,2j Player: ApathyJesus Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-17.19:19:08.ttyrec Time: (1781723948) Wed Jun 17 19:19:08 2026 -2j{v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c-2j-2j -2jcqWelcome, ApathyJesus. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Hunter42jC 42j/FWelcome, ApathyJesus the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delver42joFt - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker42jFn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter42j_Gx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help42jG- Tab - Minotaur Hunter82j82jM82jMWelcome, ApathyJesus. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni82jw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy 82jMinotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species 82j˓Y# - Recommended character ! - Random character % - List aptitudes82j`Space - Pick background first ? - Help Tab - Minotaur Hunter<2j Welcome, ApathyJesus the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur Hunter=2j@ =2jb=2jLApathyJesus the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Ingwe}  c) +0 sling {Prasit}=2jbFire: a) +2 sling {Ingwe} =2jڲ###...#.#...#.##.##.#.###.###.#.##......@......#=2je#.#.###.###.#.##.##.#...#.#...###=2j=2jBYou whisper farewell to Ingwe. Welcome, ApathyJesus the Coglin Hunter.It is said that the Orb of Zot exists deep within this dungeon.=2jf=2jPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.@2j ### ... #.# ... #.# #.# #.#.###.###.#.# #......<# #.#.###.###.#.# #.# #.#...#.#...###@2j @2j 21.0 (1 _@2j @2jf @2j ### ... #.# ... #.# ###.# ..#.#.###.###.#.# #......<.@....# #.#.###.###.#.# #.# ..#.# ##..@2j .#.#...###@2j8 @2j( &2@2j @2j A2j|### ... #.# ##... .##.# .### #.# ... #.#.###.###.#.# #......<..@...# #.#.###.###.#.# #.# ... #.# .###... .##.# ## A2jāA2j:&3A2jׅA2j_A2jdv .### ... #.# ### ......# #.#.#.####.# .....##.#.###.###.#.# #......<...@..# #.#.###.###.#.# #.# ......#.#.#.###.........# #♣##.# ###...+###A2j. R4A2j B2j[.### .... #.# ### ......# #.#.#.#### #.#......# #.#.###.###.#.# #......<....@.# #.#.###.###.#.# #.#....... #.#.#.#.........# .#♣##.# ### #.... 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G2j ###.#.##.#...#...# ##♣#.G2jG2jRG2j 20G2j"G2j57G2j#G2j$G2j>)G2j+G2jiY... .#....###.#. # ....... . #..... .  ### ## ###.#..#.# ..#...#......... .#.####.#.#.##..#..#.#.# ......#.#.#.##.#.#.##.#.#.....#.##.#.##.♣.♣.♣#..#... .#.##.#...#...#.### .♣.♣.♣..##.# .#.###..........#..# #.#♣#♣#♣...### G2j`G2j`&1G2jyfG2jiH2jx.#.. .. .?.... .#.. #..###.#. #....r #..... ...# ### ## ###.#..#......# ..#...#.......... #.####.#.#.##..#@.#.#.# .....#.#.#.##.........# #.#.##.#.#.....#.##.#... ....##.♣.♣.♣#..#... .. . #.#.##.#...#...#.### .........♣.♣.♣..##.# #.r   rat (asleep) #.###..........#...# #.#♣#♣#♣.H2jy[40m..### ### #.# #.#...#H2j~.rYou encounter a rat.Found a scroll labelled YNESATOESID.H2jtJrH2j/==2H2jH2jڎ- _The rat squeaks loudly.H2jQb+... ## #.#.#.. .. .?...... .#.. ..#..###.#. #..... #..... ..r## ## ## ###.#..#...... .# ..#...#.....@.....#####.#.#.##..#..#.#.#.. H2jtS$....#.#.#.##.........# #.##.#.#.....#.##.#. ...##.♣.♣.♣#..#......#.##.##.#...#...#.####... ......♣.♣.♣..##.# .#. .###..........#.. . .# #.#♣#♣#♣...###H2jTK.rH2j\H2jl]/--3H2jdH2jfH2jOH2jO9--H2j!VH2jWH2j0ApathyJesus the Shooter+... ## #.Coglin#.#.. .. .?Health: 16/16 ========================...... .#.. .Magic: 1/1========================..#..###.#. #..AC: 3Str: 11........ ....EV: 11Int: 8#..... ...##SH: 0Dex: 17 ## ## ###.#..#.*r...XL:  1 Next:  0% Place: Dungeon:1 .# ..#...#.....@**...#Noise: ---------  Time: 23.0 (0.0) .####.#.#.##..#..#.#.#..2jx238Ha) +2 sling {Ingwe}  c) +0 sling {Prasit} ....#.#.#.##.........#Fire: a) +2 sling {Ingwe} .#.##.#.#.....#.##.#... ...##.♣.♣.♣#..#......#.# .#.##.#...#...#.####....r   rat ......♣.♣.♣..##.# .#. .###..........#.. . .# #.#♣#♣#♣...###Found a scroll labelled YNESATOESID. _The rat squeaks loudly.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (62% to hit)I2j[ApathyJesus the Shooter+... ## #.Coglin#.#.. .. .?Health: 16/16 ========================...... .#.. .Magic: 1/1========================..#..###.#. #..AC: 3Str: 11........ ....EV: 11Int: 8#..... ...##SH: 0Dex: 17 ## ## ###.#..#.)))..XL:  1 Next:  0% Place: Dungeon:1 .# ..#...#.....@))...#Noise: ---------  Time: 23.0 (0.0) .####.#.#.##..#..#.#.#..2j׍40ma) +2 sling {Ingwe}  c) +0 sling {Prasit} ....#.#.#.##.........#Fire: a) +2 sling {Ingwe} .#.##.#.#.....#.##.#... ...##.♣.♣.♣#..#......#.# .#.##.#...#...#.####....r   rat ......♣.♣.♣..##.# .#. .###..........#.. . .# #.#♣#♣#♣...###Found a scroll labelled YNESATOESID. _The rat squeaks loudly.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (62% to hit)I2jFire: a) +2 sling {Ingwe}  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (62% to hit)  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet.I2jq r.  The sling bullet hits the rat but does no damage.I2jb'...I2ji===4.3 (1.3Rev _I2jI2jʷI2j) ApathyJesus the Shooter+... ## #.Coglin#.#.. .. .?Health: 16/16 ========================...... .#.. .Magic: 1/1========================..#..###.#. #..AC: 3Str: 11........ ....EV: 11Int: 8#..... ...##SH: 0Dex: 17 ## ## ###.#..#*r....XL:  1 Next:  0% Place: Dungeon:1 .# ..#...#.....@*....#Noise: ===------  Time: 24.3 (0.0) .####.#.#.##..#..#.#.#..2jl+ 38Ha) +2 sling {Ingwe}  c) +0 sling {Prasit} ....#.#.#.##.........#Fire: a) +2 sling {Ingwe} .#.##.#.#.....#.##.#...Rev ...##.♣.♣.♣#..#......#.# .#.##.#...#...#.####....r   rat ......♣.♣.♣..##.# .#. .###..........#.. . .# #.#♣#♣#♣...###You shoot a sling bullet. _The sling bullet hits the rat but does no damage.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (62% to hit)I2jL ApathyJesus the Shooter+... ## #.Coglin#.#.. .. .?Health: 16/16 ========================...... .#.. .Magic: 1/1========================I2jL ..#..###.#. #..AC: 3Str: 11........ ..))EV: 11Int: 8#..... .))##SH: 0Dex: 17 ## ## ###.#..#))....XL:  1 Next:  0% Place: Dungeon:1 .# ..#...#.....@)....#Noise: ===------  Time: 24.3 (0.0) .####.#.#.##..#..#.#.#..a) +2 sling {Ingwe}  c) +0 sling {Prasit} I2j M u....#.#.#.##.........#Fire: a) +2 sling {Ingwe} .#.##.#.#.....#.##.#...I2j N Rev ...##.♣.♣.♣#..#......#.# .#.##.#...#...#.####....r   rat ......♣.♣.♣..##.# .#. .###..........#.. . .# #.#♣#♣#♣...###Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (62% to hit)  You shoot a sling bullet.  The sling bullet closely misses the rat.I2j Shift-Dir - straight lineAim: a rat (62% to hit)  You shoot a sling bullet.  The sling bullet closely misses the rat.The sling bullet hits the rat but does no damage.I2j^ K.rI2je <........I2jf j5.5 (1.2Rev+ _I2jm I2j`o J2jzApathyJesus the Shooter+... ## #.Coglin#.#.. .. .?Health: 16/16 ========================...... .#.. .Magic: 1/1========================..#..###.#. #..AC: 3Str: 11........ ....EV: 11Int: 8#..... ...##SH: 0Dex: 17 ## ## ###.#..#......J2jUXL:  1 Next:  0% Place: Dungeon:1 .# ..#...#.....@*r...#Noise: ===------  Time: 25.5 (0.0) .####.#.#.##..#..#.#.#..J2ja) +2 sling {Ingwe}  c) +0 sling {Prasit} ....#.#.#.##.........#Fire: a) +2 sling {Ingwe} .#.##.#.#.....#.##.#...Rev+ ...##.♣.♣.♣#..#......#.# .#.##.#...#...#.####....r   rat ......♣.♣.♣..##.# .#. .###..........#.. . J2j`7.# #.#♣#♣#♣...###You shoot a sling bullet. _The sling bullet hits the rat but does no damage.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionJ2jTShift-Dir - straight lineAim: a rat (62% to hit)J2jջApathyJesus the Shooter+... ## #.Coglin#.#.. .. .?Health: 16/16 ========================...... .#.. .Magic: 1/1========================J2jN..#..###.#. #..AC: 3Str: 11........ ....EV: 11Int: 8#..... ...##SH: 0Dex: 17 ## ## ###.#..#......XL:  1 Next:  0% Place: Dungeon:1 .# ..#...#.....@)r...#Noise: ===------  Time: 25.5 (0.0) .####.#.#.##..#..#.#.#..a) +2 sling {Ingwe}  c) +0 sling {Prasit} ....#.#.#.##.........#Fire: a) +2 sling {Ingwe} .#.##.#.#.....#.##.#...Rev+ ...##.♣.♣.♣#..#......J2j#.# .#.##.#...#...#.####....r   rat ......♣.♣.♣..##.# .#. .###..........#.. . .# #.#♣#♣#♣...###Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (62% to hit)  You shoot a sling bullet.  The sling bullet hits the rat but does no damage.J2jIJ2j[^†Shift-Dir - straight lineAim: a rat (62% to hit)  You shoot a sling bullet.  The sling bullet hits the rat but does no damage.The sling bullet hits the rat!  You kill the rat!J2jW.16.8 (1.3 _J2jJ2jYK2j+... ##..#.##.#.. ....?. ....... .#... ...#..###.#..#.!..........#.........##. ## ###.#..#. # ..#...#.†...# ####.#.#.##..#..#.#.#.#.#.#.##.........# #.##.#.#.....#.##.#... ##.♣.♣.♣#..#......#.# #.##.#...#...#.####..K2jr@[34m..♣.♣.♣..##.# .#. # ###....#.. ..# K2j0K---70K2jK2j[ _Found a fizzy white potion.K2jo+... ###..#.#.##.#.. #....?...#...... #.#......#..#..###.#..#...#!.............. #.........##.#  ## ###.#..#.#  ..#...#....# K2j.#.#.##..#..#.#.#...##.#.#.##.........# . .##.#.#.....#.##.#... ##.♣.♣.♣#..#......#.# K2jݫ5.##.#...#...#.####.....♣.♣.♣..##.# .#. # K2jK2jK2jy:---8K2j _You see here a rat corpse.K2jo  ...###.. +... ###..#.#.# #.#.. #....?...# ...... #.#......# ..#..###.#..#...#!..............  #.........##.# ## ###.#..#.@.....#  ..#...#.......†...##... ##.#.#.##..#..#.#.#...# .#.#.##.........# .... ##.#.#.....#.##.#... .## ##.♣.♣.♣#..#......#.# 2jp =3m# ##.#...#...#.####..... ...♣.♣.♣..##.# .#.## #..........#.. ..#K2jv K2jw ,9 _K2j~ K2j L2jM##.#  ...###..+... ###..#.#.#.#.. #....?...... #.#......#..###.#..#...##L2j!....... #......@..##.# ## ###.#..#.......#  ..#...#.......†...##... #.#..#.#.#...# .#.#.#.##.........#........###.#.L2j&W.....#.#L2j* L2j U30Rev L2j-+L2jz>L2jM ..##.# . ...###...+... ###..#.##.#.. #....?...#.... #.#......# ..#..###.#..#...##!....... #.........##.##L2j ## ###.#..#.......#  ..#...#.......†...##...Rev .#...#......#.##..#.####......L2j۱L2jDz%1L2jL2j}L2jT lM## .. ##.#  ...###...+... ###..#.#.##.#.. #....?...... #.#......# ..#..###.#@.#...##!....... #.........##.#### ###.#..#.......#Rev .............#......#.#.#L2jj\ L2j'] %2L2jb L2j.e L2ja### ... ###.# . ...###...+... ###..#.#.# #.#.. #....?...# ...... #.#.@....# ..#..###.#..#...## L2j"!................ #.........##.##### ###.#..#.......# ..#...#.......†...##. #.#.#.##..#..#.#.#...#..#.#.##.........#......#.#.....#.##.#.....#L2jL2j%3L2jkL2jM2jc. ### .. ... ..$###.# .. .....###...+... ###..#.#.# #.#.. #....@...# ...... #.#......# ..#..###.#..#...## !................# M2j? #.........##.### ## ###.#..#.......# .#...#.......†...##... .#.#.##..#..#.#.#...#. .#.#.##.........#.....M2j~M2jZ04M2jM2jPe _Found 10 gold pieces.5.8 (2M2jM2jBa _c - a scroll labelled YNESATOESIDM2jX<. ###. ... ...$###.# .. ........###... +... ###.@#.#.# #.#.. #..# ...... #.#......#M2j<..#..###.#..#...#!................# #.........##.###  ## ###.#..#.......#M2j<.#...#.......†...##... #.#.#.##..#..#.#.#...#.M2j.MW6.8 (1M2jUN2jp.#.. ####. ....$###.# ...###... +... ###@.#.#.# #.#.. #.# ...... #.#......# ..#..###.#..#...## !...# #.........##.### ## ###.#..#.......#  ..#...#.......†...##... ##.#.#.##..#..#.#.#...#.7N2jON2jhQN2jWN2jKZN2j # #  #####. .... #....$###.# .. .......@..###... +.....####..#.#.# #.#.. #........# ...... #.#......#..#..###.#..#...#!................# #.........##.### ## ###.#..#.......#  ..#...#.......†...##...N2j N2jw &8N2j' N2jG N2jUH N2j,N N2jwP O2jT#.#####...... #####.. ....#....$###.# ..#.###... +.....####..#.#.# #.#.. #........# ...... #.#......# ..#..###.#..#...## !.......# #.........##.### O2j# ## ###.#..#.......# # ..#...#.†...##...O2j˾O2j&9O2jhO2jO2j2+## ....##### ##......#######...............  ##....@###.# .. #..........###... +.....####..#.#.# #.#... #..# ...... #.#........#..###.#..#...#.!........#O2j ###.........##.### ## ## ###.#..#.......#O2jO2jo'40O2jO2j O2j +1.8 (2O2jO2j2 _You now have 10 gold pieces.O2j?...#+##. ....########......#######+......... ##.....###.# .. .....###.+.....####..#.#.# #.#... #........# ...... #.#......##..###.#..#...###.!................#O2j>@v ###.##.### ### ## ###.#..#.......# ..# ..#...#.......†...##...O2jFO2j5G+2.8 (1O2jLO2j$NP2j/.. ..#+##. ....########......####### +......... ##.....###.# ..P2j/y.....###.+....@####..#.#.# #.#...##........# ......##.#......#....#..###.#..#...####.!................#.. ###.##.#P2jM0t##### ### ###.#..#.......# ...# ..#...#.......†...##... .#.####.#.#.##..#..#.#.#...#.P2jsB<3P2jFP2jIP2j ..#+##. ....########......####### +............... ##.....###.# .......###. +.....####..#.#.# #.#.@.##........#♣......##.#......#.....#..###.#..#...## ####.!................# . .. ###..##.### # ### ### ###.#..#.......# ....# ..#...#.......†...##... #.#.####.#.#.##..#..#.#.#...#. #......#.#.#.##.........#.....4P2j P2jP2jR#+##. ....########......####### +............... ##.....###.# ..#.....###. +.....####..#.#.#♣#.#...##........#♣...@..##.#......#......#..###.#..#...## ######.!................# .. .. ###.........##.### .# ### ### ###.#..#.......# .....# ..#...#.......†...##... .#.#.####.#.#.##..#..#.#.#...P2j#. .#......#.#.#.##.........#..... .###.#.##.#.#.....#.##.#.....##P2jP2jq&5P2joP2jP2j QP2jVQ #+##. ....##### ###......# +......... ##.....###.# .. ##..........###... +.....####..#.#.# ♣#.#...##.# ♣..@...##.#......#.#..###.#..#...####.!.......#. ...###.........##.### #.# ### ####.###.#..#......#.# ..#...#.......†...##... #.#.#.####.#.#.##..#..#.#.#...#. #.#......#.#.#.##.........#..... #.###.#.##.#.#.....#.##.#.....##2jR(0m6Q2j!~ ....########......####### +............... ##.....###.# .##..........###. +.....####..#.#.#♣#.#...##........##♣♣.♣♣......##.#......##......@#..###.#..#...## Q2j~V.### ######.!................ .... ...###.........##.#  #.# ### ####.###.#..#.......#  ......# ..#...#.......†...##...  #.#.#.####.#.#.##..#..#.#.#...#.  #.#......#.#.#.##.........#..... ##.###.#.##.#.#.....#.##.#.....## ..<......##.♣.♣.♣#..#......#.#.Q2jQ2jLQ2j*&7Q2jdQ2jÐQ2j h  ###......#######+............... ##.....###.# .##..........###..+.....####..#.#.# ♣ ♣#.#...##.......#♣♣.♣♣......##.#.......#..###.#..#...## Q2jh k.### ######.@................ .... .......#####.##  #.# ### .#####.###.#..#.......# .#♣. ##.###.#.##.#...#...#.####......Q2jNp Q2j6q &8Q2jy Q2jÁ Q2j +9.8 (2Q2jN Q2j X _d - a fizzy white potionR2j ....#####  ###......#######+...............  ##.....###.#  ##..........###.. +.....####..#.#.# ♣ ♣#.#...##..# #♣♣.♣♣......##.#...... #.....@.#..###.#..#...#  .### ######............ .......###.........##.# #.# ### .#####.###.#..#.......# ......# ..#...#.......†...##. #.#.#.####.#.#.##..#..#.#.#...#   #.#......#.#.#2jom.##.........#....  ###.###.#.##.#.#.....#.##.#.....#  ...<......##.♣.♣.♣#..#......#.#.# R2j_50.8 (1R2ju ....##### ###......# +....... ##.....###.# ##..........### +.....####..#.#. ♣ ♣#.#...##. #♣♣.♣♣......##.#...... #.#..###.#..#... .### ###### .... .......###.##. #.# ### .#####.###.#..#. ......# ..#...#.......†...## #.#.#.####.#.#.##..#..#.#.#... #.#......#.#.#.##.# .###.###.#.##.#.#.....#.##.#......<......##.♣.♣.♣#..#......#.#.1R2jv[37mR2j/ #+##. ....##### ########## +...............#.....###.# ##..........###. +.....####..#.#.# ♣ ♣#.#...##........##♣♣.♣♣@.....##.#......# #.......#..###.#..#...#.### ######........... .......###.........##.##.# ### .#####.###.#..#.......#......# ..#...#.......†...###.#.#.####.#.#.##..#..#.#.#...#  #.#......#.#.#.##.........# ###.###.#.##.#.#.....#.##.#.....#2R2jM5 R2j8 R2j .. #+##. ....##### ###......####### +................###.# ##..........###... +.....####..#.#.#  ♣ ♣#@#...##........# #♣♣.♣♣......##.#......#  #.......#..###.#..#...## R2jq.### ######.................. .... .......###.........##.##.# ### .#####.###.#..#.......#  ......# ..#...#.......†...##...#.#.#.####.#.#.##..#..#.#.#...#  #.#......#.#.#.##.........#.....R2j0R2j&3R2j'R2j~S2jR♣♣'S2j<4S2j> _You open the door.S2j~  ..#+##.  ....#####  ###......#######+...............  ##.....###.#  ♣##..........###.. ♣@.....####..#.#.# ♣ ♣#.#...##..# #♣♣.♣♣......##.#......S2j 9 #.......#..###.#..#...#  .### ######..................... .......###.........##.# #.# ### .#####.###.#..#.......# ......# ..#...#.......†...##. #.#.#.####.#.#.##..#..#.#.#...#S2j S2j\ &5S2jN S2ji Q _There is an open door here.T2j<.. .. #+##. ....##### ###......# +..... ##.....###.# .♣##.###.♣'@....####..#.#.# ♣ ♣#.#...##.# #♣♣.♣♣......##.#......# #.......#..###.#..#...# .### ######........ .... .......###.........##.##.# ### .#####.###.#..#.#  ......# ..#...#.......†...##.#.#.#.####.#.#.##..#..#.#.#...#.T2jT2j-6 _T2jT2jT2j..## ..##+##.# ....##### ###......####### +...............  ###.# ♣##@.........###... ♣'.....####..#.#.#  ♣ ♣#.#...##........# #♣♣.♣♣......##.#......# #.......#..###.#..#...## ### ######...........# ... .......###.........##.### #.# ### .#####.###.#..#.......# ......# ..#...#.......†...##...T2jk&7T2j3T2jT2j . ..##  ..# #+##.# ....##### ###......####### +...............  ###.# ♣##..........###... ♣'.....####..#.#.#  ♣ ♣#.#...##..#♣♣.♣♣......##.#......# #.......#..###.#..#...## T2je ## ######............# .. .......###.........##.### .# ### .#####.###.#..#.......#T2j T2j &8T2j T2jW U2jШo . ..## ..##+##.#  ....#####  ##########+..@............  ♣###.....###.# .. ♣##..........###... ♣'.....####..#.#.# ♣ ♣#.#...##..# #♣♣.♣♣......##.#......#U2j #.......#..###.#..#...##  ### ######............#  ... .......###.........##.### U2jU2j &9U2jµU2j0U2j1 . ..## ..# #+##.# ....##### ###......# +.U2j ♣###.....###.#  ♣##...###... ♣'.....#..#.#.# ♣ ♣#.#...##.# #♣♣.♣♣......##.#......# #.#..###.#..#...## .### ######....... .###.##.U2jnU2j '60U2jU2jLU2jy . ..## ..# #+##.# ....##### ###......# +. ♣###.....###.#  ♣##....### ♣'.....###..#.#.# ♣ ♣#.#...##.# #♣♣.♣♣......##.#......# #.#..###.#..#... U2j} .### ######  .... .###.##.U2jU2j&1U2jU2jU2j #..##.#+....###...+.K...'##♣♣.♣K   kobold (missile, asleep)U2j# .KYou open the door.  You encounter a kobold. It is wielding a +0 club and quivering stones.U2j) NK)U2jW* 0===2U2j&/ U2j2 ( _The kobold shouts!U2jH 4 ..# ..## .. ..# ##.####+##.# +..... ....##### ###...###......# +..K...U2ju  ##♣♣.♣♣###.....###.#♣. ♣##..........###♣ ♣'.....####..#.#. ♣ ♣#.#...##. #♣♣.♣♣......##.#...... #.#..###.#..#... .### ###### .... .###.##.U2jԠ <.KU2j U2j 0---3U2j5 U2j Q _There is an open door here.V2j:ApathyJesus the ShooterCoglin.Health: 16/16 ========================.#..##Magic: 1/1========================....#AC: 3Str: 11##.####+##.#EV: 11Int: 8+..... ....#####SH: 0Dex: 17###...###......####### XL:  1 Next: 10% Place: Dungeon:1+...K*@............... Noise: ---------  Time: 63.8 (0.0)##♣♣.♣♣###.....###.#a) +2 sling {Ingwe}  c) +0 sling {Prasit}♣. ♣##..........###. Fire: a) +2 sling {Ingwe} ♣ ♣'.....####..#.#.♣ ♣#.#...##........#♣♣.♣♣......##.#...... V2j zK   kobold (missile)#.......#..###.#..#....### ######.................... .......###.........##. _The kobold shouts! _There is an open door here.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (55% to hit)V2j ZApathyJesus the ShooterCoglin.Health: 16/16 ========================.#..##Magic: 1/1========================....#AC: 3Str: 11##.####+##.#EV: 11Int: 8+..... ....#####SH: 0Dex: 17###...###......####### XL:  1 Next: 10% Place: Dungeon:1+...K)@............... Noise: ---------  Time: 63.8 (0.0)##♣♣.♣♣###.....###.#a) +2 sling {Ingwe}  c) +0 sling {Prasit}V2jS <♣. ♣##..........###. Fire: a) +2 sling {Ingwe} ♣ ♣'.....####..#.#.♣ ♣#.#...##........#♣♣.♣♣......##.#...... K   kobold (missile)#.......#..###.#..#....### ######.................... .......###.........##.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (55% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold is moderately wounded.V2j7 ))))Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (55% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold is moderately wounded.  The sling bullet closely misses the kobold.V2j J...K.V2j >(((((((V2jN L.@.....V2jNT (((((((The kobold throws a stone. The stone misses you. The kobold throws a stone.V2j* .@.....===5.1 (1.3Rev V2j) V2j S _The stone closely misses you.W2jUwApathyJesus the ShooterCoglin.Health: 16/16 ========================.#..##Magic: 1/1========================....#AC: 3Str: 11##.####+##.#EV: 11Int: 8+..... ....#####SH: 0Dex: 17###...###......####### XL:  1 Next: 10% Place: Dungeon:1+...K*@............... Noise: ===------  Time: 65.1 (0.0)##♣♣.♣♣###.....###.#a) +2 sling {Ingwe}  c) +0 sling {Prasit}♣. ♣##..........###. Fire: a) +2 sling {Ingwe} ♣ ♣'.....####..#.#. Rev ♣ ♣#.#...##........#♣W2jw♣.♣♣......##.#...... K   kobold (missile)#.......#..###.#..#....### ######.................... .......###.........##. _The stone closely misses you.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 55%to hit)W2jٍAApathyJesus the ShooterCoglin.Health: 16/16 ========================.#..##Magic: 1/1========================....#AC: 3Str: 11##.####+##.#EV: 11Int: 8+..... ....#####SH: 0Dex: 17###...###......####### XL:  1 Next: 10% Place: Dungeon:1+...K)@............... Noise: ===------  Time: 65.1 (0.0)##♣♣.♣♣###.....###.#a) +2 sling {Ingwe}  c) +0 sling {Prasit}♣. ♣##..........###. Fire: a) +2 sling {Ingwe} W2jv♣ ♣'.....####..#.#. Rev ♣ ♣#.#...##........#♣♣.♣♣......##.#...... K   kobold (missile)#.......#..###.#..#....### ######.................... .......###.........##.Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 55%to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold is severely wounded.W2j )Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 55%to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold is severely wounded.You kill the kobold!W2jzRW2j7.W2jרr26.4 (1.3Rev+ _W2jطW2jj # . .## ..## ... ..# ##.####+##.# +..........##### ###...###......# +...)@'. ##♣♣.♣♣###.....###.# ♣.. ♣##..........### ♣.. ♣'.....####..#.#♣♣. ♣#.#...## #♣♣.♣♣......##.# #.......#..###.#..# .### ###### .... .###W2jh .##W2jO ---70Rev X2j&{` # # . .##. ..## ... ..# ##.####+##.# +..........##### ###...###...... +...@.' ##♣♣.♣♣###.....###.# ♣..♣♣##. ♣..P♣'.....####..#. ♣♣.♣♣#.#...## #♣♣.♣♣......##.# #.......#..###.#..# .### ###### .... .###.X2jm---8X2j$  Things that are here:X2jχz _a +0 club; 2 stones; a kobold corpseX2jW} # #.. .##. ..## .. ..##.####+##+..........########...###......######+...).'..X2jG+......##♣♣@♣♣###.....###.#  ♣..♣♣##..........##♣..P♣'.....####..#.♣Rev #.# ### .#####.###.#..#..... X2jX2jy,9 _X2j.X2jγX2j  # #.. .#..## .. ..X2jc ##.####+##+..........########...###......######+...).'..............##♣♣.♣♣###.....###.#  ♣.@♣♣##..........##P♣'.....####..#.♣.♣♣#.#...##.....X2j Rev ......# ..#...#.......†...#X2j D X2j X2jM &70X2jݍ X2j/ X2j %  .#..## .. ..##.####+##+..........########...###......######+...).'........##♣♣.♣♣###.....###.#  ♣..♣♣##..........##P♣'.....####..#.♣.♣♣#.#...##.....#♣♣.♣♣...#Rev #.#.#.####.#.#.##..#..#.#.#. X2j )1X2j% X2j( X2j   .. ..##.####+##+..........########...###......######+...).'........##♣♣.♣♣###.....###.#  ♣..♣♣##..........##P♣'.....####..#.X2j♣♣@♣♣#.#...##.....#♣♣.♣♣...#.......#..########.#......#.#.#.##.........#. X2jX2j&2X2jX2jXY2j ##.####+##+..........########...###......######Y2jdg+...).'........##♣♣.♣♣###.....###.#  ♣..♣♣##..........##♣..P♣'.....####..#.Y2j♣♣.♣♣#.#...##.....#♣♣@♣♣...##.......#..##Y2jП.### ######.............###. .#.###.###.#.##.#.#.....#.##.#...Y2jD Y2jY2j&3Y2jY2jY2ja +..........########...###......######+...).'........##♣♣.♣♣###.....###.#  ♣..♣♣##..........##♣..P♣'.....####..#.♣.♣♣#.#...##.....#♣♣.♣♣......##.##..@....#..##.########................ .......#### ......<......##.♣.♣.♣#..#......#. 4Y2jY2j[Y2j} M##.####+##.# +..........##### ###...#########+...).'..............##♣♣.♣♣###.....###.# ♣..♣♣##..........##..P♣'.....####..# ♣♣.♣♣#.#...##..#♣♣@♣♣....... #.......#..###.#..#### ######.....Y2j' .... .......###.........#Y2ju Y2jw &5Y2jތ Y2j Y2j+ M... .##.####+##.# +..........##### ###...#########+...).'..............##♣♣.♣♣###.....###.# ♣..♣♣##..........##♣..P♣'.....####..# ♣♣@♣♣#.#.#♣♣.♣♣....... #.......#..###.#..#.### ######..............###.Y2jW. Y2j_/ &6Y2ja Y2jf Y2jQ#8M.##..#... .##.####+##.# +..........##### ###...#########+...).'..............##♣♣.♣♣###.....###.# ♣♣##..........##♣.@P♣'.....####..# ♣♣.♣♣#.#.♣♣.♣♣.......#.......#..###.#..#.#####Y2j&Y2j&Y2j&7Y2j,Y2jD/Z2j8[`M#  . .##..#... .##.####+##.# Z2j\+..........##### ###...#########+...).'..............##♣♣.♣♣###.....###.# ♣♣##..........##..P♣'.....####..# ♣♣.♣♣#.#.#♣♣.♣♣......##.#....Z2jdZ2jyC8Z2j~M#  . .##..#... .##.####+##.# +..........##### ###...###......######+...).'..............##♣♣@♣♣###.....###.# ♣♣##..........##..P♣'.....####..#♣♣.♣♣#.#...##......Z2j<9Z2jZ2jZ2jY1M# #. . .##..#... .##.####+##.# +..........##### ###...#########+...@.'..............##♣♣.♣♣###.....###.# ♣..♣♣##..........##♣..P♣'.....####..#.♣Z2j(Z2j.'80Z2j  Things that are here: _a +0 club; 2 stones; a kobold corpseZ2jj "M# #. . .##. ..#... .##.####+##.# +..........##### ###.@.###......######+...).'..............##♣♣.♣♣###.....###.# ♣..♣♣##..........##♣###Z2jݥ Z2j C1 _Z2j [2j&# #.  .##. ..## ... ..# [2j)-##.####+##.# +....@.....##### ###...##########+...).'...............##♣♣.♣♣####.#♣..♣♣##..........###♣..P♣'.....####..#.#♣♣.♣♣#.#...##...#♣♣.♣♣......##.#.... #.......#..###.#..#2[2j;,[2j.[2j <# #. . .##. ..## ... ..# ##.####+##.# +.##### ###...###......# +...).'...... ##♣♣.♣♣###....♣..♣♣##.###.♣..P♣'.....####..#.#.♣♣.♣♣#.#...##.#♣♣.♣♣......##.#.[2jM 0#.#..###.#..#.[2j8$ [2j$ &3[2jo+ [2j^- [2j ...#...#...#...#...#...'[2jG [2j &4[2jո [2jU ( _You open the door.\2j5>####### #.....# #.....#  #.....# # #. #.....# .##. #.....## ... #......# ##.####@##.# +..........##### ###...###......####### +...).'...............\2jP##♣♣.♣♣###.....###.#♣..♣♣##..........###.♣..P♣'.....####..#.#.#♣♣.♣♣#.#...##........##♣♣.♣♣......##.#......#5\2j\2jQ _There is an open door here.\2jM######  .###... #..@...###.####'##.# +..........##### ###...###......#######+.......##♣.....#♣♣..#\2jQ\2j-6 _\2j\2j]2jolR #######.....# #. .## ...##.####@##.#+..........########...###......#######+.......##♣.....#♣♣..##♣♣.♣♣......##.#......# ]2js]2jus&7]2jy]2jU}Q _There is an open door here.]2jЛ####### #.....# #.....# #.....## #. #.....# .##. #.....## ... #......# ##.####'##.# +.....@....##### ###...###......####### +...).'............... ##♣♣.♣♣###.....###.# ♣..♣♣##..........###. ♣..P♣'.....####..#.# ♣♣.♣♣#.#...##........#♣♣.♣♣......##.#...... #.......#..###.#..#...]2j]2j-8 _]2j]2jM]2j^ # #.....# #.....# #.....# # #. #.....# .##. #.....##]2jI ... #......# ##.####'##.# +.#####]2j ###...###......# +...).'.....]2j. ##♣♣.♣♣###...]2jq..###.# ♣..♣♣##.###]2j* ♣..P♣'.....####..#.# ♣♣.♣♣#.#...## #♣♣.♣♣......##.#]2j)P #.#..###.#..#]2j]2j&9]2j]2j]2j!i 7 # #.....# #.....# #.....# # #. #.....#]2j+j #.##. #.....## ... #......# ##.####'##.# +.##### ###...###...... +...).'..... ##♣♣.♣♣###.....###.# ♣..♣♣##. ♣..P♣'.....####..#. ♣♣.♣♣#.#...## #♣♣.♣♣......##.# #]2jj ).#..###.#..#]2ju =90]2jkz ]2j ]2j" ##. #.....##. #.....#.. #.....# # #. #.....# #.##. #.....## ... #......# ##.####'##.# +.##### ###...###...... +...).'..]2jJ ##♣♣.♣♣###.....###.# ♣..♣♣##. ♣..P♣'.....####..# ♣♣.♣♣#.#...## #♣♣.♣♣......##.#]2jP #.#..###.#..#]2j]2j0&1]2j^2jbS # #.##.....# #.##.....# ..##.....# # #.##.....# #.##.##.....## ...##......# ##.####'##.# +.##### ###...###...... +...).'... ##♣♣.♣♣###.....###. ♣..♣♣##. ♣..P♣'.....####.. ♣♣.♣♣#.#...## #♣♣.♣♣......##.# #.#..###.#..^2j<2^2j-^2jE^2j # #.##.....# #.##.....# ..##.....# # #.##.....# #.##.##.....## ...##......# ##.####'##.# +.##### ###...###...... +...).'^2j ##♣♣.♣♣###.....### ♣..♣♣## ♣..P♣'.....#### ♣♣.♣♣#.#...## #♣♣.♣♣......##.# #.#..###.#^2j^2jx&3^2j^2jI##.###....#.....#.....'#.....+$...#...#..#..^2jb^2j<4^2jl _You open the door. _Found 10 gold pieces.^2j4N ##+ #.##.....##. #.##.....##. ..##.....# # #. #.##.....# #.###.##.##.....## #........##......# #.....##.####'##.# #......##### #.....###...###...... +$....+...).'^2j>5J #.....##♣♣.♣♣###..... #..... ♣..♣♣## #..... ♣..P♣'.....####.%.... ♣♣.♣♣#.#...##.###### #♣♣.♣♣......##.# #.#..###.#^2j =^2j=&5^2jC9%^2jKx _Found a scarab talisman. _There is an open door here._2j#+ #.##.....## #.##.##.....#. #....##.....##. #.##.##.....# #.###.##.##.....## #........##......# #.....##.####'##.# #.....'..........##### #....@###...###......# +$....+...).'... #.....##♣♣.♣♣###.....# #.....# ♣..♣♣.. #.....# ♣..P♣'.....###_2jmS..%....# ♣♣.♣♣#.#...##.########♣♣.♣♣......## #.......#..###..### ######........._2j_2jr -6 __2j1';%_2jq)_2jJs# #.##.##.....# .. #....##.....# #. #.##.##.....# #.###.##.##.....## #........##......# #.....##.####'##.# #.....'..........#### #.....###...###...... +$..@.+...).'.. #.....##♣♣.♣♣### #.....# ♣..♣♣. #.....# ♣..P♣'.....##_2j ..%....# ♣♣.♣♣#.#...########♣♣.♣♣......###.# #.......#..####.### ######....... .... .......###_2j_2j5 _2jY 7_2j%;%_2j(`2j # 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#.# #.#.# #.#.# #'##.##.....# #### #.##.##.....# ..# #....##.....# #.# #.##.##.....# #.###.##.##.....## #........##......# #.....##.####'##.# #.....'.f2jEf2j&7f2jv f2jf2j # #.# #.#.# #.#.# #'##.##.....# #### #.##.##.....#  ..# #....##.....#  #.# #.##.##.....# #.###.##.##.....## #.##......# #.....##.####'##.# #.....'.f2jff2j8f2jf2jf2jO v# #.# #.#.# #.#.# #'##.##.....# #### #.##.##.....# #.###.##.##.....## #.##......# #.....##.####'##.# #.....'.#9f2j@]# #.# #.#.# #.#.# #'##.##.....# #### #.##.##.....# ..# #..#.# #.###.###.##.##.....## #........##......# #.....##.####'##.# #.....'.#f2jZ30g2j# #.# #.#.# #.#.# #'##.##.....# #### #.##.##.....# ..# ##.# #.###.###.##.##.....## #........##......# #.....##.####'##.# #.....'.#1g2jg2j 4g2jg2j& ) ############..........##.###############@##.##..... #### #.## ..# #...#..'#.....###...###......# 2 _There is an open door here.g2j k o #############..........#........##........#.###############'##.##..... ####  ..# #....##.# #.##.##...#+.....+...).'......... 3 _g2jo g2jAs h2jS ############...............#....#.##############'##.##..... #### #.##.# ..# #@...##.# #.####.##.##.....+#.....##♣♣.♣♣###.....# h2jV&4h2j)Yh2j9[h2joN ############..............#.##############'##.##..... #### #.##.# ..# #...#.# #@##.###.##.##..........##.h2jo..+.#.....##.....# ♣..♣♣##....... h2jY5h2j u ############..........#.##############'##.##..... #### #.##.# ..# #....##.# #.##.####........#.#.....##.####'###...#..#.'♣#.....##.....# ♣..P♣'.....### h2j R6h2j{ h2j7 w ..........#.##############'##.##..... #### #. ..# #...#.# #.###.###.##.###....@...#.##.####'##'..........#######...#.'♣#.....#..%....# ♣♣.♣♣#.#...##. h2j h2j% &7h2j B%i2j #.# #........#.# #........#.# #######'##.##.....# #### #.##.##.....# ..# #....##.....# #.# #.##.##.....# #.###.##.##.....## #.##......# #.....##.####'##.# #.....'.. #.....###...###...... +.....+...).' #.....##♣♣.♣♣###..... #.....# ♣..♣♣## #.....# ♣..P♣'..... ..%....# ♣♣.♣♣#.#...##8%i2j\ #.# #........#.# #........#.# #'##.##.....# #### #.##.##.....# ..# #....##.....# #.# #.##.##.....# #.###.##.##.....## #.##......# #.....##.####'##.# #.....'...i2j #.....###...### +.....+...).' #.....##♣♣.♣♣### #.....# ♣..♣♣## #.....# ♣..P♣'..... ..%....# ♣♣.♣♣#.#...i2j8Y9j2j #.# #.#.# #.#.# #'##.##.....# #### #.##.##.....# ..# #....##.....# #.# #.##.##.....# #.###.##.##.....## #.##......# #.....##.####'##.# #.....'.... #.....###...### +.....+...).' #.....##♣♣.♣♣### #.....# ♣..♣♣## #.....# ♣..P♣'..... ..%....# ♣♣.♣♣#.#...j2j%40%j2j_  #.##############'##.##..... #### #. ..# #...#.# #.#####.##.##.......##.####'##'..........#####...###.....%....#..########♣♣.♣♣...... j2j |1%j2jj #############'##.##..... #### #.## ..# #...#.# #.##.####.##.##.......##.####'##'..........##j2jk&###...###....+.....+...).'..########.##.......#..# j2jsj2j~t&2j2jB%k2jq ######'##.##..... #### #.## ..# #...#.# #.##.####.##.#.......#.##.####'##'..........#####...###....+.....+...).'..#.....##♣♣.♣♣####.### ######...... 3k2jB%k2j  #### #. ..# #...#.# #.##.####.##.##........##.####'##'..........#####...###....+.@...+...).'..#.....##♣♣.♣♣### ♣..♣♣##..#.... .......###.. 4k2jWp #### #.##.##.....# ..# #....##.....# #.# #.##.##.....# #.###.##.##.....## #..##......# #.....##.####'##.# #.....'. #.....###...### +@....+...).' #.....##♣♣.♣♣### #.....# ♣..♣♣## #.....# ♣..P♣'k2j$ ..%....# ♣♣.♣♣#.# ..##♣♣.♣♣ #.# #.#.. #.### ###### .... .###k2jk2j&5k2j@%l2jc3.#.###......'...###6 _You open the door.l2j #### #.##.##.....# ..# #....##.....# #.# #.##.##.....# #.###.##.##..... #..##...... #.....##.####'##. #.....'..#.####.....###...###.@.....+...).'.####.....##♣♣.♣♣###. #.....# ♣..♣♣## #.....# ♣..P♣' ..%....# ♣♣.♣♣#.# ..########♣♣.♣♣ #.# #.# #.### ###### .... .###l2jl2j&7l2j;%l2j}/Q _There is an open door here.l2j  #### #.##.##..... ..# #....##..... #.# #.##.##..... #.###.##.##..... #........## #.....##.####'## #.....'#..#.####.....###...###'.....+...).'.####.....##♣♣.♣♣###.. #.....# ♣..♣♣##. #.....# ♣..P♣' ..%....# ♣♣.♣♣#.# ..########♣♣.♣♣ #.# #.# #.### ###### .... .l2j 8 _%l2j z #### #.##.## ..# #....## #.# #.##.## #.###.##.## #........#### #.....##.####'.. #.....'.#..#.####.....###...###.'.....+...).'#.....####.....##♣♣.♣♣l2jN [#...# #.....# ♣..♣♣###.. #.....# ♣..P♣'# ..%....# ♣♣.♣♣#. ..########♣♣.♣♣ #.# #.l2j  #.### ###### .... .l2j$ l2j4 <9l2je ;%l2j' m2jx #### #.##.## ..# #....##### #.# #.##.##.. #.###.##.##.b #.### ###. #.....##.####'.[. ... #.....'#.#..#.####.....###....'.....+...).'#.....####.....##♣♣.♣♣ #...#. #.....# ♣..♣♣ #.. .. #.....# ♣..P♣' ## ..# ..%....# ♣♣.♣♣#... ..#♣♣.♣♣. b   bat (asleep)#### #.# # #.### ######. .... .m2jz)bopen the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a bat.m2jz'.b.m2jN{&.bm2jNbm2j'50m2j‰;%m2jjm _Found a pair of embroidered boots and a whip.m2jg' #### #.##.## ..# #....## #### #.# #.##.##. ... #.###.##.##.. .). #.##.#.####.# #.....##.#### .[.....# #.....'#.#..#b####.....###....'.....+...).'.##.....####.....##♣♣.♣♣ #...#.# #.....# ♣..♣♣ #...... #.....# ♣..P♣ ##...## ..%....# ♣♣.♣♣#... ..#♣♣.♣♣ #### #.# # #.### ###### ....2j(39;49m b..b=1m2j(1%m2j>: _The bat hits you but does no damage.m2jS #### #.##.##.. ApathyJesus the Shooter..# #....##.. Coglin#### #.# #.##.##.. Health: 16/16 ========================. ... #.###.##.##.. Magic: 1/1========================.. .). #........##.. AC: 3Str: 11.#.####.# #.....##.#### EV: 11Int: 8.[.....# #.....'...... SH: 0Dex: 17##.#..#b####.....###...# XL:  1 Next: 20% Place: Dungeon:1.......@...'.....+...).' Noise: =--------  Time: 151.4 (0.0).##.....####2j 37m.....##♣♣.♣♣ a) +2 sling {Ingwe}  c) +0 sling {Prasit}#...#.# #.....# ♣..♣♣ Fire: a) +2 sling {Ingwe} #...... #.....# ♣..P♣##...## ..%....# ♣♣.♣♣#... ..########♣♣.♣♣ b   bat#### #.##.....#.### ######.... ...... _Found a pair of embroidered boots and a whip. _The bat hits you but does no damage.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (48% to hit)m2jP #### #.##.##.. ApathyJesus the Shooter..# #....##.. Coglin#### #.# #.##.##.. Health: 16/16 ========================. .). #.###.##.##.. Magic: 1/1========================.. .). #........##.. AC: 3Str: 11.#.####)# #.....##.#### EV: 11Int: 8.[....)# #.....'...... SH: 0Dex: 17##.#..#)####.....###...# XL:  1 Next: 20% Place: Dungeon:1.......@...'.....+...).' Noise: =--------  Time: 151.4 (0.0).m2jQ ##.....####.....##♣♣.♣♣ a) +2 sling {Ingwe}  c) +0 sling {Prasit}#...#.# #.....# ♣..♣♣ Fire: a) +2 sling {Ingwe} #...... #.....# ♣..P♣##...## ..%....# ♣♣.♣♣#... ..########♣♣.♣♣ b   bat#### #.##.....#.### ######.... ...... _Found a pair of embroidered boots and a whip. _The bat hits you but does no damage.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (48% to hit)m2j1   Fire: a) +2 sling {Ingwe}  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a bat (48% to hit)  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.m2j`q .b  The sling bullet closely misses the bat.b..b.)..==2.7 (1.3Rev % _The bat misses you.n2j#### #.##.##.. ApathyJesus the Shooter..# #....##.. Coglin#### #.# #.##.##.. Health: 16/16 ========================. ... #.###.##.##.. Magic: 1/1========================.. .). #........##.. AC: 3Str: 11.#.####.# #.....##.#### EV: 11Int: 8.[.....# #.....'...... SH: 0Dex: 17##.#..#.####.....###...# XL:  1 Next: 20% Place: Dungeon:1......b@...'.....+...).' Noise: ===------  Time: 152.7 (0.0).##.....####2jfm.....##♣♣.♣♣ a) +2 sling {Ingwe}  c) +0 sling {Prasit}#...#.# #.....# ♣..♣♣ Fire: a) +2 sling {Ingwe} #...... #.....# ♣..P♣ Rev ##...## ..%....# ♣♣.♣♣#... ..########♣♣.♣♣ b   bat#### #.##.....#.### ######.... ......The sling bullet closely misses the bat. _The bat misses you.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (48% to hit)n2j~#### #.##.##.. ApathyJesus the Shooter..# #....##.. Coglin#### #.# #.##.##.. Health: 16/16 ========================. ... #.###.##.##.. Magic: 1/1========================.. .). #........##.. AC: 3Str: 11n2jw.#.####.# #.....##.#### EV: 11Int: 8.[.....# #.....'...... SH: 0Dex: 17##.#..#.####.....###...# XL:  1 Next: 20% Place: Dungeon:1.......@...'.....+...).' Noise: ===------  Time: 152.7 (0.0).##.....####.....##♣♣.♣♣ a) +2 sling {Ingwe}  c) +0 sling {Prasit}#...#.# #.....# ♣..♣♣ Fire: a) +2 sling {Ingwe} #...... #.....# ♣..P♣ Rev ##...## ..%....# ♣♣.♣♣n2j.#... ..########♣♣.♣♣ b   bat#### #.##.....#.### ######n2j.... ......Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionn2j Shift-Dir - straight lineAim: a bat (48% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  n2j58You kill the bat!n2j"n2jF0n2j4)))))))n2j /?M.......  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (48% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!  You shoot a sling bullet.34.0 (1.3Rev+ _%o2jEM#######'#### #.## ..# #... ##### #.# . ... #.###.##.. .)....##...#.######.####..[.....# #.....'......##.#..#@####.....###...#..........'.....+...).'.##.....####.....##♣♣#.#♣#...... #.....# ♣..P♣. .#o2j^o2j5---50o2jTo2j^o2j* M........#.###########'#### #.## ...# #... ######.#.#  ..... #.###.##.. .)....##..#.######.####..[....@# '......##.#..#.####.....###...#...........'.....+...).'.##.....####♣♣#...#.# #.....# ♣..♣♣# ####---6Rev %o2jG,@M ........#.###########'#### #.## ...# #... #######.#.# ..##.......#.###.##......)...#........##...#.######.####..[.....# '......##.#..#.####.....###...#...........'.....+...).' Rev .##.....##. #..#...7%p2jM..# ........#.###########'#### #.## ...# #... #######.#.# ##.......#.###.##.......@...#........##..#.####.####.....##.####..[.....# '......##.#..#.####.....###...# Rev ..##p2j~c ..##...##p2j.8% _You see here a +0 whip.p2jU  #.