hs  Player: Assistance Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-22.13:14:37.ttyrec Time: (1761138877) Wed Oct 22 13:14:37 2025 h [?1051l[?1052l[?1060l[?1061hhGV)0[?7h[?25l[?1chhhsWelcome, Assistance. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Berserkerh6" h' h>* !Welcome, Assistance the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delverh* ]t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaverh* y - Earth Elementalistz - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended backgroundh* * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur Berserkerhch}hAssistance the TinkererDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnelh]##.#.#######⌠...⌠##"....##.>.@.##.....##⌠...⌠########hEhlWelcome, Assistance the Deep Elf Forgewright.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.hhPress ? for a list of commands and other information.  Found a dented beryl amulet. Found an escape hatch in the floor.hh[ _Found a staircase leading out of the dungeon.!hM# #. #.#####⌠...⌠".>.<.....#⌠...⌠#!h'!hv21.0 (1 _!h!hd!hW + # #. #.###### #⌠...⌠# #".@..# #.>.<.# #.....#  #⌠...⌠#  #!h\ !h0_ &2!hc !he $h $hq   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g + Spellcasting 3.0   2.4  +3          $h * b - Maces & Flails   0.0   1.7  -3   h + Forgecraft4.3   4.2  +1   c - Unarmed Combat   0.0   1.4  -2          $h              d - Armour   0.0   1.4  -2  $h {    e + Dodging$h2 2.4   2.1  +2  $hF }    f + Stealth$hY 2.4   1.8  +3  $hm         $h a    $h _    $h a    $h         $h _    $h a    $h         $h _    $h1 a    $hB _    $hT a    $hg _    $h T    $h pThe relative cost of raising each skill is in cyan.  $h The species aptitude is in white.  [?] Help[=] set a skill target  $h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshB {TargetTarget--  --  --  --  h --  --  --  --  current training targets, if anyh . h G[-] clear all targetsh ccost|targetsh rain rain   25%   25%     25% 25% percentage of incoming experience used to train each skill is in brown.h7 ]trainingtargetsh|D a - Fighting h[n  a - Fighting  b - Maces & Flails h n  b - Maces & Flails  c - Unarmed Combat h n  c - Unarmed Combat  d - Armour hjd  d - Armour  e + Dodging hd h + Forgecraft  e + Dodging h߇ d  b - Maces & Flails  h + Forgecraft hKn  b - Maces & Flails  c - Unarmed Combat h_ n  c - Unarmed Combat  d - Armour ha d  d - Armour  e + Dodging hU00 e * Dodging   2.4  40 f + Stealth 0h? c  e * Dodging  f + Stealth ho3333 e - Dodging   2.4    f + Stealth 34h-g g + Spellcasting 2525 f * Stealth   2.4  50hel g + Spellcasting  h + Forgecraft hS{f a - Fighting  h + Forgecraft hn  a - Fighting  b - Maces & Flails hn  b - Maces & Flails  c - Unarmed Combat hWn  c - Unarmed Combat  d - Armour hۂn  d - Armour  e - Dodging hdo o  e - Dodging  f * Stealth h  g + Spellcasting 5050 f - Stealth   2.4   h l g + Spellcasting  h + Forgecraft h^f a - Fighting  h + Forgecraft hVTn  a - Fighting  b - Maces & Flails h e  b - Maces & Flails  h + Forgecraft !h/ % a - Fighting 0.0  b - Maces & Flails 0.0  c - Unarmed Combat 0.0  d - Armour 0.0  e - Dodging 2.4  f - Stealth 2.4  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions"hW 1 Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. "h By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.