hB  Player: AsoRock Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.15:14:05.ttyrec Time: (1756307645) Wed Aug 27 15:14:05 2025  hԱv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c h hAsoRock the ConjurerDemigodHealth: 48/48 ========================Magic: 13/13 ========================AC: 5Str: 8 hEV: 11Int: 28SH: 0Dex: 12XL:  6 Next: 40% Place: Dungeon:4Noise: ---------  Time: 5357.4 (0.0) h4;o) +0 long sword hW=Cast: Magic Dart hJ.##.##.##.########.... .##.##..#........#...... .##.###..........#...<.. .##.# ##................#.# ##.)...#...#.....#.....~~~~~.o... h7......#~~~~~~~#...#.......~~~~~~~~.!.#.......~~~@~~~...# hئi#......~~~~~~~~..###......#~~~~~~~#.# hk........~~~~~...#.......#~..#..########.......... h o   orc##......>### h%G#.......# hZ hdWelcome back, AsoRock the Demigod Conjurer. h7 hA hP _Press ? for a list of commands and other information. hw y*** The magic dart hits the orc. hf  h o.~~~ h< b2--=8.4 (1 hK  hڹ S _The orc is heavily wounded. h79The magic dart hits the orc. h:e)** hsS~~ hM9/491---- hS9Magic Dart h hP  h#_You kill the orc! h hRInventory: 16/52 slots Hand Weapons (go to first with ))  o - a +0 long sword (weapon)g - a +0 short sword  n - a +0 dagger of flaming Missiles (go to first with ()f - 17 poisoned darts  m - a throwing net Armour (go to first with [)  c - a +0 leather armour (worn)  e - a +1 helmet (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+} Scrolls (go to first with ?)  i - a scroll labelled GOJOSU LULUICK  k - a scroll of blinking Potions (go to first with !)  a - a bubbling puce potion  b - a potion of magic  d - 7 potions of curing  j - a fuming sapphire potion  l - a fizzy yellow potionp - 2 potions of enlightenment h_Q  k - a scroll of blinking hL i - a scroll labelled GOJOSU LULUICK. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h@ h5 h .##.##.##.########....AsoRock the Conjurer .##.##..#........#......Demigod .##.###..........#...<..Health: 49/49 ======================== .##.# ##................Magic: 11/13 ====================---- h#.# ##.)...#...#.....AC: 5Str: 8#.....~~~~~)....EV: 11Int: 28......#~~~~~~~#...SH: 0Dex: 12#.......~~§§§~~~.!. h<XL:  6 Next: 40% Place: Dungeon:4#.......~~§@§~~...# h yNoise: =--------  Time: 5359.4 (0.0)#......~~~§§§~~..##o) +0 long sword h> #......#~~~~~~~#.#Cast: Magic Dart ht a........~~~~~...#.......#~..#..########.......... h ##......>####.......#  h  _Press ? for a list of commands and other information.  The magic dart hits the orc. _The orc is heavily wounded.The magic dart hits the orc.  h _You kill the orc!As you read the scroll labelled GOJOSU LULUICK, it dissolves into smoke. hg....#.........#...<.........#...#..~~~~§§§§§~...## h!4-60.4 (1 h' h+H  The magic dart hits the orc. _The orc is heavily wounded.  The magic dart hits the orc. _You kill the orc!  As you read the scroll labelled GOJOSU LULUICK, it dissolves into smoke. _It was a scroll of fog. h0  h  hV  h=  h , h  h  h  h  h  h  h  h  h7  h& 92 hk )== h  hF , hk  hI , h]  h  h  h  hd P== h  h , h5  h  h,  h  h  h #3 h )== h|#  h( 4 _Magic restored. h/ A  You enter the shallow water. h@0 ?Water  h2  h5 $  h6 *_Moving in this stuff is going to be slow. hF;  h~;  h;=  h @  h"D  hND ( h;E  hH @  You see here a +0 hand axe. hJ  h1K A== _ hL  hpN  hQ , hS  hV  hY  hY  hZ  h8h ...##### #.......!######.........# .#........#.........# #..........#...<.....# ##...................#  ##.)...#...#......#.#. #.....~~~~~).........  hyh ......#~~~~~~~#...##.# .......~~§~~§~~.@.# - .......~~~§~§§...## ......~~~§§§~~..## ......#~~~~§§§# hh .# .......§~~~~~...#  .......#~..#..##  ######..........##......>####.......# hmq l§§~~~~79.6 (19.2).~~~~~~~§§~§~ hx -80.6 (20 h~  h R _i - a white potion hl h hU h hr, h, h, hg h h hJ h| hI h, ha hB hH hd h h2 h hg hW, hc h h~H ... .. >.  .... #. ..  ....#. .. #.# ...#. .# ....# ####'#. .# # #########.......#.#.# ..'.......#.#.### h##### #.......@.....#7.6 (7.0)########.........#####..#.........#..#...<.....# h=~...........# .)...#...#......#.#.# .....~~~~~).........#  hb...#~~~~~~~#...##.### ....~~~~~~~~.. hM.# .# h6 h+8.6 (8 h  hO*J _Found a stone staircase leading down. h6+9.6 (9 hR> hgAh _j - 2 fuming sapphire potions (gained 1) h! h" h# h& h) h) h,, h. h/ h/ h3 h5 h6 h6 h8 h: h.; h < h= h<@ hg@ hSA hB hD h)E hlF hH hK, hL hN hQ hWQ h[R hUR  There is a stone staircase leading down here. hhX hY _ hZ h[ hJ^, h_ h,a hc hc hd hk'     ##      h lp##.##   #...#   #...#   hAlD# #@..#   ## #.#...#   hl* ....#.#...#  ........>..#  .....#.#...#####  ....#.#.......#    hlO##.# ...#.#.#.###.#   ####'#.#.#.#  hl  ########.......#.#.#  You pick up a book of Battle and begin reading... hp1400.6 (11.0) hNt,1.6 (12 hw hPz  You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst _and Manifold Assault to your library. hS 3 h'T  h|V  hX  h[ B h\ , h]  h^  h_  h `  hl`  h..#  hJv /  h~ \7.6 (6.0)8.6 (7 hM  h X _A hound comes into view. h4 h/ hU \ _A hound is nearby! h( ******hThe magic dart hits the hound but does no damage. h hf h*V....h.. hc2--==9.6 (1 h hɹ8 _The hound barks! You hear a shout! h y ****The magic dart hits the hound. h U  hZ T...h. h~[ j1-----10 hN_  hc 3 _The hound is lightly wounded. h& *** The magic dart hits the hound. h25 h06 h<S.h.. h<i0-----1 h>A hD` _The hound is moderately wounded. h~v *The magic dart hits the hound. h0q hs;h. hsg9/13 ----2 hhx hN|] _The hound is heavily wounded. hb/m  The magic dart hits the hound. h#m  The hound is severely wounded. h7-8----3 h h&h _The hound closely misses you. The hound bites you. hz 6  AsoRock the Conjurer  Demigod  Health: 47/49 =======================-  Magic: 6/13===========------------- h S  AC: 5Str: 8  EV: 11Int: 28  SH: 0 h (Dex: 12 ###########  XL:  6 Next: 40% Place: Dungeon:4 #..@h......  Noise: =--------  Time: 5413.6 (0.0) h q#.#########  o) +0 long sword ##.## Cast: Magic Dart #...# #...# # #...# h  h   hound ## #.#...# ....#.#...# h  ........>..# _The hound closely misses you. The hound bites you.  hd Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h rAim: a hound (severely wounded, 73% to hit) h  AsoRock the Conjurer  Demigod  Health: 47/49 =======================-  Magic: 6/13===========-------------  AC: 5Str: 8  EV: 11 hInt: 28  SH: 0Dex: 12###########   XL:  6 Next: 40% Place: Dungeon:4#..@****...   Noise: =--------  Time: 5413.6 (0.0) h7#.#########   o) +0 long sword##.## hW  Cast: Magic Dart#...# #...#  h# #...#  h   hound## #.#...# h ....#.#...# ........>..# _The hound closely misses you. The hound bites you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hOkAim: a hound (severely wounded, 73% to hit) h h...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line hX: a hound (severely wounded, 73% to hit)  The searing ray misses the hound.  (Press . to maintain the ray.) hep=4.6 (1Ray  h hK _The hound misses you. h/< D  The searing ray hits the hound. hA z**** h ?†... h 9/505--55Magic Dart+  h)  h5 I _You kill the hound! h h h` h K  You stop channelling your searing ray. h|6== _ h h h1 h h h: h hE50= h h#1 _HP restored. ht:== h h h h h, h h h:9= h hc7= hA h h? h h, hL h, hu h h9= h[ hB h, h hKd8== h h , hG  h , h  h , hY  h h :== hj h, hE ht, h hZ, h h2 hN9== h h h h[ h! h! hz" h$ h$ h$% h'P== h( h*, h+ h-, h- h/, h/ h0 h0R10/13== hW1 hq2, h2 h3, h-4 h$6, hP6 h7 h73== h7 hT9 h.; hc; h=, h > h8? hi?L1== h? h@ h@ h@ h3B h_B hB h8F, hF hGP== hG hI hI h+J h'N, heN hP, h Q hR hVSL2== hT h5V, hV hY h1Y hY h\, hg\ hx^ h^:== h_ hca ha hb hd, h/e hfg hg hg hjb3== hZk hll ho ho ho hra  You see here a hound corpse. ht h u _ h?u h,v hw, hw hx hV||== h~, hH~ h~ h, h| h hX h h h. h h, h h hގ h hn h hX h˗ h hf h hЛ, h+ h h, hj hv hI, hѤ h h֪B h h[#############  #...†.......#  #.#########.#  ##.###.#  #...##.#  #...# h#.#  # #...##.#  ## #.#...# ####.##  ....#.#...# #.@...#  --  h.......>..# #.#####  ....#.#...#####.  Magic Dart ....#.#.......#.  ...#.#.#.###.#.  ###'#.#.#.# #.  oo 2 orcs (wandering) ......#.#.# #o  ......#.#.### #o  .....#  h86.6 (71.0)o1 wandering)o hTG--7.6 (72 h hV _2 orcs come into view. h4 *****oThe magic dart hits the orc. h h%. hO...o. hg2--=8.6 (1.0) h h{W _The orc is almost dead. hD #  #...†.......#  hD> #.#.#  ##.## #.#  #...# #.#  #...# #.#  hE # #...# #.#  ## #.#...# ####.##  h,E/ ....#.#...# #@....# .>..# #.#####  hXE4.#.#...#####.#  ....#.#.#.#  ...#.#.#.###.#.#  hE#'#.#.#.# #o# .#.#.# #.#  hE.#.#.### #o# .#  hzH hH hNvo.o. h9P.-9 hU hX hk ...†.......###########.## ...#### #. h ####.##......... ........>##### h u#.#...#####.#  .... h R #.###.#o  h1 ]####' #.  hQ 5......o hr o 3 orcs (1 wandering)## #. h m......# #o#### h  hA  An orc comes into view. It is wielding a +0 falchion. hY  h  h  h z o.o h  -.  The orc shouts! h 0==90 h  h) _The orc moves out of view. _An orc comes into view. It is wielding a +0 flail. h #...†.......#  AsoRock the Conjurer #.#########.#  Demigod ##.## #.#  Health: 50/50 ======================== #...# #.#  Magic: 10/13 ==================------ #...# #.#  AC: 5Str: 8 # #...# #.#  EV: 11Int: 28  h , ## #.#...# ####.##  SH: 0Dex: 12  ....#.#...# #.....#  XL:  6 Next: 50% Place: Dungeon:4 ........>..# #@#####  Noise: ==-------  Time: 5490.6 (0.0) .....#.#...#####*# h4 o) +0 long sword  ....#.#.......#o# hX Cast: Magic Dart  ...#.#.#.###.#.#  hųB####'#.#.#.# #o# .......#.#.# #.# ooo 3 orcs (1 wandering) .......#.#.### #.# .............# #o# .........##### _An orc comes into view. It is wielding a +0 flail.Casting: Magic Dart (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +4 mace (almost dead, 81% to hit) h:uZ o* h*oAim: an orc, wielding a +0 war axe (81% to hit) h  #...†.......#  AsoRock the Conjurer #.#########.#  Demigod ##.## #.#  Health: 50/50 ======================== #...# #.#  Magic: 10/13 ==================------ h #...# #.#  AC: 5Str: 8 # #...# #.#  EV: 11Int: 28  ## #.#...# ####.##  SH: 0Dex: 12  h  ....#.#...# #.....#  XL:  6 Next: 50% Place: Dungeon:4  h8 ^........>..# #@#####  Noise: ==-------  Time: 5490.6 (0.0) .....#.#...#####.# hX  o) +0 long sword  ....#.#.......#o# hy  Cast: Magic Dart  ...#.#.#.###.#.#  h v####'#.#.#.# #o# .......#.#.# #.# h  ooo 3 orcs (1 wandering) .......#.#.### #.# .............# #o#  h) .........##### hH Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe (81% to hit)  The searing ray hits the orc. h :  Aiming: Searing RayPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 war axe (81% to hit)  The searing ray hits the orc.  hn UYou kill the orc!The searing ray hits the orc! hD  #...†    ##.## #.#  h d#...# #.#  #...# #.#  # #...# #.#  ##  h @ #    h # >..#  *#   hH *#  *#  #*#  h % #.# o   orc ( #.#  h j #o#   hi 3 .).)ooYou kill the orc!(Press . to maintain the ray.) hnn Z21.6 (1Ray  hn  ht  hw % _The orc shouts! hmQR**** hG hz.).)o. hd9/13 ----2 h;+  h h hx4R**** h, hM.).)oo 2 orcs.o8------3++  h h hO R**** h? :.).o.o.7----4 h  hR > _You finish channelling your searing ray. h. ***The magic dart hits the orc. h-  h  hď .)o)o. h̐ @--= h 5 h  h   h P_The orc is moderately wounded. hU| **The magic dart hits the orc. hl, htj  The orc is heavily wounded. h.o.o.o 3 orcs (1 wandering)o h\6-6 h hu _An orc comes into view. It is wielding a +0 hand axe. hA  The magic dart hits the orc! h*)o 2 h, h.o)o h :o. h)$g5---3 h`$ 7 h* hg-1 _You kill the orc! h- h | **The magic dart hits the orc. h , hʈ .o.o. h h4----8 h  hq W _The orc is almost dead. h} A  The magic dart hits the orc. h] *)   orc h h _.o. h: \3----9 hf hpG _You kill the orc! h *** The magic dart hits the orc. hw  h~ .)o) h ^2----500 h  h2 ^ _The orc is moderately wounded. h A  The magic dart hits the orc! h **) hc N.) he 1----41Magic Dart h#k  hwn G _You kill the orc! hC  hE  hJ  hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h,  h  h  hF g2== _ h  h  h  h , h  h_ , h]  h P== h  h , hZ  h , h  h , h  h  h% J3== h\  h  hK  h  h , h  h , h  h  h- :== ha  hG , h  h , h  h , hE  ha"  h" T4== h$  h&  h4'  hK(  h+  hm+  h`,  h/ , h0  h2 P== he3  ha5 , he7  h8 , hK9  h:  h: M5== hU<  h"> B h?  h?  hA  hB  h#C  hC  h{F f== hH  hI  hnJ  hL  h)L  hM  hP , hcQ  hS  hT T6== h^U  h X  h:X  h~Y  h^ B hq` , ha  hc  h)d :== hAf  h i  h:i  hj  hm  hn  ho  hr  hr  hs  hv  hv M7= hw  hz , hN|  h~ , h  h`  h  h  h  h 9= h~  hp  h  hɌ  h  h܏  h  h  h: N8== h  h , he  h# , h^  h2 , hy  h  h+ :== hբ  hK  ht  h  h , hR  h) , hY  h3  hi N9== hn  h" , hU  hQ B hм , h"  h  h5 $== h , hp B hm  h  h  h  h  hT  h 10/13== h  h&, hC |== h , hf  h h h! h h#1 h")== h hd, h_B hj h"== h" h% h4& h' h* h+ h, hE/ hv/ h0 h3 h462== h*4 h5 h8 h8 h; hd> h> h@ hND hD h;F hI hJ:== hK hN hN hP h7S hzS hT hX, hY hb] h]L3== hD_ hb hf hf h$h hept ###########.##  hps...### #.####.##.... hpU.....# ........> hp~.######.#...#####@#  hq-   h&qu....#) #.###.#) hJqp#.# .........# hkq hqE  hx ##.## ...### #.####.##.........  hLx........>.#####.#...#####.#   hmx1....  hx@#.###.#) ####' hx_ #.#  hx9...<.....# hxE  h088.6 (87.0) hF-9.6 (88 hÆ h׍l _Items here: ))) [ †. h^ h Pick up what? 16/52 slots (_ for help) Hand Weapons (select all with )) h[a - a +0 falchion  b - a +0 flail  c - a +4 mace Armour (select all with [) h~Jd - a +0 scale mail Carrion han orc corpse  h[Up|Down] select[Esc] exit  hLetters toggle [.|Space] toggle selected[top] hW  hG\  hc ##.###.#   AsoRock the Conjurer#...##.#   Demigod#...##.#   Health: 50/50 ========================# #...##.#   Magic: 13/13 ========================## #.#...# ####.##   AC: 5Str: 8  ....#.#...# #.....#   EV: 11Int: 28 ........>..# #.#####   SH: 0Dex: 12 .....#.#...#####.#  XL:  6 Next: 54% Place: Dungeon:4  ....#.#.......#@#  Noise: ---------  Time: 5589.6 (0.0) h d 1[10;3H...#.#.#.###.#)#  o) +0 long sword ####'#.#.#.# #)#  Cast: Magic Dart .......#.#.# #.# .......#.#.### #.# .............# #.#   .........##### #.#   .........# #.#   ...<.....#   _The orc is moderately wounded.The magic dart hits the orc! _You kill the orc! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Items here: ))) [ †.  Okay, then. hsg  hg  hj  hTl . _ h2\3 h] hc hQg hk: _ hp~  Things that are here:  a +0 hand axe; an orc corpse hs ht _ hSv h{}  Things that are here:  a +0 war axe; an orc corpse hK h _ h hp h, h h  hʌ, h h& h, h h h hØ hZ hF h, h+ hg h h hc h h, h hޤ hȥ h h hڦ hŧ, h h h h hC h̬ hg, h h h, h@ h0 h[, h h hٸ, h h\ hn, h h h, h` h hw, h h h h hu h h, hI h h5, h hu h, hp h6 h<, h hc h, h h h?, h hT he h h h@ h, h h h}, h h h, h) h h, hi h h, h h h(, h h h, hG h h:, h h h, h  h_  hN , h  h  h , ht h h, h hYR  There is a stone staircase leading down here. h hM _ h h h h hO h hV , h  h", h# h$M _You now have 280 gold pieces (gained 6). h& hA& h& h( h.+ hc+ hH, h. h0, h1 h6 hl8 h8 hW9 h; h=, h> h@ hB hC h4D hzJ hPM, h@N h(P hR, hS hRU hW hW hX hZ h\ h\ h] h>a hb, hc h-hB hoh hkj hcl hl hm ho hr, hCs hv hz hMz h7| h  h, h h hއ h% h h h< hj h h' hz h hƛ he hĠ h h hΤ h h? h h h, hد h h h h h h h% h# h( hK hq h hq h, h h  There is a stone staircase leading down here. _ h  h< , hX h h h h= hf h h h h h h hq h h h hY h h h/ h hj  h! h! h6" hm# h% h*% h% h& h( h(( h( h) h* h + h , h, h- h. he. hs/ h0 h0 h61 h.2 h: ##  ########### .#  ..........# <#  #########.####.##  hX; ...........@..# 687.6 (98.0) .######.#######  #.#   #.#   h;{ #.# #############  h; #.# #...†.......#  #.# #.#########.#  h; ########.####.## #.#  ...........#...# #.#  hA hC,8.6 (99 h0H hK9 _Found a stone staircase leading up. h  hR , h  h=  h  h  h  h  h  h , h  h  h , h  h  h , h  h  hz  h  hE  h  h , hU  h  h=  hs  hN  h  h"  hU  h  h  h , hs  h$  h , h  h  h  h  h/  h  hn  h  h5  h  hx  h  h  h  h , hb  h  h  h  hH  h  h= , h  h  h  h  hV  h  h  h!  h!  hJ#  h%  hY%  h3&  h* X h+  h!. , h.  h30  h1  h 2  h2  h>5  h7  h7  h7  h9  h;;  h~;  h<  h=  hO?  h?  h&@  hI  #.. ..#.. ..........# # #.# #.#.# #########.#####.# #.#.# #............#.# #.#.# #.######.#### hJ #.# #.#.# #.# #.# ## #.# #.#.####.# #.# .# #.# #.....##.# #.# #  h1J .#####.# #.....##.# #.# # .......# #..@.....# #.# #  hUJ .......##### ###+###########.#### ####......... ...........#.  htJ ..........### ########.#.#. ##...#....... .........#.#. hJ F#...#....### ########.#.#.  hJ ##...#.##.#### ........#.#. ............. ...........> ##..) hJ ^### ###.....#.#. hT m715.6 (27'..##### hZ  h5^ M======6.6 (28 h,c  hg = _As you open the door, it creaks loudly! h[,  There is an open door here. _ hH, h h hx hd, h hI h(, h h h, h h h, h h" h, h h h hK hR h h h) h  h.  h? , h  h^ h, h h h h h8 hY hN, h h hn, h h_ h! h5! h! h# h$ h$ h% hR( h5#.# #.#.# #.# #.# #.# #.#.####.# #.# #.# #.....##.# #.# ### ####.# #.....##.# #.# #.. .....# #........# #.# #.#  hV5.....#########'###########.####.# ##.............#.............#... ........########.#########.#.#...#............@..........#.#...------ h~5i#....########.###.#.#...  h5q...#.##.#### .....#.#..Magic Dart h5. ................>. ..)......### #.#.#####.....#.#..  h6T........... g.#.# #.....#.#... g   hobgoblin (asleep) .......#.#######.# #.....#....# #####'#.#.#. ...#'##.##.###########.. h[6! hNx33.6 (17------4.6 (18 hQ h^U\ _A hobgoblin comes into view. h{G  The magic dart hits the hobgoblin! h****† hV>.... h2--5=5.0)Magic Dart hp h#M _You kill the hobgoblin! hCJ4 h Q hlT _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hE  hs[  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h:@ I hB  hC $ _ hsH B hF^ --3== h == h h  You see here a hobgoblin corpse. _ h  h , h  h  h B h|  h , h,  h5  h , hT  h4  h+  h,  h0 B h,1  hq6  h8 , h8  h ;  h>  hm?  hA  hC  hcE , hgF  hH  hM X hQ X h1T  huT  h3U  hW  hY  hZ  hZ  h}]  h]  h)^  h^  h/`  hb  hb  hc  h\e  hg B h4i  hk , hSk  hm  h)p , hxp  h r  ht , hlt  hv  hx , h(y  hz  h2|  h_|  h}  h X h  h  hH  h;  hN  hn  h  h  hj  hI , hs  hT  h˜  h  h:  h  h , h  hn  hb  h  h  hӮ  hj , h#  hd  h , hI  h  hq  h  h  hF  hW , h  hR  h , ht  h%  h , h  h  h  h  h  h1  h , h  h#  h  h'  h  h  h , h  h)  h4  hkV 3  You see here 2 flux baubles. hq 5 _ h)s  ht  h}x , htz  h~  hi B hI  h? , hÈ  ha  h  h  h  h  hI  h  h  h7  h , h  h  h B h  h B hϾ  h@ , h  h#  h , hv  h  h , hu  h)  hZ , h  h4  h  hN  h  h  h B h B h  hp  hZ , h  h  h , hV  h  h , h  h  hj #......#.#..#..#.# #......#.#.##<.#.#  #.#.....#.# #.#....##.# h #.##.####.# #.##.# #.# #.##.# #.# #....# #.# h  ###### #@#- ....h...# h~ #######.#Magic Dart #.# #.# h ###h   hound (asleep)  h 0  hX9 817.6 (82.0)  hBA hound comes into view. hF-8.6 (83 hQ  h - _Found a leather armour. h, **hThe magic dart hits the hound.  The hound is lightly wounded. hR_ h_ hxge[.h hh~2--====9.6 (1.0) hr hv& _The hound barks! h^% m  The magic dart hits the hound! hh l  The hound is heavily wounded. h 1----=---20 h S _The hound bites you but does no damage. hM#......#.#..#..#.# AsoRock the Conjurer #......#.#.##<.#.# Demigod #.#.....#.# Health: 50/50 ======================== hXMv#.#....##.# Magic: 9/13================-------- #.##.####.# AC: 5Str: 8 hM#.##.# #.# EV: 11Int: 28 #.##.# #.# SH: 0Dex: 12 #....# #.# h N XL:  6 Next: 55% Place: Dungeon:4 ###### #@# Noise: =--------  Time: 5820.6 (0.0) h;N ....[.h.# o) +0 long sword hrN#######.# Cast: Magic Dart #.# hN#.# ### h   hound hN.  hN_The hound bites you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h+OAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hSOrAim: a hound (heavily wounded, 73% to hit) hg #......#.#..#..#.#AsoRock the Conjurer #......#.#.##<.#.#Demigod#.#.....#.#Health: 50/50 ========================#.#....##.#Magic: 9/13================--------#.##.####.#AC: 5Str: 8 hg #.##.# #.#EV: 11Int: 28#.##.# #.#SH: 0Dex: 12#....# #.#XL:  6 Next: 55% Place: Dungeon:4 hh I###### #@#Noise: =--------  Time: 5820.6 (0.0)....[.*.# hh o) +0 long sword#######.#Cast: Magic Dart#.##.####h   hound hh Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hh Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hi Aim: a hound (heavily wounded, 73% to hit)  The searing ray hits the hound. hb hAiming: Searing RayPress: ? - help, Shift-Dir - straight line: a hound (heavily wounded, 73% to hit)  The searing ray hits the hound.  The hound is almost dead.  (Press . to maintain the ray.) h p=1.6 (1Ray  h  h z _The hound bites you but does no damage. The hound barely misses you. hfSD  The searing ray hits the hound. h|Xx* h>9. h"8--62Magic Dart+  h hI _You kill the hound! h  h+   You stop channelling your searing ray. _ hڗ I hQ 9== h@  hc == h 10/13====1== h  h[ , h5  h# P== h.  h , hE  h , h  h b2== h  h , hE  h B h , h  h#  h# :== h$  hF , hG  hTK , hN  h*P B hS 93 hT )== h*U  hW  hZZ , hi[  h]  h` , ha  hyj  h4l , hl  hn  hs P== heu  h  You see here a +0 leather armour. _ hl , hQ  hs  h~  h  h  h  h  h B h  h  h  hB h< h7, h hZ h1 hr& h' hw, h}. h. h/ h"3 h7B h; h%?, h@ h?D hF hiG hG h`L hO, hLT, hW, hf hpX hX hE h~ h h h h hb h hݷ hM h, h h hX h1, h h);  You see here 4 stones. h h _ hW h hE, h h h] h h hy h  ##########..÷..##  #. .......#....  #.###########...###  #.#......# ##.....  #.#.####.# ##.###  #.#.#..#)# #.# #  #S#....#.# #.# #  #.###.##)######'###  #.@..............).-- hZ #####.##...........  #(##...........Magic Dart  #.##...........  #..............  hO #.............. S   water moccasin (asleep) #.###...[...... h #.# #...>...... hy #.# #.......... h094.6 (72.0) hG--5.6 (73 h h"a _A water moccasin comes into view. hE *SThe magic dart hits the water moccasin but does no damage. h  h v .SThe water moccasin hisses angrily. h h2--==6.6 (1.0) h  h T _The water moccasin misses you. hL  The magic dart hits the water moccasin. hFK  The water moccasin is lightly wounded. hHi1-----7 h%P hS[ _The water moccasin barely misses you. h^v  The magic dart hits the water moccasin. h#{ _The water moccasin barely misses you.  The magic dart hits the water moccasin.  The water moccasin is moderately wounded.bites you but does no damage.  The water moccasin bites you.  You are poisoned. hi&49=======-0-----8Pois  h@/ hl35 _The water moccasin poisons you! hL  The magic dart hits the water moccasin. h =  The water moccasin is moderately wounded.You feel very sick.5---9/13 ----9 h  h T _The water moccasin misses you. hW L  The magic dart hits the water moccasin. h/Y u  The water moccasin is heavily wounded. hZ 3---8----900 hcd  hg j _You feel sick. The water moccasin barely misses you. hL  The magic dart hits the water moccasin. hQ  The water moccasin is heavily wounded.You feel sick. The water moccasin bites you. x2  You are more poisoned. hS38============---7----1Pois  h[ hA^5 _The water moccasin poisons you! h#y ##########..÷..## AsoRock the Conjurer #. .......#.... Demigod hQ#.###########...### Health: 38/50 ==================------ #.#......# ##..... Magic: 5/13=========--------------- #.#.####.# ##.### AC: 5Str: 8 #.#.#..#)# #.# # EV: 11Int: 28 #.#....#.# #.# # SH: 0Dex: 12 #S###.##)######'### XL:  6 Next: 65% Place: Dungeon:4 #.@..............). Noise: =--------  Time: 5901.6 (0.0) #####.##........... o) +0 long sword #(##........... Cast: Magic Dart #.##........... Pois  #.............. #.............. S   water m hJoccasin #.###...[...... #.# #...>...... #.# #.......... _The water moccasin poisons you!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 68% to hit) hS ##########..÷..## AsoRock the Conjurer #. .......#.... Demigod #.###########...### Health: 38/50 ==================------ #.#......# ##..... Magic: 5/13=========--------------- #.#.####.# ##.### AC: 5 hS^Str: 8 #.#.#..#)# #.# # EV: 11Int: 28 #.#....#.# #.# # SH: 0Dex: 12  hTK#*###.##)######'### XL:  6 Next: 65% Place: Dungeon:4 #.@..............). Noise: =--------  Time: 5901.6 (0.0) #####.##........... o) +0 long sword #(##........... Cast: Magic Dart #.##........... Pois  #.............. #.............. S   water moccasin  hU&#.###...[...... #.# #...>...... #.# #..........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 68% to hit)  The searing ray hits the water moccasin. huSPress: ? - help, Shift-Dir - straight line  hAim: a water moccasin (heavily wounded, 68% to hit)  The searing ray hits the water moccasin.  The water moccasin is severely wounded.  (Press . to maintain the ray.)  You feel very sick.32---=2.6 (1Ray  _The water moccasin closely misses you. h4o * The searing ray hits the water moccasin! hC E SThe water moccasin is almost dead.You feel very sick.28-----3+  h hnI _The water moccasin bites you but does no damage. x2 h M  The searing ray hits the water moccasin! h w* h: z †You kill the water moccasin! h@E h ##########..÷..## AsoRock the Conjurer #. .......#.... Demigod hE #.###########...### Health: 25/50 ============------------ #.#......# ##..... Magic: 4/14======------------------ hE #.#.####.# ##.### AC: 5Str: 8  h#F #.#.#..#)# #.# # EV: 11Int: 28 hGF #.#....#.# #.# # SH: 0Dex: 12 hjF   hF #†###.##)######'### XL:  6 Next: 100% Place: Dungeon:4  h!G >#.@..............). Noise: ==-------  Time: 5904.6 (1.0)  hqG #####.##........... o) +0 long sword #(##........... Cast: Magic Dart #.##........... Pois Ray++   hG #.............. #..............  hG D #.###...[...... hG   #.# #...>......  hH P #.# #.......... hH  The searing ray hits the water moccasin!  The water moccasin is almost dead.You feel very sick. _The water moccasin bites you but does no damage. x2  The searing ray hits the water moccasin!  You kill the water moccasin! hJ } - _You feel very sick. h(K HYou have reached level 7! hfU /  --more-- h8/56=5---7 0% Magic Dart h h _ h  hE^ h^ hg` hfK  You stop channelling your searing ray. hi6-Pois  hpn3 _You feel sick. hn_3--- hJp h0tL _You feel very sick. hct htK22-- hDv h~3 _You feel sick. h~71 h# hg3 _You feel sick. hŅ?0- h_ h3 _You feel sick. hk419- hM5== hJ h&3 _You feel sick. hf h h3 _You feel sick. hPf8=- h h=You feel sick.   hdq7=- hT hj _You are no longer poisoned. h:== h h h78 h% h h" h h> hS6= hW h h޿I9= h h, h h, h5 h? h9= h h3820 h2= h( h, hX h hHT7== h h71 h9(= hO h(, hN h h hk hy2=== h] h, h h, h h y8= h h:23 h h hP ho h, h8 h ho4== hB  hi%, h% h(, h;* h-, h0 h35=9== h5 h9, hH: hq=, h> hAi6= hFf== hH hL, hN hZR, hlV h]7=10/15== h^ he, hh hl, h7n hss hsS8= hv h y hOy:== h7{ h~, h hT h h h hIS9=1 hp(= hb h( h~ ha h} hę h  h՞ h!:30 hL hߦe= h3, hҪ h4, hB h hݴ=1= hE2== h h, h׼ h, h[ h hK2= h h h:== h h hN h h3= h h\ hD3= h h, h h, he h h*K4= h$ h h19= h h, h hi5= hQ he  h L4== hD  h, h h h- hQ ha6= h h2 hv:== h  h# h# h% h( h(97 h2* h- hY-L5== h0 h4, hl5 hn8, h9 h= h==8= h= hH? hA h)B$== hRB hD h?G, hH hL hLK9= hO hS hS hU h?Y h}Y h[ h^, hJ` hc hdN40= he hi h>i h/k hn, ho h$s hksW1= hPx h|, h^} h, h hE h52= hƅ hq h, h8 h  hF hV hv h hF h h?3= h h h h4 hϤ hǧ, h< h he%4 h h, h h , h= h h= h h;a5= h h, hT hx, hN h~ hU6= hn h, h! hE h h hw, h h4 hoK7= h h, h hR, ha hl hN8= h h, hq h, h h, h h hK9= h h , h  h , h  h  h1 O50= h  hb , h  h , hq  h2  ho %1 h  hb , h  h , h8  hw" , hM$  h'  h' D2= h)  h, , h-  h>6 3= h8 , h#:  h< , h=  h`C , hD  hG  hG K4= hH  hDL , hJM  hO , h#Q  h8T  hT U5= hV  hJX , hY  hK\ , h]  hN` , h.a  hcd  hd K6= h2f  h$k  hFm , hn  hr j  You see here a water moccasin corpse. hu  hu  _ hv  h'y  h| , hS~  h7  h  hf 9= h  h  h  h2 B h  h  h  h  h  h7  hp  hh  h5  hl , h  h  hO , h  h  h[  h  h]  h , h  h  hz  h4 , h  h  h  h  h  h  h' B h  hv  h  hM  hf  h%# , h;%  h'  hA , hG , hII  hI  hJ  hL  hN  hO  hO  hR  h"T  hoT  h/U  hV  hBY , hY  hw[  h'^ , hCd , hd  hd  he  hwg  hAi , hi  hk  hWm  hm  hn  ho  h?p , hp  hAs  h~u , hv  hw  hy  hy  hz  h{  hB~  hV , hm  h , h  h  h , h=  hg  h , h  h԰  h , h  hػ  h , h  h9  h B hi  ht , h  hq  h  hS  h/  h  hV  h  h  h h  There is a stone staircase leading down here. h  _ h  h(  hf  h  h  h  h , h  h_  h  h  h  h,  h  h  h  h  h# , hY  h  h , h  h  h  h  h  h)  h' X hs+ B h=,  ht. , h /  h1  h3 , h.4  h6  h8 , h9  hT;  h> , hV>  h4@  hC  hZC  hD  hE  hJ X hM , hSN  hUP  huR , hS  hOU  hBW , hW  hY  h[  h[  hm\  h1^  h`  h`  h !hj !h !h !hź !h !hU !h^ !hq !h !hG !h !h !ha !h !hV !h ==!h !h; !h !h!h!h1!h6 !h!hC!h!h!h!h!h !h%!h*!h+!h-!h&1!h5!hl6!h8!h;!h?!h@!hbB!hKE!hH!hkI!hK!hP!hS!hT!hHW!hZ!hk]!h^!h_!hAb!hHh!hh!hji!hk!h#### #### #.......#  #.......############ !h$###.###..... #@# ############## hjh........hjh.  ≈~≈~~....~~≈~≈~ !hMagic Dart ≈≈≈≈~....≈≈≈≈≈≈!h& ~≈≈≈~....~≈~≈~~!hEt ............... jj 2 gnolls (polearms, asleep)!h`k #####''''###### hhhh 4 jackals (asleep)!h~ #....# !h !h 211.6 (27.0)  2 gnolls and 4 jackals come into view.!h .jhhj 1 asleep)hhh1 wandering, 2 asleep)!h5==2.6 (28!h)!hr9 _The jackal barks! The gnoll shouts!!hM##.~..###.##  ..#~~~~~~~#.# ###...~~~~~...###!hN.##........#~..#..##...#########...........### ...##......>#### #####.......# #.......############!hv_###@###............. !h#.# ##############.jh........hjh.≈h≈~~....~~≈~≈~~!h÷7~~....!hd#####''''#######....#!h!h0n--3.6 (1.0)Magic Dart!hc!h!hpM..~~~.~~~...##.. ##...~~~~~~~~..###.##  ...#~~~~~~~#.# !hq###....~~~~~...###.##........#~..#..##...#########.....### ...#>#### !hBq#### #..@....############!heq###.###............. !hq#.# ##############.jh........hjh.....~!hq'~~~....!hq*####''''#####!hPz!hmA--4!hj!hA!hz@##.##.~~~.~~~...##..# #.##......~~~~~~~~..###.## #!h#.##......#~~~~~~~#.# #.# #.##........~~~~~...###.# ###........#~..#..##...# ###.!hX.### ## !h ##......>#### # #.# !hAW##.##!ha###.###.#.# #####!h.jh......≈h≈~~....!h{≈≈≈≈~....!h~≈≈≈~....~≈~≈~~...........!h$..... !h!h&5!h2!h!h X.##.~~~.~~~...##..# #. #.##......~~~~~~~~..###.## #. #.##......#~~~~~~~#.# #.# #. #.##.!h~ .~~~~~...###.# #.##........#~..#..##...# #. .##..### #. .# !h ##......>#### #. #.!h c# #.#.!h &##.!h ###.###.#.# ####!h I.jh.....≈h≈~~...!h7 ;≈≈≈≈~...!hN 9~≈≈≈~...!h S........ !h !h !hz &6!h !h !h.##.~~~.~~~...##..# #.# .##......~~~~~~~~..###.## #.# .##......#~~~~~~~#.# #.# #.# .##.~~~~~...###.# #.# .##.!hN#~..#..##...# #.# ##...### #.# # ##......>#### #.# # #.# #.#!h,#.##.####.###.!hSr#.# ### !h!h0!hhh   jackal (wandering)!h87Magic Dart!h!hg!h##.~~~.~~~...##..# #.# ##......~~~~~~~~..###.## #.# ##......#~~~~~~~#.# #.# #.# ##.~~~~~...###.# #.# ##.#~..#..##...# #.# ...### #.#  ##......>#### #.#  #.# #.# #.##.####h###.#.# ## ≈≈≈≈~....≈≈≈≈≈≈ !h!h!hyshhhh 2 jackals!h0===8!h]!h' _The jackal barks!!hd2-~~~~~~~~..###.#!h21#~~~~~~~#.# #.# ..~~~~~...##!h2#~..#..##..#######...........##!h2 ##>#### !h2 .# h...#############.##!h3T###h###@................!h63 #.# ##################.jh........hjh. ≈h≈~~....~~≈~≈~!hU3B≈≈≈~....≈≈≈≈≈≈~~≈~≈~~!ht3i   jackal...............!h3`#####''''###### #....#!hq5!h5!h6!hn>h.h 2 jackals!h?@0---9!hZF!hI!hdV......~..###.## #.# ......#~~~~~~~#.# #.# #.# .~~~~~...###.# #.# .#~..#..##...# #.# ....### #.# ##......>#### #.# #.# #.# #...h.h.#.####.###.#.# #.jh.hjh. ~≈≈≈~....~≈~≈~~ .h!hrC---20!h!h!h4 ......~..###.## #.# ......#~~~~~~~#.# #.# #.# .~~~~~...###.# #.# .#~..#..##...# #.# ...........### #.# ##......>#### !h #.# #.......# #.# #.....h.#.####.###h.#.# #.jh.hjh. !h+ q~≈≈≈~....~≈~≈~~ !h !h h...hh 3 jackals (1 wandering)!h &1!h0 !h ~..###.## #.# #~#.# #.# #.# ~~~~~...###.# #.# #~..#..##...# #.# ...........### #.# ##......>#### #.# #.......# #.# #..h....#.####.###hh.##.# #.jh.hjh.  ~≈≈≈~....~≈~≈~~ !hk!h!h h..hhThe jackal attacks as it pursues you! You block the jackal's attack.!hP.=2!h;!hjL _The jackal misses you.!hH~..###.## #.# #~#.# #.# #.# ~~~~~...###.# #.# #~..#..##...# #.# .### #.# ##......>#### #.# #...h...# #.# #.#.##### !h'~###.###.hh.# #.# #  .jh.hjh.  ~≈≈≈~....~≈~≈~~ !hf!h!h!h@!h..h.hhh!hf.=3!h!h' _The jackal barks!!hE|d....~~~~~~~~..###.## #.#  AsoRock the Conjurer ....#~~~~~~~#.# #.# #.#  Demigod ......~~~~~...###.# #.#  Health: 56/56 ======================== ......#~..#..##...# #.#  Magic: 13/15 ====================---- #####...........### #.#  AC: 5Str: 8  ##......>#### #.#  EV: 10Int: 28 #.......# #.#  SH: 3Dex: 12 !h3}(#.....h.#############.#####  XL:  7 Next:  0% Place: Dungeon:4 ###.###..hh@..............#  Noise: ==-------  Time: 6223.6 (0.0) #.# #####################  o) +0 long sword  .jh........hjh. Cast: Magic Dart  ≈h≈~~....~~≈~≈~  ≈≈≈≈~....≈≈≈≈≈≈  ~≈≈≈~....~≈~≈~~ hhh 3 jackals  ............... !hr} #####''''###### #....# _The jackal barks!  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  !h}rPress: ? - help, Shift-Dir - straight lineAim: a jackal (76% to hit)!hk 7hh!hc_T *h!hBNA**!h....~~~~~~~~..###.## #.#AsoRock the Conjurer ....#~~~~~~~#.# #.##.#Demigod ......~~~~~...###.##.#Health: 56/56 ======================== ......#~..#..##...##.#Magic: 13/15 ====================---- #####...........####.#AC: 5Str: 8##......>#####.#EV: 10Int: 28#.......##.#SH: 3Dex: 12#.....h.#############.##### XL:  7 Next:  0% Place: Dungeon:4###.###****@..............# Noise: ==-------  Time: 6223.6 (0.0)#.# ##################### o) +0 long sword.jh........hjh.Cast: Magic Dart  ≈h≈~~....~~≈~≈~≈≈≈≈~....≈≈≈≈≈≈~≈≈≈~....~≈~≈~~hhh [!h640m3 jackals...............#####''''#######....# _The jackal barks!  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line!h`v\  Casting: Searing Ray (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray misses the jackal. x2  (Press . to maintain the ray.)!hyn.h.hh!hz5-4.6 (1Ray !hO~!h+ _The jackal bites you.!h E  The searing ray hits the jackal.!h  You kill the jackal!The searing ray hits the jackal.!h  You kill the jackal!The searing ray hits the jackal!!h P****!h * _†..†!h2 56=!hl2 2-15Magic Dart+ !h8 !h;  !h < D_You kill the jackal!!h1 "  You stop channelling your searing ray. _!hh5 B!h7 !h7 !h8 L=-!h8 !h.; !h{; 53=!h; !h8< !hq> !h> !h? !hA !hA !hkB !hD ,!hD !hG !hG #=!hH !hH !hJ ,!h}K !hM !hM !hrN !hQ !hQ L4==!hR !huT !hT !h U !h0W ,!hW !h>Z !hrZ !h([ !h] !h(^ :==!h&_ !h-a !hea !hb !h-d !hXd !hd !hvg !hg #5!hg )==!h|h !h n !hFp ,!hp !ht b  You see here a jackal corpse.!h,w !hw  _!hwx !hz !h| !h| !h} !h !h !h? :==!h !he !h !h ,!hD !hݍ !h$ !h) ##.......~~~.~~~...##..# #.# .##......~~~~~~~~..###.## #.# .##......#~~~~~~~#.# #.# #.# .##........~~~~~...###.# #.# .##........#~..#..##...# #.# ##########...........### #.# # ##......>#### #.# # #.......# #.# #.....@.#############.#--49.6 (24.0) ###j###†..†............ #.# #################Magic Dart!h*  .jh........hjh. ≈h≈~~....~~≈~≈~ ≈≈≈≈~....≈≈≈≈≈≈j   gnoll (polearm, wandering) ~≈≈≈~....~≈~≈~~ ............... #####''''######!h, 9--!h3 !h6 \ _A gnoll is nearby!!!h-\ ##.~~~.~~~...##..# #.# ##......~~~~~~~~..###.## #.# ##......#~~~~~~~#.# #.# #.# ##.~~~~~...###.# #.# ##.#~..#..##...# #.# ...### #.#  ##......>#### #.#  #.!!h\ o# #.# #.##.####j###†..†..#.# ## !!h4] g≈≈≈≈~....≈≈≈≈≈≈ !!hV_ !!hlg :j....!!hh $50.6 (1!!hh .0) _!!h o !!hr "!hB s......~~~~~~~~..###.## #.# "!h ......#~~~~~~~#.# #.# #.# ..~~~~~...###.# #.# "!h ."!h #~..#..##...# #.# "!h ######...........### #.# "!h  "!hl >#### #.# .# #.# #.j.....#############.######.###†@.†.............. #.# ###################.jh........hjh.≈h≈~~....~~≈~≈~≈≈≈≈~....≈≈≈≈≈~≈≈≈~....~≈~≈~~ ...............#####''''###### #....#"!h 8j."!hv &1"!hs "!h #!h`......~..###.## #.# ......#~~~~~~~#.# #.# #.# .~~~~~...###.# #.# .#~..#..##...# #.# #!hQaR...........### #.# ##......>#### #.# #.......# #.# #j......#.####.###†.@†.#!has#.# #.jh.hjh. #!haV~≈≈≈~....~≈~≈~~ #!h!b#!hd#!hBk.jj   gnoll (polearm, wandering)#!ho&2#!h:w#!h{#!hL ~..###.## #.# #~#.# #.# #.# ~~~~~...###.# #.# #~..#..##...# #.# #!htL ...........### #.# ##......>#### #.# #.......# #.# #.j.....#.##!hL ###.###†..@.##.# ##!hL =.jh.hjh. #!h\O  ~≈≈≈~....~≈~≈~~ #!hFT .jj   gnoll (polearm, wandering)#!hW &3#!h\ #!hga s _You see here a jackal corpse.#!h'~..###.## #.# #~#.# #.# #.# #!h'~~~~~...###.# #.# #~..#..##...# #.# .### #.# #!h'##......>#### #.# #.......# #!h'd#.# #..j....##!h'w.##### ###.###†..†#!h'`# #.# ##!h(1  .jh.#!h1(*hjh. #!hL(- ~≈≈≈~....~≈~≈~~#!he(( #!h(#!h0#!h3&4#!h3>Magic Dart _#!h2;#!hM<$!h(k~$!hkk(..###.## #.# #~#.# #.# #.# ~~~~~...###.# #.# $!hk#~..#..##...# #.# .### #.# $!hk##......>#### #.# #.......# #.# #..j....#.##### ###.###†..†.$!hl}# #.# # $!h;l=.jh.hjh. $!h^l$$!hl $!hNt$!h(z&5$!h{$!h~$!h&~..###.## #.#  #~#.# #.# #.#  ~~~~~...###.# #.#  #~..#..##...# #.#  .### #.#  $!hx##......>#### #.#  #.# #.#  #..j....#.#####  ###.###†..†.#  #.# #  jh.hjh.  $!hh≈~~....~~≈~≈~  ~....≈≈≈≈≈≈  ≈≈≈~....~≈~≈~~  $!h     $!h1b''''######   $!hct#....#   $!h $!h?$&6$!ha*$!h-%!hW%!hyZ&7%!h_%!hgb%!hc&%!hn)&8%!h.%!hS3%!h %!h &9%!hu %!h %!hx %!h '60%!h %!h &!hK~&!h&1&!hÅ&!hd&!hg=.~..###.## #.# .#~#.# #.# #.# .~~~~~...###.# #.# .#~..#..##...# #.# #.### #.#  ##......>#### #.#  #.# #.#  #..j....&!h,#.#####  ###.###†..†.#  #.# # .jh.hjh. ≈h≈~~....~~≈~≈~≈~....≈≈≈≈≈≈ ~≈≈≈~....~≈~≈~~.#''''###### #....#&!hc&!h!&2&!h&!h&!hC =.~..###.## #.#.#~#.# #.# #.#.~~~~~...###.# #.#.#~..#..##...# #.##.### #.# ##......>#### #.# #.......# #.# #..j....#.##### ###.###†..†.# #.# #  .jh.hjh.  ≈h≈~~....~~≈~≈~  ≈≈≈≈~....≈≈≈≈≈≈  ~≈≈≈~....~≈~≈~~  .  #####''''######  #....#&!h\ &!h &3&!h &!h &!h* W.~..###.## #.#.#~#.# #.# #.#.~~~~~...###.# #.#.#~..#..##...# #.##.### #.# ##......>#### #.# #.......# #.# #.......#.##### ###.###†...# #.# # .jh.hjh.  ≈h≈~~....~~≈~≈~  ≈≈≈≈~....≈≈≈≈≈≈  ~≈≈≈~....~≈~≈~~  .  #####''''######  #....#&!h_ &!h &4&!hڹ &!h0 s _You see here a jackal corpse.'!h.~..###.## #.#.#~#.# #.# #.#.~~~~~...###.# #.#.#~..#..##...# #.##...........### #.# ##......>#### #.# #.......# #.# #.#. ###.###†.@†. #.#  .jh.hjh.  ≈h≈~~....~~≈~≈~  ≈≈≈≈~....≈≈≈≈≈≈  ~≈≈≈~....~≈~≈~~  .  #####''''######  #....#'!h'!hf-5 _'!h/'!h['!hd#......~..###.## #.# #......#~~~~~~~#.# #.# #.# #.~~~~~...###.# #.# #.#~..#..##...# #.##...........### #.# ##......>#### #.# #.......# #.# #.#. ###.###†@.† #.#  .jh.hjh.  ≈h≈~~....~~≈~≈~  ≈≈≈≈~....≈≈≈≈≈≈  ~≈≈≈~....~≈~≈~~  .  #####''''######  #....#'!hϮ'!h&6'!hl'!h'!h 3'!h '!hN '!hB '!hl B'!h ,'!h '!h '!h ,'!hq '!hi '!h #.##.......~~~.~~~...##..# # ##.##......~~~~~~~~..###.## #  #.##......#~~~~~~~#.# #.# # ##.##........~~~~~...###.# # ...##........#~..#..##...# # ..##########...........### # ..# ##......>#### # ### #.......#  #...@...#############'!hx x ###.###†..†.......... #j# ###############Magic Dart .jh........hjh. ≈h≈~~....~~≈~≈~ ≈≈≈≈~....≈≈≈≈≈≈'!h 7j   gnoll (polearm) ~≈≈≈~....~≈~≈~~ ...............####''''######'!h +9.6 (3'!h cjj 2 gnolls (polearms, 1 wandering)'!h b4-=70.6 (4'!h6 '!h_ C _The gnoll hits you from afar with a +0 spear.)!h"##.##.......~~~.~~~...##..# # AsoRock the Conjurer ##.##......~~~~~~~j..###.## # Demigod  #.##......#~~~~~~~#.# #.# # Health: 54/56 =======================- ##.##........~~~~~...###.# # Magic: 13/15 ====================---- ...##........#~..#..##...# # AC: 5Str: 8 ..##########...........### # EV: 10Int: 28 ..# ##......>#### # SH: 3Dex: 12 ### #.......# # XL:  7 Next:  1% Place: Dungeon:4 #...@...############# Noise: =--------  Time: 6270.6 (0.0) ###*###†..†.......... [40)!hmo) +0 long sword #j# ############### Cast: Magic Dart .jh........hjh.  ≈h≈~~....~~≈~≈~  ≈≈≈≈~....≈≈≈≈≈≈  jj 2 gnolls (polearms, 1 wandering) ~≈≈≈~....~≈~≈~~  ...............  #####''''###### _The gnoll hits you from afar with a +0 spear.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (83% to hit)*!hog##.##.......~~~.~~~...##..# # AsoRock the Conjurer ##.##......~~~~~~~j..###.## # Demigod#.##......#~~~~~~~#.# #.## Health: 54/56 =======================- *!ho##.##........~~~~~...###.## Magic: 13/15 ====================---- ...##........#~..#..##...## AC: 5Str: 8 ..##########...........#### EV: 10*!hoInt: 28 ..###......>####*!hoH# SH: 3*!ho(Dex: 12 ####.......## XL:  7 Next:  1% Place: Dungeon:4*!hp#...@...############# Noise: =--------  Time: 6270.6 (0.0)*!h.p###*###†..†.......... o) +0 long sword*!hLp4#*# ############### Cast: Magic Dart.jh...*....hjh.*!hp≈h≈~~.*..~~≈~≈~≈≈≈≈~....≈≈≈≈≈≈jj 2 gnolls (polearms, 1 wandering)~≈≈≈~....~≈~≈~~...............#####''''######*!hpCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*!hpyAiming: Searing Ray (safe; 2% risk of failure)  *!h qPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (83% to hit)  The searing ray hits the gnoll.*!hPress: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (83% to hit)  The searing ray hits the gnoll.  The gnoll is heavily wounded.  (Press . to maintain the ray.)gnoll shouts!*!h!~j.j..j)*!hp=1.6 (1Ray *!hR *!hS _The gnoll closely misses you.*!hD  The searing ray hits the gnoll!*!h****   gnoll (polearm)*!h7 }.)..*!h}C 2-3-2+ *!hK *!hO I _You kill the gnoll!,!h1sS ****,!ht*,!h'u4The magic dart hits the gnoll.,!hB  The gnoll is lightly wounded.,!h.w~j~....,!hx51----3,!h ,!h< _You stop channelling your searing ray.,!h **** The magic dart hits the gnoll.,!h_F 8....,!hG b0---4,!hO ,!h( ` _The gnoll is moderately wounded.,!hs ****The magic dart hits the gnoll.-!h r~j...-!h f9/15 ---5-!h/-!h] _The gnoll is heavily wounded.-!hJ3 *** The magic dart hits the gnoll.-!h-!hûb.j..-!hc8----6-!h-!hY^ _The gnoll is severely wounded.-!h | **The magic dart hits the gnoll.-!hM -!hO \.j.-!h! H6=---!h" 7-!h( -!h, ^ _The gnoll is severely wounded.-!hDC  The magic dart hits the gnoll!-!hJ])*-!h&.-!h=7-48Magic Dart-!h-!hI _You kill the gnoll!.!h3 3.!h .!h" ,.!h' .!h+ ,.!h+ .!h/ ,.!h1 .!h5 .!h5 7-.!he7 .!h: ,.!h= .!h@ ,.!hC .!hlG c8=.!hI .!hL ,.!hM .!hQ ,.!h4S .!h V ,.!hZ .!h'^ .!hu^ 9=.!h_ .!hb ,.!hzd .!hNg .!hi .!hi .!hAk .!hm .!h.!hb ...-913.0).Magic Darth   jackal (wandering)h.!h8-.!h.!h_ .!hO_A jackal is nearby!/!h  *****h*The magic dart hits the jackal.  The jackal is lightly wounded./!h9w ,/!h@ .)..h../!hJ 9==2.0) /!h< /!h < _The jackal barks! You hear a shout! x20!h ****The magic dart hits the jackal but does no damage.0!h.0!h.).h.0!hd7--30!hݠ0!h34 _The jackal is lightly wounded.0!hC *** The magic dart hits the jackal.0!hv0!h0!h!}.h..0!h$p6----40!h+0!hM/a _The jackal is moderately wounded.0!hI * The magic dart hits the jackal.0!hC 0!h) Jh)0!h H5---0!h 50!h 0!h Z _The jackal is almost dead.1!hng ##.##.......~~~.~~~...##..# # AsoRock the Conjurer ##.##......~~~~~~~~..###.## # Demigod 1!hh j #.##......#~~~~~~~#.# #.# # Health: 56/56 ======================== ##.##........~~~~~...###.# # Magic: 3/15====-------------------- ...##........#~..#..##...# # AC: 5Str: 8 ..##########...........### # EV: 10Int: 28 ..# ##...)..>#### # SH: 3Dex: 12 1!hh ### #.......# # XL:  7 Next:  4% Place: Dungeon:4 #...@...############# Noise: =--------  Time: 6295.6 (0.0) ###h###†..†.......... o) +0 long sword 1!h\i #)# ############### Cast: Magic Dart .jh........hjh.  ≈h≈~~....~~≈~≈~  ≈≈≈≈~....≈≈≈≈≈≈  h   jackal ~≈≈≈~....~≈~≈~~  ...............  #####''''###### _The jackal is almost dead.1!hi Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 76% to hit)2!h##.##.......~~~.~~~...##..# # AsoRock the Conjurer ##.##......~~~~~~~~..###.## # Demigod  #.##......#~~~~~~~#.# #.# # Health: 56/56 ======================== ##.##........~~~~~...###.# # Magic: 3/15====-------------------- 2!h...##........#~..#..##...# # AC: 5Str: 8 ..##########...........### # EV: 10Int: 28 ..# ##...)..>#### # SH: 3Dex: 12 ### #.......# # XL:  7 Next:  4% Place: Dungeon:4 #...@...############# Noise: =--------  Time: 6295.6 (0.0) ###h###†..†.......... o) +0 long sword #)# ############### Cast: Magic Dart .jh........hjh.  ≈h≈~~....~~≈~≈~  2!h0≈≈≈≈~....≈≈≈≈≈≈  h   jackal ~≈≈≈~....~≈~≈~~  ...............  #####''''###### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 76% to hit)  The searing ray hits the jackal!2!h/ ..~~~~~~~~..###.##  2!hy ..#~~~~~~~#.# #.# ....~~~~~...###.# ..#...# #..### 2!h?    2!h$ ###*###†..†. #)# ######  2!h3 2!hW≈≈≈≈~... ~≈≈≈~...2!ht ........ 2!hVs.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (almost dead, 76% to hit)  2!htaThe searing ray hits the jackal!  You kill the jackal!2!h=6.6 (1Magic DartRay 2!hˈ2!hNf _(Press . to maintain the ray.)2!h   You stop channelling your searing ray. _--Magic Dartj   gnoll (wandering)j2!hk w7--8.6 (22!h7 2!hm r _A gnoll comes into view. It is wielding a +0 whip.3!h+a *****3!hk *The magic dart hits the gnoll.3!hК3!hޡ.)...j..3!h3=9.6 (13!h3!h` _The gnoll is moderately wounded.3!h *****The magic dart hits the gnoll.3!hR 3!h.Y .)...j.3!h*] T2-3003!hf 3!hKj ] _The gnoll is heavily wounded.3!h ****The magic dart hits the gnoll.3!h)n 3!hMt .).j.3!hpv ^1---13!hz 3!h} ] _The gnoll is heavily wounded.4!h4C  The magic dart hits the gnoll!4!h:n***)4!hV.).4!hH0---62Magic Dart4!h4!hI _You kill the gnoll!4!h].##.~~~.~~~...##..# #. #4!hb.##......~~~~~~~~..###.## #. #.##......#~~~~~~~#.# #.# #. #.##..~~~~~...###.# #.##........#~..#..##...# #. .##.4!h[.### #. .# ##...)..>#### #. #.4!h,# #.#....@..##.###.###†..†.4!hc#)# ####.jh.....≈h≈~~.).≈≈≈≈~...~≈≈≈~........... 4!hD4!h.-34!h$5!h.##.~~~.~~~...##..# #.# .##......~~~~~~~~..###.## #.# .##......#~~~~~~~#.# #.# #.# .##.~~~~~...###.# #.# .##.#~..#..##...# #.# ##...### #.# # 5!h##...)..>#### #.# # #.# #.##.....@.##.#5!h&###.###†..†.#)# ### 5!hI/5!hWV-45!h5!h5!hI"##.~~~.~~~...##..# #.# ##......~~~~~~~~..###.## #.# ##......#~~~~~~~#.# #.# #.# ##.~~~~~...###.# #.# ##.#~..#..##...# #.# ...### #.#  5!hIF##...)..>#### #.#  #.# #.# #......@##.####.###†..†.5!hJr#)# ## 5!h6J&5!h U<55!hQ\5!h^5!hkC6 ~~~~~~~~..###.##~~~~~~~#.# #.# ..~~~~~...###~..#..##..#######...........##5!hC ##...)..>####  #.......# ....#############.#####.###@..†............. #)# ##################.jh........hjh. #....#5!hL5!hOR1=65!hY5!h\s _You see here a jackal corpse.5!h ......~..###.## #.# ......#~~~~~~~#.# #.# #.# .~~~~~...###.# #.# .#~..#..##...# #.# ....### #.# ##...)..>#### #.# #.# #.# #.......#.#5!h ###.###†@.†.#)# #.jh.hjh. 5!h 5!h -7 _5!h 5!h 5!hz W......~..###.## #.# ......#~~~~~~~#.# #.# #.# .~~~~~...###.# #.# .#~..#..##...# #.# ...........### #.# ##...)..>#### #.# 5!h{ #.......# #.# #.......#.####.###†.@†.#)# #.jh.hjh. 5!h6 5!h &85!h 5!h 5!hu~..###.## #.# #~#.# #.# #.# 5!h~~~~~...###.# #.# #~..#..##...# #.# ...........### #.# ##...)..>#### #.# #.......# 5!hR#.# #.......#.####.###†..@.##)# #.jh.hjh. 5!h&5!hm5!h&95!hc5!hs _You see here a jackal corpse.6!h{s~..###.## #.# #~#.# #.# #.# ~~~~~...###.# #.# #~..#..##...# #.# .### #.# ##...)..>#### 6!h|^#.# #.......# #.# #.......#.##### ###.###†..†# #)# #  .jh.hjh. 6!hn6!h^J=10 _6!h46!hҐ6!h 36!h$ 6!h[ B6!h 6!h  6!h 6!ho `2==6!h` 6!hy ,6!h1 6!hq ,6!h 6!hp! 6!h! 6!hc" 6!ht% :==6!h% 6!hp& 6!h( 6!h( 6!h* 6!h - 6!h&- 6!h. 6!h3 u3=6!h4 6!h4 6!h6 6!h8 ,6!h9 6!h: ,6!h > e=6!h,? 6!hA ,6!hB 6!hE ,6!hF 6!hH 6!hI T4==6!hI 6!hK 6!h$L 6!hL 6!hBO ,6!h#P 6!hR ,6!hpS 6!hU 6!hLV :==6!h2W 6!h Y ,6!hY 6!h\ ,6!h] 6!h_ ,6!h7` 6!ha j5==6!hkc 6!he 6!h;e 6!hf 6!hh 6!hh 6!hi 6!h;l 6!hll 6!h*m 6!ho P==6!hp 6!h2r 6!hir 6!hs 6!hhy 6!hy 6!hHz 6!h0} i6=6!h ~ 6!h 6!h 6!h 6!h 6!h 6!h, 9=6!h$ 6!h ,6!h 6!hK ,6!hX 6!h 7====6!h6 ,6!h 6!h 6!h 6!h 6!h; 6!h M8=6!hs 6!hU 6!h 6!hw 6!h) ,6!hn 6!h B6!h` 6!h 9=6!h{ 6!h־ ,6!h 6!h- ,6!h 6!h0 d9==6!hz 6!h/ 6!hr 6!h+ 6!h ,6!hb 6!h 6!h 6!h 6!h 6!h :==6!h 6!h 6!hE 6!h. 6!h2 ,6!h3 6!h 6!h\ R10/15==6!h 6!h ,6!h 6!h 6!h 6!h 6!h ,6!h 6!h 6!hH :==6!h_ 6!h ,6!h 6!h1 6!hb 6!h) 6!h 6!hJ M1=6!h8 6!h 6!h 6!h 6!h 6!h 6!h 6!h= 6!h 6!h 6!h 6!h 9=6!h 6!h  ,6!h 6!h ,6!h 6!h ,6!h 6!hT 6!h 6!h E2==6!h 6!h ,6!h" 6!h!% ,6!h}& 6!hH) ,6!hx* 6!hd- :==6!h- 6!h / 6!h1 ,6!h2 6!h5 ,6!h5 6!h7 6!h7 K3=6!h8 6!h; ,6!h|< 6!h> ,6!h? 6!hA ,6!hB 6!hD 6!hD 9=6!hE 6!h H ,6!hH 6!hK ,6!hDL 6!hO 6!hP E4==6!hCQ 6!hWT ,6!h;U 6!hW ,6!hX 6!hZ ,6!h[ 6!h_ f==6!h5b ,6!hDc 6!he ,6!hf 6!ht _ _You start resting.6!h| 1405.6 (95.0)6!he [5==6.6 (966!h 6!hވ % _Magic restored.6!hh6!h6!h6!hX6!hQ6!h76!h> ,6!h!6!h)$P==6!h%6!h~',6!hc(6!h*6!h*6!hj,6!h.6!h/6!h06!h3,6!h\47!h7!hD,7!h08h7!h;B7!h@?B7!hB,7!hC7!hOE,7!hJX7!hrM,7!hN7!hQ,7!h~S7!hV,7!hW7!hZ,7!h[7!h],7!h^7!ha,7!hpb7!h\d,7!hd7!h}f,7!h g7!h^h7!hh7!hh7!h?j,7!hj7!h}l,7!hm7!hn7!hgn7!hn7!h\p,7!hp7!hq,7!h}r7!hs,7!hxt7!hu,7!h'v7!h-w7!hKw7!hw7!hx,7!h{y7!h;{,7!h |7!h-},7!h}7!h,7!hW7!h,7!h17!hQ7!ho7!h7!hh,7!ht7!hʉ,7!h/7!hڋ,7!h\7!hi7!hAE o÷..÷Magic Darto   orc (polearm, wandering) _You start waiting.7!h-65.6 (597!hs,6.6 (607!hנ7!hWt _An orc comes into view. It is wielding a +0 trident.7!h #.#  #.# #.#  #.#  #.#  #.#  ##...)..>#### #.# 7!hs #.......# #.#  #...o...########### 7!h 4 #÷..÷@.......7!h(  7!hG)#)# #############  7!he  )7!h   7!h   7!h%   7!h'7!hF #.#  #.# #.#  #.#  #.#  #.#  ##...)..>#### #.#  #.......# #.#  #...o...###########  7!hF#÷..÷@.......  #)# #############    )7!hF:    7!hG   7!h-G  7!h?G7!hN7!h*Q7!hW7!hx[[ _An orc is nearby!7!hՖ A  The magic dart hits the orc!7!h a)******7!h' 0.....÷7!h0, 4--=7.6 (1.0)Magic Dart7!hW3 7!h6 G _You kill the orc!8!hz8!h-}8!hʃ8!hև _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8!hJ38!h8K8!hO8!hS: _8!hU,8!hW8!hZ8!hZ8!hK\8!hp_8!h_1--8!h`8!hd,8!hce8!hi8!h]iE5==8!hmj8!hr4 _Magic restored.8!htt38!hau8!h{d  You see here a jackal skeleton.8!h8!h _8!h8!h^8!h,8!h8!hx8!hNj8!h:==8!ha8!h8!h,8!hB8!hז8!h,8!h8!h8!hV,8!hz8!h}  Things that are here:  a +0 trident; an orc corpse8!h$8!h _8!hI8!h;8!h3,8!hm8!hk=  You see here a +0 spear.8!h8!hi _8!h8!h8!h8!h8!ha8!h8!h,8!h8!h8!h,8!hS8!h8!h,8!h8!hV8!h 8!h- 8!h 8!h8!h#,8!hP8!hJ8!h8!h8!h8!h!8!h$,8!hm&8!h)8!h-,8!hn.8!h;28!h48!h58!h&68!h68!h>8!hA,8!hB8!hD8!h5H8!h}H8!hI8!hJ8!h'N,8!hN8!h@R8!hV,8!hoW8!h2]8!hd8!hi8!hk8!hn8!ho8!hp8!h|I _The orc shouts! You hear a shout! x28!h%~~~...###.# #.  #..##...# #.#  ..### #.#  .)..>#### #.#  .....# #.#  .)...#############.#####  8!h.###÷..÷...............#  )############  ................  -98.6 (31.0) 8!h0..~~≈~≈~≈~~~~≈≈~~~≈~≈...  ..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..(  8!h..~≈~≈~~≈≈~≈~~#####≈~...  8!h..............#oo.#≈≈...  8!he''#############.j.# ~P..   j   gnoll ..# '### ...   oo 2 orcs ..' '. ...    8!h%8!hCj.8!heF-9.6 (328!hʼ8!h. _Found 5 silver javelins.9!hF39!hZ9!h9!hwB9!h9!h',9!h9!h_9!h,9!hS9!h'9!h9!h 9!h59!h|9!h9!h,9!h#9!hq9!h,9!h9!h9!h,9!hx9!h9!h_,9!h9!h9!hnz############.#####  .÷...............#  #################### ...................# ≈~≈~~~~≈≈~~~≈~≈...P# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..(.# 9!h~~≈≈~≈~~#####≈~....# ........#.oj#≈≈....# #########...#≈~P@..# 507.6 (8.0) #'###≈~....#  '.#.~≈≈....# 9!h}Z #.~≈≈....#  #.≈≈≈.$..#  #.≈≈~..P.#   #.~~~....#  9!h#.≈≈≈.(..#    9!h9!h+8.6 (99!h 9!h % _Found 2 stones.:!h:!hڙ:!h:!h:!h¤:!h,:!h:!h,:!h|:!h:!h ,:!h:!h:!h,:!hj:!h,:!h:!h:N _You now have 321 gold pieces (gained 16).:!h3:!h:!hi:!h,:!hw:!h:!hT,:!h}:!hV;  You see here 2 stones.:!h:!h _:!h:!hy:!h,:!h:!h:!ho,:!h:!h:!h,:!h\:!hz:!h ,:!hd :!h :!h:!h:!h:!h:!h,:!h":!h:!he:!h:!h/:!h:!h#:!hS$,:!h$:!h?) _The orc shouts! You hear a shout!:!h@:!h@:!h@B:!hE6 _The gnoll shouts!:!h)IA  You enter the shallow water.:!hLkWater :!hRM:!hSPN _Moving in this stuff is going to be slow.:!hQT:!hYV>:!hWW:!hY:!h`:!hb:!hg3:!h i:!hFpJ _The jackal barks! You hear a bark! x2:!hw:!hz:!hlI:!h5 _The hound barks!:!h:!h:!hۋ:!ha:!h[:!h8:!h::!h:!hH,:!h:!h:!h˽:!hT,:!h:!h9:!h'd:!hri #.#.~≈~....# #'###≈≈....# ###########oj.#≈≈....# ...h......#ojo#≈≈....# h≈h~#####≈≈....# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....# ≈~≈~~≈~≈≈~≈≈≈~~≈~....# ...[..P..............# .......@......P......#35.2 (26.6) ######################  Magic Dart  hh 2 hounds  o   orc  h   jackal :!h~w:!h:!h\ _A hound is nearby!=!hD  The magic dart hits the jackal.=!hh~***=!h|=!h}=!hY  You kill the jackal!=!hp.h≈~≈=!hޏh≈~~≈~≈.h   jackal (wandering)=!ho4--7=6.2 (1.0) =!h'=!hY _A jackal comes into view.=!hu =!h5 $#.#.~≈~....#  AsoRock the Conjurer#'###≈≈....#  Demigod###########oj.#≈≈....#  Health: 56/56 ========================..........#ojo#≈≈....#  Magic: 14/15 ======================--~~~≈h≈~≈h~#####≈≈....#  AC: 5Str: 8≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....#  EV: 10=!h ~Int: 28≈h≈~~≈~≈≈~≈≈≈~~≈~....#  SH: 3Dex: 12...[..P..............#  XL:  7 Next:  7% Place: Dungeon:4.......@......P......#  Noise: =--------  Time: 6536.2 (0.0)######################  o) +0 long sword  Cast: Magic Dart  hh 2 hounds  o   orc  h   jackal (wandering) _The jackal barks! You hear a bark! x2 _The hound barks! _A hound is nearby!The magic dart hits the jackal.  You kill the jackal! _A jackal comes into view.=!h- =!hݵ =!h =!h" k _Your line of fire to the hound is blocked by a plant.>!hq  #.#.~≈~....# #'###≈≈....##oj.#≈≈....#h.#ojo#≈≈....#≈~~~≈h≈~≈h~#####≈≈....#≈~....#~≈h≈~~≈~≈≈~≈≈≈~~≈~....#.[..P..............#.......P......##h 2 jackals (wandering)>!h >!h >!hv M.h>!h 3-7.2 (1>!h2 >!h Y _A jackal comes into view.?!h;1 #.#.~≈~....# #'###≈≈....##oj.#≈≈....#.#ojo#≈≈....#~≈~h~≈h≈~≈h~#####≈≈....#≈~....#~≈h≈~~≈~≈≈~≈≈≈~~≈~....#.[..P.#?!h1.P......##hh 2 jackals (wandering)?!h6?!ho9?!hBO~≈h?!hC@-8?!hJ?!hM@!h ***The magic dart hits the hound.@!hhPX  The hound is lightly wounded.@!hDS@!hU6  The jackal barks!@!h!W@!h'c>h...h~h≈~≈~~≈h.hhh 3 jackals@!hDf_3--===9@!hm@!hmpY _A jackal comes into view.@!h2 D  The magic dart hits the jackal.@!hc@!hi  The jackal is almost dead.@!ht.h.h.@!hݗ4-2-----40@!h6@!hb+ _The jackal bites you.A!h)D  The magic dart hits the jackal.A!h/i† 2A!h״A!h,A!h,d.hhA!h-1-----1A!hA!hJ _You kill the jackal!A!hz ****The magic dart hits the hound!A!h A!hq A!hS h..h≈~†A!h A--2A!hR A!h$ ^ _The hound is severely wounded.B!h *****The magic dart hits the hound.B!hB!hUB!hV.~≈≈~†   houndB!h"\50-3B!hs$B!h/+Y _The hound is almost dead.B!h g #.#.~≈~.... #'###≈≈....#oj.#≈≈....h.#ojo#≈≈....≈~≈~hh≈~≈~≈h~#####≈≈....~≈~....~≈~≈~~≈~≈≈~≈≈≈~~≈~.....[†.P..P......h 2 houndsB!hx B!h B!he \Mhh   howler monkey   houndB!hF .-4B!h  B!h^ ` _A howler monkey comes into view.C!h] #.#.~≈~ #'###≈≈#oj.#≈≈hh.#ojo#≈≈~≈~≈~hh≈~≈~≈h~#####≈≈~≈~~≈~≈~~≈~≈≈~≈≈≈~~≈~.[†.P.Ph 2 houndsC!hC!hC!hC!hA..hh~   houndC!h@-5C!hC!h{C!hh≈≈≈.#.~≈~ #'##C!hB###############oj............h..#ojo≈h≈~hh≈~≈~≈~~#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈C!hc~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~†.P.C!h..................P..... ########################C!hC!hC!hC!h?h.~hC!hT6=6C!h1C!ho _You see here a +1 helmet.D!h/_D!h|lT.hD!h o@-7D!hzD!hE _r - a +1 helmetD!hV|#.#.~≈~.#'###≈≈.###############oj.#≈≈.D!h~..............#ojo#≈≈.~≈~≈hhh≈~≈h≈~~#####≈≈.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~.........†.P............D!h0...PD!hT#########################D!hD!h&8D!h2D!h_E!h+&#.#.~≈~....##'###≈≈....##oj.#≈≈....#.#ojo#≈≈....#~≈~≈hhh≈~≈h≈~~#####≈≈....#~~≈~....#~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....#.†.P.#.E!h&-P......##E!h=  The howler monkey hoots and howls with incredible vigour!E!h?o1=========9E!hHE!hO_ _You hear a shout! x2; You hear a bark! You hear a shout! You hear a bark!E!h o#.#.~≈~....# #'###≈≈....# #oj.#≈≈....# .#ojo#≈≈....# ~≈~≈hhh≈~≈h≈~~#####≈≈....# ~~≈~....# ~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....# .†.P.# .P......# # o   orcE!hb Whh 2 jackalsE!h E!h E!h E!h ^h~hE!ht d=--------50E!hW E!h E!he#.#.~≈~....# #'###≈≈....# #oj.#≈≈....# .h......#ojo#≈≈....# ~≈~≈~hh≈~≈h≈~~#####≈≈....# ~~≈~....# ~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....# .†.P.# .P......# # E!huE!ḩE!h3E!h2l~h≈hE!hpG--------1E!h`E!h2F!h@#.#.≈≈≈....# #.#.~≈~....#  #'###≈≈....# ###############oj.#≈≈....# F!hA.......h......#ojo#≈≈....# ~≈~≈~~h≈h≈h≈~~#####≈≈....# ~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....# F!h\E~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....# .†.P......# ..................P......#  ##########################F!hGF!hvLF!hNF!hXG..hF!h[&2F!h\eF!hlG!h4#.#.≈≈≈....# #.#.~≈~....# #'###≈≈....# #oj.#≈≈....# .h....#ojo#≈≈....# ~≈~≈~~h≈h≈h≈~~#####≈≈....# ~~≈~....# ~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....# .†.P.# .P......# # j   gnoll (polearm)o   orc (…)h..h~=3G!h:G!hAG!h? ** The magic dart hits the hound.H!hH!hH!hH!hiH!hH!h·H!hH!h..h.h≈h≈h≈≈H!hٙ^0-=4H!hH!h.` _The hound is moderately wounded.H!h?8:**H!hH!hH!hH!h(hh≈~h≈≈H!hFf9/15 ---5H!hH!h<H _The magic dart hits the jackal but does no damage.H!h **The magic dart hits the hound but does no damage.H!hA≈≈H!hD8----H!h36H!hH!h` _The hound is moderately wounded.H!h) { **The magic dart hits the hound.H!h@ ,H!h=X  hh≈≈(catching breath)The hound is heavily wounded.The howler monkey hoots and howls with incredible vigour!H!hZ ;--========H!hZ 7H!hc H!hei c _You hear a shout! x2; You hear a bark! You hear a shout! x2; You hear a bark!H!hT| **The magic dart hits the jackal.I!hI!h I!hthh~≈≈I!h7-=-------8I!h(I!h.a _The jackal is moderately wounded.I!hPC  The magic dart hits the hound!I!hL .****j   gnoll (polearm)o   orcI!hXhh 2 jackalsI!h*JI!hLI!h5NI!hXh.h~≈≈≈≈I!h]6---12-------9I!hfI!hkI _You kill the hound!I!h} **The magic dart hits the jackal.I!hKBI!hQh......hh≈~~≈~I!hSI5---I!h%T 60I!hQ\I!h`Z _The jackal is almost dead.I!h ***The magic dart hits the jackal but does no damage.I!h I!h I!hت ......h.~≈~   jackalI!hU e4---1I!h I!h3 Z _The jackal is almost dead.I!h("D  The magic dart hits the jackal.I!h*:†*I!h*0**J!hiJ!hiJ!himJ!hmJ!h{h~≈~hh   houndj   gnoll (polearm)o   orc(…)J!h>_3----2J!hyJ!hJ _You kill the jackal!J!h ** The magic dart hits the howler monkey!J!hJ!hJ!hJ!h۠.hh~≈≈.hJ!h+^2---3J!hJ!he _The howler monkey is heavily wounded.J!h *** The magic dart hits the howler monkey.J!h2 J!h3 J!h4 J!h= J!h]G h.h≈~≈≈†hJ!hkJ @-4J!hR J!hcW f _The howler monkey is severely wounded.K!h#.#.≈≈≈....# #.#.~≈~....# #'###≈≈....# ##oj.#≈≈....# .h...†.#ojo#≈≈....# ~≈~≈~~~≈h≈~≈~~#####≈≈....# ~~≈~....# ~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....# .†.P.# .h.P......# # j 2 gnolls (1 polearm)K!hK!hK!hgK!hK!h ; .h~h.  h   jackalK!h'.-5K!h5K!hK!h_~≈~'###≈≈###############oj.#≈≈..........h..†.#ojo#~≈~≈~~~≈~≈~≈~~#####~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~≈~≈~~≈~≈≈~≈≈≈~~K!h_ ........†.Ph.............P#########################K!hbK!hjcK!hfK!hgK!hhrzMh..h..hh   howler monkey(…)K!h2s@-6K!h#{K!hhK!hZ 4 #.#.~≈~....# #'###≈≈....# ##oj.#≈≈....# .h....†.#ojo#≈≈....# ~≈~≈~~~≈~≈h≈~~#####≈≈....# ~~≈~....# ~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....# .†.P.# .h.@..P......# #   h   jackalK!hx %M.h~≈h.hh   howler monkey(…)7K!hJhowler monkey. _The howler monkey is severely wounded.You closely miss the hound.  The hound is severely wounded.  The hound barely misses you.  The howler monkey hoots and howls with incredible vigour!K!hJK!hVi .h~hK!h W(catching breath)The hound closely misses you. The hound barely misses you.K!hWN========8.6 (1.4K!hu]K!h<`8 _You hear a shout! You hear a bark!L!h  You barely miss the hound.The hound is severely wounded.L!h.h=-------70.1 (1.5L!hL!h[ _The hound bites you but does no damage. You block the hound's attack.L!h@  You hit the hound but do no damage.The hound is severely wounded.L!hL!hNZ~≈hL!hA3=-------L!h&1.5 (1.4L!hqL!hj _The hound barely misses you. The hound misses you.L!hJd  You closely miss the hound.The hound is severely wounded.L!he -3.0 (1.5L!h3m L!ho _The hound barely misses you. The hound closely misses you.L!h@(catching breath) barely miss the hound.  The hound bites you.  The howler monkey hoots and howls with incredible vigour!The hound bites you.  The howler monkey hoots and howls with incredible vigour!2--========4.4 (1.4M!hM!h * _You hear a shout! x4M!hN You barely miss the hound.The hound is heavily wounded.M!hTO44------=-------5.9 (1.5M!hWM!hi\- _The hound bites you. x2M!h  You miss the hound.The hound is heavily wounded.The hound bites you but does no damage. The hound bites you.M!h 1-----=-------7.3 (1.4M!hM!h= _The hound bites you but does no damage.N!hi4 #.#.~≈~....#  AsoRock the Conjurer #'###≈≈....#  Demigod N!h4 ###############oj.#≈≈....#  Health: 41/56 =================-------  ............†.#ojo#≈≈....#  Magic: 1/15=----------------------- N!h4 ~≈~≈~~~≈~≈~≈hh#####≈≈....#  AC: 5Str: 8  ~~≈≈≈≈≈≈≈≈≈≈≈*≈≈≈≈≈≈~....#  EV: 10Int: 28 N!h<5  ~~~~≈~≈~~≈~≈≈~*≈≈~~≈~....#  SH: 3Dex: 12  ........†.P...*..........#  XL:  7 Next: 12% Place: Dungeon:4 N!hv5R ..............h@..P......#  Noise: =--------  Time: 6577.3 (0.0)  ##########################  o) +0 long sword  Cast: Magic DartN!h5  h   howler monkey  h   hound  jj 2 gnolls (1 polearm) N!hK6] o   orc(…)_The hound bites you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  N!h6{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 78% to hit)O!hdt#.#.~≈~....#  AsoRock the Conjurer#'###≈≈....#  Demigod###############oj.#≈≈....#  Health: 41/56 =================-------O!hO............†.#ojo#≈≈....#  Magic: 1/15=-----------------------O!ha~≈~≈~~~≈~≈~≈*h#####≈≈....#  AC: 5Str: 8  O!h҃~~≈≈≈≈≈≈≈≈≈≈≈*≈≈≈≈≈≈~....#  EV: 10Int: 28  O!hL~~~~≈~≈~~≈~≈≈~*≈≈~~≈~....#  SH: 3Dex: 12  O!hI........†.P...*..........#  XL:  7 Next: 12% Place: Dungeon:4  ..............h@..P......#  Noise: =--------  Time: 6577.3 (0.0)  ##########################  o) +0 long sword O!h Cast: Magic Dart  h   howler monkey  h   hound  jj 2 gnolls (1 polearm)  o   orc(…)_The hound bites you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 78% to hit)O!h h≈≈.  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 78% to hit)  The searing ray misses the howler monkey.  (Press . to maintain the ray.O!h!)  The howler monkey hoots and howls with incredible vigour!The hound closely misses you.O!h!q2==========8.3 (1O!h"=Ray O!h*O!h3< _You hear a shout! x4; You hear a bark!P!h~m  #.#.~≈~....#  AsoRock the Conjurer #'###≈≈....#  Demigod  ###############oj.#≈≈....#  Health: 41/56 =================-------  ............†.#ojo#≈≈....#  Magic: 0/15------------------------ P!hm  ~≈~≈~~~≈~≈~≈hh#####≈≈....#  AC: 5Str: 8  ~~≈≈≈≈≈≈≈≈≈≈≈*≈≈≈≈≈≈~....#  EV: 10Int: 28 P!hn  ~~~~≈~≈~~≈~≈≈~*≈≈~~≈~....#  SH: 3Dex: 12  ........†.P...*..........#  XL:  7 Next: 12% Place: Dungeon:4  ..............h@..P......#  Noise: ========-  Time: 6578.3 (0.0)  ##########################  o) +0 long sword  Cast: Magic Dart  Ray P!hn   h   howler monkey  h   hound  jj 2 gnolls (1 polearm) P!hn  o   orc(…)_You hear a shout! x4; You hear a bark!  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 78% to hit)Q!h h*≈*≈Q!haO e≈*~*Q!h0 }≈**.hR!hRV..**S!hVu#.#.~≈~....#  AsoRock the Conjurer#'###≈≈....#  Demigod###############oj.#≈≈....#  Health: 41/56 =================-------............†.#ojo#≈≈....#  Magic: 0/15------------------------~≈~≈~~~≈~≈~≈hh#####≈≈....#  AC: 5Str: 8  ~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....#  EV: 10S!h v-Int: 28  ~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....#  SH: 3Dex: 12  ........†.P..............#  XL:  7 Next: 12% Place: Dungeon:4  ...........****@..P......#  Noise: ========-  Time: 6578.3 (0.0)  ##########################  o) +0 long sword  Cast: Magic Dart  Ray  S!hVvV h   howler monkey  h   hound  jj 2 gnolls (1 polearm)  o   orc(…)S!hv_You hear a shout! x4; You hear a bark!  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  S!hvpPress: ? - help, Shift-Dir - straight lineThe searing ray hits the hound.S!hj...h  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the hound.  The hound is severely wounded.  (Press . to maintain the ray.)S!h_0==------9.3 (1Magic DartS!hS!hg _The hound bites you. The hound barely misses you.T!hW  You barely miss the hound.The hound is severely wounded.You stop channelling your searing ray. The hound closely misses you.T!hn1-------80.7 (1.4T!h&I _You block the hound's attack.T!h@H(catching breath)You stop channelling your searing ray. The hound closely misses you.You block the hound's attack.  The hound bites you but does no damage. The hound bites you.  The howler monkey hoots and howls with incredible vigour!36--========2.2 (1.5T!h^Q _You hear a shout! You hear a bark! x2T!hk  You closely miss the hound.The hound is severely wounded.T!hߥ \=-------3.6 (1.4T!h T!h# ~ _The hound completely misses you. The hound bites you but does no damage.T!h  You closely miss the hound.The hound is severely wounded.T!h p7--1=-------T!hV35.0Magic DartT!hT!h z _The hound barely misses you. The hound bites you but does no damage.U!h   You hit the hound.  The hound is severely wounded.The hound barely misses you. The hound misses you.U!hY .   gnoll (U!hn  The howler monkey hoots and howls with incredible vigour!U!hN========6.5 (1.5U!h~(U!h, U!h,._You hear a shout! x2; You hear a bark!U!h You hear a shout! x2; You hear a bark!  You miss the hound.The hound bites you. The hound completely misses you.  The hound bites you but does no damage.U!hf(8.0U!hIU!h8 _You hear a shout! You hear a bark!U!hLO 9 You barely miss the hound.The hound is severely wounded.6=-------9.4 (1.4U!hV U!hZ H _The hound bites you. You block the hound's attack.U!h\   You closely miss the hound.The hound is severely wounded.=-------90.8U!h H _You block the hound's attack. The hound bites you.V!h9  You slash the hound!V!h .j   gnoll (polearm)o   orch   jackalYou kill the hound!The howler monkey hoots and howls with incredible vigour!V!hH  2==7========2.3 (1.5 _You hear a shout! x4V!hYV!hWm _Your Conjurations skill increases to level 6!V!h #.#.~≈~....# #'###≈≈....# ##o..#≈≈....# .†.#ojo#≈≈....# ~≈~≈~~~≈~≈~≈hh#####≈≈....# ~~≈~....# ~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....# .†.P.# V!h...P......# #V!hV!hT--------30 _V!hV!hV!h i#.#.~≈~....# #'###≈≈....# ##o..#≈≈....# .†.#ojo#≈≈....# ~≈~≈~~~≈~≈~≈hh#####≈≈....# V!hn ~~≈~....# ~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....# .†.P.# ...P......# V!h '# V!ht V!h c7--------4V!h% V!h# W!h#.#.~≈~....# #'###≈≈....# ###j..#≈≈....# .W!h †.#ojo#≈≈....# ~≈~≈~~~≈~≈~≈hh#####≈≈....# ~~≈~....# W!h2~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....# .W!hSf†.P.# .W!hrx.@.P......# # W!hj 2 gnolls (1 polearm)o 2 orcsW!hW!hW!hA%L.jW!h'&5W!h/W!h3W!h{≈≈≈#.#.~≈~ #'## ###############.j. W!h............†.#ojo# ~≈~≈~~~≈~≈~≈hh#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~W!hs†.P.....@.. W!h..................P...... ##########################W!hW!h<W!hRh~W!h[ C==6W!h(W!hlW!h  #.#.≈≈≈....# #.#.~≈~....# #'###≈≈....# W!h ###.j.#≈≈....# †h#ojo#≈≈....# ≈~≈~~~≈~≈~≈~h#####≈≈....# ~≈~....# W!h ≈~≈~~≈~≈≈~≈≈≈~~≈~....# †.P.# ...P......#     orcW!h@ W!h W!h W!hL f..hh   howler monkeyj   gnoll (polearm)o   orcW!h h   jackalW!h &7W!h W!h% X!h^#.#.≈≈≈....# #.#.~≈~....# #'###≈≈....# ###...#≈≈....# †.#ojo#≈≈....# ~≈~~~≈~≈~≈hh#####≈≈....# ≈~....# ≈~≈~~≈~≈≈~≈≈≈~~≈~....# †.P.# ...P......#  X!hS (catching breath)X!hYThe howler monkey hoots and howls with incredible vigour!X!h]u8=========8X!hX!hէ* _You hear a shout! x2X!hLU#.#.≈≈≈....# #.#.~≈~....# #'###≈≈....# ###...#≈≈....# †.#ojo#≈≈....# X!hL6≈~~~≈~≈~≈hh#####≈≈....# ~....# ~≈~≈~~≈~≈≈~≈≈≈~~≈~....# †.P.# ...P......# X!hWM X!hTX!hTX!h] hh 2 jackalsX!h`k3=--------9X!hhX!hfmX!hI# #.#.≈≈≈....# #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....# X!h~≈~~~≈~≈~≈hh#####≈≈....#≈~....#~≈~≈~~≈~≈≈~≈≈≈~~≈~....#.†.P.#X!h....P......##o 2 orcsX!hGX!h"u.   orcX!hw%I--------600X!h,X!hY0Y!hcy D  The magic dart hits the jackal.Y!h ~****   jackalY!h\ Y!hh Y!h 1Mhh≈≈≈~h   howler monkeyY!h" 9=2-=1Y!hh Y!h J _You kill the jackal!Z!hh **** The magic dart hits the jackal.Z!h!/Z!h5m  The jackal is heavily wounded.Z!hF h~≈≈≈~(catching breath)The howler monkey hoots and howls with incredible vigour!Z!h=I?1---Z!hI8========2Z!h.SZ!hSW* _You hear a shout! x3Z!h  *****The magic dart hits the howler monkey but does no damage.Z!hW,Z!h\]h~~≈≈≈~Z!h^?0---Z!h=^=-------3Magic DartZ!h*hZ!hem Z!hmX_The howler monkey is severely wounded.Z!hT-------Z!hZ!h"K _You are out of magic!\!h>|\!h~|\!hQ~\!h&\!h\!h_\!h\!h\!h{\!hN40=\!hi\!ho\!h̔\!h]\!h\!h\!h\!ho\!h\!hנ31=\!h\!hآ\!hv\!hU\!h;1\!h2=\!h\!h\!hV\!h\!hջ,\!hɾ\!h\!h/,\!h\!h\!hn\!h2=\!h\!ha\!hU\!hD2=\!h\!hZo.hh-Magic Darto 2 orcsh   jackal\!hF  12.3 (9 _You start resting.The howler monkey hoots and howls with incredible vigour!\!h N========3.3 (10.0) \!h\!h8 _You hear a shout! You hear a bark!