 23NiStr:(B 19#####EV:(B 11Int:(B 8##...########Ni^SH:(B 0Dex:(B 13Ni#......##(B ##....#XL: (B12 Next: (B 7% Place: (Ban Ice CaveNi#..##...##(B #@#.#Noise: --------- (B Time:(B 11807.6 (0.0)Ni3#...##...####.#.###C) +4 battleaxeNiF##..####...####...#Throw: 20 boomerangs Ni&Q#####..####...##.⌠.## Ni^#.##.#..###..##...## .#..#...°##..###..# #.#.##..##..####..# Nix}[#.##..#§§☼..#...## ####..####.#....## Ni(B_Okawaru accepts your kill. (B_There is a fountain of sparkling water here. Ni_(BYou see here the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B.  Press: ? - help, v - describe, . - travel, g - get itemNiItem here:(B the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B.  The floor.Ni (BNi"(BNi6#1 _(BNi$Ni (BNi -(B8.6 (1Ni (BNi  Ni \_m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(BNi{ NiNix(BGear: 30/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Ni C - a +4 battleaxe (weapon)(Ba - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}  u - a +1 broad axe Nif F - a +2 heavy broad axe Missiles (go to first with () Niv c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  Nip - 2 javelins  Ni y - 5 darts of disjunction Ni $ z - a throwing netNi4(BB - 2 silver javelins  Ni)E - 2 atropa-tipped darts Ni6GArmour (go to first with [) NiD/ i - a +1 pair of gloves (worn) NiR$ r - a +0 pair of boots (worn) Ni^! D - a +2 hat of ice (worn) NikR G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Nit(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Nit NiA Ni (BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B117/117 ========================NiH [Magic: (B16/16 ========================AC:(B 23Str:(B 19#####EV:(B 11Int:(B 8##...########Ni^ ^SH:(B 0Dex:(B 13Nir [#......##(B ##....#Ni XL: (B12 Next: (B 7% Place: (Ban Ice Cave#..##...##(B #@#.#Ni Noise: --------- (B Time:(B 11808.6 (0.0)Ni #...##...####.#.###C) +4 battleaxeNi W##..####...####...#Ni 3Throw: 20 boomerangs Ni Q#####..####...##.⌠.## Ni C#.##.#..###..##...## Ni* .#..#...°##..###..# #.#.##..##..####..# [#.##..#§§☼..#...## NiR ####..####.#....## (B_There is a fountain of sparkling water here. Ni _(BYou see here the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B. _(BThe floor. Ni \_m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(BNil (BNi5 (BNi (BNi Niz(B(B(B _Unknown command.(BNikNis(BGear: 30/52 gear slots (Left/Right/Tab to switch category) NirHand Weapons (go to first with ))  C - a +4 battleaxe (weapon)Ni (Ba - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Ni"a m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}  u - a +1 broad axe Ni3 F - a +2 heavy broad axe NiCGMissiles (go to first with () NiY. c - 20 boomerangs (quivered)NinH(Bj - 32 poisoned darts  l - 13 stones  Ni5p - 2 javelins  y - 5 darts of disjunction Ni$ z - a throwing netNiS(BB - 2 silver javelins  E - 2 atropa-tipped darts NiGArmour (go to first with [) NiF i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} NiM(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exitNi'[top(B]Ni͞Ni%(BF - a +2 heavy broad axe. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (1.0) is reached at skill level 18. Ni.\ Your skill: 15.8  At 100% training you would reach 18.0 in about 0.5 XLs. NiED At current training (50%) you reach 18.0 in about 1.1 XLs. NiZ Current attack delay: 1.2. Damage rating: 47 (Base [13 + 10 (Hvy)] x 122% (Str) x 161% (Skill) + 2 (Ench)).NisdHeavy: It deals dramatically more damage, but attacks with it are much slower. NiNiThis weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. Ni2It can be maximally enchanted to +9. Ni˟HOkawaru gifted it to you on level 1 of the Lair of Beasts. NiNiO(w)ield, (d)rop, (=)adjust, or (i)nscribe.(BNisGear: 30/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(B  a - a +0 hand axe Nis g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B  m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}  u - a +1 broad axe(B Nit  F - a +2 heavy broad axe(B Missiles (go to first with ()  c - 20 boomerangs (quivered)(B  j - 32 poisoned darts  l - 13 stones  p - 2 javelins  Ni5t~y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins  NiKtE - 2 atropa-tipped darts NiatArmour (go to first with [)(B  i - a +1 pair of gloves (worn) Niwtj r - a +0 pair of boots (worn)(B  D - a +2 hat of ice (worn) NitR G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Nitt(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]NiVNiNi(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B117/117 ========================Magic: (B16/16 ========================AC:(B 23Str:(B 19#####EV:(B 11NiInt:(B 8##...########SH:(B 0Dex:(B 13NiB#......##(B ##....#XL: (B12 Next: (B 7% Place: (Ban Ice Cave#..##...##(B #@#.#Noise: --------- (B Time:(B 11808.6 (0.0)#...##...####.#.###C) +4 battleaxe##..####...####...#Throw: 20 boomerangs #####..####...##.⌠.## #.##.#..###..##...## .#..#...°##..###..# Ni#.#.##..##..####..# [#.##..#§§☼..#...## ####..####.#....## _(BYou see here the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B. _(BThe floor. _m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} _Unknown command.(BNiY(BNi (BNi(BNiNi(BNi (BNi(BNi Nid Press: ? - help, v - describe, . - travel, g - get item(B  NiItem here:(B the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B. Ni_(BThe floor. _m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} _Unknown command.(BNiNiTNiJ(BDrop what? (Left/Right/Tab to switch category) 30/52 gear slots (_ for help) Hand Weapons (select all with )) Ni C - a +4 battleaxe (weapon)(Ba - a +0 hand axe  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Ni? m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} Ni# u - a +1 broad axe  F - a +2 heavy broad axe Missiles (select all with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  E - 2 atropa-tipped darts NirArmour (select all with [)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn) Ni(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]Ni) # 1 iNi?  C - a +4 battleaxe (weapon)  u + a +1 broad axe(B[Enter(B] accept (1 chosen)Nin2  a + a +0 hand axe  u + a +1 broad axe(B2NiNim(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B117/117 ========================Magic: (B16/16 ========================AC:(B 23Nih{Str:(B 19#####EV:(B 11Int:(B 8##...########SH:(B 0Dex:(B 13#......##(B ##....#XL: (B12 Next: (B 7% Place: (Ban Ice Cave#..##...##(B #@#.#NiNoise: --------- (B Time:(B 11808.6 (0.0)#...##...####.#.###NiC) +4 battleaxe##..####...####...#Ni3Throw: 20 boomerangs NiQ#####..####...##.⌠.## NiC#.##.#..###..##...## Ni .#..#...°##..###..# #.#.##..##..####..# [#.##..#§§☼..#...## Ni18####..####.#....##NiPress: ? - help, v - describe, . - travel, g - get itemItem here:(B the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B. _(BThe floor. Ni_m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} _Unknown command. _Unknown command.(BNi*Ni4(BNi(BNiT(BNi-(B9.6 (1Ni(BNio> (B_You drop a +0 hand axe.Ni.(B10.6 (2Ni(BNi(BNii(BNi' _You drop a +1 broad axe.Ni#Ni4Ni~(BGear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(Bg - a +0 war axe Ni k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} Ni * F - a +2 heavy broad axe Missiles (go to first with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn) Ni1 D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  d - a +0 buckler of cold resistance(Bq - a +0 helmet [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Oi(Bm - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 Oi(This weapon's minimum attack delay (0.7) is reached at skill level 18.  Your skill: 15.8  At 100% training you would reach 18.0 in about 0.5 XLs. Oit At current training (50%) you reach 18.0 in about 1.1 XLs.  Current attack delay: 0.8. Damage rating: 33 (Base 13 x 122% (Str) x 161% (Skill) + 8 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the Oiwielder, dealing less damage to those not targeted. It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, or (i)nscribe.(B OiEGear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  OiEp m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B  F - a +2 heavy broad axe Missiles (go to first with ()(B  c - 20 boomerangs (quivered)(B  j - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)(B  i - a +1 pair of gloves (worn)(B  r - a +0 pair of boots (worn)(B  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(B  d - a +0 buckler of cold resistance(B  q - a +0 helmet [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B] Oi Oi Oi(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B117/117 ======================== Oi]Magic: (B16/16 ======================== OiAC:(B 23Str:(B 19#####EV:(B 11Int:(B 8##...########SH:(B 0Dex:(B 13#......##(B ##....# OiXL: (B12 Next: (B 7% Place: (Ban Ice Cave#..##...##(B #@#.# Oiz2Noise: --------- (B Time:(B 11810.6 (0.0)#...##...####.#.###C) +4 battleaxe##..####...####...#Throw: 20 boomerangs #####..####...##.⌠.## #.##.#..###..##...##  Oi.#..#...°##..###..# #.#.##..##..####..#  OiJw[#.##..#§§☼..#...## ####..####.#....## _(BThe floor. _m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} _Unknown command. _Unknown command. (B_You drop a +0 hand axe. _You drop a +1 broad axe. Oi(B Oi (B OiF(B Oi Oi O(B(B(B Oi (B Oi (B Oi (B Oi (B Oiy (B OiY (B Oi (B Oi( (B Oi0   Oi _m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} _Unknown command.(B _You drop a +0 hand axe.1 broad axe.  Things that are here: Oi   Oia `(B a +1 broad axe(B; a +0 hand axe OiY (B Oi ! (B_ Oi. (B OiO (B OiZ (B Oi (B Oi (B Oi   Oi  Things that are here: Oi   Oi !(B Oi< ?a +1 broad axe(B; a +0 hand axe Oi& (B OiH  Oi} (B_ OiL (B Oi (B Oi (B Oij (B Oi, (B Oi' (B Oi (B OiX (B Oi (B OiF (B Oi   Oi: c(B You encounter a naga simulacrum.(B Oi ((B  Oi ####(B  ...###(B ######(B .....##(B ##...@#(B .#(B ##)#.##...#  Oi n..##...####.#.#####...#  OiG J..####...####...#(B Oi S..#.####...##.⌠.##(B Oi p .###..##...##(B Z. Oi Z(B  (B naga simulacrum (constriction, dormant) Oi )..°##..###..#(B OiD  #  Oi U##..##..####..#(B..#§§☼..#... Oi %##(B Oi -(B7.6 (7 Oi| 3Z.(B Oi #Z Oi .)(B Oi] 4(B8.6 (8 _ Oi! (B Oi"  Oif ) ### ..### Oi S######.##....####  Oi  ## Oi: N##)#.##@..# Oii =##.#.#####...# Oi ####...####...#(B ..#(B .⌠.##(B Z Oi -#(B Oi {..##...##(B ....°##..###..#(B  Oi` d####..####..#(B ..#§§☼..#...# Oi 4#(B .####.#. OiJ '...##(B Oi4 ](B(B9.6 (1(B Oio5  Oi(B ###(B ######(B ##(B ##....####(B  Oi...##(B ##)#.##.@.#(B  OiN\##...####.#.#####...#(B  Oi,####...####...#(B #..#(B ####...##.⌠.##(B #Z#(B ..###..##...##(B # Oid..(B°##..###..#(B ###(B  Oi%  Oi Oi7Z.(B(B(B20 OilC(B OiCZ.(B Oi(B Oiʫ((B1 Oin(B Oi OiR  OiRk(B (BYou slash the naga simulacrum! OiT8(B==2.5 (0.9 Oia]q(B _The naga simulacrum is severely damaged.(B Oi_ Oi˗   Oi (B☼(BYou slice the naga simulacrum!!  The naga simulacrum vaporises!(B Oi {○(B(B8-3.4 Oi j(B _Okawaru accepts your kill.(BOi>(BOi(BOi(BOi(BOi]H(B(B(BOi(BOi(BOi(BOi(BOi(BOi(BOia(BOi(BOi(BOim (B You encounter a spriggan simulacrum.(BOi}_(B ######(B Oi#(B ##....#######(B #(B ##)#.##...##@#(B -- .####.#.#####°..#.#(B ...####...#(B ##..#...(B #...##.⌠.##(B ##.#.Z#.. Oi;#..##...##(B ##..##(B #.. #..###..#(B ###(B #Z(B  (B spriggan simulacrum (dormant) (BOiZ Oia/(B6.4 (3.0Oi3Z.(BOi.Z(B-(B7.4 (4 _Oi(BOi_ Z.(B(B(B8.4 (1(BOi Oi$(BOi (BYou hit the spriggan simulacrum.  The spriggan simulacrum is moderately damaged.(B(B=Oi](9.3 (0.9(BOiZb _The spriggan simulacrum barely misses you.(BOi1V (B You barely miss the spriggan simulacrum.The spriggan simulacrum is moderately damaged.(B(B30.2(B _The spriggan simulacrum barely misses you.(BOii 6 (B_The spriggan simulacrum barely misses you.You barely miss the spriggan simulacrum.(B  The spriggan simulacrum is moderately damaged. (B_The spriggan simulacrum barely misses you.Oi j You barely miss the spriggan simulacrum.(B  The spriggan simulacrum is moderately damaged.(BOiUk *(B1.1Oi*q (BOir  Oi+r 2 You barely miss the spriggan simulacrumOiGr a.(B  The spriggan simulacrum is moderately damaged. Oi^r (B_The spriggan simulacrum barely misses you.(B  You barely miss the spriggan simulacrum.(B  Oisr >The spriggan simulacrum is moderately damaged. Oir h(B_The spriggan simulacrum barely misses you.(BOi Oi =#☼ Oi:=T(B_The spriggan simulacrum barely misses you.OiO=You barely miss the spriggan simulacrum.(B  The spriggan simulacrum is moderately damaged. (B_The spriggan simulacrum barely misses you.Oij=D(BYou slice the spriggan simulacrum!! Oix=P The spriggan simulacrum vaporises!(BOiB+(BOiF3(B==2.0Oi(J=☼(BOiGK OidK=_Okawaru accepts your kill.(BOiPMOi> (BOij? (BOi@ (BOiUB (BOiyD (BOi E (BOiF (BOiG (BOiI (BOi)J (BOi{J (BOiK (BOirM (BOiM (BOiHN (BOirO (BOioQ (BOiQ (BOiR (BOiCT (BOiU (BOiU (BOi6V (BOiW (BOi*Z  OiPZ ](B You encounter an ufetubus.(BOi^ $######Oi&_ '##....#######Oi?_ ##)#.##...##.## ###.#.#####...#.#### OiZ_ .####...#(B ##..#.@..#Oim_ "(B---Oi_ .##.⌠.##(B ##.#..#...#Oi_ ##...##(B ##..##(B #...# Oi_ .###..#(B ####(B #.5Oi_ F###..#(B# Oi_ @.#...##(B  Oi ` p5(B  (B ufetubus (asleep)..#Oi` /#(B ###Oi2` .##(B Oi>f b(B7.0 (5.05.(BOik 85Oik (BOil 3(B==-Oil &(B8.0 (6Oip (BOi,r 5 _The ufetubus shouts! You hear a shout!OiMt Oi 9######(B ##....#######(B  ##)#.##...##.##(B .#.#####...#.####(B ####...#(B ##..#..@.#(B ##.⌠.##(B ##.#..#...#(B ##...##(B ##..####..5#(B ###..#(B ####(B #...#(B #Z #...##(B Z(B  (B two-headed ogre simulacrum (wandering)##(B 5(B  (B ufetubus(B 5.(B (B5You encounter a two-headed ogre simulacrum.(BZ.(B5.(B5(B  (B white impZ(B  (B two-headed ogre simulacrum5(B  (B ufetubus(B(B--9.0 (1Oi` j(B _You encounter a white imp.(BOikJ########....####### Oi##)#.##...##. #.#.#####...#.#####...#(B ##..#....###.⌠.##(B ##.#..#@.5# #...##(B ##..####...#Oi#(B ####(B #.Z5#..#(B Oi r #.Z ...##(B  Z Oi']..##(B ###(B Oi@jZZZ(B 3 simulacra (2 wandering)Oin.(BZ.(BOi!) (BOiX5ZYou encounter a cane toad simulacrum and a troll simulacrum.(BOi(BOiE5.(B (BZThe white imp summons a swarm of flies.(BOi OiT(BZZZ(B1 constriction, 1 wande…)You encounter a naga simulacrum.(BOi{"--Oi"(B40Oi(BOi Oi'0_The troll simulacrum leaves your sight.OiOi# q (B.(BYou slice the ufetubus!!Oi  (BZ(B  (B cane toad simulacrumZ(B  (B naga simulacrum (constriction)Oi Z(B  (B two-headed ogre simulacrumYou kill the ufetubus!(BOi= ;*(BOi% ;*(BOio ;*(BOi :*(BOi  OiZ (B....The white imp gestures at you.(BOiW ((B==Oi 9 (0.9OiE( (BOi)  Oi) 7_The puff of frost hits you but does no damage.Oi+ OiS1######(B ##....#######(B )#.##...##.##(B .#.#####...#.####(B Oi?Td...#(B ##..#....###(B .⌠.##(B ##.#..#.@.#(B ...##(B ##..####...#(B ..#(B ####(B ##.5Z#(B ..#(B OibT#Z.##(B Z###(B Oi|T2.(B OiV>5.(BOiWDZ.(BOi#X>Z.(BOi^(BOi_8(B--1.9 (1.0Oie(BOigOisDZ.(BOi*{v5.(BZ(BOi{Oi|QZZZ(B 4 simulacra (1 constriction) Oi|V--(B2Oi*(BOi+Oiw3.(BOiux=Z.(BOiyOiy6Z.(BOiyOiy;5.(BOia(B  (B cane toad simulacrumZ(B  (B two-headed ogre simulacrumOiׂ`Z(B  (B troll simulacrumOiՃ((B3Oi(BOiOiW (BZ.(BYou hit the white imp.Oi CZ.(BOi H (B The white imp is lightly wounded.Oi  : (BZOiO .The white imp gestures at you.(BThe puff of frost hits you but does no damage.Oi 3Z(BOid$ lZZZ(B 4 simulacra (1 constriction) OiW% 8(B==4.8 (0.9Oi* (BOi+  Oi+ _You resist.Oi- Oi‰ Oi(B.(BYou slash the white imp!  You kill the white imp!(BOi>Z.(BOiOi;Z.(BOiz]Z(B  (B cane toad simulacrumZ(B  (B naga simulacrum (constriction)Z(B  (B two-headed ogre simulacrumZ(B  (B troll simulacrum(B5.7(B _Okawaru accepts your kill.(BOi2G (BZ.(BYou slice the two-headed ogre simulacrum!!Z.(BOiL ; (BOiN 2(B=6.6Oi1 (B _The two-headed ogre simulacrum is severely damaged.(BOi  (B○(BYou slice the two-headed ogre simulacrum like a ripe choko!!!  Oi RThe two-headed ogre simulacrum vaporises!(BOi >Z.(BOiBZ.(BOi;X (B troll simulacrum Oil( (BOi9-7.5 OiE_Okawaru accepts your kill.(BOi+ (BOiM! Oiu!a_Your Invocations skill increases to level 6!(BOi#Oi CZ.(BOiS 6Z.(BOi r (B You barely miss the cane toad simulacrum.(BOi U(B--(B8.4Oi (B _The cane toad simulacrum completely misses you.(BOi L= (BZ.(BYou hit the cane toad simulacrum.(B-(B9.3(B _The cane toad simulacrum is lightly damaged.Oi&  (BZ.(BYou slash the cane toad simulacrum!  The cane toad simulacrum is almost destroyed.(BYou slice the troll simulacrum!!  (B(B==50.2Oi=' (BOiV(  Oi~( >_The cane toad simulacrum hits you but does no damage.Oi>* Oi6☼(Bslice the troll simulacrum!!hits you but does no damage.hit the cane toad simulacrum.hit the troll simulacrum.  The troll simulacrum vaporises!(B (B○ (B Okawaru accepts your kill.(BOi8<(B10--1.1OiH>(BOim?] _The cane toad simulacrum closely misses you.(BOizAOix (BZ.You barely miss the cane toad simulacrum.OiWThe cane toad simulacrum is almost destroyed.(BOi(BOi"--Oi#(B2.0Oi(BOi}H _The cane toad simulacrum completely misses you.Oi(BOi$OiT = (B○OiT (BYou hit the cane toad simulacrum.  The cane toad simulacrum vaporises!(BOiQ[ °Z(B  (B naga simulacrum (constriction)(BOi_ 0(B19Oic (BOid  Oi)d E_Okawaru accepts your kill.(BOiRe Oi՟ Oi8 ;Z.(BOiЦ (BOi˧ '(B-Oi 3.9 (1.0Oiy (BOi Oio.(B(B=4.8 (0.9Oi0(BOi\ _You barely miss the naga simulacrum.(BOim Oi+n(B☼(BYou slice the naga simulacrum!!  The naga simulacrum vaporises!(BOi(zr○(B(B=5.7Oi|z(BOi9K _Okawaru accepts your kill.(BOiOiW(B(B(B(B(B(B(B(B(B(B(B(B(B(BOiFx(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BOir(BOiH(B(B(BOi!(B(B(B(B(B####(B ###...######...##..##(B ####.###(B ..#(B ###..#(B ..).(B #...##(B .?.⌠.(B ###..#(B #.$.[.##..###(B #..@###(B--69.7 (14.0) #####(B  Oi"(BOi#J--(B70.7 (15Oi*(BOi+ Oip1_Found an orcbow.Oij4Oi#(B ####(B ###...### #(B ###...# Oi#(B #..###(B ###.###.####(B ###..#Oi>.).%.(B #...###.?.⌠.(B/ ###..#(B #.$.[.##..###OiS(B #.@.###(B #####Oic(BOix (BOi!3(B1.0)Oi((BOiN)n _Found a wand of flame (8) and an encrusted sanguine talisman(B.Oi/+ Oi W.##..####...###(B .# OiP ####(B ###...### .####...# ##(B  #..##(B ####(B ### Oi ?#...#########..# Oinj ..).%..##...##?.⌠.(B/.###..##.$.[@##..### Oiڌ i#####...########(B Oi (B Oii ((B2 Oi1 (B Oiߡ !Oi!OiA⌠.##(B ##.#..#...###(B #(B ##..####...###(B ####(B ###...## .###... ##(B !Oi$..##(B ###(B ###.##!Oi2&#########..!OiCS#...).%..##...##!OiTg#.?.⌠.@.###..!Oi##.$.[.##..########...###!Oi8#####(B!OiX(B(B3(B!Oi^(B(B4.7 (2(B _f - a wand of flame (13) (gained 8 charges)!Oi j#...#(B ##..#....###(B ⌠.##(B ##.#..#...###(B .##..####...###(B .#####(B ###...### ..####...# .##!Oi l(B  #..##(B ##(B ###(B ###.### #(B #...#########..#..).@..##...##?.⌠...###..#.$.[.##..########...########(B!Oi (B(B5.7 (1(B _(BYou see here the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(B.%Oi`(B#...#(B ##..#....###AngleBrackets the Severer .⌠.##(B ##.#..#...###%Oi`Mountain Dwarf of Okawaru ****** ..##(B ##..####...###Health: (B117/117 ======================== %Oia..#####(B ###...###Magic: (B16/16 ======================== ..####...#AC:(B 23Str:(B 19 .###..##EV:(B 11Int:(B 8 ########.###SH:(B 0Dex:(B 13 ##...#########..#XL: (B12 Next: (B11% Place: (Ban Ice Cave#...).(B@..##...##Noise: --------- (B Time:(B 11875.7 (0.0)%Oi!b##.?.⌠...###..#C) +4 battleaxe##.$.[.##..###Throw: 20 boomerangs#####...######## (B_Found a wand of flame (8) and an encrusted sanguine talisman(B. _f - a wand of flame (13) (gained 8 charges) _(BYou see here the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(B.  Press: ? - help, v - describe, . - travel, g - get item%OibItem here:(B the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(B.  The floor.%Oi(BThe sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}. A vial of roiling blood that pulses with the beat of an unseen heart. Transforms%Oi2the wearer into a fearsome vampire - a creature that straddles the border between life and undeath. They can drink the lifeblood of the living to heal %Oiithemselves, and even turn those they slay stealthily into vampiric thralls, but do not heal in the presence of monsters. At great effort, they may scatter into a swarm of bats - either to flee or to assail their enemies. ____________________________________________________________ Skill HP Bat Swarm Recharge Daze Power ------------------------------------------------------- Min 17 +0% 100%70 Max 25 +0%200%145 Cur 4.0 -90% 50%%Oi+0 (BrC: +..rNeg: ++.Stealth: ++SInv: + ____________________________________________________________ Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. (g)et.%Oi(B:Oib(BrF+:It protects you from fire. :OiInt-2: It affects your intelligence (-2). Your skill: 4.0At 100% training you would reach 17.0 in about 3.2 XLs. It is an ancient artefact. :OiFYou found it in an ice cave. Stash search prefixes: {artefact} {artifact} {talisman} Menu/colouring prefixes: identified artefact talisman:Oi& :Oi&(BA vial of roiling blood that pulses with the beat of an unseen heart. Transformsthe wearer into a fearsome vampire - a creature that straddles the border between life and undeath. They can drink the lifeblood of the living to heal themselves, and even turn those they slay stealthily into vampiric thralls, but do not heal in the presence of monsters. At great effort, they may scatter into a swarm of bats - either to flee or to assail their enemies. :Oit,____________________________________________________________Skill HP Bat Swarm Recharge Daze Power ------------------------------------------------------- Min 17 +0%100%70:OiZ(B#...#(B ##..#....###AngleBrackets the Severer .⌠.##(B ##.#..#...###Mountain Dwarf of Okawaru ****** ..##(B ##..####...###:OiHealth: (B117/117 ======================== ..#####(B ###...###Magic: (B16/16 ======================== ..####...#AC:(B 23Str:(B 19 .###..##EV:(B 11Int:(B 8 ##:Oi######.###SH:(B 0Dex:(B 13 ##...#########..#XL: (B12 Next: (B11% Place: (Ban Ice Cave#...).(B@..##...##Noise: --------- (B Time:(B 11875.7 (0.0)##.?.⌠...###..#C) +4 battleaxe##.$.[.##..###Throw: 20 boomerangs#####...###:OiرA##### (B_Found a wand of flame (8) and an encrusted sanguine talisman(B. _f - a wand of flame (13) (gained 8 charges) _(BYou see here the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(B.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(B.  The floor.;Oil(B#...#(B ##..#....###;Oi?AngleBrackets the Severer .⌠.##(B ##.#..#...###Mountain Dwarf of Okawaru ****** ..##(B ##..####...###Health: (B117/117 ======================== ..#####(B ###...###Magic: (B16/16 ======================== ..####...#AC:(B 23;OiStr:(B 19 .###..##EV:(B 11Int:(B 8 ##;OiY######.###SH:(B 0;OiDex:(B 13 ##...#########..#;OiXL: (B12 Next: (B11% Place: (Ban Ice Cave;Oi #...).@..##...##Noise: --------- (B Time:(B 11875.7 (0.0);Oi%##.?.⌠...###..#C) +4 battleaxe;Oi=f##.$.[.##..###;OiSfThrow: 20 boomerangs#####...###;Oih##### ;Oi(B_Found a wand of flame (8) and an encrusted sanguine talisman(B. _f - a wand of flame (13) (gained 8 charges) ;Oi_(BYou see here the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(B.  ;OiHPress: ? - help, v - describe, . - travel, g - get item;OiItem here:(B the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(B.  The floor.;Oi (B;Oi(B;Oix ;Oi+_(B;Oi;Oi(B;Oi1(B(B _Unknown command.(B;OiE(B(B6.7 (1;Oiֻ(B;Oi̼n _a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(B;Oi#...)....##...#= #####(B OiP4#.⌠.##(B ##.#..#...###(B .##(B ##..####...###(B #..#####(B ###...### #..#>Oi7Q#(B ###...# ..##(B  #..##(B .##(B ###.(B ###.### ##(B #...#########..#(B #...)....##...##?.@...###..#.$.[.##..########...########(B>OiV(B>Oi,X&(B9 >OiIX _>Oi](B>Oi"_ >OiL_P_(BThere is a fountain of clear blue water here.>OiGa?Oi0e##...#(B ##..#....###(B ##.⌠.##(B ##.#..#...###(B .##(B ##..####...###(B #..#####(B ###...### ##..###(B ###...# ...##(B ..(B #..##(B ..##(B ###.(B ###.### ###(B #...#########..#(B #...@....##...##?.⌠...###..#.$.[.##..########...########(B?OiމH(B(B80 _?Oi(B?Oi* ?Oi_D_(BYou see here a +0 orcbow.?Oi?OiHo.##.⌠.##(B ##.#..#...###..##(B ##..####...### ###..#(B ####(B ###...####..#(B .###(B ###...# #...##?Oi#(B ..#(B #..#####.#(B ###.### ##(B #...#########..#(B #...)....##...##(B ##.@.⌠...###..(B ##.$.[.##..###(B #####...###(B  #####(B ?OiG(B(B1 _?Oia(B?Oi(B?Oi(B2.7 (2(B _t - a scroll of teleportation(B?OiH U#...##(B ##..####...###?Oi~ #(B ##(B ###...###..#(B  .###(B ###...#(B ?Oi ...##(B ..#(B #..##(B ..##(B ###.#(B ###.### ###(B #...#########..#(B  #...)....##...##(B ?Oi: Q##...⌠...###..#(B [.##..###(B ###...###(B  #####(B ?Oi% (B?Oi -(B3.7 (1?Oi (B?OiV (B(B4.7 (2(B _You now have 592 gold pieces (gained 13).@Oi K.##.⌠.##(B ##.#..#...###(B .##..####...###(B #..#####(B ###...### ###..#.###(B ###...# #...##@Oi (B ..#(B #..##(B ...##(B ###.#(B ###.### ####@Oi (B #...#########..#(B #...)....##...##⌠...###..#...[.##..########...########(B@Oi (B@Oi -(B5.7 (1@Oib (B@Oi @Oihj##...#(B ##..#....###(B ..##.⌠.##(B ##.#..#...###(B .##...##..####...###(B .###..#####(B ###...### ####..#@Oi.###(B ###...# .#...##(B ..#(B #..##(B ....##@Oḯq(B ###.#(B ###.### #####(B #...#########..#(B #.@.)....##...##⌠...###..#@Oi...[.##..########...########(B@Oi(B@Oi((B6@Oi(B@OiqAOiw(BM###.#.#####...#.####(B ####...#(B ##..#....###(B AOi.##.⌠.##(B ##.#..#...###(B ...##(B ##..####...###(B .####(B ###...## AOi####...###(B ###... .#...##(B ...##(B ....##AOi ##.#(B ###.## ##############..AOiZ...)....##...####...⌠...###..##...[.##..###(BAOi(BAOi]((B7AOi (BAOiAOi(B ##)#.##...##.##(B ##.#.#####...#.####(B ####...#(B ##..#....###(B ⌠.##(B ##.#..#...###(B ##...##(B ##..####...###(B AOi("..#(B ######(B ###...###(B ###..#(B ....###(B ###...#(B ##...#(B #..##(B ...###@#(B ###.###(B AOiG#####...#########..#(B #...)....##...###...⌠...###..#(B##...[.##..########...########(BAOir(BAOiB((B8AOi(BAOiAOi! (B ##....##### (B ##)#.##...##.##(B AOiR! .#.#####...#.####(B ##...#(B ##..#....###(B ..##.⌠.##(B ##.#..#...###(B AOio! .##...##(B ##..####...###(B .###..#(B ######(B ###...### #AOi! ###..#(B #....###(B ###...# .#...##AOi! (B #.@.#(B #..##(B AOi! ....##AOi! |(B ###.#(B ###.### #####AOi! (B #...#########..#(B #...)....##..AOi " .####...⌠...###..###...[.##..########.AOi"" O..########(BAOi< _(B(B9(BBOiZp(B ######(B  ##....##### #BOiG[(B ##)#.##...##.##(B ####.#.#####...#.####(B ##...#(B ##..#....###(B ..##.⌠.##(B ##.#..#...###(B .##...##(B ##..####...###(B ..###..#(B ######(B ###...######..#(B #...@###(B ###...#BOi~[#...##(B #..###...#(B #..##(B ....##BOi[(B ###.#(B ###.### ######(B #...#########..#BOi[(B #...)....##...##...⌠...###..##...[.##..########...########(BBOic(BBOindBOid"(B90BOij(BBOilBOiMZ(BBOiZ(BBOir\(BBOi](BBOiA`(BBOisc(BBOid(BBOig(BBOii(BBOip#(B ###### ##(B ##....####### .##(B ##)#.##...##.## ..####.#.#####...#.#### #...####...#(B ##..#....### ##...##.⌠.##(B ##.#..#...### ##..##...##(B ##..####...### ##..###..#(B ######(B ###...### BOi(q?#..####..#(B #.@..###(B ###...# §☼..#...##(B #..###...#(B #..###....##(B #...(B ###.#(B ###.#####(B ##.(B #.BOi:q..#BOiJq##..#5.(B #...)....##...##BOiqU#Z(B ##...⌠...###..#(B 5(B  (B white imp (asleep).(B ##...[.##..###(B Z(B  (B two-headed ogre simulacrum (dormant)(B #####...### (B #####(BBOi (B1ZYou encounter a white imp and a two-headed ogre simulacrum.(BThe white imp shouts, "Scamper hence, thou fobbing boodle-bothering toady!"BOiP<.5(BBOi=Z.(BBOiH,Z(BBOio5ZZZ(B 3 two-headed ogre simulacra (2 wande…)(B(B==2.7 (2(B _You encounter a two-headed ogre simulacrum.(B x2BOi (BBOi (BBOi= (BBOiz COix5.(B.(BCOi6.Z(BZZ(B 2 two-headed ogre simulacra(BCOi6(B--3.7 (1COi(BDOiDZ.(BDOiY2Z(BDOi (BZ(B  (B troll simulacrum (wandering)  You encounter a troll simulacrum.(BDOiy;*(BDOiG ;*(BDOi˞ :*(BDOi-  (B5The white imp gestures at you.(BThe puff of frost hits you but does no damage.  You resist.(B...5(B 2 white imps (1 wandering)(B  (B two-headed ogre simulacrum(B(B==4DOi  j(B _You encounter a white imp.(BDOi` 3Z(BDOium ) (BDOi}n 55ZZ(B 2 two-headed ogre simulacraZ(B  The white imp shouts, "Scuttle off, thou foisting weeb-spouting bounder!"DOis ;*(BDOi` ;*(BDOi :*(BDOiT) (BDOiTZ5The white imp gestures at you.(B(BDOinU3.(BDOig])..DOi!^,.(BDOiw^DOi^Q(B6-(B5DOie(BDOif DOi-g0_The puff of frost hits you. You resist.DOihEOi&EOi8=5.(BEOi>5.(BEOiB>Z.(BEOi,Z(BEOipZ(B  (B troll simulacrumEOia(B7=(B--6EOi(BEOifEOig 3.(BEOi {(B  (B white imp(BEOi :*(BEOi`I :*(BEOi] N (BZ.EOi }The white imp gestures at you.(BThe puff of frost hits you but does no damage.EOi EOiq ;..(BEOi" 1(B==7EOiu (BEOi  EOi _You resist.EOi FOi Z.(B(B*(BFOiK:*(BFOiz (B*The white imp gestures at you.(BFOi35(BFOibZ(B.(BFOiFOi0.@.5(B 2 white imps(BFOiV((B8FOi-!m(B _The puff of frost misses you.(BFOi q.(BZ.(BFOir E5.(BFOix A5.(BFOi DZ.(BFOi (B  (B two-headed ogre simulacrum(B(B--9(BGOiZ(B5.(B.5(B.(B (BZThe white imp picks up a beetle and eats it.(BZ(B  (B death yak simulacrum (wandering)Z(B 2 two-headed ogre simulacra(B=--(B900(BGOiY GOifP_You encounter a death yak simulacrum.(BGOiGOi%_; (B.GOix(BYou slice the white imp!!  You kill the white imp!(BGOiU3.(BGOi,Z(BGOiD5.(BGOiN>Z.(BGOisZ(B  (B white impZ(BGOi.8(B==1.6 (0.9GOi(BGOiR _Okawaru accepts your kill.(BGOiz 3Z(BGOi | >Z.(BGOi| >Z.(BGOi ) (BGOi Z(B  (B troll simulacrum  You barely miss the white imp.(BGOi 7(B-2.6 (1.0GOi (BGOiO 9 _The white imp hits you but does no damage.GOi HOi*DZ.(BHOi`,Z(BHOi-.(BHOi HOi (BZZ(B 3 two-headed ogre simulacra(B  (B troll simulacrum  You barely miss the white imp.(BHOig (B The white imp gestures at you.(BHOi7(B=3.5 (0.9HOi(BHOi HOil7_The puff of frost hits you but does no damage.HOiHOiEL (BZ.HOi`8(BYou slash the white imp!HOiz (B The white imp is almost dead.(BHOiݠ*(B4.4HOi(BHOi HOi-3_The white imp hits you but does no damage.HOi,HOi HOi m(B.(BYou slice the white imp!!  HOi!@You kill the white imp!(BHOi#>Z.(BHOi(,ZZZ(B 3 two-headed ogre simulacra(B  (B troll simulacrumHOiF27(B-5.4 (1.0HOiy9(BHOi:K _Okawaru accepts your kill.(BHOi<IOi.Z(BZ.(B.Z(B(B-(B6.3 (0.9IOi(BIOi2  IOiV IOi R_You barely miss the two-headed ogre simulacrum.(BIOitWIOi Z (B_You barely miss the two-headed ogre simulacrum. (B You slash the two-headed ogre simulacrum!  The two-headed ogre simulacrum is heavily damaged.(BThe two-headed ogre simulacrum hits you but does no damage.  The two-headed ogre simulacrum hits you.  The two-headed ogre simulacrum freezes you.IOid (B  (B death yak simulacrumZZ(B 3 two-headed ogre simulacraZ(B  (B troll simulacrum(B2--(B=7.2IOi (BIOi  _You resist.IOi JOitr  (BZ(BYou slash the two-headed ogre simulacrum!  The two-headed ogre simulacrum is severely damaged.(BZ(B 2 troll simulacra (1 wandering)(B3=-(B8.1(B _You encounter a troll simulacrum.(BKOi (B☼(BYou slice the two-headed ogre simulacrum!!  The two-headed ogre simulacrum vaporises!(B.(BZ.(B○Z(B 2 two-headed ogre simulacra(B 2 troll simulacra(B5=(B29.0(B _Okawaru accepts your kill.(BKOi>Z.(BKOik3Z(BKOiKOi77.Z(BKOi=Z.(BKOiV-Z.KOid(BKOi(B  (B death yak simulacrum2 two-headed ogre simulacraZZ(B 2 troll simulacraKOi0(B6--KOi10.0 (1.0KOi(BKOiLOi`* (BLOiū.ZYou barely miss the troll simulacrum.(BThe troll simulacrum bites you but does no damage.  The troll simulacrum claws you but does no damage.LOi6(BLOi1LOiT\(B09-(B=-LOik&(B9 (0.9LOiJ(BLOiƻ LOiN_The troll simulacrum claws you! The troll simulacrum freezes you. You resist.LOi@LOi@ EZ.(BLOi} (B(B10-(B1.8(B _You barely miss the troll simulacrum.(BMOi9^MOi^lZYou barely miss the troll simulacrum.(BYou slash the troll simulacrum!  The troll simulacrum is moderately damaged.(Bbite   but does no damage.  The troll simulacrum closely misses you.(BMOi_.MOi_(BMOiwloZ(B 3 two-headed ogre simulacra (1 wande…)MOilX(B  (B troll simulacrumMOi|mMOim+(B12.7MOi"u(BMOiv MOi wV_You encounter a two-headed ogre simulacrum.(BMOiMOiL (B.Z(BYou slash the troll simulacrum!  The troll simulacrum is severely damaged.(BThe troll simulacrum bites you but does no damage.MOicZ (BMOiK:(B2=3.6MOi(BMOi4 MOi}E_The troll simulacrum claws you but does no damage. x2MOi"  MOi9# (BZYou barely miss the troll simulacrum.(B(BMZ.You barely miss the troll simulacrum.The troll simulacrum is severely damaged.(BThe troll simulacrum bites you but does no damage.  The troll simulacrum claws you but does no damage.Z(B 2 troll simulacra(B3=(B-4.5(B _The troll simulacrum closely misses you.(BNOi (B○(BYou slash the troll simulacrum!  The troll simulacrum vaporises!(BNOiy.(B°(BNOi(B4=(B3-(B5.4(B _Okawaru accepts your kill.(BNOi0NOiDZ.(BNOiJZ.(BZ.(BNOiK,Z(BNOipZ(B  (B troll simulacrumNOik'(B5NOio-6.3NOiYC(B _You swing at nothing.NOi$ (B.(BYou slash the two-headed ogre simulacrum!NOix,  (B 2The two-headed ogre simulacrum is heavily damaged.The two-headed ogre simulacrum closely misses you.(B(B6===7.2NOi4i(B _The two-headed ogre simulacrum hits you but does no damage.OOiq OOi!(B OOiYou hit the two-headed ogre simulacrum.(B7=(B--8.1OOiq(BOOi OOi^_The two-headed ogre simulacrum is severely damaged.(BOOiOOi (B○(BYou slice the two-headed ogre simulacrum!!  The two-headed ogre simulacrum vaporises!(BOOic3Z(BOOiZ.(BZ.(BOOiV(BOOi OOid(B=(B4=-(B9.0 _Okawaru accepts your kill.(BOOi(BOOi3 OOiS_Your Axes skill increases to level 16!(BOOiwOOi` (B.Z(BYou hit the death yak simulacrum.OOiT S (B The death yak simulacrum is lightly damaged.OOi3 '(B-OOi 9OOi (BOOi!  OOi! OOiK" G_The death yak simulacrum misses you.(BOOi,& POiv | (BZ(BYou hit the death yak simulacrum.  POi/w YThe death yak simulacrum is moderately damaged.(BPOi  Z(B  (B elephant simulacrum (trample, wanderi…)Z(B 2 two-headed ogre simulacraPOio `Z(B  (B troll simulacrumPOi{ !-POi $(B20.8POiʊ (BPOi5  POiY P_You encounter an elephant simulacrum.(BPOi~ QOiaO< (BZQOiO.(BYou slice the death yak simulacrum!!  The death yak simulacrum is almost destroyed.QOiOi(BThe death yak simulacrum gores you. The death yak simulacrum freezes you.QOioX6 ZQOiX$(B)QOinYQOiY(B09QOiY--QOiZ====QOi$Z#(B1.7QOiu`(BQOia _You resist.QOicQOi ) (BQOi ○(BYou slash the death yak simulacrum!  The death yak simulacrum vaporises!(BQOi >Z.(BQOi0 9.Z(BQOi EZ.(BQOiJ  (B elephant simulacrum (trample)Z(B 2 two-headed ogre simulacra(B  (B troll simulacrumQOi &(B10QOi H--(B5=---QOi #(B2.6QOiC$ (BQOi$  QOi$ =_Okawaru accepts your kill.(BQOi% QOiDZ.(BQOi; (B You barely miss the troll simulacrum.(B The troll simulacrum barely misses you.The troll simulacrum misses you.(BQOi^(B1---(B3.5QOi(BQOix QOi3_The troll simulacrum claws you but does no damage.QOiROiEZ.(BROi~(BROi2(B24.4ROi(BROi_ _You hit the troll simulacrum but do no damage.(BROiROi ) (BROi ○(BYou slice the troll simulacrum!!  The troll simulacrum vaporises!(BROi9 EZ.(BROi ,Z.ROi (BROi  +(BROi k(B3=(B6==5.3ROiV (BROi0 K _Okawaru accepts your kill.(BROi SOi, (B.Z(BYou hit the two-headed ogre simulacrum.SOii,=Z.(BSOi6Okawaru accepts your kill.(B  You hit the two-headed ogre simulacrum.  The two-headed ogre is lightly damaged.  The two-headed ogre simulacrum hits you! SOi6= The two-headed ogre simulacrum freezes you.resist.SOi7Z(B05--(B--SOi7 6.2SOi=(BSOi>c _The two-headed ogre simulacrum closely misses you.(BSOi?SOiP (B You slash the two-headed ogre simulacrum!SOi%(B6SOi>--(B=-SOi#(B7.1SOiQ(BSOi/ SOi;SOiEU_The two-headed ogre simulacrum is heavily damaged.(BSOiSOi$= (B○SOiY(BYou slice the two-headed ogre simulacrum!!  The two-headed ogre simulacrum vaporises!(BSOi°(B  (B two-headed ogre simulacrum(BSOi*:(B778.0SOi(BSOi SOi=_Okawaru accepts your kill.(BSOiUOi>Z.(BUOi9.Z(BUOi(BUOib%(B8UOi<=(B--9UOi((BUOi UOi_You swing at nothing.UOiYUOi32UOip2n(BM (B_You swing at nothing. UOi{2 UOi21The two-headed ogre simulacrum hits you! UOi2A The two-headed ogre simulacrum freezes you.  You resist.UOi3>(B99/117 --UOi3,(B==9.8UOi:(BUOi; UOi%;UOiD;X_The two-headed ogre simulacrum completely misses you.(BUOi<UOiO (B○(BYou slice the two-headed ogre simulacrum!!  The two-headed ogre simulacrum vaporises!(BUOiP >Z.(BUOiX +(BUOi] +(B100/117UOi] ;--(B8=UOi'] 30.7UOi4c (BUOiQd K _Okawaru accepts your kill.(BUOie VOi (B You hit the elephant simulacrum but do no damage.(B(B1--1.6VOi(BVOi _ _The elephant simulacrum closely misses you.(B x2VOif"VOi ( (BVOi l ######(B  ##....#(B VOi r##(B ##)#.##...##.##(B VOi =####.#.#####...#.####(B VOi ...####...#(B ##..#....###(B ...##.⌠.##(B ##.#..#...###(B VOi$ f..##...##(B ##..####...###(B VOiD ..###..#(B ######(B ###...###(B VOi_ ..####..#(B #Z.@.###(B ###...#(B VOi{ ☼..#...##(B #..###...#(B #..##(B VOi .#....##(B #...(B ###.#(B ###.###(B  ##.VOi 0(B..VOi #(BVOi c#.(B ##...⌠...###..#(B VOi ? .(B VOi VOi 4 You slice the elephant simulacrum!!  VOi NThe elephant simulacrum is severely damaged.(BVOi8 (B.Z(BThe elephant simulacrum tramples you. You stumble backwards!VOi 0(B0==VOi, 2.5VOi (BVOi  VOi D_The elephant simulacrum trunk-slaps you but does no damage.VOiP VOiH (B☼(BYou slice the elephant simulacrum!!  VOiHKThe elephant simulacrum vaporises!(BVOiO*(BVOiT9(B2/1189-VOi=T 3.4VOieY<☼(BVOiZ VOiZ=_Okawaru accepts your kill.(BVOi\WOiY(BWOiY(BWOi.[(BWOi](BWOit^%(B4WOi^*=(BWOi_(BWOib(BWOi6c%(B5WOiCc*=(BWOiEd(BWOi^f(BWOif'(B6WOig(BWOii(BWOi j'(B7WOik(BWOim(BWOijm'(B8WOiVn(BWOiep(BWOipWOip1(B10=WOip(BWOi r(BWOit(BWOitWOit0(B1=WOit(BWOiu(BWOiw(BWOiw'(B2WOix(BWOiz(BWOiz'(B3WOi{(BWOi~(BWOi[~WOii~H(B4=(BWOij(BWOiŁ(BWOiWOi(B6WOi"*=(BWOi#(BWOip(BWOi'(B7WOim(BWOiɈ WOii(B_You start resting.(BHP restored.WOi~|.@.(B---(BWOi,2(B45.4 (12.0)WOiJ(B8=--WOi.(B6.4 (13 _WOi(BWOiYOiYOiE(BGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) YOiIG? C - a +4 battleaxe (weapon)(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}  F - a +2 heavy broad axe Missiles (go to first with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  d - a +0 buckler of cold resistance(Bq - a +0 helmet [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]ZOi^ M(BC - a +4 battleaxe (weapon). A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 16.1; use (s)(B to set 20.0 as a target for Axes.  At 100% training you would reach 20.0 in about 1.1 XLs.  At current training (50%) you reach 20.0 in about 2.0 XLs.  Current attack delay: 0.8. Damage rating: 34 (Base 15 x 122% (Str) x 163% (Skill) + 4 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. ZOi bYou took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Axes} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(B^OiGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B  F - a +2 heavy broad axe(B Missiles (go to first with ()(B  c - 20 boomerangs (quivered)(B  j - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  i - a +1 pair of gloves (worn)(B  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn)(B  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  d - a +0 buckler of cold resistance(Bq - a +0 helmet [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]_OiT (Bm - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (0.7) is reached at skill level 18.  Your skill: 16.1  At 100% training you would reach 18.0 in about 0.5 XLs.  At current training (50%) you reach 18.0 in about 1.0 XLs.  Current attack delay: 0.7. Damage rating: 34 (Base 13 x 122% (Str) x 163% (Skill) + 8 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, or (i)nscribe.(BdOi%Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B  F - a +2 heavy broad axe Missiles (go to first with ()(B  c - 20 boomerangs (quivered)(B  j - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)(B  i - a +1 pair of gloves (worn)(B  r - a +0 pair of boots (worn)(B  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(B  d - a +0 buckler of cold resistance(B  q - a +0 helmet [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]eOi (BC - a +4 battleaxe (weapon). A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 16.1; use (s)(B to set 20.0 as a target for Axes.  At 100% training you would reach 20.0 in about 1.1 XLs.  At current training (50%) you reach 20.0 in about 2.0 XLs.  Current attack delay: 0.8. Damage rating: 34 (Base 15 x 122% (Str) x 163% (Skill) + 4 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Axes} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BfOi8 Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B  F - a +2 heavy broad axe(B Missiles (go to first with ()(B  c - 20 boomerangs (quivered)(B  j - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  i - a +1 pair of gloves (worn)(B  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn)(B  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  d - a +0 buckler of cold resistance(Bq - a +0 helmet [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]gOiS(Bm - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (0.7) is reached at skill level 18.  Your skill: 16.1  At 100% training you would reach 18.0 in about 0.5 XLs.  At current training (50%) you reach 18.0 in about 1.0 XLs.  Current attack delay: 0.7. Damage rating: 34 (Base 13 x 122% (Str) x 163% (Skill) + 8 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the gOiwielder, dealing less damage to those not targeted. It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, or (i)nscribe.(BlOiGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}(B  F - a +2 heavy broad axe Missiles (go to first with ()(B  c - 20 boomerangs (quivered)(B  j - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)(B  i - a +1 pair of gloves (worn)(B  r - a +0 pair of boots (worn)(B  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(B  d - a +0 buckler of cold resistance(B  q - a +0 helmet [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]lOi lOi (B######AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** ##(B ##)#.##...##.##Health: (B118/118 ======================== .####.#.#####...#.####Magic: (B16/16 ======================== ...####...#(B ##..#....###AC:(B 23Str:(B 19 #...##.⌠.##(B ##.#..#...###EV:(B 11Int:(B 8 #..##...##(B ##..####...###SH:(B 0Dex:(B 13 #..###..#(B ######(B ###...###XL: (B12 Next: (B19% Place: (Ban Ice Cave ..####..#(B #..@.###(B ###...#Noise: --------- (B Time:(B 11946.4 (0.0) ☼..#...##(B #..###...#(B #..##C) +4 battleaxe .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs #######(B ##.(B #...#########..#..(B #...)....##...###.##...⌠...###..#.##...[.##..########...######## (B_The elephant simulacrum trunk-slaps you but does no damage.  You slice the elephant simulacrum!!  The elephant simulacrum vaporises! (B_Okawaru accepts your kill. (B_You start resting. (B_HP restored.lOio 8(B(BlOi (BlOi# (B(B(B  You slice the elephant simulacrum!!  The elephant simulacrum vaporises!(B lOi$ _Okawaru accepts your kill.(B _You start resting.(B _HP restored. _Unknown command.(BmOinmOir'(BmOiJrWield or unwield which item (- for none)?(B- - Unarmed Hand Weapons (go to first with ))  C - a +4 battleaxe (weapon)(Bg - a +0 war axe mOigr k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  m - the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} mOir+ F - a +2 heavy broad axemOir(B[?(B] describe selected [!(B] equip|wield(B|wear|put onmOirY[tab(B] equip(B|unequip mOidmOiٶmOi (B######AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** ##(B ##)#.##...##.##Health: (B118/118 ======================== .####.#.#####...#.####Magic: (B16/16 ======================== ...####...#(B ##..#....###AC:(B 23Str:(B 19 #...##.⌠.##(B ##.#..#...###EV:(B 11Int:(B 8 #..##...##(B ##..####...###SH:(B 0Dex:(B 13 #..###..#(B ######(B ###...###XL: (B12 Next: (B19% Place: (Ban Ice Cave ..####..#(B #..@.###(B ###...#Noise: --------- (B Time:(B 11946.4 (0.0) ☼..#...##(B #..###...#(B #..##C) +4 battleaxe .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs #######(B ##.(B #...#########..#..(B #...)....##...###.##...⌠...###..#.##...[.##..########...########(BYou slice the elephant simulacrum!!  The elephant simulacrum vaporises! (B_Okawaru accepts your kill. (B_You start resting. (B_HP restored. _Unknown command.(BmOio (B You unwield your +4 battleaxe.  You feel clever.(B You feel agile.(BThe +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} bursts into flame!mOi<(B1067.4 (1mOi[m) +8 broad axe {flame, rF+ Int+2 Dex+3}(BmOi(BmOi mOiK_m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}mOi6nOiqnOi(BDrop what? (Left/Right/Tab to switch category) 29/52 gear slots (_ for help) Hand Weapons (select all with ))  m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} nOi C - a +4 battleaxe  F - a +2 heavy broad axe Missiles (select all with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  nOip - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  E - 2 atropa-tipped darts Armour (select all with [)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  d - a +0 buckler of cold resistance (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]oOi  1 i m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}  C + a +4 battleaxeoOi X(B[Enter(B] accept (1 chosen)pOiF pOi pOiA +(BpOi ######pOi -AngleBrackets the Severer pOi E#(B ##....#######pOi2 /Mountain Dwarf of Okawaru ****** pOi\ Z##(B ##)#.##...##.##pOi [Health: (B118/118 ======================== pOi '.####.#.#####...#.####pOi [Magic: (B16/16 ======================== pOi K...####...#(B ##..#....###pOiH /AC:(B 23pOit .Str:(B 19 pOi O#...##.⌠.##(B ##.#..#...###pOi /EV:(B 11pOiC .Int:(B 10 pOi O#..##...##(B ##..####...###pOi /SH:(B 0pOi .Dex:(B 16 pOi q#..###..#(B ######(B ###...###pOiO XL: (B12 Next: (B19% Place: (Ban Ice Cave pOi ..####..#(B #..@.###(B ###...#pOi Noise: --------- (B Time:(B 11947.4 (0.0) pOi$ ☼..#...##(B #..###...#(B #..##pOiW Dm) +8 broad axe {flame, rF+ Int+2 Dex+3} pOi .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs pOi #######(B ##.(B #...#########..#pOi( T..(B #...)....##...##pOiM #.pOit ##...⌠...###..#pOi .pOi *##...[.##..###pOi #####...###pOi/ ##### pOib +(B_HP restored. pOi "_Unknown command.pOi =(BYou unwield your +4 battleaxe.  pOi SYou feel clever.(B You feel agile.pOi f(BThe +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} bursts into flame! pOiK C_m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}pOi pOi &(B8.4 (1pOi (BpOi[  pOi pOi _You drop a +4 battleaxe.pOi rOi`rOic'(BrOid+Wear or take off which item? rOiIdFArmour (go to first with [) rOiud/ i - a +1 pair of gloves (worn) rOid- r - a +0 pair of boots (worn) rOid D - a +2 hat of ice (worn) rOid G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  d - a +0 buckler of cold resistancerOi+e,(Bq - a +0 helmet rOiUe6 v - a +1 ring mail of cold resistance rOie0 w - a +2 ring mail of poison resistancerOieU(B[?(B] describe selected rOieg[!(B] equip|wield|wear(B|put onrOi,fY[tab(B] equip(B|unequip sOisOi*sOi=(B######AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** ##(B ##)#.##...##.##sOi1Health: (B118/118 ======================== .####.#.#####...#.####sOiMagic: (B16/16 ======================== ...####...#(B ##..#....###AC:(B 23Str:(B 19 #...##.⌠.##(B ##.#..#...###EV:(B 11Int:(B 10 #..##...##(B ##..####...###SH:(B 0Dex:(B 16 #..###..#(B ######(B ###...###XL: (B12 Next: (B19% Place: (Ban Ice Cave ..####..#(B #..@.###(B ###...#sOibNoise: --------- (B Time:(B 11948.4 (0.0) ☼..#...##(B #..###...#(B #..##m) +8 broad axe {flame, rF+ Int+2 Dex+3} sOi.#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs sOi#######(B ##.(B #...#########..#sOi T..(B #...)....##...##sOiA#.sOi##...⌠...###..#sOi .sOi*##...[.##..###sOi#####...###sOi/ ##### sOiP_Unknown command.sOi=(BYou unwield your +4 battleaxe.  sOiSYou feel clever.(B You feel agile.sOif(BThe +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} bursts into flame! sOi I_m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3} sOi3_You drop a +4 battleaxe.sOi(BsOisOi/(BsOix(BsOi sOi?!(B sOii+You start putting on your armour.sOi(BsOisOi&(B9.4 (1sOi(BsOi(BsOiHsOi'(B50.4 (2sOi(BsOi (BsOi sOi &(B1.4 (3sOi(BsOi(BsOisOi&(B2.4 (4sOib"(BsOi)(BsOi*sOi;+&(B3.4 (5sOi00(BsOis3 sOi3#(BsOi34 sOi(4h_You continue putting on your +0 buckler of cold resistance.(B x5  sOiS4AYou finish putting on your +0 buckler of cold resistance.sOi|@sOi@(BsOiH(BsOi9OL _(BYou feel resistant to cold.sOiRtOi4 tOi ](BAngleBrackets the Severer (MDWn)tOia Turns: 12086, Time: 01:12:52 Health: (B118/118 AC: (B23 Str: (B19 XL: (B12 Next: (B19% Magic: (B16/16EV: (B11 Int: (B10 God: Okawaru [******] Gold: (B592SH: (B 4 Dex: (B16 Spells: (B11/11 levels left tOi rFire + + . (33%)(B m(B - +8 broad axe {flame, rF+ Int+2 Dex+3} rCold + + + (20%)(B d(B - +0 buckler {rC+} tOi. d(BrNeg . . . (100%)(B G(B - +4 storm dragon scales of Circular Logic {rElec rC++(BrPois .(100%)(B D(B - +2 hat {Ice} rElec + (33%)(B (no cloak) (BrCorr .(100%)(B i(B - +1 pair of gloves (BSInv .tOi Zr(B - +0 pair of boots (BWill +....f(B - amulet of regeneration (BStlthn(B - +5 ring of evasion (BHPRegen 1.19/turntOi o(B - ring of protection from fire (BMPRegen 0.15/turn %:(B no passive effects tOi. @:(B studying Fighting A:(B runic magic, artefact enchantingwOiu& wOi3 (B######AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** wOiI4 ##(B ##)#.##...##.##Health: (B118/118 ======================== wOi4 '.####.#.#####...#.####wOi4 [Magic: (B16/16 ======================== wOi4 K...####...#(B ##..#....###wOi4 /AC:(B 23wOi"5 .Str:(B 19 wOiO5 ~#...##.⌠.##(B ##.#..#...###EV:(B 11wOi5 .Int:(B 10 wOi5 O#..##...##(B ##..####...###wOi6 ]SH:(B 4Dex:(B 16 #..###..#(B ######(B ###...###XL: (B12 Next: (B19% Place: (Ban Ice Cave wOiD6 ..####..#(B #..@.###(B ###...#wOi6 Noise: --------- (B Time:(B 11953.4 (0.0) wOi6 ☼..#...##(B #..###...#(B #..##wOi6 Dm) +8 broad axe {flame, rF+ Int+2 Dex+3} wOiG7 .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs wOi7 #######(B ##.(B #...#########..#wOi7 [..(B #...)....##...###.wOi7 !##...⌠...###..#.wOi8 =##...[.##..########...###wOi08 ##### wOih8 a(B_m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3} wOi8 _You drop a +4 battleaxe.  wOi8 1You start putting on your armour. wOi8 (B_You continue putting on your +0 buckler of cold resistance.(B x5  wOi9 ?You finish putting on your +0 buckler of cold resistance. wOia9 >_(BYou feel resistant to cold.wOi: (BwOi9@ (BwOiGB yOi&yOi*'(ByOi*cPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry yOi+Talismans (go to first with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(Bb - a maw talisman  yOi+A - a spore talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip |Oi |Oi |OiQ o(B######AngleBrackets the Severer |Oi t#(B ##....#######Mountain Dwarf of Okawaru ****** |Oi Z##(B ##)#.##...##.##|Oi9 Health: (B118/118 ======================== .####.#.#####...#.####|Oij [Magic: (B16/16 ======================== |Oi z...####...#(B ##..#....###AC:(B 23|Oi }Str:(B 19 #...##.⌠.##(B ##.#..#...###|Oi /EV:(B 11|Oi .Int:(B 10 |OiC ~#..##...##(B ##..####...###SH:(B 4|Oit .Dex:(B 16 |Oi q#..###..#(B ######(B ###...###|Oi XL: (B12 Next: (B19% Place: (Ban Ice Cave |OiQ ..####..#(B #..@.###(B ###...#|Oi Noise: --------- (B Time:(B 11953.4 (0.0) |Oi ☼..#...##(B #..###...#(B #..##|Oi Dm) +8 broad axe {flame, rF+ Int+2 Dex+3} |Oi: .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs |Oiz #######(B ##.(B #...#########..#|Oi [..(B #...)....##...###.|Oi K##...⌠...###..#.##...[.##..###|Oi #####...######## |OiI a(B_m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3} |Oik _You drop a +4 battleaxe.  |Oi 1You start putting on your armour. |Oi (B_You continue putting on your +0 buckler of cold resistance.(B x5  |Oi ?You finish putting on your +0 buckler of cold resistance. |OiA >_(BYou feel resistant to cold.|Oi% < (B Okay, then.|Oi% (B|Oi& (B|OiE, (B|Oi - 1 _(B|Oi. |Oi (B|Oi (B|Oiy (B|Oi  |Oi |Oi' 3_Unknown command.(B|Oi` }Oii}Oi#(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 14.3 (B 15.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  }Oir#}Oi#b(B  (B  }Oi#W(B  (B  }OiR$ b - Maces & Flails (B 10.4 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  }Oi$ c * Axes (B 16.1 (B 18.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B  }OiE% d - Polearms (B  8.7 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  }Oi% e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  }Oi& f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  }Oip& g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  }Oi&V(B  (B  }Oi& v - Alchemy (B  0.0 (B -- (B -2(B  }Oi]' h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  }Oi' i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  }OiH( j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  }Oi(V(B  (B  }Oi( z - Earth Magic (B  0.0 (B -- (B +1(B  }Oi) k - Armour (B  8.0 (B -- (B +1(B  }OiZ)X(B  (B  }Oi) l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + Invocations}Oi*c6.4 (B 8.0 (B +3}Oi* m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  }Oi> n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BOis c - Axes (B 16.1(BOiF?(B c + Axes 16.1OiOi~Oi (B######AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** Oi ##(B ##)#.##...##.##Health: (B118/118 ======================== .####.#.#####...#.####Magic: (B16/16 ======================== ...####...#(B ##..#....###AC:(B 23Str:(B 19 #...##.⌠.##(B ##.#..#...###EV:(B 11Int:(B 10 #..##...##(B ##..####...###SH:(B 4Dex:(B 16 #..###..#(B ######(B ###...###XL: (B12 Next: (B19% Place: (Ban Ice Cave ..####..#(B #..@.###(B ###...#Oi Noise: --------- (B Time:(B 11953.4 (0.0) ☼..#...##(B #..###...#(B #..##m) +8 broad axe {flame, rF+ Int+2 Dex+3} .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs #######(B ##.(B #...#########..#..(B #...)....##...###.##...⌠...###..#.##...[.##..########...########You start putting on your armour. (B_You continue putting on your +0 buckler of cold resistance.(B x5  You finish putting on your +0 buckler of cold resistance. Oi _(BYou feel resistant to cold. _Okay, then. _Unknown command.(BOi(BOi7 (BOi(BOi7Oi Oi ((B Oi 8Ability - do what?CostOi Failure Oiם  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--Oi 11%  c - DuelOiܞ 7 MP, Piety--Oi: `43% [?(B] toggle between ability selection and description.OiL OiR OiY B(B######Oi]Z AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** ##(B ##)#.##...##.##Health: (B118/118 ======================== .####.#.#####...#.####Magic: (B16/16 ======================== OiZ ...####...#(B ##..#....###AC:(B 23Str:(B 19 OiZ X#...##.⌠.##(B ##.#..#...###EV:(B 11Int:(B 10 #..##...##(B ##..####...###SH:(B 4Dex:(B 16 OiA[ q#..###..#(B ######(B ###...###Oi[ XL: (B12 Next: (B19% Place: (Ban Ice Cave Oi[ ..####..#(B #..@.###(B ###...#Oi[ bNoise: --------- (B Time:(B 11953.4 (0.0) ☼..#...##(B #..###...#(B #..##m) +8 broad axe {flame, rF+ Int+2 Dex+3} OiY\ .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs #######(B ##.(B #...#########..#..(B #...)....##...##Oi\ (#.##...⌠...###..#.Oi\ I##...[.##..########...########Oi ] 'You start putting on your armour. OiS] (B_You continue putting on your +0 buckler of cold resistance.(B x5  Oi] You finish putting on your +0 buckler of cold resistance. _(BYou feel resistant to cold. Oi] Y_Okay, then. _Unknown command.(BOic ' (B Oic -Okay, then.(BOid (BOii (BOij 1 _(BOibl OieOi((B Oi* Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt Ois a + Fighting (B 14.3 (B 15.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  OiOiV(B  (B  Oi Oi1W(B  (B  Oi b - Maces & Flails (B 10.4 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  Oi'(Bc + AxesOiK16.1 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  Oie d - Polearms (B  8.7 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  Oi e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  Oi  f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  Oi g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  OiV(B  (B  Oi v - Alchemy (B  0.0 (B -- (B -2(B  Oif h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  Oi i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  Oi j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  OiV(B  (B  Oi z - Earth Magic (B  0.0 (B -- (B +1(B  Oi k - Armour (B  8.0 (B -- (B +1(B  Oi4X(B  (B  Ois l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + InvocationsOic6.4 (B 8.0 (B +3Oi m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  OiA n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  Oiv(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  Oi-red(B.  Oi2[?(B] HelpOiy[=(B] set a skill target [-(B] clear all targets  Oio[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Oi[!(B] training(B|cost(B|targets(BOi Oi+ Oi Oi B(B######Oi$ -AngleBrackets the Severer OiL E#(B ##....#######Oi /Mountain Dwarf of Okawaru ****** Oi Z##(B ##)#.##...##.##Oi [Health: (B118/118 ======================== Oi '.####.#.#####...#.####OiQ [Magic: (B16/16 ======================== Oi K...####...#(B ##..#....###Oi /AC:(B 23Oi .Str:(B 19 Oi O#...##.⌠.##(B ##.#..#...###OiA /EV:(B 11Ois .Int:(B 10 Oi O#..##...##(B ##..####...###Oi /SH:(B 4Oi .Dex:(B 16 OiW q#..###..#(B ######(B ###...###Oi XL: (B12 Next: (B19% Place: (Ban Ice Cave Oi ..####..#(B #..@.###(B ###...#Oi Noise: --------- (B Time:(B 11953.4 (0.0) OiY ☼..#...##(B #..###...#(B #..##Oi Dm) +8 broad axe {flame, rF+ Int+2 Dex+3} Oi .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs Oi #######(B ##.(B #...#########..#Oi= T..(B #...)....##...##Oia #.Oi ##...⌠...###..#Oi .Oi *##...[.##..###Oi #####...###Oi- ##### Oia (B_You continue putting on your +0 buckler of cold resistance.(B x5  Oi ?You finish putting on your +0 buckler of cold resistance. Oi D_(BYou feel resistant to cold. Oi &_Okay, then. Oi! !_Unknown command. OiL ._Okay, then.(BOi_ W(B(B(BOiy (BOi  (BOi(BOi Oi3_Unknown command.(BOiOikOi6t(BGear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) OijuG m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (go to first with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn) Oiu G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(Bq - a +0 helmet  v - a +1 ring mail of cold resistance Oifvt(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Oif Oijm Oit (B######AngleBrackets the Severer #(B ##....#######Oiu Mountain Dwarf of Okawaru ****** ##(B ##)#.##...##.##Health: (B118/118 ======================== .####.#.#####...#.####Magic: (B16/16 ======================== ...####...#(B ##..#....###AC:(B 23Str:(B 19 #...##.⌠.##(B ##.#..#...###EV:(B 11Int:(B 10 #..##...##(B ##..####...###Oi&v ]SH:(B 4Dex:(B 16 #..###..#(B ######(B ###...###XL: (B12 Next: (B19% Place: (Ban Ice Cave OiOv ..####..#(B #..@.###(B ###...#Oiv Noise: --------- (B Time:(B 11953.4 (0.0) Oiv ☼..#...##(B #..###...#(B #..##m) +8 broad axe {flame, rF+ Int+2 Dex+3} Oiw .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs Oiw #######(B ##.(B #...#########..#..(B #...)....##...###.Oiw j##...⌠...###..#.##...[.##..########...########Oix (BYou finish putting on your +0 buckler of cold resistance. _(BYou feel resistant to cold. _Okay, then. OiZx p_Unknown command. _Okay, then. _Unknown command.(BOiZ W(B(B(BOi (BOi (BOi (BOi ) _Unknown command.Oi (BOi OiSOiz[R(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt Oi"\ a + Fighting (B 14.3 (B 15.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  OiM\W(B  (B  Oi\ b - Maces & Flails (B 10.4 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  Oi\'(Bc + AxesOi\K16.1 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  OiO] d - Polearms (B  8.7 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  Oi] e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  Oi^ f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  Oi` g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  Oi`OiaV(B  (B  Oi7a v - Alchemy (B  0.0 (B -- (B -2(B  Oio) h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  8.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + Invocations6.4 (B 8.0 (B +3 m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B  2 - Shapeshifting (B  4.0 (B -- (B -2(B  (BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BOiCOiűOiOi(B######AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** OiKZ##(B ##)#.##...##.##Oiq[Health: (B118/118 ======================== Oi'.####.#.#####...#.####Oi[Magic: (B16/16 ======================== Oi K...####...#(B ##..#....###Oi'/AC:(B 23OiO.Str:(B 19 OivO#...##.⌠.##(B ##.#..#...###Oi/EV:(B 11Oi.Int:(B 10 OiO#..##...##(B ##..####...###Oi/SH:(B 4Oi.Dex:(B 16 OiAq#..###..#(B ######(B ###...###OinXL: (B12 Next: (B19% Place: (Ban Ice Cave Oi..####..#(B #..@.###(B ###...#OiNoise: --------- (B Time:(B 11953.4 (0.0) Oi ☼..#...##(B #..###...#(B #..##Oi7Dm) +8 broad axe {flame, rF+ Int+2 Dex+3} Oit.#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs Oi#######(B ##.(B #...#########..#OiT..(B #...)....##...##Oi#.Oi4##...⌠...###..#OiR .Oi=##...[.##..########...###Oi ##### Oi`_(BYou feel resistant to cold. _Okay, then. Oi!_Unknown command. Oi*=_Okay, then. _Unknown command. OiG_Unknown command.Oi`(BOi(BOiOi(BOi(BOicOi)$(B(B(BOkay, then.(BUnknown command. _Okay, then.(BUnknown command.(BOi Oi (BPut on or remove which piece of jewellery? Jewellery (go to first with "=) Oip f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(Bb - a maw talisman  A - a spore talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip Oi 6 Oi`8 Oi> =(B######AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** ##(B ##)#.##...##.##Oi? Health: (B118/118 ======================== .####.#.#####...#.####Magic: (B16/16 ======================== ...####...#(B ##..#....###AC:(B 23Str:(B 19 #...##.⌠.##(B ##.#..#...###EV:(B 11Int:(B 10 #..##...##(B ##..####...###SH:(B 4Dex:(B 16 #..###..#(B ######(B ###...###XL: (B12 Next: (B19% Place: (Ban Ice Cave ..####..#(B #..@.###(B ###...#Oi? cNoise: --------- (B Time:(B 11953.4 (0.0) ☼..#...##(B #..###...#(B #..##m) +8 broad axe {flame, rF+ Int+2 Dex+3} .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs #######(B ##.(B #...#########..#..(B #...)....##...###.OiL@ ^##...⌠...###..#.##...[.##..########...###Oi@ H##### _Okay, then. _Unknown command. Oi@ _Okay, then. OiA !_Unknown command. Oi?A _Unknown command. OidA _Unknown command.OiA (BOi*H OimH )Unknown command. _OiH 7Okay, then.(BOiH Unknown command. OiH I(B Okay, then.(BOiI OiJ (BOiO (BOiP  OiP _OiP (BOiR Oi] (BOi (BOi (BOiX" Oi" 7Okay, then.(BOi" !Unknown command. _Oi" 7Okay, then.(BOi # Unknown command.Oi%# (BOi$% Oi_ Oif s(BGear: 28/52 gear slots (Left/Right/Tab to switch category) OiWg FHand Weapons (go to first with )) Oiig S m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}Oig -(Bg - a +0 war axe Oig L k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Oi h  F - a +2 heavy broad axe Missiles (go to first with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  Oih Il - 13 stones  p - 2 javelins  y - 5 darts of disjunction Oih $ z - a throwing netOii 4(BB - 2 silver javelins  OiMi E - 2 atropa-tipped darts Oi|i GArmour (go to first with [) Oii ; d - a +0 buckler of cold resistance (worn) Oii % i - a +1 pair of gloves (worn) Oi j $ r - a +0 pair of boots (worn) Oi3j ! D - a +2 hat of ice (worn) Oikj S G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}Oij -(Bq - a +0 helmet Oij 6 v - a +1 ring mail of cold resistance Oi k M(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exitOiNk '[top(B]Oi|(Ba - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}. A vial of roiling blood that pulses with the beat of an unseen heart. Transformsthe wearer into a fearsome vampire - a creature that straddles the border between life and undeath. They can drink the lifeblood of the living to heal themselves, and even turn those they slay stealthily into vampiric thralls, but Oi}|do not heal in the presence of monsters. At great effort, they may scatter into a swarm of bats - either to flee or to assail their enemies. ____________________________________________________________ Oi|  Oi|8 Skill HP Bat Swarm Recharge Daze Power Oi}=------------------------------------------------------- Oi}Min 17 +0% Oi7} 100%Oi]}/70 Max 25 +0% 200%Oi} 145 Oi}lCur 4.0 -90% 50%0 Oi}[(BrC: +.. rNeg: ++. Stealth: ++Oi!~ SInv: + OiN~J____________________________________________________________ Oi~XRampage: It causes one to take an extra step when moving towards enemies, Oi~<briefly stunning them if this results in an attack. Oi~-rPois: It protects you from poison. Oi~Oi `(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BOi\ OiA] pGear: 28/52 gear slots (Left/Right/Tab to switch category)(B  Oiv] p - 2 javelins Oi] ` y - 5 darts of disjunction  z - a throwing net(B Oi^ B - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)(B  d - a +0 buckler of cold resistance (worn)(B OiM^ J i - a +1 pair of gloves (worn)(B Oi^ . r - a +0 pair of boots (worn) Oi^ < D - a +2 hat of ice (worn)(B Oi^ \ G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Oi_ 1(B q - a +0 helmet Oi7_ Q v - a +1 ring mail of cold resistance(B Oiq_ S w - a +2 ring mail of poison resistance(B Oi_ HJewellery (go to first with "=) Oi_ P f - an amulet of regeneration (worn)(B Oi ` K n - a +5 ring of evasion (worn)(B Oi<` : o - a ring of protection from fire (worn) Oiq` 9(B e - an amulet of faith  Oi` h - a ring of wizardry Oi` bTalismans (go to first with %)(B Oi a O a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2} Oiaa t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[81%(B]OibIOiiPOiV=(B######AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** ##(B ##)#.##...##.##OiPVWHealth: (B118/118 ======================== .####.#.#####...#.####Magic: (B16/16 ======================== ...####...#(B ##..#....###AC:(B 23OiVStr:(B 19 #...##.⌠.##(B ##.#..#...###EV:(B 11Int:(B 10 OiV~#..##...##(B ##..####...###SH:(B 4Oi W.Dex:(B 16 Oi=Wq#..###..#(B ######(B ###...###OiWXL: (B12 Next: (B19% Place: (Ban Ice Cave OiW..####..#(B #..@.###(B ###...#OiXNoise: --------- (B Time:(B 11953.4 (0.0) OiXX☼..#...##(B #..###...#(B #..##OiXDm) +8 broad axe {flame, rF+ Int+2 Dex+3} OiY.#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs #######(B ##.(B #...#########..#OiKY[..(B #...)....##...###.OizY!##...⌠...###..#.OiY=##...[.##..########...###OiY ##### OiZ_Okay, then. Oi-Z!_Unknown command. OiRZ_Unknown command. Oi~Z_Unknown command. OiZ_Okay, then. OiZ3_Unknown command.(BOi`(BOia (BOizf(BOihOi(BOiτ (BOỉ(BOi|(Unknown command. _Oi7Okay, then.(BOi7Unknown command.(BOiٍOi?Oi(D'(BOizD6AngleBrackets the Severer (MDWn)OiD!Turns: 12086, Time: 01:13:45 OiEHealth: (B118/118 AC: (B23 Str: (B19 XL: (B12 Next: (B19% Oi(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Oie  w - a +2 ring mail of poison resistance Jewellery (go to first with "=)(B  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)(B Oip o - a ring of protection from fire (worn) (B e - an amulet of faith Oiˠ h - a ring of wizardry Talismans (go to first with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(Bb - a maw talisman  A - a spore talisman Oi OiOiOi(bot(BOi ;(BA - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well OiI as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8+0%+42d7 Max 14 +0%+42d12 Cur 4.0 -40% +42d4 (BMelds: Offhand, Boots ____________________________________________________________ Your skill: 4.0At 100% training you would reach 8.0 in about 0.6 XLs.At current training (25%) you reach 8.0 in about 2.2 XLs. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.(BOii Gear: 28/52 gear slots (Left/Right/Tab to switch category)  w - a +2 ring mail of poison resistance Oibi >Jewellery (go to first with "=)(B  f - an amulet of regeneration (worn)(B  n - a +5 ring of evasion (worn)(B  o - a ring of protection from fire (worn)(B  e - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)(B  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}Oik (Bb - a maw talisman  A - a spore talisman(B [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[bot(B]Oiz Oi (B######AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** ##(B ##)#.##...##.##Health: (B118/118 ======================== .####.#.#####...#.####Magic: (B16/16 ======================== ...####...#(B ##..#....###AC:(B 23Str:(B 19 #...##.⌠.##(B ##.#..#...###EV:(B 11Int:(B 10 #..##...##(B ##..####...###SH:(B 4Dex:(B 16 #..###..#(B ######(B ###...###XL: (B12 Next: (B19% Place: (Ban Ice Cave ..####..#(B #..@.###(B ###...#Noise: --------- (B Time:(B 11953.4 (0.0) ☼..#...##(B #..###...#(B #..##m) +8 broad axe {flame, rF+ Int+2 Dex+3} .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs #######(B ##.(B #...#########..#..(B #...)....##...###.##...⌠...###..#.##...[.##..########...######## _Okay, then. _Unknown command. _Unknown command. _Unknown command.Search for what [Enter for "axe", or ? for help]? (Bcloak _(BCan't find anything matching that.Oi W(B(B(BOic(BOi (BOi= (BOi Unknown command. (B Search for what [Enter for "axe", or ? for help]? (Bcloak OiX _(BCan't find anything matching that.Unknown command.(BOiOiEOi(BDrop what? (Left/Right/Tab to switch category) 28/52 gear slots (_ for help) Hand Weapons (select all with )) Oi m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (select all with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 2 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  E - 2 atropa-tipped darts Armour (select all with [)  d - a +0 buckler of cold resistance (worn) Oi i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(Bq - a +0 helmet [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]OiL(B 1 iOi7(BB - 2 silver javelins  E - 2 atropa-tipped darts Armour (select all with [)  d - a +0 buckler of cold resistance (worn)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn) OiS G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}Oi-(Bq - a +0 helmet Oi 6 v - a +1 ring mail of cold resistance Oi. w - a +2 ring mail of poison resistance Oi;bJewellery (select all with "=)(B OiM5 f - an amulet of regeneration (worn) Oi^A n - a +5 ring of evasion (worn)(B Oir o - a ring of protection from fire (worn) (B e - an amulet of faith Oi h - a ring of wizardry OiFTalismans (select all with %) OiO a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}Oiŀ0(Bb - a maw talisman Oiр( A + a spore talismanOi~(B[Enter(B] accept (1 chosen) [bot(BOiOiX(B-(BOi|$ 1 iOi~ b + a maw talisman (B A - a spore talisman[Enter(B] accept (1 chosen)Oi|Oi^(B######AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** ##(B ##)#.##...##.##Health: (B118/118 ======================== .####.#.#####...#.####Oi[Magic: (B16/16 ======================== ...####...#(B ##..#....###AC:(B 23Str:(B 19 #...##.⌠.##(B ##.#..#...###EV:(B 11Int:(B 10 #..##...##(B ##..####...###SH:(B 4Dex:(B 16 #..###..#(B ######(B ###...###XL: (B12 Next: (B19% Place: (Ban Ice Cave Oie..####..#(B #..@.###(B ###...#Noise: --------- (B Time:(B 11953.4 (0.0) ☼..#...##(B #.5###...#(B #..##m) +8 broad axe {flame, rF+ Int+2 Dex+3} .#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs #######(B ##.(B #...#########..#..(B #...)....##...###.##...⌠...###..#.##...[.##..###OiTQ#####...######## _Unknown command. _Unknown command.Search for what [Enter for "axe", or ? for help]? (Bcloak _(BCan't find anything matching that. _Unknown command.(BYou drop a maw talisman.OiVI5(B  (B ufetubus (wandering)(B(B4.4 (1(B  Search for what [Enter for "axe", or ? for help]? (BcloakOiخCan't find anything matching that. _Unknown command.(B  You drop a maw talisman. _You encounter an ufetubus.(BOi_OidR(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt Oie a + Fighting (B 14.3 (B 15.0 (B +1(B +4 o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B 10.4 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  Oi2e'(Bc + AxesOiKeK16.1 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  Oie d - Polearms (B  8.7 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  Oit e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B   g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  8.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + Invocations6.4 (B 8.0 (B +3 m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - StealtOith (B  1.0 (B -- (B -2(B  (B 2 + Shapeshifting 4.0 (B 8.0 (B -2(BSkills enhanced by cross-training are in green(B. Bonus from skill manuals is in  red(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BOi; u 2 * Shapeshifting (B  4.0(BOi_&Oi&Oi-Oi@5(B######AngleBrackets the Severer #(B ##....#######Mountain Dwarf of Okawaru ****** Oie5##(B ##)#.##...##.##Health: (B118/118 ======================== .####.#.#####...#.####Ois5[Magic: (B16/16 ======================== Oi~5K...####...#(B ##..#....###Oi5/AC:(B 23Oi5.Str:(B 19 Oi5~#...##.⌠.##(B ##.#..#...###EV:(B 11Oi5.Int:(B 10 Oi5O#..##...##(B ##..####...###Oi5]SH:(B 4Dex:(B 16 Oi5#..###..#(B ######(B ###...###XL: (B12 Next: (B19% Place: (Ban Ice Cave Oi6..####..#(B #..@.###(B ###...#Oi06Noise: --------- (B Time:(B 11954.4 (0.0) OiM6☼..#...##(B #.5###...#(B #..##m) +8 broad axe {flame, rF+ Int+2 Dex+3} Oil6.#....##(B #...(B ###.#(B ###.###(B Throw: 20 boomerangs Oi|6#######(B ##.(B #...#########..#..(B #...)....##...##Oi6#.##...⌠...###..#Oi6y5(B  (B ufetubus (wandering).Oi6H##...[.##..########...######## Oi6_Unknown command.Oi6_Search for what [Enter for "axe", or ? for help]? (Bcloak Oi6m_(BCan't find anything matching that. _Unknown command.Oi7s(BYou drop a maw talisman. _You encounter an ufetubus.(BOi~=(BOi> (BOiD(BOiEOi#(B ###### ##(B ##....# Oid.##(B ##)#.##...##.## ..####.#.#####...#.#### #...####...#(B ##..#....### ##...##.⌠.##(B ##.#..#...### ##..##...##(B ##..####...### ##..###..#(B ######(B ###...### #..####..#(B #.@%.###(B ###...# §☼..#...##(B #.5###...#(B #..## Oi"#.#....##(B #...(B ###.#(B ###.####(B ##.(B #...#Oi:#..#(B .OiS.(B #...)....##...##Oiƛo(B #.(B ##...⌠...###..#Oiޛ)(B .OiS(B ##...[.##..### Oi4(B #####...### OiOiG(B #####(BOi >5.(BOi (B5(BThe ufetubus shouts!  The ufetubus hits you but does no damage.OiJ====(B5.4 (1Oi׽(BOi Oi3)_You block the ufetubus's attack.OiOiM  OiM (B.@5You completely miss the ufetubus.(B The ufetubus slips past you!  The ufetubus misses you.(BOiN 4(B=---Oi0O ((B6.2 (0.8OiKj P(B _The ufetubus hits you but does no damage.Oij Oi< (B%OiH(BYou slash the ufetubus! You burn the ufetubus terribly.  You kill the ufetubus!(B(B(B=--(B7.1 (0.9%(B _Okawaru accepts your kill.(BOiOiL#(B ###### Oi.##(B ##....# ..##(B ##)#.##...##.##.####.#.#####...#.#### ##...####...#(B ##..#....####...##.⌠.##(B ##.#..#...####..##...##(B ##..####...### °##..###..#(B ######(B ###...### ##..####..#(B #@.%.###(B ###...#Oi§☼..#...##(B #..###...#(B #..## ##.#....##(B #...#(B ###.#(B ###. (B #(B ##..(B #...#..(B ...(B #...)....##...(B #..#(B ##...⌠...###..#..#(B ##...[.##..####.#(B #####...### (B #####(BOi1$(BOi$8(B--8.1 (1.0Oi);%(BOi+Oi..##....####### ...##(B ##)#.##...##.## Oi B#...####.#.#####...#.#### ###...####...#(B ##..#....#####...##.⌠.##(B ##.#..#...### .###..##...##(B ##..####...### .°##..###..#####(B ###...### .Oir#..#(B ###..%.###(B ###...# #§§☼..#...##(B #.@###...#(B #..## ###.#.#...##(B ###.#(B ###.# (B ########(B ##..(B #...#########.(B ...#(B #...)....##.#..#(B ##...⌠...###...(B ##...[.##..##(B #####...###(B #≈(B #####(B Oi(BOi"--OiT!(B9Oi:%(BOiOi.(BOi(BOi(BOi(BOi(BOi(BOi$(BOi(BOi((BOi(BOi(BOi}(BOiB(BOi(BOiM(BOi(BOio(BOi(BOi(BOi(BOi(BOi=(BOin(BOi(BOit (B You encounter a two-headed ogre simulacrum.(BOi4#..####...##.⌠.##(B ##.#..#...### .#..###..##...##(B ##..####...##°##..###..#(B ######(B ###.....##..####..#(B ###..%###. #Oi[..#§§☼..#...#####..###...#(B #. ..####.#....##(B #...##(B ###.#(B ## .##(B ########.###..#(B #...####(B #....##(B #...)....# .##(B ##.@##(B ##...⌠. ..#(B #Z..OiJ(B ##...[.##. Oi<.##(B .##.#.#(B #####...# .#Oi[#(B #≈(B ##### .#Oihg(B #≈(B ##Oi,(B .(BZ(B  (B two-headed ogre simulacrum (wandering) #(B .(B Oi.#(BOi](B64.1 (5.Z(BOiVPZ(BOi4(B5.1 (6 _OiH (BOi Oizc#..###..##...##(B ##..####...#.°##..###..#####(B ###.. Oid.##..#..#(B ###..%.###(B ###§§☼..#...#####..###...#(B ####.#....##(B #...##(B ###.#(B # Oid#.##(B ########.###..#(B #...#### ..#(B #....##(B #...).... ..##(B #.#####..##(B ##...⌠... ...##.Z..(B ##...[#(B ..##.#(B #####.. ..(B #(B #≈(B ### (B∩.#(B #≈(B#(B .# .(B .### (BOi"g;.Z(BOip(BOiq-(B6.1 (1Oiw:%(BOiOiS1Z(BOiTOi1T7.Z(BOi]Z(B  (B death yak simulacrum (wandering)Z(B  (B two-headed ogre simulacrum(BOi`_((B7Oig;%(BOi.i OiXiP_You encounter a death yak simulacrum.(BOi9kOivDZ≈(BOi^Z(B(B8(BOi}OiR] `#.#..###..##...##(B ##..####... .Oi] .#...°##..###..#(B ######(B ### #.##..##..####..#(B ###..%.###(B .##..#§§☼..#...#####..###...#(B #..####.#....##(B #...##(B ###.#(B #.##(B #.###..#(B #... #..#Oi] +(B #....##(B #...).....##(B #.#####..##(B ##...⌠... Oi ^ #...#(B #...Z@.##(B ##...[.Oi#^ .##(B #..##.#.##(B #####.#Oi (B #(B #Z≈(B .(B∩.#(B #≈≈≈.##Oi (B .##.# ∩.#(B .(B #. .##(B ##(B .. ###(B (B You block the two-headed ogre simulacrum's attack.(B=9%(B _The two-headed ogre simulacrum barely misses you.(BOii Oii(BZ≈(BYou slash the two-headed ogre simulacrum!  You melt the two-headed ogre simulacrum terribly.Oiq; (BOiqOir.(B=9 (0.8Oix;%(BOiy Oi%z]_The two-headed ogre simulacrum is heavily damaged.(BOi{Oi ) (BOiâ ○(BYou slash the two-headed ogre simulacrum!  You melt the two-headed ogre simulacrum terribly!  Oiܢ RThe two-headed ogre simulacrum vaporises!(BOif (B° (B  Okawaru accepts your kill.Oi m(BYou slash the death yak simulacrum!  You melt the death yak simulacrum terribly.Oib <(B20=70.7Oi (BOi ] _The death yak simulacrum closely misses you.(BOi Oi) Oig(B (BYou slash the death yak simulacrum!  You melt the death yak simulacrum terribly.  The death yak simulacrum is severely damaged.(BOif'(B-Oi 1.5OiX:%(BOi Oi7_The death yak simulacrum gores you but does no damage.OiOi (B○(BYou slice the death yak simulacrum!!  OiYou melt the death yak simulacrum terribly!  The death yak simulacrum vaporises!(BOiJ.°(BOiQ9(B1-Oiy#(B2.3OiO(BOiK _Okawaru accepts your kill.(BOi4Oi(BOi(BOi]4(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You encounter a white imp.(B(B #.#..#...°##..###..#(B ######(B  ##.#...####..#(B ###..%.## (B #[#§§☼..#...#####..###... (B #####..####.#....##(B #...##(B ###.(B ##.##(B ########.###..#(B #... (B ##..#(B #.(B #....##(B #... (B #...##(B ###.#####..##(B ## (B ##...#(B #5.#......##(B ## (B #...##(B #.@##.#.##(B #(B--  #...#(B #...#####≈≈≈(B Oi #.(B∩.#(B #..##(B #≈≈≈≈#(B  #..##(B ##(B .##.## (B #.∩.#(B .(B #. (B #..##(B ##(B ..5(B  (B white imp (asleep) (B ###(B ## (B.5(B6.3 (4.05(B====(B7.3 (5%(B _The white imp shouts, "Decamp, thou simpering fob-snatching codpiece!"Oi (B.(BYou slash the white imp! You burn the white imp terribly.  You kill the white imp!(BOi*(BOi<(B2==--Oi((B8.1 (0.8Oi%(BOi: OiQ=_Okawaru accepts your kill.(BOi0OiO(BOiOiH4--(BOi$b(B _(BNo target in view!OiG (BOiH (BOiZH (BOiI (BOi_K (BOi{L & (B_OiL (BOiM (BOiO (BOiO (BOi\P (BOiQ (BOi&S (BOi|S (BOiS (BOi5U (BOiYV (BOiV (BOi:W (BOi3X (BOiY (BOiBZ (BOiZ (BOi^\ (BOi] (BOi] (BOia^ (BOiw_ (BOi` (BOi` (BOiXa (BOib (BOic (BOi;d (BOid (BOiif (BOivg (BOig (BOidh (BOizi (BOij (BOik (BOik (BOil (BOi"n (BOin (BOio (BOi5p (BOiq (BOiu H(B(B(BOi-v (BOiv (BOiv (BOiw (BOi y (BOiSy (BOiy (BOiz (BOi{ (BOi| 0(B(BOi~ (BOi ' (B Oiց RYou encounter 2 troll simulacra and a white imp.(BOi .#(B #..(B #....##(B #...)....## OiC u.##(B ###.#####..###(B ##...⌠.. ..#(B #..#......##≈#(B ##...[.## .##(B ###..##.#.##≈≈#(B ######...# Oiy .#(B ##...#####≈≈≈≈≈#(B ..(B ##### Oi .#(B #..###(B ###≈≈≈≈#(B #Z.#(B Oi ##(B ##..####..##.##..Z#(B Oi #(B ##...#.#.#.#...5#(B Oi #(B ##.#..##.#@...#(B  Oi3 --OiG R ##############(B  Oi_ Oir  Oi 5(B  (B white imp (asleep)(B Oi IZZ(B 2 troll simulacra (dormant)Oi \.5(B93.1 (15.0)Oin .Oi )Z(BOi .Oi ZOi (BOi5 n5ZZ(BOis G--(B4.1 (16 Oi _OiŜ (BOiS Oi+ 4#(B #..(B #....##(B #...)....##. ##(B ###.#####..###(B ##...⌠...# .Oi, #(B #..#......##≈#(B ##...[.##. ##(B ###..##.#.##≈≈#(B ######...# #(B ##...#####≈≈≈≈≈#(B ..#(B #####(B #(B #..###(B ###≈≈≈≈###..#(B Oi[,  ##..####..##.##.Z.#(B  ##...#.#.#.#...Z#(B  Oit, ##.#..##.#.@.5#(B #######(B Oi^8 (BOi}= 0*(BOid (BZ.The white imp gestures at you.(BOi Oiɇ 6Z.(BOi> 9.(BOiA Oib Q(B7-(B==Oiy 5Oi .0)Oit (BOiZ = _The puff of frost hits you. You resist.Oiq t5.(BZ.(BOi y(B(B8=(B--6Oi (BOi Oi.The white imp gestures at you.(BThe puff of frost hits you. You resist.  You hit the troll simulacrum. You melt the troll simulacrum terribly.  The troll simulacrum is lightly damaged.  You slash the white imp! You burn the white imp terribly.  You kill the white imp!(B.Z(B(B (B==9 (0.8(B _Okawaru accepts your kill.(BOi8LF (B○(BYou open the troll simulacrum like a pillowcase!!!  You melt the troll simulacrum terribly!  The troll simulacrum vaporises!(B.Z(BOiP_(B  (B troll simulacrumOiYL=(B=7.7Oi[(BOi0]K _Okawaru accepts your kill.(BOi^Oi (B° (BYou slash the troll simulacrum! You melt the troll simulacrum terribly.Oi7(B-8.6 (0.9Oi#(BOiW Oif4_The troll simulacrum is almost destroyed.Oit(BOiJOi ) (BOi[☼(BYou slash the troll simulacrum! You melt the troll simulacrum terribly.  The troll simulacrum vaporises!(BOi( (BOi(B3--(B9.5☼(B _Okawaru accepts your kill.(BOi.○(B(B--(B2000.5 (1.0OiY(BOiПOiDt y(B-(B1(BOi2:'(B(B(B(B(B(B(B(B(B(B(B(BOi;(BOi\0(B(BOiZ](BOi)_(BOik_(BOi_(BOi`(BOieb0(B(BOic(BOi d(BOii(BOij(BOik(BOin(BOiIp(BOip(BOiq(BOis(BOiu(BOiv(BOiw(BOiy(BOi|0(B(BOi}(BOi(BOi˅(BOiS(BOi(BOi(BOi(BOi(BOik(BOi=(BOi(BOiI(BOi(BOi(BOi(BOiޥ0(B(BOi*(BOi=(BOi(BOiɰ(BOiI(BOi(BOi0(BOih(BOi(BOi޿(BOi(BOi(BOi(BOiU0(B(BOi(BOi(BOi'(BOi(BOiR(BOis(BOi60(B(BOix(BOi)(BOi(BOi(BOih(BOiB(BOi%(BOi(BOiN(BOi(BOi(BOi(BOiE(BOi!(BOib(BOi(BOi(BOi(BOiC (B You enter the shallow water.Oi?Water (BOi+(BOiI& (BOil*_Moving in this stuff is going to be slow.Oi(BOi(BOi(BOi(BOi(BOi<(BOiY(BOi](BOi' (B Oi7mYou encounter 2 spriggan simulacra, an ufetubus and a cane toad simulacrum.(BOi ##.#(B ###.###(B...#########..#(B ≈≈≈###(B Oi #...)....##...##(B ≈≈≈≈≈#.(B ...⌠...###..#(B ≈≈≈≈≈≈#(B  ##...[.##..###(B ≈≈≈≈≈≈≈(B ######...###(B ≈≈≈≈≈## Oi) ..#########(B ≈≈≈≈≈≈# .#...###(B ###(B ##~~≈≈≈≈≈ OiA V####...###.#####@~~ Oi #(B ###.....#.##~~##Z.####....#.~###(B Z5Z##########Z(B  (B cane toad simulacrum (dormant)ZZ(B 2 spriggan simulacra (dormant)5(B  (B ufetubus (asleep)(BOiE`(B29.3 (27.8)5Z(BOi(BOi+..(BOiTB5.(BOi) (BOiFZ(BThe ufetubus shouts!OiBZ.(BOi>Z.(BOi=5.(BOi#d (BZZ(B 2 spriggan simulacraZ(B  (B naga simulacrum (constriction, wander…)5You encounter a naga simulacrum.(BOi$9(B==30.9 (29.4Oi0Y(B _The cane toad simulacrum leaves your sight.Oi< 9Z~(BOi%= CZ.(BOi= B5.(BOin> 3Z(BOi> +.(BOi? &Z.Oi@ (BOiK OiK (B  (B cane toad simulacrumZZ(B 2 spriggan simulacra(BOiL '(B-OiL 1.9 (1.0)Oi#T (BOiU : _You block the spriggan simulacrum's attack.OiW Oi;w (B☼(BYou slice the spriggan simulacrum!!  Oiw1You melt the spriggan simulacrum terribly.  OiyKThe spriggan simulacrum vaporises!(BOiy>Z.(BOi~zA5~(BOi{<Z.(BOiЂ☼(B  (B spriggan simulacrum(BOiOiȵ0(B==2.7 (0.8Oi*;☼(BOiH OiZ=_Okawaru accepts your kill.(BOi-OiA (BZ(BYour unstable footing causes you to fumble your attack.OiZ(BZ.(BZ~(B (B~5ZZZ(B 4 simulacra (1 constriction, 1 wand…)5(B  (B ufetubus (B You encounter a troll simulacrum.(BThe ufetubus slips past you! The ufetubus closely misses you.(B(B--3.6 (0.9Oi!(BOio9 _The ufetubus splashes around in the water.Oi Oi\3 Oi3 (B.(BYour unstable footing causes you to fumble your attack.  The spriggan simulacrum misses you.(BThe ufetubus hits you but does no damage.Oi"<Oij<(BZ(B  (B cane toad simulacrumZ(B  (B spriggan simulacrumZ(B  (B naga simulacrum (constriction)(BOiV=I--(B4.3 (0.7Oi\D(BOiE OiEJ_The ufetubus barely misses you.(BOiFOi(>Z.(BOi8 Oi8(BZ.(BYour unstable footing causes you to fumble your attack.  The ufetubus hits you but does no damage. x2Oi@(BOiSOi$T(B5.1 (0.8(B _The ufetubus splashes around in the water.Oit Oi(B~(BYou slice the ufetubus!! You burn the ufetubus terribly.  You kill the ufetubus!(BOi9 (BZOil}.Okawaru accepts your kill.(BYou hit the spriggan simulacrum.OiJ) (BOi\Z(BYou melt the spriggan simulacrum terribly.Oi$sZ(B  (B troll simulacrumOi(/(B=9Oi/(BOi0 Oi1U_The spriggan simulacrum barely misses you.(BOi2Oi= (B○Oiÿ(BYou slice the spriggan simulacrum!!  You melt the spriggan simulacrum terribly!  The spriggan simulacrum vaporises!(BOi7Z~(BOiK (BZ.OiDOkawaru accepts your kill.(BOi.7Z.(BOiYOijUZ(B  (B naga simulacrum (constriction)(Btroll simulacrum (B=6.8 (0.9(B _The cane toad simulacrum hits you but does no damage.Oi"^ (B Your unstable footing causes you to fumble your attack.Oi7(B--7.6 (0.8Oi(BOit] _The cane toad simulacrum closely misses you.(BOiOiZ.(B(B(B---(B8.4Oii(BOiF _Your unstable footing causes you to fumble your attack.Oi@Oi (B○(BYou slice the cane toad simulacrum!!  You melt the cane toad simulacrum terribly.  The cane toad simulacrum vaporises!(BOi Z(B °(BOi ;(B4===9.2Oi(BOiK _Okawaru accepts your kill.(BOi+Oi CZ.(BOi 2Z(BOi ;Z.(BOiw (BMZ(B  (B spriggan simulacrum (wandering)(BOi 9(B---40.2 (1.0Oi (BOi  Oi+ G_You encounter a spriggan simulacrum.(BOi OiL(B  #...#########..#(B ≈≈≈### (B #...)....##...##(B ≈≈≈≈≈#. (B ##...⌠...###..#(B ≈≈≈≈≈≈# Oi(B ##...[.##..###(B ≈≈≈≈≈≈≈ Oi;########...###(B ≈≈≈≈≈## ...#########(B ≈≈≈≈≈≈# ..#...###(B ###(B ##~~≈≈≈≈≈###...###.#####~°Z#(B  ###.....#.##@~##.Z#(B ###....#.~###(B .Z.(B #########(B #(B Oi 9~(BOiuJ---(B1.8 (1.6Oi(BOi>OiwOiخT(B #...)....##...##(B ≈≈≈≈≈#.(B ##...⌠...###..#(B ≈≈≈≈≈≈#(B ##...[.##..###(B ≈≈≈≈≈≈≈ #########...###(B ≈≈≈≈≈## #...#########(B ≈≈≈≈≈≈# Oi#..#...###(B ###(B ##~~≈≈≈≈≈###...###.#####~~Z#(B Oi ###.....#.##~~##.Z#(B ###....#.@###(B .Z.Oij(B #########(B #Oi˱#(BOi=Z~(BOi,Z(BOioZ(B  (B troll simulacrumOi)(B3.4Oi (BOiOi #(B #...)....##...##(B ≈≈≈≈≈#. #(B ##...⌠...###..#(B ≈≈≈≈≈≈# #(B ##...[.##..###(B ≈≈≈≈≈≈≈#...###(B ≈≈≈≈≈## ##...#(B ≈≈≈≈≈≈# ##..#...###(B ###(B ##~~≈≈≈≈≈.####...###.#####~ZZ#.##(B ###.....#.##~~##.Z# .##(B ###....#@~###(B .Z. ##(B #########(B #(BOi ~Z(BZ~(BOi? (BOi 6(B40 Oi (BOi Oi@@(B(B5Oi (BOiOi=Z~(BOi=Z~(BOi(BOi\((B6Oi>(BOi OiA\ E~Z(BOih_ (BOi_ OiCa !(B7Oi (BOi?I~Z(BOi67Z~(BOi(BOi((B8Oi-(BOi Oi$ (B☼(BYou slice the naga simulacrum!! You melt the naga simulacrum terribly.  The naga simulacrum vaporises!(BOiӇ [(B ☼(BOi )(B===Oi 9.2 (0.8Oi <☼(BOi* K _Okawaru accepts your kill.(BOi OiI~Z(BOi (BOi)(B---Oi% 50.0Oih(BOiL Oi_You swing at nothing.Oi Oi__ (B You barely miss the troll simulacrum.(B The troll simulacrum bites you.  The troll simulacrum freezes you. You resist.(B3--(B=--(B8(B _You block the troll simulacrum's attack. x2Oi  (BZ(BYou slash the troll simulacrum! You melt the troll simulacrum terribly.(BMZ(B  (B spriggan simulacrum (wandering) (B(B4=-(B==1.7 (0.9Oi> (BOi a _The troll simulacrum is almost destroyed.(BOi*( (B☼(BYou slash the troll simulacrum! You melt the troll simulacrum terribly.  The troll simulacrum vaporises!(BZ~(BOi<○Z (B(B5=(B5--2.5 (0.8(B _Okawaru accepts your kill.(BOi 1~ZOi (BOi (BOi ;(B6---Oi ((B3.5 (1.0Oi:* (BOi=Z~(BOiD~Z(BOi4(BOirj(B8=-(B4Oi(BOi Oir(BOi0(B=5Oi (BOi T _The spriggan simulacrum misses you.(BOiOi%3 * (BOiu3  (BYou slash the spriggan simulacrum!  You melt the spriggan simulacrum terribly.  The spriggan simulacrum is heavily damaged.(BOi8 /(B6.3 (0.8OiH= (BOi?  Oi6? =_The spriggan simulacrum hits you but does no damage.OiQA OicA(BOiM☼ (B_The spriggan simulacrum hits you but does no damage.  You slash the spriggan simulacrum!  You melt the spriggan simulacrum terribly.  The spriggan simulacrum vaporises!(BOi>○ (BOiQ=(B=7.2 (0.9Oi.(BOi OiE_Okawaru accepts your kill.(BOiOi P(B(B--8.2 (1.0Oi0 (BOi Oi°(B--(B9(BOi(BOii)(B60Oi(BOiOiX~(B(B1Oid%(BOi&Oi7(B(BOi(BOi-(BOii (B You enter the shallow water.Water (B(B (B_Moving in this stuff is going to be slow.(B(B(B(B(BOi(BOi(BOi2(BOi} (B(B(B(B(B(B(BOiH(B(B(BOi3(B(B(B (B(B(B(B(B(B(B(BOi#(B(B(B(B(B(BOi %(BOiJ&(BOi'(BOi'(BOi((BOi)(BOiS*(BOi*(BOi+(BOi,(BOid-(BOi.(BOi.(BOi!0(BOi0(BOi1(BOi2(BOi3(BOi4(BOiM5(BOi6(BOi7(BOid8(BOi9(BOi9(BOi:(BOi;(BOi(<(BOig=(BOi?0(B(BOim(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B≈≈≈≈≈#...(B ≈≈≈≈≈≈#.(B ≈≈≈≈≈≈≈.(B ≈≈≈≈≈##(B ≈≈≈≈≈≈##(B #####(B ~~≈≈≈≈≈####...###(B ~~######....#...##(B ) ##..##.....####..###...#(B  ####......##(B ##@.....#(B  (B87.8 (26.6)  ########(B ########(B      (B  (B  (B  (B (B(B(B8.8 (27Oii?(B _Found a hand axe.Oi|(B(B(B(B(B(B(BOi}(BOi~ Oi!(B Oi܁>You encounter an ice statue.(BOiw#...(B  #.(B  .(B  Oiɇ5##(B  Oi##(B #####(B # Oi@≈≈≈≈≈####...###(B .## Oi######....#...##(B I.)#(B  Oiy..##.....####..###...#(B  Oi......##(B ##..@...#(B  OiMx##(B ##(B    Oi  I(B  (B ice statue (unaware)Oib (B (BOi1 (BOi| (BI(B9.8 (1.0)IThe ice statue glitters chillingly in the dim dungeon light.Oi@(BOi:`(BOi:`(BOi"2( (BOi2S`The ice statue gestures at you.(BOi Oi+(B The shard of ice misses you.Marking area around an ice statue as unsafe for travelling.(BOiH  --more--Oi(BOi`Q.....@...Oi(BOi Oi,(B===OiN90.8 (2 _Oi!(BOiQ$OinOi6#...(B Oi  Oi,"#.(B Oic Oi!.(B Oi##Oi Oi"##(B Oi..OiM Oi~##(B #####(B .###(B Oi Oi####...###(B ...##(B  OiE....#...##(B .I.)#(B  .Oid##.....####..###...#(B Oi #Oi ......##(B ##...@..#(B OiV Oiw#Oi,(B #Oi(B Oi  Oi6 Oi\ Oi Oi Oi Oi Oi5 OiV(BOiI (BOiOi5*Oiv(BOi&_ Oi_"(BOi_*Oi#`)The ice statue gestures at you.OiE`(BOiOi_.Oi@Oi(BOiOi1(B5OiW-Oi{====Oi&(B1.8 (1Oi~(BOi" OiqOi'_The bolt of cold hits you. You resist.OilOi2 ##.#(B  #.. #.(B #(B  ≈..##(B  ##(B #..(B  ##(B #####(B ..###(B  ≈≈≈####...###(B ##...##(B  ####....#...###[.I.) ####..### ......##(B ##...... #######(B ########       (BOi (B Found a +0 crystal plate armour of cold resistance(B.  OiM ^The ice statue glitters chillingly in the dim dungeon light.(BOiئ ' (B Oi AThe ice statue gestures at you.(BOi Oi (B09Oi$ --Oi2 -(B===-OiI !(B2Oi (BOi ? _The shard of ice hits you! You partially resist.Oi_ Oi` (B You hit the ice statue. You melt the ice statue terribly.Oi(B10-(B---(B3.6 (0.8Oi(BOi8 _The ice statue is lightly damaged.OiXi (B You hit the ice statue. You melt the ice statue terribly.  The ice statue is lightly damaged.Oiap { (B*The ice statue gestures at you.(BOi> ☼☼I§@☼☼○☼☼Oi M(B(B09=-(B4.4Cloud (B☼☼I§☼(B _The freezing gust engulfs you. You resist.Oi  (B☼○○☼You hit the ice statue but do no damage.(BThe ice statue is lightly damaged.(B10-5.2Oi,☼☼Oi(BOi@ _You are engulfed in freezing vapours. You resist.OiOi? (B○○I☼○○°○○ OiK?(BYou slice the ice statue!! You melt the ice statue terribly!  The ice statue is heavily damaged.(BOi@2(B==6.0OiG(BOiH@ _You are engulfed in freezing vapours. You resist.Oi;JOi (B (BYou slice the ice statue!! You melt the ice statue terribly!  Oiu}The ice statue is almost destroyed.(BYou are engulfed in freezing vapours. You resist.Oi{ (B*The ice statue gestures at you.(BOi.]°@°(BOif/&(B06Oi_07-(B9 (0.9Oi9Q(B _The freezing gust engulfs you. You resist.OiR9Oi (BMY°°I○°°Oi .°°Y(B  (B ice beast (summoned)  The ice statue gestures at you.(BThe freezing gust engulfs youOi ?hit the ice statue. You melt the ice statue terribly.  Oi FThe ice statue glitters chillingly in the dim dungeon light.Oi. (BOi9 b(B7-(B--7.8Oi; (BOi  Oi! ;_The ice statue gestures.(BOi Oi (B§  You slice the ice statue!! You melt the ice statue terribly.  You destroy the ice statue!Okawaru accepts your kill.(BOiс0°(BOib (B...........OiЊ"OiNThe ice beast disappears in a puff of smoke!(BOiO(B517--(B8--(B8.6 (0.8Oio(BOi@ _You are engulfed in freezing vapours. You resist.OiOi|b(B ##.#(B #...(B ##(B ≈≈..####(B ##..(B Oi##(B #####(B .(B§###(B ≈≈≈####...###(B ##...###....#...###°@.○)# ##.....####..###○°°## Oi......##(B ##.....°## #######(B ########(BOit.[@.○○...(BOiٰI(B6-9.6 (1.0Oi(BOi/Oi<#(B Oi K#.#(B ≈#...Oi 5(B ≈#.Oi0 +(B #Oi (B Oi r≈.(B .###(B ≈##(B ##..(B ≈##(B #####(B ..###(B Oi ≈####...###(B ##...##(B #....#...###@..○)#(B Oi d.##.....####..###○..##(B Oi3 Z#......##(B ##......##OiC  (B Oia H#(B ########Oi~ (B Oi  Oi  OiD    Oi@°°(BOi@'(B7OiY-Oim#(B100Oi(BOi _(BYou see here a +0 crystal plate armour of cold resistance(B.OiUOiO (B# (B AngleBrackets the Severer ###.#OiWO k (B Mountain Dwarf of Okawaru ****** ≈≈#...OiP  (B Health: (B107/118 =====================--- ≈≈≈#.# (B Magic: (B16/17 ======================-- ≈≈≈≈..### (B AC:(B 23Str:(B 19 ≈≈####.. (B EV:(B 11Int:(B 10 ≈≈≈##(B #####(B ..### (B SH:(B 4Dex:(B 16 ≈≈≈≈####...###(B ##...##Oi1P  (B XL: (B12 Next: (B28% Place: (Ban Ice Cave #####....#...###(B@..°)#OiSP  (B Noise: --------- (B Time:(B 12100.6 (0.0) .##.....####..###°..##OiaP o (B m) +8 broad axe {flame, rF+ Int+2 Dex+3} OimP Z#......##(B ##......##Oid ^ (B Throw: 20 boomerangs Oi$d i########(B ######## Oi2d   Oid T(B  (B  (B  (B The ice beast disappears in a puff of smoke! (B_You are engulfed in freezing vapours. You resist. Oir _(BYou see here a +0 crystal plate armour of cold resistance(B.  Oir Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a +0 crystal plate armour of cold resistance(B.  The floor.OiY (BA +0 crystal plate armour of cold resistance. OiOi§An incredibly heavy but extremely effective suit of crystalline armour. Base armour rating: 14 Encumbrance rating: 23 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +14. If you switch to wearing this armour: Your AC would increase by 1.5 (23.3 -> 24.8). Your EV would decrease by 4.7 (11.5 -> 6.8). You found it in an ice cave. Stash search prefixes: {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified ego armour Oiܧ3(g)et.(BOid(B# (B AngleBrackets the Severer ###.# (B Mountain Dwarf of Okawaru ****** ≈≈#...Oid (B Health: (B107/118 =====================--- ≈≈≈#.#Oiee (B Magic: (B16/17 ======================-- ≈≈≈≈..### (B AC:(B 23Str:(B 19 ≈≈####..Oie (B EV:(B 11Int:(B 10 Oi.e≈≈≈##(B #####(B ..### (B SH:(B 4OiEe.Dex:(B 16 OiWec≈≈≈≈####...###(B ##...##Oile (B XL: (B12 Next: (B28% Place: (Ban Ice Cave Oief#####....#...###(B@..°)#Oie (B Noise: --------- (B Time:(B 12100.6 (0.0) .##.....####..###°..##Oieo (B m) +8 broad axe {flame, rF+ Int+2 Dex+3} Oie#......##(B ##......## (B Throw: 20 boomerangs Oiei########(B ######## Oie  Oiel(B  (B  Oiff(B  (B Oi;fThe ice beast disappears in a puff of smoke! (B_You are engulfed in freezing vapours. You resist. OiNf_(BYou see here a +0 crystal plate armour of cold resistance(B.  Oi|fHPress: ? - help, v - describe, . - travel, g - get itemOifItem here:(B a +0 crystal plate armour of cold resistance(B.  The floor.Oi 9(B#Oi  (B AngleBrackets the Severer ###.# (B Mountain Dwarf of Okawaru ****** ≈≈#... (B Health: (B107/118 =====================--- ≈≈≈#.# (B Magic: (B16/17 ======================-- ≈≈≈≈..### (B AC:(B 23Str:(B 19 Oiف ≈≈####.. (B EV:(B 11Oij .Int:(B 10 Oi ≈≈≈##(B #####(B ..### (B SH:(B 4Oic .Dex:(B 16 Oi c≈≈≈≈####...###(B ##...##Oin  (B XL: (B12 Next: (B28% Place: (Ban Ice Cave Oi X#####....#...###@..°)#Oi{  (B Noise: --------- (B Time:(B 12100.6 (0.0) Oi .##.....####..###°..## (B m) +8 broad axe {flame, rF+ Int+2 Dex+3} Oiq Z#......##(B ##......##OiІ  (B Throw: 20 boomerangs ########(B ########Oi3 )   Oi (B  (B  (B  (B The ice beast disappears in a puff of smoke! (B_You are engulfed in freezing vapours. You resist. _(BYou see here a +0 crystal plate armour of cold resistance(B.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a +0 crystal plate armour of cold resistance(B.  The floor.(BOi P(B _(BOi>..(BOi](B9=(B1.6 (1Oid(BOi Oi܎[_b - a +0 crystal plate armour of cold resistance(BOiOih(B  .#(B  Oi#...(B  #.(B #(B  .(B .###(B Oi| ##(B ##..(B  Oi##(B #####(B ..###(B  Oiw####...###(B ##...##(B  Oi5F....#...###.@..)#(B  ##.....####..###...##(B  ......##(B ##......##(B OiQh (B ########(B Oih   Oi   Oi(BOih(BOi'OiTR(B10=(B2OiŌ(BOiOi 8 #.#(B  #...(B  #.(B ##(B  .(B .###(B  ##(B ##..(B  ##(B #####(B #..###(B  ####...###(B ##...##(B  ....#...###..@.)#(B  #.....####..###...##(B  ##(B ##......##(B  (B ########(B       (B(B(B13(BOi  .#(B  ...(B  #.(B ##(B  .(B .###(B  #(B ##..(B  ##(B #####(B #..###(B  ####...###(B ##...##(B  ....#...###...@)#(B  .....####..###...##(B  ##(B ##......##(B  (B ########(B       (B(B(B24Oi'(BOi]Oig #(B  (B  .(B ##(B  .(B .###(B  (B ##..(B  #(B #####(B #..###(B  ####...###(B ##...##(B  #....#...###....@#(B  ####..###...##(B  ##(B ##......##(B  (B ########(B       (BOidm(BOip`(B37==(B5Oi{k(B _(BYou see here a +0 hand axe.Oi] (B #(B ..(B  #.##(B  ≈.Oiq^ (B .###(B  ##..(B   #####(B #..#(B ≈####...###(B ##..@##(B ##....#...###....)#(B Oi` d..####..###...##(B ....##(B ##......##(B #####(B ########(B     Oij w(B(B5=(B6 _Oi.p (BOit OiyF(B  #.#(B #...(B ≈#.(B ##(B ≈.(B .###Oixy,(B #(B ##..(B ≈##(B #####(B #..###(B Oiz ≈####...###(B ##.@.##(B #....#...###....)#(B Oi{#.....####..###...##(B .##(B ##......##(B #(B ########Oi{-(B   Oi{  OiH(B(B6=(B7(BOi (B  #.#(B ..(B  #.##(B  Oi≈≈≈.(B .###(B  ##..(B  #####(B #.@##(B ≈≈≈####...###(B ##...##(B ###....#...###....)#(B ##.....####..###...##(B ......##(B ##......##(B #######(B ########(B    (B(B78(BOi*OiP (BOiQ (BOiR (BOiT (BOiW Oi!X Z(B8===(BOi!| (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B=(B(BOiu (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BOiI (B(B(B(B(B(BOiz (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B Oi |You encounter a naga simulacrum, a death yak simulacrum, 2 harpy simulacra anda two-headed ogre simulacrum.Oic (BOi (B #Z.Z(B Oi ###.ZZ(B ..####.ZOi (B #...####..(B ###...#(B ##..(B  #..####..(B   ###.#########..#(B  ######..##≈≈≈###@####(B ..##...##≈≈≈≈≈≈#....###(B ###(B ..###..#≈≈≈≈≈≈≈≈#.##..#####.###(B .##..###≈≈≈≈≈≈≈≈≈..#.#..##.#..###Oi 3###(B #≈≈≈≈≈≈≈##.######..####..#(B #≈≈≈≈≈≈≈###(B #######(B #..##(B Z(B  (B death yak simulacrum (dormant) #(B ###(B ##~~≈≈≈≈≈####...###(B ##...(B ZZ(B 2 harpy simulacra (dormant) Oi' ###.#####~~~######....#...###....(B Z(B  (B naga simulacrum (constriction, dormant)Oi< ....#.##~~##..##.....####..###...(B Z(B  (B two-headed ogre simulacrum (dormant)(BOi& \.Z(B246.0)Oi| /.(BOi A.Z(BOi F.Z(BOi I.Z(BOiC E.Z(BOi 8ZOi Z(B  (B harpy simulacrumZ)Z(BOi .(B5.6 (17Oi N(B _The harpy simulacrum leaves your sight.Oi< OiLH (BM .2..(B OiH  .... ###(B  ..Z.Z ..###(B  #ZZ.Z....##(B #.ZZ. ###...(B ##...OiI ..##(B ##..# (B ###.#########.@#(B ######..##≈≈≈###.####(B ...###....###(B ###(B ..###..#≈≈≈≈≈≈≈≈#.##..#####.###≈..##.#..≈..####.2(B  (B reaper (polearm, drag, asleep)≈≈.ZZZZZZZ(B 7 simulacra (3 constriction, 2 d…)~≈(B~~##(BOiU I.Z(BOiV F.Z(BOiW 9Z.(BOiYW I.Z(BOiW ;Z.(BOiX I.Z(BOiX OiX 8.(B2Oi2Y .OiY &Z(BOiTa YZ(B2)Oia VZZZZZZ)(BOib 3(B6.0)Oii (BOij  Oik  You encounter a reaper, a naga simulacrum and an anaconda simulacrum. (B_The reaper is wielding a -6 scythe of freezing.OiTk (BOil OiOr(BAngleBrackets the Severer....OiUOMountain Dwarf of Okawaru ****** #(B2...Health: (B118/118 ======================== ###..Z.ZMagic: (B17/17 ======================== ..####.Z...AC:(B 23OiwOStr:(B 19 #...####..Z.EV:(B 11OiOpInt:(B 10 ###...###ZZZOiO^SH:(B 4Dex:(B 16OiO>#..####..#OiOXL: (B12 Next: (B28% Place: (Ban Ice CaveOiOW###.#########.(B@#OiPNoise: --------- (B Time:(B 12126.6 (0.0) ######..##≈≈≈###.####OiPDm) +8 broad axe {flame, rF+ Int+2 Dex+3} Oi7P..##...##≈≈≈≈≈≈#....###(B ###Throw: 20 boomerangs OiMPq..###..#≈≈≈≈≈≈≈≈#.##..#####.### OidPa.##..###≈≈≈≈≈≈≈≈≈..#.#..##.#..### OiP...###(B #≈≈≈≈≈≈≈##.######..####..#(B 2  (B reaper (polearm, drag) OiPG####(B #≈≈≈≈≈≈≈###(B #######(B #..##(B ZZZZZZZ(B 7 simulacra (3 constriction) OiP#(B ###(B ##~~≈≈≈≈≈####...###(B ##... OiPU###.#####~~~######....#...###....a two-headed ogre simulacrum. OiQ/(B_The harpy simulacrum leaves your sight.  You encounter a reaper, a naga simulacrum and an anaconda simulacrum. (B_The reaper is wielding a -6 scythe of freezing.Press: ? - help, v - describe, . - travelOi5Q)(BThe floor.Oi[a.Oia&@(BOif  Oi[g (BZ.(BThe harpy simulacrum leaves your sight.  You encounter a reaper, a naga simulacrum and an anaconda simulacrum. (B_The reaper is wielding a -6 scythe of freezing.Press: ? - help, v - describe, . - travelHere: (Ba harpy simulacrum  The floor.Oi. ( (BOi. O.Z(BThe floor.Oi? ZOi_? h.Here: (Ba death yak simulacrum  The floor.Oio Oiop(B.Z(BThe floor.OiY2.Here: (Ba reaper, wielding a -6 scythe of freezing  OiThe floor.Oi> (BA reaper. A haunting form wielding a giant scythe, ceaselessly harvesting the souls of theliving. Max HP: ~71Will: +++AC: +++ EV: ++  rF: ... (B rC: +..rPois: + rNeg: ∞ rElec: . (BThreat: Lethal Class: Demonic Size: Medium Int: Human You have about 76% to hit with the +8 broad axe "Goubleawk". It has about 70% to hit you. AttackMax Damage After Damaging Hits Hit: -6 scythe (freeze) 48 + 36 (freeze) Drag the defender backwards It is immune to torment; and resistant to miasma. It can see invisible. It can fly. It can open doors. [!(B]: Description(B|QuoteOif  (BAngleBrackets the Severer....Mountain Dwarf of Okawaru ****** #2...Health: (B118/118 ======================== ###..Z.ZMagic: (B17/17 ======================== ..####.Z...AC:(B 23Str:(B 19 #...####..Z.EV:(B 11Int:(B 10 ###...###ZZZSH:(B 4Dex:(B 16#..####..#XL: (B12 Next: (B28% Place: (Ban Ice Cave###.#########.@#Noise: --------- (B Time:(B 12126.6 (0.0) ######..##≈≈≈###.####m) +8 broad axe {flame, rF+ Int+2 Dex+3} ..##...##≈≈≈≈≈≈#....###(B ###Throw: 20 boomerangs ..###..#≈≈≈≈≈≈≈≈#.##..#####.### .##..###≈≈≈≈≈≈≈≈≈..#.#..##.#..### ...###(B #≈≈≈≈≈≈≈##.######..####..#(B 2  (B reaper (polearm, drag) ####(B #≈≈≈≈≈≈≈###(B #######(B #..##(B ZZZZZZZ(B 7 simulacra (3 constriction) #(B ###(B ##~~≈≈≈≈≈####...###(B ##... ###.#####~~~######....#...###.... (B_The harpy simulacrum leaves your sight.  You encounter a reaper, a naga simulacrum and an anaconda simulacrum. (B_The reaper is wielding a -6 scythe of freezing.Press: ? - help, v - describe, . - travelHere: (Ba reaper, wielding a -6 scythe of freezing  The floor.Oi(BAngleBrackets the Severer....Mountain Dwarf of Okawaru ****** #(B2...Health: (B118/118 ======================== ###..Z.ZMagic: (B17/17 ======================== ..####.Z...AC:(B 23Str:(B 19 #...###Oi]#..Z.EV:(B 11Int:(B 10 ###...###ZZZSH:(B 4Dex:(B 16#..####..#XL: (B12 Next: (B28% Place: (Ban Ice CaveOioI###.#########.@#OiNoise: --------- (B Time:(B 12126.6 (0.0) Oi######..##≈≈≈###.####m) +8 broad axe {flame, rF+ Int+2 Dex+3} Oi{..##...##≈≈≈≈≈≈#....###(B ###Oiׂ3Throw: 20 boomerangs Oiq..###..#≈≈≈≈≈≈≈≈#.##..#####.### Oia.##..###≈≈≈≈≈≈≈≈≈..#.#..##.#..### Oix?...###(B #≈≈≈≈≈≈≈##.######..####..#(B 2  (B reaper (polearm, drag) ####(B #≈≈≈≈≈≈≈###(B #######(B #..##(B ZZZZZZZ(B 7 simulacra (3 constriction) Oi#(B ###(B ##~~≈≈≈≈≈####...###(B ##... ###.#####~~~######....#...###.... Oi(B_The harpy simulacrum leaves your sight.  You encounter a reaper, a naga simulacrum and an anaconda simulacrum. Oi(B_The reaper is wielding a -6 scythe of freezing.Press: ? - help, v - describe, . - travelOiYHere: (Ba reaper, wielding a -6 scythe of freezing  The floor.Oiԉ (BOi(BOiϖ1 _(BOiOi8(B(BOia(BOi Oi3_Unknown command.(BOi,Oik Oi (BEvoke which item? Wands  f - a wand of flame (13)(Bm - a wand of mindburst (13)  Oi) w - a wand of warping (4) Oi4 H[!(B] read|quaff|evokeOi O(B[?(B] describe selectedOiOiOi((BAngleBrackets the Severer....Mountain Dwarf of Okawaru ****** #(B2...Health: (B118/118 ======================== ###..Z.ZMagic: (B17/17 ======================== ..###Oi) #.Z...AC:(B 23Str:(B 19 #...####..Z.EV:(B 11Oi)Int:(B 10 ###...###ZZZSH:(B 4Dex:(B 16#..####..#XL: (B12 Next: (B28% Place: (Ban Ice Cave###.#########.@#Noise: --------- (B Time:(B 12126.6 (0.0) ######..##≈≈≈###.####m) +8 broad axe {flame, rF+ Int+2 Dex+3} ..##...##≈≈≈≈≈≈#....###(B ###Throw: 20 boomerangs Oi)..###..#≈≈≈≈≈≈≈≈#.##..#####.### .##..###≈≈≈≈≈≈≈≈≈..#.#..##.#..### ...###(B #≈≈≈≈≈≈≈##.######..####..#(B 2  (B reaper (polearm, drag) Oi)G####(B #≈≈≈≈≈≈≈###(B #######(B #..##(B ZZZZZZZ(B 7 simulacra (3 constriction) Oi'*2#(B ###(B ##~~≈≈≈≈≈####...###(B ##... ###.#####~~~######....#...###....You encounter a reaper, a naga simulacrum and an anaconda simulacrum. Oi4*Y(B_The reaper is wielding a -6 scythe of freezing.OiA*:Press: ? - help, v - describe, . - travelOiO*NHere: (Ba reaper, wielding a -6 scythe of freezing Oi\*3_(BThe floor. Oig*3_Unknown command.(BOi2T (B Okay, then.(BOiJ2 (BOi8(BOi81 _(BOi9Oi;gOih`(B Ability - do what?CostOiiiFailure  Invocations -  X - Renounce ReligionNoneOi#iH0% (Ba - Heroism2 MP, Piety-Oi (BAngleBrackets the Severer....Mountain Dwarf of Okawaru ****** #(B2...Health: (B118/118 ======================== ###..Z.ZMagic: (B17/17 ======================== ..####.Z...AC:(B 23Str:(B 19 #...####..Z.EV:(B 11Int:(B 10 ###...###ZZZSH:(B 4Dex:(B 16#..####..#XL: (B12 Next: (B28% Place: (Ban Ice Cave###.#########.@#Noise: --------- (B Time:(B 12126.6 (0.0) ######..##≈≈≈###.####m) +8 broad axe {flame, rF+ Int+2 Dex+3} ..##...##≈≈≈≈≈≈#....###(B ###Throw: 20 boomerangs ..###..#≈≈≈≈≈≈≈≈#.##..#####.### .##..###≈≈≈≈≈≈≈≈≈..#.#..##.#..### ...###(B #≈≈≈≈≈≈≈##.######..####..#(B 2  (B reaper (polearm, drag) ####(B #≈≈≈≈≈≈≈###(B #######(B #..##(B ZZZZZZZ(B 7 simulacra (3 constriction) #(B ###(B ##~~≈≈≈≈≈####...###(B ##... ###.#####~~~######....#...###.... (B_The reaper is wielding a -6 scythe of freezing.Press: ? - help, v - describe, . - travelHere: (Ba reaper, wielding a -6 scythe of freezing _(BThe floor. _Unknown command. _Okay, then.(B (B Okay, then.(B(B(B _(BOiT 8(B(BOiZ (BOi[ A _Unknown command.(BOi] Oi1Oi`(B Ability - do what?CostOiʙFailure  Invocations -  X - Renounce ReligionNone0% (Ba - HeroismOim2 MP, Piety-0%  b - Finesse5 MP, Piety--10%  c - Duel7 MP, Piety--Oi 41% Oi1W[?(B] toggle between ability selection and description.OiRS OiS Oi0\ Oie r(BAngleBrackets the Severer....Oi9f Mountain Dwarf of Okawaru ****** #(B2...Health: (B118/118 ======================== ###..Z.ZMagic: (B17/17 ======================== ..###OiTf #.Z...AC:(B 23Str:(B 19 Oiif {#...####..Z.EV:(B 11Oif pInt:(B 10 ###...###ZZZOif ^SH:(B 4Dex:(B 16Oif >#..####..#Oif XL: (B12 Next: (B28% Place: (Ban Ice CaveOif I###.#########.@#Oif Noise: --------- (B Time:(B 12126.6 (0.0) Oig ######..##≈≈≈###.####m) +8 broad axe {flame, rF+ Int+2 Dex+3} Oig {..##...##≈≈≈≈≈≈#....###(B ###Oi/g 3Throw: 20 boomerangs OiBg q..###..#≈≈≈≈≈≈≈≈#.##..#####.### OiZg a.##..###≈≈≈≈≈≈≈≈≈..#.#..##.#..### Oig ...###(B #≈≈≈≈≈≈≈##.######..####..#(B 2  (B reaper (polearm, drag) Oig G####(B #≈≈≈≈≈≈≈###(B #######(B #..##(B ZZZZZZZ(B 7 simulacra (3 constriction) Oig #(B ###(B ##~~≈≈≈≈≈####...###(B ##... ###.#####~~~######....#...###....Oig Here: (Ba reaper, wielding a -6 scythe of freezing _(BThe floor. Oih =_Unknown command. _Okay, then. Oih Y_Okay, then. _Unknown command.(BOij I.Z(BOi k B.Z(BOip iZ. _Okay, then.(BOi1x .Unknown command. (B You can now deal lightning-fast blows. (B The harpy simulacrum barely misses you. (B The harpy simulacrum claws you but does no damage.  The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist..Z(B.Z(B.Z(B (B.(B2  The harpy simulacrum misses you.(B The harpy simulacrum claws you.  The harpy simulacrum freezes you. You resist.Oi΀ R (B You block the harpy simulacrum's attack. x2Oi Oi T(B03----(B2Oi& G--------(B=7.6 (1Oi9 1Finesse (BOi (BOiH A _The harpy simulacrum claws you but does no damage.Oiό Pi9Pi(B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--10%  c - Duel7 MP, Piety--41% [?(B] toggle between ability selection and description.Pir Pi Pi` (BAngleBrackets the Severer....Mountain Dwarf of Okawaru ****** #....Pi Health: (B103/118 ====================---- ###.(B2...Magic: (B12/17 ================-------- ..####.Z.Z.AC:(B 23Str:(B 19 #...####.ZZ.EV:(B 11Int:(B 10 ###...###..ZSH:(B 4Dex:(B 16#..####ZZ#XL: (B12 Next: (B28% Place: (Ban Ice Cave###.#########.@#Noise: (B=-------- (B Time:(B 12127.6 (0.0) ######..##≈≈≈###.####m) +8 broad axe {flame, rF+ Int+2 Dex+3} ..##...##≈≈≈≈≈≈#....###(B ###Throw: 20 boomerangs ..###..#≈≈≈≈≈≈≈≈#.##..#####.###Finesse .##..###≈≈≈≈≈≈≈≈≈..#.#..##.#..### ...###(B #≈≈≈≈≈≈≈##.######..####..#(B 2  (B reaper (polearm, drag) ####(B #≈≈≈≈≈≈≈###(B #######(B #..##(B ZZZZZZZ(B 7 simulacra (3 constriction) #(B ###(B ##~~≈≈≈≈≈####...###(B ##... ###.#####~~~######....#...###....(BThe harpy simulacrum claws you but does no damage.  The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist.  The harpy simulacrum misses you.(B The harpy simulacrum claws you.  The harpy simulacrum freezes you. You resist.  You block the harpy simulacrum's attack. x2 _The harpy simulacrum claws you but does no damage.Pi (B.ZYou gain the combat prowess of a mighty hero.(BYou block the harpy simulacrum's attack.Pi8  PiM 2(BZPi3 .The harpy simulacrum misses you.(BYou block the harpy simulacrum's attack.Z.(B.Z(BPi  (BZ(B2  The harpy simulacrum claws you but does no damage.  The harpy simulacrum barely misses you.(B x2  The harpy simulacrum claws you but does no damage.Pi (BPi Pi B.Z(BPi (BPi* .(B4=(B0--(B6458.6 (1Hero Finesse (B(BPi&: X _The harpy simulacrum misses you.(BPib(BYour blows are lightning fast. You are studying Fighting.r movement speed is average.  Your attack delay is about 0.3 (and cannot be improved with additional weapon  skill).  Your damage rating with the +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}  is about 38 (Base 13 x 122% (Str) x 188% (Skill) + 8 (Ench)).(BPid(BPiŏa _(BYour base attributes are Str 19, Int 10, Dex 13.PiPi$.Z _(BYour base attributes are Str 19, Int 10, Dex 13.  You barely miss the harpy simulacrum.(B You slash the harpy simulacrum!  You melt the harpy simulacrum terribly. The harpy simulacrum claws you.  The harpy simulacrum freezes you. You resist.  The harpy simulacrum claws you but does no damage.  The harpy simulacrum closely misses you.(BPiI.Z(BPiy~(B(B0-(B=9.0 (0.4PiZ(BPiH _The harpy simulacrum claws you but does no damage.Pi○The harpy simulacrum closely misses you.(B _The harpy simulacrum claws you but does no damage.  You slash the harpy simulacrum! You melt the harpy simulacrum terribly.  The harpy simulacrum is severely damaged.(B  You slash the harpy simulacrum! You melt the harpy simulacrum terribly.  The harpy simulacrum vaporises!(BPiRZ.(B (B.(B2  Okawaru accepts your kill.(BThe harpy simulacrum claws you but does no damage.ZZZ(B 6(B(B1-(B94(B _The harpy simulacrum barely misses you.(BPi֣= (B○Pi(BYou slice the harpy simulacrum!! You melt the harpy simulacrum terribly.  The harpy simulacrum vaporises!(BPiF.Z(BPiheZZZ(B 5(BPi8(B30-8Pi~j(B _Okawaru accepts your kill.(BPiI.Z(BPi1<Z.(BPiȴ(BPij(B2---(B30.1 (0.3Pi(BPi PiO_You completely miss the anaconda simulacrum.(BPi2PiE.(B2 _You completely miss the anaconda simulacrum.(B  You slash the anaconda simulacrum!melt the anaconda  PiThe anaconda simulacrum is moderately damaged. (B You slash the two-headed ogre simulacrum!  You melt the two-headed ogre simulacrum terribly.PiD.Z(BPi(BPi4(B=5 (0.4PiT#(BPiz$T _The anaconda simulacrum misses you.(BPi&Pi@ |.Z(Bmelt the two-headed ogre simulacrum terribly. Pi <_The anaconda simulacrum misses you.(B  You hit the two-headed ogre simulacrum.melt the two-headed ogre simulacrum terribly.  The two-headed ogre simulacrum is heavily damaged. (B You slash the anaconda simulacrum!Pi) ' (B Pif *You melt the anaconda simulacrum terribly!Pi" '(B9Pi (BPi T _The anaconda simulacrum misses you.(BPiY  Piii  Pii(B☼(BYou slash the two-headed ogre simulacrum!  PiiYou melt the two-headed ogre simulacrum terribly.  The two-headed ogre simulacrum vaporises!(B Pi+m9(B PiPm☼(BYou melt the two-headed ogre simulacrum terribly.  The two-headed ogre simulacrum vaporises! PikmOkawaru accepts your kill.(B.  The anaconda simulacrum vaporises!(B PiPt+☼○ Pint(B  (B death yak simulacrumZZ(B 2 naga simulacra (constriction)(B Piby9(B321.3 Pim;☼(B Pi  PiE_Okawaru accepts your kill.(B Pi PiRd.... #. ###..... ..### Pi#..... #...####.ZZ.(B ##...##Z(B2.(B  #..###☼○#(B ##.#########..#(B  PiS######..##≈≈≈###@####  Piٛ..##...##≈≈≈≈≈≈#....###(B ####..#≈ Pij≈#.##..#####.### .##..## Pi≈≈≈..#.#..##.#..### ...###(B  PiY≈≈##.######..####..  PiBn####(B #≈≈≈≈≈≈≈###(B #######(B #..# #(B ###(B ##~~≈≈≈≈≈####...###(B ##... # Pi`##.#####~~~######....#...###.(B  (B naga simulacrum  Piu=....#.##~~##..##.....####..###(B Pi1?.(B2 Pi. Pi)Z(B PiҦ(B Pi%(B4 PiA=(B-2.3 (1.0 Pig(B Pi  Pi__The reaper attacks as it pursues you! The reaper misses you.(B Pi Pi1 (B ....(B  .... ###(B  ..... ..###(B  #........##(B #.Z.. ###...(B ##..Z..##(B ##Z(B2# (B ###.#########.@#(B ######..##≈≈≈###.####(B ...###....###(B ###(B .###..≈≈#.##..#####.###(B ##..##≈≈≈≈..#.#..##.#..## ...###(B #≈≈≈≈≈≈≈##.######..####.. ####(B #≈≈≈≈≈≈≈###(B #######(B #..## #(B ###(B ##~~≈≈≈≈≈####...###(B ##Z(B 2 naga simulacra (constriction) ###.#####~~~######....#...###.(B (B.Z(BThe reaper is engulfed in freezing vapours. (B The reaper hits you but does no damage.(B5=(B1=-(B3(B _The death yak simulacrum closely misses you.(B Pi   PiS %(B2ZYou closely miss the reaper.(BThe reaper is lightly wounded.  You slice the death yak simulacrum!!(BZ.(B Pi w (B(B6==7 (0.4 Pi\ (B Pi   Pi` ,_You melt the death yak simulacrum terribly! Pi&  Pi  Pi (B (BYou slice the reaper!! You burn the reaper!  The reaper is severely wounded.(B====(B4.1 Pi(B Pic _You hit the death yak simulacrum but do no damage.(B PiPi5s○ (B_You hit the death yak simulacrum but do no damage.(Bhit the reaper. You burn the reaper.  The reaper is severely wounded.(Bash the death yak simulacrum!  You melt the death yak simulacrum terribly.  The death yak simulacrum vaporises!(BPixE.Z(BPi% (B Z(B 2 naga simulacra (constriction)(B  Okawaru accepts your kill.(BThe reaper is engulfed in freezing vapours.Pi{PiĦ](B73==--(B5PitL(B _You block the reaper's attack.Pi.○(BThe reaper is engulfed in freezing vapours. _You block the reaper's attack.  You hit the reaper but do no damage.The reaper is almost dead.(BYou slash the naga simulacrum! You melt the naga simulacrum terribly!  The naga simulacrum vaporises!(B (BZOkawaru accepts your kill.(BPi3(B  (B dire elephant simulacrum (trample)Z(B  (B naga simulacrum (constriction)(BPi"Ey=(B4--(B8 (0.3PiK(BPibMZ _You encounter a dire elephant simulacrum.(BPiRPi *Okawaru accepts your kill.(B _You encounter a dire elephant simulacrum.(Breaper! You burn the reaper!  You kill the reaper!(B  Okawaru is honoured by your kill. (B Okawaru grants you throwing weapons!(B  --more--(BPi#E3°(BPi-NPicNZ(B  (B dire elephant simulacrum (trample)naga simulacrum (constriction)(BPiiU PiU(B405.1 _Something appears at your feet!  You have finished your manual of Fighting and toss it away.Pi\(BPibn _Your Invocations skill increases to level 7!(BPi! ?(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a + Fighting (B 19.7 (B 15.0 (B +1(B   o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B 15.5 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B   c + Axes (B 21.3 (B 18.0 (B +2(B   q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B 13.9 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  5.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  5.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B   g - Throwing (B 11.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  5.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - LongPi% Blades (B  5.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  5.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B 13.0 (B -- (B +1(B  (B  (B   l - Dodging (B  5.0 (B -- (B -3(B  (B 0 + Invocations7.0 (B 8.0 (B +3 m - Shields (B  5.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  6.0 (B -- (B -2(B   2 * Shapeshifting (B  4.8 (B 8.0 (B -2(B  (BThe current training targets, if any.  Skills enhanced by Heroism and cross-training are in green(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BPiГPi.Pir(BAngleBrackets the Severer....Pi'VMountain Dwarf of Okawaru ****** #....Pi3eHealth: (B107/118 =====================--- Pi@ ###PiL Z....PirqMagic: (B11/17 ===============--------- ..###Pi}!#.....Pi/AC:(B 26Pi.Str:(B 19 Pi#...###Piԣ*#Z...Piܣ/EV:(B 14Pi.Int:(B 10 Pi###...#Pi+ ##...PiB/SH:(B 5Pim/Dex:(B 16Pix#..##Pi7##°○#PiXL: (B12 Next: (B40% Place: (Ban Ice CavePiޤI###.#########.@#Pi@Noise: (B==------- (B Time:(B 12135.1 (0.0) ######..##≈≈≈###.####m) +8 broad axe {flame, rF+ Int+2 Dex+3} ..##...##≈≈≈≈≈≈#....###(B ###PiX3Throw: 20 boomerangs Pip..###..#≈≈≈≈≈≈≈≈#.##..#####.###PiHero Finesse Pik.##..###≈≈≈≈≈≈≈≈≈..#.#..##.#..### Pi&...###(B #≈≈≈≈≈≈≈##.######..####..#(B Z(B  (B dire elephant simulacrum (trample) Pi.R####(B #≈≈≈≈≈≈≈###(B #######(B #..##(B Z(B  (B naga simulacrum (constriction) Pi]#(B ###(B ##~~≈≈≈≈≈####...###(B ##... 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###(B #####......##(B ###(B ##.....##(B...###(B ##....###(B ###...#(B ##...###(B (B(B8.5 (1(B(B(B9.5 (2(B _You now have 761 gold pieces (gained 22).(Pii(B ############..).....(Pij))).#####[....##. #(Pi/ju(B ###$@#........# ###(Pik(B #####......# ..###(B ##.....##(B (Pik.### (Pikj..##...##≈≈≈≈≈≈#....###(B ###(B(Pi:yF(B(B10.5 (1(Pi(B(PiՎ(B(Pi-(B1.5 (2(PiI(B(Pi8 _You now have 783 gold pieces (gained 22).(Pi)Pi]A(B #(B ##..).....#(B #)))......####(B ##[)Pi.##. ##(B ###@.#.# .###)Pilj(B #####......##.###(B ##.....## ##...###)Pia(B ##....### (B ###...#)Pi`(B ##...### (B #..##)Pi(B ##).### (B ###.#..## )Pi)Pi#..##≈≈≈###.#### ...##...##≈≈≈≈≈≈#....###(B ###(B)Pi(B)Pi)Pi&(B2.5 (1)Piu(B)Pi (B)Pi(-(B3.5 (2)PiS(B)Piܰ7 _You now have 789 gold pieces (gained 6).)Pi)Pi (B)Pi (B)Pi~ (B)Pi (B)Pi4 (B)Pi (B)Piv (B)Pi& (B)Pi* (B)Pi+ (B)Pi/ (B)PiI `(B(B(B(B)Pi_M (B)PiAP (B)PiP (B)Pi%S (B)Pi6V (B)Pi4Y (B)PiqY (B)Pi[ (B)Pi] (B)Pi_ (B)Pi_ (B)Pi` (B)Pia (B)Pi c (B)PiCc (B)Pic (B)Pie (B)Pie (B)Pie (B)Pif (B)Pig 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Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  3Pi ng - a scroll of fog  t - a scroll of teleportation  i - a scroll of identify3Pi' 7(Br - a scroll of revelation 3Pi6 / w - a scroll of enchant weapon 3Pi? + I - a scroll of immolation 3PiM % V - 2 scrolls of vulnerability 3PiX 4 c - a scroll labelled HUMAIZ GYEVOA 3Pi l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke3Pi 7[?(B] describe selected3Pi 3Pi 3Piv :(B 3Pi ........)#.#.#...(B AngleBrackets the Severer  #.##.....#.......(B Mountain Dwarf of Okawaru ****** 3Piʣ  ###.#P.............(B Health: (B118/118 ========================  3Piڣ #......(B÷...#.......(B Magic: (B17/17 ======================== 3Pi  3Pi #(B #..........#.......(B AC:(B 233Pi ?Str:(B 19  3PiA #..(B #..........#.......(B EV:(B 11Int:(B 10 3PiT  3Piq #...##(B+#.....(B÷..#.......(B SH:(B 43Pi ?Dex:(B 16  3Pi P....P.#...............#(B XL: (B12 Next: (B42% Place: (BLair:1 3PiȤ  3Pi .......@.........P.#####(B Noise: --------- (B Time:(B 12579.0 (0.0) 3Pi  3Pi }#.....................m) +8 broad axe {flame, rF+ Int+2 Dex+3} 3Pi  3Pi$ #....).................#(B Throw: 20 boomerangs 3Pi/  3Pi= 2........................ 3PiH  3Pie #.#P#####..#............  3Pi #(B ##(B ####............  3Pi 9#....##..###.  .. 3Piͥ B (BYou enter the shallow water. 3Piۥ 0_Moving in this stuff is going to be slow. 3Pi r_There is an ice covered gate leading back out of this place here. _Welcome back to the Lair of Beasts! 3Pi *_There is a collapsed entrance here. 3Pi ;_i - a scroll of identify(B3Pi 3Pi b(BIdentify which item? (\ to view known items) 3Pi" Scrolls (select first with ?)  c - a scroll labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU 3PiL Potions (select first with !)  d - a blue potion  f - a glowing pink potion  j - 2 puce potions 3Pi[ ! k - a fuming golden potion 3Pie % n - 2 sedimented brown potions 3Piu " o - a fuming clear potion3Pi O(B[?(B] describe selected4Pi{^  c - a scroll labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU(B4Pi0:  l - a scroll labelled FOUGGAW TEPALEGU  d - a blue potion(B4Pie s  d - a blue potion  f - a glowing pink potion(B4PiNt  f - a glowing pink potion  j - 2 puce potions(B5Piu  j - 2 puce potions  k - a fuming golden potion(B5Pi  k - a fuming golden potion  n - 2 sedimented brown potions(B5Pi 5PiP 5PiG 5Pi R(B ........)#.#.#...(B AngleBrackets the Severer  #.##.....#.......(B Mountain Dwarf of Okawaru ******  5Pi ###.#P.............(B Health: (B118/118 ========================  #......(B÷...#.......(B Magic: (B17/17 ======================== 5Pi  5Pi #(B #..........#.......(B AC:(B 235Pi .Str:(B 19 5Pi  5Pi #..(B #..........#.......(B EV:(B 115Pi( .Int:(B 10 5Pi3  5PiB #...##(B+#.....(B÷..#.......(B SH:(B 45PiV ?Dex:(B 16  5Pi P....P.#...............#(B XL: (B12 Next: (B42% Place: (BLair:1  5Pi W.......@.........P.#####(B Noise: --------- (B Time:(B 12579.0 (0.0)  #.....................m) +8 broad axe {flame, rF+ Int+2 Dex+3}  #....).................#(B Throw: 20 boomerangs  ........................  5Pi #.#P#####..#............  5Pi) #(B ##(B ####............  5Pi4 1#....##..###.  5Pi? .. 5PiK  5PiS :(BYou enter the shallow water. 5Pi^ 0_Moving in this stuff is going to be slow. 5Pis r_There is an ice covered gate leading back out of this place here. _Welcome back to the Lair of Beasts! 5Pi| *_There is a collapsed entrance here. 5Pi ;_i - a scroll of identify(B5Pi~ (B....(BAs you read the scroll of identify, it crumbles to dust.5Pi4 .(B80.0 (15Pi (B5Pi' O _n -> M - 2 potions of mutation(B5Pi 7Pi; (B ........)#.#.#...(B AngleBrackets the Severer  7Pi \#.##.....#.......(B Mountain Dwarf of Okawaru ******  ###.#P.............(B Health: (B118/118 ========================  7Pi #......(B÷...#.......(B Magic: (B17/17 ======================== 7Pi  #(B #..........#.......(B AC:(B 237Pi .Str:(B 19 7Pi  7Pi #..(B #..........#.......(B EV:(B 117Pi"!?Int:(B 10  7Pi!#...##(B+#.....(B÷..#.......(B SH:(B 4Dex:(B 16  7Pi!P....P.#...............#(B XL: (B12 Next: (B42% Place: (BLair:1  7Pi ".......(B@.........P.#####(B Noise: --------- (B Time:(B 12580.0 (0.0)  7Pi&"9#.....................7Pi8"Um) +8 broad axe {flame, rF+ Int+2 Dex+3}  7Pi\"#....).................#(B Throw: 20 boomerangs 7Pih"C ........................ 7Piv" 7Pi"#.#P#####..#............  7Pi"#(B ##(B ####............  7Pi"1#....##..###.  7Pi".. 7Pi" 7Pi"B(B_There is a collapsed entrance here. 7Pi#*_i - a scroll of identify7Pi#V(BAs you read the scroll of identify, it crumbles to dust. 7Pi%#0_n -> M - 2 potions of mutation7Pi/#:Press: ? - help, v - describe, . - travel7Pi8#)(BThe floor.7PiSA>@.(B7Pi* (B7Pi=h.)i - a scroll of identify(B  7PiE>As you read the scroll of identify, it crumbles to dust. 7PiN0_n -> M - 2 potions of mutation7PicHPress: ? - help, v - describe, . - travel, g - get item7PiyKItem here:(B a quarterstaff.  The floor.7Pi: :(B 7Pi<: ........)#.#.#...(B AngleBrackets the Severer  #.##.....#.......(B Mountain Dwarf of Okawaru ******  7PiK: ###.#P.............(B Health: (B118/118 ========================  7Pil: #......(B÷...#.......(B Magic: (B17/17 ========================  7Pi: #(B #..........#.......(B AC:(B 237Pi: .Str:(B 19 7Pi:  7Pi: #..(B #..........#.......(B EV:(B 117Pi: .Int:(B 10 7Pi:  7Pi: #...##(B+#.....(B÷..#.......(B SH:(B 47Pi: .Dex:(B 16 7Pi:  7Pi#; P....P.#...............#(B XL: (B12 Next: (B42% Place: (BLair:1 7Pi/;  7Pi7; .......@.........P.#####(B Noise: --------- (B Time:(B 12580.0 (0.0) 7PiC;  7PiK; 9#.....................7Pi_; Um) +8 broad axe {flame, rF+ Int+2 Dex+3}  7Piw; #....).................#(B Throw: 20 boomerangs 7Pi; J ........................  7Pi; #.#P#####..#............  7Pi; #(B ##(B ####............  7Pi; 1#....##..###.  7Pi; .. 7Pi;  7Pi< (B_i - a scroll of identify(BAs you read the scroll of identify, it crumbles to dust. _n -> M - 2 potions of mutation7Pi'< HPress: ? - help, v - describe, . - travel, g - get item7Pi1< 9Item here:(B a quarterstaff.  7Pi8< The floor.7Pi< (B7PiB (B7Pi=C 1 _(B7PiD 7Pi(B7Pi(B7PiP(B7Pir(B7Pi!(B7Pi"& (B_7PiH$(B7Pi&(B7Pi((B7Pi)(B7Pi[*(B7PiS7(B(B(B(B(B(B7Pi7(B7Pi:8(B7PiC9(B7Pio:(B7Pi:(B7Pis;(B7Pia>(B7Pi?(B7Pi@(B7PiA(B8Pi(B8Pi|(B8Pi(B8Pi(B8Pi(B8Pi(B8Pi(B8Pi (B8Pi (B8Pi(B8Pi'(B8Pi;(B8Pi)(B8PiM(B8Pi(B8Pi(B8Pi;(B8Pi(B8PiN(B8Pi[(B8PiX(B8Pi=(B8Pi(B8Pi(B8Pi(B8Pi_(B8Pi(B8Pi (B8Pi(B8PiG!(B8Pi!(B8PiF"(B8PiT#(B8Pi#$(B8Pi[$(B8Pi$(B8Pi%(B8PiO&(B8Pi&(B8Pi&(B8Pi'((B8Pi((B8Pi((B8Pi2)(B8PiZ*(B8PiS+(B8Pi+(B8PiM,(B8Pi-(B8Pi.(B8Pi.(B8Piw/(B8Pi0(B8PiG(B(B(B(B(B(B(B(B(B8PiOG(B8PiH(B8PiI(B8PiO" 8PiYO.#.#(B ..(B  #.##(B #..#(B 8PiuOT#.##(B 8PiOr(B #.#(B 8PiOr(B #.#(B 8PiOc(B ##.#(B8PiO. (B #P.######(BP#(B  (B ##.(B 602.0 (28PiPK2.0) (B #8Pi,Pg(B  (B ##8PiAPi(B  (B #8PiYP<>(B 8PipPd(B ..........(B 8PiP(B ##...##.#.#(B 8PiP#...#(B ..(B 8PiP#...#(B ..(B8PiP(B8PiU(B8PiHV8Pi`V'(B3.0 (238Pi~Z(B8Pi[ 8Pi[._Found a stone staircase leading down.8Pi]:Pi:Pi(BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  :Pi5g - a scroll of fog  t - a scroll of teleportation(Br - a scroll of revelation  w - a scroll of enchant weapon :PiH I - a scroll of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA :PiW- l - a scroll labelled FOUGGAW TEPALEGU :Pif(B[!(B] read(B|quaff|evoke[?(B] describe selected;Pi,;Pi4;PiK>^(B #.#;Piu>I..AngleBrackets the Severer ;Pi>m#.##Mountain Dwarf of Okawaru ****** ;Pi>)#..#;Pi>pHealth: (B118/118 ======================== ;Pi>)#.##;Pi>kMagic: (B17/17 ======================== ;Pi'?#.#AC:(B 23Str:(B 19;PiC? ;PiT?W#.#EV:(B 11;Pie?>Int:(B 10 ;Piy?.##.#;Pi?/SH:(B 4;Pi?>Dex:(B 16 ;Pi?;Pi?\#P.######(BP#;Pi?XL: (B12 Next: (B42% Place: (BLair:1;Pi? ;Pi?:##.@.......;Pi@Noise: --------- (B Time:(B 12603.0 (0.0) ;Pi(@;Pi/@'#..........;Pi?@Em) +8 broad axe {flame, rF+ Int+2 Dex+3} ;PiK@ ;PiZ@,##.........;Pir@4Throw: 20 boomerangs;Pi@ ;Pi@/#........>;Pi@ ;Pi@..........;Pi@ ;Pi@X##...##.#.#;Pi@ ;Pi Ae#...#(B ....;PiA ;Pi&A;Pi7AP#...#(B ..;PiCA;PiTAV(BAs you read the scroll of identify, it crumbles to dust. ;PiaA0_n -> M - 2 potions of mutation;PivAHPress: ? - help, v - describe, . - travel, g - get item;PiA8Item here:(B a quarterstaff. ;PiA_The floor. ;PiA&_Found a stone staircase leading down.;PiiI ;PiIN(B Okay, then.(B;PiJ (B;PiQ(B;PiQ1 _(B;PiS;PiϺ(B;Pi (B;Pi[(B;PigA _Unknown command.(B;Pi;Pi= ;Pi '(B;Piϴ Read which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - a scroll of fog ;Pi  t - a scroll of teleportation(Br - a scroll of revelation  w - a scroll of enchant weapon ;Pi#  I - a scroll of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA ;Pi@ l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selected Pi\  m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}  g - a +0 war axe(B>Pi.  m - the +8 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3} (B g - a +0 war axeAPiLAPiZRAPiY(B #.#..AngleBrackets the Severer #.##Mountain Dwarf of Okawaru ******APiZ #..#Health: (B118/118 ======================== APi!Z)#.##APi-ZkMagic: (B17/17 ======================== APiAPik[ APi[/.......... APi[l##...##.#.# APi[e#...#(B ....APi[d #...#(B ..APiF\+Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a quarterstaff. _The floor. _Found a stone staircase leading down. _Okay, then. _Unknown command.(BAPi7 (B As you read the scroll of enchant weapon, it crumbles to dust.(B4.0 (19(B(B _The +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} glows red for a while.BPiaBPi (BGear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) BPi  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} BPi 6 F - a +2 heavy broad axe Missiles (go to first with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 3 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  i - a +1 pair of gloves (worn) BPi r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} BPi0  b - a +0 crystal plate armour of cold resistance(Bq - a +0 helmet [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]CPi(Bm - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (0.7) is reached at skill level 18.  Your skill: 16.3  At 100% training you would reach 18.0 in about 0.4 XLs.  At current training (20%) you reach 18.0 in about 1.9 XLs.  Current attack delay: 0.8. Damage rating: 35 (Base 13 x 122% (Str) x 164% (Skill) + 9 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). If you unwield this weapon: Your SH would decrease by 0.4 (4.2 -> 3.8). (u)nwield, (d)rop, (=)adjust, or (i)nscribe.(BFPiD  (BThis weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It cannot be enchanted further. Enchanting this artefact any further is beyond even your skills. You found it in an ice cave. Stash search prefixes: {inventory} {artefact} {artifact} {Axes} {one-handed} {flame} {melee weapon} Menu/colouring prefixes: identified melee artefact equipped weapon _________________ “Weapon, shapely, naked, wan!(B  Head from the mother's bowels drawn!(B  Wooded flesh and metal bone! limb only one, and lip only one!  Gray-blue leaf by red-heat grown! helve produced from a little seed sown!  Resting the grass amid and upon,  To be lean'd, and to lean on.”(BJPit Gear: 28/52 gear slots (Left/Right/Tab to switch category)(B Hand Weapons (go to first with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3} (B g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B  F - a +2 heavy broad axe Missiles (go to first with ()  c - 20 boomerangs (quivered) (B j - 32 poisoned darts  l - 13 stones  p - 3 javelins  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  i - a +1 pair of gloves (worn)(B  r - a +0 pair of boots (worn)(B  D - a +2 hat of ice (worn)(B  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance(Bq - a +0 helmet [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]JPi JPim JPi JPi(B #.#..AngleBrackets the Severer #.##Mountain Dwarf of Okawaru ******JPiq D #..#Health: (B118/118 ======================== #.##Magic: (B17/17 ======================== #.#AC:(B 23Str:(B 19 #.#EV:(B 11Int:(B 10 ##.#SH:(B 4Dex:(B 16 #P.######(BP#XL: (B12 Next: (B42% Place: (BLair:1 ##.@.......Noise: --------- (B Time:(B 12604.0 (0.0) #..........m) +9 broad axe {flame, rF+ Int+2 Dex+3} JPi  ##.........Throw: 20 boomerangs #........> JPi1 .......... ##...##.#.# #...#(B .... #...#(B .. (B_The floor. _Found a stone staircase leading down. JPi[ &_Okay, then. JPil "_Unknown command.JPi| \(BAs you read the scroll of enchant weapon, it crumbles to dust. JPi M_The +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} glows red for a while.JPi(BJPi(BJPi(BJPio@KPi!(B(B(B _Found a stone staircase leading down. _Okay, then.(BUnknown command. (B As you read the scroll of enchant weapon, it crumbles to dust. _The +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} glows red for a while. _Unknown command.(BKPiwKPiU(BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  KPi}g - a scroll of fog  t - a scroll of teleportation(Br - a scroll of revelation  I - a scroll of immolation KPi V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU KPix(B[!(B] read(B|quaff|evokeKPi7[?(B] describe selectedLPi; LPi<^(B #.#LPi=..AngleBrackets the Severer #.##Mountain Dwarf of Okawaru ******LPi(== #..#LPi9=kHealth: (B118/118 ======================== LPiI=LPi]=#.##Magic: (B17/17 ======================== LPio=LPi~=W#.#AC:(B 23LPi=Str:(B 19 #.#EV:(B 11LPi=>Int:(B 10 LPi=LPi=##.#SH:(B 4Dex:(B 16LPi> LPi>\#P.######(BP#LPi&>XL: (B12 Next: (B42% Place: (BLair:1LPi6> LPiD>:##.@.......LPiX>Noise: --------- (B Time:(B 12604.0 (0.0)LPik>; #..........LPi>Ym) +9 broad axe {flame, rF+ Int+2 Dex+3}  LPi>o##.........Throw: 20 boomerangs LPi>m#........> .......... LPi>LPi?X##...##.#.#LPi? LPi:?t#...#(B .... LPiJ?LPiU?P#...#(B ..LPip?X (B_Found a stone staircase leading down. LPi?&_Okay, then. LPi?_Unknown command.(BAs you read the scroll of enchant weapon, it crumbles to dust. _The +8 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3} glows red for a while. _Unknown command.(BLPinET (B Okay, then.(BLPiF (BLPi"L(BLPiaM1 _(BLPiOLPi>(BLPi?(BLPi@(BLPiC(BLPiE(BLPiF& (B_LPiG(BLPi{I(BLPi/K(BLPiK(BLPiL(BLPiqN(BLPi9P(BLPiP(BLPiQ(BLPi S(BLPiT(BLPi U(BLPiU(BLPiZV(BLPi#W(BLPiiW(BLPiW(BLPiIZ(BLPi\(BLPid\(BLPiX](BLPi_(BLPipb LPib](B You encounter a cane toad.(BLPiiN##.(B #P.######(BP###.........#..........##.........LPii##........>..........##...##.#.#LPii6(B #.@.#(B ....(B #...#(B ..(B   ......LPijF(B  (B cane toad (asleep).#####.F..LPi2j%..(BLPim.(B10.0 (6LPin4F.(BLPinLPin=F.(BLPisFF(BLPiyt6(B==1.0 (7LPix(BLPiy LPiy0_The cane toad gives a loud, deep croak!LPio{MPi R (B #P.######P#MPi (B ##......... (B #... (B ##MPi K. (B ##MPi ..>MPi X (B #..........MPi) b (B ##...##.#.#MPi6 p (B #...#(B ....MPi?  MPiV g(B #@..#(B MPie  MPiq =(B #........MPi  MPi M(B #........ MPi B(B ... MPi '##.FMPi .MPi Y (B #....#####MPi  MPi K(B ......(BMPi  MPi e(B #...... (BMPi DF.(BMPij (BMPi+ 6(B--2.0 (1MPi (BMPif NPi#...........#.....>NPi f..........#...##.#.#(B #...#(B ........(B .......F.##..NPi3(B #....#####......(B NPiES#......######(B/NPi@F.(BNPi (BNPiC--(B3NPih(BNPil NPi@_Found a wand of charming (4)(B.NPi;NPi (B(B=8 (0.8(B _You closely miss the cane toad.(B The cane toad closely misses you.(BNPi OPib (B (BYou slash the cane toad! You burn the cane toad.  The cane toad is moderately wounded.(B(B=4.7 (0.9(B _The cane toad stings you but does no damage.OPi ( (B OPi 5You hit the cane toad. You burn the cane toad.  OPiiThe cane toad is heavily wounded.(B(B-5.5 (0.8(B _The cane toad barely misses you.(BOPioj * (BOPij  (BYou slash the cane toad! You burn the cane toad.  The cane toad is almost dead.(BOPil 8(B==6.4 (0.9OPiq (BOPir  OPir OPi9s "_You block the cane toad's attack.OPit PPi_< (B.PPi_(BYou slash the cane toad! You burn the cane toad.  You kill the cane toad!(BPPi^f+(BPPil@(B4--7.2 (0.8PPiOq(BPPimrK _Okawaru accepts your kill.(BPPi`tQPiQPiR(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt QPiC+(Ba + FightingQPiaa14.7 (B 15.0 (B +1(B  o - Spellcasting (B  0.0 (B -- (B -2(B  QPiw(B  (B  (B  (B  QPi b - Maces & Flails (B 10.6 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + AxesQPiԙK16.3 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  QPi d - Polearms (B  8.9 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  QPi4 e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  QPia f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  QPi g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  QPiҚV(B  (B  QPi v - Alchemy (B  0.0 (B -- (B -2(B  QPi' h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  QPiZ i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  QPi j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  QPiV(B  (B  QPi z - Earth Magic (B  0.0 (B -- (B +1(B  QPiݛ k - Armour (B  8.0 (B -- (B +1(B  QPiX(B  (B  QPi l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + InvocationsQPi(c7.2 (B 8.0 (B +3QPiT m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  QPi n - Stealth (B  1.0 (B -- (B -2(B   2 * Shapeshifting (B  4.9 (B 8.0 (B -2(B  QPi(BThe current training targets, if any.  Skills enhanced by cross-training are in green(B.  QPi2[?(B] HelpQPiʜy[=(B] set a skill target [-(B] clear all targets  QPi[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  QPi [!(B] training(B|cost(B|targets(BRPiv(B o - Spellcasting 0.0  b - Maces & Flails 10.6 p - Conjurations 0.0 q - Hexes 0.0  d - Polearms 8.9 r - Summonings 0.0  e - Staves 0.0RPiSw s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0  g - Throwing 6.0 u - Translocations 0.0 v - Alchemy 0.0  h - Short Blades 0.0 w - Fire Magic 0.0  i - Long Blades 0.0 x - Ice Magic 0.0  j - Ranged Weapons 0.0 y - Air Magic 0.0 z - Earth Magic 0.0  k - Armour 8.0  RPihwa l - Dodging 0.0  m - Shields 0.0 1 - Evocations 2.0  RPitw! n - Stealth 1.0RPiwD 2 * Shapeshifting 4.9  Press the letter of a skill to read RPiwgits description.  Press ?(B for a general explanation of skilling RPiw5and the various toggles.HelpRPiwfa(B-z(B] skill descriptionsSPir SPi(BArmour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. SPiWith your current stats and equipment, training 1 level of this skill would increase your AC by 0.5 and your EV by 0.1.TPiITPi@(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt (Ba + Fighting14.7 (B 15.0 (B +1(B o - Spellcasting 0.0 (B -- (B -2(B  (B (B  (B  (B TPiҒq(B  (B  (B TPi` b - Maces & Flails 10.6 (B -- (B +2(B  (B p - Conjurations 0.0 (B -- (B -1(B  TPi/(B c + Axes 16.3 (B 18.0 (B +2(B q - Hexes TPiL0.0 (B -- (B  0(B  (Bd - PolearmsTPig8.9 (B -- (B  0(B  (B r - SummoningsTPi0.0 (B -- (B -2(B  TPiѓx(B e - Staves 0.0 (B -- (B +1(B  (B s - Necromancy 0.0 (B -- (B +1(B  TPi(B f - Unarmed Combat 0.0 (B -- (B  0(B  (B t - ForgecraftTPi0.0 (B -- (B +2(B  (Bg - ThrowingTPi^b6.0 (B -- (B -2(B  (B u - Translocations 0.0 (B -- (B -2(B  TPi}(B  (B  (Bv - AlchemyTPi0.0 (B -- (B -2(B  TPiĔ(Bh - Short Blades 0.0 (B -- (B -2(B  (B w - Fire MagicTPi0.0 (B -- (B +2(B  TPi,(Bi - Long BladesTPi 0.0 (B -- (B -1(B  (B x - Ice MagicTPi.0.0 (B -- (B -1(B  TPiQ(Bj - Ranged Weapons 0.0 (B -- (B -2(B  (B y - Air MagicTPis0.0 (B -- (B -3(B  TPim(B  (B  TPi(Bz - Earth Magic0.0 (B -- (B +1(B  TPiߕ*(Bk - ArmourTPi8.0 (B -- (B +1(B  (B  (B  TPi+(Bl - DodgingTPi<0.0 (B -- (B -3(B  (B 0 + InvocationsTPiS7.2 (B 8.0 (B +3(Bm - ShieldsTPix0.0 (B -- (B +1(B  (B 1 - EvocationsTPi2.0 (B -- (B +1(B  (Bn - StealthTPiזK1.0 (B -- (B -2(B  (B 2 * Shapeshifting 4.9 (B 8.0 (B -2(B  TPiS(BPress the letter of a skill to read its description.  