3hj Player: AsoRock Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.16:35:21.ttyrec Time: (1756312521) Wed Aug 27 16:35:21 2025 3h [?1051l[?1052l[?1060l[?1061h3h C)0[?7h3hD [?25l[?1c3h 3h 3hJ yWelcome, AsoRock. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demigod Conjurer3h3h3h3YWelcome, AsoRock the Tengu. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter3hr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand3hWarrior-mageu - Forgewright Zealotm - Warper3hv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter3hx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist 3hvDConjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes3hZSpace - Change species ? - Help Tab - Demigod Conjurer3h/ 3hז 3h CAsoRock the ConjurerTenguHealth: 10/10 ========================Magic: 4/4========================3h3 AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 123hS @XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded3h DCast: Magic Dart3h- ##+###...##...##.@.#3h }#...##...######3h 3hE Welcome, AsoRock the Tengu Conjurer.Will you prevail where others failed? Will you find the Orb of Zot?3h 3h Press ? for a list of commands and other information.3h 3h [ _Found a staircase leading out of the dungeon.3hs 26 _11  _You open the door.3hDx 26 There is an open door here.3hly 3hy  _3hqz 3hf| 3h} ,3hV~ 3h 3hJ 3h 3h 3h, 3h ,3h> 3h 3h 3h 3hv 3hԋ 3h 3h '11 3h 3h 7 _You open the door.3h 3h8 426 3hǑ 3h @  There is an open door here.3h 3hǖ  _3hM 3hU 3h~ ,3h 3h @  There is an open door here.3h 3h  _3h@ 3h 3h2 ,3h 3h n3h 3h 3h˩ 3h 3h| 3h 3h 3hհ 3h ,3h 3hv 3h ,3h 3h7 3hɻ 3h 3hʼ 3hy 3h 3h+ 3hI 3h@ 3h ,3h 3h 3h ,3h 3h 3hf 3h 3h 3h 3h 3h 3h2 3h`  #. #. #.## ############..# #.......##....#### #.......##.##....# ####'#####.#...#.# 3h #####.#####.....@.# ..................# ........⌠......#..#3h  ###.###....#.#.#..#3h  3h ##'###..##..#....# 3h: #...##..##.#..#.##  3hh ]#...##..##.##.#... 3h  #.<.##..##....#.###  3h M #...##..####### 3h E 3h 026.0 (26.0)3hm 611 7.0 (273ho 3h! _You open the door. _There is an open door here. _You open the door. _There is an open door here. _c - an emerald potion3hn26 3hkrn3hr3h.s3hLvX3hw3hx3hx3hny3hz3h{3h{3ht|3he}3h(~3hP~3h~3h3h,3h3h3hf,3h3h3h]3h3h3h3hD3h_3h3h&3hw b###.###### 3h #......@..#  #.###.###.#  # #.# Magic Dart 3hΎ#.#  #.#  3h#.## b   bat (asleep) ############..# 3h  #.......##....####   3h9z#.......##.##....#  3h-38.0 (113hl,9.0 (123h3hV _A bat comes into view.3h8HA  The magic dart hits the bat.3hK†******3h......3------11 1=40.0)Magic Dart3h73hG _You kill the bat!3h~43h3hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3h;33h3h3h1#26 _3h$3h)$3h$3h%3h&&------3h&3h&3h~'3h'3hl(3h)3h)3h$*3hj+3h,3hA,3hP-3h-3h-3h/3hT/3h/3h0,3h>13h23h3P4======3h33h54 _Magic restored.3h0733h73h"93h:3hI:3h:3hC<3h=,3h:>3h?3h@3h A(======3hAA3hA3hC3hD,3hnE3hG3hqH3hH3h>I3hJ3h+L3hbL3hL3hN3hP,3hQ3hR3h/T3h[T3hT3hV3hW3hX3hX3hY3hD[,3h[3h]3h^,3h_3ha3hc,3hgc3hd3he,3hf3hg3hKi3hyi3hi3hk3h$m,3hm3ho3hl ...> .#. ...# ..# #.# ####.####.#   ..##...g..#   #.##.@#  - #.##..#  #.##..#  Magic Dart##.....#  #.....##  #####.###.#  g   goblin (asleep).....###.# ....#.......# . .. #.#######  67.0 (27.0)  A goblin comes into v3h|iew. It is wielding a +0 dagger.-8.0 (283hF3hx; _Found a stone staircase leading down.3howD  The magic dart hits the goblin!3h$xQ*)3h>x)3h&.3h3------11 2=9.0 (1.0)Magic Dart _You kill the goblin!3h3h^3hS3hK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3h I3h 3hi B26 _3h X3ht ,3h 3h R------3hX 3hm ,3h 3h 3h 3h 3h 3h 3hN 3hJ 3hs 3h 3h 3h 3h9 3h 3h5 3hG I4======3h 3h 3h 3h 3h 3hN 3h 3h 3h 3h 3h 3h 3h 3h 3h 3h >======3hY 3hd 3hi 3h 3h 3h% 3h& 3hd 3h 3h 3h 3h 3hC 3h! 3h 3h- 3h 3hj 3h 3h 3h> 3h 3hT 3ht 3h 3h? 3hD 3hq 3h 3h 3h 3h 3hI 3h 3h 3h5 3h 3h 3h 3h 3h 3hP 3h 3h 3h[ 3h 3h 3h 3h  3h 3hz 3h 3h 3h 3hK 3ho 3h 3h 3hH 3hv 3hQ 3h_ 3h 3h- 3h 3hQ 3h" 3h 3hS 3h 3h 3h 3h 3h 3hr 3h 3h6 3h 3h! 3h! 3h" 3h" 3h# 3h:# 3h_# 3h# 3h]$ ,3h$ 3h% 3h% ,3h% 3h& 3h{' ,3h' 3h( 3hu) ,3h) 3h* 3h~+ 3h+ 3h+ 3h, 3h2- 3hW- 3h- 3h5. 