:h\  Player: ArielStar45 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-16.10:24:10.ttyrec Time: (1758018250) Tue Sep 16 10:24:10 2025 :h [?1051l[?1052l[?1060l[?1061h:hV)0[?7h[?25l[?1c:h:h:hWelcome, ArielStar45. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tengu y - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu Air Elementalist:hT :hW MWelcome, ArielStar45 the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter:hW r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage:hW u - Forgewright Zealotm - Warperv - Fire Elementalist :hX f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyte:h:X o - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist:hYX z - Alchemist Air Elementalists have learned the Shock spell. Their electrical magic can harm :hwX groups of foes, while their air spells assist in fighting or fleeing enemies. + - Recommended background * - Random background :hX Y# - Recommended character ! - Random character % - List aptitudes:hX `Space - Change species ? - Help Tab - Tengu Air Elementalist:hm :h :h ArielStar45 the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Freeze:ht ##...#....#.. ##..#. ..##..##..##.@##..#..##.#.. ....# ##.#....##..##:h :hu Welcome, ArielStar45 the Merfolk Ice Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.:h :h0 Press ? for a list of commands and other information.:h#:h'[ _Found a staircase leading out of the dungeon.:h:h1:h:h=:h^. # # #### .# .. ... .# .. .. ..#.. .##..#. #..# #..##@.##.<##..##..# .#..##. ##.. ....# ##.#....##..##:h5:hQ621.0 (1 _:hA;:h=:hxzM ## ##### .#.. .... ... #.. ..#.. #..##..# #..##..# #.<##..##..# [.#.##.###:hщ:h&2:hd:hT _Found a robe.:h 3:hv :hV :h@ ,:h0 ,:h ,:h :hd ##.## ##### #.#.. .... ..# .. #.. ..# #..##..# #. #..# #..##..### <##@.#4.0 (2[.#..##..### #.. ....# #.. ## ## . ## :h :hE :h :h5@ .# ##### #.. .... . .. #.. .. #..## #. #..# .##..### #.<##.....##..###.. #.. .#:hE:hF+5.0 (1:hK:haOE _You see here a +0 robe.:h :h tDrink which item? Potions :h  b - a potion of magic[?] describe selected:hl :hq :hiy t.#ArielStar45 the Chiller# ##### #.#Merfolk.. .... ..#Health: 13/13 ========================.. #.. ..#Magic: 3/3========================.. #..##..#AC: 2Str: 8#. #..#EV: 11Int: 14#..##..###SH: 0Dex: 14#.<##..#XL:  1 Next:  0% Place: Dungeon:1#..##@.#Noise: ---------  Time: 5.0 (0.0)..##..###-) Nothing wielded#.. #..Cast: Freeze:h&z ..# ..##.#.. #.. ..## ## ..##Welcome, ArielStar45 the Merfolk Ice Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Found a robe. _You see here a +0 robe.:h P  Okay, then.:h :h :hX . _:hw:hcWield which item (- for none)? :h - - Unarmed (current attack)[?] describe selected :h4[!] equip|wield|wear[tab] equip|unequip :h :hJ :h\ .#ArielStar45 the Chiller# ##### #.#Merfolk.. .... ..#Health: 13/13 ========================.. #.. ..#Magic: 3/3========================.. #..##..#AC: 2Str: 8#. #..#EV: 11Int: 14#..##..###SH: 0Dex: 14#.<##..#XL:  1 Next:  0% Place: Dungeon:1#..##@.#Noise: ---------  Time: 5.0 (0.0)..##..###-) Nothing wielded#.. #..Cast: Freeze..# ..##.#.. #.. ..:h ## ## ..##It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Found a robe. _You see here a +0 robe. _Okay, then.:h P  Okay, then.:h :h :h . _:h:h8*Equip which item?  - - Unarmed (current attack) Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 robe[?] describe selected [!] equip|wield|wear[tab] equip|unequip :hj :h :h .#ArielStar45 the Chiller# ##### #.#Merfolk:h6 .. .... ..#Health: 13/13 ========================.. #.. ..#Magic: 3/3========================:h 9.. #..##..#AC: 2Str: 8#. #..#EV: 11Int: 14#..##..###SH: 0Dex: 14#.<##..#XL:  1 Next:  0% Place: Dungeon:1#..##@.#Noise: ---------  Time: 5.0 (0.0)..##..###-) Nothing wielded:h #.. #..Cast: Freeze..