TPiNPress ?(B for a general explanation of skilling and the various toggles.  [?(B] HelpTPio{(B[a(B-z(B] skill descriptions  TPi[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  TPiؗ[!(B] training(B|cost(B|targets(BTPib o - Spellcasting (B  0.0 b - Maces & Flails (B 10.6 p - Conjurations (B  0.0TPi q - Hexes (B  0.0 d - Polearms (B  8.9 r - Summonings (B  0.0 e - Staves (B  0.0 s - Necromancy (B  0.0 f - Unarmed Combat (B  0.0 t - Forgecraft (B  0.0 g - Throwing (B  6.0 u - Translocations (B  0.0 v - Alchemy (B  0.0 h - Short Blades (B  0.0TPi w - Fire Magic (B  0.0 i - Long Blades (B  0.0 x - Ice Magic (B  0.0TPi j - Ranged Weapons (B  0.0 y - Air Magic (B  0.0TPi z - Earth Magic (B  0.0 k - Armour (B  8.0TPi< l - Dodging (B  0.0 m - Shields (B  0.0 1 - Evocations (B  2.0 n - Stealth (B  1.0 2 * Shapeshifting (B  4.9(BThe current training targets, if anyTPiZr.  Skills enhanced by cross-training are in green(B.HelpTPipy=(B] set a skill target [-(B] clear all targetsTPii (B ##.........AngleBrackets the Severer #..........Mountain Dwarf of Okawaru ****** ##.........Health: (B118/118 ======================== ##........>Magic: (B17/17 ======================== #..........AC:(B 23Str:(B 19 ##...##.#.#EV:(B 11Int:(B 10 #...#(B ....SH:(B 4Dex:(B 16 #...#....XL: (B12 Next: (B44% Place: (BLair:1 #@.......Noise: (B=-------- (B Time:(B 12617.2 (0.0) #........m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ..........Throw: 20 boomerangs ##......... #....##### ...... #...... #######(B/(BYou slash the cane toad! You burn the cane toad.  The cane toad is almost dead. (B_You block the cane toad's attack.  You slash the cane toad! You burn the cane toad.  You kill the cane toad! (B_Okawaru accepts your kill.(BTPi/{(BTPiz| (BTPi@(BTPiKUPi(BUPi(BUPi(BUPi(BUPi(BUPi(BUPiĭ(BUPi(BUPi(BUPi(BUPid(BUPi.(BUPi(BUPio(BUPiI(BUPi9(BUPi(BUPi(BUPi(BUPi(BUPi(BUPi(BUPiE(BUPi@(BUPi"(BUPih(BUPi(BUPiZ(BUPi(BUPiQ(BUPi@(BUPiW(BUPi(BUPiC(BUPi.(BUPiJ(BUPi(BUPia(BUPib(BUPi(BUPimd (B You encounter a blink frog.(BUPiZ(B #...(B UPiU #...#.....(B  #.........(B  ##.........(B UPiR #..........(B  ##.........(B  ##....#######F(B  #.........(B ##....(B- #######(B/###.#(B UPiQd ##(B   UPiF(B  (B blink frog (asleep)(BUPiX.F(B26.2 (9UPiH.F(BUPiF(B(B==7.2 (10.0)UPi(BUPi UPi1_The blink frog croaks. You hear a croak.UPiVPi[(B #...#.....(B  #...#.....(B  #.........(B VPi'\J ##.........(B  #..........(B  ##.........(B  ##....#.FVPiG\<(B #...VPi\\(B ##.....@...F.(B #VPip\C(B/###.#VPi\!(B VPi\3##(B  VPi\  VPi\QF(B 2 blink frogs (1 wandering)VPi\&(B  VPi\ VPic9 (B.VPiMcVFYou encounter a blink frog.(BVPie( (BVPifZF§(BThe blink frog croaks.VPiolOF(BVPiPmVPizm,(B8.0)VPiVs(BVPi>t% _The blink frog blinks!VPiuWPi*4NF.(B (BFYou miss the blink frog.(B (B§..FYou encounter a blink frog.(BWPi8WPi9qF(B 3 blink frogs (1 wandering)(BWPi97(B-9.0 (0.8WPi(E=(B _The blink frog blinks!WPieEWPih ^(B ##...##.#.#(B  WPi(i #...#.....(B  #...#.....(B  #.........(B  ##.........(B WPii  #..........(B  ##.........(B  ##....#######.F(B #..FF(B ##.........§....(B WPii #######(B/###.###(B ###(B #(B     WPiMk (BWPitk (BWPi>l WPiPl *.FWPi|l (BWPil WPim .WPim )F(BWPim 9F.(BWPi#p /§(BWPiv [(B 2 blink frogs(BWPi[w (B--(B30.0 (1.0Cloud (BWPi| (BWPi} % _The blink frog blinks!WPi XPi|w?F§(BXPiwXPix6F.(BXPiy=F.(BXPi,.(BXPiA-(B1XPi(BXPivXPi< n (B_blinks!  You slash the blink frog! You burn the blink frog.  XPis The blink frog is heavily wounded. (B You miss the blink frog. (B hits you but does no damage.XPiڰ 7(B5-XPi 9(B==8 (0.8XPi (BXPiϺ  XPi _The blink frog hits you.XPi* YPib; (B.YPib(BYou slice the blink frog!! You burn the blink frog.  You kill the blink frog!(BYPi5i YPi_i`(BFOkawaru accepts your kill.YPii(BYou slash the blink frog! You burn the blink frog.  The blink frog closely misses you.(BYPi'q!.YPiqF(B  (B cane toad (wandering)F(B  (B blink frog(BYPiDx YPikx\(B-(B6=YPixx 2.6 YPixE_You encounter a cane toad.(BYPi~(BYPi YPi[_Your Shapeshifting skill increases to level 5!(BYPiYPi" YPit(BF(BYou slash the blink frog! You burn the blink frog.  The blink frog is almost dead.(BYPi( (BYPi i.F(BThe cane toad gives a loud, deep croak!YPi?FF(B 2 blink frogs(BYPic:(B6-3.4YPi'(BYPiE YPin4_The blink frog hits you but does no damage.YPiIZPiK( (BZPiRKb.FYou miss the blink frog.(BZPiM; (BFZPiM[§The blink frog is almost dead.(BZPi~N=F.(BZPiN.ZPiN'F(BZPiV= (B The blink frog blinks!ZPiVb(B7--(B4.3 (0.9ZPiy\(BZPi<] ZPim]4_The blink frog hits you but does no damage.ZPiB_ZPi! (B†(BYou slice the blink frog!! You burn the blink frog.  You kill the blink frog!(BZPi$ ( (BZPi% `F.Okawaru accepts your kill.(BZPi. (B..(B  (B blink frog(BYou slice the blink frog!! You burn the blink frog.ZPi3 `(B8=(B8==ZPi43 5.2ZPi8 (BZPi9 : _The blink frog hits you but does no damage.ZPi; [Pi] (B.(BYou slash the blink frog! You burn the blink frog.  You kill the blink frog!(B[PiY_=F.(B[Pi^g*(B[Pi^jY=(B9-6.0 (0.8[Pip(B[PiqK _Okawaru accepts your kill.(B[PiKs[Pif9F.(B[PiB(B[Pi3(B---[Pi;((B7.0 (1.0[Pi(B[Pi \Pi* (B\Pi4 (BYou slice the cane toad!! You burn the cane toad!  The cane toad is almost dead.(B\PiM7(B===8 (0.8\Pi^(B\Pi<0 _You block the cane toad's attack.\Pi\Pi5 (B†(BYou slash the cane toad! You burn the cane toad.  You kill the cane toad!(B\Pi *(B\Pi<(B52--8.6\Pi(B\Pi \PiE_Okawaru accepts your kill.(B\Pi\Pi.(B #...#.....#....##....#...\Pi....#######.........†.†...#......@.\Piq/(B #######(B/###.###(B ###(B #(B \PiQ5(B\Pi6\Pi6,(B---\PiF6((B9.6 (1.0\Pi!<(B\PiA>]Pi8#....]Pi##......#.......#######..]PiJ......†.†...#........(B #######@###.###(B ###(B #(B   (B (B]Pil(B]Pi2!-]PiM"(B40]Pi7$(B]Pi& ]Pi'i_(BYou see here a wand of charming (4)(B.]Pi)^Pi(B^Pi(B^Pi%(B^Pi# (B^Pi (B^Pi & (B_^Pi(B^Pi(B^Pi(B^Pi.(B^Pi(B^Pi(B^Pig(B^Pi(B^Pi(B^Pi(B^Pi(B^Pi(B^Pi(B^Pi (B^PiG#(B^Pi#(B^Pi$(B^Pi&(B^Piz)(B^Pi)(B^Pi*(B^Pi.(B^Pi{0(B^Pi0(B^Pi2(B^Pi 4(B^Pi5(B^Pi5(B^Pi6(B^Pi8(B^Pi:(B^Pi[:(B^PiW;(B^Pi?(B^PiA(B^PiA(B^PiC(B^PiE(B^PidHd (B You encounter a catoblepas.(B^PixN(B #P.######P#(B  ##.........Y(B ....... (B #................... (B ##.................. ^PiN (B ##........>....... (B #.................(B ^PiN ##...##.#.#.....##(B  ^Pi*O#....#...P###(B #...#......@..P....(B #..........#...P#.. (B ##..........#...## (B #...........#...# (B ##..............# (B ##....#######...#Y(B  (B catoblepas (wandering) (B #......†.†......####(B  ##...................(B #######/###.########(B^Pi$UY(B50.0)Y(B^Pi X:*(B^Pi)B*(B^Pi:*(B^Pi3:*(B^Pi|:*(B^Pi:*(B^Pi (B*The catoblepas breathes a plume of calcifying dust at you.(B^Pi.^Pine1..§§@^Pi{e(B^Pif(B6-(B==1.6 (11Cloud (B^Pil(B^Pimy _The blast of calcifying dust hits you.(B The catoblepas leaves your sight.^PiJp_PiQ##.#(B #P.######(BP##(BP.#_Pi....Y..#..........☼..##...☼.._PiE##........>☼........._PiB#..........§......._Pif##...##.#.#§....##(B _Pip#...#.....§#@..P###(B _Pi #...#_Pi7☼..P...._Pi8K#...P#...#_PiIe#...##(B .#.._PiV .#_Pif:...#(B_Pivd##..............#(B _PifY(B  (B catoblepas_Pio##....#######...#(B_Pi#......†.†......####(B_PiA##...................(B_Pi#(B_Piy 4*(B_Pi [B*(B_Pi4*(B_Pi4*(B_Pi\> 3*(B_Pi6 (B*The catoblepas breathes a plume of calcifying dust at you.(B_Pi ;*(B_Pi + :##P..Y..☼.._PiZ+ ☼.○☼.☼.☼☼.☼_Pi+ W@○.☼(B_Pi - &(B09_Pi'- H--(B2.6 (1.0)_Pi}4 (B_Pi5 y _The blast of calcifying dust hits you!(B The catoblepas leaves your sight._Pi7 `Piߝ.#(B ##.#(B ##$...######P.######P##(BP..`Pi#....Y...#..........○○..##.........☼☼..#`Pi#+.>○☼.........`PiBR#..........☼.☼........`PiP##...##.#.#☼.☼@.##(B `Pip~#...#.....☼#☼..P###(B `Pit#...#......○.☼P.....(B `PiL..........#...P#...`Pi#`PiV.....#...##(B ...`Pih#...........#...#(B ..`PiܞfY(B  (B catoblepas`Pi]##..............#(B .`Pi[##....#######...#(B`Pi;#......†.†`Pi 0####(B`Piͩ< (B Found 11 gold pieces.`Pi:*(B`PiME*(B`PiC:*(B`PiA:*(B`Pis~ (B*The catoblepas breathes a plume of calcifying dust at you.`Pi(B`Pi& ;*(B`Piq ;*(B`Pi ##PY.○○☼○○☼☼@§○P○#(B-(B3(B _The blast of calcifying dust hits you.(B The catoblepas leaves your sight.aPi#.#(B .#(B #....#(B  ##.#(B ##$...#####aPi"#P.######P##(BP.#Y..#..aPi`R○○..##.☼○○.#>○○☼..#..........☼.☼☼@.......##...##.#.#☼.☼☼.###..##aPi#...#.....☼#☼.§P###(B #...#○.○P○....(B .aPiq#...P#....(B  #aPis#...##....(B  #..aPiv#...#(B ...(B  aPi##..............#(B ..##....#######...#(BaPi2Y(BaPi..○○○○.☼Y(B  (B catoblepas(BaPiD(B11--4aPi(BaPibPi2(B #.#AngleBrackets the Severer#.##....#Mountain Dwarf of Okawaru ******##.###$...#####.bPi6 Health: (B111/118 ======================--#P.######P##(BP..........Magic: (B17/17 ========================##.....................AC:(B 23Str:(B 19  #..........○Y..........EV:(B 11bPiryInt:(B 10  ##.........☼○*.........bPiYSH:(B 4Dex:(B 16  ##........>○○☼*........XL: (B12 Next: (B52% Place: (BLair:1  #..........☼.○○@.......bPiNoise: --------- (B Time:(B 12654.6 (0.0)  ##...##.#.#☼.○☼.###..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} #...#.....☼#○.☼P###Throw: 20 boomerangs#...#......○.○P○....bPiǭ#..........#...P#....##..........#...##....bPi(Y(B  (B catoblepas#...........#...#(B ...##..............#(B ..##....#######...#The catoblepas breathes a plume of calcifying dust at you. (B_The blast of calcifying dust hits you.(B The catoblepas leaves your sight.  Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba catoblepas (calcifying dust, 92% to hit)bPi9H(B #.#AngleBrackets the Severer#.##....#Mountain Dwarf of Okawaru ******##.#bPivHQ##$...#####.Health: (B111/118 ======================--#P.######P##(BP..........Magic: (B17/17 ========================bPiH##.....................AC:(B 23Str:(B 19  #..........○Y..........EV:(B 11bPiHqInt:(B 10  ##.........☼○○.........bPiH^SH:(B 4Dex:(B 16  bPiHV##........>○○☼(........bPiHXL: (B12 Next: (B52% Place: (BLair:1  bPiHL#..........☼.○○@.......bPi INoise: --------- (B Time:(B 12654.6 (0.0)  bPiI##...##.#.#☼.○☼.###..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} bPiTIF#...#.....☼#○.☼P###Throw: 20 boomerangs#...#......○.○P○....#..........#...P#....bPimIP##..........#...##....bPiIY(B  (B catoblepas#...........#...#(B ...bPiIS##..............#(B ..bPiIl##....#######...#The catoblepas breathes a plume of calcifying dust at you. bPiI(B_The blast of calcifying dust hits you.(B The catoblepas leaves your sight.  bPiI%Throw: 20 boomerangsbPiIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linebPiIGAim: (Ba catoblepas (calcifying dust, 92% to hit)bPi֕:((BbPi ○bPi.Throw: 20 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycle(B  bPiShift-Dir - straight lineAim: (Ba catoblepas (calcifying dust, 92% to hit)  You throw a boomerang.  The boomerang hits the catoblepas but does no damage.bPi :((BbPi$6:((BbPi{:((BbPi9G○Y(BbPiAG°°°○.@bPiuK○°P°(BbPi<(B25.6 (1 _bPi(BbPi8cPi9(B #.#AngleBrackets the Severer#.##....#Mountain Dwarf of Okawaru ******##.#cPio##$...#####.Health: (B112/118 ======================--#P.######P##(BP..........cPi~Magic: (B17/17 ========================##.....................cPi/AC:(B 23cPi/Str:(B 19  cPin#..........○°..........EV:(B 11cPiInt:(B 10  ##.........☼°Y.........SH:(B 4cPi2Dex:(B 16  ##........>○°○*........XL: (B12 Next: (B52% Place: (BLair:1  cPiQL#..........☼.○○@.......cPiqNoise: --------- (B Time:(B 12655.6 (0.0)  cPi-##...##.#.#☼.○○.###..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} #...#.....☼#○.☼P###Throw: 20 boomerangscPie#...#......○.°P°....cPiN#..........#...P#....cPiP##..........#...##....cPifY(B  (B catoblepascPi1q#...........#...#(B ...cPi>S##..............#(B ..cPiL"##....#######...#cPiV4(BYou throw a boomerang. cPia=_The boomerang hits the catoblepas but does no damage.  cPip%Throw: 20 boomerangscPiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecPiNAim: (Ba catoblepas (calcifying dust, 92% to hit)cPi(B #.#AngleBrackets the Severer#.##....#cPi8Mountain Dwarf of Okawaru ******##.###$...#####.Health: (B112/118 ======================--#P.######P##(BP..........cPi\Magic: (B17/17 ========================cPi2##.....................cPi/AC:(B 23cPi+nStr:(B 19  #..........○°..........cPiC^EV:(B 11Int:(B 10  cPiPI##.........☼°Y.........cPi\/SH:(B 4cPih/Dex:(B 16  cPisU##........>○°○(........cPiXL: (B12 Next: (B52% Place: (BLair:1  #..........☼.○○@.......cPiڛNoise: --------- (B Time:(B 12655.6 (0.0)  cPia##...##.#.#☼.○○.###..##cPi;m) +9 broad axe {flame, rF+ Int+2 Dex+3} cPi&]#...#.....☼#○.☼P###cPi14Throw: 20 boomerangscPiRe#...#......○.°P°....cPiq#..........#...P#....##..........#...##....cPifY(B  (B catoblepascPiq#...........#...#(B ...cPiϜS##..............#(B ..cPi"##....#######...#cPi4(BYou throw a boomerang. cPi=_The boomerang hits the catoblepas but does no damage.  cPi2%Throw: 20 boomerangscPiguPress: ? - help, Q - select action, ( or ) - cyclecPip Shift-Dir - straight linecPiGAim: (Ba catoblepas (calcifying dust, 92% to hit)cPi!.cPi?Throw: 20 boomerangs(B cPi Press: ? - help, Q - select action, ( or ) - cycle(B  cPi)*Shift-Dir - straight linecPi`QAim: (Ba catoblepas (calcifying dust, 92% to hit)  cPil@You throw a boomerang. The boomerang hits the catoblepas.  cPi%The catoblepas is lightly wounded.cPicPi3((BcPi/@:((BcPiF°Y(BcPiw#cPi,#(BP#cPi....cPi .....cPi7........>..°cPi°°@cPi °°cPi$!°.○cPi0,.P.(BcPicPi (B3cPi=cPi96.7 (1.1 cPiE _cPi(BcPiݝcPiU ) (BcPi ~.......#.#.......#......cPi ....cPi ....cPiҸ ...cPi ..cPi q(BYou hit the catoblepas. You burn the catoblepas.  The catoblepas is lightly wounded.cPiD &(B08cPib -cPiy ((B7.6 (0.9cPi (BcPi ( _The catoblepas gores you.cPiq dPi> (B°dPiݞ (BYou slice the catoblepas!! You burn the catoblepas.  The catoblepas is heavily wounded.(BdPi+(B98/118 dPiO---(B==8.4 (0.8dPiL(BdPiߤ dPi_The catoblepas gores you!dPivdPiRc (B.Y..dPi] (BYou slice the catoblepas!! You burn the catoblepas!dPi z(B9=-====(B9.2dPil((BdPi* dPi+A_The catoblepas is almost dead.(BdPi,ePi= (B†ePi$(BYou slash the catoblepas! You burn the catoblepas.  You kill the catoblepas!(BePi B.(BePi](B100/118=(B7ePi9=---(B60.0ePi%(BePiT ePi{E_Okawaru accepts your kill.(BePifPi(BfPi(BfPi(BfPi(BfPi'(B1fPi (BfPi (BfPi'(B2fPit(BfPi(BfPi"fPiHH(B4=(BfPi(BfPi(BfPiO(B5=(BfPiA(BfPi(BfPi'(B6fPi(BfPi(BfPi4'(B7fPi(BfPi*(BfPi'(B8fPi (BfPiL(BfPi8(B10=fPi(BfPi (BfPi (BfPi O(B1=(BfPi;(BfPi(BfPiZ'(B2fPi(BfPi(BfPi'(B3fPi:(BfPi(BfPi]O(B4=(BfPi(BfPi(BfPiO(B6=(BfPi5 (BfPi"(BfPiL#'(B7fPi$(BfPi&(BfPiM'O(B8=(BfPi((BfPi, fPi--(B_HP restored.fPi/(BfPi 0(BfPi1(BfPil6j (B You see here a catoblepas corpse(B.fPi48(BfPi8! (B_fPi:(BfPi9=(BfPi?(BfPi6@(BfPiA(BfPihD(BfPiF(BfPiG9=(BfPiH(BfPiK(BfPiM(BfPiM(BfPiDO(BfPiP(BfPiR(BfPiR(BfPiT(BfPiV(BfPiV(BfPiW(BfPi/ZP (B_You now have 800 gold pieces (gained 11).fPi[(BfPi\(BfPi\(BfPi_(BfPi+a(BfPiGa(BfPiFb(BfPid(BfPie(BfPiAf(BfPiHg(BfPii(BfPij(BfPij(BfPik(BfPiq(BfPiqs(BfPis(BfPit(BfPi`w(BfPiy(BfPiFy(BfPi7z(BfPi6|(BfPi}(BfPi"~(BfPi)(BfPi(BfPi8(BfPi(BfPi(BfPi(BfPi(BfPit(BfPi(BfPia(BfPi- fPiO\(B You encounter a bullfrog.(BfPiݖc(B #....##..###.#.#(B #...#(B #....#........##...#(B +....#........#(B ##...#fPi>(B #....#..fPia#(B #(B ...##fPi(B fPi+#......fPi6p#.#(B #...#.(B fPi_#....+.......(B!.##(B #P....(B fPi#....#..........#.(B #...##fPi(B #(B ##....#####.(BP#....F(B ##.### fPi—F###P##P.(B---- fPi֗=........................ fPil........................ ........fPi........ fPin....>...†............... ...fPi)+...............fPi7_F(B  (B bullfrog (asleep) fPin#.#.#.....###..#####.... ......#...P####.(B #... .........P.....fPi#(BfPifPiK.F(B91.0 (31.0)fPiJEF(BfPi((B==fPi 2.0 (32fPi_(BfPi 5 _The bullfrog gives a loud, deep croak!fPi gPid gPi*e #....##..###.#.#(B #...#(B ##....#.#(B #...#(B #+....#.gPi9e ?#(B ##...#gPiDe *#....#.gPige c#(B #(B ...##ßgPise #.......gPie I#.#(B #...#.gPie v#....+.......(B!.##(B #P.gPie #....#..........#.#(B #...##ßgPie #(B ##....#####.(BP#.....#(B ##.#P##P..F.gPif #...gPi f .gPif .gPi3f H>...†... gPiSf [.#.#.....###..#####....#gPidf #...P####.(B #. (BgPig 1F.(BgPiph gPih ,F.(BgPip (BgPinq <(B--3.0 (1.0)gPix (BgPiz hPimC (B Your movement speed is average. Your attack delay is about 0.8.  Your damage rating with the +9 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}  hPiC=is about 35 (Base 13 x 122% (Str) x 164% (Skill) + 9 (Ench)).hPidD#--hPiuD(BhPiJ(BhPiK hPiLS_(BYour base attributes are Str 19, Int 10, Dex 13.hPiMiPi #....##..###.#.#(B #...#(B #.iPi# #....#........#(B #...#(B #.+....#........#(B ##...##.iPiB #....#........###(B ...##ß.#.iPie ..#.#(B #...#.#....(B+.......(B!.##(B #P.iPi #....#..........#.#(B #...##ß. iPi #(B ##....#####.(BP#.....#.(B ##.####. #P##P.F..iPiҨ .iPi 6>...†. iPi {#.#.....###..#####....# (BiPi /F.(BiPi (BiPi /(B4 _iPiK (BiPi jPi= (B†jPi?(BYou open the bullfrog like a pillowcase!!!  You burn the bullfrog!  You kill the bullfrog!(BjPi (B.(B  Okawaru accepts your kill.(BjPi'(B8jPi===9 (0.9jPi(BjPiS _You slash the fungus! The fungus begins to die. You burn the fungus.jPijPi՞####............###(B ###.###.#....##..###.#.#(B #...#(B #.#....#..#(B #...#(B #.+....#.jPi .#(B ##...##.#....#.###(B ...##ß#.......#.#(B #...#...>#....+.......(B!.##(B #P...... jPi,N(B #....#..........#.#(B #...##ß. (B ##....#####.P#@....#.(B ##.#### P##P†jPi<&..jPiE....... .jPiN+>...† jPiW3........................jPiaZ#.....###..#####....###jPik^#...P####.(B #....(BjPi'(BjPi9(B---5.9 (1.0jPiר(BjPiĪjPiFO(BM..(B .(B #...[ jPirO####............####.###..###.#.##...#(B +jPiO=(B ##...###jPiOB##(B ...##ß..jPiO.jPiO&.#.jPiO"...#...>jPiO+jPiOc(B!.##(B #P.....jPiO(B jPiOq.......@..#.#(B #...##ß jPiP(B ##....#####.(BP#.....#.(B ##.#### jPiPJP##P............†. jPi1Pc..........................jPiAP.jPiLP.jPiWP.jPi`P.#..#####....###jPihP(BjPiX(BjPiYD---(B6jPiX_(BjPi akPiw(BM....♣♣.♣♣(B #.... #.......(B .(B #...[ ####............####.###..###.#.##kPikw...#(B +(B ##...#####(B ...##ß....#....#...>+##(B #P.....(B ..........#.#(B #...##ß kPi|w(B ##....#####.(BP#.....#.(B ##.#### P##P............†.......kPiw3.....kPiw'....kPiw.kPiw7..............(BkPi2.(BkPi5(BkPikPi!(B7kPi(BkPic& (BkPi~D_A nearby fungus withers and dies.(BkPiI-(B8.9 (2kPi(BkPij kPi{/_b - 6 potions of brilliance (gained 1)kPi+kPi( (BkPi( (BkPi}) (BkPiE, (BkPi . (BkPi. (BkPi/ (BkPi1 (BkPi4 (BkPir4 (BkPi\5 (BkPi17 (BkPi8 (BkPi9 (BkPi9 (BkPi= (BkPi? (BkPi!@ (BkPi#A (BkPiC (BkPiD (BkPiD (BkPiE (BkPiF (BkPiG (BkPiH (BkPiH (BkPi%L (BkPi}N (BkPiN (BkPiO (BkPiQ (BkPi?S (BkPiS (BkPiT (BkPi?Y (BkPiZ (BkPi&[ (BkPi'\ (BkPi^ (BkPid_ (BkPi_ (BkPi` (BkPiib (BkPic (BkPi&d (BkPi8e (BkPif (BkPig (BkPig (BkPih (BkPik (BkPil (BkPi]l (BkPil (BkPin (BkPin (BkPiSo (BkPio (BkPiq (BkPi{r (BkPir (BkPi (BkPi5? (BkPiU@ (BkPiA (BkPiwC (BkPiC (BkPiD (BkPiH (BkPiJ (BkPiJ (BkPiK (BkPiM (BkPi`O (BkPiO (BkPiP (BkPiER (BkPiS (BkPiS (BkPiU (BkPiX (BkPiY (BkPi3Z (BkPi[ (BkPi\ (BkPi^ (BkPim^ (BkPiP_ (BkPi` (BkPia (BkPib (BkPib (BkPif (BkPig (BkPi h (BkPih (BkPij (BkPik (BkPik (BkPil (BkPi (BlPiy (BlPi (BlPiX (BlPi (BlPi, (BlPi (BlPiA(BlPi(BlPi7(BlPi(BlPi(BlPi(BlPi(BlPi2(BlPi(BlPi(BlPi(BlPi(BlPie(BlPi(BlPi(BlPi(BlPi(BlPid(BlPi6 (BlPi!"(BlPi#(BlPi#(BlPi$(BlPiO&(BlPi'(BlPi((BlPi)(BlPi4+(BlPi2H(B(B(BlPi3(BlPi4(BlPi4(BlPiN5(BlPi#7(BlPiI7(BlPi7(BlPi9r (B_t - 2 scrolls of teleportation(B (gained 1)lPi:(BlPi:(BlPi~;(BlPi<(BlPi_=(BlPi=(BlPi>(BlPip?(BlPiK@(BlPi@(BlPiA(BmPi(BmPiN(BmPi(BmPi(BmPi,(BmPi(BmPi((BmPik (BmPi (BmPi (BmPi (BmPi (BmPi(BmPi(BmPiM(BmPi(BmPi:(BmPi(BmPin(BmPi(BmPi (BmPiM(BmPi(BmPi(BmPi((BmPi !(BmPi[!(BmPi"(BmPi%(BmPi&(BmPi2'(BmPip.P (B_You now have 811 gold pieces (gained 11).mPi20(BmPi0(BmPi1(BmPi4(BmPi5(BmPi5(BmPi6(BmPi8(BmPi+:(BmPiJ:(BmPi:(BmPi<(BmPi<(BmPi6=(BmPi=(BmPi>(BmPia?(BmPi?(BmPi@(BmPiA(BmPiC(BmPilC(BmPiD(BmPiG(BmPi+H(BmPisH(BmPi@I(BmPik(B(B(B(B(B(B(B(B(BmPil(BmPil(BmPim(BmPip(BmPi\r(BmPir(BmPis(BmPiv(BmPi$x(BmPix(BmPiy(BmPi:|(BmPi}(BmPi~(BmPiE(BmPir(BmPi(BmPid(BmPiK(BmPi9(BmPi(BmPi (BmPi(BmPi(BmPie(BmPi(BmPiѓ(BmPiÕ(BmPi(BmPiӗ(BmPi(BmPiS(BmPi(BmPiT(BmPi(BmPi͠(BmPiD(BmPi(BmPi(BmPi(BmPi(BmPiu(BmPi(BmPii(BmPi(BmPiJ(BmPi(BmPi(BmPi(BmPio(BmPir(BmPi (BmPi(BmPi(BmPi(BmPi{(BmPi(BmPi=(BmPi8(BmPi(BmPi"(BmPi(BmPi(BmPi(BmPi(BmPi(BmPi9(BmPi(BmPi(BmPi8(BmPi(BmPiV(BmPi,(BmPi(BmPil(BmPiZ(BmPi(BmPi(BmPi(BmPi](BmPi_(BmPi(BmPi"(BmPi(BmPi(BmPiq(BmPi(BmPi(BmPi(BmPir(BmPis(BmPip(BmPi(BmPi(BmPi(BmPi (BmPi (BmPi (BmPi (BmPi (BmPi(BmPiM(BmPiK(BmPi (BmPi<(BmPi(BmPi(BmPi"(BmPi](BmPi(BmPi(BmPiB(BmPi(BmPi(BmPi(BmPi#(BmPi;%(BmPi%(BmPi '(BmPi*(BmPi;(B(B(B(B(B(B(B(B(B(B(BmPi0>(BmPi(@(BmPi@(BmPiB(BmPiE(BmPiG(BmPiEH(BmPiI(BmPiM(BmPiO(BmPidO(BmPiP(BmPiT(BmPi5V(BmPiV(BmPi/X(BmPiZ(BmPiu\(BmPi\(BmPi^(BmPiK`(BmPia(BmPiYb(BmPic(BmPi#f(BmPih(BmPigh(BmPii(BmPik(BmPiL(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B_You now have 820 gold pieces (gained 9).(B(B(B(B(B(B(B(BmPiv(BmPi(BmPiT(BmPiO(BmPi:(BmPi|(BmPi(BmPiΏ(BmPiϐ(BmPi1(BmPi4(BmPi(BmPiC(BmPi(BmPi(BmPi(BmPi$(BmPiz(BmPi(BmPih(BmPiJ(BmPi(BmPi(BmPi+(BmPi(BmPiϵ(BmPin(BmPi(BmPi2(BmPig(BmPi(BmPi (BmPi(BmPiۻ(BmPia(BmPib(BmPi (BmPi7(BmPi(BmPi(BmPil(BmPi(BmPi(BmPi(BmPi(BmPi(BmPi&(BmPii(BmPi@(BmPif(BmPi(BmPi(BmPi(BmPi(BmPi (BmPi(BmPi(BmPi(BmPiG(BmPi/(BmPi~(BmPi(BmPi!(BmPi+(BmPi(BmPi(BmPi(BmPi(BmPi(BmPi(BmPi(BmPi(BmPiM(BmPi|(BmPi (BmPi(BmPi(BmPi(BmPil(BmPi(BmPiU(BmPi(BmPiq(BmPi(BmPijC (B You enter the shallow water.mPi?Water (BmPi=(BmPi& (BmPi*_Moving in this stuff is going to be slow.mPi=(BmPiq(BmPi(BmPi(BmPi(BmPiM(BmPiX(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BmPi(BmPi(BmPi(BmPi](BmPi(BmPi(BmPi(BmPi=(BmPin(BmPi(BmPi(BmPi (BmPi:(BmPi(BmPiZ (BmPi (BmPi (BmPiG (BmPi (BmPio (BmPi (BmPi (BmPiP (BmPiX(B #####(B  mPij##~P~##(B #~~~~~#(B mPi♣♣~~~♣♣(B ♣♣~P~~~~(B mPim#♣~.^.P.P(B mPi#(B #####(B #P......#(B mPi###..#.#P#########.....#(B mPi.......@................(B926.7 (120.8 .................#####.#mPi(B ....####(B+####....#......(B mPi(J..(B) #....#......mPi12.##...........mPi; #P....#......mPiE4##...........mPiN+###....#......mPiVI..#+###.#....#......(BmPi(BmPi@.(B71mPi(BmPi mPi_Found a club.mPinPi,(BnPi^-(BnPiQ.(BnPi0(BnPiv2(BnPi2(BnPi3(BnPiO6(BnPi7(BnPi*8(BnPi8(BnPi>;9 (B_You open the door.nPi/<(BnPid<(BnPi =(BnPi?B (B There is an open door here.nPi@(BnPi@! (B_nPiA(BnPiB(BnPiC(BnPiC(BnPiPD(BnPiF(BnPiG(BnPiEH(BnPiSI(BnPiJ(BnPiwL(BnPiL(BnPiM(BnPizPB (B There is an open door here.nPiQ(BnPiR! (B_nPilS(BnPi{T(BnPi_U(BnPi}U(BnPiV(BnPiW(BnPiWX(BnPiX(BnPiY(BnPi[(BnPi\\(BnPi\(BnPiv](BnPi`(BnPia(BnPib(BnPi!c(BnPie(BnPif(BnPi;g(BnPiFh(BnPii(BnPij(BnPij(BnPik(BnPi)m(BnPiLn(BnPiwn(BnPio(BnPi,~> (B You see here a +0 club.nPi~(BnPi! (B_nPi(BnPi(BnPi(BnPi(BnPi/(BnPi<(BnPiP(BnPi(BnPi<(BnPi(BnPi(BnPi(BnPi~(BnPi(BnPi(BnPi(BnPi(BnPi(BnPi(BnPiZ(BnPi7(BnPi(BnPib(BnPi9(BnPiJ nPiWJ(B_You now have 835 gold pieces (gained 15).nPi(BnPiߝ(BnPiu(BnPi3(BnPi(BnPi(BnPiԤ(BnPiܬ######..).##.#.####..............##.....##..............##.....#P....nPi>.....#....##.....##.........#....###.#####.....###(B #......#(B+###.#....nPi`-#.#####..................................)..................................................^........#...................#..............)#.#.#....#...#...####.##.....#........#..##...####.#P..............#..##...##......(B÷...#........#..#nPiq(BnPi5(B51.7 (24.0)nPi.(B2.7 (25nPiu(BnPi(O _w - a scroll of enchant weapon(BnPioPioPiG(BRead which item? Scrolls  b - 3 scrolls of blinkingoPicy(Bf - a scroll of fear  g - a scroll of fog  t - 2 scrolls of teleportationoPik7(Br - a scroll of revelation oPi w - a scroll of enchant weapon  I - a scroll of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedpPi'XpPi^pPie(B######..).##.#.####....(B AngleBrackets the SevererpPie..........##.....##....(B Mountain Dwarf of Okawaru ******..........##.....#P....(B Health: (B118/118 ========================pPi6f.....#....##.....##....(B Magic: (B17/17 ========================.....#....###.#####....(B AC:(B 23Str:(B 19.###(B #......#(B+###.#....(B EV:(B 11Int:(B 10#.#####.................(B SH:(B 4Dex:(B 16pPivf.................)......(B XL: (B12 Next: (B58% Place: (BLair:1.......@................(B Noise: --------- (B Time:(B 12952.7 (0.0)........................(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................(B Throw: 20 boomerangs.........^..............#............................#..............)#.#.#....#...pPif:(B #...####.##.....#........#..#(B #...####.#P..............#..#(B #...##......(B÷...#........#..#(B  (B_You open the door. _There is an open door here. _There is an open door here. pPig_You see here a +0 club. _You now have 835 gold pieces (gained 15). _w - a scroll of enchant weapon(BpPiepPif(BEnchant which weapon? Hand Weapons pPi/m g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} pPicz F - a +2 heavy broad axe(B[?(B] describe selectedqPiۇ qPiB qPi9 D(B######..).##.#.####....(B AngleBrackets the Severer..........##.....##....(B Mountain Dwarf of Okawaru ******..........##.....#P....(B Health: (B118/118 ========================qPio .....#....##.....##....(B Magic: (B17/17 ========================.....#....###.#####....(B AC:(B 23Str:(B 19qPi .###(B #......#(B+###.#....(B EV:(B 11Int:(B 10#.#####.................(B SH:(B 4Dex:(B 16.................)......(B XL: (B12 Next: (B58% Place: (BLair:1.......@................(B Noise: --------- (B Time:(B 12952.7 (0.0)........................(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................(B Throw: 20 boomerangsqPiX L.........^..............#............................#..............)#.#.#....#...(B #...####.##.....#........#..#(B #...####.#P..............#..#(B qPi s#...##......(B÷...#........#..#(B  (B_You open the door. _There is an open door here. _There is an open door here. _You see here a +0 club. _You now have 835 gold pieces (gained 15). _w - a scroll of enchant weapon(BqPi T (B Okay, then.(BqPi` (BqPi (BqPiu 1 _(BqPi^ qPi7(BqPi (BqPi0 (BqPi  qPi 3_Unknown command.(BqPirPi(BrPiǛ (BrPiF(BrPiA _Unknown command.(BrPi[rPi_ (BrPi a (BrPicd (BrPi\l (BrPio (BrPip & (B_rPir (BrPiu (BrPiw (BrPix (BrPiy (BrPi^| (BrPi~ (BrPi (BrPi (BrPi߃ (BrPi= (BrPi (BrPi= (BrPi (BrPis (BrPi (BrPid (BrPi (BrPii (BrPiߔ (BrPi (BrPie (BrPib p(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BrPi 0(B(BrPi (BrPi (BrPi (BrPi (BrPi (BrPi (BrPi/ (BrPi (BrPiY (BrPiR (BrPiQ (BrPi (BrPi (BrPi (BrPi (BrPi (BrPi (BrPi (BrPiw (BrPi (BrPi (BrPif (BrPi (BrPi H(B(B(BrPi (BrPi (BrPi (BrPio (BrPii (BrPi@ (BrPi (BrPi (BrPi (BrPi (BrPi (BrPi (BrPiH (BrPii (BrPi (BrPib (BrPiR (BrPiU (BrPi- (BrPi (BrPim (BrPi (BrPi. (BrPi (BrPi P (B_You now have 849 gold pieces (gained 14).rPi (BrPiM 7(B(BrPi! (BrPi # (BrPi# (BrPi% (BrPi& (BrPi( (BrPi( (BrPi) (BrPi , (BrPip- (BrPi. (BrPi. (BrPi3 (BrPi5 (BrPi5 (BrPi/7 (BrPi9 (BrPi; (BrPi< (BrPiB= (BrPiT? (BrPi@ (BrPiA (BrPiB (BrPi8T (BrPic x(B(B(B(B(BrPic (BrPie (BrPim (BrPio (BrPip (BrPir (BrPiz (BrPi4} (BrPi~ (BrPiL (BrPi (BrPiZ (BrPiW (BrPiM (BrPic (BrPiV (BrPi (BrPiٙ (BrPi H(B(B(BrPi (BrPi` (BrPi (BrPi߭ (BrPi+ (BrPi (BrPi (BrPiU (BrPiN (BrPi (BrPi3 (BrPi (BrPi (BrPi (BrPi. (BrPi (BrPir (BrPi" (BrPij (BrPiu (BrPi (BrPin (BrPiK (BrPi (BrPis (BrPi (BrPi (BrPi (BrPiV (BrPi(BrPi(BrPi(BrPiS (BrPi (BrPi(BrPib(BrPiG(BrPiZG(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BrPiH(BrPi,I(BrPiI(BrPiJ(BrPibL(BrPiL0(B(BrPiM(BrPiO(BrPiP(BrPiQ(BrPiR(BrPiT(BrPi{U(BrPiU(BrPi4YH(B(B(BrPiY(BrPiZ(BrPiE[(BrPi\(BrPi\(BrPi](BrPi_(BrPi`(BrPi`(BrPica(BrPild(BrPile(BrPie(BrPirf(BrPig(BrPih(BrPi i(BrPii(BrPifox(B(B(B(B(BrPio(BrPi p(BrPip(BrPir(BrPi=s(BrPiys(BrPis(BrPiEu(BrPiu(BrPiMv(BrPiv(BrPiw(BrPiar.#........#...#...+###...#(B #....# rPig ........##♣.♣.♣.♣.♣(B ##...#(B ####.# ..P.#####(B ♣♣.♣♣..♣♣##....##(B ### .......(B #.♣.♣...##......#####.# ........#(B #♣...♣.♣###........ .........(B #.♣♣♣.♣♣(B #......... .........(B #♣.♣...♣(B #...[ .........####.♣.♣###.###...#### .##..###.#.#♣♣♣♣@#...#(B #...#(B3019.7 (67.0) .#........#(B ♣.♣#...#(B # .#........#(B ..♣(B ##...##..## rPie.#........###.>(B ...##ß..ß#...(B÷[ ..........#.#♣(B #...#...> .+.........####(B #P........... .#..........#.####...##ß..ß#..... .#####..#.....#.###.####..####.# .........†.........(BrPi(BrPiS/(B20.7 (68rPi>(BrPi@ rPi._Found a stone staircase leading down.rPisPi sPi (BDrop what? (Left/Right/Tab to switch category) 28/52 gear slots (_ for help) Hand Weapons (select all with )) sPi g m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (select all with ()  c - 20 boomerangs (quivered)sPip (Bj - 32 poisoned darts  l - 13 stones  p - 3 javelins  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  E - 2 atropa-tipped darts Armour (select all with [)  d - a +0 buckler of cold resistance (worn)  i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit sPi Letters toggle [.(B|Space(B] toggle selected[top(B]tPi tPip tPi3 (B.#........#...#...+###...#(B #....#(B AngleBrackets the Severer tPi' ........##♣.♣.♣.♣.♣(B ##...#(B ####.#(B Mountain Dwarf of Okawaru ****** ..P.#####(B ♣♣.♣♣..♣♣##....##(B ###(B Health: (B118/118 ======================== .......(B #.♣.♣...##......#####.#(B Magic: (B17/17 ======================== tPi ........#(B #♣...♣.♣###............(B AC:(B 23Str:(B 19 .........(B #.♣♣♣.♣♣(B #.............(B EV:(B 11Int:(B 10 .........(B #♣.♣...♣(B #...[.........(B SH:(B 4Dex:(B 16 .........####.♣.♣###.###...####..(B XL: (B12 Next: (B58% Place: (BLair:1 .##..###.#.#♣♣♣♣@#...#(B #...#.....(B Noise: --------- (B Time:(B 13020.7 (0.0) .#........#(B ♣.♣#...#(B #.........(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} .#........#(B ..♣(B ##...##..##.....(B Throw: 20 boomerangs .#........###.>(B ...##ß..ß#...(B÷[ tPi ..........#.#♣(B #...#...>....... .+.........####(B #P..............(B  .#..........#.####...##ß..ß#.....(B  .#####..#.....#.###.####..####.##(B  .........†.......................(B  _Okay, then. _Unknown command. 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P...#(B ##P..#(B .....(B ##...#(B ##(B ....(B Pi3.(B ###..#(B ##(B ##(BP#....##.###P......................Pi+y...###.##..########...PP.(B #.##..#(B #...#####...(BP#(B #...Pi:M#..##(B #...PPih(B #..#(B ##....Pia(B ##..####(B #P...#PiW(B ####...#..#####....#(BPio#(BPi$((B2Pii)(BPi+Pi?H (BM ......(B P..##P..#(B #.PiuH v.....(B #...##(B ##(B #....(B #.(B ###..#(B ##(B ##PiH I..P#...@##.###PPiH 1.....................PiH f...###.##..########...PPPiH ..PiH ...(BP#PiH 1(B PiH *.(BPiQ (BPiQ ((B3Pi^ (BPi1a(B  ......(B ......(B  P...#(B ##P..##(B .....(B #(B #...##(B ##(B #....#(B  ###@.#(B ##(B ##(B ..P#....##.###P(B ............................###.##..########...PPiyaU..#(B #.##..##(B #......(B ###...(BP#(B #...Pia..#..##(B #...P(B #..#(B ##...(BPil(BPiu@(B4(BPi)xPiPPiQ(B  ..#.#(BP.#(B  .......(B ......(B  P...#(B ##P..##(B .....#(B #(B #...##(B ##(B #@...#(B  ###..####(B ##(B ..P#....##.###P(B ...........(B .......................(B ....###.##..########...(B ...#(B #.##..##(B #...(B ...(B ###...(BP#(B #.....#..##(B (B(B5(BPi4[Pi@ (BM##.(B ####..#.#(BP.#(B .......(B ......(B P...#(B .##P..##(B #.Pi@ #.....#(B ##(B ##(B #....#(B #.Pi[B (B ###..####(B ##..P#....##.###P.......Pi|B @..(B PiC .###...P(BPi@N (BPivN PiN !(B6PiT (BPiV Pi9....(B ##(B ....##.######(B .......#.#(BP.#(B ..............(B ..P...#(B ..Pin9d##P..##(B #..#..@..#(B #.##...##(B ##....#(B #..Pi9(B ###..####(B ##...P#....##.###P......Pi9.........................###.##..########...PPiC:{...#(B #.##..##(B #...#(BPiZ(BPi!((B7Pi# (BPi]=Pi)GB(BM PipG  ##(B ##.######(B ##.#(BP.##..(B ..PiSHM...(B ?..........#.P...#(B .##P@.##(B #......#(B PiHT##...##(B ##Pi5I#....#(B #.........##.##.(BPiV(BPi%W((B8Pi`(BPiZa PiaPia_Found a scroll of fog.PilPi (B    .(B ##(B Pi ##.######(B #(B #.#(BP.##..(B .....(B .?.............#.P@..#(B .....##P..##Pi #..(B #.....#(B #Pi, {#(B ##...##(B ##Pi8 Z#....#(B #........PiF ]###..####(B ##.......PiQ 1(B Pi] 2..P#....##.###PPih 1(B Pis p(B ..................(BPiy (BPi ((B9Pi (BPi Piy(B ###.(B    .(B ###(B ##.######(B #(B #.#(BP.##..(B .(B ..?....@........P...#.##(B ......##P..##.#...##.....#(B ###..(B ##...##(B ###..(B #....#(B #.(B ###..####(B ##....P#....##.###P(B Pid(BPiQ)(B10Pi(BPiPi(B ###..(B ..(B ..(B .(B ###(B .##.######(B #(B PiҔD.#.#(BP.##..(B .(B .?.#.P...#.##(B Pi....##P..##(B ##.#...##.....#(B ##(B ##..(B ##...##(B ##(B #..(B #....#(B #(B #..(B ###..####(B ##(B ....P#....##.###P(B PiH(BPi((B1Pi(BPi3Pi7 g(B ###..(B Pi7 e..(B .(B Pi7 B.(B ###Pi7 (B Pi7 .##.######(B #(B Pi7 .#.#(BP.##..(B Pi8 +.(B Pi8 .?Pi/8 h.#.P...#.##(B Pi<8 t...##P..##(B #Pin8 P#.#...##.....#(B #Pi}8 (B #(B ##..(B ##...##(B ##Pi8 (B #...(B #....#(B #Pi8 (B #...(B ###..####(B ##(B ....P#....##.###P(B PiB (BPi!C ((B2PiGH (BPiI Piݜ(B ..(B ..(B .#(B Pi"K.####(B .##.######(B #(B .#.#(BP.##..(B Pi4+.(B PiX.?Pii^.#.P...#.##(B Pi ..##P..##(B #.P#.#...##.....#(B #Pi#(B #(B ##..###...##(B ##Pi(B #...#(B #....#(B #Piŝ|(B #...####..####(B ##Piԝ~(B ....(BP#....##.###P(B Pi(BPi7((B3Pi(BPi*Pi&(B .(B .(B .#(B .####(B .##.######(B #(B .#.#P.##..(B .(B Pi.?.#.P...#.##(B .##P..##(B #Pi#.P#.#...##.....#(B #PiH#(B ####..###...##(B ##(B #...#(B #....#(B #Pia|(B #...####..####(B ##Pil(B ....(BP#....##.###P(B Pi(BPi((B4Pi_(BPiPibXo(B..(B .PiX3(B .#(B .####(B .##.######(B #(B PiX~.#.#P.##..(B .(B PiX...PiXJ.#.P...#.##(B PiXh.##P..##(B #PiY(BP#.P#.#...##.....#(B #Pi.Y(B ##(B ####..###...##(B ##PiDY(B #...#(B #....#(B #PiHZ(B #...####..####(B ##(B ....(BP#....##.###P(B Pib(BPic((B5Pii(BPir(BPir-(B6.0 (2Piw(BPix. _g - 2 scrolls of fog (gained 1)PizPih@K.......#(B .####(B ##.######(B ##.#P.##..(B  Pi@............P...#.##(B ............##P..##.(BP#.P#.#...##.....#(B #.(B #######..###...##(B ##Pi@(B #...#(B #....#(B Pi@ #...####..####(B ##....P#....##.###P(BPi&J(BPiK-(B7.0 (1PiP(BPiSPi!##Piא'........Pi-.#(B PiI.####(B Pi6##.######(B ##.#P.##.(B PiG'...........Pib>.P...#.##(B Pi9............##P..##Pi.(BP#.P#.#...##.....#(B Pit...#######..###...##(B #Piב..(B #...#(B #....#(B Pi \ #...####..####(B #(BPi (BPi((B8Pi(BPiPi>B c.####......#.#(B #.####(B ##.######(B ##.#P.##.............P...#.##(B............##P..##(BP#.P#.#...##.....#(B..#######..###...##(B..(B #...#(B #....#(B(B.(B9(BPi^1#.(B #####.......(B #.#(B  #.####(B ##.######(B ###.#P.###............P...#.##............##P..###...(BP#.P#.#...##.....#..#######..###...##(BPi;kA(B(B20PiX(BPi(B ..^.(B #.(B #####Pi ........(B #.#(B  #.####(B  ##.####(B ###.#P.#(B #...........P...#.#............##P..###...P#.P#.#...##.....#(B(B(B1(BPi) P(BM.......^(B #(B #.(B  ####......PiK) b#S(B  ###(B #.............##.######S(B  (B water moccasin (asleep)#..............(BPi. : (BSPi. [.You encounter a water moccasin.(BPi/ :.S(BPi6 ES(BPi9 ((B2Pi? (BPi'N 8 _The water moccasin hisses angrily.Pig##....^(B PiA#(B #.(B  ####.....S..#.(B  #####(B.##.#######.#P.#(B #...........#.P...#.#(BPi.S(B(B(B3(BPiPi1(B .Pi##....^(B #(B #.(B  ##Pi5(.##.PiI4.....SPib2..#.Pixe#(B.(B #Pi^####(B.##.#####Pi,###.#P.#PiT(B #.........(BPiDS.(BPi(BPi((B4PiM(BPiYPiD###.##....^(B #(B #.(B  ##Pi.##...S......#.#(B.(B ###(B #.##.########.#P.#(B #(BPiO SPiz#.(BPiO(BPi:0(B=5Pi1(BPi Pii9_The water moccasin bites you but does no damage.PiJPi\l (B You barely miss the water moccasin.(BPi^-(B9 (0.9Pid(BPie? _The water moccasin bites you but does no damage.PifPi  Pi _(B You miss the water moccasin.(BPi /(B6.7 (0.8PiK (BPiF  Pi! 1_The water moccasin bites you but does no damage.Pi6 PiI (B†(BYou slice the water moccasin!! You burn the water moccasin.  PiFYou kill the water moccasin!(BPi;..Pi +(BPi<(B7====Pi#(B7.5Piw(BPiq Pi%_Okawaru accepts your kill.Pi(BPiP PiPi](BAngleBrackets the Severer (MDWn)PiTurns: 13467, Time: 01:17:56 Health: (B118/118 AC: (B23 Str: (B19 XL: (B12 Next: (B67% Magic: (B17/17EV: (B11 Int: (B10 God: Okawaru [*****.] Gold: (B867PiSH: (B 4 Dex: (B16 Spells: (B11/11 levels left rFire + + . (33%)(B m(B - +9 broad axe {flame, rF+ Int+2 Dex+3} rCold + + + (20%)(B d(B - +0 buckler {rC+} Pi7(BrNeg . . . (100%)(B G(B - +4 storm dragon scales of Circular Logic {rElec rC++(BrPois .PiZ(100%)(B D(B - +2 hat {Ice} rElec + (33%)(B (no cloak) (BrCorr .Piw(100%)(B i(B - +1 pair of gloves (BSInv .Pir(B - +0 pair of boots (BWill +....f(B - amulet of regeneration Pim(BStlthn(B - +5 ring of evasion Pi(BHPRegen 1.19/turno(B - ring of protection from fire Pi/(BMPRegen 0.15/turn Piy%:(B no passive effects @:(B no status effects PiEA:(B runic magic, artefact enchantingPib Pip i(BAngleBrackets the Severer###............Mountain Dwarf of Okawaru *****.#..............Health: (B118/118 ========================##.............Piq 7Magic: (B17/17 ========================...............AC:(B 23Str:(B 19...^...........EV:(B 11Int:(B 10#.............#SH:(B 4Dex:(B 16#..............#PiAq nXL: (B12 Next: (B67% Place: (BLair:2#....@........##Noise: ====----- (B Time:(B 13327.5 (0.0)PiVq .##...†...........m) +9 broad axe {flame, rF+ Int+2 Dex+3} ..................Piiq bThrow: 20 boomerangs.................Piq #.#............#.(B #............####Piq i#.............##.######(B Piq }##...............#.#P.#(B #......................Piq /(B  Piq P(B_The water moccasin bites you but does no damage.  Piq ,You miss the water moccasin. Piq (B_The water moccasin bites you but does no damage.  You slice the water moccasin!! You burn the water moccasin.  Piq iYou kill the water moccasin! (B_Okawaru accepts your kill.Pir (BPiQs (BPi2y (BPi{ PiI(BPiIJ (BPibP(BPiQA _Unknown command.(BPiFTPiPiZ(B #.####PiA#..###Piì........^(B #.Pi۬{#(B #......#(B Pic##.....##(B Pi Y.##...†(B Pi%9......Pi;#.#.#(B .(B #PiYS####(B #..Pinw##.######(B ##.#P.##(BPi (BPiRp----(B8.5 (1 _(BPi|K..(B #..#####PiK#..PiL%####PiLv........^.#.PiLO#(B #......PiLm#(B ##.....PiL6##(B PiUM.##...†.(B......(B#.#.PiM##(B.(B #####(B#..##.######(BPi#W(BPieX$----PiX!(B9Pi^(BPieaPi<`..(B #.PiP=..(B #####(B #..(B ####........^..#.#Pik=#......#(B ##.....Pi=g##(B.##...†Pi=5(B.Pi=S(B  (B water moccasin (asleep)....Pi=3.S#.#.Pi=L##P(B.Pi=&####(BPiB PiB(BS.You encounter a water moccasin.(BPiYKFS(BPiFLPigL"(B30Pi7R(BPiS PiS+_The water moccasin hisses angrily.PiUPi..................(B #.(B ###.##(B Pi#...(B .###.P........^#...#.#(B #.PiM(B ##....Pi##.##...†............S#.###P.(B #.#####..##.######(B #(BPi SPi-#.(BPiCS.(BPi(BPi((B1Pi(BPiPiFT SPiT#.(BPi[(BPi\Pi\!(B2Pic(BPiePi7CS.(BPiA(BPigB0(B=3PiH(BPiI PiII_The water moccasin closely misses you.(BPiKPi7< (B Piz(BYou hit the water moccasin. You burn the water moccasin.  The water moccasin is moderately wounded.You hear the beating of a very distant drum.(B(B4.3 (0.8(B _The water moccasin closely misses you.(BPi;< (B Pi <(BYou slash the water moccasin! You burn the water moccasin.  The water moccasin is almost dead.(BPi<7(B=5.2 (0.9PiC(BPibDV _The water moccasin barely misses you.(BPi FPiQ (B†(BYou slash the water moccasin! You burn the water moccasin.  You kill the water moccasin!(BPi+(BPi?(B8-6.0 (0.8Pi6(BPiR Pi`=_Okawaru accepts your kill.(BPiPiPiw$(B_g - 2 scrolls of fog (gained 1)  You encounter a water moccasin. (B_The water moccasin hisses angrily. _The water moccasin bites you but does no damage.  You barely miss the water moccasin. Pi7(B_The water moccasin bites you but does no damage.  You miss the water moccasin. (B_The water moccasin bites you but does no damage.  You slice the water moccasin!! You burn the water moccasin.  You kill the water moccasin! Piԫs(B_Okawaru accepts your kill.You encounter a water moccasin. PiA(B_The water moccasin hisses angrily. Pi8_The water moccasin closely misses you.PiW(BYou hit the water moccasin. You burn the water moccasin.  Pi:The water moccasin is moderately wounded.Pi(2You hear the beating of a very distant drum. Pi=P(B_The water moccasin closely misses you.PiTY(BYou slash the water moccasin! You burn the water moccasin.  Pig2The water moccasin is almost dead. PivO(B_The water moccasin barely misses you.PiY(BYou slash the water moccasin! You burn the water moccasin.  Pi-You kill the water moccasin!Pi<Okawaru accepts your kill.(BPiPPiPiӦ(B...............AngleBrackets the Severer................Mountain Dwarf of Okawaru *****.#..............Health: (B118/118 ========================###............##Magic: (B17/17 ========================#...............#(B .AC:(B 23Str:(B 19##.............##.PEV:(B 11Int:(B 10...................SH:(B 4PiiDex:(B 16...^...............XL: (B12 Next: (B68% Place: (BLair:2#.........@...#.#Noise: (B=-------- (B Time:(B 13336.0 (0.0)#..........†...#m) +9 broad axe {flame, rF+ Int+2 Dex+3} Pi8)##.............##Throw: 20 boomerangs.##...†..................................................PiHB#.#............##P.PiV.(B #............#####.............##.######(B #Pic(BYou slash the water moccasin! You burn the water moccasin.  The water moccasin is almost dead. Pin(B_The water moccasin barely misses you.(BYou slash the water moccasin! You burn the water moccasin.  PiYou kill the water moccasin! (B_Okawaru accepts your kill.(BPi(BPiĭ (BPiW(BPiLPi6w(B ..(B ...Pii(B #...(B ####(B  Pium..#(B .(B ##Pi(##.PPi-(B ...Pi.Pi...^Pi .....Pi,(B #Pi6....#.#Pi7(B #....Pi,†...#PiF(B ##....Pi##Pi#H(B .##...†Pi03.(B PiC?.(B ..Pi] .....Pij.(B #.#Piu4.##P.Pi-.(B #Pi.###Pi##(BPi$(BPi%5(B-7.0 (1PiL,(BPi_.Pi ##(B .(B ..(B #...PiP (B ####(B  ..#(B .Pib ,(B ##Pi~ U##.P(B ...Pi .Pi ...^Pi .....Pi ,(B #Pi 6....#.#Pi c(B #....†...#Pi P(B ##....Pi+ ##Pi} (B .##...†..(B ..Pi :(B .....Pi e..(B #.#.##P.(BPi (BPi !-Pi !(B8Pi (BPi Pid (B .####....(B #...(B ###Pi#(B  ..#(B .(B ####.PPiJ(B ....Pi ...^PiL.....(B #Pi,....#.#PiX(B #....†...PiF(B ##....Pi ##PiR(B .##...†Pi+A...(B ..PiBC...(B .......PiU(BPiV(BPid((B9Pib(BPi!PiH Pi} (B_g - 2 scrolls of fog (gained 1)  You encounter a water moccasin. (B_The water moccasin hisses angrily. _The water moccasin bites you but does no damage.  You barely miss the water moccasin. (B_The water moccasin bites you but does no damage.  You miss the water moccasin. (B_The water moccasin bites you but does no damage.  You slice the water moccasin!! You burn the water moccasin.  You kill the water moccasin! (B_Okawaru accepts your kill.You encounter a water moccasin. (B_The water moccasin hisses angrily. _The water moccasin closely misses you.(BYou hit the water moccasin. You burn the water moccasin.  The water moccasin is moderately wounded.You hear the beating of a very distant drum. (B_The water moccasin closely misses you.(BYou slash the water moccasin! You burn the water moccasin.  The water moccasin is almost dead. (B_The water moccasin barely misses you.(BYou slash the water moccasin! You burn the water moccasin.  You kill the water moccasin!Okawaru accepts your kill.(BPi Pi Pi/ (BAngleBrackets the Severer.............#Mountain Dwarf of Okawaru *****.##............#.Health: (B118/118 ========================.................Pi "Magic: (B17/17 ========================.................AC:(B 23Str:(B 19#..............EV:(B 11Int:(B 10###............##SH:(B 4Dex:(B 16Pi Z#...............#(B .Pi XL: (B12 Next: (B68% Place: (BLair:2PiǨ `##......@......##.PPiڨ Noise: --------- (B Time:(B 13339.0 (0.0)Pi 9...................Pi Em) +9 broad axe {flame, rF+ Int+2 Dex+3} Pi M...^...............Pi 5Throw: 20 boomerangsPi& A#.............#.#Pi~ ,#..........†...###.............##.##...†..................................................Pi Y(BYou slash the water moccasin! You burn the water moccasin.  Pi 2The water moccasin is almost dead. Pi O(B_The water moccasin barely misses you.Piͩ Y(BYou slash the water moccasin! You burn the water moccasin.  Piީ You kill the water moccasin! (B_Okawaru accepts your kill.(BPi (BPic (BPi, (BPi Pil .#(B ..#(B ###.(B .(B Pil ...(B #..(B #####(B Pi m v#..(B .(B ##Pim Y##.P(B .....Pi*m (B Pi6m *...^PiAm 2...#.PiMm ..#Pi]m f#..........†...#(BPijm A##.....Piym 8##(BPim 9.##...†Pim 8..(B Piw (BPix .(B40.0 (1Pip (BPif Pi9#(B PiF.PiTG#(B ..Pi#(B ####.#(B .(B ...(B #..#####(B #..(B .(B ####.P(B ......(B...^...Pi(#...#Pi!G#..........†...#Pi:"(BPiF7##.....Pi\8##(BPih@.##...†(BPi(BPi6Pih!(B1Pi(BPiPibbb(B #(B .Pib#(B ..#(B #(B ##Pic#.##.....(B #..#######(B #..(B .(B ####.P(B.......(B...^...#.Pic..#.##..........†...##(B##.....##(BPik(BPil((B2Pils(BPitPi)..(B ..(B PiI.#(B .#(B  .#(B #(B ##Pi_#.##(B .....(B #...#(B #####(B ..#(B .(B ####.P(B ........^.....(B #Pid....#.##(B †...##(BPi(BPi((B3Pi(BPi E _Found a slimy sling(B.Pi Pi H#......)PiEx.....(B .#(B Pi`.#(B  .#(B  ###.##(B Pi.....(B #...#Pil(B #####(B PiB..#(B .PiL(B ####.PPiK(B .....Pi ...^Pi s.....(B #....#.##(BPi(BPi((B4PiN(BPiiPi: (B ###......)....Pi {#.##.#(B  .#(B  ###.##(B .....(B .#..Pi K.#(B ###Pi 4##(B Pi B..#(B .Pi L(B ####.PPi 8(B ...Pi *......^Pi ......(BPi (BPi ((B5Pib (BPi PiB(B #lPiC(B ####......).....Pi](B #.#(B #.#(B  .#(B  ##Pir#.##.Pi'....PiW(B ..#...#PiŽV(B #####PiԎl(B  (B basilisk (asleep)(B #.Piy..#(B .(B ##PiC##.P(B ...Pi  .(BPiϓu (B.lYou encounter a basilisk.Pi(BPiOl(BPi֜((B6Piq(BPiw Pi%_The basilisk hisses angrily.PidPi"yS(B #(B #......(B #l####......)......(B #Piwy.#(B #.#(B  .#(B  ###.##(B .......Piy!......#...#######(B #...#(B .(B ####.P(BPizI.l(BPi;(BPi((B7Pi~(BPiÊPirz#.#.(B #.Piz(B  #.......(B ####.....l.(B .)Pi3{(B .....#.#(B #.#(B #..#(B #(B ###.##(B.....(B.........#..#(B#######(B#..(B Pi(BPiD,*(BPi^N (B  5 Pi^| The basilisk gazes at you.You are slowing down.(BPiZh1  --more--(BPi\ :@(BPi # (BPi /8Petr Pi7 (B_Pi (BPi Pic(BAngleBrackets the Severer#............Mountain Dwarf of Okawaru *****.#............Health: (B118/118 ========================#............Pi}Magic: (B17/17 ========================#.............AC:(B 23Str:(B 19####.....l........EV:(B  5 PiInt:(B 10.........*........SH:(B 4Dex:(B 16........*.........XL: (B12 Next: (B68% Place: (BLair:2#.....@.......#Noise: --------- (B Time:(B 13348.0 (0.0)#.............#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #.............#(B #Throw: 20 boomerangs##............#.##Petr .......................................l(B  (B basiliskPi1...#..............#####............####...............#(B .The basilisk gazes at you. (B_You are slowing down.Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (63% to hit)Pils(BAngleBrackets the Severer#............Mountain Dwarf of Okawaru *****.#............Health: (B118/118 ========================#............Magic: (B17/17 ========================#.............PisAC:(B 23Str:(B 19####.....l........EV:(B  5 Int:(B 10.........)........SH:(B 4Dex:(B 16Pi]t........(.........XL: (B12 Next: (B68% Place: (BLair:2#.....@.......#Noise: --------- (B Time:(B 13348.0 (0.0)#.............#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #.............#(B #Throw: 20 boomerangs##............#.##Petr .......................................l(B  (B basilisk...#..............#Pit####............####...............#(B .The basilisk gazes at you. (B_You are slowing down.Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (63% to hit)Pi :((BPi(Throw: 20 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (63% to hit)  You throw a boomerang.  The boomerang barely misses the basilisk.(BPi\"(PiF\(BPi:((BPi`:((BPiC:((BPi....l).(BPi::((BPi:((BPi3:((BPi:((BPi:((BPi) :((BPiy :((BPi I.l(BPi x...).@(BPiW 5(B9.5 (1.5 _Pi0 (BPi Pi](BAngleBrackets the Severer#............Mountain Dwarf of Okawaru *****.#............Health: (B118/118 ========================#............Magic: (B17/17 ========================#.............AC:(B 23Str:(B 19####..............EV:(B  5 Int:(B 10........l)........SH:(B 4Dex:(B 16........*.........XL: (B12 Next: (B68% Place: (BLair:2#.....@.......#Noise: --------- (B Time:(B 13349.5 (0.0)#.............#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #.............#(B #Throw: 20 boomerangs##............#.##Petr ...................Pi0....................Pil(B  (B basilisk...#..............#####............####...............#(B .(BYou throw a boomerang. _The boomerang barely misses the basilisk.Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (63% to hit)Pi(BAngleBrackets the Severer#............Mountain Dwarf of Okawaru *****.#............Pi@Health: (B118/118 ========================#............Magic: (B17/17 ========================#.............AC:(B 23Str:(B 19####..............EV:(B  5 Int:(B 10........l)........SH:(B 4Dex:(B 16Pi ........(.........XL: (B12 Next: (B68% Place: (BLair:2#.....@.......#Noise: --------- (B Time:(B 13349.5 (0.0)#.............#m) +9 broad axe {flame, rF+ Int+2 Dex+3} PiY#.............#(B #PimThrow: 20 boomerangs##............#.##Pi±OPetr ...................Piб0....................Pidl(B  (B basiliskPiL...#..............#Pi9####............###Pi<#...............#(B .Pi/4(BYou throw a boomerang. Pi;;_The boomerang barely misses the basilisk.PiJ%Throw: 20 boomerangsPiePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePiu4Aim: (Ba basilisk (63% to hit)Pi(Throw: 20 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (63% to hit)  You throw a boomerang.  The boomerang barely misses the basilisk.(BPip :((BPiHW:((BPi :((BPiY:((BPi7:((BPi.Pi....Pit;l.(BPi :((BPi3d:((BPi:((BPi:((BPiQ"(PiQ(BPi:((BPi:((BPi@A....lPi@;.@(BPiB8 (B.PiBUlThe basilisk gazes at you.(BPiP (B#............  (B#............  (B#............  (B#.............  #(B###..............  .(B........)........  .(B.......l(B.........  (B#.....@(B.......#  (B#.............#  (B#.............# #  (B##............#.##  .(B..................  .(B...................  .(B..#..............#  #(B###............###   . (B (B 2  0 20 boomerangs(BYou resist with some effort. You have turned to stone.Pic1  --more--(BPi j (B51.0 (1.5Stone (B_Pi (BPif (BPi G(B=2.0 (2Pi (BPio l (B_The basilisk completely misses you.(BPi# X (B The basilisk bites you but does no damage.Pi 1  --more--(BPi7 (B3.0 (3 _Pi(BPi](BPiTd(B4-(B=4.0 (4Pi(BPiX > (B_The basilisk bites you!Pi[  (B5-(BThe basilisk bites you but does no damage.Pi1  --more--(BPi! ? (B-5.0 (5 _Pi2* (BPi4 (BPi^5 d(B0-(B=6.0 (6Pi< (BPi{F > (B_The basilisk bites you!Pi L (B2-(BThe basilisk bites you but does no damage.PiQ 1  --more--(BPi? (B-7.0 (7 _Pi(BPiv(BPi(BThe basilisk bites you but does no damage.! but does no damage.! but does no damage.  The basilisk gazes at you.(BPiq} (B3-(BYou resist with some effort.Pi1  --more--(BPiP ? (B-8.0 (8 _PiW (BPi_ w(B #............(B  Pi_ #............(B  #............(B  Pi>` #.............(B  ####..............(B  .........)........(B  ........l.........(B  #.....@.......#(B  Pi` ~#.............#(B  #.............#(B #(B  ##............#.##(B  ...............(B Pia /....................(B  ...#............(B ####............(B  Pib %(B4Pi4b G=(B11  4 PiPb ~-(B8 (9.320 boomerangs(BPih (BPih = _You turn to flesh and can act again.Pih (BPi:j Pidgs (B You miss the basilisk.(B (B The basilisk gazes at you.(B(B5=(B=9.5 (0.7(B _You resist with some effort.PiPix(B_Okawaru accepts your kill. (B_Found a slimy sling(B.  You encounter a basilisk. Pi;(B_The basilisk hisses angrily.  Pi)The basilisk gazes at you. PiϚq(B_You are slowing down.(BYou throw a boomerang. Pi:_The boomerang barely misses the basilisk.Pi5(BYou throw a boomerang.  Pi,:The boomerang barely misses the basilisk.Pi=*The basilisk gazes at you. PibU(B_You resist with some effort. You have turned to stone. Piq4_The basilisk completely misses you. PiI(B_The basilisk bites you but does no damage. Pi_The basilisk bites you! Pi1_The basilisk bites you but does no damage. PiΛ_The basilisk bites you! Pi2_The basilisk bites you but does no damage.  Pi*The basilisk gazes at you. Pi9;(B_You resist with some effort. PiM6_You turn to flesh and can act again.Pis'You miss the basilisk.Pi+The basilisk gazes at you.Pi4(BYou resist with some effort.Pi"Pi$0Pi:](BAngleBrackets the SevererPi:#............Mountain Dwarf of Okawaru *****.#............Health: (B115/118 =======================-#............Pi;Magic: (B17/17 ========================#.............AC:(B 23Pi-;/Str:(B 19PiB;A####..............PiR;/EV:(B 11Pix;/Int:(B 10Pi;z.........)........SH:(B 4Pi;/Dex:(B 16Pi;K........l.........Pi<XL: (B12 Next: (B68% Place: (BLair:2#.....@.......#Noise: (B=-------- (B Time:(B 13359.5 (0.0)#.............#m) +9 broad axe {flame, rF+ Int+2 Dex+3} Pi'<Y#.............#(B #Pi_<Throw: 20 boomerangs##............#.##.......................................Pir<dl(B  (B basiliskPi<L...#..............#Pi<9####............###Pi<<#...............#(B .Pi<*The basilisk gazes at you. Pi<;(B_You resist with some effort. Pi =6_You turn to flesh and can act again.Pi_='You miss the basilisk.Pir=*The basilisk gazes at you. Pi=5(B_You resist with some effort.Pi(BPi (BPi_ (BPi PiC (B (BYou slash the basilisk! You burn the basilisk.  The basilisk is heavily wounded.(B (B The basilisk gazes at you.(B(B=60.3 (0.8(B _You resist with some effort.Pib (B.(BYou slice the basilisk!! You burn the basilisk.  You kill the basilisk!(BPi">.(BPi 7(B79=Pi#1.2 (0.9Pi(BPi PiPi=_Okawaru accepts your kill.(BPiPi r(BM.(B  Pi G ####.......)Pi .....#(B #.............#(B ####............(BPiH(BPiJPi`R(B8=(B---Pis2.2 (1.0Piy(BPiPi5H#.#..Pik#.#.#.(B  #.Pi~=(B ####Pi.Pi(B Pi.Pi (B Pi/.........Pi.Pi˝##.Pi֝,#(B Pi#.Pi.#(BPi#..Pi$#(B Pi .#(BPi##Pi'.#.##(BPi2 Pi<!.....PiL ....#..PiW##(BPi(BPi#---Pi!(B3Pi (BPi _(BYou see here the +7 sling "No More Talking" {elec, rN++ Will- Str+3 Stlth+}(B.PioPi .#.#..#.#.#.(B #.Pi (B ####(B .)(B ..........Pi ##.Pi ]##.#(BPi #..Pi $#(B Pi -#(BPi* ##Pi7 1#.##(BPiS B......(BPiv (BPiy &(B4 Pi _Pi (BPip PihF.#.#..#.Pi8#.#.Pi`(B #.####..)...........##.####.#(B F(B  (B cane toad (asleep)#..#(B #(B###.##(B Pi( (BPie.FYou encounter a cane toad.(BPi7EF(BPi+1(B==5Pi<(BPi~$ _The cane toad croaks.Pi0PiPPiaZ###.###....##.......F#.#..#.#.#.(B #.####..).........PiR...##.#####.Pi#(B#..#(B #(B###.##(BPiE.F(BPi .Pi &F(BPi(BPiB=(B--Pi 6Pi (BPi$Pik (B ##(B #####(B  ####.###....##..(B Pi .(B .(B #..Pi6 F.(B #.(B #.(B #.(B #.(B ####......(B ..).........#Pi .####(B #.#(B .#(B Pir .Pi 'F(BPi (BPi C--(B7PiB (BPi Piz (B†(BYou chop the cane toad into pieces!!! You burn the cane toad!  You kill the cane toad!(BPiA*(BPi (B9/11972=====(B8.0 (0.8 _Okawaru accepts your kill.PiJ(BTraining target 15.0 for Fighting reached!Pi (BPi  Pi W_Your Fighting skill increases to level 15!(BPi Pi B(BMPiB ##(B #####(B ####.###....##(B Pi #..#............................#(BPi (BPi K-----(B9.0 (1.0 Pi _Pi (BPiX  Pix e_(BYou see here a cane toad corpse(B.Pi Pi;(B ##(B #####(B P####.###....##..(B .(B .Pib(B #..(B #Pi(†.(B #.(B #..(B #..(B ####.......(B ..).....PiM.....#.####(BPi(BPi֤%-----Pi)(B70 _Pi1(BPi`PiZ@##(B #####(B P####.###....##..(B .(B .(B #.(B #.(B #.†.(B #.(B #..(B#..(B####..(B.)..(B....(B (B(B1(BPi\Pil##(B ######(B #P####.###....##..(B .Pi(B .(B #.(B #.PiE(B #.†.(B #.(B #.(B#.(B####.(B.).(B...(B Pi(BPi ((B2Pi(BPiPi z##(B ######(B #Piɰ P####.###....##..#..#.#.#.Piܰ †.Pi #.#.Pi #.Pi ####..Pi ).Pi .Pi& .. Pi1 #(BPi^ (BPio ((B3Pi (BPi Pij###(B ######(B ###(B P####.###....##..#..#.#.Pik#.†.#.#.#.####..).... (BPix(BPiUy((B4Pi(BPi/Pi)##(B ######(B ###(B Pi*P####.###....##..##...#.Pi**#.Pi5*#.PiA*†.PiL*#.PiW* #.Pib* #.Pin*####..Piy*).Pi*.Pi*.. Pi*#(BPi2(BPi3Pi3!(B5Pi`:(BPi<Pi4IPiM((B Pi/N* Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt PiUN a - Fighting (B 15.0 (B -- (B +1(B  o - Spellcasting (B  0.0 (B -- (B -2(B  PisN(B  (B  (B  (B  PiN b - Maces & Flails (B 10.7 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  PiN'(Bc + AxesPiNK16.5 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  Pi%O d - Polearms (B  9.0 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  PiXO e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  PiO f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  PiO g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  PiVP(B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  PiiP i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  PiP j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B  PiP z - Earth Magic (B  0.0 (B -- (B +1(B  PiP k - Armour (B  8.0 (B -- (B +1(B  PiPX(B  (B  PiQ l - Dodging (B  0.0 (B -- (B -3(B  (B 0 + InvocationsPi-Qc7.9 (B 8.0 (B +3PiIQ m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  Pi|Q n - Stealth (B  1.0 (B -- (B -2(B   2 * Shapeshifting (B  5.8 (B 8.0 (B -2(B  PiQD(BThe current training targets, if any.  PiQSkills enhanced by cross-training are in green(B.  [?(B] HelpPiQy[=(B] set a skill target [-(B] clear all targets  PiQ[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  PiR[!(B] training(B|cost(B|targets(BPiPi PiQ(BAngleBrackets the SevererMountain Dwarf of Okawaru *****.Health: (B119/119 ========================Pi##(B ######(B ###Magic: (B17/17 ========================Pi?P####.###....##..##.AC:(B 23Str:(B 19....................EV:(B 11Int:(B 10....................SH:(B 4Dex:(B 16#....................XL: (B12 Next: (B72% Place: (BLair:2#............@.......PiWNoise: --------- (B Time:(B 13375.0 (0.0)PipF#.......†...........Pim) +9 broad axe {flame, rF+ Int+2 Dex+3} #...................Throw: 20 boomerangs#...................Pi/#...................Pi;2####...................PiaF.........).............Pis<.......................Pi$##.............####PiJ(BYou chop the cane toad into pieces!!! You burn the cane toad!  You kill the cane toad! (B_Okawaru accepts your kill.(BTraining target 15.0 for Fighting reached! _Your Fighting skill increases to level 15! Pi[(B_You see here a cane toad corpse(B.Pi(BPi (BPi"(BPi[%Pi)(BPi ##(B ######(B ###(B #P####.###....##..##.#.Pi'.PiD #.PiP#..Piv.Pi###.Pi†Pi#Pi#.Pi#Pi&#.#Pi.(B #.Pi%# Pi^H####. .) Pi;..........(BPi (BPiT -(B6.0 (1Pi(BPiPi Pi! H##(B ######(B ###(B #(B P####.###....##..##.#...#.Pi P#.##.†.#(B #.(B#.(B#.Pi 6(B.Pi #Pi >).(B Pi& (BPi' ((B7Pi/ (BPi 2 PiF,##(B ##########(B #(B #P####.###....##..##.#.#PiGr.. #.P# #.##.Pi G †.PiG+#(B  Pi.G#.Pi=G#(B  PiEG#.PiSG#(B  PihG#.PiwG6(B.PiG##(BPiG).PiG,(B PiPP(BPiQ((B8PiV(BPiqYPis)(B  Pi ##(B ##########(B #(B #(B P####.###....##..##.#.## .... .P PiՃG...### #.Pi@†(B #.Pi3(B #.Pi6(B.Pi*;#(B #Pi=?.#(B)PiN*.(BPi(BPi΍((B9Pi&(BPi/PiT##(B ##########(B ##(B #(B Pi}####.###....##..##.#.#P####(B .†.(B .(B .(B .Pi5(B .Pi-(B Pi(BPiPi A(B80(BPiZ ##(B ##########(B ##(B #(B PiHZ .###....##..##.#.#P###.###(B †..(BPiuZ #(B#(B#(B#(B Pib (BPivc Pic !(B1Pii (BPik PiPi6##(B ###############(B .###....##..##.#.####PP###.###(B †...(B#(BPiUW#(B#(BPit7#(B Piܽ(BPi((B2PiA(BPi~PiB ##(B ###############(B PiBw.###....##..##.#.####P#P###..####(B †.#(B#(B#(BPiBd#(B.#(B PiJ(BPiK((B3PiO(BPiWRPi /(B ###############(B .###....##..##.#.####P#P###..#Pi n###(B †.....(B.Pi( #(B.#(B..#(B...#(B Pi (BPi Pi !(B4Pi (BPiA Pi5/ (B #Pii########(B # ###....##..##.#.####P#PiP###..##.###(B #†..PiT#(B..#(BPi=...#(B..Pi3..#(B...Pi0...#(B Pi2"(BPi#((B5Pi((BPia) Pi)T_You hear the loud beating of a very distant drum.(BPi+Pi######(B #(B Pi2$....##..##.#.####P###.P###..##.####(B .#(B PiS†..#(B #...#(B....#(BPin[....#(B#(B Pi Pi (BPi ((B6Pi(BPiPi Pi (BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  Pi= g - 2 scrolls of fog  t - 2 scrolls of teleportation(Br - a scroll of revelation  w - a scroll of enchant weapon PiY  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA Pin - l - a scroll labelled FOUGGAW TEPALEGU Pi x(B[!(B] read(B|quaff|evokePi 7[?(B] describe selectedPir Pi PiPi(BAngleBrackets the SevererMountain Dwarf of Okawaru *****.Health: (B119/119 ========================Magic: (B17/17 ========================AC:(B 23Str:(B 19  ###############(B #EV:(B 11Int:(B 10 ##....##..##.#.####P###.SH:(B 4Dex:(B 16 ........................XL: (B12 Next: (B72% Place: (BLair:2 ................@.......Noise: --------- (B Time:(B 13386.0 (0.0) ..............P###..##.#m) +9 broad axe {flame, rF+ Int+2 Dex+3} .............###(B .#Throw: 20 boomerangs .†...........## .............# .............# .............# ..............# ...............You kill the cane toad! (B_Okawaru accepts your kill.(BTraining target 15.0 for Fighting reached! PiZ_Your Fighting skill increases to level 15! (B_You see here a cane toad corpse(B. _You hear the loud beating of a very distant drum.(BPi@[^ (B##############################Piu[############### *############### *###############**********,**,,*,*,,,,,,,,,,,,,,,,,,Pi[,,**,,,**Pi[B####..####***,,,**Pi[f.#####..####(B **,,,*Pi[h...#####..####(B *,,**Pi[....#####..####(B *,,,**(B ....#####..####****,,,*,(B Pi[.....##.#..####,*,,,,,,*(B ,,,,,,,,,,,,,,,,,,Pi \(B (BAs you read the scroll of revelation, it crumbles to dust.PiJ]-(B7.0 (1Pic(BPiCdM _You feel aware of your surroundings. You sensed 1 shop/portal.PifPi: Pi (BLevel 2 of the Lair of Beasts <<<>>>^^(B∩(B(Press ?(B for help)#############################################***###############*********************Pi e***(B ##,*#######################*********Pi' *,*,,**,,**,**,*,,,,***********P####.###....##..##.#.####P###.*,**,,*,*********,,,,,,,,,,,,,,,,,,,,,,,,,,,>,...............................,,,,,,,,,,,,,,*Pi; }*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.......................@.......,,,,,,,,,,,,,**Pi **,,,,*,,,,,***,,,,,,,,,**,***#.....................P###..##.#,,**,,,***,,,*Pi Y*,,,,**,,,***(B **,,,***,,****(B #....................#####..####***,,,**(B **,,*Pi **,,*,,,,**(B *,,**(B *,,,*(B *#.......†...........#####..####(B **,,,*(B *,,*PiA *,,,,,,,,**(B *,,*(B *,,**(B #...................#####..####(B *,,**(B *,,*Pip 5*,,,,,,,*,*****,,*(B *,,*#...................#####..####(B *,,,****,,*Pi 7*,,,*,,,,,,,,,,,,*(B **,,***(B #...................#####..####****,,,*,**,,**Pi ***,,***,,,,,,,,,,,*(B *,,,,,**####....................##.#..####,*,,,,,,**,,,,*Pi *,,,***,,,,,,,,,,,*(B **,,,,,,.........)...............,,,,,,,,,,,,,,,,,,,,,,,*Pi *,,,,*,,,,,,,,,,,,**(B *,,,,,,.......................,,,,,,,,,,,,,,,,,,,,,,,,**PiQ =**,,,,,,,,,,,,,,,,,*(B *,,,,,*,##.............####*,*,,,**,**,,,,**,,,,**,,,,*Pi 7*,,,,,,,,,,,,,,,,,,*(B *,,*,****#.............#(B ***,,*******,,,,**,,,****,,*Pi 7**,,**,,,,,,,,,,,,**(B *,,,*****#.............#*#****,,*(B ***,,,,***,,**,,,,*Pi R***,,***,,,,,,,,,,,*(B *,,,,**,,##............#.##,,*,,*****,...####....P.,,,*Pi *,*,,***,,,,,,,,,,,**(B *,,,,,,,...................,,,,,,,,,,,............,,,,**Pi **,,,**,,,,,,,,,,,,,*(B *,,,,,,....................,,,,,,,,,,,...........,,,,,.*(BPi ?@#(BPi?##(BPin?##(BPiw>#.(BPi S>..(BPi3>..(BPi@>..(BPi>..(BPij'>..(BPiI?.#(BPi>#.(BPi#>..(BPi( (BPiD$..Pik**,,,,*,,,,,,,,,,,**(B *,,**,*...#..............#*,,***,,,,**#)........###*,.#*(BPi( (BPiC$..Pij**,,,,,,,(B∩,,,,,,,,*(B *,,****####............###*,,*(B **,,***............**..#(BPi PiG(B..PiU9*,,,,,,,,,,,,,,,,,*(B **,,,****#...............#*.,,****,,***......>...#**#..##(BPip  PiRp (B..*,,,,,,,,,,,,,,,,,*(B *,,,,,,*,##.............##.P,,,**,,,,,,#.........###P...#(BPi  Pi G(B..Pi **,,**,,,,,,,,,,,,*(B **,,,,,,,...................,,,,,,,,,,,.......<........#*(BPiO  PiO /(B..*,,***,,,,,,,,,,,*(B **,,,,,,,...^...............,,,,,,,,,,,................#*(BPi  Pi (B..*,,**,,,,,,,,,,,,***,,,,,*,*,#.............#.##,,*,*,*,,,*#....####..###...*(BPi8 ( (BPi8 $..Pi9 v*,,,**,,,,,,,,,,,,***,,,*****#..........†...##*,,*,,**,,,*#P..**(B ##..#**..,*(BPi> L (B..Pi L*,,,,,,,,,,,,,,,,,**,,,******##.............##*,,,***,,,,*##..*(B #...#,#..#*(BPi## ( (BPiR# k..*,,,,,,,,,,,,,,,,****,,***,*.##...†............,,****,<,,###..####†..##...#Pi|# (BPi  Pi, 5(B.PiA .Pi *,,*,*,,,,,,,,,,,***,,,,,,,,...................,,,,,,,,,,........††.......#(BPi  Pi (B.#*,,***,,,,,,,,,,,*,**,,,,,,,...................,,,,,,,,,,.................#(BPiB  Pi G(B#.PiA **,,,**,,,,,,,,,,,*,,,,,*,,,*#.#............##P.,*******,,.................#(BPi : (B.Pi ,*,,,,*,,,,,,,,,,,,,,,,,,,****.*#............####**(B **,.................#(BPi PiG(B,,Pi2**,,***,,,,,,,,,,,,,,,,,**(B **#.............##.######**#,,.................##(BPiy PiG(B,,Pi *,,,,**,,,,,,,,,,,***,,,******##...............#.#P.##..*,..................#(BPi0( (BPi%1,**,,,,**,,,,,,,,,,,,***,,,**,*,#........................,...................#*(BPi( (BPi3%**Pia**,,**,,,,,,,,,,,,**(B *,,,,,,,..............................................#(BPi Pi@5(B*PiW,Pi:**,,*,*,,,*,****,,****,,,^,,,...............#.P...#.##,....................#Pi(BPi0: (B,Pio",*,,,,,,,,,,**(B *,,,,,,,,,***,*#...............##P..##***#...................#(BPi|,Pi(,(BPiuD,,(BPidD,,(BPi(E*,(BPi\,Pi(*(BPi D,,(BPiD,,(BPi,Pi(,(BPiD,,(BPiW D,,(BPi,Pi&(,(BPiqPi@,,(BPi5B,,(BPiW B,,(BPiPiA∩,(BPiQ:Pi:Pimj(BAngleBrackets the Severer###############Mountain Dwarf of Okawaru *****.###############Health: (B119/119 ========================###############Magic: (B17/17 ======================== *###############AC:(B 23PijStr:(B 19 *#######################*********(B EV:(B 11Int:(B 10 ##....##..##.#.####P###.*,**,,*,*(B SH:(B 4Dex:(B 16 Pij........................,,,,,,,,,(B XL: (B12 Next: (B72% Place: (BLair:2 Pij................@.......,,,,,,,,,(B Noise: --------- (B Time:(B 13387.0 (0.0) Pij..............P###..##.#,,**,,,**(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Pik.............#####..####***,,,**(B Throw: 20 boomerangs Pi8k.†...........#####..####(B **,,,* PiHkp.............#####..####(B *,,** Pi]kk.............#####..####(B *,,,**Pilk(B  .............#####..####****,,,*,Pi{k/(B  Pikg..............##.#..####,*,,,,,,*PikP(B  ...............,,,,,,,,,,,,,,,,,,Pikx(B (BTraining target 15.0 for Fighting reached! Pik;_Your Fighting skill increases to level 15! Pik(B_You see here a cane toad corpse(B. _You hear the loud beating of a very distant drum.Pil(BAs you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal.Pil(BPin(BPi(BPi"(BPi(BPic(BPi(BPi(BPi*(BPiΙ(BPiݤ(BPi(BPi(BPi(BPi(BPil(BPi(BPi(BPi)(BPi(BPin(BPi<(BPi (BPi(BPi(BPi(BPi{(BPi0(BPi(BPi(BPi(BPiK(BPi(BPi(BPiq(BPi(BPi-(BPiS(BPi(BPiA(BPis(BPi(BPi(BPi(BPi(BPi (BPi(BPi%!(BPi!(BPi(#(BPi,(BPi/(BPie0(BPi2(BPiS;(BPi>(BPi%?(BPi@(BPiI(BPi5M(BPiM(BPiqO(BPiW(BPiZ(BPif[(BPi](BPie(BPig(BPich(BPi j(BPiEr(BPit(BPi_u(BPiv(BPi~(BPi(BPi1(BPi(BPi(BPi (B_Your Fighting skill increases to level 15!(BYou see here a cane toad corpse(B. _You hear the loud beating of a very distant drum. Pi$(B As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 shop/portal.  You encounter a basilisk.(BPi,*(B *,,,,,*,##.............#####.# ,*(B *,,*,****#.............#(B *## Piז**(B *,,,**####.............#*#**** *(B *,,,,*#(BP.##............#.##,,* **(B *,,,,,,....................,,, Pi,*(B *,,,,,,....................,,, **(B *,,**,*...#..............##, *(B *,,****####......###*,,* *(B **,,,****#Pi5...#*.,,* *(B *,,,,,,*,##.............##.P,,, PiO]*(B **,,,,,.....................,,, Pic*(B **,,,,,l....^...............,,, ***,,,,,*.#.#.............#.##,Piy,* Pi,***,,,***#*#..........†...##*,,*(B l(B  (B basilisk (asleep) Pi~,**,,,******##.............##*,,,(B Piȗ****,,***,*.##...†............,,*(B PiN***,,,,,,,,...................,,,(BPiJb(B406.0 (19.0).l(BPiPl(BPi.(B7.0 (20Piū(BPiԬ Pi_The basilisk hisses angrily.PiخPi(B,*(B *,,,,,*,##.............#####.#(B AngleBrackets the Severer Pi/,*(B *,,*,****#.............#(B *##(B Mountain Dwarf of Okawaru *****. Pi[**(B *,,,**####.............#*#****(B Health: (B119/119 ======================== Pi*(B *,,,,*#(BP.##............#.##,,*(B Magic: (B17/17 ======================== **(B *,,,,,,....................,,,(B AC:(B 23Pi£.Str:(B 19 Pi,*(B *,,,,,,....................,,,(B EV:(B 11Pi .Int:(B 10 Pi**(B *,,**,*...#..............##,,*(B SH:(B 4Pi:.Dex:(B 16 Pi%*(B *,,****####............###*,,*(B XL: (B12 Next: (B72% Place: (BLair:2 Pi*(B **,,,****#....@..........#*.,,*(B Noise: --------- (B Time:(B 13407.0 (0.0) Pi*(B *,,,,,,*,##.**..........##.P,,,(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Pi*(B **,,,,,...**................,,,(B Throw: 20 boomerangs PiJ*(B **,,,,,.l*..^...............,,, Pi~c***,,,,,*.#.#.............#.##,,* Pi,***,,,***#*#..........†...##*,,*(B l(B  (B basilisk Pic,**,,,******##.............##*,,, Pi[****,,***,*.##...†............,,* Pi(***,,,,,,,,...................,,,Pi8)You encounter a basilisk. PiZ<(B_The basilisk hisses angrily.  Piy%Throw: 20 boomerangsPiuPress: ? - help, Q - select action, ( or ) - cyclePi Shift-Dir - straight linePiԦ<Aim: (Ba basilisk (63% to hit)Pi'(BPiJJ,*(B *,,,,,*,##.............#####.#(B AngleBrackets the Severer ,*(B *,,*,****#.............#(B *##(B Mountain Dwarf of Okawaru *****. **(B *,,,**####.............#*#****(B Health: (B119/119 ======================== *(B *,,,,*#(BP.##............#.##,,*(B Magic: (B17/17 ======================== **(B *,,,,,,....................,,,(B AC:(B 23Str:(B 19 ,*(B *,,,,,,....................,,,(B EV:(B 11Int:(B 10 **(B *,,**,*...#..............##,,*(B SH:(B 4Dex:(B 16 *(B *,,****####............###*,,*(B XL: (B12 Next: (B72% Place: (BLair:2 *(B **,,,****#....@..........#*.,,*(B Noise: --------- (B Time:(B 13407.0 (0.0) *(B *,,,,,,*,##..(..........##.P,,,(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} *(B **,,,,,.....................,,,(B Throw: 20 boomerangs *(B **,,,,,.l...^...............,,, ***,,,,,*.#.#.............#.##,,* ,***,,,***#*#..........†...##*,,*(B l(B  (B basilisk ,**,,,******##.............##*,,, ****,,***,*.##...†............,,* ***,,,,,,,,...................,,,You encounter a basilisk. (B_The basilisk hisses angrily.  Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (63% to hit)PiJ;((BPiq;((BPi;((BPiQ1;((BPiou.....Throw: 20 boomerangs(B Pi< Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (63% to hit)  You throw a boomerang. The boomerang hits the basilisk.  The basilisk is lightly wounded.Pi;((BPi<;((BPiQ!#(PiF"(BPidm;((BPi:((BPi:((BPi&Y-.@PiZ6....(BPi^:*(BPi. Pic/(B  5  The basilisk gazes at you.You are slowing down.(BPi71  --more--(BPi :@(BPiW w (B8.0 (1Petr (B_Pi] (BPi Pi (BPi (BPi(BPi PiL;_Unknown command.(BPi(Pi (B,*(B *,,,,,*,##.............#####.#(B AngleBrackets the Severer ,*(B *,,*,****#.............#(B *##(B Mountain Dwarf of Okawaru *****. Pi #**(B *,,,**####.............#*#****(B Health: (B119/119 ======================== *(B *,,,,*#(BP.##............#.##,,*(B Magic: (B17/17 ======================== **(B *,,,,,,....................,,,(B AC:(B 23Str:(B 19 ,*(B *,,,,,,....................,,,(B EV:(B  5 Int:(B 10 **(B *,,**,*...#..............##,,*(B SH:(B 4Dex:(B 16 *(B *,,****####............###*,,*(B XL: (B12 Next: (B72% Place: (BLair:2 *(B **,,,****#....@..........#*.,,*(B Noise: --------- (B Time:(B 13408.0 (0.0) *(B *,,,,,,*,##.**..........##.P,,,(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Pic *(B **,,,,,...**................,,,(B Throw: 20 boomerangs *(B **,,,,,.l*..^...............,,,(B Petr ***,,,,,*.#.#.............#.##,,* ,***,,,***#*#..........†...##*,,*(B l(B  (B basilisk ,**,,,******##.............##*,,, ****,,***,*.##...†............,,* ***,,,,,,,,...................,,, (B_You are slowing down. Piy "_Unknown command.Pi Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (lightly wounded, 63% to hit)Pi{D (B,*(B *,,,,,*,##.............#####.#(B AngleBrackets the Severer Pim***,,,,,*.#.#.............#.##,,* Pi{@,***,,,***#*#..........†...##*,,*(B l(B  (B basilisk ,**,,,******##.............##*,,, ****,,***,*.##...†............,,* ***,,,,,,,,...................,,,(BYou throw a boomerang. The boomerang hits the basilisk. _The basilisk is lightly wounded.  Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (lightly wounded, 63% to hit)Pi(;((BPiZ];((BPiƩ;((BPid.... Throw: 20 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba basilisk (lightly wounded, 63% to hit)  You throw a boomerang. The boomerang hits the basilisk.  PiHThe basilisk is moderately wounded.(BPiJ;((BPiI;((BPiB;((BPi;((BPi/:((BPixEl.(BPiy:.l(BPi . (B#.............#  (B####(B........... Pi(B#P.##.......... (B............. (B............ Pi<(B#.......... Pi=(B###.......... Pi(B#....@(B....... (B##........... (B....l(B.......... (B.....^..........#.#...........#*(B#..........†##..........#...†......Pi Pi"(BPi Pi%2Pi/ Pi; 0 Pi\20 boomerangs(BYou have turned to stone.Pia1  --more--(BPi4 (B11.0 (1.5Pi6Stone (B_Pi(BPi(BPi 9*(BPiv (B@The basilisk gazes at you.(BPi ( (BPi( Pi7   PiGYou are unaffected.Pi1  --more--(BPi%{ 7 (B2.0 (2 _Pi҂ (BPi ;l(B.Pi (BPi ,(B3.0 (3Pi (BPiǕ :l(B.Pi (BPi( ,(B4.0 (4Pi (BPie (BPi 4(B=5.0 (5Pi7 (BPi Q (B_The basilisk bites you but does no damage.Pi v (B7-(BThe basilisk bites you.Pi/ 1  --more--(BPi7 (B6.0 (6 _Pi(BPi(BPi\(B8-(B7.0 (7Pi (BPiS(BPi%(B9Pi7=(B8.0 (8Pi(BPi T (B_The basilisk bites you but does no damage. x2PiDb (B .(B Pi`#.............#(B  ####...........(B Pi#(BP.##..........(B .............(B ............(B #..........(B ###..........(B #...l@.......(B ##...........(B ...............(B Pit.....^..........#.#...........Pio#*#..........†##..........#...†......The basilisk gazes at you.(BYou resist with some effort.Piw(B11  4 -9.0 (920 boomerangs(BPi_(BPi PiG_You turn to flesh and can act again.(BPiPiwf (B You barely miss the basilisk.(BPix5(B=7 (0.7Pi}(BPi}T _The basilisk is moderately wounded.(BPiPi (B. (BYou slash the basilisk! You burn the basilisk.  The basilisk is almost dead.(BPi 9(B==20.6 (0.9Pi (BPiP Q _The basilisk closely misses you.(BPi Pi2 (B.(BYou slash the basilisk! You burn the basilisk.  You kill the basilisk!(BPi;T(BPimB; (B=PiBc(B8--(B3--1.5 PiB,_Okawaru accepts your kill.PiBL(BTraining target 8.0 for Invocations reached!PiI(BPiI Pi JY_Your Invocations skill increases to level 8!(BPi3LPiO,*(B *,,*,****#...#(B **(B *,,,**####Pi....#*#*** ,*(B *,,,,*#P.##.....#.##,, ,**(B *,,,,,,...Pi..........,, Pi5,,*(B *,,,,,,...Pi.Pi!.*(B *,,**,*...#.....## ,*(B *,,****####....###*,, ,*(B **,,,****#.......#*.,, ,*(B *,,,,,,*,##..@.#.P,, ,*(B **,,,,............. ,*(B **^. ,*#.#.#.#.## ,,***,,,*#*#*#Piu†...##*,, ,,***##.............##*,,PiI**,,***,*.##...†.... ,***,,,,,,,,.......,, ,*,**,.(BPiW(BPi'Y(B---(B2.5 (1.0 Pi? _Pi(BPiPi**(B *,,,**####.#*#** ,,*(B *,,,,*#P.##.#.##, ,,**(B *,,,,,,........ ,,,*(B *,,,,,,...Pi?.*(B *,,**,*...### ,,*(B *,,****#######* ,Pi,*(B **,,,****#......#*. ,,*(B *,,,,..#P##....#.P ,,*(B **,,,.......@...... ,,*(B **^. ,,*#.#.#.#.## ,,,***,,,*#*#*#†...##*,*****##.............##***,,***,*.##...†Pi0.... ,Pi>6,***,,,,,,,,....... ,PiH,*,**,..PiU. ,Pi_",*,,,,,*,,,*#.###P.Pik(BPiK(BPi7B-(B3Piș(BPiPi 8,*(B *,,,,*#P.##.#.##,**(B *,,,,,,.........,,*(B *,,,,,,.....*(B *,,**,*...###,*(B *,,****#######*,*(B **,,.**#*#......#*.,*(B *,,,...#P##....#.P,*(B **,,...............,*(B **^.,*Pii #.#.#.#.##,,***,,,*#*#*#†...##*,*****##.............##***,,***,*.##...†....,***,,,,,,,,.......,*,**,....,*,,,,,*,,,*#.###P.,,,,,,,,****.*#Pi} $.####(BPiP (BPi ((B4Pi (BPi Pi*,*(B *,,,,*#P.##.#.,**(B *,,,,,,....,*(B *,,,,,,....,**(B *,,**,*...#.Pi]*,*(B *,.****####.###,*(B **,..#*###....Pi;+.#*,*(B *,,....#P##.....##.,*(B **,*(B **.^,***,,...#.#.#.#.,***,,,*#*###.†...##,**,,,******##.....##,****,,***,*.##...†,***,...,*,**,....,*,,,,,*,,,*#.#.Pi+<.##P,****.*#.(BPi5(BPi6C--(B5Pi:>(BPiAPi,*(B *,,,,*#P.##.#.,**(B *,,,,,,.....,*(B *,,,,,,.....Pi,**(B *.,**,*...#.,*(B *l.****####.Piq,*(B **...#*###.....#,*(B *,.....#P##.....##,*(B **,*(B **.^,***,....#.#.#.#.,***.,,*#*###..†...,**,,,******##.....Pi,****,,***,*.##...†,***,......l(B  (B komodo dragon (asleep),*,**,.......(B,*,,,,,*,,,*#.#......##(B,****.*#.##(BPi-7 (B.PifOlYou encounter a komodo dragon.(BPiV#lPi,(BPikPi}!(B6Pi (BPid PiwPi"_The komodo dragon hisses angrily.PiPi,*(B *,,,,*#P.##.#,**(B *,,,,,,........,*(B #,,,,,,.......,**(B #.,**,*...#..,*(B #..****####..,*(B *#.l.#####.....Pi`,*(B *......#P##.....,*(B *#,*(B *#.^,***.....#.#.#.#,**#..,*#####...†...,**.,,******##.....,****,,***,*.##...†,***Pi~G,.......,*,**,.,*,,,,,*,,,*#.#.Pi0,****.*#.(BPi.l(B(B(B8==(B7(BPik W,*(B *,,,,*#P.##.Pik 6,**(B #,,,,,,,*(B #.,,,,,.,**(B #..**,*...#...,*(B #..#***####...Pik ,*(B ##...#####....,*(B #...l..#P##....Pik .,*(B *#,*(B *#.^Pil ,**#.....#.#.#.,*##...*#####...Pil .†Pil @,*#...******##...Pi+l D,**##.,***,*.##...†Pi5l :,**#P,Pi?l ,*,#*PiLl ,,*,,,,,*,,,*#.#PiXl 9.,****.*#.(BPi n E.l(BPims (BPi5t Pit !(B8Pi$ (BPiن PinV 7(B,,,,,,,*(B *,,,,*#P.##............(B AngleBrackets the Severer ,,,,,,,**(B #,,,,,,................(B Mountain Dwarf of Okawaru *****. ,,,,,,,,*(B #.,,,,,................(B Health: (B119/119 ======================== PiV ,,,,,,,**(B #..**,*...#............(B Magic: (B18/18 ======================== ,,,,,,,*(B #..#***####............(B AC:(B 23Str:(B 19 ,,,,,,,*(B ##...#####..............(B EV:(B 11Int:(B 10 PiV <,,,,,,,*(B #......#P##.............(B SH:(B 4Dex:(B 16 ,,,,,,,*(B *#...l*.................(B XL: (B12 Next: (B73% Place: (BLair:2 PiW 2,,,,,,,*(B *#.....@....^...........(B Noise: --------- (B Time:(B 13428.5 (0.0) Pi:W ,,,,,,,**#.....#.#.#.............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} PixW 9,,,,,,,,*##...*#####..........†..(B Throw: 20 boomerangs ,,,,,,,,*#...******##............ PiW [,,,,,,,**##.,***,*.##...†........ PiW ,,,,,,,**#P,,,,,,,...............(B l(B  (B komodo dragon PiW l,,,,,,,*,#*,,,,,,,............... ,,,,,,,*,,,,,*,,,*#.#............ PiW (,,,,,,,,,,,,,,****.*#............PiW oYou encounter a komodo dragon. (B_The komodo dragon hisses angrily.  PiX Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cyclePiX `Shift-Dir - straight lineAim: (Ba komodo dragon (75% to hit)Pi 7(B,,,,,,,*(B *,,,,*#P.##............(B AngleBrackets the Severer ,,,,,,,**(B #,,,,,,................(B Mountain Dwarf of Okawaru *****. ,,,,,,,,*(B #.,,,,,................(B Health: (B119/119 ======================== Piw ,,,,,,,**(B #..**,*...#............(B Magic: (B18/18 ======================== ,,,,,,,*(B #..#***####............(B AC:(B 23Str:(B 19 ,,,,,,,*(B ##...#####..............(B EV:(B 11Int:(B 10 ,,,,,,,*(B #......#P##.............(B SH:(B 4Dex:(B 16 Pi %,,,,,,,*(B *#...l(.................(B XL: (B12 Next: (B73% Place: (BLair:2 Pi 2,,,,,,,*(B *#.....@....^...........(B Noise: --------- (B Time:(B 13428.5 (0.0) Pi ,,,,,,,**#.....#.#.#.............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Pi 9,,,,,,,,*##...*#####..........†..(B Throw: 20 boomerangs ,,,,,,,,*#...******##............ Pi9 [,,,,,,,**##.,***,*.##...†........ PiS ,,,,,,,**#P,,,,,,,...............(B l(B  (B komodo dragon Pih ,,,,,,,*,#*,,,,,,,............... ,,,,,,,*,,,,,*,,,*#.#............ ,,,,,,,,,,,,,,****.*#............Pi .You encounter a komodo dragon. Pi f(B_The komodo dragon hisses angrily.  Throw: 20 boomerangsPi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePi 9Aim: (Ba komodo dragon (75% to hit)PiMH .Throw: 20 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cyclePiH Shift-Dir - straight lineAim: (Ba komodo dragon (75% to hit)  You throw a boomerang. The boomerang hits the komodo dragon.  The komodo dragon is lightly wounded.PihN :((BPi :((BPiC .Pi 'l(BPi 7@(BPi '(B=Pi 9.6 (1.1Pio (BPi  Pi 8_The komodo dragon bites you but does no damage.Pi Pi  (B (BYou slash the komodo dragon! You burn the komodo dragon!Pi8(B=30.5 (0.9Piԉ(BPiYV _The komodo dragon is heavily wounded.(BPiȍPiFG ) (BPiG †(BYou slice the komodo dragon!! You burn the komodo dragon!  You kill the komodo dragon!(BPiP "Pi Q 2(BPiXV ( (BPi}V H*(B5=1.3 (0.8 PiV E_Okawaru accepts your kill.(BPi\ (BPi2^  Pij^ [_Your Shapeshifting skill increases to level 6!(BPi_ Pid PiA (BLevel 2 of the Lair of Beasts <<<>>>^^(B∩(B(Press ?(B for help)Pi |**,,,,,,,,,,,,,,,,,*(B *,,,,,*,##.............#####.#...##,**,,,,**,,,,**,,,,**,,,,,,,,,,,,,,,,,,*(B *,,*,****#.............#(B *##..##*****,,,,**,,,****,,*Pi 6**,,**,,,,,,,,,,,,**(B *,,,**####.............#*#****,.#(B ***,,,,***,,**,,,,*Pi4 Q***,,***,,,,,,,,,,,*(B *,,,,*#P.##............#.##,,*,,*****,...####....P.,,,*PiP *,*,,***,,,,,,,,,,,**(B #,,,,,,....................,,,,,,,,,,,............,,,,**Pic **,,,**,,,,,,,,,,,,,*(B #.,,,,,....................,,,,,,,,,,,...........,,,,,.*Pi G**,,,,*,,,,,,,,,,,**(B #..**,*...#..............##,,***,,,,**#)........###*,.#*Pi G**,,,,,,,(B∩,,,,,,,,*(B #..#***####............###*,,*(B **,,***............**..#Pi *,,,,,,,,,,,,,,,,,*(B ##...#####...............#*.,,****,,***......>...#**#..##PiN *,,,,,,,,,,,,,,,,,*(B #......#P##.............##.P,,,**,,,,,,#.........###P...#Pii **,,**,,,,,,,,,,,,*(B *#..........................,,,,,,,,,,,.......<........#*Pi *,,***,,,,,,,,,,,*(B *#....†@....^...............,,,,,,,,,,,................#*Pi k*,,**,,,,,,,,,,,,**#.....#.#.#.............#.##,,*,*,*,,,*#....####..###...*Pi S*,,,**,,,,,,,,,,,,*##...*#####..........†...##*,,*,,**,,,*#P..**(B ##..#**..,*Pi2 )*,,,,,,,,,,,,,,,,,*#...******##.............##*,,,***,,,,*##..*(B #...#,#..#*Pio <*,,,,,,,,,,,,,,,,**##.,***,*.##...†............,,****,<,,###..####†..##...#Pi *,,*,*,,,,,,,,,,,**#P,,,,,,,...................,,,,,,,,,,........††.......#Pi *,,***,,,,,,,,,,,*,#*,,,,,,,...................,,,,,,,,,,.................#Pi **,,,**,,,,,,,,,,,*,,,,,*,,,*#.#............##P.,*******,,.................#Pi *,,,,*,,,,,,,,,,,,,,,,,,,****.*#............####**(B **,.................#Pi3 **,,***,,,,,,,,,,,,,,,,,**(B **#.............##.######**#,,.................##PiL *,,,,**,,,,,,,,,,,***,,,******##...............#.#P.##..*,..................#Pil *,,,,**,,,,,,,,,,,,***,,,**,*,#........................,...................#*(BPijN∩@(BPi Pi&Zr(B,,,,,,,*(B *,,,,*#P.##............(B AngleBrackets the Severer ,,,,,,,**(B #,,,,,,................(B Mountain Dwarf of Okawaru ****** ,,,,,,,,*(B #.,,,,,................(B Health: (B119/119 ======================== ,,,,,,,**(B #..**,*...#............(B Magic: (B18/18 ======================== ,,,,,,,*(B #..#***####............(B AC:(B 23Str:(B 19 ,,,,,,,*(B ##...#####..............(B EV:(B 11Int:(B 10 ,,,,,,,*(B #......#P##.............(B SH:(B 4Dex:(B 16 ,,,,,,,*(B *#......................(B XL: (B12 Next: (B75% Place: (BLair:2 ,,,,,,,*(B *#....†@....^...........(B Noise: (B===------ (B Time:(B 13431.3 (0.0) ,,,,,,,**#.....#.#.#.............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ,,,,,,,,*##...*#####..........†..(B Throw: 20 boomerangs ,,,,,,,,*#...******##............ ,,,,,,,**##.,***,*.##...†........ ,,,,,,,**#P,,,,,,,...............(B  ,,,,,,,*,#*,,,,,,,...............(B  ,,,,,,,*,,,,,*,,,*#.#............(B  ,,,,,,,,,,,,,,****.*#............(B (BYou slash the komodo dragon! You burn the komodo dragon! _The komodo dragon is heavily wounded.(BYou slice the komodo dragon!! You burn the komodo dragon!  You kill the komodo dragon! (B_Okawaru accepts your kill. _Your Shapeshifting skill increases to level 6!(B(B(BPi2w(BPiFz(BPi{& (B_Pi|(BPim (B You see here a komodo dragon corpse(B.PiNJ(BPi! (B_Pi.(BPix(BPiO(BPi(BPiȗ(BPiX(BPi(BPi(BPi(BPit (B_You hear the loud beating of a drum nearby.(BPifc (B You encounter a cane toad.(BPiϺ*,,,,,**(B #..#*,*...#(B∩,,,,,,,,*(B #..##**####Pi+,,,,*(B ##...#####,,,,,*(B #......#P##,,,,,*(B *#....... Pi/*PiXq,,,,,*(B ##....†.....^PijN,,,,,**#.....#.#.# *PiT,,,,,,*##...######PiV,,,,,,*#.@.##****##Pi"(B---Pij,,,,,**##..#**,*.##...† *Pi),,,,**#P....,,,.Pi . *Pi"3,,,,*,##......, Pi6*PiHL,,,,,*,,...#...##.#PiW9,,,,,,,.....####.*#Pi|F(B  (B cane toad (asleep) *PiZ,,,,,,,....#*(B **#Pi!(B Pi¼*PiؼJ,,,,,**#..F#*****##Pi4(B *Pi***,,,**,*,#Pi#(BPia(B5.3 (4F.(BPi!FF(BPiY(B==-(B6.3 (5Pi(BPi^ Pio_The cane toad croaks.PiKPiG8 ,,,(B∩ #..##**###,##...#####..Pi8 %......#P##*#......... *##....†.....^ ,*#.....#.#.#.. *,*##...##### ,...##****##**##@.#**,*.##...† *P..............,##........,...#...##.# ,,,.....####.* *...F##(B **#.Pi8 **#...#*****##,*##...**,*,#. ,**(B *,,,,,,,..Pi8 (BPi: FPi&: #.(BPi? (BPi@ ((B--Pi@ 7.3 (1Pi}F (BPiH Pi`,##...#####........#P##*#......... *##....†.....^ Pi@`,*#.....#.#.#.. *,*##...##### ,#...##****##Pi\`**##..###.#.##...† *#P@.............Piq`,##Pi`W,...#...##.# ,Pi`X,,..F..####.* *Pi`K.....##(B **#.Pi`>###...#*****##Pi`2,*##...**,*,#. Pia ,Pi a**(B #...,,,,.. *,,,*,****,,****,,,^(BPilbFPib#.(BPi:cPiWc<F.(BPiPj(BPik"--Pik!(B8Pip(BPirPi (B (BYou hit the cane toad. You burn the cane toad.  The cane toad is moderately wounded.(BPi]((B==Piw9.1 (0.8Pi(BPiP _You slash the plant! The plant begins to die. You burn the plant.Pi3Pi9 (B The cane toad is moderately wounded.(B _You slash the plant! The plant begins to die. You burn the plant.  You slice the cane toad!! You burn the cane toad!  Pi9 You kill the cane toad!(B  Okawaru accepts your kill.(B  Okawaru grants you throwing weapons!(BPiA 1  --more--(BPiur 5†(BPi{ U(BPi ](B8====(B9Pi (BPi| W _Something appears at your feet! You slash the plant! You burn the plant.Pi PiUs (BF(Bs - a curare-tipped dartPiF(B  (B cane toad (wandering)(BPi;M----(B40.9 (1.0Pi(BPi PiE_You encounter a cane toad.(BPiCPi, ......#P##*#......... *##....†.....^ ,*#.....#.#.#.. *Pi ,*##...##### ,#...##****##**##..###.#.##...† *P..............,###.....#...##.# ,..........####.* Pi *.........##(B **#....###...#*****##..,,*##...**,*,#. ,Piք .,,**(B #.F.,,,,.. *,,,*,****,,***#...^ Pi c,,,,,**(B *,,,,,,,,,***,*#(BPiӓ n (B.(BThe cane toad croaks.Pi DF.(BPi FF(BPim U(B==--(B1Pi9 (BPi Q _A nearby plant withers and dies.(BPi! s _(BYou see here a cane toad corpse(B.Pis Pi^Z*,*(B *#........ **Pi,*(B ##....†.....^,**#.....#.#.#. **,,*##...###### ,PiG,*#...##**#*##Pig*##..###.#.##...†*PiH,#*#.............. **PiH,#.##†*PiS,#..@..#...##.#Pi@...........####.*# **Pi@#(B * **PiF###...#*****## **Pi G,,*##.F.**,*,Pi3H*(B #....,,,. ,PiFY*,,,*,**#*,,***#...^.,, PiRv,,,,,,**(B *,,,,,,,..###P*#*******Pii.,******#...P#.P(BPiCF.(BPi(BPi((B--Pi2 _Pi*(BPi Pig z**,*(B ##....†.....^Pi ,**#.....#.#.#. ,**,,*##...###### ,,,*#...##**#*##*##..###.#.##...† *,*Pi _.,,,,###.............. ***Pi˅ M...,,#.##† Piڅ ,**Pi \.....#.....#...##.# ,Pi V.......@....####.*# ***Pi6 A#(B * ,**PiC [###.F.#*****## ,**Pii =,,*##...#*,*,Piu H*(B #.....,,.Pi Z*,,,*,*##*,,***#...^.., ,Pi j,,,,,,**(B *,,,,,,,..###P*#Pi @*******,,,,,,,.#*****#...P# ,Pi I*,,,**,,,*,,,***,,,,*(B *....##Pi (BPi CF.(BPi̓ (BPi˔ S(B=-(B3PiZ (BPi  Pi S_The cane toad closely misses you.(BPi< (B Pi?(BYou slash the cane toad! You burn the cane toad.  The cane toad is heavily wounded.(BPi8(B==4.7 (0.8PiӖ(BPiJ _The cane toad misses you.(BPirPiR* (BPi (BYou slash the cane toad! You burn the cane toad.  The cane toad is almost dead.(BPil 2(B-5.5Pi0 (BPi5  Pia K_The cane toad barely misses you.(BPiX Pi@ (B.(BYou slash the cane toad! You burn the cane toad.  PiyAYou kill the cane toad!(BPi&2Pi&#(BPi+c(B80--(B6.2 (0.7Pi2(BPi2 Pi2=_Okawaru accepts your kill.(BPi?4Pi,***,*(B ##....†.....^ ,**Pi,**#.....#.#.# ,,**,,,,,.,,,,,,*##...######..,,,,,*#...##**#*##...,,,**##..###.#.##...† ,*,*Pi3B...,,###.. ,***PiE`..,#.##†,**PimZ.#.....#...##.# ,,*Pi8.####.*# ,***Pig....##(B **# ,,**PiS.###...#*****## ,,**Pi\..,*##...#*,*,# ,**Pi^..,**(B #.....,, Pig,*,*,,,*,####.,***#...^..,Pi4e,**(B *.,,,,,,..###P*#PiL6,*****##,.#*****#...P# ,Pi\H,*,,,**,,,*,,,***,,,,*(B *....Pik(BPi(BPi5Z(B--(B7.2 (1.0Pi(BPiPig ,***,*(B ##....†.....^,**,,,,,.......**#.....#.#.#,**,,,,.......,*##...######.....,*#...##**#*##....**##..###.#.##... ,,*,*...###.. ,,***..#.##†,**Pig .#.....#...##.#,*.####.*# ,,***....##(B **#,**.###...#*****##,**.,*##...#*,*,# ,,**..**(B #.....,, ,Pih ,*,*,,,*.####..***#...^..,,**(B *...,,,,..###P*#,*****##..,,,,,.#*****#...PPih `,*,,,**,,,*,,,***,,,,*(B *....(BPin (BPio B-(B8Pit (BPiv Pi|b*,,,*(B *#.......... *,,***Pi.#(B ##....†.....^ *.#*#.....#.#.# *,,,**..*##...#### *..*#...##**#*## *,,,,Pi(?.#*##..###.#.## *,,*,*PiU8.###.... *,,***PiG.#.##†........ Pi *,,,**Pi)#.....#...##.#Pi ,,Pi&.....####.*# Pi *,,***Pi<s.......##(B **,**Pi[T.###...#*****##,,**Pi<..*##...#*,*,# Piv*,,**,,,,........#*(B #.....,, Pi}*,,*,*,,,#.####..#**#...^..,Pit,,.#*(B *....,,,..###P*#.... Pi2%*,,,,,,,*****##..,,,,,.#*****#PiG(BPi"((BPiu)Pi)!(B9Pi2(BPi5Pi_,,,*(B #P## **,,Pi.#(B *#.......... (B *,,***.#(B ##....†.....^ (B *Pi5&###.....#.#.# Pi@0(B *,,,**PiZ..###...#### Pig+(B *Pi..*#...##**#*## (B *,,,,.#*##..###.#.## Pi0(B *,,*,*Pi(.###. Pi0(B *,,***PiW.#.##†........ **,,,**Pi!T#.....#...##.#,,.....####.*# **,,***Pi7b.......##(B ** *,,,,**PiM?###...#*****##,,**Pib=..*##...#*,*,# *Pixv*,,**,,,.........#*(B #.....,, Pi**,,*,*,,.#.####..#**#...^..,,,.#*(B *....,,,..###PPi(BPi(BPi)(B50Pi(BPi~Pi `(B *,*(B ##...### Pi (B *,,,,.#(B #P##*,,.#(B *#..........(B *,,***Pi .#(B ##....†...(B *Pi5 V##.....#.#.#(B *,,,**PiI /.###...####Pi\ +(B *Pin b..##...##**#*##(B *,,,,Pi 3.#*##..###.#.##Pi Y(B *,,*,*.###. Pi 2(B *,,***Pi H.#.##†........ 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Piڌ> (B **,,**#Pi.......##(B **  (B *,,,,*#Pid###...#*****  (B *,,,,**..*##...#*,*,Pi(BPi@(BPi((B3Pi<∩(BPi5 PiZ$_Found a gate leading to a gauntlet.Pi:Pi X *,,*(B #..,,,,  Pi M (B **,,,.#...#*(B #..#*,*.  (B **∩.#(B #..##**  (B *PiE .#(B ##...###  (B *,,,,.#(B #P  PiS 0 (B **,,Pic E.#(B *#....  Pip = (B *,,*##Pi} ].#(B ##....†.  Pi . (B *Pi ###.....#.  Pi = (B *,,,*#Pi _.###...####  (B *Pi 1..##...##**#  Pi = (B *,,,.Pi '.####..###.#  Pi H (B *,,*.#Pi *.###.  Pi > (B *,,**#Pi G.#.##†......  Pi, > (B **,,,*#Pi9 #PiH G...#  (B *,,,,PiU ..####  Pia > (B **,,*##Pim >.......##(B Pi| > (B *,,,,*#Pi (#***(BPi (BPi Pi !(B4Pi& <∩(BPi ) Pif (B *,*,,****(B #.,,,,, #..*(B #..,,,,Pi (B **,,..#...#*(B #..#*,* (B **∩.#(B #..##** (B *.#(B ##...### (B *,,,PPil.#(B # (B **,,*Pi.#(B *#.... (B *,,*##Pi].#(B ##....†.Piw (B *..#. 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Pil r (B *,,,##............###...##.Pi \(B #...........(BPi (BPi Pi !(B7Pi (BPi PiL(BM,,,,,Pi,*(B *,,*,(B .*(B *,,,***,,**(B *,,,,*,*,,*##**(B #.,**,,.##..*(B #..,,#...*(B #..#*,*Pi1∩(B #..##*.#...##,,.P.#.**,.##.*#.....#PiY<(B ##....† Pits (B *,,*#............###.....#Pi .Pi1(B Pi.Pi.Pi###...........Pi(BPi(BPi((B8Pi<∩(BPiPifg(BM*,,,,,,,.Pi,*(B *,,*,(B .*(B *,,,***,,**Pi0(B *,,,,*Pi,*,,*##Pi8**(B #.,Pi7**,,.##.Pi;.*(B #..,,Pi#...Pi1:*(B #..#*,Pi;*PiP∩Pie0(B #..##*Pit.Pi#...##Pi,,.P.Pi@#.**,.##.Pi*#..... Pi# (B *,,*##...........#(B ##....†#.#...........(BPiR(BPi_Piq!(B9PiPi5∩(BPiPi  (B *,,,,**(B * (B **,*(B *,,,, (B *,,,,.,*(B *,,*, (B **,,**.**(B * (B ***,,**#.*(B * (B *,*,,*##*(B # (B **,..#..*(B #.., (B **....#...#*(B #.. (B **.#(B # (B *,...#(B ##...# (B *,..P.#(B  (B **...#(B *#.... (B *.,*##.#(B ##.... (B *,,*#.. (B *,,,##.###...# (B *,,....##... (B *,....####..##(B(B(B60(B  There is a gate leading to a gauntlet here. _(BBeware, the minotaur awaits!Pi+ (BPi (BPi: (BPi (BPi Pi ((B1 _Pi (BPi /(Ba Gauntlet PiG _Beware, the minotaur awaits!  The world spins around you as you enter the gateway.  You enter a gauntlet!  The nature of this place prevents you from teleporting.PiR qYou encounter a rime drake.(B  Found a gate leading back out of this place.Pi$ !PiF (B ###(B ### ###(B ###(B  PiS ##≈#(B##≈(B###≈(B###≈##(B  Pie #≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈#(B Pi  #(B#≈(B...@(B...∩(B...≈##(B  ##...........##(B  Pi #(B#≈(B.....©(B.....≈##(B  Pi ^#≈≈(B.#########(B.≈≈#(B ##≈(B.#(B.....k(B.#(B.≈##(B Pi H##.#(B.##(B##(B#.#(B.##(B k(B  (B rime drake(B Pi =##≈(B.#(B..(B.#...#(B.≈##(B #≈≈(B.#(B##(B#©(B##(B##(B.≈≈#(B ##≈.#...#...#.≈##(BPir /(B2.7 (2.5Pix <∩(BPi~y # _Found a transporter.Piy ^ _(BThere is an empty arch of ancient stone here.Pi{ Pi-Pi5G(BA GauntletPi?6∩∩(B∩(B(Press ?(B for help) ###(B ###(B ###(B ### ##≈###≈###≈###≈##Pi]6  Pig6#≈≈≈#≈≈≈#≈≈≈#≈≈≈# Pix6Z##≈...@...∩...≈##Pi6  Pi6)##...........##Pi6  Pi6X##≈.....©.....≈##Pi6  Pi6[#≈≈.#########.≈≈#Pi6  Pi7e##≈.#.....k.#.≈## Pi97K##.#.#####.#.## PiY7e##≈.#...#...#.≈## Pi7j#≈≈.####©####.≈≈# Pi7e##≈.#...#...#.≈## Pi7K##.#.#####P#.## Pi7##≈.#I.[©.$.#.≈## Pi7Pi7\#≈≈.#########.≈≈#Pi 8  Pi8Z##≈....#©..ß#.≈##Pi$8  PiG8h##..ß.#...©#.##PiX8  Piq8s##≈....#©..ß#.≈## Pi{8Pi8\#≈≈.#########.≈≈#Pi8  Pi8X##≈.#..##x.x#.≈##Pi8  Pi8>##.#...##xx#.##Pi8  Pi8X##≈.#.#..##.#.≈##Pi8  Pi8]#≈≈.#.##©.#.#.≈≈#Pi 9(BPit ;@.(BPiB <..(BPiX=.#(BPi=#.(BPiF>.#(BPi>#.(BPi*>.#(BPi >#.(BPi#k>.#(BPi>#[(BPiG >[#(BPiL >##(BPi6 >##(BPiɇ >##(BPin >##(BPip &##Pip (BPiF  Pi} #(BPi #Pi .Pi  Pi Pi q##≈.#.X##...#.≈##(BPi̕  Pi #(BPi$ .Pi? .PiX  Pin Pi }##.#...##..#.##(B ###(BPi!  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(BPi9 (B#PiK# #≈≈.#########...#≈≈≈#(BPiV9 (B#Pi# ##≈.#....4###..###≈##(BPiL (B## ##.#.###.###.##(B ###(BPi (B## ##≈.#.##..#.#.≈##(BPi Pi(B#. #≈≈.#...©...#.≈≈#(BPi Pi(B.# ##≈.#.#..##.#.≈##(BPi{ PiD|(B## ##.###.###.#.##(BPi Pi(B#. ##≈.###!©.[2#.≈##(BPidd  Pid (B.. #≈≈.#########.≈≈#(BPi (B.. ##≈....#©..ß#.≈##(BPiNO 9 (B.PiO ! ##..ß.#...©#.##(BPih c (B!# Piʖ ##≈....#©..ß#.≈##(BPi3 ( (BPic4 ## #≈≈.#########.≈≈#(BPi  Pi0 ^(B## PiF q##≈.#4......#.≈##(BPi ( (BPi5 ## ##.#.#..##.#.##(BPi  Pi (B## ##≈.#...©##.#.≈##(BPi ( (BPi #. #≈≈.#.###...#.≈≈#(BPi  Pi (B.. ##≈.#.###.2.#.≈##(BPi  Pi (B.. ##.#.###...#.##(BPiq( (BPi.# ##≈.#.[.©.?.#.≈##(BPi Pi4(B## #≈≈.#########.≈≈#(BPiT3 Pi3(B## ##≈...........≈##(BPi~ Pi~(B#. ##...........##(BPiF( (BPi.# ##≈...........≈##(BPi"j( (BPij#. #≈≈≈#≈≈≈#≈≈≈#≈≈≈#(BPi( (BPi.. ##≈###≈###≈###≈##(BPi[ Pi[(B.. ###(B ###(B ###(B ###(BPi?.≈(BPi>@≈#(BPi >##(BPi%(BPi"(BPi.U(BPi(BPi?>(BPi(BPi ((BPiYs(BPi(BPi #Pi '#(BPiB-≈Pi-'#(BPi'q-.≈Pibq(BPiC..(BPi_C..(BPiPigA#.(BPiAN,.#PiN(BPiD#.(BPi 8 D##(BPi6F8##(BPi8#.(BPiƜ8.2(BPi~(BA blizzard demon. A greater demon formed from wistful snow and bitter lightning. Pi1GMax HP: ~66Will: ++++ AC: ++ EV: ++  rF: x..rC: ++. rPois: + rNeg: ∞rElec: ∞ Threat: Lethal Class: Demonic Size: Large Int: Human You have about 77% to hit with the +9 broad axe "Goubleawk". It has about 65% to hit you. PiJPiT=Attacks Max Damage 2x Hit 20 each Pic6It has a 100% chance to notice you each turn. Pis7It is immune to torment; and resistant to miasma. PiIt can see invisible. Pi7It is insubstantial and immune to ensnarement. PiIt can fly. Pi3Despite its appearance, it can open doors. PiPiSIt possesses the following magical abilities, which are affected by antimagic Pi(but not silence):PiA Gauntlet∩∩(B∩(B(Press ?(B for help) PiE#≈≈.#...©...#.≈≈# (B##≈.#.#..##.#.≈##(B ##.###.###.#.## (B  ##≈.###!©.[2#.≈##(B Piu(B  #≈≈.#########.≈≈#(B (B##≈....#©..ß#.≈##(B Pi#s##..ß.#...©#.## Pij##≈....#©..ß#.≈## (BPi#≈≈.#########.≈≈#(B (BPio##≈.#4......#.≈## PiC##.#.#..##.#.## Pi,(B Pi+##≈.#...©##.#.≈## (B #≈≈.#.###...#.≈≈# Pil##≈.#.###.2.#.≈## (B##.#.###...#.## Pi%(BPi##≈.#.[.©.?.#.≈##(BPi4 (BPik#≈≈.#########.≈≈# Pi%(BPiS##≈...........≈## Pi$(B Pi ^##...........## (BPiE##≈...........≈## #≈≈≈#≈≈≈#≈≈≈#≈≈≈# PiW%(BPif##≈###≈###≈###≈##(BPis Pi+(B Pi###(B ###(B ###(B ###(BPiJ E.2(BPi"RF©.(BPiwF.©(BPi'0:#.(BPi PiL9.#(BPij 4Pi '.(BPi% t (BAn ice devil. A man-sized demon covered in glittering ice. Pi_ UMax HP: ~44Will: ++ AC: +++ EV: ++  rF: x..Pi{ rC: ∞Pi " rPois: + rNeg: ∞Pi rElec: . Pi X(BThreat: High Class: Demonic Size: Medium Int: Human Piʼn Pi҉ Pi BYou have about 77% to hit with the +9 broad axe "Goubleawk". Pi %It has about 60% to hit you. Pi Pi) BAttack Max Damage After Damaging Hits Hit 16PiA Cold damage (max 24) PiO Pik 6It has a 100% chance to notice you each turn. Piw 7It is immune to torment; and resistant to miasma. Pi It can open doors.PiRA Gauntlet∩∩(B∩(B(Press ?(B for help) #≈≈.#...©...#.≈≈# (B##≈.#.#..##.#.≈## Pi[##.###.###.#.## (B  ##≈.###!©.[2#.≈##(B (B  Pi#≈≈.#########.≈≈#(BPi (B##≈....#©..ß#.≈##(B Pig##..ß.#...©#.##Pi  Pis##≈....#©..ß#.≈## Pi %(BPi8#≈≈.#########.≈≈#(BPiI4 (BPiew##≈.#4......#.≈##Piv PiPi>##.#.#..##.#.##Pi Pi%(BPih##≈.#...©##.#.≈## Pi#(B Pip #≈≈.#.###...#.≈≈# ##≈.#.###.2.#.≈## (BPir##.#.###...#.## (BPig##≈.#.[.©.?.#.≈##(B (B #≈≈.#########.≈≈# PiD##≈...........≈##Pi- ##...........## ##≈...........≈##Pi?  Pi#≈≈≈#≈≈≈#≈≈≈#≈≈≈#Pi PiPi##≈###≈###≈###≈## ###(B ###(B ###(B ###Pi(BPi G#4(BPiFG##(BPid F.#(BPiS .PiS&.(BPiC#.(BPi. .Pi/ '#(BPi18.[(BPic8[2(BPip1(BA green death. PitPitA bloated form covered in oozing sores and exhaling clouds of lethal poison. Max HP: ~71Will: ++++ AC: + EV: ++PitxrF: ... rC: ... (BrPois: + rNeg: ∞rElec: . Pitg(BThreat: Lethal Class: Demonic Size: Large Int: Human PitBYou have about 83% to hit with the +9 broad axe "Goubleawk". Piu%It has about 66% to hit you. PiuPi$u.Attack Max Damage Hit 32 PiRuIt has a 100% chance to notice you each turn. It is immune to torment; and resistant to miasma. It can see invisible. It can open doors. Pi_uPiuSIt possesses the following magical abilities, which are affected by antimagic Piu(but not silence): Piu a - Poison ArrowPiuL(3d20)(B (6) b - Poisonous CloudPiuH(3d9)(B (5)  c - Venom BoltPiu3(3d18)(B (5) Piw NA Gauntlet∩∩(B∩(B(Press ?(B for help) #≈≈.#...©...#.≈≈# (B##≈.#.#..##.#.≈##(B ##.###.###.#.## (B Pi ? ##≈.###!©.[2#.≈##(B (B#≈≈.#########.≈≈#(B (B##≈....#©..ß#.≈##(B Pi s##..ß.#...©#.## Pi ##≈....#©..ß#.≈## (BPi #≈≈.#########.≈≈#(B (BPio##≈.#4......#.≈## PiC##.#.#..##.#.## Pi'+(B PiAh##≈.#...©##.#.≈## PiP#(B Pi]k#≈≈.#.###...#.≈≈# PiiPi##≈.#.###.2.#.≈## (BPir##.#.###...#.## (BPi##≈.#.[.©.?.#.≈##(B (BPi#≈≈.#########.≈≈# (B PiS##≈...........≈## PiPi*##...........##Pi7* (BPiSx##≈...........≈##(B Pik+(B Pi#≈≈≈#≈≈≈#≈≈≈#≈≈≈# Pi*(B Pi ##≈###≈###≈###≈##(B (B Pi ###(B ###(B ###(B ###(BPi6 (B ##≈.#.##..#.#.≈###Pi6(2(BPi\ (B ##.#.###.###.##(B ####Pi\(#(BPiy (B ##≈.#....4###..###≈##©PiUy(#(BPi9t (B #≈≈.#########...#≈≈≈#.Pit'©(BPi (B ##≈....#©..ß#...#... .Pi! '.(BPiRh (B ##..ß.#...©#.ß.#... 4Pih '.(BPi·3 (BAn orange demon. An amber-coloured demon with a barbed tail not unlike that of a scorpion. Max HP: ~52Will: ++ AC: + EV: ++rF: ... rC: ... rPois: . (BrNeg: ∞PirElec: . (BThreat: High Class: Demonic Size: Medium Int: Human You have about 83% to hit with the +9 broad axe "Goubleawk". It has about 60% to hit you. Pi 6Attacks Max Damage Bonus Sting 15PiCPoison (if damage dealt); reaches from afar Hit 8Pi#.Cause weakness (if damage dealt) Pi76It has a 100% chance to notice you each turn. PiNRIt is immune to torment; and resistant to miasma. It can open doors. Pi`Pit][!(B]: Description(B|QuotePi A Gauntlet∩∩(B∩(B(Press ?(B for help) Pi ##..ß.#...©#.ß.#...  (B##≈....#©..ß#...#... (B #≈≈.#########...#≈≈≈# Pi !(B Pi)  ##≈.#....4###..###≈##(B (BPiA ##.#.###.###.##(B ###(B (BPi} ##≈.#.##..#.#.≈##(B #≈≈.#...©...#.≈≈# Pi ##≈.#.#..##.#.≈## (BPi c##.###.###.#.##(BPi 4 (BPi ##≈.###!©.[2#.≈## Pi a#≈≈.#########.≈≈# Pi* (B##≈....#©..ß#.≈##PiG ) (B Pi]  ##..ß.#...©#.##(BPi| 2 (B Pi  ##≈....#©..ß#.≈##(BPi s #≈≈.#########.≈≈#Pi * (BPi ##≈.#4......#.≈## (BPi r##.#.#..##.#.##(B Pi +(B Pi5 h##≈.#...©##.#.≈## PiT i#≈≈.#.###...#.≈≈# Piq %(BPi o##≈.#.###.2.#.≈## Pi K##.#.###...#.## Pi ##≈.#.[.©.?.#.≈## Pi t#≈≈.#########.≈≈#(BPisc (B ##≈....#©..ß#.⌠.#.ß. #Pic(4(BPi݆ (B #≈≈.#########.ß.#.©. ©Pi'#(BPi5[ (B ##≈.#2?.©[..#...#.ß. .Pir[(©(BPi0 (B ##.#.####..#...#.©. ©Pi0 '.(BPiR : (B PiFR ##≈.#.#...#4#.ß.#.ß. #PiVR (©(BPi4f $ (BPif  #≈≈.#.#.©.#5#.∩.#.©. ©#(BPi) (B ##≈.#.#...#.#.ß.#.ß. #Pi *(©(BPim >#©(BPiq E#©(BPiVH>#?(BPii:2?(BPi  (BA reaper. A haunting form wielding a giant scythe, ceaselessly harvesting the souls of theliving. Max HP: ~71Will: +++ AC: +++ EV: ++rF: ... (B rC: +.. rPois: + rNeg: ∞rElec: . (BThreat: Lethal Class: Demonic Size: Medium Int: Human You have about 77% to hit with the +9 broad axe "Goubleawk". It has about 72% to hit you. Attack Max Damage After Damaging Hits Hit: +0 scythe (pain) 48 + 7 (pain) Drag the defender backwards It has a 100% chance to notice you each turn. It is immune to torment; and resistant to miasma. It can see invisible. It can fly. It can open doors. [!(B]: Description(B|QuotePiAe+A GauntletPieK∩∩(B∩(B(Press ?(B for help) ##≈.#.#...#.#.ß.#.ß.  (BPie#≈≈.#.#.©.#5#.∩.#.©. (B Pie~##≈.#.#...#4#.ß.#.ß.  PiePie}##.#.####..#...#.©.  (B Pi!f ##≈.#2?.©[..#...#.ß. (BPi7f1 (BPiOf#≈≈.#########.ß.#.©. (B (BPiqf##≈....#©..ß#.⌠.#.ß. (BPif Pif##..ß.#...©#.ß.#... Pif Pif##≈....#©..ß#...#...  (BPif}#≈≈.#########...#≈≈≈#(BPif4 (BPi$gi##≈.#....4###..###≈## Piwgi##.#.###.###.##(B ### Pig(B ##≈.#.##..#.#.≈##(B (B#≈≈.#...©...#.≈≈#(B ##≈.#.#..##.#.≈## Pih(B##.###.###.#.## (BPi.h##≈.###!©.[2#.≈##(BPiCh4 (BPiYh#≈≈.#########.≈≈# (B Piyhd##≈....#©..ß#.≈##Pih0 (B Pihw##..ß.#...©#.## PihPih##≈....#©..ß#.≈## (BPihf#≈≈.#########.≈≈#Pih  Pi&ip##≈.#4......#.≈##(BPi|* F#2(BPijD (B ##.#..####.#...#.©. .PiD &#(BQi3#: (B Qir###≈.#.......#...#.ß. ©.(BQiJ: (B QiK#≈≈.#########.ß.#.©. .QiL'©(BQiN <.#(BQi]=<#4(BQiG (BA hellwing. A hideous skeletal demon. It swoops through the air on powerful wings of ancientwithered skin, taking sadistic joy from harrying those who would try to flee itsgrasp. Max HP: ~45QiSGWill: ++ AC: ++++ EV: ++rF: ... rC: ... (BrPois: + rNeg: ∞rElec: . (BThreat: High Class: Demonic Size: Large Int: Human QibGQiyGoYou have about 77% to hit with the +9 broad axe "Goubleawk". It has about 58% to hit you. QiG6Attacks Max Damage Bonus Hit 17QiG+Swoops behind the defender beforehand QiGHit 10 QiGQiG6It has a 100% chance to notice you each turn. QiG7It is immune to torment; and resistant to miasma. QiG)It can fly. It can open doors.QiW xA Gauntlet∩∩(B∩(B(Press ?(B for help) #≈≈.#########.ß.#.©.  (BQi ##≈.#.......#...#.ß. (B (B##.#..####.#...#.©. (B ##≈.#.#...#.#.ß.#.ß.  Qi÷ n#≈≈.#.#.©.#5#.∩.#.©.  Qi !(B Qi ##≈.#.#...#4#.ß.#.ß. (BQi 1 (BQi r##.#.####..#...#.©. (BQi  Qi" $(BQiU ##≈.#2?.©[..#...#.ß. (B Qie #≈≈.#########.ß.#.©.  Qio Qi s##≈....#©..ß#.⌠.#.ß. Qi  Qi3 %(BQi v##..ß.#...©#.ß.#... (B (B##≈....#©..ß#...#...  Qiչ X#≈≈.#########...#≈≈≈#Qi  Qi %(BQi" \##≈.#....4###..###≈##Qi0  Qi= $(B Qii ##.#.###.###.##(B ###(BQiv  Qi $(B Qi b##≈.#.##..#.#.≈##Qi  Qiź Qi ]#≈≈.#...©...#.≈≈#Qi  Qi# (B##≈.#.#..##.#.≈##Qi-  QiD %(BQij c##.###.###.#.##(BQi 3 (B Qi ##≈.###!©.[2#.≈##QiŻ  Qiܻ +(B Qi f#≈≈.#########.≈≈#Qi  Qi Qi< Z##≈....#©..ß#.≈##QiK  Qir ##..ß.#...©#.##(BQi=C54(BQiqC.5(BQin (B ##≈....#©..ß#.⌠.#.ß. .Qi(o'.(BQi  (B ##..ß.#...©#.ß.#... ..(BQiY: (B QiY##≈....#©..ß#...#... #.(BQi (B #≈≈.#########...#≈≈≈#ßQi'#(BQi E (B ##≈.#.![©##.#..###≈##©ß(BQi : (B Qi ##.#...##..#.##(B ###ß©(BQit (B ##≈.#.X##...#.≈##Qit 9#ß(BQiC (B #≈≈.#.##©.#.#.≈≈#.Qiu '#(BQiZ : (B QiZ x##≈.#.#..##.#.≈##..Qi:[ (BQi x (B ##.#...##xx#.##Qi 8..(BQiQG (B ##≈.#..##x.x#.≈##.QiG '.(BQi (B #≈≈.#########.≈≈#.Qi '.(BQi* : (B QiC* ##≈....#©..ß#.≈##xQis* '.(BQix  Qix (B ##..ß.#...©#.##xQity 'x(BQi3 (B QiMr##≈....#©..ß#.≈###Qi'x(BQiu (B #≈≈.#########.≈≈#ßQiv'#(BQi?ß#(BQiB>#x(BQi >x#(BQi~>#.(BQi?.#(BQi: D##(BQi+.#Qi(BQi,C..(BQiF#Qi'.(BQiTB.#(BQi9 (B ##≈.#I.[©.$.#.≈##.Qi'.(BQi: (B Qiu##.#.#####P#.##..(BQi5 (B ##≈.#...#...#.≈##Qi #.Qi(BQi: (B Qi;n#≈≈.####©####.≈≈#.Qi^'#(BQik : (B Qik i##≈.#...#...#.≈###QiXl '.(BQiP : (B Qi v##.#.#####.#.##.#(BQiTV (B ##≈.#.....k.#.≈##QiV 8#.(BQiM (B #≈≈.#########.≈≈#QiQ 8.#(BQiA (B ##≈.....©.....≈##QiA 8#.(BQi d (B ##...........##Qiݒ 8.#(BQi2 : (B Qi53 k##≈...@...∩...≈###Qi3 '.(BQi (B #≈≈≈#≈≈≈#≈≈≈#≈≈≈#.Qi '#(BQi : (B QiF ##≈###≈###≈###≈##.QiR '.(BQi/ (B ###(B ###(B ###(B ###@Qid '.(BQi D≈@(BQiD5?≈@(BQi<@.(BQig $..Qih (BQi=.#(BQiX[=#.(BQi>.#(BQiIL>#.(BQi˖>.#(BQio7>#.(BQi>.#(BQim ?#I(BQi (BAn ice statue. An imposing idol of some nameless arctic god, carved in glistening deep blue ice. Freezing vapours swirl about it, and a chill pervades the air. Max HP: ~72Will: ∞ AC: +++ EV: +  rF: x..rC: ∞ rPois: ∞ rNeg: ∞rElec: + Threat: High Class: Nonliv. Size: Large Int: Human QiYou have about 96% to hit with the +9 broad axe "Goubleawk". It has a 100% chance to notice you each turn. It is immune to torment and blinding; and resistant to miasma and drowning. It cannot move. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Bolt of Cold(3d16)(B (5) b - Throw IcicleQi-(3d16)(B (5)  c - Freezing Gust(2d17)(B (5) d - Summon Ice Beast Qi;To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) QiG<indicates the spell range; shown in red if you are in range.Qi ^ OA Gauntlet∩∩(B∩(B(Press ?(B for help) ###(B ###(B ###(B ###QiL^  (B##≈###≈###≈###≈##(B (B#≈≈≈#≈≈≈#≈≈≈#≈≈≈#(B Qic^ Y##≈...@...∩...≈##Qiq^ & (B Qi|^ Qi^ N##...........##(BQi^ 2 (B Qi^ Qi_ ##≈.....©.....≈##(B Qi_ $(BQi1_ #≈≈.#########.≈≈#(B QiB_ QiY_ e##≈.#.....k.#.≈## Qih_ >##.#.#####.#.##Qiw_ * (BQi_ ##≈.#...#...#.≈##(B Qi_ %(BQi_ g#≈≈.####©####.≈≈#Qi_ * (BQi_ ##≈.#...#...#.≈##(B (B Qi` H##.#.#####P#.##Qi`  QiI` ##≈.#I.[©.$.#.≈## (BQii` #≈≈.#########.≈≈#(B (B Qi` ##≈....#©..ß#.≈## (B Qi` ##..ß.#...©#.##(B (B Qi` ##≈....#©..ß#.≈##(B Qi` Qi` a#≈≈.#########.≈≈# Qi a %(BQi6a }##≈.#..##x.x#.≈##(BQiEa 4 (BQiOa r##.#...##xx#.##(B Qi[a %(BQia ##≈.#.#..##.#.≈##(B Qia v#≈≈.#.##©.#.#.≈≈#(BQiG#I(B QiG.#(B Qi H©.(B Qi QiB(B (B AngleBrackets the Severer (B Mountain Dwarf of Okawaru ****** Qij(B Health: (B119/119 ======================== (B Magic: (B18/18 ======================== (B AC:(B 23Str:(B 19 Qiz###(B ### ###(B ###EV:(B 11 Qi0Int:(B 10 Qi##≈#(B##≈(B###≈(B###≈##SH:(B 4 QiDex:(B 16#≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈# QiXL: (B12 Next: (B80% Place: (Ba Gauntlet Qi#(B#≈(B...@(B...∩(B...≈## QiNoise: --------- (B Time:(B 13462.7 (0.0) Qig##...........##m) +9 broad axe {flame, rF+ Int+2 Dex+3}  Qi#(B#≈(B.....©(B.....≈##Throw: 20 boomerangs Qi&(B#≈≈(B.#########(B.≈≈# QiA(B##≈(B.#(B.....k(B.#(B.≈## QiN(B##.#(B.##(B##(B#.#(B.## QiUgk(B  (B rime drake Qik##≈(B.#(B..(B.#...#(B.≈## Qiu#≈≈(B.#(B##(B#©(B##(B##(B.≈≈# Qi}##≈.#...#...#.≈## Qi4(BYou enter a gauntlet!  QiHThe nature of this place prevents you from teleporting. QilYou encounter a rime drake.(BFound a gate leading back out of this place.  Qir_Found a transporter. _(BThere is an empty arch of ancient stone here. Qi (B Qi (B Qi! Qi0(B Qi1 (B Qi6(B QiD7  QiX7The nature of this place prevents you from teleporting.You encounter a rime drake.(B  Qij7FFound a gate leading back out of this place. _transporter Qis7 .  Qi|76_(BThere is an empty a Qi7!rch of ancient stone here. Qi75Unknown command.(B Qi 9 Qi  Qi+ ](BDrink which item? Potions  QiA  c - 4 potions of curing  w - 5 potions of heal wounds(Bb - 6 potions of brilliance  QiM . e - 4 potions of enlightenment  QiX - C - 2 potions of cancellation  Qic ) M - 2 potions of mutation  Qi| " d - a blue potion  Qi 9 f - a glowing pink potion  j - 2 puce potions  Qi ! k - a fuming golden potion  Qi o - a fuming clear potion  QiƜ (B[!(B] read|quaff(B|evoke[?(B] describe selectedQiR\QizcQiMk{(B (B AngleBrackets the Severer (B Mountain Dwarf of Okawaru ****** (B Health: (B119/119 ======================== Qik(B Magic: (B18/18 ======================== (B AC:(B 23Str:(B 19###(B ### ###(B ###EV:(B 11QikInt:(B 10##≈#(B##≈(B###≈(B###≈##SH:(B 4Dex:(B 16Qik#≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈#QikXL: (B12 Next: (B80% Place: (Ba GauntletQik#(B#≈(B...@(B...∩(B...≈##QikNoise: --------- (B Time:(B 13462.7 (0.0)##...........##QikFm) +9 broad axe {flame, rF+ Int+2 Dex+3} Qil#(B#≈(B.....©(B.....≈##Qil5Throw: 20 boomerangsQi:l(B#≈≈(B.#########(B.≈≈#QiGl(B##≈(B.#(B.....k(B.#(B.≈##Qi`l(B##.#(B.##(B##(B#.#(B.##Qiplgk(B  (B rime drakeQil##≈(B.#(B..(B.#...#(B.≈##Qil#≈≈(B.#(B##(B#©(B##(B##(B.≈≈###≈.#...#...#.≈##QilHThe nature of this place prevents you from teleporting.Qil"You encounter a rime drake.Qile(BFound a gate leading back out of this place. _Found a transporter. QilV_(BThere is an empty arch of ancient stone here. Qil3_Unknown command.(BQisT (B Okay, then.(BQiYt (BQi z(BQi {1 _(BQi|Qii Qi| (BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - 2 scrolls of fog Qi  t - 2 scrolls of teleportation  w - a scroll of enchant weapon  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability Qi 4 c - a scroll labelled HUMAIZ GYEVOA Qi - l - a scroll labelled FOUGGAW TEPALEGU Qi (B[!(B] read(B|quaff|evoke[?(B] describe selectedQi2 Qi9 QiMA (B (B AngleBrackets the Severer QizA (B Mountain Dwarf of Okawaru ****** (B Health: (B119/119 ======================== QiA y(B Magic: (B18/18 ========================QiA  QiA K(B AC:(B 23QiA 0Str:(B 19QiA d###(B ### ###(B ###QiA EV:(B 11Int:(B 10##≈#(B##≈(B###≈(B###≈##Qi B /SH:(B 4QiB 0Dex:(B 16Qi?B #≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈#QiLB XL: (B12 Next: (B80% Place: (Ba GauntletQiXB #(B#≈(B...@(B...∩(B...≈##QitB Noise: --------- (B Time:(B 13462.7 (0.0)##...........##QiB Fm) +9 broad axe {flame, rF+ Int+2 Dex+3} QiB #(B#≈(B.....©(B.....≈##QiB 5Throw: 20 boomerangsQiB (B#≈≈(B.#########(B.≈≈#QiB (B##≈(B.#(B.....k(B.#(B.≈##QiB (B##.#(B.##(B##(B#.#(B.##QiB gk(B  (B rime drakeQiC ##≈(B.#(B..(B.#...#(B.≈##Qi=C #≈≈(B.#(B##(B#©(B##(B##(B.≈≈#QiFC ##≈.#...#...#.≈##QiQC ,You encounter a rime drake.QihC J(BFound a gate leading back out of this place. QipC _Found a transporter. QiC V_(BThere is an empty arch of ancient stone here. QiC !_Unknown command. QiC ._Okay, then.(BQifJ  QiJ N(B Okay, then.(BQiEK (BQiP (BQiQ 1 _(BQiR Qi (BQi (BQin& (BQi'  Qi' 3_Unknown command.(BQiq) Qi,$(B Qia>###(B ###(B #(B## ###(B ##≈#(B##≈(B###≈(B###≈Qiw(B#≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈#(B Qi#(B#≈(B...∩...∩(B...≈##(B .Qi1...##(B Qiӷ#(B#≈(B.....©(B.....≈Qi(B#≈≈(B.#########(B.≈≈#(B Qi##≈(B.#(B.....k(B.#(B.≈##(BQi5.#(B.##(B##(B#.#(B.#QiE.#(BQid#(B#≈(B.#(B...#...#(B.≈Qi5(B#≈≈(B.#(B##(B#©(B##(B##(B.≈#(BQi̸##≈(B.#.(B..(B#.(B..#(B.≈#Qi۸9#(B.#.#####P#.Qi$##(BQi 4k(B.Qi(BQi4(B3.7 (1 _Qid(BQi Qi* (B ###(B ###(B #(B## ##(B# #(B#≈#(B##≈(B##(B#≈(B###≈(B#QiJ* #≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈#(B #(B#≈(B...∩...∩(B...≈(B##(B ##...........## #(B#≈(B.≈#≈≈(B.#########(B.≈≈#(B Qik* #(B#≈(B.#(B....k(B..#(B.≈(B##(B Qi* m.#(B.##(B##(B#.#(B.###(B#≈(B.#(B...#(B...#(B.≈Qi* $#≈≈(B.#(B##(B#©(B##(B##(B.≈≈#(B Qi* #(B#≈(B.#(B...#.(B..#(B.≈(B##(BQi* .#(B.####(B#P#(B.##Qi* o##≈.#I.[©.$.#.≈(BQi_/ 1k(B.Qi; (BQi< ((B4QiC (BQiE M _(BThere is a transporter here.QiHG Qi(B #≈≈≈#≈≈≈#≈≈≈#≈≈≈#(B  QiL##≈(B...∩..(B.∩(B...≈##(B  ##(B......(B.....#(B# Qi#(B#≈.(B....©(B.....≈(B##Qi≈≈(B.#########(B.≈≈QiK(B#≈(B.#.(B..k(B...#(B.≈(B#Qin ##.#(B.####(B#.#(B.## Qi~#(B#≈(B.#(B...#...#(B.≈(B##Qic≈≈.###(B#@(B####.≈≈Qi(B#≈(B.#(B...#...#(B.≈(B#Qi ##.#(B.####(B#P#(B.## Qiӂ#(B#≈(B.#I(B.[©(B.$.#(B.≈(B##Qi≈≈(B.#########(B.≈≈Qi (B#≈.(B...#©(B..ß#.≈(B#Qi, ##(B..ß(B.#.(B..©#(B.#Qi<"(BQi]##≈(B....#©(B..ß#(B.≈##≈≈.#########.≈≈Qii(BQi (B You enter the transporter and appear at another place.  Found a pair of runed gloves(B and 27 gold pieces.QiN((B5Qi(BQi# _Found a transporter.Qi|QiJ##≈###≈###≈###≈##(B #≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈#(B ##≈.(B..∩...∩(B...≈##Qi#..(B.........#(B# ##≈...(B..§(B.....≈(B## #≈≈.#########(B.≈≈(B# ##≈.#...k(B...#(B.≈(B##Qi9#.#.##(B##(B#.#(B.## ##≈.#...(B#@(B..#(B.≈(B##(B Qi#≈≈.###(B#©(B##(B##(B.≈≈(B# Qi#}##≈.#.(B..#.(B..#.≈Qi4#.#(B.####(B#P#(B.QiC.##(BQih##≈(B.#I(B.[©.$(B.#(B.≈(B#Qiu-#(BQi#≈≈(B.#########(B.≈≈(B# Qifk(B  (B rime drakeQi##≈.(B...#©..ß#(B.≈(B#QiO..ß.#...©#(B.##QiW##≈....#©..ß#.≈##(BQi*B(B.k(BQiq(BQi((B6QiE(BQiQi P##≈###≈###≈###≈##(B QiX p#≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈#(B ##≈(B...∩...∩(B...≈##(B Qi ##(B........(B...## ##≈(B.....§(B..(B...≈(B## #≈≈.#########(B.≈≈(B# ##≈.#..(B..k.(B.#(B.≈(B##(B ##.#.##(B##(B#.#(B.## Qi ##≈.#...(B#.@(B.#(B.≈(B##(B #≈≈.###(B#©(B##(B##(B.≈≈(B# ##≈.#.(B..#(B...#(B.≈(B## ##.#(B.##(B##(B#P#.(B####≈(B.#I.[©(B.$(B.#(B.≈##(B#≈≈(B.#########(B.≈≈#(B Qi *##≈....#©(B..ß#(B.≈(B##(B##..ß(B.#(B.. Qi (B.Qi 2k(BQi( :©(BQig ((B7Qi~ (BQi # _Found a transporter.Qi Qi( (B Qi%YYou hit the rime drake. You burn the rime drake.  The rime drake is lightly wounded.Qi!7(B=8.5 (0.8Qi(BQi QiD_The rime drake barely misses you.(BQiQi~T = (B†QiT (BYou slice the rime drake!! You burn the rime drake!  You kill the rime drake!(BQia ?#(BQif _(B3====(B9.3Qim (BQiq K _Okawaru accepts your kill.(BQims QiiW(BQi&X (BQi](BQi_QiY| (B ##≈###≈###≈###≈##(B #≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈#Qi| (B ##≈.(B..∩...∩(B...≈##(B ##..(B.........#(B# ##≈...(B..©(B.....≈(B##Qi/} j #≈≈.#########(B.≈≈(B# ##≈.#...(B....#(B.≈(B##(B ##.#.##(B###†#(B.## ##≈.#...(B#@(B..#(B.≈(B##(B #≈≈.###(B#©(B##(B##(B.≈≈(B# ##≈.#.(B..#.(B..#.≈(B## ##.#(B.####(B#P#(B.##(B ##≈(B.#I(B.[©.$(B.#(B.≈Qi} ^(B##(B #≈≈(B.#########(B.≈≈(B# ##≈.(B...#©..ß#(B.≈(B## ##(B..ß.#...©#(B.##  ##≈....#©..ß#.≈##(BQi (BQiʉ M----(B70.3 (1.0Qi_ <∩(BQi? QiX(B #≈≈≈#≈≈≈#≈≈≈#≈≈≈#Qi(B ##≈(B...∩..(B.∩(B...≈##(B ##(B......(B.....#(B##≈.(B....©(B.....≈(B##QiC(B #≈≈(B.#########(B.≈≈#(B #(B#≈(B.#.(B...(B...#(B.≈(B##(B ##.#(B.#####†#(B.###≈(B.#(B...#...#(B.≈(B##(B #≈≈.###(B#@(B####.≈≈#QiݺW(B #(B#≈(B.#(B...#...#(B.≈(B##(B ##.#(B.####(B#P#(B.#≈(B.#I(B.[©(B.$.#(B.≈(B##(B #≈≈(B.#########(B.≈≈#Qi5(B #(B#≈.(B...#©(B..ß#.≈(B##Qi(B ##(B..ß(B.#.(B..©#(B.#≈(B....#©(B..ß#(B.≈##(B #≈≈.#########.≈≈#(BQiz(BQiE----(B1Qi*(BQi= QiaL_(BThere is a transporter landing site here.QiQiq3(B ##≈...(B∩...∩...≈##(B ##........(B...#≈(B.....©..(B...≈##(B #≈≈(B.#########(B.≈≈#(B #(B#≈(B.#(B.......#(B.≈##(B #(B#.#(B.#####†#.#Qi3≈.#(B...(B#...#.≈##(B #≈≈(B.#(B##(B#©(B####.≈≈#(B #(B#≈(B.#(B..@(B#...#.≈##(B ##.#(B.##(B###P#.#Qi4#(B#≈(B.#I(B.[©.$.#.≈##(B #≈≈(B.#########.≈≈#(B ##≈.(B...#©(B..ß#.≈##(B ##(B..ß(B.#(B...©#.###≈(B....#©(B..ß#.≈##(B #≈≈(B.#########(B.≈≈#(B ##≈.#..##x.x#.##(BQi=;(BQi;((B2QiBQiC5∩(BQiBD Qi]D_Found a transporter.QiEQi (B ##≈...(B∩...∩...≈##(B ##....(B.......##Qi w(B #(B#≈(B....(B.©(B.....≈##(B #≈≈(B.#########(B.≈≈#QiR 9(B ##≈(B.#(B..(B.....#(B.≈##(B ##.#(B.##(B###†#.##(B ##≈(B.#(B...#(B...#.≈##(B #≈≈(B.#(B##(B#©(B####.≈≈#(B #(B#≈(B.#(B.@(B.#...#.≈##(B ##.#(B.##(B###P#.##Qi (B #(B#≈(B.#I.[©(B.$.#.≈##(B #≈≈(B.#########.≈≈#(B ##≈(B....#©(B..ß#(B.≈##(B ##..ß.#(B...©#(B.##I(B  (B ice statue (unaware)(B ##≈(B....#©(B..ß#(B.≈##Qi, (B #≈≈(B.#######(B.≈≈# (B ##≈.#..##x.x#.≈##(BQi (B You encounter an ice statue.The ice statue gestures.Marking area around an ice statue as unsafe for travelling.(BQi 1  --more--(BQi ..I.Y©.$.IY(B  (B ice beast (summoned)Qi8 3 (B3 _QiG <∩(BQi Qi(W(B ##...........≈(B....(B.©(B.....≈##(B #≈≈(B.#########.≈≈#Qie[(B ##≈(B.#..(B.....#.≈##(B ##.#.(B##(B###†#.Qi\≈(B.#.(B..#(B...#.≈##(B #≈≈(B.#(B##(B#©(B####.≈≈#(B #(B#≈(B.#..(B.#...#.≈##(B #(B#.#@(B#####P#.#(B#≈(B.#I.Y©.$.#.≈##(B #≈≈(B.#########.≈≈#(B ##≈(B....#©(B..ß#.QiW##(B ##..ß(B.#(B...©#.##≈(B....#©(B..ß#.≈##(B #≈≈(B.#########.≈≈#(B ##≈(B.#(B..##(B..x#.≈##x(B  (B small abomination (wandering, regener…)QiP(B ##.#...##xx#.(BQi4x(B.Qi4Y[(BQi]xregenerating)(BQi((B4Qi(BQi QiM_You encounter a small abomination.(BQiNQi ) (BQi x(B.  You barely miss the ice statue.(B You hit the ice beast.Qi ) (BQi RX(BYou melt the ice beast terribly.Qi X(B  (B large abomination (wandering, fast)Y(B  (B ice beast (summoned)Qi x(B  (B small abomination (regenerating)(BQi 7(B=5.1 (0.8QiJ (BQi  S _You encounter a large abomination.(BQi' Qi< (BxQiX(BYou slice the ice statue!! You melt the ice statue terribly!  The ice statue is heavily damaged.You barely miss the ice beast.(BQi:/ (BY Xfast)XQi/Y(B 2 ice beasts (summoned).x(B 2 small abominations (1 wandering, 1 …)Qi(0vYou encounter a small abomination.The ice beast closely misses you.(BQi0E====(B9Qi!;(BQi!< Qi9<;_The ice statue gestures.(BQi=Qi Y xY(B 3 ice beasts (summoned)xfast, 1 regen (B_The ice statue gestures.(B  You slash the ice statue! You melt the ice statue terribly.  The ice statue is severely damaged.Qi You barely miss the ice beast.(B You hit the ice beast.  You melt the ice beast terribly.  The ice beast hits you but does no damage.Qi W(B==--(B6.7QiZ (BQi^ 1 _The ice statue gestures.Qix (BQi Qi  (B§(BYou slash the ice statue! You melt the ice statue terribly!  You destroy the ice statue!Qi8DOkawaru accepts your kill.(BQi71§(BQiF.§(BQib(B.Qi(B.$(B.X(B  (B large abomination (fast)Qi5xx(B 2 small abominations (1 fast, 1 regen…)(BQib(B5=-(B7.6 (0.9Qiy(BQi` _The ice beast disappears in a puff of smoke!(B x3Qi8QiE##≈.....©.....≈#≈≈(B.#########.≈≈#(B ##≈(B.#.......#.≈##(B ##.#.#####†#.##(B QiEF4##≈(B.#...(B#...#.≈(B#≈≈(B.#(B##(B#©####.≈≈#(B QiG#(B#≈(B.#§§(B.#...#.≈##(B ##.#(B.##(B##(B#P#(B.##(B #(B#≈(B.#(B.@[©(B.$(B.#(B.≈(B#≈≈(B.#########(B.≈≈#(B ##≈(B....#©(B..ß#(B.≈##(B ..ß(B.#(B...©#(B.##(B#(B#≈(B....#©(B..ß#(B.≈(B#≈≈(B.#########(B.≈≈#(B QidG##≈(B.#X(B.##xx(B.#(B.≈##(B .#(B...##(B..#(B.##(B##≈.#.#..##.#.≈(BQiJ3x(BQiQLC(B.X(BQiUI..###§QiVsx(B 3 small abominations (1 wandering, 2(BQiWh(B---8.6 (1.0Cloud (BQi^(BQi.`S _You encounter a small abomination.(BQisaQi}=##≈.....©.....≈##(B #≈≈(B.#########.≈≈#(B ##≈.#(B.......#.≈##(B Qi##.#(B.#####†#.(B##(B ##≈.#(B...(B#...#(B.≈##(B #≈≈.#(B##(B#©##(B##(B.≈≈#(B QiSQ#(B#≈.#§§(B.#.(B..#.≈##(B ##.#§(B##(B##(B#P#(B.##(B #(B#≈(B.#(B.§@©(B.$(B.#(B.≈##(B #≈≈(B.#(B.≈≈#(B ##≈(B....#©(B..ß#(B.≈##(B ##..ß(B.#(B...©#(B.##(B #(B#≈(B....#©(B..ß#(B.≈##(B#≈≈(B.#(B.≈≈#(B Qi##≈(B.#(B.X##xx(B.#(B.≈##(B  2 small abominations (1 fast, 1 regen(B##.#(B..x##(B..#(B.##(B Qi3x(BQi6x(B.QiH<(B###≈Qi}}(B#≈≈(B..#(B..Qi&xx(B 3 small abominations (1 wandering, 2.(BQiN---(B9Qi(BQi Qin_(BYou see here a +0 pair of gloves of fire(B.Qi4 QiO z(BOffhand : d - a +0 buckler of cold resistance(B  Qi Armour : G - the +4 storm dragon scales of Circular Logic {rElec rC+++Int-2}(B  Helmet : D - a +2 hat of ice(B Qi Gloves : i - a +1 pair of gloves (B Boots : r - a +0 pair of boots(BQi (BQi (BQi  Qi 8_(BCloak : (nothing)Qi QiYQ (B.§xx2 fast, 1 rege(BQiQ )(B80Qi?Y (BQiZ  QiZ J_t - a +0 pair of gloves of fire(BQiP\ QiQiC(BWear or take off which item? Armour (go to first with [)  d - a +0 buckler of cold resistance (worn) Qi`0 i - a +1 pair of gloves (worn)  r - a +0 pair of boots (worn)  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance(Bq - a +0 helmet Qi t - a +0 pair of gloves of fire  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance(B[?(B] describe selected [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip Qi(/ Qi6 Qi@(B##≈.....©.....≈##AngleBrackets the Severer Qi@/#≈≈(B.#########.≈≈#Mountain Dwarf of Okawaru ******##≈.#(B.......#.≈##Health: (B119/119 ========================(B##.#(B.#####†#.(B##Magic: (B18/18 ======================== Qi@(B##≈.#(B...(B#...#(B.≈## Qi@/AC:(B 23 QiA0Str:(B 19 QiA#≈≈(B.#(B##(B#©##(B##(B.≈≈# Qi1A/EV:(B 11 Qi>A0Int:(B 10 QiYA#(B#≈(B.#§(B.§(B#.(B..#.≈## QinA/SH:(B 4 Qi|A0Dex:(B 16 QiA##.#(B.##(B##(B#P#(B.## QiAXL: (B12 Next: (B85% Place: (Ba Gauntlet QiA#(B#≈(B.#(B..@©(B.$(B.#(B.≈## QiANoise: --------- (B Time:(B 13480.6 (0.0) QiAy#≈≈(B.#########(B.≈≈# QiBFm) +9 broad axe {flame, rF+ Int+2 Dex+3}  QiB(B##≈(B....#©(B..ß#(B.≈## Qi(B5Throw: 20 boomerangs Qi?B(B##..ß(B.#(B...©#(B.## Qi]B#(B#≈(B....#©(B..ß#(B.≈## QiB(B#≈≈(B.#########(B.≈≈#X(B  (B large abomination (fast) QiB(B##≈(B.#xX##xx(B.#(B.≈## QiBaxxx(B 3 small abominations (2 fast, 1 rege…) QiB(B##.#(B...##(B..#(B.## QiB##≈.#.#..##.#.≈## QiBInt-2} QiBH(BHelmet : D - a +2 hat of ice QiBL(BGloves : i - a +1 pair of gloves QiCJ(BBoots : r - a +0 pair of boots  QiC_(BCloak : (nothing) _t - a +0 pair of gloves of fire(B Qi M((B. QiM (B Qi U(B Qiah (B You start removing your armour.(B Qib-(B1.6 (1 Qii(B Qi(u(B Qieu-(B2.6 (2 Qi}(B Qi (Bx (B_You continue removing your +1 pair of gloves.(B x3 Qix(B 4 small abominations (1 wandering, (B QiS-(B3.6 (3 Qi?(B Qi: (Bx Qi&l(B. _You encounter a small abomination.(B QiϢZx2 fast, 2 reg(B Qir-(B4.6 (4 Qi(B Qi!(B Qi-(B5.6 (5 Qii(B Qi(( (B QiAb0 _You continue removing your +1 pair of gloves.(B x2 Qi(B Qi(B Qi (B You finish removing your +1 pair of gloves.  You start putting on your armour.(B Qi-(B6.6 (6 Qi(B QiC(B Qi-(B7.6 (7 Qi(B QiL(B Qi Qi&(B8.6 (8 QiZ (B Qi1(B Qi-(B9.6 (9 Qi(B Qi+(B Qi7,/(B90.6 (10.0) Qio4(B QiV7  Qiu7)(B2  Qi7e_You continue putting on your +0 pair of gloves of fire.(B x5 Qi_8(B Qi@(B QisB  QiBX_(BYou finish putting on your +0 pair of gloves of fire. Qi=E!QiU!Qi##≈.....©.....≈##(B #≈≈(B.#########(B.≈≈#(B ##≈(B.#(B......(B.#(B.≈##(B !Qi##.#(B.#####†#.(B## !Qi #(B#≈(B.#(B...#.(B..#(B.≈(B##(B !Qi!7#≈≈(B.#(B##(B#©(B##(B##(B.≈≈#(B !QiG #(B#≈(B.#(B...#(B...#(B.≈(B##(B !Qie##.#(B.##(B##(B#P#(B.## !Qi-#(B#≈(B.#(B...@(B.$(B.#(B.≈(B##(B !QiG#≈≈(B.#!QiʅT(B.≈≈#(B !Qi#(B#≈(B....#©(B..ß#(B.≈(B##(B !Qi##..ß(B.#(B...©#(B.##!Qi2 !QiF#(B#≈(B....#©(B..ß#(B.≈(B#!Qi_t#(B#≈≈(B.#!QitT(B.≈≈#(B !Qi#(B#≈(B.#xX##xxx#(B.≈(B##(B !Qi##.#(B...##(B..#(B.##!Qidž !QiG(B!Qi|!Qi*(B1.0) !Qi _!Qi;(B!Qi+ !QiO?_(BThere is a transporter here.!Qiʲ!Qi u##≈.....©.....≈##(B #≈≈.#########(B.≈≈#(B ##≈.#......(B.#.≈##(B #(B#.#.#####†#.#(B# ##≈(B.#...(B#.(B..#.≈(B## !QiS #≈≈(B.#(B###©(B##(B##(B.≈≈(B# ##≈.#(B...(B#...#(B.≈(B##(B #(B#.#(B.##(B##(B#P#(B.## ##≈(B.#(B...©@$(B.#(B.≈(B##(B #≈≈(B.#(B.≈≈(B# ##≈(B....#©(B..ß#(B.≈(B## #(B##(B#≈≈(B.#(B.≈≈(B# !Qiz B##≈(B.#xX##xxx#(B.≈(B## #(B#.#(B...#(B !Qi_ (B!Qia &(B2 !Qi _!Qi (B!Qi !Qia##≈.....©.....≈##(B !QiƩ#≈≈.#########(B.≈≈#(B ##≈.#.(B......#(B.≈##(B !Qiz##.#.(B#####†#(B.## !Qi##≈.#..(B.#...#(B.≈(B## !Qi#≈≈.####©(B##(B##(B.≈≈(B# !QiL##≈.#...(B#..(B.#(B.≈(B##(B !Qim##(B.#(B.##(B##(B#P#(B.## !Qi ##≈(B.#(B...©(B.@(B.#(B.≈(B##(B !Qiª#≈≈(B.#(B.≈≈(B# !Qi##≈(B....#©(B..ß#(B.≈(B## !Qi/##(B!Qi,2##≈(B!Qi>=#≈≈(B.#!QiPJ(B.≈≈(B# !Qio##≈(B.#xX##xxx#(B.≈(B## ##!Qi-(B !Qi(B!Qiߺ((B3!Qi(B!Qi(B!Qi-(B4.6 (2!Qi(B!Qi8 _You now have 894 gold pieces (gained 27).!Qi"Qi1(B ##≈.....©.....≈##(B #≈≈.#########(B.≈≈#(B ##≈.#......(B.#.≈##"Qi(B #(B#.#.#####†#.#(B#"Qi ##≈(B.#...(B#.(B..#.≈(B## #≈≈(B.#(B###©(B##(B##(B.≈≈(B#"Qi- ##≈.#(B...(B#...#(B.≈(B##"QiO(B #(B#.#(B.##(B##(B#P#(B.##"Qi ##≈(B.#(B...©@(B..#(B.≈(B##"Qi(B #≈≈(B.#(B.≈≈(B#"Qi­ ##≈(B....#©(B..ß#(B.≈(B## #"Qiڭ(B#..ß(B.#(B...©#(B.##"Qi ##"Qi≈(B....#©(B..ß#(B.≈(B##"Qi(B #≈≈(B.#(B.≈≈(B#"QiE ##≈(B.#xX##xxx#(B.≈(B## #"Qio(B#.#(B...##(B..#(B.##  ##≈.#.#..##.#.≈##(B"Qi(B"Qi-(B5.6 (1"Qi(B"QiC"Qi6 (B ##≈.....©.....≈##(B #≈≈(B.#########(B.≈≈#"Qi| ^(B ##≈(B.#(B......(B.#(B.≈##(B ##.#(B.#####†#.(B## #(B#≈(B.#(B...#.(B..#(B.≈(B##"Qi/ (B #≈≈(B.#(B##(B#©(B##(B##(B.≈≈#(B #(B#≈(B.#(B...#(B...#(B.≈(B##(B ##.#(B.##(B##(B#P#(B.## #(B#≈(B.#(B...@(B...#(B.≈(B##(B #≈≈(B.#(B.≈≈#(B #(B#≈(B....#©(B..ß#(B.≈(B##(B "Qi ##..ß(B.#(B...©#(B.## #(B#≈(B....#©(B..ß#(B.≈(B##(B #≈≈(B.#(B.≈≈#(B #(B#≈(B.#xX##xxx#(B.≈(B##(B ##.#(B...##(B..#(B.##  ##≈.#.#..##.#.≈##(B"Qiî (B"Qiů ((B6"Qi (B"Qis M _(BThere is a transporter here."Qi $QisA#.......#(B ##.#(B.#####†#(B.## $QiA#≈(B.#(B...#.(B..#(B.≈(B##≈≈(B.#(B##(B#©(B##(B##(B.≈≈#$Qi%B#(B...#(B...#(B ##.#(B.##(B##(B#P#(B.## #(B...©(B...##≈≈(B.#########(B.≈≈#(B...#@(B..ß(B ##..ß(B.#(B...©#(B.## ©#≈≈(B.#########(B.≈≈##xX##xxx$QiPB(B ##.#(B...##(B..#(B.## .#..##(B.$QinB#≈≈(B.#(B.##©.#(B.#(B.≈≈#X##..(B$QiS5§(B$QiT((B7$Qi^(B$Qi"aE _You enter the transporter and appear at another place.$Qib%Qi_%Qi( (BA Gauntlet∩∩(B∩(B(Press ?(B for help)%Qi  ##...........## ##≈.....©.....≈## #≈≈.#########.≈≈#%Qi   ##≈.#.......#.≈## ##.#.#####†#.## ##≈.#...#...#.≈## #≈≈.####©####.≈≈# ##≈.#...#...#.≈## ##.#.#####P#.## %Qi *##≈.#...§...#.≈## %Qi -#≈≈.#########.≈≈# %Qi <##≈....#@..ß#.≈##%Qi   %Qi 6##..ß.#...©#.##%Qi   %Qi <##≈....#©..ß#.≈##%Qi   %Qi  #≈≈.#########.≈≈#%Qi(   %Qi3 ##≈.#xX##xxx#.≈##%QiB   %QiM ##.#...##..#.##%QiZ   %Qie ##≈.#.#..##.#.≈##%Qip   %Qi~ !#≈≈.#.##©.#.#.≈≈#%Qi   %Qi ##≈.#.X##...#.≈##%Qi   %QiV ##.#...##..#.##(B ### ##≈.#.![©##.#..###≈## #≈≈.#########...#≈≈≈#(B%Qi=@.(B&Qi&?.©(B&QiJr?©#(B&Qi[ >##(B&Qi=[>##(B&QiS >#.(B&QiB ?.©(B&Qi` ?©#(B&Qi. c (B## &QiE/ C##≈....#©..ß#...#... (B&Qi d (B#© &Qi U##..ß.#...©#.ß.#... (B&Qi ( (B&Qi ©# ##≈....#©..ß#.⌠.#.ß. (B&Qi M (B#©&Qi \ #≈≈.#########.ß.#.©. (B&Qi ( (B&Qi ~©. ##≈.#.......#...#.ß. (B&Qit ( (B&Qi̠ {.© ##.#..####.#...#.©. (B&Qi : (B©&Qi m# ##≈.#.#...#.#.ß.#.ß. (B&QiC (B#. #≈≈.#.#.©.#5#.∩.#.©. (B&Qi) (B.# ##≈.#.#...#4#.ß.#.ß. (B&Qi&p (B#. ##.#.####..#...#.©. (B&Qi ( (B&Qi .© ##≈.#2?.©[..#...#.ß. (B'QiM (B©.'Qi\ #≈≈.#########.ß.#.©. (B'QiyL (B.#'Qiϴ] ##≈....#©..ß#.⌠.#.ß. (B'Qiv 'Qi(B#© ##..ß.#...©#.ß.#... (B'Qi 'Qi(B©# ##≈....#©..ß#...#... (B(QiE©#(B(Qi p#(QiBp(©(B(Qi ,.#(Qi (B(QiV (QiV B©.(B(Qi E.©(B(Qi? #(Qi? '.(B(Qi2 ,.#(Qin (B(QiW* #(Qi* '.(B(Qi E©#(B(Qi .(Qi (©(B(Qim E©.(B(QiJH E#©(B(Qi ,©#(Qi (B(Qi&#(Qi&(©(B(QiqC##(B(Qi D©#(B)Qi3 (B )Qi'#≈≈.#########.≈≈#)Qi.)QiP©)Qi[(B)Qi$ (B)Qi4 )QiU<##≈....#©..ß#.≈##)Qin#)Qi.)Qi(B)Qi~Cp (B ##..ß.#...©#.##)QiC ##)QiC(B)Qi )QiO(B ##≈....#@..ß#.≈###)Qim#)Qi|(B)Qic5 )Qi5(B #≈≈.#########.≈≈#©#(B)Qi݅W (B ##≈.#...§...#.≈##)Qi8.©(B)Qik$ (B)Qid ##.#.#####P#.##@.(B)Qik$ (B)Qikj ##≈.#...#...#.≈###@(B)Qi $ (B)Qi p #≈≈.####©####.≈≈#§#(B)QiV: (B )QiVU##≈.#...#...#.≈###§(B)Qi8: (B )Qid##.#.#####†#.####(B)QiF3 (B )Qi-G\##≈.#.......#.≈##©#(B)QiEZ (B #≈≈.#########.≈≈#)Qi9#©(B)Qi3k (B ##≈.....©.....≈##)Qia38##(B)Qi: (B )QiN##...........##.#(B)Qi` (B ##≈...(B∩...∩...≈###)Qi'.(B)Qi: (B )Qih#≈≈≈#≈≈≈#≈≈≈#≈≈≈#©#(B)Qi: (B )Qi5Y##≈###≈###≈###≈##.©(B)QiȞ$ (B)Qi ###(B ###(B ###(B ###.)Qii'.(B)QiC#.(B)Qi9 C##(B*Qi*Qi*Qi%D(B##≈.#.......#.≈##AngleBrackets the Severer(B##.#(B.#####†#(B.##Mountain Dwarf of Okawaru *******Qi{#(B#≈(B.#(B...#.(B..#(B.≈(B##Health: (B119/119 ========================#≈≈(B.#(B##(B#©(B##(B##(B.≈≈#Magic: (B18/18 ========================#(B#≈(B.#(B...#(B...#(B.≈(B##AC:(B 22Str:(B 19*QiS ##.#(B.##(B##(B#P#(B.##EV:(B 11Int:(B 10#(B#≈(B.#(B...§(B...#(B.≈(B##SH:(B 4Dex:(B 16#≈≈(B.#########(B.≈≈#XL: (B12 Next: (B85% Place: (Ba Gauntlet#(B#≈(B....#@(B..ß#(B.≈(B##Noise: --------- (B Time:(B 13497.6 (0.0)##..ß(B.#(B...©#(B.##m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B....#©(B..ß#(B.≈(B##Throw: 20 boomerangs#≈≈(B.#########(B.≈≈##(B#≈(B.#xX##xxx#(B.≈(B##*QiJ(B##.#(B...##(B..#(B.##X(B  (B large abomination (fast)#(B#≈(B.#(B.#..##(B.#(B.≈(B##xxxx(B 4 small abominations (2 fast, 2 reg…)#≈≈(B.#(B.##©.#(B.#(B.≈≈###≈.#.X##...#.≈## (B_You continue putting on your +0 pair of gloves of fire.(B x5 _You finish putting on your +0 pair of gloves of fire. _There is a transporter here. _You now have 894 gold pieces (gained 27). _(BThere is a transporter here. _You enter the transporter and appear at another place.*QiE (B*Qi(B*Qit*Qi m(B ##.#.#####†#.##(B *Qi O#(B#≈(B.#(B...#.(B..#(B.≈(B##≈≈(B.###(B#©(B####(B.≈≈(B#≈(B.#(B...#(B...#(B.≈(B# ##.#(B.##(B##(B#P#(B.## *Qi #(B#≈(B.#(B...§(B...#(B.≈(B##≈≈(B.#########(B.≈≈(B#≈(B....#©(B..ß#(B.≈(B# #(B#..ß(B.#@(B..©#(B.##(B #(B#≈(B....#©(B..ß#(B.≈(B##≈≈(B.#########(B.≈≈(B#≈(B.#xX##xxx#(B.≈(B#*Qiq ~ ##.#(B...##(B..#(B.###(B#≈(B.#(B.#..##(B.#(B.≈(B##≈≈(B.#(B.##©.#(B.#(B.≈≈(B#≈(B.#(B.X##..(B.#(B.≈(B# ##.#...##..#.##(B ###(B*Qi (B*Qi -(B8.6 (1*Qi (B*Qi:% +QiF4##≈.#...#...#.≈##+Qil≈≈(B.#(B##(B#©(B##(B##(B.≈≈(B#≈(B.#(B...#(B...#(B.≈(B# ##.#(B.##(B##(B#P#(B.## #(B#≈(B.#(B...§(B...#(B.≈(B##+QiJ^≈≈(B.#########(B.≈≈(B#≈(B....#©(B..ß#(B.≈(B# ##..ß(B.#(B...©#(B.## #(B#≈(B....#@(B..ß#(B.≈(B##≈≈(B.#########(B.≈≈(B#≈(B.#xX##xxx#(B.≈(B# ##.#(B...##(B..#(B.###(B#≈(B.#(B.#..##(B.#(B.≈(B##+Qi;≈≈(B.#(B.##©.#(B.#(B.≈≈(B#≈(B.#.X##...#(B.≈(B# ##.#...##..#(B.## #####≈.#.![©##.#..###≈##(B+Qi&(B.+Qi'x(B+Qi(B.+Qi;+QiI(B.x(B+Qi©x(B 3 small abominations (1 fast, 2 rege(B+Qi7((B9+Qi(B+Qi _You finish putting on your +0 pair of gloves of fire. _There is a transporter here. _You now have 894 gold piece+Qis (gained 27). _(BThere is a transporter here. _You enter the transporter and appear at another place. _(BThere is a transporter here.+Qi,Qi≈≈.#########.≈≈#≈(B....#©..ß#.≈#(B ##..ß.#...©#.##(B ,Qi#(B#≈(B....#©..ß#.≈##≈≈(B.#########.≈≈#≈(B.#(B.X##xx.#.≈#(B ##.#(B..x##x.#.##(B ##≈.#.#(B..##.#.≈##≈≈.#.##@(B.#.#.≈≈#≈.#.X##(B...#(B.≈(B# ##.#...##(B..#(B.## #####≈.#.![©##(B.#(B..###≈##≈≈.#########(B...#≈≈≈##≈....#©..ß#(B...#...,Qi(B ##..ß.#...©#(B.ß(B.#...(B  (B small abomination (fast)##≈....#©..ß#(B.⌠(B.#.ß.≈≈.#########.ß.#.©.(B,Qi I(B.x(B,Qi} I(B.X(B,Qi] (B You enter the transporter and appear at another place.,Qii'(B=,Qi 500,QiM(B,Qi ,Qi3_The small abomination hits you but does no damage.,QiN-Qiq&X(B#≈≈.#########.≈≈#AngleBrackets the Severer##≈(B....#©..ß#.≈##Mountain Dwarf of Okawaru ******(B##..ß.#...©#.##-Qi&Health: (B119/119 ========================#(B#≈(B....#©..ß#.≈##Magic: (B18/18 ========================#≈≈(B.#########.≈≈#AC:(B 22Str:(B 19-QiN'##≈(B.#(B..##xx.#.≈##EV:(B 11Int:(B 10##.#(B..X##x.#.##SH:(B 4Dex:(B 16##≈.#.#(B.x##.#.≈##XL: (B12 Next: (B85% Place: (Ba Gauntlet#≈≈.#.##(B@.#.#.≈≈#Noise: (B=-------- (B Time:(B 13500.6 (0.0)##≈.#.X##(B...#(B.≈(B##m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.#...##(B..#(B.## ###Throw: 20 boomerangs-Qi,(##≈.#.![©##(B.#(B..###≈###≈≈.#########(B...#≈≈≈###≈....#©..ß#(B...#...X(B  (B large abomination (fast)##..ß.#...©#(B.ß(B.#...x(B  (B small abomination (fast)##≈....#©..ß#(B.⌠(B.#.ß.#≈≈.#########.ß.#.©. (B_You enter the transporter and appear at another place. _(BThere is a transporter here.  You enter the transporter and appear at another place. _The small abomination hits you but does no damage.  Press: ? - help, v - describe, . - travel(BA transporter landing site.-Qi -Qi(Bx@ _(BThere is a transporter here.  You enter the transporter and appear at another place. _The small abomination hits you but does no damage.  Press: ? - help, v - describe, . - travelHere: (Ba small abomination (fast)  The floor.-Qi SXx(Blarge.Qi04(B#≈≈.#########.≈≈#AngleBrackets the Severer##≈(B....#©..ß#.≈##Mountain Dwarf of Okawaru ******(B##..ß.#...©#.##Health: (B119/119 ========================#(B#≈(B....#©..ß#.≈##.QiMagic: (B18/18 ========================#≈≈(B.#########.≈≈#AC:(B 22Str:(B 19##≈(B.#(B..##xx.#.≈##EV:(B 11Int:(B 10.Qi##.#(B..X##x.#.##SH:(B 4Dex:(B 16.Qiʚ##≈.#.#(B.x##.#.≈##XL: (B12 Next: (B85% Place: (Ba Gauntlet.Qij#≈≈.#.##@(B.#.#.≈≈#.QiNoise: (B=-------- (B Time:(B 13500.6 (0.0).Qi##≈.#.X##(B...#(B.≈(B##.QiHm) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.#...##(B..#(B.## ###Throw: 20 boomerangs.Qij##≈.#.![©##(B.#(B..###≈###≈≈.#########(B...#≈≈≈#.Qi##≈....#©..ß#(B...#...X(B  (B large abomination (fast).Qi##..ß.#...©#(B.ß(B.#....Qix(B  (B small abomination (fast)##≈....#©..ß#(B.⌠(B.#.ß..Qiԛ #≈≈.#########.ß.#.©. .Qi<_(BThere is a transporter here.  .QivYou enter the transporter and appear at another place. _The small abomination hits you but does no damage.  .Qi Press: ? - help, v - describe, . - travelHere: (Ba large abomination (fast)  The floor..Qi! (B.Qi0(B.Qi _.Qiw(B.Qir.Qi?I(B.X(B.Qi' (B .QiHYou barely miss the small abomination.(B.Qi/(B1.3 (0.7.Qi(B.QiA .QiTL_The small abomination closely misses you.(B.Qi.Qi, (B#≈≈.#########.≈≈#AngleBrackets the Severer.Qi- ##≈(B....#©..ß#.≈##Mountain Dwarf of Okawaru ******(B##..ß.#...©#.##Health: (B119/119 ========================#(B#≈(B....#©..ß#.≈##.Qi2- Magic: (B18/18 ========================#≈≈(B.#########.≈≈#AC:(B 22.QiZ- Str:(B 19##≈(B.#(B..##xx.#.≈##EV:(B 11Int:(B 10.Qiz- ##.#(B...##x.#.##SH:(B 4Dex:(B 16.Qi- ##≈.#.#Xx##.#.≈##XL: (B12 Next: (B85% Place: (Ba Gauntlet.Qi- #≈≈.#.##(B@.#.#.≈≈#Noise: (B=-------- (B Time:(B 13501.3 (0.0).Qi- ##≈.#.X##(B...#(B.≈(B##m) +9 broad axe {flame, rF+ Int+2 Dex+3} .Qi. >##.#...##(B..#(B.## ###Throw: 20 boomerangs##≈.#.![©##(B.#(B..###≈##.Qi5. #≈≈.#########(B...#≈≈≈###≈....#©..ß#(B...#...X(B  (B large abomination (fast).Qik. ##..ß.#...©#(B.ß(B.#...x(B  (B small abomination (fast).Qi. ##≈....#©..ß#(B.⌠(B.#.ß.#≈≈.#########.ß.#.©.Here: (Ba large abomination (fast) .Qi. _(BThe floor.  You barely miss the small abomination. (B_The small abomination closely misses you..Qi. tPress: ? - help, v - describe, . - travel(BA transporter landing site..Qi J (BX@ .Qi M_(BThe floor.  You barely miss the small abomination.(B _The small abomination closely misses you.Press: ? - help, v - describe, . - travelHere: (Ba large abomination (fast)  The floor..Qi@~ @ (BA large abomination. .Qi~ /A hideous conglomeration of mangled body parts, possessed and altered in ways that challenge sanity. Each varies in speed, strength, or resilience by the nature of whatever unfortunates were used to make it. Max HP: ~49 Will: +++AC: +++ EV: ++ .Qi~  rF: ... rC: ... (BrPois: ∞ rNeg: ∞ rElec: . .Qi~ _(BThreat: High Class: Undead Size: Large Int: Mindless .Qi~ wYou have about 85% to hit with the +9 broad axe "Goubleawk". It has about 63% to hit you. .Qi~ #Attack Max Damage .Qi~ %Hit 32 It is immu.Qi :ne to torment; and resistant to miasma and drowning. .Qi! :It is vulnerable to silver and hated by Zin. .Qi5 f[!(B]: Description(B|Statuses|Quote/Qi(B#≈≈.#########.≈≈#AngleBrackets the Severer/Qi`##≈(B....#©..ß#.≈##Mountain Dwarf of Okawaru ******(B##..ß.#...©#.##Health: (B119/119 ========================#(B#≈(B....#©..ß#.≈##Magic: (B18/18 ========================#≈≈(B.#########.≈≈#AC:(B 22Str:(B 19/Qi##≈(B.#(B..##xx.#.≈##EV:(B 11Int:(B 10##.#(B...##x.#.##/QiSH:(B 4Dex:(B 16##≈.#.#Xx##.#.≈##XL: (B12 Next: (B85% Place: (Ba Gauntlet#≈≈.#.##@(B.#.#.≈≈#/QiNoise: (B=-------- (B Time:(B 13501.3 (0.0)/Qi##≈.#.X##(B...#(B.≈(B##m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.#...##(B..#(B.## ###Throw: 20 boomerangs/Qi##≈.#.![©##(B.#(B..###≈##/Qi0#≈≈.#########(B...#≈≈≈###≈....#©..ß#(B...#.../QiEX(B  (B large abomination (fast)##..ß.#...©#(B.ß(B.#.../Qix(B  (B small abomination (fast)##≈....#©..ß#(B.⌠(B.#.ß.#≈≈.#########.ß.#.©. _(BThe floor.  You barely miss the small abomination. (B_The small abomination closely misses you./QiPress: ? - help, v - describe, . - travelHere: (Ba large abomination (fast)  The floor./Qi (B#≈≈.#########.≈≈#AngleBrackets the Severer##≈(B....#©..ß#.≈##Mountain Dwarf of Okawaru ******/Qi N(B##..ß.#...©#.##/Qi \Health: (B119/119 ========================/Qi8 #(B#≈(B....#©..ß#.≈##/QiR Magic: (B18/18 ========================#≈≈(B.#########.≈≈#/Qil ^AC:(B 22Str:(B 19/Qi ##≈(B.#(B..##xx.#.≈##EV:(B 11Int:(B 10/Qi ##.#(B...##x.#.##SH:(B 4Dex:(B 16/Qi N##≈.#.#Xx##.#.≈##/Qi XL: (B12 Next: (B85% Place: (Ba Gauntlet/Qi j#≈≈.#.##@(B.#.#.≈≈#/Qi Noise: (B=-------- (B Time:(B 13501.3 (0.0)/Qim!m##≈.#.X##(B...#(B.≈(B##m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.#...##(B..#(B.## ###Throw: 20 boomerangs##≈.#.![©##(B.#(B..###≈###≈≈.#########(B...#≈≈≈#/Qi!##≈....#©..ß#(B...#...X(B  (B large abomination (fast)/Qi!##..ß.#...©#(B.ß(B.#.../Qi!tx(B  (B small abomination (fast)/Qi!##≈....#©..ß#(B.⌠(B.#.ß.#≈≈.#########.ß.#.©. /Qi!*_(BThe floor.  /Qi"You barely miss the small abomination. (B_The small abomination closely misses you./Qi(":Press: ? - help, v - describe, . - travel/QiE"IHere: (Ba large abomination (fast)  The floor./QiI# (B/Qi)(B/Qi=*1 _(B/Qi+/Qio (B You slash the small abomination! You burn the small abomination.  The small abomination is severely damaged. /Qi#(B You hit the large abomination. You burn the large abomination.  The small abomination hits you.  The large abomination closely misses you. (B The small abomination barely misses you.(B/Qi%(B3/QiC--(B=2.1 (0.8/Qit(B/QiЯZ _The large abomination closely misses you.(B/Qi)/Qih"./Qi0iZThe small abomination barely misses you.(B _The large abomination closely misses you.(B  You closely miss the small abomination.The small abomination is heavily damaged.You hit the large abomination but do no damage. /QiJiL(B The small(B/Qij/Qiku(B94/119 ------(B=3.0 (0.9/Qivv(B/Qiw/ _The large abomination hits you!!/Qiy0Qi?(B.  The small (B_The large abomination hits you!!  0Qiw1You slice the large abomination!! You burn the large abomination!  The large abomination is almost destroyed.(B  You slice the small abomination!! You burn the small abomination.  You destroy the small abomination!(B0Qi) (B0QiY (B  Okawaru accepts your kill.0Qi5(B0Qi(B5=---(B6====(B7 (0.70Qi(B0Qi 0Qi T_The large abomination closely misses you.(B0Qi0QiH 1 (B.  0Qi You slash the large abomination! You burn the large abomination.  You destroy the large abomination!(B0Qi} *(B0Qi m(B6=(B91==--0Qi( ((B4.5 (0.80Qiɤ (B0Qi  0Qi8 =_Okawaru accepts your kill.(B0QiF 1QiD (B1Qi (B1Qix (B1Qi1 (B1Qi '(B71QiB (B1Qi (B1Qi '(B81Qi (B1Qik (B1Qi +(B100/1191Qi *=(B1Qi9 (B1Qi (B1Qi O(B1=(B1Qi (B1Qi. (B1Qil '(B21Qi (B1Qi " (B1Qi3" '(B31Qi" (B1Qi~$ (B1Qi$ '(B41QiJ% (B1Qi& (B1Qi& O(B6=(B1Qi' (B1Qiv) ' (B1Qi) j_You start resting.A small abomination comes into view.(B1Qi. (B7=(B----xx(B  (B small abomination (wandering, fast)(B1Qid. 0(B12.5 (8.01Qi/ .x(B.1Qi5 Bfast)(B1Qio6 "--1Qi6 -(B3.5 (9 _1Qi; (B1Qi*= 2Qi##≈....#©..ß#.≈##(B #..ß.#...©#.##(B 2Qi##≈(B....#©..ß#.≈#(B##≈≈(B.#########.≈≈(B# ##≈.#(B..##xx.#.≈(B##(B .#(B...##x.#(B.## 2Qi:##≈.#.#(B..##.#(B.≈(B##2QiI#≈≈.#.##©(B.#(B.#(B.≈≈(B# 2Qid##≈.#.X##@x(B.#(B.≈(B##(B 2Qi.#...##(B..#(B.## #####≈.#.![©##(B.#(B..###≈2QiT#≈≈.#########(B...#≈≈2Qi##(B2Qi{##≈....#©..ß#(B...#...(B2Qi..ß.#...©#(B.ß(B.#...(B 2Qi##≈....#©..ß#(B.⌠(B.#.ß2Qi.(B#≈≈.#########(B.ß(B.#.©2QiC.(B##≈.#.......#...#.ß2Qi&#.(B2Qi#%F (B The small abomination hits you!2Qi%2Qi%Q(B0-(B==2Qi &4.5 (12Qi6(B2Qiz7 2Qi7S_The small abomination barely misses you.(B2QiE92Qir * (B2Qir  (BYou slash the small abomination! You burn the small abomination!  The small abomination is severely damaged.(B2Qis H(B95/119 --2Qi t ((B5.4 (0.92Qi.| (B2Qi|  2Qi| _The small abomination hits you.2Qi} 3QixL1 (B.  3QiLYou slash the small abomination! You burn the small abomination.  You destroy the small abomination!(B3QiHT*(B3QiX_(B6-(B2-3QiX6.1 (0.73QiH^(B3Qi2_3 _Okawaru accepts your kill.3QiN_(B3Qi`3Qi-N##≈....