3h. 3h. 3h/ 3h/ 3h0 3h0 3h 1 3h#2 3h2 3h2 3h3 3h3 3h<5 ,3hk5 3h6 3h6 3h6 3h6 3hj7 3h7 3h8 3hE8 3h8 3hZ9 3h9 3h9 3hO: 3h: 3h: 3h; 3h}< 3h= 3h = 3h{= 3h> 3h? 3h@ 3h-@ 3h@ 3h7A 3hVA 3hzA 3hA 3hhB ,3hB 3hCC 3hC 3hC 3h)D 3hD 3hmE 3hE 3hE 3hlF 3hF ,3h?G 3hG 3hJH 3hcH 3hH 3hI 3hJ 3h6J 3hlJ 3hJ 3huK 3hK 3hK 3h~L 3hL 3hM 3hgM 3hM 3hlN ,3hN 3hO 3h P 3h*P 3hWP 3hP 3h|Q 3hQ 3hQ 3haR 3hR 3hR 3hS 3hS 3h_T ,3hT 3huU 3h Z ~ # ######.##################....#g......@................-###################.##.# #.##.#Magic Dart #.##.. #.####3hZ l #.#### g   hobgoblin (asleep) #..... #####. #.3h\ - 134.0 (3h\ 65.0)  3h] FA hobgoblin comes into view.3h)` [.gg3h` 5==5.0 (663h,d 3hf + _The hobgoblin shouts!3h ~ *****The magic dart hits the hobgoblin.3hm 3hr K.g....3hr #33hs C------11 =-6.0 (13h7s .0)3hv 3hx 7 _The hobgoblin is lightly wounded.3h= **** The magic dart hits the hobgoblin.3h`3hnfm.g...23hfV-------------73hj3h======3hp`3ha,3hb3hc,3h#d3he,3hGf3hg,3hh3h i,3hi3hvj3hj3hk3h]l3hlR3======3hmm3ho,3ho3hp3hp3heq3hr3hr3hs3h{tT======3h3u3hv,3hw3h4x3h]x3hy3hkz,3hz3h{,3hL|3h}3h}3h[~3h,3hz3hʁ3h##43hK-======3hЂ3h3h13ha3h3h3h,3h3h3h,3h3h73hɛ. (.. ....####.............-71.0 (33.0)####. #. # #. #. #.3h>[ ## 3hm3hħf======-2.0 (343hs3hq% _Found 4 stones.3hx3hQy3h^z3h|3hz~3hB3h,3h3h[3h,3h63h3h3h3h3hP3h˕,3h3hM######### #.......#(...@#........########.$......................####################### 3hШ17.0 (5.0)3h@511 8.0 (63hD3h 3hӲT_d - a scroll labelled QIMOTORCHAOH3hN3hQ3hV3h1Y _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3h 33h 3h 3hg 3hT B26 _3hB 3hj 3h> 3hp 3h 3hʿ 3h{ ,3h 3h 3h ,3h# 3h 3h ,3h 3h 3h ,3h0 3h =11 3h 3h A _You now have 13 gold pieces.3h 3h ;26 3h 3h 3h ,3h 3h 3h" 3hR 3h 3h 3h1 ,3h 3h 3h ,3hp 3hz 3h *#########.......#...........(....#................########.................................###############.........#.........#...#....@##90.0 (12.0)......?. .............) ............#............#............#............#............3h$ 3h<3 ,1.0 (133h< 3h? # _Found a club.3h^33h}`3h&d3hx...........(....# .........#########....................################..#..# ..# ..########.....?..0.0).)3h>y.## #.#.#.#.#.3h)3h+2.0 (13hI3h^$ _Found a flail.3h 33hW 3h 3h B3h 3h ,3h: 3h 3hK 3hx 3h 3h 3hj ,3hs 3h 3hh ,3h 3h1 +.....(....# ................#####......................#####.........# .........# .........# ........##### .............@....# .....3hp ~)...# .##.....)..# #.....##.....##.....3h Y##.....3h ##.....#3h +7.0 (53h 511 8.0 (63h{ 3h c _e - a scroll labelled BAUMIO FONARE3hP33h3hz3h3hQ26 3h٨X3h3h,3h:3h3h3h3h׳3h3h,3h3hL3h=,3h3h3hg ########### ..................#  ..............)...#  .##............)..#  #...............# #...............# #...............# #...............# #.........@.....# g.....# 3h....#.Magic Dart .....!.#. ##.# #.#g   goblin (asleep) ..##########3hR## #3hg(2043h+5.0 (73h)3hgu _A goblin comes into view. It is wielding a +0 dagger.3hU  ******g    The magic dart hits the goblin.  The goblin is moderately wounded.3h3h{4....g..3hn3------11 ==6.0 (13hK3h( _The goblin shouts!3hzD  The magic dart hits the goblin.3hx***)**3ht2.....3h2------------5-7Magic Dart3h3h 3hɋ<_You kill the goblin!3hdJ 33hM 3hQ Q26 3hV 3h W 3hgW 3hY 3h\ ,3hD_ 3hja R------3hb 3h======3h 11 3hR 3h o _c - 2 emerald potions (gained 1)3h Q26 3h 3h 3h ,3h 3h 3h 3h 3h 3h. 3h ,3h 3h 3h ,3h 3h 3h ,3h& 3h 3h ,3h 3hb 3hH ,3h 3h[ 3h2 3ha 3h 3h 3h ,3h 3h 3hS  . +...)...........# .. #...............# ...................# .....###...........# #..###...........# #.....############ #.###.###  #...#####  ###..@..# --41.0 (34.0) ####....#  ....#   ......# ....... .......# 3h  .......###  ......)#.. #.# 3hO 3h> F-2.0 (353h 3h/ ' _Found a hand axe.3h 3h3h3h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3hC33hD3h-I3hK3h0OP _3h{P3hP3hQ3hU3hsW,3h:X3hY3hgU.....###...........# #..###.....# #.....############ #.###.###  #...#####  ###.....###  ####....### #....####. #..@...##.3hg5.0)..........###.......... #####...> ###...#......)#.....#...#.