# #.#.# #.#. #'##.## #### #.##.## ...# #....## #.#.# #.##.###..##.#.###.##.##)...#.###.#.####.####.....##. ..[.....# #.....' ##.#..#.####.....###... ...........'.....+...). .##.....####.....##♣♣. #...#.# #.....# ♣.. #...... #.....# ♣..P ##...## ..%....# ♣♣.9 _%q2jТA #.# #.#.# #.#. #'##.## #### #.##.## ...# #....## #.#.# #.##.##.#..##.#.###.##.##.)...#.##.#.#.####.####.....##. ..[.....# #.....' ##.#..#.####.....### .....'.....+...) .##.....####.....##♣♣. #...#.# #.....# ♣.. #...... #.....# ♣.. ##...## ..%....# ♣♣.q2jaG60q2jѯ:%q2jLq2j"L #.# #.#.# #.#. #'##. #### #.##. ...# #....# #.#.# #.##..#..##q2j#.#.###.##..)...#.#.#.#.####.####.....##. ..[.....# #.....'###.#..#.####.....### .'.....+... .##.....####.....##♣♣ #...#.# #.....# ♣ #...... #.....# ♣ ##...## ..%....# ♣♣q2j4q2j6&1q2jR=q2jm@q2j4 #. #.#. #.#. q2j-#'##.## #### #.##... ...# #.... #. #######.#.# #.##..#..##.#.###.##..)...#.q2j.#.#.#.####.####.....##.q2j  ..[.....# #.....' ###.#..#.####.....### ...q2j.j.'.....+ .##.....####.....##q2jQ} #...#.# #.....# ♣q2js #...... #.....# ♣ ##...## ..%....# q2jq2j.&2q2jq2j ## #.# #######'####### #### #.## .... ...# #..## #.. #######.#.# #.##....#..##.......#.###.##.........)...#...... .#.#.#@####.####.....## #..[.....# #.....'###.#..#.####.....## ...........'.....+. .##.....####.....## #...#.# #.....#  #......# #.....#  ##...###..%....#  #... ..########q2j&<3q2j;%q2jq2jd P######'###### #### #. .......# #...### #.. #######.#.# #.##....#..##.......#.##............)...#....... .#.#.#.####.#####q2j  #..@.....# '.##.#..#.##### ...........'.....+..##.....####.....##.. #...#.# ##....##. ##...###..%q2jq # #...# ..########### #.# q2j w4%q2j, v _You see here a +1 pair of boots.s2j5% _d - a +1 pair of bootss2jD Wear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +1 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip t2j t2j t2j #........# ApathyJesus the Shooter#######'## Coglin######### #.## Health: 16/16 ========================.......# #... Magic: 1/1========================### #.. #######.#.# #.## AC: 3Str: 11....#..##.......#.###.## EV: 11Int: 8............)...#....... SH: 0Dex: 17.#.#.#.####.####.....## XL:  1 Next: 30% Place: Dungeon:1#..@.....# #.....'. Noise: ---------  Time: 165.0 (0.0)###t2jl .#..#.####.....## a) +2 sling {Ingwe}  c) +0 sling {Prasit}...........'.....+. Fire: a) +2 sling {Ingwe} .##.....####.....##.. #...#.# #.....##. #......# #.....# #. ##...###..%....# # #...# ..######## #### #.## You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat! _You shoot a sling bullet. _You see here a +0 whip. _You see here a +1 pair of boots. _d - a +1 pair of bootst2j~ t2j t2jh t2jM f  You start putting on your armour.t2j +6.0 (1t2j ;%t2j t2j +7.0 (2t2j" ;%t2jA- t2jF. +8.0 (3t2jKv ;%t2j 9.0 (4%70.0 (5t2j ;%t2j - 5 t2j Z_You continue putting on your +1 pair of boots. x5t2j t2je t2j b _You finish putting on your +1 pair of boots.u2j[]M........ #######'######### #.## .... ...# #...### #.. #######.#.# ....#..##.......#.###.##............)......#.#.#@####.#####........# '.###.#..#.####.....##...........'.....+..##.....##.. #...# #. #.....#.## #...#u2j_1.0 (1 _%u2j:2  #. #. #........ u2jk4 u#######'###### #### #.# ....# ...# #..### #..########.#.# #.#..##.......#.###.#.......@.....)...#.........#.#.#.####.####.....# #........# #.....'###.#..#.####.....# ...........'.....+ .##.....####.....# .. #...#.# #.....# #. #......# #.....# #. ##...###..%....u2j; u2jj< &2u2jH 9%u2jJ v2jaM########........ #######'######### #.# ....# ...# #...### #..########.#.# .....#.@##.......#.###.#..........).......#.#.#.####.####. .. #........# #.....'#..##.. .#.#.#......v2j^<3v2jv2j )v2j+S Z ######## # # #....... #######'########## #### #.........# ...# #. .### #@.########.#.# #. .....#..##.......#.### .............)...#..... ...#.#.#.####.####...... ...#........# #..... #.. ###.#..#.####.....##. ...........'.....# .##.....####.....v2jl  .. #...#.# #.....4v2j' w2jGXw2jXw2j_w2jgw2jpw2jDw2jcw2jmw2j  ####### # # #...... ################## #### #.......@..# ...# #.#.###.#..########.#.# # .....#..##.......#.### .............)...#w2j #...#.#.#.####.#####.....#........# ##.#...###.#..#.#####.##.. ...........'# .##.....####w2j& w2j[( &5w2j- w2j/ x2j  # # # # #### .# ...# .#.###.#..##.#.#  .....#..##.#. .............)...# #...#.#.#.####.#### #.....#........# # #.#...###.#..#.#### #.##..............' # .##.....####x2j<6x2jEx2jax2j t ######.....################# #### ................#.###@#..########.#......#..##.......#.##x2j i................)...#...###...#.#.#.###..#...# ##.#.##.... #...#.# #... x2j x2j: 7x2j x2j& y2jF ######.....################# #### ...........#...#.###.#..########.#.......y2j͏.......#.##........)...#...###...#.#.#.####.###..###..y2j.... #...#. #......# #... y2jy2j&8y2jy2j  .....################# #### ...........#.....#.###.#..########.#......#..##.......#.##........)...#...###...#.#.#.####.### #.....#........# #...###.#.#..##.#. ##...###..%.. y2jr y2j &9y2j> y2j y2j^  ################# #### ...........#.....#.###.#..########.#......#..##.......#.##........)...#...###...#@#.#.####.### #.....#........# #...###.#..#.####......# #...# ..#### y2j_ y2j a '80y2jw z2j8$ ################# #### ................#.###.#..########.#......#..##.......#.##...........)...#...###...#.#.#.####.### #....@#........# #...###.#..#.####.##..............'..##.##### #.#z2jz2jm&1z2jB%z2j ################# #### ...........#....#.###.#..########.#......#..##.......#.##............)...#...###...#.#.#.####.### #.....#........# #.#..@###.#..#.####.##..............' ##.#.##.....#####..#.###z2jz2j&2z2j9%z2jz2j#W ############ #### ...............#.###.#..########.#............#.##................)...#...###...#.#.#.####.### #.....#........# #.#...###.#..#.#####.@............' ##.#.##.....#### ....##...#.# .##.##..##......z2j^z2jF_&3z2j8f;%z2jhz2jWF a ..............#.###.#..########.#............#.##.........)...#...z2j[v [###...#.#.#.####.### #.....#........# #.#...###.#..#.#####..............' ##@#.##.....#### #K....##...#.# #.##.###......#.#K   kobold (asleep)...#.# #  You encounter a kobold. It is wielding a +0 short sword.4% _Found a scroll labelled LUGHAFAETSIU.{2j#.###.#..########.#..............#.##..........)...#...###...#.#.#.####.### #.....#........# .#...###.#..#.#####..............' ###.#.##.....#### #K.@..##...#.# .##.###......#... #.# ##...###..%### #.# #...# ..#### .. #### #.# #.###. .... #.# #.....{2j?KK====5{2j( _The kobold shouts!{2j0 ..#.###.#..########.#.# ApathyJesus the Shooter........#..##.......#.## Coglin................)...#... Health: 16/16 ========================{2j ###...#.#.#.####.####... Magic: 1/1========================#.....#........# #... AC: 5Str: 11{2j #.#...###.#..#.####... EV: 11Int: 8#.##..............'... SH: 0Dex: 17# ###.#.##.....####... XL:  1 Next: 30% Place: Dungeon:1{2j! M#?K@..##...#.# #... Noise: ====-----  Time: 185.0 (0.0){2j? &#.##.###......# #... a) +2 sling {Ingwe}  c) +0 sling {Prasit}{2j\ ... #.# ##...###..%.. Fire: a) +2 sling {Ingwe} ### #.# #...# ..####{2j {.. #### #.#..#.###K   kobold..........#.# #..... {2j y_Found a scroll labelled LUGHAFAETSIU. _The kobold shouts!  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit){2j ..#.###.#..########.#.# ApathyJesus the Shooter........#..##.......#.## Coglin................)...#... Health: 16/16 ========================###...#.#.#.####.####... Magic: 1/1========================#.....#........# #... AC: 5Str: 11#.#...###.#..#.####... EV: 11Int: 8#.##..............'... SH: 0Dex: 17# ###.#.##.....####... XL:  1 Next: 30% Place: Dungeon:1#?K@..##...#.# #... Noise: ====-----[{2j 33m  Time: 185.0 (0.0)#.##.###......# #... a) +2 sling {Ingwe}  c) +0 sling {Prasit}... #.# ##...###..%.. Fire: a) +2 sling {Ingwe} ### #.# #...# ..####.. #### #.#..#.###K   kobold..........#.# #.....Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.{2jw J))Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.  The sling bullet closely misses the kobold.{2j M?K{2j ===-6.3 (1.3Rev {2j6 :%{2j  S _The kobold barely misses you.|2j ..#.###.#..########.#.# ApathyJesus the Shooter........#..##.......#.## Coglin................)...#... Health: 16/16 ========================###...#.#.#.####.####... Magic: 1/1========================#.....#........# #... AC: 5Str: 11#.#...###.#..#.####... EV: 11Int: 8#.##..............'... SH: 0Dex: 17# ###.#.##.....####... XL:  1 Next: 30% Place: Dungeon:1|2jm#?K@..##...#.# #... Noise: ===------  Time: 186.3 (0.0)#.##.###......# #... a) +2 sling {Ingwe}  c) +0 sling {Prasit}|2jN<... #.# ##...###..%.. Fire: a) +2 sling {Ingwe} ### #.# #...# ..#### Rev .. #### #.#..#.###K   kobold..........|2j#.# #.....The sling bullet closely misses the kobold. _The kobold barely misses you.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit)|2jn ..#.###.#..########.#.# ApathyJesus the Shooter........#..##.......#.## Coglin................)...#... Health: 16/16 ========================###...#.#.#.####.####... Magic: 1/1========================#.....#........# #... AC: 5Str: 11#.#...###.#..#.####... EV: 11Int: 8#.##..............'... SH: 0Dex: 17# ###.#.##.....####... XL:  1 Next: 30% Place: Dungeon:1|2jr#?K@..##...#.# #... Noise: ===------  Time: 186.3 (0.0)#.##.###......# #... a) +2 sling {Ingwe}  c) +0 sling {Prasit}... #.# ##...###..%.. Fire: a) +2 sling {Ingwe} ### #.# #...# ..#### Rev .. #### #.#..#.###K   kobold...|2j/.......#.# #.....Fire: a) +2 sling {Ingwe}|2j_Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit)  |2jYou shoot a sling bullet. The sling bullet hits the kobold.  The kobold is severely wounded.|2j|L))Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (55% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold is severely wounded.  The sling bullet barely misses the kobold.|2jM?K|2jc7.6 (1.3Rev+ |2j||2j|L _The kobold misses you.|2jD )You shoot a sling bullet. The sling bullet hits the kobold.|2jT R|2jr m ))You kill the kobold!|2j\ M?)|2jn t48.9 _You shoot a sling bullet.|2j= D ..#.###.#..#.#.#|2jm  ........#..##.#. .........|2j .)...# ###...#.#.#.####.#### #.....#........# # #.#...###.#..#.#### #.##......'|2j O # ###.#.##.....#### #?@...##...#.# #|2j  #.##.###......# #|2j  ... #.# ##...###..% #### #.# #...# ..|2j  .. #### #.# .. #.### ... .... ... #.#  |2jT K---90|2jd 8%|2j+ $  Things that are here:|2jS w _a +0 short sword; a kobold corpse}2j>> ..#.###.#..#.#. ..#..##.#. ...)...# ###...#.#.#.####.#### #.....#.# # #.#...###.#..#.#### #.##.....' # ###.#.##.....#### #@)...##...#.# # #.##.###......# # ...##.# ##...###..% ######.# #...# ..  .. #### #.# .. #.### ... ....}2j s ... #.# }2jW}2j#---}2j3&90 _}2j:%}2j'}2j*1.9 (2}2j::%}2jPb _e - a scroll labelled LUGHAFAETSIU~2jR..#.###.#..#.#.#..#..##.#.#...)...#.###...#.#.#.####.####.#.....#.# #.#.#...###.#..#.####.#.##.....'.# ###.#.##.....####.#.@...##...#.# #.#.##.###......# #....##.# ##...###..%.######.# #...# ..# .. #.### ... .... ... #.# .~2jJ[~2j \Y2.9 (1Rev ~2jf8%~2ji$  Things that are here:~2jvw _a +0 short sword; a kobold corpse~2jd ..#.###.#..#.#. ..#..##.#. ...)...# ###...#.#.#.####.#### #.....#.# # #.#...###.#..#.#### #.##.....' # ###.#.##.....#### #@)...##...#.# # #.##.###......# # ...##.# ##...###..% ######.# #...# ..  .. #### #.# .. #.###~2jO ... .... ... #.# ~2j=~2j,3 _~2j~2j~2jl~2jfRead which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled YNESATOESID  e - a scroll labelled LUGHAFAETSIU [!] read|quaff[?] describe selected2j/c 2ji 2j"r ..#.###.#..########.#. ApathyJesus the Shooter........#..##.......#. Coglin................)...#. Health: 16/16 ========================###...#.#.#.####.####. Magic: 1/1========================#.....#........# #. AC: 5Str: 11#.#...###.#..#.####. EV: 11Int: 8#.##..............'. SH: 0Dex: 17# ###.#.##.....####. XL:  1 Next: 40% Place: Dungeon:1#@)...##...#.# #. Noise: ---------  Time: 193.9 (0.0)#.##.###......# #. a) +2 sling {Ingwe}  c) +0 sling {Prasit}.2jr ..##.# ##...###..% Fire: a) +2 sling {Ingwe} ######.# #...# ..## Rev .. #### #.#..#.### ....... ...#.# ...  _You shoot a sling bullet.  Things that are here: _a +0 short sword; a kobold corpse _e - a scroll labelled LUGHAFAETSIUThings that are here: _a +0 short sword; a kobold corpse2j;{  As you read the scroll labelled YNESATOESID, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.2j_| *4.9 (12jI :%2j 4 _It was a scroll of immolation.2jp 2jr Read which item? Scrolls  s - a scroll of butterflies  e - a scroll labelled LUGHAFAETSIU [!] read|quaff[?] describe selected2j 2j 2j 8..#.###.#..########.#. ApathyJesus the Shooter........#..##.......#. Coglin................)...#. Health: 16/16 ========================###...#.#.#.####.####. Magic: 1/12j ========================#.....#........# #. AC: 5Str: 11#.#...###.#..#.####. EV: 11Int: 8#.##..............'. SH: 0Dex: 17# ###.#.##.....####. XL:  1 Next: 40% Place: Dungeon:1#@)...##...#.# #. Noise: ---------  Time: 194.9 (0.0)#.##.###......# #. a) +2 sling {Ingwe}  c) +0 sling {Prasit}...##.# ##...###..% Fire: a) +2 sling {Ingwe} ######.# #...# ..## Rev .. #### #.#..#.### ....... [ 16;20H...#.# ...  _e - a scroll labelled LUGHAFAETSIUThings that are here: _a +0 short sword; a kobold corpseAs you read the scroll labelled YNESATOESID, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.2jz &  2j kAs you read the scroll labelled LUGHAFAETSIU, it crumbles to dust.  It is a scroll of identify.2jf /  --more--2jWfIdentify which item? (\ to view known items) Potions (select first with !)  d - a fizzy white potion[?] describe selected2j%2j..#.###.#..########.#. ApathyJesus the Shooter........#..##.......#. Coglin................)...#. Health: 16/16 ========================###...#.#.#.####.####. Magic: 1/1========================#.....#........# #. AC: 5Str: 11#.#...###.#..#.####. EV: 11Int: 8#.##..............'. SH: 0Dex: 17# ###.#.##.....####. XL:  1 Next: 40% Place: Dungeon:1#@)...##...#.# #. Noise: ---------  Time: 194.9 (0.0)#.##.###......# #. a) +2 sling {Ingwe}  c) +0 sling {Prasit}.fe;49m..##.# ##...###..% Fire: a) +2 sling {Ingwe} ######.# #...# ..## Rev .. #### #.#..#.### ....... ...#.# ...  _a +0 short sword; a kobold corpseAs you read the scroll labelled YNESATOESID, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled LUGHAFAETSIU, it crumbles to dust.  It is a scroll of identify.5.9 (12j8%2jY _d - a potion of moonshine2j 2j# aDrop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling (weapon) {Ingwe}  c - a +0 sling (offhand) {Prasit} 2j$ UArmour (select all with [)  b - a +0 leather armour (worn)  d - a +1 pair of boots (worn) [Up|Down] select2j2$ [Esc] exit Letters toggle [.|Space] toggle selected2j$ 7[top]2jP 1 it a - a +2 sling (weapon) {Ingwe}  d + a +1 pair of boots (worn)[Enter] accept (1 chosen)2j= c-2j/ Potions !  d - a potion of moonshine 2j 1 it+[Enter] accept (1 chosen)2j 2j ..#.###.#..########.#. ApathyJesus the Shooter........#..##.......#. Coglin2j6 ................)...#. Health: 16/16 ========================###...#.#.#.####.####. Magic: 1/1========================#.....#........# #. AC: 52j` Str: 11#.#...###.#..#.####. EV: 11Int: 82j #.##..............'. SH: 0Dex: 172j ># ###.#.##.....####. XL:  1 Next: 40% Place: Dungeon:1#@)...##...#.# #. Noise: ---------  Time: 195.9 (0.0)2j $#.##.###......# #. a) +2 sling {Ingwe}  c) +0 sling {Prasit}2j ...##.# ##...###..% Fire: a) +2 sling {Ingwe} ######.# #...# ..## Rev 2jJ `.. #### #.#..#.###2jm u ....... ...2j c#.# ... 2j The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled LUGHAFAETSIU, it crumbles to dust.  It is a scroll of identify. 2jE x_d - a potion of moonshineAutopickup disabled for potions of moonshine.2j 56.9 (12j# :%2j E _It was a scroll of immolation.  As you read the scroll labelled LUGHAFAETSIU, it crumbles to dust.  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#.#.#.#.#.####.#.#.# #......#.#......#.#.# #.#.###.###.#.##.#.#.. #......<......##.♣.♣.♣##.#.###.###.#.##.#... #......#.#........♣.♣.♣ #.#@#.#.#.###.......303.9 (4 #.........# #.#♣#♣#♣ ###.#.#.### #.# # #.....# ### #2j/#+###.# # ..# # #.. ####...2j2j2j0 42j4 2j6 2j2jV2j2j2j!2j&2j'2jV),2j*2jz+2jm,2j,2jG-2j3######.# #...##..########♣♣.♣♣#.. ######.##### #........ #.###.# #####... #.....# ......... ###.#.#.### .##### #.........# ..#.. ####.#.#.##.# #......#.##.#.###.###.#.##.#.#7....<......##.♣.##.#.###.###.#.##.#..#......#.#........♣.♣####.#.#.#.#.###.....#.........# #.#♣#♣###.#.#.### #.##.....# ###2j4;#+###.#2j;92j5;2jm 2jm 2jgn 2jou 2jWv 2jz X2ji{ 2j{ 2j  #...##.# ##...###..%....# ♣♣.######.# #...##..########♣♣ #.. ######.##### #... ... #.###.# #### ... #.....# ....... ###.#.#.### .### #.........# . ####.#.#.#.#.### #.@....#.#.....9.9 (2 ##.#.###.###.#.##.# #......<......##.♣ ##.#.###.###.#.##.# #......#.#........♣####.#.#.#.#.###... #.........# #.#♣##.#.#.### 2j9 }#.# #.....# ###2j 2j 2j 2j+O2jO2j=U2jW2jP 2j 2j 2j: 2j̶ 2j& n2j 2jT 2j 2jO 2j 2jx 2jA ,2j 2j  ... #.....# ... ... ###.#.#.### .### #.........# ..# 2j ####.#.#.#.#.####. #......#.#......#.# ##.#.###.###.#.##.#......<......##.♣.#.###.###.#....♣13.9 (4##.#.#.#.#.###... #.........# #.# ###.#.#.### #.# #.....# ### #+###2j`  ..# #.. ###.2j 2j 2jm 2j\2j2j2j2j2j#2j=X2j2j2j$ 2jo 2j 2j 2j 2j 2ji 2j2j 2j2j2j#......#..#.#.#.###.#.###.###.#.##.#.#..#......<......##.♣.♣.♣##.#.###.###.#.##.#..#......#.#........♣.♣.♣####.#.#.#.......#.........# #.#♣#♣####.#.#.### #.#  # ### #8.9 (5 #+###.# #2j= ..# # #.. ###. .. 2ji2jp2j*2j2jr42jv2j:y2j& 2j 2j? 2j 2j'.......#.....#......#.......#........#2jR"2j?#+9.9 (12j'2j*( _You open the door.2j_ 2j^` 2j` 2jh 2jk  You encounter a goblin. It is wielding a +0 dagger.2j}q #.#.###.###.#.#. #......<......##.♣.♣.♣##.#.###.###.#.##.#...#......#.#........♣.♣.♣###.#.#.#.#.###....... #.........# #.#♣#♣#♣2jq X##.#.#.### #.# # #.....# #####.# ♣..........♣........##...#♣....2j r ##.#♣... ..♣.. 2j\r g   goblin (asleep)♣.♣2jr )g2j!{ &02j 320.9 (1 _2jȂ 2jR Q _There is an open door here.2j& W##.#.###.###.#.##.#.#.. ApathyJesus the Shooter#......<......##.♣.♣.♣ Coglin##.#.###.###.#.##.#...# Health: 16/16 ========================#......#.#........♣.♣.♣ Magic: 1/1========================####.#.#.#.#.###....... AC: 5Str: 11#.........# #.#♣#♣#♣ EV: 11Int: 8###.#.#.### #.# # SH: 0Dex: 172j K#.....# ### # XL:  1 Next: 40% Place: Dungeon:1#@###.## Noise: ---------  Time: 320.9 (0.0)♣......*....## a) +2 sling {Ingwe}  c) +0 sling {Prasit}♣......*.##...## Fire: a) +2 sling {Ingwe} ♣......*.####.#♣.......*# ..♣.......*#2j g   goblin (asleep)♣.......*#♣.......g# 2jb _You encounter a goblin. It is wielding a +0 dagger. _There is an open door here.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)2jn ##.#.###.###.#.##.#.#.. ApathyJesus the Shooter#......<......##.♣.♣.♣ Coglin##.#.###.###.#.##.#...# Health: 16/16 ========================#......#.#........♣.♣.♣ Magic: 1/1========================####.#.#.#.#.###....... AC: 5Str: 11#.........# #.#♣#♣#♣ EV: 11Int: 8###.#.#.### #.# # SH: 0Dex: 17#.....# ### # XL:  1 Next: 40% Place: Dungeon:1#@###.## Noise: --------- 2jo  Time: 320.9 (0.0)♣......)....## a) +2 sling {Ingwe}  c) +0 sling {Prasit}♣......).##...## Fire: a) +2 sling {Ingwe} ♣......).####.#♣.......)# ..♣.......)#g   goblin♣.......)#♣.......g#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!2j O)You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!  The goblin is severely wounded.You shoot a sling bullet.  You kill the goblin!2j )2jF......2jq5===2.1 (1.2Rev _2j 2j.2jyh  #......<......##.♣.♣.♣##.#.###.###.#.##.#...#......#.#........♣.♣.♣.####.#.#.#.#.###......... #.........# #.#♣#♣#♣#.###.#.#.### #.# ##.. #.....# ##♣###..#'###.# ♣......@....###...#♣###. Rev ♣.########---302jk2jn2j ##.#.###.###.#.##.#...#......#.#........♣.♣.♣.####.#.#.#.#.###....... ...#.........# #.#♣#♣#♣ #.###.#.#.### #.# #.##.....# ##♣###..#'###.# 2j..........##...#♣###.#  .. ♣.2j"2j|#---2j42j2j^2j; ......#.#........♣.♣.♣.####.#.#.#.#.###....... ...#.........# #.#♣#♣#♣ #.###.#.#.### #.# #.##.....# ##♣###..#'###.# ...........###...#2j><♣##  .. .2jC2jFD%52jJ2jL2j .####.#.#.#.#.###....... ...#.........# #.#♣#♣#♣ #.###.#.#.### #.# ##..##.....# ##♣###..#'###.# ...........###...#♣##  ..2j|Y ♣)2j#2j062j|2j2j|)   ...#.........# #.#♣#♣#♣ #.###.#.#.### #.# ##..##.....# ##♣###..#'###.# ..........##...#♣## 2j) n .. ♣)2je0 2j 1 &72j6 2j8 2j   #.###.#.#.### #.# ##..##.....# ##♣###..#'###.# ..........##...#♣##  .. ♣)#######♣2jƙ 2j &82j 2j̡ 2j&68#..##.....# ### #.♣###..#'###.# #.♣...........# #.♣.##...##♣.####.#  ♣.2j6# .. ♣.# ♣.# ♣.# ♣.######## ♣. 2j=2jF>&92jL2jPO _You see here a +0 dagger.2jVa  #..##.....# ### # ♣###..#'###.# # ♣...# # ♣.##...#  ♣.####.# ♣.# .. ♣.# ♣.# ♣)# ♣.# ♣.2jFd 2jge .30 _2jj 2jl 2j0  #..##.....# ###  ♣###..#'###.#  ♣...#  ♣.##...#  ♣2jC1 ".####.# ♣.# .. ♣.# ♣.# ♣.)# ♣.#2j1 B ♣.2j9 2j9 &12j@ 2jxD 2j9 #..##.....# ### ♣###..#'###.# ♣...# ♣.##...# ♣.####.# ♣.# .. ♣.# ♣.# ♣.)# ♣.# ♣.2j2jP&22j2jb2j!9 #..##.....# ### ♣###..#'###.# ♣...# ♣.##...# ♣.####.# ♣.# .. ♣.# ♣.# ♣.)# ♣.# ♣.2j9Y32jF #..##.....# ### ♣###..#'###.# ♣...# ♣.##...# ♣.####.# ♣.# .. ♣.# ♣.#2j] ♣.)# ♣.# ♣.2j:2j&42j,2j2jjR #..##.....# ### ♣###..#'###.# ♣.# ♣.##...# ♣.####.# ♣.# .. ♣.# ♣.# ♣.)# ♣.# ♣...###2jq2jhr&52jx2jz2j  #..##.....#  ♣###..#'###.# ♣.# ♣.##...# ♣2jr .####.# ♣.# .. ♣.# ♣.# ♣.)# ♣.2j # ♣.# ..#2j K ####2jF 2j &62j 2j 2j# ♣###..#'###.# ..........##...#♣## .. ♣)####### .#2jKY72jJ ...........##...#♣..####...# ......# .....♣.......)####### #.[.##### 2j32j&82jD2j# _Found a robe.2j 9 ♣##...# ♣.####.# ♣.# .. ♣.#  ♣.#♣ ♣)#♣. ♣.########♣.♣♣.# #.[@.# ######92jÍ| ♣.##...#♣. ♣........####.#♣. ♣........# ..♣. ♣........#P. ♣........# ♣♣. ♣.......)# ♣.. ♣.## ♣.♣♣.# #.@..# ######2jӕ2j*'402j2jM _You see here a +0 robe.2j\! ♣....#  ..♣♣.##...# ♣.?♣.####.# ♣.P♣.# .. ♣.P♣.# P.♣♣..# ♣♣.♣♣.......)#♣..P♣.######## ♣@♣♣.# #.[..#######2jO2j&12j2jme _Found a scroll labelled RISSOE LEUNT.2j ###..#'###P...# ..♣..?###.#..♣♣.P P.♣♣.♣.♣♣.......)♣.@P♣.########♣♣.♣♣.#.[..#######2j 2jE 2jg 22j 2j( 2jOM #..##....♣.♣♣###..#'###P...# ..♣♣..?###.#2j^ ♣.P♣..♣♣.PP.♣♣.♣♣@♣♣.......)♣..P♣.########2j♣♣.♣♣#.[..##2jl2j&32j:2j82jE1M###.#.#.####.. #..##....♣.♣♣###..#'###P.♣♣...# ..♣♣..?###.# ♣.P♣2j1..♣.P♣♣P@♣.♣.♣♣.......)♣..P♣.########♣♣.♣♣.#2j:2j];&42jA2j#D2ji rM...#.........#. #.###.#.#.####.. #..##....♣♣.♣♣###..#'###P.♣♣...# ..♣♣..?###.# ..♣♣@P♣2jj uP.♣♣.♣♣.♣♣.......)♣..P♣.########♣♣.♣♣2js 2j+t &52jf{ 2j7} 2j M.####.#.#.#.# . ...#.........#. #.###.#.#.### #.. #..##....♣♣.♣♣###..#'###2j] ♣P.♣♣...# ..♣♣..?###.#2j 2 ..2j :♣♣.P2j N♣P.♣♣2j .2j {♣♣.♣♣.......)#2j 2jQ &62j7 2j1 2j#......#.#......####.#.#.#.#.# . ...#.........# ##. #.###.#.#.####.. #..##.....# ♣♣.♣♣###..#'###.# ♣P.♣♣...# ♣..♣♣.##...# ♣.@♣.####.# ♣.P♣.# ..2jw♣♣.P♣.# ♣P.♣♣.#♣♣.♣♣.......)#♣..P♣.########♣♣.♣♣.##.[..#######2j2j 2j &72jY2j!2j+8.1 (22j2j#b _c - a scroll labelled RISSOE LEUNT2jH ##.#.###.###.#b##......#.#.... ..####.#.#.#.#.# .....#.........#2j3I ##. #.###.#.#.### #.. #..##.....# ♣♣.♣♣###..#'###.# ♣P.♣♣....# ♣♣2jI.##...#♣..♣.####.# ♣.P♣.# .. ♣♣.P♣.# ♣P.♣♣..# ♣♣.♣♣.......)#2j Jb   bat (asleep) ♣..P♣.########♣♣.♣♣.#2jCJX #.[..#2jNq.b.b.b2j^yb9.1 (12jtc2jfT _You encounter a bat.2jZL #......<.....##.#.###.###.###......#.#....####.#.#.#.# .....#.........#b# #.###.#.#.### #.. #..##....♣♣.♣♣###..#'###P...# ..♣♣..♣♣..♣###.# ..♣.P♣P.♣.♣.♣♣.......)..P♣.########♣♣.♣♣.b.2jL".2jMb2jT2jkU%=2jU 502jq^2j^I _The bat misses you.2jz  You shoot a sling bullet. The sling bullet hits the bat.2j †  The bat is moderately wounded.You shoot a sling bullet. The sling bullet hits the bat.2jf?6==1.3 (1.2Rev 2jWE2j=HG _You kill the bat!2jMM##.#.###.###.# #......<.....##.#.###.###.###......#.#....####.#.#.#.# .....#.........2jy#.# #.###.#.#.### #..# #..##....♣♣@♣♣###..#'###P...# ..♣..♣♣..♣###.#♣.P♣........# ....P2j2j!5---202j$2jp _You see here a bat corpse.2j q#......#.#.......###.#.###.###.#2j. #.# #......<......#.###.#.###.###.##.##......#.#.....#..####.#.#.#.#.#.....#.........# ##.# #.###.#.#.####.@# #..##.....# ♣♣†♣♣###..#'###.# ♣P.♣♣...# ♣..♣♣.##...# ♣♣..♣.####.#♣.P♣.# ..♣♣.P♣P.♣♣.#♣♣.♣♣.......)#2j9 2j H---3 _2jN 2j 2j?M###.#.#.#.#.##+###......#.#......###.#.###.###.# #......<.....##.#.###.###.###......#.#.....####.#.#.#.#.## #.....#.........##@# #.###.#.#.### #..# #..##....♣♣†♣♣###..#'###♣P.♣♣...........#Rev 2jJP.2j2j#%42j2j2jM #.........#  ####.#.#.#.#.##+###......#.#......###.#.###.###.# #......<.....##.#.###.###.###......#.#.....####.#.#.#.#.## #@....#.........##.###.###.#.#.### #..# #..##....♣♣†♣♣###..#'###.#Rev ♣.2j2j052j2j2j M... ###.#.#.## #.........#  ####.#.#.#.#.##+###......#.#......###.#.###.###.# #......<.....##.#.###.###.###......#.#.....####.#.#.#.#.## #.....#.........#.###.###.#.#.####..# #..##.....#♣♣♣.62j 2j 2jj M #.....# ... ###.#.#.## #.........#  ####.#.#.#.#.##+###......#.#......###.#.###.###.# #......<.....##.#.###.###.###......#.#.....####.#.#.#.#.## #.....#.........##.###.###.#.#.###.#P.♣♣.2j 2jz &72j 2j 2ja2M... ### #.....# ... ###.#.#.## #.........#  ####.#.#.#.#.###+###......#.#......###.#.###.###.# #......<.....#.#.###.###.###......#.#.....####.#.#.#.#.###.....#.........#.#.#.#...2j1 2j &82j2j2jMM#.. ######.####... ### #.....# ... ###.#.#.## #.........#  ####.#.#.#.#.###+###......#.#....#..###.#.###.###.# #......<.....#.#.###.###.###......#.#.....#..####.#.#.#.#.##.#.2j2jj&92j2j2j}d######.# #...##..###### #.. ######.##### #.###.# ... #.....# ... ###.#.#.### #......... ####.#.#.#.#.# #+###......#.#...2j.###.#.###.###.##.# #......<.... #.###.#.###.###.# #.##......#.#.... #..####.#.#.#.#.# #.....#.........# ##.###.###.#.#.### #..# #..##.....# ♣♣†♣♣###..#'###.#2jɅ2j'602j2jԏ2j8 #####..###......#......#.....#....#...'2j  2jw 2j @======12j$ 2j& = _As you open the door, it creaks loudly!2j1 M...##.# ##..%....######.## #...##..#########..########.#########. #.....# #..##.#.#.##2j #......# #........#......#####.#.#.#.#.####......#.#......###.#.###.###.###.# #......<.....#.###.#.###.###.#.#2j^2jG------22j2jSQ _There is an open door here.2jn_M### ### #.#.##.###......###....##.# ##..%....######.## #...##..#########..########.####### #.....# ##.#.#.## #........#....@.#####.#.#.#.#.######'###......#.#......###.#.###.###.###.# #......<......## 2j 2j2j[C------3 2j _2j/2j2jM.# #.# #.#!)...##...#.## ### ### #.#.##.###......###....##.# ##..%....######.## #...##..#########..########.####### #.....# ##.#.#.## #..............#####.#.#.#.#.#2j%#####'###......#.#....#..###.#.###.###.##..2j2j&42j2j2jz M###.###.###.#..### #.# #.# #.#!)...##...#.## ### ### #.#.##.###......###....##.# ##..%....######.## #...##..#########..########.#######2je b #.....# ##.#.#.## #..............#####.#.#.#.#.######'###......#.#....#..2jg 2j &52j< :%2j 2jm 2M....##.##..............'###.###.###.#..### #.# #.# #.#!)...##...#.## ### ### #.#.##.###......###....##.# #2jNn #..%....######.## #...##..#########..########.####### #.....# ##.#.#.## #........#......#####.#.#.#.#.#.#2ju 2jhv &62jV| 8%2j~ 2jmM..##.#.###.#...###.#..#.####....##.##..............'###.###.###.#..### #.# #.# #.#!)...##...#.## 2j#n8### ### #.#.##.###......###....##.# ##..%....######.## #...##..#########..########.####### #.....# ##.#.#.##2jYn#......# #.........#.2jy<72j{:%2j8~2j:U##.##.#.# #.....#........# # 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#.....#........# #.....'. ###.#...###.#..#.####.....###...# .##.##........'.....+...).' ###.###.#.##.....####.....##♣♣.♣ # #.#!)...##...#.## #.....# ♣..♣ #2jzJ #.#.##.###......###.....# ♣..P♣#...##.# ##...###..%....# ♣♣.♣2j2j&42j;%2jM _You see here a +0 whip.2j#.# #.#.# #.#.##'##.##. #### #.##.##.# ...# #....##. .#.###.#..##.#.# #.##.##.#..##.#.###.##.##.)@..#.2j##....#.#.#.####.####.....##.####'  #.....#........# #.....'..#...###.#..#.####.....###...# ##.##..............'.....+...).'..###.#.##.....####.....##♣♣.♣♣#  #.#!)...##...#.## #.....# ♣..♣♣#  #.#.##.###......###.....# ♣..P♣'#...##.# ##...###..%....# ♣♣.♣♣#2j2j-5 _2j2j2j- #.# #.#.# #.#.##'##.##. #### #.##.##.# ...# #....##. #.###.#..##.#.# #.##.##.#..##.#.###.##.##.).@.#.##. #...#.#.#.####.####.....##.####'# #.....#........# #.....'. #.#...###.#..#.####.....###...# #.##..............'.....+...).'. #.###.#.##.....####.....##♣♣.♣♣# #.#!)...##...#.## #.....# ♣..♣♣# #.#.##.###......###.....# ♣..P♣'. #...##.# ##...###..%....# ♣♣.♣♣#.2j2jl&62jv9%2j2j8#.# #.#.# #.#.##'##.##. ##### #.##.##.# #...# #....##. .###.#..##2j;.#.# #.##.##.#..##.#.###.##.##.)..@#.##. ...#.#.#.####.####.....##.####'# .....#........# #.....'. .#...###.#..#.####.....###...###. .##..............'.....+...).'. .###.#.##.....####.....##♣♣.♣♣# .#!)...##...#.## #.....# ♣..♣♣##. .#.##.###......###.....# ♣..P♣'. ...##.# ##...###..%....# ♣♣.♣♣#.#2j<72jX;%2j12j82j:2jB2j_D2j2j%2j2j2j102j02j:2jB2j@  There is an open door here.2jKA2jA _2jC2jPF2jaH,2jaJ2jL2jN2jb  Things that are here:2j`dk  a +0 club; 2 stones; a kobold skeleton2js5 _2jx2jφn2j؇,2j܈2j2j,2j62jn2j42j2j{2jʘ2j,2j2jeX2j,2j####.....##♣♣.♣♣###.....###.# ## #.....# ♣..♣♣##..........###.. .###.....# ♣..P♣'.....####..#.#. ##..%....# ♣♣.♣♣#.#...##........# #..##♣♣.♣♣......##.#......# #.##### #.......#..###.#..#...# #.###.# ............ #.....# .###.........##.# #.#.#.####.#####@###.#..#.......#411.3 (24.0).....# ..#.....†...##.. #.#.#.#.####.#.#.##..#..#.#.#...# ..#.#......#.#.#.##.........#... ###.###.#.##.#.#.....#.##.#.....# ...<......##.♣.♣.♣#..#......#.#.#m ###.###.#.##.#...#...#.####.......#.#........♣.♣.♣..##.# .#.## #.#.#.#.###..........#.. ..#2jhPM...'.....+...).'...............##♣♣.♣♣###.....###.# ## .♣♣##..........###.. .###...P♣'.....####..#.# ##..%....# ♣♣.♣♣#.#...##...########♣♣.♣♣......##.#...## #.......#..###.#..#...####.# #######.....................# #......@###.........## #.#.#.####.#####.###.#..#.......# ........# ..#...#.......†...##.. #.#.#.#.####.#.#.##..#..#.#.#...#♣.♣2jiG2.3 (1.0)2jQ2jH32jJ2jO2jUB2jVX2j_W2jX,2j0Y2jZ2j[2j\,2j2_2j'a,2ja2jc2jf,2jg2jn|......'.....+...).'.. #.....####.....##♣♣.♣♣###.....### #2jo...#.## #.....# ♣..♣♣##....... #......###.....# ♣..P♣'.....####..###..%....# ♣♣.♣♣#.#...##...  #...##..########♣♣.♣♣......##.#. #######.##### #.......#..###.#. # #.###.# ####### #.....# #@......###.......8.3 (62jo ###.#.#.####.#####.###.#..#.. # #.........#....#...#.......†####.#.#.#.#.####.#.#.##..#..# ##......#.#......#.#.#.##.....###.###.#.##.#.#.....#.## 2j6p# #......<......##.♣.♣.♣#..#......###.###.#.##.#...#...#.#### ##......#.#........♣.♣.♣..##.#2jr2j@x2jz2j2j2jo2j-2jr2j2jl,2j,2j&2jV2jk2j2j2j>2j2j2j2j###..%....# ♣♣.♣♣#.#...## ...##..########♣♣.♣♣......##.#... #####.##### #.......#..###.#..#  #.###.# #######............  #.....# #.......###...... ###.#.#.####.#####.###.#..#...  #.........#....#...#.......†.. ###.#.#.#.#.####.#.#.##..#..#.#.# ......#.#......#@#.#.##...#22.3 (4.#.###.###.#.##.#.#.....#.## #......<#.♣.♣.♣#..#......# #.#.###.###.#.##.#...#...#.####.. 2j......#.#........♣.♣.♣..##.# .#.#.#.###..........#.. . .....# #.#♣#♣#♣...###.###.#.#.### #.# ##..##.....# ### #..P♣.#2j2j2j2j, 2j 2j 2j 2j: 2jY 2jϾ 2j 2j% 2j^ 2j 2j ,2j 2j 2j0 2js 2j 2j 2j ,2jc 2j 2jU 2j 2j 2j 2j 2j 2j" 2j3 #.....# #.......###.........##.# #.#.#.####.#####.###.#..#.......# ........#....#...#.......†...##.. #.#.#.#.####.#.#.##..#..#.#.#...# ..#..#.#.#.##.........# ###.##.#.#.....#.##.#.....# ...<##.♣.♣.♣#2j# %#.#.###.#.##.#...#...#.####......#.#........♣.♣@♣..##.# .#.## 30.3 (8.#.###..........#.. ..# ..# #.#♣#♣#♣...### .### #.# #.#...# # ### #..P♣.#'###.# #..♣♣.......# #... ... ...##...# ##..♣ P# 2j c...####.# PP♣2j^ 2j 2j 2j%J2j@(2jE 2jE 2jK 2jM 2jtII2jN2j;P2j T,2jT2jV2jV2jW2jY2j[,2jx\2jp^2j`2jCa2ja2j1d2j[h,2jj2j'l2jIo,2jp2jQs2jvc  You encounter a bat.2jM}#.##.#.#.##.#.....## ....##.♣.♣.♣#..#......#.#.# #.#.##.#...#...#.####...... .......♣.♣.♣..##.# .#.## #.##2j ~~....#.. ..# ..# #.#♣#♣#♣...### # ### #.# #.#...# ..#  ### #..P♣.##..... # #..♣♣@.......  #....P....... # ##..♣♣PP#.... #PP♣ P.P....  .. #.P. PP..P.. 2j4~## ♣♣♣♣Pb# b   bat (asleep) 2j\~)... .. 2j'+6.3 (62jR27.3 (7 _2jU2jb2juS...##.♣.♣.♣#..#......#.#.# #.##.#...#...#.####...... ......♣.♣.♣..##.# .#.## ###..........#.. r...# .# #.#♣#♣#♣...### ...# ## #.# #.#...# ....#  ### #..P♣.##...... #..♣♣.... #....P# .###..♣♣PP## PP♣♣P.P.. .. #.P.♣PP..P.. ## P♣♣♣♣Pb# ... 2jYr   quokka (asleep)b   bat (asleep)2jD2j'+8.3 (12jT2jW _You encounter a quokka.2j42j{2jb 2jFire: a) +2 sling {Ingwe} #.P.♣PP..P...#Rev* 2jaG## P♣♣♣♣P.#..#... ..r   quokka2j:.... .#....  2jThe sling bullet closely misses the quokka. _The quokka closely misses you. The quokka barely misses you.Fire: a) +2 sling {Ingwe}2jЈwPress: ? - help, Q - select actionShift-Dir - straight line2jsAim: a quokka (severely wounded, 51% to hit)2jL.##.♣.♣.♣#..#......#.#.#ApathyJesus the Shooter .##.#...#...#.####......Coglin ....♣.♣.♣..##.####.#.##Health: 16/16 ======================== ##..........#........#Magic: 1/1========================#.#♣#♣#♣...####....#AC: 5Str: 11  #.# #.#...##....###EV: 11Int: 8  ### #..P♣.##......#.SH: 0Dex: 17#..♣♣...r.......XL:  1 Next: 80% Place: Dungeon:1#....P..@....##2j[Noise: ===------  Time: 445.4 (0.0)##..♣♣PP#.......a) +2 sling {Ingwe}  c) +0 sling {Prasit}#PP♣♣P.P.....##Fire: a) +2 sling {Ingwe} #.P.♣PP..P...#Rev* ## P♣♣♣♣P.#..#... ..r   quokka.... .#....  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.2j(M)))))Shift-Dir - straight lineAim: a quokka (severely wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.  The quokka is severely wounded.You shoot a sling bullet.2jo ....r The sling bullet closely misses the quokka.2j,6.6 (1.22jڻ2jo> _The quokka bites you but does no damage.2jI .##.♣.♣.♣#..#......#.#.#ApathyJesus the Shooter .##.#...#...#.####......Coglin ....♣.♣.♣..##.####.#.##Health: 16/16 ======================== ##..........#........#Magic: 1/1========================#.#♣#♣#♣...####....#AC: 5Str: 11  #.# #.#...##....###EV: 11Int: 8  ### #..P♣.##......#.SH: 0Dex: 172jJ #..♣♣...r.......XL:  1 Next: 80% Place: Dungeon:1#....P..@....##Noise: ===------  Time: 446.6 (0.0)##..♣♣PP#.......a) +2 sling {Ingwe}  c) +0 sling {Prasit}#PP♣♣P.P.....##Fire: a) +2 sling {Ingwe} #.P.♣PP..P...#Rev* ## P♣♣♣♣P.#..#... ..r   quokka2jK <.... .#....  The sling bullet closely misses the quokka. _The quokka bites you but does no damage.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action2jnK Shift-Dir - straight lineAim: a quokka (heavily wounded, 51% to hit)2j .##.♣.♣.♣#..#......#.#.#ApathyJesus the Shooter .##.#...#...#.####......Coglin ....♣.♣.♣..##.####.#.##Health: 16/16 ======================== ##..........#........#Magic: 1/1========================#.#♣#♣#♣...####....#AC: 5Str: 11  #.# #.#...##....###EV: 11Int: 8  ### #..P♣.##......#.SH: 0Dex: 17#..♣♣...r.......XL:  1 Next: 80% Place: Dungeon:1#....P..@....##Noise: ===------  Time: 446.6 (0.0)## ^9m..♣♣PP#.......a) +2 sling {Ingwe}  c) +0 sling {Prasit}#PP♣♣P.P.....##Fire: a) +2 sling {Ingwe} #.P.♣PP..P...#Rev* ## P♣♣♣♣P.#..#... ..r   quokka.... .#....  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.2j pYou shoot a sling bullet.  The sling bullet hits the quokka but does no damage.  The quokka is heavily wounded.You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.  The quokka is heavily wounded.2j % 2j% \4---7.9 (1.32jY+ 2j.   The sling bullet hits the quokka but does no damage.  The quokka is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.  The quokka is heavily wounded. _The quokka bites you. The quokka misses you.2j/(.##.♣.♣.♣#..#......#.#.#ApathyJesus the Shooter .##.#...#...#.####......Coglin ....♣.♣.♣..##.####.#.##Health: 14/16 =====================--- ##..........#........#Magic: 1/1========================#.#♣#♣#♣...####....#AC: 5Str: 11  #.# #.#...##....###EV: 11Int: 8  ### #..P♣.##......#.SH: 0Dex: 17#..♣♣...r.......2j0sXL:  1 Next: 80% Place: Dungeon:1#....P..@....##Noise: ===------  Time: 447.9 (0.0)##..♣♣PP#.......a) +2 sling {Ingwe}  c) +0 sling {Prasit}#PP♣♣P.P.....##Fire: a) +2 sling {Ingwe} #.P.♣PP..P...#Rev* ## P♣♣♣♣P.#..#... ..r   quokka.... .#....  The quokka is heavily wounded. _The quokka bites you. The quokka misses you.Fire: a) +2 sling {Ingwe}2j0Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 51% to hit)2j[.##.♣.♣.♣#..#......#.#.#ApathyJesus the Shooter .##.#...#...#.####......Coglin ....♣.♣.♣..##.####.#.##Health: 14/16 =====================--- ##..........#........#Magic: 1/1========================#.#♣#♣#♣...####....#AC: 5Str: 11  #.# #.#...##....###EV: 11Int: 8  ### #..P♣.##......#.SH: 0Dex: 17#..♣♣...†.......XL:  1 Next: 80% Place: Dungeon:1#....P..@....##Noise: ===------  Time: 447.9 (0.0)##.];49m..♣♣PP#.......a) +2 sling {Ingwe}  c) +0 sling {Prasit}#PP♣♣P.P.....##Fire: a) +2 sling {Ingwe} #.P.♣PP..P...#Rev* ## P♣♣♣♣P.#..#... ..r   quokka.... .#....  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 51% to hit)  You shoot a sling bullet. The sling bullet hits the quokka!  You kill the quokka!2jyc(2j{F)))))2j[q....†Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (heavily wounded, 51% to hit)  You shoot a sling bullet. The sling bullet hits the quokka!  You kill the quokka!  You shoot a sling bullet.2jr2j{<.##.♣.♣.♣#..#......#.#.#ApathyJesus the Shooter .##.#...#...#.####......Coglin ....♣.♣.♣..##.####.#.##Health: 14/16 =====================--- ##..........#........#Magic: 1/1========================#.#♣#♣#♣...####....#AC: 5Str: 11  #.# #.#...##....###EV: 11Int: 8  ### #..P♣.##......#.SH: 0Dex: 17#..♣♣...†.......2jS|XL:  1 Next: 100% Place: Dungeon:1#....P..@....##Noise: ===------  Time: 449.1 (1.2)##..♣♣PP#.......a) +2 sling {Ingwe}  c) +0 sling {Prasit}#PP♣♣P.P.....##Fire: a) +2 sling {Ingwe} #.P.♣PP..P...#Rev* ## P♣♣♣♣P.#..#... ..2j|.... .#....  Press: ? - help, Q - select actionShift-Dir - straight line2j|Aim: a quokka (heavily wounded, 51% to hit)  You shoot a sling bullet. The sling bullet hits the quokka!  You kill the quokka! _You shoot a sling bullet.2j ~e  You have reached level 2!2jΈ/  --more--2jPv D20/222/22 0% 2jP J _2j?e##.#.#.....#.##.#.....# ##.♣.♣.♣#..#......#.#.# ##.#...#...#.####...... ...♣.♣.♣..##.####.#.# #..........#........# #.#♣#♣#♣...####....# #.# #.#...##....### ### #..P♣.##......#.#2j:@#..♣♣...†@......##....P.......####..♣♣PP#.......#PP♣♣P.P.....####.P.♣PP..P...### P♣♣♣♣P.#..#......#......##....2jG2jH=---500 _2jP2jQ2jQH.#.#.##.........#..... .#.#.....#.##.#.....#.♣.♣.♣#..#......#.#.# #.#...#...#.####...... ..♣.♣.♣..##.####.#.