\!hI\!hm\!hl\!h\!h`2==\!h\!h\!hU3=\!h\!h,\!h\!h,\!h#\!h\!h-X4==\!h\!h\!hH h--------hhh 3 jackals (1 wandering)\!h[ _You start resting.\!h\8.3 (5.0)\!hL--------9.3 (6\!hb\!hY _A jackal comes into view.\!h Q@ #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....#hh#####≈≈....#~....#~≈≈≈~~≈~....#†.P.......@......#......P......################\!h^  #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....#hh#####≈≈....#~....#~≈≈≈~~≈~....#†.P.......@......#\!h ......P......################\!h \!h \!h \!hl ] _A jackal is nearby!\!h @ #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....#hh#####≈≈....#~....#~≈≈≈~~≈~....#†.P.......@......#......P......################\!hr * #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....#hh#####≈≈....#~....#~≈≈≈~~≈~....#†.P.......@......#......P......################\!h \!hm \!h \!h ] _A jackal is nearby!\!hζ @ #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....#hh#####≈≈....#~....#~≈≈≈~~≈~....#†.P.......@......#......P......################]!he #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#]!hp.†.#ojo#≈≈....#hh#####≈≈....#~....#~≈≈≈~~≈~....#]!h†.P.......@......#......P......################]!hq]!hu]!h#]!h@(] _A jackal is nearby!]!h0@ #.#.~≈~....# ]!h0M#'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....#]!h0qhh#####≈≈....#~....#~≈≈≈~~≈~....#†.P.......@......#]!h1B......P......################]!h. #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....#hh#####≈≈....#~....#~≈≈≈~~≈~....#†.P.......@......#]!h......P......################]!hQ4]!hB]!h] _A jackal is nearby!]!h( #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....#hh#####≈≈....#~....#]!h~≈≈≈~~≈~....#†.P.......@......#......P......################]!hN@ #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....#hh#####≈≈....#~....#~≈≈≈~~≈~....#†.P.......@......#......P......################]!h"P]!hY]!h]] _A jackal is nearby!]!h **** _is nearby!  The magic dart hits the jackal.]!hV ]!h ]!h h~≈≈≈~h.]!h a1--=20.3 (1]!h ]!hs Z _The jackal is almost dead.^!h \D  The magic dart hits the jackal.^!hrbl†***** 2^!hb"^!hX^!h^!h^!hGjMh~h≈≈≈~.hh   howler monkey^!h8I--81^!h^!hJ _You kill the jackal!^!hr3~ ****The magic dart hits the jackal.^!h,^!h^!h^!h^!hc†hh≈≈≈~..h5=0-2Magic Dart^!h^!hZ _The jackal is almost dead._!hqeh  You slash the plant! The plant begins to die._!h.f_!hf_!hz ~..h(catching breath)   jackalThe plant is lightly damaged.  The howler monkey hoots and howls with incredible vigour!_!hH{N========3.8 (1.5_!h܃_!h/; _You hear a bark! You hear a shout! x7_!h _!h z  You completely miss the jackal. The jackal bites you._!h lhh 2 jackals_!h~ 53-_!h P=-------5.3_!hr" _!h"' 4 _You block the jackal's attack._!h Y  You miss the jackal._!h e  A nearby plant withers and dies._!h% # †.   jackalThe jackal stops to sniff the ground._!h{& H-------6.8_!h. _!h2 O _The jackal misses you. x2`!hl/   You completely miss the jackal. The jackal closely misses you.1=8.3Magic Dart`!h5`!h9S _The jackal barely misses you.`!hؗ8  You hit the jackal.`!hE†`!hu[4-9.7 (1.4`!h`!hsJ _You kill the jackal!`!hB #.#.≈≈≈....# #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....# ≈~≈~~~≈~≈~≈~h#####≈≈....# ~≈~....#~≈~≈~~≈~≈≈~≈≈≈~~≈~....#.†.P......@.......#...##`!h`!h5-300`!h`!hs _You see here a jackal corpse.`!h! #.#.≈≈≈....# #.#.~≈~....# #'###≈≈....# ###.o.#≈≈....# †.#ojo#≈≈....# ~≈~~~≈~≈~≈~h#####≈≈....# ≈~....# ≈~≈~~≈~≈≈~≈≈≈~~≈~....# `!h †.P......†@......# ..#  `!h `!h G-1 _`!h `!h a!h|K  The magic dart hits the howler monkey!a!h ~****a!h a!h> h≈≈≈~h   jackala!h 5/570-25=2a!h yMagic Dart _You kill the howler monkey!a!h! a!h$ i _Your Fighting skill increases to level 3!b!h4b!hb!h|K _You are out of magic!b!h2m 6~≈~'###≈≈ #############.o. ..........†.#ojo b!hm 9~≈~~~≈~≈~≈~h##### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ~~≈~≈~~≈~≈≈~≈≈≈~~ ......†.P......†............. #######################b!hWx b!hx Z6=-3 b!hx _b!h܀ b!hކ c!ho^ #.#.~≈~....# #'###≈≈....#####.o.#≈≈....#.†.#ojo#≈≈....# ≈~≈~~~≈~≈~≈~h#####≈≈....# ~≈~....#~≈~≈~~≈~≈≈~≈≈≈~~≈~....#.†.P......†.......#...##c!hQV-4c!hc!h?c!hE #.#.~≈~....# #'###≈≈....####.oo#≈≈....#.†.#ojj#≈≈....# ~≈~≈~~~≈~≈~≈~h#####≈≈....# ~~≈~....#~≈~≈~~≈~≈≈~≈≈≈~~≈~....#.†.P......†.......#..c!h.##j 2 gnolls (1 polearm)o 3 orcsc!hc!hd1=5Magic Dartc!hc!hm _The jackal pauses to sniff the water.d!h6 3d!h:9 d!hE 7=d!hR ,d!hT d!h4\ ,d!h.^ d!hf d!hhk d!hk `8==d!h@n d!h_{ d!hT ,d!h8 d!hY ,d!h d!h `2==d!h d!h k9=d!h d!h ,d!h d!h_ ,d!hF d!h 50===d!h) d!h! ,d!h d!h ,d!h d!h} _3=d!h d!h k1=d!h) d!h ,d!h d!hQ ,d!h d!h m2=d!h d!h ,d!h d!h ,d!hS d!h2' j4==d!h) d!h4 a3=d!h6 d!h? ,d!hC d!hJ ,d!hQM d!hQ d!hT ~4===d!hV d!h2[ d!h[ d!h ] d!hrf ,d!h\i d!h=o j5==d!hmq d!hz d!h { K5=d!h Xd!h ,d!h d!h# ~6===d!h d!h7 ,d!h. Bd!h d!hŹ d!hj 7=6=d!h d!h N _HP restored.d!hx d!hD ,d!h d!h ,d!h( d!h a==d!hk d!h ,d!h d!hP ,d!hg d!h ,d!ha d!h j7==d!h d!h"& ,d!h) d!h;8 ,d!h: d!h@ ,d!hB d!hqI P==d!hK d!hR ,d!h[T d!h] ,d!hK_ d!h g c8=d!hHh d!h]q ,d!hqt d!h0z ,d!h!{ d!h ,d!h d!h֋ O=d!h% d!h ,d!h d!h ,d!h d!hܡ d9==d!hg d!hl ,d!h} d!h ,d!h$ d!h% ,d!h d!hȽ P==d!h d!h ,d!h d!h ,d!h d!h% h10/15==d!h d!h ,d!h[ d!h ,d!h d!h ,d!ht d!hu P==d!h d!h ,d!h d!hX) ,d!he+ d!h3 c1=d!h46 d!hU@ ,d!hA d!hF ,d!hG d!hM ,d!h?P d!hhU O=d!hV d!hZ ,d!h] d!hd ,d!h>g d!ho b2==d!hEr d!h | ,d!h~ d!h ,d!hՈ d!h d!h d!h۔ d!hv P==d!hm d!hC ,d!h d!h ,d!hk d!h a3=d!h d!h ,d!h5 d!h ,d!hf d!h ,d!h d!h O=d!hL d!h,d!hRd!h/,d!h*d!hf,d!hd!hh&b4==d!h)d!h.,d!h/d!h$5d!hE5d!h9d!hA,d!hVDd!hOMP==d!hOd!h4Y,d!h[d!hg,d!hjd!ht _The jackal pauses to sniff the water.5==d!hvd!h~4 _Magic restored.d!h3d!h`d!hd!hd!h`d!hd!hI #.#.~≈~....# #o###≈≈....#  ####ooo#≈≈....#  d!hX..†.#ojj#≈≈....#  ~≈~≈~~~≈~≈~≈~h#####≈≈....#  ~~d!h{≈≈~....#  ~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....# d!h߮Z ..†.P......†.......#  .@....#73702.0)  d!hp## 2 orcs d!hzd!h.d!hT _Key pressed, stopping explore.d!h  *** The magic dart hits the jackal.e!hLe!hX/h~e!hX8≈≈.e!hRag4--=8.0) e!hje!h$nZ _The jackal is almost dead.e!h1& D  The magic dart hits the jackal.e!h&, p†****e!h1 W~≈≈.e!h~ 3----9Magic Darte!h e!h J _You kill the jackal!f!h3f!h+f!hBf!h,f!hf!hjf!hf!h"f!hf!hL8--f!h(f!hf!hL4==f!h.f!h ,f!hf!h,f!hf!h\f!hf!hBf!hMP==f!h:f!hM,f!hf!hT ,f!hf!h|b5==f!hf!hf!h#,f!h%%f!h'f!h*f!h3+f!h,f!h/f!h*5,f!h6f!h8f!h<P==f!h=f!h?f!hA,f!hBf!hCf!hF,f!hFf!hGf!hI,f!h&Jf!hJf!hN,f!h-Of!h$Qf!hhT,f!hTf!hUf!hYBf!hZf!h^,f!h+_f!haf!hd,f!hdf!h+ff!hkBf!hmlf!hq,f!h?rf!htf!hy,f!h,zf!h7|f!h,f!hf!hf!h,f!hf!hvf!h,f!hɏf!hf!hl,f!h f!hɘf!hO,f!h0f!hf!h,f!häf!hMf!hQ,f!h+f!h֭f!h,f!hűf!hf!h,f!hf!hf!h,f!hf!hf!h,f!hf!hK _The gnoll shouts! You hear a shout! x2f!h<f!hCf!h3f!hf!hf!hf!hf!hf!hf!hf!hf!hf!hf!hX,f!hf!h<f!h,f!hf!hf!h ,f!h f!hf!h,f!hf!hXf!hk,f!hf!h"f!h(,f!h)f!h,f!h/A  You enter the shallow water.f!h2UWater f!h2f!h5N _Moving in this stuff is going to be slow.f!h;>f!h<f!ht>f!hA3f!hVBf!hDf!hG,f!hjHf!hM,f!hNf!hQN _You now have 331 gold pieces (gained 10).f!hW3f!hYf!h\f!h_,f!h`f!h2bf!hg,f!h_if!hLlf!hq,f!hsf!h;vf!h|,f!h|f!hB~f!h,f!hf!hf!hz,f!h f!h͒f!h,f!hf!h(f!h,f!hXf!hf!h,f!hf!h f!h,f!hf!hf!h,f!hf!h%f!h,f!hRf!hf!h,f!hlf!hf!ho,f!hf!hf!hD  You enter the shallow water.  Moving in this stuff is going to be slow.Water f!hf!hI _The orc shouts! You hear a shout! x3f!hf!hf!hd3f!hf!h6 _You hear a shout!f!hf!h f!h8 f!hf!hf!hf!h>f!h#f!h#f!h)f!h,3f!h-f!h#1f!h6f!h[:f!h?,f!hDAf!hFo _The orc suddenly cheers.f!hHf!hLf!h0Nf!hfNf!hOf!hRf!hKVf!hX,f!hmYf!h9af!hnXf!h%of!hpf!hpf!hqf!htf!hyf!h\{,f!h{f!h~f!h,f!hf!h}vf!hBf!hf!h,f!hf!hf!hf!h)f!h[f!hf!hxf!hZf!hf!hf!hf!h)| f!ha Q######.##........~~~~~...###.# f!h 4.......##........#~..#..##...# ###...##########...........### #...# ##...)..>#### f!h k##### #.......#  f!hȐ Q#...)...######### f!h b###.###÷..÷...... f!h ###################)############# ................@........f!h 0-826.5 (86.8) f!h^ (~~~~~~≈≈~~≈≈≈~≈~~.)..~~≈~≈~≈~~~~≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....≈≈≈≈≈≈≈≈≈≈≈≈f!h} Magic Dart #####≈≈≈~≈~~~≈≈≈~....~≈~≈~~≈≈~≈~~ f!h G#oo.#............................ f!h ]#...#############''''############ o   orc (wandering) ###o# .#....#. f!h ~.#.' .'.o..'. ≈.#f!h1 8-f!h f!h E _An orc is nearby!f!hɫ g!h4 B *****o  *The magic dart hits the orc.  The orc is severely wounded.g!h g!hO ~~..'o..g!h h4--==7.5 (1.0) g!h g!h 7 _The orc shouts! You hear a shout!g!hwA  The magic dart hits the orc!g!h*****)g!hg!h  ~~~.'j   gnolljYou kill the orc!g!hi3-----8g!h g!h)r _A gnoll comes into view. It is wielding a +0 whip.h!h` ***** The magic dart hits the gnoll.h!hnuh!h yh!h#E ~~~h!hc.jj 2 gnolls  The gnoll is heavily wounded.h!h=h2----9h!hh!hs _A gnoll comes into view. It is wielding a +0 flail.h!hgH **h!hhC**The magic dart hits the gnoll.h!hOh!hh!h~~.j)h!ha1---30h!hU h!h ^ _The gnoll is severely wounded.i!h  ***The magic dart hits the gnoll but does no damage.i!hԊi!hpi!ha~~j'i!h%b0---1i!hhi!h^ _The gnoll is severely wounded.i!h C  The magic dart hits the gnoll.i!h **)   gnolli!hv i!hD k~.j.i!h n9/15 ---72i!h; i!h  i!h i!hԬ %_You kill the gnoll!i!h |!hd } **The magic dart hits the gnoll.|!hJ |!hU l~j)|!h=Z A--3|!h_c |!hf 3 _The gnoll is lightly wounded.}!hϡz  You miscast Magic Dart.  You are very lightly contaminated with residual magic.}!hTj.}!h 8---4Contam }!h}!h0 _Nothing appears to happen.}!h ######.##........~~~~~...###.#  AsoRock the Conjurer .......##........#~..#..##...#  Demigod ###...##########...........###  Health: 57/57 ========================  #...# ##...)..>####  Magic: 6/15=========---------------  ##### #.......#  AC: 5Str: 8 #...)...######### EV: 10Int: 28 ###.###÷..÷...... SH: 3Dex: 12 ###################)############# XL:  7 Next: 27% Place: Dungeon:4 ................@................ Noise: ---------  Time: 6834.5 (0.0) ~~~~~~≈≈~~≈≈≈~≈~~j)..~~≈~≈~≈~~~~≈ o) +0 long sword ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart #####≈≈≈}!h ~≈~~~≈≈≈~)...~≈~≈~~≈≈~≈~~ Contam #oo.#............................ #...#############''''############ j   gnoll ###o# .#)...#. ~.#.' .'....'. ≈.# _Nothing appears to happen.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (lightly wounded, 83% to hit)~!h######.##........~~~~~...###.#AsoRock the Conjurer .......##........#~..#..##...#Demigod ###...##########...........###Health: 57/57 ========================#...###...)..>####Magic: 6/15=========---------------######.......#AC: 5Str: 8~!hRe#...)...######### EV: 10Int: 28###.###÷..÷...... SH: 3Dex: 12 ###################)############# XL:  7 Next: 27% Place: Dungeon:4 ................@................ Noise: ---------  Time: 6834.5 (0.0) ~~~~~~≈≈~~≈≈≈~≈~~*)..~~≈~≈~≈~~~~≈ o) +0 long sword ~!h||≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.*..≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart #####≈≈≈~≈~~~≈≈≈~).*.~≈~≈~~≈≈~≈~~ Contam #oo.#...............*............ ~!hf#...#############''''############ j   gnoll ###o#.#)...#. ~.#.'.'....'. ≈.#~!hоCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line~!h?{Aim: a gnoll, wielding a +0 flail (lightly wounded, 83% to hit)  The searing ray hits the gnoll.~!h*O Aj...  Aiming: Searing Ray2  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (lightly wounded, 83% to hit)  The searing ray hits the gnoll.  The gnoll is heavily wounded.  (Press . to maintain the ray.)~!hR 2---==5.5 (1Ray ~!h_ ~!hQd 9 _The gnoll hits you with a +0 flail.~!htD  The searing ray hits the gnoll!~!h{`****~!hzY)...~!h~3=--5-86Magic Dart+ ~!h~!hI _You kill the gnoll!!h !hV !h8 !h<  !hd E You stop channelling your searing ray.!h E _!h !h !h !h9 ,!h !h !hE#4!hai=6=!hK!h w _Your magical contamination has completely faded away.!h !h,!h!h!h_#55=o ................--Magic Darto   orc (wandering)!h(1,42.5 (6!hy5F--3.5 (7!hD!hNju _An orc comes into view. It is wielding a +0 falchion.!h  **o  The magic dart hits the orc.  The orc is heavily wounded.!h> !hk).o!h5-====4.5 (1!h"!hZ% !h%_The orc shouts!!hy7A  The magic dart hits the orc!!h1>P*)!h &.!h=4---9=---5Magic Dart!h!h G _You kill the orc!!huY.##.~~~~~...###.# ##.#~..#..##...# ...#.###  #...# ##...)..>####  ##### #.# #...)...####.###÷..÷.!h)#).≈≈~~≈≈≈~≈~~))..~~≈~≈~≈~~~~≈~....≈≈≈≈~≈~~~≈≈≈~)...~≈~≈~~≈≈~≈~~# oo.#.# ...#''''#!ho# .#)...#. # !h=.#.' .'....'. ' .#!h!hQ----6!hQ!h!hO.##.~~~~~...###.# ##.#~..#..##...# ...#...........### #...# ##...)..>#### ##### #.......# #...)...####.###÷..÷.)#.≈≈~~≈≈≈~≈~~))..~~≈~≈~≈~~~~≈≈~~....≈!hH≈≈≈~≈~~~≈≈≈~)...~≈~≈~~≈≈~≈~~# o.#.#.#''''#. #o# .#)...#. #' #.' .'....'. '. #!h!h:65==-7!hn!h~Q _You see here a +0 falchion.!h .##.~~~~~...###.# ##..#~..#..##...# ...#...........### ...# ##...)..>####  #.......# #...)...####.###÷..÷.)#)≈≈~~≈≈≈~≈~~))..~~≈~≈~≈~~~~≈≈~~....≈≈≈≈~≈~~~≈≈≈~)...~≈~≈~~≈≈~≈~~# .#.#.o .#''''#..  o# .#)...#. #'#  .' .'....'. '.#  # !hH !h9 -8 _!h !h VpM #~~~~~~~#.# ###...~~~~~...###.##........#~..#..##...#########...........### ...##...)..>#### ####.......# ...)...############ ###.###÷..÷......... ################@################ ...............)................. !h}Vo~~~≈≈~~≈≈≈~≈~~))..~~≈~≈~≈~~~~≈≈~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈~....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.'....'!h^!hd&9!h*i!hkN _You see here a +0 spear.!h^ M##~..###.##  ..#~~~~~~~#.# ###...~~~~~...###.##........#~..#..##...#########...........### ...##...)..>#### #####.......# #...)...############ !h ÷..÷......... ################)################ ...............)................. ~~~≈≈~~≈≈≈~≈~~))..~~≈~≈~≈~~~~≈≈~~~~~ ....###)...#!h!h\7=50 _!h!h!hHwM..~~~.~~~...##.. ##...~~~~~~~~..###.##  ...#~~~~~~~#.# ###....~~~~~...###!h.##........#~..#..##...#########...........### ...##...)..>#### ####....# #..@)...############ ###.###÷..÷......... ################)################ ...............).................!hP~~ ~~!h;....####''''#####!h+!h3C==1!hX<!h?!hV3!hY!h`!h`!hc!hg,!hh!hp!hQp9=!hs!hy96!hMy0=!h{!h5,!hi!h,!h!hg,!h!ho!h9=!h !h,!h!hP,!h.!h)j7==!h!h!hz!h!h,!h%!h,!hF!hP==!h!hU,!h&!h,!h!hc8=!h!h,!h!h%,!hD!h ,!h!h O=!hP!h!,!h$!h *,!h,!h2d9==!h5!hs;,!h>!hgD,!hF!hM,!hQP!hV!hV:==!htY!h^,!h_!hf,!h[g!hjR10/15==!hj!hk!hKqB!h>t,!hu!h{!h|!h}!hlP==!h͂!hiB!h,!h'!hc1=!hٔ!hQ,!h!h!hXm Magic Dartj   gnoll (polearm, missile, wandering)j .#############''''#############.. _You start resting.!h6091.5 (40.0)!hx,2.5 (41!h!h  A gnoll comes into view. It is wielding a +0 spear and quivering poisoned _darts.!h ...~~~~~~~~..###.##  ...#~~~~~~~#.# #.# ....~~~~~...###.# ...#~..#..##...# #...........###  ##...)..>#### !h #.......#  #..@)...# ###.###÷..÷#)#######)..))......)...~.....j.!h3!h){ ...~~~~~~~~..###.##  ...#~~~~~~~#.# #.# ....~~~~~...###.# ...#~..#..##...# #...........###  ##...)..>####  #.......# !h #..@)...# ###.###÷..÷#)#######)..))......)...~.....j.!h!h!h!hm\ _A gnoll is nearby!!hJX *****j  )*The magic dart hits the gnoll.  The gnoll is moderately wounded.!h .)...~jThe gnoll shouts!!hj(((((((!hkm @.)...~!hr i0-==3.5 (1.0) !h1| !h | _The gnoll throws a poisoned dart. The poisoned dart barely misses you.!h ***** *The magic dart hits the gnoll.!h m .)...j.!h:q n9/15 ----4!h{ !h ^ _The gnoll is severely wounded.!h#~  The magic dart hits the gnoll!  You kill the gnoll!!h***** $ !h)!hi.)...$!ht8----30-5Magic Dart!h!h+ _You hear a splash. x3!hq3!h!h&,!h!hfd9==!hW!hо,!h!h,!h3!h!h,!ho!h!h?u!h.-900.5 (5Magic Dartj   gnoll (missile)j!hԋ8-!h=!h\ _A gnoll is nearby!!he ***** *The magic dart hits the gnoll!!hE .)...$The gnoll is heavily wounded.!hJZ((((((!hhO.)...$!hSd8--=1.5 (1!hb]!hbR _The gnoll throws a throwing net. You block the throwing net.!hw" ******The magic dart hits the gnoll but does no damage.!hʷ!h.)...j.!h]h7---2!h !h"] _The gnoll is heavily wounded.!h ***** The magic dart hits the gnoll.!hh .)...!h˯ h6---3!hx !h ^ _The gnoll is severely wounded.!hE ***** The magic dart hits the gnoll.!h!h.)..j$!h g5---4!h!h !hS_The gnoll is almost dead.!hn ****The magic dart hits the gnoll but does no damage.!h !h6 R.).!h Lj.!h =-5!hM !h Y _The gnoll is almost dead.!h3C  The magic dart hits the gnoll!!h;***)!hT.).!he4--26!h 4Magic Dart!h_ _You kill the gnoll!!h 3!h !h !hT !hܞ !h` ,!hح !h. ,!h˻ !h N--!h !h ,!h !h j5==!h !h{ B!h ,!h !h5 ,!hB !h !h< :==!h" !h+* ,!h, !h4 ,!hl6 !h_= i6=!h@ !hH ,!hK !hT !hzY ,!h\ !h^ !he !h -215.0)Magic Darto   orco!ho 8-!h) !h) [ _An orc is nearby!!h!h%>o.!h&02.0) !ha1!h#5^ _m - 2 throwing nets (gained 1)!h\1 ***** The magic dart hits the orc.!h8!h.)..o.!hd5-=3!hK!hS[ _The orc is heavily wounded.!h3,A  The magic dart hits the orc.!hD5****)!hA|.)..!h4---4Magic Dart!h!hnG _You kill the orc!!hL( !h1 !h< !hi@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!h I!hj !hѠ $ _!h !h j5==!h !h ,!h !hy ,!hq !h !hI !h !h !h j-Magic Dartj   gnoll (wandering)!h +9.5 (5!h c==-30.5 (6!h!hqr _A gnoll comes into view. It is wielding a +0 whip.!h   ******j    The magic dart hits the gnoll.  The gnoll is heavily wounded.!h !hq |~~j~....!h( k4--==1.5 (1!hw6 !hn: ' _The gnoll shouts!!h ***** The magic dart hits the gnoll.!h S~....!h| g3-----2!h[ !h Y _The gnoll is almost dead.!hG~  The magic dart hits the gnoll.  You kill the gnoll!!h)*****!h"k)~....!h .--4-3Magic Dart!h8!h;( _You hear a splash.!h3!h!!h,!hT!h',!h!h,!hz!hf,!h!hS,!hd!hW,!hL!hj4==!h!h,!h!h,!h$!h,!h)!hP==!h !h ,!hf!h,!h!h j5==!h%!h.,!hj ==!hX!h9#!hF6=!hNB!hl!hin9=!h]p!h~,!h\!h,!hX!h٘7==!h9,!h!h\,!h!h:,!h!hP==!hi!h],!h!h,!h!h2c8=!h!h,!h!h,!h!h,!h!hk!h2=!h!h,!h!h,!h2!h#!hPG9==!h!h?,!h!h ,!h !he,!h!hW!h:==!h#!h?,!h(!h)",!h#!h(h10/15==!h+!h.,!h0!hC6,!h7!h;,!h{=!hjAP==!hQC!hG,!h.I!hIM,!hO!hYSc1=!h/U!hX,!h\\!h_,!h_a!hd,!hf!h8j!hhj2=!hk!hdo!h{-Magic Darto   orc (wandering)o!h~094.5 (61.0)!h  j   gnoll (polearm, wandering)o   orc (wandering)j!hD]An orc comes into view. It is wielding a +0 dagger.!ḧF-5.5 (62!h!hs _A gnoll comes into view. It is wielding a +0 spear.!ho!h rH Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 45% 4b - Fugue of the FallenNecromancy!hr50% 3  c - Ozocubu's ArmourIce50% 3  d - Detonation CatalystFire/Alchemy99% 5  e - Manifold AssaultTranslocation 100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!ht !h~ !h x.##.##.......~~~.~~~...##..#AsoRock the Conjurer ###.##......~~~~~~~~..###.##Demigod#.##......#~~~~)~~#.# #.#Health: 57/57 ======================== ###.##........~~~~~...###.#Magic: 11/15 =================------- ....##........#~..#..##...#AC: 5Str: 8 ...##########...........###EV: 10!h, rInt: 28 ...###...)..>####SH: 3Dex: 12 #####.......#XL:  7 Next: 34% Place: Dungeon:4#..@)...############ Noise: ---------  Time: 6995.5 (0.0)###.###÷..÷......... o) +0 long sword ################)################ Cast: Magic Dart !hs ...............)................. ~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈~..).≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ j   gnoll (polearm, wandering) !hL G##≈≈≈~≈~~~≈≈≈~)...$≈~≈~~≈≈~≈~~### o   orc (wandering) .#..............j.o...........#.o .#############''''#############.. _The gnoll is almost dead.The magic dart hits the gnoll.  You kill the gnoll! _You hear a splash.  An orc comes into view. It is wielding a +0 dagger. _A gnoll comes into view. It is wielding a +0 spear.!h P  Okay, then.!h !hv !h . _!ha !h !hĨ !hH !hL!h N!h ]!h`!h ##.##.~~~.~~~...##..# #.##......~~~~~~~~..###.## ##.##......#~~~~)~~#.# #.# #.##........~~~~~...###.# #!h: ##........#~..#..##...# ###..### ## ##...)..>#### # #.# ##...@...#####.###÷..÷.#)#######)...!hd $≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~..).≈ #≈≈≈~≈~~~≈≈≈~)...$≈~≈~~≈≈~≈~~####!h  #......j.o..#.oj #''''#.!h !h :j.!h 26.5 (1 _!h} !h  Things that are here: _a +0 trident; an orc skeleton!h/.##.~~~.~~~...##..# #. #.##......~~~~~~~~..###.## #. #.##......#~~~~)~~#.# #.# #. #.##..~~~~~...###.# #.!h0##........#~..#..##...# #. .##..### #. .# ##...)..>#### #. #.# #.#...)@..##.###.###÷..÷.#)######!hN0).. ~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~..).≈  !h0≈≈≈~≈~~~≈≈≈~).j.$≈~≈~~≈≈~≈~~#####  .......o.#.oj# ''''#...#!h0D !h@!hD2==7Magic Dart _!hS!hV!h.##.~~~.~~~...##..# #.# .##......~~~~~~~~..###.## #.# .##......#~~~~)~~#.# #.# #.# .##.~~~~~...###.# #.# .##.#~..#..##...# #.# ##...### #.# # ##...)..>#### #.# # #.# #.##...).@.##.####.###÷..÷.)#####). ≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~~..).≈!h~≈~~~≈≈≈~).j.$≈~≈~~≈≈~≈~~#####≈o.#.oj#≈''''#...#≈!h!hH&8!h!h !hs& ##......~~~~~~~~..###.## #.# ##......#~~~~)~~#.# #.# #.# ##..~~~~~...###.# #.# ##.#~..#..##...# #.# #########...........### #.#  ##...)..>#### #.#  #.......# !h& v#.#  #...)...#############.####.###@..÷............. ############)#################### ...........)..................... ≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈≈≈≈≈≈≈≈~..).≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈!h$' ~≈~~~≈≈≈~).j.$≈~≈~~≈≈~≈~~#####≈~ ..............o...........#.oj#≈ ##########''''#############...#≈~ !h' v.#)...#. #'###≈~!h6 !h8; &9!hC !hG u _You see here a jackal skeleton.!h!h!h!h$......~!h..###.## #.# ......#~~~~)~~#.# #.# #.# .~~~~~...###.# #.# !h4.#~..#..##...# #.# .!hi...### #.# ##...)..>#### !h#.# #.# #.# #...)...#.#!h ###.###÷@.÷.)###). ~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈.~..).≈~. ~≈~~~≈≈≈~).j.$≈~≈~~≈≈~≈~~#####≈~.o.!h,1#.oj#≈≈.''''#...#≈~P!hIl.#)...#. #'###≈~.!h{!h 07000 _!hY!h!h"......~..###.## #.# ......#~~~~)~~#.# #.# #.# .~~~~~...###.# #.# .#~..#..##...# #.# !h~...........### #.# ##...)..>#### #.# #.......# #.# #...)...#.####.###÷.@÷.!h)###). ~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈.~..).≈!h~. ≈~~~≈≈≈~).j.$≈~≈~~≈≈~≈~~#####≈~.o.#.oj#≈≈.''''#...#≈~P..#)...#. #'###≈~.!h!hC==1!h!h!hR~..###.## #.# #~~~~)~~#.# #.# #.# ~~~~~...###.# #.# #~..#..##...# #.# ...........### #.# ##...)..>#### #.# !hRC#.......# #.# #...)...#.####.###÷..@.#)###). ≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈.~..).≈!hS~..( ~~~≈≈≈~).j.$≈~≈~~≈≈~≈~~#####≈~.o.!hOS#.oj#≈≈.''''#...#≈~P..#)...#. #'###≈~.!hlS!hT`!hb&2!hk!h\ou _You see here a jackal skeleton.!h ~..###.## #.# #~~~~)~~#.# #.# #.# ~~~~~...###.# #.# #~..#..##...# #.# .### #.# ##...)..>#### #.# #.......# #.# #...)...#.##### ###.###÷..÷# )###).~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P~..).≈~..(.≈≈≈~).j.$≈~≈~~≈≈~≈~~#####≈~.o.#.oj#≈≈.''''#...#≈~P..#)...#. #'###≈~.!h !hk -3 _!h !h\ !h=3!h^@!hD,!h)H!hH!hHK3=!hI!hNM,!hPO!h[V,!heZ!h`,!ha!hg!hh9=!hi!hco,!hq!hu,!hw!h{94!h|)==!hA}!h݂,!h!h!,!h!h,!hZ!hs!h:==!h!h!h!hY!h,!h0!h_ _You start resting.!h0185.0)!h2[5==9.5 (16!hM!hd% _Magic restored.!h :!hb:!h+<!h>!hD!hoD!hoH!hzRoMagic Darto   orc (wandering)!hS !h\  #.# )~~#.# #.# #.#  #.#  #.# !h\ #.#  ##...)..>#### #.#  #.......# #.#  #...o...###########  !h']T#÷..÷@....... 20!h]6.0))###############)!h]')).))().j.$ !h^e .#)...#. _You start waiting.!h #.# )~~#.# #.# #.#  #.#  #.#  #.#  ##...)..>#### #.#  #.......# #.#  #...o...###########  #÷..÷@....... )###############))).))().j.$  .#)...#. !hT!h}!hF[ _An orc is nearby!!h o******o!h+Y !hi O)o....÷!hl ]4--=1!hx !h| E _The magic dart hits the orc but does no damage.!h:*****!hu!hR.o...÷!h\a3----2!h!hE _The magic dart hits the orc but does no damage.!h| **** The magic dart hits the orc.!h?!h [..o..÷!h`2---3!h'!h\ _The orc is severely wounded.!h A  The magic dart hits the orc!!h! )***!h )..÷!h 1---4Magic Dart!hz !h G _You kill the orc!!hEI!hII,!h8N!hV,!hb2==!hm,!h-o!hu,!hx!hB!h!hs:==!hj!h|,!h!hq!h,!h!hQK3=!hw!h4,!hN!h?!hy!hA!hB!hO=!h!h,!hh!h6B!h!hLE4==!hP!hS,!h3!hn,!hH!h,!h !hw!h:==!h!h=,!hk!h ,!hS"!hX,b5==!h1!h6:4 _Magic restored.!h_@3!hB!h>Ld  You see here a jackal skeleton.!hS5 _!hU!h/Z!ha,!hd!hti!hqP==!h=w!hr|!h!hу!h!h!h,!h!h(!hZ##.##.......~~~.~~~...##..# # ##.##......~~~~~~~~..###.## #  #.##......#~~~~)~~#.# #.# # ##.##........~~~~~...###.# # ......#~..#..##...# # ..##########...........### # ..# ##...)..>#### # ### #.......# # #...@...#############- !h(###.###)..÷.......... ###############)#################Magic Dart ..............).................. ~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~ ≈≈≈≈≈≈≈≈≈≈≈≈~..).≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ j   gnoll (polearm, wandering) #≈≈≈~≈~~~≈≈≈~)...$≈~≈~~≈≈~≈~~####.........j......o...........#.oj #############''''#############...!h>054.5 (30.0)!h}. !h{z-5.5 (31Magic Dart!h!h  Things that are here: _a +0 trident; an orc skeleton!h53!h!h,!h$ _!hy!h!h} #.###~~~~)~~#.# # #.##........~~~~~...###. ....##........#~..#..##...# ...##########...........###  ##...)..>####  #### #.......#   !h^#...)...########### ###.###)..÷......... ################@#### ...............)........ ~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~Magic Dart ≈≈≈≈≈≈≈≈≈≈≈≈≈~..).≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈~≈~~~≈≈≈~)...$≈~≈~~≈≈~≈~~### .#.......j....................#.o j   gnoll (polearm, wandering) .#############''''#############.. o# .#)...#. #'# .' .'....'. '.#!h~ 16.5 (1.0)!hk. !h_7.5 (2Magic Dart!h/%!h(N _You see here a +0 spear.!hn3!h!h!h$!h*): _!hG-!hB...##..#~..#..##...# # ..##########...........### ## ##...)..>#### # ### #.......# # #...)...############# ###.###)..÷.......... ###############)######## ..............)......... !hDe~~≈≈~~≈≈≈~≈~~)).@~~≈~≈~≈~~~~≈≈~~~ ≈≈≈≈≈≈≈≈≈≈≈≈~..).≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈~≈~~~≈≈≈~)...$≈~≈~~≈≈~≈~~####Magic Dart #............................#.oj###########''''#############... # .#)...#. #'## j   gnoll (wandering) ' .'....'. '.#. ..#j...#  #. #.!hP+8.5 (1!hR  A gnoll comes into view. It is wielding a +0 whip.!h^oo   orc (polearm, wandering).j!hd+9.5 (2!h3m!h!y+ _An orc comes into view. It is wielding a +0 trident.Things that are here: _a +0 whip; a throwing net; a gnoll corpse!h ` ....  ##...)..>#### !h$ #.......#  #...) ###.###)..÷######)########.....).........~≈~~)).@~~≈~≈~~..).~)...$≈~≈~~!hK P...............####''''####### # .#)...#. '!ho ~ .o....'.  ..#.j..# !h !!h/  ....  ##...)..>####  #.......#  #...) ###.###)..÷######)########.....).........~≈~~)).@~~≈~≈~~..).~)...$≈~≈~~!h ...............####''''####### .#)...#.  .o....'.  ..#.j..# !h !h !h^ !h. d _There are monsters nearby!!h. *****o  )The magic dart hits the orc.  The orc is moderately wounded.!he]!h]!hKlX)..'!hloj'.j.!hsd4--==60.5 (1!h0!hq% _The orc shouts!!h **** The magic dart hits the orc.!h,!h*)..o')j.!h3i3-----1!h>F!hL\ _The orc is severely wounded.!hYA  The magic dart hits the orc.!h*o***)!hny !hz !h )..j...oo   orc (wandering)!h h2----2!h !h G _You kill the orc!!h *** The magic dart hits the gnoll.!h` o  The gnoll is moderately wounded.!h4 !hR !.!h .j'o'o!ho h1---=3!h+ !hܶ % _The orc shouts!!h **The magic dart hits the gnoll but does no damage.!h3&!hv'!h=..j.o.0----4!h$H!hK` _The gnoll is moderately wounded.!hw *The magic dart hits the gnoll.!hc!he!h/tvj.o'!hvn9/15 ----5!h!h] _The gnoll is heavily wounded.!ha...##........#~..#..##...# # AsoRock the Conjurer ..##########...........### # Demigod ..# ##...)..>#### # Health: 57/57 ======================== ### #.......# # Magic: 7/15===========------------- #...)...############# AC: 5Str: 8 ###.###)..÷.......... EV: 10Int: 28 ###############)################# SH: 3Dex: 12 ..............).................. XL:  7 Next: 34% Place: Dungeon:4 ~~≈≈~~≈≈≈~≈~~)).@~~≈~≈~≈~~~~≈≈~~~ Noise: =--------  Time: 7065.5 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈~..)j≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈!h o) +0 long sword #≈≈≈~≈~~~≈≈≈~)...$≈~≈~~≈≈~≈~~#### Cast: Magic Dart #...............o............#.oj #############)'''#############... # .#)...#. #'## j   gnoll ' .'....'. '.#. o   orc ..#....# #. #. _The gnoll is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 83% to hit)!hs...##........#~..#..##...# # AsoRock the Conjurer ..##########...........### # Demigod ..# ##...)..>#### # Health: 57/57 ======================== ### #.......# # Magic: 7/15===========------------- #...)...############# AC: 5Str: 8 ###.###)..÷.......... EV: 10Int: 28 ###############)################# SH: 3Dex: 12 !hz..............).................. XL:  7 Next: 34% Place: Dungeon:4 ~~≈≈~~≈≈≈~≈~~)).@~~≈~≈~≈~~~~≈≈~~~ Noise: =--------  Time: 7065.5 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈~..)j≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ o) +0 long sword #≈≈≈~≈~~~≈≈≈~)...$≈~≈~~≈≈~≈~~#### Cast: Magic Dart #...............o............#.oj #############)'''#############... # .#)...#. #'## j   gnoll ' .'....'. '.#. o   orc ..#....# #. #.!h(Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 83% to hit)  The searing ray hits the gnoll!!ho ....  ##...)..>####  #.......#  #...) )..÷######......~≈~~*!hS*$≈~≈~~.......*.......####)''*####### .#)...#. o   orc ' .'....'.  ..#....# !h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (heavily wounded, 83% to hit)  The searing ray hits the gnoll!  You kill the gnoll!!hXd  The searing ray misses the orc.!hƕf)o.'!hex6=6.5 (1Ray !h!hf _(Press . to maintain the ray.)!h. B  The searing ray hits the orc!!h ****!h \)).'!hʧ 7-7Magic Dart+ !hc !h G _You kill the orc!!h3!h!hK  You stop channelling your searing ray.!h/ _!h !h3!h!h!h!!h!h,!hG!h,!h? !h!h=!h!hp!hM8=!h6"!h~3!hC4!h;!h!P!hQ!h_!hk!h5l!h"t!h\}!hM!h9=!h!h!h!h;!h<)!h<.!hJ=--!h=78.5 (!h= 11.0)!h/>Magic Dart!ht>j!h>_j   gnoll (polearm, wandering)!h?!hT?!h? !hDD!hD-!hD!hg!hVm\ _A gnoll is nearby!!hw & ******j  )  The magic dart hits the gnoll.  The gnoll is moderately wounded.!h& !h 6  The gnoll shouts!!h o...≈~.jO   ogre (wandering)Oj   gnoll (polearm)!h o7-==9.5 (1.0) !h,% !h, x _An ogre comes into view. It is wielding a +0 giant club.!h *****The magic dart hits the gnoll but does no damage.!ho  The gnoll is moderately wounded.!h !he+.)~).jOO'!h.i6---80!h O!h+U& _The ogre shouts!!h l###.##.~~~~~...###.# ..##........#~..#..##...# .##########...........### ...##...)..>#### #### #.......#  #...)...############ ###.###)..÷......... ################)################ ...............)@................ !h! t~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~### .#..........j.................#.o .#############)'''#############.. o# .#)..O#. #'# .' .'....'.'.#..#....# #!h* !h, !h0< rj.O.!hW? f7==--1!h N !hQ !hE~!hF9--!hݏ!h#!ht #~~~~)~~#.# ###...~~~~~...###.##........#~..#..##...#########...........### ...!hWu[##...)..>#### ####.......# ...)...############ ###.###)..÷......... ################@################ ...............)................. ~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~ !hu]≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈~≈~~~≈≈≈j)..)$≈~≈~~≈≈~≈~~###!hu............................#.o .#############)''O#############.. o#!hu.#)...##' .' .'....'.!hv'.!hy!h;O'!h_&2!h!hßN _You see here a +0 spear.!hQ ##~~~~~~~~..###.##  ..#~~~~)~~#.# ###...~~~~~...###.##........#~..#..##...#########...........### ...##...)..>#### ####!h@Rl#.......# #...)...############ )..÷......... ################)################ ...............)................. ~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈~≈~~~≈≈≈j)..)$≈~≈~~≈≈~≈~~###..............O.............#.o .#############)'''#############.. o#!hRA#)...##'!h:T!hT!hN_oj~).O.!h_-3 _!hen!hr!hW.##..~~~...##..# # ##.##......~~~~~~~~..###.##  #.##......#~~~~)~~#.# #.# # ##.##........~~~~~...###.# #........#~..#..##...# ###########...........###!hX# ..# ##...)..>##### ####.......# #...@...############# ###.###)..÷.......... ###############)################# ..............).................. !hX~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~ ≈≈≈≈≈≈≈≈≈≈≈≈~j.))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈~≈~~~≈≈≈~).O)$≈~≈~~≈≈~≈~~#### !hY#............................#.oj #############)'''#############...!h[!hziSj.!ho&4!h{!hk  Things that are here: _a +0 trident; an orc skeleton!hM# .##.~~~.~~~...##..# #. #.##......~~~~~~~~..###.## #. #.##......#~~~~)~~#.# #.# #. #.##..~~~~~...###.# #.##........#~..#..##...# #. .##..### #. .# ##...)..>#### #. #.# #.#...)@..##.!h# &###.###)..÷.#)######).. ~≈≈~~≈≈≈~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~..))≈ ≈≈≈~≈~~~≈≈≈~).O)$≈~≈~~≈≈~≈~~#####  .......#.oj#!h0$  )'''#...# !hY7 !hU> ==5Magic Dart _!h;J !hM !hZ.##.~~~.~~~...##..# #.# !h7.##......~~~~~~~~..###.## #.# .##......#~~~~)~~#.# #.# #.# .##.!h~~~~~...###.# #.# .##.#~..#..##...# #.# ##...### #.# # !h@##...)..>#### #.# # #.# #.#!h#...).@.##.####.###)..÷.)#####!h). ≈≈~~≈≈≈~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~~..))≈~≈~~~≈≈≈~).O)$≈~≈~~≈≈~≈~~#####≈#.oj#≈)'''#...#≈!h!h&6!h"!hH&!h @##......~~~~~~~~..###.## #.# ##......#~~~~)~~#.# #.# #.# ##..~~~~~...###.# #.# ##.!h #~..#..##...# #.# #########...........### #.#  ##...)..>#### #.#  #.......# #.#  !hƼ a#...)...#############.####.###@..÷............. ############)#################### ...........)..................... !h h≈~~≈≈≈~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈!h ≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~≈~~~≈≈≈~).O)$≈~≈~~≈≈~≈~~#####≈~ ..........................#.oj#≈ !h< Y##########)'''#############...#≈~ !hc v.#)...#. #'###≈~!h !h &7!ho !hN m _Items here: ) [ ÷ †.!h!h!hX!hd!h!hgT8= _!h%!h!h!h!h!h$!h!h !h ......~~..###.## #.# ......#~~~~)~~#.# #.# #.# ..~~~~~...###.# #.# ..#~..#..##...# #.# ...........### #.# ##...)..>#### #.# #.......# #.# #...j...##.#####.###).@÷..9.5 (2)####)..Magic Dart ~≈≈≈~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈..~..))≈≈~..~~≈≈≈~).O)$≈~≈~~≈≈~≈~~#####≈~.. j   gnoll (polearm)#.oj#≈≈..)'''##...#≈~P..#)...#. #'###≈~..!h[ !hJ !hr \ _A gnoll is nearby!!h !h. !h !h !ha [~..###.## #.# #~~~~)~~#.# #.# #.# ~~~~~...###.# #.# #~..#..##...# #.# ...........### #.# ##...)..>#### #.# #.......# #.# #...j...#.####.###)..@.#)###). ≈≈≈~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈.~..))≈~..( ~~~≈≈≈~).O)$≈~≈~~≈≈~≈~~#####≈~.#.oj#≈≈.)'''#...#≈~P..#)...#. #'###≈~.!hd !hv L)j!hx 390.5 (1 _!hA !h u _You see here a jackal skeleton.!h"~..###.## #.# #~~~~)~~#.# #.# #.# ~~~~~...###.# #.# #~..#..##...# #.# .### #.# ##...)..>#### #.# #.......# #.# #...)j..#!hB.##### ###.###)..÷# )###).~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P~..))≈~..(.≈≈≈~).O)$≈~≈~~≈≈~≈~~#####≈~.#.oj#≈≈.)'''#...#≈~P..#)...#. #'###≈~.!hP!hݾ!h O.jO   ogrej   gnoll (polearm)!hn-1 _!h!h!hLV **** The magic dart hits the gnoll.!h,!hky)O..j..÷!h-d7-=2!h!hl] _The gnoll is heavily wounded.!h%2 *** The magic dart hits the gnoll.!h*,!hn.O)j.÷!hdh6---3!hu!h^ _The gnoll is severely wounded.!h8f~..###.## #.# #~~~~)~~#.# #.# #.# ~~~~~...###.# #.# #~..#..##...# #.# .### #.# ##...)..>#### #.# #.......# #.# #...).O.#.##### ###.###)j.÷.# )###).#~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P#~..))≈~..(.# ~≈≈≈~).O)$≈~≈~~≈≈~≈~~#####≈~....##.oj#≈≈....#)'''#...#≈~P...#.#)...#. #'###≈~....#!h9!hq:!h6Gt.O.j!hH.-4!hBQ!h V!h(~..###.## #.#  #~~~~)~~#.# #.# #.#  ~~~~~...###.# #.#  #~..#..##...# #.#  .!h)### #.#  ##...)..>#### #.#  #.# #.#  #...)..O#.#####  ###.###).j÷.#  )### ).# ~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# ~..))≈!h)M~..(.# ≈≈≈~).O)$≈~≈~~≈≈~≈~~#####≈~....# #.oj#≈≈....# )'''#...#≈~P...# .#)...#. #'###≈~....# !h+!h+!h?7t.O.j!h28F7==-!hT85!hjA!hC!h֒~..###.## #.#  .#~~~~)~~#.# #.# #.#  ~~~~~...###.# #.#  #~..#..##...# #.#  .### #.#  ##...)..>#### #.#  #.# !h#.#  #...)...#.#####  ###.###)O.j.#  )# ).# ≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# ~..))≈~..(.# ~).O)$≈~≈~~≈≈~≈~~#####≈~....# #.oj#≈≈....# )'''#...#≈~P...# .#)...#. #'###≈~....# !h!hp!hݠo.O÷j!hM&6!h4!h-!hh:~..###.## #.#  #~~~~)~~#.# #.# #.#  ~~~~~...###.# #.#  #~..#..##...# #.#  #.### #.#  ##...)..>#### #.#  #.# #.#  !h#...)...#.#####  ###.###).O÷j.#  )# ).# ~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# ~..))≈~..(.# ~).O)$≈~≈~~≈≈~≈~~#####≈~....# !hf#.oj#≈≈....# )'''#...#≈~P...# .#)...#. #'###≈~....# !h#!h!hn.O.j!h&7!h!h!h ..###.## #.#  ~~~~)~~#.# #.# #.#  .!h\ ~~~~~~...###.# #.#  .#~..#..##...# #.#  .### #.#  #...)..>#### #.#  #.# #.#  #...)...#.#####  ###.###)..O.j.#  )#!h A ).# ~!h j).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# ~..))≈~..(.# ~).O)$≈~≈~~≈≈~≈~~#####≈~....# !h #.oj#≈≈....# #)'''#...#≈~P...# #)...#. #'###≈~....# !h !h !h o÷O.j!h &8!h !h !hƥ..###.## #.#  )~~#.# #.# #.#  ~~~~~...###.# #.#  #~..#..##...# #.#  ### #.#  ...)..>#### #.#  .# #.#  ...)...#.#####  .###)..÷O.j.#  )# .).# j).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# ..))≈~..(.# ).O)$≈~≈~~≈≈~≈~~#####≈~....# #.oj#≈≈....# )'''#...#≈~P...# )...#. #'###≈~....# !h(B.O!h2#==!h9!h!h!hY..###.## #.#  )~~#.# #.# #.#  ...###.# #.#  ~..#..##...# #.#  ### #.#  )..>#### #.#  # #.#  )...#.#####  #.###)..÷.Oj.#  #)#!hd ).# ).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# .))≈~..(.# .O)$≈~≈~~≈≈~≈~~#####≈~....# #.oj#≈≈....# '''#...#≈~P...# ...#. #'###≈~....# !h/!h!h !h,n.O.j!h-(100!hv5!h 9!hE..###.## #.#  ~)~~#.# #.# #.#  ...###.# #.#  ..#..##...# #.#  ### #.#  .)..>#### #.#  # #.#  .)...#.#####  .###)..÷..O.j.#  )# .# .)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# ))≈~..(.# O)$≈~≈~~≈≈~≈~~#####≈~....# !hF#.oj#≈≈....# #...#≈~P...# #. #'###≈~....# !hH!hJ!htTn.O.j!h?U&1!h_!h_b!he ..###.## #.#  )~~#.# #.# #.#  ...###.# #.#  .#..##...# #.#  ### #.#  )..>#### #.#  # #.#  )...#.#####  ###)..÷...O.j.#  ### # )~~≈~≈~≈~~~~≈≈~~~≈~≈...P# )≈~..(.# )$≈~≈~~≈≈~≈~~#####≈~....# #.oj#≈≈....# '#...#≈~P...# .#. #'###≈~....# !hf !hg !hn B.O!hpo V8=2!hv !hy !h. N...##..# #.#  ~~..###.##.#  #.# #.# #.#  ~...###.# #.#  #..##...# #.#  ......####.#  >#####.#  ...# #.#  ...#############@#####  )..÷....Oj.........#  ######################## !h =.......................# ~~≈~≈~≈~~~~≈≈~~~≈~≈...P# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..(.# $≈~≈~~≈≈~≈~~#####≈~....# ............#.oj#≈≈....# #############...#≈~P...# !h !h] !h \.Oj!hp &3!h !h !hd{M~...##.##....###.## ~~#.# ~...### #..##.......###>####!h{| #@# ...#############.#####)..÷.....Oj........# ######################## !h!hBZ4Magic Dart!h!h!hM###~...##.##....###.## ~~#.# ~...### #..##.......###>#### #.# ...#############.#### ##)..÷.....Oj........#  #####5!h5!hg!ha4 M).........###~...##.##....###.## ~~#.# !h4 ~...### #..##.......###>#### #.# ...#############.#####  !h.6 !h< jj   gnoll (polearm)!h`B T=6Magic Dart!h C !hF !h M#......#.# ~).........###~...##.##....###.## ~~#.# ~...### #..##.......###>#### ...##.# j   gnoll (polearm)!h!h1!h!h-jOO   ogrej   gnoll (polearm)!h&7!h9'!h*!hj.. #......#.# ~).........###~...##.##....###.## ~~#.# ~...### #..##.......###>####. #j# ...#############.####)..÷.....Oj..O.....# ####################### .......................!h1m!hno!hwjj.O.!h=x&8!h!h!hRO<### .. #......#.# ~).........###~...##.##....###.## ~~#.# ~...### #..##.......###.>####j #.# ...#############O####)..÷.....Oj........# #######################!h@Pjj.O.!hTW9==9!hW!hZ!h!.....<### .. #......#.# ~).........###~...##.##....###.## ~~#.# !hJ"~...### #..##........###j>####. #O# ...#############.####)..÷.....Oj........# !hg#!h$!h,jj.O.!h.'10!h4!hh7!h ####.....<### .. #......#.# ~).........#!hz ##~...##.##....###.## ~~#.# ~...###. #..##...j....###.>####O #.# ...#############.####!h !h^ !h jj.O.!h &1!h !h !hR....####.....<### .. #......#.# ~).........###~...##.##....###.## ~~#.# . ~...###j #..##........###O>#### #.# !hbj.O.2!h!h!hy#.#.##....####.....<### .. #......#.# ~!h A).........###~...##.##....###.##.~#.# j ~...###. #..##...O....###!h:P>####!hl!h!hjj.O.!hѱC==3!hη!h}!h,!htDrink which item? Potions !h" a - a bubbling puce potion  b - a potion of magic  d - 7 potions of curing !h>O i - a white potion  j - 2 fuming sapphire potions !hY l - a fizzy yellow potion!hr:p - 2 potions of enlightenment !h[!] read|quaff[?] describe selected!h\!hI!h.......#.#.###.#.#  AsoRock the Conjurer !hR.............#.#.#  Demigod .........#####.#.#  Health: 57/57 ======================== !hI.........#.....#.#  Magic: 9/15==============---------- ...<.....#.#####.#!h  AC: 5Str: 8 .........#.# #.#!hum  EV: 10Int: 28 #......#.#.# #.#  SH: 3Dex: 12 !h~).........# #.#  XL:  7 Next: 37% Place: Dungeon:4 ~~#...##.### #@#  Noise: ---------  Time: 7113.5 (0.0) ~~~...##.# #.#  o) +0 long sword ~~...##..# #.#  Cast: Magic Dart ~~..###.## #j# ~~#.# #.##.#!h$ ~...###.##O#  O   ogre #..##...##.#!hK  j   gnoll (polearm) ......###!ho#.# ..>####!h#.# !hj_A gnoll is nearby! _You see here a jackal skeleton.  The magic dart hits the gnoll. _The gnoll is heavily wounded.The magic dart hits the gnoll. _The gnoll is severely wounded.!h=!hxn  Okay, then.!h!h. _!hc ^......####....<####!h o. ## ~)........ ~~#...##.##~ ...##.###.#j#.# #.# ....##O #..##..!h) . ......##>#### .# !h? !h :O.!hv b4--=4.5 (1!h !h C _The gnoll hits you from afar with a +0 spear.!hy.............#.#.# AsoRock the Conjurer .........#####.#.# Demigod .........#.....#.# Health: 54/57 ======================-- ...<.....#.#####.# Magic: 7/15===========------------- .........#.# #.# AC: 5Str: 8 #......#.#.# #.# EV: 10Int: 28 ~).........# #.# SH: 3Dex: 12 ~~#...##.### #.# XL:  7 Next: 37% Place: Dungeon:4 ~~~...##.# #@# Noise: =--------  Time: 7114.5 (0.0) ~~...##..# #*# o) +0 long sword ~~..###.## #j#[39;!h{49m Cast: Magic Dart ~~#.# #.# #O# ~...###.# #.# #..##...# #.# O   ogre ......### #.# j   gnoll (polearm) ..>#### #.# ...# #.# _The gnoll hits you from afar with a +0 spear.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 83% to hit)!h >.............#.#.# AsoRock the Conjurer .........#####.#.# Demigod .........#.....#.# Health: 54/57 ======================-- ...<.....#.#####.# Magic: 7/15!h ===========------------- .........#.# #.# AC: 5Str: 8 #......#.#.# #.# EV: 10Int: 28 ~).........# #.# SH: 3Dex: 12 ~~#...##.### #.#!h8 XL:  7 Next: 37% Place: Dungeon:4 ~~~...##.# #@# Noise: =--------  Time: 7114.5 (0.0) ~~...##..# #.# o) +0 long sword ~~..###.## #j# Cast: Magic Dart ~~#.# #.# #O# ~...###.# #.# !h#..##...# #.# O   ogre ......### #.# j   gnoll (polearm) ..>#### #.# ...# #.#!hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!h+ZAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 83% to hit)  The searing ray hits the gnoll!!h> #.# #.# <#.#  #.#  #.# ) #.#  #.# !h #@#  #*#  #*#  #.# #*#  #*#  #.#  #.# !h>#### #.#  #.# !h;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (severely wounded, 83% to hit)  !hb_The searing ray hits the gnoll!  You kill the gnoll!!h\e  The searing ray misses the ogre.!hd\.O..!hex8=5.5 (1Ray !h!hݳf _(Press . to maintain the ray.)!hP **** The searing ray hits the ogre!!hK !h' XO)..!h( l5=6--!h( b-6+ !h. !h0 _ _The ogre is moderately wounded.!hc]R****!hRRO)..!hBI---7!h<++ !h!h _The searing ray misses the ogre. The ogre closely misses you.!hb ****The searing ray hits the ogre!!h O)..  The ogre is heavily wounded.!hR[5-=!h8!h!h> _You finish channelling your searing ray.!hk!h3f6=-9!h!hԣQ _The ogre barely misses you.!h p.............#.#.# AsoRock the Conjurer .........#####.#.# Demigod .........#.....#.# Health: 56/57 =======================- ...<.....#.#####.# Magic: 3/15====-------------------- .........#.# #.# AC: 5Str: 8 #......#.#.# #.# EV: 10Int: 28 ~).........# #.#!h' 6 SH: 3Dex: 12 ~~#...##.### #.# XL:  7 Next: 38% Place: Dungeon:4 ~~~...##.# #@# Noise: =--------  Time: 7119.5 (0.0) ~~...##..# #O# o) +0 long sword ~~..###.## #)# Cast: Magic Dart ~~#.# #.# #.# ~...###.# #.# #..##...# #.# O   ogre ......### #.# ..>#### #.# ...# #.# _The ogre barely misses you.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line!h] Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)!h.............#.#.#  AsoRock the Conjurer .........#####.#.#  Demigod .........#.....#.#!h;  Health: 56/57 =======================- ...<.....#.#####.#  Magic: 3/15====-------------------- .........#.# #.#  AC: 5Str: 8 #......#.#.# #.#!h  EV: 10Int: 28 ~).........# #.#  SH: 3Dex: 12 ~~#...##.### #.#!h  XL:  7 Next: 38% Place: Dungeon:4 ~~~...##.# #@#  Noise: =--------  Time: 7119.5 (0.0) ~~...##..# #*#  o) +0 long sword !hD~~..###.## #*#  Cast: Magic Dart ~~#.# #.#!h#*# ~...###.##*#!hY #..##...##.#!h؅  O   ogre ......####.#!hV ..>####!h2#.#!h'% ...#!h@#.# !hYCasting: Searing Ray (safe; 2% risk of failure)  !hrMConfirm with . or Enter, or press ? or * to list all spells.!hyAiming: Searing Ray (safe; 2% risk of failure)  !h;Press: ? - help, Shift-Dir - straight line!hAim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)  The searing ray hits the ogre!!hMO)..  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)  !hThe searing ray hits the ogre!  The ogre is almost dead.  (Press . to maintain the ray.)!heq=20.5 (1Ray !h!h' R _The ogre closely misses you.!hF=C  The searing ray hits the ogre.!h Cd****!hC)!h\))..!hM2-531Magic Dart+ !h!hH _You kill the ogre!!h3!h!h  You stop channelling your searing ray.7=!h1 _HP restored.!hY!h!h!h(I3=!h!!h,!h !h4!h9=!h7!hx,!h!h!ht9=!hr!h ,!h3!h,!hF!h!hQM4==!h!h,!h!h,!h!h,!h!h!hF3==!hD!h2,!h(!h,!hA !h !h2M5==!hD!hI,!ht!h,!h!hF,!h!!hE%P==!h&!h*,!h*!h-,!h.!h2!hA3L6=!h*4!hv8,!h9!h<!hb=!h^>!hA,!hB!h9F!h~F9=!hyG!hJ!hK!h L!hO!hP!hzQ!h%X!h`XT7==!hhY!h\,!h]!h;a!ha!hGb!he,!h h!hj!hk:==!hk!hm,!hWn!hp!hgp!hp!hzr!hrM8=!h#### !h(\### #.......#  #...)...############ ###.###)..÷......... ################@################-- ...............).................~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~Magic Dart !h)8≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈~≈~~j≈≈≈~)..)$≈~≈~~≈≈~≈~~### .#............................#.o j   gnoll (polearm, wandering)#############)'''#############.. o# .#)...#. #'#' .'....'. '.#!h+223615.0)!h95\ ~!h}5iA gnoll comes into view. It is wielding a +0 halberd.!h:{--76Magic Dart!hB!hGr _The gnoll moves out of view. _You see here a +0 spear.!h%03!h2!h6!h<!h)=$ _!h8A!hE!hK,!hN!hNX  m - 3 throwing nets (gained 1)  Things that are here:!hpd3!h0e!hqh` _a +0 whip; a gnoll skeleton!hD!hmC...##..#~..#..##...# # ..##########...........### ## ##...)..>#### # ### #.......# # #...)...############# ###.###)..÷.......... ###############)######## ..............).................. ~~≈≈~~≈≈≈~≈~~)).@~~≈~≈~≈~~~~≈≈~~~40.5 (3.0) ≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~####Magic Dart !h\#........j...................#.oj###########)'''#############... # .#)...#. #'## j   gnoll (polearm, wandering) ' .'....'. '.#. ..#....#  #. #.!h!h#!h'\ _A gnoll is nearby!!hQ ******j)  The magic dart hits the gnoll.  The gnoll is lightly wounded.!h!h...≈~.j!hc4--==1.5 (1!h= _The gnoll shouts!!h *****The magic dart hits the gnoll.!hL!h^.)~).j!hai3-----2!hw!h}3 _The gnoll is lightly wounded.!hn ###.##.~~~~~...###.# ..##........#~..#..##...# .##########...........### ...#!hy! #...)..>#### #### #.......#  #...)...############ ###.###)..÷......... ################)################ ...............)@................ ~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~### .#..........j.................#.o .#############)'''#############.. !h" ]o# .#)...#. #'# .' .'....'.'.#..#....# #!h>% !hPN j.--3!hXwM #~~~~)~~#.# ###...~~~~~...###.##........#~..#..##...#########...........### ...##...)..>#### ####.......# ...)...############ ###.###)..÷......... ################@################ ...............)................. !h ~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈j   gnoll (polearm).'....'!h}!h@-4!h!hN _You see here a +0 spear.!h M##~~~~~~~~..###.##  ..#~~~~)~~#.# ###...~~~~~...###!ha .##........#~..#..##...#########...........### ...##...)..>#### #####.......# #...)...############ )..÷......... ################)################ ...............)................. ~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~~~j   gnoll (polearm)....###)...#!hy !h+ Sj~!h -5 _!hH !h !h! .##..~~~...##..# # ##.##......~~~~~~~~..###.##  #.##......#~~~~)~~#.# #.# # ##.##........~~~~~...###.# #........#~..#..##...# #!h ##########...........#### ..# ##...)..>##### ####.......# #...@...############# ###.###)..÷.......... ###############)################# ..............).................. ~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~ !h= ≈≈≈≈≈≈≈≈≈≈≈≈j..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~#### #............................#.oj #############)'''#############...!h !hTj~!h A--6!hC  Things that are here: _a +0 trident; an orc skeleton!h" !hb !hQ !h2 !h.##.~~~.~~~...##..# #).##......~~~~~~~~..###.## #) #.##......#~~~~)~~#.# #.# #. #.##..~~~~~...###.# #.##........#~..#..##...# #. .##..### #. .# ##...)..>#### #. #.# #.#...)@..##.###.###)..÷.#)######).. ~≈≈~~≈≈≈~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~..))≈  !hL≈≈≈~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~#####  .......#.oj# )'''#...# !h !hRU7Magic Dart _!h[ .##.~~~.~~~...##..# #)# .##......~~~~~~~~..###.## #)# .##......#~~~~)~~#.# #.# #.# .##.~~~~~...###.# #.# .##.#~..#..##...# #.# ##.!h\ F..### #.# # ##...)..>#### #.# # #.# #.##...).@.##.####.###)..÷.)#####). ≈≈~~≈≈≈~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~~..))≈~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~#####≈#.oj#≈)'''#...#≈!hm !ht U4==8!h$ !h~ !h##......~~~~~~~~..###.## #)# ##......#~~~~)~~#.# #.# #.# ##.!h+.~~~~~...###.# #.# ##.#~..#..##...# #.# #########...........### #.#  ##...)..>#### #.#  #.......# #.#  #...)...#############.#!h###.###@..÷............. ############)#################### ...........)..................... ≈~~≈≈≈~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈!h~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~#####≈~ ..........................#.oj#≈ !h##########)'''#############...#≈~ .#)...#. #'###≈~!h!hJ&9!h!hk _Items here: ) [ ÷÷.!hC#......~..###.## #)# ......#~~~~)~~#.# #.# #.# .~~~~~...###.# #.# .!hDU#~..#..##...# #.# ....### #.# ##...)..>#### #.# #.# #.# #...)...#.####.###)@.÷.)###). !hE~~≈≈≈~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈.~..))≈~. ~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~#####≈~.#.oj#≈≈.)'''#...#≈~P.#)...#. #'###≈~.!hX!ha\.50 _!h|k!hn!h......~..###.## #)# ......#~~~~)~~#.# #.# #.# .~~~~~...###.# #.# .#~..#..##...# #.# ...........### #.# ##...)..>#### #.# #.......# #.# #...)...#.####.###).@÷.)###). ~≈≈≈~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈.~..))≈!h'~. ≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~#####≈~.#.oj#≈≈.)'''#...#≈~P..#)...#. #'###≈~.!h!hAjj   gnoll (polearm)!h81Magic Dart!h!h!h/g~..###.## #)# #~~~~)~~#.# #.# #.# ~~~~~...###.# #.# #~..#..##...# #.# ...........### #.# ##...)..>#### #.# #.......# #.# #...j...#!hg.####.###)..@.#)###). ≈≈≈~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈.~..))≈~..( ~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~#####≈~.#.oj#≈≈.)'''#...#≈~P..#)...#. #'###≈~.!hl!hzxL)j!h{C==2!h!hˉu _You see here a jackal skeleton.!h _~..###.## #)# #~~~~)~~#.# #.# #.# ~~~~~...###.# #.# #~..#..##...# #.# .### #.# ##...)..>#### #.# #.......# #.# #...)j..#.##### ###.###)..÷# )###).~≈~~j).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P~..))≈~..(.≈≈≈~)..)$≈~≈~~≈≈~≈~~#####≈~.#.oj#≈≈.)'''#...#≈~P..#)...#. #'###≈~.!h !h -3 _!h+ !h- !h} ***** The magic dart hits the gnoll.!h9 !h#G Z.j...÷!hEJ ]3--=4!hT !h\ ` _The gnoll is moderately wounded.!h  **** The magic dart hits the gnoll.!hq!h.[..j..÷!hA--5!h!h1^ _The gnoll is severely wounded.!h=kC  The magic dart hits the gnoll.!hyq)***!h )..÷!h"2-56Magic Dart!h!h!3 _You kill the gnoll!!h."!hMX 3!hY !h^ ,!hg !hl B!hq !hq !h'x !h} !h~ 7-!hM !h ,!h !h !h D3=!h !h !h" !h !h ,!h2 !ho ,!h !h e=!h !h !h !h ,!h !h b4==!h !h ,!h !h !h+ !hR !h ,!h !hP==!h!h,!h !h,!h}!h!hL5==!h!h&!hH-,!he0!h6d  You see here a jackal skeleton.!hk@!h@ _!hC!hG!hN,!hR!hX!h@a!ha:==!h9g!hk!hsr,!hMy!hY~!h,!h:!hc!h9##.##.......~~~.~~~...##..# # ##.##......~~~~~~~~..###.## #  #.##......#~~~~)~~#.# #.# # ##.##........~~~~~...###.# # ......#~..#..##...# # ..##########...........### # ..# ##...)..>#### # !hs### #.......# # #...@...#############- ###.###)..÷.......... ###############)#################Magic Dart ..............).................. ~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~ ≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ j   gnoll (polearm, wandering) #≈≈≈~≈~~~≈≈≈~).j)$≈~≈~~≈≈~≈~~####............................#.oj #############)'''#############...!h 82.5 (26.0)  A gnoll comes into view. It is wielding a +0 spear.!h . The gnoll shouts!!h@i==3.5 (27Magic Dart!h.!h _The gnoll moves out of view.  Things that are here: _a +0 trident; an orc skeleton!h 3!hE !h !h *#.##~~~~~..###.##  #.##......#~~~~)~~#.# #. ###.##........~~~~~...###.# ....##........#~..#..##...# ########...........### !hU e.# ##...)..>####  #### #.......#   #...)...########### ###@###)..÷......... ################)################ ...............).................Magic Dart ~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈~..)j≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~### j   gnoll (polearm) .#............................#.o .#############)'''#############.. !hI o# .#)...#. #'#!h ,0.0)!hX Aj)!h ;--4.5 (1 _!h# !h) !h z  You miscast Magic Dart.  You are very lightly contaminated with residual magic.!h7" Tj.!h# 4----5Contam !h1 !h5 0 _Nothing appears to happen.!h9 * The magic dart hits the gnoll.!hj )The gnoll is moderately wounded.!h2 3--3----=6!ha !h C _The gnoll hits you from afar with a +0 spear.!h *The magic dart hits the gnoll but does no damage.!hǏ )The gnoll is moderately wounded.!hŐ_2---7!hV!hS _The gnoll closely misses you.!h;K * The magic dart hits the gnoll!!hU )The gnoll is severely wounded.!h\48----1---8!hm!hoC _The gnoll hits you from afar with a +0 spear.!hl C  The magic dart hits the gnoll.!h, *)!hy 9)!hX --0---69Magic Dart!h !hQ I _You kill the gnoll!!hs3!h!h2!hy ,!h!hn^91=!h!h (w _Your magical contamination has completely faded away.!h.!h*7,!hK<!hG,!hWM!hU:50!hjVD==!hi^!hd,!hg!hjp,!hu!hu91!ha=2==!h!h,!h !hv,!hw!h,!hد!hȷn2==!ho!h,!h!h,,!h!ha3=!hm!h!hK3=!h!h,!h!h!h!hB !h^k4=!h!h!hK9=!h !hv),!h-!hA295!h2(=!h5!h|>b4==!hB!h*L,!h:P!hV,!hZ!h^k6=!hGd!hlP==!hn!hkr,!ht!hyK7=!hy!ho!h!hL5==!hR!h!h ,!h0!h=  You see here a +0 spear.!h!h _!hβ!h!h9...##..#~..#..##...# # ..##########...........### # ..# ##...)..>#### # ### #.......# # #...)...############# !hy###.###)..÷..........###########)################# ..............))................. ~~≈≈~~≈≈≈~≈~~)).@~~≈~≈~≈~~~~≈≈~~~- ≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~####!hMagic Dart #............................#.oj #############)'''#############... #!h+ .#)...#. #'j   gnoll (polearm, wandering) ' .'....'. '.#. !he..#j...# #. #.!h1322.5 (33.0)!h j)j.!hvQ===3.5 (34!h!h _The gnoll shouts!  Things that are here: _a +0 whip; a gnoll skeleton!h*  ....  ##...)..>####  #.......#  #...) ###.###)..÷######)########.....))........~≈~~)).@~~≈~≈~~..))~)..)$≈~≈~~...............####)'''####### # .#)...#. ' .'.j..'.  ..#....# !h' ....  ##...)..>####  #.......#  #...) ###.###)..÷######)########.....))........~≈~~)).@~~≈~≈~~..))~)..)$≈~≈~~...............####)'''####### .#)...#.  .'.j..'.  ..#....# !hA4!h0?!hP!hbT\ _A gnoll is nearby!!hz ***** The magic dart hits the gnoll.!h!h )..'j.!hg4---4.5 (1.0) !h%!h)] _The gnoll is heavily wounded.!h **** The magic dart hits the gnoll.!h !h` !h > )..j.j 2 gnolls (1 polearm, 1 wandering)jThe gnoll is severely wounded.!h5 i3-----5!hS !h s _A gnoll comes into view. It is wielding a +0 flail.!hC  The magic dart hits the gnoll.!h(***)j   gnoll (!hoX  You kill the gnoll!!h)...jj'!hp2---8=6!h!h ' _The gnoll shouts!!hT **** The magic dart hits the gnoll.!h !h # )).j.1----7!hA s _The gnoll is heavily wounded.!h *** The magic dart hits the gnoll.!hW!hp))j'!hK0----!h98!h!hY _The gnoll is almost dead.!hC  The magic dart hits the gnoll.!h**)!haGN))!h S9/15 ---609Magic Dart!h_!hbI _You kill the gnoll!!h3!hk Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 43% 4b - Fugue of the FallenNecromancy47% 3  c - Ozocubu's ArmourIce!h47% 3  d - Detonation CatalystFire/Alchemy99% 5  e - Manifold AssaultTranslocation 100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!h!h...##........#~..#..##...## AsoRock the Conjurer ..##########...........#### Demigod ..###...)..>##### Health: 57/57 ======================== ####.......## Magic: 9/15==============----------#...)...############# AC: 5Str: 8###.###)..÷.......... EV: 10Int: 28 ###############)################# SH: 3Dex: 12 ..............))................. XL:  7 Next: 60% Place: Dungeon:4 ~~≈≈~~≈≈≈~≈~~)).@~~≈~≈~≈~~~~≈≈~~~ Noise: =--------  Time:[3!h!7m 7329.5 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ o) +0 long sword #≈≈≈~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~#### Cast: Magic Dart #...............)............#.oj #############))''#############... #.#)...#.#'##  '.'....'.'.#. ..#....##. #. The magic dart hits the gnoll. _The gnoll is heavily wounded.The magic dart hits the gnoll. _The gnoll is almost dead.The magic dart hits the gnoll. _You kill the gnoll!!hr$!hMemorise Fulminant Prism, consuming 4 spell levels and leaving 2? Y - Yes  N - No!hK!hw...##........#~..#..##...## AsoRock the Conjurer ..##########...........#### Demigod ..###...)..>##### Health: 57/57 ======================== ####.......## Magic: 9/15==============----------#...)...############# AC: 5Str: 8!hx'###.###)..÷.......... EV: 10Int: 28 ###############)################# SH: 3Dex: 12 ..............))................. XL:  7 Next: 60% Place: Dungeon:4 ~~≈≈~~≈≈≈~≈~~)).@~~≈~≈~≈~~~~≈≈~~~ Noise: =--------  Time: 7329.5 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ o) +0 long sword #≈≈≈~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~#### Cast: Magic Dart #...............)............#.oj #############))''#############... #!hx.#)...#.#'##  '.'....'.'.#. ..#....##.!hy #. The magic dart hits the gnoll. !hEy_The gnoll is heavily wounded.The magic dart hits the gnoll. _The gnoll is almost dead.!hynThe magic dart hits the gnoll. _You kill the gnoll!!h7i10/15==-30.5 (1!h!heu _This spell is quite dangerous to cast!!hIE-1.5 (2!hҷ!h!h+2.5 (3!h!h!h2+3.5 (4!h !h1!hlH==4.5 (5!h/!hA _You start memorising the spell. You continue memorising. x4!h1Py _You finish memorising. Spell assigned to 'd'.!h[ ##########...........## ##...)..>#### ## #.......#  #...)...############!h##.###)..÷.......... ###############)################# ..............))................. ~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~ ≈≈≈≈≈≈≈≈≈≈≈≈~..)@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈~≈~~~≈≈≈~)..)$≈~≈~~≈≈~≈~~#### #...............)............#.oj.!h8.!hYS.###########. !hz!h!h^25.5 (1 _!h !hM _You see here a +0 whip.!h6  ##...)..>#### ## #.......#  #...)...##############.###)..÷.......... ###############)################# ..............))................. !he7~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~ ≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈~≈~~~≈≈≈~)..@$≈~≈~~≈≈~≈~~#### #...............)............#.oj #############))''#############... #!h7 .#)...#. #'## '...'....''.#.!h8o.#. !h#### #. #.......# #.#...)...#.###.###)..÷.)#)).≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~..))≈ ≈≈≈~≈~~~≈≈≈~)..)@≈~≈~~≈≈~≈~~# .!h: 2......).#.oj#))''#...# ..#)...#. !h: #'# ...'....'. !h: '.#.~...#....#. #.~!h; '### !h%; D#.≈#.≈#.~!hR A  You enter the shallow water.!h] 1=7Water !hr !h _Moving in this stuff is going to be slow.  You now have 339 gold pieces (gained 8).  f - 19 poisoned darts (gained 2)!h *8.5 (2!h !h . _You see here a +0 spear.!h!h *9.5 (1!hd !h $ _s - a +0 spear!ha!h!h!h%,!hM*!h3!h39=!h9!hD,!hI!hMV,!hW[!hqb2==!hyw!ha,!h!h,!h!h,!hT!h!h@:==!h!h!h!h!h!h!h&!ha3=!hS!h,!h!h ,!h!h !h9!h!h%*O=!h*+!h3!h5!h;!h4G,!h&J!hFV!hW!h#\!heb4==!hp!hw,!hO!hB!h,!h^!h!hC:==!h !h!hL5==!h!h!h>!hq !h|  Things that are here:  a +0 flail; a gnoll corpse!ho 5 _!hG)!h2D  There is a huge open gate here.!h<5 _!h"b==  There is an open door here.!h4h5 _!ho!h4~!h,!h!h!h,!h!h!h!h!h,!h!h!h,!hD!hn!h,!h!h!h,!hs!h!hR,!h#!h!h,!hZ!h`@  There is an open door here.!h;!h _!h!h!h ).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# .))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..(.# ..)~≈~≈~~≈≈~≈~~#####≈~....# ..)............#...#≈≈....# )''#######...#≈~P...# .#...........#'###≈~....# ...'...........'.#.~≈≈....# ...#...........#.#.~≈≈....# ################@#.≈≈≈....#  #......#.≈≈~..P.#  #.o....#.~~~....# Magic Dart ##'###.#.≈≈≈.(..#  #o.. #.#.≈≈≈....#  #.. #.#.~≈~....#  oo 2 orcs (1 missile, wandering) .'. #'###≈≈....# ################..o#≈≈....# .............††#ojj#≈≈....#!h 84.1 (44.6)  An orc comes into view. It is wielding a +0 falchion.!h!h"o.o.oo)!h$6===5.1 (45!h.!h4% _The orc shouts!!htv **The magic dart hits the orc.!h,!h.o.o'!hEh4----6.1 (1.0) !h !h^ _The orc is moderately wounded.!hVTu *The magic dart hits the orc.!h,!hTDo.!hj3------7!h8!hW _The orc is almost dead.!hrA  The magic dart hits the orc.!hR)   orc (!h !h) R.o!h". `2---8!h6 !h: G _You kill the orc!!h k  The magic dart hits the orc.!h$ m  The orc is moderately wounded.!h 5-1---9!h !h! : _The orc hits you with a +0 falchion.!hA  The magic dart hits the orc!!h7f)!h320---90Magic Dart!h;!h?G _You kill the orc!!hp<!hG!hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!hޮ 3!hH !h !h : _!h !h\ {6-1=!h9 !h !h !hH !h ,!h !h w7=!h/ !hq 9=!h> !h ,!h| !hN ,!hc !h !h@ ?=2!hl )==!h !h ,!hy !h' ,!h !h ,!hZ !h P==!h !h ,!h !h1 ,!h !h !h #3!h (=!h !h5 ,!hy !h !h !h !h ,!h !h" !h?# 9=!h% !h6( ,!h) !h0, !h/ !h/ !h1 !hu3 !hX !hh ~'.'...........'.-412.1 (22.0)j   gnoll (wandering)j!h !h 8-!h !hv \ _A gnoll is nearby!!h!h!h!h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!hvY !h] !hg !h`k _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!hd&!h +!h:!h> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!hM))........................ ).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P .))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..()~≈~≈~~≈≈~≈~~#####≈~ ..)............≈. )''#############...#≈~P#...........#'###≈~'...........' ...#...........#@#.~ ################.#.≈≈≈...#....).#.≈≈~..P#......#.~~~....# ##'#. # j #######.. !h!hj   gnoll (wandering).j!h$g4==3.1 (1.0) _!h!h!hM#)######################## ))........................ ).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P .))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..()~≈~≈~~≈≈~≈~~#####≈~ ..)............#...#≈≈. )''#############...#≈~P##'###≈~'...........' ...#...........#.#.~ !h################.#.≈≈≈...#....).#.≈≈~..P.# .# .. .. j. #'# !hv!ho&4!h!hk!h0 8M.###)..÷...............# #)######################## ))........................ ).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P .))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..()~≈~≈~~≈≈~≈~~#####≈~ ..)............#...#≈≈. )''#############...#≈~P#...........#@###≈~'' ...#...........#.#.~ !h ################.#.≈≈≈....# ##.#!h !h &5!ha !h9 Q _There is an open door here.!h{!h{!h4'!hA*!hy )######################### ))........................ ).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P .))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..(. ..)~≈~≈~~≈≈~≈~~#####≈~...)............#...#≈≈ )''#############...#≈~P ...#...........#'###≈~.'...........'@#.~≈≈## ################.#.≈##.#.j. #'###≈≈....#  !hE,!h1-6 _!h_r!hL#)# .))..........# )).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# ..))≈~..(.# )..)~≈~≈~~≈≈~≈~~#####≈~....#.).#...#≈≈....# ))''###...#≈~P...# )...#.#'###≈~....#.'!hb.@.#.~≈≈....#.#.#.#.~≈≈....####.#.≈≈≈....# #....).#.≈≈~..P.# #......#.~~~....# ##'###.#.≈≈≈.(..# #... #.#.≈≈≈....# #.. #.#.~≈~....# .j. #'###≈≈....#!hخ!hC==7!hN!hQ _There is an open door here.!h_R #)# ..))....# ~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# ~..))≈~..(.# ~)..)~≈~≈~~≈≈~≈~~#####≈~....#.).#...#≈≈....# #))''##...#≈~P...# #)...#!hS ).#'###≈~....# '....''.#.~≈≈....# #....#.#.#.~≈≈....###.#.≈≈≈....# #....).#.≈≈~..P.# #......#.~~~....# ##'###.#.≈≈≈.(..# #... #.#.≈≈≈....# #.. #.#.~≈~....# .j. #'###≈≈....#!hQ^ !hb -8 _!ho !hBr !h#)#.)).# ~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# ≈~..))≈~..(.# ≈~)..)~≈~≈~~≈≈~≈~~#####≈~....#.).#...#≈≈....# ##))''#...#≈~P...# .#)...#.#'###≈~....# .'....'.'.#.~≈≈....# .#....#.#.#.~≈≈....#!hJ#.#.≈≈≈....# #....).#.≈≈~..P.# #......#.~~~....# ##'###.#.≈≈≈.(..# #... #.#.≈≈≈....# #.. #.#.~≈~....# .j. #'###≈≈....#!hi!h&9!h+$!h&!h#)#.)).# ≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P#≈~..))≈~..(.#≈~)..)~≈~≈~~≈≈~≈~~#####≈~....#.).#...#≈≈....##))''#...#≈~P...# ..#)...#.#'###≈~....# ..'....'.'.#.~≈≈....# ..#....#!h%.#.#.~≈≈....##.#.≈≈≈....# #....).#.≈≈~..P.# #......#.~~~....# ##'###.#.≈≈≈.(..# #... #.#.≈≈≈....# #.. #.#.~≈~....# .j. #'###≈≈....#!hQ!hXV5==20!h^'!h<h#)#.)).# ~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P#≈~..))≈~..(.#≈~)..)~≈~≈~~≈≈~≈~~#####≈~....#.).#...#≈≈....##))''#...#≈~P...#.#)...#.#'###≈~....#.'....'.'.#.~≈≈....#.#....#.#.#.~≈≈....##.#.≈≈≈....# #....).#.≈≈~..P.# #......#.~~~....# ##'###.#.≈≈≈.(..# #... #.#.≈≈≈....# #.. #.#.~≈~....# .j. #'###≈≈....#!h!h &1!h!h"!h #)#.)).# ≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P#≈~..))≈~..(.# ~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~....#.).#...#≈≈....##))''#...#≈~P...#  ...#)...#.#'###≈~....#  ...'....'.'.#.~≈≈....#  ...#....#.#.#.~≈≈....#  #.#.≈≈≈....# #....).#.≈≈~..P.# #......#.~~~....#!h  ##'###.#.≈≈≈.(..# #... #.#.≈≈≈....# #.. #.#.~≈~....# .j. #'###≈≈....#!h !hl &2!h" !hŻ !h #).)).≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P≈~..))≈~..(. ~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~.....).#...#≈≈....#))''#...#≈~P... ...#)...#.#'###≈~.... ...'....'.'.#.~≈≈.... ...#....#.#.#.~≈≈.... #.#.≈≈≈.... #....).#.≈≈~..P. #......#.~~~.... ##'###.#.≈≈≈.(.. #... #.#.≈≈≈.... #.. #.#.~≈~.... .j. #'###≈≈....!h !h &3!hu !h !h#).))≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...≈~..))≈~..(~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~.).#...#≈≈#))''#...#≈~P ...#)...#.#'###≈~ ...'....'.'.#.~≈≈ ...#....#.#.#.~≈≈ #.#.≈≈≈ #....).#.≈≈~..P #......#.~~~ ##'###.#.≈≈≈.(!hg! #... #.#.≈≈≈ #.. #.#.~≈~ .j. #'###≈≈!h!hC==4!h!hr!ht #).)) ~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈≈~..))≈~.. ≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~..).#...#≈≈#))''#...#≈~P ...#)...#.#'###≈~ ...'....'.'.#.~≈≈ ...#....#.#.#.~≈≈ #.#.≈≈≈ #....).#.≈≈~.. #......#.~~~ ##'###.#.≈≈≈.( #... #.#.≈≈≈ #.. #.#.~≈~ .j. #'###≈≈!h !h &5!hǝ !h !hV #).))~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈≈~..))≈~ ~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~..).#...#≈≈#))''!h #...#≈~P ...#)...#.#'###≈~ ...'....'.'.#.~≈≈ ...#....#.#.#.~≈≈ !hҕ #.#.≈≈≈ #....).#.≈≈~ #......#.~~~!h  ##'###.#.≈≈≈. #... #.#.≈≈≈ #.. #.#.~≈~!h o .j. #'###≈≈!hO !h &6!h !h !h(#).)) ≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈≈~..))≈~ ≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~.).#...#≈≈#))''#...#≈~ ...#)...#.#'###≈~ ...'....'.'.#.~≈≈ ...#....#.#.#.~≈≈ #.#.≈≈≈ #....).#.≈≈~ #......#.~~~ ##'###.#.≈≈≈ #... #.#.≈≈≈ #.. #.#.~≈~ .j. #'###≈≈!h!hD#!h%&7!h0!h2!h}#)...))≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈~..))≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈!h ~.).#...##))''#...#≈ ...#)...#.#'###≈ ...'....'!hK~.'.#.~ ...#....#.#.#.~!hj~ #.#. #....).#.≈≈!h~ #......#. ##'###.#. #... #.#.!h~ #.. #.#.~≈ .j. #'###!h!hL&8!h!hԟ!h<3#).)). ~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈≈~..))≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####.).#...##))''#...# ...#)...#.#'### ...'.....'.#.~ ...#....#.#.#.~ #.#. #....).#. #......#. ##'###.#. #... #.#. #.. #.#.~ .j. #'###!hF!h*N&9!h[Y!hD^You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is an open door here. _!hc ]#).))....