h  Player: Assistance Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-22.16:53:08.ttyrec Time: (1761151988) Wed Oct 22 16:53:08 2025  hή [?1051l[?1052l[?1060l[?1061h h9R)0[?7h[?25l[?1c h] h1V hl`Assistance the ConjurerDeep ElfHealth: 10/10 ========================Magic: 2/6========----------------AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next: 66% Place: Dungeon:1Noise: ---------  Time: 88.8 (0.0)-) Nothing wieldedCast: Magic Dart hhZ####...###†.##.###.####..##.#######(....................###..........#######.#.####[.##.#.###.####..##.#........#..##.####...........>.#.##@##..................#######.##.##.#...#.. ....#.##.. ..#...### #### ### h`r hxhWelcome back, Assistance the Deep Elf Conjurer. hY h hB h0 _Press ? for a list of commands and other information. h(M.......##†####...###†.##.# ##.####..##.#######( .............###..........#######. #.####[.###.####..##.# ........#..##.####...@.......> #.##.##..................#######.##.##.#...#...##..### # h h29.8 (1 _ h  h h|#.##†.##.# ####...###†.##.# ##.####..##.#( ..... ###..........# h|>. #.####[.##.# .###.####..##.# . h|#..##.### #. h}>. #.##.##.  h<}...........###### #.##.##.#. h}..#.. ....#.##.. ..#...# h}## #### ### h\ h'90 h hc x#.##†.##.# ####...###†.##.# ##.####..##.#( ............ ###..........#. #.####[.##.# .###.####..##.# .#..##.### #.>. #.##.##.  h \...........###### #.##.##.#...#.. ....#.##.. ..#...### #### ### hH  hk &1 h?  h  h3 h9 h), h'3==== hg h h, h h, h h h<==== hN hf4==== hX h, h h h h hd h5==== h# h, hN%5 hl+==== h hI, h h , h8  h , h  h h:<==== h hn W _You start resting. h/1107.8 (16.0) h4]6====8.8 (17 h?3 _Magic restored. hj 3 hT  h  h  hX B h  hԳ  h۴  h  hڸ , h  h  he  h <==== h  h  h1 , h  h  h  #.####[.##.# .###.####..##.# #........#..##.###  #. #...........>.  # ..##.##.##....... >...........###### h$  #.##.##.#...# #.........#.# ##...#13.8 (5.0) ##.#.######## # #.  #. #. #. ha V#.#. h  h +4.8 (6 h  hi 3 _Found a stone staircase leading down. h^ h_ h_ hb hid, hh, hh, hi hl h0o, ho hq huB hw h>x hmx hx h{z h2|, h| hn~ hX h{ h h h hh, h h hJThere is a stone staircase leading down here. hN h _ hE h h˷ h hf h h1, h h h@, h h h h hy h3 hi, h h h h h hg hN h h h ho h h h h h h: h1 h. h^ h h hc h h h h h h h h h hE h h, hP h} hB h h, hm h h) hs h hl h, h] h h, h h hB h h h #.##########.#.########  #........# #.#.#  ########.# #.#.#   #.# #.#.#  h 9  #.# #.#.#   #.# #.#.#   h w #.# #.#.#   #.# #..   #@#  #........r....  #.####.#####.#Magic Dart   h , #.#   #.#   #.#r   quokka (asleep)   #.#   ..#   hn051.8 (37.0) h~,2.8 (38 h  hDY _A quokka comes into view. h;+a**r h h:Z.r. h\5----=3.8 (1 h&.0) hT hH _The magic dart hits the quokka but does no damage. h * The magic dart hits the quokka. h h}Dr. hg4--------4 hF  hV#^ _The quokka is heavily wounded. hP'D  The magic dart hits the quokka. h,P† h̳ hu3--------835Magic Dart h hJ _You kill the quokka! h3 hx h h hj|4==== h h h? h hr, h; h, h h]R==== h' h;5 h`A==== h, h h h h h, h h, h<==== h] h h= h_G6==== h h h X h B hb  You see here a quokka corpse. h( h _ hj h h h<==== hx h hA hj h h h., h h h'  hX  h  h" h$$, h$ h=' hN #........# #.#.#  ########.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #...#######  ######.#####.......#  #......†.....@.#-  #.####.#####.#.#  #.# #.#.# Magic Dart #.# #.#.# #.# #.#.# #.# #...#g   hobgoblin (asleep) .. h6Oa# ##.g. ### .## .#75.8 (20.0)-6.8 (21 hU hW\ _A hobgoblin comes into view. h6 *****g  The magic dart hits the hobgoblin but does no damage. h hO%j....g. h,k5----==7.8 (1.0) h33 h$6+ _The hobgoblin shouts! hƀ **** The magic dart hits the hobgoblin. hU hc...g. hHo4---------8 h hxN _The hobgoblin is moderately wounded. h h ***The magic dart hits the hobgoblin. h h[\..g. hu3---------9 h h  h[_The hobgoblin is heavily wounded. h}B **The magic dart hits the hobgoblin. h P.g.2--------80 _The hobgoblin is heavily wounded. h+ * The magic dart hits the hobgoblin. h  h @g. hC----1 h h  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.  h#{ The magic dart hits the hobgoblin. _The hobgoblin is almost dead. h G  The magic dart hits the hobgoblin. hU D. h. '. hh/  h6  #........# #.#.#Assistance the Conjurer########.# #.#.#Deep Elf#.# #.#.#Health: 10/10 ========================#.# #.#.#Magic: 1/6====--------------------#.# #.#.#AC: 2Str: 4 h 9 #.# #.#.#EV: 11Int: 22#.# #...#######SH: 0Dex: 13######.#####.......#XL:  1 Next: 100% Place: Dungeon:1#......†.....@.#Noise: =--------  Time: 182.8 (1.0)#.####.#####.#.#-) Nothing wielded#.# #.#.#Cast: Magic Dart#.# #.#.##.# #.#.##.# #...#..# ##...### .##.# _The hobgoblin is heavily wounded.The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.The magic dart hits the hobgoblin. _The hobgoblin is almost dead. hN9 'The magic dart hits the hobgoblin. hr: N _You kill the hobgoblin! h: @You have reached level 2! hC /  --more-- hP5/158-----2 0% Magic Dart h  h 4 _ hPI h6S, hVB h@W h;Y, hY hX[ h[K2=== hb\ h^, h^ h` h` hpa hc hFc hc he he4=== hf hSh hhU3=== h-i hj hj hk h-m hZm hm hDp, hp hcr hr#4 hs?====== hs hu hu h_v h,x, hx hz hz h{ hr} h}%=== h} hV~ hWe5=== h h, hL h$, h hW, h h hɇn6====== h h', h h, hW hΎ h h9 h hH4=== h hT hv77=== h hۑ h hŒ h h, hv h>, h h ..†.....-. _You start resting. hץ1212.8 (30.0) h8======-3.8 (31 h h% _Magic restored. h3 h h h٣ h h, h h h h h, h hl h h%=== h  h h9B h hs hͶ h  hy h+ h hܺ hJ h h h hr hs h h hC hi h h h( hP h h hX h h h h h1 h h h h, hl, h h' hv, h h h[, h  h h, h h h, h h h, h h h5, h h h hU h h hL, h h h| h hp h hd, h h6, h h@ _You now have 9 gold pieces. hD3 h h hf, h h  h  h  h^  h$  h, h h7 h h h hH h, hg h h,, h h@ h h hd ha  hN,]# #...###.#######..# ##............#### #.##.#######.#.##.# ## h,.##.# ...##.# )########.##.# .# ........##.####.#...#.######........@.......46.8 (33 h,? #..##.####.#...#.#..........# ###..##.##### h%-.....##.##.........######.##### hX-Z..### h; h<< h]<%7.8 (34 hA h#D$ _Found a spear. h  h  h4 #.# #...###.# ..# ##............# ### #.##.#.# #.##.# ### #.##.# #.. #.##.# #)# ##.##.# #.# .##  .##.####.#...#.#######........0.0)#..##.####.#...#.##..........# >## #..##.###### #  hU  h +8.8 (1 h&  h 9 _Found an escape hatch in the floor. hu hB h` #.#.# #.# # #...###.#######  ##............# # #.##.#######.##.##.# ### .###.##.# #.. ..  #.##.# #)# .# ######.##.# #.##.##  h*.......##.####.#@..#.## #####...................#..##.####.#...#.##.Magic Dart#..........##>## ##..##.###### .#.....##.# .#B   giant cockroach (asleep) #.........# B. #####.#######.. h&9 h,50.8 (2 h hb _A giant cockroach comes into view. hL M  The magic dart hits the giant cockroach. hIQ *****#† h# <..> h\ &.. h k7---6=1.8 (1 hr 4Magic Dart h> i _You kill the giant cockroach! h h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hE I h֧  h : _ he , h  h , hʰ  h  hIJ  h F8=== h  hk  hQ , hm  hk  h  h  h  h  h , h  h  hx  h ;=== h  hT  h , h  h  h~ , h7  h0  h  h , hz  h  h _..###.###### ............# ..#  h& .##.#######.# .K# .##.# ####.#### ..# .##.# #.......# ..  hj I.##.# #)##.##.# ..# .##.# #.##.##.# ..##  h .##.####.#...#.##...##.........@....# -  h 6.##.####.#...#.##.....# .........##>##.# ......Magic Dart  h w.##.#######.##.# .....## .##.# #.##.. ....... ....# #†.... .K.K###KKKK 4 kobolds (2 missiles, asleep) ##### #####. K.... #...##  h! { 654.0)  4 kobolds come into view. hL KKK..KKKK)KThe kobold shouts! x3 hi &(( h 2(((( h , h =..... hs I@KK.. h 6===6.8 (15 hҹ  h f _The kobold throws a stone. The stone misses you. hGnG*** h h, hB h.K....K..... 2 kobolds (1 missile) hwj7-----7.0) h4 hH _The magic dart hits the kobold but does no damage. h !.###.# #.# ..# #.##.#.# ..# #.##.# ####.#### K.# #.##.# #.......# ..# #.##.# #)##.##.# ..#  h+ #.##.# #.##.##.# ..##.##.####.#...#.##...##.@.....#.##.####.#...#.##.....#.##>##.# ....... ..##.#.##.# ..K..## ..##.# #.##.. ........# #†.... ....###   kobold .