#©..ß#.≈##(B 3Qi-p##(B..ß.#...©#(B.## 3Qi.##≈(B....#©..ß#(B.≈(B## 3Qi.#≈≈(B.#########(B.≈≈(B# 3QiH.##≈(B.#(B..##xx(B.#(B.≈(B##(B 3Qi].##.#(B...##x(B.#(B.## 3Qio.##≈.#.#(B..##(B.#(B.≈(B## 3Qi.#≈≈.#.##©(B.#(B.#(B.≈≈(B# 3Qi.##≈.#.X##.@(B.#(B.≈(B##(B 3Qi/##.#...##(B..#(B.## ###(B 3Qi!/##≈.#.![©##(B.#(B..###≈##(B 3Qi 45(B.9Qi;? (B4.9QiJ V(B4(B9QiK 0(B959QiU (B9QiY ) (B9QiY V5(B. _The hellwing gives a chilling moan.9QiZ (B4.9Qid (B9Qie 9Qie (B109Qi e 8=(B6.8 (29Qi m(B _j - 3 puce potions(B (gained 1);QiY ##≈....#©..ß#.≈##(B #≈≈(B.###.≈≈#(B ;Qi ##≈(B.#..##...#.≈##(B ##.#(B...##..#.##(B ##≈(B.#(B.#..##.#.≈##(B #≈≈(B.#(B.##©.#.#.≈≈#(B #(B#≈(B.#(B..##...#.≈##(B ;Qi ##.#(B...##..#.##(B ###(B ;QiZ #(B#≈(B.#(B..@©##.#..###≈##(B #≈≈(B.#;Qi~ Q(B...#≈≈≈#(B ;Qi ##≈(B....#©(B..ß#(B...#...(B ;Qi #(B#≈(B....#©(B..ß#(B.⌠;Qi 3.#.ß.(B;Qi =#≈≈(B.#;Qi! L(B.ß.#.©.(B ;Qix ##≈(B.#(B...5(B4..#(B...#.ß.(B ;Qi t##.#(B..####(B.#(B..;Qir 1.#.©.(B ;Qi ;Qi 15(B.;Qi (B4.;Qi (B;Qi ;Qi (B2;Qik 8=(B7.8 (1;Qi (B;Qi  ;Qi }_(BYou see here a +0 cloak of corrosion resistance(B.;Qi =Qi@(B45(B(B (B2  u - a +0 cloak of corrosion resistance(B=QiI(B2  (B reaper (polearm, drag)(B4  (B hellwing=QiI5(B  (B shadow imp(B=QiL0(B38=QiZ(B=Qiqs _You encounter a reaper. It is wielding a +0 scythe of pain.(B>Qi>QiC'(B>Qi9Wear or take off which item? Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  r - a +0 pair of boots (worn)  t - a +0 pair of gloves of fire (worn)  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves(Bq - a +0 helmet  u - a +0 cloak of corrosion resistance >Qiq v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance(B[?(B] describe selected [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip >Qi >Qi >Qi (B##≈....#©..ß#.≈##AngleBrackets the Severer#≈≈(B.#########.≈≈#Mountain Dwarf of Okawaru ******##≈(B.#..##...#.≈##Health: (B113/119 ======================--(B##.#(B...##..#.##Magic: (B18/18 ========================(B##≈(B.#(B.#..##.#.≈##AC:(B 22Str:(B 19#≈≈(B.#(B.##©.#.#.≈≈#EV:(B 11Int:(B 10#(B#≈(B.#(B..##...#.≈##SH:(B 4Dex:(B 16##.#(B...##..#.##(B ###XL: (B12 Next: (B94% Place: (Ba Gauntlet#(B#≈(B.#(B..@©##.#..###≈##Noise: --------- (B Time:(B 13538.8 (0.0)#≈≈(B.#########(B...#≈≈≈#m) +9 broad axe {flame, rF+ Int+2 Dex+3} (B##≈(B....#©(B..ß#(B...#...Throw: 20 boomerangs(B##..ß(B.#(B...©#(B.ß.#...#(B#≈(B....#©(B..ß#(B.⌠.#.ß.(B#≈≈(B.#########(B.ß.#.©.(B2  (B reaper (polearm, drag)(B##≈(B.#(B..45(B...#(B...#.ß.(B4  (B hellwing(B##.#(B..####(B2#(B...#.©.5(B  (B shadow imp##≈.#.#...#.#.ß.#.ß. (B_You encounter a hellwing. (B_The hellwing gives a chilling moan. _j - 3 puce potions(B (gained 1) _(BYou see here a +0 cloak of corrosion resistance(B.  u - a +0 cloak of corrosion resistance (B_You encounter a reaper. It is wielding a +0 scythe of pain.(B>Qi (B>Qix >Qi (B>Qi (B>QiW  >Qi #(B>Qi 2>Qi .  >Qi 3You start putting on your armour.>Qi< (B>Qi (B>Qi >Qi2 (B4>Qi_ 9.8 (1>Qi (B>Qi >QiS (B2.>Qi" (B>Qi+$ >Qik$ (B5>Qi$ =>Qi$ '(B40.8 (2>Qi, (B>Qi1 >QiP1 (B2.>Qi9 (B>Qi: >Qi=; V(B6=(B1.8 (3>QiB (B>QiI  >QiJJ #(B>Qi|J 25 >QiJ (B_You continue putting on your +0 cloak of corrosion resistance.(B x4>QiK >Qi L (B>Qi'T (B>QiZU >QiU (B8>QiU 2.8 (4>Qi(] (B>Qib  >Qib $(B>Qic 24 >QiDc 2_The shadow imp grinds its teeth.>Qiic PYou continue putting on your +0 cloak of corrosion resistance.>Qic (B>Qid >Qid (B>Qin (B>Qin >Qi o (B9>Qi"o =>Qi:o &(B3.8 (5>Qit (B>Qiw / (B3 >Qi8x _HP restored.>Qiy >QiDy (B>QiU (B>Qi  >Qi >Qi __(BYou finish putting on your +0 cloak of corrosion resistance.>Qi ?Qi e ##≈....#©..ß#.≈##(B #≈≈(B.##.≈≈#(B #(B#≈(B.#..##...#.≈##(B ##.#...##..#.##(B #(B#≈(B.#(B.#..##.#.≈##(B #≈≈(B.#(B.##©.#.#.≈≈#(B #(B#≈(B.#(B..##...#.≈##(B ##.#(B...##..#.##(B ###(B #(B#≈(B.#(B...@##.#..###≈##(B #≈≈(B.#(B...#≈≈≈#(B #(B#≈(B....#©(B..ß#(B...#...(B ##..ß(B.#(B...©#(B.ß(B.#...(B#(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.(B#≈≈(B.#(B.ß(B.#.©.(B #(B#≈(B.#(B..245(B..#(B...#.ß.(B ##.#(B..####(B.#(B...#.©.(B ?Qi !(B42?Qi (B?Qi (B?Qi ?QiC $(B4.8 (1 ?Qi| _?Qi (B?Qi@  ?Qiz ?Qi ?_(BThere is a transporter here.?QiU @Qi#..##...(B ##.#(B...##..#.##(B #(B.#..##.#.≈(B#@Qi#≈≈(B.#(B.##©.#.#.≈≈#@Qi(B.##...#(B.≈(B# ##.#(B...##..#(B.## ###@Qi#(B.©##(B.#(B..###≈##@QiDt#≈≈(B.#########(B...#≈≈≈#@Qij(B...#@(B..ß#(B...#...(B @Qi ##..ß(B.#(B...©#(B.ß(B.#...(B @Qi©(B..ß#(B.⌠(B.#.ß@Qi#≈≈(B.########©#(B..425(B..#(B..@Qi} ##.#(B..####(B.#(B..@Qi<_#...(B#.#(B.ß@Qid#≈≈(B.#(B.#.©.#(B.#(B.∩4@Qi(B@QiK (B§(BYou enter the transporter and appear at another place.@QiM((B5@Qi((B@Qiy; _Found a gate leading back out of this place.@QiAQi(B##≈.#..##...#.≈##AngleBrackets the Severer(B##.#(B...##..#.##AQi0Mountain Dwarf of Okawaru ******AQiO#(B#≈(B.#(B.#..##.#.≈(B##AQi\Health: (B119/119 ========================AQi#≈≈(B.#(B.##©.#.#.≈≈#Magic: (B18/18 ========================AQi #(B#≈(B.#(B..##...#(B.≈(B##AC:(B 23AQi+0Str:(B 19AQi[##.#(B...##..#(B.## ###EV:(B 11AQi/Int:(B 10AQi#(B#≈(B.#(B...§##(B.#(B..###≈##SH:(B 4AQi/Dex:(B 16AQi~#≈≈(B.#########(B...#≈≈≈#AQi>XL: (B12 Next: (B94% Place: (Ba GauntletAQiq#(B#≈(B....#(B@..ß#(B...#...AQiNoise: --------- (B Time:(B 13545.8 (0.0)AQi##..ß(B.#(B...©#(B.ß(B.#...AQiEm) +9 broad axe {flame, rF+ Int+2 Dex+3} AQi4#(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.AQiZ4Throw: 20 boomerangsAQi#≈≈(B.#########(B.ß(B.#.©.AQi#(B#≈(B.#(B..425(B..#(B...#.ß.AQi(B##.#(B..####(B.#(B...#.©.AQi.h(B2  (B reaper (polearm, drag)AQix#(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ß.AQiZ(B4  (B hellwingAQi#≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©.AQi)f5(B  (B shadow impAQiW##≈.#.#...#4#.ß.#.ß. AQi[(B_You finish putting on your +0 cloak of corrosion resistance. AQiF_(BThere is a transporter here.  AQiYou enter the transporter and appear at another place. _Found a gate leading back out of this place.  Press: ? - help, v - describe, . - travelAQiN:(BA transporter landing site.AQizN@.(BThe floor.AQi4a(B.©(BA transporter.AQi_©#(Blucent stone wall.AQi*#2 AQi.L(B You enter the transporter and appear at another plaAQiW'ce. _Found a gate leading back AQiout of this place.  AQiTPress: ? - help, v - describe, . - travel(B AQiu Here: (Ba reaper, wielding a +0 scythe of pain (fire blocked by a translucent  AQistone wall)  The floorAQi  .AQi5 (BA reaper. AQii]A haunting form wielding a giant scythe, ceaselessly harvesting the souls of theAQi7living. Max HP: ~71 Will: +++ AQi AC: +++ AQiEV: ++ AQi<~ rF: ... (B rC: +.. rPois: + rNeg: ∞ rElec: . AQii[(BThreat: Lethal Class: Demonic Size: Medium Int: Human AQiAQiMYou have about 77% to hit with the +9 broad axe "Goubleawk". AQi*It has about 72% to hit you. AQi%AttackAQiM+Max Damage After Damaging Hits AQiRHit: +0 scythe (pain) 48 + 7 (pain) Drag the defender backwards AQiJIt is immune to torment; and resistant to miasma. It can see invisiblAQie. It can flyAQi . AQi;It can open doors. AQi`AQiZ[!(B]: Description(B|QuoteCQiE (B##≈.#..##...#.≈##AngleBrackets the SevererCQi Z(B##.#(B...##..#.##CQiȒ 0Mountain Dwarf of Okawaru ******CQi/ #(B#≈(B.#(B.#..##.#.≈(B##Health: (B119/119 ========================CQit #≈≈(B.#(B.##©.#.#.≈≈#CQi \Magic: (B18/18 ========================CQiݓ #(B#≈(B.#(B..##...#(B.≈(B##AC:(B 23CQi 0Str:(B 19CQiE ##.#(B...##..#(B.## ###EV:(B 11CQiw /Int:(B 10CQi #(B#≈(B.#(B...§##(B.#(B..###≈##SH:(B 4CQi /Dex:(B 16CQi ~#≈≈(B.#########(B...#≈≈≈#CQiW XL: (B12 Next: (B94% Place: (Ba GauntletCQi #(B#≈(B....#@(B..ß#(B...#...CQi˕ Noise: --------- (B Time:(B 13545.8 (0.0)CQi ##..ß(B.#(B...©#(B.ß(B.#...CQi+ Em) +9 broad axe {flame, rF+ Int+2 Dex+3} CQis #(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.CQi 4Throw: 20 boomerangsCQiܖ #≈≈(B.#########(B.ß(B.#.©.CQi #(B#≈(B.#(B..425(B..#(B...#.ß.CQiO (B##.#(B..####(B.#(B...#.©.CQi h(B2  (B reaper (polearm, drag)CQiǗ #(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ß.CQi Z(B4  (B hellwingCQi/ #≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©.CQib f5(B  (B shadow impCQi ##≈.#.#...#4#.ß.#.ß.CQi֘ T(BYou enter the transporter and appear at another place. CQi 4_Found a gate leading back out of this place.  CQi4 :Press: ? - help, v - describe, . - travelCQiu jHere: (Ba reaper, wielding a +0 scythe of pain (fire blocked by a translucent  CQiș $stone wall)  The floor.EQih (B##≈.#..##...#.≈##AngleBrackets the Severer(B##.#(B...##..#.##Mountain Dwarf of Okawaru ******EQifi #(B#≈(B.#(B.#..##.#.≈(B##Health: (B119/119 ========================EQii#≈≈(B.#(B.##©.#.#.≈≈#Magic: (B18/18 ========================EQij #(B#≈(B.#(B..##...#(B.≈(B##AC:(B 23EQiJj0Str:(B 19EQij##.#(B...##..#(B.## ###EV:(B 11EQij/Int:(B 10EQij#(B#≈(B.#(B...§##(B.#(B..###≈##EQik/SH:(B 4EQi'k/Dex:(B 16EQiTk~#≈≈(B.#########(B...#≈≈≈#EQikXL: (B12 Next: (B94% Place: (Ba GauntletEQik#(B#≈(B....#@(B..ß#(B...#...EQikNoise: --------- (B Time:(B 13545.8 (0.0)EQi/l##..ß(B.#(B...©#(B.ß(B.#...EQiUlEm) +9 broad axe {flame, rF+ Int+2 Dex+3} EQil#(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.Throw: 20 boomerangsEQil#≈≈(B.#########(B.ß(B.#.©.EQi5m#(B#≈(B.#(B..425(B..#(B...#.ß.EQimm(B##.#(B..####(B.#(B...#.©.EQimh(B2  (B reaper (polearm, drag)EQim#(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ß.EQi-nZ(B4  (B hellwingEQipn#≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©.EQinf5(B  (B shadow impEQin##≈.#.#...#4#.ß.#.ß.EQioT(BYou enter the transporter and appear at another place. EQi8o4_Found a gate leading back out of this place.  EQiao:Press: ? - help, v - describe, . - travelEQiojHere: (Ba reaper, wielding a +0 scythe of pain (fire blocked by a translucent  EQiostone wall)  EQio The floor.EQip (BEQiy(BEQi{1 _(BEQi`EQi (BEQi (BEQiv (BEQi< A _Unknown command.(BEQi FQiN (B ##.#...##..#.##(B #(B#≈(B.#(B.#..##.#(B.≈(B##≈≈(B.#(B.##©.#.#(B.≈≈FQi 6(B#≈(B.#(B..##...#(B.≈(B# ##.#(B...##.(B.#(B.## ####(B#≈(B.#(B...§##(B.#(B..###≈##FQi r≈≈(B.#########(B...#≈≈≈FQi (B#≈(B....#©(B..ß#(B...#...(B FQi  #(B#..ß(B.#@(B..©#(B.ßFQi #(B#≈(B....#©(B..ß#(B.⌠(B.#.ßFQi* ≈≈(B.#########(B.ß(B.#.©FQiG (B#≈(B.#(B..425(B..#(B...#.ßFQi\ g(B ##.#(B..####©FQi #(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ßFQi ≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©(B#FQi ..#(B.#(B.ß(B.#.ß(B ##.#.####..#...#.©(BFQi(BFQi4(B6.8 (1 _FQiA!=∩(BFQi"$FQi ##≈.#.#..##.#.≈##≈≈(B.#(B.##©.#.#(B.≈≈(B#≈(B.#(B..##...#(B.≈(B# ##.#(B...##.(B.#(B.## ####(B#≈(B.#(B...§##(B.#(B..###≈##FQiۖ≈≈(B.#########(B...#≈≈≈(B#≈(B....#©(B..ß#(B...#...(B  ##..ß(B.#(B...©#(B.ßFQir#(B#≈(B....#@(B..ß#(B.⌠(B.#.ß≈≈(B.#########(B.ß(B.#.©(B#≈(B.#(B..425(B..#(B...#.ß(B ##.#(B..####©#(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ßFQi≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©FQi(B#≈(B.#.#...#.#(B.ß(B.#.ßFQis(B ##.#.####..#(B...#.©FQi=##≈.#2?.©[FQiƗ+ß(BFQi5©(BFQiD((B7FQi3=∩(BFQiM _(BThere is a transporter here.FQiJQi J≈≈.#########...#≈≈≈##≈(B....#©..ß#(B...#...(B ##..ß.#...©#(B.ß(B.#...JQi #(B#≈(B....#©..ß#(B.⌠(B.#.ß.≈≈(B.#########(B.ß(B.#.©.(B #≈(B.#(B..425(B..#(B...#.ß.(B  ##.#(B..####(B.#...#.©##≈.#.(B#...#.#.ß.#.ßJQi1 ≈≈.#.(B#.@(B.#.#.∩.#.©#≈.#.(B#...#.#.ß.#.ßJQi@ (B ##.#(B.#(B###..#...#.©JQiW ##≈(B.#(B.?.©[(B..#(B...#.ßJQix h≈≈(B.########©JQi (B#≈(B....#©..ß#(B.⌠(B.#.ß.JQi I(B ##..ß.#...©JQi ...(BJQiÈ ##≈(B....#©..ß..(BJQiۈ G≈≈.#########...#≈≈≈#(BJQiL ] (B You enter the transporter and appear at another place.JQiB ((B8JQi <∩(BJQi % _Found a scroll of fog.JQi1 LQi (BLQi ((B9LQi" <∩(BLQiQ$ MQi.-(BMQi-)(B50MQi|4(BMQi'6NQiU&(B ##≈.#...©##.#..###≈##(B #≈≈(B.#########...#≈≈≈###≈(B....#©..ß#...#...NQiV`(B ##..ß(B.#...©#.ß.#...(B ##≈(B....#©..ß#.⌠.#.ß.(B #≈≈(B.#########.ß.#.©.NQi(V(B#≈(B.#(B..425..#(B...#.ß.NQi7VL(B #(B#.#(B..####(B.#(B...#.©.(B ##≈.#.(B#@(B..#.#.ß.#.ß.NQi[V(B #≈≈.#.(B#.©(B.#.#.∩.#.©.≈.#.(B#...#.#.ß.#.ß.NQiV(B ##.#.#(B###..#...#.©.(B ##≈.#.?.©[(B..#...#.NQiV ß.NQiV(B #≈≈.#########(B.ß.#.©.NQiVz##≈..(B..#©..ß#(B.⌠.#.ß.NQiV(B ##.(B.ß(B.#...©#(B.ßNQiWz.#...(B ##≈....#©..ß#...#...(BNQi_(BNQi`((B1NQih(BNQiiNQi;} ;(B ##.#...##..#.##(B #(B ##≈(B.#(B...©##(B.#(B..###≈##NQiu} :(B #≈≈(B.#########(B...#≈≈≈###≈(B....#©(B..ß#(B...#...NQi} p(B ##..ß(B.#(B...©#(B.ß.#...(B ##≈(B....#©(B..ß#(B.⌠.#.ß.NQi} (B #≈≈(B.#########(B.ß.#.©.NQi} ≈(B.#(B..425(B..#(B...#.ß.NQi} (B #(B#.#(B.@(B####.#...#.©.NQi} (B #(B#≈(B.#(B.#...#.#.ß.#.ß.NQiW~ (B #≈≈(B.#(B.#(B.©(B.#.#.∩.#.©.NQii~ (B##≈(B.#(B.#(B...#.#.ß.#.NQi~ ß.(B ##.#(B.#(B###..#...#.©.NQi~ (B ##≈(B.#(B.?.©[(B..#...#.ß.NQi~ i(B2  (B reaper (polearm, drag)NQi~ (B #≈≈(B.#########(B.ß.#.©.NQi~ [(B4  (B hellwingNQi  (B##≈(B....#©..ß#(B.⌠.#.ß.NQi9 5(B  (B shadow imp(B ##..ß.#...©#.ß.#...NQiI (BNQi، Q (B The hellwing misses you.NQi A(BThe hellwing hits you but does no damage.NQi% X(B2--(B=NQi? 2NQi (BNQi˖ F _The reaper hits you from afar with a +0 scythe of pain!NQi OQi; (B OQiG(BYou slice the hellwing!! You burn the hellwing!OQi8(B==3.6 (0.8OQi{∩(B _The hellwing is heavily wounded.(BOQiA  (B You hit the hellwing but do no damage.The hellwing is heavily wounded.The hellwing barely misses you.(B The hellwing closely misses you.(BOQi' Y(B3--(B--OQi 4.3 (0.7OQi :∩(BOQi  OQi A_The reaper misses you.(BOQik PQiy] (B (BYou hit the hellwing. You burn the hellwing.  The hellwing is severely wounded.(BThe hellwing hits you but does no damage.PQi5^](B4--(B5.0PQiXd(BPQike _The hellwing barely misses you.(B The reaper barely misses you.(BPQifPQi  PQit 6(B PQi M(BYou slash the hellwing! You burn the hellwing.  PQi qThe hellwing is almost dead.(BThe hellwing hits you but does no damage. x2PQi PQi P(B5=(B=PQi" 9 (0.9PQi (BPQi - _You block the reaper's attack.PQiu( QQi (B.  You hit the hellwing. You burn the hellwing.  You kill the hellwing!(BQQik (B##≈.#..##...#.≈##(B QQi@.#(B...##.(B.#(B.##(B ###(B ##≈(B.#(B...©##(B.#(B..###≈##(B #≈≈(B.#########(B...#≈≈≈#QQi#(B#≈(B....#©(B..ß#(B...#...(B QQi..ß(B.#(B...©#(B.ß.#...(B QQi۸##≈(B....#©(B..ß#(B.⌠.#.ß.(B QQi#≈≈(B.#########(B.ß.#.©.(B QQi#(B#≈(B.#(B..@(B25(B..#(B...#.ß.(B QQi,##.#(B..####(B.#(B...#.©.(B QQiM#(B#≈(B.#(B.#...#.#(B.ß.#.ß.(B QQi]}#≈≈(B.#(B.#.©.#.#.∩.#.©QQik$.(BQQiyM##≈(B.#.#...#.#.ß.#.ßQQi$.(BQQiI##.#.####..#...#.©.(B QQi##≈(B.#.?.©[..#...#.ß.(B QQi˹g5(B  (B shadow impQQi׹#≈≈(B.#########.ß.#.©.(B##≈....#©..ß#.⌠.#.ßQQi#.(B  QQi+Okawaru accepts your kill.QQi O(BThe reaper hits you from afar with a +0 scythe of pain.QQi(BQQiQ%(B1QQixE-(B6-6.8QQiHQQim5∩(BQQi QQi5_The reaper drags you backwards! You writhe in agony.QQi'QQim  (B#You barely miss the reaper.The shadow imp sputters.(BThe reaper hits you with a +0 scythe of pain!!QQi 78(B/119 --------=====(B7.7QQi,`∩(B _You writhe in agony.QQiURQizO (B You hit the reaper. You burn the reaper.RQiRQi9RQiF-------(B=----RQi((B8.5 (0.8RQi((BRQi"- _The reaper is lightly wounded.RQiSQi5(B##≈.#..##...#.≈##AngleBrackets the Severer(B##.#(B...##.(B.#(B.##(B ###Mountain Dwarf of Okawaru ******SQi5(B##≈(B.#(B...©##(B.#(B..###≈##Health: 79(B/119 ===============---------(B#≈≈(B.#########(B...#≈≈≈#SQi46QMagic: (B18/18 ========================#(B#≈(B....#©(B..ß#(B...#...AC:(B 23SQiG60Str:(B 19SQiX6##..ß(B.#(B...©#(B.ß.#...EV:(B 11SQii60Int:(B 10SQi6##≈(B....#©(B..ß#(B.⌠.#.ß.SH:(B 4Dex:(B 16SQi6o#≈≈(B.#########(B.ß.#.©.SQi6XL: (B12 Next: (B96% Place: (Ba GauntletSQi6#(B#≈(B.#(B..@25(B..#(B...#.ß.SQiP7Noise: (B=-------- (B Time:(B 13558.5 (0.0)SQi^7##.#(B..#(B###(B.#(B...#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} SQi7#(B#≈(B.#(B.#...#.#(B.ß.#.ß.SQi75Throw: 20 boomerangsSQi7(B#≈≈(B.#(B.#.©.#.#.∩.#.©.SQi7n(B##≈(B.#.#...#.#.ß.#.ß.SQi7H(B##.#.####..#...#.©.SQi7i(B2  (B reaper (polearm, drag)SQi7##≈(B.#.?.©[..#...#.ß.5(B  (B shadow impSQi8N#≈≈(B.#########.ß.#.©.SQi8"##≈....#©..ß#.⌠.#.ß.SQi 8L(BThe reaper hits you with a +0 scythe of pain!! SQi/8_You writhe in agony.  SQi;8.You hit the reaper. You burn the reaper. SQiI8&_The reaper is lightly wounded.  SQiV8:Press: ? - help, v - describe, . - travelSQib8?(BThe floor, spattered with blood.SQir (B@2(BYou writhe in agony.  SQiYou hit the reaper. You burn the reaper. _The reaper is lightly wounded.  Press: ? - help, v - describe, . - travelHere: (Ba reaper, wielding a +0 scythe of pain (lightly wounded)  SQiThe floor.SQimw (B##≈.#..##...#.≈##AngleBrackets the Severer(B##.#(B...##.(B.#(B.##(B ###Mountain Dwarf of Okawaru ******(B##≈(B.#(B...©##(B.#(B..###≈##Health: 79(B/119 ===============---------(B#≈≈(B.#########(B...#≈≈≈#Magic: (B18/18 ========================#(B#≈(B....#©(B..ß#(B...#...AC:(B 23Str:(B 19##..ß(B.#(B...©#(B.ß.#...EV:(B 11Int:(B 10##≈(B....#©(B..ß#(B.⌠.#.ß.SH:(B 4Dex:(B 16#≈≈(B.#########(B.ß.#.©.XL: (B12 Next: (B96% Place: (Ba Gauntlet#(B#≈(B.#(B..@(B25(B..#(B...#.ß.Noise: (B=-------- (B Time:(B 13558.5 (0.0)##.#(B..#(B###(B.#(B...#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B.#(B.#...#.#(B.ß.#.ß.Throw: 20 boomerangs(B#≈≈(B.#(B.#.©.#.#.∩.#.©.(B##≈(B.#.#...#.#.ß.#.ß.(B##.#.####..#...#.©.(B2  (B reaper (polearm, drag)##≈(B.#.?.©[..#...#.ß.5(B  (B shadow imp#≈≈(B.#########.ß.#.©.##≈....#©..ß#.⌠.#.ß. (B_You writhe in agony.  You hit the reaper. You burn the reaper. _The reaper is lightly wounded.  Press: ? - help, v - describe, . - travelHere: (Ba reaper, wielding a +0 scythe of pain (lightly wounded)  The floor.(B(B _(BSQi (BSQi (BSQi] (BSQi A _Unknown command.(BSQi TQi7 TQi\9 (B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-TQi9 E0%  b - Finesse5 MP, Piety--4%  c - DuelTQi9 7 MP, Piety--TQi9 28% TQi9 W[?(B] toggle between ability selection and description.UQiIUQivUQiH(B##≈.#..##...#.≈##AngleBrackets the SevererUQit(B##.#(B...##.(B.#(B.##(B ###Mountain Dwarf of Okawaru ******(B##≈(B.#(B...©##(B.#(B..###≈##UQiqHealth: 79(B/119 ===============---------UQi(B#≈≈(B.#########(B...#≈≈≈#UQi]Magic: (B18/18 ========================UQi#(B#≈(B....#©(B..ß#(B...#...AC:(B 23UQiɯ0Str:(B 19UQiկ##..ß(B.#(B...©#(B.ß.#...UQi/EV:(B 11UQi0Int:(B 10UQi##≈(B....#©(B..ß#(B.⌠.#.ß.SH:(B 4UQi0Dex:(B 16UQio#≈≈(B.#########(B.ß.#.©.UQi6XL: (B12 Next: (B96% Place: (Ba GauntletUQi[#(B#≈(B.#(B..@(B25(B..#(B...#.ß.UQiNoise: (B=-------- (B Time:(B 13558.5 (0.0)UQi##.#(B..#(B###(B.#(B...#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} UQi#(B#≈(B.#(B.#...#.#(B.ß.#.ß.UQiͰ5Throw: 20 boomerangsUQiݰ(B#≈≈(B.#(B.#.©.#.#.∩.#.©.UQin(B##≈(B.#.#...#.#.ß.#.ß.UQiH(B##.#.####..#...#.©.UQi i(B2  (B reaper (polearm, drag)UQi-##≈(B.#.?.©[..#...#.ß.UQi7g5(B  (B shadow impUQiCN#≈≈(B.#########.ß.#.©.UQiO"##≈....#©..ß#.⌠.#.ß.UQi[F(BYou hit the reaper. You burn the reaper. UQig&_The reaper is lightly wounded.  UQis:Press: ? - help, v - describe, . - travelUQi\Here: (Ba reaper, wielding a +0 scythe of pain (lightly wounded) UQif_(BThe floor. _Unknown command.(BUQiT (B Okay, then.(BUQi (BUQi(BUQi1 _(BUQiVQiVQig(BEvoke which item? Wands  f - a wand of flame (13)VQi:(Bm - a wand of mindburst (13)  VQiw - a wand of warping (4) VQiH[!(B] read|quaff|evokeVQiO(B[?(B] describe selectedVQiu VQi VQi (B##≈.#..##...#.≈##AngleBrackets the Severer(B##.#(B...##.(B.#(B.##(B ###Mountain Dwarf of Okawaru ******VQi (B##≈(B.#(B...©##(B.#(B..###≈##Health: 79(B/119 ===============---------(B#≈≈(B.#########(B...#≈≈≈#Magic: (B18/18 ========================#(B#≈(B....#©(B..ß#(B...#...AC:(B 23Str:(B 19##..ß(B.#(B...©#(B.ß.#...EV:(B 11Int:(B 10##≈(B....#©(B..ß#(B.⌠.#.ß.SH:(B 4Dex:(B 16#≈≈(B.#########(B.ß.#.©.XL: (B12 Next: (B96% Place: (Ba Gauntlet#(B#≈(B.#(B..@(B25(B..#(B...#.ß.Noise: (B=-------- (B Time:(B 13558.5 (0.0)VQi) ##.#(B..#(B###(B.#(B...#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B.#(B.#...#.#(B.ß.#.ß.Throw: 20 boomerangsVQiT (B#≈≈(B.#(B.#.©.#.#.∩.#.©.(B##≈(B.#.#...#.#.ß.#.ß.VQib H(B##.#.####..#...#.©.VQin i(B2  (B reaper (polearm, drag)VQi ##≈(B.#.?.©[..#...#.ß.VQi g5(B  (B shadow impVQi N#≈≈(B.#########.ß.#.©.VQi !##≈....#©..ß#.⌠.#.ß. VQi x(B_The reaper is lightly wounded.  Press: ? - help, v - describe, . - travelVQi \Here: (Ba reaper, wielding a +0 scythe of pain (lightly wounded) VQi 3_(BThe floor. VQi O_Unknown command. _Okay, then.(BVQi T (B Okay, then.(BVQi (BVQi (BVQiS 1 _(BVQi WQiVWQiYW(BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - 2 scrolls of fog  t - 2 scrolls of teleportation  w - a scroll of enchant weapon  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evokeWQi9Y7[?(B] describe selectedWQir WQi{ WQi: (B##≈.#..##...#.≈##AngleBrackets the Severer(B##.#(B...##.(B.#(B.##(B ###Mountain Dwarf of Okawaru ******WQij (B##≈(B.#(B...©##(B.#(B..###≈##Health: 79(B/119 ===============---------(B#≈≈(B.#########(B...#≈≈≈#WQi ]Magic: (B18/18 ========================WQi #(B#≈(B....#©(B..ß#(B...#...AC:(B 23WQi 0Str:(B 19WQiم ##..ß(B.#(B...©#(B.ß.#...EV:(B 11Int:(B 10WQi ##≈(B....#©(B..ß#(B.⌠.#.ß.SH:(B 4Dex:(B 16WQi o#≈≈(B.#########(B.ß.#.©.WQi+ XL: (B12 Next: (B96% Place: (Ba GauntletWQiN #(B#≈(B.#(B..@(B25(B..#(B...#.ß.WQig Noise: (B=-------- (B Time:(B 13558.5 (0.0)WQiv ##.#(B..#(B###(B.#(B...#.©.WQi Fm) +9 broad axe {flame, rF+ Int+2 Dex+3} WQi #(B#≈(B.#(B.#...#.#(B.ß.#.ß.WQi 5Throw: 20 boomerangsWQiц (B#≈≈(B.#(B.#.©.#.#.∩.#.©.WQi (B##≈(B.#.#...#.#.ß.#.ß.(B##.#.####..#...#.©.WQi i(B2  (B reaper (polearm, drag)WQi ##≈(B.#.?.©[..#...#.ß.WQi g5(B  (B shadow impWQi+ N#≈≈(B.#########.ß.#.©.WQiH "##≈....#©..ß#.⌠.#.ß.WQi[ Press: ? - help, v - describe, . - travelHere: (Ba reaper, wielding a +0 scythe of pain (lightly wounded) WQij 3_(BThe floor. WQi !_Unknown command. WQi T_Okay, then. _Okay, then.(BWQi T (B Okay, then.(BWQi (BWQi (BWQi 1 _(BWQi XQig$(B##≈.#..##...#.≈##AngleBrackets the SevererXQi$C(B##.#(B...##.(B.#(B.##(B ###Mountain Dwarf of Okawaru ******(B##≈(B.#(B...©##(B.#(B..###≈##Health: 79(B/119 ===============---------XQi$(B#≈≈(B.#########(B...#≈≈≈#XQi$"Magic: (B18/18 ========================#(B#≈(B....#©(B..ß#(B...#...XQi$_AC:(B 23Str:(B 19XQi%s##..ß(B.#(B...©#(B.ß.#...EV:(B 11Int:(B 10##≈(B....#©(B..ß#(B.⌠.#.ß.SH:(B 4Dex:(B 16#≈≈(B.#########(B.ß.#.©.XL: (B12 Next: (B96% Place: (Ba Gauntlet#(B#≈(B.#(B..@25(B..#(B...#.ß.Noise: (B=-------- (B Time:(B 13558.5 (0.0)XQi%##.#(B..#(B###(B.#(B...#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} XQi%#(B#≈(B.#(B.#...#.#(B.ß.#.ß.Throw: 20 boomerangsXQi &(B#≈≈(B.#(B.#.©.#.#.∩.#.©.XQi#&(B##≈(B.#.#...#.#.ß.#.ß.(B##.#.####..#...#.©.XQi<&i(B2  (B reaper (polearm, drag)XQiM&##≈(B.#.?.©[..#...#.ß.5(B  (B shadow impXQi[&N#≈≈(B.#########.ß.#.©.XQij&!##≈....#©..ß#.⌠.#.ß. XQiw&3_Unknown command. _Okay, then. XQi&&_Okay, then. XQi&'_Okay, then.XQi&0Press: ? - help, v - describe, . - travelXQi&?(BThe floor, spattered with blood.XQia[@2Okay, then.(B  Press: ? - help, v - describe, . - travelHere: (Ba reaper, wielding a +0 scythe of pain (lightly wounded).XQi (BA reaper. A haunting form wielding a giant scythe, ceaselessly harvesting the souls of theXQidSliving. Max HP: ~71 Will: +++ AC: +++ EV: ++ XQi. rF: ... (B rC: +.. rPois: + rNeg: ∞ rElec: . (BThreat: Lethal Class: Demonic Size: Medium Int: Human You have about 77% to hit with the +9 broad axe "Goubleawk". XQi@It has about 72% to hit you. AttackXQiƌMax Damage After Damaging Hits Hit: +0 scythe (pain) 48 + 7 (pain) Drag the defender backwards It is immune to torment; and resistant to miasma. It can see invisible. It can fly. XQiތ It can open doors. XQi][!(B]: Description(B|QuoteXQitU(B##≈.#..##...#.≈##AngleBrackets the Severer(B##.#(B...##.(B.#(B.##(B ###Mountain Dwarf of Okawaru ******(B##≈(B.#(B...©##(B.#(B..###≈##XQiXHealth: 79(B/119 ===============---------(B#≈≈(B.#########(B...#≈≈≈#Magic: (B18/18 ========================XQi*#(B#≈(B....#©(B..ß#(B...#...AC:(B 23Str:(B 19##..ß(B.#(B...©#(B.ß.#...EV:(B 11Int:(B 10##≈(B....#©(B..ß#(B.⌠.#.ß.SH:(B 4Dex:(B 16#≈≈(B.#########(B.ß.#.©.XQiXL: (B12 Next: (B96% Place: (Ba Gauntlet#(B#≈(B.#(B..@25(B..#(B...#.ß.Noise: (B=-------- (B Time:(B 13558.5 (0.0)##.#(B..#(B###(B.#(B...#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} XQi#(B#≈(B.#(B.#...#.#(B.ß.#.ß.Throw: 20 boomerangs(B#≈≈(B.#(B.#.©.#.#.∩.#.©.(B##≈(B.#.#...#.#.ß.#.ß.(B##.#.####..#...#.©.(B2  (B reaper (polearm, drag)##≈(B.#.?.©[..#...#.ß.5(B  (B shadow impXQi0o#≈≈(B.#########.ß.#.©.##≈....#©..ß#.⌠.#.ß. XQiq_Okay, then. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelXQinHere: (Ba reaper, wielding a +0 scythe of pain (lightly wounded)  The floor.YQiif(B##≈.#..##...#.≈##AngleBrackets the Severer(B##.#(B...##.(B.#(B.##(B ###Mountain Dwarf of Okawaru ******(B##≈(B.#(B...©##(B.#(B..###≈##Health: 79(B/119 ===============---------(B#≈≈(B.#########(B...#≈≈≈#Magic: (B18/18 ========================#(B#≈(B....#©(B..ß#(B...#...AC:(B 23Str:(B 19##..ß(B.#(B...©#(B.ß.#...EV:(B 11Int:(B 10##≈(B....#©(B..ß#(B.⌠.#.ß.SH:(B 4Dex:(B 16#≈≈(B.#########(B.ß.#.©.XL: (B12 Next: (B96% Place: (Ba Gauntlet#(B#≈(B.#(B..@(B25(B..#(B...#.ß.Noise: (B=-------- (B Time:(B 13558.5 (0.0)##.#(B..#(B###(B.#(B...#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B.#(B.#...#.#(B.ß.#.ß.Throw: 20 boomerangs(B#≈≈(B.#(B.#.©.#.#.∩.#.©.(B##≈(B.#.#...#.#.ß.#.ß.(B##.#.####..#...#.©.(B2  (B reaper (polearm, drag)##≈(B.#.?.©[..#...#.ß.5(B  (B shadow imp#≈≈(B.#########.ß.#.©.##≈....#©..ß#.⌠.#.ß. _Okay, then. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelHere: (Ba reaper, wielding a +0 scythe of pain (lightly wounded)  The floor.YQi؛ (BYQix(BYQi1 _(BYQiYQi(BYQi (BYQi(BYQi) _Unknown command.YQi׿(BYQi(YQi YQi (BDrink which item? Potions  c - 4 potions of curing YQi e w - 5 potions of heal wounds(Bb - 6 potions of brilliance YQi  e - 4 potions of enlightenment  C - 2 potions of cancellation  M - 2 potions of mutation  d - a blue potion YQi Z f - a glowing pink potion  j - 3 puce potions  k - a fuming golden potion YQi3 o - a fuming clear potion YQiF (B[!(B] read|quaff(B|evoke[?(B] describe selectedZQi ZQi ZQi (B##≈.#..##...#.≈##AngleBrackets the SevererZQiT (B##.#(B...##.(B.#(B.##(B ###Mountain Dwarf of Okawaru ******ZQi E(B##≈(B.#(B...©##(B.#(B..###≈##Health: 79(B/119 ===============---------(B#≈≈(B.#########(B...#≈≈≈#Magic: (B18/18 ========================#(B#≈(B....#©(B..ß#(B...#...AC:(B 23Str:(B 19##..ß(B.#(B...©#(B.ß.#...EV:(B 11Int:(B 10ZQiu ##≈(B....#©(B..ß#(B.⌠.#.ß.SH:(B 4Dex:(B 16#≈≈(B.#########(B.ß.#.©.XL: (B12 Next: (B96% Place: (Ba Gauntlet#(B#≈(B.#(B..@(B25(B..#(B...#.ß.Noise: (B=-------- (B Time:(B 13558.5 (0.0)ZQi ##.#(B..#(B###(B.#(B...#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B.#(B.#...#.#(B.ß.#.ß.Throw: 20 boomerangsZQi, (B#≈≈(B.#(B.#.©.#.#.∩.#.©.(B##≈(B.#.#...#.#.ß.#.ß.(B##.#.####..#...#.©.(B2  (B reaper (polearm, drag)##≈(B.#.?.©[..#...#.ß.5(B  (B shadow impZQiG #≈≈(B.#########.ß.#.©.##≈....#©..ß#.⌠.#.ß. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelZQiq Here: (Ba reaper, wielding a +0 scythe of pain (lightly wounded) _(BThe floor. _Unknown command.(BZQi' T (B Okay, then.(BZQi( (BZQi; (BZQi)<  _ZQi=< (BZQi= ZQi (BZQi (BZQi (BZQi{ A _Unknown command.(BZQi [Qi[Qig(B Ability - do what?CostFailure  Invocations - [Qir X - Renounce ReligionNone0% (Ba - Heroism[Qi2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--28% [?(B] toggle between ability selection and description.[Qih [Qio [Qi*x (B##≈.#..##...#.≈##AngleBrackets the Severer(B##.#(B...##.(B.#(B.##(B ###Mountain Dwarf of Okawaru ******[Qicx (B##≈(B.#(B...©##(B.#(B..###≈##Health: 79(B/119 ===============---------(B#≈≈(B.#########(B...#≈≈≈#[Qix Magic: (B18/18 ========================#(B#≈(B....#©(B..ß#(B...#...AC:(B 23Str:(B 19##..ß(B.#(B...©#(B.ß.#...EV:(B 11Int:(B 10##≈(B....#©(B..ß#(B.⌠.#.ß.SH:(B 4Dex:(B 16#≈≈(B.#########(B.ß.#.©.[Qiy XL: (B12 Next: (B96% Place: (Ba Gauntlet#(B#≈(B.#(B..@(B25(B..#(B...#.ß.Noise: (B=-------- (B Time:(B 13558.5 (0.0)##.#(B..#(B###(B.#(B...#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B.#(B.#...#.#(B.ß.#.ß.Throw: 20 boomerangs(B#≈≈(B.#(B.#.©.#.#.∩.#.©.(B##≈(B.#.#...#.#.ß.#.ß.(B##.#.####..#...#.©.(B2  (B reaper (polearm, drag)##≈(B.#.?.©[..#...#.ß.5(B  (B shadow imp#≈≈(B.#########.ß.#.©.##≈....#©..ß#.⌠.#.ß.Press: ? - help, v - describe, . - travelHere: (Ba reaper, wielding a +0 scythe of pain (lightly wounded) [Qiy _(BThe floor. _Unknown command. _Okay, then. _Unknown command.(B[Qi (B You can now deal lightning-fast blows.(BThe reaper hits you with a +0 scythe of pain![Qi҆ *.65[Qi --[Qi V(B3-------(B=[Qi7 ?9.5 (1Finesse (B[Qiۍ <∩(B[Qi # _You writhe in agony.[Qi7 \Qi * (B\Qi  (BYou slash the reaper! You burn the reaper.  The reaper is moderately wounded.(B\Qi \6--(B60.0 (0.5\Qii <∩(B\Qid  \Qiu _You block the reaper's attack.\Qi ]Qim (B You hit the reaper but do no damage.(B]Qi N7(B-4 (0.4]Qi(B]Qi ]QiD_The reaper is moderately wounded.(B]Qi:]QiT  ]QiU (B (BYou slice the reaper!! You burn the reaper!  The reaper is almost dead.(B]Qi*V f54---====(B9 (0.5]QiA] (B]Qi)^  ]Qi8^ ]Qi@^ ._The reaper hits you with a +0 scythe of pain!]Qi_ ^Qiw (B)(BYou slash the reaper! You burn the reaper.  ^Qiw =You kill the reaper!(B^Qi~ 5(B  (B shadow imp(B^Qi ^Qi U(B##≈.#..##...#.≈##AngleBrackets the Severer(B##.#(B...##.(B.#(B.##(B ###Mountain Dwarf of Okawaru *****.(B##≈(B.#(B...©##(B.#(B..###≈##^Qiƈ Health: 55(B/119 ===========-------------(B#≈≈(B.#########(B...#≈≈≈#^Qi "Magic: (B13/18 =================-------#(B#≈(B....#©(B..ß#(B...#...^Qi _AC:(B 23Str:(B 19^Qi ##..ß(B.#(B...©#(B.ß.#...^Qi _EV:(B 11Int:(B 10^Qi1 ##≈(B....#©(B..ß#(B.⌠.#.ß.^QiF _SH:(B 4Dex:(B 16^QiY o#≈≈(B.#########(B.ß.#.©.^Qik XL: (B12 Next: (B103% Place: (Ba Gauntlet^Qi #(B#≈(B.#(B..@)5(B..#(B...#.ß.^Qi Noise: (B==------- (B Time:(B 13561.3 (0.4)^Qi؉ ##.#(B..#(B###(B.#(B...#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} ^Qi #(B#≈(B.#(B.#...#.#(B.ß.#.ß.^Qi 5Throw: 20 boomerangs^Qi (B#≈≈(B.#(B.#.©.#.#.∩.#.©.Finesse ^Qi1 n(B##≈(B.#.#...#.#.ß.#.ß.^QiD H(B##.#.####..#...#.©.^Qij g5(B  (B shadow imp^Qiu ##≈(B.#.?.©[..#...#.ß.#≈≈(B.#########.ß.#.©.^Qi !##≈....#©..ß#.⌠.#.ß. ^Qi (B_The reaper is moderately wounded.(BYou slice the reaper!! You burn the reaper!  ^QiɊ wThe reaper is almost dead. (B_The reaper hits you with a +0 scythe of pain!  ^Qi؊ 1You slash the reaper! You burn the reaper.  ^Qi 6You kill the reaper!(B^Qi (B-- (B_Okawaru accepts your kill.You have reached level 13!(B^Qiۖ 1  --more--(B_QiP8(B/126=(B9-_QiP)(B3 1% _Qi5Y(B_QiY7 _(B_Qi6[`Qi##≈.#..##...#.≈##(B ##.#(B...##.(B.#(B.## ###(B #(B#≈(B.#(B...©##(B.#(B..###≈##(B #≈≈(B.#(B...#≈≈≈#(B `Qi#(B#≈(B....#©(B..ß#(B...#...(B ##..ß(B.#(B...©#(B.ß(B.#...(B `Qi#(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.(B #≈≈(B.#(B.ß(B.#.©.(B #(B#≈(B.#(B...@5(B..#(B...#.ß.(B ##.#(B..#(B###(B.#(B...#.©.(B #(B#≈(B.#(B.#...#(B.#(B.ß(B.#.ß.(B #≈≈(B.#.#.©.#.#(B.∩(B.#.©.(B #(B#≈(B.#.#...#.#(B.ß(B.#.ß.(B##.#.####..#.(B..#.©.(B ##≈.#.?.©[..#..(B.#.ß.(B`Qi ?#≈≈.(B `Qi\(B`Qih (B The shadow imp gestures at you.(B`QiQ9(B--2.3 (1.0`Qi!<∩(B`Qi+ _You resist with some effort.`Qii `Qi}f_(BYou see here a +0 scythe of pain(B.`Qi`Qi (B.  You slice the shadow imp!! You burn the shadow imp.  You kill the shadow imp!(B`Qi$ *(B`Qi P60(B==7 (0.4`Qi <∩(B`Qi`  `Qi4 E_Okawaru accepts your kill.(B`Qi aQiL##≈.#..##...#.≈##(B aQi%V#(B#.#(B...##.(B.#(B.## ###(B ##≈(B.#(B...©##(B.#(B..###≈##(B #≈≈(B.#(B...#≈≈≈#(B aQi##≈(B....#©(B..ß#(B...#...(B #(B#..ß(B.#(B...©#(B.ß(B.#...(B ##≈(B....#©(B..ß#(B.⌠(B.#.ß.(B #≈≈(B.#aQi[O(B.ß(B.#.©.(B ##≈(B.#(B...)@(B..#(B...#.ß.(B #(B#.#(B..#(B###(B.#(B...#.©.(B aQiJ##≈(B.#.#...(B#.#(B.ß(B.#.ß.(B #≈≈.#.#.©.#(B.#(B.∩(B.#.©.(B ##≈.#.#...#.#(B.ß(B.#.ß.(B##.#.####..#(B...#.©.(B##≈.#.?.©[..#(B...#.ß.(B#≈≈.#(B.ß(B.#.©.(B aQi(BaQiV!1aQiz0(B--3.7 (1.0aQi(BaQibO (B ##≈.#..##...#.≈##(B ##.#(B...##.(B.#(B.## ###(B #(B#≈(B.#(B...©##(B.#(B..###≈##(B #≈≈(B.#(B...#≈≈≈#(B #(B#≈(B....#©(B..ß#(B...#...(B ##..ß(B.#(B...©#(B.ß(B.#...(B #(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.(B #≈≈(B.#(B.ß(B.#.©.(B #(B#≈(B.#(B...@(B...#(B...#.ß.(B ##.#(B..#(B###(B.#(B...#.©.(B #(B#≈(B.#(B.#...#(B.#(B.ß(B.#.ß.(B #≈≈(B.#.#.©.#.#(B.∩(B.#.©.(B #(B#≈(B.#.#...#.#(B.ß(B.#.ß.(B ##.#.####..#.(B..#.©.(B ##≈.#.?.©[..#..(B.#.ß.(B #≈≈.#.ß.#.©. (B ##≈....#©..ß#.⌠.#.ß.(BaQiQ (BaQi=R 2aQi_R e(B4=--(B4aQiX (BaQiY  aQiY f_(BYou see here a +0 scythe of pain(B.aQiF[ bQi=:(B(B(B(B3=(BbQi;(BbQi>(BbQi-?bQiH?D4=(BbQi&A(BbQiC(BbQi^D"66bQiqD(BbQiF(BbQiJ(BbQiJK7=(BbQiL(BbQiN(BbQi?O!8bQiPO(BbQiP(BbQiw=bQiMw(BbQix(BbQi{(BbQi|bQi>|27(BbQi}(BbQi߀(BbQifbQiv8bQi(B6bQi==bQi(BbQi?(BbQiÆc(B9=(BbQi(BbQi}(BbQiL80=(BbQi\(BbQiĐ(BbQi,91(BbQi(BbQiו(BbQiHbQi_-3==bQil(BbQi(BbQiw(BbQi!4bQiޚ=bQi(BbQi|(BbQi(BbQiH35=bQi`(B7bQio*=(BbQi(BbQiz(BbQiڣ96(BbQih(BbQiǧ(BbQi!97(BbQi(BbQi(BbQiCbQic29(BbQiޭ(BbQiq(BbQi۰"90bQi<==(BbQi(BbQi8 bQiZU(B_You start resting.(BbQiO41=bQi(BbQiF2(B87.7 (23.0)bQi8(B8.7 (24bQi (BbQib bQi8_Your hands slow down.(BbQibQi" (BbQi[# (BbQi% (BbQi) (BbQi%* bQiE* 2bQi]* H(B8=(BbQi, (BbQi0 (BbQi0 93(BbQi3 (BbQiZ9 (BbQi9 I5=(BbQi1= (BbQi@ (BbQiA P(B96=(BbQi;C (BbQiJG (BbQi H Q(B7=(BbQiI (BbQibM (BbQiN '(B8bQi (BbQi\ R (B_You start resting.(BMagic restored.(B9(B94.7 (6.0)(B9==(B5.7 (7 _(BcQi^(BcQig(B(B(B(B101/126=(B(BcQilj(BcQij%(B2cQij*=(BcQil(BcQio(BcQio'(B3cQi.{(BcQi~(BcQiER(B4==(BcQi7(BcQiۇ(BcQie%(B6cQiw*=(BcQi(BcQi(BcQi.%(B7cQi<*=(BcQi7(BcQi(BcQi'(B8cQi(BcQi(BcQi)'(B9cQiB(BcQi`(BcQiΟ((B10cQi(BcQi֤(BcQi7%(B2cQiG*=(BcQiQ(BcQi`(BcQiϪcQi۪(B3cQi*=(BcQi׬(BcQi(BcQi'(B4cQiB(BcQi.(BcQi'(B5cQi(BcQi(BcQi^cQij(B6cQit*=(BcQib(BcQi](BcQi%(B8cQi*=(BcQi(BcQi(BcQiP'(B9cQi(BcQi3(BcQiX((B20cQi(BcQi(BcQi'%(B1cQi5*=(BcQic(BcQi(BcQi%(B2cQi*=(BcQib(BcQir(BcQi'(B4cQi(BcQi(BcQia'(B5cQiW(BcQi cQii(B_You start resting.(BHP restored.cQi`=∩(BcQi3(B616.7 (21.0)cQi%(B6cQi7=(B7.7 (22 cQi _cQi(BcQi'cQie (B ##≈.#..##...#.≈##(B ##.#(B...##.(B.#(B.##(B ###cQi `(B ##≈(B.#(B...©##(B.#(B..###≈##(B #≈≈(B.#(B...#≈≈≈#cQi (B #(B#≈(B....#©(B..ß#(B...#...cQi (B ##..ß(B.#(B...©#(B.ß.#...cQi (B ##≈(B....#©(B..ß#(B.⌠.#.ß.cQi J(B #≈≈(B.cQi <#(B.ß.#.©.cQiJ (B #(B#≈(B.#(B..@)(B...#(B...#.ß.(B ##.#(B..#(B###(B.#(B...#.©.cQil (B #(B#≈(B.#(B.#...#.#(B.ß.#.ß.cQiz (B #≈≈(B.#(B.#.©.#.#.∩.#.©.cQi o(B ##≈(B.#.#...#.#.ß.#.ß.cQi H(B ##.#.####..#...#.©.cQi (B ##≈(B.#.?.©[..#...#.ß.(B #≈≈(B.cQi !#.ß.#.©. cQi< ](B ##≈....#©..ß#.⌠.#.ß.(BcQiw (BcQim 3(B8.7 (1.0)cQi =∩(BcQi dQiW}(B ##.#...##..#.##(B ###≈(B.#(B...©##(B.#(B..###≈##(B #≈≈(B.#########(B...#≈≈≈#dQi}(B ##≈(B....#©(B..ß#(B...#...(B ##..ß(B.#(B...©#(B.ß.#...≈(B....#©(B..ß#(B.⌠.#.ß.dQi}(B #≈≈(B.#########(B.ß.#.©.dQi}(B #(B#≈(B.#(B...)(B...#(B...#.ß.dQi}(B #(B#.#(B.@####.#...#.©.dQi}#(B#≈(B.#(B.#...#.#.ß.#.ß.dQi!~(B #≈≈(B.#(B.#(B.©(B.#.#.∩.#.©.dQiA~(B ##≈(B.#(B.#(B...#.#.ß.#.ß.dQiX~(B ##.#(B.#(B###..#...#.©.dQit~##≈(B.#(B.?.©[(B..#...#.ß.dQi~(B #≈≈(B.#########(B.ß.#.©.dQi~(B ##≈(B....#©..ß#(B.⌠.#.ß.dQi~m(B ##..ß.#...©#.ß.#...(BdQi(BdQiA((B9dQi:∩(BdQidQix^≈.#...©##.#..###≈##(B #≈≈(B.#########...#≈≈≈#dQi^(B ##≈(B....#©(B..ß#...#...(B ##..ß(B.#(B...©#.ß.#...≈(B....#©(B..ß#.⌠.#.ß.(B #≈≈(B.#########.ß.#.©.(B #(B#≈(B.#(B...)...#...#.ß.dQi^(B ##.#(B..####.#...#.©.≈(B.#@(B#...#.#.ß.#.ß.dQi^(B #≈≈(B.#(B.#.©.#.#.∩.#.©.dQi_(B ##≈(B.#(B.#...#.#.ß.#.ß.(B ##.#(B.####..#...#.dQi/_©.##≈(B.#(B.?.©[..#...#.ß.dQi@_{(B #≈≈(B.#########.ß.#.©.dQiP_r(B ##≈(B....#©..ß#.⌠.#.ß.dQig_(B ##..ß(B.#(B...©#.ß.#...dQiq_1≈....#©..ß#...#...dQi_(BdQi%h(BdQih)(B20dQin=∩(BdQi}pdQiT (B ≈≈.#########...#≈≈≈#≈(B....#©(B..ß#...#...(B  ##..ß(B.#(B...©#.ß(B##≈(B....#©(B..ß#.⌠.#.ßdQi `≈≈(B.#########.ß.#.©#(B#≈(B.#(B...)...#...#.ß(B ##.#(B..####©(B##≈(B.#(B.#...#.#.ß.#.ß(B#≈©.#.#.∩.#.©(B#..#.#.ß.#.ßdQi j(B ##.#(B.####..#...#.©dQi (B#≈(B.#(B.?(B.#dQi 9#(B...dQi ≈(B....#©(B..#≈≈.#########...#≈≈≈#(BdQi) (BdQi !=dQi !(B1dQiM <∩(BdQi # _Found a transporter.dQiy dQiw(B #≈....#©..ß#...#...(B dQi6 ##..ß(B.#(B...©#.ß(B##≈(B....#©..ß#.⌠.#.ß#≈≈(B.#########.ß.#.©##≈(B.#(B...)...#...#.ßdQi[](B ##.#(B..####©dQiy(B##≈(B.#(B.#...#.#.ß.#.ß≈dQiS©.#.#.∩.#.©#(B#dQi..#.#.ß.#.ßdQi(B ##.#(B.#(B###..#...#.©dQi#(B#≈(B.#(B.?(B.©[ßdQi##dQi6(B.ß#dQi##dQiD≈≈(B.#########dQi*##≈.#....4###..###≈##dQi(BdQi(BdQidQi!(B2dQi<∩(BdQib& _Found two transporters.dQieQi1P(B  ##..ß.#...©#.ß(B##≈(B....#©..ß#.⌠.#.ß#≈≈(B.#########.ß.#.©eQijB#≈(B.#(B...)..(B.#...#.ß(B ##.#(B..####(B.©(B##≈(B.#(B.#..(B.#.#.ß.#.ß≈©(B.#.#.∩.#.©eQi|#(B#≈(B.#(B.#...#.#.ß.#.ß(B #(B#.#@#(B###..#...#.©eQi#(B#≈(B.#(B.?(B.©[(B..#...#.ßeQio(B#≈≈(B.#########.ß.#.©eQi4(B  (B orange demon (reaching, wandering)eQi(B##≈(B.#(B..4(B..#####.#.###.###.##(B ###(BeQiR (B4(B.  You encounter an orange demon.(BFound a pair of embroidered boots(B.eQi T4ing)(BeQi ((B3eQiR((BeQi); _The orange demon screeches! You hear a roar!eQia+eQi(##≈....#©..ß#.⌠.#.ß.(B #≈≈(B.#########.ß.#.©.(B eQi/)##≈(B.#(B...).(B..#...#.ß.(B ##.#(B..#(B###.#...#.©.(B ##≈(B.#(B.#(B...#.#.ß.#.ß.(B eQiF)#≈≈(B.#(B.#(B.©.#.#.∩.#.©.(B #(B#≈(B.#(B.#...#.#(B.ß.#.ß.(B eQiW)##.#(B.#(B###..#(B...#.©.(B eQi)#(B#≈(B.#(B.@(B.©[(B..#(B...#.ß.(B eQi)#≈≈(B.#########(B.ß.#.©.(B eQi)##≈(B....#©(B..ß#(B.⌠.#.ß.(B eQi)..ß(B.#(B...©#(B.ß.#..eQi)$.(BeQi)#(B#≈(B....#©(B..ß#(B..#...(BeQi)u#≈≈(B.#########(B...#≈≈≈#eQi*(B##≈(B.#(B.4(B...###(B..###≈#eQi$*$#(BeQi:*.#(B.###.###(B.##(B eQiR*p##(B##≈.#.##..#.#.≈##(BeQi25(BeQi5((B4eQi.>(BeQiH(BeQifI-(B5.7 (2eQiQ(BeQiR eQi*R _g - 3 scrolls of fog (gained 1)eQiSfQi##≈....#©..ß#.⌠.#.ß.(B #≈≈(B.#########.ß.#.©.(B ##≈(B.#...)...#...#.ß.(B ##.#..####.#...#.©.(B ##≈(B.#.#...#.#.ß.#.ß.(B fQiن#≈≈(B.#(B.#.©.#.#.∩.#.©.(B #(B#≈(B.#(B.#...#.#(B.ß.#.ß.(B ##.#(B.#(B###..#(B...#.©.(B fQi>#(B#≈(B.#(B..@©[(B..#(B...#.ß.(B #≈≈(B.#fQiL(B.ß.#.©.(B fQi##≈(B....#©(B..ß#(B.⌠.#.ß.(B fQi' fQiK#(B#≈(B....#©(B..ß#(B..fQiXo.#...(B#≈≈(B.#fQigQ(B...#≈≈≈#(B fQit##≈(B.#(B.4(B...###(B..fQi fQi\##.#(B.###.###(B.#fQi]#(B ###(B fQiC(B.4(BfQi(BfQib-(B6.7 (1fQi1(BfQifQi5~##≈....#©..ß#.⌠.#.ß.(B #≈≈.#.ß.#.©.(B ##≈.#...)...#..(B.#.ß.(B ##.#..####.#.(B..#.©.(B fQih#(B#≈(B.#.#...#.#(B.ß(B.#.ß.(B #≈≈(B.#.#.©.#.#(B.∩(B.#.©.(B #(B#≈(B.#(B.#...#(B.#(B.ß(B.#.ß.(B fQi|##.#(B.#(B###..#(B...#.©.(B fQi<#(B#≈(B.#(B...@[(B..#(B...#.ß.(B #≈≈(B.#fQim(B.ß(B.#.©.(B fQi#(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.(B fQi##..ß(B.#(B...©#(B.ß(B.fQi#...(B#(B#≈(B....#©(B..ß#(B...fQi-w#...(B#≈≈(B.#fQi>P(B...#≈≈≈#(B fQiI#(B#≈(B.#(B..4(B..###(B..#fQiU4##≈##(BfQic]##.#(B.###.###(B.##fQiq/ ###(B fQi fQiC(B.4(BfQi(BfQiI((B7fQi (BfQiPM _(BThere is a transporter here.fQifQi~[ v##≈....#©..ß#.⌠.#.ß.(B #≈≈.#(B.ß(B.#.©.(B ##≈.#...)...#(B...#.ß.(B fQi[ ##.#..####.#(B...#.©.(B ##≈.#.#...#.#(B.ß(B.#.ß.(B #≈≈.#.#.©.#(B.#(B.∩(B.#.©.(B fQi[ ##≈(B.#.#...(B#.#(B.ß(B.#.ß.(B fQi[ #(B#.#(B.#(B###..#(B...#.©.(B fQi\ ##≈(B.#(B...©@(B..#(B...#.ß.(B fQi)\ G#≈≈(B.#fQi9\ w(B.ß(B.#.©.(B fQia\ ##≈(B....#©(B..ß#(B.⌠(B.#.ß.(B fQiv\ #(B#..ß(B.#(B...©#(B.ß(B.#fQi\ /...(BfQi\ ##≈(B....#©(B..ß#(B...#fQi\ /...(BfQi\ G#≈≈(B.#fQi\ Z(B...#≈≈≈#(B fQi\ ##≈(B.#(B...4(B.###(B..##fQi] j#≈##(B#(B fQij C(B.4(BfQit (BfQiu &(B8 fQiu _fQiE~ (BfQi6 } _(BYou see here a +1 pair of boots of flying(B.fQi hQi9(BhQi9hQi9!(B9hQiR∩(B _x - a +1 pair of boots of flying(BiQiYiQiR(BWear or take off which item? iQiArmour (go to first with [)  d - a +0 buckler of cold resistance (worn)  r - a +0 pair of boots (worn) iQi t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)  D - a +2 hat of ice (worn) iQi"Q G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} iQi7` b - a +0 crystal plate armour of cold resistance  i - a +1 pair of glovesiQiE-(Bq - a +0 helmet iQiS6 v - a +1 ring mail of cold resistance iQih. w - a +2 ring mail of poison resistance iQiw) x - a +1 pair of boots of flyingiQiU(B[?(B] describe selected iQig[!(B] equip|wield|wear(B|put oniQiY[tab(B] equip(B|unequip iQiiQi (B##≈....#©..ß#.⌠.#.ß.AngleBrackets the Severer#≈≈.#########(B.ß(B.#.©.Mountain Dwarf of Okawaru *****.##≈.#...)...#(B...#.ß.Health: (B126/126 ========================##.#..####.#(B...#.©.Magic: (B19/19 ========================##≈.#.#...#.#(B.ß(B.#.ß.AC:(B 23Str:(B 19#≈≈.#.#.©.#(B.#(B.∩(B.#.©.EV:(B 11Int:(B 10##≈(B.#.#...(B#.#(B.ß(B.#.ß.SH:(B 4Dex:(B 16#(B#.#(B.#(B###..#(B...#.©.XL: (B13 Next: (B 1% Place: (Ba Gauntlet##≈(B.#(B...©@(B..#(B...#.ß.Noise: --------- (B Time:(B 13629.7 (0.0)#≈≈(B.#########(B.ß(B.#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##≈(B....#©(B..ß#(B.⌠(B.#.ß.Throw: 20 boomerangs#(B#..ß(B.#(B...©#(B.ß(B.#...##≈(B....#©(B..ß#(B...#...#≈≈(B.#########(B...#≈≈≈#4(B  (B orange demon (reaching)##≈(B.#(B....4(B###(B..###≈###(B#.#(B.###.###(B.## #####≈.#.##..#.#.≈##(BFound a pair of embroidered boots(B. _The orange demon screeches! You hear a roar! _g - 3 scrolls of fog (gained 1) _There is a transporter here. _(BYou see here a +1 pair of boots of flying(B. _x - a +1 pair of boots of flying(B(BQi l39;49m(B∩(BiQiQP (B You start removing your armour.iQiR(BiQi,S.(B30.7 (1iQi `(BiQi3(B(B1.7 (2∩(BiQi(BiQi0iQiD&(B2.7 (3iQiY<∩(BiQiNE(B(B3.7 (4iQi+(BiQi=(BiQi-(B4.7 (5iQiJ(BiQib (B2 _You continue removing your +0 pair of boots.(B x5iQiS(BiQi(BiQi (B You finish removing your +0 pair of boots.  You start putting on your armour.(BiQi -(B5.7 (6iQi<∩(BiQi (BiQi-(B6.7 (7iQi<∩(BiQi(BiQi+iQiE&(B7.7 (8iQif<∩(BiQi) (BiQi,2 (B_You continue putting on your +1 pair of boots of flying.(B x4iQi2(B  (B green death4(B  (B orange demon (reaching)iQi(BiQi}-(B8.7 (9iQiS<∩(BiQis (B2(B. _You encounter a green death.iQi(BiQi(BiQi6%(B9.7 (1iQiN 0.0)iQi0<∩(BiQif5 (B4 _You continue putting on your +1 pair of boots of flying.(BYou finish putting on your +1 pair of boots of flying.iQi:6:Fly (BiQi>(BiQiEP _(BYou fly up into the air.jQijQiE(BDrop what? (Left/Right/Tab to switch category) 32/52 gear slots (_ for help) Hand Weapons (select all with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}jQip(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (select all with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 3 javelins  jQics - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing netjQiӲS(BB - 2 silver javelins  E - 2 atropa-tipped darts jQiArmour (select all with [)  d - a +0 buckler of cold resistance (worn) jQi t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)  x - a +1 pair of boots of flying (worn) jQi0! D - a +2 hat of ice (worn) jQiG"(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page upjQic2[Esc(B] exit jQi{Letters toggle [.(B|Space(B] toggle selected[top(B]mQiyi  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance(B  i - a +1 pair of gloves mQii (B q - a +0 helmet  r - a +0 pair of boots  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance Jewellery (select all with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry mQii Talismans (select all with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2} mQii F(B A - a spore talisman mQij mQi/j (bot(BnQii nQi"x (B##≈....#©..ß#.⌠.#.ß.AngleBrackets the Severer#≈≈.#########(B.ß(B.#.©.Mountain Dwarf of Okawaru *****.##≈.#...)...#(B...#.ß.nQix CHealth: (B126/126 ========================##.#..####.#(B...#.©.Magic: (B19/19 ========================##≈.#.#...#.#(B.ß(B.#.ß.AC:(B 24Str:(B 19#≈≈.#.#.©.#(B.#(B.∩(B.#.©.EV:(B 11Int:(B 10##≈(B.#.#...(B#.#(B.ß(B.#.ß.SH:(B 4Dex:(B 16#(B#.#(B.#(B###..#(B...#.©.XL: (B13 Next: (B 1% Place: (Ba Gauntlet##≈(B.#(B...©@(B..#(B...#.ß.nQix LNoise: --------- (B Time:(B 13639.7 (0.0)#≈≈(B.#########(B.ß(B.#.©.m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##≈(B....#©(B..ß#(B.⌠(B.#.ß.nQix /Throw: 20 boomerangs#(B#..ß(B.#(B...©#(B.ß(B.#...Fly nQix 6##≈(B....#©(B..ß#(B...#...#≈≈(B.#########(B...#≈≈≈#nQiy P2(B  (B green death##≈(B.#(B.2(B..4(B###(B..###≈##nQi'y 4(B  (B orange demon (reaching)#(B#.#(B.###.###(B.## ###nQi8y ##≈.#.##..#.#.≈## (B_You continue putting on your +1 pair of boots of flying.(B x4 _You encounter a green death. nQiWy %(B_You continue putting on your +1 pair of boots of flying.(BYou finish putting on your +1 pair of boots of flying. _(BYou fly up into the air.  Okay, then.(BnQiz (BnQi5 (BnQit 1 _(BnQiф nQiI (BnQiAJ (BnQi0R (BnQiS  nQi T 3_Unknown command.(BnQiU oQiBoQi](BDrop what? (Left/Right/Tab to switch category) 32/52 gear slots (_ for help) Hand Weapons (select all with )) oQi m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (select all with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  oQiTp - 3 javelins  s - a curare-tipped dart  y - 5 darts of disjunction oQiX z - a throwing net(BB - 2 silver javelins  oQieE - 2 atropa-tipped darts Armour (select all with [) oQi h d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn) oQi#b u - a +0 cloak of corrosion resistance (worn)  x - a +1 pair of boots of flying (worn) oQi8! D - a +2 hat of ice (worn) oQiQ"(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page upoQim[Esc(B] exit Letters toggle [.(B|Space(B] toggle selectedoQi'[top(B]oQi 1 iMissiles (  c - 20 boomerangs (quivered)(B  j - 32 poisoned darts  l - 13 stones oQi!" p - 3 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(B  B - 2 silver javelins  E - 2 atropa-tipped darts Armour (select all with [)  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)  x - a +1 pair of boots of flying (worn)  D - a +2 hat of ice (worn)(BoQiC3G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves(B  q - a +0 helmet  r + a +0 pair of boots(BoQi\f[Enter(B] accept (1 chosen) [31%(BpQipQipQiX(B##≈....#©..ß#.⌠.#.ß.AngleBrackets the SevererpQi$#≈≈.#########(B.ß(B.#.©.Mountain Dwarf of Okawaru *****.##≈.#...)...#(B...#.ß.Health: (B126/126 ========================##.#..####.#(B...#.©.Magic: (B19/19 ========================pQi##≈.#.#...#.#(B.ß(B.#.ß.AC:(B 24Str:(B 19#≈≈.#.#.©.#(B.#(B.∩(B.#.©.EV:(B 11pQi/Int:(B 10pQi##≈(B.#.#...(B#.#(B.ß(B.#.ß.pQi^SH:(B 4Dex:(B 16pQi#(B#.#(B.#(B###..#(B...#.©.pQi5XL: (B13 Next: (B 1% Place: (Ba GauntletpQiT##≈(B.#(B...©@(B..#(B...#.ß.pQiNoise: --------- (B Time:(B 13639.7 (0.0)pQi#≈≈(B.#########(B.ß(B.#.©.pQiEm) +9 broad axe {flame, rF+ Int+2 Dex+3} pQi##≈(B....#©(B..ß#(B.⌠(B.#.ß.pQi4Throw: 20 boomerangspQi@#(B#..ß(B.#(B...©#(B.ß(B.#...pQi^Fly pQix6##≈(B....#©(B..ß#(B...#...#≈≈(B.#########(B...#≈≈≈#pQig2(B  (B green deathpQi##≈(B.#(B..2(B.4(B###(B..###≈##pQis4(B  (B orange demon (reaching)pQi#(B#.#(B.###.###(B.## ###pQi##≈.#.##..#.#.≈## pQiE(B_You encounter a green death. pQib(B_You continue putting on your +1 pair of boots of flying.pQi&T(BYou finish putting on your +1 pair of boots of flying. pQi9g_(BYou fly up into the air. _Okay, then. pQiT;_Unknown command.(BpQi(BpQi-(B40.7 (1pQiX(BpQi+ _You drop a +0 pair of boots.pQiRqQiqQiR(B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt qQiɨe a - Fighting (B 15.0 (B -- (B +1(B  o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B  qQi b - Maces & Flails (B 11.0 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + AxesqQiK16.9 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  qQiN d - Polearms (B  9.2 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  qQiy e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  qQiȩ f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  qQi g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  qQim(B  (B  qQi2 v - Alchemy (B  0.0 (B -- (B -2(B  qQi| h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  qQi i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  qQiϪ j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  qQiV(B  (B  qQi z - Earth Magic (B  0.0 (B -- (B +1(B  qQi k - Armour (B  8.0 (B -- (B +1(B  qQi2X(B  (B  qQit l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  8.0 (B -- (B +3(B  qQi m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  qQi_ n - Stealth (B  1.0 (B -- (B -2(B   2 * Shapeshifting (B  6.9 (B 8.0 (B -2(B  qQi{(BThe current training targets, if any.  Skills enhanced by cross-training are in green(B.  [?(B] HelpqQiy[=(B] set a skill target [-(B] clear all targets  qQi[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  qQiѬ[!(B] training(B|cost(B|targets(BrQifrQiNgrQinrQiyk(B##≈....#©..ß#.⌠.#.ß.rQiyAngleBrackets the Severer#≈≈.#########(B.ß(B.#.©.Mountain Dwarf of Okawaru *****.##≈.#...)...#(B...#.ß.Health: (B126/126 ========================##.#..####.#(B...#.©.rQiz;Magic: (B19/19 ========================##≈.#.#...#.#(B.ß(B.#.ß.AC:(B 24Str:(B 19rQi0z#≈≈.#.#.©.#(B.#(B.∩(B.#.©.EV:(B 11rQiGz/Int:(B 10rQiYz##≈(B.#.#...(B#.#(B.ß(B.#.ß.SH:(B 4rQilz/Dex:(B 16rQi|z#(B#.#(B.#(B###..#(B...#.©.rQizXL: (B13 Next: (B 1% Place: (Ba GauntletrQiz##≈(B.#(B...©@(B..#(B...#.ß.rQizNoise: --------- (B Time:(B 13640.7 (0.0)rQiz#≈≈(B.#########(B.ß(B.#.©.rQiE{"m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##≈(B....#©(B..ß#(B.⌠(B.#.ß.rQi{eThrow: 20 boomerangs#(B#..ß(B.#(B...©#(B.ß(B.#...Fly ##≈(B....#©(B..ß#(B...#...#≈≈(B.#########(B...#≈≈≈#rQi{P2(B  (B green death##≈(B.#(B..2(B.4(B###(B..###≈##rQi{s4(B  (B orange demon (reaching)rQi{#(B#.#(B.###.###(B.## ###rQi{}##≈.#.##..#.#.≈## (B_You continue putting on your +1 pair of boots of flying.rQi$|T(BYou finish putting on your +1 pair of boots of flying. rQi?|_(BYou fly up into the air. _Okay, then. _Unknown command. rQi[|5(B_You drop a +0 pair of boots.rQi(BrQih(BrQiތ(BrQirQi(BrQii(BrQi(BrQi rQi;_Unknown command.(BrQiHrQi rQi '(BrQi+ Gear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (go to first with ()  c - 20 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 3 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 2 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)  x - a +1 pair of boots of flying (worn)  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]sQi sQi b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves(B  qsQi helmet sQiG v - a +1 ring mail of cold resistance(Bwring mail of poison resistance Jewellery"=)f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry Talismans (go to first with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(BA - a spore talisman sQim3bot(BtQip tQi tQi} B(B##≈....#©..ß#.⌠.#.ß.AngleBrackets the Severer#≈≈.#########(B.ß(B.#.©.Mountain Dwarf of Okawaru *****.tQi {##≈.#...)...#(B...#.ß.Health: (B126/126 ========================##.#..####.#(B...#.©.Magic: (B19/19 ========================tQi8 ##≈.#.#...#.#(B.ß(B.#.ß.AC:(B 24Str:(B 19#≈≈.#.#.©.#(B.#(B.∩(B.#.©.EV:(B 11Int:(B 10##≈(B.#.#...(B#.#(B.ß(B.#.ß.SH:(B 4Dex:(B 16tQi ?#(B#.#(B.#(B###..#(B...#.©.XL: (B13 Next: (B 1% Place: (Ba Gauntlet##≈(B.#(B...©@(B..#(B...#.ß.Noise: --------- (B Time:(B 13640.7 (0.0)#≈≈(B.#########(B.ß(B.#.©.tQiڳ Vm) +9 broad axe {flame, rF+ Int+2 Dex+3} ##≈(B....#©(B..ß#(B.⌠(B.#.ß.Throw: 20 boomerangstQi #(B#..ß(B.#(B...©#(B.ß(B.#...Fly ##≈(B....#©(B..ß#(B...#...tQi #≈≈(B.#########(B...#≈≈≈#tQiU 2(B  (B green death##≈(B.#(B..2(B.4(B###(B..###≈##4(B  (B orange demon (reaching)tQi E#(B#.#(B.###.###(B.## #####≈.#.##..#.#.≈##(BYou finish putting on your +1 pair of boots of flying. _(BYou fly up into the air. tQi" _Okay, then. _Unknown command. (B_You drop a +0 pair of boots. _Unknown command.(BtQi (BtQi (BtQi (BtQi tQi6 (BtQiu (BtQi (BtQie K _(BYou fly up into the air.tQi| WOkay, then.(BUnknown command. tQi ;(B_You drop a +0 pair of boots. tQi ;_Unknown command.(BtQi& uQi(B ##≈....#©..ß#.⌠.#.ß.(B #≈≈.uQi:#.ß.#.©.(B ##≈.#...)...#..(B.#.ß.(B ##.#..####.#.(B..#.©.uQiʩ7(B #(B#≈(B.#.#...#.#(B.ß(B.#.ß.(B #≈≈(B.#.#.©.#.#(B.∩(B.#.©.(B #(B#≈(B.#(B.#...#(B.#(B.ß(B.#.ß.(B ##.#(B.#(B###..#(B...#.©.(B #(B#≈(B.#(B...@[(B..#(B...#.ß.uQi(B #≈≈(B.#(B.ß(B.#.©.(B #(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.(B ##..ß(B.#(B...©#(B.ß(B.#...uQiߪ(B #(B#≈(B....#©(B..ß#(B...#...(B #≈≈(B.#(B...#≈≈≈#(B #(B#≈(B.#(B..2(B.4(B###(B..###≈##(B ##.#(B.###.###(B.## ### uQi?(B ##≈.#.##..#.#.≈##uQi7(BuQiC(B.2(BuQiq(BuQi+(B1.7 (1 uQi_uQi-(BuQiM _(BThere is a transporter here.uQiFwQi Y#...)...#..(B ##.#..####.#(B...#≈(B.#.#...#.#(B.ß#≈≈(B.#(B.#.©.#(B.#(B.∩#(B.#...(B#.#(B ##.#(B.#(B###..#(B....©[(B..#(B..#≈≈(B.#########(B.ß(B...#@(B..ß#(B.⌠(B ##..ß(B.#(B...©.©(B..ß#(B...#..#≈≈(B.#########(B...#≈≈≈##(B...24(B###(B..###≈##(B ##.#(B.###.###(B.## ###(B ##.(B.#.#(B.≈(B##(B #≈≈(B.#(B...©(B...#.≈≈#(B..#(BwQi? 5§(BwQi '(B2wQi (BwQi E _You enter the transporter and appear at another place.wQi> xQiuM@(B ##.#..####©xQiM0 #(B#≈(B.#(B.#...#(B.#(B.ß(B.#.ß≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ß(B ##.#(B.#(B###..#(B...#.©#(B#≈(B.#(B...§[ß≈≈(B.#########(B.ß(B.#.©(B#≈(B....#©(B..ß#(B.⌠(B.#.ß(B #(B#..ß(B.#@(B..©#(B.ß(B.#..#(B#≈(B....#©(B..ß#(B..≈≈(B.#########(B...#≈≈≈#(B#≈(B.#(B...24(B###(B..###≈#(B ##.#(B.###.###(B.## ##(B#(B#≈(B.#(B.##.(B.#.#.≈(B##(B ≈≈(B.#...©(B...#.≈≈(B#≈(B.#.#..(B##.#.≈#(B ##.###.###(BxQifX(BxQiZY'(B3xQi`;∩(BxQicxQiN H##≈.#.#...#.#.ß.#.ß≈xQiO 6©.#(B.#(B.∩(B.#.©(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ß(B ##.#(B.#(B###..#(B...#.©#(B#≈(B.#(B...§[ß≈≈(B.#########(B.ß(B.#.©xQi,O (B#≈(B....#©(B..ß#(B.⌠(B.#.ßxQiHO (B ##..ß(B.#(B...©#(B.ß(B.#..xQicO #(B#≈(B....#@(B..ß#(B..xQi{O t≈≈(B.#########(B...#≈≈≈#xQiO (B#≈(B.#(B...24(B###(B..###≈#xQiO (B ##.#(B.###.###(B.## ###(B xQiO #(B#≈(B.#(B.##.(B.#.#.≈##(BxQiO x≈≈(B.#...©(B...#.≈≈xQiP (B#≈(B.#.#..(B##.#.≈#(B ##.###.###.#.xQiP $##(BxQi2P q##≈.###!©.[2#.≈##(BxQi\ ©xQin (BxQio '(B4xQioy ;∩(BxQiA T _(BThere is a transporter here.yQiH(B##≈.#.#...#.#.ß.#.ß.AngleBrackets the Severer#≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©.Mountain Dwarf of Okawaru *****.#(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ß.Health: (B126/126 ========================(B##.#(B.#(B###..#(B...#.©.Magic: (B19/19 ========================#(B#≈(B.#(B...©[(B..#(B...#.ß.AC:(B 24Str:(B 19#≈≈(B.#########(B.ß(B.#.©.EV:(B 11Int:(B 10yQi #(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.SH:(B 4Dex:(B 16##..ß(B.#(B...©#(B.ß(B.#...XL: (B13 Next: (B 1% Place: (Ba Gauntlet#(B#≈(B....#(B@..ß#(B...#...Noise: --------- (B Time:(B 13644.7 (0.0)yQi1#≈≈(B.#########(B...#≈≈≈#yQiLEm) +9 broad axe {flame, rF+ Int+2 Dex+3} yQia#(B#≈(B.#(B...24(B###(B..###≈##yQi!5Throw: 20 boomerangsyQi<(B##.#(B.###.###(B.## ###yQiZFly yQin#(B#≈(B.#(B.##.(B.#.#.≈##yQiz#≈≈(B.#...©(B...#.≈≈#yQig2(B  (B green deathyQi#(B#≈(B.#.#..(B##.#.≈##yQiќt4(B  (B orange demon (reaching)yQi8(B##.###.###.#.##yQiN##≈.###!©.[2#.≈## yQi09(B_Unknown command. yQi_(BThere is a transporter here. _You enter the transporter and appear at another place. _(BThere is a transporter here.  yQigPress: ? - help, v - describe, . - travel(BA transporter.yQi^@#(Blucent stone wall.yQi^; (B#yQi:^2 (B_You enter the transporter and appear at another place. _(BThere is a transporter here.  Press: ? - help, v - describe, . - travelyQiR^oHere: (Ba green death (fire blocked by a translucent stone wall)  The floor.yQit (BA green death. A bloated form covered in oozing sores and exhaling clouds of lethal poison. Max HP: ~71 Will: ++++ AC: + EV: ++ yQi u rF: ... rC: ... (BrPois: + rNeg: ∞ rElec: . (BThreat: Lethal Class: Demonic Size: Large Int: Human You have about 83% to hit with the +9 broad axe "Goubleawk". It has about 66% to hit you. Attack Max Damage yQi Hit 32 It is immune to torment; and resistant to miasma. It can see invisible. It can open doorsyQi e. It possesses the following magical abilities, which are affected by antimagic yQi! (but not silence):  a - Poison Arrow (3d20)(B (6(B) b - Poisonous Cloud yQi8  yQiH j(3d9)(B (5(B)  c - Venom BoltyQiY T(3d18)(B (5(B) QiX(B##≈.#.#...#.#.ß.#.ß.AngleBrackets the Severer#≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©.Mountain Dwarf of Okawaru *****.#(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ß.Health: (B126/126 ========================(B##.#(B.#(B###..#(B...#.©.Magic: (B19/19 ========================#(B#≈(B.#(B...©[(B..#(B...#.ß.AC:(B 24Str:(B 19#≈≈(B.#########(B.ß(B.#.©.EV:(B 11Int:(B 10#(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.SH:(B 4Dex:(B 16##..ß(B.#(B...©#(B.ß(B.#...XL: (B13 Next: (B 1% Place: (Ba Gauntlet#(B#≈(B....#@(B..ß#(B...#...Noise: --------- (B Time:(B 13644.7 (0.0)#≈≈(B.#########(B...#≈≈≈#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B.#(B...24(B###(B..###≈##Throw: 20 boomerangs(B##.#(B.###.###(B.## ###Fly #(B#≈(B.#(B.##.(B.#.#.≈###≈≈(B.#...©(B...#.≈≈#2(B  (B green death#(B#≈(B.#.#..(B##.#.≈##4(B  (B orange demon (reaching)(B##.###.###.#.####≈.###!©.[2#.≈## _(BThere is a transporter here. _You enter the transporter and appear at another place. _(B[QimThere is a transporter here.  Press: ? - help, v - describe, . - travelHere: (Ba green death (fire blocked by a translucent stone wall)  The floor.Qih(B##≈.#.#...#.#.ß.#.ß.AngleBrackets the Severer#≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©.Mountain Dwarf of Okawaru *****.#(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ß.Health: (B126/126 ========================(B##.#(B.#(B###..#(B...#.©.Magic: (B19/19 ========================#(B#≈(B.#(B...©[(B..#(B...#.ß.AC:(B 24Str:(B 19#≈≈(B.#########(B.ß(B.#.©.EV:(B 11Int:(B 10#(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.SH:(B 4Dex:(B 16##..ß(B.#(B...©#(B.ß(B.#...XL: (B13 Next: (B 1% Place: (Ba GauntletQiJ#(B#≈(B....#@(B..ß#(B...#...Noise: --------- (B Time:(B 13644.7 (0.0)#≈≈(B.#########(B...#≈≈≈#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B.#(B...24(B###(B..###≈##Throw: 20 boomerangs(B##.#(B.###.###(B.## ###Fly #(B#≈(B.#(B.##.(B.#.#.≈###≈≈(B.#...©(B...#.≈≈#2(B  (B green death#(B#≈(B.#.#..(B##.#.≈##4(B  (B orange demon (reaching)(B##.###.###.#.####≈.###!©.[2#.≈## _(BThere is a transporter here. _You enter the transporter and appear at another place. _(BThere is a transporter here.  Press: ? - help, v - describe, . - travelHere: (Ba green death (fire blocked by a translucent stone wall)  The floor.(BQi?(BQi'8 _(BQi(BQi(BQi(BQieH _Unknown command.(BQi (B(B(B _Unknown command.(BQi Qi5Qi8(BDrink which item? Potions  c - 4 potions of curing  w - 5 potions of heal wounds(Bb - 6 potions of brilliance  e - 4 potions of enlightenment  C - 2 potions of cancellation  M - 2 potions of mutation  d - a blue potion  f - a glowing pink potion  j - 3 puce potions  k - a fuming golden potion  o - a fuming clear potion (B[!(B] read|quaff(B|evoke[?(B] describe selectedQi0Qi8Qi`LV(B##≈.#.#...#.#.ß.#.ß.QiLAngleBrackets the Severer#≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©.Mountain Dwarf of Okawaru *****.#(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ß.Health: (B126/126 ========================(B##.#(B.#(B###..#(B...#.©.Magic: (B19/19 ========================#(B#≈(B.#(B...©[(B..#(B...#.ß.AC:(B 24Str:(B 19#≈≈(B.#########(B.ß(B.#.©.EV:(B 11Int:(B 10#(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.SH:(B 4Dex:(B 16##..ß(B.#(B...©#(B.ß(B.#...XL: (B13 Next: (B 1% Place: (Ba Gauntlet#(B#≈(B....#@(B..ß#(B...#...Noise: --------- (B Time:(B 13644.7 (0.0)#≈≈(B.#########(B...#≈≈≈#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B.#(B...24(B###(B..###≈##Throw: 20 boomerangs(B##.#(B.###.###(B.## ###Fly #(B#≈(B.#(B.##.(B.#.#.≈###≈≈(B.#...©(B...#.≈≈#2(B  (B green death#(B#≈(B.#.#..(B##.#.≈##4(B  (B orange demon (reaching)(B##.###.###.#.####≈.###!©.[2#.≈## _(BThere is a transporter here.  Press: ? - help, v - describe, . - travelHere: (Ba green death (fire blocked by a translucent stone wall) _Qi=M(BThe floor. _Unknown command. _Unknown command.(B (B Okay, then.(BQiM(BQiZP(B _(BQi(\ 7(B(BQi.g (BQix H _Unknown command.(BQi!Qi(B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneQi~0% (Ba - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  Qi c - Duel7 MP, Piety--30% [?(B] toggle between ability selection and description.Qi= QiT? QiK (B##≈.#.#...#.#.ß.#.ß.AngleBrackets the Severer#≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©.Mountain Dwarf of Okawaru *****.Qi[ #(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ß.Qi] Health: (B126/126 ========================(B##.#(B.#(B###..#(B...#.©.Magic: (B19/19 ========================#(B#≈(B.#(B...©[(B..#(B...#.ß.AC:(B 24Str:(B 19#≈≈(B.#########(B.ß(B.#.©.EV:(B 11Int:(B 10#(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.SH:(B 4Dex:(B 16Qi] H##..ß(B.#(B...©#(B.ß(B.#...XL: (B13 Next: (B 1% Place: (Ba GauntletQi._ #(B#≈(B....#@(B..ß#(B...#...Noise: --------- (B Time:(B 13644.7 (0.0)#≈≈(B.#########(B...#≈≈≈#m) +9 broad axe {flame, rF+ Int+2 Dex+3} QiY_ #(B#≈(B.#(B...24(B###(B..###≈##Throw: 20 boomerangs(B##.#(B.###.###(B.## ###Fly Qi#` #(B#≈(B.#(B.##.(B.#.#.≈###≈≈(B.#...©(B...#.≈≈#2(B  (B green deathQi` #(B#≈(B.#.#..(B##.#.≈##4(B  (B orange demon (reaching)(B##.###.###.#.####≈.###!©.[2#.≈##Here: (Ba green death (fire blocked by a translucent stone wall) _(BThe floor. _Unknown command. _Unknown command. _Okay, then. _Unknown command.(BQim (BQin %(B4Qio }-------(B5.7 (1Finesse Fly (BQiQx (BQi{ ^ _You can now deal lightning-fast blows.(BQi[Qi(B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--30% [?(B] toggle between ability selection and description.QiU Qi( Qi1 c(B##≈.#.#...#.#.ß.#.ß.AngleBrackets the Severer#≈≈(B.#(B.#.©.#(B.#(B.∩(B.#.©.Mountain Dwarf of Okawaru *****.#(B#≈(B.#(B.#...(B#.#(B.ß(B.#.ß.Health: (B126/126 ========================(B##.#(B.#(B###..#(B...#.©.Magic: (B14/19 =================-------#(B#≈(B.#(B...©[(B..#(B...#.ß.AC:(B 24Str:(B 19#≈≈(B.#########(B.ß(B.#.©.EV:(B 11Int:(B 10#(B#≈(B....#©(B..ß#(B.⌠(B.#.ß.SH:(B 4Dex:(B 16QiC % ##..ß(B.#(B...©#(B.ß(B.#...XL: (B13 Next: (B 1% Place: (Ba Gauntlet#(B#≈(B....#@(B..ß#(B...#...Noise: --------- (B Time:(B 13645.7 (0.0)#≈≈(B.#########(B...#≈≈≈#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B.#(B...24(B###(B..###≈##Throw: 20 boomerangs(B##.#(B.###.###(B.## ###Finesse Fly #(B#≈(B.#(B.##.(B.#.#.≈###≈≈(B.#...©(B...#.≈≈#2(B  (B green death#(B#≈(B.#.#..(B##.#.≈##4(B  (B orange demon (reaching)(B##.###.###.#.####≈.###!©.[2#.≈## _(BThe floor. _Unknown command. _Unknown command. _Okay, then. _Unknown command. (B_You can now deal lightning-fast blows.(BQiZf (B(B2--(B7456.7 (1Hero Finesse Fly (BQi }(B _You gain the combat prowess of a mighty hero.(BQiY Qi /≈≈.########©#≈....#©(B..ß#.⌠.#.ß(B ##..ß.#.(B..©#.ß.#..##≈....#©(B..ß#...#..≈≈.#########...#≈≈≈##≈.#...24(B###..###≈##(B ##.#.#(B##.###(B.## ####(B#≈(B.#(B.##..#.#(B.≈(B##(B ≈≈(B.#(B...@(B...#(B.≈≈#(B #≈(B.#(B.#..##.#(B.≈(B##(B  ##.##(B#.###.#(B.## ##≈.##(B#!©.[2#.≈##(B ≈≈.#########.≈≈#≈..(B..#©..ß#.≈#Qi 4(B  (B orange demon (reaching)(B ##..ß(B.#...©#.##(B##≈.(B...#©..ß#.≈##≈≈.#########.≈≈(BQi . (B.Qi g4(BYou enter the transporter and appear at another place.Qi (BQi '(B7Qi (BQi M _Found a fuming clear potion(B.Qi Qi#v#≈.#...©[..#...#.ß≈≈.#########(B.ß.#.©##≈....#©(B..ß#(B.⌠.#.ß(B ##..ß.#.(B..©#.ß#≈....#©(B..ß#...#...(B ≈≈.#########...#≈≈≈##≈.#...2(B.###..###≈##(B ##.#.#(B##4(B###.##(B ####≈.#.#(B#@(B.#.#.≈#≈≈(B.#(B...©(B...#(B.≈≈#(B#≈(B.#(B.#..##.#(B.≈(B##(B ##.##(B#.###.#(B.## #≈(B.##(B#!©.[2#(B.≈(B#≈≈.#########.≈≈#(B#≈...(B.#©..ß#.≈(B##(B ##..ß(B.#...©##(B#≈....#©..ß#.≈#(BQie (B The orange demon misses you.(BQim/(B=8Qi(BQi< _The orange demon hits you but does no damage.QijQi5(BQi.(B9.1 (0.4Qi&(BQiF( Qix(D_You barely miss the orange demon.(BQiB*Qiڍ (B (BYou slash the orange demon! You burn the orange demon.--Qi. (B=4 (0.3(B _The orange demon is moderately wounded.(BQiim (B2You barely miss the orange demon.(B(B4(BQi.2(B  (B green death4(B  (B orange demon (reaching)(B(B-8 (0.4(B _The orange demon is moderately wounded.(BQi) (BQi:"_ (BYou slice the green death!! You burn the green death!Qi<3(B==50.2QiGT(B _The green death is heavily wounded.QiH(BQi6pQi[ " (B (BYou slash the green death! You burn the green death.(B6(B _The green death is severely wounded.(BQi> (B You hit the green death. You burn the green death.  The green death is severely wounded.(B(B1--(B3=(B-9 (0.3QiO(B _The green death hits you! The orange demon completely misses you.(BQi˦QiK m (B.  You slice the green death!! You burn the green death.  QiK BYou kill the green death!(BQi[ 4(B  (B orange demon (reaching)(BQiל  (B7--(B5=1.3 (0.4 _Okawaru accepts your kill.Your base Axes skill increases to level 17!(B(B _Your Shapeshifting skill increases to level 7!(BQi8 '.#.####..#...#.©.(B ##≈(B.#(B...©[(B..#(B...#.ß.(B Qi8 #≈≈(B.#########(B.ß.#.©.(B ##≈(B....#©(B..ß#(B.⌠.#.ß.(B #..ß(B.#(B...©#.ß.#...(B Qi>: ##≈(B....#©(B..ß#...#...(B #≈≈(B.#########...#≈≈≈#(B QiR u##≈(B.#(B....4(B###..###≈.#.##(B#@(B###.##(B #####≈.#.#(B#.(B.#.#.≈##(B #≈≈.#.(B..©(B...#.≈≈#(B ##≈.#(B.#..##.#.≈##(B.##(B#.###(B.#.##(B##≈(B.##(B#!©.[2#(B.≈##(B #≈≈.#########(B.≈#(B##≈..(B..#©..ß#(B.≈(B#..ß.#...©#.##(BQi˨ (B You block the orange demon's attack.(B8--2.3 (1.0(B _The orange demon hits you but does no damage.Qi1 (B.  QiYou slice the orange demon!! You burn the orange demon!  You kill the orange demon!(BQi*(BQida(B7====(B7 (0.4Qi(BQioK _Okawaru accepts your kill.(BQiQi≈.#...©[..#...#.ß.(B #≈≈.#########(B.ß.#.©.(B ##≈....#©(B..ß#(B.⌠.#.ß.(B ##..ß.#.(B..©#.ß.#...#≈....#©(B..ß#...#...(B #≈≈.#########...#≈≈≈#(B ##≈.#....(B.###..###≈##(B ##.#.#(B##.###.##(B #≈.#.#(B#@(B.#.#.≈##(B  #≈≈(B.#(B...©(B...#(B.≈≈#(B #(B#≈(B.#(B.#..##.#(B.≈(B##(B ##.##(B#.###.#(B.##≈(B.##(B#!©.[2#(B.≈(B##(B #≈≈.#########.≈≈#(B #(B#≈...(B.#©..ß#.(B##(B ##..ß(B.#...©#.#≈....#©..ß#.≈##(BQi),(BQi,-QiI-o(B20=----(B3.7 (1.0Qi<(BQi>Qi@ 6(B Qi ≈≈.#########.ß.#.©#≈....#©(B..ß#.⌠.#.ß(B ##..ß.#.(B..©#.ß.#..##≈....#©(B..ß#..≈≈.#########...#≈≈≈##≈.#....(B.###..###≈#Qi W(B ##.#.#(B##.###(B.## ###(B #(B#≈(B.#(B.##.(B.#.#(B.≈(B##(B ≈≈(B.#(B...@(B...#(B.≈≈Qi (B#≈(B.#(B.#..##.#(B.≈(B#Qi) \ ##.##(B#.###.#(B.## Qi6 ##≈.##(B#!©.[2#.≈##≈≈≈≈Qi #≈..(B.#(B...##≈≈.#########.≈≈#(BQi / (B(B1=----(B4Qi: (B Qi: T_(BThere is a transporter landing site here.Qi7< QiSa(B #≈....#©..ß#.⌠.#.ß(B ##..ß.#.(B..©#.ß.#..#(B#≈....#©(B..ß#..(B.≈≈.#########.(B..#≈≈≈#(B#≈(B.#....(B.###(B..###≈#(B ##.#.#(B##.###(B.## ###(B #(B#≈(B.#(B.##.(B.#.#(B.≈(B##(B ≈≈(B.#(B...©(B...#(B.≈≈#≈.#.(B#.@(B##.#.≈#(B ##.##(B#.###.#.##(B ##≈.##(B#!©.[2#.≈##≈≈.#########.≈≈(B..≈(B.######≈.#4......#.≈##(B(B(B2=(B5 _Qid(BQiQt (B ##..ß.#...©#.ß.#...(B#≈(B....#©(B..ß#...#...Qit (B #≈≈(B.#########.(B..#≈≈≈#(B ##≈(B.#....(B.###(B..###≈##(B ##.#(B.##(B#.###(B.##(B ###≈.#(B.##.(B.#.#.≈##(B  #≈≈.#.(B..©(B...#.≈≈#(B ##≈.#.(B#..##.#.≈##(B ##.##(B#@(B###.#.≈.##(B#!©(B.[(B.#(B.≈##Qit y(B #≈≈.#########(B.≈≈#Qit (B ##≈..(B..#©(B..ß#(B.≈##Qiu (B ##.(B.ß(B.#(B...©#(B.#Qi'u ≈(B....#©(B..ß#(B.≈##Qi=u (B #≈≈(B.#########(B.≈≈#QiWu (B #(B#≈(B.#(B.......#(B.≈Qiju c##(B ##.#.#..##.#.(BQi (BQi /(B36Qiɇ (BQi h _Found a pair of runed gloves(B. Found three transporters.Qi QiO (B ##≈....#©..ß#..≈≈.#########...#≈≈≈##≈.#....(B.###..###≈#(B ##.#.##(B#.###.##(B ###(B ##≈.#.(B##.(B.#.#.≈##(B ≈≈.#.(B..©(B...#.≈≈#≈.#.(B#..##.#.≈#(B ##.##(B#.###.#(B.##(B ##≈.##(B#@©(B.[(B.#(B.≈##(B#≈≈(B.#########(B.≈≈(B##≈(B....#©(B..ß#(B.≈#(B ##..ß(B.#(B...©#(B.##(B #≈(B#≈4(B  (B ice devil (wandering)(B###.#4#(B..##(B.#(B.####≈.#...©≈##(B4(B.4(B(B54=(B7(B (B.4 (B_You encounter an ice devil.(B(B(B6=(B8.7 (2Qid (BQicd ] _o - 2 fuming clear potions(B (gained 1)QiP ##≈....#©..ß#...#...(B #≈≈(B.#########...#≈≈≈#(B ##≈(B.#.....###..###≈##(B ##.#(B.###.###.##(B ###(B ##≈.#(B.##..#.#.≈##(B #≈≈.#.(B..©...#.≈≈#(B QiQ a##≈.#.(B#..##.#(B.≈(B##(B ##.##(B#.###.#(B.## ##≈.##(B#.@(B.[(B.#(B.≈(B##(B #≈≈(B.#(B.≈≈#(B #(B#≈(B....#©(B..ß#(B.≈(B##(B ##..ß(B.#(B...©#(B.## #(B#≈(B....#©(B..ß#(B.≈(B##(B#≈≈(B.#(B.≈≈#(B #(B#≈(B.#(B..4(B....#(B.≈(B##(B##.#(B.#(B..##(B.#(B.## QiUT C(B.4(BQieV 02(BQi_ 2(B  (B blizzard demon (wandering, deflects m…)4(B  (B ice devil(BQiz` ,(B9.7 (1Qiph (BQi&w _You encounter a blizzard demon.(B _(BThere is a transporter here.Qi+r(B##≈....#©..ß#...#...AngleBrackets the Severer#≈≈(B.#########...#≈≈≈#Mountain Dwarf of Okawaru *****.##≈(B.#.....###..###≈##Health: (B126/126 ========================##.#(B.###.###.##(B ###Magic: (B14/19 =================-------##≈.#(B.##..#.#.≈##AC:(B 27Str:(B 19#≈≈.#.(B..©...#.≈≈#EV:(B 14Int:(B 10##≈.#.(B#..##.#(B.≈(B##SH:(B 5Dex:(B 16##.##(B#.###.#(B.##XL: (B13 Next: (B 7% Place: (Ba Gauntlet##≈.##(B#.@.[(B.#(B.≈(B##Noise: --------- (B Time:(B 13659.7 (0.0)#≈≈(B.#########(B.≈≈#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B....#©(B..ß#(B.≈(B##Throw: 20 boomerangs(B##..ß(B.#(B...©#(B.##Hero Finesse Fly #(B#≈(B....#©(B..ß#(B.≈(B###≈≈(B.#########(B.≈≈#2(B  (B blizzard demon (wandering, deflects m…)#(B#≈(B.#(B...4(B...#(B.≈(B##4(B  (B ice devil(B##.#(B.#(B.2##(B.#(B.####≈.#...©##.#.≈## (B_You encounter an ice devil. (B_o - 2 fuming clear potions(B (gained 1) _You encounter a blizzard demon. _(BThere is a transporter here.  Press: ? - help, v - describe, . - travel(BA transporter.QiY G@.(BThe floor.Qiܗ (B.[o - 2 fuming clear potions(B (gained 1) _You encounter a blizzard demon.(B _(BThere is a transporter here.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a pair of runed gloves(B.Qii(B##≈....#©..ß#...#...AngleBrackets the Severer#≈≈(B.#########...#≈≈≈#Mountain Dwarf of Okawaru *****.##≈(B.#.....###..###≈##Health: (B126/126 ========================##.#(B.###.###.##(B ###Magic: (B14/19 =================-------##≈.#(B.##..#.#.≈##AC:(B 27Str:(B 19#≈≈.#.(B..©...#.≈≈#EV:(B 14Int:(B 10##≈.#.(B#..##.#(B.≈(B##SH:(B 5Dex:(B 16##.##(B#.###.#(B.##XL: (B13 Next: (B 7% Place: (Ba Gauntlet##≈.##(B#.@(B.[(B.#(B.≈(B##Noise: --------- (B Time:(B 13659.7 (0.0)#≈≈(B.#########(B.≈≈#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B....#©(B..ß#(B.≈(B##Throw: 20 boomerangs(B##..ß(B.#(B...©#(B.##Hero Finesse Fly #(B#≈(B....#©(B..ß#(B.≈(B###≈≈(B.#########(B.≈≈#2(B  (B blizzard demon (wandering, deflects m…)#(B#≈(B.#(B...4(B...#(B.≈(B##4(B  (B ice devil(B##.#(B.#(B.2##(B.#(B.####≈.#...©##.#.≈## (B_o - 2 fuming clear potions(B (gained 1) _You encounter a blizzard demon. _(BThere is a transporter here.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a pair of runed gloves(B.  The floor.Qi&(BQi(BQi1 _(BQiQiQ!##≈....#©..ß#...#...(B #≈≈.##...#≈≈≈#(B ##≈.#.....###..###≈##(B ##.#.###.###.#(B# ###(B ##≈.#.##..#.#.≈(B## #≈≈.#...©...#(B.≈≈(B# ##≈.#.(B#..##.#(B.≈(B##(B ##.##(B#.###.#(B.## ##≈.##(B#.©@[(B.#(B.≈(B##(B #≈≈(B.#Qi(B.≈≈(B# ##≈(B....#©(B..ß#(B.≈(B## Qit#(B#..ß(B.#(B...©#(B.## ##(B#≈≈(B.#(B.≈≈(B# ##≈(B.#(B...4(B...#(B.≈(B## #(B QikC(B.4(BQi=24(BQi(BQi%b2deflects missiles)(BQi&-(B60.7 (1QiC/(BQi2) _The blizzard demon shouts!Qi3Qi}##≈....#©..ß#...#...(B #≈≈.##(B...#≈≈≈#(B ##≈.#.....###(B..###≈##(B ##.#.###.#(B##(B.## ###(B ##≈.#.##..#(B.#(B.≈(B## #≈≈.#...©..(B.#(B.≈≈(B# ##≈.#.#..##(B.#(B.≈(B##(B ##.##(B#.###.#(B.## ##≈.##(B#.©(B.@(B.#(B.≈(B##(B #≈≈(B.#(B.≈≈(B# ##≈(B....#©(B..ß#(B.≈(B## ##(B..ß(B.#(B...©#(B.## ##≈(B#≈≈(B.#(B.≈≈(B# ##≈(B.#(B....2(B..#(B.≈(B## ##(B 4(B.(B.2(BQi(B(B1(B _(BYou see here a +2 pair of gloves of stealth(B.QiQiE(B.4(BQi(BQi!'(B2Qi(BQirS _r - a +2 pair of gloves of stealth(BQiQiQi, (B ##≈....#©..ß#...#...(B #≈≈.##...#≈≈≈#(B ##≈.#.....###..###≈##(B ##.#.###.###.#(B# ###(B ##≈.#.##..#.#.≈(B##QiX  #≈≈.#...©...#(B.≈≈(B# ##≈.#.(B#..##.#(B.≈(B##Qik r(B ##.##(B#.###.#(B.##Qi  ##≈.##(B#.©@(B..#(B.≈(B##Qi!U(B #≈≈(B.Qi!T#(B.≈≈(B#Qi2! ##≈(B....#©(B..ß#(B.≈(B##QiI! #(B#..ß(B.#(B...©#(B.##Qi^! ##Qi!≈(B....#©(B..ß#(B.≈(B##(B #≈≈(B.Qi#3#(B.≈≈(B# ##≈(B.#(B....42(B.#(B.≈(B## #(B#.#(B.#(B..##(B.#(B.##  ##≈.#...©##.#.≈##(BQi$%;24(BQi'&(BQio:(B(B5=(B3(BQic(B ##≈....#©..ß#...#...(B #≈≈(B.##...#≈≈≈#Qid (B ##≈(B.#.....###..###≈##(B ##.#(B.###.###.##(B ###(B ##≈.#(B.##..#.#.≈##(B #≈≈.#.(B..©...#.≈≈#(B ##≈.#.(B#..##.#(B.≈(B##(B ##.##(B#.###.#(B.## ##≈.##(B#.@(B...#(B.≈(B##(B #≈≈(B.#(B.≈≈#(B #(B#≈(B....#©(B..ß#(B.≈(B##(B ##..ß(B.#(B...©#(B.## #(B#≈(B....#©(B..ß#(B.≈(B##(B #≈≈(B.#(B.≈≈#(B #(B#≈(B.#(B....24(B.#(B.≈(B##(B ##.#(B.#(B..##(B.#(B.##  ##≈.#...©##.#.≈##(B2(B.(B(B4(B _The blizzard demon shouts, "Thy vitality shall be my dinner!"(B _(BThere is a transporter here.QifL#.....###..###≈##(B ##.#.###.###(B.## ###(B .#.(B##..#.#(B.≈(B##(B Qiі!#≈≈.#.(B..©...#(B.≈≈#(B .(B#..##(B.#(B.≈(B# ##.##(B#.###.#(B.## #≈(B.#(B##.©(B...##≈≈(B.#########(B.≈≈#(B#≈(B....#@(B..ßQi(B ##..ß(B.#(B...©#(B.## ©Qi.#≈≈(B.#########(B.≈≈##(B...2(B.4(B.Qi ##.#(B.#(B..##(B.#(B.## Qi"©###≈≈(B.#(B.###(B..(B.#(B.≈≈####.2(B4(B.§(B(B5Qid(B _You enter the transporter and appear at another place.Qik (B ##.#.###.###.##(B ###(B ##≈.#.(B##..#.#(B.≈(B##(B ≈≈.#.(B..©...#(B.≈≈(B#≈.#.(B#..##(B.#(B.≈(B# ##.##(B#.###.#(B.## #(B#≈(B.#(B##.§(B...#(B.≈(B##≈≈(B.#########(B.≈≈(B#≈(B....#©(B..ß#(B.≈(B# #(B#..ß(B.#@(B..©#(B.##(B #(B#≈(B....#©(B..ß#(B.≈(B##≈≈(B.#########(B.≈≈(B#≈(B.#(B...24(B..#(B.≈(B# ##.#(B.#(B..##(B.#(B.###(B#≈(B.#(B...©##(B.#(B.≈(B##≈≈(B.#.###(B...#(B.≈≈(B#≈(B.#.###(B.2.#(B.≈(B# ##..#.##(BQi) (BQi) F(B6(BQi3X6 ##≈.#.##..#.#.≈##(B ≈≈.#.(B..©..(B.#(B.≈≈(B#≈(B.#.(B#..##(B.#(B.≈(B# ##.##(B#.###.#(B.## #(B#≈(B.#(B##.§(B...#(B.≈(B##≈≈(B.#########(B.≈≈(B#≈(B....#©(B..ß#(B.≈(B# ##..ß(B.#(B...©#(B.## #(B#≈(B....#@(B..ß#(B.≈(B##≈≈(B.#########(B.≈≈(B#≈(B.#(B...24(B..#(B.≈(B# ##.#(B.#(B..##(B.#(B.## #(B#≈(B.#(B...©##(B.#(B.≈(B##≈≈(B.#(B.###(B...#(B.≈≈(B#≈(B.#(B.###(B.2.#(B.≈(B# ##..#(B.####≈.#.[.©.?≈##(BQiwv©(B=(B7Qi(BQif QiG_(BThere is a transporter here.QiQim ;##.©..Qi (B.#########(B.≈≈(B...#©(B..ß#(B.≈#(B.ß(B.#(B...©#.##(B...#©(B..ß#.≈#≈##.≈≈#(B...24..#.≈##(B.#(B..##.#.##Qi #(B...@##.#.≈#(B.###(B...Qi #.###(B.#.#.###(B..Qi m#≈.#.[(B.©(B.?Qi$ ?≈≈.########Qi8 #≈..(B....(B....##..(B....(B....QiM 2.........(BQi (B.4(BYou enter the transporter and appear at another place.Qi% 42(B(B§(B(B8Qi% (B _Found a scroll labelled HUMAIZ GYEVOA(B and a pair of dazzling boots(B.Qi^ Qi(B (BYou slice the blizzard demon!! You burn the blizzard demon terribly!QiQi"(B===Qi9.0 (0.3Qi`v(B _The blizzard demon is heavily wounded.(BQi (B You hit the blizzard demon but do no damage.(B(B--4 (0.4Qi9!v(B _The blizzard demon is heavily wounded.(BQiCzQi(B_The orange demon hits you but does no damage.  You slice the orange demon!! You burn the orange demon!  You kill the orange demon! (B_Okawaru accepts your kill. QiG(B_There is a transporter landing site here. QiG__Found a pair of runed gloves(B. Found three transporters. Qis+_You encounter an ice devil. Qie(B_o - 2 fuming clear potions(B (gained 1) QiƔ1_You encounter a blizzard demon.Qi;(BThere is a transporter here.  QilItem here:(B a pair of runed gloves(B. QiD"_The blizzard demon shouts!  QimTYou see here a +2 pair of gloves of stealth(B. Qi3_r - a +2 pair of gloves of stealth Qiܕg(B_The blizzard demon shouts, "Thy vitality shall be my dinner!"Qi:(BThere is a transporter here. Qi,>_You enter the transporter and appear at another place.  QiR#There is a transporter here.  Qiy<You enter the transporter and appear at another place. Qi_Found a scroll labelled HUMAIZ GYEVOA(B and a pair of dazzling boots(B.  Qi֖JYou slice the blizzard demon!! You burn the blizzard demon terribly! Qi8_The blizzard demon is heavily wounded.Qi?=You hit the blizzard demon but do no damage.Qig0The blizzard demon is heavily wounded.Qi(BQi3{ Qi Qi7 H(B##≈.###.©...#.≈##AngleBrackets the Severer#≈≈(B.#########(B.≈≈#Mountain Dwarf of Okawaru *****.Qiw #(B#≈(B....#©(B..ß#(B.≈##QiǾ Health: (B126/126 ========================(B##..ß(B.#(B...©#.##Magic: (B15/19 ==================------#(B#≈(B....#§(B..ß#.≈##AC:(B 27Str:(B 19#≈≈(B.#########.≈≈#EV:(B 14Int:(B 10#(B#≈(B.#(B...4(B...#.≈##SH:(B 5Dex:(B 16##.#(B.#(B.2##.#.##XL: (B13 Next: (B 7% Place: (Ba Gauntlet#(B#≈(B.#(B...@##.#.≈##Noise: (B=-------- (B Time:(B 13669.4 (0.0)#≈≈(B.#(B.###(B...#(B.≈≈#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B#≈(B.#.###(B...#(B.≈(B##Throw: 20 boomerangs(B##.#.###(B...#(B.##Hero Finesse Fly ##≈.#.[(B.©(B.?(B.#(B.≈(B###≈≈.#########(B.≈≈#2(B  (B blizzard demon (deflects missiles)##≈..(B....(B.....≈(B##4(B  (B ice devil##..(B....(B.....####≈...........≈##(BYou enter the transporter and appear at another place. _Found a scroll labelled HUMAIZ GYEVOA(B and a pair of dazzling boots(B.  You slice the blizzard demon!! You burn the blizzard demon terribly! _The blizzard demon is heavily wounded.You hit the blizzard demon but do no damage. (B_The blizzard demon is heavily wounded.(B(B(B(BQi^ (BQiX` Qi` (BQii (BQij  Qik Qi5k _Unknown command.Qi\k (BQim Qiu? Qi?"(BQi@.QiK@4Qi@b(BYou slash the blizzard demon! You burn the blizzard demon terribly.Qi  Qiu "(BQi ©Qi  Qi 1The blizzard demon is severely wounded.Qi (BQi9 Qi~ (B6Qi ==Qi (B=Qi 8 (0.4Qi(BQiB QiQiL_The blizzard demon closely misses you.(B x2QiMQi< (B QiR`(BYou hit the blizzard demon. You burn the blizzard demon terribly.  Qi1The blizzard demon is severely wounded.Qi(BQiQi)#(B70.2QiV(BQi QiGQi:_You slash the ice devil! You burn the ice devil terribly!Qi4Qi9O QiO"(B QiO4You barely miss the blizzard demon.QiO1The blizzard demon is severely wounded.QiP(BQixQQiQ (B-QiQ6Qi[(BQi+] Qi|]Qi]*_You closely miss the ice devil.Qi](BQi_Qi݀* (B_You closely miss the ice devil.(B  You barely miss the blizzard demon.(B  The blizzard demon is severely wounded.(B  You slash the ice devil! You burn the ice devil terribly.  The ice devil misses you.(B  The blizzard demon roars with sorrowful spite.(BQiw( (BQi@(BThe confined air twists around weakly and strikes you with frigid sleet.(B=1.0Frozen Fly (B(BQi0 _You are encased in ice.Qi(BQiQi7 (B (BYou slash the blizzard demon! You burn the blizzard demon terribly.  The blizzard demon is almost dead.QiI8(BQiUO==(B-3 (0.3Qi9^(BQi_ Qi]`J_You hit the ice devil but do no damage.(BQiKbQi $ (B.  You slice the blizzard demon!! You burn the blizzard demon terribly.  You kill the blizzard demon!(B (B.  Okawaru is honoured by your kill.Qi (BYou slice the ice devil!! You burn the ice devil terribly.  You kill the ice devil!(B(B(B11=7 (0.4Qi (BQi  Qi =_Okawaru accepts your kill.(BQi2 Qi\ d#≈≈.#########.≈≈#(B ##≈(B....#©..ß#.≈##(B ..ß(B.#(B...©#.##(B ##≈(B....#©..ß#.≈(B###≈≈.#########.≈≈(B# ##≈(B.#(B.......#(B.≈(B##(B .#(B.#(B..##.#(B.## ##≈(B.#(B...©##(B.#(B.≈(B###≈≈.#.###@(B..#(B.≈≈(B# ##≈.#.###(B...#(B.≈(B## #.#.###(B...#(B.## ##≈.#.[.©(B.?(B.#(B.≈(B###≈≈.#########(B.≈(B##≈....(B.......≈(B##....(B.......####≈...(B........≈###≈≈≈#≈≈≈#≈≈≈#≈≈#(BQi (B(B--3.2 (1.5(B _Found a transporter.Qik'(B #≈....#©..ß#.≈#(B ##(B..ß(B.#(B...©#(B.## Qirk##≈.(B...#©..ß#(B.≈(B##≈≈.#########(B.≈≈#≈.#.(B......#(B.≈(B##(B ##.#.#(B..##(B.#(B.## ##≈.#...©##(B.#(B.≈(B##Qi_l(≈≈.#.###(B...#(B.≈≈#(B##(B ##(B## ##≈.#.[.©(B.?(B.#(B.≈(B##≈≈.#########(B.≈≈(B#.....≈(B#≈≈≈(B#≈≈≈(B#≈≈≈##≈###≈###≈###≈##(BQi\(B--(B4.7Qi(BQiQi (B  ##..ß.#...©#.##(B Qih I##≈...(B.#©..ß#(B.≈(B##≈≈.#########(B.≈≈#≈.#..(B....(B.#(B.≈(B##(B ##.#.#.(B.##(B.#(B.## Qi ##≈.#...©##(B.#(B.≈(B##≈≈.#.###(B...#(B.≈≈#(B##(B ##(B##(B ##≈(B.#(B.[(B.©(B.?(B.#(B.≈(B##≈≈(B.#########(B.≈≈(B##≈(B...........≈(B##..≈(B.#Qi z≈(B#≈(B###≈(B###≈(B###≈(B#####(B ###(B ###(B ###(BQi (BQi Y(B7=(B6.2Qi[ (BQi Qi,##≈....#©..ß#.≈#≈≈.#########(B.≈≈#(B Qi|##≈.#..(B....(B.#(B.≈##(B .#.#(B..##(B.#(B.## ##≈.#...©##(B.#(B.≈Qi#≈≈.#.###(B...#(B.≈≈(B# Qi##≈.#.###(B...#(B.≈(B##(B Qi%.#(B.###(B...#(B.## ##≈(B.#(B.[(B.©(B.@(B.#(B.≈#≈≈(B.#########(B.≈≈(B# Qi7k##≈(B...........≈(B## .QiE ## QiP0##≈(B.Qi\8≈(B##Qi#≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈Qi"(BQi##≈#(B##≈(B###≈(B###≈(B#Qi #QiY#(B ###(B ### #Qiɛ#(B## Qiӛ Qiդ(BQi)(B7.7Qi(BQix (B c - 2 scrolls labelled HUMAIZ GYEVOA(B (gained 1)Qi](B8.7 (2Fly (BQi!(BQi QiAC_The ice encasing you melts away.(BQiQi 5(B ##≈....#©..ß#.≈##(B #≈≈.#########(B.≈≈#(B ##≈.#...(B...(B.#(B.≈##Qig59(B ##.#.#.(B.##(B.#(B.## ##≈.#...©##(B.#(B.≈(B## #≈≈.#.###(B...#(B.≈≈(B# ##≈.#.###(B...#(B.≈(B##(B #(B#.#(B.###(B...#(B.##QiF6 ##≈(B.#(B.[(B.©@(B..#(B.≈(B##Qii7(B #≈≈(B.#(B.≈≈(B# ##≈(B.≈(B## #(B#.## ##≈(B.≈(B##(B #≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈(B# ##≈#(B##≈(B###≈(B###≈(B## ###(B ###(B #(B## #(B##Qi^?(BQiBQi$C'(B9.7 (1.0QiI(BQiSQQi d(B##≈....#©..ß#.≈##AngleBrackets the Severer#≈≈.#########(B.≈≈#Mountain Dwarf of Okawaru *****.##≈.#...(B...(B.#(B.≈##Health: (B126/126 ========================##.#.#.(B.##(B.#(B.##Magic: (B17/19 =====================---##≈.#...©##(B.#(B.≈(B##AC:(B 27Str:(B 19#≈≈.#.###(B...#(B.≈≈(B#EV:(B 14Int:(B 10##≈.#.###(B...#(B.≈(B##SH:(B 5Dex:(B 16#(B#.#(B.###(B...#(B.##XL: (B13 Next: (B11% Place: (Ba Gauntlet##≈(B.#(B.[(B.©(B@..#(B.≈(B##Noise: --------- (B Time:(B 13679.7 (0.0)#≈≈(B.#########(B.≈≈(B#m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##≈(B...........≈(B##Throw: 20 boomerangs#(B#...........##Hero Finesse Fly ##≈(B...........≈(B###≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈(B###≈#(B##≈(B###≈(B###≈(B#####(B ###(B #(B## #(B## _Okawaru accepts your kill. (B_Found a transporter.  c - 2 scrolls labelled HUMAIZ GYEVOA(B (gained 1) _The ice encasing you melts away.Press: ? - help, v - describe, . - travel(BThe floor.QiLQi+cT©@(BA transporter.QiS.©(BThe floor.QieQie[(B. _Found a transporter.  c - 2 scrolls labelled HUMAIZ GYEVOA(B (gained 1) _The ice encasing you melts away.(B Qig Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a pair of dazzling boots(B.Qiݧ(B##≈....#©..ß#.≈##AngleBrackets the Severer#≈≈.#########(B.≈≈#Mountain Dwarf of Okawaru *****.##≈.#...(B...(B.#(B.≈##Health: (B126/126 ========================##.#.#.(B.##(B.#(B.##Magic: (B17/19 =====================---##≈.#...©##(B.#(B.≈(B##AC:(B 27Str:(B 19#≈≈.#.###(B...#(B.≈≈(B#EV:(B 14Int:(B 10##≈.#.###(B...#(B.≈(B##SH:(B 5Dex:(B 16#(B#.#(B.###(B...#(B.##XL: (B13 Next: (B11% Place: (Ba Gauntlet##≈(B.#(B.[(B.©@(B..#(B.≈(B##Noise: --------- (B Time:(B 13679.7 (0.0)#≈≈(B.#########(B.≈≈(B#m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##≈(B...........≈(B##Throw: 20 boomerangs#(B#...........##Hero Finesse Fly ##≈(B...........≈(B###≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈(B###≈#(B##≈(B###≈(B###≈(B#####(B ###(B #(B## #(B## _Found a transporter.  c - 2 scrolls labelled HUMAIZ GYEVOA(B (gained 1) _The ice encasing you melts away.Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a pair of dazzling boots(B.  The floor.(BQi(BQi8 _(BQi (B ##≈....#©..ß#.≈##(B #≈≈.###(B.≈≈#(B ##≈.#.(B......#(B.≈(B##(B ##.#.#(B..##(B.#(B.## ##≈.#.(B..©##(B.#(B.≈(B##(B #≈≈.#.###(B...#(B.≈≈#(B #(B#≈(B.#.###(B...#(B.≈(B##(B ##.#(B.###(B...#(B.## #(B#≈(B.#(B.[(B.@(B...#(B.≈(B##(B #≈≈(B.#(B.≈≈#(B #(B#≈(B.≈(B##(B ##.## #(B#≈(B.≈(B##(B #≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈≈#(B #(B#≈(B###≈(B##(B#≈(B###≈(B##(B ###(B ###(B #(B## #(B##Qi (BQi 4(B80.7 (1 _Qi[ (BQiݕ M _(BThere is a transporter here.Qiڗ QiG(B ##≈....#©..ß#.≈##(B #≈≈.#########.≈≈#Qiv(B ##≈.#.(B......#.≈##(B ##.#.#(B..##.#(B.##(B ##≈.#.(B..©##.#(B.≈##(B #≈≈(B.#.###..(B.#(B.≈≈#Qi(B #(B#≈(B.#.###.(B..#(B.≈##Qi(B ##.#(B.###(B...#(B.##Qi(B #(B#≈(B.#(B.[@©(B...#(B.≈##Qi (B #≈≈(B.#(B.≈≈#(B ##≈Qi/q(B.≈##(B ##.##QiD(B #(B#≈(B.≈##Qim(B #≈≈≈(B#≈≈≈(B#≈≈≈(B#≈#Qi(B ##≈(B###≈(B###≈(B###≈##Qi(B ###(B ###(B #(B## ###Qi(BQi(BQi).(B1 _QiA(BQiQi (B ##≈....#©..ß#.≈##(B #≈≈(B.#########.≈≈#(B ##≈(B.#(B..(B.....#.≈##(B ##.#(B.#(B..##.#.##(B ##≈(B.#(B..(B.©##.#.≈##(B #≈≈(B.#(B.###...#(B.≈≈#(B #(B#≈(B.#(B.###..(B.#(B.≈##(B ##.#(B.###(B...#(B.##(B #(B#≈(B.#(B.@(B.©(B...#(B.≈##(B #≈≈(B.#(B.≈≈#(B ##≈(B.≈##(B ##.##(B #(B#≈(B.≈##(B #≈≈≈(B#≈≈≈(B#≈≈≈(B#≈≈#(B ##≈(B###≈(B###≈(B###≈##(B ###(B ### #(B## ###(BQi#(B(B8=(B2(B _(BYou see here the +1 pair of boots of Discretion {rPois rN+ Str+4}(B.Qi ß.#...©#.ß(B.#(B...#(B ... QiT #©..ß#.(B..#(B...#(B ##Qif g##(B.(B..#≈≈≈Qix _#(B .....###.(B.###≈#Qi "#(B Qi \.###.###.##(B ###(B Qi Qi (B(B9∩(BQiD4.#©..ß#.⌠.#.ß.(B #######.ß.#.©.(B ..#(B )...#...#.ß.##(B.#(B ###.#...#.©.##(B.. #...#.#.ß.#.ß.##(B.#(B #.©.#.#.∩.#.©..(B..#(B + #...#.#.ß.#.ß.##(B.##(B.# ####..#...#.©.##(B....# ..©[..#...#.ß.##@#(B #######.ß(B.#(B.©(B....#(B .#©..ß#.⌠(B.#(B.ß(B.##(B.#(B #...©#.ß(B.#(B...##(B...(B .#©..ß#..(B.#(B...###### #######..(B.#≈≈#(B...###..###≈ ###.###.##(B ### ##..#.#.≈##(BQiK(BQi;L*(B700QiQ(BQiaSQib#...©#.ß.#...(B ©..ß#.⌠.#.ß.(B #(B. Qi######.ß.#.©.(B ..#(B )...#...#(B.ß.##(B.#(B Qi###.#...#(B.©.##(B..(B ...#.#.ß.#.ß(B.##(B.#(B .©.#.#.∩.#.©.(B...#(B + ...#.#.ß.#.ß.##(B.##(B.#(B ###..#...#.©.##(B.@(B..# .©[..#...#.ß.##(B.##(B.# ######.ß.#.©.(B...#(B # #©..ß#.⌠.#.ß(B.##(B.#(B #...©#.ß.#(B...##(B...(BQim!©..ß#...#(B...###### ######...#≈≈#(B ...###..###≈###.##(B ###(BQi(BQi((B1Qiٰ(BQiQiI ...©#.ß.#...(B ©..ß#.⌠.#.ß.(B #.(B .#.ß.#.©.(B ..#(B .# )...#...#(B.ß.##.#(B .#.#...#(B.©.##..(B .##.#.ß.#.ß(B.##.#(B .# ©.#.#.∩.#.©.(B...#(B .+ #.#.ß.#.ß.##(B.##(B.#(B ..#...#.©.##(B..@(B.#(B ©[..#...#.ß.##(B.##(B.#(B .ß.#.©.(B...#(B .#(B ©..ß#.⌠.#.ß(B.##.#(B .# ...©#.ß.#(B...##...(B.# ©..ß#...#(B...#######...#≈≈≈#(B QiW (B(B2∩(BQiO'@ß#...#...(B Qi'd..©#.ß.#...(B ..#(B ..ß#.⌠.#.ß.(B #.(B #(B.#(B ####.ß.#.©.(B ..##(B.#(B ...#...#.ß.##.##(B.#(B ##.#...#.©.##..(B..#(B Qi'i.#.#.ß.#.ß.##.##(B.#(B Qi'#.#.∩.#.©....##(B.+ .#.#.ß.#.ß.##.##@#(B Qi'h#..#...#.©.##(B....#(B Qi'[..#...#.ß.##(B.##(B.#(B Qi(####.ß.#.©.(B...##(B.#(BQi%(ß#.⌠.#.ß(B.##.##(B.#(B Qi<(k..©#.ß.#.(B..##..(B..QiO(Y#(B ..ß#...#...####### Qil(Z####...#≈≈#(B .###..###≈Qi((BQiA/(BQi,D((B3QiFH;∩(BQi3WQiA Qi^B `(B Ability - do what?CostQiB Failure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-QiB Y0%  b - Finesse5 MP, Piety--5%  c - Duel7 MP, Piety--QiB 30% QiB W[?(B] toggle between ability selection and description.Qi QiQi(B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== QiQ ####.ß.#.©.(B ..##(B.#Magic: (B19/19 ======================== ...#...#.ß.##.##(B.#AC:(B 24Str:(B 23 ##.#...#.©.##..(B..#EV:(B 12Int:(B 10 .#.#.ß.#.ß.##.##(B.#SH:(B 4Dex:(B 16 .#.#.∩.#.©....##(B.+XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13703.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 20 boomerangs ####.ß.#.©.(B...##(B.# ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..# ..ß#...#...####### ####...#≈≈≈# .###..###≈## (B_Your hands slow down.(BYou finish putting on the +1 pair of boots of Discretion {rPois rN+ Str+4}. _You feel stronger. (B_Unknown command. _(BThere is a transporter here. _You enter the transporter and appear at another place. (B Okay, then.(B(B(B _(BQiB(BQiC (BQiJ(BQiK QiL;_Unknown command.(BQiZMQi*Qi`(B Ability - do what?CostQiYFailure  Invocations -  X - Renounce ReligionQi*None0% (Ba - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--5%  c - Duel7 MP, Piety--Qin`30% [?(B] toggle between ability selection and description.Qi Qi Qi (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. Qi٦ [..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Qi }Magic: (B19/19 ======================== ...#...#.ß.##.##(B.#AC:(B 24Str:(B 23 ##.#...#.©.##..(B..#EV:(B 12Qi Int:(B 10 .#.#.ß.#.ß.##.##(B.#SH:(B 4Qi, Dex:(B 16 .#.#.∩.#.©....##(B.+QiB XL: (B13 Next: (B11% Place: (Ba Gauntlet QiU C.#.#.ß.#.ß.##.##@#Qii Noise: --------- (B Time:(B 13703.7 (0.0) #..#...#.©.##(B....#Qi} Dm) +9 broad axe {flame, rF+ Int+2 Dex+3} Qi [..#...#.ß.##(B.##(B.#Throw: 20 boomerangs Qi r####.ß.#.©.(B...##(B.# Qi ~..ß#.⌠.#.ß(B.##.##(B.# Qiѧ |..©#.ß.#.(B..##..(B..# Qi -..ß#...#...####### Qi 6####...#≈≈≈# .###..###≈## Qi \_You feel stronger. (B_Unknown command. Qi ;_(BThere is a transporter here. Qi0 =_You enter the transporter and appear at another place. QiA Y_Okay, then. _Unknown command.(BQir (BQi (B4-------(B4.7 (1Finesse (BQi (BQi  Qiʷ I_You can now deal lightning-fast blows.(BQi/ QiQi'(BQi^Evoke which item? Wands  f - a wand of flame (13)Qiߚ:(Bm - a wand of mindburst (13)  Qigw - a wand of warping (4) [!(B] read|quaff|evokeQi O(B[?(B] describe selectedQiQiQi(B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#QiMountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Qi[Health: (B126/126 ======================== Qi0s####.ß.#.©.(B ..##(B.#QiReMagic: (B14/19 =================------- QibF...#...#.ß.##.##(B.#Qin/AC:(B 24Qi.Str:(B 23 Qiu##.#...#.©.##..(B..#EV:(B 12QiInt:(B 10 .#.#.ß.#.ß.##.##(B.#Qi/SH:(B 4QiDex:(B 16 .#.#.∩.#.©....##(B.+Qi4XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#QiWNoise: --------- (B Time:(B 13704.7 (0.0) QiqQ#..#...#.©.##(B....#QiDm) +9 broad axe {flame, rF+ Int+2 Dex+3} Qi}[..#...#.ß.##(B.##(B.#QiThrow: 20 boomerangs ####.ß.#.©.(B...##(B.#Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..# QiTO..ß#...#...####### ####...#≈≈≈# Qig.###..###≈## Qiz9(B_Unknown command. Qi_(BThere is a transporter here. _You enter the transporter and appear at another place. _Okay, then. Qi_Unknown command. (B_You can now deal lightning-fast blows.(BQi7T (B Okay, then.(BQi(BQi"1(B _Qi"(BQi(BQi(BQi}(BQiA _Unknown command.(BQiQih #(B.#(B ≈#(B.#(B.≈≈#Qi `(B'...∩≈#(BQi k (BH(BYou open the door.Qi H(B  (B minotaur (launcher, wandering)(BQiR (B5.7 (1(BUnknown command. (B You open the door. Qi  You encounter a minotaur. It is wielding a +2 heavy orcbow, wearing a ring of (B positive energy, quivering javelins and carrying the alchemy staff of Zodutt (B_{^Drain rPois rN+++ Fire Alch}.(BFound a robe. _(BFound a gate leading back out of this place.Qii Qi (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B14/19 =================------- ...#...#.ß.##.##(B.#(B #AC:(B 24Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 12Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 4Dex:(B 16 .#.#.∩.#.©....##(B.'...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##(B@#Noise: --------- (B Time:(B 13705.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 20 boomerangs ####.ß.#.©.(B...##(B.#Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher, wandering) ..ß#...#...####### ####...#≈≈≈# .###..###≈##positive energy, quivering javelins and carrying the alchemy staff of Zodutt (B_{^Drain rPois rN+++ Fire Alch}.(BFound a robe. _(BFound a gate leading back out of this place.  Press: ? - help, v - describe, . - travel(BThe floor.QiWS@#(BA crystal wall.Qi9 &# Qiޗ D(B  You can't see that place.Qi- =(B  (BQiE: =(B  (BQiXH(B  Press: ? - help, v - describe, . - travel, g - get item(B  Here: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing  a ring of positive energy, quivering javelins and carrying the alchemy staff of Zodutt {^Drain rPois rN+++ Fire Alch} (wandering, hasn't noticed you)  Items here:(B ! ( / [ }(B.  A gate leading back out of this place.QiI(B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#QiJ< Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B14/19 =================------- ...#...#.ß.##.##(B.#(B #AC:(B 24Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 12Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 4Dex:(B 16 .#.#.∩.#.©....##(B.'...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13705.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 20 boomerangs ####.ß.#.©.(B...##(B.#Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher, wandering) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing  a ring of positive energy, quivering javelins and carrying the alchemy staff ofZodutt {^Drain rPois rN+++ Fire Alch} (wandering, hasn't noticed you)  Items here:(B ! ( / [ }(B.  A gate leading back out of this place.(BQi^qP(B _(BQi9(B(B(B _Unknown command.(BQij (B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% (Ba - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--5%  c - Duel7 MP, Piety--30% [?(B] toggle between ability selection and description.Qi (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B14/19 =================------- ...#...#.ß.##.##(B.#(B #AC:(B 24Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 12Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 4Dex:(B 16 .#.#.∩.#.©....##(B.'...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13705.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 20 boomerangs ####.ß.#.©.(B...##(B.#Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher, wandering) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Here: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing  a ring of positive energy, quivering javelins and carrying the alchemy staff ofZodutt {^Drain rPois rN+++ Fire Alch} (wandering, hasn't noticed you)  Items here:(B ! ( / [ }(B. _(BA gate leading back out of this place. _Unknown command.(B (BHH)You gain the combat prowess of a mighty hero.(BThe minotaur bellows!Qi :)(BQiJ :)(BQiF :)(BQi2 :)(BQiA Qiu^ 3)(BQi (B'...@(B(B2--(B745===6.7 (1Hero Finesse (B(B _The minotaur shoots an arrow. The arrow misses you.(BQiIQ (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.'...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##(B@#Noise: (B===------ (B Time:(B 13706.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 20 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈## _Unknown command.You gain the combat prowess of a mighty hero.(BThe minotaur bellows! _The minotaur shoots an arrow. The arrow misses you.Press: ? - help, v - describe, . - travel(BThe floor.Qi` F@#(BA crystalQib wall.QitM X# (B  You can't see QiO that place.QiM =(B  (BQi{'@.(B Qi'W, v - describe, . - travel(BThe floor.Qi(B.H (B Press: ? - help, v - describe, . - travel, g - get itemQitHere: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing  a ring of positive energy, quivering javelins and carrying the alchemy staff of Zodutt {^Drain rPois rN+++ Fire Alch}  Items here:(B ! ( / [ }(B.  A gate leading back out of this place.Qi> (BWhat do you want to examine?(B Monsters(B Qi ? a - (H) a minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail,(B wearing a ring of positive energy, quivering javelins and carrying the Qi\?;alchemy staff of Zodutt {^Drain rPois rN+++ Fire Alch} Qi?/Items(B Qi?b b - ((B() 2 large rocks(B Qi?W c - (}) a phantom mirror(B Qi*@F d - (!) an amethyst potion(B Qip@ e - ([(B) a robe  f - (/(B) a wand of warping (1) Qi@3Features(B Qi@R g - (∩(B) a gate leading back out of this placeQi (BA minotaur. A large muscular human with the head of a bull. It makes its home in a gauntlet where it awaits worthy challengers. Max HP: ~78Will: +++AC: +++EV: ++ rF: ... rC: ... rPois: . (BrNeg: +..rElec: . (BThreat: Lethal Class: Natural Size: Medium Int: Human You have about 85% to hit with the +9 broad axe "Goubleawk" (at present). It has about 57% to hit you. AttacksMax Damage Shoot: +2 orcbow (heavy) 55 Hit35 Gore20 Throw: javelins44 It can open doors.Qirb (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.'...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: (B===------ (B Time:(B 13706.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 20 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing  a ring of positive energy, quivering javelins and carrying the alchemy staff ofZodutt {^Drain rPois rN+++ Fire Alch}  Items here:(B ! ( / [ }(B.  A gate leading back out of this place. (BWhat do you want to examine?(B Monsters(B  a - (H) a minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail,(B wearing a ring of positive energy, quivering javelins and carrying the alchemy staff of Zodutt {^Drain rPois rN+++ Fire Alch} Items(B  b - ((B() 2 large rocks(B  c - (}) a phantom mirror(B  d - (!) an amethyst potion(B  e - ([(B) a robe  f -Qi'm (/(B) a wand of warping (1) Features(B  g - (∩(B) a gate leading back out of this placeQifoq(B..ß#...#...AngleBrackets the Severer Qio..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. Qiu ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.'...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: (B===------ (B Time:(B 13706.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 20 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing  a ring of positive energy, quivering javelins and carrying the alchemy staff ofZodutt {^Drain rPois rN+++ Fire Alch}  Items here:(B ! ( / [ }(B.  A gate leading back out of this place.Qi (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.'...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: (B===------ (B Time:(B 13706.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 20 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing  a ring of positive energy, quivering javelins and carrying the alchemy staff ofZodutt {^Drain rPois rN+++ Fire Alch}  Items here:(B ! ( / [ }(B.  A gate leading back out of this place.Qikq(B..ß#...#...AngleBrackets the Severer Qil..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Qi~nMagic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27QinStr:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Qip.Int:(B 10 Qi4p.#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Qi q.Dex:(B 16 Qi(q.#.#.∩.#.©....##(B.'...H≈#QiwrXL: (B13 Next: (B11% Place: (Ba Gauntlet QirC.#.#.ß.#.ß.##.##@#QizsNoise: (B===------ (B Time:(B 13706.7 (0.0) Qis#..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} QiWt}[..#...#.ß.##(B.##(B.#QitThrow: 20 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse Qixu~..ß#.⌠.#.ß(B.##.##(B.# Qiu..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) Qiqvd..ß#...#...####### ####...#≈≈≈# .###..###≈##QivPress: ? - help, v - describe, . - travel, g - get itemHere: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing  Qijwa ring of positive energy, quivering javelins and carrying the alchemy staff ofZodutt {^Drain rPois rN+++ Fire Alch}  QiwItems here:(B ! ( / [ }(B.  A gate leading back out of this place.Qiy(BQiމ(BQi)1 _(BQiQiq(B..ß#...#...AngleBrackets the Severer Qi..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Qi5[Health: (B126/126 ======================== QiGs####.ß.#.©.(B ..##(B.#QineMagic: (B12/19 ===============--------- Qi...#...#.ß.##.##(B.#(B #AC:(B 27Qi.Str:(B 23 Qi##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 Qi¡.#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Qi֡.Dex:(B 16 Qi.#.#.∩.#.©....##(B.****H≈#QiXL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Qi'Noise: (B===------ (B Time:(B 13706.7 (0.0) #..#...#.©.##(B....#QiHm) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#QibThrow: 20 boomerangs ####.ß.#.©.(B...##(B.#QiyHero Finesse ..ß#.⌠.#.ß(B.##.##(B.# Qi..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### Qi΢\####...#≈≈≈# .###..###≈##Throw: 20 boomerangsQiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQiAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Qi"9Zodutt {^Drain rPois rN+++ Fire Alch} (80% to hit)QiӈD(B..ß#...#...Qi AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.((B...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: (B===------ (B Time:(B 13706.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 20 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 20 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (80% to hit)Qi2Qi3((BQi!:((BQil:((BQi(Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (80% to hit)  You throw a boomerang.  The boomerang barely misses the minotaur.(BQi4:((BQi#≈(B'...H(B(B---7.1 (0.419 (B_Qi%A∩(BQib (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.****H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13707.1 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (80% to hit)QiD(B..ß#...#...Qi AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.((B...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13707.1 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse Qi|..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (80% to hit)QiC0:((BQiRQi3((BQie:((BQi&g(B'... Shift-Dir - straight lineQi'Aim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (80% to hit)  You throw a boomerang. The boomerang hits the minotaur!!  The minotaur is moderately wounded.(BQi6N:((BQi˥:((BQi:((BQi`:((BQi:((BQiRU(B'...@(BQi<(B==5 (0.4 _QiZ*Qi*4∩(BQi,Qi (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#QiR 3Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- Qi{ ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 Qi .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#Qi /SH:(B 5Qiʢ .Dex:(B 16 Qi .#.#.∩.#.©....##(B.****H≈#Qi XL: (B13 Next: (B11% Place: (Ba Gauntlet Qi% C.#.#.ß.#.ß.##.##@#Qid Noise: (B==------- (B Time:(B 13707.5 (0.0) Qi #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} Qi }[..#...#.ß.##(B.##(B.#Qi 3Throw: 19 boomerangs Qi£ t####.ß.#.©.(B...##(B.#Qi٣ Hero Finesse Qi ~..ß#.⌠.#.ß(B.##.##(B.# Qi ~..©#.ß.#.(B..##..(B..#Qi= H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# QiY :.###..###≈##Throw: 19 boomerangsQi uPress: ? - help, Q - select action, ( or ) - cycleQi Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  QiΤ oZodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qi '(BQi ..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- Qi ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Qi .Int:(B 10 Qi .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 Qi' .#.#.∩.#.©....##(B.((B...H≈#QiE XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Qi Noise: (B==------- (B Time:(B 13707.5 (0.0) #..#...#.©.##(B....#Qi m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Qi Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#Qi nH(B  (B minotaur (launcher) Qi% -..ß#...#...####### Qi7 "####...#≈≈≈# QiN :.###..###≈##Throw: 19 boomerangsQic uPress: ? - help, Q - select action, ( or ) - cycleQiz Shift-Dir - straight lineQi nAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aQi Tring of positive energy, quivering javelins and carrying the alchemy staff of  Qi hZodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qie :((BQi "(Qi2 (BQi4{ Qi{ 3((BQin (Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)  You throw a boomerang.  The boomerang barely misses the minotaur.(BQi$Qi$(Qi$(BQirQi&s≈QiQs/(B'...HQios(BQi*Qi(Qi(BQiQi(Qi(BQiQiU(Qiu(BQiaQiIb(Qirb(BQidQiU3((BQi5:((BQḯ(B.≈(B'..@(BQi<(B--9 (0.4 _Qi(BQiQi (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.****H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13707.9 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qi3 (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B126/126 ======================== ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.((B...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13707.9 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qi:((BQi:((BQi8F :((BQir (B'...  Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)  You throw a boomerang.  The boomerang hits the minotaur but does no damage.((BQiY :((BQid' :((BQi Qi 3((BQi :((BQi/N (B'...@The minotaur is moderately wounded.(B)(BQi :)(BQi :)(BQiJ :)(BQi +(B'...Qi &(B15Qi D---(B==8.3 (0.4Qi@ (BQi( @ _The minotaur shoots an arrow. The arrow hits you!Qi Qio@'(BQi i&..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B115/126 =====================--- ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14QioxInt:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.****H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: (B==------- (B Time:(B 13708.3 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qi (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B115/126 =====================--- ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.((B...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: (B==------- (B Time:(B 13708.3 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)QiES:((BQiؓ"(QiO(BQi1:((BQi}(B'...  Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)  You throw a boomerang.  The boomerang hits the minotaur but does no damage.Qi6:((BQi:((BQi:((BQiq:((BQiQi3((BQibb (B'...@The minotaur is moderately wounded.(B(B--7 (0.4 _∩(BQis (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B115/126 =====================--- ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.****H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13708.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qi#%'(BQi%..ß#...#...Qi%-AngleBrackets the Severer Qi&[..©#.ß.#...(B ..#Qi/&/Mountain Dwarf of Okawaru *****. Qi_&..ß#.⌠.#.ß.(B #.(B #(B.#Qi&eHealth: (B115/126 =====================--- Qi&i####.ß.#.©.(B ..##(B.#Qi&eMagic: (B12/19 ===============--------- Qi'j...#...#.ß.##.##(B.#(B #Qi(/AC:(B 27QiV Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.((B...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13708.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qi:((BQiZ:((BQi@q:((BQiq(BM'...  Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)  You throw a boomerang.  The boomerang hits the minotaur but does no damage.Qi:((BQiM8:((BQi.:((BQiI:((BQiM":((BQi}rE (B'...@QiEThe minotaur is moderately wounded.(BQie(B6=(B9.0 (0.3 _Qi3A∩(BQiU (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Qi i Health: (B116/126 ======================-- ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.****H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13709.0 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qi+:  (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B116/126 ======================-- ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.((B...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13709.0 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qi :((BQi&:((BQiwQi0y3((BQiI(BM'...  Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aQiring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)  Qi  You throw a boomerang.  QiM6The boomerang hits the minotaur but does no damage.Qi;:((BQi6:((BQi3"(Qi3(BQi:((BQi=#:((BQi| (B'...@The minotaur is moderately wounded.(B(B4 (0.4 _Qi(BQi'Qi (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. Qin #..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B116/126 ======================-- ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#Qi ]EV:(B 14Int:(B 10 Qi .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Qi .Dex:(B 16 Qi .#.#.∩.#.©....##(B.****H≈#Qi XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Qi Noise: --------- (B Time:(B 13709.4 (0.0) Qi #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} Qi2 }[..#...#.ß.##(B.##(B.#QiJ 3Throw: 19 boomerangs Qi ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# Qi ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) Qi O..ß#...#...####### ####...#≈≈≈# Qi :.###..###≈##Throw: 19 boomerangsQi uPress: ? - help, Q - select action, ( or ) - cycleQi Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aQi2 ring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qiݨ  (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B116/126 ======================-- ####.ß.#.©.(B ..##(B.#Magic: (B12/19 ===============--------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.((B...H≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13709.4 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)QiG :((BQiB :((BQiH :((BQi (BM(Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)  You throw a boomerang.  Qi NThe boomerang barely misses the minotaur.(BQi :((BQi ≈(B'...H(B((BQio :((BQii :((BQi9 :((BQiɑ :((BQi^ :((BQiIAH∩(B(B.≈(B'..@(B(B3=(B7 (0.3 _(BQi~R (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B116/126 ======================-- ####.ß.#.©.(B ..##(B.#Magic: (B13/19 ================-------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.***H∩≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13709.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qi&' (B..ß#...#...AngleBrackets the Severer ..©#.ß.#...(B ..#Mountain Dwarf of Okawaru *****. ..ß#.⌠.#.ß.(B #.(B #(B.#Health: (B116/126 ======================-- ####.ß.#.©.(B ..##(B.#Magic: (B13/19 ================-------- ...#...#.ß.##.##(B.#(B #AC:(B 27Str:(B 23 ##.#...#.©.##..(B..#(B.#(B ≈#EV:(B 14Int:(B 10 .#.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#SH:(B 5Dex:(B 16 .#.#.∩.#.©....##(B.((B..H∩≈#XL: (B13 Next: (B11% Place: (Ba Gauntlet .#.#.ß.#.ß.##.##@#Noise: --------- (B Time:(B 13709.7 (0.0) #..#...#.©.##(B....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} [..#...#.ß.##(B.##(B.#Throw: 19 boomerangs ####.ß.#.©.(B...##(B.#Hero Finesse ..ß#.⌠.#.ß(B.##.##(B.# ..©#.ß.#.(B..##..(B..#H(B  (B minotaur (launcher) ..ß#...#...####### ####...#≈≈≈# .###..###≈##Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)Qip:((BQi:((BQi (B'..  Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (moderately wounded(B, 80% to hit)  Qi You throw a boomerang. The boomerang hits the minotaur!!  The minotaur is heavily wounded.(BQi :((BQi[ :((BQi :((BQi* :((BQiV (B'..@(B(B7==10.1 (0.4 _∩(BQi ^©#.ß..#ß#.⌠.#.ß.(B #.(B # ####.ß.#.©.(B ..# ...#...#.ß.##.##(B.#(B # ##©.##..(B..#(B.#(B ≈# .#.#.ß.#.ß.##.##(B.#(B.#.≈≈#∩.#.©....##(B.'..H∩≈#ß.#.ß.##(B.##.#(B #..#...#.©.##(B... [ß.##(B.## ####.ß.#.©....##(B.# ..ß#.⌠.#.ß.##©#.ß.#...##..(B.ß#...#...#######(B ####...#≈≈≈#(B .###..###≈###(B ###(BQi$(BQi&?(B8--1.1 (1.0Qi.N∩∩(BQi1Qi(BQiZ(B9--(B2Qi(BQiq2H(BQiyH(B  (B minotaur (launcher)(BQi4zX(B21=(B3Qi׀O∩∩(BQiQiK(B..©#.ß.#...(B ..#QiK AngleBrackets the Severer ..ß#.⌠.#.ß.(B #.(B #(B.#Mountain Dwarf of Okawaru *****. ####.ß.#.©.(B ..##(B.#Health: (B121/126 =======================- ...#...#.ß.##.##(B.#(B #Magic: (B13/19 ================-------- ##.#...#.©.##..(B..#(B.#(B ≈#AC:(B 27Str:(B 23 .#.#.ß.#.ß.##.##(B.#(B.#.≈≈#EV:(B 14Int:(B 10 .#.#.∩.#.©....##(B.H..H∩≈#SH:(B 5Dex:(B 16 .#.#.ß.#.ß.##(B.##*#XL: (B13 Next: (B11% Place: (Ba Gauntlet #..#...#.©.##(B...@#Noise: --------- (B Time:(B 13713.1 (0.0) [..#...#.ß.##(B.##(B.#m) +9 broad axe {flame, rF+ Int+2 Dex+3} ####.ß.#.©....##(B.#Throw: 19 boomerangs ..ß#.⌠.#.ß.##.##(B.#Hero Finesse ..©#.ß.#...##..(B..# ..ß#...#...#######H(B  (B minotaur (launcher) QiFNj####...#≈≈≈# .###..###≈## .###.##(B ###Qi\Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleQi)]Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Qi;]lZodutt {^Drain rPois rN+++ Fire Alch} (heavily wounded(B, 80% to hit)Qi | (B..©#.ß.#...(B ..#AngleBrackets the Severer ..ß#.⌠.#.ß.(B #.(B #(B.#Mountain Dwarf of Okawaru *****. ####.ß.#.©.(B ..##(B.#Health: (B121/126 =======================- ...#...#.ß.##.##(B.#(B #Magic: (B13/19 ================-------- ##.#...#.©.##..(B..#(B.#(B ≈#AC:(B 27Str:(B 23 .#.#.ß.#.ß.##.##(B.#(B.#.≈≈#EV:(B 14Int:(B 10 .#.#.∩.#.©....##(B.H..H∩≈#SH:(B 5Dex:(B 16 .#.#.ß.#.ß.##(B.##(#XL: (B13 Next: (B11% Place: (Ba Gauntlet #..#...#.©.##(B...@#Noise: --------- (B Time:(B 13713.1 (0.0) [..#...#.ß.##(B.##(B.#m) +9 broad axe {flame, rF+ Int+2 Dex+3} ####.ß.#.©....##(B.#Throw: 19 boomerangs ..ß#.⌠.#.ß.##.##(B.#Hero Finesse ..©#.ß.#...##..(B..# ..ß#...#...#######H(B  (B minotaur (launcher) ####...#≈≈≈# .###..###≈## .###.##(B ###Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (heavily wounded(B, 80% to hit)QiUL. Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (heavily wounded(B, 80% to hit)  You throw a boomerang. The boomerang hits the minotaur!!  The minotaur is almost dead.(B((BQi$Qi3((BQi/J.@[23;30H(BQik1)(B===Qi15 (0.4 _Qi9N∩∩(BQi~;Qiq (B..©#.ß.#...(B ..#AngleBrackets the Severer ..ß#.⌠.#.ß.(B #.(B #(B.#Mountain Dwarf of Okawaru *****. ####.ß.#.©.(B ..##(B.#Health: (B121/126 =======================- ...#...#.ß.##.##(B.#(B #Magic: (B13/19 ================-------- ##.#...#.©.##..(B..#(B.#(B ≈#AC:(B 27Str:(B 23 .#.#.ß.#.ß.##.##(B.#(B.#.≈≈#EV:(B 14Int:(B 10 .#.#.∩.#.©....##(B.H..H∩≈#SH:(B 5Dex:(B 16 .#.#.ß.#.ß.##(B.##*#XL: (B13 Next: (B11% Place: (Ba Gauntlet #..#...#.©.##(B...@#Noise: (B===------ (B Time:(B 13713.5 (0.0) [..#...#.ß.##(B.##(B.#m) +9 broad axe {flame, rF+ Int+2 Dex+3} ####.ß.#.©....##(B.#Throw: 19 boomerangs ..ß#.⌠.#.ß.##.##(B.#Hero Finesse ..©#.ß.#...##..(B..# ..ß#...#...#######H(B  (B minotaur (launcher) ####...#≈≈≈# .###..###≈## .###.##(B ###Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (almost dead(B, 80% to hit)Qi(B..©#.ß.#...(B ..#AngleBrackets the Severer ..ß#.⌠.#.ß.(B #.(B #(B.#Mountain Dwarf of Okawaru *****. ####.ß.#.©.(B ..##(B.#Health: (B121/126 =======================- ...#...#.ß.##.##(B.#(B #QijMagic: (B13/19 ================-------- ##.#...#.©.##..(B..#(B.#(B ≈#AC:(B 27Str:(B 23 .#.#.ß.#.ß.##.##(B.#(B.#.≈≈#EV:(B 14Int:(B 10 .#.#.∩.#.©....##(B.H..H∩≈#SH:(B 5Dex:(B 16 .#.#.ß.#.ß.##(B.##(#QiXL: (B13 Next: (B11% Place: (Ba Gauntlet #..#...#.©.##(B...@#Qi%Noise: (B===------ (B Time:(B 13713.5 (0.0) Qio[..#...#.ß.##(B.##(B.#m) +9 broad axe {flame, rF+ Int+2 Dex+3} Qi####.ß.#.©....##(B.#Throw: 19 boomerangs ..ß#.⌠.#.ß.##.##(B.#QiHero Finesse ..©#.ß.#...##..(B..# ..ß#...#...#######QiOnH(B  (B minotaur (launcher) Qi####...#≈≈≈# .###..###≈## .###.##(B ###Throw: 19 boomerangsQiWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  QiQaZodutt {^Drain rPois rN+++ Fire Alch} (almost dead(B, 80% to hit)QiZ4.Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (almost dead(B, 80% to hit)  You throw a boomerang. The boomerang hits the minotaur.  The minotaur is almost dead.(B((BQi:((BQi J.@(BQi ")Qi*"(BQiv".Qix(BQix,(B9 (0.4Qi :∩(BQił Qi33_The minotaur shoots an arrow. You block the arrow.QiQi Qi `(BPut on or remove which piece of jewellery? Qi |Jewellery (go to first with "=)  f - an amulet of regeneration (worn) Qi  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  Qi ah - a ring of wizardry Talismans (go to first with %) QiD O a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}Qi q(BA - a spore talisman[?(B] describe selected Qi, [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip QiQiQiQiZh (B..©#.ß.#...(B ..#AngleBrackets the Severer ..ß#.⌠.#.ß.(B #.(B #(B.#Mountain Dwarf of Okawaru *****. ####.ß.#.©.(B ..##(B.#Health: (B121/126 =======================- ...#...#.ß.##.##(B.#(B #Magic: (B13/19 ================-------- ##.#...#.©.##..(B..#(B.#(B ≈#AC:(B 27Str:(B 23 .#.#.ß.#.ß.##.##(B.#(B.#.≈≈#EV:(B 14Int:(B 10 .#.#.∩.#.©....##(B.H..H∩≈#SH:(B 5Dex:(B 16 .#.#.ß.#.ß.##(B.##.#XL: (B13 Next: (B11% Place: (Ba Gauntlet #..#...#.©.##(B...@#Noise: (B===------ (B Time:(B 13713.9 (0.0) [..#...#.ß.##(B.##(B.#m) +9 broad axe {flame, rF+ Int+2 Dex+3} ####.ß.#.©....##(B.#Throw: 19 boomerangs ..ß#.⌠.#.ß.##.##(B.#Hero Finesse ..©#.ß.#...##..(B..# ..ß#...#...#######H(B  (B minotaur (launcher) ####...#≈≈≈# .###..###≈## .###.##(B ###Aim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (almost dead(B, 80% to hit)  You throw a boomerang. The boomerang hits the minotaur.  The minotaur is almost dead. (B_The minotaur shoots an arrow. You block the arrow. (B Okay, then.(B(B(B _(BQi(B(B(B _Unknown command.(BQiJ (B..©#.ß.#...(B ..#AngleBrackets the Severer ..ß#.⌠.#.ß.(B #.(B #(B.#Mountain Dwarf of Okawaru *****. ####.ß.#.©.(B ..##(B.#Health: (B121/126 =======================- ...#...#.ß.##.##(B.#(B #Magic: (B13/19 ================-------- ##.#...#.©.##..(B..#(B.#(B ≈#AC:(B 27Str:(B 23 .#.#.ß.#.ß.##.##(B.#(B.#.≈≈#EV:(B 14Int:(B 10 .#.#.∩.#.©....##(B.H..H∩≈#SH:(B 5Dex:(B 16 .#.#.ß.#.ß.##(B.##*#XL: (B13 Next: (B11% Place: (Ba Gauntlet #..#...#.©.##(B...@#Noise: (B===------ (B Time:(B 13713.9 (0.0) [..#...#.ß.##(B.##(B.#m) +9 broad axe {flame, rF+ Int+2 Dex+3} ####.ß.#.©....##(B.#Throw: 19 boomerangs ..ß#.⌠.#.ß.##.##(B.#Hero Finesse ..©#.ß.#...##..(B..# ..ß#...#...#######H(B  (B minotaur (launcher) ####...#≈≈≈# .###..###≈## .###.##(B ###Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (almost dead(B, 80% to hit)Qi (B..©#.ß.#...(B ..#AngleBrackets the Severer ..ß#.⌠.#.ß.(B #.(B #(B.#Mountain Dwarf of Okawaru *****. ####.ß.#.©.(B ..##(B.#Health: (B121/126 =======================- ...#...#.ß.##.##(B.#(B #Magic: (B13/19 ================-------- ##.#...#.©.##..(B..#(B.#(B ≈#AC:(B 27Str:(B 23 .#.#.ß.#.ß.##.##(B.#(B.#.≈≈#EV:(B 14Int:(B 10 .#.#.∩.#.©....##(B.H..H∩≈#SH:(B 5Dex:(B 16 .#.#.ß.#.ß.##(B.##(#XL: (B13 Next: (B11% Place: (Ba Gauntlet #..#...#.©.##(B...@#Noise: (B===------ (B Time:(B 13713.9 (0.0) [..#...#.ß.##(B.##(B.#m) +9 broad axe {flame, rF+ Int+2 Dex+3} ####.ß.#.©....##(B.#Throw: 19 boomerangs ..ß#.⌠.#.ß.##.##(B.#Hero Finesse ..©#.ß.#...##..(B..# ..ß#...#...#######H(B  (B minotaur (launcher) ####...#≈≈≈# .###..###≈## .###.##(B ###Throw: 19 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (almost dead(B, 80% to hit)QivQ"(B$Shift-Dir - straight lineAim: (Ba minotaur, wielding a +2 heavy orcbow, wearing a +0 chain mail, wearing aring of positive energy, quivering javelins and carrying the alchemy staff of  Zodutt {^Drain rPois rN+++ Fire Alch} (almost dead(B, 80% to hit)  You throw a boomerang. The boomerang hits the minotaur!!!  You kill the minotaur!(BQiXC.(BQi`7((BQi8((BQi\n (B.@Okawaru accepts your kill.Qi(BQi/(B25Qi--4.3 (0.4 Qi_QiQi 4∩(BQi$Qiu3 (BMß#..(B ©#.ß.#...(B . ..ß#.⌠.#.ß.(B #.(B Qi3####.ß.#.©.(B ..##(B.#(B ..ß.##.##(B.#(B #(B ##.#...#.©.##..(B..#(B.#(B ≈#ß.#.ß.##.##(B.#(B.#(B.≈≈#∩.#.©....##(B.$(B...∩≈# .#.#.ß.#.ß.##.## #©.##(B... [..#...#.ß.##(B.##(B.# ####.ß.#.©.(B.. ..ß#.⌠.#.ß(B.##.##(B.#(B.QiV7(BQiH(B3---(B5.3 (1.0∩QiI4∩(BQiVv###...#≈≈≈# .ß#...#...(B ##(B ©#.ß.#...(B ..#(B QivA.ß#.⌠.#.ß(B.##.(B #(B.#(B ###.ß.#.©.(B...##(B.#(B ..#...#.ß.##(B.##(B.###(B #.#...#.©.##.(B...#(B.#(B ≈#(B #.#.ß.#.ß.##.##(B.#(B.#(B.≈≈#(B Qiv#.#.∩.#.©....##(B.@(B...∩≈#Qiw#.ß.#.ß.##.##.#(B.#(B.≈≈# Qi-w..#...#.©.##.(B...#(B.#(B ≈# QiDw|..#...#.ß.##(B.##(B.### Qi\w###.ß.#.©.(B...##(B.#(BQiuwß#.⌠.#.ß(B.##.##(B.#(B©#.ß.#...##..(B..#(B QiwF.ß#...#...####### ###...#≈≈Qiw##(BQi}(BQi~R(B44=-Qi~ (B6QiN∩∩(BQi You kill the minotaur!(B _Okawaru accepts your kill.(B  You now have 924 gold pieces (gained 30).  p - 8 javelins (gained 5); H - a ring of positive energy  QiPThere is an open door, spattered with blood here.  Things that are here:Qi%(B6Qiݒ7=(B7.3 (2Qiӡ:∩(BQi  a +2 heavy orcbow(B; the alchemy staff of Zodutt {^Drain rPois rN+++ Fire Alch}(B; _a +0 chain mailQiQiQi|(B You throw a boomerang.  The boomerang hits the minotaur but does no damage. Qi}_The minotaur is moderately wounded.(BYou throw a boomerang.  The boomerang hits the minotaur but does no damage. _The minotaur is moderately wounded.(BYou throw a boomerang. _The boomerang barely misses the minotaur.(BYou throw a boomerang. The boomerang hits the minotaur!! Qi_The minotaur is heavily wounded.(BYou throw a boomerang. The boomerang hits the minotaur!! _The minotaur is almost dead.(BYou throw a boomerang. The boomerang hits the minotaur.  The minotaur is almost dead. (B_The minotaur shoots an arrow. You block the arrow.  You throw a boomerang. The boomerang hits the minotaur!!!  You kill the minotaur! (B_Okawaru accepts your kill.(BYou now have 924 gold pieces (gained 30).  p - 8 javelins (gained 5); H - a ring of positive energy  There is an open door, spattered with blood here.  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Things that are here:  a +2 heavy orcbow(B; the alchemy staff of Zodutt {^Drain rPois rN+++ Fire Alch}(B; _a +0 chain mail(B(BQi_(BQi5lQi(BQi,(B(B _Unknown command.(BQiK D...#≈≈≈#(B QiK ß#...#...(B ##(B ©#.ß.#...(B ..#(B ß#.⌠.#.ß.##.(B #.#(B .ß.#.©.(B...##.#(B #...#.ß.##(B.##.###(B ## .#...#.©.##.(B...#(B.#(B ≈≈#(B .#.ß.#.ß.##.##(B.#(B.#(B.≈≈#(B QiL .#.∩.#.©....##(B.)@(B..∩≈#(B Qi0L .#.ß.#.ß.##.##.#(B.#(B.≈≈#(B QiNL #...#.©.##.(B...#(B.#(B ≈≈#(B QipL #...#.ß.##(B.##.###(B ##QiL ].ß.#.©.(B...##.#(B QiL Sß#.⌠.#.ß.##.##.#(B Qi M a©#.ß.#...##....#(B ß#...#...######Qi"M -#(B Qi] Q(B(B8.3 (1 _Qi2` I∩∩(BQi` Qi9...#≈≈≈#(B #...#...(B ##(B Qi9K#.ß.#...(B ..#(B #.⌠.#.ß.##.(B #.#(B .ß.#.©....##.#(B #...#.ß.##.##.#######(B Qi=#...#.©.##....#(B.#≈≈≈#(B Qi=#.ß.#.ß.##.##(B.#(B.#(B.≈≈#(B Qi=#.∩.#.©....##(B.)(B.@.∩≈#(B Qi>#.ß.#.ß.##.##.#(B.#(B.≈≈#(B Qi$>#...#.©.##....#(B.#≈≈≈#(B Qi?>s#...#.ß.##.##.#######(B .ß.#.©...QiO>&.##.#(B Qi[>#.⌠.#.ß.#Qif>"(B Qi;?Qi ?(B(B9Qi U∩∩(BQi...#≈≈≈#(B ...#...(B ##(B .ß.#...(B ..#(B .⌠.#.ß.##.(B #.#(B .ß.#.©....##.#(B ...#.ß.##.##.#######(B ...#.©.##....#.#≈≈≈#(B .ß.#.ß.##.##(B.#(B.#(B.≈≈#(B .∩.#.©....##(B.)(B..@∩≈#(B .ß.#.ß.##.##.#(B.#(B.≈≈#(B ...#.©.##....#.#≈≈≈#(B ...#.ß.##.##.#######(B (B(B20∩∩(BQi#≈≈≈#(B #...(B ##(B ß.#...(B ..#(B QiI*⌠.#.ß.##.(B #.#(B ß.#.©....##.#(B #.ß.##.##.#######(B #.©.##....#.#≈≈≈#(B ß.#.ß.##.##(B.#(B.#(B.≈≈#(B ∩.#.©....##(B.)(B...@≈#(B ß.#.ß.##.##.#(B.#(B.≈≈#(B #.©.##....#.#≈≈≈#(B #.ß.##.##.#######(B Qie?(B(B1Qi 9 ∩(BQi/7 (B_a +0 chain mail Qi_Unknown command.(B  n - an amethyst potion(Bw - a wand of warping (5) (gained 1 charge)  There is a gate leading back out of this place, spattered with blood here. Qi Things that are here:Qi\(B5=(B2.3 (2Qi9 ∩(BQi Qio_a +0 robe; a phantom mirror(B; 2 large rocks(BQi)!Qig(B(B(B(BQi(B(B(B(B(B(B(B(B(B=(B(B(B(B(B(B(B6==(B(B(B(B(B(B(B(B(B(B(B(B==(BQiH(BQi0(B(BQi(BQig[ (B_You start resting.(BQi" ∩Qi(BQi j(B33.3 (11.0)(B4.3 (12Qi> e(B _Your hands slow down.(BQi 7(B(BQio F(B(B(B7=(B(B(B(B(B(B(B424(B (B_You feel like a meek peon again.(B(B(B(B=(B(B(B(B(B(B(B8=(B(B(B(B(B(B(B(B(B(B(B(B=(BQi x(B(B(B(B(BQi;F (B9==(B(B (B_Magic restored.(B(B(B(B(B(B(B(B(B(B(B(BQiG (BQiH :==(BQiI (BQiQ ]  There is an open door, spattered with blood here.  Things that are here:QiV (B a +2 heavy orcbow(B; the alchemy staff of Zodutt {^Drain rPois rN+++ Fire Alch}(B;  a +0 chain mailQi` 9(B (B_Qif (BQii (BQiLl (BQil (BQim (BQio (BQiq (BQi,r (BQilt (BQiv (BQiwx (BQix (BQiz (BQi} (BQi (BQi1 (BQi5 (BQi8 (BQi (BQi (BQi7 (BQi (BQi؊ (BQi; (BQi> (BQid #.##©.#.#.≈≈# .#..##...#(B.≈## .#...##..#(B.##(B ### Qi V.#...©##.#(B..###≈## .#########(B...#≈≈≈#..#©..ß#(B...#(B...#######Qi @ß.#...©#(B.ß(B.#(B...##....# ....#©..ß#(B.⌠(B.#(B.ß(B.##(B.##.# .#########(B.ß(B.#(B.©@..(B.##.#(B58.3 (24 .#...)...#(B...#(B.ß(B.##.##.####### .#..####.#(B...#(B.©(B.##....#.#≈≈≈# .#.#...#.#(B.ß(B.#(B.ß(B.##.##.#.#.≈≈# .#.#.©.#.#(B.∩(B.#(B.©(B....##.)...∩≈# .#.#...#.#(B.ß(B.#(B.ß(B.##.##.#.#.≈≈# .#.####..#(B...#(B.©(B.##....#.#≈≈≈# .#...Qi ©[..#(B...#(B.ß(B.##.##.####### .#########.ß.#.©....##.#(BQi (BQi (BQi  Qi J_(BPartly explored, unvisited transporter.Qi Qi) (BA Gauntlet∩∩∩(B∩(B(Press ?(B for help) ##≈.#..##...#.≈##  ##.#...##..#.##  ##≈.#.#..##.#.≈##  #≈≈.#.##©.#.#.≈≈#  ##≈.#..##...#.≈##  ##.#...##..#.##(B ###  ##≈.#...©##.#..###≈##  #≈≈.#########...#≈≈≈#  ##≈....#©..ß#...#...#######  ##..ß.#...©#.ß.#...##....#  ##≈....#©..ß#.⌠.#.ß.##.##.#  #≈≈.#########.ß.#.©@...##.#  ##≈.#...)...#...#.ß.##.##.#######  ##.#..####.#...#.©.##....#.#≈≈≈#  ##≈.#.#...#.#.ß.#.ß.##.##.#.#.≈≈#  #≈≈.#.#.©.#.#.∩.#.©....##.)...∩≈#  ##≈.#.#...#.#.ß.#.ß.##.##.#.#.≈≈#  ##.#.####..#...#.©.##....#.#≈≈≈#  ##≈.#...©[..#...#.ß.##.##.#######  #≈≈.#########.ß.#.©....##.#  ##≈....#©..ß#.⌠.#.ß.##.##.#  ##..ß.#...©#.ß.#...##....#  ##≈....#©..ß#...#...#######(BQig?B@∩(BQiלQi%Qi(B.#.##©.#.#.≈≈#AngleBrackets the Severer .#..##...#(B.≈##Mountain Dwarf of Okawaru *****. .#...##..#(B.##(B ###Health: (B126/126 ======================== .#...©##.#(B..###≈##Magic: (B19/19 ======================== .#########(B...#≈≈≈#AC:(B 24Str:(B 23 ....#©..ß#(B...#(B...#######EV:(B 12Int:(B 10 ..ß.#...©#(B.ß(B.#(B...##....#SH:(B 4Dex:(B 16 ....#©..ß#(B.⌠(B.#(B.ß(B.##(B.##.#XL: (B13 Next: (B15% Place: (Ba Gauntlet .#########(B.ß(B.#(B.©@..(B.##.#Noise: --------- (B Time:(B 13758.3 (0.0) .#...)...#(B...#(B.ß(B.##.##.#######m) +9 broad axe {flame, rF+ Int+2 Dex+3} .#..####.#(B...#(B.©(B.##....#.#≈≈≈#Throw: 19 boomerangs .#.#...#.#(B.ß(B.#(B.ß(B.##.##.#.#.≈≈# .#.#.©.#.#(B.∩(B.#(B.©(B....##.)...∩≈# .#.#...#.#(B.ß(B.#(B.ß(B.##.##.#.#.≈≈# .#.####..#(B...#(B.©(B.##....#.#≈≈≈# .#...©[..#(B...#(B.ß(B.##.##.####### .#########.ß.#.©....##.# (B_Magic restored.  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(B *,,..##...(B(B(B5.8 (1(B _Found a leather armour.RiZ(BRi[(BRi^(BRid(BRi"g(BRig(BRi5i(BRil(BRin(BRio(BRi_p(BRinr(BRi8u(BRiqu(BRiw(BRiaz(BRi}(BRiP~(BRi&(BRiւ(BRi(BRi(BRi(BRi(BRiH RiZ(B You encounter 2 wolves.(BRi (B **,,*,,,,**(B *,,**(B * (B *,,,,,.hh##(B *,,*(B * (B #.,,,...#.####*,,*(B * (B #.,,*.,,,*(B **, (B ##..**#,,,*(B * (B #?..###,,,*(B ** (B #P..P#P[,,**(B *RiB< (B ##..,,*(B * (B #......,*(B *, (B ##..##..Rih..**(B *, (B **#,,*##...*(B *, (B *,*,,*##.Ri9..**(B #Ri@ (B **,..##..Ri9...*(B #RiśH (B *#....#..Ri..#*(B #.(B hh(B 2 wolves (asleep)Ric (B *#.......(B∩Ri3..#(B #.Ri1"(BRi=? (B #......RiK(.#(B ##.RiZ"(BRii= (B #P..PRiK.#(B #..(BRiN.(Bh80.8 (5Ri:.(BhRi;=.(BhRi: (BhRi.1(BThe wolf howls! x2Riӯd(Bhhh(B 3 wolves (1 wandering)Ri6(B==1.8 (6RiǷ(BRiF _You encounter a wolf.(BRiERiG(B *,,,,**,,,***(B **,,,***,(B **,,*...h#*(B *,,**(B *,(B *,,,,..h.##(B *,,*(B *,Ri(B #.,,,.(Bh.#.####*,,*(B *,(B #.,,*.(Bh,,,*(B *(B ##..**#.,,,*(B *,,Ri(B #?..###.,,,*(B **,(B #P..P#P[,,**(B *,(B #,,*(B *,(B #........Ri8,*(B *,RiS(B ##..##...Ri5**(B *,(B **#.,*##..RiE*(B *,,(B *,*,,*##..RiR9**(B #.,Ri^@(B **,..##....Rih8*(B #.Riu/h(B 4 wolves (RiC2 wandering) *#....#....Ri8#*(B #.RiZ(B *#.......(B∩Ri8#(B #.Riv(B #.....#(B #(BRi  (B.(Bh  You encounter a wolf.(BRi.Ri(BhRiQ<.(BhRiq.(Bh.(BhRiRi4.(BhRia(Bhh(B2.8 (1Ri(BRi! _The wolf howls! x2RiRiG H(B *,,,,,***,,,,,,,,,*RiZH (B *,...##..P***(B **,,,***,,*(B **,.#....#*(B *,,**(B *,(B *,,....(Bh.##(B *,,*(B *,,*(B #.,,..(Bh.#.#####,,*(B *,,*RiH <(B #.,,*....*(B **,,*(B ##..**#.*(B *,,(B #?..###(Bh,,*(B **,(B #P..P#P[,,**(B *,(B #RiH l,,*(B *,(B #......RiH :,*(B *,,*RiH \(B ##..##..Ri I 8**(B *,Ri1I (B **#.,*##.*(B *,,RiDI Q(B *,#,,*##RiUI :**(B #.,,RidI >(B **,..##..RitI 9*(B #..,RiI H(B *#....#....RiI #*(B #..#(B *(B∩#(B #..#(BRiK .Ri L (BhRiL RiL 4.(BhRi.M 9.(BhRiRS z (B.(Bh  You block the wolf's attack.RiS RiS 4.(BhRi] m (B The wolf pauses to sniff the ground.(BRi^ 0(B-3Rif (BRif  Rif ?_The wolf closely misses you.(BRih RiW (B.(Bh  RijYou closely miss the wolf.(B You slash the wolf! You burn the wolf.Ri8.(BhRi_ (B You block the wolf's attack. The wolf bites you but does no damage.(B=4.6 (0.8Ri(BRi0 Rih?_The wolf misses you.(BRiRiKQ.(BThe wolf bites you but does no damage. _The wolf misses you.(B  You hit the wolf. You burn the wolf.  The wolf is almost dead.(Bslice!! You burn the wolf!  You kill the wolf!(B (B.(Bh  Okawaru accepts your kill.(B.(BhRic (B.(B 3  You closely miss the wolf.(B The wolf closely misses you.(B(B6=5.3 (0.7(B _The wolf bites you but does no damage. The wolf completely misses you.(BRi# (B.(BYou slash the wolf! You burn the wolf.  You kill the wolf!(BRi0 8 (B 2  Ri0 Okawaru accepts your kill.You barely miss the wolf.(B You miss the wolf.(B The wolf barely misses you.(BRi8 8(B--6.2 (0.9Rif T(B _The wolf bites you but does no damage.RiV/(BYou barely miss the wolf.(B You miss the wolf.(B The wolf barely misses you. (B_The wolf bites you but does no damage.  You slash the wolf! You burn the wolf.  The wolf is severely wounded.(B  You completely miss the wolf.(B The wolf completely misses you.(BRiœ2(B=-Ri4((B7.0 (0.8Ri9(BRieE _The wolf misses you.(BRiORi RiZ(B†  You slash the wolf! You burn the wolf.  Ri#You kill the wolf!Ri (BRij (B  (B wolf  Okawaru accepts your kill.(BYou hit the wolf. You burn the wolf. The wolf misses you.(B(B9 (0.9(B _The wolf barely misses you.(BRim, / (B You closely miss the wolf.The wolf is moderately wounded.(B(B-8.7 (0.8(B _The wolf misses you.(BRie (B.(BYou slash the wolf! You burn the wolf.  You kill the wolf!(B(B(B7=9.5(B _Okawaru accepts your kill.(BRiRi] (BRiL (BRir (BRi (BRiR (BRi (BRi (BRi (BRi (BRi= (BRi (BRi (BRi (BRik (BRi (BRi (BRi (BRi (BRiG (BRi (BRi (BRi (BRi (BRi (BRij (BRi (BRi (BRiN (BRi (BRiQ (BRi (BRi (BRi (BRi (BRi r (B_t - 3 scrolls of teleportation(B (gained 1)Ri (BRi (BRi (BRi_ (BRip! (BRi! (BRiL# (BRi& (BRik) 0(B(BRi + (BRi/ (BRi0 (BRi1 (BRia7 e (B_c - 22 boomerangs(B (gained 3)Ri": (BRi: (BRi> (BRi*? (BRi\B (BRiB (BRiD (BRihF (BRi_J (BRiJ (BRiK (BRihM (BRiO (BRiQ 0(B(BRisS (BRiU (BRiU (BRi3W (BRi\ H(B(B(BRic  Ric J(B_You now have 934 gold pieces (gained 10).Rif 7(B(BRiOh (BRii (BRim (BRim (BRi9o (BRikp (BRi+s (BRis (BRit (BRiJy (BRi{ (BRi| (BRi| (BRiE (BRi (BRi (BRi (BRi (BRi (BRi' (BRi. (BRi) (BRil (BRi׌ (BRi (BRiB (BRi (BRi (BRi (BRi (BRi (BRi (BRi (BRi (BRi (BRi1 (BRi (BRiI (BRi (BRi (BRi (BRi (BRi (BRi (BRi+ (BRi (BRi (BRiN (BRi7 (BRi (BRi O(B Ri: ** ###############(B ***(B ##,* #..##.##P#....##########*P####.## Ri |................@......>,........(B--820.5 (31.0) ..........,........ #.....###P..P.(BP...##.####........22 #..P###(B ##...###..#**#(B #........ ...##(B #..##(B #...#(B *#....... ....##(B #..#(B #..##(B #....... ...#.#####..#(B #..#(B #....... ............#(B *#..#**(B #....... #.........,,*(B *,,,,,**####.......(BRi (BRi¿ I--(B1.5 (32Ri" (BRiN  Ri^ &_Found a stone staircase leading down.Ri Ri1 (BRi 7(B(BRi` (BRi (BRi (BRi (BRi (BRi 0(B(BRi2 (BRi (BRi H(B(B(BRio (BRi (BRi(BRi(BRiD(BRiW (BRi (BRi (BRi(BRi(BRi0(B(BRi (BRi(BRi(BRi(BRi(BRi` `(B(B(B(BRi"0(B(BRie*(BRi,(BRi/(BRi60(BRiJ2(BRiS7(BRi:(BRi:(BRi;(BRi=(BRi?(BRi8@(BRiA(BRiC(BRiE(BRimF(BRiG(BRiI(BRiK(BRi-L(BRiVM(BRiO(BRiQ(BRiTR(BRi>S(BRi U(BRiU(BRiV(BRi W(BRi](BRi_(BRi`(BRina(BRi2t(BRix0(B(BRizy(BRi|(BRi(BRi4(BRi`(B(B(B(BRi@(BRi(BRiڐ(BRi(BRi<(BRi(BRi(BRiI(BRi֚(BRi(BRi_(BRi(BRiL(BRi(BRih(BRie(BRiY(BRi(BRi(BRi~(BRi(BRi{(BRi:(BRiH(BRi(BRi^(BRi(BRi!(BRi(BRi(BRi (BRi (BRi(BRiCx(B(B(B(B(BRiH(B(B(BRi(BRi #(BRi#(BRi$(BRi/................................. .###P..P.P...##.####............. Rim1<##(B ##...###..####(B #.............#..##(B #...#(B ##.......(B÷.... #(B #..#(B #..##(B #............ #####..#(B #..##............ .......#(B ##..#**(B #............ .....,,*(B #.................,,*(B *#.....@.........)[,,**(B #....... ......,,*(B #....P#.##..... .......,*(B #..#.#####..... .......**(B #...#*####.........*(B #...,*#P.##.........**(B #..,,,,.........*(B #..,,,,......... .#*(B #..#*,*...#.....(BRi;/(B52.5 (31Rim>.(B3.5 (32 Ri(B RijP _i - a scroll of identify(B Rih(BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - 3 scrolls of fog  t - 3 scrolls of teleportation  i - a scroll of identify  w - a scroll of enchant weapon  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - 2 scrolls labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selected Ri r Riy Ri (B.................................(B AngleBrackets the Severer .###P..P.P...##.####.............(B Mountain Dwarf of Okawaru *****. ##(B ##...###..####(B #.............(B Health: (B126/126 ========================#..##(B #...#(B ##.......(B÷....(B Magic: (B19/19 ======================== #(B #..#(B #..##(B #............(B AC:(B 24Str:(B 23 #####..#(B #..##............(B EV:(B 12Int:(B 10 .......#(B ##..#**(B #............(B SH:(B 4Dex:(B 16 .....,,*(B #.....######............(B XL: (B13 Next: (B17% Place: (BLair:2 .....,,*(B *#.....@.........)......(B Noise: --------- (B Time:(B 13853.5 (0.0) ....[,,**(B #......................(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ......,,*(B #....P#.##.............(B Throw: 22 boomerangs .......,*(B #..#.#####............. .......**(B #...#*####............. .......*(B #...,*#P.##............(B  .......**(B #..,,,,................(B  ........*(B #..,,,,................(B  .......#*(B #..#*,*...#............(B  (B_Okawaru accepts your kill. (B_t - 3 scrolls of teleportation(B (gained 1) _c - 22 boomerangs(B (gained 3) _You now have 934 gold pieces (gained 10). _Found a stone staircase leading down. _i - a scroll of identify(B Ri Ri'(B RitIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU Potions (select first with !)  d - a blue potion  f - a glowing pink potion  Ri9 j - 3 puce potions  k - a fuming golden potion  Ri n - an amethyst potion  Ri%r o - 2 fuming clear potions(B[?(B] describe selected Ri   Rig  c - 2 scrolls labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU(B Ri!k  Rirk{ l - a scroll labelled FOUGGAW TEPALEGU  d - a blue potion(B Ri+s  d - a blue potion  f - a glowing pink potion(B RiPv\  f - a glowing pink potion  j - 3 puce potions Riv(B RiK  RiW  Ri3 (B.................................(B AngleBrackets the Severer  Rie .###P..P.P...##.####.............(B Mountain Dwarf of Okawaru *****. ##(B ##...###..####(B #.............(B Health: (B126/126 ======================== Ri 9#..##(B #...#(B ##.......(B÷....(B Magic: (B19/19 ======================== #(B #..#(B #..##(B #............(B AC:(B 24Str:(B 23  Ri #####..#(B #..##............(B EV:(B 12Int:(B 10  RiK @.......#(B ##..#**(B #............(B SH:(B 4Dex:(B 16 .....,,*(B #.....######............(B XL: (B13 Next: (B17% Place: (BLair:2  Riw 9.....,,*(B *#.....@.........)......(B Noise: --------- (B Time:(B 13853.5 (0.0) ....[,,**(B #......................(B m) +9 broad axe {flame, rF+ Int+2 Dex+3}  Ri ......,,*(B #....P#.##.............(B Throw: 22 boomerangs .......,*(B #..#.#####.............  Ri .......**(B #...#*####............. .......*(B #...,*#P.##............ Ri (B  .......**(B #..,,,,................(B   Ri ........*(B #..,,,,................(B  .......#*(B #..#*,*...#............ Ri@ /(B   Rid "(B_Okawaru accepts your kill. (B_t - 3 scrolls of teleportation(B (gained 1) _c - 22 boomerangs(B (gained 3) _You now have 934 gold pieces (gained 10).  RiF O_Found a stone staircase leading down. _i - a scroll of identify Ria (B Ri# _ (B As you read the scroll of identify, it crumbles to dust. Ri% -(B4.5 (1 Ri1- (B Ri.   Ri. >_j -> h - 3 potions of haste(B Ri1  Ri(B Rip(B Ri(B Ri(B Ri(B Ri(B Ri (B Ri(B Ri(B(B(B(B(B(B Ri0(B(B Ri(B Rie(B Ria`(B(B(B(B Rid(B Rif(B Ri(B Ri(B Ri(B Ri(B RiC(B Ri(B Ri(B Ri(B Ri,(B Rih0(B(B RitT(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B Ri_(B Ri`(B Rib(B Ri;q`(B(B(B(B Ris(B Ripv(B Rity(B Riz(B Ri}(B Ri((B Rio(B Ri(B Ri׈(B Ri%(B Ri$(B Ri(B Ri(B Ri̒0(B(B RiA(B Riy(B Ri(B Ri@(B RiI(B Ri(B Ri(B RiK(B Ri(B RiX(B Ri(B Rix(B Riذ(B Riг(B Ri(B Ri0(B(B Ri(B Ri(B Riڼ(B Ri(B Ri(B Ri(B Ri(B Ri(B RiJ(B Ri!(B Ri(B Ri(B Ri)(B Ri(B Rip(B RiO(B Ri~(B Ri~(B Ri(B Ri(B Ri/(B Ri(B Rix(B Ri(B Riq(B Ri_(B Ri=(B Rie(B Ri(B Ri(B Ri(B Ri (B Ri(B Rir(B Rin(B Ri(B Ri (B Ri0(B(B Ri(B Ri!(B Ri(B Ri(B Ri4!(B Ri$(B Ri((B Ri)(B Ri5x(B(B(B(B(B Ri8(B Ri?0(B(B RiE(B RiI(B RiL(B RiM(B RiO(B RiX(B Ri^(B Ri_(B Ria(B Rid(B Rizg(B Ri|h(B Rii(B RiXl(B Ri o(B Rio(B Riq(B Ri=s(B Ri"u(B Riu(B Riv(B Riy(B Riz{(B Ris|(B Ri}(B Ri(B RiJH(B(B(B Ri(B Rid(B Rii(B Riʏ(B Ric(B RiQ(B Ri@(B Ri(B RiR(B Riԛ(B Ri(B Ri(B RiZ(B Ri(B Ri(B Ri(B Ri#x(B(B(B(B(B RiM(B Ri(B Ri|(B RiH(B(B(B Ri7(B Ri@(B Ri(B Rix(B Ri(B Ri(B Ri(B Ri(B Ri(B Ri(B RiN(B Ri:(B Rim(B Ri(B Ri(B Rio(B Ri(B Ri(B Ri(B Ri(B Ri%(B Ri(B Ri!(B Ri(B Ri(B Ri(B Ri{(B Rie(B RiJ(B Ri(B Ri5(B Ri(B Ri(B Ri(B Ri+(B Ri(B Ri(B Ri(B RiL#(B Ri#(B Ri6%(B Ri(((B Ri*(B Ri/0(B(B Ri91(B Ri4(B Rio5(B Ri7(B Ri:(B Ri=(B Ri=(B Ri?(B RiID(B Ri%N`(B(B(B(B RiP(B RiT0(B(B RiU(B Ri]0(B(B Rip(B(B(B(B(B(B(B(B(B(B(B Riq(B Ris(B Ri]x(B RiWy(B Ri{(B RiZ& (B Ri*_You now have 952 gold pieces (gained 18). RiF(B Ri(B Riŋ`(B(B(B(B Rip(B Ri(B Ri (B(B(B(B(B(B(B(B(B(B(B(B Ri(H(B(B(B Ri0(B Ria(B Ri}(B Riά(B Ri(B Ri"(B Ri(B Ri(B Ri(B Ri(B Ri(B Riο(B Ri(B Ri(B Ri(B Ri(B Riy(B Ri(B RiT(B Ri*H(B(B(B Ri(B Ri(B Ri(B Ri(B Ri(B Ri(B Ri(B RiZ(B Ril0(B(B Ri(B Ri(B Ri0(B(B Ri(B Ri<(B Ri (B Ri(B Ri(B Ri(B Ri](B Ri0(B(B Ri+(B Ri(B Ri2 (B Ri\ (B Ri (B Ri (B Ri (B RiQ (B Ri (B Ri (B Ri (B Ri (B Ri (B RiW 0(B(B RiT (B Ri H(B(B(B Ri" (B Ri% (B Ri& (B Ri( (B Ri^* (B Ri, (B Ri- (B Ri. (B Ri2 (B Ri44 (B Ri4 (B Ri6 (B Ri8 (B Ri3: (B Ri: (B Ri; (B Ri<= (B Ri> (B Riw? (B RiC@ (B RiC (B RiE (B Ri`F (B RiG (B RiH (B RiK (B RiNL (B Ri*M (B RiZb (B(B(B(B(B(B(B(B(B Rib (B Rid (B RiWe (B Rig (B Ri*j (B Rik (B Riql (B Rin (B Riq (B Ri7s (B Rit (B RiWw (B Ri~ H(B(B(B Ri܂ (B Ri, x(B(B(B(B(B Ril (B Ri (B RiB (B Ri (B Ri (B Ri (B Riؚ (B Ri (B Ri (B RiG (B Ri֡ (B RiȤ (B Riȩ H(B(B(B Ri (B Ri (B Ri (B Ri (B Ri (B Riu (B RiӴ (B RiS (B Ri P(B(B(B(B(B(B(B(B(B(B(B(B(B(B RiZ (B(B(B(B(B(B Rif 0(B(B Ri (B Ri (B Rim 0(B(B Rie (B Ri (B Ri 0(B(B Rij (B Ri: (B Ri (B Ri (B Ri (B Ri (B Ri (B Ri (B Ri[ (B Ri (B Ri" 0(B(B Ri (B Ri (B Ri (B Ri (B Ri (B Ri (B Ri (B Ri (B Ri (B Ri4" (B Ri% (B Ri& (B Rim( (B Ri+ (B Ri>. (B Ri"/ (B Ri_2 (B Ri2 (B Ri6 (B Ril7 (B Ri8 (B Ri(; (B Ri= 0(B(B RiQY (B(B(B(B(B(B RiZ (B Ri[ (B Ri] (B Ri_ (B Rib (B Ric (B Ri(d (B Ril (B Rir H(B(B(B Rit (B Ri&w (B Riw (B Ri~y (B Rip| (B Ri (B Ri? (B Ri_ (B Ri+ (B Ri (B RiR (B RiT (B Ri (B RiA (B Ri (B Ri (B Ri (B Riϫ (B Rig (B Ri (B Rif (B Ri H(B(B(B Ri (B Ri (B Ri (B Ri (B Ri (B Ri (B Ri (B Riz (B Ri (B Ri (B Ri (B Ri (B Ri (B Ri# 0(B(B Ri# 0(B(B Ri/ H(B(B(B Rip_ (B(B(B(B(B(B(B(B (B You see here a +0 leather armour.(B (B_(B(B(B(B(B(B(B(B Ri_ (B RiIc (B Rig 0(B(B Rih (B Ri3l (B Rin (B Rio (B Riq (B Rit (B Ri h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B Ri (B Ri 0(B(B Ri" (B Ri? (B Ri (B Ri (B Ri (B Ri (B Ris 0(B(B Riʭ (B Ri (B Ri_ (B Rig (B Riع (B Ri (B Ri (B Ri (B Ri( (B Ri (B Ri. (B Ri 0(B(B Ria (B Ri 0(B(B Ri` (B Ri (B Ri (B Ri (B Ri (B RiQ (B Ri H(B(B(B Ri (B Ri (B(B(B(B(B(B(B(B(B(B(B Ri x(B(B(B(B(B Ri (B Ri `(B(B(B(B Ri: (B Ri (B Ri (B Riy (B Ri (B Ri? (B Ri (B Ri (B Ri (B RiJ! (B Ri# (B Ri& (B RiT( (B Ri) (B Riz, (B Ri/ (B Ri0 (B Ri~1 (B Ri 4 (B Ri6 (B Ri7 (B Ri9 (B Riu; (B Ri= (B Ri> (B Ri/@ (B RiF (B RiI (B RiJ (B RiL (B RiN (B RiQ (B Ri S (B Ri|T (B RiW (B Ri{Y (B Ri^Z (B Ri[ (B RiF^ (B Ri` (B Ria (B Ri!d (B Rie (B Ri1i 0(B(B Rirj (B Ri (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B Ri (B Ri (B Ri (B Ri (B Ri (B Riϙ (B Rir (B Ril (B RiI (B Ril (B Ri (B Ri (B Ri (B Ri (B RiZ (B Ri (B RiI (B Rij (B RiS (B Rig (B Ri (B Ri (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B Ri (B Ri` 0(B(B Ri_ (B Ri (B RiZ (B Ri 0(B(B Ri (B Rig (B Ri (B Ri (B Ri= (B Riu (B Ri (B RiT (B Ri (B Ri (B Ri< (B Ri (B Ri7 (B Ri (B Ri& (B Ri) (B Rio (B Ri (B Ri (B Ri{ (B Ri (B Ri (B RiI (B Rii (B Ri (B Ri" (B RiH% (B Rix& (B Ri?