~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~..)) #≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~ #.......)..#...!h¢ #))''#... # ...#)...#.#' ' ...'...@'.'.#. ...#....#!hP .#.#. #.#. #....).#. #......#. ##'###.#. #... #.#. #.. #.#. # .j. #'!hU !h: .30 _!h !hW !hUt#).))......~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈≈~..))#≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~ .#......)..# .!hU'#))''# o#.#)...#.#' .'.'..@.'.'.#.#....#.#.##.# #....).#!hU  #......# ##'###.# #... #.# #.. #.# '#!h1Vf .j. #'!hh!hp&1!hl|!h!h%;#).......))......~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈≈~..))#≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~ o.#!h......)...# ..#))''# #o#.#)...#.#' #.'.'.@..'!h.'. #.#....#.#. !h##. #!h #....). # #...... #!h ##'###. # #... #. !h7b# #.. #. #'#!hWf .j. #'!hq!hL&2!hK.!hj1!h3!h"!h!h/,!h!h!h ,!hT!hO _There is an open door here.  !h"!h" _!h+!h1!hD####)P..........))..~~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~≈≈≈≈~..)) ~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈ ≈≈#oo.#........).. ~≈#...####))''# !h4E≈≈###o# o........#)...#.. ≈≈~.#.'..@.'....'. ~≈≈.# o........#....#!hgE\. ≈≈~.##Magic Dart !hE≈≈≈.# #. ~~~.# # !hE≈~~.# ##' oo 2 orcs (wandering) !hEn~≈~.# #.. ~≈~.#!hFc #.. ≈≈###'#!h?FH .j.!hO+5.1 (3!hGQ!h=b.oo.o1 wandering)!hb4==6.1 (4!h"s!hwG _There is an open door here. orc shouts!!hf x *****The magic dart hits the orc.!hL f  The orc is almost dead.!hl !h .oo....o!h 64--!h  $7.1 (1!h+ !h.  !h1 _The orc shouts!!hf A  The magic dart hits the orc.!h1)****   orc!h!hU.o....!hh3----1-!h 8!h!hG _You kill the orc!!hn02****!h!hF)o...!hh2----9!h!hVE _The magic dart hits the orc but does no damage.!hH *** The magic dart hits the orc.!h!hS.o..!hA1---!h 40!h"7 r _The orc is severely wounded.!h!$ **The magic dart hits the orc but does no damage.!hP !h R.o.!h b0---1!h !h \ _The orc is severely wounded.!h *The magic dart hits the orc but does no damage.!h.:!h$FQ.o!hGf9/15 ---2!hhVr _The orc is severely wounded.!hK _The orc is severely wounded.  The magic dart hits the orc but does no damage. _The orc is severely wounded.  The magic dart hits the orc but does no damage. _The orc is severely wounded.  The magic dart hits the orc.!h]SC)!h!h8----3Magic Dart!h!h G _You kill the orc!!h)3!h!h!hN9==!ht!h7,!h!h,!h[!h=,!hU!hP==!h6!h,!hF!h),!h%!hbh10/15==!hL!hq,!h?!h$%,!h(!hB0,!h4!hd<P==!h8@!hF,!hL!hQ,!hU!h+[c1=!h_!he,!hj!hq,!h6u!hP},!hx!ha9=!h!h!h,!h!hٜ,!h!hAb2==!hѵB!h!h,!h!h[,!h!hP==!hW!h"!h!h!h!h!h!hgo.'..-70.1 (27.0)Magic Darto   orc (wandering)!h8-!h!h<[ _An orc is nearby!!heA  The magic dart hits the orc!!hY)******!hh O.....)!hr 1--=1.1 (1.0)Magic Dart _You kill the orc!!hY !h6 h _Your Dodging skill increases to level 4!!hy !hK !h !h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!h3!hC!h!h-S2== _!hP!hI,!h!h ,!h!h,!h !h(P==!hy-!hX2,!h7!h?,!hE!hmMa3=!hU!hA],!hb!hyi,!hn!hv,!h2|!h!h9=!h5!hj!ho-Magic Darto   orc (wandering)!h0832.0)!hF-4.1 (13!hw!h| _An orc comes into view. It is wielding a +1 dagger of venom.!h ******o  The magic dart hits the orc.!hD!h.'...o'2-=5!hL .0) !h8!h\ _The orc is severely wounded.!h *****The magic dart hits the orc but does no damage.!h u!h~.'..o. !hW@-6!hV!hu\ _The orc is severely wounded.!h#1A  The magic dart hits the orc.!h&9[****)!h).'..!h1--7Magic Dart!hT!hqG _You kill the orc!!hC ")# P.))...≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~..))≈ ≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~#oo.#....). ≈#...#))''####o# ).#)...#.~.#.' ..)...).@'..).'. ≈≈.# .#....#.~.# #.# #..# !hiD #. ~~.# ##'# ≈~.# #. !hNT !hOc .-8!hj !hl !h8)# ..)).≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈~..))≈ #####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~ #oo.#....). #...#))''# ###o# ).#)...#. ~.#.' ..)...)..@..).'..# .!hj#....#. ~.# #.# #. ~.# #. ~.# ##'# !h,!h3@-9!h!hQ _There is an open door here.!hj)#....)).≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈~..))≈≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~# oo.#.....)....# ...#))''#o# ).#)...#.# .#.' ..)...)..'@.).'.' .# .#....#.# !h.# # .# #....) .# #. .# ##'###  .# #... #  .# #.. # '# .j. # !h!h%.90 _!h!h^!h`)#......)).≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~..))≈≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~# o.#.....)...#.#))''#. #o# ).#)...#.#' #.' ..)...)..'.@).'.'. !h# .#....#.#. # #. # #....). # #. # ##'###. # #... #. # #.. #. #'# .j. #'!hr!hA--1!hy!h{!h )#......)).......≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~..))≈≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~# .#......)...#. .#))''#!h . o# ).#)...#.#'# .' ..)...)..'..@.'.'.#  .#....#.#.#  #.# #....).# #......# ##'###.# #... #.# !hF #.. #.# '# .j. #'#!hy !h# &2!h13 !h);  Things that are here: _a +1 dagger of venom; a +0 ring mail; an orc corpse!h. !h/ aPick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of venom Armour (select all with [)b - a +0 ring mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]!hG  a + a +1 dagger of venom[Enter] accept (1 chosen)!h !h !h8 x################)################ AsoRock the Conjurer ...............))................ Demigod !h ~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~ Health: 57/57 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 11/15 =================------- ##≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~### AC: 5Str: 8 .#...............)............#.. EV: 10!h¶ Int: 28 .#############))''#############.. SH: 3Dex: 12 !h o# )........#)...#...........#'# XL:  7 Next: 61% Place: Dungeon:4 .' ..)...)..'..@.'...........'.# Noise: ---------  Time: 7492.1 (0.0)!hV .........#....#...........#.# o) +0 long sword###########################.# Cast: Magic Dart#....).#!h #......###'###.# #... #.# #.. #.#  '#.j. #'#  _The orc is severely wounded.The magic dart hits the orc. _You kill the orc! !ht _There is an open door here.  Things that are here: _a +1 dagger of venom; a +0 ring mail; an orc corpse!h !hC +3.1 (1!h@ !h N _t - a +1 dagger of venom~"hfx3~"h}~"hb2==~"h~"hs,~"h3~"h3,~"h~"hѲ,~"h~"hP==~"h~"h,~"hu~"h+,~"hv~"ha3=~"h~"h4~"h,~"h~"h"hFE"hYj502.1 (9Magic Dartj   gnoll (wandering)"h]"hj"h'n\ _A gnoll is nearby!"h ******j    The magic dart hits the gnoll.  The gnoll is moderately wounded."h"h&`....j..'.."h.'b2-==3.1 (1"h6"h:' _The gnoll shouts!"hA *****The magic dart hits the gnoll but does no damage."h"h)j.'..1----4"h"h` _The gnoll is moderately wounded."hay ****The magic dart hits the gnoll."h"hT.j'.."h/j0----5"h"h ] _The gnoll is heavily wounded."h 0 ***The magic dart hits the gnoll but does no damage."hi "h S.j.."h f9/15 ---6"h "h ] _The gnoll is heavily wounded."h ** The magic dart hits the gnoll."h>"h'j.8----7"h""h('^ _The gnoll is severely wounded."h * The magic dart hits the gnoll."h+g.j"hΓA--8"h6"hWY _The gnoll is almost dead."ha C  The magic dart hits the gnoll."h i)"h "h) 7-39Magic Dart"h "h: I _You kill the gnoll!"hw"hNx"h "hc,"h"h,"h"h,"h^"h"h7-"hκ"h,"h"hL"hM8="h"h,"h"h,"h"h,"h"h"h@ 2="h="h,"hn"h0B"h3;9"h3)=="h 9"h@,"h=G"hO,"hS"hZ\,"h,a"hi"hDi:=="ho"hw,"h"h,"h"hɘh10/15=="h"hD,"h"h,"h$"h%,"hP"h-P=="hp"h,"hx"h,"h"hac1="hr"h,"h "hT,"h."h,"h!"hL+"h+2="h4"h<,"h?"hIF,"hL"hU,"h]"hc"hcE2=="h(h"hm,"hp"ht,"hy"hf,"h"hˆ"h:=="h7"h,"h}"hW,"h"h߱"h3D3="h"h,"h"hr"h"h"h,"hh"hl"h9="h"h\,"h"h,"h"hC'94"h')=="hw,"h4,"hy9"h*B,"hXH"hL,"h$O"hS"hT3=="hV"hi\,"h*a"hg"hg"hn"hu95"hv)=="hOx"h~"h.,"hs"h=  You see here a +0 flail."hZ5 _"h"hα"hҺ,"h{"hv@  There is an open door here."h"hfA== _"hY"h"h,"h"h"h,"hd "h]  Things that are here:  a +0 dagger; a +0 ring mail"h"h _"h"hZ"h'%"hd%"h_*"hE/"h64,"h{6"hiB"hE"hTU#) #.....P..................)) #....~~~~~~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈ #....≈≈≈≈≈≈≈≈≈≈~..))....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~ #....≈≈#oo.#.......)... #....~≈#...#######))''##### "hU#...P≈≈###j#..)........#)...#.... #....≈≈~.#.'....@...)..'.)[.'....- #....~≈≈.#.#...........#....#.... #....≈≈~.# #Magic Dart #....≈≈≈.# #....~~~.# "h h10/15=="h3C B"hC "h!H ,"hI "hN k1="hQ "hW "h)X 3=="hY "hp] ,"h^ "hb ;2"hb "he c1="hf "hi ,"hj "hdn ,"h/p "hs "hs K3="h\u "hx "hx 9="hy "h| ,"h} "h "hB N4="h/ "h "h֋ [2=="hk "h "hF "h˕ ,"h+ "hϚ "h K5="h "h7 "hl :=="h3 "hx "h "hn "hS "h #6"h 2="h "h ,"h "hk "h K3="h "h ,"h "h "h K7="h "h "h "h "h "h 9="h "hG ,"hU "h "h 9="h "h "h- E4=="h "h~ ,"h "h* ,"h "h ,"h "h "h :=="h "h ,"h "h ,"h "hI "h| L5=="hP"hY"hc,"hI "h "hd"h"hR"hh  Things that are here:  a +0 halberd; a gnoll corpse"h"h"h _"h6"ho"hy!"h!3=="h #"h$"hX("h("h+"h.@  There is an open door here."h 1"h_1 _"h3"hE8"h:E.....##....~~~~~~~~≈≈~~≈≈≈~≈~~)). .....##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..) .....##....~≈#####≈≈≈~≈~~~≈≈≈~).. ......#....≈≈#...#............... #####.#....~≈#...#############))' "hE"....#.#...P≈≈###'#..)..#) .##.#.#....≈≈~.#.'..).)...)..'.)[ .#..#.#....~≈≈.#.#...........# ##<.#.#....≈≈~.#@################"hEY-- ....#.#....≈≈≈.#"hEm# ...##.#....~~~.#......# Magic Dart "hF}.####.#....≈~~.#.###o## "h F.# #.#.P..~≈~.#.# ...# .# #.#....~≈~.#.# ..#"hVFpo   orc (wandering) "htFk.# #.#....≈≈###'# .'.####.#.."hFb.P≈≈#...################ "hFU..[...#....~≈#jo.#..............."hL1624.1 (43.0)"hZW'o"h_F-5.1 (44"hi"hl"hjl ****oThe magic dart hits the orc but does no damage."h "h d...o."h i4--===6.1 (1.0) "h "h : _The orc shouts! You hear a shout! x2"h *** The magic dart hits the orc."h7 "h7 "hC ?..o'jj   gnollo   orc"hD j3------7"hhS "hV [ _The orc is heavily wounded."hg  You miscast Magic Dart.  You are very lightly contaminated with residual magic."hqxo.j."hsA2---"hWsw---8Contam "h"h50 _Nothing appears to happen."hu *The magic dart hits the orc."h,"hro.j'"h{g1---=9"hY"h[ _The orc is heavily wounded."h T  The magic dart hits the orc but does no damage."h "hg( j.  The orc is heavily wounded."h) b0---30"h4 "h}7 P _The orc barely misses you."hV;.P..................))~~~~~~~~≈≈~~≈≈≈~≈~~)).≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..)##....~≈#####≈≈≈~≈~~~≈≈≈~) .....≈............... ####"h;l.~≈#...#############))' ...P≈≈###'#..)........#)..#≈≈~.#.'..).)...)..'.)[ .#.~≈≈.#@#...........#... ##<~.#.################"h;e.≈≈≈.#.oj...# ..."h <~~~.#......####.#....≈~~.#.###'##P...#"hF<o   orc~≈~.#.# ..# "hj<.# .≈≈###'# .'. "h<L#####.#...P≈≈#...################"h@"h@"huK*o..jj   gnollo   orc"h#L--1"hV"hY"hd #########################).P..................))~~~~~~~~≈≈~~≈≈≈~≈~~)).≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..)##....~≈#####≈≈≈~≈~~~≈≈≈~) .....≈≈#...#............... ####.~≈#...#############))' ...P≈≈###'#..)........#)..#≈≈~.#@'..).)...)..'.)[ .#.~≈≈.#.#...........#... ##<~.#o################.≈≈≈.#... ...~~~.#.j....###.#....≈~~.#.###'#P...~≈~.#.# ..# .# .≈≈###'# .'."he "h>u to.j."h w 6-1==2"hI "h Z _The orc attacks as it pursues you! The orc hits you with a +0 flail."h5  You hit the orc."hM j. The orc is almost dead."hF-3.6 (1.5"h"h7 _The orc hits you with a +0 flail."hu.....###########################) AsoRock the Conjurer .....##.....P..................)) Demigod .....##....~~~~~~~~≈≈~~≈≈≈~≈~~)). Health: 56/57 =======================- .....##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..) Magic: 9/15==============---------- .....##....~≈#####≈≈≈~≈~~~≈≈≈~).. AC: 5Str: 8 ......#....≈≈#...#............... EV: 10Int: 28 #####.#....~≈#...#############))' SH: 3Dex: 12 ....#.#...P≈≈###'#..)........#).. XL:  7 Next: 65% Place: Dungeon:4 .##.#.#....≈≈~.#@'..).)...)..'.)[ Noise: =--------  Time: 7633.6 (0.0) "h:.#..#.#....~≈≈.#o#...........#... o) +0 long sword ##<.#.#....≈≈~.#j################ Cast: Magic Dart ....#.#....≈≈≈.#......#  Contam ...##.#....~~~.#......# .####.#....≈~~.#.###'##  j   gnoll .# #.#.P..~≈~.#.# ...#  o   orc .# #.#....~≈~.#.# ..# .# #.#....≈≈###'# .'. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 chain mail (almost dead, 87%  to hit)"h.....###########################) AsoRock the Conjurer .....##.....P..................)) Demigod .....##....~~~~~~~~≈≈~~≈≈≈~≈~~)). Health: 56/57 =======================- .....##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..) Magic: 9/15==============---------- .....##....~≈#####≈≈≈~≈~~~≈≈≈~).. AC: 5Str: 8 "h......#....≈≈#...#............... EV: 10Int: 28 #####.#....~≈#...#############))' SH: 3Dex: 12 ....#.#...P≈≈###'#..)........#).. XL:  7 Next: 65% Place: Dungeon:4 .##.#.#....≈≈~.#@'..).)...)..'.)[ Noise: =--------  Time: 7633.6 (0.0) .#..#.#....~≈≈.#o#...........#... o) +0 long sword ##<.#.#....≈≈~.#j################ Cast: Magic Dart ....#.#....≈≈≈.#......#  Contam "h...##.#....~~~.#......# .####.#....≈~~.#.###'##  j   gnoll "hM.# #.#.P..~≈~.#.# ...#  o   orc .# #.#....~≈~.#.# ..# .# #.#....≈≈###'# .'. Confirm with . or Enter, or press ? or * to list all spells."hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line"h:Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (almost dead, 87%  to hit)  "hmThe searing ray hits the orc."h])...))~~))))###"h))...).)...)..'.)[*#......<*#######*"h5 *#.###'##   #.#  #.# "hb&    "hPress: ? - help, Shift-Dir - straight line: an orc, wielding a +0 flail and wearing a +0 chain mail (almost dead, 87%  "h[to hit)  The searing ray hits the orc.  You kill the orc!"hΓgnoll."hw"l  The gnoll is heavily wounded."h' j...  (Press . to maintain the ray.)"h+s=4.6 (1Ray "h6"hI:K _Your magical contamination has completely faded away."h.D  The searing ray hits the gnoll!"hc****"hN)..."h#8--75Magic Dart+ "h-"h\1I _You kill the gnoll!"h#)###.....P....)).##....~~~~~~~~≈≈~~≈≈≈~≈~~)).)##....≈~..))##....~≈#####≈≈≈~≈~~~≈≈≈~)..)#....≈≈#...#.).#....~≈#...###))'#.#...P≈≈###'#..).#). ##.#.#....≈≈~.#.@..).)...)..'.)[. #..#.#....~≈≈.#)#.#. #<.#.#....≈≈~.#.####.#....≈≈≈.#......# ##.#....~~~.#......# ####.#....≈~~.#.###'## # #.#.P..~≈~.#.# ...# # #.#....~≈~.#.# ..# "h(}7=--6"h0"h_7 _You stop channelling your searing ray. _There is an open door here."h"#)###.....P....)).##....~~~~~~~~≈≈~~≈≈≈~≈~~)).)~##....≈~..))≈##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~#....≈≈#...#.)..#....~≈#...##))''##.#...P≈≈###'#..).#)...# #.#.#....≈≈~.#.'@.).)...)..'.)[.' ..#.#....~≈≈.#)#.#....# <.#.#....≈≈~.#.###.#....≈≈≈.#.##.#....~~~.#..#....≈~~.#.  #.#.P..~≈~.#.  #.#....~≈~.#. "h"hHH--7 _"h"h"h7 #)###.....P.)).##....~≈≈~~≈≈≈~≈~~)).)~##....≈~..))≈##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈#....≈≈#...#.)."h 8 s.#....~≈#...#))''# .#.#...P≈≈###'#..).#)...#. .#.#....≈≈~.#.'.@).)...)..'.)[.'. .#.#....~≈≈.#)#.#....#. .#.#....≈≈~.#.# "h'F "hI &8"h+U "hX "h L#)# .##.....P.)). .##....~≈≈~~≈≈≈~≈~~)).)~~≈ .##....≈~..))≈ .##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~#....≈≈#...#.). #.#....~≈#...#))''# #.#...P≈≈###'#..).#)...#. #.#....≈≈~.#.'..@.)...)..'.)[.'. #.#....~≈≈.#)#.#....#. #.#....≈≈~.#.# "h "hY W9==9"h* "h1  Things that are here: _a +0 halberd; a gnoll corpse"h#)# ##.....P.)). ##....~≈≈~~≈≈≈~≈~~)).)~~≈~ ##....≈~..))≈ ##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈ .#....≈≈#...#.). .#....~≈#...#))''# .#...P≈≈###'#..).#)...#. .#....≈≈~.#.'..)@)...)..'.)[.'. .#....~≈≈.#)#.#....#. .#....≈≈~.#.# =40 _"hK&"hM^)# #.....P.)). #....~≈≈~~≈≈≈~≈~~)).)~~≈~≈ #....≈~..))≈ #....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~ #....≈≈#...#.). #....~≈#...#))''# #...P≈≈###'#..).#)...#. #....≈≈~.#.'..).@...)..'.)[.'. #....~≈≈.#)#.#....#. #....≈≈~.#.# "hd"h9&1"h"h  Things that are here: _a +0 dagger; a +0 ring mail; an orc skeleton"h "h "h "h,"h"h"h"h3=="h"h""hX""h#"h(,"h)"h-h10/15=="h."h2,"hr4"h7"h"8"h:"h=,"h?"hB"h C:=="hD"hSH,"hfK"hO,"h R"hV"hLVM1="hW"ho[,"h9]"hWa,"hPd"hh,"hj"hoO="hhq"hs,"hQu"hx,"h@z"h}"h;~L2=="h"h,"hW"h,"hP"h\,"h7"hx"hє:=="hS"h,"h"hA,"hF"h*"hsK3="h%"h),"hݱ"h,"hB"h,"h"hh"h9="h3"h7"hY"h"h,"h"h"hb#4"h)=="h"h,"h"h.,"h"h\,"hw"h{"h:=="h"hN,"hp"hD,"h"h,"h"h _ _You start resting."h$081.6 (40.0)"h[5==2.6 (41"h%"h\)% _Magic restored."h13"h43"h.F"hJ,"h)O"hS"hX,"hK["ha~  Things that are here:  a +0 halberd; a gnoll corpse"hf"h/g _"hhi"hk"h3p"hp:=="hjr"hu"hFy,"h {"hT@  There is an open door here."hi"h?|.....##.....P..................)) .....##....~~~~~~~~≈≈~~≈≈≈~≈~~)) .....##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..) .....##....~≈#####≈≈≈~≈~~~≈≈≈~).. ......#....≈≈#...#............... #####.#....~≈#...#############))' "h˗....#.#...P≈≈###'#..)........#).. .##.#.#....≈≈~.#.'..).)...)..'.)[ .#..#.#....~≈≈.#@#...........# ##<.#.#....≈≈~.#.################ ....#.#....≈≈≈.#......# ...##.#....~~~.#......# .####.#....≈~~.#.###'## "hU.# #.#.P..~≈~.#.# ...#j   gnoll (wandering) .# #.#....~≈~.#.# ..# .# #.#....≈≈###'# .j. #####.#...P≈≈#...################"hS17.6 (5.0)"hƱ+8.6 (6"h{"h _A gnoll comes into view. It is wielding a +0 club. _Items here: )) [ †."h"h "hZ"h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h."h2"hs>"haA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h߷ e~~~~~~~~≈≈~~≈≈≈~≈~~)).≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..)~≈#####≈≈≈~≈~~~≈≈≈~)...#....≈≈#...#............. #####~############))' ....P≈≈###'#..)........#).. .##"h^ s.≈≈~.#.'..).)...)..'.)[.~≈≈.#)#...........#... ##<≈≈~.#@################ ...≈.#......# #~~~.#......###≈~~.#.###'## #.#.P..~≈~.#.# ...#. ..#≈≈###'# .j. ####"h P≈≈#...################ ..[...#....~≈#jo.#..............."hW "h 9j'"h 29.6 (1 _"h "h "h"h"ht "h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"ha+"h/"h$;"h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"hO"hf^"hWc"hx"h3} "h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..))##....~≈#####≈≈≈~≈~~~≈≈≈~)....≈≈#...#...............) ####.#....~≈#...#############))'' ...#.#...P≈≈###'#..)........#)... ##.#.#....≈≈~.#.'..).)...)..'.)[ "hL#..#.#....~≈≈.#)#...........#.... #<.#.#....≈≈~.#.################# ...#.#....≈≈≈.#.@....# ##.#....~~~.#......# ####.#....≈~~.#.###'## # #.#.P..~≈~.#.# ...# # #.#....~≈~.#.# ..# "ht# #.#....≈≈###'# .j'. ####.#...P≈≈#...################# "h.[...#....~≈#j..#................ ####.#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈"h "h.90 _"h"h"h"h"h]"h%You can't see any susceptible monsters within range! (Use Z to cast anyway.) ____"hp W##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~....≈≈#...#...............). ###.#....~≈#...#############))''# ..#.#...P≈≈###'#..)........#)...# #.#.#....≈≈~.#.'..).)...)..'.)[.' ..#.#....~≈≈.#)#...........#....# <.#.#....≈≈~.#.################## ..#.#....≈≈≈.#......# ##.#....~~~.#..@...# "hq ###.#....≈~~.#.###'##  #.#.P..~≈~.#.# ...#  #.#....~≈~.#.  #.#....≈≈###'# ..j'.##.#...P≈≈#...################## [...#....~≈#j..#................. ###.#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~  #.#....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈"h}t "hr 9j."h -1 _"hË "h "h6F4"hTK"h,Sc ____"hK M≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~ ...≈...............). ##.~≈#...#############))'' .P≈≈###'#..)........#)...# #≈≈~.#.'..).)...)..'.)[.' .~≈≈.#)#...........#.... <~.#.################## ..≈≈≈ .~~~.#...... ###.#....≈~~.#.###'##.#.P..~≈~.#.# ...##.j   gnoll (wandering)#"h "hm -2 _"h "h "h^##....≈~..))≈##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈#....≈≈#...#.)..#....~≈#...#))''# .#.#...P≈≈###'#..).#)...#. .#.#....≈≈~.#.'..).)...)..'.)[.'. .#.#....~≈≈.#)#.#....#. "h).#.#....≈≈~.#.####### .#.#....≈≈≈.#...@..# ##.#....~~~.#......# .#....≈~~.#.###'##  #.#.P..~≈~.#.#....#  #.#....~≈~.#.#....#  #.#....≈≈###'#..j.'. "h.#...P≈≈#...######## ...#....~≈#j..#..#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈"hV"hG.j"h83Magic Dart"hk"h"hq****j   __"h,rz_ The magic dart hits the gnoll!  The gnoll is heavily wounded."hR"hm.'.j.."h _4--===4"h "hO ' _The gnoll shouts!"hu C  The magic dart hits the gnoll!"h~ ***)"h;.'."hl3----8--5Magic Dart"hD"hA!I _You kill the gnoll!"h(}"h9--"hz"hr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h _"hI"h;"hl"h"hΞ,"h"h٥"h8--"ho"h"h-"hGE4=="hϱ"h,"hȷ"h,"h"h,"h"hY"h:=="h"hC"hw"h{"h"h"h""h "hEL5=="h_"h"h`,"hg"h"h,"h"h@  There is an open door here."h_"h _"h"h"hMo#...P≈≈###'#..)........#)...#... .#....≈≈~.#.'..).)...)..'.)[.'... .#....~≈≈.#)#.."h#....#. .#....≈≈~.#.##########...≈≈≈.#......#...~~~.#......#...≈~~.#.###'##"hP..~≈~.#.#....#...~≈~.#.#..)@# - "h.#....≈≈###'#....'..j... .#...P≈≈#...#####################"h\Magic Dart .#....~≈#j..#.................... "h4=.#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈~~ "hZN.#....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈ j   gnoll (wandering) .#....~≈≈≈~≈~~≈≈~≈≈~≈≈≈~≈~~~~~~≈~ ##....P........"h}k  #................P.............."h"h*7105.0)"h zj.j"hS=====1.6 (16"h%"h'' _The gnoll shouts!"hWx **The magic dart hits the gnoll."hb"hS'j."h[4----2"h@ .0) "hA"h!3 _The gnoll is lightly wounded."h҃ * The magic dart hits the gnoll."hf"hL<j."hK3------"h3"h3"h"` _The gnoll is moderately wounded."h C  The magic dart hits the gnoll."hm o  The gnoll is moderately wounded."hf `2---4"hz "h R _The gnoll barely misses you."hɚ  You barely miss the gnoll.The gnoll is moderately wounded."h 'oo   orc (wandering)The gnoll closely misses you."hק -6.1 (1.5"h? "h r _An orc comes into view. It is wielding a +0 flail."hB  The orc shouts!  You hit the gnoll.  The gnoll is severely wounded."h[D"hOo.. o"hXPa2---==7.6"hY"h\; _The gnoll hits you with a +0 club. x2"h m  The magic dart hits the gnoll."hZh  The gnoll is almost dead."hp49-------8"h 0"h'"hm+8 _The gnoll hits you with a +0 club."hXQ.#...P≈≈###'#..)........#)...#... AsoRock the Conjurer .#....≈≈~.#.'..).)...)..'.)[.'... Demigod .#....~≈≈.#)#...........#....#... Health: 49/57 ====================---- .#....≈≈~.#.##################### Magic: 10/15 ================-------- .#....≈≈≈.#......#"hQ AC: 5Str: 8 .#....~~~.#......# EV: 10Int: 28 .#....≈~~.#.###'## SH: 3Dex: 12 .#.P..~≈~.#.#....#"h"R XL:  7 Next: 68% Place: Dungeon:4 .#....~≈~.#.#..)@# '  Noise: =--------  Time: 7718.6 (0.0) .#....≈≈###'#....jo.....  o) +0 long sword "hHR.#...P≈≈#...##################### Cast: Magic Dart .#....~≈#j..#.................... .#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈~~ "hR.#....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈ j   gnoll .#....~≈≈≈~≈~~≈≈~≈≈~≈≈≈~≈~~~~~~≈~ o   orc ##....P..........................  #................P.............. _The gnoll hits you with a +0 club.  "hRCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."hR6Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 84% to hit)"h.#...P≈≈###'#..)........#)...#... AsoRock the Conjurer .#....≈≈~.#.'..).)...)..'.)[.'... Demigod .#....~≈≈.#)#...........#....#... Health: 49/57 ====================---- .#....≈≈~.#.##################### Magic: 10/15 ================-------- .#....≈≈≈.#......# AC: 5Str: 8 .#....~~~.#......# EV: 10Int: 28 .#....≈~~.#.###'## SH: 3"hP?Dex: 12 .#.P..~≈~.#.#....# XL:  7 Next: 68% Place: Dungeon:4 .#....~≈~.#.#..)@# '  Noise: =--------  Time: 7718.6 (0.0) .#....≈≈###'#....jo.....  o) +0 long sword .#...P≈≈#...##################### Cast: Magic Dart .#....~≈#j..#.................... .#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈~~ "h.#....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈ j   gnoll .#....~≈≈≈~≈~~≈≈~≈≈~≈≈≈~≈~~~~~~≈~ o   orc ##....P..........................  #................P.............."hVGCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!"hI))#.'..).)...)..'.)[#)#.######. ' *o..... ###"ho   orc  "hz5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (almost dead, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!"h<o."h50=70=9.6 (1Ray "h"hf _(Press . to maintain the ray.)"hl| D.#...P≈≈###'#..)........#)...#... AsoRock the Conjurer .#....≈≈~.#.'..).)...)..'.)[.'... Demigod .#....~≈≈.#)#...........#....#... Health: 50/57 =====================--- .#....≈≈~.#.##################### Magic: 8/15============------------ .#....≈≈≈.#......# AC: 5Str: 8 .#....~~~.#......# EV: 10Int: 28 "h| .#....≈~~.#.###'## SH: 3Dex: 12 .#.P..~≈~.#.#....# XL:  7 Next: 70% Place: Dungeon:4 .#....~≈~.#.#..)@# '  Noise: ==-------  Time: 7719.6 (0.0) .#....≈≈###'#....o......  o) +0 long sword "h} .#...P≈≈#...##################### Cast: Magic Dart .#....~≈#j..#.................... Ray .#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈~~ .#....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈ o   orc .#....~≈≈≈~≈~~≈≈~≈≈~≈≈≈~≈~~~~~~≈~ ##....P..........................  #................P.............. _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  "h~ 1Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line"h`~ KAim: an orc, wielding a +0 flail (82% to hit)"h\+.#...P≈≈###'#..)........#)...#... AsoRock the Conjurer .#....≈≈~.#.'..).)...)..'.)[.'... Demigod .#....~≈≈.#)#...........#....#... Health: 50/57 =====================--- "h+2.#....≈≈~.#.##################### Magic: 8/15============------------ .#....≈≈≈.#......#AC: 5Str: 8 .#....~~~.#......#EV: 10Int: 28 "h+?.#....≈~~.#.###'##SH: 3Dex: 12 .#.P..~≈~.#.#....#"h5,2XL:  7 Next: 70% Place: Dungeon:4 .#....~≈~.#.#..)@# 'Noise: ==-------  Time: 7719.6 (0.0) .#....≈≈###'#....*......o) +0 long sword "h,.#...P≈≈#...##################### Cast: Magic Dart .#....~≈#j..#.................... Ray .#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈~~ .#....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈ o   orc .#....~≈≈≈~≈~~≈≈~≈≈~≈≈≈~≈~~~~~~≈~ ##....P..........................#................P..............Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."h-KRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (82% to hit)  The searing ray hits the orc."h+oRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (82% to hit)  The searing ray hits the orc.  The orc is severely wounded.  (Press . to maintain the ray.)"h']41----20.6 (1"h2"h7 _The orc hits you with a +0 flail!"h B  The searing ray hits the orc!"he x*"h9)"hЎ7-1Magic Dart+ "h"hG _You kill the orc!"h "h "h "hN K  You stop channelling your searing ray."h" v2---- _"h% "hL% "h& "hc- ,"h/ "h1 "h1 M8="h3 "h6 a3="h8 "h: ,"h< "hK@ ,"hIB "hE "hCF #4"h}F D=="h~H "hL "hIL "h(N "hDR ,"hU "hY d9=="h[ "h_ "h^_ %5"hfa "hd ,"h g "hm ,"hto "hr "h@ 6=..'.--jMagic Dart"h j   gnoll (missile, wandering)"h? 0354.0)"hk d==--6.6 (15"hT "h  A gnoll comes into view. It is wielding a +0 whip and quivering 2 throwing _nets."hp.#...P≈≈###'#..)........#)...#... AsoRock the Conjurer .#....≈≈~.#.'..).)...)..'.)[.'... Demigod .#....~≈≈.#)#...........#....#... Health: 46/57 ===================----- .#....≈≈~.#.##################### Magic: 7/15===========------------- .#....≈≈≈.#......# AC: 5Str: 8 .#....~~~.#......# EV: 10Int: 28 .#....≈~~.#.###'##"h SH: 3Dex: 12 .#.P..~≈~.#.#....# XL:  7 Next: 70% Place: Dungeon:4 .#....~≈~.#.#..)@# '  Noise: ---------  Time: 7736.6 (0.0) .#....≈≈###'#....**j....  o) +0 long sword .#...P≈≈#...##################### Cast: Magic Dart "h,.#....~≈#j..#.................... .#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈~~ .#....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈ j   gnoll (missile, wandering) .#....~≈≈≈~≈~~≈≈~≈≈~≈≈≈~≈~~~~~~≈~ ##....P.......................... "hT #................P..............Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip, wearing a +0 chain mail and quivering 2  throwing nets (wandering, hasn't noticed you, 89% to hit)"hO4.#...P≈≈###'#..)........#)...#... AsoRock the Conjurer .#....≈≈~.#.'..).)...)..'.)[.'... Demigod .#....~≈≈.#)#...........#....#... Health: 46/57 ===================----- .#....≈≈~.#.##################### Magic: 7/15===========------------- .#....≈≈≈.#......#AC: 5Str: 8 "h.#....~~~.#......#EV: 10Int: 28 .#....≈~~.#.###'##SH: 3Dex: 12 .#.P..~≈~.#.#....#XL:  7 Next: 70% Place: Dungeon:4 .#....~≈~.#.#..)@# 'Noise: ---------  Time: 7736.6 (0.0) .#....≈≈###'#....***....o) +0 long sword .#...P≈≈#...##################### Cast: Magic Dart .#....~≈#j..#.................... .#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈~~ "hM.#....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈ j   gnoll (missile) .#....~≈≈≈~≈~~≈≈~≈≈~≈≈≈~≈~~~~~~≈~ ##....P..........................#................P..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  "hPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip, wearing a +0 chain mail and quivering 2  throwing nets (wandering, hasn't noticed you, 89% to hit)  The searing ray hits the gnoll but does no damage."hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip, wearing a +0 chain mail and quivering 2  throwing nets (wandering, hasn't noticed you, 89% to hit)  The searing ray hits the gnoll but does no damage.gnoll shouts!"h9 O)j."hd====7.6 (1Ray "h"h0!f _(Press . to maintain the ray.)"h *** The searing ray hits the gnoll!"h"hROj.."h6--=---8+ "h*"h5^ _The gnoll is severely wounded."hq D  The searing ray hits the gnoll!"h z***"hʟ E).."h[ --2=--9Magic Dart++ "h "hر I _You kill the gnoll!"h`#.#...P≈≈###'#..).#)...# #.#....≈≈~.#.'..).)...)..'.)[.' #.#....~≈≈.#)#.#....# #.#....≈≈~.#.###### #.#....≈≈≈.#......# #.#....~~~.#......# #.#....≈~~.#.###'## #.#.P..~≈~.#.#....# #.#....~≈~.#.#..@.# ' #.#....≈≈###'#....)...... 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Things that are here: _a +0 club; a gnoll corpse"hCM.~≈#...#############))''###P≈≈###'#..)........#)...#≈≈~.#.'..).)...)..'.)[.'~≈≈.#)#...........#....#..~.#.####################≈≈≈.#..~~~.#.........≈~~.#.###'#P.# "hDu~≈~.#.#..).# ' .≈≈###'#....)...... #.#...P≈≈#...####################"hS"hTH--1 _"h]"h?a"h"M.≈...............)....~≈#...#############))''###P≈≈###'#..)........#)...#≈≈~.#.'..).)...)..'.)[.'~≈≈.#)#...........#....#.."hL~.#.####################≈≈≈.#.~~~.#.........≈~~.#.###@#P..# ~≈~.#.#..).# ' #.#....≈≈###'#....)......#"h~"h&2"h "hyQ _There is an open door here."h 9M##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~ .≈...............)..."h9 .~≈#...#############))''###P≈≈###'#..)........#)...#≈≈~.#.'..).)...)..'.)[.'~≈≈.#)#...........#....#..~.#.####################≈≈≈~~~.#....@."h90...≈~~.#.###'#P..# #.#....~≈~.#.#..).# '"h@:"h"J"h]M#8"hM8=3 _"h$X"h["hߖ ].##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈.#....≈≈#...#.)#.#....~≈#...#))'' .#.#...P≈≈###'#..).#)...# .#.#....≈≈~.#.'..).)...)..'.)[.' .#.#....~≈≈.#)#.#....# .#.#....≈≈~.#.###### "h *.#.#....≈≈≈.#......##.#....~~~.#...@..##.#....≈~~.#.###'##  #.#.P..~≈~.#.#....#  #.#....~≈~.#.#..).# '  #.#....≈≈###'#....)...... ##.#...P≈≈#...#.#....~≈#j..# ##.#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈  #.#....~≈~~"h "hԦ &4"h~ "h "hnx .##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~.#....≈≈#...#.)#.#....~≈#...#))'' ..#.#...P≈≈###'#..).#)...# #.#.#....≈≈~.#.'..).)...)..'.)[.' ..#.#....~≈≈.#)#.#....# <.#.#....≈≈~.#.######.#.#....≈≈≈.#......# .##.#....~~~.#..@...##.#....≈~~.#.###'##  "hy 9 #.#.P..~≈~.#.#....#  #.#....~≈~.#.#..).# ' #.#....≈≈###'#....)......#.#...P≈≈#...######## [...#....~≈#j..##.#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~ #.#....~≈~~"h "h~ &5"hE "h' "h"hd.##....~≈#####≈≈≈~≈~~~≈≈≈~)..)"hxB.#....≈≈#...#"h.)"h56#.#....~≈#..."h}3#))''"hηO.#.#...P≈≈###'#..)"hH2.#)... #"h#.#.#....≈≈~.#.'..).)...)..'.)[. 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"hŹJ#<.#.#....≈≈~.#.######"h@.#.#....≈≈≈.#......#"h\.##.#....~~~.#.@....#"h#.#....≈~~.#.###'## "h~# #.#.P..~≈~.#.#....# "h>^# #.#....~≈~.#.#."hA.).# ' "hX# #.#....≈≈###'#..."hl-.)......"h׽U#.#...P≈≈#...######## "hTX.[...#....~≈#j..#"hm#.#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈"h1 #.#....~"h1 ≈~~"hm"h"h"h9"h="h6"h"h"hM≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..))##....~≈#####≈≈≈~≈~~~≈≈≈~)..) ....≈...............) ###.~≈#...#############))'' ..P≈≈###'#..)........#).. ##≈≈~.#.'..).)...)..'.)[."hR~≈≈.#)#...........#.... #<~.#.#################.≈≈≈ ..~~~.#......###.#....≈~~.#.###'# # #.#.P..~≈~.#.#....#..####"h"h\7==7"h`"hs"h  "h "h "hX "h9 j.##....≈~..).##....~≈#####≈≈≈~≈~~~≈≈≈~)...#....≈≈#...#.#.#....~≈#...##)).#.#...P≈≈###'#..).#) .##.#.#....≈≈~.#.'..).)...)..'.)[ .#..#.#....~≈≈.#)#.# ##<.#.#....≈≈~.#.######.#.#....≈≈≈.#@.....#.##.#....~~~.#......# .####.#....≈~~.#.###'## "h* }.# #.#.P..~≈~.#.#....# .# #.#....~≈~.#.#..).# ' .# #.#....≈≈###'#....)......#.#...P≈≈#...###### ..[...#....~≈#j..##.#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~"h "h &8"hr "h[ "h M~~~~~~~~≈≈~~≈≈≈~≈~~)).≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..)##....~≈#####≈≈≈~≈~~~≈≈≈~) .....≈............... ####.~≈#...#############))' ...P≈≈###'#..)........#)..#≈≈~.#.'..).)...)..'.)[ .#.~≈≈.#)#...........#... ##<"ht ~.#@################.≈≈≈ ...~~~.#...... .####.#....≈~~.#.###'##..##..#"hZ "h7 &9"h "h "hm`M.P..................))~~~~~~~~≈≈~~≈≈≈~≈~~)).≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..)##....~≈#####≈≈≈~≈~~~≈≈≈~) .....≈............... ####.~≈#...#############))' ."hmn..P≈≈###'#..)........#)..#≈≈~.#.'..).)...)..'.)[ .#.~≈≈.#@#...........#... ##<~.#.################.≈≈≈.#......# ...##.#....~~~.#......#"hnL'##.##...#######"h{"h~V50=50"h"hk _Items here: )) [ †."hĈGM#########################).P..................))~~~~~~~~≈≈~~≈≈≈~≈~~))."hN≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..)##....~≈#####≈≈≈~≈~~~≈≈≈~) .....≈≈#...#............... ####.~≈#...#############))' ..."hP≈≈###'#..)........#)..#≈≈~.#@'..).)...)..'.)[ .#.~≈≈.#)#...........#... ##<"h~.#.################ ....#.#....≈≈≈.#......#."h#"h...#.# '#'#...."h< "h͙"huI==1 _"hz"h9"hd#)###.....P....)).##....~~~~~~~~≈≈~~≈≈≈~≈~~)).)##....≈~..))"h'5##....~≈#####≈≈≈~≈~~~≈≈≈~)..)#....≈≈#...#.).#....~≈#...###))'#.#...P≈≈###'#..).#). ##.#.#....≈≈~.#.@..).)...)..'.)[. #..#.#....~≈≈.#)#."h#. #<.#.#....≈≈~.#.####.#....≈≈≈.#......###.#....~~~.#......# ####.#....≈~~.#.###'## # #.#.P..~≈~.#.#....# "h# #.#....~≈~.#.# "h"h &2"h<"h\Q _There is an open door here."h "h #"h )#"h_ ##.....P...."h 9))."hv n##....~~~~~~~~≈≈~~≈≈≈~≈~~)).)~"hϳ ##....≈"h, 8~..))≈"h |##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~"h 8#....≈≈#...#."h )..#....~≈#...##))''##.#...P≈≈###'#..)."hX q#)...# #.#.#....≈≈~.#.'@.).)...)..'.)[.' ..#.#....~≈≈.#)#.#....# "h <.#.#....≈≈~.#.###.#....≈≈≈.#.##.#....~~~.#."h .#....≈~~.#.  #.#.P..~≈~.#.  #.#....~≈~.#. "h! "h e1=3 _"h "h "h #)###.....P.)).##....~≈≈~~≈≈≈~≈~~)).)~##....≈~..))≈##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈#....≈≈#...#.)..#....~≈#...#))''# .#.#...P≈≈###'#..).#)...#. .#.#....≈≈~.#.'.@).)...)..'.)[.'. .#.#....~≈≈.#)#.#....#. .#.#....≈≈~.#.# "hj 8"hs- "h=0 V8=4"h; "h<> "h #)# .##.....P.)). .##....~≈≈~~≈≈≈~≈~~)).)~~≈ .##....≈~..))≈ .##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~#....≈≈#...#.). #"h {.#....~≈#...#))''# #.#...P≈≈###'#..).#)...#. #.#....≈≈~.#.'..@.)...)..'.)[.'. #.#....~≈≈.#)#.#....#. #.#....≈≈~.#.# "h "hj &5"h9 "h-  Things that are here: _a +0 halberd; a gnoll corpse"hJ7#)# ##.....P.)). ##....~≈≈~~≈≈≈~≈~~)).)~~≈~ ##....≈~..))≈ "hTK##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈ .#....≈≈#...#.). .#....~≈#...#))''# .#...P≈≈###'#..).#)...#. .#....≈≈~.#.'..)@)...)..'.)[.'. .#....~≈≈.#)#."hK_#....#. .#....≈≈~.#.# "hK"h["h _-6 _"hf"hh"h6)# #.....P.)). #....~≈≈~~≈≈≈~≈~~)).)~~≈~≈ #....≈~..))≈ #....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~ #....≈≈#...#.). "h#....~≈#...#))''# #...P≈≈###'#..).#)...#. #....≈≈~.#.'..).@...)..'.)[.'. #....~≈≈.#)#.#....#. #....≈≈~.#.# "h"hW.27"hf"h  Things that are here: _a +0 dagger; a +0 ring mail; an orc skeleton"h")# .....P.)). ....~≈≈~~≈≈≈~≈~~)).)~~≈~≈~ ....≈~..))≈ ....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~ ....≈≈#...#.). ....~≈#...#))''# ...P≈≈###'#..).#)...#. ....≈≈~.#.'..).)@..)..'.)[.'. ....~≈≈.#)#."h#....#. ....≈≈~.#.# "h"hݡI=8 _"h"hǰ"hh>Q)#P.)).~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈≈~..))≈~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈≈#...#.).~≈#...#))''#P≈≈###'#..).#)...#.≈≈~.#.'..).).@.)..'.)[.'.~≈≈.#)#.#....#.≈≈~.#.# ≈~~.#.###'## P..~≈~.#.#....#~≈~.#.#..).# '≈≈###'#....)...... . "hH"hnJ&9"hX"h\"hx 4)#P."h c)).~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~≈~..))≈~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈≈#...#."h' *.).~≈#...#))''# .P≈≈###'#..).#)...#."ho {≈≈~.#.'..).)..@)..'.)[.'.~≈≈.#)#.#....#.≈≈~.#.#≈≈≈.#......# "h O#~~~.#......# #"h g≈~~.#.###'## # ..~≈~.#.#....# #~≈~.#.#..).# ' #≈≈###'#....)...... .j"h "h4 U3=60"h "hG "h@6"h6"h.>"heD"hDN9=="h J"hP,"hU"h%\,"h`"hf"hLgU4="h1n"huP=="hy"hۂ,"h-"hQ"hK5="h#"hjh10/15=="hn"h,"hc"h ,"hܵ"hƻk6="h۾"h:=="hJ"h#"h,"h"h_ _You start resting."h0733.0)"hZ7=4.6 (14"h"h" " _HP restored."h"h"h"h1"hM1="h+"h,"h"h"h""h"h "hp 9="h "h"h9="h"hw"h"hB"h!,"h'"h+"h,L2=="h/"h3,"h7"h[;,"hR="h@,"hJD"hKf=="hQ,"hT"h"[,"h_"h9ea3="hk"hqp,"hYt"hw,"hz"h,"h"h"h "hjMagic Dartj   gnoll (wandering)"h ..≈≈###'#....)...... .j _You start resting."hu92.6 (18=3.6 (19"h="hwr _A gnoll comes into view. It is wielding a +0 club."h6  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen."hZKuj[j"hWL52-"hLa==4.0)Contam "hKu= _The gnoll shouts!"h ***** The magic dart hits the gnoll."h`="hJg)..'j)"hKg1----5"hY"hG]` _The gnoll is moderately wounded."hj y ****The magic dart hits the gnoll."hf"hxf)..j."hzi0----6"h"h] _The gnoll is heavily wounded."h "hr***The magic dart hits the gnoll."hM"hZ]e).j'"hn^?-7"hOp"ht] _The gnoll is heavily wounded."hT ** The magic dart hits the gnoll."h"hN)j."hGZ9/15 --8"hس"hj  The magic dart hits the gnoll. _The gnoll is heavily wounded.  The magic dart hits the gnoll. _The gnoll is heavily wounded.  The magic dart hits the gnoll. _The gnoll is severely wounded."h  The magic dart hits the gnoll.*)"h܂ 8)"hX 8----49Magic Dart"h+ "hϟ I _You kill the gnoll!"hQ"hȭ"h"h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h"h"h"h""h("h."hw _Your magical contamination has completely faded away."hd"h,"h"hN--"h"h"h^N9=="h""hO),"h+."h4,"hM>"hcB,"hG"hO"hsP3=="hT"hI\,"ha"hh,"hp"hxh10/15=="h"h,"h"hI,"ho"h ,"hf=="hζ"hn"hϿ"hj"h,"h"h=c1="h"h~,"hy"h,"h"h,"h "h#"h9="h"h!,"hO&"h,,"h1"hB992"h9)=="hr@"hF,"hkN"heT,"hX"hF_,"hd"hmP=="hs"h>y,"hY"h"h)"h"hi"hID3="h"h,"h<"h#,"h"h,"ho="h7 b4=="hm "h6 "h7 P=="h-@ "hE ,"hnK "hT ,"hY "hva ,"he "h1m "hm L5=="hqt "h4 4 _Magic restored."hT 3"h@ "hf "hƟ ,"h "hè "hխ ,"hv "h  Things that are here:  a +0 dagger; a +0 ring mail; an orc skeleton"h "h A== _"h "h/ "h/ "h6 "h "h3  Things that are here:  a +0 halberd; a gnoll skeleton"h0 "h  _"h "hp "hD ,"h "hP "hf ,"h "h @  There is an open door here."h 5 _"h_ "h0 Y  Items here: )) [ ÷."h% 1.....##....~~~~~~~~≈≈~~≈≈≈~≈~~))...##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..)...##....~≈#####≈≈≈~≈~~~≈≈≈~)......#....≈≈#...#............... #####.#....~≈#...#############))'..#.#...P≈≈###'#..)........#)##.#.#....≈≈~.#.'..).)...)).'.)[#..#.#....~≈≈.#)#...........# ##<.#.#....≈≈~.#@################"h' -..#.#....≈≈≈.#......# .##.#....~~~.#...o..# Magic Dart####≈~~.#.###'### #.#.P..~≈~.#.#....## #.#....~≈~.#.#..).# ' o   orc (wandering) .# #.#....≈≈###'#....)...... #####.#...P≈≈#...################[...#....~≈#j..#..............."hn* 1856.6 (57.0)"h_= W.o"hhB D-7.6 (58 "hB _"h "h] O="h "h ,"h "h ,"h "h "h L6=="h "h "h ,"h( "h{ @  You see here a +0 hand axe."h "hy  _"hm "h "h "h "h{ "h- "h "h< :=="h "h @  There is an open door here."hE 5 _"h "hx "h# ,"h "hE "h ,"h "h "h- ,"h& "h  m - 5 throwing nets (gained 2)  There is an open door, spattered with blood here."h "h ^ _Items here: ))) [ ††."h "h0 "h" "h$ "h% "h & "h*' "h=( "h) "h) "hF* "hU, "h|7 !P≈≈###'#..)........#)...#......≈≈~.#.'..).)...)).'.)[.'.......~≈≈.#)#...........#....#.....≈≈~.#.######################### ..≈≈≈.#.)....#.'........ #~~~.#......#.#........ # ..≈~~.#.###'##.#........ # ."h7 C.~≈~.#.#....#0#........ # ..~≈~.#.#..).## -91.6 (30.0)≈≈###'#....).....j .P≈≈#...######################### ..~≈#j..#........................ ..≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈~~~≈~≈ ..~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈ ..~≈≈≈~≈~~≈≈~≈≈~≈≈≈~≈~~~~~~≈~≈~~≈ ..P............................÷.............P..."h> "hB F-2.6 (31"hG "hJ n _Found 2 flux baubles. _There is an open door here."hž 3"h "h) "h% : _"h? X"h3 "hC "h ,"hź "h_ "hݾ ,"h "h "h ,"h "h "h) ,"h "h "hK ,"h "h "hR #≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#### #...............)............# #############))''############# #..)........#)...#...........#' '..).)...)).'.)[.'...........'.#. #...........#....#...........#.#. ##############################.#. )....#.'........'.#....).#....#.#........@...!.#)#......#.9.6 (7.0) ###'##.#..............#.##'###.#. #....#0#..............#:#... #.#. "h K#..).###'############'###.. #.# #....)........# ..j. #'## ##############################..o #..........................††#ojj #≈≈≈≈~~≈~~~~≈≈~~≈~≈~~~≈~≈~≈~~#### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈"h "h -900.6 (8"h "h % _Found a dagger."h "hF"h"h "h"h"hC"hr"hG"hr"h"hm "h$,"hO'"h+"h0,"h{4"hJ~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~. .)....#...#≈≈))''####...#≈~P ........#)...#....#'###≈~. .)...)).'.)[.'...."hNK'.#.~≈≈ .#....#....#.#.~≈≈#####.#.≈≈≈ .#.'....'.#....).#.≈≈~ ."h}K#.#............@.#)#......#.~~~.#.......#.##'###.#.≈≈≈ "hK.#0#..............#:#... #.#.≈≈≈ .###'####"hK'###.. #.#.~≈~ .)........# ...j. #'###≈≈."hKy#########..o#≈≈. .††#ojj#≈≈. "hDLu≈~~≈~~~~≈≈~~≈~≈~~~≈~≈~≈~~#####≈≈.~~≈≈≈≈~."hW+4.6 (4"h4[+5.6 (5"hd"hg[ _u - 3 metallic cyan potions"h"h"h"hu"h,"hr"h"h,"h"h@  There is an open door here."h"h _"h"h>  You see here a +0 dagger."h"h _"h"h"h{,"h"h} ######))''#############...#≈~P..#)...#..#'###≈~... ..)).'.)[.'...........'.#.~≈≈....#....#...#.#.~≈≈... #######################.#.≈≈≈... '.......'.#....).#.≈≈~..P #"h1..............#)#......#.~~~... #...#.##'###.#.≈≈≈.(. #......#@#... #.#.≈≈≈... #'############'###.. #.#.~≈~... ."h?......# .....j. #'###≈≈... #######################..o#≈≈... .."hl..........††#ojj#≈≈... ≈~~~~≈≈~~≈~≈~~~≈~≈~≈~~#####≈≈... ≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~... ~≈≈≈~≈~~~~≈~≈≈~≈≈≈~~≈~... ................÷.P......†......You pick up a book of Frost and begin reading..."h6'10"hb+1.6 (6"h "h\ _ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library."h"hn Spells (Memorise)Type"h1KFailure Level  a - FreezeIce"hW319% 1  b - Hailstorm"hConjuration/Ice 14% 3  c - Frozen RampartsIce47% 3  d - Fugue of the Fallen Necromancy"h47% 3  e - Ozocubu's ArmourIce47% 3  f - Detonation Catalyst Fire/Alchemy99% 5  g - Manifold Assault"h`Translocation 100% 7 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"h"hH"hw######))''#############...#≈~P... AsoRock the Conjurer .....#)...#...........#'###≈~.... Demigod ..)).'.)[.'...........'.#.~≈≈.... Health: 57/57 ======================== .....#....#...........#.#.~≈≈.... Magic: 16/16 ======================== #######################.#.≈≈≈.... AC: 5Str: 8 "h'..............'.#....).#.≈≈~..P. EV: 10Int: 28 #..............#)#......#.~~~.... SH: 3Dex: 12 "h#..............#.##'###.#.≈≈≈.(.. XL:  7 Next: 74% Place: Dungeon:4 #..............#@#... #.#.≈≈≈.... Noise: ---------  Time: 7911.6 (0.0) "h`#'############'###.. #.#.~≈~.... o) +0 long sword .......# .....j. #'###≈≈.... Cast: Magic Dart #######################..o#≈≈.... ....................††#ojj#≈≈.... "h{b≈~~~~≈≈~~≈~≈~~~≈~≈~≈~~#####≈≈....  "h≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....  "hh~≈≈≈~≈~~~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....  "hX................÷.P......†......."hY  _Found a dagger. "hn_u - 3 metallic cyan potions _There is an open door here. "hQ_You see here a +0 dagger.  You pick up a book of Frost and begin reading... _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library."hP  Okay, then."h1"h"hK!. _"h"h}s Your spells (describe)Type"hoFailure Level  a + Magic DartConjuration1% 1 "hEb - Searing RayConjuration1%"h)2  c - Iskenderun's Mystic Blast"h mConjuration/Translocation 43%4  d - Fulminant Prism"h$Conjuration/Alchemy"h=43%"h|4 Select a spell to describe[!]/[I] toggle spell headers"h"h"h######))''#############...#≈~P... AsoRock the Conjurer .....#)...#...........#'###≈~.... Demigod ..)).'.)[.'...........'.#.~≈≈.... Health: 57/57 ======================== .....#....#...........#.#.~≈≈.... Magic: 16/16 ======================== #######################.#.≈≈≈.... AC: 5Str: 8 '..............'.#....).#.≈≈~..P. EV: 10Int: 28 #..............#)#......#.~~~.... SH: 3Dex: 12 #..............#.##'###.#.≈≈≈.(.. XL:  7 Next: 74% Place: Dungeon:4 #..............#@#... #.#.≈≈≈.... Noise: -------"hW--  Time: 7911.6 (0.0) #'############'###.. #.#.~≈~.... o) +0 long sword .......# .....j. #'###≈≈.... Cast: Magic Dart #######################..o#≈≈.... ....................††#ojj#≈≈.... ≈~~~~≈≈~~≈~≈~~~≈~≈~≈~~#####≈≈....  ≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....  ~≈≈≈~≈~~~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....  ................÷.P......†.......  _u - 3 metallic cyan potions _There is an open door here. _You see here a +0 dagger.  You pick up a book of Frost and begin reading... _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. _Okay, then."h4"hi"h0"hn _"hY ,"h ,"h "h<>  You see here a +0 dagger."h"hD _"h"h@  There is an open door here."h "h2! _"h#"h'"h,,"h /"h1"h4,"h6"h8"hE<"hw<"hI>"hD@  There is an open door here."hYz...)).'.)[.'...........'.#.~≈≈.#....#.#.#.~≈≈ ########################.#.≈≈≈ .'..............'.#....).#.≈≈~..P .#..............#)#......#.~~~ .#.......#.##'###.#.≈≈≈.( 0#"h$Zg.......#.#..o.#.#.≈≈≈ ##'############'###....#.#.~≈~. .##......@.'....#'###≈≈ ##"h/\##########..o#≈≈..............††#ojj#≈≈Magic Dart ~≈~~~~≈≈~~≈~≈~~~≈~≈~≈~~#####≈≈ ≈≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈~≈~~~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~o   orc (wandering) .................÷.P......†...... P................................ #################################"h/c+8.6 (7"hmU.o"hDr+9.6 (8"h _An orc comes into view. It is wielding a +0 club."hr?)).'.)[#######.......').......#).....#.##'###( 0...#.#....#######'###...o##......@.'....################††÷†"h )).'.)[#######.......').......#).....#.##'###( 0...#.#....#######'###...o##......@.'....################††÷†"hA "h "h "h [ _An orc is nearby!"h *****oThe magic dart hits the orc but does no damage."hf"h l^....'..o"hld5--==20.6 (1"hu"hgx% _The orc shouts!"h **** The magic dart hits the orc."h"hM'T.'.o."h'A4---"h ('-1"h-1"h4^ _The orc is moderately wounded."h0 ***The magic dart hits the orc but does no damage."hn "hg S.'o."hϥ h3----2"h t _The orc is moderately wounded."h ** The magic dart hits the orc."hl "hw R.o."h2 A2---"hS 3"h— "h \ _The orc is severely wounded."h*A  The magic dart hits the orc."hc"hJ*)"h)"h-@&."hF1---4Magic Dart"h'R"hT "hT9_You kill the orc!"h"h\"h"h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h+$ 3"h* "hN- "h1 k2== _"h2 ,"h[4 "hT7 ,"h9 "h< ,"hY> "h?@ P=="hA "h E ,"hF "hI ,"hAK "h#N "hN K3="hO "hR ,"haU "hHX ,"hY "hI\ ,"h] "h` O="hnb "he ,"hf "hi ,"hj "h n "hWn E4=="ho "hs ,"hu "hy ,"hz "h} ,"h~ "h "hЁ :=="h "h ,"ha "h "h K5="hp "h} ,"h "h ,"h "h8 ,"h1 "h "hН 9="hV "h ,"hJ "h ,"h "h "h E6=="hL "h '.#).#..#.'-52.6 (28.0)"h 8-"h\# "h' E _Done exploring."hH>3"h>"h,0.0)"hG"h|"hE _Done exploring."hV X[?25h[?0c  Search for what [? for help]? "hM [?25l[?1c"hb"h0e34 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 club (10 further duplicates)b - [D:4] a +0 leather armour (4 further duplicates)  c - [D:4] a +0 dagger (7 further duplicates)  d - [D:4] a +0 falchion (4 further duplicates)  e - [D:4] a +0 ring mail (4 further duplicates)  f - [D:4] a boomerang  "h}e7g - [D:4] a +0 flail (6 further duplicates)  h - [D:4] a +0 war axe (1 further duplicate)  i - [D:4] a +0 halberd (2 further duplicates)  j - [D:4] a +0 trident (1 further duplicate)  k - [D:4] a +0 whip (8 further duplicates)  l - [D:4] 2 stones (6 further duplicates in 2 piles)  "hesm - [D:4] a +0 spear (4 further duplicates)  n - [D:4] 2 flux baubles  o - [D:4] 5 silver javelins  "hefp - [D:4] a +0 chain mail (2 further duplicates)  q - [D:4] a stone staircase leading down  "hePr - [D:4] a +0 hand axe (3 further duplicates)  s - [D:4] a +0 sling  "hfgt - [D:4] a +0 mace  u - [D:4] an escape hatch in the ceiling  v - [D:4] 2 flux baubles "hf[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"h_$gihalberd (2 further duplicates)jtrident (1 further duplicate)  kwhip (8  l2 stones (6 further duplicates in 2 piles)  mspear  n2 flux baubles  o5 silver javelins  pchain mail (2 further duplicates)  q"h$stone staircase leading down  rhand axe (3 further duplicates)  ssling  ta +0 mace  un escape hatch in the ceiling  "h$Ovwa stone staircase leading up  xscale "h%^ y - [D:4] a +4 mace  zrobe  A"h%xstaircase to the Ecumenical Temple  Bhelmet  C stone staircase leading down  D"h%\an escape hatch in the floor66%"h- k - [D:4] a +0 whip (8 further duplicates)E - [D:4] a +0 short sword  F - [D:4] a stone staircase leading down83"h  l - [D:4] 2 stones (6 further duplicates in 2 piles)G - [D:4] a stone staircase leading up91"h   q - [D:4] a stone staircase leading downH - [D:4] a stone staircase leading upbot"hu"h7"h{"hD...)).'.)[.'...........'.#.~≈≈... AsoRock the Conjurer ......#....#...........#.#.~≈≈... Demigod ########################.#.≈≈≈... Health: 57/57 ======================== .'..............'.#....).#.≈≈~..P Magic: 16/16 ======================== .#..............#)#......#.~~~... AC: 5Str: 8 .#..............#.##'###.#.≈≈≈.(. EV: 10Int: 28 "h0#..............#.#....#.#.≈≈≈... SH: 3Dex: 12 ##'############'###....#.#.~≈~... XL:  7 Next: 74% Place: Dungeon:4 "h........##......@.)....#'###≈≈... Noise: ---------  Time: 7952.6 (0.0) ########################..o#≈≈... o) +0 long sword "h.....................††#ojj#≈≈... Cast: Magic Dart ~≈~~~~≈≈~~≈~≈~~~≈~≈~≈~~#####≈≈... "h≈≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~... ≈~≈≈≈~≈~~~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~...  "h:".................÷.P......†......  P................................  ################################# "hThe magic dart hits the orc. _You kill the orc! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring.  Search for what [? for help]? ."hV"h"h"h. _"hP"hgLevel 4 of the Dungeon <<<<>>>>>(Press ? for help)#.....####......##....~~~~~~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P##...............##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..(.##......##.......##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~....##......#..#......#....≈≈#...#...............)............#...#≈≈....##...(..#.#######.#....~≈#...#############))''#############...#≈~P...##......#.#.....#.#...P≈≈###'#..)........#)...#...........#'###≈~....##......#.##.##.#.#....≈≈~.#.'..).)...)).'.)[.'...........'.#.~≈≈....##......#.#..#..#.#....~≈≈.#)#...........#....#..."h@h........#.#.~≈≈....##......#.#.##<.#.#....≈≈~.#.##############################.#.≈≈≈....##......#.#.....#.#....≈≈≈.#.)....#.'..............'.#....).#.≈≈~..P.##......#.#....##.#....~~~.#......#.#..............#)#......#.~~~....##......#.##.####.#....≈~~.#.###'##.#..............#.##'###.#.≈≈≈.(..#######.#.##.# #.#.P..~≈~.#.#....#0#..............#.#....#.#.≈≈≈....##.#.##.# #.#....~≈~.#.#..).###'############'###....#.#.~≈~....#"hhhR#.#....# #.#....≈≈###'#....)........##......@.)....#'###≈≈....##.#########.#...P≈≈#...##############################..o#≈≈....#"hi#.......[...#....~≈#j..#..........................††#ojj#≈≈....############.#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈~~~≈~≈~≈~~#####≈≈....##.#....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....##.#....~≈≈≈~≈~~≈≈~≈≈~≈≈≈~≈~~~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~....####....P............................÷.P......†.......##................P.................................#####################################################"hq (##.......#.###.#######.##........~~~~~...###.# #.# ##.#.............##........#~..#..##...# #.# .........####...##########...........### #.# .........######## #...# ##...)..>#### #.# ###...[......0# ##### #.......# #.# # #...>.......##...)...#############.##### # #...........####.###)..÷.........# #####.........###########################)########################.........##.....P..................))....................###.##....~~~~~~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P.........##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈"h ≈≈≈≈≈≈≈≈~..(#.......##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~........#..#......#....≈≈#.....)..........##...(..#.#######...#############))''#############...#≈~P#......#.#.....P)..#)...#.......~#......#.##.##..≈≈~.#.'..).)...)).'.)[.'...........'.#.~#......#.#..#..#≈.#)#....#..#.#.~#......#.#.##<.~.#.##############################.#.≈#......#.#.....≈≈≈.#.)....#.'..............'.#....).#.≈≈~..P#......#.#....#~~.#......#.#..............#)#......#.~~#......#.##.####.#....≈~~.#.###'##.##.##'###.#.≈≈≈.(######.#.##.# #.#.P..~≈~.#.#....#0##.#....#.#.≈≈≈#.#.##.# #.#....~≈~.#.#..).###''###....#.#.~≈~...."h"h...)).'.)[.'...........'.#.~≈≈... AsoRock the Conjurer ......#....#...........#.#.~≈≈... Demigod ########################.#.≈≈≈... Health: 57/57 ======================== .'..............'.#....).#.≈≈~..P Magic: 16/16 ======================== .#..............#)#......#.~~~... AC: 5Str: 8 .#..............#.##'###.#.≈≈≈.(. EV: 10Int: 28 0#..............#.#....#.#.≈≈≈... SH: 3Dex: 12 "hw##'############'###....#.#.~≈~... XL:  7 Next: 74% Place: Dungeon:4 ........##......@.)....#'###≈≈... Noise: ---------  Time: 7952.6 (0.0) ########################..o#≈≈... o) +0 long sword "h.....................††#ojj#≈≈... Cast: Magic Dart ~≈~~~~≈≈~~≈~≈~~~≈~≈~≈~~#####≈≈... ≈≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~... ≈~≈≈≈~≈~~~~~~≈~≈~~≈~≈≈~≈≈≈~~≈~...  .................÷.P......†......  P................................  #################################"h  The magic dart hits the orc. _You kill the orc! "h:X_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Search for what [? for help]? ."h "h!"h`9"hl<"h<$ _"h@"h:G"hQ,"hR"hW  There is an open door here.  Things that are here:  a +0 club; a +0 leather armour; an orc corpse"h\"hjn _"hp"h}B"hY"h "h^"h"h"h=@  There is an open door here."hƚ"h6 _"hO"h"hZ,"h"h"hb,"h"hX  Items here: ( )) [."h"h; _"h""h"hH)).............# ).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P# .))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..(.# ..)~≈~≈~~≈≈~≈~~#####≈~....# ..)......#...#≈≈....# )''#############...#≈~P...# ...#.........o.#'###≈~....# "h)[.'...........'.#.~≈≈....# #...........#@#.~≈≈....# #######.#.≈≈≈....# '.#....).#.≈≈~..P.# Magic Dart ........#)#......#.~~~....# ........#.##'###.#.≈≈≈.(..# "h7Z........#.#....#.#.≈≈≈....#  o   orc (wandering) #######'###....#.#.~≈~....# ##..)....#'###≈≈....#..o#≈≈....#"hq,61.6 (9"hV.o"h-2.6 (10.0) "h}"h- "h8 **oThe magic dart hits the orc.  The orc is lightly wounded."h"hNk..'"h5--====3.0)Magic Dart"h "hl% _The orc shouts!"h "h "h "hN  "h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"hj [[?25h[?0c  Search for what [Enter for "."]? "h? [?25l[?1c"hU"hW34 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 club (10 further duplicates)b - [D:4] a +0 falchion (4 further duplicates)  c - [D:4] a +0 ring mail (4 further duplicates)  d - [D:4] a boomerang  e - [D:4] 2 stones (6 further duplicates in 2 piles)  "h6X!f - [D:4] a +0 dagger (7 further duplicates)  g - [D:4] a +0 leather armour (4 further duplicates)  h - [D:4] 5 silver javelins  i - [D:4] a +0 halberd (2 further duplicates)  j - [D:4] a stone staircase leading down  k - [D:4] a +0 flail (6 further duplicates)  l - [D:4] a +0 spear (4 further duplicates)  m - [D:4] a +0 trident (1 further duplicate)  n - [D:4] a +0 whip (8 further duplicates)  o - [D:4] a +0 war axe (1 further duplicate)  p - [D:4] a +0 hand axe (3 further duplicates)  "h_Xq - [D:4] a +0 sling  r - [D:4] 2 flux baubles  s - [D:4] a +0 chain mail (2 further duplicates)  t - [D:4] a +0 mace  "hX*u - [D:4] an escape hatch in the ceiling  v - [D:4] a +0 scale mail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"h͌dboomerang  e2 stones (6 further duplicates in 2 piles)  fdagger (7  g+0 leather armour (4 further duplicates)  h5 silver javelins  ihalberd ("h"2 further duplicates)  jstone staircase leading down  ka +0 flail (6 further duplicates)  lspear (4  m"hKB+0 trident (1 further duplicate)  nwhip (8  "hh$owar axe (1 further duplicat"h8e)  phand axe (3 further duplicates)  "h!qsling  r"hЍ,2 flux baubles  schain mail "h=(2 further duplicates)  tmace  u"h8an escape hatch in the ceiling  vscale"h7M  w - [D:4] a +4 macex"hWF stone staircase leading down  y2 flux baubles"h825%"h(x  e - [D:4] 2 stones (6 further duplicates in 2 piles)"hC)}z - [D:4] a stone staircase leading up33"h"h  n - [D:4] a +0 whip (8 further duplicates)A - [D:4] a +0 robe  B - [D:4] a staircase to the Ecumenical Temple  C - [D:4] a helmet  D - [D:4] a stone staircase leading up  E - [D:4] an escape hatch in the floor  F - [D:4] a stone staircase leading down  G - [D:4] a +0 short sword  "h fH - [D:4] a stone staircase leading upbot"hc r  n - [D:4] a +0 whip (8 further duplicates)  q - [D:4] a +0 sling"hc "hr "h "h n))........................#  AsoRock the Conjurer ).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P#  Demigod "h >.))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..(.#  Health: 57/57 ======================== ..)~≈~≈~~≈≈~≈~~#####≈~....#  Magic: 15/16 ======================-- "h ..)............#...#≈≈....#  AC: 5Str: 8 "h1 )''#############...#≈~P...#  EV: 10Int: 28 "hP ...#...........#'###≈~....#  SH: 3Dex: 12 "ho )[.'...........'.#.~≈≈....#  XL:  7 Next: 74% Place: Dungeon:4 "h #...#...........#@#.~≈≈....#  Noise: ====-----  Time: 7963.6 (0.0) "h ################.#.≈≈≈....#  o) +0 long sword "h ........'.#....).#.≈≈~..P.#  Cast: Magic Dart ........#)#......#.~~~....# "h ........#.##'###.#.≈≈≈.(..# "h ........#.#....#.#.≈≈≈....#   "h@ #######'###....#.#.~≈~....#   "h ##........)....#'###≈≈....#   ################..o#≈≈....# "h   _Items here: ( )) [.  The magic dart hits the orc.  "h 7The orc is lightly wounded. _The orc shouts! "h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "."]? ."h "h[ "h$ "h ( . _"h$ 3"h "hH "h "h P _"h;~ "h >o----4.6 (1..Magic Dart.'.o   orc"h m..."h ;----"h "h [ _An orc is nearby!"hG  You hit the orc but do no damage.The orc is lightly wounded."h7I 5=6.0 (1.4"h V "hY : _The orc hits you but does no damage."hȕ  You hit the orc but do no damage.The orc is lightly wounded."hږ#5"h8-7.5 (1.5"h"h5[ _The orc hits you with a +0 club. The orc hits you but does no damage."hfR  You closely miss the orc.The orc is lightly wounded."hSW6==9.0"h^"haP _The orc barely misses you."hR7  You slash the orc!"h]e)"h&dj570.4 (1.4Magic Dart"hQm"hpG _You kill the orc!"hC3"hhE"hI"hIK6-"hM"hQ,"h U"hIg==7="h. -"h0#4.4 (4.0 _HP restored."h8-"h"hE _Done exploring."h\"hr\Level 4 of the Dungeon <<<<>>>>>(Press ? for help)#.# #...>.......##...)...#############.##### #.# #...........####.###)..÷...............# #.#####.........###########################)##########################...............##.....P..................))........................#"h7s#.....####......##....~~~~~~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P##...............##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..(.##......##.......##....~≈#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~....##......#..#......#....≈≈#...#...............)............#...#≈≈....##...(..#.#######.#....~≈#...#############))''#############...#≈~P...##......#.#.....#.#...P≈≈###'#..)........#)...#...........#'###≈~....##......#.##.##.#.#....≈≈~.#.'..).)...)).'.)[.'...........).#.~≈≈....#"hcs<#......#.#..#..#.#....~≈≈.#)#...........#....#...........#@#.~≈≈....##......#.#.##<.#.#....≈≈~.#.##############################.#.≈≈≈....#"hs#......#.#.....#.#....≈≈≈.#.)....#.'..............'.#....).#.≈≈~..P.##......#.#....##.#....~~~.#......#.#..............#)#......#.~~~....##......#.##.####.#....≈~~.#.###'##.#..............#.##'###.#.≈≈≈.(..#"hsk######.#.##.# #.#.P..~≈~.#.#....#0#..............#.#....#.#.≈≈≈....##.#.##.# #.#....~≈~.#.#..).###'############'###....#.#.~≈~....#"hs>#.#....# #.#....≈≈###'#....)........##........)....#'###≈≈....##.#########.#...P≈≈#...##############################..o#≈≈....#"ht#.......[...#....~≈#j..#..........................††#..j#≈≈....#"hUt###########.#....≈≈#####≈≈≈≈~~≈~~~~≈≈~~≈~≈~~~≈~≈~≈~~#####≈≈....##.#....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~....#"h6t(##......#.###.#######.##........~~~~~...###.# #.# #..#.............##........#~..#..##...# #.# ............####..............### #.# ###### #...# ##...)..>#### #.# "ht###...[......0# ##### #.......# #.# # #...>#...)...#############.##### # #....###.###)..÷...............# "ht#####.........###########################)########################............##.....P..................)).....................###"htX.##....~~~~~~~~≈≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P.........#"ht≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..(#.......#"hJuc#####≈≈≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~.#.....#...#...............)............#...#"hnu(..#.######~≈#...#############))''#############...#≈~P..."huP≈≈###'#..)........#)...#...........#'###≈."hu≈~.#.'..).)...)).'.)[.'...........).#.~≈≈.."hu......#.#..#..#.#....~≈≈.#)#...........#....#...........#@#.~#......#.#.##<.≈"h va#################.#.≈≈≈#......#.#....."hov[≈.#.)....#.'..'.#....).#.≈≈~..P#......#.#.....~~~.#......#.#..............#)#......#.~~~#......#.##.####≈~~.#.###'##.##.##'###.#.≈≈≈.("hv#######.#.##.# #.#.P..~≈~.#.#....#0#..............#.#....#.#.≈#.#.##.#~.#.#..).###'############'###....#.#.~"ha"h ))........................#  AsoRock the Conjurer "hF).)~~≈~≈~≈~~~~≈≈~~~≈~≈...P#  Demigod .))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~..(.#  Health: 57/57 ======================== "h..)~≈~≈~~≈≈~≈~~#####≈~....#  Magic: 16/16 ======================== ..)............#...#≈≈....#  AC: 5Str: 8 )''#############...#≈~P...#  EV: 10Int: 28 "h...#...........#'###≈~....#  SH: 3Dex: 12 )[.'...........).#.~≈≈....#  XL:  7 Next: 75% Place: Dungeon:4 "hA...#...........#@#.~≈≈....#  Noise: ---------  Time: 7974.4 (0.0) ################.#.≈≈≈....#  o) +0 long sword ........'.#....).#.≈≈~..P.#  Cast: Magic Dart ........#)#......#.~~~....# "h........#.##'###.#.≈≈≈.(..# ........#.#....#.#.≈≈≈....#   #######'###....#.#.~≈~....#   "h&##........)....#'###≈≈....#   ################..o#≈≈....#  The orc is lightly wounded. "h?_The orc barely misses you.You slash the orc! _You kill the orc! _HP restored. _Done exploring."h"h"h"hE"hd: _"h\  There is an open door here.  Things that are here:  a +0 club; a +0 scale mail; an orc corpse"hl"h5 _"h;"h ,"h"h"hX"h"h"h"h X"h "hB"h"h,"h!"h'"h,,"h."h2"h>6,"h88"h<"hA?,"h A"hC"h G,"hI"hM"hoP,"h?T"hZ@  There is an open door here."h:]"h] _"hb"hf"hWk,"hn"hsD  There is a huge open gate here."h&{"hc{ _"h}"hǁ"h/,"hG"hy"h3,"hբ"hj  Things that are here:  a +0 dagger; a +0 ring mail; an orc skeleton"h["h _"h"h"hs,"h""hy~  Things that are here:  a +0 spear; a gnoll skeleton"h"h _"hD"h0=  You see here a +0 spear."h5 _"h"h"h/,"h"h  Things that are here:  a +0 trident; an orc skeleton"hV"h _"hp"h"h,"h"h "h"h"hq"h&g###~~~~~~~#...##.### #.# ##.......~~~~~~~~...##.# #.# ##.......~~~.~~~...##..# #)# ##......~~~~~~~~..###.## #)# "h'##......#~~~~)~~#.# #.# #.# ##........~~~~~...###.# #.# ##..#~..#..##...# #.# #########"hV'T.....### #.#  ##...)..@#### #.# 8000.4 (26.0) "h'2#.......# #.#  #...)...#############.## "h'0###.###)..÷............. ############)####################...)).................... "h'≈~~≈≈≈~≈~~)).)~~≈~≈~≈~~~~≈≈~~~≈~≈ ≈≈≈≈≈≈≈≈≈~..))≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ "h"(≈~≈~~~≈≈≈~)..)~≈~≈~~≈≈~≈~~#####≈~"h,"h5"h19c _There is a stone staircase leading down here."hi^ "he "hq "h~ "h 81.4 (1.0) _"h "h#  ## #  #.# ..  ..##.  .....   # ...   #.#.##.#  5 #....@.#   #.######  "h "hh "he? -2.1 (1.7"hVD "hG } _You climb downwards. _There is a stone staircase leading up here."hdx"hx"h$y"hz"h|: _"hX"h<"h"h"h"h"h"h,"h܈"hى"h,"hR"hJ"h.V### #### ##.# ... ##..##.# ##.....##.....7.1 (5.0#.#.##.###.#....<.# .#"h~#.###### ........#...#.<.#"h"hܝ+8.1 (6"h0"h9 _Found a stone staircase leading up."h% "hc "h; "h "h; "h@ B"hc ,"h "h "h "h2 "h "hq "h; ,"h "h "h: "hg "h "hY "hP ,"h "h "h0 "hU "h "hu "h "h "h "h "h;  ############ ##.##...[.... ##..##@# 16.1 (8 ##......# "h  ##.......# #.#.##.###.##....<.###.####.######.....##.....##.....##.....#"h "h +7.1 (9"h  "h - _Found a leather armour."h 3"hH "h| "h "h "h ,"h` "h "hQ "h "h5 ,"hd "h "h ,"h; "h F  You see here a +0 leather armour."h "h  _"h "h3 "h; "h, "##"h., y..#....###...."hI, =......$ "he, L.......############..."h, ##.##...[...@..#24.1 (7"h, ##..##.#######.......##......# <.#....  "h, ##.......# !.# ##. .#.##.###.# ... ....<.###.### .##. .######.....# .# .#"h- B#.....# .. . "h4 "h9 +5.1 (8"h? "hD ; _Found an escape hatch in the ceiling."h3"h"h"h"h,"hG"h","h"hL"h"h1"h"hTR  There is an escape hatch in the ceiling here."ho"h _"h""hE:.....####.....#......$.#....############...."h##.##...[......#...####..##.#######........##......# #<.#....# ##.......# #@.# ##.# "h~#.##.###.# #....# # "hV...<.###.### #.##.# ######.....# #.# .# "h|#.....# #.. . "h#.....# ### ## #.....#"hw#...<.########"h?+9.1 (4"h!,30.1 (5"h@'"h)Q _v - a cyan potion"h"h"h8"h/"hDB"h"hS"hu"h"h^ "h "h "h "h "h"h"h`"h"h"h"h"h"h"h"h"h,"hT"hN _You now have 353 gold pieces (gained 14)."h!3"hY""h#"h)%"hN%"h%"hd'"h^)"h)"h6*"hj+"h-,"h-"h."h0"h0"hX1"hh4"hs<.##. ..### .... ....# ..... ....#  ..... #...##.  ....#.....  ..>#..#...#  ...<.w....#  #@#  "h1=#.#  ##.## Magic Dart #...##### #.......# ####.......####w   dart slug (asleep) #.............. #..........#### ######..........#"hEU w42.1 (1"hEc2.0)wA dart slug comes into view."h F"h;G,3.1 (13"hK"hM\ _Found a stone staircase leading up and a stone staircase leading down."hbZ .##. ..###  .... ....# .  ..... ....# ..  ..... #...##.  ....#.....  ..>#..#...#  ...<.w....#  #@# "h#.# ##.## #...#####  #.......#  ####....  #.......  #........ . "h=H .##. ..###  .... ....# .  ..... ....# ..  ..... #...##.  ....#.....  ..>#..#...#  ...<.w....#  #@# #.# ##.## #... #... ####....  #....... #........."hM"hJO"hS"h>V` _A dart slug is nearby!"hz *The magic dart hits the dart slug."h]"hbG.w"hcg5--=4.0) "h;h"h@k7 _The dart slug is lightly wounded."h/l q  The magic dart hits the dart slug."h p  The dart slug is heavily wounded."h- `4---5"h( "h W _The dart slug closely misses you."hG  The magic dart hits the dart slug!"hE†"hT"h \3---6Magic Dart"h`"hrcM _You kill the dart slug!"h"h"h"h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"hW3"hS"h"hP _"h.,"h_,"h"h<4===="hB"hI5="h"hB"h,"h)"hE e="h 6== _Magic restored."hm 3"h; "h "hZ ,"h "h "hj#  ...[ # #...# .##.#...### ##....$.....# ..s"h# ..........# ......... #...##..........#............>#..#..-...<..†...#######.### Magic Dart#."h]$ ###.## #...##### s   scorpion (asleep) #.......#####..... #.............."h / } 659.0)  A scorpion comes into view."h0 F-6.1 (20"hF7 "hX: @ _Found 12 gold pieces and a leather armour."hj******s"hi "h "h j.s....."hB g5--=7.1 (1.0) "hy" "hX% J _The magic dart hits the scorpion but does no damage."h C****"h|"hyLs....."h`4---8"h"hJ _The magic dart hits the scorpion but does no damage."hNf *** The magic dart hits the scorpion."h....3---9Magic Dart"hL"h:c _The scorpion is moderately wounded."h 4"h "h% H _No target in view!"h3"hD"h/"h] "h P _"h"h5s-70...Magic Darts   scorpion-"h9"hJ_ _A scorpion is nearby!"hZQ  AsoRock the Conjurer ...