+ selected Skill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. "h This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  "h - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. "h2 In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. "hT How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Hig"hz fher numbers mean that less experience is needed to advance a skill. Depends on species.$h>  - skill manuals: Rare books giving an aptitude bonus of +4 in one skill.$hH&h}j Skill  Level Train  Apt Skill  Level Train  Apt   a - Fighting   0.0    -2   g + Spellcasting 3.0  50%  +3             &h8l  b - Maces & Flails   0.0    -3   h + Forgecraft  4.3  50%  +1   c - Unarmed Combat   0.0    -2                          d - Armour   0.0    -2       e - Dodging   2.4    +2       f - Stealth   2.4    +3      &hwl                                        &hl     &hl                   &hm     &h1m          &hSmz The percentage of incoming experience used to train each skill is in brown. &hrmf The species aptitude is in white.  &hm?[?] Help&hmJ[=] set a skill target  &hm[/] auto|manual mode [*] useful|all skills [!] training|cost|targets(hh34 h * Forgecraft   4.3  66(hG 100% h - Forgecraft   4.3   *h *h$ AAssistance the TinkererDeep ElfHealth: 10/10 ========================Magic: 6/6========================#AC: 2Str: 7#.EV: 11Int: 19*hP% #.######SH: 0Dex: 13#⌠...⌠#XL:  1 Next:  0% Place: Dungeon:1#".@..#Noise: ---------  Time: 2.0 (0.0)#.>.<.#*h}% a) +0 hammer#.....#Cast: Kinetic Grapnel*h% #⌠...⌠########Welcome, Assistance the Deep Elf Forgewright.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.*h% "Press ? for a list of commands and other information.  Found a dented beryl amulet. Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.*h`+ *hv- *hI2 *h3 +hgH ###.# #.###### #⌠...⌠".....>@<...+hH p⌠...⌠##### +hN +hP +3.0 (1+hU +hAW ,h* W## #.# #.###### #⌠...⌠# #"..@.# #.>.<.# #.....# #⌠...⌠########,h2 ,h3 &4,hj8 ,h;: -hø ## #.# #.###### #⌠...⌠# #".@..# #.>.<.# #.....#  #⌠...⌠#  #5.hB ## #.# #.###### #⌠...⌠# #"@...# #.>.<.# #.....#  #⌠...⌠#  #6.hH.hI.hS / ## #.# #.###### #⌠...⌠# #@....# #.>.<.# #.....#  #⌠...⌠#  #.h .h &7.h .h .h +8.0 (2.h .hn . _d - an amulet of guardian spirit/h`## #.# #.###### #⌠...⌠# #.@...# #.>.<.# #.....# 9.0 (1/hc/he0h0hInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)d - an amulet of guardian spirit Potions (go to first with !)  c - a potion of magic5hc - a potion of magic. A valuable potion which grants an infusion of magical energy. Drinking this right now will have no effect: your magic is already full. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uiver, (d)rop, (=)adjust, or (i)nscribe.8h  Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - an amulet of guardian spirit Potions (go to first with !)  c - a potion of magic 9h d - an amulet of guardian spirit. An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________ 9hq “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.?hE Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - an amulet of guardian spirit Potions (go to first with !)  c - a potion of magic @h_: @h@!Assistance the TinkererDeep ElfHealth: 10/10 ========================Magic: 6/6========================##AC: 2Str: 7#.#EV: 11Int: 19#.######SH: 0Dex: 13#⌠...⌠#XL:  1 Next:  0% Place: Dungeon:1#.@...#Noise: ---------  Time: 9.0 (0.0)#.>.<.#a) +0 hammer#.....#Cast: Kinetic Grapnel#⌠...⌠########Welcome, Assistance the Deep Elf Forgewright.@h(AIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found a dented beryl amulet. Found an escape hatch in the floor. _Found a staircase leading out of the dungeon. _d - an amulet of guardian spirit@hwE@h'H@hK@hMAh/ ## #.