Ah7W  Player: ArkHaven Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-10-14.12:26:42.ttyrec Time: (1760444802) Tue Oct 14 12:26:42 2025 AhF [?1051l[?1052l[?1060l[?1061hAh G)0[?7hAhɽ [?25l[?1cAh [?25h[?0cAh} Play a game with a custom seed for version 0.33.1-5-g432fff1de5. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 13809849952546970474  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!Ah [?25l[?1cAhkAhnpAhulWelcome, ArkHaven. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist Ahrud - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - TenguAhuDy - Octopode h - Armataurq - Oniz - Felid Ahuci - Gnoll r - BarachiA - Mummy AhuGnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. Ahun+ - Recommended species * - Random species # - Recommended characterAhvk ! - Random character % - List aptitudesSpace - Pick background first ? - HelpAh8v* Tab - Gnoll ReaverAh6 Welcome, ArkHaven the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver  y - Earth Elementalistz - Alchemist Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll ReaverAh Ahb Ah Welcome, ArkHaven the Gnoll Reaver. You have a choice of weapons.a - short sword(+8 apt)  b - mace (+8 apt)  c - hand axe (+8 apt) Ah  d - spear (+8 apt)  e - falchion (+8 apt)f - unarmed(+8 apt) Ah4 + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - spearAhiAh* Ahe4 ArkHaven the PokerGnollHealth: 20/20 ========================Magic: 6/6========================AC: 3Str: 11EV: 11Int: 12SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Ah4 Noise: ---------  Time: 0.0 (0.0)a) +0 spearCast: Kiss of DeathAh9 ....#.###............ #.....≈≈≈..####..≈≈≈≈≈≈≈≈......≈≈≈≈≈AhT: ≈≈≈≈..>@..≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈...##...≈≈≈≈.....# ............ .......#### ....###Ahx: O#...#....AhB TWelcome, ArkHaven the Gnoll Reaver.Ah`E nGame seed: 13809849952546970474 (custom seed)AhJ Ah Press ? for a list of commands and other information.AhC AhF ? _Found two stairs.Ah  _Ahs ,Ah ,Ah Ah Ahq ,Ahb AhO Ah Ah Ahp Ah ## . #. ∆  . .. ∆ ..Ah  #.##. .#.#.. .###....... .....#......## #.......≈≈≈≈.@####..≈≈≈≈Ah 34.0 (4.≈≈≈≈≈≈......≈≈≈≈≈.≈≈≈≈≈≈..><..≈≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈≈...##...≈≈≈≈........#. .........................########.......###Ah &#.##...#Ahw Ah Ah AhAh,Ah7,AhiAh~#.  .. ###### .# #..?. # . .... ∆ ..AhY. #.##.. . #..#.#..# .### #.......# ..... ##....@.## #.....6.0 (2Ah #..≈≈≈≈..####..≈≈≈≈ #.≈≈≈≈≈≈......≈≈≈≈≈Ah? #.≈≈≈≈≈≈..><..≈≈≈≈≈ #.≈≈≈≈≈≈......Ah§≈≈≈≈ #..≈≈≈≈...##.§§≈≈≈≈Ah^ +#. .§§....Ahw #..................#########.......###AhAhAh5Ah ^ _Found a scroll labelled QUECSO ROCIUL.Ah3AhNAh2AhR"Ah%BAh(,Ah)Ah+Ah/,Ahb1Ah4u _Found a scroll labelled WEAPTOH RUECS.Ah63Ah8Ah:Ah<,Ah=Ah8B1AhBAhH=AhH#.  ..# ########### #..#.##..@....... Ah!I12.0 (6.0)AhFIp.#...........?.#... ....#.##..####.... AhI#..#.#..## ..###AhI#.......# .....##......## #.....#..≈≈≈≈..####..≈≈≈≈AhI#.≈≈≈≈≈≈......≈≈≈≈≈#.≈≈≈≈≈≈..><..≈≈≈≈≈AhJAhOAhRc _c - a scroll labelled QUECSO ROCIULAh 1Ah1Ah|2Ahv5Ah,8Aho8Ah<,Ah=,Ah>Ah@AhGB,AhBAhE1AhEAhIe#...# #############.#..#.##..............#...........@.#... 6.0 (4Ah7J....#.##..####....... #..#.#..## #..####.......# ..§..##......## #...§§AhuJ.#..≈≈≈≈..####..≈§§§.#.≈≈≈≈≈≈......≈≈§§§≈AhJ#.≈≈≈≈≈≈..><..≈≈§§≈≈#.≈≈≈≈≈≈......§≈≈≈≈Ah0KAhNAhQc _d - a scroll labelled WEAPTOH RUECSAh1Ah5rInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  c - a scroll labelled QUECSO ROCIUL  d - a scroll labelled WEAPTOH RUECSAh^<c - a scroll labelled QUECSO ROCIUL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. AhStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ahi7eEnchant which item? Armour  b - a +0 leather armour (worn) [?] describe selectedAhcAhArkHaven the PokerGnollHealth: 20/20 ========================Magic: 6/6========================AC: 3Str: 11#.EV: 11Int: 12..# #############.SH: 0Dex: 10#..#.##.............XL:  1 Next:  0% Place: Dungeon:1.#...........@.#...Noise: ---------  Time: 16.0 (0.0)....#.##..####.......a) +0 spear#..#.#..## #..###.Cast: Kiss of Death#.......# ..§..##......## #...§§.Ahq#..≈≈≈≈..####..≈§§§.#.≈≈≈≈≈≈......≈≈§§§≈#.≈≈≈≈≈≈..><..≈≈§§≈≈#.≈≈≈≈≈≈......§≈≈≈≈ _Found a scroll labelled QUECSO ROCIUL. _Found a scroll labelled WEAPTOH RUECS. _c - a scroll labelled QUECSO ROCIUL _d - a scroll labelled WEAPTOH RUECSAs you read the scroll labelled QUECSO ROCIUL, it crumbles to dust.  It is a scroll of enchant armour.Ah! Really abort (and waste the scroll)?   Y - Yes  N - NoAh Ah Ah ArkHaven the PokerGnollHealth: 20/20 ========================Magic: 6/6========================AC: 3Str: 11#.EV: 11Ah Int: 12..# #############.SH: 0Dex: 10#..#.##.............XL:  1 Next:  0% Place: Dungeon:1AhL R.#...........@.#...Noise: ---------  Time: 16.0 (0.0)....#.##..####.......Ah| a) +0 spear#..#.#..## #..###.Cast: Kiss of DeathAh #.......# ..§..##......## #...§§.#..≈≈≈≈..####..≈§§§.#.≈≈≈≈≈≈......≈≈§§§≈#.≈≈≈≈≈≈..><..≈≈§§≈≈#.≈≈≈≈≈≈......§≈≈≈≈ Ah _Found a scroll labelled WEAPTOH RUECS. _c - a scroll labelled QUECSO ROCIUL AhB _d - a scroll labelled WEAPTOH RUECSAs you read the scroll labelled QUECSO ROCIUL, it crumbles to dust.  Ahq SIt is a scroll of enchant armour.  Okay, then.Ah f.§§≈Ah 27.0 (1 _Ah Ah AhMInventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  d - a scroll labelled WEAPTOH RUECSAh/_ [d - a scroll labelled WEAPTOH RUECS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ah AhH Ah ArkHaven the PokerGnollHealth: 20/20 ========================Magic: 6/6========================AC: 3Str: 11#.Ah sEV: 11Int: 12..# #############.SH: 0Dex: 10#..#.##.............Ah9 sXL:  1 Next:  0% Place: Dungeon:1.#...........@.#...Noise: ---------  Time: 17.0 (0.0)Ah ....#.##..####.......a) +0 spear#..#.#..## #..###.Cast: Kiss of Death#.......# ..§..##......## #...§.§#..≈≈≈≈..####..≈§§§§#.≈≈≈≈≈≈......≈≈§§§≈Ah #.≈≈≈≈≈≈..><..≈≈§≈≈≈#.≈≈≈≈≈≈......§≈≈≈≈As you read the scroll labelled QUECSO ROCIUL, it crumbles to dust.  Ah DIt is a scroll of enchant armour. _Okay, then.Ah= As you read the scroll labelled WEAPTOH RUECS, it crumbles to dust.  It is a scroll of identify.  You don't currently have any unidentified items.AhV {.≈≈§.≈≈≈Ah *≈≈≈≈Ahd! 28.0 (1 _AhV$ Ah& Ahy3AhzAh|AhAh/AhV,Ahi,Ah!AhAh#...g#.......# #############....  #..#.##................ .#.............#....... ....#.##..####..##..#.#..## ##.@###...#.......# #..###......## #......K.  #..≈≈≈≈..####..≈≈≈≈..##AhI#.≈≈≈≈≈≈......§≈≈§≈§.#  #.≈≈≈≈≈≈..><..§≈§§≈§..g   hobgoblin (asleep)  #.≈≈≈≈≈≈......≈≈§§≈§...K   kobold (asleep)  #..≈≈≈≈...##...≈≈≈≈§...  +........#. ..§....AhP 20.0 (2  A kobold and a hobgoblin come into view.Ah/Ahrc.gK.≈§§≈≈≈≈§§§§g§≈§§§K≈≈≈≈Ah44==1.0 (3AhAh+ _The hobgoblin shouts!AhΊ#.... #...g.  ..# #############.... #..#.##................ #.............#........ ..#.##..####.........# #..#.#..## ##..###...# #.......# #..@.....# ### #.....K.... #..≈≈≈≈..####..≈≈≈≈..### #.≈≈....≈§§# #.≈≈≈≈≈≈..><..≈§§§§§... Ah]#.≈≈≈≈≈≈......§≈§§§§.b   bat (asleep) #..≈≈≈≈...##...≈≈≈≈§. +........#....§.... b #..........AhfAhK.§§≈§§≈AhO≈§≈§.§≈≈.. .Ahܝ4--2.0 (1AhAhbV _A bat comes into view.Ah) #.  ArkHaven the Poker ...  Gnoll #...g.  Health: 20/20 ========================  ..# #############....  Magic: 6/6======================== #..#.##................  AC: 3Str: 11 #.............#........  EV: 11Int: 12 ...#.##..####.........#  SH: 0Dex: 10 #..#.#..## ##..###...#  XL:  1 Next:  0% Place: Dungeon:1 #.......# #..@*K...#  Noise: ---------  Time: 22.0 (0.0) ##......## #..........  a) +0 spear #..≈≈≈≈..####..≈≈§≈..###  Cast: Kiss of Death #.≈≈≈≈≈≈......≈§§§≈≈.# #.≈≈≈≈≈≈..><..≈§≴Ah§§≈... #.≈≈≈≈≈≈......§≈§≈§§....  b   bat (asleep) #..≈≈≈≈...##.§.§≈≈≈§....  K   kobold +........#....§.... .b.. #.................. _The hobgoblin shouts! _A bat comes into view.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (58% to hit and 43% to hit with your  bite)AhB_ #.  ArkHaven the Poker ...  Gnoll #...g.  Health: 20/20 ========================  ..# #############....  Magic: 6/6======================== #..#.##................  AC: 3Str: 11 #.............#........  EV: 11AhFCInt: 12 ...#.##..####.........#  SH: 0Dex: 10 #..#.#..## ##..###...#  XL:  1 Next:  0% Place: Dungeon:1 #.......# #..@.K...#  Noise: ---------  Time: 22.0 (0.0) AhC##......## #..........  a) +0 spear #..≈≈≈≈..####..≈≈§≈..###  Cast: Kiss of Death #.≈≈≈≈≈≈......≈§§§≈≈.# #.≈≈≈≈≈≈..><..≈§≈§§≈... #.≈≈≈≈≈≈......§≈§≈§§....  b   bat (asleep) AhC #..≈≈≈≈...##.§.§≈≈≈§....  K   kobold +........#....§.... .b.. #.................. Ah6D_A bat comes into view.Reach: a) +0 spearPress: ? - help, Dir - move targetAhtDAim: a kobold, wielding a +0 short sword (58% to hit and 43% to hit with your  bite)  You reach to attack! You hit the kobold.AhFAhGAhQ* #.  ... ..g.  ..# ########## ....... ...#. #..#  ##..###...#  #..@.)...# AhSR #.......... #..≈≈§≈..### ...≈§§§≈§.#.><.§≈§≈§≈≈........§§§§§§b... b.##........§.... ....AhV318 (0.8Ah]Aha\  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (58% to hit and 43% to hit with your  bite)  You reach to attack! You hit the kobold. _You kill the kobold!Ah@... ....... ..# #############...... ..#.##.................. .............#......... ..#.##..####.........# #.#..## ##..###...# .......# #....)...##### #...@....... ..≈≈≈≈..####..≈≈§≈..#### .≈≈....≈§§§≈§.# .≈≈≈≈≈≈..><.§≈§≈§≈≈... .≈≈≈≈≈≈......§§§§§§b.... Ah..≈≈≈≈...##.§.§≈≈≈... ........#....§.........# ............###########AhAh^AhӡAh§§≈b.§≈§§≈≈.§§§≈§..AhkB3.8 (1.0Kiss of DeathAhAhTAh?v+...  ...# #############g..#.##.................. ...#......... #.##..####.........# #.#..## ##..###...# # #....)...# ......## #.+≈≈≈≈..####.§§≈b≈..# ≈≈≈≈≈≈......§≈§§≈≈.# ≈≈≈≈≈≈..><..§§§≈≈≈... Ahwt≈≈≈≈≈≈......§§≈≈≈§.....≈≈≈≈...##...≈§≈≈.g   hobgoblin#....§§§.......#b   bat....... Ah{Ah|Ah.§..≈§b≈§§≈..≈#...≈≈b   bat..........Ahυ19--=4Kiss of DeathAhAAh8c _The bat hits you. The bat closely misses you.AhI ...  ArkHaven the Poker .......  Gnoll .# #############.......  Health: 19/20 ======================-- .#.##..................  Magic: 6/6======================== ............#.........  AC: 3Str: 11 .#.##..####.........#  EV: 11Int: 12 .#.#..## ##..###...#  SH: 0Dex: 10 ......# #....)...####  XL:  1 Next: 10% Place: Dungeon:1 ......## #....@......+  Noise: =--------  Time: 24.8 (0.0) .≈≈≈≈..####.§§≈*≈..#####  a) +0 spear ≈≈≈≈≈≈......≈§b≈≈≈.#  Cast: Kiss of DeAhLath ≈≈≈≈≈≈..><.§§≈§≈≈≈... ≈≈≈≈≈≈......≈§≈≈≈§..... .≈≈≈≈...##...≈≈≈≈.......  b   bat .......#..............## ...................#... #######.......###You reach to attack! You hit the kobold. _You kill the kobold! _The bat hits you. The bat closely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (lava, 51% to hit and 34% to hit with your bite)Ahm0 ...  ArkHaven the Poker .......  Gnoll .# #############.......  Health: 19/20 ======================-- .#.##..................  Magic: 6/6======================== ............#.........  AC: 3Str: 11 .#.##..####.........#  EV: 11Int: 12 Ah1.#.#..## ##..###...#  SH: 0Dex: 10 ......# #....)...####  XL:  1 Next: 10% Place: Dungeon:1 ......## #....@......+  Noise: =--------  Time: 24.8 (0.0) .≈≈≈≈..####.§§≈§≈..#####  a) +0 spear ≈≈≈≈≈≈......≈§b≈≈≈.#  Cast: Kiss of Death ≈≈≈≈≈≈..><.§§≈§≈≈≈... Ah1≈≈≈≈≈≈......≈§≈≈≈§..... .≈≈≈≈...##...≈≈≈≈.......  b   bat .......#..............## ...................#... #######.......###You reach to attack! You hit the kobold. _You kill the kobold! _The bat hits you. The bat closely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (lava, 51% to hit and 34% to hit with your bite)Ah[3Ahr= ...  .......  ######....... ........ ...#....g.... #.........#  ##..###...#  #....)...####  #....@......+ #..≈≈b≈..##### ..§§§§§≈≈.# ><..≈≈≈≈§≈......≈≈≈≈≈≈....#...≈≈≈≈....... g   hobgoblin.............## b   bat.........#...Ahb?B5.5 (0.7Kiss of DeathAhEAh_H_You kill the kobold! _The bat hits you. The bat closely misses you.Reach: a) +0 spearPress: ? - help, Dir - move target AhH Aim: a bat (lava, 51% to hit and 34% to hit with your bite) _You reach to attack! You miss the bat. The bat hits you but does no damage.Ah0  You hit the bat. You bite the bat, but do no damage.The bat is severely wounded.Ah2Ahz;9.g§.≈§b§§≈§≈≈..≈≈#...§§..... ...Ahg<20==6.3 (0.8Kiss of DeathAhCAhEP _The bat barely misses you.AhHF ...  ArkHaven the Poker .......  Gnoll .# #############.......  Health: 20/20 ======================== .#.##..................  Magic: 6/6======================== ............#.........  AC: 3Str: 11 .#.##..####......g..#  EV: 11Int: 12 .#.#..## ##..###...#  SH: 0Dex: 10 ......# #....)...####  XL:  1 Next: 10% Place: Dungeon:1 ......## #....@......+  Noise: =--------  Time: 26.3 (0.0) .≈≈≈≈..####..≈≈*≈..#####  a) +0 spear ≈≈≈≈≈≈......≈§b§≈≈.#  hGp40mCast: Kiss of Death ≈≈≈≈≈≈..><.§§≈§≈≈≈... ≈≈≈≈≈≈......≈≈≈≈≈≈..... .≈≈≈≈...##...§§≈≈.......  g   hobgoblin .......#..............##  b   bat ...................#... #######.......###The bat is severely wounded. _The bat barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (black smoke, lava, severely wounded, 51% to hit and 34% to hit withyour bite)Ah@  ...  ArkHaven the Poker .......  Gnoll .# #############.......  Health: 20/20 ======================== .#.##..................  Magic: 6/6======================== ............#.........  AC: 3AhA Str: 11 .#.##..####......g..#  EV: 11Int: 12 .#.#..## ##..###...#  SH: 0Dex: 10 ......# #....)...####  XL:  1 Next: 10% Place: Dungeon:1 ......## #....@......+  Noise: =--------  Time: 26.3 (0.0) .≈≈≈≈..####..≈≈§≈..#####  a) +0 spear ≈≈≈≈≈≈......≈§b§≈≈.#  Cast: Kiss of Death ≈≈≈≈≈≈..><.§§≈§≈≈≈... ≈≈≈≈≈≈......≈≈≈≈≈≈..... .≈≈≈≈...##...§§≈≈.......  g   hobgoblin .......#..............##  b   bat AhpB ...................#... #######.......### _The bat barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (black smoke, lava, severely wounded, 51% to hit and 34% to hit withyour bite)  You reach to attack! You hit the bat.AhjF AhH MReach: a) +0 spear  Press: ? - help, Dir - move targetAim: a bat (black smoke, lava, severely wounded, 51% to hit and 34% to hit withyour bite)  You reach to attack! You hit the bat.  You kill the bat!AhQ  ...  b......  ######....... ........ ...#......... #.........#  ##..###g..#  #....)...####  #...§@......+ #.§≈§§≈..##### ≈≈≈≈≈.# ><.§§§§≈≈≈...≈≈≈≈≈....§§§§≈....... .........## b   bat (wandering).......#...AhV =2-7.0 (0.7Ah] Ah` V _A bat comes into view.Ah ...  ArkHaven the Poker b......  Gnoll .# #############.......  Health: 20/20 ======================== .#.##..................  Magic: 6/6======================== ............#.........  AC: 3Str: 11 .#.##..####.........#  EV: 11Int: 12 .#.#..## ##..###g..#  SH: 0Dex: 10 ......# #....)...####  XL:  1 Next: 20% Place: Dungeon:1 ......## #...§@......+  Noise: ---------  Time: 27.0 (0.0) .≈≈≈≈..####.§≈§§≈..#####  a) +0 spear ≈≈≈≈≈≈......≈≈≈≈≈≈.#  Cast: Kiss of DeathhbX ≈≈≈≈≈≈..><.§§§§≈≈≈... ≈≈≈≈≈≈......≈≈≈≈≈≈..... .≈≈≈≈...##..§§§§≈.......  g   hobgoblin .......#..............##  b   bat (wandering) ...................#... #######.......###You reach to attack! You hit the bat.  You kill the bat! _A bat comes into view.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (65% to hit and 53% to hit with your bite)AhO ...  ArkHaven the Poker b......  Gnoll AhIP>.# #############.......  Health: 20/20 ======================== .#.##..................  Magic: 6/6======================== ............#.........  AC: 3Str: 11 .#.##..####.........#  EV: 11Int: 12 .#.#..## ##..###g..#  SH: 0AhP,Dex: 10 AhP......# #....)...####  XL:  1 Next: 20% Place: Dungeon:1 ......## #...§@......+  Noise: ---------  Time: 27.0 (0.0) .≈≈≈≈..####.§≈§§≈..#####  a) +0 spear AhP=≈≈≈≈≈≈......≈≈≈≈≈≈.#  Cast: Kiss of Death ≈≈≈≈≈≈..><.§§§§≈≈≈... ≈≈≈≈≈≈......≈≈≈≈≈≈..... Ah/Q.≈≈≈≈...##..§§§§≈.......  g   hobgoblin .......#..............##  b   bat (wandering) ...................#... #######.......###AhyQYou reach to attack! You hit the bat.  You kill the bat! _A bat comes into view.AhQReach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (65% to hit and 53% to hit with your bite)AhRAhY ...  .......  ######....... Ah]Z........ ...#......... #.........#  ##..###g..#  #....)...####  #...§@......+ #..§≈§≈..##### §≈≈≈≈.# ><.§§§§≈≈≈...AhZQ≈≈§≈≈.....§≈§≈....... ..§........##.........#...Ah+\+8 (0.8AhbAheYou kill the bat! _A bat comes into view.Ah f)Reach: a) +0 spearPress: ? - help, Dir - move target  Aim: a hobgoblin (65% to hit and 53% to hit with your bite) _You reach to attack! You barely miss the hobgoblin.Ah3 ...  ArkHaven the Poker .......  Gnoll .# #############.......  Health: 20/20 ======================== .#.##..................  Magic: 6/6======================== ............#.........  AC: 3Str: 11 .#.##..####.........#  EV: 11Int: 12 .#.#..## ##..###g..#  SH: 0Dex: 10 ......# #....)...####  XL:  1 Next: 20% Place: Dungeon:1 ......## #...§@......+  Noise: ---------  Time: 27.8 (0.0) .≈≈≈≈..####..§≈§≈..#####  a) +0 spear ≈≈≈≈≈≈......≈§≈≈≈≈.#  Cast: Kiss of Death Ah 4≈≈≈≈≈≈..><.§§§§≈≈≈... ≈≈≈≈≈≈......≈≈≈§≈≈..... .≈≈≈≈...##...§≈§≈.......  g   hobgoblin .......#.....§........## ...................#... #######.......###Press: ? - help, Dir - move targetAim: a hobgoblin (65% to hit and 53% to hit with your bite) _You reach to attack! You barely miss the hobgoblin.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (65% to hit and 53% to hit with your bite)Ah  ...  ArkHaven the Poker .......  Gnoll .# #############.......  Health: 20/20 ======================== .#.##..................  Magic: 6/6======================== ............#.........  AC: 3Ah oStr: 11 .#.##..####.........#  EV: 11Int: 12 .#.#..## ##..###g..#  SH: 0Dex: 10 ......# #....)...####  XL:  1 Next: 20% Place: Dungeon:1 ......## #...§@......+  Noise: ---------  Time: 27.8 (0.0) .≈≈≈≈..####..§≈§≈..#####  a) +0 spear AhJ!≈≈≈≈≈≈......≈§≈≈≈≈.#  Cast: Kiss of Death ≈≈≈≈≈≈..><.§§§§≈≈≈... ≈≈≈≈≈≈......≈≈≈§≈≈..... .≈≈≈≈...##...§≈§≈.......  g   hobgoblin .......#.....§........## ...................#... #######.......###Press: ? - help, Dir - move targetAim: a hobgoblin (65% to hit and 53% to hit with your bite) Ah!_You reach to attack! You barely miss the hobgoblin.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (65% to hit and 53% to hit with your bite)AhJ#Ah) ...  .......  ######....... ........ ...#......... #......b..#  ##..###...#  #....g...####  #....@......+ #..≈≈≈≈..##### Ah)y...≈≈≈≈≈≈.# ><.§§≈≈§≈≈......≈≈≈≈≈≈....#...≈≈§≈....... .............## b   bat..........#...Ah+B8.6 (0.8Kiss of DeathAh0Ah]3  Aim: a hobgoblin (65% to hit and 53% to hit with your bite) _You reach to attack! You barely miss the hobgoblin.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a hobgoblin (65% to hit and 53% to hit with your bite) _You reach to attack! You hit the hobgoblin but do no damage.Ah Q  You hit the hobgoblin.Ah$  .b§.≈≈§Ah ` The hobgoblin is moderately wounded.Ah!V18---=Ah " 9.4Ah(AhR,? _The hobgoblin hits you. The bat hits you.Ah;  You hit the hobgoblin.Ah\  You kill the hobgoblin!Ah).b.≈≈≈≈§b   batAhR---430.1 (0.7AhAh: _The bat hits you but does no damage.Ah M # #############.#.##.....................#..#..####...... .#.#..## ##..###...#  ...#### ......## #.....b.....+ .≈≈≈≈..####..≈≈≈≈..##### ≈≈≈≈≈≈......≈≈≈≈§≈.#Ah ..b   bat..#..........#...Ah Ah| Ah Ah  gb.§§§§§§§§§≈≈.≈≈≈≈≈.g   hobgoblin (wandering).≈≈§≈...b   bat........The bat barely misses you.Ah [9=1.1 (1.0Ah Ah%  _A hobgoblin comes into view.Things that are here: _a +0 short sword; a hobgoblin corpse; a kobold corpseAhK5  You hit the bat.AhSWg§§§§≈§§≈§§≈§§#≈≈§§§§...≈..g...........#AhVj58 (0.7Kiss of DeathAh [Ah\G _You kill the bat!AhC&#. ....# # #####g......# #.##........... AhZ#......... #.##..####.........# #.#..## ##..###...# # #....)@..#### ## #..§§§§.....+ Ahк≈≈≈≈..####..≈§§≈§§##### Ah ......≈≈§§≈§.#..><..≈≈§§§§.§Ah5.......≈≈≈≈≈≈..... ≈≈≈≈...##...≈≈§≈...Ahb....#.....## AhAh.g§..#..≈§§≈§...≈≈≈≈§≈§≈≈§≈§§....≈≈≈§≈≈......≈≈§≈................Ah5-2.8 (1.0AhAhAh) #. . #############.......# #.##............g......# ...........#..........#..####...... #.#..## ##..###@..#  ..§...#### .....## #..§§.......+..####..≈§§≈§.#####....≈≈≈≈§≈§#><..≈≈§≈§§... ≈......≈≈≈§≈≈..... ≈≈≈≈...##...≈≈§≈.......#...##Ah- AhY4 .g)...≈≈≈§...≈≈≈≈≈≈...≈≈§≈§§§..≈≈≈≈≈≈§...≈≈≈≈§Ahf5 @-3AhY; Ah> Ah.#. . ############# #.##............# ...........#....g......##..####...... #.#..## ##..###...#  #....)...#### .....## #...........+..####..≈≈≈§..#####....≈≈≈≈≈≈.# Ah|><..≈≈§≈§§.≈......≈≈≈≈≈≈§.... ≈≈≈≈...##...≈≈≈≈§......Ah<+|≈.§≈≈≈≈≈.Ah+_==4Kiss of DeathAh2Ah8- _The hobgoblin hits you.Ah  You hit the hobgoblin.  The hobgoblin is moderately wounded.Ah  K§§§§≈§§§≈§≈≈≈§ ≈≈§≈§≈..K   kobold (wandering).§≈≈≈≈≈..The hobgoblin closely misses you.Ah -5.6 (0.8AhΜ Ah2 u _A kobold comes into view. It is wielding a +0 dagger.Aho  You barely miss the hobgoblin.The hobgoblin is moderately wounded.The kobold shouts!Ahx.K§≈≈K≈=6.4AhAhV _The hobgoblin barely misses you.Ah ;  You hit the hobgoblin.Ah c K.§AhR .§§§≈.§§§§#The hobgoblin is heavily wounded.Ah 0-7.2Ah Ah6 O _The hobgoblin misses you.Ah l )§§§...Ah  ≈§≈§§§≈§≈≈≈≈≈≈≈≈≈You hit the hobgoblin but do no damage.You bite the hobgoblin, but do no damage.AhFE-9 (0.7AhAh@a _The hobgoblin is heavily wounded.Ahs  You closely miss the hobgoblin. Your bite misses the hobgoblin.The hobgoblin is heavily wounded.AhqK....§.≈≈≈≈§§#≈≈≈≈≈§§.AhX-8.7 (0.8AhAh@ _The hobgoblin hits you but does no damage.Ah>S/You closely miss the hobgoblin. Your bite misses the hobgoblin.The hobgoblin is heavily wounded. _The hobgoblin hits you but does no damage.hit the hobgoblin but do no damage.  You bite the hobgoblin, but do no damage.  The hobgoblin is heavily wounded.Ah\).K§≈≈..≈.≈..§≈§≈≈≈..Ah]58-Ah^!9.5AhdAhh- _The hobgoblin hits you.Ah  You hit the hobgoblin but do no damage. Your bite misses the hobgoblin.The hobgoblin is heavily wounded.AhN V.K.Ah )40.3AhP Ah۾ V _The hobgoblin barely misses you.Ah: c  You barely miss the hobgoblin.AhC .K≈The hobgoblin is heavily wounded.AhD (1.1AhJ AhM V _The hobgoblin barely misses you.Ah% §§§§≈≈≈.You closely miss the hobgoblin. Your bite misses the hobgoblin.Ah'+8 (0.7Ah,Ah.a _The hobgoblin is heavily wounded.Ah ≈≈≈You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.-2.6 (0.8Ah"Ah`% _The hobgoblin barely misses you. The kobold closely misses you.AhZ  §You hit the hobgoblin.  The hobgoblin is severely wounded.3.4 _The hobgoblin closely misses you. The kobold completely misses you.Ah_  .≈§≈≈≈§§§§≈≈§§§§§.≈≈≈≈≈≈.You hit the hobgoblin but do no damage. Your bite misses the hobgoblin.The hobgoblin is severely wounded.Aha (4.2Ahk Ahsp | _The hobgoblin barely misses you. The kobold hits you with a +0 dagger.AhMM§§ §§§§§§§≈≈≈≈≈.. _The hobgoblin barely misses you. The kobold hits you with a +0 dagger.  You bite the hobgoblin, but do no damage.  The hobgoblin is almost dead.  You barely miss the hobgoblin.  The hobgoblin is almost dead.Ah(5.0Ah{Ah6 _The kobold barely misses you. The hobgoblin closely misses you.AhAh)AhmAhҾAh"AhAh: §.§.  You hit the hobgoblin but do no damage.Ah+7 (0.7AhAh] _The hobgoblin is almost dead.Ah!e ≈.≈§§§§..§≈≈≈≈§You barely miss the hobgoblin.The hobgoblin is almost dead.The hobgoblin hits you but does no damage.AhA#-6.5 (0.8Ah)Ahv,T _The kobold closely misses you.Ah] * §§≈≈§≈≈§≈§≈≈≈§≈≈≈≈.  You hit the hobgoblin but do no damage.Ah-^ vThe hobgoblin is almost dead.The kobold misses you.Ahy_ (7.3Ah@f Ahi @ _The hobgoblin hits you but does no damage.Ahǂ;  You hit the hobgoblin.AhZ †§≈≈§≈K   kobold≈≈≈≈.§≈You kill the hobgoblin!AhAhM^9=78.1Ah3Ah6S _The kobold barely misses you.Ah.#.....#. . ############# #.##....... ...........#....@K.....##..####.........##### #.#..## ##..###...#  #....)...#### .....## #...§.......+..####..≈≈≈≈..#####Aha....≈§≈≈≈≈.#><..≈≈.≈......§≈≈≈≈≈.....Ah<?§§§Ah-9.1 (1.0AhyAh _The kobold hits you but does no damage. _You see here a hobgoblin corpse.Ah4Ah,5Ah:Ah<Ahp!.AhUq+8 (0.7AhvuAhwZ _You hit the kobold but do no damage.Ah-8  You hit the kobold.Ah/)§§≈Ah@3h850.5Kiss of DeathAhw9Ah[<J _You kill the kobold!Ah.......#....#......#......#....#  #.# .##.# #....†@.....# .##..####.##### .#..## ##..###...# # #.## #......####..≈≈......≈≈≈§≈≈.#..><..≈≈ Ahx§≈§≈§AhfQ=-1.5 (1.0AhAh:  Things that are here: _a +0 dagger; a kobold corpseAh .#....#.......#........#......?.. ..#  #.# ##.# #....†)@....# ##..####.##### Ah3 )#..## ##..###...# # #....## #.....####..≈§≈≈..#####......≈≈≈≈§≈.#..><..≈≈≈§§≈... Ah b§≈§≈≈Ah h20==-2Ah Ah g _Found 2 scrolls labelled DAIPAO YFOLIK.Ah\ I.#....###..#..#......? .. .# #.# .# #....†).@...# ..####.##### ..## ##..###...# # #....)...###### #...........+..####..≈§≈≈..#####......≈ Ah+f a§§§§§≈Ahf &3Ahn Ahp Ah )AhQ)Ah+Ah0Ah24Ah@8,Ah8Ah;Ah <Ah=Ah?AhBAh&C:==AhDAh$GAh'JAhZJAhKAh8NAhQ,AhHRAhTAhV,Ah:XAhZAh],Ah]AheGAhhh #######Ahzi,#### ###### .......  .......#....###.#...##  #...#  .#......@......#61.5 (8  ....Ahi......#....  ..........#....# . Ahi#######.......#....#............#....# ..#....†).....###.## #...##### .# Ahfj##..###...# .#  #....)...####AhjAhoAh_rd _c - 2 scrolls labelled DAIPAO YFOLIKAhԋNInventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  c - 2 scrolls labelled DAIPAO YFOLIKAhf Ah wArkHaven the PokerGnollHealth: 20/20 ========================Magic: 6/6========================#######AC: 3Str: 11#### ###### .......EV: 11Ah< Int: 12.......#....###.#...##SH: 0Dex: 10.......#.............#XL:  1 Next: 80% Place: Dungeon:1.......#......@......#Noise: ---------  Time: 61.5 (0.0)................#....a) +0 spear..........#....# .Ahܶ LCast: Kiss of Death #######.......#....# ..............#....# ..#....†).....###.## #.........##### .# ##..###...#.#Ah 2#....)...####Ah5 You hit the kobold. _You kill the kobold!Things that are here: _a +0 dagger; a kobold corpse Ah[ _Found 2 scrolls labelled DAIPAO YFOLIK. _c - 2 scrolls labelled DAIPAO YFOLIKAh Ah Ah] Ah AhU 3AhV Ahf\ Ahc BAhFd Ah$g Ah]g Ahh AhXl Ah%o ,Ahxp Ahs Ahw ,Ah4x Ahz AhS} ,Ah} Ah Ah ,Ah Ah Ah ,Ah Ahx Ahw ,Ah Ah Ah[ ,Ah Ah  ####### ############### ....... .........#....###.#...## .#.............# .......@.#.............#70.5 (9 Ah ###................#.... #...........#....# . # #############.......#....# #.##...................#....#Ah6 ;.........#....†).....###.####..####.........##### .# #.#..## ##..###...#AhY ?.# .....# #..Ah| a..)...#### .#Ah@ Aho Ah Ah 3Ah Ah Ah XAh ,AhF Ah Ah ,Ah Ah! Ah ,Ah Ah~ Ah ,Ah Ah Ah ,Ah AhR Ah, ,Ah! Ah& ###################### #.......#....##7.5 (7.........#........#...... .......###.............. AhS' . #. ....... #...........#.. ..# ##############.......#..  #..#.##...................#..  .#.............#....†).....###  ....#.##..####.........#####Ah' Ah0, Ah- Ah<*_Ah/XAhV0,Ah6Ah|7,Ah 8Ah?A#####################...............#.....#.#...............#..............#...81.5 (4.###...## #...#.############## #..#.##.......... .#.............#....†)....Ah?  ....#.##..######  #..#.#..## ##..###...# #.......# #....)...### Ah@AhEAhGAho3AhAhAhSAhrAhAh,Ah5AhAh,AhwAhAhMAhyAh(Ah ..##.#####.##..#.###############..#.#..............#.#..AhK . .... #..@........###..6.5 (5∆ #.....# # #..#.##############Ahq  #..#.##....... ∆ .#.....Ah #....† ....#.##..####... Ah .#..#.#..## ##..###.Ah  ..#.......# #....). ##......## #.§§§..Ah Ah Ah)AhAhu IAh Ah AhN Ah= ,Ah ,AhS Ah Ah ,AhN Ah4 Ah8 ,Ah Ah! AhT" ,Ah" Ah1' <#..#.#...........#.#..#.#...........####.#................Ahj' 8....#...........###..∆...#...........# #.. ..#..#.############ #.#..#.##Ah' ∆ #.#.....# #.@..#.##..####Ah' 91.......#..#.#..## ##..#Ah' W.......#.......# #..###..#.##......## #.§§ #.##.#..≈≈≈≈..####..§§#. ..#.≈≈≈≈≈≈......≈§§Ah ( . ..#.≈≈≈≈≈≈..><..§≈≈. ..#.≈≈≈≈≈≈......§≈≈Ah/( ^ #..≈≈≈≈...##...≈≈Ah( Ah- Ah0 AhAh5AhSAhAh" _Found a scroll labelled TEFIEDUTT BETT.####.#..... ....#...###..r ∆...#..# #.... ..#..#.##########....####.#..#.##...........?.#.#.............#......#....#.##..####.........#..#.#..## ##.......@.#.......# ####..#.##......## #. #.##.#..≈≈≈≈..#### #. ..#.≈≈≈≈≈≈......≈ . ..#.≈≈≈≈≈≈..><hO(40m.. .. ..#.≈≈≈≈≈≈......§ r   quokka (asleep). ...#..≈≈≈≈...##... l   frilled lizard (asleep)#.. l+........#..... #..............2.5 (1Ah.r.rrAh0+3.5 (2Ah=7Ah :m _A frilled lizard and a quokka come into view.BhBhInventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) BhScrolls (go to first with ?)  c - 2 scrolls labelled DAIPAO YFOLIKBhc - 2 scrolls labelled DAIPAO YFOLIK. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul Bh<k Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Bh޹ Bh Bh ####.#.............. ArkHaven the Poker.. ....#...........### Gnoll... ∆...#...........# # Health: 20/20 ========================..r. ..#..#.########## Magic: 6/6========================....####.#..#.##........ AC: 3Str: 11.....?.#.#.............# EV: 11Int: 12#......#....#.##..####.. SH: 0Dex: 10.........#..#.#..## ##. XL:  1 Next: 80% Place: Dungeon:1Bh .......@.#.......# #. Noise: ---------  Time: 93.5 (0.0)..###..#.##......## #. a) +0 spear#.##.#..≈≈≈≈..####.. Cast: Kiss of Death#. ..#.≈≈≈≈≈≈......≈ Tele . ..#.≈≈≈≈≈≈..><..§.. ..#.≈≈≈≈≈≈......§ r   quokka.. ...#..≈≈≈≈...##... l   frilled lizard (asleep)#.. l+........#.....#.............. _a +0 dagger; a kobold corpse _Found 2 scrolls labelled DAIPAO YFOLIK. _c - 2 scrolls labelled DAIPAO YFOLIK _Found a scroll labelled TEFIEDUTT BETT. Bh. _A frilled lizard and a quokka come into view.As you read the scroll labelled DAIPAO YFOLIK, it crumbles to dust.Bh: ? _Found 2 scrolls labelled DAIPAO YFOLIK. _c - 2 scrolls labelled DAIPAO YFOLIK _Found a scroll labelled TEFIEDUTT BETT. _A frilled lizard and a quokka come into view.  As you read the scroll labelled DAIPAO YFOLIK, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.BhM Bh Bh ..rll.Bh{ *4.5 (1Bh Bh 8 _The frilled lizard hisses angrily.Bh(  #.#..#.#. ####.#...... ....#...#∆...#...........# . ..#..#.#########.####.#..#.##......r?.#.#...........##....#.##..##.#..#.#..## ##ß.........#.# ##..###..#.##......## ## #.##.#..####. #. ..#.≈≈≈≈≈≈......Bhd  .. ..#.≈≈≈≈≈≈..><.. ... ..#.≈≈≈≈≈≈...... ......l#..≈≈≈≈...###.. .+#Bh Bh X.rBhѵ =5Kiss of DeathBh Bhf Bh+Bh,4=6.3 (0.8Bh3Bh6 _You closely miss the quokka. The quokka closely misses you.Bh&  You completely miss the quokka. Your bite misses the quokka.BhyX18---7.1Bh'Bh)+ _The quokka bites you.Bh\a Bhmk  ####.......#....# ...........#....# ....†).....###.## .......##### #.# .###...# ####.# ...)...####....########. §§§.......+............> §§§≈..#####.r..........( §§§§≈.# #..... Bhl A≈≈≈≈≈... #..... ≈≈≈≈≈................... ≈≈≈≈§................... .........####........... ......#... #.......###. r(asleep) .#####....... .# ########$ ..You barely miss the quokka.Bhx  Your surroundings suddenly seem different.  A quokka comes into view.Found 5 poisoned darts and 17 gold pieces.Bh{ BhE m.rrBh R-9Kiss of DeathBh+ Bh0 Bh ; _Found a stone staircase leading down. Bh[^5.....#....# #....†).....###.##....##### #.###...# ####.# ....)...####....########. .§§§.......+............> .§§§≈..#####..r.( ≈§§§§≈.# ##....≈≈≈≈≈.... §≈≈≈≈≈..... .≈≈≈≈§. ..........####.#... ####.### ##........ .#  ########$#.. .#  Bh4a Bh~iX.r Bhk\-8.9 (1.0Kiss of Death BhKr Bht Bh#8  You hit the quokka. BhRO† Bh Bh ............#....#ArkHaven the Poker #....†).....###.##Gnoll ........##### #.#Health: 18/20 =====================--- ..###...# ####.#Magic: 6/6======================== ....)...####....########.AC: 3Str: 11 .§§§.......+............>EV: 11 BhF9Int: 12 .§§§≈..#####............(SH: 0Dex: 10 ≈§§§§≈.# ##...†.........XL:  1 Next: 100% Place: Dungeon:1 §≈≈≈≈≈... #.....@........Noise: =--------  Time: 99.6 (0.7) §≈≈≈≈≈...................a) +0 spear .≈≈≈≈§...................Cast: Kiss of Death ..........####........... .......#... #.......###. ..#####........ ..#########$# ....#You barely miss the quokka. BhYour surroundings suddenly seem different.  A quokka comes into view.Found 5 poisoned darts and 17 gold pieces. _Found a stone staircase leading down.  You hit the quokka. BhI _You kill the quokka!You have reached level 2! Bh/  --more-- BhR24/26=7/72 0% Kiss of Death Bh Bh4 _ Bh  _5== Bh X Bh/ , Bh[  Bh  BhG  Bh5 9= Bh  Bh  Bh a6= Bh  Bh 1 _HP restored. Bh% 3 BhZ  Bh !#....# . ....#....# ......##....# .....#..###.## .....# ##### #.# ....# # ####.# .... ####....########.# ...+............># ####............@# -107.6 (8.0)  ##...†..#  #...... Bh |# .......#..........##...........#. #.......###.# ##..........#########$# Bh 8- Bh  BhH T _You see here 5 poisoned darts. Bh98.6 (1 _d - 5 poisoned dartsBh Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()d - 5 poisoned darts Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  c - a scroll of teleportationBhT 8d - 5 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 Bh- This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 0.2At current training (3%) you reach 6.0 in about 8.8 XLs. It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, or (i)nscribe.BhL....#....# .ArkHaven the Poker ....#....# ......#Gnoll ....#....# .....#Health: 26/26 ======================== ....###.## .....#Magic: 7/7======================== ##### #.#....#AC: 3Str: 11 # ####.#....EV: 11Int: 12 ####....########.#SH: 0Dex: 10 ...+............>#XL:  2 Next:  0% Place: Dungeon:1 ####............@#Noise: ---------  Time: 108.6 (0.0)##...†.........#a) +0 spear . #..............#Throw: 5 darts (poison) .................# .................[40BhTMm# ..####...........# ... #.......###.###..........#########$#You hit the quokka. _You kill the quokka! _You have reached level 2! _HP restored. _You see here 5 poisoned darts. _d - 5 poisoned dartsBhBhBhBhۖBh\BhUBBhŝ,BhBhPBh/,BhBhBhBh§BhBhUBh,Bh~BhhBhk,Bh@BhBhsBhBhBhBhx#####.............# .# ##...†.........# #............................. Bh޼a...................# ....####...........# .#... #.......###.# ##...# ########@#.# .K.# ..#####.... ...... ......# .......#K   kobold (asleep) ...#...# ....#...# Bh,15.6 (7Bh.KK6.6 (8BhBh _A kobold comes into view. It is wielding a +0 dagger. _You see here 17 gold pieces.BhD<≈.# ##...†..# ≈... #..............# ≈...................# §...........#####...........#BhE #... #.......###.# ##..........# ########$#.# ...K...@.#.#.#####.....# ......# ......#.......# ...#...#....#...# .#...#BhHBhNA.KBhP27.6 (1 _BhUBhWBh §≈.# ##...†.#≈... #.#≈.# ≈§.#.####Bh ..#.#... #.###.# # ##....##$#.#.K.@..#.##...#####.....## ......# ......# ....BhW...# ...#...# ....#...#BhlZ .#...#Bh`.K8BhF Bh7"Bh8  You hit the kobold.Bh)4=9.4 (0.8Bh.BhJ _You kill the kobold!Bhyc3BhdBhkBhn,BhrBhZt~  Things that are here:  a +0 dagger; a kobold corpseBhbxBhx _BhyBha{Bh@~,BhBhHBh,BhBh=Bh†,BhBh .≈§§§§≈.# ##...†.........# .§≈≈≈≈≈... #.....# .§≈≈≈≈≈.....# ..≈≈≈≈§.....#BhdW.....####.....#.....#... #.......###.# Bh...### ##..........# ...# ##########$#.# .... +..@...)...#.#Bh-24.4 (5.0 ##...#####.....#Bhҏ #...# ......###### ......#BhP .......# Bh5...#...# Bh76....#...# BhX..#...#Bh8-BhBhBhL4BhBh>Bh Bh Bh5 Bh/ Bh` Bha Bha Bh`i Bhk ,Bh p ,Bhq Bhq Bhr Bht Bh x ,Bh^y Bhz Bh!} ,Bh-~ Bh  Things that are here:  a +0 dagger; a kobold corpse _Bh ,Bh BhN Bhٓ ,Bh BhW ,Bh> Bhҟ <#####.............# # ##...†...# .. #........BhI # .................# ..........# ####...........# #... #.......###.#  Bh" ##..........#  ##########@#.# 32.4 (8+......)...#.# ##...#####.....# Bhw #...# ......###### ......#.......#Bh ...#...#....#...#.#...#Bh> Bh] Bh 2 _You now have 17 gold pieces.Bh.3Bh5BhVBhBh%Bht,BhBh#BhBhPBh_.....# ................# ####...........#  #.......###.#  BhȪ##..........#  ##########.#.#  +......)...#.##...#####..#...# #...@..#BhY-##### #......# ..........#  ......#...# .......#...#.......#...# J   endoplasm (asleep).......#...#..... #J..# Bh Bhz 4.4 (2  An endoplasm comes into view.BhʷBJJ.Bhh+5.4 (3BhnBh^ _The endoplasm quivers.Bh####........ ..###.# # ##..........#.###########.#.#.+......)...##...#####.... #...# #...###Bhʺ ......#...#J ..... #. #.#BhBh(J.BheBh$6.4 (1BhCBhBhL] ####. ..###.#.# ##..........#.##########.#+......)..##...#####....Bh]  #...# #.###### ......#.........#J...#. ..... ... #.#Bh` Bhg (J.Bhh &7Bhtn BhGp BhGj. ###.#.# Bhi##.........##########.#+......)..##...#####.... #...# #.######Bh ..........#.......#JBh......#..... ..... .... #.#Bh9*.BhBhb.=8Bhj$Bh&@ _The endoplasm hits you but does no damage.BhA _The endoplasm quivers.The endoplasm hits you but does no damage.  You hit the endoplasm.  You bite the endoplasm, but do no damage.  The endoplasm is almost dead.  The endoplasm freezes you.BhB]3---9.2 (0.8Bh HBhJ% _You are frozen.Bhds  You hit the endoplasm but do no damage.The endoplasm is almost dead.The endoplasm freezes you.19-------40.0 _You are frozen.Bhm ;  You hit the endoplasm.Bh 2.Bh$ K----88Bh) Bh, M _You kill the endoplasm!Bh{IBh BhKBBh>BBhڹBhѺBhDb20=BhBh`BhԾ,BhSBhBh/,BhBhMBh%Bhj,Bh<H ########..... ......... ......#.. .......#.. .......#.Bh .......#...# ..... #...#.... #.#.# #@#.#-6.8 (6.0Bh ..## .... ..... ........#......Bh"...#...Bh8-BhBhBh(73Bh7Bh2?BhABheE1==BhHFBhFBhFBhWIBhKBhbKBh LBhMBhP,BhPBhRBhUBhYUBh}Ua2==Bh"VBh}WBhCZ,BhZBhbo ..... # #.#.# #.#.# # #####...# #.#.....## ..........# #..##......#.#............#...#...@..###52...#..... #...#∆ #...#...#### BhfBhhBhKIBhIBh!JBhXQBh>T,BhYXBhZBh\Bh^Bh_a3==Bh_BhbBhf,BhgBhic _Found a dark potion.Bhk3BhnlBhr .......#...# ..... #...#.... #.#.# .. #.#.# #.#####...# ###.#.....### #...........# # #...##......#.# #...@.........#7.8 (5 #....#......### #....#......# #....#...####Bh1s!.#...#.#...##.######.#BhsBhxBhszBhiBhBhBhBhy,Bh,BhUBh9=BhBhmBhBh{D4=BhQBhtBh,BhuBh1BhBh #.#####...####.#.....####...........# ##...##......#.##.............# #....#......### #....#......#  #....#...####  #..@.#...# 62 ####.#...#  #.#####  #.# .# .# .# .#BhBhBhdQ _e - a dark potionBh)fBhfBhfBhfnBhq,BhKu5==BhRvBhwBhyBhyBhvzBh{Bho~,Bh~Bh?Bhc,BhBhBhUBha6==BhBh@#....#......# #....#...#### #....#...# ####.#...#  #.#####  #.#  #.#  #.#  #@# 8.8 (6 #.# Bh9#.# ..#### Bh|Bh+BhBhoNBh"OBhOBhTBhVBhvWBh7\Bh)]Bh]Bh]Bh^Bh(kl= ####.#...#  #.#####  #.#  #.#  #.#  #.# #.#########.#.......@.#72.8 (4########## BhLlBhqIIBhJBhLBhoLBhO,BhPBBhQBhS,BhVTBhTBhYXBh5[Bhd[Bh[Bh\Bh^Bh^Bh'_BhZ`Bh-b,BhbBh]g ####.#...# #.##### BhgC#.# #.#Bhg/ #.#BhgJ #.# Bh!hv#.# #.###########.#BhDhy #.......#9.8 (7 Bheh9#######BhiBhlBhnBhOBhO3BhcWBhYBhZ,Bhw`XBhaBhTc,BhcBheBhf,BhgBhiBhJk,BhkBhFq #....#...#... ####.#...#.. #.#####.. #.##.. #.##.# #.#Bhq#.# #.# #.# #.# #@###########.#84.8 (5 #.............#BhjrT###############BhvBhx Bh 3 Bh  Bh  Bh  Bh  Bh! X Bhv"  Bhb#  Bh*& , Bh&  Bh)  Bh/ .....###K..#............#....#...∆ ........##....#...........##....#.........#####.#.........####......# Bh0 2......# ####### #.# #.#.##.##.###########.##.............#K   kobold (asleep)############### Bh&4 7.8 (3  A kobold comes into view. It is wielding a +0 short sword. BhY< ∆.KK Bh< 4==8.8 (4 BhB  BhF ( _The kobold shouts!!Bh5#...## #....# ...#......∆ #....###...#....#. ......K...#....#.∆ #.##....#...#..!BhԻ]##....#...##.#####.#...#.# #.######.# #.# #.......# #.# #.####### #.# #.##.# #.##.###########.# !Bh#.............################!Bhp!Bh .K--9.8 (1!Bh!Bh!Bh',s#......#.... ...#...##!Bh,= #....# ...#......∆ #....###...#....#. ##..........#....#.....∆ #.#....K...##....#...#....!Bh,##....#...# #.#####.#...# #.# #.#####!Bh@-B#.# #.# #.......# #.# #.####### !Bhf-#.# #.# !Bh-~#.###########.##.............#!Bh-6###############!Bh0!Bh8J.K!Bh9B--90!Bh>!BhE"Bh6]g###.#.....###.... ...#......#.... ...#...## #....# ...#......∆ #....###...#....#. ##......#......∆ #.#........##....#...###......K....##....#...# #."Bh)^P#####.#...# #.# #.######.# #.# #.......#.########.# #.# #.