iy Player: AutarchDCSS Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-03-03.16:36:38.ttyrec Time: (1772555798) Tue Mar 3 16:36:38 2026 i 0 [?1051l[?1052l[?1060l[?1061hi1V)0[?7h[?25l[?1ci8iy<iMWelcome, AutarchDCSS. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Anemocentaury - Octopode h - Deep Elfq - Sprigganz - Felid i - Barachir - TenguA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin NecromanceriF iK iO Welcome, AutarchDCSS the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner iBP Cd - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist isP f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth ElementalistiP z - Alchemist Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.+ - Recommended backgroundiP x * - Random background # - Recommended character ! - Random character % - List aptitudesiP \Space - Change species ? - Help Tab - Coglin NecromancerikiijAutarchDCSS the Grave RobberCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)i"a) +0 dagger {Xochit c) +0 dagger {MalenaCast: Soul SplinterGem (9000) in####+#####......$##.ß.ß.ß.##.......#+.ß.@.ß.+#.......##.ß.ß.ß.##.......#####+####iiiWelcome, AutarchDCSS the Coglin Necromancer.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.ii{Press ? for a list of commands and other information.  Found 3 gold pieces.i} i [ _Found a staircase leading out of the dungeon."i"i6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   h + Necromancy4.0   5.0   0  "i         c - Short Blades   0.0   1.2  -1              "i<T d - Armour   0.0   1.2  -1      e + Dodging"i_*1.7   2.4  -1      f + Stealth"i.1.5   2.4  -1                  "i        "i        "i?        "il!            "i        "i        "iThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help"i*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#iA g * Spellcasting   1.7#i‚ p g - Spellcasting   1.7#i!  h * Necromancy   4.0#ip h - Necromancy   4.0$i e * Dodging   1.7$ido e - Dodging   1.7$ia f * Stealth   1.5$ij p f - Stealth   1.5$i½ = a + Fighting 0.0%iˆTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%i7<[?25h[?0c0 %i - [?25l[?1c%i 2.0   0 current training targets, if any.=] set aall targets&i)> f + Stealth 1.5&i?]a-z] setselected target &id=[?25h[?0c0 &i6v [?25l[?1c&iy 2.0  -1 =] set aall targets'i'iU'ikAutarchDCSS the Grave RobberCoglinHealth: 13/13 ========================Magic: 3/3========================####+####AC: 2Str: 8#......$#EV: 11Int: 14#.ß.ß.ß.#SH: 0Dex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1+.ß.@.ß.+Noise: ---------  Time: 0.0 (0.0)#.......#a) +0 dagger {Xochit c) +0 dagger {Malena#.ß.ß.ß.#Cast: Soul Splinter#.......#Gem (9000) ####+####Welcome, AutarchDCSS the Coglin Necromancer.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press 'i6? for a list of commands and other information.  Found 3 gold pieces. _Found a staircase leading out of the dungeon.'iQ'i'i9'i<'iB'i~E> _Unknown command.'i5####+#### #......$# #.ß.ß.ß.# #....@..# +.ß.<.ß.+ #.......# #.ß.ß.ß.# #.......#####+####'i'i o1.0 (18999 _'i'i'i      ####+####  #......$#  #.ß.ß.ß.#  #.#  +.ß.<.ß.+  #.#  #.ß.ß.ß.#  #.#  ####+####         'i3 'is `28'i 'i (i       ####+####  #......$#  #.ß.ß.ß@#  #.......#  +.ß.<.ß.+  #.......#  #.ß.ß.ß.#  #.......#  ####+####   (iŴ(i̸`37(i#(ip2M###+###.....ß.ß.ß#.......#+.ß.<.ß.+#.......# (i(iV`46(i(i(ie5.0 (25(i(id1 _You now have 3 gold pieces.(iw(i(i}(i((i43(i(i02 _You open the door.10  There is an open door here.89 _87654       ######## )...# 16.0 (11.0)####+####.#  #.......#.#  #.ß.ß.ß.#.#  #.......#.#  +.ß.<.ß.'.# [(i215;10H #.......###  #.ß.ß.ß.# #.......# (i2f7.0 (123(i8(i;$ _Found a spear.)iI)i)io)i21)i)i8B0)i)i)iR)iC79)i)i͙)iM)iB8)i8)if)i )iB7)i')is)i)iB6)i)iT=  You see here a +0 spear.)i)iMI5 _)i)iJ)i<)iB4)i)iŵ)iX3)i)iּ)iTN############## #.)..........# ##.#####+####.#  #...#.......#.#  #@..#.ß.ß.ß.#.# 20 )i#...#.......#.#  #...+.ß.<.ß.'.#  ....#.......###  .....#.ß.ß.ß.# ##..^#.......# #...####+#### )ik#.>.. )iT)i f8.0 (112)i)i; _Found a stone staircase leading down.)i I)i~ )i. )i 1  You encounter a frilled lizard.)i.& ###############.)..........###.#####+####.#...#.......#...#.ß.ß.ß....+.ß.<.ß.'.......####.......#.ß.ß.ß.# Soul Splinter.)l.###..^ .## #...####+### #.>.. l   frilled lizard (asleep)##### )i0 19.0 (1.0))i1 f30.0 (20)iW8 )i: * _Found a short sword.)i)io)i)iIe _A frilled lizard is nearby!*i4Q############## #.)..........##.#####+####.# #...#.......#.# #...#.ß.ß.ß.#.# #...#.......#.#########...+.ß.<.ß.'.#.......@...#.......#######.#.ß.ß.ß.# *i5.)l.###..^#.......#.## #...####+##### #.>... ####### *i>*iAm1.0 (169 _*iH*iJ*iE ############## #.)..........##.#####+####.# #...#.......#.# #...#.ß.ß.ß.#.# #...#.......#.##########...+.ß.<.ß.'.#............#.......### ####*i| _.#.ß.ß.ß.#  #.)l.###..^#.......#...## #...####+###### #.>...  #######*i *i2 `28*if" *i1( *i̦  # #.).# ##.#####+####.# #...#.#.# #...#.ß.ß.ß.#.# #...#.#.##...+.ß.<.ß.'.#.#.### ####.#.ß.ß.ß.# #.)l.###..^#.#.### #...####+####.## #.>... #######*i *i `37*i *i# +i{  #.). ##.#####+####. #...#.#. #...#.ß.ß.ß.#. #...#.#..#...+.ß.<.ß.'..#+i. ####.#.ß.ß.ß.# #.)l.###..^#.##....#### #...####+#####.## #.>...  #+i llThe frilled lizard hisses angrily.+i2--===46+i+iw3 _The frilled lizard bites you.+ir .  You closely miss the frilled lizard with your +0 dagger.You hit the frilled lizard with your +0 dagger.+i~' +i--1--5Soul Splinter5) Rev +i+iR _You kill the frilled lizard!+ib+i8--+i+i)H _No target in view!+i G +i3J +ixP +iS H _No target in view!+iI +i +iV +i +i 4 _3==3+i 1 _HP restored.+i` +i G2) +i +iT +i +i* ,1+iQ +i! +i C  You see here a +0 short sword.+i$ +io I0 _+ic +i +i +i V==59+i6 +i +i +i[ B8+i! +i +i +i B7+i +i +i +iY B6+i? +i1 +iW c  You encounter a rat.+iU  #...#... #...#.ß +i #...#...##########...+.ß..............#..####.......#.ß +i ####.)..###..^#.. +i ! #....#### #...## #@#### #.>... -..r.....# ######+iO! ### Soul Splinter .. ##+i! {r   rat (asleep)+i* ,44.0 (9+i- -5.0 (10.0)5 _+i2 +iA5 +i@  ####.. ####.)..###..^ #....####  #@#### #.>...  ..r.....#   ####.