# #.###### #⌠...⌠# #@....# #.>.<.# #.....#  #⌠...⌠#  #AhAh%/10.0 (1.0)AhqAhBhY  ###.# #.###### #⌠...⌠.....>.<...⌠...⌠  Welcome, Assistance the Deep Elf Forgewright.  It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Bh] Bhz_ &1Bh"c Bh*e BhM## #.# #.#####⌠...⌠...>.<.....#⌠...⌠#Welcome, Assistance the Deep Elf Forgewright.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Bhq"Bh$&2BhY(BhC*Ch^M## #.# #.#####⌠...>.<#.....#Welcome, Assistance the Deep Elf Forgewright.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Ch Cho &3ChOChq _There is a dry fountain, spattered with blood here.Ch3~ChChChDh ##.## #@########⌠...⌠# #.....# #.>.Dh%<.# #.....# #⌠...⌠########DhN"Dh%-4 _Dh,Dhh.Dh  ####@## #..#.#######.####⌠...⌠## #.....# #.>.<.# #.....# #⌠...⌠########Dh Dh &5Dh DhY EhZ######.###.@#.######.####⌠...⌠# # #.....# #.>.<.# #.....# #⌠...⌠# ####### Eh> EhEhS&6EhEh]Eh s  ### ###.## #@.#.###### #.####⌠...⌠# #. #.....#.. #.>.<.#Eh\s !#.≈ #.....##.≈ #⌠...⌠##.. #...Ehx Eh6z &7Eh} Eh Fh######.##..#.##########⌠...⌠# #..# #.....# ....##.>.<.##.≈≈.##.....# #.≈≈.##⌠...⌠# #....######## .....# .....#Fh!&8FhvFhGhD Z ######.####..#.######.####⌠...⌠.# #.....#....##.>.<#.≈≈.##..........#Gh(<9Gh+Gh-Gh ######.#### ##..#.########.. #.####⌠...⌠#....#..###.....#.@..##.>.<≈≈.##....⌠...⌠Gh-.........Gh Gh '20Gh+Gh^Gh Gh Gh Gh T _Why would you want to do that?Hh H............... ###... ###.## ##..##..#.###### ##...#.####⌠...⌠# #....#..###.....# #@...##.>.<.# #.≈≈.##.....#HhVr #.≈≈.##⌠...⌠#  #....##  .....# ......#Hhxw ......# .Hh.Hh4Hh-1 _Hh HhC#Hhni ......  ### ... ###.####..##..#.########...#.####⌠...⌠#....#..###..... #....##.>.<≈≈.##....⌠...⌠...#######.........#Hh+sHhu&2HhyHhHh   .### ... ###.####..##..#.########...#.####⌠...⌠....#..###..... #....##.>.<≈≈.##....⌠...⌠...#######.....# .........#...Hhs Hhǹ &3HhN HhĿ HhF ### ... ###.####..##..#.########...#.####⌠...⌠....#..###..... #....##.>.<≈≈.##....⌠...⌠...########.....# .....Hh.........##..~..~HhHhe &4HhHhIhM  ... ###.####..##..#.########...#.####⌠...⌠....#..###..... #....##.>.<≈≈.##....⌠...⌠##....########.@...# .l........l   frilled lizard (asleep)~~.♣~.......#IhIh&5Ih[Iha _A frilled lizard comes into view.IhAtB##..##..#.########...#.####⌠...⌠....#..###..... #....##.>.<≈≈.##....⌠...⌠# ##....#######..#..#.....# .l........#### Iht~..~~.♣~.~~.≈.Ih[~m#.##..#§≈§§§§§Ih6&6IhZIhJhu ##..##..#.###### ##...#.####⌠...⌠# #....#..###.....# #....##.>.<.### #.§§§##.....#.. #.§§§##⌠...⌠# #. ##.§..###..#..#.....#.l.#.#.#.###.#~..~.#≈~~.♣~.#..~~.≈.Jhe\.###.....§§Jh&7JhJhmKh(KhBA frilled lizard. A lizard with a giant and colourful fringe folded around its neck. It flares itsimpressive frill at its victims while hissing angrily. Max HP: ~2Will: noneAC: noneEV: +++ Threat: Low Class: Natural Size: TinyInt: Animal Kh)You have about 98% to hit with your +0 hammer (while incapacitated). It has about 47% to hit you. Attack Max Damage Bite 3 It is resistant to drowning. KhIWIt is cold-blooded and may be slowed by cold attacks. It can travel through water.Lh8 Lh^a ##..##..#.######Assistance the Tinkerer##...#.####⌠...⌠#Deep Elf#....#..###.....#Health: 10/10 ========================#....##.>.<.#Magic: 6/6========================## #§§§§##.....#AC: 2Str: 7.. #.§§§##⌠...⌠#EV: 11Int: 19#. ##§§..########SH: 0Dex: 13#..#..#.....#XL:  1 Next:  0% Place: Dungeon:1..l....@....#Noise: ---------  Time: 27.0 (1.0)............#a) +0 hammer...............#Cast: Kinetic Grapnel.............