##### #####. ..... . #...## # h/  hN 1. h ---8Magic Dart h  h7 hF8- h hU _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h95 #...###.# ##.# ..#  #.##.#.# ..#  #.##.# ####.#### K.#  #.##.# #.......# ..#  h$6 t #.##.# #)##.##.# ..# ##.##.# #.##.##.# ..##.##.####.#...#.##...## #.# #..##.####.#...#.##.....# #.##>##.# ....... #..##.#.##.# .....##.##.# #.##.. ........# #†.... ....### #.##### ##### h6 x. ..... ..###...## ## h<  h:G KK   kobold hJ B9Magic Dart _ hP  hR  hU ** The magic dart hits the kobold. h, h~ h.KKKKK 3 kobolds (1 missile) hhK---=70 h ha _The kobold is moderately wounded. h-D  The magic dart hits the kobold. h#3j*) 2 hp, hz K.)K.K 3 kobolds (2 missiles)You kill the kobold! h.:((( h; :@.) h _6---101 h hm _The kobold throws a stone. The stone barely misses you. h/D  The magic dart hits the kobold. h*5**) 2 kobolds (1 missile) h h hO..K h&m5------32 h hJ _You kill the kobold! hTw *The magic dart hits the kobold. h h- h:KK. hok4------3 h h^ _The kobold is heavily wounded. h1D  The magic dart hits the kobold. h ;)   kobold ( h2Y  You kill the kobold! h>((((((( hLL.....@) hOs3------74 hV h Yn _The kobold throws a stone. The stone closely misses you. hH D  The magic dart hits the kobold. hd X*) h 8) h---205Magic Dart h' h!J _You kill the kobold! h3 h hB% he', hv+ h-|  Things that are here:  a +0 whip; a kobold corpse ht0 h0 _ h2 hJA ..###.####### ..# ..# .##.#######.# ..# .##.# ####.#### ..# .##.# #.......# ..# .##.# #)##.##.# ..# .##.# #.##.##.# ..## ##.####.#...#.##...## ..)@....# -7.8 (2 .##.####.#...#.##)....# .##>##.# ....... .##.#######.##.# .....####.# #.##.. .......# #†.... ....####### #####. ..... ###...##  Things that are here: h hL- h h h$  h% h%M_a +0 short sword; 3 stones; a +0 club hK 3 h  h  h4  h $ _ h  h9  hr  h  h  h ###.####### # #..# #.#######.# #..# #.# ####.#####..#  hX N#.# #.......##..# #.# #)##.##.##..# #.# #.##.##.##..## #.####.#...#.##...## )).@..# 9 #.####.#...#.##)....#  h ##>##.#... #.#######.##.#......## #.# #.##...# #†....#....#### #####.......### h 8 h  h;  h 3 h  h֯  h k4=== hݴ , ht  h , h  hȾ  h  hh  h' n5====== h  h  h B h , h  h , h  h3  h Q=== h e6=== h  h , h  h , hF  h , h  h  h5 n7====== h{  h , h  h , h  h  h<  h  h  h ;=== hO  he h . _You start resting. h 097.8 (18.0) h$ \8===8.8 (19 h+  h- % _Magic restored.`h# `h%+ `h1 `h-4 h?D.# # #..# .#.# #..# .# ####.#####..# .# #.##..# .# #)##.##.##..# .# #.##.##.##..## .####.#...#.##...## ))..@.# .####.#...#.##)....# ##>##.#.. .# #.##...# #†....#....#### ### ####...##hh19.0)hs hhRQhQhiTh2Zh]h]h|ahahdhdhehjhmQ===hnhqhv,hhҋBhhJBhhBhah,hdhh1.....##.. #.##.## .# #.##.##..## .#..#.##...## [#....))....## .#..#.##)....#####.####.# #>##.#.................# #.##.#......#####....... #.##....@# 300.0) h #†....#....####.## #####...........#  ####...####.# ##### ##. # h#hڴ-10.8 (11hOh]+ _Found a plate armour.h83hhhծ#####..# ....##..# #.. .##.##..# #.# ##.##..## #.# #.##...## #[# .))....## #.# ..#.##)....#####.####.# >##.#.................#> .##.#......#####@.......0.0) .##.............###.#### †....#....####.# ####...........#####...####.###### ##.#hh +1.8 (1hjhB; _Found a stone staircase leading down.h= h h! h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h-3 3hH4 h9 h; h? : _h@ hSB hwB hIW hZ h] ,h^ h` hb ,hc hf hAi ,hYj hwl hn ,h1p hw Xhx hz ,h{ h} h ,h, h hF ,h3 h .#  .## #..  #.# # ..## #.#.#####.# h> ..## #[#....@..# ...## #.####.#.## )....#####.####.#.# ........#># .....#####........# ..........###.##### ....####.## ##. .........# .# hw N#...####.# .#h /20.0)hҝ ,2.8 (11h/ h, R _d - a white potionh3hƓhhlhBh,h!h\hhhGhhh5h{hڦh,hhΩh ,hhh,h)h hTY##.b.## #..... ...... .... #... ###..#  h####....#####.# # #......@......# # #.#####.####### ##.# h>Magic Dart # #.. #.# # #.# #.# ## #.#.#####.# b   bat (asleep) .## #[#.......### #.####.#.## ...####.hj!#.#h19.8 (7.0)hVhh].bbh ,30.8 (8hhYV _A bat comes into view.h *** The magic dart hits the bat.h,hYh8...bh]c7---=1.8 (1hh^ _The bat is moderately wounded.hv  The magic dart hits the bat..h| .6------42Magic Darth. h G _You kill the bat!h{hڽhph,h27===hhh,hz===8===h~hh&,hh%h,h===hnh,hhh,hhh,hh[hAhihhyhG,hh,h,hy,h(,hhBh .#######..r.....#  #@# - #.#  Magic Dart r   rat (asleep) # #.### ##...##h054.8 (22.0)hF-5.8 (23h7hV _A rat comes into view.h,w  ****r  The magic dart hits the rat.  The rat is heavily wounded.h5 h J.r...hK ]7---===6.8 (1h .0)h h - _The rat squeaks loudly.hHA  The magic dart hits the rat.hZ.***h....6------7--7Magic Darth+$h_'G _You kill the rat!hs 3ht hv hv h,z 7===h{ ,hO| hH~ ,h~ h> hЀ ,h2 hs %===h h1 hȄ h 78===h9 h hE hÈ ,h1 hĊ h> ,hF h hb ,h6 h hA h ;===hc h h) ,h h: h6 ,h h- h ,h` h hp ,h h h hY h h h ,hY h hd c#######. #h. #h .. ######. .>.... ...#.. h B### #.. #.###..#####......@..########---h( #####............##.###.######.#hZ Magic Dart#. #.# #.#. #.# #.#h ## #.# #.#h   jackal (asleep) ... #.# ##h `# #.# #.#h h { 747.0)  A jackal comes into view.h _.hhhp 5==5.8 (18h` h 8 _The jackal barks! You hear a bark!h3` ***** The magic dart hits the jackal.hhhd..h...hi7----6.0)hChZ _The jackal is almost dead.hG ***The magic dart hits the jackal but does no damage.hz=hG.h.. hIk6-------7h]OhRZ _The jackal is almost dead.hѺD  The magic dart hits the jackal.he†**hN,..hMP5------348Magic DarthThWJ _You kill the jackal!h hݶ h h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hN3hhh+l6=== _h,h8hV,hhhhghhɣh-...........Magic Darth   jackal (wandering)h ,82.8 (4hc===-3.8 (5hhY _A jackal comes into view.h ******h  h=   The magic dart hits the jackal.  The jackal is heavily wounded.hv hx h ..h.†..hn 4==4.8 (1h h 8 _The jackal barks! You hear a bark!hqD  The magic dart hits the jackal!hP†****h!h7Z.†..h?5---41-5Magic Darth6EhGJ _You kill the jackal!hf h g hrg hk hk hRo Bho hr hr hcs hu h h6===--Magic Darth   jackal (wandering)h +8.8 (3hٔ E-9.8 (4h h Y _A jackal comes into view.h<F **h****h    The magic dart hits the jackal.  The jackal is moderately wounded.hWQhNX:.h†hXS.†..h_X5---==h`90.8 (1hfhh8 _The jackal barks! You hear a bark!h)D  The magic dart hits the jackal!hi.F†***h.0**h>t†.†..hy 4------8-1hrMagic Dart _You kill the jackal!hhm _Your Conjurations skill increases to level 5!hhshhغhV: _hhO5===hֿh,h=h,hwh,h-hh;===hhh>H6===hhUhh!hh1hlhGhh>hhX7======hWhh,hch\,hh},hhh~;===hhJhM8===h@hmh,hhh,hhWh .#######( .......... ...J ..#######. ..... ...# #.# †.. #.### ###†# h7 0...>. ...# ..... #.†# ##### #@.# -- # #.###..#### #h} #.........########Magic Dart ######............# #h ; #.###.######.# #.# #.# #.#h J   endoplasm (wandering)..# #.# #.#h b#### #.# #.#.h G.. #.#hC14098.0)h .  An endoplasm comes into view.hX{-10.8 (19Magic Darth%$h'6 _The endoplasm moves out of view.h Ih} h= h8 h* ;===h h /M #.#######(#....... ...J ..#######..# ...# #.#. †.. #.### #....###†h >. ......... .....†1.0)#### #..# ###..#### Magic Dart ##.........##########......##J   endoplasm (wandering)###hu h hI a _An endoplasm is nearby!hg*****Jhuhgw$.JhzC..†.h}W7---=2hMh hl=_The magic dart hits the endoplasm but does no damage.hU K****h hZ `.J.†.h c6------3h h K _The magic dart hits the endoplasm but does no damage.h ***The magic dart hits the endoplasm.h,hX  .hJ.†.h   jackal (wandering)  The endoplasm is lightly wounded.hBe5------4hhY _A jackal comes into view.h[  You miscast Magic Dart.  You are very lightly contaminated with residual magic.hkd ..h..###Jhhf x----5Contam h7m h/p 0 _Nothing appears to happen.h .#######(....# ......... ...... #######. .... # # ...# .# #.#. †.. .### #.h..###J# ..>. .........# . #.†# #### #.@#  #.###..#### #.........######## #####......#  #.###.######.# #.# #.# #.# ..# #.# #.##### #.# ...ha h :†Jh ?-6h h hbS........ ...... ####### ....  ###.#. †.. ##h..###†#h.>. ........J.. #.† ####. #.###.@#####.........#############............hA #.###.####### #.# ..# #.#### #.# ...###hh"&.JhE#%7h(h*h'g#######.  # # ...# # #.