[ Demigod # #...# Health: 57/57 ======================== .##.#...### ##  Magic: 11/16 ================-------- ....$.....# ...  AC: 5Str: 8 ..........# ....  EV: 10Int: 28 ..... #...##s....  SH: 3Dex: 12 .....#...**.....  XL:  7 Next: 75% Place: Dungeon:5 ..>#..#..@# Noise: ---------  Time: 8070.1 (0.0) ...<..†...# o) +0 long sword #######"hRS[39;49m.### Cast: Magic Dart #.# ##.## #...#####  s   scorpion #.......#  ####.......####  #.............. _A scorpion is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 82% to hit)"h# AsoRock the Conjurer[40m...[Demigod# #...#Health: 57/57 ========================.##.#...### ##Magic: 11/16 ================--------....$.....# ...AC: 5"h# iStr: 8..........# ....EV: 10Int: 28..... #...##**...SH: 3Dex: 12.....#...**.....XL:  7 Next: 75% Place: Dungeon:5..>#..#..@#Noise: ---------  Time: 8070.1 (0.0)...<..†...#o) +0 long sword"h% #######.###Cast: Magic Dart#.###.###...#####s   scorpion#.......#####.......#####..............Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 82% to hit)  The searing ray hits the scorpion!"h6 &onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 82% to hit)  The searing ray hits the scorpion!  The scorpion is severely wounded."h Z...s"h q==1.1 (1Ray "hL "h f _(Press . to maintain the ray.)"hڝG  The searing ray hits the scorpion."h&W****"h)0...."hs30-8-2Magic Dart+ "h9"hkAL _You kill the scorpion!"h 3"h "hr K  You stop channelling your searing ray."h! 1= _"h" "hC# "h% ,"h& "h1+ B"hZ4 O="h9 B"hNA X"hD d2=="hjF "hH ,"hJ "hOM ,"hN "hP ,"h1R "h[U P=="hZ X"h] a3="h_ "h%c ,"h-d "h9g ,"h\h "hj ,"ho "hs "hs 9="hu "h| "h~} "h "hʌ B"h; "h8 [4=="hɗ "hɘ "hv "h "h "h "h̨ "h B"h̲ P=="hٵ "h "hH "hָ "h "h "h a5="h "h B"h "h "h "h ,"h "h e="h ,"hN "h+ "h L6=="h "h "h "h "h "h> "h ,"h "h "hv ,"h_ "h9 "h P=="hu "hb "h "h "hV "hF "h/ ,"h "h} "h "h@ "h@ N _You now have 365 gold pieces (gained 12)."h 3"h "hA "h ,"h` "h4 "h@ ,"h "h "h ,"h "hv! "h$ ,"h% "hG( "h-+ ,"h- "h4 "hl; X"h(= "hX= "h~> "h"A "hjC "hC "hD "h+I "hzK "hK "hL "hO "hOR ,"hKS "hU "h?X ,"hY "hq #.####..## #...# #.##....[# #...# #.##.#...# #...# #.##.#...### #...# #..........# .######...###..........# ...................#...# ............#.... .......@.......>#..#...#--"hr R .######...###...<..†...# #...# ########.### #...##.# #...###.## #...# #...##  #...# #.....  ##.## ####.....  #........ "hy 1125.1 (53.0)"h F-6.1 (54"h "h . _w - a wand of flame (16)"h;3"hr<"h@"hB"hFB"hH,"hI"hK"hM,"hM"h=P"hQ"hR"hR"hvT"hMV,"hV"hY"h5Z,"hZ"h\"h^,"h^"h`"hTb,"hb"hd"he,"hf"hh"hj,"h^k"hl"hn,"hn"h2q"hr,"hr"htt"hu,"hv"hw"hy,"hy"hz"h|,"h|"h~"h,"h1"h!"h,"h"h"hU,"hx"h"hҎ,"h"hX"h,"h"hߖ"h,"h"hS"h,"h"hF"ho####. ## #.... .# #.##.# .##.##.> .# #.# ..#.#"hb#. #.# ...##. #.####..###.# ####.....@.#48.1 (22  "h##...##.........##  #.#...#.######### ..#.#..#.#### #### #........##.. .."h׫.## ######.####.# #..."h_#...# #.####..###...# #.##....[##...# #.##.#...#"hS"h,9.1 (23"hպ"h; _Found a stone staircase leading down."h" I"h "hO "hHX"h,"h"h"h*"h"h"h),"h"ht "h "h= "h "hS "h,"hD"h"h"h"h"hp"h"h"hu"h&"hV,"h"h-"h>,"h"h"h,"h "h!"h","h#"h$"h-&,"h&"h'"hV),"h)"h*"h+"hH,"h},"h-"h."h."hd/"h[0"h1,"h1"h+3"h4"hp4"h4"hd6"hf7,"h7"h89"h0:,"h,;"h;"h<"h<"h@="hr>"h0?"h_?"h?"h@"hA"hA"hLB"h^C"h$D"hPD"hD"hE"hF,"hCG"hH"hsI,"hI"h:K"hL,"hL"hN"hO,"hP"hQ"hR,"heS"hT"hU,"hoU"hV"hW,"hxX"hY"h![,"hk["hx\"h],"h^"hI_"hP`,"h`"h4b"hl)"hl ######## #########"h?n6 #.....@# #.......#83.1 (34 #)####.# #.#####.# #.####.# #.# #......# #.# ######## #.# #.# #.# #.# #.#"ht"hv,4.1 (35"hT|"hR# _Found a mace."h3"h"h"h"hB"h6"hb"h"h "h& ,"h "h"h"h"h"h>"h"h$"hd"hO"h,"h"h&<  You see here a +0 mace."h'"hG( _"h)"hy*"hG,"hx,"hB-"h."hx0"h0"h\1"h3"h4,"hm5"hg7"h9"h79"h9"h;"hLC ######## #########  #......# #.......#  #)####.# #.#####.# #.# #.####.# #.##.# #......# #.##.## ######## #.##.#.###.##.###.## #.##.# ##@# #.#95.1 (11## ##....... #.# #.$.>.. #.# ...... ####.### ...#. #..........# #.##.##. ..# #.##.>.. ... #.##..#. #. #.###... "hCG"hJ,6.1 (12"hoO"hQ; _Found a stone staircase leading down."h_ 3"hEb "hnc "he "hi B"hk ,"hl "hn "h>p "hp "hmq "ht ,"hiu "h| _You now have 381 gold pieces (gained 16)."h~ ,"h "h "h "hf ,"h "hY "h& ,"h "h> R  There is a stone staircase leading down here."hY "h  _"h$ "h "hu ,"ha "h "h "hך "h/ "hQ "h ,"h۠ "h "h X"h/ ,"h "h "h ,"h5 "h "h ,"hg "h "h! "hK "hϴ "h# "hϷ ,"hG "hx "h ,"h "h "h ,"hi "h "h ,"h "h/ ,"h "h "h ,"h2 "hB "hT ,"h "h "h ,"h "hr "h ,"h "h "h ,"hJ "h "h ,"h "h "hV ,"h "h "h ,"h "ht "h ,"h "h "h ,"h "hZ "h+ ,"hn "h9"h',"h%"hW"h ,"h "h` "hl,"hj"hV"h,"h"hd,"h"h "h"h"h"h_"h!"hx#,"h>$"h&"h?(,"h("h)"h ,,"h,"h."h/,"h0"hg2"h|4,"h5"h7"h 8,"h8"h:"h<,"h<"h>"hN@,"h@"hXB"hC,"hRD"hG"hH,"hH"hJ"hL,"hM"hbN"hO,"h:P"hsR"hT,"hV"hX"hZ"hBZ"h["h\"h^,"hc_"h1`"ha"ha"hPb"hsd"hPf,"hg"hh"hi,"hj"hk"hl,"hm"hn"hp,"h>q"hxs"ht"h/u"hu"hPw"h ##.###### ### ##...##...########.#####.#...#.##.............#.#..#.##"h#........#.##........##.#.##.###.#.#######.####..........#.# #...# #"hB6.#.....# #...# # #@....# #...# #"h_258.1 (6>...........# #...# #"h{ ...##.......# #...# ##.#####.######.."hU.. ......"hz... ..............."h̓..............#.######...###"hj #...# #"hB9.1 (63"h"h9 _Found an escape hatch in the floor."hJ"h;OB"h]Q"h%j"hgp,"h3q"hos"h,w"hw"hx"hz"hH},"h~"h"h,"hO"hW"h"h̍"h"hHX"h'#.##.##.#.....# #.####.>...........# #"h{~#.......##.......# #.#........#.#####.######.#..........# ..#..........# ........#..........# ........"hΣr#........#.# .######........@.#... #......#.#.##### #.##..#$#... #... #.####.# #... #. # #"h%. ..## ## ###"hߪ268.1 (9.0)"he/9.1 (10.0)"h "hw6 _f - 23 poisoned darts (gained 4)"hh_"hm"hrB"hv _You now have 393 gold pieces (gained 12)."hx"hiy,"h)z"h{"hV}"hu}"h~"h"h,"h"hO"h"h"h"h"h"h"hL"h"h{B"h"hM,"h"h"ho"h"hJ"h-"h,"h"hn"hإ,"h"hE"h,"hr"h"h,"hد"h3"h"h("h"hܶ"hy"h"hK"h#"hU"h"h!"ho"h:"hg"h"h}"hF"hr"h"h+"h"h"h`"h,"h"hM _You now have 396 gold pieces (gained 3)."h7"hk"h"h"h4"h]"h"hA"hf"h"h"hQ"h,"hZ"h"h,"h"hY"hT"h"h"h"h,"hF"ha"hj,"h"h"h7,"h"h"h,"h"h"h,"h\"h""hZ,"hh"h "h,"hm"h"h,"h"hg"h"h"h"hm,"h&"hN _You now have 409 gold pieces (gained 13)."h,3"h"h"hU,"h"h"hv,"h"h!"h","h#"h%"h',"hD("h*"h+,"h,"hK1"h2,"h3"hN6"h8,"h8"h:"h<,"hd<"h="h?,"h@"h"h ,"hz"hI"h ,"h "h "hX B"h"h,"he"h~"h;"h"h,"h&"h!"h$,"hm%"h&"h),"h5*"h3+"h,,"hD-"h."h/,"h0"h2"h[3,"h3"h4"h`6,"h6"hX8"hU9,"h9"h;"h=,"h="h\?"hp@"h@"hVA"hC"hG,"hH"hTN        "hMV3 #+###   ###[....#   #@'.....# 336.1 (67  ##.#.....#   #..##########   #.###.#.# #.#######  #.......###.#.....  #.##......#.#...... .##..#........#.## #...........#...... "hVa#.#.###.#####.##. _You open the door."hYL _Found a pair of boots."hI"h"h"h.: _"h@  There is an open door here."h"hZ _"h"h!"h","hz#"h(%"h+',"h("hA*"h)+"hV+"h,"ht.7 _You open the door."h/3"h0"hL4@  There is an open door here."h7"ha7 _"h-8"hz:"hY<,"h="h?7 _You open the door."hA3"hB"hWF@  There is an open door here."hG"h9H _"hI"h*K"h^L"hL"h.M"hO"hQ"h6R"hT"huc  #   #   ##   ##.   ##.#   #.##   ####### ## ###   #.....#..♣♣♣  #....♣ 48.1 (12 #.....#(..(.♣#   ###'### .P... #   #...# ♣...  ###'### .. #   ###[....# P #  "hVd #.'.....# ##.#.....# #..########## #There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door."hf _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found 2 stones."h] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]#hA (1 turn)  o - a +0 long sword (weapon)  e + a +1 helmet[Enter] accept (1 chosen)#hWe e + a +1 helmet  a - a bubbling puce potion  b - a potion of magic  d - 7 potions of curing  i - a white potion  j - 2 fuming sapphire potions  l - a fizzy yellow potion66%#hJ4 a - a bubbling puce potion  d - 7 potions of curingp - 2 potions of enlightenment  u - 3 metallic cyan potions88#h G  d - 7 potions of curing  i - a white potion  v - a cyan potion#hG.bot#h  i - a white potion  j - 2 fuming sapphire potions#h:2#h  j - 2 fuming sapphire potions  l - a fizzy yellow potion#h=4  l - a fizzy yellow potion  p - 2 potions of enlightenment#hM #hI] > #hs] AsoRock the Conjurer ####### ##Demigod #h] (#.....#..♣♣♣Health: 57/57 ======================== #.....'....♣Magic: 16/16 ========================#h]  #.....#(..(.♣AC: 6Str: 8 #h] ###'### .P...EV: 10Int: 28 #h ^ #...# ♣...SH: 3Dex: 12 #h*^ ###'### ..XL:  7 Next: 85% Place: Dungeon:5 #hI^ ###@....# PNoise: ---------  Time: 8369.1 (0.0) #hk^ #.'.....#o) +0 long sword ##.#.....##h^ }Cast: Magic Dart #..########## #h^ #.###.#.# #.######### #.......###.#........#h^   #.##......#.#........  #h_ #.##..#........#.##.#  #...........#........  _You continue putting on your +0 pair of boots. x5 #hi_ _You finish putting on your +0 pair of boots. _You start removing your armour. You continue removing your +1 helmet. x5  You finish removing your +1 helmet. _You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet.#h` ,70.1 (1#h e #hkg + _You drop a +1 helmet.#h #h@ }Inventory: 23/52 slots Hand Weapons (go to first with ))  o - a +0 long sword (weapon)g - a +0 short sword  n - a +0 dagger of flamings - a +0 spear #h  t - a +1 dagger of venom Missiles (go to first with ()f - 23 poisoned darts  m - 5 throwing nets Armour (go to first with [)  c - a +0 leather armour (worn)  q - a +0 buckler (worn) #h r - a +1 helmet (worn)  x - a +0 pair of boots (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+} Wands (go to first with /)#h w - a wand of flame (16) Scrolls (go to first with ?) #h  k - a scroll of blinking Potions (go to first with !)  a - a bubbling puce potion #h*  b - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit#hV 7[top]#h#h-#h"E AsoRock the Conjurer ####### ##Demigod #.....#..♣♣♣Health: 57/57 ======================== #.....'....♣Magic: 16/16 ======================== #hh#F#.....#(..(.♣AC: 6Str: 8 ###'### .P...EV: 10Int: 28 #...# ♣...SH: 3Dex: 12#h$ ###'### ..XL:  7 Next: 85% Place: Dungeon:5 ###@....# PNoise: ---------  Time: 8370.1 (0.0) #.'.....#o) +0 long sword ##.#.....#Cast: Magic Dart #hj$#..########## #.###.#.# #.######### #.......###.#........#h$  #.##......#.#........  #.##..#........#.##.##h$z  #...........#........  #hB%_You finish putting on your +0 pair of boots. _You start removing your armour. You continue removing your +1 helmet. x5  You finish removing your +1 helmet. _You start putting on your armour. You continue putting on your +1 helmet. x5 #h%b_You finish putting on your +1 helmet. _You drop a +1 helmet.#h*#hD-#h2#h4#h#h@  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   4.8  -1   k + Spellcasting 3.9   5.7  -2      #hi     b - Polearms   0.0   1.2  -1   l * Conjurations   6.6   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   m - Translocations   0.0   1.2  -1  #hO d - Throwing   0.0   1.2  -1   n - Alchemy   0.0   1.2  -1           e - Short Blades   0.0   1.2  -1   o - Evocations   0.0   1.2  -1   f - Long Blades   0.0   1.2  -1              #hY g - Armour   0.0   1.2  -1      h + Dodging4.1   5.9  -1      #h i - Shields   0.0   1.2  -1       j - Stealth   2.1   3.0   0  #h!            #hY        #hs                #hhKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  #h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets #h6  #h{ AsoRock the Conjurer ####### ##Demigod  #h#.....#..♣♣♣Health: 57/57 ======================== #.....'....♣ #hMagic: 16/16 ======================== #.....#(..(.♣AC: 6 #hStr: 8 ###'### .P... #hpEV: 10Int: 28  #h?#...# ♣...SH: 3Dex: 12  #haR###'### .. #hXL:  7 Next: 85% Place: Dungeon:5  #h###@....# PNoise: ---------  Time: 8370.1 (0.0) #h #.'.....#o) +0 long sword #h##.#.....#Cast: Magic Dart #hR#..########## #h?k#.###.#.# #.######### #h_I #.......###.#........ #h~a  #.##......#.#........ #hM  #.##..#........#.##.# #hz  #...........#........   #h\_You finish putting on your +0 pair of boots. _You start removing your armour. You continue removing your +1 helmet. x5  You finish removing your +1 helmet. _You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet. _You drop a +1 helmet. #h #h #h #h #hO3 #h #h  #h #h #hf! #h"@  There is an open door here. #h:# #h# _ #h2$ #h% #h}', #h( #h)) #h*B #hW+ #h,B #h- #h- #h- #h%. #h. #h/ #h/ #h/ #h0 #h"2, #h2 #h/;R###'### ..###[....# P#.' ##.#.....# #..########## #.###.#.# #.##########.......###.#........#.##......#.#........#.##@.#........#.##.#8.1 (8#...........#........#.#.###.#####.##.##.#.#.###.# #.##.##.##.......#####.>......###.######.......## #.# #........#.#####.#### #.........#.# #...# #h? #hWA #h #h #h Your spells (describe)TypeFailure Level a - Magic DartConjuration1% #h؆1  b + Searing RayConjuration1% 2 c - Iskenderun's Mystic BlastConjuration/Translocation 41%4  d - Fulminant PrismConjuration/Alchemy #hM41%4 Select a spell to describe[!]/[I] toggle spell headers #h$  #hx*  #hm0  ###'### ..AsoRock the Conjurer ###[....# PDemigod #.'.....#Health: 57/57 ======================== ##.#.....# #h0 :Magic: 16/16 ======================== #..##########AC: 6Str: 8 #.###.#.# #.######### EV: 10Int: 28  #hD1 #.......###.#........ SH: 3Dex: 12  #h|1 #.##......#.#........ XL:  7 Next: 85% Place: Dungeon:5  #h1 #.##@.#........#.##.# Noise: ---------  Time: 8378.1 (0.0) #...........#........ o) +0 long sword #h1  #.#.###.#####.##.##.# Cast: Magic Dart #h2 #.#.###.# #.##.##.#  #hd2 #.......#####.>...... ###.######.......##..   #h2 #.# #........#.#  ####.#### #..........# #h3   #.......# #..........#  _You start removing your armour. You continue removing your +1 helmet. x5  You finish removing your +1 helmet. _You start putting on your armour. You continue putting on your +1 helmet. x5  #h 3 _You finish putting on your +1 helmet. _You drop a +1 helmet. _There is an open door here. #hZ7  #h:  #h>  #hD@  #h #h #h #hF _Unknown command. #hl  #h  Spells (Memorise)TypeFailure Level  a - FreezeIce19% 1  #h  b - HailstormConjuration/Ice 14% 3  c - Frozen RampartsIce47% 3  d - Fugue of the Fallen Necromancy #h 47% 3  e - Ozocubu's ArmourIce47% 3  f - Detonation Catalyst Fire/Alchemy99% 5  g - Manifold Assault #h kTranslocation 100% 7 2 spell levels left  #h  ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit #h  #hԥ #hr #hƳ* ###'### ..AsoRock the Conjurer ###[....# PDemigod #.'.....#Health: 57/57 ======================== ##.#.....#Magic: 16/16 ======================== #..##########AC: 6Str: 8 #.###.#.# #.######### EV: 10Int: 28 #.......###.#........ SH: 3Dex: 12  #h#.##......#.#........ XL:  7 Next: 85% Place: Dungeon:5 #.##@.#........#.##.# Noise: ---------  Time: 8378.1 (0.0) #...........#........ o) +0 long sword #.#.###.#####.##.##.# Cast: Magic Dart #.#.###.# #.##.##.# #.......#####.>...... ###.######.......##..  #.# #........#.#  ####.#### #..........# #h)  #.......# #..........# You finish removing your +1 helmet. _You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet. _You drop a +1 helmet. _There is an open door here. _Unknown command. #hIP  Okay, then. #hc #h #h. _ #h$  #h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   4.8  -1   k + Spellcasting 3.9   5.7  -2           #h@ l b - Polearms   0.0   1.2  -1   l * Conjurations   6.6   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   m - Translocations   0.0   1.2  -1   #h  d - Throwing   0.0   1.2  -1   n - Alchemy   0.0   1.2  -1           e - Short Blades   0.0   1.2  -1   o - Evocations   0.0   1.2  -1   f - Long Blades   0.0   1.2  -1   #h          #h      g - Armour   0.0   1.2  -1      h + Dodging #h 4.1   5.9  -1       i - Shields   0.0   1.2  -1   #hQ      j - Stealth   2.1   3.0   0       #ht          #h          #h          #h         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help #h G[=] set a skill target  #hv [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#h TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  #h=--  --  a-z] set[-] clear selected targetcost|targets#hs<[?25h[?0c0 #hS" #hEj[?25l[?1c3.0 current training targets, if any.=] set aall targets#h #h#h9 ###'### ..AsoRock the Conjurer ###[....# PDemigod #.'.....#Health: 57/57 ======================== ##.#.....#Magic: 16/16 ======================== #..##########AC: 6Str: 8 #hN#.###.#.# #.######### EV: 10Int: 28 #.......###.#........ SH: 3#hJDex: 12 #.##......#.#........ XL:  7 Next: 85% Place: Dungeon:5 #h#.##@.#........#.##.# Noise: ---------  Time: 8378.1 (0.0) #h~#...........#........ o) +0 long sword #.#.###.#####.##.##.# Cast: Magic Dart #.#.###.# #.##.##.# #.......#####.>...... ###.######.......##..  #.# #........#.#  ####.#### #..........#  #.......# #..........#  #he_You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet. _You drop a +1 helmet. _There is an open door here. _Unknown command. _Okay, then.#h#h2 #h$#h,&#hx! p  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting#h! '3.5   4.8  -1   k + Spellcasting 3.9   5.7  -2          #h'" l b - Polearms   0.0   1.2  -1   l * Conjurations   6.6   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   m - Translocations   0.0   1.2  -1  #hW"  d - Throwing   0.0   1.2  -1   n - Alchemy   0.0   1.2  -1      #h"      e - Short Blades   0.0   1.2  -1   o - Evocations   0.0   1.2  -1   f - Long Blades   0.0   1.2  -1          #h" T    #h" W g - Armour   0.0   1.2  -1      h + Dodging#h# 4.1   5.9  -1  #h7# .     i - Shields   0.0   1.2  -1  #hh#      j - Stealth   2.1   3.0   0      #h# _    #h#         #h# a    #h#         #h $ _    #h$ X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help#h$ G[=] set a skill target  #h$ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#hd%#hF+#hP1 ###'### ..AsoRock the Conjurer ###[....# PDemigod #.'.....#Health: 57/57 ======================== ##.#.....##h1)Magic: 16/16 ======================== #..##########AC: 6Str: 8 #h1#.###.#.# #.######### EV: 10Int: 28 #h1#.......###.#........ SH: 3Dex: 12 #h2 #.##......#.#........ XL:  7 Next: 85% Place: Dungeon:5 #hD2#.##@.#........#.##.# Noise: ---------  Time: 8378.1 (0.0) #...........#........ o) +0 long sword #hf2#.#.###.#####.##.##.# Cast: Magic Dart #h2#.#.###.# #.##.##.# #h2#.......#####.>...... ###.######.......##..#h2  #.# #........#.#  #h2####.#### #..........#  #.......# #..........##h3-  #h?33_You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet. _You drop a +1 helmet. _There is an open door here. #h_3M_Unknown command. _Okay, then.#h|8#h_;#h?#hwA#hI#h#h#hP _#he,#h=#h#h,#hˣ#hL#h<,#h#hz#h,#h"#h#hy,#hî#h #h9,#h#h@  There is an open door here.#h #hN _#hκ#h^  You see here a +1 helmet.#h#h, _#hC#hJ#h#h#h0#hl@  There is an open door here.#hT#h _#hM#h#h,#h#h@  There is an open door here.#h#h- _#h7#h#h B#h<#hg#h#h#h@  There is an open door here.#h#hP #h4#)##h #h<#.##ho #h#.##h #h@##.##h #h##.#.#h #h%##.#h\ #h6#.## ##h #hh########## ### #h- #h#.....#@.♣♣♣ #h93.1 (1#h 5.0)#h) #hj#.....'....♣ ###h #h#.....#(..(.♣ ##.#h1  #h ~###'###..P..... #..#h  #h #...##♣♣♣..... ###hm  #h j###'### (.... ##.#h  #h  #hW ###[....# .P♣♣ #..#h  #h |#.'.....# P♣♣ ####h  #h"  #hY I##.#.....##hU#h#h$%4.1 (16#h"#hk* #h*#h+;_Found a large rock.#h&#h#hݽ,#hdX#h#.# ##.## ##.#.###.##.## ############## #.....#..♣♣♣ ##.#.....'....♣♣ ##.##.....#(.@(.♣ ##.#5.0)###'###..P......( #..#h@Z#...##♣♣♣....... ##.#####'### (.##.#####[....# ..P♣♣P. #..##.'.....# .P♣♣ ♣ #### ##.#.....# ♣♣♣#..########## ###  #.###.#.# #.###########.##### #h#h+6.1 (2#h?#hI _Found a large rock.#hm? 3#hB #hzH #h T ##.## ###.##.###.## ############# #.....#..♣♣♣ ##.#.....'....♣♣ ♣##.###.....#(..(.♣.(♣P. ##.##.###'###..P@.....(. #..##.0...##♣♣♣.. ##.##.#h U J###'### ♣(##.####[....# ...P♣♣P.P #..# #.'.....# ..P♣♣ ♣♣ ######.#.....# ~~♣♣♣ ##..########## ### ###.###.#.# #.###########.#####.#.......###.#................#hb #hc +7.1 (1#h+l #hn $ _Found a stone.#hQ#h9R#hT#h.[#h_#hA`#hc#hWg#hl,#hp#hs#hx,#h#|#hU#h,#h#h#h,#h8#hš#hQ,#hk#hf_  You see here a large rock.#h#hW _#h7#h4#hz,#h#hY#h`,#h#h#hV#h#h#h#h#hU#h,#h,#h}#h#h,#h#h#h,#h[#hy #h6 ,#h#h#h"",#h@)#h4_  You see here a large rock.#h85 _#h ;#hB#hF,#hH#h,P#hS,#hU#h[#h5`#h|`#h"c#hj#hJn,#hp#hv#hw~B#hM@  There is an open door here.#h #ha _#h݈#h#h,#hf#h0#hǖ,#hj#h@  There is an open door here.#h#h _#hb#h*#h!,#h #h@  There is an open door here.#hp#h _#hۺ#h#h#h#h#hM#hJ#h#h8#hYou see here a large rock. _There is an open door here.  #hx5 _#h&#h#h#h#hw#h#h#h#h#h#h#h#h#h#h#h#h`#h#h ,#hd#h#h,#hg#hz#h],#h#h#h4,#h#h#hx,#h##h#h<,#h#hC #h ,#hs #h #hD,#h#h#h,#h#h#hw,#hj#h#h,#h"X#hJ##h%#h+B#h-fThere is an open door here.  escape hatch in the floor here.#h/#h,0 _#h1#h3#hp5,#h/6#h"8#h:#hV:#h;#h*=#h?,#hQ@#hB#hC,#hD#hF#haH,#hI#hJ#hL,#hL#hO#hQ,#h{R#h|T#hfV,#hV#h{X#hXZ,#hZ#h[#h#]#hZ]#h5^#h_#ha,#hb#hd#h$g,#hg#hi#h+k,#hk#hm#ho,#hp#hs,#hs#hwN _You now have 422 gold pieces (gained 13).#hy3#hz#h,|#h},#h]~#h#hB,#h#h)#hf#hԆ#hl#h#h\,#h.#h#hߐ,#h#h#hÕ,#h7#hʗ#h,#h#hB#hw,#h#h,#h<#h=N _You now have 433 gold pieces (gained 11).#h3#hצ#hש#hɫ,#h#h_7 _You open the door.#h3#hò#h  There is an open door here. _#h#h,#h#hU#h[,#h#h........#.......# #...# ##### ....#.#.#####...# #...# ##..#.#.......#.# #...# ....#.####.####.## #...# .#..#.# #.# #...# #...# ......# #.# ##'## ##.## ## #hJ....######## #...#  #.. ##.......# +.⌠.+ #.######### #..@# ############. ##+####.##...[..... ##..##.#######.. #h##......# #<. ##.......# #.. #h#.#.##.###.# #.. #....<.###.### #. #h*.....# #.# #.....# #..#hZ#h1477.1 (80.0)#he,8.1 (81#h#hY _e - a glowing pink potion#hN13#h1#h]2#h3B#h>8X#hA M.#####.######...###...<.....#.......###### ..#####... ##..#.#.......#.# ...#.####.####.# .#..##...# #...# #hA^..# #.# ##'## # ##.## ### ....######## #...#.## ##.......# +.⌠@'._# 80.1 (2#h?B.0)  ######### #...#.##############+####.##...[....##..##.#######..#heB: _You open the door.#hDX _Found a broken altar of Ashenzari.#h?O#hO#hP#hR#h T#h X: _#hX@  There is an open door here.#hZ#h@[ _#h[#h]#h^,#h_#hzi ......# #...# #######.#.##### ##......# ....#.####.####.## .#..#.# #.# #... .....#h+j##'#### ##.## ########### #...#.## #.. ##.......# +.⌠.'._  ######### #..@#.###########3.1 (3 ##'####.##...[...... ##..##.#########_##......# #<###..#.....# #..#hdj^  _You open the door.#hl\ _Found a hide-covered altar of Uskayaw.#h_#ha#hP _#h|,#h#h@  There is an open door here.#h#h _#hg#h~##..#.#.......# ###.####.## . #.# #...#..# #.# ##'#### ##.## ### ....######## #...#.## #.. ##.......# +.⌠.'._# #..  ### #...#.########### ##'####.##...[.... #..@##..##._##......# #< ###.......# #.....# ### #.....#You pick up a Handbook of Applied Construction and begin reading...#h%O6_#h+7.1 (4#h9_#hy  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.#hg#hh#huh#hTj#hk,#hn#hn #hn: There is an open door here.#hp#hp _#hq#hs#ht,#hQu#h~ ..........#.......# #...# ####..#.#.#####...# #...# ..##..#.#.......#.# #...#.####.####.## #...# #h#..#.# #.# #...# #...# ..# #.####'#### ##.## # ......########.#...#.## # #h<####.......##_.'.⌠.'._# ########## #@..#.#####90.1 (3 ##'####.##...[...#hb #...##..##.####### ##_##......# ##h ###.......#  #.#.##.###.#  #....<.###.### ##h  #.######.....#   #.....# #  _You open the door.#hԂY _Found a hazy altar of Hepliaklqana.#h 3#h+ #h #h #h _#hN @  There is an open door here.#h #h;  _#h #h #h^ ,#h #h @  There is an open door here.#h2 #h  _#h #hm #h ,#h #h #h> ,#h #h #h] ,#h #h #h{ ,#h #h! #h ,#hw #h #h ,#h #h #hu #h #h* #h #h #h% #h #h #h ,#h #hI #h ,#h #hl #h #h #h #h #h ,#h #hY #h #h #h@ #h #h! #h" #h[" #hd$ #hd& ,#h' #h( #h\* #h* #hd, #h|. #hF0 #hq0 #hV1 #h3 #h45 ,#hx6 #h7 #h9 ,#h: #h; #hY= #hz= #h> #hB #hC ,#hD #h{F #hG ,#hH #hJ #hK ,#hFL #hN #hO ,#hQ #hS #hHU ,#h8V #hFX #htY ,#hZ #h@\ #h] ,#hG^ #h` #ha ,#hLb #hd #he ,#hsf #hg #hZi ,#h%j #hk #hm ,#hn #hs #h)v ,#h>w #hx #h{ ,#h+| #hm} #h ,#h #h[ #hڃ ,#hԄ #h #hÇ ,#h] #h߉ #h8 #ha #h #h #h #hŽ #hˏ #h #hO ,#h #hS #hq ,#hd #h #h #h1 #h+ #h #h ,#h #hM #hӡ ,#h #hA #h ,#h #h #hz ,#hd #h #h ,#h #h" #h ,#hƳ #h #h0 ,#h #hۺ #h ,#h #hk #h ,#h #h" #h #h #h #h( #h #h; #h" #h~ #h ,#h #h #ha ,#ho #h #h ,#hW #h #h ,#hE #h #h #h #h8 #h #h #h #hW #hI #h ,#h9 #h #hA #hm #hA #h #ht ,#hO #h #h ,#h #h #h| #h #h` #h #h ,#h #h^#h,#h`#hI#h,#h#h}# # # # # #  ######## # #......# #########  ####.####.###...@...#  #h .......##.##........#  ####.#........#.###.#  [# #......###.#.# #  .# ######## #.#.#  #hB.### ## #....  ...# ... ####.  #h"...# .... ..  ...##.....  #h 1561.1 (71.0)#hK#,2.1 (72#h%)#h*b _y - a scroll labelled BEUTEOWKUONU#h3#h~#h#h,#hNB#h#hs#h#h,#ho#h=#h,#h|#hO#h,#h#h{    ######## #......# ######### #.####.###.......# ....##.##........# #.#........#.###.# #......###.#.# #.#  #### #.#.# #@#  # ## #.......#  # ... ####.####  Magic Dart # .... s...  ##..... #.  ....... #  s   scorpion (asleep) ##....  # ...   # . 7.1 (5.0).ss8.1#hO| (6 _A scorpion comes into view.#h,  ######### ....# ...# #.#  #.#  #.#.# #@# # ## #.......# # ... ####.#### # .... .s..  #.  # # ... # .#hCb ######### ....# ...# #.#  #.#  #.#.# #@#  ## #.......#  ... ####.####  .... .s..  #.  # ... .#h#h#h#h_ _A scorpion is nearby!#h=C***#h̿#h-z....#h5--=9.1 (1Magic Dart#h#hJ _The magic dart hits the scorpion but does no damage.#h6#hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h| 3#h #h' #h #h P _#h\7 #h= J......-70sMagic Darts   scorpion#h> 8-#hC #hE _ _A scorpion is nearby!#ho6**#h#hKCs..#h#h4---=1#h#hKJ _The magic dart hits the scorpion but does no damage.#h*   AsoRock the Conjurer  Demigod ######## Health: 57/57 ======================== #......# ######### Magic: 12/16 ==================------ #.####.###.......# AC: 6Str: 8 ....##.##........# EV: 10Int: 28 #.#........#.###.# SH: 3Dex: 12 #h? #......###.#.# #.# XL:  7 Next: 85% Place: Dungeon:5 ######## #.#.# #@# Noise: =--------  Time: 8571.1 (0.0) # ## #....s*.# o) +0 long sword # ... ####.#### Cast: Magic Dart # .... .... ##..... #. ....... # s   scorpion ##.... # ... # . _The magic dart hits the scorpion but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#hx Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (82% to hit)#hH  AsoRock the Conjurer  Demigod ########  Health: 57/57 ======================== #......# #########  Magic: 12/16 ==================------ #.####.###.......#  AC: 6Str: 8 ....##.##........#  EV: 10Int: 28 #.#........#.###.#  SH: 3Dex: 12 #......###.#.# #.#  XL:  7 Next: 85% Place: Dungeon:5 #h######## #.#.# #@#  Noise: =--------  Time: 8571.1 (0.0) # ## #....**.#  o) +0 long sword # ... ####*#####hO  Cast: Magic Dart # .... .... ##..... #. ....... #  s   scorpion #h)##.... # ... # . Casting: Magic Dart (safe; 1% risk of failure)  #h\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (82% to hit)  The searing ray hits the scorpion.#h5|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (82% to hit)  The searing ray hits the scorpion.  The scorpion is moderately wounded.#hc .s.  (Press . to maintain the ray.)#hp=2.1 (1Ray #h`#h}A _The scorpion stings you but does no damage.#h *** The searing ray hits the scorpion!#h5 .s.  The scorpion is severely wounded.#h6 1--3+ #h; #h> U _The scorpion barely misses you.#h *** The searing ray hits the scorpion.#hl  .s.  The scorpion is almost dead.The scorpion stings you.  You are poisoned.#hm2===---0---#h nm4Pois Ray++ #h't#h>v/ _The scorpion poisons you!#hEK***#hq.s. _The scorpion poisons you!  The searing ray misses the scorpion.You finish channelling your searing ray.  You feel very sick.  The scorpion stings you.  You are more poisoned.46========-------5Pois #h#h #h!_The scorpion poisons you!#h   AsoRock the Conjurer  Demigod ######## Health: 46/57 ===================----- #......# ######### Magic: 8/16#hL ============------------ #.####.###.......# AC: 6Str: 8 ....##.##........# EV: 10Int: 28 #hq +#.#........#.###.# SH: 3Dex: 12 #......###.#.# #.##h  XL:  7 Next: 85% Place: Dungeon:5 ######## #.#.# #@##h  Noise: =--------  Time: 8575.1 (0.0) # ## #.....s.# o) +0 long sword # ... ####.#### Cast: Magic Dart # .... .... Pois ##..... #. ....... ##h! s   scorpion ##.... #h3!X# ... # . _The scorpion poisons you!  #hN!Casting: Searing Ray (safe; 1% risk of failure)  #hq!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  #h!Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 82% to hit)#h'   AsoRock the Conjurer  Demigod ######## Health: 46/57 ===================----- #......# ##########h \ Magic: 8/16============------------ #.####.###.......# AC: 6Str: 8 #h ....##.##........# EV: 10#h Int: 28 #.#........#.###.##h s SH: 3Dex: 12 #h  \#......###.#.# #.##h+  XL:  7 Next: 85% Place: Dungeon:5 ######## #.#.# #@##he + Noise: =--------  Time: 8575.1 (0.0) # ## #.....s.##h S o) +0 long sword #h # ... ####.#### Cast: Magic Dart #h F# .... ....#h6 L Pois ##..... #. ....... # s   scorpion ##.... # ... # .#hX Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#h Aim: a scorpion (almost dead, 82% to hit)  The searing ray hits the scorpion.#hc  #########     #.# #h { #.#.# #@#  ## #.....*.#  ... ### #h .... ....  #.  ##h 7#h  `  # ...#h& x  # . #h@ #h7 .  Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (almost dead, 82% to hit)  The searing ray hits the scorpion.  You kill the scorpion!  #h S(Press . to maintain the ray.)#h j2--9=6.1 (1#hP ^Magic DartRay #h #h S _You feel very sick.!#h!#h8--!#h]!#h^K  You stop channelling your searing ray.!#hx38-Pois !#hg _You feel very sick.6--!#h$ !#h>_You feel very sick.!#h#4!#h=;--!#h!#hN3 _You feel sick.!#h^2--!#h"!#hD3 _You feel sick.!#hS1-!#h!#h3 _You feel sick.!#hC=0-!#hbF9=!#h!#hz _You feel very sick. _You feel sick.!#hPT29-!#h!#he3You feel sick.!#hT8=-!#h#!#h3You feel sick.!#h7-!#hA!#h^ %  !#h h7==!#h7 !#h $ !#hF_You are no longer poisoned.!#h!#h!#h!#h:!#hVf810/16==!#h!#hb,!#h!#h ,!#hX!#h,!#h!#h!#hp9===!#hG!#h,!#h-!#hd,!#h!#h!#hJ|30=1=!#h!#h>!#ho!#h<!#h ,!#h !!#h]",!#h"!#h$!#h5$#1!#hW$L==!#h$!#hG&,!#h&!#h',!#hL(!#hs)!#h)#2!#h)Y=2==!#h*!#h+,!#h$,!#hG-!#hi-!#h-!#hS/!#h/!#h/!#h0!#h:1L3==!#h1!#h93,!#hk3!#h4!#h$5D3=!#hv5!#h6!#h6#4!#h70=!#h7!#h8!#h8!#hO9!#h@:!#hf:!#h:!#h;!#h<<#5!#hZ<:==!#h<!#h+>!#hN>!#h>!#h,@!#hS@!#h@!#hA!#h=B!#hcBE4==!#hB!#h5DS6=!#heD!#hD!#hE!#hE!#h^F!#hG,!#h6H!#hiI!#hI#7!#hI;===!#hPJ!#hK,!#hPL!#hM,!#hN!#hOa5=!#hgP!#h^Q!#hQ=8=!#hQ!#hR!#hR!#hR!#hS!#hT,!#hdT!#hU!#hU]9==!#h`V!#hW,!#hX!#hY!#hZ!#hEZE6==!#hZ!#h[,!#h_\!#h3^!#ht^$40!#h^!#h_!#h`!#h`!#h+a!#hb!#hb:==!#hgc!#hrd!#hdN41=!#h-e!#hhf!#hf!#hf!#h h,!#hh!#hi!#hi!#hj!#hk;2!#hl2=!#hvl!#hn,!#hjn!#huo,!#ho!#hq!#hqK3=!#hWr!#hs,!#h$t!#hu,!#hEv!#h@w!#hgw!#hw!#hy!#hFyU4=!#hz!#h{,!#h{!#hW},!#h}!#h !#h?5!#h!#h݀,!#hN!#hN!#hu!#h!#hɄ!#h56=!#h!#h!#hӆ!#h!#h!#h!#h!#h!#h!#hӊ!#h0!#ha!#h!#hN7=!#h7!#hQ!#hw!#h!#h/!#h!#h!#h!#hA#8!#hb(=!#h!#hT,!#hÔ!#h!#h!#h!#h!#h!#h!#h!#h U9=!#h!#h,!#h!#h!#h2!#h!#h!#h6$50!#hL(=!#h!#h͢!#h'!#h!#h,!#h?!#h,!#h!#hv!#h!#hکN1=!#hw!#hث,!#hc!#h,!#h(!#h !#h:%2!#h֯!#h,!#h!#h),!#h!#hO,!#h!#h!#h6#3!#hK(=!#hܷ!#h !#h=!#h!#hB!#hl!#h!#h!#hMN4=!#h!#h"!#hP!#h!#h,!#h!#h!#hK5=!#hx!#h,!#hX!#h,!#h{!#h?!#hq!#h!#ha!#hN6=!#h<!#hA!#hr!#h!#h%!#hH!#h!#h!#hE57=!#he!#h!#h1 _HP restored.!#hn!#h!#h!#h!#h!#h!#h^!#h!#h!#h!#h!#h<!#h######## # #......# ######### .####.###.......# .#.##........# !#hq###.#........#.###.# [# #......###.#.# #.# .# ######## #.#.###.# .### ## #.......# ...# ... ####@#### --!#h69115.0) !#hD...# .... #.....# ...##..... #.#.#(# !#h.......... #.#...# !#h...##.... # ##. # # ... ..!#h#j .### ..#!#hi .# .# .##  !#h!#hc=--26!#h!#hZ% _Found 2 stones."#h3"#h="#hѷ"#h\"#h"#hI,"#h,"#h"#h;  You see here 2 stones."#h"#h _"#h"#hm"#h4,"#hg"#h"#h$,"#h"#h"#h,"#hN"#h#"#h,"#h"#hl"#h<"#hp"#h,"#h"#h"#h"#h"#h"#h,"#h"#h&"#ha,"#h"#h"#h,"#hX"#hQ"#h"#h"#ht"#h"#h@,"#h"#h^"#hw,"#h"#h"#h9,"#h"#h-"#hi,"#h("#h"#h,"#hN"#h"#h%*"#hG"#hqH,"#hH"#hOJ"#hL,"#hL"#hJN"#hEO,"#hP"#h>S"#hT,"#hcU"#hV"#hW,"#hDY"#h?["#h\B"#h~^"#h^,"#hs_"#h`"#h2b,"#hb"#hc"#hMe,"#he"#h[h"#h7j,"#hj"#hm"#hKn,"#hn"#hp"#h9q,"#hq"#hpr"#hs,"#hs"#heu"#hYv,"#hv"#hyx"#hYy,"#hy"#h {"#hY|,"#h|"#h}"#h,"#h["#h"#he"#h"#h"#h"#h "#hD"#h"#h"#hb,"#h"#h"#h"#h"#hq"#h"#h,"#h"#h"#h"#h"#hZ"#h"#h,"#h"#h"#h,"#h"#h"#h,"#h!"#h"#h,"#h"#h"#h2B"#h"#h*,"#hq"#h-"#h~,"#h{"#h "#h,"#h"#hʴ"#h>,"#h}"#h"#h,"#h"#hA #. ####### #.....#  #.# #.#####  ... #.#  #.# ########.#  #..##........#  #.....##.##.##  ####..##.##.#  "#h!+#.....##.##.#  #.....@..##.#  #..##.#####.#  ..... #.. ..#  ##### ### ###"#h4751.1 (59.0)"#h,2.1 (60"#h("#h, _z - a ring of wizardryV#hsaIV#hWbV#hcV#hdV#hg,V#hg,V#hdhV#hRjV#hLk,V#hkV#hlV#hXnV#hnV#hnV#hoV#hp,V#hpV#hrV#h;sV#hsV#htV#hEuV#h:v,V#hvV#hxV#hy,V#h zV#h_{V#hz|V#h|V#h|V#h}V#h,V#h{V#hV#h,V#h>V#hV#h,,V#hV#hV#hV#hmV#hV#h9V#hV#hV#h5V#hÏV#hV#hJV#hV#h“V#hV#hAV#hʕV#hiV#h}V#hV#h@V#hV#h,V#hSV#hV#h&,V#hؠV#hGV#hV#hФV#h"V#huV#hV#h̨V#hMV#hV#h-,V#hV#h V#h ,V#hSV#hmV#hnV#hV#hV#hʵV#hV#hV#hV#hV#h,V#hV#hnV#hξ,V#hIV#hV#h,V#hV#hOV#hqBV#hV#hV#hV#h"V#h~V#hV#hV#hiV#hV#h V#hFV#hV#hV#h,V#h,V#hOV#h&,V#h V#hV#h=,V#hV#h V#h,V#hV#hV#h#,V#h{V#hV#h.V#hcV#hV#hV#h,V#h V#h V#h,V#hlV#hV#hO,V#hV#hV#h!,V#h!V#hI&V#h(,V#h`(V#h,V#h.,V#h:/V#hJ3V#hK4,V#h 5V#h9V#h<,V#hr=V#hBV#h=DV#hrDV#hEV#hIV#hL,V#h:NV#hLRV#hPT,V#hUV#h~YV#h[,V#h\V#haV#hDc,V#hhV#hkV#h~m,V#h@nV#hpV#hfr,V#hsV#hwF  You see here a +0 leather armour.V#hyV#hTz _V#hH{V#h}V#ha,V#hqV#h,V#h,V#hքV#hV#h,V#hV#h݋V#h",V#hV#h7V#hH,V#hV#hUV#h,V#hHV#hV#h,V#h'V#h!V#hZ,V#hbV#hV#h,V#hV#haV#h,V#hܩXV#h_V#hV#h,V#hV#hV#hd,V#hV#hV#h,V#hV#hV#h,V#hV#h4V#hG,V#hV#hV#h,V#hV#hV#h,V#hV#h V#hu,V#hV#hcV#hz,V#h]V#hv,V#hV#hB #.##.#...# ##.#.###.# #.##.#...############.......# #..........##.......####.#### #..........##.......##.....# .......#...##.......##.#.#(# .......#............##.#...# V#h...>#..#...##.......##.##..# #...<......##.......##.....# ########.####.#####.##827.1 (75#.# ######### #.###.## #.##...##### #.# #.......# #.#  ####.......###########.#  #......................#  #..........############# V#hr####..........# _e - 2 glowing pink potions (gained 1)V#h: V#hkV#hdE _Done exploring.V#h V#h V#h V#hű (....##....##....0.0)........V#h V#hһ V#h E _Done exploring.W#h W#hX9Level 5 of the Dungeon <<<<>>>>___(Press ? for help) #.##..#........#.##.###.#.#######.####.####.........##.##........#  #...........#...........#.# #...# #.####..####.#........#.###.#  W#h#.#.###.#####.##.##.#.....# #...# #.##....[# #......###.#.# #.#  #.#.###.# #.##.##.#.....# #...# #.##.#...# ######## #.#.###.#  #.......#####.>...........# #...# #.##.#...############.......#  ###.######.......##.......# #...# #..........##.......####.####  W#hi#.# #........#.#####.######...###..........##.......##.....#  W#h!.####.#### #..........# #...................#...##.......##.#.#(#  #.......# #..........# #...................#............##.#...#  W#hA#.#####.# #..........# #...............>#..#...##.......##.##..#  W#ha#.# #.###........#.#####.######...###...<......##.......##.....#  W#h#.# #.#..........#.......# #...# ########.####...@...#####.##  #.# #.#......#.#.#####...# #...##.# ######### #.#  #.#####.#..##..#.#.......#.# #...###.###.#  W#hi#.......#......#.####.####.## #...##...######.#  W#h#####.......#..#.# #.# #...# #...##.......##.#  W#ha#####........# #.####'#### ##.## ####.......###########.#  #......########.#...#.####.# #......................#  W#h#####.......##_.'.⌠.'._##..# #..........#############  ###########.#...#.############..........#  W#hn####'####.##...[......#...###.#  #...##..##.#######..........#  W#h##_##......# #<.#....####W#h ^>@X#h4X#hRW#.##.#...# ######## #.#.###.#AsoRock the Conjurer #.##.#...############.......#Demigod #..........##.......####.####Health: 57/57 ======================== #..........##.......##.....#Magic: 16/16 ======================== .......#...##.......##.#.#(#AC: 6Str: 8 .......#............##.#...#EV: 10Int: 28 ...>#..#...##.......##.##..#SH: 3Dex: 12 #...<......##.......##.....#XL:  7 Next: 95% Place: Dungeon:5 ########.####...@...#####.##Noise: ---------  Time: 8827.1 (0.0)#.# ######### #.#o) +0 long swordX#hDXu[11;7H##.###.#Cast: Magic Dart#...######.##.......##.#####.......###########.##......................##..........############# ####..........# _You see here 2 stones. _z - a ring of wizardry _You see here a +0 leather armour. _e - 2 glowing pink potions (gained 1) _Done exploring. _Done exploring.X#h<\X#h]X#hbP _X#h d,X#hhX#hykX#hrpBX#hqX#hsX#hsX#htX#hvX#hx,X#hyX#hq|X#h~,X#h-X#h>X#hN,X#hYX#hoX#hx,X#h#X#hX#h,X#hX#hX#h,X#h X#hgX#hL,X#hSX#hX#h,X#hOX#hX#h*,X#h*X#ha #...# #.####..####.#...... ..# #...# #.##....[# #......## ..# #...# #.##.#...# ######## ..# #...# #.##.#...############ #...# #....##....... #.######...###....##....... X#hm#.............#...##.......................#............ #...............@#..#...##.......40.1 (13.0) #.######...###...<......##....... ..# #...# ########.####....... ..# #...# #.# ######## #.# #...# ##.## #.## #...# #...##### ...# #...# #.# #'#### ##.## ####.......######  ...#.####.# #................ X#hX#hX#hmc _There is a stone staircase leading down here.X#h X#hs X#h X#h X#h 81.0) _X#h X#ha> .#.≈F~≈≈o~w#.  . ~~~≈≈≈≈~#≈≈#.  .~#≈≈~≈~~~~≈≈≈#  ≈≈#≈~~~~~≈≈~.  ~~ ≈≈≈~≈≈≈~~~~~  ~~~~#~~~≈~≈[F~≈  ~~:..~..?~~~.# 6 X#h>♣@♣ ≈~~)~~...~~..~#  ≈≈≈≈≈#~~~~~~~≈#  ≈~≈≈ #≈#~~≈≈≈≈~ .≈≈ ≈≈ ~≈≈S≈~. X#h>5#≈ ≈~~ ~~≈~≈≈# FF 2 marrowcudas (dormant) X#hj?# ~~~ ~~≈≈~## S   electric eel (asleep) w~~# ≈≈~w##www 3 dart slugs (asleep) o   orc (asleep)X#h@Y#h{ F~≈≈o~wFFFwandering)w1 wandering, 2 asleep)oYou climb downwards.Y#hvF==8 (1.7Magic DartY#h^Y#hė& _The orc shouts!  Y#hjFound four items. _There is a stone staircase leading up here.[#h OQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 23 darts (poison)b - Throw: 5 throwing nets  c - Zap: wand of flame (16) Spells ([,] to cycle)  d - Cast: Magic Dart  e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on^#hE^#h`AsoRock the Conjurer.#.≈F~≈≈o~w#.Demigod. ~~~≈≈≈≈~#≈≈#.Health: 57/57 ========================.~#≈≈~≈~~~~≈≈≈#Magic: 16/16 ========================≈≈#≈~~~~~≈≈~.AC: 6Str: 8~~ ≈≈≈~≈≈≈~~~~~EV: 10Int: 28~~~~#~~~≈~≈[F~≈SH: 3Dex: 12~~:..~..?~~~.#XL:  7 Next: 95% Place: Dungeon:6♣@♣Noise: ==-------  Time: 8841.8 (0.0)≈~~)~~...~~^#ha[40m..~#o) +0 long sword≈≈≈≈≈#~~~~~~~≈#Zap: wand of flame (16)≈~≈≈ #≈#~~≈≈≈≈~.≈≈ ≈≈ ~≈≈S≈~.#≈ ≈~~ ~~≈~≈≈#FF 2 marrowcudas (wandering)# ~~~ ~~≈≈~##S   electric eel (asleep)w~~# ≈≈~w##www 3 dart slugs (1 wandering, 2 asleep)o   orc _Done exploring. _There is a stone staircase leading down here.  You climb downwards. _The orc shouts!  Found four items. _There is a stone staircase leading up here.^#hkr^#h2x`#hi  AsoRock the Conjurer .#.≈F~≈≈o~w#.  Demigod . ~~~≈≈≈≈~#≈≈#.  Health: 57/57 ======================== .~#≈≈~≈~~~~≈≈≈#  Magic: 16/16 ======================== ≈≈#≈~~~~~≈≈~.  AC: 6Str: 8 ~~ ≈≈≈~≈≈≈~~~~~  EV: 10Int: 28 `#h;j~~~~#~~~≈~≈[F~≈  SH: 3Dex: 12 ~~:..~..?~~~.#  XL:  7 Next: 95% Place: Dungeon:6 ♣@♣ Noise: ==-------  Time: 8841.8 (0.0) ≈~~)~~..*~~..~#  o) +0 long sword ≈≈≈≈≈#~~~*~~~≈#  Zap: wand of flame (16) ≈~≈≈ #≈#~~*≈≈≈~  .≈≈ ≈≈ ~≈≈S≈~.  `#hrj#≈ ≈~~ ~~≈~≈≈#  FF 2 marrowcudas (wandering) `#hj)# ~~~ ~~≈≈~##  S   electric eel (asleep) `#hjw~~# ≈≈~w##  www 3 dart slugs (1 wandering, 2 asleep) `#hj o   orcFound four items. `#hj_There is a stone staircase leading up here.  Aiming: Throw Flame`#h+kDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (water, asleep, 100% to hit)`#h7W AsoRock the Conjurer.#.≈F~≈≈o~w#.Demigod. ~~~≈≈≈≈~#≈≈#.Health: 57/57 ========================.~#≈≈~≈~~~~≈≈≈#Magic: 16/16 ========================≈≈#≈~~~~~≈≈~.AC: 6Str: 8`#hW ~~ ≈≈≈~≈≈≈~~~~~EV: 10Int: 28~~~~#~~~≈~≈[F~≈SH: 3Dex: 12~~:..~..?~~~.#XL:  7 Next: 95% Place: Dungeon:6♣@♣`#hW 7Noise: ==-------  Time: 8841.8 (0.0)≈~~)~~..*~~..~#`#hW o) +0 long sword≈≈≈≈≈#~~~*~~~≈#Zap: wand of flame (16)`#hX t≈~≈≈ #≈#~~*≈≈≈~.≈≈ ≈≈ ~≈≈S≈~.`#h)X #≈ ≈~~ ~~≈~≈≈#FF 2 marrowcudas (wandering)`#hJX # ~~~ ~~≈≈~##`#hX www 3 dart slugs (1 wandering, 2 asleep)w~~# ≈≈~w##o   orcFound four items. _There is a stone staircase leading up here.  `#hX @Aiming: Throw Flame`#hX <Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (water, asleep, 100% to hit)`#h~ `#h `#hZ `#hc ~~≈≈~~wF≈≈o≈F`#h .§§SFF#www`#h 22.8 (15 `#h _`#h `#h; a#hEI   AsoRock the Conjurer .#.≈~~≈≈~~w#.  Demigod . ~~~≈F≈≈o#≈≈#.  Health: 57/57 ======================== .~#≈≈~≈~~~~≈≈≈#  Magic: 16/16 ======================== ≈≈#≈~~~~~≈≈~.  AC: 6Str: 8 ~~ ≈≈≈~≈≈≈~~~~~  EV: 10Int: 28 ~~~~#~~~≈~≈[≈~≈  SH: 3Dex: 12 ~~:..~..***F.#  XL: #hI m 7 Next: 95% Place: Dungeon:6 ♣@♣ Noise: ==-------  Time: 8842.8 (0.0) ≈~~)~~...~~..~#  o) +0 long sword ≈≈≈≈≈#~~~§~~~≈#  Zap: wand of flame (15) ≈~≈≈ #≈#~~§≈≈≈~  .≈≈ ≈≈ ~≈≈S≈~.  #≈ ≈~~ ~~≈~≈≈#  FF 2 marrowcudas # ~~~ ~~≈≈~##  www 3 dart slugs (1 asleep) w~~# ≈≈~w##  o   orcShift-Dir - straight line _Aim: an electric eel (water, asleep, 100% a#h|J ~to hit)  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (64% to hit)b#hdBAsoRock the Conjurer.#.≈~~≈≈~~w#.Demigod. ~~~≈F≈≈o#≈≈#.Health: 57/57 ========================.~#≈≈~≈~~~~≈≈≈#Magic: 16/16 ========================≈≈#≈~~~~~≈≈~.AC: 6b#hBtStr: 8~~ ≈≈≈~≈≈≈~~~~~EV: 10Int: 28~~~~#~~~≈~≈[≈~≈SH: 3Dex: 12~~:..~..***F.#b#hCAXL:  7 Next: 95% Place: Dungeon:6♣@♣Noise: ==-------  Time: 8842.8 (0.0)b#h_C'≈~~)~~...~~..~#o) +0 long sword≈≈≈≈≈#~~~§~~~≈#Zap: wand of flame (15)≈~≈≈ #≈#~~§≈≈≈~b#hC.≈≈ ≈≈ ~≈≈S≈~.#≈ ≈~~ ~~≈~≈≈#F   marrowcudab#hC# ~~~ ~~≈≈~##www 3 dart slugs (1 asleep)b#hCw~~# ≈≈~w##o   orcb#hD)Shift-Dir - straight line b#h_D_Aim: an electric eel (water, asleep, 100% to hit)  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (64% to hit)b#h§b#hb#hbb#hb#hw.≈F~?§F§.#≈SF 2 marrowcudas#S   electric eelw.www 3 dart slugs (1 asleep)o   orcb#hL;3.8 (14 _b#hb#hc#h!  AsoRock the Conjurer .#.≈~~≈≈~w.#.  Demigod . ~~~≈≈≈≈o#≈≈#.  Health: 57/57 ======================== .~#≈≈~F~~~~≈≈≈#  Magic: 16/16 ======================== ≈≈#≈~~~~~≈≈~.  AC: 6Str: 8 c#h~~ ≈≈≈~≈≈≈~~~~~  EV: 10Int: 28 ~~~~#~~~≈~≈[≈~≈  SH: 3Dex: 12 ~~:..~..**F§.#  XL:  7 Next: 95% Place: Dungeon:6 ♣@♣ Noise: ==-------  Time: 8843.8 (0.0) ≈~~)~~...~~..~#  o) +0 long sword ≈≈≈≈≈#~~~§~~~≈#  Zap: wand of flame (14) ≈~≈≈ #≈#~~≈≈≈≈~  c#h.≈≈ ≈≈ ~≈≈S≈~.  #≈ ≈~~ ~~≈~≈≈#  FF 2 marrowcudas c#hM# ~~~ ~~≈≈~##  S   electric eel w~~# ≈≈w.##  www 3 dart slugs (1 asleep)  o   orcc#h:Shift-Dir - straight line _Aim: a marrowcuda (64% to hit)  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (steam, moderately damaged, 64% to hit)c#hs AsoRock the Conjurer.#.≈~~≈≈~w.#.Demigod. ~~~≈≈≈≈o#≈≈#.Health: 57/57 ========================.~#≈≈~F~~~~≈≈≈#Magic: 16/16 ========================≈≈#≈~~~~~≈≈~.AC: 6Str: 8~~ ≈≈≈~≈≈≈~~~~~EV: 10Int: 28~~~~#~~~≈~≈[≈~≈SH: 3Dex: 12~~:..~..**F§.#XL:  7 Next: 95% Place: Dungeon:6♣@♣Noise: ==-------  Time: 8843.8 (0.0)≈~~)~~...~~..~#o) c#hGt +0 long sword≈≈≈≈≈#~~~§~~~≈#Zap: wand of flame (14)≈~≈≈ #≈#~~≈≈≈≈~.≈≈ ≈≈ ~≈≈S≈~.#≈ ≈~~ ~~≈~≈≈#FF 2 marrowcudas# ~~~ ~~≈≈~##S   electric eelw~~# ≈≈w.##www 3 dart slugs (1 asleep)o   orcAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (steam, moderately damaged, 64% to hit)  The puff of flame hits the marrowcuda.  The marrowcuda is heavily damaged.c#h ,c#hz c#h ~≈~oF?§§   marrowcudaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  c#h HAim: a marrowcuda (steam, moderately damaged, 64% to hit)  The puff of flame hits the marrowcuda.  The marrowcuda is heavily damaged.  The marrowcuda is engulfed in a cloud of scalding steam.c#h O ****c#h6 U***The electric eel shoots out a bolt of lightning at you!c#hP c#h ≈~.@.§≈c#hm m43------=4.8 (13c#h c#h 7 _The bolt of electricity hits you!d#h   AsoRock the Conjurer .#.≈~~≈≈~w.#.  Demigod . ~~~≈≈≈≈~#≈≈#.  Health: 43/57 ==================------ d#h H.~#≈≈~≈~o~~≈≈≈#  Magic: 16/16 ======================== ≈≈#≈F~~~~≈≈~.  AC: 6Str: 8 ~~ ≈≈≈~≈≈≈~~~~~  EV: 10Int: 28 ~~~~#~~~≈~≈[≈~≈  SH: 3Dex: 12 d#h[ +~~:..~..?§§§.#  XL:  7 Next: 95% Place: Dungeon:6 ♣@♣ Noise: ===------  Time: 8844.8 (0.0)d#h . ≈~~)~~..*~~..~#  o) +0 long sword d#h ≈≈≈≈≈#~~~*~~~≈#  Zap: wand of flame (13) ≈~≈≈ #≈#~~*≈≈≈~  d#h .≈≈ ≈≈ ~≈≈S≈~.  d#h -#≈ ≈~~ ~~≈~≈≈#  F   marrowcuda d#hS # ~~~ ~~≈≈~##  S   electric eel d#h| w~~# ≈≈w.##  www 3 dart slugs (1 asleep) d#h O o   orcThe electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  Aiming: Throw Flamed#h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lined#h }Aim: an electric eel (water, almost dead, 48% to hit)e#h9AsoRock the Conjurer.#.≈~~≈≈~w.#.Demigod. ~~~≈≈≈≈~#≈≈#.Health: 43/57 ==================------.~#≈≈~≈~o~~≈≈≈#Magic: 16/16 ========================e#h≈≈#≈F~~~~≈≈~.AC: 6Str: 8~~ ≈≈≈~≈≈≈~~~~~EV: 10Int: 28~~~~#~~~≈~≈[≈~≈SH: 3Dex: 12~~:..~..?§§§.#XL:  7 Next: 95% Place: Dungeon:6♣@♣Noise: ===------  Time: 8844.8 (0.0)≈~~)~~..*~~..~#o) +0 long sword≈≈≈≈≈#~~~*~~~≈#e#hRZap: wand of flame (13)≈~≈≈ #≈#~~*≈≈≈~.≈≈ ≈≈ ~≈≈S≈~.#≈ ≈~~ ~~≈~≈≈#F   marrowcuda# ~~~ ~~≈≈~##e#hU)www 3 dart slugs (1 asleep)w~~# ≈≈w.##o   orcAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (water, almost dead, 48% to hit)  You hear a splash.  You feel a bit more experienced.e#h4te#hCue#hwe#hwe#hz{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (water, almost dead, 48% to hit)  You hear a splash.e#h{?feel a bit more experienced.  The marrowcuda bites you.e#h`~w~~~F≈~§§≈~F~§~.#F...§e#hx§SFF 3 marrowcudas (1 summoned)w≈≈~#~e#he#hAsoRock the Conjurer.#.≈~~≈≈~~.#.Demigod. ~~~≈≈≈≈w#≈≈#.Health: 41/57 =================-------.~#≈≈~≈~o~~≈≈≈#e#hNMagic: 16/16 ========================≈≈#≈~~~~~≈≈~.AC: 6Str: 8~~ ≈≈≈~≈≈≈~~~~~EV: 10Int: 28~~~~#~~F≈~§§≈~≈SH: 3Dex: 12~~:..~..F~§~.#XL:  7 Next: 102% Place: Dungeon:6♣@♣Noise: ==-------  Time: 8845.8 (1.0)≈~~)~F...~~..~#o) +0 long sword≈≈≈≈≈#~~~§~~~≈#e#hZap: wand of flame (12)≈~≈≈ #≈#~~§≈≈≈~.≈≈ ≈≈ ~≈≈S≈~.#≈ ≈~~ ~~≈~≈≈#FFF 3 marrowcudas (1 summoned)# ~~~ ~w≈≈~##www 3 dart slugs (1 asleep)w~~# ≈≈~.##o   orcShift-Dir - straight lineAim: an electric eel (water, almost dead, 48% to hit)  e#hYou hear a splash.  You feel a bit more experienced.  The marrowcuda bites you. _Another marrowcuda is drawn to the feast!e#h\ -hear a splashe#h!T.  You feel a bit more experienced.  The marrowcuda bites you. e#hH_Another marrowcuda is drawn to the feast!  Your Spellcasting skill increases to level 4!You have reached level 8!e#hoe#h/  --more--g#hMGk6/64-7/178 1% g#hLTg#h#X4 _g#h( 4g#h g#h+ g#h g#h g#h g#h ~o~~~≈~≈[FF~~~F§§§≈g#h# §§§~~ 2 dart slugs.##7-6g#h8 g#h k _The marrowcuda bites you but does no damage.  You climb upwards.g#hA#.# #...# #.####..####.#...... ..# #...# #.##....[# #......## g#h..# #...# #.##.#...# ######## ..# #...# #.##.#...########### ..# #...# #..........##....... #.######...###..........##....... #...................#...##....... #...................#............5 g#hI#...............@#..#...##....... #.######...###...F......##....... ..# #...# ########.####....... g#h..# #...# #.# ######## #.# #...# ##.## #.## #...# #...#####   marrowcuda g#h...# #...# #.......# #'#### ##.## ####.......###### ...#.####.# #................g#h8-g#hJg#h65-8.3 (2.5g#hg#h _The marrowcuda disappears in a puff of smoke! _There is a stone staircase leading down here.i#hA#.# #...# #.####..####.#...... AsoRock the Conjurer ..# #...# #.##....[# #......## Demigod ..# #...# #.##.#...# ########  Health: 47/64 =================------- ..# #...# #.##.#...########### Magic: 15/17 =====================--- ..# #...# #..........##....... AC: 6Str: 8 i#hJ#.######...###..........##....... EV: 10Int: 28 #...................#...##....... SH: 3Dex: 12 #...................#............ XL:  8 Next:  1% Place: Dungeon:5 #...............@#..#...##....... Noise: ---------  Time: 8848.3 (0.0) #.######...###...F......##....... o) +0 long sword ..# #...# ########.####....... Zap: wand of flame (12) ..# #...# #.# ######## #.# #...# ##.## #.## #...# #...#####  F   marrowcuda ...# #...# #.......# #'#### ##.## ####.......###### ...#.####.# #................ _There is a stone staircase leading down here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)i#h  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 80% to hit)j#hK#.# #...# #.####..####.#...... AsoRock the Conjurer ..# #...# #.##....[# #......## Demigod j#h..# #...# #.##.#...# ######## Health: 47/64 =================------- ..# #...# #.##.#...########### Magic: 15/17 =====================--- ..# #...# #..........##....... AC: 6Str: 8 #.######...###..........##....... EV: 10Int: 28 #...................#...##....... SH: 3Dex: 12 #...................#............ XL:  8 Next:  1% Place: Dungeon:5 #...............@#..#...##....... Noise: ---------  Time: 8848.3 (0.0) #.######...###...*#h'm......##....... o) +0 long sword ..# #...# ########.####....... Zap: wand of flame (12) ..# #...##.# ######## #.# #...###.## #.## #...##...#####F   marrowcuda ...# #...##.......# #'#### ##.## ####.......###### ...#.####.# #................Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (severely damaged, 80% to hit)  j#h$The searing ray hits the marrowcuda.j#h_FAim  Press: ? - help, Shift-Dir - straight line: a marrowcuda (severely damaged, 80% to hit)  The searing ray hits the marrowcuda.  The marrowcuda is severely damaged.  (Press . to maintain the ray.)==9.3 (1Ray  _The marrowcuda bites you but does no damage.j#hR1 I  The searing ray hits the marrowcuda.j#hP< u*j#hX 9<j#h A9/664--j#ht c550+ j#h5 j#h Q _You destroy the marrowcuda!k#h& 050=--1.3 (1 _You start resting. You stop channelling your searing ray.k#hHa k#ha k#hmb k#hd k#he k#hh ,k#hh k#hk ,k#h7l 8--k#hl k#hm k#hn ?1=k#h8n E5==k#hn k#ho k#hp k#hp k#h r ,k#hr k#hs k#h)t %2k#ht k#hu k#h'v :==k#hv k#h x k#h4x k#hx k#h{ a3=k#h>| k#ha} k#h} K6=k#h,~ k#h0 ,k#h k#ha k#h ?4=k#h k#h> k#hل k#h/ k#hʆ k#h? k#h~ 9=k#hP k#h k#hNj k#h D5=k#hy k#h7 & k#hi c-- _You start resting.k#h 0676.0)k#h [7==8.3 (17k#h k#h % _Magic restored.l#hw3l#hQxl#h({,l#hg~l#hO,l#hgl#hՂl#h0N6=l#h/l#hl#hL:==l#h}l#h,l#hl#hl#h%7l#h)l#h,l#hIl#h ,l#hEl#hl#hߗD8=l#hl#hܛ,l#hl#h7,l#hl#hl#hU9=l#hl#h¦,l#h'l#hl#hCl#hl#hҬ,l#hl#h+l#hm&60l#hwl#hdz,l#hl#hl#hl#hɷl#hl#hK1=l#hl#h,l#h+l#h,l#hl#hl#h#2l#h 2=l#h l#hC,l#hl#hW,l#hil#h\l#h%3l#hl#h=l#hvl#hl#h,l#hl#hl#hK4=l#hl#hl#hl#hl#hul#hl#hl#h,l#hl#hl#hU5=l#hzXl#h&,l#h@l#h(_ _You start resting.l#h.902.3 (34l#h#6l#h=7=3.3 (35l#h1l#h`" _HP restored.l#hl#hl#hl#hl#hl#hAl#hl#h/l#hnl#hll#hl#hl#hl#h6#=l#h^l#hvl#hM,l#hl#hl#hl#hl#h9,l#hl#hl#h,l#hl#hrl#hl#hl#h,l#hvl#h l#h2 l#h l#hH ,l#hT l#hMBl#h,l#hdl#hBl#hll#h^l#h',l#hl#h,l#hOl#hE",l#h#l#he%l#h%l#h~&l#h(l#h(l#h)l#hJ+,l#hQ,l#h-l#h.l#h/l#h1,l#h2l#h3l#h4l#h4l#h6,l#h7l#h9l#h9l#h>Xl#h@,l#h@l#hBl#hBl#hCl#hZE,l#hXFl#hGl#h*Hl#hHl#hJ,l#hKl#hM,l#hNl#hTP,l#hFQl#hSl#h2Sl#hTl#h8Vl#hRVl#hLWl#h-Yl#hJYl#h:Zl#h\,l#h]l#h_,l#h`l#hc,l#hcl#hle,l#hfl#hh,l#hil#hkl#hkl#hll#hnn,l#h~ol#hHql#hql#hnrl#ht,l#hsul#hwl#h)wl#hxl#hezl#hzl#h{l#h}l#h}l#h~l#h̀,l#hl#h#,l#h%l#h,l#hՈl#h+,l#hXl#h,l#hl#hKl#h}l#hYl#h,l#hl#hA,l#hOl#hߞ,l#h՟l#hϡl#hl#hl#hȤl#hl#hڥl#hl#hl#hl#hsl#hl#hl#h,l#hTl#hl#hl#hl#h˲l#hl#hl#h޸l#h l#hl#hƻ,l#hl#hl#hl#hl#h,l#hl#hC,l#hhl#h2,l#hBl#hl#h-l#hl#hc,l#hRl#h3l#h]l#hCl#h@,l#h0l#hl#hl#hl#hl#hl#hl#h ,l#hl#hl#hl#hl#hbl#hl#hl#h,l#hel#hl#h'l#hl#hl#hl#hl#hl#hl#hl#hl#hl#hl#h,l#hl#hl#hl#hl#h,l#hl#hU l#h l#h] l#h ,l#h l#hb nl#h l#h nl#h l#h ,l#hI l#hK ,l#h l#h! i 9002.3 (99 _You start waiting.l#hI" -3.3 (100.0)l#h ( l#h( # _Done waiting.l#h3 3l#h l#h; nl#h l#h ,l#h l#h ,l#h l#h ,l#h l#h ,l#h l#h l#h B hh   hound (wandering) ...#.####.# #................ _You start waiting.l#h^ 19.3 (6.0)l#h ,10.3 (7l#h l#h X _A hound comes into view.m#hm#h(Level 5 of the Dungeon <<<<>>>>___m#h(Press ? for help) #.......###.#................#.#..#.########## #......# #########  #.##......#.#...........#.##........##.......####.####.###.......#  #.##..#........#.##.###.#.#######.####.####.........##.##........#  #...........#...........#.# #...# #.####..####.#........#.###.#  #.#.###.#####.##.##.#.....# #...# #.##....[# #......###.#.# #.#  #.#.###.# #.##.##.#.....# #...# #.##.#...# ######## #.#.###.#  #.......#####.>...........# #...# #.##.#...############.......#  m#h###.######.......##.......# #...# #..........##.......####.####  #.# #........#.#####.######..h###..........##.......##.....#  ####.#### #..........# #...................#...##.......##.#.#(#  #.......# #..........# #...................#............##.#...#  #.#####.# #..........# #...............@#..#...##.......##.##..#  #.# #.###........#.#####.######...###...<......##.......##.....#  #.# #.#..........#.......# #...# ########.####.......#####.##  #.# #.#......#.#.#####...# #...##.# ######### #.#  #.#####.#..##..#.#.......#.# #...###.###.#  #.......#......#.####.####.## #...##...######.#  #####.......#..#.# #.# #...# #...##.......##.#  #####........# #.####'#### ##.## ####.......###########.#  #......########.#...#.####.# #......................#  #####.......##_.'.⌠.'._##..# #..........############# m#h ###########.#...#.############..........#  ####'####.##...[......#...###.#m#h9##.###.########## #.##.## ##.#.# #.#m#h: ########## ### ##........# .# #.....#..♣♣♣ ♣♣♣ ##.#...>...# #.# #.....'....♣♣♣♣♣.♣♣♣ ##.##.......####.#### #.....#(..(.♣.(♣P..♣ ##.##.....#..#.......# ###'###..P......(..♣♣#..##.....#..#.# #...##♣♣♣..........♣##.##.....#..#.##.># ###'###♣♣♣(.......PP♣##.###......##.##..#.# ###[....#~P...P♣♣P.P.♣♣#..# ##.######.###...# #.'.....#~~..P♣♣♣P♣♣♣♣ #### #.# #.####m#h7;^..# ##.#.....#~~~♣♣♣ ♣♣♣ ##.######.......# #..########### ### ##...##.........## #.###.#.# #.###########.#####.#...#.# ######## #.......###.#................#.#..#.########## #......# ######### #.##......#.#....#........##.......####.####.###.......# #.##..#..#.##.###.#.#######.####.####.........##.##.....m#h;...# #....#...........#.# #.####..####.#........#.###.##.#.###.#####.##.##.#.....# #...# #.##....[# #......###.#.# #.##.#.###.# #.##.##.#.....# #...# #.##.#...# ######## #.#.###.##.......#####.>...........# #...# #.##.#...#####.......####.######.......##.......# #...# #...##.......####.#####.# #........#.#####.######..h###..........##.......##.....#n#h3n#h#.# #...# #.####..####.#...... AsoRock the Conjurer ..# #...# #.##....[# #......## Demigod ..# #...# #.##.#...# ########  Health: 66/66 ======================== ..# #...# #.##.#...########### Magic: 17/17 ======================== ..# #...# #..........##....... AC: 6Str: 8 #.######..h###..........##....... EV: 10Int: 28 #...................#...##....... SH: 3Dex: 12 #...................#............ XL:  8 Next:  5% Place: Dungeon:5 #...............@#..#...##....... Noise: ---------  Time: 9010.3 (0.0) #.######...###...<......##....... o) +0 long sword ..# #...# ########.####....... Zap: wand of flame (12) ..# #...# #.# ######## #.# #...# ##.## #.## #...# #...#####  h   hound (wandering) n#h...# #...# #.......# #'#### ##.## ####.......###### ...#.####.# #................ _You start resting. _HP restored. _You start waiting. _Done waiting. _You start waiting. _A hound comes into view.n#hm #...#  #...# #.##....[#  #...# #.##.#...#   #...# #.##.#...## #...# #...........h###...................#...........#.......@#..###...<...... #...# ########.## #...# #.# n#hhm #...#  #...#   #...#  ##.##  n#htn#htn#hzn#h} _HP restored. _You start waiting.Done waiting. _You start waiting.n#h}A hound comes into view. _is nearby!n#hzIn#hIn#hOn#h7Pn#hPn#hVL..hn#hZ21.3 (1 _n#h!]n#h. .#.≈~~≈≈~~.#.  . ~~~≈≈≈≈w#≈≈#.  .~#≈≈~≈~~~~≈≈≈#  ≈≈#≈~o~~~≈≈~.  ~~ ≈≈≈~≈≈≈~~~~~  ~~~~#~~~≈~≈[≈~≈  ~~:..~..?~~~.# 6n#h/d ♣@♣ ≈~~)~~.F.~~..~#  ≈≈≈≈≈#~~~~~~~≈#  ≈~≈≈ #≈#~~≈≈≈≈~ .≈≈ ≈≈ ~≈≈≈≈~. #≈ ≈~~ ~~≈~≈≈# F   marrowcuda # ~~~ ~w≈≈~## www 3 dart slugs w~~# ≈≈~.##o   orc n#h#0n#h4n#h7\  You climb downwards. You block the marrowcuda's attack.n#hG ~ow~The marrowcuda closely misses you.n#h:O `````The dart slug launches a dart at you.n#hn#h~~≈~.w.n#hqB 5=2.8 (2.5n#hK n#h7N _The slug dart hits you but does no damage. _There is a stone staircase leading up here.o#h+w 4o#h! o#h o#h o#h}  c~oc   centaur (wandering)www 3 dart slugso   orcThe marrowcuda closely misses you.o#h. `````The dart slug launches a dart at you.o#h* g~~≈~.o#h+ [5-3.8 (1.0o#h8 o#h  #.# #...# #.####..####.#...... ..# #...# #.##....[# #......## ..# #...# #.##.#...# ######## ..# #...# #.##.#...########### o#hP ..# #...# #..........##....... #.######...###..........##....... #...................#...##....... #...........h.......#............5 #..............F@#..#...##....... #.######...###...<......##....... ..# #...# ########.####....... ..# #...# #.# ######## o#hx #.# #...# ##.## #.## #...# #...##### ...# #...# #.......#h   hound (wandering) o#h #'#### ##.## ####.......###### ...#.####.# #................ _The slug dart hits you.o#h_ 8-o#h^! o#h! o#h' O.ho#h{ 5-5.3 (2.5o#h o#h } _You climb upwards. _There is a stone staircase leading down here.q#h1A#.# #...# #.####..####.#...... AsoRock the Conjurer ..# #...# #.##....[# #......## Demigod ..# #...# #.##.#...# ########  Health: 65/66 =======================- ..# #...# #.##.#...########### Magic: 15/17 =====================--- ..# #...# #..........##....... AC: 6Str: 8 q#h~2c#.######...###..........##....... EV: 10Int: 28 #...................#...##....... SH: 3Dex: 12 #...................#............ XL:  8 Next:  5% Place: Dungeon:5 #..............F@#..#...##....... Noise: ---------  Time: 9015.3 (0.0) #.######..h###...<......##....... o) +0 long sword q#h2..# #...# ########.####....... Zap: wand of flame (12) ..# #...# #.# ######## #.# #...# ##.## #.## #...# #...#####  F   marrowcuda ...# #...# #.......#  h   hound (wandering) #'#### ##.## ####.......###### q#h+3...#.####.# #................ _There is a stone staircase leading down here.  Casting: Searing Ray (safe; 1% risk of failure)  q#hh3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineq#h3;Aim: a marrowcuda (80% to hit)q#h j#.# #...# #.####..####.#...... AsoRock the Conjurer ..# #...# #.##....[# #......## Demigod ..# #...# #.##.#...# ######## Health: 65/66 =======================- q#h ..# #...# #.##.#...########### Magic: 15/17 =====================--- ..# #...# #..........##....... AC: 6Str: 8 #.######...###..........##....... EV: 10Int: 28 #...................#...##....... SH: 3Dex: 12 #...................#............ XL:  8 Next:  5% Place: Dungeon:5 #...........****@#..#...##....... Noise: ---------  Time: 9015.3 (0.0) #.######..h###...<......##....... o) +0 long sword ..# #...# ########.####....... Zap: wand of flame (12) q#hԋ ..# #...##.# ######## #.# #...###.## #.## #...##...#####F   marrowcuda ...# #...##.......#h   hound (wandering) #'#### ##.## ####.......###### ...#.####.# #................q#h JCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  q#hF Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (80% to hit)  The searing ray hits the marrowcuda.q#h{ Aim  Press: ? - help, Shift-Dir - straight line: a marrowcuda (80% to hit)  The searing ray hits the marrowcuda.  The marrowcuda is lightly damaged.  (Press . to maintain the ray.)q#h 5  The hound barks!q#hm h..F.hq#h 6===6.3 (1Ray q#h q#h' _The marrowcuda barely misses you. The marrowcuda closely misses you.r#h**** The hound barks! _The marrowcuda barely misses you. The marrowcuda closely misses you.searing ray hits the marrowcuda.  The marrowcuda is moderately damaged.  r#hsThe searing ray hits the hound.r#h .h.FThe hound is lightly wounded.r#h 4--7+ r#hr#hۮB _The marrowcuda bites you but does no damage.r#h: i **** r#h8; The searing ray hits the marrowcuda.  The marrowcuda is severely damaged.r#he r#hJ r#ha d...Fhr#h1 #3r#hr y---8++ r#hY r#h _The searing ray misses the hound. The marrowcuda barely misses you.r#h s#h|lI  The searing ray hits the marrowcuda!s#hkq****h   hounds#h ....  You destroy the marrowcuda!You finish channelling your searing ray.s#h}=2---9s#h9s#hS s#hL  s#hs /_The hound bites you but does no damage.u#h#.# #...# #.##....[# #......### .# #...# #.##.#...# ######## # #...# #.##.#...#### .# #...# #..........##....... .u#h$######...###..........##.# ...................#...##.# ....#......# .>#..#...### .######...###.h.@......##.# .# #...# ########.####.# .# #...# #.# ######### .# #...# ##.u#h$## .## #...# #...##### u#h%..# #...# #.......# '#### ##.## ####.#u#hK%Q###### ..#.####.# #.......... u#hv%⌠.'._##..# #.#######u#hB'u#h.D.hu#hY//-20u#hQ4u#h"7 _The hound completely misses you. _There is a stone staircase leading up here.v#h0a.# #...# #.##....[# #......### AsoRock the Conjurer .# #...# #.##.#...# ######## # Demigod .# #...# #.##.#...############ Health: 66/66 ======================== .# #...# #..........##.......# Magic: 10/17 ==============---------- .######...###..........##.......# AC: 6Str: 8 v#h1...................#...##.......# EV: 10Int: 28 ...................#............# SH: 3Dex: 12 ...............>#..#...##.......# XL:  8 Next:  9% Place: Dungeon:5 .######...###..h@......##.......# Noise: =--------  Time: 9020.3 (0.0) .# #...# ########.####.......# o) +0 long sword .# #...# #.# ######### Zap: wand of flame (12) .# #...# ##.## .## #...# #...##### v#h82*..# #...# #.......#  h   hound '#### ##.## ####.......####### ..#.####.# #................. ⌠.'._##..# #..........####### _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 75% to hit)v#h,% <.# #...# #.##....[# #......### AsoRock the Conjurer .# #...# #.##.#...# ######## # Demigod v#h% .# #...# #.##.#...############ Health: 66/66 ======================== .# #...# #..........##.......# Magic: 10/17 ==============---------- .######...###..........##.......# AC: 6Str: 8 ...................#...##.......# EV: 10Int: 28 ...................#............# SH: 3Dex: 12 ...............>#..#...##.......# XL:  8 Next:  9% Place: Dungeon:5 v#h& .######...###***@......##.......# Noise: =--------  Time: 9020.3 (0.0) .# #...# ########.####.......# o) +0 long sword .# #...##.# ######### Zap: wand of flame (12) .# #...###.## .## #...##...##### ..# #...##.......#h   hound '#### ##.## ####.......####### ..#.####.# #................. v#h,& ⌠.'._##..# #..........#######Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  v#hR& Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 75% to hit)  The searing ray hits the hound.v#h ..hAim  Press: ? - help, Shift-Dir - straight line: a hound (lightly wounded, 75% to hit)  The searing ray hits the hound.  The hound is heavily wounded.  (Press . to maintain the ray.)v#h_ 4-=1.3 (1Ray v#h v#h * _The hound bites you.w#hD  The searing ray hits the hound!w#h1y***w#hZ(...w#hc 5-1122+ _You kill the hound!w#hgw#hkm _Your Conjurations skill increases to level 7!w#h* w#hc5 Level 5 of the Dungeon <<<<>>>>___(Press ? for help) #.##......#.#...........#.##........##.......####.####.###.......#  #.##..#........#.##.###.#.#######.####.####.........##.##........#  #...........#...........#.# #...# #.####..####.#........#.###.#  #.#.###.#####.##.##.#.....# #...# #.##....[# #......###.#.# #.#  #.#.###.# #.##.##.#.....# #...# #.##.#...# ######## #.#.###.#  #.......#####.>...........# #...# #.##.#...############.......#  w#h6 =###.######.......##.......# #...# #..........##.......####.####  #.# #........#.#####.######...###..........##.......##.....#  ####.#### #..........# #...................#...##.......##.#.#(#  #.......# #..........# #...................#............##.#...#  #.#####.# #..........# #...............>#..#...##.......##.##..#  #.# #.###........#.#####.######...###...@......##.......##.....#  #.# #.#..........#.......# #...# ########.####.......#####.##  #.# #.#......#.#.#####...# #...##.# ######### #.#  #.#####.#..##..#.#.......#.# #...###.###.#  #.......#......#.####.####.## #...##...######.#  #####.......#..#.# #.# #...# #...##.......##.#  w#h+7 #####........# #.####'#### ##.## ####.......###########.#  #......########.#...#.####.# #......................#  #####.......##_.'.⌠.'._##..# #..........#############  ###########.#...#.############..........#  ####'####.##...[......#...###.#  #...##..##.#######..........#x#hw T>@y#h'##.###.########## #.##.## ##.#.......# .# ########## ### ##........# #.#y#hǻ #.....#..♣♣♣ ♣♣♣ ##.#...>...# #.# #.....'....♣♣♣♣♣.♣♣♣ ##.##.......####.#### #.....#(..(.♣.(♣P..♣ ##.##.....#.. ###'###..P......(..♣♣#..##.....#..#.##.##.# #...##♣♣♣..........♣##.##.....#..#.##.>..#y#h ###'###♣♣♣(.PP♣##.#####.##..#.# ###[....#~P...P♣♣P.P.♣♣#..# ##.######.##y#h#...# #.'.....#~~..P♣♣♣P♣♣♣♣ #### #.# #.##y#h8##..# ##.#.....#~~~♣♣♣ ♣♣♣ ##.###y#hR #..########### ### ##...##........y#hke.## #.###.#.# #.######y#h_#####.#...#.######### ##y#h! #.......###.#....y#h.....#.#..#.########## #......# ######### #.##......#.#...........#.##........##.......####.####.###....y#hμ ...#y#hh #.##..#........#.##.###.#.#######.####.####..##.##........#y#h#...........#...........#.# #...# #.####..####.#........#.###.#y#h#.#.###.#####.##.##.#.....# #...# #.##....[# ####.#.# #.#y#hV#.#.###.# #.##.##.#.....# #...# #.##.#...# ######## #.#.###.##.......#####.>...........# #...# #.##.#...############.......#y#h###.######.......##.......# #...# #..........##.......####.#####.# #........#.#####.######...###.....##.......##.....#z#h& >>  ####.#### #..........# #...................#...##.......##.#.#(#z#h>_ J>>{#h-{#hL<.# #...# #.##....[# #......### AsoRock the Conjurer .# #...# #.##.#...# ######## # Demigod {#hM.# #...# #.##.#...############ Health: 65/66 =======================- .# #...# #..........##.......# Magic: 10/17 ==============---------- .######...###..........##.......# AC: 6Str: 8 ...................#...##.......# EV: 11Int: 28 ...................#............# SH: 3Dex: 12 ...............>#..#...##.......# XL:  8 Next: 12% Place: Dungeon:5 .######...###...@......##.......# Noise: ==-------  Time: 9022.3 (0.0) .#[4{#h=N(0m #...# ########.####.......# o) +0 long sword .# #...##.# ######### Zap: wand of flame (12) .# #...###.##Ray+ .## #...##...##### ..# #...##.......# '#### ##.## ####.......#######  ..#.####.# #.................  ⌠.'._##..# #..........####### {#hNhThe hound is heavily wounded.(Press . to maintain the ray.) _The hound bites you.  The searing ray hits the hound! _You kill the hound! _Your Conjurations skill increases to level 7!{#hMO{#hO{#hX|(Press . to maintain the ray.) _The hound bites you.  The searing ray hits the hound! _You kill the hound! _Your Conjurations skill increases to level 7!  You stop channelling your searing ray.{#h[{#h,_E _{#hGaR  There is a stone staircase leading down here.{#hc{#hc _{#hd{#h h{#hi,{#h k{#hYm{#hn{#h\oD6={#ho{#hYs1 _HP restored.{#hu3{#hu{#hw{#hky,{#h$z{#hR|{#h}c1={#h{#hq{#h{#ha9={#h:{#h@{#h,{#hI{#hL{#hv,{#h{#h{#h{#h9={#h{#hD{#h]{#h{#h4{#h{#hc2={#h{#h4{#h,{#h_{#hԙ{#h{#hQ{#h̜,{#h{#h|,{#hП{#h{#h{#h;9={#h{#h?{#h,{#hv{#h{#hb{#h{#hi{#h {#hG{#hN3=={#h{#h{#h,{#hƷ{#h{#h.,{#h{#hܽ{#hʾ,{#h{#h{#h{#h:=={#h{#h8{#hq,{#h!{#h7{#h {#hB{#h{#h{#ha4={#ha{#h# #.# #.########## #.# ##.#.......# #.#  ##........# #.# ##.#...>...# #.# {#h07#.##.......####.#### ##.....#..#.......# ##.....#..#.##.##.# .....#..#.##.@..# --49.3 (27.0)##......##.##..#.# ##.######.###...# {#hj## #.# #.####..#  ##.######.......# {#hS ##...##.........## ###.#...#.######### ######## .#.#..#.########## #{#h}# ## ##........##.......####.####.###.{#h29--{#h{#hc _There is a stone staircase leading down here.|#h4|#h|#h|#hC950.3 (1.0) _|#h|#h  ########### .####.........#6 .......@....... .############.#  .#.≈c~≈≈~~.#.|#h:=|#h|#h= -1.1 (1.8|#hB |#hF } _You climb downwards. _There is a stone staircase leading up here.}#h _}#h-}#h,}#h}#h,}#h+}#h}#h[[5==}#h,}#h}#h{,}#h}#h7,}#h}#h}#h<:==}#h}#hh}#h}#h}#hI,}#h}#ha6=}#hw}#h}#h}#h}#h,}#h-}#h<,}#h}#h;}#h9=}#h;}#h,}#ht}#h,}#h}#h2}#hE7==}#h}#hC4 _Magic restored.}#hU}#h}#h}#h}#hB,}#h}#h}#h,}#h}#hV}#hi}#h :==}#h\}#h}#h',}#h}#h}#h,}#h% }#hx }#hf     ###########}#h  .####.........####.. .......<....... .############@####..