####+id .. ##,ic 2 ####.. ####.)..###..^ #....####  #@#### #.>...  ..r.....#   ####.#### .. ## ,i_ ,ib,i|,i,iM!Z _A rat is nearby!,iV3 #...#.ß #...#..##########...+.ß ..............#. ####.#.ß####.)..###..^#. #....#### #...#######.###.#### #.>... ...r...@.# ############.####  .. ## ,i,>,iK6.0)4 _,iM,i9  #...#. #...# .#...+. .# ####.#. ####.)..###..^## #....#### #...#.###.#### #.>....r..@..# #.#### ... ####,i `73,i ,i ,iQ  #...# #...# .#...+ .### ####.##. ####.)..###..^# #. #....#### #...,iR #.###.#### #.>.r.@...# .######.#### ...# #####,i(T ;.r,i\ Jr,i(] `82,ic ,i+f ,i{ †You hit the rat with your +0 dagger.,iͰ& ,i2=9Soul Splinter1) Rev ,i] _You kill the rat!-ihY-i\-ib-ifeH _No target in view!-i~x-i{-i܄^ _No target in view!-iB-iR-i-i_-i{  You encounter a goblin. It is wielding a +0 club.-i #... #...##.#...... ##. ####. #.. ####.)..###..^ #.# #....#### #...#.###.#### #.>-i#......@....# g.######.#### ...# #####g   goblin (asleep)-i#&0-if -50.0 (10 _-i p _You see here a rat corpse.-i}  ## .. ##.  #.. ####.)^ #.#   #######.###.#### #.> #......@....#  g.######.####  ...# #####-i. d ## .. ##.  #.. ####.)^ #.#   #######.###.#### #.> #......@....#  g.######.####  ...# #####  --i2 ] _A goblin is nearby!.i; #.. # ##.## ... ##.. #### #.. ####.)..###.. #.# #....#### # #.###.#### #.> #†....# .g.######.#### ...# #####.iO149)  _.iY.i%x # .. # ##.# .. ##.. #### #.. ####.)..### #.# #....#### # #.###.#### #. #....@.†....# .ie'.g.######.##### ...# #####.i-.iD2Soul Splinter8.ia , # .. # ##.#  ##.. #### #.. ####.)..### #.# #....#### # #.###.#### # #...@..†....# .g.######.#####. ...# #####.iՐ .i_ `37.i$ .i .i  ..  ##.  ##.. #### #.. ####.).. #.# #....####  #.###.#### .i"  #..@...†....# .g.######.####.##.. ...### #####.i) .i `46.i\.i/i  .. ##.  ##.. #### #.. ####.).. #.# #....#### #.###.#### #.@....†....##....g.######.#####.##..# ...# ##. ######/i55/i#S .. ##.  ##.. #### #.. ####.).. #.# #.... #.###.#### #@.....†....#/i #....g.######.#### #.##..## ...# ##. ##### ##/iR/iپ`64/i /i/i;  )  The helpless goblin fails to defend itself.  You hit the goblin with your +0 dagger. 37Soul Splinter3) Rev  _You kill the goblin!/i  _No target in view!0i0i0i0iH _No target in view!0im0i30i90iD..##.#######..........0i[.##.. ####..#.. ####.)...)# #....####.. #######.###.#### ###..#......†....# #....)@######.###0##..## ...#  ##. #### ## 0iP 0i[8.0 (12 _Found a dagger.0i0i0i{0i0i:1  You see here a +0 club.0)  _0i0ivC390iW0iz0i 0iB80i0i,0iB70il0iw!  You encounter a kobold. It is wielding a +0 whip...)##.# #....###..########.###.#### ###..#......†....#  #....).######.####  #.##..## ....#  ##..# .#####  ##.#..#  #....#  #@.###  #.....# .K...###..# .##. ##.##.....K   kobold (asleep)~.♣♣♣~63.0 (54.0 (66 _0i&R _You see here 14 gold pieces.1iC1ie5.0 (151i1i͍> _You now have 17 gold pieces (gained 14).1i% ...## . ####.)...)# #.# #....## #..########.###.######..#......†.......).######.#####.##..## ....##..# .######.#..#..# #..### #.....# .K...###..#.##. ##.##...~.♣♣♣~1i5 }641i... ##.. ####...## #.. ####.)....)# #.# #....###..########.###.#######..#......†....# #....).######.####1ib#.##..## ....# ##..# .#######@#..##....#  #..### #.....# .K...###..#.##. ##.##.....~.♣♣1i?1iO`731i^1i2i? .# ........ ...  ##.. ####...# #.. ####.)...)# #.# #....## #..########.###.#### ###..#......†....# #....).######.#####.##..## ....#.# .#####2i<K ##.#..# #....# #..### #.....# .K...###..#.##. ##.##  ...2i2iT`822i2i2i ##.##### .# ........ ...  ##.. ###...# #.. ####.)..)# #.# #....# #..########.###.#### ###..#......†....# #....).######.#####.##@.## ....#2iM.# .##### ##.#..# #....# #..### #..... .K...###..#.##. ##.## 2iT2i`912i2i2i^| .. . ##.#### .# ....... ...  ##.. ##...# #.. ####...)## #.# #.... #..########.###.### ###..#......†....# #..@.).######.#####.##..## ....## ##..# .##### ##.#..# #....# #..### #... .K...###..#.##. ##.#2iE2iۙa7002ip2i2i  .. .. ##. .#  ... ##..  ...## #.. #### ..)## #.# # #..########.###. ###..#......†....# #.@..).######.####2i  #.##..## ....# #. ##..# .######. ##.#..#.. #....#.# #..######.....#  .K...###..#  .##. ##.#2i 2i a1292iV 2i 3i+ ..##.## .# ..... ...##..  ...## #.. ## ..)## #.# #.. #..########.###.####..#......†.... #....).######.#### #@##..## ....#  #.###..# .##### #.# ##.#..#  ..# #.. .## #..######.....#.K...###..# .##. ##.# # ..283i[3i3iqI3iu3i]v7653i3ix  You encounter a frilled lizard and a bat.3i͕s ..)###.# #. #..########.### ###..#......†.... #....).######. #.##..## ....# l.###..# .##### ... ##.# ##.#..# ....b##..# #....# #..@## #..### #.###.....# ...K...###..# Soul Splinter###.##. ## # ..3iY ...b   bat (asleep) ~.♣♣l   frilled lizard (asleep) ♣~ 3i+5.0 (33iơl6.0 (44 _3iv3iЪ4i*XD ..)## #.# # #..#.###. ###..#......†.. #....).######.... #.##..## ....#.l.. #.###..# .#####.. ##.# ##.#..#.b##..# #....# #.@.## #..### #.###.....# ...K...###..# ###.##. ##.#.. # ..#♣ ... ~.♣♣  ♣~.bb.b=7.0 (134iZ4i_Q _The bat closely misses you.4in@ ..)## #.# .r..... #..#....... ###..#......†..... #....).######..... #.##..## ....#.l.... #.###..# .#####.. ##.# ##.#..#.b##..# #....# #@..## #..### #.###.....# ...K...###..# ###.##. ##.# ..4i## .. #♣♣ ...r   quokka (asleep) ~.♣♣b   bat ♣~K   kobold (asleep)l   frilled lizard (asleep)b..b4i},  You encounter a quokka.82 _The bat barely misses you.5i~ b.  You closely miss the bat with your +0 dagger. x2.rb.5i=Mr5i 2--91) Rev 5i5i' _The bat hits you.5ic..)## #.# #....... #..#.#.r..... ###..#......†........ #....).######.#....... #.##..## ....# ..l..b. #.###..# .##### ....... ##.# ##.#..# .##..# #....# #.@.## #..### #.###.....# ...K...###..# ###.##. ##.# ..##♣♣ ... ~.♣♣ l   frilled lizard (asleep)♣~ 5ifb5ifY.r5i}g'.b5iUob   batl   frilled lizard (asleep)5iui-8005i[}5i6i@...## #.. # ..)## #.# #........ #..########.###....... ###..#......†......r.... #....).######.###....... #.##..## ....# ..l..b. #.###..# .#####....... ##.# ##.#.......##@.# #....# #b..## #..###6i+#.###.....# ...K...###..# ###.##. ##.#..##.. b   bat#♣♣...~.♣♣♣~6i* .b6i3  The bat attacks as it pursues you! The bat closely misses you.6iN=119)  _The bat completely misses you.6i7... ##.. ...