# ..##.#.. #.. ..:h [## ## ..##:h> Press ? for a list of commands and other information. :h_ H_Found a staircase leading out of the dungeon. _Found a robe. :h _You see here a +0 robe. _Okay, then. _Okay, then.:h= P  Okay, then.:h :hs :h . _:h/'6# ##### #.# .. .... ..# .. #.. ..# .. #..##..# #. #..#  #..##..### #.<##..# #..##[.#..##.@####.. #..# ..# ..##.#.. #.. .. ## ## ... #### :hw.:hQ/26.0 (1 _:h3:h5:h # .. .... ..# ... #.. ..# ..##..##..# #.. #..#  #..##..### #.<##..# #..##[.#..##..####.. #@.# ..##..##....##.. #.. ..#!# ## ### .... ##### :h*:hY+&7:h/:h2_ _Found a glowing silvery potion.:h^I:hn`:hfX:hug,:h9h:hwo_ .# # ##### #.# .. .... ..# ... #.. ..# #.. #..# :h>p[#..##..### #.<##..# ##@.#9.0 (2.### ..# ..##..##....##.. #.. ..#!## ### ....#####:hp:hu:hxM _You see here a +0 robe.:he :h'f EA +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. :hif If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ :hf “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (g)et.:h.#ArielStar45 the Chiller# ##### #.#Merfolk.. .... ..#Health: 13/13 ========================... #.. ..#Magic: 3/3========================..##..##..#AC: 2Str: 8#.. #..#EV: 11Int: 14#..##..###SH: 0Dex: 14#.<##..#XL:  1 Next:  0% Place: Dungeon:1#..##@.#Noise: ---------  Time: 9.0 (2.0)..##..###-) Nothing wielded#.. #..#Cast: Freeze..##..##....##.. #.. [4:hL0m..#!### ### ....##### _You see here a +0 robe. _Okay, then. _Okay, then. _Okay, then. _Found a glowing silvery potion. _You see here a +0 robe.10.0 (1.0):h:hP# _c - a +0 robe:h@:h6CEquip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)c - a +0 robe[?] describe selected [!] equip|wield|wear:hCy[tab] equip|unequip :hv:h{:h&.#ArielStar45 the Chiller# ##### #.#Merfolk.. .... ..#Health: 13/13 ========================... #.. ..#Magic: 3/3:h========================..##..##..#AC: 2Str: 8#.. #..#EV: 11Int: 14#..##..###SH: 0Dex: 14#.<##..#XL:  1 Next:  0% Place: Dungeon:1#..##@.#Noise: ---------  Time: 10.0 (0.0):hʁ..##..###-) Nothing wielded#.. #..#:hjCast: Freeze..##..##....#:h{#.. #.. ..#!#:hj## ### ....##### :h _Okay, then. :h1X_Okay, then. _Okay, then. :hR_Found a glowing silvery potion. _You see here a +0 robe. _c - a +0 robe:hP  Okay, then.:h0:h:ht. _:h :h Inventory: 3/52 slots Armour (go to first with [)  a - a +0 robe (worn)c - a +0 robe Potions (go to first with !)  b - a potion of magic:h :h :h .#ArielStar45 the Chiller# ##### #.#Merfolk.. .... ..#Health: 13/13 ========================... #.. ..#Magic: 3/3========================..##..##..#AC: 2Str: 8#.. #..#EV: 11Int: 14#..##..###SH: 0Dex: 14#.<##..#XL:  1 Next:  0% Place: Dungeon:1#..##@.#Noise: ---------  Time: 10.0 (0.0)..##..###-) Nothing wielded#.. #..#Cast: Freeze..##..##....##.. #.. ..#[:h 0;10;1m!### ### ....##### _Okay, then. _Okay, then. _Found a glowing silvery potion. _You see here a +0 robe. _c - a +0 robe _Okay, then.:h :hq :hk :hY :hK3:h3L:hM:hO:hTP _:hT,:hU:hW:hAY,:hsZ:h]:h]:h]:hj^:hE`:ha,:hb:hd:h-f,:h}g:h/kG:hn..##..##..# .. #..# #..##..### ##:h@o #.<##..# .#..##..# .#..##..#####.##.. #..###...#..##..##....# #.. #.. #..#@# 7.0 (7:ho ## ### #....#  ###### :hNp:hUt:hzw\ _d - a glowing silvery potion:h8:h9:h;?:h?@:hX... #.. ..##..##..# #..# #..##..### ##:h*<##..# . #..##..# .# ..##..#####.# #.. #..###...# ..##..##..... #.. #..### ### #....######:h+:h+8.0 (1:h:h`:h 3:h :hN :h :h :h :h ,:h i.. .... ..#  ... #.. ..#  ..##..# #.. #..#  #..##..### ####  #.<##..# #..  # #.#  ..##..#####.#  #.. #..###.. 21.0 (3..##..##....## #.. #.. #..#.#  ## ### #....#  ######         :h :h :h ;h) ;h ;h ;h];hH^;h`_;h[`;h9b,;h$g;hiB;hqj;h;k,;hk;hr ##   .#  # ##### #.#  .. .... ..# ... #.. ..#  ..##..##..#  #.. #..# # #..##..### ####.#  #.<##..# #.@..# 5.0 (4 #..##..# #.####  ..##..#####.