#. †.. ### #.h..###†# >. .........# . #.J# ### #..#  #.###..#####......@..#############......# hj #.###.######.# #.# #.# #.# ..# #.#### #.# #.#  ...### hhhNhh†Jh   jackalh%8hVhlhGG  The magic dart hits the endoplasm.h.*h   jackalhLohuQ.h.ht|f4---55=h|9hThM _You kill the endoplasm!h2 * The magic dart hits the jackal.h!phphy h.hh 2 jackals (1 wandering)  The jackal is almost dead.h{B---20h3h(Y _A jackal comes into view.h\W  The magic dart hits the jackal but does no damage.h  The jackal is almost dead.The jackal barks!h^h .hh  The jackal bites you. x2hs1-------3---h1=1hph~K _Your magical contamination has completely faded away.hˮD  The magic dart hits the jackal.hl.   jackalhZ<\†h.h(Fr2------62-2h. ........h# . #.†# ## #..#  #.###..#####.........#############......#  #.###.######.# #.# #.# #.# ..#### #. ... #.#### #.###hx h uhh   jackal (wandering)h O--3hɋ h Y _A jackal comes into view.h ******h    The magic dart hits the jackal.  The jackal is almost dead.h=h=h=hE.###.hh.....h 2 jackalshSHK---==4hNhQ' _The jackal barks!h@D  The magic dart hits the jackal.h.*****   jackalhjh/Y  You kill the jackal!hSh###.......h...h 2 jackals (1 wandering)h62==-----1---8-5hhY _A jackal comes into view.h h8-hh4hmb# ...# #.#. †..  #.h..###†# . ..h#  hXn#.†#  #..# #h###..#### #......h..# #####.# #.###.######.# #.# #.# #.# ..# ##### #... #.#    jackal# h}vS.h....h6wThh 2 jackals (1 wandering)h.xU1--6h~h+ _The jackal bites you.h-f D  The magic dart hits the jackal.h/ m  The jackal is heavily wounded.h_ .hh  The jackal barks!0------=7h 4Magic Darth h S _The jackal barely misses you.hJ4h{Rh UK _You are out of magic!h # ...# #.#. †..  #.h..###†#  .h#  #.†#  #..# #.###..#### #...h.....# hF 6#####...h.# #.###.######.# #.# #.# #.# ..# #.##### #.#... #.# ### h h h h.h.hh .-8h i _The jackal barely misses you.h# ...# #.#. †.. #.h..###†# .h# #.†# #..# #.###..#### #....h....# #####....h.# #.###.######.# #.# #.# #.# ..# #.#### #.... #.# ## hLg..h..hhQ1===--9Magic Darth1!h #h\C1# ...# #.#. †.. #.h..###†# .h# hC#.†# #..# #.###..#### #.........# #####..h..h.@....# #.###.######.# #.# #.# #.# h5D... #.# hH,hN`.h..hhOH2==-hO 30h WhnYh # ...#  #.#. †..  #.h..###†#  .h# #.†# #..# #.###..#### #.........# #####...h..h.@...# #.###.######.# #.# #.# #.# ... #.# h ..h.h=1 _The jackal barely misses you.han# ...# #.#. †.. #.h..###†# .h# #.†# ha#..# #.###..#### #.........# #####.....h.h.@..# #.###.######.# ha#.# #.# #.# han... #.# hdhudhTl^.h.hhq.-2hshuhCk-hI@# ...# .#. †.. .h..###†# h# #.†# #..#  #.###..####  #...#  #####......h.h.@.# #.###.######.# #.# #.# #.# ..# #.# #.##### #.# #.#... #.# ### #.##.# h|D>..hhhHET2======hE3hLhNh( # ...# #. †.. h..###†# h# #.†# #..# #.###..#### #.# #####.hh.@# #.###.######.# #.# #.# #.# ..# #.# #.##### #.# #.#... #.# ### #.##.# hƭ h h <.hhh3 61--h '=4h hQ + _The jackal bites you.hHD  The magic dart hits the jackal.hNl.   jackalh+hKm .hYou kill the jackal!h9/15 -----1---75h  5h_h+ _The jackal bites you.h# n  The magic dart hits the jackal.ho  The jackal is heavily wounded.7h ------0------6Magic Darth= h + _The jackal bites you.h4h=h^ _You are too injured to fight recklessly!h)Y  You hit the jackal but do no damage.The jackal is heavily wounded.7hZh`L _The jackal misses you.h  You hit the jackal.  The jackal is almost dead.h 6-----1===8Magic Darth! h i _The jackal bites you. The jackal barely misses you.hq  You barely miss the jackal.The jackal is almost dead.ha]7==9h$hS _The jackal barely misses you.h^g  ...# †..†#  #.†#  #..#.########......h@#  #.###.######.#  #.# #.# #.#  ..# #.# #.#  #### #.# #.# ... #.# ### #.# #.# #.### You miss the jackal.The jackal is almost dead.h; ...# †..†#  #.†#  #..#.########......h@#  #.###.######.#  #.# #.# #.#  ..# #.# #.#  #### #.# #.# ... #.# ### #.# #.# #.###hF  The jackal bites you.  * * * LOW HITPOINT WARNING * * *hzGM4-----40h-Nh?QT _The jackal closely misses you.h 8 h=: hg@ hE ^ _You are too injured to fight recklessly!h hx h!% h& ^ _You are too injured to fight recklessly!hT# ...# Assistance the Conjurer #. †.. Deep Elf h..###†# Health: 4/15======------------------ ......h# Magic: 0/8------------------------  #.†# AC: 2Str: 4  #..# EV: 11Int: 22 #.###..#### SH: 0Dex: 13 #.........######## XL:  2 Next: 75% Place: Dungeon:1 #####..........h@# Noise: =--------  Time: 440.8 (0.0)  #.###.######.# -) Nothing wielded  #.# #.# #.# Cast: Magic Dart  ..# #.# #.#  #### #.# #.h:U[33m# ... #.# h   jackal ### #.# #.# #.### _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)h^ # ...# Assistance the Conjurer #. †.. Deep Elf h..###†# Health: 4/15======------------------ ......h# Magic: 0/8------------------------  #.†# AC: 2Str: 4  #..# EV: 11Int: 22 #.###..#### SH: 0Dex: 13 #.........######## XL:  2 Next: 75% Place: Dungeon:1 h` z#####..........h@# Noise: =--------  Time: 440.8 (0.0)  #.###.######.# -) Nothing wielded  #.# #.# #.# Cast: Magic Dart  ..# #.# #.#  #### #.# #.# ... #.# h   jackal ### #.# #.# #.### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!hWl  ...# †..†#  #.†#  #..#.@#    #.# #.# #.#  ..# #.#   #### #.#  ...  ###  #.# #.###h .821.8 (1Magic Dart _h3hth,hX5==1===h(h],hFh,hh.hz==2======hhrhI6=h/h,hh,hhhJ;===hhmhI7===hN3===hh*h> hVr-Magic Dartr   rat (wandering) _You start resting.h052.8 (11.0)hF-3.8 (12h%h<V _A rat comes into view.hXkhynhat _You are too injured to fight recklessly!h# ...# Assistance the Conjurer #. †.. Deep Elf h..###†# Health: 7/15===========------------- ......h# Magic: 2/8======------------------  #.†# AC: 2Str: 4  #..# EV: 11Int: 22 #.###..#### SH: 0Dex: 13 #........r######## XL:  2 Next: 82% Place: Dungeon:1 #####.....******@# Noise: ---------  Time: 453.8 (0.0)  #.###.######.# -) Nothing wielded  #.# #.# #.# Cast: Magic Dart  ..# #.# #.#  #### #.# #[hm.# ... #.# r   rat (wandering) ### #.# #.# #.### _A rat comes into view. _You are too injured to fight recklessly!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)h(o r..*h(6#.hdHT##*h#>##*hh^m r#*Aim: a rat (wandering, hasn't noticed you, 100% to hit)ht# ...# Assistance the Conjurer #. †.. Deep Elf h0uuh..###†# Health: 7/15===========------------- ......h# Magic: 2/8======------------------ hu #.†# AC: 2Str: 4  #..# EV: 11Int: 22 #.###..#### SH: 0hurDex: 13 #........r########hu XL:  2 Next: 82% Place: Dungeon:1 #####...........@#hu  Noise: ---------  Time: 453.8 (0.0)  #.###.######.#hv -) Nothing wielded  #.# #.# #.#hCv Cast: Magic Dart  ..# #.# #.#  #### #.# #.#hmv ... #.# r   rat (wandering) hv### #.# #.#hv #.### hvAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linehwAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.  You kill the rat!h]wh| ...# †..†#h1}  #.†#  #..#†hY}p******@#   h}} #.# #.# #.#  ..# #.# h}  #### #.#  ... h}F ### h/~ #.# #.###hR......h66h=h4.8 (1hMagic Dart hI_hhhs hs hs hK 3===8=hч d====4===9==h nh h3 ;5h I======h h h͐ 10/15====h h ,h hB ,h h) hs ;===h> h hO B==6hy *===hR h} h 811=h? hɜ h h hV h~ ,hڟ hc h h 7h' I======h h hS %2hx F===h7 h ,h hX ,h h g===hV h - _You start resting.h 078.8 (24.0)h \==8===-hO %9.8 (25h h  hW _Magic restored.h3=hhQ===hhi4===hlh,hhh,hhhChhh-:==hhE_ _You start resting.h288.8 (9.0)h9^5==9.8 (10.0)hh" _HP restored.hJ Ih h h ,hh nh h h+ hS hL h ==h h Bh' h ,h7h=8 # ...# #.#. †.. # #.h..###†# . ........h# h. #.†# # #..# #.###..#### #........†######## h#####....@.......#96.8 (7.0) #.###.######.# #.##.# ..##.# #####.# ... #.# ### #.# #.# #.###hmhhYh,ZhZh. .........# ..... #.†# ##### #..# hy# #.###..#### # ..†########500.8 (4 #####............# #hy  #.###.######.# # #.# #.#h0z ..# #.# #.##### #.# #.# ... #.# ### #.# #.#hr~h9h҄h!hg"h#h.nh2Xhn>BhI#.#  ######( ....# .......... ...... ..#######. .... #.# # ...# #.# #.#. †...#....###† ...>. .........# ..... #@†# 3.8 (3hJ#### #..# #.###..#### ##........†######## ######............# ##.###.######.#.####hOhUhWhI RM # #.#######( ....#............. ..