## #.. ### ..)## #.# #.. #..########.###.#....... ###..#......†......r.... #....).######.####....... #.##..## ....# ..l..b. #.###..# .#####. ##@# ##.#.......##..# #....# #.b.## #..####.###.....# ...K...###..####.##. ##.# ..##..#♣♣...~.♣♣b..6ib6id3==-286i !#  ..... #.. ...## . ### ..)## #.# #.. #..########.###.##..#......†....r...).######.####......## ....l..b. #@###..# .##### ##.# ##.#..#.......##..# #....#b..## #..### #.###.....# ...K...###..####.##. ##.#..##..#♣♣...6i gbb.b.6i ".b   bat-376i .. ##.###  ..... #.. ...## . ### ..)## #.# #.. #..########.###.##..#......†....r...).######.####......## ....l..b. #.###..# .##### ##b# ##.#..#.......##..# #.......## #..### #.###.....#  ...K...###.###.##. ##.#..##..6i #b.6i 6i h=466iK 6i S _The bat barely misses you. x26iu  You hit the bat but do no damage. You hit the bat with your +0 dagger.6iv#26iv--55) Rev 6i~6iǍf _The bat hits you. The bat completely misses you.7i rYou miss the bat with your +0 dagger.The bat is severely wounded.7i>r.7ir   quokkab   bat7iU f1----64) Rev+  _You hit the bat but do no damage. The bat barely misses you. The bat hits you.7i4l .You miss the bat with your +0 dagger.The bat is severely wounded.You hit the bat with your +0 dagger.7i#o;r.7iv)7iz3/14==4737iG7iDG _You kill the bat!7ir  You hit the quokka with your +0 dagger.  The quokka is lightly wounded.7i0-----82) Rev* 7i7ip _You hit the quokka but do no damage. The quokka bites you.7i:  You closely miss the quokka with your +0 dagger.The quokka is lightly wounded.  You closely miss the quokka with your +0 dagger.7i; 5/14 --------------917iD 7i:G + _The quokka bites you.7iO7ifP7iY7i\^ _You are too injured to fight recklessly!8i 8i8iY8i_^ _You are too injured to fight recklessly!9iDrink which item? Potions  g - a potion of magic[?] describe selected9i 9i 9i0 ..##.## AutarchDCSS the Grave Robber.#..... Coglin...##..Health: 5/14========----------------...###.. ### Magic: 3/3========================..)###.# #.. AC: 2Str: 8....... #..########.###.# EV: 11Int: 149i ....... ###..#......†....# SH: 0Dex: 14..r.... #....).######.#### XL:  1 Next: 40% Place: Dungeon:1....... #@##..## ....#Noise: =--------  Time: 89.0 (0.0)..l..b. #r###..# .#####a) +0 dagger {Xochit c) +0 dagger {Malena....... ##.# ##.#..#Cast: Soul Splinter.......##..# #....#Gem (8911) Rev* #...## #..####.###.....#r   quokka...K...###..####.##. ##.#..##..You closely miss the quokka with your +0 dagger.The quokka is lightly wounded.  You closely miss the quokka with your +0 dagger. _The quokka bites you. [29i 2d_You are too injured to fight recklessly! _You are too injured to fight recklessly!9i P  Okay, then.9i a _:i|  ..##.## AutarchDCSS the Grave Robber .# ..... Coglin:i`}$ ... ##..  Health: 5/14========---------------- ...## #.. ### Magic: 2/3================-------- ..)## #.# #.. AC: 2Str: 8 :i~P....... #..########.###.# EV: 11Int: 14 ....... ###..#......†....# SH: 0Dex: 14 ..r.... #....).######.#### XL:  1 Next: 40% Place: Dungeon:1 ....... #@##..## ....#  Noise: =--------  Time: 89.0 (0.0) ..l..b. #r###..# .#####  a) +0 dagger {Xochit c) +0 dagger {Malena ....... ##.# ##.#..#  Cast: Soul Splinter :i>~.......##..# #....#  Gem (8911) Rev*  #...## #..###  :iw~5#.###.....#  r   quokka ...K...###..#  ###.##. ##.#  ..## .. _Okay, then.:i~Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (lightly wounded, chance to affect: 63%):i..##.## AutarchDCSS the Grave Robber.#..... Coglin...##..Health: 5/14========----------------...##:i` t#.. ### Magic: 2/3================--------..)###.# #.. AC: 2Str: 8....... #..########.###.# EV: 11Int: 14....... ###..#......†....# SH: 0Dex: 14:i\ ..r.... #....).######.#### XL:  1 Next: 40% Place: Dungeon:1....... #@##..## ....#Noise: =--------  Time: 89.0 (0.0)..l..b. #*###..# .#####a) +0 dagger {Xochit c) +0 dagger {Malena....... ##.# ##.#..#Cast: Soul Splinter.......##..# #....#Gem (8911) Rev* #...## #..####.###.....#r   quokka...K...###..####.##. ##.#..##.. _Okay, then.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (lightly wounded, chance to affect: 63%):i(weak, ally target, soul-splin…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (lightly wounded, chance to affect: 63%)  A fragment of the quokka's soul is dislodged from its body.:iTzm r* The quokka looks weaker. The quokka barely misses you.90.0 (1Soul Splinter0:i:iy8 _Your soul wisp touches the quokka.:i b  .. .#  ... ##..  ...## #..  ..)## #.#   #..##  ###..#......†  #....).# :im  #@##..## ....#   #r###..#    ##*#   ..#   #...##   #.##     ##.#  ..## .. You closely miss the quokka with your +0 dagger.The quokka is severely wounded.You closely miss the quokka with your +0 dagger.:i .. .#  ... ##..  :id...## #..  ..)## #.#   #..##  ###..#......†  #....).#  #@##..## ....#   #r###..#    ##*#   ..#   #...##  #.##      ..## :i&  :iThe quokka completely misses you. The quokka bites you.  * * * LOW HITPOINT WARNING * * *:i{3---109:iW:i[W _Your soul wisp misses the quokka.;i<  †You hit the quokka but do no damage.The quokka is severely wounded.You hit the quokka with your +0 dagger.;iG 3*.;i *   soul wisp (summoned);i 4=--628;iL ;iB J _You kill the quokka!<i1d .. .. ##.###.#  ......... ##.. ...## #.. #### ..)## #.# #.... #..########.###.#....... ###..#......†....# ..r.... #.@..).######.####....... #.##..## ....# ..l..b. #*###..# .#####. ##.# ##.#.......##..# #....##...## #..####.###.....#...K...###..####.##. ##.#<ifL*†<im<iph-37<iU<i8<i E.. .. ##.#.# .... ##.. #...## #.. ####...)## #.# #.. #..########.###.#. ###..#......†....# ..r.... #..@.).######.#### . #*##..## ....# ..l..b. #†###..# .##### . ##.# ##.#..# .##..# #....##...## #..### #.## <i 4*.<i <i3 z-46<iØ <i( <i X.. .. ##.#..# ..... ##.. #...## #.. ####.)..)## #.# #....#. #..########.###.#. ###..#......†....# ..r.... #.*.@).######.#### . #.##..## ....# ..l..b. #†###..# .##### . ##.# ##.#..# .##..# #....##...## #..### <i R#.###.....# <it E.*<i <i' `55<ip <iM =i4=i5=i7=i;=iFy5===4) Rev+ 32=iH=iK=iLB1=iM=iP=inSp==0) Rev =iU=iX=i!Y{6==899=i3l=iipn _You start resting.Magic restored.