( (B Ri+ (B Ri- (B Ri. (B Ri/ (B Ri'2 (B Ri4 (B Riq5 (B Ri6 (B Ri< `(B(B(B(B Ri> (B RiaA (B RidB (B RiC (B Ri.G (B RiQJ (B Ri>K (B RiL (B Ri\ H(B(B(B Ri` (B Ri\d (B Riij 0(B(B Riql (B Rin (B Ri^r (B Ris (B Rit (B Riw (B Riz (B Riz (B RiA| (B Rip (B RiK (B Ri6 (B Ril (B Ri (B Ri\ (B RiR (B Ri (B Ri (B Ri (B Ri (B Riד (B Ri (B Ri (B Ri (B Riu 0(B(B Ri #....##...##(B *,,,,,,,,, ...........#(B ***(B *,,,,,,,,,....## ...........#**,***,,,,,.,,,...#*(B ....#.#.....,,,,,,,,,,..,,,...**(B  Ri #...##......,,,,,,,,.$.,,,..,,*(B ....##...####,**,,,>...,,,,,,**(B ##..###...#######*,.....,,,,,,,*(B #....##.....#(BP#.##......,,,,,,**# ................@.......,,,,,,, Ri (B4072.5 (218.0) ..................,,,,,,, ##..P.#.##(BP#.######.####,***,,# (B #####.#.#####(B **#(B ***(B ***##*(B #####(B(B Riv F(B(B39 Ril (B Ri   Ri ._Found a stone staircase leading down. Ri{  Ri (B Ri 7(B(B Ri (B Ri" (B Ri# (B RiS% (B Ri) (B Rir- b (B You encounter a bullfrog.(B Ri5 8...##...##(B *,,.. ...#(B ***(B #........,....###. ...#**,*##........,...#*(B #. Ri=6 #.#.....,,,,..........,...**(B ## ...##......,,,,.....$...,..,,*(B  Ri07 ...##...####,**...>....F,,,,**(B ..###...########...*(B  RiV7 ...##.....#(BP#.##..**## ..... Ri7 0.. ............ Ri7 ..  Ri8 ..P.#.##P#.######.####(BP#**,,#..## ####.#.#####(B *##(B ***(B ***##**(B F(B  (B bullfrog (asleep)  Ri8  Ri@ (.F Ri@ +(B4.5 (1.0) RiBB  RirB 6.F.(B RiM EF(B Ri&O 6(B==5.5 (2 Rij (B Rim # _The bullfrog croaks. 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(B_Ri(BRi(BRi(BRia(BRi(BRi(BRi=(BRi(BRit(BRi$(BRi'(BRi(BRi(BRig(BRi(BRi[(BRi(BRi(BRi(BRid(BRi`(BRi(BRiR(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BRi)(BRix(BRi(BRiv(BRi0(BRih (B(B(B(B(B(B(B(B(B(B(B(BRii(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BRil(BRily(BRiyx(B(B(B(B(BRiz(BRi |(BRil|(BRi}}(BRi(BRi(BRi((BRi(BRiB(BRiN(BRi(BRi(BRi(BRiO(BRi(BRiO(BRi(BRi(BRi%(BRiW(BRil(BRik(BRi˟(BRi(BRi(BRiN(BRi(BRi(BRi(BRi(BRi(BRib0(B(BRiU(BRi(BRi@(BRi(BRi|(BRi(BRiq(BRi (BRi`(B(B(B(BRiN(BRi(BRi(BRie(BRi(BRiD(BRi< (BRi (BRi3(BRi(BRiF(BRi=(BRig(BRi(BRi(BRi#(BRi&(BRi'(BRi)(BRi,(BRi%0(BRi0(BRiY2(BRi8(BRi<(BRiN=(BRi>(BRiRA(BRiC(BRiyD(BRi5E(BRi...#**#..##(B  (BRiVk.(B64.2 (52.0)Ri܄Ok(BRiȅ.(B5.2 (53Ri(BRiy- _The rime drake hisses angrily.Ri)Ri˺RiP###..##.#,,**,,,***,,,*(B  #####..####***(BP..##(B **,,*(B  #####..####(B *#...*(B *,,*(B  Ri#####..####(B #..##(B *,,*(B  RiX#####..####(B #...###*,,*(B  #####..########...#.#*..**(B  .##.#..####.###...,*(B  .........,*(B  ................@....k..**(B  ...##P##...P##....##....*(B  ..###**##....##...#***,.*(B  Ri..#(B ###..P.###..#*,,,,*(B  #####....####....P.,,,*(B  .....Ri&I.......,,**(B  RiL.......................,.*(B  ##....###)........####..#*(B  (B ##..##*......**..#(B  (BRi[#k.Rix(BRi(BRimRi,(B6.2 (1.0)Rib(BRiRi/ P###..##.#,,**,,,***,,,*(B  ..####***(BP..##(B **,,*(B  RiU0 8..####(B *#...*(B *,,*(B  ..####(B #..##(B *,,*(B  Ri0 &..####(B #...###*,,#(B  ..########...#.#*..#*(B  ##.#..####.#......##....*(B  *(B  k...#*(B  Ri0 ##P##...P##....##....#(B  .###**##....##...#***..#(B  .Ri0 #(B ###..P.###..#*,,,,#(B  .Ri0 X#####....####....P.,,,*(B  Ri0 L........,,**(B  Ri1 .........,.*(B  #....###)........####..#*(B  ##..##*.Ri1 I**..#(B  (BRi;= J(catching breath)(BRiB 3*(BRi 0*(BRiZ  (B..The rime drake breathes ice at you.(BThe icy flash freeze hits you. You partially resist.(B0--====(B7Frozen (B(B _You are encased in ice.(BRiRW###..##.#,,**,,,***,,,*(B  RiSv..####***(BP..##(B **,,*(B  ..####(B *#...*(B *,,*(B  ..####(B #..##(B *,,#(B  ..####(B #...###*,.#(B  Ri3S..########...#.#*..##(B  #.#..####.#......##....#(B  RiIS6#(B  Ri\SYk...#*(B  .RioS}##P##...P##....##....#(B  Ri~T###**##....##...#**#..#(B  #(B ###..P.###..#*,,,.#(B  RiT#####....####....P.,,,*(B  ........,,**(B  ..........,.*(B  ....###)........####..#*(B  #..##*.**..#(B  (BRiW9k.(BRi#g<(BRii%(B2RiOiq=-(B=---(B8.7 (1.5Riu(BRiuw RiwD_The rime drake barely misses you.(BRi zRi3} (B.(BYou slice the rime drake!! You burn the rime drake!  You kill the rime drake!Rii} (BRi ^.#(B(B3=(B9====(B9.4 (0.7(B _Okawaru accepts your kill.(BRiA Ri'(BRi(BRi/(BRi(BRiD'(B4Rij(BRi(BRi'(B5Ri<(BRi3 (B HP restored.RiRiS(B6=(BRi(BRii (B_The ice encasing you melts away.(BRi(BRi`(BRi(BRi(BRi.(BRi(BRi (BRi (BRi~ (BRi (BRi (BRi(BRi(BRi9=(BRi(BRi(BRij(BRi(BRi(BRi(BRi|(BRi(BRi(BRiD(BRi(BRi 0(B(BRib"(BRi$(BRiV$(BRi$(BRi5*`(B(B(B(BRi+(BRi,(BRi1-(BRi-(BRi/(BRia0(BRi0(BRi&1(BRiP2(BRi3(BRi3(BRi)(BRis(BRiv(BRi(BRi](BRiz(BRi(BRi͇(BRi((BRiƋ`(B(B(B(BRi(BRiD(BRi|(BRi(BRi(BRi(BRi(BRi`(B(B(B(BRiٓ(BRi(BRi(BRi(BRil(BRiC(BRiٚ(BRi(BRi(BRiu(BRi(BRi (BRi0(B(BRi0(BRiU(BRi(BRi|(BRi(BRi.(BRi(BRi,(BRi(BRi (BRim(BRi(BRi(BRiư(BRiL(BRi(BRi(BRi(BRi(BRid(BRi(BRiݸ(BRi(BRi(BRiݼ(BRi (BRi(BRi(BRi(BRiB(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BRi(BRi(BRi(BRi2(BRi(BRi(BRie(BRi(BRi8(BRiY(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi;(BRik(BRi>(BRi(BRiG(BRi(BRix(BRi(BRi(BRi"(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRiv(BRi2(BRi|(BRi/(BRi(BRia (BRi (BRi (BRiH (BRi (BRiL(BRi`(BRi(BRiH(BRi(BRi(BRi,(BRi(BRiz(BRi[(BRi(BRiU(BRi(BRi(BRi7(BRi(BRi(BRi(BRi (BRi (BRi #(BRi)$(BRip$(BRiO%(BRi&(BRi%((BRiV((BRi)(BRi;*(BRiT+(BRi+(BRi,(BRi.(BRi0(BRiE0(BRi0(BRiH2(BRi3(BRi4(BRi4(BRi%6(BRi7(BRi7(BRi8(BRi9(BRi";(BRi;(BRi4<(BRiC(BRiE(BRiE(BRiF(BRiHH(BRiaI(BRiI(BRiJ(BRi1L(BRicM(BRiM(BRi=N(BRiP(BRi@Q(BRiQ(BRiYR(BRiT(BRiU(BRi"V(BRiV(BRiSX(BRiY(BRi+Z(BRiZ(BRi`\(BRi](BRi^(BRi^(BRi`(BRia(BRib(BRib(BRiSd(BRie(BRie(BRif(BRih(BRii(BRiAj(BRik(BRi9p(BRir(BRir(BRit(BRimv(BRirx(BRix(BRi z(BRi{(BRi}(BRi}(BRi5(BRiO(BRi߃(BRi(BRi(BRi(BRi(BRi߉(BRiL(BRi(BRig(BRi(BRi(BRi(BRi(BRi'(BRio(BRi(BRi(BRi(BRi(BRi,(BRik(BRi(BRi(BRi(BRiE(BRiG(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BRi(BRi(BRi(BRiU(BRi(BRiA(BRi:(BRi(BRi`(BRi(BRi(BRie(BRi!(BRid(BRiR(BRiC(BRi<(BRi (BRi}(BRi (BRi;(BRi(BRiL(BRi(BRi(BRi(BRim(BRiH(BRi0(B(BRi(BRi(BRiO(BRi(BRiM(BRi(BRi(BRi[(BRi(BRi\(BRi(BRi(BRi(BRi(BRi{(BRi(BRi(BRi(BRi(BRi\(BRi(BRi.(BRi(BRi(BRi(BRi(BRi_(BRi(BRi(BRi(BRi(BRi(BRi2(BRi(BRi!(BRi"(BRi4"(BRi#(BRi>%(BRi%(BRio&(BRi'(BRiH)(BRi)(BRic*(BRi+(BRi-(BRi.(BRi.(BRiX0(BRi1(BRi1(BRi2(BRi5(BRi6(BRi6(BRi::& (BRig:?_c - 28 boomerangs(B (gained 6)Ri<(BRim<(BRi/=(BRiS?(BRixA(BRiXB(BRiC(BRiD(BRidF(BRiF(BRiG(BRi\I(BRiL(BRiL(BRipM(BRie(BRih(BRik0(B(BRiu(BRiw(BRi|x(BRiZ}(BRi(BRi(BRi,(BRi2(BRiʛ(BRi֞(BRiß(BRi{(BRi(BRiG0(B(BRi(BRix(BRiT(BRi޺(BRi|(BRi(BRi(BRi(BRiF(BRi`(BRi1(BRi(BRi(BRi(BRi3(BRi20(B(BRi(BRi:(BRi(BRi5(BRiY(BRi(BRi(BRi(BRi(BRi (BRi (BRi (BRi4R (B There is a stone staircase leading up here.Ri(BRi! 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RiX .#..#...#(B #...(BP######...####.. ..##...P#(B ##............P#.... .###P...#(B #.................. ..##...##(B #.................. ........#(B ##*(B #.............###.# ........###(BP###............##(B #.# .#.#.....F....##(B #####...........#(B #----.##...####.##...>.........##(B .###...########.............#(B #8 ..##.....#P#.##...(B÷........###### ......................................................(B F(B  (B bullfrog (asleep)P.#.##P#.######.####(BP###P.#..###(B ###.#.#####(B ###(B ###(B #######(B  #####(B.F(B314.4 (145.0).F(BF(B(B==--(B56Ri (BRiF 5 _The bullfrog gives a loud, deep croak!Ri Ri9T .####..##(B #...##(B #...#(B # ..#..#...#(B #...(BP######...####.##...P#(B ##.P# ..###P...#(B #.##...##(B #.#(B ##*(B #.###..###(BP###.##(B #. ..#.#.##(B .##.F...@............#(B .##...####.##...>.........## ..###...########....#(B .##.....#P#.##...(B÷........... ..P.#.##P#.######.####(BP###P.#..#.#.#####(B ###(B ###(B # (B #####(B.F(B(B(B--6.0)(BRi.####..##(B #...##(B #...#(B #.#..#...#(B #...(BP######...#### #...##...P#(B ##.P#.###P...#(B #.##...##(B #Ri>.#(B ##*(B #.###.###(BP###.##(B #.#.#.##(B RiVp#...##.F.#.##...####.##...>.## #..###...########.#.##.....#P#.##...(B÷..... #..P.#.##P#.######.####(BP###P.#..#.#.#####(B ###(B ###(B # (B #####(BRiC/.F(BRiN(BRig(B2-(B=-(B7Ri(BRiY Rit_The bullfrog hits you.RiRiE(BRiFRiGX(B3-(B8.3 (0.9RiN(BRi%P RiLPj_You closely miss the bullfrog.(B You block the bullfrog's attack.RiJRRi (B†(BYou slice the bullfrog!! 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(B #####.#.#####(B ###(B ###(B  #####(B(B(B5---20.0 (1.0(B _(BYou see here a bullfrog corpse(B.Ri (BRi (BRi (BRi (BRi/ Ri< (B6RiJ 1= (B_Ri (BRi> (BRi (BRi (BRiu (BRi (BRi' (BRis (BRi (BRi- (BRi8 A(B(B(B(B(B=(B(B(B(B(B(B(BRiZ (B(B(B(B(B(B(BRi[ (BRiU^ (BRiO_ (BRiwa (BRik (BRi (BRiV 0(B(BRi (BRi (BRid (BRi (BRi (BRiY (BRiĢ (BRi (BRi- (BRi (BRi (BRi (BRib (BRi (BRi (BRim (BRix (BRi (BRiW (BRi (BRi` (BRi/ (BRi (BRi (BRi} (BRi (BRi (BRi (BRi (BRi (BRi (BRi (BRi{ (BRi (BRi (BRi(BRi(BRi (BRiT (BRi (BRiY(BRi(BRi)(BRi(BRi/(BRi(BRi(BRi (BRi+(BRi-(BRi/.(BRi/(BRio5(BRi8(BRi{9(BRi;(BRi?(BRi0(B(BRiN`(B(B(B(BRiaS(BRi*U(BRiU(BRiV(BRi_(BRiBa(BRia(BRib(BRik(BRim(BRiIn(BRio(BRiFy(BRi<{(BRi{(BRi}(BRi(BRi΄(BRiY(BRi(BRi(BRiĒ0(B(BRi(BRii(BRi!(BRi(BRiʟ(BRi>(BRi-(BRiϩ(BRi(BRi(BRi״(BRiH(BRiq(BRi!(BRi(BRiF(BRi(BRi(BRi(BRi(BRi(BRih(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BRi$(BRi(BRiw(BRiQ(BRi(BRi(BRi4 0(B(BRi7(BRi(BRi8(BRi(BRi`(BRi(BRiU(BRi(BRi(BRi*#(BRi%(BRi.(0(B(BRi*(BRi+0(B(BRi-(BRi1H(B(B(BRiX2(BRi4(BRi)70(B(BRi7(BRi}:(BRi\<0(B(BRi=(BRi>(BRi@(BRiA(BRiA(BRiC(BRiiE(BRiE(BRiF(BRiH(BRiJ(BRiJ(BRiK(BRiM(BRiLO(BRiO(BRiP(BRi_S(BRi[`(B(B(B(BRi[(BRiy\(BRi](BRi_(BRi*(B(B(B(B(B(B(BRi(BRi(BRiҘ(BRi(BRig(BRi+(BRiʝ(BRi(BRi(BRig(BRiO(BRi$(BRitP#P..###....#(B #....#######..RiNf..####..##(B #...##(B #... ......#..#...#(B #...P######...###...##...P#(B ##....P ###...###P...#(B #.... ###....##...##(B #...... P#...#(B ###(B #.........Ri###(BP###...# ......#.#....#---(B402.0 (8Ri-2.0)###...##.........†..... #(B #....##...####.##...>.# ####..###...########..... .##....##.....#P#.##...(B÷#...RiZ/(B  Ri.................................(B  ####..P.#.##P#.######.####P###P.#Ri0(B Ri#####.#.#####(B ###(B ###(B ####RiI(B (BRi(BRi(BRi Ri=2_(BDone exploring.RiRi$! Ri-4 (B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a - Fighting (B 15.0 (B -- (B +1(B  o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B 11.2 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes17.2 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B   d - Polearms (B  9.4 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B   e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B   f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B   g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  (B  (B   v - Alchemy (B  0.0 (B -- (B -2(B   h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B   i - Long Blades (B Ri4  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B   j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  8.0 (B -- (B +1(B  (B  (B   l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  8.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B   n - Stealth (B  1.0 (B -- (B -2(B   2 * Shapeshifting (B  7.6 (B 8.0 (B -2(B  (BThe current training targets, if any.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BRi)Ri)RiG3Ri<(B.P#P..###....#(B #....#######..#(B AngleBrackets the Severer Ri<......####..##(B #...##(B #...#(B Mountain Dwarf of Okawaru *****. ......#..#...#(B #...P######...#(B Health: (B126/126 ======================== Ri<#.##...##...P#(B ##............P(B Magic: (B19/19 ======================== ###...###P...#(B #.............(B AC:(B 24Ri<Str:(B 23 ###....##...##(B #.............(B EV:(B 12Ri=.Int:(B 10 Ri>=%P#...........#(B ###(B #.............(B SH:(B 4Dex:(B 16 Ris=%.............###(BP###............#(B XL: (B13 Next: (B19% Place: (BLair:2 Ri=......#.#.......@...............#(B Noise: --------- (B Time:(B 14402.0 (0.0) RiP####...##.........†..............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} RiUQ#(B #....##...####.##...>.........#(B Throw: 28 boomerangs RivQm####..###...########............. RiQ.##....##.....#P#.##...(B÷........# .................................RiQd(B  .................................RiQP(B  ####..P.#.##P#.######.####P###P.#RiQ(B #####.#.#####(B ###(B ###(B ####RiQ/(B  Ri#R(B_You closely miss the bullfrog.(B You block the bullfrog's attack.  Ri8R\You slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog! RiS(B_Okawaru accepts your kill. (B_You see here a bullfrog corpse(B. _(BDone exploring.RiZ(BRi[ (BRic(BRieRi Ri (BGear: 34/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Ri  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Ri sMissiles (go to first with ()  c - 28 boomerangs (quivered)Ri 4(Bj - 32 poisoned darts  Ri l - 13 stones  Ri, 4p - 8 javelins  s - a curare-tipped dart  Ri< y - 5 darts of disjunction RiG $ z - a throwing netRiS S(BB - 2 silver javelins  E - 2 atropa-tipped darts Rim GArmour (go to first with [) Riy ; d - a +0 buckler of cold resistance (worn) Ri - t - a +0 pair of gloves of fire (worn) Ri 4 u - a +0 cloak of corrosion resistance (worn) Ri F C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4} Ri ! D - a +2 hat of ice (worn) Ri R G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Ri t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Ri(Bm - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Ri;Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (0.7) is reached at skill level 18.  Your skill: 17.2 RiZM At 100% training you would reach 18.0 in about 0.2 XLs.  At current training (34%) you reach 18.0 in about 0.5 XLs.  Current attack delay: 0.7. Damage rating: 37 (Base 13 x 132% (Str) x 167% (Skill) + 9 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damageRioS that pierces defenders' armour. Big, fiery blades are also staple Ri!armaments of hydra-hunters. Ri3rF+: It protects you from fire. Ri3Int+2: It affects your intelligence (+2). Ri8Dex+3: It affects your dexterity (+3). RiŅ$If you unwield this weapon: Riׅ9Your SH would decrease by 0.4 (4.2 -> 3.8). RiQ(u)nwield, (d)rop, (=)adjust, or (i)nscribe.(B!Ri(!RiGear: 34/52 gear slots (Left/Right/Tab to switch category)(B Hand Weapons (go to first with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(B  g - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe(B !RiMissiles (go to first with ()  c - 28 boomerangs (quivered)(B  j - 32 poisoned darts  !Ri͸/l - 13 stones  p - 8 javelins  !Ris - a curare-tipped dart !Ri$ y - 5 darts of disjunction !Ri^ z - a throwing net(B  B - 2 silver javelins  !Ri(E - 2 atropa-tipped darts !Ri>bArmour (go to first with [)(B !Rit d - a +0 buckler of cold resistance (worn)(B  t - a +0 pair of gloves of fire (worn)(B  u - a +0 cloak of corrosion resistance (worn) !Ri C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  D - a +2 hat of ice (worn)(B !Ri\ G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} !Rit(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]!Ri!Ri!Ri(B.P#P..###....#(B #....#######..#(B AngleBrackets the Severer ......####..##(B #...##(B #...#(B Mountain Dwarf of Okawaru *****. !Rip ......#..#...#(B #...P######...#(B Health: (B126/126 ======================== #.##...##...P#(B ##............P(B Magic: (B19/19 ======================== ###...###P...#(B #.............(B AC:(B 24Str:(B 23 ###....##...##(B #.............(B EV:(B 12Int:(B 10 P#...........#(B ###(B #.............(B SH:(B 4Dex:(B 16 .............###(BP###............#(B XL: (B13 Next: (B19% Place: (BLair:2 ......#.#.......@...............#(B Noise: --------- (B Time:(B 14402.0 (0.0) ####...##.........†..............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B #....##...####.##...>.........#(B Throw: 28 boomerangs ####..###...########............. .##....##.....#P#.##...(B÷........# .................................(B  .................................(B  ####..P.#.##P#.######.####P###P.#(B #####.#.#####(B ###(B ###(B ####(B  (B_You closely miss the bullfrog.(B You block the bullfrog's attack.  You slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog! (B_Okawaru accepts your kill. (B_You see here a bullfrog corpse(B. _(BDone exploring.!RiD(B!Ri (B!Ri(B!Ri"Ri "RiC((B "Ri8 Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt  a - Fighting (B 15.0 (B -- (B +1(B  o - Spellcasting (B  0.0 (B -- (B -2(B  (B  (B  "RiW(B  (B  "Ri b - Maces & Flails (B 11.2 (B -- (B +2(B  p - Conjurations (B  0.0 (B -- (B -1(B  (Bc + Axes"Ri'K17.2 (B 18.0 (B +2(B  q - Hexes (B  0.0 (B -- (B  0(B  "RiO d - Polearms (B  9.4 (B -- (B  0(B  r - Summonings (B  0.0 (B -- (B -2(B  "Ri e - Staves (B  0.0 (B -- (B +1(B  s - Necromancy (B  0.0 (B -- (B +1(B  "Ri f - Unarmed Combat (B  0.0 (B -- (B  0(B  t - Forgecraft (B  0.0 (B -- (B +2(B  "Ri g - Throwing (B  6.0 (B -- (B -2(B  u - Translocations (B  0.0 (B -- (B -2(B  "RiV(B  (B  "Ri/ v - Alchemy (B  0.0 (B -- (B -2(B  "Ri h - Short Blades (B  0.0 (B -- (B -2(B  w - Fire Magic (B  0.0 (B -- (B +2(B  "Ri i - Long Blades (B  0.0 (B -- (B -1(B  x - Ice Magic (B  0.0 (B -- (B -1(B  "Ri j - Ranged Weapons (B  0.0 (B -- (B -2(B  y - Air Magic (B  0.0 (B -- (B -3(B  (B  (B  "Ri z - Earth Magic (B  0.0 (B -- (B +1(B   k - Armour (B  8.0 (B -- (B +1(B  (B  (B  "Ri$ l - Dodging (B  0.0 (B -- (B -3(B  0 - Invocations (B  8.0 (B -- (B +3(B   m - Shields (B  0.0 (B -- (B +1(B  1 - Evocations (B  2.0 (B -- (B +1(B  "Ri n - Stealth (B  1.0 (B -- (B -2(B   2 * Shapeshifting (B  7.6 (B 8.0 (B -2(B  (BThe current training targets, if any.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target [-(B] clear all targets  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B$Ri (B a - Fighting 15.0 o - Spellcasting 0.0  b - Maces & Flails 11.2 p - Conjurations 0.0$Ri q - Hexes 0.0  d - Polearms 9.4 r - Summonings 0.0  e - Staves 0.0 s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0  g - Throwing 6.0$Ri ! u - Translocations 0.0$Ri a v - Alchemy 0.0  h - Short Blades 0.0 w - Fire Magic 0.0  $Ri$ ! i - Long Blades 0.0$Ri1 A x - Ice Magic 0.0  j - Ranged Weapons 0.0$Ri= ! y - Air Magic 0.0$RiI z - Earth Magic 0.0  $RiR k - Armour 8.0  $Ri[ ! l - Dodging 0.0$Ril A 0 - Invocations 8.0  m - Shields 0.0$Ri A 1 - Evocations 2.0  n - Stealth 1.0$Ri D 2 * Shapeshifting 7.6  Press the letter of a skill to read $Ri its description.  $Ri PPress ?(B for a general explanation of skilling $Ri 5and the various toggles.Help$Ri fa(B-z(B] skill descriptions$Ri## (B$RiXgDodging The Dodging skill will affect your chance of dodging an attack, be it melee, $Riranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. $Ri$RiSWith your current stats and equipment, training 1 level of this skill would $Riincrease your EV by 0.5.%Ri: %RiP (B  Skill (B Level(B Target(B Apt Skill (B Level(B Target(B Apt (Ba - Fighting15.0 (B -- (B +1(B  (B o - Spellcasting 0.0 (B -- (B -2(B  (B (B  (B  (B (B  (B  (B  b - Maces & Flails 11.2 (B -- (B +2(B  (B p - Conjurations 0.0 (B -- (B -1(B  (B c + Axes 17.2 (B 18.0 (B +2(B q - Hexes 0.0 (B -- (B  0(B  (Bd - Polearms9.4 (B -- (B  0(B  (B r - Summonings0.0 (B -- (B -2(B  (B e - Staves 0.0 (B -- (B +1(B  (B s - Necromancy 0.0 (B -- (B +1(B  (B f - Unarmed Combat 0.0 (B -- (B  0(B  (B t - Forgecraft0.0 (B -- (B +2(B  (Bg - Throwing6.0 (B -- (B -2(B  (B u - Translocations 0.0 (B -- (B -2(B  (B  (B  (Bv - Alchemy0.0 (B -- (B -2(B  (Bh - Short Blades 0.0 (B -- (B -2(B  (B w - Fire Magic0.0 (B -- (B +2(B  (Bi - Long Blades0.0 (B -- (B -1(B  (B x - Ice Magic0.0 (B[39;%Ri ? 49m -- (B -1(B  (Bj - Ranged Weapons 0.0 (B -- (B -2(B  (B y - Air Magic0.0 (B -- (B -3(B  (B  (B  (Bz - Earth Magic0.0 (B -- (B +1(B  (Bk - Armour8.0 (B -- (B +1(B  (B  (B  (Bl - Dodging0.0 (B -- (B -3(B  (B 0 - Invocations8.0 (B -- (B +3(B  (Bm - Shields0.0 (B -- (B +1(B  (B 1 - Evocations2.0 (B -- (B +1(B  (Bn - Stealth1.0 (B -- (B -2(B  (B 2 * Shapeshifting 7.6 (B 8.0 (B -2(B  (BPress the letter of a skill to read its description.  Press ?(B for a general explanation of skilling and the various toggles.  [?(B] Help(B[a(B-z(B] skill descriptions  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B&Ri3 a - Fighting (B 15.0 o - Spellcasting (B  0.0 b - Maces & Flails (B 11.2 p - Conjurations (B  0.0&Ri9 q - Hexes (B  0.0 d - Polearms (B  9.4 r - Summonings (B  0.0 e - Staves (B  0.0 s - Necromancy (B  0.0 f - Unarmed Combat (B  0.0&Rii t - Forgecraft (B  0.0 g - Throwing (B  6.0 u - Translocations (B  0.0 v - Alchemy (B  0.0&RiwC h - Short Blades (B  0.0&Ri w - Fire Magic (B  0.0 i - Long Blades (B  0.0&RiB x - Ice Magic (B  0.0&Riǂ j - Ranged Weapons (B  0.0 y - Air Magic (B  0.0 z - Earth Magic (B  0.0&RiقB k - Armour (B  8.0&RiC l - Dodging (B  0.0&Ri 0 - Invocations (B  8.0 m - Shields (B  0.0&Ri 1 - Evocations (B  2.0 n - Stealth (B  1.0&Ri, 2 * Shapeshifting (B  7.6(BThe current training targets, if any&RiB .  &Ri[gSkills enhanced by cross-training are in green(B.Help&Rij8=(B] set a skill target &RiA [-(B] clear all targets'Ri.........#(B Throw: 28 boomerangs 5Rim####..###...########............. 5RiT.##....##.....#P#.##...(B÷........# 5Ri5.................................5Ri(B  .................................(B  ####..P.#.##P#.######.####P###P.#5Ri0(B 5Ri#####.#.#####(B ###(B ###(B ####5Ri)(B  (B_You closely miss the bullfrog.(B You block the bullfrog's attack.  5Ri<\You slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog! 5RiMC(B_Okawaru accepts your kill. 5Ri]`(B_You see here a bullfrog corpse(B. 5Rin2_(BDone exploring.5Ri(B5Ri (B5RiJj(B6RiĴ6Riڹ((B 6RiY Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt  a - Fighting (B 15.0 (B 16.4 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  6Ri6Ri(B  (B  (B  (B  6Ri b - Maces & Flails (B 11.2 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  (Bc + Axes6Ri$_17.2 (B 15.9 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B  6Ri d - Polearms (B  9.4 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B  6Ri e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  6Rik f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + Throwing6.0 (B  9.9 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B  6Rij h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B   j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  6RiϿy(B  (B   z - Earth Magic (B  0.0 (B  0.8 (B +1(B  (Bk + Armour8.0 (B  7.6 (B +1(B  (B  (B  (Bl + Dodging6Ri0.0 (B  1.7 (B -3(B   0 - Invocations (B  8.0 (B  5.3 (B +3(B   m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B   n - Stealth (B  1.0 (B  2.8 (B -2(B   2 * Shapeshifting (B  7.6 (B 11.3 (B -2(B  (BThe relative cost of raising each skill is in cyan(B.  6RiXSkills enhanced by cross-training are in green(B.  6Ri2[?(B] Help6Ri?[=(B] set a skill target  6RiO'[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(B6Ria6Ril6Riu(B.P#P..###....#(B #....#######..#(B AngleBrackets the Severer 6Riu......####..##(B #...##(B #...#(B Mountain Dwarf of Okawaru *****. ......#..#...#(B #...P######...#(B Health: (B126/126 ======================== #.##...##...P#(B ##............P(B Magic: (B19/19 ======================== 6Riu###...###P...#(B #.............(B AC:(B 246Riv.Str:(B 23 6Riv###....##...##(B #.............(B EV:(B 12Int:(B 10 6RivP#...........#(B ###(B #.............(B SH:(B 4Dex:(B 16 .............###(BP###............#(B XL: (B13 Next: (B19% Place: (BLair:2 ......#.#.......@...............#(B Noise: --------- (B Time:(B 14402.0 (0.0) ####...##.........†..............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B #....##...####.##...>.........#(B Throw: 28 boomerangs 6Riw####..###...########............. .##....##.....#P#.##...(B÷........# .................................6Riw(B  .................................(B  ####..P.#.##P#.######.####P###P.#(B #####.#.#####(B ###(B ###(B ####(B  (B_You closely miss the bullfrog.(B You block the bullfrog's attack.  You slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog! (B_Okawaru accepts your kill. 6Riw(B_You see here a bullfrog corpse(B. _(BDone exploring.6Rio(B6Ril (B6Ri.(B6Ri7Riy(BEvoke which item? Wands  f - a wand of flame (13)(Bm - a wand of mindburst (13)  w - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selected8Ri"|(B.P#P..###....#(B #....#######..#(B AngleBrackets the Severer ......####..##(B #...##(B #...#(B Mountain Dwarf of Okawaru *****. ......#..#...#(B #...P######...#(B Health: (B126/126 ======================== #.##...##...P#(B ##............P(B Magic: (B19/19 ======================== ###...###P...#(B #.............(B AC:(B 24Str:(B 23 ###....##...##(B #.............(B EV:(B 12Int:(B 10 P#...........#(B ###(B #.............(B SH:(B 4Dex:(B 16 .............###(BP###............#(B XL: (B13 Next: (B19% Place: (BLair:2 ......#.#.......@...............#(B Noise: --------- (B Time:(B 14402.0 (0.0) ####...##.........†..............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B #....##...####.##...>.........#(B Throw: 28 boomerangs ####..###...########............. .##....##.....#P#.##...(B÷........# .................................(B  .................................(B  ####..P.#.##P#.######.####P###P.#(B #####.#.#####(B ###(B ###(B ####(B  (B_You closely miss the bullfrog.(B You block the bullfrog's attack.  You slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog! (B_Okawaru accepts your kill. (B_You see here a bullfrog corpse(B. _(BDone exploring. (B You slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog!(B _Okawaru accepts your kill.(BYou see here a bullfrog corpse(B. _(BDone exploring.  Okay, then.(B(B8RiI(B _(B8Riǂ8Ri 8Ri> '(B8Ris 9Put on or remove which piece of jewellery? 8Ri Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry  H - a ring of positive energy Talismans (go to first with %) 8Rig  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(BA - a spore talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip ;Ri;Ri(B.P#P..###....#(B #....#######..#(B AngleBrackets the Severer ......####..##(B #...##(B #...#(B Mountain Dwarf of Okawaru *****. ......#..#...#(B #...P######...#(B Health: (B126/126 ======================== #.##...##...P#(B ##............P(B Magic: (B19/19 ======================== ###...###P...#(B #.............(B AC:(B 24Str:(B 23 ###....##...##(B #.............(B EV:(B 12Int:(B 10 P#...........#(B ###(B #.............(B SH:(B 4Dex:(B 16 .............###(BP###............#(B XL: (B13 Next: (B19% Place: (BLair:2 ......#.#.......@...............#(B Noise: --------- (B Time:(B 14402.0 (0.0) ####...##.........†..............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B #....##...####.##...>.........#(B Throw: 28 boomerangs ####..###...########............. .##....##.....#P#.##...(B÷........# .................................(B  .................................(B  ####..P.#.##P#.######.####P###P.#(B #####.#.#####(B ###(B ###(B ####(B (BYou slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog! (B_Okawaru accepts your kill. (B_You see here a bullfrog corpse(B. _(BDone exploring. _Okay, then.(B (B Okay, then.(B(B;RiP(B _(B;Ri& ;Ri+ (BWear or take off which item? Armour (go to first with [) ;Ri-  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves(Bq - a +0 helmet  r - a +2 pair of gloves of stealth  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance  x - a +1 pair of boots of flying(B[?(B] describe selected [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip LRiLRi LRiW(B.P#P..###....#(B #....#######..#(B AngleBrackets the Severer ......####..##(B #...##(B #...#(B Mountain Dwarf of Okawaru *****. LRiԸ......#..#...#(B #...P######...#(B Health: (B126/126 ======================== #.##...##...P#(B ##............P(B Magic: (B19/19 ======================== ###...###P...#(B #.............(B AC:(B 24Str:(B 23 ###....##...##(B #.............(B EV:(B 12Int:(B 10 P#...........#(B ###(B #.............(B SH:(B 4Dex:(B 16 LRi%.............###(BP###............#(B XL: (B13 Next: (B19% Place: (BLair:2 LRi3......#.#.......@...............#(B Noise: --------- (B Time:(B 14402.0 (0.0) LRi####...##.........†..............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B #....##...####.##...>.........#(B Throw: 28 boomerangs ####..###...########............. LRi.##....##.....#P#.##...(B÷........# .................................LRid(B  .................................LRiP(B  ####..P.#.##P#.######.####P###P.#LRiڹ0(B LRi#####.#.#####(B ###(B ###(B ####(B LRiiYou kill the bullfrog! (B_Okawaru accepts your kill. LRi`(B_You see here a bullfrog corpse(B. LRi/^_(BDone exploring. _Okay, then. LRiG8_Okay, then.(BLRiy' (B LRi-Okay, then.(BLRi~ (BLRiKP(B _(BLRi. (BLRi (BLRiF (BLRi^  LRiq 3_Unknown command.(BLRi MRi$MRiR(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt MRiح a - Fighting (B 15.0 (B 16.4 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  MRiW(B  (B  MRi b - Maces & Flails (B 11.2 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  (Bc + AxesMRi7_17.2 (B 15.9 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B  MRib  d - Polearms (B  9.4 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B   e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B   f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + Throwing6.0 (B  9.9 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B   h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  MRi3 j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B  0.8 (B +1(B  (Bk + Armour8.0 (B  7.6 (B +1(B  (B  (B  (Bl + Dodging0.0 (B  1.7 (B -3(B   0 - Invocations (B  8.0 (B  5.3 (B +3(B  MRiW m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B  MRi n - Stealth (B  1.0 (B  2.8 (B -2(B   2 * Shapeshifting (B  7.6 (B 11.3 (B -2(B  MRi (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] HelpMRi!?[=(B] set a skill target  MRi'[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BNRi<NRi<NRiFNRiP(B.P#P..###....#(B #....#######..#(B AngleBrackets the Severer ......####..##(B #...##(B #...#(B Mountain Dwarf of Okawaru *****. NRiQ_......#..#...#(B #...P######...#(B Health: (B126/126 ======================== #.##...##...P#(B ##............P(B Magic: (B19/19 ======================== ###...###P...#(B #.............(B AC:(B 24NRi-Q.Str:(B 23 NRi:Q###....##...##(B #.............(B EV:(B 12NRiGQ.Int:(B 10 NRilQP#...........#(B ###(B #.............(B SH:(B 4NRiQ.Dex:(B 16 NRiQ%.............###(BP###............#(B XL: (B13 Next: (B19% Place: (BLair:2 NRiQ......#.#.......@...............#(B Noise: --------- (B Time:(B 14402.0 (0.0) NRiQ####...##.........†..............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} NRi2R#(B #....##...####.##...>.........#(B Throw: 28 boomerangs ####..###...########............. .##....##.....#P#.##...(B÷........# NRiBRd.................................(B  NRikRd.................................(B  NRi{RQ####..P.#.##P#.######.####P###P.#(B NRiR#####.#.#####(B ###(B ###(B ####NRiS/(B  NRi+S`(B_You see here a bullfrog corpse(B. NRiFS^_(BDone exploring. _Okay, then. NRicSL_Okay, then. _Okay, then. NRixS3_Unknown command.(BNRi\(BNRig] (BNRid(BNRi+gNRi{(BNRi| (BNRiք(BNRi NRi;_Unknown command.(BNRiPRi@PRiM(BLevel 2 of the Lair of Beasts <<<>>>^^(B∩(B(Press ?(B for help)#....##............###...##P#.#............................................##PRi1N##..##............##(B #.....................................................#PRipOV##..#.#...#.####..####...^..................#.P...#.##.....................#PRiO#..........##(B #.........###P##...............##P..######...................#PRioP##.......#######........#######...P#.P#.#...##.....#(B ##..................#PRiP_##...#...##..P#P..###....#(B #....#######..###...##(B ##..................##PRiQq#....##...........####..##(B #...##(B #...#(B #....#(B #....................#PRiQ##..###...........#..#...#(B #...P######...####..####(B ##.........(B÷.........##...#(B #..##.#.##...##...P#(B ##............P#....##.###P..................##PRiR#P..###..######...###P...#(B #...........................................##PRiR#...P##..######....##...##(B #...........................................P#PRiSV##..###..##PP#...........#(B ###(B #.............###.##..########...PP##..##....#PRiSB##..##...................###P###............##(B #.##..##(B #...####..###..##PRiwT#.................#.#.......@...............##(B ###...P#(B #...##(B #...##..###.......P..####...##.........†..............#(B ##..##(B #...P###...##..#PRiT#..###...###(B #....##...####.##...>.........##(B #..#PRiFUS##....#P..###..#PRipUJ#...#...P######..###...########.............#(B ##..####(B #P...###..P##..#PRiVz##..##.....#.##....##.....#P#.##...(B÷........######...#..#####....#.#..##...#PRi*V#P.......................................................<.................##..........................................................................#PRiV###.#.##..######..P.#.##P#.######.####P###P.#..######.###..#####..#.#PP###.#PRiV#.#######(B #####.#.#####(B ###(B ###(B #######(B ###(B ##P#(B #########(B ##############(BRRix6@>(BRRiz RRi RRi& (B.P#P..###....#(B #....#######..#(B AngleBrackets the Severer RRi7' ......####..##(B #...##(B #...#(B Mountain Dwarf of Okawaru *****. RRi( ......#..#...#(B #...P######...#(B Health: (B126/126 ======================== RRi=( #.##...##...P#(B ##............P(B Magic: (B19/19 ======================== ###...###P...#(B #.............(B AC:(B 24RRif) .Str:(B 23 RRi) ###....##...##(B #.............(B EV:(B 12RRi* .Int:(B 10 RRi* %P#...........#(B ###(B #.............(B SH:(B 4Dex:(B 16 RRi* %.............###(BP###............#(B XL: (B13 Next: (B19% Place: (BLair:2 RRi+ ......#.#.......@...............#(B Noise: --------- (B Time:(B 14402.0 (0.0) RRif, ####...##.........†..............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} RRi, #(B #....##...####.##...>.........#(B Throw: 28 boomerangs RRi, m####..###...########............. RRiF- .##....##.....#P#.##...(B÷........# .................................RRig- (B  .................................(B  ####..P.#.##P#.######.####P###P.#RRi- (B #####.#.#####(B ###(B ###(B ####RRi- ](B  _(BDone exploring. RRiN. &_Okay, then. RRi`. L_Okay, then. _Okay, then. RRi. !_Unknown command. RRi. 0_Unknown command.(BRRi 0 (BRRi2 (BRRiF (BRRiFI (BRRiJ & (B_RRiGL (BRRiN (BRRiQ (BRRiR (BRRiS (BRRiX FOkay, then.(BRRiX Unknown command. (B_ You see here a bullfrog corpse(B.RRi[ (BRRi\ ! (B_RRi^ (BRRi` (BRRid (BRRiUe (BRRif (BRRi|i (BRRil (BRRil (BRRin (BRRip (BRRiDt (BRRit (BRRiv (BRRi* W#..#...#(B #...P######... .RRiP ##...P#(B ##............P#. ###P...#(B #................... .##...##(B #..........RRi . RRi8 .......#(B ###(B #.............###.## ...RRiT #(BP###............##(B #.## RRi #.#RRi e................##(B ### .##RRif /.†........RRis 7#(B # .RRi @##...####.##...@...RRi ##(B 8.0 (6...########......#(B ## .##.....#P#.##...(B÷........######. RRi %....................RRi 3.......................RRi . RRi P.#.##P#.######.####(BP###P.#..####(B RRi ##.#.#####(B ###(B ###(B #######(B RRi < #####(B RRi (BRRi (BRRi  RRi RRi P_(BThere is a stone staircase leading down here.RRiQ SRi`(BSRi;b (BSRij(BSRins(BSRizu4(B9.0 (1 _SRie}(BTRi0 (B3  TRiڔYou climb downwards.TRi# (B #.(B ...(B  ..##(B ....(B  TRia#..###..(BP.(B  ###..#(B  #.#TRiDZ(B  ###(B  .##..TRiٱ9#(B  TRiy....(Bh..@....#(B  ###(BP....(Bh.##...(B  ##.....##(B TRij ##P.(Bh##(B TRiF#.(Bh.#(B ##..#(BTRiXhhhh 4 wolves TRi@#...(B TRiG..##You encounter 4 wolves.TRiV(BThe wolf howls! x4; You hear a bellow! You hear an angry hiss.TRi(4M====(B10.5 (2.5TRi_=(BTRi4@A _You hear a bellow! x2  Found 15 gold pieces.TRi]A TRiyAN_(BThere is a stone staircase leading up here.TRiDURi=  (Bh.(BYou hit the wolf. You burn the wolf. (Bh.The wolf is moderately wounded.(B$(Bh(B(B=---(B1.3 (0.8(B _The wolf bites you but does no damage.VRiw~ (Bh.You miss the wolf.(BVRiy3.(BhVRiz2(Bh.VRiz(BVRih (B The wolf is moderately wounded.(BVRiF---(B2.1VRia(BVRi!E _The wolf misses you.(BVRiNVRi6B (B.(BYou slice the wolf!! You burn the wolf!  You kill the wolf!(BVRiQ (B†  Okawaru accepts your kill.(BYou slash the wolf! You burn the wolf. You slash the wolf! You burn the wolf!  You kill the wolf!(BVRi}UH(Bh.(BVRib (B.(B 2  Okawaru accepts your kill.(BVRii?(B20==8 (0.7VRiEp(BVRi{q8 _The wolf bites you but does no damage. x2VRisVRiA  (B You closely miss the wolf.The wolf is severely wounded.(BYou slash the wolf! You burn the wolf. The wolf closely misses you.(B x2VRi i(B19--(B-3.6 (0.8VRi (BVRiM " _The wolf bites you!VRi1 VRi'w (B You hit the wolf. You burn the wolf.  The wolf is severely wounded.You miss the wolf.(B You block the wolf's attack.VRiYy9(B20--VRiyyS(B--(B4.3 (0.7VRi(BVRi5 _The wolf bites you but does no damage.VRi)WRio (B You closely miss the wolf.The wolf is severely wounded.(BYou slash the wolf! You burn the wolf. The wolf closely misses you.(B(B1=-(B5.1 (0.8WRi(BWRie5 _The wolf bites you but does no damage.WRiWRiE~(B†  You slash the wolf! You burn. The wolf closely misses you.almost dead.(Bice! You burn the wolf.  You kill the wolf!(BWRi (B  (B wolf  Okawaru accepts your kill.(BWRiX(B2=(B9WRi(BWRi= WRiOe_The wolf barely misses you.(B The wolf bites you but does no damage.WRi@WRiq (B†  You slash the wolf! You burn the wolf.  You kill the wolf!(B(B(B316.6 (0.7(B _Okawaru accepts your kill.(BXRi} (BXRi=(BXRiw(BXRi (BXRi'(B4XRiA(BXRi9((BXRiX)'(B5XRi*(BXRi/t (B HP restored.  You encounter a wyvern.(BXRi<j(B6=k(B-XRiv=k(B  (B wyvern (wandering)(BXRiF>.(B8.6 (2.0XRiI(BXRi KN-(B9.6 (3 _XRiP(BXRi5TYRi$(B .#.(B  #.#(B ...(B ..##(B ....(B #..###..(BP.YRi}%(B ###..#......(B #.#.........(B ##.#(B k##...@.....#.....$.(B†<....#(B ####(BP..(B††..##........##YRi%#P..##(B #...#(BYRi%#..#(B #.....##(BYRi1(BYRi2.(B20.6 (1YRiL9(BYRi <YRiQ* #.#.YRi* (B #.#(B ...(B ..##(B ....(B #..###..P.###..#......(B #.#...#.YRi* f#(B ?.k.#YRi* c......$@(B†<....#YRi* ####(BP..(B††..##...YRi* f(B ##.....##(B YRi!+ ##P(B #...(B ##..#YRi=+ ok(B  (B wyvern (wandering)YRiM+ :(B #...YRiX+ B(B ..### YRih+ "(BYRi53  YRiz3 (B.k(BFound a scroll of identify(B.YRi? Ok(BYRi@ ((B1YRiJG (BYRinH  YRiH 9_The wyvern hisses angrily. You hear a bellow! x3YRiJ ZRi Y(B .#.(B #.#(B ...ZRibY>(B ..##(B ....(B #..###..P.(B ###..#......(B #.#.#(B ##.#.(B?..##.#.k..@.(B†<....#.####(BP..(B††..##...ZRiY,(B ##.....## (B ##P..##(B #...#(B ##..# ZRiY(B #... (B ..###(BZRi^".kZRiB^(BZRi'_7.k(BZRi.h(BZRii!=ZRii)(B=2ZRiip(BZRi?r ZRifrG_(BYou see here 15 gold pieces.ZRiFtZRi (B You barely miss the wyvern.(B You hit the fungus. The fungus begins to die.  You burn the fungus.ZRi/(B3.3 (0.7ZRi(BZRi ZRi1_The wyvern bites you but does no damage.ZRi@ ZRi (B (BYou slash the wyvern! You burn the wyvern.  The wyvern is severely wounded.(BZRi %(B1ZRi B-(B=4.1 (0.8ZRi3 (BZRi  ZRi ?_You hit the fungus. You burn the fungus. The wyvern bites you.ZRi5 [Ri:D* (B[RiD (BYou hit the wyvern. You burn the wyvern.  The wyvern is severely wounded.(BYou hit the fungus. You burn the fungus.[RiEe(B2-(B-8 (0.7[Ri6L(B[RiM7 _The wyvern bites you but does no damage.[RiO[Ri (B†(BYou slash the wyvern! You burn the wyvern.  You kill the wyvern!(B[Ri (B.Okawaru accepts your kill.(BYou slash the fungus! You burn the fungus.[RiO3 (B  [RiCA nearby fungus withers and dies.(B[Ri\?(B3=5.6 (0.8[Ri(B[Ri<! _You hear a bellow![RiR@\RiPYP (B You now have 981 gold pieces (gained 15).\Riw[?(B4=6.6 (1.0\RiAa(B\Ri,b \Ritb_You hear a bellow! x2\Rie\Riš(B\RiX(B\Ri4(B\Ri (B\RiѢ'(B5\Ri(B\Ri!] (B You encounter a yak.(B\RiI(B6=Y\Riϯ(B---Y(B  (B yak (wandering)\Ri1'(B7\Ri(B\Ri<G---(B8.6 (2 \Riq _\Ri(B\Ri]Ri(B .#.(B #.#(B ...(B ..##(B ....]RiYv(B #..###..P.(B ###..#......(B #.#.#.(B ##.#]Rii`.(B?.Y##.#]Riz_.@..(B†<....#]Ri{.####...(B††..##...]Ria(B ##.....##(B ]Ri##P..## (B #...#]RiT(B ##..# ]Ri?(B #... ]Ri[(B ..###(B]RiD.Y(B]Ri;BY(B]RikJ====(B9.6 (1]RiZ(B]Ri35 _The yak bellows! You hear a bellow! x2]Rip _(BYou see here a wyvern corpse(B.]RiC]Ri :(B .#.(B #.#(B ...(B ..##(B ....(B #..###..P.(B ###..#......##(B #.#..##.Y(B ##.##..(B?..##.#.Y@†..(B†<....##...####...(B††..##....(B ##.....## ]RiF [(B ##P..## (B #...#(B ##..#Y(B 2 yaks (1 wandering) #....(B .]RiX -.###(B]Ri J (B.Y]Ri" jYou encounter a yak.(BThe yak bellows! You hear a bellow! x2]Ri ~ (BY(BThe yak gores you but does no damage.]Ri (B]Ri (B]Ri (BY(B 3 yaks  You encounter a yak.(B x2]Ri ]Ri "(B30]Ri (B]Ri ) _The yak leaves your sight.]Ri ^Ri(B^Ri!=^RiU(B=---(B1.3 (0.7^Ri(B^Ri5 _You completely miss the yak.^Ri2(B^Ri^Ri ' (B.Y(BYou slice the yak!! You burn the yak!  The yak is severely wounded.(B^Ri'C.Y(B^RiG0;##(B^Ri=4[(B==-(B2.1 (0.8^Ri>S(B _The yak gores you but does no damage._Ri= (B†_Ri~(BYou slice the yak!! You burn the yak.  You kill the yak!(B_Rir} (BYOkawaru accepts your kill.(B_Ri<0Y(B_Riq;.Y(B_Ri(B_Ri(B_Ri[YY(B 4 yaks (1 wandering)_RiD(B2-9(B _You encounter a yak.(B x2_Ri; (B._Ri,(BYou slash the yak! You burn the yak.  The yak is heavily wounded.(B_Ri/._RiJ'Y(B_Ri|+.(B_RiK (B 2 yaks  The yak bellows!_Ri$====_Ri#(B3.7_Ri(B_RiK _The yak barely misses you.(B_Ri9_Ri@e  _Rie (B You slash the yak! You burn the yak.(B==--(B4.4 (0.7(B _The yak is almost dead.(B_Ris _Rir  (B†(BYou slice the yak!! You burn the yak.  You kill the yak!(BY(B.Y(B(B(B3---(B5.2 (0.8(B _Okawaru accepts your kill.(B`Ri~ (BY(BYou slice the yak!! You burn the yak!`RiX>.Y(B`RiF,Y(B`Ri (BYY(B 4 yaks  The yak is heavily wounded.(B`Ri6(B==9 (0.7`Ri(B`Rie `Ri._The yak gores you but does no damage.`RiW`Ri2g (B.Y(BYou hit the yak. You burn the yak..(B (B 3 yaks  The yak is severely wounded.(B(B--6.7 (0.8`Ri6(B`Ri84 _The yak gores you but does no damage.`Rij:`Rim= (B†`Ri"oZ(BYou slice the yak!! You burn the yak.  You kill the yak!(B(B 2 yaks(B4==7.4 (0.7(B _Okawaru accepts your kill.(B`RiI AY.(B`RiJ 7.Y(B`RiT (B`RiU )(B---`RiV 8.1`Ri_ (B`Ria $ _You swing at nothing.`Ric aRi  (B.Y(BYou slash the yak! You burn the yak.aRi ( (BaRiv YYThe yak is moderately wounded.(BaRiBY(B 3 yaksaRiY(B==-(B9 (0.8aRi L(B _The yak gores you but does no damage.aRiX#aRi_ (B†(BYou slice the yak!! You burn the yak.  You kill the yak!(BaRiC.Y(BaRiWK#(B 2 yaksaRi_(B5====(B9.7aRid(BaRiK _Okawaru accepts your kill.(BaRiaRi(BaRiX(B=---(B40.5aRi1(BaRi; aRib_You closely miss the yak.(B The yak gores you but does no damage.aRiaRiO L (B You slice the yak!! You burn the yak!aRiP V(B==-(B1.3aRiW (BaRiY M _The yak is severely wounded.(BaRi[ bRi (B You closely miss the yak.The yak is severely wounded.(BbRi((B--bRiI2.0 (0.7bRiњ(BbRi bRibRi>_The yak closely misses you.(BbRiݝbRiRv-- (B The yak is severely wounded.(B _The yak closely misses you.(B  You slash the yak! You burn the yak.  You kill the yak!(B  Okawaru accepts your kill.(B bRiN Okawaru grants you throwing weapons!(BbRi1  --more--(BcRii4†(BcRiک9.Y(BcRi"R(B  (B yakcRiQ5(B=9 (0.9cRiڿ(BcRi. _Something appears at your feet!cRicRib(BcRiB'(B-cRi3.7 (0.8cRi_(BcRiy cRiy_You barely miss the yak.(B The yak closely misses you.(BcRi cRi I (B You hit the yak. You burn the yak.cRi I-(B4.4 (0.7cRiR (BcRiy * _The yak is lightly wounded.cRi dRi (B (BYou slash the yak! You burn the yak.  The yak is heavily wounded.(BdRi2(B=5.1dRi(BdRiK _The yak barely misses you.(BdRisdRi (B†(BYou slice the yak!! You burn the yak.  You kill the yak!(BdRi*(BdRim=(B6=9 (0.8dRi (BdRiK _Okawaru accepts your kill.(BdRiYdRid(BdRi e)(B---dRide6.8 (0.9dRil(BdRim$ _You swing at nothing.dRi֭eRi(BeRizK---(B7.8 (1.0eRib(BeRix/ _B - 4 silver javelins (gained 2)eRieRik (B .#.###.(B #.#(B .......(B ..##(B .......(B #..###..P.#..(B ###..#......(B ##..(B #.#.#.##...(B ##.##..(B?..##.##......@.†..(B†<....##...####...(B††..##...#..(B ##.....###(B ##P..##(B #...#(B ##..#(B #....(B ..###(B(B(B8(B  Things that are here: _a yak corpse(B; a yak corpse(B; a yak corpse(BfRiCH(B .#.(B ###..(B #.#(B ...(B .....(B ..##(B ....fRiu%(B ....(B #..###..P.(B #..#(B ###..#......(B ##..###.#..(B #.##....##..#(B ##..(B?..##.#fRic&(B #.....@†.†..(B†<....#(B ##...####...(B††..##...(B #...(B ##.....##(B ##.(B ##P..###(B #...#(B ##..#(B #.... (B ..###(BfRi;6(BfRi9/(B9 _fRi(BfRifRi״-(B .#.fRiN$(B ###...(B #.#(B ...(B .....(B ..##(B ....(B ....(B #..###..P.(B #..#(B ###..#......#(B ##..###.#..(B #.##....##........#(B ##..(B?..##.#(B #....@.†.†..(B†<....#(B ##...####...(B††..##...(B #....(B ##.....##(B ##..#(B ##P..##(B #..(B #...##..(B ##..#..(B #....PP.(B ..###(B(B(B50(BfRifRi(B .<##(B .#.(B  ###...#(B #.#(B .........(B ..##(B ....(B ....(B #..###..P.(B #..#(B ###..#......(B #(B ##..###.#.........(B #.##....##........#(B ##..@..##.........#(B #......†.†..(B†<....#(B  ##...####...(B††..##...(B #....#(B ##.....###..##(B ##P..##(B #..(B ...#(B #..#..#(B ...(B #....PP...###(B<(B(B1(BfRicw (B_Found a stone staircase leading up.(B2.8 (2fRi(BfRi I _i - a scroll of identify(BfRi- gRi>YgRi_(BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - 3 scrolls of fog  t - 3 scrolls of teleportation gRiD` i - a scroll of identify  w - 2 scrolls of enchant weapon  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - 2 scrolls labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedgRi#Q(BhRibhRiAkhRir(BAngleBrackets the Severer.<##(B .#.Mountain Dwarf of Okawaru *****.###...#(B #.#(B ...(B Health: (B126/126 ========================hRis......(B ..##(B ....(B Magic: (B19/19 ========================....(B #..###..P.(B AC:(B 24Str:(B 23#..#(B ###..#......(B EV:(B 12Int:(B 10#(B ##..###.#.........(B SH:(B 4Dex:(B 16#.##....##........#XL: (B13 Next: (B26% Place: (BLair:3##..@..##.........#Noise: --------- (B Time:(B 14452.8 (0.0)#......†.†..(B†<....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} hRit##...####...(B††..##...(B Throw: 28 boomerangs#....#(B ##.....####..##(B ##P..###..#...##..##..#...#....PP...### (B_You swing at nothing. _B - 4 silver javelins (gained 2)  Things that are here: _a yak corpse(B; a yak corpse(B; a yak corpse (B_Found a stone staircase leading up. _i - a scroll of identify(BhRi{T (B Okay, then.(BhRi} (BhRi(BhRiߒ1 _(BhRiÖhRiQW(BhRiGX (BhRi](BhRi^ hRi^;_Unknown command.(BhRi_hRi hRip (BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  hRi g - 3 scrolls of fog  t - 3 scrolls of teleportation  i - a scroll of identify  w - 2 scrolls of enchant weapon  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - 2 scrolls labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedjRijRijRiY(BAngleBrackets the Severer.<##(B .#.Mountain Dwarf of Okawaru *****.###...#(B #.#(B ...(B Health: (B126/126 ========================jRiZ......(B ..##(B ....(B Magic: (B19/19 ========================....(B #..###..P.(B AC:(B 24Str:(B 23#..#(B ###..#......(B EV:(B 12Int:(B 10#(B ##..###.#.........(B SH:(B 4Dex:(B 16#.##....##........#XL: (B13 Next: (B26% Place: (BLair:3##..@..##.........#Noise: --------- (B Time:(B 14452.8 (0.0)#......†.†..(B†<....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} jRi )##...####...(B††..##...(B Throw: 28 boomerangs#....#(B ##.....####..##(B ##P..###..#...##..##..#...#....PP...###jRi!3(BThings that are here: jRiA_a yak corpse(B; a yak corpse(B; a yak corpse (B_Found a stone staircase leading up. _i - a scroll of identify _Okay, then. _Unknown command.(BjRiIjRi(BIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU jRil6Potions (select first with !)  d - a blue potion  f - a glowing pink potion  k - a fuming golden potion  n - an amethyst potion  o - 2 fuming clear potions(B[?(B] describe selectedjRi9~  c - 2 scrolls labelled HUMAIZ GYEVOA  l - a scroll labelled FOUGGAW TEPALEGU(BkRi}  l - a scroll labelled FOUGGAW TEPALEGU  d - a blue potion(BkRi.s  d - a blue potion  f - a glowing pink potion(BkRi%|  f - a glowing pink potion  k - a fuming golden potion(BkRi8y  k - a fuming golden potion  n - an amethyst potion(BkRi5 z  n - an amethyst potion  o - 2 fuming clear potions(BkRi. kRiG. kRi7 kRieC (BAngleBrackets the Severer.<##(B .#.kRiC 1Mountain Dwarf of Okawaru *****.kRiD ###...#(B #.#(B ...(B Health: (B126/126 ========================kRiD ......(B ..##(B ....(B Magic: (B19/19 ========================kRiE ....(B #..###..P.(B AC:(B 24Str:(B 23kRiE #..#(B ###..#......(B EV:(B 12kRiF 0Int:(B 10kRiF .#(B ##..###.#.........(B SH:(B 4Dex:(B 16#.##....##........#kRiF XL: (B13 Next: (B26% Place: (BLair:3kRicG ##..@..##.........#Noise: --------- (B Time:(B 14452.8 (0.0)kRiG #......†.†..(B†<....#m) +9 broad axe {flame, rF+ Int+2 Dex+3} kRi5H ##...####...(B††..##...(B Throw: 28 boomerangskRiUH m#....#(B ##.....##kRiH t##..##(B ##P..###..kRiH #...#kRi"I #..kRi[I ##..#kRiI ...kRiI "#....PP.kRiJ ..###kRi0J 3(BThings that are here: kRiJ }_a yak corpse(B; a yak corpse(B; a yak corpse kRiJ B(B_Found a stone staircase leading up. kRi K )_i - a scroll of identify kRi)K &_Okay, then. kRiK 3_Unknown command.(BkRi_ (B As you read the scroll of identify, it crumbles to dust.kRi-(B3.8 (1kRi (BkRiE- _o -> a - 2 potions of ambrosiakRilRiZ(BlRi(B(B(B(B(B(B(B(B(BlRij(BlRiw(BlRiJ(BlRi(BlRi(BlRi 3 (BlRiJ3 x(B(B(B(B(BlRi3 (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BlRi75 (BlRiW7 (BlRiy; (BlRic< (BlRi?= (BlRi? (BlRiB (BlRi*D (BlRilD (BlRiG (BlRiI (BlRiOJ (BlRi?K (BlRiTM (BlRiJQ (BlRi_R (BlRizS (BlRiU (BlRiyY (BlRi0Z (BlRiL[ (BlRi\ (BlRi|` (BlRiLa (BlRi5b (BlRi*d (BlRi5h (BlRih (BlRij (BlRiTl (BlRiaq 0(B(BlRir (BlRit (BlRix (BlRi6y (BlRi8z (BlRiD| (BlRi (BlRi (BlRi (BlRi\ (BlRi1 (BlRi (BlRi (BlRi (BlRib (BlRi* (BlRio (BlRi (BlRi (BlRie (BlRid (BlRi> (BlRil (BlRiĝ (BlRi Q (B_You now have 1007 gold pieces (gained 26).lRi (BlRi^ (BlRi (BlRi (BlRi (BlRiҬ (BlRi (BlRiM (BlRiM (BlRi (BlRi$ (BlRi (BlRiƻ (BlRi (BlRi (BlRi (BlRi; (BlRiX lRi y(B ##..P##.##....##.(B AngleBrackets the Severer #...####.....##..(B Mountain Dwarf of Okawaru *****. lRi ##.##(B #......†.†.(B Health: (B126/126 ======================== ##.##(B ##...####..(B Magic: (B19/19 ======================== lRir #...#(B #....#(B ##.(B AC:(B 24Str:(B 23 lRi ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10lRiB  lRiS #..#(B #..#(B #(B SH:(B 4lRiq >Dex:(B 16 lRi lRi 5###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 lRi lRi r#.@...#(B ....lRi2 Noise: --------- (B Time:(B 14480.8 (27.0) #...####(B PP.lRiT Ym) +9 broad axe {flame, rF+ Int+2 Dex+3}  lRi +##.##lRi >Throw: 28 boomerangs lRiu ;#(BP. lRi <(B ....lRi  lRi G(B ##...lRiu yT(B  (B Snorg (asleep) lRi K(B #... lRi F(B #.PTlRi 0 _Okay, then. lRi| "_Unknown command.lRi {(BAs you read the scroll of identify, it crumbles to dust. _o -> a - 2 potions of ambrosia lRi __You now have 1007 gold pieces (gained 26).  You encounter Snorg the Insatiable.lRi (BlRi 1  --more--(BmRi (BmRiJ (BmRi5 DT.(BmRi PT(BmRi 7(B==1.8 (28mRi (BmRih F _Unknown command.(B mRi As you read the scroll of identify, it crumbles to dust. _o -> a - 2 potions of ambrosia _You now have 1007 gold pieces (gained 26).  mRi 3You encounter Snorg the Insatiable. mRi7 &(B_Snorg shouts!mRi oRi (B ##..P##.##....##.(B AngleBrackets the SevereroRi  #...####.....##..(B Mountain Dwarf of Okawaru *****.oRi   oRi ##.##(B #......†.†.(B Health: (B126/126 ======================== oRi ##.##(B ##...####..(B Magic: (B19/19 ======================== oRi oRiu #...#(B #....#(B ##.(B AC:(B 24Str:(B 23oRi  oRi7 ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10oRi^  oRi #..#(B #..#(B #(B SH:(B 4Dex:(B 16 oRi+ oRi 5###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 oRi oRi; #.(B@...#(B ....oRiS Noise: (B==------- (B Time:(B 14481.8 (0.0)oRi  #...####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##.##Throw: 28 boomerangsoRi   oRi ;#(BP. oRi K(B .... oRi+ (B ##...T(B  (B Snorg (B #..ToRi<  oRi <(B #.P.oRi  oRi =(B_o -> a - 2 potions of ambrosia oRi 2_You now have 1007 gold pieces (gained 26).  oRi 3You encounter Snorg the Insatiable. oRi -(B_Snorg shouts!  oRi :Press: ? - help, v - describe, . - traveloRij )(BThe floor.oRi6 @oRi >#(BA rock wall.pRi?=##(BpRi"Tr# (B  You can't see that place.pRiAW(B ., v - describe, . - travel(BThe floor.pRi=..(BpRi 7(B pRiC Y.THere: (BSnorgqRiF(BSnorg the Insatiable A particularly corpulent troll with a short temper and a sizable gut. Uninterested in the Orb, Snorg delights in the endless parade of adventurers – that is, easy meals — it attracts. Max HP: ~96 Will: ++ AC: none qRi@pEV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Regen: 1/turn qRiYou have about 77% to hit with the +9 broad axe "Goubleawk". She has about 57% to hit you. Attacks Max Damage Bite 20 2x Claw 15 each She can open doorsqRiG. She possesses the following natural abilities:  qRi a - Berserker Rage To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)sRicZ(B ##..P##.##....##.(B AngleBrackets the Severer #...####.....##..(B Mountain Dwarf of Okawaru *****. ##.##(B #......†.†.(B Health: (B126/126 ======================== ##.##(B ##...####..(B Magic: (B19/19 ======================== sRip#...#(B #....#(B ##.(B AC:(B 24Str:(B 23 ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 sRi#..#(B #..#(B #(B SH:(B 4Dex:(B 16 sRi###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 #.@...#(B ....Noise: (B==------- (B Time:(B 14481.8 (0.0) #...####(B PP.sRim) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##.##sRiu>Throw: 28 boomerangs sRi;#(BP. sRiK(B .... sRiG(B ##...sRihaT(B  (B SnorgsRiv sRiG(B #..TsRiK (B #.P.sRi sRimJ(B_You now have 1007 gold pieces (gained 26).  sRiw3You encounter Snorg the Insatiable. sRi-(B_Snorg shouts!  sRi˝:Press: ? - help, v - describe, . - travelsRi!<Here: (BSnorg  The floor.sRi)y(B ##..P##.##....##.(B AngleBrackets the Severer #...####.....##..(B Mountain Dwarf of Okawaru *****. sRi*##.##(B #......†.†.(B Health: (B126/126 ======================== ##.##(B ##...####..(B Magic: (B19/19 ======================== sRiW+#...#(B #....#(B ##.(B AC:(B 24Str:(B 23 ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 #..#(B #..#(B #(B SH:(B 4sRi+}Dex:(B 16 ###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 sRi>,#.@...#(B ....Noise: (B==------- (B Time:(B 14481.8 (0.0) #...####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  sRie,n##.##Throw: 28 boomerangs sRi,#(BP. (B .... sRi,G(B ##...sRiL-pT(B  (B Snorg sRiZ-U(B #..T sRi-P(B #.P. sRi-J(B_You now have 1007 gold pieces (gained 26).  sRi-3You encounter Snorg the Insatiable. sRi6.-(B_Snorg shouts!  sRiC.dPress: ? - help, v - describe, . - travelHere: (BSnorg  sRiN. The floor.sRi/ (BsRi4(BsRi51 _(BsRi8sRi'(BsRi6) (BsRi.(BsRiN0A _Unknown command.(BsRi2sRiy sRiN (BFire/throw/use which item? Missiles (go to first with ()  c - 28 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 8 javelins(Bs - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 4 silver javelins  E - 2 atropa-tipped darts Wands (go to first with /)(Bf - a wand of flame (13)  m - a wand of mindburst (13)  w - a wand of warping (5) Scrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability(BuRi uRi%A(B uRi!&##..P##.##....##.(B AngleBrackets the Severer uRi`'#...####.....##..(B Mountain Dwarf of Okawaru *****. ##.##(B #......†.†.(B Health: (B126/126 ======================== uRi'##.##(B ##...####..(B Magic: (B19/19 ======================== #...#(B #....#(B ##.(B AC:(B 24Str:(B 23 ##.##(B ##..##(B ##(B EV:(B 12uRi(EInt:(B 10 uRi(#..#(B #..#(B #(B SH:(B 4Dex:(B 16uRi2) uRiX)&###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3uRiN* uRi|*#.@...#(B ....Noise: (B==------- (B Time:(B 14481.8 (0.0) uRi +uRi-+#..*####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  uRi+uRi+d##*##Throw: 28 boomerangs uRi,uRi,;#(BP* uRi|,U(B ...* uRi,Q(B ##..*uRi,aT(B  (B SnorguRi-e (B #..T uRit-<(B #.P.uRi-HHere: (BSnorg uRi-3_(BThe floor. uRi.K_Unknown command.Throw: 32 darts (poison)uRiX.1Press: ? - help, Shift-Dir - straight lineuRit.7Aim: (BSnorg (69% to hit)vRijn (B ##..P##.##....##.(B AngleBrackets the Severer #...####.....##..(B Mountain Dwarf of Okawaru *****. ##.##(B #......†.†.(B Health: (B126/126 ======================== ##.##(B ##...####..(B Magic: (B19/19 ======================== #...#(B #....#(B ##.(B AC:(B 24Str:(B 23 ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 #..#(B #..#(B #(B SH:(B 4Dex:(B 16 ###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 #.@...#(B ....Noise: (B==------- (B Time:(B 14481.8 (0.0) #..(####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##.##Throw: 28 boomerangs #(BP. (B .... (B ##...T(B  (B Snorg (B #..T (B #.P.Here: (BSnorg _(BThe floor. _Unknown command.Throw: 32 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (69% to hit)vRiu ;((BvRi( ;((BvRi%u ;((BvRi, ;((BvRi ;((BvRiNb T. _Unknown command. (B Throw: 32 darts (poison) vRib (B Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (69% to hit)  You throw a dart. The dart closely misses Snorg. The dart hits the plant!  The plant is poisoned.vRij ^....P(BvRim 8(B--2.6 (0.8vRis (BvRilu L _Snorg pats her sizable gut.(BvRix wRiwRi (BFire/throw/use which item? Missiles (go to first with ()  c - 28 boomerangs (quivered) wRiNf j - 31 poisoned darts(Bl - 13 stones  p - 8 javelins  wRif=s - a curare-tipped dart  y - 5 darts of disjunction wRit$ z - a throwing netwRiS(BB - 4 silver javelins  E - 2 atropa-tipped darts wRiFHWands (go to first with /)wRiS(Bf - a wand of flame (13)  m - a wand of mindburst (13)  w - a wand of warping (5) Scrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability(BwRi wRi (B ##..P##.##....##.(B AngleBrackets the SevererwRiA X  #...####.....##..(B Mountain Dwarf of Okawaru *****. ##.##(B #......†.†.(B Health: (B126/126 ======================== ##.##(B ##...####..(B Magic: (B19/19 ======================== #...#(B #....#(B ##.(B AC:(B 24Str:(B 23 ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 #..#(B #..#(B #(B SH:(B 4Dex:(B 16 ###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 #.@...#(B ....Noise: --------- (B Time:(B 14482.6 (0.0) #..*####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##*##Throw: 28 boomerangs #(BP* (B ...* (B ##..TT(B  (B Snorg (B #... (B #.P.(BYou throw a dart. The dart closely misses Snorg. The dart hits the plant!  The plant is poisoned. _Snorg pats her sizable gut.Throw: 31 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (69% to hit)wRiy(B ##..P##.##....##.(B AngleBrackets the Severer #...####.....##..(B Mountain Dwarf of Okawaru *****. wRiX##.##(B #......†.†.(B Health: (B126/126 ======================== ##.##(B ##...####..(B Magic: (B19/19 ======================== wRi #...#(B #....#(B ##.(B AC:(B 24Str:(B 23wRi9 wRiZ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 #..#(B #..#(B #(B SH:(B 4Dex:(B 16wRi: ###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3wRi% wRi=r#.@...#(B ....wRiʶNoise: --------- (B Time:(B 14482.6 (0.0) wRi߶wRiA^#..(####(B PP.wRilTm) +9 broad axe {flame, rF+ Int+2 Dex+3}  wRiwRi+##.##wRi *Throw: 28 boomerangswRir wRi;#(BP. wRiڸ<(B ....wRi wRi,Q(B ##..TwRi;WT(B  (B SnorgwRi wRi¹K(B #... wRiP(B #.P.wRi;wRi(BYou throw a dart. The dart closely misses Snorg. The dart hits the plant!  The plant is poisoned. wRi-_Snorg pats her sizable gut.wRi%)Throw: 31 darts (poison)wRiG1Press: ? - help, Shift-Dir - straight linewRi/Aim: (BSnorg (69% to hit)wRi ;((BxRiP;((BxRi;((BxRi....(BThe plant is poisoned. _Snorg pats her sizable gut. xRiE(B Throw: 31 darts (poison)(B  Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (69% to hit)  You throw a dart. The dart hits Snorg.xRi6(B3.3 (0.7 _xRij(BxRiA yRinyRiە(BFire/throw/use which item? Missiles (go to first with ()  c - 28 boomerangs (quivered) yRif j - 30 poisoned darts(Bl - 13 stones  p - 8 javelins  yRis - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 4 silver javelins  yRi*E - 2 atropa-tipped darts Wands (go to first with /)(Bf - a wand of flame (13)  yRiǗBm - a wand of mindburst (13)  w - a wand of warping (5) yRiחGScrolls (go to first with ?) yRiP+ b - 3 scrolls of blinkingyRie^(Bf - a scroll of fear  I - 2 scrolls of immolation yRi7 V - 2 scrolls of vulnerability(ByRiyRi(B ##..P##.##....##.(B AngleBrackets the Severer yRi#...####.....##..(B Mountain Dwarf of Okawaru *****. ##.##(B #......†.†.(B Health: (B126/126 ========================yRi ##.##(B ##...####..(B Magic: (B19/19 ======================== yRi#...#(B #....#(B ##.(B AC:(B 24Str:(B 23 yRi ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 #..#(B #..#(B #(B SH:(B 4Dex:(B 16 yRiyRik5###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 yRi{yRir#.@...#(B ....yRiYzNoise: --------- (B Time:(B 14483.3 (0.0) #..*####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##*##yRijThrow: 28 boomerangs #(BP*yRiU (B ...*yRi yRiR(B ##..TyRipT(B  (B Snorg yRi(B #... (B #.P.Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (69% to hit) _You throw a dart. The dart hits Snorg.  Throw: 30 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (69% to hit)yRi r(B ##..P##.##....##.(B AngleBrackets the Severer #...####.....##..(B Mountain Dwarf of Okawaru *****. yRiY ##.##(B #......†.†.(B Health: (B126/126 ======================== yRi0 ##.##(B ##...####..(B Magic: (B19/19 ======================== yRi[ #...#(B #....#(B ##.(B AC:(B 24Str:(B 23 yRi ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 yRi #..#(B #..#(B #(B SH:(B 4Dex:(B 16 yRi :###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 yRi r#.@...#(B ....yRi Noise: --------- (B Time:(B 14483.3 (0.0) yRi b#..(####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##.##Throw: 28 boomerangs #(BP. (B .... (B ##..TT(B  (B Snorg yRi (B #... (B #.P.yRiZ Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (69% to hit) _You throw a dart. The dart hits Snorg.  Throw: 30 darts (poison)yRiu `Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (69% to hit)yRi|5 ;((ByRi| ;((ByRi ;((ByRi  (BT( (B_You throw a dart. The dart hits Snorg.  Throw: 30 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (69% to hit)  You throw a dart. The dart hits Snorg. Snorg is poisoned.  The plant begins to die.yRi' c...(poisoned)(ByRi) yRi) ((B4.1 (0.8yRi0 (ByRi2  yRi!2 X_Snorg draws her long claws delicately across her gut.(ByRi4 |Ri|RiQ(BFire/throw/use which item? Missiles (go to first with () |RizS c - 28 boomerangs (quivered)  j - 29 poisoned darts|Rit|(Bl - 13 stones  p - 8 javelins  s - a curare-tipped dart  y - 5 darts of disjunction |Ri$ z - a throwing net|Ri(BB - 4 silver javelins  E - 2 atropa-tipped darts Wands (go to first with /)|Ri07(Bf - a wand of flame (13)  |Rim - a wand of mindburst (13)  w - a wand of warping (5) Scrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear |Ric I - 2 scrolls of immolation  V - 2 scrolls of vulnerability(B|Riu%|RiV`A(B |Ri`##..P##.##....##.(B AngleBrackets the Severer |RiTc #...####.....##..(B Mountain Dwarf of Okawaru *****. ##.##(B #......†.†.(B Health: (B126/126 ======================== ##.##(B ##...####..(B Magic: (B19/19 ======================== #...#(B #....#(B ##.(B AC:(B 24Str:(B 23 ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 #..#(B #..#(B #(B SH:(B 4Dex:(B 16 ###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 #.@...#(B ....Noise: --------- (B Time:(B 14484.1 (0.0) #..*####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##*##Throw: 28 boomerangs #(BP* (B ...T (B ##..(T(B  (B Snorg (poisoned) (B #... (B #.P.(BYou throw a dart. The dart hits Snorg. Snorg is poisoned.  The plant begins to die. _Snorg draws her long claws delicately across her gut.Throw: 29 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (poisoned, 69% to hit)|Ri~(B ##..P##.##....##.(B AngleBrackets the Severer |Rina #...####.....##..(B Mountain Dwarf of Okawaru *****. ##.##(B #......†.†.(B Health: (B126/126 ======================== ##.##(B ##...####..(B Magic: (B19/19 ======================== #...#(B #....#(B ##.(B AC:(B 24Str:(B 23 ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 #..#(B #..#(B #(B SH:(B 4Dex:(B 16 ###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 #.@...#(B ....Noise: --------- (B Time:(B 14484.1 (0.0) #..(####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##.##Throw: 28 boomerangs #(BP. (B ...T (B ##..(T(B  (B Snorg (poisoned) (B #... (B #.P.(BYou throw a dart. The dart hits Snorg. Snorg is poisoned.  The plant begins to die. _Snorg draws her long claws delicately across her gut.Throw: 29 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (poisoned, 69% to hit)|Ri<;((B|RiM;((B|Ri(BT((BThe plant begins to die. _Snorg draws her long claws delicately across her gut.Throw: 29 darts (poison)(B  Press: ? - help, Shift-Dir - straight line (B Aim: (BSnorg (poisoned, 69% to hit)  You throw a dart. The dart hits Snorg! Snorg looks even sicker.|Ri1`..very poisoned)(B|Rik4(B9 (0.8 _|RiT(B|Ri}Ri}RiK(BFire/throw/use which item? Missiles (go to first with ()  c - 28 boomerangs (quivered)  j - 28 poisoned darts(Bl - 13 stones  p - 8 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 4 silver javelins  E - 2 atropa-tipped darts Wands (go to first with /)(Bf - a wand of flame (13)  m - a wand of mindburst (13)  w - a wand of warping (5) Scrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability(B}Ri }Ri! y(B ##..P##.##....##.(B AngleBrackets the Severer #...####.....##..(B Mountain Dwarf of Okawaru *****. }Riv= ##.##(B #......†.†.(B Health: (B126/126 ========================}RiD  ##.##(B ##...####..(B Magic: (B19/19 ======================== #...#(B #....#(B ##.(B AC:(B 24Str:(B 23 ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 #..#(B #..#(B #(B SH:(B 4Dex:(B 16 ###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 #.@...#(B ....Noise: --------- (B Time:(B 14484.9 (0.0) #..*####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##*##Throw: 28 boomerangs #(BPT (B ...( (B ##..(T(B  (B Snorg (very poisoned) (B #... (B #.P.Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (poisoned, 69% to hit) _You throw a dart. The dart hits Snorg! Snorg looks even sicker.  Throw: 28 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (very poisoned, 69% to hit)}Riz (B ##..P##.##....##.(B AngleBrackets the Severer }Ri _ #...####.....##..(B Mountain Dwarf of Okawaru *****. ##.##(B #......†.†.(B Health: (B126/126 ======================== ##.##(B ##...####..(B Magic: (B19/19 ======================== #...#(B #....#(B ##.(B AC:(B 24Str:(B 23 ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 #..#(B #..#(B #(B SH:(B 4Dex:(B 16 ###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 #.@...#(B ....Noise: --------- (B Time:(B 14484.9 (0.0) #..(####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##.##Throw: 28 boomerangs #(BPT (B ...( (B ##..(T(B  (B Snorg (very poisoned) }Ri *(B #... (B #.P.Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (poisoned, 69% to hit) }Ri G_You throw a dart. The dart hits Snorg! Snorg looks even sicker.  }Ri) Throw: 28 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (very poisoned, 69% to hit)}Ri% ;((B}Ril T(Aim: (BSnorg (poisoned, 69% to hit) _You throw a dart. The dart hits Snorg! Snorg looks even sicker. }Ril Throw: 28 darts (poison)(B  Press: ? - help, Shift-Dir - straight lineAim: (BSnorg (very poisoned, 69% to hit)  }Rij OYou throw a dart. The dart hits Snorg. Snorg looks as sick as possible!}Ri= ].extremely poisoned)(B}Ri (B5.6 (0.7(B _Snorg remarks, "Ah, I'm absolutely famished!"(BRi (B ##..P##.##....##.(B AngleBrackets the Severer #...####.....##..(B Mountain Dwarf of Okawaru *****. ##.##(B #......†.†.(B Health: (B126/126 ======================== ##.##(B ##...####..(B Magic: (B19/19 ======================== #...#(B #....#(B ##.(B AC:(B 24Str:(B 23 ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 #..#(B #..#(B #(B SH:(B 4Dex:(B 16 ###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 #.@...#(B ....Noise: --------- (B Time:(B 14485.6 (0.0) #.*.####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##T##Throw: 28 boomerangs #(BP( (B ...( (B ##..(RivT(B  (B Snorg (extremely poisoned)RiZ (B #... Ri(B #.P.(BYou throw a dart. The dart hits Snorg. Snorg looks as sick as possible! _Snorg remarks, "Ah, I'm absolutely famished!"Throw: 28 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BSnorg (lightly wounded, extremely poisoned, 69% to hit)Rim? (B ##..P##.##....##.(B AngleBrackets the Severer #...####.....##..(B Mountain Dwarf of Okawaru *****. ##.##(B #......†.†.(B Health: (B126/126 ======================== ##.##(B ##...####..(B Magic: (B19/19 ======================== #...#(B #....#(B ##.(B AC:(B 24Str:(B 23 ##.##(B ##..##(B ##(B EV:(B 12Int:(B 10 #..#(B #..#(B #(B SH:(B 4Dex:(B 16 ###..##(B #..#(B #(B XL: (B13 Next: (B26% Place: (BLair:3 #.@...#(B ....Noise: --------- (B Time:(B 14485.6 (0.0) #.(.####(B PP.m) +9 broad axe {flame, rF+ Int+2 Dex+3}  ##T##Throw: 28 boomerangs #(BP( (B ...( (B ##..(T(B  (B Snorg (extremely poisoned) (B #... (B #.P.(BYou throw a dart. The dart hits Snorg. Snorg looks as sick as possible! _Snorg remarks, "Ah, I'm absolutely famished!"Throw: 28 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BSnorg (lightly wounded, extremely poisoned, 69% to hit)Ri'.Throw: 28 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (BSnorg (lightly wounded, extremely poisoned, 69% to hit)  You throw a boomerang. The boomerang hits Snorg.  Snorg is lightly wounded.RiΗ;((BRi:((BRiCET.(BRi2pl@(B(B=6.7 (1.1Riv(BRi^ _Snorg remarks, "Ah, I'm absolutely famished!"(BRiRi B (B (BYou slice Snorg!! You burn Snorg!  Snorg is heavily wounded.(BYou hear a roar!(B1-====(B7.6 (0.9Ri (B _Snorg bites you. You block Snorg's attack. Snorg barely misses you.(BRia#  Ri# m(B (BYou slash Snorg! You burn Snorg.Ri+ (B2-(B==--(B8.4 (0.8Ri5 (BRi<7 K _Snorg is severely wounded.(BRih Ri< (B(Ri1~(BYou slash Snorg! You burn Snorg!  Snorg is almost dead.(BRi" (BTT(B  berserk, very poisoned)A nearby plant withers and dies.(BRivb(B3=-(B9.3 (0.9Ri$(BRicK _Snorg goes berserk!(BRip & (B†(BYou slice Snorg!! You burn Snorg.  You kill Snorg!(B(B(B430-90.2Ric} (BRi  Riڏ L_Okawaru accepts your kill.(BRiqr(B ...####.....##.#.##(B #......†.†.##(B ##...####....#(B #....#(B ###.##(B ##..##(B ##..#(B #..#(B ###..####.....#(B ....(B #..@####(B PP.(B #.##(B P((B .##...(BD(BD(B  (B eight-headed hydra(B(B5---(B1.2 (1.0(B _You encounter an eight-headed hydra.(B _(BYou see here the troll corpse of Snorg(B.RiRi5D((B(B(B6=--(B2 _Ric;(BRiU>RiV M (B seven (B The seven-headed hydra is moderately wounded.(BThe seven-headed hydra bites you  The seven-headed hydra bites you but does no damage.  The seven-headed hydra barely misses you. (B The seven-headed hydra bites you.  The seven-headed hydra barely misses you.(B(B19--(B===3.0 (0.8Ri (BRi  Ri+ @_The seven-headed hydra bites you but does no damage. x2Ri Ri (B six(BYou burn the six-headed hydra!  Ri8The six-headed hydra is almost dead.(B  The six-headed hydra bites you but does no damage. x2  The six-headed hydra closely misses you.(BThe six-headed hydra bites you but does no damage.  The six-headed hydra bites you.Ri$y(B5---====(B8Ri)Y(B _The six-headed hydra bites you but does no damage.Ri+Ri2 .(BThe six-headed hydra bites you. _  You slice one of the six-headed hydra's heads off!Ri flame cauterises the wound! You slash the five-headed hydra!  You burn the five-headed hydra  You kill the five-headed hydra!(BRiӪ +(BRi߰ %(B6Ri o=(B3==--(B4.5 (0.7Ri (BRi"  RiL =_Okawaru accepts your kill.(BRi) Riw|(BRiS}(BRi~(BRir(BRiO(B7=(BRi(BRiW(B(B8(BRiN(BRi((B20RiH(BRi(BRiO(B1=(BRi(BRih(BRiRi-H(B2=(BRi(BRi'(BRi@'(B3RiH(BRi(BRi;'(B4RiD(BRi(BRi.Ri}H(B6=(BRi(BRi (BRi`(B(B(B(BRi(BRia(BRi(BRi(BRiy(BRi*(BRi,(BRi16(BRiB9=(BRiI(BRiPG (B_j - 28 poisoned darts (gained 1)RiV7(B(BRiW(BRi^(BRi_(BRi>a(BRi*dG (B_j - 29 poisoned darts (gained 1)Rih(BRi_j(BRiJ(B(B(B(B (B_j - 31 poisoned darts (gained 2)(B(B(B(BRi(BRi(BRi(BRi(BRi(BRi(BRi& (BRi:!_j - 32 poisoned darts (gained 1)Ri(B(B(B(B(B(B(BRi(BRiڼ(BRi(BRi@x(B(B(B(B(BRix(B(B(B(B(BRi(BRi(BRi(BRi((BRi(BRi|(BRi(B(B(B(B(B(BRi #`(B(B(B(BRi(H(B(B(BRis<(B(B(B(B(B(B(B(B(BRiJV(BRiV(BRicZ(BRi`(BRij0(B(BRi+l(BRiao(BRiTr(BRiws0(B(BRit(BRiz(BRiz(BRi{(BRi]}(BRi(BRi(BRi.(BRi(BRiv(BRiq(BRiS(BRib(BRi(BRi{(BRi(BRi(BRi(BRi(BRiC(BRi(BRi(BRiT(BRiг(BRi(BRiH(B(B(BRi5(BRiW(BRi(BRi(BRi)(BRiG(BRi(BRi(BRij(BRi(BRi(BRi(BRi(BRic(BRi0(B(BRi(BRir(BRi0(BRi(BRi(BRi(BRi(BRi(BRid(BRi`(B(B(B(BRiV`(B(B(B(BRi(BRi8 0(B(BRiM (BRi 0(B(BRi (BRi= (BRik `(B(B(B(BRi (BRi (BRi (BRi, 0(B(BRiL0 (B(B(B(B(B(B(B(B(B(B(B(BRir0 (BRi!1 (BRi2 (BRi7 (BRi8 0(B(BRi9 (BRi= (BRi > (BRi5C 0(B(BRiF (BRiOG (BRi#H (BRiI (BRiM (BRiM (BRi4N (BRiP (BRiDT (BRiyT (BRiVU (BRi W (BRiZ (BRiZ (BRi[ (BRi_ (BRi:` (BRi` (BRia (BRi6c (BRie (BRiEf (BRig (BRih (BRi/m (BRim (BRiYn (BRiMp (BRis (BRit 0(B(BRiEw (BRi~ (BRi+ (BRi (BRi (BRi (BRiS (BRi (BRi| (BRi (BRi (BRi (BRi@ (BRiĒ (BRi (BRi/ (BRi (BRiz (BRi (BRi (BRi (BRi (BRi (BRiC (BRi (BRi (BRiG (BRi˥ (BRiǧ (BRi (BRi (BRi; (BRip (BRi (BRi (BRi (BRiZ (BRi e (B You encounter a black mamba.(BRi (B ..###(B   ..#(B .....(B #....(B ##..#(B ..#P(B #.....(B Ri ...#(B ....(B #.....(B ...#(B ##..(B .....(B .(B .#########..P(B ...##..(B Ri ........(B ...#(B ###...P.#.(B RiC .##P.#..(B #.###.#.......(B Ric .#(B #(B ##.....@......S(B ---- Ri .#(B #..##..##.##... Ri .#(B ##.#####(B # Ri {.#(B #..#(B Ri {.#(B ##.##(B Ri |.###(B ###...#(B Ri oS(B  (B black mamba (asleep) Ri2 .#.#####.....#(B ...........###(B RiI K.###P#.#P###(BRi WS.(B570.5 (76.0)Ri OS(BRi\ I--(B1.5 (77RiJ (BRi . _The black mamba hisses angrily.Ri Rim <..###(B  ..#(B .....(B #....(B ..#(B ..#P(B #(B #.....(B #(B ....(B .#.....(B .#(B ##..(B ......(B . #..P(B #...##..# .Rik (B ...#(B ###...P.#.# ##P.#..(B #.###.#. #(B #(B ##......@....S. #(B #..##..##.##. #(B ##.#####(B .#(B . #(B #..#(B .. #(B ##.##(B ### ###(B ###...#(B #.#####.....#(B ..........###(B ###P#.#P###(BS.(BF(BRi |S.(BF.(BRip F(B  (B cane toad (wandering)(BRiq 3(B2.5 (1.0)Rij (BRi  Ri =_You encounter a cane toad.(BRi RiHr###(B ..#(B .....#(B #....(B ..#(B ..#P(B .###.....(B .#(B ....(B ..#.....(B .#(B ##..(B ......(B ...P(B #...##..#(B  ...#(B ###...P.#.#.P.#..(B #.###.#. (B #(B ##.S..F.(B #..##..##.##.(B ##.#####..#(B ..#(B #..#(B ##..(B .(B ##.##(B ####(B ###...#(B .#####.....#(B RiZS.(B (BF.(BThe cane toad croaks. You hear an angry hiss.Ri\EF(BRiE}(B===3(B _The black mamba barely misses you.(BRir( (BRiSYou closely miss the black mamba.(B (BF.You encounter a black mamba.(BS(B 2 black mambas(B(B--4.3 (0.8(B _The black mamba closely misses you.(BRiS (B.(BYou slice the black mamba!! You burn the black mamba!  You kill the black mamba!(BRiV I.S(BRiV H.S(BRiSW =F.(BRi:^ ...(B  (B black mamba(BRihf 7 (B5====(B5.0 (0.7 _Okawaru accepts your kill.(BTraining target 8.0 for Shapeshifting reached!  Your Dodging skill increases to level 1!(BRil (BRim i _Your Shapeshifting skill increases to level 8!(BRio Ri=S.(BRiK=F.(BRiRi.Ri)S(BRi(BRiD$----RiT/(B6.0 (1.0 _Ri(BRiRii (B.S(BYou slice the cane toad!! You burn the cane toad.Ri  (B The cane toad is severely wounded.(BRi Z(B===-(B7 (0.7RiV (BRi ; _The cane toad stings you but does no damage.Ri| Ri* (B†(BYou slice the cane toad!! You burn the cane toad.  You kill the cane toad!(B.S(B(B(B6-7.4(B _Okawaru accepts your kill.(BRi!1Ri} (B(B--(B8.2 (0.8(B _You barely miss the black mamba.(B You block the black mamba's attack.Ri֢ (B You miss the black mamba.(B You block the black mamba's attack.RiTD-(B9.0Ri(BRiNS _The black mamba barely misses you.(BRi;RiP (B (BYou slash the black mamba! You burn the black mamba.  The black mamba is moderately wounded.(BRiQ0(B=8RiX(BRi^ RiA^E_The black mamba barely misses you.(BRiI`Ri (B You closely miss the black mamba.The black mamba is moderately wounded.(B(B-80.6Ri (BRi _The black mamba barely misses you.(B The black mamba misses you.(BRi Ri42 (B†(BYou slice the black mamba like a ripe choko!!!  You burn the black mamba!  You kill the black mamba!(BRiK(B(B8====(B1.4Ribj(B _Okawaru accepts your kill.(BRi6 Ri)= ((B Ris=  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt  a - Fighting (B 15.0 (B 16.4 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B 11.3 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  (Bc + Axes17.3 (B 15.9 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B   d - Polearms (B  9.5 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B   e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  Ri= * f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + Throwing6.2 (B  9.9 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  Ri= m(B  (B  Ri >  v - Alchemy (B  0.0 (B  1.4 (B -2(B  Ri3>  h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B  Ri>  i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  Ri>  j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B  (B  Ri>  z - Earth Magic (B  0.0 (B  0.8 (B +1(B  (Bk + ArmourRi> 8.3 (B  7.6 (B +1(B  Ri> (B  (B  (Bl + DodgingRi8? _1.2 (B  3.4 (B -3(B   0 - Invocations (B  8.0 (B  5.3 (B +3(B  RiY?  m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B  Ri?  n - Stealth (B  1.0 (B  2.8 (B -2(B   2 - Shapeshifting (B  8.0 (B 12.7 (B -2(B  (BThe relative cost of raising each skill is in cyan(B.  Ri @ Skills enhanced by cross-training are in green(B.  [?(B] HelpRi"@ ?[=(B] set a skill target  Ri@ '[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BRi@(B m + Shields 0.0Rit m * Shields (B  0.0(BRi3t m - Shields (B  0.0(BRi+ RiR Ri+ " (B.###AngleBrackets the Severer ..#(B .....#(B #....Mountain Dwarf of Okawaru *****. ..#(B ..#P(B .###.....(B .Health: (B126/126 ======================== .#....(B ..#.....(B ..Magic: (B19/19 ======================== .#(B ##..(B ......(B ...AC:(B 24Str:(B 23 ########..P(B #...##..#EV:(B 12Int:(B 10 ......(B ...#(B ###...P.#.#.SH:(B 4Dex:(B 16 #P.#..(B #.###.#.........XL: (B13 Next: (B38% Place: (BLair:3#(B ##.......@†......Noise: ====----- (B Time:(B 14581.4 (0.0)#..##..##.##.....m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.#####..#(B ..#Throw: 28 boomerangs#..#(B ##..(B .##.##(B #### Ri/ ##(B ###...# .#####.....# .........### ##P#.#P###The black mamba is moderately wounded. (B_The black mamba barely misses you.(B The black mamba misses you.(BYou slice the black mamba like a ripe choko!!!  You burn the black mamba!  You kill the black mamba! (B_Okawaru accepts your kill.(BRi5 (BRi6 (BRi= (BRi? RiRi'(BRiٿGear: 34/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (go to first with () Ria c - 28 boomerangs (quivered)(Bj - 32 poisoned darts  Ri)l - 13 stones  p - 8 javelins  Ri?s - a curare-tipped dart  y - 5 darts of disjunction Ri;X z - a throwing net(BB - 4 silver javelins  RiOE - 2 atropa-tipped darts Armour (go to first with [)  d - a +0 buckler of cold resistance (worn) Ri t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Rit(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Ri'  b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves(B  qhelmet  r - a +2 pair of gloves of stealth(Bv1 ring mail of cold resistance Ri w - a +2 ring mail of poison resistance  x - a +1 pair of boots of flying Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry  H - a ring of positive energy Talismans (go to first with %) Ri a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2} (B A - a spore talisman Ri!Ri23bot(BRiu(BA - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill UC Base Dmg Burstshroom damage ------------------------------------------------- Min 8 +4 2d7 Max 14 +4 2d12 Cur 8.0 +42d7 (BMelds: Offhand, Boots ____________________________________________________________ Your skill: 8.0; use (s)(B to set 14.0 as a target for Shapeshifting.At 100% training you would reach 14.0 in about 1.5 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BRi Gear: 34/52 gear slots (Left/Right/Tab to switch category)  b - a +0 crystal plate armour of cold resistance Ri a i - a +1 pair of gloves(B  q - a +0 helmet  r - a +2 pair of gloves of stealth(B  v - a +1 ring mail of cold resistance(B  w - a +2 ring mail of poison resistance(B  x - a +1 pair of boots of flying(B Jewellery (go to first with "=)(B  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)(B  o - a ring of protection from fire (worn)(B  e - an amulet of faith  h - a ring of wizardry  H - a ring of positive energy Talismans (go to first with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}  A - a spore talisman(B [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[bot(B]RiRi,C (B.###AngleBrackets the Severer ..#(B .....#(B #....Mountain Dwarf of Okawaru *****. ..#(B ..#P(B .###.....(B .Health: (B126/126 ======================== .#....(B ..#.....(B ..Magic: (B19/19 ======================== .#(B ##..(B ......(B ...AC:(B 24Str:(B 23 ########..P(B #...##..#EV:(B 12Int:(B 10 ......(B ...#(B ###...P.#.#.SH:(B 4Dex:(B 16 #P.#..(B #.###.#.........XL: (B13 Next: (B38% Place: (BLair:3#(B ##.......@†......Noise: ====----- (B Time:(B 14581.4 (0.0)#..##..##.##.....m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.#####..#(B ..#Throw: 28 boomerangs#..#(B ##..(B .##.##(B #### ##(B ###...# .#####.....# .........### ##P#.#P###The black mamba is moderately wounded. (B_The black mamba barely misses you.(B The black mamba misses you.(BYou slice the black mamba like a ripe choko!!!  You burn the black mamba!  You kill the black mamba! (B_Okawaru accepts your kill.(B(B(B(BRiL x(BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry  H - a ring of positive energy Talismans (go to first with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(BA - a spore talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip RiURi#Ri+(B.###AngleBrackets the Severer ..#(B .....#(B #....Mountain Dwarf of Okawaru *****. RiC..#(B ..#P(B .###.....(B .RiUHealth: (B126/126 ======================== .#....(B ..#.....(B ..Magic: (B19/19 ======================== .#(B ##..(B ......(B ...AC:(B 24Str:(B 23 ########..P(B #...##..#EV:(B 12Int:(B 10 ......(B ...#(B ###...P.#.#.SH:(B 4Dex:(B 16 #P.#..(B #.###.#.........XL: (B13 Next: (B38% Place: (BLair:3#(B ##.......@†......Noise: ====----- (B Time:(B 14581.4 (0.0)#..##..##.##.....m) +9 broad axe {flame, rF+ Int+2 Dex+3} Ri~##.#####..#(B ..#Throw: 28 boomerangsRi #..#(B ##..(B .##.##(B #### ##(B ###...# .#####.....# .........### ##P#.#P###RiThe black mamba is moderately wounded. (B_The black mamba barely misses you.(B The black mamba misses you.Rim(BYou slice the black mamba like a ripe choko!!!  You burn the black mamba!  RifYou kill the black mamba! (B_Okawaru accepts your kill.Ri(BRi (B_The black mamba barely misses you.(B The black mamba misses you. Ri (B You slice the black mamba like a ripe choko!!!burn the black mamba!  You kill the black mamba! (B_Okawaru accepts your kill. RiH I(B Okay, then.(BRiQ! (BRiTI(B _(BRiuRi@(BRiA (BRisH(BRiIA _Unknown command.(BRiKRii<Ri@'(BRiAbAngleBrackets the Severer (MDWn)Turns: 14762, Time: 01:26:26 Health: (B126/126 AC: (B24 Str: (B23 XL: (B13 Next: (B38% Magic: (B19/19EV: (B12 Int: (B10 God: Okawaru [*****.] Gold: (B1007SH: (B 4 Dex: (B16 Spells: (B12/12 levels left rFire + + . (33%)(B m(B - +9 broad axe {flame, rF+ Int+2 Dex+3} Ri+AurCold + + + (20%)(B d(B - +0 buckler {rC+} RiCArNeg + . . (50%)(B G(B - +4 storm dragon scales of Circular Logic {rElec rC++RiA|rPois + (33%)(B D(B - +2 hat {Ice} RiA1rElec + (33%)(B u(B - +0 cloak {rCorr} rCorr + (50%)(B t(B - +0 pair of gloves {Fire} (BSInv .RiAC(B - +1 pair of boots of Discretion {rPois rN+ Str+4} (BWill +....RiALf(B - amulet of regeneration RiB%(BStlthRi(BHn(B - +5 ring of evasion RiCB.(BHPRegen 1.21/turnRi[Bo(B - ring of protection from fire (BMPRegen 0.16/turn RijB=%:(B no passive effects RiB<@:(B no status effects RiBEA:(B runic magic, artefact enchantingRiRi(B.###AngleBrackets the Severer ..#(B .....#(B #....RiJ/Mountain Dwarf of Okawaru *****. Riǵ..#(B ..#P(B .###.....(B .Health: (B126/126 ======================== .#....(B ..#.....(B ..Magic: (B19/19 ======================== Ri.#(B ##..(B ......(B ...AC:(B 24Str:(B 23 ########..P(B #...##..#EV:(B 12Int:(B 10 Ri׸......(B ...#(B ###...P.#.#.SH:(B 4Dex:(B 16 #P.#..(B #.###.#.........XL: (B13 Next: (B38% Place: (BLair:3#(B ##.......@†......Noise: ====----- (B Time:(B 14581.4 (0.0)#..##..##.##.....m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.#####..#(B ..#Throw: 28 boomerangs#..#(B ##..(B .##.##(B #### ##(B ###...# .#####.....# .........### ##P#.#P###(BYou slice the black mamba like a ripe choko!!!  You burn the black mamba!  You kill the black mamba! (B_Okawaru accepts your kill. _Okay, then. _Unknown command.(BRi8(B(BRiVRi}3(BRi4 (BRi:(BRi<A _Unknown command.(BRi$>Ri{u (BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry  H - a ring of positive energy Riu Talismans (go to first with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(BA - a spore talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip RiRiG+(BRi< .###AngleBrackets the Severer ..#(B .....#(B #....Mountain Dwarf of Okawaru *****. ..#(B ..#P(B .###.....(B .Health: (B126/126 ======================== .#....(B ..#.....(B ..Magic: (B19/19 ======================== .#(B ##..(B ......(B ...AC:(B 24Str:(B 23 ########..P(B #...##..#EV:(B 12Int:(B 10 ......(B ...#(B ###...P.#.#.SH:(B 4Dex:(B 16 #P.#..(B #.###.#.........XL: (B13 Next: (B38% Place: (BLair:3#(B ##.......@†......Noise: ====----- (B Time:(B 14581.4 (0.0)#..##..##.##.....m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.#####..#(B ..#Throw: 28 boomerangs#..#(B ##..(B .##.##(B #### ##(B ###...# .#####.....# .........### ##P#.#P###(BYou burn the black mamba!  You kill the black mamba! (B_Okawaru accepts your kill. _Okay, then. _Unknown command. _Unknown command.(B (B Okay, then.(B(B(B _(BRiv(B(B(B _Unknown command.(BRi}P(BRiPJ(B(B(B###(B #(B .....#(B ##.......#(B ..#P..###....... #(B ....(B ..#........# #(B ##..(B ..........(B ..P(B #...##..#(B  ...#(B ###...P.#.#.: P.#..(B #.###.#.....#(B ##..@..#..##..##.##.##.#####..#(B P..#.#..#(B ##..(B ...##.##(B ####(B .#.(B ###...#(B # (BRi _(BRisnJ----(B2.4 (1Ri(B _Unknown command.(BUnknown command. _Okay, then.(B _Found a parchment of Freezing Cloud(B.  Things that are here: _a black mamba corpse(B; a cane toad corpse(BRiRi1(BRi(BRiB(BRi(BRi$(B Ri;#(B .....#(B ##.......(B #(B ..#(BP..###........(B  .......#........#(B RiT Riq##..(B #..........(B Ri..P(B #...##..#(B .Ri(B ...#(B ###...P.#.#.:. Ri.#..(B #.###.#.....#(B ##.Ri?†@.----Ri (B0RiZ#..##..##.##.Ri##.#####..#(B .(BP..#.<Ri/m#..#(B ##..(B ...RiD##.##(B ####(BP...#.# RiQb(B ###...#(B ..##RidZ#(B #.....#(B Riv### Ri!(BRi Ri((BRi5*-(B3.4 (1RiQ0(BRi12 _Found a stone staircase leading up.Ri3RiD' (BRi' (BRi) (BRi- (BRi3 (BRi4 (BRi/6 (BRi8 (BRi8= (BRi= (BRi? (BRiC (BRiH (BRiI (BRiK (BRi1u (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BRi! h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BRi H(B(B(BRi, (BRi (BRi (BRi (BRi (BRi (BRi (BRiO (BRi (BRi2 (BRi (BRi (BRi (BRi  Ri$ J(B_You now have 1012 gold pieces (gained 5).Ri/ .... Ri '....(B #.....(B .#(B #(B .....(B .#(B ..(B ....(B .# .#(B #(BP ...(B ...# #...(B ##.(B ..(B .P...(B ...#.##(B ##.....(B #)..##.......(B .(B .(B ##P#(B985.0) ....#(BP...#....#(B #............#(B ##...#.#.P##.#.....#(B ##..........#..#P..###........#### (B .......#........#.# (B ##..(B ............###..# ###..P(B #...##..#......#(BRi (BRi .(B9.4 (16Ri (BRi: _Found a falchion.Ri Ri(BRi!. (B(B(B(B(B(B(B(B .... #..P.(B ##.(B ##(B ......(B ##..##.(B P#(B .....(B ##......(B ..(B ..(B .#.#.......#.#.(B ..#(B ........#...(B .# ..##(BP/.....#(B ...# ##...(B .###.....#(B .P... #......#@##(B ##.....(B600.0) #)..##.......(B .(B .###.......P#(B ....#P...#....#(B #............#(B ##...#.#.P.#(B .....#(B ##..........#(B ..#P..###........###(B  .......#........#.#(B(B(B1.4 (2(B _Found a wand of charming (3)(B.Ri$RiS(BRiT(BRiV(BRi[(BRi_b (B You encounter a bullfrog.(BRi"f(B ....(B ..(B .FP.(B RiRf ##(B ..(B  ##.(B .P#..(B #Ribf\.(B ..(B ...Ri{fD#(B .#RifZ.#.#..(B Rif#(B ........#...(B .#(B .#(B #(BP/Rif,..#(B Rif...(B .###....@#(B .P...(B Rig......#.##(B ##.....(B Rigc...(B #)..##.......Ri&gY#.(B .###.......PRi2g$#(BRiDgM....#P...#..#............#(B Ri\giF(B  (B bullfrog (wandering) Rig:##...#.#.P##.#(BRig?.....#(B ......Rig=#(B..#P..##Rig####(BRi!kH.F(B0RiuEF(BRiv4(B2.4 (1 _Ri}(BRiERi+(B  .###.(B ..(B ....(B #Ri+P.(B #.(B ###.F.(B  .##.(B .P#Ri,..(B ##......(B ..(B .... Ri5,#(B .#.......#.#.....(B RiG,#(B ........#.......#(B  #(BP/Rib,,..#(B Ri,E...(B .###.....#....(BP...(B ......#.#####.....(B Ri,B....#)..##.......#.(B .###.......P#(B....#P...##............#(B ##...#.#.P##Ri?-b.#(B.....#(B ..Ria-##(BRit/%.F.Ri/(BRi2.RiC2F(BRi:(BRiF;((B3RiC(BRiERiRik(B #.#(B   ..###.(B .(B ..(B .....(B # P.(B .(B ###...(B  ##.#.P# ..(B #.F(B  .##......(B ........#.@.....#(B  #(BP/..#(B ..(B .###.....#....(BP...(B ......#.#####.....(B....#)..##.......#...###.......P#.....#P...#....##............##(B ##...#.#.P##.#(B.F.(B(B(B4Ri(BRiRi(BRiJ7(B=5.1 (0.7Ri(BRi Ri9F_You closely miss the bullfrog.(B The bullfrog closely misses you.(BRiR(BRi((B8RiD(BRi0h _You miss the bullfrog.(B You block the bullfrog's attack.RioRiJ (B (BYou slash the bullfrog! You burn the bullfrog.  The bullfrog is heavily wounded.(BRiK /(B6.6 (0.8RiR (BRi3T  RiaT \_The bullfrog misses you.(B You block the bullfrog's attack.RiV RiS (B.(BYou slice the bullfrog!! You burn the bullfrog.  Ri?You kill the bullfrog!(BRiC*(BRiQ7(B=7.3 (0.7Ri`c(B _Okawaru accepts your kill.(BRiRi( g(B(B(B(BRi (BRi (BRi$ (BRi (BRi (BRi (BRi  (BRiR" (BRi% (BRi& (BRi?( (BRi* (BRiY. (BRi. (BRi'0 (BRil3 (BRi\5 (BRi5 (BRiQ6 (BRi9 (BRiA (BRiKB (BRiC (BRiG (BRiaK (BRi3L (BRiM (BRiP (BRi6T (BRiT (BRicV (BRiKZ (BRi] (BRir^ (BRis_ (BRi b (BRi[f (BRif (BRig (BRik (BRis -(B  Rit 4P##(B  Rilt +..####(B  #....(B  ....#(B  .$.####..P#(B Rit l ..#...>....#(B Rit #.#(B #@.##(B --17.3 (10.0)Rit ##.#(B #####...####.(B Rit K#..###.##.........Ri u ..(B #.......#....#.##.Ridu ##.(B ###..........##(B #(B Riwu ~##..##.#.P#.....#.....(B Riu ~#..................###(B Riu O.......#.#........Riu -##(B Riu V......#.......#.P...(BRit (BRi "--Ri΀ '(B8.3 (11Ri' (BRi 4 _Found a stone staircase leading down.Ri Ri (BRi(BRi(BRi;(BRiK(BRi(BRi(BRi(BRi(BRi(BRi(BRiP (BRi} (BRiH(B(B(BRi(BRi(BRi3(BRi< Ri]N(B There is a stone staircase leading down here.Ri(BRi! (B_RiX(BRi (BRi L (B You encounter a blink frog.Ri (BRin'F#.(B #..(B P##(B #Ri'Y#.(B ..####.P##(B #.(B ##.....(B #..#.##(B ....#(B Ri'w#..$.####..P#(B Ri'..#.@.>....#(B Ri(e#.####.##..##Ri=((B ##.#(B #####...####.(B RiY(@#..###.##.........(B Riz(..(B #.......#....#.##.(B ##.(B ###..........####Ri(F(B  (B blink frog (wandering)(B Ri(##..##.#.P#.....#..... (B ##..................### (B .#.......#.#........##(BRi{/\.F(B23.3 (5.0)RiK1( (BRip1GF(BThe blink frog croaks.Ri7FF(B 2 blink frogs (1 wandering)(BRi96(B==4.3 (6Ri?(BRiY@ Riv@>_You encounter a blink frog.(BRiBRiZ(B .(B .(B F#.(B  #F#(B #(B  ..#(B P##(B #(B #.#(B ..####.PRi(B ##(B #.#(B ##.....#.##(B ....#(B #..@.####..P##..#...>....(B ##.####.##..##(B  ##.#(B #####...####.(B #..###.##.........(B ..(B #....#.##.(B ##.(B ###..........####Ri (B ##..##.#.P#.....#.....(B ##..........###Ri0(BRiB.F(BRiC.F(BRi( (BRiDi§F(BThe blink frog gives a loud, deep croak!Ri͟OF(BRi-(B5.3 (1Ri(BRi% _The blink frog blinks!Ri5M _(BYou see here 10 gold pieces.RiRi: k(B .#.(B #F#(B #(B .§#(B P##(B #(B Ri;  ..####.P##(B #.#(B ##.....#..#@##(B ....(B #..$F####..P#..#...>....#(B ##.####.##..##Rih; #(B#.#(B #####...####(B #..###.##........(B ..(B #.#....#.##.Ri; (B ##.(B ###..........####(B ##..##.#.P#.....#.....(BRi> B.F(BRiG (BRiH Z(B17--(B6RiLO (BRi Q ' _The blink frog hits you!Ri RiB.F(BRiZ (B(B8--(B-7.0 (0.7(B _You completely miss the blink frog.(B The blink frog blinks!Ri/t.F(B (BF§You completely miss the blink frog.(B You block the blink frog's attack.(B(B9-(B8 (0.8RiX1(BRi2% _The blink frog blinks!Ri4Ri I.F(BRiƠ 6..(BRi Ri ,(B208.6Riݧ (BRiר  Ri n_You closely miss the blink frog.(B You block the blink frog's attack.Ri' Ri%K (B.FRi%(BYou slash the blink frog! You burn the blink frog.  The blink frog is heavily wounded.(BRiu,(BRi-%(B1Ri-B=(B=9.3 (0.7Ri6(BRiK7 Rim74_The blink frog hits you but does no damage.Ri;Ri%* (BRi'&§F(BYou hit the blink frog. You burn the blink frog.  The blink frog is severely wounded.(BRi0(2§(BRi{0{(B  (B blink frog(BRi1&(B18Ri2C-(B-30.1 (0.8Ri7(BRi9A _The blink frog hits you. The blink frog blinks! x2Rif;RiiT.(B ..(B .(B .#.(B RiT#.#(B #.§#(B P##(B #RiT#.#(B ..####.P(B ##(B #.#(B ##.....(B #..#.##(B ....#(B #..$@####..P#(B RiU;#..#...>....#(B ##.####F##..###.#(B #####...####.#..###.##........RiU#.(BRi5U..(B #.......#....#.##.(B ##.(B ##RiNU)...####(BRibU##..##.#.P#.....#.....(B##..................###(BRioWCF.(BRi`[K§F(BRib(BRi(c(B9-(B--(B1.1 (1.0Cloud (BRiVi(BRij Rij_The blink frog blinks!RimRi^.(B .(B Ri.#.(B #.#(B #.§#(B P##(B #Ri"#.#(B ..####.P(B ##(B #.#(B ##.....(B #..#.##(B ....#(B $§####..P#(B Ri@#..#..@>....#(B ##.####.##F.##RiXP##.#(B #####...####.Rins#..###.##.........(B ..(B #.......#....#.##Riz#.(BRic##.(B ##...####(B Ri##..##.#.P#.....#.....(B##..................###(BRiB.#.......#.###(BRi@F.(BRi:.(BRij(B21=-(B2Rin (BRidRiq .#.(B #.#(B #.§#(B P##(B ##.#(B ..####.P(B ##(B #.#(B ##.....(B #..#.##(B ....#(B $.####..P#(B #..#..§>.F..#(B ##.####@##..####.#(B #####...####.#..###.##.........(B ..(B #.......#....#.##.(B ##.(B ##...####(B##..##.#.P#.....#.....(B ##..................###(B  .#.......#.###(B  ........#.......#.P...(BF§(B.F(BRir 9.(BRiLt b(B2=(B3RiRz (BRiL~ % _The blink frog blinks!Ri߀ Ri\2F(BRi_I.F(BRi"kF(B 2 blink frogs(BRiF0(B34Ri(BRiRi .(B .(B .#.(B #.#(B #(B Ri ..§#(B P##(B #(B  #.#(B ..####.P##(B #.#(B ##.....#.F#.##(B ....#(B #..$.####F.PRi G#..#...>@§..#(B ##.####.##..##(B ##.#(B #####...####.(B  #..###.##.........(B..(B #.......#....#.##.(B ###..........####(B ##.#.P#.....#.....(B  #...### .##........##(BRi 3§(BRiz 1.FRi (BRin {(B  (B blink frog(BRip '(B4Ri 5Ri' (BRiК % _The blink frog blinks!Ri Ri§ (B_The blink frog hits you. The blink frog blinks! x2 _The blink frog blinks!blinks!  You completely miss the blink frog. Ri@e(B The blink frog is severely wounded.(BRi2F(BRir: (BRi=(B5=9 (0.8Rii(BRi% _The blink frog blinks!RiRi(B .(B .(B .#.(B #.#(B #Ri[x(B .§#(B P##(B #(B #.#(B ..####.P(B ##(B #.#(B ##.....(B #.F#.##(B ....#(B #..$.####..P#Riz~(B #..#...@.§..#Rit(B ##.####.##..##Ri(B ##.#(B #####...####.(B #..###.##.....Rib....(B ..(B #.#....#.Ri^##.(B ##.(B ###RiL.#### (B ##..##.#.P#.....#..... Ri 8(B ##.### RiU(B .#.#.#.##(BRiAF§F(BRi,.(BRi %(B6Ri B=(B-6.9 (1.0Ri&(BRi[( Ri(P_(BThere is a stone staircase leading down here.Rit*Rin (B .(B .(B .#.Riַ (B #.#(B #(B .§#(B P##(B #(B #.#(B ..####.P(B ##(B #.#(B ##.....Ri (B #..#.##(B ....#(B #.F$.####..P#Ri (B #..#..@>.§..#Ri7 u(B ##.####.##..##Rif (B ##.#(B #####...####. (B #..###.##. Ri} (B ..(B #.#....#.##.(B ##.(B ###.#### Ri (B ##..##.#.P#.....#..... (B ##.### (B .#.#.#.##(BRiB D.F(BRi 0F(BRi Ri; 7.F(BRi kF(B 2 blink frogs(BRi @-(B7 Ri _Ri (BRi Ri(b (B.F(BYou slice the blink frog!! You burn the blink frog.RiIp Ripa(B The blink frog is almost dead.(BRiqt(B4-====(B8.7 (0.8Ridy(BRi{ Ri{!_The blink frog hits you.Ri,~Ri (B†(BYou slice the blink frog!! You burn the blink frog.  You kill the blink frog!(BRis~ (B§Okawaru accepts your kill.(BRiR(B(B6=(B9=---(B9.6 (0.9(B _The blink frog blinks!Ri T(B---(BRi &(B Ri! <_(BNo target in view!Ri Ri6!.(B .(B .#.(B #.#(B #(B .§#(B P##(B #(B #.#(B ..####.P(B ##(B #.#(B ##.....(B #..#.##(B ....#(B #..$.####..P#(B #..#.†.@.§..#(B ##.####.##..##(B ##.#(B #####...####.(B F(BF(B  (B blink frog(B(B-40.6 (1.0 _(B _(BThere is a stone staircase leading down here.Ri1[.(B .(B .#.(B #.#(B #(B .§#(B P##(B #(B Ril2#.#(B ..####.P(B ##(B #.#(B ##.....(B #..#.##(B ....#(B #..$.####..P#(B #..#.†.>@§..#(B ##.####.##F.##(B ##.#(B #####...####.(B #..###.##.........(B..(B #.#....#.##.(B##.(B ###.####(B Ri4>F.(BRi=(BRi,>@-(B1 Ri@ _Ri^(BRi  Ri "(B RiU )You miss the blink frog.Ri -The blink frog is severely wounded.Ri (BRi '(B=Riy 2.4 (0.8RiK (BRi  Ri Ri( ,_The blink frog hits you but does no damage.Rib Ri+; (BFRi§You miss the blink frog.The blink frog is severely wounded.(BRi(BRi=(B3.2(B _The blink frog completely misses you.(B The blink frog blinks!RiD.(B .(B .#.(B #.#(B #(B .§#(B P##(B #(B #.#(B ..####.P(B ##(B #.#(B ##.....(B #..#.##(B ..F.#(B #..$.####..P#(B #..#.†.>.@..#(B ##.####.##..##(B ##.#(B #####...####.(B #..###.##...(B..(B #.#....#.##.(B##.(B ###...####(B  ##..##.#.P#.....#.....(B ##...###(B .F(B(B(B-4.2 (1.0Cloud (B(BRiJRi+; (B.Ri(BYou slash the blink frog! You burn the blink frog.  You kill the blink frog!(BRi5*(BRibI(B40==9 (0.7RiS(BRi Ri"=_Okawaru accepts your kill.(BRiRi( (BRi* (BRiQ+ (BRi- (BRi0 (BRi1 (BRi2 (BRi4 (BRi8 (BRi9 (BRi: (BRi>  RiZ> !(B Ri> -There is a stone staircase leading down here.Ri;A (BRiHB ! (B_RiC (BRiiE (BRiI (BRiI (BRiJ (BRi/L (BRiN (BRi/O (BRiP (BRiT (BRihU (BRiV (BRiZ  RiIZ K(B_You now have 1022 gold pieces (gained 10).Rieb (B .(B .###....(B .(B ..%...#.Rib (B .P..#.#(B #(B  .....#(B P##(B #Ri c (B RiJc ~P.#.#(B ..####.P(B Ric ##.#.#(B ##.....(B Ric #..#.##(B ....#(B Rid {#.@..####..P#(B--RiKd 50.9 (6.0 Rid #..#.†.>....#(B Rid ##.####.##..##(B Ri3e i##.#(B #####.Ri`e ..####. Rie N.(B #..###.##..Rie ....... Rie }.(B ..(B #.......#....#.##. Riif .(B ##.(B ###..........#### .(B ##..##.#.P#.....#..... Rif 5.(B ##...Rif *.......###(BRip (BRi/q "--Ri_q &(B1.9 (7Rijw (BRix  Ri y !_Found a medusa talisman.Ri:{ Ri+(BRiB(BRi!(BRi(BRi(BRi(BRi(BRiݓ(BRi(BRi:(BRi(BRiœ(BRiF(BRi(BRix(BRi(BRi(BRi(BRi'(BRi(BRid0(B(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRif(BRi4b (B You encounter a bullfrog.(BRi` (B ....(B #.....(B #...#.....Ri /#....#P..#(B #..#.....##(B ..####.........(B Ri0 .F...%...#..(B Riw #.#.P..#.#(B #(B Ri #......@.#(B P##(B #Ri {#####P.#.#(B ..####.PRi _.#.#(B ##.....RiZ ..#.##(B ....#(BRi  Ri n##....####..P#(BRi  Ri: #..#.†.>....#(B Rim dF(B  (B bullfrog (wandering)Ri  Ri H##.####.##..Ri %##(BRi  RiH Y##.#(B #####...##Rio  ##.Ri [(B #..###.##.........(BRi'(B8Ri(BRi+(B9.9 (8 Ri _Ri(!(BRi+%RiP.(B .>.#(B ....(B #.....(B #...#.....#(B #....#P..Ri]Q(B RiQD#..#.....##RiQ=.####.........RiRs.F...%...#..(B RiFR #.#.P.@#.#(B #(B RiyR #........#(B P##(B #RiRq#####P.#.#(B ..####.PRiS(B ##.#.#(B ##.....Ri6S(B #..#.##(B ....#RirSW(B ##....####..P#RiS(B #..#.†.>....RiTY(B ##.####.##..##Ri9T((B RiT]##.#(B #####...####.(BRiW4.F(BRiX-.F(BRiiaRia=F(BRicc.(B60.9 (1RijRiPk3%(BRil Rim._Found a stone staircase leading down.RioRi (B ....P.#(B ..(B ......(B #.>.#Riv F(B .....#.....(B #...#.....#(B #....#P..#(B #..#.....######.............F.%@..#..(B ..#.#.P..#.#(B #(B  #........#(B P##(B #Ri< #####P.#.#(B ..####.P(B ##.#.#(B ##.....(B #..#.##(B ....#(B ##....####..P#(B #..#.†.>....(B ##.####.##..##(BRi˝ 0.F(BRi] (BRi ((B1Rig (BRi% RiPY(B ....P.##..Ri)Q(B .......#.>.#(B .....#.....(B #...#.....#(B #....#P..#(B #..#.....##Ri^Q .####RiQ.RiQC.F@...#..Ri;R.#.#.P..#.#(B #(B #RiRB.#(B P##(B # (B #####P.#.#(B ..####.P(B ##.#Ri-SP.#(B ##.....(B #..#.##(B ....# (B ##....####..P#(B #..#RiS.†.>....# (B ##.####.##..##(BRi RiՊJ(B The bullfrog hits you but does no damage.Ri^'(B=Ri 2Ri(BRi Ri)_You block the bullfrog's attack.Ri RiޛJ_(BYou see here a medusa talisman.Ri Ri  Ri (B.(BYou slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog!(BRi B (B..Ri ^(B  Okawaru accepts your kill.(BRi @(B1==3.6 (0.7Ri (BRif N _You hit the plant. The plant begins to die. You burn the plant.Ri Ribi(BAngleBrackets the Severer....P.##..Mountain Dwarf of Okawaru *****........#.>.#Health: (B126/126 ========================Ric.....#.....Magic: (B19/19 ========================#...#.....#AC:(B 24Str:(B 23#....#P..#EV:(B 12Int:(B 10#..#.....##SH:(B 4Dex:(B 16...####.........XL: (B13 Next: (B41% Place: (BLair:3.......(B@...#..Noise: (B===------ (B Time:(B 14663.6 (0.0)...#.#.P..#.#(B #m) +9 broad axe {flame, rF+ Int+2 Dex+3} #........#(B P##(B #(B Throw: 28 boomerangsRid#####P.#.#(B ..####.P##.#.#(B ##.....#..#.##(B ....###....####..P##..#.†.>....###.####.##..##You kill the bullfrog!Okawaru accepts your kill. (B_You hit the plant. The plant begins to die. You burn the plant.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a medusa talisman.  RidThe floor.Riq9 (BA medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long Ri; vstinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________ Skill Tendril targets Petrify chance ------------------------------------------------- Min 8 2.555% Max 14 4.070% Cur 8.0 2.555% (BrPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 8.0  At 100% training you would reach 14.0 in about 1.5 XLs. (g)et.(BRiQ.(BRiQ/AngleBrackets the SevererRiQ9....P.##..RiQ1Mountain Dwarf of Okawaru *****.Ri%RE.......#.>.#RiMR]Health: (B126/126 ========================RiqR:.....#.....RiR]Magic: (B19/19 ========================RiRN#...#.....#RiR/AC:(B 24RiS0Str:(B 23Ri9SM#....#P..#Ri\S/EV:(B 12RiS0Int:(B 10RiSD#..#.....##RiS/SH:(B 4RiT0Dex:(B 16RiHT?...####.........Ri|TXL: (B13 Next: (B41% Place: (BLair:3RiT_.......(B@...#..RiTNoise: (B===------ (B Time:(B 14663.6 (0.0)RiU...#.#.P..#.#(B #RiKUFm) +9 broad axe {flame, rF+ Int+2 Dex+3} RiU#........#(B P##(B #(B Throw: 28 boomerangsRiUq#####P.#.#(B ..####.PRiUk##.#.#(B ##.....Ri!VV#..#.##(B ....#RiLV*##....####..P#RiV]#..#.†.>....#RiV##.####.##..##RiV'You kill the bullfrog!RiW*Okawaru accepts your kill. RiHW_(B_You hit the plant. The plant begins to die. You burn the plant.  RixWHPress: ? - help, v - describe, . - travel, g - get itemRiW<Item here:(B a medusa talisman.  RiWThe floor.Ri .(BRif /AngleBrackets the SevererRi 9....P.##..Ri 1Mountain Dwarf of Okawaru *****.Ri E.......#.>.#Ri ]Health: (B126/126 ========================Ri :.....#.....Ri2 ]Magic: (B19/19 ========================RiU N#...#.....#Rir /AC:(B 24Ri 0Str:(B 23Ri M#....#P..#Ri /EV:(B 12Ri( 0Int:(B 10RiO D#..#.....##Rio /SH:(B 4Ri 0Dex:(B 16Ri ?...####.........Ri XL: (B13 Next: (B41% Place: (BLair:3Ri  Q.......@...#..Ri6 Noise: (B===------ (B Time:(B 14663.6 (0.0)Ri ...#.#.P..#.#(B #m) +9 broad axe {flame, rF+ Int+2 Dex+3} Ri #........#(B P##(B #(B Throw: 28 boomerangsRi q#####P.#.#(B ..####.PRi1 k##.#.#(B ##.....Ri` V#..#.##(B ....#Ri *##....####..P#Ri ]#..#.†.>....#Ri ##.####.##..##Ri 'You kill the bullfrog!Ri5 *Okawaru accepts your kill. Ri_ _(B_You hit the plant. The plant begins to die. You burn the plant.  Ri HPress: ? - help, v - describe, . - travel, g - get itemRi <Item here:(B a medusa talisman.  Ri The floor.Ri (BRi (BRi  Ri _Ri (BRi  Ri Ri (BGear: 34/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}RiWy(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Ri( F - a +2 heavy broad axe RiFMissiles (go to first with () Ri- c - 28 boomerangs (quivered)Ri24(Bj - 32 poisoned darts  Ri]l - 13 stones  Rip - 8 javelins  Ris - a curare-tipped dart  Ri y - 5 darts of disjunction Ri$ z - a throwing netRiC4(BB - 4 silver javelins  RicE - 2 atropa-tipped darts RiGArmour (go to first with [) Ri; d - a +0 buckler of cold resistance (worn) Ri- t - a +0 pair of gloves of fire (worn) Ri4 u - a +0 cloak of corrosion resistance (worn) Ri<F C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4} Ria! D - a +2 hat of ice (worn) RiR G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} RiM(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exitRi'[top(B]Ri  b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves(B  qRi -helmet  r - a +2 pair of gloves of stealth(Bv1 ring mail of cold resistance  w - a +2 ring mail of poison resistance  x - a +1 pair of boots of flying Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry  H - a ring of positive energy RiF Talismans (go to first with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2} (B A - a spore talisman bot(BRi] Ri^(BM G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance(BRi Ri(BM D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(BRi#4(BMRi# C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  D - a +2 hat of ice (worn)(BRi r(BM u - a +0 cloak of corrosion resistance (worn) Rij C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}(BRi4(BMRib t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)(BRiA6(BRi-Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)88%(BRi4(BMRi E - 2 atropa-tipped darts  d - a +0 buckler of cold resistance (worn)2(BRi`4(BMRia B - 4 silver javelins (B E - 2 atropa-tipped darts76(BRi2{RiRi<i(BAngleBrackets the Severer....P.##..Mountain Dwarf of Okawaru *****........#.>.#Health: (B126/126 ========================RiFL.....#.....Magic: (B19/19 ========================#...#.....#AC:(B 24Str:(B 23#....#P..#EV:(B 12Int:(B 10#..#.....##SH:(B 4Dex:(B 16...####.........XL: (B13 Next: (B41% Place: (BLair:3.......@...#..Noise: (B===------ (B Time:(B 14663.6 (0.0)Ri...#.#.P..#.#(B #m) +9 broad axe {flame, rF+ Int+2 Dex+3} Ri 9#........#(B P##(B #(B Throw: 28 boomerangs#####P.#.#(B ..####.PRi]##.#.#(B ##.....#..#.##(B ....###....####..P##..#.†.>....###.####.##..##RiYou kill the bullfrog!Okawaru accepts your kill. (B_You hit the plant. The plant begins to die. You burn the plant.  RiPPress: ? - help, v - describe, . - travel, g - get itemItem here:(B a medusa talisman. _(BThe floor.Ri(BRid (BRiם(BRiRi (BRi (BRi; (BRi 1  Okawaru accepts your kill. Ri s(B_You hit the plant. The plant begins to die. You burn the plant.  Press: ? - help, v - describe, . - travel, g - get item(B  Item here:(B a medusa talisman. _(BThe floor.Unknown command.(BRiz Ri30Ri}9(BGear: 34/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) RiW:: m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (go to first with () Ri:! c - 28 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 8 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 4 silver javelins  Ri=;iE - 2 atropa-tipped darts Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  D - a +2 hat of ice (worn) Ri;R G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Ri;M(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exitRi;'[top(B]Ri z (Bq - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 0.7 (24.9 -> 24.2). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary RiK{armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.(BRi6Gear: 34/52 gear slots (Left/Right/Tab to switch category)  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe(B Ri7Missiles (go to first with ()  c - 28 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 8 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(B  B - 4 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)(B  t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  D - a +2 hat of ice (worn)(B Ri8P G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves  q - a +0 helmet (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[17%(B]RiRiqRi/ (BAngleBrackets the Severer....P.##..Mountain Dwarf of Okawaru *****.Ri .......#.>.#Health: (B126/126 ========================.....#.....Magic: (B19/19 ========================#...#.....#AC:(B 24Str:(B 23#....#P..#EV:(B 12Int:(B 10#..#.....##RiD!*SH:(B 4Dex:(B 16...####.........XL: (B13 Next: (B41% Place: (BLair:3Ri!.......@...#..Noise: (B===------ (B Time:(B 14663.6 (0.0)Ri/"...#.#.P..#.#(B #m) +9 broad axe {flame, rF+ Int+2 Dex+3} Riz"9#........#(B P##(B #(B Throw: 28 boomerangs#####P.#.#(B ..####.PRi"k##.#.#(B ##.....Ri"V#..#.##(B ....#Ri+###....####..P##..#.†.>....#Riz#?##.####.##..##Okawaru accepts your kill. Ri#_(B_You hit the plant. The plant begins to die. You burn the plant.  Ri#HPress: ? - help, v - describe, . - travel, g - get itemRi %;Item here:(B a medusa talisman. Ri%3_(BThe floor. Ri%3_Unknown command.(BRi,(BRi. (BRi4(BRi7Ri(BRi (BRi(BRi(L _You hit the plant. The plant begins to die. You burn the plant. Ri Press: ? - help, v - describe, . - travel, g - get item(B  Item here:(B a medusa talisman. _(BThe floor.Unknown command.(BRiRi Ri s(BGear: 34/52 gear slots (Left/Right/Tab to switch category) Riͩ Hand Weapons (go to first with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (go to first with ()  c - 28 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  Ri xp - 8 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing netRi\ (BB - 4 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [) Ri  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn) Ri۪ C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Ri) M(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exitRi< '[top(B]Ri   b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves(B  qhelmet Riڊ r - a +2 pair of gloves of stealth(Bv1 ring mail of cold resistance  w - a +2 ring mail of poison resistance  x - a +1 pair of boots of flying Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)RiAC(Be - an amulet of faith  h - a ring of wizardry  H - a ring of positive energy Talismans (go to first with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2} (B A - a spore talisman Ri+Ri΋(bot(BRi{ (BM G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance(BRi;_(BM D - a +2 hat of ice (worn) Ri(v G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(BRiA4(BMRiBP C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4} RizBE D - a +2 hat of ice (worn)(BRir(BM u - a +0 cloak of corrosion resistance (worn) Rij C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}(BRib,4(BMRi4- t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)(BRiz6(BRiFArmour (go to first with [) Ri+; d - a +0 buckler of cold resistance (worn) Ria t - a +0 pair of gloves of fire (worn)88%(BRi4(BMRi>* E - 2 atropa-tipped darts Rie d - a +0 buckler of cold resistance (worn)2(BRiD4(BMRi& B - 4 silver javelins Ric(B E - 2 atropa-tipped darts76(BRi W(BM z - a throwing net Ri 6(B B - 4 silver javelinsRiQ 0Ri (BRi Ri Ri" i(BAngleBrackets the Severer....P.##..Mountain Dwarf of Okawaru *****........#.>.#Health: (B126/126 ========================Ri .....#.....Magic: (B19/19 ========================#...#.....#AC:(B 24Str:(B 23#....#P..#EV:(B 12Int:(B 10#..#.....##SH:(B 4Dex:(B 16...####.........XL: (B13 Next: (B41% Place: (BLair:3.......@...#..Noise: (B===------ (B Time:(B 14663.6 (0.0)...#.#.P..#.#(B #m) +9 broad axe {flame, rF+ Int+2 Dex+3} #........#(B P##(B #(B Throw: 28 boomerangs#####P.#.#(B ..####.P##.#.#(B ##.....#..#.##(B ....###....####..P##..#.†.>....#RiQ s##.####.##..## (B_You hit the plant. The plant begins to die. You burn the plant.  Rit HPress: ? - help, v - describe, . - travel, g - get itemRi ;Item here:(B a medusa talisman. Ri 3_(BThe floor. Ri 2_Unknown command. _Unknown command.Ri (BRiP (BRiV (BRi4 (BRi Ri` (BRi Ri (BRi! (BRi_  Ri Press: ? - help, v - describe, . - travel, g - get item(B  Item here:(B a medusa talisman. _(BThe floor.Ri 7Unknown command.(BRiݾ RiJRi](BAngleBrackets the Severer (MDWn)Ri+Turns: 14848, Time: 01:27:13 Health: (B126/126 AC: (B24 Str: (B23 XL: (B13 Next: (B41% Magic: (B19/19EV: (B12 Int: (B10 God: Okawaru [*****.] Gold: (B1022RiSH: (B 4 Dex: (B16 Spells: (B12/12 levels left rFire + + . (33%)(B m(B - +9 broad axe {flame, rF+ Int+2 Dex+3} rCold + + + (20%)(B d(B - +0 buckler {rC+} rNeg + . . (50%)(B G(B - +4 storm dragon scales of Circular Logic {rElec rC++rPois + (33%)(B D(B - +2 hat {Ice} Ri*rElec + (33%)(B u(B - +0 cloak {rCorr} rCorr + (50%)(B t(B - +0 pair of gloves {Fire} (BSInv .C(B - +1 pair of boots of Discretion {rPois rN+ Str+4} (BWill +....Rifqf(B - amulet of regeneration (BStlthRiHn(B - +5 ring of evasion Ri.(BHPRegen 1.21/turnRio(B - ring of protection from fire (BMPRegen 0.16/turn Ri =%:(B no passive effects Ri1<@:(B no status effects RiUEA:(B runic magic, artefact enchantingRi܏Ri(BAngleBrackets the Severer....P.##..Mountain Dwarf of Okawaru *****.Ri.......#.>.#Health: (B126/126 ========================.....#.....RiZMagic: (B19/19 ========================#...#.....#AC:(B 24RiaStr:(B 23#....#P..#EV:(B 12Int:(B 10#..#.....##SH:(B 4Dex:(B 16...####.........XL: (B13 Next: (B41% Place: (BLair:3.......@...#..Noise: (B===------ (B Time:(B 14663.6 (0.0)...#.#.P..#.#(B #m) +9 broad axe {flame, rF+ Int+2 Dex+3} #........#(B P##(B #(B Throw: 28 boomerangsRiq#####P.#.#(B ..####.PRi9H##.#.#(B ##.....#..#.##(B ....###....####..P##..#.†.>....#Rik##.####.##..##RiHPress: ? - help, v - describe, . - travel, g - get itemRiߢ;Item here:(B a medusa talisman. Ri3_(BThe floor. RiP!_Unknown command. Ri_Unknown command. Ri_Unknown command.Riۣ(BRi@ (BRiz(BRiaRi$2(BRi3 (BRi;(BRi%< Ri<3_Unknown command.(BRi=Ri! (BRi 7(B---4.6 (1Ri (BRi  Ri/ _I - a medusa talismanRi RiU Ri] (BGear: 35/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Ria^ g m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (go to first with ()  c - 28 boomerangs (quivered)Ri^ 4(Bj - 32 poisoned darts  Ri^ l - 13 stones  Ri_ p - 8 javelins  RiE_ s - a curare-tipped dart  Ris_ y - 5 darts of disjunction Ri_ $ z - a throwing netRi_ 4(BB - 4 silver javelins  Ri_ E - 2 atropa-tipped darts Ri0` GArmour (go to first with [) Ri]` ; d - a +0 buckler of cold resistance (worn) Ri` - t - a +0 pair of gloves of fire (worn) Ri` 4 u - a +0 cloak of corrosion resistance (worn) Ri` F C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4} Ria ! D - a +2 hat of ice (worn) Ri@a R G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Ria t(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]RiQ(BI - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long Ristinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill Tendril targets Petrify chance ------------------------------------------------- Min 8 2.555% Max 14 4.0 70% Cur 8.0 2.555% (BrPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 8.0; use (s)(B to set 14.0 as a target for Shapeshifting.  At 100% training you would reach 14.0 in about 1.5 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BRijGear: 35/52 gear slots (Left/Right/Tab to switch category)  u - a +0 cloak of corrosion resistance (worn) Ridkv C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}(B  D - a +2 hat of ice (worn)(B  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(B  b - a +0 crystal plate armour of cold resistance(B Rik i - a +1 pair of gloves(B  q - a +0 helmet  r - a +2 pair of gloves of stealth(B RikQ v - a +1 ring mail of cold resistance(B Ri l8 w - a +2 ring mail of poison resistance Ri8lB x - a +1 pair of boots of flying(B RixlcJewellery (go to first with "=)(B Ril5 f - an amulet of regeneration (worn) RilV n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn) Rim5(B e - an amulet of faith RimD h - a ring of wizardry  H - a ring of positive energy RimbTalismans (go to first with %)(B RinO a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}Ri;n2(BA - a spore talisman Rign' I - a medusa talisman Rint(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[bot(B]Ria RiGb Ri(j Riq ](BAngleBrackets the SevererRir 9....P.##..Ri3r 1Mountain Dwarf of Okawaru *****.Riqr E.......#.>.#Rir ]Health: (B126/126 ========================Rir :.....#.....Ri s ]Magic: (B19/19 ========================RiEs N#...#.....#Rixs /AC:(B 24Ris 0Str:(B 23Ris M#....#P..#Ri#t /EV:(B 12Riwt 0Int:(B 10Rit s#..#.....##SH:(B 4Rit 0Dex:(B 16Riu ?...####.........RiUu XL: (B13 Next: (B41% Place: (BLair:3Riu Q.......@...#..Riu Noise: --------- (B Time:(B 14664.6 (0.0)Riv ...#.#.P..#.#(B #Ri,v Fm) +9 broad axe {flame, rF+ Int+2 Dex+3} Rijv #........#(B P##(B #(B Throw: 28 boomerangsRiv q#####P.#.#(B ..####.PRiv k##.#.#(B ##.....Ri)w V#..#.##(B ....#Ri]w *##....####..P#Riw ]#..#.†.>....#Riw ##.####.##..## Riw )_(BThe floor. Rix 8_Unknown command. _Unknown command. RiUx _Unknown command. Rix E_Unknown command. (B_I - a medusa talismanRi~ (BRi (BRin (BRiD RiF) (BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry  H - a ring of positive energy Talismans (go to first with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(BA - a spore talisman  I - a medusa talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip RiM (BAngleBrackets the Severer....P.##..Mountain Dwarf of Okawaru *****........#.>.#Health: (B126/126 ========================.....#.....Magic: (B19/19 ========================#...#.....#AC:(B 24Str:(B 23#....#P..#EV:(B 12Int:(B 10#..#.....##SH:(B 4Dex:(B 16...####.........XL: (B13 Next: (B41% Place: (BLair:3.......@...#..Noise: --------- (B Time:(B 14664.6 (0.0)...#.#.P..#.#(B #m) +9 broad axe {flame, rF+ Int+2 Dex+3} #........#(B P##(B #(B Throw: 28 boomerangs#####P.#.#(B ..####.P##.#.#(B ##.....#..#.##(B ....###....####..P##..#.†.>....###.####.##..## _(BThe floor. _Unknown command. _Unknown command. _Unknown command. _Unknown command. (B_I - a medusa talismanRio E(B(B5.6 (1Rig (BRi "SRi iS(B  (B black mamba (wandering)RiR Unknown command. Ri N(B_I - a medusa talisman  You begin transRi forming.(B You continue transforming. (B You encounter a black mamba.(BRi (BAngleBrackets the Severer....P.##..Mountain Dwarf of Okawaru *****........#.>.#Health: (B126/126 ========================.....#.....Magic: (B19/19 ========================#...#.....#AC:(B 24Str:(B 23#....#P..#EV:(B 12Int:(B 10#..#.....##SH:(B 4Dex:(B 16S..####.........XL: (B13 Next: (B41% Place: (BLair:3.......@...#..Noise: --------- (B Time:(B 14665.6 (1.0)...#.#.P..#.#(B #m) +9 broad axe {flame, rF+ Int+2 Dex+3} #........#(B P##(B #(B Throw: 28 boomerangs#####P.#.#(B ..####.P##.#.#(B ##.....#..#.##(B ....#S(B  (B black mamba (wandering)##....####..P##..#.†.>....###.####.##..## _Unknown command. _Unknown command. (B_I - a medusa talisman  You begin transforming.(B You continue transforming.You encounter a black mamba.Keep transforming yourself? (B(BRib(BRif(BRi6hRi|h$(B6.6 (2 Rih _Rivo(BRi} Ri2~$(BRi^~.Ri~+You continue transforming.Ri~?(BThe black mamba hisses angrily.RiԀE.S(BRig;.S(BRisRiSRiRi(BRi1Rih&(B7.6 (3RiI(BRi Ri\"(BRi.S RiȕJ(B_A nearby plant withers and dies.Ri(BRiі.SRi(BRi(BRi-(B8.6 (4Ri(BRi0 (B1 Ri֪}_You continue transforming.(BA mane of stinging tendrils grows from your head.Ri٫(Medusa Ri(BRi::J(BRi RiRiӴo_(BYour +0 cloak of corrosion resistance and +2 hat of ice meld into your body.RiٷRi= (B ....P.##..(B .......#.>.#Rin (B .....#.....(B #...#.....#RiU (B #....#P..##(B #..#.....##.####..S.J....#..#...#.#....#.#(B ##(B #..#(B P##(B  #####P.#.#(B ..####. (B ##.#.#(B ##.....(B #..#.##(B ....#(B ##....####..P#(B #.Ri .#.†.>....# (B ##.####.##..##(BRi 9.S(BRi (BRi 4(B=9.6 (1Ri (BRi  Ri Ri  F_The black mamba closely misses you.(BRiw Ri < (B Ri (BYou slash the black mamba! You burn the black mamba.  The black mamba is heavily wounded.Your sting misses the black mamba.(BRi ! 7(B=70.5 (0.9Rit' (BRi( < _The black mamba bites you but does no damage.Ri~+ RiS% (B (BYou slash the black mamba! You burn the black mamba.  Ri%The black mamba is almost dead.Your sting misses the black mamba.(B The black mamba bites you!Ri&&(B17Ri&:--(B1.3 (0.8Ri+(BRi,S _The black mamba barely misses you.(BRi/Ri_ { (B(very poisoned)You barely miss the black mamba.Ri_ The black mamba is almost dead.(BYour tendrils sting the black mamba. The black mamba is poisoned.Ri` g(B8--(B-2.0 (0.7RiXh (BRii < _The black mamba bites you but does no damage.Rik Ri; (B.Ri(BYou slash the black mamba! You burn the black mamba.  You kill the black mamba!(BRi>.(BRiZ'(B9Ri?2-(B8 (0.8RiV(BRi RiE_Okawaru accepts your kill.(BRihRiRi^(BInnate Abilities, Weirdness & MutationsRi-(Ba - You have a mane of long, stinging tendrils on your head.(Bb - Your tendrils poison nearby enemies when you attack.(Bc - When significantly injured, you may petrify poisoned enemies.Ri1Your helmet and cloak are melded.Ri&`(Bd - Your spellcasting is much less encumbered by armour.Ri?u(Be - You can use scrolls of enchantment on lesser artefacts.(BRiz Riz Ri1 Riɋ (BAngleBrackets the Severer....P.##..Mountain Dwarf of Okawaru *****........#.>.#Ri 'Health: (B119/126 ======================--.....#.....Magic: (B19/19 ========================#...#.....#AC:(B 21Str:(B 23#....#P..#EV:(B 12RiB Int:(B 10##..#.....##SH:(B 4RiX pDex:(B 16....####.........Riq XL: (B13 Next: (B42% Place: (BLair:3Ri .......J....#..Noise: (B=-------- (B Time:(B 14672.8 (0.0)Ri #...#.#....#.#(B #RiŌ m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B #........#(B P##Ri، 5Throw: 28 boomerangsRi #####P.#.#(B ..####.(B Medusa Ri u##.#.#(B ##.....Ri V#..#.##(B ....#Ri$ *##....####..P#Ri5 h#..#.†.>....###.####.##..##RiF 0The black mamba is almost dead.RiW _(BYour tendrils sting the black mamba. The black mamba is poisoned. Ri p_The black mamba bites you but does no damage.  You slash the black mamba! You burn the black mamba.  Ri ~You kill the black mamba! (B_Okawaru accepts your kill.(BRi (BRi (BRi^ (BRi˝ Riu)&(BInnate Abilities, Weirdness & Mutations(Ba - You have a mane of long, stinging tendrils on your head.(Bb - Your tendrils poison nearby enemies when you attack.Rifo(Bc - When significantly injured, you may petrify poisoned enemies.Your helmet and cloak are melded.(Bd - Your spellcasting is much less encumbered by armour.(Be - You can use scrolls of enchantment on lesser artefacts.(BRiRizRi](BAngleBrackets the SevererRi7 ....P.##..Mountain Dwarf of Okawaru *****........#.>.#Health: (B119/126 ======================--.....#.....Magic: (B19/19 ========================#...#.....#AC:(B 21Str:(B 23#....#P..#EV:(B 12Int:(B 10#Rik#..#.....##SH:(B 4Dex:(B 16....####.........RiXL: (B13 Next: (B42% Place: (BLair:3.......J....#..RiNoise: (B=-------- (B Time:(B 14672.8 (0.0)Ri#...#.#....#.#(B #RiFm) +9 broad axe {flame, rF+ Int+2 Dex+3} Ri#(B #........#(B P##Throw: 28 boomerangsRi7#####P.#.#(B ..####.(B Medusa RiY##.#.#(B ##.....#..#.##(B ....#Rio*##....####..P#Ri|S#..#.†.>....#Ri##.####.##..##Ri0The black mamba is almost dead.Ri(BYour tendrils sting the black mamba. The black mamba is poisoned. _The black mamba bites you but does no damage.  RidYou slash the black mamba! You burn the black mamba.  You kill the black mamba! RiU(B_Okawaru accepts your kill.(BRi(BRi(BRi(BRi-Rij (BRi (BRiI (BRi (BRiΔ ((B20Ri) (BRi (BRi4 O(B1=(BRi (BRi (BRiW Rit H(B2=(BRiv (BRiq (BRi '(B4Ri (BRi (BRiϢ Riڢ (B5Ri (BRi (BRi$ Ri3 H(B6=(BRi[ (BRi (BRi (BRi (BRiȬ (BRiV (BRiZ (BRi (BRis (BRi (BRi״ (BRi; (BRi׵ (BRi (BRis (BRi 9=(BRi (BRiM (BRi (BRi (BRi (BRi (BRi (BRi (BRi (BRi (BRi (BRi (BRi (BRi (BRi (BRiY (BRiZ (BRi (BRi (BRi (BRi (BRi> (BRid (BRi (BRi (BRi* (BRi (BRi (BRi0 (BRiL (BRiz (BRi (BRi (BRi (BRi@ (BRi (BRi (BRi #...#(B ...#(B ##(B ...##.(B ....P.(B ....(B ......#(B ...(B .....Ri Z###.(B ###.#(B #...#.(B #.$.###.#.#(B #......#.#..#####(B #..#.(B #.....J........####....Ri (B- #.##.#.................Ri (B .....#.###...#.#....#Ri #......##(B #####......##..#.#(B #####P.#Ri U##...#(B ##.#Ri 1(B Ri T##..#(B #..#Ri :(B .#Ri* ?####(B ##..Ri< ;(B .##RiG 2(B #..#RiU I(B (BRio 2(B91.8 (19.0)Rij G-(B2.8 (20Ri& (BRi Q _e - a scroll labelled RAIXAPPIAT(BRiI Ri(BRiy(BRi(BRi](BRi Ri^(B You encounter a blink frog.(BRiM*(BRil #...#(B ##(B ...#(B ##(B #.##.(B ....PRiV(B ..(B ....Ri(B #F(B ...(B ....Ri(B ###.(B ###.#(B #Ri(B .(B #.$.###.#.#(B #..Rit....#.J#.#..#####(B #..#Rif(B #..............####Rid#.##.#................Ri(B .....#.###...#.#Ri(B #......##(B #####......Ri#.##Ri,#####P.(B F(B  (B blink frog (asleep)Ri9)..#RiFN(B ##.(B RiU5##..#Ri`((B Ril .####RixI(B ##.(BRi.Ri8F(B0.0)RiOF(BRi$====Ri%(B3.8 (1Ri(BRim Ri~_The blink frog croaks.Ri Ri C.F(BRi (BRi T(B=---(B4Ri (BRi  Ri 4_The blink frog hits you but does no damage.Ri Ri (B (BYou slice the blink frog!! You burn the blink frog.  RiEThe blink frog is severely wounded.(BRi8(B1--RiCS(B==-(B5.5 (0.7Ri(BRi Ri]_Your sting misses the blink frog.(B The blink frog hits you!RiRi) (BRi.(BYou slice the blink frog!! You burn the blink frog.  You kill the blink frog!(BRiRiƆL(BRi%(B7RiƋJ--(B3-6.3 (0.8Ri(BRi Ri E_Okawaru accepts your kill.(BRiړRie*(BRiI+(BRi+(BRi .(BRi.'(B8Ri{/(BRi1(BRin2((B20Ri3(BRif5(BRi5O(B1=(BRi6(BRi8(BRi*9%(B2RiF9*=(BRi9(BRiT;(BRi;'(B3Ri?<(BRi^=(BRi='(B4RiY>(BRi?(BRi@@O(B6=(BRi@(BRi\B(BRiC(BRiLD(BRiE(BRi7F(BRipH(BRiH(BRijI(BRi#.###.....#(B Ri ...#(B ##.....##(B #P.(B ......#.##(BRib (B~m(B742.3 (46.Ri50)  Found a stone staircase leading down.Ri^M (B~~~~~~Ri $..~~~...~~........P.......P..................##.............#(B .#....mmesmerising)RiX.÷<....#(B .#..P.Rib.÷÷..##....(B >#.Ri(BThe merfolk siren shouts!  The merfolk siren chants a haunting song.(BRi*7(B==3.3 (47RiC.Mesm (BRi%(BRi.8 Rij8K_You are mesmerised by the merfolk siren!(BRi|:RiL#.....#(B #......##(B #####....Ri?M:(B #...###≈≈~##..#.##(B ###(B #.^.##(B ≈≈.#(B #~(B #(B ###.#..#(B ~~~~##..#(B #~~(B  #.....##(B m~~~#####~~~(B #(B #.....#####(B ~~~..$..~~~(B RiqMv #.........##(B ~~~#(B  #....<##..#.###.......#(B # (B ####...#.#.###.J...#RiM.(B # RiM~##..........####....#(B ..(B RiM.......P#.#..###..P.##(B ##.(B # ##.#..#####..#P#(B ##..## #RiMV.##..###.#............#(B ##...... .##....##RiM*.##......#...... RiMh#.....##.........#(B .#...........#RiM-...÷.(B÷..÷<....#(B .#..P.(B #P(B/.... #...####...÷÷..##....(B >#.###.....RiM(BRiO;~m(BRiTU<≈≈~(BRiU;(B--4.3 (1.0)Ri{Z(BRi[RiZ..#.###(B ##.###...#.#Riӟ##.....#####......##(B #####......###≈≈~##..#.##(B ####(B #.^.##≈≈≈~~##...#(B ###.#..#≈~~~~~##..#(B #(B ≈~~~~~##########~m~~..$..~~~(B #.........###~......~~#....<##..#.###J......# RiQT(B ####...#.#.###.....###.(B ##..........####....#(B ..(B .......P#.#..###..P.##(B ##.(B ## ##.##..#P#(B ##..## #.##..###.#......#(B ## .##....###......#. #.....##..............# ......÷.(B÷..÷<....#(B .#..P.(B #P(B/Ri(BRiRi\(B12---(B==5Ric(BRi Ri66_The merfolk siren hits you from afar with a +0 spear!RiIRi(B ####.######.##.#...........(B #..#.###(B ##RiU.###...#.##.....#####......##(B #####...(B #...###≈≈~##..#.##(B ###(B #.^.##≈≈≈~~##...#(B #~Riյ(B  ###.#..#≈~~~~~##..#(B #~~(B  #.....###≈~~~~~#####~~~(B  #.....#####~m~~..$..~~~(B  #........~~#RiM(B  #....<##..#.###.......#(B  ####...#.#.###.....###.(B ###..........####....#(B ..(B ........P#.#..###..P.##(B ##.(B # P##.#..#####..#RiP#(B ##..## ##.##..###.#............#(B ####....##.##......#...... ##.....##.........#(B .#.......(BRiM( (B RisYou enter the shallow water.  Moving in this stuff is going to be slow.  The merfolk siren barely misses you.(BRi%(B4Ris---(B-6.9 (1.6Water (BRi(BRi Ri/_The merfolk siren hits you but does no damage.RiRi[Q (B , …)Ria[(BYou slash the merfolk siren! You burn the merfolk siren.  The merfolk siren is heavily wounded.(BRi?\?(B5==7.6 (0.7Ri (BRi (BRi Y.#.#..#........########.######.##.#...............Ri* #..#.###(B ##.....#.###...#.#.##.....#####......##(B #####......#...###≈≈~##..#.##(B #####P.RiA #.^.##≈≈≈~~##...#(B #~(B ##. Rie ###.#..#≈~~~~~##..#(B #~~>(B #.. #.....###≈~~~~~#####~~~~(B ##. #.....#####~)~~.J$..~~~≈(B #..(B---61.6 (11.0) #.........###~......~~##(B ##. ....<##..#.###...(B ##.#.#.###.....###.#(B #....####....#(B #(B ..(B #.. .....P#.#..###..(BP.##(B ##.(B ###. .#..#####..#......P#(B ##..##.# #Ri r#..###.#............#(B ##.. #....##..##......#Ri) !#(BRi (BRi| I---(B2.6 (12Ri (BRi~  Ri )_Found a staircase to the Shoals.Ri Ri (BRi(BRi (BRiU (BRi(BRiRi2=(BRi((BRic(BRi(BRi(BRi9Q (B_You now have 1057 gold pieces (gained 13).Ri(BRiP(BRi(BRi!(BRi'$(BRi$(BRi%(BRiz'(BRi+C (B You enter the shallow water.Ri;,?Water (BRi-(BRi*/P (B_Moving in this stuff is going to be slow.RiN1(BRi1(BRi2(BRi5(BRi78(BRi8(BRi[9(BRi:(BRi=(BRi=(BRiA>(BRi`@(BRiaB(BRiB(BRitC(BRiF(BRiH(BRiI(BRiI(BRiIK(BRiVM(BRiM(BRiN(BRiO(BRi[Q(BRiQ*(BRicR(BRiS(BRiS(BRi/T(BRiT(BRiKU(BRiTV(BRiV(BRi$W(BRiHY(BRiY(BRi6Z(BRiZ(BRi[(BRiI](BRi](BRi!^(BRi~_(BRi`(BRia(BRia(BRic(BRid(BRie(BRie(BRi$g(BRii(BRiPi(BRi:j(BRik(BRin(BRin(BRi=p(BRir(BRit(BRiu(BRiv(BRiXw(BRix(BRiXy(BRiz(BRi{(BRi}(BRi}(BRi~(BRi|(BRiT(BRiȃ(BRi(BRio(BRi ...<##..#.###.......##(B ##.# ##...#.#.###.....###.#(B #..# .........####....#(B ###(B ..(B # Ri....P#.#..###..(BP.##(B ##.(B ### #..#####..#......P###(B ##..##.#.P #..###.#............####........ ....##........##......#.......#.# ...##.........##.#...........#.. ...÷.(B÷..÷<....##J#..P.##P(B/.....#Ri(B90.8 (28.2 .####...÷(B÷..##.....>#.###.....#. .Ri #(B ##.....####P.(BP.........#.####Ri/(B ##P..##(B ##..P.#.....#)..## Ri>#(B #...#(B #.P.#.##...###.. RiK#(B ##..#(B .....##(B ....#P...# .RiW(B #....(B ....##(B #........ Rik(B ##(B ..###(B ..#[.(B #.#.PRi~#(B ..#(B .....#(B ##......(BRi(BRit-(B1.8 (29Ri(BRi _Found a helmet.Ri9RitZ (BRiZ RiZ (BRiV\ (BRiua (BRird (BRi#e (BRi&f (BRih (BRi-k (BRik (BRim (BRin (BRivq (BRidt 0(B(BRit (BRi0w (BRi[w (BRix (BRiz (BRi} (BRi@} (BRiu~ (BRiC (BRi< (BRi (BRi (BRil (BRi (BRiԉ (BRi (BRi/ (BRi (BRi (BRiɐ (BRi@ (BRi* (BRi (BRiA (BRil (BRi (BRi (BRi (BRiQ (BRi (BRiy (BRi (BRi (BRi\ (BRi (BRiC (BRi (BRi (BRiI (BRi (BRiD (BRic (BRi (BRi= (BRi (BRi (BRiJ (BRḭ (BRi9 (BRiȳ (BRi (BRi (BRi (BRi (BRiL (BRi (BRi H(B(B(BRi (BRi? (BRi< (BRi (BRi (BRiP (BRir (BRi (BRi5 (BRiI (BRi (BRi (BRig (BRi (BRi (BRi (BRi (BRi/ (BRi, (BRi (BRi (BRi (BRim (BRi (BRi (BRiL (BRi (BRi (BRi (BRi (BRi (BRip (BRi/ (BRi (BRi (BRi (BRi (BRi (BRi (BRi= (BRi (BRiK (BRi (BRi (BRi (BRi: (BRi_ (BRi (BRih (BRi(BRi(BRiD(BRiU(BRiU(BRir(BRi(BRi (BRi (BRi(BRiC(BRi~(BRi(BRi(BRi-(BRi(BRi(BRi(BRiW(BRi(BRi:#(BRi%(BRi &(BRi&'(BRi)(BRi+(BRiH,(BRi-(BRi/(BRi[1(BRi1(BRi2(BRiQ5(BRi7(BRi7(BRi'9(BRi;(BRi=(BRi>(BRiZ?(BRiA(BRiD(BRiE(BRiF(BRiI(BRiK(BRiK(BRieM(BRiO(BRiQ(BRi_R(BRiS(BRiV(BRiX(BRiY(BRihZ(BRi\(BRi^(BRi[_(BRi`(BRic(BRi]e(BRie(BRiEg(BRii(BRik(BRik(BRim(BRio(BRiq(BRir(BRis(BRi v(BRix(BRix(BRi6z(BRi@|(BRi}(BRi8(BRi(BRi(BRi4(BRi|(BRi(BRi(BRi(BRiڈ(BRir (B_e - 5 potions of enlightenment(B (gained 1)Ri(BRi׎(BRi(BRi(BRin(BRiƒ(BRi&(BRi(BRi0(BRi{(BRiԕ(BRiœ(BRi؝(BRi:(BRi(BRi(BRi(BRiR(BRi(BRi(BRiK(BRi(BRiw(BRi(BRiK(BRi(BRir(BRi(BRi(BRi۲(BRi (BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi_(BRi(BRi(BRi'(BRi(BRi(BRiw(BRi(BRi(BRiH(BRi(BRiY(BRix(BRiS(BRi(BRi(BRiY(BRi_(BRi(BRi/(BRi(BRi(BRi(BRi_(BRi(BRiW(BRi(BRi(BRi(BRiJ(BRi!(BRiL(BRiF(BRi(BRi(BRi(BRi(BRit(BRi8(BRig(BRiE(BRi (BRi (BRi (BRiF (BRi*(BRi(BRi;(BRi(BRi@ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BRiJ (BRi 0(B(BRi (BRi8(BRi-(BRi(BRi (BRi(BRi(BRiF(BRiA(BRi0(BRiD(BRi(BRi(BRi (BRi!(BRi"(BRi #(BRi $(BRi%(BRi&(BRi&(BRi'(BRi((BRi )(BRi)(BRi+(BRiw.(BRi.(BRiY/(BRi|0(BRi1(BRi2(BRi2(BRi4(BRi.6(BRi6(BRi7(BRiA8(BRi:M (B You encounter a black mamba.Ri ;(BRiF*(B .......#.>.#(B  ..(B .....#..S..(B  #(B #...#.....#(B#(B #....#P..#(B RiF.#####(B #..#.....##(B .....####.........(B..#...#(B ##...#.#....#.#..###(B RiG #####........#.J#P##(B ##(B RiG##≈≈≈#####P.#.#.....####.P#(B Ri0G#~~≈≈≈#(B ##.#.#####.(B RiJG~~>~≈≈####..#.##(B #....###.P(B RidGe~~~~≈##.###....####..P(B RiuG~~≈####.##..#.(B÷.>....##(BRiGrS(B  (B black mamba (wandering) RiG~####...###.####.##..##(B ###(B RiG##(B #...####.#(B #####...####.#(B RiG.#(B ###.###..###.##.........##(BRiCH1(B889.8 (98.0RijI+.SRiI(BRi P(BRi*Q5(B90.8 (99 _RiV(BRimXRi, >.# .....#..... #...#..S..# #....#P..# #..#.....##......#...##..###  Ri-#.J#P## ## #.....#  ##.#.#####........ > #....###.P ..P# Ri-÷.>....## ..## ###  #... .  ###......## (BRi)(B RiN]>.#(B .....#.....(B #...#..S..#(B #....#P..#(B #..#.....##(B......(B#...#(BRi#..###(B  #.J#P##(B ##(B #.....#(B  ##.#.#####........(B >(B #....###.P(B ..P#(BRi÷.>....##(B ..##(B Ri!X #...(B .Ri7"(BRiUM ###.....(BRi(BRi(BRiC(BRix RiM_A black mamba is nearby!(BRiiRie##.(B ....P.##..(B .....#.>.#RieF..(B .....#..... #.#(B #...#..S..# #.#(B #....#P..#Rif#####(B #..#.....######.........# ..............#...#(B Ri,fl###...#.#....#.#J.#(B RiLfu #####........#..#P##(B ## Ri{f(B ##≈≈≈#####P.#.#.....####.P# ##~~≈≈≈#(B ##.#.#####........ Rif{#~~>~≈≈####..#.##(B #....###.PRif3~~~≈##.###....####..P#Rif~~≈####.##..#.(B÷.>....##(B ~~####...###.####.##..##(B #Rifn###(B #...####.#(B #####...####.Rif(BRijB.S(BRi;qOS(BRir2(B1.8 (1.0)Riw(BRix Rix(_The black mamba hisses angrily.Ri{Ri (B ##(B ##..P.##..#..(B .......#.>.# ........#.....Ri4 G#...#.....# #.#(B #....#PS.#(B #####(B #..#.....#RiR +####.........# ..............#.J.#(B ##...#.#....#.#..###(B Ris #(B #####........#..#P##(B # Ri (B ##≈≈≈#####P.#.#.....####.P# #Ri g#~~≈≈≈#(B ##.#.#####........ Riخ ]#~~>~≈≈####..#.##(B #....###.PRi ~~≈##.###....####..P#Ri p~≈####.##..#.(B÷.>....##(B Ri g~~####...###.####.##..##(B ##(BRi B.S(BRi2 .RiD &S(BRi (BRiڼ '(B2Ri (BRi Ri  _A black mamba is nearby!(B _The black mamba hisses angrily.  You hit the black mamba. You burn the black mamba. Ri  The black mamba is lightly wounded.  Your sting misses the black mamba. (B bites you but does no damage.Ri RiA b(B18--(B==3.5 (0.7Ri/(BRi>) _The black mamba bites you!RiRi J (B(very poisoned)Ri You closely miss the black mamba.(BThe black mamba is lightly wounded.  Your tendrils sting the black mamba. The black mamba is poisoned.Ri Ri 1(B9--Ri /(B-4.3 (0.8Ri (BRi  Ri F_The black mamba closely misses you.(BRi| Ri< (B Ri(BYou slice the black mamba!! You burn the black mamba.  The black mamba is severely wounded.(BYour tendrils sting the black mamba.Ri;(B20==5.1RiZ(BRi< _The black mamba bites you but does no damage.Ri1Ri(B _The black mamba bites you but does no damage.  You barely miss the black mamba.(B  RiZVYour sting misses the black mamba.(B  Ri7(B1=Ri.(B--8 (0.7Ri(BRiɹ RiF_The black mamba misses you.(BRiRi| a (B You hit the black mamba. You burn the black mamba.  Ri FThe black mamba is severely wounded.(BRi D--(B6.5Ri (BRi*  RiH i_Your sting misses the black mamba.(B You block the black mamba's attack.Ri RipF (B.(BYou slash the black mamba! You burn the black mamba.  RiFBYou kill the black mamba!(BRiN*(BRiU7(B2=Ri5U2(B7=7.2Ri\(BRi+] Ri?]=_Okawaru accepts your kill.(BRi_Rig(BRi(BRi*!(BRiK#(BRi#'(B3Ri2%(BRi='(BRi''(B5Ri((BRi*(BRiD+Rid+H(B6=(BRi,(BRiL/(BRi0(BRiF1(BRii2(BRi5(BRiY7(BRi7(BRi8(BRi:(BRi<(BRi=(BRi>(BRiA(BRiC(BRiMD9=(BRiE(BRiMG(BRi]I(BRiI(BRiJ(BRiM(BRiN(BRi4O(BRifP(BRiWR(BRiS(BRiXS(BRiT(BRiU(BRiW(BRiX(BRicY(BRiZ(BRi\(BRi/\(BRi\(BRi_(BRii_(BRiK`(BRicn (B_f - 2 glowing pink potions(B (gained 1)Rie(BRie(BRif(BRih(BRiZk(BRik(BRiVl(BRin(BRilo(BRio(BRip(BRiVr(BRis(BRis(BRit(BRiv(BRiw(BRix(BRix(BRiz(BRi:|(BRi|(BRix}(BRi3(BRi(BRi(BRi(BRi(BRi(BRi`(BRi5(BRi(BRi(BRi (BRi(BRi(BRi(BRi((BRiю(BRi"(BRi(BRi(BRij(BRiϔ(BRi(BRi(BRiG(BRi(BRi@(BRi(BRi@(BRi(BRiН(BRi'(BRi(BRi(BRi(BRiܡ(BRi(BRi(BRiP(BRi(BRi(BRiS(BRiȩ(BRi(BRi(BRi(BRi (BRi\(BRi#(BRi (BRih(BRi(BRi^(BRiӴ(BRic ####P####(B #.....#(B  Ri6.....#.#####.###.##(B  ................(BP#(B  .Ri#..##..####P..#..(BP##(B  Ri˼m>.####.##(B ##....Riܼ RiN.......#(B ####..##(B  ..##..##(B ##..#(B  Ri2.######(B #..##(B  RiV.##(B #.J#(B  Ril3(B--929.2 (32.0) Ri..#(B ##.#(B  Ri.##(B #.#(B  Riu.###(B #..(B  Ri۽.#P##(B ##(B #.##(B  ....####.P#(B ...(B  Ri/(B  Rie###........(B ..(BP  Ri((B  (B #....###.P(B #.)(B  RiA[(B  ###..P#(BRiQ RieI(B (BRi(BRi"--Ri'(B30.2 (33Ri3(BRi Ri_Found a spear.Ri Ri|(BRi (BRi)(BRi¸(BRi(BRi(BRi(BRiX(BRi:(BRi(BRiG(BRi7(BRi>(BRi(BRi(BRi(BRi(BRi6(BRi(BRi(BRi(BRi!(BRi(BRi(BRi%(BRie(BRi(BRi(BRi(BRiE(BRi (BRiQ(BRi(BRi(BRi(BRi(BRi(BRi (BRi(BRi(BRiY(BRi}(BRiR(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRiw(BRib(BRi(BRi-(BRi& (BRi0@_d - 2 blue potions(B (gained 1)RiZ(BRi(BRif(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRi(BRid(BRia(BRiR(BRi(BRi(BRi`(BRiz(BRi(BRi-(BRiJ(BRi@(BRi}(BRi(BRi1(BRi#(BRi\(BRi(BRi(BRi(BRi (BRi(BRi=(BRi(BRi6(BRi(BRi(BRiY(BRi(BRi(BRi (BRi (BRi' (BRii (BRi" (BRi (BRi[ (BRi (BRi;(BRi(BRi(BRim(BRi(BRi(BRi(BRi (BRi/(BRi(BRiT(BRi(BRiV(BRi(BRi0(BRiy(BRi>(BRi(BRi9(BRi(BRi_(BRi(BRi;(BRi(BRi(BRi~d (B You encounter a culicivora.(BRim!#........P#(B ###.#(B  Ri!###..P##(B #.#(B  ####..##.†(B #.#(B  Ri!QP.......#(B #..(B #.##(B  ..###..##(B ..#(B #..#(B  .Ri!##(B ####(B #.#(B #.##(B  ..####(B #.###.##(B  .....#(B Ri!.#...#(B  .#.###(B #J...#(B  .###....(BP#(B  ##(B Ri"v#.######(B  #(B Ri"a#(B^#(B  Ri "n#(B ..#(B  .Ri0"(B #..(B  s(B  (B culicivora (asleep)Ri?"Y(B #s(B RiM"e #(B #(B Ri\" Rij" Ri#^(B63s.(BRi#As.(BRi'#sRi'-(BRi(-(B4.2 (34RiP,(BRi?-H _Found a redback corpse(B.Ri[.Ri5 ....###..P##(B #.#(B #..##.†(B #.#(B Riu P.......#(B #..(B #.##(B #..###..##(B ..#(B #..#(B  ####(B ##.#(B #.##(B Ri ..####(B s.##.#.###.##(B Ri ....#(B ..s...#.#...#(B Ri #.###(B .......#....#(B .###(B Ri ...(BP#(B ^##(B Ri B######(B .Ri (B^#(B .#.s(B ..#..Ri1 (B #(B #(B RiI wsss(B 3 culicivoras (2 asleep) .#Riw \(B #(B  Ri  Ri7 (B.sYou encounter 2 culicivoras.(BRiև ( (BRi \s(BThe culicivora's many legs skitter faintly.Riň Ri =s.(BRi &.sRi (BRiޒ ssss(B 4 culicivoras (1 wandering)(B(B5.2 (1.0)Ri (BRi L _You encounter a culicivora.(BRi( Ri|#........P#(B ###.#(B ..###..P##(B #.#(B Ri...####..##.†(B #.#(B P.......#(B #..(B #.##(B #..###..##(B ..#(B #..#(B  ####(B ##.#(B #.##(B ####(B #.s##.#.###.##(B .....#(B ....s..#.#...#(B #..#.###(B ....s..J#....#(B Ri-#..###(B .....#.#....(BP#(B #^##(B #†.(B #.#.######(B #.#RiGc#(B ##s#(B Rib^#(B ..#(B Ritq#..(B #..