# "Bh{^#.##.###########.##.............#"Bhg"BhHh.=1"Bhn"BhqT _The kobold closely misses you.#Bhh  You barely miss the kobold. Your bite misses the kobold.#Bhh\4--2.6 (0.8#Bhp#Bhs@ _The kobold hits you with a +0 short sword.#Bh8#Bhf5=-3.3 (0.7#Bh#Bhz  _You hit the kobold but do no damage. The kobold hits you but does no damage.#BhW8  You hit the kobold.#Bh>aC)#Bh~d1124.0#Bhj#BhmJ _You kill the kobold!#Bh "  #.#####.. #.... .###.#.....# #.... ...#.... #.... ...#...## #....# ...#....∆ #....###...#....# #..#....#.....∆##.#........##....#...###Bh" #....##....#...#.#.##.#####.#...# #.# #.#####  #.# #.# #.......# #.# #.####### #.# #.# #.# #.# #Bh# c #.# #.###########.##Bhx- #Bh . 5-5.0 (1.0#Bh3 #Bh6 T _You see here a +0 short sword.#Bh"X ... # ..[... #.#####. #..... .###.# #..... ...#.... #....# ...#...## #....# ...#....∆ #....###...#....# #..#....#....∆##.#.##....#...# #......)....##....#...##.#.##.#####.#...#.. #.# #.###### #.# #.# #.......# #.# #.####### #.#  #.# #.# #.# #.##Bh^c#Bh@d@-6#Bhj#Bhm# _Found a robe.%Bhw%BhG%Bh%Bh%BhM%Bhe=%Bh%BhK6=%Bh%Bho%Bhv,%Bh%BhG%Bh%Bh%BhF%Bh ..... .....%BhN ####+## ....  ......##### ...  ..[......# #.### #........ .###.# #...#..%Bh #@...# ...#...##.200.0 (4 %Bh#....# ...#...... ∆ #....###...#....#.%Bh+ ##..........#....#. ∆##.#........##....#.%Bh>#......)....##....#.#.#.##.......#####.#...... #.......# #.###.#.## #.......# #.#%Bh%Bh^%Bh%Bh&Bh]F4&BhO&Bh$P&BhO 3&Bh &Bhت &Bh B&Bh &Bh O=&Bh' &Bhp &Bh ,&Bh &Bh &Bh ,&BhH &Bh &Bh ,&Bh &Bh &Bhm ,&Bhn &BhB #........ .####..........##....# ...# #....# ...#... ∆ #....###...#... ##..........#...∆ ∆##.#........##.#......)....###.##.......#####6.0 (6#.....##.......# ##.#.####.......# #..##.# #.......# #... ..# #.####### ##.. ### #.# # ## #.# # &Bh  #.###########  #............ &Bh &Bh &Bh 'BhYQ I'BhR 'BhU 'BheV 'Bh{[ n'Bh\ 'Bhb ,'BhVc 'Bhi  #.... #....# ...# #....# ...#∆ #....###...#### ##..........#'Bh~j ∆ #.$##.#........## #.##......)....##.#.#.##.......###....##.......# 9.0 (3 #.#.####.......#  ..##.# #.......# #... ..# #.#######'Bhj #... ### #.# #### #.#  #.########'Bhj  #.......... ###########'Bhk 'Bhp 'Bhms + _Found 16 gold pieces.(Bh (BhI (Bh (Bhы (Bhč (Bh8 (Bh n(Bh (Bh- (Bh} (Bh{ (Bh ,(Bh (Bh 0......##### ..[......# ##........ .### #..........#. #....# ...#. #....# ...#. ∆ #....###...#.######...(BhB s..∆ #.@##.#..##..13.0 (4#.##......)....##..#.#.#.##.#### #.....##.......(Bhy # #.#.####.......# ..##.# #.......#(Bh #... ..# #.##... ### #.######.#(Bh !(BhE (Bh (Bh > _You now have 33 gold pieces (gained 16).*Bh6*Bh*Bh*Bh*Bh,*BhX*Bh<*Bhe*BhW,*Bh*Bhb*BhL,*Bh*Bh*BhP,*Bh *BhK ; _Found a pair of boots.*Bh I*BhN@ #....# ...... ∆ #....###......######..........[.#..##.#..#..#.##......)....##.#.#.#.##.......##.#.....##.......#.#.#.####.......# #.@.##.# #.......#9.0 (6......# #.#######...#### #.# #### #.# #.#######*Bh #........ ### *Bh*BhW*Bh,4+BhX3+Bhm+Bhh+Bh+Bh0+Bh,+Bh,+Bh&+Bh+Bh,+Bh+Bh"+Bh,+Bhl+Bh+Bh......##### ...[......# ..#  #r.#.#######.# #....# ..#......# #....# ..#.....# ∆ #....###..#....######.+Bh!z.#..@.#..##..#....#.##......)....####.#.#.#.##....... #.#.....##.......##.#.#.####.......#...##.# #r   rat (asleep)#......# #.#...#### #.###### #.#+Bht 23.0 (4  A rat comes into view.+Bh+BhV rrrr 2 rats (1 wandering)The rat squeaks loudly.+Bh-5===4.0 (5+Bh +Bh _A rat comes into view. _You see here a +0 pair of boots.,Bhݝ;  f - a +0 pair of boots,Bhr.rr,Bhq+5.0 (1,Bh@,Bha- _The rat squeaks loudly.-Bh####+## ......##### .[#..#.  #r.#........#######.# #....# .#.....r# #....# .#.....# ∆ #....####...@######..#....#..##.#........##....#.##......)....#####.#.#.#.##.##.#.....##.###.#.#.####.##...##.# #.......#......# #.########...#### #.#-Bh-Bh-Bhw.r.r----Bh 6-Bh-Bh..Bh(5  You hit the rat..BhK1†   rat.Bh4]6=--8 (0.8.Bhp:.Bh<G _You kill the rat!.BhN####+## ......##### .[# ..#. .# #..#..........########r# #....# ...#.BhN#......# #....# ...##....@# ∆ #....###...##....######..#....#..##.#........##....#.##......)....#####.#.#.#.##.##.#.....##.# ##.#.#.####...##.# #.......##......# #.#######.Bhѱ.BhK.r.Bh5-7.8 (1.0.Bh _You see here a rat corpse..Bh 5  You hit the rat..Bh .BhX w†w   dart slug  You kill the rat!.Bhd >20=8.6 (0.8.Bh .Bh# \ _A dart slug comes into view..Bhi.####+## ......##### .[# ..#. .# #w.#..........#.#######.# #....# ...#.#. #....# ...#.#....†##∆ #....###...#.#....######...#....#..##.#........##..Bh,K#....#.##......)....##.####.#.#.#.##.###.#.....##.#.#.####...##.# #.......#.Bh 9∆.Bh5-9.6 (1.0.Bh.Bhp _You see here a rat corpse./BhX. ....∆ .. ..####+## ........##### .....[# ..#. .### ##w.#..........#.#######@# #....# ...#.#. #....# ...#.#....†##∆ #....###...#.#....######...#....#..##.#........##.#....#.##......)....##..####.#.#.#.##.####.#.....##.#.#.###/Bh&/BhXt  The dart slug launches a dart at you./Bh4q/Bhq`2----=30/Bh"x/BhIz- _The slug dart hits you./Bh  You hit the dart slug. You bite the dart slug.  The dart slug is heavily wounded./Bh ``````The dart slug launches a dart at you./Bhu?@††/BhAv/.../Bhvh3=---1.3 (0.7/Bhq{/Bh}O _The slug dart misses you.0Bh~  You hit the dart slug.2.1 (0.80Bh0Bhȇ] _The dart slug is almost dead.0Bhy;  You hit the dart slug.0Bh1.0Bh+P=338 (0.70Bh] 0Bh M _You kill the dart slug!0BhOs...[...... .......... ...[....... .#.......####+## .#.............##### ..#..........[# #.#........#. .### ##@.#..........#.0Bh#######.#.#....# ...#.#.....†##.#....# ...#.#....†##∆.#....###...#.#....######...#....#..##.#........##... #....#.##......)....##... ####.#.#.#.##.##### .#.....##.# # 0BhK-3.8 (1.00Bh0Bhl= _Found a leather armour and a ring mail.0Bh L }######$ ...[...... .......... ...[. .#.####+## .#...##### ..#..[......# #.##.......@#. .###.# ######..#..........#.#######.#.#....# ...#...##.....†##.#....# ...#.#....†##[.#....###...#.#....######...#....#..##.#........##.#....#.##......)....##....####.#.#.#.##.#####.0Bh[Y 0BhY @-40Bhe U _Found a pair of boots and 11 gold pieces.1Bh/ 1Bh 1Bh 1Bh%1Bhz1Bhs Z4=1Bh 1Bh,1Bh1Bh1BhV!1Bht"1Bh7*1Bhk0g _Found a sapphire potion.1Bh931Bh:1Bh >1Bh5I##... ..# # ..S ....## ## .... ......  ..!.. #......  g....######$.....  [...  #...#  #..[.@.....#  ###.......####+##  1BhMJ##.............#####  #..........[......# #........#........  #######..#......g   hobgoblin (asleep) #######.#.#....# S   ball python (constriction, asleep) #.....†##.#....#  #....†##[.#...1BhQ3 8.8 (4  1BhRWA ball python and a hobgoblin come into view.1BhS1BhCX1Bhdbk.S.gg1Bhb`S)1Bhc5====9.8 (51Bhl1BhoK _The ball python hisses angrily. The hobgoblin shouts!2Bh .... +## #. .. . ....## #.. ......!S. #...........######$.......g....[......... #...@......# #..[.......# ###.......####+##  #.............##### #....[......# #........#  #######..#...... #######.#.#....#  #.....†##.#....# 2Bhs.S.g2Bh5--40.8 (12Bhx 2Bh63Bh#.##...# #. .... +#### .. .. .. ....###...... ......#...!.. #......3Bh...S######$.....#...g..@[.........##.##...# #..[.......# #######+## #....### #...[...... #........# #######..#...... #######.#.#....# 3Bh3Bh| .gThe ball python bites you but does no damage.3BhڟO=-13BhU$ 3BhC_The ball python misses you.4Bh)4BhE .gYou barely miss the ball python. The ball python closely misses you.2.6 (0.84Bh4BhX _The ball python barely misses you.4Bh =  You hit the ball python.4Bh †  You kill the ball python!4Bh {6==73.44Bh 4Bh V _The hobgoblin barely misses you.4Bh #########.......### ### #.##...# . .... ##### .# ....# ....## #......+ ......##...!..# #.............@######$.........g.[.........##.##...## #..[.......########+## #....### #...[ #........# #######..#......4Bh,t2----4.4 (1.04Bh04Bh3 _The hobgoblin hits you. _You see here a ball python corpse.5Bh ^ 5Bh^ -5.1 (0.75Bhd 5Bhf _You closely miss the hobgoblin. The hobgoblin barely misses you.6Bh;  You hit the hobgoblin.6Bh+9 (0.86Bh 6Bh7 _The hobgoblin is lightly wounded.6BhC  You barely miss the hobgoblin.The hobgoblin is lightly wounded.6BhE(6.76BhH6BhJO _The hobgoblin misses you.6Bh  You barely miss the hobgoblin.You bite the hobgoblin, but do no damage.The hobgoblin is lightly wounded.6Bhb#36Bh@=---7.56BhΒ6Bhl@ _The hobgoblin hits you but does no damage.6Bh{  You hit the hobgoblin but do no damage. You bite the hobgoblin.  The hobgoblin is moderately wounded.6Bh | V2-8.36Bh! 6Bh܆ - _The hobgoblin hits you.7Bh  You closely miss the hobgoblin.The hobgoblin is moderately wounded.7Bhbb0---9.17Bh7Bh8- _The hobgoblin hits you.7Bh$eThe hobgoblin is moderately wounded. _The hobgoblin hits you.  You closely miss the hobgoblin.The hobgoblin is moderately wounded. _The hobgoblin hits you.  You closely miss the hobgoblin.7Bh%+8 (0.77Bh-7Bh=0i _The hobgoblin hits you.  You closely miss the hobgoblin.The hobgoblin is moderately wounded. _The hobgoblin hits you.  You closely miss the hobgoblin. _The hobgoblin is moderately wounded.7Bh  You closely miss the hobgoblin.The hobgoblin is moderately wounded.7Bh.50.6 (0.87Bh&7Bh (@ _The hobgoblin hits you but does no damage.7Bh0 ;  You hit the hobgoblin.7Bh f.7Bh 1451.47Bh 7Bh M _You kill the hobgoblin!7Bh  ### #.##...# .... ....##### ......#....## #+..##...!..# #7Bhc.......†######$##.[.........  ##.##....#  # #..[######.#######.#.#....#7Bh7Bh#17Bh5K=--2.4 (1.07Bh7Bh8Bh  .... ....##### ......#....## #+..##...!..# #.......†######$8BhE3##.......[.........  ##.##.@..#  # #..[ ###.####+###.....†##.#....#8BhҒ8Bh8@-38Bh8Bh48Bh@39Bh9Bh 9Bh+,9Bh?,9Bh~,9Bh_9Bh&### #.##...# ##.... ....+.....#####  ##........# # #........# ....## #9BhV'+#......+ ...... ##...!..# #...... .......†######$..... ##........5.4 (29Bh'A##.##..........# # #..[.# 9Bh'c###.......####+###...######..[# #........#..9Bh( #######..#......... 9Bh1(y#######.#.#....# .. 9Bh(9Bh/9Bh 2R _You see here a +0 ring mail.9Bh9BhlR2==9Bh$6.4 (19Bh9Bh( _g - a +0 ring mail9Bh 9BhJ Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 5 poisoned darts (quivered) 9Bh LArmour (go to first with [)  b - a +0 leather armour (worn)f - a +0 pair of boots  g - a +0 ring mail Scrolls (go to first with ?) 9Bh  c - a scroll of teleportation Potions (go to first with !) 9Bh < e - a dark potion;Bhf - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hooves;Bhb(and talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. ;BhoStash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} ;Bh0Menu/colouring prefixes: identified armour ;BhI(w)ear, (d)rop, (=)adjust, or (i)nscribe.BhT)Ig - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. >Bh)IIf you switch to wearing this armour: Your AC would increase by 2.1 (4.0 -> 6.1). Your EV would decrease by 1.2 (11.6 -> 10.4). Your spell failure would worsen by up to 7% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} >Bh)zMenu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race >Bh)q Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.@Bh@BhF@BhK### #.##...### ArkHaven the Poker........+. Gnoll@Bh....####### Health: 23/26 =====================---........#..## Magic: 7/7========================........# ....## # AC: 4Str: 11@Bh##......+ ......EV: 11Int: 12##...!..# #......SH: 0Dex: 10.......†######$.....XL:  2 Next: 45% Place: Dungeon:1##.......@.........Noise: ---------  Time: 261.4 (0.0)@BhWd##.##..........#a) +0 spear# #..[.......#Throw: 5 darts (poison)###.......####+###.............######..........[......#@Bh| #........#........ #######..#......... #######.#.#....# ..  @Bh:_You kill the hobgoblin! _You see here a +0 ring mail. _g - a +0 ring mail  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 @BhM_You finish putting on your +0 pair of boots.@BhM@Bh _@Bh@Bh @Bh^ You start removing your armour.@BhW+2.4 (1@Bh@Bh@BhV@Bh$3.4 (2@Bh @Bh@Bh #4@BhA 6=4.4 (3@Bh=&@Bh.@BhJ/+5.4 (4@Bh 5@Bh@A6.4 (5@BhC@BhE 12 _You continue removing your +0 leather armour. x5@BhE@BhK@BhT  You finish removing your +0 leather armour.  You start putting on your armour.@BhNU+7.4 (6@Bh[@Bhc@Bhcc#5@BhcS==8.4 (7@Bh2i@Bhq@Bhr@BhZr$9.4 (8@Bhx@Bh@Bh ,70.4 (9@Bh@Bhݏ@Bh*/1.4 (10.0)@Bh@Bh= 60 _You continue putting on your +0 ring mail. x5@Bhy@Bh@Bh~^ _You finish putting on your +0 ring mail.ABhuABhABhABhrABhABhɺo6== _ABhABh`ABhW,ABhABhg  You see here a ball python corpse.ABhK _ABh ABh,ABhABhP=ABhABhH} #....................#.. #########.......###  ###### #.##...#  ...... ....  ......#####  ..........# ..# ..........# ....## #......+ ......ABh ##...@..# #......6.4 (5.0) .........†######$.....####..................##..........##. #..[##+ ###.####+#ABh  #.....# #..........[ #........#...ABhABhABhU _h - a sapphire potionBBh-J3BBhqKBBh@RBBhU,BBhY,BBh\BBh\BBh>^BBh`BBhgBBBhjgBBhk,BBhPlBBhnBBhCrBBhyrBBhsBBhvBBhyBBhyBBh{BBh~BBhRBBhӅBBhBBhBBhBBhBBhBBhBBhBBhzBBḩBBhܬ,BBhBBh#########.### ##.. ###### #.##...###### ####### ...... ......... +...... ......##### #.......# ##...## ..........# .......# . #...# ..........# ......##.. #######......+ ......... ..###......# #........ .. .........†######@....... ...86.4 (10.0) ####.................... ...##.##..........##.... ...#. #..[.......# .## ..#+ ###.......####+## ..#.............##### ..#..........[......# #.#........#........ .##########....#BBhUBBh,> _You now have 44 gold pieces (gained 11).CBhS3CBhXCBh_CBhcCBh(dCBhkCBh'lCBh@p,CBhqCBhttCBhhw,CBhxCBh{CBh~,CBhCBhdCBh҅,CBh]CBh7X............ #.......###.......### ....###......... # #.##...######....##########.# . .......... ....+......)... .##### #.......# ....##...#####..# #.......# ....##...# #... .....###.......##....#########. .....+..........# .....# #.....CBh&# ......#91.4 (5.0) ....†######.....# .......# .............. .......# .##..........##......... .......# . #..[.......###.####... ..... # + ###.......####+## ## .... ##.............##### ... ##..........[......# #.######........#........ .###.#.CBhCBh)CBhDBh״IDBhDBh&,DBh,DBh,DBhDBh4DBh,DBhDBh:DBhF,DBhDBh7DBhy,DBhDBhDBh,DBh DBh#.≈≈≈≈≈≈§≈≈≈≈≈..... l#..≈≈≈≈...##...≈≈≈≈§... .+........#..............####.... DBh  #....................#.... #....  #########.......### ....###.  ###### #.##...######....######  ...... #................+..  ......##### #DBh# ....##...#  ..........# #..@....# ....##7.4 (6  ..........###.##....#####  #......+.......# .  ###......######...........# . DBh- .........†######...........# ..  #..................... ..#.##.DBh2w..##......... ..DBh^ #. #..[.......###.####... . #+ ###.......####+## ## DBh{DBhlDBh\EBh$ EBhg EBhn EBh EBh EBh̎ EBhْ ,EBhW ,EBh֔ EBho EBhf ,EBhQ EBh EBh ,EBh EBho EBh EBh@ EBhq EBhR 7 _You open the door.EBht 3EBhi EBhѱ @  There is an open door here.EBh̴ EBh&  _EBh- EBh~ EBh ,EBh EBh} EBh ,EBh EBhj  ......l#..≈≈≈≈...##...≈≈≈≈§  #.. .+........#.. #.............# #########.......###  ###### #.##...###### ...... #.............. ......##### #.......#  ..........# #.......# .. .......@..###.......##..306.4 (9 ####......'.............EBhi o #########....... .........†######....... ####.................. ##.##..........##.. #. #..[.......###.## #+ ###.......####+## #.............#EBh EBhr FBh: 3FBh; FBhF FBhJ ,FBh O FBhTO FBhR ,FBhS FBhU FBhrX ,FBhY FBhb[ FBh_^ ,FBhs_ FBh` FBhc ,FBhc FBh}i  #########.......### .######## #.##...### # #. ........##### #.... ...........# #....FBhi  ...........### ####......'......#....####......######.....†######.11.4 (5....####......#.. ##.##...#FBh8j /# #.##..[# #+###### #..... #......... FBhj {#........ #######FBh^p FBhq GBhQp3GBhqGBh{GBh},GBh/GBhGBhm,GBhGBh'GBh ###.......#.....######## #.##...#............# ##.......l....##### ##................# # #................### #......####......'.###....####......######?.......†######.###....####...GBh #....# ##.##. #....# #.##..[.....##.... #+####......+.... #l   frilled lizard (wandering)#.... ##..... #...... #######GBhT 3.4 (2  Found a scroll of enchant armour.GBhB.ll4.4 (3GBh(GBh8 _The frilled lizard hisses angrily.HBh^Bh^Bh^Bh4^Bh:,^Bh/,^Bh^Bhn^Bh,^Bh6^Bh^Bhѧ^Bh?^Bhf^Bh^  #....###  #....###...  #.....##... ^Bh #.....###..  #.......'  #.#.#####  ########.#.#####  #........#......  #@####...#5^Bh  #.# #...#  #.# #.#...  #.# #........#...^Bh<  #.# #......†.#...  #.# #........##..   #.# #........##..   #.# #........##.. ^Bh}  #####+#####.. ^Bh^Bh`^Bh_BhK3_BhL_BhW_BhY,_Bh^_Bh`,_Bha_Bhzb_Bhd,_BhMd_Bhe_BhSg,_Bhg_Bhi_Bhaj,_Bhj_Bhk_Bhm_Bhzm_Bh&n_Bh*tj#........#.....#.####...#.....#.# #...#.....#.# #........#.#.# #..#._Bht#.# #......†.#..# #........# #........## #........##82.7 (7####+##### ..._BhtC##_BhMu_Bhy_Bh{`BhO3`BhӾ`Bh`Bh,`Bhn`BhU`BhF,`Bh`Bh`Bh,`Bh`Bh,`Bh,`Bh`Bhp# #......†.#.# #........##......#######+#####  ##.####### #.@....... 7.7 (5##########  `Bh `Bh`Bh`Bh&aBh|3aBh}aBh.aBhݎaBh͐BaBh8aBh,aBhaBhaBhaBhaBhaBhٗaBhV,aBh}aBhӞo #.# #......†.#....#  #.# #........##...#  #.# #........##...# aBh} #.# #........##...#  #.# #####+#####...#  #.#  #.#  ##.########.#  #.......@...# 93.7 (6 ######  aBhaBhxaBhgaBh9bBh\bBhbBhbBh~bBh,bBh,bBh,bBhbBhHbBh>,bBhbBh6bBh,bBh=bBh  #.# #........#....#  #.# #......†.#....#  #.# #........##...#  #.# #........##...#  #.# #........##...#  #.# #####+#####...#bBh  #.# #.# #.# #.#  ##.########@# 7.7 (4 #...........# bBh5 H #############bBhl  bBh  bBh bBhbBhvbBh! bBh bBh bBh bBh bBh BbBh bBh bBh bBh. bBh bBh bBh bBhI 7 _You open the door.bBh1 bBhf bBh bBh[ @  There is an open door here.bBh bBhZ  _bBh+ bBh bBh: bBh bBh" bBh  #........#.#   #.####...#.......##   #.# #...#........####.   #.# #........#...# #.   #.# #........#....# #.   #.# #......†.#....# #.   #.# #........##...##.   #.# #........##...###  bBh* 3 #.# #......@.##...#403.7 (6 #.# #####'#####...#  bBhC  #.# #.#  #.#bBh[ h#.#   ##.########.#  bBhq 6 #...........#  bBh T #############  bBh bBh1 bBh bBh8" cBh^3cBh_cBh5lcBh9n,cBhsncBhucBhx,cBhxcBhzcBh},cBh~cBh+cBhs,cBhcBhcBh,cBhcBhcBhϋcBhcBhcBhcBh7,cBhcBhcBhZ,cBhcBhѕcBhcBhڗcBhicBh_cBhv,cBhcBh`cBhe,cBhcBh&cBhm,cBhʢcBhM.####...#.....# ###### .# #...#........#### #.....† .# #........#...## #....†# .# #........#....# #....## .# #......†.#....# #.... .# #........##...# #.... cBhC.# #........##...# ####. .# #........##...# #.#. .# #####'#####.@.# ##.#.16.7 (13.0) .# #.# ##### #...# .# #.# #.... .########.# #...# ..........# ##### ########### cBhcBhcBhrdBh2| dBh| dBh| dBhM dBh dBh+ dBh؎ XdBh dBhU dBh ,dBh dBh dBh; ,dBh dBh@ dBh ,dBh dBh dBh dBh) dBhޞ dBhӠ dBht dBh dBhC dBh] ! #....###....# ##.##....... #.....##....### #.##..[.... dBh #.....###.....###+####..... #.......'......... #..... dBh }#.#.#####.....#. #.... dBh #######.#.#####..†..# #.... ........#...........# ######dBhC 3###...#...........# #######...#.......@#### #.....†23.7 (7.0)#........#...###....†#........#....##....##dBhv ` #......†.#....##....#. .# #........##...##....#. dBh S.# #........##...#####.#.  .# #........##...##.#.dBhܫ   .# #####'#####...###.#.  .#dBh }#.# ######...# dBh۬ dBh dBh/ eBheBhInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 5 poisoned darts (quivered) Armour (go to first with [) eBh+^ f - a +0 pair of boots (worn)  g - a +0 ring mail (worn)b - a +0 leather armour Scrolls (go to first with ?)  c - a scroll of teleportationi - a scroll of enchant armour eBhYPotions (go to first with !)  e - a dark potion  h - a sapphire potionhBhY:i - a scroll of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all. hBh:"It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, hBh; Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. hBh&<S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iBh /Enchant which item? Armour  f - a +0 pair of boots (worn)  g - a +0 ring mail (worn)  b - a +0 leather armour iBh$ [?] describe selectedkBhkBh*(kBh*J#....###....# ##.##....... ArkHaven the Poker#.....##....### #.##..[.... GnollkBh+#.....###.....###+####..... Health: 26/26 ========================kBh2+#.......'......... #..... Magic: 7/7========================kBh+#.#.#####.....#. #..... AC: 6Str: 11 #######.#.#####..†..##..... EV: 10Int: 12 kBh+........#...........####### SH: 0Dex: 10 kBh3, .####...#...........# ####### XL:  2 Next: 70% Place: Dungeon:1 kBh_,.# #...#.......@#### #.....† Noise: ---------  Time: 423.7 (0.0) .# #........#...##kBh,#....†# a) +0 spear .# #........#....#kBh,a#....## Throw: 5 darts (poison) kBh)-t.# #......†.#....##....#. .# #........##...##....#. kBhu-S.# #........##...#####.#.  .# #........##...##.#.kBh.  .# #####'#####...###.#.  .##.# ######...# You hit the quokka. _You kill the quokka! kBhX._You see here a quokka corpse. _You now have 48 gold pieces (gained 4). _You open the door. _There is an open door here.kBhX1kBhi;kBhLFr#....###....# ##.##....... ArkHaven the Poker#.....##....### #.##..[.... GnollkBhF#.....###.....###+####..... Health: 26/26 ========================#.......'......... #..... Magic: 7/7========================kBhFz#.#.#####.....#. #..... AC: 7Str: 11 #######.#.#####..†..#kBh!G#..... EV: 10Int: 12 kBhSG........#...........####### SH: 0Dex: 10 kBhG .####...#...........# ####### XL:  2 Next: 70% Place: Dungeon:1 kBhG.# #...#.......@#### #.....† Noise: ---------  Time: 423.7 (0.0) .# #........#...##kBh H#....†# a) +0 spear .# #........#....#kBh*Ha#....## Throw: 5 darts (poison) kBhH.# #......†.#....#kBhLN#....#. .# #........##...#kBhN#....#. .# #........##...#####.#.  kBh Q.# #........##...##.#.  .# #####'#####...###.#.  .##.# ######...#  _You kill the quokka! _You see here a quokka corpse. _You now have 48 gold pieces (gained 4). _You open the door. _There is an open door here.  kBh;Q>As you read the scroll of enchant armour, it crumbles to dust.kBhBVkBhV+4.7 (1kBh[kBh] _You see here a quokka corpse.now have 48 gold pieces (gained 4).open the door. _There is an open kBh!^+door here.  As you read the scroll of kBhG^denchant armour, it crumbles to dust. _Your +0 pair of boots glows green for a moment.lBh#3lBhlBh3)lBhB0XlBh-1,lBh2lBh3lBh5,lBh6lBh8lBh:,lBh<lBh=lBh?,lBh@lBh+Gu  There is an open door here. _lBh}GlBhIlBhK,lBh@LlBhMlBh.O,lBhOlBhFQlBhR,lBhSlBhSZ  #.....#........   #....†#....†.####.   #.....###....   ##...............   #....###....### lBhZM  #....###....# ##.##   #.....##....### #.##.   #.....###.....###+   #...@...'......... 33.7 (9 lBhZ  #.#.#####.....#.   ########.#.#####..†..#   #........#...........#lBhD[   #.####...#...........# #   #.# #...#........#### #   #.# #........#...## #   #.# #........#....# # lBhn[  #.# #......†.#....# lBh\lBhclBhdlBh< lBh lBh2 lBhm lBh ,lBh ,lBh ,lBh lBh lBh ,lBh lBh8 lBh lBh lBh5 lBh& lBh ,lBh lBh lBh lBh lBh lBhv ~ .... #.# ....#+#.##.....######## #..ß.ß..#.....######## #.......## #.#.....#............# #.......#............ lBh  #.....#............  #....†#....†.####...  #..@..###....####...9.7 (6  ##..................  #....###....####...  #....###....# ##.#lBhY   #.....##....### #.  #.....###.....###+#  #.......'.........  #.#.#####.....#.lBh*   ########.#.#####..†..#lBhi lBh$ mBh! mBhH 3mBh mBh} XmBhݭ mBh mBhܮ mBh mBh$ ,mBh mBh mBh ,mBhU mBhn mBh ,mBh mBh/  #. ..#.≈≈≈≈ .. ..#.≈≈≈≈  ... ..#.≈≈≈≈  ##. ......l#..≈≈≈  #..## ##.......+.....  #.... #...mBh #  #....#+#.##.....####### #..ß.ß..#.....####### #...@...#.........44.7 (5mBh \ #.#... mBh #.......#......... ###.....#............ mBh 0†#....†.####.. ####..  #........   #....####..   #....###....# ##. mBh] mBhb mBhi nBh~nBhnBhnBh BnBhnBhnBh,nBhjnBhknBh,nBhnBh #..###..#.##.. # #.##.#..  nBh #. ..#.  # .. ..#.nBh   #. ... ..#.≈≈  ##. ......l#..≈nBh  #..### ##.......+... ..# #.........#... nBh4k#+#.##.....#####7.7 (3 nBhP##..ß.ß..#.....#####nBhwZ  #.......#  #.#.....# ......#........ nBhO##.....#........  #....†#....†.####  #.....###....#### nBhO ##..............nBhnBh+nBhoBhoBhcoBhoBhoBh4,oBhXoBhoBhoBhyoBh̴oBh|oBhoBhoBhйoBhoBh-e _You open the door.  Found a faded altar of an unknown god.oBhoBh _oBhoBh; #..###..#.##.. #.# #.##.#..≈≈ ##.## #. ..#.≈≈ # ß...ß .. ..#.≈≈ #. ._. ... ..#.≈≈ ##. ... ......l#..≈≈ #..###.###.......+..oBhO #....#.#..#.. #....#@#.##.....##52.7 (5 ###..ß.ß..#.....##oBhl #.......#.. #.#.....#.. #.......#.. ###.....#.. #....†#....†.####.. oBh#.....###....####.. ##..oBhoBhjoBhQ _There is an open door here.pBh43pBhIpBhpBh^pBh$ _pBh,XpBhpBh7pBh,pBh8pBhpBhk,pBh;pBhx......?.#.#. .#....r.#....#.# ..........#..#.# ß.........#..... #+#..###..#.##.... #.# #.##. ###.### #. ..#.≈≈≈≈ # #ß...ß# .. ..#.≈≈≈≈ #.#..@..# ... ..#.≈≈≈≈6.7 (4.#ß...ß#......l#..≈≈≈#..###.###.+#....#.#...##....#'#.##.....#######pBhY4###..ß.ß..#.....########.......#..........#.#.....#..........#.......#pBhApBh+d _There is a faded altar of an unknown god here.pBhQpBhÊpBh pBhpBhpBhP _pBh,pBhߠpBhPpBhi,pBhpBhBpBh,pBh&pBh 7 _You open the door.pBh3pBhpBh|P  ...#.......[...#.....##........ #.......####.#..#.##........?.#.#.##...#......#....#.##.............#..#.# #.ß.ß.........#..... #@#..###..#.##....pBh61.7 (5 #.# #.##. ###.### #. ..#.≈≈≈≈ # #ß...ß# .. ..#.≈≈≈≈ #.#.._..# ... ..#.≈≈≈≈.#ß...ß#......l#..≈≈≈#..###.###.+pBh/U#....#.#...##....#'#.######## pBhb^_Found a shiny helmet.pBhpBh9_pBhQ _There is an open door here.qBh 3qBhX qBh qBh$ M####K. #.......[...#.....#........ ...####.#..#.# #........?.#.#.....qBh #...##.....#.##.ß@ß.........#.#.#'#..###..#.##...... #.# ..##.##.#.. qBh }#.###.###.##. ..#.≈≈≈≈# #ß...ß# .._..# ...K   kobold (asleep)ß...ß#....#.#qBh| !qBh & qBh g0  A kobold comes into view. It is wielding a +0 dagger.qBhp j.KKqBh 4==2.7 (1qBhJ qBh# ( _The kobold shouts!rBhi  #.#..#.# #.S....####.#. #.....#. K[...#...... #. ..#..#.# #.####.#..#.## ........?.#.#...... ##...##....#.# #...@.#..#.# #.ß.ß.........#.. #.#'#..###..#.##..... .. #.#...##.##.#. #.###.###.##. ..#.≈ # #ß...ß#.... ..#.≈S   ball python (constriction, wandering) .#.._..# ...Bh49m ..#.≈≈K   kobold ##.#ß...ß#......l#..≈≈≈≈ #..###.###+.rBhkm  A ball python comes into view.rBh#rBht.S.KS)rBh/--3rBhrBh5 _The ball python hisses angrily.sBh(  #..#.#  #......# #.#..#.#  #......####.#  #.S.........#  #.......[...#.....  ##K....... ..#..#.  #.......####.#..#.#  #........?.#.#.....  ##.@.#......#....#.#  #....#..#.#  #.ß.ß.........  #.#'#..###..#.##....  ...#.#...##.##.#..  #.###.###.##. ..#.  #.#ß...ß#.... ..#.  #.#.._..# ...Bh)9;49m ..#  ##.#ß...ß#l#..≈≈≈sBh)sBhr+sBhu4.S.K_sBh5A--4sBh<9_sBh%?sBh #_sBh sBh 9_sBh tBhL u  #.#..#.#####.. #S[...#.....#........ .K.....####.#..#.# #.@......?.#.#.....##...##........#.#ß.ß.........#. #.#'#..###..#.##....tBh`M  ...#.#...##.##.#..#.###.###.##.#ß...ß#... #.#.._..# ... ..#.≈tBhN tBhZ F.StBhZ[ .=5tBh"c '_tBh;e = _The kobold hits you but does no damage.uBhr8  You hit the kobold.uBhuBhț.S_uBh556.4 (0.7uBhv'_uBh¨J _You kill the kobold!uBh y _You barely miss the ball python. The ball python closely misses you.uBhy-7.2 (0.8uBh5uBh}Q _The ball python misses you.uBh  _  You hit the ball python.  The ball python is heavily wounded.The ball python closely misses you. The ball python grabs you.uBhb4-- 0 8.0Constr uBh uBhT_ _The ball python constricts you.uBh  You hit the ball python but do no damage.You bite the ball python.uBh< )_ uBh {5=-10 98uBh &_uBh O _You kill the ball python!wBhIwBhwBh,wBhk,wBh,wBh~wBhpwBhs wBh wBhwBhBJ _Found a stone staircase leading down.wBhwBhkh6==wBhwBhwBh ,wBhwBh"wBh%,wBh'wBh/^ #..#.###### #......# #..#.#...... #......# #.#..#.#...... wBh 0)#......####.#...... #...........#...... #.......[...#...... ##...........#..#.###### #.).....####.#..#.##..... wBh0t#.......@?.#.#......-74.8 (6.0 ##...#......#....#.##..## #.......#..#.#..##  #.ß.ß.........#.......# wBh0#.#'#..###..#.##......## ...#.#...##.##.#..≈≈≈≈..### wBh!1h#.###.###.##.>..#.≈≈≈≈≈≈.... #.#ß...ß#.......#.≈≈≈≈≈≈..>< wBhD1#.#.._..# ... ..#.≈≈≈≈≈≈....wBh18-wBh9'_wBh:xBh#..#.##......# #..#.#.#......# #.#..#.#.#......####.#.#...........#.##.......[...#.###...........#..#.##.).....####.#..#.##.#........@.#.#.##...#......#....#.##..##.#..#.#..## ##.ß#.#...#.#...##.##.#..≈≈≈≈..##.###.###.##.>..#.≈≈≈≈≈≈.#.#ß...ß#.......#.≈≈≈≈≈≈..><.#.#.._..# ... ..#.≈≈≈≈≈≈.xBh(Q_5.8 (1xBhQ09_xBhW:xBh:G=6.8 (2xBhVAxBhFd _i - a scroll labelled TEFIEDUTT BETTxBhw3xBhxBhxBhxBh xBh=$xBhe(xBh+,xBh-xBhk1xBh5,xBh8xBh&;xBhC,xBhExBhT^ ..#  #.#  ####.# ####### #..#.########...# #..#.#...# #.#..#.#. .####.#............xBhca_You see here a +2 helmet.yBh:)yBh*+1.8 (1yBhI0yBh 2E _j - a +2 helmetyBh! yBh uInventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 5 poisoned darts (quivered) Armour (go to first with [)  f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)b - a +0 leather armour  j - a +2 helmet Scrolls (go to first with ?)  c - a scroll of teleportation  i - a scroll labelled TEFIEDUTT BETT yBh Potions (go to first with !)  e - a dark potion  h - a sapphire potion{Bh3j - a +2 helmet. A piece of metal headgear. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (7.1 -> 10.1). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary {Bh4armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.|Bh6G |BhN |Bh/W ..#ArkHaven the Poker#.#Gnoll####.#Health: 26/26 ========================######## #..#.######## Magic: 7/7========================#......# #..#.#....... AC: 7Str: 11#......# #.#..#.#....... EV: 10Int: 12#......####.#............ SH: 0Dex: 10#...........#...........# XL:  2 Next: 79% Place: Dungeon:1#.......@...#...........# Noise: ---------  Time: 481.8 (0.0)##...........#..#.######## a) +0 spear#.).....####.#..#.##......[3|BhW -7m Throw: 5 darts (poison)#..........#.#............##...#......#....#.##..#####.............#..#.#..## # #.ß.ß.........#.......##.#'#..###..#.##......##...#.#...##.##.#..≈≈≈≈..#### You bite the ball python. _You kill the ball python! _Found a stone staircase leading down. _i - a scroll labelled TEFIEDUTT BETT _You see here a +2 helmet. _j - a +2 helmet|Bh ` |Bh` |Bhe |Bhn A2.8 (1|Bhs |Bh{ A3.8 (2|Bh |Bhي A4.8 (3|BhS |Bh |BhC +5.8 (4|BhT |Bhe A6.8 (5|Bh |Bh^ 10 _You start putting on your armour. You continue putting on your +2 helmet. x5|Bhڴ |Bh |Bh [ _You finish putting on your +2 helmet.~Bh3~Bh~Bh`~Bh~BhP _~Bh~Bh~Bh~Bh,~Bh,~Bh~Bh!~Bh=",~Bh"~Bh )###  #.. ..#  #.# #.#  #.####.# ######## #.#..#.###########~Bhw)#......# #.#..#.#.#......# #@#..#.#.90.8 (4#......####.#...............#...........#...........####...........#...# #~Bh)##...........#..#.########.).....####.#..#.##.........~Bh)#..........#.#......#.##...#......#....#.##..####...~Bh)\#.............#..#.#..## ##..~Bh*~Bh/~Bh9Bh"3BhZ#Bh0Bh[3,Bh8,Bhc8,Bh8Bh:Bh<,Bh>Bh?Bh}A,BhpBBhCBhDEBhEBhEBhiGBhH,BhIBhO ########  #.@....# 6.8 (6 #.####.#  #.####.# BhSP######## #.#..#.############......# #.#..#.#................# #.#..#.#..####.#.. #...........#...........### ##...........# BhPBhFUBhVBh3Bh=Bh Bh BhGBh)Bh,BhBhBh\,BhBhBh-BhdBhBhBhaBhBhBhu Bh!,Bha"Bh$Bh%Bh%BhB&Bh(Bhe*,Bh+Bh,BhI.,Bh:/Bh6 ######## #......# #.####.# #.####.# ######## #.#..#.################ #......# #.#..#.#............... Bho7#......# #.#..#.#............... #......####.#.................... #...........#...@.......###......506.8 (10.0) #...........#...........# #...... #...........#..#.##############.. Bh7.).....####.#..#.##.............. ..........#.#.............#....†) ...#......#....#.##..#### .....Bhv8.#..#.#..## ##..### ß.ß.........#.......# #....) #'#..###..#.##......## #.§§§.Bh>Bh?BhE4BhSBh=BhBhBh)BhBh׏,BhnBhBhM,Bh-BhBh,BhiBhBh,BhLBhŦBh&,BhBhzBh>,BhŬBh;Bh,,BhðBhBh.,BhBhjBhT,BhMBhBh,BhBhBh/,BhBhBh,Bh#Bh)[#.#..#.#...............#....###.# #.#..#.#...............#......... #.#....................#......... ..#...........###................ ..#...........# #...........#.... Bh..#..#.################..#.##.........##.............#....÷).....###.##.##..####.## #.#19.8 (13 Bh..#..#.#..## ##..###...# ####.# ..#Bhg# #....)...####....# Bh'#.##......## #...........+ #.#..≈≈≈≈..####..§≈≈≈..#####.....Bh#.≈≈≈≈≈≈......≈≈≈≈§≈.# ##...†#.≈≈≈≈≈≈..><..≈≈§§≈≈... #.... ..#.≈≈≈≈≈≈......≈≈≈≈≈≈......... .l#..≈≈≈≈..≈≈≈≈§........BhUBh3BhBhBhBhBhZBh%,BhBhqBh,Bh Bh Bhb,BhBhBh,,BhBh Bh!,BhL&Bh.a...#....# #...........#... ...#..#.##############.......# ##.#..#.##...........# .#.#......#....÷).....### .Bh/8#....#.##..####.........##### #.#..#.#..## ##..###...# #### ...#.......# #....)...### .#.##......## ##...........+.... #Bh9/#.#..≈≈≈≈..####@.§≈≈≈....24.8 (5BhZ/ .0) Bh/>..#.≈≈≈≈≈≈......≈§§§§§§# ##...†.#.≈≈≈≈≈≈..><..≈§§≈§§... #..... Bh/ ..#.≈≈≈≈≈≈......§§§≈≈≈..... ..l#..≈≈≈≈...##...≈§≈≈......Bh/o.+........#..............####.Bh/.#....................#.... ##########.......######....### .Bh 0^.######## #.##...######....####Bh0Bh7Bh09Bh4Bh&Bh)BhoA crystal wall. A wall made from polished crystal and imbued with arcane magics. They prevent its easy destruction, and make it reflect heat and cold.BhZBh!...#...........# #...........#... ArkHaven the Poker ...#..#.##############.......#... Gnoll ##.#..#.##...................#... Health: 26/26 ======================== .#.#.............#....÷).....###. Magic: 7/7======================== Bh/V.#....#.##..####.........##### #. AC: 10Str: 11 ...#..#.#..## ##..###...# ####. EV: 10Int: 12 ...#.......# #....)...####.... SH: 0Dex: 10 .#.##......## ##...........+.... XL:  2 Next: 79% Place: Dungeon:1 BhZ##.#..≈≈≈≈..####@.§≈≈≈..#####.... Noise: ---------  Time: 524.8 (0.0) >..#.≈≈≈≈≈≈......≈§§§§§§# ##...† a) +0 spear ...#.≈≈≈≈≈≈..><..≈§§≈§§... #..... Throw: 5 darts (poison)Bh-..#.≈≈≈≈≈≈......§§§≈≈≈.......... ..l#..≈≈≈≈...##...≈§≈≈........... ...+........#..............####..  ...#....................#.... #..  ..##########.......######....###.Bh  ..######## #.##...######....####  _Found a stone staircase leading down. _i - a scroll labelled TEFIEDUTT BETT _You see here a +2 helmet. _j - a +2 helmet Bh_You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet.BhBhBhYBh2k3Bh\lBhBh,BhBhQBhBh{BhnBh:Bh nBhBhnBhBhX-......#.............# ###................#....  #...........#....# . ########....# . .............#....# .....# #....÷).....###.## .....# #...##### #.# ....# ##..###...# ####.# ....  #....)...####..@.########.# 41.8 (17.0) ##.§§§§......+............># #..§§§§§.#####.............# ..≈§≈§§§§#####...÷.........#§≈≈≈§§§h..0m...#..............#§§≈≈≈≈§§.........§≈≈≈.............#..........####...........#§......#.... #.......###.#.#BhCBh}Bh BhBh+Bh,Bh,Bh,BhBhBh,BhsBhBh,BhBhBh,BhBhBBh,BhBhBh BhUBhABhBh",BhBh Bh},BhjBhBh,BhBhBh ,Bh Bh+BhJ,BhBhBhm,BhBh L###### ....... ....###.#...## .# .......# .# .............###+#.# #.........# ...#....#.........# .....#....#.........# Bh]!?.....#....#.........# .....###.##.....@...# 54.8 (13 .##### #.##...# .# ####.##.........# Bh!$####....########.#.#..+............>#.# Bh!~#####.............# # Bh!#####...÷.........##Bh!Y........#.Bh"+.........#Bhl#Bh)Bhe+Bh3BhBhBhBhhBBhPBhiBhABhBh,BhҿBhaBh,BhBhBhE,BhBhBh,BhZBh}Bh,BhBh ####  ####### #.. BhVJ### ....... #.# ###.#...## #@# 61.8 (7.0)..........# #.# ..........###+#.# ......#.........#Bh#....#.........# ..#....#...# ..#....#.........####.##.........# ### #.##BhTBhBhABhBhDBhBhBhqBhBBhQBhBh;BhsBh*BhPBhBhBhV,Bh M _You open the door.Bh"Bh;"Bh"Bh)########### ###.. ##### ....... ..#.# ....###.#...## #.#.# ......# #.#.#BhI*...........###@#.#6.8 (5#.........##....#.........##....#.........#..#....#.........#..###.##......Bhq*...# ##### #.##.........# # ####.##....Bh*:.....##....########.#.#Bh*Bh3+Bh/Bh1Q _There is an open door here.Bhì3BhBhABhC: _BhXBh BhoBhFBhBh{Bh Bh,BhqBhBh,BhBhBhEBh|]Bh #♣# ####...#  ####### ###.@..♣Bh L73.8 (7 ## ....... ..#.###..####.#...## #.#.# #BhK......# #.#.#......###'#.#..#.........# .#....#.........# Bh.#....#.........# .#....#.........#Bh<BhcBhBh:IBhDCBh"E,BhInBh6JBhL,Bh'MBh OB _Found Pona's Armour Boutique.BhP3Bh!QBhUp     Bh"V♣#   ##  7.8 (4  ####### ###....♣∩♣ BhYV  ....... ..#.###..#  BhV#.#...## #.#.# .♣# # #.#.# .#BhVz .###'#.# .#   ...#...BhVi# .#   ...#...BhWi# .#   ...#...Bh,Wu# .#  BhWBh[Bh\BhIBhBh,BhBhޙo  There is an entrance to Pona's Armour Boutique here.Bhț5 _Bhu   ###♣# ####...# ####### ###....♣∩♣ BhN ....... ..#.###.@#  9.8 (2 .#...## #.#.# #.♣#  ......# #.#.# #.#  ......###'#.# #.# Bh #.........# #.#  #.........# #.#  Bh#.# #.#  #.# #. BhСA .##.# Bh) BhBhBh;BhFM ###♣ ####...# ####### ###....♣@♣...... ..#.###..#...#♣# ......# #.#.# #.# #.BhBh9,80.8 (1Bh_Bhj _There is an entrance to Pona's Armour Boutique here.Bh)BhF4Welcome to Pona's Armour Boutique! What would you like to do?  a -  98 gold a +0 kite shieldb -  28 gold a +0 leather armour  c -  28 gold a +0 leather armour  d -  28 gold a +0 leather armour  e -  28 gold a +0 leather armour  f -  63 gold a +0 pair of gloves  g -  252 gold a +0 plate armour  h -  12 gold a +0 robe  i -  12 gold a +0 robe  j -  56 gold a +0 scale mail You have 48 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listBh Bh Bh l  ArkHaven the Poker  Gnoll  Health: 26/26 ========================BhB   Magic: 7/7========================  AC: 10Str: 11  EV: 10Int: 12###♣#  SH: 0Dex: 10####...#  XL:  2 Next: 79% Place: Dungeon:1 ####### ###....♣@♣Bh   Noise: ---------  Time: 580.8 (0.0) ....... ..#.###..#  a) +0 spear .#...## #.#.# #.♣#Bh`   Throw: 5 darts (poison) ......# #.#.# #.# ......###'#.# #.# ..#.........# #.#   ..#.........# #.#   ..#.........# #.#   ..#.........# #.   _You finish putting on your +2 helmet. _You open the door. Bh _There is an open door here. _Found Pona's Armour Boutique. _There is an entrance to Pona's Armour Boutique here. _There is an entrance to Pona's Armour Boutique here.Bh 4Bh{ BhuIBhBhBhF| _Bh,Bh,BhPBhBh5,BhBh\Bh,Bh/BhԔBhΖ,BhBhHBh&,BhBheBha,BhBhh ####### ###....♣∩♣  ....... ..#.###..# #.#...## #.#.# #.♣# .......# #.#.# #.# .......###'#.# #.# ...#.........# #.# ...#.........# #. ...#.........# #. ...#.........# #@# 8.8 (8 #.##.........# # #.##.........# #. #.##.........# #.# ########.#.# #.# .Bh2>#.# #.# .#.# #.# ÷.#.# #.# .#  BhBhBhBhMrBhrBhBhBhBhIBh]...#.........# #.# ...#.........# #.# #.........# #.# #.##........ #.##........########.#.>#.# .÷..#95.8 (7 ....# ....# ....# .........# ###. 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Bh@` .... #.#.#  #.#.# #.#### Bh`.###.#.....### #....# #BhaBhfBh hBhĦIBhBh,BhҶnBh`Bh,BhBhGBh,BhBhX1+).# #.# ...#####.....# #.# ##...# #......# #.# #########......# #.# # ....# #.#Bh .# ......#...# #.# .# #...###.# ... .......#...#...# Bh... .......#...#@### 13.8 (4Bh% .. ..... #...#  ## .... #.#.#.BhH ## ... #.#.#.# Bh.# #.#####...#.# . .###.#.....###.# ...#...........#.# ..#...##......#.# ..#....#Bh  BhBhBhwBh$Bh<%3Bh1Bh63Bh3,Bh8nBh:,Bh:Bh;Bhb=,Bh=Bh>Bh9@,Bh@Bh6BBhCBhCBh$DBhEBh!G,BhGBh:IBhJ,Bh@KBh)S... .......#...#.## ... ..... #...#.#  ## .... #.#.#.#  ... #.#.#.# #.#####...#.#  .###.#.....###.# ..#...........#.# #...##......#.# #............@# 21.8 (8#....#......## ...#....#......# ..##....#...#### .##....#...# .#####.#...# # #.##### # #.# # #.# BhUBhWBhWIBh BhXBh,BhBhLBhN,Bh&BhBhr,BhuBhBhk,BhvBh-...# .......#...###.# ..... .......#...#...# ........ .......#...#.### .####... ..... #...#.# BhI+## ## .... #.#.#.# .##### ... #.#.#.# ...# #.#####...#.# Bh*,... .###.#.....###.# .....#...#.# BhO6.8 (5# ##......#.#Bh9 # ...#.............# #.#......###..Bh..#......#.....##....#...####)....##....#...#Bh.....#####.#...#.....# #.#####BhBhBhBh=P 3BhQ Bhx] Bh~^ Bh^ Bhc BhPd ,Bh]e BhJf ,Bhf Bhg Bhh ,Bhh Bhi Bhj ,BhAk Bh#l Bhm ,Bh n Bh2o Bhp ,Bhq Bhw h# ....##...# #......# #.###....#########......# #.#...##............# #.# .Bhax B..........##........#...# #.# ...........##........#...###.#...................#...#...###.................#...#.######.####...........#...#.# .####+## ##...@....#.#.#.#34.8 (8.....######........#.#.#.#..[......#####.#####...#.#........ .###.#.....###.##..........#...........#.# Bhx F#.#....# ...#...##......#.# #.#....# ...#.............# [.#...#....#......### ###..........#....#......#Bh,y Bh Bhʄ Bh 3Bh Bh; Bh ,Bh ,Bhi ,Bh Bh0 BhW! ,Bh" Bh_% Bh( BBhk* Bh, ,Bh- Bh3 .... #.......###.#.# #.# #####....###..........#.# #.# #####....##########.#.#.# #.# BhF5 <+......)...#.#.# #.# ##....##...#####.....# #.# # ....##...# #......# #.# .##....#########......# #.# ........##...# #.# ..........##.