# ..........#........# .#♣#♣#♣...####....# .# #.#...##....### 2j4## #..P♣.##..@...#.# #..♣♣...†.......# #....P.......##...##..♣♣PP#.......##PP♣♣P.P.....####.P.♣PP..P...### P♣♣♣♣P.#..#2ja.......#......#2jI2jA---12j2j`2j2 g.#.#.##..#..#.#.#...#. .#.#.##.........#..... .#.#.....#.##.#.....# .♣.♣.♣#..#......#.#.# #...#...#.####...... .♣.♣.♣..##.####.#.#........#........# #♣#♣#♣...####....#  #.#...##...@### # #..P♣.##......#.# #..♣♣...†.......# #....P.......##...##..♣♣PP#.......####PP♣♣P.P.....####.P.♣PP..P...#2j3 ## 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Found a stone staircase leading down.2jr2js2jNt2j|d ♣♣.......#....# ..P.......#.##.[ ###.#.......##. ##....#.#..##.##.#...###.....##.#...#####..##.##.##>. #...#2j} #.###.##.######## #@....##.#3.1 (3 #####....# ####.# #.# 2j.}D ###2j}2j2jF| _You see here an amulet of the acrobat.2j2jQ2j'2jr2j2j/: _2j2j32j2j2jR  There is a stone staircase leading down here.2j]2j _2j!2j)+ ###.##PP♣♣P.P.....### ..#.P.♣PP..P...## ## P♣♣♣♣P.#..####### ♣♣.......#...+.# ..P.......#.##.[ ###.#......#. ##....#.#..###.#...###.....##.#.@.#####..##.##.#6##>.##...........##.###.##.#########"....##.######....#####.#2jm82jA:2j\32jZ2jV2jX2j,2j2jE2jN2j2j2j2j72j2j2j.# ..♣♣...†.......#.# ...# ...P.......##...# ##...#..♣♣PP#....... ####.# #PP♣♣P.P.....### # .. #.P.♣PP..P...## # ## P♣♣♣♣P.#..#### ## PPP♣♣.......#.. #+.##....P.......#.# #..###.#.......#90.1 (4.###....#.#..##.#...###.....##.#...#####..##.##.#>.##...........#2j1#.###.##.#########"....##.######....#####.#2j2ja2jS _You see here a +0 chain mail.2j2j2j 2j2jN2j: _2j2j<2j2j !2j$7 _You open the door.2j'j  You encounter an endoplasm.2j0....# ### #..P♣.###.#. ###.# #..♣♣...†.......#. ....#  #....P.......##... .##...##..♣♣PP#.......## .####.# #PP♣♣P.P.....### .# .. #.P.♣PP..P...## .####### ## P♣♣♣♣P.#..### .#......### PPP♣♣.#. )#......'@##....P.#. ##.....J#.[...###.#............ ##.###....#.#..##..... #.#...###.....##.... #...#####..##.##...#>.##........... J   endoplasm (asleep). #.###.##2j(1.####### #"....##.######....#2jr9+2.1 (22j:23.1 (3 _2jA2jC2jEe.# ### #..P♣.##......#.# '###.# #..♣♣...†.#.# #....P.## ..##...# ##..♣♣PP#. ..####.# #PP♣♣P.P.....### ..# ..2je #.P.♣PP..P...## ..### ## P♣♣♣♣P.#.. ..#.### PPP♣♣.# .)#.@.##....P.##.J#.[...###.#..##.###....#.#..##2j f... #.#...###.....##.... #...#####..##.##..... ##>.##...... #.###.##.2jf>g   hobgoblin (asleep).Pg.P.. #"....##.#  #####....#2js JJYou encounter a hobgoblin.The endoplasm quivers.2jt3=4.1 (12j{2j} 2j8}A_The endoplasm barely misses you.2jQ _There is an open door here.2j .....# ### #..P♣.##......#.# ApathyJesus the Shooter '###.##..♣♣...†.......# Coglin .....##....P.......##.. Health: 22/22 ======================== ..##...###..♣♣PP#.......# Magic: 2/2======================== ..####.##PP♣♣P.P.....### AC: 5Str: 11 ..# ..2jm #.P.♣PP..P...## EV: 11Int: 8 ..######## ## P♣♣♣♣P.#..## SH: 0Dex: 17 ..#.......### PPP♣♣.......# XL:  2 Next:  0% Place: Dungeon:1 .)#2jP .......@.##....P.......# Noise: =--------  Time: 594.1 (0.0) ###......J#.[...###.#...... a) +2 sling {Ingwe}  c) +0 sling {Prasit}.......##.###....#.#..## Fire: a) +2 sling {Ingwe} ....... #.#...###.....##....... #...#####..##.##....... ##>.##.......... J   endoplasm....... #.###.##.###### g   hobgoblin (asleep).Pg.P.. #"....##.######....# _The endoplasm barely misses you. _There is an open door here.  Fire: a) +2 sling {Ingwe}2j Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)2jC K.....# ### #..P♣.##......#.# ApathyJesus the Shooter '###.##..♣♣...†.......# Coglin .....##....P.......##.. Health: 22/22 ======================== ..##...#2juD ##..♣♣PP#.......# Magic: 2/2======================== ..####.##PP♣♣P.P.....### AC: 5Str: 11 ..# ..#.P.♣PP..P...## EV: 11Int: 8 ..######## ## P♣♣♣♣P.#..## SH: 0Dex: 17 ..#2jD #.......### PPP♣♣.......# XL:  2 Next:  0% Place: Dungeon:1 .)#2jD !.......@.##....P.......# Noise: =--------  Time: 594.1 (0.0) ###2jD *......J#.[...###.#...... a) +2 sling {Ingwe}  c) +0 sling {Prasit}2juE .......##.###....#.#..## Fire: a) +2 sling {Ingwe} ....... #.#...###.....##....... #...#####..##.##....... ##>.##.......... J   endoplasm....... #.###.##.###### g   hobgoblin (asleep).Pg.P.. #"....##.######....#2jE Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight line2jE Aim: an endoplasm (87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is lightly wounded.2jY E Shift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is lightly wounded.  The endoplasm is moderately wounded.2j[ 2j` a==5.4 (1.3Rev 2jd 2j_g O _The endoplasm misses you.2jj/.....# ### #..P♣.##......#.# ApathyJesus the Shooter '###.##..♣♣...†.......# Coglin .....##....P.......##.. Health: 22/22 ======================== ..##...###..♣♣PP#.......# Magic: 2/2======================== ..####.##PP♣♣P.P.....### AC: 5Str: 11 ..# ..#.P.♣PP..P...## EV: 11Int: 8 ..######## ## P♣♣♣♣P.#..## SH: 0Dex: 17 2j.k..#.......### PPP♣♣.......# XL:  2 Next:  0% Place: Dungeon:1 .)#.......@.##....P.......# Noise: ===------  Time: 595.4 (0.0) ###......J#.[...###.#...... a) +2 sling {Ingwe}  c) +0 sling {Prasit}2jk.......##.###....#.#..## Fire: a) +2 sling {Ingwe} ....... #.#...###.....## Rev ....... #...#####..##.##....... ##>.##.......... J   endoplasm....... #.###.##.###### g   hobgoblin (asleep).Pg.P.. #"....##.######....#The endoplasm is moderately wounded. _The endoplasm misses you.Fire: a) +2 sling {Ingwe}2jlPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 87% to hit)2j"K.....# ### #..P♣.##......#.# ApathyJesus the Shooter '###.##..♣♣...†.......# Coglin .....##....P.......##.. Health: 22/22 ======================== ..##...#2j##..♣♣PP#.......# Magic: 2/2======================== ..####.##PP♣♣P.P.....### AC: 5Str: 11 ..# ..#.P.♣PP..P...## EV: 11Int: 8 ..######## ## P♣♣♣♣P.#..## SH: 0Dex: 17 ..#2j2.......### PPP♣♣.......# XL:  2 Next:  0% Place: Dungeon:1 .)#.......@.##....P.......# Noise: ===------  Time: 595.4 (0.0) 2jv###.......#.[...###.#...... a) +2 sling {Ingwe}  c) +0 sling {Prasit}.......##.###....#.#..## Fire: a) +2 sling {Ingwe} ....... #.#...###.....## Rev ....... #...#####..##.##2j....... ##>.##.......... J   endoplasm....... #.###.##.###### g   hobgoblin (asleep)2j.Pg.P.. #"....##.######....#Fire: a) +2 sling {Ingwe}2jPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 87% to hit)  2j"You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!2j8g   hobgoblin (asleep)2jQb)))))))2j.......  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (moderately wounded, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  2jZYou kill the endoplasm!  You shoot a sling bullet.2jp;86.6 (1.2 _2j2j2ju%#.....# ### #..P♣.##......#. #'###.# #..♣♣...†..# #....P.##.##...# ##..♣♣PP#..####.# #PP♣♣P.P......# .. #.P.♣PP..P...##2j".# .#### P♣♣♣♣P.#...#.### PPP♣♣. ..)#'.##....P.#.#.[...###.#.##.###....#.#...##.#...###.....?.##...#####..##.2j.###>.##.# #.###.##.).Pg.P..# #"....##.#  #####....#2j2jD5---702j!2jq@ _Found a scroll of identify and a hand axe.2jv-0#.....# ### #..P♣.##......#. ApathyJesus the Shooter #'###.##..♣♣...†....... Coglin ......##....P.......##. Health: 22/22 ======================== ...##...###..♣♣PP#....... Magic: 2/2======================== ...####.##PP♣♣P.P.....## AC: 5Str: 11 ...# ..#.P.♣PP..P...## EV: 11Int: 8 ...# .########## P♣♣♣♣P.#..# SH: 0Dex: 17 2j-;...# ........### PPP♣♣....... XL:  2 Next:  8% Place: Dungeon:1 ..)# .......@'.##....P....... Noise: ---------  Time: 597.6 (0.0) #### ......*.#.[...###.#..... a) +2 sling {Ingwe}  c) +0 sling {Prasit}......*.##.###....#.#..# Fire: a) +2 sling {Ingwe} .....*..##.#...###.....# Rev 2j.Q?....*..##...#####..##.#....*...###>.##......... g   hobgoblin (asleep)....*...# #.###.##.#####).Pg.P..# #"....##.######....# _You shoot a sling bullet. _Found a scroll of identify and a hand axe.  Fire: a) +2 sling {Ingwe}2j.wPress: ? - help, Q - select actionShift-Dir - straight line2j.CAim: a hobgoblin (asleep, 98% to hit)2j~#.....# ### #..P♣.##......#. ApathyJesus the Shooter #'###.##..♣♣...†....... Coglin ......##....P.......##. Health: 22/22 ======================== ...##...###..♣♣PP#....... Magic: 2/2======================== ...####.##PP♣♣P.P.....## AC: 5Str: 11 ...# ..2j7#.P.♣PP..P...## EV: 11Int: 8 ...# .########## P♣♣♣♣P.#..# SH: 0Dex: 17 ...# ........### PPP♣♣....... XL:  2 Next:  8% Place: Dungeon:1 ..)# .......@'.##....P....... Noise: ---------  Time: 597.6 (0.0) #### ......).#.[...###.#..... a) +2 sling {Ingwe}  c) +0 sling {Prasit}......).##.###....#.#..# Fire: a) +2 sling {Ingwe} .....)..##.#...###.....# Rev ?....)..##...#####..##.#2j....)...###>.##......... g   hobgoblin....)...# #.###.##.#####).Pg.P..# #"....##.######....#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!2j :2jL?A.  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!  The hobgoblin is severely wounded.You shoot a sling bullet.  You kill the hobgoblin!2jE)2jHJ......2j}16===8.9 (1.3Rev+ _2j 2jh _Your Stealth skill increases to level 1!2j-@ '###.# ♣♣...†...... .......P.......####...##..♣♣PP#......## #PP♣♣P.P.....## ...P.♣PP..P .########## P♣♣♣♣P.#.........### PPP♣♣.......)'.##....P ####.[...###.# #.###....#.#..#.#...###...2jaRev+ P..P♣P..#####.#2j82j<---90 _2j 2j 2j.......# #....P.......####...# ##..♣♣PP#......####.# #PP♣♣P.P.....#.# .. #.P.♣PP..P....# ..########## P♣♣♣♣P.#...# .........### PPP♣♣......)#.'.##....P #####.#.[...###.# .##.###....#.#.##.#...###.....?.##...#####..##...###>.##.........# #.###.##.####).P..P..# #"....##.#.P..P♣P..# #####....#.♣.♣♣PPP.# ####.# #.#2j2jr---600Rev 2j\!2j#2j~ z##...# ##..♣♣PP#......####.# #PP♣♣P.P.# ..# #.P.♣PP..P....# #..########## P♣♣♣♣P.#..# ..........### PPP♣♣...)#.'.##....P ######.#.[...###.# .##.###....#.#.##.#...###..?2jU .##...#####..##)..###>.##.......# #.###.##.###).P..P..# #"....##.#.P..P♣P..# #####....##.♣.♣♣PPP.# ####.#P.♣♣ .## #.# ###2j 2j %12j& 2j,,  2j, 2j, _Found a sling.2j.##...# ##..♣♣PP#.####.# #PP♣♣P.P.# #..# #.P.♣PP..P.# ##..### P♣♣♣♣P.#.#.### PPP♣♣.)#.'.##....P#2ji:.#.[...###.#%.##.###....#.#.##.#...###.?.##...#####...).###>.##?.# #.###.##.2j...).P..P..# #"....##.#...P..P♣P..# #####....#2j#.♣.♣♣PPP.# ####.#2j P.♣♣..## #.# 2jTA ###2j\2jԔ%22j42j$ _Found a twisted quill talisman and a scroll labelled KOAN WEUMM.2j4 .##...# ##..♣♣PP#.####.# #PP♣♣P.P2jb5 .# #..# #.P.♣PP..P.# ###..### P♣♣♣♣P..#.### PPP♣♣.)#.'.##....P#2j5 .#.[...###.# #.%.##.###....#. #2j5 a.##.#...### #.?2j5 S.##...#####...)2j6 .###>.##.?.# #.###.##.2j,6 }....).P..P..# #"....##.#.P..P♣P..# #####....#2jO6  #.♣.♣♣PPP.# ####.#2jn6   P.♣♣ ..##2j6  #.#  ### 2jD 2jwE %32jO 2jWQ 2jRU=.####.# #PP♣♣P.P.# #..# #.P.♣PP..P.#####..########## P♣♣♣♣P.##............### PPP♣♣.)##.'.##....P .#########2jUt.#.[...###.# .# #.%.##.###....# .##..##.#...## ###....?2jV.##...##### #..).2jgV.###>.##..#.?.# #.###.###....).P..P..# #"....##.#....P..P♣P..# #####....2jV####.♣.♣♣PPP.# ####. P.♣♣ ..## #.2jV}#.P  ## 2jV 2jb2jc042j:m2j]o2jj♣.####.# #PP♣♣P.P ♣.# #..# #.P.♣PP.. ♣.#####..### P♣♣♣♣ ♣.##.### PPP♣♣ ♣.)##.'.##....P ♣.##.#.[...###. ♣.# #.%.##.###.... ..# #.##.#...#### #....?.##...##### #..)2jy.###>.## #.?.# #.###.## #....).P..P..# #"....## #....P..P♣P..# ##### ####.♣.♣♣PPP.# #### P.♣♣. ..## #2j #.P P ## 2j2j6&52j2j2j>.♣.####.# #PP♣♣P.P P♣.# #..## #.P.♣PP P♣.#####..# P♣.##.### PPP♣♣♣.)##.'.##....P P♣.##.#.[...###♣.# #.%2jJ?/.##.### [..# #.##.#...# #.....##... #..).###>.## #.?.# #.###. #....).P..P..# #"....2ju? #....P..P♣P..# #####2j? ####.♣.♣♣PPP.# 2j? P.♣♣. ..# #.P P ##2jL2jbM&62jX2jc2jc+7.9 (22jl2jo. _i - a scroll of identify2jR ♣.##...##..♣♣P ..♣.#### #PP♣♣ .P♣.# #..## #.P.♣PP .P♣.#####..########## .♣♣..##.### PPP♣ .♣♣.......)##.'.##.... .P♣.#########..#.[...## .♣♣.# #.%.##.###.. .[..# #.##.#... ##### #...##...### #..).###>.##. #.?..........# #.###. #....).P..P..# #".. #....P..P♣P..# #####.####.♣.♣♣PPP.# ## P.♣♣. ..##S l;15H#.P P ##2jo\ 2j\ 2j/] $8.9 (12jbq 2jkP.♣♣....#  #....P.♣.##...##..♣♣P ♣..♣.####. #PP♣♣ ♣.P♣.# #..## #.P.♣P ♣.P♣.#####..########## P.♣♣..##.### PPP ♣.♣♣.......)##.'.##... ..P♣.#########..#.[...# ♣.♣♣.# #.%.##.###. #.[..# #.##.#... ###### #...##...## #..).###>.## #.?..........# #.### #....).P..P..# #".. #....P..P♣P..# #######.♣.♣♣PPP.# # P.♣♣...##2j2j&92j<2j2j9♣P.♣♣.# #....P ♣..♣♣.##...# ##..♣♣♣..♣.####.## #PP♣♣  ♣.P♣.# #..## #.P.♣♣.P♣.#####..# P ♣P.♣♣.##2jߐS.### ♣.♣♣.)##.'.## ♣..P♣.##.#.[...♣.♣♣.# #..##.###  #.[..# #.##.#  ###### #.##... #..).###>. #.?.# #.2j #....).P..P..# #" #....P..P♣P..#  ####.♣.♣♣PPP.2j#  P.♣♣. ..##2j2j'102jͦ2jh _You see here the quill talisman of a bazaar {rN+ Str+3}.2j <12j 2j v _e - the quill talisman of a bazaar {rN+ Str+3}2jn2jrp"Put on or remove which piece of jewellery? Talismans (go to first with %)  e - the quill talisman of a bazaar {rN+ Str+3}2jpc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2j2j2j♣P.♣♣...........##....P ApathyJesus the Shooter ♣..♣♣........##...###..♣♣ Coglin ♣♣..♣........####.###PP♣♣ Health: 22/22 ========================♣.P♣........# #..###.P.♣ Magic: 2/22j======================== ♣♣.P♣........#####..########## P AC: 5Str: 11 ♣P.♣♣........##............### PP EV: 11Int: 8 ♣♣.♣♣.......)##............'.##.. SH: 0Dex: 17 2j8>♣..P♣.#########............#.[... XL:  2 Next: 16% Place: Dungeon:1 ♣♣.♣♣.#2jk#.@..........##.### Noise: ---------  Time: 611.9 (0.0)  #.[..##............##.#.. a) +2 sling {Ingwe}  c) +0 sling {Prasit}######2j#............##...# Fire: a) +2 sling {Ingwe} #..).........###>.##.?..........# #.###....).P..P..# #"..#....P..P♣P..# ########.♣.♣♣PPP.#P.♣♣. ..## _Your Stealth skill increases to level 1! _Found a sling. _Found a twisted quill talisman and a scroll labelled KOAN WEUMM. _i - a scroll of identify 2j4_You see here the quill talisman of a bazaar {rN+ Str+3}. _e - the quill talisman of a bazaar {rN+ Str+3}2j2j+2.9 (12jb2j2j<+3.9 (22j 2jl 2j +4.9 (32j2j2j8+5.9 (42jV#2jI& 34 _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.  Your +1 pair of boots melds into your body.2j'?Quill 2j02j3R _You feel stronger.2j  .##...##..♣♣♣..##.## #PP  ♣.P #..##.P. ♣####..########## PP.♣............### P♣)'.##....P♣.########.[.♣.♣♣.# #.###  #.[...####..# #..)#>?. #.#.♣♣.#.P P ##2j] 2jβ 16.9 (1 _2jŻ 2j~ 2jI ♣..##.## #PP  ♣.P #..##.P. ♣####..########## PP.♣............### P♣)'.##....P♣.########.[.♣.♣♣.# #.###  #.[...####..# #..)#>?. #.#Quill P♣ PP72j2jH.P♣.# #.#.P.♣P ♣.P♣.#####..########## P P.♣♣.##............### PP.♣♣.)##.'.##... ..P♣.#########.#.[...#♣♣.# #.##.### #.[..# #.##.#... ###### #.##...## #.###>.##.?..# #.###....).P..P..# #"...#....P..P♣P..# #########.♣.♣♣PPP.#  P.♣♣. ..###.P♣ PP## ♣♣ .#82jP 2j3H_You see here a +0 sling.2j ♣.P♣.#####..########## P.♣♣.##............### PP ♣♣.♣♣)##.'.##...P♣.#########.#.[ ♣♣.♣♣.# #.##.##  #.[..# #.##.#.  ###### #.##...# #..).###>. #.# # #....).P..P..# #".. #....P..P♣P..# #### ####.♣.♣♣PPP.#  P.♣♣.. ..###.P♣ PP?  ♣♣ .# 9 _Found a scroll labelled WEMMA2jKE FO KABO.20.9 (22jL2jt` _h - a scroll labelled KOAN WEUMM2js`.P♣.#####..# P♣ P.♣♣.##.### P.♣♣.)##.'.##. ..P♣.##.#.[...#.♣♣.# #.##.###. #.[..# #.2j##.#. ###### #.##...##..).###>.##.# #.##....).P..P..# #".#....P..P♣P..# #####.♣.♣♣PPP.# #P.♣♣#.P♣ PP? ##♣♣ .##2j2j#*1.9 (12j2j2j].P♣.#####..# P♣ .♣♣.##.### PPP♣ .♣♣.)##.'.##. .P♣.##.#.[...# .♣♣.# #.##.###. .[..# #.2j##.#...# #.##...##..).###>.##.#.# #.###.#....).P..P..# #".#....P..P♣P..# #####.####.♣.♣♣PPP.# #2j'P.♣♣.. ..###..♣♣ .##2j݊R#. ##2j2jn%22j2j2j/ ♣♣.##............### PP ♣♣.)##.'.##....P P♣.#########.#.[...### ♣♣.# #.2j ##.###... [..# #.##.#...## #### #.##...###2j  #..)###>.##..#....2j =# #.###.##....@.P..P..# #"....##....P..P♣P..# #########.♣.♣♣PPP.# ### P.♣♣.. ..## 2j> #.P♣ PP?##2ji #.♣♣ ..###. ###.2j 2j %32j 2j Q _You see here a +0 hand axe.2j 2j Read which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  c - a scroll labelled RISSOE LEUNT  d - a scroll labelled CERITENONT  e - a scroll labelled EHEIMM OLAXUNA  h - a scroll labelled KOAN WEUMM[?] describe selected2j2j2j(♣♣........##............### PPP♣♣ ApathyJesus the Shooter ♣♣.......)##............'.##....P Coglin P♣.#########............#.[...### Health: 22/22 ======================== ♣♣.##............##.###... Magic: 2/2======================== [..##............##.#...## AC: 3Str: 14 2j#####............##...#### EV: 11Int: 8#..).........###>.##.. SH: 0Dex: 17#............# #.###.# XL:  2 Next: 16% Place: Dungeon:1#....@.P..P..# #"....# Noise: ---------  Time: 623.9 (0.0)#....P..P♣P..# #####.. a) +2 sling {Ingwe}  c) +0 sling {Prasit}2jN#####.♣.♣♣PPP.# ### Fire: a) +2 sling {Ingwe} P.♣♣.. ..##Quill #.P♣ PP? ###.♣♣ ..###. ###.  Your +1 pair of boots melds into your body. _You feel stronger. _You see here a +0 sling. _Found a scroll labelled WEMMAE FO KABO. 2jw_h - a scroll labelled KOAN WEUMM _You see here a +0 hand axe.2j 2juIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RISSOE LEUNT  d - a scroll labelled CERITENONT  e - a scroll labelled EHEIMM OLAXUNA  h - a scroll labelled KOAN WEUMM[?] describe selected2jo2j2jc♣♣........##............### PPP♣♣ ApathyJesus the Shooter ♣♣.......)##............'.##....P Coglin P♣.#########............#.[...### Health: 22/22 ======================== ♣♣.##............##.###... Magic: 2/2======================== [..##............##.#...## AC: 3Str: 14 #####............##...#### EV: 11Int: 8#..).........###>.##.. SH: 0Dex: 17#............# #.###.# XL:  2 Next: 16% Place: Dungeon:1#....@.P..P..# #"....# Noise: --------- [2joVm Time: 623.9 (0.0)#....P..P♣P..# #####.. a) +2 sling {Ingwe}  c) +0 sling {Prasit}####.♣.♣♣PPP.# ### Fire: a) +2 sling {Ingwe} P.♣♣.. ..##Quill #.P♣ PP? ###.♣♣ ..###. ###.  Your +1 pair of boots melds into your body. _You feel stronger. _You see here a +0 sling. _Found a scroll labelled WEMMAE FO KABO. _h - a scroll labelled KOAN WEUMM _You see here a +0 hand axe.2j]  As you read the scroll of identify, it crumbles to dust.2jE*4.9 (12j2j2 _e -> x - a scroll of amnesia2jQ2jTDrop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling (weapon) {Ingwe}  c - a +0 sling (offhand) {Prasit} Armour (select all with [)  b - a +0 leather armour (worn) 2j#U{ d - a +1 pair of boots (melded) Talismans (select all with %)  e - the quill talisman of a bazaar (worn) {rN+ Str+3} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]2jJ  1 it a - a +2 sling (weapon) {Ingwe}  e + the quill talisman of a bazaar (worn) {rN+ Str+3}[Enter] accept (1 chosen)2j־c-2j 2j t♣♣........##............### PPP♣♣ ApathyJesus the Shooter ♣♣.......)##............'.##....P Coglin 2j {P♣.#########............#.[...### Health: 22/22 ======================== ♣♣.##............##.###... Magic: 2/2======================== [..##............##.#...## AC: 3Str: 14 #####............##...#### EV: 11Int: 82jH #..).........###>.##.. SH: 0Dex: 172jn #............# #.###.# XL:  2 Next: 16% Place: Dungeon:12j Y#....@.P..P..# #"....# Noise: ---------  Time: 624.9 (0.0)2j f#....P..P♣P..# #####.. a) +2 sling {Ingwe}  c) +0 sling {Prasit}2j ####.♣.♣♣PPP.# ### Fire: a) +2 sling {Ingwe} P.♣♣.. ..##Quill #.P♣ PP? ###.♣♣ ..###. ###. _Found a scroll labelled WEMMAE FO KABO. _h - a scroll labelled KOAN WEUMM 2jI _You see here a +0 hand axe.  As you read the scroll of identify, it crumbles to dust. _e -> x - a scroll of amnesia  Okay, then.2ju 2jH 2j" 2ju$ . _2jq .)##.'.##....P..#########.#.[...###. ♣.# #.##.###.... ..# #.##.#...### ### #.##...### #..)###>.##...#....# #.###.##2jxq #....).P..P..# #"....##....P@.P♣P..# #####...####.♣.♣♣PPP.# #### #P.♣♣.. ..## #.P♣ PP? ## ##.♣♣ ..##2jq #. .###. ## 2jz 2j{ 15.9 (1 _2j 2j? 2j] ########.[...### #.###... ....### ##..## #..)#>.##.....# #.###.##).P..P..# #"...P..P♣P..# #####...####.♣@♣♣PPP.# ####2jg #P.♣♣..P..# #.P♣ PP?### #Quill 2j2jf%62j2j2j{z.# #.##.###....# .# #............##.#...### ## #............##...#####. #..).........###>.##....#............# #.###.###....).P..P..# #"....##.#....P..P♣P..# #####....####.♣.♣♣PPP.# #### #P.♣♣@.P..## #.#.P♣♣PP?### ##.♣♣...##  #. ♣..## #. P2jzo.## PP2j2j؆%72jk2j2j C_h - a scroll labelled KOAN WEUMM _You see here a +0 hand axe.  As you read the scroll of identify, it crumbles to dust. _e -> x - a scroll of amnesia  You shoot a sling bullet.2j<_ x  The sling bullet hits the bush but does no damage.  You shoot a sling bullet.2j- 2j 6===9.1 (1.22j 2j H _The sling bullet hits the bush but does no damage.2jkf# #.##.###....#. # #............##.#...###. # #............##...#####.#..).........###>.##.#............# #.###.##.##....).P..P..# #"....##.##....P..P♣P..# #####....#2j####.♣.♣♣PPP.# ####.##P.♣♣.@P..## #.##.P♣♣PP?### ##.♣♣...## #. ♣..## #. P.## 2j|2j 6---3002j#2j%2jn #.##.#...###.. #...##...#####..# #..)..###>.##....#....2jҧ..# #.###.##.###....).P..P..# #"....##.# #....P..P♣P..# #####....# ####.♣.♣♣PPP.# ####.# 2jB #P.♣♣..P..## #.# #.P♣♣PP@### ### 2j5f#.♣♣...##  #. ♣..## #..P.## 2j]P.PP#P.#2j2j 2jA---12jQ2ju@2.1 (22jc2jd _e - a scroll labelled WEMMAE FO KABO2j O# #.##...##### #..).........###>.##..... #............# #.###.##.# #....).P..P..# #"....##. #....P..P♣P..# #####....# ####.♣.♣♣PPP.# ####.# #P.♣♣..P..## #.# #.P♣♣PP.## ### #.♣♣..@##   #. ♣ #..P #P.PP  #P. ## 2j) 2jȴ *3.1 (12jZ 2j 2jV #..).###>.##.. #............# #.###.## #....).P..P..# #"....##. #....P..P♣P..# #####.... ####.♣.♣♣PPP.# ####. #P.♣♣..P..## #. #.P♣♣PP.# # #.♣♣...##   #. ♣ #..P #P.PP  #P.# ## 2jN2jû%42j}2j2j k #...# #.###.## #....).P..P..# #"....## #....P..P♣P..# #####.. ####.♣.♣♣PPP.# #### #P.♣♣..P..## # #.P♣♣PP.# # #.♣♣...##   #.♣♣ #..P #P.PP #P.## # 2j I  2j2j%52jp2j2jd )##>.##...........# #.###).P..P..# #"....##....P..P♣P..# #####...####.♣.♣♣PPP.# ###P.♣♣..P..##P♣♣PP.#####.♣♣...##2jd :#.♣♣@.##..P.###P.PP#P.#### 2jz X62j M###....#####)##>.##...........# #.###).P..P..# #"....##....P..P♣P..# #####...####.♣.♣♣PPP.# ###P.♣♣..P..##P♣♣PP.####.###.♣♣..###..P.###P.PP#P.##2j9 2j %72jh 2j  2j|s>  You shoot a sling bullet. 2j;  The sling bullet hits the bush but does no damage.  You shoot a sling bullet. The sling bullet hits the bush. 2jDL===8.3 (1.2 2j 2j2 _The bush is lightly damaged. 2j#5 #.##...#####.#..)...###>.##.#......# #.###.##.#....).P..P..# #"....##.#....P..P♣P..# #####.####.♣.♣♣PPP.# ####.#P.♣♣..P..## #.#.P♣♣PP.### ##.♣♣.@.## #.♣♣..## #..P.## #P.PP# #P.##  2jmCK---90 2jD 2j]F 2j(IM) _The bush is lightly damaged.  You shoot a sling bullet.  The sling bullet completely misses the bush.The sling bullet hits the plant! The plant begins to die. 2j;  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the bush. 2j 8P 2j 7===40.5 (1.2 2j 2j(2 _The bush is lightly damaged. 2jB6x  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2j  The bush is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2jL  2j=M '1.7 2jS  2jV 2 _The bush is lightly damaged. 2j- x  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2j -sling bullet hits the bush but does no damage. _The bush is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the bush but does no damage.  The bush is lightly damaged.  You shoot a sling bullet. The sling bullet hits the bush. 2j4G  2jG '2.9 2jY[ H _The bush is lightly damaged. 2j x  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2j$e _The bush is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the bush but does no damage.   2jP!.  You shoot a sling bullet.  The sling bullet hits the bush but does no damage.bush is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the bush but does no damage.bush is lightly damaged. 2jW 2j'4.1 2j 2j1'  The sling bullet hits the bush but does no damage.bush is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the bush but does no damage.bush is lightly damaged. _A nearby plant withers and dies. 2jA7x  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2j _A nearby plant withers and dies.You shoot a sling bullet.sling bullet hits the bush but does no damage.  The bush is lightly damaged. 2jOL=5.3 2jU 2jV2 _The bush is lightly damaged. 2jx  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2j 2jj_The bush is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2jV6.6 (1.3 _The bush is lightly damaged. 2jx  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2jD_The bush is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2j=7.9 2jH _The bush is lightly damaged. 2j(s x  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2j% _The bush is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2j B9.1 (1.2 2j! H _The bush is lightly damaged. 2j3jx  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2j_The bush is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the bush but does no damage. 2jXS50.5 (1.4 _The bush is lightly damaged. 2j@ #.##...#####.#..).........###>.##.#............# #.###.##.##....).P..P..# #"....##.##....P..P♣P..# #####....#####.♣.♣♣PPP.# ####.##P.♣♣.....## #.##.P♣♣PP.###  2jD##.♣♣..@## #.♣♣..## #..P.## #P.PP# #P.##  2jK---10 2j 2j@ #.##.#...###.#............##...#####..##..).........###>.##......#............# #.###.##.# 2jA#....).P..P..# #"....##.# #....P..P♣P..# #####....# ####.♣.♣♣PPP.# ####.# #P.♣♣.....##.# #.P♣♣PP@###### 2j6Al#.♣♣.#.♣♣. 2jbA#..P.##P.PP# 2jAj#P.#### 2jlK 2jKA---2 2jW 2j" #.##.###....#.##............##.#...###....#............##...#####..###..).........###>.##.......#............# #.###.##.####....).P..P..# #"....##.# #....P..P♣P..# #####....# ####.♣.♣♣PPP.# ####.# #P.♣♣...@.# 2j\ $#.# #.P♣♣PP.#######.♣♣.#.♣♣.#..P.##P.PP##P.#### 2jt  2j %3 2j0  2j  2j, t #.##.###....#.# #............##.#...### #......##...#####.. #..).........###>.## #.....# #.###.##. #....).P..P..# #"....##.# #....P..P♣P..# #####....# 2j>- g ####.♣.♣♣PPP.# ####.# #P.♣♣..@..## #.# #.P♣♣PP.### ### #.♣♣...## #.♣♣..## #..P.## #P 2j- .PP# #P.##  ## 2j6  2j6 %4 2j>  2j@  2j# #.##.###....#. # #..##.#...### # #...##...#####.. #..)...###>.## #......# #.###.##. #....).P..P..# #"....##.# 2j #....P..P♣P..# #####....# ####.♣.♣♣PPP.# ####.# #P.♣♣.@...## #.# #.P♣♣PP.### ### #.♣♣...## #.♣♣..##  #..P.##  #P.PP# #P.## ## 2j> 2j%5 2jE 2j[ 2jb7.# #.##.###....# .# #............##.#...### ## #............##...##### #..).........###>.## #............# #.###.##. #....).P..P..# #"....##. 2jb  #....P..P♣P..# #####.... ####.♣.♣♣PPP.# ####. #P.♣♣@....## 2jc #. #.P♣♣PP.###  2j2c #.♣♣...## #.♣♣..## 2jRc` #..P.##  2j{cI #P.PP#  2jc^ #P.##  ## 2jc 2jm 2j'n%6 2j>u 2jvw 2j ;♣.#########.#.[...###. ♣.# #............##.###... ..# #............##.#...### ### #............##...##### #..).........###>.##.. #............# #.###.## #....).P..P..# #"....## #....P..P♣P..# #####..####.♣@♣♣PPP.# #### #P.♣♣.....##  #.P♣♣PP.#### #.♣♣...## #.♣♣..## #..P.##PP##P.####7 2jY  2j  2j?   You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die. 2jQJ  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant. 2j  2j 6===8.7 (1.2 2j  2j 3 _The plant is lightly damaged.2j+- M......)'.##....P#######.[...### ♣##.... ..#... ###....#####)2j-.###>.##...........# #.###).P..P..# #"....###....P@.P♣P..# #####...####.♣.♣♣PPP.2j-####P.♣♣.....###.P♣♣PP.###2j-]##.♣♣...##2j82j.9'---2jZ9902jiD2j6 ♣..##.### PPP♣♣♣.......)##.'.##....P P♣.#########.#.[...### ♣♣.# #.##.###... [..# #.##.#... ####2j  #...##...#### #..).###>.##.. #............# #.###. #....@.P..P..# #"....# #....P..P♣P..# #####..####.♣.♣♣PPP.# ## #P.♣♣.....##  #.P♣♣PP.### #.♣♣...## #.♣♣..##2j8 p #..P.##PP#2j ---60 _You see here a +0 hand axe.2jn.♣♣)##.'.##.... .P♣.#########.#.[...## .♣♣.# #.##.###.. .[..# #.##.#...# ##### #.##...# #..).###>.##. #...# #.### #....).P..P..# #".... #...@P..P♣P..# #####. ####.♣.♣♣PPP.# ## #P.♣♣.....##  #.P♣♣PP.# #.♣♣...## #.♣♣..# #..P.## #P.PP #P.##2jt2j~u$1 2ju_2j}2j2j+ P♣.########.[...## .♣♣.# #.###.. .[....# ####..## #..)#>.##.. #.#2jX).P..P..# #"...P..P♣P..# #########@♣.♣♣PPP.# ## #P.♣♣.....# #.P♣♣PP.### ##Quill ####2jh .2j2jJ%22j2jV _A nearby plant withers and dies.2jj ♣♣.# #.###.. .[...##.#...# ####...##...## #..).........###>.##.#............# #.##....).P..P..# #"...#.......P♣P..# #########.♣.♣♣PPP.# ## #P@♣♣.....# .P♣♣PP.### ♣♣...## ♣♣..## 2j-2j%32j2jC2jVlD#.[..# #.##.#. ###### #....##...# #..).###>. #...2jl.# #.### #....).P..P..# #".. #.......P♣P..# ##### ####.♣.♣♣PPP.# #2jlI #P.♣♣.....##  #@P♣♣PP.# #.♣♣...## 2jlE #.♣♣2jm #..P #P.PP2jEm ##P.## ## 2jnu2ju%42jD}2j~2j̣  ####..## #..).........###>..........# #.#).P..P..# #"......P♣#######.♣.♣♣PPP.#  #P.♣♣.....# .P♣♣PP.### 2j> $♣♣...## ♣..## .P.## P.PP# ##2jӬ 2jq %52j 2j 2j   #..)#>..... #.#).P..P..# #"......P♣#######.♣.♣♣PPP.#  #P.♣♣.....# .P♣♣PP.### ♣♣...## ## 2jX.P.## P.PP# #P.#2j2jB%62j*2j!2j | . #.#).P..P..# #"......P♣#######.♣.♣♣PPP.#  #P.♣♣.....# .P♣♣PP.### ♣♣...## ♣..## .P.## 2jy|4P.PP# #P.## ###   2j|2j%2j%72j͍2je2jy #....).P..P..# #"....#.......P♣P..# #########.♣.♣♣PPP.#  #P.♣♣.....## #.P♣♣PP.### #.♣♣...## #.♣♣..## #..P.## #P@PP# ##P.## ## 2js ;82jl 2j 2j2 <#.......P♣P..# #########.♣.♣♣PPP.# ### #P.♣♣.....## #.P♣♣PP.### #.♣♣...## #.♣♣..## #..P.## #P.PP# ##P@## ## 2j8 2j+9 %92j= 2j? 2jC@2jMA2jF2j'H2jvQp #....).P..P..# #".. #.......P♣P..# #####.####.♣.♣♣PPP.# ## #P.♣♣.....## #.P♣♣PP.### #.♣♣...## #.♣♣..## #..P.## #P@PP#P.######2jX2jY&702j`2ja2j #............# #.### #....).P..P..# #".. #.......P♣P..# #######.♣.♣♣PPP.# # #P.♣♣.....## #.P♣♣PP.### #.♣♣...## #.♣♣..## #@.P.## #P.PP#P.######2j2j%12j2j2j )##>.........# #.###).P.."..........P♣P..# ########.♣.♣♣PPP.#P.♣♣.....##P♣♣PP.###♣...##♣♣..##..P.##P.PP#2jX ##P.###### 2j@ 2j %22jW 2j 2j M######...)....##>.........# #.###).P.."..........P♣P..# ########.♣.♣♣PPP.#P.♣♣.....##P♣♣PP.###.##♣♣..##..P.##P.PP##P.##2jJ 2j %32jx 2j 2j3&>  You shoot a sling bullet.2jx  The sling bullet hits the bush but does no damage.  You shoot a sling bullet.2j6L===4.9 (1.22j=2j?H _The sling bullet hits the bush but does no damage.2j 32j 2j++ 2ju- 2j1 ,2jH2 2j7 B2j8 2j-; 2je; 2j,= 2jZ@ 2jB 2j*C 2j;E 2j}H 2j{M B2jP 2jS 2jT 2j&V 2jY 2js\ 2j\ 2j_ 2jc 2jf 2jfg 2jo 2js 2jw 2jw 2jz 2jd} 2j  2jW 2j̀ 2j 2j 2j 2j 2j 2j 2jU 2j܍ 2j @  There is an open door here.2j 2jœ  _2j5 2jї 2jǙ 2j 2j 2j! 2j 2j 2j 2jr 2j| ,2j 2j2 2j ,2j3 2jԮ R  There is a stone staircase leading down here.2j6 2j  _2jz 2j. _..########## P♣♣♣♣P.#..### #............### PPP♣♣.......#... #............'.##....P.......#. #............#.[...###.#.......# #............##.###....#.#..##.# #............##.#...###.....##.# #............##...#####..##.##.# #..).........###>.##...........# #............# #@###.##.########2j ---92.9 (18.0) #....).P..P..# #"....##.# #.......P♣P..# #####....# ####.♣.♣♣PPP.# ####.##P.♣♣.....## #.#2j ~#.P♣♣PP.### ####.♣♣...##2jͼ 8#.♣♣..###..P.##2jͽ 9---2j 2jX 2jrM #..## #.P.♣PP..P...## ###..########## P♣♣♣♣P.#..######## PPP♣♣...'.##....P.......#.##..#.[...###.#.........##.###....#.#....##.#...###..............##...#####..##.##)....##@.##...................# #.###.##.########).P.."....##. #2j.......P♣P..# #####.... ####.♣.♣♣PPP.# ####.#...2jP2j03.0)2j 2jc _There is a stone staircase leading down here.2jo 2j 2j: 2j 2j ,4 _2j 2j1I 2  You climb downwards.2j <  # #. #.. ... #.. #...#########  #....@.......  #.#.#......##  # #......#  #......#  #........ #....r.## r   rat #?......# #.......# 2j<] You encounter a rat.2j#..*...###?..*...#l   frilled lizard#...l...#........#You shoot a sling bullet. _You hear a shout!  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (44% to hit)2jcApathyJesus the Shooter###Coglin#...Health: 22/22 ========================#...#Magic: 2/2========================....AC: 3Str: 14#...EV: 11Int: 8#...#########SH: 0Dex: 17#....<.......XL:  2 Next: 20% Place: Dungeon:2#.#.#@.....##Noise: ===------  Time: 698.7 (0.0)# #.)....#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.)....#Fire: a) +2 sling {Ingwe} #..)†....Quill Rev 2j$#..)...###?..)...#l   frilled lizard#...)...#.....)..#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (44% to hit)  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.2jVb-Shift-Dir - straight lineAim: a frilled lizard (44% to hit)  You shoot a sling bullet.  The sling bullet barely misses the frilled lizard.The sling bullet hits the frilled lizard but does no damage.2j8l.2j1r2j0g2j....g   hobgoblinl   frilled lizard.r   rat2jc9.9 (1.2Rev+ 2j2j _You encounter a rat. You encounter a hobgoblin.2j7BApathyJesus the Shooter###Coglin#...Health: 22/22 ========================#...#Magic: 2/2========================....AC: 3Str: 14#...EV: 11Int: 8#...#########SH: 0Dex: 17#.g..<.......XL:  2 Next: 20% Place: Dungeon:2#.#.#@.....##Noise: ===------  Time: 699.9 (0.0)# #.*....#a) +2 sling {Ingwe}  c) +0 sling {Prasit}2je8#.*....#Fire: a) +2 sling {Ingwe} #..*†...rQuill Rev+ #..*...###?..l...#g   hobgoblin#.......#l   frilled lizard........#r   ratThe sling bullet hits the frilled lizard but does no damage. _You encounter a rat. You encounter a hobgoblin.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action2j8`Shift-Dir - straight lineAim: a frilled lizard (44% to hit)2jL^ApathyJesus the Shooter###Coglin#...Health: 22/22 ========================#...#Magic: 2/2========================....AC: 3Str: 14#...EV: 11Int: 8#...#########SH: 0Dex: 172j2M#.g..<.......XL:  2 Next: 20% Place: Dungeon:2#.#.#@.....##Noise: ===------  Time: 699.9 (0.0)# #.)....#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.)....#Fire: a) +2 sling {Ingwe} 2jMw#..)†...rQuill Rev+ #..)...###?..)...#g   hobgoblin#...)...#l   frilled lizard.....)..#r   ratFire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (44% to hit)  You shoot a sling bullet.  The sling bullet closely misses the frilled lizard.2j+MShift-Dir - straight lineAim: a frilled lizard (44% to hit)  You shoot a sling bullet.  The sling bullet closely misses the frilled lizard.bar2jY 2r.2jZ nl.g.2j1e t.....701.1 (1.2 _2jj 2j l 2jM2 ApathyJesus the Shooter###Coglin#...Health: 22/22 ========================#...#Magic: 2/2========================....AC: 32j2 Str: 14#...EV: 11Int: 8#..g#########SH: 0Dex: 17#....<.......2j2 zXL:  2 Next: 20% Place: Dungeon:2#.#.#@.....##Noise: ===------  Time: 701.1 (0.0)2j3 # #.*....#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.*....#Fire: a) +2 sling {Ingwe} 2jc3 #..*†..r.Quill Rev+ #..l...###?......#g   hobgoblin#.......#l   frilled lizard........#2j3 r   ratYou shoot a sling bullet. _The sling bullet barely misses the frilled lizard.2j3 Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight line2j3 @Aim: a frilled lizard (44% to hit)2j}^ApathyJesus the Shooter###Coglin#...Health: 22/22 ========================#...#Magic: 2/2========================....AC: 3Str: 14#...EV: 11Int: 8#..g#########SH: 0Dex: 172j}#....<.......XL:  2 Next: 20% Place: Dungeon:2#.#.#@.....##Noise: ===------  Time: 701.1 (0.0)# #.)....#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.)....#Fire: a) +2 sling {Ingwe} #..)†..r.2j}Quill Rev+ #..)...###?..)...#2j!~kg   hobgoblin#...)...#l   frilled lizard.....)..#2jO~1r   ratFire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (44% to hit)  2j~kYou shoot a sling bullet.  The sling bullet misses the frilled lizard.2j5.  Shift-Dir - straight lineAim: a frilled lizard (44% to hit)  You shoot a sling bullet.  The sling bullet misses the frilled lizard.The sling bullet hits the frilled lizard.2jv)r   rat2jV0 lYou kill the frilled lizard!r..gl.2jk\ r.  You encounter a frilled lizard.2j9d*......l   frilled lizard (wandering)r   rat2j fs52.4 (1.3Rev* 2jm2juV _The hobgoblin barely misses you.2j{ApathyJesus the Shooter###Coglin#...Health: 22/22 ========================#...#Magic: 2/2========================....AC: 3Str: 14#...EV: 11Int: 8#...#########SH: 0Dex: 17#...g<.......XL:  2 Next: 25% Place: Dungeon:2#.#.#@.....##Noise: ===------  Time: 702.4 (0.0)# #......#2jmca) +2 sling {Ingwe}  c) +0 sling {Prasit}#....r.#Fire: a) +2 sling {Ingwe} #...†....Quill Rev* #......###?......#g   hobgoblin#....l..#l   frilled lizard (wandering)........#r   ratYou encounter a frilled lizard. _The hobgoblin barely misses you.2jFire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (62% to hit)2jeAApathyJesus the Shooter###Coglin#)..Health: 22/22 ========================#.).#Magic: 2/2========================..).AC: 3Str: 14#.).EV: 11Int: 8#..)#########SH: 0Dex: 17#...)<.......XL:  2 Next: 25% Place: Dungeon:2#.#.#@.....##Noise: ===------  Time: 702.4 (0.0)# #......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#....r.#Fire: a) +2 sling {Ingwe} #...†....Quill Rev* #......###[0;2j5B010;1m?......#g   hobgoblin#....l..#l   frilled lizard (wandering)........#r   ratFire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (62% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.2jm.  Shift-Dir - straight lineAim: a hobgoblin (62% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.The sling bullet hits the hobgoblin!  You kill the hobgoblin!2j)l   frilled lizard (wandering)r   rat2jZ8l.2jZ6r.2jbg......l2jb2j_i<333.6 (1.2 _2jl2j)oo _Your Ranged Weapons skill increases to level 4!2jM| ApathyJesus the Shooter###Coglin#...Health: 22/22 ========================#...#Magic: 2/2========================....AC: 3Str: 14#...EV: 11Int: 8#...#########SH: 0Dex: 17#....<.......XL:  2 Next: 33% Place: Dungeon:2#.#.#@*....##2j| xNoise: ===------  Time: 703.6 (0.0)# #..*r..#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#......#Fire: a) +2 sling {Ingwe} #...†....Quill Rev* #......###?...l..#l   frilled lizard#.......#r   rat........# 2jb} __You kill the hobgoblin! _Your Ranged Weapons skill increases to level 4!Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (63% to hit)2jm ApathyJesus the Shooter###Coglin#...Health: 22/22 ========================#...#Magic: 2/2========================....AC: 3Str: 14#...EV: 11Int: 8#...#########SH: 0Dex: 17#....<.......XL:  2 Next: 33% Place: Dungeon:2#.#.#@.....##2j5 Noise: ===------  Time: 703.6 (0.0)# #......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#......#Fire: a) +2 sling {Ingwe} #...†....Quill Rev* #......###?...l..#l   frilled lizard#.......#r   rat........#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (63% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!2j H))2j"X@)))))2j{l.  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (63% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!  You shoot a sling bullet.2jh;.......2j;74.9 (1.3 _2j2j2jApathyJesus the Shooter###Coglin#...Health: 22/22 ========================#...#Magic: 2/2========================....AC: 3Str: 14#...EV: 11Int: 8#...#########SH: 0Dex: 17#....<.......XL:  2 Next: 37% Place: Dungeon:2#.#.#@.....