#  #.# }#h~ #.# #.# ... #.#  c   centaur (asleep)#.#}#h .≈c~≈≈~~.#. .c. ~~≈≈≈≈w#≈≈#.  }#h+075.1 (24.0)}#h,6.1 (25}#hU}#h"Z _A centaur comes into view.}#hr:Q *****c  *The puff of flame hits the centaur!  The centaur is moderately wounded.}#h .....(launcher).cThe centaur shouts!}#h ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.~#h0 J......~#h r55----==7.1 (1.0)1~#h~#h) _The arrow hits you!~#h0 ******The puff of flame hits the centaur.~#hq ......  The centaur is heavily wounded.~#hf((((((~#h=J......~#h>t46--------80~#hB~#hkDF _The centaur shoots an arrow. The arrow hits you!~#h H  The puff of flame hits the centaur!~#h ****** ) ~#hJ ~#h^P y .....W   phantom. W   You kill the centaur!~#h)S U----999)~#hX ~#h[ Z _A phantom comes into view.#hT #h\ uQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 23 darts (poison)b - Throw: 5 throwing nets  c - Zap: wand of flame (9) (quivered) Spells ([,] to cycle)  d - Cast: Magic Dart  e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on#he #h  AsoRock the Conjurer  Demigod  Health: 46/66 ================--------  Magic: 17/17 ========================  AC: 6Str: 8###########  EV: 11Int: 28.####.........####..#  SH: 3Dex: 12.......<.............  XL:  8 Next: 19% Place: Dungeon:6.############@####..#  Noise: ==-------  Time: 9079.1 (0.0)#.#  o) +0 long sword#h#.#  Cast: Magic Dart#.# ... #.#  W   phantom#.# .≈c~≈≈~~.#. .)W ~~≈≈≈≈w#≈≈#. The puff of flame hits the centaur.  The centaur is heavily wounded. _The centaur shoots an arrow. The arrow hits you!  The puff of flame hits the centaur!  #hYou kill the centaur! _A phantom comes into view.#h)#h%#h '#hU  _A phantom comes into view.  Offhand : q - a +0 buckler  Armour : c - a +0 leather armour  Helmet : r - a +1 helmet  Gloves : (nothing)  Boots : x - a +0 pair of boots#h9 #h? a _Cloak : (nothing)#h ******The magic dart hits the phantom.#h #hp.....W.#hc6---80.1 (1#h#hɓ5 _The phantom is lightly damaged.#h ? *****The magic dart hits the phantom.#h#h=....W.47=5----1#h}#h,5 _The phantom is lightly damaged.#h **** The magic dart hits the phantom.#h #h~ c...W.#h+ #4#hX =---2#h0 #hI !  The magic dart hits the phantom. _The phantom is lightly damaged.  The magic dart hits the phantom. _The phantom is lightly damaged.  The magic dart hits the phantom. _The phantom is moderately damaged.#h{i ***The magic dart hits the phantom but does no damage.#h1#h\..W.#h`3---3#h#hPb _The phantom is moderately damaged.#h   AsoRock the Conjurer  Demigod #h V Health: 47/66 =================-------  Magic: 11/17 ===============---------  AC: 6Str: 8 ########### EV: 11Int: 28 #h  .####.........####..#  SH: 3Dex: 12 #h  .......<.............  XL:  8 Next: 19% Place: Dungeon:6  .############@####..#  Noise: =--------  Time: 9083.1 (0.0) #hH a#*# o) +0 long sword #*# Cast: Magic Dart #h #W# ... #.# W   phantom #h T#.# .≈c~≈≈~~.#. .). ~~≈≈≈≈w#≈≈#. #h ,_The phantom is moderately damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h +Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 75% to hit)#h3  AsoRock the Conjurer  Demigod  Health: 47/66 =================-------  Magic: 11/17 ===============---------  AC: 6Str: 8###########  EV: 11Int: 28.####.........####..#  SH: 3#h5Dex: 12.......<.............  XL:  8 Next: 19% Place: Dungeon:6.############@####..#  Noise: =--------  Time: 9083.1 (0.0)#*#  o) +0 long sword#*#  Cast: Magic Dart#*# .*. #.#  W   phantom#.# .≈c~≈≈~~.#. .). ~~≈≈≈≈w#≈≈#. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 75% to hit)  The searing ray#h5 hits the phantom!#h"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (moderately damaged, 75% to hit)  The searing ray hits the phantom!  The phantom is heavily damaged.#hr\.W..#h`x8=4.1 (1Ray #h#hf _(Press . to maintain the ray.)#h **** The searing ray hits the phantom!#h* #h1 NW...#h"2 i-5+ #hw7 #h9 ` _The phantom is almost destroyed.#hR****#h#hL  .############.####..# #§### #.#.. ##.#.# ..... #  #.#.# .#  #h7[###.#.#.##..###  c~≈≈~~.#..>...)W.#  ≈≈≈≈w#≈≈#. #@......#  ~≈~~~~≈≈≈####....#  ≈~~~~~≈≈~. ###  ≈~≈≈≈~~~~~  ~o~≈~≈[≈~≈  ~..?~~~.#  ♣<♣  ~.F.~~..~#  #~~~~~~~≈#  The searing ray misses the phantom. The phantom hits you. The phantom blinks!#hհV  You blink. You stop channelling your searing ray.#h46-0---6#h#h$; _Found a stone staircase leading down.#h#hV_47==7#h#h)U _The phantom closely misses you.#h3 .############.####..#  AsoRock the Conjurer #§### Demigod#hS #.#.. Health: 47/66 =================------- ##.#.# Magic: 8/17===========------------- ..... #  AC: 6Str: 8 #.#.# .#  EV: 11Int: 28 ###.#.#.##..###  SH: 3Dex: 12 c~≈≈~~.#..>...)W.......#  XL:  8 Next: 19% Place: Dungeon:6 ≈≈≈≈w#≈≈#. #@......#  Noise: =--------  Time: 9087.1 (0.0) ~≈~~~~≈≈≈# ####....#  o) +0 long sword #hT≈~~~~~≈≈~. ###  Cast: Magic Dart ≈~≈≈≈~~~~~ ~o~≈~≈[≈~≈ ~..?~~~.# W   phantom  ♣<♣ ~.F.~~..~# #~~~~~~~≈# _The phantom closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 75% to hit)#h^y  .############.####..#  AsoRock the Conjurer #§### Demigod #.#.. Health: 47/66 =================------- ##.#.# Magic: 8/17===========------------- ..... #  AC: 6Str: 8 #.#.# .#  EV: 11Int: 28 ###.#.#.##..###  SH: 3Dex: 12 c~≈≈~~.#..>...)W.......#  XL:  8 Next: 19% Place: Dungeon:6 ≈≈≈≈w#≈≈#. #@......#  Noise: =--------  Time: 9087.1 (0.0) ~≈~~~~≈≈≈# ####....# [39#h.z ;49m o) +0 long sword ≈~~~~~≈≈~. ###  Cast: Magic Dart ≈~≈≈≈~~~~~ ~o~≈~≈[≈~≈ ~..?~~~.# W   phantom  ♣<♣ ~.F.~~..~# #~~~~~~~≈#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 75% to hit)  The searing ray hits the phantom.#h}  .  #§###  #h I#.#..  ##.#.#  ..... #  #.#.# .#  ###.#*### .>...)*.......#  ..#  ..#  ### [≈~≈?~~~.#  ♣<♣   #h0 *..#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (almost destroyed, 75% to hit)  The searing ray hits the phantom.  You destroy the phantom!#h 25=8.1 (1Magic DartRay _(Press . to maintain the ray.)#h #h i _Your Fighting skill increases to level 4!#hLxI#h̓8.#h&0#h8>--9.1 (1#h #h؝o _You start resting. You stop channelling your searing ray.#ho 8#hp# #h$ #h% #h% #hQ( #h( M9=#h=) #hz, #h, 9#h- #h1 ,#h2 #h4 ,#h5 #h7 O=#h8 #h; #h; L50=#h< #hd? ,#h[@ #hC #h D R10/17==#hD #hG #h[H U1=#h"I #htL #hL #hM #hBP #hgP #hvQ #hZS #hS %2#hS 3==#hT #hhW ,#hNX #hj[ #h[ M1=#h\ #h_ #h` K3=#h7a #hc #h4d #hd #hg #h?h #h i #hwl #hl 9=#hm #hPp #hp U4=#hq #ht ,#hu #hky #hy M2=#hz #h,~ #h{~ K5=#h{ #h ,#h #hI #h #h= #h #hۍ ?6=#h (=#h #hl ,#h #hՖ ,#h #h) #h{ T73==#h #hڟ #h) #h #h" ,#h #h #hZ #h# #h #h` #8#h E===#h #h ,#h #h{ #h K4=#h #h7 #h} #9#h 2=#h #h ,#h #h& ,#h #hP #h X60=#h #h ,#h #hw ,#h_ #h #h #h> J1=5#h )==#hA #h ,#h #h: ,#hZ #h! #hv N2=#hh #hj #h :==#h #h #h #h #hy ,#h #h #h Q36=#h #h ,#h- #hT #h #h #h0 #h K4=#ht #h O=#h,#h,#h 5=-- _You start resting.#h. 1144.1 (55.0)#h#[7==5.1 (56#hI)#h+% _Magic restored.#hEL3#hHM#hQ,#hgU,#hW,#hX#ha#h#h o7.1 (2.0)Magic Darto   orc (missile, wandering)#h#h#h [ _An orc is nearby!#hgA  The magic dart hits the orc!#hk)***#h1...#h6=6--=#hZB8.1 (1Magic Dart#h#hG _You kill the orc!#h 3#h #h #h[ ,#h[ ,#h~ #h ,#h #hQ #h S=--#h #h2 #h ,#h #h #h% #h -53.1 (5cMagic Dartc   centaur (missile, wandering)#h 8-#h #h; ^ _A centaur is nearby!#hA **c)The magic dart hits the centaur.  The centaur is lightly wounded.#h#hh .c.  The centaur shouts!#h>8(#hj&.#h~kV0---====#hk$4.1 (1#hr#htuE _The centaur throws a stone. The stone hits you.#ht  .############.####..#  AsoRock the Conjurer #h X#§### Demigod #.#.. Health: 60/66 =====================--- ##.#.# Magic: 14/17 ===================----- ).... #  AC: 6Str: 8 #.#.# .#  EV: 11#h4 GInt: 28 ###.#.#.##..###  SH: 3Dex: 12 #h^ c~≈≈~~.#..>...)........#  XL:  8 Next: 25% Place: Dungeon:6 #h ≈≈≈≈w#≈≈#. #@*c....#  Noise: ====-----  Time: 9154.1 (0.0) ~≈~~~~≈≈≈# ####....#  o) +0 long sword ≈~~~~~≈≈~. ###  Cast: Magic Dart ≈~≈≈≈~~~~~ ~o~≈~≈[≈~≈ ~..?~~~.# c   centaur (missile)  ♣<♣ ~.F.~~..~# #h 4#~~~~~~~≈# _The centaur throws a stone. The stone hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, quivering stones (lightly wounded, 89% to hit)#hl .############.####..#  AsoRock the Conjurer#§###  Demigod#.#..  Health: 60/66 =====================---##.#.#  Magic: 14/17 ===================-----).... #  AC: 6Str: 8#.#.# .#  EV: 11#hUFInt: 28###.#.#.##..###   SH: 3Dex: 12 c~≈≈~~.#..>...)........#   XL:  8 Next: 25% Place: Dungeon:6 ≈≈≈≈w#≈≈#. #@****..#   Noise: ====-----  Time: 9154.1 (0.0) ~≈~~~~≈≈≈# ####....#   o) +0 long sword ≈~~~~~≈≈~.###   Cast: Magic Dart ≈~≈≈≈~~~~~ ~o~≈~≈[≈~≈ #hsF~..?~~~.#  c   centaur (missile)♣<♣ ~.F.~~..~# #~~~~~~~≈# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, quivering stones (lightly wounded, 89% to hit)  The searing ray hits the centaur.#hG.c..launcher)Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a centaur, quivering stones (lightly wounded, 89% to hit)  The searing ray hits the centaur.  The centaur is moderately wounded.  (Press . to maintain the ray.)#hK ((#hURThe centaur wields a +0 orcbow. The centaur shoots an arrow.#h9@.#h1====-5.1 (1Ray #h#h7#R _The arrow barely misses you.#h' >****#h E c...missile)The searing ray misses the centaur. The centaur unwields a +0 orcbow.  The centaur completely misses you.#h^ #3#hL ----6+ #hP #h ? _The centaur kicks you but does no damage.#h00 **** The searing ray hits the centaur!#hyQ c...  #hz4The centaur is severely wounded.#h7{#h|#h*}2#hz}---#h})=-#hI~7#h~&++ #h#h/#h؉ #h|#hI_The centaur barely misses you. x2#hhF  The searing ray hits the centaur!#hlz****#h* )...  You kill the centaur!#hs2=1---328Magic Dart#h#hw> _You finish channelling your searing ray.#h 32=#h$X#hK4=#h#h9O=#h#hk#h#he#h. #hn N3==#h6!#h###hf#U5=#hY$#h}&,#hV'#h),#h)#h,#h,h6===#h-#h/1 _HP restored.#h/#h0#h3,#h5#h7#hI8K4=#h=:#hS=O=#hK>#h?,#h@#hB,#h\C#h:F#hF9=#hH#huK,#hL#h N,#hP#hkRb5==#h1S#h4U,#hU#hY,#h[#h\,#h\#h^P==#h_#ha,#h)c#hf#hfD6=#hHh#hq#hse=#hAu,#hBv#hw,#hx#hzb7==#h{#h#hM......<..............############.####..#§### #.#..##.#.# ).... ##hLt #.#.# .#  ###.#.#.##..## c~≈≈~~.#..>...).@.--94.1 (36.0) ≈≈≈≈w#≈≈#..#.#[#.). ~≈≈# # ####.... ≈~~~~~≈≈~.#h.###  .!#. #h!#hG--5.1 (37#h#h) _Found a chain mail.#h3#h#h#hQ#h#h\#hR W  Things that are here:  a +0 orcbow; 2 stones#h"#h" _#h$$#h4'#h+#h+:==#h .#h1#h5,#h7#h;#h>,#h!@#hA#hC,#hVE#hSF#h7H,#hH#hK,#hL#hPq _d - 8 potions of curing (gained 1)#hQ3#h;R#hU#hW,#hW#hhX#h Z,#hZ#h[#h],#h^#h^#h`#hS`#h`#ha#h4d,#hd#hbe#hf#hg,#hg#hNjX#hl,#hm#h{n#h-p,#hp#hq#hr#h-s#hs#ht#hv,#hKw#hx#h≈~~~~~≈≈~. .####..##### ≈~≈≈≈~~~~~ ............# ~o~≈~≈[≈~≈ ..####..##.## ~..?~~~.#~~ #..##.#♣<♣#h.. #..##.# ~.F.~~..~# #...####..##.# #~~~~~~~≈#~#............# #≈#~~≈≈≈≈~.....####..#### ≈≈ ~≈≈≈≈~......?@.......# ~~ w~≈~≈≈#..#.#.###..#### ~~ ~~≈≈~## #. #..# Magic Dart ~# ≈≈~.## #. #..#  #ha#. #..#  #. #..# w   dart slug (wandering) .. ...#  w. ...#   #h.215.1 (20#hfww.#hu,6.1 (21#ht#hv#h .#####  ....# [≈~≈ .## ?~~~.#~~ #..##.#  ♣<♣ .. #..##.#  #..# #~#......# ~.....####..####  ......?@.......#  #..#.#.###..####   #. #..#   #. #..#  #h~#. #..#  #. #..#  .w ...#  .. ...# #h> .#####  ....# [≈~≈ .## ?~~~.#~~ #..##.#  ♣<♣ .. #..##.#  #..# #~#......# ~.....####..####  ......?@.......#  #h#..#.#.###..####   #. #..#   #. #..#  #. #..#  #. #..#  .w ...#  .. ...# #hQ;4#h>#h@ #h=AR_A dart slug is nearby!#h4? ***** The magic dart hits the dart slug.#h#h j....w.#hag6--=7.1 (1.0) #h#hb _The dart slug is severely wounded.#h} G  The magic dart hits the dart slug!#h VM***#* #..# . .. .#hg' :.....5---8Magic Dart _You kill the dart slug!#h#h?#h#hP,#h9#h,#hw#h,#h#hM-#h#hsa6=#h#h),#h1#h,#h#h#h#h#h$O=#h#h_#h#ha#h#hL7==#h]#hX#h #≈~~~~~≈≈~. .####..##### ≈~≈≈≈~~~~~ ..............# #~o~≈~≈[≈~≈##...####..##.## .~..?~~~.#~~#... #..##.#  ♣<♣ ..... #..##.# ~.F.~~..~# #...####..##.# ≈#~≈#~#............#  #≈#~~≈≈≈≈~.....####..####  ≈≈ ~≈≈≈≈~......@........# - ≈~~ w~≈~≈≈#..#.#.###..#### w~~ ~~≈≈~## # #.# #..# ~# ≈≈~.## #.# #..#  #.#[#h] "40m #..#  #.# #..#  ... ...#  ... ...#  #h0302.0)#hF-1.1 (13#hZ #h}"P _A - a scroll of immolation#h53#h67#h:#h2L≈≈~≈~~~~≈≈≈# # ####....# #≈~~~~~≈≈~.##...####..##### ≈≈≈~≈≈≈~~w~~ ..............# ~#~o~≈~≈[≈~≈##...####..##.## ..~..?~~~.#~~#...# #..##.#  ♣<♣ .....# #..##.# )~~.F.~~..~# #...####..##.# ≈≈#~~~~~~~≈#~#............# ≈ #≈#~~≈≈≈≈~....@####..####  ≈≈ ~≈≈≈≈~...............#  ≈~~ w~≈~≈≈#..#.#.###..#### Magic Dart  w~~ ~~≈≈~##. #[40#hiM"m.#.# #..# .~~# ≈≈~.### #.#.# #..# #.#.# #..# w   dart slug (wandering)#.#.# #..#  ..... ...#  ... ...#  #haw0.0)w#hi+2.1 (1#hSp#hr#h>DO #  ~.##...# ~~ ..... [≈~≈##...# ?~~~.#~~#...#   ♣<♣ .....#  ) #...####..##.# ~≈#~#............#  ~....@#  ≈≈ ~≈≈≈≈~...............#  ≈~~ #..#.#.###..####  w~~ #. #.#.# #..#  # #.#.# #..#  #.#.# #..#  #.#.# #..#  ..... ...#  ... ...# #h_  #  ~.##...# ~~ ..... [≈~≈##...# ?~~~.#~~#...#   ♣<♣ .....#  ) #...####..##.# ~≈#~#............#  ~....@# #h? ≈≈ ~≈≈≈≈~...............#  ≈~~ #..#.#.###..####  w~~ #. #.#.# #..#  # #.#.# #..#  #.#.# #..#  #.#.# #..#  ..... ...#  ... ...# #h#h"#h#h` _A dart slug is nearby!#h' ******The magic dart hits the dart slug.#h>M~~....#h@F]6--=3#hM#hbO7 _The dart slug is lightly wounded.#hv ****** The magic dart hits the dart slug!#h<6h~w~....#h[:`5---4#h>#hA] _The dart slug is almost dead.#h~ G  The magic dart hits the dart slug.#h 7~*#h _****#h M~~....#h 4---5Magic Dart#h #hZ  #h G_You kill the dart slug!#h"n3#ho#hq,#hvX#hx,#hy#h{b5==#h|#h ,#h#h,#h#h߄,#h#hP==#h#h\,#h#hg,#h#h̓a6=#h#h,#h#h\,#h/#h,#hמ#hgO=#h)#hӤ,#h#h97#h )==#h#h#h^,#h#hγ#hJ,#h9#hu#h#h^#h!#h#htP==#h#h#hn ###.#.#.##..###  .#.≈c~≈≈~~.#..>...)........#  . ~~~≈≈≈≈~#≈≈#..#.#[#.).....#  .~#≈≈~≈~~~~≈≈≈# #.#.####....#  ≈≈#≈~~~~~≈≈~.##...####..#####  ~~ ≈≈≈~≈≈≈~~~~~ ..............# #h_ ~~~~#~o~≈~≈[≈~≈##...####..##.##  ~~:..~..?~~~.#~~#...# #..##.#  ♣<♣ #~@....# #..##.# -  ≈~~)~~.F.~~..~#≈#...####..##.# ≈≈≈≈#~~~~~~~≈#~#............# Magic Dart  ≈~≈≈ #≈#~~≈≈≈≈~.....####..####  .≈≈ ≈≈ ~≈≈≈≈~...............#  #hd#≈ ≈~~ w~≈~≈≈#..#.#.###..#### w   dart slug (wandering)# w~~ ~~≈≈~##..#.#.# #..#.~~# ≈≈~.###.##.#.# #..##. #.#.# #..##hw56.1 (21.0)ww#h F-7.1 (22#ht&r _A dart slug comes into view.#hJ **#hWn**** The magic dart hits the dart slug.#h#h ~~~~≈≈≈~w#hK,g6--=8.1 (1.0) #h7#hU;a _The dart slug is heavily wounded.#hrG  The magic dart hits the dart slug.#hC*****#h|<~#h-)~~#hb.O~≈≈~#h75---39Magic Dart#hd@#hBM _You kill the dart slug!#h h#hh#hdj#h8o,#h~zX#h{,#h #hM-#h#ha6=#h~#h,#h#hq=7==  You enter the shallow water.Water #hvN _Moving in this stuff is going to be slow.#h#hM#h#h.#h? >#h#h'..##.. .#.#.##..# ~~.~~#. .###.#.#.##..### .#.≈~~≈≈~~.#..>.....# . ~~~≈≈≈≈~#≈≈#..#.#[#.).....# .~#≈≈~≈~~~~≈≈≈#.#.#.####....# #h(≈≈#≈~~~~~≈≈~.##...####..### ~~ ≈≈≈~≈≈≈~~~~~.............. ~~~~#~~~≈~≈[≈~≈##...####..##.~~:..~..?~~~@#~~#...# #..##.- .♣<♣....#~.....# #..##. ≈~~)~~...~~..~#≈#...####..##. ≈≈≈≈≈#~~~~~~~≈#~#............ ≈~≈≈ #≈#~~≈≈≈≈~.....####..### .≈≈ ≈≈≈~≈≈≈≈~............... #≈ ≈~~~~~≈~≈≈#..#.#.###h,.#..#### w~~~~~≈≈~..#.#.# #..#.~~# ≈≈~.###.##.#.# #..##h2 ).......#....##....# .#.#.##..# #h"3 #~~.~~#...###.#.#.##..# .#.≈~~≈≈~~.#..>...)........ . ~~~≈≈≈≈~#≈≈#..#.#[#.)......~#≈≈~≈~~~~≈≈≈#.#.#.####.... ≈≈#≈~~~~~≈≈~.##...####..###hh3U ~~ ≈≈≈~≈≈≈~~~~~............ ~~~~#~~~≈~≈@≈~≈##...####..##~~:..~..?~~~.#~~#...# #..###h3 ♣.♣<♣....#~.....# #..## ≈~~)~~...~~..~#≈#...####..###h34 ≈≈≈≈≈#~~~~~~~≈#~#........... ≈~≈≈ #≈#~~≈≈≈≈~.....####..## .≈≈ ≈≈≈≈~≈≈≈≈~.............. #≈ ≈~~~~~≈~≈≈#..#.#.###..### w~~~~~≈≈~##..#.#.# #..##h@075.3 (16.2)#h=Mc==-6.3 (17#hY#hc _You see here the +0 chain mail "Odock" {rN+ Will+ Dex+3}.#h3#h#h#hA  You enter the shallow water.#huUWater #h d _Moving in this stuff is going to be slow.#hA (#hR #h^#hk3#h#h?....##....# .#.#.##. .##~~.~~#...###.#.#.##..#.≈~~≈≈~~.#..>...)..... . ~~~≈≈≈≈~#≈≈#..#.#[#.) .~#≈≈~≈~~~~≈≈≈#.#.#.#### ~≈≈#≈~~~~~≈≈~.##...#### ~~≈≈≈≈~≈≈≈~~~~~.......... ~~~~#~~~≈~≈[≈~≈##...#### ~~:..~..@~~~.#~~#...# #. #..♣.♣<♣....#~.....# #.≈~~)~~...~~..[3#h@6m~#≈#...####. ≈≈≈≈≈#~~~~~~~≈#~#........ ≈~≈≈ #≈#~~≈≈≈≈~.....#### .≈≈ ≈≈≈≈~≈≈≈≈~...........  #≈ ~≈~~~~~≈~≈≈#..#.#.###.  # ≈~~~~~~~≈≈~##..#.#.# #.  #.~~#~≈≈~.###.##.#.# #. #h19.9 (3.6)#h,80.9 (4#h!z _B - a scroll labelled CAGEVI FYMEDUY#h 3#hr ,#hb# ,#h' ,#hA- A  You enter the shallow water.#h- ?Water #h/ #hV3 N _Moving in this stuff is going to be slow.#h6 #h77 #h8 #h Q x ).......# ....##....# .#.#.##..# .##~~.~~#...###.#.#.##..##.#.≈~~≈≈~~.#..>...)....... ~~~≈≈≈≈~#≈≈#..#.#[#.).....~#≈≈~≈~~~~≈≈≈#.#.#.####...~≈≈#≈~~~~~≈≈~.##...####..##~~≈≈≈≈~≈≈≈~~~~~............~~~~#~~~≈~≈@≈~≈##...####..##4.5 (3#hQ a~~:..~...~~~.#~~#...# #..###..♣.♣<♣....#~.....# #..##≈~~)~~...~~..~#≈#...####..##≈≈≈≈≈#~~~~~~~≈#~#..........≈~≈≈ #≈#~~≈≈≈≈~.....####..##.≈≈ ≈≈≈≈~≈≈≈≈~..............#≈ ~≈~~~~~≈~≈≈#..#.#.###..### ≈~~~~~~~≈≈~##..#.#.# #..##hKR !#h] #hDf #hBi _You see here the +0 chain mail "Odock" {rN+ Will+ Dex+3}.#h; #h -5.5 (1.0#hb #h w _C - the +0 chain mail "Odock" {rN+ Will+ Dex+3}#h:3#h<#hA#hEHA  You enter the shallow water.#hH?Water #h:Nd _Moving in this stuff is going to be slow.#hP>#hR#hCT#h"]....##....# .#.#.##. .##~~.~~#...###.#.#.##. .#.≈~~≈≈~~.#..>...)..... . ~~~≈≈≈≈~#≈≈#..#.#[#.) .~#≈≈~≈~~~~≈≈≈#.#.#.#### ~≈≈#≈~~~~~≈≈~.##...#### ~~≈≈≈≈~≈≈≈~~~~~.......... ~~~~#~~~≈~≈.≈~≈##...#### ~~:..~..@~~~.#~~#...# #. #F.♣.♣<♣....#~.....# #.#hX^ ≈~~)~~...~~..~#≈#...####.Magic Dart ≈≈≈≈≈#~~~~~~~≈#~#........ ≈~≈≈ #≈#~~≈≈≈≈~.....#### .≈≈ ≈≈≈≈~≈≈≈≈~........... F   marrowcuda (wandering) #≈ ~≈~~~~~≈~≈≈#..#.#.### # ≈~~~~~~~≈≈~##..#.#.# #. #.~~#~≈≈~.###.##.#.# #.#ha-8.1 (2.6#h&h .A marrowcuda comes into view.#hv_9.1 (3Magic Dart#h}#h47 _The marrowcuda moves out of view.#h/3#hd#h-#h  ....##....# .#.#.## .##~~.~~#...###.#.#.## .#.≈~~≈≈~~.#..>...) . ~~~≈≈≈≈~#≈≈#..#.#[#.) .~#≈≈~≈~~~~≈≈≈#.#.#.####.~≈≈#≈~~~~~≈≈~.##...#####h֢ ~~≈≈≈≈~≈≈≈~~~~~ ~~~~#~~~≈~≈.≈~≈##...#### ~~:..~.@.~~~.#~~#...# #≈#..♣.♣<♣....#~.....# # ≈~~F~~...~~..~#≈#...####Magic Dart ≈≈≈≈≈#~~~~~~~≈#~# ≈~≈≈ #≈#~~≈≈≈≈~.....#### .≈≈ ≈≈≈≈~≈≈≈≈~F   marrowcuda (wandering) #≈ ~≈~~~~~≈~≈≈#..#.#.### # ≈~~~~~~~≈≈~##..#.#.# # #.~~#~≈≈~.###.##.#.# ##h&(0.0#hR)F#hS,90.1 (1#h\#h#hKM  ....##....# .#.#.## AsoRock the Conjurer .##~~.~~#...###.#.#.## Demigod .#.≈~~≈≈~~.#..>...).... Health: 66/66 ======================== . ~~~≈≈≈≈~#≈≈#..#.#[#.). Magic: 15/17 =====================--- .~#≈≈~≈~~~~≈≈≈#.#.#.#### AC: 6Str: 8 .~≈≈#≈~~~~~≈≈~.##...#### EV: 11Int: 28 ~~≈≈≈≈~≈≈≈~~~~~......... SH: 3Dex: 12 ~~~~#~~~≈~≈.≈~≈##...#### XL:  8 Next: 33% Place: Dungeon:6 ~~:..~*@.~~~.#~~#...# # Noise: ---------  Time: 9290.1 (0.0) ≈#..♣*♣<♣....#~.....# # o) #hN c+0 long sword ≈~~)F~...~~..~#≈#...#### Cast: Magic Dart ≈≈≈≈≈#~~~~~~~≈#~#....... ≈~≈≈ #≈#~~≈≈≈≈~.....#### .≈≈ ≈≈≈≈~≈≈≈≈~.......... F   marrowcuda (wandering) #≈ ~≈~~~~~≈~≈≈#..#.#.### # ≈~~~~~~~≈≈~##..#.#.# # #.~~#~≈≈~.###.##.#.# # _The marrowcuda moves out of view.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (wandering, hasn't noticed you, 80% to hit)#h?<....##....# .#.#.## AsoRock the Conjurer.##~~.~~#...###.#.#.## Demigod.#.≈~~≈≈~~.#..>...).... Health: 66/66 ========================. ~~~≈≈≈≈~#≈≈#..#.#[#.). Magic: 15/17 =====================---.~#≈≈~≈~~~~≈≈≈#.#.#.#### AC: 6Str: 8.~≈≈#≈~~~~~≈≈~.##...#### EV: 11Int: 28~~≈≈≈≈~≈≈≈~~~~~......... SH: 3Dex: 12#h~~~~#~~~≈~≈.≈~≈##...#### XL:  8 Next: 33% Place: Dungeon:6~~:..~*@.~~~.#~~#...# # Noise: ---------  Time: 9290.1 (0.0)≈#..♣*♣<♣....#~.....# # o) +0 long sword≈~~**~...~~..~#≈#...#### Cast: Magic Dart≈≈≈≈≈#~~~~~~~≈#~#.......≈~≈≈ #≈#~~≈≈≈≈~.....####.≈≈ ≈≈≈≈~≈≈≈≈~.......... F   marrowcuda#≈ ~≈~~~~~≈~≈≈#..#.#.#### ≈~~~~[#h34m~~~≈≈~##..#.#.# ##.~~#~≈≈~.###.##.#.# # _The marrowcuda moves out of view.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (wandering, hasn't noticed you, 80% to hit)#hdZ  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (wandering, hasn't noticed you, 80% to hit)  The searing ray hits the marrowcuda but does no damage.#h #hVlF.)~#hq==1.1 (1Ray #hn#hf _(Press . to maintain the ray.)#h **** The searing ray hits the marrowcuda!#hYS F.)~The marrowcuda is moderately damaged.4--2+ #h`#h`b8 _You block the marrowcuda's attack.#hf **** The searing ray hits the marrowcuda!#h;< FF.)~F 2 marrowcudas (1 summoned)The marrowcuda is almost destroyed.The marrowcuda bites you.#h"5-3---3++ #h#h? _Another marrowcuda is drawn to the feast!#h~ ....##....# .#.#.## AsoRock the Conjurer .##~~.~~#...###.#.#.## Demigod .#.≈~~≈≈~~.#..>...).... Health: 65/66 =======================- . ~~~≈≈≈≈~#≈≈#..#.#[#.). Magic: 11/17 ===============--------- .~#≈≈~≈~~~~≈≈≈#.#.#.#### AC: 6Str: 8 .~≈≈#≈~~~~~≈≈~.##...#### EV: 11Int: 28 ~~≈≈≈≈~≈≈≈~~~~~......... SH: 3Dex: 12 ~~~~#~~~≈~≈.≈~≈##...#### XL:  8 Next: 33% Place: Dungeon:6 ~~:..FF@.~~~.#~~#...# # Noise: ==-------  Time: 9293.1 (0.0) ≈#..♣.♣<♣....#~.....# # o)#h +0 long sword ≈~~)~~...~~..~#≈#...#### Cast: Magic Dart ≈≈≈≈≈#~~~~~~~≈#~#....... Ray++  ≈~≈≈ #≈#~~≈≈≈≈~.....#### .≈≈ ≈≈≈≈~≈≈≈≈~.......... FF 2 marrowcudas (1 summoned) #≈ ~≈~~~~~≈~≈≈#..#.#.### # ≈~~~~~~~≈≈~##..#.#.# # #.~~#~≈≈~.###.##.#.# # _Another marrowcuda is drawn to the feast!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 80% to hit)#h8 ....##....# .#.#.## AsoRock the Conjurer .##~~.~~#...###.#.#.## Demigod .#.≈~~≈≈~~.#..>...).... Health: 65/66 =======================- . ~~~≈≈≈≈~#≈≈#..#.#[#.). Magic: 11/17 ===============--------- .~#≈≈~≈~~~~≈≈≈#.#.#.#### AC: 6Str: 8 .~≈≈#≈~~~~~≈≈~.##...#### EV: 11Int: 28 ~~≈≈≈≈~≈≈≈~~~~~......... SH: 3Dex: 12 ~~~~#~~~≈~≈.≈~≈##...#### XL:  8 Next: 33% Place: Dungeon:6 ~~:..FF@.~~~.#~~#...# # Noise: ==-------  Time: 9293.1 (0.0) ≈#..♣.♣<♣....#~.....# # o) [40#h:m+0 long sword ≈~~)~~...~~..~#≈#...#### Cast: Magic Dart ≈≈≈≈≈#~~~~~~~≈#~#....... Ray++  ≈~≈≈ #≈#~~≈≈≈≈~.....#### .≈≈ ≈≈≈≈~≈≈≈≈~.......... FF 2 marrowcudas (1 summoned) #≈ ~≈~~~~~≈~≈≈#..#.#.### # ≈~~~~~~~≈≈~##..#.#.# # #.~~#~≈≈~.###.##.#.# #Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 80% to hit)  The searing ray hits the marrowcuda!  You destroy the marrowcuda!#h@   .##~~.~~#...# .#.≈~~≈≈~~.#..>...) . ~~~≈≈≈≈~#≈≈#..#.#[#.) .~###hgAa .~~. ~~~~ ~~~~ ~~:****@.~~~.#  ≈#..#  .~# ~≈# ≈~≈≈ ~ .≈≈ ≈≈≈≈~≈≈≈≈~.#hA #≈ ~≈~~~~~≈~≈≈#  # ≈~~~~~~~≈≈~#  #hAV   #h..§.  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (almost destroyed, 80% to hit)  The searing ray hits the marrowcuda!  You destroy the marrowcuda!  The marrowcuda disappears in a puff of smoke!#h8-74.1 (1Magic Dart #h%#hf _(Press . to maintain the ray.)#h 3#h= #h_ K  You stop channelling your searing ray.#h E _#h d2==#h #hp a6=#h: #hG ,#h #h ,#h #hp! #h! :==#hg# #hI& O=#h( #h+ ,#h, #h/ c3=#h1 #h4 ,#h6 #h9 ,#h< #h> ,#h@ #hnC O=#h&E #hJ B#hM K4=#h2N #hO #hR ,#hjS #hV ,#h}X #h[ ,#h^ #h<` O=#ha #hf ,#hg #hj #h2k L5==#hm #hq ,#hTs #hzv ,#hw #hz ,#h[| #hڂ f==#h ,#h #h #h D6=#h #h ,#h #h{ ,#ho #hW ,#hT #hє #h! 9=#hߕ #h #hǗ #hΘ #h- ,#h #h@ 97#h (=#hi #h ,#h #h #h #hN #h: ,#hϮ #h e=#h ,#h #h\ #h L8==#hF #hS #h #h #h #h #hi ,#h #hX #hd ,#h? #h |==#h #h #hx #h #h +  #h ....##....# .##.....##~~.~~#...###......#.≈~~≈≈~~.#..> .....~~~≈≈≈≈~#≈≈#..#.# ...~#≈≈~≈~~~~≈≈≈#.#. # #.~≈≈#≈~~~~~≈≈~.##...##.#~~≈≈≈≈~≈≈≈~~~~~#h 6....~~~~~#~~~≈~≈.≈~≈##......≈~~@..~...~~~.#~~#..--.....≈#..♣.♣<♣....#~........≈≈~~)~~...~~..~#≈#..#hG l....~≈≈≈≈≈#~~~~~~~≈#~#..#.#≈~≈≈##≈#~~≈≈≈≈~.........≈≈≈≈≈≈≈~≈≈≈≈~#h  ....#≈≈~≈~~~~~≈~≈≈#..#. #####≈~~~~~~~≈≈~##..#. ##.~~#~≈≈~.###.##.You pick up a book of Geomancy and begin reading...#hF 1339.1 (45.0)#h H--40.1 (46#hg #h ] _You add the spells Sandblast, Stone Arrow and Passwall to your library.#hu3#h#h5#hA  You enter the shallow water.#h ?Water #h#hSN _Moving in this stuff is going to be slow.#hן0 ........  ...... ....##....#  ##.....##~~.~~#...##...#.≈~~≈≈~~.#..>. .....~~~≈≈≈≈~#≈≈#..# ...~#≈≈~≈~~~~≈≈≈#.# # #.~≈≈#≈~~~~~≈≈~.## ..##.#@~≈≈≈≈~≈≈≈~~~~~#h#.....~~~~~#~~~≈~≈.≈~≈###.....≈~~...~...~~~.#~~#Magic Dart#......≈#..♣.♣<♣....#~....≈≈~~)~~...~~..~#≈#.....~≈≈≈≈≈#~~~~~~~≈#~# w   dart slug (wandering)#...#.#≈~≈≈##≈#~~≈≈≈≈~..w.......≈≈≈≈≈≈≈~≈≈≈≈~.........#≈≈~≈~~~~~≈~≈≈#..#hq11.1 (1.0)#hWAw.#hʮ,2.7 (2.6#h#h#hc ........  ...... ....  ##.....##~~. ......#.≈~~> .....~~~ #hds...~#≈≈~≈~ # #.~≈≈#≈~~ ..##.#@~≈≈≈≈~ #.....~~~~~#~~~ #.....≈~~...~.. #......≈#..♣.♣< ......≈≈~~)~~.. ......~≈≈≈≈≈#~~ #w..#.#≈~≈≈##≈# ........#h ........  ...... ....  ##.....##~~. ......#.≈~~> #h1.....~~~ ...~#≈≈~≈~ # #.~≈≈#≈~~ ..##.#@~≈≈≈≈~ #.....~~~~~#~~~ #.....≈~~...~.. #......≈#..♣.♣< ......≈≈~~)~~..#hL ......~≈≈≈≈≈#~~ #w..#.#≈~≈≈##≈# ........#hR#h #hj#h` _A dart slug is nearby!#h. *****w  The magic dart hits the dart slug.#h#h"~#h_...w.#h#h\7--=3.7 (1.0#hgz _The dart slug is moderately wounded.#h7 **** The magic dart hits the dart slug.#h{w #h~ y~..w.#h! _6---4#h' #h b _The dart slug is severely wounded.#hl ***The magic dart hits the dart slug but does no damage.#hj<I~..#h`?^5--5#hF#hLHb _The dart slug is severely wounded.#hx *** The magic dart hits the dart slug.#hj#hqq~.w.#hs_4---6#hy#h.] _The dart slug is almost dead.#h0G  The magic dart hits the dart slug.#h5**.#h$I~..#hG3---7Magic Dart#h{#hM _You kill the dart slug!#hV#hc#h&j#hm _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#ho3#hp#hs#hCxh4= _#h#hI#h#hO=#h#ho,#hԋ#h#h]L5==#hq#h,#hd#h,#hR#h ,#hf==#h۞#hV,#h}#h6=#hN#h#hĮ#h#hz#h}#hĴ,#h#h#h9=#h'#hJ#h#h#h]#hK7=#h#h#h_#hL#hH#h#h#h #hW#hb#h#h9=#h#h#h#h#hvb8==#h#h #hM..#.. .. . .. ...........##....# .#>##.....##~~.~~#...###.........#.≈~~≈≈~~.#..>..........~~~≈≈≈≈~#≈≈#.........~#≈≈~≈≈#.#h/ # #@~≈≈#≈~~~~~≈≈~.##-73.7 (26.0) ..##.#~~≈≈≈≈~≈≈≈~~~~~..#.....~~~~~#~~~≈~≈.≈~≈##.....≈~~...~...~~~.#~~# Water #......~ ..~##........#h/#hR-5.3 (27.6#h:#h9 _Found an escape hatch in the floor.#h=#hy>#h?#h+#h#hW#h4,#h #h #hJ #hy#h==#hx2.####........ ...<.. .......<.#... .....# .#########h 3... #....#  #...##....###.. ##.[..#......... ...... . .........##......#>##@....##~~.~~#...9.3 (4.0)...........#.≈~~≈≈~~.#...........~~~≈≈≈≈~#≈≈#...........~#≈≈~≈~~~~≈≈≈#hS3l###..##.#.~≈≈#≈~~~~~≈≈~....##.#~~≈≈≈≈~≈≈≈~~~~~###.....~~~~~#~~~≈~≈.≈~≈ #.....≈~~...~...~~~.#~#h3r #......≈#..♣.♣<♣....#~#h;#hG,80.3 (5#hM#hRG _Found a robe. Found a stone staircase leading up.#h 3#h, #h #h #hE #h #h #h #h< #h #hl #h. ,#h #h #hW ,#h #h, #h #h #h #ht #h ,#h& #h$ #h ,#h #h #h #h #h #h& #hw < ).  #.#.#  #.#.##########.#.#######............#.## .<... .#h  #.@#..........# .8.3 (8 #.......##....#  ##.##...##....###. #.##.[..#......... .................. ##................. #.....#>##.....##~~ ..............#.≈~#hS X ..#...........~~~≈≈#hI #h$ #hs$ $9.3 (9#h) #hg+ % _Found a dagger.#h3#h#h#h,#h{,#h,#h#hS#hk,#h'#h'#h #h<#h#h#h#hƗ#h?#ha#h5,#h+#h[#hՠ,#h#h#h#.#.## #.#.##.############.#.########.............................................#.......................<.###.###.###..#......... #hg#.# #.......##... #@# ##.##...##... #.# #.##.[..#.... ... ............Magic Dart##..###... #..##.....#>##.... .........h   hound (asleep) #..#..#........... h)....~#h^ ..###..##.#.~#hc 96.3 (7  A hound comes into view.Found a hand axe.#hhh.#h4==7.3 (8#h"#h& _The hound barks!#hD  #.#.#  # #.#.#  #.######## #......... ...#h.  ......< #.###.. #.#  #@#  #.# #.##.[ ...  ##..# #..#> .... #hԶ a#h.# .)..#hK x #.#.#  # #.#.#  #.######## #......... ... ......< #.###.. #.#  #@# #hM  #.# #.##.[ ...  ##..# #..#> .... #h.# .)..#hR #hjS #hrX #h[ \ _A hound is nearby!#h#` *****#hN The magic dart hits the hound.#h#h#ht...h..#hb7---8.3 (1#h#h?J _The hound is moderately wounded.#h#h0 ***The magic dart hits the hound.#hn#hf..h.#hvI6----#h9#h#h] _The hound is heavily wounded.#h)1 #.#.#  AsoRock the Conjurer # #.#.#  Demigod #.############.#.####### Health: 66/66 ======================== #....................... Magic: 14/18 ==================------ ......................#. AC: 6Str: 8 #h......................<. EV: 11Int: 28 ###.###.###..#.......... SH: 3Dex: 12 #.# #.......##.... XL:  8 Next: 37% Place: Dungeon:6 #@# ##.##...##.... Noise: =--------  Time: 9399.3 (0.0) #*# #.##.[..#.... o) +0 long sword .*. .............. Cast: Magic Dart ##h.###............ #..##.....#>##.... #h4.................. h   hound #..#..#........... .)...............~ ..###..##.#.~ _The hound is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)#h #.#.#AsoRock the Conjurer##.#.#Demigod#.############.#.####### Health: 66/66 ========================#....................... Magic: 14/18 ==================------......................#. AC: 6Str: 8......................<. EV: 11#h Int: 28###.###.###..#.......... SH: 3Dex: 12#.# #.......##.... XL:  8 Next: 37% Place: Dungeon:6#@# ##.##...##.... Noise: =--------  Time: 9399.3 (0.0)#*# #.##.[..#.... o) +0 long sword.*. .............. Cast: Magic Dart##*.###............#*.##.....#>##...................... h   hound#..#..#............)...............~..###..##.#.~#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)  The searing ray hits the hound.#h?A onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 75% to hit)  The searing ray hits the hound.  The hound is heavily wounded.#h%B #hJ Ph...#hK r=400.3 (1Ray #h4R #h,T f _(Press . to maintain the ray.)#h **** The searing ray hits the hound.#hu h...  The hound is severely wounded.#h55-#h3-1+ #h#h* _The hound bites you.#hnD  The searing ray hits the hound!#htl****#hu!#hR†...#hZ{-2--40#hf2Magic Dart++ #h #h I _You kill the hound!#hu#h(#h#hK  You stop channelling your searing ray.#h6=3= _#hА#h#hޑ#h#hÓ#hĔ#h#h#h#h^#hK==#h#h0,#h#h#h#h#h#h#hD4=#h#h#h#h#h#h#h#h,#h#hk#h9=#hڲ#h #hx#h#h #hpL5==#h2#h#h@#hܺ#h,#h#hF#h#h.#hR#h$==#h#hz#h#hR#h#h#h#6#h#(=#h#h#h#h}#hL#h#hf#h%#hq#h#h#h,9=#h #h#h#h#hB#hK7=#h#h)#hq#h#h,#h{#h#h#h#h*#h#hn9=#hS#h#hP#h #h#hS#h #h#h@L8==#h#h*#h#h#h #hPa  You see here a hound corpse.#h8#h _#h#h#h#h#h#hZ#h#h^:==#hf#h* #h #h? #hO #hG#h#h_#hI#h#h,#h#h[#hV#h#hf#h#hL!#h!#h"#h$#h/#. ###.###.###..#...... ..####.# #.# #.......## .......# #.# ##.##... #....#.###†####.##.[..# ...#........#h0l. .....###..###. ##..###..##.....#>###..............#.@#.#..#..#...--44.3 (42.0)##....)........#.###......###..##...$ .....#h0#####.. #.##.#.###.# .#.# #...##.# .# # #..< ..... .....#h1#h7#hy<G--5.3 (43#hC#hF; _Found an escape hatch in the ceiling.#h 3#h #h #h ,#h< #hɖ #hq ,#h̚ #hp #h #hH #h #h ,#h #hګ N _You now have 444 gold pieces (gained 11).#hӭ 3#h #h #h/ ,#hK #h] #h ,#hɺ #h #h ,#h #h #h$ ,#hS #hB #h" ,#h #h #hz ,#h| #hk #hf  #...... #..#.#..#..#. ##....)...... #h .#.####.###.... .........## #######..##.##.#.#+.. #.....##.# .#.#..####.....##.# .# ##...@.......<... #..####.. #F #...^##.... Magic Dart#h` # #.... #...#.#..## #...#.# .# F   sky beast (wandering) #...# #h G ##### #h -56.3 (11#h F.7.3 (12 _A sky beast comes into view.#h **FThe magic dart hits the sky beast.#hG$#h*CF...#h+g7--=8.0) #h3#h67 _The sky beast is lightly wounded.#h y #............ AsoRock the Conjurer #..#.#..#..#. Demigod ##....)...... Health: 66/66 ======================== .#.####.###......# Magic: 15/18 ====================---- .................. AC: 6Str: 8 ## #######..##.##.#.# EV: 11Int: 28 +.. #.....##.# .#.# SH: 3Dex: 12 #..####.....##.# .# # XL:  8 Next: 40% Place: Dungeon:6 #h~#.F*@.......<...  Noise: =--------  Time: 9458.3 (0.0) #..####..........  o) +0 long sword #. #...^##....  Cast: Magic Dart # #..........  #...#.#..##  #...#.# .#  F   sky beast #...# #  #####  _The sky beast is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 75% to hit)#h #............ AsoRock the Conjurer#..#.#..#..#. Demigod##....)...... Health: 66/66 ========================.#.####.###......# Magic: 15/18 ====================----.................. AC: 6Str: 8## #######..##.##.#.# EV: 11Int: 28+.. #.....##.# .#.# SH: 3Dex: 12#..####.....##.# .# # XL:  8 Next: 40% Place: Dungeon:6#***@.......<...#hI PNoise: =--------  Time: 9458.3 (0.0)#..####..........o) +0 long sword#. #...^##....Cast: Magic Dart# #..........#...#.#..###...#.# .#F   sky beast#...# ######Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 75% to hit)  The searing ray hits the sky beast!#hד onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (lightly wounded, 75% to hit)  The searing ray hits the sky beast!  The sky beast is severely wounded.#h6 H..F#hF p=9.3 (1Ray #h- #h f _(Press . to maintain the ray.)#hIH  The searing ray hits the sky beast!#hO***#hC(...#hJ4--860Magic Dart+ #hlO#h`QM _You kill the sky beast!#hh #h* 3#h K  You stop channelling your searing ray.#h / _#h _#hx #h L5==#h( #h #h4 #h #h ,#hI! #h^" #h" #h# #h1$ #h$ :==#h % #hf& #h& #h' #h ( #h( K6=#h) #h* #h++ ,#hc, #h, #h- #h]. ,#h. #h.0 #h0 9=#h1 #ho2 ,#h3 #h4 #h5 D7=#h\5 #h6 ,#hH7 #h8 #h8 #h 9 #h: #h: #hB; #h< #h< #=#h = #h`= #h> #h> #hu? #h@ ,#hxA #hC L8==#hC ,#hF #h\H ,#hH #haJ #hK #h2L #hL #h]N #hO ,#hP #hS #h6U #hU :==#h]V #hX #hCZ #hZ #h:[ #h\ #h] #hM^ #h^ #hba #hb #h?c #hu y _You open the door.  There is an open door here. _#hv #hw ,#hx #h;{ #h} ,#h~ #h #h| #h #h #h #hɇ #h; ,#h #h ,#hב ,#hN #h #h #h~ #hU ,#h #h8 F #...##.#.#.####.#  #...##.#........  ##...##.########  #....'...# #.....  #h #....##..####   #.#####...........   #.# #..####.....   #.# #..# #...^   #@# #..# #.....--   #........# #...#.   .......... #...#.  #h - ..#........ #...#  ... ......... #####  ##.. .........  #.# .....#.  #. ######  #h #h 099.3 (39.0)#h I--500.3 (40#h #hH ( _D - a ring of fire#hQ#h,#hl,#h #h"#h{"#h"#hX%7 _You open the door.#h&#h'#h'#h -V  There is an open door here.#h- _#h>.#h0#h1,#h2#h3#h4#hg5#h5#h#7#h8#h*9,#h:#h<,#h=#h>#h-@,#h@#hD#hBE#hE#hnF#hqG#hH#hAI#hI#hJ#hK,#hL#hM#h@O#hO#hP#h3R#hjT,#hT#hV#hW#heX,#h[%  #hg\There is an open door here.#h]#h^ #hP__#h_#ha#hb#h(c#hc#he#h|f#hf#hug#hh#h j,#hj#h l#hRm#hm#h[n#h p#hQq#hq#h[r#ht#h^u#hu#hTv#hy#hK{,#h{#h~#h#hG#h#h&#h#h#hc#h#h#h#h#h?#h,#h#hB#h#h(#h~#h#hl#h͖#h-#h#hm#h{#h՝#h,#h#h3#h#h%#h#h#h#h#hhn#h#h#hc#h#h#hJ#h#h#h#hE,#h#h$,#hĹ#hպ#h,#h1#h#h,#h#h#h(#h#h#h_#h#####..# #.......... ....... .......## #...#.#..## ........# #...#.#..####. ### #h........###...#.#f.....# ..........#####.#..... ..........# #.#.... .....#....# #.#..##### ######..#######.#......# #h................@....... .....##.#######.#..~~~.. .....+..# #.#..~~~.. Magic Dart .....#### #.#..~~~ .....# #.#..~~~ .....# #.....⌠... f   sleepcap (dormant) .....# ......... #h###### ........## #h-44.3 (44#h`.ff#ho,5.3 (45#h_#h [ _A sleepcap comes into view.#hL k#####..# #.......... ....... AsoRock the Conjurer .......## #...#.#..## ...... Demigod ........# #...#.#..####. ### Health: 66/66 ======================== ........###...#.#......#  Magic: 16/18 =====================--- ..........#####.#f....  AC: 6Str: 8 #h ..........# #.#*...  EV: 11Int: 28 .....#....# #.#*.#####  SH: 3Dex: 12 ######..#######.#*.....#  XL:  8 Next: 48% Place: Dungeon:6 ................@.......  Noise: ---------  Time: 9545.3 (0.0) .....##.#######.#..~~~..  o) +0 long sword .....+..# #.#..~~~..  Cast: Magic Dart .....#### #.#..~~~.. .....# #.#..~~~.. .....# #.....⌠...  f   sleepcap .....# .......... ###### ........##  _A sleepcap comes into view.[36#h mCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)#h! #####..# #.......... ....... AsoRock the Conjurer .......## #...#.#..##...... Demigod #h ........# #...#.#..####.### Health: 66/66 ======================== ........###...#.#......#Magic: 16/18 =====================--- ..........#####.#*....AC: 6Str: 8 ..........# #.#*...EV: 11Int: 28 .....#....# #.#*.#####SH: 3#h 2Dex: 12 ######..#######.#*.....#XL:  8 Next: 48% Place: Dungeon:6 ................@.......Noise: ---------  Time: 9545.3 (0.0) .....##.#######.#..~~~..o) +0 long sword .....+..# #.#..~~~..Cast: Magic Dart .....#### #.#..~~~.. #h  .....##.#..~~~.. .....##.....⌠...f   sleepcap .....#.......... ######........##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h` Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  The searing ray hits the sleepcap.#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (100% to hit)  The searing ray hits the sleepcap.  The sleepcap is moderately damaged.#hS X.f..#hM q==6.3 (1Ray #h #h۱ f _(Press . to maintain the ray.)#h ****The searing ray hits the sleepcap!#h +#h_2X..f.#h75---7+ #h=#h?` _The sleepcap is heavily damaged.#hC **** The searing ray hits the sleepcap.#h#hX...f#hY4---=-8++ #hn#ha _The sleepcap is almost destroyed.#hS ****The searing ray hits the sleepcap but does no damage.#h)  ...f The sleepcap is almost destroyed.You finish channelling your searing ray.3---=9 _The sleepcap misses you.#h #####..# #.......... ....... AsoRock the Conjurer .......## #...#.#..## ...... Demigod ........# #...#.#..####. ### Health: 66/66 ======================== ........###...#.#......#  Magic: 11/18 ==============---------- #h w..........#####.#.....  AC: 6Str: 8 ..........# #.#....  EV: 11Int: 28 .....#....# #.#..#####  SH: 3Dex: 12 ######..#######.#f.....#  XL:  8 Next: 48% Place: Dungeon:6 ................@.......  Noise: ==-------  Time: 9549.3 (0.0) .....##.#######.#..~~~..  o) +0 long sword .....+..# #.#..~~~..  Cast: Magic Dart .....#### #.#..~~~.. .....# #.#..~~~.. #h .....# #.....⌠...  f   sleepcap .....# .......... ###### ........##  _The sleepcap misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h' *Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)#hW#####..# #.......... ....... AsoRock the Conjurer .......## #...#.#..## ...... Demigod ........# #...#.#..####. ### Health: 66/66 ======================== ........###...#.#......#  Magic: 11/18 ==============---------- ..........#####.#.....  AC: 6Str: 8 #h..........# #.#....  EV: 11Int: 28 .....#....# #.#..#####  SH: 3Dex: 12 ######..#######.#f.....#  XL:  8 Next: 48% Place: Dungeon:6 ................@.......  Noise: ==-------  Time: 9549.3 (0.0) .....##.#######.#..~~~..  o) +0 long sword .....+..# #.#..~~~..  Cast: Magic Dart .....#### #.#..~~~.. .....# #.#..~~~.. .....# #.....⌠...  f   sleepcap .....# .......... ###### ........## Casting: Searing Ray (safe; 1% risk of#h failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  The searing ray hits the sleepcap!#h  . #...#.#..## #h[i #...#.#..####. #.#......# *.  #.#..*.  #.#.*##### ######.#*.....# ............... ####hA~..  ~..  ~.. ~.. #.....⌠...#h .......... ........## #h@>....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (severely damaged, 100% to hit)  The searing ray hits the sleepcap!  You destroy the sleepcap!#hG5050.3 (1Magic DartRay #hL#hOf _(Press . to maintain the ray.)#h 3#hD #h K  You stop channelling your searing ray.#hX `2== _#h _#hz ,#hh #h" ,#h) #h #hN! :==#h! #h" ,#hU$ #h~& #h& M3=#h,' #h( ,#h) #h* ,#h+ #h5. ,#h/ #h1 #h1 9=#h[2 #h4 ,#h5 #h6 a4=#h7 #hx9 ,#h`: #h; #h.< #h< #hP> ,#hQ? #hA e=#hC ,#h6D #hE #hF #hF #h(H #hH #5#hH )==#hI #hDK ,#hL #hM #hN #hN #hSP ,#hQ #hsR #hR :==#hS #hBU ,#hV #hW #hX K6=#hX #h>Z #hZ #hX[ #h\ ,#h] #hF_ #h_ #h ` #ha #hb 9=#hb #hvd #hd #hde #hgg a7=#hg #hi ,#hRj #hl ,#hl #htn ,#hAo #hp #hq 9=#hq #h&s #hs #ht #hu #h:v L8==#h(w #hy #hz #hU{ #h{ #h} #h+ ,#h #hp #h ,#h ,#h #h9 :==#h #h #h= #h #hK #h #h #h #hy #h #h #h #hS #hJ #h ,#hƘ #hG #h ,#hМ #h #h #h #hB #h #h ,#hW #h #hx ,#h #hb h#h #h #h ..#.#..####..###..#####≈~~~~~~~≈≈ ..#.#......#..##.. ##.~~#~≈≈~ ###.#......#..##..   #.#......#..##.# #h 3 #.#..#####..##.# ###.#......#...#.# .........#...# .#..~~~.......#  #.#..~~~..####@# --  #.#..~~~..# #'#  #.#..~~~..# ... Magic Dart  #.....⌠.... +....  ........... #....#  ........## #..... h   hound (asleep) ##hH  #....h#h K 609.3 (59.0)  You open the door.#h H--10.3 (60#h #h X _A hound comes into view.#h  *****h*The magic dart hits the hound.  The hound is lightly wounded.#h#hx'....h.#h~h7--==1.3 (1.0) #h#h~& _The hound barks!#h 7 ....#..##.. ##.~~#~≈≈~. ##.#.  ..#..##.##h #####..# ###.#......#... .............#.. ###.#..~~~......  ~..####. #......#....⌠.... +....#.#h   hound#.......##h #h> #h @h.#h /--2#hf #ht Q _There is an open door here.#hi_ ** The magic dart hits the hound.#hD #h ^.h.#h 6---=-3#h #h ] _The hound is heavily wounded.#h * The magic dart hits the hound.#hH#h h..  The hound is almost dead.#hH_5--4#h.#h3 _You block the hound's attack.#hYC  The magic dart hits the hound.#h]H†#hI#h@7/674---35Magic Dart#h#h,I _You kill the hound!#h%3#h&#h*B#hF+#h+L5==#h2,#h-#h-#hF.#h@0,#h0#hN2,#h2#hZ4#h4:==#hl5#h6#h6#h`7#h8#h29K6=#h9#h;,#h<#h8=,#h>#h'?,#h @#hBA#hA9=#h+B#h1#hU#h#h}#hK7=#h#h#h@#h#h^,#h#hP ,#h #h #h 9=#hB #h,#h>#h#h#h.E8==#h#h#h$#hS#h#ha  You see here a hound corpse.#hm#h _#hg#h#h# #hI #h.# .# ##.# .... #h## #.......#.# .##.#.........+.. .#hI. ...#######...### .. ...#h3a#...# .# .##hQ-#...+#h#hF-2.3 (57#hx#h; _Found a stone staircase leading down.#h#ha#h#h#hB#h#h]X#h#h#h,#h<#h#hl,#h#h#h+#.....# #....# ####.# #....#  # ##'#####....# # ###.†....#....# .# ..'....#.#....#####.# .##....#............# ###.......#.##..#.#.#  #.......#.##>.#.#.#...  #.......#.##..  #.......#.##.##.#.# #h&U .........+..... ...Magic Dart #######...###........ #...# #.#.##.# #...+ ... .#.# #l   iguana (asleep) ## .# # l# #h16.3 (4.0)#h)+7.3 (5#h.#h}1Z _An iguana comes into view.#h2 *****l*The magic dart hits the iguana but does no damage.#h5#h;q.....l.#h=Bb7--=8.3 (1#hF#hH0 _The iguana hisses angrily.#hY *****The magic dart hits the iguana.#h#hoj....l.#h6---9 _The iguana is lightly wounded.#h+i **** The magic dart hits the iguana.#h#hc...l.#h`5--80#h#h^ _The iguana is heavily wounded.#h a.....# #....# AsoRock the Conjurer ####.# #....# Demigod # ##'#####....# #  Health: 67/67 ======================== ###.†....#....# .#  Magic: 13/18 =================------- ..'....#.#....#####.#  AC: 6Str: 8 #h .##....#............#  EV: 11Int: 28 ###.......#.##..#.#.#  SH: 3Dex: 12 #h X #.......#.##>.#.#.#...  XL:  8 Next: 53% Place: Dungeon:6 #h/ # #.......#.##..@.......  Noise: =--------  Time: 9680.3 (0.0) #hQ  #.......#.##.##*#.##.#  o) +0 long sword  .........+..... *..  Cast: Magic Dart #hq #######...###... *....  #h #...# ##.# l#.##.#  #...+ ... .#.# #  l   iguana#h I ## .# #  .# #h P_The iguana is heavily wounded.#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h (Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 85% to hit)#hy .....# #....#AsoRock the Conjurer ####.# #....#Demigod #h4z # ##'#####....# #Health: 67/67 ======================== ###.†....#....# .##h|z Magic: 13/18 =================------- ..'....#.#....#####.#AC: 6Str: 8 .##....#............#EV: 11Int: 28 #hz ###.......#.##..#.#.#SH: 3#hz Dex: 12#.......#.##>.#.#.#...#hz XL:  8 Next: 53% Place: Dungeon:6#.......#.##..@.......#hz Noise: =--------  Time: 9680.3 (0.0)#h{ #.......#.##.##*#.##.##h{ 0o) +0 long sword#h%{ .........+..... *..#h5{ 6Cast: Magic Dart #hF{ #######...###... *....#hh{ #...# ##.# *#.##.##h}{ #...+ ... .#.# #l   iguana#h{ Z## .# ##h{ ).##h{ Casting: Magic Dart (safe; 1% risk of failure)  #h{ MConfirm with . or Enter, or press ? or * to list all spells.#h{ yAiming: Searing Ray (safe; 1% risk of failure)  #h{ ;Press: ? - help, Shift-Dir - straight line#h | Aim: an iguana (heavily wounded, 85% to hit)  The searing ray hits the iguana.#hw onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 85% to hit)  The searing ray hits the iguana.  The iguana is heavily wounded.#h G....#h =1.3 (1Magic DartRay #h6 #h f _(Press . to maintain the ray.)#hV****#hG#haM...ll   iguana#h.Q2---2Magic Dart+ #h\V#h'X#h E  The searing ray hits the iguana!#hƭ c****#hP. <....#hy4 1---5--3Magic Dart++ #hL8 #h9 J _You kill the iguana!#h-#h-#h.#h2K  You stop channelling your searing ray.#hd62== _#h/7#h9,#h9#h;,#h<#h=P==#h=#h>,#h?#hMAc3=#hB#hYC,#h2D#hE,#h|F#hG,#h{H#hIO=#hJ#hL,#hL#h\NK4=#hN#hCO#hP#hP#hQ#hnS,#h(T#hU,#hqV#hX#hMX9=#h-Y#hZ,#hd[#h ]#h<]E5==#h]#ho_,#hB`#ha,#hb#h6e,#hf,#hg:==#hg#h3i,#hi#h:k,#hk#hTm#hmD6=#h-n#ho,#hp#hPr,#hr#het,#hu#hov#hv9=#h]w#hx,#hsy#hz#hzD7=#h{#h|,#h}#h~,#hW#h#hS#h#hO=#h#h,#ha#h7#hXL8==#h҄#h*#hc#hw#h%#hV:==#hڎ#hϏ#h,#h`#h֓#hF,#h#h#h,#hk#hd#h,#h #h՝#h,#h#hǟ#hy,#h#h #hĨ..#.##..#.#.#.####. .......#.##>.#.#.#..... .......#.##........... .......#.##.##.#.##.###......+................ ####...###..............  #...####.##.#.##.### #...+.......#.# #  #######.#@#  #hA#.#.#  #.#.. Magic Dart #.#.## #.#.# #.#.# S   adder (asleep) .#.#S..#h1731.3 (48.0)#hA,2.3 (49#h #hY _An adder comes into view.#h *****S  *The magic dart hits the adder.#hH#h|.....S.#hZ7--=3.3 (1#h .0) #h #hk` _The adder is moderately wounded.#h\.......#.##..#.#.#.####.  AsoRock the Conjurer .......#.##>.#.#.#.....  Demigod #hO.......#.##...........  Health: 67/67 ======================== .......#.##.##.#.##.###.  Magic: 16/18 =====================--- #ho.......+................  AC: 6Str: 8 #hb####...###..............  EV: 11Int: 28  #...####.##.#.##.###  SH: 3#h,Dex: 12 #hٖC #...+.......#.# #  XL:  8 Next: 55% Place: Dungeon:6 #######.#@##h+ Noise: =--------  Time: 9733.3 (0.0) #.#*# o) +0 long sword #.#*.#hJ Cast: Magic Dart #.#*###hiV #.#*# #h#.#*# S   adder#hM .#S# #hƗ:... #hR_The adder is moderately wounded.#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h$Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#hIwAim: an adder (moderately wounded, 100% to hit)#h)q.......#.##..#.#.#.####.AsoRock the Conjurer .......#.##>.#.#.#.....Demigod .......#.##...........Health: 67/67 ======================== .......#.##.##.#.##.###.Magic: 16/18 =====================--- .......+................AC: 6#h)Str: 8 ####...###..............EV: 11Int: 28#...####.##.#.##.###SH: 3Dex: 12#...+.......#.# ##h*XL:  8 Next: 55% Place: Dungeon:6#######.#@#Noise: =--------  Time: 9733.3 (0.0)#.#*##h9*o) +0 long sword#.#*.Cast: Magic Dart#h*w#.#*###.#*##.#*#S   adder.#S##h*...  Casting: Magic Dart (safe; 1% risk of failure)  #h*MConfirm with . or Enter, or press ? or * to list all spells.#h*Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#h+Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.#h,#h5t...S..#h +4.3 (1#h #hַSonfirm with . or Enter, or press ? or * to list all spells.#h{Aiming: Magic Dart (safe; 1% risk of failure)  #hTPress: ? - help, Shift-Dir - straight line  #hAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder. #h(N_The adder is almost dead.#h`.......#.##..#.#.#.####.  AsoRock the Conjurer .......#.##>.#.#.#.....  Demigod .......#.##...........  Health: 67/67 ======================== .......#.##.##.#.##.###.  Magic: 14/18 ==================------ #h`.......+................  AC: 6Str: 8 ####...###..............  EV: 11Int: 28  #...####.##.#.##.###  SH: 3#h)aoDex: 12  #...+.......#.# #  XL:  8 Next: 55% Place: Dungeon:6 #######.#@##hZa` Noise: =--------  Time: 9734.3 (0.0) #.#*# o) +0 long sword#ha #.#*. Cast: Magic Dart #haW#.#*## #.#S# #.#.# S   adder .#.# ... #hb_The adder is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  #h?bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#heboAim: an adder (almost dead, 72% to hit)#hz.......#.##..#.#.#.####.  AsoRock the Conjurer .......#.##>.#.#.#.....  Demigod .......#.##...........  Health: 67/67 ======================== .......#.##.##.#.##.###.  Magic: 14/18 ==================------ #h{.......+................  AC: 6Str: 8 ####...###..............  EV: 11Int: 28 #h #...####.##.#.##.###  SH: 3Dex: 12 #h:C #...+.......#.# #  XL:  8 Next: 55% Place: Dungeon:6 #######.#@##hP Noise: =--------  Time: 9734.3 (0.0) #hu#.#.# o) +0 long sword #h#.#.. Cast: Magic Dart#hV #.#.###hQ #.#S##h #.#.##h S   adder #h.#.# #h...#h Casting: Magic Dart (safe; 1% risk of failure)  #h+ MConfirm with . or Enter, or press ? or * to list all spells.#h< yAiming: Searing Ray (safe; 1% risk of failure)  #h Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 72% to hit)  The searing ray hits the adder.#h# >.#.#.#..... ......... .#.##.###. .#h$$ .  .  #hM$..#.# #   #hp$o#.#*# #h$#.#*. #.#*#h$& #h$m#.#*# #h$_#.#.# #h %u.#.# ... #h1....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 72% to hit)  The searing ray hits the adder.  You kill the adder!#h6=5.3 (1Magic DartRay #h`#hf _(Press . to maintain the ray.)#h3#hk#hMK  You stop channelling your searing ray.#hx _#h5==#h6#h,#he#h#h #hK#h#hA:==#h#h#h#h#h#h #h#h#hK6=#hC#h#h4#h#h_#h#h#h,#hp#h^#h9=#h$#h#h@#h#hk#hK7=#h#h#h#hp#hs,#h#h,#hs#h#h#h2=#hd#hA#hj#h#h#h E8==#hk#hUX#h/#h2,#h#h#h<,#h#h#h#h:==#hi#h#h,#h#h#h,#hW#h#ha#hw#h#h #h#hB#h#h#h,#hw#hw#hp#h#h#h#h,#h#h#h,#h #h= #h Z#####.#  #h 1...# # #.# .. #.##..#.#.#.####.# #.5#h!  #.##>.#.#.#....... .... #hC #.##.............. ..... #.##.##.#.##.###.##.....#hc U +....................... #h c###..................... ####.##.#.##.## #h |-- +.......#.##.# #. #h #######.#.##.# #.####.# Magic Dart#.#.##.###......#.#h0  #.#............... #.#.##.##########.  5   white imp (asleep)#.#.##.#  #.#.##.#  .#.##.##hT  #hW" 069.3 (34.0)#h+ H--70.3 (35#h0 #h53 \ _A white imp comes into view.#h$ ******5    The magic dart hits the white imp.#hԖ#h5....... #hg7--=1.3 (1.0) #h#hӥb _The white imp is severely wounded.#h# _ *****#h# R The magic dart hits the white imp.#hO .....  The white imp is almost dead.#h/ *****The white imp gestures at you.#h6 B.....#h7 1---6---=2#h= #h@ 1 _The puff of frost hits you.#hkG  The magic dart hits the white imp.#ho.*****#hI......#h---5---3Magic Dart#h#hWM _You kill the white imp!#h 3#h #h #h 2=#h #h a6=#h #h 3=#h ,#h #hܹ ,#h #h #h A4=#hm #hѻ #h% ,#hƽ #h ,#h #h #h #h D7=#h[ 5=#h ,#h* #h #h #h 6#h( C==#h #h ,#hG #h #h L8==#h~ #h+ #h> K7=#h #h #h` ,#h #hg #h #h #hp #h #h P==#h #h #hZ #h 9=#hF #h^ #h ,#ha #h@ #h- ,#hr #h #h0 ,#h #h #hI ,#h #h #h ,#h #h #hw #h #h #h #h ,#h: #h #hJ B#hO #h ,#h #h #hg ,#h@ #h0 #h ,#h #h #h #h #hS n#h ,#h\ #h M _You now have 453 gold pieces (gained 9).#h #hT #h #h #h ,#h #h #h ,#h #h* #h #h4 #h #h #hu #h #h  #h #h #h #hf #h% #hc #h #h  #hr #h ,#h #hj #h ,#h #h! #hE" ,#h# #h$ #h% #h% #h& #h( #h<) ,#h) #h* #h+ ,#hH, #hl- #h- ,#hc. #h0 #h1 ,#h2 #h[4 #h!5 ,#h5 #hd8 ,#h/; #h> N _You now have 465 gold pieces (gained 12).#h@ #h@ #hA #hgC #hE ,#hE #hF #hH ,#h I #h/L #hM ,#hN #hP #hQ ,#h7R #hS #hNT ,#hT #hX n#h9Y ,#hY #hZ #h'[ ,#h[ #h\ #h^ ,#h5_ #h` #h7b ,#hc ,#hd ,#h%e #hf #hg ,#h3h #hi #hi ,#h[j #hl #hw ~≈≈≈≈≈#~~~~~~~≈#~#............ .#.#≈~≈≈##≈#~~≈≈≈≈~.....####..### .....≈≈≈≈≈≈≈~≈≈≈≈~............... ....#≈≈~≈~~~~~≈~≈≈#..#.#.###..### .#####≈~~~~~~~≈≈~##..#.#.# #..# . ##.~~#~≈≈~.###.##.#.# #..# . S~.~~#. #.##.#.# #..#  ##.....###.##.#.###..#  .......@.............# -- # ....#####..................##  .....# ###.#.#..#..#.##....# Magic Dart # #....# #.#.#.......##....# # #....# ##hw  ....##..#.##....# #####....# .#.####..........# S   electric eel (asleep) ....#....# #.#.# #.##.##...## ..#.#....#####.#.# #.##.##...# ..#............# # #.##.##...##h| 1839.3 (66.0)#hr k~SS#h< G-40.3 (67#hK #h ` _An electric eel comes into view.#h #~~~~~~~~≈~~~~~~ #..# . ##.~~#~≈≈~. #..# . ~S.~~#. #hH q #..# # ##.....###.##.# # .......@....... # #hl M###..................## #  ###.#.#..#..#.##....# # #h d #.#.#.......##....# #  # ....##..#.##....#  .#.####..........# #h Q #.#.# #.##.##...## #.# ..#  # ..# #h #hFj#~~~~~~~~≈~~~~~~ #..#  ##.~~#~≈≈~. #..#  ~S.~~#.  #..#  ##.....###.##.#  .......@.......  ###..................##  #h  ###.#.#..#..#.##....#   #.#.#.......##..  # ....##..#.##.. .#.####..........#  #.#.# #.##.##..#.# . # .#hP4#hB#hXd _An electric eel is nearby!#h#h Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 11% 3b - Stone ArrowConjuration/Earth11% 3  c - FreezeIce17%1  d - SandblastEarth17%1  e - Construct Spike LauncherForgecraft26% 2  f - Frozen RampartsIce45% 3  g - Fugue of the FallenNecromancy45% 3  h - Launch Clockwork BeeForgecraft45% 3  i - Ozocubu's ArmourIce45% 3  j - PasswallEarth#h45% 3  k - Forge Blazeheart GolemFire/Forgecraft86% 4  l - Detonation CatalystFire/Alchemy99% 5  m - Manifold AssaultTranslocation 100% 7 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#hX?#hF#hN...~≈≈≈≈≈#~~~~~~~≈#~#............ AsoRock the Conjurer .#.#≈~≈≈##≈#~~≈≈≈≈~.....####..### Demigod .....≈≈≈≈≈≈≈~≈≈≈≈~............... Health: 67/67 ======================== #hN....#≈≈~≈~~~~~≈~≈≈#..#.#.###..### Magic: 18/18 ======================== .#####≈~~~~~~~≈≈~##..#.#.# #..#AC: 6Str: 8 #hO. ##.~~#~≈≈~.###.##.#.# #..##h/OkEV: 11Int: 28 .#h[O~S.~~#. #.##.#.# #..#SH: 3#hwO>Dex: 12 ##hO##.....###.##.#.###..##hOXL:  8 Next: 56% Place: Dungeon:6 ##hO.......@.............#Noise: ---------  Time: 9840.3 (0.0) #hO# ....#####..................## o) +0 long sword #h'Pk# .....# ###.#.#..#..#.##....# Cast: Magic Dart #hDP# #....# #.#.#.......##....# #hhP# #....# # ....##..#.##....# #h Q?#####....# .#.####..........# S   electric eel ....#....# #.#.# #.##.##...## ..#.#....#####.#.# #.##.##...# ..#............# # #.##.##...#The magic dart hits the white imp. #h&Qm_You kill the white imp! _You now have 453 gold pieces (gained 9). #hBQ0_You now have 465 gold pieces (gained 12). #hrQ_An electric eel comes into view. _An electric eel is nearby!#hP\#h]Memorise Detonation Catalyst, consuming 5 spell levels and leaving 0? Y - Yes #h^' N - No#h#h...~≈≈≈≈≈#~~~~~~~≈#~#............ AsoRock the Conjurer .#.#≈~≈≈##≈#~~≈≈≈≈~.....####..### Demigod .....≈≈≈≈≈≈≈~≈≈≈≈~............... Health: 67/67 ======================== ....#≈≈~≈~~~~~≈~≈≈#..#.#.###..### Magic: 18/18 ======================== .#####≈~~~~~~~≈≈~##..#.#.# #..#AC: 6#h$Str: 8 . ##.~~#~≈≈~.###.##.#.# #..#EV: 11Int: 28 .~S.~~#. #.##.#.# #..##hNkSH: 3Dex: 12 ##h}##.....###.##.#.###..##hXL:  8 Next: 56% Place: Dungeon:6 #.......@.............##h~Noise: ---------  Time: 9840.3 (0.0) #h# ....#####..................## o) +0 long sword #h(k# .....# ###.#.#..#..#.##....# Cast: Magic Dart #h # #....# #.#.#.......##....# # #....# # ....##..#.##....# #####....# .#.####..........# S   electric eel #h....#....# #.#.# #.##.##...## #h..#.#....#####.#.# #.##.##...# ..#............# # #.##.##...# #hu_You now have 453 gold pieces (gained 9). _You now have 465 gold pieces (gained 12). #h6_An electric eel comes into view. _An electric eel is nearby!#hWhThis spell is astonishingly dangerous to cast!Okay, then.#h#hy#h. _#hG ***** The magic dart hits the electric eel.#hM .~...  The electric eel is moderately wounded.#h' *******The electric eel shoots out a bolt of lightning at you!#haU.....@.#he85----#h7f]7--===1.3 (1#h|m#hp7 _The bolt of electricity hits you!#hv ***** The magic dart hits the electric eel!#h)@ .~...  The electric eel is almost dead.#hF *******The electric eel shoots out a bolt of lightning at you!#h 6.....@#hM .#h 8----6---2#h #h  #h S_The bolt of electricity misses you.#hv  The magic dart hits the electric eel.  You kill the electric eel!#hʿ#hb†*****#h c†.~...#h5--9--3Magic Dart#h#hF( _You hear a splash.#hM, 3#h, #hH. #h. #h1 w9=#h2 #h4 #hC4 K6=#h 5 #h6 #h7 #h7 #h$9 #hR9 #h9 O60=#h@: #h< #h,< #hF C=17=#h\G #hG #hH #h)J ,#hJ #hcL #hL 52=#hL #huM #hN #hO 9=#h3P #h,U 3=#hV #hBX b8==#hmY #hZ ,#h[ #h] #h^ 4#h}b X#hb #h[c $==#hc #hAd #he #h f #h0f D5=#hf #hh #hh #hi #huj ,#hj #hk #h/l U6=#hl #hhm ,#hm #hn #hn #ho #h7q #hq #hFr #hs #hGt #7#hnt (=#h-u #hx #hDy ,#hy #h{ #h{ ,#hW| #h~ #h} ,#h #h #h܂ #h 9=#h #h #h ,#h& #h #ho #h #h #hz #h #h5 #hُ #hސ #h #h #hΓ #h #h ,#hP #h #h ,#h_ #h #hr ,#hN #h ,#h #h q _d - 9 potions of curing (gained 1)#h5 #h[ #h #h #h #hB #h #h #hq ,#hڵ #h: #h ,#h #h #h #h ,#hZ #hK ,#h #h #h #h #h #h% #h ,#h #h #h ,#h #hb #h B#h= #hI ,#h #h| #h #h #h #hb #h ,#h #h X#h #h #h #h #h4 #hS #hw #h! #h #h ,#h #h #h ,#hI #h #hR ,#h #h #hM ,#h #h' 7 _You open the door.#he 3#h #h @  There is an open door here.#ha #h  _#h #h #h$ #hJ #h #h #h #hK #h #h #hu ,#h #hx #h4 ,#hz #h; #h B#h #h ,#h/ #h #h, ,#hw #h #hm ,#h #h #h ,#h #h #hL ,#h #hG #h #h #h #h #h1 ,#h{ #h #h ,#h #h #h> ,#h #h6 #h #h #h: #hY #h ,#h2 #h #hY ,#h #h #hr ,#h #h #hr B#hR #h ,#h #h #h! #h! #h6" #h# #h% ,#he% #h& #hg' ,#h' #h( #h$) ,#h\) #h** #h* #h* #h* #hx+ #h+ ,#h?, #h, #hU- ,#h- #h3. #h. #h. #h / #h/ #h~0 #h0 #h0 #h1 #h2 ,#h2 #h3 #hc4 ,#h4 #hm6 X#h7 #hB7 #hj7 #h7 #h*8 #h8 ,#h8 #h9 #hU: ,#h: #hR; #h; ,#h< #h< #h= #h== #ha= #h= #hm> #h> #h> #h? #h@ ,#hb@ #h@ #hA ,#hA #hB #hED ,#hD #hSE #hE #hF #h\F #hF #hVG ,#hG #h0H #hH #hH #hH #hI #hJ #hAJ #hqJ #hnS #hS ,#h?T #hX #hX #hX #hX #hQ^ #h^ #h^ #h!_ #hi #ho #hp #h+p #hfp #ht #hwu ,#hu #h7| #h| ,#h| #h #h ,#h5 #h #h ,#hх #h} #hψ ,#h( #hz #h ,#h6 #h #h ,#hn #h #h ,#h #hܕ #h= #h #h #h #hA ,#h #h #hB #he #h #h #he ,#h #hס #hV ,#hǢ #h #h( ,#h #h. #hߧ #h #hz #h? #h X#hI B#h۰ #h ,#hS #h #h ,#h #h{ #h ,#h #h #hҹ ,#h3 #h> #hۻ #h #hZ #hɽ #hؾ #h #h #hQ #h ,#h= #h #h ,#h #h #hR ,#h #h @  There is an open door here.#ha #h  _#h #h #h ,#h #h$ #h ,#hx #hj #h #h #h #h #h ,#h #h #h ,#h #h #h> ,#h #h #h ,#h #h #h #h #h #hf #h ,#h #h7 #h #h #h #h~ #ha #h #hQ #hM #h ,#h0 #h c  You see here a hound skeleton.#h #h  _#h #h @  There is an open door here.#hN #h  _#h #h< #h #h #hK #h #h! #h8 #h #hh #h ,#h #h #h #h #h #h #h #h #h7 #h #h ,#h~ #h% #hS' ,#h( #h!- #h. ,#h/ #h3 #hz5 #h5 #h6 #h: #h< ,#h= #hA #hZC #hC #hD #hjH #hJ ,#hK #hO #hQ #hQ #h"S #h}V #hX #hX #hGZ #h] #h_ ,#h0a #hc #he ,#h%g #hj #hk #hk #hl #hn #h p #h&p #hq #hvr #hs #hs #hu #hix #h} B#h~ #h* #hC #h9 #h #h ,#h. #hT #h1 #hZ #ha #hO #h+ ,#h #h #hk #h #h# #h #h' ,#hӑ #h #h{ ,#hX #hΗ #h ,#h #h= #h) W ).  #.#.# #.O#  #.#.# #..# ###.#.####### #..#............ #..# ########### ...........#.###..####.........## ...........<............<........ ..#..........# #..############.## .......##....# #@.# #§##--- ##h .##...##....###..# #.#. #.##.[..#.........###### ##.#.Magic Dart ........................ )... #..................##....# .#.#. .....#>##.....##~~.~~#...###.#.#. O   ogre (asleep).........#.≈~~≈≈~~.#..>...).. .#...........~~~≈≈≈≈~#≈≈#..#.#[#....~#≈≈~≈~~~~≈≈≈#.#.#.###h 10030.3 (187.0)  An ogre comes into view. It is wielding a +0 giant club.#hE r.OO#hҲ 4==18 #h #hۿ & _The ogre shouts!#h ***** The magic dart hits the ogre.#h@P #h"X .O.... #hgY T7---#hY 2.0) #ha #hc _ _The ogre is moderately wounded.#h  **** The magic dart hits the ogre.#h*#h1^.O...#h2A6---#h3'-3#h 8#h9_ _The ogre is moderately wounded.#hI ***The magic dart hits the ogre.#h#h X.O..#h_5--4#h#h  The magic dart hits the ogre. _The ogre is moderately wounded.  The magic dart hits the ogre. _The ogre is moderately wounded. #h The magic dart hits the ogre. _The ogre is moderately wounded.#h_p ). AsoRock the Conjurer  #.#.# #..# Demigod  #.#.# #..# Health: 67/67 ======================== ###.#.####### #..# Magic: 13/18 =================------- ............. #..# ###########  AC: 6Str: 8 ...........#.###O.####.........## EV: 11#h-qInt: 28 ...........<....*.......<........ SH: 3Dex: 12 ..#..........# #*.############.## XL:  8 Next: 59% Place: Dungeon:6 .......##....# #@.# #§## Noise: =--------  Time: 10034.3 (0.0) #.##...##....###..# #.#. o) +0 long sword #.##.[..#.........###### ##.#. Cast: Magic Dart ........................ )... #..................##....# .#.#. #h`q.....#>##.....##~~.~~#...###.#.#. O   ogre .............#.≈~~≈≈~~.#..>...).. .#...........~~~≈≈≈≈~#≈≈#..#.#[#. #hq............~#≈≈~≈~~~~≈≈≈#.#.#.## _The ogre is moderately wounded.#hqCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#hqAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#h=rAim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)#hm ).AsoRock the Conjurer#.#.##..#Demigod#.#.##..#Health: 67/67 ======================== #h###.#.####### #..#Magic: 13/18 =================------- ............. #*.# ########### AC: 6Str: 8 ...........#.###*.####.........## EV: 11Int: 28 ...........<....*.......<........ SH: 3Dex: 12 #h%..#..........# #*.############.## XL:  8 Next: 59% Place: Dungeon:6 .......##....# #@.##hTx#§## Noise: =--------  Time: 10034.3 (0.0) #.##...##....###..##.#. o) +0 long sword #h#.##.[..#.........###### ##.#. Cast: Magic Dart #h>........................ )... #..................##....# .#.#. .....#>##.....##~~.~~#...###.#.#. O   ogre #h.............#.≈~~≈≈~~.#..>...).. #h .#...........~~~≈≈≈≈~#≈≈#..#.#[#. ............~#≈≈~≈~~~~≈≈≈#.#.#.###hH ICasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  #h Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)  The searing ray hits the ogre!#h5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 92% to hit)  The searing ray hits the ogre!  The ogre is severely wounded.#h]X..O.#h p=5.3 (1Ray #hݜ#hsf _(Press . to maintain the ray.)#h **** The searing ray hits the ogre.#hyI #h#R X...O#hR ^2--6#h4S ;+ #hm[ #h] X _The ogre is almost dead.#hT C  The searing ray hits the ogre!#h ****#hi X...)#hr( -67=7Magic Dart++ _You kill the ogre!#h/ #h,2 h _Your Dodging skill increases to level 5!$he$h$h7 $h F _Unknown command.$h|3$h$hsK  You stop channelling your searing ray.$hx _$h[$hv,$h$h@",$h"$h#,$h8$$hG%$h%M3=$h='$h-(,$h)$h*,$h ,$h-B$h/O=$h/$h0,$h1$h2a4=$h3$h4,$h4$h5,$h(6$h 7,$h7$hf<=$h8>,$hJ?$h@$hTAL5==$hA$hB,$h|C$hND,$hD$hE,$hGF$hmGP==$hG$hI,$hI$hJa6=$hK$h"L,$hL$hM,$h N$hO,$hP$hQ$hQ9=$h5R$h^S,$hS$hTa7=$hQU$hV,$hBW$hX$hTX$hX$hY,$hXZ$hD[O=$h[$h ],$hu]$h[^$h^L8==$h^$ha$h c,$hc$h`f  Things that are here:  a +0 giant club; an ogre corpse$h]g$hg _$h(h$hi$hj,$h.k$hFl$hm$h>m:==$hm$ho$hp,$hYq$h&r$h6s,$hs$ht$hw,$hw$h _You now have 475 gold pieces (gained 10).$h$h#,$h$h`$h,$hW$hɔ$hB$h3$h,$h$hg$h ,$hy$hd$h',$h $h$h,$hɥ$h$hS,$h$hO$h=,$hy$h$h,$h$hk$h,$hs$h5,$h]$h$h7,$h$hC$h,$h$h$h,$h|$h$h,$h$ha$h,$hb$h$h,$h $hX$hQ$hq,$h$h$h",$hm$hv$h#$hS$h$h$h,$h$hb$h,$h/$h.n$hd ,$h $h $h7 ,$h $h$h ## ##### #. #.#.## #. #).... #. #.#.$h #. #.#.#  #.############.#. #.@................-- l...................... #......................Magic Dart #.#.####.###.###..#..$h ....####.# #.# #.......# $h.........# #.# ##.##...# l   iguana (asleep) . #....#.###÷####.##.[ $h@a...#..................$hcD .....###..###.......$h&1113.3 (76.0)$h*G--4.3 (77$h_1$h3Z _An iguana comes into view.$h`T ******l  The magic dart hits the iguana.  The iguana is lightly wounded.$h..l....7--=5.3 (1.0) $h$hG0 _The iguana hisses angrily.$hQ ***** The magic dart hits the iguana.$hc$hS..l...$h`6---6$hP$hʢa _The iguana is moderately wounded.$h! ****The magic dart hits the iguana but does no damage.$h $hө u.....$ht 5--7Magic Dart$h $hL a _The iguana is moderately wounded.$h3g ### ### #.# #.#.# #.# #)... #.# #.#.# #.# #.#. #@############.#.# $h-h# ..... #................. #.#.####.###.###..#.... ....####.# #.# #....... .........# #.# ##.##...#....#.###÷####.##.[...#..........$hq$h7v.-8$h|$h}$hM####.#.#)... ############.#.# #..........................................#.#$hyr ..#.....#$h$hll   iguana$hiR-9Magic Dart$h$hc$h ]  AsoRock the Conjurer  Demigod  Health: 67/67 ========================  Magic: 13/18 =================------- ### ##### AC: 6Str: 8 #.# #.#.# EV: 11Int: 28 #.# #)... SH: 3Dex: 12 #.# #.#.# XL:  8 Next: 67% Place: Dungeon:6 $h #@# #.#.# Noise: ---------  Time: 10119.3 (0.0) #*############.#.# o) +0 long sword #*................ Cast: Magic Dart .....l................. #...................... #.#.####.###.###..#.... l   iguana ....####.# #.# #....... .........# #.# ##.##... $hB t..#....#.###÷####.##.[. _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 85% to hit)$hH  AsoRock the Conjurer  DemigodHealth: 67/67 ========================$h<Magic: 13/18 =================-------######## AC: 6Str: 8#.##.#.# EV: 11Int: 28#.##)... SH: 3Dex: 12#.#$ht#.#.# XL:  8 Next: 67% Place: Dungeon:6#@##.#.# Noise: ---------  Time: 10119.3 (0.0)$h#*############.#.# o) +0 long sword#*................ Cast: Magic Dart.....*.................#....*.................#.#.####.###.###..#.... l   iguana....####.# #.# #................# #.# ##.##...$h/#..#....#.###÷####.##.[.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$hUAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$h|Aim: an iguana (moderately wounded, 85% to hit)  The searing ray hits the iguana!$h$& !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 85% to hit)  The searing ray hits the iguana!  The iguana is severely wounded.$h- ].l..$hv. r==20.3 (1Ray $h4 $h7 f _(Press . to maintain the ray.)$h< **** The searing ray hits the iguana. $hD $hJYl... $h~Ki-1+  $h R $hSZ _The iguana is almost dead. $h4"E  The searing ray hits the iguana! $h?'**** $hO.... $hSf2-9=2 $h]Magic Dart++  $hy $hJ _You kill the iguana! $hC 3 $h  $hɒ K  You stop channelling your searing ray. $hf  _ $hҖ  $h  $h; M- $h  $h  $h3 c3= $hՙ , $h)  $hv  $h , $hK  $h , $h  $hK 9= $h  $hQ  $h  $hҝ  $hƞ  $h> K4= $hr  $h^  $h}  $h  $h  $hء  $ho  $hJ  $h  $h  $h  $h0 9= $h{  $h  $h!  $hO  $h¦  $h L5== $h7  $hݧ , $h?  $h  $h  $h  $h , $h  $h  $hΫ $== $h  $hP  $h3  $hV  $hĭ  $h׮  $h& , $h  $h K6= $h  $hj , $h  $h( , $hl  $hٱ  $h  $h,  $h  $h 9= $h  $hq  $h  $h  $h[  $h K7= $hϴ  $hw  $h  $hӵ  $hQ  $h}  $hö  $h  $h  $h>  $h)  $hV 9= $hܹ  $h  $h;  $h  $h¼  $h #8 $h )== $h}  $h  $h , $h^  $h  $h , $h  $h_  $hs  $h  $h0  $h  $h  $h :== $h  $hn  $h  $h  $hQ  $h  $h , $h  $h7  $hu  $h  $hM  $h  $h  $h  $h  $h  $h , $h  $hz  $h , $hj  $h*  $h x #.# #.#  #.####.# #.#.##.##.#.##.#.#.##.#############.#.##.................................#######..................####.###.###.. $h T--68.3 (46.0)..>.......####.# #.# #.................# #.# ##........#....#.###÷####...##......#..... #.#.#......###..###. ..... ###..###..## ##.#.# #........#########.# #..#.#..#..# $h  $h G--9.3 (47 $h  $h; _Found a stone staircase leading down. $hv3 $h~w $hl{ $h;} $hB $h, $h $h $h  $hH $h $h  $hd $h $hH $h@ $ho $h $h& $h $hF, $h $h6 $h, $h $h $h, $h $h $h-, $h $hŠ $h, $hˢ $hI $h@, $h $h $h, $hk $h $h, $h $h $hT, $h $h $hX, $h $h $h, $h߽ $hH $h, $h5 $h $h^, $h $h $h", $h $hK $h, $h $h $h], $h $h $h $ho $h $h~ $h, $h $h $h], $h $h$ $h, $h $h $hO, $h $h $h", $h $h\ $h, $hd $h $hT, $h $h $h, $hP $h $h, $hS $h $h, $h $h $hg, $h $hp# $h% $h%, $h* $h+ $h, $h#- $h- $h2 $h$4 $hX4 $h4 $h: $hi<, $h{= $hB $hC, $hD $hH $hJ, $hK $hO $h1Q, $hQ $h+V $hV $hV $hbW $hY $hY, $h@Z $h[ $hN\, $h\ $h)^ $h^, $h _ $haB $h|a $hEd $he, $h f $hh $hi $hi $h j $hk $hl, $hm $ho $hq, $hq $hvt $hu, $hu $hv $hyw, $hw $hz@  There is an open door here. $hR{5 _ $h{ $h| $he}B $h $h}, $h $h $hP, $h $hR $hj, $h $h0 $h(, $h $h $h% $hT $h܋ $h' $h1, $h $h $h<, $h $ha $h, $h= $h $h, $h $h $h, $hW $h $h, $h. $h $hQ, $h $hv $h, $h $h $h, $h $h# $hh, $h $h $h, $ht $h0 $h., $h $h $h $h $h $h8 $h' $hv $h  $h17 _You open the door. $hX3 $h $hL @  There is an open door here. $h  $h:  _ $h  $hz $h, $hL $h[# $ho$, $h6% $h\/ $h0, $h91 $h; $h,< $h\< $h< $hF $hG $hG $hH $hxQ $hR $hR $hRS $hZ $h[ $h\ $ht\ $hrc $hd $hd $he $hl $hl $hDm $hm $hs $ht $ht $hJu $h{ $h| $h/} $h} $h $h? $h| $h@ $h $hk $h $h $hk $h, $h $hˢ $h, $h $h $h., $h $hB $h $h $h, $h $hB $h $h $h, $h $h $h{, $h $h $hO, $h $h $h, $h $hX $h X $h  $h , $h  $h-  $h0  $h8  $hJ< , $h=  $hB  $hEG B $h+M  $hQ , $h.R  $h8W  $hZ , $h\  $h_  $h0b , $hAc  $hIf  $hMh , $hyi  $hj  $h6l , $hl  $h1n  $hPo , $hNp  $hr  $ht , $hu  $hx  $hz , $h{  $h1~  $h , $h#  $hނ  $h , $h} 4 $hs , $h X $hK  $h  $hZ , $h  $h߼  $h , $h6  $ha  $h@ , $h  $h  $h4 , $h%  $h j  Things that are here:  a +0 club; 4 stones; a +0 leather armour $h[  $h  _ $h  $h  $h , $hs  $h  $h , $hj  $h  $h\ , $h  $h(  $h|  $h  $hl  $hJ  $hY , $hc  $h  $h , $h  $h  $h>  $ht  $hC  $h  $h , $h  $h?   ##         #.##   #..#  ########### #..#  ###.........####@.##  306.3 (137.0) .....<.............#  ###########.####..##   #.####..#   #.#.....#   $h@ ###########.#.##..#  ..........).......#  ##....###.#.#.##..#  ~~#...###.#.#.##..###   $hWD  $hI  $hK E _Done exploring. $h 3 $h  $h.0.0)...... ..........).. $h $h  $hnE _Done exploring.$h$h<Level 6 of the Dungeon <<<<>>>>$h(Press ? for help)### ################.# #.##.#.##########..##.##.####.##)..............##.##.#.##.##.#.##########..##.##.#.##.##.#.##..##.###.#.##.############.#.######## #..#$h@#..#############.#.##.......................# #..# ########### #..##.....................................