#  #.. #..###...# ..##..##....### #.. #.. #..#.# ## ### #....# ######;hws&  ;hs;hvy;h{;hn ;h ;h ;h^ ;h ;h ;h ;h ,;h ;h " ;hz!  ;h" ## #.#  .# #.#  ##### #.# #.#;hK$   .... ..# #.# .. #.. ..# #.# ..##..##.#  #.. #..# #.#  #..##..### ####@#  8.0 (3#.<##..# #....#  ;hk% # #.#### ..##..#####.#  ;h% N#.. #..###...# ;hO&  ;h$( a..##..##....## .. #.. #..#.#  # ### #....#  ###### ;h- ;h;0 ;h3;h;h ;h;h ;h%n;hM&;hA(,;h(;h/ ## . # ;h02 ##### # .... ..# .. #.. ..# 31 ..##.. ##.. #..##.#  Cast: Freeze#..##..### ####.# #.<##..# #....# #.# #;hy0M ;h:1;h 6;h(8;h< ;h ;h ;h ;h ,;hE X;h ;h ;h ,;h ;h\  ### . #;h A 4  ##### # .... ..# .. #.. ..# #.#;h  ..##..##..# #.# ;h #.. #..##.#  .;h! , ###;hj ;h ;hs ;h ;h4;hV;h;hN- ;h- ;h]2 ;hE6 ;h;h;;h;h ;ho;h;hsO _Found 7 gold pieces.;h3;h`;h1;h,;h;h     .######### ....$..@.#;hZ 7 ########.#  .# #.#  ##### #.# #.# ;h .... ..# #.# ... #.. ..# #.#  ..##..##..# #.#;h ! #.. #..# #.# #..##..### ####.# ;h';h;hٷ;hg ;h X;h ;hJ ;h ;h" ,;he ;h% ~. ...###;hm F ...@....# 41.0 (4..########.#  .# #.# ;h | ##### #.# #.# ;h  .. .... ..# #.#  ... #.. ..# #.#  ..##..##..# #.#;h #.. #..# #.# #..##..### ####.#;h ;h ;h 1 _You now have 7 gold pieces.;h 4;h  ;hr _You can't see any susceptible monsters within range! (Use Z to cast anyway.);hش ;hS ;h ;hܷ ;hǹ ;h P _;h ,;h` ;h ;h Y...K..##............#......##....r......###....###;h ...####..########.#.... .# #.# # ##### #.# #.# ;h7 > .. .... ..# #.# ... #.. ..# #.#;h` K   kobold (asleep) ..##..##..# #.#;h r   rat (asleep)  #.. #..# #.# ;h w #..##..### ####.#;h{  3.0 (2  A kobold and a rat come into view.;hi ;h .K.rKr;h J====4.0 (3;h ;h) @ _The rat squeaks loudly. The kobold shouts! ;h# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ;h$ ........##...K.#.# #......#.##.....#.r##....#........#.####..#.# ..... .# #.# # ########.# #.#  ;h .. .... ..# #.# ... #.. ..# #.# ..##..##..# #.#  #.. #..# #.#  #..##..### ####.# ;hE ;hY ;h  r.K.r ;h Y----5.0 (1Freeze  ;h& _ ;h  ;hW  ;h8  You freeze the rat. ;h ;h#. ;h:K. ;h2--------1=---6 ;h0Freeze ;h% ;h(G _You kill the rat!;hF4;h;hW _You can't see any susceptible monsters within range! (Use Z to cast anyway.);hd 4;hh ;hek _You can't see any susceptible monsters within range! (Use Z to cast anyway.);h~  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h Your spells (cast)TypeFailure Level  a + FreezeIce3% 1 Select a spell to cast[!]/[I] toggle spell headers;h Freeze Freezes an adjacent creature, dealing damage that bypasses any armour the targetmay have. This may temporarily slow cold-blooded creatures. Level: 1School: IceFail: 3%  Power: 52% Damage: 1d6 (max 1d10)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.*;h Your spells (cast)TypeFailure Level  a + FreezeIce*;h3% 1 *;h!Select a spell to cast[!]/[I] toggle spell headers+;h +;h4 ArielStar45 the Chiller.......Merfolk.##.....#Health: 13/13 ========================........#Magic: 2/3================--------+;h #.....K#AC: 2Str: 8.##.....#EV: 11Int: 14........#SH: 0Dex: 14####....#########XL:  1 Next: 10% Place: Dungeon:1.......@........#Noise: =--------  Time: 46.0 (0.0).####..########.#-) Nothing wielded..... .# #.#Cast: Freeze+;h# e# ########.# #.#.. .... ..# #.#... #.. ..# #.#+;hQ K   kobold..##..##..# #.##.. #..##.#+;h #..##..### ####.#You freeze the rat. _You kill the rat! +;h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) +;h %_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure)  +;h \Confirm with . or Enter, or press ? or * to list all spells.+;h,+;hwArielStar45 the Chiller.......Merfolk.##.....#Health: 13/13 ========================........#Magic: 2/3================--------#.....K#AC: 2Str: 8+;h.##.....#EV: 11Int: 14........#SH: 0Dex: 14####....#########XL:  1 Next: 10% Place: Dungeon:1.......