##Noise: ===------  Time: 704.9 (0.0)# #.*....#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.*....#Fire: a) +2 sling {Ingwe} #..*†....Quill Rev* #...l..###?......[2j40m#l   frilled lizard#.......#........#You kill the rat! _You shoot a sling bullet.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (46% to hit)2jAApathyJesus the Shooter###Coglin#...Health: 22/22 ========================#...#Magic: 2/2========================....AC: 3Str: 14#...EV: 11Int: 8#...#########SH: 0Dex: 17#....<.......XL:  2 Next: 37% Place: Dungeon:2#.#.#@.....##Noise: ===------  Time: 704.9 (0.0)# #......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#......#Fire: a) +2 sling {Ingwe} #...†....Quill Rev* #......###?......#l   frilled lizard[2j"K#.......#........#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (46% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.2jQ)))2j2F))))Shift-Dir - straight lineAim: a frilled lizard (46% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  You kill the frilled lizard!You shoot a sling bullet.2jɻM.......2j<416.1 (1.2 _2jc2j2ju i ####...2jz#...# .... #...#...##########....<.......#.#.#......## #   †.......##..(.....#---702jp2j) _Found 4 boomerangs.2j\H ......# .... #.....#########..<.......#.#......## #   †.......##?...............2jd2jReA---82jm2j`} # .... #...#########.<.......#.#......## #   #†.......##?..........#.##...2jTr9Rev+ 2j2j2jb  .... #...#########.<.......2jb#.#......## #   #†....2jbZ...##?......2jbJ.......#.. ...2jlj2jCk&102jaq2js2j7  #...#########.<.......#.#......## #   #†.......##.#.....(...........#....#.###....#.. ......... 2jj> 2j? %12jaD 2jJ 2jnK *2.1 (22jxO 2jQ ` _j - a scroll labelled SUEBIFISHA2j[#...##########....<....... #.#.#......##  # #......#  #......####...†.....#......## #. #.# #...# #.....(.....# #.............##....#.###....#.. ..........##.... ### ##2j 2jqY3.1 (1Rev 2j2jڬ2j  .<.......#.#......## #   ##†........## .#.#..#.....(........#....#.##... .##2j )#####2jA 2j- %42j 2j5 2j& #.#......## #   ##†........## #.#.#.#..#..........#....#.## #....#.. ...# ##2j"2js%52j2jP _You see here 4 boomerangs.2jw #....<. #.#.#......### #......# #......### #...†.....2j  #......## # #.#  #.## #.## #.....(.....# #..........2j' ##....#.##..#....#.. .............. ....###....##### ########2j: 2j ,6 _2j 2j  2j #.#.### # #......# #......### #...†..... #......### #.......# #.#.##.#..# #. 2j*.# #.............. ##....#.##..... #....#.. ............... .... 2jQ###....##### ### #####  2j 2j07 2j 2jP _You see here 4 boomerangs. 2j, ;8 2j  2j4 & _f - 4 boomerangs 2j< #....<. #.#.#......### #......# #......### #...†..... #......## # #.#  2j  #.## #.## #.# #.............. ##....#.##.....  2j >#....#.. ............... ....###....##### ######## 2j  2jG %9 2js  2j !2j%r#...######### #....<. #.#.#......### #......# #......### #...†..... #......## !2j&# #.#  #.## #.## !2jT&#.# #.............. ##....#.##.#....#.. ..!2jw&................###....#########.!2j&,#####!2j0-!2j-&20!2j2!2j3!2j9#... #...######### #....<. #.#.#......### #......# #......### #...†..... #......## # #.#  #.## #.## #.# #..............##....#.##......#....#.. ......................###....#########.!2j9!2j%1!2j͢!2j!2jhM.... .. ..#########...<.......#.#.## ....###...†........ ##  #.###...........#..............!2j!2j%2!2j!2j`!2jLW M#...#.... . ..#########...<.......#.#.# # ....###†@....... ###...  #.##.#.........#....#.. .....!2j] !2j] %3!2jb !2jCd !2j M #...#.... . ..#########...<.......#.#.# # ..@.###...†..... !2j ###... # .#.#.......#....#.##....!2j !2j$ %4!2j !2j !2j[M##  #...#.... . ##########...<.......#.#.# # !2jQ...###...†........ ###...# #.......# ..............!2jʒ!2j%5!2j!2j"2jM##  #...#.... .. ###########......<...........#.#.# # ...###†.....#......###...#.........#"2jP"2j%6"2j"2j"2jM##  #...#....  .. ###########...<...@.......#.#.##...# ...####...†................#"2j"2ja%7"2jZ"2j"2j### #... #...# .... #... ###...#.#....<.#.#.#......###.# #......# .."2j]#......###... #......###... "2j"2j%8"2j"2j"2j ### #... #...# .... #... ##.#...#.#....<.#.#.#......###.# #......# ..#......###... .#...†........#......###...# #.......# .#.#.......# "2j "2j! %9"2j% "2j& "2jd /### #... #...# .... #... ###.#...#.#....<.#.#.#......###.# #......# ..#......###.....#...†...........#......###... ..# #.......# . .#.#.......# "2ji "2jXj &30"2jn "2jp "2jw"..  ### ..  #... ..  #...# .#.... .# .#... .###.#...#.#....<.#.#.#......###.# #......# ..#......###...#...†.........#......###.....# #.......# ......#.#.# ....... "2j*~"2j~%1"2js"2j#2j3... ### ... #... ... #...# #.# .  .... #.# ..#... #.###.#...#.#....<.#.#.#......###.# #......# #.#......###.#...†......#......###.# #.##.#.#.##. #2j9#2j9%2#2j<#2j@>#2j....  ... # ... ... .# ...# #.# .. .... #.# .  #... #.###.  #...#.  #....<.#.#.#......###.#2jZV# #......# #.#......###.#...†.....##......###.##2j]# #.##.#2jm#.#.##.# #2jδ#2jp%3#2j#2jy#2j{....  ... ###  ... ...## #.# ....# #.# .....# #... #.###. #...#. #....<. #.#.#......###.# #......# #.#......###.#...†.....#.  #2j{# #.##.#.#.##.# #2j#2j%4#2j#2j#2j |.... .. ... .###  ... #...## # #.# .....#  #.# .....# ... #.###. ...#.# ....<.# .#.#......###.## #......# #.##......###.#...†.....#.##......###.# ## #.##.. #2js ;5#2jQ #2j #2j .... .. ... .###  ... ##...## # #.# #.....#  #2j #.# #.....# #.###.#.# <.# #.#......###.# #2j !# #......# #.# #......###.#...†....#2j o#.# #2j #2jd %6#2j #2jz $2jK.... ... ... #.### ... ##...##  #.# #.....#  #.# #.....###. #.###.#.# <.# .#......###.#  #......# #.#  #......###.  #...†....#.##......###.#.#  #.##..# $2j$2j%7$2j$2jcxF.... ... ... #.### ... ##...## #.# #.....# ##.# #.....###.# #.###. #.# <.# $2jx#......###.# #......# #.# #......###.. #...†.... #......## #.$2jy##.###$2j$2j‚%8$2j$2jbM .# .... ...  #.### ... ##...##  ##.# ###.# #.###.... ########## .<........# # #......###..............#........#$2j7j$2jk%9$2jvo$2jq$2j{Z M..  .# .... ...  #.### ... ##...##  ##.# ###.# #.###.... ###########.# .<........# #......# #..........#.##..........#40$2j M..#..  #.# .... ...  #.### ... ##...##  # ###.# #.###.... ##########.#.# .<........ #......###..........##........#.#$2j $2j %1$2j $2j %2j^ #..# .. #.##. ...  ... #.# ... ##...##  #.# #.@...# # #.# #.....###.# . #.###.......... .##########....##.# ..<.........%2j_..# .#......###..#  #......# ##  #......###......  #...†.....#.###%2jg%2j5h%2%2jm%2j o%2jM## ..#..  #.###.... ...  #.### ... ##@..##   %2j5,#.# ###.# .#.###..........Quill .#..#...........%2ju%2j%3%2j%2j@&M### ..# ##.. ..######.###.####............... #@### ... ##...## #  #.# ###.# .#.###....................#%2j(H%2jH%4%2jaN%2jFP%2j UM# .### w..# ## #.. .. ######.###.####.......@...........###.####.##.... ##...## #.....# #.# #.....###.#.w   dart slug (asleep)#........#%2j %2jH %5%2j %2j} Z _You encounter a dart slug.%2j H # .### w..## ## #..# ..%2jG e#.###.####..###.####.##.... ##...## #%2jq # #.# #.....# # .%2j  #.# #.....###.# .%2j .%2jˎ  #.###...........%2j ,#..........#%2j #.#.<........# #.#......###.#%2jn %2j] %6%2jM %2j3 &2j E# .### w..## ## #..# .. #.###.#### . .....###.####.## ..... ##...##  # #.# #.....# #  #.# #.....#&2j"##.# #.###.......... w   dart slug (asleep)#..........##.#<... &2j&2jX%7&2j&2j&2j ApathyJesus the ShooterCoglinHealth: 22/22 ========================#Magic: 2/2========================.###AC: 3Str: 14w*.## ##EV: 11Int: 8#*.# ..SH: 0Dex: 17#######*###.####XL:  2 Next: 41% Place: Dungeon:2........@.......Noise: ---------  Time: 747.1 (0.0).....###.####.##a) +2 sling {Ingwe}  c) +0 sling {Prasit}..... ##...##Fire: a) +2 sling {Ingwe} # #.# #.....# #Quill #.# #.....&2j) 9###.# .#.###..........w   dart slug (asleep) .##########..........##.# ..<..................# .#......###..........# _f - 4 boomerangs _You encounter a dart slug.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)'2jApathyJesus the ShooterCoglinHealth: 22/22 ========================#Magic: 2/2========================.###AC: 3Str: 14w).## ##EV: 11Int: 8#).# ..SH: 0Dex: 17#######)###.####XL:  2 Next: 41% Place: Dungeon:2........@.......Noise: ---------  Time: 747.1 (0.0).....###.####.##a) +2 sling {Ingwe}  c) +0 sling {Prasit}..... ##...##Fire: a) +2 sling {Ingwe} # #.# #.....# #Quill #.# #.....'2j,###.# .#.###..........w   dart slug .##########..........##.# ..<..................# .#......###..........#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is lightly wounded.'2jD,Shift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is lightly wounded.sling bullet hits the dart slug but does no damage.'2j rThe dart slug is lightly wounded..r.w'2j..r   quokka'2jNb===8.3 (1.2Rev '2jm _You encounter a quokka.'2j&ApathyJesus the ShooterCoglinHealth: 22/22 ========================#Magic: 2/2========================.###AC: 3Str: 14.w.## ##EV: 11Int: 8#*.# ..SH: 0Dex: 17#######*###.####XL:  2 Next: 41% Place: Dungeon:2'2j........@.r.....Noise: ===------  Time: 748.3 (0.0).....###.####.##a) +2 sling {Ingwe}  c) +0 sling {Prasit}..... ##...##Fire: a) +2 sling {Ingwe} # #.# #.....# #Quill Rev #.# #.....###.# .#.###..........w   dart slug .##########..........##.#r   quokka ..<..................# '2j.#......###..........#The dart slug is lightly wounded. _You encounter a quokka.'2jFire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'2j?KAim: a dart slug (lightly wounded, 95% to hit)'2jRApathyJesus the ShooterCoglinHealth: 22/22 ========================#Magic: 2/2========================.###AC: 3Str: 14.).## ##EV: 11Int: 8#).# ..'2j1TSH: 0Dex: 17#######)###.####XL:  2 Next: 41% Place: Dungeon:2........@.r.....Noise: ===------  Time: 748.3 (0.0).....###.####.##a) +2 sling {Ingwe}  c) +0 sling {Prasit}..... ##...##Fire: a) +2 sling {Ingwe} # #.# #.....# #Quill Rev #.# #.....###.# .#.###..........w   dart slug .##########..........##.#r   quokka ..<..................# .#......###..........#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or [37'2jTm) - cycleShift-Dir - straight lineAim: a dart slug (lightly wounded, 95% to hit)  You shoot a sling bullet.  The sling bullet completely misses the dart slug.'2j Shift-Dir - straight lineAim: a dart slug (lightly wounded, 95% to hit)  You shoot a sling bullet.  The sling bullet completely misses the dart slug.The sling bullet hits the dart slug.  The dart slug is heavily wounded.'2j_;r.'2jHhAw..'2jm '2j/n```The dart slug launches a dart at you.'2jgP..@'2j c9.6 (1.3Rev+ '2j.'2jO _The slug dart misses you.'2j{ ApathyJesus the ShooterCoglinHealth: 22/22 ========================#Magic: 2/2========================.###AC: 3Str: 14.w.## ##EV: 11Int: 8#*.# ..SH: 0Dex: 17#######*###.####XL:  2 Next: 41% Place: Dungeon:2........@r......Noise: ===------  Time: 749.6 (0.0).....###.####.##a) +2 sling {Ingwe}  c) +0 sling {Prasit}..... ##...##Fire: a) +2 sling {Ingwe} # #.# #.....# #Quill Rev+ #.#[39;49'2j !m #.....###.# .#.###..........w   dart slug .##########..........##.#r   quokka ..<..................# .#......###..........#The dart slug launches a dart at you. _The slug dart misses you.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)'2j:(*ApathyJesus the ShooterCoglinHealth: 22/22 ========================#Magic: 2/2========================.###AC: 3Str: 14.†.## ##EV: 11Int: 8#..# ..SH: 0Dex: 17#######.###.####[8;38HXL:  2 Next: 41% Place: Dungeon:2'2j)........@r......Noise: ===------  Time: 749.6 (0.0).....###.####.##a) +2 sling {Ingwe}  c) +0 sling {Prasit}..... ##...##Fire: a) +2 sling {Ingwe} # #.# #.....# #Quill Rev+ #.# #.....###.# .#.###..........w   dart slug .##########..........##.#r   quokka ..<..................# .#......###..........#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug!  You kill the dart slug!'2j/))r   quokka'2j*)'2jO>a†..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (heavily wounded, 95% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug!  You kill the dart slug!  You shoot a sling bullet.(2jj0/23----5850.8 (1.2(2j(2j m _The quokka completely misses you. The quokka bites you.(2jApathyJesus the ShooterCoglinHealth: 20/23 ====================----#Magic: 2/2========================.###AC: 3Str: 14.†.## ##EV: 11Int: 8#..# ..SH: 0Dex: 17#######.###.####XL:  2 Next: 58% Place: Dungeon:2........@r......Noise: ===------  Time: 750.8 (0.0).....###.####.##a) +2 sling {Ingwe}  c) +0 sling {Prasit}..... ##...##Fire: a) +2 sling {Ingwe} # #.# #.....# #Quill Rev+ #.# [(2j34m#.....###.# .#.###..........r   quokka .##########..........##.# ..<..................# .#......###..........#You shoot a sling bullet. _The quokka completely misses you. The quokka bites you.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (53% to hit)(2j@6ApathyJesus the ShooterCoglinHealth: 20/23 ====================----#Magic: 2/2========================.###AC: 3Str: 14.†.## ##EV: 11Int: 8#..# ..SH: 0Dex: 17#######.###.####XL:  2 Next: 58% Place: Dungeon:2........@r......Noise: ===------  Time: 750.8 (0.0).....###.####.##a) +2 sling {Ingwe}  c) +0 sling {Prasit}(2jb..... ##...##Fire: a) +2 sling {Ingwe} # #.# #.....# #Quill Rev+ #.# #.....###.# .#.###..........r   quokka .##########..........##.# ..<..................# .#......###..........#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (53% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is almost dead.(2jF.  Shift-Dir - straight lineAim: a quokka (53% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  The quokka is almost dead.You kill the quokka!(2j((2j(2j{662.1 (1.3Rev* _(2j(2j (2j # .### .†.## ## #..# .. #.###.#### . .....###.####.## ..... ##...## #(2ju # #.# #.....# # . #.# #.....###.# .. #.###.......... ..#..........##.#.<........# #.#......###.#(2j(2jt U1=---(2j 30(2j %(2jU&)2jS # .### .†.## ## #..# ..#.###.####..###.####.## .... ##...## .#)2j###.# #.....# # .. #.# #.....###.#. #.###...........#..........#.#.<......# .#.#......###.#)2j)2jsx---4Rev+ )2j)2j)2j` # .### .†.## ## #..# ..#.###.#####. ##......###.####.## ..#...... ##...## ..##.# #.....# #. #.# #.....)2j5###.# #... #.###.......... #...#.##.# #....<.# #.#.#......###.#)2j_)2jЬ%5)2jC)2j)2jua # .### .†.## ## #..# .. #.###.#### #. ## #......###.####.##. #......###...##.# #####.###.....# # .... #.# #.....###.#  #...)2jwb #.###.  #...##..##.#  #....<...#  #.#.#......###.#)2ji)2ji%6)2jon)2jbp)2j|B C # .### .†.## ## #..# .. #.###.#### #.# #......###.####.## #...)2jC 4 #......###...## #...# #####.###.....# #  .... #.# #.....###.# #... #.###. #...##...##.# #....<.....#  #.#.#......###)2jFC .#)2j6I )2jI p2==7)2jM )2j9O *2jhx # .### .†.## ## #..# .. #########.###.####................. ######.####.## #...##...## #####.###.....# #  .... #.# ##.#..*2ji~# #......# #..........#*2jn*2jRoT8Rev *2js*2j.####.##..†.## #### ####..# .. #.###.#### #...  ### #......###.####.##  #...-2jE V #......###...##  #...# #####.###.....# #  .... #.# #.....###.#-2j -2j %8-2j -2j N _Found 9 gold pieces. Found an escape hatch in the floor..2jb.#...#..$...##.##.##.##.####>.#####......##..†.## #### ####..# .. #.###.####  #.  ### #......###.####.##  #... #......###...##  #...# #####.###.....# #  .... #.# #.....###.#9.2j.2j( #. ..#.#######. ......... ##..$...# #.# #.# #.#  ####  #>........#### .2j  #......##..†.## ##############..# ..  #########.###.#### #.................  ### #......###.####.##  #... #......###...###...######.###.....# #.2j D .2j <70.2j .2j5T # .... #. ...#.#######.. ......... ##..$...# #.# #.# #.# .2j6t ####  #>........####  #......##..†.## ##############..# .. #########.###.#### #................. ###.2j=6 #......###.####.## #... #......###...##.2jR>.2j>%1.2jD.2jwF/2j9zM ..g.# ...... .....#.#######.............#..$ .### >........#### #......##..†.## #####.g   goblin (asleep)/2jR'.g/2juWQg/2jW%2/2j^/2j`q _You encounter a goblin. It is wielding a +0 club./2jM  ...# ...g. .....##.#######......w...........#..$ .### #>........####.w   ribbon worm (asleep)#/2j).g./2j/2jL%3/2jh/2j\ _You encounter a ribbon worm./2jL  ... .... # ..... #. ..g..###.#######.......w............ ##..@...# #.# #.# #.#  #### #>........##  #......##..†.## ##/2j ############..# .. #########.###.###/2jv g./2j=$ /2j$ %4/2jK+ /2jO. Q _You see here 9 gold pieces.02j%ApathyJesus the ShooterCoglin...Health: 23/23 ========================....Magic: 2/2========================#.....AC: 302j&Str: 14#..g...EV: 11Int: 8###.#######*....SH: 0Dex: 17..w......**....XL:  2 Next: 66% Place: Dungeon:2##..@*..#Noise: ---------  Time: 774.1 (0.0)#.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#02j&Quill #.......####>........####02j&jw   ribbon worm (asleep)02j#'R#......##..†.## ## g   goblin############..# ..02jJ'#########.###.### _You encounter a ribbon worm. _You see here 9 gold pieces.  02j~'Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycle02j'kShift-Dir - straight lineAim: a goblin, wielding a +0 club (56% to hit)02j ApathyJesus the ShooterCoglin...Health: 23/23 ========================....02jʓMagic: 2/2========================#...).AC: 3Str: 14#.02j.))..EV: 11Int: 8###.#######)....02jSH: 0Dex: 17..w......))....02j<XL:  2 Next: 66% Place: Dungeon:2##..@)..#Noise: ---------  Time: 774.1 (0.0)#.......#02j0a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#Quill #.......####>........####w   ribbon worm (asleep)#......##..†.## ## g   goblin############..# ..#########.###.### _You encounter a ribbon worm. _You see here 9 gold pieces.  Fire: a) +2 sling {Ingwe}02j['Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (56% to hit)02j  Fire: a) +2 sling {Ingwe}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (56% to hit)  You shoot a sling bullet. The sling bullet misses the goblin.You shoot a sling bullet.02jK .g  The sling bullet barely misses the goblin..w.....w02jii===5.3 (1.2Rev _02j/02jO02j<ApathyJesus the ShooterCoglin...Health: 23/23 ========================....Magic: 2/2========================#.....AC: 3Str: 14#......EV: 11Int: 8###.#######g....SH: 0Dex: 17...w.....**....XL:  2 Next: 66% Place: Dungeon:2##..@*..#Noise: ===------  Time: 775.3 (0.0)#.......#02j5a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#Quill Rev #.......####>........####w   ribbon worm#......##..†.## ## g   goblin############..# ..#########.###.###You shoot a sling bullet. _The sling bullet barely misses the goblin.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (56% to hit)02jApathyJesus the ShooterCoglin...Health: 23/23 ========================....Magic: 2/2========================#.....AC: 3Str: 14#...)).EV: 11Int: 8###.#######))...SH: 0Dex: 17...w.....))....XL:  2 Next: 66% Place: Dungeon:2##..@)..#Noise: ===------  Time: 775.3 (0.0)#.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#Quill Rev #.......####>........####w   ribbon worm_#m#......##..†.## ## g   goblin############..# ..#########.###.###Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (56% to hit)  You shoot a sling bullet.  The sling bullet barely misses the goblin.02j  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin is heavily wounded.02j ).g.02j} (.g.02jS ;.......02j j6.5 (1.2Rev+ _02j 02j 02j* 7ApathyJesus the ShooterCoglin...Health: 23/23 ========================....Magic: 2/2========================#.....AC: 3Str: 14#......EV: 11Int: 8###.#######.....SH: 0Dex: 17...w...........XL:  2 Next: 66% Place: Dungeon:202j+ ##..@*g.#Noise: ===------  Time: 776.5 (0.0)#.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#Quill Rev+ #.......####>........####w   ribbon worm02j+ j#......##..†.## ## g   goblin############..# ..#########.###.###02j+ You shoot a sling bullet. The sling bullet hits the goblin. _The goblin is heavily wounded.Fire: a) +2 sling {Ingwe}02j, Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line02j9, Aim: a goblin, wielding a +0 club (heavily wounded, 56% to hit)02jApathyJesus the ShooterCoglin...Health: 23/23 ========================....Magic: 2/2========================#.....AC: 3Str: 14#......EV: 11Int: 8###.#######.....SH: 0Dex: 17...w...........XL:  2 Next: 66% Place: Dungeon:2##..@.).#Noise: ===------  Time: 776.5 (0.0)#.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#Quill Rev+ 02jֆj#.......####>........####w   ribbon worm#......##..†.## ## g   goblin############..# ..#########.###.###Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 56% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!02jL=)02jD,))12jS{.wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (heavily wounded, 56% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!  You shoot a sling bullet.12j [G.).12jK_<707.8 (1.3 _12je12jMf12j ApathyJesus the ShooterCoglin...Health: 23/23 ========================....12jkMagic: 2/2========================#.....AC: 3Str: 14#......EV: 11Int: 8###.#######.....SH: 0Dex: 17....w*.........XL:  2 Next: 70% Place: Dungeon:2##.*@.).#12jNoise: ===------  Time: 777.8 (0.0)#.......#12ja) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} 12j#.......#Quill Rev+ #.......####>........####12jaw   ribbon worm12jE#......##..†.## ##############..# ..#########.###.###12jk[You kill the goblin! _You shoot a sling bullet.  12j*Fire: a) +2 sling {Ingwe}12j»Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (81% to hit)12j>ApathyJesus the ShooterCoglin...Health: 23/23 ========================....Magic: 2/2========================#.....AC: 312jބwStr: 14#......EV: 11Int: 8###.#######.....SH: 0Dex: 17....w).........XL:  2 Next: 70% Place: Dungeon:2##.)@.).#Noise: ===------  Time: 777.8 (0.0)#.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#12jMrFire: a) +2 sling {Ingwe} #.......#Quill Rev+ #.......####>........####w   ribbon worm#......##..†.## ##############..# ..#########.###.###Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is lightly wounded.12j I Shift-Dir - straight lineAim: a ribbon worm (81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is lightly wounded.  The ribbon worm is heavily wounded.12jD..(catching breath)12j ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.12jv% +..12jz&   5  9.0 (1.2+2 sling {Ingwe} Held Rev* 12jg- 12j/ . _You are caught in a web!12jCw _  You cannot shoot with your +2 sling while caught in a web.12jx 012j[~ 12j . _12j# 12jױ 12j 12jG F _Unknown command.22jT&  You cannot shoot with your +2 sling while caught in a web. _22jI22jwF _Unknown command.22j |  You cannot shoot with your +2 sling while caught in a web.22j 22jˤ . _22jB 22j 22jJ 22jg  _You cannot shoot with your +2 sling while caught in a web.Unknown command.You cannot shoot with your +2 sling while caught in a web.Unknown command.22j {You cannot shoot with your +2 sling while caught in a web.Unknown command.32jͤP.w32jӬ32j6---80032j(32jUnknown command.You cannot shoot with your +2 sling while caught in a web.32jKUnknown command.You cannot shoot with your +2 sling while caught in a web.Unknown command. _You struggle to detach yourself from the web.32j%,.w11 ---1+2 sling {Ingwe} Rev+ 32jH232j4/ _You disentangle yourself.32j4 ApathyJesus the ShooterCoglin...Health: 23/23 ========================....Magic: 2/2========================#.....AC: 3Str: 14#......EV: 11Int: 8###.#######.....SH: 0Dex: 17...............XL:  2 Next: 70% Place: Dungeon:2##.w@.).#Noise: ---------  Time: 781.0 (0.0)#.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#Quill Rev+ 32j r#.......####>........####w   ribbon worm (catching breath)#......##..†.## ##############..# ..#########.###.### _You struggle to detach yourself from the web. _You disentangle yourself.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycle32j Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 81% to hit)42jnApathyJesus the ShooterCoglin...Health: 23/23 ========================....Magic: 2/2========================#.....AC: 3Str: 14#......EV: 11Int: 8###.#######.....SH: 0Dex: 1742jU ...............XL:  2 Next: 70% Place: Dungeon:2##.w@.).#Noise: ---------  Time: 781.0 (0.0)#.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#Quill Rev+ #.......####>........####w   ribbon worm (catching breath)#......##..†.## ##42j ############..# ..#########.###.###Fire: a) +2 sling {Ingwe}42j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is moderately wounded.42j" 42jShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is moderately wounded.heavi42jt!)42je"u===2.3 (1.3Rev* 42j)42jP-X _The ribbon worm barely misses you.42j'ApathyJesus the ShooterCoglin...Health: 23/23 ========================....Magic: 2/2========================#.....AC: 3Str: 14#......EV: 11Int: 8###.#######.....SH: 0Dex: 17...............XL:  2 Next: 70% Place: Dungeon:2##.w@.).#Noise: ===------  Time: 782.3 (0.0)#.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#Quill Rev* #.......####>........####w   ribbon worm#......##42jE[m..†.## ##############..# ..#########.###.###The ribbon worm is heavily wounded. _The ribbon worm barely misses you.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)42j<,ApathyJesus the ShooterCoglin...Health: 23/23 ========================....Magic: 2/2========================#.....AC: 3Str: 14#.42j=).....EV: 11Int: 8###.#######.....SH: 0Dex: 17...............XL:  2 Next: 70% Place: Dungeon:2##))@.).#Noise: ===------  Time: 782.3 (0.0)#.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#Quill Rev* #.......####>........####42j=bw   ribbon worm#......##..†.## ##############..# ..42j!>B#########.###.###Fire: a) +2 sling {Ingwe}42jA>Press: ? - help, Q - select action, ( or ) - cycle42j_>Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)  42j>oYou shoot a sling bullet.  The sling bullet barely misses the ribbon worm.42j Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ribbon worm.The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded.42jPQ.w42jQa17-------3.5 (1.242j X42j$Z0 _The ribbon worm bites you.42jB &ApathyJesus the ShooterCoglin...Health: 17/23 =================-------....Magic: 2/2========================#.....AC: 3Str: 14#......EV: 11Int: 8###.#######.....SH: 0Dex: 17...............XL:  2 Next: 70% Place: Dungeon:2##.w@.).#Noise: ===------  Time: 783.5 (0.0)42j[ #.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#Quill Rev* #.......####>........####w   ribbon worm#......##..†.## ##############..# ..#########.###.###The ribbon worm is severely wounded. _The ribbon worm bites you.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 81% to hit)42jq ApathyJesus the ShooterCoglin...Health: 17/23 =================-------....Magic: 2/2========================#.....AC: 3Str: 1442j #......EV: 11Int: 8###.#######.....SH: 0Dex: 17...............XL:  2 Next: 70% Place: Dungeon:2##.w@.).#Noise: ===------  Time: 783.5 (0.0)#.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}42j #.......#Fire: a) +2 sling {Ingwe} #.......#Quill Rev* #.......####>........####w   ribbon worm#......##..†.## ##42j ############..# ..#########.###.###Fire: a) +2 sling {Ingwe}42jڽ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line42j Aim: a ribbon worm (severely wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.42jK t .  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.  The ribbon worm is severely wounded.You shoot a sling bullet.  The sling bullet hits the ribbon worm!  You kill the ribbon worm!42j8N R42j 42j <874.8 (1.3 _42jl 42jh 52j ... .... # ..... #. ..... ###.#..... .52j ##..$@).# #.# #.# #.# #>..#### #......##..†.## ## #####..# .. 52jj 6#.###.#52j, h---5052j <...#...#...# ...#. ..###.#52j7 ..##..$.@.# #.# #.# #.# #>..####52j C#......##..†.## #######..# ..#.###.####52j 52jh A---652j 52j- $  Things that are here:52j, p _a +0 club; a goblin corpse72j72j(  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.5  16%   0   h + Spellcasting   0.0    -2          72j b + Unarmed Combat   0.0    -1       c + Throwing   0.0    -1   i + Shapeshifting   0.0    -2          d + Ranged Weapons 4.0  74%  -1          72j'    e + Armour0.0   5%  -1      f + Dodging1.7   1%  -1      g + Stealth1.0   4%  -1                                      72j3                        72jcThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  72j0[/] auto|manual mode [*] useful|all skills [!] training|cost|targets>2j18 a * Fighting   2.5  2863 f + Dodging   1.7   @2j<253 f * Dodging   1.7  20%2B2j 7655 f - Dodging   1.7   3C2j*c83+4D2jИ253 f * Dodging   1.7  20%2G2jLG2jSG2j[ApathyJesus the Shooter...#Coglin...#Health: 17/23 =================-------.....Magic: 2/2========================#......AC: 3Str: 14#.......G2jr\EV: 11Int: 8###.#######......SH: 0Dex: 17.................XL:  2 Next: 87% Place: Dungeon:2##..$.@.#Noise: ---------  Time: 786.8 (0.0)#.......#a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.......#Fire: a) +2 sling {Ingwe} #.......#Quill Rev* G2j\#.......####>........#####......##..†.## ##G2j\############..# ..#########.###.####The ribbon worm is severely wounded.G2j\You shoot a sling bullet.  The sling bullet hits the ribbon worm! _You kill the ribbon worm!G2j]Things that are here: _a +0 club; a goblin corpseG2jcG2jcG2jiG2j#kH2jP:...# ##...#..# ..#. .###.#..##..$.)@# #.# #.# #.# ## H2jFWH2jJX58=H2jX*7.8 (1 _H2j<_H2j`H2jD ####  ...# ###...### #.## #.# #. #.#H2j ###.########...........@.......##..$.).#########.# #.# #.##..####>..####H2j+ #......##..†.## #######..# ..H2j H2jZ \8Rev+ H2j H2j I2jP #### ...# ###...### #.# # #.#I2jcQ6 #. #.# ###.#.# . ##..$.).# #.# #I2jQ.# #.# #.### #>......I2j=R)..#### #......##..†.## ##  #..# ..I2jYI2jZ%9I2j `I2jaI2j4 #### ...# ###...### #.......# # #.......# #. #.......#I2j ###.#.# .#..$.).# #.# #.# I2j) #.#  #.###  #>..####  #......##..†.## ##  #..# ..I2jI2jy&90I2j` I2j!I2j- .#### ...####...### #.......## #.# #. #.####.#######.# ............ ###..$@).######## #.......#  #I2j .# #.# #.### #>........#### ###..†.## ##  ############..# .. ##.###.#### I2j I2j p9==1I2j I2j' I2j _ #### ...#I2j d ###...### #.......# # #.......# #. #.......# ###.#.# . ###..@.).## #.# #.# #I2j .#  #.### #>..####I2j* y #......##..†.## ## #####..# .. #.###.I2j= j2Rev I2j I2j@ I2j, *3.8 (2I2j I2j = _You now have 43 gold pieces (gained 9).J2j #### ...# ###...### #.......# # #.......# #. #.......# ###.#.# . ###...@).## #.# #.# #.# #>..#### #......##..†.## ## #####..# .. #.###.#J2jJ2j*4.8 (1J2jJ2jJ2jP####  ...# ###...###  #.# # #.#  #. #.# ###.######## .........@......... ###....).#########.# #.# #.##.......####>..#####......##..†.## #######..# ..J2jJ2j՝|20==5J2jVJ2jJ2j #### ...# ###...### #.......# # #.......# J2j8 q#. #.......# ###.#.# . ###....).# #.# #.# J2j J2j; %6J2jQ J2j K2j#### ...# ###...### #.# # #.# #. #.# ###.#.# . ###....).# #.# #.# #.##.####>........#####......## K2j;7K2j|K2jK2j|#### ...# ###...### #.# # #.# #. #.# ###.#.#.###....).##.......# #.......# #.......##.......####>......#......# K2j;8K2j!K2j0#K2j$h##### #...# ###...### #.# # #.# #. #.# ###.#.#.>###....).#.#.......# #.......# #.......##...#>. K2j>=9 _Found a stone staircase leading down.K2j %##### #...# ###...### #.# # #.# #. #.# ###.#.#.>####....).#.#K2j #.......# #.......# K2j K2j( U1=800K2j K2j K2j7$ ##### #...# ###...### #.# # #.# #. #.#  K2j$ ###.#.####  .># ###....).#.# #.......# #.# K2j& /K2j, K2j - %1K2j2 K2j4 K2jJ##### #...# ###...### #.# # #.# #. #.# ###.#.#### .># ###....).#K2j{.# #.# #.# K2j>K2j%2K2jK2jL2j] ##### #...# ###...### #.#  # #.#  #. #.# .#.#### >#  ###....).#L2j=^.# #.# #.# L2jJh;3L2j!kL2j'nL2j##### #...# ###...### #.# # #.# #. #.# .#.#### ># ###....).#L2jL.#  #.# ##.# L2jL2jp2==4L2jL2j L2jaC##### #...# ###...### #.......#  #.......# . #.......# .#.#### ># ....).#.# #.# .# #.# .. #.# .## #.### .# #>.#### .# #......##..†.## .### L2jJL2jzK%5L2j[L2j]L2j% !######...# ###...####.......# #.# #.# L2jA& #######.####........># #....).#########@# L2j& .......# #.# .# b.. .# #..## .### #..L2j& # >.#### #..# L2j& cb   bat (asleep) L2j& e......##..†.###..### #L2j' ##########..##....  ###.####L2j) $b.L2jo5  bYou encounter a bat.L2jL6 -=6L2j<< L2j> u _The bat barely misses you. The bat hits you but does no damage.M2j )))))))You shoot a sling bullet.M2j&  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.M2j>! .b  The bat is moderately wounded.M2j(p.... ..M2j)a==8.0 (1.2Rev M2j*/M2j1Q _The bat closely misses you.M2jt...###...###............ #######.......#### ................> #....).#########. .......# #..b......#..#####..## >..#### ......##..†.###..### ###########..##....  #.###.####.................M2j+.b.M2j b.M2joM2jP=--90M2j M2ji ' _The bat hits you.M2j o .  You shoot a sling bullet. The sling bullet hits the bat.M2jϴ )M2j; )))))))You kill the bat!M2j[ Q.......M2j[ v91==10.3 (1.3Rev+ M2j M2j / _You shoot a sling bullet.N2j ###...###....... ######### .........> #....).#########. .......# ##.#####..#.@.......####### >..####.....#......###.####.##N2jaN2j@d---10Rev N2jN2j.N2jp ....... ######### .........> #....).#########. .......# ##.#####.........#####..## N2j q>..#### ......##..†.###..#######......###...##N2j8yN2jyA---2N2jN2jN2j.s ######### .........> #....).#########. .......# ##.#####...........#####..## >..#### ......##..†.###..###Quill Rev #####.###.....# #3==3N2j1N2j3N2j  ######### .........> #....).#########. .......# ##.#####.........N2jY 7####### >..#### ......##..†.###..### ###########..##....  N2j #.###.#####.# #.....###.#N2j; N2j 04N2j8 N2j N2j  ######### .........> #....).#########. .......# ##.#####.........####### >..#### ......##..†.###.@### ###########..##....l....  #.###.#####.#Quill l   frilled lizard (asleep)#.###..........N2j= n  You encounter a frilled lizard.N2j) %5N2j N2j ) _Found 2 boomerangs.O2jl.........> #....).#########. .......# ##.#####.........####### >..#### ......##..†.###..#####.# ###########..##.@..l....  O2j(#.###.#####.#................. ###.####.##..##..####.###.....# ..# #.# ##.##..... O2j<########....##.#O2j2O2j%6O2jO2jO2jX5'#....).#########. .......# ##.#####.........####### >..#### ......##..†.###..#####.# ###########..##....l.... O2j5^ #.###@#####.#...................###.####.######...##..#####.###.....# ..#O2j6 #.# ##.##O2j26k..... ########....##.## ........O2jP6".#O2j>O2j?B==7O2jHO2jIO2j# ...............># ).#########.# # ##.#####.. # #......... # #..#####.. ......### #..# ..#### #..# .....##..†.###..#####.## ###..##..@.l.....#########.###.#####.##...................# #......###.####.######......###...##..######.###.....# ..# #.# #.....###.# #.###... #########.##O2j$ O2j% %8O2j+ O2j3, O2jB ># ).#.# # ##.#####.. # #... # #..#####.. ### #..# O2j #### #..# ##..†.###..#####.#..##...@l.  #.###.#####.#O2j \#..........#  O2j# #......###.####.#####  #####.###.....# ..# O2jH ;9O2jY O2j P2j2 (You shoot a sling bullet.  The sling bullet hits the frilled lizard.P2jF8(P2jz )))))))You kill the frilled lizard!P2jN>(......P2jWRk5===20.5 (1.2Rev P2jmZP2jr\/ _You shoot a sling bullet.P2j3># ).#.# # ##.#####.. # #. # #..#####.. ### #..# #### #..# ##..†.###..#####.#..##....@. #P2j}+.###.#####.# #...# #......###.####.##### #......### P2jLP2j5---10P2jP2j@  f - 6 boomerangs (gained 2)P2j% F---2.5 (2P2jpP2j[ _You see here a frilled lizard corpse.P2jd># ).#.# P2je# ##.#####.. # #. # #..#####.. ### #..# #### #..# #P2j7e.##..†.###..#####.#..##....†.###.#####.# P2j`ev.# ......###.####.##### P2jeP2jeP2jlP2jm53.5 (1P2jrP2jtQ2joh># ).#.# ...# ##.#####...# #... # #..#####.. ### #..# .##### #..# .# ##..†.###..#####.#..##....†..###.#####.#.# ###.####.##### Q2jQ2jF7%4Q2j<Q2j(>Q2j- #########.# ... .# ##.#####... # #......... # #..#####.. ### #..# #.# .#### #..# #.# ##..†.###..#####.####### #####..##....†..........###.#####@###### .................# ###.####.##### ###...##..# ##.###.....#  #.# #.....###.#  #.###.......... ##..........##.## ...#Q2j Q2j %5Q2j R2jr  ##.#####......... ####### #.#..#### ##..†.###..#####.##########..##....†..........#.###.#####.###### ................@# ###.####.####..##..# Quill ##..........#R2j{R2j\|%6R2juR2jR2j.# ##.#####... ..# #..........# #..#####...### #..# #.#.#### #..# #.# .##..†.###..#####.########..##....†..........#.###.#####.######.#.###.####.#####.###...##..##.###.....# ..# R2j #.# #.....###.#  #.###. ###.##.## .# ###.#R2j:R2j%7R2j R2joR2jsS .# ##.#####....# #....# #..#####...### #..# #.#.#### #..# #.# ..##..†.###..#####.########..##....†..........#.###.#####.######.#.###.####.#####.###...##..##.###.....# ..#  #.# #.....###.#  #.###R2jT Z. ####.##.## .# .###.#R2jZ R2j[ %8R2j` R2j:a R2j O.# ##.#####....# #..# #..#####...### #..# #.#.#### #..# #.#.##..†.###..#####.########..##....†..........#.###.#####.###### #.# #......###.####.##### #......###...##..##.###.....##..#  #.# #.....###.#  #.###. #####.##.## .# ..###.#R2j R2j %9R2j+ R2j S2j|.# #.......# #..#####...### #..# #.#...#### #..# #.###..†.###..#####.####### S2j|#########..##....†..........  ##.###.#####.######  #...................#  #S2j|<###.####@##### S2j } #......###...##..#  #####S2j#}S..##..# S2j:}j#.# #.....###.#S2j[} #.###.......... ######...##.## S2jt}9......# .S2j}###.# ..# #.#S2jS2j:&30S2j^S2jS2ja _# #..#####.. ### #..# #.# .#### #..# #.# S2jg ##..†.###..#####.####### ########..##....†.......... ###.#####.###### #...................# #......###.####.##### #......###...##.@# #####.###.....# #.# #.....###.# #.###.......... #####..........##.## ......# ..#### #.# #.# .###...S2js S2jx %1S2j T2j?### #..# #.# .#### #..# #.# ##..†.###..#####.####### #######..##....†.......... ###.#####.###### ...................# ......###.####.##### T2jj@......###...##..## ###.###..  #.# #.....###.# #.###.......... ####..........##.## .....##..###T2j@###.# #.# .. .###.T2j@6.......T2j@%#.###T2j!IT2jI%2T2jNT2jPT2jT2jT2jT2jT2j?'..######..†.###..#####.####### #######..##....†..........#.###.#####.###### ...................# ###.####.####..##..## ####.###.....##..  #.# ####............# ####..........##.##.# ..............##.. ..T2j(###..........###. ..# .....# .. ..#.......... #...#.####..####T2j/T2jR0%3T2jL7T2j8T2j c##..†.###..#####.####### ######..##....†.......... ###.#####.###### ..................# ###.####.##### ###...##..## ###.###..#  #.# #.....###.#####.###.........@..# T2jv p###..........##.##.# .......##.. .. ###....###. ..# # #..........# .. ... ###............... ##..........#.####.. ###T2j X#.#..#T2j! T2j" %4T2j' T2j( U2jPt##..†.###..#####.# ..##....†. .###.#####.###### .....# ###.####.##### ###...##..## .###.....##..#  #.# #.....###.####  #.###.# .##.##.# U2jQ...##.. ... .###. ....#  #.# ..........>.###.####......#.# ..... U2jKXU2jyY%5U2j]U2j`; _Found a stone staircase leading down.U2j2 {##..##....†.......... ###.#####.###### ................# ###.####.