#...# #.#9.8 (5...##.#...###.#................#...#...# .#...........#...#.### .###.####...........####+## ###........#.#.#.# ......######........#.#.#.# ...[......#####.#####...#.# .#. .###.#.....##Bh6 7#.#BhP< Bh= Bh 3Bh Bh Bh ,Bh& ,Bh ,Bh ,Bh ,Bh Bh| Bh ,BhD Bh} O§...# #.# §...........# #.# ...................# #.# ####.....# #.# #.... #.......###.#.# #.# ##....###..........#.# #.# ##....##########.#.#.# #.# Bht +......)...#.#.# #.# ##....##...#####@....# #.# 43.8 (4 # ....##...# #......# #.# ##....#########......# #.# ......##............# #.#......##........#...# #.# .......##........#...##.#...........#...#...#........#...#.##BhT y# #.####...........#...#.#Bh| Bh Bh 3Bh Bh BhJ Bh Bh} ,Bh ,Bh Bh Bh .#...# #.# ...#.# #.# ..#J# #.# ####.....#.# #.# .. #.......###.#.# #.# Bha ...###..........#.# #.# ...####.#.#.# #.# +......)...#.#.# #.# ...##...#####...@.# #.# Bh ...##...# #......# #.# ...#########......# #.# ##......##.....##........#...###.# Bh J   endoplasm (asleep).......... Bh z 5.8 (2  An endoplasm comes into view.Bh) @.JJBh +6.8 (3Bh Bhn _The endoplasm quivers. The endoplasm jiggles.Bh ##...÷#.# #.# #.#.# #.# .#.# #.# .....#.# #.# ####....#J# #.#  #.......###.#.# #.# ###..........#.# #.# ##########.#.#.# #.# +......)...#.#@# #.# ##...##### #.# ##...# #......# #.# ###########.##.#...# #.# ###...###.#.#...#...# ...#...#.###Bhv Bh -.JBh $7.8 (1Bh Bh Bh. ##...÷ #.... ###....#.BhH #.###.#J.........##########+......)...#.#####......# #...#########......... ##........#...###Bhx..BhBheBh".JBhTBh8BhMBhطBh: Bh; 5=9.5 (0.7Bh6A Bh.D _You hit the endoplasm but do no damage. The endoplasm barely misses you.Bh  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.BhfBhV4--50.3 (0.8BhBh% _You are frozen.Bh   You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.Bhq d1-----1.1BhDBhv% _You are frozen.Bh/`;  You hit the endoplasm.BhOe1.Bh?hi2=--879BhnBh6oM _You kill the endoplasm!Bh3BhBhBh,BhR,BhCBhBh%Bh/BhW,Bh^ Bh^"Bh$BhJ%a3==Bh&Bh.# #.##.  ####.##.#....######## .+> ##...÷ #.....................-5.9 (4.0 ####...........#.Bhf/ #.......###.#.#..........#.#.#.#.+......)...#.###...#####...##...# #......# #########......# #Bh/8-Bh5Bhe7BhN 3Bh_O Bh] Bhc XBhd ,Bhe Bhf Bhh ,Bh i Bhmj Bhk Bhk h4==Bhl Bh)r ..#.... ..#...... ..#....#.........###.##..# #.##.  ####.##.#....######## .+> ##9Bh w 9...÷ #..................... ####.......... #.......###.##..........##.#.#Bhx BhRIBh^BhaBhyaBh fXBhBgBh hBhnXBhnBhn9=BhoBh!w##.#...## #.#.# #.♣#.........# #.#.........###'#.....#...... ..#....#....... ..#....#....... ..#....#.........###.##........# #.##........63  ####.##........#....########.+..> ##......÷........ #....................................BhwBhq}BhBh3BhBhBhBhK5=Bh6,Bhh,Bh)BhzBh:,BhBhBhX,Bh(BhdBh~6==BhUBhGBh+,BhDBhKBhG,BhYBh@BhL,BhBhY M###.......#....#.........# #.#.#....#.........# #.#÷).....###.##.........# #.###### #.##.........# #.# ###...# ####.##.........# #.#)...####....########.#.# #.# §§§......+.....>#.# #.# Bh >§§§§.#####......#.# #.# ≈§§§§#####...÷..@......#.# #.#71.9 (8 ≈≈§§§...#.......#.# #.# ≈≈≈§§..................#.# #.# ≈≈≈..............#.# #.# ..####...........#.# #.# .....#.... #.......###.#.# #.# ######....###..........#.# #.# ######....##########.#.#.# #.#+......)...#.#.# #.#Bh Bh Bh BhK IBhGP BhR BhqR 9=BhCV ,BhW BhW BhGY Bh[ Bh^ ,Bha Bhb Bhe ,Bhte Bhf Bhi ,Bhj BhNm Bho ,Bho Bhp Bhq ,Bhmr Bhs Bh&u Bhpu Bhv Bhx Bh{ ,Bhw| Bhw} Bh~ ,Bh Bh܆  #....)...####....########.#. ## ##.§.§.......+.....>#. .####..§≈≈≈§.#####......#.≈§≈≈≈§.#####...÷.........#. ..><..§≈≈≈≈≈....#........#.Bh 5...§§≈≈≈§≈...................#. ..##...§≈≈≈....................#. .#..............####...........#. ......§......#..@.##.......###.#.81.9 (10.0) #.......######....###..........#.  #.##...######....##########.#.#.  #....+......)...#.#. ### #.......##....##...#####.....# #.......##....##...# #......  ..###.......##....#########......  ..'................##............ ######.....##........#... 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Bh ,Bhp Bh Bh^ ,Bh Bh .....#....#.........# #.# .....#....#.........# #.# .....#....#.........# #.# .##.........# #.# .##### #.##.........# .# ####.##.........# .####....########.#.#+............>#.# #####......#.#24.3 (7 Bh S#####...÷..#.##.......#.# ...........#.# ...........#.# ...####...........#.# #....##.......###.#.# #....###..........#.# #....##########.#Bh5 Bhy BhP BhSO BhP BhHP Bh` BhSb Bhb Bhg ,Bhbi ,Bhj Bhvm Bho ,Bhq Bhs Bhu ,Bh-w Bhy Bh{| ,Bh} Bh̄ [##...# ####.##.........# #.# .)...####....########.#.# #.# §.......+............>#.# #.# ≈§§.#####.............#.# #.# ≈≈§.#####...÷.........#.# #.# ≈§≈....#..............#.# #.# Bhu ≈§≈...................#.# #.# ≈≈........#.# #.# .......####....#.# #.#9.3 (5 ....#....####.#.# #.# #####....###....#.# #.# #####....##########.#.#.# #.#+......)..Bh' .#.#.# #.#....##...#####.....# #.# ...##....##...# #......# #.# ...##....#########......# #.# ..........##............# #.#Bhr Bh Bh BhIBhBh BBh0Bh,BhxBhBh,BhBhBh1BBhaBBhBhnBh,BhrBheBh ,Bh BhXBhBBhBhSBh,!,BhL"Bhu$Bh,Bh-Bh1BBhq7nBh9,Bh:BhTG.><..§≈§≈≈≈....#......#.# ....§§≈§≈≈≈...................#.# .##...≈≈§≈....................#.# #..............####...........#.# ............#....##.......###.#.# .......######....###..........#.# #.##...######....##########.#.#.# #.+......)...#.#.# ## #.......##...@##...#####.....#44.3 (15.0)# #.......##....##...# #......# .###.......##....#########......# .'...†............##............# .######...........##........#...# ÷######...........##........#...# .........................#...# ......##.................#...#  .[###.####....#...# BhLBhMBhBh63BhQBh}BBhBh,BhBhBh,BhBBhBh,Bh\BhBh,BhBhBh,BhBhBhK ,Bh Bh Bh ,Bh Bh XBh4 R#########.......######....###.... ####### #.##...######....###### ......# #................+...... ......##### #.......##....##...## #.......##....##...# ...###.......##....###### ####......'...†............##.... ####......######...........##.... .........÷######@..........##....53.3 (9.0) Bhu ###.................. # ##.##..........##....... ### #.##..[###.####. ..###'########+## ###.... ........##.....######....#.....##..[#####.#.....##.# .###. ..#.....########..#.#...Bh! Bh) Bh* Bha3BhAcBhqBhu,BhPz,Bhb{,Bh}BhBh ,BhBhBh>,BhnBh܋Bh6,Bh^Bh Bh,BhdBhBh<,BhBhʟi  You see here a ball python skeleton.BhBh _Bh Bh.....##########.......###### .#.....######## #.##...######... .#............# #......... .#............##### #.......##... .#.........# #.......##... .#Bh.........###.......##... ÷#....÷.####......'...†...... .####......######............@÷######.....61.3 (8 .####............ .###....# ##.##....## ..##....### #.##..[.......###.###.....###'####.......####+##Bhv_'...........##.............## #####.....#.....##..........[... #####..÷..#.....##........#.............#.....########..#...Bh6BhɹBhJ3BhBh+BhD/,BhK4,Bh@7,Bhl8Bh;BhT>Bh>Bh?BhABhED,BhFBhBGBh1I,BhIBhRBh Sß...ß#.......#.≈≈≈≈≈≈..><..§≈§≈≈≈ .._..#.......#.≈≈≈≈≈≈.....§§≈§≈≈≈ ß...ß#.......#..≈≈≈≈...##...≈≈§≈ ##.###.......+........#.......Bh,S#.........#.........BhGSC'#.##.....##########.#### BhaS.ß.ß..#.....######## #.##...#### ......#.....Bh|SC.# #. #.....#BhS}..##### #6.3 (5BhS.....#................# # BhSl#.....#................###.. BhS#....÷#....÷.####......'...†..... BhT#.....###....####......######.... BhJT##....................÷######....  #....###....####............  #....###....# ##.##..........## BhT #.....##....### #.##..[.......##Bh}]Bh^Bh'Bh8(Bh(Bh!3BhF;nBh?BBh@,BhABhfDBh F,BhGBh\IBhJ,BhKBhMBhO,BhOBhPBhQ,Bh?RBhSBhUU,BhUBh|W7 _You open the door.BhY3Bhj[BhX\@  There is an open door here.Bhf]Bh] _Bh*_Bh`Bha,BhMbBhtj#......#..#.#..## ##..### #.ß.ß..#.......# #....) #.#'#..###..#.##......## ##.§.. ..#.#...##.##.#..≈≈≈≈..####..§≈≈≈ ###.###.##.>..#.≈≈≈≈≈≈......≈§§≈≈ #ß...ß..#.≈≈≈≈≈≈..><..§≈§≈≈ #.._..#.≈≈≈≈≈≈.....§§≈§≈≈ #ß...ß#..≈≈≈≈...##...≈≈§≈ ###.##'.@......#..77.3 (11.0)#.#...#........... ..#'#.##.....##########.......### ..ß.ß..#.....######## #.##...### .......#............# #..... .#......##### #.. .......#................# # ##.....#................###......÷#....÷.####......'...†....BhjBh-o7_BhepBhKBhLBhNBh]BhR_,Bh7enBhgBhi,BhjBh mBh o,BhoBh?rBht,Bh_uBhwBhF|BBhnXBhgBh,BhCBhS.####.#..#.##................... ....#.#......#....÷).....# ....#....#.##..####.........#####....#..#.#..## ##..###...# ## ......#.......# #....)...####. ##..#.##......## ##...........+. ##.##.#..≈≈≈≈..####..≈≈≈≈..#####. ##.>..#.≈≈≈≈≈≈......≈≈≈§≈≈.#####. ......#.≈≈≈≈≈≈..@<..§≈§≈≈≈....#85.3 (8.0)....#.≈≈≈≈≈≈......≈§≈≈≈≈....#..≈≈≈≈...##..§§≈§≈............'........#......§§...#....................#....# .....##########.......######....#BhH(######## #.##...######....# ............# #................+ ............#######.......##....#BhBhc _There is a stone staircase leading down here.BhBh=BhBh-≈≈≈≈≈§§≈≈≈§...Bh26.3 (1 _BhBh #. ..  .. #. .  #. .. w.  #. ##( ..  #.#.. ..  #... .#  #..#<# 2 #.@..#  #........#  ....##..#..#  ... g.....# # ..... .# ..##.####w   ribbon worm (asleep) .## #.#g   hobgoblin (asleep) .. ..# Bh Bh* wgwg  You climb downwards.BhoL====7.1 (1.8BhvBh{ _The hobgoblin shouts!  Found 6 atropa-tipped darts. Found an escape hatch in the ceiling. _There is a stone staircase leading up here.Bh #. .. ..# #. . #.# .. w. #.###( . #.#.. #... .# #..#<####.<..###...@....#.....##..#..#. g.....## .......# ..##.###### #.# . ..# ##Bh) :g.Bh I----80 BhF _Bh Bh Bh Bh[ .g   hobgoblinBhu V=---9 (0.8Bh Bh ] _You hit the hobgoblin but do no damage.Bhl  You hit the hobgoblin but do no damage.BhNww   ribbon wormg   hobgoblinBh,(9.7BhBh@ _The hobgoblin hits you but does no damage.BhVs  You hit the hobgoblin but do no damage.BhW'90.4 (0.7Bh}]Bh)`@ _The hobgoblin hits you but does no damage.BhY  You hit the hobgoblin. .w The hobgoblin is severely wounded.1.2 (0.8BhbBhxe@ _The hobgoblin hits you but does no damage.Bh @  You puncture the hobgoblin!Bh' Bh; k.w.Bh Bh d#. ..ArkHaven the Poker..# #. .Gnoll#.# .. ..Health: 26/26 ========================#.###( ..Bh Magic: 7/8=====================---#.#.. ..AC: 10Str: 11#... w#EV: 10Int: 12#..#<#SH: 0Dex: 10####.<..##XL:  2 Next: 104% Place: Dungeon:2#...@....#Bh Noise: =--------  Time: 892.0 (0.8).....##..#..#a) +0 spear.... ......#Throw: 5 darts (poison).# .......#Bh [..##.####.## #.#w   ribbon worm.. ..#Bh q.. ## _The hobgoblin hits you but does no damage.  You hit the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you but does no damage.  You puncture the hobgoblin! _You kill the hobgoblin!Bh f  The hobgoblin is severely wounded. _The hobgoblin hits you but does no damage.  You puncture the hobgoblin! _You kill the hobgoblin!Your Spellcasting skill increases to level 5!You have reached level 3!Bh /  --more--Bh8  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Bh;C 31/319------23 2% BhI Bh7M R _You feel agile. x2Bh}l #. .. ..# #. . #.# ..#.###(#.#.. ..#... w #..#<# ####.@..##  #........# .....##..#..# .... .# .......#.##.###### #.#..BhEm |#.. ##BhWr Bhys <-3.0 (1.0 _BhZw Bhy a _There is a stone staircase leading up here.Bh7v#. ......# ##...#.# .....##.###(#.. #.#..... #....w# #..#<# ####.<@.## #.# .....##..#..# .... .......#.# #......#>..##.#### #.## #.#.. ..# BhkxBh|U.wBhk}@-4BhցBh; _Found a stone staircase leading down.Bh  You hit the ribbon worm.  The ribbon worm is moderately wounded.Bh@3=8 (0.8BhDBhY _The ribbon worm closely misses you.Bhf (catching breath)  You barely miss the ribbon worm.The ribbon worm is lightly wounded.BhWl  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.BhfBhY--- 5 5.65 darts (poison)Held BhABh. _You are caught in a web!BhUC J-6.6 (1.0BhMH BhK C _You struggle to detach yourself from the web.Bhʌ 210 =75 darts (poison) _The web tears apart. The ribbon worm closely misses you.Bh~  You hit the ribbon worm. You bite the ribbon worm.  The ribbon worm is heavily wounded.Bh]-8.4 (0.8Bhin _The ribbon worm barely misses you.Bh jj  You hit the ribbon worm.9.1 (0.7BhTnBhqc _The ribbon worm is heavily wounded.Bh (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.Bhv  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Bh6 5 9 (0.85 darts (poison)Held BhBh. _You are caught in a web!Bh>^   You struggle to detach yourself from the web.Bh?.900.9 (1.0BhEBhHC _The ribbon worm bites you but does no damage.Bh*  (catching breath)  The web tears apart. `````The ribbon worm expels a string of sticky webbing.Bh`6 X@....BhK7 8===10 -15 darts (poison)Bh? BhB W _The stream of webbing misses you.Bh. +  You hit the ribbon worm. You bite the ribbon worm.=2.6 (0.7 _The ribbon worm is almost dead.Bh}  You hit the ribbon worm. You bite the ribbon worm.  The ribbon worm is almost dead.3.4 (0.8BhvBhX _The ribbon worm barely misses you.BhI=  You hit the ribbon worm.BhѺ(4.2BhPBh7_ _The ribbon worm is almost dead.BhL=  You hit the ribbon worm.BhUC<BhkZO===105.0BhaBhcO _You kill the ribbon worm!Bh֑M ..#. ....# ##.....#.# .....##.###(#...#.#.....#..... #..#@# ####.<..##  #........# .....##..#Bh..#.... .......#.# #.......#>..##.#####.## #.#..#Bh;-Bh6.0 (1.0BhBhĥc _There is an escape hatch in the ceiling here.BhNK 2 ..#. ...# ###.....#.# #.....###.###(#....#.#.....##.... #..#<## ####.<..##  #........#.....##..#..#.... .......#.# #.......#>..##.#####.## #BhSL ".#BhS BhT G-7 _Bh0Z Bh9\ Bhs G....S... ..#. .........# ###..... #.# #.....###.###(#....##.#...@.##.....### #..#<## ####.<..## #........#.....##..#..# S   ball python (constriction, asleep).... .......#.# #.......Bhh v#>..##.####Bh9 m  A ball python comes into view.Bhm .SS)8Bh Bh 5 _The ball python hisses angrily.Bh ( ...g ....... ....S.. ....... #. ....... ..# ###...... #.# #.....## #.###@#....# #.#.....#Bhۡ  #.....### #..#<## ####.<..## #........#g   hobgoblin (wandering) .....##..#..#S   ball python (constriction) .... .......#.# #.......#Bh  A hobgoblin comes into view.Found a hand axe.Bh1 Bh Bh- )g.SgBhI /==9Bh Bh v _The hobgoblin shouts! _You see here 6 atropa-tipped darts.BhcBh7>  k - 6 atropa-tipped dartsBhBhK.g.SK   kobold (wandering)Bh0--10BhBh5z _A kobold comes into view. It is wielding a +0 short sword.Bh ......S.....K. ....... ...g...  . #. .....# ###.S.....#.# #.@...## #.###.#....##.#.....##.##.....### # #..#<######.<..##  #........# S 2 ball pythons (constriction, 1 wande…).....##..#..# .... Bh m  A ball python comes into view.BhR Bh Bh Bh% Bh/ .SK.g.SS)KBh _9=====1Bh# BhB& ( _The kobold shouts!Bhx =  You hit the ball python.Bh" ,BhG R.K.Bh g.   ball pythonBh ;2-8 (0.8BhX e _You kill the ball python!Bh,#.#.....S.#.#...K.#.#. #.g...# ###.#.# #..@..## #.###.#....# #.#.....##.# #.....### ##..#<######.<..## #........# .....##..#..# ).SK.g--2.8 (1.0BhBh  You closely miss the hobgoblin.  You bite the hobgoblin, but do no damage.Bh'h..SKBh(.=3.6 (0.8Bh/Bh1V _The hobgoblin barely misses you.Bh%j  You hit the hobgoblin.  You bite the hobgoblin, but do no damage.Bhlp  The hobgoblin is heavily wounded.Bhts..SK Bhsu927----Bhu?===4.4Bh#}Bh - _The hobgoblin hits you.Bh7  You hit the hobgoblin. Your bite misses the hobgoblin.The hobgoblin is severely wounded.Bh?bS. Bh@(5.2BhGBhJ~ _The hobgoblin barely misses you. The kobold hits you but does no damage.Bh #. #.....).. #. #. #. #. #.S...... ..# ###gK...... #.# #.@...## #.###.#....# #.#.....##.# #.....### # #..Bh1#<## ####.<..## #........# .....##..#..#  .... .#BhBhBh S..KThe hobgoblin closely misses you. The kobold attacks as it pursues you!Bh-6.2 (1.0BhEBh= _The kobold hits you but does no damage.BhO {  You hit the hobgoblin. Your bite misses the hobgoblin.Bh\W ^.S BhX f8=---9 (0.7Bh] Bha ] _The hobgoblin is almost dead.Bh #........ #.....).. #........ #........ #........ #. #.. ..# ###gS...... #.# #@.K..## #.###.#....# #.#.....##.# #.....### # #..#<## ####.<..## #........# .....##..#..#  .... .#BhBhM  The hobgoblin attacks as it pursues you!Bh%aS.gBhv&-7.9 (1.0Bhi,Bh/W _The hobgoblin closely misses you.Bh&  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.Bh-8.7 (0.8BhW _The hobgoblin closely misses you.BhBhdThe hobgoblin closely misses you.You hit the hobgoblin but do no damage.  The hobgoblin is almost dead. _The hobgoblin closely misses you.  You hit the hobgoblin but do no damage.  The hobgoblin is almost dead.Bhe(9.5BhmBhn  You hit the hobgoblin but do no damage.The hobgoblin is almost dead. _The hobgoblin closely misses you.  You hit the hobgoblin but do no damage.The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.Bhy  You closely miss the hobgoblin.The hobgoblin is almost dead.Bh E=20.3BhS Bh W _The hobgoblin closely misses you.Bh45Q  You hit the hobgoblin.BhY:.SS   ball python (constriction)K   koboldBhAS9=6BhQB 1.1BhGBhJM _You kill the hobgoblin!BhO  You hit the ball python.  The ball python is heavily wounded.Bh +8 (0.7Bh0Bh[ _The ball python barely misses you. The ball python misses you.Bhc  You barely miss the ball python.The ball python is heavily wounded.2.6 (0.8BheBhiX _The ball python barely misses you.Bh;S  You hit the ball python.  The ball python is severely wounded.BhS (3.4BhY Bh6\ _The ball python barely misses you. The ball python misses you.Bh =  You hit the ball python.Bh Bht K.K   koboldBhY L=84.2Bh BhU O _You kill the ball python!Bh^b  You hit the kobold.BhW30=5.0Bh Bh6 a _The kobold is moderately wounded.Bh4   You hit the kobold but do no damage.The kobold is moderately wounded.Bh &8BhiBhS _The kobold barely misses you.BhC  You hit the kobold. You bite the kobold, but do no damage.The kobold is severely wounded.Bh(6.6BhܟBh%= _The kobold hits you but does no damage.Bh   You closely miss the kobold.The kobold is severely wounded.7.4Bh$ Bh=,  _The kobold closely misses you.You barely miss the kobold.The kobold is severely wounded.=8.2Bh. Bh4 S _The kobold hits you but does no damage.Bha5 BhK: Bhy= Bh3i  You hit the kobold but do no damage.Bh V1=9.0Bh`Bh|_ _The kobold is severely wounded.Bh8  You hit the kobold but do no damage. Your bite misses the kobold.The kobold is severely wounded.Bh3+7 (0.7BhBhS _The kobold barely misses you.Bhe^  You barely miss the kobold.The kobold is moderately wounded.Bh_.30.5 (0.8Bh2dBhf= _The kobold hits you but does no damage.BhS  You closely miss the kobold.The kobold is moderately wounded.Bh2X29--1.3BhBhD @ _The kobold hits you with a +0 short sword.Bh  You hit the kobold. Your bite misses the kobold.2.1BhE Bh^ a _The kobold is moderately wounded.Bh͍ 8  You hit the kobold.BhT C)Bh` n30=-208 (0.7Bh Bh J _You kill the kobold!Bh#........ #.....).. #........ #........ #........ #. #.. ..# ###. #.# #.@...## #.###.#....# #.#.....##.# #.....### ##..#<#######........# Bh&K-3.8 (1.0Bh ,Bhs/  Things that are here: _a +0 short sword; a kobold corpseBh^#. #.....).. #. #. #. #. #. ..# ###. #.# #.)@..## #.###.#....# #.#.....##.# #.....### ##..#<## #........#.....##..#..# Bh!BhG-4 _BhBh:Bh3BhPBh{Bh,Bh$Bh3 _Found a spear.BhBh#a1==BhBh1 _HP restored.Bh]3BhuBhBh,BhBh∆ .... ##.......)## #....# #.....)....# #....#  #....#  #....# #. #....@....#8.8 (4..# ###........###.# #.)...######.###.#....##.#.....##.##.....### .##..#<## .#####.<..## .##.BhBhBhrBh 3BhφBhBhď,Bh,Bhe=BhBhBhzBhBhBh,BhBhBh6,BhBh ##.##  #...#  #..#  #..........#  ∆#..#  ∆ #..#  ##.)##   #......@...#  43.8 (5 #.....)....#   #..........  #..........#  #..........# #. #.........##  ..# ###........##   #.# #.)...###### Bh`  #.###.#....#  BhBhBh 3Bh BhP Bh Bh Bh,Bh,Bh/ Bh Bh4,BhBhdBh,Bh<BhBh,Bh$ Bh( ########   ###  ###  ...#  #.# 8 #..........# ∆#.# ∆ #.# ##.......)## #..........# #.....)....# #..........# #..........#Bh)Bh{/Bh1Bhg 3Bh Bh Bh; Bhb ,Bh] Bh Bh Bh= BhF Bh ,Bh Bhr Bh ,Bh] Bh Bh" ,BhA$ Bh' Bh+ ,Bh/ Bh6: b##........###..........##..........##..........#∆#..........#∆ #..........# ##.......)## #..........# #....@)....#54.8 (6 #..........# #..........# #.....Bh: !.....##. #.........##..# ###........###.# #.)...#######.###.#....##.#.....##.#BhH; BhS BhZ 3Bh4 Bh Bhޞ ,Bh| ,Bh` Bh Bh] Bhձ Bh ,Bh Bhվ Bh ,Bh/ Bhd Bhe Bh Bh Bh[ Bh ,Bh Bh# Bh ,Bh Bh  #...# #.....)....#Bh  #..# #...# #....##. #.........##..# ###........##BhI #.# #.)...#######.###.#..@.# 61.8 (7#.#.....##.# Bhq #.....### .# #..#<## Bh .#####.<..## .#Bh Y#........# .#  Bh \.....##..#..# .#  Bh .... .......# .#.# #.......#Bh{ Bh Bh BhO 3BhS Bh Bh\ Bh ,Bh BBh #.# #.)...###### #.###.#....# #.#.....##.# #.....####.# #..#<## #.# ####.<..## #.# #........# #.# .....##..#..# #.# .... .......# #@# 9.8 (8 .# #.......# #.# >..##.#### #.# #.## #.# #.#.. ..# #.#  .. ## #.. Bh ]##. . Bhu Bhe IBhf Bh)i Bhi Bhwq BhBr Bht ,Bhnu Bhv Bhx ,Bhly Bhz Bh| ,Bh| Bh} Bh ,Bh- Bh Bh ,Bh% Bh: ....##..#..# #.# ... .......# #.# # #.......# #.# >..##.#### #.#  #.## #.# #.#  .. ..# #.# Bhs &.. ## #. # 77 ... ........Bh Bh Bh* 3Bhz+ Bh. Bh4   ..... # #.  >..##.#### #.  #.## #.# #.  .. .#.## .. #Bh5 #.. ##. .....r   rat (wandering)r......BhF 0rr.8.8 (1 _A rat comes into view.Bh# #  >..##.####.## #.# #.. .#.## .. #. ## ................#.r....g.g   hobgoblin (asleep)#........#Bhr   rat..#BhHr....g......g9BhAr _A hobgoblin comes into view.BhC >..##.####.## #.# #.. .## .. #. ## #........##........##.r....g.##........##..#r..g......80Bh~ u#.## #.#  .. .## .. #. ## ####.######...@....#r..g......############Bh] cg.=1Bh Bh ; _The rat bites you but does no damage.Bh 5  You hit the rat.Bh †  You kill the rat!Bh 522.6 (0.8Bh Bh V _The hobgoblin barely misses you.BhY: .. ..# #.## ## #..# ##.# #.# #.# #.#####.##### #....g...# #..@.....#Bh #........# #.#  #.# .##.############# Bh7Bh$G.gBh5-3.6 (1.0BhBhHp _You see here a rat corpse.BhQ+M ## #..# ##.# #.# #.# #.#####.##### #........# #..†g....#Bh+H #.@......# #.# #.# .#Bh+B#.############# Bh+ Bh.Bh4a.g∆Bh5G-4 _BhR;Bh>=Bh  You hit the hobgoblin.  The hobgoblin is heavily wounded.Bh" 5=5.3 (0.7BhBh!O _The hobgoblin misses you.BhEe  You hit the hobgoblin.Bh͎(6.0BhzBh] _The hobgoblin is almost dead.BhR;  You hit the hobgoblin.BhIZ1.Bh0]378 (0.8Bh*bBhtd Bhd?_You kill the hobgoblin!Bh.. ## #..# ##.# #.# Bh|#.# #.# ####.##### #.# #..†.....# #.Bh# ∆ #.# BhQ#.# Bh ..Bh..BhA.BhfBh%-Bh17.8 (1.0Bh"Bhw%Bh IBh Bh Bh Bh Bh ,Bh Bh Bh ,Bh BhY Bh BhH Bh Bha  #.# #.# ####.#####∆ #........# #..†.....# #........#∆ #........# ###........# #@.........#-92.8 (5 ........#........#......############..............Bh B####Bh Bh Bh'Bh'Bh(Bh-Bh5y####.#####. ∆.......... .†......g..g #........ ###........#..........@#......###########. Bh5...#### gg 2 goblins (asleep) Bh= 0  2 goblins come into view.Found 8 gold pieces.BhJD:  The goblin shouts! x2BhDBhF BhFP An endoplasm comes into view.BhGBhGBhfP ...$g..rJgJ   endoplasm (wandering)r   quokka (wandering)gg 2 goblins (1 wandering)BhP}A goblin comes into view. It is wielding a +0 club.A quokka comes into view.Bh?U5===3.8 (1Bh.YBh^3 _The goblin moves out of view.Bh #.#..... ####.#####..$> #........#...## #..†.....#.... #........#.$g. #..#.g..r.###.#.J.....#.#Bh{.g.#.#.####.....<......#####g 3 goblins (1 wandering)Bh[!  Found 18 gold pieces.  Found a stone staircase leading up and a stone staircase leading down.Bh"Bh"Bh#Bhr$Bh,M..g..g.g...r.J<JrgBh-.-4Bh2Bh%5( _The goblin shouts!BhWd  You completely miss the quokka.Bh BhQ!Bhx!Bhl'=.....ggg.JBh'V--5.6 (0.8Bh!-Bh/> _The quokka bites you but does no damage.Bh  You hit the quokka.  The quokka is severely wounded.Bh̥BhUBh2\.g..Jgg BhB-6.4BhuBh S _The quokka barely misses you.Bh8  You hit the goblin.BhY  You kill the goblin!BhBhBha..J 2Bh097.2BhBhs> _The quokka bites you but does no damage.Bh>8.0BhBh _You hit the goblin but do no damage. The quokka barely misses you.Bhu#.# ..... ####.##### ...$> #........# .....## #..†.....# ....... #........# ....$.. #..# .......###.# ......r#.# .....gg.@#.# Bhiv.....J.#### ....... .......<......####### BhyBBh*.Jg.ggBh-9.0 (1.0BhBhS _The goblin barely misses you.Bhm8  You hit the goblin.BhBhBh .rJ    goblinBh{4318 (0.8BhBhXJ _You kill the goblin!Bhޜ  You hit the endoplasm.  The endoplasm is severely wounded.Bh?11000.6 (0.8)BhأBh@ _The endoplasm hits you but does no damage.BhǞ ;  You hit the endoplasm.Bh Bhh Bh  gr.#######Bh 031.4Bhز Bh M _You kill the endoplasm!Bh 8  You hit the quokka.Bh. + )g   goblin (launcher)  You kill the quokka!The goblin unwields a +0 club. The goblin wields a +0 sling.Bh C((Bh77 9)@Bh> 7==2.2 _The goblin shoots a sling bullet. The sling bullet misses you.BhD BhG l _Your Invocations skill increases to level 1!Bh  #.# ..... ####.##### ...$> #........# .....## #..†.....# ....... #........# ....$.. #..# .......###.# .#.# ......g@.#.# .#### ....... ....... <...... #######Bh6Bh>---3.2 (1.0 _BhBh  Things that are here: _a +0 club; a quokka corpse; a goblin corpseBhM  You hit the goblin. You bite the goblin.BhަC)Bh ]9=--9 (0.7BhBhrJ _You kill the goblin!Bhp' #.#. ####.#####.$> #........#.### #..†.....#.# #........#.$..# #..#.###.##.#.##......@).#.##.#####Bh'.##.##<......###Bh0Bh0.-4.9 (1.0Bh6Bh<m _Items here: ))) ††.Bh_> #.#. ####.#####.$> #.#.### #..†.....##.# #........##.....$..# #........##.###.# #.#.# #)).#.# #.#### #.# Bh+ #.#  #<......#  #BhBhG-5 _BhCBhlBh:3BhBh%Bh ,BhABhc _Found a silver ring.Bh:3Bh~BhfBh,BhBh- _Found a scroll labelled TEFIEDUTT BETT.BhBhB#.##.#.?.... #.# .... #.# =......# #.# .# ####.#####Bh~E.># #........#.### #..†.....#.# #........#Bh2..# #.#9.9 (4...###........##.......#..........#Bh5 #......)).#........# #.############ #......Bh.##.......##<......#Bh1#########BhBhBh= _You now have 56 gold pieces (gained 8).Bh3BhBh Bh ,BhBht _Found a scroll labelled FOH UNOAKHAE.Bh3BhBhyBh,BhBh,BhBha#.## #.#  .. #..## .. ###.###.# #.##.....# ##.##.#.?....# #.# .... #.# ?.=......# #.# #.# ####.######.># #.#13..### #..†.....##.# #.#..# #.#.###........##.#..........# #)).#........# #.############ #.......#BhBh> _You now have 74 gold pieces (gained 18).Bh~3BhցBhBh\,BhBhFBhBhBhBhBh,BhЦBh2 _Found a mace.Bhɰ3BhBhHBhl,BhBhi1Bh[Bh .# #.......# #.#.. #. >..##.#### #.##.##.##.## #.# #.#.#....... #..# #.##.).. ...###.### #..###....#.##.....# ##.#......#.#.?....# #.##......# #.#?.@......# #.#9.9 (6#.#........# ####.# Bh=#.......># #..... #..........### #..†.. #.###........# #..... #. #........# #.....  #........###.....  ##.......#.......  #......)).#..... BhBhBh- _l - a ring of willpowerBh3BhBh?Bh-,Bh~Bh=Bh.,BhBh.Bh,,BhBhBhBhBh.....##..#..# #.#  .... .......# #.# #.# #.......# #.# .. #. >..##.#### #.# BhL;#.##.##.## #.# #.# .#....... #..# #.## ..).. ...###.### #..# ##....#.##.....# ##.# ......#.#.@....# #.# 23.9 (4Bh##.............# #.# #....?........## #.# ...#.#..# ####.####Bh# #.......># #...#..........### #..†#.###........# #...Bh#. #........# #.# #........###...BhyBhBhGp _i - 2 scrolls labelled TEFIEDUTT BETT (gained 1)ChZ 3Ch\ Chzc Chmj Chj Cho ,Chr ,Cht Ch#w Chz ,Ch{ Ch6~ Ch| ,Ch Ch Ch ,Ch Chb Ch Ch Ch{  #.# #.......# #. .. #.# >..##.#### #..###.##.##.## #.# #.Ch  ..#........ #..# #. . ..)......###.### #. ..##....#.##.....# ## ........#.#......# # Ch ##.............# # Ch #....@........## #9.9 (6ChD .....#.#........# ####Chq  #.. #.#.......># #...Ch  . #..........### #..† Ch #.###........# # Ch #. #........# #Ch  ChЗ }#. #........### Ch `#. ##.......#Ch  Ch Q#......)).#Ch Ch Ch b _m - a scroll labelled FOH UNOAKHAECh%Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 5 poisoned darts (quivered)k - 6 atropa-tipped darts Armour (go to first with [)  f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)  j - a +2 helmet (worn)b - a +0 leather armour Jewellery (go to first with "=)l - a ring of willpower Scrolls (go to first with ?)  c - a scroll of teleportation  i - 2 scrolls labelled TEFIEDUTT BETT  m - a scroll labelled FOH UNOAKHAE Potions (go to first with !)  e - a dark potion  h - a sapphire potionChv Y  m - a scroll labelled FOH UNOAKHAECh ni - 2 scrolls labelled TEFIEDUTT BETT. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Ch Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away ChE * Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ChCh-Ch*,,,,,,,,,,,***#.#**#.......# #. ArkHaven the Poker *,>,,,,,,.#...##.##>..##.#### #. Gnoll *,,,,,,,*.###.##.##.####.# #. Health: 31/31 ======================== *,,,,,,,,...#........##..# #. Magic: 9/9======================== *,,,,,,,*....)......###.### #. AC: 10Str: 11 ,,,,,,,,,..##....#.##.....# ## EV: 10Int: 12 *****,,,,........#.#......# # SH: 0Ch/Dex: 12 ,,,,,,***####.............# # XL:  3 Next: 39% Place: Dungeon:2 *********###....@........## # Noise: ---------  Time: 1029.9 (0.0)*,,,.....#.#........# #### a) +0 spear ******,**#...##.#.......># #... Throw: 5 darts (poison) ,,,,,,,,,..####..........### #..† ,,,,*****######.###........# #... ,**** ######.###........# #...  **######.###........###... ######.####.......#..... ***,*[3Chk7m #......)).#...  _You now have 74 gold pieces (gained 18). _Found a mace. _l - a ring of willpower _i - 2 scrolls labelled TEFIEDUTT BETT (gained 1) _m - a scroll labelled FOH UNOAKHAEAs you read the scroll labelled TEFIEDUTT BETT, it crumbles to dust.Ch'B30.9 (1Ch,Ch/ _Found a mace. _l - a ring of willpower _i - 2s labelled TEFIEDUTT BETT (gained 1) _m - a scroll labelled FOH UNOAKHAE  As you read the scroll labelled TEFIEDUTT BETT, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.Ch?^Ch\dInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 5 poisoned darts (quivered)k - 6 atropa-tipped darts Armour (go to first with [)  f - a +1 pair of boots (worn)  g - a +0 ring mail (worn) Chd j - a +2 helmet (worn)b - a +0 leather armour Jewellery (go to first with "=)l - a ring of willpower ChdvScrolls (go to first with ?)  c - a scroll of teleportationi - a scroll of revelation  m - a scroll labelled FOH UNOAKHAE Potions (go to first with !) ChdeX e - a dark potion  h - a sapphire potionChCN  b - a +0 leather armour Chm - a scroll labelled FOH UNOAKHAE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. Chx Your spells (forget)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 14% 1  Chy> Ch>y@Select a spell to forget Ch]yJ[!] toggle spell headers Ch  Ch *,,,,,,,,,,,***#.#**#.......# #. ArkHaven the Poker *,>,,,,,,.#...##.##>..##.#### #. Gnoll *,,,,,,,*.###.##.##.####.# #. Health: 31/31 ======================== *,,,,,,,,...#........##..# #. Magic: 9/9======================== *,,,,,,,*....)......###.### #. AC: 10Str: 11  Chl |,,,,,,,,,..##....#.##.....# ## EV: 10Int: 12 *****,,,,........#.#......# # SH: 0Dex: 12  Ch 8,,,,,,***####.............# # XL:  3 Next: 39% Place: Dungeon:2 *********###....@........## # Noise: ---------  Time: 1030.9 (0.0)*,,,.....#.#........# #### a) +0 spear ******,**#...##.#.......># #... Throw: 5 darts (poison) ,,,,,,,,,..####..........### #..†  Ch+ i,,,,*****######.###........# #... ,**** ######.###........# #...   ChV **######.###........###...  Ch ######.####.......#..... ***,* #......)).#...   Ch w_i - 2 scrolls labelled TEFIEDUTT BETT (gained 1)  ChǙ _m - a scroll labelled FOH UNOAKHAEAs you read the scroll labelled TEFIEDUTT BETT, it crumbles to dust.  Ch K_You feel aware of your surroundings. It was a scroll of revelation.  Ch cAs you read the scroll labelled FOH UNOAKHAE, it crumbles to dust.  It is a scroll of amnesia. ChR  Cha *,,,,,,,,,,,***#.#**#.......# #. ArkHaven the Poker *,>,,,,,,.#...##.##>..##.#### #. Gnoll *,,,,,,,*.###.##.##.####.# #. Health: 31/31 ======================== *,,,,,,,,...#........##..# #. Magic: 9/9======================== *,,,,,,,*....)......###.### #. AC: 10Str: 11 ,,,,,,,,,..##....#.##.....# ## EV: 10Int: 12 *****,,,,........#.#......# # SH: 0 Ch Dex: 12 ,,,,,,***####.............# # XL:  3 Next: 39% Place: Dungeon:2 *********###....@........## # Noise: ---------  Time: 1030.9 (0.0)*,,,.....#.#........# #### a) +0 spear ******,**#...##.#.......># #... Throw: 5 darts (poison) ,,,,,,,,,..####..........### #..† ,,,,*****######.###........# #... ,**** ######.###........# #...  **######.###........###... ######.####.......#..... ***,*[3 Ch` /7m #......)).#...  _i - 2 scrolls labelled TEFIEDUTT BETT (gained 1) _m - a scroll labelled FOH UNOAKHAEAs you read the scroll labelled TEFIEDUTT BETT, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.  As you read the scroll labelled FOH UNOAKHAE, it crumbles to dust.  It is a scroll of amnesia. Ch Really abort (and waste the scroll)?   Y - Yes  N - No Chn Ch1u Ch}r*,,,,,,,,,,,***#.#**#.......# #. ArkHaven the Poker *,>,,,,,,.#...##.##>..##.#### #. Gnoll *,,,,,,,*.###.##.##.####.# #. Health: 31/31 ========================  Ch~r*,,,,,,,,...#........##..# #. Magic: 9/9======================== *,,,,,,,*....)......###.### #. AC: 10Str: 11 ,,,,,,,,,..##....#.##.....# ## EV: 10Int: 12  Ch *****,,,,........#.#......# # SH: 0Dex: 12 ,,,,,,***####.............# # XL:  3 Next: 39% Place: Dungeon:2 *********###....@........## # Noise: ---------  Time: 1030.9 (0.0)*,,,.....#.#........# #### a) +0 spear ******,**#...##.#.......># #... Throw: 5 darts (poison) ,,,,,,,,,..####..........### #..† ,,,,*****######.###........# #... ,**** ######.###........# #...   Ch**######.###........###... ######.####.......#..... ***,* #......)).#...  _m - a scroll labelled FOH UNOAKHAE ChAs you read the scroll labelled TEFIEDUTT BETT, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.  ChIAs you read the scroll labelled FOH UNOAKHAE, it crumbles to dust.  ChoLIt is a scroll of amnesia.  Okay, then. ChbI.#...##.##>..###.####....##....###### Ch##.##.#.####..######.#######.#########.###.######.#### Ch321.9 (1 _ Ch' ChChbChIChjChCh !,ChP',Ch-` *,,***#.#**#.......#  *,>,,,,,,.#...##.##>..##.####  *,,,,,,.*.###.##.##.####.# **.....#........##..# ,**,,,,,,,#....)......###.### Ch-i,...##....#.##.....# **,,,,........#.#......# ,,***####.............# **###..@..........## ** *Ch.v..#.#..# Ch[.@,*******,###...##.#.......># #g...####..........### #. ,*,,,,***########.###........# # ,,,**** ######.###........# #. g   hobgoblin (asleep)Ch..** ######.###........###. ,* ######.####.......#... ,*Ch. ***,* #......)).#.Ch4t 2  A hobgoblin comes into view.Ch<f.ggCh=4==3.9 (2ChEChH+ _The hobgoblin shouts!ChL,* *,>.#...##.##>..##.#### ,* *,,,,,,.*.###.##.##.####.# ,***,,,,,,.....#........##..# ,,**,,,,,,,#....)#.### *,,,...##....#.##.....# ********,,,,........#.#......# ,,,,,,,,,***####.......# *********##### ,** *.......@#.#........# # Ch,,*******.###...##.#.......># ,,,,,,,,..g..####..........### #*,,,,**#########.###........# # ,,,,**** ######.###.# # ,Ch **** ######.###.### ,,*  ######.####.#. ,,* ***,* #Ch:)).# ,,* *,,,* #.......###ChMCh G.gCh4 4--4.9 (1ChCh *,* *,,,,,,.*.###.##.##.####.# *,***,,,,,,.....#........##..# *,,**,,,,,,,#....)#.### **,,Ch- ,...##....#.##.....# *********,,,,........#.#......# Ch ,,,,,,,,,,***####.............# ,********#####....# ,,** #........#.#........ ,Ch ,,*******.###..@##.#># ,,,,,,,....g.####...### *,,,,*##########.###........# Ch+ ,,,**** ######.###.#**** ######.###.# ,,,* Chw ######.####.#.,* ***,* #)),*Ch!  *,,,* #.......#* *,*** #.#Ch ChK :g.Ch2 A--5Ch Ch Ch ChChChChH *,* *,,,,,,.*.###.##.##.####.# **,***,,,,,,.....#........##..# **,,**,#....)......###.###*,...##....#.##.....#*,,,,........#.#......#,***####.......# ,,*#......##,** #.#.#.#,*.###g@.##.#.>#.####.###,*,,,,###########.###.# ,,,,,,**** ######.###.#ChhJ ,**** ######.###.,* ######.####.#,* ***,* #......)),* *,,,* #. ,,,** *,*** #.#ChR ChDS %=ChkS 6ChY Chh[ @ _The hobgoblin hits you but does no damage.ChU ;  You hit the hobgoblin.Ch^ g†Chb 6437.7 (0.8Cha c _You kill the hobgoblin!Ch,**,* *,,,,,,.*.###.##.##.####.# ,**,***,,,,,,.....#........##..# ,**,,**,#....)......###.### ,***ChU ,...##....#.##.....# ,*,,,,........#.#......#,***####.#,*#.......##Ch}o,** #.#.#.#,Ch*.###@..##.#.>#.####Ch.,*,,,.#####.###.,**** ######.###.,**** ######.###.,*Ch! ######.####.,* ***,* #......),* *,,,* #Ch.,** *,*** #.ChjK-8.7 (1.0Ch¡Chv _You see here a hobgoblin corpse.ChCk-Ch3Ch)ChqChCh:P _Ch,ChChCh,ChtChChS Ch Ch!Ch"Ch#,Chv$Ch%Ch&,Chv'Ch(Ch+,Ch,Ch30Ch43,Ch4Ch-5Ch{7,Ch;8ChP9Ch(H,,,,,,***####.............# ******#######.............## * #........#.#........# ******#.###†..##.#.......># #.. ,,,,........####..........### #.. *,,,.###########.###........# #..**** ######.###........# #.. *** ######.###........###.. * ######@####.......#....49.7 (11.0) * **#.# )).#.. * *,..# #.......##### * *.### #.......# #.* #.......# #** #<......#ChHj[K ######### ChnMChNChE.Ch.,Chh4Ch5Ch76Ch@:,Ch;,ChW<Ch]=Ch?Ch?ChV@ChACh,ChdChChf,ChChCh,ChCh ........####.### # ,,*,,,.#####.###........# # ,,,,**** ######.###........# ,**** ######.###........###* ######.####....... ChT,,* ###.# #......)).# #...# #.......### , #.### #.......# * #@# #.......# 55.7 (6Ch@.0) ### #<......#  ChsT######### ChChChWCh3ChACh[)Ch*Ch/BCh~/,Ch/Ch02Ch3,Ch4Ch6Ch9,Ch9Ch<Ch,=,Ch=Ch<@ChB,ChlBChDCh:F,ChGChICh2L,ChLChNChQ,ChRChTChNW,Ch*XChZCho\,Ch7]Ch4_Ch`Ch`ChiaChbChc,CheChfCh4h,ChiCh'kChnBCh?pChr,ChsChuChw,ChxChzChF|Ch|ChS}ChnChBCh>[,**,***,,,,,,.....#........,,,,,**,,**,,,,,,,#....)......,,,***,,,,,,,,,,...##....#.# **,*,,,**********,,,,.#.#. **,*,,,,,,,,,,,,,,***####......,*,,,,,********#######.........*,,,,,,** #........#.#.... ,,**,,,,,..#######.###†..##.#.... ,,**,,,,,.......@......####......76.7 (21.0) ,,**,,,,,..#....###########.###.. ,,**,,,,,....###* ######.###.. ****,,,,,.##**######.###.. **,,,,,,,,,*######.####. ,,,,,,,,,,,*###.# #.  ,,**,,,,,,,*#...# #.  *****,,,,,**#.### #.  * **,,,**#.# #. Ch3Ch3Ch]Chz,ChdH _Found a mace.ChkCh*,,,,,,,**,,**,,,,,,,#....)*,,,,,,,***,,,...##....#. ,***,*,,,**********,,,,........#. ,,**,*,,,,,,,,,,,,,,***####..... *,,,,*,,,.,********####### *,,,**,,,...** #........#.# *,,,**,,,....#######.###†..##.# *,,,**,,,................### *,,,**,,,,)..#..@.###########.### *,,,**,,,......#### ######.### ******,,,b..##** ######.### ,,.,, ######.### ,,,,* ###.#**,,,,,,,* #...# b   bat (wandering) ^,*****,,,,,** #.### ,,* **,,,** #.# ,,* ***** ###Ch17.7 (1.0)Ch+8.7 (2Ch)ChV _A bat comes into view.Ch2*,*,**,,**,#....) *,*,***,...##....# *,***,*,,.*,,,,.# *,,**,*,,..,***#### **,,,,*,,...*#######  *,,,**,,....** #........#.#  *,,,**.#.###†..##.#  *,,,**Ch...####  *,,,**,,,,)..#.@..##.  *,,,**.#### ######.*,,.b..###* ######.,**,,,,...,,* ######..,,,,* ###.#,**,*Ch #...# ,^,*****,,,,,** #.### ,,,* **,,,** #.# ,,,* *****Ch&A ###Ch!Ch "Ch"Ch/b.b9.7 (1Chf8Chb *,*,***,,,...##  *,***,*,,.#*********,,,,........  *,,**,*,....,,,,,,,,,***####....  **,,,,*,....#*******###  *,,,**,.....#* #........#.# *,,,**,......#######.###†..##.# *,,,**Ch`y.............####. *,,,**,...)..#....###########.# *,,,**,.....b.@#### ######. ********,.....#### ######. ,,,,**,,,....,,*  ######.,,,,,,..,,,,* ###.**,,,,,,,* #...#^,****** #.### ,,,,* ** #.Chޢ#,* *** ### *****ChФChChE=80ChHChG: _The bat hits you but does no damage.Ch  *,*,***,...## *,***,*...##*,,,, *,,**,*.....Ch R,***#### **,,,,*.....#*# *,,,**......#* #.#. *,,,**.......#######.###†..##. *,,,**.........#### *,,,**....)..#....##. *,,,**......b@.#### ######.Ch *......#### ######. *,,,,**,,.....,,* ######. *...,,,* ###. *,,,,,,**...,,,,* #... ChN l*,,^,****#.,,,,** #. *,,,,* #*,,,** #.# *,,,,* ***** ###*ChՑ ,Chf Ch &1Ch Ch Q _The bat closely misses you.Ch ,ChC #b..Ch -2.5 (0.8Ch@ Ch@ _You barely miss the bat. The bat closely misses you.Ch : *,*,***Ch[ ,...## *,***,#...##*,,,, *,,**,#.....,***####Ch t **,,,,#.....#*#Ch  *,,,*#......## #.# *,,,*#Ch k.#######.###†..##Ch& 9 *,,,*#....#### *,,,*#....b..#....## *,,,*#Cha .#### ######  #......#### ######  *,,,,**..,* ######  *...,* ###  *,,,,,,*#......,* #  *,,^,***##.....** #.  *,,,,* ##...#* #.#  *,,,,* ####* ###  ******Ch' Ch Ch)% ')b.Ch% -3.5 (1.0Chd/ Chy0 : _The bat hits you but does no damage.Ch$at *,*,***,...## *,***,#...##*,,,, *,,**,#.....,***#### **,,,,#.....##******# *,,,*#......## #. *,,,*#.#######.###†.. *,,,*#.... *,,,*#....)..#....# *,,,*#.####  *#....b.####  *,,,,**..*  *..