@........#Noise: =--------  Time: 46.0 (0.0).####..########.#+;h -) Nothing wielded..... .# #.#Cast: Freeze# ########.# #.#.. .... ..# #.#... #.. ..# #.#K   kobold..##..##..# #.##.. #..#+;h}9#.##..##..### ####.#You freeze the rat. _You kill the rat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) +;h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+;hP  Okay, then.+;h5+;h"+;h$. _,;hl #. .#.##.....# .# #.....K##.##.....# ..##....##,;h .##.####..#.# .......# #.# # ########.# #.# .. .... ..# #.# ... #.. ..# #.# ,;h a ..##..##..# #.# ,;h-  #.. #..# #.#  #..##..### ####.#,;hM ,;h ,;h{ J.K,;h 1-7.0 (1 ,;h _,;hL ,;h .;h8#. ....... #.##.....# ........# #......##.##...K.# ........######....######### #................# #.####@.########.# #.........# #.## #########.# #.# .. .... ...;h+:# #.# ... #.. ..# #.# ..##..##..# #.# #.. #..# #.# #..##..### ####.# #.<##..# #....#.;h<.;hBJ.K.;hC@-8.;hH.;h)K.;hi.;hkj.;hp.;h(r/;h/#. .......#.##.. #.#.##... .....K..# ####....#########.....@.........####..####### #.........## #########./;hR.. .... ..#... #.. ..#..##..##..# #..# #..##..### ####/;h /;h&F.K/;hy(49Freeze/;h-/;h/W;h>  You freeze the kobold.  The kobold is heavily wounded.W;h?l1--------=50W;hFEW;hH= _The kobold hits you but does no damage.Y;h+  You closely miss the kobold.The kobold is heavily wounded.Y;h&1Y;h7Y;hT _The kobold closely misses you.];hV&  You closely miss the kobold.The kobold is heavily wounded.2];h)];hR-S _The kobold barely misses you._;hOS  You closely miss the kobold._;hHThe kobold is heavily wounded._;hY62--_;h3_;h_;h; _The kobold hits you with a +0 dagger.`;h3  You hit the kobold but do no damage.The kobold is heavily wounded.`;h4S0--------------`;h44`;hB:`;h*=; _The kobold hits you with a +0 dagger.c;hG _The kobold hits you with a +0 dagger.  You hit the kobold but do no damage.  The kobold is heavily wounded. _The kobold hits you with a +0 dagger.  You hit the kobold but do no damage.  The kobold is heavily wounded.c;hHa1==--5c;h$Nc;h$Q  You hit the kobold but do no damage.  The kobold is heavily wounded. _The kobold hits you with a +0 dagger.  You hit the kobold but do no damage.  The kobold is heavily wounded. _The kobold closely misses you.e;h>A kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +EV: +++ Threat: Low Class: Natural Size: Small Int: Human You have about 56% to hit with your hands and 48% to hit with your off-hand e;hpunch. It has about 57% to hit you. AttackMax Damage Hit: +0 dagger 4 It can open doors. [!]: Description|Quotee;ht e;hgw 5ArielStar45 the Chiller#. .......Merfolk#.##.....#Health: 11/13 ====================----........#Magic: 1/3========----------------#......#AC: 2Str: 8#.##.....#EV: 11Int: 14........#SH: 0Dex: 14#####.K..#########XL:  1 Next: 10% Place: Dungeon:1#.....@..........#e;h*x /Noise: =--------  Time: 55.0 (1.0)#.####..########.#-) Nothing wielded#.........# #.#Cast: Freeze# #########.# #.#.. .... ..# #.#... #.. ..# #.#K   kobold..##..##..# #.##.. #..##.##..##..### ####.#You hit the kobold but do no damage.The kobold is heavily wounded. _The kobold hits you with a +0 dagger.  e;hcx You hit the kobold but do no damage.The kobold is heavily wounded. _The kobold closely misses you.e;h{y e;h~ e;hр f;h   You freeze the kobold.  The kobold is severely wounded.0--------6f;h 0Freezef;h f;hF S _The kobold barely misses you.i;hp%#. .......#.##.....# ... ##.## ...#####.K..#########................#.####@.########........# # #########.#.. .... .. ... #.. ..# ..##..##..# #.. #..# ##..### ### #.<##..# #...i;hF.Ki;h.-7i;hoi;hj;h  #.##.....# ........# #......##.##.....# ........######....######### #.....K..........# #.####..########.# #....@....# #.## #########.# #.# .. .... ..# #.# ... #.. ..# #.# ..##..##..