(B  3RiL #.#(B #.Ri=(B ..##RiҔ(B Ri3#(B Ri.Ri's(BRi<s.(BRiA.Ri]'s(BRi-.sRiҘ(BRi<s.(BRim3s(BRi.Ri's(BRiqssss(B 4 culicivoras(BRi'(B6Ri(BRiH _Found a redback corpse(B.Ri=RiV.sThe culicivora is almost dead. Ri|j(B You slash the culicivora! You burn the culicivora. You slash the culicivora!  You burn the culicivora. Your sting misses the culicivora.(B x3 bites you!  The culicivora draws vitality from your injuries!  The culicivora barely misses you.(BRiE(BRi"Ri@n(B18--====(B7.1 (0.9Ri\(BRi Ri-_The culicivora bites you but does no damage.Ri.RiF4 Ri4 \(2 very poisoned)You barely miss the culicivora.(B  The culicivora is almost dead.(B  You hit the culicivora. You burn the culicivora. You slice the culicivora!!  You burn the culicivora. Your sting misses the culicivora.Ri4 (BYour tendrils sting the culicivora. The culicivora is poisoned.  Your tendrils sting the culicivora. The culicivora is poisoned.Ri: :*(BRi; (B.sThe culicivora chitters at the culicivora.Rip ~(BThe culicivora is healed somewhat. The culicivora misses you.(BRi (BsThe culicivora closely misses you.(B The culicivora bites you!Ri %(B1Ri p---(B===-(B9 (0.8Ri" (BRir# @ _The culicivora draws vitality from your injuries!Ri% Ri.The culicivora closely misses you.(B The culicivora bites you! _The culicivora draws vitality from your injuries!  You miss the culicivora.(B  The culicivora is almost dead.(B  You slash the culicivora! You burn t.  You kill the culicivora!(BRit(B 3 culicivoras (2 poisoned, 1 very po…)(BYour tendrils sting the culicivora. The culicivora is poisoned.  Your tendrils sting the culicivora. The culicivora is poisoned.  The culicivora bites you!  RiThe culicivora draws vitality from your injuries!  The culicivora bites you.  The culicivora draws vitality from your injuries!Ri7\95(B/126 ----Ri[b(B38--(B8.6 (0.7Ri(BRi; _The culicivora bites you but does no damage.Ri*Rie  Ri (B.(BYou slice the culicivora!! You burn the culicivora.  You kill the culicivora!Ri (BRiW * (BRi .Okawaru accepts your kill.(BYou slash the culicivora! You burn the culicivora.  You kill the culicivora!(BRid (B  (B culicivora (very poisoned) (B Okawaru accepts your kill.(BashiceRi g!! You burn the culicivora.  Your tendrils sting the culicivora. The culicivora looks even sicker.Ri RiF j(B96---(B9=9.4 (0.8Rip (BRi  Ri 5_The culicivora bites you but does no damage.Ri] Si* (BSi̍.(BYou slash the culicivora! You burn the culicivora.  You kill the culicivora!(BSi͖U(BSi@(B50-70.1 (0.7SiD(BSi Si=_Okawaru accepts your kill.(BSiSiHO(B(B(BSi(BSi'(B8SiC(BSi(BSik'(B9SiQ(BSi(BSiSiN(B100/126=(BSi(BSi(BSi%(B1Si*=(BSit(BSi (BSi]!'(B3Si*"(BSi`$(BSi$'(B4Si%(BSi&(BSix'O(B5=(BSi[((BSiG*(BSi*%(B6Si**=(BSi+(BSi -(BSik-'(B7Si\.(BSi0(BSi0Si61 (B9Si1(BSi23(BSi3((B10Sim4(BSiw6(BSi6%(B1Si7*=(BSi7(BSi9(BSi9O(B2=(BSiq:(BSi[<(BSi<'(B3Si=(BSi?(BSi?'(B5SiG@(BSiV(BSiO(B6=(BSi(BSi(BSiO(B7=(BSi"(BSi(BSi'(B8Si=(BSi(BSi& '(B9Si (BSi (BSi1 8(B21=SiC (BSi (BSi(BSijO(B2=(BSi(BSi(BSi3'(B3Si(BSiK(BSi'(B4Si(BSi(BSi~O(B6=(BSiN(BSin(BSi(BSiP(BSi{(BSi (BSi-"(BSi"(BSi#(BSi%(BSi. ##.##..#.....#(B #....#.##..##.###...##(B Si..#####.P####(B ##...#(B ...#..P###(B ####.#(B Sic/n.....###..P##..(B .###.#(B ..####..##.†.(B .†##.#(B #.P.......#(B #..(B ..##.##(B #..###..##(B #..#..##..#(B ....##(B ####(B ##J##(B #.##(B ---(B96.1 (26.Si/0) .....####(B #..##.#.###.##(B Si/........#(B .......#.#...#(B Si/P#..#.###(B ........#....#(B Si0#..###(B ......#.#....P#(B Si+0#^##(B ##†.##.#.######(B SiK0K#.####(B ##s#Sig05(B #..#Si0l(B ..#(B #..#..Si0!(B Si7(BSi/8"--SiI8&(B7.1 (27SiQ>(BSi? Si?B_Found a redback corpse(B.SiBSi(BSi;(BSi,(BSi(BSi2Q####.##.....####(B  Sia#.........##..#.....#(B  #....#.##..##.###...##(B  .#####.P#######...#(B  #........P###†####.#(B  ..P##....###.#(B  .Si{...####..##.†...†##.#(B  #.P.......#(B #.....##.##(B  .#..###..##(B #..#J.##..#(B  (B0.0)##(B ####(B ##.####.##(B  Siv####(B #..##.#.###.##(B  .......#(B .......#.#...#(B  #..#.###(B ........#....#(B  #Siw..###(B ......#.#....P#(B  #Si E^##(B ##†.##.#.######(B  #(B ###(B ##s ..#(B ..#Si#! (BSi(BSi!=Si%(B8.1 (1Si!(BSi%#H _Found a redback corpse(B.Si!%Si (BSil (BSiS (BSi" (BSiD$ (BSi$ (BSiM% (BSiE' (BSi) (BSi* (BSi* (BSi- (BSi. (BSi. (BSi/ (BSi1 (BSi3 (BSi4 (BSi4 (BSi6 (BSi7 (BSi7 (BSi8 (BSi1: (BSiA ..#....#.##..##.###...##(B ......#####.P#######...#(B ....#........P###†####.#(B SiA <...###..P##....###.#(B ....####..##.†...†##.#(B #.P.......###.....##.##(B Si B #..###..##(B #..#..##..#(B P....##(B ####(B ###.####.##(B .....####(B #..##J#.###.##(B SiB 5003.1 (5Si"B h......#........#.#...#(B Si.B ~P#..#.###>........#....#(B Si[B ^#..###(B .......#.#....P#(B .##^##(B ###†.##.#.######(B SimB .##.#(B ###(B ##s##(B .#..#(B ..#(B SiyB A##..(B #..SiB d(B  #.#(B #.SiB "(B SiI (BSi"K ,(B4.1 (6SiQ (BSiR / _Found a hole to the Spider Nest.SiT Si1(BSir(BSi(BSi(BSi (BSi(BSi.(BSi](BSiEX......#####.P#######...#(B #........P###†####.#(B .....###..P##....###.#(B .####..##.†...†##.#(B Sig#.P.......###.....##.##(B ...#..###..####..#..##..#(B P....##(B ####..###.####.##(B Si#.......######..##.#.###.##(B Si.....#....J...#.#...#(B Si5.1 (1P#..#.###>........#....#(B ...#..#####.#....P#(B Si4.##^##(B ####†.##.#.######(B SiF##.##.#(B ###(B ##(B^##(B SiWy..#..#(B ..#.(B Sic#####..Siro(B #..(B .(B^ Si8.#(B #.#Si|(B #.(B †#(B Si.###..#Si-(B #Si"(B Si(BSi,(B6.1 (2Si(BSiXH _Found a redback corpse(B.SiSi 7(B(BSi (BSiT (BSi$ (BSi (BSi (BSi (BSi (BSi (BSi (BSi (BSiP (BSi (BSip (BSi (BSi` (BSi (BSiX (BSi (BSi (BSi' * Si5 6 SiD K  0 Held (BSi9 (BSi ' _You are caught in a web!Si ; (B There is a web here.Si  [(B13  4 Si (BSi @ (B_You disentangle yourself.Si L (B You encounter a culicivora.Si (BSiu #..###..####..#..##..#(B  ...##(B ####..###.####.##(B  Si -######..##.#.###.##(B  #........#.#...#(B  #..#.###>........#....#(B  Si a#..####.......#.#....P#(B  Si #^##(B ####†.##.#.######(B  Si #(B ######^##.#(B  Si #(B #..#J..#(B  Si  #..(B #....(B^##(B  Si= #.#(B #....†#(B  SiI #(B ##...##(B  #(B Sih ws.#(B  #(B Siv B####(B  Si ns(B  (B culicivora (asleep) Si 1..#(B Si  Si  Si 1##.(B Si  Si  Si 1#(B Si  Si Si ?(B12.1 (6sSi #.(BSi Ps(BSi 4(B=3.1 (7Si% (BSi& : _The culicivora's many legs skitter faintly.Siu( SiG...##(B ####..###.####.##(B ..######..##.#.###.##(B ....#........#.#...#(B P#..#.###>........#....#(B .#..####.......#P#(B #^##(B ####†.##.#.######(B #.#(B ######(B^##.#(B .#(B #..#...#(B ##..(B #..J.(B^##(B  #.#(B #....†#(B .#(B ##.s.##(B #(B  ##..(B #(B ####(B ...#(B  ###.(B .#(B  #(B s.(BSi(BSiD,(B4.1 (1Si (BSig; _The culicivora closely misses you.Si~(BSiSi< (B Si(BYou slash the culicivora! You burn the culicivora.  The culicivora is moderately wounded.(BSi1'(B=SiJ 8 (0.7Si=(BSif Siy_Your sting misses the culicivora.(B The culicivora closely misses you.Si(BSiSi J (B(very poisoned)SiS You closely miss the culicivora.The culicivora is moderately wounded.(BYour tendrils sting the culicivora. The culicivora is poisoned.Si 6(B-5.7 (0.9Si> (BSi\  Siw 5_The culicivora bites you but does no damage.Si Si2< (B.Si33(BYou slice the culicivora!! You burn the culicivora!  You kill the culicivora!(BSi;U(BSiB9 (B1==SiBR6.4 (0.7 _Okawaru accepts your kill.(BSiH(BSiI SiISiIU_Your Dodging skill increases to level 2!(BSiLSiH Si5 ((B Sio * Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt Si  a - Fighting (B 15.0 (B 16.4 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  Si (B  (B  (B  (B  Si  b - Maces & Flails (B 11.4 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  (Bc + AxesSi2 _17.5 (B 15.9 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B  Si  d - Polearms (B  9.6 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B  Si  e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  Si0  f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + ThrowingSii v6.4 (B  9.9 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  Si V(B  (B  Si  v - Alchemy (B  0.0 (B  1.4 (B -2(B  Si  h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B  Si   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  Si3  j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  SiL V(B  (B  Siq  z - Earth Magic (B  0.0 (B  0.8 (B +1(B  (Bk + ArmourSi 8.6 (B  7.6 (B +1(B  Si (B  (B  (Bl + DodgingSi _2.0 (B  5.0 (B -3(B   0 - Invocations (B  8.0 (B  5.3 (B +3(B  Si*  m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B  SiK  n - Stealth (B  1.0 (B  2.8 (B -2(B   2 - Shapeshifting (B  8.0 (B 12.7 (B -2(B  (BThe relative cost of raising each skill is in cyan(B.  Sie Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  Si [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Si [!(B] training(B|cost(B|targets(BSi| Si Si a (B....##(B ####..###.####.##(B  (B AngleBrackets the Severer .....######..##.#.###.##(B  (B Mountain Dwarf of Okawaru *****. ........#........#.#...#(B  (B Health: (B126/126 ======================== P#..#.###>........#....#(B  (B Magic: (B19/19 ======================== .#..####.......#.#....P#(B  (B AC:(B 21Str:(B 23 ##^##(B ####†.##.#.######(B  (B EV:(B 13Int:(B 10 ##.#######(B^##.#(B  (B SH:(B 4Dex:(B 16 #..##..#...#(B  (B XL: (B13 Next: (B51% Place: (BLair:3 ##..#..J.(B^##(B  (B Noise: (B===------ (B Time:(B 15016.4 (0.0)  #.##....†#(B  (B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #..###...##(B  (B Throw: 28 boomerangs .###..# (B Medusa ###### ...# (B  ###. (B  .# (B  ## (B (BYour tendrils sting the culicivora. The culicivora is poisoned. _The culicivora bites you but does no damage.  You slice the culicivora!! You burn the culicivora!  You kill the culicivora! (B_Okawaru accepts your kill. _Your Dodging skill increases to level 2!(BSi· 7(B(BSii (BSi  Si|(B Si&(B Si (B Si(B Si+(B Sim& (B_ Si:(B SiH#(B Si&(B Si'4  6  Si'  Si'8 0 Held (B Si((B Si*  Si*_You are caught in a web! Si/' (B Si/There is a web here. Sio0)(B Si0213  4  Si1(B Si 6@ (B_You disentangle yourself. Si7(B Si{8(B Si@9(B Si<(B Si>0(B(B Si_?(B SiC(B Si+E(B SiE(B SiF(B SiI(B SiJ(B Si:K(B SiK(B SiN(B SiO(B SiqP(B SiQ(B Si?T(B SifU(B SiU(B SiV(B Si3Y(B SiZ(B SiZ(B SiX[(B Si](B Si^(B Si^(B SiS_(B Sia(B Sib(B Sib(B SiCc(B Sie(B Si7f(B Sif(B Si7g(B Sih(B Sii(B Si_j(B Sij(B Si m(B Sin(B SiNo(B Si|p(B SiUr(B Sis(B SiAt(B Si@u(B Sigw(B Siy(B Siy(B Siz(B Si}(B Si,(B Si(B Si(B Si"(B SiQ(B Si(B Si7(B Si(B Si(B Si(B Si[(B Si"(B Si0(B(B Si(B Si˕(B Si(B Siї(B Si(B Si(B Si(B SiZ(B Si(B Si(B Si6(B Sig(B Si(B Si(B Si(B Si(B Sin(B Si(B Si(B Si(B Si(B Si;(B Si(B Si(B Siv(B SiQ(B Si˶(B Si(B Si(B Si(B Si(B Si>(B Si(B Six(B SiN0(B(B Si(B Si(B Si(B Si(B Si(B SiQ(B Si(B Si(B Si(B Si (B Si(B Si(B Si(B Si(B Si (B Sij(B Si(B Si(B Sip0(B(B SiQ(B Si(B Si(B Si'(B Si3(B Si;(B Si^(B Si(B Sid(B Si(B Siq(B Si(B Si(B Si+(B Sih(B Si(B Si(B Si>(B Si0(B(B Si(B SiY(B Si0(B(B Si_(B Six(B Si(B Sih(B Si^(B Si|(B SiB(B Si(B Si(B Si+(B SiY(B Si(B Si(B Si(B Si (B Si (B Si (B Si (B Si (B Si(B Si(B SiX(B Si0(B Si(B Si(B Si(B SiX(B Si(B Si(B SiN(B Si"(B Si(B SiJ (B Si$"(B Si#(B Si$(B Si$(B Si'(B Si)(B Sin)(B Si4*(B Si,(B Si//(B Si/(B Si1(B SiR3(B Si<5(B Si5(B Si6(B Sio8(B SiR:(B Si:(B Si;(B Si>(B SiGB(B SilB(B SiD(B Si*F(B SiH(B SiH(B SiJ(B Si!L(B SiO0(B(B SiP(B SirR(B SiT(B SiT(B Si$V(B SiV^G(B ###(B ##..(B ##..##(B ..(B  ..(BP.#(B ##.####(B #(BP..#(B #..##..(B Si^#...#(B ##......(B #####...####(B ##......#(B Si^d#...[J..##.###....P.## Si^((B--- Si>_#...#.#...............#(B ##.####...#.#........#. (B ###########..####.####.###...#..  Sif_T(B #.P.#..##...###.#.#(B ###(B #....#P (B #.........#..#.#..#####(B #..#...  Si_r(B #.#.#..#..............####......  Si_F##.######.##.#.................#.  Si_U.#.###(B ##.....#.###...#.#....#.# Si_(B Si[j Sij(B ###(B ##..(B ##..##(B ..(B ..(BP.#(B ##.(B #(BP..#(B #..##(B #...#(B ##(B #####...####(B ##......(B #...J...##.###....P.(B #...#.#........(B ##.####...#.#........#(B #..####.####.###...#(B #.P.#..##...###.#.#(B ###(B #....#(B #.#..#.#..#####(B #..#.(B #.#.#..#.....####.....#.######.##.#......# ..#.###(B ##.....#.###...#.#....#.(B Sio2(B74.4 (58.0) SieqI---(B5.4 (59 Siw(B Si} _(BYou see here the +2 hat "Regymas" {Int+6}(B. Si Sir(B Siz(B6.4 (1.0)(B _J - the +2 hat "Regymas" {Int+6}(B Sin|Sim(BSin(BSimo(BSiq(BSis(BSi1u0(B(BSiv(BSi+x(BSix(BSi'y(BSi{(BSi((B(B(B(B(B(B(B(B(BSic(BSi(BSiY(BSi(BSi[(BSi(BSi_(BSi(BSi(BSi(BSi*(BSi' (B Si>You encounter 2 blink frogs.(BSi:(BSiT #(B ###F#(B ##..F(B  ##..##(B ..(B  #.J(BP.#(B ##.###(B ##(BP..#(B #..##(B #...#(B ##......(B #####...####(B ##......#(B Si`##.......##.###....P.#(B #...#.#...............#(B FF(B 2 blink frogs (asleep)(B Siś##.####...#.#........#.(B  #####..####.####.###...#..(B Sic #.P.#..##...###.#.#(B ###(B Si.P(BSik (BF.(B83.4 (7  Si/The blink frog gives a loud, deep croak!Si}E.F(BSimM (B§FSi0(BYou hear a croak.Si,§(BSiï.F(B  (B blink frog(BSiI====(B4.4 (8Si[(BSiK _The blink frog blinks! x2; The blink frog leaves your sight.SiSiC F (B You hear a croak. _The blink frog blinks! x2; The blink frog leaves your sight.  Si^C You barely miss the blink frog.(B You slash the fungus! The fungus begins to die.You burn the fungus. You slash the fungus! The fungus begins to die.burn the fungus. Your tendrils sting the blink frog.  is poisoned.SiJ (BF(B 2 blink frogs (1 wandering, 1 very po…)SiK You encounter a blink frog.(B(B==--(B5.1 (0.7SiQ (BSiR  Si5S E_The blink frog misses you.(BSiT SiP92.FSiQ:You encounter a blink frog.(B _The blink frog misses you.(Bslash the blink frog! You burn  The blink frog is heavily wounded.(BYou slice the fungus!! You burn the fungus. You completely miss the fungus. (B Your sting misses the blink frog.(BSiA) (BSi[BcFvery poisoned)(BThe blink frog croaks.SiBW(B=-(B9 (0.8Si4H(BSiI Si;I,_The blink frog hits you but does no damage.SiJSi SiH F§(BThe blink frog croaks. _The blink frog hits you but does no damage.ash the blink frog! You burn the blink frog.  The blink frog is almost dead.(B  You slash the fungus! You burn the fungus. You slash the fungus!  You burn the fungus. Your tendrils sting the blink frog.Si  Si t(BF(BThe blink frog looks even sicker.Si .F(B 3 blink frogs (1 very poisoned)(BSi 6(B-6.6 (0.7Si (BSi  Si 4_The blink frog hits you but does no damage.Si Si[(B.F(BThe blink frog looks even sicker. Si|_The blink frog hits you but does no damage.  You closely miss the blink frog.(BSiݭ Si(B.F(BThe blink frog is poisoned. Your sting misses the blink frog.(BSi:2(BSi?H-(B7.4 (0.8Si˺(BSiջ Si,_The blink frog hits you but does no damage.Si{Si (B.(BYou slice the blink frog!! You burn the blink frog.  SiAYou kill the blink frog!(BSi.You kill the blink frog!(B  Okawaru accepts your kill.(B  You slice the fungus!! You burn the fungus! You slash the blink frog!  You burn the blink frog. You slash the fungus! You burn the fungus.r tendrils sting  The blink frog looks as sick as possible!Si/ ..(BSi% ( (BSiB q§FA nearby fungus withers and dies.(B x2Si 9F.(BSi Si ;F.(BSip(B 2 blink frogs (1 extremely poisoned)(BSi>(B2=8.3 (0.9Si(BSi Si_The blink frog blinks!SiSi #####.###.F.(B ##.§##Si H......##.####Si ##Si ..##..Si6 ?(B #F.SiB ##....Sic h#####...####(B ##......#Si <##.......##.###....P.#Si E...#.#...............Si F#.####...#.#Siץ #.Si N###########..####.####.###...#.Si0 ~.P.#..##...###.#.#(B ###(B #....#PSiO G........#..#.#..#####(B #..#...Si (BSi, Si; .Si )F(BSi! I§F(BSiW ,.(BSi 7(B--9.3 (1.0Si (BSi : _The blink frog hits you but does no damage.Si Sipoisoned, 1 extremel…)You miss the blink frog.(B  The blink frog is heavily wounded.(B  SiVYou slash the blink frog! You burn the blink frog.  Your sting misses the blink frog.(B Your tendrils sting the blink frog.  is poisoned.  SigZ(B=-(B90.0 (0.7SiH(BSi SiM_The blink frog closely misses you.(BSiSi1 7(BMSi ?§FYou closely miss the blink frog.The blink frog is severely wounded.You closely miss the blink frog.(B Your tendrils sting the blink frog.  The blink frog looks even sicker.looks as sick as possible!Si Mvery poisoned, 1 ext(BSi /(B-7Si (BSi  Si _The blink frog blinks!Si Si] (B†(BYou slash the blink frog! You burn the blink frog.  You kill the blink frog!(BSi6_: (BFSiL_W§Okawaru accepts your kill.(BSie(B  (B blink frog (very poisoned)(BSi:j[(B3-(B1.4Sim(BSin% _The blink frog blinks!SioSi*%#(B ####.#(B ##...(B ##..##(B ..(B Si+<#.§..#(B ##.###.JF#(B #..##.#†..#(B ##.Si+w#####...####(B ##......#.##.....§.##.###....P.##.#...#.#....#.##.####...#.#.#. #..####.####.###...#. #.P.#..##...###.#.#(B ###(B #....#P. #.#..#.#..#####(B #..#.(BSi43.(BSi5_(B0--(B2.4 (1.0Si9;(BSi&<' _The blink frog hits you.Si=Si p (B You barely miss the blink frog.The blink frog is heavily wounded.(BSi*q i(B1=-(B3.1 (0.7Si;v (BSiw  Si(w _Your sting misses the blink frog.(B The blink frog barely misses you.(BSix SiA@. extSi|remely poisoned)The blink frog is heavily wounded.Your sting misses the blink frog.(B The blink frog barely misses you. Si(B You barely miss the blink frog.The blink frog is heavily wounded.(BYour tendrils sting the blink frog.  The blink frog looks as sick as possible!SiW(B2=(B8Si (BSi: SiJ4_The blink frog hits you but does no damage.SiSiJI (B†(BYou slice the blink frog!! You burn the blink frog.  You kill the blink frog!(BSi.QT(BSiVA(B34=4.5Si\(BSi]K _Okawaru accepts your kill.(BSi^Si (BSiX (BSi (BSiL (BSi '(B4Si (BSi (BSi '(B5Si (BSi/ (BSid O(B6=(BSiu (BSi (BSi 0(B(BSi (BSi1 (BSi 0(B(BSi( (BSi (BSii (BSi (BSiX (BSik (BSic (BSi 9=(BSix (BSiP (BSi p(B ###(B  Si ####.#####.#(B ##...J......[(B --101.5 (7.0Si{ ##..##..#.###...(B #....####(B ##.#######(B  ##..†#(B #..##....##(B #†..#(B ##.Si #####...####(B ##..(B ##.......##.###....P.##..#(B #...#.#...............#.>.#(B Si A##.####...#.#........#.(BSi (BSis G--(B2.5 (8Si+ (BSi & _Found a leather armour.SiH Siq(BSiq(BSir(BSi>u(BSiv(BSiQw(BSiw(BSix(BSiy(BSiy(BSiz(BSi|(BSiG}(BSi}(BSi9~(BSi(BSi(BSi(BSi(BSi2(BSi9(BSi(BSiB(BSi(BSii(BSi(BSi(BSin(BSi}(BSi(BSiB(BSiH (B You see here a +0 leather armour.Si4(BSi)! (B_Si(BSix(BSiۯ(BSi(BSi(BSi(BSi(BSi(BSi(BSi (BSiȺ(BSi+(BSi#(BSi(BSij(BSi(BSi(BSi-(BSi(BSiT(BSi(BSiW(BSiX(BSi(BSiq(BSi(BSi(BSi(BSi(BSi(BSi:(BSi(BSi(BSi(BSi(BSi"(BSi(BSi(BSi(BSi (BSi(BSik(BSiS(BSi(BSi(BSi(BSi(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BSi(BSi(BSi(BSiD(BSi(BSiE(BSi(BSi(BSi(BSis(BSi$ (BSi (BSi (BSi (BSi) (BSiA (BSi (BSi  (BSi (BSi (BSi (BSi (BSi (BSi (BSi (BSiM (BSiO (BSi (BSi (BSi (BSi (BSi (BSi (BSi (BSi (BSi8 (BSi (BSii (BSi. (BSi! (BSi# (BSiY$ (BSic% (BSi5 (BSih7 (BSi8 (BSi8 (BSi? 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(BSi0 (BSi1 (BSij3 (BSi/7 (BSi9 (BSiu: (BSid< (BSi> (BSi@ (BSiNA (BSiB (BSiD (BSiG (BSiH (BSiK (BSiM (BSiO (BSiP (BSi`Q (BSiR (BSijT (BSiT (BSiV (BSitW (BSiMY (BSi Z (BSi[ (BSiR] (BSi^ (BSi?_ (BSi?` (BSira (BSib (BSi.c (BSi d (BSige (BSiyg (BSiCh (BSii (BSik (BSim (BSin (BSip (BSiq (BSizs (BSi,t (BSic (BSiπ (BSi (BSi4 (BSi1 (BSi `(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BSi (BSi (BSi (BSi (BSi (BSi (BSi (BSi. (BSia (BSi (BSiF (BSio (BSi2 (BSi\ (BSi (BSi (BSi (BSi (BSi2 (BSi (BSir (BSik (BSi? (BSi (BSi (BSi} (BSiL (BSi (BSi (BSi (BSid (BSi (BSim (BSi (BSi (BSiP (BSi (BSiR (BSi (BSi (BSi (BSi (BSie (BSiw (BSiT (BSi (BSi (BSi (BSi (BSi (BSi (BSi (BSi8 (BSi (BSi (BSi! (BSi$ (BSiO& (BSi' (BSi&( (BSi* (BSi>, (BSi, (BSi- (BSi0 (BSiG2 (BSi2 (BSi4 (BSi8 (BSi9 (BSi: (BSi"; (BSiU= (BSi> (BSi? 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(BSi (BSi (BSi< (BSi (BSi (BSi_ (BSi (BSi (BSi (BSiJ (BSi5 (BSi (BSiB (BSi (BSi (BSie (BSiY (BSi (BSif (BSi1 (BSiq (BSi (BSi (BSia (BSi (BSi (BSir (BSi (BSi (BSi) (BSi$ (BSi (BSiO (BSim (BSid (BSi (BSi (BSi (BSi (BSi (BSiY (BSi (BSiT (BSi (BSi (BSi (BSi) (BSi (BSi (BSi (BSi^ (BSi (BSi1 (BSil 3##.....#####......#Si #...###≈≈~##..#.###.^.##≈≈≈~~##...#SiY O###.#..#≈~~~~~##..##Sie E#.....###≈~~~~~#####Si C#.....#####~)~~.....Si 9##.........###~......SiP a###(B #....<##..#.###......Sit #.###(B ####J..#.#.###.....##(B255.5 (1Si 53.0)Si h###..###..........####....#SiR t##............P#.#..###..P.##Si #..##..##.#..#####..#......PSi `##.#####.##..###.#.SiK g##..P##.##....##..Sir #Si ]#...####.....##.........##Si! ##.##(B #......÷.(B÷..(B÷<....##.#.Si z##.##(B ##...####...(B÷÷..#Si (BSi9" (BSi3( (BSi)  Si) :_(BDone exploring.Si3, Sia[7(B(BSi,](BSil}(B0.0)........(BSiK(BSi&(BSi@ _(BDone exploring.SiSiSi'(BSiI_Level 3 of the Lair of Beasts <<<>>>>>SiU(B(Press ?(B for help)#.#.#..#..............####.........#Sio##.#Si Si8####.######.##.#.................#...###.##Sid*#..#.###(B ##.....#.###...#.#....#.#..###(B ###Si##..#SiG ##.....#####......##(B #####........#..#P##(B #.###(B ####.##Si?#...###≈≈~##..#.##(B ##≈≈≈#####P.#.#.....####.P###P....#Si/E#.^.##≈≈≈~~##...#(B ##~~≈≈≈#(B ##.#.#####..............P#Sin###.#..#≈~~~~~##..###~~>~≈≈####..#.##(B #....###.P##..#.)#Si SiY#.....###≈~~~~~#####~~~~~≈##.###....####..P#(B ######.#.P#Six Si>#.....#####~)~~.....~~~≈####.##..#.(B÷.>....##(B #..PP.##Si$2(B Si##.........###~......~~####...###.####.##..##(B ####......#(B SiQ###(B #....<##..#.###.......##(B #...####.#(B #####...####.##.....####(B Si#.###(B ####J..#.#.###.....###.#(B ###.###..###.##.........##..#.....#(B Siv~###..###..........####....#(B ###(B #...##.......#....#.##..##.###...##(B Si##............P#.#..###..P.##(B ##.####..........#####.P#######...#Si.(B Sim#..##..##.#..#####..#......P###(B ##..##.#.P#.....#........P###†####.#Si.(B Si ##.#####.##..###.#............####..................###..P##....###.#Si].(B SiC##..P##.##....##........##......#.......#.#........####..##.†...†##.#Si.(B Si\;#...####.....##.........##.#...........#.......#.P.......###.....##.##(B SiA##.##(B #......÷.(B÷..(B÷<....##.#..P.##P(B/.....#......#..###..####..#..##..#(B ##.##(B ##...####...(B÷÷..##.....>#.###.....#....P....##(B ####..###.####.##(B Si#...#(B #....#(B ##.....####P.P.........#.#####.......######..##.#.###.##(B SiN##.##(B ##..##(B ##P..##(B ##..P.#.....#)..##............#........#.#...#(B Si#..#(B #..#(B #...######.P.#.##...###.......P#..#.###>........#....#(B Si(BSiG@J>(BSi3SiJ3(B##.....#####......#(B AngleBrackets the Severer#...###≈≈~##..#.##(B Mountain Dwarf of Okawaru *****.#.^.##≈≈≈~~##...#(B Health: (B126/126 ========================Si4###.#..#≈~~~~~##..##(B Magic: (B19/19 ========================#.....###≈~~~~~#####(B AC:(B 21Str:(B 23#.....#####~)~~.....(B EV:(B 13Int:(B 10##.........###~......(B SH:(B 4Si7Dex:(B 16###(B #....<##..#.###......(B XL: (B13 Next: (B54% Place: (BLair:3#.###(B ####J..#.#.###.....##(B Noise: --------- (B Time:(B 15255.5 (0.0)###..###..........####....#(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##............P#.#..###..P.##(B Throw: 28 boomerangs#..##..##.#..#####..#......P#(B Medusa ##.#####.##..###.#...........##..P##.##....##........##...(B #...####.....##.........##.#.(B ##.##(B #......÷.(B÷..(B÷<....##.#.(B ##.##(B ##...####...(B÷÷..##.....(B You kill the blink frog! (B_Okawaru accepts your kill. (B_Found a leather armour. _You see here a +0 leather armour. _(BDone exploring. _(BDone exploring.SiL:(BSi<(BSiUO(BSiS(BSi+U& (B_Si8W(BSi](BSi"hH(B(B(BSi(BSi0(B(BSip0(B(BSi7(BSi(BSiU(BSi/(BSi(BSi(BSi(BSiף(BSiK(BSi(BSi2(BSi(BSiJ`(B(B(B(BSi(BSi(BSi(BSi(BSiH(B(B(BSiU(BSi(B(B(B(B(B(B(B(BSi(BSiR(BSi (BSi)H(B(B(BSi(BSi(BSi(BSiA0(B(B(B(B(B(B(B(B(B(BSi19`(B(B(B(BSi? ..#.#.###.....###.#(B ###.###..###. ......####....#(B ###(B #...##...... SiQ@\.P#.#..###..(BP.##(B ##.####..... #####..#......P###(B ##..##.#.P#.. ###.#............####............ .##........##........#.# ##.........##.#...........# ÷.(B÷..(B÷<....##.#..(BP.##P(B/.....# Si@##...(B÷÷..##.....J#.###.....#....P(B72.5 (17.0)  ##.....####P.(BP.#.#####..##P..##(B ##..P.#.....#)..##....#...######.P.#.##...###.......Si6At##..#..##.....###....#P...###...........###.#.........#..######..#[.#..##...#.#.P##...#(B #......#.###......... SiAc#####..#(B ##..#P..###........###(BSivB(BSiAP(BSiQ^ _(BThere is a stone staircase leading down here.SiTSi(BSi"Si90(B(BSirqi(B(B3.0) _(BSi` '(B4Si%g (B .......(B .....(BSig  .....(B ....(B .(B  #..##(B P..(B Sin  ##..(BP##....(B  #......##(B  #..J....#(B  ...........#...(B  ...............(B  ...#.#..##.....(B  ....#.(BPP#(B $#(B ...(B .(B  .#.(B ##.#P(B #(B  #(B ##(B #(B Si/ L(B5.0 (2.5(B Si/ Si@ _You climb downwards.  Found 22 gold pieces. _(BThere is a stone staircase leading up here.Sik(BSibk(BSim(BSiq(BSiz(BSi|& (B_Si6(BSiB(BSi(BSiH(BSi։(BSi(BSi' (B Siݐ=You encounter a polar bear.(BSiu......(B ........(B .........(B .....(B .#..##(B .P..(B ..Si##..(BP##......h#......##(B ..SiY..##..<....#.SiǘT...........#......Si٘L..........J.......Si\...#.#..##.....SiY....#.PP#.$#Si(.............Si*H.#..##.#P...#P.Si:c###(B #########.###SiJph(B  (B polar bear (asleep)Si^(B Sim-##(B Si SiƠRh.(B70SiOh(BSi3(B8.0 (3 _Sia(BSi1Sig......(B ...(B Si!.....(B .............(B .......##..##(B .P....##..(BP##.....h.#......##..SiQ..##..<....#....#...#SikL...#.#..##.Siy#Si`....#.PP#.$#..Si .....Sin.#..##.#P...#P....(BPSi}###(B #########.# Si#(BSi>=h.(BSi(BSi,(B9.0 (1SiT (BSi Si S.(B ......(B ....?.....(B ..........(B .......##SiQ ..##(B .P....##..(BP##....h...#(B #......##.##..<(BP...........#...........#...#.#..##........#(B ....#.PP#.$#.Sie .....................#..##.#P...#P....(BPPSi ###(B #########.Si 8#######(BSie I.h(BSi (BSiI ((B80Si (BSi  Si K_Found a scroll of teleportation(B.Si SiI.h(BSin(BSi'(B1Six(BSiSi (B(very poisoned)You completely miss the polar bear.(B Your tendrils sting the polar bear.SiW4(B=8 (0.8Si(BSi- Sio_The polar bear is poisoned.SiSiC  You completely miss the polar bear.(B Your tendrils sting the polar bear. polar bear is poisoned.  You slice the polar bear!! You burn the polar bear.  The polar bear is heavily wounded.(BYour tendrils sting the polar bear. The polar bear looks even sicker.  bites you. Si "You block the polar bear's attack.Si %(B3Si =-(B==2.6Si (BSi  Si 5_The polar bear claws you but does no damage.Si SiS extremely poisoned)(Bclaws you but does no damage.ash  SiThe polar bear is almost dead.(Blooks as sick as possible!  You block the polar bear's attack. The polar bear barely misses you.(BSi6(B-3.3 (0.7Si(BSi Si 5_The polar bear claws you but does no damage.Si!Si (Bblock's attack. The polar bear barely misses you. (B_The polar bear claws you but does no damage.  Si> IYou barely miss the polar bear.(BSii (B1-(B--(B4.0Si (BSi  SiΪ b_The polar bear barely misses you.(B x2; The polar bear claws you.Si Si;= (B†Si;(BYou hit the polar bear. You burn the polar bear.  You kill the polar bear!(BSiF*(BSi Oa(B25-(B7SiJW(BSiXK _Okawaru accepts your kill.(BSiZSi(BSiպ(BSi>(BSif(BSi;'(B3Si(BSi(BSi'(B5Si2(BSi(BSiO(B6=(BSi(BSi83 (B_HP restored.Si'(BSi(BSiO(BSi(BSi~(BSi3(BSi(BSiX(BSi(BSi](BSi(BSi_ (BSi 9=(BSiO (BSi Q (B_You now have 1079 gold pieces (gained 22).Si (BSi (BSig (BSi (BSif (BSi (BSir (BSiI$ (BSio, 0(B(BSid. (BSi1 (BSiC8 (BSi8 (BSi: (BSip> (BSiE (BSizF (BSi\H (BSiK (BSi#S (BSiS (BSi}U (BSiX (BSi^ (BSi2_ (BSi` (BSiWd (BSih b (B You encounter a bullfrog.(BSi/o Sigo %(B #....##..###.(B  ##.....P..#..#.......P.....^Si}o ............................F.(B Sio .......Sio .?...(B ...............#(B Sio o.............J###(B -Sio #..###.(BP.......#(B Sio y##..P##........##..(B Sip y#......##..........#(B Si.p ..##..<....#†.....(BP...#(B SiWp ..........#.......#...#(B F(B  (B bullfrog (asleep) Sijp .................######(B ..#.#..##........Si{p ,#(B Sip S...#.PP#..#.........(BSii R.F(B98.7 (14.0)Si 3F.(BSi EF(BSi- 7(B===9.7 (15Si9 (BSi]  Siu B_The bullfrog gives a loud, deep croak! You hear a bellow!Si  SiK #....##..###.  SiH##.....P..#..#.  .........P.....^  .................  .............  .......?.F.  .........#  .......J###  #..###.P.......#  #........##..  .##..........# <....#†.....P...#  Sii#.......#...# ........###### ........#. (B Si$/(B Si#....##..###.(B  ##.....P..#..#.(B  .........P.....^(B  .................(B  .............(B   Siɢ[.......?.F.(B   SiߢH.........#(B   Si_.......J###(B  Si #..###.(BP.......#(B   SiGr#........##..(B  Si^  Sirs.##..........#(B  Si<....#†.....(BP.(B Si}#.......#...#(B  Siͣ8........##### Si#(B Si........#(B.(B Six(B Si۰(B Sif(B SiP _A bullfrog is nearby!(B Si Si|.....(B ...(B #. Si(B #....##..###.(B ##.....P..#..#.(B P.....^(B ...........?.F......#(B  SiB7..............###(B #..###.(BP.......#(B #..P##........##..(B  SicM #......##........ Siz##..<....#†.....(BP...#.......#... SiF.........######.#..##.. Si##(B Si . Si8F.(B Si(B Si1(B---300 Si.0) _ Sio(B Si{!Si= (B†!Si?(BYou slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog!(B!Si*(B!Si8(B===1.4 (0.7!Si(B!Si(K _Okawaru accepts your kill.(B!Sim"SiT(B"SigU(B"SinW(B"Si'i`(B(B(B(B"Sin(B"Si o(B"Si$q(B"Siur (B_t - 4 scrolls of teleportation(B (gained 1)"Si:yh (B You encounter a water moccasin.(B"SiF~#...(B #...S(B .#....(B #....(B "Si~#.....(B #...(B #.(B #....##..###...(B ##.....P..#..#(B P.....^(B .........."Si~(B---  .........................†###.(BP##........"Si~###(B #####.(BP.......#(B "Si~U ##..P##........##..(B "Si~S(B  (B water moccasin (wandering)  ###........"Si ..#(B##..<....#†.....P..."Si:a#(B.......#.......#...#(B"SipY.S(B3.4 (2.0"SiES(B"SiH---(B4.4 (3"SiO(B"Si "Si#_The water moccasin hisses angrily."Si"Si2"Si^(B #....(B #...(B #....(B .#....(B #..S.(B "Si#.....(B #...(B #....##..###..."Si##.....P..#..#..P.....^"Siֹ5(B ."Si%. .."Si-.........."Si\†###.(BP##."Si2p..............###(B .##"Si\..###.(BP.......#(B ###..P##........##..(B  #......##......."Six...#(B ##..<....#†.....P...#(B"Si$I.S(B"Si73S(B"Si "SiLFS(B 2 water moccasins"Si2,(B5.4 (1"Si(B"SiV "SiB_You encounter a water moccasin.(B"Si#Si#(BM#(B #....(B #Si $ #...(B #...F(B ..#....(B #....(B .#.....(B #.S.(B #..(B #....##..###....#Si-$(B ##.....P..#..#.(B PJ....^#SiJ$O(B ..........#Sia$k..............†###.(BP##S#Six$F(B  (B cane toad (wandering)#.....(B#Si-8 (B.#Si-USYou encounter a cane toad.(B#SiP.+S.#Si.(B#Si. .#Si/)F(B#Si3E.S(B#Si3>S.(B#Si=FF(B#SiO>1(B===6#SiD(B#Si#F7 _The cane toad croaks. You hear a bellow!#SiG#Si = (B†#Si (BYou slice the water moccasin!! You burn the water moccasin.  You kill the water moccasin!(B#Si 8 (B.#Si' UFOkawaru accepts your kill.(B#Si >S.(B#Si%! ^(B  (B water moccasin#Si% 6(B67.2 (0.8#Siu, (B#Si-  #Si- ._You hit the bush. You burn the bush terribly.#Si/ $Si(BM......#.#.(B $SiA#....Y#(B  #...(B #.....(B ..#....(B ..#.....(B #..F(B #..(B #....##..###....$Sii(B ##.....P.J#..#...(B P.....^$Si5(B. $SiH....................S...$SiY(B  (B death yak (wandering).......(B$SiL $Si(B.FYou encounter a death yak.(B$SiH$Sik;S.(B$Si$Si3&.Y$SiE(B$Si) (B$Si4X(BThe death yak bellows! You hear a bellow! x4$Si$Si2'(B8.2 (1.0$Si'(B$Sid: _The cane toad closely misses you.$Si(B$SiC $Sijr_(BYou see here a water moccasin corpse(B.$Si$Si (BS.(BYou slash the cane toad! You burn the cane toad!  The cane toad is severely wounded.(B$SiG; (B$Si,(B9 (0.7$Si(B$Si $Si_You hit the bush but do no damage.(B Your sting misses the cane toad.(B$Si)$Si-= (B†$Si&.(BYou open the cane toad like a pillowcase!!!  You burn the cane toad.  You kill the cane toad!(B$Siq2: (BS$Si2.Okawaru accepts your kill.(BYou slash the bush! You burn the bush terribly.$Si2.$Si3)Y(B$Siu@{S(B  (B water moccasin$Si&F1(B89.6$SiM(B$SiN $Si?NH_Your sting misses the water moccasin.(B$SiO%SiuY(Bslash the bush! You burn the bush terribly. _Your sting misses the water moccasin.(BYou slash the water moccasin! You burn the water moccasin.  %Si.vThe water moccasin is severely wounded.(B!  Your tendrils sting the water moccasin. The water moccasin bites you.%Six.%Siy)Y(B%SiX}Y(B 2 death yaks (B%Si_(B1-(B10.4 (0.8%Si(B%Si %Si&=_You encounter a death yak.(B%Si%Si/w < (B.%Sigw (BYou slash the water moccasin! You burn the water moccasin.  You kill the water moccasin!(B%Si{ ( (B%Si"| e.YOkawaru accepts your kill.(B%Siv~ I.Y(B%Si *(B%Sit 7(B2-%Si *(B-1.2%Si_ (B%Sir  %Si %Si p_You hit the bush but do no damage.(B Your sting misses the death yak.%SiǓ (B%Si &Si@3 &Si3(B You slice the death yak!! You burn the death yak.  The death yak is moderately wounded.(BYou slash the bush! You burn the bush terribly.&Si4&Si4Z(B3====(B9 (0.7&Si:(B&Si< &SiU<C_Your sting misses the death yak.(B&Siq>&Si .Y(BYou slash the bush! You burn the bush terribly. _&Si !  The death yak is almost dead.(B  You hit the bush but do no damage.(B Your sting misses the death yak. (B You hear a bellow!&Si ? (B The death yak gores you!&Si a(B09---(B2.7 (0.8&Si) (B&Sip > _You hear a bellow! You hear a loud, deep croak!&SiL 'Si-'Siw(B.Y(BThe death yak gores you! 'Si7_You hear a bellow! You hear a loud, deep croak!  'SiJYou barely miss the death yak.(B  'SixYou hit the bush. You burn the bush terribly.r tendrils sting the death yak. The death yak is poisoned.'SisJ(1 very poisoned)(B'Si&(B10'Sikh---(B=---(B3.4 (0.7'Si(B'Si 'Si4_The death yak gores you but does no damage.'Si'Si#U ) (B'SinU †(BYou slash the death yak! You burn the death yak.  You kill the death yak!(B'Si5[  'Sih[ q(B.YOkawaru accepts your kill.'Siw[ N(BYou slash the bush! You burn the bush terribly.'Si e b(B  (B death yak'Siee (B'Sik 7(B1='SiPk \(B61=--(B4.2 (0.8'Si=r (B'Sius  'Sis K_Your sting misses the death yak.(B'Si~v (SiB( (B (SiCYou hit the death yak. You burn the death yak.  The death yak is lightly wounded.  You slash the bush! You burn the bush terribly.(SiC\(B2=(B9 (0.7(Si6I(B(Si (poisoned)(Si(Bslash the death yak! You burn the death yak.  The death yak is moderately wounded.(Bhit the bush.  Your tendrils sting the death yak. The death yak is poisoned.(Si'(B3(Si 5.6(Si(B(Si (Siԓ(Si@C_The death yak barely misses you.(B(SiH)SiCA(B)Si7D.(BYour tendrils sting the death yak. The death yak is poisoned. )SiYD2_The death yak barely misses you.)SigDD(B slash the death yak! You burn the death yak)SixD . )SiD6 The death yak is moderately wounded.)SiDO(BYou slash the bush! You burn the bush terribly.)Si`S )SiSi(Bvery poisoned)You destroy the bush!)SiS[(BYour tendrils sting the death yak. The death yak looks even sicker.)SiT)SiT(B02)SiU--)Si#U"(B6.3)SiR[(B)Si\ )Si\)Si\_The death yak gores you!)Si^)Si!F)SiF(Br tendrils sting the death yak. The death yak looks even sicker. _The death yak gores you!hit the death yak. You burn the death yak)Sie>.  The death yak is heavily wounded.)Si~!(B )Si )Si looks as )Sisick as possible!)Si:N (Bextremely poisoned))SitF(B  (B bullfrog (wandering)  You encounter a bullfrog.(B)SiZ)Si(B3)Si--)Si*(B-7.0)Si(B)Si )Si4_The death yak closely misses you.)Siա(B)Si)Si1  (B.F(BYou slash the death yak! You burn the death yak.  The death yak is severely wounded.Your sting misses the death yak.(B)SiF7X F(B)Si88(B4==7)Si?(B)Si{@# _The bullfrog croaks.*Si*Sig (B†(BYou slice the death yak!! You burn the death yak.  You kill the death yak!(B*Si=.F.(B*SiuF(B  (B bullfrog*SiQ*(B5=*Si*(B48.4*Si(B*Si *Si*Si %_Okawaru accepts your kill.*Si9(B*Si+SiQ(BM####.##........#.(B Y#.(B ..(B +Si\#.....#...(B #...(B #...F...(B .#...#(B #.....(B #....##+Sij(B #....##.J###.+Si(B ##.....P.†#..#...(B +Si+...^..+Siӳ:(B ..... +Si?...........................+SirY(B  (B death yak (wandering)+Si#.+SiMP.......#(B .#(B+SiŶ=.F.(B+Si"I.Y(B+Sil,Y(B+SiYY(B 2 death yaks (1 wandering)(B+Si%(B6+SiC=(B---9.4 (1.0+Si(B+Sio +Si\_You encounter a death yak.(B x2  Things that are here:+SiC +SiQk_a death yak corpse(B; a cane toad corpse(B+Sif+Si) =.F.(B+Sil+ W (B The death yak bellows! You hear a bellow!+Si+ (B+SiP- +Sik- B.Y(B+Si0/ +Y(B+Si 0 ,Y(B+Si20 (B+Si; z (BY(B 3 death yaks (2 wandering)+Si; oYou encounter a death yak.(B x3  The bullfrog hits you but does no damage.+Si2= \(B7==-(B20+SiD (B+SiE / _The death yak leaves your sight.+SiTG +Si .Y(Be bullfrog hits you but does no damage. _The death yak leaves your sight.  You slash the bullfrog! You burn the bullfrog.  The bullfrog is heavily wounded.+Si hYour sting misses the bullfrog.(B  bellows! x2+SiU,Y(B+SiiG.Y(B+Si+SiB.Y(B+Si%Y+Si0(B+Si YYYY(B 5 death yaks (B+Si 6(B51.1 (0.7+Si(B+Si% _The bullfrog hits you.+Siq,Si  (B You barely miss the bullfrog.The bullfrog is heavily wounded.(B,Si ,Si (B1,Si 2-(B-,Si$  9 (0.8,Siz(B,Sig _Your sting misses the bullfrog.(B The bullfrog hits you.,Si,,Si (B.(BYou slash the bullfrog! You burn the bullfrog.  You kill the bullfrog!(B,Si 2.(B,Si H.Y(B,Si .,Si )Y(B,Si =Y.(B,Si@ ( (B,Sip UYOkawaru accepts your kill.(B,Si> G.Y(B,Sij dY(1 wandering)(B,Sij 7(B2-,Si 7(B5=2.6 (0.7,Si (B,Si  ,Si E_You encounter a death yak.(B,Si -Siu ~(BAngleBrackets the Severer####.##..Mountain Dwarf of Okawaru ******......#.(B YHealth: (B102/126 ===================------Siv O#....#.(B ..Magic: (B19/19 ========================#.....#YY.AC:(B 21Str:(B 23#...(B #....Y*Y(B .EV:(B 13Int:(B 10-Siv .#....(B #...**#(B ..-Si.v /SH:(B 4-Si@v /Dex:(B 16-SiNv #.....(B #..*.##...-Siav XL: (B13 Next: (B65% Place: (BLair:4-Sitv T#....##.J###....-Siv Noise: (B==------- (B Time:(B 15322.6 (0.0)-Siv W##.....P.†#..#...-Siv Em) +9 broad axe {flame, rF+ Int+2 Dex+3} -Siv L...............^..-Siv 4Throw: 28 boomerangs-Siv 9...................-Siv SMedusa ........................ -Siv 4........................-Si w aYYYYY(B 5 death yaks (1 wandering)-Si-w t..............†###.(BP##.-SiAw ..............###(B .###..###.P.......#(B .#-SiPw *Okawaru accepts your kill. -Siw D(B_You encounter a death yak.-Siw Throw: 28 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-Siw <Aim: (Ba death yak (83% to hit)-Si%b ](BAngleBrackets the Severer-Sifb |####.##..Mountain Dwarf of Okawaru ******......#.(B YHealth: (B102/126 ===================-----#....#.(B ..-Sib Magic: (B19/19 ========================#.....#YY.AC:(B 21Str:(B 23-Sib #...(B #....Y.Y(B .EV:(B 13Int:(B 10-Sib .#....(B #.....#(B ..SH:(B 4-Sid Dex:(B 16#.....(B #..(.##...XL: (B13 Next: (B65% Place: (BLair:4#....##.J###....Noise: (B==------- (B Time:(B 15322.6 (0.0)##.....P.†#..#...m) +9 broad axe {flame, rF+ Int+2 Dex+3} ...............^..Throw: 28 boomerangs...................Medusa ........................ ........................YYYYY(B 5 death yaks (1 wandering)..............†###.(BP##...............###(B .###..###.P.......#(B .#Okawaru accepts your kill. (B_You encounter a death yak.Throw: 28 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (83% to hit)-SiT -Si 3((B-Sit :((B-SiL:((B-SiL....Throw: 28 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-SiAim: (Ba death yak (83% to hit)  You throw a boomerang.  The boomerang hits the death yak but does no damage.-Si:((B-Si:((B-Si:;:((B.Si{E:((B.Si%:((B.Siu2Y(B.Si.SiB.Y(B.Si0.(B.Si.Si1B.Y(B.SiI.Y(B.Si$.Si:..SiI)Y(B.Si( (B.SiGY(BThe death yak bellows!.Sim..JYY(B 6 death yaks (1 wandering)(B.Sig4(B33.6 (1.Si*(B.SiHK _You encounter a death yak.(B.Si.Si<](BAngleBrackets the Severer.Siv!####.##..Mountain Dwarf of Okawaru ******......#.(B YHealth: (B103/126 ===================-----.Si#....#.(B YYMagic: (B19/19 ========================.SiM#.....#.*..Si^AC:(B 21Str:(B 23.Siߦ#...(B #.....YY(B .EV:(B 13.Si/Int:(B 10.Si.#....(B #...Y*#(B ...Si#^SH:(B 4Dex:(B 16.Si5v#.....(B #..**##....SiMXL: (B13 Next: (B65% Place: (BLair:4.Si`T#....##.J###.....SiNoise: (B==------- (B Time:(B 15323.6 (0.0).SiW##.....P.†#..#....SiEm) +9 broad axe {flame, rF+ Int+2 Dex+3} .SiΧL...............^...SiThrow: 28 boomerangs...................Medusa ........................ ........................YYYYYY(B 6 death yaks (1 wandering)..............†###.(BP##...............###(B .###..###.P.......#(B .#(BThe death yak bellows! _You encounter a death yak.Throw: 28 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (83% to hit).Siu(BAngleBrackets the Severer####.##..Mountain Dwarf of Okawaru ******......#.(B YHealth: (B103/126 ===================-----#....#.(B YYMagic: (B19/19 ========================#.....#...AC:(B 21Str:(B 23#...(B #.....YY(B .EV:(B 13.SiInt:(B 10.#....(B #...Y.#(B ..SH:(B 4Dex:(B 16#.....(B #..(.##...XL: (B13 Next: (B65% Place: (BLair:4.SiN#....##.J###....Noise: (B==------- (B Time:(B 15323.6 (0.0).Si[W##.....P.†#..#....SilEm) +9 broad axe {flame, rF+ Int+2 Dex+3} .Si{L...............^...Si4Throw: 28 boomerangs.Si9....................SiMedusa ........................ ........................YYYYYY(B 6 death yaks (1 wandering).Si ..............†###.(BP##...............###(B .###..###.P.......#(B .#.Si/`(BThe death yak bellows! _You encounter a death yak..Si@%Throw: 28 boomerangs.SiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (83% to hit).Si- :((B.Si'| :((B.Si (B...Throw: 28 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line (B Aim: (Ba death yak (83% to hit)  You throw a boomerang.  The boomerang hits the death yak but does no damage..Si :((B.SioE :((B.Si :((B.Sid :((B.Si. I.Y(B.Si. .Si/ Y..Si/ (B.Si0 7Y.(B.Si2 .(B.Y(B.Y(B.Si< .J(B 5 death yaks(B.Si> 4(B44.6 (1.Si5F (B.Si(B6=9.3 (0.85Si(B5SiP _You encounter a water moccasin.(B5Si6Si\ (B.(BYou slice the death yak!! You burn the death yak!  You kill the death yak!(B6Si&}.S(BYou slice the death yak!! You burn the death yak!  You kill the death yak!(B  Okawaru accepts your kill.(B  You hit the death yak. You burn the death yak.r tendrils sting the death yak. T is poisoned.  6Si'IYour sting misses the death yak.(B6SiV(.6Sin('Y(B6SiY)2Y†(B6Si, (BY.(BThe water moccasin hisses angrily.6Sih-C.Y(B6Si.( (B6Si.oY.The death yak snorts and paws the ground.(B6Si7(B 6 death yaks (1 poisoned, 1 very S(B6Si =m(B771====(B30.2 (0.96SiD(B6Si5ER _The death yak closely misses you.(B6SiF6Si| ~(BAngleBrackets the Severer####.##..Mountain Dwarf of Okawaru ******......#.(B .Health: (B107/126 ====================----6Si #....#.(B S.Magic: (B19/19 ========================#.....#...AC:(B 21Str:(B 23#...(B #..Y.Y..(B .6Si /EV:(B 136Si /Int:(B 106Si .#....(B #..Y..#(B ..SH:(B 46Si /Dex:(B 166Si l#.....(B #.YYY##...6Si- XL: (B13 Next: (B71% Place: (BLair:46Si< S#....##.J###....6Sii Noise: ====----- (B Time:(B 15330.2 (0.0)6Six ##.....P.†#..#...m) +9 broad axe {flame, rF+ Int+2 Dex+3} 6Si L...............^..6Si 4Throw: 28 boomerangs6Si 9...................6Si SMedusa ........................ 6Si 4........................6Si `YYYYYY(B 6 death yaks (1 poisoned, 1 very …)6Si@ ..............†###.(BP##.S(B  (B water moccasin  ..............###(B .###..###.P.......#(B .#(BThe water moccasin hisses angrily.  The death yak snorts and paws the ground. 6SiS K(B_The death yak closely misses you.6Si` HPress: ? - help, v - describe, . - travel, g - get item6Si Items here:(B 2 boomerangs; a death yak corpse(B; a cane toad corpse(B.  The floor, spattered with blood.6SiYJ(B  Here: (Ba death yak (very poisoned)7Si=nYYmoderately wounded(B, extremely poisoned)7Si y(BAngleBrackets the Severer####.##..Mountain Dwarf of Okawaru ******......#.(B .Health: (B107/126 ====================----#....#.(B S.Magic: (B19/19 ========================#.....#...7Si; SAC:(B 21Str:(B 23#...(B #..Y.Y..(B .EV:(B 13Int:(B 107SiO .#....(B #..Y..#(B ..7Si_ /SH:(B 47Sik /Dex:(B 167Siz l#.....(B #.YYY##...7Si XL: (B13 Next: (B71% Place: (BLair:47Si T#....##.J###....7Si Noise: ====----- (B Time:(B 15330.2 (0.0)7Si W##.....P.†#..#...7Si Em) +9 broad axe {flame, rF+ Int+2 Dex+3} 7Si/ L...............^..7Siq TThrow: 28 boomerangs...................Medusa ........................ ........................YYYYYY(B 6 death yaks (1 poisoned, 1 very …)7Si u..............†###.(BP##.7Si ]S(B  (B water moccasin  7Si p..............###(B .##7Si F#..###.P.......#(B .#7Si A(BThe water moccasin hisses angrily.  7Si 9The death yak snorts and paws the ground. 7Si- (B_The death yak closely misses you.Press: ? - help, v - describe, . - travelHere: (Ba death yak (moderately wounded(B, extremely poisoned)  The floor, spattered with blood.7SiD (B7SiV (B7Si 1 _(B7Si 7Sig .S _(BThe floor, spattered with blood.  You slash the death yak! You burn the death yak.  The death yak is heavily wounded.7Sig (BYou slash the death yak! You burn the death yak.  Your tendrils sting the death yak. The death yak is poisoned.  Your tendrils sting the death yak.7Si5q L.2(B7Siyr a(B8==--(B9 (0.77Siz (B7Si{  7Si | 7Si| )_The death yak looks as sick as possible!7Si~ 8Si@.The death yak is almost dead.(B  You barely miss the death yak.(B Your tendrils sting the death yak.  The death yak looks even sicker. Your tendrils sting the death yak.  The death yak looks even sicker. Your tendrils sting the death yak.  The death yak looks as sick as possible!  You kill the death yak!(B (B.YOkawaru accepts your kill.(B.Y(BY†(B.Y(B.S(B(B 5 death yaks (1 poisoned, 2 very p(B(B94=-(B1.68Sim(B8Si: _The death yak gores you but does no damage.8Si9SiBV(BS.9Si(BYou hit the death yak. You burn the death yak.  The death yak is lightly wounded.  You barely miss the death yak.(Bis poisoned  Your tendrils sting the death yak. (B.Y(BThe death yak looks as sick as possible!.Y(B9Si,.Y9Si(B9Si6Y.(B9SiE2extrem(B9Si?;(B10--2.39Sij(B9SiB: _The death yak gores you but does no damage.9Si:SiOH 2.S (B_The death yak gores you but does no damage.  You slash the death yak! You burn  The death yak is moderately wounded.(B slice the death yak!! You burn the death yak.  You completely miss the death yak.(B You hit the death yak but do no damage. (B Your sting misses the death yak.(B Your tendrils sting the death yak.:SiX  (BY.(BThe death yak is poisoned. The death yak looks more healthy.  The death yak completely misses you.(B The death yak gores you.#(B(B07==3.1 (0.8:SiC^ (B:SiB_  :SiT_ f_You block the death yak's attack. The death yak closely misses you.(B:Sima ;Si ####.##..(B ......#.(B .(B #.(B #.....#...#...(B #.......(B .;SiF .#....(B #.Y.S.#(B ..(B #.....(B #YYY†##...(B #....##Y(###....#.....PJ†#..#...;SiZ p...............^.............;Sij A...... (B ;Siv ...;Si 4.. (B ;Si \†###.(BP##.;Si !(B ;Si r.###(B .##(B  ;Si #..###.(BP.......#(B .#..P##.#..;Si (B;Si# E.S(B;Si| .;Si )Y(B;SiA E.Y(B;Siv #Y.;Si (B;Si D.Y(B;Si (BY.(BThe death yak attacks as it pursues you!;Si (B;Si X(B3-(B--;Si 4.1 (1.0;Si (B;Si  ;Si_The death yak gores you.;Si( Siz(B####.##..AngleBrackets the Severer......#.(B .Mountain Dwarf of Okawaru ******>Si {#....#.(B ..Health: 88(B/126 ================--------#.....#...>Si{]Magic: (B19/19 ========================>SiE{#...(B #.......(B .AC:(B 21>Sic{/Str:(B 23>Si{.#....(B #.....#(B ..EV:(B 13Int:(B 10>Si{#.....(B #YYS†##...>Si{/SH:(B 4>Si{0Dex:(B 16>Si|S#....##YY###....>Si3|XL: (B13 Next: (B74% Place: (BLair:4>SiM|i##.....PJY#..#...>Si|Noise: ====----- (B Time:(B 15335.5 (0.0)...............^..>Si|Em) +9 broad axe {flame, rF+ Int+2 Dex+3} >Si|9...................>Si|rThrow: 28 boomerangs........................>SiI} Medusa ......................................†###.(BP##.YYYYY(B 5 death yaks (1 poisoned, 2 very p…)>Sif}q..............###(B .##>Si}SS(B  (B water moccasin>Si}#..###.(BP.......#(B .#>Si}$##..P##........##..>Si}(BYou block the death yak's attack. The death yak gores you! _The death yak gores you but does no damage.  >Si~HPress: ? - help, v - describe, . - travel, g - get item>SiD~vHere: (Ba death yak (moderately wounded(B, very poisoned)  >Sii~Item here:(B a water moccasin corpse(B.  The floor, spattered with blood.>Si(B>Sia(B>Sic1 _(B>Si<>Si(B*3 very poisoned, 2 eThe death yak is severely wounded.(B  You hit the death yak. You burn the death yak. You slash the death yak!  >SiYou burn the death yak. You hit the bush but do no damage.(BYour tendrils sting the water moccasin. Your tendrils sting the death yak.  The death yak looks even sicker>Si/ . >Si< The death yak gores you but doe>SiE s no damage.>Siŏ((B**>Si9*J(B****>Sia >Si (B***YY(B*PJY(B*...(B******>SiLt >Sit (B****YYS(B***.(B*.....(B**.....(B********>Si ) (B>Si- T....YYS†>SiM 4.##YY>Sic O..PJY.......>Siu ..............>Si *YYYY>Si #petrifying, 3 very>Si cThe death yak closely misses you.(B The death yak gores you!  >Si 6Your pain echoes through the poison around you!  >Si 7The death yak begins to petrify. The death yak resists.>Sio "73>Si --->Si -(B===->Si ((B6.2 (0.7>Si -Lithotox >Si (B>Si (B>SiH  >Six D_The death yak begins to petrify. x2; The death yak resists.>Si @Si(B(very poisoned)  You slice the death yak!! You burn the death yak.  The death yak is almost dead.(B  @SiKYou hit the bush but do no damage.(B You slash the death yak! burn the death yak. You slash the death yak! You burn the death yak.  Your tendrils sting the water moccasin. The water mocc@Si~=asin is poisoned.  Your tendrils sting the death yak.@SiT4=--====@Si  (B9@Si(B@Si  @Si$1_The death yak looks as sick as possible!@Si8 @SiZ (B†(BYou slice the death yak!! You burn the death yak.  You kill the death yak!@SiCZ (B@Sia .@Sia Y (B You hit the death yak but do no damage.(B You slash the bush! @Sia E You burn the bush terribly! Your tendrils sting the death yak. @Sia  @Sia Vr tendrils sting the water moccasin. Your sting misses the death yak.@Sib J(BThe death yak gores you but does no damage.@Sink YYY(B 4 death yaks (3 petrifying, 2 very (B@Siq -56----@Si5q ((B27@Si?q ===-@SiVq '(B7.7 (0.8@Siy (B@SiSz ( _The death yak gores you!!@SiO| ASi?((BYou catch the helpless death yak completely off-guard!slash the death yak! You burn  The death yak is heavily wounded.(BASi strike the helpless death yak from behind!  You slash the death yak! You burn the death yak.  You kill the death yak!(BASiֻ..YASiM(Bslasdeath yak! You burn the death yak.  ASi-CYou kill the death yak!(B  ASiF2Okawaru is honoured by your kill.ASikr(Blash the death yak! You burn the death yak. You completely miss the bush.ASizD(Br tendrils sting the death yak. The death yaASik looks even sicker.  ASi)Your tendrils sting the death yak.ASi ( (BASi1dS.(BThe death yak looks as sick as possible!ASiY(B 3 death yaks (2 petrifying, 2 very p(BASi; (B7ASi 6----(B80ASi%---ASiLT(B8.5 _The death yak gores you but does no damage.  ASifRYour Throwing skill increases to level 7!(BASi (BASiK _Your Dodging skill increases to level 3!ASi(BASiBSi)S.BSi܈You hit the death yak but do no damage.(B You slash the bush!  You burn the bush terribly. Your tendrils sting the death yak.even sicker. Your tendrils sting the death yak.  looks as sick as possible!  BSi+Your tendrils sting the death yak. BSiЉ0 The death yak looks as sick as possible!BSil   ......#. .  BSiw#....#. ..  #.....#...  BSi‘#... #....... .  .#.... #.....# ..  #..... #S..†##...  #....##YY#  ##.....P  ...............^..  BSi5................... BSi BSi$;................  BSi32................ BSi> BSi:X.......†###.P##. 1  BSiTN.......### .##  BSifF.P.......# .# BSi5  (BBSig@(B   ......#.(B .(B  #....#.(B ..(B  BSig#.....#...(B  #...(B #.......(B .(B  BSi~h.#....(B #.....#(B ..(B  #.....(B #S..†##...(B  #....##YY#(B  ##.....P(B  ...............^..(B  ...................(B  ................(B  ...............(B  BSih.......†###.(BP##.(B  .......###(B .##(B  .(BP.......#(B .#(B  BSi0r BSi]r(B The death yak misses you.(B The death yak gores you! The death yak gores you!!BSis"30BSis -----BSis!(B==BSis9.2 (0.7BSiz(BBSi{ BSi{+_* * * LOW HITPOINT WARNING * * *BSi|(BBSi~CSi(B ......#.(B .#..(B #CSi.#..(B #.....#...#...(B #.......(B ..#....(B #.....#(B ..CSi (B #.....(B #S..†##...(B #....##YY###....#.....P.Y#..#...CSiM........J......^..CSi7+........CSiI).(B CSiW4.(B CSih\†###.(BP##.CSiz!(B CSir.###(B .##(B CSi #..###.(BP.......#(B .##..P##........##..CSiV(B #......##..........#(BCSi_I(Y(BCSi`YYYYYied, 1 very poCSi(BCSi!1CSi H-----(B---40.2 (1.0CSi(BCSi CSi2_The death yak stops moving altogether! x2CSi-DSi"(B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...DSiC Health: 31(B/126 =====-------------------#...(B #.......(B .Magic: (B19/19 ========================.#....(B #.....#(B ..AC:(B 22Str:(B 23#.....(B #S..†##...EV:(B 13Int:(B 10#....##Y(###....SH:(B 4Dex:(B 16##.....PYY#..#...XL: (B13 Next: (B80% Place: (BLair:4........J......^..Noise: --------- (B Time:(B 15340.2 (0.0)...................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................Throw: 28 boomerangs........................Medusa -Lithotox ..............†###.(BP##...............###(B .##YYY(B 3 death yaks (2 petrified, 1 very po…)#..###.(BP.......#(B .#S(B  (B water moccasin (very poisoned)##..P##........##..#......##..........#(BThe death yak looks as sick as possible!  The death yak misses you.(B The death yak gores you! The death yak gores you!! _* * * LOW HITPOINT WARNING * * * (B_The death yak stops moving altogether! x2  Press: ? - help, v - describe, . - travel(BThe floor.DSiY) (BDSi ZYJ (B The death yak misses you.(B The death yak gores you! The death yak gores you!! _* * * LOW HITPOINT WARNING * * *(B DSi$Zk_The death yak stops moving altogether! x2  Press: ? - help, v - describe, . - travelDSi@ZHere: (Ba death yak (heavily wounded(B, very poisoned)  The floor, spattered with blood.DSiX(B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******DSi<#..(B #.....#...Health: 31(B/126 =====-------------------DSiOy#...(B #.......(B .DSib]Magic: (B19/19 ========================DSi.#....(B #.....#(B ..AC:(B 22Str:(B 23DSi#.....(B #S..†##...EV:(B 13Int:(B 10DSi#....##Y(###....SH:(B 4DSiDex:(B 16##.....PYY#..#...DSi8XL: (B13 Next: (B80% Place: (BLair:4........J......^..Noise: --------- (B Time:(B 15340.2 (0.0)...................DSiKm) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................DSiWrThrow: 28 boomerangs........................DSig,Medusa -Lithotox DSi~..............†###.(BP##...............###(B .##DSi^YYY(B 3 death yaks (2 petrified, 1 very po…)#..###.(BP.......#(B .#S(B  (B water moccasin (very poisoned)DSiA##..P##........##..#......##..........#The death yak misses you.(B The death yak gores you! The death yak gores you!! _* * * LOW HITPOINT WARNING * * * (B_The death yak stops moving altogether! x2  DSi:Press: ? - help, v - describe, . - travelDSiHere: (Ba death yak (heavily wounded(B, very poisoned)  The floor, spattered with blood.DSi(BDSi (BDSi 1 _(BDSio ESi_(BESi~`(BESi`h(BESivi ESii3_Unknown command.(BESikkESi ESi# (BEvoke which item? Wands  f - a wand of flame (13)ESiQ (Bm - a wand of mindburst (13)  w - a wand of warping (5) [!(B] read|quaff|evokeESiv O(B[?(B] describe selectedFSi FSiJ FSi k(B......#.(B .FSi AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******FSi #..(B #.....#...Health: 31(B/126 =====-------------------FSi y#...(B #.......(B .FSi* ]Magic: (B19/19 ========================FSi u.#....(B #.....#(B ..AC:(B 22Str:(B 23#.....(B #S..†##...EV:(B 13Int:(B 10#....##Y(###....SH:(B 4Dex:(B 16##.....PYY#..#...XL: (B13 Next: (B80% Place: (BLair:4........J......^..Noise: --------- (B Time:(B 15340.2 (0.0)FSiC ...................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................FSio Throw: 28 boomerangs........................Medusa -Lithotox FSi ..............†###.(BP##...............###(B .##YYY(B 3 death yaks (2 petrified, 1 very po…)#..###.(BP.......#(B .#S(B  (B water moccasin (very poisoned)##..P##........##..#......##..........# (B_* * * LOW HITPOINT WARNING * * * FSi (B_The death yak stops moving altogether! x2  Press: ? - help, v - describe, . - travelFSi- rHere: (Ba death yak (heavily wounded(B, very poisoned) FSi< I_(BThe floor, spattered with blood. FSiG 3_Unknown command.(BFSi  FSi N(B Okay, then.(BFSi (BFSi (BFSi  FSi +_(BFSi GSirGSiwF(BFire/throw/use which item? GSi%xrMissiles (go to first with ()  c - 28 boomerangs (quivered) GSix j - 32 poisoned darts(Bl - 13 stones  p - 8 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 4 silver javelins  E - 2 atropa-tipped darts Wands (go to first with /)(Bf - a wand of flame (13)  m - a wand of mindburst (13)  w - a wand of warping (5) GSixGScrolls (go to first with ?) GSiy+ b - 3 scrolls of blinkingGSiy(Bf - a scroll of fear  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability(BISi?"ISiz"ISiLOk(B......#.(B .ISiOLAngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...Health: 31(B/126 =====-------------------#...(B #.......(B .ISiPMagic: (B19/19 ========================.#....(B #.....#(B ..AC:(B 22Str:(B 23#.....(B #S..†##...EV:(B 13Int:(B 10#....##Y(###....SH:(B 4Dex:(B 16##.....PYY#..#...XL: (B13 Next: (B80% Place: (BLair:4ISiPw........J*.....^..Noise: --------- (B Time:(B 15340.2 (0.0)...................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................Throw: 28 boomerangs........................Medusa -Lithotox ..............†###.(BP##...............###(B .##YYY(B 3 death yaks (2 petrified, 1 very po…)#..###.(BP.......#(B .#S(B  (B water moccasin (very poisoned)ISiFQ##..P##........##..#......##..........#Here: (Ba death yak (heavily wounded(B, very poisoned) _(BThe floor, spattered with blood. _Unknown command. _Okay, then.Throw: 5 darts (disjunct)Press: ? - help, Shift-Dir - straight line(BISi d (BYY#.ISi (BThe floor, spattered with blood. _Unknown command.(B _Okay, then.(B  Throw: 5 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak (almost dead(B, petrified, extremely poisoned, 98% to hit)ISi  ISiK m(BYY*.(BJSi!9..(BJSiYY.Aim: (Ba death yak (heavily wounded(B, very poisoned, 83% to hit)JSi'(B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..JSiMountain Dwarf of Okawaru ******#..(B #.....#...Health: 31(B/126 =====-------------------#...(B #.......(B .Magic: (B19/19 ========================JSi.#....(B #.....#(B ..AC:(B 22Str:(B 23#.....(B #SY.†##...EV:(B 13Int:(B 10#....##Y(###....SH:(B 4Dex:(B 16##.....P§Y#..#...XL: (B13 Next: (B80% Place: (BLair:4........J......^..Noise: --------- (B Time:(B 15340.2 (0.0)...................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................Throw: 28 boomerangs........................JSiMedusa -Lithotox ..............†###.(BP##...............###(B .##JSi-jYYY(B 3 death yaks (2 petrified, 1 very po…)JSi:#..###.(BP.......#(B .#JSiS(B  (B water moccasin (very poisoned)##..P##........##..#......##..........# _Okay, then.Throw: 5 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak (heavily wounded(B, very poisoned, 83% to hit)  You throw a dart. The dart hits the death yak!  The death yak becomes untethered in space!JSiM.JSitS (B Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak (heavily wounded(B, very poisoned, 83% to hit)  JSiYou throw a dart. The dart hits the death yak!  The death yak becomes untethered in space!  The death yak blinks!  The death yak is heavily wounded.(BJSiRFYYY(BJSi_2=(B9 (0.7 _JSi!(BJSi[LSiwX(B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******LSiw#..(B #.....#...Health: 32(B/126 ======------------------#...(B #.......(B .Magic: (B19/19 ========================LSi@x.#....(B #.....#(B ..LSiSxAC:(B 22Str:(B 23#.....(B #.Y.†##...LSixEV:(B 13Int:(B 10#....##YS###....SH:(B 4Dex:(B 16LSiy##.....P*Y#..#...XL: (B13 Next: (B80% Place: (BLair:4........J......^..Noise: --------- (B Time:(B 15340.9 (0.0)...................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................Throw: 28 boomerangs........................Medusa -Lithotox ..............†###.(BP##...............###(B .##YYY(B 3 death yaks (2 petrified, 1 very po…)#..###.(BP.......#(B .#LSiyS(B  (B water moccasin (very poisoned)##..P##........##..#......##..........# LSiyK(B_The death yak is heavily wounded.LSi z%Throw: 28 boomerangsLSizuPress: ? - help, Q - select action, ( or ) - cycleLSi'z Shift-Dir - straight lineLSizAim: (Ba death yak (heavily wounded(B, very poisoned, untethered in space, 83% to  hit)LSiֿ (B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...LSi! Health: 32(B/126 ======------------------#...(B #.......(B .Magic: (B19/19 ========================.#....(B #.....#(B ..AC:(B 22LSi5 0Str:(B 23LSiD #.....(B #.Y.†##...EV:(B 13Int:(B 10LSiB b#....##YS###....SH:(B 4Dex:(B 16##.....P§Y#..#...XL: (B13 Next: (B80% Place: (BLair:4........J......^..Noise: --------- (B Time:(B 15340.9 (0.0)...................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................Throw: 28 boomerangs........................Medusa -Lithotox ..............†###.(BP##.LSi X..............###(B .##YYY(B 3 death yaks (2 petrified, 1 very po…)#..###.(BP.......#(B .#LSi mS(B  (B water moccasin (very poisoned)LSi ]##..P##........##..#......##..........#LSi %Throw: 28 boomerangsLSip [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (heavily wounded(B, very poisoned, untethered in space, 83% to  hit)  Okay, then.(BLSi (BLSi& (BLSi 1 _(BLSi MSi9(BMSi@(BMSi(BMSi MSi;_Unknown command.(BMSiFMSirMSi(BFire/throw/use which item? Missiles (go to first with ()  c - 28 boomerangs (quivered)MSi$(Bj - 32 poisoned darts  l - 13 stones  p - 8 javelins  s - a curare-tipped dart  y - 4 darts of disjunction  z - a throwing netMSiDS(BB - 4 silver javelins  E - 2 atropa-tipped darts MSiWWands (go to first with /)(Bf - a wand of flame (13)  MSioBm - a wand of mindburst (13)  w - a wand of warping (5) MSirScrolls (go to first with ?)  b - 3 scrolls of blinkingMSi^(Bf - a scroll of fear  I - 2 scrolls of immolation MSi7 V - 2 scrolls of vulnerability(BOSiOSi0(B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...Health: 32(B/126 ======------------------#...(B #.......(B .Magic: (B19/19 ========================OSi~.#....(B #.....#(B ..AC:(B 22Str:(B 23#.....(B #.Y.†##...EV:(B 13Int:(B 10#....##YS###....SH:(B 4Dex:(B 16##.....P*Y#..#...XL: (B13 Next: (B80% Place: (BLair:4OSi........J......^..Noise: --------- (B Time:(B 15340.9 (0.0)...................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................OSirThrow: 28 boomerangs........................OSiMedusa -Lithotox ..............†###.(BP##.OSig..............###(B .##OSijYYY(B 3 death yaks (2 petrified, 1 very po…)OSi#..###.(BP.......#(B .#OSimS(B  (B water moccasin (very poisoned)OSi\##..P##........##..#......##..........# OSi_Okay, then. OSi"_Unknown command.OSi'"Throw: 8 javelinsOSi01Press: ? - help, Shift-Dir - straight lineOSi;Aim: (Ba death yak (heavily wounded(B, very poisoned, untethered in space, 83% to  hit)QSi8(B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...QSi8Health: 32(B/126 ======------------------#...(B #.......(B .Magic: (B19/19 ========================.#....(B #.....#(B ..AC:(B 22Str:(B 23#.....(B #.Y.†##...EV:(B 13QSi80Int:(B 10QSi9#....##YS###....SH:(B 4QSi90Dex:(B 16QSi"9|##.....P(Y#..#...QSi@9XL: (B13 Next: (B80% Place: (BLair:4........J......^..QSi^9Noise: --------- (B Time:(B 15340.9 (0.0)...................QSik9Em) +9 broad axe {flame, rF+ Int+2 Dex+3} QSi9>........................QSi9rThrow: 28 boomerangs........................QSi9,Medusa -Lithotox QSi9t..............†###.(BP##.QSi9g..............###(B .##QSi9jYYY(B 3 death yaks (2 petrified, 1 very po…)QSi9#..###.(BP.......#(B .#QSi9mS(B  (B water moccasin (very poisoned)QSi9\##..P##........##..#......##..........# QSi:_Okay, then. QSi':"_Unknown command.QSi1:"Throw: 8 javelinsQSi9:1Press: ? - help, Shift-Dir - straight lineQSiF:Aim: (Ba death yak (heavily wounded(B, very poisoned, untethered in space, 83% to  QSiO:hit)QSi( (B Throw: 8 javelins (B Press: ? - help, Shift-Dir - straight lineQSiԇAim: (Ba death yak (heavily wounded(B, very poisoned, untethered in space, 83% to  hit)  You throw a javelin.  The javelin pierces through the death yak!QSi; (B(QSiThe death yak is severely wounded.(BThe javelin pierces through the death yak but does no damage.QSi  (BY§The death yak is heavily wounded.(BQSi "BY§(BQSi#F(S(BQSi%C.Y(BQSi'B.Y(BQSi0h(Y (BQSi1P4(B=2.1 (1.2QSiE9(BQSiZ:p _The death yak blinks! x2; The water moccasin barely misses you.(BQSi<RSipRSi(BFire/throw/use which item? Missiles (go to first with ()  c - 28 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones RSi; p - 7 javelins(Bs - a curare-tipped dart  y - 4 darts of disjunction  z - a throwing net(BB - 4 silver javelins  RSiKE - 2 atropa-tipped darts RSiYHWands (go to first with /)RSig7(Bf - a wand of flame (13)  RSim - a wand of mindburst (13)  w - a wand of warping (5) Scrolls (go to first with ?) RSi+ b - 3 scrolls of blinkingRSi2(Bf - a scroll of fear RSic I - 2 scrolls of immolation  V - 2 scrolls of vulnerability(BRSi RSi1 >(B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...Health: 34(B/126 ======------------------RSi1 #...(B #§.Y....(B .Magic: (B19/19 ========================.#....(B #.*...#(B ..AC:(B 22Str:(B 23#.....(B #.*.†##...EV:(B 13RSi1 0Int:(B 10RSi1 #....##Y(###....SH:(B 4RSi2 0Dex:(B 16RSi2 |##.....PSY#..#...RSi)2 XL: (B13 Next: (B80% Place: (BLair:4RSi52 V........J......^..RSiR2 Noise: (B=-------- (B Time:(B 15342.1 (0.0)RSi]2 9...................RSim2 m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................RSi2 4Throw: 28 boomerangsRSi2 >........................RSi2 ,Medusa -Lithotox RSi2 t..............†###.(BP##.RSi2 g..............###(B .##RSi2 jYYY(B 3 death yaks (2 petrified, 1 very po…)RSi2 #..###.(BP.......#(B .#RSi2 hS(B  (B water moccasin (poisoned)RSi3 ]##..P##........##..#......##..........#RSi+3 1The death yak is heavily wounded. RSi73 i(B_The death yak blinks! x2; The water moccasin barely misses you.RSiI3 SThrow: 7 javelinsPress: ? - help, Shift-Dir - straight lineRSib3 Aim: (Ba death yak (heavily wounded(B, very poisoned, untethered in space, 83% to  hit)SSi?(B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...SSi?Health: 34(B/126 ======------------------#...(B #§.Y....(B .Magic: (B19/19 ========================.#....(B #.....#(B ..SSi@_AC:(B 22Str:(B 23SSi#@#.....(B #.(.†##...EV:(B 13SSi.@0Int:(B 10SSiA@#....##Y(###....SH:(B 4SSiK@0Dex:(B 16SSi`@|##.....P(Y#..#...SSiu@XL: (B13 Next: (B80% Place: (BLair:4SSi@V........J......^..SSi@Noise: (B=-------- (B Time:(B 15342.1 (0.0)...................SSi@Em) +9 broad axe {flame, rF+ Int+2 Dex+3} SSi@>........................SSi@4Throw: 28 boomerangsSSi@>........................SSi@,Medusa -Lithotox SSi@t..............†###.(BP##.SSiAg..............###(B .##SSiAjYYY(B 3 death yaks (2 petrified, 1 very po…)SSi&A#..###.(BP.......#(B .#SSi:AhS(B  (B water moccasin (poisoned)SSiNA]##..P##........##..#......##..........#SSibASThrow: 7 javelinsPress: ? - help, Shift-Dir - straight lineSSiAAim: (Ba death yak (heavily wounded(B, very poisoned, untethered in space, 83% to  hit)  SSiAJYou throw a javelin.  The javelin pierces through the water moccasin!SSi y(Aim: (Ba death yak (heavily wounded(B, very poisoned, untethered in space, 83% to  hit)  You throw a javelin.  The javelin pierces through the water moccasin!  The water moccasin is severely wounded.(Bdeath yak.SSi(BSSi&:((BSSiv (B(The death yak is severely wounded.(BThe javelin pierces through the death yak!SSi (BY§The death yak is severely wounded.(BSSiK SSiny(B.Y(BThe death yak blinks!SSi9 (B.SSi6YS2SSi SSi H(BThe water moccasin bites you but does no damage.SSi#P5(B=3.3 (1.2SSiD(BSSi> SSibH_The water moccasin barely misses you.(BSSiYTSiWTSi](BFire/throw/use which item? Missiles (go to first with ()  c - 28 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 6 javelins(Bs - a curare-tipped dart  y - 4 darts of disjunction  z - a throwing netTSiA](BB - 4 silver javelins  E - 2 atropa-tipped darts Wands (go to first with /)(Bf - a wand of flame (13)  TSiS]Bm - a wand of mindburst (13)  w - a wand of warping (5) TSid]GScrolls (go to first with ?) TSis]+ b - 3 scrolls of blinkingTSi]2(Bf - a scroll of fear TSi], I - 2 scrolls of immolation TSi]7 V - 2 scrolls of vulnerability(BTSiQ TSi TSi^(X(B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******TSi(#..(B #.....#...Health: 35(B/126 ======------------------#...(B #§.Y....(B .Magic: (B19/19 ========================.#....(B #.*...#(B ..AC:(B 22Str:(B 23TSiH)#.....(B #.*.†##...EV:(B 13Int:(B 10#....##Y(###....SH:(B 4Dex:(B 16##.....PSY#..#...XL: (B13 Next: (B80% Place: (BLair:4........J......^..TSi)Noise: (B==------- (B Time:(B 15343.3 (0.0)...................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................Throw: 28 boomerangs........................Medusa -Lithotox ..............†###.(BP##...............###(B .##TSiW*]YYY(B 3 death yaks (2 petrified, 2 very po…)#..###.(BP.......#(B .#S(B  (B water moccasin (poisoned)##..P##........##..#......##..........#(BThe water moccasin bites you but does no damage. _The water moccasin barely misses you.Throw: 6 javelinsTSi*Press: ? - help, Shift-Dir - straight lineAim: (Ba death yak (translocational energy, severely wounded(B, very poisoned,  untethered in space, 83% to hit)USiR>(B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...Health: 35(B/126 ======------------------USi#...(B #§.Y....(B .Magic: (B19/19 ========================.#....(B #.....#(B ..AC:(B 22Str:(B 23#.....(B #.(.†##...EV:(B 13Int:(B 10#....##Y(###....SH:(B 4Dex:(B 16USi##.....P(Y#..#...XL: (B13 Next: (B80% Place: (BLair:4........J......^..Noise: (B==------- (B Time:(B 15343.3 (0.0)...................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................Throw: 28 boomerangs........................Medusa -Lithotox ..............†###.(BP##.USi..............###(B .##YYY(B 3 death yaks (2 petrified, 2 very po…)#..###.(BP.......#(B .#S(B  (B water moccasin (poisoned)##..P##........##..#......##..........#Aim: (Ba death yak (translocational energy, severely wounded(B, very poisoned,  untethered in space, 83% to hit)  You throw a javelin.  The javelin pierces through the water moccasin!!  You kill the water moccasin!Okawaru accepts your kill.USi(BUSi >((BUSiY(B((BYou throw a javelin.  The javelin pierces through the water moccasin!!  USiLZYou kill the water moccasin!Okawaru accepts your kill.(B  The javelin pierces through the death yak!  The death yak is almost dead.(BUSi7(BUSi :((BUSi  (B((BThe javelin pierces through the death yak!!  The death yak is almost dead.(BUSi$Y§(B (B†Y(BThe death yak is no longer petrified. The death yak blinks!.Y(BUSi[USia..(.Y1(BUSi Y6(B1--4.4 (1.1USi&r (B USiHs 0_The death yak looks more stable.VSiV  (B((BYou slash the death yak! You burn the death yak.  You kill the death yak!(B (B†YOkawaru is honoured by your kill.You hit the bush but do no damage.(B Your tendrils sting the death yak.  The death yak looks as sick as possible!.Y(BY(B 2 death yaks (1 very poisoned, 1 extr(B7=(B4==5.2 (0.8VSi)v S(B _The death yak is no longer petrified.WSik(B......#.(B .WSiAngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...Health: 37(B/126 =======-----------------WSi#...(B #Y.(....(B .Magic: (B19/19 ========================WSi).#....(B #.....#(B ..WSiJ_AC:(B 22Str:(B 23WSig#.....(B #.(.†##...EV:(B 13Int:(B 10WSir#....##†(###....SH:(B 4WSi0Dex:(B 16WSi##.....P(†#..#...WSiXL: (B13 Next: (B84% Place: (BLair:4WSi_........JY.....^..WSiNoise: (B==------- (B Time:(B 15345.2 (0.0)...................WSiEm) +9 broad axe {flame, rF+ Int+2 Dex+3} WSi>........................WSi4Throw: 28 boomerangsWSi'>........................WSi@,Medusa -Lithotox WSiNt..............†###.(BP##.WSi^g..............###(B .##WSix`YY(B 2 death yaks (1 very poisoned, 1 extr…)WSi#..###.(BP.......#(B .#WSi8##..P##........##..WSi#......##..........#WSi2Okawaru is honoured by your kill.WSinYou hit the bush but do no damage.(B Your tendrils sting the death yak.  WSi.The death yak looks as sick as possible! WSi-_The death yak is no longer petrified.  WSicPress: ? - help, v - describe, . - travel(BThe floor.WSi) (BWSiVJY (B You hit the bush but do no damage.(B Your tendrils sting the death yak.  The death yak looks as sick as possible! _The death yak is no longer petrified.  Press: ? - help, v - describe, . - travelHere: (Ba death yak (almost dead(B, extremely poisoned)  The floor.WSiA (B......#.(B .AngleBrackets the SevererWSi #..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...Health: 37(B/126 =======-----------------WSi #...(B #Y.(....(B .Magic: (B19/19 ========================.#....(B #.....#(B ..AC:(B 22Str:(B 23WSi #.....(B #.(.†##...EV:(B 13Int:(B 10#....##†(###....SH:(B 4Dex:(B 16WSi ##.....P(†#..#...WSi XL: (B13 Next: (B84% Place: (BLair:4WSi1 `........JY.....^..WSiN Noise: (B==------- (B Time:(B 15345.2 (0.0)WSih ~...................m) +9 broad axe {flame, rF+ Int+2 Dex+3} WSi >........................WSi rThrow: 28 boomerangs........................WSi ,Medusa -Lithotox WSi t..............†###.(BP##.WSi g..............###(B .##WSi `YY(B 2 death yaks (1 very poisoned, 1 extr…)WSi#..###.(BP.......#(B .#WSi%8##..P##........##..WSiB#......##..........#WSiVYou hit the bush but do no damage.(B Your tendrils sting the death yak.  The death yak looks as sick as possible! WSig-_The death yak is no longer petrified.  WSi~:Press: ? - help, v - describe, . - travelWSi~Here: (Ba death yak (almost dead(B, extremely poisoned)  The floor.WSiD(BWSiM(BWSi WSi+_(BWSiXSi) (BXSiZ†(BYou hit the death yak. You burn the death yak.  You kill the death yak!(BXSi) (BXSi3  (B death yak (very poisoned)Okawaru is honoured by your kill.(BXSiV8(B7-9 (0.7XSif(BXSi> _You slash the bush! You burn the bush terribly.XSiXSi 8(B......#.(B .AngleBrackets the SevererXSiS8#..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...Health: 38(B/126 =======-----------------#...(B #Y.(....(B .Magic: (B19/19 ========================XSi8n.#....(B #*....#(B ..AC:(B 22Str:(B 23#.....(B #*(.†##...EV:(B 13Int:(B 10#....##*(###....SH:(B 4XSi8Dex:(B 16##.....P(†#..#...XL: (B13 Next: (B87% Place: (BLair:4........J†.....^..XSi9Noise: (B=-------- (B Time:(B 15345.9 (0.0)...................m) +9 broad axe {flame, rF+ Int+2 Dex+3} XSi#9........................Throw: 28 boomerangs........................XSiB9Medusa -Lithotox ..............†###.(BP##.XSic9..............###(B .##Y(B  (B death yak (very poisoned)XSi9#..###.(BP.......#(B .###..P##........##..XSi9#......##..........#Okawaru is honoured by your kill. (B_You slash the bush! You burn the bush terribly.  XSi9%Throw: 28 boomerangsXSi9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineXSi:zAim: (Ba death yak (almost dead(B, very poisoned, 83% to hit)YSi (B......#.(B .AngleBrackets the Severer#..(B #....#.(B ..Mountain Dwarf of Okawaru ******#..(B #.....#...YSi eHealth: 38(B/126 =======-----------------#...(B #Y.(....(B .Magic: (B19/19 ========================YSi4 .#....(B #.....#(B ..AC:(B 22Str:(B 23#.....(B #.(.†##...EV:(B 13Int:(B 10YSi| #....##†(###....SH:(B 4Dex:(B 16##.....P(†#..#...XL: (B13 Next: (B87% Place: (BLair:4YSi b........J†.....^..YSi Noise: (B=-------- (B Time:(B 15345.9 (0.0)...................YSi m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................YSi rThrow: 28 boomerangs........................YSi ,Medusa -Lithotox YSi ..............†###.(BP##...............###(B .##YSi( uY(B  (B death yak (very poisoned)YSi? #..###.(BP.......#(B .#YSiW R##..P##........##..#......##..........# YSik t(B_You slash the bush! You burn the bush terribly.  Throw: 28 boomerangsYSi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYSi zAim: (Ba death yak (almost dead(B, very poisoned, 83% to hit)  YSi -Okay, then.(BYSi (BYSi (BYSi 1 _(BYSi| YSi8+ (BYSi, (BYSi 4 (BYSi4  YSi 5 3_Unknown command.(BYSiO7 YSi #..(B #....#.(B ..(B #..(B #.....#...(B YSi #...(B #Y.(....(B .(B .#....(B #.....#(B ..(B YSi #.....(B #.(.†##...(B ##†(###....(B YSi ##.....P(†#..#...(B YSi .........†.....^..(B ..YSi' T........(B  ......YSi9 3(B  .YSiO !(B YSib †###.(BP##.(B .YSi ###(B .##(B#..###.(BP.......#(B .#(B YSi S##..P##........##..(BYSi #......##..........# .##..<....#†.....P...#(BYSiY | (B†You kill the death yak!(BYSir } (BSOkawaru accepts your kill.(BYSiS(B  (B black mamba (wandering)(BYSiW9(B90-6.9 (1YSi(BYSi= YSi]G_You encounter a black mamba.(BYSiZSiS^(B#..(B #....#.(B ..AngleBrackets the Severer#..(B #....S#...Mountain Dwarf of Okawaru ******ZSi#...(B #†.(*...(B .Health: 39(B/126 =======-----------------ZSi.#....(B #...*.#(B ..Magic: (B19/19 ========================#.....(B #.(*†##...AC:(B 22ZSiٿStr:(B 23#....##†*###....ZSi^EV:(B 13Int:(B 10ZSi ##.....P(*#..#...SH:(B 4ZSi/Dex:(B 16ZSi4_.........*.....^..ZSiKXL: (B13 Next: (B90% Place: (BLair:4ZSi^M..........J........ZSiqNoise: --------- (B Time:(B 15346.9 (0.0)  ........................ZSiEm) +9 broad axe {flame, rF+ Int+2 Dex+3} ZSi>........................ZSiThrow: 28 boomerangs..............†###.(BP##.ZSi,Medusa -Lithotox ZSip..............###(B .##ZSi}#..###.(BP.......#(B .#ZSiS(B  (B black mamba (wandering)##..P##........##..#......##..........# ZSi)G.##..<....#†.....P...#ZSiB*Okawaru accepts your kill. ZSiXk(B_You encounter a black mamba.Throw: 28 boomerangsZSikuPress: ? - help, Q - select action, ( or ) - cycleZSi}Shift-Dir - straight lineAim: (Ba black mamba (wandering, hasn't noticed you, 54% to hit)ZSi\^(B#..(B #....#.(B ..AngleBrackets the Severer#..(B #....S#...Mountain Dwarf of Okawaru ******ZSi\#...(B #†.(....(B .Health: 39(B/126 =======-----------------.#....(B #.....#(B ..Magic: (B19/19 ========================ZSio]#.....(B #.(.†##...AC:(B 22Str:(B 23#....##†(###....EV:(B 13Int:(B 10##.....P(†#..#...SH:(B 4Dex:(B 16.........(.....^..ZSi^bXL: (B13 Next: (B90% Place: (BLair:4..........J........Noise: --------- (B Time:(B 15346.9 (0.0)  ........................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ........................Throw: 28 boomerangs..............†###.(BP##.Medusa -Lithotox ..............###(B .##ZSiM^`#..###.(BP.......#(B .#S(B  (B black mamba (wandering)##..P##........##..#......##..........# ZSi^.##..<....#†.....P...#Okawaru accepts your kill. (B_You encounter a black mamba.Throw: 28 boomerangsZSi^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black mamba (wandering, hasn't noticed you, 54% to hit)ZSi:((BZSi:((BZSiF:((BZSi2:((BZSi:((BZSi4S...(††SZSi-5?Throw: 28 boomerangs(B ZSi95` Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba black mamba (wandering, hasn't noticed you, 54% to hit)  You throw a boomerang. The boomerang hits the black mamba.  The black mamba hisses angrily.ZSiK:((BZSi:((BZSi:((BZSi6:((BZSi3:((BZSix:((BZSi:((BZSig (B.S(BThe black mamba is lightly wounded.ZSiqh.ZSih)S(BZSir..(††J(BZSitN41(B7.9 (1 _ZSi}(BZSi[Si¯(B ......#.(B #..#.(B ..(B #.....#..[Si (B #...(B #†.(....(B [Si1.#....(B #..S..#(B .#.....(B #.(.†##.(B #....##†(###.(B ##.....P(†#..#.[SiLh(B ^(B  .[Sib........[SixR†###.(BP##.[Si..............###(B .##(B #..###.(BP[SiB.#(B .#[SiðP#..P##..##..(B [Siڰ; #......##.......(B[SiYE.S(B[Si+G.S(B[Siл(B[SiS2=(B8[Sim(B[SiB [Si_e_(BYou see here a death yak corpse(B.[Si\SizNI(S(B\SiY(B\Si3[Z3=(B9 _\Sivc(B\Sie\Si _ Y (B You barely miss the black mamba.\SiD_ (BThe black mamba is lightly wounded.  You hit the bush but do no damage.(B Your tendrils sting the black mamba.\Si9` Q4(B=50.6 (0.7\Sih (B\Sii w _The black mamba barely misses you.(B You block the black mamba's attack.\Si'l ]Si (B (BYou slice the black mamba!! You burn the black mamba!  ]SidThe black mamba is severely wounded.You hit the bush but do no damage.(B Your sting misses the black mamba.(B]SiL5(B==1.3]Sin(B]Si ]SiM_The black mamba barely misses you.(B]Si]Sipio(poisoned) (B_The black mamba barely misses you.]Siig(B  You miss the black mamba.(B  ]SiiThe black mamba is severely wounded.(B  You slash the bush! You burn the bush terribly.  Your tendrils sting the black mamba. The black mamba is poisoned. ]Sii. The black mamba bites you but does no damage.]SikN6(B-2.1 (0.8]Siv(B]SixS _The black mamba barely misses you.(B]SiQ{]SiF (B (BYou hit the black mamba. You burn the black mamba.  The black mamba is almost dead.You hit the bush but do no damage.(B Your sting misses the black mamba.(B]Siq7(B--(B8 (0.7]Si$(B]Si%S _The black mamba barely misses you.(B]Si.'^SiAF (B((BYou slice the black mamba!! You burn the black mamba.  You kill the black mamba!(B^SiPo (B  Okawaru accepts your kill.(B^SiV>(B1=3.6 (0.8^Si^(B^Si_> _You slash the bush! You burn the bush terribly.^Sia^Si# (B^Si (B^Si (B^SiT (B^Si  !9^Si9 *=(B^Si (B^Si (B^Sih L50=(B^Si (B^Si (B^Si 91(B^Si (B^Si  (B^Si 92(B^Si (B^Si (B^Si" K4=(B^Siw (B^Si (B^Si K5=(B^Si! (B^Si$ (B^Si$ 96(B^Si9% (B^Si& (B^Si& 97(B^Si' (B^SiH* (B^Si* K8=(B^Si, (B^Si^. (B^Si. L60=(B^Si~0 (B^Si2 (B^Si3 91(B^Si3 (B^Si35 (B^Si5 92(B^Si6 (B^Si-: (B^Si: K3=(B^Si< (B^Sia> (B^Si> !4^Si> *=(B^Siu@ (B^SiIC (B^SiC :66(B^Si*E (B^SiPG (B^SiG 97(B^SiSI (B^Si7L (B^SiL 98(B^Si(N (B^SiBP (B^SiP K9=(B^SiQ (B^Si|S (B^SiS L70=(B^SiT (B^SiU (B^SiAV 92(B^Si/W (B^SiX (B^SiY 93(B^SiZ (B^SiE^ c(B4=(B^Si_ (B^SiHb (B^Sib K5=(B^Siic (B^Sid (B^Sie 97(B^Sif (B^SiFi (B^Sii 98(B^Sik (B^Sin (B^Sin K9=(B^SiPp (B^Sips (B^Sis 480=^Sis (B^Siu (B^Si4v (B^Siv 91(B^Si )(B--^Si 3(B417.6 (64.0)^Si J(B6=--^Si 1(B8.6 (65^Si (B^Si P _You feel your defenses recover.(B^Si _Si(BM####.##..(B  ......#.(B ##.(B ._Si޹#..(B #.....#..(B #...(B #†.(....(B .#....(B #.....#(B .#.....(B #.(.†##.._Si(B #....##†(###...(B ##.....PJ†#..#..(B †.....^(B  ...............................(B_Si(B_Si2(B9.6 (1.0)_Si@(B_Sii (B y - 5 darts of disjunction (gained 1)  Things that are here:_Si-(B20.6 (2_Si(B_Si~ _a death yak corpse(B; a water moccasin corpse(B_Si`SiwN(B####.##..(B  ..(B #..(B #....#.(B ..(B `SiVw #..(B #.....#...(B #...(B #†.(....(B .(B `SiHxV.#....(B #.....#(B ..(B #.....(B #.(.†##...(B ....##†J###....(B ##.....P††#..#...(B †.....^..(B  .....(B .....(B ..........(B  .†###.(BP##...............###(B .#..###.P(B .#(B`Si(B`Si,(B1.6 (1`Si(B`Si (B c - 30 boomerangs(B (gained 2)  Things that are here:`Si&r=(B2.6 (230(B`Si(B`Si& _a death yak corpse(B; a death yak corpse(B; a cane toad corpse(B`Si&`Si8M (B ####.##..(B ......#...(B #..(B #....#....(B #..(B #.....#...(B #...(B #†.(......(B .#....(B #.....#(B ..`SiM (B #.....(B #.(.†##...(B #....##J†###....`Si=N &(B ##.....P††#..#...(B .†.....^..(B ...... (B ..... (B ....(B .†###.(BP##.(B .###(B .## (B #..###.P.#(B .#(B`SiW (B`SiX ,(B3.6 (1`Si8` (B`Sia  `Sia e_(BYou see here a death yak corpse(B.`Si$d aSis (BaSis (BaSit (BaSiw (BaSiy (BaSiz & (B_aSi| (BaSiM (BaSi (BaSi (BaSiT @ (B_p - 6 javelins (gained 1)aSi (BaSiO (BaSi\ (BaSi (BaSi (BaSi (BaSi (BaSiǏ (BaSi (BaSi (BaSi @ (B_p - 8 javelins (gained 2)aSi (BaSi (BaSi (BaSi! (BaSiw (BaSiǜ (BaSi (BaSil (BaSiҠ (BaSi. (BaSi (BaSi (BaSiߥ (BaSi0 (BaSi1 (BaSib (BaSi (BaSi] (BaSi9 (BaSi (BaSij (BaSi̱ (BaSi (BaSi (BaSiZ ' (B aSi AYou encounter a water moccasin.(BaSi .###.S..#(B ...#(B ..#.....#(B ...(B aSi$ ........##..(B ...........###.(B ...........aSi6 (B .................(B ...................aSi .......J#(B +..(B ...(B ##......####.##....(B ##...........#....(B #....##....#.....(B #....(B #.....#....(B #....(B #†.........S(B  (B water moccasin (asleep) .#....(B #.....#....aSi (B #.....(B #...†##....(B aSi& T##....##††###....(BaSi [.S(B34.6 (11.0)aSiU +.SaSig (BaSi ES(BaSi -(B5.6 (12aSi (BaSi  aSi +_The water moccasin hisses angrily.aSi bSiL bSi .(B #.....(B .##.###....#(B ...##.....#(B ....S.##..#(B bSi J###.(B SbSi .(B .....................####(B+..(B ....bSi `..####.##....#...........#....bSi e(B #....##......bSi d(B #.....#.....#....bSi" qS(B  (B black mamba (asleep)bSi7 (B #....##†.........S(B  (B water moccasinbSiJ k .#....##.....#....bSi` (B #.....(B #...†##....(BbSi (B.SYou encounter a black mamba.(BbSi ;.S(BbSiY E.S(BbSi$ OS(BbSi+ %(B6bSi: .0)bSi} (BbSio  bSi~ _The black mamba hisses angrily.bSi cSi{(B ....!.(B ..(B #.....(B .#.###...##(B ....cSi..##..#(B S....###.(B .S(B cSi..........###(B+..(B .##......####.###...........###....#..#.....#(B †......#....##.....(BcSi<.S(BcSiE.S(BcSi>.S(BcSi?(B(B7cSi(BcSiM _Found a potion of moonshine(B.cSicSiG (B.(BYou slice the water moccasin!! You burn the water moccasin.  You kill the water moccasin!(BcSi\I>.S(BcSiJ} (BFOkawaru accepts your kill.(BcSiQ.F(B  (B skysharkS(B  (B black mamba(BcSiU@(B2===8.5 (0.9cSiZ(BcSiZJ _You encounter a skyshark.(BcSi0\cSi..(B ....!.##..(B #.....(B .#cSi#.###....#(B ...##...#.....#(B ....cSiH.##..#.###..F.........S....####(B+..(B ....##......####.##.....(B ##...........#....(B #....##....#.....(B #.....#.....#....(B #....##†... cSiNT(B .#....##.....#....(BcSil>.F(BcSi+(BcSi&(B14cSi2C---(B-9.5 (1.0cSiv(BcSi cSi?_The black mamba bites you! You block the black mamba's attack.cSi dSi@/ (B.F(BYou slice the black mamba!! You burn the black mamba!  The black mamba is severely wounded.(BYour tendrils sting the black mamba. The black mamba is poisoned.dSiLk. (very poisoned)(BdSilv(B5---====(B40.2 (0.7dSi(BdSi dSi._The black mamba bites you but does no damage.dSieSij (B Your tendrils sting the black mamba. The black mamba is poisoned. but does no damage..  You kill the black mamba!(B  Okawaru accepts your kill.(B  Okawaru grants you throwing weapons!(BeSi2#1  --more--(BeSi$2.(BeSi.&>.F(BeSi)-*(BeSi3(B6=(B4=---(B1.0 (0.8eSi9(BeSiO;. _Something appears at your feet!eSij=fSifSi9$(BFire/throw/use which item? Missiles (go to first with ()  c - 30 boomerangs (quivered)fSi$e(Bj - 32 poisoned darts  l - 13 stones  p - 8 javelinsfSi%](Bs - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 4 silver javelins  E - 2 atropa-tipped darts Wands (go to first with /)(Bf - a wand of flame (13)  m - a wand of mindburst (13)  w - a wand of warping (5) Scrolls (go to first with ?)  b - 3 scrolls of blinking(Bf - a scroll of fear  I - 2 scrolls of immolation fSi%7 V - 2 scrolls of vulnerability(BgSiCgSiRd(BAngleBrackets the Severer..(B ....!.#Mountain Dwarf of Okawaru ******#..(B #.....(B .#gSiRRCHealth: (B116/126 ======================--##.###....#(B ...#Magic: (B19/19 ========================gSiR#...#.....#(B ....AC:(B 22Str:(B 23..........##..#EV:(B 13Int:(B 10.............###.SH:(B 4Dex:(B 16....F..............XL: (B13 Next: (B94% Place: (BLair:4.......J...........Noise: (B=-------- (B Time:(B 15441.0 (0.0).....................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ..........####(B+..(B ...gSinSThrow: 30 boomerangs..##......####.##....Medusa .(B ##...........#....#....##....#.....F(B  (B skyshark#.....#.....#....#....##†..........#....##.....#....(BYou slice the black mamba!! You burn the black mamba.  gSiSYou kill the black mamba!Okawaru accepts your kill.Okawaru grants you throwing weapons! (B_Something appears at your feet!  Okay, then.(BgSiT(BgSi[(BgSi[1 _(BgSiv]gSi (BgSiٔ (BgSiٚ (BgSi !gSi  gSi FYou kill the black mamba!(BgSi accepts your kill.(B  Okawaru grants you throwing weapons! (B_Something appears at your feet! _Unknown command.(BgSi̝ gSi d(BAngleBrackets the Severer..(B ....!.#Mountain Dwarf of Okawaru ******#..(B #.....(B .#gSiH CHealth: (B116/126 ======================--##.###....#(B ...#Magic: (B19/19 ========================gSi #...#.....#(B ....AC:(B 22Str:(B 23..........##..#EV:(B 13Int:(B 10.............###.SH:(B 4Dex:(B 16....F*.............XL: (B13 Next: (B94% Place: (BLair:4......*J...........Noise: (B=-------- (B Time:(B 15441.0 (0.0)gSi> .....................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ..........####(B+..(B ...Throw: 30 boomerangs..##......####.##....Medusa .(B ##...........#....#....##....#.....F(B  (B skyshark#.....#.....#....gSix [#....##†..........#....##.....#.... _Okay, then. _Unknown command.Throw: 30 boomerangsPress: ? - help, Q - select action, ( or ) - cyclegSi [Shift-Dir - straight lineAim: (Ba skyshark (75% to hit)gSi' &(BAngleBrackets the Severer..(B ....!.#Mountain Dwarf of Okawaru ******#..(B #.....(B .#Health: (B116/126 ======================--##.###....#(B ...#Magic: (B19/19 ========================#...#.....#(B ....gSi5( AC:(B 22Str:(B 23..........##..#EV:(B 13Int:(B 10.............###.SH:(B 4Dex:(B 16....F..............gSi( XL: (B13 Next: (B94% Place: (BLair:4......(J...........Noise: (B=-------- (B Time:(B 15441.0 (0.0).....................m) +9 broad axe {flame, rF+ Int+2 Dex+3} ..........####(B+..(B ...Throw: 30 boomerangs..##......####.##....Medusa .(B ##...........#....#....##....#.....F(B  (B skysharkgSi( #.....#.....#....#....##†..........#....##.....#.... _Okay, then. _Unknown command.Throw: 30 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegSiC) 4Aim: (Ba skyshark (75% to hit)gSip :((BgSi 7.. (B Throw: 30 boomerangs (B Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegSi Aim: (Ba skyshark (75% to hit)  You throw a boomerang. The boomerang hits the skyshark!!  The skyshark is moderately wounded.(BgSiO :((BgSi:((BgSixY:((BgSiE.F(BgSi;.F(BgSiD.J(BgSiKE(B8=2.1 (1.1 _gSiT(BgSihSi_ (poisoned)(BYou throw a boomerang. The boomerang hits the skyshark!! _The skyshark is moderately wounded.(B  You slash the skyshark! You burn the skyshark.  hSi The skyshark is moderately wounded.(Br tendrils sting the skyshark. The skyshark is poisoned.  You block the skyshark's attack.hSiY ,(B8 (0.7hSi (BhSi A _The skyshark tail-slaps you but does no damage. x2hSi iSir (B (BYou slice the skyshark!! You burn the skyshark!  The skyshark is almost dead.(BiSis ^(B9====(B3.5iSiy (BiSicz  iSiuz B_Your sting misses the skyshark.(BiSiP| jSi>g (Bvery poisoned) (B_Your sting misses the skyshark.(B  You closely miss the skyshark.(B  Your tendrils sting the skyshark. The skyshark looks even sicker.  The skyshark misses you.jSi>G(BThe skyshark tail-slaps you but does no damage.jSi@_(B20=---(B4.2jSi/H(BjSiI jSi8IF_The skyshark completely misses you.(BjSiKjSi (B†(BYou slice the skyshark!! You burn the skyshark.  You kill the skyshark!(BjSi *(BjSi=(B1=(B7=--(B9jSi(BjSi+ jSiI=_Okawaru accepts your kill.(BjSikSiqJ (BkSiGK (BkSiiL (BkSiN (BkSiO kSiO H(B2=(BkSiQ (BkSiT (BkSi`U '(B3kSiuV (BkSiX (BkSi Y '(B5kSiUZ (BkSii] (BkSi] O(B6=(BkSi9_ (BkSi[c (BkSic (BkSie (BkSij e (B_c - 31 boomerangs(B (gained 1)kSim (BkSi`n (BkSio (BkSiq (BkSit (BkSit (BkSiu (BkSiw (BkSiz (BkSii{ 9=(BkSi| (BkSi~ (BkSi% (BkSi (BkSi (BkSi (BkSi? (BkSi (BkSiy (BkSi& (BkSi (BkSi/ (BkSi2 (BkSi (BkSi (BkSiq (BkSi (BkSi (BkSi/ (BkSi (BkSiz (BkSi (BkSi (BkSiz (BkSic (BkSit (BkSi h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BkSi, (BkSi| (BkSi (BkSi۹ (BkSi (BkSi (BkSi0 (BkSi* (BkSi8 (BkSim (BkSi (BkSi (BkSi* (BkSi (BkSiw (BkSi (BkSi (BkSiU (BkSi (BkSi (BkSi H(B(B(BkSi (BkSiK 0(B(BkSi (BkSiF (BkSi$ (BkSiQ 0(B(BkSi (BkSi (BkSif (BkSi0 (BkSi" (BkSi (BkSi (BkSiB (BkSi? (BkSi (BkSi (BkSi (BkSi (BkSiY (BkSi (BkSi (BkSis (BkSi (BkSin  ..........(B  P........(B  kSi (######......(B  #...##.....#(B####(B #  ..#....#...........(B# kSi  kSi s.P#....#........(B##.(B#  kSi !.#...##.....#(B#....(B#.(B#..(B  kSi$ ..#...##......(B#.>(B  kSi9 *(B--74.9 (30.kSiJ 0) kSi~ .##...##.....#(B#.(B#  kSi .##..........#(B#.#(B#..(B##..(B  1 kSi .##..###.............(B#  kSi |....###..........#.....(B  kSi ...................(B#.(B#..(B  kSi) /(B  kSi= ...................#.(B# .(B  (B  kSiQ y...................#(B .(B  kSi (B  .####+........(B  (B (BkSiZ (BkSiB H--(B5.9 (31kSi (BkSi 4 _Found a stone staircase leading down.kSiJ lSi (BlSi (BlSig (BlSi (BlSi (BlSi  p(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BlSi (BlSi%" (BlSi" (BlSip% (BlSi' (BlSi* (BlSi+ (BlSi'- (BlSi/ (BlSi1 (BlSil2 (BlSih4 (BlSi6 (BlSi9 (BlSi9 (BlSid< (BlSiC 6 .....#####.#.#..# lSiC h...........(B#....## ........#(B#.(B#.(B#...# .....##....(B#.(B#..#lSiC lSiD ......#........>#(B  lSi!D d...##.#.......#(B  .lSiBD ....##.#(B#..#(B#..##(B  lSi\D .............(B#..P#(B  lSizD ~.......(B#......J#(B  .lSiD ..........(B#.(B#..(BP#(B  .lSiD t..........#.(B#..##(B  .lSiD [..........#.....(B  lSiD ..........#(B#.(B#..#(B  lSiD #.#....(B##.#(B  lSiE ..(B# #.#(B  lSi+E (B ..(B P.(B  ....(BlSi{E 2 (BlSiwL .(B86.9 (1lSiM -(B7.9 (12lSiS (BlSi{ & _l - a wand of light (7)lSi} mSiXT (BmSiT (BmSiU (BmSiY (BmSi\ (BmSi/] (BmSiL^ (BmSiP` (BmSib (BmSiOc (BmSiAd (BmSi1f (BmSih (BmSi"i (BmSij (BmSiqm (BmSi (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BmSi (BmSiB (BmSi (BmSi (BmSiF (BmSi (BmSi (BmSir (BmSi (BmSib (BmSiő (BmSi (BmSiC (BmSi (BmSi (BmSi# (BmSie (BmSi7 (BmSi (BmSi (BmSi. (BmSi^ (BmSi  (BmSim (BmSi΢ (BmSi (BmSim (BmSiߤ (BmSi (BmSiy (BmSiӧ (BmSi (BmSi (BmSiڭ (BmSi6 (BmSi (BmSi (BmSir (BmSi1 (BmSi (BmSiU (BmSi (BmSiJ (BmSi4 (BmSig (BmSi (BmSi@ (BmSi5 (BmSi9 (BmSi (BmSi (BmSi! (BmSi (BmSi0 (BmSi (BmSi (BmSi (BmSiT (BmSi (BmSiu (BmSi (BmSi (BmSi& (BmSi (BmSi3 (BmSiC (BmSi (BmSiq (BmSi (BmSi$ (BmSi (BmSi) (BmSiL (BmSi. (BmSi (BmSi (BmSi (BmSi (BmSi (BmSi (BmSi, (BmSi 0(B(BmSib (BmSi_ (BmSi (BmSi 0(B(BmSis (BmSi (BmSi# (BmSi (BmSi6 (BmSih (BmSi (BmSiv (BmSi (BmSi (BmSi (BmSi (BmSiP (BmSi- (BmSi (BmSi( (BmSia (BmSi (BmSi (BmSi (BmSi& (BmSi; (BmSi (BmSi9 (BmSi (BmSi (BmSi (BmSi (BmSi (BmSi. (BmSi (BmSi& (BmSi (BmSi (BmSi (BmSi (BmSiH (BmSid (BmSi (BmSi (BmSi (BmSi" (BmSi (BmSi} (BmSi (BmSiD (BmSi (BmSi~ (BmSi< (BmSi (BmSi, (BmSiu! (BmSi" (BmSi# (BmSi>$ (BmSi$ (BmSiW' (BmSi ) (BmSi5) (BmSi* (BmSi$, (BmSi. ' (B mSi. ;You encounter a skyshark.(BmSi5 P.......#(B .#(B #.P##..#....#(B mSi5 "##..(B ....#.......##..#(B #...###...........#..##(B mSi5 #†.....P...#(B ...PP.......##.#(B mSi5 .#...#(B #..PP.......#..#(B mSi6 .########....(BP.........##(B mSi56 .#(B ###....##...#####...#(B mSiM6 ...#.(B+..###.#..###(B mSi6 F.............#(B mSi6 #P....PP####.###...#...P###..##(B mSi6 ##.######(B ##########(B ####(B mSi6 R ##(B  mSi6  mSi6 F(B  (B skyshark (asleep) (BmSi7 mSi 9 T.F(B532.9 (45mSiF@ OF(BmSi9A 4(B3.9 (46 _mSiG (BmSiJ nSi \(BP.......#(B .#(B #.P##..#....#AngleBrackets the Severer .......##..(B ....#.......##..#nSi Mountain Dwarf of Okawaru ****** #..........###...........#..##Health: (B126/126 ======================== nSi e#†.....P...#(B ...PP.......##.#Magic: (B19/19 ======================== .......#...#(B #..PP.......#..#AC:(B 22Str:(B 23 ......########....(BP.........##EV:(B 13Int:(B 10 ......#(B ###....##...#####...#SH:(B 4Dex:(B 16 ................#.(B+..###.#..###nSiD @XL: (B13 Next: (B97% Place: (BLair:4 ..........F*****J.............#Noise: --------- (B Time:(B 15533.9 (0.0) #P....PP####.###...#...P###..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.################(B ####Throw: 31 boomerangs##nSiZ Medusa nSi{ cF(B  (B skyshark nSi (B_l - a wand of light (7) _You encounter a skyshark.Throw: 31 boomerangsnSiٖ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linenSi ;Aim: (Ba skyshark (75% to hit)nSi*(BP.......#(B .#(B #.P##..#....#AngleBrackets the Severer .......##..(B ....#.......##..#Mountain Dwarf of Okawaru ****** #..........###...........#..##nSi%+ Health: (B126/126 ======================== #†.....P...#(B[37m ...PP.......##.#Magic: (B19/19 ======================== .......#...#(B #..PP.......#..#AC:(B 22nSi6+.Str:(B 23 nSiJ+......########....(BP.........##nSiY+]EV:(B 13Int:(B 10 nSiy+......#(B ###....##...#####...#nSi+/SH:(B 4nSi+.Dex:(B 16 nSi+................#.(B+..###.#..###nSi+XL: (B13 Next: (B97% Place: (BLair:4 nSi+..........F....(J.............#nSi+Noise: --------- (B Time:(B 15533.9 (0.0) nSi,#P....PP####.###...#...P###..##nSi,\m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.######nSi*,^##########(B ####nSi7,4Throw: 31 boomerangsnSiC,##nSiO,Medusa nSiw,F(B  (B skyshark (B_l - a wand of light (7) nSi,+_You encounter a skyshark.nSi,Throw: 31 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linenSi,4Aim: (Ba skyshark (75% to hit)nSi:((BnSiF:((BnSi$:((BoSi0:((BoSiw~.F (B Press: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight lineoSi~Aim: (Ba skyshark (75% to hit)  You throw a boomerang.  The boomerang hits the skyshark and shatters for extra damage!!  The skyshark is heavily wounded.(BoSi5Z..... (BoSi܈((B==oSi4.9 (1oSi"0 oSi/ (B_oSiL(BoSioSi:_(BP.......#(B .#(B #.P##..#....#AngleBrackets the Severer oSiv_%.......##..(B ....#.......##..#Mountain Dwarf of Okawaru ****** #..........###...........#..##oSi_[Health: (B126/126 ======================== oSi_#†.....P...#(B ...PP.......##.#oSi_[Magic: (B19/19 ======================== oSi_.......#...#(B #..PP.......#..#oSi `/AC:(B 22oSi+`.Str:(B 23 oSip`......########....(BP.........##EV:(B 13Int:(B 10 oSi`......#(B ###....##...#####...#oSi`/SH:(B 4oSiacDex:(B 16 ................#.(B+..###.#..###XL: (B13 Next: (B97% Place: (BLair:4 oSib...........F****J.............#Noise: (B==------- (B Time:(B 15534.9 (0.0) #P....PP####.###...#...P###..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.################(B ####Throw: 30 boomerangs##Medusa F(B  (B skyshark(BThe boomerang hits the skyshark and shatters for extra damage!! oSi4b2_The skyshark is heavily wounded.oSiAb%Throw: 30 boomerangsoSiVbuPress: ? - help, Q - select action, ( or ) - cycleoSimb Shift-Dir - straight lineoSibnAim: (Ba skyshark (heavily wounded(B, 75% to hit)oSis(BP.......#(B .#(B #.P##..#....#AngleBrackets the Severer oSi%.......##..(B ....#.......##..#Mountain Dwarf of Okawaru ****** #..........###...........#..##oSi[Health: (B126/126 ======================== oSi#†.....P...#(B ...PP.......##.#oSi/[Magic: (B19/19 ======================== oSig.......#...#(B #..PP.......#..#AC:(B 22oSi.Str:(B 23 oSi......########....(BP.........##EV:(B 13oSi.Int:(B 10 oSiB......#(B ###....##...#####...#SH:(B 4Dex:(B 16 oSiT................#.(B+..###.#..###oSizXL: (B13 Next: (B97% Place: (BLair:4 oSi...........F...(J.............#oSiNoise: (B==------- (B Time:(B 15534.9 (0.0) oSi5#P....PP####.###...#...P###..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} oSiX##.######oSi^##########(B ####oSi4Throw: 30 boomerangsoSi##oSiMedusa oSidF(B  (B skysharkoSi&](BThe boomerang hits the skyshark and shatters for extra damage!! oSiH2_The skyshark is heavily wounded.oSif%Throw: 30 boomerangsoSiuPress: ? - help, Q - select action, ( or ) - cycleoSi Shift-Dir - straight lineoSigAim: (Ba skyshark (heavily wounded(B, 75% to hit)oSi0C:((BoSi:((BoSi:((BoSi0-7(BMoSil-(Throw: 30 boomerangsPress: ? - help, Q - select action, ( or ) - cycle(B oSiz-F Shift-Dir - straight line(B  oSi0Aim: (Ba skyshark (heavily wounded(B, 75% to hit)  You throw a boomerang.  The boomerang closely misses the skyshark.(BoSiz:((BoSip:((BoSi^^..F....(BoSi"(oSig(BoSib:((BoSic:((BoSi:((BoSiE :((BoSi% :((BoSi :((BoSi) >.F(BoSi) 7.F(BoSi82 oSif2 ^...F..J(BoSi3 4(B--5.9 (1 oSi'4 _oSi: (BoSiS= oSin '(BoSiyn 3P.......#(B .#(B #.P##..#....#AngleBrackets the Severer .......##..(B ....#.......##..#Mountain Dwarf of Okawaru ****** #..........###...........#..##Health: (B126/126 ======================== oSin #†.....P...#(B ...PP.......##.#oSin [Magic: (B19/19 ======================== oSio .......#...#(B #..PP.......#..#oSi-o /AC:(B 22oSiGo .Str:(B 23 oSijo ......########....(BP.........##oSiyo /EV:(B 13oSio .Int:(B 10 oSio ......#(B ###....##...#####...#SH:(B 4oSio .Dex:(B 16 oSip 5................#.(B+..###.#..###XL: (B13 Next: (B97% Place: (BLair:4 oSiJp .............F**J.............#oSinp Noise: --------- (B Time:(B 15535.9 (0.0) oSip #P....PP####.###...#...P###..##oSip Dm) +9 broad axe {flame, rF+ Int+2 Dex+3} oSip ##.######oSip ^##########(B ####oSip aThrow: 30 boomerangs##Medusa oSiq dF(B  (B skysharkoSiRq p(BYou throw a boomerang. _The boomerang closely misses the skyshark.oSiaq %Throw: 30 boomerangsoSiq uPress: ? - help, Q - select action, ( or ) - cycleoSiq Shift-Dir - straight lineAim: (Ba skyshark (heavily wounded(B, 75% to hit)oSiP '(BoSiP P.......#(B .#(B #.P##..#....#AngleBrackets the Severer oSiP .......##..(B ....#.......##..#oSiQ /Mountain Dwarf of Okawaru ****** oSi*Q t#..........###...........#..##oSiBQ [Health: (B126/126 ======================== oSi\Q #†.....P...#(B ...PP.......##.#oSisQ [Magic: (B19/19 ======================== oSiQ .......#...#(B #..PP.......#..#AC:(B 22oSiQ .Str:(B 23 oSiQ ......########....(BP.........##oSiQ /EV:(B 13oSiQ .Int:(B 10 oSi)R ......#(B ###....##...#####...#oSi=R /SH:(B 4oSi]R .Dex:(B 16 oSiR ................#.(B+..###.#..###oSiR XL: (B13 Next: (B97% Place: (BLair:4 oSiR .............F.(J.............#oSi S Noise: --------- (B Time:(B 15535.9 (0.0) oSi9S #P....PP####.###...#...P###..##oSiRS Dm) +9 broad axe {flame, rF+ Int+2 Dex+3} oSioS ##.######oSiS ^##########(B ####oSiS 4Throw: 30 boomerangsoSiS ##oSiS Medusa oSiT dF(B  (B skysharkoSi"T 4(BYou throw a boomerang. oSi:T <_The boomerang closely misses the skyshark.oSi[T %Throw: 30 boomerangsoSiyT uPress: ? - help, Q - select action, ( or ) - cycleoSiT Shift-Dir - straight lineoSiT gAim: (Ba skyshark (heavily wounded(B, 75% to hit)oSi :((BoSi oSi ..Throw: 30 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba skyshark (heavily wounded(B, 75% to hit)  You throw a boomerang. The boomerang hits the skyshark.  The skyshark is heavily wounded.(BoSi :((BoSiV:((BoSi:((BoSi>.F(BoSi_.J(B(B7.0 (1.1 _(BpSiXo'(BpSioP.......#(B .#(B #.P##..#....#AngleBrackets the Severer .......##..(B ....#.......##..#Mountain Dwarf of Okawaru ****** #..........###...........#..##pSio[Health: (B126/126 ======================== pSio#†.....P...#(B ...PP.......##.#Magic: (B19/19 ======================== pSip.......#...#(B #..PP.......#..#pSi5p]AC:(B 22Str:(B 23 pSiXp......########....(BP.........##EV:(B 13pSipp.Int:(B 10 pSip......#(B ###....##...#####...#pSip]SH:(B 4Dex:(B 16 pSip................#.(B+..###.#..###pSiqXL: (B13 Next: (B97% Place: (BLair:4 pSi.F(BpSi g ( (BpSiIg .....FJ(BYou block the skyshark's attack. The skyshark barely misses you.(BpSi>h 4(B=9 (0.9pSi\n (BpSio  pSio F_The skyshark completely misses you.(BpSiq qSi qSi(B (very poisoned)(BYou slice the skyshark!! You burn the skyshark!  The skyshark is almost dead.(BqSiqSi D====(B8.6 (0.7qSi(BqSiJ _Your tendrils sting the skyshark. The skyshark is poisoned.qSiqSi! (B_Your tendrils sting the skyshark. The skyshark is poisoned.  You closely miss the skyshark.(B  looks even qSi _The skyshark tail-slaps you but does no damage.qSi- rSi strong, extremely poisoned)(Bas sick as possible!.stes blood and grows stronger!  You block the skyshark's attack.rSi N----(B40.0rSi (BrSii > _The skyshark tail-slaps you but does no damage.rSi6 sSi= (B†sSi(BYou slash the skyshark! You burn the skyshark.  You kill the skyshark!(BsSi( (BsSiγ9 (B59sSi}8 (0.8 _Okawaru accepts your kill.(BTraining target 18.0 for Axes reached!sSif(BsSi6 sSiJ[_Your Axes skill increases to level 18!(BsSi tSi? tSi (B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt  a - Fighting (B 15.0 (B 16.4 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  (B  (B  tSi˹  b - Maces & Flails (B 11.7 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B   c - Axes (B 18.0 (B 17.3 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B   d - Polearms (B  9.9 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B   e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B   f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + Throwing7.2 (B 11.3 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B   h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B   j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B tSi [34m (B   z - Earth Magic (B  0.0 (B  0.8 (B +1(B  (Bk + Armour9.6 (B  8.8 (B +1(B  tSiͼ (B  (B  (Bl + Dodging3.4 (B  6.7 (B -3(B   0 - Invocations (B  8.0 (B  5.3 (B +3(B   m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B   n - Stealth (B  1.0 (B  2.8 (B -2(B   2 - Shapeshifting (B  8.0 (B 12.7 (B -2(B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BuSis uSiq uSi (BP.......#(B .#(B #.P##..#....#AngleBrackets the Severer .......##..(B ....#.......##..#Mountain Dwarf of Okawaru ****** #..........###...........#..##Health: (B125/126 =======================- #†.....P...#(B ...PP.......##.#Magic: (B19/19 ======================== .......#...#(B #..PP.......#..#AC:(B 22Str:(B 23 ......########....(BP.........##EV:(B 13Int:(B 10 ......#(B ###....##...#####...#SH:(B 4Dex:(B 16 ................#.(B+..###.#..###XL: (B13 Next: (B99% Place: (BLair:4 ...............†J.............#Noise: (B=-------- (B Time:(B 15540.8 (0.0) #P....PP####.###...#...P###..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.################(B ####Throw: 30 boomerangs##Medusa (B_The skyshark tail-slaps you but does no damage.  You slash the skyshark! You burn the skyshark.  You kill the skyshark! (B_Okawaru accepts your kill.(BTraining target 18.0 for Axes reached! _Your Axes skill increases to level 18!(BuSi (BuSi (BuSi\ (BuSi vSiNz (B You have a mane of long, stinging tendrils on your head.r movement speed is average.  Your attack delay is about 0.7 (and cannot be improved with additional weapon  skill).  Your damage rating with the +9 broad axe "Goubleawk" {flame, rF+ Int+2 Dex+3}  is about 38 (Base 13 x 132% (Str) x 170% (Skill) + 9 (Ench)).vSiO(BvSiU(BvSi{V vSiVS_(BYour base attributes are Str 19, Int 10, Dex 13.vSiqXwSir (BwSi (BwSiŸ (BwSi (BwSi %(B6wSi 1= (B_wSib (BwSi (BwSi (BwSi (BwSi\ (BwSi˴ h (B You see here a skyshark corpse(B.wSit (BwSif ! (B_wSif (BwSi (BwSiE (BwSi (BwSi (BwSi (BwSi (BwSi 9=(BwSi (BwSi (BwSiR (B(B(B(B(B(B(B(B(B(B(B(BwSiQ (BwSi (BwSi (BwSi (BwSi(BwSi(BwSi(BwSi (BwSi (BwSi (BwSij (BwSiH(BwSi(BwSi(BwSiU(BwSi(BwSiA (BwSi (BwSi@"(BwSi)&(BwSi((BwSi7)(BwSi*(BwSiU.(BwSi+1(BwSiLZ(BwSiZ(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BwSi\(BwSi`(BwSia(BwSic(BwSif(BwSii(BwSij(BwSi&l(BwSin(BwSi\q(BwSiq(BwSiis(BwSi+v(BwSix(BwSiy(BwSiz(BwSim(BwSi(BwSi(BwSi(BwSi(BwSi.(BwSi(BwSih(BwSi(BwSi(BwSi(BwSi(BwSi(BwSi?(BwSi(BwSi(BwSi^' (B wSiDYou see here a death yak skeleton(B.wSil(BwSi! (B_wSi(BwSi"(BwSiX(BwSiѳ(BwSi(BwSiܸ(BwSiӻ(BwSiu(BwSie(BwSi (BwSi(BwSiQ(BwSi(BwSi~(BwSi(BwSiQ(BwSi (BwSi+(BwSi(BwSi(BwSi(BwSi(BwSi(BwSif(BwSi+(BwSi(BwSioB(B .(B ##...........#...(B P......(B #....##....#....(B )......(B #.....#.....#...wSi(B wSi.......##....##(B÷........(B #......#....##.....#...(B .....#.....##...(B÷##...(B ...##....##(B÷÷###....(B .#..##.##.....P÷(B÷#..#...(B ./.....J.......÷.....^..(B-74.8 (34.0) ........................(B ........................(B wSiv.......................................(B÷###.P##................###..##..(B ..#..###.(BP.......##.##..(B .##..P##........##..##..(B #......##..........###.(B (BwSi(BwSi# G-(B5.8 (35wSi!(BwSi _Found a spear.wSixSi 7(B(BxSi (BxSi (BxSi8 (BxSi!P (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BxSi/[ (B .(B ##......(B ##.(B P......P###..(B )......#(B .......##....##(B÷xSi\ #.#..(B #......#....##....(B #.....#.....###...##.#...##....##(B÷÷##P.....#..##.##.....P÷(B÷#..........(B÷..(B80.8 (5.0)...........................(B÷##......###).......#..###.P.......##......##..(BP##........##(B #......##........(BxSif (BxSisg ,(B1.8 (6xSi| (BxSi (B_Found a long sword.(B2.8 (7(B _m - a wand of mindburst (20) (gained 7 charges)ySiku (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BySiv (BySiPz (BySiH} (BySi} (BySi (BySi' (BySi (BySi (BySi3 (BySiΉ (BySi\ (BySiՌ (BySiC (BySi (BySi (BySi (BySik (BySi (BySi (BySi (BySi (BySiá (BySiߣ (BySi( (BySiĤ (BySi~ (BySi (BySi (BySi (BySi~ (BySi֫ (BySiL (BySi (BySi (BySi (BySi (BySi (BySi* (BySi (BySi 0(B(BySio (BySiv (BySi (BySi (BySis (BySi (BySi (BySi (BySi (BySi (BySi (BySi- (BySi (BySi (BySiF (BySi (BySiX (BySi (BySi> (BySij (BySiW (BySi (BySiM (BySi (BySiG (BySi (BySi (BySi (BySin (BySi (BySir (BySiz (BySi (BySi (BySi (BySi (BySiH (BySi (BySi! (BySi# (BySi& (BySiJ* (BySi* (BySiz, (BySi? '(B #.#(B .....#(B ..(B ..(B .....###..(B ySiB@ .(B .......###.###....(B ...##...#.#..#####.................P#........................................ySiY@ ......ySil@ †ySi|@ .ySi@ ,###...ySi@ x(B #.#...####..##ySi@ ~########...###..#(B ##....ySi@ #.##.###...P......P#....##...##....)......##....ySiGA (B #................##....#####.#...##......#(BySigL 3(B607.8 (25.0)ySiM -(B8.8 (26ySi(X (BySig ' _K - a +4 ring of slayingySi'j zSif(BzSig(BzSii(BzSin(BzSieq(BzSiq(BzSis(BzSiMv(BzSilxJ (B You encounter a bullfrog.zSix(BzSi|~(B.....F.(B .###.....#(B #.#.zSi~(B #.....#(B ..(B .....!(B zSi #.....###..(B ..(B .......###.###...(B #......##...##..#######....P#............†....................zSi.,...###................#(B #.#...####..##..F(B  (B bullfrog (asleep)zSi{)########...###..#(B ##.....(B#.##.###...P......P#....#(B##...##....)......##.....zSi#(BzSiS.F(B9.8 (1.0)zSi:.F(BzSiEF(BzSi>6(B==10.8 (2zSiq(BzSi5 _The bullfrog gives a loud, deep croak!zSiV{SiԢ{SiI(BPut on or remove which piece of jewellery? Jewellery (go to first with "=) {Siu f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(Be - an amulet of faith  {Si Qh - a ring of wizardry  H - a ring of positive energy  K - a +4 ring of slaying Talismans (go to first with %)  I - a medusa talisman (worn)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(BA - a spore talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip }Si}Si$}Si(BAngleBrackets the Severer.......(B .##....(B Mountain Dwarf of Okawaru ******#.....#(B #.#....(B Health: (B126/126 ========================}Sig#...F.#(B ..(B .....!(B Magic: (B19/19 ========================#.....###..(B #....(B AC:(B 22Str:(B 23..(B .......###.###....(B EV:(B 13}SiInt:(B 10...(B #......##...#.....(B SH:(B 4Dex:(B 16#..#####.................(B XL: (B13 Next: (B99% Place: (BLair:4##....P#J................(B Noise: (B==------- (B Time:(B 15610.8 (0.0).........................(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} .....................†...(B Throw: 30 boomerangs.........................(B Medusa }Si ...###....................#(B #.#...####..##......(B F(B  (B bullfrog########...###..#(B ##.....#.##.###...P......P#....###...##....)......##..... (B_Found a spear. _Found a long sword. _m - a wand of mindburst (20) (gained 7 charges) }Si_K - a +4 ring of slaying  You encounter a bullfrog. (B_The bullfrog gives a loud, deep croak!}SieT (B Okay, then.(B}Si(B}Si(B}Si1 _(B}Si}Si;'I#.....##(B .(B .......(B .##...(B #.....#(B #.#....P}Siy'~...(B #...F.#(B ..(B .....!(B ..##.....###..(B #...(B ........###.###....#}Si"(...(B #......##...#.....##..#####.###....P#................†..........###...................#.#(B #.#...####..##......#########...###..#(B ##......#.##.###...P......P#....##(B}SiA*;.F(B}SiZ2(B}Si3<(B--1.8 (1 _}Si6:(B}Si>}Si .##.....#(B #(B .#.....##(B #}Si c.(B .......(B .##.....#}Si` ..(B #.....#(B #.#....P#...(B #.....#(B ..(B .....!.#(B ...##...F.###..(B #...(B ...........###.###....#...(B #..J...##...#.....##..#####.####....P#............†...........###...................#.#(B #.#...####..##......##########...###..#(B ##.......(B.F.(B(B(B=-(B2}Si (B}Si T _The bullfrog completely misses you.(B}Si ~Si`- (B(very poisoned)  You closely miss the bullfrog.(B Your tendrils sting the bullfrog.~Si..(B3.5 (0.7~Si5(B~Si6 ~Si6\_The bullfrog is poisoned. The bullfrog barely misses you.(B~Si8~Siֱ= (B†~Si(BYou slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog!(B~SiJT(B~Si~Si.(B~SizAngleBrackets the Severer.##.....##(B Mountain Dwarf of Okawaru ******.#.....###(B Health: (B126/126 ========================~Si<.(B .......(B .##.....#(B Magic: (B19/19 ========================~Si[..(B #.....#(B #.#....P#(B AC:(B 22Str:(B 23~Si...(B #.....#(B ..(B .....!.#(B EV:(B 13~Si0Int:(B 10~Si...##.....###..(B #.....#(B SH:(B 4~Si/Dex:(B 16~Si..(B .......†...###.###....##(B XL: (B13 Next: (B100% Place: (BLair:4~Si&2...(B #..J...##...#.....##(B Noise: (B===------ (B Time:(B 15614.2 (0.7)~SiC#..#####.................##(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ~Sii##....P#...................(B Throw: 30 boomerangs~Si~m...........................(B Medusa ~SiV.....................†.....~Si...........................(B ...###...................##(B ~Si.#(B #.#...####..##......##(B ~Si=########...###..#(B ##.......~Si.(B  (B_Okay, then. (B_The bullfrog completely misses you.~SiC^You closely miss the bullfrog.(B Your tendrils sting the bullfrog. ~Si_The bullfrog is poisoned. The bullfrog barely misses you.(BYou slice the bullfrog!! You burn the bullfrog!  You kill the bullfrog!(B~Si ~Six(B_Okawaru accepts your kill.You have reached level 14!~Si7(B~Si1  --more--(BSiSI(B35/13520/204 0% SiZ(BSi[7 _(BSi7^Si (BSi (BSi (BSi (BSi (BSi_ & (B_Si (BSi (BSi} (BSiA (BSi$ (BSiB (BSi (BSi (BSi (BSi (BSiM (BSi (BSi (BSi (BSi (BSi8 (BSi (BSi (BSiQ (BSi (BSi (BSi (BSid (BSi (BSi (BSi (BSi5 (BSi (BSi (BSi (BSi( (BSi (BSi} (BSi: (BSi (BSia (BSi3 (BSi (BSiA (BSi (BSi (BSi (BSi (BSi. (BSi (BSi (BSi ' (B Si <You encounter a cane toad.(BSi -#..(B #..F..(B #..(B .....#(B .(B Si  #..(B .....##.#(B  ##...(B #........(B Si6 .##....##.....?..(B .................(B  ..........(B SiE m #...#####J.......(B ---Sif 8 .#.#...#.#Sis )#(B Si  +.......##.....##(B  ##.......#.....##(B Si 9 #.........Si :#(B .##Si )(B #Si j.##.....#$(B #.#Si nF(B  (B cane toad (asleep)Si! (B .#......##.....#(B ..(B .....(BSi] ........##.....###..(B #...(BSi i #...........†...###.###...(BSi (B.F(B26.2 (12.0)  Found 22 gold pieces.Si" EF(BSi# Y(B==-(B7.2 (13Si_* (BSi+ 6 _The cane toad gives a loud, deep croak!Sio, Siз (B ..#..(B ##.....(B #..(B #..F..#(B Si %..(B .....##.#(B ##...(B #........##....##.....?Si0 k...........#...#####...SiJ D.#.#...#.#.Sif c+.......##.....##(B Si ##.......#.....##(B#..........Si 0(B .##.Si #.......##.....#$#(B #.#Siܸ .#......##.....##..(B .....!Si X..##.....###..(B #.(BSix .Si &F(BSiM (BSi& ;(B--8.0)Si0 (BSi Sih<....#.(B .......(B #.....(B .#..(B #.....#(B .#(B #..(B ..F..##.#Sih(B ##...(B .##....##.....?.........Si$iv#...#####....#.#...#..##Si/i4+.......##Si>i#.......#.....##(B Sifi.............#(B .##......SiviQ$#(B #.#....#SiiK..(B .....!(BSikB.F(BSiAl+.FSiPl(BSis6<.(BSiuB--(B9Si{(BSi| Si|$_Found a stone staircase leading up.Si~Si7 < (B Siu (BYou slice the cane toad!! You burn the cane toad!  The cane toad is almost dead.(BSiw I====(B9 (0.7Si (BSi   Si< j_Your tendrils sting the cane toad. The cane toad completely misses you.(BSi@ Si (B†(BYou slash the cane toad! You burn the cane toad.  You kill the cane toad!(BSiT(BSi_(B1=---(B30.6Si(BSiK _Okawaru accepts your kill.(BSiSi (BSi(BSi,(BSi(BSi>(BSi((BSi(BSi%(BSi(BSib(BSi(BSi(BSiQ(BSi (BSi(BSi(BSi~ (BSi  (BSi (BSi (BSi (BSi- (BSi & (BSi L_t - 5 scrolls of teleportation(B (gained 1)Sia (BSi (BSih (BSi (BSii (BSi (BSi (BSi (BSi) y.#.....(B ......(B .(B #.....(B .#(B ##...$####.###Si?* .##.<....#.....#.......#...(B ##..........!Si+ [#....#....J#(B #.##(B ----(B7.6 (7.0 #..#......##.#.#P###...##..............##....##.†.......................................................#...#####......(B .#.#...#.#......######(B +.......##.....##(B #(BSi)5 (BSi6 F-(B8.6 (8Si= (BSi>  Si? Si ? ?_Found a potion of moonshine(B.SiuA SiI(BSi/(BSiN(BSi(BSi(BSi(BSi(BSi˘(BSiR(BSiݝ(BSi8(BSi(BSi(BSi(BSif(BSi(BSiĪ(BSi%(BSi(BSi(BSip(BSi(BSiP (B_You now have 1086 gold pieces (gained 7).Si(BSiZ(BSi@(BSi(BSiI(BSi(BSi(BSiT(BSi(BSiw(BSia(BSi-(BSiT(BSi(BSi1(BSi0(BSiP(BSi(BSi(BSif(BSi?(BSi-W######(B ###(B ##(B #(B P.P#..######.##(BP#.###.............Si8.#.#.........J......(B)48.6 (10.0)#..................(B ##......#...###.?..(B  ##....####.###(B ...(B Si.##.<....#.....#(B ..(B...........(B #...###..........!...(B Si>#....#.....###.#####.(B  #..###.#.#P##(BSiw(BSi?-(B9.6 (11Si(BSi Si_Found a mace.SiBSi+B(BSi C(BSiE(BSiJ(BSiL(BSipN(BSiP(BSiS(BSiV(BSiWW(BSiY(BSi\(BSi^(BSi_(BSia(BSid(BSi]g(BSih(BSij(BSil(BSio(BSibp(BSir(BSiv(BSi9w(BSiy(BSi' (B_c - 3 scrolls labelled HUMAIZ GYEVOA(B (gained 1)(B(B(B(B(B(B(BSiQ> (B You see here a +0 mace.Si #(B ########(B Si.######.##(BP#.########.#P .... Si4e...............)>(B57.6 (8.0) .................##...P# .....#...###.....#(B P## Si\...####.###......#(B ....#.....##.....#(B .........#(B .........!........#(B Siۨ...###.#####......+(B ...##.#.#P##......#(BSiO(BSiV,(B8.6 (9Si)(BSi4 _Found a stone staircase leading down.Si?Si)(BSi(BSil(BSi(BSi(BSi&(BSi(BSi"(BSi (BSiU!(BSi"(BSi%(BSiZ, (B ########(B ##(B # ####.##P#.########.#P###>....(B)...J...>...(B60.6 (2.....##...P#...Si,#...###.....###.(BP##(B ####.###......#(B ...#SiE-#.....##.....#(B .........#(B ..##..!........#(B ...(B ... ###.#####......+(B ..##(B .. (BSi;5(BSi6,(B1.6 (3Si<(BSi>4 _Found a stone staircase leading down.Si5@Si(BSi(BSik(BSi'(BSi(BSiJ(BSi(BSi(BSiÒ(BSiN(BSi`(BSiE(BSi(BSi(BSi8(BSi(BSi(BSi(BSiD(BSip(BSi(BSi(BSi(BSi(BSiʪ(BSi(BSi(BSiM(BSiJ(BSiа(BSiڱ(BSi(BSi0(BSi(BSi)(BSi-(BSi(BSiC(BSi(BSi(BSi](BSi(BSi'(BSi(BSi(BSij(BSi^(BSi(BSi(BSi)(BSid(BSi(BSi`(BSi(BSi(BSi(BSi(BSiH(BSi(BSi(BSiB(BSi(BSi(BSi/(BSi(BSir(BSiO(BSi>(BSi (BSi(BSi(BSi (BSi(BSiE(BSid(BSiq(BSi(BSi(BSir(BSi(BSi(BSi(BSi(BSid0(B(BSi(BSi(BSi(BSi3(BSi(BSi(BSi<(BSi(BSi_ (BSi (BSio (BSi (BSiO(BSi(BSi(BSi(BSi(BSi(BSi(BSiD(BSi(BSiR(BSi(BSiC(BSi(BSiL(BSi(BSiJ(BSi0(B(BSi (BSi"(BSie#(BSi#(BSig&(BSi&(BSid'(BSi/Q (B_You now have 1108 gold pieces (gained 22).Si0(BSi1(BSi1(BSiw3(BSi64(BSiU4(BSi4(BSi<6(BSi7(BSiO7(BSi7(BSi8(BSi9(BSi:(BSi:(BSi=(BSi ?(BSi?(BSi@(BSiI(BSi L(BSirL(BSiM(BSiQ(BSicR(BSi!S(BSiiT(BSiJW(BSiRZ(BSiZ(BSiv\(BSiW_(BSi b(BSi1b(BSic(BSivf(BSi=i(BSii(BSi:k(BSi?n(BSip(BSi|q(BSis(BSiu(BSix(BSix(BSi {(BSiQ}(BSi(BSi+(BSi(BSi[(BSi(BSi(BSi(BSiZ(BSi(BSiO(BSi(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BSi(BSi;(BSi(BSi(BSi(BSi6(BSi(BSim(BSi(BSi(BSi(BSi0(BSi(BSi(BSi(BSiK (B You encounter a death yak.Si(BSiz####......##..#####.............####....P#............................................................................(B Si..........#...###......(B .........##.###(B #.#...#(B Si.##.#....#########...#(B Si##.J...##.##.###...P(B SiM#....####...##....)Sil(B ..#...#(B #..........(B Si~p.........#(B #####.#...#(B Si#.(BP.##....##(B ##.....(B Si"####(B #....#(B ###...#(B Y(B  (B death yak (asleep)(B Six#....#(B #P.....(B Six.Y....(B .........(B Si4..........(BSiXh(B717.6 (56.0)Y.(BSilFY(BSi6(B==8.6 (57Si,(BSiA% _The death yak bellows!SiSi SiM (BRead which item? Scrolls  b - 3 scrolls of blinkingSi (Bf - a scroll of fear  g - 3 scrolls of fog  t - 5 scrolls of teleportation  w - 2 scrolls of enchant weapon  I - 2 scrolls of immolation Si % V - 2 scrolls of vulnerability Si 5 c - 3 scrolls labelled HUMAIZ GYEVOA Si ' e - a scroll labelled RAIXAPPIAT Si - l - a scroll labelled FOUGGAW TEPALEGU Si x(B[!(B] read(B|quaff|evokeSi 7[?(B] describe selectedSi5SiSi (B####......##..#####....(B AngleBrackets the Severer.........####....P#....(B Mountain Dwarf of Okawaru ******........................(B Health: (B135/135 ========================........................(B Magic: (B20/20 ========================SiI........................(B AC:(B 22Str:(B 23..........#...###......(B EV:(B 13Int:(B 10Si^.........##.###(B #.#...#(B SH:(B 4Dex:(B 16Si.##.#....#########...#(B XL: (B14 Next: (B 1% Place: (BLair:4##.J...##.##.###...P(B Noise: (B==------- (B Time:(B 15718.6 (0.0)#....####...##....)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ..#...#(B #..........(B Throw: 30 boomerangsSi !.........#(B #####.#...#(B Medusa #.(BP.##....##(B ##.....Si4P####(B #....#SiU###...#(B Y(B  (B death yakSieV#.Y..##P.....Si~G......(B .........Si..........Si5(BYou see here a +0 mace. Si,_Found a stone staircase leading down. Siֺ^_Found a stone staircase leading down. _You now have 1108 gold pieces (gained 22).  SiYYou encounter a death yak. (B_The death yak bellows!SiT (B Okay, then.(BSiz(BSi(BSi8 _(BSiI(BSi(BSiέ(BSioH _Unknown command.(BSi[.........####....P#......................#...###.........Si\##.###(B #.#...####.#....#########...#(B ##.....##.##.###...P.#..J.####...##....)......#...#(B #.....................#(B #####.#...###.P.##....##(B ##..SiD\####(B #....#(B ###...##(B #.Y..#(B #P..Si^\C......(B .....Sii\_.......(B ...(BSi]BY.(BSiz_2Y(BSi]`0Y(BSihzYY(B 3 death yaks (2 wandering)(BSiTi5(B--9.6 (1Sio(BSipN _You encounter a death yak.(B x2SirSiv (B ####......##..#####(B ####....P#(B ....(B ..........(B ...#...###..............##.###(B #.#....##.#....#########...###.J...##.##.###...P(B #....####...##....)(B .....#...#(B #..........(B ..........#(B #####.#(B #.(BP.##....##(B ##.....Si ####(B #..Y.#(B ###(B 2 death yaks (1(B #....#(B #P(B Y.....(B ..Y....(B Si @Y.(BSi 2Y(BSie BY.(BSi YY(B 3 death yaks (1 wandering).(BSi@ 1(B==20Sih (BSi % _The death yak bellows!Si- SiK%S(B####......##..#####....(B AngleBrackets the Severer.........####....P#....(B Mountain Dwarf of Okawaru ******........................(B Health: (B135/135 ========================........................(B Magic: (B20/20 ========================........................(B AC:(B 22Str:(B 23Si%..........#...###......(B EV:(B 13Int:(B 10.........##.###(B #.#...#(B SH:(B 4Dex:(B 16.##.#....#########...#(B XL: (B14 Next: (B 1% Place: (BLair:4Si%##.J...##.##.###...P(B Noise: (B==------- (B Time:(B 15720.6 (0.0)Si%#.*..####...##....)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Si%.....#*..#(B #..........(B Throw: 30 boomerangsSi&......*...#(B #####.#...#(B Medusa Si&#.(BP.##*Y..##(B ##.....Si%&Z####(B #*...#Si2&###...#(B YYY(B 3 death yaks (1 wandering)SiA&4#Y...#SiL&#P.....Si\&[..Y...(B .........Sih&<.......(B .......... Siv&^(B_You encounter a death yak.(B x2 Si&_The death yak bellows!  Si&%Throw: 30 boomerangsSi&uPress: ? - help, Q - select action, ( or ) - cycleSi&]Shift-Dir - straight lineAim: (Ba death yak (83% to hit)SilS(B####......##..#####....(B AngleBrackets the Severer.........####....P#....(B Mountain Dwarf of Okawaru ******........................(B Health: (B135/135 ========================........................(B Magic: (B20/20 ========================........................(B AC:(B 22Str:(B 23Si..........#...###......(B EV:(B 13Int:(B 10.........##.###(B #.#...#(B SH:(B 4Dex:(B 16.##.#....#########...#(B XL: (B14 Next: (B 1% Place: (BLair:4Si##.J...##.##.###...P(B Noise: (B==------- (B Time:(B 15720.6 (0.0)#.(..####...##....)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Si.....#...#(B #..........(B Throw: 30 boomerangsSi?..........#(B #####.#...#(B Medusa SiN#.(BP.##.Y..##(B ##.....SimP####(B #....#Si###...#(B YYY(B 3 death yaks (1 wandering)#Y...##P.......Y...(B ................(B .......... (B_You encounter a death yak.(B x2 _The death yak bellows!  Throw: 30 boomerangsSiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSi5Aim: (Ba death yak (83% to hit)SiS;((BSi]\;((BSiP;((BSi;((BSi]7....Si^. (B Throw: 30 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSi^?Aim: (Ba death yak (83% to hit)  Si%^?You throw a boomerang. The boomerang hits the death yak!  Si6^!The death yak is lightly wounded.Siud;((BSi);((BSit;((BSi1`;((BSi;((BSi:((BSiHDY.(BSi?IBY.(BSi|ISiI$Y.SiI(BSiQZJ....YSi R#(BSi"S.(B1.5 (0.9Si[(BSi0\% _The death yak bellows!SiB^Siٽ(BSiy(BSi(BSiSi(B ####......##..#####.....####....P#.........................(B ..........#...###(B .........##.###(B #.#...(B .##.#....##...(B ##J....##.##.###...(B #....####...##....(B .....#...#(B #Si(B ......Y...#(B #####.#...(B #.P.##....##(B ##(B ####(B #Y...#(B ###...(B 2Si! SiIy(B #.Y..#(B #PSiU](B ......(B  Si^-.(B SiDY.(BSiBY.(BSi1(BSii7(B--2.5 (1.0Si(BSiSi/(B ##.....#......#########......##..#####.....####....P#...................................#...###.Si7#......###(B #.#.##J#....##########.....##.##.###(B #....####...##Si:(B .....#Y..#(B #.....(B ..........#(B #####.#SiGh(B #.P.##....##(B SioC  (B death yakSi####(B #YY..#(B ###(B #....#(B #PSiM(B ......(B SifCY.(BSiA1Y(BSiSi+Y(BSi|YY(B 3 death yaks.(BSiB--(B3Si(BSi SiQ(B##.....#......##..(B AngleBrackets the SevererSi#######......##..#####..(B Mountain Dwarf of Okawaru ******............####....P#..(B Health: (B135/135 ========================........................(B Magic: (B20/20 ========================........................(B AC:(B 22Str:(B 23........................(B EV:(B 13Int:(B 10.............#...###....(B SH:(B 4Dex:(B 16Si҂#.........##.###(B #.#..(B XL: (B14 Next: (B 1% Place: (BLair:4.##J#....#########..(B Noise: --------- (B Time:(B 15723.5 (0.0)Si:##*....##.##.###..(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #Y...####...##...(B Throw: 30 boomerangsSi .....#*..#(B #........(B Medusa Si(g......Y...#(B #####.#..SiA #.P.##.Y..##(B ##...(B YYY(B 3 death yaks####(B #Y...#SiWM###..#....##P...Sisy......(B .......(BThe death yak is lightly wounded. SiC_The death yak bellows!  Throw: 30 boomerangsSiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (83% to hit)Si<(B##.....#......##..(B AngleBrackets the Severer#######......##..#####..(B Mountain Dwarf of Okawaru ******Si<[............####....P#..(B Health: (B135/135 ========================........................(B Magic: (B20/20 ========================........................(B AC:(B 22Str:(B 23........................(B EV:(B 13Int:(B 10.............#...###....(B SH:(B 4Dex:(B 16#.........##.###(B #.#..(B XL: (B14 Next: (B 1% Place: (BLair:4SiA=.##J#....#########..(B Noise: --------- (B Time:(B 15723.5 (0.0)##(....##.##.###..(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #Y...####...##...(B Throw: 30 boomerangsSi_=.....#...#(B #........(B Medusa ......Y...#(B #####.#..Siu=#.P.##.Y..##(B ##...(B YYY(B 3 death yaksSi@####(B #Y...####..#....#Si]@H#P.........(B .......(BThe death yak is lightly wounded. _The death yak bellows!  Throw: 30 boomerangsPress: ? - help, Q - select action, ( or ) - cycleSix@UShift-Dir - straight lineAim: (Ba death yak (83% to hit)Si+(BM.Throw: 30 boomerangsPress: ? - help, Q - select action, ( or ) - cycle (B Shift-Dir - straight lineAim: (Ba death yak (83% to hit)  You throw a boomerang. The boomerang hits the death yak!!  The death yak is moderately wounded.(BSi;((BSi:((BSivSiv(B(B.(BY.(BSiZJ.Y(B 2(BSi>(B==4.6 (1.1 _Si(BSi֒SiK ; (BYSi .You hit the death yak but do no damage.The death yak is moderately wounded.(BSin ,Y(BSi? < (B.Si Y(B 3 death yaks (1 very poisoned)(BYour tendrils sting the death yak. The death yak is poisoned.Six '(B-Si 5.4 (0.8Si (BSi%  SiA 4_The death yak gores you but does no damage.Si Si% (BY.(BYou slash the death yak! You burn the death yak.  The death yak is heavily wounded.(BY.(B(B(B==6.1 (0.7(B _Your sting misses the death yak.(B The death yak barely misses you.(BSi.< (B.Sis(BYou slice the death yak!! You burn the death yak!  You kill the death yak!(BSiq (B.(B 2 death yaks (1Okawaru accepts your kill.(BSih\(B3====(B8Si(BSiu Si>_Your tendrils sting the death yak. The death yak is poisoned.Si`Si|k(B##.....#......##..(B AngleBrackets the Severer#######......##..#####..(B Mountain Dwarf of Okawaru ******............####....P#..(B Health: (B135/135 ========================........................(B Magic: (B20/20 ========================........................(B AC:(B 22Str:(B 23........................(B EV:(B 13Int:(B 10.............#...###....(B SH:(B 4Dex:(B 16Si#.........##.###(B #.#..(B XL: (B14 Next: (B 3% Place: (BLair:4.##J#....#########..(B Noise: ====----- (B Time:(B 15726.8 (0.0)Sib##*....##.##.###..(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #Y...####...##...(B Throw: 30 boomerangs.....#Y..#(B #........(B Medusa ..........#(B #####.#..#.P.##....##(B ##...(B YY(B 2 death yaks (1 poisoned)####(B #Y...####..#....##P.........(B .......Okawaru accepts your kill. (B_Your tendrils sting the death yak. The death yak is poisoned.  Throw: 30 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (lightly wounded, 83% to hit)Si .(BSi ##.....#......##..(B AngleBrackets the Severer#######......##..#####..(B Mountain Dwarf of Okawaru ******............####....P#..(B Health: (B135/135 ========================........................(B Magic: (B20/20 ========================........................(B AC:(B 22Str:(B 23........................(B EV:(B 13Int:(B 10.............#...###....(B SH:(B 4Dex:(B 16#.........##.###(B #.#..(B XL: (B14 Next: (B 3% Place: (BLair:4.##J#....#########..(B Noise: ====----- (B Time:(B 15726.8 (0.0)##(....##.##.###..(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #Y...####...##...(B Throw: 30 boomerangs.....#Y..#(B #........(B Medusa ..........#(B #####.#..#.P.##....##(B ##...(B YY(B 2 death yaks (1 poisoned)####(B #Y...####..#....##P.........(B .......Okawaru accepts your kill. (B_Your tendrils sting the death yak. The death yak is poisoned.  Throw: 30 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba death yak (lightly wounded, 83% to hit)Sic Si9 .Throw: 30 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycle(B  Shift-Dir - straight lineAim: (Ba death yak (lightly wounded, 83% to hit)  You throw a boomerang.  The boomerang hits the death yak but does no damage.((BSiq :((BSid DY.(BSi <Y.(BSi J(B(B=---(B7.7 (0.9 _(BSiԈY.(BYou throw a boomerang. _The boomerang hits the death yak but does no damage.  You slice the death yak!! You burn the death yak!  The death yak is moderately wounded.(Br tendrils sting the death yak. The death yak looks even sicker.  Your tendrils sting the death yak. The death yak is poisoned.Si%very poisoned)(B(B==-(B8.5 (0.8(B _The death yak gores you but does no damage.SiH* (B.(BYou slash the death yak! You burn the death yak.  The death yak is heavily wounded.Your sting misses the death yak.(B Your tendrils sting the death yak.Si  (BY(B  (B death yak(BThe death yak looks as sick as possible!Si6(B-9.2 (0.7Si(BSi1 Sia4_The death yak gores you but does no damage.SiT7Si,vY (B looks as sick as possible! _The death yak gores you but does no damage.  You hit the death yak. You burn the death yak.  The death yak is heavily wounded.(B  Your tendrils sting the death yak.  looks as sick as possible!Si,.Y(B 2 death yaks (extremely poisoned)(BSi/Z(B--(B30.0 (0.8Siv(BSi: _The death yak gores you but does no damage.SiSi?You barely miss the death yak.(B  Your tendrils sting the death yak.-(B8(B _The death yak looks as sick as possible!Si+ w.(BYou hit the death yak. You burn the death yak.  Si Y(B  (B death yak(B(B1.5 (0.7(B _The death yak gores you but does no damage.Si!< (BYSi(BYou slash the death yak! You burn the death yak.  The death yak is almost dead.(BSi.Y(B 2 death yaks (extremely poisoned)(BSi6(B=2.3 (0.8Si(BSi SiD_Your sting misses the death yak.(B The death yak misses you.(BSiSi| < (B.Si } (BYou cut the death yak into ribbons!!! You burn the death yak.  You kill the death yak!(BSi6 * (BSik Y.Okawaru accepts your kill.(BYour tendrils sting the death yak.Siv X(B  (B death yakSi $(BSi 6(B53.0 (0.7Si (BSi  SiȔ )_The death yak looks as sick as possible!Si1 SirN (B# Si(BYou slice the death yak!! You burn the death yak!  The death yak is severely wounded.(BYour tendrils sting the death yak.Si/(B=7Si(BSi Si1_The death yak looks as sick as possible!SibSik | (Bash You burn the death yak.almost deaSi]k ,d.(B  Sil 6(B-4.5 (0.8Si{r (BSivs  Sis Sis ,_The death yak closely misses you.Sis (BSiu Si Sid$(BSi†SiO(BYou slash the death yak! You burn the death yak.  Si)You kill the death yak!Si(BSisSiSi&SiSi Si(BSiSi% (B7SiL-Sip'(B5.2 (0.7Sif(BSi Si3Sia%_Okawaru accepts your kill.Si(BSitSiM (B(B(B(B(B(B(BSi ' (B Si BYou see here a death yak corpse(B.Si (BSi ! (B_Si (BSi (BSi (BSio (BSi (BSi= (BSi[ (BSiM (BSiT (BSi< (BSi" (BSi (BSi (BSi (BSi (BSik (BSi (BSi (BSi (BSit (BSi (BSi (BSi (BSi (BSis (BSi (BSi  (BSi (BSi (BSi (BSi, (BSii x(B(B(B(B(BSi  (BSi (BSi (BSi (BSi (BSi (BSi (BSi} (BSi (BSi" (BSi3& (BSi& (BSi( (BSiy+ (BSi- (BSi. (BSi/ (BSiu1 (BSi"3 (BSi3 (BSi4 (BSi^6 (BSi9 (BSi: (BSiC; (BSi8= (BSi? (BSi? (BSi@ (BSiC (BSiOE (BSiF (BSiG (BSiI (BSiK (BSitL (BSiM (BSiYP (BSiR (BSi-S (BSiiT (BSivV (BSiX (BSiY (BSiZ (BSi_] (BSiU_ (BSi_ (BSia (BSifc (BSie (BSiWf (BSig (BSii (BSik (BSil (BSim (BSi$p (BSiq (BSir (BSis (BSiu (BSiw (BSix (BSiy (BSi{ (BSi} (BSi~ (BSi (BSiǁ (BSi (BSiB (BSi; (BSi8 (BSi (BSi (BSi & (BSi +_You now have 1132 gold pieces (gained 24).Si (BSiސ (BSi! (BSiX (BSi4 (BSi (BSi? (BSi" (BSi (BSi (BSi (BSig (BSi2 (BSiأ (BSi (BSi (BSi (BSiΩ (BSi (BSiԬ (BSi (BSiK (BSi< (BSih (BSi ( (B Si v#.###....##....####...##....)Si# ##..##......#...##(B #........SiE %#..P##.....Sio 5#(B #####.#...#SiĽ ~##.P###.P.##....##(B ##Si #..#########....#(B #(B ###...#SiF ##.###.#####....#.###(B #P#......Si} !.......Si ##.......Siƾ $..........Si w#P...........J..............(B--Si 71.2 (36.Si< 0)Siq i##.##..##..###..............Si a#.#########(B .............Siʿ H#.P(B <.......Si l..#(B ....#####)....Si' z#.#(B [..##(B #...SiJ (B Si C...#(B  Si 7 ..%#(B Si  ..#Si0 #(B  Sig 2Found a plate armour and a spore talisman.Si (BSi8 H--(B2.2 (37Si (BSiH 2 _Found a stone staircase leading up.SiO Si(BSi7(B(BSi(BSi (BSi(BSi/(BSik(BSi(BSiU (BSi (BSin(BSi(BSi0(BSiv(BSi(BSi(BSi(BSi(BSiR (B There is a stone staircase leading up here.Si(BSi ! (B_Si!(BSi &(BSiS((BSi.)(BSiB*(BSi9F (B You see here a +0 plate armour.Si<(BSij=! (B_Si?(BSi@(BSi C(BSiC(BSiD(BSiG(BSiI(BSiI(BSiJ(BSiL(BSiN(BSi+O(BSiqP(BSiS(BSiV0(B(BSikX(BSiuZ(BSi\(BSi^0(B(BSia(BSic(BSi*d(BSiJe(BSidh(BSiPj(BSij(BSiv(BSix(BSi`|(BSi}(BSiQ~(BSi(BSi?(B(B(B(B(B(B(B(BSi(BSi(BSiŒ(BSi(BSi&0(B(BSi(BSi#(BSi (BSi(BSi(BSi(BSi(BSi(BSio(BSi(BSiT(BSi(BSi(BSi(BSi(BSiA(BSi(BSi(BSi2(BSi(BSi$(BSi{(BSi(BSi(BSil(BSi9(BSiC(BSi:(BSiT(BSi(BSi (BSin(BSi(BSiD(BSi(BSi&(BSi(BSiR(BSi(BSi(BSi(BSiA(BSim(BSi(BSiy(BSi(BSi(BSif(BSi(BSi6(BSip(BSi(BSi(BSi(BSi(BSi!(BSi(BSil(BSi(BSi(BSi(BSi6(BSim(BSi(BSi(BSi(BSi(BSiA(BSi(BSi(BSiY(BSi(BSi(BSi=(BSi(BSiR(BSi](BSi(BSi(BSi(BSi(BSi(BSia(BSi(BSi(BSi (BSi (BSi (BSiJ (BSiG (BSi (BSi> (BSi (BSi (BSi? (BSi (BSiV (BSi (BSi9 (BSi (BSiL (BSi (BSi (BSiO (BSi (BSi: (BSi| (BSi (BSi (BSi (BSi (BSiR (BSi (BSi3 (BSi (BSi2 (BSi (BSi= (BSi! (BSi! (BSi# (BSi$ (BSi% (BSio& (BSiE' (BSi( (BSig* (BSi* (BSi+ (BSiN- (BSi / (BSij/ (BSiQ0 (BSi2 (BSi4 (BSi4 (BSi6 (BSi9 (BSi: (BSih; (BSib< (BSin> (BSi@ (BSi(A (BSi6B (BSiHD (BSiE (BSiMF (BSi(BSi Si._The black mamba bites you but does no damage.SiSiԞ (B (BYou slice the black mamba!! You burn the black mamba!  Si%AThe black mamba is almost dead.(BSiӟI====(B9 (0.7SiH(BSig Si_Your sting misses the black mamba.(B The black mamba completely misses you.(BSiISit (B†(BYou hit the black mamba. You burn the black mamba.  You kill the black mamba!(BSis Si L(BSi ^(B8=---(B1.6Si (BSi:  Sij E_Okawaru accepts your kill.(BSi SiWO(B(B(BSi(BSi9P(B(B(B(B(B(B(B(B(B(B(B(B(B(BSi(BSit(BSi d (B You encounter a blink frog.(BSi (B##(B#..#(B ######(B ###(B ########...###....##P.##P.P#..$.....Si/ ..(B .............J.......#(B #.#(B----(B Si@ .....#........#(B #(B #(B Sik .F#...###....###P#(B ##Si} (B Si ..#..(B +.†.......(B ##..(B Si l#.(B #....P##.(B .##.<.(B #...+..(B #....##(B ..F(B  (B blink frog (asleep) #....#(B #.....##...###..(B #...###(B ###....###....#...(B #...#.###P#....##(B #..#....(BSiR (B5.6 (4.0F(BThe blink frog croaks. You hear a loud, deep croak!SiSi=F.(BSi9.F(BSi!cFF(B 2 blink frogs (1 wandering)Si"((B==Si# 6.6 (5Si*(BSi<,4 _You encounter a blink frog.Sir.(BSi0Si _     (B ## Si- . (B #..##(B ######(B ###(B  #...###....##P.##P.P# Si; % .$Si K.(B  .#(B #.#  .F..#........#(B #(B #  .F#...###....###P#(B ##  .(B F.#..(B +.†Si2 .(B ##  ..(B #..(B #....P##.(B .##.< SiJ  SiZ (B #...+...(B #....##(B Sir FF(B 3 blink frogs (2 wandering) Si  (B #....#..(B #.....##...###  (B #...#######....###....#  Si z(B #...#.###P#....##(B #..#(BSi G (B.FSi5 bYou encounter a blink frog.(BThe blink frog croaks.Si = (B§Si ZF(BThe blink frog gives a loud, deep croak!SiJ FSi[ #.(BSie @F.(BSi F.(BFF(B(B=7.6 (1(B _The blink frog blinks!Si=     (B ### (B #..##(B ######(B ###(B  SiNm#...###....##P.##P.P#  #...$.(B  #.#(B #.#  #...F..#.#(B #(B #  #...#F..###....###P#(B ##  #....#..(B +.†.(B ##  #(B F..#..(B #....P##.(B .##.  (B #...+...(B #....##(B  (B #....#..(B #.....##...###  (B #...#######....###....#  (B #...#.###P#....##(B #..#(BF§(BF.(B.F(B.F(B(B(B---8(BSi }F§(Bgives _The blink frog blinks!  Si= You slice the blink frog!! You burn the blink frog.  The blink frog is severely wounded.(BYou slash the blink frog! You burn the blink frog. Si/  Your tendrils sting the blink frog. The blink frog is poisoned. (B.#(B(1 very poisoned)  Your sting misses the blink frog.(B The blink frog blinks!(B===9.3 (0.7(B _The blink frog hits you but does no damage. x2SiAQ.Your sting misses the blink frog.(B The blink frog blinks! _The blink frog hits you but does no damage. x2  You closely miss the blink frog.(B  The blink frog is severely wounded.(B  SiA;You slash the blink frog! You burn the blink frog. SiAF You kill the blink frog!(BSi0 (B.FOkawaru accepts your kill.(BSi7; (B§Sib^(BYour tendrils sting the blink frog. The blink frog is poisoned.SiO+..SiQ(B  (B blink frogSi|Si|w(B9-70.0(B _The blink frog blinks!Si t      (B ### (B #..###(B ######(B ###(B  (B ####...###....##P.##P.P (B #...$....(B  (B #.F....#(B #. (B #......#.#(B #(B # (B #...#...###....###P#(B  (B #....#...(B +.†.(B  (B #....#....#....P##.(B .## (B #...(B+....##....##(B F(B 2 blink frogs (1 poisoned) (B #....#.F.##.....##... (B #...#######....###....# (B #...#.###P#....##(B #..#(B.F(BF§(B.F(B(B(B---(B1.0 (1.0Cloud (BSi# (BSiܾ % _The blink frog blinks!SiP Sic]     (B ### (B #..###(B ######(B ###(B  (B ####...###....##P.##P. (B #...$....(B  (B #...FJ§.#(B # (B #......#.#(B #(B  (B #...#...###....###P#(B  (B #....#...(B++.†.(B  (B #....#.F..#....P##.(B . (B #...(B+....