########3hg>  ...... #3hgA #.3hn3ht+6.0 (43hx3hc{; _Found a stone staircase leading down.3he 33h|f 3h[j 3hLl 3hp B3h9q ,3hr 3het 3hv ,3hx 3h1z 3hJ| ,3h} 3hӀ 3h ,3h 3h 3h ,3h͌ 3h 3h ,3hh 3h 3h0 3hs 3h 3h 3h ,3h 3h8 3hI ,3h 3h3 3h ,3h 3h =11 3h 3h L _You now have 20 gold pieces (gained 7).3h Q26 3h{ 3h 3hy 3h 3hJ 3h 3h 3h; 3hҺ 3hq 3hy 3h 3h 3hu 3hK 3hs 3h 3h] 3h 3h 3h7 3hx 3h ,3h' 3hP 3h ,3h 3h w......###.....# ......##.....## ......# #####.###.# ......# #.....###.# ......# ....#.......# ......# . .. #.####### ......# ...†###.###### ......#3h  #+# #.........# ......# ##@# #.###.###.# ####### #..# # #.# #.# 3h ##.## #.# #.# ########..# ..# #.#3h8  .### #......## ### #.## 3hX ...# #......#############..# ...### #......##.......##....# 3h .....####......##.......##.##... ...............#####'#####.#...3h #........##........#........#...............'66.0 (20.0)3h( 3h j11 ======7.0 (213h 3h = _As you open the door, it creaks loudly!3hC3h3h3h3htM #.###..... #.....########.#.....####..........#.......3h#.[.......###.......÷###.##### .......0.0) ......##.# #.###.## ####### #..# #3h###.## #.# #.#...3h..........3h3h0]26 ------8.0 (13h3h _Found a helmet. _There is an open door here.3he3h~l=------3hr3h4u _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3h`I3hԶ3h3h: _3h3h3h3h3h3h3h'3h3h@3h3h3h3h&%  3hE<You see here a bat skeleton.3hd3h _3h3hj3ho3h3h3hV3h3h3h3h# #........# #.....## # #........#####.###.# # #........#.....###.# # #..........#.......# # #.[.......##.####### 3hHY# #.......÷###.###### # #####'###.........# # ##.# #.###.###.# ### #..## #.# 3ho ##.## #.# #.# #.# 3h ######..# #.. ..# #.# #......## #######3hC#  #......#############.3h.# ## #......##.......##....####3h'####......##.......##.##....#........#####'#####.#...#.#...######.#####.......#3h,75.0 (73h511 6.0 (83h3hb _f - 3 scrolls labelled WILEOX GUQE3h7 I3h 3h 3h Q26 3h 3h9 3hf 3hl 3h 3h 3h< 3h 3h 3hv ,3hY 3h 3h)3h^3h73h3h3h3h3h 3h ,3h 3ha  You see here a bat skeleton.3hp3h _3h*3h*3h3h3h 3h43h3h 3h`3h3h 3h 3h!3h$3h&,3h(3h*3h+3h ,3hJ-3hC03h23hN23h33h63h83h)93hX:3h<3h>3hT>3h5?3h@3hCB,3hcC3hE3hF,3h-H3hI3hJ,3hUK3h!N=11 3hN3hIVM _You now have 34 gold pieces (gained 14).3hWQ26 3h>X3hZ3hE\3h~\3h(]3h_3h9a3hha3h b3he3hVg3hg3hh3hzl3hhn3hn3ho3hs3ht,3hRv3hy3hz3h.{3h|}3hz3hm3h3h3h3h,3h3hj3h,3hD3h3h ,3hu3h3h,3hϝ3h33hB3h@  There is an open door here.3h3h< _3h3hc3h,3hޮ3h3h,3h/3h3h 3h!3hf3hI3h3h,3h%3h3h,3h3h3hs3h3h|3hP3hH3hs3hE3h3h 3h3h3hP3h3hJ3h3h,3h?3h3h,3hP3h3h3h3h7 3hx!3h"3h"3h#3h%3h&,3hK'3h(3hd)3h)3h)3hM+3h+3h?,3hg,3h-3ha.3h.3h/3h13h%3,3hr33h(53h6,3hC73hk83h93hC:3h:3h;3hL=3h=3h >3hR?3h9A,3hA3h$3h3h3h}3h3h,3h 3h"3h3h%3hl3h3h ,3hE 3h 3h#..........#.##.####.###....#.#.# #####......#.....###'###..##..#..  #......#####.##...##..##.#..#  #......# #.##...##..##.##.# #####.##.<.##..##....# #.....##...##..####### #.######...##..# #.....#######..# #####@# 339.0 (63.0) 3hkN#.#  #.#  #.# #.# #.# #.# #[# 3h 3h3hE-40.0 (643h$3h') _Found a scale mail.3h033h13h33ha53h53h8,3h93h93ht:3h<3he=3h=3hH>3h?3hKA3hyA3h2B3hC3hD3hE3hE3h\G3hqH3hH3hKI3hiK3hM,3hN3hUB  You see here a +0 scale mail.3h|W3hFX _3h Y3h[3h\,3h]3h_3h`3h(a3ha3hc3hd3hd3he3hg3hg3h,h3hh3hlX3hp3hr3h6r3hr3h)t3hu,3h\v3h x3hy3hy3hwz3h{3hb}3h}3h;~3h3h,3h3h3h),3h3h3h4,3h3hX3h3h>3h,3h3h11  _d - 2 scrolls labelled QIMOTORCHAOH (gained 1)26 3hGX3h3hE3h3h3h3h3hX3h3h/3h3h3hY3h3h3h3hu3h3hY3h3hK3h3h^3h3h3h3h3h3h3h3h3h3h 3hF3h3h3hd3hH3h3h3hm3h3h,3h3hz 3h ,3h 3h0 3h ,3hD 3h 3h 3h, 3h 3hm 3h 3h 3hN 3h 3hM ,3h 3hX 3h 3h 3hW 3h 3h ,3h 3hx 3h 3h> 3h 3h  3hq 3h 3h+! 3h" 3h8$ ,3h$ 3hQ' 3h( 3h( 3hf) 3h"+ 3h, 3h, 3h$- 3h7 3h;8 3h}8 3h8 3hS> 3h? ,3h@ 3h@E 3hF 3h3G 3h^G 3hL 3hM 3h@N 3hO 3hbS 3hT 3hT 3hUU 3hyY 3h[ ,3h~[ 3hC_ 3hc` 3h` 3ha 3hd 3h-f ,3h g 3hyj 3h'k ,3hk 3h8m 3hm ,3hKn 3ho 3hip ,3hp 3h_r 3hs ,3hs 3ht 3hu 3hu 3h0v 3hx 3hz ,3hz 3h{ 3h| ,3h} 3h~ 3h~ 3h~ 3h 3h 3h, 3hO 3h 3hɂ 3h: 3h_ 3h 3h 3h] ,3h 3h 3hS ,3h 3h 3h ,3hL 3h 3h ,3h 3h` 3h 3h= 3h 3h 3hH 3hl 3hؖ 3h0 3hϚ 3h '11 3h! 3hӞ 7 _You open the door.3h\ #####.## #.## #...##### ######..# #.....# ###.....### #......## ##########....# #......###########....### #......##.......##......####......##.......#................#####'#####3h #..........##...######.######.........>@..