# #.# #.. #..# #.# #..##..### ####.# #.<##..# #....# #..##..# #.####j;h j;h J.Kj;h y1========-8Freezej;hr j;h k;h`  You barely miss the kobold.k;h.=9k;hk;h_ _The kobold is severely wounded.p;h%w  You closely miss the kobold. You punch the kobold.p;h9 C)p;h 2==260Freezep;hp;hEJ _You kill the kobold!u;hKs #. ....... #.##.....# ........#  #......# #.##.....# ........# #####....######### #................# #.####@.########.#  #.........# #.# # #########.# #.# .. .... ..#u;hs ... #.. ..##..##..##.. #..# #.##..##..### ####.##.<##..# #....#u;hk{ u;h{ .-1u;h u;ḣ  Things that are here: _a +0 dagger; a kobold corpsew;hZw;h\8-w;h-cw;hcw;h 3w;hė w;ho w;hP  #. ....w..#.##.....#..# #......##.##.....# ........#  #####....######### #....@...........# #.####).########.# #.........# #.# # #########.# #.# .... ..w;h !# #.#. #.. ..# #.#w   dart slug (wandering)..##..##..# #.# #.. #..# #.##..##..### ####.#w;h r0========2.0 (1w;hF w;hi \ _A dart slug comes into view.x;h/j #. ....w..#.##.....# ........# ## #.##.....# ........# #####....##########................# #.####@.########.# x;hj #.........# #.# # #########.# #.# .. .... ... #.. ..###..##..# #.##.. #..# #..##..### ####.# #.<##..# #....#x;h r x;hr &3x;hw x;h{  Things that are here: _a +0 dagger; a kobold corpsey;h`y;hdWhat do you want to examine? Items  a - ()) a +0 dagger  b - (†) a kobold corpse{;h A +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0{;hS At 100% training you would reach 10.0 in about 6.6 XLs. Damage rating: 4 (Base 4 x 110% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon {;h _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)et.{;h ~;h ~;h#. ....w..ArielStar45 the Chiller#.##.....#~;hMerfolk........#Health: 12/13 ======================--#......#Magic: 1/3========----------------#.##.....#AC: 2Str: 8........#EV: 11Int: 14#####....#########SH: 0Dex: 14#................#~;hhXL:  1 Next: 20% Place: Dungeon:1#.####@.########.#Noise: ---------  Time: 63.0 (1.0)~;hO#.........# #.#-) Nothing wielded# #########.# #.#Cast: Freeze~;h1.. .... ..# #.#... #.. ..# #.#~;hTr..##..##..# #.##.. #..##.#~;hv#..##..### ####.##.<##..# #....# ~;hm_You kill the kobold!Things that are here: ~;h_a +0 dagger; a kobold corpse _A dart slug comes into view.Things that are here: ~;h]_a +0 dagger; a kobold corpse~;h~;h6#3~;he2==4~;h4~;hXn  Things that are here: _a +0 dagger; a kobold corpse _A dart slug comes into view.  Things that are here: _a +0 dagger; a kobold corpse _e - a +0 dagger;h;hu3;hz;h;hȠB;h%,;h;h#.##.....# ........# #......# #.##.....# ........# #####....#########;hhM#................# #.####†.########.# #.......@.# #.# 6.0 (2# #########.# #.# .. .... ..# #.# ... #.. ....##..##..##.. #..####..##..### ####.#<##..# #....##..##..# #.####;h;hP;hW;hz;h;h;ho;h?;h B;h;hA$==;hd;h;h!;h!3 #......# #.##.....# ........# #####....#########;h" #................##.####†.########.# #.........# #.# ;h<"# #########.# #.# .. ;hw" .@# #.# 8...##..##..# #.# ;h" ..##..##..# #.#  #.. #..##;h"#..##..### ####.# #.<##..# #....#;h" #..##..# #.####..##..#####;hz#{.##.. #..###...#;h#;h(;h+;hp;h3;hg;hƊ;h;h-2========;h+;h;hw,;h;h̙ #......# #.##.....# ........# #####....### #.......# #.####†.########.# #.........# #.# #.;hpX###.# #.# ....# #.#71.0 (3 ...##..##..# #.# ..##..##..# #.# #..##..### #.# #..##..### ####.#..##.;h<##..# #....##.. #..##..# #.###### ;h..##..#####.#  #.. #..###...#;hs;h;h`;h);h3;h ;h/ ;hX;hy;h;hI;h;h@========;h;h #......# #.##.....# ........# #####....### #...# #.####†.########.# #...# #.# #.#.###.# #.# #...# #.#4...##..##..# #.#......##..##..# #.#.... #..##..### #.#... #..##;ha..### ####.### ..##.<##..# #....# #.. #..##..# #.#### ## ..##..#####.#  #.. #..###...#;h1;h9 ;h!;h 3;hۻ ;hE ;h X;h ,;hh ;hr ;hq ,;h ;h % #......