=i{=i0101.0 (6.0)=i3========2.0 (78 _=il=i=i$3=iQ",=i>#B7=i26) 7====5========4=i3=i32==1 § =i:_You start resting.8=089879===6543==210/14==1079=i=iЮB8=i =iW=i=i;N==7=i=i1=65=iN=in=i B4=i=i=iB3=i =il=i=iL2===2=i=i=itB1=il=ia=iB0=iE=iNo69=i)k==8=i3==7=i3=ivX6=i=in5=in4=i+ _Your soul wisp disappears in a puff of smoke!HP restored.=i$.36.0 (34.0)4====7.0 (353 _=i('=i#(=i=i=i =iB=iIX2=i1=i=i\:0=i=i>  You see here a +0 dagger.=i3=iF%===i859 _=ik=i=iEp  A frilled lizard comes into view.=i#.... #.#.. .#=i ........ ### ##.#......##>. .... ......... ##..  ........### #.. ## =iK]......$@.)## #.# #. ........###..########.###. ....... ###..#......†.... ....... #....).######.### ....... #.##..## ....#=iF..l..b. #†###..# .#####l   frilled lizard (asleep)=i....... ##.# ##.#..#.......##..# #....# =iU#...## #..###=ii241.0 (4.0)=iYe2.0 (58=iA#=i&; _Found a stone staircase leading down.>iV #....#.#...# . #### ##..##>.. .# ##...### #.. .@..)## #.# # .###..#>iW#.### .. ###..#......† ........ #....).######. ........ #.##..## ....# ..l....J #†###..# .##### J   endoplasm (asleep) ........##.# ##.#..#l   frilled lizard (asleep) .......##..# #....#  #...## #..###>ib>i(k}3.0 (1Soul Splinter7>iu>i5T _You encounter an endoplasm.>iQ _You see here 6 gold pieces.>i)46 _You now have 23 gold pieces (gained 6).?i #.... ##.#.. ......# .. #### ##.#.##>.. ..# ##.. .### #.. #.)## #.# #..###..##.###... ###..#......†......... #....).######.#........ #.##..##..l....J #†###..# .##### l   frilled lizard (asleep)........##.# ##.#..#.......# ?i ?i 5Soul Splinter5?i ?i/ ?i~w S#.... ##.#.. ......# .. . #### ##.#.##>.. ...# ##.. .### #.. #.)## #.# #..###..##.###.#........ ###..#......†....#?i>x ........ #....).######.#........ #.##...l....J #†###..# .#####........##.# ##.#..#.##..# #....# ?iL ?ià `64?i ?i @iGr#....##.#.. ......#... ######.###.##>.. .........# ##.. #.####.. ####.)#.# #...@is........###@.########.###.##........ ###..#......†....# ........ #....).######.#### ........ #.##..## ....# ..l....J #†###..# .#####........##.# ##.#..#.##..# #....# #...## #..####.###.....#@i`|@ih`73@iΆ@i@i:##.#.. ......#... ######.####.##>.. ..........# ##.. ##.........###.. ####...........)#.# #............###..########.###.###. ......†....# . #....).######.#### . #.##..## ....# ..l....J #†###..# .##### ........##.# ##.#..#.##..# #....# #...## #..####.###.....#...K...###82[4@i] 0m@ia  ......#.. ....... ######.### .......##>.. ...... ..........###.. # .........### #.. ## ..........)## #.# #..###..########.###.## @ib . ###..#......†....#  . #.@..).######.#### . #.##..## ....# @ib  ..l....J #†###..# .##### ........##.# ##.#..#  @ic #..# #.... #...## #..### #.###.....#...K...###..####.##. ##.#@ik @in `91@iv @ix @i@@i@i@i@iv@i049@i@i@i@iB8@i?@iC@i@i.B7@iG@iK@i @ix!B6@id"@i%$@i5&@i&B5@i(@i*@i,@i,B4@i-@i1@i3@it4B3@ii5@i"7@i9@iy9B2@i;@i<@i8?h  A kobold comes into view.Ai<....)###.# #....###........###..########.###.####  Ai=........ ###..#......†....#  ........ #....).######.####  ........ #.##..###.....#  ..l....J #†###..##.#####  ........##.# ##.#..#  .......##..# #....##  #...## #.@###  #.###.....#  ...K...###..# ###.##. ##.#  ..## ..#♣♣ ... K   kobold (asleep) ~.♣♣ ~♣~ AiIO58.0 (9.KAiWK==9.0 (10.0)1Ai[Aip^@ _The kobold shouts! You hear an angry hiss.Ei2 .)## #.# #.... .###..#.###.#### . ###..#......†....# . #....).######.#### . #.##..###.....# ..l....J #†###..##.##### .##.# ##.#..# .##..# #....## #...## #@.### #.###.....# ....K..###..# ###.##. ##.# ..## .. #♣♣ ... ~.♣♣ ~♣~.KEi3--60.0)Soul Splinter0EicEi,Ei ###..########.###.## . ###..#......†....#  . #....).######.#### . #.##..###.....#  ..l....J #†###..##.##### ........##.# ##.#..#  .# #....## #...####..## #.###..@..# .....K.###..####.##. ##.# ..## ..# #♣♣ .... ~.♣♣# ~♣~ K.--1i J;49m39FiRS ........###..########.###.#### AutarchDCSS the Grave Robber  ........ ###..#......†....#  Coglin  ........ #....).######.####  Health: 14/14 ========================  ........ #.##..###.....#  Magic: 2/3================--------  ..l....J #†###..##.#####  AC: 2Fi"Str: 8  ........##.# ##.#..#  EV: 11Int: 14  .......##..# #....##  SH: 0Dex: 14 #...####..###  XL:  1 Next: 60% Place: Dungeon:1 #.###K*@..#  Noise: ---------  Time: 161.0 (0.0) .......###..#  a) +0 dagger {Xochit c) +0 dagger {Malena FiY###.##. ##.#  Cast: Soul Splinter ..## ..#  Gem (8839)  #♣♣ ....  ~.♣♣#  K   kobold ~♣~  _The kobold shouts! You hear an angry hiss.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineFiVAim: a kobold, wielding a +0 whip (chance to affect: 63%)Fi ........###..########.###.#### AutarchDCSS the Grave Robber........ ###..#......†....#Coglin........ #....).######.####FiJHealth: 14/14 ========================........ #.##..###.....#Magic: 2/3================--------..l....J #†###..##.#####AC: 2Str: 8........##.# ##.#..#EV: 11Int: 14.......##..# #....##SH: 0FiDex: 14#...####..###XL:  1 Next: 60% Place: Dungeon:1#.###*.@..#Noise: ---------  Time: 161.0 (0.0)Fid.......###..#a) +0 dagger {Xochit c) +0 dagger {Malena###.##. ##.#Cast: Soul Splinter..##..#Gem (8839) #♣♣....~.♣♣#K   koboldFi~♣~ _The kobold shouts! You hear an angry hiss.  Casting: Soul Splinter (safe; 4% risk of failure)  FiMConfirm with . or Enter, or press ? or * to list all spells.FiAiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (chance to affect: 63%)Fi?(weak, ally target, soul-splin…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (chance to affect: 63%)  A fragment of the kobold's soul is dislodged from its body.Fi2@.KFi32*Fi;Fi?=2.0 (1Soul Splinter8FiFFi;J. _The kobold looks weaker.Fig :J J   endoplasm (distracted)K   kobold (weak, ally target, soul-splin…)*   soul wisp (summoned)You hit the kobold but do no damage. You hit the kobold with your +0 dagger.  The kobold hits you but does no damage.37) Rev  _Your soul wisp closely misses the kobold.Gi2\ )  You hit the kobold with your +0 dagger.Gi`A.JGiDV.*Gi, ally target)*   soul wisp (summoned) Gi#h746GiGi-J _You kill the kobold!Gi1lGi)JJl   frilled lizard*   soul wisp (summoned)Gi^h-55GiGi^ _The endoplasm hits your soul wisp. Your soul wisp touches the endoplasm.Hi4E  The endoplasm barely misses your soul wisp.Hi Hz-64HiPHiR; _Your soul wisp touches the endoplasm.Him .  