#.###..####.........####@.################..........................<............<.............##....#......##.#.####.###.###..#..........###).############.####..##$h#....#...>.......####.# #.# #.......##....# #..##.####..##....#................# #.# ##.##...##....###..##.#.....##..............#....#.###÷####.##.[..#.........############.#.##..##.........##......#.......................................).......##.........##.#.#......###..###..................##....###.#.#.##..##................###..###..##.....#>##.....##~~.~~#...###.#.#.##..###############.#.#.# #......................#.≈~~≈≈~~.#..>...)........#$hb0#########.#.#.# #..#.#..#..#...........~~~≈≈≈≈~#≈≈#..#.#[#.).....##.##...##.#.#.# ##....)...............~#≈≈~≈~~~~≈≈≈#.#.#.####....####.##...##.#.#.####.###......###..##.#.~≈≈#≈~~~~~≈≈~.##...####..######...##...##.#......................##.#~~≈≈≈≈~≈≈≈~~~~~...............##...##...##.########..##.##.#.###.....~~~~~#~~~≈~≈.≈~≈##...####..##.###...#....'...# #.....##.##.#.# #.....≈~~...~...~~~.#~~#...# #..##.#$hO@>$h $h   AsoRock the Conjurer###  Demigod#.#  Health: 67/67 ========================#.#  Magic: 18/18 ========================#.#  AC: 6Str: 8#.##  EV: 11Int: 28#..#  SH: 3Dex: 12########### #..#$h '  XL:  8 Next: 69% Place: Dungeon:6 ###.........####@.##   Noise: ---------  Time: 10306.3 (0.0) .....<.............#   o) +0 long sword ###########.####..##   Cast: Magic Dart#.####..# #.#.....# ###########.#.##..#   ..........).......#   $h ##....###.#.#.##..#   ~~#...###.#.#.##..###    _You open the door. _There is an open door here.  Things that are here: _a +0 club; 4 stones; a +0 leather armour _Done exploring. $h4 7_Done exploring.$hۣ $h $hm $hj $hV : _$hɻ X$h $h$ ,$h $h $h ,$hP $hT $h~ $h $h $h $h ,$h] $h $h $h $h $h $hB ,$h9 $h $ht ,$h $h $h ,$h $h $h, $hZ $h $h] $h ,$h $hL $h} ,$hZ $h .<............<.............# ...###).############.####..## ...# #..# #.####..# ...###..# #.#.....# $h ........############.#.##..# ...................).......# .........##....###.#.#.##..# ....##~~.~~#...###.#.#.##..### ...#.≈~~≈≈~~.#..@...)........# 19.3 (13.0)~~~≈≈≈≈~#≈≈#..#.#[#.).....# ..~#≈≈~≈~~~~≈≈≈#.#.#.####....# $h7 #.~≈≈#≈~~~~~≈≈~.##...####..##### #~~≈≈≈≈~≈≈≈~~~~~...............# ~~~~~#~~~≈~≈.≈~≈##...####..##.## ≈~~...~...~~~.#~~#...# #..##.# .≈#..♣.♣<♣....#~.....# #..##.# ≈≈~~)~~...~~..~#≈#...####..##.#$h $h" $hP$ c _There is a stone staircase leading down here.$h9$h1$h$h $h$hD20$hy .0) $h _$h$h ###  #.# 7 $hI#@#  #.#  #.#  #.# #.# #.# #.# #.# $h$h$hq-1.0 (1.7$h$h} _You climb downwards. _There is a stone staircase leading up here.$h!3$h"$h#$ha%$h0)| _$h)$hD+$h,,$h-$h.$h20,$h0$hK2$h3,$hs4$h6$h7,$h8$hO9$h:,$h/;$h =$ho>$h>$hD?$hA$hB,$hC$hD$hF,$hG$h[I$hJ,$hvK$hM$hlN,$hEO$hmQ$hR,$hS$h^U$hV,$hxW$hFY$h}Z,$h:[$ha]$hm^,$h1_$h`$h^b,$h c$hd$hf,$hf$hh$hi,$hj$h"l$hwm,$hn$heo$hp,$hq$hr$hs,$hzt$h1v$h w,$hvw$h9y$hy,$h z$hd{$h3|,$h|$h}$h~,$hC$h$hc,$h$hŅ$h,$hO$h7$hA$h _You now have 483 gold pieces (gained 8).$h/I$h,$h,$h$h$h,$h$h$hA,$h$h$h,$hO$h$hX$h,$hD$h($h$h$hg$h$h,$hl$h$h$hF$h?$hK,$h$h$h,$h$h8$he,$h$h$h,$h$h|$h,$h $h $h ,$h $hF$h,$h$h}$h{,$hF$h0$h,$h,$h- ,$h!$h"$h@$,$h$$h6&$h',$h($h)$h +,$h+$h-$h.,$h/$h1$he2,$h2$h94$h5,$h=6$h7$h8,$h9$h<$hh,$hh$hj$hk,$hl$h n$ho,$hlp$hq$hts,$hs$hu$hhw,$h1x$hz$h֌ ####. #.#  ..k..#. #.#  #......##.###  +......#....# #......#....##......#....##......#....#.......#....##......@....#.......................#....#...Magic Dart.....###....#........ #....# ...... ##.###k   wyvern (asleep)$h}... ..### ###$h%095.0 (74.0)$h,6.0 (75$hQ$h\Y _A wyvern comes into view.$h"- ******kThe magic dart hits the wyvern.  The wyvern is lightly wounded.$h{f$hf$hjw..'.k......$hno?  The wyvern hisses angrily.$hOqf7--=7.0 (1.0) $h#t$hu6 _Something unseen opens the door. $h] D....##.######## ####. #.# .....#. #.# #......##.### '.k....#....# #......#....#  $h^ #......#....# #......#....# .......#@...# ## ......... .......#....#... $h6^ .....###....#....#....# .. $hP^ G.##.### $hj^ 5... .. $h^ 2###### $he  $hl b-8Magic Dart $hq  $hs !$hD 3!$hE !$hI !$hL !$hO B!$hP ,!$h`Q !$hX[ ###...#........ #...#........# ....##.######## ####. #.# !$h[ ).....#. #.# #.##'.k#-400.0 (2......#.......#....# #...........#..........................#!$h\ ......... ##.###!$ha !$hge !$h=g !$h5 I!$h6 !$h7 !$h8 !$h9 !$hF= d--!$h!$hM.......## #...#........ ....##.######## ###.....#. #.# #......##.##'.k1.0 (1#.Magic Dart.......#k...#.k   wyvern..#.#....# ..!$h!$h!$hO] _A wyvern is nearby!"$h#### ...............# ###...#........# #...#........# ....##.######## ####. #.# .....#. #.# #......##.### '.k....#.@..# #......#....# #......#....# ##....#.......#k...##.....# .................#....#........###....#..."$h<k."$hR\8==2 _"$h_"$h1$$h*...###........## #...#........ ....##.######## ###.....#. #.# #......##@###'.k.#k.#$$h##..........$$h$$h$$hU<k.$$h&3$$h)$$h\$$h.J#....###...........## #...#........ ....##.######## ###.....#. #@# #......##.###'.k....#....#k..##.##$$hJY#......$$h?K$$hO<k.$$h P&4$$hR$$hS%$h( Your spells (describe)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Iskenderun's Mystic BlastConjuration/Translocation 32%4  d - Fulminant PrismConjuration/Alchemy32%%$h)4 Select a spell to describe[!]/[I] toggle spell headers%$hi %$hto %$hu G..............##AsoRock the Conjurer...............#Demigod###............#Health: 67/67 ========================...............#Magic: 18/18 ========================###...#........#AC: 6Str: 8#...#........#EV: 11Int: 28....##.########SH: 3Dex: 12%$hu d####. #.#XL:  8 Next: 69% Place: Dungeon:7.....#. #@#Noise: ---------  Time: 10404.0 (0.0)#......##.###o) +0 long sword'.k....#.k..#Cast: Magic Dart#......#....##......#....##......#....#k   wyvern.......#....#%$hv #...........#................ _A wyvern comes into view.The magic dart hits the wyvern.  The wyvern is lightly wounded.  The wyvern hisses angrily. _Something unseen opens the door. _A wyvern is nearby!%$h=z %$hz %$h} %$h &$h  ..............##  AsoRock the Conjurer&$hb  ...............#  Demigod ###............#  Health: 67/67 ======================== ...............#  Magic: 16/18 =====================--- ###...#........#  AC: 6Str: 8 #...#........#  EV: 11Int: 28 ....##.########  SH: 3Dex: 12 ####. #.#&$h  XL:  8 Next: 69% Place: Dungeon:7 .....#. #@# Noise: ---------  Time: 10404.0 (0.0) #......##*###  o) +0 long sword '.k....#.k..#  Cast: Magic Dart #......#....#  #......#....#  &$hE #......#....#  k   wyvern .......#....#  #...........#  &$hΤ :................ _A wyvern is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 83% to hit)'$hL>..............##AsoRock the Conjurer...............#Demigod###............#Health: 67/67 ========================...............#Magic: 16/18 =====================---###...#........#AC: 6'$h>Str: 8#...#........#EV: 11Int: 28....##.########SH: 3Dex: 12####. #.#XL:  8 Next: 69% Place: Dungeon:7.....#. #@#Noise: ---------  Time: 10404.0 (0.0)'$h3?#......##*###o) +0 long sword'.k....#.*..#Cast: Magic Dart#......#.*..#'$h?#......#.*..##......#....#k   wyvern.......#....##...........#................'$h?ICasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  '$h?Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 83% to hit)  The searing ray hits the wyvern!'$honfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (lightly wounded, 83% to hit)  The searing ray hits the wyvern!  The wyvern is heavily wounded.'$h) k...  (Press . to maintain the ray.)'$haq==5.0 (1Ray '$h'$hS _The wyvern barely misses you.'$h- **** The searing ray hits the wyvern.'$h_ k...  The wyvern is severely wounded.'$h` 5-6+ '$he '$hh 4 _You block the wyvern's attack.($hKR****($h[ k...  The searing ray misses the wyvern. The wyvern bites you!54-----4---7++ ($h]($h1_> _The wyvern bites you but does no damage.)$hY **** The searing ray hits the wyvern.)$hc4 k...  The wyvern is almost dead.You finish channelling your searing ray.37-----------)$hޠk3---=8)$h)$hz+ _The wyvern bites you!,$hBY ..............##  AsoRock the Conjurer ,$hY\...............#  Demigod ###............#  Health: 37/67 =============----------- ...............#  Magic: 11/18 ==============---------- ###...#........#  AC: 6Str: 8 #...#........#  EV: 11Int: 28,$h Z ....##.########  SH: 3Dex: 12 ####. #.# XL:  8 Next: 69% Place: Dungeon:7 ,$hZ.....#. #@# Noise: ===------  Time: 10408.0 (0.0) #......##k###  o) +0 long sword '.k....#....#  Cast: Magic Dart #......#....#  ,$hZ#......#....#  #......#....#  k   wyvern ,$hZL.......#....#  #...........#  ,$hZS................ _The wyvern bites you!  ,$h[Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,$hW[#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 83% to hit)-$h9 ..............##  AsoRock the Conjurer ...............#  Demigod ###............#  Health: 37/67 =============----------- ...............#  Magic: 11/18 ==============---------- ###...#........#  AC: 6Str: 8 #...#........#  EV: 11Int: 28 ....##.########  SH: 3Dex: 12 ####. #.# XL:  8 Next: 69% Place: Dungeon:7 .....#. #@# Noise: ===------  Time: 10408.0 (0.0) #......##k###  o) +0 long sword '.k....#....#  Cast: -$h?[mMagic Dart #......#....#  #......#....#  #......#....#  k   wyvern .......#....#  #...........#  ................ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 83% to hit)  The searing ray hits the wyvern!   .........#  ....  ....        ####. #.#  #@# *###  *..#  * * #....# #....[-$h{33m# .....# -$h_†...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (almost dead, 83% to hit)  The searing ray hits the wyvern!  You kill the wyvern!81-9.0 (1Magic DartRay  _(Press . to maintain the ray.)-$hl I-$hR K  You stop channelling your searing ray.-$h K8 _-$h z2==-$h -$h ,-$h1 -$hJ -$h 99-$h -$h ,-$h -$h{ P==-$h -$h j40=-$h_ -$h c3=-$h' -$h ,-$hM -$h  a1=-$ho -$hw ,-$h -$h O=-$hx -$hC ,-$h -$h 2=4=-$h@ -$h1 ,-$h -$h ,-$h -$hh a3=-$h -$h O=-$h -$h] ,-$h -$h| -$h _45==-$ht -$h ,-$h -$hl ,-$h -$hJ -$h S5=-$h -$h P==-$h -$h ,-$h! -$h!$ a6=-$h$ -$h& a6=-$hD' -$h( ,-$h ) -$hU* B-$h+ O7-$hA, -$h- O=-$h. -$hC/ ,-$h/ -$h0 48=7=-$h0 -$h 2 ,-$hX2 -$hU3 ,-$h3 -$h4 m9=-$h5 -$h6 -$hY6 O=-$hh7 ,-$h7 -$h9 i508==-$hj9 -$h: Q _Magic restored.-$h+; -$h< ,-$hl< -$h= ,-$hh> -$h> -$h1? h1===-$hi? -$h@ ,-$hA -$h-B ,-$hB -$hC k2=-$h D -$h8E ,-$hE -$hF ,-$hF -$hG ;3-$hH -$hI ,-$heI -$hJ ,-$hJ -$hL -$hL D4=-$hsM -$h8O ,-$hO -$hQ ,-$hAR -$h@S ,-$hS -$hT k5=-$h)U -$hU ,-$h)V -$h*W ,-$h}W -$hEX a6=-$hX -$hY -$hY ,-$hE[ B-$hl\ k7=-$h\ -$h] ,-$h ^ -$h_ ,-$h_ -$ha -$h2b %8-$hb -$hd ,-$hce -$hf ,-$hcg -$h|i a9=-$h*j -$hk ,-$hk -$hm ,-$hcm -$h7n ,-$hn -$ho l60=-$hLp -$hr n-$hr -$ht ;1-$h u -$hcv ,-$hv -$hFz 2=-$h{ ,-$h{ -$h} k3=-$h} -$ho~ ,-$h~ -$h ,-$h" -$h ,-$h -$hf ;4-$h -$h ,-$h -$h ,-$h -$h a5=-$hn -$h ,-$hV -$h? ,-$h -$h -$h U6=-$h -$h) -$hb -$hI -$h< ,-$h -$h a7=-$h -$h 1 _HP restored.-$h 3-$h -$h -$h -$h% -$h/ -$h -$h ,-$hQ -$hҞ -$hܠ 9=-$h: -$h -$hv -$hH  #.##### ## #.# ... #.# .... #.# (...####.######...............##................#####............# .......@........#---507.0 (98.0) ####...#........# #...#........# ....##.######## ####. #.# .....#. #.# #......##†### '.k....#....# ##....#-$h -$h G--8.0 (99-$h -$h % _Found 4 stones..$h#I.$h<.$h.$hH.$hG.$h.$h,.$h.$h7.$h%,.$h.$h.$hT,.$h@.$h .$h ,.$hK .$h..$hQ.$h.$h.$h.$h/I #.##### ## #.# ..... #.# ..... #.# .(...####.####### ...............## ..........#....#####.....#f.............#...######...#........#######...#........#Magic Dart|........##.######## .#######.##.# .....#.##.#f   Maurice (wand, asleep) #......##†### '.k....#....# #......#....#14.0 (6.0).ff)5.0 (7.$hk4.$h9  Maurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of charming..$h91$h? 1$h@ Maurice the Thief A sly, conniving thief. A self-proclaimed legend, he was one of the most skilledand crafty of the thieves and rogues lured by the Orb. The magical parasitic 1$h@ vines that have claimed his body still wish to continue his life's work, with a back-up plan of both a vicious magic-drinking maw and potent wands. Max HP: ~60Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: HumanRegen: 1/turn You have about 45% to hit with your +0 long sword. He has about 62% to hit you. AttacksMax Damage After Damaging Hits Hit: +0 dagger 12Steal items Bite9Drain magic 1$h@ He has an unusual item: a wand of charming. He can open doors. He has mastered the following spells, which are affected by silence and [!]: Description|Quote2$h 2$h 8#.#####AsoRock the Conjurer## #.#Demigod..... #.#Health: 67/67 ========================..... #.#Magic: 18/18 ========================.(...####.#######AC: 6Str: 8...............##2$h6 *EV: 11Int: 28. ................#SH: 3Dex: 12....#####............#XL:  8 Next: 81% Place: Dungeon:7.f.....@.............#Noise: ---------  Time: 10515.0 (7.0)...######...#........#o) +0 long sword######...#........#Cast: Magic Dart|........##.########.#######.##.#.....#.##.#f   Maurice (wand)#......##†###'.k....#....##......#....# _You stop channelling your searing ray. _Magic restored. _HP restored. _Found 4 stones.  2$hX Maurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of charming.2$h 2$hU 2$h 3$h3$hs Your spells (describe)Type3$hfFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration3$h1% 2 c - Iskenderun's Mystic BlastConjuration/Translocation 32%4  3$hNd - Fulminant PrismConjuration/Alchemy32%3$h4 Select a spell to describe[!]/[I] toggle spell headers4$h; 4$h 4$h' #.#####AsoRock the Conjurer## #.#Demigod..... #.#Health: 67/67 ========================..... #.#Magic: 18/18 ========================.(...####.#######AC: 6Str: 8...............##EV: 11Int: 28. ................#SH: 3Dex: 12....#####............#XL:  8 Next: 81% Place: Dungeon:7.f.....@.............#Noise: ---------  Time: 10515.0 (0.0)...######...#........#o) +0 long sword######...#........#Cast: Magic Dart|........##.########.#######.##.#.....#.##.#[454$h( mf   Maurice (wand)#......##†###'.k....#....##......#....# _You stop channelling your searing ray. _Magic restored. _HP restored. _Found 4 stones.  Maurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of charming.4$h0 4$h0 4$h6 4$h8 5$hU5$hZInventory: 30/52 slots Hand Weapons (go to first with ))  o - a +0 long sword (weapon)g - a +0 short sword  n - a +0 dagger of flamings - a +0 spear  t - a +1 dagger of venom 5$h\Missiles (go to first with ()f - 23 poisoned darts  m - 5 throwing nets Armour (go to first with [)  c - a +0 leather armour (worn)  q - a +0 buckler (worn)  r - a +1 helmet (worn)  x - a +0 pair of boots (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)z - a ring of wizardry  D - a ring of fire Wands (go to first with /)w - a wand of flame (9) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7$h/  o - a +0 long sword (weapon)  g - a +0 short sword  n - a +0 dagger of flaming  s - a +0 spear  t - a +1 dagger of venom Missiles (go to first with ()  f - 23 poisoned darts  m - 5 throwing nets Armour (go to first with [)  c - a +0 leather armour (worn)  q - a +0 buckler (worn)r1 helmetx0 pair of boots (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)  z - a ring of wizardry  Dfire Wands (go to first with /) 7$h_1 w - a wand of flame (9) Scrolls (go to first with ?)  k - a scroll of blinking 6%7$hi   y - a scroll labelled BEUTEOWKUONU137$hu e  q - a +0 buckler (worn) 7$h  r - a +1 helmet (worn)  A - a scroll of immolation207$hS  r - a +1 helmet (worn)  x - a +0 pair of boots (worn) 7$hSe B - a scroll labelled CAGEVI FYMEDUY68$hR  x - a +0 pair of boots (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+} 8$hzPotions (go to first with !)338$hT#  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3}  a - a bubbling puce potion409$h0: z - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve by up to 19% (press '!' for details). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.9$hҌ:$hv :$h؉ :$h #.#####AsoRock the Conjurer## #.#Demigod..... #.#Health: 67/67 ========================..... #.#Magic: 18/18 ========================.(...####.#######:$h gAC: 6Str: 8...............##EV: 11Int: 28. ................#SH: 3:$h sDex: 12....#####............#:$h* XL:  8 Next: 81% Place: Dungeon:7:$hH .f.....@.............#Noise: ---------  Time: 10515.0 (0.0):$hf y...######...#........#:$h o) +0 long sword######...#........#:$h Cast: Magic Dart|........##.########:$h (.#######.##.#.....#.##.#:$h f   Maurice (wand)#......##†###'.k....#....##......#....# :$h Y_You stop channelling your searing ray. _Magic restored. :$h< *_HP restored. _Found 4 stones.  :$h_ Maurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of charming.:$h :$h *5 (0.5 :$h :$hb ) _Magic restored. _HPFound 4 stones.  Maurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of charming. _z - a ring of wizardry (worn);$hD;$hɸ}Inventory: 30/52 slots Hand Weapons (go to first with ))  o - a +0 long sword (weapon)g - a +0 short sword  n - a +0 dagger of flamings - a +0 spear ;$h Q t - a +1 dagger of venom Missiles (go to first with ()f - 23 poisoned darts  m - 5 throwing nets Armour (go to first with [) ;$h,t c - a +0 leather armour (worn)  q - a +0 buckler (worn)  r - a +1 helmet (worn) ;$hJ x - a +0 pair of boots (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} ;$hmJewellery (go to first with "=)  z - a ring of wizardry (worn);$hD - a ring of fire Wands (go to first with /)w - a wand of flame (9) ;$haScrolls (go to first with ?) ;$h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]<$h  s - a +0 spear  t - a +1 dagger of venom Missiles (go to first with ()  f - 23 poisoned darts  m - 5 throwing nets Armour (go to first with [) <$h1 c - a +0 leather armour (worn)  q - a +0 buckler (worn)  r - a +1 helmet (worn)  x - a +0 pair of boots (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+} <$h' C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)<$hJbz - a ring of wizardry  D - a ring of fire <$hjWands (go to first with /)  w - a wand of flame (9) <$hScrolls (go to first with ?)  k - a scroll of blinking <$hf y - a scroll labelled BEUTEOWKUONU  A - a scroll of immolation <$ho B - a scroll labelled CAGEVI FYMEDUY26%<$hI Potions (go to first with !)33<$h<$hw  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} <$h[ z - a ring of wizardry (worn)  a - a bubbling puce potion<$hX/40<$h  z - a ring of wizardry (worn)  D - a ring of fire  b - a potion of magic  d - 9 potions of curing53<$h   D - a ring of fire  w - a wand of flame (9)  e - 2 glowing pink potions<$h /60=$h  w - a wand of flame (9)  k - a scroll of blinking  i - a white potion  j - 2 fuming sapphire potions73=$hx  k - a scroll of blinking  A - a scroll of immolation =$hy  l - a fizzy yellow potionp - 2 potions of enlightenment86=$hY  A - a scroll of immolation  B - a scroll labelled CAGEVI FYMEDUY  u - 3 metallic cyan potions93?$h n A - a scroll of immolation. A scroll that fills the creatures around the reader with an unstable and powerful inner flame. This fire is released any time the victims are hit, and explosively released upon their death. Giant creatures cause bigger explosions. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, ?$h" S Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.@$hC Really read the scroll of immolation? Y - Yes  N - NoB$h"B$hB$h,w#.#####AsoRock the ConjurerB$hW## #.#Demigod..... #.#Health: 67/67 ========================B$h..... #.#Magic: 18/18 ========================.(...####.#######AC: 6Str: 8...............##EV: 11B$h`Int: 28. ................#SH: 3Dex: 12....#####............#XL:  8 Next: 81% Place: Dungeon:7.f.....@.............#Noise: ---------  Time: 10515.5 (0.0)...######...#........#o) +0 long swordB$h######...#........#Cast: Magic DartB$h,|........##.########.#######.##.#.....#.##.#B$hCf   Maurice (wand, inner flame)#......##†###'.k....#....#B$h`S#......#....# _HP restored. _Found 4 stones.  B$h~Maurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of charming. _z - a ring of wizardry (worn)  As you read the scroll of immolation, it crumbles to dust.B$h  Maurice the Thief comes into view. He is wielding a +0 dagger and carrying awand of charming. _z - a ring of wizardry (worn)  As you read the scroll of immolation, it crumbles to dust. B$h  The creatures around you are filled with an inner flame!  Maurice casts a spell.B$hھD§B$h_6.5 (1Magic DartB$hB$hw% _Maurice blinks!D$hOD$hRD$h>UD$hcUD$hVD$hXD$hg\,D$h^D$h`D$hujy..... #.# .(...####.#######...........##.............#....#####............D$hj[.§.............. ...######...#........# f######...#........# D$h kc|..##.######## #.##.# .....#.##.# Magic Dart ###†D$h.kk### '.k....#....##......#....#D$hMkf   Maurice (wand, inner flame)#......#....#D$hjk:#...D$hk"D$h6vvf9.5 (3fD$hz4fD$hff20.5 (4ff _Maurice zaps a wand. You easily resist.E$h<  ..... #.#  AsoRock the Conjurer .(...####.#######  Demigod ...............##  Health: 67/67 ======================== . ................#  Magic: 17/18 ======================-- ....#####............#  AC: 6Str: 8 .§...................#  EV: 11Int: 28 ...######...#........#  SH: 3Dex: 12 .f######...#........#  XL:  8 Next: 81% Place: Dungeon:7 .|*****@..##.########  Noise: ---------  Time: 10520.5 (0.0) ..#######.##.# E$h= k[37m o) +0 long sword .....#.##.#  Cast: Magic Dart #......##†###  '.k....#....#  #......#....#  f   Maurice (wand, inner flame) #......#....#  #......#....#  .......#....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (inner flame, 100% to hit)E$h.X ..... #.#AsoRock the ConjurerE$hVX .(...####.#######Demigod...............##E$hwX GHealth: 67/67 ========================. ................#Magic: 17/18 ======================--E$hX ....#####............#AC: 6Str: 8E$hX .§...................#EV: 11Int: 28E$hX ...######...#........#SH: 3Dex: 12E$hX .f######...#........#XL:  8 Next: 81% Place: Dungeon:7E$hY ?.|*****@..##.########Noise: ---------  Time: 10520.5 (0.0)..#######.##.#E$h?Y o) +0 long sword.....#.##.#Cast: Magic DartE$h_Y q#......##†###'.k....#....##......#....#E$h}Y f   Maurice (wand, inner flame)#......#....##......#....#E$hY a.......#....#Confirm with . or Enter, or press ? or * to list all spells.E$hY Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  E$hY bcharming (inner flame, 100% to hit)  The magic dart hits Maurice. Flame seeps out of Maurice.E$h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (inner flame, 100% to hit)  E$h= ]The magic dart hits Maurice. Flame seeps out of Maurice.  Maurice is lightly wounded.E$h ○f....f  E$h 3=1.5 (1E$hL :fE$hd X _Maurice is engulfed in blazing flames. Flame seeps out of Maurice.F$hL ..... #.#  AsoRock the Conjurer .(...####.#######  Demigod ...............##  Health: 67/67 ======================== . ................#  Magic: 16/18 =====================--- ....#####............#  AC: 6Str: 8 .§...................#  EV: 11Int: 28 ...######...#........#  SH: 3Dex: 12 .○######...#........#  XL:  8 Next: 81% Place: Dungeon:7 .|f****@..##.########  Noise: =--------  Time: 10521.5 (0.0) ..#######F$h4M[40m.##.#  o) +0 long sword .....#.##.#  Cast: Magic Dart #......##†###  '.k....#....#  #......#....#  f   Maurice (wand, inner flame) #......#....#  #......#....#  .......#....# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded, inner flame, 100% to hit)F$h@..... #.#AsoRock the Conjurer.(...####.#######Demigod...............##Health: 67/67 ========================. ................#Magic: 16/18 =====================---....#####............#AC: 6Str: 8.§...................#EV: 11Int: 28...######...#........#SH: 3Dex: 12F$h.○######...#........#XL:  8 Next: 81% Place: Dungeon:7.|f****@..##.########Noise: =--------  Time: 10521.5 (0.0)..#######.##.#o) +0 long sword.....#.##.#Cast: Magic Dart#......##†###'.k....#....##......#....#f   Maurice (wand, inner flame)#......#....##......#....#.......#....#Confirm with . or Enter, or press ? or * to list all spells.F$h@Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded, inner flame, 100% to hit)  The magic dart hits Maurice. Flame seeps out of Maurice.F$hCBqMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded, inner flame, 100% to hit)  The magic dart hits Maurice. Flame seeps out of Maurice.  Maurice is moderately wounded.F$h^L°○f...f2.5 (1F$h~RUffF$htUX _Maurice is engulfed in blazing flames. Flame seeps out of Maurice.F$h ..... #.#  AsoRock the Conjurer .(...####.#######  Demigod ...............##  Health: 67/67 ======================== . ................#  Magic: 15/18 ====================---- ....#####............#  AC: 6Str: 8 .§...................#  EV: 11Int: 28 ...######...#........#  SH: 3Dex: 12 .°######...#........#  XL:  8 Next: 81% Place: Dungeon:7 .|○f***@..##.########  Noise: =--------  Time: 10522.5 (0.0) ..#######$h9;49m.##.#  o) +0 long sword .....#.##.#  Cast: Magic Dart #......##†###  '.k....#....#  #......#....#  f   Maurice (wand, inner flame) #......#....#  #......#....#  .......#....# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (heavily wounded, inner flame, 100% to hit)G$h..... #.#AsoRock the Conjurer.(...####.#######Demigod...............##Health: 67/67 ========================. ................#Magic: 15/18 ====================----....#####............#AC: 6Str: 8.§...................#EV: 11Int: 28...######...#........#SH: 3Dex: 12G$hz^.°######...#........#XL:  8 Next: 81% Place: Dungeon:7.|○f***@..##.########Noise: =--------  Time: 10522.5 (0.0)..#######.##.#o) +0 long sword.....#.##.#Cast: Magic Dart#......##†###'.k....#....##......#....#f   Maurice (wand, inner flame)#......#....##......#....#.......#....#G$hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (heavily wounded, inner flame, 100% to hit)  The magic dart hits Maurice. Flame seeps out of Maurice.G$hSLkMAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (heavily wounded, inner flame, 100% to hit)  The magic dart hits Maurice. Flame seeps out of Maurice.  Maurice is heavily wounded.G$hX.°○f..f  G$hY+3.5 (1G$hhaMffG$hdX _Maurice is engulfed in blazing flames. Flame seeps out of Maurice.G$hq  ..... #.#  AsoRock the Conjurer .(...####.#######  Demigod ...............##  Health: 67/67 ======================== . ................#  Magic: 13/18 =================------- ....#####............#  AC: 6Str: 8 .§...................#  EV: 11Int: 28 ...######...#........#  SH: 3Dex: 12 ..######...#........#  XL:  8 Next: 81% Place: Dungeon:7 G$h .|°○f**@..##.########  Noise: =--------  Time: 10523.5 (0.0) ..#######.##.#  o) +0 long sword .....#.##.#  Cast: Magic Dart #......##†###  '.k....#....#  G$hB #......#....#  f   Maurice (wand, inner flame) #......#....#  #......#....#  .......#....# Casting: Magic Dart (safe; 1% risk of failure)  G$h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (severely wounded, inner flame, 76% to hit)H$h6..... #.#AsoRock the Conjurer.(...####.#######Demigod...............##Health: 67/67 ========================. ................#Magic: 13/18 =================-------....#####............#H$hAC: 6Str: 8.§...................#EV: 11Int: 28...######...#........#SH: 3Dex: 12H$h..######...#........#XL:  8 Next: 81% Place: Dungeon:7H$h0.|°****@..##.########Noise: =--------  Time: 10523.5 (0.0)H$h..#######.##.#o) +0 long sword.....#.##.#H$h&Cast: Magic Dart#......##†###'.k....#....##......#....#H$hEf   Maurice (wand, inner flame)#......#....##......#....#H$he.......#....#H$hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H$hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineH$hAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (severely wounded, inner flame, 76% to hit)H$hSPress: ? - help, Shift-Dir - straight line  Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (severely wounded, inner flame, 76% to hit)  The searing ray misses Maurice.  (Press . to maintain the ray.)  Maurice casts a spell.H$h^f|.°§..fH$h^p=4.5 (1Ray H$hIhTffH$hh% _Maurice blinks!I$h9 - ..... #.#  AsoRock the Conjurer .(...####.#######  Demigod ...............##  Health: 67/67 ======================== . ................#  Magic: 12/18 ================-------- ....#####............#  AC: 6Str: 8 .§...................#  EV: 11I$h )Int: 28 ...######...#........#  SH: 3Dex: 12 ..######...#........#  XL:  8 Next: 81% Place: Dungeon:7 I$h 1f******@..##.########  Noise: ==-------  Time: 10524.5 (0.0) I$h I..#######.##.#  o) +0 long sword .....#.##.#  Cast: Magic DartI$h(  #......##†###  Ray  I$hD "'.k....#....#  I$ha #......#....#  f   Maurice (wand, inner flame) #......#....# I$h} ' #......#....#  I$h .......#....# I$h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I$h xAiming: Magic Dart (safe; 1% risk of failure)  I$hJ Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (severely wounded, inner flame, 100% to hit)I$h !..... #.#AsoRock the Conjurer.(...####.#######Demigod...............##Health: 67/67 ========================. ................#Magic: 12/18 ================--------....#####............#AC: 6Str: 8.§...................#EV: 11Int: 28...######...#........#SH: 3Dex: 12..######...#........#XL:  8 Next: 81% Place: Dungeon:7f******@..##.########Noise: ==-------  Time: 10524.5 (0.0)..#######.##.#o) +0 long swordI$h .....#.##.#Cast: Magic Dart#......##†###Ray '.k....#....##......#....#f   Maurice (wand, inner flame)#......#....##......#....#.......#....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineI$h٩ Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (severely wounded, inner flame, 100% to hit)  The magic dart hits Maurice! Flame seeps out of Maurice.I$hd/Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (severely wounded, inner flame, 100% to hit)  The magic dart hits Maurice! Flame seeps out of Maurice.  I$h/DMaurice is almost dead.I$h5 ######  You stop channelling your searing ray. Maurice is engulfed in blazing flames.J$h>U§§○§.....§§J$h:WJ$h]1..... #.#AsoRock the Destroyer.(...####.#######Demigod...............##Health: 67/67 ========================. ................#Magic: 12/18 ================--------....#####............#AC: 6Str: 8.§...................#EV: 11Int: 28...######...#........#SH: 3Dex: 12§§######...#........#J$hp^XL:  8 Next: 113% Place: Dungeon:7○§.....@..##.########Noise: =====----  Time: 10525.5 (1.0)§§#######.##.#o) +0 long sword.....#.##.#Cast: Magic Dart#......##†###'.k....#....##......#....##......#....##......#....#.......#....#Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  J$h^rcharming (severely wounded, inner flame, 100% to hit)  The magic dart hits Maurice! Flame seeps out of Maurice.  Maurice is almost dead.You stop channelling your searing ray. Maurice is engulfed in blazing flames. _Maurice explodes!J$h__  The magic dart hits Maurice! Flame seeps out of Maurice.  Maurice is almost dead.  You stop channelling your searing ray. Maurice is engulfed in blazing flames. _Maurice explodes!Your Conjurations skill increases to level 8!J$h `6You have reached level 9!J$hh/  --more--N$hG  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Q$h73/733/20-329 6% Magic DartQ$hU§§Q$hS _You feel clever. x4R$hR$hC  Skill  Level Cost  Apt Skill  Level Cost  Apt R$htPa + Fighting4.8   5.9  -1   k + Spellcasting 4.9   7.1  -2          R$h b - Polearms   0.0   1.2  -1   l * Conjurations   8.2  10.7  -1  R$h c - Unarmed Combat   0.0   1.2  -1   m - Translocations   0.0   1.2  -1  R$h d - Throwing   0.0   1.2  -1   n - Alchemy   0.0   1.2  -1  R$h9        R$hy e - Short Blades   0.0   1.2  -1   o - Evocations   0.0   1.2  -1   f - Long Blades   0.0   1.2  -1  R$ha    R$h        R$h g - Armour   0.0   1.2  -1  R$h+    h + Dodging5.3   7.1  -1  R$h#T    R$hD. i - Shields   0.0   1.2  -1      R$hu j - Stealth   2.1   3.0   0          R$h        R$ha    R$h_    R$h        R$h#T    R$hCThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  R$hd[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsU$hoU$hڽU$h'..... #.#AsoRock the Destroyer.(...####.#######Demigod...............##Health: 73/73 ========================. ................#Magic: 13/20 ===============---------....#####............#AC: 6U$h Str: 8.§...................#EV: 11Int: 32...######...#........#SH: 3Dex: 12§§######...#........#U$hm}XL:  9 Next:  6% Place: Dungeon:7○§.....@..##.########Noise: =====----  Time: 10525.5 (0.0)§§#######.##.#o) +0 long sword.....#.##.#U$h6Cast: Magic Dart#......##†###'.k....#....##......#....##......#....##......#....#.......#....# _Maurice explodes!Your Conjurations skill increases to level 8!You have reached level 9!Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x4U$hk§§§§§U$h?U$hA§§U$h9V$hoV$hMpV$hqV$hWvV$hxj4= _V$h|,V$hS~V$hV$h>....z-----§Magic Dartz   wight (polearm, wandering)V$h]§§7.5 (2§V$hI-----8.5 (3V$hї§§§§V$hs _A wight comes into view. It is wielding a +0 spear.W$hq w******z)W$h J!§W$hNJz§.....§§W$hJc3-=9.5 (1W$hNM§§W$h}PG _The magic dart hits the wight but does no damage.X$h ****** The magic dart hits the wight.X$h§§§.....§§2--30X$h?a§§§X$h` _The wight is moderately damaged.X$h ******The magic dart hits the wight but does no damage.X$hr §☼.....§1--X$hr 1X$hEz T§☼§X$h| J _The wight is moderately damaged.X$h| X$h { ******The magic dart hits the wight.X$h t§☼.....§§X$h:@-2X$h5D§§X$h] _The wight is heavily damaged.Y$h) ****** The magic dart hits the wight.Y$hZv○.....☼Y$hxZ]10-3Y$h ^:§Y$hGa^ _The wight is severely damaged.Y$h ****** The magic dart hits the wight.Y$h$$§○.....☼ 9/20 ---4Y$h*.§§Y$hF*Y$h,^ _The wight is almost destroyed.Y$h C  The magic dart hits the wight.Y$h ]$******Y$hp Y$h:z & Y$hz §z°.....○z   wightYou destroy the wight!Y$h~ p8---85Y$hj Y$h  Y$hO h_A wight comes into view. It is wielding a +0 falchion.Y$h 5******Y$hy☼§|.....☼○7--6Y$hR☼§☼Y$hG"G _The magic dart hits the wight but does no damage.Z$h\{ ******The magic dart hits the wight.Z$hNZ$hJ{$z.....☼°Z$hzZ$hg6--7Z$hiZ$h3 _The wight is lightly damaged.\$hj..... #.# .(...####.# .....## . .....# ....#####............# .§.............# ...######...#.# ☼§######...#.# \$hF$z.##.# ☼°#.##.# .....#.##.# #......##†###\$hl'.k....#....##......#....# #......#\$h....##......#....# \$h \$h\$h.☼|z..\$hd7=-8\$hʨ<☼\$hת]$hU-..... #.# .(...####.####### ........## . ..........# ....#####............# .§.............# ...######...#.# .☼######...#.# $|z.##.# ..#.##.# .....#.##.# #.....'.k...#......#....# #.....#..... ]$h?/]$h/]$hj4]$hz> ..zFF   Prince Ribbitzz 2 wights (1 wandering)zA wight comes into view. It is wielding a +0 morningstar.]$h6?@-9]$h,F]$hWP^ _Prince Ribbit comes into view.]$hE.... #.# .(...####.#######  ........# ................#####.......§...............#####..######.@.#........$|.z......##.########..######]$h<.....#.##.##......##†##'.k....F   wight.#..z]$h ]$h_]$h.zz   wight.]$h3'40]$h]$hg+ _Prince Ribbit blinks!_$h ## #.# ..... #.# ..... #.# _$hp.(...####.#######  ....## . .........# ....#####......# .§...................# _$h...######..@#.# ..######...#........# _$h/$|..z.....##.########..#######.##.#.....#.##.#_$h(_#......##†###'.k....#....##......#....##..._$h|_$h.zz   wight_$h[&1_$h_$h[`$hb% #.####### #.# ..... #.# ..... #.# .(...####.#######  ...## . .....# ....###### .§..........@........# ...######...#........# `$h_b..######...#........# $|...z....##.########..#######.##.#.....#.##.##......##†###'.k....#...`$h|b6.# `$hg`$h~n.zz   wight`$hyB=2`$hc`$hQa$h?-#.....#  #.####### #.# ..... #.# ..... #.# a$h-.(...####.#######  .## . .....# ....###### .§............# a$h-...######...#.# ..######...#........a$h7.#$|....z...##.########..#######.##.# .....#.##.#a$h`.#......##†###'.ka$h2a$h';G.za$h:J&3a$hjQa$hSa$hH  #####.# #.....# #.##### ## #.# ..... #.# ..... #.# (...####.#####a$h : # . ....# ....#####.# .§...........#a$h .######...#.# ..######...#........#a$h  $|.....z..##.########..#######.##.# .....#.##.# #......##†#a$h0 ##a$h a$h a$h Pz.F   Prince Ribbitz   wightFa$h{ \8=4a$h a$h b$hc.#+#######.# #.....#  #.####### #.# ..... #.# ..... #.# .(...####.#######  .## . .....b$hW# ....###### .§............#...######...#.#..######z..#........# z   wightb$hx$|........##.########..#######.##.#.....#F##.#b$hb$hb$h&b$hjz.F   Prince RibbitFz   wight.b$hG&5b$hb$hne _Prince Ribbit croaks regally.b$hy' ....... ####.#+######.... #.##### ## .... #.# b$h' .(...####@#######  # .......#####§..............######z..######...#........b$h( $|.......F##.########..######b$h+ b$hB, b$h4 vz.F.b$h5 &6b$h.= b$h? c$hlGW....... ####.#+######.... #.##### ## .... #@# .(...####.#######  ...............# ...................#####.....§.......z.................######.F.#........$|........##.########c$h*Hc$h8Mc$hOk..F.c$hS&7c$hXc$hZc$h,########....... ####.#+######.... #.##### ## .... #.# .(...####.#######  .........# ...............#####.........§..................#..F#.........######...#........c$h-c$hX1c$h5@F.c$h7B=8c$h;c$hS=l _Prince Ribbit hops awkwardly around.c$h1I ..........########....... ####.#+######.... #.##### ## .... #.# .(...####.####### # ...........c$hI ...#####...F...§................c$h+K c$hR <F.c$hS &9c$h[X c$hY d$hK ########## #####..........########....... ####.#+######.#....# #@##### ## .... .(...####.####### .# ........F...#####.......§...........d$hP Fz.z   wightd$hWQ [9=50d$hT d$hVV e$h>* #.###+#.....########## ######.......... #######.####.# #.......# ####.#+#######.# #.@...#  #.####### #.# ..... #.#..... #.#.(...####F#######  .z.......## . ..............#####e$h@e$h;Be$hZHWFz..e$hJ&1e$h8Oe$hQf$hrr#.###+#.#.### #. #.### #.# #.# ####.#+## #####.# #..@..# #.##### f$h%## #.# ..... #.#..... #F#.(...####z#........##  . .. f$h/f$hfZ2Magic Dartf$hͪf$h^f$h 2#.###+#.#.......### #........ #.......### f$h+ w#.......# #.......# ####.#+## #####.# #...@.# #.##### ## #.# f$he f$h f$h FF   Prince Ribbitf$h 83Magic Dartf$h f$h= h$h #.......###+#....... AsoRock the Destroyer #######.......### ######## Demigod .................  Health: 73/73 ======================== #######.......###  Magic: 7/20========---------------- #.......#  AC: 6Str: 8 #.......#  EV: 11Int: 32 ####.#+##  SH: 3Dex: 12 #####.#h$hf XL:  9 Next:  8% Place: Dungeon:7 #.**@.# Noise: ---------  Time: 10553.5 (0.0) #F##### o) +0 long sword ## #.# Cast: Magic Dart  ..... #.#  ..... #F#  .(...####z#######  F   Prince Ribbit ...............## . ................# ....#####............# h$h(_Prince Ribbit hops awkwardly around.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  h$hxPress: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (70% to hit)i$hM#.......###+#....... AsoRock the Destroyer#######.......### ######## Demigod.................Health: 73/73 ========================#######.......###Magic: 7/20========----------------#.......#AC: 6Str: 8#.......#EV: 11Int: 32####.#+##SH: 3Dex: 12#####.#XL:  9 Next:  8% Place: Dungeon:7#.**@.#Noise: ---------  Time: 10553.5 (0.0)#*#####o) +0 long sword## #.#Cast: Magic Dart..... #.#..... #F#.(...####z#######F  $h9m Prince Ribbit...............## . ................# ....#####............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (70% to hit)  The searing ray hits Prince Ribbit.i$h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (70% to hit)  The searing ray hits Prince Ribbit.  Prince Ribbit is lightly wounded.i$hDF..i$hq==4.5 (1Ray i$hi$hf _(Press . to maintain the ray.)i$hk *** The searing ray hits Prince Ribbit!i$hji$hi$h .Fzz   wightPrince Ribbit is moderately wounded.i$h2-6--5+ i$hi$h9 - _Prince Ribbit hits you.j$h ***The searing ray hits Prince Ribbit!  Prince Ribbit is heavily wounded.j$h j$hVzF.j$h^g67---=j$hE6++ j$hTj$h0o _The searing ray misses the wight. Prince Ribbit hits you.j$h5 *** The searing ray hits Prince Ribbit!  Prince Ribbit is severely wounded.The searing ray hits the wight but does no damage.j$hi9 zF.  The wight is lightly damaged.  You finish channelling your searing ray.j$h6:Y8-5-j$ht:)7j$h@j$hBO _Prince Ribbit misses you.l$hP #.......###+#....... AsoRock the Destroyer #######.......### ######## Demigod .................  Health: 68/73 ======================-- #######.......###  Magic: 3/20===--------------------- #.......#  AC: 6Str: 8 #.......#  EV: 11Int: 32 ####.#+##  SH: 3Dex: 12 #####.# XL:  9 Next:  8% Place: Dungeon:7 #.zF@.# Noise: ==-------  Time: 10557.5 (0.0) #.##### o) +0 long sword ## #.# Cast: l$hQSMagic Dart  ..... #.#  ..... #F#  .(...####z#######  F   Prince Ribbit ...............##  z   wight . ................# ....#####............# _Prince Ribbit misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, 70% to hit)l$h' #.......###+#....... AsoRock the Destroyer #######.......### ######## Demigod .................  Health: 68/73 ======================-- #######.......###  Magic: 3/20===--------------------- #.......#  AC: 6Str: 8 #.......#  EV: 11Int: 32 ####.#+##  SH: 3Dex: 12 #####.# XL:  9 Next:  8% Place: Dungeon:7 #.zF@.# Noise: ==-------  Time: 10557.5 (0.0) #.##### o) +0 long sword ## #.# Cast: $h`37mMagic Dart  ..... #.#  ..... #F#  .(...####z#######  F   Prince Ribbit ...............##  z   wight . ................# ....#####............# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, 70% to hit)  The searing ray misses Prince Ribbit. The searing ray hits the wight!l$hL ....###  .......  ....###         #***@.#  ## #.#  .....   .....   .(   l$h;.)FAim: Prince Ribbit (severely wounded, 70% to hit)  The searing ray misses Prince Ribbit. The searing ray hits the wight!  You destroy the wight!  (Press . to maintain the ray.)  Prince Ribbit closely misses you.  Prince Ribbit lets out a mournful croak. 118.5 (1Ray _Prince Ribbit hits you but does no damage.l$hA@l$h4Am _Your Spellcasting skill increases to level 5!m$hv ***The searing ray hits Prince Ribbit.m$hM .)FPrince Ribbit is severely wounded.m$h2-9+ m$hm$h7 _You block Prince Ribbit's attack.m$h 8***m$hx  The searing ray misses Prince Ribbit. Prince Ribbit barely misses you.m$h oF.)§m$h/ 91---60++ m$h m$ḧ + _Prince Ribbit blinks!q$hq$hDrink which item? Potions  a - a bubbling puce potion  b - a potion of magic  d - 9 potions of curing  e - 2 glowing pink potions  i - a white potion  j - 2 fuming sapphire potions  l - a fizzy yellow potionp - 2 potions of enlightenment  u - 3 metallic cyan potions  v - a cyan potion [!] read|quaff|evoke[?] describe selecteds$h"s$h5s$h#.......###+#....... AsoRock the Destroyer#######.......### ######## Demigod.................Health: 69/73 ======================--#######.......###Magic: 1/20=-----------------------#.......#AC: 6Str: 8#.......#EV: 11Int: 32####.#+##SH: 3Dex: 12#####F#XL:  9 Next: 11% Place: Dungeon:7#.)§@.#s$haNoise: =--------  Time: 10560.5 (0.0)#.#####o) +0 long sword## #.#Cast: Magic Dart..... #.#Ray++ ..... #F#.(...####z#######F   Prince Ribbit...............## . ................# ....#####............# _Your Spellcasting skill increases to level 5!The searing ray hits Prince Ribbit.  Prince Ribbit is severely wounded. _You block Prince Ribbit's attack.  The searing ray misses Prince Ribbit. Prince Ribbit barely misses you. _Prince Ribbit blinks!s$h# .Magic courses through your body. You stop channelling your searing ray.s$h}20/20=======================1.5 (1s$h"s$h$V _Prince Ribbit barely misses you.t$hC #.......###+#....... AsoRock the Destroyer #######.......### ######## Demigod .................  Health: 69/73 ======================-- #######.......###  Magic: 18/20 =====================--- #.......#  AC: 6Str: 8 #.......#  EV: 11Int: 32 ####.#+##  SH: 3Dex: 12 #####F# XL:  9 Next: 11% Place: Dungeon:7 t$hL #.).@.# Noise: =--------  Time: 10561.5 (0.0) #.##### o) +0 long sword ## #.# Cast: Magic Dart  ..... #.#  ..... #F#  .(...####z#######  F   Prince Ribbit ...............## . ................# ....#####............# _Prince Ribbit barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, 70% to hit)u$hQj~ #.......###+#....... AsoRock the Destroyer #######.......### ######## Demigod .................  Health: 69/73 ======================-- #######.......###  Magic: 18/20 =====================--- u$hk#.......#  AC: 6Str: 8 #.......#  EV: 11Int: 32 ####.#+##  SH: 3Dex: 12 #####F# XL:  9 Next: 11% Place: Dungeon:7 #.).@.# Noise: =--------  Time: 10561.5 (0.0) #.#####u$hk$ o) +0 long sword ## #.# Cast: Magic Dart  ..... #.#  ..... #F#  .(...####z#######  F   Prince Ribbit ...............## . ................# u$hk....#####............# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u$hlAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineu$h2lAim: Prince Ribbit (severely wounded, 70% to hit)  The searing ray hits Prince Ribbit!u$hVr# ....###  .......  ....###        #####*#   ## #.#  .....   .....   .(  u$h.*.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (severely wounded, 70% to hit)  The searing ray hits Prince Ribbit!  You kill Prince Ribbit!u$hY 70/7419=2.5 (1Magic DartRay _(Press . to maintain the ray.)u$hu$hB i _Your Fighting skill increases to level 5!v$h v$hg v$h v$h  You stop channelling your searing ray.1=9= _v$hW v$h _w$hw$hd"--4.5 (2zMagic Dartz   wight (wandering)w$h&$9--w$h?+w$h-\ _A wight is nearby!x$h< #...... #.......###+#........#######.......### #########................. #######.......####.......# #.......# ####.#+#######@# #.)...#  #z####### ..... #.#..... #F# .(...####z####### x$h? .##  ....x$hbJ 1.x$hiK i5.5 (1Magic Dart _x$hQ x$hR y$hlF ;M#####..... ##+#........########## #########..........#######.......####.......##.......# +########.)...#.#####2=6z$hM......#####..... ##+#........########## #########..........#########...@...# ####.#+#######.)...##z$hz$hB=7z$hSz$hz$h M###.######.###.###............#####..... ##+#........##########.#########.......z$h ....########....... ####.#+#######.#z$h z$h V20==8z$h z$h {$hM #.# #.# #.# ###.######.###.###..................#####..... ##+#........##########.#########...........########.......####.#+##{$h?"{$h).39{$h/{$h1{$hOuM#### #.# #.# #.# ###.######.###.###................#####..... ##+#........##########.#########{$hO...........##########.......#{$hB_{$h6a'70{$hf{$h?h|$h:#........# #.# #.######.# #.#  #.# #.# #.# #####.######.###.####......#......#######...... #.###+#.........#######|$h###.##########...........>#######.####. #.......#####.#+#######.##.)...# #.#####|$h8|$h=&1|$h|$h; _Found a stone staircase leading down.|$h" u########## #.# #........# #.# #.######.# #.#  #.# #.# #.# ######.######.###.###|$h C#......#.....########...... #.###+#..........##########.##########.|$h' 3...........> #######.####. #.......#####.#+#######.##.)...#|$h |$h@ p4===2|$h |$hu }$h6 #.# ########## #.# #........# #.# #.######.# #.#  #.# #.# #.# #######.######.###.###.....#......# #.########....... #.###+#..........##########.##########.#........}$h...>#######.####. #.......#####.#+#######.#}$h}$h&3}$h}$h}$h #.# # #.# #.# #.# }$h3 #.######.# #.# #.# #.# #.# ### ####.######.###.###..... #.# #.#. #. }$hy #.###+#. #.###.#}$h t.# .....>}$h 7#.#}$h ###.#.##.}$h" #####.#+## }$h }$h &4}$hc }$h@ }$hf #.# # #.# #.# #.# #.######.# #.# #.# #.# #.# ### ####.######.###.###..... #.# #.#. #. #.###+#.  #.......###.##########.#  .......>  #.......####.#.......##.......#####.#+## }$h }$hC &5}$h }$h ~$h ~$h ~$h ~$h ~$h ~$hc e=~$h ,~$hE ~$h 7 _You open the door.~$h 3~$hZ ~$h @  There is an open door here.~$h ~$h&  _~$h ~$h ~$hF ,~$h+ ~$h R  There is a stone staircase leading down here.~$h  ~$h  _~$ha ~$h  ~$h ~$h ~$h ~$hE ~$h! p####.######.###.###.....#.....................##.......#######.~$h! J#.......................#.......###'#........... #######.......###.##########.# ..................>....... #######.......####.####### #.......#.@..# ~$h" &82.5 (7#.......#.#..#  ####.#+##.#..#  #####.# #.#..# #.)...# #.#..##.##### #.#...#.# #.##.## .. #.# .< .. .. #F#~$h6* ~$h- +3.5 (8~$h 4 ~$h6 9 _Found a stone staircase leading up.$h(cI$hqg$hMj$hj$h~n,$ho$h4o$ho$hiq$ht,$h#u$hv$h?y,$hy$h~{$h~B$hJ$hB$h3$h$hG$hn$hx$h$h$h$hE$h,$hՠ$hɢ$h@B$h$hѭ,$h>$h$hB$hB$h$hl$hB$h$h$hU$h$h$h=,$h($h$h,$hn$hL$h!$hj$h$h$h,$h_$hJ$hgB$h$hB$h$hC,$h$hw$hB$h'$h^(#F# #.#..#####.## ####z########.#..# ...........##.#..#### ............#.#.....# ............#.##.##.# ............#.......# #####.#### ...#........# #.# ..##.######## #@# 607.5 (24.0) #.##.# #.# #.##.# ... ..##†### ..... ..#....# (... ..#....# .......# ..#....# ........##....# .........##....8.5 (25 _Found 8 stones.$h`0 3$h1 $h4 $h8 $h8 $h= ,$h= ,$h ? $hC $hE ,$hNG $hI $hvL ,$hM $hO $hR ,$hDT $hNV $h'Y $hZ ,$h\ $h_ ,$h` $h@c $h$f ,$h}g $hyi $h)l ,$h_m $hp $hP .##.# #.........# .##†### #.........##....# #...(.....# #....# #.........# #....# #.........# #....# #.........# #....# #.........# ...# ..........#$h^ |..............@.#17.5 (9.0) .#....#.................#....#...#####.#.######  #....# ....#  ##.### ...#  .. .#..#  ### ###..# ... .> $hf $hR ,8.5 (10.0)$h $h ; _Found a stone staircase leading down.$h3$h!$hƈ$h,$h,$h,$h`$hV$h+,$h,$h,$h$h$h=,$hB$h$h^$h $h,$ht$hz$hѷ,$hd$hй$h;,$h˼$hV$h,$h$h$h8,$h$h#$h,$hE$h$h1B$h $h:,$h$h$h,$h?$h$hB$h$h5$hu4$hA$hgB,$hiC$hD$hF,$hF$h(H$hK,$hiL$hOX$hP$h`R,$hR$hV$hW,$hFX$hZ7 _You open the door.$h@d  There is an open door here.$h3e$he _$hf$hi$hk,$hul$hrB$hr$h4~ _You open the door.$hԃu  There is an open door here. _$hX,$h$h3$h$h$h,$h$h$hl,$h7$hM$h,$h$hޜ$hJ,$h$hc$hB$h$hz,$h$h$h$h  #......##÷### #....... '......#..F.# #...(... #......#....# #....... . #......#....# #....... ..#......#....# #....... #?.......#....###....... ###...........#......... .................. .#....#......... ###....#...#####. ....... #....#.........Magic Dart ....... ##.###...###... ....... #...'......#.. ####### #####....###.. F   sky beast (wandering) $h!##'#...... #.########.# #....$h-67.5 (49$h,8.5 (50$h$h\ _A sky beast comes into view.$h ******FThe magic dart hits the sky beast.$h$hMn.F.....$hg19--=9.5 (1.0) $h$h7 _The sky beast is lightly wounded.$hK ***** The magic dart hits the sky beast.$hq $h j..F....$h# a8---70$h% $h a _The sky beast is heavily wounded.$ht ****The magic dart hits the sky beast but does no damage.$h$hb.F...$h_7--1$hr$hea _The sky beast is heavily wounded.$hm  *** The magic dart hits the sky beast.$h$hɮ[.F..$h5_6--2$h$hYb _The sky beast is severely wounded.$h **The magic dart hits the sky beast.$h`v $h| T.F.$h} _5--3$h $h b _The sky beast is severely wounded.$h * The magic dart hits the sky beast.$h]$hj.F-4$hqq$ht  The magic dart hits the sky beast. _The sky beast is severely wounded.  The magic dart hits the sky beast. $ht_The sky beast is severely wounded.  The magic dart hits the sky beast. _The sky beast is almost dead.$hmG  The magic dart hits the sky beast.$h<g†$h?J$hQU4--235Magic Dart$hx^$haM _You kill the sky beast!$hl$h$h2,$h$h8--$hQ$h@$h, $h} G5==$h!$h%,$h&$h@),$h*$h-,$h/$h 2$h2:==$h3$h7,$h8$h =$h`=D6=$h>$h,$hT$h,$hy$hB$h?O=$h$h,$h$hu!$h!D7=$h#$h',$h-)$hl-,$h/$h2,$h04$h7$h=82=$h9$h=,$h>$h8Ca8=$hD$hfI,$h^L$hM$hM$h6O$hS,$hU$hqX$hX2=$hD[$hM_,$h`$hFd$hdD9=$hDf$hk,$hm$hq,$hFs$hWw,$h~,$h9=$hi$h̄,$h$hQ$hF20==..#.-..Magic Dart...'..F   bullfrog (wandering)'$h%..# #....$h1709.5 (34.0)$h]G-10.5 (35$hg$h;[ _A bullfrog comes into view.$h ****F  The magic dart hits the bullfrog.$hs $hZ .F..†$h( g19--=1.5 (1.0) $h $hF c _The bullfrog is moderately wounded.$hA ***The magic dart hits the bullfrog.$h $h^ $hog..F†$hm`8---2$h$$h'` _The bullfrog is heavily wounded.$h9 * The magic dart hits the bullfrog!$h$hI.F$hT_7--3$h$haa _The bullfrog is severely wounded.$hT% #......##÷### #....... AsoRock the Destroyer '......#....# #...(... Demigod #......#....# #....... Health: 74/74 ======================== . #......#....# #....... Magic: 15/20 ==================------ ..#......#....# #....... AC: 6Str: 8 #?.......#....###....... EV: 11Int: 32 ###...........#......... SH: 3Dex: 12 ........F............... XL:  9 Next: 23% Place: Dungeon:7 .......@.#....#......... Noise: =--------  Time: 10713.5 (0.0) .......###....#...#####. o) +0 long sword ...[4$h&M0m.... #....#......... Cast: Magic Dart ....... ##.###...###... ....... #...'......#.. ####### #####....###.. F   bullfrog ##'#...... #.####### #.# #.... _The bullfrog is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 79% to hit)$hR- #......##÷### #....... AsoRock the Destroyer '......#....# #...(... Demigod #......#....# #....... Health: 74/74 ======================== . #......#....# #....... Magic: 15/20 ==================------ ..#......#....# #....... AC: 6Str: 8 #?.......#....###....... EV: 11Int: 32 $hΟ###...........#......... SH: 3Dex: 12 ........F............... XL:  9 Next: 23% Place: Dungeon:7 .......@.#....#......... Noise: =--------  Time: 10713.5 (0.0) .......###....#...#####. o) +0 long sword ....... #....#......... Cast: Magic Dart ....... ##.###...###... ....... #...'......#.. ####### #####....###.. F   bullfrog ##'#...... #.####### #.# #....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 79% to hit)  The searing ray hits the bullfrog.$h  ÷###  '......#....# #...( #......#....#  . #......#....#  ..#*..#  #?.*...# $h'Q###*....# ........*...... ... ... .......  .......  .......  #######      #.#  $h2F...†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (severely wounded, 79% to hit)  The searing ray hits the bullfrog.  You kill the bullfrog!$h6=4.5 (1Magic DartRay $hx $h f _(Press . to maintain the ray.)$hWL 3$hM $hR K  You stop channelling your searing ray.$h V E _$hV a6=$hW $h[ ,$h\ $hI_ ,$hp` $hb ,$h,d $hg O=$hh $hDl a7=$h]m $hOp ,$hq $hu ,$hev $h y ,$hjz $h} $h`~ 9=$h $ho ,$h $h a8=$hU $hh ,$h $h} ,$h $h ,$h˖ $h O=$h/ $h ,$hJ $h a9=$h $hu ,$h $h| ,$h $h ,$h e=$h $h ,$h $hr c20==$h $hj $hB ,$hO $hQ $h4 ..#######.##.# ######.z.##.# #.. .#......##÷### # '......#....# #...( . #......#....# # #. #......#....# # #..#......#....# # #?.......#....### ####..@........#$h --...†................#....#Magic Dart..###....#...####..# #....#..............# ##.###...###. z   wight (wandering).........# #...'......########### #####....### ##'$h 040.5 (26.0)$hZ t.zz$h G--1.5 (27$hT $h[ v _A wight comes into view. It is wielding a +0 hand axe.$h ***** The magic dart hits the wight.$h$hÚ$he'.... $h~g19--=2.5 (1.0) $h\$h` _The wight is moderately damaged.$h"L*****$h3%,$h4..z.... $h3`8---3$h;] _The magic dart hits the wight but does no damage.$hS .....#.##.# #......#......##÷### #.z......#....# #...(. #......#....# #.....#. #......#....# #.#..#......#....# #.?.......#....###.####.....#...........@.†..........#....#.###....#...#####.# #....#.........# ##.###...###.# #...'......########## #####....###. ##'#......######$h tzz 2 wights$ht .-4$h" $h% $hoQ.#.##.# #..#......##÷### #.z......#....# #...(.. #z.....#....# #.#. #......#....# #.#..#......#....# #.#?.$h R#....###.####...........#..†..#....#..###....#...#####..# #....#..# ##.###...###..# #...'......#.## #####....###.$hR-##'#.#.#$hU$hkU$h^$h5m@-5$ht$hw$h ..#######.##.# #######.#.......#.##.# #..#......##÷### #..... .z......#....# #...(. #z.....#....# #.$h `#. #......#....# #.#..##....# #.?.......#....#######.....#..†.........#....#..........###....#...#####.#.# #....#........# ##.###...###...#.........# #...'......#..#$h ########## #####....###..###'#.......$h $h F'z$h &6$hD $h $h..#.##.# #.#.......#.##.# #..#......##÷### #..'z.....#....# #...(.$h. #z.....#....# #.#. #......#....# #.#..#......#....# #.#?.#....###.####.....#..†.$h̺.#....#..###....#...#####.#.$hi.# #....#..$h.# ##.###...###...#....# #...'......#..#.$h]y#### #####....###..#.##'#.$h$h$h$h2z..zzz 3 wights (1 wandering)$h_T9=7$h$hI _A wight comes into view. It is wielding a +2 battleaxe of freezing.$h3m$|........##.######## #.# ..#######.##.# #######.###..z....#.##.# #.#.#......##÷### #.........# .'......#....# #...(.....#. #.z....#....# #.##. #.z....#....# #.##..#......#....# #.#?.......#@...########$h.....#...#.†.......#..#....#............###....#...#####.#.#.# #....#...........#.# ##.###...###...#.. .........# #...'......#..#.. ########## #####....###..#.. $h $h&Z8Magic Dart$h$h$h M..######...#........$|........##.######## #.# ..#######.##.# #######.##..z....#.##.# $h ##÷##. .'..(.  #.z#..#  #?.......#....### ####...........#.............†.................#....... .......$hr $h &9$h $h $h M.###.###..######...#........$|........##.######## #.# ..#######.##.# #######.##..z....#.##.# ##÷##. .'..(.  #.z#..#  #?.#....#######...........#...........#.. .#.......# ##.###$h` $h]'50$hQ $h $hxRM§...........$h!y........###.###..######...#........$|........##.######## #.# ..#######.##.# #######.##..z....#.##.# $hPy##÷##. .'..($hxyf.  #.z#..# $hy#?.......#....###.........#. .$hyA.#.#....#...$h$h5B=1$h;$h$h)p ....######.##.##.#.§...................#..........######...#........####.####..######...#........# #.# $|........##.######## #.# $hp ..#######.##.# #######.### ..z....#.##.# #.# .#......##÷### #.........#  .'......#.@..# #...(.....# . #.z....#....# #.# #. #.z....#....# #.# #..##....# $hjq "?.......#....#######.....#.# .†........##..#....#..............###....#...#####.#.#$hs $hot $h| zzz 2 wightsz$h$ 82Magic Dart$h= $hP $h ...........#####.##.##§...................###.####..######...#........$|........##.######## #.# ..#######.##.# #######.##..z....#.##.# ###@### #.... .'..(.  #.z#..#$h  #?.#....### ####......z....##†z......##............$h$h$h>z.$hhV[39;49m20==3$h$h~u _You see here a wyvern skeleton.$h> ##.#..### ............#####.##.##§......................###.####..######...#........$|........##.######## #.# ..#######.##.# #######.##..z....#.##@# ###÷### #.... .'......#....# #...(. # #.z#..#....#  #?.#z...### ####......z....##†......##$h@$h#A$hH$hN-4 _$hT$hDV$h .(...####z######  .........##.#..### ....$h 4.....#.#.......#####.....#.##.##§...................#.........###.####..######...#........$h/ /$|........##.######## #.# ..############.##..z....#.##.# $h} ##÷##. .'......#....$h b(. #....# #.z#   wight#..#....# $hԺ #?.#z...### ####......z....##$h $h &5$hn $h $h($h)$h1z 2 wightsz$h2&6$h9$hP;$he $h $h :z.$h C==7$h $h[ $h&$h$h:z.$hT&8$h$h$h,$h:z.$h&9$hs$h$hfo .(...####z########.#..#  AsoRock the Destroyer ...............##.#..#### Demigod  . ................#.#.....# Health: 74/74 ========================  ....#####............#.##.##.# Magic: 18/20 =====================---  .§...................#.......# AC: 6$hoStr: 8  ...######...#........####.#### EV: 11Int: 32  ..######...#........# #.#  SH: 3Dex: 12  $|........##.######## #.#  XL:  9 Next: 26% Place: Dungeon:7 $hGp ..#######.##@# #######.###  Noise: ---------  Time: 10759.5 (0.0) ..z....#.##*# #.........#  o) +0 long sword $hp@.#......##*### #.........#  Cast: Magic Dart .'......#.z..# #...(.....#  . #.z....#.z..# #.........#  #. #.z....#....# #.........#  zz 2 wights  #..#......#....# #.........#  $hqv#?.......#....###.........#  ####......z....#...........# _You see here a wyvern skeleton.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$hOqAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 morningstar and wearing a +0 robe (83% to hit)$hzz  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (moderately damaged,$h /.(...####z########.#..#AsoRock the Destroyer...............##.#..#### Demigod. ................#.#.....# Health: 74/74 ========================....#####............#.##.##.# Magic: 18/20 =====================---.§...................#.......# AC: 6Str: 8...######...#........####.#### EV: 11Int: 32..######...#........# #.#SH: 3Dex: 12$h $|........##.######## #.#XL:  9 Next: 26% Place: Dungeon:7..#######.##@# #######.### Noise: ---------  Time: 10759.5 (0.0)..z....#.##*# #.........# o) +0 long sword.#......##*### #.........# Cast: Magic Dart.'......#.*..# #...(.....#. #.z....#.*..# #.........##. #.z....#....# #.........# zz 2 wights#..#......#....# #.........##?.......#....###.........#####......z....#...........#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 hand axe and wearing a +0 robe (moderately damaged[$ho m,83% to hit)  The searing ray hits the wight!  The wight is heavily damaged.The searing ray hits the wight but does no damage.$hŎ Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (moderately damaged,83% to hit)  The searing ray hits the wight!  The wight is heavily damaged.  The searing ray hits the wight but does no damage.  The wight is moderately damaged.$hM X.zz.$h r==60.5 (1Ray $h) $h f _(Press . to maintain the ray.)$hD  The searing ray hits the wight!$h" ****   wightYou destroy the wight!The searing ray hits the wight!$h.$hE7X.z..$ha;7-8-1+ $hpC$hF^ _The wight is severely damaged.$h7D  The searing ray hits the wight!$hc****$h/X.)..$h76--30-2Magic Dart++ $h>$hAL _You destroy the wight!$hP$hN$ho$hU _There's nothing to open nearby.$hl $h(o $hu $hWx U _There's nothing to open nearby.$h$hM$h.$hAF _Unknown command.$h$h@Put on which piece of jewellery? Jewellery (go to first with "=)  z - a ring of wizardry (worn)D - a ring of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $h*' $h- $h9 .(...####z########.#..#AsoRock the Destroyer...............##.#..#### Demigod. ................#.#.....# Health: 74/74 ========================....#####............#.##.##.# Magic: 16/20 ===================-----.§...................#.......# AC: 6Str: 8...######...#........####.#### EV: 11Int: 32..######...#........# #.#SH: 3Dex: 12$|........##.######## #.#XL:  9 Next: 30% Place: Dungeon:7..#######.##@# #######.### Noise: =--------  Time: 10762.5 (0.0)..z....#.##.# #.........# o) [0;10$h: 4;1m+0 long sword.#......##)### #.........# Cast: Magic Dart.'......#....# #...(.....# Ray++ . #.z....#....# #.........##. #.z....#....# #.........##..#......#....# #.........##?.......#....###.........#####......z....#...........# _The wight is severely damaged.The searing ray hits the wight! _You destroy the wight! _There's nothing to open nearby. _There's nothing to open nearby. _Unknown command.$h> P  Okay, then.$hC $hI $hK . _$h'3$h$hK  You stop channelling your searing ray.$h/ _$hI$h$h:97$h(=$hP$h$hS$h>$h@,$hT$hO,$hK$hf$h$h@9=$h$h$hc$hmz-9.5 (7Magic Dartz   wight (wandering)$h3p8-$hdw$hy\ _A wight is nearby!$h*i |***z$hk $hG R.z..$h b6-=70.5 (1$h $h G _The magic dart hits the wight but does no damage.$hu .(...####z########.#..#  AsoRock the Destroyer ...............##.#..#### Demigod  . ................#.#.....# Health: 74/74 ========================  ....#####............#.##.##.# Magic: 14/20 ================-------- $hv) .§...................#.......# AC: 6Str: 8  ...######...#z.......####.#### EV: 11Int: 32  ..######...#*.......# #.#  SH: 3Dex: 12  $|........##*######## #.#  XL:  9 Next: 30% Place: Dungeon:7  ..#######.##@# #######.###  Noise: =--------  Time: 10770.5 (0.0) ..z....#.##.# #.........#  o) +0 long sword $hv+.#......##)### #.........#  Cast: Magic Dart .'......#....# #...(.....#  . #.z....#....# #.........# $hw #. #.z....#....# #.........#  z   wight  #..#......#....# #.........#  #?.......#....###.........#  ####......z....#...........# Casting: Magic Dart (safe; 1% risk of failure)  $hwxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 battleaxe of freezing and wearing a +0 robe (83% tohit)$h$y.(...####z########.#..#AsoRock the Destroyer...............##.#..#### Demigod$hy. ................#.#.....# Health: 74/74 ========================....#####............#.##.##.# Magic: 14/20 ================--------.§...........*.......#.......# AC: 6Str: 8...######...#*.......####.#### EV: 11Int: 32$hy..######...#*.......# #.#SH: 3Dex: 12$h2z9$|........##*######## #.#XL:  9 Next: 30% Place: Dungeon:7$hz..#######.##@# #######.### Noise: =--------  Time: 10770.5 (0.0)..z....#.##.# #.........# o) +0 long sword.#......##)### #.........# Cast: Magic Dart.'......#....# #...(.....#$hz . #.z....#....# #.........##. #.z....#....# #.........# z   wight#..#......#....# #.........#$h#{#?.......#....###.........#####......z....#...........#$h{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 battleaxe of freezing and wearing a +0 robe (83% tohit)  The searing ray hits the wight!$hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 battleaxe of freezing and wearing a +0 robe (83% tohit)  The searing ray hits the wight!  The wight is severely damaged.$ho X..z.$h 5===1.5 (1Ray $h$hf _(Press . to maintain the ray.)$h?u ****The searing ray hits the wight but does no damage.$h$hX...z$h 4---2+ $h $h- ^ _The wight is severely damaged.$hhD  The searing ray hits the wight.$h_****$h>X...)$hH3---3=3Magic Dart++ $hKV$h;YL _You destroy the wight!$h< $h= 3$hA  $h C t You stop channelling your searing ray. _$hYJ I$hY 4=$hf =$hp 5==$hu B$h~ ==$h ,$h $h $hr K6=$h B$h $hݎ ,$h $h ,$h $hٕ O=$hɘ $h ,$h $h a7=$h $hӣ $h7 $h $h $h $h $hʮ ,$h] $h O=$h $h $h* $h $h a8=$h $hg ,$hv +=$h b9==20==--78 M.... #F# ###.(...####.#######  ..##.#..### ..........#.#.......#####....#.##.##§...................#..............####.####..######...#........$|........##@######## #.# ..#######.##.# #######.##..z....#.##.# .#......##)### #.........##....#....#$h# 812.5 (39.0)--3.5 (40$h)(  Things that are here: _a +2 battleaxe of freezing; a +0 robe$h3$h$h$h$hf $ _$h,$h,$h$h$hN"P==$h$$h'$h*,$h,$hw/$hW2$h2$h4$h7$h7<,$h>$hA$hoE,$h1$h ..... #.#  #.. .(...####.###### #####.. ............... ....... ............... #......#####........... #................ #.....######...#....... #.....######...#....... $h*#...$|@.......##)###### #.....#######.##.# ## ........z....#.##.# #. #.......#......##)### #. ........'......#....# #. ##..... #.z....#....# #.  ...###. #.z....#....# #.  $hhS### #..#......#....# #.  #?.......#....###. $h ..... #.# #....(...####.#.... ... #......##### #........ #.....######...#. #.....######...#. #...$..##) #.....#.##.# ..z....#.##.# ##.......#......##)### ##..'......#....# #$h}#......#.z....#....# # ...###.##.z....#....# # ### #..#......#....# # #?.#....###$h-25.5 (12$h-,6.5 (13$hO$h6r _You see here a staff of air.$h, 3$h $h $hg $h! $ _$h $hE   ..... #.# #....(...####. ######..... .. #......##### #....... #.....######...# #.....######...# #...@|........##) #.....#.##.# ......#.##.# .##.#......##)# #.'......#....# ###......#.z....#....# $h_  ...###.##......#....#  ### #..#......#....#  #?.#....You now have 508 gold pieces (gained 25).  b - a wand of charming (7)$hH 17.0)$h +8.5 (2$h $hI H _Items here: )) [[.$h{3$h$hL$hS,$h$h X$hH$h9$h$h$hW$h$hJ $h$$h-$h-,$hk0$h4$hh7,$h:$hp>$hB$hC$hDE$haO$hS,$hW$hQr6# #...)|........##)######..#.....#######.##.# ...............#.##.# #.##.......#......##)### ##........'......#....# ####......#......#....# #....###.##......#....# ##### #..#......#....# # ##@.#....###. ####......z....#...$h$s ..........†......... ...........#....#... .........###....#... .........# #....#... .........# ##.###... .........# #...'...########## #####...$h},36.5 (8$h9+7.5 (9$h$hc _A - a scroll labelled CERPHU JIUQEQ$h} I$h- $hD B$h $h/ $h $h $h $h ,$hh $h $h ,$h $h $hУ ,$h: $h@ $h ,$h $h $h B$h& $h ,$hi $h^ ,$h $h $h $h B$hU $h ,$h $h n$h) ,$h $hK $hX ,$h5 $h7 $h ,$h $h $hs ,$h $h% $h ,$hA $h $h ,$h $h $hP $h $h" $h $hi ,$hB $h $h ,$h $h" $h ,$hg $h $h ,$h $h $h ,$hT $h $h ,$h ,$h B$hg $h` ,$h $h! $hs% B$h( ,$hx) $hr0 N _You now have 519 gold pieces (gained 11).$h1 $h12 $h2 $h64 $h+6 ,$h8 $h8 $h: ,$h; $h = $h> ,$hw? $hnA $h%C ,$hC $hD $hE $hIF $hI $h6K $hL ,$hM $h P $hQ $hQ $hUR $hoT $hV B$hKX $hY ,$h   #. $hzp Q  #. #####   #. #...# #.#   #. #...# #.#   #.##...# #.#  #.@....# #.# 78.5 (41.0)  ####...# #.#  $hp  #...# #.#   #...###.##   #...#....#  $hq v ##.##....####   #..........#   ####.......####  $hMq Y #........$hjv $hy ,9.5 (42$h} $h2 ; _Found a stone staircase leading down.