##### ###...##..## U2j} d#.###.. .# #.....###.#### #.###............# #..........##.##@# U2j `....##.......# #U2j ###......#.# #........ U2j w#......>.#### U2j X..#.####..... #U2j, #.# #....# #......#U2jO 2.##U2j U2jH %6U2jC U2j V2j|k #.###.#####.###### V2j................# ###.####.####..##..## #.###.....##.. V2j##.######.....................##.##.#### .#...@...# ## .....#Quill ##......#V2jV2j%7V2jV2jV2j`  ................# ###.####.####..##..## #.###.....##.. ###.#####..........##.##.#### ....... ### ..........>.######..Quill #V2jE####.###V2jɽV2j&%8V2jV2j> ###.####.####..##..## #.###.....##.. V2j J###.#####..........##.##.#### ....... ###### ............>.##### .#.####......# Quill .# ..9V2jNV2jo  ..##..## #.###.....##.. ##.#####..........##.##.#### ....... ######..##...........@>.##### .#.####......# ##.# ..# ...V2j V2j &40V2j V2j/ V2j  #.###.....##.. ##.#####..........##.##.#### .#....... ######..##..........>.##### .#.####.@....# ##.# .## .# V2jH *...V2j ;1V2j V2jG V2jS\  #.#####..........##.##.#### .#....... ##V2jMT####............>.##### .#.####......# # .## Quill . ...V2j<];2V2j_V2jaW2juw#.###.....##..#  #.# #.....###.####  #.###............# ##.##.##.#### ..##.# #.#######  #...###.......... ##.........>.##### ..#.####@.....###.# #......##...# #......# ##........## #......# #####.### #  .# .#..#.W2j~W2j~%3W2jW2j%n.....#### ###.###.....##..#  #.# #.....###.####  #.###............# ###.##.##.#### ...##.# ###...####### # ####.......... ###.......@..>.##### ....#.####......###.# #......# .##W2j...# #......# .##........## #......# .#####.####  .# .#..#W2j4W2j%4W2j W2j W2j| |.###...##..###.###.....##..# #.# #.....###.#### #.###......##.##.##.####.....##.......# .###....###......#### .# #.###. .###.>.#####.#.####......# .###.#.# #......# ..##.# #......# ..##.## #......# ..# ####.### ..# .#. .# ...... .#W2j ;5W2j W2j} W2j]} #......###...##..###.###.....##..# #.# #.....###.#### #.###....##..........##.##.####.....##.......# ..###...###......#### ..# #.###. ..###.>.#####.#.####......# ..###........#.# #......#.##.# #......#.##.## #......#.# ####.### ...# .# ...... .# #...... .#W2jc W2j %6W2j W2j W2j.t #......###...##..##  #####.###.....##..# #.# #.....###.#### #.###............##....##.##.####...##.......#.###..###......####.# #.###..###.>.##### †.#.####......#.###........#.# #......#.##..........# #......#.##.## #......#.#.W2j.. ####.###.### .# . .# ##...... .#W2j7W2j7%7W2j>X2jix #####..##..# #.# #.....###.#### #.###............# #######....##.##.#### .......##.......####.###......####.# #.###...........###.......>.##### .†.............#@####......# X2jX....###........#.# #......#..##..........# #......#.##........### #......#.# .. ####.###.### .#....  .# .##...... .# .. ......X2juX2j%8X2jX2j/X2j=/  #.# #.#####....... #######....##.##.#### ..................###......#### #..........###..........##................>.##### .†.............#.####......# ...### .##...............##....Quill ### .........X2j GX9X2j; ? #.###............# ########..........##.##.#### ..................##.......####..........###......####.# #..........###...........###................>.#####†.............#.####......# ....###........#.# #......#..##........@.# #......#.##### #......#.# . ####.###.# ####### .# ....  .# #.##...... .# #.. ........ #########.X2j X2j7 &50X2j X2jL" X2j Q#########...##.##.#### <..........##.......####...###......####.# #...###...........###.........>.#####†.....#.####......# ....###.#.# #......#..##...# #......#.##X2jn ### #......#.# .# ####.###.# ########. .# .... .. .# .#.##......... .# .#.. .......... ....X2j x.....)#########.......X2j X2j[ 1X2j=" X2jo% % _Found a dagger.X2jI.<........##.......# ####.###......#### #......# #..###.......... #......###........>.##### #...†....#.####......# #......###.#.# #......# #.......##...# #......# #.##X2jd:### #......#.##.# ####.###.##########...... .# .... ...... .##.##...... ...... .# ..#.. ...... ........... ....).#########. ...... ## X2jX2j%2X2jX2jY2j .<.##.# .#......###.###......  #......# #..###  #......###........>.  #...†.#.####......#  #......###.#.# #......#  #Y2jc.##.# #......# .#.##.### #......#.##.# ####.###.##...... .#.Y2j ...... .#.#.##...... ...... .#Y2j_.#.. ...... ......Y2jϡQ. ....)..Y2jS#. ......#Y2j;3Y2j2Y2j߲Y2j <.##.# #......###.###......# #......# #..###. #......###........>.# #...†.#.####......# #......###.#.# #......# #.##.Y2j # #......# #.##.### #......# ##.# ####.### ##...... .#  ...... .# #.##...... ...... .# #.. ...... ...... ....).#. ...... Y2j) Y2j %4Y2j Y2j Y2j[ <.##.# ......###..###......#### ......# #.Y2j %.###. ......###........>.##### ...†.Y2jω #.####......# ......###.#.# #......# Y2j .##..# #......# .Y2j ##.### #......# ##.Y2jC h# ####.### #Y2j ......! .#  ...# Y2j b#.##...... ....# Y2j֊ #.. ...... .... ....).#. ......Y2j 7 ###....Y2j Y2jo %5Y2j Y2jK Z _Found 2 fizzy red potions.Z2j.....######### #...###.... ###.........>.##### †......#.####......# ..####.# #......# ...# #......# ##.### #......# ##.#########.### ##########@.....!. .# .. #.. .# #.###..# #.. ...... #. Z2jj......... #....) #########. #...... #### .Z2j]Z2j%6Z2jxZ2jZ2j# #.###.... ###................>.##### †.............#.####......# ..###.#.# #......# ....# #......# ##........### #......# ##........#########.### ##########......!...# .. #....# Z2jA###..# .. ...... #. ......... #....) ########. #...... #### ..Z2j;7Z2j Z2j"Z2j###......>.##### †.............#.####......# ..###..#.# #......# ....# #......# ##........### #......# ##........#########.### ##########......!...# .. #....# ###.Z2jTd#  ...... #. ...... #....) #######. #.........@ #### .@   Jessica (asleep).#######Z2jZ2j  You encounter Jessica the Apprentice Sorceress. She is wielding a +2 spectralclub.Z2j/  --more--[2j}L @.  Jessica shouts![2je\@[2jI.==8[2js _Jessica grins evilly.[2jl ...###................>.#####ApathyJesus the Shooter †.............#.####......#Coglin ...###........#.# #......#Health: 23/23 ======================== ....##..........# #......#Magic: 2/2======================== ....##........### #......#AC: 3Str: 14 ....##........#########.###EV: 11Int: 8 ....##########......!...#SH: 0Dex: 17 .......#..........#XL:  2 Next: 95% Place: Dungeon:2 ##...... #..@.......#Noise: ==-------  Time: 858.5 (0.0) . ...... #...***....a) [2jnm +2 sling {Ingwe}  c) +0 sling {Prasit} ........ #....).**@.Fire: a) +2 sling {Ingwe} #######. #..........Quill ####..............@   Jessica.......#######Jessica shouts! _Jessica grins evilly.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +2 spectral club and wearing a +0 robe (63% to hit)[2jߔ ...###................>.#####ApathyJesus the Shooter †.............#.####......#Coglin ...###........#.# #......#Health: 23/23 ======================== ....##..........# #......#Magic: 2/2======================== ....##........### #......#AC: 3[2j Str: 14 ....##........#########.###EV: 11Int: 8 ....##########......!...#SH: 0Dex: 17 .......#..........#XL:  2 Next: 95% Place: Dungeon:2 ##...... #..@.......#Noise: ==-------  Time: 858.5 (0.0) . ...... #...)))....a) +2 sling {Ingwe}  c) +0 sling {Prasit} ........ #....).))@.Fire: a) +2 sling {Ingwe} #######. #..........Quill ####..............@   Jessica.......#######Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or )[2j ' - cycleShift-Dir - straight lineAim: Jessica, wielding a +2 spectral club and wearing a +0 robe (63% to hit)  You shoot a sling bullet. The sling bullet hits Jessica.  Jessica is heavily wounded.[2j jShift-Dir - straight lineAim: Jessica, wielding a +2 spectral club and wearing a +0 robe (63% to hit)  You shoot a sling bullet. The sling bullet hits Jessica.  Jessica is heavily wounded.  The sling bullet hits Jessica but does no damage.[2jأ @.Jessica is heavily wounded.[2j ,....[2jݮ g=9.7 (1.2Rev _[2j [2j \2j...###................>.#####ApathyJesus the Shooter †.............#.####......#Coglin ...###........#.# #......#Health: 23/23 ======================== ....##..........# #......#Magic: 2/2======================== ....##........### #......#AC: 3Str: 14 ....##........#########.###EV: 11Int: 8 ....##########......!...#SH: 0Dex: 17 .......#..........#XL:  2 Next: 95% Place: Dungeon:2 ##...... #..@*......#Noise: ===------  Time: 859.7 (0.0) . ...... #....**....a) \2j+2 sling {Ingwe}  c) +0 sling {Prasit} ........ #....).*@..Fire: a) +2 sling {Ingwe} #######. #..........Quill Rev ####..............@   Jessica.......####### _Jessica is heavily wounded.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +2 spectral club and wearing a +0 robe (heavilywounded, 63% to hit)\2jxq...###................>.#####ApathyJesus the Shooter †.............#.####......#Coglin ...###........#.# #......#Health: 23/23 ======================== ....##..........# #......#Magic: 2/2======================== ....##........### #......#AC: 3Str: 14 ....##........#########.###EV: 11Int: 8 \2jz....##########......!...#SH: 0Dex: 17 .......#..........#XL:  2 Next: 95% Place: Dungeon:2 ##...... #..@)......#Noise: ===------  Time: 859.7 (0.0) . ...... #....))....a) +2 sling {Ingwe}  c) +0 sling {Prasit} ........ #....).))..Fire: a) +2 sling {Ingwe} #######. #........))Quill Rev ####..............@   Jessica.......####### _Jessica is heavily wounded.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\2jVzAim: Jessica, wielding a +2 spectral club and wearing a +0 robe (heavilywounded, 63% to hit)\2j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +2 spectral club and wearing a +0 robe (heavilywounded, 63% to hit)  You shoot a sling bullet. The sling bullet barely misses Jessica.  You shoot a sling bullet.\2je @.  The sling bullet closely misses Jessica.\2j8.......\2j9d60.9 (1.2Rev+ \2j9\2ja _Jessica looks very angry.\2jv ...###................>.#####ApathyJesus the Shooter †.............#.####......#Coglin ...###........#.# #......#Health: 23/23 ======================== ....##..........# #......#Magic: 2/2======================== ....##........### #......#AC: 3Str: 14 ....##........#########.###EV: 11Int: 8 ....##########......!...#SH: 0Dex: 17 .......#..........#XL:  2 Next: 95% Place: Dungeon:2 ##...... #..@**.....#Noise: ===------  Time: 860.9 (0.0) . ...... #.....*@...a) \2jw +2 sling {Ingwe}  c) +0 sling {Prasit} ........ #....).....Fire: a) +2 sling {Ingwe} #######. #..........Quill Rev+ ####..............@   Jessica.......####### _Jessica looks very angry.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +2 spectral club and wearing a +0 robe (heavilywounded, 63% to hit)\2j_ ...###................>.#####ApathyJesus the Shooter †.............#.####......#Coglin ...###........#.# #......#Health: 23/23 ======================== ....##..........# #......#Magic: 2/2======================== ....##........### #......#AC: 3Str: 14 ....##........#########.###EV: 11Int: 8 ....##########......!...#SH: 0Dex: 17 .......#..........#XL:  2 Next: 95% Place: Dungeon:2 ##...... #..@.......#Noise: ===------  Time: 860.9 (0.0) . ...... #......)...a) \2j` +2 sling {Ingwe}  c) +0 sling {Prasit} ........ #....).....Fire: a) +2 sling {Ingwe} #######. #..........Quill Rev+ ####..............@   Jessica.......#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jessica, wielding a +2 spectral club and wearing a +0 robe (heavilywounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Jessica.  You kill Jessica!\2je J)))\2jx 8))))\2jM...)...  Shift-Dir - straight lineAim: Jessica, wielding a +2 spectral club and wearing a +0 robe (heavilywounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Jessica.  You kill Jessica!  You shoot a sling bullet.\2jg...###................>.#####ApathyJesus the Shooter †.............#.####......#Coglin ...###........#.# #......#Health: 23/23 ======================== ....##..........# #......#Magic: 2/2======================== ....##........### #......#AC: 3Str: 14 ....##........#########.###EV: 11Int: 8 ....##########......!...#SH: 0Dex: 17 .......#..........#XL:  2 Next: 250% Place: Dungeon:2 ##...... #..@.......#Noise: ===------  Time: 862.1 (1.2) . ...... #......)...a) \2jX+2 sling {Ingwe}  c) +0 sling {Prasit} ........ #....).....Fire: a) +2 sling {Ingwe} #######. #..........Quill Rev+ ####.....................#######Shift-Dir - straight lineAim: Jessica, wielding a +2 spectral club and wearing a +0 robe (heavilywounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits Jessica.  You kill Jessica! _You shoot a sling bullet.\2j=  Your Dodging skill increases to level 2!You have reached level 3!\2j/  --more--^2jo  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 8, Dex 17.Increase (S)trength, (I)ntelligence, or (D)exterity? `2j 8/283/39375%  You feel agile. x2`2j,`2j  Your brain swirls with designs for a NW-60 megaattenuator. You just need some _more time...b2j:l# #.###.......... ..###................>.#####..........#.####......# ###........#.# #......# ##..........# #......# ##........### #......# ##........#########.#############......!...# ...... #.# #...... #....#   #......)...# ....... #....).....# ######. #....#####.#.##.......#######b2jR---30 _b2jb2jb2jN###.###......#### # #.###.......... ###.......>.#####...#.####......# ###........#.# #......# ##..........# #......# ##........### #......# ##........#########.#############....@.!...# ..... #.# b2j^O...... #....#  #......)...# ...... #....).....# #####. #....#####..#.##.......b2jWb2jYA---4b2j^b2j`b2jO ###.###......#### # #.###. ###.>.##### #.####......# ###.#.# #......# ##.# #......# ##.### #......# ##.#.### ##.....@!...#  #.#  #.#  #......)...# b2jtQ t####.. b2jY b2jf\ %5b2jb b2j>c b2jO .###......####  #.###. .>.##### #.####......# .#.# #......# ##.# #......# ##.### #......# ##.#.### ##.b2j ...#  #.#  #.#  #......)...# b2j b2j T6Rev b2j b2jq @7.1 (2b2j" b2jK% W _f - 2 fizzy red potionsc2j  .... #......>.##### ..#.####......# ## #..###...#########.##########..........# ... .))....#.......########c2j'c2jS(*8.1 (1c2j)/c2jV0c2jx #......>.##### ..#.####......# ## .#...##...#.#########.##########..........# ... .c2j)).... ###........##########c2j;9c2jc2jbc2j  ..#.####......# ## #........###...#.#########.##########..........# ... .).... ###..... ####..c2jc2j170c2j(c2jF$  Things that are here:c2j] _a +2 spectral club; a +0 robed2j d2j Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 spectral club d2j `Armour (select all with [)d2jM {b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selectedd2jw 7[top]e2j  a + a +2 spectral club[Enter] accept (1 chosen)f2jf2jJf2jI[..........#.####......#ApathyJesus the Shooter ##........#.# #......#Coglin ##..........# #......#Health: 28/28 ======================== ##........### #......#Magic: 3/3======================== ##........#########.###AC: 3f2j<Str: 14 ##########..........#EV: 11Int: 8 ...#..........#SH: 0f2jDex: 19 .... #..........#XL:  3 Next: 75% Place: Dungeon:2 .... #......@...#Noise: ---------  Time: 870.1 (0.0) .... #....).....#a) +2 sling {Ingwe}  c) +0 sling {Prasit} ###. #..........#Fire: a) +2 sling {Ingwe} ####.........f2j|Quill #.......####.......##########You feel agile. x2  Your brain swirls with designs for a NW-60 megaattenuator. You just need some _more time... _f - 2 fizzy red potionsThings that are here: f2jH_a +2 spectral club; a +0 robef2j f2j* *1.1 (1f2jyf2jL _g - a +2 spectral clubf2jP@###.#.# #......# .##...# #......# .##..### #......# .##..#########.### .##########..........# .... #.#.. #.#. #[...#. #....)@....# ####. #..........# ####.... #### #.# ######### f2jf2ji%2f2jf2jӥf2jT .###.#.# #......# ..##..........# #......# ..##..### #......# ..##........#.### ..##.#f2jĭ w. #.#. #.#. #......[...#. #....@.....##. #.# ####f2j :. #f2j .###  #.# f2j> G #f2j ;3f2j' f2j O _You see here a +0 dagger.g2j8 ..# #......# ##.### #......# ##.#########.### ##########..........# .. #.# #.#  #......[...#  #....).....# ####. #..#  ####.. #.### #.# ########g2j*# g2jg2j,4 _g2j{g2j#g2j##.### #......# ##.#########.### ##########..........# .. #.# #.#  #......[...#  #....).....# ###. #..........#### ####... #.#####.# ######### g2jg2j%5g2jg2j g2j .### #......# .#.### .#  #.#  #.#  #......[...#  #....).....# . #.#####.#.##.# # g2j g2j %6g2j g2j2 g2j .### #......# .#.### .#  #.#  #.#  #......[...#  #....).....# . #.#####.####.#.##.# # g2j g2jA %7g2j g2j1 g2j1### #......# #.### .#  #.#  #.#  #......[...# g2j #....).....# . #.#####.#####.##.##.# # g2jg2j%8g2jg2j h2j@a### #......# #.### .# #.#  #.#  #......[...#  #....).....#  h2jUA#.#####.# ####.# #.# #.# ## h2jvHh2jLI%9h2jOh2jPh2j ### #......# #########.### ..........# #..........# #....# #......[...# #....).....# #.#####.# ####.# #.# #.......# ######### h2j h2j&80h2jh2jh2j-Y### #......# #.### ..........# #..........# #..........# #......[...# #....).....# #.#####.# ####.# #.# #.......# ######### h2j h2j@ %1h2jh2jWh2jX:C### #......# #.### .# #.# #.# #......[...# #....).....# ##.#####.# ####.# #.# #.......# ######### .h2j@h2j@%2h2jEh2jFh2jߪ ### #......#  #.### .# .# .# #.# .# #.# .# h2jW #......[...# .# #....).....# .#  #.#####.#  ####.#  #.h2j i#  #.......# h2j K #  h2jޫ 8    h2j `    h2j% D h2jٲ h2jJ %3h2j0 h2j h2js.# #......#  .### #......# #.#  .#########.### #.#  #.# #.#  #.# #.#  #....# #.#  #......[...# #.#  #....).....# #.#  #..........#####@#  ####......#  #.......####### #.......#  #########     h2jyh2jy%4h2j~h2ji2jM#..# #...... .#########.###...[) ..........##### ###........#######.......# i2j'i2j (%5i2jw-i2j.i2jK M## .#..# #...... .#########.###.i2j ..[) ...##### ###......#.......####### i2j> i2j i2jL %6i2j i2j} i2j@ M........>.#######?.#..# #...... .#########.###...[) ...##### ####.............# i2jF i2j"G %7i2j:X i2jIZ 1 _Found a scroll of identify.i2j M###.......... .........>.#########?.#..# #...... .#########.###...[) #..........#####.# i2j i2j %8i2j i2j  i2jw M#######.......... ........>.#########?.#..#i2jmx  #...... .#########.###...[ #....).....# #.# i2j i2j] %9i2j# i2j i2j M. #######.......... ........>.#########?.#..# #...... .#########.###i2j\ . #......[...# #.# ###i2j i2j &90i2j i2j i2jp ,M##.###. #######.......... ........>.#########?.#..# #...... .#########.### #..........# #.# ..#i2jAt i2ju %1i2j{ i2jw| i2j M......# ##.###. #######.......... ........>.##########?.#..# #...... .#########.### i2jB #..........# #.# #.#i2j` i2j %2i2j i2j i2j_ M###.###......# ##.###. i2j_ 2#######.......... ........>.###############?.......#..# #...... .#########.### i2j` #..........# #.# #.#i2j8` i2jf i2jsg %3i2j:l i2jm i2j `M..# i2j{ ###.###......# ##.###. #######.......... ........>.###############.......#######..# #...... i2j .#########.### #.# #.#i2j i2j %4i2jW i2j i2j *5.1 (2i2j i2jM . _i - a scroll of identifyi2ji2jRi2jՎi2ji2jni2ji2jSi2jj2j##..#  .###.####  #  ##.##.####  ##.#  ###......####  ###.  >.##### #.####......# #. #.# #......# #.# # #......# #.#  ### #......# #.#  #.### #.#  .# #.#  .# #.#  .# #.#  ......[...# #.#  j2jΑj2jy*6.1 (1j2j-j2jĘj2ju ##..#  ###.####  #  .##.##.#### j2j } .##.#  .###......####  .###.  >.#####.  .####......# #.j2jF  .# #......# #.# .# #......# #.#   #......# #.#  .### #.# j2jӵ  # #.#  # #.#  # #.#  [...# #.#  j2j j2j %7j2j j2j j2j% j2jNRead which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  x - a scroll of amnesia  c - a scroll labelled RISSOE LEUNT  d - a scroll labelled CERITENONT  e - a scroll labelled WEMMAE FO KABO  h - a scroll labelled KOAN WEUMM  j - a scroll labelled SUEBIFISHA [!] read|quaff[?] describe selectedl2jl2j##..#  ApathyJesus the Shooter ###.####  Coglin .......#  Health: 28/28 ======================== .##.##.####  Magic: 3/3======================== .##.......#  AC: 3Str: 14 .###......####  EV: 11Int: 8 .###..........  SH: 0Dex: 19 .......>.##############.   XL:  3 Next: 75% Place: Dungeon:2 .####......# #..@.......   Noise: ---------  Time: 897.1 (0.0) .# #......# #.#########   a) +2 sling {Ingwe}  c) +0 sling {Prasit} .# #......# #.# l2j/[m Fire: a) +2 sling {Ingwe} ## #......# #.#  Quill ########.### #.# .........# #.#   .........# #.#   .........# #.#   .....[...# #.#  Things that are here: _a +2 spectral club; a +0 robe _g - a +2 spectral club _You see here a +0 dagger. _Found a scroll of identify. _i - a scroll of identifyl2jl2jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RISSOE LEUNT  d - a scroll labelled CERITENONT  e - a scroll labelled WEMMAE FO KABO  h - a scroll labelled KOAN WEUMM  j - a scroll labelled SUEBIFISHA Potions (select first with !)  f - 2 fizzy red potions[?] describe selectedm2jd m2j m2jU ##..#  ApathyJesus the Shooter ###.####  Coglin .......#  Health: 28/28 ======================== .##.##.####  Magic: 3/3======================== .##.......#  AC: 3Str: 14 .###......####  EV: 11Int: 8 .###..........  SH: 0Dex: 19 .......>.##############.   XL:  3 Next: 75% Place: Dungeon:2 m2j 7.####......# #..@.......   Noise: ---------  Time: 897.1 (0.0) .# #......# #.#########   a) +2 sling {Ingwe}  c) +0 sling {Prasit} .# #......# #.#  Fire: a) +2 sling {Ingwe} ## #......# #.#  Quill ########.### #.#m2j  .........# #.#   .........# #.#   .........# #.#   .....[...# #.#  Things that are here: _a +2 spectral club; a +0 robe _g - a +2 spectral club _You see here a +0 dagger. _Found a scroll of identify. _i - a scroll of identifym2j ]  As you read the scroll of identify, it crumbles to dust.m2j *8.1 (1m2jc m2j& Y _f -> L - 2 potions of lignificationp2j#..#  .####  #  ##.##.####  ##.#  ###......####  ###.  >.#####.#  ####......# #.#  # #......# #.# # #......# #.#  # #......# #.#  .### #.#  # #.#  # #.#  # #.#  p2j9$[...# #.#  p2j+;9p2j.p2jC0p2j~..#  #.####  #  #.##.####  #.#  ......####  .  >.#####.#  ......# #.#   #......# #.#   #......# #.#   #......# #.#  .### #.#  # #.#  # #.#  # #.#  [...# #.#  p2jp2jS'900p2jp2jp2jG#  .####  #  .##.####  .#  #......####  #.  >.#####.#  ......# #.#  p2jH!#......# #.#  #......# #.#  #......# #.#  .### #.#  # #.#  # #.#  # #.#  [...# #.#  p2jXX1p2j_ #  ####  #  ##.####  #  ......####  .  >.#####.#  #......# #.#  #......# #.#  p2jO#......# #.#  #......# #.#  .### #.#  # #.#  # #.#  # #.#  .[...# #.#  p2j;2p2jp2jp2j8     #  #.####  #  ####   #  >.#.#  ......# #.#  ......# #.#  ......# #.#  ......# #.#  .### #.#  # #.#  # #.#  # #.#  [...# #.#  p2j= p2jT> %3p2j{B p2jD p2j&   .#  .# .#  .#### .#  # .#  #### .#   .#  .>.#.#  # #.#  # #.#  # #.#  # #.#  p2j: .### #.#  # #.#  # #.#  # #.#  ...# #.#  p2j p2j %4p2j{ p2jh p2j\d  # #.#  # #.#  #### #.#  # #.#  #### #.#   #.#  >.#.#  # #.#  # #.#p2je   # #.#  # #.#  #.### #.#  # #.#  # #.#  # #.#  # #.#  p2jj p2jOk %5p2jYo p2jp p2j 3p2j p2jm p2jV p2jW p2j"\ p2j] p2j M #### #### ....... >.##############.........######### ....# #.# p2j p2j %6p2jB p2j q2j ~Drink which item? Potions  L - 2 potions of lignification [!] read|quaff[?] describe selectedr2j r2j r2j9%   ApathyJesus the Shooter#.#   Coglin ##.#   Health: 28/28 ======================== ##.#   Magic: 3/3======================== #####.#   AC: 3Str: 14 ...##.#   EV: 11Int: 8 ...#####.#   SH: 0Dex: 19 .......#.#   XL:  3 Next: 75% Place: Dungeon:2 >.##############@#   Noise: ---------  Time: 906.1 (0.0) 2jP& d....# #..........#   a) +2 sling {Ingwe}  c) +0 sling {Prasit} ....# #.##########   Fire: a) +2 sling {Ingwe} ....# #.#  Quill ....# #.# #.### #.#   ..# #.#   ..# #.#   ..# #.#   _g - a +2 spectral club _You see here a +0 dagger. _Found a scroll of identify. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _f -> L - 2 potions of lignificationr2j0 r2j2 Really quaff the potion of lignification? Y - Yes  N - Not2j{t2j  ApathyJesus the Shooter#.#   Coglin ##.#   Health: 28/28 ======================== ##.#   Magic: 3/3======================== #####.#   AC: 3Str: 14 ...##.#   EV: 11Int: 8 ...#####.#   SH: 0Dex: 19 .......#.#   XL:  3 Next: 75% Place: Dungeon:2 >.##############♣#   Noise: ---------  Time: 906.1 (0.0) 2j 10d....# #..........#   a) +2 sling {Ingwe}  c) +0 sling {Prasit} ....# #.##########   Fire: a) +2 sling {Ingwe} ....# #.#  Quill ....# #.# #.### #.#   ..# #.#   ..# #.#   ..# #.#  As you read the scroll of identify, it crumbles to dust. _f -> L - 2 potions of lignificationYour quills recede back into your body.Your +1 pair of boots unmelds from your body.  You turn into a tree.Your +0 leather armour and +1 pair of boots meld into your body.42/4221  2  7.1 (1Tree t2jݗt2jh _f -> L - 2 potions of lignification  Your quills recede back into your body.Your +1 pair of boots unmelds from your body.  You turn into a tree.  Your +0 leather armour and +1 pair of boots meld into your body. _Your roots penetrate the ground.u2jv\u2jlxF _You cannot move.u2jU/ u2j/ u2j#4 u2j36 F _You cannot move.v2jm3v2j?v2jqF _You cannot move.w2jpw2jqi  w2j'sw2jDww2jww2jx,w2jKyw2jyw2jyw2jHzw2j{w2j;{w2j{w2j|w2jn}w2j}w2j~w2j~w2jw2jw2jw2jSw2jw2j0w2jw2j,w2jw2j2,w2jw2jw2jw2j8w2j3,w2jw2jw2jЈw2jcw2jRw2jw2j\w2je,w2jw2jBw2jw2j^w2jϏw2jY,w2jw2jLW _You start resting.w2j<Tree w2jw2jҕw2jw2jnw2jlw2jЗw2j*w2jw2jPw2jw2jӚw2jw2jvw2jw2j w2j1w2j#w2jyw2jǞw2j؟,w2j _Your transformation is almost over. @36.1 (29.0)  You feel less wooden.Your +0 leather armour and +1 pair of boots unmeld from your body.  Sharp quills grow all over your body.28/28 311 7.1 (30Quill  _Your +1 pair of boots melds into your body.y2jy6M #### #### ....... >.##############.........######### ....# #.# y2jW:y2j;08.1 (1.0)y2jl>y2j?y2jM #### #### y2jTF....... >.##############......... ....# #.##########  y2j;9y2jmy2jy2j՟ M##### #### y2j \#### ....... >.##############.#   Quill y2j y2j &40y2j y2j y2jwM...... ##### ####y2j># #### .......#.#   Quill y2jy2j%1y2jB&z2jlcM###### ...... ##### #### #### .......#.#  z2jصz2j%2z2jz2j׻z2j+nM ###### ...... ##### #### ...#####.#  ###z2j0z2j1%3z2j5z2j7z2jBM ###### ...... ##### ### ...##.#  ..#z2jǬz2j%4z2jz2jz2j!:M ###### ...... ##### #####.#  #.#z2j&;5z2j*z2jc+z2ji4M. ###### ...... ##### ##.#  #.#z2jޢz2jh%6z2j z2jMz2j mM.##. ###### ...... ##### ##.#  #.#z2j ;7z2j z2jr% z2jӔ ZM. ##. ###### ...... ######.#  #.#z2j z2j %8z2j z2jl z2j M . ##. ###### ...... ######.#  #.#9z2j\ {2jC . ##. ###### ...... ##### 50{2j_# .#. .##. ###### ...... #####{2j{2j`%1{2j{2j1{2j# .#. #####.##....... ###### ...... #####{2jDX2{2j+    ##  .. . #. .. #. .######.### ........@.# #.#####.#.# {2j?,  ...#.# ####### #####.# ....... #.# ###### #.# # #.# # #.#  #.# {2j2 {2jC3 %3{2jS8 {2j9 |2j    ###  ..# . #.# .. #.# . ######@### ..#.........# .##.#####.#.# .# ...#.# ####### #####.# ........ #.# .###### #.# .# #.# ## #.# |2j;|2j%4|2j|2j|2j kM### .. #@#  ######.### ..#.........##.#####.#.# .#...#.#  |2j|2j%5|2j|2j/|2jGuM######## #....... #.#  ######.## .......... .##.#####.#.#  .# #6|2jp        #########  #.....@.#  ...#=#####.# #... #.# . ######.### #.. #.........# |2jq #.##.#####.#.# #.# ...#.# #.####### #####.# ........ #.# |2j|x |2j(y %7|2j} |2j K _Found a granite ring.|2jŃ G        #  #.#  ... #=#####.# #... #.# . ######.### #.. #.........#  #.# #.#####.#.#  #.# ...#.# |2j{ #.# #####.# . #.# |2j |2j[ %8|2j |2jw }2j        #  #.#  ... #=#####.# #... #.# . ######.### #.. #.#  #.# #.#####.#.#  #.# ...#.# #.# #####.# }2j#m†. #.# }2j$}2j%9}2j}2jr}2jF:        #  #.#  ... #=#####.# #... .. #.# . ## ######.### #.. #.#  #.# #.#####.#.#  #.# ...#.# #.# #####.# .†. #.# }2jRM}2jM&60}2jYS}2jdT}2jY       #}2j # # #.# # ... #=#####.# #... ... #.# . #########.### #.. #.# # #.# #.#####.#.# # #.# ...#.# #.# #####.# .†. #.# }2j}2j%1}2j#}2j}2j)W T      ##}2jW %######### ># #.......# .# ... #@#####.# .#####.....<.....# #.# ........ ....#########.### #####.. .. #.........# .# #.#}2jX  #.#####.#.# .# #.# ...#.# .#####.####### #####.# ...†.......... #.# #####.###### #.# }2jb }2jc %2}2jj }2jp _Found an escape hatch in the ceiling. _You see here a ring of positive energy.~2jUR ########### >........# .# .......###=#####.#####.....<....@# ~2jS}....... ....#########.### .#####.. .. #.........Quill  .......##.#   ~2j9Z~2jrI3 _2j:~     #. ######### .>#.. #.......# #.# .###=#####.# #.#####.....<...@.# #.# ......#########.### .#####..... #.# .# #.## #.#####.#.# .# #.# ...#.# .#####.# #####.# .†. #.# #.#####.###### #.# .# #.# 2j<;42j2jpm # ## #.. #... #... ######### .>#.. #.......# #.# .###=#####.# #.#####.....<..@..# #.# #.#########.### #..#####...... #.# #..# #.#### #.#####.#.# #..# #.# ...#.# #..#####.# #####.# #....†. #.# #.#####.###### #.# .# #.# 2ju2jv%52jQ|2j~2jVG##. .##.#### .#....$ .#.... .####... ######### .>#.. #.......# #.# .###=#####.#  ##.#####.....<.@...# #.#  #.#########.###  #..#####....... #.#  #..# #.###### #.#####.#.#  #..# #.# ...#.##..#####.# #####.##....†. #.##.#####.###### #.#.# #.#2jG2j%62j2j* _Found 5 gold pieces.2j4### #..##.#####.##......$#.##.#.#### #.# #.># #.# #.##.# #.###=#####.# ##.#####.....<@....# #.# #.#########.### #..#####.# #.#2j!5` #..# #.####### #.#####.#.# # #..# #.# ...#.# ###..#####.# #####.# .##....†. #.# .###.#####.###### #.# .# #.#2jn>;72jR2jS2j| .# .### #..# ###.#####.# #......$#.# #.#.#### #.# #.># #.# #.##.# #.###=#####.# ##.#####.....@.....# #.# #.#########.### #..#####.# #.# #..# #.# #.#####.#.# ## #..# #.# ...#.# .###..#####.# #####.# ..##....†. #.# #.###.#####.###### #.# .# #.#8 _There is an escape hatch in the ceiling h2j} ere.2jMM## ## #. ##.####$  ###2jN####### .....> #...... #####.# ###=#####.#####.....<.....# #.# .....########.###..#####.......# #.........#Quill 2jNj2j,9 _2jb2j2jB3M #  . .## #. ##.####$  ########## .....> #...... #####.# ..###=#####.#####.....<.....# #.# #..............#########.###Quill .#2j;2j;&702jtA2jB2j"I #  # #. ###  #. # ###.##### # #......$# # #.# #### #.# ######### ....># #.2jI3# #.......# ####.# #.......###=#####.# ##.#####.....<.....# #.# #........#########.####..#####.......# #.........#  #..# #.####### #.#####.#.# 2jI # #..# #.# ...#.# ###..#####.####### ####2jI##.#2jR2j'S%12jX2jX2jm[ M  # ## #. ##.####$  ########## ....> #...... 2j$\ ####.# ..###=######.#####.....<.....# #.##.2j.d 2jd %22jj 2jk 2j M  # ## #. 2jR _##.####  ########## ....># #.......# #.......#Quill 2j Q#.#######2j 34.1 (2 _You now have 48 gold pieces (gained 5).2jD# .# #. .### #..# ###.#####.# #2jD,.#.# #.#.#### #.# #.># #.# #.# #####.# #.###=#####.# 2jD ##.#####.....<.....# #.# #.#2jDN#.### #..#####2jE.# #.#  #..# #.2j7EJ# #.#####.#.#2jK2jL*5.1 (12jQ2jR2j#.# #. ..### #..# ###.#####.# #.#.# #.#2jg.#### #.# #.># #.# #.# ######.# #2j.###=#####.#  ##.#####.....<.....# #.#2jGU #.......##2jp#.###  #..#####.# #2j.#  #..# #.# #.#####.#.#2j;62je2j2js####<.# #..### #..# ###.#####.# #2j۵.#.# #.#.#### #.# #.># #.# #.# 2j__#.# #.###=#####.# ##.#####.....<.....# #.# #.......###.###  #..#####.# #.#  2j# #..# #.# #.#####.#.# 2j2<2j%72jx2j9 _Found a stone staircase leading up.2jD> #### #<# #...# #.# #...### #.#2j#.# ###.#####.# #.#.# #.#2jy.#### #.# 2j#.># #.# #2ju.# #.# #.###=#####.#2jCM ##.#####.....<.....# #.# #.......#########. #..#####2jkT.# #. #2j# #..# #.# #.#####.#.2j;2j%82j2j2j M #####< #...## #.# ###@#####  ########## ........># #.......# #.......#.###.......#2j 2j %92jV 2j 2j M #####< #...## #@# ###.######.......# ......##.......#Quill .## ........##2j 2j &802j̍ 2jc 2jM #####< #...## #.# ##.####..... ......##.......##......#........##.....<..2j^ 2j %12j\2j2j ### #####<....## ......2j3###.#####............#......#....... .# #.....<.. #..............#########.## 2jc2j`%22j2j2j k  ### #####<....## ......###@######.......##.......#.#Quill #........###..#####.......# #......... 2jr ;32jx 2jy 2j:  ### #####<....## ......###.######..@....#############Quill 2j .###.......# ## 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#..# #.# #.#####.# ..#### #..# #.# ...# #..†.###..#####.# ######..##....†.... ##.###.#####.###### #..# #.###.####.##### #.###...##..## #2jb2j%22j2j2j s#.# #.......# #.# #.# #.#### #.# ########...># #.# #....... .#########.# #.###=#####. .# ##.#####.....<.....# #. .# #..............#########. 2j+ N.# #..#####.# #....... .### #..# #@####### #.##### ...#### #..# #.# ... ##..†.###..#####.####### ### #####..##....†.......... ##.###.#####.###### 2j .................####.####.#####.###...##..## ##..##..#2jx 2jd %32jY 2jP 2j7? #### ######## ...>.# #....... .#########...###=##### ##.#####.....<.....# ..............#############.......# #......## #.####### #.##### ...#### .. ##..†.###..#####.####### #######..##....†.......... ##.##Quill #.# #.....###.####2jXQ42jb2j ########### ...>...# #....... .#########.....###=##### ##.#####.....<.....# ..............#############.......# #......## #.####### #.##### ...#### .. 2jI##..†.###..#####@####### #######..##....†.......... #.###.#####.#######Quill #.###............#2jR2j%52jO2jE2jKJ..># #.# #....... #########.# #.......###=#####.# # ##.#####.....<.....# #.# # #..............#########.# # #..#####.......# #....... ### #..# #.####### #.#####.# .2j4.#### #..# #.# ...# #..†.###..#####.######## #######..##....†...@....... ###.#####.######### 2j6`................# ####.####.##### ####...##..## # #.###.. #  #2jk.# #.....###.#####  #.###............# #2j  #..........##.##.##### 2j2j,%62j$2j&2j># #.# #.# .# #.......###=#####.#  ##.#####.....<.....# #.#  #........#.#2jY #..#####.......# #. #..# #.# #.#####.#. .#### #..# #.# 2j+...#. ..†.###..#####.######.2jPl..##....†.w#.2jp.###.#####.##....# 2jT#.###.####.##### 2jP#.###...##..## #. 2j.###.....##..# #. w   dart slug (asleep) 2j{.# #.....###.#### #. 2j"b.###.# #. 2jIh.##.##.#### #.2j/w.2jMw2j~%72jS2jZ _You encounter a dart slug.2j*[># #.# #.# .# #.###=#####.# ##.#####.....<.....# #.# #.#.##..#####.# #.2j[# # #..# #.# #.#####.#.# #### #..# #.# ...#.# .†.###..#####.######.#..##....†.w.2j[#.#.###.#####.#.#.#2j[c..# #.# .###.####.##### 2jD\~#.# .###...##..## #.# ###.....##..# 2jq\#.# # #.....###.#### #.# ###.2j\# #.###.##.#### #.#2j7c/w.2jl;82jVq2jsu _The dart slug briefly extends its eye-stalks.2jE># #.# #.# .# #.###=#####.# ##.#####.....<.....# #.# #.#.### #..#####.# #.# 2j #..# #.# #.#####.#.#  #..# #.# ...#.# †.###..#####.######.# ..##....†.w...# #.# .###.#####.#.# #.# 2j# #.# ###.####.##### #.# 2j2h.....##..# #.# 2jd2j2j5 ```````The dart slug launches a dart at you.2jq`L....@..2j`%92jf2jhO _The slug dart misses you.2j'y># #.# #.# .# #.###=#####.# ##.#####.....<.....# #.# #.#.### 2jyQ#..#####.# #.# #..# #.# #.#####.#.#  #..# #.# ...#.# .###..#####.# #####.# ..##....†.w...# #.# .###.#####.#.# #.# 2j z# #.# .####.##### #.# 2j,zf.....##..# #.# 2jYz2j2j 01000.1 (1.0)2j 2j2j># #.# #.# .# #.###=#####.# ##.#####.....<.....# #.# #.#.### #..#####.# #.# 2j~x#..# #.# #.#####.#.#  #..# #.# ...#.# ###..#####.# #####.# ##....†.w...# #.# .###.#####.#2j.# #.# # #.# .####.##### #.# 2jf.....##..# #.# 2j2j2j_ -=12j2jA _The dart slug bites you but does no damage.2jm{  You shoot a sling bullet. The sling bullet hits the dart slug.2j>  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.2jljs  The dart slug is moderately wounded.2jm6==2.3 (1.22j+Rev 2j2jV _The dart slug barely misses you.2j  You shoot a sling bullet. The sling bullet hits the dart slug.2jj0 †The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.2j?(2j2jg813.5Rev+ 2j2jm ># #.2j# #.# .# #.###=#####.#  2j##.#####.....<.....# #.#  #.#2j9.###  #..#####.2j# #.#  #..# #.#2j3 #.#####.#.#  #..# #.# 2jOg...#.# ..#####.#2jks #####.# ##....†.2j...# #.# ###.#####.#2j.# #.# # 2j^#.# .####.##### 2j3#.# 2j 2jBH_You kill the dart slug!2j2j5---402j2jv _You see here a dart slug corpse.2jf># #.# #.#  .# #.###=#####.#  ##.#####.....<.....# #.#  #.#.###  #..#####.# #.#  #..# #.#2j1 #.#####.#.#  #..# #.# ...#.#  #..#####.# #####.#  #....†.†@..# #.#  .#####.#.# #.#  # 2jiI# #.#  ####.##### #.#  ##..## #.#  ##..# #.#   ###.#### #.#   # #.#   ##.##.#### #.#   2j] ---5Rev  _2j&2j ># #.# #.#  #.# #.2jN###=#####.#  #.#####.....<.....# #.#  .#2jo;.###  ..#####.2jV# #.#  2j..# #.# #.#####.#.#  ..# #.# 2jJ...#.#  ..#####.#2ju #####.#  ....†.2j+†.@.# #.#  #.#####.#2jO.# #.#  # .# #.#  2ju.##### .# #.#  .##..## 2j.# #.#  ##..# 2j.# #.#  ###.#### .# #.#  2j# .# #.#  ##.##.#### 2jO#.#  2j2jZ%62jt"2j) ># #.# #.#  2j8).# #.###=#####.#  .#####.....<.....# #.#  #2jZ)e.###  .#####.# #.2jy)X#  .# #.#2j)W #.#####.#.#  .2j)# #.# ...#.#  .2j)a#####.# #####.#  2j)†.2j*†..@# #.#  .#####.#2j *.# #.#  # 2j<*#.# #.#  .##### 2jY*#.# #.#  ##..## 2j*#.# #.#  .##..# 2j*&#.# #.#  .###.#### #.# #.#  2j*# #.# #.#  ##.##.#### #.#  2j02j1%72j52j:72jw .##=########<.....# ............#########.### .##### #......... #.####### #.#####.# ..####.########### #### ...†.........†...# #####.#########......# ##.####.## 2jw#.# ..##.......##.#   2j2jB82jB  ###<.....# ............#########.### .##### #......... #.####### #.#####.# ..####.########### #### ...†.........†...# #####.#########......# 2jD 3##.####.## .##..#.# ..###......#####.#   2j!J 2jJ 092jY 2j=  ............#########.### .##### #......... #.####### #.#####.# ..####.########### #### ...†.........†...# #####.#########......# ##.####.## .##..#.#####.# ..###..........#.#   2j| 2j &102j! 2j 2je< ##### #......... #.####### #.#####.# ..####.########### #### ...†.........†...# #####.#########......# ##.####.## .##..#.####Quill ..# ........>.##############.#   2j=2jB2jB%12jhR2jӦ  #.####### #.#####.# ..####.########### #### ...†.........†...# #####.#########......# ##.####.## .##..2jx!#.#### ........Quill ### #.####......# #..........#   2jݭ2j%22j2j~#  ..####.########### #### ...†.........†...# #####.#########......# ##.####.## .##..#.#### ........##.##.####...... #.# #......# #.##########   2j*2j*+%32jP/2j%12jLd ####.########### #### ...†.........†...# #####.#########......# ##.####.## .##..#.#### ........##.##.####......#### ..# #......# #.#  2jJj2jrk%42jo2jp2j ..†.........†...# #####.#########......# ##.####.## .##..#.#### ........##.##.####......####..... ### #......# #.#  52j #####.######### .......# ##.####.## .##..#.#### ........##.##.####......####.....#Quill  #########.### #.#  2j2j{%62j%2j2jEf ......# 2j##.####.## .##..#.#### ........##.##.####......#2j/###.......2j......>.#############Quill 2j$ ..........# #.#  2j 2j %72jI2j]2j ##.####.## .##..#.#### ........##.##.####......#......####.............>.############# #.####......# #.........Quill  ..........# #.#  2j,2j %82j2j2j2j2j2j2j:#.##### #.# #.# .##..## #.# #.# .##..# #.# #.# .###.#### #.# #.# .# #.# #.# .##.##.#### #.# #.# .##.# #.# #.# .###......#####.# #.# .###.# #.# .>.#######.# .#.####......# #.# .#.# #......# #.# .# #......# #.# .### #......# #.# .#.##2j # #.# #.# #.# #.# #.# 2j2j%92jo2j2jO#.##### #.# #.# .##..## #.# #.# .##..# #.