The endoplasm hits your soul wisp. Your soul wisp touches the endoplasm.Hiwl   frilled lizard (ally target)*   soul wisp (summoned) Hi:}h973HiHi Hi;_The endoplasm dies!Hi[ 4*.Hi Hi e82) Hi Hi j _The frilled lizard completely misses your soul wisp.HiM? =  Your soul wisp closely misses the frilled lizard.91 _The frilled lizard bites your soul wisp but does no damage.Ii+w  The frilled lizard bites your soul wisp.Ii-a700IiAIig _Your soul wisp closely misses the frilled lizard.Ii §The frilled lizard bites your soul wisp.  Your soul wisp is destroyed!Ii*!V.Ii"y1Soul Splinter29Ii+*Ii',c _Your soul wisp disappears in a puff of smoke!Jih..)## #.# #.....###..########.###.####. ###..#......†....# . #....).######.####........ #.##..###.....# ..l....J #†###..##.#####.Ji # ##.#..# .......##..# #....##...####@.####.###.)...# ...l...###..# ###.##. ##.# ..##..##♣♣.... ~.♣♣#~♣~Ji~A.lJiJi`28JiJiJi<*.### #.. ####.)....)## #.# #....###.###..########.###.####. ###..#......†....#  . #....).######.####........ #.##..###.....#  Ji>..l....J #†###..##.#####.# ##.#..#  .......##..# #.@..##...####..####.###.)...# ....l..###..# ###.##. ##.#..##..##♣♣....~.♣♣#~♣~Ji{Ul.l   frilled lizardJiX3========37JiaJimJiJicJiJip '.### #.. ####.)..#..)## #.# #....# .###..##.###.#### . ###..#......†....# . #....).######.#### . #.##..###.....# ..l....J #†###..##.##### .##.# ##.#..# .##..# #..@.## #...####..### #.###.)...# .....l.###..# ###.##. ##.Ji #..## ..# #♣♣ ....~.♣♣# Jip 9l.Ji Jic v46Ji: KiR. ##.. ####... .### #.. ####.)....)## #.# #....#######..########.###.#### ###..#......†....#  #....).######.####..... #.##..###.....# Kisl....J #†###..##.###### ##.#@.# ......##..# #....#...####..####.###l)...# .......###..####.##. ##.#..##..##♣♣....~.♣♣#Ki1lKip.l   frilled lizardKi`55KiKiqKiMX##>.. .......... ##.. ####....### #.. ####.)..###..)## #.# #....#### ####..########.###.#### # ###..#......†....# # #....).######.#### ...... #.##..###.....# Ki Y5l....J #†###..##@###### ##.#..# .....##..# #....#...####..####.###.l...#.......###..# ###.##. ##.#..##..##♣♣....Ki|[A)lKicKiNf`64KinKi}oKiL] ######.############>.. .......... ##.. ####.....### #.. ####.)..###...)## #.# #....#### #.###..########.###.#### #. ###..#......†....# ## #....).######.#### KiL..... #.##..###.@...# J #†###..##.###### ##.#..# ....##..# #....#...####..####.###.)l..# .......###..#  ###.##. ##.#..##..#KiOA.lKi========73Li #### ##.#.##>.. .# ##.. ####.### #.. ####.)..###.)## #.# #....#### #.###..#.###.#### #.> ###..#......†....# # #....).######.####  #.##..###..@..# J #†###..##.##### ##.# ##.#..# ##..# #....## #...####..####.###.).l.#  .###..# l.LiLiH`82LiLiCLiW #### ##.#.##>.. .# ##.. ####.### #.. ####.)..###..^)## #.# #....#### #.###..#.###.#### #.>. ###..#......†....# # #....).######.#### Li #.##..###...@.# J #†###..##.##### ##.# ##.#..# ##..# #....##  #...####.l###  #.###.)...# .###..# Li Li 9Soul Splinter1Li;'Li)Li+h#  .. #...# ######.##########...+##>.. ..........# ##.. ####.......#### #.. ####.)..###..^#..)## #.# #....#### #...####..########.###.#### #.>.. ###..#......†....# ##### #....).######@#### #.##..###.....# J #†###..##.###### ##.#..# .##..# #.... #...####.l### #.###.)...# ......###..# #.##. ##.#i@ip9;49m800Li .  #...#  .. #.... #### ##.##########...##>.. ........... ##.. ####.......# #.. ####.)..###..^....)## #.# #....#### #..#######.###.#### #.>.. ###..#......@....#####. #....).######.####.. #.##..###.....#Li J #†###..##.#####..##.# ##.#..# ..##..# #....##  #...####.l###  #.###.). .......###..#Lif Li! a119Lij& Li* p _You see here a rat corpse.Li= 3Lid> LiIM 87LiOX X6Li2Z Li,^ _You start waiting.A frilled lizard comes into view.Lii lSoul Splinterl   frilled lizard (wandering)Li m +4.0 (3Liu ;Libz l5.0 (45 _Li Li MiAo..#... AutarchDCSS the Grave Robber ..#.. #... Coglin Miw... #### ##.##########... Health: 14/14 ======================== ...##>.. ................ Magic: 2/3================-------- ......# ##.. ####....... AC: 2Str: 8 .....### #.. ####.)..###..^ EV: 11Int: 14 ......)## #.# #....#### #... SH: 0Dex: 14 ...###..########.###.#### #.>. XL:  1 Next: 90% Place: Dungeon:1 ... ###..#......@....# #### Noise: ---------  Time: 185.0 (0.0) ... #....).######*####  a) +0 dagger {Xochit c) +0 dagger {Malena ... #.##..###....l# Cast: Soul Splinter ..J #†###..##.#####iyH Gem (8815) ...##.# ##.#..# ..##..# #....## l   frilled lizard  #...####.l###  #.###.)...# .......###..# _A frilled lizard comes into view.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)Mi (..#... AutarchDCSS the Grave Robber ..#..#... Coglin ... ######.##########... Health: 14/14 ======================== ...##>.................. Magic: 2/3Mi)================-------- ......###.. ####....... AC: 2Str: 8 .....####.. ####.)..###..^ EV: 11Int: 14 ......)###.# #....#### #... SH: 0Dex: 14 ...###..########.###.#### #.>. XL:  1 Next: 90% Place: Dungeon:1 ... ###..#......@....##### Noise: ---------  Time: 185.0 (0.0) ... #....).######.####a) +0 dagger {Xochit c) +0 dagger {Malena ... #.##..###....*#Cast: Soul Splinter ..J #†###..##.#####Gem (8815) Mil*i ...##.# ##.#..# ..##..# #....##l   frilled lizard#...####.l####.###.)...# .......###..# _A frilled lizard comes into view.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)Miz(weak, ally target, so…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 63%)  A fragment of the frilled lizard's soul is dislodged from its body.Mi! *lThe frilled lizard looks weaker.  The frilled lizard bites your soul wisp but does no damage.Miُ=6.0 (1Soul Splinter4Miu _Your soul wisp misses the frilled lizard.NiJ#..#...# ######.##########...+##>.. ................#..# ##.. ########.. ####.)..###..^#)#.# #....#### #...####..########.###.#### #.> ......*....# ##### #....).######@####   #.##..###....l# J #†###..##.##### ##.# ##.#..# ##..# #....## #...####.l### #.###.)...# ......### #.##. .#NiINE†*Ni.. ..........#. ##.. ####.......#.