#######. . # ...# #. †..# #.### #....###†hyJ Q>. .......@. ..... .....##.†#### ### #..# ##.###..####...#..# #.#hR h\W +4.8 (1h] h]_ hb 3hw nh!  You see here a jackal corpse. _h Xh h h ,h{ h h ,h h h ,h h hs ,h- hg h ,h hM h ,hN hI h h hp ,h ,h0 h h ,h h h& h h h3 h ,hx h hu ,h h h h& hk h h h h h h h h| h h! ,h h h ,h5 h h ,h? hM h nh1 hl h h Bh h h ,h h ,h he hY! h! h! h $ h$ h% hs% h& h' h' h( h) hr* h* h + hD, h&- ,h- h. h/ ,h:0 hk1 h/2 hr2 h2 h14 h:5 ,h5 h09 h= h> h? ,hJ@ hA hHB hB hB hD hD hE hsE hF hG ,hGH hfI h0J hjJ hJ hL hM h:M hM hO hP ,hP h>R h4S hdS h,T h\U h[V hV hW hX hY ,hZ h[ h\ ,h] h^ h_ ,hp` ha hb ,hEc hed hje ,he hg hh h:h hh hi hj hk hlk hl hm ,hn ho hp hp hIq h1s hmt ,ht h+v hmw hw hw hfy h*z h[z hz h{ h| h} h} h~ h h h hS h ,h1 h h& ,h hW hA ,h h2 h; ,hŋ h h7 Bh hV ,hҒ hӔ h, ,h h h ,h hI h ,h hC h# hX h h h ,h h֢ h! ,h h h h0 h hԨ hͩ h hg hu h h h ,h hy h[ h h6 h hѻ ,h( h h h h h h ,h[ h~ h h hM h h h hX h h h hK h h h h% h h ,h9 h h ,h} h) h* h` h hJ h hM h% h h h h h h7 hx hV hM h h h h2 h ,h hd h% ,h h hq ,h h4 h ,h] h h ,hi h h h, h h! h ,h h h ,h h h hC h h hd h hz" Xh# h$ hD& ,hR' h) hd+ ,h/ h2 h3 h$4 h4 h,6 h7 h%8 hB9 h; h< h2= h+> hm? hX@ ,h@ h B hB hC h8C hVE hF ,hF hI hJ Bh7L hL hDM hqM h~N hO ,hO hU hV ,h7W hY h3[ ,h \ h+^ h_ h` ha h c he ,hf hh h7j ,hk hn hp ,hr hBv h y ,h{ h~ h ,h hކ h ,h h h= Bhѕ h) ,hϙ hל h4 ,h h{ h ,hr hө h+ ,hd h h ,h̶ h h1 ,h`  #### #.# # ... # ### ### # #.. # ###### #.# ### .....# #:###.S## .###.# #....#####. .# #.# #......... .# #.# #######. .# #.# #..## .# #.# #.###Magic Dart .###.####### #..# ####.. ...........# #..# #[44hm.....#.#######.# #..# #.#### S   ball python (constriction, asleep) ##.# ####.#####..# ###.# ##.# #.......##..# #...# ##.# #)##.##.##..# #.#.# 63733.0)  A ball python comes into view..SS)84 _The ball python hisses angrily.hCI  The magic dart hits the ball python.hv*†*h-..h7---9=9.0)Magic Darthx$h'O _You kill the ball python!h4hhf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hR3hdhIhh: _hh,hShhc8===hh _Magic restored.  You pick up a book of the Grave and begin reading...h$h ####### #.###.######.# #.# ..# #. #### #.# ... #### ###  #..  # ###### ### # ....###...# ##-43.8 (4#.†.# #####.#.... ....... .# #.##..# ## ######. h .# #.##..### .# #.##..#### . ...... #..#.#### hN8-hhXt  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library.h|hFh.h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hpy  #.# #.# .### ...#######..  ####### ### hH.....##...## .###..†.# #####. ..##.... ........# ## #######..# hkd##.# ####.#####..####.#hhG24.8 (1 _h hw h6   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   f + Spellcasting 3.6  34%  +3           b - Unarmed Combat   0.0    -2   g * Conjurations   5.1  66%  +1                   c - Armour   0.0    -2       d - Dodh ging   2.4    +2       e - Stealth   2.4    +3                                                                   hK C           The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshJ hK huR #.# #.# # Assistance the Conjurer..# #.# # Deep Elf#### #.# # Health: 15/15 ========================... # Magic: 8/8========================hR ####### # AC: 2Str: 4#..# EV: 11Int: 22 #######.# ###h(S # SH: 0Dex: 13 .....##.###...### XL:  2 Next: 89% Place: Dungeon:1 .###.#hKS W#@..†.# #####. Noise: ---------  Time: 644.8 (0.0) .# #.#hsS #..##.... ....... -) Nothing wielded .# #.#hS #..# ## ######. Cast: Magic Dart .# #.#hS v#..### .# #.#hS #..#### .###.####### #..#h T ####.. ...........# #..##..... ##.#######.# #..#h*T Y#.#### ##.# ####.#####..####.# hXT _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.  You pick up a book of the Grave and begin reading...  hwT cYou add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library. hT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hZ hc] ha hc h$?hBhGhhJn _Sorry, you're not good enough to have a special ability.h  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   f + Spellcasting 3.6  34%  +3           b - Unarmed Combat   0.0    -2   g * Conjurations   5.1  66%  +1                   c - Armour   0.0    -2       d - Dodh6ging   2.4    +2       e - Stealth   2.4    +3                                                                   h}C           The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshhh#.# #.# # Assistance the Conjurer..# #.# # Deep Elf#### #.# # Health: 15/15 ========================... # Magic: 8/8h========================####### # AC: 2Str: 4#..# EV: 11Int: 22 ######hQ#.# #### SH: 0Dex: 13 .....##.###...### XL:  2 Next: 89% Place: Dungeon:1 .###.#hW#@..†.# #####. Noise: ---------  Time: 644.8 (0.0) .# #.#h#..##.... ....... -) Nothing wielded .# #.#h#..# ## ######. Cast: Magic Dart .# #.#hv#..### .# #.#h I#..#### h@.###.####### #..#####.. ...........# #..#hZq#..... ##.#######.# #..#hsN#.#### ##.# ####.#####..#h ###.# hh_Magic restored.  You pick up a book of the Grave and begin reading...  hcYou add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library. h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Sorry, you're not good enough to have a special ability.h hhhߠhd&hr)Inventory: 4/52 slots Armour (go to first with [) h) a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic  c - a blue potion h*) d - a white potionh`DhKhQ#.# #.# # Assistance the Conjurer..# #.# # Deep Elf#### #.# # Health: 15/15 ========================... # Magic: 8/8========================hKRy####### # AC: 2Str: 4#..# EV: 11Int: 22 #######.# #### SH: 0Dex: 13 .....#hrR#.###...### XL:  2 Next: 89% Place: Dungeon:1 .###.#hRW#@..†.# #####. Noise: ---------  Time: 644.8 (0.0) .# #.#hR#..##.... ....... -) Nothing wielded .# #.#hS#..# ## ######. Cast: Magic Dart .# #.#h+S#..### .# #.##..#hOS### .###.####### #..#####.. htS...........# #..##..... ##.#######.# #..#hSY#.#### ##.# ####.#####..####.# hS_Magic restored.  You pick up a book of the Grave and begin reading...  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library. h T_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Sorry, you're not good enough to have a special ability.hXh\hahbhh  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   f + Spellcasting 3.6  34%  +3  h         b - Unarmed Combat   0.0    -2   g * Conjurations   5.1  66%  +1                  h c - Armour   0.0    -2       d - Dodging   2.4    +2       e - Stealth   2.4    +3  hO!            h        h                hi@                        h            h:     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  hj [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshl h1hm#.# #.# # Assistance the Conjurer..# #.# # Deep ElfhB#### #.# # Health: 15/15 ========================... # Magic: 8/8========================####hzD### # AC: 2Str: 4#..# EV: 11Int: 22 h#######.# #### SH: 0Dex: 13 h3.....##.###...### XL:  2 Next: 89% Place: Dungeon:1 .###.#h=#@..†.# #####. Noise: ---------  Time: 644.8 (0.0) .# #.##..##.... ....... -) Nothing wielded .# #.#hE3#..# ## ######. Cast: Magic Dart .# #.##..#hi## .# #.##..#### h.###.####### #..#####.. ...........# #..##..... h##.#######.# #..##.#### ##.# ####.#####..####.# _Magic restored.  You pick up a book of the Grave and begin reading...  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library. h-_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Sorry, you're not good enough to have a special ability.h#4hl$h&hqhrhVvhyn _Sorry, you're not good enough to have a special ability.hn h hx h= n _Sorry, you're not good enough to have a special ability.h-v hy hL~ h n _Sorry, you're not good enough to have a special ability.h  #.# #.# # Assistance the Conjurer ..# #.# # Deep Elf #### #.# # Health: 15/15 ======================== ... # Magic: 7/8=====================--- #### ### # AC: 2Str: 4 #..# EV: 11Int: 22 ho (###### #.# ### # SH: 0Dex: 13 .....# #.###...