###.............#~~..~........#l  h1b m frilled lizard (asleep)≈~~.♣~.......#..~~.≈........  Found a dented beryl amulet. Found an escape hatch in the floor. _Found a staircase leading out of the dungeon. _d - an amulet of guardian spirit _There is a dry fountain, spattered with blood here. _Why would you want to do that? _A frilled lizard comes into view.NhS1 Nh3   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 3.0  100%  +3  Nh3         Nh/4 [ b - Maces & Flails   0.0    -3   h - Forgecraft   4.3    +1   c - Unarmed Combat   0.0    -2  Nh4 z                Nh4 "     d - Armour   0.0    -2  Nh4 S    Nh4 # e - Dodging   2.4    +2      Nh5 f - Stealth   2.4    +3  Nh25         NhO5 a    Nhi5 _    Nh5         Nh5         Nh5         Nh5 a    Nh 6         Nh(6 _    NhB6 a    Nh]6         Nh6 The percentage of incoming experience used to train each skill is in brown.  Nh6 The species aptitude is in white.  [?] Help[=] set a skill target  Nh6 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsPh[ Ph##..##..#.######Assistance the Tinkerer##...#.####⌠...⌠#Deep Elf#....#..###.....#Health: 10/10 ========================#....##.>.<.#Magic: 6/6========================## #§§§§##.....#AC: 2Str: 7.. #.§§§##⌠...⌠#EV: 11Int: 19#. ##§§..########SH: 0Dex: 13#..#..#.....#XL:  1 Next:  0% Place: Dungeon:1..l....@....#Noise: ---------  Time: 27.0 (0.0)............#a) +0 hammer...............#Cast: Kinetic Grapnel.............###.............#~~..~........#l  hym frilled lizard (asleep)≈~~.♣~.......#..~~.≈........  Found a dented beryl amulet. Found an escape hatch in the floor. _Found a staircase leading out of the dungeon. _d - an amulet of guardian spirit _There is a dry fountain, spattered with blood here. _Why would you want to do that? _A frilled lizard comes into view.PhQPhPhPhPhӺ Pho Ph& Ph n _Sorry, you're not good enough to have a special ability.Qh56Qh:Qh9BQhDn _Sorry, you're not good enough to have a special ability.QhQhQhQhn _Sorry, you're not good enough to have a special ability.Qh+Qh.Qh3Qh"7n _Sorry, you're not good enough to have a special ability.QhQhQhqQhln _Sorry, you're not good enough to have a special ability.Sh&_#.##.§§≈§≈.Shc28.0 (1 _ShGiShxkThb ##...#.####⌠...⌠###....#..###...... #..§§##.>.<##. #§§≈§##.... ..g #§≈§§##⌠...⌠# #.###.§..########..#..#.....# ..l........###~~..~≈~~.♣~g   goblin..~~.≈..l   frilled lizard (asleep)≈.~....ThLl _Sorry, you're not good enough to have a special ability. _ A goblin comes into view. It is wielding a +0 dagger.Thl Thv #.§...§#.§§. #.≈≈g§l.glwandering)Thx G===9Kinetic GrapnelTh Th& : _The goblin shouts! You hear a shout!Th  ##...#.####⌠...⌠# ###....#.§###.....# .. #....##.>.<.# ##.. #.§§§##.....# ... #.≈≈§##⌠...⌠# ## #g###.§.§###.l#..#.....#.#Th \.#g.#.###.#~~~..~.#.≈~~.♣~.#g   hobgoblin (wandering)~..~~.≈.g   goblin~≈.~.l   frilled lizard (wandering)Th ThZ ThX Th 4..#≈≈...###.....#.gl.gThߧ 1---30Th1 ThF \ _A hobgoblin comes into view.Uhs%##...#.####⌠...⌠# ###....#..###.....# .. #....##.>.<.# ##.. #.≈≈.##.....# ... #.≈≈.##⌠...⌠# ## #.###....## ##..#.g#.....# Uh_..l.# .# .g.# .### .UhK~Uh9W.≈~~.♣~.# ~..~~.≈. ~≈.~.Uh UhGUh4Uh;Uh%l......glg.Uho'B---1Uh.Uh1Vhc ##...#.####⌠...⌠# ###....#..###.....# .. #....##.>.<.# ##.. #.≈≈.##.....# ... #.≈≈.##⌠...⌠# ## #.###....## ##..#..#.....# .g.....# .lg.# .# .### ..~~.≈~~.♣~.Vhd # ~..~~.≈.. ~≈.~.Vhf VhSn >§.gVho &2VhTu Vhzw WhhWh%kWhyrC..gWhsk8/10 -----=3.4 (1.4WhzWh|x _You closely miss the goblin. The goblin hits you with a +0 dagger.Wh/ 8  You hit the goblin.Wh Wh u.g..)Wh" 084.8Wh}) Wh, J _You kill the goblin!Xh ##...