#  *,,,,,,##.......# # *,,^,***##.....## #.ChbQ *,,,,* ##...## #. *,,,,* ####*  ******Ch9dChdChyo".bChp&4ChxCht{: _The bat hits you but does no damage.Ch_  You closely miss the bat. You bite the bat.  The bat is moderately wounded.Chf X.b Chg -5.3 (0.8Ch{m Ch p I _The bat misses you.Ch  *,***,#...##********,,,,... *,,**,#......,,,,,,,,***#### **,,,,#.....##******### *,,,*#......## #..... *,,,*#.......#######.###† *,,,*#.............# *,,,*#....)..#....###### *,,,*#.........#### ********#####  *,,,,*#......b..#   *,,,,,....#  *##.#  *,,^,***### # *,,,,* ## # *,,,,* ### # ****** Chɳ Ch ,Ch -6.3 (1.0Ch Ch Q _The bat closely misses you.Ch5  You hit the bat.Ch"D.ChJ557.0 (0.7ChChG _You kill the bat!Ch@ChChChnChXCh0 **,,,,#.....##******#### *,,,*#......## #... *,,,*#.......#######.## *,,,*#.......... *,,,*#....)..#....##### *,,,*#####  ******###......####  *,B..##.........#  *,.......@......# - *,.....##.......#  *,.^.***##.....##  *,.,,* ##...## *,,,,* ##### ******  B   giant cockroach (asleep) 90.0 (3.0[10;Ch38H.BB-1.0 (4Ch{Chb _A giant cockroach comes into view.Chҿ **,,,,#.....##****** *,,,*#......## # *,,,*#.#. *,,,*# *,,,*#....)..#.... *,,,*#.#### *#****###......#### *....##.........# *..B....@.......# *S.....##.# *..^.#**##.....##Chs *...,* ##...## *.,,,* ##### ******S   ball python (constriction, asleep)Ch}m  A ball python comes into view.Ch1ChS.B.S)2.0 (1ChK _The ball python hisses angrily.ChJ **,,,,#.....##****** *,,,*#......## # *,,,*#.......#. *,,,*#. *,,,*#....)..#.... *,,,*#.#### ###***###......#### #....##.........# #.S.B.# #......##.# #..^.##*##.....## #...,* ##...## #..,,* ##### ##****ChChlCh֌Ch2Ch`..S.BCh&3ChChChCh>.SChz3=7 (0.7ChChc _You hit the giant cockroach but do no damage.Ch  You hit the giant cockroach.  The giant cockroach is almost dead.Ch] -4.5 (0.8Ch ChM U _The giant cockroach misses you. Ch؅i  You barely miss the giant cockroach. Ch .SThe giant cockroach is almost dead. Ch"(5.3 Chۖ Ch\ _The giant cockroach barely misses you. Ch*The giant cockroach is almost dead. _The giant cockroach barely misses you.  You closely miss the giant cockroach.The giant cockroach is almost dead.  The giant cockroach barely misses you.  The ball python bites you but does no damage. Ch(6.1 Ch ChfQ _The ball python misses you. Ch2U  ChfU^ You hit the giant cockroach but do no damage. ChU>The giant cockroach is almost dead. ChUThe ball python barely misses you. The ball python misses you. ChdV ChV$8 (0.7 Ch] Ch`\ _The giant cockroach barely misses you.!Chr<The ball python barely misses you. The ball python misses you.giant cockroach barely misses you.closely miss the giant cockroach.  You bite the giant cockroach, but do no damage.The giant cockroach is almost dead.  The ball python closely misses you.!Ch/=k 0 7.6 (0.8Constr !ChM=!Ch\G _The ball python grabs you. The ball python constricts you."Ch߶  You closely miss the ball python.The giant cockroach bites you but does no damage."ChX28---8.4"Ch"Chz _The ball python bites you. The ball python constricts you."Ch The giant cockroach bites you but does no damage. _The ball python bites you. The ball python constricts you.  You hit the ball python.  The ball python is moderately wounded.   but does no damage.9.2"Ch"Ch_ _The ball python constricts you."Chr =  You hit the ball python."Ch# p .  You kill the ball python!"Ch ' G10 79 (0.7"Ch, "Ch / G _The giant cockroach bites you but does no damage."Ch E *,,,*#......##  *,,,*#.......####### *,,,*#............. *,,,*#....)..#....## *,,,*#.........#### #####*#######  #....##.........#  #.....B.........# #.....@##.......# #..^.#####.....## #...,* ##... #..,,* #### ##****"Ch "Chv "Ch b9=--100.9 (1.0"Chz "Ch U _The giant cockroach misses you.#Ch A  You hit the giant cockroach.#Ch /. #ChT 6521.7 (0.8#Ch< #Ch S _You kill the giant cockroach!#Ch **,,,,##******....## .....#######.................)..#....## *,,,*#.........########*###......######............##.......^.#####.....##..* ##...##...,* #########**#ChI K-2.7 (1.0#Ch #Ch $Ch^$Ch͡8-$Ch$Ch$Ch3$Ch$Ch$Ch'$Chc$Ch{=$Ch$ *,,,*#......##  *,,,*#.......#### *,,,*#............ *,,,*#....)..# *,,,*#.........##############  #....... #...............# #...@..##.......#4.7 (2 #..^.#####.....## #....# ##...## #....# ##### ###### $Ch$Ch%Ch%Chu%Ch%Ch%Ch%ChL30=%Ch],%Ch,%Ch%Ch%Ch,%ChS%Ch%Cho%Ch%Ch%ChN*,,**,#......,,,,,,,,****,,,,#.....##*******,,,*#......## #*,,,*#.......#######.#*,,,*#........*,,,*#....)..#....####*,,,*#..####%Ch #########......#### #....##.@.......# 8.7 (4#...............# #......##.......# #..^.#####.....###....# ##...###....# ###########%Ch%Chh%Ch$%Ch~3%Ch!%Ch%Ch %Chl1==%Ch,%Ch%Chƚ%Ch,%Ch%Ch%Ch,%Ch%Ch *,*,,,,,,,**,***....*,*,,.....#*,,**,,,,,,,#..*,*,,,....#**,,,,,,,,,,.*,***,#...####******,,,,..*,,**,#......,,,,,,,,***##**,,,,#.....##******##*,,,*#......## #.....%Ch^*,,,*#.......#######.###†*,,,*#..@................12%Ch*,,,*#....)..#....#######*,,,*#...%Ch#### ###########......#### ##%Ch#....##.........# ###...............%Ch;##......##.......##..^.#####.....##%ChpX#....# ##...##%Ch%Ch&Ch)3&Ch/&Chʿ&Ch:&Ch9=&ChX&Ch&ChZ&Ch,&Ch&Chj&Ch,&Ch(&Chw*,**,,,,,,,*** *,,,,,,,*******,,*,,,,,,,,,** *,,,&Ch,****,*,....,,*,,* *,>,∆∆,,,.#*,*,.....,**,* *,,,,,,.*.###*,*,......**,***.....#.&ChF*,*,......#*,,**,,,,,,,#....)*,*,......#**,,,,,,,,,,...##*,***,#...##########,,,,.....*,,**,#...,***####&ChZ6**,,,,#.....###############..*,,,*#......## #........*,,,*#.......#######.###†..&Ch*,,,*#...................#*,,,*#....)..#....########## *,,,*#.........#### ##### #########......#### &Ch0##### #....##.........# ##### &Ch&Ch&Ch'Ch 3'ChӸ 'Ch 'ChU ,'Ch0 ,'ChB B'Ch 'Ch 'Ch 'Ch 'ChK B'Ch 'Ch 'Ch ,'Ch6 'ChO 'Ch ,'Ch 'Ch 'Ch ,'Ch 'Chy ,,,,,,,*** *,,,,,,,*******<...., ,,,,,,,,,** *,,,,...[..,***#.#**# ,....,,*,,* *,>,∆[....#...##.##> ,.....,**,* *,,,,...#.###.##.##.# ,......**,***,,,,.......#....... ,......#*,,**,,,,...#....)......# ,......#**,,,,,,,......##....#.## **,#...##########............#.# **,#............@.#**####.......23.7 (7 ,,,#.....###############....... ,,*#......## #........#.# ,,*#.......#######.###†..##.#.... ,,*#............####...... ,,*#....)..#....###########.###.. ,,*#.........#### ######.###.. ####......#### ######.###.. ##.........# ######.####.'ChQ 'Ch @ _Found a leather armour and a plate armour.(Cha 3(Chc (Chj (Ch o ,(Chs (Ch!t _Found a scroll of teleportation. Found a stone staircase leading down.(Chw 3(Chx (Ch?{ (Chҁ ,(Ch׃ (ChO (ChM ,(Ch (Ch * *,,,,,,,* **,,.....##.*** #.......####***<....,... ,,,,,,** #.......[..,***#.#**#.. ..,,*,,* #.>.?[....#...##.##>..# ...,**,* #.......#.###.##.##.#### ....**,**#...........#........##. (Ch ....#*,.##.......#....)......###. ....#**.............##....#.##.. #...##########..@.........#.#7.7 (4 #..............#######.. #.....###############........ (ChL #......## #........#.#... #.......#######.###†..##.#. #...................####....... #....)..#(Chx 4#######.###... #...######.###... #(Ch \......#### ######.###....(Chܕ (ChΚ (Ch )Cho )Ch )Ch )Ch )Ch )ChQ )Ch, )ChK )Ch ,)Ch! )Ch% )Ch) ,)Ch , )Chm1 )Ch7 ,)Ch9 )Ch> )ChA ,)ChC )Ch|I ,)ChK )ChS  *,,,* **,,,,**  ***,*,##########*,,* ******,,,*,,........#**,*** ,,,,,,,*****#.......# *,,,** ,,,,,,,* #.......# ***,,****#. ,,,,,,,* #)ChQT G# **,,.... ,,,,,,,*** #.......####***<...., ,,,,,,,,,** #[...***#.#**# )ChzT ,....,,*,,* #.>.@[....#...##.##>33.7 (6 )ChT ,.....,**,* #.......#.###.##.##.# ,......**,**#...........# ,*,.##.......#....)# ,)Ch U j#*#.............##....#.## )Ch(U **,#...##########............#.# **,#..............#######... )ChUU 5,,,#.....##########... )ChU [,,*#......## #........#.#)Ch+V )Ch&a )Chd i _c - 2 scrolls of teleportation (gained 1)*Ch _*Ch *ChL *Chc ,*Chv *Ch ,*Ch ,*Ch *Ch *Ch *Ch B*Ch*,,** **,,**** #.#*,,,* **,,,,** #.#  ***,*.##########*,,* #.. **,,,*,.........#**,*** #..*Ch******#.......# *,,,** ####.<*Ch * #.......# ***,,****#* #.......# **,,.....##..*Ch/ *** #.......#####**<....,.... ,,,,,** #.......@...#**#.#**#...7.7 (4 .,,*,,* #.>..[....#...##.##>..##. ..,**,* #.......#.###.##.##.#### ...**,**#...........#........##.. ...#*,.##.......#....)......###. *Ch p...#*#.............##....#.##... *Ch l...##########............#.# *Ch \..............#######... *Ch:.....###############...*Ch*Ch*Ch5U _You see here a +0 plate armour.,Ch 3,Ch ,Ch ,Ch ,ChT : _,Chɽ ,Ch ,,Ch ,Ch' ,Ch ,,Ch ,Ch ,Ch B,ChV ,ChC ,,Ch ,Ch *.##########*,,* #.....# *,.........#**,*** #..#<## ,Ch ***#.......# *,,,** ####.<..##  #.......# ***,,****#........#  #.......# **,,.....##..#..# * #.......#####**<....,.......# ** #.......[...####.#**#.......# ,Ch * #.>..[....#...##.##>..##.#### * #.......#.###@##.##.####.# 42.7 (5 ,Ch r,**#...........#........##..# ,.##.......#....)......###.### #.............##....#.## ,Cht [########............#.#.#......#######.............# #########.............## ,Ch \## #........#.#........# ########.###†..##.># #,Ch ,Ch ,Ch ,Ch -ChSf 3-Chg -ChTr -Chut ,-Chx ,-Chq{ ,-Ch} -Chd -Ch3 ,-Chh -ChT H _Found a stone staircase leading up.-Ch 3-Ch] -Ch -Ch ,-ChX -Ch -Cho ,-Ch -ChC -Ch- ,-Ch -Ch}  *,,** **#.# #.)  **,,**** #.###.#....#  **,,..** #.#.....##.# #########..* #.....####.# .......#*#.##* #..#<## #.# -ChÞ .......# #...#* ####.<..## #.# .......# **#..#####........# #.# .......# *#.......##..#..# #.# .......#####*#<.@..........# #.#-Ch "9.7 (7 -Ch .......[...####.####.......# #.# -Ch1 l.>..[....#...##.##>..##.#### #.# .#.###.##.##.####.# #.# -ChT |...........#........##..# #.#-Chx #....)......###.### #.. ..........##....#.##.....# ##. -Ch ####............#.#......# #....#######.............# #.-Ch -Ch -Ch .Chl3.Ch.Ch.ChB.Ch^.Ch,.Ch .Ch.ChB.Chy.Cha **,* *,,#.* #. ** *, **,..# ###. ,* *,J **#.# #.). ,** **,.###* #.###.#. ,,* **,...** #.#..... *.###########..* #.....# *,.........#*#.### #..#<## ***#.......# #...## ####.<..##  #.......# **#@.#####........#  #.......# ##.......##..#..# * #.......#######<............# ** #.......[...####.####.......# ,* #.>..[....#...##[39;49.Ch:Bm.##>..##.#### ,* #.......#.###.##.##.####.# J   endoplasm (asleep) ,**#.....#........##..# ,.#....)......###.### #.............##....#.##.....#.Ch W53.7 (44.7 (5.Ch .Ch< ] _An endoplasm comes into view./Ch|***,,* *,**,* # **, *,,#.* # *** *.,..# ### ,,* *.J** **#.# #.)*### #.###.# ,,,* **,...#* #.#.... ,*.###########..*  #.....# /Chr,*,..#*#.### #..#<## ****#.# #.@.## ####.<..## #.# ###..#####........#  #.# ##.......##..#..# #.#######<.....#* #.......[...####.####....../ChgT.# ,,* #.>..[....#...##.##>..##.#### *,* ##.###.##.##.####.# *,**#.....#/Ch ..##.. /Ch;*,.###....)......###.#/Ch##/ChJ/Ch+5.7 (1/Ch</Ch0Ch8 *,,,** *,**,* ***,,* *,**,*  *#, *,,#.* **** #.,..# ## *,,* #.J** **#.# #. *,,**..## #.### *,,,* **,...##0Ch #.#... *,*.###########..#  #..... ,,*,..#*#@### #..#< *****#.# #...## ####.< * #.# ###..#####........ * #.# ##.......##..#.. *** #.#######<.....* #.......[...####.####.......,* #.>..[....#...##.##>..##0Chl.### **,* ##.###.##.##.####.# **,**#0Ch......#..##..0Ch0Ch+^.JJ0Ch&60Ch0Ch^ _The endoplasm quivers.0Ch***,*** *************,**,*** *,,,** *,**,****,,* *,**,* *#, *,,#.*  **** #,..# #  *,,* #..** **#.# #  *,,** *#.J## #.###  *,,,* *#l...## #.# **,*.###########@.#  #.... ,,,*,..###.### #..#< ,*****#.# #...## ####.< ,* #.# ###..#####..... ,* #.# ##.......##..# ,*** #.#######<.... ,,,** #.......[...####.####...... 0ChNl   frilled lizard (asleep) ,*,,* #.>..[....#...##.##>..##.## ,**,* ##.###.##.##.####.#0Ch]p  A frilled lizard comes into view.0Ch(.lJl0Chx)&==0Ch) 70Ch730Ch58 _The frilled lizard hisses angrily.1Ch * *****,,,*****,,,,,,,,,,,,,,,,,,***,*** *************,**,** *,,,** *,**,****,,* *,**,* *#, *,,#.*  **** #,..#  *,,* #..** **#.#  *,,**..## #.##  *,,,* *#lJ@.## #.# ***,*.###########..#  #... *,,,*,..###.### #..# ,,*****#.# #...## ####.<,* #.# ###..#####..... ,,* #.# ##.##..#*** #.#######<.... ,,,,** #.......[...####.####..... ,,*,,* #.1Ch >..[....#...##.##>..##.#1Ch 1Ch %-1ChF 81Ch 1Ch\ O _The endoplasm misses you.2Chf  You hit the endoplasm but do no damage.You bite the endoplasm, but do no damage.2Chg G-9.5 (0.82Chn 2Chp @ _The endoplasm hits you but does no damage.3ChFL _The endoplasm hits you but does no damage.  You hit the endoplasm.  The endoplasm is moderately wounded.You hit the endoplasm.  The endoplasm is heavily wounded.3Chu)60.33Ch3Chp _The endoplasm completely misses you.3Ch3Ch-3Chι3Ch  You completely miss the endoplasm.The endoplasm is heavily wounded.3Ch(1.13Ch3Ch*@ _The endoplasm hits you but does no damage.3Ch͓c  You barely miss the endoplasm.3ChU&93Ch 3ChT 3ChS_The endoplasm is heavily wounded.3ChQ  You hit the endoplasm.3Ch.ll   frilled lizard3Ch&542.6 (0.73Ch-3Ch/M _You kill the endoplasm!3Ch:: i  You closely miss the frilled lizard.3Ch: 3Ch: &3.4 (0.83Ch? 3Ch7B F _The frilled lizard bites you but does no damage.3Ch?@  You hit the frilled lizard.3ChFi.3ChH064.23ChL3ChOR _You kill the frilled lizard!4Che*L* *****,,,***** ***.#** *,**, *,.,** *,**,* ***.,* *,**,* *#.* *,,#.*4Ch+k **** #.#* **,..# *,,* #..#* **#.# *,,** *#..#### #. *,,,* *#.@..## #.#  ***,*.#####..# # *4Ch+g*,,,*,.###.### #..,*****#.# #...## ####.<,* #.# ###..#####,* #.# ##.##..,*** #.#######<,** #4Ch,.[...####.#### .,,*,,* #.>..[....#...##.##>..##.4Ch 54Chv55-5.2 (1.04Chk<4Ch>4Chs4Ch8-4ChW4Chϛ4Cho* *****,,,***** * ***.##* *,**, *,..** *,**, ***..* *,**, *#.* *,,#. **** #.#* **,.. *,,* #..## **#.4ChH *,,** *#..#### #. *,,,* *#@...## #. ***,*.#####..# #*,,,*,.###.### #,*****#.# #...## ####.,* #.# ###..#####,* #.# ##.......##,*** #.#<,** #.[...####.#### ..,,*,,* #.>..[....#...##.##>..##4Chƶ4Ch&64Ch4Ch85Ch5Ch15Ch5Ch5Ch5ChB5Ch5Ch5Chl5Ch5Ch5ChJ5Ch5Ch5Ch5Ch5Ch5Ch5ChI5Chw5Ch5Ch5ChD5Chm5Ch5Ch5ChW,5Ch n5ChmJ,,,,,*******,,************* * ,,,,,,,,,,,,,***,, ,,,,,,,,,.,***  *,, ,,,,,**,,#.###********5Ch *,, ,,,,,***,,....,,,,,,,**********,, ,,,*** *****...*****,,,,,,,,,,,,, **** **#.### *************, * #...## *, * **#@.# *,74.2 (8 5Ch`Y*##.# *, **** #.## ** *,,* #..## * *,,** ##..#### 5Ch*,,,* ##....##  ***,*.###########..# ******,,,*,...###.### ,,,,,,,*****#.......# #...## 5Chk5Ch5ChJ6Ch536Ch336Ch:6Cho<6Ch<6Chl?,6Ch3B6ChnB6ChC6ChE$ 6ChE_Found 7 gold pieces.6ChoG6ChG6Ch6H6ChI6ChMK,6ChL6ChM6Ch|O,6Ch=P6ChQ6Ch4T,6ChT6ChZ,,,******** *************,,* **,,,,,,,,,,,,,****,,,*##****,,************* *,,,,...,,,,***,,,,,,.,$.,**** 6ChfZ,,,,,,,,*#..#.########### * ,,,,,,,,**#.............#******** ,,,,,,*** ****#.@.#****,,,,,,,,,80.2 (6 ,,,****###.### *********** ,,,* ..## ,,,* 6ChZ##..# ,***##.# ,* **** #.## ,* *,,* #..## ,* *,,** ##..####6Ch[* *,,,* ##.6Ch_6Ch`7Ch 37ChY 7Ch% n7Ch- *,,* *,,***** *,,* *************,,, *,,* **,,,,,,,,,,,,,* *,######*,,************* *.....,,** *,...,$.S***  *,,*#..#.########### *,,,,,,,,,**#...@.........#******,,,,,*** #####...#####,,,,,,,,,,****##.### *********,,* #...## ,,,,,*##..# **,***##.#S   adder (asleep)  *,* **** #.##  *,* *,,* #..##  *,* *,,** ##..####7Ch0 v 1.2 (1  An adder comes into view.7Ch7 ∆.SS7Chi7 GThe adder hisses angrily. You hear an angry hiss.7Ch58 4==2.2 (27Ch\< 7Ch+> = _The adder bites you but does no damage.8Ch#8Ch$3-9 (0.78Ch)8Ch-y _You closely miss the adder. The adder bites you but does no damage.9Ch The adder bites you but does no damage. _You closely miss the adder. The adder bites you but does no damage.  You hit the adder.  The adder is heavily wounded.  .  You are poisoned.9Ch0====--3.6Pois 9Ch89Ch., _The adder poisons you!9Ch  You closely miss the adder.The adder is heavily wounded.9ChT SS 2 addersYou feel sick.  An adder comes into view.29--4.4 (0.89Ch9Ch4K _The adder misses you.9Ch  You completely miss the adder.The adder is heavily wounded.9ChF-5.1 (0.79Ch9ChL _You feel sick. The adder bites you but does no damage.9ChΊ  You hit the adder.  The adder is almost dead.9Ch V.S9Ch 58-9ChŔ #9 (0.89Ch 9Ch $ _You feel sick.9Ch  ***********  *,*  *,****  *,* *##**********,,  *,,* *#.,,,,,,,,,,,,*  *(#######.,*************  *......,**  *.....$.S#**  *,*#..#@########### **,,,**#..S..........#*****,,,,*** #####...#####,,,,,,,,****###.### ********,* #...## ,,,,,,*###..# ***,*** #.  *,* **** # *,* *,,* ##  Found 4 boomerangs. You feel sick. The adder closely misses you.7--6.99Ch! t (1.0 _The adder barely misses you.9Chqg  *********** *,*  *,*** *,* *####********, *,,* *#....,,,,,,,,, *(#######..#*********** *......#* *......$@S#**  *...##..#.########### ***,,,*##..S..........#**** *,,,,,,,,,*** #####...#####,,,,,, *,,,,,,****###.### ******* *,,,,,,* #...## *,,,,,,*#.# ****,*** #. *,* **** #9Ch\j9Chr@S.9ChsS6-79ChK|9Ch7O _You feel sick. The adder bites you but does no damage. x2:ChWTO *********** *,*  *,** *,,,,,,,,,* *####******** *.,,* *#....,,,,,,,, *(#######..#********** *:Ch3U;.@....#* *....$.S###  *,,,,,....##..#S###########  ***,,,,,...,*##.............#***  *,,,,,,,.,*** #####...#####,,,,,  *,,,,,,****###.### ******  *,,,,,,* #.##  *,,,,,,*###..#:ChUU****,*** #.:ChUY3  You feel sick.:ChY:ChEc SS..  You are no longer poisoned.:ChdL=8:Ch k:ChmR _The adder barely misses you.;Ch  You completely miss the adder.The adder is almost dead.;Ch-9.6 (0.7;Ch[;Ch= _The adder bites you but does no damage.;Ch 7  You hit the adder.;Ch  .   adderYou kill the adder!;Ch>$5-8390.3  Your Ranged Weapons skill increases to level 1!Your Throwing skill increases to level 1!Your Armour skill increases to level 1!  Your Stealth skill increases to level 1!Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1!;Ch*;Ch-k _Your Evocations skill increases to level 1!;Ch#( ************,,,,,,,,,* *,* ***,* *####********,*,,,,,..,,* *#....,,,,,,,,,*,,,,,...(#######..#************,,,,,........S...#* *,,,,,.$@.### *,,,,,....##..#.########### ***,,,,,...,*##.............#**** ;Ch*)*,,,,,,,.,*** #####...#####,,,,,, *,,,,,,**** ###.### ******* *,,,,,,*  #...## *,,,,,,* #### ****,***  .#  *,* ****.#;Ch3;Ch4-1.3 (1.0;Ch:;Ch== _The adder bites you but does no damage.;Ch8 m************,,,,,,,,,*  *,* ****,* *####********,,*,,,,,..,,* *#....,,,,,,,,,**,,,,,...(#######..#*************,,,,,........S...#*  *,,,,,.$..###  *,,,,,....##..#@########### **,,,,,...,*##.............#***** ,,,,,,,.,*** #####...#####,,,,,,, ,,,,,,**** ###.### ******** ,,,,,,*  #... ,,,,,,* ###..# **,***  #  *,* ****.#*,* *,,* #.;Ch ;Ch P.S;Ch .-2;Ch ;Ch Ch] 3>Ch^ >Chg >Chi >Chn P _>Cho ,>Ch.p >Ch6s a2=>Cht >Chz v  *********** *,,*  *,,** *,,,,,.,,,* *####*******>Chz  *,,,,,...,* *#....,,,,,,,, *,,,,,...(#######..#********** *,,,,,............#* *,,,,,.......@..### -7.7 (3.0  *,,,,,....##..#.###########  ***,,,,,...,*##.............#*** >Ch+{  *,,,,,,,.,*** #####...#####,,,,,  *,,,,,,****##.### ******  *,,,,,,* #.>Ch{ .##  *,,,,,,*#..#****,***##.# *,* **** #.##>Ch@| 8->Ch >Ch = _You now have 81 gold pieces (gained 7).?Ch 3?Ch ?Chc ?Ch[ ,?Chf ,?Ch ?Ch( ?Ch> ?Ch ?Ch ,?Ch ?Chm ?Ch k3=?Ch ?Ch! ?Ch# ,?Ch% ?Chi, ( **#########  *,........# *,........# *,........# *#### *# *#....,,,, *#######..#******202.7 (5 *,................#*  *,..............###  *,........##..#.##########?ChS-  ***,........###............. *,,,......### #####...#####, *,,,...###* ###.### ** *,,,...* #...## *,,,..,* ###..#?Ch- ?ChC4 ?Ch|6 P _You see here 4 boomerangs.@Ch@Ch+3.7 (1@Ch@Ch*& _m - 4 boomerangsACh%^IAChfAChFl*########## *.........# *.# *.#*####*** *.#AChl#....,,, *.#######..#***** *.........#*  *........### *##..#.#########***.###............AChm *,### #####...##### *###* ###.### * h   jackal (asleep)ACh0m *,,....*  #...## *,,h..,* ###.AChYm.# ****,*** ##.#AChXsq 0  A jackal comes into view.AChv{hh.==4.7 (1ACh*= _The jackal barks!BCh'&########### #.........# #.# #.#*####** #.#....,, #.#######..#**** #..........#*  #### ###..#.########**#.###........... *,### #####...#### *#### ###.BCh(### *,h.h..*  #...## hh 2 jackals (1 wandering) *,....,* ###..# **##.#** ##.# *,* **** #.#BCh/h  A jackal comes into view.BCh/BChk0BCh0BCh7mh.BCh_8T4=5BCh=BCh$@' _The jackal barks!CChe;########### #.........# #.# #.#*####* #.#...., #.#######..#*** #.........#*  #### ###..#.#######**#.###..........CChAf *.....h...### #####...### *......#### ###. *...h..*  #...# *......* ###.. *###.#** ##. #.* **** #. *,* *,,* #.CChi,CChonh.h.CCh{p/--6CChuCChwDCh)8  You hit the jackal.DCh+DChr3.h.   jackalDCh57^8=-7.5 (0.8DCho=DChY@J _You kill the jackal!EChF #.........# #.# #.#*#### #.#.... #.#######..#** #.........#*  #### ###..#.######**#.###......... #.....h...### #####...## #......#### ###. #......*  #... #......* ###. ####.##* ## #.* **** # #.* *,,* # *,* *,,** #EChEChœEChH-8.5 (1.0EChoEChۛA _The jackal bites you but does no damage. x2EChOS EChT x5==9.3 (0.8EChY ECh#] _You barely miss the jackal. The jackal closely misses you.ECh  You hit the jackal.  The jackal is severely wounded.EChx)10.1EChECheS _The jackal barely misses you.FChƃ8  You hit the jackal.FChj.FCh/109FCh2FChpJ _You kill the jackal!FCh(jy #.# #.#*### #.#... #.#######..#* #.........#*  #### ###..#.########.###........ #.### #####...# ##### ###. #......#  #.. #......# ###FChj[ ####.### # #.* **** #.* *,,* #.* *,,** *,* *,,,*FChqFCh*r5-1.9 (1.0FChvFChxFChѡN-FChFChFChz   #.#*##   #.#FCh ..   #.#######..#   #.......   ####   ###..#.####  ###.###.......   #.FCh= ### #####   ##### ###.  FChb  #......#  #.  FCh  #......# ##   ####.###   #.* ****   #.* *,,*   #.* *,,**FChU    #.* *,,,*   *,****,*.#### FCh FCh B=2FCh FCh> GChSIGChZGCh[GCh[%6GCh_BGCh `GChi`GChaGChxc,GChcGCh6eGChtfGCh gK7=GChSgGChyhGChiGChiGChjGCh^kGChl,GCh@mGChr ###.###......  #.........### ####  #......#### ##  #......# #  #......# #  ####.###   #.# ****   #.# *,,*   #@# *,,** 8.9 (6  #.# GChis*,,,*   #.# ***,*.#   #.#*******,,,*,...   #.#*,,,,,,,*****#.   #.#*,,,,,,,* #.   #.#*,,,,,,,* #.   #.#*,,,,,,,*** #.   *,,*,,,,,,,,,** #.GCh+tGCh'xGChyHChHCh@Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()  d - 5 poisoned darts (quivered)k - 6 atropa-tipped darts  m - 4 boomerangs Armour (go to first with [) HCh  f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)  j - a +2 helmet (worn)b - a +0 leather armour Jewellery (go to first with "=)l - a ring of willpower Scrolls (go to first with ?)  c - 2 scrolls of teleportationi - a scroll of revelation Potions (go to first with !)  e - a dark potion HChO, h - a sapphire potionICh-j Wm - 4 boomerangs. A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 This projectile's minimum attack delay (0.7) is reached at skill level 12.  Your skill: 1.0  At current training (3%) you reach 12.0 in about 14.0 XLs. Damage rating: 7 (Base [6 + 1 (Thrw)] x 105% (Str) x 107% (Fight)). It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile IChk _________________ “The weapon, thrown at 20 or 30 yards distance, twirled round in the air with  astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a  horrible contusion behind, and exciting universal admiration.”  -The Sydney Gazette and New South Wales Advertiser, 23 December 1804 (q)uiver, (d)rop, (=)adjust, or (i)nscribe.JCh"JCh'JCh.. ###.........###...... ArkHaven the Poker  #.........### #####.. Gnoll  #......####### Health: 37/38 =======================-  JChH/0#......## Magic: 11/11 ========================  #......## AC: 10Str: 12  ####.###EV: 10Int: 12  #.#****SH: 0Dex: 12  #.#JCh/*,,*XL:  4 Next: 10% Place: Dungeon:2  #@#*,,**Noise: ---------  Time: 1218.9 (0.0)  #.#JCh 0*,,,*a) +0 spear  #.#***,*.### Throw: 4 boomerangs  JCh40V#.#*******,,,*,...  JCh]0#.#*,,,,,,,*****#.  #.#*,,,,,,,* #.   JCh0#.#*,,,,,,,* #.   JCh0#.#*,,,,,,,*** #.   JCh61J*,,*,,,,,,,,,** #.  _You barely miss the jackal. The jackal closely misses you.You hit the jackal.  The jackal is severely wounded. JChp1_The jackal barely misses you.You hit the jackal. _You kill the jackal!JChk7JChY9JCh,=JCh/>LChLChA3LChLChyLChLChI8=LChLChl,LChLChnLCh,LCh'LChLCh,LCh`LChLChO=LChLChLCh|,LChLCh0 #.# *,,*  #.# *,,**  #.# *,,,*  #.# ***,*.## #.#*******,,,*,... #.#*,,,,,,,*****#.*,,,,,,,* #.LCh*,,,,,,,* #.*,,,,,,,*** #.25.9 (7.#,,,,,,,,,** #.LCh#.#∆....,,*,,* #. *.#,.....,**,* # *.#,......**, *.#,......#*,.# *.#,......#*#... *.#**,#...#######LChO *,,**,#.........LChhLChLChMChY^3MCh_MChfMCh@hMChhMCh*mnMChmMChn,MChoMChpMChr,MCh6sMChKtMChwBMChyBMChmzMCh{MCh|,MCh}MCh #.#*,,,,,,,* #..   #.#*,,,,,,,* #..   #.##,,,,,,,*** #..   MChv#..#,,,,,,,,,** #..   ##.#∆....,,*,,* #.> ,.....,**,* #.   ,......**,**#.   ,......#*,.##.   ,......#*#....32 #**,#...########   ..**,#..........   ##..,,#.....######   ..*#......## MCh-..##.......####   ..##.......   ..##....)..#...   ,*#.##MChfMChMCh#NCh^3NCh^NChgNCh.i,NChmnNChnNChSp,NChpNChgrNChs,NChtNChXuNChv,NChwNChxNChy,NChezNCh #.#,.....,**,* #. #.#,......**,**#. #.#,......#*,.##. #.#,......#*#.... NChq#.##*.#...######### #..##.#.......... ##....#.....####### #...##......##  #@..##.......#####8.9 (6 NChF#...##............ #...##....)..# #...##......... #########......#NCh### #....##...# #.........NCh́# #......##.......# #..^.######NChFNChNChOCh3OChOChOChOChϣBOCh,OChߦOChOCh,OCh̭OChR#..#,,,,,,,,,** #...##.#?......#,,* #.>..[#.#.......**,* #...#.#.......**,*#.#,......#*,.##......#.#,......#*#OChi#.###.#...##########..#..##.#........###...@#.....#####41.9 (3#...##......## ##...##.......########...##......#...##....)..#....####...##.#################OCh8q#....##..#...............#OChOChOChٽ` _Found a scroll of teleportation.OChd3OChOChOCh"_M#*** ..#S.......,** #.....##.#?......#,,* #.>..[#.......**,* #.......**,**.......#*,.###.#,......#*#.......#.############....##.........##....##########...#### #...##.......#######.S   ball python (constriction, asleep)OCh$v 0  A ball python comes into view.OCh+j.SS)OCh\2+2.9 (1OCh3OCh65 _The ball python hisses angrily.PCh * ###* ..#........,** #.....##.#?S.....#,,* #.>..[.#*,* #.......#*,**#.......#*,.###.......#*#.......###########....##..........##....###########...#### ########...........)..#....### #......################PCh PChA PChj F.SPCh= &3PCh< PChD QCh  #.#*,* # #.##=# # #.####* # #..#...** #....#.#?......#,,* #.>..[ #.#.......#*,* #QChC #.#..S....#*,**# #.#.#*,.## #.#.@.....#*#...... #.###.#...##########. #..##.#..............#....#.....######### #...## # #...######### #...##.............. #...##....)..#....##QChކT #...##.........####QChzQChJ.SQCht&4QChQChX _Found a large jade ring.RChR  You closely miss the ball python. The ball python closely misses you.RChS 0 =5.7 (0.8Constr RChZRCh ]z _The ball python grabs you. The ball python constricts you.RCh=  You hit the ball python.RChIE†RCh D10 26.5RCh'RCh)O _You kill the ball python!RCh M****.=# ###* ..#...** #.....##.#?,,* #.>..[ .**,.##.......#*#.......###.#...###########..##.#.................. . RCh= RCh 5-7.5 (1.0RCh RCh x _You see here a ball python corpse.RChE: RCh: 8-RChYC RChE RChSM******,,,*,..?#****.=# ###* ..#...** #.....##.#?,,* #.>..[ **†,.##.......#*#.......#.###.#...##########.RCh-d.. ...RChRCh&8RChRChJ1 _Found a scroll of identify.SChT 3SCh/V SChc SChf SChl BSCho ,SChsp SChJu ,SChv SCh}  #.# *,,,*  #.# *##,*.###### #.########..,*,. #.##......?#****# #.##.# # #.##=# # #.##.##* #.....#...** ##.#.#,,* #.>51.5 (3 #.#.......#*,* #SCh~ c #.#.......#*,**# #.#.†.....#*,.##... #.#.......#*# #.###.#...###.#.............#....#.....# #...####SCh~ SChE SCh i _c - 3 scrolls of teleportation (gained 1)TCh1 3TChr3 TCh> TCh[G 2#.# *,,** ###.#  *,,,* #.# *##.*.########.########...*,...#.##......?#****#.#.##.# #.#.##......=# #.#.##.##* #.#..#..** #...##.#.......#g,* #.>..[#.#.......#*,* #.#.#.......#*,**#.#.#.†.....#*,.###.#.......#*#........ g   goblin (asleep)#.###.#...###########..##.#..............##....#.....#########TCh M 0  A goblin comes into view. It is wielding a +0 dagger.TCh%U `g.gTCh[ 4==2.5 (1TCh\ TChd ( _The goblin shouts!VCh1#.# *,,** ##.#.# *..,* ##.# *##.#.##.##...*,.#.##......?#****#.#.##.# #.#.##......=# #.#.##.### #.#..#.g.#* #.##.#.......#..* #.>..[.#.#.#*,* #.#.#.#*,**#.#.#.†.....#*,.##.#.#.#*#.#.###.#...##.#..##.#.....VCh 3###....#.....#VChӣVCh"g.VCh/--3VChVChVCh H#.# *,,** ##.#.# *..,* ##.#.# *##.#.##.##...*,.#.##......?#****#.#.##.# #.#.##......=# #.#.##.### #.#..#...@..g..#* #.##.#.#..# #.>..[.#.#.#*,* #.#.#.#*,**#.#.#.†.....#*,.##.#.#.#*#.#.###.#...##.#..##.#.....###....#.....#VChtg.--4VCh Q#.# *,,** ##..##.# *..,* ##.#.# *##.#.##.##...*,.##.##......?#****#.##.##.# #.#VCh #.##......=# #.##.##.### #.##..#....@g...#* #.[##.#.#..# #.>..[.#.#.#*,* #.##.#.#*,**#.#.#.†.....#*,.##.##.#.#*#.#.###.#...##.#..##.#.....VCh@ 3###....#.....#VCh D=5VChu VCh W _The goblin completely misses you.VChVChVChdVChWCh-  You barely miss the goblin. You bite the goblin.  The goblin is moderately wounded.WCh. -6.3 (0.8WCh\: WChS= T _The goblin closely misses you.WChjS  You hit the goblin but do no damage.The goblin is moderately wounded.WChT(7.1WCh[WCh@^= _The goblin hits you but does no damage.XCh?i  You hit the goblin but do no damage.XCh(&9XChyXCha _The goblin is moderately wounded.XCh?8  You hit the goblin.XChVs)38.6 (0.7 _You kill the goblin!XCh#.# *,,** ##..##.# *..,* ##.#.# *##.#.##.##...*,.##.##......?#****#.XCh?# #.##.# #.# #.##......=# #.# #.##.### #.##..#.....@...#* #.[.##.#.#..# #.>..[.XCh3#.#.#*,# #.#.#.#.#*,**#.#.#.†.....#*,.##.XCh5#.#.#.#*#.#.###.#...##.XCha#..##.#.....###....#.....#XChVXCh͝5-9.6 (1.0XChQXChȤO _You see here a +0 dagger.XCh #.# *,,** ##..##.# *..,* ##.#.# ###.#.#.#.##...*,.##.##......?#****#.# #XCh) #.##.# #.# ##.##......=# #.# #.##.### #.##..#.....)@..#* #.[.##.#.#..# #.>..[....##.#.#*.# #.#.#XCh #.#.#*,#*#.#.#.†.....#*,.##.#.#.#.#*#.#.###.#...##.#..##.#.....XCh 2###....#.....#XCh XChr ?-60 XCh _XCh XChy YCh5 YCh66 YCh8 YChB YCh F YChF YChYJ YChK YChN ,YChsO YCh+T 1YChU YChc 78 *** #.## ,,* #..##  *,,** ##..### *..,* ##.... ###.#.###########.######...*,..#?#****#  #YChvd L.@# # 3.6 (3.#.### #.......###.)...#*[..##.#.......#..# #.>..[....##.#.......##.# #.......#.#. . .YChYe G###.#...#YChl YChn . _n - a +4 ring of slayingZChZChZChZChZCh}ZChZChb,ZChU,ZChZChx1ZChZChr[78 #......# ###..# ####.### ##.# **# #.## ZChM,.# #..##  *,.## ##..### *...* ##.... ###.#.###########.######...#,..#****#6 ZCh #..# # ZCh/#.##.......### #.......###ZChX$#..#.....)...#* #.......[... #. ZChJ.##.†.....#*,.ZCh#ZChmZCh. _o - a scroll of identify[ChG[ChMInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()d - 5 poisoned darts  [Ch"Nk - 6 atropa-tipped darts  m - 4 boomerangs (quivered) Armour (go to first with [)  f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)  j - a +2 helmet (worn)b - a +0 leather armour Jewellery (go to first with "=)l - a ring of willpower  [ChNn - a +4 ring of slaying Scrolls (go to first with ?)  c - 3 scrolls of teleportationi - a scroll of revelation  o - a scroll of identify Potions (go to first with !)  e - a dark potion  h - a sapphire potion\Ch'O  n - a +4 ring of slaying\Ch؅ \Ch"H ]Ch n - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe.^Chȗ #......####..#ArkHaven the Poker####.#####.#Gnoll#.#***# #.##Health: 38/38 ========================#.#*,.# #..##Magic: 11/11 ========================#.#*,.## ##..### AC: 10Str: 12#.#*...* ##.... EV: 10Int: 12#.####.#.###########. SH: 0Dex: 12#.########...#,.........### XL:  4 Next: 13% Place: Dungeon:2#.##......@#****#.......# # Noise: ---------  Time: 1266.6 (0.0)#.##.......# #.......# # a) +0 spear#.#[33^Ch}Km#.......# #.......#Throw: 4 boomerangs#.##.......### #.......####..#.....)...#* #.......[..##.#.......#..# #.>..[....# #.#.......##.# #.......#.# #.#.......#*.#*#.......... #.#.†.....#*,.##.......#..  _The goblin is moderately wounded.You hit the goblin. _You kill the goblin! _You see here a +0 dagger. _n - a +4 ring of slaying _o - a scroll of identify^Ch4^Ch=-7.1 (0.5^Ch^Ch5 _n - a +4 ring of slaying (worn)^Ch8 ^Ch< jInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()d - 5 poisoned darts  k - 6 atropa-tipped darts  m - 4 boomerangs (quivered) Armour (go to first with [)  f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)  j - a +2 helmet (worn)b - a +0 leather armour Jewellery (go to first with "=)  n - a +4 ring of slaying (worn)l - a ring of willpower Scrolls (go to first with ?)  c - 3 scrolls of teleportationi - a scroll of revelation  o - a scroll of identify Potions (go to first with !)  e - a dark potion  h - a sapphire potion`Chh^l - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.aCh2 aCh aChH  #......####..#ArkHaven the Poker####.#####.#Gnoll#.#***# #.##Health: 38/38 ========================#.#aCh< R*,.# #..##Magic: 11/11 ========================#.#*,.## ##..### AC: 10Str: 12#.#*...* ##.... EV: 10Int: 12#.####.#.###########. SH: 0Dex: 12#.########...#,.........### XL:  4 Next: 13% Place: Dungeon:2#.##......@#****#.......# # Noise: ---------  Time: 1267.1 (0.0)aCh 1#.##.......# #.......# # a) +0 spear#.##.......# #.......#Throw: 4 boomerangs#.##.......### #.......###aCh' 6#..#.....)...#* #.......[..##.#.......#..# #.>..[....# #.#.......##.# #.......#.# #.#.......#*.#*#.......... #.#.†.....#*,.##.......#.. You hit the goblin. aChs _You kill the goblin! _You see here a +0 dagger. _n - a +4 ring of slaying _o - a scroll of identify _n - a +4 ring of slaying (worn)aCh A6 (0.5aCh aCh; 4 _l - a ring of willpower (worn)bChbCh`cInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()d - 5 poisoned darts  k - 6 atropa-tipped darts  m - 4 boomerangs (quivered) Armour (go to first with [)  f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)  j - a +2 helmet (worn)b - a +0 leather armour Jewellery (go to first with "=)  l - a ring of willpower (worn)  n - a +4 ring of slaying (worn) Scrolls (go to first with ?)  c - 3 scrolls of teleportationi - a scroll of revelation  o - a scroll of identify Potions (go to first with !)  e - a dark potion  h - a sapphire potioncChl,W  c - 3 scrolls of teleportationcChD  c - 3 scrolls of teleportation  o - a scroll of identifycCh*DdCh1^ o - a scroll of identify. dCh/A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all dCh things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerningdCh@ himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. dCh[(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.dCheCh( ?Identify which item? (\ to view known items) Potions (select first with !)  e - a dark potion  h - a sapphire potion eCh] .eCht eCh R[?] describe selectedgCh^gChh #......####..#ArkHaven the Poker####.#####.#Gnoll#.#***# #.##Health: 38/38 ========================#.#*,.# #..##Magic: 11/11 ========================#.#*,.## ##..### AC: 10Str: 12#.#*...* ##.... EV: 10Int: 12#.####.#.###########. SH: 0Dex: 12#.########...#,.........### XL:  4 Next: 13% Place: Dungeon:2gChiG#.##......@#****#.......# # Noise: ---------  Time: 1267.6 (0.0)#.##.......# #.......# # a) +0 spear#.##.......# #.......#Throw: 4 boomerangs#.##.......### #.......####..#.....)...#* #.......[..##.#.......#..# #.>..[....# #.#.......##.# #.......#.# #.#.......#*.#*#.......... #.#.†.....#*,.##.......#..  _You kill the goblin! _You see here a +0 dagger. _n - a +4 ring of slaying _o - a scroll of identify _n - a +4 ring of slaying (worn) _l - a ring of willpower (worn)gChkgChrgChz  #......####..#ArkHaven the Poker####.#####.#Gnoll#.#***# #.##Health: 38/38 ========================#.#*,.# #..##Magic: 11/11 ========================#.#*,.## ##..### AC: 10gChr{|Str: 12#.#*...* ##.... EV: 10Int: 12#.####.#.###########. SH: 0Dex: 12#.########...#,.........### XL:  4 Next: 13% Place: Dungeon:2#.##......@#****#.......# # Noise: ---------  Time: 1267.6 (0.0)#.##.......# #.......# # a) +0 spear#.##.......# #.......#Throw: 4 boomerangs#.##.......### #.......####..#.....)...#* #.......[..##.#.......#..# #.>..[....#gCh{ #.#.......##.# #.......#.# #.#.......#*.#*#.......... #.#.†.....#*,.##.......#..  _You see here a +0 dagger. _n - a +4 ring of slaying gCh |_o - a scroll of identify _n - a +4 ring of slaying (worn) _l - a ring of willpower (worn)  As you read the scroll of identify, it crumbles to dust.gCh*gCh+8.6 (1gChgChu _n - a +4 ring of slaying _o - a scroll of identify _n - a +4 ring of slaying (worn) _l - a ring of willpower (worn)  As you read the scroll of identify, it crumbles to dust. _e - a potion of mightiChA3iCh BiChBKiChL,iChP,iCh}TiChTiChUiChViChX,iChYiChZiCh|\,iCh%]iChU^iChA`,iCh#aiChaiChzc,iChciChj###...###.............#**** #.........### #####...#####,,,,,, #......#### ###.### ******* #......#  #...## #......#  ###..# ####.###  ##.# #.# #### #.## iChj0#.# #..# #..## #.# #.@## ##..#### 74.6 (6#.# #...# ##....## iChj#.# ###.#.###########..##.########...#..........###.iCh!ku#.##.......######.......# #.iChBk #.##.......# #.......# ###.#.##.......# #.......# #iChkk#.##.......### #.......#######..#.....)...#* #.......[...##iChkiChqjChy3jChjCh3jChѼ,jCh,jChxjCh......#### ###.### **** ......# #...## ......#  ###..# ##.###  ##.# jCh #.# #### #.#  #.# #..#..###.# #..##..#####.# #...#....###.# ###.#@###########..#.########...#..........###.####.##.......######.......# #...##.##.......# #.......# ###..#.##.jChL# #....S..# ###.##.......### #.......####### S   adder (wandering)#..#.....)...#* #.......[...#####.#.......#..# #.>..[....#...##.......##.# #.#.###.#jChW+5.6 (1jCh AS.jCh{+6.6 (2jChjCh jChK_An adder comes into view.kCh%k#  #...## # ###..# ##.###  ##.#  #.# ####.##.# #..# #.#.# #..## ##..#####.# #...# ..#.# ###.#.###########..#  #.########...#.@........###.####.##.......####### #...#.##.# #...S...# ####.##.# #.......#  #.##.### #.#######<#..#.....)...#* #.[...##.#.......#..# #.>..[....#....#.##.# #.......#.###.##.#.#*.#*#....#...kCh4kChyS.SkCh+7.6 (1kChѥkCh/ _The adder hisses angrily.lCh# #...## # lChP-###..# lChn,.### lChS##.# #.# lChm#### #.## #.# #..# #..## #.# #..## ##..#### #.# #...# ##....## #.# ###.#.#..# #.#...#.###.### #.##.######.# #...## #.##.# #..S....# ###..# #.##.lChț# #.......# ##. #.##.### #.......#<. lCh#..#.....)...#* #.......[...####. ##.#.lCh+#..# #.>..[....#...##.#.#.lChQ##.# #.......#.###.##.#.#.#*.#*#.#.lChclChۥ@S.lCh-&8lChUlChmChN....# #...##  ArkHaven the Poker ....# ###..#  Gnoll #.#####.#  Health: 38/38 ======================== #.# #### #.##  Magic: 11/11 ======================== #.# #..# #..##  AC: 10Str: 12 #.# #..## ##..####  EV: 10Int: 12 #.# #...# ##....##  SH: 0mCh|O Dex: 12 #.# ###.#.###########..#  XL:  4 Next: 13% Place: Dungeon:2 #.########...#..@.......###.###  Noise: ---------  Time: 1278.6 (0.0) #.##.......######.S.....# #...##  a) +0 spear #.##.......# #.......# ###..## Throw: 4 boomerangs #.##.......# #.......# ##... #.##.......### #.......#######<. #..#.....)...#* #.......[...####. S   adder ##.#.......#..# #.>..[....#...##.  #.#.......##.# #.......#.###.##.  #.#.......#*.#*#...........#.... _e - a potion of might mChO _An adder comes into view. _The adder hisses angrily.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an adder (55% to hit and 45% to hit with your bite)mChOb....# #...##  ArkHaven the Poker ....# ###..#  Gnoll #.#####.#  Health: 38/38 ======================== #.# #### #.##  Magic: 11/11 ======================== mCh#.# #..# #..##  AC: 10Str: 12 #.# #..## ##..####  EV: 10Int: 12 #.# #...# ##....##  SH: 0Dex: 12 mChބ#.# ###.#.###########..#  XL:  4 Next: 13% Place: Dungeon:2 #.########...#..@.......###.###  Noise: ---------  Time: 1278.6 (0.0) mCh#.##.......######.S.....# #...##  a) +0 spear #.##.......# #.......# ###..## Throw: 4 boomerangs #.##.......# #.......# ##... mCh=#.##.......### #.......#######<. #..#.....)...#* #.......[...####. S   adder ##.#.......#..# #.>..[....#...##.  #.#.......##.# #.......#.###.##. mCh\q #.#.......#*.#*#...........#.... _An adder comes into view. mCh|Z_The adder hisses angrily.  Reach: a) +0 spearmChۅPress: ? - help, Dir - move targetAim: an adder (55% to hit and 45% to hit with your bite)  You reach to attack! You puncture the adder!mCh    ##.#  #### #.##  #..# #..##  #..