# ## XL:  2 Next: 89% Place: Dungeon:1 .###.# #@..†.# #####. Noise: ---------  Time: 644.8 (0.0) h .# #.# #..##.... ....... -) Nothing wielded .# #.# #..# ## ######. Cast: Magic Dart .# #.# #..# ## .# #.# #..# ### .###.####### #..# ####..h 3  ...........# #..# #.....  ##.#######.# #..# #.####  ##.# ####.#####..# ###.#   _Sorry, you're not good enough to have a special ability. _Sorry, you're not good enough to have a special ability.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineh[.h/That beam is likely to hit you. Continue anyway? Y - Yes h/' N - NohShMhThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h06h<h">That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.hThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.h0That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.hhOh%$hUThat beam is likely to hit you. Continue anyway? Y - Yes  N - No h}E[Y]es or [N]o only, please.hh"h$That beam is likely to hit you. Continue anyway? Y - Yes h@$\ N - No [Y]es or [N]o only, please.h*h)h$$hPThat beam is likely to hit you. Continue anyway? Y - Yes  N - No hyE[Y]es or [N]o only, please.h-h4hh5That beam is likely to hit you. Continue anyway? Y - Yes h5\ N - No [Y]es or [N]o only, please.hVU hd hUj #.# #.# # Assistance the Conjurer..# #.# # Deep Elf#### #.# # Health: 15/15 ========================... # Magic: 8/8========================hj q####### # AC: 2Str: 4#..# EV: 11Int: 22 #######.# #### SH: 0Dex: 13 .....#hj X#.###...#hk ## XL:  2 Next: 89% Place: Dungeon:1 .###.#h>k W#@..†.# #####. Noise: ---------  Time: 644.8 (0.0) .# #.#h^k #..##.... ....... -) Nothing wielded .# #.#hk #..# ## ######. Cast: Magic Dart .# #.##..### .# #.##..#### .###.####### #..#####.. ...........# #..#hk #..... ##.#######.# #..##.#### hl C##.# ####.#####..####.# h5l _Sorry, you're not good enough to have a special ability. _Sorry, you're not good enough to have a special ability.  hTl hAiming: Magic Dart (safe; 1% risk of failure)  hsl Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.ht hBx h1} h~ . _h  #.# #.# # Assistance the Conjurer ..# #.# # Deep Elf #### #.# # Health: 15/15 ======================== h ... # Magic: 7/8=====================--- #### ### # AC: 2Str: 4 #..# EV: 11Int: 22 ###### #.# ### # SH: 0Dex: 13 h .....# #.###...# ## XL:  2 Next: 89% Place: Dungeon:1 h. .###.# #@..†.# #####. Noise: ---------  Time: 644.8 (0.0) .# #.# #..##.... ....... -) Nothing wielded h] r.# #.# #..# ## ######. Cast: Magic Dart .# #.# #..# ## .# #.# #..# ### h U.###.####### #..# ####..h   ...........# #..# #.....h   ##.#######.# #..# #.####h N  ##.# ####.#####..# ###.# h W Shift-Dir - straight line h4 '_Okay, then.h[ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linehz ha Z#@*h :#*hR -*.hr@.*h&A@#.hv  Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range h - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous target (also f) _ : cycle through altars: : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.hw #.# #.# # Assistance the Conjurer ..# #.# # Deep Elf #### #.# # Health: 15/15 ======================== ... # Magic: 7/8=====================--- #### ### # AC: 2Str: 4 #..# EV: 11hbInt: 22 ###### #.# ### # SH: 0Dex: 13 .....# #.###...# ## XL:  2 Next: 89% Place: Dungeon:1 .###.# #@..†.# #####. Noise: ---------  Time: 644.8 (0.0) .# #.# #..##.... ....... -) Nothing wielded .# #.# #..# ## ######. Cast: Magic Dart .# #.# #..# ## .# #.# #..# ### .###.####### #..# ####..  ...........# #..# #.....  ##.#######.# #..# #.####  ##.# ####.#####..# ###.#  h(Shift-Dir - straight line _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linehDh!3 #.# #.# # Assistance the Conjurer ..# #.# # Deep Elf #### #.# # Health: 15/15 ======================== ... # Magic: 7/8=====================--- #### ### # AC: 2Str: 4 #..# EV: 11Int: 22 ###### #.# ### # SH: 0Dex: 13 .....# #.###...# ## XL:  2 Next: 89% Place: Dungeon:1 .###.# #@..†.# #####. Noise: ---------  Time: 644.8 (0.0) .# #.# #..##.... ....... -) Nothing wielded .# #.# #..# ## ##hJ4####. Cast: Magic Dart .# #.# #..# ## .# #.# #..# ### .###.####### #..# ####..  ...........# #..# #.....  ##.#######.# #..# #.####  ##.# ####.#####..# ###.#  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h< hI#.# #.# # Assistance the Conjurer..# #.# # Deep Elf#### #.# # Health: 15/15 ========================... # Magic: 8/8========================####### # AC: 2Str: 4#..# EV: 11 hXInt: 22 #######.# #### SH: 0Dex: 13 .....##.###...### XL:  2 Next: 89% Place: Dungeon:1 .###.# h)=#@..†.# #####. Noise: ---------  Time: 644.8 (0.0) .# #.##..##.... ....... -) Nothing wielded .# #.# his#..# ## ######. Cast: Magic Dart .# #.##..### .# #.# h#..#### .###.####### #..#####.. ...........# #..# hۑ#..... ##.#######.# #..##.#### ##.# ####.#####..# h###.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action h</Shift-Dir - straight line hy h4 hP  h h h h\ _No other quiver actions available for cycling. h  ho  hh%  h( \ _No other quiver actions available for cycling. h|T hW hV] hu_\ _No other quiver actions available for cycling. hO= hA hD h G\ _No other quiver actions available for cycling./ht/hx  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   f + Spellcasting 3.6  34%  +3          /hy b - Unarmed Combat   0.0    -2   g * Conjurations   5.1  66%  +1          /hy%         c - Armour   0.0    -2       d - Dodging   2.4    +2       e - Stealth   2.4    +3      /hdz@                        /hz                    /h_{                            /h{The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  /h{[?] Help[=] set a skill target  /h{[/] auto|manual mode [*] useful|all skills [!] training|cost|targets8h 8h#.# #.# # Assistance the Conjurer..# #.# # Deep Elf#### #.# # Health: 15/15 ========================... # Magic: 8/8========================####### # AC: 2Str: 4#..# EV: 11Int: 22 #######.# #### SH: 0Dex: 13 .....##.###...### XL:  2 Next: 89% Place: Dungeon:1 .###.##@..†.# #####. Noise: ---------  Time: 644.8 (0.0) .# #.##[38h9;49m..##.... ....... -) Nothing wielded .# #.##..# ## ######. Cast: Magic Dart .# #.##..### .# #.##..#### .###.####### #..#####.. ...........# #..##..... ##.#######.# #..##.#### ##.# ####.#####..####.# _No other quiver actions available for cycling. _No other quiver actions available for cycling. _No other quiver actions available for cycling. _No other quiver actions available for cycling.8h8h"8h%8hw8h){8h̓T _Unknown command.9h^z9h}9htT _Unknown command.=h=hy=h=h=h: _=h_n=h=h,=h=h=hp,=h=h=h=hH=h[=h=h=h=hU=h=hi,=h{=hd=h ,=h=h-X=hUnknown command. _ You see here a ball python corpse.=h^=h _=h=h=h,=hQ=h B=h= =hJg  You see here a ball python corpse.=hW=ho _=h=h=h],=h,=h=hl,=h=h(=hB=h=h?=hr=h =h",=hy"=h#=h$,=h%=hY&=h@'=h~'=h'=h)=h*=h*=h+=h<,=h-,=h-=h /=h/,=h$0=h2=hY3,=h3=h4=hB6,=h6=hE8=hU9,=h9=h;=hI<,=h==h==h>=h>=h5?=hLA=hA=h B=hQB=hC=hyD=hD=hE=h#F=hF,=hG=hJ=hK,=hL=h(N=hN,=hXO=hP=hQ=hQ=hR=hIS=hT,=hT=hFV=hW,=hW=h&Y=hpZ,=hZ=ho\=h"]=he]=h]=h!_=h`,=ha=hb=hg=hh=hj=hk,=hl=hn=hp,=hq=h#r=h9s,=hs=hu=hv,=h-w=hx=hy,=hzz=h;}=hu~,=h~=h=h,=hS=h=h,=h΅=h=h,=hg=h=hɊ=h=h<=hZ=hd,=h=h=h,=hА=h=h=h=h2=h=h.,=h=h=h=h2=hÜ=h;=h,=h:=hX=h),=hТ=h=h,=h=h=ho,=h6=hTX=hȲ=h,=h=h޷=h=h=h=h=h߾,=hۿ=h=h8,=hy=h=h,=ho=hi=h,=h&=h=h{,=hU=h*=h,=h=h#=h,=hH=h=hU,=h=h$=h3B=hp #.# ####.#.# ..##.#.# †.##.##.## #..†.. .. #### #.##.# .# #. #.... #.##.# #.#####.# #.# #.##=h l# #.......# #.# ###.# ......##.#@# ####.# #.....# #†.##.##.#.# #....# #.###.# #†.##.# ##.#.###....###.# #. =h8 D#..##.#######(...........##.###. ................#............... ......#............##.##### =h^ p#[.##.# ##.#.###...####.#..##.# #.#.###÷..# #.#=h n..##.########....###÷## =h .#.#=h 1717.8 (73.0)=h% ,8.8 (74=hU =hF Unknown command. _You see here a ball python corpse. _e - 2 coppery potions>hGq3>hr>hu>hx,>h}>h ~,>h~>hk>hq>h&  #.# ######### ###.# #b.r....###.#  #@# .##.##  #.