$h_$h$hMB$h,$h2$h$h,$h$h$h,$hR$h$hE,$h$h$h,$h$h3$h,$hL . ...  #####....  ######........  #>....@....... 88.5 (9.0) #.............  #.########...)  #.##...# #.### #.##...# #.# #.##...# #.# #......# #.# ####...# #.# #...# #.#$h$h,9.5 (10.0)$h$h}% _Found a dagger.$hP $h$h,$ht$hT$h ,$h $hs$h.#######.##.......#......... #######>...@#.................$hMagic Dart#.########...)....#.##...# #.#####+##.##...# #.# @   Joseph (asleep)#.##...# #.##......# #.####$hn+292.5 (3.0)$h0+3.5 (4$hx8$h@  Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff and _wearing a +1 leather armour of positive energy.$h$hJoseph, a Mercenary Looks like a mercenary in a stupid-looking hat. Max HP: ~66Will: +$hdAC: +EV: ++  rF: ... rC: ... rPois: . rNeg: +..rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with your +0 long sword (while incapacitated). He has about 66% to hit you. Attack$h:@Max Damage Hit: +0 quarterstaff 24 He can open doors.$h $h} jAsoRock the DestroyerDemigod.Health: 74/74 ========================#######.#Magic: 20/20 ========================#........AC: 6Str: 8#........EV: 11Int: 32#........SH: 3Dex: 12#####........$hI cXL:  9 Next: 33% Place: Dungeon:7######....@.......Noise: ---------  Time: 10893.5 (4.0)#>...............@o) +0 long sword#.................Cast: Magic Dart#.########...)....#.##...# #.#####+##.##...# #.#@   Joseph (asleep)#.##...# #.##......# #.#####...# #.# $hg _A - a scroll labelled CERPHU JIUQEQ _You now have 519 gold pieces (gained 11). _Found a stone staircase leading down. _Found a dagger.  Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff and _wearing a +1 leather armour of positive energy.$ht $h $h[ $hE$hNPInventory: 30/52 slots Hand Weapons (go to first with ))  o - a +0 long sword (weapon)g - a +0 short sword  n - a +0 dagger of flamings - a +0 spear  t - a +1 dagger of venom Missiles (go to first with ()f - 23 poisoned darts  m - 5 throwing nets Armour (go to first with [)  c - a +0 leather armour (worn)  q - a +0 buckler (worn)  r - a +1 helmet (worn)  x - a +0 pair of boots (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)  z - a ring of wizardry (worn)D - a ring of fire Wands (go to first with /)b - a wand of charming (7)  $h-Ow - a wand of flame (9) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$hp6  m - 5 throwing nets Armour (go to first with [)  c - a +0 leather armour (worn)  q - a +0 buckler (worn)  r - a +1 helmet (worn)  x - a +0 pair of boots (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)  z - a ring of wizardry (worn)  D - a ring of fire Wands (go to first with /)  b - a wand of charming (7)  w - a wand of flame (9) Scrolls (go to first with ?)  k - a scroll of blinking  y - a scroll labelled BEUTEOWKUONU  A - a scroll labelled CERPHU JIUQEQ  B - a scroll labelled CAGEVI FYMEDUY Potions!  a - a bubbling puce potion  d - 9 potions of curing53%$h   w - a wand of flame (9)  k - a scroll of blinking  e - 2 glowing pink potions60$hy   k - a scroll of blinking  y - a scroll labelled BEUTEOWKUONU  i - a white potion6$h6  j - 2 fuming sapphire potions73$hG  y - a scroll labelled BEUTEOWKUONU  A - a scroll labelled CERPHU JIUQEQ  l - a fizzy yellow potion80$h' $hG)   A - a scroll labelled CERPHU JIUQEQ  B - a scroll labelled CAGEVI FYMEDUYp - 2 potions of enlightenment6$ho  B - a scroll labelled CAGEVI FYMEDUY  d - 9 potions of curing  u - 3 metallic cyan potions  v - a cyan potionbot$h  d - 9 potions of curing  j - 2 fuming sapphire potions$h'$h $h AsoRock the DestroyerDemigod.Health: 74/74 ========================#######.#Magic: 20/20 ========================#........AC: 6Str: 8#........EV: 11Int: 32#........SH: 3Dex: 12#####........XL:  9 Next: 33% Place: Dungeon:7######....@.......Noise: ---------  Time: 10893.5 (0.0)#>...............@o) +0 long sword#.................Cast: Magic Dart#.########...)....#.##...# #.#####+##.##...# #.#@   Joseph (asleep)#.##...# $ha #.##......# #.#####...# #.# _A - a scroll labelled CERPHU JIUQEQ _You now have 519 gold pieces (gained 11). _Found a stone staircase leading down. _Found a dagger.  Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff and _wearing a +1 leather armour of positive energy.$h $h8 $h ..#######.#........##########....>........@.......########...)#...# #.#####+#..### $hl $h7 +4.5 (1$h $h] $h5..#######.#........##########....>....@..########...)#...# #.#####+#..### ##.##$h;@@launcher)Found a stone staircase leading down. _Found a dagger.  Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff andwearing a +1 leather armour of positive energy.Joseph shouts!  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.$huN(((((($hB2......$hGe55-------===5$hO$hRO _Joseph shoots a sling bullet. The sling bullet hits you!!$h6 #######.#........##########....>....@...########@..)#...# #.#####+# ..### ##.##.....$h! $hQ O(((((($h{ 3......$hZ~ /--6$h $h O _Joseph shoots a sling bullet. You block the sling bullet.$h........##########....>......@$hݎV...........$h ########...)...# #@#####+# ..###$h<! $hb##.##.....#.####$hԘ$hO((((((($hf)].....)@$h*m6=--------7$h0$h*3{ _Joseph shoots a sling bullet. The sling bullet completely misses you.$h+ .####..######............>...............@...........########...).......# #.#####+# ..### ... $h ,Z#..........##.... $h'3$h7b-8Magic Dart$h<$h}>$hr #####.......######..........>...............@.........########...)...# #.#####+# ..###...####.......########.... $h{$h@-9$h$h3$hq#$h8&`7=900$h*$h2,$h`$hk&1$h$h$h2) Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Iskenderun's Mystic BlastConjuration/Translocation 8%4  d - Fulminant PrismConjuration/Alchemy8%4 Select a spell to describe[!]/[I] toggle spell headers$h$h$hz6#........AsoRock the Destroyer#####........Demigod######............$hvHealth: 57/74 ==================------$h)#>...............@Magic: 20/20 ========================#.................AC: 6Str: 8#.########...)....EV: 11Int: 32#.##...# #.#####+#SH: 3$hIDex: 12#.##...# #.#$hkEXL:  9 Next: 33% Place: Dungeon:7#.##...# #@#Noise: ---------  Time: 10901.5 (0.0)$h#......# #.#o) +0 long sword$h####...# #.#Cast: Magic Dart#...# #.#$hϨ#...###.###...#....#.$h ##.##....####. $hB#..........##.... ####.......########....  $he_wearing a +1 leather armour of positive energy.Joseph shouts!  $h(Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. _Joseph shoots a sling bullet. The sling bullet hits you!! _Joseph shoots a sling bullet. You block the sling bullet. _Joseph shoots a sling bullet. The sling bullet completely misses you.$h$h$h$hN$hB #........  AsoRock the Destroyer #####........  Demigod ######............  Health: 57/74 ==================------ #>...............@  Magic: 16/20 ===================----- #.................  AC: 6Str: 8 #.########...)....  EV: 11Int: 32 #.##...# #*#####+#  SH: 3Dex: 12 #.##...# #*# XL:  9 Next: 33% Place: Dungeon:7 #.##...# #@# Noise: ---------  Time: 10901.5 (0.0) #......# #*# o) +0 long sword ####...# #*# Cast: Magic Dart #...# #.# #...###.##$h #...#....# .  ##.##....#### .  #..........# #....  ####.......########....  _Joseph shoots a sling bullet. You block the sling bullet. _Joseph shoots a sling bullet. The sling bullet completely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$hAiming: Fulminant Prism (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target$h [***@.$h]*****.$hh******@$h35**$hD ............  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [the floor.]$h @..$hb ***********.***$h^ #........AsoRock the Destroyer#####........Demigod######............Health: 57/74 ==================------#>...............@Magic: 16/20 ===================-----#..........*......AC: 6$h_ TStr: 8#.########...)....EV: 11Int: 32#.##...# #.#####+#$h-_ ZSH: 3Dex: 12$hO_ ]#.##...# #.#$hq_ XL:  9 Next: 33% Place: Dungeon:7#.##...# #@#$h_ Noise: ---------  Time: 10901.5 (0.0)#......# #.#$h_ o) +0 long sword####...# #.#$h_ xCast: Magic Dart#...# #.#$h_ #...###.###...#....#$h` . *   fulminant prism (unaware)##.##....####.$h>` >#..........##....$h`` ####.......########....$h` Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$h` Aiming: Fulminant Prism (dangerous; 8% risk of failure)  $h` BPress: ? - help, Dir - move target$he 5===2.5 (1$hl U**$ho 6 _You conjure a prism of explosive energy!$h.$hԧ5*@@   Joseph (launcher)*   fulminant prism (unaware)$hB---3Magic Dart$hU**$h] _Your fulminant prism crackles loudly.$hYX #........  AsoRock the Destroyer #####........  Demigod ######............  Health: 57/74 ==================------ #>...............@  Magic: 14/20 ================-------- #..........*......  AC: 6Str: 8$hDZ #.########.@.)....  EV: 11Int: 32 #.##...# #*#####+#  SH: 3Dex: 12$hgZa #.##...# #*#$hZ XL:  9 Next: 33% Place: Dungeon:7 #.##...# #@#$hZ Noise: ---------  Time: 10903.5 (0.0) $hZ#......# #.# o) +0 long sword$hZd ####...# #.#$h[` Cast: Magic Dart $h[N#...# #.# $h8[O#...###.## $hV[#...#....# . @   Joseph (launcher) $hq[##.##....#### . *   fulminant prism (unaware) #..........# #....$h[# ####.......########....$h[.Casting: Fulminant Prism (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$h[yAiming: Searing Ray (safe; 1% risk of failure)  $hC\Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +1 leather armour of positive  energy (83% to hit)$hj#........AsoRock the Destroyer#####........Demigod######............Health: 57/74 ==================------#>...............@Magic: 14/20 ================--------#..........*......AC: 6$h¿Str: 8#.########.*.)....EV: 11Int: 32#.##...# #*#####+#SH: 3Dex: 12$h:#.##...# #*#XL:  9 Next: 33% Place: Dungeon:7#.##...# #@#$hNoise: ---------  Time: 10903.5 (0.0)#......# #.#$h20o) +0 long sword$hP####...# #.#Cast: Magic Dart$hl#...# #.##...###.###...#....#$h. @   Joseph (launcher)$h##.##....####. *   fulminant prism (unaware)$hH#..........##....$hk####.......########....Confirm with . or Enter, or press ? or * to list all spells.$hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$h#Aim: Joseph, wielding a +0 sling and wearing a +1 leather armour of positive  energy (83% to hit)  $hBThe searing ray hits Joseph.$hK*@.., ally target)*Press: ? - help, Shift-Dir - straight line: Joseph, wielding a +0 sling and wearing a +1 leather armour of positive  energy (83% to hit)  The searing ray hits Joseph.  Joseph is lightly wounded.  $h1LP(Press . to maintain the ray.)$hQ|*((*$h$h' $hm############## )$h0  Joseph shoots a sling bullet. The sling bullet hits you!  Your fulminant prism explodes!$hR:The blast of energy engulfs Joseph!!$hA............@..$hB50$h+C--$hoC=======$hC$4.5 (1$hI=Ray $hK$hRZ _Joseph is heavily wounded.$hCY ****The searing ray hits Joseph!$h .@..  Joseph is heavily wounded.$hZN((($h,h..@3-==-----5+ $hkm$hop _Joseph shoots a sling bullet. The sling bullet misses you.$h* **** The searing ray hits Joseph!$h .@..  Joseph is severely wounded.$hE H(($h8 ,..$h< 39------2-------6++ $h$> $h? N _Joseph shoots a sling bullet. The sling bullet hits you!$hAP **** The searing ray hits Joseph!$h .@..  Joseph is almost dead.You finish channelling your searing ray.$h+H(($hLaS...$hck25---------7$hg$hhN _Joseph shoots a sling bullet. The sling bullet hits you!$hI #........  AsoRock the Destroyer #####........  Demigod ######............  Health: 25/74 ========---------------- #>.......****....@  Magic: 8/20=========--------------- #........***......  AC: 6Str: 8 #.########*@.)....  EV: 11Int: 32 #.##...# #*#####+#  SH: 3Dex: 12 #.##...# #*# XL:  9 Next: 33% Place: Dungeon:7 #.##...# #@# Noise: ==-------  Time: 10907.5 (0.0) #......# #.# o) +0 long sword ####...# #.# Cast: Magic Dart #...# #.#[13;$h9H #...###.## #...#....# . @   Joseph (launcher) ##.##....#### . #..........# #.... ####.......########....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: Joseph, wielding a +0 sling and wearing a +1 leather armour of positive  energy (almost dead)$hY$h#........AsoRock the Destroyer#####........Demigod######............Health: 25/74 ========----------------$hŴ'#>...............@Magic: 12/20 ==============----------#.................AC: 6Str: 8#.########.@.)....EV: 11$hInt: 32#.##...# #.#####+#SH: 3$hLDex: 12#.##...# #.#XL:  9 Next: 33% Place: Dungeon:7#.##...# #@#Noise: ==-------  Time: 10907.5 (0.0)#......# #.#o) +0 long sword####...# #.#$hz Cast: Magic Dart#...# #.##...###.###...#....#$h. @   Joseph (launcher)##.##....####$hĵG.#..........##....$hk####.......########....Confirm with . or Enter, or press ? or * to list all spells.$hrAiming: Fulminant Prism (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: Joseph, wielding a +0 sling and wearing a +1 leather armour of positive  $h0penergy (almost dead)  Okay, then.$h$hݽ$h$h. _$hQ) #........  AsoRock the Destroyer #####........  Demigod ######............  Health: 25/74 ========---------------- #>...............@  Magic: 10/20 ============------------ #.................  AC: 6Str: 8 #.########.@.)....  EV: 11Int: 32 #.##...# #*#####+#  SH: 3Dex: 12 $hRL#.##...# #*# XL:  9 Next: 33% Place: Dungeon:7 #.##...# #@# Noise: ==-------  Time: 10907.5 (0.0) #......# #.# o) +0 long sword ####...# #.# Cast: Magic Dart$hR #...# #.# #...###.## #...#....# . @   Joseph (launcher) ##.##....#### . #..........# #.... ####.......########....Casting: Fulminant Prism (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$hRAim: Joseph, wielding a +0 sling and wearing a +1 leather armour of positive  energy (almost dead, 83% to hit)$h>#........AsoRock the Destroyer#####........Demigod######............Health: 25/74 ========----------------$h\>#>...............@Magic: 10/20 ============------------#..........*......AC: 6Str: 8$h~>#.########.*.)....EV: 11Int: 32$h>#.##...# #*#####+#SH: 3$h>Dex: 12#.##...# #*#$h?XL:  9 Next: 33% Place: Dungeon:7#.##...# #@#$hG?tNoise: ==-------  Time: 10907.5 (0.0)#......# #.#o) +0 long sword####...# #.#$hx? Cast: Magic Dart#...# #.##...###.###...#....#$h@<. @   Joseph (launcher)##.##....####.#..........##....####.......########....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$h5@Aim: Joseph, wielding a +0 sling and wearing a +1 leather armour of positive  energy (almost dead, 83% to hit)  The searing ray hits Joseph.$hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling and wearing a +1 leather armour of positive  energy (almost dead, 83% to hit)  The searing ray hits Joseph.  Joseph is almost dead.$h~c..@.$hh8.5 (1Ray $h$hf _(Press . to maintain the ray.)$hA  The searing ray hits Joseph!$h****$h@~ c..).$h! 2 9/20 --47-9Magic Dart+ _You kill Joseph!$h $h m _Your Conjurations skill increases to level 9!$h%H $hH $hI $hU 8-$hz^ &0$hb X6-10.5 (1$h-h $h)j  $hLj a_You start resting. You stop channelling your searing ray.$h3$h$h$h6$h,$h$h$h*$hd$hO710/20$h)==$h9$h,$hf$h$h7$h$h$hI8=$h$h$h$==$h$hX$h:$haN11=$h4$h79$h2=$hQ$h@$hu$h$h,$h$h$h"30$h 2=$h$h$hG$h$h1$hs72=$h$h$h$h$31$h 0=$h$h$h@$hm$hf,$h$hq$h9=$h:$h@$hyK2=$h$hb$hM3=$h1$hL,$h$hD$hq93$h$h,$hH$hI$hx2=$h$h$hL4=$h_ $h4 $ha %4$h (=$h $h$h$h#$h%$hHK5=$h3$h4,$h|$h$h9=$hb$hO6$hk $h"d5==$h'$$h&,$hh*7=$h*$h,,$h-$h/P==$h1$h2$h$3K8=$hf4$hJ6$h6D6=$h7$hy9,$h:$h<$h<99$h=$h?,$h!A$hO=$h$h$h$h$h+ f407=$hv $h1 $h& ,$h $h $h$h$h$h"S1=$h$h$h9=$h$h$h$h $h$h(Q2=8$hZ(=$h $h,$h$h,$h$hT$h|93$h-$h@$hd9=$h"$hL $h D9=$h$!$h["$h"=4=$h"$h#$h&,$h'$hu(,$h($h)$h`*]5==$hE+$h8,,$h-$h3 - _You start resting.$hx:070.5 (60.0)$h=\20==1.5 (61$hB$h%D% _Magic restored.$h3$h׆$hgO6$h$hB$h&$hSp7===$h$h?,$hk$h,$hT$h,$hM$h$hBK8=$h$h,$hX$h,$h$h9$h$hD,$hT$hJj50=$hx$h3,$h=$hջ,$h$ha1=$h$h?,$h$h,$hg$hl$h92$h$h,$h$hR,$h}$had53=$h$h,$h$h,$h$hx$hW4=$hX$h,$h*$h;5$he$h@$hp$h$he,$h$h$hL$h$hAa6=$h$h,$h$h,$h$hQ$h#7$h2=$h$hq$h$h$h8$h$h$h $h\ ,$h $h$h59=$h$h$h,$h$h,$h$h$hV60=$h$h ,$h@!$h"$h"$h#$h%$h%%1$h&$h),$hE*$h+$h,$h*-$h.$h./D2=$h0$h)2,$hG3$h4$h4$h5$h7$h7#3$h72=$h8$h:$h:$h<$h=,$h[?$h@$h@$hB$hC$hC%4$h1E$hF$h G$hH$hI,$hK$hL$hL#5$hL(=$hN$hO,$h*Q$hR,$hT$hW$h@WU6=$hX$hZ,$h\$h^,$h)`$ha$h!b%7$hVc$hd,$h6f$h]h,$hi$hek$hk58=$hk$hl$hn,$hp$hq,$hs$hu$hAuU9=$hv$h[x,$hy$h~,$h$ht$h&70$h$hi$h$h$hH,$h|$h $hxK1=$h$h,$hÏ$h,$h$hݔ,$h˘2=$he$h$h$hT,$hq$h$h0%3$hQ$h,$h$h$hХ$h$h _ _You start resting.$h/1059.5 (88$hU[4=60.5 (89$h$h" _HP restored.$hM #....... #####......#####............>.......@............######...)....)#####+###....####...# #.#...$hd$h11.5 (1.0)$h$h)$hbM. .. #####........#####............>..........................######...)....####+#.###......# #.#...$hd&2$h%i$hkn  Things that are here: _a +0 sling; a +0 quarterstaff; a +1 leather armour of positive energy$hIEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  o - a +0 long sword (weapon)g - a +0 short sword  n - a +0 dagger of flamings - a +0 spear  t - a +1 dagger of venom Armour (go to first with [)  c - a +0 leather armour (worn)  q - a +0 buckler (worn)  r - a +1 helmet (worn)  x - a +0 pair of boots (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)  z - a ring of wizardry (worn)D - a ring of fire Floor Items ([,] to select) Hand Weaponsa +0 sling[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $h G  a +0 long sword (weapon) a +0 short sword a +0 dagger of flaming a +0 spear a +1 dagger of venom $h}G FArmour (go to first with [) a +0 leather armour (worn) a +0 buckler (worn) a +1 helmet (worn) pair of boots$hG { the +4 ring mail of the Gloaming {rC+ Stlth+} $hG the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=) $hG Ua ring of wizardry (worn) a ring of fire $hH sFloor Items Hand Weapons $h5H W a - a +0 sling  b - a +0 quarterstaff $hQH lArmour  c - a +1 leather armour of positive energy$hnH $hm$hs$h)|#........AsoRock the Destroyer#........Demigod#........Health: 74/74 ========================#####........$h|Magic: 20/20 ========================######............AC: 6Str: 8#>................EV: 11Int: 32#.................$h|SH: 3Dex: 12#.########...)....$h0}QXL:  9 Next: 47% Place: Dungeon:7#.##...# #@#####+#Noise: ---------  Time: 11062.5 (0.0)#.##...# #.#o) +0 long sword#.##...# #.#$hR}mCast: Magic Dart#......# #.#$h}####...# #.##...# #.##...###.##$h}o#...#....#. $h}C##.##....####.  $h}_You start resting. _Magic restored. _You start resting. $h~_HP restored.  Things that are here: _a +0 sling; a +0 quarterstaff; a +1 leather armour of positive energy$h0~$h$h _$h?$hСd  You start removing your armour.$h+3.5 (1$h$h̴$h+4.5 (2$h5$hl$h7+5.5 (3$hc$h$h+6.5 (4$h'$hB$h}+7.5 (5$hz$h 32 _You continue removing your +0 leather armour. x5$h$h!$hX  You finish removing your +0 leather armour.  $hAYou start putting on your armour.$hX +8.5 (6$h  $h $h +9.5 (7$hS $h3 $h ,70.5 (8$h# $h) $h- +1.5 (9$hb1 $h66 $hM< ,2.5 (10.0)$h? $hQA 4 71 $hxA _You continue putting on your +1 leather armour of positive energy. x5  You finish putting on your +1 leather armour of positive energy.$h-F $hJK $hL c _You feel more protected from negative energy.$h~ $h Drop what?31/52 slots (_ for help) Hand Weapons (select all with ))  o - a +0 long sword (weapon)$h !g - a +0 short sword  n - a +0 dagger of flamings - a +0 spear  t - a +1 dagger of venom Missiles (select all with ()f - 23 poisoned darts  m - 5 throwing nets Armour (select all with [)  q - a +0 buckler (worn)  r - a +1 helmet (worn) $h x - a +0 pair of boots (worn)  E - a +1 leather armour of positive energy (worn)c - a +0 leather armour $h  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} $h: Jewellery (select all with "=)  z - a ring of wizardry (worn)$h[ .D - a ring of fire $h| `Wands (select all with /) $h [Up|Down] select [PgDn|>] page down [PgUp|<] page up$h B[Esc] exit $h Letters toggle [.|Space] toggle selected[top]$h5(1 turn)  o - a +0 long sword (weapon)  c + a +0 leather armour[Enter] accept (1 chosen)$h1 $h?R c - a +0 leather armour$h.(1 turn)  g + a +0 short sword  c - a +0 leather armour[Enter] accept (1 chosen)$h2 turns)  g + a +0 short sword  s + a +0 spear2$h] $h s#........AsoRock the Destroyer#........Demigod#........Health: 74/74 ========================#####........Magic: 20/20 ========================######............AC: 7Str: 8#>................EV: 11Int: 32#.................SH: 3Dex: 12#.########...)....XL:  9 Next: 47% Place: Dungeon:7#.##...# #@#####+#Noise: ---------  Time: 11072.5 (0.0)#.##...# #.#$h o) +0 long sword#.##...# #.#Cast: Magic Dart#......# #.#####...# #.##...# #.##...###.###...#....#. ##.##....####.  _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +1 leather armour of positive energy. x5  You finish putting on your +1 leather armour of positive energy. _You feel more protected from negative energy.$h! $h^ $h! $h +3.5 (1$hh $h ? _You drop a +0 short sword.$hP +4.5 (2$h $h $h $hh * _You drop a +0 spear.$h$hInventory: 29/52 slots Hand Weapons (go to first with ))  o - a +0 long sword (weapon)  n - a +0 dagger of flaming  t - a +1 dagger of venom Missiles (go to first with ()f - 23 poisoned darts  m - 5 throwing nets Armour (go to first with [)  q - a +0 buckler (worn)  r - a +1 helmet (worn)  x - a +0 pair of boots (worn) $h E - a +1 leather armour of positive energy (worn)c - a +0 leather armour  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)  z - a ring of wizardry (worn)D - a ring of fire Wands (go to first with /)b - a wand of charming (7)  w - a wand of flame (9) Scrolls (go to first with ?) $h,[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h1pI m - 5 throwing nets Armour [  q - a +0 buckler (worn)  r - a +1 helmet (worn)  x - a +0 pair of boots (worn)$hp E1 leather armour of positive energy (worn)  c - a +0 leather armour  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)  z - a ring of wizardry (worn)  D - a ring of fire Wands (go to first with /)b - a wand of charming (7)  w - a wand of flame (9) Scrolls ?) $hq k - a scroll of blinking  y - a scroll labelled BEUTEOWKUONU  A - a scroll labelled CERPHU JIUQEQ  B - a scroll labelled CAGEVI FYMEDUY Potions (go to first with !)  a - a bubbling puce potion42%$hU r - a +1 helmet (worn)  x - a +0 pair of boots (worn)  d - 9 potions of curing  e - 2 glowing pink potions57$h  x - a +0 pair of boots (worn)  c - a +0 leather armour  i - a white potion64$h   c - a +0 leather armour  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  j - 2 fuming sapphire potions71$hn   h - the +4 ring mail of the Gloaming {rC+ Stlth+} $ho  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3}  l - a fizzy yellow potion8$h i C - the +0 chain mail "Odock" {rN+ Will+ Dex+3}  D - a ring of firep - 2 potions of enlightenment  u - 3 metallic cyan potions  v - a cyan potionbot$ht/$h$hTs  D - a ring of fire  w - a wand of flame (9)$hqo $hu $h7} #........AsoRock the Destroyer#........Demigod#........Health: 74/74 ========================#####........Magic: 20/20 ========================######............AC: 7Str: 8#>................EV: 11Int: 32#.................SH: 3$h} Dex: 12#.########...)....XL:  9 Next: 47% Place: Dungeon:7#.##...# #@#####+#Noise: ---------  Time: 11074.5 (0.0)#.##...# #.#o) +0 long sword#.##...# #.#Cast: Magic Dart#......# #.#####...# #.##...# #.#$h~ /#...###.###...#....#. ##.##....####. You start putting on your armour. $hQ~ S_You continue putting on your +1 leather armour of positive energy. x5  You finish putting on your +1 leather armour of positive energy. _You feel more protected from negative energy. _You drop a +0 short sword. _You drop a +0 spear.$h $h $h $hǏ $h $h Read which item? Scrolls  k - a scroll of blinking  y - a scroll labelled BEUTEOWKUONU  A - a scroll labelled CERPHU JIUQEQ  B - a scroll labelled CAGEVI FYMEDUY [!] read|quaff|evoke[?] describe selected$h$h $h?)#........AsoRock the Destroyer#........Demigod#........Health: 74/74 ========================#####........Magic: 20/20 ========================######............AC: 7Str: 8#>................EV: 11Int: 32#.................SH: 3Dex: 12$h#.########...)....XL:  9 Next: 47% Place: Dungeon:7#.##...# #@#####+#Noise: ---------  Time: 11074.5 (0.0)#.##...# #.#o) +0 long sword#.##...# #.#Cast: Magic Dart#......# #.#####...# #.##...# #.##...###.###...#....#.$h ##.##....####. You start putting on your armour. $h?_You continue putting on your +1 leather armour of positive energy. x5  You finish putting on your +1 leather armour of positive energy. _You feel more protected from negative energy. $hh6_You drop a +0 short sword. _You drop a +0 spear.$hhYou finish putting on your +1 leather armour of positive energy. _You feel more protected from negative energy. _You drop a +0 short sword. _You drop a +0 spear.  As you read the scroll labelled BEUTEOWKUONU, it crumbles to dust.  It is a scroll of identify.$hQ/  --more--$he $h Identify which item? (\ to view known items) Scrolls (select first with ?)  A - a scroll labelled CERPHU JIUQEQ  B - a scroll labelled CAGEVI FYMEDUY Potions (select first with !)  a - a bubbling puce potion  e - 2 glowing pink potions  i - a white potion  j - 2 fuming sapphire potions  l - a fizzy yellow potion  u - 3 metallic cyan potions  v - a cyan potion[?] describe selected$h$hD$ha#........AsoRock the Destroyer#........Demigod#........Health: 74/74 ========================#####........Magic: 20/20 ========================######............AC: 7Str: 8#>................EV: 11Int: 32#.................SH: 3Dex: 12#.########...)....$hdXL:  9 Next: 47% Place: Dungeon:7#.##...# #@#####+#Noise: ---------  Time: 11074.5 (0.0)#.##...# #.#o) +0 long sword#.##...# #.#Cast: Magic Dart#......# #.#####...# #.##...# #.##...###.###...#....#. ##.##....####. You finish putting on your +1 leather armour of positive energy. _You feel more protected from negative energy. _You drop a +0 short sword. _You drop a +0 spear.  $h˺dAs you read the scroll labelled BEUTEOWKUONU, it crumbles to dust.  It is a scroll of identify.$h$hs+5.5 (1$hE$h\ _e - 2 potions of heal wounds$hΚ$hoRead which item? Scrolls  k - a scroll of blinking  A - a scroll labelled CERPHU JIUQEQ $h B - a scroll labelled CAGEVI FYMEDUY [!] read|quaff|evoke[?] describe selected$h_^$h&e$ho#........AsoRock the Destroyer#........Demigod#........Health: 74/74 ========================#####........Magic: 20/20 ========================######............AC: 7Str: 8#>................EV: 11Int: 32#.................SH: 3Dex: 12#.########...)....XL:  9 Next: 47% Place: Dungeon:7#.##...# #@#####+#Noise: ---------  Time: 11075.5 (0.0)#.##...# #.#o) +0 long sword$h$p#.##...# #.#Cast: Magic Dart#......# #.#####...# #.##...# #.##...###.###...#....#. ##.##....####.  _You feel more protected from negative energy. _You drop a +0 short sword. _You drop a +0 spear.  As you read the scroll labelled BEUTEOWKUONU, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of heal wounds$h * *,*######* *,*######**** *,*###,,,****,*###.,,,*,,,,,.....,,,*,,,,,......,,,+,,,,,######,,,*,,,,,#...###@#####+#,,,*,,,,,#...###.#####.#,,,*,,,,,#...###.#####.#****,,,,,....###.#####.#*******,*#...###.#####..,,,,,,*,*#...###.#######*****,*,*#...###.####### *,*,*#...#....###### *,,,*,,,As you read the scroll labelled CERPHU JIUQEQ, it crumbles to dust.$h?+6.5 (1$h"$hY _You feel aware of your surroundings. It was a scroll of revelation.$hc5 $h 7 sRead which item? Scrolls $hF7  k - a scroll of blinking  B - a scroll labelled CAGEVI FYMEDUY [!] read|quaff|evoke$hb7 G[?] describe selected$h1 $hŞ $h \#........* *,* AsoRock the Destroyer#######........* *,* Demigod$h* {#######........**** *,* Health: 74/74 ========================#######........,,,****,* Magic: 20/20 ========================######............,,,*,,,,, AC: 7Str: 8$hr #>................,,,*,,,,, EV: 11Int: 32#.................,,,+,,,,, SH: 3Dex: 12$h 1#.########...)....,,,*,,,,, XL:  9 Next: 47% Place: Dungeon:7$hx L#.##...###@#####+#,,,*,,,,, Noise: ---------  Time: 11076.5 (0.0)#.##...###.#####.#,,,*,,,,, o) +0 long sword#.##...###.#####.#****,,,,, Cast: Magic Dart#......###.#####.#*******,*####...###.#####..,,,,,,*,*#...###.#######*****,*,* #...###.####### *,*,* $hĢ p#...#....###### *,,,. ##.##....####*,,,.  _You drop a +0 spear.  As you read the scroll labelled BEUTEOWKUONU, it crumbles to dust.  $h It is a scroll of identify. _e - 2 potions of heal woundsAs you read the scroll labelled CERPHU JIUQEQ, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.$h : ##################............#######...###@#####+##...###.#####.##...###.#####.#....###.#####.##...###.#####..#...###.########...###.########...#....######As you read the scroll labelled CAGEVI FYMEDUY, it crumbles to dust.  A wave of despondency washes over your surroundings.$h Y7.5 (1Will/2 $h $h 7 _It was a scroll of vulnerability.$h$hRead which item? Scrolls  k - a scroll of blinking $h[!] read|quaff|evoke[?] describe selected$hj$hq$hx#........* *,* AsoRock the Destroyer#######........* *,* Demigod#######........**** *,* Health: 74/74 ========================#######........,,,****,* Magic: 20/20 ========================######............,,,*,,,,, AC: 7Str: 8#>................,,,*,,,,, EV: 11Int: 32#.................,,,+,,,,, SH: 3Dex: 12$h)z#.########...)....,,,*,,,,, XL:  9 Next: 47% Place: Dungeon:7#.##...###@#####+#,,,*,,,,, Noise: ---------  Time: 11077.5 (0.0)#.##...###.#####.#,,,*,,,,, o) +0 long sword#.##...###.#####.#****,,,,, Cast: Magic Dart#......###.#####.#*******,* Will/2 ####...###.#####..,,,,,,*,*#...###.#######*****,*,* #...###.####### *,*,* #...#....###### *,,,. ##.##....####*,,,.  _e - 2 potions of heal woundsAs you read the scroll labelled CERPHU JIUQEQ, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.  As you read the scroll labelled CAGEVI FYMEDUY, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.$h?P  Okay, then.$h$h$h. _$h:=$hDpInventory: 26/52 slots Hand Weapons (go to first with ))  o - a +0 long sword (weapon)  n - a +0 dagger of flaming  t - a +1 dagger of venom Missiles (go to first with ()f - 23 poisoned darts  m - 5 throwing nets Armour (go to first with [) $hD: q - a +0 buckler (worn)  r - a +1 helmet (worn)  x - a +0 pair of boots (worn)  E - a +1 leather armour of positive energy (worn)c - a +0 leather armour  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)  z - a ring of wizardry (worn)D - a ring of fire $hDWands (go to first with /)b - a wand of charming (7)  w - a wand of flame (9) $hDaScrolls (go to first with ?) $h!E[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h $h" $h #........* *,* AsoRock the Destroyer#######........* *,* Demigod#######........**** *,* Health: 74/74 ========================#######........,,,****,* Magic: 20/20 ========================######............,,,*,,,,, AC: 7Str: 8#>................,,,*,,,,, EV: 11Int: 32#.................,,,+,,,,, SH: 3Dex: 12#.########...)....,,,*,,,,, XL:  9 Next: 47% Place: Dungeon:7#.##...###@#####+#,,,*,,,,, Noise: ---------  Time: 11077.5 (0.0)#.##...###.[4$h T0m#####.#,,,*,,,,, o) +0 long sword#.##...###.#####.#****,,,,, Cast: Magic Dart#......###.#####.#*******,* Will/2 ####...###.#####..,,,,,,*,*#...###.#######*****,*,* #...###.####### *,*,* #...#....###### *,,,. ##.##....####*,,,. As you read the scroll labelled CERPHU JIUQEQ, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.  As you read the scroll labelled CAGEVI FYMEDUY, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _Okay, then.$h $h/ $h $h1$h9$$hG<2Drop what?$h<)26/52 slots (_ for help) $h<gHand Weapons (select all with )) $h =6 o - a +0 long sword (weapon) $h>=2 n - a +0 dagger of flaming $hq= t - a +1 dagger of venom $h Missiles (select all with ()f - 23 poisoned darts  m - 5 throwing nets Armour (select all with [)  q - a +0 buckler (worn)  r - a +1 helmet (worn)  x - a +0 pair of boots (worn)  E - a +1 leather armour of positive energy (worn)c - a +0 leather armour  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (select all with "=)  z - a ring of wizardry (worn)D - a ring of fire Wands (select all with /)b - a wand of charming (7)  w - a wand of flame (9) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]$h%o8  f - 23 poisoned darts  m - 5 throwing nets Armour (select all with [)  q - a +0 buckler (worn)  r - a +1 helmet (worn)  x - a +0 pair of boots (worn)  E - a +1 leather armour of positive energy (worn)  c - a +0 leather armour  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (select all with "=)z - a ring of wizardr  D - a ring of fire Wands (select all with /)  b - a wand of charming (7)  w - a wand of flame (9) $hoZScrolls (select all with ?)  k - a scroll of blinking Potions!  a - a bubbling puce potion  d - 9 potions of curing41%$hP5 }  E - a +1 leather armour of positive energy (worn) $h5  c - a +0 leather armour  e - 2 potions of heal wounds50$h (1 turn)  c + a +0 leather armour[Enter] accept (1 chosen)$h c + a +0 leather armour  k - a scroll of blinking  i - a white potion  j - 2 fuming sapphire potions  l - a fizzy yellow potion$h8p - 2 potions of enlightenment  u - 3 metallic cyan potions  v - a cyan potionbot$h$h#........* *,* AsoRock the Destroyer#######........* *,* Demigod#######........**** *,* Health: 74/74 ========================#######........,,,****,* Magic: 20/20 ========================######............,,,*,,,,, AC: 7Str: 8$h#>................,,,*,,,,, EV: 11Int: 32#.................,,,+,,,,, SH: 3Dex: 12#.########...)....,,,*,,,,, XL:  9 Next: 47% Place: Dungeon:7#.##...###@#####+#,,,*,,,,, Noise: ---------  Time: 11077.5 (0.0)$hP#.##...###.#####.#,,,*,,,,, o) +0 long sword#.##...###.#####.#****,,,,, Cast: Magic Dart#......###.#####.#*******,* Will/2 ####...###.#####..,,,,,,*,*#...###.#######*****,*,* #...###.####### *,*,* #...#....###### *,,,. ##.##....####*,,,. As you read the scroll labelled CERPHU JIUQEQ, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.  $hAs you read the scroll labelled CAGEVI FYMEDUY, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. _Okay, then.$h*8.5 (1$hH$h`3 _You drop a +0 leather armour.$h~$hH$hj$h&$h$h:$h$h$h$hώ$hݏ$hn$hɔ,$h$h؟>  You see here a +0 dagger.$h$h^ _$h$hR$hX$h$h$h$hC$ho$h$h$h޵$h $h$he$h\$h$hž$h-$hg,$h$h$h5$h_$h~$h.$h$h$h$hL *..,,,,,,,,* #######.#*******,* #........# *,* ## ######........# *,* #. ######........#### *,# #. ######...........#**#.## #. ##...............#,....# #. .................#.....#*#######. ................@'......,........89.5 ($h11.0) ######...).......#.....#*#######. ...###[#####+#...#,....# #. ...###.#####.#...#,,0..# #. ...###.#####.#####,,,..# ## ...###.#####.#*******,## ### $h...###.#####..,,,,,,*,* #.) ...###.#######*****,*,* #.# $h...###.####### *,*,*##*** #.# _You open the door.$hK _Found 2 flux baubles.$h!3$hF$hk$hY$h _  There is an open door here. _$h,$h,$h$hU$hU$hc$h$h$h$he$hC $hw $h $hl $h,$h$h$h$h$hW$h$ha$h$h$hJ$hA$ho$h$h?$hh$h$h$h$h$h$h: $hN$$h$$h%$h%$h1'$h'$h"($h($h-$h.$h.$h=/$h]1$hm2$h2$h2$h4$hC6,$h6$ht8$hD9$ho9$h9$h;$h<,$h==$h?$hUA,$h'B$hD$hKE,$h)F$h#H$hI,$hJ$hL$hN$h$hIZ$h\n _You feel your willpower return.$h^3$h_$hDa$hb,$hc$hj$h@l,$hm$ho$hq,$hs$h4u$hv$hv$hw$hz$hu|,$h}}$h$h,$h)$h$h,$hъ$h׌$h&,$h$h$h,$h$h$h%$hF$h=$h$hB$h6$h,$h$h$h,$h$h$h\$h$h$h$hl,$h$h:$hl,$h$h$h,$h$h$hI,$h$h$h+,$h$hD$h,$hf$h{$h<,$h $h@$h$h$h$h$h:,$h$h4 a  You see here a staff of air.$hh"$h" _$hG',$h)$h)$h/$hW2$h4,$h6$h8$h;,$hu<$h0@@  There is an open door here.$h|B$hB _$hBD$hF$h{H$hH$h5J$hL$hM$hM$hyO$hP$hDR$hfR$h$S$h/U$hW,$hW$h8Z$h[,$h8]$h^$h`,$h'a$h c$hd,$he$hk$h6m,$hm$ho$hp,$hq$hGs$h.t,$ht$hav$hEw,$hw$hy$hH #...............#.##. * #.##.......#......##) * #.#........'......#.. * #.###......#......#. * #.....###.##......#. * ####### #..#......#. *##........#. * ##########........ **************#.@........$h154.5 (65 ,,,,,,,,,,,,,,#.###...........#. ****,,,,,,,,,,#.* #.........###. *,,,,,,,,,,,,,#.* #.........# #. *,**,,,,,,,,,,#)* #.........# ##. *,**,,,,,,,,,,+.* #.........# #. *,**,,,,,,,,,,##* ########### ## *,********,**** *,********,*$h$hk,5.5 (66$h,$hΔ' _Found a hand axe.$hG 3$h $h $h9 $h| $h $h n$h $h $h $hI $hz ,$h+ $h $h $hп $hn $h @  You see here a +0 hand axe.$hw $h  _$h $h9 $h $h $h $h 7 _You open the door.$h 3$h $h# @  There is an open door here.$h $h\  _$hs $h $h ,$h $h $h ,$h $h $hA*,* *,*##.... *,* *,* ##########... *,* *,***############.... *,* *,,,,...........#.###...... *,* *****#..........#.# #...... *,* *,,...........#.# #...... *,* *,*#..........#)# #...... *,* *,*#..........'.# # *,* *,*#......@...### #########66.5 (11 *,* *,*#######.#### $h,*****,*******#.#*#.#*******,****,*#.#* *,* *,*#.<* *,* *,,...* *,* *##.* *,$hH* *,*$h $h,7.5 (12$h0$h9 _Found a stone staircase leading up.$huI$h—$h,$h,$h,$h$h$hף,$hǤ$h}$h,$hv$h$hެ,$h$h]$h,$hұ$hյP  There is a stone staircase leading up here.$h$h3 _$h$h$h,$hy$hn$h,$h$h>V *,* *,*#..........#)#  *,* *,*#..........'.# #..  *,* *,*#..........### ######  *,* *,*#######.####  *,*****,***#####.#  *,,,,,,,,,,,..##.#  ********,***#.##.##  *,* #.##.<#  $h*,* #@....#  *,* #####.# *,* #.# *,* #.# *,* #.# *,*******#.# *,,,,,,,,..# **********## $h2,70$h,8.5 (11$h$hb _c - a scroll labelled HOGOIZ MIQIA$h)3$hR*$hW-$hE.$h.$h2n$h3$h5,$hu5$h6$h8,$h{8$hd;$h<,$h=$h>$h?,$h@$h B$hsC,$hC$hE$hG,$hG$hQI$hoJ$hJ$h K$hM$hN$hON$hN$hP$hQ,$hR$h9T$hwU,$h V$hX,$hX$h\M _You now have 528 gold pieces (gained 9).$h-]3$h]$h^$h_,$h`$ha$h?c,$hc$hWm$hAn$ho$h p,$h)q$hq$hr,$hQs$ht$hv,$hv$hy$hz,$hz$h{$h|,$hv}$h$h2,$hs$h@$hC,$h$h[$hb,$h$hx$h,$h$h$h,$hR$h$h<,$h$hؓ$hk,$h`$h6$h,$hĘ$hҚ,$h$h$hz$hB$h8$h,$hZ$hr$hy,$h$h$hX,$hǦ$he$h2,$h$h,$h$h^$hF,$h$h $h,$h$hb$hŷ,$h2$h\$hh$h$h $h\$h4,$h$h,$h,$h$h$hl$h,$h)$h$h,$h$h$h,$h?$h}$h$h$h$h$h,$hP$h$h#$h,$h-$h$h,$h $h $h+B$hv$h2$hX$h0n$h$hm$h$h3$h$h,$hB$h" $h.#J There is a stone staircase leading up here.$hp#$h$ _$h$$h&$hm',$h($h2)$hn*,$h*$h,$h,$h,$h-$h.$hX0B$h1$hR2,$h2$h3$h4,$hF5$hO$hOQ,$h4R$h'^X$he$hCf$hf$hh$ho$hFq$h~q$hr$h(|$h0},$h}$h{$h,$h$hR$h,$h$h$h$h$hk$h٩$h=,$h!$hY$h,$h˸$h&$h,$h$h$h,$h $h$h,$hp$h$h$h$h7$hz$h,$h>$h@  There is an open door here.$hZ$h' _$hT$hq@  You see here a +0 hand axe.$h5 _$h)$h$h&B$h-+$h3,,$h-$h 5$h6,$h7$h@?$h@,$h]A$hI$hK,$hL$hqVB$h W$h^$h`,$hsa$hh$hEj,$hk$hs$hu,$hv$h$h,$h@$h2$h,$h1$h$h},$hߘ$hk$hc$h$h$hw$h,$hճ$h $h׼,$h"$h$h@,$h$h7$h,$hu$h$h$h$h$ha$hK,$h#$hy$ha,$h$h$h,$h$h$h,$hY$h$h ,$hF$hN$h,$h$h$hd"B$hi$$h',$h)$h,$h.,$ho0$hl2$h4,$h;5$h7$h`9,$hF:$hK>B$h8@$hA$hB,$hoC$hGX$hKZ  Things that are here:  a +0 falchion; a +0 robe$hM5 _$hN$hQ$hR,$hS$hOU$hW,$h'X$hZ$h[,$h\$h^$h`,$ha$hYd$he,$hf$hi7 _You open the door.$hnI$h|@  There is an open door here.$h'$hz _$h>$hR$h,$hX$hɍ$hT,$h$hM$h6,$h~$h $h͚$h$h$h˝$h5,$hğ$h$h,$hW$h'$hť,$h$hwR  There is a stone staircase leading down here.$h$h _$h$h$he,$h$hl$hq,$hIJ$h6$h ,$h`$hǶ$h$h$h $h$h0$hY$h$hX$h_$hF$hs$h$h$h,$h`$h$h,$h$$h$h,$h$h$ha,$hk$hx$h,$h!$hc$h*B$h$hy,$h,$h$h,$h$h[$h$h$h,$h$h $h,$h$h$h,$h$h$hB$h.##.#..# *,#,#......#**,*  .##.#..###.#.#.####.# *,*  .##.#......#......#,***,**  .##.##.#####.##.#.#,,,,,,*  ...<#.............#,,#****  ###.#..#####.##.###..# ###.#..# #.........# .##.#..#####..#.####.# ..#.#.....##..#.@..#,* ..#.##.##.##.,#.##.#,* $h ..#.......##.,###*,#,* ..####.#####,,,,,,,*,* ..# #.# *,,,,,,,,,* ### #.# ****   ######.###    $h1 .........#    .........#  $h2340.5 (162.0)$h],13$h$h$3 _g - an amulet of regeneration$h% $h% $hH& $h( $h) $hm- n$h- $h*/ $h0 ,$h0 $h2 $h3 ,$h\4 $h5 $h6 ,$h7 $h9 $h: ,$h; $h< $hl= $h= $h#> $h=@ $haA $hA $hB $hC $hD $hD $hHE $hF $hG ,$hH $hI $h_J $hJ $hJ $hL $hjM $hM $hN $h Q $h R ,$hR $hT $hU ,$hfV $hX $hY ,$hyZ $h\ $hJ] ,$h] $h_ $h` ,$h\a $h+c $hd $hd $hwe $hEg $hi ,$hi $hl $hm ,$hn $hp $hq ,$hq $h9s $ht ,$ht $hv $hw ,$hpw $h6y $hy ,$hz $h{ $h?} ,$h} $h~ $h X$hj $h $hu $h $h $h& $h $h $h9 ,$hË $hތ $hˍ ,$hD $h $h ,$h< $h $hq ,$h $h $h՗ ,$hj $h $h $h $ht $hݜ $h\ ,$h $hߞ $h B$h $h' ,$hƣ $h $h ,$h $h $h $h $h $h $ḫ $h $hI $hd $h ...#######.*  ............*  #.....*  ##########.#*  >........#.#  .#######.#.#  .# #...#.#.#   #.#.#.#.########  .# #.#.#.#......@.#  81.5 (40$h_ .0)# #.#.#......###.#  .###.#.#.####.# *.#  ...#......#.#**.#*  .#####.##.#.#..,,.[*  $h ............#..#*##*  .#####.##.###..#$h U .# #.........#$hڻ C .#####..#.####.# $h $h $hO ,2.5 (41$h $h ( _Found a ring mail.$h3$h$hv$h$hb#B$h$,$h*%$h&$hz($h($h)$hE+$h,,$h-$h/$h0,$h#2$hS6$h7,$h8$h];$h<,$h=$h@$hA,$hB$hE$hG,$hH$hJ$hL,$h N$h3O$hP$hP$hR$hS$hRU$hU$hEV$hW$hX,$hY$hZ$h[,$h\$h]$h^$h^$hV_$h`$ha,$hb$h:d$he$hBe$he$hf$hh$h$h?$h*?$h?$h@$hA,$huA$h(C$hnC,$hC$hcD$hD,$hD$hE$hE,$h+F$hF$hKG,$hG$hI$hI,$hI$hJ$hK,$hGK$hK$hL,$hL$hM$hN$h1N$h\N$hN$hsO,$hO$hPP$hP$hP$hQ$hQ$h R,$hRR$hS$hS,$h T$hT$h3U$hPU$h~U$hV$hV,$hW$hW$hHX$hfX$hX$h&Y$hY$hY$hY$hnZ$hZ,$h'[$h[$h\$h\$h]$h^$h^,$h^$hi_$h_$h`$h*`$h`$h6a$hia$ha$hb$hc$h d$h}d$he$hf$h g$hg$hW #.# #.# #.# #.#  #.# #.# #.# #.#  #.###.# #.# #.#  #.....# #.# #.#  ####### #.# #.#  #.# #.#  #.# #.#  #.#####.#  #@......# 471.5 (89 #######.#  ### $h˄$h$h_E _Done exploring.$h $h $h $hn }..............0.0)$h $h% $h! E _Done exploring.$h [?25h[?0c $h J Search for what [Enter for "."]? $h'  [?25l[?1c$h$h$$h4h22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading downb - [D:7] 8 stones (4 further duplicates in 1 pile)  c - [D:7] a +0 hand axe (1 further duplicate)  $hZjd - [D:7] a +0 morningstar  e - [D:7] a +0 robe (4 further duplicates)  f - [D:7] a +0 cloak  $h|ag - [D:7] a +0 dagger (1 further duplicate)  h - [D:7] a +0 spear (1 further duplicate) $hU i - [D:7] a +2 battleaxe of freezing  j - [D:7] a staff of air$hk - [D:7] a stone staircase leading up  l - [D:7] a stone staircase leading up  m - [D:7] a ring mail  $h=n - [D:7] a +0 falchion  o - [D:7] 2 flux baubles  $hgp - [D:7] a +0 leather armour  q - [D:7] a +0 quarterstaff  r - [D:7] a +0 short sword  $h#ys - [D:7] a +0 sling  t - [D:7] a stone staircase leading down  u - [D:7] a stone staircase leading down  $hG&v - [D:7] a stone staircase leading up$h0  a - [D:7] a stone staircase leading down  j - [D:7] a staff of air$h  j - [D:7] a staff of air  k - [D:7] a stone staircase leading up$hqF$hI$hHN#.# #.# #.# #.#AsoRock the Destroyer#.# #.# #.# #.#Demigod$hNz#.###.# #.# #.#Health: 74/74 ========================#.....# #.# #.#$hNMagic: 20/20 ========================####### #.# #.#$hNAC: 7Str: 8#.# #.#EV: 11Int: 32$hN#.# #.#SH: 3Dex: 12$hO#.#####.#XL:  9 Next: 47% Place: Dungeon:7#@......#$h6ONoise: ---------  Time: 11471.5 (0.0)#######.#$hVOo) +0 long sword###Cast: Magic Dart $hxOc   $hO9   $hO  _There is a stone staircase leading down here. _g - an amulet of regeneration $hO_Found a ring mail. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .$hIS$hT$hW$hX. _$h$h=[Inventory: 27/52 slots $hphHand Weapons (go to first with )) $hD o - a +0 long sword (weapon)  n - a +0 dagger of flaming  t - a +1 dagger of venom Missiles (go to first with ()f - 23 poisoned darts  m - 5 throwing nets $hArmour (go to first with [)  q - a +0 buckler (worn) $h#y r - a +1 helmet (worn)  x - a +0 pair of boots (worn)  E - a +1 leather armour of positive energy (worn) $h] h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)  z - a ring of wizardry (worn)g - an amulet of regeneration  $hD - a ring of fire $hWands (go to first with /)b - a wand of charming (7)  w - a wand of flame (9) $h aScrolls (go to first with ?) $hS[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h)$h.$h3#.# #.# #.# #.#AsoRock the Destroyer$h3#.# #.# #.# #.#Demigod#.###.# #.# #.#Health: 74/74 ========================$h 4#.....# #.# #.#Magic: 20/20 ========================####### #.# #.#AC: 7$hB4<Str: 8#.# #.#EV: 11Int: 32#.# #.#$hs44SH: 3Dex: 12#.#####.#XL:  9 Next: 47% Place: Dungeon:7$h4#@......#Noise: ---------  Time: 11471.5 (0.0)#######.#$h4o) +0 long sword###Cast: Magic Dart  $h4h    $h5|   _There is a stone staircase leading down here. $h85s_g - an amulet of regeneration _Found a ring mail. _Done exploring. $hY5_Done exploring. _Search for what [Enter for "."]? .$h9$hk<$h?$h@$hIk[[?25h[?0c  Search for what [Enter for "."]? $h? [?25l[?1c$hjH $hK 22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading downb - [D:7] 8 stones (4 further duplicates in 1 pile)  c - [D:7] a +0 hand axe (1 further duplicate)  d - [D:7] a +0 morningstar  $h)L e - [D:7] a +0 robe (4 further duplicates)  f - [D:7] a +0 cloak  g - [D:7] a +0 dagger (1 further duplicate)  h - [D:7] a +0 spear (1 further duplicate)  i - [D:7] a +2 battleaxe of freezing  j - [D:7] a staff of air$hcL k - [D:7] a stone staircase leading up  l - [D:7] a stone staircase leading up  m - [D:7] a ring mail  n - [D:7] a +0 falchion  o - [D:7] 2 flux baubles  $hL p - [D:7] a +0 leather armour  q - [D:7] a +0 quarterstaff  r - [D:7] a +0 short sword  s - [D:7] a +0 sling  $hL t - [D:7] a stone staircase leading down  u - [D:7] a stone staircase leading down  v - [D:7] a stone staircase leading up$hԔ Level 7 of the Dungeon<<<>>>(Press ? for help) #...###.############.#.# #.#####.##.#......#......#.###.## #...###.####### #.#.###### #.# #.##.##.#####.##.#.#.....[# #...#....###### #........# #.# #...<#.............#..##### ##.##....#### #........# #.# ####.#..#####.##.###..# $hF#..........# #....(...####.########.#..# #.........# ####.......########...................##.#..#####..#.####.# #...................................#.#.....##..#....#.# #........####......#####............#.##.##.##..#.##.#.# #........# #.......................#.......##..####.#.# #####....## #.....######...#........####.#####.......#.# $hl#.....# #.....######...#........# #.# #.........# $h#####.###...)|........##)######## #.# ########### $h#...#.....#######.##.# #######.### #...............#.##.# #.........# ########## #.##.......#......##)### #.........# #........# #.#........'......#....# #...(.....# #.######.# #.###......#......#....# #.........#$h9 #....# #.# #.....###.##......#....# #.........# ####.# #.# ####### #..#......#....# #.........#$hVo #.# #.#$hrH##........#....###.........# $h#.# #.# ##########...........#...........# $h#.# #.###############................................#########.# #...............#.###...........#....#..................#$hR$hVAsoRock the DestroyerDemigodHealth: 74/74 ========================Magic: 20/20 ========================AC: 7Str: 8EV: 11Int: 32SH: 3Dex: 12XL:  9 Next: 47% Place: Dungeon:7Time: _g - an amulet of regeneration _Found a ring mail. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? .$hV$hg$hOh$hl; _$hOq$hfr,$hr$h{$h{$h ~,$h8$h,$h$h$h،,$h$h$hB$h$h,$h$h$h,$hO$hY$hf$h$h $h2$h,$h$h$h$h$h$h$h,$h$h$h,$h$h$h,$h$h$h,$h$h$h;,$h$h$h,$h$h$h,$hq$hz$h.,$h$h$h,$hs$h $h ,$h$h$h,$h$h$hB$hB$h,$h>$h"$h$,$hG'$h+$h-$h-$h/$h`3$h5,$h7$h;$h>,$hD$hdE$hH,$hK$hKO$hR,$hQU$hX$h`,$hc$h.f$hh,$h&k$hem$h3p,$hp$h>>$h7 }(Press ? for help)#...###.############.#.##.#####.##.#......#......#.###.###...###.####### #.#.###### #.# #.##.##.#####.##.#.#.....[#$hg N#...#....###### #........# #.# #...<#.............#..#######.##....#####........# #.# ####.#..#####.##.###..##..........#$h #....(...####.########.#..# #.........#####.......########...................##.#..#####..#.####.##...................................#.#.....##..#....#.##........####......#####............#.##.##.##..#.##.#.##........# #.......................#.......##..####.#.######....## #.....######...#........####.#####.......#.##.....# #.....######...#........# #.# #.........#$h #####.###...@|........##)######## #.# ############...#.....#######.##.# #######.###$h #...............#.##.# #.........############.##.......#......##)### #.........#$hS q#........##.#........'......#....# #...(.....##.######.##.###......#......#....# #.........##....# #.##.....###.##......#....# #.........#####.# #.######## #..#......#....# #.........##.# #.###........#....###.........##.# #.###########...........#...........##.# #.###############................................#########.# #...............#.###...........#....#..................#$h] @#.# ######..........#.# #.........###....#...#####.#.######.##.# #.............#.# #.........# #....#...........######.##.# #.##..........#)# #.........# ##.###...###...#.....##.##.# #.##..........'.# #.........# #...'......#..#..##.#..##.# #.##..........### ########### #####....###..#..##.#.###.# #.########.######'#........>##.#.##.#####.########.##.########.....#.##.............##.##.# #......#####.#########.####.##.###.# #.####.# #.#$h< $h #....#####........# #.#AsoRock the Destroyer ........##....(...####.#### Demigod #.......########................. Health: 74/74 ======================== #................................ Magic: 20/20 ======================== #........####......#####......... AC: 8$hU Str: 8 #........# #.................... EV: 11Int: 32 #####....## #.....######...#..... SH: 3Dex: 12$h L#.....# #.....######...#..... XL:  9 Next: 47% Place: Dungeon:7#####.###...@|........##)#### Noise: ---------  Time: 11518.5 (0.0)#...#.....#######.##.#o) +0 long sword#...............#.##.#Cast: Magic Dart$h' #.##.......#......##)####.#........'......#....##.###......#......#....# #.....###.##......#....# ####### #..#......#....#$hL o ##........#....## $hq You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  $h You finish putting on your amulet of regeneration.  g - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. $h 7_Done exploring.$h2 $h $h $hl $h $ _$h $h $h $h $hZ $ha! $h" $h" $h# $h% $h& $h& $h' $hc* $h, ,$h/ $hF3 $h5 ,$hW6 $hw8 $h]: ,$hP; $h> $h@ ,$h)A $h C $hD ,$hE $hxH $hfJ $hJ $hK $hN $hGP ,$hP $h S $hT ,$hU $h[X $h+Z ,$h\ $h^ $h_ $h/` $haa $h%d $he $hf $hUg $h1j $h l ,$hzm $ho $hp $h q $hq $hs $ht $ht $hu $h2w $hEx $hox $hx $h@z $hu{ ,$h{ $h} $hC~ ,$h~ $h $h ,$h $h% $h $hT $h $h $h $h $ha $h $h $hމ $hV $hV $hf $h $h $h, $h. $hS $h $hm w....#...........# ................######## ....#..................# ....#...#####.#.######.# ....#...........######.# $h 5###...###...#.....##.# ...'......#..#..##.#..# #####....###..#..##.#.## '#........@##.#.# $h 45.5 (27.0)#.########.....#.# #.# #......#####.# $h( #.# #.####.# #.#$hM #.# #.# #.# #.#$hq X#.# #.# #.# #.##.###.# #.# #.#$h #.....# #.# #.#$h }####### #.# #.#$hu $h $h c _There is a stone staircase leading down here.$h$h$h$hV$h/6.5 (1.0) $h _$he$hz& #.....#  #.....  #....  #######.#.#  ......(...# #  $h&..........#.### ...............8 ..%....@..>....$h'z ............... .#####......#.. $hA'#......... #._..._...$hf' .......... $h'T....⌠..... ........... $h($h/:%$ha-7.3 (1.8$h¬]%_$h; _There is a stone staircase leading down here. _You climb downwards.  Found a medusa talisman and 5 stones.  Found an ornate altar of the Wu Jian Council and a sacrificial altar of Ru.  Found a stone staircase leading down. _up$h $h % $h$  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.4   7.1  -1   j + Spellcasting 5.4   8.5  -2  $hI         $h  b - Unarmed Combat   0.0   1.2  -1   k * Conjurations   9.0  12.5  -1  $h  c - Throwing   0.0   1.2  -1   l - Translocations   0.0   1.2  -1      $h  m - Alchemy   0.0   1.2  -1   d - Short Blades   0.0   1.2  -1       e - Long Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1  $hM          f - Armour   0.0   1.2  -1  $hp }    g + Dodging$h 5.9   7.1  -1       h - Shields   0.0   1.2  -1  $h٫      i - Stealth   2.1   3.0   0      $h( s                $hW         $h|         $h _    $h     The relative cost of raising each skill is in cyan.  $h The species aptitude is in white.  [?] Help[=] set a skill target  $hr [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$hU $hZ $hfb AsoRock the Destroyer#.....#Demigod#.....Health: 74/74 ========================#....Magic: 20/20 ========================$hb #######.#.#AC: 8Str: 8......(...# #EV: 11Int: 32..........#.###SH: 3$hb DDex: 12...............$hb XL:  9 Next: 47% Place: Dungeon:8..%....@..>....$hb Noise: ---------  Time: 11547.3 (0.0)...............$h c ;o) +0 long sword$h c .#####......#..Cast: Magic Dart#.........$hc #._..._.................⌠................ _There is a stone staircase leading down here. _You climb downwards.  Found a medusa talisman and 5 stones.  Found an ornate altar of the Wu Jian Council and a sacrificial altar of Ru.  $hhd wFound a stone staircase leading down. _There is a stone staircase leading up here.$h/j $hv $hq~ M%_$hi $h`F  Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - Iskenderun's Mystic BlastConjuration/Translocation 8%4  d - Fulminant PrismConjuration/Alchemy8%4 Select a spell to describe[!]/[I] toggle spell headers%h AsoRock the Destroyer#.....#Demigod#.....Health: 74/74 ========================#....Magic: 20/20 ========================#######.#.#AC: 8Str: 8......(...# #EV: 11Int: 32..........#.###SH: 3Dex: 12...............XL:  9 Next: 47% Place: Dungeon:8..%....@..>....Noise: ---------  Time: 11547.3 (0.0)...............o) +0 long sword.#####......#..Cast: Magic Dart#.........#._..._.................⌠.....%h V........... _There is a stone staircase leading down here. _You climb downwards.  Found a medusa talisman and 5 stones.  Found an ornate altar of the Wu Jian Council and a sacrificial altar of Ru.  Found a stone staircase leading down. _There is a stone staircase leading up here.%h 8%%h[ %hS$ M%_%h.' %h%hInventory: 28/52 slots Hand Weapons (go to first with ))  o - a +0 long sword (weapon) %h[  n - a +0 dagger of flaming  t - a +1 dagger of venom Missiles (go to first with ()f - 23 poisoned darts  m - 5 throwing nets Armour (go to first with [)  q - a +0 buckler (worn)  r - a +1 helmet (worn)  s - a +0 cloak (worn)  x - a +0 pair of boots (worn) %h a E - a +1 leather armour of positive energy (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)  g - an amulet of regeneration (worn) %h  z - a ring of wizardry (worn)D - a ring of fire Wands (go to first with /)%h Tb - a wand of charming (7)  w - a wand of flame (9) %h"![Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h{v  n - a +0 dagger of flaming  t - a +1 dagger of venom Missiles (go to first with ()  f - 23 poisoned darts  m - 5 throwing nets Armour (go to first with [)  q - a +0 buckler (worn)  r - a +1 helmet (worn)scloak%h|(x0 pair of boots (worn)  E1 leather armour of positive energy (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)  g - an amulet of regeneration (worn)  z - a ring of wizardry (worn) %h|6 D - a ring of fire Wands (go to first with /)b - a wand of charming (7)  w - a wand of flame (9) Scrolls (go to first with ?) %h+}m c - a scroll labelled HOGOIZ MIQIA15%%h*  z - a ring of wizardry (worn)  k - a scroll of blinking23%h  z - a ring of wizardry (worn)  c - a scroll labelled HOGOIZ MIQIA Potions (go to first with !)  a - a bubbling puce potion  d - 9 potions of curing  e - 2 potions of heal wounds  i - a white potion61%h& c - a scroll labelled HOGOIZ MIQIA  j - 2 fuming sapphire potions  l - a fizzy yellow potionp - 2 potions of enlightenment  u - 3 metallic cyan potions  v - a cyan potionbot%hN  j - 2 fuming sapphire potions  p - 2 potions of enlightenment%hAsoRock the Destroyer#.....#Demigod#.....Health: 74/74 ========================#....Magic: 20/20 ========================#######.#.#AC: 8Str: 8......(...# #EV: 11Int: 32..........#.###SH: 3Dex: 12...............XL:  9 Next: 47% Place: Dungeon:8..%....@..>....Noise: ---------  Time: 11547.3 (0.0)...............o) +0 long sword.#####......#..Cast: Magic Dart#.........#._..._.................⌠................ _There is a stone staircase leading down here. _You climb downwards.  Found a medusa talis%hBman and 5 stones.  Found an ornate altar of the Wu Jian Council and a sacrificial altar of Ru.  Found a stone staircase leading down. _There is a stone staircase leading up here._%hU%_%hY%hJ Read which item? Scrolls  c - a scroll labelled HOGOIZ MIQIA  k - a scroll of blinking [!] read|quaff|evoke[?] describe selected%ht0AsoRock the Destroyer#.....#Demigod#.....Health: 74/74 ========================#....Magic: 20/20 ========================#######.#.#AC: 8Str: 8......(...# #EV: 11Int: 32..........#.###SH: 3Dex: 12...............XL:  9 Next: 47% Place: Dungeon:8..%....@..>....Noise: ---------  Time: 11547.3 (0.0)...............o) +0 long sword.#####......#..Cast: Magic Dart#.........#._..._.................⌠................ _There is a stone staircase leading down here. _You climb downwards.  Found a medusa talisma%h0n and 5 stones.  Found an ornate altar of the Wu Jian Council and a sacrificial altar of Ru.  Found a stone staircase leading down. _There is a stone staircase leading up here.%hTM%_You climb downwards.  Found a medusa talisman and 5 stones.n ornate altar of the Wu Jian Council and a sacrificial altar of Ru. stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll labelled HOGOIZ MIQIA, it crumbles to dust.%hWVa8.3 (1Tele %h Z:_%hN\~ _You feel strangely unstable. It was a scroll of teleportation. %h_ %hy.. ...# #.....##.. #.... #######.#.#  %h......(...# # .#.####.....0..%....<..>....... %h..#####......#..)#.......#._..._...........⌠........... %h%9% %h/**9.3 (1 %h?.M%_ %h0' _Found a falchion. %hR  %h@R  %hS  %h X  %h![  %hX[  %h^  %h_  %hp ......# #.....# #.....# #.....########.#.#......(...#.# .. %h0q #.##......%....<..>.....#####......#..).. %h]q #..#._..._..... %hq x.....⌠......##  %h$ Z50_ %he :#.#.# ..#.# #. ..#.###### #.## .......... ##...###  %h ..>....... #......### .......... ##........## ....#..).. #...c....... .......... ##..........  %hɈ D..._...... #....@# .......... #...j......#  %h G.⌠......####  %h ....... #+#.......c##  #### %h1 ###...## cc 2 centaurs (asleep) %h  ##.# j   gnoll bouda (asleep) ##  %ho O  Your surroundings suddenly seem different. %hݙ  %hK @1.3 (2Magic Dart %hp  %h  %h l _A gnoll bouda and 2 centaurs come into view.%hc..jccc1 launcher)j    The centaur shouts!  The centaur is knocked back by the mystic blast.  The mystic blast hits the gnoll bouda! %h The gnoll bouda is severely wounded.The gnoll bouda shouts!  The gnoll bouda is knocked back by the mystic blast.%hq (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.%h...@...16-----=====2.3 (1%h h _The arrow barely misses you.%h/5#.#.# AsoRock the Destroyer ..#.# #. Demigod ..#.###### #.### Health: 74/74 ======================== .......... ##...###  Magic: 14/20 ================-------- ..>....... #......###  AC: 8Str: 8 %h=0.......... ##..c.....##  EV: 11Int: 32 ....#..).. #...........  SH: 3Dex: 12 %hd0R.......... ##..........#  XL:  9 Next: 47% Place: Dungeon:8 ..._...... #....@#%h0} Noise: =====----  Time: 11552.3 (0.0) .......... #...*......#  o) +0 long sword %h0,.⌠......###...j.......#  Cast: Magic Dart ....... #+#.......c## %h.1 ###......#  ###...##  cc 2 centaurs (1 launcher) ##.#  j   gnoll bouda ## %hV1Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure)  %h{1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  %h1Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded,85% to hit)%hP^ *c**.j%h~.c*.*%h-s.*.*%h# S***.%hf c.*.  Aim: a centaur (lightly wounded, 90% to hit)%h #.#.#AsoRock the Destroyer ..#.##.Demigod ..#.###### #.###Health: 74/74 ======================== .......... ##...###Magic: 14/20 ================-------- ..>....... #..*...###AC: 8Str: 8 .......... ##..*.....##EV: 11Int: 32 ....#..).. #...*.......SH: 3Dex: 12 .......... ##...*......#XL:  9 Next: 47% Place: Dungeon:8 ..._...... #....@#Noise: =====----  Time: 11552.3 (0.0) .......... #[4%h̚ t0m..........#o) +0 long sword .⌠......###...j.......#Cast: Magic Dart ....... #+#.......c#####......####...##cc 2 centaurs (1 launcher)##.#j   gnoll bouda##Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (lightly wounded, 90% to hit)  The searing ray hits the centaur!%hi n  The centaur is heavily wounded.%h$ ..c.  (Press . to maintain the ray.)%h~) J(((%h ...launchers)The centaur shoots an arrow. The arrow hits you!%h; (The centaur wields a +0 orcbow. The centaur shoots an arrow.%h9 %h]A I.j%hA .%hbC 6----===--3.3 (1%hC =Ray %hJ %hM  %h'M _The arrow hits you.%h  ****The searing ray hits the centaur!%hQ ..c.  The centaur is almost dead.%hZ(((((((%hU%h*&  ......c.@...  The centaur shoots an arrow. The arrow closely misses you.%hW, (((((((The gnoll bouda closely misses you. The centaur shoots an arrow.%h]^...@...%h5=---3----4+ %h%h<S _The arrow closely misses you.%hIN  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the centaur!%hR  You kill the centaur!The mystic blast hits the gnoll bouda!%h:V^  You kill the gnoll bouda!%h^))c.   centaur (launcher)%hd6=9/20 ------51=====5%hl%hn< _You stop channelling your searing ray.%h.#.# #. .#.###### #.###....... ##...### .>. #......###. ##........####..).. #...........+..... ##...)......# _ #.....#.....# ...... #...).@....# %h9⌠###...........# ..... #+#c.##  ###......# ###...## ###.#  ## %h/%h, c.The centaur unwields a +0 orcbow. The centaur misses you.%h48==----6%h%hl5 _You block the centaur's attack.%hThe centaur unwields a +0 orcbow. The centaur misses you. _You block the centaur's attack.  Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the centaur!  The centaur is heavily wounded.%h9 %h9=6--------=====7%h%hAF _The centaur is knocked back by the mystic blast.%hThe centaur is heavily wounded. _The centaur is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure) %h  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the centaur!%hD)%h  702/21--------58Magic Dart _You kill the centaur!%h %h( %h%hD_Your Dodging skill increases to level 6!%h%hb3%hd%hh%h6mh1= _%hn%h3oU2=%hq%hOt%h}t%3%hfv%hLz%hz#4%hz>=-----%h|%hn1 _HP restored.%hI3=%h%h,%h%h׌,%h܎%hzO=%h%h%h-9=%h%%h%,%h%h%hXI4=%hxB%h%h,%h%h,%hk%h%h9=%h%hu,%h\%h%hB5=%h%h%h%h%h%h%h%hB%h%h9=%h%h%h"%h%h%h#S6=%h}%hf%h%h>%h%h%h'%h %h7%h%h{%h9=%h%hT %h %h %hr%h#7%h1==%hz%h,%h%h,%h~%hp ,%h]"%h&:==%h&%h)%h%-,%hx/%h2i8=%h4%h'8,%h9%h=,%h>%hA,%hC%hJ%hMJ2=%hL%hO%hOL9=%heQ%hhU,%hV%hY,%h[%hs_,%ha%hd%hAd2=%he%hDi,%hk%hm%hmO10/21=%hm%hHo%hr,%h8t%hv,%hNx%hV{,%h}%h%h2=%h%h!,%hW%h%hAN11=%h2%h",%h%h|,%hr%h",%h۝%h%h9=%h-%h%h֧%hy2=%hd%h,%hų%h,%hŸ%hg,%h%h%h2=%h%h,%ha%h%h<73=%h%h%hz,%h%hW%h%h(%h,%hY%h3%hg9=%h %h,%hP%h\%h84==%h%hG%h,%h%h ,%h%h,%h%hy%h3==%h%hI,%hN %h %h F5=%ht%h,%h%hE,%h%h ,%h"%h%%h%9=%h(%h,,%hb.%h1%h1K6=%h4%h;,%h>%hA,%h^C%hF,%hH%h^K%hK9=%hM%hQ97%hMQ(=%hR%hiU,%hV%hZ,%h\%h_%hC_%h`%hc%h.d#=%hQd%hf%hh,%hj%hna8=%hIp%hr,%h1u%hx,%hy%h|,%h%~%h^O=%h%h,%h%h׎%hK9=%hB%h,%hp%h#,%h%h.,%h%h%h9=%h%h,%h%hC%h~E20=%h %h׶,%h8%hѻ,%h%hb%h%h%hO=%h%h,%hu%h b1==%h%%h4 _Magic restored.%h3%h%hx%h,%h%h %h,%h%h%hs%h$==%h%h%hw%h,%h{%h%h,%hS%h; %h,%hN%h7 _You open the door.%h3%h%hc@  There is an open door here.%h %hb _%h %h"%h[0  #  #.  #.###  ##...###  #......###  ##........#####  #.....'.###  ##...)......##^@.# ----- %h0 #.....#......#  #...)......##..#Magic Dart #.......)...#..... #+#........##..........#%h0-###......#.....#.....#Y   yak (asleep)###...##..........##%h1w###.#Y..........####%h^<y 6720.0)  A yak comes into view.%h#HxYY.%hNW==---91 %hU%hX& _The yak bellows!%h՟   AsoRock the Destroyer  # Demigod  #. Health: 74/74 ========================  #.### Magic: 17/21 ===================-----  ##...### AC: 8Str: 8  #......### EV: 11Int: 32  ##........##### SH: 3Dex: 12  #...........'.### XL:  9 Next: 55% Place: Dungeon:8  ##...)......##^@.# Noise: ==-------  Time: 11679.3 (0.0)  #.....#.....#......#  o) +0 long sword %hؠ _ #...)......##**......#  Cast: Magic Dart #.......)...#***........ #+#........##***.......#  ###......#****.#.....#  Y   yak  ###...##Y***......##  ###.#...........#  ###A yak comes into view. _The yak bellows!  Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target%h O*******%h *%h,******.Y*****%h< u******.....%h   AsoRock the Destroyer  # Demigod  #. Health: 74/74 ========================  #.### Magic: 17/21 ===================-----  ##...### AC: 8%h Str: 8  #......### EV: 11Int: 32  ##........##### SH: 3Dex: 12  #...........'.### XL:  9 Next: 55% Place: Dungeon:8  ##...)......##^@.#%h¢  Noise: ==-------  Time: 11679.3 (0.0) %h A #.....#.....#......#  o) +0 long sword  #...)......##........#  Cast: Magic Dart %h #.......)...#........... #+#........##..........# %h( ###......#.....#.....#  Y   yak  ###...##Y.........## %hI , ###.#...........#  %hk ?###A yak comes into view. %h ._The yak bellows!  %h 8Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ḥ Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target%h %hj   #  #.  #.###    .### %hЪ  ...#####  .....'.###  ...##^@.#  .....##  #...)......##.# )...#..*........#..#  Y....#.....# (ally target)  #..........## *   fulminant prism ###.#...........# ###%hݰ 4=80.3 (1%h 9*%hs q _The yak bellows!  Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  %h ^Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy! %h %h0sY.* %h70---1 %h;9* %he _Your fulminant prism crackles loudly. %hL=  %hG  %h&O ( ######################   Your fulminant prism explodes!The blast of energy engulfs the yak! %h  .........Y............  The yak is heavily wounded.You hear an angry buzzing noise. You hear a shout! x3 %h F=======2 %h  %h H _You hear an angry buzzing noise. You hear a shout!!%hio\  AsoRock the Destroyer  # Demigod  #. Health: 74/74 ========================  #.### Magic: 15/21 =================-------  ##...###!%ho AC: 8Str: 8  #......### EV: 11Int: 32  ##........##### SH: 3Dex: 12 !%hp #...........'.### XL:  9 Next: 55% Place: Dungeon:8  ##...)......##^@.# Noise: =======--  Time: 11682.3 (0.0) !%hCp #.....#.....#.*....#  o) +0 long sword  #...)......##.*......#  Cast: Magic Dart !%hxp#.......)...#.Y......... #+#........##..........# !%hp ###......#.....#.....#  Y   yak  ###...##..........##  ###.#...........# !%hpc ### _You hear an angry buzzing noise. You hear a shout!  !%hpCasting: Fulminant Prism (dangerous; 7% risk of failure)  !%hqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  !%h@qPress: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 90% to hit)"%h_AsoRock the Destroyer#Demigod#.Health: 74/74 ========================#.###Magic: 15/21 =================-------##...###AC: 8Str: 8#......###EV: 11Int: 32##........#####"%hSH: 3Dex: 12#...........'.###XL:  9 Next: 55% Place: Dungeon:8  ##...)......##^@.#Noise: =======--  Time: 11682.3 (0.0)  #.....#.....#.*....#o) +0 long sword#...)......##.*......#Cast: Magic Dart "%hr#.......)...#.*......... #+#........##.*........####......#.....#.....#Y   yak###...##..........#####.#...........####"%hCasting: Fulminant Prism (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  "%hPress: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 90% to hit)  The searing ray hits the yak."%hK onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 90% to hit)  The searing ray hits the yak.  The yak is heavily wounded..Y..==-----3.3 (1Ray  _(Press . to maintain the ray.)#%h **** The searing ray hits the yak.#%h #%h_.Y...#%h!04-------4+  _The yak is severely wounded.#%h V****#%hr :....#%hms #%hs j6-----=5#%ht <++ #%hFz #%hn} ( _The yak gores you!$%h.Y _The yak gores you!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the yak!  almost dead.  is knocked back by the mystic blast.$%h5=---10-----=====6$%hV$%hX< _You stop channelling your searing ray.$%h zThe yak is knocked back by the mystic blast. _You stop channelling your searing ray.Iskenderun's Mystic Blast (dangerous; 7% risk of failure).$%h[ N.Y$%hC #6$%h =6/21 ----------7$%h $%h%  $%hM 4_The yak is knocked back by the mystic blast.%%h   AsoRock the Destroyer  # Demigod  #. Health: 66/74 =====================---  #.### Magic: 4/21====--------------------  ##...### AC: 8Str: 8  #......### EV: 11Int: 32  ##........##### SH: 3Dex: 12  #...........'.### XL:  9 Next: 55% Place: Dungeon:8  ##...)......##^@.# Noise: =====----  Time: 11687.3 (0.0)  #.....#.....#..*...