##  mCh #...#   ###.#.###########..# #..@S...... ####.......#  mChH #.......#  #.......#  #.......<mChr)...#* #.......[ mCh #.>..[..   #.......  mCh5=9.4 (0.8mCh~mChn _The adder hisses angrily.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: an adder (55% to hit and 45% to hit with your bite)  You reach to attack! You puncture the adder! _The adder is almost dead.nChyl7  You hit the adder.nChxq†nChT22880.2nChnChI _You kill the adder!oCh3oCh9oChoCh,oChb,oCh,oChoChoChˬ,oChMoChoCh9oChoCh^oChoCh,oChToCh7F ###..# *,* ##.# *,, #### #.## **,oCh #..# #..## ** #..## ##..####  oCh#...# ##....##  ###.#.###########..# oCh####...#...†......###.### ......######....@..# #...## ###-5.2 (5.0 ......# #.......# ###..#####.. ......# #.......# ##....... oChE......### #.......#######<... ....)...#* #.......[...####.#### oChjw......#..# #.>..[....#...##.##>. ......##.# #.......#.###.##.##.## oCh......#*.#*#...........#........# †.....#*,.##.......#....)......##oCh8-oChoCh[pCh 3pCh0"pCh.pChl1,pCh5pChb7pCh9pCh:pCh_;pCh@pCh=C,pChDpCh@IpChL,pCh9NpChSD  You see here a +0 plate armour.pChrVpChV _pChXpCh\pCh`pChU`pCh=bpCh epChg,pChWipChkpChpn,pChqpChgrpCh|XpCh ,pChpChpCh,pChpChHpCh`,pCh|pChpCh,pCh pChpChg,pCh;npCh  There is a stone staircase leading up here. _pChۡ,pChIpChpChpChu##.# *,,#.* #. ## #.## **,..# ###. .# #..## **#.# #.). .## ##..#### #.###.#. ..# ##....## #.#..... #.###########..# #.....## #...†......###.### #..#<##.......# #...## ####.<..##  #.......# ###@.#####........# 302.2 (17.0) pCh #.......# ##.......##..#..# # #.......#######<......# #* #.......[...####.####.......## #.>..[....#...##.##>..# #.......#.###.##.##.####.##*#...........#........##..# ,.##.......#....)......###.### #.............##....#.##.....#pChpChpCh_qCh 3qCh qChM qCh\ qCh qCh ,qCh^ qCh qCh qCh qCh ,qCh qCh qCh ,qChf qChJ% # #####...#####,,,,,,,,,,,,,,,,,, ###.### *************,**,** #...## *,**,*  ###..#  *,**,*  ##.#  *,,#.*  #### #.##  **,..#  #..# #..##  **#.  #..## ##..#### #.###...# ##..@.## #.#.6.2 (4.0) ###.#.###########..# #... #...#...†......###.### #..# qCh>& x..######.......# #...## ####.<. ..# #.......# ###..#####...... ..# #.......# ##.......##..#  ..### #######<..........  )...#* #.......[...####.####.....  ..#..# #.>..[....#...##.##>..##.# qCh& qCh/ qCh0 rChU3rChrCh*rCh,rCh nrCh rCh,rChrChrCh,rChOrChJrChqrChrChrChMrCh,rChrCh.....#######..#************ * .............#**,,, ...........# *,,, .....##..#.########### *,,, .....###.............#*********,, ...### #####...#####,,,,,,,,,,,,, #### ###.### *************, # #... *, # ###@.#  *,rChj12.2 (6##.#  *, #### #.##  ** #..# #..## * #..## ##..#### #...# ##....##  ###.#.###########..# rCh######...#...†......###.### .....######.......# #...## #rChrCh$rChX&rCh rCh! rCh sCh sCh sCh8 sCh sCh sChV sCh sCh ,sChV sChp sCh_ ,sChΒ sCh5 sCh sCh@ sChߕ sCh) sCh sChї sCh2 sChV sChZ ,sCh sChϜ sCh ,sCh sChE sCh ,sCh sChҦ M#*,,,, .#******,,,, .# *####********,,,,,,,,, .# *#....,,,,,,,,,****,,,, .#######..#************ *,,,,,......#** .......###*,,,,,, .##..#.########### *,,,,,, .###............@#*********,,,,>21.2 (9# #####...#####........,,,,,,,,.### #########****,**, #...## *,**, ###..# *,**,* ##.# *,,#.*#### #.## **,..# sChm ; #..# #..## **#.#  #..## ##..#### #.sCh sChV uChGuChFH3uChQuChRuChqWuChXuCh,Z,uChn[,uCh\uCh\uCh2]uCh_uCh_,uCh`uChlbuChb,uCh)duChduChe,uCh_fuChhuChh,uCh:iuChq ******,,,,,,,,,,##..  *####********,,,,,,,,,,,,,,*#... *#....,,,,,,,,,****,,#... #..#************ *,,,,,,,,,,#... ..#**,,,,,,,,,∆#... ### *,,,,,,,,∆,#... ###########*,,,,.,,,,,##.. ..........##....>,,,*#... #...#####.........,,,**#...9.2 (8#.### #############.##,*** #...#...## *,**,* #...uChq###..# *,**,* #...##.# *,,#.* #...#.## **,..# ###... #..## **#.# #.)... # ##..#### #.###.#... # ##....## #.#.....#uChSruChvCh1_vChe3BvCh :{ _Found an escape hatch in the floor.vChu?,vChHBvChHvChuLvCh+MvChMvChRd _Found a granite ring.vChw% _Found a sapphire potion.vChGxvChzvCh******,,,,,,,,,,##........# *******,,,,..........##....... ,,,,,,,,***#..........#....... ********* #..........#....... #.........!#....... #........=.#....... #..........##.......)###########....>...##....... ##.......#*#.....).36.2 (7  #######.##.### #....... # #.#*.# #....... # #.#*.# #....... # #..#.# #.........# ## ##...# ###........## .## *##.# #.)...###### ..#### #.###.#....#....## vCh%R #.#.....##.#vChݗwCh*IwCh!   There is an escape hatch in the floor here. _ *,,,*  *...S# ########  #...###......##  ****##...##..## ****,,,.....##...# ,,,,,***#...#...# ****** #...#....#  #.........!#...#  #.......@=.#..........# # #..........##.......)## #########....>...##...# .................###.....)....###########.##.### #.wCh y[14;10H #.##.# #...# S   adder (asleep) #.##.# #..........# #..#.# #.........## ##...# ###........##wChV8.2 (29.2 (3wChwCh& wChK_An adder comes into view.xChn. *...S# ########  #####  ****##.### ****,,,..# ,,,,,*** ******..! ..=.#... # #..........##)# ##########....>...##...... .................##) ###########.##.####.xChUo{#.#...#.# .##xChsxCh*txCh>}h.SSxCh},40.2 (1xChxChC/ _The adder hisses angrily.yChnR *** #.# #.#  #.# ###### #..........###  ****##....S.....### *****,,,.#.# ,,,,,,***#.#.# ******* #..#.#yChέ  #..!#.# #=.#...# #..........##)## .##########....>...##..........# ..................###.....)....# ############.##.### #.# #.##.# #.# #.##.# #..#yChyChùW.SyCh1yChJyChPyCh  **,,,,,,,,**  ArkHaven the Poker #..........#  Gnoll #..........#  Health: 38/38 ======================== #..........# ########  Magic: 11/11 ======================== #..........###......##  AC: 10Str: 12  ****##..........##........##  EV: 10Int: 12 *****,,,.......S...##..........#  SH: 0Dex: 12 ,,,,,,***#..........#..........#  XL:  4 Next: 28% Place: Dungeon:2 ******* #......@...#..........#  Noise: ---------  Time: 1341.2 (0.0) #.........!#..........#  a) +0 spearyChQ  #........=.#..........#  Throw: 4 boomerangs ## #..........##.......)## .##########....>...##..........# ..................###.....)....#  S   adder ############.##.### #..........#  #.##.# #..........#  #.##.# #..........# _There is an escape hatch in the floor here. _An adder comes into view. _The adder hisses angrily.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an adder (55% to hit and 45% to hit with your bite)zChZr **,,,,,,,,**  ArkHaven the Poker #..........#  Gnoll #..........#  Health: 38/38 ======================== #..........# ########  Magic: 11/11 ======================== #..........###......##  AC: 10Str: 12  ****##..........##........##  EV: 10zChInt: 12 *****,,,.......S...##..........#  SH: 0Dex: 12 ,,,,,,***#..........#..........#  XL:  4 Next: 28% Place: Dungeon:2 ******* #......@...#..........#  Noise: ---------  Time: 1341.2 (0.0) zChB#.........!#..........#  a) +0 spear #........=.#..........#  Throw: 4 boomerangs ## #..........##.......)## .##########....>...##..........# ..................###.....)....#  S   adder ############.##.### #..........#  #.##.# #..........#  #.##.# #..........# _An adder comes into view. _The adder hisses angrily.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an adder (55% to hit and 45% to hit with your bite)  zCh'You reach to attack! You hit the adder.zCh   #..........#  #..........#  #..........#   #..........#zCh@  ****##..........# ..........## #......S...#  #......@...#  #.........!#  #........=.#zChrs  #..........#)zCh##....>...##.........##)....# zCh ###.##.###  #.##.# zCh+  zCh_-2.0 (0.8zChzCh)n _The adder hisses angrily.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: an adder (55% to hit and 45% to hit with your bite)  You reach to attack! You hit the adder. _The adder is severely wounded.{Ch  You miss the adder.The adder is severely wounded.{ChG.=8{ChT{Ch;R _The adder barely misses you.{Ch  You closely miss the adder.The adder is severely wounded.{Chu66--{Chϐ!3.6{Ch{Ch* _The adder bites you.|ChN<  You puncture the adder!|Ch"G†|Cho7=-434.3 (0.7|Chs|ChI _You kill the adder!}Ch}Ch)}Ch}ChJ}Ch,}Ch),}Chh ,}Chq }Ch_}Ch}Ch}Ch%#..........# #..# #########..###......##****##..##........ ***,,,....##.... }Ch,,,,***#......†...#...#  #....#..#  #.........!#..}Chl#  #..#..}Ch~# -7.3 (3.0#..##.}Ch9)## #########....>...##..}Ch[N# ..........}Ch~,###.....)}Ch# #.##.### #}Ch  #.##.# #..........# #.##.# }ChUj#..#.# #..##}Ch^##...# ###..##}Ch 8-}Chy(}ChB+1 _o - a ring of see invisible~Ch#.# #..# # #..###......##  ****##..##.## ,,,.##.# ***#......†...#.~Ch@#  #....#.# #..!#.# #.#.# #.##.)## ....>...##.# ~Chv### ~Ch~Chx~Ch#8~ChS==8.3 (1~Ch~Ch,Ch^3Ch`ChSjCh~lChlChYqBChmrCh)up _h - 2 sapphire potions (gained 1)ChFw3ChxCh~**,,,,,,,,**    ########  Chb#.#####  ****#....###,,,..# ,,,***†... ****ChT51.3 (3.#...ChW #..........Ch#..........##.......)## ########....>...##..........#Ch#ChChYChChTChoTCh UChYCh[Ch_e=ChIa,ChbCh>cChd,CheCh,fChg,ChrhChokChmBChBt ******** ##......## ##........## #..........#  #..........# Chtz #..........# ######## #..........###......## ***###..........##........#***,,....##..........6.3 (5 ,,,,,,,,*###......†...#.......... Cht********* #..........#.......... ChYum#..........#.......... Chu#..........#.......... #### #..........##.......)#  ...####....>...##..........  Chv##..................###.....).... #############.##.### #.......... ChvChA|Ch}Ch Ch Ch Ch Chp ChӪ Ch ,Ch ,Ch& Ch Ch ,Chڵ Ch Chf ,Ch Chڼ Ch~ ,ChU Ch Ch ,Ch Ch  ******** ##......## ##........## #..........# #..........# #..........# ### Ch #..........###.. ######..........##... *####*******#.......##62.3 (6 Ch #....,,,,.....####......†...# ..#Ch+ y###*** #..........# .#*Ch  #..........# ## #..........####### #..........##.........##########....>...## ...#####..................### ##.### ######.##.### #Ch7 Ch Ch ChM 3Ch Ch) Ch ,Ch nCh> ChW ,Ch Ch Ch Ch Ch5 Ch Ch ,ChZ Ch Chn ,Ch ChC Ch7 ,Ch Ch  ##......# ##........ #......... Ch/ #......... #......... #......... ######.......ChS Q*######...........Cht H *#......Ch _####......†9.3 (7Ch #####..############# #..........#*Ch) #..... .....### #..... #..#.########### #.....ChZ h.............##########....>  #####..................# ###.### #############.##.### #...## #.##.#ChA Ch$ Ch & Ch63ChChCh<ChHCh,Ch;ChChCh,ChChCh,ChSChCh,ChChCh/,Ch+ChCh,Ch8ChCh~,ChOChC0######## ##......## ##........## Ch#..........#  #..........#  #..@.......# #######79.3 (10.0) #..........###Chq ######..........## ChF#########..............## ..........####......†...########## #..........#........Chw  #..........#.  #..........#........Chn  ###### #..........##.......ChE ChHChChChBChChChChCh> BCh= Chj ChP Ch< ChCh"ChDCh ChCh Ch_Chb  You see here an adder corpse.ChCh1 _Ch,Ch ChChCh ChS5;#..........##..........##..........# #########..........###......########..........##........## #####..............##..........# ......####......†...#..........# ####### #..........#..........#Ch#6#....#..........# 85.3 (6.0)#..........#..........# ## #..........##.......)## .##....>...##....#............###.....)....####.##.### #....##.##.# #....#Ch6#.##.# #....# #..#.# #.........##Ch6Ch]?Ch@ChChZChChChCh,ChChChChChChg,ChxChKP  There is an escape hatch in the floor here.Ch$Ch _ChִCh{ChA,ChCh"ChuBCh[.......####†...#..........# ######## #.#..........# #..........#..........#Ch #..........#....# ### #..........##Chy)## ..##########....>...##Ch.# Ch(#..................###.....)....#######.##.### #.#Ch<{ #.##@# #.#ChP91 #.##.# #.#Chdv #..#.# Chx..## Ch# ##...# #### Ch## *##.# #.)...#####Ch# .#### #.###.#Ch....# ....## #.#.....##.# ###..# #.....####.# .###.### #..#<## #.Ch"#ChChChChʑ3ChTCh׼ChWChChvXChCh+Ch,ChChChChKCh9Ch#Ch4ChhChChCh,ChCh+Ch3,ChChChQCh~ChChA #.##.# #.#  #.##.# #...#  #..#.# #...##  ##...# ###..##   ###.# #.)...###### #### #.###.#....# ...## #.#.....##.# ..# #.....####.# ###.### #.@#<## #.# 9.3 (8 # #...## ####.<..## #.# # ###..#####........# #.# ##.......##Ch..#..# #.######<............# #.# [...####.####.......# #.##...##.##>..##.#### #.#.###.##.##.####.# #.#...#........##..# #.#ChChCh=ChF ChF ChG ChN ChO ChP Ch-T XChT ChHU ChWV ,ChV Ch0X ChY ,ChZ Ch\ Ch] ,Chh^ Cht` Chb ,Chb Chd Chg ,Chch Chwp C##....## #.#.....##.# #######..# #.....####.# .....###.### #..#<## #.# .....# #...## ####.<..## #. .....# ###..#####........# #.# .....# ##.......##..#..# #.#..#######<............# #.# .....[...####.####.......# #.# ..[....#...##.##@..##.#### #.#406.3 (7 .....#.###.##.##.####.# #.# .........#........##..# #.## Chp |.....#....)......###.### #..# ........##....#.##.....# ##.# ##............#.#......# #.# .#######.............# #.#  #Chaq R########.............## #.#   #..#.#........# ####.## Chr Chw Chlz c _There is a stone staircase leading down here.Ch Chv Inventory: 15/52 slots Hand Weapons (go to first with )) Ch  a - a +0 spear (weapon) Missiles (go to first with ()d - 5 poisoned darts  k - 6 atropa-tipped darts Ch 5 m - 4 boomerangs (quivered) Ch! hArmour (go to first with [) Ch$! X f - a +1 pair of boots (worn)  g - a +0 ring mail (worn) ChE! Q j - a +2 helmet (worn)b - a +0 leather armour Ch|! Jewellery (go to first with "=)  l - a ring of willpower (worn) Ch! ' n - a +4 ring of slaying (worn)Ch! 7o - a ring of see invisible Ch! Scrolls (go to first with ?)  c - 3 scrolls of teleportationCh" 6i - a scroll of revelation Ch#" Potions (go to first with !)e - a potion of might ChD" A h - 2 sapphire potionsCh X  n - a +4 ring of slaying (worn)ChY  n - a +4 ring of slaying (worn)  c - 3 scrolls of teleportationChqChӳChTChCh ##....###.#.....##.#ArkHaven the Poker #######..##.....####.#Gnoll .....###.####..#<## #.#Health: 38/38 ======================== .....# #...## ####.<..## #.#Magic: 11/11 ======================== .....# ###..#####........# #.#AC: 10Str: 12 .....# ##.......##..#..# #.#EV: 10Int: 12 Ch.....#######<............# #.#SH: 0Dex: 12 .....[...####.####.......# #.#XL:  4 Next: 43% Place: Dungeon:2 ..[....#...##.##@..##.#### #.#Noise: ---------  Time: 1406.3 (0.0) .....#.###.##.##.####.# #.#a) +0 spear .........#........##..# #.## Throw: 4 boomerangs .....#....)......###.### #..# ........##....#.##.....# ##.# ##............#.#......# #.#  ...#######.............# #.#  #########.............## #.# #........#.#......Ch..# ####.##  _You kill the adder! _o - a ring of see invisible _h - 2 sapphire potions (gained 1) _You see here an adder corpse. _There is an escape hatch in the floor here. _There is a stone staircase leading down here.Ch\ChCh ChgChCh Ch~ChO27.3 (1 _ChaCht #....<  #.....  #....#  ###....#  ......# #  #....# ..#  #.%K.###### 3 #@......$  ##.####..  .#  .# .# .#K   kobold (missile, asleep) .# .# ChuCh%} KK)You climb downwards.Ch=L====8.0 (1.7ChChO* _There is a stone staircase leading down here.  You climb downwards. _The kobold shouts!  Found 16 gold pieces and a quill talisman.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here.Ch%4Ch,Ch4ChO5a=---90Chk:Ch  ##....###.#.....##.# #######..# #.....####.# .....###.### #..#<## #.# .....# #...## ####.<..## #.# .....# ###..#####........# #.# .....# ##.......##..#..# #.# .....#######<............# #.# .....[...####.####.......# #.#2 ..[....#...##.##@K.##.#### #.# .....#.###.##.##.####.# #.# .........#........##..# #.## .....#....)......###.### #..# ........##....#.##.....# ##.# ##............#.#......# #.# ...#######.............# #.# #########.....Ch[ [40m........## #.##........#.#........# ####.## _The kobold hits you but does no damage.---ChChi6-10.5 (2.5CharCht} _You climb upwards. _There is a stone staircase leading down here.ChH  You hit the kobold.=1.3 (0.8Ch Ch _ _The kobold is severely wounded.Chr=  You puncture the kobold!Che)Chf42.1  Your Translocations skill increases to level 1!  Your Forgecraft skill increases to level 1!  Your Fire Magic skill increases to level 1!  Your Ice Magic skill increases to level 1! Ch Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!Ch,Chh _Your Alchemy skill increases to level 1!ChChCh$Ch+Ch1<-3.1 (1.0 _Ch 2Ch #....<  Ch#.....  #....#  ###....#  ......# #  #....# ..#  #.%..###### 3 #@......$  ##.####..  .#  .# .#Ch* .# .# .# -ChChG-4.6 (2.5ChmMChyQ} _You climb downwards. _There is a stone staircase leading up here.Ch Ch Ch ChC Ch : _Ch ,Ch# Ch# Ch($ Ch& Ch* ,Ch+ Ch. 7 _Found a ring mail.Ch1 ChJ1 Cha2 Chx6 ChK7 Ch7 Ch8 Ch; ChC #....<.##.. #......##.. #....#.##.# #ChC ###....#.##.# .#.......#.##.# .. #....#....# .###.ChC #.%..######......#<.....@$..# ChD ##.####...## #.# ###..#Ch=D #.# #.[.##.# .....#.# ∆W...CheD W   phantom (dormant)..# ...ChD 6..# ...Ch:H y 9.6 (5.0  A phantom comes into view.ChS W)WChS ,20.6 (6Ch[ Chi_ ) _Found a long sword.Ch #....<.##..#......##......##....#.##.#....####....#.##.#....# .......#.##.#....  #....#....#..###.##.%..######......  #<......$..# ##.####.@.## #.# ###..# #.# #.[.##.# W.....#.# ∆)..# ....# . .Ch9gW.∆Ch+1.6 (1ChChCh|#......##......##....#.##.#....# ###....#.##.#....# .......#.##.#....  #....#....#..###.##.%..######......  #<......$..# Ch##.####...## .# ###@.# #.# ##W[.##.# .......#.# !)....#..# .....# ......# .$.ChtW#....#Chu  Found a red potion and 19 gold pieces.Ch.=2Ch8Ch)> _The phantom hits you but does no damage.Ch  You hit the phantom.  The phantom is moderately damaged.Ch -3.4 (0.8Ch. Ch X _The phantom completely misses you.Ch  You hit the phantom. Your bite misses the phantom.The phantom is moderately damaged.Ch(4.2Ch{Chx Ch0_The phantom hits you but does no damage.Che 9  You hit the phantom.Ch\f (5.0ChOn Ch3p _ _The phantom is heavily damaged.Ch@  You puncture the phantom! You bite the phantom.  The phantom is almost destroyed.ChIA+7 (0.7Ch9HChJ> _The phantom hits you but does no damage.ChT4  You hit the phantom but do no damage.The phantom is severely damaged.6.5 (0.8Chf7Ch:U _The phantom closely misses you.Chba  You barely miss the phantom.The phantom is severely damaged.Cha (7.3Chj Chn U _The phantom closely misses you.ChO  You hit the phantom.  The phantom is almost destroyed.8.1Ch"k _The phantom closely misses you.Ch  You hit the phantom but do no damage.9ChCh` _The phantom is almost destroyed.Ch_   You hit the phantom. You bite the phantom.  The phantom is almost destroyed.9.6 (0.7ChChH> _The phantom hits you but does no damage.Ch  You barely miss the phantom.The phantom is almost destroyed.Ch.30.4 (0.8ChOCh> _The phantom hits you but does no damage.Ch9  You hit the phantom.ChW 2.Cha Ch #......##......#ArkHaven the Poker#....#.##.#....#Gnoll###....#.##.#....#Chc Health: 38/38 ========================.......#.##.#....Magic: 11/11 ========================#....#....#..###.#AC: 10Ch Str: 12#.%..######......EV: 10Int: 12Ch #<......$..#SH: 0Ch Dex: 12##.####...##XL:  4 Next: 171% Place: Dungeon:3Ch p#.# ###@.#Ch ! ?Noise: =--------  Time: 1431.1 (0.7)#.# ##.[.#a) +0 spearChL! |#.#.......Throw: 4 boomerangsChz! #.#!)....#..#.........#Ch! ......#.$.....#....#.  The phantom is almost destroyed. Ch! _The phantom hits you but does no damage.  You barely miss the phantom.The phantom is almost destroyed. _The phantom hits you but does no damage.  Ch! You hit the phantom.Ch" y _You destroy the phantom!You have reached level 5!Ch# Ch* /  --more--Ch,F43/432/12538% ChrCh 4 _ChF Ch\G ChH CheL ChO ChS : _ChU ChX ,ChY Ch] ,Ch:_ Chg  #....<.##....... #......##......#Chg  #....#.##.#....####....#.##.#....# .......#.##.#.... Ch>h <#....#....#..###.##.%..######......#<......@..#-4.1 (3.0#.####...## Chkh o #.# ###..#  #.# ##.[.# #.# .......Chh = #.# !)....#..# .........# ......#Chh K.$.....Ch`i 8-Ch\q Chbt > _You now have 97 gold pieces (gained 16).ChChChCh6ChFChChChWChT#......##......##....#.##.#....# Ch###....#.##.#....# .......#.##.#.... Ch....#....#..###.##.%..######......#Ch<.........# #.####...## ChE#.# ###.@# #.# ##.[.Ch#.# ........#.# ..!)....#..# .............# w.........## w   ribbon worm (asleep)Chd <.....$.Ch ##..#.#....# ChI Ch}{ 5.1 (1  A ribbon worm comes into view.Chr+6.1 (2ChCh9 _Found a stone staircase leading up.Ch#.##.####....#........#.##Chz  #...#..###.#%..######..... #<.........# Ch/2#.####...## #.# ###..### ##@[.#Ch#...........##....!)....##..# #............#w## .<.....$......Ch.##..#.#....# #.......[Ch-NwwCh+7.1 (1ChCh- _Found a pair of gloves.Ch|###....#.##.#....# .......#.##.#.... #....#....#..###.# #.%..######......# #<.........#  ##.####...## #.# ###..###Ch #.# #####.[.##.. #.# #...@.......# #.# #....!)....## ..# #............ ..# #w##ChX .<.....$......##..#.#....#.. #.......[.#.. .).#.#..#.#ChrM (catching breath)  Found a sling.Ch ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ChLX /..ChX B 5 8ChX O4 boomerangsHeld Chb Chf j _You are caught in a web! _There is a web here.ChA&Ch2Lw.Ch3]10 94 boomerangsCh3 Ch[:Ch<* _The web tears apart.Ch:  .......#.##.#.... #....#....#..###.# #.%..######......# #<.........#  ##.####...## #.# ###..### #.# #####.[.##.. #.# #...........# #.# #..@.!)....## ..# #.w.......... ..# #.## .<.....$......##..#.#....#.... #.......[.#.. .).#.#..#.##.......#[#ChqJ V (catching breath)  Found a pair of gloves.ChQ  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Ch  5 404 boomerangsHeld Ch Ch j _You are caught in a web! _There is a web here.ChE   The web tears apart.Cho,10 =ChV14 boomerangsChChEC _The ribbon worm bites you but does no damage.Cha =  You hit the ribbon worm.Ch +9 (0.8ChO _The ribbon worm is lightly wounded.Chy (catching breath)  You barely miss the ribbon worm.The ribbon worm is lightly wounded.Ch ```The ribbon worm expels a string of sticky webbing.ChMT..@ChlN-2.6 (0.7ChXChI[W _The stream of webbing misses you.ChI  You hit the ribbon worm. You bite the ribbon worm.Ch -3.4 (0.8Ch- Ch d _The ribbon worm is severely wounded.Ch7    You barely miss the ribbon worm.The ribbon worm is severely wounded.4.2Ch=Ch@Y _The ribbon worm closely misses you.Ch]  You hit the ribbon worm.  The ribbon worm is severely wounded.Ch]^+9 (0.7ChPgCh?jQ _The ribbon worm misses you.ChMOg  You hit the ribbon worm.ChO(5.6Ch_Ch`_ _The ribbon worm is almost dead.Ch=  You hit the ribbon worm.Ch2.ChP6406.4 (0.8ChChO _You kill the ribbon worm!Chf  #....#....#..###.# #.%..######......# #<.........#  ##.####...## #.# ###..### #.# #####.[.##.. #.# #...........# #.# #....!)....## ..# #.@..........Ch  ..# ### .<.....$........##..#.##..... #.......[.#.. .).#.#..#.#.#.......#[# ..##....#Ch1 Ch 5-7.4 (1.0Ch Ch Ch0 #.%..######......# #<.........#  ##.####...## #.# ###..### #.# #####.[.##.. #.# #...........# #.# #....!)....## ..# #............Ch) ..# ### #...<.....$......#..##..#.#....#...... #.......[.#.. .).#.#..#.#.#.......#[# ..##....# .## #####ChPChߝ@-8Ch ChChyChChU#Ch%Ch.),Ch .Ch0Ch4ChT4Ch{6Ch:Chf=,ChACh<ChCh+Ch~Ch1ChCh$.......#.##.#.... #....#....#..####.%..######......##<.........# ##.####...## #.# ###..### . Chb#.# #####.[.##... #.# #....# #.# #....@)....## 53.4 (5..# #............ ChV..# #..........## #...<.....$......#..##..#.#....#..Ch.... #.......[.#..... .).#.#..#.#.. .#.......#[#. ..##....#ChCh&Ch)P _p - a red potionChF Ch,G ChfJ ChO ChT ,Ch$Y Ch] Ch?a ,Chc Chg Chk ,Chvn Chr ,Chu ChQ} ) #<.........#  ##.####...## #.. #.# ###..### .#...# #####.[.##...#.# #...........##.# #.....)....##..# #............###..........###...<.....@.......7.4 (4#..##..#.#....#Ch} .... #.......[.#..#... ..).#.#..#.# #.. .#.......#[#.. ...##....#.#.# ..######## #.# .. .# Chf~ Chx Ch4 ? _You now have 116 gold pieces (gained 19).Ch)z 3Ch| Ch ChɃ Ch* Ch ,Chd ,Ch Ch #.# ###..### .#..#.# #####.[.##...# #.# #...........# . #.# #.....)....##.. ..# #.... ..###..........###. #...<.............. #..##..#.#....#... .... #..#..# 9.4 (2... ..).#.#..#.# # .. .#.......#[#. . ...##....#.#.# ∆ Chט [34m..########.#.# .. .# .#.# .###Ch; Ch W _You see here a +0 pair of gloves.Ch49Ch9,60.4 (1ChBChVF- _q - a +0 pair of glovesChx Ch Inventory: 17/52 slots Hand Weapons (go to first with )) Chέ  a - a +0 spear (weapon) Missiles (go to first with ()d - 5 poisoned darts  k - 6 atropa-tipped darts Ch  m - 4 boomerangs (quivered) Armour (go to first with [) Ch v f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)  j - a +2 helmet (worn)ChF b - a +0 leather armour  q - a +0 pair of gloves Jewellery (go to first with "=) Ch  l - a ring of willpower (worn)  n - a +4 ring of slaying (worn)o - a ring of see invisible Scrolls (go to first with ?) Ch p c - 3 scrolls of teleportationi - a scroll of revelation Chڮ Potions (go to first with !)e - a potion of might  h - 2 sapphire potions Ch! [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch ^ q - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (10.4 -> 11.5). Ch) WYour EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ch5h Chp #.# ###..### .#..ArkHaven the Poker#.# #####.[.##...#Gnoll#.# #...........# .Health: 43/43 ========================#.# #.....)....##..Magic: 12/12 ========================..# #.............AC: 10Str: 12..###..........###.EV: 10Int: 12#...<..............SH: 0Dex: 12#..##..#.#....#...XL:  5 Next: 40% Place: Dungeon:3.... #.......@.#..#Noise: ---------  Time:h qm 1460.4 (0.0)... ..).#.#..#.# #a) +0 spear.. .#.......#[#.Throw: 4 boomerangs. ...##....#.#.# ∆..########.#.#...#.#.#.#.###You hit the ribbon worm. _You kill the ribbon worm! _p - a red potion _You now have 116 gold pieces (gained 19). _You see here a +0 pair of gloves. _q - a +0 pair of glovesChuChwvCh|Chh _You kill the ribbon worm!p - a red potion _You now have 116 gold pieces (gained 19). _You see here a +0 pair of gloves. _q - a +0 pair of gloves  You start putting on your armour.Ch+1.4 (1Ch>ChzChJ+2.4 (2ChChCh~+3.4 (3ChqChA4.4 (4ChChCCh+5.4 (5ChCh 1 _You continue putting on your +0 pair of gloves. x5ChcChc _You finish putting on your +0 pair of gloves.Ch3ChCh3ChΔChUChKCh`H _Found a stone staircase leading up.Ch3ChChCh,ChChChChd,ChCh)#.####...## #.#.. #.# ###..####.#.. .# #.# #####.[.##...# .# #.# #...........# ... #.# #.....)....##...# ..# #.........# ß ..###..........###..#.#P #...<...............<.## #..##..#.#....#.@.....#o9.4 (4 .. #.........#..#.#..#. . ..).#.#..#.#.## # 5 .#.......#[#...##....#.#.hp0m# ∆..########.#.# o   orc priest..#.#.# 5   shadow imp#.#.#.###ChChf _The shadow imp laughs crazily.Ch.####...## #.#.. .# ###..####.#...#.# .# #####.[.##...#...# .# #.....# ... .# #.....)....##...# ## #.......# #ßP###.###..#.#P. ...<......<.# ..##..#.#....#..@....#o≈ . #..#..#.#..#.≈ Ch ..).#.#..#.#.##.# #5≈.#.#[#.# .# ≈...##....#.#.# $#..##.#.# .#.. #.#.# .##.#.# .# Ch8Ch?5.Ch,70.4 (1Ch?Ch+ _Found 18 gold pieces.Ch# ###..####.#...#.# # #####.[.##...#...# #.. # #...........##... ... Chj# #.....)....##...# #### # #...............#.#ßP. ###.###..#.#P...<.....<.######..#.#....#.#o≈. ChBi #.........#..#@#..#5≈  ..).#.#..#.#.##.# #.≈  .#.......#[#.##.# ≈  ...##....#.#.##$#  ..########.#.#..#  ChJ.. #.#.##.#  #.#.##.#.####.# Chz :∆Ch) &1ChChCh4Ch ChVCh Ch Ch  Ch Chʴ| #####.[.##...#...# #.............##... ...)....##...# ####ChB..........#.#ßP. ##....###..#.#P.. ..<.........<.#### .##..#.#....#.......#o≈.  #.........#..#.#..#5≈  ..).#.#..#.#.##@# #.#.......#[ ..##....#.#.##$# ########.#.#..Ch{∆ #.#.##...ChX:∆Ch&2Ch>ChZCh ...........##... .)....##...# ####..........#.#ßP. #####..#.#P. ..<.....<.#### .##..#.#....#.......#o≈.  #.....#.#..#5≈  Ch..).#.#..#.#.##.# #.#.......#[ ..##....#.#.##$# ########.#.#..∆#...ChCh6&3ChChCh6 )....##...# ####..........#.#ßP. #####..#.#P. ..<.....<.#### .##..#.#....#.......#o≈.  #.....#.#..#5≈  ..).#.#..#.#.##.# #.#.......#[ ..##....#. ########.#.#..∆ #.#.## ..#Ch>Ch>&4ChpEChbQA5.4 (2ChWCh|Y? _You now have 134 gold pieces (gained 18).ChZ` ..........#.#ßP. #####..#.#P. ..<.....<.#### .##..#.#....#.......#o≈.  #.....#.#..#5≈  Ch`..).#.#..#.#.##.# #.#.......#[ ..##....#.#.# ########.#.#.∆ #.#.## Ch` #.#.#Ch/aA.###Chsh:∆Chh+6.4 (1ChCnChoCh % ####..#.#P. ..<.....<.#### .##..#.#....#.......#o≈.  #.....#.#..#5≈  ..).#.#..#.#.##.# #.#.......#[ Ch| ~..##....#.#.# ########.#.#.∆ #.#.##  #.#.# .##...###.Ch ChZ &7ChA Ch5 Chа ..<.....<.#### .##..#.#....#.......#o≈.  #.....#.#..#5≈  ..).#.#..#.#.##.# #.#.......#[ ..##....#.#.# ########.#.#.∆ #.#.##Ch   .## ... ∆.........##.ChA #..### #> ∆##. .....Ch5 Ch &8Ch Ch ; _Found a stone staircase leading down.Ch/X)##..#.#....#.......#o≈.  #.....#.#..#5≈  ..).#.#..#.#.##.# #.#.......#[ ..##....#. ########.#.#.∆ #.#.##ChX  .##...........#ßP$ChX###........####........##.....ChXj#..#..### ChY#>.).## ##. ....Ch%Y0 . .... ##ChCYChbCheb&9ChiCh-k9 _Found 7 gold pieces and a falchion.ChF  #.....#.#..#5≈  ..).#.#..#.#.##.# #.#.......#[ ..##....#. ########.#.#.∆ #.#.##. ChG5####..####.##.#~.........@...#ßP$######........##.....#...#...ChP=80ChWChXCh#W##.#..#.#..#5≈ ..).#.#..#.#.##.# #.≈ .#.#[#.##.# ≈ ⌠ ...##....#.#.##.# ~~ ..#.#.#..# ≈). .. #.#.##.# .≈.ChvW#.#.##.# ####+#..####.##.#~..$.#ßP$©ChW###.#.##.....©ChW;#..#..### #>.).## ##. ..ChW.. ..... ##...ChneChe&1Ch nChqO _Found 12 gold pieces and a hand axe. Found a transporter.Ch#.#..#.#..#5≈ ).#.#..#.#.##.# .#.≈~~~ #.#[#.##.# .#.≈~⌠~##....#.#.##.# .#.≈~#.#.#..# .#[40m.≈). 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Ch#....<.##..............  ###......#######.  #....#.##.#....#...K   kobold (missile, asleep) ##....#.##.#....#.############### ......#.##.#....#.#....##.#  Chy#....#....#..###.#......###.>#..ChJ+9.4 (2ChxK.K)Chr,70.4 (3ChU!Ch5*z _A kobold comes into view. It is wielding a +0 short sword.Ch.# .# #.##. #.#.∆ .... ∆ ..... .#.#.##.#####...K.# #.#.#.## #.#####.ChS#.#.#.........#.#.#.. #....<.##..... #......##......#. #....#.##.#....#... .....#.##.#....#.#ChD#.##.#....#.#.##.#. #....#....#..###.#......###.>#.ChChh#E(((((((Ch......@=1.4 (1ChMm _The kobold throws a stone. The stone barely misses you.Ch ^.. # .###.##. ##.#..#∆ .... ∆..Cht ... .#.#.#.#.#####...K.# #.#.#.#.# #.#####.#.#.#.#.#.#.Ch . ....<.##. ......##......#..> ....#.##.#....#... .## ....#.##.#....#.##.#.##.#....#.#.Ch# t##.#. ....#....#..###.#......###.>#.Ch ChL L.KCh .-2Ch Ch" ; _Found a stone staircase leading down.Ch96#. .. # #. .#### .##. #.##.#..#∆ .... ".#... ..#.#.#.#.#####.Ch6# #.#K#.#.# #.#####.#.#.#.#.#.#..Ch6<.##.##......#..>.#.##.#....#... ..#Ch6`##.##.#....#.#########ChH7.##.##.#....#.#.##.#.#....#..###.#......###.>#.Ch@ChE (((((((Found a dented pearl amulet. The kobold throws a stone.Ch@......=3ChaChR _The stone barely misses you.Ch # #. .. # #.#. .#### .##. .#.##.#..## ∆ .... .".#... ..#.#.#..>#.#####.# #.#K#.#.# #.#####.#.#.#.#.#.#.Ch *.<.##.##......#..>.#.##.#....#... ..### #.##.#....#.#########.##.##.#....#.#.##.#.#....#..###.#......###.>#.Ch* 4 _Found an escape hatch in the floor. The kobold hits you but does no damage.Che8  You hit the kobold.Chše)Cho515.1 (0.7ChChۯJ _You kill the kobold!Chn ' ###  # #. #..  # #.#. ..####  .##. #.#.##.#..## ∆ .... #..".......###... #...#.#.#..># #.#####.........#Ch ) # #.......#@#.#...## #.#####.......##.#.##.#.#...#  .....#<.##............#.##......#######..>..ChR , #.##.#....#... ..#### ## #.##.#....#.################.### .#.##.#....#.#....##.#Ch 9∆Ch 5-6.1 (1.0Ch7 Ch$ m  Things that are here: _a +0 short sword; 3 stonesChZChZCh[1-ChcCh]fCh∆ ###  # #.##.. ChT # #.#. ..####  .##. #.#.##.#..##  ∆ .... #..".......### ... #...#.#.#..>#  #.#####...@.....#  # #.......#)#.#...# # #.#####Ch].......# #.#.##.#.#...#........ <.##............# .##......#######..>..# Ch#.##.#....#... ..#### ## #.##.#....#.################.####ChWChp-7 _ChChCh3Ch" ChQCh,Ch:,Ch>ChwCh)ChHCh,ChL#,Ch%,Ch&Ch*1Ch+Ch6### ... #.. ∆ #.##### # #.##.. # #.#....#### .##. #.#.##.#..##∆ .... #..@.......###82.1 (5 ... ##...#.#.#..># #.#####.........# # #.......#)#.#...#  # #.#####.............# Ch6F #.#.#.........#.#.#...#  ......................# ....<.##..................# ......##........>..#Ch6Ch:Ch<6 _r - an amulet of guardian spiritCh 4Ch Ch< N _There are no items here.Ch>Ch!Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Missiles (go to first with ()d - 5 poisoned darts  k - 6 atropa-tipped darts Ch m - 4 boomerangs (quivered) Armour (go to first with [)  f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)  j - a +2 helmet (worn)  q - a +0 pair of gloves (worn)b - a +0 leather armour Jewellery (go to first with "=)  l - a ring of willpower (worn) Ch! n - a +4 ring of slaying (worn)o - a ring of see invisible  r - an amulet of guardian spirit Scrolls (go to first with ?)  c - 3 scrolls of teleportationi - a scroll of revelation Potions (go to first with !)e - a potion of might Ch[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch8 Missiles (  d - 5 poisoned darts  k - 6 atropa-tipped darts  m - 4 boomerangs (quivered) Armour (go to first with [)f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)j2 helmet  q - a +0 pair of gloves (worn)  b - a +0 leather armour Jewellery (go to first with "=)  l - a ring of willpower (worn)  n - a +4 ring of slaying (worn)  o - a ring of see invisible  r - an amulet of guardian spirit Scrolls (go to first with ?) Ch c - 3 scrolls of teleportation  i - a scroll of revelation Potions (go to first with !)e - a potion of might  h - 2 sapphire potions  p - a red potionbotChЊCh Ch  q - a +0 pair of gloves (worn)  r - an amulet of guardian spiritCh Ch@S r - an amulet of guardian spirit. An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Spirit} {jewellery} Ch"AMenu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. ChmAK(p)ut on, (d)rop, (=)adjust, or (i)nscribe.Ch Ch Ch ArkHaven the Poker###Gnoll...Health: 43/43 ========================#..Magic: 12/12 ========================∆ #.#####AC: 11Str: 12# #.##..EV: 10Int: 12# #.#....####SH: 0Dex: 12.##. #.#.##.#..##XL:  5 Next: 41% Place: Dungeon:3∆ .... #..@.......###Noise: ---------  Time: 1582.1 (0.0)... ##...#.#.#..>#a) +0 spear#.#####....h N;49m.....#Throw: 4 boomerangs# #.......#)#.#...## #.#####.............##.#.#.........#.#.#...#......................# ....<.##..................# ......##......#######..>..#You hit the kobold. _You kill the kobold!Things that are here: _a +0 short sword; 3 stones _r - an amulet of guardian spirit _There are no items here.ChV ChD _ChY Ch f  You start putting on your amulet.ChR +3.1 (1Ch Ch A4.1 (2Chr Ch/ Ch +5.1 (3ChH Ch5 86.1 (47.1 (5 _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit. _r - an amulet of guardian spirit (worn)Ch";Ch;ChG<ChCChAGChGCh KChKd _Found a glowing mace.ChN3ChxPChVd## #####. #....#.#.#.. )#.#.##### #.#.##.. # #.#....#### .##. #.#.##.#..## ∆ .... #..###9.1 (2 ... ##...#.#.#..># #.#####.........# # #.......#)#...# # #.#####..........# #.#.#...#.#...# ..........#  #....<.##...........#  #......##......#######..>..#ChYCh[Ch]Ch Ch@ Ch Ch Ch Ch" Ch# Ch Ch ,Ch' ChY ChF Chy Ch_ Ch" Ch% Ch% ChJ' Ch* Ch, ,Ch1. Ch 0 ChR2 Ch}2 Ch3 ChS6 Ch8 ,ChW= Ch? ChA ChB ChSC ChME Ch.G ,ChOH ChJ ChN ,ChO ChaR ; _Found a pair of boots.ChT Ch.U ChV Ch] 5## ##### ..#.... #.#.#..Ch^ . )#.#.#####.. .#.#.##..... ## .#.#....####....##.#.#.#.##.#..##Ch)^ .[.......#..........### ChS^ #...@###...#.#.#..>#600.1 (11.0)Chh^ y #.##.#####.........#Ch{^ n# #.......#)#.#...#Ch^  # #.#####.............#Ch^ a #.#.#.........#.#.#...#Ch^ a ..............#Ch^ #....<.##............# #......##Ch"_ V#######..>..#ChE_  #....#.##.#....#... ####Ch_ Che Chf Ch΅ _Ch Ch[ Ch Chh ,Ch' Ch: Ch ,ChT Chy Ch` ,ChQ Ch3 | ########  ..#....  #.#.#.. . #@#.#.##### 5.1 (5.0).. #.#.#.##.. ... ###.#.#....#### ....##.#.#.#.##.#..#Ch #.[.......#..........######....###...#.#.#..># #.##.##### #. #.......#)#.#...# # #.#####.............#Ch Ch ChƩ { _You see here a +2 mace of protection.Ch"Q ChQ +6.1 (1ChW ChY Q _s - a +2 mace of protectionCh/NChT'Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon)  s - a +2 mace of protection ChTMissiles (go to first with ()d - 5 poisoned darts  k - 6 atropa-tipped darts  m - 4 boomerangs (quivered) Armour (go to first with [)  f - a +1 pair of boots (worn) ChT g - a +0 ring mail (worn)  j - a +2 helmet (worn)  q - a +0 pair of gloves (worn)b - a +0 leather armour ChTJewellery (go to first with "=)  l - a ring of willpower (worn)  n - a +4 ring of slaying (worn) ChU r - an amulet of guardian spirit (worn)o - a ring of see invisible Scrolls (go to first with ?) Ch%U c - 3 scrolls of teleportationi - a scroll of revelation Potions (go to first with !) ChU[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch s - a +2 mace of protection. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 1.5  At current training (3%) you reach 14.0 in about 15.8 XLs.  Current attack delay: 1.3. Damage rating: 15 (Base 8 x 105% (Str) x 111% (Skill) + 6 (Ench + Slay)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.Ch?ChFCh@MArkHaven the PokerGnollHealth: 43/43 ========================ChNMagic: 12/12 ========================AC: 11Str: 12########EV: 10Int: 12..#....SH: 0Dex: 12#.#.#..XL:  5 Next: 41% Place: Dungeon:3.#@#.#.#####Noise: ---------  Time: 1606.1 (0.0).. #.#.#.##..s) +2 mace (protect)... ###.#.#....####Throw: 4 boomerangs....##.#.#.#.##.#..##.[.......#..........######....###...#.#.#..>##.##.#####.........##. #.......#)#.#...## #.#####.............# _Found a glowing mace. _Found a paiChONr of boots. _You see here a +2 mace of protection. _s - a +2 mace of protectionYou unwield your +0 spear.  Your +2 mace of protection hums with potential!ChTChU+7.1 (1ChYCh\Ta pair of boots. _You see here a +2 mace of protection. _s - a +2 mace of protection  You unwield your +0 spear.r +2 mace of protection hums with potential! _s - a +2 mace of protection (weapon)Ch3ChuChCh,Ch ,Ch#,ChCh}Ch,Ch@ChCh,ChChChCh!ChChCh ,Ch Ch!Ch"Ch #Ch#Ch$Ch%,Chk&Chm'Ch(,ChC)ChB0..## # #########...#. ..#....#..... #.#.#..#....# #.#.#.######....# #.#.#.##..#....#####.#.#....###∆#.#.....##.#.#.#.##.#.. #.#..[@......#.........Ch016.1 (9 #.######....###...#.#.# #. #.##.#####...... #..##.......#)#.# # #.#####..........Ch0 #.#.#.........#.#.#  ........... Ch41#....<.##...............  #......#########.. Ch1Ch7Ch9Ch6Ch7Ch8Chh?Ch ChvChXChCh Ch ,ChYChkCh,ChChCheChChCh" ### #..##############  #...#......#....  #.@...# #.#.#.. 21.1 (5 #....## #.#.#.###Ch\# #....# #.#.#.###....#####.#.#...∆#.#.....##.#.#.#.##.##.#..[.......#.......#.######....###...#.# #... #.##.#####Ch# #### #..##.......#)#Ch#Ch*Ch+ChxCh$CheCh)Ch^(Ch(Ch.Ch00Ch` ICha Chd ,Ch!h ,Ch]i ,Chn ,ChTo ,Cho Chu  ####  #@.##############Ch6v U4.1 (3#.....#...#......#.... #.....#.....# #.#.#.. #.....#....## #.#.#.#.....#.#....# #.#.#.#.....#.#....#####.#.#....∆#.#.....##.#.#.#.##### #.#..[.......#.Chrv R #.######....###...Chv Chz Ch{ Ch Ch ChH Ch! Ch$ Ch$ Ch( Ch) o _Found a curved fluorescent wand.Chg- 3Ch. Ch1 : _Found 13 gold pieces.Ch5 3Ch5 Ch@8 Ch; ,Ch; Ch)= Ch> ,Chk? ChE #.#.#.########...##..############.....#...#......#.#.....#.....# #.#.ChE ######.....#....## #.#..........#.#....# #.#...$....@.#.#....#####.#.9.1 (5......../#.#.....##.#.#.ChF ##########.#..[.......#. #.######....# Ch8F #...#.# #### #..##. ChdF # #.#####.. #.#.#. ChF 3...........ChG ChL ChM Chf F#. #.########...##..#############.....#...#......#..#.....#.....# #.#.#######.....#....## #.#.#.........#.#....# #.#.#..$......#.#....#####.#.#........@#.#..#.#.###########.#..[.......#. #.######....###... #.##.##### #..##..... # #.######.#.#...........#....<.##30.1 (11.1 (2Chc  Ch Ch _t - a wand of acid (10)ChSChChChQChChCh,Ch Ch Ch Ch Ch,ChChChR,ChSChVCh,ChChChe,ChqCh4#f _Found a silvery potion.Chn#Ch $Ch*  #.   #.   #  Ch* #...##..######   #.....#...#...  Ch* # #.....#.....#  Ch+ ###########.....#....## Ch"+X  !.Ch7+?......#.#....# ChV+x  ......#.#....##Chj+28.1 (7  Ch+Z ..............#.#.....##  Ch+a###############.#..[...  Ch+O# #.######..  Ch+` #... #.#  Ch+\ #### #..#  Ch ,\ # #.##  Ch,; #.#.#  Ch=,) Ch,ChD2Ch4? _You now have 147 gold pieces (gained 13).ChXPChPChQChXChC[Ch6_Ch1d,Chp  #. #. #. #. #.#  Chq#. #.#######  #. #...##..####  #. #.....#...#.  #. #.....#.....  #############.....