####### ..†.. #.......# ######Magic Dart .##.# #.#####.# #..... .##.# #.#####.# #.# #.##### #.......# #.# ###.### b   bat (asleep) .....# ####.#.######.# #.....# r   rat (asleep) >h^†.##.# #.#.# #....# #.###.## †.##.# ##.#.###....###.# #...>hc225.0)>hJ+6.8 (8>h>h_ _A rat and a bat come into view.?hA  The magic dart hits the rat!?h\†***?hI(...?hd7---93=7.8 (1 _You kill the rat!?hn*****b?h.~ B?hÅ I..†b..?hs c6------8?h ?hr E _The magic dart hits the bat but does no damage.@hEA  The magic dart hits the bat.@h@†**@h/'..@hO5------69Magic Dart@hNG _You kill the bat!@hX 3@hO @h ,@h 6===@h) @hV @h @hR @h @h @ha ,@h @h @hC ;===@h @h @h M7===@h^ @h ,@h0 B@h @hy @h @h @hN @hx #8@h I======@h @h @h @h0! @h! @h# @h$ @h$ @h#% @h& @h_' @h' @h' @h( @h) Q===@hK* @h, _  You see here a bat corpse.@hR. 5 _@h. @hK1 _  You see here a rat corpse.@hh2 @h2  _@h&3 @h14 @h< X@h= ,@h= @h? @h>@ ,@h@ @hB @hdD ,@hE @hJ @hK ,@hL @heN @hO @h1P @hwT ,@hIV ,@hV @hX @hrZ ,@h7^ ,@h^ ,@h_ @hDa @hb ,@hc @hd @he @he @h?f @htg @hh ,@h9l B@hl ,@hm @h|o @ho @hp @hq @hr ,@hs @h>u @hv ,@hv @hw @hx ,@hOy @h6| @h| @h} @h>} @h~ @h @h @h @hb @hR ,@h @hN @h4 @hc @hӅ @h\ @h̐ V ############# .........~P~# @h %.<.###.##P~~# ##########..# #.##P~P# #.@......#-67.8 (3@h5 8.0)# #P~P##.# #.######.#@hk s #PP~##.# #. #.#  #~P~...# %.######.# #..††@h ..P~~#####.###.....##.# #.@h ##P~P #.# ##..÷.##.######.#  #PP ###.###.# #..÷........# @h ~P## #...##..# #.##.######.#  P~ #.......###.##.# #.###@hP @h @h F-8.8 (39@h @hm 0 _Found an inkwell talisman.AhJtAhWvAh}Ah Ah_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Bh 3BhW Bhk Bh Bhe P _BhX Bh BhJ Bh; Bh ,Bh Bh@ Bh ,Bh) ,Bhy ,BhM Bh ###############.........~P~##.<.###.##P~~# ##########  #...# #.##P~P# #........#  #.### #P~P##.###.######.# BhI B #. #PP~##.#.#.# #.# ###  #. #~P~...##@.######.# #..73.8 (5.0)  #...P~~#####.###.....##.# #.# Bhs  #.##P~P #.# ##..÷.##.######. Bh L #. #PP ###.###.###..÷........#  ~P## #...##..# #.##.######. Bh  P~ ......###.##.# #.# Bh ........#..........## #.. ######.##...........# ###Bh a #.......##÷.##.#Bh BhK Bh  Bh I_You see here an inkwell talisman.Dh DhAn inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________Skill MP Spell Skill Boost Dh---------------------------------------- Min 0+4+0.50 Max 7+9+4.00 Cur 0 +4 +0.50 Class: Nonliving DhXSize: TinyrF: x.. rPois: ∞DhMelee damage: -50% Melds: All Weapons and Armour (g)et.Eh>EhiAssistance the ConjurerDeep Elf##############Health: 15/15 ========================#.........~P~#Magic: 8/8========================#.<.###.##P~~# ##########AC: 2Str: 4  EhB#...# #.##P~P# #........#EV: 11Int: 22  #.### #P~P##.###.######.#SH: 0Dex: 13  #. #PP~##.#.#.# #.# ### XL:  2 Next: 96% Place: Dungeon:1  #. #~P~...##@.######.# #.. Noise: ---------  Time: 773.8 (5.0)  Eh#...P~~#####.###.....##.# #.# -) Nothing wielded  Eh{#.##P~P #.# ##..÷.##.######.# Cast: Magic Dart#. #PP ###.###.###..÷........#Eh:y~P## #...##..# #.##.######.#EhYP~ #.......###.##.# #.#........#..........## #..######.##...........# ####.......##÷.##.# _You kill the bat! Eh_You see here a bat corpse. _You see here a rat corpse. _Found an inkwell talisman. Eh_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here an inkwell talisman.Eh+4.8 (1EhEhT- _f - an inkwell talismanEh^Eh Inventory: 6/52 slots Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic  c - a blue potion Ehs d - a white potion  e - 2 coppery potions Talismans (go to first with %)f - an inkwell talismanFhNRf - an inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________Skill MP Spell Skill Boost ---------------------------------------- Min 0+4+0.50 Max 7+9+4.00 Cur 0 +4 +0.50 Fh0 ,Class: Nonliving Size: TinyrF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour e(v)oke, (d)rop, (=)adjust, or (i)nscribe.Ihz IhAAssistance the ConjurerDeep Elf##############Health: 15/15 ========================#.........~P~#Magic: 8/8========================#.<.###.##P~~# ##########AC: 2Str: 4  #...# #.##P~P# #........#EV: 11Int: 22  IhNj#.### #P~P##.###.######.#SH: 0Dex: 13  #. #PP~##.#.#.# #.# ### XL:  2 Next: 96% Place: Dungeon:1  #. #~P~...##@.######.# #.. Noise: ---------  Time: 774.8 (0.0)  Ih#...P~~#####.###.....##.# #.# -) Nothing wielded  Ih{#.##P~P #.# ##..÷.##.######.# Cast: Magic Dart#. #PP ###.###.###..÷........#Ihӛ~P## #...##..# #.##.######.#P~ #.......###.##.# #.#Ih ........#..........## #..######.##...........# ####.......##÷.##.# Ih0_You see here a bat corpse. _You see here a rat corpse. Ih̜_Found an inkwell talisman. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here an inkwell talisman. _f - an inkwell talismanIhIhs+5.8 (1IhIhW6.8 (2IhVIh+7.8 (3IhIhIhm+8.8 (4Ih\Ihg 12--------08Magic Parchment _You begin transforming. You continue transforming. x3Ih@Scroll Ih7;Ihrx _You turn into a walking scroll. Your +0 robe melds into your body.Kh3Kh+KhKhrf _KhKh,KhuKh< ;9Kh{ /==------Kh Kh ,Kh Kh# ,Kh KhBKh10/12====Kh+Khi,KhKh,KhKh&,KhKhKh8j1====KhKh-,KhKh,,KhtKh,Kh0Kh Kh c2====Kh!Kh%KhA',Kh<(Khv*Kh;,,Kh-Kh/Kh 1KhW1Kh1Kh4Kh5Kh5:==Kh6Kh8Kh]:,Kh ;Kh<Kh1?,Kh?KhAKhwCKhCKhKDKhFKhG,Kh0HKhbJKh,L,KhLKhNKh R,KhSKhDWKhX,KhYKh[KhO]Kh]Kh^Khn`KhObKhbKhcKh2gKhi,KhkKh mKhwnKhnKhoKhsKhwA  You enter the shallow water.Khw?Water KhyKh{N _Moving in this stuff is going to be slow.Kh}Kh}Kh~KhKhKh9(Kh'KhKhԒ  You enter the shallow water.Water KhTKhNN _Moving in this stuff is going to be slow.Khd3KhaKhKhܣ>KhKhKh,Kh#KhKh\,KhKhKh,KhMKhKh,KhKhKh.KhKhKhKh,KhKhKh)Kh[Kh KhKhmKhKhCKhKh ,Kh KhKhKhKhKhKh,Kh KhyKhyKhKh Kh$Kh&,Kh'Kh,KhQ-Kh-Kh0Kh`4Kh6,KhC8Kh;Khs=,Kh>KhBKhPD,KhDKhgGKh{I,KhJKhaMKh'P,KhORKhTKh]W,Kh YKh9\Kh^,Kh`KhbKhd,KhinKhjKhNlKh~lKhmKh=oKh"p,KhpKhrKhjs,KhsKhuKhNv,KhwKh1xKhyKhIyKhyKhzKh|KhT|Kh|Kh~Kh;,KhKh҂KhKhTKhфKhvKhhKhKhRKh҉KhKhKh'Kh8KhzKhKh<KhjKh[KhKh KhjKh,Kh Khd  You see here a quokka skeleton.Kh@Khܙ _KhKh͛Kh0KhfKhKhKh@,KhKhMKhC,Kh̤KhKh- #........# #.#.# ########.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #...######  ######.#####.......Kh8  #.;....÷.......###  #.####.#####.#.# #.  #. #.# #.#.# #.Magic Dart  #. #.# #.#.# #.  #. #.# #.#.# #.  #. #.# #...###. r   rat (asleep)  #r ..# ##.... Kh #. ### #.##.  #.##.#KhK1858.2 (79.4)Kh+9.2 (80KhKhV _A rat comes into view.LhYF. *****r  The magic dart hits the rat.  The rat is severely wounded.Lh,Lhj....r.Lhi1--==60.2 (1.0)Lh Lh]- _The rat squeaks loudly.LhA  The magic dart hits the rat.Lhߵt****.Lh$;C.....Lh;Lh6B #........# #.#.#Assistance the Conjurer ########.# #.#.#Deep Elf #.# #.#.#Health: 15/15 ======================== #.# #.#.#Magic: 10/12 ====================---- MhM#.# #.#.#AC: 0Str: 4 #.# #.#.#EV: 18Int: 22 #.# #...###### SH: 0Dex: 13 ######.#####....... XL:  2 Next: 100% Place: Dungeon:1 Mh)#.;....÷.......###. Noise: =--------  Time: 861.2 (1.0) #.####.#####.#.# #. -) Magic ParchmentMhV Mh#. #.# #.#.# #. Cast: Magic Dart Mh#. #.# #.#.# #. Scroll  Mh#. #.# #.#.# #. #. #.# #...###. MhJ#. ..# ##...... #. ### #.##.## #.##.# _You see here a quokka skeleton. Mh_A rat comes into view.The magic dart hits the rat.  The rat is severely wounded. _The rat squeaks loudly.  The magic dart hits the rat.Mh - _You kill the rat!You have reached level 3!Mhq/  --more--Oh2  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Ph}9/191/14----43 0% Magic DartPh  PhGE_You feel clever. x2Qh2== _Qh3====Qh,Qh̔Qh4====QhQh2Qh,QhQhМQh,QhlQhQhݡ,QhJQhãQhΤQhw:==QhQhPQh8QhiQhרQhQhڪQh QhQhƬQhۭ,QhnQhQhQh,Qh`QhNQhQhQhPQhDQh}QhQhQhNQh}QhQhQhgQhQh QhrQhHQhzQhQh-QhQh(QhQhQh,QhQhSQhQhHQhQhQhQhQhQhwQhLQh}QhQhQh%,QhQh:QhQh=QhQhaQhoQhQh QhQhQhSQhQhpQhQhQhKQhQhnQh QhLQhWQhaQhQhQhyQh~QhQh QhQhQh.QhQhQhQhQhYQhQhQhQhxQh}QhQhQhQhQhQh)QhQhQhQh ,Qh"QhQh1QhQhQh QhQhQhyQhwQhQh/Qh'Z .# #.# #.#.# #.# .####.# #...###.## #.##...# ##........ ##.##.### #.##.#### #..##.# #.##.# # Qh(#.###.# #.##.# # #.# #.# #.##.#  #.# #.########.##.# # #.# #;.........##.