##....##(B  (B #....#.§.##.....##... (B #...#######....###.... (B #...#.###P#....##(B #..#(BF.(B.(B(B=-(B2Si](BSi;_ SiW_H_The blink frog completely misses you.(BSi/aSil (BF.(BYou slash the blink frog! You burn the blink frog.  The blink frog is moderately wounded.(BSiXo (BF.Your sting misses the blink frog.(BSiw5.(BSiy4(B=8 (0.8Si (BSi5 Sid,_The blink frog hits you but does no damage.Si,Sih (B.(BYou slash the blink frog! You burn the blink frog.  You kill the blink frog!(BSiw* (BSiw9  (B blink frog  Sixx|Okawaru accepts your kill.(BYou slash the blink frog! You burn the blink frog.  Six+Your sting misses the blink frog.Six(BSi}:(B10-3.6Si(BSiĊ: _The blink frog hits you but does no damage.SiZSi< (B You closely miss the blink frog.The blink frog is heavily wounded.(BSi=C-(B4.4SiD(BSiE SiE_Your sting misses the blink frog.(B The blink frog completely misses you.(BSiGSi * (BSi)  (BYou slash the blink frog! You burn the blink frog.  The blink frog is almost dead.(BSie 6(B=5.1 (0.7Si (BSi _Your sting misses the blink frog.(B The blink frog misses you.(BSih Si (B You barely miss the blink frog.The blink frog is almost dead.(BSi4(B-9 (0.8Si(BSi Si_Your sting misses the blink frog.(B The blink frog closely misses you.(BSiSi } (BF§You closely miss the blink frog.Si The blink frog is almost dead.(BYour tendrils sting the blink frog. The blink frog is poisoned.Si 6(B(very poisoned)Si C-(B6.7SiI (B _The blink frog barely misses you.(B The blink frog blinks!SiK§F(BSi (BSi.6(B-7.7 (1.0SiH(BSia% _The blink frog blinks!SiSi50*(B  Si0A  ###(B Si08#..###(B ######(B ###(B ###(B ####§..###....##P.##P.P(B #...$..............(B ..(B #...§....Si17#(B #Si1(B SiG1#.....J#........#(B #(B Sic1#...#...###....###P#(B #(B Si1#..(B++.†.......(B #(B Si1#....#...F#....P##.(B .##(B Si1#...+....##....##(B ....(B Si2W#....#...##.SiA2*...##(B Siu2#...#######....###.(B #...#.###P#....##(B #..#Si2[(B ##...........#.(BSi4CF.(BSi!<:.(BSi=A-(B8SiD(BSiFSi  Si y(B†You kill the blink frog!(BSio ".Si "Si #(BSiy Si ((B49Si (BSi:  SiQ %_Okawaru accepts your kill.Sio (BSiը Si(BSiSi(BSi(BSi Si,SiH5_(BNo target in view!Si/Si(B(B(B(B(BSiK& (B_Si(BSi(BSiA(BSi(BSi(BSi(BSi(BSi(BSi1!P (B_You now have 1182 gold pieces (gained 9).Si"(BSi"(BSi*#(BSi$(BSi;%(BSiv%(BSi%(BSi&(BSi'(BSi((BSiw((BSi)(BSi +(BSi|+(BSi,(BSi-(BSi.(BSiS/(BSi[0(BSiO1(BSi1(BSi92(BSi2(BSiu3(BSi<4(BSi4(BSi5(BSi6(BSi7(BSi7(BSi8(BSiN9(BSi:(BSi;(BSis;(BSi>(BSi?(BSi?(BSi(@(BSiA(BSitB(BSiB(BSiFC(BSiD(BSiqE(BSiE(BSi'F(BSiG(BSiI(BSiI(BSiJ(BSi[L(BSiUM0(B(BSiM(BSiP(BSi\Q(BSiQ(BSiS(BSi [(BSiy\(BSi\(BSi](BSia(BSib(BSi?c(BSi d(BSif(BSih(BSiCi(BSiij(BSim(BSio(BSip(BSiq(BSiGs(BSiwu(BSiv(BSi6w(BSiy(BSiz(BSi>{(BSiF|(BSij~(BSi(BSi(BSi(BSi(BSi(BSi܅(BSih(BSi(BSi(BSiG(BSi؉(BSi(BSi(BSiM(BSiD(BSi&(BSi(BSiё(BSi~(BSi(BSiJ(BSi(BSie(BSiG(BSi(BSi(BSil(BSiR(BSi(BSiC(BSi(BSiΛ(BSiR(BSi(BSi(BSiw(BSi/(BSih(BSi%(BSiS(BSi(BSi)(BSi(BSi(BSi1(BSi(BSiT(BSiӫ(BSi(BSiެ(BSi(BSi(BSi(BSi(BSi(BSi(BSi/(BSi}(BSi(BSiy(BSi{(BSi(BSiZ(BSi (BSi(BSi(BSiܾ(BSi(BSi(BSiJ(BSi(BSi(BSi(BSi(BSiL(BSi_(BSi0(B(BSir(BSi(BSi (BSiG(BSi(BSiz(BSi(BSi(BSi(BSi(BSiO(BSi(BSi(BSiR(BSi(BSi'(BSi(BSib(BSi(BSi)(BSi(BSi(BSi(BSi(BSi(BSio(BSih(BSi(BSi(BSi(BSi(BSi^(BSi (BSi2(BSi(BSi(BSi(BSi(BSi*(BSi(BSi(BSi(BSi(BSi(BSi6(BSiW(BSi+ (BSi (BSi (BSi (BSi(BSi(BSi(BSi 0(B(BSiq(BSi?(BSiA(BSi(BSi(BSi=(BSi"(BSi}#(BSi#(BSi$(BSi&(BSi'(BSi'(BSip((BSi"*(BSi(+0(B(BSis+(BSi-(BSi-(BSi.(BSim.(BSi/(BSie0(BSi0(BSi#1(BSi2(BSi3(BSi3(BSi4(BSi6(BSi7(BSi7(BSie8(BSi9(BSi:(BSiD;(BSi;(BSiS=(BSi~>(BSi>(BSiF?(BSi@(BSiA(BSiA(BSirD0(B(BSiD(BSiD(BSi_E(BSiF(BSiG(BSi H(BSiH(BSiK(BSiNH(B(B(BSiO(BSiP(BSi8Q(BSiQ(BSi"S(BSivT0(B(BSiU(BSi4V(BSi9W(BSiW(BSi[x(B(B(B(B(BSi,\(BSi](BSi7^(BSiK_(BSi`(BSia(BSia(BSi{b(BSiMc(BSi d(BSiEd(BSid(BSif(BSig(BSig(BSih(BSii(BSi!k(BSixk(BSi l(BSiKn(BSio(BSi2p(BSi4q(BSiQs(BSit(BSit(BSiou(BSixv(BSiTw(BSiw(BSix(BSi2y(BSi!z(BSi\z(BSiz(BSi&}T (B There is a stone staircase leading down here.Si~(BSi~! (B_SiG(BSiN(BSiA(BSib(BSi(BSi(BSi](BSi(BSi(BSi(BSi(BSi(BSi(BSi(BSiΈ(BSi(BSi(BSir(BSi"(BSi(BSi(BSi(BSi^(BSi(BSi$(BSi(BSi](BSi(BSixQ (B_You now have 1199 gold pieces (gained 17).Si(BSi$(BSi(BSi(BSiI(BSi(BSiՕ(BSi(BSi(BSiD(BSi(BSi(BSi(BSi2(BSi~(BSi(BSi(BSi(BSi (BSi!(BSi(BSi(BSiN(BSi&(BSiŸ(BSiߟ(BSi,(BSi(BSi(BSiӢ(BSi(BSi(BSiP(BSi(BSiդ(BSi(BSi:(BSis(BSi(BSif(BSi(BSi(BSi](BSi3(BSi(BSi(BSi>(BSi/(BSi(BSi(BSi:(BSi(BSi(BSi)(BSi(BSiC(BSiް(BSi$(BSit(BSi;(BSi(BSi(BSi9(BSidz(BSiD(BSi(BSi(BSi(BSi[(BSi(BSi׶(BSiӷ(BSiL(BSi(BSi-(BSi(BSi(BSiѻ(BSi(BSi49 (B_You open the door.Si(BSi5(BSi(BSi; SiH<(B There is an open door here.Si(BSiE! (B_Si(BSi(BSi@(BSi(BSi(BSiX(BSi(BSi(BSi^(BSi<(BSi(BSi (BSiU(BSiFB (B There is an open door here.Si(BSi)! (B_Sis(BSi@(BSi(BSi(BSiU(BSi#(BSi(BSi"(BSit(BSi5(BSi(BSi(BSiL(BSi3(BSi(BSiJ(BSi(BSib(BSi(BSi+(BSi(BSiH(BSi(BSi(BSi(BSi(BSi(BSib(BSi(BSi(BSim(BSi(BSi(BSi(BSin(BSi(BSi(BSin(BSi(BSi(BSi(BSiG(BSi(BSi(BSiY(BSiX(BSi(BSi0(BSi(BSi(BSiH(B(B(BSi(BSi(BSi(BSit(BSib(BSi(BSi?(BSi(BSi(BSiU(BSi(BSi(BSi(BSi(BSi(BSi(BSip(BSi(BSi (BSi(BSi(BSi(BSii(BSi(BSi(BSi(BSi(BSi(BSi(BSi5(BSie(BSi(BSi(BSiH(B(B(BSi%(BSi&(BSix'(BSiz((BSip/(BSi/(BSiN0(BSif1(BSi8(BSi9(BSi :(BSi:(BSi@(BSi@(BSiHA(BSiA(BSiG(BSiIH(B(B(BSiN(BSiO(BSiP(BSiP(BSi[(BSi3](BSi](BSia(BSiLh(BSii(BSilj(BSij(BSio(BSio(BSi'p(BSip(BSi#w(BSi{x(BSix(BSiy(BSin}(BSi-~(BSiu~(BSi~(BSip(BSi(BSi(BSi(BSi(BSi1(BSiy(BSiҌ(BSi(BSi(BSi-(BSi(BSi(BSi(BSi(BSid(BSi(BSi(BSiA(BSi(BSi(BSiW(BSi(BSi(BSid(BSiɦ(BSi"(BSi7(BSi(BSiܮ(BSi(BSij(BSiV(BSi(BSi(BSi~(BSia(BSi(BSi/(BSi9(BSi#(BSi(BSi(BSi(BSi@(BSi(BSiw(BSi(BSi(BSi(BSi (BSia(BSi(BSi~(BSi(BSi(BSig(BSih(BSi(BSi_(BSi(BSi(BSi+(BSi(BSi(BSi(BSi(BSi(BSiH(B(B(BSib(BSi(BSir(BSi(BSi(BSi(BSi5(BSi}(BSi(BSi*(BSi0(B(BSi(BSi(BSiH(B(B(BSi(BSi?(BSi(BSiX (BSi (BSi (BSi (BSi (BSi(BSig(BSi(BSi(BSi(BSi(BSiX(BSiI(BSi(BSi(BSi(BSi(BSi(BSi(BSi(BSi>(BSi|!(BSis#(BSi#(BSi$(BSi%(BSi&(BSi'(BSi'(BSi)(BSiN+(BSi+(BSi?,(BSi.(BSi0(BSi1(BSiU2(BSi3(BSi4(BSi5(BSi5(BSi8(BSi9(BSi9(BSi:(BSi;(BSi=(BSi=(BSi}>(BSin@(BSiA(BSi"B(BSiB(BSiC(BSiE(BSiE(BSixG(BSiI(BSiXK(BSiK(BSiM(BSiN(BSiP(BSiQ(BSiHR(BSi%V(BSiW(BSiX(BSiX(BSiZ(BSiZ(BSi[(BSi[(BSi^(BSiL_(BSi_(BSi`(BSiNa(BSia(BSi:b(BSib(BSic(BSid(BSid(BSie(BSif(BSig(BSi/h(BSih(BSii(BSij(BSi%k(BSik(BSim(BSi2o(BSico(BSi{p(BSis9 (B_You open the door.Siv(BSi[v(BSiyw(BSiyB (B There is an open door here.Si?{(BSi{! (B_Si|(BSi~(BSio(BSi(BSi(BSiV(BSi|(BSi(BSi|(BSi(BSiA(BSiu(BSi|(BSi=(BSi(BSi8(BSi(Bopen the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 1216 gold pieces (gained 17).Si:(BSi(BSiU(BSi3(BSi(BSi(BSi(BSiJ(BSi(BSi̠(BSi(BSir(BSi(BSi(BSi(BSiBB (B There is an open door here.Si(BSi! (B_Sig(BSi(BSix(BSiŴ(BSiN(BSip(BSi(BSiO(BSi(BSiڻ(BSi(BSi(BSi(BSi(BSi(BSi<(BSiH(BSi(BSi(BSi(BSi?(BSi(BSi}(BSi(BSi\(BSi_(BSiD(BSi(BSiB(BSi(BSi(BSi(BSi(BSi(BSi(BSiM(BSia(BSi&(BSi[(BSi(BSi(BSi(BSi(BSi (BSi(BSi7(BSiB(BSi(BSi(BSi(BSiY(BSi(BSi(BSi_(BSi(BSi(BSi(BSi4(BSi(BSi4(BSix(BSi(BSi(BSi.(BSiM(BSi(BSi~(BSi(BSi(BSi(BSiA(BSi(BSi (BSiD (BSi*(BSi(BSiy(BSi' ......##..P##........##..##....#. #.....#......##..........###..... #....##..<....#(B÷.....(BP...##...PP. P............#.......#...###..PP. #...................########....P #....#.#..##........######....##. ......#.PP#..#.....#.+ .................Si(..†.. ##.#..##.#P...#PJ...(BPP####.###...(B6108.7 (229.0) ################.######(B ###(B ###(B ###(B Si(.(BSi((BSi.(BSi|. Si.2_(BDone exploring.Si~0Si!(BSiG(BSi(BSi ...Sig.... .. ................(B0.0)Si(BSi(BSi Si2_(BDone exploring.SiSidSi}(B_Your sting misses the blink frog.(B The blink frog misses you.You barely miss the blink frog.The blink frog is almost dead. (B_Your sting misses the blink frog.(B The blink frog closely misses you.You closely miss the blink frog.The blink frog is almost dead.Si<~v(BYour tendrils sting the blink frog. The blink frog is poisoned. _The blink frog barely misses you.(B The blink frog blinks! _The blink frog blinks!  You kill the blink frog! (B_Okawaru accepts your kill. (B_No target in view! Siq~d_You now have 1182 gold pieces (gained 9). _There is a stone staircase leading down here. Si~~J_You now have 1199 gold pieces (gained 17). _You open the door. Si_There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You now have 1216 gold pieces (gained 17). _There is an open door here.  Done exploring.  Done exploring.SiSiSi9(B......##..P##........##..##....#.(B AngleBrackets the Severer #.....#......##..........###.....(B Mountain Dwarf of Okawaru ****** Si#....##..<....#(B÷.....(BP...##...PP.(B Health: (B135/135 ======================== Si0P............#.......#...###..PP.(B Magic: (B20/20 ======================== #...................########....P(B AC:(B 22Str:(B 23 #....#.#..##........######....##.(B EV:(B 14Int:(B 10 ......#.PP#..#................#.+(B SH:(B 4Si)Dex:(B 16 .............................†...(B XL: (B14 Next: (B10% Place: (BLair:4 Si##.#..##.#P...#PJ...(BPP####.###...(B Noise: --------- (B Time:(B 16108.7 (0.0) Si################.######(B ###(B ####(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ###Si˼LThrow: 30 boomerangsMedusa Si׼Si Si/(B  Si1(B_You open the door. SiS_There is an open door here. _You now have 1216 gold pieces (gained 17). Si,"_There is an open door here. Si=j_(BDone exploring. _(BDone exploring.Si57(B(BSi (BSiSik(BSiXl(BSis(BSitA _Unknown command.(BSivSiSi(BLevel 4 of the Lair of Beasts <<<>>>(B(Press ?(B for help)##..##......#...##(B #................##....##(B÷...........#......#+P.#Si\#..P##...........#(B #####.#...##......#....##.....#......#.#..#.#PP.#Siɪ7##.P###.P.##....##(B ##.....#.....#.....##...(B÷##......#.#..#.##.P##..#########....###(B ###...##.#...##....##(B÷÷###.........#....#..####.###.#####....#.######P.....#..##.##.....P÷(B÷#..#......#......##..##..........................................(B÷.....^.....#.##.#.#..####.................................................................##P.................................................................###.##..##..###....................................................###.##########...............................(B÷###.P##..............####.P####.#####<.............................###..##....#..#.#..#...#Si'E#..###.....##.....#####).......#..###.P.......##.##...##.P##..#....#SiA##.#(B #.....###[..###P###......##..P##........##..##....#.......##..###.#(B #.....#(B #...#(B #.P###.....#......##..........###...........#..##Si]#..###.....###..%###..###....##..<....#(B÷.....P...##...PP.......##.#Si#P.P##.....##......#..##P............#.......#...###..PP.......#..#Si##.###....####.......####...................########....P.........##Si&#.####.....#.....##..###....#.#..##........######....##...#####...#SiUc#.#.#.+#..#.#...###'##.......#.PP#..#................#.+..###.#..###Siou#...................................................†..............#Siͬn##.#...##.#....##..PPPP##.#..##.#P...#PJ...PP####.###...#...P###..##Si##..##################################.######(B ###(B ##########(B ########Si"###(BSi'q (B #..P##.........#...##...##.....#....#.....#....##.......#.#....#.......##.....#.#..#.#....P#..##.#.#..P...#....#......#......##.....##.........!.#...##....#.#..##..P##..........##.....###..###.....#...###........>#(B #..#######P..........(B÷...###.###....##...###.#.......#(B#(B ##.....#####...#.....##..........##.##..##########..#######..####..P####....P#####...........#.#..P#....................#.#............Siq Z.................#..(B #...............#...###............####+............##.#..#...#.........##.###(B #.#...####..####.##......#.#.#(B..#.###.##.#....#########...###..####...#.###Siq A###†....##.##.###...P......P#....##....#.......P..#(B #.#Siq e##....####...##....)#Sir #.....#......#...##...P##.Si:r ..#...##(B #.....##....##(B÷...........##+P.Sibr Q#..P##...........#(B #####.#...##......#....##.....#......#.#..#.#PPSir ##.P###.P.##....##(B ##Sir ....#.....##...(B÷##......#.#..#.##.P#(BSir t#..#########....###(B ###...##.#...##....##(B÷÷###.........#....#..##(BSi s 9##.###.####.######P.....#..##.##.....P÷(B÷#..#......#......Si+s -#(BSiMs d#..........................................(B÷.....^.....#.##.#.#..##.................................................................#(BSi: $ (BSi~ T##..###.........##.......#.....########....##...##.....#####.#.#..##.>(BSi=.>(BSit Sit Si 9(B......##..P##........##..##....#.(B AngleBrackets the Severer #.....#......##..........###.....(B Mountain Dwarf of Okawaru ****** Si՗ #....##..<....#(B÷.....(BP...##...PP.(B Health: (B135/135 ======================== P............#.......#...###..PP.(B Magic: (B20/20 ======================== Si #...................########....P(B AC:(B 22Str:(B 23 #....#.#..##........######....##.(B EV:(B 14Int:(B 10 Si ......#.PP#..#................#.+(B SH:(B 4Dex:(B 16 Si( .............................†...(B XL: (B14 Next: (B10% Place: (BLair:4 Si_ ]##.#..##.#P...#PJ...(BPP####.###...(B Noise: --------- (B Time:(B 16108.7 (0.0) ################.######(B ###(B ####(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ###Throw: 30 boomerangsMedusa Siy %Si 4 (B  Si (B_There is an open door here. _You now have 1216 gold pieces (gained 17). _There is an open door here. Siʘ _(BDone exploring. _(BDone exploring. _Unknown command.(BSi (BSi< (BSi[ (BSia (BSi & (B_Si` (BSi (BSi (BSi] (BSi (BSiY (BSiT (BSi (BSi (BSi (BSi (BSi\ (BSi= (BSih (BSi (BSi (BSiv (BSiX (BSi (BSi (BSi (BSi (BSi (BSiL (BSi (BSiR (BSi[ (BSi (BSi (BSi (BSi (BSi_ (BSi (BSi} (BSi (BSi (BSi (BSid (BSip (BSi (BSi] (BSi: j (B You see here a bullfrog skeleton(B.Si (BSi^ ! (B_Si (BSi% (BSi' (BSi( (BSis) (BSi+/ (BSi;1 (BSi1 (BSi2 (BSiT8 (BSi: (BSi: (BSi; (BSiZA (BSi C (BSiC (BSiD (BSi0H (BSiI (BSiJ (BSiJ (BSiO (BSisQ (BSiQ (BSiS (BSilX (BSiZ (BSipZ (BSi[ (BSi_ (BSia (BSib (BSic (BSif (BSiZh (BSii (BSij (BSim (BSio (BSio (BSi,q (BSit (BSiu (BSiv (BSiv (BSiDy (BSi{ (BSi~{ (BSi| (BSiT (BSi (BSi (BSi (BSi^ (BSi (BSi (BSi (BSi (BSi (BSi- (BSiH (BSiא (BSi (BSi (BSi (BSi (BSi (BSi (BSi (BSi4 (BSi (BSi! (BSiK (BSiH (BSi (BSi^ (BSim (BSi: (BSi (BSij (BSiZ (BSi@ (BSiʫ (BSi, (BSi% (BSi (BSi (BSi (BSiܱ (BSi (BSi (BSib (BSi# (BSi X...........##(B  Si2 ..................#(B  .................##(B  #SiF V#.#........#(B  SiU #####.#.(B#..##(B  Sid W.......#....##(B  Sir t#........##.#.(B#...#(B  Si #.....##....(B#.(B#..##(B  #Si ......#........J#(B  (B43.7 (3SiƼ 5.0)Si .....##.(B#.......#(B  Si z......##.(B##..(B##..##Si'  Si< q#.............(B#..P# SiO U..........#.......#Siv ............#.(B#..(BP#Si  Si c............#.(B#..##Si  Si c............(B#.....#Siǽ  Si` m...........##.#..##(B (BSi (BSi  Si P_(BThere is a stone staircase leading down here.Si Si^M SiR ((B SiR  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt  a - Fighting (B 15.0 (B 16.4 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  SiS b(B  (B  SiS 7(B  (B   b - Maces & Flails (B 11.7 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B   c - Axes (B 18.0 (B 17.3 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B   d - Polearms (B  9.9 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B  SiT  e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  SiT  f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + Throwing7.5 (B 11.3 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B  SiU u v - Alchemy (B  0.0 (B  1.4 (B -2(B   h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B  Si/U  i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  Si4V  j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B  0.8 (B +1(B  (Bk + Armour9.9 (B  8.8 (B +1(B  (B  (B  (Bl + Dodging3.8 (B  6.7 (B -3(B   0 - Invocations (B  8.0 (B  5.3 (B +3(B  SicV B m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B   n - Stealth (B  1.0 (B  2.8 (B -2(B   2 - Shapeshifting (B  8.0 (B 12.7 (B -2(B  SitV t(BThe relative cost of raising each skill is in cyan(B.  SiV Skills enhanced by cross-training are in green(B.  [?(B] HelpSiV ?[=(B] set a skill target  Si{W '[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BSiwT(B a - Fighting 15.0 o - Spellcasting 0.0  b - Maces & Flails 11.7 p - Conjurations 0.0  c - Axes 18.0 q - Hexes 0.0  d - Polearms 9.9 r - Summonings 0.0  SiT e - Staves 0.0 s - Necromancy 0.0  f - Unarmed Combat 0.0 t - Forgecraft 0.0 u - Translocations 0.0SiT% v - Alchemy 0.0  h - Short Blades 0.0 w - Fire Magic 0.0  i - Long Blades 0.0 x - Ice Magic 0.0  j - Ranged Weapons 0.0 y - Air Magic 0.0 z - Earth Magic 0.0 0 - Invocations 8.0  SiTb m - Shields 0.0 1 - Evocations 2.0  n - Stealth 1.0SiUR 2 - Shapeshifting 8.0  Press the letter of a skill to read its descriptioSiU n.  Si.UoPress ?(B for a general explanation of skilling and the various toggles.SiCUyHelpa(B-z(B] skill descriptionsSi  (BShields A high Shields skill helps you block melee attacks or non-penetrating projectiles (both magical and non-magical) with your equipped shield, and reduces their penalty to your evasion, attack speed and spellcasting success. With your current stats and equipment, training 1 level of this skill would increase your SH by 0.3.Siq(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt (Ba - FightingSip15.0 (B 16.4 (B +1(B  (B o - Spellcasting 0.0 (B  1.4 (B -2(B  (B (B  (B  (B (B  (B  (B b - Maces & Flails 11.7 (B  0.7 (B +2(B  (B p - Conjurations 0.0 (B  1.2 (B -1(B  (B c - Axes 18.0 (B 17.3 (B +2(B  (B q - Hexes 0.0 (B  1.0 (B  0(B  (Bd - PolearmsSi@G9.9 (B  1.0 (B  0(B  (B r - Summonings0.0 (B  1.4 (B -2(B  Sip(B e - Staves 0.0 (B  0.8 (B +1(B  (B s - Necromancy 0.0 (B  0.8 (B +1(B  (B f - Unarmed Combat 0.0 (B  1.0 (B  0(B  (B t - Forgecraft0.0 (B  0.7 (B +2(B  Si+(Bg + ThrowingSib7.5 (B 11.3 (B -2(B  (B u - Translocations 0.0 (B  1.4 (B -2(B  Si(B  (B  (Bv - AlchemySi˕0.0 (B  1.4 (B -2(B  Siݕ(Bh - Short Blades 0.0 (B  1.4 (B -2(B  (B w - Fire MagicSi0.0 (B  0.7 (B +2(B  Si,(Bi - Long BladesSi0.0 (B  1.2 (B -1(B  (B x - Ice MagicSi60.0 (B  1.2 (B -1(B  SiN(Bj - Ranged Weapons 0.0 (B  1.4 (B -2(B  (B y - Air MagicSie0.0 (B  1.7 (B -3(B  Si{V(B  (B  Si,(Bz - Earth MagicSi0.0 (B  0.8 (B +1(B  Si*(Bk + ArmourSiŖ9.9 (B  8.8 (B +1(B  SiԖX(B  (B  Siߖ+(Bl + DodgingSi3.8 (B  6.7 (B -3(B  (B 0 - InvocationsSi"8.0 (B  5.3 (B +3(B  (Bm - ShieldsSiL0.0 (B  0.8 (B +1(B  (B 1 - EvocationsSig2.0 (B  2.5 (B +1(B  (Bn - StealthSiח1.0 (B  2.8 (B -2(B  (B 2 - Shapeshifting 8.0 (B 12.7 (B -2(B  (BPress the letter of a skill to read its description.  SiPress ?(B for a general explanation of skilling and the various toggles.  [?(B] HelpSi {(B[a(B-z(B] skill descriptions  Si_[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Si[!(B] training(B|cost(B|targets(BSiV a - Fighting (B 15.0 o - Spellcasting (B  0.0 b - Maces & Flails (B 11.7 p - Conjurations (B  0.0 c - Axes (B 18.0 q - Hexes (B  0.0 d - Polearms (B  9.9SiW r - Summonings (B  0.0 e - Staves (B  0.0 s - Necromancy (B  0.0 f - Unarmed Combat (B  0.0 t - Forgecraft (B  0.0 u - Translocations (B  0.0SiEW v - Alchemy (B  0.0 h - Short Blades (B  0.0SiRW w - Fire Magic (B  0.0 i - Long Blades (B  0.0SikWB x - Ice Magic (B  0.0Si|W j - Ranged Weapons (B  0.0 y - Air Magic (B  0.0SiW z - Earth Magic (B  0.0 0 - Invocations (B  8.0SiW m - Shields (B  0.0 1 - Evocations (B  2.0 n - Stealth (B  1.0SiW 2 - Shapeshifting (B  8.0(BThe relative cost of raising each skill is in cyanSiW(B.  Skills enhanced by cross-training are in green(B.Help=(B] set a skill targetSi Si SiT Si (B.................## (B AngleBrackets the Severer Si ..................# (B Mountain Dwarf of Okawaru ****** Si; ,.................## (B Health: (B135/135 ======================== #......#.#........# (B Magic: (B20/20 ======================== #.....#####.#.(B#..## (B AC:(B 22Str:(B 23 #...........#....## (B EV:(B 14Int:(B 10 Si K#........##.#.(B#...# (B SH:(B 4Dex:(B 16 #.....##....(B#.(B#..## (B XL: (B14 Next: (B10% Place: (BLair:4 #......#........J#Si  (B Noise: --------- (B Time:(B 16143.7 (0.0) #.....##.(B#.......# (B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ......##.(B##..(B##..## (B Throw: 30 boomerangs #.............(B#..P#Si/ 5 (B Medusa ..........#.......# ............#.(B#..(BP# Si (B  ............#.(B#..## (B  ............(B#.....# (B  ...........##.#..## Si (B  (B_There is an open door here. _(BDone exploring. _(BDone exploring. _Unknown command. (B_You see here a bullfrog skeleton(B. _(BThere is a stone staircase leading down here.Si (BSiU (BSi (BSi Si (BSi! (BSi (BSij A _(BDone exploring. Si _Unknown command.(BYou see here a bullfrog skeleton(B. _(BThere is a stone staircase leadiSi8 Ing down here.Unknown command.(BSiW SiSi(BGear: 37/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Si F - a +2 heavy broad axe Missiles (go to first with ()  c - 30 boomerangs (quivered)Si(Bj - 32 poisoned darts  l - 13 stones  p - 8 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 4 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (melded)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  D - a +2 hat of ice (melded) Si G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]SiB SiJ SiR (B.................## (B AngleBrackets the Severer ..................#SiS (B Mountain Dwarf of Okawaru ****** .................##SiS & (B Health: (B135/135 ======================== #......#.#........# (B Magic: (B20/20 ======================== #.....#####.#.(B#..## (B AC:(B 22Str:(B 23 #...........#....## (B EV:(B 14Int:(B 10 #........##.#.(B#...#Si T  (B SH:(B 4Dex:(B 16 #.....##....(B#.(B#..## (B XL: (B14 Next: (B10% Place: (BLair:4 #......#........J# (B Noise: --------- (B Time:(B 16143.7 (0.0) #.....##.(B#.......#SiT  (B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ......##.(B##..(B##..## (B Throw: 30 boomerangs #.............(B#..P# (B Medusa ..........#.......# ............#.(B#..(BP#SiT  (B  ............#.(B#..## (B  ............(B#.....# (B  Si(U ...........##.#..## (B  _(BDone exploring. _(BDone exploring. _Unknown command. (B_You see here a bullfrog skeleton(B. _(BThere is a stone staircase leading down here. _Unknown command.Si~U (BSi[ (BSix\ (BSia (BSic Si (BSi (BSi (BSiu (BSiO Si ,(B4.7 (1 _Si<4 (BSik* s(BThere is a stone staircase leading down here. _Unknown command. Si* 3(B You climb downwards. Si7+  You feel an oppressive heat about you. (B There is an entrance to a volcano on this level. Hurry and find it before the (B entrance collapses!(BSid 1  --more--(BSiZ? '(B5Si_G (B .(B##.........(B  P(BP.........(B SiG  P..........(B  ..........(B  SiG #.........(B  #.........(B  #.........(B  SiG `#.J.......(B  SiG F...............(B  SiG d...$.##########(B  SiH ?####(B  SiH Si.H Si, > (B6.2 (2.5 _SiL (BSi% $  Found 23 gold pieces.Si \ _(BThere is a stone staircase leading up here.Si' SiX Sii (BRead which item? Scrolls  b - 3 scrolls of blinkingSi K(Bf - a scroll of fear  g - 3 scrolls of fog Si ] t - 5 scrolls of teleportation  w - 2 scrolls of enchant weapon Si P I - 2 scrolls of immolation  V - 2 scrolls of vulnerability Si 5 c - 3 scrolls labelled HUMAIZ GYEVOA Si  T e - a scroll labelled RAIXAPPIAT  l - a scroll labelled FOUGGAW TEPALEGU Si. (B[!(B] read(B|quaff|evoke[?(B] describe selectedSi\ Si Si e(BAngleBrackets the Severer.(B##.........Mountain Dwarf of Okawaru ******P(BP.........Health: (B135/135 ========================P..........Magic: (B20/20 ========================..........AC:(B 22Str:(B 23Si #.........EV:(B 14Int:(B 10#.........SH:(B 4Dex:(B 16Si p#.........XL: (B14 Next: (B10% Place: (BLair:5#.J.......Noise: --------- (B Time:(B 16146.2 (0.0)Si ...............m) +9 broad axe {flame, rF+ Int+2 Dex+3} ...$.##########Throw: 30 boomerangsSi ####Si KMedusa (BYou climb downwards.  Si/ You feel an oppressive heat about you.There is an entrance to a volcano on this level. Hurry and find it before the SiA =(B_entrance collapses!SiU (BFound 23 gold pieces. _(BThere is a stone staircase leading up here.Si T (B Okay, then.(BSi (BSi I(B _(BSiH Si.##.........(B P(BP.(B P.(B Si ..(B #...#(B #.PPP.#(B #.SiV...P.(BP#.<.Si......Si.Si<$.##########SiC####(B Si(BSiSi,(B7.2 (1 _Si(BSiSiJ )(B .##.(B PP.(B P...(B ...(B #.SiJ .#(B #.P.###..P.(BP#.<...$.#SiJ 6.#####(BSikU (BSi W '(B8SiZ\ (BSiS` Si(B PP...(B P....Si ...(B .......(B #..Si..##(B #..PPPP.###.SiF.....P.(BP#.<Si.Si'.......Si=$J##########SiC######(B Si(BSi2'(B9Si(BSiSi,6(B PP..#(B P...........(B ...........(B #.........Si,#....##(B #...#.PPPP.###..(B#.....P.(BP#.<...J.##P...######.(BSi47(BSi8((B50SiV>(BSiF(BSi(B1.2 (2(B _You now have 1239 gold pieces (gained 23).SiD.##.S..(B# PP.#(B P..........#....#(B ..........SiB.(B #.........SiH(B #....###(B #.........(B #.PPPP.###.........P(B#.....P.(BP#.<......................##########P...######P..P.....S(B  (B water moccasin (asleep).(BSi9 (B.SiSSiYou encounter a water moccasin.(BThe water moccasin hisses angrily. You hear an angry hiss.Si> Sibo(BS(BYou hear a loud, deep croak!SiQSS(B 2 water moccasinsSi#,(B2.2 (1Si(BSii SiB_You encounter a water moccasin.(BSiDSi(B .##.#S..(B# PP.#S...#(B P.(B #....#(B .(B #.....(B #SiGl.(B #....###(B #.(B #.PPPP.###..........P(B#.....P.(BP#.<...Si#.P...######.P..P#.#.P.P.P(BSiO.S(B.S(B.S(B.S(BF(BF(B  (B cane toad (wandering)SS(B 2 water moccasins(B3(B _You encounter a cane toad.(BSi}|(B ...#(B .##.(B #F..(B# PP..P.(B #S...##(B Si.S....(B# #.(B #....###(B #Si\.(B #.PPPP.###..Si.SiY(B .P(B#...J.P.(BP#.<............Sij:..........##########Siw4..P...######P.Si.P#Si,:....#Si..PSi..P#Si+.P(BSi7 (B.Si|S(BFound a parchment of Volatile Blastmotes(B.SiB.S(BSi D.F(BSiEF(BSiP0(B==4Si(BSi$ _The cane toad croaks.Si Si)(B ...#(B .##.(B #...(B# PPSid.(B #.F..##(B P.Sir`(B #....##(B Si.Sia(B #S....(B# #Sir.(B #S...###(B #Si.Si7Z(B #.PPPP.###.Si(B .P(B#..J..P.(BP#.<..Si.Si#Si'.P...######Si-.P..Si<P##Sii7.:....#Six.PSi....P# SiSiڟ,(B .PSi(BSix.SiSSi(BSiSi.Si'S(BSiا1F(BSiSi.SiΨFSi٨(BSidSi>.S(BSi!.SiCSSiZ(BSiexF(B 2 cane toads (1 wandering)(BSi?0(B--5Si(BSi Si E_You encounter a cane toad.(BSiSi% .F (B_You encounter a cane toad.(B  You closely miss the water moccasin.(B You slice the plant!!  The plant begins to die. You burn the plant! You slice the plant!!  The plant begins to die. You burn the plant. You slice the plant!!  The plant begins to Si% die. You burn the plant.  Your tendrils sting the water moccasin. Your sting misses the water moccasin.(BSi& D.F(BSi)' 8 (B.SiY' ^S(BThe cane toad croaks. You hear an angry hiss.Si/ EF(BSii0 I====(B9 (0.7Si6 (BSil7  Si{7 H_The water moccasin barely misses you.(BSi: SiI!SSiJ(BYou slash the water moccasin! You burn the water moccasin.  The water moccasin is moderately wounded.(B  You hit the plant. You burn the plant. You slice the plant!!SiBJC burn the plant! You slash the plant! You burn the plant.  SiTJ,Your tendrils sting the water moccasin. The SidJ!water moccasin is poisoned. SiuJO Your tendrils sting the water moccasin. The water moccasin is poisoned.SiL.SiL'F(BSiMSiM>.F(BSiO SiO2(B.SiOSSiO0You encounter a water moccasin.SiO(BSiXSi;XWS(B 3 water moccasins (2 very poisoned)SikYSiYO(B===-(B6.6Sia(BSi@c7 _The water moccasin misses you.Si_c(BSifSi.SYou miss the water moccasin.(B  The water moccasin is moderately wounded.(B slash the plant! You burn the plant.  You hit the water moccasin but do no damage.(B  You slash the plant! You burn the plant. You slash the plant!  You burn the plant. Your sting misses the cane toad.(B (B.F(BYour tendrils sting the water moccasin. x2  You block the water moccasin's attack.Si(BSiTT(B--(B7.3SiV(BSi  Si 9_The water moccasin bites you but does no damage.Si? Si|.Fclosely miss the water moccasin.(B  Si<The water moccasin is moderately wounded.(Bslice the plant!! You burn the plant. You hit the plant. burn the plant. You completely miss the water moccasin.(Bslash the plant! You burn the plant. Your sting misses the water moccasin. (B Your tendrils sting the cane toad. Your tendrils sting the water moccasin.Siն.Si'S(BSi5) (BSia.F(BThe water moccasin looks as sick as possible!  You block the water moccasin's attack.Si3(B1, …)SiT6(B=8.1 (0.8Si1(BSi4 Si^9_The water moccasin bites you but does no damage.SiSin.You clos(B  The water moccasin is moderately wounded.(B slash the plant! You burn the plant. You slash the plant!  You burn the plant! You miss the water moccasin.(B You hit the plant.urn the plant. Your tendrils sting the water moccasin.  Your sting misses the cane toad.(BSiSi>.S(BSiC.F(BSih (B A nearby plant withers and dies.(BThe water moccasin bites you but does no damage.Sib4(B-8 (0.7SiK(BSii5 _You block the water moccasin's attack.Si|Si (B.(BYou slash the water moccasin! You burn the water moccasin!  SiB EYou kill the water moccasin!(BSi "†Si X(BYou slash the water moccasin! You burn the water moccasin!  You kill the water moccasin!(B  Okawaru accepts your kill.(B  You slash the plant! You burn the plant. You slice the water moccasin!!burn the water moccasin.Si ) (BSi3 .Okawaru accepts your kill.(BYou hit the plant. You burn the plant. Your tendrils sting the cane toad.Sij +.(BSi .Si 'S(BSi =.F(BSi B.F(BSi Si U(B  (B water moccasinSif ^(B1====(B9.5Si (BSi  Si F_A nearby plant withers and dies.(B x2Si, Si#J (B.SSi#(BYou slash the cane toad! You burn the cane toad!  The cane toad is severely wounded.Your sting misses the cane toad.(B Your tendrils sting the cane toad.Siy&.Si&&F(BSi]2c..(1 very poisoned)(BSi3W(B==--(B60.2Si;(BSi3= Si]=b_The cane toad is poisoned. The cane toad completely misses you.(BSi/BSiW ) (BSi .Si P(BYou slice the cane toad!! You burn the cane toad.  Si (You kill the cane toad!Si (BSi  Si #(BSi+ .SiL SSil +Okawaru accepts your kill.Si xYou hit the cane toad but do no damage.(B Your tendrils sting the water moccasin.Si  Si ](B  (B cane toad (Si Si \(BYour tendrils sting the cane toad. You block the cane toad's attack.Si' SiM Z(B2--(B1.0 (0.8Si8 (BSiV  Siu Si )_The water moccasin misses you.Si (BSia Si (B_The water moccasin misses you.(B  SiYou hit the cane toad. You burn the cane toad.  The cane toad is lightly wounded.  You slash the water moccasin! You burn  SixYour sting misses the water moccasin.(B Your sting misses the cane toad. Si E(B The cane toad stings you but does no damage.SiB '(B8Si(BSim SiSi4_The water moccasin completely misses you.Si(BSiSiG ! Si (B_The water moccasin completely misses you.(B  You slash the cane toad! You burn the cane toad.  Si PThe cane toad is moderately wounded.(B  Si BYou hit the water moccasin. You burn the water moccasin.  Si MYour sting misses the water moccasin.(B Your Si #tendrils sting the cane toad. Si! : bar(BSi .(B2.5 (0.7Si (BSi  Si% -_The cane toad stings you but does no damage.Si ! Si09(BSi0.The water moccasin barely misses you. (B_The cane toad stings you but does no damage.  Si0NThe cane toad is severely wounded.(BSi0slash the water moccasiSi0%n! You burn the water moccasin. Si0I You kill the water moccasin!(BSi< (B. (B  Okawaru accepts your kill.Si<(BSiCc (B33.2 _Your tendrils sting the cane toad.SiJ(BSiK SiKSiKU_Your Armour skill increases to level 10!(BSiDOSi.F (B (BYou slash the cane toad! You burn the cane toad.  The cane toad is almost dead.(B(B9(B _Your sting misses the cane toad.(B You block the cane toad's attack.Siǰ (B.(BYou hit the cane toad. You burn the cane toad.  Si @You kill the cane toad!(BSi *(BSi9 9(B4-4.6Sir j(B _Okawaru accepts your kill.(BSi Sil (B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt  a - Fighting (B 15.0 (B 16.4 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  (B  (B  (B  (B   b - Maces & Flails (B 11.7 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B   c - Axes (B 18.0 (B 17.3 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B   d - Polearms (B  9.9 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B   e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B   f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + Throwing7.5 (B 11.3 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B   h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (BSi & +2(B   i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B   j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  (B  (B   z - Earth Magic (B  0.0 (B  0.8 (B +1(B  (Bk + Armour10.0 (B 10.1 (B +1(B  (B  (B  (Bl + Dodging3.9 (B  6.7 (B -3(B   0 - Invocations (B  8.0 (B  5.3 (B +3(B   m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B   n - Stealth (B  1.0 (B  2.8 (B -2(B   2 - Shapeshifting (B  8.0 (B 12.7 (B -2(B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  [!(B] training(B|cost(B|targets(BSi9 Si SiV Si (BAngleBrackets the Severer...#(B .##.........(B Mountain Dwarf of Okawaru ******Si #...(B# PP.........(B Health: (B135/135 ========================#....##(B P..........(B Magic: (B20/20 ========================#....##(B ..........(B AC:(B 22Str:(B 23#.....(B# #.........(B EV:(B 14Int:(B 10#....###(B #.........(B SH:(B 4Dex:(B 16#....P.###.........(B XL: (B14 Next: (B14% Place: (BLair:5SiS .P(B#..J..P.(BP#.<.......(B Noise: (B=-------- (B Time:(B 16164.6 (0.0)......†................(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Sir &.............##########(B Throw: 30 boomerangs....P...######Medusa ...P..P##.:....#Si C.....P....P#.P(BYou slash the cane toad! You burn the cane toad.  The cane toad is almost dead. (B_Your sting misses the cane toad.(B You block the cane toad's attack.  Si You hit the cane toad. You burn the cane toad.  You kill the cane toad! (B_Okawaru accepts your kill.(BSi (BSi (BSi (BSi SiـSi2((B SiXAbility - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% SivW(Ba - Heroism2 MP, Piety-0%  b - FinesseSi?5 MP, Piety--4%  c - Duel7 MP, Piety--Si 28% SiĂW[?(B] toggle between ability selection and description.Si SiW(  (BAngleBrackets the Severer...#(B .##.........(B Mountain Dwarf of Okawaru ******#...(B# PP.........(B Health: (B135/135 ========================#....##(B P..........(B Magic: (B20/20 ========================#....##(B ..........(B AC:(B 22Str:(B 23#.....(B# #.........(B EV:(B 14Int:(B 10#....###(B #.........(B SH:(B 4Dex:(B 16#....P.###.........(B XL: (B14 Next: (B14% Place: (BLair:5.P(B#..J..P.(BP#.<.......(B Noise: (B=-------- (B Time:(B 16164.6 (0.0)......†................(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} .............##########(B Throw: 30 boomerangs....P...######Medusa ...P..P##.:....#.....P....P#.P(BYou slash the cane toad! You burn the cane toad.  The cane toad is almost dead. (B_Your sting misses the cane toad.(B You block the cane toad's attack.  You hit the cane toad. You burn the cane toad.  You kill the cane toad! (B_Okawaru accepts your kill.(BSiZ s (B Okay, then.(B(BSif I(B _(BSih Si(BSiF(BSi(BSi~ Si;_Unknown command.(BSiSiSi(R(B  Skill (B Level(B Cost (B Apt Skill (B Level(B Cost (B Apt Si[ a - Fighting (B 15.0 (B 16.4 (B +1(B   o - Spellcasting (B  0.0 (B  1.4 (B -2(B  Sio(B  (B  (B  (B  Si b - Maces & Flails (B 11.7 (B  0.7 (B +2(B   p - Conjurations (B  0.0 (B  1.2 (B -1(B  Si% c - Axes (B 18.0 (B 17.3 (B +2(B   q - Hexes (B  0.0 (B  1.0 (B  0(B  Si@ d - Polearms (B  9.9 (B  1.0 (B  0(B   r - Summonings (B  0.0 (B  1.4 (B -2(B   e - Staves (B  0.0 (B  0.8 (B +1(B   s - Necromancy (B  0.0 (B  0.8 (B +1(B  Sis f - Unarmed Combat (B  0.0 (B  1.0 (B  0(B   t - Forgecraft (B  0.0 (B  0.7 (B +2(B  (Bg + ThrowingSiU7.5 (B 11.3 (B -2(B   u - Translocations (B  0.0 (B  1.4 (B -2(B  (B  (B   v - Alchemy (B  0.0 (B  1.4 (B -2(B  Si h - Short Blades (B  0.0 (B  1.4 (B -2(B   w - Fire Magic (B  0.0 (B  0.7 (B +2(B  Si_ i - Long Blades (B  0.0 (B  1.2 (B -1(B   x - Ice Magic (B  0.0 (B  1.2 (B -1(B  Si˜ j - Ranged Weapons (B  0.0 (B  1.4 (B -2(B   y - Air Magic (B  0.0 (B  1.7 (B -3(B  SiטV(B  (B  SiK z - Earth Magic (B  0.0 (B  0.8 (B +1(B  (Bk + ArmourSi`10.0 (B 10.1 (B +1(B  Si(B  (B  (Bl + DodgingSi_3.9 (B  6.7 (B -3(B   0 - Invocations (B  8.0 (B  5.3 (B +3(B  Si m - Shields (B  0.0 (B  0.8 (B +1(B   1 - Evocations (B  2.0 (B  2.5 (B +1(B  SiJ n - Stealth (B  1.0 (B  2.8 (B -2(B   2 - Shapeshifting (B  8.0 (B 12.7 (B -2(B  (BThe relative cost of raising each skill is in cyan(B.  Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  Si~[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  Si[!(B] training(B|cost(B|targets(BSi/A(B 0 + Invocations 8.0Sic TargetTarget--  --  --  -- SiHd _ --  --  Sif --  --  --  --  --  --  (B10.0 --  --  --  Si2f N--  --  Sif --  --  --  --  Si*g `(B16.0 4.0 (B Sig D--  -- Sig ' -- SiEh N --  -- Si[h m a(B-z(B] setSih C[-(B] clear selected targetSih Ucost(B|targets(BSi{ [?12l[?25hSi 40 (BSi/M#1(BSi.>#0(BSiN[?25lSiP(B10.0 (BSitcurrent training targets, if any.=(B] set aall targetsSi SiU Si (BAngleBrackets the Severer...#(B .##.........(B Mountain Dwarf of Okawaru ******#...(B# PP.........(B Health: (B135/135 ========================#....##(B P..........(B Magic: (B20/20 ========================SiA #....##(B ..........(B AC:(B 22Str:(B 23#.....(B# #.........(B EV:(B 14Int:(B 10Sis #....###(B #.........(B SH:(B 4Dex:(B 16Si #....P.###.........(B XL: (B14 Next: (B14% Place: (BLair:5SiD .P(B#..J..P.(BP#.<.......(B Noise: (B=-------- (B Time:(B 16164.6 (0.0)......†................(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Si~ .............##########(B Throw: 30 boomerangs....P...######Medusa ...P..P##Si6 .:....#.....P....P#.P (B_Your sting misses the cane toad.(B You block the cane toad's attack.  Sia \You hit the cane toad. You burn the cane toad.  You kill the cane toad! Si i(B_Okawaru accepts your kill. _Okay, then. Si 3_Unknown command.(BSi (BSi (BSiz (BSi Si (BSi (BSi (BSi  Si 3_Unknown command.(BSi Si1...#(B .##.........(B #...(B##(B PP.(B #....##(B .(B #....##(B .(B #.....(B# #.Si6.(B #....###(B #....(B #....P.###.Si....P(B#.....P.(BP#.<........J.........Si..##########P...######(B P##(B #.:....Si14#.....P#SiE)(BP Siն(BSiX;(B-5.6 (1 _Si5(BSix _(BYou see here a water moccasin corpse(B.SisSiT8(B ...#(B .##(B #...(B##(B PP.(B #....##(B P..(B #....##(B ...(B #.....(B# #Si#Ux...(B #....###(B #P....(B #....P.###.P(B#.....P.(BP#.<SiEV5.J†.SioV#.....P...#######....P..P####.:....##(B #.....P#SiW.P#.#(BP...P#(B .(BSi]b(BSidH-(B6 _Si u_(BYou see here a parchment of Volatile Blastmotes(B.Si Si2 ##......##....###(B #.#..P....P.###.(B#.P.....P(B#.....P.P#.<...........†..................######(B ##.....P...######(B #....P..P##(B ##.:....##(B #..J..P#(B #......P#(Bh..###(BP...P#h.....P#......(B ...###..=.#(B....#(B ####.(B ..!..#(B .....#(B.(B (Bh  A nearby plant withers and dies.(Bh(Bh(B.(Bh(Bh.(Bh.(B(Bh.(BSi.3(Bh 2 wolvesSi['(B1Si(BSiF _You encounter a wolf.(BSiSiT##......##....###(B #.Si#..P.....#....P.###.#.P.....P(B#.....P.P#.<...SiNG.†....Siqn...###.....P...######(B Si #....P..P##(B ##.:....##(B Si9#...J.h#(B #......P#...#(B Si##(BP...P#(Bh....###..P#....(Bh.....###.=.#(B.....#(B ####.#SiG...!..#(B # (BSiJD(Bh.(BSi3=h.(BSiF(Bh.(BSi+(BSi/(B=2Si (BSiA _The wolf bites the plant! The plant begins to die.SiSiz_) (BSi_0.(Bh  Si`nYou closely miss the warg.(B You slice the plant!! You burn the plant!Sik (Bh.(BYour tendrils sting the wolf. The wolf is poisoned. Your sting misses the warg.(B.(BhSiu4(B(1 poisoned)Siex&(B21SixD---(B==3.4 (0.8Si<(BSiڇ" _The warg bites you!SiёSi+ @ (Bh.Si nYou completely miss the warg.(B You hit the plant. You burn the plant.Si 2=(BhSi (BSi Z(B2---(B--Si 4.2Si@ (BSi I _Your tendrils sting the warg. You block the warg's attack.Si SiPD SiD3(Bh.(BYou slice the warg!! You burn the warg!  The warg is severely wounded.(BYou slash the plant! You burn the plant. Your sting misses the wolf.(BSiH; (BhSiH=(BYour tendrils sting the warg.SiCL (B.(Bh  You encounter a hell hound.(BSiR[ h(B  (B hell hound (wandering)hh 2 wolves (1 poisoned)Si]>(B19==9 (0.7Sih(BSij` _The warg bites you. The wolf barely misses you.(BSioSit (B.(BYou slash the warg! You burn the warg.  You kill the warg!(BSi~ w (Bh.Okawaru accepts your kill.Si You miss the wolf.(B You slice the plant!! You burn the plant!  Your tendrils sting the wolf. The wolf is poisoned.Siŀ 2.(BSiZ ) (BSix Gh(BThe hell hound barks!Si4 (Bh.You encounter a black bear.(BSi h(B  (B hell houndh(B  (B black bear  (B wolf (Si _(B20====(B5.6Si (BSiT 5 _The wolf bites you but does no damage.Si{ Si~/h(B(catching breath)h(B (Bvery poisoned)  Si/You encounter a black bear. (B_The wolf bites you but does no damage. slash the wolf! You burn the wolf.  Si1The wolf is severely wounded.(BYou slash the plant! You burn the plant. Your tendrils sting the wolf. Si18 looks even sicker. You block the wolf's attack.Si7;*(BSi#;*(BSir:*(BSi( :*(BSin (B*The hell hound breathes flames at you.(BSi.Si(BSiSiJ.....h(Bh  (B wolf (very poisoned)Si(B18-(B===-(B6.3Si:(BSiC Siz1_The blast of flame hits you. You resist.SiSi Si ](BAngleBrackets the Severer (MDWn)Si !Turns: 16391, Time: 01:31:38 Si Health: (B118/135 AC: (B22 Str: (B23 XL: (B14 Next: (B14% Magic: (B20/20EV: (B14 Int: (B10 God: Okawaru [******] Si 3Gold: (B1239Si -SH: (B 4 Dex: (B16 Spells: (B13/13 levels left rFire + + . (33%)(B m(B - +9 broad axe {flame, rF+ Int+2 Dex+3} Siw urCold + + + (20%)(B d(B - +0 buckler {rC+} Si rNeg + . . (50%)(B G(B - +4 storm dragon scales of Circular Logic {rElec rC++rPois + (33%)(B D(B - melded +2 hat {Ice} rElec + (33%)(B u(B - melded +0 cloak {rCorr} (BrCorr .Si? y(100%)(B t(B - +0 pair of gloves {Fire} SiX (BSInv .C(B - +1 pair of boots of Discretion {rPois rN+ Str+4} (BWill +....Si qf(B - amulet of regeneration (BStlthSi  n(B - +5 ring of evasion (BHPRegen 1.22/turno(B - ring of protection from fire Sil .(BMPRegen 0.17/turnSi EI(B - medusa talisman Si s%:(B no passive effects @:(B medusa-form Si _A:(B stinger hair, lithotoxin, runic magic, artefact enchantingSiFSiSiH9(B##......##....###(B #......(B AngleBrackets the Severer#..P.....#....P.###......(B Mountain Dwarf of Okawaru ******#.P.....P(B#.....P.P#.<....(B Health: (B118/135 ====================----...........†.............(B Magic: (B20/20 ========================Sid..................#######(B AC:(B 22Str:(B 23##.....P...######EV:(B 14Int:(B 10#....P..P##SH:(B 4Dex:(B 16##.:..(Bh.##XL: (B14 Next: (B14% Place: (BLair:5#...J..#Noise: (B===------ (B Time:(B 16176.3 (0.0)#......P#...#m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##(BP...P#...h.#Throw: 30 boomerangs##..P#.....h.Medusa SiD....###..=.#.....#(B ####.#h(B  (B hell hound (catching breath)Si5...!..##(Bh  (B wolf (very poisoned).....#(BYou slash the wolf! You burn the wolf.  The wolf is severely wounded.Si(BYou slash the plant! You burn the plant. Your tendrils sting the wolf.  The wolf looks even sicker. You block the wolf's attack.  The hell hound breathes flames at you. (B_The blast of flame hits you. You resist.Si(BSi(BSigSiu'(BSi3)(BSi0(BSie2 Si{23_Unknown command.(BSi*7SiM< (B.SiMhYou barely miss the wolf.The wolf is severely wounded.(BYou slice the plant!! You burn the plant. Your tendrils sting the wolf.SiP(BhSin\T(Bh 2 wolves (1 poisoned, 1 extremely poi…)Si|^.(B7.0 (0.7Sig(BSikiY _The wolf looks as sick as possible! The wolf bites you but does no damage.SinSiv ) (BSiv {.(BYou slice the wolf!! You burn the wolf.  You kill the wolf!Siw (BSi < (B.Si tOkawaru accepts your kill.(BYou slice the plant!! You burn the plant!Si (BhA nearby plant withers and dies.(BSi >h.(BSi .(Bh.Si (BSi .h(B  (B black bearh  (B wolfSia W(B9=(B7SiO (BSi + _The wolf looks more healthy.Si Si'T##......##....###(B #.Sij#..P.....#....P.###.Siz#.P.....P(B#.....P.P#.<.Si .Si?7.†.....Sia...Si...#SiǎY##.....P...######(B SiS#....P..P##(B Si1p##.:....##(B Sif\#....J.#(B Si#.Siݏ#...#(B ##(BP...P#...h.#(B Si:/##..P#..h........###..=h#(B?......#(B ####.#.Si...!..#(B #(B .....#(BSiCh.(BSihSi[#.(BSi+(BSiSi?(B21Siv=Si"(B---Si8.7 (1.0Si(BSiuR _Found a scroll of enchant weapon(B.SiSi.##......##....###(B #.#..P.....#....P.###.Siz#.P.....P(B#.....P.P#.<.SiQ..†..........###.....P...######(B SidI#....P..P##(B Sip##.:....##(B SiϷv#.....J#(B #.SiW#.h.#(B Si=##(BP...P#h(Bh...#(B SilE##..P#.....Sis....###..=.#(B?.SiӸ.....#(B ####.#.SiYh(B  (B black bearSip!...!..#(B ##(B #(Bh  (B wolf.....#(BSip1h(BSit-(Bh.Si(BSi0h(BhSi(BSi|.h(B  (B hell houndSieh(B  (B black bearh  (B wolf(B2=--(B9Sib(BSi; _The hell hound bites you but does no damage.SiSi3; (B.Si4(Bh  You closely miss the hell hound.(B You barely miss the black bear.(BSi<< (B.Si=Your sting misses the hell hound.(B Your sting misses the wolf.The hell hound closely misses you.(BThe black bear bites you but does no damage.SiCI@h(BSiK7(B380.5 (0.8Si|U(BSi:W SiWG_The black bear barely misses you.(B x2Si\Sif2 (Bh  SisYou closely miss the hell hound.(B You barely miss the black bear.Si(BYour tendrils sting the black bear. The black bear is poisoned.  Your tendrils sting the hell hound. The hell hound is poisoned.Si) (B.(B(very poisoned)(poisoned)h  (B wolf  Si*The hell hound bites you but does no damage.  The black bear bites you but does no damage.  The black bear claws you but does no damage.Si+^(B4=(B1.2 (0.7Si4(BSiZ5 Si55_The black bear closely misses you.Si5(BSi9Sie1 .The hell hound is almost dead.(B hit the black bear. You burn the black bear.  Your tendrils sting the hell hound.hell hound looks as sick as possible!  Si2 Your sting misses the wolf.(B  You kill the hell hound!(BSik5 3.(BSiC hh(B  (B black bear (SiJ %(B5SiJ n=(B5====(B2.0 (0.8SiS (BSikU  SiU E_Okawaru accepts your kill.(BSiIZ Si* (BSih  You hit the black bear. You burn the black bear.  The black bear is heavily wounded.(BSi, (B.(Bvery poisoned)h  (B wolf  SieYour tendrils sting the black bear. The black bear looks even sicker.  The black bear bites you.Si7(B2-SiiR(B=---(B7 (0.7Si(BSi Si0_The black bear claws you but does no damage. x2Si\Sij * (BSij †Sik R(BYou slice the black bear!! You burn the black bear.  SiVSi\V_L - a +6 ring of strengthSi[Si7I.†.........(B ..................############.....P...#######....P..P##.:....##(B  #......####(B #.......#†..##(B #(B ##P...P#.#.###..P#....J......h###....#(B?.......#(B #####.#...#....!##(B ###.....#h(B  (B black bear (wandering)h.(Bh(B(B790.3 (1SiE(BSiL _You encounter a black bear.(BSi Si.†.(B ....#(B ##.....P...######(B #....P..P##(B ##.:....##(B #......####(B #.......#†..##(B #(B ##P...P#.....#.#.#.###..P#.h.#....###....#(B?......#(B #####.#...#....!..#(B ######(B Sin;h.(BSi(BSi/(B81Si(BSiSi~Sib(BGear: 38/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} Si F - a +2 heavy broad axe Missiles (go to first with ()  c - 30 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 8 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 4 silver javelins  E - 2 atropa-tipped darts Si?Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (melded)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4} Si D - a +2 hat of ice (melded)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Sit(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Si F (BL - a +6 ring of strength. Si2 LA ring that increases the strength of its wearer. It affects your strength (+6). If you were wearing this ring: Your EV would increase by 0.7 (14.1 -> 14.8). You found it on level 5 of the Lair of Beasts. Stash search prefixes: {inventory} {Str+6} {jewellery} SiI UMenu/colouring prefixes: identified jewellery _________________ Si] }“That which does not kill us makes us stronger.”  -Friedrich Nietzsche(B Sit U(p)ut on, (d)rop, (=)adjust, or (i)nscribe.(BSi}Gear: 38/52 gear slots (Left/Right/Tab to switch category)  t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (melded)(B  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  D - a +2 hat of ice (melded)(B Sib G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves(B  q - a +0 helmet  r - a +2 pair of gloves of stealth(B  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance(B  x - a +1 pair of boots of flying(B  J - the +2 hat "Regymas" {Int+6} Jewellery (go to first with "=)  f - an amulet of regeneration (worn)(B  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn) (B e - an amulet of faith  h - a ring of wizardry  H - a ring of positive energy  K - a +4 ring of slaying  L - a +6 ring of strength (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[80%(B]Si5SiSi(B ...........†................AngleBrackets the Severer..................##########Si@3Mountain Dwarf of Okawaru ******##.....P...######Health: (B128/135 ======================--#....P..P##Magic: (B20/20 ========================##.:....##AC:(B 22Str:(B 23#......####Si\^EV:(B 14Int:(B 10Sit#.......#†..##(B #SH:(B 4Si/Dex:(B 16Si##P...P#.....#.#.#.#SiXL: (B14 Next: (B15% Place: (BLair:5Sik##..P#.....J...h..#SizNoise: --------- (B Time:(B 16191.3 (0.0)Sie....###....#(B?......SiEm) +9 broad axe {flame, rF+ Int+2 Dex+3} SiV.....#(B #####.#...#..Throw: 30 boomerangsSigZ...!..#######Medusa Sir.....#SiYh(B  (B black bear  SiMYou hit the wolf. You burn the wolf.  You kill the wolf! SiC(B_Okawaru accepts your kill. Si(B_You see here a black bear corpse(B. _L - a +6 ring of strength Si>_You encounter a black bear.(BSij(BSi(BSi1(BSiSi .......##########(B  ##.....P...######(B ....P..P##(B ##.:....##(B ......#####.......#†..####(B ###P...P#.....#.#.#.#..P#.........h..#.....###....#J............#(B #####.#...#...!..#(B #######(B .....#(B  h(Bh.(BSi3 1.hSiq (BSi h(B  (B wolf (wandering)(B92.3 (1(B  You kill the wolf!(B _Okawaru accepts your kill.(BYou see here a black bear corpse(B. _L - a +6 ring of strength _You encounter a black bear.wolf.(BSi\ { _(BYou see here a scroll of enchant weapon(B.Si Siz@ (Bh.SiTw - 3 scrolls of enchant weapon(B (gained 1)Si B(Bh.(BSi;h.(BSi0(BhSi&(B30Si;=(B==3Si(BSim Si1_The wolf howls! You hear an angry growl.Si|SiO (Bh.(BYou slash the black bear! You burn the black bear.  The black bear is heavily wounded.(BSi'V : (BSiW ^(B1=(B4.1 (0.8Si^ (BSi` : _Your sting misses the black bear.Si3` (BSid Si|m (Bh.You closely miss the black bear.SiThe black bear is heavily wounded.(BYour tendrils sting the black bear. The black bear is poisoned.Sid4 (B(very poisoned)  You hear the slow rumble of a very distant avalanche of rocks.(BYou block the black bear's attack.Si5<(B2-8 (0.7SiF=(BSi>> _The black bear claws you but does no damage. x2SiASi?; (B.Si?(BYou slice the black bear!! You burn the black bear.  You kill the black bear!(BSiC~ (Bh.Okawaru accepts your kill.(BSiU6(B Si[[F(B36=5.6 (0.8SiBb(BSic _Your sting misses the wolf.(B The wolf barely misses you.(BSigSi  (B (B(very poisoned)  You slash the wolf! You burn the wolf.  The wolf is moderately wounded.(BYour tendrils sting the wolf. The wolf is poisoned.SiF >(B4-6.3 (0.7Si (BSi P _The wolf completely misses you.(BSi Sid (B You closely miss the wolf.The wolf is heavily wounded.(BSifH-(B7.1 (0.8Sil(BSixm SimN_Your tendrils sting the wolf. The wolf looks even sicker. The wolf bites you.SipSi (B You closely miss the wolf.The wolf is heavily wounded.(BSi7(B5=Si%(B8 (0.7Sig(BSid Si{m_Your sting misses the wolf.(B The wolf bites you but does no damage.SiSiThe wolf is heavily wounded. (B_Your sting misses the wolf.(B The wolf bites you but does no damage.  You slice the wolf!! You burn tSi.  You kill the wolf!(B  Okawaru accepts your kill.(B  Okawaru grants you throwing weapons!(BSi41  --more--(BSiWF 2.(BSiL ( (BSi}T '(B=SiT 8.6 (0.8Si%[ (BSi<\  SiO\ (_Something appears at your feet!Sia Si#(BSi7(B--9.6 (1.0Si-(BSiE/ _B - 7 silver javelins (gained 3)Si(:Si+D~.#(B ##.....P...######(B SipD#....P..P##(B ##.:....##(B #......####(B SiDz#.......#†..######(B #SiD##P...P#.....#.#.#.#(B ##..P#.#.#Si E....###....#.J......#.....#(B #####.#...#...PSi8E...!..#(B #######(B #.....#(B SiS3.(BSia(BSibD--(B200Si h(BSi'i SiMiK_A nearby plant withers and dies.(BSimSic#(B  ##.....P...######(B #....P..P##(B Sid##.:....##(B #......####(B  #.SiBd:#†..######(B #(B  ##P...P#.....#.#.#.#(B ##..P#.Si]d#.#(B ....###....#..#(B  Sitd.....#(B #####.#...#....# Sid...!..#(B #######(B ## Sid0.....#(B Siڀ(BSi!=Si (B1Si(BSiȌSi@†.........(B ................########## ##..######Si@#....P..P##.:....##(B  #####(B Si@#.......#†..######(B #(B ##P.Si@n#.#.#.#(B  SiAr##..P#.........J..#.#(B SiAx###....#........#(B Si=A..#(B #####.#...#....#(B SiKA!Si[A[#######..### ....#SizAZ.#..##(BSiPP(BSiQ'(B2SiW(BSiq[Si ......##########(B #.....P...######(B SiM ....P..P##(B ##.:....##(B ......#### Si] k.......#†..########Sil P...P#.....#.#.#.#(B Si J..P#............#.# Si ....###....#....J...#(B Si v....#(B #####.#...#Si !..#(B #######..###(B Si k.#(B ..#(B Si  Si 0...(BSi .### Si #(BSi(BSi'(B3Si (BSi$Si P...######(B ....P..P##(B Si" :....##(B ......###### ......#†..########(B #P# Si P...P#.....#.#.#.##.#..P#............#.#(B . ...###....#........#..hh#(B #####.#...# !..#(B #######..###(B .#(B #..#(B  ....(B Si f..###h.##(B Si fh(B  (B hell hound (wandering)Si /##(B Si fh(B  (B black bear (wandering)Si _h(B  (B wolf (wandering)Si D (Bh.Si0 You encounter a black bear, a hell hound and a wolf.(BThe black bear growls angrily. The hell hound barks! The wolf howls!  You hear an angry growl. x2; You hear a bark! You hear an angry growl. x3Si] ((BhSi #.(BSik 2.(BSi 9h.(BSi (Bh(B  (B black bearh  (B wolf  Si TYou hear a howl! You hear an angry growl. You hear a howl! x2  You hear a bark!Si! 1(B===4SiH (BSiI  SiI "_The hell hound leaves your sight.SiO Si..........########## #.....P...######...P..P## ##.:....##(B   #......####(B ## Si.......#†..########(B #P# #P...P#.....#.#.#.##.#(B ##..P#............#.#(B ..###....#....J...#.h.. Si+....#(B #####.#...#....#!..#(B #######..### ...#(B #..#(B .(Bh..(B ..###Si?M(Bh  (B wolfSiOO ..##(B##Si`(BSiJ(Bh.(BSiH(Bh.(BSi(BSi1(B---5SiF(BSi SiT p.# ##.....P...###### (B #....P..P## Si (B ##.:....##(B #......####(B ## #Si c.#†..########(B #P# #Si u#P...P#.....#.#.#.##.# Si 0(B ##..P#Si W.#.#(B . Si (B ....###....#...J....#.h..Si- .#(B #####.#...#....#SiP .!..#(B #######h.###.#Sib 9(B #..#Sis /(B ....Si K(B ..###(BSi a ..## (B ##(BSi!(BhSi0h(BSi".h(B  (B black bearh  (B wolfSiL$C---(B6Si*(BSi&/SiEa.# (B ##.....P...######SiE (B #....P..P##(B ##.:....##(B #......####(B ## (B #SiF.#†..########(B #P# SiF(B ##P...P#.....#.#.#.##.#(B ##..P#SiHF.#.#(B .(B ....###....#..J.....#.h.. SixF(B .....#(B #####.#...#(Bh..h#SiF.!..#(B #######..###.#SiF5(B #..# SiF/(B ....SiF0(B ..###SiF5(B ..## SiFD(B ##(BSiHF(Bh.(BSiMB(Bh.(BSiR@h.(BSi](BSi_'(B7Sihe(BSi%iSiAk (Bh.You barely miss the wolf.(B Your tendrils sting the wolf. The wolf is poisoned.Sin 0h(BSiv h(B  (B hell houndh(B  (B black bearh  (B wolf (poisoned)Siw 6(B=8.3 (0.7Si5} (BSiZ~ M _The wolf closely misses you.(BSi؂ Sic (B.(BYou slice the wolf!! You burn the wolf.  You kill the wolf!Si d(BSik>h.(BSirE.(BSiBx2(B==9.0Si6~(BSiK _Okawaru accepts your kill.(BSiȃSi<#(B ##.....P...######(B  #....P..P##(B  SiuD##.:....##(B #......####(B ##(B #.#†..########(B #P#(B Si##P...P#.....#.#.#.##.#(B  ##..P#.Sif#.#(B .(B  Si....###....#...J..h.#.h..(B Si.....#(B #####.#...#..h.#(B Si!..#(B #######..###(B #(B SiHs#..#(B ..###(B SiS8..##(B SiA;h.(BSiSi;h.(BSiՔ(BSi9(B---10.0 (1.0Si#(BSipSiYAh.(BSi9h.(BSi;h.(BSi(BSiC---(B1Si(BSiSi(B(poisoned)  You hit the black bear. You burn the black bear.  The black bear is lightly wounded.  You hit the hell hound. Your tendrils sting the black bear.  The black bear is poisoned. Your sting misses the hell hound.(BYou block the black bear's attack.  The black bear claws you but does no damage.Si[d(B2-(B=8 (0.8Si6(BSiwK _You block the black bear's attack. The hell hound bites you.Si޳Si   (B_You block the black bear's attack. The hell hound bites you.SiR slash the black bear! You burn  The black bear is heavily wounded.(Bslash the hell hound! Your sting misses the hell hound.Si` nYour sting misses the black bear.(B  The hell hound bites you but does no damageSik .Si W(B3-(B=Si 2.6Si (BSi  Si _The black bear closely misses you.(B x2; The black bear misses you.(BSi[ SiP (B†(BYou cut the hell hound into ribbons!!!  You kill the hell hound!(BSiG| (Bh(B  (B black bear (poisoned)  Okawaru accepts your kill.You barely miss the black bear.(B Your sting misses the black bear.(BThe black bear bites you but does no damage.Si>(B473.3 (0.7Si|(BSi~ Si_The black bear barely misses you.(B The black bear misses you.(BSiJSi (B You barely miss the black bear.The black bear is heavily wounded.(BSi0 W(B5=(B-SiZ 4.1 (0.8Si% (BSi&  Si4 D_Your sting misses the black bear.(BSiգ Si^) (BSi _†(BYou slice the black bear!! You burn the black bear.  You kill the black bear!(BSibq*(BSiw4(B=8 (0.7SiG~(BSi~ Si~-_Okawaru accepts your kill.Si(BSibSia H†................ .................###########.....P...######(B #....P..P###.:....##(B   #......####(B ## Si (B #.......#†..########(B #P#P...P#.....#.#.#.##.#(B  ##..P#........J.†.#.#(B . SiΡ f(B ....###....#....†...#.h.. (B .....#(B #####.#...#....#Si !..#(B #######..### .....#(B #..#Si `(B ....(B ..###Si) P(B ..####(BSi 3h(BSi vh(B  (B black bear (wandering)Si 7(B--5.8 (1.0Si (BSi  Si >_You encounter a black bear.(BSi Si<u†       ##.: Si =x .#### ##  #†..######## #P#  .....#.#.#.##.#  Si1=.......J.†.#.# .  ....#....†...#.h..   #####.#...#...h# !..# #######..###  #..# Siw=! ....  Si=..###  Si=+..##  ##Si=(BSi4†(B       ##.:(B  .####(B ##(B  Si#†..########(B #P#(B  .....#.#.#.##.#(B  .......J.†.#.#(B .(B  Si....#....†...#.h..(B   #####.#...#...h#(B !..#(B #######..###(B  #..#(B ....(B  ..###(B ..##(B ##(BSi(BSi:--(BSi(BSiR _A black bear is nearby!(BSiSiW .†..#(B ##.....P...######(B #....P..P##SiTW (B ##.:....##(B #......####(B ##SiW g(B #.#†..########(B #P#(B ##P...P#.....#.#.#.##.#(B ##..P#.†.#.#(B .(B ....###....#....†...#.h..(B .....#(B #####.#...#...h# (B ...!..#(B #######..### (B .....#(B #..#SiTX (B .... (B ..### (B ..## (B ##(BSi%f >h.(BSir Fh(BSiMt 0(B==6Si{ (BSi~|  Si| C_The black bear growls angrily. You hear an angry growl. x2Si Si(B .†. (B .#Si:(B ##.....P...######(B #....P..P##(B ##.:....##(B #......####Si(B ##(B #.......#†..########(B #P#(B ##P...P#.....#.#.#.##.#(B ##..P#.†.#.#(B .(B ....###....#....†...#.h..(B .....#(B #####.#...#..h.#Si$(B ...!..#(B #######..### (B .....#(B #..#(B .... (B ..### (B ..## (B ##(BSiW>h.(BSi(BSiJ=(B--7Si(BSiHSicU%(B .†.(B .#(B ##.....P...######(B #....P..P##SiU(B ##.:....##(B #......####(B ##Si0V`(B #.......#†..########(B #P#(B ##P...P#.....#.#.#.##.#(B ##..P#.†.#.#(B .(B ....###....#....†...#.h..(B .....#(B #####.#...#.h..#SiCV(B ...!..#(B #######..### (B .....#SiNV/(B #..#SimV5(B .... SiV6(B ..### SiV5(B ..## SiVD(B ##(BSibCh.(BSir(BSiTsB--(B8Sig|(BSiUSiu E(B .†Si \.(B ....#Si (B ##.....P...######(B #....P..P##(B ##.:....##(B #......####(B ##(B #.......#†..########(B #P#Si3 (B ##P...P#.....#.#.#.##.#(B ##..P#SiC ].†.#.#(B .Sii (B ....###....#....†h..#.h..Si (B .....#(B #####.#...#....#Si (B ...!..#(B #######..### Si 4(B .....#Si /(B #..#SiLj 5(B .... Si׈ 6(B ..### Si 5(B ..## Si D(B ##(BSi >h.(BSiO (BSi '(B9Siz (BSi Sib (B #.P.....P#.....P.P#.<.(B ...†................Si ..................###########.....P...######(B #....P..P##Si #.:....##(B   #......####(B ##(B #.......#†..########(B #P#P...P#..J..#.#.#.##.#(B  ##..P#..........†.#.#(B .(B ....###....#....h...#.h..SiU (B .....#(B #####.#...#....#(B ...!..#(B #######.###.....#(B #..#(B ....(B ..###(B ..##(BSi 6h†(BSi(BSi((B20Si(BSi& SiF.P.....#....P.###..#.P.....P#.....P.P#.<.....†............................############.....P...######Si[F....P..P####.:....##(B   #......####(B #Si(G9.......#†J.########(B #P###P...P#.....#.#.#.##.#(B ##..P#..........†.#.#(B  ....###....#...h†...#.h..(B .....#(B #####.#...#....!..#(B #######..###.....##..#..(B ..###(BSiaO>h.(BSi_X(BSiIY'(B1Si_(BSibSi3(BSi4(BSiR<(BSi?Sij ](B #..P.....#....P.###.(B #.P.....P(B#.....P.P#.<.(B ...........†.(B Si {......#(B ##.....P...######Si> (B #....P..P##(B ##.:....##(B #......####(B ##(B #.#J..##(B #P#(B ##P...P#.....#.#.#.##.#(B ##..P#..†.#.#(B .(B ....###....#..h.†...#.h..(B .....#(B #####.#...Si #....#(B ...!..#(B #######..### (B .....#(B #..# (B .... (B ..###(BSi Ch.(BSi״ (BSi '(B2Si (BSi  Si f_(BYou see here a black bear corpse(B.Si Sir(B ##.#....###(B #(B #..P.....#....P.###.Sis)(B #.P.....P(B#.....P.P#.<(B .†.................................#########Sis#.....P...######(B #....P..P####.:....##(B   #.....J####(B ##(B #.......#†..########(B #P##(BP...P#.....#.#.#.##.#(B  ##..P#.......h..†.#.#(B  ....###....#....†...#.h.SiOt(B .....#(B #####.#...#....#(B ...!..#(B #######..###.....#(B #..#(B ....(BSil}>h.(BSi(BSi.(B3 _Sii(BSiSi4L(BM .....#(B #......##....###(B SigL.P.....#....P.###..#.P.....P(B#.....P.(BP#.<SiL4.†.................................###########.....P...#######....P..P####.:...J##(B   #......####(B #.......#†..########(B #P###(BP...P#.....#.#.#.##.###..P#......h...†.#.#Si^Mh.....(B#..(BSiJ\(BSi.]Si:] (B4SiHb(BSidSi I(BM#....##....##(B .(B #.....(B# #......##....###(B .P.....#....P.###..#.P.....P(B#.....P.(BP#.<.†.................................###########.....P...#######....P.JP####.:....##(B   #......####(B ##.......#†..########(B #P#(B Medusa .(B..#..!.##(BSi (BSi '(B5Si* (BSi Si(BSiz'(B6SiE(BSiDSi$3h(BSi0jh(B  (B black bearSiT2'(B7Si;(BSi?Sib 8h†(BSiOr W(B(B8(BSi|u Si_XAh.(BSid(BSie'(B9Sim(BSilpSi? (B.(BYou slice the black bear like a ripe choko!!!  You burn the black bear!  You kill the black bear!(BSiQ= (B.Si R(B  Okawaru accepts your kill.(BYou slash the plant! The plant begins to die. You burn the plant.Si5XL====(B30.6 (0.8Si`(BSiBaP _You slash the plant! The plant begins to die. You burn the plant.SieSixtSitz....#....##(B P.##....##....##(B ........#.....(B# #.##......##....###(B #.#.SitY#....P.###...Sit#.P.....P(B#.....P.(BP#.<.SitB.†................Sit@..................##########Sit##.Si u".######Siu#....P..PSi"us##.:....##(B Si.u SiHu #......####(B ##(B Siau~#.......#†..########(B #PSilu+##(BP.Sixu...#.#.#.#Siuv##..P#......h...†.#.#(B SiuG###....#....†...#.h..SiuX..#(B #####.#...#....#(BSiT(BSiK----(B1.6 (1.0Si(BSiSi~ Si/ (BLevel 5 of the Lair of Beasts <(B(Press ?(B for help)Si]  ...# (B  .##.........  #...##(B  PP......... Si #....#....##(B  P.......... ##....##....##(B  .......... Si z#......#.....#(B  #......... Si ##......##....###(B #......... Si #..P.....#....P.###......... Si Si  #.P.....P#.....P.P#.<....... Si U ...........†................ Si < ..................########## Si Si R ##.....P.J.#######....P..P####.:....## #......#### ###.......#†..######## #P###P...P#.....#.#.#.##.# Si  ##..P#......h...†.#.# . Si x ....###....#....†...#.h.. Si Si  .....#(B #####.#...#....# Si  Si w ...!..#(B #######..###Si( ; .....# Si4 . #..# Si_ u  ....  ..###Sip (BSi7 F.J(BSiyF..(BSiF..(BSi/E..(BSilF#.(BSiE #(BSi68 #(BSiq E.#(BSi(BTiTiTiB.+(BTi.#....#....##(B P..........(B AngleBrackets the Severer##....##....##(B ..........(B Mountain Dwarf of Okawaru ******#......#.....(B# #.........(B Health: (B135/135 ========================##......##....###(B #.........(B Magic: (B20/20 ========================Ti.#..P.....#....P.###.........(B AC:(B 22Str:(B 23Ti. #.P.....P(B#.....P.(BP#.<.......(B EV:(B 14Int:(B 10Ti............†................(B SH:(B 4Dex:(B 16Ti/..................##########(B XL: (B14 Next: (B17% Place: (BLair:5Ti:/##.....P.J.######Noise: --------- (B Time:(B 16231.6 (0.0)TiL/l#....P..P##m) +9 broad axe {flame, rF+ Int+2 Dex+3} Tic/##.:....##Throw: 30 boomerangsTix/B#......######Ti/Medusa #.......#†..########(B #P#Ti/T##(BP...P#.....#.#.#.##.#Ti/##..P#......h...†.#.#(B .Ti/....###....#....†...#.h.......#(B #####.#...#....#Ti/L(BYou slice the black bear like a ripe choko!!!  Ti/HYou burn the black bear!  You kill the black bear!Ti 0Okawaru accepts your kill.(BYou slash the plant! The plant begins to die. You burn the plant. Ti0I_You slash the plant! The plant begins to die. You burn the plant.TiL1(BTi3(BTi 9(BTiC3.(BTibM(BTiaN(BTi2P(BTinTi (B_A nearby plant withers and dies.(BTiC_ (BTi^k(BTi4l(BTim(BTiq Tiqc(B_A nearby plant withers and dies.(BTi|(BTi}(BTi~(BTi(BTio(BTi(BTi(BTiX(BTi(BTig(BTi}(BTiC(BTi(BTik(BTi(BTi(BTi(BTi(BTi(BTi(BTi<(BTi(BTi(BTi(BTiw(BTi(BTi(BTi7(BTi(BTiP(BTi(BTi (BTi(BTi(BTi(BTiQ(BTi(BTi(BTi(BTi(B ..(B .....(B Tik .(B #.....(B Ti .##(B .(B #......(B Ti ...##(B .#.......(B Ti...#(B .....(B##.........(B Ti'T#...##....P(BP.Ti7Y(B ....#....##...PTiB1..(B TiO]....##....##.P..J........Ti](B43.6 (1Tii 2.0) Tiv}.....#.....(B##P##......... Ti_.....##....###(B #......... TieP.....#....P.###.........(B Til.....P#.....P.P#.<.......(B Ti........†................(B Tim...............##########(B Ti#.........######(B #....P...##(BTi(BTi(BTi+#Tio.k..(B .....#(B .Ti(B ....##(B ..(B ...##(B .(B Ti...#(B .....(B##.(B  #...##....P(BPTi5 #....##..Ti (B Ti##....##.P....(B #.....(B##P##..(B TiT....##....###(B #..(B #....P.###...Tid"(BTixQP#.....P.P#.<(B Tiok(B  (B rime drake (asleep)TiR†................(B Ti.TiX......########## .........######(BTi4 (B.kYou encounter a rime drake.(BTiCOk(BTi2(B4.0)Ti(BTi#- _The rime drake hisses angrily.TipTi2....(B ##.....#(B ...k..#(B  .....(B #Ti,##(B ....#(B ...###.#Ti...#(B .....(B## (B #...##....P(BP....##...P##....##.P.......(B##P###....###(B .#....P.###..P#.....P.P#.<†...............##########(BTiCE.k(BTiB.k(BTi~(BTi'(B5Ti(BTi" Ti3\_You hear the slow rumble of a distant avalanche of rocks.(BTiTi< ..(B .#(B ..(B ...##.(B .............#(B ......(B ......(B #......(B .##(B .k..#.(B ...###.#.Ti 7(B ...#(B .....##. (B #.P(BP....P.#....##.P.TiV v..#.....(B##P##.#....###(B #. P.....####..P#.....P.P#.<.†................(BTim D.k(BTi (BTi '(B6Ti (BTix TiF (B You closely miss the rime drake.(B You slice the fungus!!  Ti~ xThe fungus begins to die. You burn the fungus.  Your sting misses the rime drake.(BTi 8(B===7.3 (0.7Ti (BTi  Ti -_The rime drake bites you but does no damage.Ti Ti"A (B.(BYou slice the rime drake!! You burn the rime drake!  You kill the rime drake!(BTi|P (B..(B  Okawaru accepts your kill.(BTiHW^(B8====(B8.0Ti>^(BTiB_: _You slice the fungus!! You burn the fungus!TibTi? Ti (BLevel 5 of the Lair of Beasts <(B(Press ?(B for help) ...... (B  .#  ...... (B  ...##. Ti 8 ......# (B  ......  .......# ......  ...... #......  .## ....#....... TiL  ...###.#........  ...# .....##J........  #...##....PP......... #....#....##...P.......... ##....##....##.P........... #......#.....##P##......... ##......##....### #......... #..P.....#....P.###.........  #.P.....P#.....P.P#.<.......  ...........†................  ..................##########  ##.........#######....P...##Ti ##.:....## #......#### ###.......#†..######## #P###P...P#.....#.#.#.##.# (BTi] =J.(BTi}=..(BTi K............. (B  ...##.......# (B  .............# ............ #.......## ....#..........###.#...........# .....##J...........##....PP.............#....##...P..............##....##.P.................#.....##P##...............##....### #...........P.....#....P.###..........P.....P#.....P.P#.<..................†...............................................P....:.................#†.....P#.....#.#.#.##.(BTi............. (B  ...##.......# (B  .............# ............ #.......## ....#..........###.#........Ti...# .....##J...........##....PP.........TiZ....#....##...P..............##....##.P.................#.....##P##...............##....### #...........P.....#....P.###..........P.....P#.....P.P#.<..................†...............................................P....:.................#†.....P#.....#.#.#.##.(BTiD Ti* Ti (BAngleBrackets the Severer.......#Mountain Dwarf of Okawaru ******......(B ...##.Health: (B135/135 ========================......#(B ......Magic: (B20/20 ========================.......#(B ......AC:(B 22Str:(B 23......(B #......EV:(B 14Int:(B 10.##(B ....#.......SH:(B 4Dex:(B 16...###.#........XL: (B14 Next: (B18% Place: (BLair:5...#(B .....##J........Noise: ====----- (B Time:(B 16248.0 (0.0)#...##....P(BP.........m) +9 broad axe {flame, rF+ Int+2 Dex+3} ....#....##...P..........Throw: 30 boomerangs ....##....##.P...........Medusa .....#.....(B##P##......... .....##....###(B #......... P.....#....P.###......... .....P#.....P.P#.<....... ........†................Your sting misses the rime drake. (B_The rime drake bites you but does no damage.  You slice the rime drake!! You burn the rime drake!  You kill the rime drake!Okawaru accepts your kill. (B_You slice the fungus!! You burn the fungus!(B(BTi[  Ti###..P.(B #......(B .#(B .(B ...##.##(B ......(B#.......##(B ......(B #......##......(B .###....#.......(B ...###J#........(B ...#(B .....(B##.(B #...##....PP. #....#....##...P... #....##....##.P.....#.....##P##.. .#....###(B #.. .P.....####... P.....P#.....P.P#.<.(B Tia(B----(B9.0 (1 TiZ(B Ti Ti 4(B ###....(B ###..P..(B ##.......(B .#(B ..(B ...##..(B ......(B#.#(B ......(B #......##......(B .###.J..#.(B ...###.#.(B ...#(B .....##.........(B #.PP......... (B #......P..... ##....##.P...... #......#.....##P##..... #.#....###(B #..... ..P.....####..(B Ti! (B Tia. $---- Ti. !(B50 Ti5 (B Ti:;  Ti (B ###....(B ###..... Ti 5(B ###..P...#(B ###..(B .#(B #..(B ...##.#.(B ......(B#.#(B ......(B #..J...##......(B .###....#.......(B ...###.#..(B ...#(B .....##.........(B #.PP........ (B #......P...... (B ##....##.P........ (B #......#.....##P##...... ##.#....###(B #.(B Ti-^(B(B1(B Ti%(B #....(B ###....#(B ###......#(B ###..P...#..(B  ###.....(B .#(B  #....(B ...##.#.(B ......(B#.(B ......###......##......(B .###....#.......(B ...###.#.(B ...#(B .....##.........(B #.PP.....(B #......P.......(B ##....##.P......... (B #......#.....##P##.(B(B(B2 Ti4(B Ti9 Ti Ti!(B  Ti2. #.... TigR(B ###....# TiJ(B ###......# Tiz(B ###..P...#..(B  Ti ### Ti5\...(B .#(B  Ti^ # Ti&........##. Ti#. Ti1(B ...... Ti8##(B#. TiA1(B ...... TizA###......##...... Tiw(B .###....#....... Ti(B Ti+5...###.# TiW...... Tiw(B ...#(B .....##...... Ti0(B # Ti9.PP Til ...... Ti1(B #.... Ti..P.. Ti...... Ti93(B ##....##.P. Tin. Ti(B Ti' (B Ti6 '(B3 Tih8 (B TiB[  Ti2P....(B  #....(B  ###....#(B  ###......#(B  ###..P...#..(B ###(B .#(B #.......##.(B #........####......(B ##(B#.......##(B ......(B ###......##(B .###....#.(B ...###.(B...#(B .....##.........(B #...##....PP.........(B....#....##...P..(B Ti@(B TiE'(B4 TiI(B TieO Ti..(B  ###....#(B  TiI ###......#(B  ###..P...#..#(B ####(B #.......##.(B  Ti#........####......(B ##(B#.......##(B ......(B ###......##(B.###....#.(B ...###.#........(B...#(B .....##.........(B #...##....PP.(B Ti7(B Ti7'(B5 TiNT(B TiOz TiH &.. Ti. .....#.(B  ###....#(B  ###......#(B  ###..PJ..#..#(B ####(B #.......##.(B #........####......(B ##(B#.......##(B ......(B###......##......(B.###....#(B ...###.#..(B...#(B .....##(B(B(B6(B Tid..........#(B .(B  ###....#(B  ###..J...#(B  ###..P...#..#(B ###...#(B #.......##.(B #........####......(B##(B#.......##(B ......(B###......##......(B.###....#.......(B ...###.#(B Tir?(B(B7 Ti(B Ti####(B #.#P##...... TiJP......#(B ..(B  ###.J..#(B  ###......#(B  ###..P...#..#(B ####(B #.......##.(B#........####......(B###.......##(B ......(B###......##......(B.###....#(B Ti(B Ti;?(B8(B Ti8 Ti N..(B # Ti g##(B #.(B##P##.##....#...P......#(B ....P..(B  ###....#PPPPP(B ###......#(B PPP(B ###..P...#..#(B P###.....#(B#.......##.(B#........####......(B###.......##(B ......(B###......##(B Ti ?(B(B9 Ti| (B TiZ((B  Ti[ ..(B ##.(B ##(B #..(B ##P##........(B ##....###...P......#(B#....P.J....#S....##....#PP♣.k.###....#PPPPP(B y###......#(B PPPP(B ###..P...#..#(B ♣P(B ###.............#(B y(B  (B hornet (asleep)(B #...............##. Tig\pS(B  (B water moccasin (asleep) #........####......k(B  (B wyvern (asleep)###.(B ......(B TimS.(BYou slice the rime drake!! You burn the rime drake!  Tioa You kill the rime drake!(B  Okawaru accepts your kill.(B _You slice the fungus!! You burn the fungus!  You encounter a water moccasin, a wyvern and a hornet. (B The water moccasin hisses angrily. The wyvern hisses angrily. Ti^k.(By.(B.S(Bk.(B TiAyS(Bk(B Tip1(B==60 Ti(B Ti) _The hornet buzzes angrily. TicTi76 #..#(B   .(B ##(B ##(B .(B ##P##..(B ##....###..(B#.Sk.P......#(B ....##....#PP♣(B y.###....#PPP(B .###......#(B PPP(B ###..P...#..#(B P♣P##......#P(B ............##..####(BTi> Ey.(BTi:E DS.(BTiF Ck.(BTiS (BTiWU 0(B--1Ti[ (BTi` Ti(B .l##(B ...#..#(B  ..(B ##.(B ##(B #..(B ##P##........(B ##....#(B ##.SkP......##(B #....P......#(B #..y..##....#PP♣...###....#PP(B ..###......#(B PPPPl(B  (B komodo dragon (asleep)(B ###..P...#..#(B P♣Py(B  (B hornet(B ###.............#PS(B  (B water moccasin #........##.k(B  (B wyvernTiZ (B.yYou encounter a komodo dragon.(BTiik.(BS.(B.l(BTijEy.(BTiQ (BlTi:$(BThe komodo dragon hisses angrily.  The wyvern bites you but does no damage.(B=-(B2(B _The water moccasin bites the plant! The plant begins to die.Tivy. (B_bites the plant! The plant begins to die.  You slice the wyvern!! You burn the wyvern.  The wyvern is almost dead.(B  You slice the plant!! You burn the plant.  Your tendrils sting the water moccasin. The water moccasin is poisoned.  Your tendrils sting the hornet. The hornet is poisoned.TizI.l(BTi" (B(poisoned)(B(very poisoned) (B(very poisoned)  Your tendrils sting the wyvern. The wyvern is poisoned.  The wyvern bites you but does no damage.Ti$(B==8 (0.8(B _The water moccasin bites the plant.Ti ; (B.Ti  (BYou hit the wyvern. You burn the wyvern.  You kill the wyvern!(BTir M (By.Ti Okawaru accepts your kill.(BYou slash the plant! You burn the plant.  Your tendrils sting the water moccasin. Your tendrils sting the hornet.Ti% 8 (B.Ti% Nl(BThe hornet looks even sicker.Tic1 \ (B very poisoned)Ti1 h(B  The komodo dragon hisses menacingly.(BTizW (B9-3.5 (0.7(B _The water moccasin bites the plant.Til(B.l (B_The water moccasin bites the plant.  You miss the hornet.The hornet is moderately wounded.(Bas sick as possible! The hornet completely misses you.(BTi^Lextremely poisoned)(BTiC-(B4.2TiQ(B _The water moccasin bites the plant.Ti (BM_The water moccasin bites the plant. closely miss the hornet.(Bhit the plant. You burn the plant. Your sting misses the water moccasin.(Bhornet. The hornet looks as sick as possible!  You block the hornet's attack. The water moccasin bites the plant!Ti `(B26--(B5.0 (0.8Tis (BTi % _The hornet stings you!Ti Tit.(BYou block the hornet's attack. The water moccasin bites the plant! _The hornet stings you!slash the hornet! You burn the hornet.  The hornet is heavily wounded.(Bslash the plant! You burn the plant. Your tendrils sting the hornet.  looks as sick as possible! Your sting misses the water moccasin.(BTiyI.l(BTi|F.S(BTi݇ (B  A nearby plant withers and dies.(BTiwX(B4--(B8Tiԏ(BTi?% _The hornet stings you.TiTiݦ (B.(BYou slash the hornet! You burn the hornet.  You kill the hornet!(BTi[ (B.lOkawaru accepts your kill.(BYou slash the water moccasin! You burn the water moccasin.  Your sting misses the water moccasin.(B Your tendrils sting the komodo dragon. (B(poisoned)S(B  (B water moccasin (very poisoned)  The komodo dragon is poisoned.(B5206.5 (0.7(B _The water moccasin bites you but does no damage.Tids9 very poisoned)(BThe komodo dragon is poisoned. _The water moccasin bites you but does no damage.komodo dragon! You burn the komodo dragon.  The komodo dragon is moderately wounded.(B  You completely miss the water moccasin.(B Your tendrils sting the water moccasin. Your tendrils sting the komodo dragon. The komodo dragon looks even sicker.(B67.3 (0.8Ti(B _The water moccasin closely misses you.(B The komodo dragon closely misses you.(BTi (B You hit the komodo dragon but do no damage.The komodo dragon is heavily wounded.TiB You closely miss the water moccasin.(B Your sting misses the water moccasin.(BTi a(B1-(B-8.1Ti (BTi s _Your sting misses the komodo dragon.(B The water moccasin bites you.TiV Ti" (B†(BYou slice the komodo dragon!! You burn the komodo dragon!  TieDYou kill the komodo dragon!(BTi* (BTi=.Okawaru accepts your kill.TiY(BYou slash the water moccasin! You burn the water moccasin.  Ti".You kill the water moccasin!Ti/(BTiTi+(BTi=(B1==8 (0.7Ti(BTim TiTi%_Okawaru accepts your kill.Ti(BTiTi- ..###...#..#(B ..........##.##(B #.Ti 3(B##P##†##....#.#(B #....P......#.....##....#PP♣###.PPP:..###......#(B PPP$###..P...#..#(B ♣P###.............#(B #........##.(B #####......(BTi (BTi %(B3Ti C-(B---9.8 (1.0Ti6&(B Tih_Found a parchment of Forge Lightning Spire(B and 25 gold pieces.TilF.#..#(B ...............##.TiF###.(B##P##†##....#TifG..#(B #...JP......#.....##....#PP♣###....#PPPPP:..###......#(B PPPP.$###..P...#..#(B ♣P###.............#(B #......##.(B #####......(B ###.......##(B ......(BTi](BTi6_l(B4=---(B70Tilg(BTiTi\(B ...............##.###.Ti(B##P##†##....#..#(B#....P......#...J.##....#PP♣###....#PPPPP:..###......#(B PPPP..$###..P...#..#(B P♣P###.............#(B #..##.Ti(B #####......(B ###.......##(B ......(B ###......##......(BTi٧(BTi}%(B5Ti2=(B1Tix(BTiʹTi..##.###.P##†##....#Ti=4..#(B#....P......#.....##....#PP♣##PPP:..###......#(B PPPPS..$###..P...#..#(B P♣P###.............#(B #..##.(B #TiU####......TilS(B  (B black mamba (wandering)(B ###.......##(B ......(B ###......#Ti<#......(B .###....#Ti%.(BTi! (B.SYou encounter a black mamba.(BTix2PS(BTi3/(B62Ti;;(BTi4< TiQ<(_The black mamba hisses angrily.Ti?Ti l(B .(B ##..Ti̿ (B ####..(B ##P##†.(B ##..........#(B ##.##(B #(B#....P......#Ti (B ##.....##....#PP♣(B #..J.###....#PPPPP(B #:..###......#(B PPPP#.S.$###..P...#..#(B P♣P.###.#P..(B #.##..(B #.####...... (B ###.##(B ...... (B ###......##...... (B .###....#.(BTi ?.S(BTi CS.(BTi (BTi! /(B83Ti? (BTib Ti<##.###Ti.P##†....#..#Ti(B#....P......#.....##....#PP♣TiY(B##....##PPPTi-oS.J###......#(B PPPPTicp#...$###..P...#..#(B P♣P....###.............#(BP..(B #..##.(BP.(B #####......Ti~(B ###.......##(B ......(B ###......##......Ti;(B .###....#.Ti+(B ...###.#Ti%.(BTi9:S(BTi(BTi7(B9=4Ti(BTi Ti4,_You block the black mamba's attack.TiTiI (B You hit the black mamba. You burn the black mamba.  The black mamba is lightly wounded.Ti.(B5.5 (0.7Ti(BTij TiH_Your tendrils sting the black mamba. The black mamba bites you.TiLTiB (B (BYou slash the black mamba! You burn the black mamba.  The black mamba is severely wounded.TiB (BYour tendrils sting the black mamba. The black mamba barely misses you.(BTiD 2(B==6.2TiI (BTiJ 2 _You block the black mamba's attack.TiL Ti (BsYou miss the black mamba.The black mamba is severely wounded.Ti9Your sting misses the black mamba.(B The black mamba completely misses you.(BTiss(B  (B redback (wandering)Tia(B30=(B--9Tis(BTiI _You encounter a redback.(BTi,Ti= (B†TiP(BYou slice the black mamba!! You burn the black mamba.  You kill the black mamba!(BTi?.s(BTius(B  (B redbackTi`(B1=(B2=-(B7.6Ti (BTi  Ti E_Okawaru accepts your kill.(BTi Ti:+(B ##.(B ####.Ti+X(B ##P##†Ti+.Ti+(B ##..........#(B ##.##Ti5,d(B #(B#....P......#Tie,[(B ##.....##....#PP♣Ti,(B ##....###....#PPPPP(B #:J.###......#(B PPPPTi-(B #...$###..P...#..#(B P♣PTi7-K.s.###.#PTi{-(BP..(B #.##.(BP.(B #.####......Ti-9..(B ###Ti'.4.##(B ......TiZ.H(B# ###......##...... Ti.8(B .###....#. Ti.Ti.P(B ...###.#.(BTin:?.s(BTi_J(BTiRL?(B2--8.6 (1.0TiT(BTi| _(BYou see here a black mamba corpse(B.Tit##P##†....#..Tiu#(B#....P......#.....##....#PP♣(B##....##TiNv PPTi]v(B#.##:†.###......#(B Tiw#...J###..P...#..#(B P♣.....s###.............#(BPP..(B #.Tiwx.##S(BPP.(B #####....Tix...(B ###.......##(B #(B# ###......##S(B  (B water moccasin (wandering) Tixq.###....s(B  (B redbackTiAyM ...###...#(B .....#TiYy(BTi( (BTisTi[.You encounter a water moccasin.(BTi) (BTiTS(BThe water moccasin hisses angrily.TiRE.S(BTi& Ti Y(BS(B 2 water moccasinTis (1 wandering)  You encounter a water moccasin.The redback closely misses you.(B The water moccasin bites the fungus.TiQZ(B4=-(B9Til(BTiF( _The fungus begins to die.TiAM _(BYou see here 25 gold pieces.TiBTiS.(BYou slash the redback! You burn the redback.  The redback is severely wounded.(B  Your sting misses the redback.(B  The water moccasin hisses angrily.  The water moccasin bites the fungus. The redback bites you. Ti"? You are poisoned.(BTi,qS(B (BTi-(B3====(B=80.4 (0.8Pois Medusa (BTi}5(BTi:6' _The redback poisons you!Tig9Tif* (BTih.SYou closely miss the redback.The redback is severely wounded.(BYour tendrils sting the redback. The redback is poisoned.Timk) (BTikaS.You feel very sick.(BTiw2(B(poisoned)Ti yTiy`(B27-(B-1.1 (0.7Ti (BTi Ti:I_The redback barely misses you.(BTitTiG .The redback barely misses you.(BYou hit the redback. You burn the redback.Ti 8almost dead.(B  Ti% Your sting misses the redback.(B  You kill the redback!(BS.(BTi* ES.(BTi )(B(B3--(B3-(B8(B _Okawaru accepts your kill.(BTiU ES.(BTi DS.(BTi >S.(BTi (BTi? X(B19-(B-TiX 2.8 (1.0Ti (BTi  Ti 6_You feel very sick.(BTi Ti. (B_Okawaru accepts your kill.(B _You feel very sick.(B  You slash the water moccasin! You burn the water moccasin.  The water moccasin is moderately wounded. (B Your tendrils sting the water moccasin. Your sting misses the water moccasin. (B Ti (BS.A nearby fungus withers and dies.(BTied~(B(B6-(B=3.5 (0.7Tiwn(B _The water moccasin misses you.(BTi/ (BA nearby fungus withers and dies.(B _The water moccasin misses you.You miss the water moccasin.Your sting misses the water moccasin.(B Your tendrils sting the water moccasin.(B3-(B4.3 (0.8(B _The water moccasin barely misses you.(BTi' (B.(BYou slice the water moccasin!! You burn the water moccasin.  You kill the water moccasin!(BTis (B.SOkawaru accepts your kill.(BTi](B  (B water moccasinTim(B2=-(B==5.1TiD(BTiK Tio?_Your tendrils sting the water moccasin. You feel sick.TiTi;[( (B Tix[You miss the water moccasin.(B Your tendrils sting the water moccasin.  You feel very sick.(BTi\e(B0-(B--8 (0.7TiLd(BTiEe Tioe9_The water moccasin bites you but does no damage.TihTi  (B(poisoned)  You feel very sick.(B _The water moccasin bites you but does no damage.  You slash the water moccasin! You burn the water moccasin.  The water moccasin is heavily wounded.(B  Your tendrils sting the water moccasin. The water moccasin is poisoned.  You feel sick. The water moccasin closely misses you.(B(B=-(B6.6 (0.8(B _The water moccasin bites you but does no damage.Tim; (BSTimYou barely miss the water moccasin.The water moccasin is severely wounded.Your sting misses the water moccasin.(B You feel sick.TiQ|) (BTi|S(B 2 water moccasins (1 wandering, 1 poi…)You encounter a water moccasin.(BTi}?(B09-7.3 (0.7Ti](BTi TiH_The water moccasin barely misses you.(BTi7Ti Ti(B†(BYou cut the water moccasin into ribbons!!!  You burn the water moccasin.  You kill the water moccasin!(BTi (B.SOkawaru accepts your kill.(BYou feel sick.(B  (B water moccasinTi.2 (B=8.0(B _The water moccasin hisses angrily.Ti*4(B ####(B ##P##†Ti4o(B ##...#(B ##.##(B #(B#....P......#(B ##.....##....#PP(B# ##....###....#(B #.##:†.###......#(B  #.SJ$###..P...#..#(B P#......###.#.(BPP..##.Ti4.(BP...(B #.#####....(B ###.##(B #(B###(B ###......##(B .###....#(B ...###.#(B ...#(B .....##(BTiiN(BTiOf(B8=(B-9.0 (1.0TiiX(BTi\ TiA\__You feel sick. The water moccasin barely misses you.(BTi1] Tiq^r_(BYou see here a water moccasin corpse(B.TibTi@l Ti(B You barely miss the water moccasin.(B Your sting misses the water moccasin.(BTimn(B5--(B8 (0.8Ti;(BTiG Ti|<_You feel sick. The water moccasin bites you.TiA : (BFTiA You barely miss the water moccasin.(B Your sting misses the water moccasin.(BTi_d  Tid .(BF(B  (B cane toad (wandering)S(B  (B water moccasin  You encounter a cane toad.(BTi:f j(B6=-(B90.5 (0.7Ti}o (BTip  Tip 9_The water moccasin bites you but does no damage.Ti*t  Ti ') (B TiF'.(BYou open the water moccasin like a pillowcase!!!  You burn the water moccasin!  You kill the water moccasin!(B Ti2 (B.FOkawaru accepts your kill.(BThe cane toad croaks.  Your tendrils sting the cane toad. The cane toad is poisoned. You feel sick. TiA[Fvery poisoned)(B TiJ^(B4====(B1.2 Ti)S(B TiT& _You hear an angry hiss. Ti:W Ti^ (B You barely miss the cane toad.(B Your sting misses the cane toad.(B You feel sick. Ti` 102=(B=---(B9 Tiah (B TiMj ( _The cane toad stings you. Tio !Ti (B (BYou slash the cane toad! You burn the cane toad.  The cane toad is moderately wounded.(B!Tie(B103=(B=--!Ti'(B2.7 (0.8!Ti(B!Tip} _Your sting misses the cane toad.(B The cane toad closely misses you.!Ti(B!Ti!TiZ (B You barely miss the cane toad.The cane toad is heavily wounded.(B!Ti\!Ti\w97(B/135 -(B-3.4 (0.7!Tid(B!Tikf !TifT_Your tendrils sting the cane toad. You feel sick. The cane toad stings you.!Tik!Ti&K= (B†!TifK(BYou open the cane toad like a pillowcase!!!  You burn the cane toad!  You kill the cane toad!(B!TiJ`* (B!Ti`WOkawaru accepts your kill.!Ti|a&(BYou feel sick.!Tihe-(B5==4.2 (0.8!TiAq(B!Ti sL _You are no longer poisoned.(B!Tiw"Tigc P##†....(B#....P......(B## ##.....##....#P(B#$"Tic #(B# #.##:†.###......#(B "TiLe ##.S#.††$###..P...#..#(B "Tie #.....J###.............(B#..(BPP..##..#..(BP...(B #####...##....#(B ###.......##(B "Tiuf ##(B###(B ###......##(B "Tif .###....S(B  (B guardian serpent (wandering)"Tidg (B ...###(B...#(B .....#(B #...##....PP(B"Tiw J (B.S"Tiw You encounter a guardian serpent.(BFound 16 gold pieces.  The guardian serpent shouts! You hear a croak. You hear a skittering sound."Ti͌ OS(B"Tiێ S9====(B5.2 (1.0"Ti (B"TiӘ  "Ti 7_You hear a croak. You hear a loud, deep croak!"Ti̝ $Ti%v%(B##P##†.....(B AngleBrackets the Severer##..........(B Mountain Dwarf of Okawaru ******$Ticvu##..........#(B Health: 99(B/135 =================-------#(B#....P......#(B Magic: (B20/20 ========================$Tiw(B## ##.....##....#P(B AC:(B 22Str:(B 23$Tix#$(B ##....###....#PP(B EV:(B 14Int:(B 10$Ti%y# #.##:†.###......#(B P(B SH:(B 4Dex:(B 16$Ticy##..#.††$###..P...#..#(B XL: (B14 Next: (B25% Place: (BLair:5$Tiz #...S*J###.............(B Noise: ====----- (B Time:(B 16295.2 (0.0)$Ti2z#..(BPP..##...............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} $Ti{#..(BP...(B #........####...(B Throw: 30 boomerangs$Ti1{##....#(B ###.......##(B ...(B Medusa $Ti{m##(B###(B ###......##...$Ti|.###....#....(B S(B  (B guardian serpent...###.#.....$Ti|...#(B .....##......#...##....PP......(BThe guardian serpent shouts! You hear a croak. You hear a skittering sound. _You hear a croak. You hear a loud, deep croak!  Throw: 30 boomerangs$Ti;}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$Ti}CAim: (Ba guardian serpent (57% to hit)$Ti%(B##P##†.....(B AngleBrackets the Severer##..........(B Mountain Dwarf of Okawaru ******$Ti-##..........#(B Health: 99(B/135 =================-------$Ti#(B#....P......#(B Magic: (B20/20 ========================$Ti(B## ##.....##....#P(B AC:(B 22Str:(B 23#$(B ##....###....#PP(B EV:(B 14Int:(B 10$Tih# #.##:†.###......#(B P(B SH:(B 4Dex:(B 16$Ti##..#.††$###..P...#..#(B XL: (B14 Next: (B25% Place: (BLair:5$Ti #...S(J###.............(B Noise: ====----- (B Time:(B 16295.2 (0.0)$Ti#..(BPP..##...............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} $Ti#..(BP...(B #........####...(B Throw: 30 boomerangs$Ti##....#(B ###.......##(B ...(B Medusa $Tim##(B###(B ###......##...$Ti5.###....#....(B S(B  (B guardian serpent$Tin...###.#.....$Ti<...#(B .....##......$Ti#...##....PP......$Ti(BThe guardian serpent shouts! You hear a croak. You hear a skittering sound. _You hear a croak. You hear a loud, deep croak!  $Ti'%Throw: 30 boomerangs$TiDuPress: ? - help, Q - select action, ( or ) - cycle$Ti Shift-Dir - straight line$Ti<Aim: (Ba guardian serpent (57% to hit)$Ti!.$TiThrow: 30 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$TiAim: (Ba guardian serpent (57% to hit)  You throw a boomerang.  The boomerang hits the guardian serpent but does no damage.$Ti$:((B$Ti[t:((B$Tiu $Ti(BsYou hear the slow rumble of an avalanche of rocks nearby.(BYou hear a loud, deep croak!$Ti (BFThe guardian serpent coils itself and waves its upper body at you.(B$Ti1k(B$Ti2F(B$Ti\( (B$Ti"kS$TiYou encounter a wolf spider.(B You encounter a cane toad.(B You encounter a wyvern.(B$Ti (B$TiJ$Tihs(B  (B wolf spiderS(B  (B guardian serpentFF(B 2 cane toadsk(B  (B wyvern$Ti3y100(B/135===-(B6.2 (1$TiE(B$TiPK _You encounter a cane toad.(B$Ti'TiV# 'Tio(B(very poisoned)  Your tendrils sting the wyvern. The wyvern is poisoned.  'Ti߾zYour sting misses the cane toad.(B The wolf spider completely misses you.'Ti[fThe wolf spider misses you.(B The cane toad closely misses you.'TimIThe guardian serpent barely misses you.(B  'Ti׿bThe cane toad stings you but does no damage.  The wolf spider hits you but does no damage.'Ti,1===='Ti%(B9 (0.7'Tix(B'Tiw< _The wolf spider bites you but does no damage.'Tid'Ti (B (poisoned) (Bext'Tia remely poisoned)  'Ti Your tendrils sting the guardian serpent.  Your tendrils sting the wyvern. The wyvern looks as sick as possible!  'Ti4 @The guardian serpent hits you but does no damage.  'Ti8 12='TiL -(B==--'Ti' '(B7.7 (0.8'Ti= (B'TiG:2 _The cane toad misses you.'TiM;(B'Ti@(Ti (B†(BYou slice the guardian serpent!! You burn the guardian serpent.  You kill the guardian serpent!(B(Ti"†(BYou slice the guardian serpent!! You burn the guardian serpent.  You kill the guardian serpent!(B  Okawaru accepts your kill.(B  You slash the wolf spider! You burn the wolf spider. You hit the cane toad.burn the cane toad. You slice the cane toad!! You burn the cane toad.cane toad!(B(Ti') (B(Ti'M.kOkawaru accepts your kill.(Ti)nYour sting misses the cane toad.(B Your tendrils sting the wolf spider.(Ti (B very poisoned)F(B  (B cane toadk(B  (B wyvern (extremely poisoned)  The wolf spider looks even sicker. Your sting misses the wyvern.The cane toad barely misses you.(B The wolf spider misses you.(B x2(B103=(B7--(B8.5(B _The wyvern barely misses you.(B)Ti  )Ti (B†(BYou slice the wyvern!! You burn the wyvern.  You kill the wyvern!(B)Ti f extremely poisoned) (B  Okawaru accepts your kill.(B  You slice the wolf spider!! You burn the wolf spider. You slash the cane toad!  You burn the cane toad. Your tendrils sting the wolf spider.  The wolf spider looks as sick as possible!r tendrils sting the cane toad. The wolf spider closely misses you.(BThe wolf spider bites you but does no damage.(B8=9.2 (0.7)Ti: t(B _The cane toad completely misses you.(B*TiU) (B*Ti6 (B*Tihit *TiX The wolf spider bites you!  You are poisoned.(B*Ti=?96(B/135 *TiY ====-*Tih(B-9Pois Medusa (B*Ti$(B*Tio _The wolf spider poisons you! The cane toad closely misses you.(B*Ti*Ti *TiM .You are poisoned.(B _The wolf spider poisons you! The cane toad closely misses you.(BYou slash the cane toad! You burn the cane toad.  The cane toad is severely wounded.(BYou slice the wolf spider!! You burn the wolf spider.  You kill the wolf spider!(B*Ti * (B*Ti F(B  (B cane toad(B  Okawaru accepts your kill.*Ti fYour sting misses the cane toad.You feel very sick.(B*Tiz !1*Ti x--(B9-(B300.7 (0.8*Tih (B*Ti  *Ti <_The cane toad misses you.(B*Ti +Ti9 +Ti  You feel very sick.(B _The cane toad misses you.(BYou hit the cane toad. You burn the cane toad.  The cane toad is almost dead.(B  Your sting misses the cane toad. (B You feel very sick.(B+TiT "88+Tiv L--(B-1.4 (0.7+Ti(B+Tie +TiL_The cane toad closely misses you.(B+Tib+Ti (B You feel very sick.(B _The cane toad closely misses you.(B  +Ti You barely miss the cane toad.The cane toad is almost dead.(B  Your tendrils sting the cane toad. +Ti 9 You feel very sick.(B+Ti "70+Ti P=----(B==2.2 (0.8+Ti (B+Ti  +TiQ _The cane toad stings you!+Ti? ,Ti9 (B.(BYou slice the cane toad!! You burn the cane toad.  You kill the cane toad!(B,TiyU (B,Ti<Okawaru accepts your kill.(B,Tim68---(B30--9 (0.7,Tis(B,Tit ,Ti>_You feel very sick.(B,Ti-Ti(d,(B ##P##†..(B ##(B#.(B ##...(B ##....P......-Ti{d(B ##.(B ##.....##....#(B# #$$##....###....#(B #F(B #.##:†.###......#(B  ##..#.††$###..P...#..#-Tid(B #....J.###(B #..(BPP.†##-Tid(B #..(BP...(B##.####-TidQ(B ##....#####-Tid$.##(B -Tidk ##(B###(B ###......##-Tid1(B .###....#-TidrF(B  (B cane toad (wandering)-Tie/(B ...###.#....-Tie#(B-Tie> ...#(B .....##-Ti-e#(B-Ti:e> #...##....PP(B-Ti)w (B.FYou encounter a cane toad.(BFound 17 gold pieces.  You feel very sick.(B-Ti?EF(B-Tiz6=-====(B3.9 (1.0-TiE(B-TiA$ _The cane toad croaks.-Tiܓ.TikC.F(B.Tidw(B.Tixh4-----(B4.Ti(B.TiD _You feel very sick.(B.Ti.Ti (B* (poisoned)(BYou slash the cane toad! You burn the cane toad.  The cane toad is moderately wounded.(B.Ti{ `(B***J(B***.TiC k(B**#.†(B*.Tii *FJ.(B*.†(B***.Tii +(B*** #.##(B**.#.††(B**.(B*P*...(B***.Ti  .Ti_ (Bs(BYour tendrils sting the cane toad. The cane toad is poisoned.  Your pain echoes through the poison around you!  The cane toad begins to petrify. You feel sick..Ti  .TiS "(B.Ti $$:..#.††$..F(BPP....TiR Fpetrifying, poisoned)s(B  (B redback  You encounter a redback.(B.Ti !3.Ti (B==--(B5.7 (0.8-Lithotox (B.Ti (B.Ti[ Q _The cane toad barely misses you.(B.Ti .Ti (B.s(BYou hit the cane toad. You burn the cane toad.  The cane toad is heavily wounded.(B.TiX (B Your tendrils sting the cane toad. You feel sick..Ti>#6(B-6.4 (0.7.Ti>(B.Ti?0 _You block the cane toad's attack..TiF/Ti) (B/Ti.(BYou catch the helpless cane toad completely off-guard!  You slice the cane toad!! You burn the cane toad.  You kill the cane toad!(B/Ti (B.sOkawaru accepts your kill.(B/Ti.s(B  (B redback (poisoned)/Ti\(B1--(B7.1/Ti(B/Ti /TiQ_Your tendrils sting the redback. The redback is poisoned. You feel sick./Ti`/Tiz (B†(BYou slice the redback!! You burn the redback.  You kill the redback!(B/Tify (BOkawaru accepts your kill./Ti(B/Ti! (B2====(B9 (0.8 _You feel sick./Ti(B/Ti] /TiyV_Your Throwing skill increases to level 8!(B/TiM0Ti5; (B ##P##†...♦(B ....##(B#...(B #...##0Ti; ...(B ...##....P(B#..#(B#..##.....##....(B #F.#$$##....###....#(B #.(BP#.##:†.###......#(B ##..#.††$###..P...#..(B #...J..###0Ti; l(B #..(BPP.†##0Ti; (B #..(BP...(B##0Ti; .####0Ti; u(B ##....#####.##(B 0Ti; k ##(B####(B ###......##0Ti; 1(B .###....#0Ti < rF(B  (B cane toad (wandering)0Ti< .(B ...###.#...0Ti"< #(B0Ti0< = ...#(B .....##....0Ti=< #(B0TiH< = #...##....PP....(B0Ti} 8 (B.0Ti3~ FYou encounter a cane toad.(B.F(B(B=----(B8.9 (1.0(B _Found an earthy gem. You feel sick. _(BYou see here a redback corpse(B.1Ti (B You barely miss the cane toad.(B You slash the fungus! The fungus begins to die.  You burn the fungus. Your sting misses the cane toad.(B You feel sick.1TiՔ}0-(B=---(B9.6 (0.71Ti(B1Ti( _The cane toad stings you.1Ti1Ti4P ) (B1Ti,X .1Ti>X (BYou carve the cane toad like a ham!!! You burn the cane toad!  You kill the cane toad!(B1Tiq U (B.1TiJq NOkawaru accepts your kill.(B1Tix z-(B3=====(B10.31Ti `(B _You slash the fungus! You burn the fungus. You feel sick.1Ti 2Tid##..(B #P##†...♦(B .#...(B #2Tid....(B ...##....P..#..(B##..##.....2Tid\#..(B#$$##....###....#P2Tie#.P(B#.##:†.###......#(B ##..#J††$###..P...#..#2Ti(eP#...†..###2Ti3e(B#..(BPP.†##.....2TiTev#..(BP...(B##........####.2Tiaeh##....#####.......##(B .2Tie##(B####(B ###......#.###...(B ...###.2TieN...#(B .....##.(B2Ti|(B2Ti*~L-----(B1.3 (1.02Ti(B2Ti _You feel sick.2Ti>3Ti\(BM ##(B ....#####.(B #....(B##P##†...♦(B ....##3Til#...(B #...##.......(B ...##....P......(B#..##.....##....#.(B#$$(B##....###....#P(B #.P(B#J##:†.###......#(B ##..#.††$###..P...#..#3Ti(B #...†..####..P(BP.†##3Ti....3Ti%m#..(BP...(B##........####..##3Ti8H(B (B3Ti{< (B.3Tir(BYou feel sick.  You are no longer poisoned.(B3TiN(B3TiQ-----(B23Tiv(B3Ti 3TiD_A nearby fungus withers and dies.(B3TiU!4Ti(.......(B ....#####..(B 4TiP(#....(B##P##†...♦(B .#...(B ##......#...(B #.P..#..(B##..##.....#..(B#$J(B##....###....#PP4Ti~).P(B#.##:†.###......#(B P##..#.††$###..P...#..#(B .†..####..P..†##.....#..(BP...##........####.##....#####.......##(B .##(B####(B ###......#.###...(B4Ti9(B4Ti;Q2=(B34Ti6D(B4Ti}[(B4Ti ]!34Ti;]5=(B4.3 (24Tig(B4Ti9h9 _You now have 1256 gold pieces (gained 17).4Tik4Ti< (B4Ti1> F4(B5.3 (14TiJF (B4TiI 5TiM(B5TiA5(B65Til(B5Tik5Ti (B5Ti `7(B7(B5Ti?B.P.......(B ....#####..(B ##....(B##P##†...♦(B #.#...(B #......#...(B #.P......#(B #..#(B#.J##.....#..(B#$.(B##....###....#PP.P(B#.##:†.###......#(B PP##..#.††$###..P...#..#(B P.†..#####..P..†##.......##..(BP...##........####.##....#####.......##(B .######(B ###......#(B5Ti2k(B5Tik(B  (B wyvern (wandering)5TikS8=(B85Ti(B5TiH _You encounter a wyvern.(B5TiY6Ti (B......(B AngleBrackets the SevererkP....(B .......(B Mountain Dwarf of Okawaru ******.....(B ##......(B Health: 68(B/135 ============------------....#####.......(B Magic: (B20/20 ========================(B##....(B##P##†......(B AC:(B 22Str:(B 23...♦(B #....##..........#(B EV:(B 14Int:(B 10#...(B ##...##..........##(B SH:(B 4Dex:(B 16...(B #...##....P......#(B XL: (B14 Next: (B33% Place: (BLair:5#..#(B#.J##.....##....#PP(B Noise: --------- (B Time:(B 16318.3 (0.0)#..(B#$.(B##....###....#PPP(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} 6Ti> #.P(B#.##:†.###......#(B PP(B Throw: 30 boomerangs##..#.††$###..P...#..#(B P(B Medusa -Lithotox #...†..###.............##..P..†##...............#(B k(B  (B wyvern (wandering)#..(BP...##........####....6Ti ##....#####.......##(B ....######(B ###......##....You are no longer poisoned. (B_A nearby fungus withers and dies. (B_You now have 1256 gold pieces (gained 17). _You encounter a wyvern.Press: ? - help, v - describe, . - travel(BThe floor.6Ti% D.J(B6TiI#6Tii>.(BA stone wall.7Ti h (B#  You can't see that place.7Tiv (B♦(B , g - get item(B[Stash: an earthy gem]  [the floor.]7TiXFJ (BAn earthy gem. A stone of unearthly beauty and almost immeasurable value outside the dungeon. Within its confines, it is utterly useless. Zot hoards these gems jealously, and will spitefully smash them soon after an adventurer enters the branch of the Dungeon in which they rest. Still, a very quick-moving adventurer might seize one first and keep its precious shards. Zot cannot track gems outside their home branches, so with truly astonishing speed, it might be possible to abscond with one still intact... but such a feat is difficult to credit, and likely pointless besides. Once the Orb of Zot is taken, Zot will be unable to smash any gems. Deep within this gem, flowing leaves and swaying branches seem to lurk. And here, a bone picked clean - there, a predator's eyes, staring hungrily out..? Stash search prefixes: {gem} Menu/colouring prefixes: identified gem (g)o to location.(B8Ti'(B......(B AngleBrackets the SevererkP....(B .......(B Mountain Dwarf of Okawaru ******.....(B ##......(B Health: 68(B/135 ============------------8Ti....#####.......(B Magic: (B20/20 ========================(B##....(B##P##†......(B AC:(B 22Str:(B 238Ticy...♦(B #....##..........#(B EV:(B 14Int:(B 10#...(B ##...##..........##(B SH:(B 4Dex:(B 16...(B #...##....P......#(B XL: (B14 Next: (B33% Place: (BLair:5#..#(B#.J##.....##....#PP(B Noise: --------- (B Time:(B 16318.3 (0.0)#..(B#$.(B##....###....#PPP(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #.P(B#.##:†.###......#(B PP(B Throw: 30 boomerangs8Ti/"##..#.††$###..P...#..#(B P(B Medusa -Lithotox #...†..###.............##..P..†##...............#(B k(B  (B wyvern (wandering)#..(BP...##........####....8TiR ##....#####.......##(B ....######(B ###......##.... (B_You now have 1256 gold pieces (gained 17). _You encounter a wyvern.8TiPress: ? - help, . - travel, g - get item(BYou can't see that place.  [Stash: an earthy gem]  [the floor.]8TiIH ! (B......(B AngleBrackets the SevererkP....(B .......(B Mountain Dwarf of Okawaru ******.....(B ##......(B Health: 68(B/135 ============------------....#####.......(B Magic: (B20/20 ========================(B##....(B##P##†......(B AC:(B 22Str:(B 23...♦(B #....##..........#(B EV:(B 14Int:(B 10#...(B ##...##..........##(B SH:(B 4Dex:(B 16...(B #...##....P......#(B XL: (B14 Next: (B33% Place: (BLair:5#..#(B#.J##.....##....#PP(B Noise: --------- (B Time:(B 16318.3 (0.0)#..(B#$.(B##....###....#PPP(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #.P(B#.##:†.###......#(B PP(B Throw: 30 boomerangs##..#.††$###..P...#..#(B P(B Medusa -Lithotox #...†..###.............##..P..†##...............#(B k(B  (B wyvern (wandering)#..(BP...##........####....##....#####.......##(B ....######(B ###......##.... (B_You now have 1256 gold pieces (gained 17). _You encounter a wyvern.Press: ? - help, . - travel, g - get item(BYou can't see that place.  [Stash: an earthy gem]  [the floor.](B(B _(B8Ti;] kP....(B .##(B ....####(B#....(B##P##†...♦(B #....##....(B #...(B ## ...(B P......(B #..(B##.##....#P(B #..(B#$J(B##....#(B #.P(B#.##:†.###......#(B #..#.††$###..P...#..#(B  #...†..###.............P..†##..(B #..(BP...######...(B (B ##....#####.......##(B  (B ##(B####(B ###......##...(B (B .###....(B (B8Ti,m (B8Ti m69(B9.3 (1 _(B9TiLO(B .##(B ....####(B#....(B##P##†...♦(B #....##....9Ti2M(B #...(B #(B# ...(B #P......(B #..(B##.##(B #..(B#$.(B##....#9Ti\M(B #.P(B#J##:†.###......#(B 9TiMq#..#.††$###..P...#..#9TiMu(B #...†..###............9TiMCP..†##.9TiMx(B #..(BP...(B##9TiM ####9TiMv(B ##....#####.......##(B 9TiMv ##(B####(B ###......##9TiM(B 9Ti N.###....9TiN0(B ...###9Ti9N(B9Tim(B9TioC70(B209Ti}(B9Tia 9TiR (B #####.#(B#....##P##†...♦(B #....##.....#...(B #(B#...##.(B ...(B #...##....P#..(B##..##.....##....#$.##....###....#PP(B#.##:†.###......#(B ##..#J††$###..P...#..##...†..###............(B#..(BP..†##..#..(BP...(B######9Ti ##(B...#(B .....##.....(B (B9TiO q(B1(B1(B9Ti$* 9Ti##....##P##†...♦(B #....(B #...(B #(B#9Ti9 ...(B #P(B #..#(B#..##.....##(B #..#$.##....#9Ti(B #.(BP#.##:†.###......#9Ti+##..#.††$###..P...#..9Ti:}(B #...J..###...........9TiG(B#..(BP..†##.9TiW(B #..(BP...(B######9Ti~v(B ##....#####.......##(B 9Ti ##(B####(B ###......##(B 9Ti.###....9Ti1(B ...###9Ti5...#(B .....#9TiN(B #...##....PP(B9TiTY(B3(B29Ti}X(B9TiZq _(BYou see here a redback corpse(B.9Ti^:Ti3WX (B##....##P##†...(B AngleBrackets the Severer...♦(B #....##........(B Mountain Dwarf of Okawaru ******(B#...(B #(B#...##.........(B Health: 73(B/135 ============------------...(B #...##....P.....(B Magic: (B20/20 ========================(B#..#(B#..##.....##....(B AC:(B 22Str:(B 23#..#$.##....###....#(B EV:(B 14Int:(B 10#.(BP#.##:†.###......#(B SH:(B 4Dex:(B 16##..#.††$###..P...#..(B XL: (B14 Next: (B33% Place: (BLair:5#...J..###...........(B Noise: --------- (B Time:(B 16322.3 (0.0)#..(BP..†##.............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #..(BP...(B##........####.(B Throw: 30 boomerangs##....#####.......##(B .(B Medusa -Lithotox ##(B####(B ###......##..###....#..(B ...###.#...(B ...#(B .....##....(B #...##....PP....(B (B[Stash: an earthy gem] _[the floor.] _(BYou see here a redback corpse(B.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a redback corpse(B.  The floor, spattered with blood.:TiZ (B.J(B  The floor, spattered with blood.:TiCxP.Here: (Ba fungus  The floor.:Ti( (B:TiD.(BP  The floor.:Ti B..(B:Ti_ B..(B:TioB..(B;Ti)X♦., g - get itemItem here;Ti*@:(B an earthy gem.  The floor.;Ti (BAn earthy gem. A stone of unearthly beauty and almost immeasurable value outside the dungeon. ;Ti:Within its confines, it is utterly useless. ;TiZot hoards these gems jealously, and will spitefully smash them soon after an adventurer enters the branch of the Dungeon in which they rest. Still, a very quick-moving adventurer might seize one first and keep its precious shards. Zot cannot track gems outside their home branches, so with truly astonishing speed, it might be possible to abscond with one still intact... but such a feat is difficult to credit, and likely pointless besides. Once the Orb of Zot is taken, Zot will be unable to smash any gems. Deep within this gem, flowing leaves and swaying branches seem to lurk. And here, a bone picked clean - there, a predator's eyes, staring hungrily out..? Stash search prefixes: {gem} ;TikMenu/colouring prefixes: identified gem (g)o to location.(B>TiV(B##....##P##†...(B AngleBrackets the Severer...♦(B #....##........(B Mountain Dwarf of Okawaru ******>Ti(B#...(B #(B#...##.........(B Health: 73(B/135 ============------------...(B #...##....P.....(B Magic: (B20/20 ========================(B#..#(B#..##.....##....(B AC:(B 22Str:(B 23>TiB#..#$.##....###....#(B EV:(B 14Int:(B 10#.(BP#.##:†.###......#(B SH:(B 4>Tic0Dex:(B 16>Ti%##..#.††$###..P...#..(B XL: (B14 Next: (B33% Place: (BLair:5>Tiŋ#...J..###...........(B Noise: --------- (B Time:(B 16322.3 (0.0)>Tiދ#..(BP..†##.............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} >Ti#..(BP...(B##........####.(B Throw: 30 boomerangs>Ti;##....#####.......##(B .(B Medusa -Lithotox >TiYv##(B####(B ###......##..###....#..>Tin<(B ...###.#...>Tic(B ...#(B .....##....>TiA(B #...##....PP....>Ti0(B >Ti͌G(B[Stash: an earthy gem] _[the floor.] >Tij_(BYou see here a redback corpse(B.  >TiHPress: ? - help, v - describe, . - travel, g - get item>TiIItem here:(B an earthy gem.  The floor.>Ti.(B>Ti##....##P##†...(B AngleBrackets the Severer...♦(B #....##........(B Mountain Dwarf of Okawaru ******(B#...(B #(B#...##.........(B Health: 73(B/135 ============------------...(B #...##....P.....(B Magic: (B20/20 ========================>Ti"(B#..#(B#..##.....##....(B AC:(B 22Str:(B 23>Ti>#..#$.##....###....#(B EV:(B 14>Tim0Int:(B 10>Ti#.(BP#.##:†.###......#(B SH:(B 4Dex:(B 16>Ti%##..#.††$###..P...#..(B XL: (B14 Next: (B33% Place: (BLair:5>Ti4#...J..###...........(B Noise: --------- (B Time:(B 16322.3 (0.0)#..(BP..†##.............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #..(BP...(B##........####.(B Throw: 30 boomerangs>Ti`##....#####.......##(B .(B Medusa -Lithotox >Ti##(B####(B ###......##..###....#..(B >Tin...###.#...(B ...#(B .....##....>TiA(B #...##....PP....>Ti0(B >Ti4(B[Stash: an earthy gem] >Ti_[the floor.] >Ti j_(BYou see here a redback corpse(B.  >Ti#HPress: ? - help, v - describe, . - travel, g - get item>Ti7BItem here:(B an earthy gem.  The floor.>TiA(B>Ti.(B>Ti/ _>Ti0(B>TiQ[>Ti 7(B(B>TiX (B>Ti 0  #...##....PP....>Ti$ X(B  _Unknown command.(B>Ti >Ti <(B ....#####>Ti (B#.$$[$.##....##P##†(B ...♦.(B #....##(B#....##...##...>Ti (B ....#...##....P(B #..(B##..##.....##...>Ti i(B #..(B#$.##....###....>Ti ~(B #.(BP#.##:†.###....>Ti6 (B ##.J#.††$###..P...#>TiI t(B #...†..###>Tii s(B #..(BP..†##>Ti ....(B #..(BP...(B##.>Ti :##....#####.>Ti #(B>Ti j##(B####(B ###......##>Ti 4(B .###....#>Ti (B >Ti ...###.#(B ...#(B .....##(B>Ti (B>Tio X4=(B3.3 (1>Ti(B>TiX >TiK_Found a shiny helmet(B and 65 gold pieces.>Ti?Ti* (B .....(B ##(B .$(B!!$.$.(B ....######.$$[$.(B##....##P##†(B ...♦..#....###....(B##...##...(B ....#...##....P(B #..(B##..##.....##(B #..(B#$.##....###(B #J(BP#.##:†.###....(B ##..#.††$###..P...#(B #...†..###(B #..(BP..†##....(B #..(BP...(B##.###....#####.?Tiv ##(B####(B ###......#(B .###....#(B ...###.#(B?Ti (B?Ti, !5?TiQ 2=(B4?TiE (B _Found a potion of mutation(B, 60 gold pieces and a potion of might.@Ti3 LkP..(B##.(B####((B##.....(B .$(B!!$.$.(B ....#####..(B#.$$[$.(B#P##†...♦..#.(B#....(B#.(B#....#.P..(B#..(B##..(B#.J(B#$.##....###(B#.(BP#.##:†.###......##..#.††$###..P...#.†..####..(BP..†##....#..(BP...##........####....#####.......##(B ##(B####(B ###......#.###...(B@Tihq Y(B6(B5@Ti (B@Ti _Found 2 javelins.@TiÇ ATib(BM ## ## kP....(B .ATib=(B##.(B####((B##.....(B ##.$(B!!$.$.(B ###.ATidy(B#.$$[$.(B##....##P##†(B#...♦..#....##(B##...##....(B#....(B#...##....P.#..##.....##ATiHd.(B#$.##....###(B #.(BP#.##:†.###.....ATidx#..#.††$###..P...#ATidG#...†..###..........ATi)ej#..(BP...######(BATip|(BATi%~A8(B6ATi(BATiËATi(BM ## ## kP....(B .(B##.(B####((B##.....(B ##(B#.$(B!!$.$.(B ###.ATi&$$[$.(B##....##P##†(B#...♦..(B#....###...##....(B#..J.(B#...##....P.(B##..(B##..##.....##.(B#$.##....###ATi(B #.(BP#.##:†.###.....ATiz##..#.††$###..P...#.ATim .ATi#(BATi: ATi##....#ATi&"(BATib(BATiATi<9ATi=ATi (B7ATiu(BATi4 ATiOATi%Q((BMATiQ ATiR ATiSG ## ## kP....(B .ATiST(B#.(B####((B##.....(B ##ATiT(B#.$(B!!$.$.(B#ATi_U###.ATiUn$$[$.(B##....##P##†ATiiV[(B#...♦..(B#....##ATiV#...##....ATiOWD....(B#...##....P.ATiX](B##..(B##..##.....##ATiJZK.(B#$.##....###ATi=\(B#.(BP#.##:†.###......ATi\ATif^ATi^ ATi,_ ..P..ATi_0(B ATi_(BATi1(BATiATi380ATi=ATi (B8ATi(BATiBTiLT(BM BTi=M ## ## kP....(B .(B#.(B####((B##.....(B ##(B#.$(B!!$.$.(B####.BTiaM$$[$.(B##....##P##†(B#...J..(B#....##BTizM~(B##...##........(B#...##....P.BTiM](B##..(B##..##.....##BTiM(B#..(B#$.##....###.....P..BTiM(BBTiok(BBTilA1(B9BTiw(BBTi~<BTi~J ## ##   BTi~u##.####(##.....  #.$!!$.$.# #.$$[$.#BTi2† ##BTi) ##....##BTi/6 #....# BTiC'##..## BTi[M#..#$ #.P#.##:†BTis. ##..#.††$BTi- #...† BTi'†(BBTi/)S(B ## ## BTiq)  ##.(B####((B##.....(B  #.$(B!!$.$.(B# #.$$[$.(B#†(B BTi)##BTi) ##....(B## #....(B# ##..(B## #..(B#$BTi)(B #.(BP#.##:†(B BTi)o##..#.††$BTi*J(B #...†BTi&*N(B †(BBTi+ (B You pick up the earthy gem and feel its impossibly delicate weight in your  hands.BTi81  --more--(BDTi#(BDTiDTi@2(B30.3 (2DTiH(BDTi DTi6_Press } and ! to see all the gems you have collected.DTi<GTiX5GTiu;(BRunes of Zot ((B0 collected) & Orbs of Power Runes of Zotbarnacled rune of Zot (the Shoals)GTi;Qgossamer rune of Zot (the Spider Nest)silver rune of Zot (the Vaults)GTi@=abyssal rune of Zot (the Abyss)slimy rune of Zot (the Pits of Slime)demonic rune of Zot (Pandemonium)glowing rune of Zot (Pandemonium)magical rune of Zot (Pandemonium)fiery rune of Zot (Pandemonium)dark rune of Zot (Pandemonium)bone rune of Zot (Tartarus)obsidian rune of Zot (Gehenna)icy rune of Zot (Cocytus)iron rune of Zot (the Iron City of Dis)golden rune of Zot (the Tomb of the Ancients) Orbs of PowerThe Orb of Zot (the Realm of Zot) (B[!(B/^(B]: Show GemsHTiΰHTi5(BAngleBrackets the Severer.(B Mountain Dwarf of Okawaru ******..(B Health: 82(B/135 ==============----------..(B Magic: (B20/20 ========================(B## ## kP....(B ...(B AC:(B 22Str:(B 23##.(B####((B##.....(B ##..(B EV:(B 14Int:(B 10#.$(B!!$.$.(B#....#####...(B SH:(B 4Dex:(B 16#.$$[$.(B##....##P##†..(B XL: (B14 Next: (B33% Place: (BLair:5#...J..(B#....##.......(B Noise: --------- (B Time:(B 16330.3 (0.0)HTi##....(B##...##........(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} HTi<(B#....(B#...##....P....(B Throw: 30 boomerangs(B##..(B##..##.....##...(B Medusa -Lithotox (B#..(B#$.##....###....(B#.(BP#.##:†.###......(B ##..#.††$###..P...#.(B #...†..###..........(B #..P..†##............(B  (B_Found a shiny helmet(B and 65 gold pieces. _Found a potion of mutation(B, 60 gold pieces and a potion of might. _Found 2 javelins.  You pick up the earthy gem and feel its impossibly delicate weight in your  hands. _Press } and ! to see all the gems you have collected.HTi;(BHTi"(BHTi(BHTiHTi: HTi[ (BRunes of Zot ((B0 collected) & Orbs of Power Runes of Zotbarnacled rune of Zot (the Shoals)gossamer rune of Zot (the Spider Nest)silver rune of Zot (the Vaults)abyssal rune of Zot (the Abyss)slimy rune of Zot (the Pits of Slime)demonic rune of Zot (Pandemonium)glowing rune of Zot (Pandemonium)magical rune of Zot (Pandemonium)fiery rune of Zot (Pandemonium)dark rune of Zot (Pandemonium)bone rune of Zot (Tartarus)obsidian rune of Zot (Gehenna)icy rune of Zot (Cocytus)iron rune of Zot (the Iron City of Dis)golden rune of Zot (the Tomb of the Ancients) Orbs of PowerThe Orb of Zot (the Realm of Zot) (B[!(B/^(B]: Show GemsITi, ITi, Gems (1 collected)(B Ancient Gemsearthy gem (the Lair of Beasts)(Bazure gem (the Shoals, 1800 turns until shattered)milky-white gem (the Spider Nest, 2400 turns until shattered)shining gem (the Vaults, 3750 turns until shattered)himmering gem (the Elven Halls, 1800 turns until shattered)ivory gem (the Crypt, 1800 turns until shattered)starry gem (the Pits of Slime, 900 turns until shattered)idnight gem (the Depths, 3000 turns until shattered)prismatic gem (the Realm of ZoITi - nt, 1000 turns until shattered)sanguine gem (the Tomb of the Ancients, 1800 turns until shattered) ITi- (BITi/- ITiD- ITiQ- ITi`- ITim- RunesNTi NTi(.(BNTi( AngleBrackets the Severer.(B Mountain Dwarf of Okawaru ******..(B Health: 82(B/135 ==============----------..(B Magic: (B20/20 ========================(B## ## kP....(B ...(B AC:(B 22Str:(B 23##.(B####((B##.....(B ##..(B EV:(B 14Int:(B 10#.$(B!!$.$.(B#....#####...(B SH:(B 4Dex:(B 16#.$$[$.(B##....##P##†..(B XL: (B14 Next: (B33% Place: (BLair:5#...J..(B#....##.......(B Noise: --------- (B Time:(B 16330.3 (0.0)##....(B##...##........(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} (B#....(B#...##....P....(B Throw: 30 boomerangs(B##..(B##..##.....##...(B Medusa -Lithotox (B#..(B#$.##....###....(B#.(BP#.##:†.###......(B ##..#.††$###..P...#.(B #...†..###..........(B #..P..†##............(B  (B_Found a shiny helmet(B and 65 gold pieces. _Found a potion of mutation(B, 60 gold pieces and a potion of might. _Found 2 javelins.  You pick up the earthy gem and feel its impossibly delicate weight in your  hands. _Press } and ! to see all the gems you have collected.(BNTiJ)(BNTiS(BNTi7(B(BNTi(BNTi0{ .(B#$.##....###....(BNTi #.(BP#.##:†.###.....#..#.††$###..P...#(B #...†..###(B #..P..†##............(B  _Unknown command.(BNTiNTi (BAngleBrackets the Severer.(B Mountain Dwarf of Okawaru ******NTiK ..(B Health: 82(B/135 ==============----------..(B Magic: (B20/20 ========================(B## ## kP....(B ...(B AC:(B 22Str:(B 23NTi ##.(B####((B##.....(B ##..(B EV:(B 14Int:(B 10NTi #.$(B!!$.$.(B#....#####...(B SH:(B 4NTi 0Dex:(B 16NTix ##.$$[$.(B##....##P##†..(B XL: (B14 Next: (B33% Place: (BLair:5#...J..(B#....##.......(B Noise: --------- (B Time:(B 16330.3 (0.0)##....(B##...##........(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} (B#....(B#...##....P....(B Throw: 30 boomerangs(B##..(B##..##.....##...(B Medusa -Lithotox (B#..(B#$.##....###....(B#.(BP#.##:†.###......(B ##..#.††$###..P...#.(B #...†..###..........(B NTi +#..P..†##............NTi 0(B NTi (BYou pick up the earthy gem and feel its impossibly delicate weight in your  hands. _Press } and ! to see all the gems you have collected. NTi _Unknown command.Press: ? - help, v - describe, . - travel(BThe floor.NTi  (B[J (B hands. _Press } and ! to see all the gems you have collected. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a shiny helmet(B.  The floor.OTib![a potion of mutation(B.OTiY ](BAngleBrackets the SevererOTia & .(B Mountain Dwarf of Okawaru ******..(B Health: 82(B/135 ==============----------..(B Magic: (B20/20 ========================(B## ## kP....(B ...(B AC:(B 22Str:(B 23##.(B####((B##.....(B ##..(B EV:(B 14Int:(B 10#.$(B!!$.$.(B#....#####...(B SH:(B 4Dex:(B 16#.$$[$.(B##....##P##†..(B XL: (B14 Next: (B33% Place: (BLair:5#...J..(B#....##.......(B Noise: --------- (B Time:(B 16330.3 (0.0)##....(B##...##........(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} (B#....(B#...##....P....(B Throw: 30 boomerangs(B##..(B##..##.....##...(B Medusa -Lithotox (B#..(B#$.##....###....(B#.(BP#.##:†.###......(B ##..#.††$###..P...#.(B #...†..###..........(B #..P..†##............(B (Bhands. _Press } and ! to see all the gems you have collected. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a potion of mutation(B.  The floor.(BOTiPg I(B _(BOTiuh OTio6 *(B  ##(B ## kP....(B .(B#.(B####((B##.....(B ##(B#.$(B!!$.$.(B####.$$J$.(B##....##P##†......(B#....##(B##...##........(B#...##....P.(B##..(B##..##.....##.(B#$.##....###(B #.(BP#.##:†.###.....#..#.††$###..P...#(B #...†..###(BOTi (B4(B1.3 (1 _(B _(BYou see here a +2 helmet of intelligence(B.PTiN(BPTiO35=PTiO (B2PTiZ(BPTi9\P _M - a +2 helmet of intelligence(BPTi_QTi(B  ##(B ##(B kP....(B  ##.(B####((B##.....(B ##(B!J$.$.(B#....#####(B#.$$.$.(B##....##P##†(B #......(B#....##QTim[(B#....(B##...##...QTi(B #....(B#...##....P(B#..(B##..##.....##(B #..(B#$.##....###QTi(B #.(BP#.##:†.###....QTi(B ##..#.††$###..P...#(BQTiH(B6=(B3(BQTiat(BQTi[F7(B4.3 (2QTiC(BQTi}U _M - 3 potions of mutation(B (gained 1)QTiKQTi =(B ## ##(B kP....(B  ##.(B####((B##.....(B ##(B #.$J.$.$.(B#....#####(B ##.$$.$.(B##....##P##†(B #......(B#....##(B ##....(B##...##(B #....(B#...##....P(B ##..(B##..##.....##(B #..(B#$.##....###(B #.(BP#.##:†.###(B ##..#.††$###..P...(BQTi (BQTif F9(B5.3 (1QTi (BQTi~ (BQTi Y90=(B6.3 (2QTi) (BQTi* $ _m - a potion of mightQTip- RTi>(B ### ##(B kP....(B  ##.(B####((B##.....(B RTi? #.J..$.$.(B#....#####(B ##.$$.$.(B##....##P##(B #......(B#....##(B ##....(B##...##(B #....(B#...##....P(B #(B#..(B##..##.....##(B #..(B#$.##....###RTi?(B #.(BP#.##:†.###RTiKB}(B ##..#.††$###..P(BRTiV(BRTiW!1RTiX=RTi X%(B7.3 (1RTiU_(BRTi(B2(B8.3 (2(B _You now have 1265 gold pieces (gained 9).RTib K(B###(B #(B# kP....(B .(B##.(B####((B##.....(B ##RTi (B#....$.$.(B#....#####.#(B#.J$.$.(B##....##P##†......(B#....##.....(B##....(B##...##..RTi ....(B#...##....P(B##..(B##..##.....##RTi N..(B#$.##....###..RTi d#.(BP#.##:†.###...RTi k##..#.††$###..PRTi E#...†..###......(BRTi, -(B3(B9.3 (1(B(B5(B40.3 (2(B _You now have 1285 gold pieces (gained 20).STi..(B###(B #(B# kP....(B .STiɾ(B##.(B####((B##.....(B ##.(B#....$.$.(B#....#####.#(B#..J.$.(B##....##P##†.(B#......(B#....##.(B##....(B##...##.STi!(B#....(B#...##....P.(B##..(B##..##.....##.(B#..(B#$.##....###.STiz(B#.(BP#.##:†.###.STi$y##..#.††$###..P...#STi1@#...†..###.(BSTi(BSTiGX6=(B1.3 (1STi(BSTi(BSTiNX7=(B2.3 (2STi(BSTi/9 _You now have 1312 gold pieces (gained 27).STi_STi)-.(B###(B #(B# kP..(B##.(B####((B##.....(B #....J.$.(B#....#####..STig-(B##....$.(B#P##†(B#......(B#.(B##....(B#.(B#....(B#.STiu- P..STi-P(B##..(B##.STi- .STi-(B#..(B#$.##....###(B#.(BP#.##:†.###......STi-^##..#.††$###..P...#(BSTinA(BSTiyBF8(B3.3 (1STiI(BSTi](BSTi^F9(B4.3 (2STif(BSTilg STig+_You now have 1346 gold pieces (gained 34).STijSTi.d STid S.....(B###(B ## kP....(B ..(B##.(B####((B##.....(B ##(B#......$.(B#....#####..#(B##....##P##†......(B#....##......STid (B##....(B##...##......(B#...##....P(B##..(B##..##.....##STid C..#$.##....###....#STid (B#.(BP#.##:†.###......#STid ##..#.††$###..P...##...†..###..........STie (BSTi5z (BSTiP 101(B/1355.3 (1(B (B STi You now have 1364 gold pieces (gained 18).2=(B6.3 (2STi (BSTi  STiQ d_You hear the rumble of an avalanche of rocks very nearby.(BSTi5 TTij(B#...#(BTTi###(B ### kP..(B##.(B####((B##.....(B #......#####..(B##......(B#P##†(B#......(B#.(B##....(B#TTi.(B#....#.P..(B##..(B##..(B#..#$.##....###....#P(B#.(BP#.##:†.###......#(B ##..#.††$###..P...#..#(BTTi(BTTio^(B103=(B7.3 (1TTi(BTTi7 TTi7K(B You now have 1381 gold pieces (gained 17).TTi94(B48.3 (2TTi@(BTTiA TTiA3_You now have 1407 gold pieces (gained 26).TTiDVTi9(BAngleBrackets the SevererMountain Dwarf of Okawaru ******VTi:Q Health: (B104/135 ==================------..#(B Magic: (B20/20 ========================...#(B AC:(B 22Str:(B 23....(B EV:(B 14Int:(B 10###(B ### kP....(B .....(B SH:(B 4Dex:(B 16##.(B####((B##.....(B ##....(B XL: (B14 Next: (B33% Place: (BLair:5#......J.(B#....#####.....(B Noise: --------- (B Time:(B 16348.3 (0.0)##......(B##....##P##†....(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} (B#......(B#....##.........(B Throw: 30 boomerangs(B##....(B##...##..........(B Medusa -Lithotox (B#....#...##....P......(B##..(B##..##.....##....#(B (B#..#$.##....###....#P(B (B#.(BP#.##:†.###......#(B ##..#.††$###..P...#..#VTiX;(B (BYou now have 1364 gold pieces (gained 18). _You hear the rumble of an avalanche of rocks very nearby.(BYou now have 1381 gold pieces (gained 17). _You now have 1407 gold pieces (gained 26).  Press: ? - help, v - describe, . - travel(BThe floor.VTi{U  (B(JYou hear the rumble of an avalanche of rocks very nearby.(BYou now have 1381 gold pieces (gained 17). _You now have 1407 gold pieces (gained 26).  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B 2 javelins.  The floor.VTi(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B104/135 ==================------..#(B Magic: (B20/20 ========================...#(B AC:(B 22Str:(B 23....(B EV:(B 14Int:(B 10###(B ### kP....(B .....(B SH:(B 4Dex:(B 16##.(B####((B##.....(B ##....(B XL: (B14 Next: (B33% Place: (BLair:5#......J.(B#....#####.....(B Noise: --------- (B Time:(B 16348.3 (0.0)VTi% ##......(B##....##P##†....(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} (B#......(B#....##.........(B Throw: 30 boomerangs(B##....(B##...##..........(B Medusa -Lithotox VTiF[(B#....#...##....P......(B##..(B##..##.....##....#(B (B#..#$.##....###....#P(B VTi_(B#.(BP#.##:†.###......#(B VTi{q##..#.††$###..P...#..#(B  VTi%(B_You hear the rumble of an avalanche of rocks very nearby.(BYou now have 1381 gold pieces (gained 17). _You now have 1407 gold pieces (gained 26).  Press: ? - help, v - describe, . - travel, g - get itemVTi?Item here:(B 2 javelins.  The floor.VTia(BVTiP(B _(BWTik(BM #(B ###(B ### kP....(B .##.###(B#J(B##.....(B ##WTi..###.(B##....##P##†......(B#....##WTi(B##....(B##...##..........(B#.P(BWTi~(BWTi;(B69.3 (1 _WTi(BWTir(BWTi](B7=(B50.3 (2WTif(BWTi WTiWTi_p - 10 javelins (gained 2)WTiXTi (B ..#....###(B ### kP....(B .XTi 6(B##.(B####.(B##.....(B ##(B#......J.(B#....#####.(B#XTi #P##†(B ....##.....(B#....(B##...##.XTi (B#.(BP ##..#.††$###..P...#..#XTi# H(B (BXTi&(BXTi(XTi )U(B8=(B1.3 (1XTi/(BXTi1XTi/ XTis (BLevel 5 of the Lair of Beasts <(B(Press ?(B for help) ..###  ...#..#  (B  ....... ###(B ### kP.... (B  ......... ##.####.##..... (B ##........ #......J.#....#####......... ##......##....##P##†....... #......#....##..........# ##....##...##..........###....#...##....P......# ##..##..##.....##....#PP♣ #..#$.##....###....#PPPPP #.P#.##:†.###......# PPPP ##..#.††$###..P...#..# P♣P  #...†..###.............#P #..P..†##...............##. #..P...##........####...... ##....#####.......## ...... ######(B ###......##......  .###....#.......  ...###.#........  ...# .....##.........  #...##....PP......... (BXTi 7J.(BXTi 8.#(BXTiv7#.(BYTi?7..(BYTifYTiYTi'+f (BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B108/135 ===================-----..#(B Magic: (B20/20 ========================...#(B AC:(B 22Str:(B 23....(B EV:(B 14Int:(B 10###(B ### kP....(B .....(B SH:(B 4Dex:(B 16##.(B####.(B##.....(B ##....(B XL: (B14 Next: (B33% Place: (BLair:5#......J.(B#....#####.....(B Noise: --------- (B Time:(B 16351.3 (0.0)##......(B##....##P##†....(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} (B#......(B#....##.........(B Throw: 30 boomerangs(B##....(B##...##..........(B Medusa -Lithotox (B#....#...##....P......(B##..(B##..##.....##....#(B (B#..#$.##....###....#P(B (B#.(BP#.##:†.###......#(B ##..#.††$###..P...#..#(B (BYou now have 1381 gold pieces (gained 17). _You now have 1407 gold pieces (gained 26).  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B 2 javelins. _The floor. _p - 10 javelins (gained 2)(B(BYTi/(BYTiJ;(BYTi-<'(B9YTi'=(BYTiy@(BYTiJ(BYTi6K((B10YTinL(BYTiN(BYTiV[(BYTi]'(B2YTi_(BYTic(BYTin(BYTio%(B3YTio*=(BYTi q(BYTis(BYTi(BYTi%(B4YTi*=(BYTi(BYTi)(BYTiJ(BYTi'(B5YTi5(BYTix(BYTiş(BYTi`'(B7YTi(BYTi(BYTi(BYTi'(B8YTiů(BYTi(BYTi%(BYTiտ%(B9YTi*=(BYTi)(BYTi YTia(B You see here a redback corpse(B.YTiY(BYTiKYTi^0(B20= YTil (B_YTi(BYTi(BYTi(BYTi['(B1YTi|(BYTiD(BYTi(BYTiE'(B3YTiU(BYTiH(BYTi(BYTi O(B4=(BYTii (BYTiv (BYTi (BYTi9 %(B5YTiW *=(BYTi (BYTi (BYTiG (BYTi '(B6YTi! (BYTi$ (BYTi"/ (BYTi0 '(B8YTiF1 (BYTiV3 (BYTi= (BYTi> '(B9YTi@ (BYTi=B (BYTi^M (BYTiN YTi>N I(B30=(BYTizO (BYTiW 5....#YTi$W ...###..###(B ....#########(B ...#..#(B YTi1W _............(B .......(B YTi>W t###(B ##(B#P.P...........YTiOW l##.####.#(B#......#(B ##....YTi^W ~#........(B#.J..#####....YTijW (B69.3 (1YTiuW 8.0)YTi` 6##......#(B#....(B##P##†.......(B #......(B#....##....#(B ##....#(B#...##....##(B #....#...#(B#....P......#(B##..#(B#..##.....##....#PP♣(B #..#$.(B##....###....#PPPP#.P(B#.##:†.###......#(B PPPP##..#.††$###..P...#..#(B P♣P(B(B(BYTib ZTi6ZTiI((B ZTi1JWYou see here a redback corpse(B.  Item here:(B an earthy gem. _Found a shiny helmet(B and 65 gold pieces. _Found a potion of mutation(B, 60 gold pieces and a potion of might. _Found 2 javelins.  ZTiFJ[You pick up the earthy gem and feel its impossibly delicate weight in your  hands. ZTi^J<_Press } and ! to see all the gems you have collected.  ZTiqJItem here:(B a potion of mutation(B.  You see here a +2 helmet of intelligence(B. ZTiJ0_M - a +2 helmet of intelligence ZTiJ(B_M - 3 potions of mutation(B (gained 1) _m - a potion of might ZTiJa_You now have 1265 gold pieces (gained 9). _You now have 1285 gold pieces (gained 20). ZTiJc_You now have 1312 gold pieces (gained 27). _You now have 1346 gold pieces (gained 34).  ZTiJ0You now have 1364 gold pieces (gained 18). ZTiJ_You hear the rumble of an avalanche of rocks very nearby.(BYou now have 1381 gold pieces (gained 17). ZTiK2_You now have 1407 gold pieces (gained 26).  ZTiK`Item here:(B 2 javelins. _p - 10 javelins (gained 2)  ZTiQK@You see here a redback corpse(B.[Ti1[TiB[TiO0(BAngleBrackets the Severer..Mountain Dwarf of Okawaru ******..#Health: (B130/135 =======================-...###..###Magic: (B20/20 ========================....#########(B ...#..#(B AC:(B 22Str:(B 23............(B .......(B EV:(B 14Int:(B 10[TiQP###(B ##(B#P.P................(B SH:(B 4Dex:(B 16##.####.#(B#......#(B ##........(B XL: (B14 Next: (B33% Place: (BLair:5#........(B#.J..#####.........(B Noise: --------- (B Time:(B 16369.3 (0.0)##......#(B#....(B##P##†.......(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #......(B#....##..........#Throw: 30 boomerangs##....#(B#...##..........##Medusa -Lithotox #....#...#(B#....P......###..#(B#..##.....##....#PP♣(B [TiP:#..#$.(B##....###....#PPPPP(B #.P(B#.##:†.###......#(B PPPP[TiP0(B [TiP##..#.††$###..P...#..#(B P♣P(B  [TiPJ(B_You now have 1407 gold pieces (gained 26).  [TiQHPress: ? - help, v - describe, . - travel, g - get item[Ti"QfItem here:(B 2 javelins. _The floor. _p - 10 javelins (gained 2) [Ti6QA_You see here a redback corpse(B.[TiY(B[TiZ(B[Tib(B[TiPf[Ti(B[Ti4(B[Ti(B[Ti A _Unknown command.(B[Ti_#[Ti(B..(B ..#(B [Ti ...###(B ..###(B .....#########....#..#(B  k.......(B #(B ##(B#P.P.........[Ti(B [Ti##.####.#(B#..J...#(B  [Ti$\#........(B#....#####..[TiQ##......#(B#....(B##P##†.#......(B#....[Tii (B [Tiw##....#(B#...##..........##....#...[TiP......#(B k(B  (B wyvern (wandering)[Ti|##..#(B#..##.....♣(B[Ti{#..#$.(B##....###....#PPPPP(B[Ti.P#.##:†.###......#(B PPPP(B[TixCk.(B[TiA.k(B[TiaEk(B[Ti5(B170.3 (1[Ti(B[Ti+ [TiZ#_The wyvern hisses angrily.[Tif\Ti(B.(B #(B  \Ti)...###(B ..###(B ...#########....#..#(B ..k....(B \TiB ###(B ##(B#P.PJ.......#.####.(B##......#.##\TiVW..(B#....#####.\Til.#\Ti#(B#....(B##P##†.............#....##.#\TiM(B#...##....#\TiV....#...##....P......#(B\Ti##..#(B#..##.....##....#PP♣(B.#$.##....###....#P\Ti(B\TiI>.k(B\Ti(B\Ti /(B21\Tih(B\Ti\Ti~ (B ..(B ..#(B  ###(B ..##\TiŽ ...#########....#..#(B ....k..(B #####(B###P.P........\Ti (B ##.####.(B##......#.##.(B ..(B#....#####\Ti ..\Ti9 #......#(B#....(B##P##†.......(B #......#....##\TiK ..#\TiZ 2#....##...##...\Tim .##\Ti{ (B #....#...#(B#....P......#(B\Ti C#..##..##.....##....#PP♣(B\Ti ".k\Ti (B\Tif 7.k(B\Ti- (B\Ti /(B42\Ti֪ (B\TiX ]Ti (B(poisoned) _The wyvern hisses angrily.  You slash the wyvern! You burn the wyvern. ]Tije The wyvern is heavily wounded. (B You slice the plant!! The pla]Ti^nt begins to die. You burn the plant.  Your tendrils sting the wyvern. The wyvern is poisoned.  You feel your defenses recover.(B]Ti\t(B29-(B===3.0 (0.7]Ti;(B]Ti$ _The wyvern bites you.]Ti]Ti6 (B†(BYou slice the wyvern!! You burn the wyvern.  You kill the wyvern!(B]Tie)o (B  Okawaru accepts your kill.(B]Ti^/'(B7]Ti5(B]Ti68 _You slice the plant!! You burn the plant.]Ti9]Ti3 .....#.###(B ..###.#....#..#..]Ti3 g(B ##(B###(B###P.P(B ##.####.(B##......#.##(B #.(B#....##### ]Ti4 (B ##......#(B#....(B##P##†.(B #......#....##]Ti4 .#]Ti4 1(B ]Ti04 L(B ##....##...##]Ti6 .##]Ti86 (B (B #....#...#(B#....P......#(B ##..##..##.....##....#PP♣]TiJ6 H(B (B]TimK (B]TiL ]TiL b(B31=(B---4.7 (1.0]TiR (B]TiT p _(BYou see here a wyvern corpse(B.]TiCX ^Ti#......#.####(B ..###.#....#..^Ti*†(B #(B####(B###P.P(B ##.####.(B##......#.##(B #^Ti!0.#....#####^Ti/v(B ##......##....(B##P##†^Ti=M(B #......#....##^TiQ.#^Ti[L(B ##....##...##^Tio.##^Tiyw(B #....#...#(B#....P......#^TiZ(B ##..##..##.....##....#PP(B^Ti1(B^Tir(B2=---(B5 _^Ti(B^Ti)^Ti###......#.####(B ...^TiP#....#.†(B #####(B###P.P(B ##.####.#(B#......#.##^Ti_)(B #^Tip0.#....#####^Ti(B ##......##....(B##P##†(B #......#....##^Ti.^TiU(B ##....##...##.^Ti(B #....#...##....P......#(B ##..##..##.....##....#^Ti(B^Ti(B^Ti/(B36^Ti (B^Ti: ^Ti (BLevel 5 of the Lair of Beasts <(B(Press ?(B for help)##  ##.  ....  .....  .....#   ......#### ..###  .........#########....#..#  .......J.†................  ########P.P................ ##.####.##......#.##........ #........#....#####......... ##......##....##P##†....... #......#....##..........# ##....##...##..........###....#...##....P......# ##..##..##.....##....#PP♣ #..#$.##....###....#PPPPP #.P#.##:†.###......# PPPP ##..#.††$###..P...#..# P♣P  #...†..###.............#P #..P..†##...............##. #..P...##........####...... ##....#####.......## ...... (B_Ti=JP(B_Ti70 <P.(B_Ti <..(B_Tiv# <..(B_Tii =.#(B_Ti <#.(B_Ti2 <..(B_Ti <..(B_Tiy =.#(B_Ti <#.(B_Tib <..(B_Ti <..(B_TiL _TiU(B..######(B ###......##...... (B_Ti%8 (B._Tiln. .###....#....... _Ti*(B_Ti4 (B.. ...###.#........ (B`Ti (B.. ...# .....##......... `Ti/(B`Ti% (B.. #...##....PP......... (B`Tiq8 (B.`Tir.#....#....##...P.......... (B`Ti# `TiV(B..##....##....##.P........... `Ti}`Ti(B`TiP `Ti8Q(B..#......#.....##P##......... `TiHQ`TiVQ(B`Tiٝ `Ti4(B.`TiN.`Tiz##......##....### #......... (B`Ti1( (B`Ti22..#..P.....#....P.###......... (B`Ti~ `TiF~#(B`TiU~.`Tis~.`Ti~ #.P.....P#.....P.P#.<....... `Ti~`Ti~(B`TiK (B.. ...........†................ (B`Tij `TiMj(B.. ..................########## `Tioj`Ti~j(B`Ti-9 (B.`Tift. ##.........######(B`Ti( (B`TiĔ..#....P...##(B`TiJD..(BaTiD..(BaTiD..(BaTiJD..(BaTiD..(BaTi 9..(BaTi !..aTiZ (BaTi89..(BbTi D..(BbTip,.(BcTicTi%cTi/%.(BcTi;1 AngleBrackets the Severer##Mountain Dwarf of Okawaru ******##.Health: (B133/135 =======================-....Magic: (B20/20 ========================.....AC:(B 22Str:(B 23.....#EV:(B 14Int:(B 10......####..##(B SH:(B 4Dex:(B 16.........#########....#.(B XL: (B14 Next: (B33% Place: (BLair:5.......J.†..............(B Noise: --------- (B Time:(B 16376.7 (0.0)#####(B###P.P.............(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.####.#(B#......#.##.....(B Throw: 30 boomerangs#........#....#####......(B Medusa ##......##....(B##P##†.....#......#....##..........(B ##....##...##..........#(B #....#...##....P......#(B ##..##..##.....##....#P(B  (B_The wyvern bites you.  You slice the wyvern!! You burn the wyvern.  You kill the wyvern!Okawaru accepts your kill. (B_You slice the plant!! You burn the plant. _You see here a wyvern corpse(B.(B(BcTi(B #####...(B  ####(B ..#cTiA.#########....#..........†(B .(B#####(B###P.P.......cTia(B ##.####.#(B#......#.##(B cTiu<..#....#####cTiS#......##....(B##P##†cTi`(B #......#....##.cTi1#....##...##....cTiX(B #....#...##....P......(BcTiM3.(BcTi(BcTi/4(B47.7 (1cTiT(BcTi  You slice the wyvern!! You burn the wyvern.  You kill the wyvern!(B  Okawaru accepts your kill. cTi(B_You slice the plant!! You burn the plant.ee here a wyvern corpse(B. _A nearby plant withers and dies.(BcTi_cTi ##.(B ##...###.......##.####(B ...##.....†P.(B#####(B###P(B ##.####.##......#.##(B #.#....#####(B ##......##....##P##†(B #......#....##(B ##....##...##(B #....#...##....P(B(B(B5=(B8(BcTi dTi@(B ##..#(B ##..##.###...#dTiU.#.#.##dTi.####(B .##.†P.(B#####(B###P.(B ##.####.##......#.##(B #.#....#####(B ##......##....##P##†(B #......#....##(B ##....##...##(B #....#...##....P(BdTii(BdTiFF(B9(BdTib(B ##..(B ##(B ##..##.###...#.##.##.###.####(B .##.†.PP.(B#####(B###PP..##.####.##......#.##.(B #.#....#####(B ##......##....##P##†(B #......#....##(B ##....##...##(B #....#...##....P(BdTi_(B(B80(BdTi (B ...(B ##..(B ##(B ##..####.###...#.#(B #.(B #(B  #####(B .#########.............†..PP.(B#####(B###P.........P..(B##.####.##......#.##......#....#####...(B ##......##....##P##†#.(B #......#....###....##...##...(B(B(B1dTiy (BeTi(B ....(B ...(B ##..(B ##(B ##..#eTi(B ###.###...#.#(B #.(B #(B  #####(B :.#########.............†..PP.(B#####(B###P.........P.P..(B##.####.##......#.##......#....#####eTi6L(B#....##......##....##P##eTiAT#.(B #......#....##(BeTi(BeTiA=(B2eTi(BeTi)/ _Found a parchment of Flame Wave.eTieTi+ o....(B #####eTi, ###.###...#(B #.........#(B #.#eTi, )(B #eTi$, G.##(B #eTi1, ,..####eTiO, G.:.....########eTi\, .eTix, 1.†.......eTi, bPP.(B#####(B###PeTi, @P.P..(B##.####.##eTi, #eTi, =##....#........#....###eTi, 9(B #....##eTi, #....##PeTi, l(B ##...(B #.........eTi - (B eTi- ##....##eTin- (BeTiG (BeTiI '(B3eTicT (BeTi;Y fTil(B ########.###...#(B #.........#(B #.#fTi(B #.###..##..####..:.....#######.fTi3z.†......PP.(B#####(B###PP.P..(B##.####.#####....#........#....###(B #....###....##P(B ##...(B #........(B ##..(B ##....##(B #....(BfTi@E?(B(B4fTiH(BfTiNfTiť(B ...(B ##..(B ###(B ##..#(B ###.###...#(B #.#(B #fTiU2.#(B #.###..##.#####..:..†.PP.(B#####(B###P.P.P..(B##.####.##.......##....(B#.#.....(B #....(B##......##....##(B S(B  (B water moccasin (asleep) ##....#......#....##.(B ##..S##....##...##..(B #....#...##...(BS.(BfTiFS(BfTi'(B5fTiQ(BfTiP _You encounter a water moccasin.(BfTigTiF(B ...(B ##..(B ###(B ##..#(B ###.###...#(B #.#(B #.##(B #.##gTi՜(B ##..##.####(B #..:..†.PP.(B########PgTiD.P.P..(B##.####.##gTi]P..##....(B#.#....gTil.(B #....(B##......##....gTij.(B ##...S#......#....##gTiQ(B ##...##....##...##gTi*M(B #....#...##(BgTi8CS.(BgTixCS.(BgTi'(BgTi;'(B6gTi=(BgTigTiC #####(B ##..####.###...#(B #.........#gTi (B #.####(B #.###..##..####gTi Y..#..:.....####gTi .....gTi -.†...gTi ]PP.(B########PP.P..(B##.####.##P..##...S(B#........#...(B #....(B###....(B ##....#......y(B  (B hornet (asleep)(B ##...(B##....##SS(B 2 water moccasins (1 asleep) #S.y#....(B ##..##(BgTiO (BS.You encounter a water moccasin and a hornet.(BgTi@ y.(BS.(BgTi dyS(BgTi: 0(B==7gTiƩ (BgTi ) _The hornet buzzes angrily.gTi hTih!yhTijd.(BS.(BhTimCS.(BhTisAS.(BhTi t3s(BhTi,u>y.(BhTi (Bs(B  (B redback (wandering)  You encounter a redback.(BhTik(B-8(B _The water moccasin barely misses you.(BiTitL (Bs.iTiYou closely miss the water moccasin.(B You slash the plant!  The plant begins to die. You burn the plant.iTiICy.(BiTiBS.(BiTi (B(1 poisoned)s(B  Your tendrils sting the water moccasin. The water moccasin is poisoned.iTi6(B=9.5 (0.8iTi(BiTiXV _The water moccasin barely misses you.(BiTi]iTiT * (BiTi {y.(BYou slash the water moccasin! You burn the water moccasin!  iTi LThe water moccasin is almost dead.(BiTi @s.(BiTi iTi <S.(BiTi BS.(BiTis (BiTi 7(B=90.2 (0.7iTi (BiTi  iTi i_You slice the plant!! You burn the plant! Your sting misses the water moccasin.iTi (BiTi jTi^ (B.(BYou slash the water moccasin! You burn the water moccasin.  You kill the water moccasin!(BjTi# (B.yOkawaru accepts your kill.(BYou slash the plant! You burn the plant.jTiDs.(BjTiCS.(BjTi^(B  (B water moccasinjTi 8(B4--9jTi(BjTi6 _Your tendrils sting the water moccasin.jTijTiL (By.jTi$uYou closely miss the water moccasin.(B You hit the plant. You burn the plant.jTi<s.(BjTi(BjTiI--(B1.7 (0.8jTiG(BjTi+ jTiDi_Your tendrils sting the water moccasin. The water moccasin misses you.(BjTikTi P.You closely miss the water moccasin.(B You hit the plant. You burn the plant. _Your tendrils sting the water moccasin. The water moccasin misses you.(Bice the water moccasin!! You burn the water moccasin.  The water moccasin is almost dead.(B  You slash the plant! You burn the plant. Your sting misses the water moccasin. (B Your sting misses the hornet.(BkTi_=y.(BkTi<s.(BkTi } (B A nearby plant withers and dies.(BkTi?!7(B==2.4 (0.7kTi)(BkTi) kTi)kTi)L_The water moccasin completely misses you.(BkTi,kTiN+ (B.(BYou slice the water moccasin!! You burn the water moccasin.  You kill the water moccasin!(BkTis1  (Bs.Okawaru accepts your kill.(BYou slash the hornet! You burn the hornet. Your sting misses the redback.(BkTih@  (B (poisoned)s(B  (B redback  Your tendrils sting the hornet. The hornet is poisoned. The hornet stings you.kTiF a(B2-(B-3.1kTivO (BkTiP  kTiP 9_The hornet misses you.(BkTiT lTil (B(poisoned) _The hornet misses you.(B  lTiYou hit the hornet. You burn the hornet.  The hornet is heavily wounded.(Bhit the redback. You burn the redbackhornet.(Bredback. The redback is poisonedlTi.  The redback bites you but does no damage.(B3-(B--(B9 (0.8lTi (BlTi _The hornet closely misses you.(B The redback misses you.(BlTilTi very poisoned) (Bvery poisoned)  You closely miss the hornet.(BYour tendrils sting the redback.  lTi/ The redback looks even sicker. Your tendrils sting the hornet.hornet looks even sicker.  The redback bites you but does no damage.lTi^ `(B4-(B4.6 (0.7lTi` (BlTi G _The hornet misses you.(BlTi mTiNG (B.(BYou slice the hornet!! You burn the hornet!  You kill the hornet!(BmTiT> (B†mTiUOkawaru accepts your kill.(BYou slice the redback!! You burn the redback.  You kill the redback!