#....#  w.!.......#.#.... .......#.#....  ................#.#.  #################.#..[ #. #.##### Chr=#. #... # w   ribbon worm (asleep) #.#### #. #. #   #.#.Ch}+9.1 (1Chj},40.1 (2ChuCh^ _A ribbon worm comes into view.Chg&  #.  #.# #.  #.# #.#  #.# #.#  #.# #...##..  #.# #.....#...#  #.# #.....#  .#############.....#....  .w.!...@..#.#.... ..#.#.... .#.# ###.#..[  #.# #.  #.# #...   #.# #### #  #.# # #  #.#Cha0Ch1+1.1 (1ChGCChH   #.  #.# #.  #.# #.#  #.# #.#  #.# #...##..  #.# #.....#...  #.# #.....#  #.#############.....#  #.w.!.#.#  #.#.#  #.#.# ###.#..[  #.# #.  #.# #...  #.#ChKJ ; #  #.# #  #.ChS CheT &2Ch[ Ch] Ch   #.  #.# #.  #.# #.#  #.# #.#  #.# #...##..  #.# #.....# Ch  #.# #.....#  #.#############.....#  #.w.!.#.#  #.#.#  #.#.#  ###.#..  #.#Ch | #.  #.#Ch  #...  #.# #### ChK ^ #.# # Chp ? #Ch> JwwCh &3Ch Ch Ch'Ch )Ch/ChL2ChT Ch Ch&Ch(ChP4ChChCh   #.  #.# #.  #.# #.#  #.# #.  #.# #...##..  #.# #.....# Ch P #.# #.....#  #.#############.....#  #.w.!.#.#  #.#.#  #.#.#  ##Ch #.#  #.# #. Ch  #.# #...  #.Ch ^# ####  #.Ch( L# Chf Ch H.wCh &4Ch Ch4 ChQ  #.  #.# #.  #.# #.#  #.# #.  #.# #...##  #.# #.....#  #.# #.....#  #.#############.....#  #..w.#.#  #.#.#  #.#.#  ###.#  #.# #.  #.# #  #.#   #.# ChغD=5Ch7Chw _The ribbon worm misses you. _You see here a silvery potion.ChC  You sock the ribbon worm!  Your weapon exudes an aura of protection.  The ribbon worm is moderately wounded.ChD T18 6.5 (1.4ChH ChL X _The ribbon worm barely misses you.ChJ ;  Ch (catching breath)  You sock the ribbon worm!  The ribbon worm is almost dead.Ch  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Ch" Chƅ  5 =7.94 boomerangsHeld Ch_ Ch& . _You are caught in a web!Ch<^   You struggle to detach yourself from the web.ChQ=3-80ChChC _The ribbon worm bites you but does no damage.ChR  You struggle to detach yourself from the web.ChX?-9Ch ChĐC _The ribbon worm bites you but does no damage.Cho|  The web tears apart.10 504 boomerangsCh}ChˀC _The ribbon worm bites you but does no damage.ChW (catching breath)  You hit the ribbon worm.  The ribbon worm is almost dead.Ch:  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Ch Ch  5 2.2 (1.34 boomerangsHeld Ch7 D _You are caught in a web!Ch Chz 10 -304 boomerangsCh Ch% * _The web tears apart.ChE>  You sock the ribbon worm!ChiG†Ch=4=4.6 (1.4ChChO _You kill the ribbon worm!Ch  #.  #.# #.  #.# #.#  #.# #.  #.# #...##  #.# #.....  # #.# #.....  #.#############.....  #..@!.#.  #.#.  #.#.  ###.  #.# #.  #.# #  #.#   #.# -50 _You see here a ribbon worm corpse.Chy>  #.  #. #.# #.  #. #.# #.#  #. #.# #.  #. #.# #...  #. #.# #  #. #.# #  #.#############  #.@†!.#  #.#  #.#  ###  #.# #  #.# # Ch?? #.#   #.# ChGFChF>-6 ChF _Ch MCh^NChZ s #.  #. #.# #.  #. #.# #.#  #. #.# #.# #. #.# #...# #. #.# #. #. #.# #. #.#############. #..@!.#. #.#. #.#. ###. #.# #. #.# #. #.# # Ch[ * Cha Ch#b &7Chkf ChMj x _You see here a ribbon worm corpse.Ch O #.  #. #.# #.  #. #.# #.#  #. #.# #.# #. #.# #...##. #. #.# #.....# #. #.# #.....# #.#############.....# #..†@.#.# #.#.# #.#.# ###.# #.# #.# #.# #. Chd#.# #  Ch! Ch @11 8 _ChJChA9.6 (2Ch{ChT _u - a silvery potionCh  #.  #. #.# #.  #. #.# #.#  #. #.# #.  #. #.# #...##  #. #.# #.....  #. #.# #.....  #.#############.....  #...#.  #.#.  #.#.  ###.  #.# #.  #.# #  #.#Ch   #.# ChCh,60.6 (1ChCCh x _You see here a ribbon worm corpse.Chz  #.  #. #.# #.  #. #.# #.#  #. #.# #.  #. #.# #...  #. #.# #  #. #.# #  #.#############  #.@†.#  #.#Ch<  #.#  ###  #.# # Chp #.# #  #.#  ChJ #.# ChCh-1 _ChChFCh   #.  #.# #.# #.  #.# #.# #.#  #.# #.# #.  #.# #.# #...  #.# #.# #  #.# #.# #  #.#############  #@.†.  #.  #.  ##  #.#  #.#  #.Ch #   #.# Chf Ch &2Ch Ch ChRM    ## #.# #############†  #.................ChuTCh[U&3ChYCh[ChT M.    ## #.# #############†.....  #.....................###Ch Ch &4Ch Ch ChՕ M##.    ## #.# #############  #..†................##Ch- Ch &5ChW Ch Ch: }M ##.    ## #.#   #.#############....Ch Ch &6Ch Ch Ch3 M ##.    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ChO  #.# #.# #.  #.# #.# #.# #.# #.# #...##..# #.# #.# #.....#. #.# #.# #.....#. #.#.....#.Ch0U ChU &6Ch Y ChZ Ch         # #.Ch`  #.######.######.  #.# #.# #.  #.# #.# #.# #.# #.# #.# #...##..#Ch  #.# #.# #.....#. #.# #.# #.....#. #.#.....#.Ch Ch &7Ch Ch[ Ch7F       Ch\8 # #. #.######.######.  #.# #.# #.  #.# #Ch8 #.# # #.# #.# #...##..# #.# #.# #.....#...# #.# #.# #.....#. #.#.....#.Ch 9Chf?Ch?&8ChsDChFCh:     ChT   #. #.Chl #.######.######. #.# #.# #.  #.# #.#Ch #.# #.#ChF/ #.# #.# #...##..# #.# #.# #.....#...#.Chk #.# #.# #.....#. #.#.....#....#Ch ChCh9ChChWChV:        #.. #..Ch: #.######.######... #.# #.# #.  #.# #. #.# #. #.# #.# #...##..# #.# #.# #.....#...#.Ch; #.# #.# #.....#.....# #.#.....#....#ChChN'80Ch}ChCh        #..Ch~i #.. #.######.######.... #.# #.# #. #  #.# #.# #...##..# #.# #.# #.....#...#... #.# #.# #.....#.....# #.#.....#....##ChlCh٨&1ChĬChخCh       # #.. #..Ch| #.######.######..... #.# #.# #. ##  #.# #.# #...##..#   #.# #.# #.....#...#. 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Ch=#.# #.....#.....# #.#.#.. .....#....## #.#.#.#ChkDChDChIE1ChIChPJ#### ###..~### ##..~~~≈≈######.....≈≈≈≈#.......~~≈≈≈≈#ChP.....@~≈~≈≈≈#.######........~~≈≈≈≈##.# #.####....~~≈≈≈##.# #.# ##...~~≈≈#  #.# #...##..######  #.# #.....#...#......#....  #.# #.....#.....# #.#.#.. .....#....## #.#.#.#ChVChW&2Ch[Chm]Chxu##### ###..~### ##..~~~≈≈## #####.....≈≈≈≈# .......~~≈≈≈≈# .≈~≈≈≈# Chv.######........~~≈≈≈≈# #.# #.####....~~≈≈≈# #.# #...##..###### #.# #.....#...#......#.... #.# #.....#.....# #.#.#.. .....#....## #.#.#.#Ch~A  You enter the shallow water.Chv&3Ch7Water Ch.Ch? _Moving in this stuff is going to be slow.Ch ##### ###..~### ##..~~~≈≈## #####.....≈≈≈≈##.......~~≈≈≈≈#.~≈~≈≈≈##.######........~~≈≈≈≈#  #.# #.####....~~≈≈≈# Ch؈ #.# #.# ##...~~≈≈##  #.# #.#######.≈~###  #.# #...##..######  #.# #.....#...#......#....  #.# #.....#.....# #.#.#..#.....#....## #.#.#.ChߐChܑ75.2 (1.6ChChCh  ##### ###..~### ##..~~~≈≈## #####.....≈≈≈≈##.......~~≈≈≈≈#.....@.~≈~≈≈≈##.######........~~≈≈≈≈# #.# #.####....~~≈≈≈# #.# #.# ##...~~≈≈## Ch, ? #.# #.#######.≈~### #.# #...##..###### #.# #.....#...#......#.... #.# #.....#.....# #.#.#..#.....#....## #.#.#.ChaChg,60Ch*ChCh5?F ##### ###..~### ##..~~~≈≈## #####.....≈≈≈≈##.......~~≈≈≈≈#....@..~≈~≈≈≈##.######........~~≈≈≈≈# #.# #.####....~~≈≈≈# #.# #.# ##...~~≈≈## #.# #.#######.≈~###Ch,@ #.# #...##..###### #.# #.....#...#......#.... #.# #.....#.....# #.#.#..#.....#....## #.#.#.ChWF<7ChXKCh%MCh  ##### ###..~### ##..~~~≈≈## #####.....≈≈≈≈##.......~~≈≈≈≈#...@...~≈~≈≈≈#Ch#.######........~~≈≈≈≈# #.# #.####....~~≈≈≈# #.# #.# ##...~~≈≈## #.# #.#######.≈~## #.# #...##..###### #.# #.....#...#......#.... #.# #.....#.....# #.#.#..#.....#....## #.#.#.Ch Ch&8ChChUK ##### ###..~### ##..~~~≈≈## #####.....≈≈≈≈##.......~~≈≈≈≈#..@....~≈~≈≈≈##.######........~~≈≈≈≈# # #.# #.####....~~≈≈≈# # #.# #.# ##...~~≈≈## # #.# #.#######.≈~### # #.# #...##..## # #.# #.....#...#......# # #.# #.....#.....# #.#.##.....#....## #.#.#.ChRChS&9ChWCh1YChW< ##### ###..~### ##..~~~≈≈## #####.....≈≈≈≈##.......~~≈≈≈≈#.@.....~≈~≈≈≈# .######.######........~~≈≈≈≈# .# #.# #.####....~~≈≈≈# .# #.# #.# ##...~≈≈## .# #.# #.#######.≈Ch~### .# #.# #...##..## .# #.# #.....#...#......# .# #.# #.....#.....# #.#.# .#.....#....## #.#.#ChCh(700ChChChS% ##### ###..~### ##..~~~≈≈## #####.....≈≈≈≈##.......~~≈≈≈≈# #.~≈~≈≈≈# #.######.######........~~≈≈≈≈# #.# #.# #.####....~~≈≈≈# #.# #.# #.# ##...~~≈≈## #.# #.# #.#######.≈~### #.# #.# #...##..## #.# #.# #.....#...#......# #.# #.# #.....#.....# #.#. #.#.....#....## #.#.Ch4Y<1Ch]Ch_ChJ ##### ###..~### ##..~~~≈≈## #####.....≈≈≈≈#  #.......~~≈≈≈≈#  #.......~≈~≈≈≈#  #.######.######........~~≈≈≈≈#  #.# #.# #.####....~~≈≈≈# Ch  #.# #.# #.# ##..~~≈≈##  #.# #.# #.#######.≈~###  #.# #.# #...##..  #.# #.# #.....#...#......#  #.# #.# #.....#.....# #.#  #.#.....#....## #.#ChCh&2ChChChl ########..~#####..~~~≈≈#######.....≈≈≈≈################.......~~...............≈~######.######@.......~~≈ #.# #.####....~~ ##...~~≈≈#Chm#...  #..†..............#.#....# #.# ChesChs&3ChxChzChG ########..~#####..~~~≈≈#######.....≈≈≈≈################.......~~...............ChVu≈~######.######........~~≈ #.# #@####....~~ ##...~~≈≈#######.≈~### ChwI.....##.................#.#....#####.#ChD Ch/Ch}&4ChChJChk ########..~#####..~~~≈≈#######.....≈≈≈≈################.......~~......................~≈~######.######........~~≈ #.# #.####....~~ #########.≈~### ..##..##########.Chk....#....#.##.................#.#.....##.#.#ChlD Ch,x<5ChyChzCh ###..~#####..~~~≈≈#######.....≈≈≈≈################.......~~......................~≈~######.######...~≈ #.# #.####....~~ #########.≈~### ..##..##########...#...#.......##....#.####################.#..[.......# Ch[Ch&6ChChChod ##..~~~≈≈#######.....≈≈≈≈################.......~~.................≈~######.######~≈ #.# #.####....~~ #########.≈~### ..##..##########Chp ..#...#........# ########.##.######....## ChwChw&7Ch}Ch;Chq #####.....≈≈≈≈################.......~~...............≈~######.######~≈ #.# #.####....~~ #########.≈~### ..##..##########..#...#........# #############..##.##... #.##.## Ch<8ChCh;Chs ################.......~~...............≈~######.######~≈ #.# #.####....~~ #########.≈~### ..##..##########..#...#........# #############.†..............# ..###.##### #..##... 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Ch܇u##............. #....<........ #..@...##......#####31 #....#.##.#....#...  ###....#.##.#....#.###Ch?.......#.##.#....#.#....##....#....#..###.## #.%..#######Ch+t#.#<.........#####..#.##.####...## #.#. #.# ###..####.#.Ch~ChsChChc3ChCh!Ch,Ch,Ch,ChChChCh Ch ChCh(ChHCh>Ch #.# #.###.#.#### #...#.#.#......... ##............... #....<.##... #......##......####....#.##.#....#...#..###....#.##.#....#.###........#.##.#....#.#Ch,#..##.@..#....#..###.#.5.2 (4## #.%..######......#. #.#<.........#####. #.##.####...## #.# #. #.# ###..####.#ChR #. #.# #####.[.# .. #.# #......... ## #.# #.....)....# ..# #..........Ch5ChWChvCh3ChChCh1",Ch&,ChR',ChJ(Ch}*Ch,,Ch-Ch/Ch1,Ch~3Chg4Ch6,Ch7Chj> #.# #####.#..###.# #.###.#.##### #...#.#.# ##..#### #....<.##..... ...# #......##.. #..## #....#.##.#... #..###....#.##.#.. #@.......#.##.#..40.2 (5 #..##....#....#..# ##.##.%..######.. #.##.#<........ #.##.##.####...# #.##.##.# ###..# #.##.##.# #####.[Ch>A #....##.# #...... ## #.# #.....)ChG?ChCChEDh@DhDh#DhDh, ,Dh@ ,DhBDh7DhR,Dh DhDhd,Dh&DhDh ,DhyDhDhBDh Dh!,Dh"Dh&  ##############[.   #.# #.######.  #.# #.....##  #.# #####.#   #.# #.###.#.#  Dh!' #...#.#.#   ##.....  #####.##### #....<.##  .......@..## #......##7.2 (7  ###.#####..## #....#.##.   ##..###....#.##  Dh'C ##........#.##.   #..##....#....   ##.##.%..####   #.##.#<......   #.##.##.####   #.##.##.# ##Dh'!Dh(Dh,Dhx-DhY3DhYDhaDhc,DhcDhhXDh'iDhIk,DhkDhMmDho,DhoDh$  ####.#  #.# #.###  #.# #...  #.# #####  #.# #.## #.# #..  #.# ##Dh3  #######.##### #....<  #....## #....51.2 (4  #..###.#####..## #....# #.# ##..###....# #.# ##........# #.. #..##....# ... ##.##.%.. .#. #.##.#< Dh'.... #.##.##.#  #.##.##.DhDhDhDhkDhkDhlDhtDh|vDh"zBDh~zDhzDh-{Dh|Dh}Dh}Dhk~Dh Dh,DhtDhDhDhDhwDh5  #.# #  #.#   #.# #DhR  #.#   #.# Dhqh  #.# #Dh  #######.##### #Dh  ##...........## #.  #.@###.#####..## #Dh҉6.2 (5  #.## #.# ##..###.Dh  #. #.# .DhI  #. #.. #..##.  #. ... ##.##.  #. .#.# #.##.  #. .... #.##Dhm  #. #.##.  #.##.DhDhDh֎DhgDhDhZ3Dh#Dh,Dh nDhDht,Dh Dh"DhC,DhDh'Dh,DhMDhDh;w  #.#  #######.#####  ##...........##  #..###.#####..##  #.## #.# ##..##  #.# #.## ##....Dhy  #.####..# #..##  #........ ##.##  #@#.#.#.# #.##  #........ #.##  #.#.#.#.# #.##  ......... #.##  ..#.#.#.# #..DhC  #......... # K   kobold (asleep)  #..#.#.#.#  #......K..Dh, Dh 61  A kobold comes into view. It is wielding a +0 club.DhiKK.Dh:4==2.2 (6DhDhv%( _The kobold shouts!DhHs #######.##### #. ##...........## #. #..###.#####..## #. #.## #.# #. #.# #.##...Dh #.####..## #..## #......... ##.##. #.#.#.#.#.##.Dh͸~ #.@....... #.##.Dhj #.#.#.#.#. #.##. #.......... #.##. #..#.#.#.#. #....Dh5U #.......... ## #..#.#.#K# Dh] #.......... #.# DhʻDh>K.Dhe4--3.2 (1DhoDhyDhX7 ##...........## #. #..###.#####..## #. #.## #.# #. #.# #.##... #.####..### #..## #.........# ##.##.% #.#.#.#.#.# #.##.# #.......... #.##.# #.#@#.#.#.# #.##.# #..........# #.##.# #..#.#.#.#.# #....# #......K...Dh 9# ## #..#.#.#.#.# #.......... #.## #.######.## ..Dh9DhD>K.DhHEA--4DhUJDhKDh"Dh_"Dh(Dh*Dha j ##...........## #.. ArkHaven the Poker #..###.#####..## #.. Gnoll #.## #.# ##..###.. Health: 43/43 ======================== #.# #.## ##...... Magic: 12/12 ======================== Dh #.####..### #..##.. AC: 11Str: 12 #.........# ##.##.% EV: 10Int: 12 #.#.#.#.#.# #.##.# SH: 0Dh Dex: 12 #.......... #.##.# XL:  5 Next: 44% Place: Dungeon:3 #.#@#.#.#.# #.##.# Noise: ---------  Time: 1764.2 (0.0)Dh4  #..........# #.##.# s) +2 mace (protect) DhZ #..#.#K#.#.# #....# Throw: 4 boomerangs Dh D#..........# ##  #..#.#.#.#.#  Dh #...........  K   kobold #.........##  Dh *#.######.##  .. Dh {_Moving in this stuff is going to be slow. _There is an escape hatch in the ceiling here.  Dh MA kobold comes into view. It is wielding a +0 club. DhC Z_The kobold shouts!  Hit: s) +2 mace (protect)Dhe ?Press: ? - help, Dir - move targetDhrO   ##...........## #.. ArkHaven the Poker  #..###.#####..## #.. Gnoll  #.## #.# ##..###.. Health: 43/43 ========================  #.# #.## ##...... Magic: 12/12 ========================  #.####..### #..##.. AC: 11Str: 12  #.........# ##.##.% EV: 10Int: 12  #.#.#.#.#.# #.##.# SH: 0Dex: 12[DhO 1K  #.......... #.##.# XL:  5 Next: 44% Place: Dungeon:3  #.#@#.#.#.# #.##.# Noise: ---------  Time: 1764.2 (0.0)  #..........# #.##.# s) +2 mace (protect) DhP  #..#.#K#.#.# #....# Throw: 4 boomerangs  #..........###  #..#.#.#.#.#  #...........K   kobold  #.........##DhP   #.######.## ..DhP A kobold comes into view. It is wielding a +0 club. _The kobold shouts!  Hit: s) +2 mace (protect)Dh%Q yPress: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.DhTQ DhR Dh|Y Dh[ . _Dh 2 ##...........## #.. ArkHaven the Poker #..###.#####..## #.. Gnoll #.## #.# ##..###.. Health: 43/43 ======================== #.# #.## ##...... Magic: 12/12 ======================== #.####..### #..##.. AC: 11Str: 12 #.........# ##.##.% EV: 10Int: 12 #.#.#.#.#.# #.##.# SH: 0Dex: 12 Dh }#.......... #.##.# XL:  5 Next: 44% Place: Dungeon:3 #.#@#.#.#.# #.##.# Noise: ---------  Time: 1764.2 (0.0) #..........# #.##.# s) +2 mace (protect)DhH  #..#.#K#.#.# #....# Throw: 4 boomerangs #..........# ##  #..#.#.#.#.#  Dhq #...........  K   kobold #.........##  Dh U#.######.##  ..Hit: s) +2 mace (protect)Dh cPress: ? - help, Dir - move targetThat would be overly suicidal. Dh p_Okay, then.Hit: s) +2 mace (protect)Press: ? - help, Dir - move targetDh DhŒ   ##...........## #.. ArkHaven the Poker  #..###.#####..## #.. Gnoll  #.## #.# ##..###.. Health: 43/43 ======================== Dh! h #.# #.## ##...... Magic: 12/12 ========================  #.####..### #..##.. AC: 11Str: 12 Dhg  #.........# ##.##.% EV: 10Int: 12  #.#.#.#.#.# #.##.# SH: 0Dex: 12Dh   #.......... #.##.# XL:  5 Next: 44% Place: Dungeon:3  #.#@#.#.#.# #.##.# Noise: ---------  Time: 1764.2 (0.0)  #..........# #.##.# s) +2 mace (protect) DhԎ  #..#.#K#.#.# #....# Throw: 4 boomerangs  #..........###  #..#.#.#.#.#  #...........K   kobold  #.........##  #.######.## ..Dh Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Hit: s) +2 mace (protect)Press: ? - help, Dir - move targetOkay, then.DhX Dh3 . _ Dh  #..###.#####..## #. #.## #.# #. #.# #.#... #.####..### #..## #.........# ##.##.% #.#.#.#.#.## #.##.#< #........... #.##.# ##.#.#.#.#.# #.##.# #....@.....# #.##.# #..#.#K#.#.# #....# #..........# ##  [4 Dh 50m#..#.#.#.#.#  . #............. #.### #.######.## # #. .# ... . Dh I=5.2 (1 Dhz  Dhؖ .  That would be overly suicidal. _Okay, then.  Hit: s) +2 mace (protect)Press: ? - help, Dir - move target _Okay, then. _The kobold hits you but does no damage. Dh Dh2-1--6.5 (1.3 Dh, Dhїu _You barely miss the kobold. The kobold hits you with a +0 club. Dh7J j  You sock the kobold!  Your weapon exudes an aura of protection. DhS f) Dha ---18 7.9 (1.4 Dhc J _You kill the kobold! DhVH #.## #.# #. #.# #.#... #.####..### #..## #.........# ##.##.% Dh #.#.#.#.#.### #.##.#< #............ #.##.##. ##.#.#.#.#.# #.##.##. #..........# #.##.##. #..#.#@#.#.# #....##. #..........# ## #. Dh' #..#.#.#.#.#  .. Dh #............#. #.##.# DhXT# #.######.## ##. #. .# .... Dh; # .# ... .. DhH Dh DhL3=- Dh80 Dh  DhD%  Things that are here: _a +0 club; a kobold corpse Dhe #.# #.#......# Dh74 #.####..### #..##....# #.........# ##.##.%..# DhY #.#.#.#.#.### #.##.#< #............ #.##.##.# Dh ##.#.#.#.#.# #.##.##.# #..........# #.##.##.# #..#.#)#.#.# #....##.# Dh #......@...# ## #.# #..#.#.#.#.#  ..# Dh #............#..# #. DhL##.# # #.######.## #  Dh#. #. .# ... Dh 7. # .# ... .# .. . 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#.)..##....###### ..#..#.#...#.....#.....# .#.##.##### ##..........#.#.# ... #.#  .........###.#####.#9Dh9Dh:Dh3:DhI:Dh:DhO,:Dh,:Dh0:Dh[:Dh:Dh:Dhi:Dh:Dh:Dh:DhV,:DhB:Dhy:Dhm,:Dhý:Dh0:Dh:Dh:Dh9:DhR#.#.#..>#......#.. #)#.#...#.# #######......###.# #.....# #.#.#...# #..###### ##.###.#......# #........##..#.#.#:DhZ......# #...........##.#. ###..>..# #.#######...  ..#### ##@........#....#9.2 (6######.###########.#......##.#.......... #.##.#. :Dh]w.....###.>#......####### #..#.#.#......#.........# .#.#.#.# .....##.)..##....###### ..#..#.# ......# .#.##.#:DhA  ...#.###..........#.#.# ... #.#  .#...# #......###.#####.# :DhX:Dho:Dh:Dh} 3:Dhb :Dh :Dh 6.#### #..## # .....###   #.#..>#   .......#  )#.#...# # #######.# ##.# #.....#. :Dhp .#.#...# #.##.###.#. .......# #.@......##..#.#.#.12.2 (3 .......# #...........##.#.#. ##..>..# #.#######....#.#.#.  ..#### ##.........#....#.#. #############.###########.##.#.#.:Dh i...##.#.......... #.##.#.#.###.>#.###### #..#.#.#.....# .#.#.#.#. ....##.)..##....###### ..#..#.#.:Dh :Dh :Dh ;Dhv 3;Dhw ;Dh ;Dhǃ ;Dh ;Dh ,;Dh׉ ,;Dhg ;Dh : _Found 13 gold pieces.;Dh2 3;Dh ;DhX ;Dhi ,;Dh ;Dh ;DhO ,;Dh ;Dhϙ s ### ## ..# $# #### # #..## ;Dhr m ###   #.#..># #.## .@##7.2 (5 #.#...# .## #######.# ......# ##.# #.....#.# ;Dh "#.#...# ..#########.###.#.# ......# #........##..#.#.#.## #.....##.#.#.# ;Dh m#..>..# #.#....#.#.#.#  ..#### ##.........#....#.#.# ############.#####.##.#.#.#;Dh ;Dh ;Dh Dhdj .# .# .#  #.#### ###..... #.########## ###>Dhk#jj....@.## .. .j.#####$## .## #.##..##  #.# .....### >Dhk#.##.#..># ##.# j 3 gnolls (2 polearms, 2 wandering) .......# #..# )#.#...# #.## #######. .......# ##.# #.....#.>Dhx  A gnoll comes into view. It is wielding a +0 club.>Dhby>Dh z>Dh{6  The gnoll shouts!>Dhaj.jj.jjj 4 gnolls (2 polearms, 2 wandering)3>Dhh>Dhs _A gnoll comes into view. It is wielding a +0 flail.ADhګADhCA.# .# .# #.#### ###..... ADhx-#j##########  #.jj....@##  ADh..j#####$## #### ADh¬#.# #..## #.#ADhu### #.# ADh#.#..># ##.# # ADhR#..# # #.#...# ADhxc#.## #.#ADhw# ##.# #.....#.#ADhBADhi#.ADhjjjjjjj1ADh&4ADhrADh>' _The gnoll shouts!CDhz4CDhCDh@DDhB .# .# .# #.#### ###..... #.########### #jjj...@.##.DDh\| ..j#####$## .#### #.# .#..## #.#.### #.# .#.#..># ##.#.# #..# )#.#...# #.## #..# ##.# #.....#.DDhDDh6xj.jj)DDh.=5DDh=DDh' _The gnoll shouts!EDh.# .# .# #.#### ###..... #.##########  #jj.j...@##  ..j#####$## #### #.# #..## #.#### #.# #.#..># ##.# # #..# # #.#...# #.## #.## ##.# #.....#.#EDh EDh EDhq!EDh)y.jj.jEDh)0---6EDh/EDh1GDh,   ArkHaven the Poker  Gnoll .#  Health: 43/43 ======================== .#  Magic: 12/12 ======================== .#  AC: 11Str: 12 GDh_. #.####  EV: 10Int: 12 ###.....  SH: 0Dex: 12 #.##########  XL:  5 Next: 48% Place: Dungeon:3 ## #.jj.j**@## Noise: ---------  Time: 2026.2 (1.0) . ..j#####$## s) +2 mace (protect) #### #.# Throw: 4 boomerangs #..## #.# ....### #.# #.#..># ##.# jjjj 4 gnolls (2 polearms) ......# #..## #.#...# #.## #######.# ......# ##.# #.....#.# GDhE/ _The gnoll shouts! _The gnoll shouts!  Aiming: Corrosive BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)IDh jj*jclubIDh e j*IDhw e.j.*IDh` 9.@IDh׎ 7*@IDh A**IDhIj*Aim: a gnoll, wielding a +0 spear (75% to hit)IDhT *jJDhXj*Aim: a gnoll, wielding a +0 club (75% to hit)KDhwhArkHaven the PokerGnoll.#Health: 43/43 ========================.#Magic: 12/12 ========================.#AC: 11Str: 12#.####EV: 10Int: 12###.....SH: 0Dex: 12#.##########XL:  5 Next: 48% Place: Dungeon:3 ##KDhi[#.jj.j..@##Noise: ---------  Time: 2026.2 (1.0) ...j#####$##s) +2 mace (protect) #####.#Throw: 4 boomerangs #..###.# ....####.# #.#..>###.#jjjj 4 gnolls (2 polearms) ......##..## #.#...##.#########.# ......###.#KDhi#.....#.# _The gnoll shouts!  Aiming: Corrosive BoltKDhijPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (75% to hit)  Okay, then.KDhjKDhsKDhds. _KDh" .# .# .# #.#### ###..... #.########### #.jj.j.@.##. ..j#####$## .#### #.# .#..## #.#.### KDh*#@#.# .#.#..># ##.#.# #..# )#.#...#KDh# #.## #..# ##.# #.....#.KDhe%KDh%KDh&.>j.KDh..=7KDhI5KDh7< _The gnoll hits you but does no damage.MDhK   ArkHaven the Poker  Gnoll .#  Health: 43/43 ======================== .#  Magic: 12/12 ======================== .#  AC: 11Str: 12 #.####  EV: 10Int: 12 ###.....  SH: 0Dex: 12 #.##########  XL:  5 Next: 48% Place: Dungeon:3 ### #.jjjj*@.##  Noise: =--------  Time: 2027.2 (1.0) .. ...#####$##  s) +2 mace (protect) .#### #.# Throw: 4 boomerangs .#..## #.Dh/L gm# .....### #.# .#.#..># ##.# jjjj 4 gnolls (2 polearms) .......# #..# )#.#...# #.## #######. .......# ##.# #.....#. _Okay, then. _The gnoll hits you but does no damage.  Aiming: Corrosive BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)NDhK=jjjjNDhORjjflailNDh& NDh{Ej#NDh;j#Aim: a gnoll, wielding a +0 flail (75% to hit)NDh'IjjspearNDh  ArkHaven the Poker  Gnoll .#  Health: 43/43 ======================== .#  Magic: 12/12 ======================== .#  AC: 11Str: 12 #.####  EV: 10Int: 12 ###.....  SH: 0Dex: 12 #.##########  XL:  5 Next: 48% Place: Dungeon:3 ### #.jjjj.@.##  Noise: =--------  Time: 2027.2 (1.0) .. ...#####$##  s) +2 mace (protect) .#### #.# Throw: 4 boomerangs NDh .#..## #.# .....### #.# .#.#..># ##.# jjjj 4 gnolls (2 polearms) .......# #..# )#.#...# #.## #######. .......# ##.# #.....#.Aiming: Corrosive BoltNDhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)  The bolt of acid hits the gnoll!  You kill the gnoll!NDhdThe bolt of acid hits the gnoll! The acid corrodes the gnoll!  The gnoll is almost dead.  The bolt of acid hits the gnoll! The acid corrodes the gnoll!  The gnoll is almost dead.The acid corrodes the gnoll!NDhH .#  .#  .#  #.####  NDh0###.....  #.##  #.*****@.##  ..#  #.#  ># ##.# 2 gnolls (corroded)NDh #..# ) #.##  ##.# ODh*VODhq^z)j.j.ODhfk65====8 _ODhmODhEpPDhgF` .# .# .# #.#### ###..... #.########### #.)j.j@..## #...#####$##.#### . #.# #.#..## #.#.### #.# #.#.#..># ##.#.# #..# PDh G#)#.#...# #.## #.# ##.# #.....#PDhTIPDh[QF.jjPDhQk1--=---PDhR9PDhvXPDh0[8 _The gnoll hits you with a +0 club.PDhG  You barely miss the gnoll.The gnoll is almost dead.PDhhHJ---30.5 (1.3PDhOPDhaS< _The gnoll hits you but does no damage.QDhi  You sock the gnoll!  Your weapon exudes an aura of protection.QDhQDhsZ.   gnollQDhs--18 741.8QDhQDhMI _You kill the gnoll!QDh* 7  You hit the gnoll.QDh e)QDh: 91833.1QDh QDh) I _You kill the gnoll!RDh! .# .# .# # #.#### . ###..... . #.########### #.)..@...###...#####$##.#### ... #.# ##.#..### #.# .### #.# .#.#.#..># ##.#.# #..# .#)#.#...# #.## .# ##.# #.....RDhRDhRDhT4-40RDhRDhj _Items here: ))) †.SDh"7SDh7SDh8SDhCSDh_FSDhJP _SDhLSDhMSDhNSDhOSDhtRSDhR_2==11 SDhiSSDhU,SDhVSDh{\X.#.# .# #.### ###.....  SDh\#.########## ###.)..)...## . .....#####@## -8.1 (4SDh ]5## ... #.# #..## # #.# SDh-]....### #.# #.#..># ##.#SDhP].....# #..# # SDh]l#.#...# #.## #######.# ......# ##.# #.....#. #.#...# #..#########.###.#.#SDh]SDhcSDhe? _You now have 160 gold pieces (gained 13).TDh3TDhrTDhTDhk,TDh,TDh&BTDhyTDh:==TDhTDhTDh/  .# .# . # #.#### . ###..... .  #.########## TDh k##### #.)..@...##41.1 (3.. .....#####.## ...#### ... #.# ##.#..## # #.# .......### #.# .#.#.#..># ##.#TDhM  .........# #..# #)#.#...# #.## ##### .........# ##.# #.....TDh TDhTDh TDh\_Items here: ))) †.TDh TDh6 TDh TDh UDhbtUDhtUDhzUDh|VDh`VDhVDhVDhVDh>#VDh(What do you want to examine? Items  a - ()) a +0 clubb - ()) a +0 flail  c - ()) a +0 spear VDh(_ d - (†) a gnoll corpseWDhH9WDh?XDhExArkHaven the PokerGnoll.#Health: 43/43 ========================.#Magic: 12/12 ========================.#AC: 11Str: 12 ##.####EV: 11Int: 12 .###.....SH: 0Dex: 12 .#.##########XDhXL:  5 Next: 83% Place: Dungeon:3 ######.)..@...##Noise: ---------  Time: 2041.1 (0.0) ##.. .....#####.##s) +2 mace (protect) ...#### ...#.#Throw: 4 boomerangs ##.#..## ##.# .......####.# .#.#.#..>###.# .........##..# .#)#.#...##.########XDhK  .........###.##.....XDh:h  _You kill the gnoll!XDhP.You hit the gnoll. XDheu_You kill the gnoll! _Items here: ))) †. XDhz0_You now have 160 gold pieces (gained 13). XDhU_Items here: ))) †.XDh6 XDh XDhXDhTXDh6 3XDh XDh XDh XDh $ _XDh ,XDh$ ,XDh XDh+ XDh ,XDhV XDh |  Things that are here:  a +0 spear; a gnoll corpseXDhJ XDh=  _XDhl XDhG #.#.#.##.# .### #.# .# #####..##.# #.#### #.......# ###..... XDh #.#.. # #.########## #.#.######.#.###.)..)...## #.#.##.. ..#....@.#####.##XDh$ 5.1 (4.#....#####.....## #.# #.#.##.#..######## #.# #..........### #.# ##...#.#.#..># ##.# ####.........# #..#XDhI #)#.#...# #.#### .............# ##.# #.XDhj Y#.#.#...# #..#########XDh XDh5 XDh YDh YDhO YDhQ YDh YDhz ,YDh ,YDh ,YDh YDh) YDh ,YDh YDh YDhϾ ,YDh` YDhj ≈≈# #. ≈≈# #.# .# ≈## #.# .# ##YDh u #####.# .##### #####..##.# #.### ....#.... ...#.....# ###.... YDh  #.#.#.. #.#.# #.########## YDh  #.#.#.######.#.###.)..)...##  #.#.#.##.....#@.....#####.##9YDh7 ##.#.#....#####.....## #.#.#.##.#..######## #.# YDhR B....#....### #.# YDhh X...###...#.#.#..># ##.#YDh} A.#####.........# #..# YDh ##.......#)#.#...# #.## ####....# ##.# YDh d....#.#.#...# #..######YDh\ YDh, YDh ZDhO 3ZDh ZDh ZDh ZDh! ZDh BZDh ZDho ZDhk ZDh ZDh ZDh ZDhq ZDh ,ZDh ZDh #   ≈  ≈≈#  ≈≈##.  ≈≈## .# ≈###.# . ## #####.# .# ################@.##.# #.###53 ....#..........#.....# ###.... ZDhO N .#####.#.###.##########  #.#.#.######.#.###.)..)...##  #.#.#.##.....#......#####.##ZDh #.#.#....#####.....## #.#.#.#.#.##.#..######## #.# ....###ZDh  #.####> ##.#ZDh !ZDhH ZDh ZDh [DhK 3[DhfL [DhRY [Dh[ [Dh_ ,[Dh3a [Dhc [Dh3d [Dhe [Dhth [Dhj ,[Dhl [Dhn [Dhp ,[Dhr [Dhkt [Dhv ,[Dhw [Dhy [Dh| ,[Dh| [Dh~ [Dhj ,[Dh [Dh [Dh ,[Dh [Dh U [Dh #########  #........  #@#  61.1 (8 #.# .#  #.# .#  [Dh y#####.# # [Dhя ############..##.# #.## #..........#.....# ###.....[Dh .#####.#.###.########## #.#.######.#.###.)..)...#[Dh* e# #.#.##.....#......#####.##[Dh [DhŖ [Dhݗ \Dh\DhF\Dhm\Dhl\DhL\Dhԯ\Dhɳn\Dh\DhC,\Dh\Dhط\Dh-,\Dh\Dhº\Dh\Dh+\Dh\Dh׽\Dh,\Dh\Dh\Dhm,\Dh\Dh\Dh2,\Dh\Dhw#################.......@.......9#.########.##### #.# .# #.#\Dh  #####.# .#####..##.# #.#### \Dh....#.....# ###.....##.#.###.##########\Dhh##.#.###.)..).##\Dh\Dhm\Dh]DhP3]Dh ]Dhm]Dh]Dh,]Dh ,]Dhfn]Dhϲ]Dh]Dh]Dh,]Dh]Dh###################.................#.########.#####.#]Dh#.##.##.##.######.##.# ##..##.# ##.#####. ]Dh}.#.....# ###.77 ]Dh .#.###.############ .#.###.)..)...### .#......#####.## ##.....## #.]DhS#### #.#### #.# ..># ##.# ...# #..# ]Dh{)#]Dhs]Dh_Dh3_Dh_Dh&_Dh (,_Dh,,_Dh,,_DhN-_Dh ._Dh/B_Dh0_Dh}2,_Dh3_Dhx4_Dh5,_Dh6_Dh< #########  #..........  #.########.#####.# ∆  #.# #.# #.# _Dhk=#.# #.# #.# . #.# #.# #.# ... #.# ##.#####.##.#.#. ..# ###...... 82.1 (5 _Dh>h#.#################.#.#. #.)..)...### ... ...#####.## . ..## #.#   #.#    #.#    ##.#   _Dh> #..# #   _Dh>_DhMD_Dh#F_DhP3_Dh_Dh_Dhp ###  ....  .#.#####.# ∆ ## .# #.# #.# ... .# #.# #.# .#.# .# #.# #.# .. .# ##.#####.##.#.#.#_Dhi .# ###...... .##.#.#.# .)..)...### b. #####.## ##.# .## #.# .  #.#  b   bat (asleep)#.#  ##.#  #..# #  _Dhc&0_Dh+3.1 (1_Dh_DhV _A bat comes into view.aDh  ## ## .. .## #.#####.# #.)## # #.# #.# .... # #.# #.# .#.#.#.  # #.# #.# .. # ##.#####.##.#.#.#.  # ###.. ##aDh .#.#.#.  )..)...### .b. .#####.## #.##.#.  ## #.# .. . # #.# ### .  #.#  ##.#  #..# #  aDh߹ aDh aDh [b.baDh .=4aDh9 aDh J _Found a rapier. The bat hits you but does no damage.bDh   ##   .##  .#####.###.)#  #.# #.##.#   bDh= #.# #.##.#.#.#.#   #.# #.##.#   ##.#####.##.#.#.#.#   ###.b.....#  .#.#.#..  ..)...### #.?  bDh #####.## ##.##.#..  # #.# .. ..#   #.# ### .#  #.# #  ##.#  #..# #  bDh  bDhu bDhq bDh bDh &5bDh" bDh% _Found a scroll of teleportation. The bat closely misses you.cDh cDhE cDh 'b.cDh8 -6.4 (1.3cDh@ cDh _You closely miss the bat. The bat closely misses you.dDhec   ###   ..##  .#####.###.)#####  #.# #.##.#  #.# #.##.#.#.#.#  #.# #.##.dDhc #  ##.#####.##.#b#.#.#  ###.#  .#.#.#..#  .)...### #.dDhCd ?#  .## ##.##.#..#   #.# #.. ...##  #.# dDhnd #### ..#  #.# dDhd [.#  ##.# dDhd .#  #..# #  dDhoq B70dDhx dDh{ _The bat misses you. The bat barely misses you. x2eDhf  You hit the bat.  Your weapon exudes an aura of protection.eDh k†eDhT18 8.8 (1.4eDheDhjG _You kill the bat!fDhafDhfDh fDh#-fDh"1fDh1fDh-8,fDh1:F11 fDh;fDh?fDhuBfDh########### ### ........... ..##  ###.#####.###.)#####   #.# #.##.......#  #.# #.##.#.#.#.#  #.# #.##.......#  ##.#####.##.#†#.#.#  ###................##  ############.#.#@#..#  -91.8 (3.0 ..### #.......?#  #.## ##.##.#..#  #.# #......## Dh40m #.# ####...#  #.# .#.#  #.# #.#.#  ..# #.#.#  .## #######.#  -fDhհgDhoIgDhdygDh{,gDh,gDhWgDhgDhgDh{BgDh}gDh8.#####.###.)#####  .# #.##.......#  .# #.##.#.#.#.#  .# #.##.......#  .#####.##.#†#.#.#  gDh]................##  #####.#.#..#   #.......?#  # ##.##.#.@#  4 #......##   ####...#   #.#.#   #.#.#   #.#.#   #######.#..   #.....#.#.#  #######.###.#.# #  gDhgDhgDhM....... ..## ####.###.)####.....#.#.# #.##......#####.##.#†#.#.# ................########.#.#.#..#....... ###.##.#..#......######...#  #.gDhOA5.8 (1gDhHgDheA6.8 (2gDh gDh i _c - 4 scrolls of teleportation (gained 1)iDhiDhiiDhiDh,iDh,/iDhu/iDh3,iDh6,iDh7iDhu:iDh=,iDh>iDh@iDhaC,iDhWDiDhFiDhdI,iDh]JiDhLiDhQO,iDhPiDhRiDhWBiDh^ ################## .................## ####.#####.###@)##### 103.8 (7 #.# #.##.......# #.# #.##.#.#.#.# #.# #.##.......# iDh^i##.#####.##.#†#.#.# ###................## ###############.#.#.#..# .)...### #........# ####.## ##.##.#..# iDh_iDhdiDhyfjDhB3jDh&jDhFjDhjDh"jDh,jDhdjDhjDh jDh|jDh,jDhjDh jDh,jDhEjDhjDh,jDhjDhfjDh,jDhMjDh jDhp,jDhjDhM#...............## ####.#####.###.)#####  #.# #.##.......#  #.# #.##.#.#.#.#  #.# #.##.......#  ##.#####.##.#†#.#.#   ###................##  #############.#.#.#..#  ...### #...@....#  jDhE10 ##.## ##.##.#..#  #.# #......##  #.# ####...#  #.# #.#.#  ##.# #.#.#  #..# #.#.#  #.## #######.#..  #.# #.....#.#.#  jDhjDhjDhkDh3kDhJkDhkDhI,kDh,kDhXkDhCkDhpkDhkDhkDh"kDhKkDhkDh+kDhOkDhxkDhkDh.kDh,kDhkDhkDhS,kDhkDhRd############.#.#.#..#  ..### #........#  #.## ##.##.#..#  #.# #......##  #.# ####...#  #.# #.#.#  #.# #.#.#  ..# #.#.#  .## #######@#..  7 .# #.....#.#.#  .#########.###.#.# #  .......##..#.#.#.#.#  ..........##.#.#.#.# #  #####....#.#.#.#.#.#  kDh........#....#.#.#...#  #########.##.#.#.#.#.#  ...... #.##.#.#.#.# #  kDh6kDhlDhN3lDhܼlDhlDh,lDhlDhnlDh,lDh'lDhlDhlDhlDh[lDh6lDh9,lDhlDhlDh,lDhlDh lDh,lDh&lDhlDh,lDhlDh}..#  ### #........#  ## ##.##.#..#  # #......##  # ####...#  # #.#.#  # #.#.#  # lDhG#.#.###  # #######.#@..#  25.8 (8 #.....#.#.#^#  #.###.#.#.#.#  ##..#.#.#.#.# #  ##.#.#.#.# #  ....#.#.#.#.#.#  #....#.#.#...#  .##.#.#.#.#.#   #.##. #  lDh)mDh mDh mDh[ mDh mDh% mDh) mDh. mDh0 mDhA2 mDh4 mDh5 mDh6 mDhp8 mDh: mDh; mDh< mDh> mDh@ mDhA mDhB mDhD mDhF mDh?G mDhMH mDhN mDhO N #.#.# mDhKO  mDhO Z #.#.# mDhO  mDh P O #.#.###mDhhP [#######.#...#mDhP  mDhQ e#.....#.#.#^# #mDhQ j#######.###.#.#.#.# mDh)R .....##..#.#.#.#.# # mDhR ........##.#.#.#.# # #mDhS j####....#.#.#.#@#.#mDhT #30.8 (5 mDhyT d......#....#.#.#...mDhT }.##.#.#.#.#.mDhqU #.##.#.#.#.#.# mDhV ##### #..#.#.#.#.# #mDhV  mDhW ~.#.#.#.#.### mDhW #### ..#..#.#... mDh(X o...# .#.##.##### mDhX {#.# ... #.# mDhmZ mDh_ mDhPb nDh nDh nDh nDh nDh nDhX nDh nDh` nDh  nDh nDh nDh nDh+ nDh  nDh <#.#.#  nDh!  nDh! E#.#.###  nDhL"  nDh" a#######.#...#  nDh#  nDhT# J#.....#.#.#^#  nDh# y######.###.#.#.#.#  nDh# ...##..#.#.#.#.#.#  nDhI$ .##.#.#.#.#.#  nDh$ ###....#.#.#.#.#.#  nDhO% ....nDh% #.#..@#  nDh.& "2.8 (2 nDh|& #####.##.#.#.#.#.#  nDh3' .. #.##.#.#.#.#.#  nDh' ### #..#.#.#.#.#.#  nDh(  .#.#.#.#.###.#  nDh) |## ..#..#.#.....#  nDh) g.# .#.##.#######  .nDhk* |# ... #.#  nDh* '##.#####.# nDhk+  nDh+ nDh&- nDh`2 nDh4 pDhаpDhSpDhޱpDhpDhpDhpDhpDh:pDhpDhEpDhpDhmpDh,pDhpDh#pDh.,pDhpDhpDh,pDhpDhl;  There is a shaft here.pDh5 _pDhI$npDh,pDh/,pDhV0pDh ;pDh<,pDh^=pDhFpDhpDh?pDh @pDh@pDh9BpDhC,pDh\DpDh2FpDhH,pDhHpDhJpDhKpDh+LpDhLpDh{NpDhO,pDhOpDhVXpDhHWpDhX,pDhZpDh[pDh#^,pDh_pDh`pDh c,pDhkcpDhepDhHg,pDhihpDhp#.#######....#.#.#.#.#.# ##.........#....#.#.#...# ####.####.##.#.#.#.#.# #.#............#.##.#.#.#.#.# pDhp.......#######.#..#.#.#.#.#.# .....# #..#.#.#.#.###.# ##....########..#..#.#.....# .....#.....# ##.#.##.####### ....#.#.# #.@...#.# 207.8 (7pDhp5.0) ............###.#####.# ©.......#.#.#....#....# ##.........## #.#### pDhq©.Pß#.#...###[##.#.# /..P#.#..## #.##.#.# +####.#..# #.##.#.# .≈5#.#..####.##.#.# .≈5#.#........#.#.# pDhrpDhypDho{rDh3` rDh` rDhNb rDho rDhv BrDh}| XrDh~ rDh rDhe rDh rDh@ rDh ,rDh@ rDh rDha ,rDh rDhG rDh rDh rDh rDh rDh rDh rDh> rDhk rDh5 ,rDh rDh0 rDh߰ BrDhζ ........##.#............#.##.#.#. ....###.>#......#######.#..#.#.#. .......#.........# #..#.#.#.#. ....##.)..##....########..#..#.#. .rDhQ ..#.....#.....# ##.#.##.###.###..........#.#.# #.....#.# #...# #..............###.#####.# ...©.......#.#.#....#....# #.#########..@......##.#.#### 16.8 (9rDh .0)#.#ßP.©.Pß#.#...###[##.#.# rDhŷ #..#.#P../..P#.#..## #.##.#.# rDh˸ R...<.####+####.#..# #.##.#.# .....#o≈...≈5#.#..####.##.#.# #.#..#5≈...≈5#.#........#.#.# #.##.#.≈~~~≈.#.#........#.#.# #.##.#.≈~⌠~≈.#............#.# #.##.#.≈~~~≈.#...#........#.#rDh rDh8 rDh[ uDh_M#############.##########....##.#............#.####.>#......#######.#....#.........# #..#.###.)..##....########..#..#.#........#.....#.....# ##.#.##.## ..#.###.#.# #.....# #.......###.##### #........©......@#.#.#....#....########.........### ...#.#ßP.©.Pß#.#...###[# #..#.#P../..P#.#..## #.##.#.##.#.~≈......uDh5   shadow imp (wandering)57.8 (1uDh˳ ..#### ##.........#... #############.##########....##.#............#.####.>########.#....#.........# #..#.###.)..##....########..#..#.#........#.....#.....# ##.#.##.## ..#.###.#.# #.....# #.......###.##### #........©.......#.#.#....#....########.........### ...#.#ßP.©.Pß#.#...###[# #..#.#P../..P#.#..## #.#<.####+####.#..#  .....#o#.#..#Dh40m###.#..#5≈...≈.#~~≈5#.##uDhQ5   shadow imp (wandering)5.uDh&8uDhuDhuDhRE##..>.. #.#######....#  ..#### ###.........#... #############.##########....##.#............#.####.>#......#######.#.uDhS...#.........# #..#.###.)..##....########..#..#.#........#.....#.....# ##.#.##.## ..#.###.#.# #.....# #.......###.##### #........©.......#.#.#....#....########.........#### uDh&T...#.#ßP.©.Pß#.#...###[ #..#.#P../..P# #.#<.####+####.#..# .....#o≈...≈.#.#..####.#..#5≈...≈5uDhxTuDh]uDho^&9uDheuDhguDhb #..>..# #.#....#.#.# ..#### ###.#....#.######.#.##.#.#.##.#.#.##.#.#.###.>#......#.#..#.#.#.#.........# #..#.#.#.#.##.)..##....########..#..#.#.#.....#.....# ##.#.##..#.###.#.#.# #.....#.# .#...# #.###.#####.# ##.©.#.#.#....#....# #...#.#.##.#.####.#.#ßP.©.Pß#.#...###[##.#.# ##..#.#P../..P#.#..## #.##.#.#.<.####+####Dhb c9;49m.#..# #.##.#.#.#o≈...≈.#.#..####.##.#.# .#.#..#5≈...≈5#.#.#.#.#uDhc uDhs 5   shadow imp (wandering)5.20uDht vDhN#..>..# #.#....#.#. . ..#### ###.#....#.#####.####.##.#..##.#......#.##.#..###.>#......#######.#..#.#..#.........# #..#.#.#..##.)..##....########..#..#. #.#.....#.....# ##.#.##. #...#.###.#.#.# #.....#. ..#...# #.###.#####. .##.©.#.#.#....#.... ##...#.#.##.#..#.#ßP.©.Pß#.#...###[##.#.##..#.#P../..P#.#..## #.##.#.#.<.##DhO6m##+####.#..# #.##.#.#.#o≈...≈5#.#..####.##.#.# ..#.#..#5≈...≈.#.#.#.#.#vDhSvDh@T&1vDhu\vDh^vDhn~#..>..# #.#....#.# .. ..#### ###.#....######.#####.##.# #.##.#.....vDh.#.##.# #......###.>#......#######.#..#.# #.#.........# #..#.#.# #......##.)..##....########..#..# .#.#.....#.....# ##.#.## vDhwg.#...#.###.#.#.# #.....#.#...# #.###.##### ..##.©vDh.#.#.#....# .##...#.#vDh.##.#.vDh.#.#ßP.©.Pß#.#...#[##.#.# vDh{.###..#.#P../..P#.#..## #.##.#.# o   orc priest (wandering)vDh@s.<.####+####.#..# #.##.#.# 5   shadow imp (wandering) #vDhr.#o≈...≈5#.#..####.##.#.# #..#.#..#5≈...≈.#.#vDh#.#.#.#vDh)i55vDh&2vDh[vDh, _The shadow imp shouts!vDhOz#..>..# #.vDh#....#.. ..#### ###.#.... .########.#####.##. .#...##.#......#.##. .#......###.>#......#######.#..#. .#vDhH.#.........# #..#.#. ##......##.)..##....########..#.. #.#vDh<.#.....#.....# ##.#. #.#...#.###vDhe.#.#.# #..... #...#...# #.###.vDhލ!.##.©.#.#.#....# ..##...#.#.##.#..#.#ßP.©.Pß#.#...##[##.#.# .vDh .###..#.#P../..P#.#..## #.##.#.#vDh0.<.####+####.#..# #.##.#.# .#vDhW.#o≈...≈5#.#..####.##.#.# .#..#.#..#5≈...≈.#.#vDh#.#.#.#vDhr<3vDhjvDhf _The shadow imp laughs crazily.vDh@O #..>..# #.#....# #... ..#### ###.# #.########.###########.## #.#....##.#............#.## vDhO #.#......###.>#......#######.#..# ..#...#.........# #..#.##......##.)..##....########..#  #.#.#.....#.....# ##.#. ##.#...#.###.#.#.# # #vDhO Q#...#...# #.###..##vDhYP .©.#.#.#....#.##...#.#.##.#.vDhP b.#.#ßP.©.Pß#.#...###[##.#..###..#.#P../..P#.#..## #.##.#.vDhP .<.####+####.#..# #.##.#. ..#vDh(Q .#o≈...≈5#.#..####.##.#. ..#..#.#..#5≈...≈.#.#.#.#.vDh] roovDhm^ &4vDhf vDhi , _The orc priest shouts!vDh @.#..>..# #.#.... .#... ..#### ###.# .#.##########.#. .#.#....##.#............#. ##.#......###.>#......#######.#...#...#.........# #..#.#......##.)..##....##..# #.#.#.....#.....# ##.##.#...#.###.#.#.# # .##...#...# #.###..##.©.#.#.#....#.##...#.#.##.#vDh j.#.#ßP.©.Pß#.#...###[##.#.###..#.#P../..P#.#..## #.##.#vDhp .<.####+####.#..# #.##.#vDhu .#.#o≈...≈5#.#..####.##.#.#..#.#..#5≈...≈.#.#.#.#vDh vDh~ &5vDhz vDhأ wDh.#..>..# #.# ..#... ..#### ###.# ..#.#########.###. ..#.#..........##.#....#.wDh;/#.#......###.>#......#.#.#.........#.........# #..##......##.)..##....##.. # #.#.#.....#.....# ##.#.#...#.###.#.#.# # wDhސ{[.##...#...# #.###..##........©.#.#.#.... )....##...#.#.##.wDhH&.#.#ßP.©.Pß#.#...###[##..###..#.#P../..P#.#..## #.##..<.####+####.#..# #.##.wDh|.#wDh`,.#o≈...≈5#.#..####.##..#..#.#..#5≈...≈.#.#.#.wDh9<6wDhwDhwDhҕ\... ..#### ###.........#################.##########..........##.#............ ##..###.>#......####### ........#.........# #..# #####......##.)..##....########.. #wDh #.#..........#.....#.....# ## ####.###..........#.#.# #. [.##...#...# ....###.# ......##........©#.#.#.... )....##...#.#########.........## wDh~.......ßP.©.Pß#.#...###[###..#.#P../..P#.#..## #......<.####+### #.......#o≈...≈5##55 3 shadow imps (2 wandering)wDh4#.#..#5≈...≈5#.#........#.#.##.##.#.≈~~~wDhH5157wDhwDhR _The shadow imp shouts, "Flee, thou vain motley-minded serf!"xDh@j################.##########..........##.#............ ##..###.>#......####### .......#.........# #..# ######.)..##....########.. # #.#..........#.....#.....# ## ####.###..........#.#.# #. [.##...#...##....###.# ......##......#.#.#.... xDhA)....##...#.#########.........## ..........#.#ßP.©.Pß#.#...###[###..#.#P../..P#.#..## #......<.####+### #.......#o≈...≈5###.#..#5......#.#.##.##.#.≈~~~≈.[⌠~≈.#...xDhCxDhMM.5xDhM&8xDhWxDhZR _There is a transporter here.xDh[  You enter the transporter and appear at another place.xDh9###.#......###.>#..........#.........# #..####.)..##.#. # #.#....#.....#.....# ##..#...#.###..........#.#.# [.##...#...###.........##.# ......##........§.. )....##...#.#########..##.xDh....#.#ßP.@.Pß#.#...###[## .#..#.#P../..P#.#..## #.<.