###...........#......)...#.##..........⌠..#..........#.##.####.###....Magic Dart#####......#.....###'###..##3h #......#####.##...##..###......# #.##...##..## S   ball python (constriction, asleep)#......#####.##.<.##..###.S....#.....##...##..###.######...##..##3ha 2443.0 (103.0)3h J26 443h 3h) _A ball python comes into view. _There is an open door here.3hDq3h{3h<3hb _A ball python is nearby!3h[m *****S  )*The magic dart hits the ball python.  The ball python is severely wounded.3hE3h\u.....S.3hs3------11 =5.0)3h۰3h5 _The ball python hisses angrily.3h` I  The magic dart hits the ball python.3h ***** † 3hK E.....3hx 2------------66Magic Dart3h 3h  3h A_You kill the ball python!3h`26 3hdB3hhh------3ht3hwh3======3hy3hz3hz3hV|3h6~,3hp3hz3hā3h3h3h7======3h3h.,3hd3hE3h3h3h,3h3hő,3h3h,3hʕ3h,3h3h3hP4======3h53h3hΧ3h.3hm3h 3h53h3h3h3h3hE3hE3h3h3h(======3h 3h3hF3h}3h3h3h3h*B3hX3h,3hv3h%@  You see here a +0 hand axe.3h3hp _3h3h3h3h63h3h]3h,3hP3h3ha,3ht3h3h 3hC3h"3h]B3h3h3h ,3h ,3hl 3h 3h3h3h3,3h.3h3h,3h3hc3h4,3h3h9 3h!,3hN#3hI%3h',3h(3h#+3h@-,3h|.3h4X3h6:3h1=,3h&>3h0B3h"D3hnD3h;F3hiI3h"L,3hM3hQ3hT3hT3hV3hX3h[3h[3h]3h a3hp ................ ...###..............). ###......##............) [..!.....##............. 3h_qg.......##...... ......##...... #....##............. #....##............. 3hq#..@.++...)-93.0 (47.0)3hqx #....##........... 3hq#................... 3hq#.......###......... #....#..###.........3h rm ######.....####### 3h(rZ#.###.###  3hFr#.# #...#####  #.# ###.....#3hdr3h3h F-4.0 (483h3h - _Found a leather armour.3h3h3h3h 3h 3h>3h3h3hM^ #  #. ........###### ##.# .... ...###..3h####......##[..!.....###.#.......###..r......## #@...##.. #....## #....++...)3h,rMagic Dart #....##.. #........ #.......###....... r   rat (asleep)#....#..###.......######.....#######3hT6 #.###.###3hr*15.0 (1.0)3hg,+6.0 (23hA33h'6V _A rat comes into view.3h A  The magic dart hits the rat!3hv [†**3h{ '..3h 3------11 7=7.0 (1Magic Dart3hӌ 3hӎ G _You kill the rat!3hp9426 3h<h------3h?,3h@3hC,3hmE3hPH3hH3h J3h7L,3hM3hO,3hoQ3hS,3hU3hW3hWP4======3hX3hW\3hs^3h^3h$`3hGe3hag3hg3hh3hj3hn3h:n3ho3hB: ..###3h% #.. .........#  #.. .#  #.. # 3hf #.# .####3h  ##.## ... 3h,x...###...#####......##3hO#..[..@.....##-3hr###.#.......##3h#..†......##........##....##3h###### #....## #....++...) 3hޅ #....##.. 3h #............... #.......###.....3h%E 3h15114.0)3hؓ|======11 -2.0 (153h3hj 3hJ_g - a fizzy brown potion3hמ 3h$ 3h 3h[ 3h M...>..##..#  #.# ........###########.## ...3ho 8.........###...######0.0)..[....###.#....#..†......##..............##.## 3h H.....3hX 3h I26 3.0 (13hN 3h ; _Found a stone staircase leading down.3h  #>..###..  ############.## .....................###... ######......###..[..##.#.. #..†..##.....#.......###..... 3h+ 3h &43h 3hT 3h #>.. . #.. .# #.. .# #.. .# #.# . #######.## .. .........### ######......## #..[.## ###.#.## #..†......## ......##....## ########....##3h8/ #....++...) #....## #..... #.###3h 3h&53h#3hT%3h'p #>.. . #.. .# #.. .# #.. .# #.# . #.##  ...### ######......## #..[.## ###.#.## #..†......## ......##....## ########....## #....++...) #....## #.... #.###3h 3h&63h3hK3h  #>.. . #.. . #.. . #.. . #.# . #.##  ..### ######......## #...## ###.#.## #..†......## ......##....## ########....## #....++...) #....## # #.###3h[ 3h &73hݕ 3h W _You see here a +0 leather armour.3hC3hK6Equip which item?  - - Unarmed (current attack) Inventory Items Armour (go to first with [)  a - a +0 robe (worn) 3hFloor Items ([,] to select) Armoura +0 leather armour[?] describe selected 3h[!] equip|wield|wear[tab] equip|unequip 3h'3h~(3h/#>.. ......... AsoRock the Conjurer#.. ......... Tengu#.. ......... Health: 10/10 ========================#.. ......... Magic: 4/4========================#.# ........# AC: 2Str: 7#######.## ......... EV: 26 Int: 18.........###......... SH: 0Dex: 12######......##...... XL:  1 Next: 70% Place: Dungeon:1#..@........##...... Noise: ---------  Time: 517.0 (0.0)###.#.......##...... -) Nothing wielded#..†......##......3h50 Cast: Magic Dart......##....##......########....##......#....++...).. #....