#.####⌠...⌠# ###....#..###.....# .. #....##.>.<.# ##.. #.≈§.##.....# ... #.≈≈.##⌠...⌠# ## #.###....## ##..#..#.....# .# .l...g..).@..# .# .### Xh_...~~~.≈~~.♣~.# ~..~~~≈.~XhXh B.gXh4-50Xh Xh Xh ##...#.####⌠...⌠# ###....#..###.....# .. #....##.>.<.# ##.. #.≈§.##.....# ... #.≈≈.##⌠...⌠# ## #.###....## ##..#..#.....# .# .l....g.)..@.# .# .### ....~~~..≈~~.♣~.# ~..~~ XhW Xh B.gXh @-6Xh Xha Xh##...#.####⌠...⌠# ###....#..###.....# .. #....##.>.<.# ##.. #.≈§.##.....# ... #.≈≈.##⌠...⌠# ## #.###....## ##..#..#.....# .# .l.....g)...@# .# .Xh3c### .....~~~...≈~~.♣~.# ~..~~~≈.~..XhEXhY]§.gXhD-----7XhXh\Yh###....#..###..... .. #....##.>.<##.. #.≈§.##.... .⌠...⌠## #.###....#########..#..#.....# ........Yh$###lg....##..........@...### ~~~..~.≈~~.♣~~..~~.≈Yhg..≈.~... .#.YhcYhJ...#§§.#§≈§§§§)gYh<U9==8YhYh,Yh###....#..###.....# .. #....##.>.<.# ##.. #.§§.##.....# ... #.§≈§##⌠...⌠# ## #.###.§§§## ##..#..#.....# .# ##.l......)g...##..# .### .# ~~~..~.≈~~.♣~..~~.≈.. ~≈.~...#..YhYh.§.§.§.gYhS&9YhvYhYh A###....#..###.....# .. #....##.>.<.# ##.. #.§§.##.....# ... #.§§§##⌠...⌠# ## #.###.§.§# ##..#..#..§.§# ..# ##.l......)....##..g...@.# .### .# ~~~..~.Yh` e#.≈~~.♣~.#~..~~.≈... ~≈.~....#...Yh Yh( A.gYh '40Yh Yh] Zh{i###....#..###.....# .. #....##.>.<.# ##.. #.§§.##.....# ... #.§§§##⌠...⌠# ## #.###.§.§#  ##..#..#..§.§#  ...###.  .l......)....##.  .g...@#  .ZhJ|###  ..#  ~~~..~........#  .≈~~.♣~.......#  ~..~~.≈.........  ~≈.~.............#.........ZhZhA.gZh?&1Zh7Zh[Zht ###....#..###.....# .. #....##.>.<.# ##.. #.§§.##.....# ... #.§§§##⌠...⌠# ## #.###§§.§# ##..#..#....§# ...###. .l......)....##. .g.@.# Zh.### ..# ~~~..~........# .≈~~.♣~.......# ~..~~.≈......... ~≈.~............ .#.........ZhZh]Z§.gZh-C==2ZhcZhMZhg    .. >.<.#  ##..   ... #  ## #.###§  #.§..§#  ......#########.  .)....##........  ......g@.#  .......###  .......#  .......#  .......#  .........  ......... .#.........You barely miss the hobgoblin. The hobgoblin hits you. x2Zh9%   .. >.<.#  ##..   ... #  ## #.###§  #.§..§#  ......#########.  .)....##........  ......g@.#  .......###  .......#  .......Zhu:  .......  .........  ....... .#....... [hk ..  Ouch! That really hurt![hg2-----------------=4.2 (1.4[h[hm V _* * * LOW HITPOINT WARNING * * *[hD[h(5.6[h[h0 _You hit the hobgoblin but do no damage. The hobgoblin completely misses you.\h1y _* * * LOW HITPOINT WARNING * * *You hit the hobgoblin but do no damage. The hobgoblin completely misses you.You hit the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin hits you.  You die...\h7C-2/10 ---------------------\hP/  --more--ahahInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)d - an amulet of guardian spirit Potions (go to first with !) ah @ c - a potion of magicahO bh6) bh))bh/bh1Goodbye, Assistance.0 Assistance the Tinkerer (level 1, -2/10 HPs)Began as a Deep Elf Forgewright on Oct 22, 2025.bh1Slain by a hobgoblin (4 damage)... on level 1 of the Dungeon.The game lasted 00:01:27 (44 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnbh"2nTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnbhQ2MiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnbhw2ZMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orbbh2q9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  bh211.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb  14.22149653 AutarchDCS ReIE-27 escaped with the Orbchchch? [?25h[?0c [?1051l[?1052l[?1060l[?1061l