(BmTig"mTih3(BmTivo( (BmTio{5=(B5==5.4 (0.8 _Okawaru accepts your kill.mTip(BmTiw(BmTix mTixY_Your Invocations skill increases to level 9!(BmTi|mTi(B ###(B ##..####.###.......(B #####mTi##..##.####..#..:.....####....†...mTi)P.(B########P.P.P..(B##.####.##P..##....(B#..........(B #....(B###.(B.#..(B##..#$.##...(B (BmTia(BmTi8(B---6.4 (1.0mTi(BmTi!j _You hear the rumble of an avalanche of rocks very nearby.(BmTi$q _(BYou see here a redback corpse(B.mTi oTi3(B ###(B ##..#(B ###.###...#(B #...#(B #.#oTih(B ###(B #.###(B ##..##.#####..#..:oTit.oTi.†oTiL†.P.(B##PoTiS#.....P.P..(B##.####.##oTiF.P..##....(B#oTi.#oTi(#...(B #....(B##......##..(B ##....(B#......#....oTiB..(B ##...(B##....##....oTid(B #...#....#...##(B #..(B##..##..##oTi^(B #..#$.##(BoTi(BoTi5J---(B7 _oTi(BoTi#oTi(B ###(B ##..#(B ###.###...#(B #.........#oTi̚(B #..#(B #####.##(B ##(B ##..##oTi.####.#..#..:..†.†.P.(B##P#.....P.P..(B##.####.###..P..##....(B#.##....(B #....(B##......##..(B ##....(B#......#...(B ##...(B##....##......(B #...(B#....#...~~..oTi(B #..(B##..##..##(B #..#$.##(BoTiH(BoTiͲ'(B8oTi/(BoTipTi.###.###...#(B #.........#(B #.######.##pTi..(B #####..##..####..#..#..:.....#.......pTi..†pTi.L†.P.(B########PpTi.(B ##....JP.P..(B##.####.##pTi/(B #..P..##....(B#........#pTi/(B ##....(B #....(B###pTi>/u......P(B ##....(B#......pTiK/q..(B ##...(B##....##pTiV/fS....P.(B #...#....pTij/oS(B  (B electric eel (asleep)pTi/v~~~..#.(B #..##..##..#pTi/#(BpTi/p≈~...##(B #..#$pTi/b(B #.P#.##:(BpTix9G~S(BpTiSGPS(BpTidHA=(B9pTi{P(BpTiQ pTiQA_You encounter an electric eel.(BpTi UpTi4 y(B #.........#(B #.#######.###.(B #####..##..###..#..#..:.pTi ............†.P.########P(B ##.....P.P..(B##.####.##pTil W(B #..P.J##....#........#(B ##....##....###.......P.##....#..........##...##....##~....P....(B #...#....~S~..#....S(B #..##..##SS(B 2 water moccasins (asleep)≈~...###.k.k(B #..#$kk(B 2 wyverns (asleep)≈≈~..(B ##S..(B #.P#S(B  (B electric eel#..#.††(BpTi (Bk=You encounter 2 wyverns and 2 water moccasins.pTi? (BFound a tubular agate ring(B.  The water moccasin hisses angrily. The wyvern hisses angrily.pTi Bk.(BpTiΡ SpTi #.(BpTii } (BF(BThe water moccasin hisses angrily.pTi BS.(BpTi (BF(B  (B cane toad (wandering)SS(B 2 water moccasinspTiC kk(B 2 wyvernsS(B  (B electric eelYou encounter a cane toad.pTi_ (BpTi ;*(BpTi ;*(BpTiab ;*(BpTif ;*(BpTi4 ( (BpTiy k*The electric eel shoots out a bolt of lightning at you!(BpTi_:*(BpTia:*(BpTi<Dk.(BpTi  (B..J....(BThe bolt of electricity hits you. You resist.pTi_c(B2-(B===400pTi(BpTi& _You hear an angry hiss.pTiU#rTi}rTi(BEvoke which item? Wands  f - a wand of flame (13)rTiW(Bl - a wand of light (7)  m - a wand of mindburst (20)  rTiw - a wand of warping (5) [!(B] read|quaff|evoke(B[?(B] describe selectedsTiXsTicsTi:q(B#.........#AngleBrackets the Severer#........#Mountain Dwarf of Okawaru ******######........##Health: (B132/135 =======================-sTi|q#.(B #####..##.........###(B Magic: (B20/20 ========================...#..#..:..............(B AC:(B 22Str:(B 23sTiqX........................(B EV:(B 14Int:(B 10...........†.P.########P(B SH:(B 4Dex:(B 16##.....P.P..(B##.####.##(B XL: (B14 Next: (B35% Place: (BLair:5sTiq#..P.J##....#........#(B Noise: (B===------ (B Time:(B 16400.4 (0.0)sTiq##....##....##......##(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} .......P.##....#......#.(B Throw: 30 boomerangssTiq..........##...##....##.(B Medusa .~....P...S(B #...#....#..sTi$r~~S~..#...kk(B #..##..##..(B F(B  (B cane toad (wandering)sTiUr~≈~...###.S.=(B #..#$.#(B SS(B 2 water moccasins≈≈≈~..(B ##..F(B #.P#.##(B kk(B 2 wyvernssTivr ##..#.††(B S(B  (B electric eel(BThe water moccasin hisses angrily. The wyvern hisses angrily.  sTirThe water moccasin hisses angrily.  You encounter a cane toad.The electric eel shoots out a bolt of lightning at you!sTirc(BThe bolt of electricity hits you. You resist. _You hear an angry hiss.sTiş!(B #.........# (B AngleBrackets the Severer #........# (B Mountain Dwarf of Okawaru ****** sTi# #####........## (B Health: (B132/135 =======================- #. #####..##.........###(B Magic: (B20/20 ======================== sTi5...#..#..:..............(B AC:(B 22Str:(B 23 ........................(B EV:(B 14Int:(B 10 sTiN...........†.P.########P(B SH:(B 4Dex:(B 16sTib sTiu##.....P.P..(B##.####.##(B XL: (B14 Next: (B35% Place: (BLair:5 sTi#..P.J##....#........#(B Noise: (B===------ (B Time:(B 16400.4 (0.0)sTi sTi##...*##....##......##(B m) +9 broad axe {flame, rF+ Int+2 Dex+3}  sTi̠.......P*##....#......#.(B Throw: 30 boomerangs sTiݠy.........*##...##....##.(B Medusa  sTiW.~....P...S #...#....#.. sTi~~S~..#...kk #..##..##..(B F(B  (B cane toad (wandering)sTi( sTi9~≈~...###.S.= #..#$.#(B SS(B 2 water moccasinssTiJ sTi\≈≈≈~.. ##..F #.P#.##(B kk(B 2 wyverns sTim##..#.††(B S(B  (B electric eelsTiHThe electric eel shoots out a bolt of lightning at you!sTi(BThe bolt of electricity hits you. You resist. _You hear an angry hiss.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight linesTiBAim: (Ba water moccasin (53% to hit)tTitSk*F(Bcane toad (wandering, hasn't noticed you, 75% to hit)tTinUg*.*S*kktTiUpS.=F(Bwater moccasin (53tTi.*.tTi*.P.*....*..P...S.tTiDS(Bn electric eeluTiߪ(B#.........#AngleBrackets the Severer#........#uTi.Mountain Dwarf of Okawaru ******######........##Health: (B132/135 =======================-#.(B #####..##.........###(B Magic: (B20/20 ========================...#..#..:..............(B AC:(B 22Str:(B 23........................(B EV:(B 14Int:(B 10...........†.P.########P(B SH:(B 4Dex:(B 16##.....P.P..(B##.####.##(B XL: (B14 Next: (B35% Place: (BLair:5#..P.J##....#........#(B Noise: (B===------ (B Time:(B 16400.4 (0.0)##..*.##....##......##(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} uTiO}.......P.##....#......#.(B Throw: 30 boomerangsuTi^a..........##...##....##.(B Medusa uTij.~....P...S(B #...#....#..uTi~~S~..#...kk(B #..##..##..(B F(B  (B cane toad (wandering)uTi%~≈~...###.S.=(B #..#$.#(B SS(B 2 water moccasinsuTiD≈≈≈~..(B ##..F(B #.P#.##(B kk(B 2 wyverns##..#.††(B S(B  (B electric eeluTirThe electric eel shoots out a bolt of lightning at you!(BThe bolt of electricity hits you. You resist. uTi_You hear an angry hiss.  uTi.Aiming: Throw FlameuTi;Press: ? - help, Shift-Dir - straight lineuTiͬ9Aim: (Ban electric eel (53% to hit)uTi;*(BuTi_;*(BuTi;*(BuTi2 ;*(BuTiW #*uTiW (BuTi ) (BuTi= vk.The puff of flame misses the electric eel.(BuTi BS.(BuTi uTi SuTi .uTi (BuTi >F.(BuTiP Ck.(BuTiɬ uTiڬ kuTi .uTi (BuTin uTiy SuTi .uTi (BuTiǮ uTiޮ <S.(BuTi ) (BuTi P§S(BThe cane toad croaks.uTi  uTi< 5(BSuTiO Z(BThe electric eel is engulfed in a cloud of scalding steam.uTi +F=uTi (BuTi uTi$ *...uTi6 .uTiT hS(B  (B black mambauTiq \F(B  (B cane toaduTi ≈uTi -SS(B 2 wateruTi  moccasinsuTi 9kk(B 2 wyvernsuTi (…)uTi (BuTi1 <(B3-1.4 (1uTiY (BuTio  uTi uTi '_You encounter a black mamba.uTi (BuTi vTi(B ##.(B #####...#..#####..##.........###vTi...#..#..:.......................†.P.########P(B ##.....P.P..##.####.##vTiq..P..##....#........##..##vTiR..S....PS##.....vTi+N......k.##...##....#vTi=Y~....P..Sk##....vTif~~(B§~..#....F##..##..#vTiS~...###...=#(B #..#$.#vTiе(B§≈≈~..(B ##...#(B #.P#.#vTi≈≈≈...(B ##$.(B ##..#.††vTiF...†..#(BvTiCk.(BvTiM=k.(BvTiR?.S(BvTi.+S.vTiQ(BvTiW;F.(BvTit (B Found 12 gold pieces. The water moccasin barely misses you.vTiR(BThe electric eel is engulfed in a cloud of scalding steam.vTim;*(BvTi"" ;*(BvTit ;*(BvTi vTiz 3*(BvTi! vTi " 3*(BvTi6t ( (BvTit k*The electric eel shoots out a bolt of lightning at you!(BvTi= "JvTi G....(B§vTi '(B1vTi1 =vTiE 2vTiK (BvTi  vTi ._The bolt of electricity hits you. You resist.vTi vTi;"S.The electric eel shoots out a bolt of lightning at you!(B _The bolt of electricity hits you. You resist.  vTi'-You slice the water moccasin!! You burn the water moccasin.  The water moccasin is severely wounded.(B  You slice the plant!! The plant begins to die. You burn the plant.  Your tendrils sting the water moccasin. Your tendrils sting the wyvern.vTi) (B.S(BThe wyvern is poisoned. The wyvern bites the plant!vTi, (BF.(BYou block the water moccasin's attack. The water moccasin bites the plant.vTi84(B(1 poisoned)vTi:c(B2====(B3.1 (0.7vTiE(BvTixG* _The wyvern bites the plant.vTiCKwTi# (B†(BYou slash the water moccasin! You burn the water moccasin.  wTi#FYou kill the water moccasin!(BwTi8`(B§ slash the plant! You burn the plant. Your sting misses the water moccasin.(BYour tendrils sting the wyvern. The wyvern is poisoned.r tendrils sting the wyvern. The wyvern looks even sicker.  The electric eel is engulfed in a cloud of scalding steam.  wTi9You kill the electric eel!(B  Okawaru accepts your kill.(BwTi:DS.(BwTi<>.S(BwTi>>k.(BwTi]L (B~≈(B  (B water moccasinwTiL*very poisoned)  You hear a splash.wTi5Rd(B36===-(B8wTiO\(BwTiZ] wTij]wTi]_The wyvern bites the plant!!wTi`wTihF.(B slice the black mamba!! You burn the black mamba.  The black mamba is heavily wounded.(B  wTiMYou slice the plant!! You burn the plant. You barely miss the water moccasin.Your sting misses the black mamba.(B Your tendrils sting the wyvern.  The wyvern looks even sicker. Your tendrils sting the water moccasin.  The water moccasin is poisoned. The black mamba bites you.wTij (B. (B(poisoned)  The water moccasin bites you but does no damage.wTi!Y(B2-(B4.5wTiߛ(BwTi]G _The wyvern bites the plant. The wyvern bites the plant!!wTixTiR(B§≈The black mamba is heavily wounded.(B barely miss the water moccasin.(B You slash the plant! You burnxTiS the plant.  Your sting misses the cane toad.(B Your sting misses the water moccasin.(Bblack mamba bites you!  xTiSYou are poisoned.(B  The black mamba poisons you! You block the water moccasin's attack.xTiT(B24==-(B5.2Pois Medusa (BxTi-_(BxTi`G _The wyvern bites the plant!! The wyvern bites the plant.xTicxTi: h~(B§ (BYou slash the water moccasin! You burn the water moccasin.  You slice the plant!! You burn the plant. Your sting misses the water moccasin.(BYour tendrils sting the cane toad.feel very sixTi: ck.(Bbites you! The water moccasin misses you.(B  The black mamba barely misses you.(B The wyvern bites the plant!xTi8< xTiP< p(B10=----(B6.0 (0.8xTiF (BxTiDH * _The wyvern bites the plant.xTiL yTit)---The black mamba barely misses you.(B The wyvern bites the plant! _The wyvern bites the plant.  You slice the black mamba!! You burn the black mamba.  You kill the black mamba!(B  yTiOkawaru accepts your kill.(B  Okawaru grants you throwing weapons!(ByTiD1  --more--(BzTi2.(BzTiq (BF(B  (B cane toadS(B  (B water moccasin (poisoned)≈kk(B 2 wyverns (1 very poisoned, 1 extreme…)  zTi?|Something appears at your feet! You slash the water moccasin!  You burn the water moccasin. You hit the plant. You burn the plant.r tendrils sting the cane toad. Your tendrils sting the wyvern.  The wyvern looks as sick as possible!  You feel very sick.(B  The water moccasin bites you. The wyvern bites the plant!!zTik(B05=-(B78zTi=(BzTi( zTi;_The wyvern bites the plant.zTibzTi) (B†(BYou slice the water moccasin!! You burn the water moccasin.  You kill the water moccasin!(BzTi5 (B.Okawaru accepts your kill.(BYou slash the plant! You burn the plant.zTi= L (Bk.zTi= You destroy the plant!(BYour tendrils sting the wyvern. The wyvern looks as sick as possible!  Your tendrils sting the wyvern. The wyvern looks as sick as possible!zTi> Ak.(BzTi? 6F.(BzTiL gkk(B 2 wyverns (extremely poisoned)zTi}R g(B3-(B--7.5 (0.7zTi"Z (BzTiZ D _You feel very sick.(BzTi] {Ti (B†(BYou slice the wyvern!! You burn the wyvern.  You kill the wyvern!{Ti(B{Ti3w (BF.Okawaru accepts your kill.{Tia(BYou hit the wyvern. You burn the wyvern. Your tendrils sting the wyvern.  The wyvern looks as sick as possible! Your tendrils sting the cane toad.{Ti-{(poisoned)(B  (B wyvern{Ti1i101=-(B8==8.2{Ti7(B{Tiv8q _The cane toad is poisoned. You feel sick. The wyvern misses you.(B{TiK:{TiՓ > (B†{Ti You hit the cane toad but do no damage.(B You slash the wyvern!  You burn the wyvern.  You kill the wyvern!(B{TiF l (Bvery poisoned)(B  {Tit Okawaru accepts your kill.(BYour tendrils sting the cane toad. The cane toad looks even sicker.  You feel sick.{Tiӭ I-(B-9{TiͶ (B{Tiٷ  {Ti -_The cane toad stings you but does no damage.{Tiǻ |TiA (B You barely miss the cane toad.(BThe cane toad is lightly wounded.  Your tendrils sting the cane toad. You feel sick.|TiBn0(B--(B9.6|TiH(B|TimIR _The cane toad closely misses you.(B|TiK|Ti@ ~ (B You hit the cane toad. You burn the cane toad.  The cane toad is lightly wounded.|TiA D-(B10.3|TiJ (B|TiK ` _Your sting misses the cane toad.(B You feel sick.|TiN }TiP (B B - 8 silver javelins (gained 1)  You feel sick. You block the cane toad's attack.}Tix99(B/135 =(B1.3 (1.0}Ti(B}Ti( }Ti9L_The cane toad closely misses you.(B}Ti1}Ti < (B }Ti (BYou hit the cane toad. You burn the cane toad.  The cane toad is moderately wounded.(BYour tendrils sting the cane toad. You feel sick.}Ti .(B2.1 (0.8}Ti (B}Ti!  }Ti" O_The cane toad completely misses you.(B}Ti% ~Ti@) (B~Ti# (BYou slice the cane toad!! You burn the cane toad!  The cane toad is almost dead.(B100(B/135=(B==9(B _Your sting misses the cane toad.(B The cane toad closely misses you.(B~TiN (B†(BYou slice the cane toad!! You burn the cane toad.  You kill the cane toad!~TiO(B~TidaK (B~TiaFOkawaru accepts your kill.(B~Ti/gU=(B40--3.7~Tio(B~Ti2p _You feel sick.~TisTiV#.(B #####.##Ti(B #..#####..##..##(B ...#..#..:....Ti/=(B .........Ti;-(B ...Ti†.P.########(B ##.....P.P..##.####.#(B #..P..##....#........(BP..##....#(B#....##.......J††##....#..........##...##....##<.~....P....##...#....~~~..#.....##..##..##≈~...###...=#(B #..#$≈≈≈≈~..(B ##...#(B #.P#Ti.0≈...(B ##$.(B ##..#.†~~...(B #...†..P..†(BTi:<(BTi~3(B---Ti'(B4.7 (1.0Ti/(BTit TiTi3_Found a stone staircase leading up. You feel sick.TiTiS=(B #..#####..##..#(B ...#..#..:...(B .........(B ...Ti|†.P.#######(B ##.....P.P..##.####.Ti##.(B #..P..##....#.......#(BP..##....#(B#....##.........††##....#..........##...##<.~....P....##...#......~~~~..#.....##..##..##≈~~≈~...###...=#(B #..#$≈≈≈≈≈~...(B ##...#(B #.P#≈....(B ##$.(B ##..#.~~....(B #...†.~~~~......P..†(B #..P...(BTi" (BTi [1=-(B5Tim(BTi Ti_You feel sick.TiOTi}@ #..#####..##.#...#..#..:.........Ti@ x.....†.P.###.....P.P..##.####.###.(B #..P..##....#.#(BP..##....#(B#....##......#.Ti@ @††##....#......#.Ti@ '##...##....#Ti@ R.<.~....P....##...#....#.Ti@ f..~~~~..#.....##..##..##.Ti3A ≈~~≈~...###...=#(B #..#$.Ti^A `≈≈≈≈≈~...(B ##...#(B #.P#.#≈≈≈≈≈....(B ##$.(B ##..#.†TimA b≈≈≈~~....(B Ti{A -#...†.TiA F~~~~......(B TiA W#..P..†##..P...#(BTi?W 5 (B You feel sick.TiX M=(B6Tia (BTib  Tib >_You are no longer poisoned.(BTie Ti*h...#..#..:....................†.P.########P(B ##.....P.P..##.####.##.(B #..P..##....#.......Tic*#P..##....#(B#....###.........††##....#......#....##...##....##..<.~....PTiG+....#....~~~~..#.##..##.≈~~≈~...###...=#(B #..#$.#≈≈≈≈≈~...(B ##...#(B #.P#.##≈≈≈≈≈....(B ##$.(B ##..#.††≈≈≈~~....(B #(B #...†..#~~~~.....#..P..†##(B Ti+A#..P...###....##(BTi A(BTi]B2TiB2=(B7TiM(BTiRTixA(B...#..#..:..............(B AngleBrackets the Severer........................(B Mountain Dwarf of Okawaru ******...........†.P.########P(B Health: 102(B/135 ==================------##.....P.P..##.####.##(B Magic: (B20/20 ========================##.(B #..P..##....#........#(B AC:(B 22Str:(B 23#P..##....#(B#....##......##(B EV:(B 14Int:(B 10TiA.........††##....#......#.(B SH:(B 4Dex:(B 16............##...##....##.(B XL: (B14 Next: (B40% Place: (BLair:5TiB.<.~....PJ...##...#....#..(B Noise: --------- (B Time:(B 16417.7 (0.0)..~~~~..#.....##..##..##..(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ≈~~≈~...###...=#(B #..#$.#(B Throw: 30 boomerangs≈≈≈≈≈~...(B ##...#(B #.P#.##(B Medusa ≈≈≈≈≈....(B ##$.(B ##..#.††≈≈≈~~....#(B #...†..#TiC (B ~~~~......#..P..†##(B #..P...##(B ##....###(B  (B_Found a stone staircase leading up. You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned.Press: ? - help, v - describe, . - travel(BThe floor.Ti&=J.(BTi <..(BTil 7..(BTi7..(BTi_w (B.=(BYou feel sick.  You feel sick. _You are no longer poisoned.Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a tubular agate ring(B.  The floor.Ti (B...#..#..:..............(B AngleBrackets the Severer........................(B Mountain Dwarf of Okawaru ******...........†.P.########P(B Health: 102(B/135 ==================------##.....P.P..##.####.##(B Magic: (B20/20 ========================Ti ##.(B #..P..##....#........#(B AC:(B 22Str:(B 23#P..##....#(B#....##......##(B EV:(B 14Int:(B 10.........††##....#......#.(B SH:(B 4Dex:(B 16............##...##....##.(B XL: (B14 Next: (B40% Place: (BLair:5TiY .<.~....PJ...##...#....#..(B Noise: --------- (B Time:(B 16417.7 (0.0)..~~~~..#.....##..##..##..(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Ti +≈~~≈~...###...=#(B #..#$.#(B Throw: 30 boomerangs≈≈≈≈≈~...(B ##...#(B #.P#.##(B Medusa ≈≈≈≈≈....(B ##$.(B ##..#.††≈≈≈~~....#(B #...†..#Ti (B ~~~~......#..P..†##(B #..P...##Ti (B ##....###(B  (B_You feel sick.  You feel sick. _You are no longer poisoned.Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a tubular agate ring(B.  The floor.Ti) (BTi (BTi: 1 _(BTi< Ti% ...........†....†.P.########P(B ##.....P.P..##.####.##.##.(B #..P..##....#........#.#P..##....#(B#....###..........††##....#......#.....##...##....##..<.~....P....#....~~~~..#.##..##..#≈~~≈~...###...=#(B #..#$.##≈≈≈≈≈~...(B ##...#(B #.P#.##:≈≈≈≈≈....(B ##$.###..#.††$≈≈≈~~....(B ###...†..##~~~~..#..P..†##.(B #..P...##.(B##....####(B####(BTi (BTi )(B103Ti 8.7 (1 _Ti! (BTi Ti.†.P.########P..(B ##.....P.P..##.####.##.##.(B #..P..##....#........#.#P..##....##....###..........††##....#......#.....##...##....##..<.~....P....#...#..~~~~..#.##..##..##≈~~≈~...###J..=#(B #..#$.##.≈≈≈≈≈~...(B ###...#(B #.P#.##:†≈≈≈≈≈....(B ##$.###..#.††$#≈≈≈~~....(B ###...†..###~~~~..#..P..†##..(B #..P...##.##....#########(B (B(B49(BTi: Tif; .†.P.#P.##.....P.P..##.####.##.##.(B #..P..##....#.#.#P..##....##....##......##..††##....#......#..##...##....##...#Ti; .<.~....P....##...#....#...#..~~~~..#.....##..##..##..##.≈~~≈~...###.J.=#(B #..#$.##.≈≈≈≈≈~...(B ###...#(B #.P#.##:†.Tij< ≈≈≈≈≈....(B ##$.###..#.††$#≈≈≈~~....(B ###...†..###.Ti< ~~~~......(B #..P..†##.#..P...##...(B ##....#####.(B Ti= -######(B ##Ti*= 1(B TiG= .Tij= 0(B Ti= (BTikY (BTi"[ Ti_[ (B6Ti[ 20Ti!e (BTih Ti+ (B ##.....P.P..##.####.##.##.(B #..P..##....#........#.#P..##....##....#Ti:, `##..........††#......#....#.TiK, 8..##...##....##...##Tia, ..<.~....PTim, ....#...##.Tix, %..~~~~..#.Ti, ##..##..##..Ti, ≈~~≈~...###...=##(B #..#$.##..Ti, ≈≈≈≈≈~...(B ###J..#(B #.P#.##:†.#Ti- ≈≈≈≈≈....(B ###$.###..#.††$###Ti1- m≈≈≈~~....(B ###...†..###..Ti;- ~~~~..Ti- *#..P..†##...Ti- (B Ti- #..P...##.Ti- ##....#####Ti. 4####(B ###Ti. 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(BTi/G (BTiH W(B7=(B1TiS (BTiV TiD##.....P.P..##.####.##.##.(B #..P..##....#.#....##P..##....##....##......##....#.Ti$E††##....#......#....#.##...##....##...##..<.~....P....##...#....#...##.Ti2O(B##.....P.P..##.####.##.....(B AngleBrackets the Severer##.(B #..P..##....#........#....#(B Mountain Dwarf of Okawaru ******Ti2#P..##....##....##......##....#(B Health: (B112/135 ===================-----.........††##....#......#....##(B Magic: (B20/20 ========================............##...##....##...##.(B AC:(B 22Str:(B 23.<.~....P....##...#....#...##..(B EV:(B 14Int:(B 10..~~~~..#.....##..##..##..##...(B SH:(B 4Dex:(B 16Ti22≈~~≈~...###...=##(B #..#$.##....(B XL: (B14 Next: (B40% Place: (BLair:5Ti2t≈≈≈≈≈~...(B ###.J.##(B #.P#.##:†.##(B Noise: --------- (B Time:(B 16425.7 (0.0)Ti3≈≈≈≈≈....(B ###..###..#.††$###.(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Ti,3≈≈≈~~....(B #####...†..###...(B Throw: 30 boomerangsTi=3~~~~......TiI3Y#..P..†##.....(B Medusa TiV3.#..P...##.....##....#####...Tib31(B Tip3c######(B ###.(B .##Ti34(B ...Ti30(B Ti3,(BYou feel sick. Ti3u_You are no longer poisoned.Press: ? - help, v - describe, . - travel, g - get itemTi3`Item here:(B a tubular agate ring(B. Ti3C_The floor. _You now have 1419 gold pieces (gained 12).Ti 5(BTi6(BTi>(BTi L(BTiLO(B3=(BTi6N(BTiS(BTi,a(BTibO(B4=(BTic(BTiMf(BTi,p(BTip'(B5Tis(BTiw(BTi~(BTiG'(B7Ti(BTiP(BTi(BTi̗'(B8Tiƙ(BTi^(BTi6(BTi 7(B9=Ti<(BTi(BTi(BTi(BTiP(B20=(BTiE(BTi(BTi(BTi'(B2Ti(BTi(BTix(BTiM'(B3Ti(BTiz(B .............†.P.#######(B Ti^#..(B ##.....P.P..##.####.(B ##..#..P..##....#.......(B #(BP..##....#(B#....##......(B Ti.........††##....#.....(B ............##...##....#(B Tio.<.~....P....##...#....#Ti(B Ti..~~~~..#.....##..##..##(B Ti≈~~≈~..J###...=##(B #..#$Ti`(B34.7 (9 ≈≈≈≈≈~..Ti1c..##(B #.P(B TiDm≈≈≈≈≈....P..###..###..#(B Ti[q≈≈≈~~....P....(B#####...†Tisb~~~~...........(B #..P..†Tig...............(B #..P...(BTiq.........P....#(B ##....#(BTio............###(B ######(B Ti Ti6(BTi (BTi Ti% F(B #..(B ##.....P.P..##.####.##..#..P..##....#......(BP..##....##Tig% .........††##.......##...##....#<.~....P....##....~~~~..#.....##..##..#Ti+& %≈~~≈~...###...=##(B #..#$≈≈≈≈~.J..###...##(B #.P#.....P..###..###..~~..(B#####...†Medusa ........P.###(BTi< (BTi= \(B4=(B5.7 (1TiF (BTiI Ti ##..#..P..##....#.......#(BP..##....##....##.........††......#Tidb.....##...##....##.<.~....P.....#.Tisl..~~~~..#.##..##.≈~~≈~...###...=##(B #..#$.≈≈≈≈≈~....###...##(B #.P#.#TiP ≈≈≈≈≈...JP..###..###..#.†≈≈≈~~....P....(B#####...†.~~~~............(B #..P..†#.....#..P...#.P....#(B# ##....##...###(B ######(B .P.######..(B (BTi;(BTil%(B5Ti}=Ti (B6Ti](BTiTi0(B P..##..##.........††##.......##...##....#<.~....P....##....Ti0.~~~~..#.....##..##..#≈~~≈~...###...=##(B #..#$Ti1≈≈≈≈~....###...##(B #.P#.#....P..###..###..#.†~~..(B#####...†..~~~~............(B #..P..†#.....P....#(B# ##....#(B.......#.(B (BTi(BTi? /(B67Tio(BTiTiX.........††......#......##...##....##..<.~....P....#....~~~~..#.##..##.≈~~≈~...###...=##(B #..#$.#≈≈≈≈≈~....###...##(B #.P#.##≈≈≈≈≈....P..###..###..#.††≈≈≈~~....P....(B#####...†..#~~~~.....J......##..P..†##.....##..P...#.P....#(B####....##...###(B ######(B .P.###(B###(B .(B ...(B ##....#.(BTiiG(B(B88Ti(BTiU (B .††##....#......#(B .....##...##....##TiU i(B .<.~....P....##...#....#TiU 5(B ..~~~~..#.....##..##..##(B ≈~~≈~...###...=##(B #..#$.TiU (B ≈≈≈≈≈~....###...##(B #.P#.Ti V (B ≈≈≈≈≈....P..###..###..#.†TiV (B ≈≈≈~~....P....(B#####...†..Ti&V 8(B ~~~~Ti5V Q.##..P..†(B TiBV E.##..P...(B TiRV L.P....#(B####....Ti^V !(B TinV n.###(B ######(B .TizV &.P.###TiV =(B .###TiV 1(B .TiV `(B .(B #TiV H(B #....#(BTig (BTi(i /(B99Tip (BTir Ti2(B ....##...##(B .<.~....P....##...#....(B ..~~~~..#.....##..##..##(B ≈~~≈~...###...=##(B #..#$(B ≈≈≈≈≈~....###...##(B #.P#(B ≈≈≈≈≈....P..###..###..#.(B ≈≈≈~~....P....(B#####...†.(B ~~........##..P..†(B ....##..P...(B P....#####.(B ....###(B ####(B P.###(B  .###(B.(B# ...(B #..#....##....#(BTi(BTinY(B30=(B40Ti(BTiTi\(B .<.~....P....##...#....~..~~~~..#.....##..##~≈~~≈~...###...=##(B #..Ti≈≈≈≈≈~....###...##(B #.P#≈....P..###..###..#~~....P....#####...†~~~........##..P......##..P..P....#####.TiW....###(B ####P.###(B .###(B .(B#..(B .#....P.._...P.#....(B #.....(BTi(BTiW(B1=(B1Ti'(BTi Ti4,_Found a snail-covered altar of Cheibriados.TiqTi ~..~~~~..#.....##..##≈~≈~~≈~...###...=##(B #..≈≈≈≈≈≈≈~....###...##(B #.P≈....P..###..###..~~....P....#####....~~~........##..P.......##..PP....#####.....###(B ####P.###(B Ti .###(B .(B# ....#...P.._...P..#Ti/ #P#^......P#(B# #(BTi (BTi /(B32Ti (BTi Tir(B ~..~~~~..#.....##..##~≈~≈~~≈~...###...=##(B #≈~....###...##(B #.Til≈....P..###..###.≈≈≈≈≈~~....P....#####.~~~~~.##..P.##..P.P....#####.###(B .P.###.###.(B#....(B #l(B  (B komodo dragon (asleep).P.._...P..#(B ##..(BTiB.#P#^......P#(B# #...(B ##...(BTi1l (B≈lYou encounter a komodo dragon.Ti(BTi9≈l(BTiGOl(BTi/(B43Ti(BTiH Tig"_The komodo dragon hisses angrily.TiL Tih (B ~..~~~~..#.....##..##~≈~≈~~≈~...###...=##(B #Tih ~≈~....###...##(B #.≈≈l≈≈≈≈≈....P..###..###.≈≈≈≈≈~~....P....#####.~~~~~.##...##...P....#####.###(B Tih L.P.###.###Tih 9.(B#.Tii 2.(B #Ti$i e.P.._...P..#(B ##TiEi .#P#^......P##(B #TiXi D(B ##(BTit /≈lTit (BTiv (BTi W(B5=(B4TiF (BTiH Ti8(B .<.~....P..~~≈~..~~~~..#.....##...~~≈~≈~~≈~...###...=##(B ~≈~....###...##(B ≈≈≈≈≈≈....P..###..##≈≈l≈≈~~....P....#####~~~~~.##........P....###.....###(B #.P.###.###(B# ...........(B #...P.._...P..#(B ##...#P#^......P##(B #(B≈l(BTiŋB~l(BTi(BTi_'(B5Ti6(BTi* (BTi(very poisoned)(BYou hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is lightly wounded.  Your tendrils sting the komodo dragon. The komodo dragon is poisoned.Ti6(B=6.4 (0.7Ti(BTi> _The komodo dragon bites you but does no damage.Ti Ti`, 4extremely poisoned)Ti, (BYour tendrils sting the komodo dragon. The komodo dragon is poisoned.bites you but does no damage.  You barely miss the komodo dragon.(BTi,   Ti, looks as sick as possible!Ti. .(B7.2 (0.8Ti6 (BTi-8  TiU8 Tiz8 E_You hear the brisk rumble of a distant avalanche of rocks.Ti8 (BTi_B Ti (B looks as sick as possible! _You hear the brisk rumble of a distant avalanche of rocks.(BYou slash the komodo dragon! You burn the komodo dragon.  TiThe komodo dragon is moderately wounded.(BYour tendrils sting the komodo dragon.  The komodo dragon looks as sick as possible!Ti!=Ti (B=Ti 9 (0.7TiB(BTi‘ TiݑTi0_The komodo dragon bites you but does no damage.TiTi2q (B The komodo dragon looks as sick as possible! _The komodo dragon bites you but does no damage.  You hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is heavily wounded.(B  Your tendrils sting the komodo dragon.  looks as sick as possible!Ti36(B-8.7 (0.8Tin<(BTi|= Ti=0_The komodo dragon bites you but does no damage.Ti!ATiK c(BM looks as sick as possible! TiL _The komodo dragon bites you but does no damage.  You barely miss the komodo dragon.(BTi`M H-(B9.4 (0.7TiSU (BTiV  TiV TiV 0_The komodo dragon bites you but does no damage.TiY Ti  (B (BYou slash the komodo dragon! You burn the komodo dragon.  Ti pThe komodo dragon is almost dead.(BYour tendrils sting the komodo dragon.Tim 2(B=50.1Tin(BTi; _The komodo dragon looks as sick as possible!Ti{TiO).(BYour tendrils sting the komodo dragon.looks as sick as possible!  Ti)WYou closely miss the komodo dragon.(B  Ti+:(B19---Ti1+ (B=Ti<+ 9 (0.8Ti5(BTiNc2 _The komodo dragon bites you!TiW ) (BTi †(BYou slash the komodo dragon! You burn the komodo dragon.  You kill the komodo dragon!(BTi <Ti (BTio ?(B1--1.6 (0.7Tix (BTi K _Okawaru accepts your kill.(BTi! 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#..~~....###...##(B #.P≈≈≈≈≈≈≈≈###..###..#≈≈≈≈≈~~....P....#####...†....~~~~~............##..P...........P.###(B(BTi N(B77(BTi Z %(BM .......................†.P.###...##.....P.P..##.####(B ##..#..P..##....#.(B ##(BP..##....#(B#....#(B .††##....#.(B .~.............##...#(B ..~~.<.~....P....##...#......~~~~J.#.....##..#~≈~≈~~≈~...###...=##(B #..~~....###...##(B #.P≈≈≈≈≈≈≈≈###..###..#...≈≈≈≈≈~~....P....#####...†.............##(B (B(B(B88Ti~ (BTinF(BM#..#..:.............................†.P.##...##.....P.P..##.####Ti(B ##..#..P..##....#.(B ##(BP..##....#(B#....#(B .††##....#.(B .~.............##...#Ti(B ..~~.<.~..J.P....##...#......~~~~..#.....##..#~≈~≈~~≈~...###...=##(B #..~~....###...##(B #.P..≈≈≈≈≈≈≈≈....P..###..###..#...(B .............P....(BTi:(BTie/(B99Tij~(BTiTiW=(B #..#####..##Ti###....#..#..:....................................†.P.#Ti(B #...##.....P.P..##.###(B ##..#..P..##....Ti(B ###(BP..##....#(B#....##TiQ(B ††##....Tiq(B .~......J..#Ti.w(B ..~~.<.~....P.#...TiC(B .~~≈~..~~~~..#.....##..##..Tig(B .~~≈~≈~~≈~...###...=##(B #..Ti(B .~≈~....###...##(B #.PTi](B ≈≈≈....P..###..###..Tiu(B ...≈≈≈≈≈~~....P....#####.Ti}(B ....~~~~~.##..P(B TiH†.............##..P(BTi(BTiY(B30=(B60Tic(BTiTi (B #.(B #####(B ###..#####..##Ti ###....#..#..:...................TiS ..............†.P.#(B #...##.....P.P..##.##(B ##..#..P..##....####(BP..##....#(B#....##(B .††##....(B .~.........#(B ..~~.<.~....P.Tiz (B .~~≈~..~~~~..#.....##..##Ti (B .~~≈~≈~~≈~...###...=##(B #.Ti *(B .~Ti ≈~....###...##(B #(B Ti =≈≈≈....P..###..###Ti3 (B ...≈≈≈≈≈~~....P....#####.TiJ Y(B ....~~~~~.##..P(BTi1 (BTi W(B2=(B1Ti (BTi  Tij(a(B #(B #..#(B #####(B ###..#####..##..###....#..#..:...............................†.P.#(B #...##.....P.P..##.#(B ##..#..P..##....(B ####(BP.J##....##P.††##....(B ..~.........#(B ..~~.<.~....P.(B .~~≈~..~~~~..#.....##..##(B .~~≈~≈~~≈~...###...=##(B #(B .~≈~....###...##(B #(B ≈≈≈....P..###..###(B ...≈≈≈≈≈~~....P....#####.(B(B(B32(BTiYLTiv(BM#.(B  #..#(B ###(B ###..#####..##..###....#..#..:..........................†.P.##...##.....P.P..##.#(B ##.J#..P.(B ####(BP..##....##....#P......††##....#..............##...#..~~.<.~....P....##...#.#..(B #.≈≈≈≈≈≈≈≈....P(BTi9f(B(B43(BTi*f(B ###.###(B ...Ti/+F(B #..#(B #(B #..#(B #####(B ###..#####..##TiQ+###....#..#..:...................................†.P.#Til+(B #.J.##.....P.P..##(B ##..#..P..##....Ti+u(B ####(BP..##....#Ti+a(B P...††##....Ti-(B ..~.........#(B ..~~.<.~....P.#Ti0-(B .~~≈~..~~~~..#.....##..#Ti=-"(BTiT- .~~≈~≈~~≈~...###...=Tio-4(B .~Ti-2≈~....###...##(BTiF(BTiH7(B5=TiH (B4Ti;\(BTi`Tic (B ###(B  ###(B ###.##Ti#d (B ...(B #..#(B #.(B #..#(B #####(B ###..#####..#####....#..#..:TiAd v.............J...........†.P.#TiVd ~..(BP..##...##.....P.P..##Tid 0...(B ##..#..P..##.....(B ####P..##....#(B P.....††##....Tid K(B ..~.........Tid j(B ..~~.<.~....P.Tid b(B .~~≈~..~~~~..#.....##..Tid f(B .~~≈~≈~~≈~...###...=(BTiM ^(B(B5(BTiu/(B #(B ###(B ###.#(B ...(B #..#(B #Tió#..(B #..#(B #####$...(B ###..#####..##(BP....###....#..#..:.....Tiu..................†.P.#..(BP..##...##.....P.P..##....#(B ##..#..P..##....#..#####P..##......(B P.....††##....(B .(B ..~.........(B (B ..~~.<.~....P(B (B .~~≈~..~~~~..#.....##.Ti=H(B (BTi(BTi'(B6Ti(BTi# _Found 7 gold pieces.Ti Tis'Ti'(B #(B ###(B ###.#(BP ...(B ##.(B #..#(B ##..(B #..#(B ######$...(B ###..#####..###(BP....###....#..#..:.†.P.#..(BP..##...##.....P.P..(B #....#(B ##..#..P..##....(B #..#####P..##....##....#...P............††##..(B ..~.............##..(B ..~~.<.~....P....##(B .~~≈~..~~~~..#.....##(B(B(B7(BTiTi##(B  ##.(B ###(B ###Ti (B #(BP..(B ...(B #(B #..(B #..#(B #(B ##...(B #..#(B #####(B #$...#(B ###..#####..##.#(BP....###....#..#..:.†.#.#..(BP..##...##.....P.P(B #....####..#..P..##(B #..#####P..##....##(B #...P............††##.(B ..~.......##..(B ..~~.<.~....P....##(B .~~≈~..~~~~..#.....(BTi(BTiTi&:=(B8Ti(BTi Ti Ti R(B_The komodo dragon bites you but does no damage.  You hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is heavily wounded.(BYour tendrils sting the komodo dragon.  The komodo dragon looks as sick as possible! _The komodo dragon bites you but does no damage.  You barely miss the komodo dragon.The komodo dragon is heavily wounded.(BYour tendrils sting the komodo dragon.  The komodo dragon looks as sick as possible! _The komodo dragon bites you but does no damage.  You slash the komodo dragon! You burn the komodo dragon.  The komodo dragon is almost dead.(BYour tendrils sting the komodo dragon. _The komodo dragon looks as sick as possible!  You closely miss the komodo dragon.The komodo dragon is almost dead.(BYour tendrils sting the komodo dragon.  The komodo dragon looks as sick as possible! _The komodo dragon bites you!  You slash the komodo dragon! You burn the komodo dragon.  You kill the komodo dragon! (B_Okawaru accepts your kill.(BFound 7 gold pieces.Ti5(B Okawaru accepts your kill.(B _You feel sick. _Found a stone staircase leading up. You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned.(B  Item here:(B a tubular agate ring(B. _You now have 1419 gold pieces (gained 12). _Found a snail-covered altar of Cheibriados.  You encounter a komodo dragon.(Bhisses angrily.hit the komodo dragon.  The komodo dragon is lightly wounded.. The komodo dragon is poisoned.bites you but does no damage.bar(B  The komodo dragon is lightly wounded. _You hear the brisk rumble of a distant avalanche of rocks.The komodo dragon is moderately wounded. (B Your tendrils sting the komodo dragon.  The komodo dragon looks as sick as possible!Ti Tiy Ti (BAngleBrackets the Severer###(B Mountain Dwarf of Okawaru ******##.Ti ###(B ###(B Health: (B135/135 ========================#(BP..Ti- ...#..(B Magic: (B20/20 ========================#..Ti= #..#TiK M#.(B AC:(B 22TiY 0Str:(B 23Ti ##...(B #..#(B #####.(B EV:(B 14Int:(B 10#$...#(B ###..#####..##.(B SH:(B 4Dex:(B 16.#(BP....###....#..#..:...(B XL: (B14 Next: (B41% Place: (BLair:5.......J................(B Noise: --------- (B Time:(B 16468.6 (0.0)......................†.(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #.#..(BP..##...##.....P.P.(B Throw: 30 boomerangs#....####..#..P..##...(B Medusa Ti d#..#####P..##....##...Ti k#...P............††##..Ti 1(B Ti X....(B ..~.............##.Ti 1(B Ti X....(B ..~~.<.~....P....##Ti" 1(B Ti- .~~≈~..~~~~..#.....#Ti: 0(B Ti" H(BThe komodo dragon looks as sick as possible! _The komodo dragon bites you!  You slash the komodo dragon! You burn the komodo dragon.  You kill the komodo dragon! (B_Okawaru accepts your kill. (B_Found 7 gold pieces.Tic% (BTi& (BTi1 (BTit5 Ti (BTi (BTi (BTip ) _Unknown command.Ti (BTi Ti. ?(B ####Tie (B  ##.#.(B ###(B ##(BP...(B ...TiQ (B #...(B #..#(B #(B ##...(B #..#(B #####(B #$...##(B ###..#####..##(B .#(BP...J###....#..#..:........................†.#.#..(BP..##...##.....P.P#(B #....####..#..P..##Tin y(B #..#####P..##....Tiz F(B #...P.Ti ††(B .......~.............(B ..~~.<.~....P(BTi (BTiTiE,(B9.6 (1 _Ti (BTiTiO(B #####(B ##.#.#(B ###(B #(BP...#(B ...(B #...##(B #..#(B TiRO ##....#(B #..#(B ##(B #$..J##(B ###..#####..#(B .#(BP....###....#..#..:.....TibO3.......................TikP8..#.#..(BP..##...##.....P#(B ###....####..#..P..##(B #..#####P..##....(B #...P.††(B .......~.........(BTif(BTihh((B70TiIo(BTiNrTi:Ti#######.#.#(B ###(B ##Ti#(BP...#(B ...(B #.Tib...##(B #..#(B Ti##....#(B #..#(B #####Tie#$...##(B ###..#####..Ti.#(BP...J###....#..#..:...............................†..#.#..(BP..##...##.....P.P#(B ###....####..#..P..##.(B #..#####P..##....##.#...P............††.......~......(B ..~~.<.~....P(BTi(BTiTi@ (B1Ti(BTiTi########.#.#(B ###(B ###TiE#(BP...#(B ...(B #.....##(B #..#(B ##....#(B #..#(B #####.TiX#$...##(B ###..#####..##.Tie.#(BP....###....#..#..:...TivQ.........J...............Ti†Ti..#.#..(BP..##...##.....P.P.TiΎ#(B ###....####..#..P..##...Tiߎ}(B #..#####P..##....##.Tie#...P............††Ti........~..TiZ....(B ..~~.<.~....PTi+U(B .~~≈~..~~~~..#.(BTi3(BTiO'(B2TiĬ(BTiTiуT#####(B ###.#.#(B ###(B ###.#(BP...#(B ...(B #.TiB#...##(B #..#(B #.##....#(B #..#(B #####.#$...##(B ###..#####..##.TijQ.#(BP....###....#..#..:...†.P..#.#..(BP..##...##.....P.P.Ti#(B ###....####..#..P..##.#..#####P..##....##.Ti#...P............††##........~.......Tḯ##.....(B ..~~.<.~....P....##.Ti5.~~≈~..~~~~..#.....#(BTi(BTiH'(B3Ti\(BTiŤTib #####(B ###.#.#(B ###(B ###.##P...#(B ...(B #.Ti w#...##(B #..#(B #.##....#(B #..#(B #####.#$...##(B ###..#####..##.Ti .#(BP....###....#..#..:...Tiʡ !†.P.Ti ..#.#..(BP..##...##.....P.P..#Ti #(B ###....####..#..P..##....#Ti e#..#####P..##....##....#Ti- g#...P............††##.Ti> G.......~.............##.Ti_ ....(B ..~~.<.~....P....##..~~≈~..~~~~..#.....##.(BTi (BTiϷ '(B4Tiſ (BTit Ti!(B###(B  ###(B Tik##.#.#(B ###(B ###.###P...#(B ...(B #.....##(B #..#(B #.##....#(B #..#(B #####.#$...##(B ###..#####..##Tij(B .#P....###J...#..#..:............................†.P..#.#..(BP..##...##.....P.P..##(B ###....####..#..P..##....#.#####P..##....##....##Ti#...P............††##....#.......~.............##...#....(B ..~~.<.~....P....##..(BTi6(BTiF'(B5Ti(BTiTi=(BTi(BTi(BTi!TiȂ t#####(B ###(B #Ti ##.#.#(B ####(B ###.##P...#(B ...(B #.#...##(B #..#(B #.##....#(B #..#(B #####.#$...##(B ###..#####..##.TiD .#P....###.J..#..#..:...†.P.#Tid ..#.#..(BP..##...##.....P.P..##.Ti~ #(B ###....####..#..P..##....#.Ti #..#####(BP..##....##....##.Ti ^#...P............††##....#..Ti /~.............##...#Ti Y....(B ..~~.<.~....P....##...#Ti (BTiΕ (BTi '(B6TiN (BTi Ti ?(B###(B###(B ##.#.#(B #####(B ###.####P...#(B #...(B #.....##(B #..#(B #.##....#(B #..#(B #####.#$...##(B ###J.#####..##(B .#P....###....#..#..:Tie ........................................†.P.###..#.#..(BP..##...##.....P.P..##.##(B ###....####..#..P..##....#..Ti %#####(BP..##....##....##.#...P............††##....#.........~.............##...##.(BTiB (BTi '(B7Ti (BTiH Ti (BM #####(B###(B ###.#Ti,######.####P...#(B .#(B #.(B #...#Ti(B #....#(B #J.#(B ###(B #$...##(B ###..#####..##(B .#P....###....#..#..:................................................†.P.###P.....(B ...##....#........(BTio#(BTi%'(B8Ti,(BTi/Ti(B###(B###(B Ti;1##.#.#(B #####(B ###.####P...#(B #.#.....##(B #.J#(B #.##....#(B #..#(B #####.#$...##(B ###..#####..##TiQ(B .#P....###....#..#..:...Til.......TiyP........................†.P.###TiO..#.#..P..##...##.....P.P..##.##Ti#(B ###....####..#..P..##....#..#####P..##....##....##.(BTin(BTi '(B9Ti?!(BTi$TiZ#########.#.#(B #####(B ###.#(B #P...#(B #...#(B #.....(B #...##(B #(B #TiZ#....#(B #J.#(B #####(B #$...##(B ###..#####..##.#P....###....#..#..:.......................(B ..Ti[†.P.###(B ..#.#..P..##...##.....P.P..##.Ti0[(B #(B ###....####..#..P..##....#...(B TiI[#..#####(BP..##....##....##.P............††##....#(BTik(BTil((B80Tis(BTivTiBm(B #########(B ###.#.#(B #####(B ###.###.P.....#......(B #...###(B ###....####$...##(B ###J.#####...#P....###....#..#..:...............................Medusa (BP.....(B...##....#...............~.............##...##.(B (BF(BTiF(B  (B cane toad (wandering)(BTi|'(B1Ti(BTi$K _You encounter a cane toad.(BTiTi \##########(B ##.Tib =##.#.#(B #####(B ###.###..#P...#(B #...#(B #..........##(B #..#(B ##....#(B #..#(B #####.#$...##(B ###..#####..##.Ti .#P....###...J#..#..:...................................†.P.####Ti• u..#.#..P..##...##..F..P.P..##.Ti 1#(B ###....####..#..P..##....#....(B #..#####(BP..##....##....#Ti O#...P............††#Ti@ ........~.............##...#....(B ..~~.<.~....P.(BTiӝ >F.(BTi FF(BTi 1(B===2Tit (BTi  Ti _The cane toad croaks.Ti TiJ^##.########(B ##..TiJ##.#.#(B #####(B ###.###..#P...#(B #...#(B #..........##(B #..#(B ##....#(B #..#(B #####.TiK#$...##(B ###..#####..##..#P....###....#..#..:... ................J....... .†.P.##### ..#.#..P..##...##.F...P.P..##. #(B ###....####..#..P..##....#.....TiL+(B #..#####(BP..##....##....##...P............††#........~.............##...#....(B ..~~.<.~....P.(B .~~≈~..~~~~..#.#(BTiQCF.(BTit(BTiu0(B--3Ti(BTiς Ti<_The cane toad misses you.(BTiTiͦ< (B Ti(BYou slash the cane toad! You burn the cane toad.  The cane toad is heavily wounded.(BYour tendrils sting the cane toad.TixY(B=-(B4.4 (0.8TiŲ(BTij; _The cane toad stings you but does no damage.Ti!Ti (B (BYou slash the cane toad! You burn the cane toad.  The cane toad is almost dead.Ti (BTiN .(B5.1 (0.7Ti% (BTi 9 _Your sting misses the cane toad.Ti (BTi- TiO (B.(BYou slash the cane toad! You burn the cane toad.  Ti7PAYou kill the cane toad!(BTi|]U(BTib7(B2-8Tih(BTih Tih%_Okawaru accepts your kill.Tii(BTikTi`Tie (BLevel 5 of the Lair of Beasts <<_(B(Press ?(B for help)Ti  ....  ... ##.. ########(B ##..# Tio ##.#.#(B #####(B ###.###...##P...#(B #...#(B #.........# #...##(B #..# (B  #........###....#(B #..#(B #####........## Ti   #$...##(B ###..#####..##.........#### ..###  .#P....###....#..#..:..............#########....#..#  ................J....................†................  ........................†.P.########P.................. Ti  ..#.#..P..##...##.....P.P..##.####.##......#.##........  # ###....####..#..P..##....#........#....#####.........  #..#####P..##....##....##......##....##P##†.......  #...P............††##....#......#....##..........#  .......~.............##...##....##...##..........##Ti V .... ..~~.<.~....P....##...#....#...##....P......#  .~~≈~..~~~~..#.....##..##..##..##.....##....#PP♣  .~~≈~≈~~≈~...###...=## #..#$.##....###....#PPPPP  .~≈≈≈≈≈≈≈≈~....###...##(B #.P#.##:†.###......# PPPP Ti > ..≈≈≈≈≈≈≈≈....P..###..###..#.††$###..P...#..# P♣P  ...≈≈≈≈≈~~....P....#####...†..###.............#P (BTi 7J.(BTi[..Ti[(BTi7..(BTiuA7..(BTir7..(BTi-7..(BTi}7..(BTi7..(BTi7..(BTi7..(BTi7..(BTi7..(BTi7..(BTi7..(BTiL F..(BTi` F..(BTi|C..(BTi5B..(BTiB..(BTi Ti_ Ti& (B##.(B AngleBrackets the Severer#####Ti 1###(B ##..(B Mountain Dwarf of Okawaru ******##.#.#(B #####(B ###.###...(B Health: (B135/135 ========================#P...#(B #...#(B #.........(B Magic: (B20/20 ========================#...##(B #..##........(B AC:(B 22Str:(B 23Ti ##....#(B #..#(B #####........(B EV:(B 14Int:(B 10#$...##(B ###..#####..##........(B SH:(B 4Ti /Dex:(B 16Ti ).#P....###....#..#..:..........(B XL: (B14 Next: (B42% Place: (BLair:5 Ti) ................J................(B Noise: (B=-------- (B Time:(B 16485.8 (0.0) TiO ........................†.P.#####(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Tiu ..#.#..P..##...##.....P.P..##.###(B Throw: 30 boomerangs Ti #(B ###....####..#..P..##....#.....(B Medusa Ti #..#####(BP..##....##....##....Ti ^#...P............††##....#....Ti (B .......~.............##...##...Ti 0(B Ti  s....(B ..~~.<.~....P....##...#...Ti! M(B .~~≈~..~~~~..#.....##..##..Ti: 0(B TiO |(BYou slash the cane toad! You burn the cane toad.  The cane toad is almost dead. Tic J(B_Your sting misses the cane toad.Tix v(BYou slash the cane toad! You burn the cane toad.  You kill the cane toad! Ti \(B_Okawaru accepts your kill.(BTi (BTi2 (BTi" (BTi?1 (BTi2 (BTi24 (BTiq8 (BTigB (BTiB (BTisD (BTilH (BTiR (BTi~S (BTiU (BTiX (BTiff (BTif (BTig (BTik (BTiy (BTiz (BTi|| (BTij (BTi: (BTiώ (BTiݐ (BTis a (B You pick up a parchment of Flame Wave and begin reading...Ti= (BTiޣ (BTi T (B_You add the spell Flame Wave to your library.Ti (BTi (BTiq (BTi (BTi\ (BTi (BTi (BTi x(B(B(B(B(BTi_ (BTi (BTik (BTi (BTi (BTi (BTi (BTiw (B_You hear the brisk rumble of an avalanche of rocks very nearby.(BTi  (BTi (BTip (BTi ! (BTi/ (BTiq0 (BTi92 (BTi4 (BTiC (BTiD (BTiE (BTiOH (BTiSV (BTi"W (BTioX (BTi)[ (BTidh (BTi1i (BTij (BTi_r (B ###(B ...(B  Ti~r #.##..#(B  #....#(B  Tir T#...#(B  Tir K##..#(B Tir k###(B ##..#(B Tir ##(B ###.###...#(BTis #(B #........J#(B-502.8 (1Tis 7.0) Tis #(B ##........#(B Tis #(B #####........##(BTit e####..##.........####(B Ti,t M#..#.................######### TiFt h.....................†....... ..Ti`t v†.P.(B#####(B###P......... Tiot Q#.....P.P..(B##.####.##......#.## Ti{t ..P..##....#........#Tit $###.(BTiu 9-(BTi| (BTi Ti <(BM Ti ...##(B ...##..#..#Ti (B #...#(B ##..#(B ###(B ## Ti 1###.###.. Ti+ %.#....Ti? W(B ##..(B TiT e#(B #####........##Tih ,Medusa .Tiz 9(B.....Ti D(B  .....Ti "..#(BTiH (BTik %(B3Ti .0)Tip (BTi" Tih~(BM####(B TiiO....##(B ....Tii1##..#.#(B #...#(B ##..#(B ###(B ## ###.### .#...(B  #(B #####........##.P.#######(BTix(BTi z'(B4TiH(BTīTi#####(B .###(B ....Tii#.###..(B  TiDB###(B ##..# #(B ###.###...#(B #.........#(B  ##.#(B  #####.##(B  ###..##.####(B #....#########............†(BTiz(BTiP'(B5Tik(BTi1Ti ######(B .###(B ....#.###.#.(B  ###(B ##..#(B Ti ###.###...#(B #.........#(B ##..#(B Ti` #####........##(B  ###..##...####(B ..# .##########....#(BTiU (BTi '(B6Ti (BTiT Ti#########(B #.......###.....#.##TiHR#.#.(B Ti ###(B ##..####.####(B#...#(B  ##........#(B  #####........##(B  ##..######(B ..#(BTi(BTia'(B7Ti(BTi Tix###########(B #..........###......#Tipxr#.###.#.(B Tixi ###(B ##..####.###...#(B#..#(B  ##........#(B###.##(BTi(BTi'(B8Ti[(BTiTi? `############(B #.....###...J..##.##..#.###....####Ti #.(B  ###(B ##..####.###Ti& #(B#...#(B  ##.#(BTi (BTi '(B9Tig (BTi Ti1##.###....J.#(B #.##..#.##(B Ti1#....####(B #...##(B ##..##(B###(B ##..##(B  ###.###...#(B  Ti2@#...#(B TiB(BTiC((B10TiH(BTi"LTi O##.###.....J#(B #.##..#.##(B #....####(B Ti[#...##(B ##..##(B###(B ##..##(B TiJ###.###...#(B Ti@(BTi'(B1Ti(BTiTim ###############(B #.......#Tiq ###......##......#.##..#.##(B ###[##....####..(B  ###(B ##..# ##.###...#(B .(BTi (BTi$ '(B2Ti: (BTi_ & _Found a leather armour.Ti Ti3TH#(B #.#(B ###......##......##.##..#.##(B ####[#TitT#....####(B #...##(B #(BTif?(B(B3Tik(BTi_oTi(B ###############(B #.............###......###.##..#.#######[##(B Ti7#....####(B #...##(B ##..##(B ##(B .###...#(B ....TiOR...#(B#(BTi(BTi'(B4Ti(BTiTi (BTi (BTi (BTi (BTi# (BTi (BTio (BTi (BTiL% (BTi & (BTi& (BTi( (BTi4 (BTiU5 (BTiD6 (BTi7= X###(B #...Ti= ##(B ###......##...J..#(B 7.8 (3Tim> #.##..#.#######[##(B #....####(B ...#...##(B ....###..##(B ...##..##(B ...# #...#(B ..###(B ..#Ti> .#(BTi? (BTiD (BTiH Ti( (B ###############(B#.............###......##(B  #.##..#.#######J##(B  #....####(B #...#...##(B .....# ##..##(B #....##(B #..##(B ##...#(B ...#(B #..##(B ...#(B ...#(B#(B ...#(B#(BTi(BTi ,(B8.8 (1Ti(BTiʴR _(BYou see here a +0 leather armour.TiTi (B  ###############(B.............####Ti .##......#.##..#.#######[###...####(B #J..###(B #.....# Ti .##..##(B Ti +#....#Ti /..##(B Ti" D#...#(B Ti1 R#### ....####..###(BTi (BTi( .(B9 _Ti" (BTi\ Ti48Tin8(B  ###############(B.............######......#.##..#.#######[###Ti8X...####(B ##...##Ti8k##(B #.J...# Ti8C##..##(B #Ti8/..##(B Ti8#...#(B ...#(B  #..# .......#########....#..#Ti8(BTiI(BTipK((B20TiQ(BTi:TTin h(B  ###############(B.............######.......##..#.#######[###...####(B ##...####(B #..... ##..##(B ## #..##(B #...#(B ...#(B  #..#...#(B .# .......†................(BTie- (BTi. '(B1Tia4 (BTi8 Ti") (B  ###############(B.............##Ti`) ####.......##..#.#######[###...####(B ##...####(B #..... 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Ti%$###....##P##† Ti5(.#..........#TiI(BTi!(BTi9'(B6Ti.(BTi:TiE @(B ###......##......Tiw (B #.##..#.#######[###(B #....####(B ##...##(B #...#######(B #.....# Ti i(B ##..##......###....##Ti (B ##..##(B ...#..###...# .Ti f###...#(B #.....##..##.#Ti 1..#...#.Ti E#..J#....#Ti p(B ###...####(B Ti h####(B #####(B ..##Ti .#########....#..# .Ti ;..........† P.########P.........Ti Ti& !. .##.####.##......#.##Ti9 . ...#....#####TiD ..TiW O#......##....##P##†.......(BTi.$ (BTi6% '(B7Ti9 (BTie= TiV(B #.......#(B ###......##......(B #.##..#.#######[#(B #....####(B ##...##(B #...########(B #.....#(B ##..##.....## TiW###(B ##..##(B ....#..###...# #.###...#(B #.....##..##.#Ti*W..#...#....#....#(B ###...####(B Ti6Wr####(B #####(B ..##TiAW.#########....#..# TiRW>............†P.########P.........Ti\WTiwW". ..##.####.##......#.##TiW. ..TiW..#....#####TiW ..TiW(BTiwo(BTip'(B8Tigx(BTi|Tiɢ(B #############(B #.......#(B ###......##......Ti(B #.##..#.#######[#(B #....####(B ##...##(B #...########(B #.....#(B ##..##.....Ti.## Ti-(B ###(B ##..###....#..###...# Ti9v##.###...#(B #.J...##..##TiIW.#(B #.....#...# TiU#Tic.Tio@...#....# #Ti~o(B ###...####(B Ti#Tih####(B #####(B ..##Ti.#########....#..# .Ti............† Ti4†.P.########P.........Tiˣ. P..##.####.##......#.#Tiף&#.(BTiK(BTi''(B9Ti(BTivTiqp (B #############(B #.......#(B ###......##......Tip 4(B #.##..#.#######[#(B #....####(B ##...##(B #...########(B #.....#(B Tip L##..##......###....## Tip (B ###(B ##..###...J#..###...# ###.###...##...#.....##..##Tiq |.##.=(B #.....#...# ##TiRq .###(B ##...#....# ##Ti_q L(B ###...##Tiq ##(B ######(B #####(B ..##.#########....#..# ..............† Tiq _.†.P.########P..........(BTi< (BTi ((B30Ti (BTi  Ti >_Found a tubular agate ring(B.Ti Tin(B #(B #.##(B ###......##......#(B #.##..#.TiI~#[###(B #....####(B ##...##TiY,(B #...Tie;#(B #.....#Ti~f(B ##..##......###....##Ti(B ###(B ##..###..J.#..###...# Ti(B ###.###...##...#.....##..## (B #Ti.##.=.#.....#...# (B ##.###∩###...#....##Tin.####(B ###...### .##Tib.####(B #####(B ..###Ti!.Ti0 #....#..#TiDS(B .†.Ti]Q(B  ..†.P.Tii #P.TiuH(B (BTiU(BTi'(B1Ti(BTi# _Found a dark tunnel.Ti*TiM(B ###############(B  #.............#######......#(B #.##..#.#######[###(B #....####(B ##...##Ti(B #...########(B #.....##..##......###....######....#..###...TiU###.###...##..J#.....##..##Ti!(B #.........##.=.#.....#...Ti.*(B ##Ti=A.###∩###...#....# TiM ####Ti[L.####(B ###...#### ..##Tif/..####(B ####Tiv;#(B ..### ...Ti....#########....#..#Ti/.†................Ti+†.P.########PTi. .TiP.P..##.####.###.##Ti(BTi(BTi'(B2Ti3(BTi`Tiί(B #.............#######......#(B #.##..#.#######[###TiEf(B #....####(B ##...##(B #...########(B #.....##..##......###....######....#..###...###.###...##...#.....##..##(B #.........##.J.#.....#...(B ##.###∩###Ti`.# #####TirM.#####(B ###...#### #..##Ti..####(B #####(B ..###......#########....#..Ti..†...............Ti>†.P.########PP.P..##.####.##TiȰA#.## .##....#........#....###(BTie(BTi'(B3Ti(BTi(BTi,(B4.8 (2Ti(BTi Ti_N - a ring of magical powerTiWTi-(B ####.......##..#.#######[###Ti1....####(B ##...##########(B #.....##..##......###....#TiA.x###(B ##..###....#..###...#(B TiR.y###.###...##...#.....##..#.........##...Tii.?...#(B #Ti.E##J###...#. ###Ti.K####(B ###...### #..Ti.y.####(B #####(B ..###Medusa Ti.b(B .##....##......##....##P##†......Ti.H(B (BTiC(BTi(E,(B5.8 (1TiJ(BTiFLM _(BThere is a dark tunnel here.TiVPTiv(BTix(BTi(BTi(BTi.(B6 _Ti(BTi^s (Ba Volcano  The world spins around you as you enter the gateway.Ti"9(BTiQ\ ###(B  Ti_R#J#(B  Til:#∩#(B Tix Ti1##.(BTi Ti7##(B TiTiTiV(.(B8.3 (2.5Ti-(BTi/Z _You enter a volcano!  Found a rocky tunnel leading out of this place.Ti0 Ti0G_(BThere is a rock-blocked tunnel here.Ti2Ti(Ti. (BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn) Tid o - a ring of protection from fire (worn)(Be - an amulet of faith  Ti "h - a ring of wizardry  H - a ring of positive energy  K - a +4 ring of slaying  L - a +6 ring of strength  N - a ring of magical power Talismans (go to first with %)  I - a medusa talisman (worn)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}(BA - a spore talisman[?(B] describe selected [!(B] equip|wield|wear|put onTiXq(B[tab(B] equip(B|unequip TiF? Ti? TiI TiaP (BAngleBrackets the SevererMountain Dwarf of Okawaru ******Ti"r ]Health: (B135/135 ========================Tizr Magic: (B20/20 ========================AC:(B 22Str:(B 23EV:(B 14Int:(B 10SH:(B 4Dex:(B 16###XL: (B14 Next: (B42% Place: (Ba Volcano#J#Noise: --------- (B Time:(B 16538.3 (0.0)#∩#m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.Throw: 30 boomerangs##Medusa (B_N - a ring of magical power _There is a dark tunnel here.  The world spins around you as you enter the gateway. _You enter a volcano!  Found a rocky tunnel leading out of this place. _(BThere is a rock-blocked tunnel here.Ti} s (B Okay, then.(B(BTi 1(B _Ti^ (BTi g(B(B(B(BTi (B (B_(B (B There is a rocky tunnel leading out of this place here.(B (B_(B(B(B(B(B(B(B(B(BTi (BTig *(B(B(B (B_You open the door.(B(B(B (B There is an open door here.(BTi 9 (B_(BTi (BTi 0(B(BTi^ (BTi3 (BTi H(B(B(BTi (BTi `(B(B(B(BTi" 0(B(BTi# (BTio% (BTi) (BTi + 0(B(BTi-- (BTiU8 (BTi8 H(B(B(BTi8 0(B(BTiS< (BTi? (BTiC (BTi_D (BTiE (BTiJ (BTi8M (BTi`M (BTiN (BTiMT (BTinX (BTiX (BTi Z (BTi~\ (BTi#a (BTia (BTisb (BTiNe (BTii (BTij (BTik (BTip (BTi(v (BTiv (BTikx (BTiz (BTi- (BTie (BTi 0(B(BTi (BTi H(B(B(BTih H(B(B(BTil (BTi, (BTip (BTid (BTiϥ (BTi (BTiҪ (BTi (BTi (BTie (BTi (BTi (BTi v (B_The air gets thick with the scent of sulphur.(BTi׾ (BTiD (BTi (BTi (BTi (BTi 0(B(BTi\ (BTi (BTi7 (B(B (B_In the distance, the volcano erupts with a roar.(B(B(B(BTi H(B(B(BTi (BTi (BTi (BTi (BTie (BTi (BTi  (BTi (BTi (BTi (BTi (BTik (BTi (BTiT% 0(B(BTi+ 0(B(BTiK1 0(B(BTiA2 (BTi< (BTiD (BTipE 0(B(BTiH (BTiQ (BTi_(BFound 7 gold pieces.  TicPress: ? - help, v - describe, . - travel(BThe floor.TiN (BJb Ti(B The two-headed ogre shouts in stereo! _The salamander hits you but does no damage. _(BFound 7 gold pieces.  Ti~Press: ? - help, v - describe, . - travelHere: (Ba fire bat  An open door.Ti (BbO, g - get item(Btwo-heTi;aded ogre, wielding a +0 giant club of flaming and a +0 great  mace of flaming  Item here:(B 7 gold pieces.  The floor.Tiz* (BTi{NO(B  Here: (Ba salamander, wielding a +2 spear of flamingTi?NN(BTi GNN(BTisbN(Bfire bat  An open door.Ti(BAngleBrackets the Severer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Mountain Dwarf of Okawaru ****** TiG≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Health: (B135/135 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈TiMagic: (B20/20 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈°≈§AC:(B 22Str:(B 23 ≈≈~≈≈≈≈≈~≈~≈≈≈≈≈≈≈≈≈≈≈≈≈°≈≈EV:(B 14Int:(B 10 ≈~~≈≈.≈≈~.~.≈~~≈≈.~~≈≈≈≈°°SH:(B 4Dex:(B 16 Ti~~.≈~≈~~~..~..~~.~.~.≈≈≈≈TiXL: (B14 Next: (B42% Place: (Ba Volcano Ti^.^.............J....#TiNoise: ====----- (B Time:(B 16602.3 (0.0) Ti##...#####...##b##...#Ti+Em) +9 broad axe {flame, rF+ Int+2 Dex+3} TiB##.##(B ##.##NO(B ##..#TiU4Throw: 30 boomerangsTiu#.#(B #.#N..(B #..#TiMedusa Ti#.#(B #.#...(B #..###.##(B ##.##..(B ##○.#+NN(B 2 salamanders (polearms) Ti5u##...##+##...#####°.○.#TiFdO(B  (B two-headed ogre ....^.............○°○##b(B  (B fire bat ..§°≈§≈≈....≈..≈≈§°°°≈§≈§ Tib_(BFound 7 gold pieces.  Press: ? - help, v - describe, . - travelHere: (Ba fire bat  Ti{,An open door.(BTi(BTi _Ti(BTi) Ti=(BTiߙ(BTi(BTi@! _Unknown command.TiV(BTiϣTiN 5(B'  Your tendrils sting the two-headed ogre.  The two-headed ogre is poisoned. Your tendrils sting the salamander.  The salamander is poisoned. Your tendrils sting the fire bat.  The fire bat is poisoned.  The fire bat bites you but does no damage.  Ti The salamander hits you from afar with a +2 spear of flaming!.N(BTiR K, 1 very poiso…)(poisoned)(B(B24--(B===-(B3.1 (0.8(B _You are engulfed in flames. You resist.TiM Ti (B Tim  Ti ≈§(B ~≈≈≈≈≈~≈~≈≈≈(B TiԱ ~~≈≈.≈≈~.~.≈~~≈≈.~~≈≈≈≈≈°(B Ti .≈~≈~~~..~..~~.~.~.≈≈≈≈(B Ti 8.^.........Ti $...#(B Ti, i...#####...##(B'##...#(B TiO ##.##(B ##.##NO(B ##..#(B  Tip #.#(B #.#.N.(B #..#(B  Ti #.#(B #.#...(B #..#(B Ti ##.##(B ##.##..(B ##○.#+(B   (B salamander (polearm, very poisonedTiDz )Ti W...##+##...#####°.○.#(B Ti (...^.Ti :.....○°○##(B Ti Ti 2O(BTid 2.(BTi ,N(BTi sN.)O(B  (B two-headed ogre (poisoned)(B(B5--(B----(B4.1 (1.0(BTi`(BAngleBrackets the Severer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Mountain Dwarf of Okawaru ****** ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈TioHealth: (B125/135 ======================-- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Magic: (B20/20 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§AC:(B 22Str:(B 23 ≈~≈≈≈≈≈~≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Ti]EV:(B 14Int:(B 10 Ti%~~≈≈.≈≈~.~.≈~~≈≈.~~≈≈≈≈≈°SH:(B 4Ti=Dex:(B 16 ~.≈~≈~~~..~..~~.~.~.≈≈≈≈TiXL: (B14 Next: (B42% Place: (Ba Volcano .^.............*J...#Noise: --------- (B Time:(B 16604.1 (0.0) #...#####...##O##...#m) +9 broad axe {flame, rF+ Int+2 Dex+3} Ti##.##(B ##.##NN(B ##..#Throw: 30 boomerangsTi&#.#(B #.#...(B #..#Medusa #.#(B #.#...(B #..# TiB0##.##(B ##.##..(B ##○.#+N(B  (B salamander (polearm) #...##+##...#####°.○.#Ti`uO(B  (B two-headed ogre (poisoned) Ti...^.............○°○## .§°≈§≈≈....≈..≈≈§°°°≈§≈§Ti[(BThe salamander hits you from afar with a +2 spear of flaming! TiT_You are engulfed in flames. You resist.  Throw: 30 boomerangsTiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineTi^Aim: (Ba salamander, wielding a +2 spear of flaming (78% to hit)Ti(BAngleBrackets the Severer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Ti(hMountain Dwarf of Okawaru ****** ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Health: (B125/135 ======================-- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Magic: (B20/20 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§AC:(B 22Str:(B 23 ≈~≈≈≈≈≈~≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV:(B 14Int:(B 10 ~~≈≈.≈≈~.~.≈~~≈≈.~~≈≈≈≈≈°SH:(B 4Dex:(B 16 TiE&~.≈~≈~~~..~..~~.~.~.≈≈≈≈XL: (B14 Next: (B42% Place: (Ba Volcano TiTc.^.............(J...#TiuNoise: --------- (B Time:(B 16604.1 (0.0) TiE#...#####...##O##...#Tim) +9 broad axe {flame, rF+ Int+2 Dex+3} ##.##(B ##.##NN(B ##..#Throw: 30 boomerangs#.#(B #.#...(B #..#Medusa Ti#.#(B #.#...(B #..# ##.##(B ##.##..(B ##○.#+TiN(B  (B salamander (polearm) #...##+##...#####°.○.#O(B  (B two-headed ogre (poisoned) ...^.............○°○## .§°≈§≈≈....≈..≈≈§°°°≈§≈§Ti(BThe salamander hits you from afar with a +2 spear of flaming! _You are engulfed in flames. You resist.  Throw: 30 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba salamander, wielding a +2 spear of flaming (78% to hit)TiaTi=(Throw: 30 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba salamander, wielding a +2 spear of flaming (78% to hit)  You throw a boomerang.  The boomerang barely misses the two-headed ogre.(BTim; (B.Ti+nuO(BThe boomerang hits the salamander!  The salamander is lightly wounded.Tis;((BTi:((BTiOi:((BTiO(B'N.(BJ(B(B7=5.0 (0.9 _(BTiA (Bb(BYou slash the two-headed ogre! You burn the two-headed ogre.  The two-headed ogre is moderately wounded.(BTi (B.Your sting misses the two-headed ogre.(B Your sting misses the salamander.(BTi (Bb (BThe two-headed ogre hits you but does no damage. x2Ti 4(B=7 (0.7TiC (BTif . _The fire bat leaves your sight.Ti& TiWvery poisoned)(Bfire bat leaves your sight.heavi(B Tic Your tendrils sting the two-headed ogre.  The two-headed ogre looks even sicker.Ti6(B86.5 (0.8Ti(BTi Ti4_The salamander hits you but does no damage.TiTi (B, very poisoned) extremely poisoned)(BYour tendrils sting the salamander. The salamander is poisoned.as sick as possible! Ti The two-headed ogre hits you with a +0 giant club of flaming!  The two-headed ogre hits you with a +0 great mace of flaming.  The two-headed ogre burns you.Ti &(B07Ti  ---Ti. "(B7.3Ti (BTio  Ti 4_The salamander hits you but does no damage.Ti! Ti[  (B slash the two-hTi5:eaded ogre! You burn the two-headed ogre.  The two-headed ogre is almost dead.(B  Your tendrils sting the two-headed ogre.looks as sick as possible!  Your sting misses the salamander. (B from afar with a +TiH2 spear of flaming.Tir!102TiF----(B8.0 (0.7Ti'(BTi> Tig0_You are engulfed in flames. You resist.TiTi5 (B)(BYou slash the two-headed ogre! You burn the two-headed ogre.  You kill the two-headed ogre!(BTigp (Bextremely poison…)(B  Okawaru accepts your kill.(BYour tendrils sting the salamander.(B103-(B1--(B4-7(B _The salamander looks as sick as possible!Ti\≈≈≈≈§≈~≈≈≈≈≈~≈~≈ Ti\6≈~~≈≈.≈≈~.~.≈~~≈≈.~~≈≈≈≈≈° ~~.≈~≈~~~..~..~~.~.~.≈≈≈≈ Ti\U^.^.J....#Ti]C#...#####...##N##...# Ti'](B ##.##(B ##.##.b(B ##..#TiH](B #.#(B #.#...(B #..#TiU](B #.#(B #.#...(B #.Tio].# Ti](B ##.##(B ##.##..(B ##○.#+ ##...##+##...#####°.○.#Ti]ub(B  (B fire bat.^Ti]l.○°○## ..§°≈§≈≈....≈..≈≈§°°°≈§≈§(BTil(BTi_m9(B4-Tiqm'(B9.7 (1.0TiPt(BTivN _You block the salamander's attack.  Things that are here:Tiw _a +0 giant club of flaming(B; a +0 great mace of flaming(BTiyTi (BN(B'  You completely miss the salamander.The salamander is moderately wounded.TimYour sting misses the fire bat.(B Your tendrils sting the salamander.Ti,N(BTi0N(B 2 salamanders (polearms, 1 poisoned, (BTi7(B510.5 (0.8Ti (BTi 8 _The salamander looks as sick as possible!TiTid (B$(BYou slice the salamander!!  The salamander is heavily wounded.Tid\(BYou slice the salamander!! Your tendrils sting the fire bat.Tie,b(BTig (B$(BThe fire bat is poisoned. Your sting misses the salamander.(BTilr+(BTis^(B6====(B1.3Tiy(BTiz TizM_The salamander closely misses you.(BTi|Ti6S (BMb (B The fire bat is poisoned. Your sting misses the salamander. TiuS (B_The salamander closely misses you.The salamander is almost dead.(Bash Your tendrils sting the salamander.salamander looks even sicker. Your tendrils sting the salamander.TiV < (B$TiV (BThe salamander looks as sick as possible!  The salamander hits you with a +2 spear of flaming.Tie (Bvery poiso(BYou are engulfed in flames. You resist.  The salamander hits you with a +2 spear of flaming.95(B/135 Tie M----(B2.0 (0.7Tin (BTioo V _You are engulfed in flames. You resist. The fire bat leaves your sight.Tiq Ti?8< (B)Ti8{(BYou slice the salamander!!  You kill the salamander!(BTi E (B)Okawaru accepts your kill.(BYou slash the salamander!  Ti _You are engulfed in blazing flames. You resist.Ti!Tiw I~~≈°~~~~~.≈~≈~~~..~..~~.~.~.≈≈≈≈ Ti̩ #..○.^^^.^............))....#(B ..##+##...#####...##)##...# #..##(B ##.##(B ##.##...##..# #..#(B #.#(B #○#....^#..# #..#(B #.#(B #○#.....#..# #..##(B ##.##(B ##°##...##○.#+ Ti #...#####○°○##(B+##☼○○#####°.○.# Ti #.....§..°○°○○○°J○○○○....○°○## ≈§.§.§≈..°○○°≈°.°○○°°°○°≈°°°≈§≈§Ti- §≈§§§§§§°°≈°○.°°○°°☼§≈≈§≈§§°≈≈≈≈ Tiw Q≈≈§§≈§§≈§○§§°°°☼°○°°≈°§○§§§§§≈≈≈≈≈≈§≈§§≈§§○≈§§§○§○§°≈○§○≈§§≈§§Ti §≈≈ Ti §≈≈§≈§§§§°§○○§°°≈○○§≈≈°§≈≈§§§§§≈#Ti §#≈≈≈#§§°#§≈§§≈○§#≈°°≈°≈≈#§§≈#§§ Tiʪ ≈#§#≈#≈§§#≈§§#°§§#§#§≈○#≈§Ti -§(B TiA "°Tiz °°○##(B+##○°°.°^○○°°J°○°°.°≈°°≈§°..°°≈..°≈≈≈.°§°°°≈≈○§≈°°§§≈≈≈○≈°≈°§°§≈Ti w°≈§§§°§○§°≈°§°Ti ≈§○○§≈§≈°○§°§°≈Tiʺ o≈#§≈§§≈°§#≈°≈≈≈≈Ti !°(BTiU X(B29-(B9Ti (BTi  Ti 0_You are engulfed in blazing flames. You resist.Ti- TiBTiK##..○.^^^.^............))....#(B ..##+##...#####...##)##...# '#..##(B ##.##(B ##.##...##..# .#..#(B #.#(B #○#....^#..# .#..#(B #.#(B #°#.....#..# #Ti#..##(B ##.##(B ##°##...##○.#+ ##...#####°°○##(B+##○°°#####°.○.# Ti(B #.....§.°.°^○○°°°°○°°.°..○°○## Ti§≈§.§.§≈.°≈°°≈§°J.°°≈..°≈≈°°°≈§≈§ Ti§§§≈§§§§§°°≈≈.°§°°°≈≈○§≈°§≈§§°≈≈≈ Ti≈≈≈§§≈§§≈°°§§≈≈≈○≈°≈°§°§≈§§§§§ Ti}§≈≈≈§≈§§≈°§°≈§§§°§○§°≈°§°≈§§≈§§§§≈≈§≈§§§§≈§○○§≈§≈°○§°§°≈≈≈§§§§§ Ti≈≈§#≈≈≈#§≈≈#§≈§§≈°§#≈°≈≈≈≈≈#§§≈#§≈#§#≈#≈§§#≈§§#≈§§#§#§≈°#≈§§(B °#(B ○°(B #≈(BTi9W...°##(B+##○.Tiw&°°°°°.°.....°.≈≈§≈J...°≈.°§≈.≈§≈○§°≈≈§≈§§§○≈≈≈≈§≈Tiz≈§§§§§§≈§°§°≈§≈Tig≈§○○§§≈§≈°°≈§≈Ti8≈≈#§≈§§§≈≈#≈≈Ti§§Ti°#(B °°#(B #§(BTi68(B30=Ti"(B60Ti4 Tix(BTi'Ti@ ..##(B+##°°..°.^.....°°≈°Ti*A °°..≈§≈≈.≈.°.≈§≈°§≈§≈≈≈§§≈TiFA ≈§≈§§°§°°≈≈§§≈≈≈≈≈§§≈≈≈°≈≈§§≈≈#≈≈§§§≈°#≈§§§TizA °#≈§§#°°§#≈#§§≈≈§(B °#≈≈≈#≈(BTiB W(B2=(B1TiVJ (BTiK TiȚ..°....≈.§≈≈≈J.§§°..≈Ti.≈≈≈§.≈§≈.§≈§°§≈§≈§≈≈≈§§§§§≈≈§§≈§§≈§≈≈≈≈≈Ti≈≈§≈§§§§§≈≈≈§≈≈#≈§§§§≈≈°#≈§§#°°≈#≈#§§≈Ti0l≈§(B °#≈≈≈#§#(BTi/(B32Ti(BTiTiJ....§§.≈.§§Ti/≈≈≈§§≈.≈.§§≈§§§≈≈≈≈§≈≈§≈§TiY≈≈§§§§§§≈≈≈§§≈#§≈≈§§§≈#§#(BTi/(B43Ti(BTi)TiS§.§≈..§≈≈≈§§§≈≈≈§§§≈§§≈§§§≈≈≈≈≈≈§≈≈§#§≈≈≈§≈Ti˂n≈#§°≈#≈#≈§(BTiŃW(B5=(B4TiΙ(BTiRTi ≈≈~~≈°~~~~~.≈~≈~~~..~..~~.~.~.≈≈≈ (B ##..○.^^^.^............))....# ##....##+##...#####...##)##...# #'#..##(B ##.##(B ##.##...##..# #.#..#(B #.#(B #○#....^#..# #.#..#(B #.#(B #.#.....#..# .##..##(B ##.##(B ##.##...##○.#+ ###...#####...##(B+##...#####°.○.# (B #.....§....§§.J..§.......○°○##(B ≈§.§.§≈..≈.§§≈≈...§≈..§≈≈°°°≈§ §§§§≈§§§§§≈≈≈§§≈.≈.§≈≈≈§§°§≈§§° ≈≈≈≈§§≈§§≈≈§§§§≈§§§≈§§§§§≈≈§≈§§≈≈§≈§§§≈≈≈≈≈≈§§§°≈§§≈§§§ §≈§≈≈§≈§§§≈≈§§§§§§≈≈§§§§§≈≈≈§§§§ §≈≈§#≈≈≈#§§≈#§≈≈≈§≈≈#§§§§≈≈≈#§§≈# §≈≈#§#≈#≈§°#≈§≈#§≈≈#≈#§§≈#≈§§§≈#§≈§≈§°#≈≈≈#§#§(B.§J......§§≈.≈.§§§§≈.≈§§§≈§§≈≈§§≈§§≈§≈§≈§#≈#§≈≈#≈(B(B5(BTi4Tii#######)[(B)##Ti}#bh..O#...N.bO.Ti(B'N(B  (B salamander (polearm, asleep)OO(B 2 two-headed ogres (asleep)h(B  (B hell hound (asleep)bb(B 2 fire bats (asleep)Tink.b(Bare engulfed in blazing flames. You resist.  You open the door.  You encounter a hell hound, a salamander, 2 fire bats and 2 two-headed ogres. (B A two-headed ogre is wielding a +0 giant club of flaming and a +2 great mace ofTi(B flaming. The salamander is wielding a +1 trident of flaming. A two-headed ogre (B is wielding two +0 giant clubs of flaming.(BTiB.b(BTi0.TiH&b(BTi8 (B.TilN(BThe hell hound barks! The two-headed ogre shouts in stereo!Ti>.TiP&h(BTiYG.O(BTiV" (BO#.§..^...§.§.§≈§§≈§§.§≈≈≈≈≈≈≈≈≈§§≈≈§§§§§≈N)§§≈OOTi≈#§§h(Bbb(B  You block the fire bat's attack.Ti{a(B===6Cloud (BTiU(BTi 9 _The fire bat bites you but does no damage.Ti6  TiM 5_(BFound three items.Ti Ti?'(BTiMb≈≈~~≈°~~~~~.≈~≈~~~..~..~~.~.~.≈≈≈(B AngleBrackets the Severer##..○.^^^.^............))....#Mountain Dwarf of Okawaru ****** ##....##+##...#####...##)##...#Health: (B135/135 ======================== #'#..##(B ##.##)[(B)##.##...##..#Magic: (B21/21 ======================== #.#..#(B #.#.....#○#....^#..#AC:(B 22Str:(B 23 #.#..#(B #.#.h.O.#.#.....#..#EV:(B 14Ti*[Int:(B 10 .##..##(B ##.##bON##.##...##○.#+(B SH:(B 4Dex:(B 16 ###...#####...##b##...#####°.○.#(B XL: (B14 Next: (B47% Place: (Ba Volcano#.....§.§..^..J..........○°○##(B Noise: (B===------ (B Time:(B 16666.7 (0.0) §§≈§.§.§≈§.§.§≈§≈....≈.§§≈≈°°°≈§≈(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} TiW§§§§≈§§§§§§≈§§.§.≈§§§≈§§§°§≈§§°≈≈(B Throw: 30 boomerangs ≈≈≈≈§§≈§§≈≈≈≈§§§≈≈§≈≈≈≈≈§≈§§§§§≈≈(B Medusa Cloud ≈§≈≈≈§≈§§≈≈≈≈§§§≈≈§§§§≈§§°≈§§≈§§§ §≈§≈≈§≈§§§≈≈§§§≈§≈§§§§§≈§≈≈≈§§§§§(B N(B  (B salamander (polearm) §≈≈§#≈≈≈#§§≈#§≈§§≈≈§#§§§§≈≈≈#§§≈#(B OO(B 2 two-headed ogres Ti2§≈≈#§#≈#≈§°#≈§≈#§§≈#≈#§§≈#≈§§§≈#§(B h(B  (B hell houndTiV.≈§≈§°#≈≈≈#§#§Ti~8bb(B 2 fire bats  Ti&You block the fire bat's attack. Tiע1_The fire bat bites you but does no damage. Ti(_(BFound three items.  Press: ? - help, v - describe, . - travel(BThe floor.  TiR,There is a cloud of black smoke here.Ti71Ti1bTi1JTi1GHere: (Ba fire bat (black smoke)  Ti1 An open doorTi2 .Tiȳ Tin Ob(Btwo-headed ogre, wielding two +0 giant clubs of flaming  The floor.Ti'ONTi9(Bsalamander, wielding a +1 tridentTi TiW vON (B_The fire bat bites you but does no damage. TiQ _(BFound three items.  Press: ? - help, v - describe, . - travelHere: (Ba two-headed ogre, wielding a +0 giant club of flaming and a +2 great  maceTiNq (B.O(BThe floor.TiY, Ti,"(BTi-h.TiN-;Here: (Ba hell houndTiV+ '(BTi+ ≈≈~~≈°~~~~~.≈~≈~~~..~..~~.~.~.≈≈≈(B AngleBrackets the SevererTi<, ##..○.^^^.^............))....#Mountain Dwarf of Okawaru ****** Ti, V##....##+##...#####...##)##...#Ti, [Health: (B135/135 ======================== TiL- #'#..##(B ##.##)[(B)##.##...##..#Magic: (B21/21 ======================== Ti- z#.#..#(B #.#.....#○#....^#..#Ti- /AC:(B 22Ti . .Str:(B 23 TiW. #.#..#(B #.#.h.O.#.#.....#..#Ti. /EV:(B 14Ti. .Int:(B 10 Ti/ .##..##(B ##.##bON##.##...##○.#+(B SH:(B 4TiN/ .Dex:(B 16 Ti/ ###...#####...##b##...#####°.○.#(B XL: (B14 Next: (B47% Place: (Ba VolcanoTi0 8#.....§.§..^..J..........○°○##(B Noise: (B===------ (B Time:(B 16666.7 (0.0) Ti0 §§≈§.§.§≈§.§.§≈§≈....≈.§§≈≈°°°≈§≈(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Ti0 §§§§≈§§§§§§≈§§.§.≈§§§≈§§§°§≈§§°≈≈(B Throw: 30 boomerangs TiR1 ≈≈≈≈§§≈§§≈≈≈≈§§§≈≈§≈≈≈≈≈§≈§§§§§≈≈(B Medusa Cloud Ti1 ≈§≈≈≈§≈§§≈≈≈≈§§§≈≈§§§§≈§§°≈§§≈§§§ Ti,2 )§≈§≈≈§≈§§§≈≈§§§≈§≈§§§§§≈§≈≈≈§§§§§(B N(B  (B salamander (polearm) Ti2 §≈≈§#≈≈≈#§§≈#§≈§§≈≈§#§§§§≈≈≈#§§≈#(B OO(B 2 two-headed ogres Ti2 §≈≈#§#≈#≈§°#≈§≈#§§≈#≈#§§≈#≈§§§≈#§(B h(B  (B hell houndTi3 .≈§≈§°#≈≈≈#§#§Tii3 7bb(B 2 fire bats Ti3 1_The fire bat bites you but does no damage. Ti3 <_(BFound three items.  Ti.4 :Press: ? - help, v - describe, . - travelTir4 ;Here: (Ba hell hound  The floor.Ti:6 (BTiF (BTi+H 1 _(BTi#J Tiw 7(B(BTi X(B _Unknown command.(BTiu( (BTiUw§TiwbTixpYou barely miss the fire bat.(B Your sting misses the fire bat.Ti7y(BTizTiQ{.hTi{(BTi|Ti}.Ti~bTi~(BTi$ Ti "(BTiOhTiyYour sting misses the two-headed ogre.(B Your sting misses the fire bat.Ti5(BTiTi(BTi!.Tik...§.≈≈TiV≈≈≈≈§≈§≈§§§TiZ§≈≈≈§≈≈§≈Tik3≈§(BTi((B--Ti*7.5 (0.8Ti(BTi TiHx_The fire bat misses you.(B The salamander misses you.(BTiTip /§bTi (BYou slash the fire bat!  The fire bat is moderately wounded. (B You barely miss the fire bat.(B Your tendrils sting the fire bat.  The fire bat is poisoned.  Your tendrils sting the two-headed ogre.  The two-headed ogre is poisoned. The fire bat bites you.Ti ?.b(BTid ( (BTi .O(BYou are engulfed in flames. You resist. You block the fire bat's attack.Ti K.b(BTi Ti >.O(BTi U (B§§≈≈.TiS g≈≈§≈§§§b.§≈≈≈§§§≈§§§§§§§§≈≈≈§§§≈≈≈≈≈(1 poisoned)#§§≈#§Ti (B(1 poisoned)  The salamander hits you but does no damage.(B1---(B8.3Ti (BTi T _The fire bat completely misses you.(BTi TiV b≈The two-headed ogre is moderately wounded.(B  You barely miss the fire bat.(B  Ti Your tendrils sting the two-headed ogre.  The two-headed ogre is poisoned.  Your tendrils sting the two-headed ogrTiC Re.  The two-headed ogre looks even sicker. The fire bat bites you.Ti Ti B.h(BTim =b.(BTi \ (B§§≈Ti\ ≈§≈≈§§§§§§§§§§§≈≈§≈§≈≈§§#, 1 ver…)≈#(BYou are engulfed in flames. You resist. The fire bat barely misses you.(BTi n(B28--(B==9.1TiK (BTi_  Ti 4_The salamander hits you but does no damage.Ti Ti.b(B are engulfed in flames. You resist. The fire bat barely misses you. (B_The salamander hits you but does no damage. slash the two-hTiY/eaded ogre! You burn the two-headed ogre.  The two-headed ogre is severely wounded.(B  You closely miss the fire bat.(B Your tendrils sting the salamander.  is poisoned. Your tendrils sting the fire bat.Ti: (BbTi≈(BThe fire bat looks even sicker. The fire bat barely misses you.(BTiy (B§§.≈§§≈...§≈Ti^≈≈≈§.§§≈§≈§§≈§§≈≈§§≈§§§§≈§≈≈§§§≈≈≈≈, poisoned)≈Tid§#(B very poisoned)  The fire bat closely misses you.(BTid(B9-(B-8 (0.7Tia(B _The two-headed ogre hits you but does no damage. x2Ti; (B)Ti(BYou slice the two-headed ogre!! You burn the two-headed ogre.  You kill the two-headed ogre!(BTiib.You kill the two-headed ogre!(B  Okawaru accepts your kill.(B  TiQ"You miss the fire bat.(B You slash the fire bat!  Your tendrils sting the fire bat. The fire bat looks even sicker.  Your sting misses the two-headed ogre.(B  The fire bat bites you but does no damage.Ti( (BTihO(BYou block the fire bat's attack. The fire bat closely misses you.(BTi:(BTic:.≈.§≈≈§§§§≈.§§≈§§§≈≈§§§≈≈§§§≈≈§≈≈§≈§§§≈§§≈§§§≈≈≈§§§§≈§§§≈§#(B  (B two-headed ogre (poisoned)≈#§§§#(B(B9=70.5(BTij<R _The salamander barely misses you.(BTi >Tifz (B)(BYou slice the fire bat!!  You kill the fire bat!(BTiZ.h(BYou slice the fire bat!!  You kill the fire bat!(B  Okawaru accepts your kill.(B  You barely miss the fire bat.(B Your tendrils sting the salamander.  TiThe salamander looks even sicker. Your tendrils sting the fire bat.  The fire bat is poisoned. The fire bat closely misses you.(BTiA (B#§§§§.§≈..§§§.§§§§≈§§§§§≈§§≈§§≈≈≈ very poisoned)§§#(B  (B fire bat (  The fire bat bites you but does no damage.Ti(B30=(B50-1.2(B _The salamander closely misses you.(BTiω K (B.bTi (BYou slash the hell hound!  The hell hound is heavily wounded.(BYou hit the fire bat. Your sting misses the salamander.(BTi d (B#...§....Tip .§≈§≈§§≈.b..≈.≈.≈.§§≈Ti ≈§≈≈§≈§≈§≈≈§§§§§§§§§§ Your sting misses the hell hound.(B The fire bat barely misses you.(B(B1=-(B9Ti (BTip B _The hell hound bites you but does no damage.Tixb. (B Your sting misses the hell hound.(B The fire bat barely misses you. (B_The hell hound bites you but does no damage.  You hit the hell hound but do no damage.The hell hound is heavily wounded.(B  Your tendrils sting the two-headed ogre.  The two-headed ogre looks even sicker. Your tendrils sting the hell hound.Ti̷o (B§....≈.≈≈§§Ti≈§§≈≈.≈.≈§§≈≈≈≈§§TiC≈§§very poisoned)Ti".≈§≈Tipj(B(very poisoned)  The hell hound is poisoned. You block the fire bat's attack.Ti?9(B2-2.6Ti_(BTi Ti_The salamander barely misses you.(B The hell hound completely misses you.(BTiXTiE (B)(BYou carve the hell hound like a ham!!!  You kill the hell hound!(BTiEW.b(B carve the hell hound like a ham!!!  You kill the hell hound!(B  Okawaru accepts your kill.(B  You barely miss the fire bat.(B Your sting misses the fire bat.(Br tendrils sting the salamander.  The salamander looks as sick as possible! (B.O(BThe fire bat bites you but does no damage..b(B.§§≈§≈§§≈≈§§≈§≈§§§§§≈§§§§§≈≈§extremely poison…)≈#≈§≈b(B  (B fire bat (TiYf(B3=3.3(B _The salamander barely misses you.(BTibTi'≈(BThe fire bat bites you but does no damage. _The salamander barely misses you.(B  Ti86You closely miss the two-headed ogre.TiFJ(BYour tendrils sting the two-headed ogre.TiURtwo-headed ogre looks even sicker. Your sting misses the fire bat. TiaD(B Your tendrils sting the salamander.Ti>7 (B#..§§§.§§≈§.≈§§§≈§≈§≈.§§≈§≈≈≈§Ti≈§(BThe salamander looks as sick as possible!  The fire bat bites you but does no damage.  TiThe salamander hits you from afar with a +1 trident of flaming!(B21--(B4.1 (0.8Ti(BTi6 _You are engulfed in flames. You resist.TiYTi≈bYou barely miss the fire bat.(B  Your tendrils sting the two-headed ogre.two-headed ogre looks as sick as possible!  The fire bat bites you but does no damage.Ti<2Tit2.§b...≈.§≈§≈§≈.Ti2§Ti2g≈≈≈≈≈§§§§≈§§≈§Ti2"≈extTi2remely poisoned)Ti2(BTi48(B2--Ti4-(B-8 (0.7TiB(BTiDB _The two-headed ogre hits you but does no damage. x2TiETia H(B§bThe two-headed ogre is heavily wounded.You barely miss the fire bat.(B Your tendrils sting the fire bat.  The fire bat looks even sicker. Your tendrils sting the salamander.Ti f (B###...§§≈≈.Ti ≈≈≈§≈§§§§§≈≈≈≈≈§§≈§Ti1 §≈≈≈≈≈≈≈≈# §(Bvery poisoned)  The fire bat bites you but does no damage.  The salamander hits you from afar with a +1 trident of flaming!Tim Ti (B11--(B==5.5Cloud (BTiu' (BTi(  Ti( Ti) (_You are engulfed in flames. You resist.Ti* Ti (B)(BYou slice the two-headed ogre!! You burn the two-headed ogre!  You kill the two-headed ogre!(B (Bb.Okawaru accepts your kill.(B (B#.§..^§.§≈§§≈≈≈§≈§§.≈.≈§§§≈≈≈§§≈≈≈≈§≈≈§§§§≈≈≈≈§≈§§§≈≈≈≈§≈≈≈≈≈#≈b(B  (B fire bat (very poisoned)≈≈#§#≈(B  Your sting misses the salamander.(B Your sting misses the fire bat.(BThe fire bat bites you but does no damage. (B326.2 _The salamander hits you but does no damage.(B _Your Armour skill increases to level 11!(BTi≈≈.°.≈~≈~~≈≈.≈≈~.~.≈~~≈≈.~~≈ ≈≈~~≈°~~~~~.≈~≈~~~..~..~~.~.~.≈≈≈ Ti7(B ##..○.^^^.^............)). #TiYI#....##+##...#####...##)##. #Ti'#..##(B ##.##)[(B)##.##...#Ti3#.....#○#....^ Ti#.#..#(B #.#.....#.#.....#..#(B .##..##(B ##.##..N##.##...##○.#+ Tii###...#####.§.##J##...#####°.○. (B #.....§..§.^§.§..........○°○##(B ≈§.§.§≈§.§§§≈§≈b...≈§§§≈≈°°°≈§ Ti§§§§≈§§§§≈≈≈§≈§§.≈.≈§§§≈§°§≈§§°≈≈≈§§≈§§§≈≈≈≈≈≈§§§§§≈≈ ≈§≈Ti§≈≈≈§§§§≈≈≈≈§§§§°≈§§≈§≈≈§≈§§≈≈≈≈§§≈≈≈≈§≈§§§§§§§#≈≈≈#§≈≈#§§§≈§≈≈#≈§§§≈≈≈#§§≈# §≈≈#§#≈#≈§§#≈§§#≈≈≈#§#Ti+7≈§≈#≈§§§≈#§(BTi̸G.b(BTifH.b(BTiK@b≈(BTi,.^§§.§§§§....§≈§§b≈.§§§§≈≈≈≈≈≈≈§≈≈≈≈§§≈≈§§≈§≈≈Ti3;§§#§(BTi}(B3=-(B--7.2 (1.0Ti(BTis _The salamander hits you but does no damage.  There is an open door, spattered with blood here.Tiy _(BItems here: )))) †(B.TiֳN (Bb§Ti6(BYou hit the salamander.  The salamander is lightly wounded.  Your tendrils sting the salamander.TiCCb§(BTit (B§§§§..§§§§≈Ti§§≈(B#(BThe salamander looks as sick as possible!  Ti*The fire bat bites you but does no damage.TiSJ(B4=--Tiq'(B8.0 (0.8Ti(BTi: _The salamander hits you but does no damage.Ti<Ti  .b (B_The salamander hits you but does no damage.  You slash the salamander!  The salamander is moderately wounded.You miss the fire bat.(B Your sting misses the fire bat.(BYour tendrils sting the salamander.  looks as sick as possible!§.§§§§§§.§≈  (B(B=7 (0.7Cloud (B(B _The fire bat bites you but does no damage.TiB)$ (Bb§(BYou hit the salamander.  The salamander is heavily wounded.Your sting misses the salamander.(B Your tendrils sting the fire bat.TiA! (B§^§....≈.§§≈§§.§§§§≈≈≈§≈≈≈≈§§§§§§§§≈≈≈§≈≈(Bvery poisoned)§≈#(BThe fire bat looks even sicker. The salamander barely misses you.(BTiD(B5-9.4TiX(B _The fire bat bites you but does no damage.TiQTiR§b(Bslice the salamander!!  The salamander is severely wounded. barely miss the fire bat(Bas sick as possible! Your tendrils sting the salamander. TiR5 The salamander looks as sick as possible!TiΪh (B§§...§.§.....≈§≈§≈b...≈≈≈§§§§.≈§≈≈≈≈§§§≈§§§≈TiN≈§≈§§§§ ≈§§§≈≈§≈(Bextremely poisoned)≈#≈(BYou block the fire bat's attack.(B6==80.1(B _The salamander hits you but does no damage.TiTib) (B_The salamander hits you but does no damage.  You slash the salamander!  The salamander is almost dead.(B  Your sting misses the fire bat.(B Your tendrils sting the salamander.  The salamander looks as sick as possible!  You kill the salamander!(Bb§(B (B....^..b.........≈.≈§§≈....§§.≈≈≈§≈.§§≈.§§≈≈§§§§§§§≈b(B  (B fire bat (extremely poisoned)≈Okawaru accepts your kill.(B(B74-8TiN(B _You block the fire bat's attack.Ti (B.(BYou slash the fire bat!  You kill the fire bat!(BTi|L .≈§≈§§§≈§§≈≈§≈≈≈§≈≈≈≈(B §§§§≈≈§≈≈≈≈(B ≈≈≈§≈#≈(B (B(B8--(B1.5(B _Okawaru accepts your kill.(BTi W~~°≈≈≈≈≈~≈≈≈≈≈~≈~≈≈≈≈≈≈≈≈≈≈≈.°.≈~≈~~≈≈.≈≈~.~.≈~~≈≈.~~≈≈ ≈~~≈°~~~~~.≈~≈~~~..~..~~.~.~.≈≈≈≈○.^^^.^............))....#(B Ti`....##+##...#####...##)##...#(B '#..##(B ##.##)[(B)##.##...##..#(B .#..#(B #.#.....#○#....^#..#(B ..#(B #.#.....#.#.....#..#(B ..##(B ##.##..J##.##...##○.#+(B ##...#####.§.##)##...#####°.○.#(B  #.....§....^.............○°○##(B ≈§.§.§≈..≈.≈§§≈....§..§≈≈°°°≈§≈§ §§§≈§§§§≈≈≈§≈.§§≈.≈§≈§§§°§≈§§°≈≈≈§§≈§§§§≈§≈§§≈≈§≈§§§§§≈§§§§§≈≈≈≈≈§≈§§§§§≈≈§≈≈≈≈§§§§§§°≈§§≈§§§≈ ≈§≈≈§≈§§≈§§§§§≈≈§≈≈≈≈§§§≈≈≈§§§§§≈ ≈≈§#≈≈≈#§§≈#§§≈≈≈§≈#≈§§§≈≈≈#(BTie<'§§≈≈§§§≈§≈§≈≈≈≈≈(B(B9=(B--(B2.5 (1.0TiE(BTi$Hx _(BYou see here a +1 trident of flaming(B.TiITiD L (B≈≈~~°≈≈≈≈≈~≈≈≈≈≈~≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AngleBrackets the Severer ≈≈≈.°.≈~≈~~≈≈.≈≈~.~.≈~~≈≈.~~≈≈≈≈≈(B Mountain Dwarf of Okawaru ****** ≈~~≈°~~~~~.≈~≈~~~..~..~~.~.~.≈≈≈≈(B Health: (B119/135 =====================--- ##..○.^^^.^............))....#Magic: (B21/21 ======================== #....##+##...#####...##)##...#AC:(B 23Str:(B 23 '#..##(B ##.##)[(B)##.##...##..#EV:(B 14Int:(B 10 .#..#(B #.#.....#○#....^#..#SH:(B 4Dex:(B 16 .#..#(B #.#.....#.#.....#..#XL: (B14 Next: (B54% Place: (Ba Volcano ##..##(B ##.##..J##.##...##○.#+Noise: --------- (B Time:(B 16682.5 (0.0) ##...#####.§.##)##...#####°.○.#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #.....§....^.............○°○##Throw: 30 boomerangs §≈§.§.§≈..≈§§§§≈....§..§≈≈°°°≈§≈§(B Medusa §§§≈§§§§≈≈≈§§§§§≈.≈§≈§§§°§≈§§°≈≈≈ ≈≈≈§§≈§§§§≈§≈§≈≈≈§≈§§§§§≈§§§§§≈≈≈(B  §≈≈≈§≈§§§§§≈≈≈≈≈≈≈§§§§§§°≈§§≈§§§≈(B  ≈§≈≈§≈§§≈§§§§≈≈≈§≈≈≈≈§§§≈≈≈§§§§§≈(B  ≈≈§#≈≈≈#§§≈#§§≈≈≈§≈#≈§§§≈≈≈#§§≈#§(B You kill the fire bat! (B_Okawaru accepts your kill. _(BYou see here a +1 trident of flaming(B.  Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a +1 trident of flaming(B.  The floor, spattered with blood.Ti  Ti (B.J(B  The floor, spattered with blood.Ti] Q..(B.Ti9V)., g - get itemItem here:(B a +2 great mace of flaming(B.  The floor.Tii [(B)3 leather armour of fire resistance(B.Tim)[2 great sword of flaming(B.TiΧ(B≈≈~~°≈≈≈≈≈~≈≈≈≈≈~≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AngleBrackets the Severer ≈≈≈.°.≈~≈~~≈≈.≈≈~.~.≈~~≈≈.~~≈≈≈≈≈(B Mountain Dwarf of Okawaru ****** ≈~~≈°~~~~~.≈~≈~~~..~..~~.~.~.≈≈≈≈(B Health: (B119/135 =====================--- ##..○.^^^.^............))....#Ti) Magic: (B21/21 ======================== #....##+##...#####...##)##...#AC:(B 23Str:(B 23 Ti^o'#..##(B ##.##)[(B)##.##...##..#EV:(B 14Int:(B 10 .#..#(B #.#.....#○#....^#..#Tio/SH:(B 4Ti|.Dex:(B 16 Tic.#..#(B #.#.....#.#.....#..#TiXL: (B14 Next: (B54% Place: (Ba Volcano TiΨ{##..##(B ##.##..J##.##...##○.#+TiNoise: --------- (B Time:(B 16682.5 (0.0) TiZ##...#####.§.##)##...#####°.○.#TiEm) +9 broad axe {flame, rF+ Int+2 Dex+3} TiQ#.....§....^.............○°○##Ti%3Throw: 30 boomerangs TiV§≈§.§.§≈..≈§§§§≈....§..§≈≈°°°≈§≈§(B Medusa §§§≈§§§§≈≈≈§§§§§≈.≈§≈§§§°§≈§§°≈≈≈ Tild≈≈≈§§≈§§§§≈§≈§≈≈≈§≈§§§§§≈§§§§§≈≈≈Ti(B  §≈≈≈§≈§§§§§≈≈≈≈≈≈≈§§§§§§°≈§§≈§§§≈(B  Tif≈§≈≈§≈§§≈§§§§≈≈≈§≈≈≈≈§§§≈≈≈§§§§§≈Ti/(B  TiK≈≈§#≈≈≈#§§≈#§§≈≈≈§≈#≈§§§≈≈≈#§§≈#§Ti̩0(B Ti&You kill the fire bat! TiC(B_Okawaru accepts your kill. Ti q_(BYou see here a +1 trident of flaming(B.  TiHPress: ? - help, v - describe, . - travel, g - get itemTiErItem here:(B a +2 great sword of flaming(B.  The floor.Ti(BTiA(BTi1 _(BTiTi !≈≈.°.≈~≈~~≈≈.≈≈~.~.≈~~≈≈.~~~~≈°~~~~~.≈~≈~~~..~..~~.~.~. 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You resist.TiTi# y(BM≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Tif ~~°≈≈≈°≈~≈≈≈☼≈~≈~≈≈≈≈≈≈≈≈≈≈≈.°.≈~≈~~≈≈.≈≈~.~.≈~~≈≈.~ Tiy p≈≈≈≈≈≈~~≈°~~~~°.≈~≈~~~..~..~~.~.~(B ##..○.^^^.^............)).(B ##....##+##...#####...##)##.Ti a##'#..##(B ##.##)[(B)##.##...#(B∩○○#....^∩#.#..#(B #J#.....#.#.....#.Ti ##.##..##(B ##○##..)##.##...##○####...#####°○.##)##...#####°.Ti i(B #......○○○☼○○............○Ti6 §≈§§≈§.§.○§§§≈○○§≈○○...≈..§≈≈°°○○Tio E.(B ○Ti| ≈≈Ti (BTiA L°~≈≈≈○Ti< °○°.○°○○○°°○≈≈§§°.≈°≈≈≈§§(B(B1-(B8(B _You are engulfed in blazing flames. You resist.Ti72(BM≈≈≈≈≈≈(B§≈≈≈≈≈≈≈≈≈≈~~°≈○°°°~≈≈≈○°(B§≈~≈≈≈≈≈≈≈≈≈≈≈.°.≈~≈~~≈≈°°°~.~.≈~~≈≈.~ Ti2x≈≈≈≈≈≈~~≈°~~~°°.≈~≈~~~..~..~~.~.~Ti4(B ##..○.^^^°^..°.........)).(B ##....##+##...#####...##)##.##'#..##(B ##.##)[(B)##.##...#(B∩○#....^∩#.#..#(B #○#.....#.#.....#.##.##..##(B ##°##..)##.##...##○####...#####.○.##)##...#####°.#......○○°○○○............○°≈(B ≈°(BTiMC°≈°°°≈≈≈~≈≈≈○°~(B§°(B§~≈≈.TiC~~~.≈(B§≈°.^...TiD°○.°°○°.°°°°§≈§≈°≈§§≈≈§(BTi\gp(B17-(B9(BTi#k> _You are engulfed in blazing flames. You resist.TixkTiS(BM≈≈≈≈≈≈≈≈≈(B§≈°≈°°≈≈≈≈≈≈≈≈≈~~°≈°≈≈≈~≈≈≈○°~≈~≈≈≈≈≈≈≈≈≈≈≈.°.≈(B§°(B§~≈≈.°°°.°.≈~~≈≈.~ ≈≈≈≈≈≈~~≈°~(B§○~~.≈(B§≈°~°..~..~~.~.~(B ##..○.^^°.^...°........)).(B ##....##+##...#####...##)##.##'#..##(B ##J##)[(B)##.##...#(B∩°○#....^∩#.#..#(B #○#.....#.#.....#.##.##..##(B ##.##..)##.##...##○####...#####.°°##)##...#####°..°°°°≈§§≈≈(BTij(B§≈≈≈°≈≈~°≈°(B§≈~≈≈°°≈~≈(B§~.≈~≈~~≈≈.≈°~.~~°~~.≈~≈(B§§~^.^....°.°°..°^≈.≈°§§.(BTi]%(B8Ti{>-(B90Ti(BTi#> _You are engulfed in blazing flames. You resist.TiTi Ti¬ (B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AngleBrackets the Severer TiK m≈≈≈≈≈≈≈≈≈≈≈≈(B§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B Mountain Dwarf of Okawaru ****** ≈≈≈≈≈≈≈≈≈≈≈≈°≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B Health: (B118/135 ====================---- ≈≈≈≈≈≈≈~~~°≈°(B§≈~≈≈°°≈~≈(B§≈≈≈≈≈≈≈≈≈(B Magic: (B21/21 ======================== ≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈.≈°~.~.≈~~≈≈.~~(B AC:(B 23Str:(B 23 ≈≈≈≈≈≈~~≈°~~°~~.≈~≈(B§§~..~..~~.~.~(B EV:(B 14Int:(B 10##..○.^^^.^............))...(B SH:(B 4Dex:(B 16##....##+##°..#####...##)##..(B XL: (B14 Next: (B54% Place: (Ba Volcano###'#..##(B ##J##)[(B)##.##...##.(B Noise: --------- (B Time:(B 16690.5 (0.0)#(B∩#.#..#(B #.#.....#○#....^#.(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #∩#.#..#(B #°#.....#.#.....#.(B Throw: 30 boomerangs##.##..##(B ##.##..)##.##...##○(B Medusa ####...#####°..##)##...#####°.#......○○°°^○............○°(B §≈§§≈§.§.○§§.≈.≈°≈○○...≈..§≈≈°°(B §≈§§§§≈○○§§§§°§§.≈°§.§≈≈≈§§°§≈§(B §≈≈≈≈≈§○≈§§§≈§§≈≈§§§§≈≈§§§§≈§§§(B (BIn the distance, the volcano erupts with a roar. _You are engulfed in blazing flames. You resist. _You are engulfed in blazing flames. You resist. _You are engulfed in blazing flames. You resist. _You are engulfed in blazing flames. You resist.  Really walk into that cloud of flame? (B(BTi Ti(B_You are engulfed in blazing flames. You resist.  Really walk into that cloud of flame? (B  Okay, then.(BTiX o(B(B _(BTiiC(BM≈(B§≈≈≈≈≈°≈≈≈≈≈≈≈≈≈≈≈~~~°≈°(B§≈~≈≈°°≈~≈(B§≈≈≈≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈.≈°~.~.≈~~≈≈.~ ≈≈≈≈≈≈~~≈(B§~~°~~.≈~≈(B§§~..~..~~.~.~(B ##..°.^^^.^.....°°.....)).(B ##....##+##°J.#####...##)##.##'#..##(B ##.##)[(B)##.##...#(B∩.○#....^#∩#.#..#(B #°#.....#.#.....#.(B Medusa (B°§§.(BTi1S≈°≈°Tii≈°≈≈≈~≈(B§°≈≈(B§≈~(B§°≈~~≈≈°≈≈.(B§~~~~~°..^°..°.Ti.....(BTi%(B9Ti>=(B1.5 (1 _TiY(BTiW= TiNP (BA volcano∩(B∩(B(Press ?(B for help) TiP Z ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈   ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  TiP  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  TiP  ≈≈≈≈≈≈≈≈≈≈≈°≈≈≈≈≈≈≈°≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§  TiQ  ≈≈≈≈≈≈≈~~~≈°≈≈≈~≈§°≈≈§≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  TiWQ  ≈≈≈≈≈≈≈≈.~.§°≈~~≈≈°≈≈~.~.≈~~≈≈.~~≈≈≈≈≈°  TiQ  ≈≈≈≈≈≈~~≈.§~~~~.≈~≈~~~°.~..~~.~.~.≈≈≈≈  TiQ  ##....^°^.^.......°....))....#  TiQ ##....##+##.J.#####...##)##...#  Ti&R ###'#..## ##.##)[(B)##.##...##..#  TiR #(B∩#.#..#(B #.#.....#○#....^#..#  #∩#.#..#(B #.#.....#.#.....#..#  TiR ##.##..##(B ##.##..)##.##...##○.#+  TiS ####...#####...##)##...#####°.○.# Ti S  Ti2S  #......○○..^○............○°○## TiAS  TiS  §≈§§≈§.§.○§§.≈.≈°≈○○...≈..§≈≈°°°≈§≈§  TiT a §≈§§§§≈○○§§§§°§§.≈°§.§≈≈≈§§°§≈§§°≈≈≈≈   §≈≈≈≈≈§○≈§§§≈§§≈≈§§§§≈≈§§§§≈§§§§§≈≈≈≈   ≈§≈§≈≈≈§≈§≈§§§§§§§§§§§§≈≈§§°≈§§≈§§§≈≈  TijT U ≈≈§§≈§≈≈§≈§≈≈§§§§§≈§≈§≈≈≈≈≈§≈≈≈§§§§§≈#  TiV . §§§≈≈§#≈≈≈#§§§#≈≈§§≈§≈#≈§≈§≈≈≈#§§≈#§§ TiV  TiVW M §≈§≈≈#§#≈#≈§§#≈§§#≈≈≈#§#≈§≈#≈§§§≈#§  TiwW ≈§≈§°#≈≈≈#§#§ TiW (BTi =J#(BTi5<#.(BTi]<..(BTi<..(BTi=.#(BTi<#.(BTid<..(BTiC 7..(BTik9.≈(BTi9≈.(BTi6^7..(BTi9.§(BTiU:§≈(BTi;≈≈(BTidD;≈°(BTiz:°°(BTiJ○°(BTirZ H.○(BTiTiTTiA'(BTi≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AngleBrackets the Severer Ti≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B Mountain Dwarf of Okawaru ****** Ti4≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B Health: (B119/135 =====================--- Ti}≈≈≈≈≈≈≈≈≈≈≈°≈≈≈≈≈≈≈°≈≈≈≈≈≈≈≈≈≈≈≈≈(B Magic: (B21/21 ======================== Ti"v≈≈≈≈≈≈≈~~~≈°≈≈≈~≈(B§°≈≈(B§≈~≈≈≈≈≈≈≈≈≈(B AC:(B 23Str:(B 23 TiS≈≈≈≈≈≈≈≈.~.(B§°≈~~≈≈°≈≈~.~.≈~~≈≈.~~(B EV:(B 14Int:(B 10 ≈≈≈≈≈≈~~≈.(B§~~~~.≈~≈~~~°.~..~~.~.~(B SH:(B 4Ti/Dex:(B 16Ti&##....^°^.^.......°....))...(B XL: (B14 Next: (B54% Place: (Ba Volcano##....##+##.J.#####...##)##..(B Noise: --------- (B Time:(B 16691.5 (0.0)###'#..##(B ##.##)[(B)##.##...##.(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Ti~#(B∩#.#..#(B #.#.....#○#....^#.(B Throw: 30 boomerangs#∩#.#..#(B #.#.....#.#.....#.(B Medusa Ti|##.##..##(B ##.##..)##.##...##○TiG####...#####...##)##...#####°.Ti0(B TiB#......○○..^○............○°Ti0(B Ti T§≈§§≈§.§.○§§.≈.≈°≈○○...≈..§≈≈°°Ti0(B Ti'E§≈§§§§≈○○§§§§°§§.≈°§.§≈≈≈§§°§≈§Ti6/(B  TiUN(B_You are engulfed in blazing flames. You resist. Tif6_You are engulfed in blazing flames. You resist. Tir6_You are engulfed in blazing flames. You resist. Ti7_You are engulfed in blazing flames. You resist.  Ti6Really walk into that cloud of flame? TiM(B_Okay, then.(BTi(BTiD(BTi(BTi%(BTi&(B20(B(B(B(B1(BTi'(BTi.(BTi{.'(B3Ti1(BTiR(BTiTR(B(B4=(B(B(B(B(B5=(BTiU(BTi\(BTii(BTii'(B6Ticl(BTiUq(BTiw(BTi x'(B8Ti{(BTiY(BTiz(BTin'(B9Ti+(BTi(BTi-(BTi Ti<I(B30=(BTi{(BTi (BTi(BTi7(B1=Ti(BTi(B(B(B(B2(B(BTi?(B(B4Ti(BTi$  Things that are here:Ti.' (B Ti`na +2 spear of flaming(B; a salamander corpse(BTi+(BTi %(B5Ti1= (B_Ti(BTiZ$  Things that are here:Ti' (B Tiza +0 giant club of flaming(B; a +0 great mace of flaming(BTi(BTiK! (B_TiF(BTi(BTi)(BTi+(BTi(BTi(BTid(BTi(BTi(BTi7(BTi$(BTi'%9=(BTi&(BTiq)(BTi.(BTi/(BTi0(BTic3(BTi8(BTil8(BTi:(BTiP<(BTiLB(BTiB(BTiC(BTiJ[ .≈≈~.~.≈~~≈≈.~~(B TiK`~~~..~..~~.~.~.≈≈≈≈(B ..........))....#(B #####...##)##...#(B Ti/K#)[(B)##.##...##..#(B TiCK.....#.#....^#..#(B .....#.#.....#..#(B TiXKp#..)##.##...##..#(B+ Ti~K##)##...#####§..J#(B71TiK20.0) ○............§§§##(B °≈○○...≈..≈≈§§§≈§§≈§(B TiK|.≈°§.§≈≈≈§§≈≈§≈≈§≈≈≈≈(B TiK≈§§§§≈≈§≈≈≈≈≈≈≈≈§§≈≈≈(B §§§§§§§≈§§§≈≈≈≈≈≈§§≈≈(B TiaL§≈§≈§≈≈≈≈≈§§≈≈≈≈§≈§≈#(B ≈§§≈§≈#≈§≈§§§§#≈§≈#§§(B Ti|LU§#≈≈≈#§#≈§≈#≈§§§≈#§(BTiXM(BTi,e(BTigTiTit##..#.#(B'#(BTi[Ti..§§≈≈≈≈≈≈≈≈≈≈≈#≈(BTi%(B2.5 (1TiC .0)Ti (BTi  Ti" _You open the door.Ti TiTi߱≈≈~≈~≈≈≈≈≈≈≈≈≈≈≈~.~.≈~~≈≈.~~≈≈ ~~~..~..~~.~.~.≈≈≈≈ .........))....#(B ###...##)##...#(B #(B )[(B)##.##...##..##.(B #.#....^#..#.#(B ....#.#.....#..#.#(B ..)##.##...##..# Ti#)##...#####.... .............§§##(B ≈○○...≈..≈≈§§§≈§§≈§(B °§.§≈≈≈§§≈≈§§§§≈≈≈≈(B≈≈§≈≈≈≈≈≈≈≈§§≈≈≈(B§§§§§≈§§§≈≈≈≈≈≈§§≈(B≈§≈≈≈≈≈§§≈≈≈≈§≈§≈#(B§≈§≈#≈§≈§§§§#≈§§(BTiTio..≈≈§§≈§≈≈≈§≈≈§≈(BTiS'(B3Ti(BTi|L _(BThere is an open door here.TiTi P(BM≈≈≈Ti< c§≈~≈≈≈≈≈≈≈≈≈≈ ≈≈~.~.≈~~≈≈.~~≈≈≈≈≈≈ Tiv ~~~..~..~~.~.~.≈≈≈≈ Ti M.........))....#(B Ti ####...##)##...#(B ## )[(B)##.##...##..##.^..#.#..... Ti0 M..)##.##...##..#(B' Ti[ #)##...#####....## ...............##(B ≈○○...≈..≈≈≈§§≈§§≈§≈≈(BTi Ti '§§≈Ti< (BTiP Ti (B4Ti (BTiv  Ti X_The air gets thick with the scent of sulphur.(BTi( TiZTi((BMTi#≈≈≈≈Ti#§TiV$≈~≈≈≈≈≈≈≈≈≈Ti≈ Ti/≈≈~.~.≈~~≈≈.~~≈≈≈≈≈≈ Ti ~~~..~..~~.~.~.≈≈≈≈ TiN.........))....#(B TiX####...##)##...#(B ## Ti-Z)[(B)##.##...##..##.#TiY^Ti)..#.#.....#..#. TiW..)##.##...##..#(B' Ti@#)##...#####....## Ti,7...............##TiX ≈Ti ≈Ti≈≈Ti(BTi^(B(B5(BTiRr'(B  ≈≈≈§(B ~≈~≈≈≈≈≈≈≈≈≈≈ ≈~.~.≈~~≈≈.~~≈≈ ~~..~..~~.~.~.≈≈≈≈ ........))....#(B ###...##)##...####(B [(B)##.##...##..##.#....^#..#.#.#.#.#.....#..#.#∩# .)##.##...##..#(B'### )##...#####.... ..............##(B ○○...≈..≈≈≈§§≈§§≈§(B °§.§≈≈≈§≈§§≈§§§≈≈≈≈(B≈≈§≈≈≈§≈§§≈§§≈≈≈(BTi/(BTio'(B6Ti](B _Found a rocky tunnel leading out of this place.TiX9 (B §(B ~≈~(B ~.~.≈~~≈≈.~~(B ~..~..~~.~.~.≈≈≈≈(B .......))....#(B ##...##)##...#### (B)##.##...##..##. ..#.#....^#..#.#.#.....#..#.#∩#(B )##.##...##..#'###(B ##...#####....##(B .............##(B ○...≈..≈≈≈§§≈§§≈§ §.§≈≈≈§≈§§≈§§§≈≈≈≈ §§≈≈§≈≈≈§≈§§≈≈≈≈(B§≈§§§§≈≈≈≈≈≈(B(B(B7(B _In the distance, the volcano erupts with a roar.Ti+Ti+≈Ti+≈≈ ≈≈≈Ti+§ Ti ,%≈~≈~≈≈≈≈≈≈≈≈Ti5, ≈≈ Tib,,≈~.~.≈~~≈≈.~~≈≈≈≈≈≈ Ti,~~..~..~~.~.~.≈≈≈≈ Ti,L........))....#(B Ti,=###...##)##...## Ti(-o[(B)##.##...##..##J##TiY-5.#.#....^#..#.#.# Ti-C...#.#.....#..#.#∩# Ti-m.)##.##...##..#(B'### Ti-")##...#####...Ti ..## Ti7.E..............##(B Tid.7○○...≈..≈≈≈§§≈§§≈§ Ti.#°§.§≈≈≈§≈§§≈§Ti.≈≈≈≈Ti./≈≈§≈≈≈§≈§§≈≈≈Ti/(BTi:(BTi<Ti= (B8Ti%D(BTiETiJ≈§~≈~≈≈≈~.~.≈~~≈≈.~~ ~~~..~..~~.~.~. .........))....#(B ####...##)##...#### )[(B)##.##...##..##.## ....#.#....^#..#J#.#.#.#.....#..#.#∩#)##.##...##..#(B'### #)##...#####....##(B ............... ≈○○...≈..≈≈≈§§≈§§≈§ ≈°§.§≈≈≈§≈§§≈§§§≈≈≈≈ §§§§≈≈§≈≈≈§≈§§≈§§≈≈≈§§§≈§§§§≈≈≈≈≈§§≈≈(BTik^(B(B9(BTiW TiK\ (BWear or take off which item? Armour (go to first with [) Ti\  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves  r - a +2 pair of gloves of stealth  v - a +1 ring mail of cold resistance Ti ] . w - a +2 ring mail of poison resistance Ti{] ) x - a +1 pair of boots of flyingTi] U(B[?(B] describe selected Ti] g[!(B] equip|wield|wear(B|put onTi^ Y[tab(B] equip(B|unequip Ti: Tir$ Ti#/ (B≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈AngleBrackets the Severer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§Ti?0 Mountain Dwarf of Okawaru ****** ≈≈~≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Health: (B135/135 ======================== ≈≈~.~.≈~~≈≈.~~≈≈≈≈≈≈Magic: (B21/21 ======================== ~~~..~..~~.~.~.≈≈≈≈AC:(B 23Str:(B 23 .........))....#EV:(B 14Int:(B 10 ####...##)##...####SH:(B 4Dex:(B 16 )[(B)##.##...##..##.##Ti`1 XL: (B14 Next: (B54% Place: (Ba Volcano ....#.#....^#..#J#.#Noise: --------- (B Time:(B 16719.5 (0.0) ....#.#.....#..#.#∩#m) +9 broad axe {flame, rF+ Int+2 Dex+3} ..)##.##...##..#(B'###Throw: 30 boomerangs #)##...#####....##Medusa ...............## ≈○○...≈..≈≈≈§§≈§§≈§ ≈°§.§≈≈≈§≈§§≈§§§≈≈≈≈ Ti1 !§§§§≈≈§≈≈≈§≈§§≈§§≈≈≈ §§§§§§≈§§§§≈≈≈≈≈§§≈≈ (B_a +0 giant club of flaming(B; a +0 great mace of flaming (B_You open the door. _(BThere is an open door here. _The air gets thick with the scent of sulphur. (B_Found a rocky tunnel leading out of this place. _In the distance, the volcano erupts with a roar.Ti: T (B Okay, then.(BTiz; (BTiB (BTiC 1 _(BTi!E Tic(BTieTiAe(BTim(BTioTi.s(B §~≈~≈.~.≈~~≈≈.~~Ti/(B ~~~..~..~~.~.~.≈≈≈≈(B .........))....#(B ####...##)##...#### )[(B)##.##...##..##.## ....#.#....^#..#.#..∩)##.##...##..#(B'## #)##...#####....##(B .Medusa ≈§§§ ≈§≈§≈≈≈≈≈§§§≈≈≈§≈§≈#(BTiz;K§≈#(BTi >4(B20.5 (1 _TiE(BTiGTi_Ti` (B ~≈~≈.~.≈~~≈≈.~~(B ~~~..~..~~.~.~.≈≈≈≈(B .........))....#(B ####...##)##...#### )[(B)##.##...##..##.## ....#.#....^#..#.#..Ti}a∩)##.##...## #)##...#####....##(B .........°°..§§##(B °≈≈Medusa ≈° §§≈§≈#≈§≈§§§§#≈§≈#§§(BTi6:§.....Ti≈TiƂ ≈Ti ≈Ti(BTiYTi (B1Ti(BTi܎ Ti6Tig>_(BThere is an open door here.Ti Ti=j Tij m.≈≈~.~.≈~~≈≈.~~~~~..~..~~.~.~. Tiok b..........))....#(B Tik `#####...##)##...#### #Til )[(B)##.##...##..##.## .....#.#....^#..#.#.#TiZl @.#.#.....#..#.#∩# Til d#..)##.##...##..#(B'### Til z##)##...#####..§J##(B Ti m ,○.........°.... 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Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves  r - a +2 pair of gloves of stealth  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance  x - a +1 pair of boots of flying(B[?(B] describe selected [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip Ui Ui5 Ui '(B ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B AngleBrackets the Severer≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B Mountain Dwarf of Okawaru ******≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B Health: (B135/135 ========================≈≈≈≈≈≈≈~°~≈≈≈≈≈~≈≈°°§~≈~≈≈≈≈≈(B Magic: (B21/21 ========================Uir @≈≈≈≈≈≈≈°°~.≈~≈~~§§.°○~.~.≈~~≈(B AC:(B 23Str:(B 23≈≈≈≈≈≈°°§○°§~~~°≈§≈○°~..~..~~(B EV:(B 14Int:(B 10##.°○.^^°°°°.○.°.......)(B SH:(B 4Dex:(B 16Ui ##○○○○##(B+##○○○#####...##)(B XL: (B14 Next: (B54% Place: (Ba Volcano###'#..##.J.##○##)[(B)##.##..(B Noise: --------- (B Time:(B 16773.5 (0.0)#(B∩#.#..#.)...#.#.....#.#...(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #∩#.#..#..[.[#.#.....#.#...(B Throw: 30 boomerangs##.##..##..)##.##..)##.##..(B Medusa Mark ####...#####.§§##)##...####......○○§.§...........(B §≈§§≈§.§.○§§.≈.≈§§≈....≈..§(B §≈§§§§≈○○§§§§°§§.≈.§.≈≈≈≈≈≈(B §≈≈≈≈≈§○≈§§§≈§§≈≈≈≈≈≈≈≈≈≈§≈(B  (B_M - 4 potions of mutation(B (gained 1) _You see here a +2 chain mail of fire resistance(B. _f - 4 glowing pink potions(B (gained 1) _k - 2 fuming golden potions(B (gained 1) _You see here a +3 demon blade of flaming(B. Ui S_You see here a +2 chain mail of fire resistance(B.Ui( (BUiS) (BUi4 (BUiB  UiYB (B You start removing your armour.You continue removing the +1 pair of boots of Discretion {rPois rN+ Str+4}.(BUi?C ,(B4.5 (1UiL (BUi[ ' (BUi:[ _The air gets thick with the scent of sulphur.You continue removing the +1 pair of boots of Discretion {rPois rN+ Str+4}.(BUi \ 7(B5.5 (2Uif (BUi8x q (B_The sentinel's mark upon you fades away.(BUiXy ,(B6.5 (3Ui{ (BUi (B_You continue removing the +1 pair of boots of Discretion {rPois rN+ Str+4}.(B x2Ui| ,(B7.5 (4Ui (BUi W (B_In the distance, the volcano erupts with a roar.Uih ,(B8.5 (5Ui (BUi 9 (B019Ui% }3 _You continue removing the +1 pair of boots of Discretion {rPois rN+ Str+4}.(BUi (BUi (BUi (B You finish removing the +1 pair of boots of Discretion {rPois rN+ Str+4}.  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(BUiW (BUi (BUiY (BUiI (BUi (BUi (BUi] (BUiq (BUi (BUib (BUi (BUiy (BUi (BUi4 (BUig (BUi| (BUi (BUi6 (BUi (BUi{ (BUi (BUi (BUi (BUi$(BUi(BUi;(BUim (BUi (BUi(BUiS(BUi`(BUi(BUit(BUi(BUi(BUi(BUi$(BUi%(BUi&(BUi*(BUi/(BUi/(BUi0(BUi2(BUi7(BUiS8(BUi*9(BUi;(BUi?(BUi?ALava (BUi@(BUiB(BUiH(BUi)I(BUiI(BUiL& (BUiLP_The air gets thick with the scent of sulphur.(BUiHQ(BUiQ(BUijR(BUiaT(BUiY(BUi Z(BUiZ(BUi^(BUij (B In the distance, the volcano erupts with a roar.  You are engulfed in blazing flames. 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Press: ? - help, v - describe, . - travel!UijU(BSome lava.  There is a cloud of black smoke here.!Ui5 !Ui5q(BJ#(BA rock wall."UiV>##(B"Ui*R\(B#≈≈°≈≈≈#..§...§...^.....§........(B AngleBrackets the Severer ##≈§≈≈§§§§°.≈§○°§.≈≈§§...§≈§.≈≈≈≈(B Mountain Dwarf of Okawaru ****** #≈§≈§≈§§≈§§§§§☼○○§≈§§.≈§≈§§≈§≈≈§≈(B Health: (B135/135 ======================== ##≈§§§§§§§≈°§§○☼○≈§≈§§§≈≈§§§≈≈≈§§(B Magic: (B21/21 ======================== "UiiR#≈#≈§§≈§≈≈§§°○○°○§≈§≈≈§≈§§§§§≈§≈≈(B AC:(B 23Str:(B 19 "UicSI#≈≈§§§≈§≈§≈°§≈°○≈≈§§§§≈§§≈§§§§§§≈(B EV:(B 13Int:(B 10 ##≈≈≈§§≈≈#§°°#○§○#§§§§§§§#≈≈≈§§≈§(B SH:(B 4Dex:(B 16 #≈#§≈≈≈§#§#≈#≈≈§#§§○#≈≈§#§#≈§≈#≈≈(B XL: (B14 Next: (B54% Place: (Ba Volcano ##§≈§≈§§≈#≈#≈#§§J§§§≈#≈≈≈#§#§§§§≈(B Noise: --------- (B Time:(B 16928.5 (0.0)  #§§§#§########§§####≈≈≈≈≈§≈#≈≈#≈(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ###########(B #############(B Throw: 30 boomerangsMedusa Fly Lava Cloud (B_The air gets thick with the scent of sulphur. (B_In the distance, the volcano erupts with a roar. _(BDone exploring.  Press: ? - help, v - describe, . - travel(BA rock wall."UiT(B"UiX(B"UiY1 _(B"UiZ"Ui(%(B"Uir%(B"Ui+(B"Ui,9 _Unknown command.(B"Ui."Uic "UiSt (BA volcano∩∩(B∩"Uit ((B(Press ?(B for help) #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈°°≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  "Uiu #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°°§~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°~.~.≈~~≈≈.~~≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~°°.~..~~.~.~.≈≈≈≈≈≈≈#  #≈≈≈≈≈##....^^..^...○........))....#≈≈≈≈≈≈#  "Uiu y#≈≈≈≈##....##'##...#####...##)##...####≈≈≈#  #≈≈###'#..##...##.##)[(B)##.##...##..##.##§§#  #≈≈#(B∩#.#..#.)...#.#.....#.#...°^#..#.#.#§§#  "Ui,v Y#§≈#∩#.#..#..[.[#.#.....#.#.....#..#.#∩#≈§#  #≈###.##..##..)##.##..)##.##...##..#'###≈≈#  ##○≈####...#####...##)##...#####....##§§§##  "Uiv #≈≈°≈≈≈#..§...§...^.....§..........##§§≈≈≈#  "Uiv G##≈§≈≈§§§§°.≈§○°§.≈≈§§...§≈§.≈≈≈≈§≈§§≈§≈≈##  "Uiv #≈§≈§≈§§≈§§§§§☼○○§≈§§.≈§≈§§≈§≈≈§≈§≈§≈§§≈≈≈#  "Ui-w /##≈§§§§§§§≈°§§○☼○≈§≈§§§≈≈§§§≈≈≈§§≈≈§≈§§≈§##  "Uiw #≈#≈§§≈§≈≈§§°○○°○§≈§≈≈§≈§§§§§≈§≈≈≈§§§≈≈§≈≈#  #≈≈§§§≈§≈§≈°§≈°○≈≈§§§§≈§§≈§§§§§§≈≈§§§≈≈#§##  "Uiw 2##≈≈≈§§≈≈#§°°#○§○#§§§§§§§#≈≈≈§§≈§#§§≈#§≈§§#  #≈#§≈≈≈§#§#≈#≈≈§#§§○#≈≈§#§#≈§≈#≈≈≈§°#≈§§#≈#  "Ui(B9.5 (1 _$Ui(B$Ui$Ui $Ui (B ##○≈####...#####...##)##...####(B #≈≈°≈≈≈#°°§..°°§○.^°....§......(B ##≈§≈≈§≈§.§.≈°.°§°°≈§§...§≈§.≈≈(B #≈§≈§≈§§≈§§§§§○°≈§°.§.≈§≈§§≈§≈≈$UiE (B ##≈§§§§≈≈≈≈≈§§≈○°§≈§≈§§≈≈§§§≈≈$Ui^ (B #≈#≈§§≈≈≈≈≈§≈°°≈°§≈≈≈≈§≈§§§§§≈$Uis (B #≈≈§§§≈§≈§≈≈§°≈°≈§§§§§≈§§≈§§§§§$Ui (B ##≈≈≈§§≈≈#§°°#○§°#≈≈§§§§§#≈≈≈§§$Ui =(B #≈#§≈≈≈§#§$Ui :#§≈≈#≈≈§#§#≈§≈#$Ui o#§≈§≈§§≈#≈#§#≈≈≈§§§≈#≈≈≈#§#§§§$Ui (B #§§§#§########≈§####≈≈≈≈≈§≈#≈≈$Ui  h###########(B ###########(B$Ui $Ui  §.°...°§°.°°.°§§°..§.°≈≈§§§°≈≈§°§≈§≈§≈○≈§§§≈≈§§≈≈§°°°≈§§§≈§$Ui. ≈≈°§≈≈≈°§≈≈≈#°≈≈≈≈###(B$Ui) $UiZ !(B30$Uim (B$UiF %UiZ (B ##○≈####...#####...##)##...(B #≈≈°≈≈§#§.°...°§°.°.....§(B ##≈§≈≈≈≈§.°§§°..§.°≈§§...§≈§.(B #≈§≈§≈≈§≈≈≈§§§°≈≈§°.§.≈§≈§§≈§(B ##≈§§§≈≈≈§≈§≈§≈○≈§§§≈≈§≈≈§§§(B #≈#≈§§§§§≈≈§°°°≈§§§≈§≈§≈§§§§§≈(B #≈≈§§§≈§≈≈≈°°≈≈≈°§≈≈≈§≈§§≈(B ##≈≈≈§§≈≈#§°≈#°≈≈#≈≈§§§§§#≈≈≈(B #≈#§≈≈≈§#§#≈#J≈≈#§≈≈#≈≈§#§#≈§≈(B ##§≈§≈§§≈#≈#§#≈≈≈§≈§≈#≈≈≈#§#(B #§§§#§########≈≈####≈≈≈≈≈§≈#(B #(B ####(B ..°...°§°.°.≈≈≈.°§§°..§.°≈§≈≈§§§§°≈≈≈≈≈§§§≈§≈○≈§§§≈§§≈≈°°≈§§§≈≈§§≈≈≈§§°§≈≈≈§§≈#§§#≈#≈≈≈≈≈≈≈#(B(B1(B%Ui<3v(B #≈###.##..##..)##.##..)##.##.%Ui}3(B ##○≈####°..#####.°°##)##...##(B #≈≈°≈≈§#..°....§..^.....§....(B ##≈§≈≈≈≈≈.°§§§°.§.≈≈§§...§≈§.%Ui3(B #≈§≈§≈≈§≈≈§§§§≈≈≈≈≈.§.≈§≈§§≈§(B ##≈§§§≈≈≈§§§≈≈≈°≈§§§≈≈§≈≈%Ui3(B #≈#≈§§§§§§§≈≈≈≈°§§§≈§≈§≈§(B #≈≈§§§≈§≈§§≈≈°§§°§≈≈≈§≈§§≈§§%Ui'4-(B ##≈≈≈§§≈≈#§°J#§§≈#≈≈§§§§§#≈≈(B #≈#§≈≈≈§#§#§#≈§§#§≈≈#≈≈§#§#≈%Ui@4o#§≈§≈§§≈#≈#≈#≈≈≈≈≈≈≈#≈≈≈#§#§%Ui4(B #§§§#§########≈≈####≈≈≈≈≈§≈%Ui4f###########(B #########(B%Uis?#°..#####...#..°.....≈.°§§§.%Ui?§§§≈≈≈°≈≈≈§§≈≈§°≈≈≈§§≈≈≈°≈%Ui? #%Ui?5§≈§≈#%Ui?(B%Ui(B] page down [PgUp(B|<(B] page up*Ui q[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected*Ui4q'[top(B]+Ui3 +UiE (B#≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°(B AngleBrackets the Severer#≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°(B Mountain Dwarf of Okawaru ******#≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~(B Health: (B135/135 ========================+UiE #≈≈≈≈≈##....^^..^...○.(B Magic: (B21/21 ========================#≈≈≈≈##....##'##...###(B AC:(B 23Str:(B 23#≈≈###(B'#..##...##.##)[(B EV:(B 14Int:(B 10+UiF #≈≈#(B∩#.#..#.)...#.#...(B SH:(B 4+Ui%F 0Dex:(B 16+UiF #§≈#∩#.#..#..[.[#.#...(B XL: (B14 Next: (B54% Place: (Ba Volcano#≈###J##..##..)##.##..(B Noise: --------- (B Time:(B 16960.5 (0.0)##≈≈####...#####...##)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} +UiF #≈≈≈≈≈≈#..........^...(B Throw: 30 boomerangs##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§§(B Medusa +UiF G#≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§.+UiF 3##≈§§§§≈§≈≈§§§§§≈≈≈§≈≈+UiF 1(B +UiF #≈#§≈§§≈§≈≈≈§§≈§≈≈≈≈§≈(B #≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈≈§(B +UiG 2##≈≈≈≈§≈≈#≈§≈#§§≈#≈≈§§+UiG /(B  +UiI (B_In the distance, the volcano erupts with a roar.  You continue putting on the +1 pair of boots of Discretion {rPois rN+ Str+4}. (B_x2You finish putting on the +1 pair of boots of Discretion {rPois rN+ Str+4}. _You feel stronger.Okay, then.(B(B+UiO (B+Ui\P 1 _(B+Ui*R ,Ui$,Ui0(BRemove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn) ,UiTalismans (go to first with %)  I - a medusa talisman (worn)(B[?(B] describe selected ,Ui O[!(B] unequip|take off|remove,Uit(B[tab(B] equip|unequip(B-Ui -Ui -Ui (B#≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°(B AngleBrackets the Severer#≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°(B Mountain Dwarf of Okawaru ******#≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~(B Health: (B135/135 ========================#≈≈≈≈≈##....^^..^...○.(B Magic: (B21/21 ========================#≈≈≈≈##....##'##...###(B AC:(B 23Str:(B 23-Ui #≈≈###(B'#..##...##.##)[(B EV:(B 14-Ui 0Int:(B 10#≈≈#(B∩#.#..#.)...#.#...(B SH:(B 4Dex:(B 16#§≈#∩#.#..#..[.[#.#...(B XL: (B14 Next: (B54% Place: (Ba Volcano#≈###J##..##..)##.##..(B Noise: --------- (B Time:(B 16960.5 (0.0)##≈≈####...#####...##)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #≈≈≈≈≈≈#..........^...(B Throw: 30 boomerangs##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§§(B Medusa #≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§.##≈§§§§≈§≈≈§§§§§≈≈≈§≈≈(B #≈#§≈§§≈§≈≈≈§§≈§≈≈≈≈§≈(B #≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈≈§(B ##≈≈≈≈§≈≈#≈§≈#§§≈#≈≈§§(B  (B_In the distance, the volcano erupts with a roar.  You continue putting on the +1 pair of boots of Discretion {rPois rN+ Str+4}. (B_x2You finish putting on the +1 pair of boots of Discretion {rPois rN+ Str+4}. _You feel stronger. _Okay, then.(B-Ui (B-Ui$ 3(B1.5 (1 _-Ui$ (B-Uiv \(B(B2.5 (2(B-Ui (B-Ui ,(B3.5 (3-Ui (B-Ui D(B(B4.5 (4-Ui_ (B-Ui (B6 _You begin untransforming.(B You continue untransforming.(B x3  -Ui$ EYour tendrils shrivel away.(B-UiY) :@(B-Ui+ 7(B5.5 (5-Ui1 (B-Ui2 ] _Your +0 cloak of corrosion resistance and +2 hat of ice unmeld from your body.-Ui4 .UiN.UiT (BWear or take off which item? Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn) .UiT* u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  D - a +2 hat of ice (worn)  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  b - a +0 crystal plate armour of cold resistance .UiT i - a +1 pair of gloves.UiU`(Bq - a +0 helmet  r - a +2 pair of gloves of stealth .UiU, v - a +1 ring mail of cold resistance .UiU. w - a +2 ring mail of poison resistance .Ui(U' x - a +1 pair of boots of flying .Ui7U1 J - the +2 hat "Regymas" {Int+6} .Ui[U2 M - a +2 helmet of intelligence.UifUU(B[?(B] describe selected .UiqUg[!(B] equip|wield|wear(B|put on.UiUY[tab(B] equip(B|unequip 1Ui1Ui1Ui# (B#≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°(B AngleBrackets the Severer#≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°(B Mountain Dwarf of Okawaru ******#≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~(B Health: (B135/135 ========================#≈≈≈≈≈##....^^..^...○.(B Magic: (B21/21 ========================#≈≈≈≈##....##'##...###(B AC:(B 26Str:(B 23#≈≈###(B'#..##...##.##)[(B EV:(B 14Int:(B 10#≈≈#(B∩#.#..#.)...#.#...(B SH:(B 4Dex:(B 16#§≈#∩#.#..#..[.[#.#...(B XL: (B14 Next: (B54% Place: (Ba Volcano#≈###@##..##..)##.##..(B Noise: --------- (B Time:(B 16965.5 (0.0)##≈≈####...#####...##)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #≈≈≈≈≈≈#..........^...(B Throw: 30 boomerangs##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§§#≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§.##≈§§§§≈§≈≈§§§§§≈≈≈§≈≈(B #≈#§≈§§≈§≈≈≈§§≈§≈≈≈≈§≈(B #≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈≈§(B ##≈≈≈≈§≈≈#≈§≈#§§≈#≈≈§§1Ui#(B (BYou finish putting on the +1 pair of boots of Discretion {rPois rN+ Str+4}. _You feel stronger. (B_Okay, then. (B_You begin untransforming.(B You continue untransforming.(B x3  Your tendrils shrivel away. (B_Your +0 cloak of corrosion resistance and +2 hat of ice unmeld from your body.1Ui-(B1Ui- (B1UiY(B1Ui0Z  (B You start removing your armour.(B(B6.5 (1(B(B(B7.5 (2(B1Ui^(B1Ui_1Ui_&(B8.5 (31Ui f(B1Uin(B1Uio-(B9.5 (41Uiu(B1Ui`}(B1Ui0~.(B70.5 (51Uiڒ(B1Ui/ (B4 1UiW_You continue removing your +2 hat of ice.(B x51Ui0(B1Ui(B1Ui (B You finish removing your +2 hat of ice.  You start putting on your armour.(B1Ui\-(B1.5 (61Uiְ(B1Ui(B1Uiy-(B2.5 (71Ui(B1Ui(B1Ui-(B3.5 (81Ui(B1Ui(B1Uig-(B4.5 (91Ui(B1Ui(B1Ui.(B5.5 (10.0)1Ui(B1Ui8 (B83 1Ui_You continue putting on your +2 helmet of intelligence.(B x5  You finish putting on your +2 helmet of intelligence.1Ui\(B1Ui&(B1Ui& 1UiC=_You feel clever.(B1Uio1Ui'L 1UiT (BDrop what? (Left/Right/Tab to switch category) 40/52 gear slots (_ for help) Hand Weapons (select all with )) 1UiT  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe 1UiT rMissiles (select all with ()  c - 30 boomerangs (quivered)1UiT 4(Bj - 32 poisoned darts  1UiT l - 13 stones  1UiU p - 10 javelins  1UiU s - a curare-tipped dart  1Ui"U Dy - 5 darts of disjunction  z - a throwing net1Ui2U 4(BB - 8 silver javelins  1Ui?U E - 2 atropa-tipped darts 1UiNU FArmour (select all with [) 1Ui]U ; d - a +0 buckler of cold resistance (worn) 1UiiU - t - a +0 pair of gloves of fire (worn) 1UiuU 4 u - a +0 cloak of corrosion resistance (worn) 1UiU F C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4} 1UiU R G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} 1UiU (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]2UiD  M - a +2 helmet of intelligence (worn) 2Ui b - a +0 crystal plate armour of cold resistance(B  i - a +1 pair of gloves (B q - a +0 helmetrpair of gloves of stealth  v - a +1 ring mail of cold resistance  w - a +2 ring mail of poison resistance  x - a +1 pair of boots of flying  D - a +2 hat of ice  J - the +2 hat "Regymas" {Int+6} 2Ui|Jewellery (select all with "=)  f - an amulet of regeneration (worn) 2Ui,W n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)2UiFW(Be - an amulet of faith  h - a ring of wizardry 2Ui]I H - a ring of positive energy  K - a +4 ring of slaying 2UiwH L - a +6 ring of strength  N - a ring of magical power 2UicTalismans (select all with %)(B2Ui(87%(B3Uiw  1 i M - a +2 helmet of intelligence (worn)  D + a +2 hat of ice(B[Enter(B] accept (1 chosen)5UiXh 5Uih 2  D + a +2 hat of ice  J + the +2 hat "Regymas" {Int+6}(B27Ui' 3 7Ui3( r q + a +0 helmet  J + the +2 hat "Regymas" {Int+6}(B3;Ui2 ;Ui X(B#≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°(B AngleBrackets the Severer#≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°(B Mountain Dwarf of Okawaru ******#≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~(B Health: (B135/135 ========================#≈≈≈≈≈##....^^..^...○.(B Magic: (B21/21 ========================#≈≈≈≈##....##'##...###(B AC:(B 28;Ui Str:(B 23#≈≈###(B'#..##...##.##)[(B EV:(B 14Int:(B 13#≈≈#(B∩#.#..#.)...#.#...(B SH:(B 4Dex:(B 16;Ui #§≈#∩#.#..#..[.[#.#...(B XL: (B14 Next: (B54% Place: (Ba Volcano;Ui- #≈###@##..##..)##.##..(B Noise: --------- (B Time:(B 16975.5 (0.0);UiQ ##≈≈####...#####...##)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ;Uii #≈≈≈≈≈≈#..........^...(B Throw: 30 boomerangs##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§§;Ui p#≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§.##≈§§§§≈§≈≈§§§§§≈≈≈§≈≈;Ui (B #≈#§≈§§≈§≈≈≈§§≈§≈≈≈≈§≈(B ;Ui l#≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈≈§(B ;Ui¥ a##≈≈≈≈§≈≈#≈§≈#§§≈#≈≈§§(B  ;Ui (B_You continue removing your +2 hat of ice.(B x5  You finish removing your +2 hat of ice.  ;Ui 1You start putting on your armour. ;Ui |(B_You continue putting on your +2 helmet of intelligence.(B x5  ;Ui! xYou finish putting on your +2 helmet of intelligence. _You feel clever.(B;Ui (B;Ui (B;Uiۺ (B;Ui( -(B6.5 (1;Ui (B;Ui < (B_You drop a +0 helmet.;UiW -(B7.5 (2;Ui (B;Ui (B_You drop a +2 hat of ice.(B8.5 (3(B(B;Ui T(B _You drop the +2 hat "Regymas" {Int+6}.(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B] 1 i M - a +2 helmet of intelligence (worn)  w + a +2 ring mail of poison resistance(B[Enter(B] accept (1 chosen)>Ui\ T2  v + a +1 ring mail of cold resistance >Ui X w + a +2 ring mail of poison resistance(B2AUi AUi$ .(BAUih$ #≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°(B AngleBrackets the Severer#≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°(B Mountain Dwarf of Okawaru ******#≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~(B Health: (B135/135 ========================AUi}$ #≈≈≈≈≈##....^^..^...○.(B Magic: (B21/21 ========================AUi$ #≈≈≈≈##....##'##...###(B AC:(B 28Str:(B 23AUi$ #≈≈###(B'#..##...##.##)[(B EV:(B 14AUi$ %Int:(B 13#≈≈#(B∩#.#..#.)...#.#...(B SH:(B 4Dex:(B 16AUi$ #§≈#∩#.#..#..[.[#.#...(B XL: (B14 Next: (B54% Place: (Ba VolcanoAUi$% #≈###@##..##..)##.##..(B Noise: --------- (B Time:(B 16978.5 (0.0)AUi<% ##≈≈####...#####...##)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} AUiR% #≈≈≈≈≈≈#..........^...(B Throw: 30 boomerangsAUik% ##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§§#≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§.AUi% ##≈§§§§≈§≈≈§§§§§≈≈≈§≈≈(B #≈#§≈§§≈§≈≈≈§§≈§≈≈≈≈§≈AUi% l(B #≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈≈§AUi% c(B ##≈≈≈≈§≈≈#≈§≈#§§≈#≈≈§§AUi% /(B  AUi% (B_You continue putting on your +2 helmet of intelligence.(B x5  You finish putting on your +2 helmet of intelligence. AUi% __You feel clever. (B_You drop a +0 helmet. AUi & G_You drop a +2 hat of ice. _You drop the +2 hat "Regymas" {Int+6}.AUi( (BAUiFA (BAUi|A E(B(B9.5 (1AUirB (BAUiN  AUiN L(B_You drop a +1 ring mail of cold resistance.AUiQ .(B80.5 (2AUicW (BAUiX (BAUiL_ (BAUi#a < _You drop a +2 ring mail of poison resistance.AUi4b BUi^ BUi P(BGear: 35/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (go to first with ()  c - 30 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 10 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 8 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  M - a +2 helmet of intelligence (worn) (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]EUieEUiQpEUiFz.(BEUiz#≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°(B AngleBrackets the Severer#≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°(B Mountain Dwarf of Okawaru ******EUiz#≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~(B Health: (B135/135 ========================EUiz#≈≈≈≈≈##....^^..^...○.(B Magic: (B21/21 ========================EUi{#≈≈≈≈##....##'##...###(B AC:(B 28EUi|0Str:(B 23EUi>|#≈≈###(B'#..##...##.##)[(B EV:(B 14EUiO|0Int:(B 13EUi|#≈≈#(B∩#.#..#.)...#.#...(B SH:(B 4EUi|0Dex:(B 16EUi| #§≈#∩#.#..#..[.[#.#...(B XL: (B14 Next: (B54% Place: (Ba Volcano#≈###@##..##..)##.##..(B Noise: --------- (B Time:(B 16980.5 (0.0)EUiF}x##≈≈####...#####...##)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #≈≈≈≈≈≈#..........^...(B Throw: 30 boomerangs##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§§EUia}=#≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§.EUi{}3##≈§§§§≈§≈≈§§§§§≈≈≈§≈≈EUi}1(B EUi}6#≈#§≈§§≈§≈≈≈§§≈§≈≈≈≈§≈EUi}l(B #≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈≈§EUi}1(B EUi}2##≈≈≈≈§≈≈#≈§≈#§§≈#≈≈§§EUi~/(B  EUi)~!_You feel clever. EUi8~4(B_You drop a +0 helmet. EUi]~ _You drop a +2 hat of ice. EUil~-_You drop the +2 hat "Regymas" {Int+6}. EUiw~2_You drop a +1 ring mail of cold resistance. EUi(._You drop a +2 ring mail of poison resistance.EUiT(BEUi: (BEUiǙ(BEUi0EUi(BEUi (BEUi!(BEUinH _Unknown command.(BEUiM EUi :(BWear or take off which item? Inventory Items Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  t - a +0 pair of gloves of fire (worn)  u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  M - a +2 helmet of intelligence (worn)  b - a +0 crystal plate armour of cold resistance  i - a +1 pair of gloves  r - a +2 pair of gloves of stealth  x - a +1 pair of boots of flying Floor Items(B ([,(B] to select) Armour(Ba +0 helmet a +1 ring mail of cold resistance a +2 ring mail of poison resistance a +2 hat of ice the +2 hat "Regymas" {Int+6}(B[?(B] describe selected [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip GUi7GUiGUi+GUi\C(B#≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°(B AngleBrackets the Severer#≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°(B Mountain Dwarf of Okawaru ******GUi3-#≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~(B Health: (B135/135 ========================#≈≈≈≈≈##....^^..^...○.(B Magic: (B21/21 ========================#≈≈≈≈##....##'##...###(B AC:(B 28Str:(B 23#≈≈###(B'#..##...##.##)[(B EV:(B 14Int:(B 13#≈≈#(B∩#.#..#.)...#.#...(B SH:(B 4Dex:(B 16GUi #§≈#∩#.#..#..[.[#.#...(B XL: (B14 Next: (B54% Place: (Ba VolcanoGUiw#≈###@##..##..)##.##..(B Noise: --------- (B Time:(B 16980.5 (0.0)##≈≈####...#####...##)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #≈≈≈≈≈≈#..........^...(B Throw: 30 boomerangs##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§§#≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§.##≈§§§§≈§≈≈§§§§§≈≈≈§≈≈(B #≈#§≈§§≈§≈≈≈§§≈§≈≈≈≈§≈(B #≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈≈§(B ##≈≈≈≈§≈≈#≈§≈#§§≈#≈≈§§(B  (B_You drop a +0 helmet. _You drop a +2 hat of ice. _You drop the +2 hat "Regymas" {Int+6}. _You drop a +1 ring mail of cold resistance. GUi;g_You drop a +2 ring mail of poison resistance. _Unknown command.(BGUi# (B (B_(B (B You start removing your armour.(B(B1.5 (1(BGUi/ (BGUiB1 -(B2.5 (2GUiq; (BGUi E E(B(B3.5 (3GUi_ (BGUio (B_You continue removing your +0 pair of gloves of fire.(B x4GUi: E(B4.5 (4(BGUi6 & (BGUi P_The air gets thick with the scent of sulphur.(BGUi GUiI &(B5.5 (5GUi (BGUi  GUi͙ "(BGUi\ g6 _You continue removing your +0 pair of gloves of fire.(BGUi GUiէ (BGUiI (BGUi (B You finish removing your +0 pair of gloves of fire.  You start putting on your armour.(B(B6.5 (6GUi (BGUi  GUi (B○○ (B_You continue putting on your +2 pair of gloves of stealth.(B x2GUi` -(B7.5 (7GUi2 (BGUi  GUi (B°○ (B_In the distance, the volcano erupts with a roar.(B8.5 (8GUi+ (BGUi2; B.°(BGUi= -(B9.5 (9GUi>D (BGUi S ((B'GUiT /(B90.5 (10.0)GUiZ (BGUi_ 1 (B30 GUihl _You continue putting on your +2 pair of gloves of stealth.(B x3  You finish putting on your +2 pair of gloves of stealth.(BGUiw (BGUix  GUix =_(BYou feel stealthy.GUi~ HUiHUi(BDrop what? (Left/Right/Tab to switch category) 35/52 gear slots (_ for help) Hand Weapons (select all with )) HUi]{ m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (select all with ()  c - 30 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 10 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 8 silver javelins  E - 2 atropa-tipped darts HUi.lArmour (select all with [)  d - a +0 buckler of cold resistance (worn)  r - a +2 pair of gloves of stealth (worn)  u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]HUij(B M - a +2 helmet of intelligence (worn)  b - a +0 crystal plate armour of cold resistance(Bi1 pair of gloves(B  t - a +0 pair of gloves of fire(B HUi x - a +1 pair of boots of flying Jewellery (select all with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)HUi (Be - an amulet of faith  h - a ring of wizardry  H - a ring of positive energy  K - a +4 ring of slaying  L - a +6 ring of strength  N - a ring of magical power Talismans (select all with %)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2} (B A - a spore talisman  I - a medusa talisman bot(BIUi-) (B 1 i r + a +2 pair of gloves of stealth (worn)  u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  M - a +2 helmet of intelligence (worn)(B[Enter(B] accept (1 chosen) [89%(BJUi0 ^(B-(BKUi  1 i r - a +2 pair of gloves of stealth (worn)  i + a +1 pair of gloves(B[Enter(B] accept (1 chosen)MUi92  i + a +1 pair of gloves  t + a +0 pair of gloves of fire(B2OUi)  i + a +1 pair of gloves  t + a +0 pair of gloves of fire(BPUi9  b - a +0 crystal plate armour of cold resistance  i + a +1 pair of gloves(BPUi  M - a +2 helmet of intelligence (worn)  b - a +0 crystal plate armour of cold resistance(BPUin  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  M - a +2 helmet of intelligence (worn)(BPUi  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}(BPUiL PUiM u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}(BPUiӚ  r - a +2 pair of gloves of stealth (worn)  u - a +0 cloak of corrosion resistance (worn)(BPUi7 PUiZ7 (BArmour (select all with [)  d - a +0 buckler of cold resistance (worn) PUi7 < r - a +2 pair of gloves of stealth (worn)PUi7 78PUi7 (BPUi} ^(BM E - 2 atropa-tipped darts PUi#~ e d - a +0 buckler of cold resistance (worn)3(BPUis Z(BM B - 8 silver javelins PUi c(B E - 2 atropa-tipped darts68(BPUiRq (BM z - a throwing net (B B - 8 silver javelins3(BQUiQUi(B#≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°(B AngleBrackets the Severer#≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°(B Mountain Dwarf of Okawaru ******#≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~(B Health: (B135/135 ========================QUi#≈≈≈≈≈##....^^..^...○.(B Magic: (B21/21 ========================#≈≈≈≈##....##'##...###(B AC:(B 30Str:(B 23#≈≈###(B'#..##...##.##)[(B EV:(B 14Int:(B 13#≈≈#(B∩#.#..#.)...#.#...(B SH:(B 4Dex:(B 16QUi/#§≈#∩#.#..#..[.[#.#...(B XL: (B14 Next: (B54% Place: (Ba Volcano#≈###@##..##..)##.##..(B Noise: --------- (B Time:(B 16990.5 (0.0)##≈≈####...#####...##)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #≈≈≈≈≈≈#..........^...(B Throw: 30 boomerangs##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§§#≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§.##≈§§§§≈§≈≈§§§§§≈≈≈§≈≈(B #≈#§≈§§≈§≈≈≈§§≈§≈≈≈≈§≈(B #≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈≈§(B ##≈≈≈≈§≈≈#≈§≈#§§≈#≈≈§§(B You start putting on your armour. (B_You continue putting on your +2 pair of gloves of stealth.(B x2 _In the distance, the volcano erupts with a roar. _You continue putting on your +2 pair of gloves of stealth.(B x3  You finish putting on your +2 pair of gloves of stealth. _(BYou feel stealthy.(BQUi(BQUi (BQUi -(B1.5 (1QUi(BQUicD (B_You drop a +1 pair of gloves.QUi-(B2.5 (2QUip3(BQUi4(BQUi+@(BQUidA4 _You drop a +0 pair of gloves of fire.QUiFSUi G W(BGear: 33/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (go to first with ()  c - 30 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 10 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 8 silver javelins  E - 2 atropa-tipped darts Armour (go to first with [)  d - a +0 buckler of cold resistance (worn)  r - a +2 pair of gloves of stealth (worn)  u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  M - a +2 helmet of intelligence (worn) (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]TUi:(BI - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  TUiz Skill Tendril targets Petrify chance ------------------------------------------------- Min 8 2.555% Max 14 4.0 TUi70% Cur 8.0 2.555% (BrPois: + Melds: Helmet, Cloak TUi____________________________________________________________ Your skill: 8.0; use (s)(B to set 14.0 as a target for Shapeshifting. TUiƪT At 100% training you would reach 14.0 in about 1.4 XLs. TUi٪`(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BUUir:(BIf you transformed using this talisman: Your AC would decrease by 5.0 (30.0 -> 25.0). You found it on level 3 of the Lair of Beasts. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talismanWUi &Gear: 33/52 gear slots (Left/Right/Tab to switch category)  d - a +0 buckler of cold resistance (worn)  r - a +2 pair of gloves of stealth (worn)(B  u - a +0 cloak of corrosion resistance (worn)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} WUik&+ M - a +2 helmet of intelligence (worn)  b - a +0 crystal plate armour of cold resistance  x - a +1 pair of boots of flying Jewellery (go to first with "=)  f - an amulet of regeneration (worn)(B WUi& n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)(B  e - an amulet of faith  WUi&Ch - a ring of wizardry  H - a ring of positive energy WUi&B K - a +4 ring of slaying  L - a +6 ring of strength WUi&% N - a ring of magical power WUi&GTalismans (go to first with %) WUi&r a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2} (B A - a sporeWUi&2  I - a medusa talisman WUi't(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[bot(B]XUibXUi:lXUiuC(B#≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°(B AngleBrackets the Severer#≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°(B Mountain Dwarf of Okawaru ******XUiuE#≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~(B Health: (B135/135 ========================#≈≈≈≈≈##....^^..^...○.(B Magic: (B21/21 ========================#≈≈≈≈##....##'##...###(B AC:(B 30Str:(B 23XUiv#≈≈###(B'#..##...##.##)[(B EV:(B 14Int:(B 13XUi(v#≈≈#(B∩#.#..#.)...#.#...(B SH:(B 4Dex:(B 16XUiv#§≈#∩#.#..#..[.[#.#...(B XL: (B14 Next: (B54% Place: (Ba Volcano#≈###@##..##..)##.##..(B Noise: --------- (B Time:(B 16992.5 (0.0)##≈≈####...#####...##)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} XUiv#≈≈≈≈≈≈#..........^...(B Throw: 30 boomerangs##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§§#≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§.XUiv##≈§§§§≈§≈≈§§§§§≈≈≈§≈≈(B #≈#§≈§§≈§≈≈≈§§≈§≈≈≈≈§≈(B #≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈≈§XUiv1(B XUiwa##≈≈≈≈§≈≈#≈§≈#§§≈#≈≈§§(B  XUiwO(B_In the distance, the volcano erupts with a roar. XUi=w_You continue putting on your +2 pair of gloves of stealth.(B x3  You finish putting on your +2 pair of gloves of stealth. XUiOw_(BYou feel stealthy. _You drop a +1 pair of gloves. _You drop a +0 pair of gloves of fire.XUi(BXUiȀ (BXUit(BXUi׈XUiZw(BXUiw (BXUir(BXUia _You continue putting on your +2 pair of gloves of stealth.(B x3  You finish putting on your +2 pair of gloves of stealth. _(BYou feel stealthy. _You drop a +1 pair of gloves.0XUi|E of fire. _Unknown command.(BXUizXUi/{ XUih (BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn) XUi o - a ring of protection from fire (worn)(Be - an amulet of faith  h - a ring of wizardry  H - a ring of positive energy  XUi ?K - a +4 ring of slaying  L - a +6 ring of strength  XUi !N - a ring of magical power XUi GTalismans (go to first with %) XUi O a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}XUi 3(BA - a spore talisman  XUi I - a medusa talismanXUi =[?(B] describe selected XUi$ O[!(B] equip|wield|wear|put onXUiL q(B[tab(B] equip(B|unequip YUijYUiYUi(C(B#≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°(B AngleBrackets the Severer#≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°(B Mountain Dwarf of Okawaru ******YUi#≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~(B Health: (B135/135 ========================#≈≈≈≈≈##....^^..^...○.(B Magic: (B21/21 ========================#≈≈≈≈##....##'##...###(B AC:(B 30Str:(B 23#≈≈###(B'#..##...##.##)[(B EV:(B 14Int:(B 13#≈≈#(B∩#.#..#.)...#.#...(B SH:(B 4YUi<Dex:(B 16#§≈#∩#.#..#..[.[#.#...(B XL: (B14 Next: (B54% Place: (Ba VolcanoYUi#≈###@##..##..)##.##..(B Noise: --------- (B Time:(B 16992.5 (0.0)##≈≈####...#####...##)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} YUi#≈≈≈≈≈≈#..........^...(B Throw: 30 boomerangs##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§§YUi #≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§.##≈§§§§≈§≈≈§§§§§≈≈≈§≈≈(B #≈#§≈§§≈§≈≈≈§§≈§≈≈≈≈§≈YUi%(B #≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈≈§(B YUi7a##≈≈≈≈§≈≈#≈§≈#§§≈#≈≈§§(B  YUiN(B_You continue putting on your +2 pair of gloves of stealth.(B x3  YUie>You finish putting on your +2 pair of gloves of stealth. YUix__(BYou feel stealthy. _You drop a +1 pair of gloves. YUiG_You drop a +0 pair of gloves of fire. _Unknown command.YUi(BYUi(BYUi+(B3.5 (1 YUi _YUi (BYUi(BYUir-(B4.5 (2YUi(BYUi((BYUi +YUie+&(B5.5 (3YUiE3(BYUiE>(BYUi?-(B6.5 (4YUiE(BYUi}I^(B250 _You drop a +0 pair of gloves of fire. YUiIH_Unknown command.(B _You begin transforming.(B You continue transforming.(B x3  A mane of stinging tendrils grows from your head.  Your +0 cloak of corrosion resistance and +2 helmet of intelligence meld into YUiI your body.YUipJ@Medusa (BYUiQ:J(BYUiR YUiRE_You feel stupid.(BYUi#T]Ui]Ui ~(BAngleBrackets the Severer (MDWn)Turns: 17251, Time: 01:38:04 ]Ui&!Health: (B135/135 AC: (B25 Str: (B23 XL: (B14 Next: (B54% Magic: (B21/21]UiEV: (B14 Int: (B10 God: Okawaru [******] Gold: (B1450SH: (B 4 Dex: (B16 Spells: (B13/13 levels left rFire + + . (33%)(B m(B - +9 broad axe {flame, rF+ Int+2 Dex+3} rCold + + + (20%)(B d(B - +0 buckler {rC+} rNeg + . . (50%)(B G(B - +4 storm dragon scales of Circular Logic {rElec rC++]Ui@lrPois + (33%)(B M(B - melded +2 helmet {Int+3} rElec + (33%)(B u(B - melded +0 cloak {rCorr} (BrCorr .(100%)(B r(B - +2 pair of gloves {Stlth+} (BSInv .C(B - +1 pair of boots of Discretion {rPois rN+ Str+4} (BWill +....]Uif(B - amulet of regeneration (BStlthn(B - +5 ring of evasion (BHPRegen 1.22/turno(B - ring of protection from fire (BMPRegen 0.17/turnI(B - medusa talisman ]Uih%:(B no passive effects @:(B medusa-form A:(B stinger hair, lithotoxin, runic magic, artefact enchanting_Uic_Ui (B#≈≈≈≈≈≈≈~~~≈≈≈≈≈~≈≈○○°(B AngleBrackets the Severer#≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°°(B Mountain Dwarf of Okawaru ******#≈≈≈≈≈≈~~≈.~~~~~.≈~≈○~(B Health: (B135/135 ========================#≈≈≈≈≈##....^^..^...○.(B Magic: (B21/21 ========================#≈≈≈≈##....##'##...###(B AC:(B 25Str:(B 23#≈≈###(B'#..##...##.##)[(B EV:(B 14Int:(B 10#≈≈#(B∩#.#..#.)...#.#...(B SH:(B 4Dex:(B 16#§≈#∩#.#..#..[.[#.#...(B XL: (B14 Next: (B54% Place: (Ba Volcano#≈###J##..##..)##.##..(B Noise: --------- (B Time:(B 16996.5 (0.0)##≈≈####...#####...##)(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #≈≈≈≈≈≈#..........^...(B Throw: 30 boomerangs##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§§(B Medusa #≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§.##≈§§§§≈§≈≈§§§§§≈≈≈§≈≈(B #≈#§≈§§≈§≈≈≈§§≈§≈≈≈≈§≈(B #≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈≈§(B ##≈≈≈≈§≈≈#≈§≈#§§≈#≈≈§§(B  (B_Unknown command. (B_You begin transforming.(B You continue transforming.(B x3  A mane of stinging tendrils grows from your head.  Your +0 cloak of corrosion resistance and +2 helmet of intelligence meld into  your body. _You feel stupid.(B(B_Ui (B_Ui0 _UiI;](B #≈≈≈≈≈≈≈≈≈≈≈≈≈≈(B #~~~≈≈≈≈≈~≈≈○○(B #≈≈≈≈≈≈≈≈.~.≈~≈~~≈≈○°(B #≈≈≈≈≈≈~~≈.~~~~~.≈~≈○_Ui;(B #≈≈≈≈≈##....^^..^...○(B #≈≈≈≈##....##'##...##(B #≈≈###'#..##...##.##)_Ui;(B #≈≈#(B∩#.#..#.)...#.#(B #§≈#J#.#..#..[.[#._Ui;(B #≈###[##..##..)##.##.(B ##≈≈####...#####...##_Ui;(B #≈≈≈≈≈≈#..........^..(B ##≈§≈≈§≈≈.≈.≈≈.§≈.≈≈§_Ui;(B #≈≈§§§≈≈≈§≈≈§§≈≈≈≈§§§(B ##≈§§§§≈§≈≈§§§§§_Ui<q(B #≈#§≈§§≈§≈≈≈§§≈§(B _Ui&<M≈≈≈§§≈§≈≈≈≈≈≈(B_Ui]E(B_UiG3(B7.5 (1 __Ui[(B _Ui[b_(BThere is a rocky tunnel leading out of this place here._Ui\aUi 7(B(BaUi^(B(B(B8 _aUiV!(BaUi[/(BLair:5aUi###......##......#(B #.##..#.#######[###(B #....####(B ##...##(B #...########(B #.....#(B ##..##......###....##(B ###(B ##..###....#..###...#(B ###.###...##...#.....##..##(B #.........##...#.....#...#(B ##........###J###...#....#(B #####........#####(B ###...####(B #..##.........####(B #####(B ..# .................#########....# .................†............... ....†.P.########P................ ..P.P..##.####.##......#.##...... .##....#........#....#####....... .##....##......##....##P##†......(BaUik1(B7000.0 (2.5aUi:(BaUiH2 _Welcome back to the Lair of Beasts!aUiT _(BThere is a collapsed entrance here.aUivbUi(BbUi(BbUi(BbUi(BbUi(BbUi& (B_bUi3(BbUiZ(BbUiC%(BbUi%(BbUiS&(BbUi,(BbUi76(BbUi6(BbUil7(BbUi>(BbUiI(BbUiVJ(BbUiK(BbUiR(BbUiZ\(BbUi](BbUi](BbUic(BbUim(BbUi}n(BbUiao(BbUit(BbUi~(BbUi~(BbUi{(BbUip(BbUi(BbUi(BbUiL(BbUi~(BbUi(BbUi(BbUi(BbUiz(BbUi:(BbUi(BbUi(BbUiL(BbUi(BbUi(BbUix(BbUi(BbUi (BbUil(BbUih(BbUi|(BbUiu(BbUi (BbUi(BbUi(BbUi(BbUiJ(BbUi&(BbUiW(BbUi(BbUi (BbUi (BbUi(BbUi(BbUi(BbUi{(BbUij' (B bUiy!You see here a +0 leather armour.bUi)(BbUi`*! (B_bUi4+(BbUiI/(BbUi9(BbUi":(BbUi:(BbUi[>(BbUiG(BbUi@G(BbUiG(BbUiI(BbUiO(BbUi P(BbUiP(BbUiR(BbUiX(BbUiX(BbUi+Y(BbUic[(BbUi- (BbUi. (BbUi)1 (BbUi: (BbUiS; (BbUi< (BbUi> (BbUiVH (BbUiH (BbUiJ (BbUiK (BbUifT (BbUiT (BbUiNU (BbUi5X (BbUi] p #..........##P#.(B  bUi] 0....P......#PP.##(B )#(B  ....##....#PP♣P.##.##(B  bUi] ..###....#P.P.P..#..#(B  bUi4^ ###......##P..PP#..#(B  bUir^ #..P...#..##.♣P##..#(B  ............#.##...#(B  bUi^ ............##.....##(B  .....####.......J...#(B  bUi^ !(B77.0 (77.bUi^ 0) bUi^ |......##..........#.#(B  bUi^ d....##..........##(B  bUi^ ^###....#...........#(B  bUi^ \###.#............#(B  bUi_ Z##.............#(B  bUi$_ [..PP.............#(B  bUi/_ k#...P.............##(B  ##.P.....bUiQ_ T(B  (BbUiSj (BbUik -(B8.0 (78bUio (BbUiep  bUinp _Found a flail.bUis cUiEe(BcUie(BcUi8h(BcUir(BcUiL(BcUi(BcUi(BcUi(BcUiU(BcUi(BcUii(BcUil(BcUi(BcUi2(BcUi(BcUi(BcUi(BcUi(BcUi(BcUiO(BcUi(BcUi(BcUi(BcUi(BcUio(BcUi(BcUiC(BcUi(BcUi(BcUiB(BcUi(BcUi(BcUi(BcUix(BcUi(BcUil(BcUiy(BcUi(BcUi(BcUi (BcUi (BcUi\ (BcUi (BcUi(BcUi((BcUi(BcUiB(BcUi(BcUip)(BcUi*(BcUi+(BcUi.(BcUi|;(BcUi3<(BcUi=(BcUi~@(BcUiPJ(BcUiJ(BcUiK(BcUiiP(BcUidY(BcUiDZ(BcUiW[(BcUi](BcUih(BcUii(BcUimj(BcUirl(BcUiu(BcUiv(BcUiv(BcUiEz(BcUiӂ(BcUi(BcUiE(BcUi(BcUi(BcUic(BcUia(BcUi(BcUi(BcUiΦ(BcUi(BcUix(BcUiA(BcUi(BcUi(BcUiҽ(BcUiY(BcUi(BcUib(BcUiI(BcUi\(BcUi(BcUi(BcUi(BcUi(BcUis(BcUi2(BcUi(BcUiH(BcUi(BcUi(BcUih(BcUi (BcUi(BcUin(BcUi(BcUil (BcUi (BcUi (BcUiI (BcUi[H(B(B(BcUi(BcUi(BcUi(BcUi(BcUi(BcUiN&(BcUi&(BcUi'(BcUi^)(BcUi.(BcUi.(BcUi/(BcUiB1(BcUi7(BcUi7(BcUif8(BcUi$:(BcUiA(BcUiA(BcUiyB(BcUiUD(BcUi J(BcUiaJ(BcUiBK(BcUiL(BcUiT(BcUi!U(BcUiU(BcUi:W(BcUi^](BcUi](BcUi^^(BcUi_(BcUie(BcUie(BcUif(BcUih(BcUi_m(BcUim(BcUiqn(BcUip(BcUiBv(BcUiv(BcUiKw(BcUix(BcUi~~(BcUi~(BcUi(BcUi(BcUi(BcUi2(BcUi(BcUi(BcUi(BcUij(BcUi(BcUi(BcUi(BcUi\(BcUi(BcUi[(BcUi(BcUiA(BcUiѣ(BcUi(BcUi(BcUi(BcUi(BcUi(BcUip(BcUiò(BcUi1(BcUi߷(BcUi̼(BcUi (BcUi~(BcUij(BcUi(BcUi(BcUi(BcUi(BcUi(BcUi7(BcUi(BcUi(BcUi(BcUi(BcUi(BcUin(BcUi(BcUi^(BcUi(BcUi(BcUi8(BcUi(BcUi8(BcUi(BcUi&(BcUiv(BcUi(BcUi(BcUi(BcUi&(BcUi(BcUi(BcUik(BcUi(BcUiw(BcUiO(BcUi(BcUi@(BcUi(BcUi(BcUit(BcUi(BcUi(BcUio(BcUiJ)(BcUi|)(BcUi*(BcUi.(BcUi39(BcUi9(BcUi:(BcUi=(BcUiH(BcUiH(BcUiI(BcUiL(BcUiX(BcUiX(BcUiY(BcUi](BcUi h(BcUih(BcUii(BcUil(BcUiw(BcUiw(BcUix(BcUi{(BcUi(BcUi݇(BcUiƈ(BcUil(BcUi(BcUiQ(BcUi(BcUil(BcUi(BcUi/(BcUi(BcUi(BcUi6(BcUiۺ(BcUi(BcUiH(BcUi(BcUi(BcUi(BcUiG(BcUiI(BcUi(BcUi(BcUi(BcUi  cUi*W(B You encounter a yak.(BcUii(B #..P.....#....P.###......(B cUi!#.P.....P(B#.....P.P#.<....(B ...........(B÷.............(B ..................#######(B cUiO##.........######(B  #....P...##(B  cUil##.:....##(B  cUi|###......####(B #cUi-(B #cUi.#(B÷..########(B #P(B cUi##(BP...P#.....#.#.#.##.#(B cUi##..P#..........†.#.#(B cUi cUi....###....#....†...#.(B cUi##(B #####.#...#....#(B cUiN...!..#(B #######..###(B Y(B  (B yak (asleep) cUi_s.....#(B #..#(B cUi{~..Y..(B ....(B cUi2..###(BcUie(B147.0 (69Y.(BcUiECY(BcUi4(B8.0 (70 _cUi (BcUidUi% L(B #P#.....P.P#.<dUie (B ...........(B÷........(B ......######(B ##.######(B  #....P...##(B  ##.:....dUiw F###......####dUi (B #.......#(B÷..########dUi (B ##(BP..JP#.....#.#.#.##.(B ##dUi 9.....†.dUi p.....###....#....†...#dUi .......#(B #####.#...#...!..#(B #######..#dUi!.Y.#(B #..#(B YY(B 2 yaks (1 asleep)...dUi!P(B ....Y....dUi,!O(B ..###(B dUiN, (BYYou encounter a yak.(BThe yak bellows! You hear a bellow!dUi,-Y.dUi,(BdUi-dUi-<Y.(BdUiT..Y(BdUi9]YYY(B 4 yaks (2 wandering)dUi:;(B==9.0 (1.0)dUi*B(BdUiHC dUi`C:_You encounter a yak.(B x2dUiFdUi (B ...........(B÷........(B ...dUi |..#####(B ########(B  #....P...##(B  ##.:....###......####dUi (B #.......#(B÷..########dUi (B ##(BP...P#.....#.#.#.#(B ##.....†.dUi# T........###....#....†...dUi6 ........#(B #####.#...#...!Y.#(B #######..#dUiL r...##(B #..Y....dUit (B ....(B w(B  (B torpor snail (wandering)..YY..dUi (B ..##(B YYYY(B 4 yaks (2 wandering)dUi !!w...dUi ^##(B ##(BdUi ; (BwdUi YYou encounter a torpor snail.(BFound a potion of heal wounds(B.dUi (BdUiq (BY.(BThe yak bellows! x2dUi EY.(BdUi AY.(BdUiu AY.(BdUi \YY(BdUi h(B50Slow Medusa (BdUiQ (BdUi H _Being near the torpor snail leaves you feeling lethargic.dUi fUiJ DY.(BfUiL ?Y.(BfUi_M EY.(BfUipO DY.(BfUi?Q ;w.(BfUi][ (BfUi\ 7(B--1.5 (1.5fUia (BfUid fUi# (BYYou barely miss the yak.(B You slice the plant!! The plant begins to die.  You burn the plant! Your sting misses the yak.(BfUi' (BY.You encounter a yak.(BfUi(EY.(BfUi4)CY.(BfUi:,8w.(BfUi,8CY(B 5 yaksfUi97(B===20gUiG(BgUi4 _The yak gores you but does no damage.gUigUijN (BY.gUi(BYou slash the yak! You burn the yak.  The yak is heavily wounded.(BYou slice the plant!! You burn the plant. Your tendrils sting the yak.gUibCY.(BgUiCY.(BgUi>?.Y(BgUiAwY(BgUi(BgUi 9(B(1 very poisoned)gUi.(B3.7 (1.2gUi^(BgUi gUip_The yak is poisoned. Your sting misses the yak.(B The yak misses you.gUi(BgUi3gUi9 (BYgUi.You completely miss the yak.The yak is heavily wounded.(BYou slice the yak!! You burn the yak! You hit the plant. You burn the plant.gUi) (BgUiYgUi*GYour sting misses the yak.(B x3gUi\DY.(BgUi) (BgUibY.You encounter a yak.(BgUigUi7.Y(BgUibY(B 6 yaks (1 wandering, 1 very poiso…)gUi.(B4.8 (1.1gUi(BgUi' gUiQgUiZA_The yak completely misses you.(BgUiphUi.The yak is severely wounded.(BYou hit the plant. You burn the plant. You hit the yak. You burn the yak.hUihit the yak. You burn the yak. Your tendrils sting the yak.  The yak looks as sick as possible! Your tendrils sting the yak.  The yak is poisoned. Your tendrils sting the yak. The yak is poisoned.  The yak bellows!hUiٔ) (BhUi\SA nearby plant withers and dies.(BhUi; (BYhUiט[.You encounter a water moccasin.(BhUi<.Y(BhUiBY.(BhUiEEw!(BhUiEY.(BhUie?.Y(BhUiG.S(BhUihv (BY(B2 poisoned, 1 extremely phUiS(B  (B water moccasin (wandering)  The yak misses you.(B The yak gores you but does no damage. x2  The yak gores you! The yak gores you but does no damage.hUi?h(B24--(B-6.0 (1.2hUik(B _The yak closely misses you.(BiUi iUi8(B†iUig(BYou slice the yak!! You burn the yak.  You kill the yak!iUi(BiUi* (B.Okawaru accepts your kill.(BYou slice the yak!! You burn the yak.  You kill the yak!(BiUi,U(B .SiUi,iUi1C(B! Your tendrils sting the yak.  The yak is poisoned. Your sting misses the yak.(BYour tendrils sting the torpor snail. The torpor snail is poisoned.wY(B(BiUi}4"YiUi4#.(BiUi5iUiS9#Y.iUil9(BiUi:'.YiUi:(BiUi;iUi;.YiUi<(BiUiOd(poisoned)(B 4 yaks (2 poisoned)iUiO6S(BiUiWiUiXY(B5--(B5=iUi)X70iUif(BiUiyh iUih+_The water moccasin hisses angrily.iUiliUi06 (B.SYou hit the torpor snail but do no damage.(BYou slash the yak! You burn the yak! Your tendrils sting the yak.  The yak looks even sicker. Your tendrils sting the yak. The yak is poisoned.iUi   (BYYour sting misses the yak.(BiUi U (B.YYou encounter a yak.(B.Y(BY(B 5 yaks (1 wandering, 1 poisoned, 2…)(B68iUi (BiUi  iUi c_The torpor snail closely misses you.(B You block the yak's attack.iUi# jUiȧ†You encounter a yak.(B _The torpor snail closely misses you.(B You block the yak's attack.  You slice the torpor snail!! You burn the torpor snail!  The torpor snail is almost dead.(BYou slash the yak! You burn the yak.  You kill the yak!(BjUi 0S.jUiC,(BYou slash the yak! You burn the yak.  You kill the yak!(B  Okawaru accepts your kill.(B  Your tendrils sting the yak. The yak looks as sick as possible!r tendrils sting the torpor snaijUiS-l. The torpor snail looks even sicker.  jUibGYour tendrils sting the yak. The yak looks as sick as possible!jUiB.S(BjUiAY.(BjUi=.Y(BjUiYjUi#.(BjUiy very poisoned)(B 4 yaks (2 extremely poisonedjUi )jUiD(B76====jUi (B9jUi,(BjUiB jUid_The yak bellows!jUiJjUi (B†(BYou slash the torpor snail! You burn the torpor snail.  You kill the torpor snail!(BjUi.SYou kill the torpor snail!(B  Okawaru accepts your kill.(B hit the yak. You burn the yak. Your tendrils sting the yak.  is poisoned. Your tendrils sting the yak.  The yak looks as sick as possible! Your tendrils sting the yak.  The yak looks as sick as possible!jUiDY.(BjUi  (BY.You feel yourself speed up.(BjUi?.Y(BjUiIYYYY(B 4 yaks (1 poisoned, 2 extremely poi…)S(B  (B water moccasinjUiq(B97==--(B60jUi#(BjUi$ jUi$>_The yak misses you.(BjUi'kUi SkUi.You feel yourself speed up.(B _The yak misses you.(B  You barely miss the yak.(B  The yak is moderately wounded.(B  You hit the yak. You burn the yak. You barely miss the yak. (B Your tendrils sting the yak. The yak looks as sick as possible!kUi((Bvery poisoned, 2 extremel(B30=(B---(B8 (0.8(B _Your tendrils sting the yak. The yak looks even sicker.kUiekUi> (B†kUi)You barely miss the yak.(B You hit the yak. You burn the yak.  as sick as possible!  Your tendrils sting the yak. The yak looks even sicker.  You kill the yak!(BkUiY}.S(B.Y(BkUi (B 3 yaks (1 very poisoned, 1 extremely  Okawaru accepts your kill.(BkUi H-(B1.5 (0.7kUi|(BkUi kUid_The yak gores you but does no damage. The yak closely misses you.(BkUi"kUi%S.Okawaru accepts your kill.(B _The yak gores you but does no damage. The yak closely misses you.(B slash the yak! You burn the yak.  The yak is severely wounded.(BYou hit the yak. You burn the yak. Your tendrils sting the water moccasin.  The water moccasin is poisoned. Your tendrils sting the yak.kUi- (B.Y(BThe yak looks as sick as possible! Your sting misses the yak.(BkUi<7(B(very poisoned)kUi=b(B24-(B=2.2lUi(BlUi$ _The yak gores you. x2lUi lUi> (B†lUiݦ(BYou slice the yak!! You burn the yak.  You kill the yak!(BlUi[= (B†lUiOkawaru accepts your kill.(BYou slash the yak! You burn the yak!  You kill the yak!(BlUiG (B.YlUiOkawaru accepts your kill.(BYou slash the water moccasin! You burn the water moccasin.  