### #.. ####.)..###..^#...)## #.# #....#### #...## .###..########.###.#### #.>... . ###..#......†*@..# ###### . #....).######.#### #.##..###....l# J #†###..##.###### ##.#..##..# #.... ...####.l### .###.)...# .....###..#Ni 6l.Ni  The frilled lizard attacks as it pursues you!  The frilled lizard completely misses you.NiQ `82Ni Ni _ _Your soul wisp misses the frilled lizard.PiD .  The frilled lizard bites you but does no damage.  Your soul wisp touches the frilled lizard.PiG\.*   soul wisp (summoned)Pi^#...#. AutarchDCSS the Grave Robber #..#...#. Coglin . ######.##########...+. Health: 15/15 ======================== .##>..................#. Magic: 2/3================-------- ....###.. ####.......#. AC: 2Str: 8 ...####.. ####.)..###..^#. EV: 11Int: 14 ....)###.# #....#### #...## SH: 0Dex: 14 .###..########.###.#### #.>... XL:  1 Next: 100% Place: Dungeon:1 . ###..#......†*@..####### Noise:Pi^ =--------  Time: 189.0 (1.0) . #....).######.####a) +0 dagger {Xochit c) +0 dagger {Malena . #.##..###.....#Cast: Soul Splinter J #†###..##.#####Gem (8811) .##.# ##.#..# ##..# #....##*   soul wisp (summoned) ...####.l### .###.)...# .....###..#The frilled lizard attacks as it pursues you!  The frilled lizard completely misses you. _Your soul wisp misses the frilled lizard.The frilled lizard bites you but does no damage.  Your soul wisp touches the frilled lizard. _The frilled lizard dies!PiI` Pi`U_Your soul wisp misses the frilled lizard.  The frilled lizard bites you but does no damage.  Your soul wisp touches the frilled lizard. _The frilled lizard dies!Your Fighting skill increases to level 1!You have reached level 2!Pin/  --more--Pi];21/212/4----2PiJ? 0% Pi0CPiF4 _Ui3UiUi-!0 _098----76543======3210======799Ui.8765Ui5n4Ui.>%34======2Uib _Magic restored.1 _You swap places with your soul wisp.Uip§Uis0 _Your soul wisp disappears in a puff of smoke!Uiy89======8Ui~7Ui[Ui065UiʋUiUiB4UiUiUin  You encounter a frilled lizard.Ui # ##### l #.). .# ##.### .# # #.# #... #  ..# . . ######.##########...+ .##>.. ...@..............#.-...# ##..#######.......#. ...### #..#####.)..###..^#. ....)## #.###....#### #...###..########.###.#### #.>... . ###..#......†.§..####### l   frilled lizard (asleep) . #....).######.#### . #.##..###.....# J #†###..##.#####i7mUi216.0 (27.0)-7.0 (283 _UiuUiViE## ######.l .)....# ##.####.# #...#. ##.# #...#.ß #..# #...#.  ##############@##########...+.ß ##>.. ..................#. ########..#######.......#.ß### #..#####.)..###..^#.. ...)## #.###....#### #...### ###..########.###.#### #.>...  ###..#......†.§..# #######  #....).######.####  #.##..###.....#ViViq8.0 (1.0)Soul Splinter2VimViLVi #######l #.)...#.#### .#ß #@.# #...#..  ##############.##########...+.ß ##>.. ....................# ########..#######.......#.ß### #..#####.)..###..^#.. ...)## #.###....#### #...### ###..########.###.#### #.>...##..#......†§..#######...).######.####.lVi MlVih=91ViViu8 _The frilled lizard hisses angrily.Vi@5 ### ########.. .)....#l# ##.#####.# #...#...##@# #...#.ß #..# #...#...  ##############.##########...+.ß #>.. ..................#... #########.......#.ß .### #..#####.)..###..^#... ..)## #.###....#### #...#### Vi6 3##..########.###.#### #.>... ###..#......†.§..# #######Vi7 D.lVi? Viv@ i-200ViG ViI Wi  AutarchDCSS the Grave Robber  Coglin  Health: 21/21 ========================  Magic: 3/4==================------ ### ####### AC: 2Str: 8 #.. #.).... EV: 11Int: 14 #.# ##.##### SH: 0Dex: 14 #l# #...#... XL:  2 Next:  0% Place: Dungeon:1 ##@# #...#.ß. Noise: ---------  Time: 220.0 (0.0) #..# #...#... a) +0 dagger {Xochit c) +0 dagger {Malena  ##############.##########...+.ß. Cast: Soul Splinter #>.. ...........ij34m.............#... Gem (8780) ..# ########..#######.......#.ß. .### #..#####.)..###..^#... l   frilled lizard ..)## #.###....#### #...#### ##..########.###.#### #.>... ###..#......†.§..# ####### _The frilled lizard hisses angrily.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)WiAutarchDCSS the Grave RobberCoglinHealth: 21/21 ========================Magic: 3/4==================------########## AC: 2Str: 8#..#.).... EV: 11Int: 14#.###.##### SH: 0Dex: 14#*##...#... XL:  2 Next:  0% Place: Dungeon:1##@##...#.ß. Noise: ---------  Time: 220.0 (0.0)#..##...#... a) +0 dagger {Xochit c) +0 dagger {Malena##############.##########...+.ß. Cast: Soul Splinter #>.. ........................#... Gem (8780) ..# ########..Wi[33m#######.......#.ß. .####..#####.)..###..^#... l   frilled lizard ..)###.###....#### #...#### ##..########.###.#### #.>... ###..#......†.§..######## _The frilled lizard hisses angrily.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)WiG(weak, ally target, so…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 63%)  A fragment of the frilled lizard's soul is dislodged from its body.Wi: *lThe frilled lizard looks weaker. The frilled lizard barely misses you.Wi<=1.0 (1Soul Splinter79Wi7DWiIj _Your soul wisp completely misses the frilled lizard.Xi.  The frilled lizard looks weaker. The frilled lizard barely misses you. _Your soul wisp completely misses the frilled lizard.You barely miss the frilled lizard with your +0 dagger.You hit the frilled lizard with your +0 dagger.bites you but does no damage.  Your soul wisp touches the frilled lizard.Xi!*   soul wisp (summoned)Xi' 428) Rev _The frilled lizard dies!Training target 2.0 for Stealth reached!Xia.Xi1h _Your Stealth skill increases to level 2!Xi;N#########.. #.)....*#.##### .##ß #..# #...#..  ##############.##########...+.ß #>.. .................. ..# ########..#######.......#.ß .### Xi=#..#####.)..###..^#... ..)## #.###....#### #...####..########.###.#### #.>...XiDXi+Go-37 _XiMXi|OXi٣!#Xi .# ###.#######....# #.)....#.##### #*.#ß #..# #...#..  ##############.##########...+.ß Xiݤ$#>.. .................. ..# ########..#######.......#.ß .### Xi$..#####.)..###..^#... ..)## ...#### #...####XiCXi-46) Xi'Xi: _You swap places with your soul wisp.Xi*  # .# #########...# #.).....#### ##.##### #*.#ß XiI, o#..# #...#..  ##############.##########...+.ß #>.. .................. ..