####+####.#..# #.#.......#o≈...≈5##..#.#..#5≈...≈5#.#........#.#.##.##.#.≈~~~≈.#.#........xDh#[#.##.##.#.≈~⌠~≈.#....5##.#...#. ###.#.#..##.#o≈)..≈5#..##xDh&9xDhxDh, _The shadow imp shouts!yDh- d......#...# #..# ######.)..##....########.. # #.#..........#.....#.....# ## ####.###..........#.#.# #. [.##...#...##....###.# ......##........§#.#.#.... )....##...#.#########.........## .......ßP.©.Pß#.#...###[yDhF. G###..#.#P..@..P#.#..## #......<.####+### #.......#o≈...≈5###.#..#5......#.#.##.##.#.≈~~~≈.[#.##.#⌠~≈.#.....~# ###.#.#.)..≈.#..#  #.#.##.##.#5≈.yDh:I =30yDhST yDhf 9©yDhcg +1.8 (2yDhep yDhrr . _w - a wand of flame (13)|Dh5f'..~~.|DhA2.8 (1|Dhj|Dhy!( _You open the door.~Dh....#.........#.........# #..# ArkHaven the Poker #####......##.)..##....########.. Gnoll ~Dh;# #.#..........#.....#.....# ##. Health: 43/43 ======================== ####.#...#.###..........#.#.# #.. Magic: 12/12 ======================== [.##...#...###..............###.# AC: 11Str: 12 ......##........©.......#.#.#.... EV: 11Int: 12 )....##...#.#########.........##. SH: 0Dex: 12 ~Dh..........#.#ßP.©.Pß#.#...###[##. XL:  5 Next: 83% Place: Dungeon:3 ~Dh.....###..#.#P..@..P#.#..## #.##. Noise: ---------  Time: 2232.8 (0.0) ..........<.####'####.#..# #.##. s) +2 mace (protect) ....#.......#o≈...≈5#.#..####.##. Throw: 4 boomerangs ....#..#.#..#5≈...≈5#.#........#. ..#.#.##.##.#.≈~~~≈.#.#........#. ~Dh..#[#.##.##.#.≈~⌠~≈.#............ o   orc priest ..#.#.##.##.#.≈~~~≈.#...#........ 555 3 shadow imps ~Dh=###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#5≈...≈5#..##........ _The shadow imp shouts! _w - a wand of flame (13) _You open the door.  Throw: 4 boomerangs~DhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~DhnC?@≈~Dh≈5w - a wand of flame (13) _You open the door.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a shadow imp (fire blocked by a translucent stone wall, 59% to hit)~DhT 5#~Dh/ 5#Aim: a shadow imp (fire blocked by a translucent stone wall, 59% to hit)~Dh( ;55DhMA55Dh T 5#DhE##Dh= 5#Aim: a shadow imp (fire blocked by a translucent stone wall, 59% to hit)Dh& m **≈5DhĦ K*≈≈DhU =*≈DhP].*≈.Dh+nE≈..Dhs'.≈5.  Aim: a shadow imp (fire blocked by a translucent stone wall, 59% to hit)Dh....#.........#.........# #..# ArkHaven the Poker #####......##.)..##....########.. Gnoll # #.#..........#.....#.....# ##. Health: 43/43 ======================== ####.#...#.###..........#.#.# #.. Magic: 12/12 ======================== [.##...#...###..............###.# AC: 11Str: 12 Dh^a......##........©.......#.#.#.... EV: 11Int: 12 )....##...#.#########.........##. SH: 0Dex: 12 ..........#.#ßP.©.Pß#.#...###[##. XL:  5 Next: 83% Place: Dungeon:3 .....###..#.#P..@..P#.#..## #.##. Noise: ---------  Time: 2232.8 (0.0) Dhp..........<.####'####.#..# #.##. s) +2 mace (protect) ....#.......#o≈...≈5#.#..####.##. Throw: 4 boomerangs ....#..#.#..#5≈...≈5#.#........#. DhP..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ o   orc priest ..#.#.##.##.#.≈~~~≈.#...#........ 555 3 shadow imps Dh###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#5≈...≈5#..##........ _You open the door.  Throw: 4 boomerangsDhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDh Aim: a shadow imp (fire blocked by a translucent stone wall, 59% to hit)  Okay, then.DhDhDh!. _Dh######.)..##....########.. # #.#..........#.....#.....# ## ####.###..........#.#.# #. [.##...#...##....###.# ......##........©#.#.#.... )....##...#.#########.........## .......DhLßP.©.Pß#.#...###[###..#.#P.....P#.#..## #......<.####@### #.......#o≈...≈5###.#..#5......#.#.##.##.#.≈~~~≈.[#.##.#Dh⌠~≈.#.....~# ###.#.#.Dh+)..≈.#..#  #.#.##.  ####+####..#########DhD Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a shadow imp (fire blocked by a translucent stone wall, 59% to hit)  The shadow imp grinds its teeth.Dh8*Dh# n  The shadow imp gestures at you.Dh @34------9/12 ------3.8 (1Dh Dh w _Pain shoots through your body! _There is an open door here.Dh #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 34/43 ==================------ [.##...#...###..............###.# Magic: 9/12==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....h 32mP#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2233.8 (0.0) ....#.......#o≈..**5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........h 37m o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########. _Pain shoots through your body! _There is an open door here.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)Dhn ≈5*.DhQ*≈≈.DhU.≈≈Dhc=9.≈Dh-Y*...Dh8 :...Dh 9≈*Dh@ .o* _There is an open door here.  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (66% to  hit)Dh#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 34/43 ==================------ [.##...#...###..............###.# Magic: 9/12==================------ ......##........©.......#.#.#.... AC: 11Str: 12 Dhq)....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2233.8 (0.0) ....#.......#o((..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Dh Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDhlAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (66% to  hit)  You throw a boomerang. The boomerang hits the orc priest.  The orc priest is heavily wounded.DhM<≈.Dh+\Dh\45.1 (1.3 _Dh\gDhiDh̙#####......##.)..##....########.. ArkHaven the Poker Dh?@# #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 34/43 ==================------ [.##...#...###..............###.# Magic: 9/12==================------ Dhn......##........©.......#.#.#.... AC: 11Str: 12 Dh)....##...#.#########.........##. EV: 11Int: 12 DhԚ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 Dh<#.....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2235.1 (0.0) Dht2....#.......#o**..≈5#.#..####.##. s) +2 mace (protect) Dh>....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. Dhu..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest Dh###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########. _The orc priest is heavily wounded.Throw: 4 boomerangsDhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (heavilywounded, 66% to hit)Dh9i#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 34/43 ==================------ [.##...#...###..............###.# Magic: 9/12==================------ ......##........©.......#.#.#.... AC: 11Dh,j$Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2235.1 (0.0) ....#.......#o((..≈5#.#..####.##. s) +2 mace (protect) DhjW....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ Dhj..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow impsDh#k#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDhTk=Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (heavilywounded, 66% to hit)  You throw a boomerang. The boomerang hits the orc priest.  The orc priest is severely wounded.Dh'h≈.DhħDhV[5=6.3 (1.2DhDh  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (heavilywounded, 66% to hit)  You throw a boomerang. The boomerang hits the orc priest.  The orc priest is severely wounded. _The orc priest looks satisfied for a moment.Dhr#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 35/43 ===================----- [.##...#...###..............###.# Magic: 9/12==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Dh,sInt: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2236.3 (0.0) Dhat....#.......#o**..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#Dht..##........##.#.##.##.####+####..#########. _The orc priest looks satisfied for a moment.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)Dh}, #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 35/43 ===================----- [.##...#...###..............###.# Magic: 9/12==================------ DhN- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2236.3 (0.0) ....#.......#o((..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#Dh|- $[37m..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ Dh- \..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest Dh- X###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#..##........Dh- '##.#.##.##.####+####..#########.Dh. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDhG. Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)  You throw a boomerang.  Dhx. 5The boomerang hits the orc priest but does no damage.Dh ≈.Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)  You throw a boomerang.  The boomerang hits the orc priest but does no damage.  The orc priest is severely wounded.Dhg 47.5 (1.2 _Dh Dh? DhWo#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 35/43 ===================----- [.##...#...###..............###.# Magic: 9/12==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 Dh.....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2237.5 (0.0) ....#.......#o**..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. DhW..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########. _The orc priest is severely wounded.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDhҼAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)Dh6#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 35/43 ===================----- Dhk9[.##...#...###..............###.# Magic: 9/12==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2237.5 (0.0) ....#.......#h90m(((..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+###Dh :#..#########.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)  You throw a boomerang.  The boomerang barely misses the orc priest.DhGo≈.DhDh48.7 (1.2 _DhDhDh #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 35/43 ===================----- [.##...#...###..............###.# Magic: 9/12==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....hq 32mP#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2238.7 (0.0) ....#.......#o**..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. Dh ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow impsDh "#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########. DhP _The boomerang barely misses the orc priest.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)Dh#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 35/43 ===================----- [.##...#...###..............###.# Magic: 9/12DhIk==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 Dh..........<.####@####.#..# #.##. Noise: ---------  Time: 2238.7 (0.0) ....#.......#(((..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ DhO..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.DhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)  Dh*iYou throw a boomerang.  The boomerang closely misses the orc priest.DhZCGo≈.DhPDhQb6=9.9 (1.2 _Dh[eDh#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 36/43 ====================---- [.##...#...###..............###.# Magic: 9/12==================------ ......##........©.......#.#.#.... AC: 11Str: 12 DhS)....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 Dh..........<.####@####.#..# #.##. Noise: ---------  Time: 2239.9 (0.0) ....#.......#o**..≈5#.#..####.##. s) +2 mace (protect) DhN>....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. Dh..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow impsDh(#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########. _The boomerang closely misses the orc priest.Throw: 4 boomerangsDhjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)Dh[#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 36/43 ====================---- [.##...#...###..............###.# Magic: 9/12Dh\==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2239.9 (0.0) Dh]....#.......#o((..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#hJ^J9m..##........##.#.##.##.####+####..#########.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)  You throw a boomerang.  The boomerang hits the orc priest but does no damage.DhM<≈.Dh.BShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)  You throw a boomerang.  The boomerang hits thDhwe orc priest but does no damage.  The orc priest is severely wounded.Dhzn  The shadow imp gestures at you.DhFDhGZ10/12==41.2 (1.3DhQDhV2 _You resist with some effort.Dhx#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 36/43 ====================---- [.##...#...###..............###.# Magic: 10/12 ====================---- ......##........©.......#.#.#.... AC: 11DhxStr: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2241.2 (0.0) DhCy....#.......#o**..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ Dhqy\..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest DhyX###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#..##........Dhz##.#.##.##.####+####..#########. _You resist with some effort.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)Dh5H#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 36/43 ====================---- [.##...#...###..............###.# Magic: 10/12 ====================---- DhI......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2241.2 (0.0) DhxIf....#.......#o((..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. DhJ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow impsDhGJ#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Press: ? - help, Q - select action, ( or ) - cycleDhJCShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severelywounded, 66% to hit)  You throw a boomerang. The boomerang hits the orc priest.  The orc priest is almost dead.DhJDhd<≈.Dh{Dh242.4 (1.2 _Dh2DhDhw#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 36/43 ====================---- [.##...#...###..............###.# Magic: 10/12 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....Dhج[32mP#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2242.4 (0.0) ....#.......#o**..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........Dh[37m o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########. _The orc priest is almost dead.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almostdead, 66% to hit)Dh#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 36/43 ====================---- [.##...#...###..............###.# Magic: 10/12 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 Dh)....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2242.4 (0.0) ....#.......#(((..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. DhY Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almostdead, 66% to hit)  You throw a boomerang.  The boomerang barely mDh+isses the orc priest.DhMGo≈.DhYDhaDhDh.73.6 (1.2DhDhNShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almostdead, 66% to hit)  You throw a boomerang.  The boomerang barely misses the orc priest. _The orc priest looks encouraged for a moment.DhDhb#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 37/43 ====================---- [.##...#...###..............###.# Magic: 10/12 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 DhGd)....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2243.6 (0.0) ....#.......#o**..≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#.hd7m Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest ###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow imps#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########. _The orc priest looks encouraged for a moment.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (hYeN0;10;1malmostdead, 66% to hit)DhD#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 37/43 ====================---- [.##...#...###..............###.# Magic: 10/12 ====================---- ......##........©.......#.#.#.... AC: 11Dh/Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 83% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2243.6 (0.0) Dh....#.......#o≈...≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#5≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ o   orc priest Dh \###.#.#..##.#.≈)..≈.#..##........ 555 3 shadow impsDhP#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Press: ? - help, Q - select action, ( or ) - cycleDhShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almostDhdead, 66% to hit)  You throw a boomerang. The boomerang hits the orc priest.  You kill the orc priest!Dh w)((555 3 shadow impsDhm1<≈.Dh5GShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almostdead, 66% to hit)  You throw a boomerang. The boomerang hits the orc priest.  You kill the orc priest!  The shadow imp puffs mist at you.DhPn  The shadow imp gestures at you.DhXDhZr 5.  You resist with some effort.DhDhe#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 37/43 ====================---- [.##...#...###..............###.# Magic: 10/12 ====================---- Dh(......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  5 Next: 110% Place: Dungeon:3 DhU..........<.####@####.#..# #.##. Noise: ---------  Time: 2244.9 (1.3) ....#.......#5≈...≈5#.#..####.##. s) +2 mace (protect) Dh$....#..#.#..#.≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 555 3 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.You throw a boomerang. The boomerang hits the orc priest.  Dh$You kill the orc priest!The shadow imp puffs mist at you.The shadow imp gestures at you.You resist with some effort. _The shadow imp grins evilly.Dh  The shadow imp puffs mist at you.The shadow imp gestures at you. Dh You resist with some effort. _The shadow imp grins evilly.Your Invocations skill increases to level 2!You have reached level 6!Dh/  --more--Dhd h43/503--6 5% Dhp Dhr  _Dhtr Dh D#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 43/50 ====================---- [.##...#...###..............###.# Magic: 10/13 ==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0DhB Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next:  5% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2244.9 (0.0) ....#.......#5≈..**5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##hќ 7m.#.≈~~~≈.#...#........ 555 3 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Your Invocations skill increases to level 2! _You have reached level 6!Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)Dh}j ≈5≈Dh*≈5Aim: a shadow imp (59% to hit)DhQ#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 43/50 ====================---- [.##...#...###..............###.# Magic: 10/13 ==================------ DhR......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next:  5% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2244.9 (0.0) DhbS....#.......#5≈..((5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 555 3 shadow imps DhSE###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Throw: 4 boomerangsDhTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)  You throw a boomerang. The boomerang hits the shadow imp!  The shadow imp is heavily wounded.DhTDhJ.≈DhDhMb4=6.2 (1.3 _DhDhnDhr #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 44/50 =====================--- [.##...#...###..............###.# Magic: 10/13 ==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....DhU [32mP#.#..## #.##. XL:  6 Next:  5% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2246.2 (0.0) ....#.......#5≈..**5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........h] y40m 555 3 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.You throw a boomerang. The boomerang hits the shadow imp! _The shadow imp is heavily wounded.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, 59% to hit)DhR55Dhz55heavily wounded, 59% to hit)DhW#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 44/50 =====================--- [.##...#...###..............###.# Magic: 10/13 ==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....DhX[32mP#.#..## #.##. XL:  6 Next:  5% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2246.2 (0.0) ....#.......#5≈..((5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........h*Yo49m 555 3 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, 59% to hit)  You throw a boomerang. The boomerang hits the shadow imp.  The shadow imp is almost dead.Dh>J.≈DhDhe47.4 (1.2 _DhDhDhI #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 44/50 =====================--- [.##...#...###..............###.# Magic: 10/13 ==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....DhQJ [32mP#.#..## #.##. XL:  6 Next:  5% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2247.4 (0.0) ....#.......#5≈..**5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........hJ q40m 555 3 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.You throw a boomerang. The boomerang hits the shadow imp. _The shadow imp is almost dead.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, 59% to hit)Dhp #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 44/50 =====================--- [.##...#...###..............###.# Magic: 10/13 ==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Dh Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next:  5% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2247.4 (0.0) ....#.......#5≈..((5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈(#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈h 39;49m.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 555 3 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, 59% to hit)  You throw a boomerang.  The boomerang barely misses the shadow imp.DhZ.≈5Dh'91Dh(@==8.6 (1.2 _Dh/3Dh55Dh#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 44/50 =====================--- [.##...#...###..............###.# Magic: 11/13 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....Dh[32mP#.#..## #.##. XL:  6 Next:  5% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2248.6 (0.0) ....#.......#5≈..**5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........hI40m 555 3 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.You throw a boomerang. _The boomerang barely misses the shadow imp.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, 59% to hit)Dh#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 44/50 =====================--- [.##...#...###..............###.# Magic: 11/13 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 Dh..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next:  5% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2248.6 (0.0) ....#.......#5≈...≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈5#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#DhH.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 555 3 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDhAim: a shadow imp (almost dead, 59% to hit)  You throw a boomerang. The boomerang hits the shadow imp!  You kill the shadow imp!DhY((. 2DhRP.≈.DhIDh\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a shadow imp (almost dead, 59% to hit)  You throw a boomerang. The boomerang hits the shadow imp!  You kill the shadow imp!  The shadow imp gestures at you.DhW@DhC=599.8 (1.2DhMDhoQ2 _You resist with some effort.Dh*t #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 45/50 =====================--- [.##...#...###..............###.# Magic: 11/13 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....Dhu [32mP#.#..## #.##. XL:  6 Next:  9% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2249.8 (0.0) ....#.......#5≈..**5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#.....Dhpv +... 55 2 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.The shadow imp gestures at you. _You resist with some effort.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)Dhe #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 45/50 =====================--- [.##...#...###..............###.# Magic: 11/13 ====================---- DhNg ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next:  9% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2249.8 (0.0) ....#.......#5≈..((5#.#..####.##. s) +2 mace (protect) ....#..#.#Dhg `..#.≈...≈.#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 55 2 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........Dhh ##.#.##.##.####+####..#########.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)  You throw a boomerang. The boomerang hits the shadow imp.  The shadow imp is lightly wounded.DhW J.≈Dh Dh 551.0 (1.2 _DhF Dh Dh#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 45/50 =====================--- [.##...#...###..............###.# Magic: 11/13 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 Dh`I..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next:  9% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2251.0 (0.0) ....#.......#5≈..**5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 4 boomerangs Dh 4..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 55 2 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........Dh##.#.##.##.####+####..#########.You throw a boomerang. The boomerang hits the shadow imp. _The shadow imp is lightly wounded.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (lightly wounded, 59% to hit)DhL #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 45/50 =====================--- Dh [.##...#...###..............###.# Magic: 11/13 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next:  9% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2251.0 (0.0) ....#.......#h 10m5≈..((5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 55 2 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Throw: 4 boomerangsPress: ? - help, Qh m - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (lightly wounded, 59% to hit)  You throw a boomerang. The boomerang hits the shadow imp.  The shadow imp is moderately wounded.Dhg J.≈Dhu Dhv 42.2 (1.2 _DhJ Dh Dh}H#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 45/50 =====================--- [.##...#...###..............###.# Magic: 11/13 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 DhI)....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next:  9% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2252.2 (0.0) ....#.......#5≈..**5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#DhJt. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 55 2 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.You throw a boomerang. The boomerang hits the shadow imp. _The shadow imp is moderately wounded.Throw: 4 boomerangsDh K]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (moderately wounded, 59% to hit)Dh #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 45/50 =====================--- DhY[.##...#...###..............###.# Magic: 11/13 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next:  9% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2252.2 (0.0) ....#.......#h/v10m5≈..((5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 55 2 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........Dh3##.#.##.##.####+####..#########.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (moderately wounded, 59% to hit)  You throw a boomerang. The boomerang hits the shadow imp.  The shadow imp is heavily wounded.DhJ.≈Dh"Dh4b6=3.4 (1.2 _DhDh)Dh<;p#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 46/50 ======================-- [.##...#...###..............###.# Magic: 11/13 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 Dh<.....###..#.#P.....P#.#..## #.##. XL:  6 Next:  9% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2253.4 (0.0) ....#.......#5≈..**5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#Dh=.≈~~~≈.#...#........ 55 2 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.You throw a boomerang. The boomerang hits the shadow imp. _The shadow imp is heavily wounded.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, 59% to hit)DhZ#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 46/50 ======================-- [.##...#...###..............###.# Magic: 11/13 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....Dh&[32mP#.#..## #.##. XL:  6 Next:  9% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2253.4 (0.0) ....#.......#5≈..(((#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 4 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........h:Q9;49m 55 2 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, 59% to hit)  You throw a boomerang.  The boomerang closely misses the shadow imp.Dh!tU.≈5Dhf}>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a shadow imp (heavily wounded, 59% to hit)  You throw a boomerang.  The boomerang closely misses the shadow imp.The shadow imp gestures at you.DhJ8s4.7 (1.33DhXH _You resist with some effort.Dh $Dh #####......##.)..##....########.. ArkHaven the Poker Dhh # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 46/50 ======================-- [.##...#...###..............###.# Magic: 11/13 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL: h, m 6 Next:  9% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2254.7 (0.0) ....#.......#5≈..**5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 55 2 shadow imps DhL ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.The shadow imp gestures at you. _You resist with some effort.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, 59% to hit)Dh#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 46/50 ======================-- [.##...#...###..............###.# Magic: 11/13 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....Dh[32mP#.#..## #.##. XL:  6 Next:  9% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2254.7 (0.0) ....#.......#5≈...≈5#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#...Dh}l..... 55 2 shadow imps ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, 59% to hit)  You throw a boomerang. The boomerang hits the shadow imp!  You kill the shadow imp!Dh}((.   shadow impDh`,K.≈.Dh<DhGl4--125.9 (1.2 _Dh[Dh#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 46/50 ======================-- [.##...#...###..............###.# Magic: 11/14 ==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 Dh2..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next: 12% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2255.9 (0.0) ....#.......#5**..≈.#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~≈.h ;10;1m#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 5   shadow imp ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.You throw a boomerang. The boomerang hits the shadow imp! _You kill the shadow imp!Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)DhsI #Dhj#Aim: a shadow imp (59% to hit)Dh D#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 46/50 ======================-- [.##...#...###..............###.# Magic: 11/14 ==================------ ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0DhDex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next: 12% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2255.9 (0.0) ....#.......#(((..≈.#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##Dh[m.#.≈~~~≈.#...#........ 5   shadow imp ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)  You throw a boomerang.  The boomerang closely misses the shadow imp.DhG5≈.DhW/Dh0b72==7.1 (1.2Dh;;Dh=  Shift-Dir - straight lineAim: a shadow imp (59% to hit)  You throw a boomerang.  The boomerang closely misses the shadow imp.The shadow imp shouts, "Slither hence, thou currish weeb-spouting _hugger-mugger!"Dh #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 47/50 ======================-- [.##...#...###..............###.# Magic: 12/14 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....DhM [32mP#.#..## #.##. XL:  6 Next: 12% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2257.1 (0.0) ....#.......#5**..≈.#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...h m#........ 5   shadow imp ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.The shadow imp shouts, "Slither hence, thou currish weeb-spouting _hugger-mugger!"Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)Dh #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 47/50 ======================-- [.##...#...###..............###.# Magic: 12/14 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 Dh׽ ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next: 12% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2257.1 (0.0) ....#.......#(((..≈.#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~≈.h߿ n6m#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 5   shadow imp ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)  You throw a boomerang.  The boomerang closely misses the shadow imp.DhJ G5≈.DhrW DhX 48.3 (1.2 _Dhob Dhe Dhh#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 47/50 ======================-- [.##...#...###..............###.# Magic: 12/14 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....Dhij[32mP#.#..## #.##. XL:  6 Next: 12% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2258.3 (0.0) ....#.......#5**..≈.#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...h\nQm#........ 5   shadow imp ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.You throw a boomerang. _The boomerang closely misses the shadow imp.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)Dh #####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 47/50 ======================-- [.##...#...###..............###.# Magic: 12/14 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11DhInt: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next: 12% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2258.3 (0.0) ....#.......#(((..≈.#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~Dh ≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 5   shadow imp ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)  You throw a boomerang.  The boomerang closely misses the shadow imp.DhΔG5≈.DhJ9.5 (1.2 _DhDhDh p#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 47/50 ======================-- [.##...#...###..............###.# Magic: 12/14 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 Dh .....###..#.#P.....P#.#..## #.##. XL:  6 Next: 12% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2259.5 (0.0) ....#.......#5**..≈.#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.h; 36m#.≈~~~≈.#...#........ 5   shadow imp ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.You throw a boomerang. _The boomerang closely misses the shadow imp.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)Dh#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 47/50 ======================-- [.##...#...###..............###.# Magic: 12/14 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 Dh..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next: 12% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2259.5 (0.0) ....#.......#5((..≈.#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~≈.h&a;10;1m#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 5   shadow imp ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)  You throw a boomerang.  The boomerang hits the shadow imp but does no damage.DhZ≈.8=60.7 (1.2MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (59% to hit)  You throw a boomerang.  The boomerang hits the shadow imp but does no damage. _The shadow imp disappears for a moment.DhY#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 48/50 =======================- [.##...#...###..............###.# Magic: 12/14 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 .....###..#.#P.....P#.#..## #.##. XL:  6 Next: 12% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2260.7 (1.2) ....#.......#5**..≈.#h10m.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.#.≈~~~≈.#...#........ 5   shadow imp ###.#.#..##.#.≈)..≈.#..##........  #.#.##.##.#.≈...≈.#..##........  ##.#.##.##.####+####..#########.The boomerang hits the shadow imp but does no damage. _The shadow imp disappears for a moment.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (68% to hit)Dho T 5*Dh~5*Aim: a shadow imp (68% to hit)Dhwp#####......##.)..##....########.. ArkHaven the Poker # #.#..........#.....#.....# ##. Gnoll ####.#...#.###..........#.#.# #.. Health: 48/50 =======================- [.##...#...###..............###.# Magic: 12/14 ====================---- ......##........©.......#.#.#.... AC: 11Str: 12 )....##...#.#########.........##. EV: 11Int: 12 ..........#.#ßP.©.Pß#.#...###[##. SH: 0Dex: 12 DhƇ.....###..#.#P.....P#.#..## #.##. XL:  6 Next: 12% Place: Dungeon:3 ..........<.####@####.#..# #.##. Noise: ---------  Time: 2260.7 (1.2) ....#.......#5**..≈.#.#..####.##. s) +2 mace (protect) ....#..#.#..#.≈...≈.#.#........#. Throw: 3 boomerangs ..#.#.##.##.#.≈~~~≈.#.#........#. ..#[#.##.##.#.≈~⌠~≈.#............ ..#.#.##.##.h36m#.≈~~~≈.#...#........ 5   shadow imp ###.#.#..##.#.≈)..≈.#..##........#.#.##.##.#.≈...≈.#..##........##.#.##.##.####+####..#########.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (68% to hit)  The puff of flame hits the shadow imp.  The shadow imp is moderately wounded.Dh")§.Dh<==10 _DhDh:DhB  #.#..........#.....#.....# ## ####.###..........#.#.# #. [.##...#...##....###.# ......##........©#.#.#.... )....##...#.#########.........## .......ßP.©.Pß#.#...###[###..#.#P.....P#.#..## #......<.####'### #.......#5§.@.≈.###.#..#.≈......#.#.##.##.#.≈~~~[#.##.#⌠~≈.#.....~# ###.#.#.)..≈.#..# DhbD Q #.#.##.  ####+####..######### ##..##~..$..~#..# DhM DhMN /--2DhW DhY Dh .####.#...#.###..........#.#.# .[.##...#...###.....### .......##........©#.#.#... .)..#.#########.........## ...........#.#ßP.©.Pß#.#...###[#####..#.#P.....P#.#..## #.##......<.####'####.#..# #.## #....#.......#5§...≈.#.#..####.##.#..#.#..#.≈@..≈.#.#........# Dh I#..#.#.##.##.#.≈~~~≈.#.#.#.#[#.##.##.#.≈~⌠~≈.#....#.#.##.##.#.≈~~~≈.#...# ####.#.#..##.#.≈)..≈.#..##  #.#.##.##.#.≈...≈.#..###.#.##.##.####+####..######### ###..####.##.#~..$..~#..# # .)...........#ßP$©$Pß#..# #DhC Dh O)≈5Dh ^3==--3DhD Dh Dhv [.##...#...###....###.# ......##........©#.#.#... )....##...#.#########.........## ..........#.#ßP.©.Pß#.#...###[##.###..#.#P.....P#.#..## #.##.....<.####'####.#..# #.##.#.#)≈...≈.#.#..####.##. ....#..#.#..#5≈...≈.#.#........#.Dh2#.#.##.##.#.≈~@~≈.#.#.#. ..#[#.##.##.#.≈~⌠~≈.#....#.#.##.##.#.≈~~~≈.#...# ###.#.#..##.#.≈)..≈.#..##.  #.#.##.##.#.≈...≈.#..##.##.#.##.##.####+####..######### ##..####.##.#~..$..~#..# #. )...........#ßP$©$Pß#..# #. #############.DhG.# #.DhA  You enter the shallow water.DhQL.5Dh,e94Water DhU _Moving in this stuff is going to be slow.DhO ......##........©#.#.#.... )....##...#.#########.........## .......ßP.©.Pß#.#...###[###..#.#P.....P#.#..## #......<.####'### #.......#)≈...≈.###.#..#.......#.#.##.##.#5≈~~~≈.#.#.[.....~# DhQ###.#.#.)..≈.#..#  #.#.##.5   shadow imp....#########..# .........##.....©......##.Dh+TDh3g.56.3 (1.6DhqDhv  There is a fountain of clear blue water here. _The fountain briefly ripples from your approaching presence.DhD  )....##...#.#########.........## .......ßP.©.Pß#.#...###[###..#.#P.....P#.#..## #......<.####'### #.......#)≈...≈.###.#..#.......#.#.##.##.#.≈~~~≈.#.#.[5≈~⌠~≈.#.....# ###.#.#.Dh۔ +)..≈.#..#  #.#.##.5   shadow imp##.....©......# ##..#..#####>.)...####.#########.Dh A  You enter the shallow water.Dh^ L.5Dh c70Water Dh= Dh ? _Moving in this stuff is going to be slow.DhK  .......ßP.©.Pß#.#...###[###..#.#P.....P#.#..## #......<.####'### #.......#)≈...≈.###.#..#.......#.#.##.##.#.≈~~~≈.#.#.[⌠~≈.#..DhlL ..5≈~~# ###.#.#..##.#.≈)@.≈.#..#  #.#.##.  ####+####..#########Water DhL 5   shadow imp##>.)...####.# .#####.## #.....## #.........#.DhnP Dh[ H.5Dh \ S50===Dh0\ 08.9 (1.6Dhf Dhi Dh###..#.#P.....P#.#..## #.##......<.####'####.#..# #.## #....#.......#)≈...≈.#.#..####.##.#..#.#..#.≈...≈.#.#........# #..#.#.##.##.#.≈~~~≈.#.#Dh`.#.#[#.##.##.#.≈~⌠~≈.#...#.#.##.##.#.≈~~~≈.#...# ####.#.#..##.#5≈)..≈.#..## Dh #.#.##.##.#.≈@..≈.#..###.