##...... #............ #.......###..  _A rat comes into view.The magic dart hits the rat! _You kill the rat! _g - a fizzy brown potion _Found a stone staircase leading down. _You see here a +0 leather armour.3h:3h> _3hRD3hK3hO511 8.0 (13h>U3h[3h_+9.0 (23hd3hk3hn,20.0 (33hs3hVy3h|+1.0 (43h/3h3hz+2.0 (53hi3h/ 0 _You start removing your armour. You continue removing your +0 robe. x53h3h3h  You finish removing your +0 robe.  You start putting on your armour.3h_+3.0 (63h#3h3h+4.0 (73hu3h3hS+5.0 (83h3h43h~+6.0 (93h3h3h/7.0 (10.0)3hG3h 30 _You continue putting on your +0 leather armour. x53h3hD3hc _You finish putting on your +0 leather armour.3h(}25 _3h3h+ #..  #.# #######.## .........#########......##.....3h #...........## ###.#.......#######..†......###...@...##....##3h.....########....##g.. #....++...)Magic Dart. #....##3h%3 #.....3hC #.......###. g   goblin (asleep) #....#..###.3hj= ######.....# 3h2#.###.#3h`230.0 (3.0)3hv+1.0 (43hX3hds _A goblin comes into view. It is wielding a +0 club.3h  ******g    The magic dart hits the goblin.3h 3h<......g3hk:3------3h310 =2.0 (13h 3ha _The goblin is moderately wounded.3hT ***** The magic dart hits the goblin.3hG~3hP<......g3huq2------------33h3hɐ 3hL_The goblin is almost dead.3hD  The magic dart hits the goblin.3h {****)3h[3h,1....3hs1------------84Magic Dart3h3hJ _You kill the goblin!3h; I3hm Q25 3hB B3h 3h~ ,3h@ 3hC R------3h_ 3h 3h 3h 3hw ,3h< 3h 3h 3h 3h 3hP X2======3h4 3h 3h 3hu 3h ,3h 3h ,3hf 3h 3h >======3h 3h ,3h13hi3h3h3h,3h 3hm,3hm3h3h 3h 3hi 3h 3h_ 3h 3h%33h4-======3h>3h,3h,3h3h3h3h3h63hF3h3h\7======3hQ3h3h3h3h5,3h3h 3h 3h!3hP#,3h6$3hh%3h%3h&3h(+4======3h+3h*/3h0,3h13h33h 6,3h@73h93h:3h:3h;3h=3h?3h@>======3hCA3h GB3hfG3hI3hK3hVK3hL3hO3hGQ3hQ3hR3hT3hV,3h$X3heZ3h\3h\3h]3h_3ha3ha3hf,3hph,3hi3hl3hm3hn3hQo3h.q3hs3has3ht3hv3hx3hx3hy3h{3h|3h }3h3h3h3h!3h;3h3h,3h3h+3hn,3hÎ3h3h3h"3h3h3h֔3h3h3h3h3h3h]3h3h!3hV3h3h3h[X3h3h03h3h'3h,3hΫ3h­3hf,3hm3h"3h3hɳ3hB3hU3h3hm3h3h13h3hA3h3h3h3hr3h3h3hh3h3hN3hr3h=3h3h3h93h 3hv3h,3h3hi3h3h53h-3h3h,3h3h3hq,3h\3h3hZ,3h=3h3h,3h3h:3hE3hw3h3h}3h3h3h 3h3h3h<'10 3h53h17 _You open the door.3hx3h;25 3hG3hC3hL3h|3h3h@  There is an open door here.3h3h` _3h3h3h3h83h3h3h,3hK3hr3h,3h3hD 3h 3h13h3h3h3h3ha3h}3he3h3h3h03hI3h~3h3h@  There is an open door here.3h%3h^ _3h 3hY3h3h3hO3hx!3h"+ #.###.#..# #.# #....#..####.#......# #.########.....######.#.#...## #.....# #.###.### 3h+#.#.....# #...### #.# #...####.#....## #...######.# ####.##.### #...'......# #####....# #...####.#.# ####### #...# #...# #3h+ #..@# ##### #-3h+ #...# # #...# #3h,Magic Dart #...# ##.... #3h",#.... ## K   kobold (missile, asleep)#....3h<,Z#...K. 3hl61618.0 (84.0)3h :F-9.0 (853h?3hs _A kobold comes into view. It is wielding a +0 whip.3h  *****K  )*3hc The magic dart hits the kobold.  The kobold is moderately wounded.3h3h/A.....3hf1K..3hߕW3------10 3h==20.0 (1.0)3hÛ3h 3h_The kobold shouts!3hl D  The magic dart hits the kobold.3h 1***3h Z**)3h 3h؝ .....B   giant cockroach (wandering)BYou kill the kobold!3h 2------------9-13h 3h b _A giant cockroach comes into view.3hI; #.###.#..# #.#  #.#......# #.###  #.#.#...## #.....#   #.#.....# #...### #.#  #.#....## #...#  #.##.### #...'......#  #....# #...#   #...# #...#  #..@# #####  #...#  #...#  #...#  #....  #....  #..). #...B.3h- #.###.#..# #.#  #.#......# #.###  #.#.#...## #.....#   #.#.....# #...### #.#  #.#....## #...#  #.##.### #...'......#  #....# #...#  3h^. #...# #...#  #..@# #####  #...#  #...# 3h. #...#  #.... 3h.D #....  3h.U#..). 3h.Y#...B. 3h63h0:8-3h@3h Cf _A giant cockroach is nearby!3h#M  The magic dart hits the giant cockroach.3hW)a*****3h)N*†3hmI......3hװ3hpi #.###.#..# #.# #....#..###..... AsoRock the Conjurer#.#......# #.########.....##### Tengu#.#.#...## #.....# #.###.###Health: 10/10 ========================#.#.....# #...### #.# #...### Magic: 1/43h======------------------#.#....## #...######.# ###.... AC: 3Str: 7#.##.### #...'......# ####. EV: 10Int: 18#....# #...####.#.##. SH: 0Dex: 123hC5###### #...# #...##. XL:  1 Next: 100% Place: Dungeon:13hlM#..@# ######. Noise: =--------  Time: 622.0 (1.0)#...