# #.#.##.....##. ........# #.#####....## #.#... #.#.####†.########. #.#...# #. #.#.###.# #. #...# #.7 #......##..##..# #. #......##..##..# #....##..##..### #.###.... #..##..### ####. ..####..##.<##..# #....##. #.. #..##..# #.###;hq # ## ..##..#####.#  #.. #..###...#;h ;h7 ;h4;h;h;h̿;hD;hB;h,;hC;h:;hQ,;h;h2 #......##... #.#.#.##.....##...##.#.#........##......#.#####....#......#.#.....#.#.####†.######...#.#...#  #.#.###.#  #...# 80 #......##..##..#  #......##..##..#  .......##..##..### ###....##..##..### ##;h ..####..##.<##..# #.  ##. #.. #..##..# #.  #. ###..##..#####.  #.. #..###... ;h;h*;h;h;hw;h5;h7;hߣ;h5;h;h;hʨ,;hP _Found 10 gold pieces.;h;hڬ;h;h;h#.##.....# #..K #.# ........# #... #.# #......# #... #.#.#..#  #...##.#.## ;h%#......#.#####.....##......#.#.............#.#.####†.#####.$.....@.#.#.........#..#.#.##.#.#########.#.? #.............##. #......##..##..## #......##..##..#......##..##..### K   kobold (asleep) ###....##..##..### # ..####..##.<##..# #;h_##. #.. #..##..# #;h 2.0 (2  A kobold comes into view. It is wielding a +0 dagger.;hpb3========3.0 (3;h;h%h _Found a scroll labelled PUEJOSCH UMMULO.;h0 #.##.....# #..K #.# .# #... #.# #......# #... #.#.#.##.....# #...##.#.#.# #......#.#####.....##......#.##.#.#.####†..$....@..#.#.#.#.#.##.#.#.#;h]17 .?. #....# #.###......##..##..# #. #......##..##..## .......##..##..### ###....##..##..### ..####..##.<##..# ##. #.. #..##..#;hU;;h<+4.0 (1;h3B;heD;h2f #..K #.# ........# #...##.# #......# #...##.#.#.##.....# #...##.#.#........#.. #......#.#####....##...##......#.#..........#...#.#.####†.###...$.#.#......... ...#.#@##.#.#########.#(....?.##.............#.####.###......##..##..# #. #......##..##..# # .......##..##..### ###....##..##..###  ..####..##.<##..# ##. #.. #..##..#;hf   #. ###..##..### ;h'o ;ho &5;hBv ;hx % _Found 2 stones.;hZf  #...##.# #......#.. #...##.#.#.##.....##.. #...##.#.#........##... #......#.#####....# ...##......#.#.........;hf #.#.........#.#.####†.##...$.......#.#...........#.#.##.#.#########...(....@.##.............#.####.#####..##.. #. #......##..##..;hg X #........##..##..# #####....##..##.. ..####..##.<##..##. #.. #..##..;hg  #. ###..##..# #.. #..;hq ;h3r &6;hx ;h ;h" N========7.0 (2;h ;hO e _f - a scroll labelled PUEJOSCH UMMULO;h9;hE:@The floor. You are here.;h5;h[#...##.# #......# ArielStar45 the Chiller.. #...##.#.#.##.....# Merfolk#.. #...##.#.#........# Health: 13/13 ========================;h#... #......#.#####....# Magic: 3/3========================...##......#.#......... AC: 2Str: 8;h #.#.........#.#.####†.## EV: 11Int: 14;h....$.......#.#......... SH: 0Dex: 14;h.....#.#.##.#.#########. XL:  1 Next: 20% Place: Dungeon:1;h ..(....@.##............. Noise: ---------  Time: 87.0 (2.0);h"#.####.###......##..##.. -) Nothing wielded;h8#. #......##..##.. Cast: Freeze;hM#........##..##..#######....##..##..##..####..##.<##..;hb ##. #.. #..##..;hv_ #. ###..##..##;h #.. #..##  _e - a +0 dagger _Found 10 gold pieces.  A kobold comes into view. It is wielding a +0 dagger. _Found a scroll labelled PUEJOSCH UMMULO. ;hP_Found 2 stones. _f - a scroll labelled PUEJOSCH UMMULO;h;h;h;h> ;h 3The floor. ;h  You are here.;hj;h_#...##.# #......# ArielStar45 the Chiller.. #...##.#.#.##.....# Merfolk#.. #...##.#.#........# Health: 13/13 ========================#... #......#.#####....# Magic: 3/3========================...##......#.#......... AC: 2Str: 8#.#.........#.#.####†.## EV: 11Int: 14....$.......#.#......... SH: 0Dex: 14;h8.....#.#.##.#.#########. XL:  1 Next: 20% Place: Dungeon:1..(....@.##............. Noise: ---------  Time: 87.0 (0.0)#.####.###......##..##.. -) Nothing wielded#. #......##..##.. Cast: Freeze#........##..##..#######....##..##..##..####..##.<##.. ##. #.. #..##.. #. ###..