ú;žjj Player: ArizNoah Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-26.21:41:14.ttyrec Time: (1790458874) Sat Sep 26 21:41:14 2026 û;žj ” [?1051l[?1052l[?1060l[?1061hû;žjb–V)0[?7h[?25l[?1cû;žjLšû;žj{Ÿû;žjt°jWelcome, ArizNoah. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help<žjGč<žjŸ<žjĂŸWelcome, ArizNoah the Human. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help<žj*0<žjX8<žj ;ąWelcome, ArizNoah the Human Berserker. You have a choice of weapons.  a - short sword(+0 apt)  b - mace (+0 apt)  c - hand axe (+0 apt)  d - spear (+0 apt)  e - falchion (+0 apt)f - unarmed(+0 apt) <žjm;œ+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help$<žjTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind $<žji^this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude $<žj¶Ÿ -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  $<žjá^+1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  $<žjg+4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude $<žj.@There are four special values: HP, MP, Experience and Willpower.'<žj)ÉS [?25h[?0c [?1051l[?1052l[?1060l[?1061l