#3h,#. -) Nothing wielded#...##. Cast: Magic Dart#...#3hϹ#.#....#.#....##3hM#..).3hh#...†. _The kobold shouts!  3hw%The magic dart hits the kobold.  You kill the kobold! _A giant cockroach comes into view. _A giant cockroach is nearby!The magic dart hits the giant cockroach.3h1 _You kill the giant cockroach!You have reached level 2!3h/  --more--3hK5/156--------2 0% Magic Dart _3hH3hI Spells (Memorise)TypeFailure Level 3h J~ a - Searing RayConjuration4% 2  b - Fulminant Prism3h3h0B3hFD,3hE3hJ@  There is an open door here.3hPL3hM _3hN3h-T3hV,3hX3h[3h],3h^3hc3he,3hf3hHk3h?m,3hYn3hr3hs,3ht3hx3hz,3h{3h 3h~,3h3h3h,3h؉3h3h3h3h3hڔ3h,3h%3hT3h3h93h؞3h3h3h$3h3h3h3h3hѪ3h3h3h3h3h3hx,3h3h[3hX,3hx3h3h,3hv3h3h,3h3h3h&,3hr3h3hU,3hY3h3h%,3h3h3h,3h3hj3h&,3h3hx3h,3h}3h3h%,3hT3h3h[,3hm3h@=10 3h73hTL _You now have 43 gold pieces (gained 9).3hQ25 3h 3hh 3h ,3h} 3hW 3h,3hz3h3h,3h3h3hO,3h3h3h,3hh3h 3h"^ ## ############## ####..... . #......... ... #.#...... g....##.#>.............# .......@#..............# ###+#####..............# 3h##..............#Magic Dart #.####........## #######.## #..... .........###.....g   hobgoblin (asleep)######......##..#...........##.......####### ###.#.......##.......3h,1732.0 (48.0)3h/,3.0 (493h33h6\ _A hobgoblin comes into view.3h+  ### . #.... ... #.#... g....##.#>... .......@#.... ###+#####..... 3h . .  #. . . .   .3h  ### . #.... ... #.#... g....##.#>... .......@#.... ###+#####..... . .  #. . . .   .3h'3hb _A hobgoblin is nearby!3h! ******g    The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.3hud3hky.g..... 3h~nr5----10 ==4.0 (1.0)3hs3hv+ _The hobgoblin shouts!3h% ***** The magic dart hits the hobgoblin.3hU3hO.g....3h'o4---------53hƝ3hd _The hobgoblin is moderately wounded.3h9G  The magic dart hits the hobgoblin.3h4†****3h(-....3h-3--------8-6Magic Dart3h23h4M _You kill the hobgoblin!3hl 3h-m 3hq 3h5t _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3h33h3hw3hB25 _3hDX3h`,3h3hD3hn:----3h3h,3h3h,3h3hE3hhP4====3h 3h3hJ3h3h3h3hK3h|3h3h/3h:3h\<====3h3h",3h3h3h3h_3hg,3h3h3h 3h3hk,3h 3h3h!P5====3h3h,3h83h3 3hW 3h 3h ,3h 3hH 3hk <====3h 3h3,3h3h3h3hs3h3h3h3h 3h,G6====3h3h3h3h3h3hg3h ,3h!!3h#3h~$3h$3h%3h'3h(3h9)<====3h$*3h,3hK.,3h /3h03h1,3h23h53h63h63h)83hH#########......# #......# #......# #......# ########### #####.- #......##.....#......##.#....3hnI#...†..##.#>....#.........#...#####+#####... #..... #.## #######.## 3hpN070.0 (34.0)3hR[10 -1.0 (353huW3h Zb _j - a scroll labelled HIRRAS ZOSYJ3hRj 3hj 3h7k 3h{n 3ho 3hs }25 3hLt 3hu 3hv 3h=x ,3hy 3hz 3h | ,3h| 3hz 3hi =10 3h; 3h 7 _You open the door.3h Q25 3hM 3h @  There is an open door here.3hK 3h  _3h 3hy 3h ,3h 3h  #......#  #......# #########  #......#####........   #......##...........   #......##.#.........   #...†..##.#>........   #.........#.........   #####'#####.........  3h՚  #@..# #   #.### #.####   #.#######.## #   #..........###  3h  ###########   #..##  ####### ###.###  3h- z#.....#####..÷......##  #.....#.......##....##3h 19.0 (8.0)3h 610 80.0 (93ht 3h T _k - an orange potion3h/ 3h4   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.2   3.6  -1          3h=5 d b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 5.4   3.6  +3                   c - Armour   0.0   0.8  +1      d + Dodging3hj5 (2.4   2.5  +1      e + Stealth3h5 2.2   2.5  +1      3h5 _    3h5         3h5 a    3h6         3h?6 _    3hb6         3h6 !            3h6         3h7         3hU7         3hz7 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  3h7 [?] Help[=] set a skill target  3h38 [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3h; 3h? 3h@C  #......#AsoRock the Conjurer  #......# ######### Tengu  #......#####........ Health: 15/15 ========================  3hC i#......##........... Magic: 6/6========================  #......##.#......... AC: 3Str: 7  3hC #...†..##.#>........ EV: 10Int: 18  #.........#......... SH: 0Dex: 12  3h>D #####'#####......... XL:  2 Next:  8% Place: Dungeon:1  #@..# #......... Noise: ---------  Time: 780.0 (0.0)  #.### #.####.... -) Nothing wielded  3hdD #.