# #.# .###.#### #.# #.# .# #.# #.# .##.##.#### #.# #.# .##.......# #.# #.# .###......#####.# #.# .###.# #.# .>.#######.# .#.####......# #.# .#.# #......# #.# 2j&.# #......# #.# .### #......# #.# .#.### #.# #.# #.#  #.# #.# 2jH2j&202j 2j2j6}.####.##### #.# #.# .##..## #.# #.# .##..# #.# #.# .###.#### #.# #.# .# #.# #.# .##.##.#### #.# #.# .##.......# #.# #.# .###......#####.# #.# .###.# #.# .>.#######.# .#.####......# #.# .#.# #......# #.# .# #......# #.#.### #......# #.#.#.### #.##.# 2j}[40m#.#  #.# #.#2j2j%12j{2jo2j"#.####.##### #.# #.# #...##..## #.# #.#.##..# #.# #.#.###.#### #.# #.#...# #.# #.#.##.##.#### #.# #.#.##.......# #.# #.#.###......#####.# #.#.###.# #.#.>.#######.#.#.####......# #.#.#.# #......# #.# ......# #......# #.# ....### #......# #.# ....2j8#.### #.# ####.# #.#  #.# #.#2j2j%22jl2j2jx@#.####.##### #.# #.# ##...##..## #.# #.# #.....##..# #.# #.# 2j(y#.....###.#### #.# #.# #....# #.# #.#.##.##.#### #.# #.#2jQy.##.......# #.# #.#.###......#####.# #.#.###2juy.# #.#.>.2jy#######.#.#.####......# #.#2jy.#.# #......# #.#.# #......# #.#.### 2jy#......# #.# .....#.### #.# #####2jz.# #.#  #.# #.#2j2j%32j2j#.####.##### #.# #.##...##..## #.# #.# ##.....##..# #.# #.#  #.....###.#### #.# #.# ##.....# #.# #.#.##.##.#### #.# #.#.##.# #.# #.#.###......#####.# #.#.###2j.# #.#.>.#######.#.#.####......# #.#.#.# #......# #.#.# #......# #.#.### #......# #.#.#########2j.### #.##..# #.#  #.# #.#2j$2j%42j2j2jA I2jG ,2j`L B2jJO ,2jO 2jrY 2jY 2jo_ n2jjk 2jMn ,2jn 2j0v X2j=y 2j} B2j8 `2j+ `2j* 2j n2j ,2j, X2j^2 2j.A X2jU B2j` n2j~x X2jU 2jp  ###...###  #.......#  #......#  #.......#  ###.#######.......#### ....................># ###....).#########.# #.......# #.# #.@.....# ..50.5 (26.0) #.......# #..# #.......### #..# #>........#### #..# #......##....###..# ############..##...  #########.###.#  #..............  ### #......###.#### p7m 2j" #### # ### ###...### ..# #.......#  #.# ##  #.# #.......# #######.#######.......#.......@.............4.5 (4.0)####.####....).######## #.......# # #.......# #. #.......# #. #.......### ##>........#### #.#......##....### ############..#2jKZ#.2jj 2j 2j. 2j 2j 2ju 2j 2js 2j 2j ,2jѫ 2jв Y#### ##### ... #...#  #.### ###...# #.@.# ##9.5 (5 ###.# #........# #.......#######.#######.......#......................####.####....).########2j? $# #.......# # #.......# # #.......# #2j( 2j1 2j 2j:2j2jc2j2j2jX2jS2j2j-e _Found a purple potion.2j/32j2j2j2jZ 2j 2j####### ##..!... #63.5 (4########.### ###..# #...... ###.# #...... #.# # #######.#######....................####.####....).######2jUX# #.......#2jI2j2jM 2j_32j2j2j2jjn2j72j2j82j2jn2j}#### ....!@.....# 7.####.### ## #...# # ###.# # #.# # #######.#######  ####.####....).  # #.......#2j _2jH 2ja n2j b _f - a purple potion2j 2j 2j{ 2j J _Found a stone staircase leading down.2j 2jF 2j 2j 2j n2j ,2j & 2j #####  #>...@..........# 73.5 (6 #...#####.### #.# #...# #2j  ###.#  #.# #######.####2j     ####.####... 2j^  # #.... 2jf 2j. 2j7fI2jg2jli2jo2jCp2jq2j6r2jls2jx2jlz2jz2j{2jw################# #>..............# #@..###########.##7.5 (4 #.#....... #... #.#....... ###. ..#....... #.####.....#########.................#.....######.###.....# # # #2j2j2j 2j 2j2j|2j+ 2j0 2j#2j2j2j2j2jS##################>..............##....#.#........ ##.#@....... ###.# 80.5 (3..#.. # ####.....#########.##2j ............... #.....######.......# # #......# #..<.....# #..#..2j!2j%9 _Found a stone staircase leading up.2jʩ 2j 2j۫ 2jW 2j 2j B2j i  You encounter a hobgoblin.2jU ##################>..............##...###########.#.#.........# ##.#.........# ###.# ..#...# #.# ####..@..#########.#####...............#.###.....######.####..........# # #........# #.......<.....# #..g   hobgoblin (asleep).....##.### #.....g... ..# #>...#....2jv +1.5 (12jp 12.5 (2 _2j 2j3 2j!10################# #>..............# #...###########.### #.#..# #...# #.#...# ###.# ..#...@.....# #.# ####.....#########.######.....................#.###.....######.#### # #. ........# #.....<.....# #..... .....##.####..... .g... ..##>2jU2D 2j2j*3.5 (12j2jl 2jP 2jQ 2jQ 2jZ 2j\ k  A hobgoblin comes into view.2jn 2jn ################# #>..............# #...###########.### #.#.........# #...# #.#.# ###.# ..#.........# #.#####..@..#########.#####....................... #.###.....######.#### .......# # .# #....<.....# #g   hobgoblin (asleep) .....##.### #.... .g... ..#  #> #....2jw &02jvx 14.5 (1 _2j' 2jĀ 2jcaApathyJesus the ShooterCoglin#################Health: 28/28 ========================#>..............#Magic: 3/3========================#...###########.###AC: 3Str: 14#.#.........# #...#EV: 11Int: 8#.#.........# ###.#SH: 0Dex: 19..#.........# #.#XL:  3 Next: 81% Place: Dungeon:2####..@..#########.#### Noise: ---------  Time: 1084.5 (0.0)#.....*................. a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.###*....######.####... Fire: a) +2 sling {Ingwe}2jbA .*.....# # #.... Quill ..*.....##.......*<.....##.... g   hobgoblin (asleep)..*..##.####.....g... ..##>...#.... _You encounter a hobgoblin. _A hobgoblin comes into view.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)2j ApathyJesus the ShooterCoglin#################Health: 28/28 ========================2j >#>..............#Magic: 3/3========================#...###########.###AC: 3Str: 14#.#.........# #...#EV: 11Int: 82j #.#.........# ###.#SH: 0Dex: 19..#.........# #.#XL:  3 Next: 81% Place: Dungeon:2####..@..#########.#### Noise: ---------  Time: 1084.5 (0.0)#.....)................. a) +2 sling {Ingwe}  c) +0 sling {Prasit}#.###)....######.####... Fire: a) +2 sling {Ingwe} .).....# # #.... Quill ..).....##.......)<.....##.... g   hobgoblin..)..##.####.....g... ..##>...2j #....Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is severely wounded.2j r.  Shift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is severely wounded.  You kill the hobgoblin!2j# S2j L......2jt q5===5.7 (1.2Rev _2jq 2j 2jfh##################>..............# #...###########.####.#.........# #...# #.#.# ###.# ..#...# #.# ####.....#########.######.......@................#.###.....######.####2jk #.......# # #.....# #.....<.....# #......##.### #...... ..# #> ## #..######2jrK---602j?u2jv2jι ###### #>...# #...####.### #.#..# #...# #.#...# ###.# ..#.........# #.# ####.....#.##.#.###.....######.####....)#.# # #..# #.....<.....# #......##.### #...... ..# #>.... ### #.#2j 2j A---72jC 2j 2j #### #>...# #...###########.### ##.#.........# #...# ##.#.........# ###.# #..#.........# #.# #####.....#2j c.##.#.###.....######.####....).#.# # #..# #.....<.....# #......##.### #...... ..# #>.... ### #......##2jM2j082jS2jn2j:2j,Uo#### #>...# #...#####.### ##.#.........# #...# #.#.#.........# ###.# #...#.........# #.# #.####.....#.#.#.#.###.....######.####....).##.......# # #.#...# #.#....<.....# #.#.....##.### #.#..... ..# #>.... ### #......##92jA# ##>..# ##...#.### ##.#...# #...# #.#.#.........# ###.# #...#.........# #.# #.####.....#.#.#.#.###.....######.####....).##.......# # #.# 2j&B.........# #.# ....<.......##.### #.#..... ..# #>.... ### #......##.#2j@H2jH&902jM2jsO2j(# ##>.# #.#...#.### ###.#.#.# #...# #.#.#..# ###.# #...#.........# #.# #.####.....#.#.#.#.###.....######.####....).##.......# # #.# .........# #.# 2jն@.....##.### #.#..... ..# #>.#... ### #......##.#2jֽ2j%12j2j2j[# ##>.# #.#...#.### ###.#.#.# #...# #.#.#.# ###.# #...#...# #.# #.####.....#.#.#.#.###.....######.####....).##.......# # # #.# .# #.#  .....##.### #.### ..... ..# #>.#... ### #......##.#2jX22jo # ##>.# #.#...#.### ###.#.#.# #...# #.#.#.# ###.# #...#.# #.# #.####.....#.#.#.#.###.....######.####....).##.# #.# #.# .# .# #.#  ....<.....# .#  .....##.### .# #.###  ..... ..# .# #>.#... ### .# #......##.#.32j#######################>..............# #...#...###########.### ###...##.#.........# #...# #...#.#.# ###.# #...#.# #.# #.####.....#########.#######. #........................... #.###.....######@####....).###### #.......# #.# #.......#  ...# #.# #.# ....<.....# #.# #.# .....##.### #.# #.### ..... ..# #.# #>.#### ### #.# #......##.... #.# ############ 2jS;42j2j2jc >....................###########.### ###.........# #.........##.  ############.###### #..........................###.....######.####....).######  #.. #@# #.......#  .. ....<Quill #.##......... 2j/m;52jȂ2j?2j@$ 2jm@I...###########.### ##2jA5#.........# #...2j:A ......2jrA##2jA.2jA  2j+B###2jfB)#########.###### 2jBA#..........................2jBl###.....######.####....).###### 2jC* #..2jVC #.# #.......#  2jC.. 2jC....<2jC.##.##2jmD ##2jD"Quill 2jD!2jE..#2jF###2j+F #......###2jQF. 2jtF2jN2j[N%62jza2j+E #.........# #.........2jE##.  ############.###### #..........................2jEl###.....######.####....).###### 2jE #.. #.# #.......#  2jE.. 2j F6....<.##.####2j'FT ..# >2jGF..####2jdFCQuill 2jF(####...2jFN#......### 2jM2j%N%72jS2j U2j  ##.  ############.###### #..........................###.....######.####....).######  #.. #.# #.......#  .. ....<.##.#### ..# >..####  ... ### ......##....Quill #...######.###. 2j 2j %82j 2j 2j2F  .  ############.###### #..........................###.....######.####....).######  #.. #.# #.......#  .. ....<.##.#### ..# >..####  ... ### ......##.... #.# ############.. #....#.# #. 2j+M 2j..####  ... ### ......##.... 2j#.# ############.. 2j5#Quill 2j1=#...#.###.2jKD 2jz2j&'1002jw$2j&2jEM #..........................###.....######.####....).######  #.. #.# #.......#  .. ....<.##.#### ..# >..####  ... ### ......##.... #@# ############.. #.........#Quill #...##########..... 2jL2jvL%12jQ2j/T2ju ###.....######.####....).######  #.. #.# #.......#  .. ....<.##.####2j  ..# >..####  ... ### ......##.... #.# ############.. ##.............2j5q#.########... 2j^#....<............. 2j2jw%22j2jh2j #.......# #.# #.......# ..# #.# #.#<.....# #.# #.# 2jl .....##.### #.# #.###  ..... ..# #.# #>........###  ... ## #.# ###.... #.# ############.2j######.# ###....@.# #.......2j~ #.###### ###2j #... #...... #...# #####2j .... #.# # #... #.###2j #...##########... #....<....... #.#.#2j> ###2j 2j%32j 2j}2j7  #.# #.# #.# .# #.# #.# ....<.....# #.# #.# .....##.### #.# #.### ..... ..# #.# #>. ... ### #.# #......## #.# # ######.#  #...@..# # #.###### #...... #... #...... #...# #####. .... #.# #... #. #...# #....< #.#.#......###42j 2j 2j_  #.# #.# #.# .# #.# #.# ....<.....# #.# #.# .....##.### #.# #2j .### ..... ..# #.# #>. ... ### #.# #......## #.#  ######.# 2j c #..@...# # #.###### #......# #... #......2j > #...# #####.  .... #.# #... #. #...2j( # #....< #.#.#......###2j ;52j'2j2jr #.# #.# #.# .# #.# #.# ....<.....# #.# #.# .....##.### #.# #. ..... ..# #.# #>. ... ###2j/ #.# #......## #.#  ######.#  #.@....# # #.###### # #.#... ##.#...# #####.#. .... #... #... #... #...#.. #....<2jWL #.#.#......###2j2j%62j9!2jD2j1..# #.# #.#<.....# #.# #.# .....##.### #.# #.# ..... ..# #.# #>....... ... ## #.# ### #.# ###############.#  #......# #.... #@###### # #.#... # #.#...# ##### #.#.... # ..# #... # ..# #...########## ..# #....<......... #.#.#### # #......# #c;49m72j72j2jZ ....<.##.## ..# >. ... ### ......## #.# #############.# ......#....######... #####. ..# #........##......### 2j2j%82jV2jD2j= 8.##.## ..# >. ... ### ......## #.# #############.# .........#####... #####. ..# #....#########...<.............. #.#.#......###......# #  #.. #†.....2jO 2jO %92jV 2jvW 2j^   ..# >. ... ### ......## #.# #############.# .........#####... #####. #......# #...#....##########....<........#....... #.#.#......####g   goblin (asleep)#.g[...##......###2j  You encounter a goblin. It is wielding a +0 club.2j. &102j 2j * _Found a kite shield.2js ... ### ......## #.# #############.# .........#####... ##########. #.....@# #...#########.<......... #.#.#......#### #   #g[†............####.2jb2jޏ%12j2j@2jP #.# #############.# .........#####... ##########. ......# #...#########.<......... #.#.#......##### #   #g[†.............###.#..2j;22j^2jt2j#.# ######### ApathyJesus the Shooter######.# ##### Coglin#......# #.... Health: 28/28 ========================#.###### #.... Magic: 3/3========================#.#...#.... AC: 3Str: 14#.#...###### EV: 11Int: 8######.#....# SH: 0Dex: 19#......# #...# XL:  3 Next: 85% Place: Dungeon:2#.....@# #...########## Noise: ---------  Time: 1112.7 (0.0)#....*.# #....<........ ma) +2 sling {Ingwe}  c) +0 sling {Prasit}#...*... #.#.#......### Fire: a) +2 sling {Ingwe} #...*..## # #......# # Quill #..*...# #......####.g[...# #...†..... g   goblin (asleep)........# #......###........# # #.......###.#.......##You encounter a goblin. It is wielding a +0 club. _Found a kite shield.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)2j H#.# ######### ApathyJesus the Shooter######.# ##### Coglin#......# #.... Health: 28/28 ========================#.###### #.... Magic: 3/3========================#.#...#.... AC: 3Str: 14#.#...###### EV: 11Int: 8######.#....# SH: 0Dex: 19#......# #...# XL:  3 Next: 85% Place: Dungeon:2#.....@# #...########## Noise: ---------  Time: 1112.7 (0.0)2j$ #....).# #....<........ a) +2 sling {Ingwe}  c) +0 sling {Prasit}#...)... #.#.#......### Fire: a) +2 sling {Ingwe} #...)..## # #......# # Quill #..)...# #......####.g[...# #...†..... g   goblin2j ........# #......###........# # #.......###.#.......##Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!2j ^ w)))Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!  The goblin is heavily wounded.  You shoot a sling bullet.2jX 7 g.  The sling bullet barely misses the goblin.......===3.9 (1.2Rev _2j 2j/ 2j##.# ######### ApathyJesus the Shooter######.# ##### Coglin#......# #.... Health: 28/28 ========================#.###### #.... Magic: 3/3========================#.#...#.... AC: 3Str: 14#.#...###### EV: 11Int: 8######.#....# SH: 0Dex: 19#......# #...# XL:  3 Next: 85% Place: Dungeon:2#.....@# #...########## Noise: ===------  Time: 1113.9 (0.0)#....*.# #....<........2j$[37m a) +2 sling {Ingwe}  c) +0 sling {Prasit}#....*.. #.#.#......### Fire: a) +2 sling {Ingwe} #...*..## # #......# # Quill Rev #..g...# #......####..[...# #...†..... g   goblin........# #......###........# # #.......###.#.......##You shoot a sling bullet. _The sling bullet barely misses the goblin.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 58% to hit)2j#.# ######### ApathyJesus the Shooter######.# ##### Coglin#......# #.... Health: 28/28 ========================#.###### #.... Magic: 3/3========================#.#...#.... AC: 3Str: 14#.#...###### EV: 11Int: 8######.#....2j# SH: 0Dex: 19#......# #...# XL:  3 Next: 85% Place: Dungeon:2#.....@# #...########## Noise: ===------  Time: 1113.9 (0.0)#......# #....<........ a) +2 sling {Ingwe}  c) +0 sling {Prasit}#....... #.#.#......### Fire: a) +2 sling {Ingwe} #......## # #......# # Quill Rev #..)...# #......###2j#..[...# #...†..... g   goblin........# #......###........# # #.......##2j'#.#.......##Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycle2jMShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 58% to hit)  2js~You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!2jk)))2jYou kill the goblin!  2j;You shoot a sling bullet.2j 2jq72j5.2 (1.32jRev+ 2jY4_2jO2j######.#  #......# #... #.###### # #.#... # #.#...# ##########.#....  #......# #...  #......# #...######## #....@.# #....<....... #........#.#.### #### # #......#  #..)...# #......# #..[...# #...†............# #......##.# # #.......####### #.#.#.#..2j2jd---60Rev 2jH2j2jջ #......# #.. #.###### # #.#... # #.#...# #########.#....  #......# #... #......# #...######## #......#.#....<......2jc #...@....#.#.## #### # #...... #..)...# #......# #..[...# #...†...........# #......#.# # #.......####### #.#.. #.#.. #..2jv2jVA---72js2j2jR #.###### # #.#... # #.#...# ########.#....  #......# #... #......# #...####### #......#.#....<..... #........#.#.# #### # #...... #..)...# #...... #..[...# #...†..........# #....# # #...........####### #.#. #.#.. #. #2j2jܴ%82j2jT m ... ########.#.... ......# #...#...#######.#....<.......#.#.#.### #  [†..........#.....##....#.##. 2jg 2j %92jn 2jh M _You see here a +0 club.2j"0 ########.#.... ......# #...#...#######.#....<.......#.#.#.### # )...# †...........######## #.....#....#.. . 2j ?N20 _2jC2jsPT _You see here a +0 kite shield.2j(b 2jb %12jj 2jl * _h - a +0 kite shield2j 2j Wear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)2j# h - a +0 kite shield[?] describe selected [!] equip|wield|wear|put on2jX y[tab] equip|unequip 2j2j2jO#.#...### ApathyJesus the Shooter######.#....Coglin#......# #...Health: 28/28 ========================#......# #...####### Magic: 3/3========================#......#.#....<..... AC: 3Str: 14#........#.#.#...... EV: 11Int: 8#......### # #...... SH: 0Dex: 19#..)...# #...... XL:  3 Next: 87% Place: Dungeon:2#..@...# #...†.. Noise: ---------  Time: 1121.2 (0.0)...........# #...... a) a10;1m+2 sling {Ingwe}  c) +0 sling {Prasit}...........# # #...... Fire: a) +2 sling {Ingwe} .....####### #.#...... Quill .....#.#.............#.......... ....#.......... ...##....#.##. #....#.. . You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin! _You shoot a sling bullet. 2jx_You see here a +0 club. _You see here a +0 kite shield. _h - a +0 kite shield2jd2j2j2j  You start parting from your weapon.2.2 (12ja2jm 2j *3.2 (22j2jD4.2 (35.2 (46.2 (5  _You continue parting from your +0 sling {Prasit}. x5  You finish parting from your +0 sling {Prasit}.2jE2j,W  You whisper farewell to Prasit.  You start putting on your armour.7.2 (62j{]@8.2 (72j&a2j0f2jf*9.2 (82j}x2jnA30.2 (92j42jZ2j.1.2 (10.0)2j*  98 _You continue putting on your +0 kite shield. x52j2j` _You finish putting on your +0 kite shield.2jr4 #####. ......# #....#...#######.#....<.......#.#.#.### # )...# #####...†......######## #..Quill ............... 2j;2j<72.0) _2jC2jmD2jpH ######.#.... #......# #... #......#.#... #......#.#....< #.#.#.# #......### # # #..)...# ##......# #...†.# #.# # #.# #.#.. #.#... #... #... ##....#.##.... #....#..  32jA  ######.#.... #......# #... #......#.#... #......#.#....< #.#.#.# #......### # # #..)...# ##......# #...†.# #.# # #.# #.#. #.#.. #.. #... ##....#.... #....#.. 2jH 2jI %42jg 2ji 2jK  #......# #... #......#.#...#### #......#.#....<.. #........#.#.# #### # # #..)...# #########......# #........# #....# # ######## #.#.# #.#..# #..# #.. ##....#.. #....#.####...........###....##2jU ;52jwY 2jZ 2j #......#.#...### #......#.#....<. #........#.#.# #### # # #..)...# ##########......# #.........# #.# # ######## #.#.# #.#..# #..# #.. ##....#.. #....######............. #....... ###....# #####2j2jQ%62j2j2jT #......#.#....< #........#.#.# #......### # # #..)...# ###########......# #..........# #...# # ######## #.#.# #.#..# #..# #... ##... #....######......... ...... #........# ### #..# #### 2jZ2j[%72joa2jb2jQB= #........#.#.# #......### # # #..)...# ############......# #..........# ##....# # ######### #.##.# #.#.#.# #.#.# ##..... ###... ########... . ## ### #.# #### #.[......2j]J2jK%82jv? _Found a scale mail.2j1l#......### # #.#..)...# #.###########......# #.#................# #.#......# # #.#.####### #.#.#.# #.#...#.# #...#.# 2jJ#.#..... ##..#######... #.# ####.# ######.[##........#2j=;92j2j2ju #..)...# #.###########......# #.#................# #.#......# # #.#.####### #.#.#.# # #.#...#.# ... #...#.2j #..... #.#.....g ##....##.....########... #.#. ###....##.# ######.[#g   goblin (asleep)#.. 40 _You encounter a goblin. It is wielding a +0 club.2j#..)...# #.#......# #.#......# #.#......# # #.#.####### #.#.#.# #### #.#.#.# ..... #.#.#.#.#.g. ##....#.#.#....#.#..#.#.####....##.# ##.[......# 2jA2j%12j32j2jE #..)...# #... ApathyJesus the Shooter###########......# #... Coglin#................# #... Health: 28/28 ========================#................# # #... Magic: 3/3========================#..........####### #.#... AC: 3Str: 14#..........# #### #.#..... EV: 9Int: 8#..........# ..... #....... SH: 82j=F Dex: 19#..........#...... #....... XL:  3 Next: 87% Place: Dungeon:2#.........@*****g. ##....#. Noise: ---------  Time: 1141.2 (0.0)#................. #....#. a) +2 sling {Ingwe}2joF #######........... ........ Fire: a) +2 sling {Ingwe} #........#.####....## Quill #........# # #####2jG #.[......#g   goblin (asleep)#........##........# _Found a scale mail. _You encounter a goblin. It is wielding a +0 club.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)2j ^#..)...# #... ApathyJesus the Shooter###########......# #... Coglin#................# #... Health: 28/28 ========================#................# # #... Magic: 3/3========================#..........####### #.#... AC: 3Str: 14#..........# #### #.#..... EV: 9Int: 82j #..........# ..... #....... SH: 8Dex: 19#..........#...... #....... XL:  3 Next: 87% Place: Dungeon:2#.........@)))))g. ##....#. Noise: ---------  Time: 1141.2 (0.0)#................. #....#. a) +2 sling {Ingwe}2jP ]#######........... ........ Fire: a) +2 sling {Ingwe} #........#.####....## Quill #........# # ######.[......#2j "g   goblin#........##........#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  2j TYou shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!2jf 6g.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!  The goblin is heavily wounded.2j;r g.2j ...g.2je i===2.6 (1.4Rev _2jΏ 2jD 2jѵ#..)...# #... ApathyJesus the Shooter###########......# #... Coglin#................# #... Health: 28/28 ========================#................# # #... Magic: 3/3========================#..........####### #.#... AC: 3Str: 14#..........# #### #.#..... EV: 9Int: 8#..........# ..... #....... SH: 8Dex: 19#..........#...... #....... XL:  3 Next: 87% Place: Dungeon:2#.........@***g... ##....#. Noise: ===2j2------  Time: 1142.6 (0.0)#................. #....#. a) +2 sling {Ingwe}#######........... ........ Fire: a) +2 sling {Ingwe} #........#.####....## Quill Rev #........# # ######.[......#g   goblin#........##........#The goblin shouts! _The goblin is heavily wounded.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 58% to hit)2j,7#..)...# #... ApathyJesus the Shooter###########......# #... Coglin#................# #... Health: 28/28 ========================#................# # #... Magic: 3/3========================#..........####### #.#... AC: 3Str: 14#..........# #### #.#..... EV: 9Int: 8#..........# ..... #....... SH: 8Dex: 192j#..........#...... #....... XL:  3 Next: 87% Place: Dungeon:2#.........@)))g... ##....#. Noise: ===------  Time: 1142.6 (0.0)#................. #....#. a) +2 sling {Ingwe}#######........... ........ Fire: a) +2 sling {Ingwe} #........#.####....## Quill Rev #........# # ######.[......#g   goblin#........##........#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin is severely wounded. 9m2jbIg.2jQ..g.2jRj4.0 (1.4Rev+ _2jY2jr[2jl~ 9#..)...# #... ApathyJesus the Shooter###########......# #... Coglin#................# #... Health: 28/28 ========================#................# # #... Magic: 3/3========================#..........####### #.#... AC: 32j 5Str: 14#..........# #### #.#..... EV: 9Int: 8#..........# ..... #....... SH: 8Dex: 19#..........#...... #....... XL:  3 Next: 87% Place: Dungeon:2#.........@**g.... ##....#. Noise: ===------  Time: 1144.0 (0.0)#................. #....#. a) +2 sling {Ingwe}#######........... ........ Fire: a) +2 sling {Ingwe} #........#.####....## Quill Rev+ #........# # ######.[......#2j g   goblin#........##........#You shoot a sling bullet. The sling bullet hits the goblin. _The goblin is severely wounded.Fire: a) +2 sling {Ingwe}2j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2j Aim: a goblin, wielding a +0 club (severely wounded, 58% to hit)2j 7#..)...# #... ApathyJesus the Shooter###########......# #... Coglin#................# #... Health: 28/28 ========================#................# # #... Magic: 3/3========================#..........####### #.#... AC: 3Str: 14#..........# #### #.#..... EV: 9Int: 8#..........# ..... #....... SH: 8Dex: 192j" #..........#...... #....... XL:  3 Next: 87% Place: Dungeon:2#.........@..).... ##....#. Noise: ===------  Time: 1144.0 (0.0)#................. #....#. a) +2 sling {Ingwe}#######........... ........ Fire: a) +2 sling {Ingwe} #........#.####....## Quill Rev+ #........# # ######.[......#g   goblin#........##........#Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!2jY 2j ?))2j} ..2j7 z95.5 (1.5Rev* _2j" 2j $ 2jb#..)...# #.#......# #...†#.......# #.#.......# # #.#.####### #.#.#.#########.#.#.#......##.#.#......##.#.2jn)....###....#.##.# #....#.#..#.#.####....# 2jl2jl---60Rev+ 2j2j2j40#..)...# #.###########......# #...†.#................# #.#................# # #.#....# #.#.#...###.#.#..#......##.#.#......##.#.)....###....#.##.# #....#.. #.#.#.####....# 2j92j#:A---72jdN2j @#..)...# #.#......# #...†.#......# #.#.......# # #.#..........# #.#.#..........##.#.#...#......##.#.2jt #......##.#.....###....#.##.#.# #....#.. .#.#.#.####....#2j #.#.#.[......#2j( R # 2j 2j %82j 2j~ $  Things that are here:2j p _a +0 club; a goblin corpse2jTL###########......# #...†#................# #......##.# # #.#.####### #.#.#..........#########.#...#....#......##...#..#......##.#..)....###....#.###.# #....#.. .#######........... #.#.####....#######.#.# ##### #.[# ##...##2j0Q2j|R,9 _2j}d2jKe2j  #................# #......###.# # #.#.####### #.#.##....#########.#...##...#......##...##.#......##.#..)....###....#.###.....###....#.. .#######2jn........... #.#.####....########.#.# ##### #.[#.# #........#.##.#.#.#.######## .#2j>k50Rev 2j2j #.# # #. #.####### #.#.# #.#########.#...# #.#......##...# #.#......##.. #..)....###....#.## #.....###....#.. . #######........... #........#@####....#########........#.# ##### #.[......#.# #........#.# #........#.#2j ........#.#########.# #..2j# ;12j) 2j0+ 2jH.# #......###. ......# # #.##. .####### #.###. ..#########.###. ..#......##.### .#......##.......... .)....###....#.##. .......###....#.. ######..........@................#........#.####....##########........#.# ######.[......#.# #.#.##.#.#........#.#########.##..22j-32j 2j2j < # #......###.# # #.##.# #.#.##.###.#.##.#......##.##......##...... )....###....#.##.###....#.. ..#.#.####....#.#........#.# ######.[......#.# #.#.2j= ##.#.#.#.##.# 2jD 2jE 032jJ 2jK 2j # #......###.# # #.##.# #.#.......##.#########.#.........##.#......##...........#2j #......##...... )....###....#.##...... ###....#.. ...... . #.#.####....#. #........#.# ###### #.[......#.# 2j 2j 2jp %42j" 2j# 2jX# #......###.# #.#.......##.# #.#.......##.#########.#.........##.#......##.....##......##.... )....###....#.##...... ###....#.. ...... . #.2jr#.####....#. #.#.# ###### #.[......#.# 2ju2j.%52j2j;2jl####### #...†......# #. .#......###......# #.#.#.##.# #.#.###.#########.###.....#......##..########......##.............. )....###....#.##...... .......###@...#..  ##....................  #..#.####....#########.2jm#........#.# #######.[  #........#.#########.#2jPu2ju%62j{2j|2jCYP #..)...# #......### ###### #.#...÷......# #.#.#......###......# #.#.#.##.# #.#.###.#########.###......#......##.#########......##.............. )....###.@..#.##...... .....###....#.. ...... #..................... #.2jZ1#.####....#########. #........#.# ###### #.[ #........#.#2jc;72ji2jj2jM....### #  #..)......### ##### #.#...÷.....#.#......# #. #.#.#########.#......#########......##..@........... )....##.##. .###....#.. #............................Quill ##2jC2j%82j>2jn2ji tM..#.#.#....### #.#......#  #..).....### ##### #.#...÷.....#.#.#......#......# #.2jMj  #.#.#########.#......#########................ )....##.##. .###....#... #............................#2jp ;92j-u 2jv 2jW rM#.#....<..........#.#.#......##....###....#  #..).....### #####2j 6 #.#...÷...........#......# #.#.#. #.#.#########.#......#########................ )....##2j .##. ............###....#..........##2jH 2jR2j)&602j# 2j2jiZnM###########.#....<..........#..##....###..#  #..)...### ##### #.#...÷..........#............ #.#@#......########.#......#.########2jKf#......##.............. .......)....###....#.##........#######12jQm2jWp2j02j12jR:2j;2j(g 32j%j 2jk 2jk c .<........2j ..#.#.#......###### .# )...# ..## #####...÷..... .....#.#.#......###......######......2j@ G##.#@.......2j} T......##..######2j Z#.... 2j "Quill 2jӓ ..2j #2j o###### #.[......#.#2jD 2j %22j% 2j 2jd #........#.#.#### ####.#.#......# # #..)...# #.#.#......### ######......# #.#.#...÷.... ......# #.#.#......###.# #.#.#.......######### #.#.#.##.###.#..##.#......##..#######.#......##.... ...)....###....#.##............###....#......... ##............  ##.####....#########.  #.#.# ######  #.[......#.#  #..#.#2j\G32jd ##.#....<....... #........#.#.#......### #......###.#.#......# # #..)...# #.#.#......### 2j\#######......# #.#.#...÷.....# #.#.#......###.......# #.#.#.......##.2j #.#.#.......##.#########@#.........##.....#......########2j#......##........)....###....#.##...... ..###....#2ja. ###..................... #.#.####....#########. #.2j.#.# ###### #.[......#.#2j\;42jf2j{"M###########.#....<..........#....##  #..)...### #######÷.....#......# #@#.#########.#.........##.............#######................ .........)....###....#.##......#.######2j2j%52j2j0 32jL 2j 2jI32jK2jT2jXB2j~s2jt2jw2jaw2jPn2j2j2jB2jG2j!2j2j2jk2jQ2j2j,2j2j2j2j2j2j2j2jT*....<2jo #.# #.......# 2jkl.....##.### #.# ####2j..... ..# #.# #>........#2j(... ### #.# #......## 2j@#.# ###########2j 2j E######.# #######2jE 2jyA#......# #..2j 2jp#.########## #.. 2j8#.#@........ #..772j)2.0) #.#...##### #####.# ######.#.......#.# #. #......#.#.......# #.# #......#.#...##########.. #......#.#....<..  #..#.#.#......###..  #......###.#.#......# #..  #..)...# #.#.#......###.. 2j2j42j2j2j  2jm 2j 2j% 2j' 2j( 2jd, 2jl- 2j{/ 2j/ 2j0 2jx4 2j6 ,2j7 2j> X2jD 2jF ,2j!I 2jL 2jW 2jX 2jXY 2j[ 2j\ 2jY] 2j ^ 2j` 2j]c ,2jUd 2j>g 2jh ,2ji 2j~l 2jn 2j"o 2jo 2j2r 2js 2js 2jt 2jv 2j?x ,2jx 2jT{ 2j| 2j| 2j:} 2j 2j 2j̀ 2jA 2jW 2j@ 2j 2j 2jN 2j 2jG 2j 2j 2jB 2jw 2j| B2j܏ 2j, 2j 2j 2jj 2jd ,2j 2j0 2jݛ 2j 2jN 2j) 2j B2j 2j\ 2j 2j` 2j ,2j ,2j 2j* ,2j 2jz 2j 2jT 2jӬ 2j) B2j 2j 2j- 2j{ 2j 2j` 2j ,2j% 2jn 2j̸ ,2jv 2j 2j ,2j* 2j 2j' 2j_ 2ju 2j 2j ,2j 2j 2j% 2j[ 2j 2j z #...###########.###  #.#.........# #...#  #.#.........# ###.#  2j ..#.........# #.# ####.....###.#.......................#.###.....######.####2j a#.#.......# #.# #.......@..# #.# #212.5 (35....<.....# #.# #.... .....##.### #.# #.... ..... ..# #.# #>... .... #### #.# #.. .. #.# ##### . ######.# # #......# # #.########## #2j 2jF 2j 2j 32j 2j2j2j(n2j2j2jf2j2j72j 2jJ There is a stone staircase leading up here.2j2jl  _2j@!2jt#2j$2j$2j%2jl+ #.#.........# ### ..#.........# # #####.....######### # #..................2j+ #.#.###.....######. #.#.#.......# #.#  #...........# #.#  #.....<.....# #.# 2j,= #...@..##.### #.# 7.5 (5.0) #.........# #.#  ##.....#### #.#  #.....# #.# 2j, .......# ######.# ........# #......#  .........# #.################ #.#...... #.#...##2j--2jE22j32j? 2j 2jt 2j 2jS 2j n2j 2j_ 2j~ c  You encounter a bat.2jB  #.#.......  #.#.###.....######.  .#.#.......# #.   #....2j # #   #.....<.....# #.   #......##.### #.   #.......2j #.   ##.....#### #. 2j  #@....# #.  #...2j C# ######.  2j- o#...........# #......  2jQ #.b.........# #.#####  ############# #.#....  2j #.#...# b   bat (asleep)  2j  ######.#....   #......#.#..  2j -#......#.#..2j +9.5 (22j 220.5 (3 _2j 2j, 2j  #.#.###.....######  #.#.#.......# #  #....# #  #.....<.....# #  #......##.### #  #.........# #  ##.....#### # 2j8!#######.....#  # #.....@.....# ######  #.# #....  #.b.# #.#### 2j ############# #.#... #.# ######.#...  #......#.#2j  #......#.#  #......#.#2j2j*1.5 (12j 2jg2jO #.#.###.....###### ApathyJesus the Shooter  #.#.#.......# # Coglin  #...........# # Health: 28/28 ========================  #.....<.....# # Magic: 3/3========================  #......##.### # AC: 3Str: 14  #.........## EV: 9Int: 8  ##.....##### SH: 8Dex: 19  #######.....## XL:  3 Next: 89% Place: Dungeon:2  #.....@.....# ###### Noise: ---------  Time: 1221.5 (0.0)  2jRJ#...**......# #..... a) +2 sling {Ingwe}  #.b*........# #.#### Fire: a) +2 sling {Ingwe}  ############# #.#... Quill  #.#...  ######.#... b   bat (asleep)  #......#.#.  #......#.#.  #......#.#. _There is a stone staircase leading up here. _You encounter a bat.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)2j5 #.#.###.....###### ApathyJesus the Shooter  #.#.#.......# # Coglin  #...........# # Health: 28/28 ========================  #.....<.....# # Magic: 3/3========================  #......##.### # AC: 3Str: 14  #.........## EV: 9Int: 8  ##.....##### SH: 8Dex: 19  #######.....## XL:  3 Next: 89% Place: Dungeon:2  #.....@.....# ###### Noise: ---------  Time: 1221.5 (0.0)  2j&#...))......# #..... a) +2 sling {Ingwe}  #.b)........# #.#### Fire: a) +2 sling {Ingwe}  ############# #.#... Quill  #.#...  ######.#... b   bat  #......#.#.  #......#.#.  #......#.#.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  The bat is severely wounded.2j]Mb.b.2j].b2jh!.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  The bat is severely wounded.  The bat is struck by your quills.2jor...2jsk91===2.9 (1.4Rev 2jy2jR{G _You kill the bat!2j #.#................ #.#.###.....######. #.#.## #. #...........# #. #.....<.....# #. #......##.### #. #.........# #.  ##.....#####. #######@....# #. #.# ###### #.# #...... #...........# #.##### ############# #.#.  #.#...# ######.#... #......#.#. #......#.#.2j:---302j!h #.#####.....########   #.#................   #.#.###.....######.#   #.#.#2j#i# #.#   #...........# #.#   #.....<.....# #.#   #......##.### #.#   #.........# #.#    ##.@...#####.#   #######.....# #.#   #....2jUi# ######.#   #..# #......  2jik #...........# #.######   ############# #.#.....    #.#...##   ######.#...  2j jQ #......#.#.2j t---42j  ..#.........#   #.#####.....#######   #.#................   #.#.###.....######.   #.#.#.# #.   #...........# #.   #.....<.....# #.   ###.### #.   ....# #.   ##.....#### #.   #######.....# #.   #...........# ######.   #...........# #......   #...........# #.#####  ############# #.#.... [Hd  #.#...#  2jLG ######.#.2j 2j"B52je   #.#.#  #.. ..#.........#   #.#####.....######  #.#..............  #.#.###.....######  #.#.#.# #  #...........# #  #.....<.....# #  ###.### #  ....# #  ##.....#### #  #######.....# #  #...........# ###### 2j{  #...........# #.....  #...........# #.#### ############# #.#...  #.#2j 2j 062j 2ja ?M## #. ......# ####.....######...............#######.#.<.....##.###......... 2jdb ##.....##### Quill ######2jh 2j5i %72jm 2j\o 2jM..########## ## #. ......# ####.....######................###.....######.#.<.....##.###.........  ##.....#####.....#2j2j%82j2j2jM>..............########## ## #. ......# ####.....######...............###.....######.#.....<.....##.###  #.........##.....#2jLX92jM#############>..............########## ## #. ......# ####.....######..............#######.#............<.....  #......##.### #... ##.....#2j2jC302jM#############>..............########## ####. ......# ####.....######..............#######.#....  #.....<.....# #. .........#2jX12jn 2jp 2j 2jXM#############>..............########## ####.#....#.........# ####.....######..............##2j#####.#  #...........# #.##...2j˰2jޱ%22j12jո2j)    ############### #>............. 2jƐ^#...###########  #.#.# # #####.#.# # #.@...#.........#  #.#####.....####### #.#................ #.#.###.....######. #.#.## #. #...........# #. #.....<.....# #. #......##.### #. #.........# #.2j;32j}2j-2jF.2j12j32j\2j32j2j2j4,2j$2j2j2j2j2j2jn2j2jB2j2j?2j2j/2jn2j2j2j2jX2j 2j,2j|2j2jE2j2jI2j2j2j2j2j2j2j2j=2jq 2j[!2j!2j!2j"2j#2j$2jG$2j%2j9&2jh&2j&2jP(2j(2j>)2j)2j'+2j+2j,2j{,2j2X2j'42j52j52j92ji;2jP=2j=2jl>2j?2jA2jA2jC2jD2jfF,2jG2jM ################## ............##...# ###########.### ###...### ........# #...# #.......# ........# ###.# ## 2jM........# #.# #.......# ....#########.#######.......#### ........................># 2jNe....######.####.@..).#########.#56.9 (23.0) ....# #.# #.......# ##. 2j@NJ....# #.# #.......# # ....# #.# #.......# #..## 2jN#.### #.# #.......### #..#2jN ..##.# #>........#### #..# 2jN###2jR~#.# #......##....###..## #.# ############..##...  ######.# #########.###.##2jR2jX2jY2j32jJ2j2j2j-,2j2jw2jݟ2jߠ2j2j?2j2j2jЭ2j2j2j2j2j#2j2j,2j2j,2j̽2j2j,2j[2jP2j2jD2j'2j~2jB2j2j2j2j'2j2j,2j2jX2j2j,2jo2j2j2j2j2j2j~2j2jz2j/2j,2jY2j?2j,2j2jM,2j2j2jN2j2j2jV2j2jH2j2j2j2jB2j82j2jN2js2j2j.2je2j2j2jY2j2jF2j 2j ,2je 2j2j2jx2j2j 2jH2j 2j_!2j!2j"2j#2j$,2j$2j&,2j',2j(2j)2j)2j+2j6 <.....# #.# #.......# #.. .##.### #.# #.......### #.. ....# #.# #>........#### #.. .#### #.# #......##....###.. .# #.# ############..##.. .# ######.# #########.###. .# #......# #............. .# #.############......###.### ## #.#.......@.##......###...#92.9 (36 #.#...#####.######.###.....  ######.#.......#.# #.# #.  #......#.#.......# #.###.....  #......#.#...##########.........  #......#.7r4m#....<.................  #........#.#.#......###.........#......###.#.#......# #.....#..)...# #.#.#......###.........2j<2j=2jI2j2j2j2j2j2jB2j2j2jչ2j?2j2j ######.#.......#.# #.# #.....# #......#.#.......# #.###.... #......#.#...##########........ #......#.#....<................ #........#.#.#......###........ #......###.#.#......# #......... #..)...# #.#.#......###. #......# #.#.#...÷.............#. .......# #.#.#..@...###........#.304.9 (12 .......# #.#.#.......##..... .# #.#.#.......##........## .#########.#.........##........## ..##...........########## ..##.............. # ...)....###....#.##...... # ..#....#......... 2j # ................... #2jA2j I2j! 2j% B2j+ 2jW5 ,2j6 2js7 2j8 2j9 2j9 2j: 2j< 2jC B2jpD 2jG 2jlH 2jKJ 2jK ,2jL 2jM 2jeO 2jO 2jP 2jW  .# #.÷.............#.####.. .# #.#.#......###........#.# # .# #.#.#.......##..........# # ## #.#.#.......##........### # ####.#.........##........######## ..##...........########## ..##................# # ..###....#.##.......# #.###....#.... #[11.9 (7.0).......2jHY # #....)....#########.## #..  .# ####......# #...# #.....#########2jb 2jXd 2j2j2jW2j  You encounter a goblin. It is wielding a +0 club.2jKo# #.#.#......####.# #. # #.#.#.......##..# #. # #.#.#.......##.### #.#.#.........##.######### .##....##########......... .##......# #. .#2j1#.##.......# #. .###....#..........# #......[........# #....)... ####....#########.## #...... # ###### .# #### # .# #. # .# #. # g# ####### g   goblin (asleep) # 2jϧ.# # .# 2j&02jз12.9 (1 _2j"2j2j5 # #.#.#......###........#.