####-905.2 (44.0) #.# #..######........ Qh(#.# #..# #..##.#### #.# #..# #........ QhX)s#.###..######..##.#### #..............##.# ######.##.........#Qh)b  #.######.#####Qh)S #........#Qh-7-Qh}2Qh4E _Done exploring.RhRh< Rh Rh%L.........Rh|&.0.0).# #..# #..# #..###.........Rh&).Rh<+Rh0Rhw2E _Done exploring.RhO IRh[7 Rh; RhA RhE E _Done exploring.Sh_ } _Sh.k Sh%l Sh5m Sh p Sh>r Shs Sh.t Shv Sh?y Shy Sh+{ Sh/ Sh Sh Sh BShy' nSh. Sho4 BSh: BSh#< ShM   #...###.####### #..# #  ##............# #..#  #.##.#######.# #..# # ShM  #.##.# ####.#####..#  #.##.# #.......##..# #..  #.##.# #)##.##.##..# #. ####.##.# #.##.##.##..## #. ShmN .....##.####.#...#.##...## #[ ###.............;..))....## #.26.2 (21.0)  #..##.####.#...#.##)....#####.#  #..........##>##.#............. ShN ###..##.#######.##.#......##### .....##.# #.##............. ........# #.....#....####.##  ###.##### #####..# ....# ####...####.##ShO   ##### ##### ##.## ShiS Sh]Z Sh[ Vh53Vh8VhHVhMBVhOVhRVhRVhTVh~XVhc[,Vhd  Things that are here:  a +0 whip; a kobold skeletonVheVhf _VhbhVhng  Things that are here:  a +0 short sword; 3 stones; a +0 clubVhxqVhq _VhsVhz  Things that are here:  a +0 club; 3 stones; a kobold skeletonVh}Vh~ _Vh`VhVhٰnVhXVh,VhVhVh|,VhVhVhI,VhVhVh,Vh6VhVh,VhVh VhVhVhVhVh,VhVhVhXVh,VhTVhVhVhIVhVh .# #.#####.####### .# ###.# #.#  .# #...# #.#  .# #.#.# #.#  .## #.#.#####.#  Vh..## #[#.......#  ...## #.####.#.## ....#####.####.#.# ...............#;#48.2 (22 ....#####........# .........###.##### ...####.## ##.#...# #.#Vhm####.## ##.## ##.###.## ##...## #####VhVhVhc _There is a stone staircase leading down here.Whn WhF lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.Xh Xh' .##.#####.#######Assistance the Conjurer .####.# #.#Deep Elf .##...# #.#Health: 19/19 ======================== .##.#.# #.#Magic: 14/14 ======================== Xhg( ".## #.#.#####.#AC: 0Str: 4 ..## #[#.......#EV: 18Int: 24 ...## #.####.#.##SH: 0Dex: 13 ....#####.####.#.#XL:  3 Next:  0% Place: Dungeon:1 ...............#;#Noise: ---------  Time: 948.2 (22.0) ....#####........#-) Magic Parchment .........###.#####Cast: Magic Dart ...####.## ##.#Scroll ........# #.# ...####.## ##.# #### ##.###.##Xh( Q##...####### _a +0 whip; a kobold skeletonThings that are here: _a +0 short sword; 3 stones; a +0 club  Things that are here: _a +0 club; 3 stones; a kobold skeleton _There is a stone staircase leading down here.Xh+ XhG1 Xh7 Xh9< 79.2 (1.0) _Xhf@ Xh  #####  .....  ..^...##+  ......#..  ......#.#  ........#  .......2 ....... .......# .......  ###.... #.... ##### Xh Xhq XhG *9 (1.7Xh Xh) } _You climb downwards. _There is a stone staircase leading up here.Zh:3ZhI;Zh=Zh-?ZhBP _ZhD,ZhEZhnGZhfJZhJZhKZhLZhN,ZhOZhPZhSZh?TZhTZhVZh)X,ZhXZh[ZhqeK J.ZheF .. ######. Zheg#..S...#####.+..[........ ...#..^...##'#......#.Zhf(.......#..........#Magic Dart.........#........<#Zhf........##S   adder (asleep)........#J   endoplasm (asleep).###....##....#Zhr 55.9 (6.0  You open the door.  An endoplasm and an adder come into view.Zhv`.JJZhz*6.9 (7Zh Zh _The endoplasm quivers. _Found a robe.[h8 ***S    The magic dart hits the adder!  The adder is severely wounded.[hM@[h A[hA[hI|.J.[S'[hgJa3--=7.9 (1[hrTE _The adder hisses angrily.\hJv *The magic dart hits the adder.\h,\hi..S\h#2\h=----8\ho\hd \hP_The adder is severely wounded.\hzC  The magic dart hits the adder.\h,C'\hz &'\h@ 1----239Magic Dart\h& \h( I _You kill the adder!]hI]h ]hv yM jj ... ]h $...j#####.... #.........#####.+..[.J...........#.........]h w^...###..]h .#.##Magic Dart.....]ho .........#......<jjj 3 gnolls (1 polearm, asleep)..]h mJ   endoplasm.##....]h ]h &0]h -.J]h! b2==-60.9 (1]h' ]h_- _3 gnolls come into view. _There is an open door here.^h2 * The magic dart hits the endoplasm.^h{ l  The endoplasm is almost dead.^ho B^h `..jjj.^h KJ.jjj)^h ]1--==1^h% ^h' * _The gnoll shouts! x2_hT}G  The magic dart hits the endoplasm!_h6C._h_hn,_h"b.jj.._h&o0---6-2_h!-_h/M _You kill the endoplasm!_h ****The magic dart hits the gnoll._hS ,_hT _h[ t..jj..._h\ m9/14 ----3_hc _he ` _The gnoll is moderately wounded.`h!  ****The magic dart hits the gnoll.`hVB`hj.....--4`hʹ`h] _The gnoll is heavily wounded.`h6 ***The magic dart hits the gnoll.`h> `hF h..j..`hG V8--5`hN `hP ] _The gnoll is heavily wounded.`h ***The magic dart hits the gnoll.ahS,ahTahZe.j..ahV\g7---6ahEbahd  The magic dart hits the gnoll. _The gnoll is heavily wounded.  The magic dart hits the gnoll. _The gnoll is heavily wounded.  The magic dart hits the gnoll. ahdN_The gnoll is almost dead.ahgC  The magic dart hits the gnoll.ah@m)*** 2 gnollsah|ahah%j..jj...ahH-507ahzahI _You kill the gnoll!ahm7*ah,ahq).jjahw\6--8ahahG _The magic dart hits the gnoll but does no damage.bh+C  The magic dart hits the gnoll.bhDbh!K| .jThe gnoll is lightly wounded.bh?M13--------5----9bhPSbh:V8 _The gnoll hits you with a +0 whip.bhqC  The magic dart hits the gnoll.bh+bhƞ? jbhle.  The gnoll is heavily wounded.bhܟi4----70bhbhԧR _The gnoll barely misses you.chc....######.... #.....)....#####.+..j...... .......#..j...... #..^...##'#  #......#;.# .#.## ... .# <# .## . .###....# #....#[j.j6/19 -----------------5==1chns _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip!dh....######........)...#####.+..[...........#.j....#..^...##j# ....#...##........# .............<.......#.......# ### ####dhdh1.   gnolldh}--2dhdhdhu dh 7-dh dhw ^ _You are too injured to fight recklessly!fhH.######.......).#####.+..[.........#....#..^...##j# ......#..#.......#.##.......;# <##### #### fhsjj 2 gnollsfhj7=--------3 _fhfhgh ######.....).#####.+..[.........#....gh3#..^...##j# ....#j.#.......#.#..# <## ###ghiU #### ghTghmgh'j6====4ghgh%gh?.....).#####.+..[.........#...#..^...##'# ....#j..#gh?..# ## ### #### ghBgh&CghKP.jgh-N%5ghXgh ]a _There is a stone staircase leading up here.hh A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.ih`ihqp#.....)...Assistance the Conjurer.#####.+..[......Deep Elf.......#.........ihrHealth: 7/19========----------------#..^...##'#Magic: 6/14==========--------------#......#..#AC: 0Str: 4.......#j##EV: 18Int: 24........j#SH: 0Dex: 13.........#XL:  3 Next: 50% Place: Dungeon:2........;#Noise: ---------  Time: 975.9 (1.0)........##-) Magic Parchment........#Cast: Magic Dart.###....#Scroll #....#######jj 2 gnollsThe magic dart hits the gnoll.  The gnoll is heavily wounded. _The gnoll barely misses you. _The gnoll attacks as it pursues you! The gnihroll hits you with a +0 whip! _You are too injured to fight recklessly! _There is a stone staircase leading up here.ihsihKzihE|lhGlhA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.mh_mhn#.....)...Assistance the Conjurer.#####.+..[......Deep Elf.......#.........Health: 7/19========----------------#..^...##'#Magic: 6/14==========--------------mho1#......#..#AC: 0Str: 4.......#j##EV: 18Int: 24........j#SH: 0Dex: 13.........#XL:  3 Next: 50% Place: Dungeon:2........;#Noise: ---------  Time: 975.9 (0.0)........##-) Magic Parchment........#Cast: Magic Dart.###....#Scroll #....#######mhpjj 2 gnollsThe magic dart hits the gnoll.  The gnoll is heavily wounded. _The gnoll barely misses you. _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! _You are too injured to fight recklessly! _There is a stone staircase leading up here.mhvmhYymhzmh{mh&U.jmh16.9 (1 _mhmhVL .##.#####.####### .####.# #.# .##...# #.# .#.#.# #.# .##.#.##### ..## #[#....... ...## #.####.#.## ....#####.####.#.1 ...............# ....#####. .........###.##### ...####.## ##.# ........# #.# ...####.## ##.# mh M#### ##.###.####...#######mhXSmh8==7==8.4 (2.5Magic DartmhԜmh} _You climb upwards. _There is a stone staircase leading down here.nhnhnh7nhnh8nhP _nhnhjnh=nhnhe,nhSnh9H  #..# #.#####.####### ##..# ###.# #.# ##..# #...# #.# ##..# #.#.# #.# ##..## #.#.#####.# ##...## #[#.......# ))....## #.####.#.## ##)....#####.####.#.# nh?#.......;.