#######.## #.... Cast: Magic Dart  #..........###....  3hD l#########......##.  #...........##.   ####### ###.#.......##.   #.....#####..÷......##.   #.....#.......##....##.3hE r  _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _j - a scroll labelled HIRRAS ZOSYJ _You open the door. 3hE a_There is an open door here. _k - an orange potion3hJJ 3hK 3hO 3hQ 3hA)33h)3hO^.....'.3hT3hbU3huWE _Done exploring.3hd33h3h143h23hN4E _Done exploring.3hH3hRLevel 1 of the Dungeon<>>>3hR(Press ? for help)#########......##......##......##########3hR#......# ##############.......#########......#####...............(....#######.....#3h%SK#......##.......................##################....#.###.##......##.#..............................................>#.##...†..##.#>.............#########################.##.#.#.#.#3heS#.........#..............##.##.#...#.######'#####..............############.##.....#.#### #@..# #..............##........##.######.#....#3hS #.### #.####........########### #........##.######.####.#3hS #.#######.## #..................# #........##.....##...)..# 3hS#..........###..............)...# #........######.##..##### 3hS#########......##............)..# #........# #.##..##...........##...............# #........# #.##..#3hT####### ###.#.......##...............# #........# ##.....#3h"T#.....#####..÷......##...............# #........# #.....##3hBT#.....#.......##....##...............# #........#####.###.####.......########....##...............# #........#.....###.#3h_T#......).......# #....++...)...........# #..........#.......#3hT#..........###.# #....##...............# #.[.......##.#######3h ^>@3hI3h!b #......#AsoRock the Conjurer  #......# ######### Tengu  #......#####........ Health: 15/15 ========================  #......##........... Magic: 6/6========================  #......##.#......... AC: 3Str: 7  3hb#...†..##.#>........ EV: 10Int: 18  #.........#......... SH: 0Dex: 12  #####'#####......... XL:  2 Next:  8% Place: Dungeon:1  #@..# #......... Noise: ---------  Time: 780.0 (0.0)  3h cy#.### #.####.... -) Nothing wielded  #.#######.## #.... Cast: Magic Dart  3h5c#..........###....  #########......##.  #...........##.3h_c   ####### ###.#.......##.   #.....#####..÷......##.3hcz   #.....#.......##....##.  3hc_j - a scroll labelled HIRRAS ZOSYJ _You open the door. _There is an open door here. 3hc_k - an orange potion _Done exploring. _Done exploring.3hgd3hd3h3h3hi25 _3hЅ3h@3hR@  There is an open door here.3h3hH _3hQ3h3hW3h3h3hّ3hC,3h3h93h3hA3hs3h3hm3h3h 3h3h3hћ3hU3h3hC,3h%3h3h3h3h3hذ ########  #......# #......# #......##### #......# ############## #......#####........(3h* #......##.......... #......##.#........ #...†..##.#@.......###910.0) #.........#..............#  #####'#####..............#  #...#............# #.### #.####........#### 3h<#.#######.## #..... #..........###..... 3h²#########......##.. ......##........3h3h3h$3h=c _There is a stone staircase leading down here.3h9 3h.>   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.2   3.6  -1          3h> < b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 5.4   3.6  +3                   c - Armour   0.0   0.8  +1      3h? d + Dodging2.4   2.5  +1      e + Stealth2.2   2.5  +1                      3h @             3hU@                 3h@         3h@         3h@ a    3h@         3hA The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help3hCA G[=] set a skill target  3hjA [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3hw= a + Fighting 0.03h  e * Stealth   2.23h'o e - Stealth   2.23hv 3h4 3h& ^########AsoRock the Conjurer#......#Tengu#......#Health: 15/15 ========================#......##### Magic: 6/6========================#......# ##############... AC: 3Str: 7#......#####...............( EV: 25 Int: 18#......##................... SH: 0Dex: 123hʨ C#......##.#................. XL:  2 Next:  8% Place: Dungeon:1#...†..##.#@.............### Noise: ---------  Time: 790.0 (0.0)#.........#..............#-) Nothing wielded#####'#####..............#Cast: Magic Dart#...# #..............##.