# ########..#######.......#.ß .### .#####.)..###..^#...Xi. 7*.Xi.6 Xi7 `55Xi(_ Xi8XiXiVXiXi 432104======6987Xi6XiXiY======5Xi,XiXi/Xi!XiB4Xi$XiXiqXiB3XirXiXi'XiXiB2Xi{XiXiXiPXiB1XimXiXiXi-X0Xi_XiXic  You encounter a rat.Xi q######## #...@..# #...###*.# r.. ##.## . #..# ####.## ########## #....# #.)....... r   rat (asleep) #.#### ##.#####+## *   soul wisp (summoned) #.# #...#..... ##.# #...#.ß.ß.ßXim*405.0).Xi^F, ally target)Xi@n1.0 (1659 _Xi^Xi!Yi\J  # #..@.*.# #...###..##r..# ##.##.# #..## ####.##  #....# #.) #.#### ##.#####+ #.# #...# ##.# #...#.ß.ß.YiM A.rYiN 3*.YiU NrYiV ==2.0)Soul Splinter8Yi\ Yi~_ - _The rat squeaks loudly.Zio0 # #.@.*..# #...###..# #.r.## ##.##.# #..## ####.##  #....# #.) #.#### ##.#####+ #.# #...# ##.# #...#.ß.ßZi29r.Zi43*.Zi^=Zi^?i--37ZiJZiC# # #@.*...# #r..###..# #...#####.##.## #..## ####.##  #....# #.) #.#### ##.##### #.# #...# ##.# #...#.ß.Zi!&;rZi&A.rZi'3*.Zii/or   quokkar   rat (ally target)*   soul wisp (summoned)Zi0{--46Zi 9Zi:W _You encounter a quokka.ZiÂZiZi'ZiZi .rYou hit the rat with your +0 dagger.  The rat is moderately wounded.Zi+V.*Zi&8 ZiD(=55) Rev Zi-Zi1} _You hit the rat but do no damage. The rat bites you but does no damage.[i .You closely miss the rat with your +0 dagger.The rat is moderately wounded.You hit the rat with your +0 dagger..r.r*.[i(ally target)*   soul wisp (summoned)[i86Soul Splinter4[i0[iG _You kill the rat![i6! ###########*.....##.@.###..##...#####.##....r## #..### ####.## ###### #....# #.)... #.#### ##.#### #.# #...#..#.# #...#.ß #..# #...#.r.[i%Q.*[i@.[i0-7Soul Splinter3[iY7[i1C [itD[irS,_You swap places with your soul wisp.[i4 ###########......####..*###..##.r@#####.###.....### #..### ####.## ##### #....# #.).. #.#### ##.### #.# #...#.#.# #...# # #..#[i4  #...#. . ##############.##########...+[iCi %*.16------=82 _The quokka bites you.\iC\i\i\i\iz/  AutarchDCSS the Grave Robber  Coglin  Health: 16/21 ==================------  Magic: 3/4==================------  AC: 2Str: 8 ########  EV: 11Int: 14 ###......#  SH: 0Dex: 14 \i0###.*.###..#  XL:  2 Next:  8% Place: Dungeon:1 #.r@#####.##  Noise: =--------  Time: 248.0 (0.0) #.....### #..#  a) +0 dagger {Xochit c) +0 dagger {Malena ..### ####.## ##### Cast: Soul Splinter #....# #.).. Gem (8752) Rev  #.#### ##.### #.# #...#. r   quokka (ally target) ##.# #...#. *   soul wisp (summoned) ##..# #...#. . ##############.##########...+. \i0_The quokka bites you.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  \i1Press: ? - help, Shift-Dir - straight lineAim: a quokka (ally target, chance to affect: 63%)\iWAutarchDCSS the Grave RobberCoglinHealth: 16/21 ==================------Magic: 3/4==================------AC: 2Str: 8########EV: 11Int: 14###......#SH: 0Dex: 14###.*.###..#XL:  2 Next:  8% Place: Dungeon:1#.*@#####.##Noise: =--------  Time: 248.0 (0.0)#.....### #..#a) +0 dagger {Xochit c) +0 dagger {Malena..### ####.## ##### Cast: Soul Splinter#....# #.).. Gem (8752) Rev #.#### ##.####.##...#. r   quokka (ally target)\iX##.##...#. *   soul wisp (summoned) ##..##...#. . ##############.##########...+. _The quokka bites you.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (ally target, chance to affect: 63%)\i"/ 1§\i : weak, ally target, soul-splin…) Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (ally target, chance to affect: 63%)  Your soul wisp disappears in a puff of smoke!A fragment of the quokka's soul is dislodged from its body.\iN r*The quokka looks weaker.  The quokka bites you but does no damage.\i 9.0 (1Soul Splinter1) \i_ \i b _Your soul wisp completely misses the quokka.]i  You hit the quokka but do no damage. You hit the quokka with your +0 dagger.  The quokka misses you.500) Rev  _Your soul wisp barely misses the quokka.]i# . You barely miss the quokka with your +0 dagger.The quokka is moderately wounded.You hit the quokka with your +0 dagger. The quokka bites you. x2]i<13----149) Rev+ ]ioN _Your soul wisp touches the quokka.]ivh †You hit the quokka with your +0 dagger.*.*   soul wisp (summoned)----1628]iQj ]iD_You kill the quokka!]i  ######## ###......# ###...###..# #.@*#####.## #.....### #..#.#### ####.## . #....# #.) #.#### ##. . #.# #...# . ##.# #...# .# #..# #...# .. #.#...+]iĢ ]iO h-37]ii  _You swap places with your soul wisp. _You see here a quokka corpse.^i0/65) Rev 4==432 _You start resting.Magic restored.^ic-8.0 (5^i74======9.0 (61)  _^i^i!ni ni 3ni ni 15===0398======76==6ni ni B5ni 4§ni& ,3ni/  _Your soul wisp disappears in a puff of smoke!=2niK2 ni3 p7=1nir@ ni+J 50298nih S8==76nii B5nik ni2l nil B4ni =39=2101920==87651===4 _HP restored.321==009i 2m87ni 6543ni X2ni ni ,ni[ r106998765nio ni K#####...##...####...#####.†#.[. ###.....##... ###...######...#######...####...@.......###305.0 (46.0) #....####### ##.#..# ......##........ ########### .........##>.. ......... ............# ########.  ..........### #..  ..........)## #.# 6.0 (474ni  ni%'_Found a leather armour.oi #####  #...#  #...# ## #...# #####. #.[.# ###..... #...# ###...#### #..@#######...### #...........### #....######## ##.#..# # #. ############ .........##>.. ..........# ######### #.7.0 (1.0)3piIpikpic21piX089pipicpipn8pipiupiB7pi5piR  You encounter a goblin. It is wielding a +0 club.pi#...# ###...##### ##...#######...### ##...........#####....############.#..# ##......##  #........# ##############.........##>..g....................@..# ########..#...........### #..##............)## #.###Soul Splinter.........###..########.###pi.........####..#......†.§..........##....)..g   goblin (asleep)........##.##..###.....#.. #†###..##.........##.# ##.#..#pi ,13.0 (6pil4.0 (76 _pipi piI< #...#   pi&"#...  #....  #....  ###.#..# ##......## #........# ###### .........##>..g.. .........@..#  ...........###  ............)##  .........###..# .........####..#† .........##....). ........##.##..#  ........ #†###..    qiq #...#   #...  #....  #....  ###.#..# ##......## #........# ###### .........##>..g.. qir.........@..#  ...........###  ............)##  .........###..# .........####..#† .........##....). ........