#  o) +0 long sword  #...)......##..*.....#  Cast: Magic Dart #.......)...#%%h+ ...*....... #+#........##...Y......#  ###......#.....#.....#  Y   yak  ###...##..........##  ###.#...........#  ### _The yak is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 90% to hit)%%h?   AsoRock the Destroyer  # Demigod  #. Health: 66/74 =====================---  #.### Magic: 4/21====--------------------  ##...### AC: 8Str: 8 %%h , #......### EV: 11Int: 32  ##........##### SH: 3Dex: 12  #...........'.### XL:  9 Next: 55% Place: Dungeon:8 %%h  ##...)......##^@.# Noise: =====----  Time: 11687.3 (0.0)  #.....#.....#......#  o) +0 long sword  #...)......##........#  Cast: Magic Dart %%h( #.......)...#........... #+#........##...Y......#  ###......#.....#.....#  Y   yak  ###...##..........## %%ha ; ###.#...........#  ###%%h Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  %%h Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 90% to hit)  The searing ray hits the yak!%%h E  #  #.  #.###    .###  ...##### %%hG ...  .  ..*...# %%hl #...)..*.....# )%%h *.......*......#  %%h ^.....#.....#  %%h #..........## ###.#...........#%%h 3 ###%%hK_ ....  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 90% to hit)  The searing ray hits the yak!  You kill the yak!%%hi761==---8.3 (1Magic DartRay %%h3p%%h4sf _(Press . to maintain the ray.)&%hY I&%h a K  You stop channelling your searing ray.&%hd s9= _&%h h l70=&%hh &%hdn &%hn @1=5&%hn (=&%hlo &%h6u &%hou U2=&%hv &%h | ;3&%h} &%h &%h` D4=&%h &%h׈ &%h 2=&%h &%hx ,&%h/ &%h, &%hj L6=&%h &%h =&%h &%h &%h &%h. &%h% &%h =&%h &%h &%hw &%h &%hA &%h &%h &%h 7&%h ==&%hX &%h} &%h &%hH &%h) &%h &%he &%hB &%h &%hY &%h9 &%h f==&%h i8=&%h- &%h &%h &%h &%h  ,&%h &%h ,&%h; &%h &%h 9=&%h &%he ,&%hI &%h" &%hA" L9=&%h/# &%h-) ,&%h) &%hi/ ,&%hT0 &%hW7 ,&%h8 &%h> &%h> 9=&%h? &%h4F ,&%hG &%h(M &%hoM ^10/21=&%hM &%hT ,&%hU &%h;X &%hZX &%hX &%hb[ &%hw[ &%h[ &%hd^ &%h^ 2=&%h^ &%ha ,&%h b &%h g &%hCg N11=&%hg &%hl ,&%hm &%hOr ,&%hs &%hw &%h} ...'..-----...Magic Dart&%h7~ c   centaur (wandering)c&%h 1728.3 (40.0)&%h^ G--9.3 (41&%h~ &%h Z _A centaur comes into view.(%h^ *****c*The magic dart hits the centaur but does no damage.(%hg .....(launcher).cThe centaur shouts!(%h*mW ((((%hfmi(((The centaur wields a +0 shortbow. The centaur shoots an arrow.(%hH......(%h65---10-==(%h30.3 (1.0) (%hx(%h ) _The arrow hits you!(%h; y ***** (%h; R*The magic dart hits the centaur.(%hU ......  The centaur is moderately wounded.(%h d(((((((%hX H......(%hZ $59(%h#[ -----9/21 --1(%h-b (%h=e F _The centaur shoots an arrow. The arrow hits you!)%h3 ******The magic dart hits the centaur.)%h)%hj .....c.)%hIThe centaur is heavily wounded.)%h*()%h6((()%hJ()%hA.....)%hp8-----2)%ḩ)%hF _The centaur shoots an arrow. The arrow hits you.)%hC *****The magic dart hits the centaur but does no damage.)%h; ...)%hKW..  The centaur is heavily wounded.)%hh]((((()%hn[A.....)%h0^50---8-)%hk^'=3)%hXd)%hgF _The centaur shoots an arrow. The arrow hits you!)%h] ***** The magic dart hits the centaur!)%h .....  The centaur is almost dead.)%h h((((((()%hp .@.....  The centaur shoots an arrow. The arrow completely misses you.)%hv ]((((()%h A.....)%h g46----7)%h L---4)%h )%h F _The centaur shoots an arrow. The arrow hits you.*%hzE  The magic dart hits the centaur.*%h#*****...#)*%hA.....*%h(7=-6---4-5Magic Dart*%hf*%h*%hK _You kill the centaur!*%hy*%hI*%h*%hΈ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*%h9*%h9*%h:*%h[?*%h Bh8= _*%hD*%hD#9*%h E*%hE*%hH*%hH>50=*%hHM7==*%h!L*%h O*%h'O*%h=OD2=*%h1P*%hTd53=*%h~U*%hYm4=*%hmZ*%h^;5*%h^3==*%h}_*%hca6=*%had*%hHh*%hthQ7=8*%hh0=*%h"i*%hPn*%hyn%8*%heo*%hsK9=*%hs*%h(t*%hy*%hy$61*%h3z2=*%h;{*%h?*%ht52=*%h2=*%h*%h*%hU3=*%h*%h*%hp49=*%h*%hєK5=*%h*%hݕ*%hΚk6=*%hZ*%h*%h%7*%h*%h*%h#8*%hD==*%hq*%h3*%hl9=10/21=*%h*%h*%h˯L71=*%hа*%h092*%hq2=*%h"*%h*%hȹ3*%h˺*%h$*%hcg4==*%h*%h,*%hh*%h*%hN11=*%hF*%hr*%h*%h*%hq*%h#=*%h*%h*%h,*%h*%h*%h.9=*%h*%hR*%h*%h*%h~*%hM2=*%h*%h[,*%h{*%hj*%h*%h*%hT*%hk*%h*%h1*%hx#=*%h*%h*%h,*%h*%h *%h9 F3=*%h *%hz,*%h*%hZ,*%h9*%h,*%h"*%hO=*%h*%h *%h< *%h *%h#N4==*%h#*%hn$*%h',*%h/B*%h0*%h3,*%h4*%h 9*%hB9:==*%h1:*%h>,*%hl?+%hnM5=+%h+%h+%h3 ,+%h +%h ,+%h+%h,+%hP+%h+%h9=+%h+%h+%h+%h+%h+%h D6=+%hY!+%h5',+%h'+%h+,+%h++%hl/,+%h 0+%h%4O=+%h4+%h7,+%h'8+%hs;+%h;#7+%h;(=+%h`<+%h.?,+%h?+%hD,+%hF+%hI,+%h^J+%huNO=+%h(O+%hR,+%hS+%hVa8=+%h!W+%h7Z+%h]Z+%hZ+%h_,+%h`+%hc,+%hd+%hohO=+%hi+%hm+%hmK9=+%hn+%hv,+%hw+%h_,+%h+%h#,+%h?+%h+%hێ9=+%h+%h,+%h+%h+%h/L20=+%hQ+%hÞ,+%hv+%h{,+%h+%h,+%h/+%hn+%h̫2=+%hK+%hz,+%h#+%hٶb1==+%h+%hX+%h^,+%h^+%h+%hD,+%hF+%h+%h,+%h1+%h+%h?+%h|:==+%h+%h+%h,+%h+%h+%h+%hC### ..## ....### ......##### ........'.### )......##^..### .#.....#...... ......##........###f# +%h_..)...#.........@...#- .....##..........## .....#.....#.....# Magic Dart##.......)..####.#...........#+%h##........## f   sleepcap (wandering) ###......#+%hr ###...## +%h1825.3 (90.0)+%hF-6.3 (91+%h6 +%h[ _A sleepcap comes into view.-%hd### AsoRock the Destroyer ..### Demigod ....### Health: 74/74 ======================== ......##### Magic: 19/21 =====================--- ........'.###-%h AC: 8Str: 8 )......##^..### EV: 11Int: 32 .#.....#......### SH: 3Dex: 12 -%h:L......##........###f#  XL:  9 Next: 64% Place: Dungeon:8 ..)...#.........@**.#  Noise: ---------  Time: 11826.3 (0.0) -%h.....##..........##.#  o) +0 long sword .....#.....#.....# Cast: Magic Dart #...##.......)..## ###.#...........#  #####........## f   sleepcap (wandering) -%h:###......# ###...## -%hA%_A sleepcap comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%hu Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit).%h<###AsoRock the Destroyer ..###Demigod ....###Health: 74/74 ======================== ......#####Magic: 19/21 =====================--- ........'.###AC: 8Str: 8 )......##^..###.%hEV: 11Int: 32 .#.....#......###SH: 3Dex: 12 ......##........###*#XL:  9 Next: 64% Place: Dungeon:8 ..)...#.........@**.#Noise: ---------  Time: 11826.3 (0.0) .....##..........##.#.%h o) +0 long sword .....#.....#.....#.%hI 1Cast: Magic Dart #...##.......)..## ###.#...........######........##.%h; f   sleepcap###......####...##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)  The searing ray hits the sleepcap..%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (wandering, hasn't noticed you, 100% to hit)  The searing ray hits the sleepcap.  The sleepcap is moderately damaged..%huO..f.%hq==7.3 (1Ray .%h.%h׫f _(Press . to maintain the ray.).%h " ***The searing ray hits the sleepcap..%h .%h9O.f..%hŰ8--8+ .%h.%h` _The sleepcap is heavily damaged./%h ***The searing ray hits the sleepcap./%h 2 .f.  The sleepcap is heavily damaged./%h37--=9++ /%h9/%h*<U _The sleepcap barely misses you./%hZ *** The searing ray hits the sleepcap!/%hL .f.  The sleepcap is almost destroyed.You finish channelling your searing ray./%h `6--30/%hC /%ha /%hB M _The sleepcap releases spores at you but does no damage.0%h0%h]0---10%h0%h : _The sleepcap releases spores at you.0%h### AsoRock the Destroyer ..### Demigod ....### Health: 70/74 ======================-- ......##### Magic: 14/21 ================-------- ........'.### AC: 8Str: 8 )......##^..### EV: 11Int: 32 0%h.#.....#......### SH: 3Dex: 12 ......##........###.#  XL:  9 Next: 64% Place: Dungeon:8 ..)...#.........@f..#  Noise: =--------  Time: 11831.3 (0.0) .....##..........##.#  o) +0 long sword .....#.....#.....# Cast: Magic Dart #...##.......)..## ###.#...........#  #####........## f   sleepcap ###......# ###...## _The sleepcap releases spores at you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  0%hPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)1%hf F### AsoRock the Destroyer ..### Demigod ....### Health: 70/74 ======================-- ......##### Magic: 14/21 ================-------- ........'.### AC: 8Str: 8 )......##^..### EV: 11Int: 32 .#.....#......### SH: 3Dex: 12 1%h ......##........###.#  XL:  9 Next: 64% Place: Dungeon:8 ..)...#.........@f..#  Noise: =--------  Time: 11831.3 (0.0) .....##..........##.#  o) +0 long sword .....#.....#.....# Cast: Magic Dart #...##.......)..## ###.#...........#  #####........## f   sleepcap ###......# ###...##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 100% to hit)  The searing ray hits the sleepcap!1%h c.###^..###.....###... 1%h: )1%hh .......@***# ... ..#......  ......# ###...... ###...# 1%h +...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (almost destroyed, 100% to hit)  The searing ray hits the sleepcap!  You destroy the sleepcap!1%h 1=5=5=2.3 (1Magic DartRay 1%hߘ 1%hx f _(Press . to maintain the ray.)2%h<32%h#A2%hsI  You stop channelling your searing ray.2= _2%hpM2%hM%32%hN2%hWa4=2%h7X2%hae=2%hiB2%hma6=2%hun2%huO=2%hw2%h|,2%h}2%h,2%h@2%hnO=2%h2%h,2%h2%hea7=2%h2%hu,2%h2%h,2%h2%h[,2%h2%h.O=2%h{2%h,2%h2%hna8=2%h2%h2%h#2%h2%h,2%hX2%hO=2%h?2%h ,2%h2%ha9=2%h2%h,2%h2%h,2%h2%h,2%h2%h9 O=2%hg2%hb20=2%h2%h,2%h 2%h",2%h $2%h4),2%h*2%hm0O=2%h12%h62%h772%h82%h}Cb1==2%hD2%hG2%hU% ### ### ##### '.### # ......##^..### .# #.....#......### [.##........###.# )...#...@..# --67.3 (35.0)##.2%hzV##.# #.....#.....# # ...##.)..##.#.....  #####...###.2%hVO##2%h~b2%hmgG--8.3 (362%hn2%h}q# _Found a robe.2%hl 32%h 2%h 2%h ,2%h ,2%h ,2%h6 2%h 2%h P==2%hT 2%h 2%hs ,2%h 2%h 2%hA ,2%hF 2%hn, <  You see here a +0 robe.2%h2 5 _2%h3 2%h6 2%hi; ,2%hT< 2%h.? 2%hlC ,2%h}G 2%hI 2%hN ,2%hO 2%h?S 2%hY ,2%hZ 2%h\ 2%hb ,2%hc 2%hg 2%hm ,2%hUn 2%hp 2%hw ,2%hx 2%h{ 2%hu ^       ###  ).. # ###############.#  ### ........#...#...  2%h ### #####.#.#.#.#.# ....###...[...#.@...# 81.3 (13..###.#.###.....# ......#.#.......# ....##.#.......#.# 2%h6 B.#.....##.###...#.#.# ...)..###.# #####.# # 2%h_ *  ......# ..# .#   .....## #.. ## 2%h c  .....# #.# 2%h E 2%h 2%h ,2.3 (142%hÜ 2%hО $ _Found a spear.6%h36%hz6%h6%h 6%h$B6%h(+,6%h+6%hV-6%h)3,6%h46%h66%h;,6%h=6%h?6%hC,6%h$E6%h5G6%hVL,6%h9M6%hbN6%hS,6%hAT6%h|^V        #######   ..)..  #############.####  ..#...#.....@#  6%h!_;#####.#.#.#.#.#.##  #...[...#.....#...  ###.#.###.....#####  ....#.#.......#  .##.#.......#.#  .##.###...#.#.#  ###.# #####.#.#  # ..# ..#.# 6%hi19.3 (7.0)6%hEj,90.3 (86%ho6%hqS _c - a scroll of fog6%hbO 36%hO 6%hPR 6%hY X6%hb_ ,6%hu` 6%hrb 6%hl  ##  .#  ####### h#  ..).. .#  6%hsl ############.####.#  .....#...#......#.#  .#.#.#.#.#.##.###  [...#.....#..@.!.#  .#.###.....########  6%hl ...#.#.......#  Magic Dart.#.......#.#  ##.###...#.#.# 6%hl  ##.# #####.#.#  h   howler monkey (asleep) 6%hl ..# ..#.#   #.. ###.#  6%h*m D #.# 6%hu } 2.3 (2  A howler monkey comes into view.6%hau 6%h| hhhh 2 howler monkeys (1 wandering)  The howler monkey howls!6%h 5===3.3 (36%hS 6%hG ` _A howler monkey comes into view.7%h ***The magic dart hits the howler monkey.7%hn `  The howler monkey is lightly wounded.7%hWy .h..h7%h&| Z0--4.3 (17%h 7%hJ . _The howler monkey howls!7%h5!   ###   ..#  ########.#   ..).. #h#  ###########.####h#  ....#...#......#.#  ###.#.#.#.#.#.##@###  7%h..[...#.....#....!.#  #.#.###.....########  ..#.#.#  #.#.......#.#  #.###...#.#.#  #.# #####.#.#  ..# ..#.#  #.. ###.# 7%h7%h7%hP.h7%h0---57%h7%h8%h  AsoRock the Destroyer  Demigod ### Health: 74/74 ========================8%hn ..# Magic: 18/21 ====================---- ########.# AC: 8Str: 8 8%h..).. #.# EV: 11Int: 32 8%h###########.####h# SH: 3Dex: 12 8%hP....#...#......#h#8%h;i XL:  9 Next: 65% Place: Dungeon:8 ###.#.#.#.#.#.##@###  Noise: ---------  Time: 11895.3 (0.0) ..[...#.....#....!.#  o) +0 long sword 8%h`#.#.###.....########  Cast: Magic Dart ..#.#.......# #.#.......#.# #.###...#.#.#8%h hh 2 howler monkeys #.# #####.#.# 8%hf..# ..#.# #.. ###.# _The howler monkey howls!  8%hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8%hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (lightly wounded, 81% to hit)9%h\\ ]  AsoRock the Destroyer  Demigod###   Health: 74/74 ========================..#   Magic: 18/21 ====================----########*#   AC: 8Str: 8..).. #*#   EV: 119%h\ RInt: 32 ###########.####*#   SH: 3Dex: 12 ....#...#......#*#   XL:  9 Next: 65% Place: Dungeon:8 ###.#.#.#.#.#.##@###   Noise: ---------  Time: 11895.3 (0.0) 9%h\ ..[...#.....#....!.#   o) +0 long sword 9%h] #.#.###.....########   Cast: Magic Dart ..#.#.......# #.#.......#.# #.###...#.#.#9%h]   hh 2 howler monkeys #.# #####.#.# ..# ..#.# #.. ###.# Aiming: Searing Ray (safe; 1% risk of failure)  9%h] 1Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (lightly wounded, 81% to hit)  The searing ray hits the howler monkey!  The howler monkey is almost dead.The searing ray hits the howler monkey!9%hk ..hh: a howler monkey (lightly wounded, 81% to hit)  The searing ray hits the howler monkey!  The howler monkey is almost dead.  (Press . to maintain the ray.)9%ht q==6.3 (1Ray 9%h 9%hc [ _The howler monkey closely misses you.9%hnL  The searing ray hits the howler monkey!9%h*v  You kill the howler monkey!The searing ray hits the howler monkey!9%hsz****9%h>f..††9%h27-97Magic Dart+ 9%h 9%hyQ _You kill the howler monkey!:%hKG3:%hH:%hHPK  You stop channelling your searing ray.:%hTE _:%hXa8=:%hY:%h~`,:%hJa:%hf,:%hg:%hym,:%hn:%h,;%h;%hT;%hأ,;%h$;%h;%h,;%hi;%h+;%h,;%h@;%h;%h,;%h;%h(;%h÷,;%h;%h;%hl## ########## ....####........# ....'....######.#  ...###..#......#  ####..####.#.#  #..........#.#  #.##..####...#  #.#...# #.#.#  ;%h#@#..... #.#.#  ...j....#..###.#.#.#  ...j#####..# #.#.# Magic Dart .. ...# #.#.# .. ..#.# ###.### j   gnoll bouda (wandering) #...# j   gnoll (wandering) ########.# # ..).. #.#;%ha 54.3 (35  A gnoll bouda and a gnoll come into view.;%h;%h\Q  The gnoll bouda shouts! You hear a shout! x3;%hjjj.jjj 2 gnolls (1 wandering);%h6===5.3 (36;%h;%hr _A gnoll comes into view. It is wielding a +0 whip.=%h,=%h=%h|=%h=%hyL....####........'....###### ...###..#...... ####..####.#..........#.##..####..... #.#...# #.#....j.##.#..... #.#....jj..@#..###.#.#.j.#####..# #.#.. .. .. ..#.=%hM ###.### #...########jj 3 gnolls (2 wandering) ## ..).. #. .##### ###############.####†=%hZ=%h\=%h@`  A gnoll comes into view. It is wielding a +0 flail.=%hj .jj..jj 2 gnolls (1 wandering, swift)  The gnolls pick up the pace!=%hj/6.3 (1.0) =%hp=%ht2 _The gnoll moves out of view.=%h? ....####.# ....'....######.# ...###..#......# ####..####.#.# #...#.#### #.##..####...#.. #.#...# #.#.#=%h~ .j##.#..... #.#.#.j.j.@.#..###.#.#.#.#####..# #.#.#!.. ...# #.#.#. .. ..#.#  ###.### #...# # #.# ### ..).. #.# ..##### #.####†#=%ha=%h=%h=%hK j..jjjjjj 3 gnolls (1 wandering, swift)---7=%hmk _Found 2 dark potions.>%hI ( ....####........#  AsoRock the Destroyer ....'....######.#  Demigod ...###..#......#  Health: 74/74 ======================== ####..####.#.#  Magic: 19/21 =====================--- #..........#.#  AC: 8Str: 8 >%h #### #.##..####...#  EV: 11Int: 32 ..... #.#...# #.#.#  SH: 3Dex: 12 ....j.##.#..... #.#.#  XL:  9 Next: 69% Place: Dungeon:8 >%hi 1....jjj@.#..###.#.#.#  Noise: ---------  Time: 11957.3 (0.0) .....#####..# #.#.#  o) +0 long sword !.. ...# #.#.#  Cast: Magic Dart . .. ..#.#  ###.###  #...#  j   gnoll bouda #########.#  jjj 3 gnolls (1 wandering, swift) ###..).. #.# ..##### ###############.####†# >%h _Found 2 dark potions.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  >%h Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (covering ground quickly, 85% to hit)@%hWp j@*@%hC#@.@%h***##j@@%h-.jAim: a gnoll, wielding a +0 flail (covering ground quickly, 85% to hit)@%h j.jj  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  @%h; Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (wandering, covering ground quickly, hasn't  noticed youA%h# ....####........#AsoRock the Destroyer....'....######.#A%h Demigod...###..#......#Health: 74/74 ========================####..####.#.#Magic: 19/21 =====================---#..........#.#AC: 8Str: 8#### #.##..####...#EV: 11Int: 32A%h  ..... #.#...# #.#.#SH: 3Dex: 12....j.##.#..... #.#.#XL:  9 Next: 69% Place: Dungeon:8...****@.#..###.#.#.#Noise: ---------  Time: 11957.3 (0.0).....#####..# #.#.#o) +0 long sword!.....# #.#.#Cast: Magic Dart... ..#.####.####...# j   gnoll bouda #########.# jjj 3 gnolls (swift) ###..).. #.# ..##### ###############.####†#A%hV Dnoticed you, 85% to hit)  The searing ray hits the gnoll!  The gnoll is almost dead.The searing ray hits the gnoll bouda!  The gnoll bouda is heavily wounded.The searing ray hits the gnoll!A%hThe searing ray hits the gnoll!  The gnoll is almost dead.  The searing ray hits the gnoll bouda!  The gnoll bouda is heavily wounded.  The searing ray hits the gnoll!  The gnoll is almost dead.A%h .j.jjj(Press . to maintain the ray.)69--==8.3 (1Ray A%hA%h8 _The gnoll hits you with a +0 whip.A%h<n  The searing ray hits the gnoll!  You kill the gnoll!The searing ray misses the gnoll bouda. The searing ray hits the gnoll!****   gnollB%h <  You kill the gnoll!A gnoll comes into view. It is wielding a +0 flail. ..jjjj 2 gnolls (swift)  You block the gnoll's attack.  The gnoll bouda gazes fiercely through you!71/75--8-709Weak Ray+  _You feel your attacks grow feeble.B%hK **** The searing ray misses the gnoll. The searing ray hits the gnoll bouda.  The gnoll bouda is severely wounded.The searing ray hits the gnoll!B%h3oB%h| j.)jjThe gnoll is severely wounded.B%h}2=7---60++ B%hB%hR _The gnoll barely misses you.E%h:****E%hR .)jjThe searing ray misses the gnoll. The searing ray misses the gnoll bouda.You finish channelling your searing ray.3=6---1E%hIE%hR _The gnoll barely misses you.F%h7 ....####........#  AsoRock the Destroyer ....'....######.#  Demigod ...###..#......#  Health: 73/75 =======================- ####..####.#.#  Magic: 14/21 ================-------- #..........#.#  AC: 8Str: 8 #### #.##..####...#  EV: 11Int: 32 ..... #.#...# #.#.#  SH: 3Dex: 12 .....j##.#..... #.#.#  XL:  9 Next: 70% Place: Dungeon:8 ....)jj@.#..###.#.#.#  Noise: =--------  Time: 11961.3 (0.0) .....#####..# #.#.#  o) +0 long sword%h3~m !.. ...# #.#.#  Cast: Magic Dart . .. ..#.#  Weak  ###.###  #...#  j   gnoll bouda #########.#  jj 2 gnolls (swift) ###..).. #.# ..##### ###############.####†# _The gnoll barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 85% to hit)G%h&....####........#AsoRock the Destroyer....'....######.#Demigod...###..#......#Health: 73/75 =======================-####..####.#.#Magic: 14/21 ================--------#..........#.#AC: 8Str: 8#### #.##..####...#EV: 11Int: 32..... #.#...# #.#.#SH: 3Dex: 12.....j##.#..... #.#.#XL:  9 Next: 70% Place: Dungeon:8...****@.#..###.#.#.#Noise: =--------  Time: 11961.3 (0.0).....#####..# #.#.#o) +0 long sword!.....# #.#.#Cast: Magic Dart... ..#.#G%h'Weak ###.####...# j   gnoll bouda #########.# jj 2 gnolls (swift) ###..).. #.# ..##### ###############.####†#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 85% to hit)  The searing ray hits the gnoll!  The gnoll is severely wounded.The searing ray hits the gnoll bouda.G%hG%hr.)jj: a gnoll, wielding a +0 flail (covering ground quickly, 85% to hit)  The searing ray hits the gnoll!  The gnoll is severely wounded. bouda.bouda is almost dead.G%h%i(Press . to maintain the ray.)G%hB#0G%h{-=2.3 (1Ray G%hG%hy9 _The gnoll hits you with a +0 flail.H%hD  The searing ray hits the gnoll.H%h  You kill the gnoll!The searing ray hits the gnoll bouda.H%h****j  (swift)H%hv:H%hJ ..))jYou kill the gnoll bouda!H%h0O1-13+ H%h=VH%hX< _The gnoll hits you but does no damage.H%hO :****H%h/ .))jThe searing ray misses the gnoll.Your attacks no longer feel as feeble.H%h/ 3=3---4Ray++ H%h7 H%h: < _The gnoll hits you but does no damage.I%hD  The searing ray hits the gnoll!I%hP****I%hn .)))You kill the gnoll!I%h4=2---2=5Magic DartI%hۜI%h> _You finish channelling your searing ray.J%h 3J%h J%hQ J%h K5=J%h J%h ,J%h J%h ,J%h J%hY c3=J%h J%h O=J%h J%h J%h --OMagic DartO   two-headed ogre (wandering)J%h ,70.3 (5J%h F--1.3 (6J%h J%h _A two-headed ogre comes into view. It is wielding two +0 giant clubs.N%h; 4 ....####........#  AsoRock the Destroyer ....'....######.#  Demigod ...###..#......#  Health: 75/75 ======================== ####..####.#.#  Magic: 9/21N%h ==========-------------- #..........#.#  AC: 8Str: 8 #### #.##..####...#  EV: 11Int: 32 N%h a..... #.#...# #.#.#  SH: 3Dex: 12 .*****##.#..... #.#.#  XL:  9 Next: 72% Place: Dungeon:8 .*****)@.#..###.#.#.#  Noise: ---------  Time: 11971.3 (0.0) .**O*#####..# #.#.#  o) +0 long swordN%h0  !** ...# #.#.#  Cast: Magic Dart N%hU :. .. ..#.#  ###.###  N%h{ #...#  O   two-headed ogre (wandering) #N%h [########.# ###..).. #.# ..##### ###############.####†# N%hĿ Casting: Searing Ray (safe; 1% risk of failure)  N%h #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 7% risk of failure)  N%h Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (wandering, hasn't noticed  you)O%hcA ***.***.*****.*O..O%h$q..**.****@O%h(.O%h8.* #*.**##*.***@*OO%h'rf..)**@.O%h j*****@**R%h/=R%hF\....####........#AsoRock the Destroyer....'....######.#Demigod...###..#......#Health: 75/75 ========================####..####.#.#Magic: 13/21 ==============----------#..........#.#AC: 8Str: 8#### #.##..####...#EV: 11Int: 32R%h1G..... #.#...# #.#.#SH: 3Dex: 12......##.#..... #.#.#XL:  9 Next: 72% Place: Dungeon:8....)))@.#..###.#.#.#Noise: ---------  Time: 11971.3 (0.0)...O.#####..# #.#.#o) +0 long sword!.....# #.#.#Cast: Magic Dart... ..#.####.####...# O   two-headed ogre (wandering) #########.# ###..).. #.# ..##### ###############.####†#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%hG*Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetOkay, then.R%hkOR%h'QR%hHXR%hZ. _S%h## ########## ....####........# ....'....######.# ...###..#......# ####..####.#.#  #..........#.# #### #.##..####...# ..... #.#...# #.#.# ......##@#..... #.#.# ....)))..#..###.#.#.# ...O.#####..# #.#.# !.....# #.#.#... ..#.####.###  #...# #######S%h#.# ##..).. #.#S%hZS%hf;O.S%h22.3 (1 _S%hiS%h8T%h  ## ##########  AsoRock the Destroyer ....####........#  Demigod ....'....######.#  Health: 75/75 ======================== ...###..#......#  Magic: 9/21==========-------------- ####..####.#.#  AC: 8Str: 8 #..........#.#  EV: 11Int: 32 #### #.##..####...#  SH: 3Dex: 12 ..... #.#...# #.#.#  XL:  9 Next: 72% Place: Dungeon:8 T%h @......##@#..... #.#.#  Noise: ---------  Time: 11972.3 (0.0) ..*****..#..###.#.#.#  o) +0 long sword ..O**#####..# #.#.#  Cast: Magic Dart !.* ...# #.#.#  . .. ..#.#  ###.###  O   two-headed ogre (wandering) #...#  ########.# ##..).. #.# Press: ? - help, Dir - move target _Okay, then.Casting: Fulminant Prism (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetU%h}****@..))***O...U%h^^ ....@*****..O****W%h .*****O.Y%h ## ##########  AsoRock the Destroyer ....####........#  Demigod ....'....######.#  Health: 75/75 ======================== ...###..#......#  Magic: 9/21==========-------------- ####..####.#.#  AC: 8Str: 8 #..........#.#  EV: 11Int: 32 #### #.##..####...#  SH: 3Dex: 12 Y%h..... #.#...# #.#.#  XL:  9 Next: 72% Place: Dungeon:8 ......##@#..... #.#.#  Noise: ---------  Time: 11972.3 (0.0) ....)))..#..###.#.#.#  o) +0 long sword ..O..#####..# #.#.#  Cast: Magic Dart !.. ...# #.#.#  . .. ..#.#  ###.###  O   two-headed ogre (wandering) #...#  ########.# ##..).. #.# _Okay, then.Casting: Fulminant Prism (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y%hGAiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!Y%he5 ##         ###  #  #### #.#  ..... #.#...# #.#.#  #@#..... #.#.#  ....)*)..#Y%hl*  ...O.#####..# #.#.#  !.. ...#  . ..   Oally target) #...# *   fulminant prism ..).. Y%hi===3.3 (1Magic DartY%h]V**Y%hX  Casting: Fulminant Prism (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy! _The two-headed ogre shouts in stereo!Z%h Z%hZ d.O*Z%h 0---4Z%ha V**Z%h e _Your fulminant prism crackles loudly.Z%hB M## #############...........'....######...###..#.....###..#### #..........##### #.##..####.. # .....##.#..... ...)*)..#..###.....O#####..# #.#.#.. #.. #######Z%hI 3#Z%h,3.Z%h-10/21========5Z%h6Z%hG9, _You hear an explosion![%h[%hF-------6[%h_[%h[%hGV 7M## #############...........'....######...###..#.....###..#### #..........##### #@##..####.. # [%h+W ..##.#..... ....)*)..#..###.#.#.##[%hY [%h(b OO   two-headed ogre[%hd X-------7Magic Dart[%hj [%hl ^%hO  AsoRock the Destroyer  Demigod ## ##########  Health: 75/75 ======================== ....####........#  Magic: 6/21======------------------ ....'....######.#  AC: 8Str: 8 ...###..#......#  EV: 11Int: 32 ^%hP####..####.#.#  SH: 3Dex: 12 #..........#.#  XL:  9 Next: 72% Place: Dungeon:8 #### #@##..####...#  Noise: ---------  Time: 11977.3 (0.0) ..... #*#...# #.#.#  o) +0 long sword ......##*#..... #.#.#  Cast: Magic Dart ....)*)O*#..###.#.#.#  ^%hP ....O#####..# #.#.#  !.. ...# #.#.#  O   two-headed ogre . .. ..#.# ^%h"Q\ ###.###  #...# _You hear an explosion!  ^%hbQ.Casting: Fulminant Prism (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^%hQ Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target^%hQAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded)^%h ********@.O._%h'...*..**O*`%hC} `%ho iAsoRock the DestroyerDemigod## ##########Health: 75/75 ========================....####........#Magic: 10/21 ===========-------------....'....######.#AC: 8Str: 8...###..#......#EV: 11Int: 32####..####.#.#SH: 3Dex: 12#..........#.#XL:  9 Next: 72% Place: Dungeon:8`%h #### #@##..####...#Noise: ---------  Time: 11977.3 (0.0)..... #.#...# #.#.#o) +0 long sword......##.#..... #.#.#Cast: Magic Dart....)*)O.#..###.#.#.#....O#####..# #.#.#!.....# #.#.#O   two-headed ogre... ..#.####.####...# _You hear an explosion!  Casting: Fulminant Prism (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`%h^ *Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetOkay, then.`%h `%hB `%hə `%hZ . _a%ha ## ########## ....####........# ....'....######.# ...###..#......# ####..####.#.# a%h_b  #.@........#.# #### #.##..####...# ..... #.#...# #.#.# ......##.#..... #.#.#....)*)O.#..###.#.#.#....O#####..# #.#.# !.....# #a%hc .#.#... ..#.####.###a%hh a%hmp RO.a%hu 28.3 (1 _a%h| a%hp b%hb   AsoRock the Destroyer  Demigod  Health: 75/75 ======================== ## ##########  Magic: 6/21======------------------ ....####........#  AC: 8Str: 8 ....'....######.#  EV: 11Int: 32 b%h ...###..#......#  SH: 3Dex: 12 ####..####.#.#  XL:  9 Next: 72% Place: Dungeon:8 #.@........#.#  Noise: ---------  Time: 11978.3 (0.0) #### #*##..####...#  o) +0 long sword ..... #*#...# #.#.#  Cast: Magic Dart ......##O#..... #.#.#  ....)*)**#..###.#.#.#  ....O#####..# #.#.#  O   two-headed ogre !.. ...# #.#.#  . .. ..#.#  ###.### b%h W_Okay, then.Casting: Fulminant Prism (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b%hS Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded)c%hV? *@**Oc%h? V**..d%h]**Od%h   AsoRock the Destroyer  Demigod  Health: 75/75 ======================== ## ##########  Magic: 6/21======------------------ ....####........#  AC: 8Str: 8 ....'....######.#  EV: 11Int: 32 ...###..#......#  SH: 3Dex: 12 ####..####.#.#  XL:  9 Next: 72% Place: Dungeon:8 #.@........#.#  Noise: ---------  Time: 11978.3 (0.0) #### #.##..####...#  o) +0 long sword d%hS ..... #.#...# #.#.#  Cast: Magic Dart ......##O#..... #.#.#  ....)*)..#..###.#.#.#  ....O#####..# #.#.#  O   two-headed ogre !.. ...# #.#.#  . .. ..#.#  ###.### _Okay, then.Casting: Fulminant Prism (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetd%h  ##     #  #  ####..####.#.#  #*@........#.#  #### #.##..####...#  ..... #O#...# #.#.#  #.#.....  ....)*)#. ###..# #.#.# d%h (ally target) !.. ...# #.#.# *   fulminant prism . ..  d%h2 5===9.3 (1d%h 9*d%h7 6 _You conjure a prism of explosive energy!e%hje## #### ....####..# ....'....######.# ...###..#......# ####..####.#.# #*.#.# #### #.##..####...# ..... #O#...# #.#.# ......##.#.......)*)..#..##e%hf ....O#####..# #.#.# *   fulminant prism!.. ...# #.#.#. .. e%hpie%h3tQ*O.e%htO   two-headed ogre (ally target)*   fulminant prisme%h+wh7==---80e%hL~U**e%hF  Casting: Fulminant Prism (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy! _e%hĂYYour fulminant prism crackles loudly.f%hL    ## ##########  ....####........#  ....'....######.#  ...###..#......#  ####..####.#.#  #*.#.#  #### #O##..####...#  ..... #.#...# #.#.#  ......##.#..... #.#.#  ....)*)..#..###.#.#.#  ....O#####..# #.#.#  f%hV !.. ...# #.#.#   *. #... ..#.#  ###.###  f%h[ f%hLc d ####f%hc   Your fulminant prism explodes!The blast of energy engulfs the two-headed ogre!f%h [.O..f%h& G========1f%h2 f%h g _The two-headed ogre is heavily wounded.h%h?K _The two-headed ogre is heavily wounded.  Casting: Fulminant Prism (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast.  You are very lightly contaminated with residual magic.  The world appears momentarily distorted.h%hQ.Oh%hĝo3-------------2h%h,D-Tele -Move Contam h%hqh%hh8 _You are magically locked in place.h%hah m  Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h%hi >--------h%hm h%ho e _You don't have enough magic to cast this spell.j%h2Drink which item? Potions  a - a bubbling puce potion  d - 9 potions of curing  e - 2 potions of heal wounds  i - a white potion  j - 2 fuming sapphire potions  l - a fizzy yellow potionp - 2 potions of enlightenment  u - 3 metallic cyan potions  v - a cyan potion  A - a potion of magic [!] read|quaff|evoke[?] describe selectedk%h2 k%h5:]  AsoRock the Destroyer  Demigod  Health: 75/75 ========================## ##########  Magic: 3/21===---------------------k%h:I....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 72% Place: Dungeon:8k%h;#..O@......#.#  Noise: ---------  Time: 11982.3 (0.0)#### #.##..####...#  o) +0 long swordk%hD;..... #.#...# #.#.#  Cast: Magic Dartk%hp;......##.#..... #.#.#  -Tele -Move Contam k%h;....)*)..#..###.#.#.# ....O#####..# #.#.#k%h;  O   two-headed ogre!..k%h;b...# #.#.# .k%h<w#... ..#.# ###.###  k%h<2You are very lightly contaminated with residual magic.  The world appears momentarily distorted. _You are magically locked in place.  Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.l%hUm  Magic courses through your body. You block the two-headed ogre's attack.l%hO21/21=====================l%h;+=3.3 (1l%hl%h6] _The two-headed ogre closely misses you.m%h The two-headed ogre closely misses you.  You erupt in a blast of force!  The mystic blast hits the two-headed ogre!  The two-headed ogre is severely wounded.m%he O..gg   SprozzO   two-headed ogreThe two-headed ogre is knocked back by the mystic blast.m%h]17================-----=====m%h4m%hm%h  Sprozz, Inventive Apiarist comes into view. He is wielding a +1 falchion of _holy wrath and a +0 spear.o%h W  AsoRock the Destroyer  Demigod  Health: 75/75 ======================== ## ##########  Magic: 13/21 ==============---------- ....####........#  AC: 8Str: 8 ....'....######.#  EV: 11Int: 32 ...###..#......#  SH: 3Dex: 12 ####..####.#.#  XL:  9 Next: 72% Place: Dungeon:8 o%hE #O**@......#.#  Noise: =====----  Time: 11984.3 (0.0) #### #g##..####...#  o) +0 long sword ..... #.#...# #.#.#  Cast: Magic Dart ......##.#..... #.#.#  -Tele -Move Contam  ....)*)..#..###.#.#.#  ....O#####..# #.#.#  g   Sprozz !.. ...# #.#.#  O   two-headed ogre . #... ..#.#  ###.### Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armourp%h Oga two-headed ogre, wielding two +0 giant clubs (severely wounded)q%h_ **O**@**r%h r%h   AsoRock the Destroyer  Demigod  Health: 75/75 ========================## ##########  Magic: 17/21 ===================-----....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 72% Place: Dungeon:8r%h #O..@......#.#  Noise: =====----  Time: 11984.3 (0.0)#### #g##..####...#  o) +0 long sword..... #.#...# #.#.#  Cast: Magic Dart......##.#..... #.#.#  -Tele -Move Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz!.....# #.#.#  O   two-headed ogre.#... ..#.# ###.###  Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aimingr%h&! $: Fulminant Prism (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetOkay, then.r%h, r%h- r%hm. r%hf: r%h>  r%h> _r%h> t%h  AsoRock the Destroyer  Demigod  Health: 75/75 ======================== ## ##########  Magic: 15/21 =================------- ....####........#  AC: 8Str: 8 t%hG....'....######.#  EV: 11Int: 32 ...###..#......#  SH: 3Dex: 12 ####..####.#.#  XL:  9 Next: 72% Place: Dungeon:8 #O**@......#.#  Noise: =====----  Time: 11984.3 (0.0) #### #g##..####...#  o) +0 long sword t%h,N..... #.#...# #.#.#  Cast: Magic Dart ......##.#..... #.#.#  -Tele -Move Contam  ....)*)..#..###.#.#.#  ....O#####..# #.#.#  g   Sprozz !.. ...# #.#.#  O   two-headed ogre . #... ..#.#  ###.### t%htCasting: Fulminant Prism (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  t%hPress: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (83% to hit)v%hF  AsoRock the Destroyer  Demigod  Health: 75/75 ========================## ##########  Magic: 15/21 =================-------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 72% Place: Dungeon:8#O**@......#.#  Noise: =====----  Time: 11984.3 (0.0)#### #*##..####...#  o) +0 long sword.....%hͺ*7m #.#...# #.#.#  Cast: Magic Dart......##.#..... #.#.#  -Tele -Move Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz!.....# #.#.#  O   two-headed ogre.#... ..#.# ###.###  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (83% to hit)  The searing ray hits Sprozz.v%hHv%hc..g(bee)The searing ray hits Sprozz.  Sprozz is lightly wounded.  (Press . to maintain the ray.)  You are no longer firmly anchored in space.  You are able to move again.  Sprozz casts a spell at you.==---5.3 (1Contam Ray  _Sprozz begins winding a clockwork bee!w%h1 ***The searing ray hits Sprozz.w%h2w%hD .O.gSprozz is lightly wounded.w%hE4------6+ w%hMw%hPD _Sprozz continues winding his clockwork bee....y%hE *** The searing ray hits the two-headed ogre!  The two-headed ogre is almost dead.y%hp y%h .OgThe searing ray misses Sprozz.y%h -=-7++ y%h y%h D _Sprozz continues winding his clockwork bee....{%htCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast. You spin around.  You are magically locked in place. You stop channelling your searing ray.two-headed ogre hits you but does no damage.  The two-headed ogre hits you with a +0 giant club!!{%h5-------10-----==8-Tele -Move Contam {%h}{%hD _Sprozz continues winding his clockwork bee....{%h(8The two-headed ogre hits you with a +0 giant club!! _Sprozz continues winding his clockwork bee....  Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the two-headed ogre!{%h40b  You kill the two-headed ogre!{%h:gy).y   clockwork bee (minion){%h?7=------6/21 ----------96=====9|%h|%h Z _With a metallic buzz, Sprozz's clockwork bee launches itself at you.|%h_ |%ha` |%hg |%hj F _Unknown command.}%h2}%h}%h_ }%h2F _You cannot move.~%h~%hI~%h~%hF _Unknown command.~%h~%h~%hw!~%h$F _You cannot move.%hx%hHDrink which item? Potions  a - a bubbling puce potion  d - 9 potions of curing  e - 2 potions of heal wounds  i - a white potion  j - 2 fuming sapphire potions  l - a fizzy yellow potionp - 2 potions of enlightenment  u - 3 metallic cyan potions %h8  v - a cyan potion [!] read|quaff|evoke[?] describe selected%hP %h\ %hh   AsoRock the Destroyer  Demigod  Health: 57/75 ==================------## ##########  Magic: 6/21======------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12%hh ~####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#gy)@......#.#  Noise: =====----  Time: 11989.3 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Cast: Magic Dart......##.#..... #.#.#%hi ^  -Tele -Move Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz!.....# #.#.#  y   clockwork bee (minion).#... ..#.# ###.###  %hj $You kill the two-headed ogre! _With a metallic buzz, Sprozz's clockwork bee launches itself at you. _Unknown command. _You cannot move. _Unknown command. _You cannot move.%hoy P  Okay, then.%h z %h %h . _%h>   AsoRock the Destroyer  Demigod  Health: 57/75 ==================------ ## ##########  Magic: 2/21==---------------------- ....####........#  AC: 8Str: 8 ....'....######.#  EV: 11Int: 32 ...###..#......#  SH: 3Dex: 12 ####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8 #gy*@......#.#  Noise: =====----  Time: 11989.3 (0.0) #### #*##..####...#  o) +0 long sword ..... #.#...# #.#.#  Cast: Magic Dart ......##.#....[3%h @4m. #.#.#  -Tele -Move Contam  ....)*)..#..###.#.#.#  ....O#####..# #.#.#  g   Sprozz !.. ...# #.#.#  y   clockwork bee (minion) . #... ..#.#  ###.### Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (lightly wounded)%h6Y g*%h0  AsoRock the Destroyer  Demigod  Health: 57/75 ==================------ ## ##########  Magic: 2/21==---------------------- ....####........#  AC: 8Str: 8 ....'....######.#  EV: 11Int: 32 ...###..#......#  SH: 3Dex: 12 ####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8 #gy)@......#.#  Noise: =====----  Time: 11989.3 (0.0) #### #.##..####...#  o) +0 long sword%h ..... #.#...# #.#.#  Cast: Magic Dart ......##.#..... #.#.#  -Tele -Move Contam  ....)*)..#..###.#.#.#  ....O#####..# #.#.#  g   Sprozz !.. ...# #.#.#  y   clockwork bee (minion) . #... ..#.#  ###.### Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetYou conjure a prism of explosive energy!  You are no longer firmly anchored in space.%h8 Eonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  You are no longer firmly anchored in space.able to move again.%he ## ####  ##  #  ...###..#  ####..####.#.#  #.gy@......#.#  %h#### #*##..####...#  ..... # #.#.#  #..... #.#.#  ....)*)..#..###  #..# #.#.# (ally target) !.. ...# #.#.#  . #... ..#.#   *   fulminant prism  %h#v8===--90.3 (1%h+K**%h.^ _The clockwork bee completely misses you.%hp  AsoRock the Destroyer  Demigod  Health: 58/75 ==================------ ## ##########  Magic: 0/21------------------------ ....####........#  AC: 8Str: 8 ....'....######.#  EV: 11Int: 32 ...###..#......#  SH: 3Dex: 12 ####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8 #.gy@......#.#  Noise: ===------  Time: 11990.3 (0.0) %hrB#### #*##..####...#  o) +0 long sword ..... #.#...# #.#.#  Cast: Magic Dart ......##.#..... #.#.#  Contam  ....)*)..#..###.#.#.#  ....O#####..# #.#.#  g   Sprozz (ally target) !.. ...# #.#.#  y   clockwork bee (minion) . #... ..#.#  *   fulminant prism ###.### Casting: Fulminant Prism (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (lightly wounded, ally target, 83% to hit)%hn  AsoRock the Destroyer  Demigod%h   Health: 58/75 ==================------## ##########  Magic: 0/21------------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32%hO0...###..#......#  SH: 3Dex: 12####..####.#.#%h  XL:  9 Next: 96% Place: Dungeon:8%hA#***@......#.#  Noise: ===------  Time: 11990.3 (0.0)#### #*##..####...#%h  o) +0 long sword..... #.#...# #.#.#  Cast: Magic Dart......##.#..... #.#.#%h   Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (ally target)!.....# #.#.#  y   clockwork bee (minion)%hl.#... ..#.#  *   fulminant prism###.###  %hPress: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (lightly wounded, ally target, 83% to hit)  %hThe searing ray hits the clockwork bee!  The clockwork bee is moderately damaged.The searing ray hits Sprozz.%hZ.gy**The clockwork bee is moderately damaged.  The searing ray hits Sprozz.  Sprozz is lightly wounded.  (Press . to maintain the ray.)  The clockwork bee misses you.  Your fulminant prism crackles loudly.%hk[-1.3 (1Magic DartRay %hWc8*%hg3 _The clockwork bee stings you.%h  You hit the clockwork bee but do no damage.The clockwork bee is moderately damaged.%h3 The clockwork bee is moderately damaged.You stop channelling your searing ray. The clockwork bee stings you.  Your fulminant prism explodes!  The blast of energy engulfs Sprozz!  Sprozz is moderately wounded.  The blast of energy engulfs the clockwork bee!!%h. #### %h7[.g).%h8}53--=======2.8 (1.5%h?%htBT _You destroy the clockwork bee!%h+%h.rQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 23 darts (poison)b - Throw: 5 throwing nets  c - Zap: wand of charming (7)  d - Zap: wand of flame (9) Spells ([,] to cycle)  e - Cast: Magic Dart  f - Cast: Searing Ray %h./o g - Cast: Iskenderun's Mystic Blast (6%)  h - Cast: Fulminant Prism (6%) [*/%] inventory [&] all spells[!] focus mode: off|on%h9%h|@  AsoRock the Destroyer  Demigod  Health: 53/75 ================--------## ##########  Magic: 0/21------------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32%h.Ao...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#.g)@......#.#  Noise: =======--  Time: 11992.8 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#%h~A  Throw: 5 throwing nets......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# %hA....O#####..# #.#.#  g   Sprozz%h4C!.....# #.#.# .#... ..#.# ###.###  %hCYou stop channelling your searing ray. The clockwork bee stings you.  Your fulminant prism explodes!The blast of energy engulfs Sprozz!  Sprozz is moderately wounded.The blast of energy engulfs the clockwork bee!! _You destroy the clockwork bee!%hE%hL%h_N%h/   AsoRock the Destroyer  Demigod  Health: 53/75 ================--------## ##########  Magic: 0/21------------------------....####........#  AC: 8%ho Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#.g*@......#.#  Noise: =======--  Time: 11992.8 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 5 throwing nets......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz!..%hB [m...# #.#.# .#... ..#.# ###.###  _You destroy the clockwork bee!Throw: 5 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, 56% to hit)%h  AsoRock the Destroyer  Demigod  Health: 53/75 ================--------## ##########  Magic: 0/21------------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#.g(@......#.#%hS  Noise: =======--  Time: 11992.8 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 5 throwing nets......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (caught)!.....# #.#.# .#... ..#.# ###.###  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, 56% to hit)  You throw a throwing net. The throwing net hits Sprozz.  Sprozz is caught in the net!%hg)Shift-Dir - straight line  Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, 56% to hit)  You throw a throwing net. The throwing net hits Sprozz.  Sprozz is caught in the net!  Sprozz is moderately wounded.55=1=-------3.9 (1.14%h%hܰ7 _Sprozz struggles against the net.%hf%h h}Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 23 darts (poison)b - Throw: 4 throwing nets (quivered)  c - Zap: wand of charming (7)  d - Zap: wand of flame (9) Spells ([,] to cycle)  e - Cast: Magic Dart  f - Cast: Searing Ray %hho g - Cast: Iskenderun's Mystic Blast (6%)  h - Cast: Fulminant Prism (6%) [*/%] inventory [&] all spells[!] focus mode: off|on%h^D%hAV  AsoRock the Destroyer  Demigod  Health: 55/75 =================-------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#.g)@......#.#  Noise: ---------  Time: 11993.9 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...%hW\# #.#.#  Throw: 23 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (caught)!.....# #.#.# .#... ..#.# ###.###  Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, 56% to hit)  You throw a throwing net. The throwing net hits Sprozz.  Sprozz is caught in the net!  Sprozz is moderately wounded. _Sprozz struggles against the net.%hX%ha%hc%h !  AsoRock the Destroyer  Demigod  Health: 55/75 =================-------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#.g*@......#.#%hp   Noise: ---------  Time: 11993.9 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 23 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (caught)!..%h! ...# #.#.# .#... ..#.# ###.###  %hK K_Sprozz struggles against the net.  Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%h Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, entangled in a net, 90% to hit)%h  AsoRock the Destroyer  Demigod  Health: 55/75 =================-------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12%h####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#.g(@......#.#  Noise: ---------  Time: 11993.9 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 23 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (caught, poisoned)!.....# #.#.# .#... ..#.# ###.###  Press: ? - help, Q - select action, ( or )%h - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, entangled in a net, 90% to hit)  You throw a poisoned dart. The poisoned dart hits Sprozz. Sprozz is poisoned.  Sprozz is moderately wounded.%h$ ), bee)Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, entangled in a net, 90% to hit)  You throw a poisoned dart. The poisoned dart hits Sprozz. Sprozz is poisoned.  Sprozz is moderately wounded.  Sprozz says, "It makes honey *and* kills pests. Ingenious!"Sprozz points at you and mumbles some strange words.%h%n6==4.9 (12%h,%h/^ _Sprozz begins winding a clockwork bee! Sprozz struggles against the net.%h{  AsoRock the Destroyer  Demigod  Health: 56/75 =================-------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#.g*@......#.#  Noise: ==-------  Time: 11994.9 (0.0)#### #.##..####...#  o) +0 long sword..... %h|[40m#.#...# #.#.#  Throw: 22 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (caught, poisoned, bee)!.....# #.#.# .#... ..#.# ###.###  Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, entangled in a net, poisoned, winding a  clockwork bee, 90% to hit)%hԉ  AsoRock the Destroyer  Demigod  Health: 56/75 =================-------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#%hъC  XL:  9 Next: 96% Place: Dungeon:8#(((@......#.#  Noise: ==-------  Time: 11994.9 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 22 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#%h  g   Sprozz (caught, poisoned, bee)!.....# #.#.# .#... ..#.# ###.###  Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, entangled in a net, poisoned, winding a  clockwork bee, 90% to hit)%hg)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, entangled in a net, poisoned, wind  clockwork bee, 90% to hit)  You throw a poisoned dart. The poisoned dart barely misses Sprozz.%h+7=--5.9 (11 _%h:%%h8'%ho%  AsoRock the Destroyer  Demigod  Health: 57/75 ==================------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#%h  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(g*@......#.#  Noise: ---------  Time: 11995.9 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 21 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (caught, poisoned, bee)!..%h...# #.#.# .#... ..#.# ###.###  Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, entangled in a net, poisoned, winding a  clockwork bee, 90% to hit)%hr   AsoRock the Destroyer  Demigod  Health: 57/75 ==================------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(g(@......#.#  Noise: ---------  Time: 11995.9 (0.0)#### #.##..####...#  o) +0 long sword.....%hs  #.#...# #.#.#  Throw: 21 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (caught, very poisoned, bee)!.....# #.#.# .#... ..#.# ###.###  Shift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, entangled in a net, poisoned, winding a  clockwork bee, 90% to hit)  You throw a poisoned dart. The poisoned dart hits Sprozz.  Sprozz looks even sicker.%h& )+0 leather armour (moderately wounded, entangled in a net, poisoned, winding a  clockwork bee, 90% to hit)  You throw a poisoned dart. The poisoned dart hits Sprozz.  Sprozz looks even sicker.  Sprozz is moderately wounded.continues winding his clockwork bee....%h g87.0 (1.10%h %h 7 _Sprozz struggles against the net.%h   AsoRock the Destroyer  Demigod  Health: 58/75 ==================------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11%ha ~Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(g*@......#.#  Noise: ---------  Time: 11997.0 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 20 darts (poison)......##.#..... #.#.#%h   Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (caught, very poisoned, bee)!.....# #.#.# .#... ..#.# %h+ ?###.###  Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%hc Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, entangled in a net, very poisoned,  winding a clockwork bee, 90% to hit)%h  AsoRock the Destroyer  Demigod  Health: 58/75 ==================------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8%hStr: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(g(@......#.#  Noise: ---------  Time: 11997.0 (0.0)%h*#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 20 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# %hm(....O#####..# #.#.#  g   Sprozz (caught, very poisoned, bee)!..%h...# #.#.# .#... ..#.# ###.###  %hShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  %hH+0 leather armour (moderately wounded, entangled in a net, very poisoned,  winding a clockwork bee, 90% to hit)  You throw a poisoned dart. The poisoned dart hits Sprozz.  Sprozz looks even sicker.%huDM)+0 leather armour (moderately wounded, entangled in a net, very poisoned,  winding a clockwork bee, 90% to hit)  You throw a poisoned dart. The poisoned dart hits Sprozz.  Sprozz looks even sicker.  Sprozz is moderately wounded.  Sprozz continues winding his clockwork bee....%hkEh98.1 (1.119%hlM%hjP7 _Sprozz struggles against the net.%h /  AsoRock the Destroyer  Demigod  Health: 59/75 ==================------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(g*@......#.#%h"  Noise: ---------  Time: 11998.1 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 19 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (caught, very poisoned, bee)!.....# #.#.# .#... ..#.# ###.###  Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, entangled in a net, very poisoned,  winding a clockwork bee, 90% to hit)%h3  AsoRock the Destroyer  Demigod  Health: 59/75 ==================------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(g(@......#.#  Noise: ---------  Time: 11998.1 (0.0)#### #.##..####...#  o) +0 long sword.....%h #.#...# #.#.#  Throw: 19 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (caught, extremely poisoned, b…)!.....# #.#.# .#... ..#.# ###.###  Shift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, entangled in a net, very poisoned,  winding a clockwork bee, 90% to hit)  You throw a poisoned dart. The poisoned dart hits Sprozz.  Sprozz looks as sick as possible!%hs,agygextremely poisoned)y   clockwork bee (minion)winding a clockwork bee, 90% to hit)  You throw a poisoned dart. The poisoned dart hits Sprozz.  Sprozz looks as sick as possible!  Sprozz is moderately wounded.  With a metallic buzz, Sprozz's clockwork bee launches itself at you.struggles against the net.%h-61=2=9.1 (18%h66%hl9@ _The net rips apart, and Sprozz comes free!%h  AsoRock the Destroyer  Demigod  Health: 61/75 ===================-----## ##########%h  Magic: 2/21==----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32%h ]...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(gy@......#.#%hR?  Noise: ---------  Time: 11999.1 (0.0)#### #.##..####...#%h>  o) +0 long sword..... #.#...# #.#.#  Throw: 18 darts (poison)%h,......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!.....# #.#.#%hi.  y   clockwork bee (minion).#... ..#.# ###.###  %h6_The net rips apart, and Sprozz comes free!  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, extremely poisoned, 56% to hit)%hK   AsoRock the Destroyer  Demigod  Health: 61/75 ===================-----## ##########  Magic: 2/21==----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8%hp #(((@......#.#  Noise: ---------  Time: 11999.1 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 18 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!.....# #.#.#  y   clockwork bee (minion).#... ..#.# ###.###  %hʘ BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (moderately wounded, extremely poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the clockwork bee.%h- gy+0 leather armour (moderately wounded, extremely poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the clockwork bee.  The poisoned dart closely misses Sprozz.  The clockwork bee stings you.  Sprozz says, "Allow me to demonstrate the bee of the future!"%hT/ 54--=2000.2 (1.17%hq8 %h9 3 _The clockwork bee stings you.%hͿ   AsoRock the Destroyer  Demigod  Health: 54/75 =================-------## ##########  Magic: 2/21==----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8%h x#(gy@......#.#  Noise: =--------  Time: 12000.2 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 17 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!.....# #.#.#  y   clockwork bee (minion).%h #... ..#.# ###.###  _The clockwork bee stings you.  Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (heavily wounded, extremely poisoned, 56% to hit)%h?.  AsoRock the Destroyer  Demigod  Health: 54/75 =================-------## ##########  Magic: 2/21==----------------------....####........#  AC: 8Str: 8%h.e....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(gy@......#.#  Noise: =--------  Time: 12000.2 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#%h/0  Throw: 17 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!.....# #.#.#  y   clockwork bee (minion).#... ..#.# ###.###  %h0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (heavily wounded, extremely poisoned, 56% to hit)  You throw a poisoned dart.  %hM0)The poisoned dart hits the clockwork bee.%hݾ{Shift-Dir - straight line  Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (heavily wounded, extremely poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart hits th%hCe clockwork bee.clockwork bee stings you but does no damage.%he51.2 (16%h%h Z _The clockwork bee barely misses you.%h%hՉsQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 16 darts (poison) (quivered)b - Throw: 4 throwing nets  %hŠyc - Zap: wand of charming (7)  d - Zap: wand of flame (9) Spells ([,] to cycle)  e - Cast: Magic Dart  f - Cast: Searing Ray  g - Cast: Iskenderun's Mystic Blast (6%)  h - Cast: Fulminant Prism (6%) [*/%] inventory [&] all spells[!] focus mode: off|on%hS%hM  AsoRock the Destroyer  Demigod  Health: 55/75 =================-------## ##########  Magic: 2/21==----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(gy@......#.#  Noise: =--------  Time: 12001.2 (0.0)#### #.##..####...#%h  o) +0 long sword..... #.#...# #.#.#  Throw: 16 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!.....# #.#.#  y   clockwork bee (minion).#... ..#.# ###.###  Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (heavily wounded, extremely poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart hits the clockwork bee.  The clockwork bee stings you but does no damage. _The clockwork bee barely misses you.%h%h;%hE%hD  AsoRock the Destroyer  Demigod  Health: 55/75 =================------- ## ##########  Magic: 0/21------------------------ ....####........#  AC: 8Str: 8 ....'....######.#  EV: 11Int: 32 ...###..#......#  SH: 3Dex: 12 ####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8 #(gy@......#.#  Noise: =--------  Time: 12001.2 (0.0) #### #.##..####...#  o) +0 long sword ..... #.#...# #.#.#  %hfThrow: 16 darts (poison) ......##.#..... #.#.#  Contam  ....)*)..#..###.#.#.#  ....O#####..# #.#.#  g   Sprozz (extremely poisoned) !.. ...# #.#.#  y   clockwork bee (minion) . #... ..#.#  ###.### Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (heavily wounded, extremely poisoned, 83% to hit)%hAA  AsoRock the Destroyer  Demigod  Health: 55/75 =================-------## ##########  Magic: 0/21------------------------%ho....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#***@......#.#  Noise: =--------  Time: 12001.2 (0.0)%hw#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 16 darts (poison)......##.#..... #.#.#  Contam %h....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)%hX!.....# #.#.#  y   clockwork bee (minion).#... ..#.# ###.###  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  %h+0 leather armour (heavily wounded, extremely poisoned, 83% to hit)  The searing ray misses the clockwork bee.The searing ray hits Sprozz!%hhr(gyver: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (heavily wounded, extremely poisoned, 83% to hit)  The searing ray misses the clockwork bee.  The searing ray hits Sprozz!  Sprozz is severely wounded.  (Press . to maintain the ray.)%hi49--=2.2 (1Ray %hir%ht3 _The clockwork bee stings you!%hG%hDrink which item? Potions  a - a bubbling puce potion  d - 9 potions of curing  e - 2 potions of heal wounds  i - a white potion  j - 2 fuming sapphire potions  l - a fizzy yellow potionp - 2 potions of enlightenment  u - 3 metallic cyan potions %h% v - a cyan potion [!] read|quaff|evoke[?] describe selected%h%h %h   AsoRock the Destroyer  Demigod  Health: 49/75 ===============---------## ##########  Magic: 0/21------------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12%h####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(gy@......#.#  Noise: ==-------  Time: 12002.2 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 16 darts (poison)......##.#..... #.#.#  Contam Ray ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (very poisoned)!.....# #.#.#  y   clockwork bee (minion).#... ..#.# [%hc617;22H###.###  +0 leather armour (heavily wounded, extremely poisoned, 83% to hit)  The searing ray misses the clockwork bee.The searing ray hits Sprozz!  %hSprozz is severely wounded.(Press . to maintain the ray.) _The clockwork bee stings you!%h+   You feel better. You stop channelling your searing ray.  The clockwork bee stings you but does no damage.  Sprozz mutters, "Next time I'm using spur gears. Less buzzing."%h,o56==-3.2 (1%hf4%h-8F _The clockwork bee stings you but does no damage.%h{T ##*#%h}#You hit the clockwork bee but do no damage.Sprozz gestures at you while chanting.A magical hammer augments the clockwork bee in a flurry of sparks and slag.%h$  .g*@.*   dormant clockwork bee (minion, temper…)The blast engulfs you! The clockwork bee misses you.The clockwork bee stings you but does no damage.%hW t42----=======4.6 (1.4%hR %h K _The clockwork bee winds down and falls to the ground.%h  AsoRock the Destroyer  Demigod  Health: 42/75 =============-----------## ##########  Magic: 0/21------------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(g*@......#.#  Noise: =======--  Time: 12004.6 (0.0)#### #.##..####...#  o) +0 long sword..... #.%h#...# #.#.#  Throw: 16 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (very poisoned)!.....# #.#.#  *   dormant clockwork bee (minion, temper…).#... ..#.# ###.###  _The clockwork bee winds down and falls to the ground.  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (severely wounded, very poisoned, 56% to hit)%h   AsoRock the Destroyer  Demigod  Health: 42/75 =============-----------## ##########  Magic: 0/21------------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(g*@......#.#  Noise: =======--  Time: 12004.6 (0.0)#### #.##..####...#  o) +0 long sword..... #.%h #...# #.#.#  Throw: 16 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (very poisoned)!.....# #.#.#  *   dormant clockwork bee (minion, temper…).#... ..#.# ###.###  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (severely wounded, very poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart hits the dormant clockwork bee.%h,\yy   clockwork bee (minion, tempered)Shift-Dir - straight line  Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  %h-+0 leather armour (severely wounded, very poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart hits the dormant clockwork bee.  Sprozz winds his clockwork bee back up and it locks its sights upon you!%h{.31==------5.7 (1.15%h8%hg<E _The clockwork bee closely misses you.%h=%h  AsoRock the Destroyer  Demigod  Health: 43/75 =============-----------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32%hn...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(gy@......#.#  Noise: =--------  Time: 12005.7 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 15 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (very poisoned)!.....# #.#.#  y   [0;10;1%hmclockwork bee (minion, tempered).#... ..#.# ###.###  _The clockwork bee closely misses you.Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (severely wounded, very poisoned, 56% to hit)%hWp  AsoRock the Destroyer  Demigod  Health: 43/75 =============-----------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(g(@......#.#  Noise: =--------  Time: 12005.7 (0.0)#### #.##..####...#  o) +0 long sword%hq..... #.#...# #.#.#  Throw: 15 darts (poison)......##.#..... #.#.#  Contam ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!.....# #.#.#  y   clockwork bee (minion, tempered).#... ..#.# ###.###  Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (severely wounded, very poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the clockwork bee.The poisoned dart hits Sprozz. Sprozz looks as sick as possible!  Sprozz is severely wounded.%hA y The clockwork bee stings you but does no damage.4=6.7 (14%h%hK _Your magical contamination has completely faded away.%h+%h  AsoRock the Destroyer  Demigod  Health: 44/75 ==============----------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32%hP...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(gy@......#.#  Noise: =--------  Time: 12006.7 (0.0)%h#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 14 darts (poison)%h......##.#..... #.#.# ....)*)..#..###.#.#.# %h ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!..%hwW...# #.#.#  y   clockwork bee (minion, tempered).#... ..#.# %h###.###  _Your magical contamination has completely faded away.  Throw: 14 darts (poison)%hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (almost dead, extremely poisoned, 56% to hit)%hF   AsoRock the Destroyer  Demigod  Health: 44/75 ==============----------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(gy@......#.#  Noise: =--------  Time: 12006.7 (0.0)#### #.##..####...#  o) +0 long sword%hHH [0;10m..... #.#...# #.#.#  Throw: 14 darts (poison)......##.#..... #.#.# ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!.....# #.#.#  y   clockwork bee (minion, tempered).#... ..#.# ###.###  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (almost dead, extremely poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart hits the clockwork bee.%h= 38--7.8 (1.13%h  %h  Shift-Dir - straight line  Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  %h_ +0 leather armour (almost dead, extremely poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart hits the clockwork bee. _The clockwork bee stings you. x2%h   AsoRock the Destroyer  Demigod  Health: 38/75 ============------------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(gy@......#.#  Noise: =--------  Time: 12007.8 (0.0)#### #.##..####...#  o) +0 long sword.%h .... #.#...# #.#.#  Throw: 13 darts (poison)......##.#..... #.#.# ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!.....# #.#.#  y   clockwork bee (minion, tempered).#... ..#.# ###.###  _The clockwork bee stings you. x2  Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (almost dead, extremely poisoned, 56% to hit)%h h  AsoRock the Destroyer  Demigod  Health: 38/75 ============------------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(g(@......#.#  Noise: =--------  Time: 12007.8 (0.0)#### #.##..####...#  o) +0 long sword%h@i..... #.#...# #.#.#  Throw: 13 darts (poison)......##.#..... #.#.# ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!.....# #.#.#  y   clockwork bee (minion, tempered).#... ..#.# ###.###  Aim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (almost dead, extremely poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the clockwork bee.The poisoned dart hits Sprozz. Sprozz looks as sick as possible!  Sprozz is almost dead.%h7 ## ####  ##..  ...#  ...###..#  ####..####.#.# %h-= #(g(@......#.#  #### #.##..####...#  ..... #.#...# #.#.#  #..... #.#.#  ....)*)..#..###  #..# #.#.#  !.. ...# #.#.#  . #... ..#.#   %h ## ####  ##..  ...#  ...###..#  ####..####.#.#  #(g(@......#.#  #### #.##..####...#  ..... #.#...# #.#.#  #..... #.#.#  ....)*)..#..###  #..# #.#.#  !.. ...# #.#.#  . #... ..#.#    y+0 leather armour (almost dead, extremely poisoned, 56% to hit) [1%hԦ9d You throw a poisoned dart.  The poisoned dart closely misses the clockwork bee.  The poisoned dart hits Sprozz. Sprozz looks as sick as possible!  Sprozz is almost dead.The clockwork bee stings you!!16-------==8.8 (12 %hPP_* * * LOW HITPOINT WARNING * * *%h  AsoRock the Destroyer  Demigod  Health: 16/75 =====-------------------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(gy@......#.#  Noise: ===------  Time: 12008.8 (0.0)#### #.##..####...#  o) +0 long sword.....[%h'39;49m #.#...# #.#.#  Throw: 12 darts (poison)......##.#..... #.#.# ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!.....# #.#.#  y   clockwork bee (minion, tempered).#... ..#.# ###.###  _* * * LOW HITPOINT WARNING * * *Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (almost dead, extremely poisoned, 56% to hit)%h8-  AsoRock the Destroyer  Demigod  Health: 16/75 =====-------------------## ##########  Magic: 1/21=-----------------------....####........#  AC: 8Str: 8....'....######.#  EV: 11Int: 32...###..#......#  SH: 3Dex: 12%h.####..####.#.#  XL:  9 Next: 96% Place: Dungeon:8#(gy@......#.#  Noise: ===------  Time: 12008.8 (0.0)#### #.##..####...#  o) +0 long sword..... #.#...# #.#.#  Throw: 12 darts (poison)......##.#..... #.#.# ....)*)..#..###.#.#.# ....O#####..# #.#.#  g   Sprozz (extremely poisoned)!.....# #.#.#  y   clockwork bee (minion, tempered).#... ..#.#%hZ/N ###.###  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (almost dead, extremely poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart hits the clockwork bee.%hEAim: Sprozz, wielding a +1 falchion of holy wrath and a +0 spear and wearing a  +0 leather armour (almost dead, extremely poisoned, 56% to hit)  You throw a poisoned dart.  The poisoned dart hits the clockwork bee.block the clockwork bee's attack. The clockwork bee stings you!!  You die...%hő_-3-----1%hţ/  --more--%h\7%h>oInventory: 28/52 slots Hand Weapons (go to first with ))  o - a +0 long sword (weapon)  n - a +0 dagger of flaming  t - a +1 dagger of venom Missiles (go to first with ()  f - 11 poisoned darts (quivered)  m - 4 throwing nets Armour (go to first with [) %h|? q - a +0 buckler (worn)  r - a +1 helmet (worn)  s - a +0 cloak (worn)  x - a +0 pair of boots (worn)  E - a +1 leather armour of positive energy (worn)  h - the +4 ring mail of the Gloaming {rC+ Stlth+}  C - the +0 chain mail "Odock" {rN+ Will+ Dex+3} Jewellery (go to first with "=)  g - an amulet of regeneration (worn)  z - a ring of wizardry (worn)D - a ring of fire Wands (go to first with /)b - a wand of charming (7)  w - a wand of flame (9) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hJ8%h?%h Goodbye, AsoRock.4531 AsoRock the Destroyer (level 9, -3/75 HPs)Began as a Demigod Conjurer on Aug 27, 2025.Slain by a clockwork bee (21 damage)... summoned by Sprozz... on level 8 of the Dungeon.The game lasted 00:32:31 (11941 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb%h5"2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb%h%h%h^? [?25h[?0c [?1051l[?1052l[?1060l[?1061l