### #.####........####3h` #.#######.## #............ #..........###............ #########......##......... #...........##.........3h e  _There is an open door here. 3h _k - an orange potion _Done exploring. _Done exploring. _There is an open door here. _There is a stone staircase leading down here.3h 3h״ 3h¹ 3h! 3h 3h'   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.0   0   f + Spellcasting 2.2   3.6  -1          3h  b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 5.4   3.6  +3                   c - Armour   0.0   0.8  +1      d + Dodging2.4   2.5  +1  3h ,     e - Stealth   2.2   2.5  +1  3h\         3h !            3h                 3h                     3h D                    The relative cost of raising each skill is in cyan.  3h The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3h3h$3hy)########AsoRock the Conjurer#......#Tengu#......#Health: 15/15 ========================#......##### Magic: 6/6========================3h)W#......# ##############... AC: 3Str: 7#......#####...............( EV: 25 Int: 18#......##................... SH: 03h*-Dex: 123h?*#......##.#................. XL:  2 Next:  8% Place: Dungeon:1#...†..##.#@.............### Noise: ---------  Time: 790.0 (0.0)#.........#..............#3he*-) Nothing wielded#####'#####..............#3h*Cast: Magic Dart#...# #..............#3h*#.### #.####........#####.#######.## #............ #..........###............3h* #########......##......... #...........##.........3h_+X  _There is an open door here. _k - an orange potion _Done exploring. _Done exploring. _There is an open door here. _There is a stone staircase leading down here.3h03h363h:3h<3hb 3h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.0   0   f + Spellcasting 2.2   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 5.4   3.6  +3                  3h#  c - Armour   0.0   0.8  +1      d + Dodging2.4   2.5  +1       e - Stealth   2.2   2.5  +1          3hM         3h~ !            3h         3h                     3h+         3hM         3hm T    3h KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  3h߳ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3h g * Conjurations   5.43hq 3h 3h ########AsoRock the Conjurer#......#Tengu#......#3h Health: 15/15 ========================#......##### Magic: 6/6========================3h! #......# ##############... AC: 3Str: 7#......#####...............( EV: 25 Int: 183hH #......##................... SH: 0Dex: 123ho #......##.#................. XL:  2 Next:  8% Place: Dungeon:13h y#...†..##.#@.............### Noise: ---------  Time: 790.0 (0.0)#.........#..............#3h -) Nothing wielded#####'#####..............#3h7 Cast: Magic Dart#...# #..............##.### #.####........#####.#######.## #............ #..........###............ #########......##......... #...........##.........3h X  _There is an open door here. _k - an orange potion _Done exploring. _Done exploring. _There is an open door here. _There is a stone staircase leading down here.3h 3h# 3h( 3h;* 3h!3h6(3h,-3hD/K _You can't go up here!3h:13h`73h<3hB3hI<10 1.0 (1 _3hEN3h65 ########## .........#  .....?...# .........# ###  .........##..!.  ...:........# 2 .......@S# ...........#  .........#...#  .>.......# #g ########## # S   adder (asleep) g   goblin (asleep) 3hˉ(3h 3h SgSgYou climb downwards.3hG===7 (1.7Magic Dart3h3hb _The goblin shouts! The adder hisses angrily.  Found three items. Found a stone staircase leading down. _There is a stone staircase leading up here.3h;/m  The magic dart hits the adder.3hl  The adder is heavily wounded.3hϼg.5------203hT3hK _The adder misses you.3hKC  The magic dart hits the adder!3hU] .3h3h0.g.3hF4--------62--33h 3hI _You kill the adder!3h z  You miscast Magic Dart.  You are very lightly contaminated with residual magic.3hj -g.3hz 3---------4Contam 3h 3h 0 _Nothing appears to happen.3h D  The magic dart hits the goblin.3h E*) 3h~'.3h2--------6=5Magic Dart3h3h J _You kill the goblin!3h3h3h3h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m=hm=h_D [?25h[?0c [?1051l[?1052l[?1060l[?1061l