Your tendrils sting the water moccasin. The water moccasin looks even sicker.lUiS(B  (B yaklUi<+ (BlUiB(B0--lUi((B89lUi(BlUi lUi&_The water moccasin bites you.lUimUiB (B†(BYou slash the water moccasin! You burn the water moccasin.  You kill the water moccasin!(BmUi* (B(very poisoned)  Okawaru accepts your kill.(BmUia(B1-(B93.6mUi (BmUi&@ _Your tendrils sting the yak. The yak is poisoned.mUimUi.Y.(B(B(B2--4.6 (1.0(BnUi (B (BYou hit the yak. You burn the yak.  The yak is moderately wounded.nUiO(BYour tendrils sting the yak. The yak looks even sicker.nUi a(B3=-(B5.4 (0.8nUi(BnUi L _The yak closely misses you.(BnUinUiK] U(BMextnUix] remely poisoned) _The yak closely misses you. (B You hit the yak. You burn the yak.  The yak is heavily wounded.(BYour tendrils sting the yak. The yak looks as sick as possible!nUi^ 7(B4=nUi _ '(B6.1 (0.7nUiu (BnUiu 4 _The yak gores you but does no damage.nUiSz oUirS (B You closely miss the yak.The yak is heavily wounded.(B(B5=(B8(B _Your tendrils sting the yak. The yak looks as sick as possible!oUiCZ (B (BYou slash the yak! You burn the yak.  The yak is almost dead.(BoUi[ 9(B6=7.5oUiQe (BoUif q _Your sting misses the yak.(B The yak gores you but does no damage.oUij pUii (B†(BYou hit the yak. You burn the yak.  You kill the yak!pUi(BpUi*(BpUi9 (B7-pUit8.2 _Okawaru accepts your kill.(BTraining target 10.0 for Invocations reached!pUi(B _Your Invocations skill increases to level 10!(BpUiqUic(BqUiZ(BqUiȌ(BqUi7(BqUi.(B8 _qUi(BqUi(BqUiڮ'(B9qUi(BqUi(BqUi|P(B30=(BqUi(BqUi(BqUiqUi:H(B1=(BqUi(BqUi(BqUi'(B3qUi;(BqUi`(BqUio'(B4qUi(BqUiR(BqUi9 O(B5=(BqUi (BqUi3 (B_HP restored.qUil"(BqUi"(BqUiU%(BqUi'$  Things that are here:qUi+ (B a yak corpse(B; a yak corpse(BqUi;(BqUiT<! (B_qUiWA(BqUi#B(BqUiYH(B(B(BqUit`(BqUia9=(BqUic(BqUinhg (B_j - 2 white potions(B (gained 1)qUigv(BqUiqw(BqUix(BqUi<|(BqUi(BqUi(BqUi (BqUi<(BqUiz`(B(B(B(BqUi%(BqUi.(BqUi(BqUiH(B(B(BqUi"p (B_w - 6 potions of heal wounds(B (gained 1)qUi(BqUis(BqUi(BqUi(BqUi(BqUiT(BqUi,(BqUi(BqUi(BqUi(BqUi(BqUi(BqUi0(B(BqUi(BqUi(BqUi!(BqUiM"(BqUi#(BqUi''(BqUiGH(B(B(BqUi@I(BqUi^`(B(B(B(BqUik(BqUim(BqUip(BqUit(BqUi (BqUic(BqUif(BqUi_(BqUiC qUi(](B You encounter a cane toad.(BqUi7(B ##qUisV#(BP.###(B #....P.##....#(B ##.:...#.(BP............####....................##......................###P...P#.......#..P##†..#....?...............††#F...?..J.............#(B #(B--#....(BP.P#.##.........#(B ......######........##(B #.....(B #........#(B .....(B #........##(B ##........#(B F(B  (B cane toad (asleep)(B ##..#.#.##(B.#(B ########(B qUiְV.F(B93.2 (25.0)qUiEF(BqUiO((B==qUie4.2 (26qUi(BqUi qUi_The cane toad croaks.qUirUio(B ##(B #(BP.###(B #....P(B ##.#(B ##.:#.(BPrUiB.####.##.###P...P.rUir.#..P##†..#....?.††rUi$J.F..?.J..............#(B J#....(BP.P#.##.........#rUiE.....######........##rUiGT.#.....(B #........#rUiz]....#(B #........##rUia.(B ##........#.#rUi,(B ##..#.#.##(B JJ(B 2 jellies (wandering)....#rUioH(B #(BrUi (B.FYou encounter 2 jellies.(B (BJThe jelly quivers.(B x2rUi`J.(BJ.(BrUi }J(BJJJ(B 2 endoplasms (wandering)(B(B--5.2 (1.0)(B _You encounter an endoplasm.(B x2sUi*(B ##(B #(BP.###(B #....sUip(B ##.#(B ##.:sUiB.##.(BPsUi.####sUi .##sUiz.###P...sUi.sUi;.#..P##†..sUi5#.J..?sUicv.††J.J.F.?sUi.#sUisJ#....(BP.P#.##sUi .#sUi?O.J......######sUix .##sUi]J.#......(B #.#sUi0.......#sUi7.(B #sUi8 .##sUimp.(B .#(B ##.#sUi.#(B ##(B ##..#.#.##.#sUi(B sUi #JJJsUi[(B 5 endoplasms (wandering)(BsUiE (B.FsUibDYou encounter 3 endoplasms.(BsUiE5.(BJsUipsUi (BJsUi#.(BsUicsUi(BJsUi .sUi(BsUiZ sUi"(BsUiJsUiBThe endoplasm quivers.(B x4sUisUi-.(BJsUisUi7.J(BsUisUi7.J(BsUi %(BJsUi;#.(BsUiH&.FsUiQ(BsUisUiMaJJ(B 3 jellies (1 wandering)sUizV(BJJJJ 5 endoplasms(BsUiB--(B6sUis(BsUi6/ _You encounter a jelly.sUiz(BsUisUi  sUi $(BsUi .sUiD (BJ  sUi vYou closely miss the cane toad.(B You hit the fungus. The fungus begins to die.  sUi >You burn the fungus. Your tendrils sting the cane toad.  sUi# "The cane toad is poisoned.sUi sUiY .sUi (BJsUi sUi .sUi (BJsUi sUi -.(BJsUi sUi 7.J(BsUi sUi (BJsUi .sUi3 (BsUi sUi 7.J(BsUi$ sUiP .JsUit (BsUim. p(very poisoned)J(BsUiB (B=9 (0.7(B _The jelly quivers.(BtUiH extremely poisoned)(BThe cane toad is poisoned. _The jelly quivers.(B  You slash the cane toad! You burn the cane toad.  The cane toad is moderately wounded.(B  tUi8|You slash the fungus! You burn the fungus. Your tendrils sting the cane toad.  The cane toad looks as sick as possible!tUi1(B=7.6tUi(BtUi tUiJ,_The cane toad closely misses you.tUis(BtUi tUi(< (B?tUi(BYou slice the cane toad!! You burn the cane toad.  You kill the cane toad!(BtUiO) (BtUiJ.tUiDOkawaru accepts your kill.(BtUib.tUi'J(BtUi4.(BJtUi,(BJJtUi(BtUiz(BtUi21.(BJtUitUi *(BJ.tUi0(BtUi.tUi'J(BtUi4.(BJtUiUJJJ(B 3 jellies(BJJJJJ 5 endoplasms(BtUitUi!(B60tUi9=8.3tUic (BtUi 7 _You hit the fungus. You burn the fungus.tUiuUif(B##....(B AngleBrackets the SevereruUi#(BP..........###(B #....(B Mountain Dwarf of Okawaru ******uUi ##.............#(B ##.:.(B Health: (B135/135 ========================uUiU.##.(BP............####...(B Magic: (B21/21 ========================uUi|w.................##.....(B AC:(B 25uUi0Str:(B 23uUiw.................###P...(B EV:(B 14uUi0Int:(B 10uUi$...............#..P##†..(B SH:(B 4uUiL0Dex:(B 16uUi"#.(BJJ.?...............††#(B XL: (B14 Next: (B60% Place: (BLair:5uUi,..J..J*J...............#(B Noise: (B===------ (B Time:(B 17198.3 (0.0)uUi5..#.JJ.(BP.P#.##.........#(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} uUiq....(BJ...######........##(B Throw: 30 boomerangsuUi..#(BJ.....(B #........#(B Medusa uUit.......#.(B #........##uUiI.......(B .#(B ##........#(B JJJ(B 3 jelliesuUi......#(B ##(B ##..#.#.##(B JJJJJ 5 endoplasmsuUi".....#uUi########uUi*Okawaru accepts your kill. uUi'H(B_You hit the fungus. You burn the fungus.  uUiM%Throw: 30 boomerangsuUi|uPress: ? - help, Q - select action, ( or ) - cycleuUi Shift-Dir - straight lineuUi>Aim: (Ban endoplasm (90% to hit)uUi6 .(BuUii7 ##....(B AngleBrackets the Severer#(BP..........###(B #....(B Mountain Dwarf of Okawaru ******##.............#(B ##.:.(B Health: (B135/135 ========================.##.(BP............####...(B Magic: (B21/21 ========================.................##.....(B AC:(B 25Str:(B 23.................###P...(B EV:(B 14Int:(B 10...............#..P##†..(B SH:(B 4Dex:(B 16#.(BJJ.?...............††#(B XL: (B14 Next: (B60% Place: (BLair:5uUi7 ,..J..J(J...............#(B Noise: (B===------ (B Time:(B 17198.3 (0.0)uUi7 ..#.(BJJ.(BP.P#.##.........#(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} uUi8 ....(BJ...######........##(B Throw: 30 boomerangsuUiu8 ..#(BJ.....(B #........#(B Medusa uUi8 t.......#.(B #........##uUi9 .......(B .#(B ##........#(B JJJ(B 3 jelliesuUig9 ......#(B ##(B ##..#.#.##(B JJJJJ 5 endoplasms.....#uUi9 ########Okawaru accepts your kill. (B_You hit the fungus. You burn the fungus.  uUiE: Throw: 30 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban endoplasm (90% to hit)uUi ?Throw: 30 boomerangs(B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban endoplasm (90% to hit)  You throw a boomerang. The boomerang hits the jelly.  The jelly is moderately wounded.(B((BuUi :((BuUiA 5.(BJuUiD >.J(BuUi!E ,(BJ.uUixE (BuUipF uUiF 4.(BJuUixG uUiG -.(BJuUiJ G(BJJ(BuUiK (BuUi;L uUiL 7.J(BuUifM ;.(BJuUiD[ uUi[ 3J(BuUi] uUi] !(B--uUi(^ 9.1 (0.8 _uUib (BvUi0) (BvUi1?(BYou slice the jelly!! You burn the jelly.  You kill the jelly!(BvUi0JL(B 2(2 poisoned)vUiK(BYou slice the jelly!! You burn the jelly.  You kill the jelly!(B  Okawaru accepts your kill.(B  You hit the jelly. You burn the jelly. Your hands burn! You slice the fungus!!burn the fungus. Your tendrils sting the endoplasm.  The endoplasm is poisoned. Your tendrils sting the endoplasm.vUi,Pe(B4-(B==8 (0.7vUiaY(BvUiZ vUi[#_The endoplasm is poisoned.vUi]wUiU wUiV(B.(BYou slice the jelly!! You burn the jelly.  You kill the jelly!(BwUig.wUih(Bslice the jelly!! You burn the jelly.  You kill the jelly!(B  Okawaru accepts your kill.(B  You hit the fungus. You burn the fungus. Your tendrils sting the endoplasm.  The endoplasm looks even sicker. Your tendrils sting the endoplasm.  The endoplasm looks even sicker.wUi]w.(BJ.(BJ(BJ.(B (BJJA nearby fungus withers and dies.(B(B.(BJwUi\yH(BJ.(BwUi(B  (B jelly very poisoned)(BwUi%(B5wUiF=(B1-200.5wUi[(B _The jelly jiggles.(BwUiDwUi ; (B?wUiY P(BYou slice the endoplasm!! You burn the endoplasm.wUi  * (BwUi .You kill the endoplasm!(BYou slice the endoplasm!! You burn the endoplasm.wUi =.J(BwUi}! 4.(BJwUi$ 1.(BJwUi=& ((BJwUi& #.(BwUi4 [(B 3 endoplasms(BwUi; T(B--(B1.2wUi:G (BwUiH  wUi7I :_You kill the endoplasm!(BwUiL xUi (B##....(B AngleBrackets the SevererxUi #(BP..........###(B #....(B Mountain Dwarf of Okawaru ******xUi ##.............#(B ##.:.(B Health: (B135/135 ========================xUi R.##.(BP............####...(B Magic: (B21/21 ========================.................##.....(B AC:(B 25xUi 0Str:(B 23xUi w.................###P...(B EV:(B 14xUi# 0Int:(B 10xUi_ ...............#..P##†..(B SH:(B 4xUi 0Dex:(B 16xUi #....J*..............††#(B XL: (B14 Next: (B61% Place: (BLair:5xUi& .....J?J...............#(B Noise: (B=-------- (B Time:(B 17201.2 (0.0)xUi ..#.(BJ....P#.##.........#(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} xUi ......(BJ.######........##(B Throw: 30 boomerangsxUi ..#......(B #........#(B Medusa xUi) t.......#.(B #........##xUih .......(B .#(B ##........#(B J(B  (B jellyxUi ......#(B ##(B ##..#.#.##(B JJJ 3 endoplasms.....#xUi h########(BYou slice the endoplasm!! You burn the endoplasm. xUi7N_You kill the endoplasm!Throw: 30 boomerangsxUi|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ban endoplasm (90% to hit)yUi#NH(BJ.J*yUixN-(B jelly (93yUi $ (B##....(B AngleBrackets the Severer#(BP..........###(B #....(B Mountain Dwarf of Okawaru ******##.............#(B ##.:.(B Health: (B135/135 ========================.##.(BP............####...(B Magic: (B21/21 ========================.................##.....(B AC:(B 25Str:(B 23.................###P...(B EV:(B 14Int:(B 10...............#..P##†..(B SH:(B 4Dex:(B 16#....(BJ...............††#(B XL: (B14 Next: (B61% Place: (BLair:5.....J(J...............#(B Noise: (B=-------- (B Time:(B 17201.2 (0.0)..#.(BJ....P#.##.........#(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ......(BJ.######........##(B Throw: 30 boomerangs..#......(B #........#(B Medusa .......#.(B #........##.......(B .#(B ##........#(B J(B  (B jelly......#(B ##(B ##..#.#.##(B JJJ 3 endoplasms.....#########(BYou slice the endoplasm!! You burn the endoplasm. _You kill the endoplasm!Throw: 30 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: (Ba jelly (93% to hit)yUiV,  yUi, 7(B?yUiG-  yUi- S(BYou throw a boomerang. The boomerang hits the jelly!  yUi- 'The jelly is heavily wounded.yUi. (ByUi~6 yUi6 (yUi6 (ByUi yUih (yUi (ByUis yUi -.(BJyUi yUi0 ?yUiS (BJyUi yUi* (BJyUiC .yUiZ (ByUiv yUi %(BJJyUi (ByUiQ yUir (ByUi JyUig (ByUiN yUi &(B2.0 (0.8 yUi _yUi. (ByUi zUi2*< (B?zUi.+(BYou slice the jelly!! You burn the jelly.  You kill the jelly!(BzUi= (BJJJ 3 endoplasms (1 poisoned, 1 very poi…)(B  zUi>Okawaru accepts your kill.(BYou hit the endoplasm. You burn the endoplasm.  Your tendrils sting the endoplasm. The endoplasm is poisoned.zUinD4(B=7 (0.7zUiN(BzUi P zUi[PF_Your tendrils sting the endoplasm. The endoplasm is poisoned.zUiaSzUir ) (BzUir c.(BYou slice the endoplasm!! You burn the endoplasm.zUi| ) (BzUi1} S.(BJ  You kill the endoplasm!zUis} b(BYour tendrils sting the endoplasm. The endoplasm looks even sicker.zUi' 3.(BJzUi q(B 2 endoplasms (1 poisoned, 1 very pois(BzUiݑ 1(B-3.4zUi| (BzUiA L _Your tendrils sting the endoplasm. The endoplasm is poisoned.zUi {Ui" (B.(BYou slice the endoplasm!! You burn the endoplasm.{Ui¥d (B?You kill the endoplasm!{UiGO(BYou slash the endoplasm! You burn the endoplasm.{Ui*(B{UiH-(B4.2 (0.8{Ui"(B{Ui {Ui{Ui:_You kill the endoplasm!(B{Ui{Ui (B ##(B #(BP.###(B #.(B ##{Uiu .#(B ##.:.##.(BP{Ui .####{UiЙ .##{Ui .###P{Ui0 7..#..P##†{Ui\ ,.#....?{Uiњ .††......#......P#.##.{UiH F>........######._..#......(B #.#........#.#(B #.{Ui '....#(B ##........####(B ##..#.#.......#(B #(B{Ui (B{UiB 6(B-5.2 (1.0{Ui (B{Ui s (B_Found a viscous altar of Jiyva. Found a staircase to the Slime Pits.  {Uii Ne - 2 scrolls labelled RAIXAPPIAT(B (gained 1){Ui F-(B6.2 (2{Ui :_(B{Ui9 Q _You see here a cane toad corpse(B.{Ui= |Ui...(B PP ##(B #(BP###(B #..|Ui-(B ##|Uio.#(B ####.(BP|Uidn.####.##.......###P......|Ui$#..P##†|UiB(B .#..|Ui†|Ui#A........†......|UiVQ....#......P#.##|Uil .|Uid.>........######.|Ui^._..#......(B #.|Uit........#.#(B |Ui |Ui>#..........#.....|Ui)1(B |Ui\?........####..#.#.|UiG(B ......########|UiH(B (B|Ui| (B|Ui) ,(B7.2 (1|Ui":_(B|Ui9(B|UiZ;,(B8.2 (2|UiD:_(B|UiEZ _t - 6 scrolls of teleportation(B (gained 1)|Ui+J}Uin(B}Ui(B}Ui-(B}Uic(B}Ui(B}Ui(B}Ui(B}Ui }Ui!(B }UiBYou see here a cane toad corpse(B.}Ui(B}Ui`! (B_}Ui(B}Ui(B}UiE(B}Ui(B}Ui (B}Ui(B}Ui&(B}Uih((B}Uis*(B}Ui-(B}Ui8(B}Ui9(B}Ui];(B}Ui?(B}UiN(B}UicP(B}Ui:R(B}UiU(B}Ui`(B}Uia(B}Ui@c(B}Uioe(B}Ui%q(B}Uir(B}UiBs(B}Uix(B}Uim(B}Ui܅(B}Ui(B}Ui2(B}Ui (B}Ui (B}Ui(B}Ui˛(B}Uig(B}Uiq(B}Ui,(B}Uiެ(B}Ui(B}Ui(B}Ui`(B}Ui[(B}Uig(B}Ui(B}Ui(B}Ui4(B}Ui(B}Ui(B}Ui(B}Ui(B}Ui(B}Ui(B}Ui(B}Ui(B}Ui;(B}Ui(B}Ui(B}Ui(B}Ui/(B}UiY(B}Ui(B}Ui#}Ui$..........(BP.....(B .#.#..........}Uia$p#................†....}Ui$(B ......#.....#......P#.#}Ui$(B ........>........#####}Ui1%(B #...#.._..#......#(B }Ui% #..............#.#(B }Ui0 ##.....#..........#(B  #....J.........####(B  ##............##(B  #..#...........#(B  ###....#...#####(B  ##.##.###.#(B ##(B ###(B ##(B }Ui82(B25.2 (17.0)}Ui:-(B6.2 (18}UisA9_(B}UiJO }UiO}UiOI_i - the amulet of Equivocation {Faith Will+ rCorr Str+3 Dex+3}}UiP(B}UiJSUiRUiW`(BPut on or remove which piece of jewellery? UiXGJewellery (go to first with "=) UiX5 f - an amulet of regeneration (worn) UiY_ n - a +5 ring of evasion (worn)  o - a ring of protection from fire (worn)UiFY4(Be - an amulet of faith  UioYh - a ring of wizardry UiYO i - the amulet of Equivocation {Faith Will+ rCorr Str+3 Dex+3}UiZ[(BH - a ring of positive energy  K - a +4 ring of slaying  Ui?ZAL - a +6 ring of strength  N - a ring of magical power UiZTalismans (go to first with %)  I - a medusa talisman (worn)  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2}Ui [1(BA - a spore talisman[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip Ui Ui* Ui7 Uik# .(BUi# d...............(B AngleBrackets the SevererUi# .(BP.....(B .#.#............(B Mountain Dwarf of Okawaru ******Ui2$ #................†......(B Health: (B135/135 ========================Ui~$ ......#.....#......P#.#(B Magic: (B21/21 ========================Ui$ ........>........#####(B AC:(B 25Ui$ 0Str:(B 23Ui4% |#...#.._..#......#UiG% /EV:(B 14Ui% 0Int:(B 10Ui% h#..............#.#Ui% /SH:(B 4Ui& 0Dex:(B 16Ui@& U##.....#..........#Uio& XL: (B14 Next: (B61% Place: (BLair:5Ui& #....J.........####Noise: --------- (B Time:(B 17226.2 (0.0)Ui' ##............##m) +9 broad axe {flame, rF+ Int+2 Dex+3} #..#...........#Throw: 30 boomerangs###....#...#####UiF' Medusa Ui' Y##.##.###.#Ui' h##(B ###(B ## Ui( d(B_Found a viscous altar of Jiyva. Found a staircase to the Slime Pits.  Ui/( Te - 2 scrolls labelled RAIXAPPIAT(B (gained 1) Ui^( I_You see here a cane toad corpse(B. Ui( _t - 6 scrolls of teleportation(B (gained 1) _You see here a cane toad corpse(B. _i - the amulet of Equivocation {Faith Will+ rCorr Str+3 Dex+3}(BUi7 Ui? (B...............(B AngleBrackets the SevererUi?@ .(BP.....(B .#.#............(B Mountain Dwarf of Okawaru ******Ui@ #................†......(B Health: (B135/135 ========================Ui@ ......#.....#......P#.#(B Magic: (B21/21 ========================UiA ........>........#####(B AC:(B 25Str:(B 23UinA r#...#.._..#......#EV:(B 14Int:(B 10#..............#.#SH:(B 4UiA 0Dex:(B 16UiA U##.....#..........#UiA XL: (B14 Next: (B61% Place: (BLair:5Ui.B `#....J.........####UiaB Noise: --------- (B Time:(B 17226.2 (0.0)UiB U##............##UiB Fm) +9 broad axe {flame, rF+ Int+2 Dex+3} UiB T#..#...........#UiC 5Throw: 30 boomerangsUiRC ###....#...#####Medusa UiC Y##.##.###.#UiC i##(B ###(B ##UiC Te - 2 scrolls labelled RAIXAPPIAT(B (gained 1) UiD I_You see here a cane toad corpse(B. UiAD R_t - 6 scrolls of teleportation(B (gained 1) UilD I_You see here a cane toad corpse(B. UiD _i - the amulet of Equivocation {Faith Will+ rCorr Str+3 Dex+3}Really equip i - the amulet of Equivocation {Faith Will+ rCorr Str+3 Dex+3}? UiD (BUiE (BUiFr(B (B__(BUiJ (B You start removing your amulet.(B(B7.2 (1_(B(B(B8.2 (2_(BUi(BUit,(B9.2 (3UiQ9_(BUi5(BUi7(B30.2 (4_(B(B(B1.2 (5Ui9_(BUi& (BUid`_You continue removing your amulet of regeneration.(B x5Ui(BUiK (BUi5 (B You finish removing your amulet of regeneration.  You start putting on your amulet.(BUi5,(B2.2 (6Ui=9_(BUiDD(B(B3.2 (7UiD9_(BUi21(BUi2,(B4.2 (8Ui :(BUiI(BUiJ,(B5.2 (9UiP9_(BUi^(BUi``0(B6.2 (10.0)Ui|f9_(BUiBk(B659  You continue putting on the amulet of Equivocation {Faith Will+ rCorr Str+3Dex+3}.(B x5  You finish putting on the amulet of Equivocation {Faith Will+ rCorr Str+3  Dex+3}.  You feel stronger.(B You feel agile.(B  You feel a surge of divine interest.(BUi-m(BUi!u(BUi2vv _(Bi - the amulet of Equivocation (worn) {Faith Will+ rCorr Str+3 Dex+3}UizUivUiL~(BDrop what? (Left/Right/Tab to switch category) 34/52 gear slots (_ for help) Hand Weapons (select all with )) Ui~ m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe Ui~t k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Ui/EMissiles (select all with () UiY- c - 30 boomerangs (quivered)Ui4(Bj - 32 poisoned darts  Uil - 13 stones  Uip - 10 javelins  Uis - a curare-tipped dart  Ui+ y - 5 darts of disjunction Uig$ z - a throwing netUi4(BB - 8 silver javelins  Ui E - 2 atropa-tipped darts Armour (select all with [)  d - a +0 buckler of cold resistance (worn)  r - a +2 pair of gloves of stealth (worn)  u - a +0 cloak of corrosion resistance (melded)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]Uiա  M - a +2 helmet of intelligence (melded)  b - a +0 crystal plate armour of cold resistance(B UiV  x - a +1 pair of boots of flying Jewellery (select all with "=)(B  i - the amulet of Equivocation (worn) {Faith Will+ rCorr Str+3 Dex+3}  n - a +5 ring of evasion (worn)(Bo - a ring of protection from fire (worn)(Be - an amulet of faith  f - an amulet of regeneration  h - a ring of wizardry  H - a ring of positive energy  K - a +4 ring of slaying  L - a +6 ring of strength  N - a ring of magical power Talismans (select all with %)  I - a medusa talisman (worn)(B  a - the sanguine talisman "Manymme" {Rampage rPois rF+ Int-2} (B A - a spore talisman bot(BUiy  1 i M - a +2 helmet of intelligence (melded)  e + an amulet of faith(B[Enter(B] accept (1 chosen)Ui>S2 (B e + an amulet of faith Ui?O f + an amulet of regeneration(B2UiXUii.(BUiuj...............(B AngleBrackets the Severer.(BP.....(B .#.#............(B Mountain Dwarf of Okawaru ******#................†......(B Health: (B135/135 ========================......#.....#......P#.#(B Magic: (B21/21 ========================........>........#####(B AC:(B 25Str:(B 26Uik#...#.._..#......#EV:(B 15Int:(B 10#..............#.#SH:(B 4Dex:(B 19Uiek##.....#..........#XL: (B14 Next: (B61% Place: (BLair:5Uik`#....J.........####UikNoise: --------- (B Time:(B 17236.2 (0.0)Uil##............##m) +9 broad axe {flame, rF+ Int+2 Dex+3} UiBlT#..#...........#UilThrow: 30 boomerangs###....#...#####Medusa Uil##.##.###.###(B ###(B ## Ui=m(B_Dex+3}.(B x5  You finish putting on the amulet of Equivocation {Faith Will+ rCorr Str+3  Dex+3}.  UimYou feel stronger.(B You feel agile.You feel a surge of divine interest. _(Bi - the amulet of Equivocation (worn) {Faith Will+ rCorr Str+3 Dex+3}Ui o(BUi1v(BUi(BUir,(B7.2 (1Ui(BUi  UiȤ^(B_Autopickup disabled for 2 items. You drop an amulet of faith.Ui.,(B8.2 (2Ui|9_(BUi_(BUiϸ(BUi2 _You drop an amulet of regeneration.UiڽUi](BUi_(BUi~a(BUif(BUi7r(BUis(BUi"u(BUi{(BUi(BUi(BUim(BUit(BUib(BUi(BUi(BUi`(BUi(BUi(BUi(BUi(BUi(BUi(BUi(BUi1(BUi((BUiQ(BUiG(BUi(BUi(BUiu(BUix(BUi(BUi(BUiJ(BUiN(BUi"(BUi(BUi(BUi(BUi (BUi"(BUi#(BUi%(BUi*(BUi1(BUi2(BUi4(BUi9(BUi@E(BUiF(BUiH(BUi=K(BUiX(BUiY(BUiU[(BUi^(BUii(BUij(BUi8k(BUi%p(BUi0`(B(B(B(BUie(BUij(BUi(BUi(BUi (BUi(BUiH(BUi4(BUiԶ(BUi(BUi͹(BUiK(BUi(BUih(BUi(BUiz(BUi(BUi (BUi(BUil(BUi(BUix(BUi((BUi(BUi(BUi (BUi (BUiJ(BUi7(BUi8(BUi<(BUi@(BUiEK (B You encounter a cane toad.UiE(BUiO(B#.##(B!.(B .(BP.##..(B Ui7P_ ..........F...(B UiHPJ .............(B UiPg P........(BP.#PP.......UiPN##..........##P.......UiP####(BP..#(B ....####........Ui2Q###.##(BPP.##.....##.P.......UimQ##.#...(BPPP.J................UiQ#.#...(BPP....................UiQU###.........................UiRu##..(BP.......#.#...........UiLR}###................†.....UiR#......#.....#......P#.(B F(B  (B cane toad (asleep)UiR##........>........####Ui*Sv###...#.._..#......#UieSG#..............#.#(BUib^.Uio_<F(B613.0)UipEF(BUiFr6(B==2.2 (24Ui|{(BUi+} Ui$~:_The cane toad gives a loud, deep croak! You hear a croak.Ui€Ui  (B #.<.#.###(B Ui #.##(B!....(BP.##......................F....(B Ui UP........(BP.#PP.Ui W(B ##..........##PUiB d(B ####P..#.....####..Uiz L#.##PP.##J....##.PUi >##.#...(BPPP.Ui P#.#...(BPP...........UiR B###................Ui q##..(BP.......#.#.......Ui s###................†.....Ui c#......#.....#Ui> P#.Ui ##........>........########...#.._..#.#(BUi E.F(BUiw( G.F(BUi&6 9<(BUi7 ;(B--3.2 (1.0)UiA :_(BUiB  UiB $_Found a stone staircase leading up.UiE Uin1.FUi(BUi(BUiB--(B4Ui:_(BUiUii (B You closely miss the cane toad.(B Your tendrils sting the cane toad.Ui6(B=5.0 (0.8UiP:_(BUi0 _You block the cane toad's attack.UirUi{ ) (BUi8{ †(BYou slice the cane toad!! You burn the cane toad!  You kill the cane toad!(BUi .UiΌ "(BUiS '(B2Ui{ :====(B7 (0.7UiM _(B _Okawaru accepts your kill.(BUiC(BUi/D(BUiL(BUiqM UiM5_(BNo target in view!UiBPUi(B(B(B(B(B (B_(BUi(BUi(BUi(BUi (BUi(BUi(BUi(BUi(BUi(BUi(BUi(BUi(BUi(BUi+(BUi(BUi(BUi (BUiB(s(B(B(B (B e - 6 potions of enlightenment(B (gained 1)  You encounter a cane toad.(B.............#(B ....F..........#(B ................(B .........(B ..P.._...P(B #......#P#^(B #(B ##...##(B  #.(B #.<.#.###(B #..(B  #.##(BP.##...(B Ui(----(B #......(B  #......(B  Ui/)#####(BP........P.#PP(B ##..........##P(B ####(BP..#..†..####F(B  (B cane toad (wandering)###.##(BPP.##.....##.P....##.#...(BPPP...............#.#...PP...........(B(B71.7 (6.0Ui2<(BUim4P----(B2.7 (7 _Ui<(BUi?Ui>*.P.Uiu..F......#......F#(B Ui......................P.._...P(B #......#P#^......P#(B ##...##(B  #.(B #.J.#.###(B #..(B #.##.##.....(BP.##...(B #.......(B #........Ui|{...(B #####(BP........(BP.#PP.(B ##..........##PF(B 2 cane toads (1 wandering)(B ####(BP..#..†..####..#.##(BPP.##.....##.P#P(BUiE.F(BUiE.F(BUiEF(BUi,(B3.7 (1UiA(BUi Ui=_You encounter a cane toad.(BUi\ _(BThere is a stone staircase leading up here.Ui{Uin ......lP........###.....F......#(B ..........F(B ................P.._...P..(B #......#P#^......P##(B ##.J.##(B Ui u #.(B #.<.#.###(B #..(B #.##.##.....(BP.##...(B #..........(B #.................(B#####(BP........(BP.#PP.Ui sl(B  (B komodo dragon (wandering)Uiܿ w(B ##..........##PUi FFF(B 2 cane toadsUiM (B ####(BP..#..†..####..#.##PP.##.....##.P(BUi D.F(BUip .F(B.l(BUi Ol(BUi '(B4Ui (BUi O _You encounter a komodo dragon.(BUi UiUi~P....P.l##.#(B ......F...(B .........F....................P.._...P..Ui(B #.J....#P#^......P#Uio(B ##...####(B Ui֐ #.(B #.<.#.###(B #Ui#.##.##.....(BP.##.............UiI..........(B Ui%#####(BP........(BP.#PUi?c(B ##..........##PUiYk(B ####P..#..†..####.(BUiuC.F(BUiUiەB.F(BUiUiĝ>.l(BUi0UiI>.F(BUiS(BUi'(B5Uin(BUiUi]Ui a~(BAngleBrackets the Severer (MDWn)Turns: 17536, Time: 01:39:09 UijaHealth: (B135/135 AC: (B25 Str: (B26 XL: (B14 Next: (B62% Magic: (B21/21EV: (B15 Int: (B10 God: Okawaru [******] Gold: (B1491UiaSH: (B 4 Dex: (B19 Spells: (B13/13 levels left Uia rFire + + . (33%)(B m(B - +9 broad axe {flame, rF+ Int+2 Dex+3} rCold + + + (20%)(B d(B - +0 buckler {rC+} UiarNeg + . . (50%)(B G(B - +4 storm dragon scales of Circular Logic {rElec rC++UiarPois + (33%)(B M(B - melded +2 helmet {Int+3} UiarElec + (33%)(B u(B - melded +0 cloak {rCorr} UiarCorr + (50%)(B r(B - +2 pair of gloves {Stlth+} (BSInv .Ui bC(B - +1 pair of boots of Discretion {rPois rN+ Str+4} (BWill ++...UiCbi(B - amulet of Equivocation {Faith Will+ rCorr Str+3 Dex+(BStlthn(B - +5 ring of evasion (BHPRegen 0.42/turno(B - ring of protection from fire (BMPRegen 0.17/turnUi]buI(B - medusa talisman %:(B faith Uivb6@:(B medusa-form Uib_A:(B stinger hair, lithotoxin, runic magic, artefact enchantingUi}Ui(B..............P.(B AngleBrackets the SevererUiP........................(B Mountain Dwarf of Okawaru ******.....................P.#(B Health: (B135/135 ========================Uir.....................###(B Magic: (B21/21 ========================UiC.........l...........#Ui/AC:(B 25Ui0Str:(B 26Uiw.......................(B EV:(B 15UiInt:(B 10........................(B SH:(B 4Ui0Dex:(B 19Uid.......FF.....P.._...P..(B XL: (B14 Next: (B62% Place: (BLair:5#.J....#P#^......P#(B Noise: --------- (B Time:(B 17275.7 (0.0)Ui4#(B ##...####m) +9 broad axe {flame, rF+ Int+2 Dex+3} #.(B #.<.#.###(B #..Ui4Throw: 30 boomerangsUi!}#.##.##.....(BP.##...Medusa Uily#.................#.................Uiil(B  (B komodo dragonUi#####(BP........(BP.#PP......(B FF(B 2 cane toadsUiO##..........##P......Ui4####P..#..†..####....... Ui@2(B_No target in view!  UiiQe - 6 potions of enlightenment(B (gained 1) Ui+_You encounter a cane toad. UiC(B_You encounter a cane toad. UiT_(BThere is a stone staircase leading up here. Ui)_You encounter a komodo dragon.Ui(BUi>(B(BUiQ(BUiW(BUi (BUiA _Unknown command.(BUiUi (B.(BYou slice the cane toad!! You burn the cane toad!  You kill the cane toad!(BUi! i (B.lOkawaru accepts your kill.(BYou slash the cane toad! You burn the cane toad.  Your tendrils sting the cane toad. The cane toad is poisoned...(B  (B cane toad (poisoned)(B(B3====(B6.5 (0.8(B _The cane toad stings you but does no damage.Ui\ (B very poisoned)Ui(BYou hit the cane toad. You burn the cane toad.  The cane toad is almost dead.(BYour tendrils sting the cane toad. The cane toad looks even sicker.UiČ[(B=---(B7.2 (0.7Uif(BUiU0 _You block the cane toad's attack.UiUi (B.(BYou slice the cane toad!! You burn the cane toad.  You kill the cane toad!(BUi8 ..lUif (BUij *(BUi ;(B4---Ui '(B8.0 (0.8Ui (BUi  Ui Ui2 =_Okawaru accepts your kill.(BUiX Ui>_I.l(BUiTo(BUi|p6(B-9.0 (1.0Uitx(BUij{Ui| (B You slash the komodo dragon! You burn the komodo dragon.  The komodo dragon is lightly wounded.Ui8(B2--Ui%.(B==7 (0.7Ui(BUiWr _Your sting misses the komodo dragon.(B The komodo dragon bites you!UiKUio (B. (very poisoned)Ui`(BYou slice the komodo dragon!! You burn the komodo dragon.  The komodo dragon is severely wounded.(BUi92(B=80.4Uiv(BUirT _Your tendrils sting the komodo dragon. The komodo dragon is poisoned.UiqUi (B†(BYou slice the komodo dragon!! You burn the komodo dragon.  You kill the komodo dragon!(BUiiT(BUi>(B5-1.2 (0.8Ui2(BUiK _Okawaru accepts your kill.(BUi$Ui (BUil (BUi[ (BUi+ (BUi& UiN I(B6--(BUiR (BUi! (BUi! (BUi# (BUi 2 (BUi2 '(B7Ui4 (BUiB (BUiC (BUiN (BUi'[ (BUi\ '(B8Ui] (BUim (BUin (BUio (BUi*| (BUi| (BUi~ (BUi (BUik '(B9Ui (BUiӜ (BUi (BUiʞ (BUi (BUi &(B30Ui *=(BUi| (BUiȽ (BUi (BUi (BUi (BUiz %(B1Ui *=(BUi (BUiF (BUi (BUi (BUil (BUi (BUi (BUi (BUi_'(B2Ui(BUit(BUi(BUi(BUi(BUi'(B3Ui(BUi-(BUi+.(BUi0(BUiFH(B(B(BUiJ(BUiK'(B4UiLM(BUiT(BUi?U(BUi,W(BUif(BUifUifH(B5=(BUih(BUi\n(BUiQ|(BUi|(BUi~(BUi(BUi(BUiM(BUi(BUi(BUiĥ(BUi(BUi(BUi(BUiŽ(BUi!=Ui(BUi(BUi(BUi(BUi(BUi>(BUiL(BUi7(BUi(BUi(BUi(BUi(BUi(BUi(BUi(BUi (BUi (BUi (BUi(BUi(BUiN(BUi(BUij(BUi*(BUi+(BUi,(BUi.(BUi^$(BUi%(BUi&(BUi*(BUi5(BUiO6(BUi7(BUit:(BUimC(BUiCE(BUiYE(BUiH(BUiS(BUiT(BUiU(BUi[(BUie(BUiHf(BUig(BUij(BUit(BUiu(BUiw(BUihz(BUi(BUi(BUi(BUi(BUi(BUiX(BUiI(BUi(BUiN(BUi(BUi°(BUir(BUi(BUi(BUi(BUi(BUi(BUiP(BUi((BUis(BUi (BUi(BUi[(BUi(BUit(BUi&(BUi(BUi3(BUi (BUi(BUi(BUi (BUi0(B(BUi'(BUi(BUi Ui.\(B You encounter a skyshark.(BUi'Ui(##.#.#(B #####(B  #(BP...#(B #...#(B  #...##(B #..#(B  ##....#(B #..#(B UiE( ###$...##(B ###..#####.#.##.#(BP....###....#..#..Uij(K.F..............Ui(..#.#J.(BP..##...##.....(B---Ui( (B #(B ###....####..#..P..##(B ##..#####P..##....#Ui((B #.#####...P............††.......~.Ui)z...................~~.<.~....P..(B F(B  (B skyshark (asleep)(B #.##.....~~≈~..~~~~..#..UiJ)(B#(B #...PP.~~≈~≈~~≈~...###(BUin)j ####.#..~≈≈≈≈≈≈≈≈~....#(BUiA/TF.(B328.2 (47.Ui/ 0)Ui5:.F(BUi(B7=4.7 (0.8Uic(B _Okawaru accepts your kill.(BUiUi-O(B(B(BUi@AH(B(B(BUiM(B(B30=(B(BUiT(BUiU(BUiV(BUi/b(BUiq(B1=(B(B(B(B(BUix(BUihy(BUi?z(BUi(B(B2(B(B(B(BUi3(BUib'(B3Ui(BUi(BUi(BUiD(BUi(BUi'(B4Ui(BUi}(BUiP(BUiy(BUi(BUi(BUi2(BUi)(BUiIUiH(B5=(BUi(BUi!(BUi0(BUi0(BUi2(BUiC5(BUi D(BUi=D(BUiKF(BUi_I(BUiV(BUidW(BUiX(BUif(BUi'gUi?g2=(BUi~h(BUim UimJ(B_You now have 1498 gold pieces (gained 7).Ui#g(B(B(B(BUi((BUi(BUi(BUi(BUi(BUiߓ(BUiT(BUi(BUi(BUi(BUi(BUil(BUih(B(B(B(B(B(B(B(BUi(BUi0(B(BUi(BUi!(BUi&(BUi(BUii(BUi(BUir(BUi2(BUi"(BUi?(BUi(BUi(BUi(BUi(BUi(BUi`(BUi(BUiRH(B(B(BUi(BUi$(BUi%(BUiN&(BUi/(BUi,8(BUi9(BUiF(BUiF(BUiL(BUiQM0(B(BUi;O(BUi[(BUi\(BUi](BUi`(BUiq0(B(BUir(BUit(BUi(BUi(BUi(BUij(BUiv`(B(B(B(BUi(BUi(BUi(BUi(BUi0(BUiP(BUi(BUiv(BUi(BUi(BUi)(BUi(BUi`(B(B(B(BUig(BUi70(B(BUi9(BUi(BUi(BUi (BUi(BUi*H(B(B(BUi3(BUi>(BUi>(BUi@(BUiPF(BUiTH(B(B(BUiWY(BUid(BUi@e(BUiBj(BUim(BUi~(BUic(BUi(BUi(BUi0(B(BUi0(B(BUi~(BUi0(B(BUi(BUi((BUi0(B(BUi<(BUi(BUi(BUi(BUij(BUi2(BUi(BUi0(B(BUiH(B(B(BUib(BUi(BUi(BUi"(BUiJ(BUi$`(B(B(B(BUiA&(BUi'(BUi((BUi<-(BUi:(BUi:(BUi<(BUi@(BUiPN(BUi=O(BUi?Q(BUiVU(BUiQ_(BUi`(BUikb(BUif(BUiJu(BUiv(BUiz(BUi_|(BUi(BUi(BUi(BUi(BUi֮(BUi~(BUi(BUiZ(BUiz(BUie(BUi(BUiP(BUi(BUiX(BUi4(BUi(BUi(BUi(BUic(BUi(BUi(BUi(BUi(BUi(BUi{$(BUi$H(B(B(BUi%(BUi&(BUiw=(BUi? Ui?N...............†.P.########P..... Ui@.##...##.....P.P..##.####.##..... ####..#..P..##....#........#....# ###P..##....##....##......##....# ...........(B÷÷##....#......#....# ~.............##...##....##...##. ~~.<.~....P....##...#....#...##. ≈~..~~~~..#.....##..##..##..## ≈~≈~~≈~...###...J##(B #..#..##Ui@!(B--- UiaA≈≈≈≈≈≈≈~....###...##(B #.P#.##:(B÷.## ≈≈≈≈≈≈≈....P..###..###..#.(B÷÷.### ≈≈≈≈≈~~....P....#####......### .~~~~~............##..P..(B÷##..... ....†......##..P...## ...........P....#####....#####.. UiA..............###(B ######(B ## ..........P.###(BUiQ3(B403.7 (69.0)Ui5S#---UiRS&(B4.7 (70Uiu_(BUi(a* _e - a ring of magical powerUi8eUiH UiT '(BUi Drop what? (Left/Right/Tab to switch category) 33/52 gear slots (_ for help) Hand Weapons (select all with )) Ui T m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}Ui -(Bg - a +0 war axe Ui  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe Missiles (select all with ()  c - 30 boomerangs (quivered)(Bj - 32 poisoned darts  l - 13 stones  p - 10 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(BB - 8 silver javelins  E - 2 atropa-tipped darts Armour (select all with [)  d - a +0 buckler of cold resistance (worn)  r - a +2 pair of gloves of stealth (worn)  u - a +0 cloak of corrosion resistance (melded)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} Ui (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]Uit 1 i(B l - 13 stones  p - 10 javelins  s - a curare-tipped dart  y - 5 darts of disjunction  z - a throwing net(B  B - 8 silver javelins  E - 2 atropa-tipped darts Armour (select all with [)  d - a +0 buckler of cold resistance (worn)  r - a +2 pair of gloves of stealth (worn)  u - a +0 cloak of corrosion resistance (melded)  C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4}  G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2}  M - a +2 helmet of intelligence (melded)  b - a +0 crystal plate armour of cold resistance  x - a +1 pair of boots of flying(B Jewellery (select all with "=)(Bi - the amulet of Equivocation (worn) {Faith Will+ rCorr Str+3 Dex+3}  n - a +5 ring of evasion (worn)(Bo - a ring of protection from fire (worn)(B  e + a ring of magical power(B[Enter(B] accept (1 chosen) [47%(BUiMUi;(B...............†.P.########P.....(B AngleBrackets the Severer .##...##.....P.P..##.####.##.....(B Mountain Dwarf of Okawaru ****** Ui####..#..P..##....#........#....#(B Health: (B135/135 ======================== ###P..##....##....##......##....#(B Magic: (B21/21 ======================== Uiu...........(B÷÷##....#......#....##(B AC:(B 25Str:(B 26 ~.............##...##....##...##.(B EV:(B 15Int:(B 10 ~~.<.~....P....##...#....#...##..(B SH:(B 4Dex:(B 19 ≈~..~~~~..#.....##..##..##..##...(B XL: (B14 Next: (B67% Place: (BLair:5 Ui%≈~≈~~≈~...###...J##(B #..#..##....(B Noise: --------- (B Time:(B 17404.7 (0.0) Ui≈≈≈≈≈≈≈~....###...##(B #.P#.##:(B÷.##(B m) +9 broad axe {flame, rF+ Int+2 Dex+3} Ui-≈≈≈≈≈≈≈....P..###..###..#.(B÷÷.###.(B Throw: 30 boomerangs ≈≈≈≈≈~~....P....#####......###...(B Medusa .~~~~~............##..P..(B÷##..... ....†.............##..P...##.....UiJP(B  ...........P....#####....#####...Ui[(B  ..............###(B ######(B ###.(B  ..........P.###.##(B (BYou slice the skyshark!! You burn the skyshark.  Ui&You kill the skyshark! UiC(B_Okawaru accepts your kill. Ui H(B_You now have 1498 gold pieces (gained 7). Ui(#_e - a ring of magical power  Ui5/Autopickup disabled for rings of magical power.Ui@ ,(B5.7 (1Ui(BUi  You kill the skyshark!(B _Okawaru accepts your kill.(BYou now have 1498 gold pieces (gained 7). _e - a ring of magical power  UiWAutopickup disabled for rings of magical power. _You drop a ring of magical power.UiOUiv O(B(B(BUi (BUie' (BUiK( (BUig) (BUi - (BUit8 (BUi&9 (BUiA: (BUi%= (BUiF (BUiG (BUiH (BUiK (BUimU (BUiV (BUi[W (BUil\ p (B You see here a water moccasin skeleton(B.Uif (BUig ! (B_Ui;i (BUiul (BUiLv (BUiv (BUix (BUi{ (BUiK (BUi (BUi (BUi (BUi (BUiN (BUi (BUiԛ (BUi (BUiͧ (BUi (BUiѫ (BUi (BUia (BUiϷ (BUi: (BUi (BUiN (BUiP (BUi (BUij (BUi (BUi (BUi (BUi `(B(B(B(BUix (BUi6 (BUi (BUi< (BUi (BUi1 (BUi (BUi (BUi (BUi (BUi (BUi} (BUin (BUi ! (BUij" (BUi$ (BUi / (BUi/ (BUi(1 (BUi4 (BUi@ (BUi@ (BUi;B (BUi+E (BUi#S (BUiS (BUiU (BUiX (BUie (BUiqf (BUig (BUiEk (BUiv (BUiv (BUi"x (BUiY{ (BUi7 (BUir H(B(B(BUi (BUi (BUiH (BUi_ (BUi (BUi (BUi (BUi (BUis (BUi^ (BUi (BUi6 (BUi (BUi (BUi (BUi~ (BUi (BUi (BUiE (BUi (BUi (BUi (BUi (BUi} (BUi (BUiC (BUi (BUix (BUi0! (BUi," (BUi$ (BUie) (BUi6 (BUi7 (BUi?9 (BUi;= (BUiI (BUiJ (BUi5L (BUiaP (BUiŎ (BUiG (BUi (BUi_ (BUi (BUi! (BUi (BUiN (BUi `(B(B(B(BUi (BUi (BUi (BUi (BUi (BUi (BUi (BUi (BUi (BUi (BUiG (BUi (BUi; (BUi^ (BUiG (BUi9 (BUi! (BUi" (BUi$ (BUi[* (BUi8 (BUi9 (BUi-< (BUi@ (BUi"O (BUiO (BUiQ (BUi>U (BUi` (BUi_a (BUic (BUijg (BUir (BUir (BUit (BUiOx (BUi+ (BUiل (BUi (BUi (BUiĖ (BUiJ (BUi} (BUi~ (BUi i (B You encounter 3 water moccasins.(BUi ≈≈≈≈≈~~....P....##### ........~~~~~............##..P..(B÷ ...........(B÷.......##..P... ..................P....### .UiǬ w..........###(B #### Ui֬ .................P.###S.(B Ui= .................###.S^S(B .................(B#.....#(B ................J.....#(B # UiU \.....................##(B #.... Ui ...†......P.._...P..##(B ##....# Ui x.#......#P#^......P#(B# #... Ui ##...####(B #......#.#(B ##. Ui #.<.#.###(B #....P.###(B #..PUi JSSS(B 3 water moccasins (asleep) Ui u#.....P.##......#.(B #.P.....Ui #(BUi' f.......(B .(B ........Ui8 R(B...(B Uib 5........(BUiʽ (B*(B52.7 (47.0)SSS(B  The water moccasin hisses angrily. x2  The water moccasin sets off the alarm!Uig (B.S(BThe alarm trap emits a blaring wail!Uit=S.(BUi5xE.S(BUi (BSA sentinel's mark forms upon you.(BUiBD.S(BUi^E.S(BUi1.SUi(BUi! (BJS(B  (B black mambaSSS(B 3 water moccasins  You encounter a black mamba.(BUiV==========(B3.7 (48Mark (BUi0(BUiz] _You hear an angry hiss. You hear a bark! You hear a howl! x3; You hear a bark!Ui&Ui/lx~~~~~............##..P..(B÷#..(B÷.............##..P...#.......P....#####....##..........###.(B ######(B Uil.....P.###...(B ###...S#(B#.S.S.#(B ......S#(B ###(B #....#.†UilgP.._...P..##(B ##....# Uill#......#P#^......P#(B# #.. Uil#...####(B #......#.#(B ##......# Uil.<.#.###(B #....P.###(B #..P Uilg.....P.##......#.(B #.P.....P Ui m[...............(B .(B Ui mH....(B .Ui0mUP.#PP........(B ##(BUi=S.(BUi=S.(BUi.Ui)S(BUi^I.S(BUiC;S.(BUi/(B--------- (B4.7 (1.0)(BUi. UirI_You hear a howl! You hear a bark! x3; You hear a howl! x2Ui  (B.SYou miss the water moccasin.(B You slash the plant! The plant begins to die.  You burn the plant. Your tendrils sting the water moccasin.Ui <S.(BUi ;S.(BUi'/ 3(B(1 poisoned)Ui1 `(B==-------(B5.4 (0.7Ui; (BUi^H \ _The water moccasin is poisoned. You block the water moccasin's attack.Ui (B.SYou closely miss the water moccasin.(B You slice the plant!! You burn the plant.  Your sting misses the water moccasin.(B Your tendrils sting the water moccasin..S(BUiMUiC.S(BUi<S.(BUinl(B very poisoned)(B=6.2 (0.8Ui(BUi&4 _The water moccasin looks even sicker.UiUi ; (B.Ui9 (BYou slice the water moccasin!! You burn the water moccasin.  You kill the water moccasin!(BUiɓ .S (B You slice the water moccasin!! You burn the water moccasin.  You kill the water moccasin!(B  Ui Okawaru accepts your kill.(B  You hit the water moccasin. You burn the water moccasin.hit the water moccasin. You burn the water moccasin. You slash the plant!  You burn the plant. Your tendrils sting the water moccasin.UiF z (B..(B 2 water moccasins (1  Ui The water moccasin is poisoned. Your sting misses the black mamba.(BYou block the water moccasin's attack. The water moccasin closely misses you.(BUiY I====(B9 (0.7Ui (BUi4 W _The black mamba completely misses you.(BUi Ui"".Ui:#(Bblock the water moccasin's attack. The water moccasin closely misses you. (B_The black mamba completely misses you.(B  Ui$You closely miss the water moccasin.(Blightly wounded.slice!! You burn the water moccasin. Ui$J You kill the water moccasin!(BUi Dt.(B  (B water moccasin (very  Ui]DYou kill the water moccasin!(B  Okawaru accepts your kill.(B  UiYE#You slice the plant!! You burn the UiEplant! You closely miss the black mamba.Your sting misses the black mamba.(B Your tendrils sting the water moccasin.  The water moccasin looks even sickerUiF;.  The water moccasin bites you but does no damage.UiM1(B87.6Ui2}(BUiG; _The black mamba barely misses you.Uix(BUiAUi3. (B_The black mamba barely misses you.(Bash the water moccasin! You burn the water moccasin.  The water moccasin is almost dead.(B  Ui3You slice the black mamba!! You burn the black mamba! You slice the plant!!  You burn the plant! Your tendrils sting the watUii5?er moccasin.  Your tendrils sting the black mamba.UiP) (BUiP$# UiQ Ui RyA nearby plant withers and dies.(BThe water moccasin bites you but does no damage.Uia)(B8.3Uij(BUim< _The black mamba bites you but does no damage.UiqUi2(BThe water moccasin bites you but does no damage. _The black mamba bites you but does no damage. slash the blackUi2 mamba! You burn the black mamba.  You kill the black mamba!(B  Okawaru accepts your kill.(B  Okawaru grants you throwing weapons!(BUiM@1  --more--(BUiV 4†(BUie ; (B.Uie (BSomething appears at your feet! You hit the water moccasin.  You burn the water moccasin. Your sting misses the water moccasin.Uig EYou kill the water moccasin!(BUi| T(BUi c(B9=---(B9.1 (0.8Uiq (BUiÍ K _Okawaru accepts your kill.(BUiJ Ui(BUi\(B----(B60.1 (1.0Uit(BUi43 _s - 4 curare-tipped darts (gained 3)UiUiT#(BUi%Ui@%2-(BUiB-(BUi. Ui /=_(BNo target in view!UiG2Ui\ (BUi3 (BUiF (BUi@ ' (B Ui AYou encounter a water moccasin.(BUi zSS(B  (B water moccasinUi UiH ((B0Ui (BUi 3(B1.1 (1 _Ui (BUi UiE ....(B÷.##..P...........P....#####............###.(B ####.......P.###...(B .###....#.#..UiE ...†(B #.....##(B #....#†P.._..J..#....# .#......#P#^......P#(B# #...... ##...####(B ##.##......<.#.###(B #....PS###(B #..P.... #.....P.##......#.(B #UiG .....(B .(B .........(B .(B P(BP.#(BPP........(B ## #...##P...###(B #(BUiK 3k(BUiDS CS.(BUikU <k.(BUiW ,s(BUih k(B  (B wyverns(B  (B redbackUik '(B2Uiu (BUiw _You encounter a wyvern.(B You encounter a redback.(BUiK{ Ui; Ak.(BUi; Uiy= <S.(BUi? As.(BUiS (BUiU '(B3Ui` (BUie Ui0 (Bs.(BYou slash the water moccasin! You burn the water moccasin.  The water moccasin is almost dead.(BYour tendrils sting the wyvern. The wyvern is poisoned.UiiUi<k.(BUiL+) (BUi+h (B(very poisoned)  Your tendrils sting the water moccasin.Ui(.6(B===8 (0.7Ui8(BUi9? _The water moccasin bites you but does no damage.Uii=Uia- (B.(BYou slice the water moccasin!! You burn the water moccasin.  You kill the water moccasin!(BUi3 (Bs.Okawaru accepts your kill.(BYou hit the wyvern. You burn the wyvern. Your sting misses the redback.(BUi Gk(B  (B wyvern (very poisoned)s(B  (B redbackUiQ;(B70--4.5UiW(BUi\ _Your sting misses the wyvern.(B The wyvern barely misses you.(BUiUi/ Ui/(B†You closely miss the redback.(B You slash the wyvern! You burn the wyvern!  You kill the wyvern!(B (Bs(B  (B redback  Okawaru accepts your kill.(BUi5j(B22---(B==5.3 (0.8UiD(BUiyG UiGw_Your sting misses the redback.(B The redback bites you. The redback bites you!UiLUi (B (B(poisoned)  You slice the redback!! You burn the redback.  Ui}The redback is almost dead.(BYour tendrils sting the redback. The redback is poisoned.UiK====(B6.0 (0.7Uib (BUi  Ui _You block the redback's attack.UiBUi_ m (Bvery poisoned)  You closely miss the redback.Ui_ The redback is almost dead.(BYour tendrils sting the redback. The redback looks even sicker.Uia T(B=---(B7Ui|n (BUiCp  Uiap :_The redback misses you.(BUis Uii* (BUij.(BYou slice the redback!! You burn the redback.  You kill the redback!(BUi-UikM(BUi(B3---(B1---(B7.5 (0.8(B _Okawaru accepts your kill.(BUi (BUi (BUi8(BUic!(BUib"(BUi%(BUi8(BUi9O(B4=(BUi;(BUiP(BUiQ(BUiS(BUii(BUi/j(BUiTl(BUiA~(BUi3O(B5=(BUi(BUi@(BUi(BUi(BUi(BUig'(B6Ui0(BUi(BUi(BUi(BUiB(BUi'(B7Ui(BUid (B You encounter a hell hound.(BUi(B-hh(B  (B hell houndUi;(B76.5 (9.0Ui(BUiQ-(B7.5 (10.0) _Ui(BUi'Ui g.P....#####....#...###.(B #####......P.###...(B ###....#.#.....#(B ...†...#(B #....##(B #....†P.._......##(B # .#......#P#^...†J.P##(B #...... ##...####(B #......#.#(B # #.<.#.P.##..P....P.##......#h(B P. ..........(B ..... P(BP.#(BPP........(B ## #..##.....###(B P..#..†..####...#(B ##.:(Bh.(Bh(Bh(B 2 hell hounds(B8.0)(BUihL _You encounter a hell hound.(BUikUi :...###.(B #####......P.###...(B ###....#.#.....#(B .Ui ..†...#(B #....##(B #....†P.._......##(B # .#......#P#^...†..P##(B #...... ##...####(B #.....J#.#(B # #.<.#.Ph###..P....P.##......#h(B P. ..........(B ....... P(BP.#(BPP........(B ## #..##.....###(B Ui: P..#..†..####.......#(B ##.:P.##.....##.P###..(BUia 3h(BUi (Bh.You encounter a hell hound.(BUiA Bh.(BUi Jh(B 3 hell houndsUi 7(B8=9Ui (BUi R _The hell hound barely misses you.(BUi Ui_o(B P.###...(B Ui`###....#.#.....#(B ...†...#(B #....##(B #....†P.._......##(B # .#......#P#^...†..P##(B #...... ##...####(B #....h.#.#(B # #.<.#.PJ##..P....P.##......#hP#P. UiZa..........Uia(B h.hh.(B .......... P(BP.#(BPP........<.(B ##..h(B  (B warg.hhhh(B 4 hell hounds.(BP.......... PPP.......................##.....(BUid Uie(Bh.You encounter a hell hound and a warg.(BUi+v) (BUiw?(1 catching breath)  Found an escape hatch in the ceiling.Ui'( (BUiZ*The hell hound breathes flames at you.(BUiz (B*(BThe blast of flame hits you! You resist.Ui/:*(BUiW:*(BUi:*(BUic>h.(BUi[h/.(BUin) (BUiMoh.(BThe blast of flame hits the hell hound. The hell hound completely resists.UiBr) (BUirih.(BThe hell hound bites you but does no damage.UiO.UiXs_.hJ(B 3 hell houndsUi%7(B1-Ui*(B==80Ui|(BUi UiUH_The hell hound completely misses you.(BUi4UiD (BThe hell hound is lightly wounded.  You slash the hell hound! You hit the bush but do no damage.UiE (BYour tendrils sting the warg. Your sting misses the hell hound.(Bhell hound bites you but does no damage.the plant! The plant begins to die. UiF - The hell hound bites you but does no damage.UiFH 6(B-1.2 (0.7UiS (BUiU  UiV "_The warg bites the plant!UiX Ui.(BThe hell hound bites you but does no damage. _The warg bites the plant!  UilYou barely miss the hell hound.(Bis lightly wounded.  You slice the hell hound!!  You kill the hell hound!(BUi(B(very poisoned) 2 hell hounds (1 poisoned)  You kill the hell hound!(B Uij Okawaru accepts your kill.(BYou hit the bush. You burn the bush terribly. Your tendrils sting the warg.warg is poisoned. Your tendrUik ils sting the hell hound.  Ui$NThe hell hound is poisoned. Your sting misses the hell hound.Ui˿{(BThe hell hound bites the plant. The hell hound barely misses you.(BUi7(B2-Uim((B=9Ui(BUiV _The warg completely misses the plant.(BUi2Ui(Bvery poisoned)  You slash the hell hound!  The hell hound is heavily wounded.(B  You slash the bush! You burn the bush terribly! Your tendrils sting the warg.  Your tendrils sting the hell hound. The hell hound looks even sicker.  Your tendrils sting the hell hound. The hell hound is poisoned.  The hell hound bites the plant. The Uighell hound closely misses you.(B(B-2.6Ui(BUi( _The warg bites the plant!UiǬUiW P(Bextremely poisoned)1 very poisoned, 1 ext…)You slice the bush!! You burn the bush terribly. Your tendrils sting the warg.  The warg looks as sick as possible! Your tendrils sting the hell hound.  The hell hound looks as sick as possible!looks even sicker.Ui }!  The hell hound bites you but does no damage.====(B3.3Ui& (BUi  UiP "_The warg bites the plant!Ui֥ Uiv(Bextremely poisoned)  You slash the bush! You burn the bush terribly!  UiYour tendrils sting the hell hound.  The hell hound looks as sick as possible!  Your tendrils sting the hell hound.looks as sick as possible!  The hell hound bites the plant! You block the hell hound's attack.Ui<(B3===-Ui!"(B4.0Ui(BUi( _The warg bites the plant!UiUi The hell hound is severely wounded.(BYou hit the bush. You burn the bush terribly. Your tendrils sting the warg.Ui 7.  The hell hound bites you but does no damage.Ui2 Ui{ K(B--(B7UiI (BUi2  Ui "_The warg bites the plant!Uis Ui* (BUi†(BYou slash the hell hound!  You kill the hell hound!(BUi Ui(B.Okawaru accepts your kill.(BYou slash the bush! You burn the bush terribly.Ui; (BhUir.You destroy the bush!(BYour tendrils sting the warg. Your tendrils sting the hell hound.Ui (Bh(BThe hell hound looks as sick as possible!UiB;h.(BUi (B  (B hell houndh(B  (B black bearUi C-(B5.4UiL(BUi Ui>_You encounter a black bear.(BUiUiu .(BThe hell hound looks as sick as possible! _You encounter a black bear.(B  You slice the hell hound!!  The hell hound is severely wounded.(B  Your tendrils sting the warg. Your tendrils sting the hell hound.  The hell hound looks as sick as possible!Ui$ (Bh.A nearby plant withers and dies.(BUi) ,h(BUi,, ;h.(BUi< (Bverh(B 2 hell hounds (1 extremely poisoned, …)The hell hound bites you but does no damage.UieF (B*The hell hound breathes flames at you.(BUi :*(BUiY :*(BUi> :*(BUiF :*(BUi m._..J(BUi >(B1=6.2 (0.8Ui (BUi 7 _The blast of flame hits you. You resist.Ui Ui (B†(BYou slash the hell hound!  You kill the hell hound!(BUi (Bh.Okawaru accepts your kill.(BYour tendrils sting the hell hound. The hell hound is poisoned.Uif2.(BUi (BhYour sting misses the warg.(BUi1h(BUi9h.(BUih(B  (B hell hogh(B  (B polar bearh(B  (B warg (very poisoned)h(B  (B black bearUi<(B2-9 (0.7Ui(BUi  Ui\z_You encounter a hell hog.(B You encounter a polar bear.(BUikUig †Your sting misses the warg. (B_You encounter a hell hog.(B You encounter a polar bear.(BYou slice the warg!! You burn the warg.  Uih The warg is almost dead.(B  You kill the warg!(BUil ; (BSUi|m DOkawaru accepts your kill.(BUim 3h(BUi n >h.(BUiR{ xS(B  (B black mambaUi{ h(B  (B hell hound (very poisoned)(…)(BUi= 1(B=7.6Ui (BUiE  Ui G_You encounter a black mamba.(BUi& Ui) (BUidS.You closely miss the hell hound.(B Your tendrils sting the hell hound.Ui.Ch.(BUiG6h.(BUiI* (BUiih(BThe hell hound looks as sick as possible!  The hell hound closely misses you.(BUi(BSUi?h.(BUio(BS  (B anaconda (constriction)UiK,h(B  (B hell hoghh(B 2 polar bearsS(B  (B black mamba(BUi7(B--8.4 (0.8Ui(BUi4 UiX{_You encounter a polar bear.(B You encounter an anaconda.(BUiUi* (BUiS<(BYou slash the hell hound!  The hell hound is heavily wounded.(BYour tendrils sting the black bear. The black bear is poisoned.UiB(BS.(BUiH"/.(BUi$!.Ui$$)h(BUi%>h.(BUi&>h.(BUi>'<S.(BUi31hh(B 2 polar bearsS(B  (B black mambah(B  (B hell hound (extremely poisoned) Ui4\(B2=-(B9.2Uik?(BUik@ Ui@q_Your sting misses the hell hound.(B The hell hound misses you.Ui@(BUiKCUi|(BS.(BYour tendrils sting the black bear. The black bear is poisoned. _Your sting misses the hell hound.(B The hell hound misses you.You closely miss the hell hound.(Blooks even sicker.  .(BUi) (BUi3dhThe sentinel's mark upon you fades away.(BUiUì<S.(BUi&(BSUi#.(BUi/UiP;h.(BUiւ>h.(BUiK.Ui\(BUiuuh(B  (B hell hogUihh(B 2 polar bearsS(B  (B black mamba(BUi'(B-Uiߑ9 (0.7Ui(BUiĝ Ui5_The hell hound bites you but does no damage.UiUi/? (B†Uigz(BYou slash the hell hound!  You kill the hell hound!(BUi#< (BhUi#Okawaru accepts your kill.(BYour tendrils sting the polar bear. The polar bear is poisoned.  Your sting misses the anaconda.(BUi&>S.(BUi4(.h(BUi*=h.(BUi*Ui+A(BS.(BUi8K(1 very poisoned)(BUiA>:(B3=90.6UiG(BUiI _You encounter a warg.(B You encounter a hell hound.(BUixKUi* (BUi"S.UiYou barely miss the anaconda.(B Your tendrils sting the polar bear.  The polar bear looks even sicker. Your tendrils sting the anaconda.Ui<Ui;h.(BUiCh.(BUi" (Bhh(BThe anaconda is poisoned. The anaconda completely misses you.(BUio#(BUiS%+h.Uis%(BUi'I.h(BUi`).h(BUi.+Ch.(BUi5J, very poisoned)(BUi6>(B3-1.4 (0.8Ui@(BUi6B9 _The anaconda bites you but does no damage.UiFEUiN (B.hUi(BYou hit the anaconda. You burn the anaconda.  The anaconda is lightly wounded.  Your tendrils sting the hell hog. The hell hog is poisoned.UiT (BhYour sting misses the black bear.(B Your tendrils sting the black mamba.  UivThe anaconda grabs you. The anaconda bites you. The anaconda constricts you.(BUi>h.(BUil'hhUi(BUiW(BUi<h.(BUi hUi#.(BUiMF (Bh.UifEYou encounter a polar bear.(BUi,(poisoned)Ui?nh(B 3 polar bears (1 very poisoned)(BUi6&(B16UiL#- Ui/ 5  -Ui((B2.1 (0.7Ui 0Constr (BUi:(BUi Ui_The anaconda barely misses you.(B The anaconda constricts you.(BUi?Ui82(Bh.You encounter a polar bear. (B_The anaconda barely misses you.(B The anaconda constricts you.You miss the anaconda.Ui(Banacondaanaconda looks even sicker.hell hog.(B The anaconda barely misses you.(BUi<h.(BUi:(BUiq((BUi.8Ui(BUiM _The anaconda constricts you.(BUiUiF (Bh.(BYou slash the anaconda! You burn the anaconda.  The anaconda is moderately wounded.UiF kYour sting misses the anaconda.(B Your tendrils sting the hell hog.UiL 3.(BUikN =h.(BUiU * (BUi,U hUiU .UiU (BThe hell hog looks even sicker. Your sting misses the polar bear.(BThe anaconda bites you but does no damage.Uiow h.(B very poisoned)(B 2 polar bears(B(B4-(B=3.5(B _The anaconda constricts you.(BUi0h. (B_The anaconda constricts you.(B  You slice the anaconda!! You burn the anaconda.  The anaconda is almost dead.(B  Your tendrils sting the black bear. The black bear looks even sicker.  Your tendrils sting the black mamba.  The anaconda bites you but does no damage.Ui3h(BUif^(B.h(BUi;%h.Ui(BUi5..(BUiW h(B 3 polar bears (1 very poisoned)(BUitF====(B4.2Ui(BUi Ui G_The anaconda constricts you.(BUi&Ui]* (BUi^hYou miss the anaconda.The anaconda is almost dead.(BYour tendrils sting the black mamba. Your sting misses the hell hog.(BUib (Bh.The anaconda closely misses you.(B The anaconda constricts you.(BThe anaconda bites you but does no damage.UiRd0h(BUid(BUiehUiYf?h(B(BUiv\(B 2 polar bears(BUiAw%(B1Uiw_-(B=---(B9Ui8(BUiW Ui?_The anaconda constricts you.(BUi?UiE.(BThe anaconda bites you but does no damage. _constricts youUi\FJYou closely miss the anaconda.(B  UiGHThe anaconda is almost dead.(B  UiwG)Your tendrils sting the black mamba. YourUiGu tendrils sting the hell hog.  The hell hog looks as sick as possible! Your tendrils sting the anaconda.Ui-[f (Bextremely poi…)extremely poisoned)Ui\`(BThe anaconda looks as sick as possible! You block the anaconda's attack.Ui^7(B0-Uif_,---(B5.6Uik(BUim Ui n/_The anaconda constricts you.Uin(BUi|qUilL(BM† UiQ(B_The anaconda constricts you.(B  You miss the anaconda.Your sting misses the hell hog.(B Your tendrils sting the polar bear.polar bear is poisoned.  You kill the anaconda!(BUi$S.Ui(BUi;hS(BUiu(BUi1h(BUiUiј$h.Ui(BUi|.Ui)h(BUi,h(B  (B hell hog (extremely poisoned)hh(B 2 polar bears (1S(B  (B black mambah(B  (B wargUi (B15 56.3 _Okawaru accepts your kill.(BUi(BUid _Your Throwing skill increases to level 9!(BUi-UiA (B. _Your Throwing skill increases to level 9!(BYou slice the hell hog!!hell hog is severely wUi dounded.(Blooks even sicker. Your tendrils sting the black bear.  Ui hThe black bear looks as sick as possible!h.(BUi 9h.(BUi (BhThe hell hog barely misses you.(BUi%  h(B 3 polar bears (1 very poisoned)(BUiF' F====(B7.0Ui3 (BUi5  Ui5 F_You encounter a polar bear.(BUi7 Ui^ (B†(BYou slice the hell hog!!  You kill the hell hog!(BUimejh(BYou slice the hell hog!!  You kill the hell hog!(B  Okawaru accepts your kill.(B  Your sting misses the black mamba.(B Your tendrils sting the black bear.  The black bear looks asUieD sick as possible!  Your tendrils sting the polar bear.UiHh<S.(BUiOi2.(BUivhhh(B 3 polar bears (1 extremely poisoned)S(B  (B black mambah(B  (B hell houndh(B  (B black bear (extremely poisoned)Ui}\(B7==--(B7Ui(BUi8 _The polar bear looks as sick as possible!UiUi; (BhUi .(BYou slice the black mamba!! You burn the black mamba!  The black mamba is almost dead.Your sting misses the black bear.(B Your sting misses the hell hound.Ui3(BUi !hUi #.(BUi Ui #hhUi5 (BUi Ui (BUi&h.Ui(BUiihUi(BUin# Ui"@h(B  (B wargh(B  (B hell hound(…)(B(B1====(B8.4Uic-(BUi.v _Your sting misses the polar bear.(B You block the black mamba's attack.Ui2Ui}(B†The hell hound is almost dead.Ui=You closely miss the black mamba.(B Your tendrils sting the black mamba.  r tendrils sting the hell hound. The hell hound is poisoned.  UiMEYou kill the hell hound!(BUi") (BUi"ah.Okawaru accepts your kill.(BUi#3.(BUi%<h.(BUi3h(B  (B black bear (extremely poisoned)Ui:2(B099.1Ui(BUi0) _The black mamba bites you.Uiu Ui Ui.9(B†Ui(BYou slice the black mamba!! You burn the black mamba.  You kill the black mamba!(BUiu* (BUihOkawaru accepts your kill.(BYour tendrils sting the polar bear.  Ui1The polar bear looks as sick as possible!UiAh.(BUiE;hh(BUi6(BUi=hh(BUiD(BUi02h(BUi(BUi6h.(BUih(B 4 polar bears (1 poisoned, 1 very p…)h(B  (B wargUia(B8=---(B9 (0.8Ui%(BUiN _Your tendrils sting the polar bear. The polar bear is poisoned.Ui*Ui*% (B.(BYou slash the polar bear! You burn the polar bear.  The polar bear is heavily wounded.(BYour tendrils sting the polar bear. The polar bear looks even sicker.Ui+(BUi((B10Ui8==-(B500.7UiD(BUi] UimUiyD_Your sting misses the polar bear.(BUiUi (Bh(BYou hit the polar bear. You burn the polar bear.  UiMThe polar bear is severely wounded.(BUiN (BhYour sting misses the polar bear.(B x2Ui  (BhYou encounter a polar bear.The polar bear barely misses you.(B The polar bear closely misses you.(BThe polar bear claws you but does no damage.h(B.(Bh.(BUioh(B 5 polar bears (1 poisoned, 1 extreh(B  (B wargh(B  (B black bear (extremely poisoned)(B--1.5(B _You encounter a polar bear.(BUi UiF(B†(BYou slash the black bear! You burn the black bear.  UiS*You kill the black bear!Uij(BUiL Ui9(B†Ui+Okawaru accepts your kill.UiR(BYou slice the polar bear!! You burn the polar bear.  UiBYou kill the polar bear!(BUih$ Ui$6(BhUi$.Ui$Okawaru accepts your kill.(BYour tendrils sting the polar bear.  The polar bear looks as sick as possible!Ui&*h.Ui'(BUi(Ui(h.Ui((BUi)Ui)+h(BUi* hUi* .Ui*(BUin9'very Ui9#(BUi >Ui+>[(B80=-(B2.2 (0.7UiI(BUiJ UiJ@_Your tendrils sting the polar bear. The polar bear is poisoned.UiMUi$ rh. (B_Your tendrils sting the polar bear. TUi_ is poisoned.  You barely miss the polar bear.(BThe polar bear is lightly wounded. Uik j Your sting misses the warg.(B Your tendrils sting the polar bear.Ui even sicker. The poUi lar bear bites you! Ui , The polar bear claws you but does no damageUi .Ui\ /.(BUi1 UiG ;h.(BUi, UiN 6h.(BUiJ o(B 4 polar bears (1 very poisoned, 1 e(BUi &(B03Ui 9-(B3.0 (0.8Ui(BUi2 UiFUiTD_The polar bear barely misses you.(BUi}Ui$.2 extremely poisonedUi!% ) Ui4%A(B_The polar bear barely misses yUi=% ou.UiI%9(BYou slash the polar bear! You burUiX%n the polar bear.  Uix%QThe polar bear is moderately wounded.(B  Ui%.Your tendrils sting the polar bear.Ui%#looks as sick as possible! Ui%b Your sting misses the warg.(B Your tendrils sting the polar bear.Ui&Ui'%(B7 (0.7UiB2(BUiJ3 Uin3Ui3*_The polar bear looks as sick as possible!UiB6Ui h.The polar bear is moderately wounded.(B  Your sting misses the warg.(B Your tendrils sting the polar bear.  Ui The polar bear looks as sick as possible!  Your tendrils sting the polar bear.  The polar bear looks as sick as possible!  The polar bear misses you.(B x2Ui @h.(BUi (BUi! 1(B-4.4Ui"* (BUi4+  UiT+ 5_The polar bear claws you but does no damage.Ui- Uii:(BUih. (B_The polar bear claws you but does no damage.  You hit the polar bear. You burn the polar bear.  The polar bear is heavily wounded.Ui(Bis poisoned. The polar bear barely misses you.The polar bear misses you.(BUi-R1 poisoned, 2 extrem…)(BUia(B4--(B5.1Ui(BUi Ui-_The polar bear claws you but does no damage.UiUiz The polar bear misses you.(B _The polar bear claws you but does no damage.UiOz  barely miss the polar bear.(B  The polar bear is heavily wounded.(B  Your tendrils sting the polar bear.  looks as sick as possible!Ui{ '(B8Uiφ (BUi  Uiه Ui >_Your sting misses the warg.(BUi Uix? (B†Ui(BYou slice the polar bear!! You burn the polar bear!  You kill the polar bear!(BUi8 (Bh.Okawaru accepts your kill.(BYour tendrils sting the polar bear. The polar bear looks even sicker.Ui<h.(BUixp(B 3 polar bears (1 very poisoned, 1 ex(BUiK====(B6.6 (0.8Ui@(BUiL _Your sting misses the warg.(BUiUiYb 82 extremely poisoned) Uib (B The polar bear is heavily wounded.(Br tendrils sting the polar bear.  The polar bear looks as sick as possible!  Your tendrils sting the polar bear.  Uib The polar bear looks as sick as possible!  You block the polar bear's attack. The polar bear barely misses you.(BUid V(B==--(B7.4Uim (BUin  Uio +_You block the polar bear's attack.Uiq Ui1 very poisoned, 2 ex…)You hit the polar bear but do no damage.The polar bear is heavily wounded.(B warg. Your tendrils sting the polar bear.Uiis poisoned. Your tendrils sting the polar bear.  The polar bear looks as sick as possible!  The polar bear bites you but does no damage.Ui~b(B5---(B8.1 (0.7Ui(BUi Uip_You block the polar bear's attack. The polar bear closely misses you.(BUi5Uiɪ 5extremely poisoned) (B_You block the polar bear's attack. The polar bear closely misses you.(B hit the polar bear. You burn  The polar bear is severely wounded.(B  Ui Your tendrils sting the polar bear.looks as sick as possible!  Your sting misses the warg.(B Your tendrils sting the polar bear.Ui A-(B8Ui (BUi˶  Ui 2_The polar bear looks as sick as possible!UiM Ui (B†(BYou slash the polar bear! You burn the polar bear.  UiBYou kill the polar bear!(BUiM (Bh.UiOkawaru accepts your kill.(BYour tendrils sting the polar bear.  The polar bear looks as sick as possible!Ui,h(BUiS1 very poisoned, 2 ex…)(BUi}9(B1=9.5Uis(BUi Ui&_Your tendrils sting the warg.Ui2UiB (B†(BYou slice the warg!! You burn the warg!  You kill the warg!(BUiJ v(Bh. UiJ G(B_Your tendrils sting the warg.  You slice the warg!! You burn the warg!  You kill the warg! (B Okawaru accepts your kill.(Br tendrils sting the polar bear.  The polar bear looks as sick as possible!UiK 7h.(BUiZ Xpoisoned, 2 extreme(BUi` B(B62=10.2Ui7k (BUiPl  Uil G_Your sting misses the polar bear.(B x2Ui5o Ui.(Bash the polar bear! You burn the polar bear.  The polar bear is severely wounded.Ui(BYour tendrils sting the polar bear. The polar bear looks even sicker.  The polar bear closely misses you.(BUiq(B 2 polar bears (1 very poisoned, 1 ext(BUi/(B-9Ui(BUi> _The polar bear claws you but does no damage. x2UiUi$  Uie <(B†(BYou slice the polar bear!! You burn the polar bear.  You kill the polar bear!(B (B  (B polar bear (extremel)Okawaru accepts your kill.(B-(B1.6(B _Your sting misses the polar bear.(BUiĖ ###....#(B .#.....#(B ...†...#(B #Ui ....##(B #....#.†P.._......##(B ##....# #......#P#^...†..P##(B #.. #...####(B #......#.#(B ##......# Ui0 .<.#.###(B #......###(B #..P .....P.##.....†#Jh#(B #.P.....P UiH p...............h.....................Ui^ P.#(BPP........<..(B ## .Uiq .##(BP..........###(B #....P Ui ..#..†..####......#(B ##.:Uiԗ 9h(B 2 polar beUi+ ars (extremely poisoned)##.....##.(BP....####...UiD g..............##... ...###P...P(BUi Okawaru accepts your kill.(B _Your sting misses the polar bear.(B  The polar bear bites you but does no damage.  The polar bear claws you but does no damage.  The polar bear closely misses you.(B The polar bear bites you!  The polar bear closely misses you.(BUij y94(B/135 --(B2.6 (1.0Ui (BUiļ X _The polar bear claws you but does no damage.  Things that are here:Uib  Ui _a warg corpse(B; a hell hound corpse(B; a hell hound corpse(BUi UiZM(Blooks as sick as possible!  Your tendrils sting the polar bear.  The polar bear looks as sick as possible!  You block the polar bear's attack.e polar bear claws you but does no damage.  You block the polar bear's attack. The polar bear closely misses you.(B(B-3.4 (0.8(B _The polar bear misses you.(B The polar bear completely misses you.(BUi UThe polar bear misses you.(B  Ui) The polar bear barely misses you.(B x2  The polar bear claws you but does no damage.Ui H-(B4.1 (0.7Ui9 (BUi: 1 _You block the polar bear's attack.Ui:= Ui (B.(BYou slash the polar bear! You burn the polar bear.  You kill the polar bear!Ui(BUi (B  (B polar bearOkawaru accepts your kill.You barely miss the polar bear.(B Your tendrils sting the polar bear.Uif\5--(B38Ui(BUi8 _The polar bear looks as sick as possible!UiDUih(BThe polar bear looks as sick as possible!  You barely miss the polar bear.(B  The polar bear is severely wounded.(BYour tendrils sting the polar bear.  The polar bear looks as sick as possible!  bites you but does no damage.Ui6)(B5.5Ui(BUi Ui0_The polar bear claws you but does no damage. x2Ui< Ui8n (B†(BYou slice the polar bear!! You burn the polar bear!  You kill the polar bear!(BUiU(BUiԈ?(B4==6.3 (0.8Uiʒ(BUiK _Okawaru accepts your kill.(BUixUi6.#.....†(B #....##(B #....#†P.._#....# .Ui6y#......#P#^...†..P(B #...... ##...####(B #......#.#......<.#.#####......###(B #..P.... #.....P.#Ui6t†#†.##..P(B #Ui6M...........J................Ui7u. P(BP.#(BPPUi,7<..(B ## #...##(BPUi=7y...###(B # P..#..†..####Ui[7...#(B ##.:. PP.##.....##.(BPUih75.####. PPP..........Ui|7+.##. 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Uiv...P.._......##..?.##....##....# .Ui#P#^...†..P#(B#.....#......#.....# Ui5##(B #......#.##......##....#(B616.3 (9UiE 8.0) Uibn####......###P....#..P.....#....P .Uir##.....†#†.##..P.(B#.P.....P#Uiv.†...................(B÷Uiǟ................P.#PP........<....##.........## Uiٟ....##P..........#####....P...##(B ..####....Ui.#(B ##.:....##(B ##.PUi####......####Ui(BUi(BUi*-(B7.3 (99Ui(BUi) _Found a spear.UiUib(BUi (BUiS(BUi)(BUi (BUi(BUi(BUiD(BUi>(BUi(BUi(BUi9(BUi(BUil(BUir (B_t - 7 scrolls of teleportation(B (gained 1)Uiq(BUi(BUi(BUi(BUi(BUi(BUi(BUi(BUi(BUi2(BUiZ (BUi (BUi[(BUi(BUi(BUid(BUi#(BUi$(BUiV%(BUil'(BUi)0(BUi0(BUi1(BUiuE? (B You see here a +0 spear.Ui O(BUiP! (B_Ui Q(BUiT(BUil](BUi](BUi^(BUib(BUik(BUil(BUi\m(BUip(BUiy(BUi~z(BUi{(BUi~(BUi (BUi(BUi(BUik(BUi-(BUiΕ(BUi(BUiۙ(BUiΣ(BUip(BUiP(BUi(BUi,(BUi(BUi#(BUi(BUiJ(BUi(BUiz(BUi(BUik(BUi(BUi(BUi(BUi(BUi (BUi(BUi(BUi(BUip(BUi(BUi(BUi '(BUi'(BUi)(BUi?.(BUi9(BUi:(BUi;(BUiA(BUiK(BUiK(BUiM(BUiQ(BUi^(BUiX_(BUiYb(BUie(BUi_n(BUin(BUip(BUis(BUi}(BUi ~(BUi(BUi(BUi(BUiЇ(BUi(BUi(BUiّ(BUi(BUi((BUi(BUi̛ ###...##).#(B .###....#..... #....##..####).#(B ...###.#.......Ui##...#..#...##.....##.....##...##..##...(B##....P......UiV##....#....#....##........... .Uia##....##....##....##.P......... Ui-g##.....#......#.....(B##P##........ Ui]|##....##......##....###(B #........ #UioP....#..P.....#J...P.###........(B46.3 (2Ui..P.#.P.....P(B#.....P.(BP#.<...... .Ui˜................(B÷.........................#########Uiٜ#<....##...Ui<######(BUiR...#####....P...##(BUi8f...#(B ##.:....UiI"(BUiX.....####......####(B ##(BUie....##UitU#(B÷..########(B #P#Ui#(BUir(BUiG-(B7.3 (30Ui(BUi# _Found a short sword.Ui Ui(BUi(BUi(BUi#(BUi-(BUi.(BUiW0(BUi2(BUi8(BUi&9(BUi:(BUi>(BUiD(BUiE(BUiF(BUiI(BUiO(BUi;P(BUiQ(BUi1T(BUi](BUi](BUi _(BUia(BUi(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BUiZP (B_You now have 1505 gold pieces (gained 7).Ui(BUi(BUi(BUi(BUi-(BUil(BUis (B_w - 4 scrolls of enchant weapon(B (gained 1)Ui(BUi(BUiW(BUi(BUi(BUi(BUi(BUi(BUi(BUic(BUi(BUi(BUid(BUi(BUi#(BUi(BUiv(BUi(BUiL(BUi(BUi(BUi@ (BUi (BUiB(BUi (BUi(BUi%(BUi(BUi)(BUi\*(BUiU,(BUi/(BUi9(BUiL:(BUib<(BUi?(BUiH(BUiI(BUiJ(BUiN(BUiIV(BUiV(BUiX(BUit[(BUid(BUid(BUi&f(BUii(BUidp(BUi q(BUis(BUiv(BUiF0(B(BUi30(B(BUi(BUi(BUiy(BUi(BUiʛ(BUiC(BUi)(BUi(BUim(BUi(BUi(BUil (B You see here a black bear skeleton(B.Ui(BUi! (B_Ui(BUiG(BUi(BUi4(BUi(BUi (BUiE(BUi(BUi(BUi(BUii(BUi(BUi(BUiR(BUi(BUi@(BUi(BUif(BUi(BUi(BUif(BUi(BUih(BUi(BUiS(BUi(BUi(BUi(BUii(BUi ' (B Ui EYou see here a black bear skeleton(B.Ui1(BUi1! (B_Ui(BUi)(BUi!(BUi}"(BUi@#(BUi$(BUi.(BUis/(BUi!0(BUiw2(BUi; .P#.....P.P#.<...........#(B  Ui;....(B÷....................#(B  ........###############(B  ...######(BUi; .Ui;?P...##(BUi!<P ....##(BUi,< ....####(B ##(B  Ui8<{...#÷..##########.#(B  Ui`<~..#.....#.#.#.##J#(B  Uiv<%(B87.3 (4 Ui<.#..........(B÷.#.#....#(B  Ui<###....#....÷...#.(B  Ui<#(B #####.#...#....#....##(B  Ui<#(B #######..####:.##(B Ui= Ui=#(B #..#(B #... Ui#=1(B UiA=p(B ....(B .... Ui|=/(B  Ui=+#(B ...###(B ...(B  (B  #(B ...##(B Ui=1(B Ui=(BUiG(BUihH-(B8.3 (41Ui|N(BUiO UiON_Found a parchment of Forge Lightning Spire(B.UisUUip8Ui<(BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - 3 scrolls of fog  t - 7 scrolls of teleportation Ui= w - 4 scrolls of enchant weapon  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - 3 scrolls labelled HUMAIZ GYEVOA  e - 2 scrolls labelled RAIXAPPIAT Ui> l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedUi%Ui+Ui(B.P#.....P.P#.<...........#(B  (B AngleBrackets the Severer ....(B÷....................#(B  (B Mountain Dwarf of Okawaru ****** Ui...........###############(B  (B Health: (B135/135 ======================== ......###### (B Magic: (B21/21 ======================== .P...## (B AC:(B 25Ui.Str:(B 26 Uiy....## (B EV:(B 15Ui.Int:(B 10 Ui .....####Ui##UiW (B SH:(B 4Ui+.Dex:(B 19 Ui7W...#÷..##########.#Ui1 (B XL: (B14 Next: (B84% Place: (BLair:5 ..#.....#.#.#.##J# (B Noise: --------- (B Time:(B 17688.3 (0.0) .#..........(B÷.#.#....# (B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ###....#....÷...#....... (B Throw: 30 boomerangs #(B #####.#...#....#....## (B Medusa #(B #######..####:.## ##..#(B #... (B UiMS....(B .... UiY8(B  #Ui...###(B ... (B  #...## Ui/(B  Ui3(B_Found a short sword. Ui0_You now have 1505 gold pieces (gained 7). UiS_w - 4 scrolls of enchant weapon(B (gained 1) UiL_You see here a black bear skeleton(B. UiL_You see here a black bear skeleton(B. UiN_Found a parchment of Forge Lightning Spire(B.Ui Ui(BEnchant which weapon? Hand Weapons  g - a +0 war axe Uio k - the +8 shortbow of the Hugging Whale {elec, rPois Will+}  F - a +2 heavy broad axe(B[?(B] describe selectedUi UiG UiL (B.P#.....P.P#.<...........#(B  (B AngleBrackets the Severer Ui ....(B÷....................#(B  (B Mountain Dwarf of Okawaru ****** ...........###############(B  (B Health: (B135/135 ======================== Ui ......###### (B Magic: (B21/21 ======================== .P...## (B AC:(B 25Str:(B 26 ....## (B EV:(B 15Int:(B 10 ....###### (B SH:(B 4Ui 9Dex:(B 19 ...#÷..##########.# (B XL: (B14 Next: (B84% Place: (BLair:5 ..#.....#.#.#.##J# (B Noise: --------- (B Time:(B 17688.3 (0.0) Ui .#..........(B÷.#.#....#Ui  (B m) +9 broad axe {flame, rF+ Int+2 Dex+3} ###....#....÷...#.......Ui  (B Throw: 30 boomerangs #(B #####.#...#....#....##UiK ? (B Medusa Uiy #(B #######..####:.## ##..#(B #...Ui  Ui (B ....(B .... Ui٨ 8(B  #Ui ...###(B ... (B  #...##Ui  Ui& b(B  (B_Found a short sword. UiD _You now have 1505 gold pieces (gained 7). _w - 4 scrolls of enchant weapon(B (gained 1) Uif _You see here a black bear skeleton(B. _You see here a black bear skeleton(B. Ui N_Found a parchment of Forge Lightning Spire(B.Ui  Ui@ N(B Okay, then.(BUi (BUi/ (BUi 1 _(BUid Uiq(BUis(BUiy(BUiUz) _Unknown command.Uiiz(BUi|UiT(BUiV(BUiU(BUi(BUi(BUi2& (B_Ui:(BUiw(BUi^ (B You encounter a warg.(BUi#.....P.P#.<..#(B  (B÷..#(B  ......##Ui(B  .######(B  ...##(B  ##(B Ui!##Ui ####(B ###.## .#(B÷..###.#..## #.....##.#J..$# ..........(B÷.#.#....##(B  #Ui....#....(B÷...#.......(B  #####.#...#....#....##..(B  (B #######..####:.##(B  (B #..#(B #...(B  h(B  (B warg (wandering)Ui....(B ....(B  (B ...###(B #h..(B  (B ...##(B  (BUi`(B9.3 (1h.(BUi»/h(BUiAh.(BUiGh(Bh(B  (B wolf (wandering)UiV-(B90.3 (2UiB(BUi9 UiJ8_You encounter a wolf.(BUiUi9.(B÷..........#(B  ......###############(B  ######(B ##(B Ui} .##(B ### .#######.Ui  #(B÷..##########.#. .....#.#.#.##.#...$#(B  .........(B÷.#.#..J.##(B  #....(B÷...#........#(B  ####.#...#....#....##...(B  Ui(B #######..####:.##(B #(B  (B #..#(B ##h..(B  ....(B .h ...###(B #...(B  h(B  (B black bear (wandering)Ui8...##(B h.:(B  h(B  (B wolf (wandering).##(B  (BUi1)1 (BhUi`).You encounter a black bear.(BFound a parchment of Static Discharge.Ui-Ch.(BUi.E(Bh.(BUi/Bh.(BUi;Wh(BhUi!=6(B===1.3 (1UiE(BUiG Ui0GO_The wolf howls! You hear an angry growl. x2; You hear a howl! You hear a bark!UiIUiy.Ui͛####################(B##(B ##(B Ui'########.## #(B÷..##########.#..## .....#.#.#.##.#...$Ui....(B÷.#.#....###..h#.Ui3....# UiM####.#...#....#....##... (B #######..####h(Bh##(B #Ui(B #..#(B ##...(B ....(B ....UiU...###(B #h.hUiȜh(B  (B polar bear (wandering)...##(B ..:.Uih(B  (B warg##(B Uih.#hhh(B 3 black bears (2 wandering) Ui1h  (B wolfUi) (BUiWoh.You encounter a polar bear and 2 black bears.(BUiDUif2h(BhUi(BUi( (BUi&h(BThe polar bear growls angrily. The black bear growls angrily. You hear a howl!UiDh.(BUi.UiE;h.(BUie.h(BUihUi8#.(BUiů=h.(BUiUiD(Bh:(BUi7 (Bhhhhh(B 5 black bears UivT(1 wandering)  You encounter a black bear.(B x2UiX(B2--(B2Uin(BUi" _The warg bites you!Ui Ui> (B†Ui(BYou slice the warg!! You burn the warg!  You kill the warg!(BUikh.(BYou slice the warg!! You burn the warg!  You kill the warg!(B  Okawaru accepts your kill.(B Ui You slash the wolf! You burn the wolf. Your tendrils sting the wolf.  The wolf is poisoned.  The black bear growls angrily. You hear an angry growl.UisUiB.h(BUi# hUi3#.(BUiuUi;h.(BUi .Ui)h(BUiUi<h.(BUi".Uihhhhh(B 5 black bearsh  (B wolf (poisoned)Ui:d (B3.0 (0.7 _The wolf bites you but does no damage.Uiz(BUi| Ui]_Your Armour skill increases to level 12!(BUiUi ######(B##(B ##(B #####Ui ###.## #(B÷..##########.#..## Ui .....#.#.#.##.#...$#(B .....(B÷.#.#....###...Ui #Ui p..#......hh#(B Ui* }####.#...#....#.J(Bh.##... UiN (B #######..####:.##(B #Uic (B #..#(B ##hh.(B Uiw J....(B h....Ui v...###(B #.h..:#Ui c...##(B ..:..#Ui h(B 2 polar bears (1 wandering)##(B Ui =..##(B Ui A[..h(BUiX ; (BhUi .You encounter a polar bear.(BFound a parchment of Olgreb's Toxic Radiance and a leather armour.  Ui 7The polar bear growls angrily. You hear a howl!UiO hUib #.(BUi =hh(BUi (BUi( Ui5 <h.(BUi/ 2.(BUi +h.Ui (BUi Ch.(BUi% hh(B 4 (BUi9 %(B6UiK B--(B-4.0 (1.0Ui0 (BUi s _The wolf barely misses you.(B The wolf bites you but does no damage.Ui  Ui h_(BYou see here a warg corpse(B.Ui# Uir UiEs(B.(BYou slice the wolf!! You burn the wolf.  You kill the wolf!(BUi Ui#(B(1 poisoned)  Okawaru accepts your kill.(BYou slash the black bear! You burn the black bear.  You barely miss the black bear.(B Your tendrils sting the black bear.Ui'(B5Ui>7-(B7 (0.7Ui(BUiV _The black bear is poisoned. Your sting misses the black bear.Ui(BUiUiUi:You barely miss the black bear.(B Your tendrils sting the black bear. _The black bear is poisoned. Your sting misses the black bear.(BYou slash the black bear! You burn the black bear.  The black bear is almost dead.(B  You hit the black bear. You burn  You kill the black bear!(BUif (BhOkawaru accepts your kill.UinYour sting misses the black bear.(B Your tendrils sting the black bear.Ui$Ch.(BUihUi#.(BUi:h.(BUiAh.(BUiCh.(BUiQ.(B very poisoned)Ui>(B7=5.5 (0.8Uia(BUi^ Ui$_The black bear is poisoned.UiUif (B.(BYou slash the black bear! You burn the black bear.  You kill the black bear!(BUi n+h. Ui6n(B_The black bear is poisoned.  You slash the black bear! You burn the black bear.  You kill the black bear!(B UiKnG Okawaru accepts your kill.(B  Ui\nFYour tendrils sting the black bear. The black bear is poisoned.Uiq (BhYour sting misses the black bear.(BUi#rCh.(BUi-sI.h(BUixx (Bh.You encounter a black bear.(BThe black bear bites you but does no damage.  The black bear claws you but does no damage.UimYh(Bwandering, 1 very …)UiU6(B-6.2 (0.7Ui(BUi Ui M_The black bear closely misses you.(BUiݙUi C = (B:UikC (BYou slice the black bear!! You burn the black bear.  You kill the black bear!(BUi(N (Bh  You kill the black bear!(B  Okawaru accepts your kill.(B  UidN You slash the black bear! You burn the black bear.  Your tendrils sting the black bear. The black bear looks even sicker.  Your sting misses the polar bear.(B  The black bear growls angrily.UiS Ah.(BUiS .UiS &h(BUi%W (Bh.You encounter a wolf.(BUiuW =h.(BUi_ hhhh(B 3 black bears (1 berserk, 1 very poih  (B wolfUiod >(B6=7.0 (0.8Uicp (BUiq  Uiq ?_The black bear goes berserk!(BUinu UiHX (Bh. (B_The black bear goes berserk!(B  UiX 4You hit the black bear but do no damage.(B  The black bear is severely wounded.(BYou slash the polar bear! You burn the polar bear.  Your tendrils sting the black bear.  The black bear looks as sick as possible!UiA_ (Bh.Your sting misses the polar bear.(B You block the black bear's attack.  The black bear misses you.(BUi l 0(BextremelUim '(B8Ui:w (BUix ; _The black bear claws you but does no damage.Uiz UidJ(BhUiq. (B_The black bear claws you but does no damage.  You barely miss the black bear.The black bear is severely wounded.(Bh.(B.h(B (Bh.Your sting misses the polar bear.(B The polar bear goes berserk!The black bear closely misses you.(Bhh(1 berserk)hh(B(B8-8.5 (0.7(B _The black bear claws you but does no damage. x2Ui (B.(BYou slice the black bear!! You burn the black bear.  Uig BYou kill the black bear!(BUi (Bh.(BYou slice the black bear!! You burn the black bear.  You kill the black bear!(B  Ui Okawaru accepts your kill.(B  You slash the polar bear! You burn the polar bear.r tendrils sting the black bear. T is poisoned.  Your sting misses the polar bear.(B The polar bear completely misses you.(B.h(Bhh(B(BUi 6h.(BUi Yh(B 2 black bears (1 poisoned)Ui C-(B9.2Ui (BUi  Ui Ui _The polar bear closely misses you.(B The polar bear misses you.(BUi Uil Uian l(B Ability - do what?CostFailure Uixn h Invocations -  X - Renounce ReligionNone0% Uin =(Ba - Heroism2 MP, Piety-Uin .0%  b - Finesse5 MP, Piety--Uin +1%  c - Duel7 MP, Piety--Uin `13% [?(B] toggle between ability selection and description.Ui.UiUi(B...###### (B AngleBrackets the Severer ..## (B Mountain Dwarf of Okawaru ****** .##### (B Health: (B128/135 ======================-- .#######.##UiJZ (B Magic: (B21/21 ======================== #(B÷..##########.#..## (B AC:(B 25Uii.Str:(B 26 Ui}.....#.#.#.##.#...$#(B .(B  (B EV:(B 15Ui.Int:(B 10 Ui.........(B÷.#.#....###...(B  (B SH:(B 4Ui.Dex:(B 19 Ui\....#....(B÷...#.....h..#(B  (B XL: (B14 Next: (B86% Place: (BLair:5 Uie####.#...#....#.Jh.##...(B  (B Noise: (B==------- (B Time:(B 17699.2 (0.0)#######..####:h##(B #(B  (B m) +9 broad axe {flame, rF+ Int+2 Dex+3} #..#(B ##.h. (B Throw: 30 boomerangs....(B .(Bh... (B Medusa Uiu...###(B #....:#(B  ...##Ui..:..#(B  (B hh(B 2 polar bears (1 berserk).##Ui....##(B  (B hh(B 2 black bears (1 poisoned)Ui[...#(B  (B h  (B wolf Ui)You kill the black bear!Ui+Okawaru accepts your kill.UiQ(BYou slash the polar bear! You burn the polar bear.  Ui&FYour tendrils sting the black bear. The black bear is poisoned.  Ui/yYour sting misses the polar bear.(B The polar bear completely misses you. UiG(B_The polar bear closely misses you.(B The polar bear misses you.(BUiB (Bh.Ui>You gain the combat prowess of a mighty hero.Ui(BYou block the polar bear's attack. The polar bear misses you.(BUiL (B.hUiThe polar bear closely misses you.(B You block the polar bear's attack.  The polar bear claws you but does no damage.UiB (Bh.UiThe polar bear completely misses you.(BThe polar bear bites you but does no damage.  UiOThe polar bear completely misses you.(BUi!(BUiu(B19---(B886-700.2 (1Hero (BUi(BUi; _The polar bear claws you but does no damage.Ui Ui k†ompletely misses you.(B _You slice the polar bear!! You burn the polar bear!  The polar bear is heavily wounded.(B  You slash the polar bear! You burn the polar bear.  You kill the polar bear!(BUi Ui(B:Okawaru accepts your kill.(BYou slice the wolf!! You burn the wolf!  You kill the wolf!(BUi\ ) (BUi h.Okawaru accepts your kill.Your sting misses the black bear.(B Your tendrils sting the black bear.Ui  (Bh.(BThe black bear looks even sicker. The polar bear misses you.(BUiDwh(B  (B polar bearUiD:(B very poisoned)UiHG(B97==1.0 (0.8Ui6S(BUiTy _You block the polar bear's attack. The polar bear completely misses you.(BUi1WUi9(Bpoisoned, 1 very poi…)The black bear looks even sicker. The polar bear misses you. Uis9t(B_You block the polar bear's attack. The polar bear completely misses you.You hit the polar bear but do no damage.The polar bear is heavily wounded.(B  You slice the black bear!! You burn the black bear.  Your tendrils sting the black bear. The black bear looks even sicker.Uis:'(B8UiD(BUi/E UiKE@_Your tendrils sting the black bear. The black bear is poisoned.Ui)HUiT UiyT † (B Your tendrils sting the black bear. The black bear looks even sicker. _Your tendrils sting the black bear. The black bear is poisoned.  You hit the polar bear. You burn the polar bear.  The polar bear is severely wounded.(B slice the black bear!! You burn tr. UiT E You kill the black bear!(BUir\ L (Bh.Ui\ Okawaru accepts your kill.(BYour tendrils sting the polar bear. The polar bear is poisoned.  Your tendrils sting the black bear.Uikn  (Bhh(B  (berserk, poisoned)(B  (B black bear (extremely poisoned)  The black bear looks as sick as possible!Ui4u 7(B--2.5 (0.7Ui (BUiy  Ui ?_The polar bear goes berserk!(BUi Ui*E (B†(BYou slice the polar bear!! You burn the polar bear.  You kill the polar bear!UirE(BUiJ]" (Bh(B  (B black bear (extremely poisoned)  Okawaru accepts your kill.(BYou slash the black bear! You burn the black bear.  Ui]Your sting misses the black bear.(B The black bear misses you.(BUiwn(B7---(B8==3.2Ui(BUi Ui=_You block the black bear's attack. The black bear claws you.UiIUie  (B_You block the black bear's attack. The black bear claws you.  You closely miss the black bear.The black bear is almost dead.(Br tendrils sting  The black bear looks as sick as possible!  The black bear misses you.(B The black bear barely misses you.(BUi 0(B--9Ui (BUi ; _The black bear claws you but does no damage.Ui Uih (B:(BYou slice the black bear!! You burn the black bear.  You kill the black bear!(BUi (BhOkawaru accepts your kill.(BUish(B  (B wolf (wandering)Ui\(B9--(B4.6Uio(BUiAF _You encounter a wolf.(BUiUi2##(B ##(B ########.## Uib#(B÷..##########.#..##(B . Uio}.....#.#.#.##.#...$#(B ..Uim....(B÷.#.#....###..Uil#..#........#(B Uiq####.#...#....#.††.##... Ui(B #######..####J†##(B #Ui(B Ui<o#..#(B ##....#(B UiGK....(B .....#Uifb...###(B #....:#Ui~...##(B ..:..##(B Ui<..#(B Uiޅ[h..#(B  #.#.(BUiDh.(BUiG(BUi.(B820UiA=(B-5.6 (1.0Ui(BUi= Uil__(BItems here: : [ †††(B.UiUi2 ##(B ### #######. (B÷..##########.#..##(B .(B  ....#.#.#.##.#...$#(B ..(B  ...(B÷.#.#....###...(B  #....(B÷...#........#(B #(B  ###.#...#....#.††.##...#(B  (B #######..####:†##..##(B  (B #..#(B ##J...#(B  ....(B #.. ...###(B ###....:#(B  ...##(B ..:..#(B  .##(B .h..##(B  (B [...#(B  .#.#.(B  #.#.##(B   (B.h(BUi(K Xh(B.h(Bhh(B(Bh(B  (B hell hound (wandering)h(B  (B wolf (wandering)-(B6(B _You encounter a hell hound.(BUi1####. ..##########.#..##(B ..(B  ...#.#.#.##.#...$#(B ..(B  ...(B÷.#.#....###...(B  #....(B÷...#........###(B  ##.#...#....#.††.##...#(B  (B #######..####:†##..##(B  (B #..#(B ##....#$#(B  ....(B #.. ...###(B ###....:#(B  ...##(B ...:..#(B  .##(B ......##(B  (B .#.[...#(B  ####.#h#.(B  ##.#h##(B  (B ..(B   (BUiZG.h(BUi.Ui)h(BUiH Uirj(Bh(BFound 10 gold pieces.Ui]1.(BUi&(UiU(Yh(B 2 hell hounds (wandering)Ui*UiS*((B97Ui8(BUiN: Uiy:F_You encounter a hell hound.(BUiG=Ui.##########.#...(B  .#.#.##.#...$#(B #..(B  Ui#...(B÷.#.#....###...(B  .#....(B÷...#........###(B  #.#...#....#.††.##...#(B  #####..####:†##..##(B  (B #..#(B ##....#$#(B  ....(B #......##(B  ...###(B ###.J..:#(B  ...##(B #...:..#(B  .##(B #......##(B  Ui)%(B #.#.[...#(B  ####.#.#.(B  Ui8(B ##h#h##(B  UiIS(B  (B hell houndUiVk #(B ..(B  Uios(B ..(B   (BUi) (BUiЋih(BThe hell hound barks! You hear a bark! You hear a howl!UiUiƍ=h.(BUi.; (BhUiY8(BYou hear an angry growl.Ui hUi,#.(BUiD>h.(BUi.h(B  (B polar bearUiJ;hh(B 2 hell houndsUi1(B===8Ui(BUi UiF_You encounter a polar bear.(BUiUi!.#.#.##.#...$#(B #..(B  ...(B÷.#.#....###...(B  Ui2:#....(B÷...#........###(B  #....#.††.##...#(B  #UiE#####..####:†##..##(B  UiP(B Ui#..#(B ##....#$#(B  Ui....(B #......##(B  ...###(B ###....:#(B  Ui...##(B #...J..#(B  .##(B #......##(B  Ui(B Ui#.#.[h.h#(B  UiA####.#.#.(B  (B #(B  (B #(B ..(B  (B h.(B  UibZ..(B   (BUi!hUi#.(BUiDh.(BUi]*h.Ui~(BUi0(BUiK=(B---9Ui%(BUi:^ _(BYou see here a parchment of Static Discharge.Ui7Uih (B_You encounter a polar bear. _(BYou see here a parchment of Static Discharge.  You slice the hell hound!!  The hell hound is severely wounded. (B You closely miss the hell hound.(B Your sting misses the hell hound.(B x2  The hell hound bites you but does no damage. (Bh.You encounter a warg.(Bh(B  (B warg (wandering)hh(B 2 hell hounds(B30=(B===10.3 (0.7Uii(BUi Ui-_The hell hound bites you but does no damage.UiQUi < (BhUiR You barely miss the hell hound.The hell hound is severely wounded.(BYou slash the hell hound! Your tendrils sting the hell hound.Ui ; (B.Ui (BThe hell hound is poisoned. Your sting misses the hell hound.(BUi  (Bhh(B 2 hell hounds (1 poisoned, 1 catching…)h(B  (B wolf (wandering)  The hell hound bites you but does no damage.UiZ (B*The hell hound breathes flames at you.(BUi(UiU3*(BUig:*(BUi:*(BUi :*(BUisUi;h.(BUi$( (BUi,%[:...J(BhUi6% )UiG%hUiS%   Ui\%(The blast of flame hits you. You resist.Ui&8(B29-Ui&S(B1==(B1.0Ui0(BUi1 _The wolf howls!Uij4Ui(Bh.(BThe blast of flame hits you. You resist. _The wolf howls!  You hit the hell hound.  The hell hound is almost dead.(B  UiYou hit the hell hound but do no damage. (B Your tendrils sting the hell hound. The hell hound looks even sicker. (Bh(BYour tendrils sting the hell hound. The hell hound is poisoned.  The hell hound bites you but does no damage. x2(Bh.(BUieh(B 3 hell hounds (1 wandering, 1 poison…)Ui '(B7Ui-(BUi). UiK.F_You encounter a hell hound.(BUi1Ui Ui܆ @(Bh.(BThe hell hound bites you but does no damage. x2 _You encounter a hell hound.You closely miss the hell hound.Your sting misses the hell hound.(B x2Ui ) (BUi& oh.(BThe hell hound bites you but does no damage.UiT Ui A(Bh.(BUiC (BUi Ui \(B30=(B--2.4UiS (BUi R _The hell hound barely misses you.(BUiӤ UiT* (BUiU.(BYou slice the hell hound!!  You kill the hell hound!(BUiB`0h.Ui`(BYou slice the hell hound!!  You kill the hell hound!(B  Okawaru accepts your kill.(B  You barely miss the hell hound.(B Your sting misses the wolf.(Br tendrils sting the polar bear. The polar bear is poisoned.  The hell hound barks!Ui}aH(Bh.(BUipUiqc(poisoned)(B 2 hell hounds (1 poisoned)UijvT(B=-(B3.1Ui(BUiF1 _You block the hell hound's attack.UiUi,K(B†  The hell hound barks! _You block the hell hound's attack.  You hit the hell hound.  The hell hound is heavily wounded.(B  You slice the wolf!! You burn the wolf.  You kill the wolf!(BUi22M (Bh.UiIOkawaru accepts your kill.(BYour tendrils sting the hell hound. The hell hound looks even sicker.UiJ (BhYour sting misses the polar bear.(BUiZ (B.h(B  (B warghh(B 2 hell hounds (1 very poisoned)  You encounter a warg.(BUi_J==(B=8Ui(BUi; _The hell hound bites you but does no damage.Ui)Ui8* (BUi†(BYou slice the hell hound!!  You kill the hell hound!(BUiu (Bh.Okawaru accepts your kill.(BUiSBh.(BUiUiw<h.(BUi=h.(BUi0very poisoned)Ui3R(B  (B hell houndUi.7(B1=Ui8(B90-4.6 (0.8UiX(BUiT _Your tendrils sting the polar bear. The polar bear looks even sicker.UiUi* (BUim†  You cut the polar bear into ribbons!!! You burn the polar bear!  You kill the polar bear!(BUi< (BhUiR vOkawaru accepts your kill.Your sting misses the hell hound.(BUi 1.(BUi Ch.(BUi hUi #.(BUi((B #... (BUi"!L=====(B5.3 (0.7Uiq+(BUi}, Ui,_You hear a howl! x3UiP/Ui Ui(B†  You slice the hell hound!!  You kill the hell hound!(BUim  Ui y(BhOkawaru accepts your kill.(BUi4 Ui ;h.(BUi Ui3;h.(BUiOh(B 2 wargsUi-9(B1-Ui'(B6.1 (0.8UiV$(BUi% Ui%_You hear a bark! x2Ui'UiVQ....(B÷.#.#....###. Ui=9#..#........### .#...#....#.††.##... ######..####:†##..##(B  #..#(B ##....#$#....(B #......##...###(B ###....:Ui...##(B ##...:..##(B #....J†##(B #.#.[...#(B ####h#h#.#(B ##.#.##(B #(B ..(B  ...:(BUicUi <h.(BUifBh.(BUi(BUiUiyg(B2-----(B7.1 (1.0Uiô(BUiж Ui;4_Found a parchment of Vhi's Electric Charge.Ui UiUi!`_(BYou see here a wolf corpse(B.UiUi* (BUiگ(1 poisoned)  You hit the warg. You burn the warg.  The warg is lightly wounded.  You slash the warg! You burn the warg. Your tendrils sting the warg. x2Ui$UiF^(B24-(B==--UiU%(B8 (0.7Ui(BUi UiG_The warg is poisoned. The warg bites you! You block the warg's attack.UiUiP !† UiQ (B You slash the warg! You burn the warg. Your tendrils sting the warg. x2 _The warg is poisoned. The warg bites you! You block the warg's attack.slash the warg! You burn the warg.  The warg is severely wounded.(Bice! You burn the warg!  You kill the warg!(BUi>_ ) (BUim_ r  (B warg (  Okawaru accepts your kill.(BUi5d n(B16---(B=8.5Uiv (BUix  Uix :_Your tendrils sting the warg. The warg bites you!Ui3z Ui Ui8(B†UiE(BYou slash the warg! You burn the warg.  Ui$You kill the warg!Ui(BUiU(BUiV'(B2Ui-9.2Ui(BUi Ui=_Okawaru accepts your kill.(BUiTUi}q#....(B÷...#........###(B UiL#...#....#.††.##...#(B #######..####:†##..##(B  #..#(B ##....#$#(B  ....(B #......##(B ###(B ###....:#(B  ##...:..#(B  .##(B #....(B††##(B  #.#.[J†.#(B  ####.#.#.#(B  ##.#.##(B  #(B ..#(B  ...#(B  ....#(B  ..:..#(B  ..##(B  Ui% (BUi %(B7Ui/!g--(B---(B20.2 (1.0Ui%(BUi& Ui&`_(BYou see here a warg corpse(B.Ui3(Ui|#....#.††.##...#(B  ######..####:†##..##(B  (B Uie}k#..#(B ##....#$#(B  ....(B #......##(B  ...###(B ###....:#(B  ...##(B ##...:..#(B  .##(B #....(B††##(B  (B #.#.[††.#(B  Ui}####.#J#.#(B  (B ##.#.##(B  (B ..#(B  (B . ....#(B  ..:..#(B  ....##(B  #...#(B   (BUi(BUi(I--(B1 _Ui(BUiUi u#####..####:†##..##(B  Ui (B #..#(B ##....#$#(B  ....(B #......##(B  ...###(B ###....:#(B  ...##(B ##...:..#(B  .##(B #....(B††##(B  (B Ui #.#.[††.##(B  ####.#.# (B #(B  ..#(B  .... ...... ....##...:..#(B  #..#(B ##....##(B  #.#(B ##...#(B  ##)..#(B   (BUi (BUiٙ /(B82Uiݠ (BUiΡ  _Found a war axe.Ui UiUig(B #..#(B ##....#$#(B  ....(B #......##(B  ...###(B ###....:#(B  ...##(B ##...:..#(B  .##(B #....(B††##(B  (B #.#.[††.##(B  ####.#.#.#(B  (B ##.#.##(B  #..J#(B  #.... #... ....##...:..#(B  Ui h#..#(B ##....##(B  #.#(B #(B  ##(B #)..#(B  Uiw(B #####(B   (BUi(BUi'(B3Ui(BUiCUiJ 5(B Ui#K ....(B #......#...###(B ###....:...##(B ##...:..UiK ##(B #....(B††#(B #.#.[††.###.#.#.(B ##.#.######...###.....J.##.UiuL d.#....##...:..##..#(B ##....#.(B (B (BUi] (BUiQ_ W(B9=(B4Uii (BUiTl UiA(B ...###(B ###....:...##(B ##...:..Ui##(B #....(B††#(B #.#.[††.###.#.#.(B ##.#.######...##Ui ##.......###..#....##...:..##..#(B ##....#.#(B ##...#(B  (B (BUi<?(B(B5Ui(BUi]Ui?I...##(B ##...:..#(B  .##(B #....(B††##(B  (B Ui|#.#.[††.##(B  ####.#.#.#(B  Ui(B #(B  ####.. ##.... #.. ....## #..#(B ##....##(B  #.#(B #(B  Ui|$##(B #)..#(B  (B #####(B  (B  (BUi(BUiO'(B6Ui-(BUi UiP[(B You pick up a parchment of Vhi's Electric Charge and begin reading...  You add the spell Vhi's Electric Charge to your library.(B20=(B7.2 (2(B _You now have 1517 gold pieces (gained 12).Uij(B .##(B #....(B††##(B  Ui#.#.[††.##(B  ####.#.#.#(B Ui0 ##.#.##(B ####...##(B ##.......##(B  #...##(B ....##......#(B  #..#(B ##.J..##(B Uin #.#(B ##...#(B Ui~ ##(B #)..#(B  Ui#h#####(B (BUiD(BUi3,(B8.2 (1Ui (BUi& UivS(B #.#.[††.###.#.#.(B ##.#.######...####.......##...##....##......#..#(B ##....###(B ##J..#(B #(B #)(B ####(B(BUiu(BUi'(B1Ui9Ui(BUiCUi1 ?###.#.#.(B ##.#.######...####.......##.........##....##......Ui1 #..#(B ##....###(B ##...#(B #(B Ui2 l ####(B(BUiE (BUiE ((B30UiJ (BUiS Q (B You now have 1536 gold pieces (gained 19).UiT 4(B21.2 (2Ui X (BUiX  UiX #_You see here a +0 war axe.UiZ Ui.#.[††.#####.#.#.#Ui(B ##.#.##(B  ####...##(B Ui#.......##(B  #.........#....##......#.#(B ##....##.#(B ###)..#####(BUi(BUi,(B2.2 (1Ui(BUiIUi؅t.##(B #....(B††##(B  #.#.[††.##(B ####.#.#.#(B Ui  ##.#(B  ####(B  ##(B  #...#(B Ui= ......#(B  #..#.##(B  #.#(B ##...#(B UiYx##(B #)..#(B UikD#####(B Uin(BUiM'(B3Ui(BUiUiL (B ...##(B ##...:..#(B UiM .##(B #....(B††##(B  #.#.[††.##(B Ui;M ####.#.#.#(B  ##.#(B  ####UiUM T(B  ##(B UifM  #...Ui{M ?#(B  ....UiM 8..#(B UiM  #..#UiM 8.##(B UiM y #.#(B ##...#(B UiM ##(B #)..#(B #####(B Ui N UifW (BUiCX /(B34Uix^ (BUia Ui(i(B ...###(B ###....:#(B Ui_i ...##(B ##...:..#(B .##(B #....(B††##(B UiiA #.#.[††.##(B ####.#.#.#(B  ##.#(B  ####(B  ##Uii?(B  #...Uii,#(B UiiL#......#(B Uii(##..#Uii8.##(B Uii #.#(B ##...#(B Ui j##(B #)..#(B #####(B Ui4(BUi'(B5Uï(BUiUiR(B ...###(B ###....:#(B  ...##(B ##...:..#(B  .##(B #....(B††##(B Ui Si #.#.[††.##(B  ####.#.#.#(B  ##.#.##(B  ####...##(B  ##Ui)Sy.##(B  #.##(B  #....##......#(B  ##..#(B ##....##(B  #.#(B ##...#(B  ##(B #)..#(B Ui.h(BUin22.(BUi3=hh(BUi=3(BUi31h(BUiM4Uig4&.hUiu4(BUi4%.hUi4(BUi:) (BUi ;zh(B  (B warghh(B 2 hell houndshh(B 2 wolves (wandering)  You encounter a wolf.(B You encounter a warg.(B You encounter a wolf.(BUi;0(B==7Uix@(BUi8A UiJA*_The hell hound leaves your sight.Ui*DUiW#(B ...##(B ##...:..#(B  .##(B #....(B††##(B UiAX #.#.[††.##(B  ####.#.#.#(B #(B #(B ##.#.##(B #.#.(B ####...##(B .hh..(B ##.##(B .h.hh.#.##(B UikX #..J.##......#(B  ##..####....##(B UiX #.##(B ##...#(B  ##(B #)..#(B UiX8 #####(B  Uik^;.(BhUifi (B(1 catching breath)h1 wandering)  The wolf howls! You hear a howl!Uim:*(BUi: (B*UiλHThe hell hound breathes flames at you.(BUi:*(BUipN:*(BUi( (BUit*(BThe blast of flame hits the hell hound. The hell hound completely resists.Ui#2.(BUi.Ui'h(BUi9.h(BUi:/.(BhUi;.h(BUi^ (B..J(B  (B wolf  The blast of flame hits you. You resist.Ui.a(B18--(B=8Ui(BUik _You hear a howl!Ui Uip Ui?q _(B .##(B #....(B††##(B  #.#.[††.##(B #######.#.#.#(B Uiq #(B #..(B ##.#.##(B Uiq ( #.#..#(B ####...##(B  ...h..##.......##(B Uiq ...(Bhh.....##(B  #h...##......#(B Uiq ##J.####....##(B  #.##(B ##...#(B Uiq ###(B #)..#(B  #####(B Uir -(BUi C (B(1 catching breath)  Ui You hear a howl! x2Ui ( (BUiE Z*The hell hound breathes flames at you.(BUi I(Bh.(BUi 7.h(BUiR (BhUiC .Uij 'h(BUi (B.(Bh  The blast of flame hits you but does no damage.Uiz .Ui 'h(BUi1 JJ(Bh 2 wolvesUi( %(B9UiO ==-(B9UiR (BUi  Ui D_The hell hound barely misses you.(BUi Ui#/ (BhUi$.You barely miss the hell hound.(B You barely miss the warg.(BUi,$7.h(BUi%( (BUi%.(Bh  Your tendrils sting the warg. Your sting misses the hell hound.(BUiG-(BUiH.Uih.^(B0--(B-9 (0.7Ui 4(BUi4 Ui47_You block the hell hound's attack. The warg bites you!Ui16UiS?) (BUi?.(Bh  You closely miss the hell hound.(B You slash the warg! You burn the warg.  Your sting misses the hell hound.(B Your tendrils sting the warg.UiUQ) (BUiQ (B(poisoned)  The warg is poisoned. The hell hound barely misses you.(BUiJS!-UiS((B40.7 (0.8Uir^(BUi_ Ui_G_The warg closely misses you.(BUiYcUiD 8 (B.Ui fhYou closely miss the hell hound.(B You closely miss the warg.(BYour tendrils sting the hell hound. The hell hound is poisoned.  Your sting misses the hell hound.(B Your sting misses the wolf.(BUiN (B(1 poisoned)Ui Ui-`(B1--(B-1.4 (0.7Ui(BUi#! UiE!#_You block the hell hound's attack.Ui$Ui-S (B.You hit the hell hound but do no damage.(BYou slash the warg! You burn the warg.  You kill the warg!Ui|S(BUi(V1 (Bh  UiTVOkawaru accepts your kill.Your sting misses the wolf.(B Your tendrils sting the hell hound.  The hell hound looks even sicker.UiW.Ui8W'h(BUiW/.(BhUiX9 (B.UiX^(Bh  You encounter a wolf.(BUiY.UiY(BhUiahh(B 2 hell hounds (1 very poisoned)hhh 3 wolvesUi0g1(B=2.1Ui4n(BUiHo UihoE_The hell hound closely misses you.(BUi+rUi@ .Ui@ hYou encounter a wolf. (B_The hell hound closely misses you.(BYou slash the hell hound!  The hell hound is moderately wounded.Ui@ tYou closely miss the hell hound.(B Your sting misses the hell hound. Ui@ (B Your sting misses the wolf.(B Your tendrils sting the hell hound.UiA UiA 7.h(BUiB 9.(BhUiB UiB -.(BhUi*J 4 (B  UiOJ The hell hound is poisoned.UiJ ,(B9 (0.8UiP (BUiP  UiP 5_The hell hound bites you but does no damage.UiR UiǷ= (B†UiYou closely miss the wolf.(B You slice the hell hound!!  You kill the hell hound!(BUi Ui2(B.UiK(Bh  Okawaru accepts your kill.Ui%m(BYou slice the hell hound!! Your tendrils sting the wolf. The wolf is poisoned.  UiNhYour sting misses the hell hound.(B Your tendrils sting the wolf.Ui.Uiƾ(BhUi7X (B  (B hell houndUi~(1 poisoned, 1 very poisoned)The wolf is poisoned. The wolf barely misses you.(BUiF(B23=3.6 (0.7Ui(BUi Ui._The hell hound completely misses you.(B The wolf completely misses you.(BUi9Ui†Ui (BThe wolf is poisoned. The wolf barely misses you. (B_The hell hound completely misses you.(B The wolf completely misses you.(Bhit the wolf. You burn the wolf.  The wolf is moderately wounded.(B  You slash the hell hound! Ui!E You kill the hell hound!(BUixT (B.(Bh  UiOkawaru accepts your kill.You barely miss the wolf.(B Your tendrils sting the wolf.  The wolf looks even sicker. Your tendrils sting the wolf. The wolf is poisoned.Ui †Ui!(BhUiA(](Bhhh 3 wolves (2 poisoned, 1 very poisoned)Ui,2(B--4.3UiB3(BUi84 UiP4Uib4_Your sting misses the wolf.(B The wolf completely misses you.(BUi6Ui (B.(BYou slice the wolf!! You burn the wolf!  You kill the wolf!(BUi`--You kill the wolf!(B  UiGOkawaru accepts your kill.(B  You slash the wolf! You burn the wolf.  You kill the wolf!(B  Okawaru accepts your kill.(B  Okawaru grants you throwing weapons!(BUi   UiI*--more--(BUiU04†(BUi2;.(BhUi? (B  (B wolf (  Something appears at your feet! Your sting misses the wolf.(BUiE?(B4==5.1 (0.8UiN(BUi[P+ _You block the wolf's attack.UiRUi; .##(B #....(B††##(B  #.#.[††.##(B  Ui-<#######.#.#.#(B  #(B #..(B ##.#.##(B  #.#..#(B ####...##(B  ......##.......##(B  ......#.........##(B  Uif<#.(Bh..##......#(B  ##(J####....##(B  #.##(B ##...#(B  ###(B #)..#(B  Ui<P#####(B   (BUioI(BUiJX(B3=(B--UiJ6.1 (1.0UicR(BUiT UiTd_The wolf closely misses you.(BThings that are here:UiU UiUg_a wolf corpse(B; a hell hound corpse(BUiyXUi#= (B†UiI#(BYou slice the wolf!! You burn the wolf.  You kill the wolf!(BUi(.T(BUi 45(B==8 (0.7Ui;(BUi< Ui<=_Okawaru accepts your kill.(BUi?Vi{b(B .##(B #....(B††##(B  #.#.[††.##(B  #######.#.#.#(B Vi{" #(B #..(B ##.#.##(B  #.#..#(B ####...##(B  ......##.......##(B  ......#.........##(B Vi{K #.†..##......#(B  ##J†####....##(B  #.##(B ##...#(B Vi{ ###(B #)..#(B  #####(B  Vi(BVi+(B55Vi"4---7.8 (1.0Vi4 Vi(BVi (Bh (B_You feel like a meek peon again.(BViޜh(B  (B hell hound (wandering)Vi%(B4Vi;K=---(B8.8 (2Vi˥(BVi0 _B - 10 silver javelins (gained 2)Vi"Vi?=(B ...##(B ##...:..#(B .##(B #....(B††##(B  #.#.[††.##(B  #######.#.#.#(B Vi= #(B #..(B ##.#(B #.#.#..######(B Vi=*.#..h...##.......##(B ........#.........##(B  #J†..##......#(B #.†####....##(B  #.##(B ##...#(B Vi=###(B #)..#(B #####(B ViO (Bhh(Bcatching breath)  The hell hound barks! You hear a howl! You hear a bark!ViV:*(BViɦ:*(BVi5 (B*The hell hound breathes flames at you.(BViG:*(BVi;*(BViw`..J††(BViI====(B9.8 (1Vi(BViO _The blast of flame misses you.(BViNVi_ #(B ...###(B ###....:#(B #Vi_ (B ...##(B ##...:..#(B #.##(B #....(B††##(B  #.#.[††.##(B  #######.#.#.#(B  #(B #..#(B ##.#(B  #.#.#..######.(B Vi` zh.#..h...##....(B Vi` P.......J.#...#(B #.....##.†..##......#(B .#...(B ##.†####....##(B ##.(B #.##(B ##...#(B #(B ###(B #)..#(B #####(B  h  (B wolf (wandering)Vib 4.(BhViwc .Vic 'h(BViId (BhVi%e 7.(BhViFq x (Bh 2 wolves  You encounter a wolf.(B x2Vibr ](B5=---(B50Vi{ (BViM| ; _The hell hound bites you but does no damage.Vi~ Vi~ Vi̲(B.(Bh  You closely miss the hell hound.(B Your tendrils sting the hell hound.Vi0.(BhVit/.(BhVi) (BVi&.poisoned)  The hell hound is poisoned.ViVi:C---(B1.5 (0.7Vi(BVi_ Vi5_The hell hound bites you but does no damage.ViXVih (B.(Bh  You completely miss the hell hound.(BThe hell hound is lightly wounded.Vii Vi%i -.(BhVil ) (BViLl h(BYour tendrils sting the hell hound. The hell hound looks even sicker.  You block the hell hound's attack.Viu [h(B 2 hell hounds (1 very poisoned)Viv )(B2.2Vi~ (BVi  Vi F_You encounter a hell hound.(BVi$ VioT (B.(Bh  ViYou slash the hell hound!  The hell hound is heavily wounded.(BYour tendrils sting the hell hound.ViVi-.(BhViE( (BVike.h(BThe hell hound looks as sick as possible!Viy:(Bextremely poisoned)Vi7(B6=9Vi(BVi ViE_The hell hound misses you.(BViVi  ViR(Bh.You barely miss the hell hound.The hell hound is heavily wounded.(BYour tendrils sting the wolf. The wolf is poisoned.ViVi-.(BhVirVi7.h(BVi= Viyy(B(1 poisoned)  Your sting misses the hell hound.(BVi1(B-3.6ViE(BVil Vi5_The hell hound bites you but does no damage.ViVi~ s.h (B Your sting misses the hell hound. Vi= (B_The hell hound bites you but does no damage.  You closely miss the hell hound.(B  The hell hound is heavily wounded.(B  You slash the wolf! You burn the wolf. Your tendrils sting the wolf.  The wolf is poisoned. Your sting misses the hell hound.(BVi- 4.(BhVi0 +(BVid 1(B=4.3Viї (BVi)  Vi\ _The wolf closely misses you.(B The hell hound closely misses you.(BVi Vi ViH(B†(BYou slice the hell hound!!  You kill the hell hound!(BViY) (BVi†  Okawaru accepts your kill.(BYou slash the wolf! You burn the wolf.  You kill the wolf!(BVi( (BViʨn.(Bh  Okawaru accepts your kill.(BVi5:.h(BViZ(B  (B hell houndViK4  (B wolfVi>(B755.1 (0.8Vi(BVi Viu_Your sting misses the wolf.(B The wolf misses you.(BVi/ViT Vi(B.h(BYou slash the wolf! You burn the wolf.  The wolf is severely wounded.(BViȞf (B (Bvery poisoned)  Vi9Your tendrils sting the wolf. The wolf looks even sicker.Viǟ,(B8 (0.7Vi`(BVi Vi/_The wolf bites you but does no damage.ViViK (B†(BYou slash the wolf! You burn the wolf.  You kill the wolf!(BVi~ (B.hOkawaru accepts your kill.(BVi<(B(poisoned)Vi1(B-6.5ViK(BViMN _Your tendrils sting the hell hound. The hell hound is poisoned.ViVi (B (Bvery poisoned)  You slash the hell hound!  The hell hound is moderately wounded.Vi[](BYour tendrils sting the hell hound. The hell hound looks even sicker.VilC-(B7.2Vi,(BViM; _The hell hound bites you but does no damage.Vi.Vi Y (B You closely miss the hell hound.Vi GThe hell hound is moderately wounded.(BVi /(B89Vih (BVio u _Your sting misses the hell hound.(B You block the hell hound's attack.Vi\ ViX= (B†Viz(BYou slice the hell hound!!  You kill the hell hound!(BViT(BVioVi/(B=8.7 (0.8Vi(BViK _Okawaru accepts your kill.(BViaViG (BVi (BVi (BVi (BViM (BVi (BVi (BViw O(B9=(BVi (BVi 0(B(BVi (BVi (BVi P(B20=(BVi (BVi (BViE (BVi (BVi (BVi '(B1Vit (BViJ (BVi (BVi| (BVi (BVip (BVi (BVi (BViQ '(B2ViD (BViu (BVi (BVi (BViF (BVi '(B3Vi (BViO (BVi (BVi (BVi (BVi O(B4=(BVi (BVi (BVi (BVi (BVi (BVi (BVi (BViQ (BVi O(B5=(BVi (BViW (BVi (BVi (BVis (BVi '(B6Vi (BVi (BVi (BVi (BVi (BVi, (BVi% (BVi (BVi" '(B7Vi& (BVi ^ (B You encounter a wolf.(BVi?' h(B--h(B  (B wolf (wandering)Vig' Vi' 1(B79.7 (21.0)Vi0 (BVi%2 P--(B80.7 (22 _Vi8 (BViA; ViK` (B ....(B #......##(B #(B ...###(B ###....:#(B .#(B ...##(B ##...:..#(B Vi` ##.##(B #....(B††##(B #Vi!a (B #.#.[††.##(B  #####.#(B  #(B #..#(B ##.#(B  #.#.#..######(B  h.#...J(B†.##(B .......†..#...#(B ##.....##.†....#(B #.#....(B ##.†####....##(B Via h#(B ##..#(B #.##(B ##...#(B #.#(B ###(B #)..#(B  #######(B  (B  (B (BVin (BVi=o '(B8ViTo 1.7 (1.0)Vi.w (BVi4z Vi.#####(B ###....:#(B ..#Vi3'(B ##...:..#(B #(B .##(B #....(B††##(B  ViVJ#.[††.##(B  #######.#.#.#(B #(B ###..#(B ##.#.##(B Vio.(B #.#.#..######...##(B Vih...#....(B†.##.......##(B Viu.......J†..#..##(B Vi##.....##.†..##......#(B Vi #.#....###.†####....##(B Vi #(B ##..##(B #.##(B ##...#(B Vi #.#(B ###(B #)..#(BVi> ##(B #####(B h(B  (B wolf (wandering)  (BVi4.(BhVi-.(BhViy0(BhVim'(B2Vi (BViVi".##Vi)((B ...###(B ###....:#.#(B ...##(B ##...:..# #.##(B .##(B #....(B††###(B #.#.[††.##(B #######.#.#.#ViF~#(B #####..#(B ##.#.##Vi[..(B #.#.#..######...##Vip.(Bh.#....(B†.##.##ViK.†..#.##Viq.##.....##.†..##......#Vi(B #.#....###.†####....##Viԙ(B #(B ##..##(B #.##(B ##...#Vi(B #.##(B ###(B #)..#Vit(B ##(B #####(BVi.Vi(BhVi&(BVi@'(B9Vic3Vi(BVirVi)..#(B ##...:..# .#.##(B .##(B #....(B††## ##(B Vi#.[††.##(B ###(B #######.#.#.#Viђ.#..######..#(B ##.#.##.....#.#.#..######...##...#....(B†.##.......##(Bh....†..#..#(B ..##..J..##.†..##......(B #.#....###.†####Vi+(B #(B ##..##(B #.##(B ##...(B #.##(B ###(B #)..#(B ###(B #####(BVi_(BViM9.(BhViPG(B(B=4Vi(BViE _The wolf misses you.(BVi Vi9q#(B ...###(B ###....:# .....# Vipr(B ...##(B ##...:..# #.#.##.##(B #....(B††## #####(B#.#.[††.###(B ###(B #####.##.#..######..#(B ##.#.#.#..#######....(B†.##.......J...†..#.......##.(Bh...##.†....(B #.#....###.†####....####..##(B #.##(B ##...(B #.##(B ###(B #)..####### (B(B(B5(B _The wolf closely misses you.(B The wolf barely misses you.(B ViN   ViO (B†  You slice the wolf!! You burn the wolf.  You kill the wolf!(B ViOZ U(B Vira h(B30=(B==6.4 (0.7 Vij (B Vik   Vik -_Okawaru accepts your kill. Vik (B Vin  Vi (B Vis (B Vi (B Vi' (B Vi (B Vir (B Vi- (B Vi O(B1=(B Vi^ (B Vi (B Vi, (B Vi (B ViJ (B Vi (B Vi (B Vi (B ViL '(B2 Vi; (B Viw (B Vi (B Vi (B Vi (B Vi\ '(B3 Vi  (B Vi. (B Vi (B Vi` (B Vi (B Vi& (B Vi (B Vi" (B Vi" '(B4 ViW# (B Vi$ (B Vi&% (B Vi& (B Vi( (B Vi}(  Vi( H(B5=(B Vic) (B Vi, (B ViU- (B Vi- (B Vik. (B Vi0 (B Vi2 (B Vi"3 (B Vi3 (B Vi5 (B Vi6 (B Vi7 (B Vi7 (B Vi9 (B Vi; (B Vi]< 9=(B Vi+= (B Vi> (B Vi:@ (B Vi@ (B ViVA (B ViC (B ViE (B ViE (B ViF (B ViG (B ViI (B Vi{I (B Vi7J (B Vi.L (B Vi^M (B ViM (B ViiN (B Vi

r - 4 potions of resistance(BViVio(BVip7(B(BViHw(BVix(BViRy(BViy(BVip|(BVi(BVi(BVi(BVi߂(BViR(BVi(BVi(BVi*(BViJ(BVi׋(BVi(BVi(BVi(BVi(BVi(BVi(BVi(BViV(BVi(BVi(BVi=(BVi(BViܢ(BVi@(BViv(BViǨ(BVi7(BVi(BVi(BViv(BVi(BVi[(BVi(BVi1(BVi(BVi(BVi(BVi(BVi(BVi(BVi(BVi,(BVi3(BViJ(BVit(BVi"(BVi(BVi(BVi (BVi(BVi(BVi:(BVi(BVi(BVi\(BVi!(BVi$(BVi]%(BVi&(BVi 1(BVi 6H(B(B(BVi?(BVi;B(BViB(BViD(BViRc (B Items here: : [ †††(B.Vi(T(BViEU! (B_ViV(BVi)[(BVi ](BVi](BVi^(BVie(BVi_g(BVig(BVi}h(BVi{l(BVi~m(BVin0(B(BViu(BViw(BVi#x(BViby(BVi(BVĩ(BVif(BVi(BVi(BVi(BViJ(BVih(BViN' (B ViEYou see here a hell hound skeleton(B.Vi=(BViG! (B_Vi(BVit(BVi(BVi(BViX(BViҮ(BViT(BVi(BVi˱(BVi(BVi~(BVi(BVi(BViZ(BVi(BVic(BVi7(BVi(BVi(BVi*(BVi(BVi\(BVig(BVi (BVi&(BViC(BVi(BVi.(BVi(BViol (B You see here a black bear skeleton(B.Vi (BVi*! (B_Vip(BVi/(BVi#(BVi(BVin(BVi(BVi (BViA (BVi (BVi(BVi(BVi(BViU(BViF(BVi(BVi?(BVi(BVi%p (B You see here a water moccasin skeleton(B.Vib((BViV)! (B_Vi.(BViK0(BVi2(BViE3(BVi*5(BVih:(BVi=(BVil=(BVik?(BViAD(BViF(BVi*a(B(B(B(B(B(BVit(BVif(BVi(BVi(BVi(BVi(BVi(BVi(BVif(BVi(BViT(BVi(BVi(BVi(BVi(BVi4(BVi(BVi(BVig(BVi(BVi(BVi@(BVi(BVi(BVi(BVi(BViU(BVi(BVi5(BVi(BViA(BVi(BVi(BVi(BVi(BVi(BVi)(BVi0(B(BVi(BVi(BVi(B(B(B(B(B(B(B(BVi{(BVi(BVi(BVi(BVi(BVi(BVi(BVi!(BVi#(BVi#(BVi$(BVir'(BVi'(BVi((BVio)(BVi+(BVi,(BVi-(BVi-(BVi@/(BVi10(B(BVis1(BVi=(BVi>(BVia?(BVi2@(BViE(BViSG(BVi-H(BVi(BVi?(BVin(B#####(B  ##.#.#(B #####(B  #(BPJ..#(B #...#(B 800237.0) ##...##(B #..##(B  ##....#(B #..#(B ##(B Vin######....##(B ###..#####.(B ####.##.#(BP....###....#..#..(B #.#........................(B ##.........................Vio(B Vi!o##.#..#.#..(BP..##...##.....(B Vi4oX##.#P###....####..#..P..#(BViXpVisp(BViw(BViex Vix:_(BDone exploring.Vi{Vi Vi \(BRead which item? Scrolls Viŝ # b - 3 scrolls of blinking(Bf - a scroll of fear  g - 3 scrolls of fog  t - 7 scrolls of teleportation  w - 4 scrolls of enchant weapon  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability Vi 9 c - 3 scrolls labelled HUMAIZ GYEVOA  e - 2 scrolls labelled RAIXAPPIAT  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selectedVi=QViQVi$[Viyl\ (BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B135/135 ========================Magic: (B21/21 ========================AC:(B 25Str:(B 26EV:(B 15Int:(B 10#####SH:(B 4Dex:(B 19##.#.#(B #####XL: (B14 Next: (B95% Place: (BLair:5#(BPJ..#(B #...#Noise: --------- (B Time:(B 18002.4 (0.0)##...##(B #..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##....#(B #..#(B ##(B Throw: 33 boomerangs######....##(B ###..#####.(B Medusa ####.##.#(BP....###....#..#..#.#........................(B ##.........................(B ##.#..#.#..(BP..##...##.....(B ##.#P###....####..#..P..#(B  (B_You see here a black bear skeleton(B. _You see here a water moccasin skeleton(B.  Things that are here: _an amulet of regeneration; an amulet of faith _There is a stone staircase leading up here. _(BDone exploring.Vi\o VioN(B Okay, then.(BVi]q(BViiw(BVi}x1 _(BViVipVi}(BRecognised items. (Select to toggle autopickup)(_ for help) ViD Magical Staves (select all with |)(Ba - unknown magical staves Jewellery (select all with "=)(Bb + unknown amulets  c - amulets of faith  d - amulets of regeneration(Be + unknown rings  f + rings of evasion  g + rings of positive energy  h + rings of slaying  i + rings of strength  j - rings of magical powerVia(Bk + rings of protection from fire  l + rings of wizardry Wands (select all with /)Vi(Bm + unknown wands  n - wands of charming(Bo + wands of flame  p + wands of light  q + wands of mindburst  r + wands of polymorph Vi [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page upViӌ2[Esc(B] exit ViLetters toggle autopickup [.(B|Space(B] toggle selected [-(B] unrecognised [top(B]VimViVi$Vie)(BItems not yet recognised:(_ for help) Magical Staves  staff of air Vi) staff of alchemy  staff of cold  staff of conjuration  staff of earth  staff of fire  staff of necromancy Jewellery  amulet of chemistry  amulet of dissipation  amulet of guardian spirit  amulet of magic regeneration  amulet of reflection  amulet of the acrobat  amulet of wildshape  ring of dexterity Vi) ring of flight  ring of intelligence  ring of poison resistance  ring of protection  ring of protection from cold Vi)P(B[PgDn(B|>(B] page down [PgUp(B|<(B] page up [-(B] recognised [Esc(B] exit[top(B]Vi  ring of resist corrosion  ring of see invisible  ring of willpower Wands(B Viba wand of digging(B Scrolls(B  scroll of acquirement (very rare)  scroll of amnesia (uncommon)  scroll of brand weapon (rare)  scroll of noise (uncommon)  scroll of poison (uncommon)  scroll of silence (rare)(BVi|vscroll of torment (rare)(B Potions(BViTpotion of attraction (uncommon)  potion of berserk rage (rare)  Vitpotion of experience (very rare)  potion of invisibility (rare)  potion of lignification (uncommon)  Vi?potion of magic (rare)(B Vi Vi(bot(BViVijVi5 Vi (BAngleBrackets the SevererMountain Dwarf of Okawaru ******Vi+ Health: (B135/135 ========================Magic: (B21/21 ========================AC:(B 25Str:(B 26EV:(B 15Int:(B 10#####ViM USH:(B 4Dex:(B 19Vi} j##.#.#(B #####Vi XL: (B14 Next: (B95% Place: (BLair:5Vi y#(BPJ..#(B #...#Vi 6Noise: --------- (B Time:(B 18002.4 (0.0)##...##(B #..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} Viz ##....#(B #..#(B ##(B Throw: 33 boomerangsVi ######....##(B ###..#####.(B Medusa Vi b####.##.#(BP....###....#..#..Vi D#.#........................Vi t(B ##.........................Vi 0(B Vi ##.#..#.#..(BP..##...##.....Vi- ^(B ##.#P###....####..#..P..#ViC /(B  Vi i(B_You see here a water moccasin skeleton(B.  Vi Things that are here: _an amulet of regeneration; an amulet of faith _There is a stone staircase leading up here. Vi 8_(BDone exploring. Vi 8_Okay, then.(BViI (BVi (BVi( (BVi, Vi! (BVi (BVi (BVi %  Things that are here: Vi. _an amulet of regeneration; an amulet of faith _There is a stone staircase leading up here. _(BDone exploring.Okay, then.(BUnknown command.(BVi ViZVi(BRead which item? Scrolls  b - 3 scrolls of blinkingVi"(Bf - a scroll of fear  g - 3 scrolls of fog  t - 7 scrolls of teleportation  w - 4 scrolls of enchant weapon  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability Vi=] c - 3 scrolls labelled HUMAIZ GYEVOA  e - 2 scrolls labelled RAIXAPPIAT Vi]- l - a scroll labelled FOUGGAW TEPALEGU Vit(B[!(B] read(B|quaff|evoke[?(B] describe selectedVizViViVi(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B135/135 ========================Vi2Magic: (B21/21 ========================AC:(B 25Str:(B 26EV:(B 15Int:(B 10#####SH:(B 4Dex:(B 19##.#.#(B #####Vim;XL: (B14 Next: (B95% Place: (BLair:5#(BPJ..#(B #...#Noise: --------- (B Time:(B 18002.4 (0.0)##...##(B #..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} Vi##....#(B #..#(B ##(B Throw: 33 boomerangsVi######....##(B ###..#####.(B Medusa Vib####.##.#(BP....###....#..#..Vit#.#........................(B ViD##.........................Vi(B ##.#..#.#..(BP..##...##.....Vi4(B ##.#P###....####..#..P..#(B ViIg(BThings that are here: _an amulet of regeneration; an amulet of faith Vi`2_There is a stone staircase leading up here. Vivy_(BDone exploring. _Okay, then. _Unknown command.Vi(BViT (B Okay, then.(BVi(BVi(BVi1 _(BVi+Vi^(BViM_(BVi1e(BVivf Vif;_Unknown command.(BVihViVi(BRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)(Ba - unknown magical staves Vi*Jewellery (select all with "=)(Bb + unknown amulets  c - amulets of faith  d - amulets of regeneration(Be + unknown rings  f + rings of evasion  g + rings of positive energy  Vi/bh + rings of slaying  i + rings of strength  j - rings of magical powerVi@[(Bk + rings of protection from fire  l + rings of wizardry ViPvWands (select all with /)(Bm + unknown wands Vi`' n - wands of charmingVirJ(Bo + wands of flame  p + wands of light  Vi9q + wands of mindburst  r + wands of polymorph Vi<[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit ViLetters toggle autopickup [.(B|Space(B] toggle selected [-(B] unrecognised [top(B]Vit Vi Vi Vi- V(BItems not yet recognised:Vi (_ for help) Magical Staves  staff of air  staff of alchemy  staff of cold  staff of conjuration  staff of earth  staff of fire  staff of necromancy Vi YJewellery  amulet of chemistry  amulet of dissipation Vi ^ amulet of guardian spirit  amulet of magic regeneration  amulet of reflection ViТ c amulet of the acrobat  amulet of wildshape  ring of dexterity  ring of flight Vi T ring of intelligence  ring of poison resistance  ring of protection Vi # ring of protection from cold Vi P(B[PgDn(B|>(B] page down [PgUp(B|<(B] page up [-(B] recognised [Esc(B] exit[top(B]Vi  ring of resist corrosion  ring of see invisible  ring of willpower Wands(B ViT wand of digging(B Scrolls(B  scroll of acquirement (very rare)  scroll of amnesia (uncommon)  scroll of brand weapon (rare)  scroll of noise (uncommon)  scroll of poison (uncommon)  scroll of silence (rare)(Bscroll of torment (rare)(B VincPotions(Bpotion of attraction (uncommon)  ViKpotion of berserk rage (rare)  potion of experience (very rare)  ViMpotion of invisibility (rare)  potion of lignification (uncommon)  Vi?potion of magic (rare)(B Vi3bot(BViú Vi: Vi (BAngleBrackets the SevererMountain Dwarf of Okawaru ******Vi ]Health: (B135/135 ========================Vi Magic: (B21/21 ========================AC:(B 25Str:(B 26Vi /EV:(B 15Vi ZInt:(B 10#####Vi USH:(B 4Dex:(B 19Vi) j##.#.#(B #####ViA XL: (B14 Next: (B95% Place: (BLair:5Viu y#(BPJ..#(B #...#Vi Noise: --------- (B Time:(B 18002.4 (0.0)##...##(B #..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##....#(B #..#(B ##(B Throw: 33 boomerangsVi ######....##(B ###..#####.(B Medusa Vi ####.##.#(BP....###....#..#..#.#........................Vi 0(B Vi0 D##.........................ViH 0(B Vip ##.#..#.#..(BP..##...##.....(B Vi~ .##.#P###....####..#..P..#Vi /(B  Vi J(B_There is a stone staircase leading up here. Vi ^_(BDone exploring. _Okay, then. Vi p_Unknown command. _Okay, then. _Unknown command.(BVi (BVi (BVi (BVi Vi (BVi (BViO (BViq _(BDone exploring.Okay, then.(BUnknown command. _Okay, then.(BVi 7Unknown command.(BVi VinViIs\(BRead which item? Scrolls Vinsv b - 3 scrolls of blinking(Bf - a scroll of fear  g - 3 scrolls of fog Vis t - 7 scrolls of teleportation  w - 4 scrolls of enchant weapon  I - 2 scrolls of immolation VisZ V - 2 scrolls of vulnerability  c - 3 scrolls labelled HUMAIZ GYEVOA Vis( e - 2 scrolls labelled RAIXAPPIAT Vis- l - a scroll labelled FOUGGAW TEPALEGU Visx(B[!(B] read(B|quaff|evokeVis7[?(B] describe selectedVi%Vi&Vi.Vi5(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B135/135 ========================Vi5Magic: (B21/21 ========================AC:(B 25Str:(B 26EV:(B 15Vi5Int:(B 10#####SH:(B 4Dex:(B 19Vi 6##.#.#(B #####XL: (B14 Next: (B95% Place: (BLair:5Vi#6y#(BPJ..#(B #...#Vi96Noise: --------- (B Time:(B 18002.4 (0.0)ViP6##...##(B #..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} Vi6##....#(B #..#(B ##(B Throw: 33 boomerangsVi6######....##(B ###..#####.(B Medusa Vi6####.##.#(BP....###....#..#..#.#........................(B Vi6t##.........................(B Vi7##.#..#.#..(BP..##...##.....(B Vi7]##.#P###....####..#..P..#(B  Vi<7T_(BDone exploring. _Okay, then. ViK7^_Unknown command. _Okay, then. _Unknown command. Vi^7_Unknown command.Vii7(BVi_9Unknown command. _Unknown command. (B As you read the scroll labelled HUMAIZ GYEVOA, it crumbles to dust. Viq9' It is a scroll of brand weapon.ViE1  --more--(B ViM ViO(BBrand which weapon? Hand Weapons  g - a +0 war axe  ViOz F - a +2 heavy broad axe(B[?(B] describe selected.ViY.Vi;.ViB$(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B135/135 ========================Magic: (B21/21 ========================AC:(B 25Str:(B 26EV:(B 15.Viw$Int:(B 10#####SH:(B 4Dex:(B 19.Vi$j##.#.#(B #####.Vi$XL: (B14 Next: (B95% Place: (BLair:5#(BPJ..#(B #...#.Vi$Noise: --------- (B Time:(B 18002.4 (0.0).Vi$k##...##(B #..##.Vi$Fm) +9 broad axe {flame, rF+ Int+2 Dex+3} .Vi(%##....#(B #..#(B ##(B Throw: 33 boomerangs.ViL%######....##(B ###..#####.(B Medusa ####.##.#(BP....###....#..#...Vi^%D#.#.........................Vip%0(B .Vi%D##..........................Vi%0(B .Vi%##.#..#.#..(BP..##...##......Vi%^(B ##.#P###....####..#..P..#.Vi&(B  _Unknown command. _Okay, then. _Unknown command. .Vi;&z_Unknown command.(BAs you read the scroll labelled HUMAIZ GYEVOA, it crumbles to dust.  .ViP&It is a scroll of brand weapon..Vi5.Vi=(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B135/135 ========================Magic: (B21/21 ========================AC:(B 25Str:(B 26.Vi=EV:(B 15Int:(B 10#####.Vi=%SH:(B 4.Vi>Dex:(B 19##.#.#(B #####.Vi1>XL: (B14 Next: (B95% Place: (BLair:5.Vi?>y#(BPJ..#(B #...#.Vib>Noise: --------- (B Time:(B 18002.4 (0.0)##...##(B #..##.Vi}>Fm) +9 broad axe {flame, rF+ Int+2 Dex+3} .Vi>##....#(B #..#(B ##(B Throw: 33 boomerangs.Vi>######....##(B ###..#####.(B Medusa .Vi>b####.##.#(BP....###....#..#...Vi>D#.#.........................Vi>0(B .Vi>D##..........................Vi?0(B .Vi)?##.#..#.#..(BP..##...##......Vi W - 2 scrolls of brand weapon0ViI0Vii?0ViG(BDrop what? (Left/Right/Tab to switch category) 32/52 gear slots (_ for help) 0ViBHHand Weapons (select all with ))  m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}(Bg - a +0 war axe  k - the +8 shortbow of the Hugging Whale {elec, rPois Will+} 0VixH F - a +2 heavy broad axe Missiles (select all with ()  c - 33 boomerangs (quivered)0ViH4(Bj - 32 poisoned darts  0ViHl - 13 stones  0ViHp - 10 javelins  0ViH s - 4 curare-tipped darts  0ViH y - 5 darts of disjunction 0ViI$ z - a throwing net0Vi/I5(BB - 10 silver javelins  0Vi>IE - 2 atropa-tipped darts 0Vi_IFArmour (select all with [) 0VixI; d - a +0 buckler of cold resistance (worn) 0ViI0 r - a +2 pair of gloves of stealth (worn) 0ViI@ u - a +0 cloak of corrosion resistance (melded) 0ViJP C - the +1 pair of boots of Discretion (worn) {rPois rN+ Str+4} 0Vi"JR G - the +4 storm dragon scales of Circular Logic (worn) {rElec rC+++ Int-2} 0ViRJ"(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up0ViJ2[Esc(B] exit 0ViJtLetters toggle [.(B|Space(B] toggle selected0ViJ'[top(B]1Viր  1 i m - the +9 broad axe "Goubleawk" (weapon) {flame, rF+ Int+2 Dex+3}  g + a +0 war axe(B[Enter(B] accept (1 chosen)3Vi: 3Vi; 2 (B g + a +0 war axe  k + the +8 shortbow of the Hugging Whale {elec, rPois Will+}(B24Vi04Vip!m(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B135/135 ========================Magic: (B21/21 ========================AC:(B 254Vi!Str:(B 26EV:(B 15Int:(B 10#####SH:(B 4Dex:(B 194Vi!o##.#.#(B #####XL: (B14 Next: (B95% Place: (BLair:5#(BPJ..#(B #...#4Vi!Noise: --------- (B Time:(B 18003.4 (0.0)4Vi"##...##(B #..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} 4Vi"##....#(B #..#(B ##(B Throw: 33 boomerangs4Vi;"######....##(B ###..#####.(B Medusa 4ViP"b####.##.#(BP....###....#..#..4Vig"t#.#........................(B 4Vi"t##.........................(B 4Vi"##.#..#.#..(BP..##...##.....(B 4Vi".##.#P###....####..#..P..#4Vi"G(B  _Unknown command.4Vi"b(BAs you read the scroll labelled HUMAIZ GYEVOA, it crumbles to dust.  4Vi#&It is a scroll of brand weapon.  4Vi#GReally abort (and waste the scroll)? Okay, then. 4Vi*#;(B_c -> W - 2 scrolls of brand weapon4Vi$(B4Vi*(B4ViY0(B4ViF1,(B4.4 (14Vi6(B4Vi== (B_You drop a +0 war axe.4Vi>,(B5.4 (24ViC(B4ViE(B4Vi,M(B4Vi6N 4ViRNC_You drop the +8 shortbow of the Hugging Whale {elec, rPois Will+}.4ViP4Vi܄(B4Vi(B4ViȆ(B4ViبJ(B0....4Vi >.....(B4Vi}(B4Vi(B4Vik@ _(BDone exploring.4Vi5ViE5ViH(BRead which item? Scrolls  b - 3 scrolls of blinking5ViH2(Bf - a scroll of fear  5ViHGg - 3 scrolls of fog  t - 7 scrolls of teleportation 5ViSI w - 4 scrolls of enchant weapon  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  e - 2 scrolls labelled RAIXAPPIAT  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selected7Vi7Vi7Vi(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B135/135 ========================Magic: (B21/21 ========================AC:(B 25Str:(B 26EV:(B 157Vi.Int:(B 10#####SH:(B 4Dex:(B 197Vi##.#.#(B #####XL: (B14 Next: (B95% Place: (BLair:5#(BPJ..#(B #...#Noise: --------- (B Time:(B 18005.4 (0.0)##...##(B #..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} 7Vi##....#(B #..#(B ##(B Throw: 33 boomerangs######....##(B ###..#####.(B Medusa ####.##.#(BP....###....#..#..#.#........................7Vi5(B ##.........................(B 7Vi|'##.#..#.#..(BP..##...##.....(B ##.#P###....####..#..P..#(B Really abort (and waste the scroll)? 7VioOkay, then. (B_c -> W - 2 scrolls of brand weapon _You drop a +0 war axe. 7Vi{_You drop the +8 shortbow of the Hugging Whale {elec, rPois Will+}. _(BDone exploring.7ViXT (B Okay, then.(B7Vi(B7Vi3(B7Vi1 _(B7Vi8Vi8Vi(BRead which item? Scrolls  b - 3 scrolls of blinking(Bf - a scroll of fear  g - 3 scrolls of fog  t - 7 scrolls of teleportation  w - 4 scrolls of enchant weapon  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  e - 2 scrolls labelled RAIXAPPIAT  l - a scroll labelled FOUGGAW TEPALEGU (B[!(B] read(B|quaff|evoke[?(B] describe selected8Vi8Vi8Vi>(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B135/135 ========================Magic: (B21/21 ========================8ViAC:(B 25Str:(B 26EV:(B 15Int:(B 10#####8Vi*USH:(B 4Dex:(B 198ViBj##.#.#(B #####8ViRXL: (B14 Next: (B95% Place: (BLair:5#(BPJ..#(B #...#8VioNoise: --------- (B Time:(B 18005.4 (0.0)##...##(B #..##8Vi{Fm) +9 broad axe {flame, rF+ Int+2 Dex+3} 8Vi##....#(B #..#(B ##(B Throw: 33 boomerangs8Vi######....##(B ###..#####.(B Medusa 8Vi####.##.#(BP....###....#..#..#.#........................8Viοi(B ##.........................8Vi(B ##.#..#.#..(BP..##...##.....8ViI(B ##.#P###....####..#..P..#8ViK(B Okay, then. 8Vi%^(B_c -> W - 2 scrolls of brand weapon _You drop a +0 war axe. 8Vi2I_You drop the +8 shortbow of the Hugging Whale {elec, rPois Will+}. 8Vi=8_(BDone exploring. 8ViH _Okay, then.8ViV(B8ViT 8Vim(B As you read the scroll labelled RAIXAPPIAT, it crumbles to dust.  It is a scroll of amnesia.8Vi1  --more--(B9Viz G (B You feel forgetful for a moment.9Vi ,(B6.4 (19Vi (B9ViI + _e -> x - a scroll of amnesia9Vi :ViO(B(B(B:Vi(B0(B(B _(BDone exploring.:Vi(:Vi_8(BLevel 5 of the Lair of Beasts <<<<>__(B(Press ?(B for help)################.............#####......##......##.##..#.#######[####....####(B ##...###...########(B #.....###..##......###....##########(B ##..###....#..###...#:Vi@##.#.#(B #####(B ###.###...##...#.....##..##:ViAu#PJ..#(B #...#(B #.........##...#.....#...###...##(B #..##(B ##........###.###...#....######....#(B #..#(B #####........#####(B ###...####..#######....##(B ###..#####..##.........####(B #######..####(B ########.##.#P....###....#..#.................#########....#..###..##.#.......................................(B÷....................##(B ##.............................P.########P......................#(B :Vi_B##.#..#.#..P..##...##.....P.P..##.####.##......#.##...........P#(B ##.#P###....####..#..P..##....#........#....#####.............#(B ########..#####P..##....##....##......##....##P##(B÷............##(B :ViBb#.#####...P............(B÷÷##....#......#....##..........###....P#(B #...........~.............##...##....##...##..........##P#....##(B #...........~~.<.~....P....##...#....#...##....P......#PP.##.(B)#(B :Vi7Ci##.##.....~~≈~..~~~~..#.....##..##..##..##.....##....#PP♣P.##.##(B (B;Vi;Vi̋;ViG(BAngleBrackets the SevererMountain Dwarf of Okawaru ******Health: (B135/135 ========================Magic: (B21/21 ========================AC:(B 25Str:(B 26EV:(B 15Int:(B 10;Vi#####SH:(B 4Dex:(B 19;Vif##.#.#(B #####XL: (B14 Next: (B95% Place: (BLair:5#(BPJ..#(B #...#Noise: --------- (B Time:(B 18006.4 (0.0)##...##(B #..##m) +9 broad axe {flame, rF+ Int+2 Dex+3} ##....#(B #..#(B ##(B Throw: 33 boomerangs######....##(B ###..#####.(B Medusa ####.##.#(BP....###....#..#..#.#........................(B ##.........................(B ##.#..#.#..(BP..##...##.....(B ##.#P###....####..#..P..#(B  _Okay, then.(BAs you read the scroll labelled RAIXAPPIAT, it crumbles to dust.  ;ViIt is a scroll of amnesia.  You feel forgetful for a moment. _e -> x - a scroll of amnesia _(BDone exploring.;Vi(B;Vix(B;Vi;Vi~  (D) Dungeon(T) Temple(L) Lair(A) Shoals  (N) Spider Nest (M) Slime Pits  ;ViTWhere to? (Tab/Enter - Volcano @ (x,y), ? - help) (B (B_(Bh (B (B (B(B=ViJ(B=Vi(B=Vi (B=Vi(B=ViN(B=ViK(B=Vig(B=Vi(B=Vi(B=Vi(B=Vi(B=Vi(B=Vi~(B=Vi(B=Vi(B=Vi(B=Vi0(B(B=Vi.(B=Vi (B=ViC (B=Vi (B=Vi,(B=Viq(B=Vi<(B=Vi(B=Vi1(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You enter the shallow water.=Vi1'Water =Vi1(B=Vi2(B=Vi4 =Vi4 (B=Vi4*_Moving in this stuff is going to be slow.=ViU6(B=Vi6(B=Vi7(B=Vi9(B=ViH;(B=Vi;=Vi;"(B=Vir=(B=Vi5@(B=VivB(B=ViC(B=VicD(B=Vi>G =ViuGV(B There is a staircase back to the Dungeon here.=ViI(B=Vi?K(B=ViL& (B_=ViPN(B=Vi:0(BDungeon:10=Vi(B=Vi?(B=Vi(B=Vi> _You climb upwards. Welcome back to the Dungeon!=Vi#........#.....<......##(B.......(B.#(B.#(B..........#=Vi#(B....(B...(B..............###(B.......(B...............)###(B..#(B..(B..............###(B.....(B....÷.#.########(B....#(B.....#..##(B.........##.##(B #(B....J(B....##'######(B133.1 (126.7)=Vi###(B......#(B..#.......##(B.....#(B.....#.......#(B #(B......#(B...##.......#(B  #(B.....(B..(B....#.......###(B #(B.......(B...##'.##(B=Vik #(B..#.(B..#(B.###'#...(B ##(B'###(B.###(B ##.......####(B #.##..#(B #.......#(B=ViY(B=Vi(B=VixW _(BThere is a staircase to the Lair here.=Vi=Vi" =Vi' .(B=Vi( Dungeon Overview and Level Annotations Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (10/15) Temple(B (1/1)(B D:5 Lair(B (5/5)(B D:10 =Vi( ] Shoals(B (0/4)(B Lair:3=Vi#)  Spider(B (0/4)(B Lair:3 Slime(B (0/5)(B Lair:5  Bailey(B (visited)=Vi) * IceCv(B (visited)Volcano(B (visited) Gauntlet(B (visited)  Orc: D:9-12 (BThe Realm of Zot is guarded by orbs of entropy. =Vi * Altars:(B (press _(B to reach them and ?/g(B for information about gods) AshenzariCheibriadosDithmenosElyvilon Fedhas=Vi* Gozag ($816)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXom=Vi&+ Yredelemnul ZinThe Shining One Jiyva Shops:(B (press $(B to reach them - yellow denotes antique shop) D:1 !(B?Vi:(BEVi8 EVi3 EVi5 (B#........#.....<......#(B AngleBrackets the SevererEVi. #(B.......(B.#(B.#(B..........#(B Mountain Dwarf of Okawaru ******#(B....(B...(B..............##(B Health: (B135/135 ========================#(B.......(B...............)(B Magic: (B21/21 ========================###(B..#(B..(B..............##(B AC:(B 25Str:(B 26#(B.....(B....÷.#.#######(B EV:(B 15Int:(B 10EViʽ #(B....#(B.....#..#SH:(B 4Dex:(B 19#(B.........##.##XL: (B14 Next: (B95% Place: (BDungeon:10#(B....J(B....##'######Noise: --------- (B Time:(B 18133.1 (0.0)###(B......#(B..#.......#m) +9 broad axe {flame, rF+ Int+2 Dex+3} #(B.....#(B.....#.......#Throw: 33 boomerangsEViA #(B......#(B...##.......#Medusa #(B.....(B..(B....#.......####(B.......(B...##.......'.###(B..#.(B..#(B.###'.......#...##(B'###(B.###(B ##.......#####.##..#(B #.......# (B_There is a stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is going to be slow. EViw _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _(BThere is a staircase to the Lair here.EViy (BEVi (BEVi EVi(BEVi(BEViu(BEVi EViEVi3_Unknown command.(BEViJFVi FVi (BLevel 10 of the Dungeon <<<<>>>>>__(B(Press ?(B for help)FVi O############(B ##############FViR FVi ############..........#(B #....#########......#FVi FVi #........#.....<......#(B ###....##......'.)....##........#.#..........#(B #.'....#..######......##.....................####.#....'.##(B #......##......................))))#....###(B #......####..#................######....##......##.........(B÷.#.#######(B ##'####......#FVi8 #....#.....#..##{######'###.........##.###.####...#FViz A#....J....##'######FVi #..#FVi #..###FVi FVi\ V###......#..#.......#FVi )##.###'######FVi FVi! #.....#.....#.......#(B ######'#####(B #.......##############FViX FVi #......#...##.......#(B #..........######.......'.##.........#FVi #...........#.......###(B #..........+....'.......#..'.........#FVi- FVig #..........##.......'.###..........######.....:.####.........#FVi FVi .#..#...#.###'.......#...'..........#(B #.......#(B #.........#FViT ##'###.###(B ##.......#####..........#(B #.......#(B ##+########FVi FVi &#.##..#(B #.......#(B #####'######(B ####÷####(B #..###FVi ! FViP! #....##(B #.......##...#FVi! ##.#FVi! ##...#FVi! FVi5" e##†###(B ####.####FVic" !###.#FVi" 7#..####.##FVi" ,#.##FVi4# ##..##(B ########'#####.###..#FVim# #..#FVi# e#....#(B #...........#FVi# #.#FVi $ ##.#FVi=$ FVis$ (BGVi GVi ###......#..#.......#(B ##.#(B '######GVir 9.....#.....#GVi }#(B ######'#####(B .##############GVi #...##.......#(B #..........######.......'.##.........#...#GViۨ d###(B #..........+....'GVi# .#..'.........###'.###..........#####GViX I:.####.........#GVi 7#...#.###'GVi ?#...'..........#GVi .#(B #.........#'###.###(B #######..........#.#(B ##+########GVit #.##..#(B #.......#(B ###GViϪ ###(B ####÷####(B #..####....##(B #.......#...#GVi (B ##.#(B ##...###†###(B ####.######.#GVi: (B #..#(B ###.##GVi ##(B ##..##(B ########'####(B #.##(B #..#GVi &(B #..#(B #....#(B #...........#(B #.#(B GViI *##.#GVi #####'##(B ###....###(B #...........GVi ##'###(B #####'##(B #......#######.'....')#(B #.(B #(B ##(B GVi= #......'.......#....#.#(B #.######.....#(B ####GVi{ #(B #......#########....#.###.GViŭ '÷...#(B ##..'#(B GViE #......#(B #....#..##.###.'.....###..##.)....#(B #......#(B ###'###.##.GViЮ ##'...###..)(B)..#(B #......#(B #.#(B #..'................#####(B ####'###GVi 0#####+##(B #.#(B ####.>.........#(B #.....#(B #.)#GVi@ (B #.#(B #.#(B #######..####(B ############(B ##.###.(B #.#(B GVi ....####(B #.....#(B ##_# ß##(B #..##GVi \(B #.#(B GVi o####'######ß... ..ß####..#(BHViK  HVi7 T(B>#.###.#(B #..........'.#......##.... ...#####.###.#HVi 0#.#(B #..........#.#..>...#_... ...>#.....##.#HVi) *#.#(B #..<.......#.'......##... (B  ..##.....###.#HVi #.#(B #..........###......##ß. (B  .ß##.....##..#HVi 4#.#(B #..........#(B #......#(B  (B  (B #.....#HViS (BIVi>qIViqIViF(B#........#.....<......#(B AngleBrackets the SevererIVi#(B.......(B.#(B.#(B..........#(B Mountain Dwarf of Okawaru ******IVi#(B....(B...(B..............##(B Health: (B135/135 ========================IVi*#(B.......(B...............)(B Magic: (B21/21 ========================IVic###(B..#(B..(B..............##(B AC:(B 25IVi0Str:(B 26IVi#(B.....(B....÷.#.#######(B EV:(B 15IVi0Int:(B 10IVin#(B....#(B.....#..#IVi:/SH:(B 4IVic0Dex:(B 19IViL#(B.........##.##IViXL: (B14 Next: (B95% Place: (BDungeon:10IViq#(B....J(B....##'######IVi"Noise: --------- (B Time:(B 18133.1 (0.0)IViU|###(B......#(B..#.......#IViFm) +9 broad axe {flame, rF+ Int+2 Dex+3} IVi|#(B.....#(B.....#.......#IViޝ5Throw: 33 boomerangsIVi*r#(B......#(B...##.......#IViQMedusa IVi#(B.....(B..(B....#.......###IVix#(B.......(B...##.......'.##IVi#(B..#.(B..#(B.###'.......#...IVi##(B'###(B.###(B ##.......####IViM=#.##..#(B #.......#IViv:(BYou enter the shallow water. IVi0_Moving in this stuff is going to be slow. IViҟ5_There is a staircase back to the Dungeon here. IVi6_You climb upwards. Welcome back to the Dungeon! IVi%O_(BThere is a staircase to the Lair here. IViT:_Unknown command.(BIViV(BIVi(BIVii(BIVi(BIVi7 IVie (B_IViȶ(BIVi(BIVi%(BIVi(BIVi(BIVi(BIVi(BIViH(BIVi(BIVi(BIVi(BIViT(BIVi(BIVi(BIVi(BIVi!(BIVi(BIVil (B You see here a black bear skeleton(B.IViX(BIVi%! (B_IVi*(BIVi(BIViT(BIVi(BIVi(BIVi(BIVi(BIVi(BIViD(BIVie(BIVi(BIVi/(BIVi(BIVi= IVi}!(B IViThere is an open door here.IVi(BIVi IVi (B_IVi(BIVin(BIVi(BIVi(BIVi(BIVi (BIVi5(BIVi(BIVi (BIVi(BIVi.(BIVi(BIVij(BIVi(BIVi(BIVi(BIVi(BIVi$(BIVi%(BIVi&(BIVi&(BIVi,(BIVi.(BIVik/(BIVi>0(BIVi 3(BIVi4(BIVip4(BIVi-5(BIVi7(BIVi8(BIViV9(BIVi:(BIVi_<(BIVih=(BIVi=(BIVi{>(BIVi@(BIViB(BIVioB(BIVi_C(BIVixF(BIViG(BIVi\H(BIVi+I(BIViL(BIVi N(BIViN(BIViO(BIVi{R(BIViS(BIVi%T(BIViT(BIViYB (B There is an open door here.IVi_Z(BIVi\[! (B_IVi[(BIVis^(BIVi_(BIVi_(BIVi`(BIVi'c(BIVied(BIVid(BIVie(BIVih(BIViwi(BIVii(BIVij(BIVi3m(BIVin(BIVi|o(BIViMp(BIVir(BIVis(BIVi+v0(B(BIViJx IVix<(B There is an open door here.IViy(BIViz IViz (B_IVi{(BIVin~(BIVi(BIVia(BIVi(BIVi IViȅ!(B IVi+There is an escape hatch in the floor here.IVii(BIVi8 IVi^ (B_IVij(BIViڋ(BIVis(BIVi(BIVi(BIVi&(BIVic(BIViܒ(BIVi(BIViו(BIVi1(BIVi(BIVi(BIViR(BIViޜ(BIViP(BIVi\(BIVis(BIViҡ(BIViH(BIViE(BIVi(BIVi](BIVi֦(BIVi(BIVi(BIViQ(BIViɫ(BIViӬ(BIVit(BIVi(BIVi"(BIVi(BIVit(BIVi(BIVi (BIViô(BIVi IVi۷<(B There is an open door here.IViܸ(BIVi! (B_IViW(BIVi (BIVi&(BIVi(BIViI(BIVi IVi(!(B IViJThere is an open door here.IViw(BIVi*! (B_IVi(BIVi(BIVi?(BIVi(BIVi (BIVi(BIVi(BIVi2(BIVi(BIVi IViL#...........####.'.....###..##.). IVi R#...........#(B ###.....'...###..) IVi,}'...........#(B #.....#####(B ## IViR#.>.........#(B #.....#(B # IViv~#######..####(B ############(B IVi####....####(B #(B.....#(B ##_#(B ß##(B IVi#..........####(B'######ß(B...(B ..ß## IVi2#..........'.#IVi`##(B....(B ...## IVi:#..........#.#..J(B...#_(B...(B ...>#(B79.1 (4IVi[ 6.0) IVi#..<.......#(B.'(B......##(B...(B ..## IVi#..........###(B......##ß(B. .ß## IVi#..........#(B #(B......#(B # IViy#..........#(B #####(B'##(B IVi ### IVi########'###(B #(B.###(B #..IVi90(B IVi[#..#(B #>(B..#(B ####.IViy0(B IVi##.##(B ###(B.#(B #....IVi0(B IVia##..#(B #.#(B #.###IViI(B (BIVit(BIVi(BIViu IViIViP_(BThere is a stone staircase leading down here.IViJVi(BJVi(BJVi(BJVi7(BJVid &(B80.1 (1JVi .0) _JVi%(BJViJViy (B1JVi  JVi (B (B #(B.#(B (B #(B.#(B (B #(B.#(B   (B #(B.#######(B   (B #(B........  (B #(B........  (B #(B........  (B #J#(B (B #(B.#(B (B #(B.#(B (B #(B.#(B   (B #(B. (B #(B.. (B #(B.. (B ###(B (BJViv.(B1.6 (2.5JViK~;(B _You climb downwards.JVi~ JVi~JVi#N_(BThere is a stone staircase leading up here.JViMJViN (BJVidO (BJViMP (BJVi7R (BJViY (BJViq[  JVi\ (B_JVi ] (BJVi^ (BJVid (BJVi-f (BJVi8g (BJVii (BJVin (BJVio (BJVip (BJVi-t  JVivt !(B JVit +There is a stone staircase leading up here.JVi){ (BJVi~| ! (B_JVii} (BJVi~ (BJVi؄ (BJVi (BJVi (BJVi? (BJViZ (BJVi (BJVi܍ (BJVi (BJVi7 #.########(B........(B........JViҕ .........<########.#(B JVi .#(B .#(B 7.6 (6.0.............<########(BJVi' JVi (BJVi' ,(B8.6 (7JVi (BJVi 4 _Found an escape hatch in the ceiling.JVi KVi(BKVi(BKVi(BKViQ(BKVin(BKVi(BKVi}(BKViA(BKVi(BKVix(BKVi(BKVi(BKVi(BKVi(BKVi(BKVi (BKVi|(BKVi?(BKVi(BKVi(BKVi(BKVi(BKVi(BKVi(BKVi(BKVi(BKViD(BKVic(BKVi!(BKVi(BKVi(BKVi(BKVi (BKVi (BKViA (BKVi~ (BKVi(BKVi(BKVi(BKVi(BKVi(BKViy(BKVi(BKVi(BKVi(BKViP(BKVi(BKVi(BKVi(BKViy(BKVi(BKVi(BKVi|"(BKVi!#(BKVi#(BKVi$(BKVi((BKVia)(BKVi *(BKVi+(BKVi20(BKVi0(BKViN1(BKVi2(BKVi6(BKViE7(BKVi7(BKVi9(BKVi8(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BKVi@(BKVi(BKViE(BKVi!(BKVi(BKVis(BKViښR (B There is a stone staircase leading up here.KVi(BKVi! (B_KVi(BKVi(BKVi(BKViT(BKVi(BKVi{(BKViU(BKVi(BKVi(BKViӫ(BKViЭ(BKVi((BKVit(BKVi%(BKVipH(B(B(BKVi{(BKVi|(BKVi(BKViN(BKVil(BKViw(BKViH(B(B(BKVii(BKVi(BKVi(BKVi(BKVi0(B(BKVie(BKVi(BKVi(BKVi(BKVi30(B(BKViR(BKVi(BKVi(BKVi(BKVi0(B(BKVi(BKVi(BKVi/0(B(BKVi(BKVi(BKVi(BKVi(BKVi (BKVi(BKVi(BKVi)(BKViu(BKVi(BKVi(BKVi(BKVi(BKVi(BKVi(BKVi.(BKVi(BKVi(BKVi(BKVi(BKVi%(BKVi(BKVi(BKViT(BKVi(BKVi(BKVi(BKVi8(BKViW(BKVi2(BKVip(BKVi(BKVi (BKVi(BKVi(B >(B.. . ... .. KVi..KVi*$(B.246.6 (58.0).#########.........(B..........#(B..########KVi?#(B..##.(B.##.(B.#KViQC#..#(BKVi (BKVit -(B7.6 (59KVi (BKVi4 _Found a stone staircase leading down.KViKViO (BKVi (BKVi (BKVi" (BKVij& (BKVi& (BKVi' (BKViK) (BKVi+  KVi3, b(B You encounter a red ugly thing.(BKVi0 S(B............KVi0 >(B.................u(B...............KVi1 | .#(B ######### KVi?1 #(B.......... #(B..........KViW1 u(B  (B red ugly thing (asleep)(B.##KVi1 O(B.#..#(BKVi4 c(B.u(B8.6 (1.0)KViG< 7uKVi_< (BKVia> 5(B==9.6 (2KViA (BKViwC  KViC -_The red ugly thing gurgles horribly!KVigD M _(BYou see here 23 gold pieces.KViF LVi $(B LVi #(B. #(B. #(B... LVi }#(B.>(B #(B.LVi 6 #(B..LVi @ #(B......uLVi0 (B LViF \#(B.J(B....... LVi[ M#$########(B LVio U#(B.#(B  LVi ]#(B.#(B  LVi Y#(B.#########(BLVi ; #(B...LVi &(B  LVi _#(B..........(B LVi> `#(B..######## (BLVi &(B.LVi )u(BLVin (BLVi' =(B--50.6 (1 _LVi (BLVii MVi~(B  #(B. #(B. MVib#(B. #(B... MVi#(B.>(B #(B. #(B. MViZ#(B..J(B.... MVi#(B.....u(B.... #$#########(B MVi3k#(B.#(B  #.MViH)#(B MVi^G#.#########(B  #.MVir)(B MViY#..........(B #..########MVi(BMVi6uMVi](B.MVi>(BMViB--(B1MVi7 (BMVi MViI /u(B.MVi# (BMVi' MViI (B2MViޞ (BMVi MVi` MViHa(B (poisoned)(BYou slice the red ugly thing!! You burn the red ugly thing.  The red ugly thing is heavily wounded.MVia_(BYour tendrils sting the red ugly thing. The red ugly thing is poisoned.MVib8(B===3.4 (0.8MVi h(BMVii MViiB_The red ugly thing tentacle-slaps you but does no damage.MVimNVic (B very poisoned)(BYou hit the red ugly thing. You burn the red ugly thing.  The red ugly thing is severely wounded.NVie(BYour tendrils sting the red ugly thing. The red ugly thing looks even sicker.NVi7(B--4.1 (0.7NVin(BNVi NViB_The red ugly thing tentacle-slaps you but does no damage.NVi NVip z extremely poisoned)(Blooks even sicker.NVikp /  looks as sick as possible!NViq l(B27----(B8NVi (BNViF d _The red ugly thing tentacle-slaps you. You are engulfed in flames. You resist.OVinS(BOVi=The red ugly thing looks as sick as possible! _The red ugly thing tentacle-slaps you. You are engulfed in flames. You resist.  You hit the red ugly thing. You burn the red ugly thing.  The red ugly thing is almost dead.(B  Your tendrils sting the red ugly thing.OViZ(B8--(B5.5OVi[(B _The red ugly thing looks as sick as possible!OViD) (BOVi E†(BYou slash the red ugly thing! You burn the red ugly thing.  You kill the red ugly thing!(BOViM*(BOViPS1(B76.2OVi,X(BOViY OVi*YE_Okawaru accepts your kill.(BOVim[