# #... ApathyJesus the Shooter # #.#.#.......##..........# #... Coglin # #.#.#.......##........### #... Health: 28/28 ======================== ###.#.........##........######### Magic: 3/3======================== .##...........##########......... AC: 3Str: 14 .##................# #......... EV: 9Int: 8 .###....#.##.......# #......... SH: 8Dex: 19 .###....#..........# #......[.. XL:  3 Next: 91% Place: Dungeon:2 ................@..# #.... X40m).... Noise: ---------  Time: 1312.9 (0.0) ####....#########*## #......... a) +2 sling {Ingwe} # ######*# ####...... Fire: a) +2 sling {Ingwe} #*##...... Quill #*##...... #g######## g   goblin (asleep) #.# #.# ._You kill the bat! _You encounter a goblin. It is wielding a +0 club.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)2jF # #.#.#......###........#.# #... ApathyJesus the Shooter # #.#.#.......##..........# #... Coglin # #.#.#.......##........### #... Health: 28/28 ======================== ###.#.........##........######### Magic: 3/3======================== .##...........##########......... AC: 3Str: 14 .##................# #......... EV: 92j Int: 8 .###....#.##.......# #......... SH: 8Dex: 19 .###....#..........# #......[.. XL:  3 Next: 91% Place: Dungeon:2 ................@..# #....).... Noise: ---------  Time: 1312.9 (0.0) ####....#########)## #......... a) +2 sling {Ingwe} # ######)# ####...... Fire: a) +2 sling {Ingwe} #)##...... Quill #)##...... #g######## g   goblin #.# #.# .Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - strai2j ght lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin is moderately wounded.2j< &g.2jD 0...2jE i===4.3 (1.4Rev _2jdM 2jN 2j 3# #.#.#......###........#.# #... ApathyJesus the Shooter # #.#.#.......##..........# #... Coglin # #.#.#.......##........### #... Health: 28/28 ======================== ###.#.........##........######### Magic: 3/3======================== .##...........##########......... AC: 3Str: 14 .##................# #......... EV: 9Int: 8 .###....#.##.......# #......... SH: 8Dex: 19 2jt.###....#..........# #......[.. XL:  3 Next: 91% Place: Dungeon:2 ................@..# #....).... Noise: ===------  Time: 1314.3 (0.0) ####....#########*## #......... a) +2 sling {Ingwe} # ######*# ####...... Fire: a) +2 sling {Ingwe} #*##...... Quill Rev #g##...... #.######## g   goblin #.# #.# .You shoot a sling bullet. The sling bullet hits the goblin. 2jo_The goblin is moderately wounded.Fire: a) +2 sling {Ingwe}2jbmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 58% to hit)2j`s# #.#.#......###........#.# #... ApathyJesus the Shooter # #.#.#.......##..........# #... Coglin # #.#.#.......##........### #... Health: 28/28 ======================== ###.#.........##........######### Magic: 3/3======================== .##...........##########......... AC: 3Str: 14 .##................# #......... EV: 9Int: 8 .###....#.##.......# #......... SH: 8Dex: 19 .###....#..........# #......[.. XL:  3 Next: 91% Place: Dungeon:2 2ja................@..# #....).... Noise: ===------  Time: 1314.3 (0.0) ####....#########.## #......... a) +2 sling {Ingwe} # ######.# ####...... Fire: a) +2 sling {Ingwe} #.##...... Quill Rev #)##...... #.######## g   goblin #.# #.# .Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!2jkhP)))2j...35.7 (1.4Rev+ _2j2j/ 3j^g 3j5h 3jh 3jp 3j_r 3jvB 3jAx 3jx>Rev  3jy 3j{ 3jf} 3j} 3j~ 3j+ 3j, 3j 3j. 3j 3j/ 3j 3j .....#.#....<..........## .......#.#.#......###..........## .....###.#.#......# #..........##  3j.)...# #.#.#......###............ .....# #.#.#...÷.............#.## .....# #.#.####........#.# ....# #.#.#... 3j:# ###### #.#.#.......##........### ########.##........####--- 3jA20.7 (5.0 ......##...........##########  3je......##................# #  3j.)....###....#.##.......# # ......###....#..........# #  3j........................# #....  ...#.####....#########.## #.... 3jҎ  ...#.# ###### .# ####.  . 3j..#.#.##. 3j E  3jϏ9--- 3jە 3j 3j 3j 3j a  You see here a rat skeleton. 3j+" 3j4# _ 3j# 3j&+\  #.#.........#####...##.  #.#...#####.######.### #####.#.......#.# #.# # ......#.#.......# #.###.#.#...##########....#.#....<..........#...#.#.##.# ......###.#.# 3j@, #...# ..)...# #.#.##....5 #.#.#...÷.............#.# #.#.#......###........#.# ......# #.#.#.......##..........# ####### #.#.#.......##........### #########.#.........##........### #......##...........########## #......##................# #..)....###....#.##.......# #.. 3j, 3j/3 3j4 3j I 3j> B 3jm  3j  3j2  3j7  3j  3j  3j , 3j >#..)...# #.#.#......###....... ###......# #.#.#...÷.............  3j .........# #.#.#......###...........# #.#.#.......##.####### #.#.#.......##.#########.#.........##.#......##...........##########......##................# ...)....###...@#.##.# #33.7 (8....###....#..........# ......................# .#.####....#########.## .......#.# ###### .# [......#.#.# ..#) 3j  ..#.#.....#.#.# 3j  3j  3j& 3jz/ 3jM0 3j1 3jF3, 3j64 3j5 3jP7 3j7 3jO8 3j,: 3je<, 3j= 3j? 3j@ 3j@ 3jA 3jlC 3jD 3jD 3jE 3j,G 3j8I, 3jtI 3jJ 3jL 3jL 3jKM 3jN 3jX, 3j"Z 3j[ 3j\ 3j*] 3j] 3jz` 3ja 3jb 3jb 3jf$  Things that are here: 3j#h_  a +0 club; a goblin corpse 3ji 3jVj _ 3jj 3jl 3jm 3jBn 3jo 3jz ###....#.##.......# #..#..........# #[.........# #....) ###....#########.## #..  ###### #.# #### 3jzr#.# # #)# #....... #.# ####### #@#49.7 (16.0) #.# ..# ####  3jz 3j{ 3j4 3j| 3j~ 3j) 3jG 3j 3j~9  3j<  3j B  3jC  3j.; 3j0 3j6i ............# #....)#....#########.## #...... # ###### #.# ####. ##.# # #  #)# # # #.# ####### # #.# #########.# ........@.#52.7 (3.0)########## 3j~7 3j< 3j= 3j 3j 3j 3j5 3j  3j  3jԴ  3j[  3j  3j4 B 3j  3j  3j  3jw  3j , 3j  3j  3j  3jg  3jK  3j  3jV , 3j8  3j  3jC  3j  3jM  3jH ......# # ....#.####....#########.## # ....#.# ###### #.# #### ....#.# #.# # ....#.# #)# # ....#.# #.# ....#.# #.# # 3j ####.#######.#  #........#8.7 (6###### 3jC  3j  3jX  3j6 3j<7 3j7 3jCn 3jNHn 3jH 3j]I 3jJ 3jmK 3jK 3j(L 3jM 3jN 3j!O 3jO 3jQ 3jR, 3j S 3jY ##......#  #........#.####....#########.##  3jUY #........#.# ###### #.#  #.[......#.# #.#  #........#.# #)#  3jY #........#.# #.#  ........#.# #.#  ########.######.# #......#64 3j!Z7 ###### 3jZ 3ju_ 3j` 3jy 3j 3j 3j 3jM<_ 3jZG 3jM 3jQX 3jUR 3jR 3jT 3j5V 3jV 3jW 3jYZ 3j[ 3j)\ 3j\ 3jG_ 3jf` 3j` 3ja 3jb 3jc 3j]d 3je 3jGf 3jLg 3jh 3j(i 3jk 3jm 3jwn 3jp 3jr 3jt 3ju 3jQw 3jDz 3j=} 3j 3jʀ 3j 3j 3j 3j 3j 3jѐ 3jǑ 3j 3jٖ 3j֙ 3jך 3jМ 3jٟ 3js 3j9 3j 3j 3j 3jo 3j 3j 3j" 3jz# 3jű# 3j ##....... 3jb 3jk#............)....###....#. 3j 3j5K#.................###....#. 3j 3jv#######.................... 3j@ 3jd#........#.####....## 3j 3j#........#.# ###### 3j3 3j|#.[......#.#  3jʵ 3j-#........#.#  3j #...@....#.#  3j81.7 (1 3j 7.0) 3j+q #........#.#  3j;##########.########## 3j(#........... 3jF############ 3j 3j 3jt 3j 3j 3jS 3j 3j0 3j 3j4 3jB 3j 3j 3jO 3j 3jy 3j 3jV 3j 3j 3j 3j 3j 3j 3jV 3j 3j 3j  3j  3j*  3j,  3j 3j{ 3j 3jj$  Things that are here: 3jy #..)...# #.#.############......# #.#.#...÷.#................# #.#.#.....#................# #.#.##..........####### #.#.#......#..........#########.#........#..........#......##.......... 3j@#..........#......##..........#.........##....#.##.8.7 (7.0)#.................###....#....#######.......................#........#.####....######........#.#  3jwb#.[......#.##........#.##........#.# 3j*#........#.# 3j 3j6# 3j`%r _a +0 club; a goblin skeleton 3j 3 3jI  3jϥ  3j"  3j : _ 3j  3j  3j  3j  3jB  3j  3j  3j6  3ja  3j  3j6  3j  3j  3js , 3j  3jd  3j  3jX  3j=  3j  3j  3jY  3jm  3jI  3jg , 3jr  3j\  3j , 3j  3j  3jM , 3j  3j  3j , 3j  3j6  3j , 3j  3j  3j , 3j  3j}  3j , 3j  3j  3jZ  3j  3j  3jn ######.#.......#.# #.# ##......#.#.......# #.###...#......#.#...##########...#......#.#....<...........#..#.#.#......###...#......###.#.#......# #.#..)...# #.###  3j ##......# #.#.#...÷.....# ........# #.#.#....#403.7 (15.0) ........# #.#.#.##..... ..# #.#.#### ..#########.#.........##........ ..#......##...........####. ..#......##................# #.  ....)....###....#.##.......# #.  .........###....#..........# #.  .....................# #.  3j  3j  3j 3jb 3jc 3jd 3jo 3jq 3ju, 3j&v 3j>yB 3j a  You see here a rat skeleton. 3jʀ 3ja _ 3j 3j 3j 3j< 3j 3j0 3jB 3j 3j;, 3j 3j 3j  3jY 3jR 3j 3j 3j2 3j1 3j 3jx 3j 3j 3j  3jb, 3jM 3jȰ 3jD 3j 3j 3jX 3j 3j 3j 3jN 3j 3jC 3j 3j 3jQ 3j 3j 3j 3j 3j; 3jz 3j 3j 3j 3jZ 3jK 3j 3j* 3j 3jA 3j 3j, 3j 3j 3j 3j? 3j  3j+ 3je 3j 3j\ 3jn 3jP 3j 3j 3j 3j 3j. 3j 3j2 3j 3j 3j~ 3jK ..###...##..##  # .###.....##..#  # .# #.....###.#### #.# # .###............# #.# # ..#.##.#### #.# # ....##.......# #.# # ..........###......#####.# # ....###......# #. ................@.##############.27.7 (24.####......# #.......#.# #......# #.######## 3jj........# #......# #.# ......### #......# #.#......#########.### #.# ########..........# #.## #..........# #.## #....# #.# 3j 3j 3jc _There is a stone staircase leading down here. 3j$ 3j 3j 3jv 3j78.7 (1.0) _ 3j 3jKI 3  You climb downwards. 3jY|               .########  .......@#  .........#   .######$o#   #..#   3js #...   ##.#.   o   orc (asleep) .#.   .# #     3jJ-30.2 (2.5 3j 3j _You encounter an orc. It is wielding a +0 whip.Found 12 gold pieces. 3ja _There is a stone staircase leading up here. 3j   ApathyJesus the Shooter  Coglin  Health: 28/28 ========================  Magic: 3/3========================  AC: 3Str: 14  EV: 9Int: 8  SH: 8Dex: 19.########  XL:  3 Next: 93% Place: Dungeon:3.......@#  Noise: ---------  Time: 1430.2 (0.0)........*#  a) +2 sling {Ingwe}.######$o#  Fire: a) +2 sling {Ingwe} #..#  Quill #... ##.#.  o   [40 3jmorc (asleep).#. .# #  Found 12 gold pieces. _There is a stone staircase leading up here.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (asleep, 98% to hit) 3j  ApathyJesus the Shooter  Coglin  Health: 28/28 ========================  Magic: 3/3========================  AC: 3Str: 14  EV: 9Int: 8  SH: 8Dex: 19.########  XL:  3 Next: 93% Place: Dungeon:3.......@#  Noise: ---------  Time: 1430.2 (0.0)........)#  a) +2 sling {Ingwe}.######$o#  Fire: a) +2 sling {Ingwe} #..#  Quill #... ##.#.  o   [40 3jtmorc.#. .# #  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts! 3jo.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 whip (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!  The orc is severely wounded..====1.7 (1.5Rev _ 3js } ))))You shoot a sling bullet. 3jW  o$..  The sling bullet closely misses the orc.7-===-3.2Rev+  _You block the orc's attack. The orc hits you with a +0 whip. 3jҬH)))) 3j7 o$..  You shoot a sling bullet. The sling bullet barely misses the orc. 3j84-----4.6 (1.4Rev*  3jL> 3jA6 _The orc hits you with a +0 whip. 3j} ))))You shoot a sling bullet. 3j o$..  The sling bullet closely misses the orc. 3jx'6.0 3jg _The orc closely misses you. 3jT )You shoot a sling bullet. The sling bullet hits the orc. 3j  ApathyJesus the Shooter  Coglin  Health: 24/28 ====================----  Magic: 3/3========================  AC: 3Str: 14  EV: 9Int: 8  SH: 8Dex: 19.########  XL:  3 Next: 100% Place: Dungeon:3.......@#  Noise: ===------  Time: 1437.4 (1.4).......).#  a) +2 sling {Ingwe}.######$.#  Fire: a) +2 sling {Ingwe} #..#  Quill Rev* #... ##.#. [4 3ja0m .#.  .# #    You shoot a sling bullet. The sling bullet barely misses the orc. _The orc hits you with a +0 whip.  You shoot a sling bullet.  The sling bullet closely misses the orc. _The orc closely misses you.You shoot a sling bullet. The sling bullet hits the orc. 3j _You kill the orc!You have reached level 4! 3j/  --more-- 3jr30/34=4/454 0%  3j 3j,R _You feel stronger. 3jh! .########......<##.#######$. #...#.#   3jM*R---80 _ 3jX0 3j_2$  Things that are here: 3jO4n _a +0 whip; an orc corpse 3j  .########......<##)..######@. #....#.#.#.#   3j  3j H---9 _ 3j  3j  3j b40.4 (2Rev+  3j  3j2 > _You now have 60 gold pieces (gained 12). 3jh    .######## .......< .......).#  .######..#   #.@#  #....# ##.#.# .#.#  #.# #  #.#  #.#  #.#   1=1.4 (1 3j 3j 3jN|    .######## .......< .......).#  .######..#   #..### #..@.# ##.#.#  .#.#  #.#.#  #.#.#  #.#.# #.#.# #. .#   3j~  3j %2 3jk  3ja  3j   .######## .......<# .).#  .######..#   #..### #....#  ##.#@#  #.#.#  #.#.#  #.#.#  #.#.#  3jx g #.#.#  #.#.#   #.#    3jr  3j %3 3j  3j}  3j .########......<##...).######.. #..####....##.#   3j# j4Rev  3j'  3jf)  3j1 .########......<##..).######. #..###...#.#   3j 3jS2=5 3j 3j 3jq......<##).######. #..###..#.#   3jv 3jOw%6 3j{ 3j} 3jx,).######. #..###..#.#   3j3 3j3%7 3j7 3j9 3jM######. #..###..#.#   3j 3j08 3j 3j 3j  #..###..#.#   3j  3j p3==9 3jG  3j  3jD V..#.#   3j$ 3j%&50 3j9* 3j+ 3jG#.#   3jX1 3jڑ+   3js 3jؗ%2 3jڛ 3jV 3j@&  3j# 3j#p4==3 3j( 3ju* 3j a 4 3jӑ  3j.  3j@ &  3j9 3j&%5 3jy 3j 3j&  3j 3js%6 3ju# 3j% 3j_ .=7 3j  ###   3j 3jV%8 3j 3j 3j_     3je  3jvf %9 3jj  3jGl  3j    60 3jZuI . 3juR   3jL{ 3j)}%1 3j3 3j 3j.J###. #J   endoplasm (asleep) 3jT%J. 3jRJ 3j%2 3j 3j[ _You encounter an endoplasm. 3jr#...J#.#.###.   3jmy 3jy-=3 3j~ 3jr7 _You block the endoplasm's attack. 3j0#.#  ApathyJesus the Shooter#.#  Coglin#.#  Health: 34/34 ========================#.#  Magic: 4/4========================#.#  AC: 3Str: 15#.#  EV: 9Int: 8#.#  SH: 8 3juRDex: 19#.#  XL:  4 Next:  0% Place: Dungeon:3#@#  Noise: =--------  Time: 1463.4 (0.0)#...J.# 3j  a) +2 sling {Ingwe}#.#.###  Fire: a) +2 sling {Ingwe} #.  Quill #   J   endoplasm   _You encounter an endoplasm.  3j:i_You block the endoplasm's attack.  Fire: a) +2 sling {Ingwe} 3jZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 3jw<Aim: an endoplasm (88% to hit) 3jHh#.#  ApathyJesus the Shooter#.#  Coglin#.#  Health: 34/34 ========================#.#  Magic: 4/4========================#.#  AC: 3Str: 15 3jz#.#  EV: 9Int: 8#.#  SH: 8Dex: 19#.#  XL:  4 Next:  0% Place: Dungeon:3#@# 3j]  Noise: =--------  Time: 1463.4 (0.0)#...J.#  a) +2 sling {Ingwe} 3j#.#.###  Fire: a) +2 sling {Ingwe} #. 3je  Quill # 3j:   J   endoplasm  3j_  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (88% to hit)   3jYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is heavily wounded. 3j^;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (88% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm freezes you. 3j_3-==4.9 (1.5Rev  3j*d 3jg% _You are frozen. 3j(#.#  ApathyJesus the Shooter#.#  Coglin#.#  Health: 33/34 =======================-#.#  Magic: 4/4========================#.#  AC: 3Str: 15#.#  EV: 9Int: 8 3j;#.#  SH: 8Dex: 19#.#  XL:  4 Next:  0% Place: Dungeon:3#@#  Noise: ===------  Time: 1464.9 (0.0) 3ji#...J.#  a) +2 sling {Ingwe} 3j#.#.###  Fire: a) +2 sling {Ingwe} #. 3j  Quill Rev #  3jԎx  J   endoplasm   3j? The endoplasm freezes you.  3jW_You are frozen.  Fire: a) +2 sling {Ingwe} 3jZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 88% to hit) 3j#.#  ApathyJesus the Shooter#.#  Coglin#.#  Health: 33/34 =======================-#.#  Magic: 4/4========================#.#  AC: 3Str: 15#.#  EV: 9Int: 8#.#  SH: 8Dex: 19#.#  XL:  4 Next:  0% Place: Dungeon:3#@#  Noise: ===------  Time: 1464.9 (0.0)#.....#  a) +2 sling {Ingwe}#.#.###  Fire: a) +2 slin 3jcg {Ingwe} #.  Quill Rev #   J   endoplasm   Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 88% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm! 3j]S 3jY# 3jp)5/35=26.4 (1.5Rev+ _ 3jz. 3j5m  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (heavily wounded, 88% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _Your Fighting skill increases to level 3! 3j #.#  ApathyJesus the Shooter#.#  Coglin#.#  Health: 35/35 ========================#.#  Magic: 4/4========================#.#  AC: 3Str: 15#.#  EV: 9Int: 8 3j\ #.#  SH: 8Dex: 19#.#  XL:  4 Next:  2% Place: Dungeon:3#@#  Noise: ===------  Time: 1466.4 (0.0)#.....#  a) +2 sling {Ingwe}#.#.### 3j   Fire: a) +2 sling {Ingwe} #.  Quill Rev+  3j 5#   3j 3   3j f     3j  You shoot a sling bullet. The sling bullet hits the endoplasm.  3j+ (_You kill the endoplasm!  3jC E_Your Fighting skill increases to level 3! 3j\ *Fire: a) +2 sling {Ingwe} 3ju Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 3j  3jZ #.#  ApathyJesus the Shooter#.#  Coglin#.#  Health: 35/35 ========================#.#  Magic: 4/4========================#.#  AC: 3Str: 15#.#  EV: 9Int: 8#.#  SH: 8Dex: 19#.# 3jB   XL:  4 Next:  2% Place: Dungeon:3#@#  Noise: ===------  Time: 1466.4 (0.0)#.....#  a) +2 sling {Ingwe}#.#.###  Fire: a) +2 sling {Ingwe} #.  Quill Rev+ #          _You kill the endoplasm! _Your Fighting skill increases to level 3! 3js Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycle 3j AShift-Dir - straight lineOkay, then. 3j  3j  3jВ . _ 3j  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.###.# 3jN  #...@.#  #.#.###  #.   #.  #.  3j #. #. #.   3j  3j5 j---7.4 (1Rev  _ 3j  3j  3j #.# #....#... ..# ##.#.##. ### #.#.## #.#.#  #.#.#  #.#.#6 _Your Fighting skill increases to level 3!  Fire: a) +2 sling {Ingwe}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Found a stone staircase leading down., 3j"#. #..# ........##..##.<###.).#.#.##.######..#.. ... #.# #..###. ..>## #.# #....#.. ..# ##.#.#.#.# ### #.#.# #. #.#.## #.#.#  #.#.#7- 3j ## ... #..##........# ##..##.<## #.).##.....#.##.######..#.....##.# #..####....>####.# #....##..... ..# ##.#.##.#.# ### #.#.## #. #.#.#  # #.#.#  #.#.#8. 3j)3. 3jQ,. 3jN-. 3j  ## ... #..####### #........# ##..##.<## #.).# #.....#.##.######..#....##.# #..####....>####.# #....# #..... ..# ##.#.# #.#.## ### #.#.# #<#. #.#.## #. #.#.#  #.#.#9 _Found an escape hatch in the ceiling.. 3j,#.##.# .... #..####### #........#########..##..........<##...).##.##.######..#..........##.# #..######....>####.# #....# #...... ..# ##.#.# #.#.### ### #.#.# #<#. #.#.#  # #. #.#.#  #. #.#.#  #.#.# . 3j3. 3j4&10. 3js<. 3j|>/ 3jo #.##.## ....# #..#######/ 3j?q #........#########..##..........<##.............).####.##.######..#.......@...##.# #..######....>####.# #.... #....... ..# ##.#. #.#.######## #.#. #<#. #.#. # #. #.#. #. #.#. #. #.#. #.#./ 3jx/ 3j%1/ 3j/ 3j J##.##....# #..########........##########..##..........<##.........).# ####.....#.##.######..# ...........##.# #..#######....@####.# #.... #..........# ##.#.##.#.######## #.#.##<#. #.#.## #. #.#.# #. #.#.##. #.#.# #.#.##.#.#2/ 3j\ / 3j  / 3j. U_There is a stone staircase leading down here./ 3j ....# #..########........##########..##..........<##...............).# ####.....#.##.######..# ...........##.# #..#######....>####.# #....#  #.....@....# ##.#.# #.#.######## #.#.# #<#. #.#.# # #. #.#.#  ##. #.#.# #.#.##.#.########.#.#3 _/ 3jv 0 3j<- ##.##....#  #..####### 0 3jL #........###### ##..##..........<## ##...............).# ####.....#.##.######..#  ...........##.# #..#######....@####.# #....# #..........# ##.#.# #.#.######## #.#.# #<#. #.#.## #. #.#.# #. #.#.# #. #.#.#  #.#.#  #.#.# 0 3jW;40 3jm]0 3j c _There is a stone staircase leading down here.0 3j #.  ##.##....#  #..#######  #........###### ##..##....<## ##...............).#0 3jͿi ####.....#.##.######..#  .......@...##.# #..#####....>####.# #.... #..........# ##.#. #.#.######## #.#. #<#. #.#.# #. #.#. #. #.#.#. #.#. #.#.0 3j|0 3jT,5 _0 3j0 3j0 3j Y #. ##.##....#  #..#######  #........###### ##..##..........<## ##...............).# ####..@..#.##.######..............##.# #..#.####....>####.# #.. #..........# ##.# #.#.######## #.# #<#.# #.##.#.# #.##.#.# #.##. #.#0 3j 0 3jS %60 3j 0 3j ,M... #.# ##.#....# #######  #........########  ##..##<# ##.@.............) ####.....#.##.#####............#.####....>####...#..........# ##.## #.#.#71 3jECM... #.# ##.#....# #######  #........########  ##@.##....<# ##...............) ####.....#.##.#####...........#.####....>####.# #...#.#.#1 3j01 3j%81 3j1 3jlM... #.# ##.#....# #######  #@.......########  ##..##<# ##...............) ####.....#.##.#####............##.# #..### #<#.#1 3j$X91 3j;M........ #.# #######.#..$......# #######  #........########  ##..##...<###...............).# Quill .....#.##..# ###.#.####1 3j1 3j&201 3j1 3jA+ _Found 13 gold pieces.1 3jM##...##............. #.# #######.#..$....@.# .######..#######  #........########  ##..##....<###...............).## .#......1 3j1 3j%11 3j1 3j^2 3j ##...## .....# .....# .... ... #.#.#.##.$...@..#.######..####### #........#2 3j  ##..##....< ##.......). ####.....#.##.######.. ............##.# #.. .####....>####.# # #.# ##.2 3j%2 3j%%22 3j,2 3j.2 3j ##...## .....# .....# .... ... #.#.#.##>...$..@...#.######..####### #........ ##..##.< ##.......) ####.....#.##.###### ......##.# # .####....>####.# # #.# ##2 3jp2 3j%32 3j 2 3j; _Found a stone staircase leading down.2 3j ##...## .....# .....# ....2 3j3< ... #.#$..#.##.>...$.@....#.######..#######. #........ ##..##. ##....... ####.....#.##.###### .##.# # .####....>####.# # #.# 42 3jH8 2 3j>9$_Found 8 gold pieces.2 3j2[ ##...## .....# .....# .... .... #.#.$..#.##.>...$@.....#.######..#######.. #........# ##..## ## ####.....#.##. .##.# .####....>####.# #.#2 3j 2 3j %52 3j 2 3j\. 2 3ju  ##...## .....# .....# ....# ..... #.#.$..#.##.>....#.######..#######.. #.### ##..## ## ####.....#.##.  .##.#  .####....>####.#  #.#62 3j w  You now have 73 gold pieces (gained 13).7.4 (22 3j K _You see here a +0 plate armour.3 3j$=Y##...## .....# .....# .... # ... ... #.# ..$..#.## ...>...[# ......######..####### ..... #.##### ##..##.##.####.....#.##.# 3 3jÅ]8.4 (13 3jf ~ ##...## .....# .....# .... # ... ... #.# ..$..#.## ...>....# ......######..####### ..... #. #### ##..## ## ####.....#.##.  .##.#  .####....>####.#  #.#3 3jk Q93 3j| U _You see here a +0 plate armour.6 3je'}30 _i - a +0 plate armour6 3j#] 6 3j_ Wear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)  h - a +0 kite shield (worn)i - a +0 plate armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 8 3j 8 3jC+8 3jxApathyJesus the Shooter##...##Coglin.....#8 3jHealth: 35/35 ========================.....#Magic: 4/48 3j}========================....AC: 38 3jStr: 15#...EV: 98 3jxInt: 8...#.#SH: 88 3j(Dex: 19..$..#######.##8 3jFXL:  4 Next:  2% Place: Dungeon:3...>...@......#8 3jhNoise: ---------  Time: 1530.4 (0.0)......######..#######8 3j^a) +2 sling {Ingwe}.....8 3j#........#### Fire: a) +2 sling {Ingwe} ####8 3j ##..##........ Quill ##.............####.....#.##.####............##.#.####....>####.##..........# 8 3j8_Found a stone staircase leading down. _Found 8 gold pieces.  You now have 73 gold pieces (gained 13). 8 3jVl_You see here a +0 plate armour. _You see here a +0 plate armour. 8 3jt_i - a +0 plate armour8 3j?8 3j8 3j8 3j d  You start removing your armour.8 3je*1.4 (18 3j8 3j8 3j*2.4 (28 3j38 3j8 3j}*3.4 (38 3js 8 3j@4.4 (48 3j*8 3jP"8 3j#*5.4 (58 3j?38 3j{7 0 _You continue removing your +0 leather armour. x58 3jN=8 3jyf  You finish removing your +0 leather armour.  You start putting on your armour.6.4 (67.4 (78.4 (88 3jl@9.4 (98 3j-r8 3jzE40.4 (10.0)8 3j}8 3j} 11 _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.9 3j69 3j<Drop what? (Left/Right/Tab to switch category) 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling (weapon) {Ingwe}c - a +0 sling {Prasit}  g - a +2 spectral club Missiles (select all with ()f - 6 boomerangs Armour (select all with [)  d - a +1 pair of boots (melded)  h - a +0 kite shield (worn)  i - a +0 plate armour (worn)b - a +0 leather armour Talismans (select all with %) 9 3j>P e - the quill talisman of a bazaar (worn) {rN+ Str+3} 9 3jE[Up|Down] select9 3jT [Esc] exit Letters toggle [.|Space] toggle selected[top]> 3j 1 it a - a +2 sling (weapon) {Ingwe}  b + a +0 leather armour[Enter] accept (1 chosen)? 3jD? 3jNApathyJesus the Shooter##...##Coglin.....#Health: 35/35 ========================.....#Magic: 4/4========================....AC: 10Str: 15#...EV: 1Int: 8...#.#SH: 8Dex: 19..$..#######.##? 3jPbXL:  4 Next:  2% Place: Dungeon:3...>...@......#Noise: ---------  Time: 1540.4 (0.0)......######..#######a) +2 sling {Ingwe}.....#........#### Fire: a) +2 sling {Ingwe} ######..##........ Quill ##.............####.....#.##.####............##.#.####....>####.##..........#You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.? 3j$Q*1.4 (1? 3jV? 3jY3 _You drop a +0 leather armour.@ 3j ##...## .....# .....# ....### ...#.... #.##..$..#.##.>..@[......##......######..##...... #.##. ##..###. ###.####.....#.##....##.##.####....>####.#  #.#@ 3j@ 3j%2@ 3jt @ 3j(@ 3jm" ##...## .....# .....# .... ###### ... #..... #.##..$..#.##.>.@.[......##......######..# #......# #. ######.# ##..## #.# ## #.####.....#.##. ....##.# #.####....>####.#  #.#3@ 3ju@ 3jϔ@ 3jq  ##...## .....# .....# .... ####### ... #.....# #.##..$..#.##.>@..[......##......######..# #......# #. ######.# ##..## #.# ## #.####.....#.##.#  ....##.#  #.####....>####.#  #.# 4@ 3jiw A 3j=&##...## .....#.# .... ####### ... #.....# #. ###..$@.#######.##.......>...[......# .###......######..##### #......# #...######.# ##..## #.# ##......... #.####.....#.##. .............##.#.####....>####.A 3j=A 3jC?%5A 3jDA 3j*GA 3j~ ##...## .....# .....# .... # ... #.....# #.# ###..@..#######.##.>...[......##.###......######.. #......# # ######.# ##..## #.# ## #.####.....#.## ...##A 3j6{ #.####....>####A 3j Q6A 3jV7.4 (2A 3j= _You now have 81 gold pieces (gained 8).A 3j ##...## .....# .....# .... # ... #.....# #.# ###.@...#######.##.>...[......#.#.###......######.. #......# # ######.# ##..## #.# ## #.####.....#. . #.####....>8.4 (1A 3j ##...## .....# .....# ....#######  #.....# #.#..#####.....#######.###......@..>...[......##.#.###......######..### A 3j ?#......# #..... ######.# ##..## #.#.. #.### ............. #.####....># #.......A 3j A 3je 9A 3j A 3j  ##...## .....# .....# .... ####### ... #.....# #.##..#####.....#.## #.>...[......# #.#.###......######.. #......# # ######.# ##..## #.# ## #.####.....#  #.####....> #50A 3jB 3j_q ##... ..... ..... .... ####### ... #.....# #.# #..#####.....#.## #.>...[......# #.#.###......######..# #......# # ######.# ##.. #.# ## #.####.....  #.####....> #B 3j;1B 3jB 3j ##...    ####### ...# #.....# #.# #..#####.....#. #.>...[...... #.#.###......######.. #. #......# ##. ######.# ##.... #.# ##.# #.####.. .. #.####.... #2B 3ji ##   # #######  #. #.....# #. #..#####.....#. #.>...[ #.#.###......####### #.# #......# # #.# ######.# ## ... #.# ## .## #.#### ..  .. #.#### #B 3jtB 3jƄ%3B 3jB 3j"C 3j8 ##  #  #. #  #.# #.....# # #..#####.....# #.>...[ #.#.###......###### #.#.# #......# ##.#.# ######.# ##..... #.# ###..## #.#####.. #.. #.#### #C 3j;4C 3jD 3j*:l## ###. #.  #.  #. #  #.## #.....#  #..#####..... #.>...[ #.#.###...... #.#.# #......#  #.#.# ######.#  ..... #.# ## #..## #.#### #..  #..# #.#### #5D 3jϠ #### #.. D 3j #.# #.#  #.# ####### #.## #.....# #####.....######.........>...[.. #.#.###......#### #.#.# #......#  #.#.# ######.# ..... #.# # #..## #.#### #.. .....#..##.####D 3jնX6D 3jD M###.  ########  ..#####.....#######.........>...[...######.#.# #......##..D 3jE D 3jH %7D 3j K D 3jL D 3j M###.  ########  ..#####.....#######.........>...[..#.#.###......####..D 3jN D 3j4 B8D 3jH/XM####.  ########  ..#####.....#######.........>...[... .##..9E 3jR43M#########.......  #######.## #.....#Quill #.#60E 3j #############.@........#.########.#.# #.# ####### #.## #.....##..#####.....########.........>...[...#.#.###......######.#.# #......#E 3j;1E 3jtE 3j`E 3j~X###.#..#.#.#.# .#.# # .#.## #.....# ##..#####.....# ##.>...[.... #.#.###......# #.#.# #......# # E 3jň;2E 3jE 3jE 3j `###.#..#.#>.#.# .#.# # .#.## #.....# #.#..#####.....#.##.>...[.#.#.###......######.#.#.# #......# #.3 _Found a stone staircase leading down.E 3j ###.#.# .#.#>. .#.# .#.# # .#.## #.....# #.##..#####.....#.###.>...[.#.#.###......######.#.#.# #......# #.E 3j E 3jX %4E 3j# E 3j3 G 3jG 3j0  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.0  24%   0   j + Spellcasting   0.0    -2           b + Maces & Flails   0.0    -1       c + Unarmed Combat   0.0    -1   k + Shapeshifting   0.0    -2   d + Throwing   0.0    -1          G 3j-1[41G    e + Ranged Weapons 4.2  39%  -1              f + Armour0.0   5%  -1       g * Dodging   2.0  18%  -1       h + Shields   0.0    -3      i + Stealth1.0  14%  -1              G 3j!59                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsH 3j~ 24 f * Armour   0.0  133N 3jj N 3j/(   ApathyJesus the ShooterCoglinHealth: 35/35 ========================Magic: 4/4========================AC: 10Str: 15EV: 1Int: 8SH: 8Dex: 19############# ##... XL:  4 Next:  2% Place: Dungeon:3#....@......# .... Noise: ---------  Time: 1564.4 (0.0)#.#########>. .... a) +2 sling {Ingwe}#.#... Fire: a) +2 sling {Ingwe} #.# ####### ... Quill #.## #.....# #.##..#####.....#######.# ##.........>...[...... #.#.###......######..  3j * 13H#.#.# #......# #.. You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour. _You drop a +0 leather armour. _You now have 81 gold pieces (gained 8). _Found a stone staircase leading down.N 3j+ N 3j:- N 3j0 N 3j4 Q 3j# ##...##.# .#.#>.. .#.# .#.# # ... Q 3j#..#####.....#.###.>...[......##.#.###......######..##.#.# #......# #.Q 3jUQ 3j*5.4 (1Q 3j4Q 3jQ 3jK # ##...##.# .....##.#>... .....##.# # .... #.# # ... #..#####.....#.## ##.>...[......# #.#.###......######..##.#.# #......# #.6Q 3j # ##...## #.# .....# #.#>.... .....# #.# ### .... #.# # ... #..#####.....#.## ##.>...[......# #.#.###......######..##.#.# #......# #.Q 3jK Q 3j %7Q 3jٺ Q 3j Q 3j # ##...## #.# .....# #.#>..... .....# #.# ##### .... #.# # ... #..#####.....#.## ##.Q 3j >...[......# #.#.###......######..##.#.# #......# #.Q 3j ;8Q 3j_ R 3j# ##...## #.# .....# #.#>...........# #.# ##.... #.# # ... #..#####.....#.## ##.>...[......# #.#.###......######..##.#.# #......# #.R 3jR 3jH%9R 3jR 3jM# ##...## #.# .....# #.#>.# #.# ##..... #.# # ... R 3jW#..#####.....#.## ##.>...[......# #.#.###......######..##.#.# #......# #.R 3j<70R 3jR 3jH ############# ##...###...........######.....# #.#########>@..........# #.# ########..... #.# ####### ... #.## #.....# #.# #..#####.....#######.###.........>...[......# .#.###......######..########.#.# #......# #........#.#.# ######.# ##..##R 3ja R 3j %1R 3j_ R 3j< R 3ji v### ##...## #.######.....# #.##>.# #.# #..... #.# # ... #.## #.....# #.# ##.>...[......# #.#.###......######..# #.#.# #......# #.##.#.# ######.# ##..##.R 3jn R 3jRo %2R 3ju R 3jxw R 3ju"#### ##...## #.######.....# #.##>.# #.# #..... #.# # ... #.## #.....# #.#  ##.>...[......# #.#.###......######..# #.#.# #......# #.##.#.# ######.# ##..##.R 3jR)R 3jV*%3R 3jt/S 3j S 3j1"###### ##...##  #.######.....#  #.##>.#  #.# #.....  #.# #S 3j ...##.## #.....# #.##  ##.>...[......# #.#.###......######..# #.#.# #......# #.##.#.# ######.# ##..##.S 3jS 3j]%4S 3j>S 3jS 3jt>### ##### ##...## #.######.....# #.##>.# #.# #.....# #.# # ...# #.## #.....# #.## #..#####.....#.## ##.>...[......#  #.#.###......######..#  S 3j?#.#.# #......# #.##.#.# ######.# ##..##.S 3j~FS 3jH%5S 3jnLS 3jNS 3jw####  ##...## .######.....# .##>.# .# #.....# .# # #...## .## #.....# #.## ..#####.....#.##.>...[......# #.#.###......######..# #.#.# #......# #.S 3j. |# #.#.# ######.# ##..##.S 3ja X6S 3jPr |####  ##...## ######.....# #>.# # #.....# # # ##...## ## #.....# #.## .>...[......#  .#.###......######..#######  .#.# #......# #........# .#.# ######.# ##..##.<S 3jY Q7S 3j S 3j #####  ##...## ######.....# >.#  #.....#  # ##...##  #.....# ##.## >...[......#  #.###......######..#######  #.# #......# #........# #.# ######.# ##..##.<#S 3j5 %8S 3j S 3j T 3j ##### ########## ##...## .........######..... ########>...... ############### ##...# # #.....# ##.## Quill #..## ...T 3jl#.# ##...............). T 3jT 3j%9T 3jT 3j+T 3j###### ######### ##... ........######.....# #######>...........#  ########.....# ####### ##.@.## #.....# ## T 3jŴ###.....#######.## .......>...[......# ###......######..####### .# #......# #........######## .# ######.# ##..##..........< .. #.# ##......). ## #.####.....#.##.######..#T 3jT 3j<&80T 3j&T 3jp 3jyIp 3jp 3jXp 3jBp 3j-p 3j[p 3jp 3j:p 3j'p 3jp 3jp 3j$np 3j2,p 3jxp 3j%p 3jop 3j,p 3jp 3jWp 3j=p 3jxp 3jp 3jd####### ##...###.....# ##.## ###.....#######.## ......>...[......# ......######..####### p 3j# #......# #........######## # ######.# ##..##..........<## p 3jw. #.# ##...............).# # #.####...@.#.##.######..#8.4 (8p 3jB .............##.# #..## #.####....>####.# #.... #..........# ##.#. #.#.######## #.#. #<#.# #.#. p 3jk#.#.# #.#. #.#.# #.#.p 3jv #. #.#.p 3jYp 3jBp 3j q 3jHq 3jSHq 3j,Iq 3jLq 3j,Rq 3jRBq 3jSq 3j7Tq 3jMUq 3jVq 3jXq 3jSXq 3jYq 3jZq 3j[q 3j%\q 3j\q 3j5^q 3j `,q 3j`q 3jbq 3jcq 3jQcq 3jcq 3j+eq 3j fq 3jXfq 3jfq 3j_l .. #.# ##...............).# ## #.####.....#.##.######..# .............##.# #..# # #.####....>####.# #...q 3jPm! #..........# ##.# #.#.######## #.# #<#.# #.# #.#.# #.# #.#@# #.#95.4 (7 #.# #. ..# #.# #### #.# #######.#q 3jn. #.......# #.####### #.# # #.# #q 3jOnq 3jsq 3jtr 3jAr 3jr 3j(r 3jzr 3jV r 3j r 3jN r 3j; r 3jP r 3j r 3j r 3j* r 3jf r 3j r 3j    ......##.# #.. . #.####....>####.# #.. #..........# ##. r 3j #.#.######## # #<#.# #. #.#.# #. #.#.# #.######.#.#r 3j  #........@.# #.r 3j> 8.4 (3.######### #. #######. r 3jd #....... #.##### #.# #.#r 3j ^ #.# #.#r 3j r 3j r 3j s 3js 3jzs 3jAs 3jIs 3js 3jIs 3js 3jk#ns 3j#s 3j%s 3jP%s 3j%s 3j&s 3j's 3j%(s 3j(s 3j.  #.. ....##.#  #..# #.####....>####.#  #....#  #.#.########  #<#.#  #.#.#  #.#.# .#########.#.# ....# 602.4 (4..#.#########  #### # #.  #.#  #.#  #.#  #.#s 3j/s 3jo4s 3j6s 3j$Is 3jz$s 3j\&s 3j)Xs 3j3*s 3j*s 3j+s 3jl-s 3j-s 3j3.s 3jw/s 3j0s 3jM1s 3j1s 3j6 #..# #.####....>####.# #..........# #.#.########s 3j6 #<#.#  #.#.## #.#.#s 3j6##..#########.#.#...............#......#@#########s 3j76##.## #.# #s 3j'7#.# #.# #s 3jE7#.# #.# #s 3j7 #.# # #.# #s 3j8  # s 3j8s 3jQ<s 3j=t 3j( _t 3ji) t 3j. ,t 3j=7 t 3j8 ,t 3jF9 t 3j; t 3jn< t 3j< t 3jk= t 3j> t 3j@ t 3j<@ t 3jLA t 3jE  #.#.# ##.# t 3jE ##..#########.#.# .....................#.##########.## #.# # #.# #t 3j F  #.# # t 3jCF #@# #10t 3jzF 0. t 3jG t 3j[K t 3jL t 3j/It 3jyt 3j1t 3jt 3jt 3j6t 3jt 3jHt 3jut 3jRt 3jt 3j"t 3jt 3jt 3jAt 3jt 3jt 3jzt 3jt 3jt 3jv#.# # #.# # #.# # #.# # #.# t 3j#6.4 (6.#..... ###.### .#.. .##. .##. .#t 3jt 3jt 3ju 3j _Found 11 gold pieces.  You encounter a frilled lizard.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.##.######..########........@.....$l########.######.#.#.# ... #.# #.# #.# #.#.# # l   frilled lizard (asleep)#.#  .#.#  ## 3j ;49ml.7.4 (1l8.4 (2 _The frilled lizard hisses angrily.u 3jV#.# #.##.# #.##.# #.##.# #.##.# #.##.# #.##.## #.u 3jFW######..##.l.##.#.######.##.##.# ... #.# #.# #.##.# # #u 3jW#.# .#.# #u 3j[el$9.4 (1u 3jiu 3j[jv 3jA #.##.# ApathyJesus the Shooter#.##.# Coglin#.##.# Health: 35/35 ========================#.##.# Magic: 4/4========================#.##.# AC: 10Str: 15#.##.# EV: 1Int: 8#.###.. SH: 8Dex: 19######..########### XL:  4 Next:  2% Place: Dungeon:3.........@***l$.##. Noise: ---------  Time: 1619.4 (0.0)########.######.##.# a) +2 sling {Ingwe}#.#... Fire: a) +2 sling {Ingwe} #.##.v 3jB #Quill #.##.#.## # l   frilled lizard#.#..#.####You encounter a frilled lizard. _The frilled lizard hisses angrily.  Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (48% to hit)w 3j #.##.# ApathyJesus the Shooter#.##.# Coglin#.#w 3jr#.# Health: 35/35 ========================w 3j #.##.# Magic: 4/4========================#.##.# AC: 10w 3j߻Str: 15#.##.# EV: 1w 3jInt: 8#.###.. SH: 8w 3j0vDex: 19######..########w 3jۼ### XL:  4 Next:  2% Place: Dungeon:3.........@))))))##. Noise: ---------  Time: 1619.4 (0.0)########.######.##.# a) +2 sling {Ingwe}#.#... Fire: a) +2 sling {Ingwe} #.##.#Quill #.#w 3j$#.#.## # l   frilled lizard#.#..w 3jG?#.####w 3j}Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cyclew 3j_Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  w 3j۽UYou shoot a sling bullet.  The sling bullet misses the frilled lizard.w 3jw 3j`\l.l..l..$.===21.5 (2.1Rev+ _w 3j #.##.# ApathyJesus the Shooter#.##.# Coglin#.##.# Health: 35/35 ========================#.##.# Magic: 4/4========================#.##.# AC: 10Str: 15#.##.# EV: 1Int: 8#.###.. SH: 8Dex: 19######..########### XL:  4 Next:  2% Place: Dungeon:3.........@*l..$.##. Noise: ===------  Time: 1621.5 (0.0)########.######.##.# a) +2 sling {Ingwe}#.#... Fire: a) +2 sling {Ingwe} #w 3j .##.#Quill Rev+ #.##.#.## # l   frilled lizard#.#..#.####You shoot a sling bullet. _The sling bullet misses the frilled lizard.Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (48% to hit)w 3j #.##.# ApathyJesus the Shooter#.##.# Coglin#.##.# Health: 35/35 ========================#.##.# Magic: 4/4========================#.##.# AC: 10Str: 15#.##.# EV: 1Int: 8#.###.. SH: 8Dex: 19######..########### XL:  4 Next:  2% Place: Dungeon:3.........@....$.##. Noise: ===------  Time: 1621.5 (0.0)########.######.##.# a) +2 sling {Ingwe}#.#... Fire: a) +2 sling {Ingwe} # 3j 0m.##.#Quill Rev+ #.##.#.## # l   frilled lizard#.#..#.####Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (48% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.)w 3jk w 3j .  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (48% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  You kill the frilled lizard!w 3j% ;33.6 (2.1 _w 3jp+ w 3j2 x 3j #.##.# ApathyJesus the Shooter#.##.# Coglin#.##.# Health: 35/35 ========================#.##.# Magic: 4/4========================#.##.# AC: 10Str: 15#.##.# EV: 1Int: 8#.###.. SH: 8Dex: 19######..########### XL:  4 Next:  3% Place: Dungeon:3.........@....$.##. Noise: ===------  Time: 1623.6 (0.0)########.######.##.# a) +2 sling {Ingwe}#.#... Fire: a) +2 sling {Ingwe} #.##.# 3j  0;10;1mQuill Rev+ #.##.#.## ##.#..#.####You shoot a sling bullet.  The sling bullet hits the frilled lizard. _You kill the frilled lizard!Fire: a) +2 sling {Ingwe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liney 3jU=+@.y 3jC#.##.# ApathyJesus the Shooter#.##.# Coglin#.##.# Health: 35/35 ========================#.##.# Magic: 4/4========================#.##.# AC: 10Str: 15#.##.# EV: 1y 3jInt: 8#.###.. SH: 8Dex: 19######..########### XL:  4 Next:  3% Place: Dungeon:3.........@....$.##. Noise: ===------  Time: 1623.6 (0.0)########.######.#y 3jj#.# a) +2 sling {Ingwe}#.#... Fire: a) +2 sling {Ingwe} #.##.#Quill Rev+ #.##.#.## ##.#..y 3j@#.####The sling bullet hits the frilled lizard. y 3jlX_You kill the frilled lizard!Fire: a) +2 sling {Ingwe}y 3jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liney 3j!Okay, then.y 3jy 3jwy 3j. _y 3j78 #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.##.## #.######..# ###..$.