#>#81.4 (3.0 #......#####........#...###.######....####.## ##.# ...# #.# ###...####.## ##.#  ##### ##.###.##  ##...##  #####nhnhynh2ohpoh oh]oh؊oh}==8===ohz3ohŒL9=ohohoh1,ohXoh # #..# #.#####.##########..# ###.# #.# ...##..# #...# #.###..# #.#.# #.###..## #.#.#####.# .#.##...## #[#.......# ...))....## #.####.#.## .#.##)....#####.####.#.# ##.#...#>#ohTm4#.#......#####........# ##......###.#####...#....####.## ##.# ###...# #.#  ####...####.## ##.#  ##### ##.###.##  ##...##  #####oh:ohgohohpohoh,ohϿ,ohoh?d9===oh!ohoh 10/19==ohohoh,ohoh ##.# #..# #.#####.#####.#####..# ###.# #.#....##..# #...# #.# )##.##.##..# #.#.# #.# .##.##.##..## #.#.#####.#oh3i..#.##...## #[#.......#....))....## #.####.#.##..#.##(....#####.####.#.# .##>##.#.....#>#8.4 (4#.##.#......#####........# ohh #.##.............###.#####  #.....#....####.## ##.# oh #####...........# #.# ####...####.## ##.# oh ##### ##.###.##  ##...## ohG #####ohohohKph-+ 3ph - ph. ph)3 10/14====ph4 ph6 t1==ph7 ph9 ,ph: ph|< ph< k1===ph> ph? phv@ ph&A phC O=phsD phP Y2==2===3===3==== .... _You start resting.ph 21002.4 (14.0)phY x4====3.4 (15phޜ ph % _Magic restored.qh3qh/914=====5=qh#;qhDi6===qh"7====8=qhQ qhY_You start resting.qhH-25.4 (22qhҨw9===6.4 (23qhñqhY" _HP restored.rhOrhrhrh rhH,rhW,rhrhP==rh1rh rhu",rh#rh-#..# ###.# #.# ..##..# #...# #.# #.##..# #.#.# #.# #.##..## #.#.#####.# #.##...## #[#.......# .))....## #.####.#.## #.##(....#####.####.#.# #.#.................#># #.#......#####..# 31.4 (5rhP..0)........##### ...#....####.## ##.# ##...........# #.#  ####...####.## ##.###### ##.# ##...####### rh1rh{7rh8rh2 3rh rhq rhO rh> Xrh rhg rh rh rh\ rh& rh rhx! ,rhN" rh-  ..# ###.# #.#  #...# #.# ..# #.#.# #.# ..## #.#.#####.# ...## #[#.......# ..## #.####.#.## (....#####.####.#.# ........#># .....#####......;.# 5.4 (4 .###.##### .####.## ##.# ..# #.# #...####.## ##.# rh1 rh4: shDsh IshdOshbQshshCA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. sh4(])view destination.uhRuh)..####.# #.#Assistance the Conjurer uh@..##...# #.#Deep Elf ..##.#.# #.#Health: 19/19 ======================== ..## #.#.#####.#Magic: 14/14 ======================== uh"...## #[#.......#AC: 0Str: 4 ....## #.####.#.##EV: 18Int: 24 uhi4(....#####.####.#.#SH: 0Dex: 13 ................#>#XL:  3 Next: 50% Place: Dungeon:1 .....#####......;.#uhbNoise: ---------  Time: 1035.4 (0.0) ..........###.#####-) Magic Parchment ....####.## ##.#Cast: Magic Dart .........# #.#Scroll #...####.## ##.# ##### ##.###.####...####### _You climb upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored.uh. uh(uhp # ###.# #.# # #...# #.# # #.#.# #.# ## #.#.#####.# ## #[#.......# ## #.####.#.## ....#####.####.#.# #># #####.......;# ###.##### ####.## ##.# # #.# 6.4 (1vhuM #.#####.#########.#  #.### #.#.####### #[#.......## #.####.#.#######.####.#............######..............###.#########.## # ........# #.#vh%7vh vhc _There is a stone staircase leading down here.vh7 A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.whIwh.##.#####.#######Assistance the Conjurer .####.# #.#Deep Elf .##...# #.#Health: 19/19 ======================== .##.#.# #.#Magic: 14/14 ======================== .## #.#.#####.#AC: 0Str: 4 ..## #[#.......#EV: 18Int: 24 ...## #.####.#.##SH: 0Dex: 13 ....#####.####.#.#XL:  3 Next: 50% Place: Dungeon:1 ...............#;#Noise: ---------  Time: 1037.4 (1.0) ....#####........#-) Magic Parchment .........###.#####Cast: Magic Dart ...####.## ##.#Scroll ........#h0m #.# ...####.## ##.# #### ##.###.####...####### _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored. _There is a stone staircase leading down here.whwhUwh"wh,8 _whywhi #.....)... .#####.+..[...... .......#......... #..^...##'# #......#. .......#.# .........#  .......jj2 ........ .#wh ........#  .###....# #....# ######jj 2 gnolls wh,wh\  You climb downwards. The gnoll hits you with a +0 whip.wh|]9/19 -------------=9.9 (2.5Magic Dart _The gnoll hits you with a +0 flail. The gnoll closely misses you. _There is a stone staircase leading up here.zh7vA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.{hw{h#.....)...Assistance the Conjurer.#####.+..[......Deep Elf.......#.........Health: 9/19{ht===========-------------#..^...##'#Magic: 14/14 ========================#......#..#AC: 0Str: 4.......#.##EV: 18{hInt: 24.........#SH: 0Dex: 13.......jj#XL:  3 Next: 50% Place: Dungeon:2........;#{hч1Noise: =--------  Time: 1039.9 (2.5)........##-) Magic Parchment........#{hCast: Magic Dart.###....#Scroll #....#######jj 2 gnolls _You start resting. _HP restored. _There is a stone staircase leading down here.  {hZYou climb downwards. The gnoll hits you with a +0 whip. _The gnoll hits you with a +0 flail. The gnoll closely misses you. _There is a stone staircase leading up here.{hʵH )...  .#####.+..  .......#..  #..^...##'# #......#..# .......#.## .........# .......jj# ........;# ........## ........# .###....# #....# ######{h )...  .#####.+..  .......#..  #..^...##'# #......#..# .......#.## .........# .......jj# ........;# ........## ........# .###....# #.... ###### {h  The gnoll barely misses you. The gnoll hits you with a +0 whip!{hW2---------40.9 (1.0{hߑ{hKd .##.#####.####### .####.# #.# .##...# #.# .#.#.# #.# .##.#.##### ..## #[#....... ...## #.####.#.## ....#####.####.#1 ...............# ....#####j. {hLH.........###.##### ...####.## ##.# ........# #.# ...####.## ##.# #### ##.###.####...####### _* * * LOW HITPOINT WARNING * * *---------{hU{h4-2.4 (2.5{h{h} _You climb upwards. _There is a stone staircase leading down here.~h/I~hI7-~hUt _You are too injured to fight recklessly!h)o  You flutter at the gnoll but do no damage.h`3==3.4 (1.0hhV _The gnoll closely misses you. x2h .# #.#####.#######  Assistance the Conjurer .# ###.# #.# Deep Elf .# #...# #.# Health: 3/19===--------------------- .# #.#.# #.# Magic: 13/14 ======================-- .## #.#.#####.# AC: 0Str: 4 ..## #[#.......# EV: 18Int: 24 hp ...## #.####.#.## SH: 0Dex: 13 ....#####.####.#j# XL:  3 Next: 50% Place: Dungeon:1 ...............#;# Noise: =--------  Time: 1043.4 (0.0) ....#####......j.# -) Magic Parchment .........###.#####h  Cast: Magic Dart ...####.## ##.# Scroll ........# #.# ...####.## ##.# jj 2 gnolls #### ##.###.## ##...## #####You flutter at the gnoll but do no damage. h# ^_The gnoll closely misses you. x2  h OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)hW.##.#####.#######Assistance the Conjurer .####.# #.#Deep Elf .##...# #.#Health: 3/19===--------------------- .##.#.# #.#Magic: 13/14 ======================-- .## #.#.#####.#AC: 0Str: 4 ..## #[#.......#EV: 18Int: 24 ...## #.####.#.##SH: 0Dex: 13 ....#####.####.#j#XL:  3 Next: 50% Place: Dungeon:1 ...............#;#Noise: =--------  Time: 1043.4 (0.0) ....#####......j.#-) Magic Parchment .........###.#####Cast: Magic Dart ...####.## hY[40m##.#Scroll ........# #.# ...####.## ##.#jj 2 gnolls #### ##.###.####...#######Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded.hShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (100% to hit)  h1The magic dart hits the gnoll.  The gnoll is heavily wounded.gnoll hits you with a +0 flail.  You die...hW B0---he /  --more--ht~hoInventory: 6/52 slots Armour (go to first with [)  a - a +0 robe (melded) hˁPotions (go to first with !)  b - a potion of magicc - a potion of brilliance {unknown}  d - a potion of heal wounds {unknown}  e - 2 potions of resistance {unknown} Talismans (go to first with %)h6f - an inkwell talisman (active)h}8hhEGoodbye, Assistance.48 Assistance the Conjurer (level 3, 0/19 HPs)Began as a Deep Elf Conjurer on Oct 22, 2025.Slain by a gnoll... wielding a +0 flail(3 damage)... on level 1 of the Dungeon.The game lasted 00:06:37 (1038 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnhTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orbh K [?25h[?0c [?1051l[?1052l[?1060l[?1061l