##..## #.. #..##;hv  _e - a +0 dagger _Found 10 gold pieces.  ;hHA kobold comes into view. It is wielding a +0 dagger. _Found a scroll labelled PUEJOSCH UMMULO. ;hf_Found 2 stones. _f - a scroll labelled PUEJOSCH UMMULO;hl;h;h;h3;h;h;h  #...##.# #...... .. #...##.#.#.##..... #.. #...##.#.#. #... #......#.#####....#...##......#.#.#.#.........#.#.####†.S....$.......#.#.#.#.##.#.#.(...@..##;hi.#.####.###......##..## #.# #......##..## #........##..##.. #####....##..##.. ..####..##.<##. S   ball python (constriction, asleep) ##. #.. #..##.;h #. ###..##..# #.. #..#;h!;h;h+8.0 (1;h;hN^ _A ball python comes into view.;h #...##.# # .... #...##.#.#.## #... #...##.#.# #... #......#.###### #...##......#.##.#.#.........#.#.####†.#S....$.......#.##......#.#.##.#.#...(..@...###.#.####.###......##..## #.# #......##..## #........##..##.. #####....##..##.. ..####..##.<## ##. #.. #..##;hn #. ###..##.. #.. #..;h;h&9;h;h];ho #...##.# # .... #...##.#.#.## #... #...##.#.# #... #......#.##### # #...##......#.# #.#.#.........#.#.####† #S....$.......#.# #......#.#.##.#. #...(.@....## #.#.####.###......##.. #.# #......##.. #..##..## #####....##..## ..####..##.< ##. #.. #.. #. ###..##;hxp_ #.. #;hy;hz'90;h;h#;hOR #...##.# # .....#...##.#.#.## #....#...##.#.# #....#......#.##### # #...##......#.# #.#.#.........#.#.#### #S....$.......#.# #......#.#.##.#. #...(@.....## #.#.####.###......##..# #.# #......##.. #.##..## #####....##..##;hw ..####..##.< ##. #.. #.. #. ###..## #.. #;hH;hQ&1;hF;h;h  #...##.# # .....#...##.#.#.## #....#...##.#.## #....#......#.##### #)#...##......#.# #.#.#.........#.#. #S....$.......#.# #......#.#.##.#. #....## #.#.####.###......## #S #.# #......###. #.##..#. #####....##.... ..####..##. SS 2 ball pythons (constriction, asleep)#. ##. #.. #.. e wm#. ###.. #..;h m  A ball python comes into view.;h &2;h ;h c _Found a dagger. _You see here 2 stones.;h;h2 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.Your skill: 0.0At 100% training you would reach 8.0 in about 6.4 XLs. Damage rating: 1 (Base [2 + 0 (Thrw)] x 95% (Str) x 100% (Fight)). ;h'It is always destroyed on impact. Stash search prefixes: {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “How happy is the little Stone  That rambles in the Road alone,  And doesn't care about Careers ;hMK And Exigencies never fears — (g)et.;hN ;hT` #...##.# #.. ArielStar45 the Chiller.....#...##.#.#.##. Merfolk#....#...##.#.#.... Health: 13/13 ========================# #....#......#.##### Magic: 3/3========================#)#...##......#.#.... AC: 2Str: 8#.#.#.........#.#.### EV: 11Int: 14#S....$.......#.#.... SH: 0Dex: 14#......#.#.##.#.##### XL:  1 Next: 20% Place: Dungeon:1#...@;ha ......##........ Noise: ---------  Time: 92.0 (1.0)#.#.####.###......##. -) Nothing wielded#S #.# #......##. Cast: Freeze#. #........##..##. #####....##..#....####..##. SS 2 ball pythons (constriction, asleep)#. ##. #.. #...#. ###..##.. _Found 2 stones. _f - a scroll labelled PUEJOSCH UMMULO _A ball python comes into view.A ball python comes into view. _Found a dagger. _You see here 2 stones.3;hh ;hCk " _g - 2 stones;h2;h Inventory: 7/52 slots Hand Weapons (go to first with ))e - a +0 dagger Missiles (go to first with ()g - 2 stones Armour (go to first with [)  a - a +0 robe (worn)c - a +0 robe Scrolls (go to first with ?)  f - a scroll labelled PUEJOSCH UMMULO Potions (go to first with !)  b - a potion of magic  d - a glowing silvery potion;h g - 2 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.  Your skill: 0.0; use (s) to set 8.0 as a target for Throwing.  