# #.#.######.# #.##.# ... #.# #.# #.# #. .#.# # #.#.# .#.y 3jM= y 3j> ;---4.6 (1 _y 3jC y 3jG y 3jo#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.##.## #...#######..# ###.#.y 3jpx$.# #.#.######.# #.##.# ... ##.# #.# ##.# #. .#.# # #.# y 3jy 3j[A---5y 3jy 3jz 3j#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.### #.## #...# ######..# ###.#.$.# #...##.######.# #.###.#.# ... #.#.# #.# #.#.# #. ..# z 3j;6z 3jz 3j!z 3j0#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.### #.## #...# ######..# ###.## .$.# #...##.######.# #.###.##.# # ... #.#.# #.# #.##.# #. ..##.# # #.# # #.# ... # #.# ### # # z 3jT7Rev z 3jrz 3j[z 3jUj#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.### #.## #...# ######..# ###.## ..# #...## #.######.# #.###.##.# .# ... #.#.# .. #.# #.#.#.# ..# #. ..##.#.# .:# # #.# #.#.# ..#... #.#.# ..# ### #.#.z 3j'sz 3jt%8z 3jyz 3j _You kill the frilled lizard!  Fire: a) +2 sling {Ingwe}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Found a parchment of Construct Spike Launcher.z 3jC*9.6 (2z 3jz 3j> _You now have 92 gold pieces (gained 11).z 3j #.# #.# ##.# #.# ##.# #.# ##.# #.# ##.# #.# ##.# #.### ##.## #...# #######..# ###.## #.# #...## ##.######.# #.###.##.# #.# ... #.#.# #.. #.# #.#.##.# #..# #. ..##.##.# #.:# # #.# #.##.# #..# ... #.##.# #..# ### #.##.#z 3j z 3j- +30.6 (1z 3jH z 3jC z 3jQ P{ 3j"F ###..######..##########.##................ #...##########.#######.###.## #.# ... #..... #.# #.#.## #. ..##..##.# 1{ 3j\.{ 3j/{ 3j ###..######..##########.##................ #...##########.#######.###.## #.# ... #.........#.# #.#.###.##. ..#:# # #.# { 3j#..##.# { 3j+{ 3j˛%2{ 3j{ 3j-{ 3jy #.# #.# #.#.# #.# #.#.# #.### #.#.##...# #.######..######## ## ###.## #. ................# #.# #...## #. ########.######.##.# ###.###.###. #.# #.#.#...... #.....#.# #.@....#.# #.#.###.# #..##.##. ..##.# #.# #.:# # #.# #.# #.# #..# ... #.# #.# #..# ###{ 3jz [37m #.# #..# #.##..# #.#..∩# #.# { 3jn { 3j} %3{ 3jR J _Found Gedif's Armour Boutique.{ 3jR ###..######..######## ## ###.## ................# #.## #...## ########.######.##.#.###.###.## #.# #.#.#...... #.........#.# #.#.####.##. ..##.# :# # #.# .# ... ### #...{ 3jeZ{ 3jZ%4{ 3jq`{ 3ja| 3j.NM ###..######..######## ## ###.## ................# #.## #...## ########.######.##.#.###.###.## #.# #.#.#...... #.........#.# #.#.####.##. ..##.#  # #.# .# ... ### | 3jNcQuill .###| 3jZU| 3jU%5| 3jXZ| 3jam  You pick up a parchment of Construct Spike Launcher and begin reading...| 3ja*6.6 (2| 3j|h| 3jWkQ _You add the spell Construct Spike Launcher to your library.} 3j : #..######..######## ## ###.## ................# #.## #...## ########.######.##.#.###.###.## #.# #.#.#...... #.........#.# #.#.####.##. ..##.#  # #.#  ... ###   ##} 3j @7.6 (1} 3j ~ 3jwI ######..######## ## ###.## ................# #.## #...## ########.######.##.#.###.###.## #.# #.#.#...... #....~ 3j4j.....#.# #.#.####.##. ..##.#  # #.#  ... ###  ~ 3jT ..∩8~ 3j: ................# #.## #...## ########.######.##.#.###.###.## #.# #.#.#...... #.........#.# #.#.####.##. ..##.#  # #.#  ... ###   #..∩Quill .#9~ 3j ########.######.##.#.###.###.## #.# #.#.#...... #.........#.# #.#.####.##. ..##.#  # #.#  ... ###   #..∩#...  .####.#.#~ 3j~ Y40~ 3jx <  #.# #.#.#...... #.........#.# #.#.####.##. ..##.#  # #.#  ... ###   #.#.#........# .##########Quill #~ 3j Q1~ 3jt k _There is an entrance to Gedif's Armour Boutique here. 3j 3jmDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents  3jϗ'obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commands 3jC.Attributes and Stats ^: Quickstart GuideD. 3jgExploring the Dungeon  3j:: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN. 3jbPhilosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions 3jM6.Dungeon sprint modes 3jG 3jN 3j'V#.# #.#.#...... #..... ApathyJesus the Shooter#.# #......#.# #.#.## Coglin#.# #..##.##. ..##.# Health: 35/35 ========================#.# #..# # #.# #.# Magic: 4/4========================#.# #..#... #.# AC: 10Str: 15#.# #..# ### #.# EV: 1Int: 8#..##.# SH: 8Dex: 19#.#..##.# XL:  4 Next:  3% Place: Dungeon:3# 3jV..@##.# Noise: ---------  Time: 1641.6 (0.0)##........#a) +2 sling {Ingwe}#.#########Fire: a) +2 sling {Ingwe} #.#Quill #.##.# _Found a parchment of Construct Spike Launcher. _You now have 92 gold pieces (gained 11). _Found Gedif's Armour Boutique.  You pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library. _There is an entrance to Gedif's Armour Boutique here. 3j[ 3j[ 3j` 3jb 3jM 3jWWelcome to Gedif's Armour Boutique! What would you like to do?  a -  54 gold a +0 bucklerb -  72 gold a +0 chain mail  c -  378 gold a +2 cloak of aird -  48 gold a +0 ring mail  e -  48 gold a +0 ring mail  f -  48 gold a +0 ring mail  g -  48 gold a +0 ring mail  h -  10 gold a +0 robe  i -  48 gold a +0 scale mail You have 92 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list 3j 3j? #.# #.#.#...... #..... ApathyJesus the Shooter#.# #......#.# #.#.## Coglin#.# #..##.##. ..##.# Health: 35/35 ========================#.# #..# # #.# #.# Magic: 4/4========================#.# #..#... #.# AC: 10Str: 15#.# #..# ### #.# EV: 1Int: 8#..##.# SH: 8Dex: 19#.#..##.# XL:  4 Next:  3% Place: Dungeon:3# 3j H[40m..@##.# Noise: ---------  Time: 1641.6 (0.0)##........#a) +2 sling {Ingwe}#.#########Fire: a) +2 sling {Ingwe} #.#Quill #.##.# _Found a parchment of Construct Spike Launcher. _You now have 92 gold pieces (gained 11). _Found Gedif's Armour Boutique.  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#............# ############.# #.### 3j۹ 3jC 3jk 3j3j3jV3jj3j}3jX3j,3j3j73jޥ3jA3jܬq #.# #..##. #.# #..#####.## #.# #..##...>.. ##.######..##.##.#######...##.##..## #.# ..........#.#..# #.# ####....###..∩##.##.#  ##..## ##........# #@#.###.#########21.6 (3 #.##.#.##  #.# #.############ #.# #............# ..# ############.# ### #.# #.. ### 3j3j3j3j?g 33ji 3j j 3j3j3j"3jc#3j%3j*3j*3j$,,3ji,3jR.,3j.3j7/3j03j13jT13j13j8##.######..##.##.##### #####...##.##..## #.# ..........#.#..# #.# ####....###..∩##.##.# ..## ##........#  #.#.###.######### .##.#.## #.###.############ #.# #@...........# 6.6 (5..# ############.#### #. #...... ###### 3j8(3j=3j>3j 33j& 3jM 3j0BP3ja33j3j3j3j?3j3j;3jv3j3ju3j,3j3j3j3j3j[3j3j3j3j`3j3j3j3j3j3j3j3jM3j3j3j3j3j###...##.##..## #. ..........#.#..# #.# ####....###..∩##.##.# ##..## ##........# #.#.###.######### #.##.#.## 3j #.###.###################.# #............#.......@# ############.#35.6 (9######### #.#3j{~ #.. ### 3j3j<3j3j3j-3j3j׊ P3j3j3jp 3j%3j'3jq+3j,3j-3jP.3j.3j/3jB13j13j23jp33jE #####...##.##..# ..........#.#..#  ####....###..∩##. ##..## ##..... #.#.###.##### #.##.#.## #.###..##########.# #.#.....# #40.6 (5..##### 3jʝ3j23jܞ3j~3j3jn3j3jw3j,3j33j3jCi  You encounter a hobgoblin.3j@ #####...##.##. ....#.#. ####....###. ##..## ## #.#.###. #.##.#.### #.###. #.####.# # #.....# 3jW #..####..........g...#####.g   hobgoblin (asleep)3jlT3.6 (3g.3jNg3jI====4.6 (43j3j+ _The hobgoblin shouts!3j ..........#.##. ####....###. ##..## ###. #.#.##. #.##.#. #.## #.##########.# #... #............# #### #.@########### ♣P.....g# P.......########3j3j_=---5.6 (13j3j57 _You block the hobgoblin's attack.3j}  You shoot a sling bullet. The sling bullet hits the hobgoblin.3jJ  The hobgoblin is moderately wounded.You block the hobgoblin's attack.3jL==-7.7 (2.1Rev+ 3jQ3jS@ _The hobgoblin hits you but does no damage.3jRu .  You shoot a sling bullet. The sling bullet hits the hobgoblin.3j*)3j 3j׆ n69.8Rev* 3j 3j M _You kill the hobgoblin!3j}^@ #. ####....###. ##..## ## #.#.###.#.#.##.###########.# #..............# ####...###..########### ♣P.....@# P....#####. #3j^a3jbn---50.8 (1.0Rev+ 3j_g3j|h3j L #. ####....### #.# ##..##  #.# #.#.### #.# #.##.#. #.# #.###. #.##########.# ## #.....# .###..## ♣P....@.#.P.#.#######..##---13jG  #. ####.... #.# ##..##  #.# #.#. #.# #.##.# #.# #.###. #.##########.# ##. #......# #....###..## ♣P...@..#.P.#.#######.. ##3j ;23j 3jS #. ####.... #.# ##..## #.# #.#. #.# #.##.# #.# #.####. #.##########.# # ##.. #......#  #....###..## ♣P..@...#.P.#.#######..# ###33j 3jlp #. ####.... #.# ##..# #.# #.#.#. #.# #.## #. #.# #. #.. #.####.#  ##..# #......#  #....###..## ♣P.@....#.P.##......#######..#  ###4Rev 3jc #. #####. #.# ##.. #. #.# #.# #. #.# #. #.# #.# #. #.. #.####.# ##..## #.....# #....###..## ♣P@.....#.P.##......###### ####..##  ###53j3j3jݭ PM .....3jѮ  #. ####..##.. #  #.. #.###########..## #............#...@###..########### #..♣P.....P.......##......##########..##3jط ;63j| 3j? 3jyIP3j% #####.. .... #. #. ## #. #.##. #. #.# #. #. #.# #. #.## #.# #. #..# #.##########. ##.@## #............ #....###..########## #..♣P......# .....P.......###......##########..######3jo3j۵%73j23j3j  ## #.. ##### ... .... #.# #. ## #.# #.##3j $ #.# #.# # #.# #.# # #.## #.# # #@.# #.########## ##..## #........... #....###..######### #..♣P......# .....P.......###......##########..######3j 3j 083j 3j 3jCM  ########... ..... ####.# ## #.#  #..# #.###########..## #........... #....###..##########..♣P......#..#.####3j>&;93j,3j-3jMb..#  ########... ..... ####.# ## #.#  #..# #.############..## #........... Quill b   bat (asleep)..P....####..##3j'.b3jM$.b3jz%.b3jNb3j)&603j3jUT _You encounter a bat.3jr##...# # ###.#####.b. ..... ####.# #  #..# #.###########..## #........... #....###..######### #..♣P.......P.......##......######.b.b=1 _The bat hits you but does no damage.3j  You shoot a sling bullet. The sling bullet hits the bat.3jSI b.  The bat is severely wounded.b..b3jI $.b3jK b.3jCR 3jR a==4.0 (2.2Rev 3jX 3j"[ = _The bat hits you but does no damage. x23jF ##. # ####..######... .....b ####.# #  #..# #.###########..## #........... #....###..######### #..♣P.......P.......3j!b.3j-$.b3jH3j5--5.0 (1.03j3j: _The bat hits you but does no damage.3jm .  You shoot a sling bullet. The sling bullet hits the bat.3j(3ji3jmt7==7.1 (2.1Rev+ 3jq3jtG _You kill the bat!3j_M? ##.   #########..######.........# ..... ####.# #.## #.##.♣P.3jL---8.1 (1.03j13jCe _Found a scroll labelled GAYKAE XOYRR.3j. M#######.? ##.   ##############.......@.# .....3j]/ `#######.## #. ####.##.# #.##... 3j77 3j7 p---9Rev 3j> 3j]Y 3jM........########.? ###.   ##############.........# .....#######.## #. ####.##.# #.###..3j]3j&703j3j3jkM ###### ........########.3j؉T? #.#######......   ##############.........# .....3j#######.## #. ####.#.# #.#3jB##3jh #..3j3j%13je3jc #.##.######. ..........## ########...# #.#?# #. #.# #.#.######.# #.#.......@# .######..#  #######..# #####.........# ......#######.## #. ####..#.# #.# ##.#.# #.# #.#.# #.# #.#.## #.# #.3j<;23j 3jPM #.## #######. ........########..?.#######......  ##### ##############.........#.......#.3jU3jW033jd3jf3j%E M #.# #######. ........#.########..?.#######......   #########..######..##.43j M #.# ###### ........#.#########..#######...... ######..###.#.3j ;53j 6.1 (2 _k - a scroll labelled GAYKAE XOYRR3j( #. #.# #. #.# #. #.# #. #.# # #.# ###### #. ....... #.##########.# ##.# # #.# # #.######.# #........# # ######..# ## #######..# ##### .........# ....#######.## #. ##3j3j{*7.1 (13j3j(3jM  ###### ........#########.###.## Quill .#3jy3j %83j%3jN3jM  ###### ........#########..####.##.#93j,3j WM...  ###### ........########..###.##.#3j 3j: &803j 3j? M...  ###### ........#########..###.#13jě 3jyM##.##... 3j* ###### ........#.##########.#3j;23j,3j^2M......#######.##...  #######.#.........3j3jГ%33j3j:M. ......#######.###...#... #.#######.##.3j@3j@%43jt3jh|3j M##..####. ......########.##.#...#....#...#.##.#..3jX 3j %53jp 3j! 3j M # ##..####. ......########.######.#...# #.........#.##<.<....?.##.##.#.#3j 3jk <<.<3j 3jY 3j 63jd 3ju W _Found a scroll of amnesia. Found two stone staircases leading up.3jbY ##..#####.. ......#.# ####### ##.## #.#####.#...# # #.#.........#.# #.##<.<...@?.##.###...#.#####.### #.# #.##.# #.##.# 3jY#.##.# #.##.#  #.##.# #######.# .........3j`3jja%73jg3j i3j## # .# ##..#.. ..# ......#.########.# ##.## #.# ####.#...#.# #.# .#.# #.# #<.<....@.# #.# ##...#.#### #.# ## #.# 3j'#.# #.# #.# #.#.# #.# #.# #.##.# ######..#3jZG#.# .3j3jB%83ja3j/3j*9.1 (23j3jj9 _x - 2 scrolls of amnesia (gained 1)3j!v ### # ..# ##..#... .#.# ......#.########.# ##.## #.# ####.#...#.# #.# .#.# #.# #<.<.....@# #.# ##...#.#### #.# ## #.# #.# #.# #.# #.# #.# #.# #.## #.# ######..##.# .3j^} 3j} +90.1 (13js 3jރ 3jݩ3ja3j3jj3j(TM### # # ##..#######........ ......#.### ########.######.#............#<.<......##...#.###### #3j-U@#.##.#3jt[3j \%13jc3jd3jtM#### # # ##..#######........ ......#.### ########.######.#.........#<.<......##...#.###### #.##.#3j 3j;23j3j|3jM##### # ...## ##..#######........ ......#.### ########.######.#.........#<.<......##...#.#####.#33j M#..##.##.######## # ........#######..#######..........S............. ......#.### ########.######.#.........##<.<......##.#S   ball python (constriction, asleep)3jg S.  You encounter a ball python.3j S)==4 _The ball python hisses angrily.3j? #.. .....#..##.###.######## # .#######..########........@S...............######.###........#.#### #######.# ##.## #.# ####.#...#.# #.# .........#.##<.<......# #.# ##...#.###### 3jFL C-53jM 3jO C _The ball python bites you but does no damage.3jm )))))))You shoot a sling bullet.3js~ S...... The sling bullet closely misses the ball python.You block the ball python's attack.  The ball python is struck by your quills.==7.2 (2.1Rev+ 3jz3j|F _The ball python bites you but does no damage. x23j%k †You shoot a sling bullet. The sling bullet hits the ball python.3j63jn89.3Rev* 3j3j O _You kill the ball python!3jZ#.. .#..# #.#####.######## # #.3j$#..#..######.###.#.########.# ###.## #.# ####.#...#.# #.# .#.#<.<......##...#.###3ja4 3jX3jo---800.3 (1.0Rev+ 3j$3jFx _You see here a ball python corpse.3j #.. .#..# #.####.#.#.#<#..######## # #..#..#..†######.###.#.##.# .###.## #.# ####.#...#.# .##.# .#.# .##<.<......# .###...#.#### .### #.# .# 3j 3j8 ^---1 _3jM 3j #.. .#..# #.####.#.#.#3j #<##.#.######## # #.#.#..#.#.†.######.###.#.##.# #.###.##.#.# ####.#...#.# #.# # #.# .#.# ##<.<......# ###...#.#### ### #.# # 3j %23j 3j 3j^q#..##.#### #.#.### #<#...#.#..######## # .##.#.........#######..#########.#..†...................######.####.###############.# #.###.##.#.#  ####.#...#.# #.# # #.#  .........#.# #.# #.# #<.<......# #.###...#.#### #.# #.# #.# #.# #.  3jŽ;33j73j3j 3j&3j(3j|#..# #.####.#.#.#.##### #<#.#... #.#.#.######## #..# #.#.#.#..#.#.#.†.3jT#######.###.#.##.# #.###.##.#.# ####.#...#.# #.# # #.# .#.# #.# #.#  #<.<......# #.  ##...#.#### #.## #.# #.#.# #. 3j3j@3jgM4Rev 3jk3j3j) #..# #.####....>.##..##.#.#.#### #<#.# .... #.#.# .# #..# #.#.# .#..#.#.# 3j .†.# ######.###.#.# #.# #.###.##.#.# .#...#.# #.# .# #.# #.# #.# .# #.# #<.<......# #.# ## #.# 3j 3j8 X53jR #..# #.####....>##.# #.#.# #.#.#..#### #<#.# ..... #.#.#  .# #..# #.#.#  .#..#.#.#  .†.# ######.###.#.#  #.# #.###.##.#.# .#...#.# #.# #.# #.# #.# #.# ..# #.# <.<......# #.# # 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#.# #.##.#3j;13j3j3j} #.. #..................##..# #.#####.####....>####. #.# #.# #........#..###.# #.# #.#.######......#####.# #<#.# #............# #.#.# ##############..###### #.#.# ......#######..#########.#.# †.......@...........# ######.####.######### ######.# #.###.##.#.# .#...#.# #.# #.# .#.# .....#.# #.# .. <......# #.#.##.#.#### #.3j9~ {[40m#. .#.#  #.# #.# .#.#  #.# #. 23jʊ 3j#..# #.#####.####....>####. #.# #.# #.........#..###.# #.# #.#.#######......#####.# #<#.# #............# #.#.# #############..###### #.#.# ......#######..#########.#.# †...................# #####.####.######### .# #.###.##.#.# 3j...#.# #.# #.##.#.# ...#.# #.# ..##.#.# .# #.#.####.#.# .#.#### #.#. #.#.#  #.# #.# #.#.#  #.# #. #.#.#  #.# 3j3j9%33j2&3jg  #.# #.# #..........###.#.######.....####<#.# ..........# #. #############..##### ......#######..########.†.................. #####.####.######## #.###.##@#.# ...#.# #.# #.# ....###.#..#.#43j .###.######....####<#.# .........# #. #############..##### ......#..########.†.................. #####.###........#.######## #.###.##.#.# ... ....##Quill #.####.##3j 3j3B53j?  ....####<#.# .........# #. #############..##### ......#..########.†.................. #####.###........#.######## #.###.##.#.# ... ....## .#.###  #.# #.#  #.#######..######## ###63j$ \ ......# #. #############..##### .......########.†.................. #####.####.######## #.###.##.#.# ... ....## .#.###  #.# #.#  #.#................###.## 73j5 3j #############..##### ......########.†.................. #####.####.######## #.###.##.#.# ... ....## .#.###  #.# #.#   .  #.##########.######.##.#.# 3jX83j$ ......##.†.................. #####.####.######## #.###.##.#.# ... ....## .#.###  #.# #.#   .###  #..##.# #.#.#... 3jA,3j,%93j43j( .†.................. #####.####.######## #.###.##.#.# ... ....## .#.###  #.# #.#   .......##.##### #.##  ##.##.# #......# 3j=Y403j######.####.##########.# #.###.##.#.# .#...#.# #.# #.##.#.# .....#.# #.# ..##.#.# <......# #.#.####.#.##.#### #.#. #.#.#  #.# #.# #.#.# #.# #.#.####.#.# #.# #......@.#.# #.# ###.######.# #.# #.## #.#######..######## ### #.#................###.# #.## ########.######.##.#. #..# #.# #.#.#.. ##.# #.# #... #.#[39;43j<9m #.# #..##13jJ ? ######.###.#.##.# #.###.##.#.# #.#...#.# #.# #.##.#.#.#.# #.# ..##.#.# .<......# #.#.####.#.#.#.#### #.#. #.#.# # 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#.# #.# #..53j<M.........†........... ##........#.#########  ######### ####.### .........#..<.<......####...#.#### ####.#.# #.##.#@####.#........###.######.# #.##.# #.##Quill 3jkA;63jE3jH3ja1 OM#######..#########.#.........†........... ##........#.#########  ######### ####.### .........#..<.<......####...#.###### #.#.####.##........####.######.# #.##.# #.##3jA 3j.....### #.# ####.......## #.# ####.. .....# #.## #.....#... ...# #..#####.....##... #.#########.........>.....##.....@.# #.#.###....4.3 (4........#####.# #.#.# #....3j.....##.# .# #.#.########.#... #.# .. ........# #.### #.# ####..####.####.#.# #.. #....... #.# #..# #.#####. #.# #. #.# #. #.# #..###.# #. 3j3j3j3ja33jƩ3jʯ3j3j3ji,3ja3j͸3jO3j3j3j...####.# #####.......###.# ####### .. .....##.## #.....# ... ...##..#####.....#... #.#########.........>........##.......# #.#.###.........#####.# #.#.# #......##.# #.###.#.########.##... #.# #@..........# #.#8### #.# #####..####.####.#3j7 #.# #..# #....... #.# #..# #.#####.# #.# #. #.# #.##.# 3j#..###.# #.##.# #......#####.##.# #............########.##############..######3j\3jf3j3j^u3jiB3ji3j83j83jo93j9;,3j;3j<3j=3j$>3j>3j?3j@3jeA3jA3jAC3jEG3jG3jH3jI3jpJ,3jM3jN,3j!P3j`W ##### #.# #####. #.# #. #.# #. #.# #. #.# #.## #.# #.. #.# #.#######.#########.............##32.3 (20.0)3jWJ..#####..........†#.. #########.###.... #######.# ####.. ####.#...#.# ##.. .........#.# ##.. #<.<......# ##[. ##...#.#### # ## #.# #3j3Y3jEbB _Found a pair of boots.3j'33j(3j./3j5X3j63j73jz83j;3jI=3j=3j>3j.@3jB3j1C3jC3jU   #.#   #.#  ##### #.#  ...# #.#  #.#######.########   #................#   #..#####.........  #.###..### ##.  #....@...# #######.6.3 (4.0)  #.###..#.#####.#...#.#   #..#...........#.   #..# ###<.<......   #[.# ##...#.###   ...# ## #.#   ..## #.#   ### 3jW#.#   #.#3jZ3jb[3jj3jj3jl3jr3jGt3jt3jx,3j}B3j~3j3jX3j3j3j3j3jÈ3j^ _Found a scroll labelled JUBBE SOMATS.3jm#.#######.#########................# #..#####..........#.###..### #########.##........# #.#.###..#.#####.#...#....#.# #..# ###<.<..... #@.# ##...#.###40.?...# ## #.# ........## #.# #.#.##### #.# ..###3j@  #3j3jȥ3j=V _You see here a +0 pair of boots.3j>@3jMA*1.3 (13jV3jZ, _b - a +0 pair of boots3j3jQ3j3j3j,3jn3jB3j53jr,3j!3j   #...............  #..#####. #.###..### #########  #........# ######  #.###..#.#####.#..  #..#..........  #..# ###<.<..... #####..# ##...#.#3j #..@...# ## #.# 5.3 (4  #.........## #.#  ###.#.##### #.#  #...  #.#  ##. #.#  #. #.#  # #.#   #.##   #..# 3j53jn _l - 2 scrolls labelled JUBBE SOMATS (gained 1)3j} u3j ,3j 3js B3j 3j B3j  3j #.###..### ####### #........# #####  #.###..#.#####.#..  #..#.......... # #..# ###<.<... #.#####..# ##...#.  #.#.#......# ## #  #.........## #.  ###.#@##### #.8.3 (3  #...#  #.  ##..#  #.  #... #.  #.## #.  #. #.  #. #. #.   3j 3jR 3j=3j}M  #..#####...  #. #.###..###   #. #........# ##  #.###.###..#.#####  #.... #..#....  #.#.# #..# ###<.<  #.#.#####..# ##.  #.#.#......# ##   #.@.......## 51  ###.#.#####   #...#   ##..#   #....  #3jN.##.#  #.# .#  #.# # #.3jtR3jS3j 33j 3jC 3j"033j43j|53j'3j3j3j3j3j3j0n3j3j:3j3j3jo3jX3j-,3j3jj3j3j,3j  #.#  ##### #.#  ...# #.#  #.#######.#### ### #...... ..# #..#####...... #. #.###..### ####### #. #........# ##### #.###@###..#.#####.#..7.3 (6 #.....# #..#.......... #.#.### #..# ###<.<... #.#.#####..# ##...#. #.#.#......# ## #. #.........###. 3j ###.#.##### #.  #...# #.  ##..# #. 3j3j#3j%3jh3js:3j8uP3jB I3jG 3jMP3jI3j3jIX3jA,3je3j@  #.#  #.#  #.#  #.#   ##### #.#   ...# #.#   #.#######.  #.##### #............  #...@.# #..#####...61.3 (4  #.###.###..### ######  #. #........# ####  #.###.###..#.#####  #.....# #..#........  #.#.### #..# ###<.<.  #.#.#####..# ##...#  #.#.#......# ## #  #.........## #3j03jk P3j73j 3j$3j[&3j'03j03j$13j?X3jG3jH3jYM,3jN ##### #.  #. 3jGNj #.  #. 3jǬ #.  #### ##### #.  #.. ...# #.  #.# #.#######  #@##### #....5  #.....# #..#####..  #.###.###..###   #.# #........# #  #.###.###..#.#####  #.....# #..#....  #.#.### #..# ###<.  #.#.#####..# ##.  #.#.#......# #3jm I3j-| #.....###...#######3j|   ########## ........# #3j+ 7.3 (2#######.#######.##### #.........  #.....# #..#####.. Quill   #.###.###..### ###3jԂ 4#.#3je 3j· 3j 3j.v3jw3ja3j3j[I3jS3jB3jX3jw3j,3j3jL3j=3j3j3jw3j  3jl 3j 3j2 3j ,3jH 3j  3j ,3j 3jV 3j 3j 3j 3j 3jY X3j 3j3 3j 3j 3jw ,3j5 3j 3j 3j* 3j 3j3 3jD 3j 3j 3jH!  #.....# #..#......... #.#.### #..# ###<.<.. #.#.#####..# ##... #.#.#......# ## #.........## ###.#.#####3j! # #...# ##..###  #.@..# 82.3 (15.0) #.##.#  #.# .# # #.# # #3j" P #. #.  #. #.# #. #.3jF" .######3j" 3j' 3ja( 3j.x 3j3y 3jv} 3j 3j>!3j!3j"3jy*3jU+3jx/B3j303j0,3j6@ #.....# #..#..# #.#.### #..# ###<.<.. #.#.#####..# ##...#.## #.#.#......# ## #.#  #.........## #.#  ###.#.##### #.# 3jz7 #...# #.#  ##..### #.#  #...@# #.# 4.3 (2.0) #.##.# #.#  #.##.# #.## #.##.# #..# #. #.#3j7[##. #. #.##. #. #.# #.######. 3j8#. #.# #..# ######..#3j93j=3j?3j] Remove which piece of jewellery? Talismans (go to first with %)  e - the quill talisman of a bazaar (worn) {rN+ Str+3}[?] describe selected [!] unequip|take off|remove[tab] equip|unequip3jP  #.....# #..#...........# ApathyJesus the Shooter   #.#.### #..# ###<.<..... Coglin   #.#.#####..# ##...#.## Health: 35/35 ========================   #.#.#......# ## #.# Magic: 4/4========================   #.........###.# AC: 10Str: 15   ###.#.######.# EV: 1Int: 8  #...##.# SH: 8Dex: 19  ##..####.# XL:  4 Next:  8% Place: Dungeon:3  #...@##.#[3j:RI40m Noise: ---------  Time: 1984.3 (0.0)  #.##.##.# a) +2 sling {Ingwe}  #.##.##.## Fire: a) +2 sling {Ingwe}  #.##.##..# Quill  #. #.###.#  #. #.##.#   #. #.# #.######.#   #. #.# #........#   ######..#  _l - a scroll labelled JUBBE SOMATS _Found a pair of boots. _Found a scroll labelled JUBBE SOMATS. _You see here a +0 pair of boots. _b - a +0 pair of boots _l - 2 scrolls labelled JUBBE SOMATS (gained 1)5.3 (13jo3jrt@6.3 (23jy3j7.3 (38.3 (43jc3j 220 _You begin untransforming. You continue untransforming. x3  Your quills recede back into your body.9.3 (5 _Your +1 pair of boots unmelds from your body.3j #.## ###<.<.....#.#.#####..# ##...#.##.#.#.... ## #.# #.........## ##.#.#####  #...# ##..### #....#.###.##....  #######..# 3j3j(,90.3 (13j3j] 3jRm ##..# ##...#.###.#.#.... ## #.# #.........## 3jXS##.#.#####  #...# 3j}S{##..### #....3jS:#.###.3jS2 #3jS@...  3jTN.........# 3jZ3j[&13jg`3ja3jC .... ## #.# .........## ##.#.#####  #...# #..### #....###. # ...  #######.## 23jD7  ........## ##.#.#####  #...# #..### #....###. # 3j@8 #.#####.....  #.#3j> 3jC <33jEF 3j 7 ##.#.#####  #...# #..### #....###. # #.#####...........##...##  #.#3j Y43jCr  #...# #..### #....###. # #.#####...... ... ######?...........##.....####...  #.#3j/I3jI&53j_O3jJR1 _Found a scroll of identify.3j3j #..### #....###. # #.#####...... #...# ######.?....# ##.#####   #.## 3jl&63j3jё  #....# #.#  #.##.# #.#  #.##.# #.#  #.##.#3j<l #..  #. #.# ##.  #. #.# #. 3j\ #. #.# #.######. 3jZ #.##.## #........  #@..# ######.. #.?....##.. #...................  ##.....###########  ##...## #.  ##... #.#  ##### #.#  3j_ #.#  #..3j=<73jL3jI3jc  #.##.# #.  #.##.# #.  #.##.# #.  #. #.# ##  #. #.# #  #. #.# #.######  #.##.## #......  #.#...## ###### #.@....##  #................  ##.....###########  ##...## #.  ##.... #.  ###### #.   #.  #. #8[393jd`;49m9.3 (2 _i - a scroll of identify3j& 3j) $3j* Read which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  x - 2 scrolls of amnesia  c - a scroll labelled RISSOE LEUNT  d - a scroll labelled CERITENONT  e - a scroll labelled WEMMAE FO KABO  h - a scroll labelled KOAN WEUMM  j - a scroll labelled SUEBIFISHA  k - a scroll labelled GAYKAE XOYRR  l - 2 scrolls labelled JUBBE SOMATS [!] read|quaff[?] describe selected3j3j3jj #.##.##. ApathyJesus the Shooter #.##.##. Coglin #.##.##. Health: 35/35 ======================== #. #.### Magic: 4/4======================== #. #.## AC: 12Str: 12 #. #.# #.###### EV: 0Int: 8 #.##.## #....... SH: 8Dex: 19 #.#...## ######. XL:  4 Next:  8% Place: Dungeon:3 #.@....# #######. Noise: ---------  Tim3je: 1999.3 (0.0) #.................. a) +2 sling {Ingwe} ##.....###########. Fire: a) +2 sling {Ingwe}  ##...###. ##....#. #######.  #.  #.  ##.  _l - 2 scrolls labelled JUBBE SOMATS (gained 1) _You begin untransforming. You continue untransforming. x3  Your quills recede back into your body. _Your +1 pair of boots unmelds from your body. _Found a scroll of identify. _i - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RISSOE LEUNT  d - a scroll labelled CERITENONT  e - a scroll labelled WEMMAE FO KABO  h - a scroll labelled KOAN WEUMM  j - a scroll labelled SUEBIFISHA  k - a scroll labelled GAYKAE XOYRR  l - 2 scrolls labelled JUBBE SOMATS Potions (select first with !)  f - a purple potion[[39;3jt749m?] describe selected3j*3j{13j: #.##.##. ApathyJesus the Shooter #.##.##. Coglin #.##.##. Health: 35/35 ======================== #. #.### Magic: 4/4======================== #. #.## AC: 12Str: 12 #. #.# #.###### EV: 0Int: 8 #.##.## #....... SH: 83jc;|Dex: 19 #.#...## ######. XL:  4 Next:  8% Place: Dungeon:3 #.@....# #######. Noise: ---------  Time: 1999.3 (0.0) #.................. a) +2 sling {Ingwe} ##.....###########. Fire: a) +2 sling {Ingwe}  ##...###. 3j<##....#. #######.  #.  #.  ##.  _l - 2 scrolls labelled JUBBE SOMATS (gained 1) _You begin untransforming. You continue untransforming. x3  Your quills recede back into your body. _Your +1 pair of boots unmelds from your body. _Found a scroll of identify. _i - a scroll of identify3j#M]  As you read the scroll of identify, it crumbles to dust.3jM.2000.3 (13jQ3jUQ _l -> N - 2 scrolls of noise3j| 3jp sDrop what? (Left/Right/Tab to switch category) 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling (weapon) {Ingwe}c - a +0 sling {Prasit}  g - a +2 spectral club Missiles (select all with ()f - 6 boomerangs Armour (select all with [)  d - a +1 pair of boots (worn)  h - a +0 kite shield (worn)  i - a +0 plate armour (worn)b - a +0 pair of boots Talismans (select all with %)  e - the quill talisman of a bazaar {rN+ Str+3} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]3jn0^ 1 it a - a +2 sling (weapon) {Ingwe} 3j0 b + a +0 pair of boots[Enter] accept (1 chosen)3j3 / Potions !  L - a potion of lignification  f - a purple potion  3j8S Scroll?  s - a scroll of butterflies  x - 2 scrolls of amnesia  N - 2 scrolls of noise  c - a scroll labelled RISSOE LEUNT  d - a scroll labelled CERITENONT  e - a scroll labelled WEMMAE FO KABO  h - a scroll labelled KOAN WEUMM  j - a scroll labelled SUEBIFISHA  k - a scroll labelled GAYKAE XOYRR 3j  3j< 2  s - a scroll of butterflies  N + 2 scrolls of noise[Enter] accept (1 chosen)3j` Potion!  L - a potion of lignification  f - a purple potion 3jh%3  L + a potion of lignification  f - a purple potion[Enter] accept (1 chosen)3jF 3j1  #.##.##. ApathyJesus the Shooter #.##.##. Coglin #.##.##. Health: 35/35 ======================== #. #.### Magic: 4/4======================== #. #.## AC: 12Str: 12 #. #.# #.###### EV: 0Int: 8 #.##.## #....... SH: 8Dex: 19 #.#...## ######. XL:  4 Next:  8% Place: Dungeon:3 #.@....# #######. Noise: ---------  Tim3jE e: 2000.3 (0.0) #.................. a) +2 sling {Ingwe} ##.....###########. Fire: a) +2 sling {Ingwe}  ##...###. ##....#. #######.  #.  #.  ##. Your quills recede back into your body. _Your +1 pair of boots unmelds from your body. _Found a scroll of identify. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _l -> N - 2 scrolls of noise3j 3j 3j 3j +1.3 (13j  _Autopickup disabled for 2 items. You drop a +0 pair of boots.2.3 (23jE+ 3j5 _You drop a potion of lignification.3.3 (33jE H _You drop 2 scrolls of noise.3j#Dd #....# #.# #.##.# #.# #.##.# #.# #.##.# #.. #. #.# 3jDw##. #. #.# #. #. #.# #.###### #.##.## #....... #.#@..## .3jkE #.?....# ####### #.................. ##.....###########.# ##...## #.# ##.... #.# #######.# #.# 3jE(.3jML3jL+4.3 (13jlY3jY3j4g ##..### #.#  #....# #.#  #.##.# #.#  #.##.# #.## #.##.# 3jo#..# #. #.# ##.# #. #.# #.# 3j+#. #.# #.######.# #.##@## #........# 3j7#.#...## ..# #.?....# #######..# 3j)#.................. ##.....###########.# 3j|##...## #.#  ##.... #.#  #######.#  #.##3j3j&53j3j  ....# #.#  #.##.# #.#  #.##.# #.# #.##.# #..#  #. #.# ##.#  #. #.# .#  #. #.# #.######.#  #.##.## #........#  #.#..#####..#  #.?....# #######..#  #...................#  ############.## ## #.# . #.# #####.#  #.## #..#63j [m3j$  #.##.# #.#  #.##.# #.# #.##.# #..#  #. #.# ##.#  #. #.# .#  #. #.# #.######.#  #.##.## #........#  #.#..#####..#  #.?...@# #######..#  #...................#  ############.##  ## #.# .. ####  #.# #..# ##..#73j 3jy #.##.# #.#   #.##.# #..#  #. #.# ##.#  #. #.# .#  #. #.# #.######.#  #.##.## #........#  #.#..#####..#  #.?....###########..#  #......@............#  #3jwz###########.## #   ## #.# #   .. #.# #   #####.# #    #.## #    #..# #    ##..## #    #....### 3j+3jĂ&83j3j)3j  #.##.# #..#   #. #.# ##.#   #. #.# #.#   #. #.# #.######.#   #.##.## #........#   #.#...## ######..#   #.?....###########..#   #...................#   ##....@###########.##   ##...## #.#   ##.... #.#   ###### #.#   #.##  #..#  #..##   #3j9....#  ♣P...3j"3j&93jo3j3jH 1  #. #.# ##.#  #. #.# #.#  #. #.# #.######.#  #.##.## #........#  #.#...## ######..#  #.?....#####..#  #...................#  ##.....###########.##  ##..@## #.  ##......... #.#  #########. #.#   #.##  #..# #..##  #....# ♣P.. .....103j" 3jP 3j #. #.# .#  #. #.# #.######.#  #.##.## #........#  #.#...## ######..#  #.?....###########..#  #...................#  ##.....###########.##  ######## #.#  ......# #.#  #######.# #.#   #.# #..# ##..# #.. #..♣P... .....P.. ##......##3j3jK&13jj3je3j" 3j~#. #.# #.#  3j|#. #.# #.######.# 3j~j #.##.## #.# 3j 3jJ#.#...## ######..#  #.?....#..#  3j#......#  ##.....#3jJ.## #   3j\##...# #.# #   ##.# #.# #   3j#.# #.# #   #.## #   #..# #   ##..## #   #....#   3jP#..♣P.   .....P.  3jO ##......#3j3j&23jG3jb3j92 #. #.# #.#  #. #.# #.######.#  #.##.## #.#  #.#...## ######..#  #.?....#..#  #....#  ##.....#.## #. ##...# #.# #. ##.# #.# #. #.# #.# #. #.## #. #..# #. ##..## #. #....###. #..♣P. .....P. ##......#33jM3jQ A#. #.# #.# #. #.# #.######.# #.##.## #.# #.#...## ######..# #.?....#..# #..# ##.....#.## #. ##...# #.# #.###.# #.# #.##.# #.# #.##.## #.##..# #.###..## #.#....###.#..♣P......P.##......#3j:\ <43jt] 3j+_ 3j #. #.# #.# #. #.# #.######.# #.##.## #.# #.#...## ######..# #.?....#..# #.# ##.....#.## #. ##...# #.# #.# ##.# #.# #.# #.# #.# #.# # #.## #.# #..# #.###..## #.#....###..##..♣P......#.....P.###......#3j7 3j &53j 3j" 3jS#. #.# #.# #. #.# #.######.# #.##.## #.# #.#...## ######..# #.?....#..# #.# ##.....#.## #. ##...# #.# #.# ##.# #.# #.# #.# #.# #.# .# #.## #.# .# #..# #.#.# ##..## #..# #....###..##.# #..♣P......#......P.###......#63j/#. #.# #.######.# #.##.## #........# #.#..#####..# #.?....###########..# #...................# ############.## #..######## #.# #.#......# #.# #.# #######@# #.# #.#  #.# #.## #.# #.# #..# #.#####.# ##..## #.....#.# #....###..####.# #..♣P......##......P.####......########..##3jRY73j  ##.##.........## ######?....#####................#.....###########.## #. ##...######## #.# #.# ##......... ######### 3j?y#.#####..## #.....####3j].gg   goblin (launcher, wandering)8 _You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.3jJ...## ######?....#####................#.....###########.## #. ##...######## #.# #.# ##......... ######### #.#####..## #.........###..####..♣P......#g....P.###......##### ####..## #### 3j "g.3j# yg)93j) 3j+ 3j E?....#####................#.....###########.## #. ##...######## #.# #.# ##......... ######### #.#####..## #.........###..###g# #..♣P......# ......P.###......##### ####..##  #### 3j| c  The goblin unwields a +0 dagger. The goblin wields a +0 sling.3jߺ p )The goblin shoots a sling bullet.3jv .===20 _The sling bullet hits you but does no damage.3j69................#.....###########.## #. ##...######## #.# #.# ##......... ######### #.#####..## #.........###..###g# #..♣P......# ......P.###......##### ####..## #### ---13j`o ))You shoot a sling bullet.3ji g.  The sling bullet closely misses the goblin.The goblin unwields a +0 sling. The goblin wields a +0 dagger.29-----===3.7 (2.4Rev+   The goblin hits you but does no damage. The goblin hits you with a +0 dagger. _x23jc  You shoot a sling bullet. The sling bullet hits the goblin.3jP'  The goblin is severely wounded.30=----6.0 (2.3Rev* 3j)3j,@ _The goblin hits you but does no damage. x23ji  3j )You shoot a sling bullet. The sling bullet hits the goblin!3j )3jH 3jK 498.4 (2.43j ` _You kill the goblin!3j[  #.....###########.## #. ##...######## #.# #.# ##......... ######### #.#####..## #.........###..####..♣P......# ......P.###......#######..Rev* 3j̥ 3j 1==---9.4 (1.03j 3j $  Things that are here:3j ~ _a +0 dagger; a +0 sling; a goblin corpse3jC ##...# #.# #.# ##......... ######### #.#####..## #.........###..###)###..♣P......# .....P.###......##### ####..##  #### 3j6H3j k---30Rev+ _3jp3jr3j#3j$3j*-3j_ [##...# #.# #.# ##...# #.# #.# ##.# #.# #.# #.# #.## #.# #.# #..# #.##.# ##..## #.#.# #....###..##)###..♣P......# #.@....P.# ####......###### ####..## #### 13j 3jN 3j ##...# #.# #.# ##..# #.# #.# #.# #.# #.# #.# #.## #.# #.# #..# #.##.# ##..## #.#.# #....###..##)###..♣P......# #..@...P.# ####......###### ####..## #### 23jdC##...# #.# #.# ##.# #.# #.# #.# #.# #.# #.# #.## #.# #.# #..# #.##.# ##..## #.#.# #....###..##)###..♣P......# #...@..P.# ####......###### ####..## 3j|d6#### 3jgl3jl]2=33jr3j t3j>##...# #.# #.# ##.# #.# #.# #.# #.# #.# #.# #.## #.# #.# #..# #.##.# ##..## #.#.# ##....###..##)###..♣P......# #....@.P.# ####......###### ####..## #### 4Rev 3jlG #..###.## #. #### ##...######## #.# #.# ###.........# #.# #.# #########.# #.# #.# #.# #.## #.# #.# #..# #.##########.# ##..## #..........#.# ##....###..#########)###.@♣P......# #......P.......# ####......##########..####3jO 3j`P %53jV 3jX 3j3j#n3=4==3jn3j=.5==3je( _HP restored. #.# #.#  #.# #.#  # #.# ..# ##.##### ##########..# ### #####...##.# ............# #.. ..........#. ##########.## #.# ####....### ###### #.# #.# ##..## .....# #.# #@# #.#.###472.0) ####.# #.# #.# #.##.#.#.# #.## #.# #.###.##.# #..# #.##########.# #..#.# ##..## #............# ####.# 3j<[40m##....###..############)###..♣P......##......P.......#####......######3j 3j# 3j^ 3j 3jw3j{3j>3j3j3j=3j#.## #########.###### #..# #.# # ##.# #.# # #.# .#  #.# #.#  ## #.# #  ..# ##.######..# ###########...##.#......# #.@.............#.51.4 (4.0)#####.## #.#########....## ##### #.# #.# ##..## # ....# #.# #.# #.#.### ###.# #.# #.# #.##.#.#.# #.## #.# #.###.###.# #..# #.##########.# #...#.# ##..##[39;3jc49m #............# #####.# ##....###..###########3j(+3j+3j+3j63j 83j=3j=3j>3j)?3j?3j@3jyA3jB,3jD3jD3jKE,3jOF3jyG,3jH3jH3jI3jI3jK,3jOB3j. ..# ##.######..##.##. ..# ###########...##.##..## #.# #.........#.#..# 60.4 (9 .## #.#########....###..∩##.##.# .# #.# ##..## ##........ .# #.# #.#.###.######### .# #.# #.##.#.## .## #.#3jp #.###.###########  ..# #.##########.# #............  ..## #............# ############.  ...###..########### #. 3j*w 3jx 3jz 3j{ ,3jr| 3j} 3j@ 3j> ,3jz .#.# #.#...##.#.#..# #.#.####.#.## .#### #.#.# #.#.# .# #.#.# #.#.# .# #.#.####.#.## #........#.## .# ###.######.## #.# #.## # #.######@.######## ### 70.4 (10.0) #................###.## # #########.######.##.#.## ..# [13jH 2;18H.# #.#.#..... #.# .# ......#.# #.# .# #..##.##. #.# #.# #..#####.# #.# #..##...># ##.######..##.##.#3jE 33j 3j 3j 3j! 3j / 3j0 3j1 3j1 3jw4 3j/5 3j5 3j7 3j9 3j9 3jU: 3j: 3jU &3jV 3j_W ,3jX 3jrY 3jY 3jDZ 3js[ 3j] ,3jO] 3jI^ 3j^ 3jD_ 3j_ 3jja 3j,b 3jb 3jc 3j7d 3j.e 3jfe 3je 3jf 3jg 3jPh 3ji 3j`q  #.# #..# #.#####.####...  #.# #. #.# #.# #...  #.# #..###.# #.# #.#.  #.# #......#####.# #<#.  #.# #............# #.#. ####.##############..###### #.#. ............#######..#########.#. ###..........÷................... # #########.###.@......#.#######88.4 (18 # #######.# #.###.##.#.# #####.#...#.# #.###.##.#.# ........#.# #.#...##.#.###<.<......# #.#.####.#.# 3jq < ##...#.#### #.#.# #.#.#  ## #.# #.#.# #.#.# #.# #.#.####.#.# #.# #........#.#3jr 3j y 3jz  3jN 3jln 3j 3j@i  You see here a ball python skeleton. 3j@ 3j _ 3j 3jY 3j 3j0 3j 3jn 3j^ 3j 3j 3j 3jB 3j 3j 3j, 3j 3j 3j, 3j 3j 3j 3jh 3j# 3j, 3jv 3jN 3j, 3ja 3j 3j, 3j@ 3j 3jg, 3j 3j 3j?, 3j 3jh 3j, 3j, 3j, 3j 3jt 3j 3j 3j 3jX 3jL....## #.# #.#.# #.#.# ....# #.# #.#.####.#.# #####  #.# #........#.# #  #.# ###.######.# ###  #.# #.# #.# ..# #.# #.######. #.# #.# #........ #.# #.## ######### #.# #.@# #.108.4 (20.# ##.# #. #.# #.# #. #.# #.######.# #. #.## #........# #. ...## ######..# ##.  ....###########..# [ 3jg40m###########..  .................# #............  ....###########.## #.#########..  3j 3j!3jJ!3j"3j%>I"3j>"3j@"3jF"3jG"3jG"3j,H"3jl# ##..###   #....# #.#"3jѰ  #.##.# #.# #.# #..  #.##.# #.# #.## ##  #.##.# #.# #..#  #. #.# #.# ##.#  #. #.# #.# #.#  #. #.# #.######.#  #.##.## #@.......# 18.4 (1  #.#...## #######..#  #.?....###########..# ######  #...................# #....  ##.....###########.## #.#### ##...######## #.# #.# ##.........# [3"3jRl