#.##.##.####+####..######### ###..####.##.#~..$..~#..# # Dh#.)...........#ßP$©$Pß#..# # #####Dh.#########..# # Dh&....##.....©......#DhG( # Dhk###..#..#####>.)...####.######### ..#####.## #.....## #.........# ..###....#####....# #.#########DhDh Dh q.590Dh Dh f _The shadow imp laughs crazily.DhJ......###..#.#P.....P#.#..## #.## ArkHaven the Poker ...........<.####'####.#..# #.## Gnoll #....#.......#)≈...≈.#.#..####.## Health: 50/50 ======================== .....#..#.#..#.≈...≈.#.#........# Magic: 13/14 ======================-- #..#.#.##.##.#.≈~~~≈.#.#........# AC: 11Str: 12 ...#[#.##.##.#.≈~⌠~≈.#........... EV: 11Int: 12 ...#.#.##.##.#.≈~~~≈.#...#....... SH: 0Dex: 12 ####.#.#..##.#.≈)..≈.Dh8[0;10;1m#..##....... XL:  6 Next: 12% Place: Dungeon:3  #.#.##.##.#5*@..≈.#..##....... Noise: ---------  Time: 2269.9 (1.0)  ##.#.##.##.####+####..######### s) +2 mace (protect) ###..####.##.#~..$..~#..# # Throw: 3 boomerangs .)...........#ßP$©$Pß#..# # #####........#########..# # ..........##.....©......# # 5   shadow imp ###..#..#####>.)...####.######### ..#####.## #.....## #.........# ..###....#####....# #.######### _Moving in this stuff is going to be slow. _The shadow imp laughs crazily.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (moderately wounded, 68% to hit)Dheo T #5Dhm #5Aim: a shadow imp (moderately wounded, 68% to hit)Dh S 5*Dhx5*Aim: a shadow imp (moderately wounded, 68% to hit)DhP......###..#.#P.....P#.#..## #.## ArkHaven the Poker ...........<.####'####.#..# #.## Gnoll #....#.......#)≈...≈.#.#..####.## Health: 50/50 ======================== Dhr.....#..#.#..#.≈...≈.#.#........# Magic: 13/14 ======================-- #..#.#.##.##.#.≈~~~≈.#.#........# AC: 11Str: 12 ...#[#.##.##.#.≈~⌠~≈.#........... EV: 11Int: 12 DhT...#.#.##.##.#.≈~~~≈.#...#....... SH: 0Dex: 12 Dh####.#.#..##.#.≈)..≈.#..##....... XL:  6 Next: 12% Place: Dungeon:3DhE#.#.##.##.#5*@..≈.#..##....... Noise: ---------  Time: 2269.9 (1.0)Dho&##.#.##.##.####+####..######### s) +2 mace (protect) Dh]###..####.##.#~..$..~#..## Throw: 3 boomerangs Dh&.)...........#ßP$©$Pß#..## #####........#########..## ..........##.....©......## 5   shadow imp DhY###..#..#####>.)...####.######### ..#####.## #.....## #.........# ..###....#####....# #.#########Aiming: Throw FlameDhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDhAim: a shadow imp (moderately wounded, 68% to hit)  The puff of flame hits the shadow imp.  The shadow imp is severely wounded.Dh֋ .§Dh _4====70 _Dh Dhݖ Dh......###..#.#P.....P#.#..## #.## ArkHaven the Poker ...........<.####'####.#..# #.## Gnoll #....#.......#)≈...≈.#.#..####.## Health: 50/50 ======================== .....#..#.#..#.≈...≈.#.#........# Magic: 14/14 ======================== #..#.#.##.##.#.≈~~~≈.#.#........# AC: 11Str: 12 ...#[#.##.##.#.≈~⌠~≈.#........... EV: 11Int: 12 ...#.#.##.##.h1m#.≈~~~≈.#...#....... SH: 0Dex: 12 ####.#.#..##.#.≈)..≈.#..##....... XL:  6 Next: 12% Place: Dungeon:3#.#.##.##.#5*@..≈.#..##....... Noise: ==-------  Time: 2270.9 (0.0)##.#.##.##.####+####..######### s) +2 mace (protect) ###..####.##.#~..$..~#..## Throw: 3 boomerangs .)...........#ßP$©$Pß#..## #####........h10;1m#########..## ..........##.....©......## 5   shadow imp ###..#..#####>.)...####.######### ..#####.## #.....## #.........# ..###....#####....# #.#########The puff of flame hits the shadow imp. _The shadow imp is severely wounded.Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (severely wounded, 59% to hit)Dho......###..#.#P.....P#.#..## #.## ArkHaven the Poker ...........<.####'####.#..# #.## Gnoll #....#.......#)≈...≈.#.#..####.## Health: 50/50 ======================== .....#..#.#..#.≈...≈.#.#........# Magic: 14/14 ======================== #..#.#.##.##.#.≈~~~≈.#.#........# AC: 11Str: 12 ...#[#.##.##.#.≈~⌠~≈.#........... EV: 11Int: 12 ...#.#.##.##.hzp1m#.≈~~~≈.#...#....... SH: 0Dex: 12 ####.#.#..##.#.≈)..≈.#..##....... XL:  6 Next: 12% Place: Dungeon:3#.#.##.##.#((@..≈.#..##....... Noise: ==-------  Time: 2270.9 (0.0)##.#.##.##.####+####..######### s) +2 mace (protect) ###..####.##.#~..$..~#..## Throw: 3 boomerangs .)...........#ßP$©$Pß#..## #####........hpm#########..## ..........##.....©......## 5   shadow imp ###..#..#####>.)...####.######### ..#####.## #.....## #.........# ..###....#####....# #.#########Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (severely wounded, 59% to hit)  You throw a boomerang.  The boomerang closely misses the shadow imp.Dh:5§Dhv≈-2.1 (1.2 _DhDhDh ......###..#.#P.....P#.#..## #.## ArkHaven the Poker ...........<.####'####.#..# #.## Gnoll #....#.......#)≈...≈.#.#..####.## Health: 50/50 ======================== .....#..#.#..#.≈...≈.#.#........# Magic: 14/14 ======================== #..#.#.##.##.#.≈~~~≈.#.#........# AC: 11Dh Str: 12 ...#[#.##.##.#.≈~⌠~≈.#........... EV: 11Int: 12 ...#.#.##.##.#.≈~~~≈.#...#....... SH: 0Dex: 12 DhK ####.#.#..##.#.≈)..≈.#..##....... XL:  6 Next: 12% Place: Dungeon:3Dh #.#.##.##.#5*@..≈.#..##....... Noise: =--------  Time: 2272.1 (0.0)##.#.##.##.####+####..######### s) +2 mace (protect) ###..####.##.#~..$..~#..## Throw: 3 boomerangs DhD .)...........#ßP$©$Pß#..## #####........#########..## ..........##.....©......## 5   shadow imp Dh .###..#..#####>.)...####.######### ..#####.## #.....## #.........# ..###....#####....# #.#########You throw a boomerang. _The boomerang closely misses the shadow imp.Throw: 3 boomerangsDh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDh wAim: a shadow imp (severely wounded, 59% to hit)Dh[2......###..#.#P.....P#.#..## #.## ArkHaven the Poker ...........<.####'####.#..# #.## Gnoll #....#.......#)≈...≈.#.#..####.## Health: 50/50 ======================== .....#..#.#..#.≈...≈.#.#........# Magic: 14/14 ======================== #..#.#.##.##.#.≈~~~≈.#.#........# AC: 11Str: 12 Dh[...#[#.##.##.#.≈~⌠~≈.#........... EV: 11Int: 12 ...#.#.##.##.#.≈~~~≈.#...#....... SH: 0Dex: 12 Dh\^####.#.#..##.#.≈)..≈.#..##....... XL:  6 Next: 12% Place: Dungeon:3#.#.##.##.#5≈@..≈.#..##....... Noise: =--------  Time: 2272.1 (0.0)##.#.##.##.####+####..######### s) +2 mace (protect) Dh\ ###..####.##.#~..$..~#..## Throw: 3 boomerangs .)...........#ßP$©$Pß#..## #####........#########..## ..........##.....©......## 5   shadow imp Dhc]###..#..#####>.)...####.######### ..#####.## #.....## #.........# ..###....#####....# #.#########Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (severely wounded, 59% to hit)  You throw a boomerang. The boomerang hits the shadow imp.  You kill the shadow imp!Dhap.(Dh}I.≈DhDh<63.3 (1.2 _DhkDh5DhZ......###..#.#P.....P#.#..## #.## ArkHaven the Poker ...........<.####'####.#..# #.## Gnoll #....#.......#)≈...≈.#.#..####.## Health: 50/50 ======================== .....#..#.#..#.≈...≈.#.#........# Magic: 14/14 ======================== #..#.#.##.##.#.≈~~~≈.#.#........# AC: 11Str: 12 ...#[#.##.##.#.≈~⌠~≈.#........... EV: 11Int: 12 ...#.#.##.##.h01m#.≈~~~≈.#...#....... SH: 0Dex: 12 ####.#.#..##.#.≈)..≈.#..##....... XL:  6 Next: 16% Place: Dungeon:3#.#.##.##.#.≈@..≈.#..##....... Noise: =--------  Time: 2273.3 (0.0)##.#.##.##.####+####..######### s) +2 mace (protect) ###..####.##.#~..$..~#..## Throw: 3 boomerangs Dhe.)...........#ßP$©$Pß#..## #####........#########..#Dh# ..........##.....©......##  ###..#..#####>.)...####.#########  ..#####.## #.....## #.........#  ..###....#####....# #.######### Aim: a shadow imp (severely wounded, 59% to hit)  You throw a boomerang. The boomerang hits the shadow imp. Dh6G_You kill the shadow imp!Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDh7 2......###..#.#P.....P#.#..## #.## ArkHaven the Poker ...........<.####'####.#..# #.## Gnoll #....#.......#)≈...≈.#.#..####.## Health: 50/50 ======================== .....#..#.#..#.≈...≈.#.#........# Magic: 14/14 ======================== #..#.#.##.##.#.≈~~~≈.#.#........# AC: 11Str: 12 Dh7 }...#[#.##.##.#.≈~⌠~≈.#........... EV: 11Int: 12 ...#.#.##.##.#.≈~~~≈.#...#....... SH: 0Dex: 12 ####.#.#..##.#.≈)..≈.#..##....... XL:  6 Next: 16% Place: Dungeon:3Dh$8 &#.#.##.##.#.≈@..≈.#..##....... Noise: =--------  Time: 2273.3 (0.0)##.#.##.##.####+####..######### s) +2 mace (protect) ###..####.##.#~..$..~#..## Throw: 3 boomerangs Dhb8 .)...........#ßP$©$Pß#..## #####........#########..## Dh9 u..........##.....©......##  ###..#..#####>.)...####.#########  ..#####.## #.....## #.........#  ..###....#####....# #.######### You throw a boomerang. The boomerang hits the shadow imp. _You kill the shadow imp!Throw: 3 boomerangsDhX9 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.DhP: DhE DhF . _Dh$ '.P#.#Dh% Dhv& 3-4.3 (1Dh, Dh/ ( _You open the door.DhI 3DhjQ DhV DhZ ,Dhf_ DhOd @  There is an open door here.Dh6g Dhg  _DhZj Dhuo Dho Dhr Dh| DhF| 1#.......#)≈...≈.#.#..####.##.#..#.#..#.≈...≈.#.#........#. Dhn| ..#.#.##.##.#.≈~~~≈.#.#........#.Dh| #[#.##.##.#.≈~⌠~≈.#.... Dh| ..#.#.##.##.#.≈~~~≈.#...#. Dh} ###.#.#..##.#.≈)..≈.#..## DhI}  #.#.##.##.#.≈...≈.#..##. Dh}  ##.#.##.##.####'####..######### ##..####.##.#~..@..~#..# #-Dh} "7.3 (3 Dh} )...........#ßP$©$Pß#..# #.#........#########..# #. .Dh~ .##.....©......# #.DhR~ ..#..#####>.)...####.#########. .#####.## Dh~ ## #.........#. .###......# #.#.DhI ....#.....#### #.# #.......#.##### #.# #.Dh Dh3 Dh ? _You now have 172 gold pieces (gained 12).Dh4 @#..#.#..#.≈...≈.#.#........#.# .DhG5 #.#.##.##.#.≈~~~≈.#.#..#.# .#[#.##.##.#.≈~⌠~≈.#....# .Dh5 #.#.##.##.#.≈~~~≈.#...## Dh_6 8##.#.#..##.#.≈)..≈.#..##.  #.#.##.##.#.≈...≈.#..##. ##.#.##.##.####'####..######### #..####.##.#~.....~#..# #. ...........#ßP$©@Pß#..# #. ############..# #. Dh6 ........##.....©......# #. #..#..#####>.)...####.#########.###.## #.....## #.........#. Dh6 ###....#####....# #.#########.....#.....#### #.# #.Dh7 w.....#.##### #.# #. Dh 7 [###....#.# #.##.Dh0E DhgF +8.3 (1Dh\R Dh0a Dha +9.3 (2Dhn Dh"s ? _You now have 185 gold pieces (gained 13).Dh 3Dh Dh   There is a transporter here. _Dh ,Dh Dh ..#..#.#..#.≈...≈.#.#. #..#.#.##.##.#.≈~~~≈.#.#. ...#[#.##.##.#.≈~⌠~≈.#Dh . ...#.#.##.##.#.≈~~~≈.#...#.##.#.#..##.#.≈)..≈.#..## #.#.##.##.#.≈...≈.#..## Dh$  ##.#.##.##.####'####..## ###..####.##.#~.....~#..# # .)DhN ..#ßP@©.Pß#..# #82.3 (3##Dhy &..##..# #..##.....©......# # #Dh ##..#..#####>.)...####.## ..#####.## #.....## #...# ..###....#####....# #.Dh ## ...##....#.....#### #.# #..#.##### #.# # .####....#.#Dh k #.## #Dh Dh Dh1 > _You now have 192 gold pieces (gained 7).Dh(<#..#.#..#.≈...≈.#.#.#. ..#.#.##.##.#.≈~~~≈.#.#.#.#[#.##.##.#.≈~⌠~≈.#.#.#.##.##.#.≈~~~≈.#...#..#.#..##.#.≈)..≈.#..##.#.#.##.##.#.≈...≈.#..##.##.#.##.##.####'####..#.Dh=...####.##.#~.....~#..# #. ).#ßP.@.Pß#..# #..#..# #.##.....©......# #...#..#####>.)...####.#. .#####.## #.....## #..#. .###....#####....# #.#.##....#.....#### #.# #.#.##### #.# #. ####....#.# #.## #.DhoFDhF$3.3 (1DhLDhOR _There is a transporter here.Dh]#[#.##.##.#.≈~⌠~≈.#.....#. ###.#.#.)..≈.#..##  ...≈.#..#  #.##.####'####..######### ##..####.##.#~.....~#..# # )...........#ßP.©.Pß#..# ##........######## .##.....@......#..#####>.)...####.######## .#####.## #.....## #..........# # #######.##..##.  # #.......###.########. Dh^/[37m4DhdDhgL _You enter the transporter and appear at another place.Dh[3DhDh DhDh%Dh,Dh(,DhWDhDh ,DhbDhDh,DhDhdDh1,DhDh~DhWBDh| Dh" ,Dh Dh4DhsBDhDhg,DhDho###########........#########..# #...............##.....©......# .#######..#..#####>.)...####.### #.......#####.## #.....## # #.......###....#####....# #.### #........##....#.....#### #.# ######Dh ...#.##### #.#  #.####....#.# #.##  #.# #######@# #..# 93.3 (9 #.# #.......# ##.## #.###.####### #.. #..##.##### ##....# ######   Dh$Dh&Dh0Dh1Dh1Dh=DhJ>Dh>DhCnDh9EDhuF,DhGDh#HDhIDhYIDhIDhJDhK,Dh(LDhLDhN,DhNDh}ODhP,DhQDhV #.......#####.## #.....## #.......###....##### #........##....#.....#### DhV ######.........#.#####  #.####....#.#  #.# #######.#  #.# #.......#  DhV#.###.#######  #..## 300.3 (7DhVK ##  Dh$WM DhWDh6XDh\DhW^DhDh(3DhDhDhBDhDh Dh',DhDhDhDhDh,DhDh?Dh`,Dh)DhDh',DhDh~Dh,,DhDhDh,DhhDhDhM,DhDhDhDhDh<DhDh,DhDhDh,DhDhF#.#.....# #.#.##.##. #######.#.#....## ##.#.##.##. ......#.#.##....#######..####.##. ......#.#.#..##Dh)........... ........#...#############........ ######.##### #...............##.Dh#.# #.#######..#..######.# #.......#####.## #Dh#.# #.@.....###....####12.3 (1Dh 2.0)Dh,#.# #........##....#...DhLx#.# ######.........#.###.#Dhk=#.####....#.##.#Dhc#.# #######.# Dh..# #.# #.......#DhV #.###.####### Dh_#..##.# Dh5F##....#DhDhDh Dh?3Dh@Dh,PDhQ,DhVDhdXDhZ,DhZDh`DhdbDhbDhcDhiDhk,DhlDh=rDhs,DhhuDhL{Dh}DhM}DhR~DhDh,DhƅDhDh,DhfDhQDh-,DhЕDhDhDh̚DhDhBDh,DhNDh8Dhp,DhDhDh ,DhwDhDh,DhhDhDh,Dh+DhBDh,DhDh>  You see here a +0 dagger.DhDhl _DhDhDh ,DhDhyDh,DhDh&Dh,Dh_DhQDhL,DhDh~Dh.,DhtDh*Dh[,DhDh DhDh-DhDhDh Dh DhB DhDh BDh~DheDhDhDhDh,DhDh Dh3",Dh!#Dh$Dh%Dh%DhG&Dhj'Dhx(Dh(DhD)Dh[*Dhj+,Dh,Dh-Dh .Dh8.Dh.Dh/Dh1,Dh2Dh3Dhg4,Dh*5Dh6Dh7,Dh:8Dhs;BDh;Dh=Dh >,Dh>Dh?DhA,DhvADhjBDh.D,DhEDh0FDhqG,DhHDh6IDhpJ,DhKDhLDh[M,DhMDhODh/P,DhPDhQDhLS,DhSDhTDhU,DhUDhI[B################.##### #........ #.# #.# #.####### Dh[c#.# #.# #.......# #.# #.# #.......# #.# #.#  #.# #.# ######.. Dh[#.# #. #######.# #.# Dh\| .......@# #.# 58.3 (46Dh8\i ######### #.## DhY\0#.. Dhx\<##.. #Dh\8## Dh\0 Dh\9   Dh\E Dh]DhcDhw Dh Dh Dh Dh0 Dh Dh nDh Dh ,Dh Dh Dh Dh" Dh Dh Dh Dh Dhg Dh Dh ,Dh? Dh x  ######.##### #.. Dh4   #.# #.# #.   #.# #.# #..   #.# #.# #..   #.# #.# #   #.# #.# ### Dh^ d # #.# Dh <  #.#######.#   #..@......# 64.3 (Dh t6.0)   ########### Dh c    Dh A   Dh " Dh Dh DhԜPDhԣX......0Dh DhtM_Sorry, I don't know how to get there.Dhg}3DhDhDh\Dht [23d_DhDh,DhDh  #.................#...###  ################.#####   #.# #.# # Dh$T #.# #.# #  #.# #.# #  #.# #.#   #.# #.#Dhd#  #.# #.#  #@#######.#Dh7.3 (3  #.........# ###########  DhFI  Dh DhpDh Dh DhƄ Dhu Dh- DhJ Dh Dhԗ ,Dh8 Dh Dh ,Dh Dh Dh" ,Dhs Dh՝ Dh_ ,Dh Dhy ,Dh Dhӟ Dhq Dhɠ Dh Dh Dh Dhy ,Dh Dh Dhs Dh Dhƣ Dh; Dh DhH Dh Dh Dh Dh§ Dh5 DhD Dh ,Dhg Dhݪ Dha ,Dh Dh< Dh ,Dh7 Dhҭ DhZ Dh Dh, DhY '#.# #.# #).#.#.. #.# #.# ###.#......#....... Dh _#.# #.# #.#........##.... #.# #.# #.#.#.....###### Dh 6#.# #.# #.#.#.....# #.###############.#.#....## Dh o#...............#.#.##....###### Dh #...............#.#.#..##......). #...............@.#...###########83.3 (1Dh. 6.0) ################.##### #........ Dhl #.#.# #.####### #.# #.#Dh۶ >#.......# #.# #.##.......# #.# #.##........ Dh #.# #.#######... #.# #.#Dh* #.## #.#######.# #.#Dh Dh Dh DhR3DhSDh"]Dh]DhJ^,DhbDhdDh@eDhleDheDhgDhih,DhhDh)mXDh nDh=o,DhoDhqDhr,DhsDhvDhx,DhBzDh|Dh,,Dh`DhʂDh߄,DhDh+Dh,DhxDhDh9,DhDh.#...........# #..... ......########..###..........### ...##.# #...<..........#### ####..##..#.#....#....####.....##.........#..#. #...........).#.#..#.#.##.Dh@# ###.#......#.......#[#.##.# #.#........##....#.#.### #.#.#..@..########.#.#..96.3 (13.# #.#.#.....# #.#.## ##########.#.#....## ##.#.##. .........#.#.##....#######..####. Dh.........#.#.#..##......). ...........#...#############  #########.##### #...............  #.# #.# #.#######..#..##  #.# #.# #.......#####.## Dhٝ3DhӦDh6DhkDh<DhDhDhDhQDh,DhDhDhsDhDhDhd,DhDhDh DhDhDh"Dh|DhL,DhDhlDhxDhDhDhDh,DhDh Dh_,Dh[Dh: p.##.%..######......## .##.#<.........#####......##.)..# .##.##.####...## #.#..# Dh .##.##.# ###..####.#...#.## .##.##.# #####.[.##...#...###... ....##.# #....##........©Dh #####.# #.....)....##...#.###### .......# #.........#.#ßP.© #####..###......@...###..#.#P..DhS n405.3 (9.0) #...<...............<.####'#  ####..##..#.#....#.......#)≈.. ###.....##.........#..#.#..#.≈..Dhy .).#.#..#.#.##.##.#.≈~~~ #.#Dh N#.......#[#.##.##.#.≈~⌠~ #.#........##....#.#.##.##.#.≈~~~Dh .#.....########.#.#..##.#.≈)...#....Dh .#.##.##.#.≈...Dhm Dh_DhDh Dh Dh" Dh, Dhi0 ,Dh6 ,Dh 9 BDhS; Dh3> ,Dh? DhA DhC DhC DhE DhH DhK ,DhL DhO DhR ,DhT DhlV DhW DhX DhX Dh1Z Dh[ Dh\ Dh] Dhe 6...........# #......#######..>..# #.##....#... ..#### ###.......#.################.#####....#.#..........##.#.....###.#Dh3f @###.>####......#.........#.........# ######.)..##....###Dhlf ^...## #.#...@......#.....#13.3 (8###..####.#...#.###..........#.Dhf #####.[.##...#...###.........  #...........##........©.......#  #.....)....##...#.#########.....  #.Dhg s........#.#ßP.©.Pß#.#... ##....###..#.#P.....P#.#..# Dh,g .<...............<.####'####.#..# #DhKg V#..#.#....#.......#)≈...≈.#.#..#Dhg Dho Dh-q Dh$I DhI DhK DhX DhK] BDh` Dh` Dh` Dhb Dhjd Dh`g Dhg Dhi Dhjk Dhzm Dhm Dho DhLq Dhr ,Dh t Dhu Dh|w ,Dhz DhW ##.# ##.# ......#.#.#...# #..##### ...............# #........## ...............# #.......... ...#######..>..# #.########... ..#### ###... ...#.################.############.#..........##.#............ .###.#......###.@#......#######.#Dh Y9.3 (6 .....#.........#.........# #. ......##.)..##....######## ## #.#..........#.....#.....# ## DhO >.####.#...#.###..........#.#.# # .[.##...#...###..............### .......##........©.......#.#.#... .)....##...#.#########.........# .......#ßP.©.Pß#.#...###[#Dh Dh Dh c _There is a stone staircase leading down here.DhDhކInventory: 23/52 slots Hand Weapons (go to first with ))  s - a +2 mace of protection (weapon)a - a +0 spear Missiles (go to first with ()d - 5 poisoned darts  k - 6 atropa-tipped darts  m - 3 boomerangs (quivered) Armour (go to first with [)  f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)  j - a +2 helmet (worn)  q - a +0 pair of gloves (worn)b - a +0 leather armour Jewellery (go to first with "=)  l - a ring of willpower (worn)  n - a +4 ring of slaying (worn)  r - an amulet of guardian spirit (worn)o - a ring of see invisible Wands (go to first with /)t - a wand of acid (9)  w - a wand of flame (11) Scrolls (go to first with ?) Dh;[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Dh  s - a +2 mace of protection (weapon)  a - a +0 spear Missiles (go to first with () Dhf  d - 5 poisoned darts  k - 6 atropa-tipped darts  m - 3 boomerangs (quivered) Armour (go to first with [) Dh v f - a +1 pair of boots (worn)g0 ring mailDh cj2 helmetDh !q0 pair oDh Lf gloves (worn)  b - a +0 leather armour Dhj Jewellery (go to first with "=)  l - a ring of willpower (worn)n - a +4 ring of slaying (worn)  r - an amulet of guardian spirit (worn) Dh ; o - a ring of see invisible Dh aWands (go to first with /) DhA G t - a wand of acid (9)  wflame (Dhn j11) Scrolls (go to first with ?) Dh T c - 4 scrolls of teleportationDh 812%DhIU i - a scroll of revelationDh%J925Dh9  k - 6 atropa-tipped darts Potions (go to first with !)37DhW k - 6 atropa-tipped darts  m - 3 boomerangs (quivered)e - a potion of might  h - 2 sapphire potions62Dh   m - 3 boomerangs (quivered)  f - a +1 pair of boots (worn)  p - a red potionDh/75Dh   f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)  u - a silvery potion87Dh   g - a +0 ring mail (worn)  j - a +2 helmet (worn)  v - a metallic inky potionbotDh7|  j - a +2 helmet (worn)  q - a +0 pair of gloves (worn)Dh]  q - a +0 pair of gloves (worn)  b - a +0 leather armourDhDh~  b - a +0 leather armour  n - a +4 ring of slaying (worn)Dh  n - a +4 ring of slaying (worn)  r - an amulet of guardian spirit (worn)Dh| Dhb  l - a ring of willpower (worn)  r - an amulet of guardian spirit (worn)Dh qDh   l - a ring of willpower (worn)  w - a wand of flame (11)DhDh  w - a wand of flame (11)  c - 4 scrolls of teleportationDhDhDh##.............###.#ArkHaven the Poker .......#.#.#...##..######## Gnoll ...............##........## Health: 50/50 ======================== ...............#Dh-[#.......... Magic: 14/14 ======================== ...#######..>..##.#######.. AC: 11Str: 12 Dh]...#... ..#### ###.........# EV: 11Int: 12 ...#.################.########### SH: 0Dex: 12 ...#.#..........##.#............# XL:  6 Next: 16% Place: Dungeon:3 .###.#......###.@#......#######.# Noise: ---------  Time: 2419.3 (0.0) .....#.........#.........# #.. s) +2 mace (protect) Dh.#####......##.)..##....########. Throw: 3 boomerangs ## #.#..........#.....#.....# ## Dh.####.#...#.###..........#.#.# #. .[.##...#...###..............###.  DhW.......##........©.......#.#.#...  .)....##...#.#########.........##  ...........#.#ßP.©.Pß#.#...###[##Dh  _You now have 192 gold pieces (gained 7). _There is a transporter here. _You enter the transporter and appear at another place. _You see here a +0 dagger. Dhz_Sorry, I don't know how to get there. _There is a stone staircase leading down here.Dh4DhDhDh4DhDhDh320.3 (1 _DhmDh2  You climb downwards.  You hear the hiss of flowing sand.DhW/  --more--Dh| ###### #  ..... #..  #... ..#  ... ..  #.##.####. 4 #.@.......  #....#####  #.#.....  #. ###### .. Dhz##. .. ## Dh"DhZ∆∆∆∆Dh-1.1 (1.8DhDh?  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.Dh8IDhDh ,DhzP _Found 10 gold pieces.Dh3DhPDh\Dh,DhDhF .###### ### # #.#..... .$..#.. #...##.#..##..#..........$.#.##@####...4.1 (3.0Dh#.<.........#....######.#.#.....∆#.#######..##.DhY.. ∆##DhtDhg@ _Found 8 gold pieces.Dh 3DhDhJDhXDhe,DhDhDhٔ,DhDh,Dh<Dh .############ #.#.....#.@..#... 8.1 (4#...##.#..##..#..........$..#.#.##.####...#.<.........#....######.#.##..DhDhDh? _You now have 202 gold pieces (gained 10).Dh IDh Dh{ Dh Dh Dh ,Dh Dh ,DhN Dhֳ ## #...##############.#####.....#....#.......# #...##.#..##.....# #..........@.....#34.1 (6#.#.##.####...##.# #.<.........# #....######..#.#..... ....∆#.####### #.#.... .#.####. .# ... ∆Dh Dh > _You now have 210 gold pieces (gained 8).Dh! IDhΠ Dh ,Dh nDh6  #####  #... ##############.##### .....#....#..@....# 6.1 (2#...##.#..##.....# #................##.#.##.####...##.##.<.........# ##....######..#Dhw N#.#..... ....∆#.####### #.#.... .#.##Dh/ Dh Dhn DhNn Dhn Dhoq Dh.x Dhx Dhz Dh} ,DhM~ Dh Dh$ ,Dh Dh# Dh Dh: Dh0 DhC Dh ,Dh Dh[ Dh ,Dh0 Dh Dhj ,Dh Dh; Dhٔ Dh Dh Dh] Dh ,Dhx Dh : _Found 10 gold pieces.Dh 3Dh Dh H##### #...##################.##### #.........#....#.......# Dh z#@..##.#..##.....#47.1 (11.0) #................# #.#.##.####...##.#Dh<  #.#.<.........# # Dh_ #.#....######..# Dh :..#.#..... ....  #$#.####### #.#..Dh (  ..... .#.#  ##. .# .Dh( E DhH DhT DhL DhIDhDhn,Dh nDh Dh4XDhDhGDhsDhQ< _Found a leather armour.Dh# 3Dh!Dh%Dh-##################.######.........#....#.......##...##.#..##.....##................## #.#.##.####...##.##.#.#.<.........# # #.#.#....######..#  #...#.#..... .... ......#@#.####### #.#................. .#Dh-......###.##### .# .[..... ....∆....# ##.... ..... O   ogre (asleep)Dh.eO.. ...... .... DhC4 52.1 (5.0)  An ogre comes into view. It is wielding a +0 giant club.DhG:gOO.Dh:4==3.1 (6Dh>DhGj _The ogre shouts! _You see here 10 gold pieces.Dh%d##################.##### ArkHaven the Poker#.........#....#.......# Gnoll#...##.#..##.....# Health: 50/50 ========================#................# Magic: 14/14 ========================# #.#.##.####...##.# AC: 11Str: 12#.#.#.<.........# # EV: 11Int: 12#.#.#....######..#SH: 0Dex: 12#...#.#..... .... XL:  6 Next: 16% Place: Dungeon:4Dh+T......#@#.####### #.#.. Noise: ==-------  Time: 2453.1 (0.0)......*........ .#.# s) +2 mace (protect)....**###.##### .# . Throw: 3 boomerangs[..*.. ....∆..*.# ##....O.......O   ogre............. _The ogre shouts! _You see here 10 gold pieces.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (77% to hit)Dh?O##################.##### ArkHaven the Poker#.........#....#.......# Gnoll#...##.#..##.....# Health: 50/50 ========================#................# Magic: 14/14 ========================# #.#.##.####...##.# AC: 11Str: 12#.#.#.<.........# # EV: 11Int: 12#.#.#....######..#SH: 0Dex: 12DhL#...#.#..... .... XL:  6 Next: 16% Place: Dungeon:4......#@#.####### #.#.. Noise: ==-------  Time: 2453.1 (0.0)............... .#.# s) +2 mace (protect)......###.##### .# . Throw: 3 boomerangs[..... ....∆....# ##....O.......O   ogre............. Dh6h_You see here 10 gold pieces.  Throw: 3 boomerangsDht^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (77% to hit)  Okay, then.DhqDhDh. _Dht ~ #... #################.#####.........#....#.....##.#..## #...............# #.#.##.####...##..#.#.<.........# ##.#....######..#  #..@#.#..... .... #$#.####### #.#.............#......###.##### .# .[..... ....∆...# ##...O.................DhQ Dh ;--4.1 (1 _DhK Dh DhpDh qDhJrDhuDh~yM#### #... #################.#####.........#....#..##.#..## #...............# #.#.##.####...##.#.#.#.<.........# ##.#@#....######..# -- #...#.#..... .... ......#$#.####### #.#................. .#.#..###.... ...O   ogreDhq~O.# ##...........Dh&0Dhv@O.DhA5.1 (1Dh&Dh#### #... #################.#####.........#....#...##.#..## #............... #.#.##.####...##.<.........# ##.#.#....######..#  #...#.#..... .... ......#$#.####### #.#..................#......###.##### .# .[.O... ....∆....# ##.....DhDh@O.Dh&6DhcDhDh #### #... #################.#####.........#....#...##.#..## #............... #@#.##.####...##.<.........# ##.#....######..# Dhs r #...#.#..... ......#$#.####### #.#...............#...O..###.##### .# .[..... ....∆# ##...Dh` Dh &7Dh} DhM#### #... #################.#####.........#....#..##.#..## #@.............. #.#.##.####...##.<.........# ##.#.#....######..#...##DhDh֞Dh8DhDh֦DhM#### #... ##################.#####.........#....#..##.#..## #...............Dh$T #.#.##.####...##.#.#.#.<.........# #...##. ## ### DhDh&9DhDhDh M#### #... #################.#####......@..#....#..###.#.#...##.#..### #...............# #.#.##.####...##.#Dh ........##..#...Dh9 =60Dhը Dh Dh ##### #... ######. #.#....#. ###.#.#...##.#..##..... #.#........ #.#.#.##.####...##. #.#.#.<...#Dh #.#.#....######..# O   ogre #O..#.#..... .... ......#$#.####### #.#. . .#.DhzDh`O.1DhDhDh\ ##### #... ######.##.#....#.#Dh-###.#.#...##.#..##.....##.#........##.#.#.##.####...##.##.#.#.<...# #Dh#O#.#....######..# Dhu#...#.#..... .... ......#$#.####### #.#.. .Dhm .#.# DhDh&2DhVDh9DhY ##### #... #####Dh #.##### #.#....#.# ###.#.#...##.#..##.....# #.#.......# DhA #.#.##O#.#....######..# #...#.#..... .... ......#$#.####### #.#.. . .#.#Dh% Dh{ &3Dh Dh Dh ##### #... ######.##### #.#....#.# ###.#.#...##.#..##.....# #.#......# #.#.#.##.##.#.#.<....#O#.#....######..##...#.#..... ..........#$#.####### #.#... .#.##Dh(<4Dh-Dhy/Dhy. #####... ##################.#####.........#....#.......##.#.#..@##.#..## #.#...........#.##.####...##...##..#.#.#$#.##DhVz......O..###.##### .# .DhDh$&5DhDhɆDh  #####... ##################.#####.........#....#.......##.#.#...##.#..## ........#.##.####...##.#.<.........# #.#....###.Dh ###.#[..... ....∆Dh Dhܪ OO   ogreDh& &6Dht Dh˳ Dhj##### #... ##################.##### #.....O...#....#.# ###.#.#...##.#..##.....# #.#.# #.#.#.##.####...##.# Dh({#.#.#.<.........# # #O#.#....####...#.#..DhL......#$#.####### #.#.. ....Dhb`...O..###.#Dht+ DhªDhtJ.ODh&7DhDhZDh##### #... ##################.##### #..#....#.......# ###.#.#O..##.#..##.....# #.#.# #.#.#.##.####...##.# #.#.#.<.........# # #O#.#....##...#.#.........#$#.####### #.#.. .....O..###. DhDhH.ODh&8DhDhDhg 1##### #... ##################.##### #...#....#.......# ###.#.#...##.#..##.....# #.#.O.# #.#.#.##.####...##.# #.#.#.<.........# # #O#.#....####...#.#.DhYh )......#$#.####### #.#.. .....O..## Dhwj Dhq g.O9Dhjx Dhy DhR k##### #... ##################.##### #.........#....#.......# ###.#.#...##.#..##.....# #.#..O.# #.#.#.##.####...##.# #.#.#.<.........# # #O#.#....###...#.#...Dh ......#$#.####### #.#.. Dh DhN A.ODh '70Dh Dh Dh##### #... #########.##### #.........#....#.......# ###.#.#...##.#..##.....# #.#...O.# #.#.#.##.####...##.# #.#.#.<.........# # #O#.#....#...#.#..Dh"......#$#.####### #.#.. ....O..## DhDhjA.ODh&1Dh8Dh{ _You hear the slow hiss of an avalanche of sand very nearby.Dh##### #...  ########.#####  #.Dh&#....#.......#  ###.#.#...##.#..##.....# #.#....O.# DhO#.#.#.##.####...##.# #.#.#.<.........# # #O#.#....######..##...#.#..... ....  ......#$#.#Dh #.#.. DhDhg.O2DhhDhTDh ##### #... #########.##### #.#....#.......# ###.#.#...##.#..##.....# #.#.....O.# #.#.#.##.####...##.# #.#.#.<.........# # #O#.#....######..##...#.#..... .... Dh <......#$#.# #.#.. . .#.## Dh Dh8 A.ODh &3DhS Dh Dh##### #... ########.##### .#....#.......# .#.#...##.#..##.....# #.#......O.# #.#.#.##.####...##.# #.#.#.<.........# # #O#.#....######..# #$#.# #.#..  .#.##O..###.##### .# . DhDhH.ODhP4Dh$ Dh Dh4 ##### #... #######.##### #....#.......# .#.#...##.#..##.....# #.#.O.# #.#.#.##.####...##.# #.#.#.<.........# # #O#.#....######..##...#.#..... ....#$#.# #.#..  .#.## Dh Dh g.O5Dh Dh DhN#### #... ################.#### ........#....#.. #.##.#..##.......O......##.####...##.#.#.#.<.........# #O#.#....######..#  #...#.#..... .... #$#.####### #.#...............## .O..###.##### .# .DhPDh~VD.O#DhV&6Dh[Dh:]Dh#### #... ################.#### ........#....#.. #.##.#..##........O.....##.####...##..#.#.<.........# #O#.#....######..#  #...#.#..... ....#$#.####### #.#...............##Dh.OO   ogreDh&7DhDhDh 0######.. #........ ################@##### ........#....#.. #.##.#..##.........O....##.####...##..#.#.<.........# .#O#.#....######..# #  #...#.#..... ....#$#.####### #.#..Dh Dh :O.Dh &8Dh Dh1 DhM###### #@....... ################.#####.# ........#....#.......# #.##.#..##O....#...............###.####...##.#.#.#.<.........# .DhO#.#....######..# #  #...#.#..... ....DhDh:O.Dh&9DhDhDhNq#.#.#.#####.#.#....#..O....# .#.#...##.#..##.....#  #.#................#  #.#.#.##.####...##.#  #.#.#.<.........# .#  #O#.#....######..# # DhgrDhxaO.80Dh)|Dh]}Dh{ ##...##.##O#####.#.##....#.......# #.#...##.#..##.....# #.#.....Dh{ L....# #.#.#.##.####...##.# #.#.#.<.........# .# #O#.#....######..# # Dh} Dh3 8O.Dh &1DhF DhO Dh.# #...# #.O.# #.#####.#.# #....#.......# .#...##.#..# .#.. .#.#.##.####...##.# Dh[Dh:.ODhE.=2Dh\#Dh$_ _The ogre attacks as it pursues you! The ogre hits you but does no damage.Dh|#.#..# #...# #..O.@....# #.#####.#.# #....#.# # #.#.##.####...##.# Dh;-Dhs 3DhdDhDh+ n.....###.......# ...# ...# #...# #..O..@...# #.#####.#.# #....#.#.# ...##.#..##.....#.# .#.# .#.##.####...##.#.# .#.<.# .#.# .#....######..# #.# Dh Dh >.ODh @-4Dh Dh Dh$9 1.... ...### ..... #...# #...# #...# #...# #...O..@..# Dhu9 #.#####.#.# #....#.#.# ###.#..##.....#.##.# #.##.####...##.#.# Dh9 #.<.# .#.# #....######..# #Dh9 L.# Dh; DhA >.ODh?B &5DhkG DhTI Dh#..#K. ###.....####### #....O... ##########.#####.#.....#..#.#.###.#..### # ..............##.####...##K   kobold (missile, asleep)<.........# ....######..# #.#Dhq  A kobold comes into view. It is wielding a +0 short sword.DhDh.K.OK)DhD/==6DhDh( _The kobold shouts!Dh##..#.....K ####......Dh+####### #.....O.. ##########.####....#...##.#..##DhP.# ...............#.# #Dht{##.####...##<.........# .DhDhDh+Y.KO.Dh/--7DhDhDh- !###..#.#..... #..K####......# #.######O #........ ##########.####....#..##.#..##. ...............Dhu. #.#.###.####...##Dh 0 Dh0 Dh|8 X.KO.Dh19 A--8Dh/? Dh>A Dhҁ ] ##..#.#.. ..... ....##...###.......K....#. #O###### #........ ##########.####....#..##.#..## ...............#.#.#Dh :O.DhC %=Dhb 9Dhr Dhԏ = _The kobold hits you but does no damage.Dh$k  You thump the kobold!  Your weapon exudes an aura of protection.Dh|/ )  You kill the kobold!Dh 3i45---2----DhW3N18 90.4 (1.3Dh8Dh_;= _The ogre hits you with a +0 giant club!Dh(r}#..#.# #..#.# #..#.# ###..#.# .. ...... ....##...#### .Dhr)....# #.@.# #O..# #...# .#####.#.# Dhr#....#.#.#.#Dhr##.#..##.....#.#.# Dh_}Dh}39------0-------=1Dh} 0DhDhP= _The ogre hits you with a +0 giant club!Dh* ! #..#.# ####..#.#. ....... ##...###.......)@...#...###...#.#O###### #........ Dh*#########.#####.#....#.. .##.#..##Dh-Dh4:O.Dh5911 --Dh85 2Dh;Dh=^ _Found a sedimented red potion.Eh1 #..#!# #..#.# #..#.# #..#.# ####..#.## .. ........ ....##...#### .@....#.###.O.#.## #...#  #...#  #######...# #.........# #.#####.#.#.#....#.#.#.# ..##.#..##.....#.#.#EhEh40=--=-3EhEh _The ogre closely misses you.Things that are here: _a +0 short sword; 4 stones; a kobold corpseEh  #..#!# #..#.# #..#.# #..#.#. ####..#.###.. ..........##...####)....#.###.O.#.### #...#Eh  #...# #######...# #.........##.#####.#.#.#....#.#.#.# ...##.#..##.....#.#.#EhС EhU 5-4 _Eh Ehɨ Eh%  #..#!# #..#.# #..#.## #..#.#.######..#.###.............##...#####.)....##.....###.O.#.### #...# #...# #...# #.........##.#####.#.#.#....#.#.#.# #...##.#..##.....#.#.#Eh& EhP- ;O.Eh. J----5EhZ4 Eh95 EhC #..#!# #..#.# #..#.## #..#.#.######..#.###............##...#### #Eh .O....# #.....###...#.# ###### #...# #...# #...# #.# EhMK#.#####.#.# .....#....#.#.#.# .#...##.#..##.....#.#.#EhlEhEhT=O)Eh?1=Eh6EhEhjEh; #..#!# #..#.# #..#.## #..#.#.######..#.###...........##...#### #.O)....# #.....###...#.# ####### #...#  #...# Ehj< #...# #.# #.#####.#.# ......#....#.#.#.# #.#...##.#..##.....#.#.#Eh}>EhE3O.EhEEhF.1=Eh"F7Eh9LEhINEhO #..#!# #..#.## #..#.#.###. #..#.#.######..#.###..........##...#### #...@..O.)....# #.....###...#.# EhXP# #...#  #...#  #...# #.# #.#####.#.# .#....#Eh|PB.#.#.# .#.#...##.#..##.....#.#.#EhtREhX3O.EhY&8Eh]Eh^EhK% ! #..# # .####. #..#.# ######..#.###................@.##...######O..)........###...#.######## #...###### #........ ###############.#### .......#....#..Eh& Eh- 8O.Eh/. &9Eh3 Eh7 EhM=c #..#!# #..#.## # #..#.##.###. #..#.#.######..#.###..O##...#####.)....# #.....###...#.# # #...#  #...#Eh= #...#  #.# #.#####.#.# .#....#.#.#.#Ehh?EhH O..The ogre attacks as it pursues you!EhI$27Eh9I-------8/14 -----===500EhMEhxO> _The ogre hits you with a +0 giant club!!Eh##.. #..#!##. #..#.# # #. #..#.##.###. #..#.#.######..#.###Eh`..O.##...#####........)....# #.....###...#.#  # #...#  #...# #...# Eh: #.# EhG#.#####.#.# .#....#.#.#.#EhEh0O.Eh)'---EhM 1EhpEhնEh  ### ..# #..#!#Eh  #.# #..#.# # #.# #..#.##.###.# #..#.#.######..#.###..O..##...#####........)....# #.....###...#.# Eh  # #...#  #...#Eh s #...#  #.# Eh 3#.#####.#.# #.#....#.#.#.#Eh, EhT Eh :O.Ehq B---2Eh Ehh EhF}### .!  # ###.###.# #..#.# ######..#.###.....................O...##...##########........)........###.#.############## EhGM#........ ##################.####EhQEhQ#8EhQH=------=EhQ 3EhWEhZR _The ogre closely misses you.Eh]J ### ..# #..#!# #.# #..#.#Eh2^ # #.# #..#.##.###.# #..#.#.######..#.###..O...##...######........)....# #.....#...#.# Eh9b9####### #...# #...#  #...#  #.#  #.#####.#.#EhyfEhfY9==----Ehf 4EhlEhnEhv-## ###.. ..# #..#!#. #.# #..#.# #. #.# #..#.#.####.###.# #..#.#.######..#.###.o.O...##...####∩##........)....# #.....##...#.# ####### #...# #...# #...#o   orc (wandering)  #.#  #.#####.#.#Ehf=  An orc comes into view. It is wielding a +0 whip.Eh>EhEoO..oEh F/==5EhMEhO% _The orc shouts!Eh4b  #### ### ... ..# #..#!# .. #.# #..#.# #. #.# #..#.##.####.###.# #..#.#.######..#.###.o.O.....##...#####∩##........)....# #.....###...#.# #### #...# #...# #...#  #.#  #.#####.#.#Ehd ,Ehj .o...@.O.Ehk &--Ehk 6Ehq EhIs Eh ##### ### .... ..# #..#!# ..# #.# #..#.# #.# #.# #..#.##.####.###.# #..#.#.######..#..o..@..O....##...##∩##........).... #.....###...#. ###### #...# #...# #...#  #.#  #.#####.#.#.o.@.O.9=--7Eh% ?##### ### .... ..# #..#!# ..# #.# #.# #.###.####.###.............######o...O................@........##...#####∩########........).... #.....###...####### ######......##################.#####.#.........#....#.......Eh ' Ehb' Eh- r.....o@OEh,. C==8Ehu2 Eh64 Eh p  You closely miss the orc. You bite the orc.Ehw  The orc is severely wounded.A quokka comes into view.Eh; r r   quokka (wandering)Eh! 16------5-------===9.7 (1.3Eh Eh x _The ogre hits you with a +0 giant club! The orc barely misses you.EhUg  You sock the orc!  Your weapon exudes an aura of protection.EhWEh ZV  You kill the orc!EhBb.r)r   quokkaEhi7=------------18 7--Ehi 11.0EhDpEhrR _The ogre closely misses you.Eh}  ##### ### .... ..# #..#!# ..# #.# #..#.# # #r# #.# #..#.#.##.####.###.# #..#.#.######..#..@.O.......##...Eh ##∩##........) #.....###...#  # #...#  #...# #...# #.# Eh,  #.#####.#.#  #.#....#.#.#.#EhO EhW Eha Eh r.rO.Eh[ >6==Eh O---20Eh Eh  Things that are here: _a +0 whip; an orc corpseEhGf ##### ### .... ..# #..#!# ..# #.# #..#.. #. #.# #.# #..#.EhH.##.####r###.# #..#..######..#.)O........##...##∩##........) #.....###... # #... #... #... #. #.#####.#. #.#....#.#.#.EhJEhKEhQ}.rO.Eh&Sh11 -3 _EhXEhZEh~# ##### ###. .... ..# #..## #. ..# #.# #..##. #. #.# #.# #..#.##.####.###.# #..#.r.....######..#Eh.O..##...##∩##.)# #.....### # #Ehq # # # #.#####.# #.#....#.#.#EhOEhEh{$.EhYrO)Ehw&4EhkEhEh4  ## ##### ### .. .... ..# #.. # #. ..# #.# #..#. #. #.# #.# #...##.####.###.# #...######...r.O)..####∩#Ehf#.) #. #.....####. # #.. #.∩ #... # #########.#####. #.#....#.#.EhpEhEhWmO.r.Eh \8=5EhEh5 _Found a sand-covered staircase.Eh\,  ######## #### ... .... ..# # #. #.. ..# #.# ##.. #.# #.# #.# #.##.####.###.# #.######.O.r.)..##Eh, ##∩##. #.# #.....### #.# # # ... # .∩. #Eh,  .... # ###########.##### #Eh8- +.#....#.#Eh3 ,Eh5 6O.Eh6 7r.Eh6 B===Eh6 6Eh; Eh= > _The quokka bites you but does no damage.Eh#. ######## ### #. ... .... ..# # #.. #.. ..# #.# ##.. #.# #.# #.# #.##.####.###.# #.######.O.r..).EhP=.####∩## #.# #..... #.# # ... .∩. Eh ..... # ###########. #Eh*.#....#.Eh( Eh   #. ######## ###  #. ... .... ..#  #.. #.. ..# #.#  ####.. #.# #.# #.#  ......##.####.###.#  ............... ........O...... f......@r...).. ########∩###### #.#  #.#   ... .∩.  ..... f   sleepcap (wandering) ###r   quokkaA sleepcap comes into view.Eh6 #. ######## ###  #. ... .... ..#  #.. #.. ..# #.#  ####.. #.# #.# #.#  ......##.####.###.#  ............... ........O...... f......@r...).. ########∩###### #.#  Eh#.#  ... .∩.  .....  ###Eh O.fr.  The ogre attacks as it pursues you! The ogre hits you with a +0 giant club.Eh}5-5--7Eh>EhV _* * * LOW HITPOINT WARNING * * *Ehk Eh$l Ehs Ehu Eh QEh&  EhCYou hit the quokka.  Your weapon exudes an aura of protection.EhIn  The quokka is severely wounded.Eh ..ff The quokka bites you but does no damage.EhZ6-18 Eh-&8.3 (1.3Eh EhQ _The ogre barely misses you.Ehl 9  You sock the quokka!Eh Eht .f...@†Ehy g6==89.6Eh Eh J _You kill the quokka! EhX_#. ######## ### #. ... .... ..# #.#.. #.. ..# #.# #.####.. #.# #.# #.# #.......##.####.###.# #..######..O....f....@...)..##.# Eh)#∩##.#.# #.....##.# # #... #.∩. #..... #.########### Ehz>.##.#....#.# Eh_  The ogre hits you with a +0 giant club!!  You die... Eh$0/50 -------0---------- Eh&4/  --more-- Eh EhdInventory: 23/52 slots Hand Weapons (go to first with ))  s - a +2 mace of protection (weapon)a - a +0 spear Missiles (go to first with ()d - 5 poisoned darts  k - 6 atropa-tipped darts  m - 3 boomerangs (quivered) Armour (go to first with [)  f - a +1 pair of boots (worn)  g - a +0 ring mail (worn)  Eh j - a +2 helmet (worn)  q - a +0 pair of gloves (worn)b - a +0 leather armour Jewellery (go to first with "=)  l - a ring of willpower (worn)  n - a +4 ring of slaying (worn)  r - an amulet of guardian spirit (worn)o - a ring of see invisible  EhWands (go to first with /)t - a wand of acid (9)  w - a wand of flame (11)  EhKaScrolls (go to first with ?)  Eh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] Ehi  Ehԓ, Eh˜ EhşGoodbye, ArkHaven.261 ArkHaven the Poker (level 6, 0/50 HPs)Began as a Gnoll Reaver on Oct 14, 2025.Slain by an ogre... wielding a +0 giant club(16 damage)... on level 4 of the Dungeon.The game lasted 00:14:20 (2556 turns). Best Crawlers - Seeded1. 8357906 synecdoche GrEE-27 escaped with the Orb2. 3452152 stairs MfFi-27 escaped with the Orb EhL3. 3038279 williamsto MDFi-27 escaped with the Orb4. 2384189 PhDFreak FoSh-27 escaped with the Orb5. 2107178 Snazzyish GrEE-27 escaped with the Orb6. 2089141 Snazzyish MiFi-27 escaped with the Orb7. 1995115 stinkchink DrGl-27 escaped with the Orb8. 1839544 StubbyHors MiFi-27 escaped with the Orb9. 1645322 KaBOOMeran MiFi-25 escaped with the Orb  Eh10. 1566954 stinkchink CoHu-27 escaped with the Orb  11. 1202509 synecdoche MiFi-27 succumbed to poison (dark miasma) (Zig:17)  12. 922314 Faucheur DgHu-27 succumbed to a putrid mouth's dark miasma (Tar:[?7l5[?7h Eh$  Eh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l