At 100% training you would reach 8.0 in about 6.4 XLs. Damage rating: 1 (Base [2 + 0 (Thrw)] x 95% (Str) x 100% (Fight)). It is always destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ ;h “How happy is the little Stone  That rambles in the Road alone,  And doesn't care about Careers  And Exigencies never fears — (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.;hԝ  Inventory: 7/52 slots Hand Weapons (go to first with ))  e - a +0 dagger Missiles (go to first with ()  g - 2 stones Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 robe Scrolls (go to first with ?)  f - a scroll labelled PUEJOSCH UMMULO Potions (go to first with !)  b - a potion of magic  d - a glowing silvery potion ;h ;ho ;h #...##.# #.. ArielStar45 the Chiller.....#...##.#.#.##. Merfolk#....#...##.#.#.... Health: 13/13 ========================# #....#......#.##### Magic: 3/3========================#)#...##......#.#.... AC: 2Str: 8#.#.#.........#.#.### EV: 11Int: 14;h U#S....$.......#.#.... SH: 0Dex: 14#......#.#.##.#.##### XL:  1 Next: 20% Place: Dungeon:1#...@......##........ Noise: ---------  Time: 93.0 (0.0)#.#.####.###......##. -) Nothing wielded#S #.# #......##. Cast: Freeze#. #........##..##. #####....##..#....####..##. SS 2 ball pythons (constriction, asleep)#. ##. #.. #...#. ###..##.. _f - a scroll labelled PUEJOSCH UMMULO _A ball python comes into view.;h$ A ball python comes into view. _Found a dagger. _You see here 2 stones. _g - 2 stones;h ;h| ;h:% ;h|' ;hv ;h' ;h' ;h׫ F _Unknown command.;h"k;hk;hqr;huF _Unknown command.;h ;h ;hB ;h% F _Unknown command.;he;h;hq;hTF _Unknown command.;hey ;h,z ;hk ;h# F _Unknown command.;hw;hfx;h;hs> _Unknown command.;h0"DThe floor. You are here.;h;#...##.# #.. ArielStar45 the Chiller.....#...##.#.#.##. Merfolk#....#...##.#.#.... Health: 13/13 ========================# #....#......#.##### Magic: 3/3========================#)#...##......#.#.... AC: 2Str: 8#.#.#.........#.#.### EV: 11Int: 14#S....$.......#.#.... SH: 0Dex: 14#......#.#.##.#.##### XL:  1 Next: 20% Place: Dungeon:1#...@g<49m......##........ Noise: ---------  Time: 93.0 (0.0)#.#.####.###......##. -) Nothing wielded#S #.# #......##. Cast: Freeze#. #........##..##. #####....##..#....####..##. SS 2 ball pythons (constriction, asleep)#. ##. #.. #...#. ###..##.. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.;hN=;hB;hD;h;h;h ;h;hQ" Inventory: 7/52 slots Hand Weapons (go to first with ))e - a +0 dagger Missiles (go to first with ()g - 2 stones Armour (go to first with [)  a - a +0 robe (worn)c - a +0 robe Scrolls (go to first with ?)  f - a scroll labelled PUEJOSCH UMMULO Potions (go to first with !)  b - a potion of magic  d - a glowing silvery potion;h&g - 2 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.  Your skill: 0.0; use (s) to set 8.0 as a target for Throwing.  At 100% training you would reach 8.0 in about 6.4 XLs. ;hp' Damage rating: 1 (Base [2 + 0 (Thrw)] x 95% (Str) x 100% (Fight)). It is always destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “How happy is the little Stone  That rambles in the Road alone,  And doesn't care about Careers  And Exigencies never fears — (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.;h ;h ;h #...##.# #.. ArielStar45 the Chiller.....#...##.#.#.##. Merfolk#....#...##.#.#.... Health: 13/13 ========================;h # #....#......#.##### Magic: 3/3========================#)#...##......#.#.... AC: 2Str: 8#.#.#.........#.#.### EV: 11Int: 14#S....$.......#.#.... SH: 0Dex: 14#......#.#.##.#.##### XL:  1 Next: 20% Place: Dungeon:1#...@......##........ Noise: ---------  Time: 93.0 (0.0)#.#.####.###......##. -) Nothing wielded#S #.# #......##. Throw: 2 stones#. ;h  #........##..##. #####....##..#....####..##. SS 2 ball pythons (constriction, asleep)#. ##. #.. #...#. ###..##.. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.;h 4;h ;h ;h ;h D [?25h[?0c [?1051l[?1052l[?1060l[?1061l