##.##..# ........ #†###..  qi9 _A goblin is nearby!qi#...# ###...##### ##...#...### #.#.....### #.qiu#....# #.###.#..# ##.##......## #.#..# ##.#.##>..g..# #..#.### #..#.qi)## #.###..###..##.###..####..#......†.§..##....).######.#..##.##..#.. qi#5.0 (15 _qi+ #.[.# ###.....### #...# ###...##### ####...#######...### #.#...........####.# #....########.##.#..# ##.###......###.#........################.##.........##@..g..............########.### #..####...)## #.###..###..########.###.#.####..#......†.§.....##....).######.####..##.##..###.....#qi+ . #†###..##.#####qiH qiJ `64qiR qi;X c _There is a stone staircase leading down here.ri( #.[.# ###.....###  AutarchDCSS the Grave Robber #...# ###...##### ### Coglin #...#######...### #.. Health: 21/21 ======================== #...........### #.# Magic: 3/4==================------ #....######## #.# AC: 2Str: 8 ###.#..###.# EV: 11Int: 14 ##......###..# SH: 0Dex: 14 #........################.## XL:  2 Next: 16% Place: Dungeon:1 .........##@**g............. Noise: ---------  Time: 316.0 (0.0) ............###########..### a) +0 dagger {Xochit c) +0 dagger {Malena ...........### #..#### Cast: Soul Splinter ..ri"*T..........)## #.###.. Gem (8684)  .........###..########.###.# .........####..#......†.§..# g   goblin (asleep) .........##....).######.#### ........##.##..###.....#  ........ #†###..##.##### _There is a stone staircase leading down here.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, chance to affect: 63%)rif #.[.####.....###AutarchDCSS the Grave Robber#...# ###...##### ### Coglin#...#######...### #.. Health: 21/21 ========================#...........####.# Magic: 3/4==================------#....#########.# AC: 2rigStr: 8###.#..###.# EV: 11riToInt: 14##......###..# SH: 0Dex: 14#........################.## XL:  2 Next: 16% Place: Dungeon:1.........##@..*............. Noise: ---------  Time: 316.0 (0.0)............###########..### a) +0 dagger {Xochit c) +0 dagger {Malena...........####..#### Cast: Soul Splinter............)###.###.. Gem (8684) .........###..########.###.#.........####..#......†.§..# g   goblin (asleep).........##....).######.####........##.##..###.....#........ #†###..##.##### _There is a stone staircase leading down here.  Casting: Soul Splinter (safe; 4% risk of failure)  ripT[40mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, chance to affect: 63%)riivg  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, chance to affect: 63%)  The goblin resists with significant effort.rig.ririG====7.0 (13ririBR( _The goblin shouts!si g.sisi----82si si"si #.[.# ###.....###  AutarchDCSS the Grave Robber #...# ###...##### ### Coglin #...#######...### #.. Health: 21/21 ======================== #...........### #.# Magic: 2/4============------------ #....######## #.# AC: 2Str: 8 ###.#..###.# EV: 11Int: 14 ##......###..# SH: 0Dex: 14 #........################.## XL:  2 Next: 16% Place: Dungeon:1 .........##@g............... Noise: ---------  Time: 318.0 (0.0) ............###########..### a) +0 dagger {Xochit c) +0 dagger {Malena ...........### #..#### Cast: Soul Splinter ......si......)## #.###.. Gem (8682)  .........###..########.###.# .........####..#......†.§..# g   goblin .........##....).######.#### ........##.##..###.....#  ........ #†###..##.##### _The goblin shouts!  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 63%)si #.[.####.....###AutarchDCSS the Grave Robber#...# ###...##### ### Coglin#...#######...### #.. Health: 21/21 ========================#...........####.# Magic: 2/4============------------#....#########.# AC: 2Str: 8###.#..###.# EV: 11Int: 14##......###..# SH: 0Dex: 14#........################.## XL:  2 Next: 16% Place: Dungeon:1.........##@*............... Noise: ---------  Time: 318.0 (0.0)............###########..### a) +0 dagger {Xochit c) +0 dagger {Malena...........####..#### Cast: Soul Splinter...si .........)###.###.. Gem (8682) .........###..########.###.#.........####..#......†.§..# g   goblin.........##....).######.####........##.##..###.....#........ #†###..##.##### _The goblin shouts!  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 63%)siM(weak, ally target, soul-splin…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (chance to affect: 63%)  A fragment of the goblin's soul is dislodged from its body.siq g* The goblin looks weaker. Your soul wisp touches the goblin.sit=9.0 (1Soul Splinter1si*}siT _The goblin closely misses you.si] \ )  You hit the goblin with your +0 dagger.si_ -*.simg *   soul wisp (summoned)si m 20200) Rev sis si6w J _You kill the goblin!ti͗#.[.# ###.....### ##...# ###...##### ##...#...### #.#.### #.##....# #.# ###.#..# ##.# ##......## #..# #.##.#.##*@..#..#.### #..#..)## #.###..###..#.###.#.####..#......†.§..# ............ ti7tiŤi-179tiDtiO3 _You swap places with your soul wisp.tiM _You see here a +0 club.ti*#.[.# ###.....### #.#...# ###...##### ####.#...#...### #.#.### #.##....# #.# ###.#..# ##.# ##......## #..# #.##.#.##*).#..#.### #..#####....)## #.###..###..#.###.#..####..#......†.§..# ........ tiqA>*titi-28)  _tititi ti| q Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy7% 2  b - Vampiric DrainingNecromancy14% 3  c - Animate DeadNecromancy43% 4  d - Curse of AgonyNecromancy78% 5 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituiGui#.[.####.....### #. AutarchDCSS the Grave Robber#...# ###...##### ####. Coglin#...#######...### #.... Health: 21/21 ========================#...........####.### Magic: 2/4============------------#....#########.#AC: 2Str: 8###.#..###.#EV: 11Int: 14##......###..#SH: 0Dex: 14#........################.#### XL:  2 Next: 20% Place: Dungeon:1.........##>*@................ Noise: ---------  Time: 322.0 (0.0)............###########..##### a) +0 dagger {Xochit c) +0 dagger {Malena...........####..#####. Cast: Soul SpliuiҒnter............)###.###.... Gem (8678) .........###..########.###.###.........####..#......†.§..#*   soul wisp (summoned).........##....).######.####........##.##..###.....#........ #†###..##.#####The goblin looks weaker. Your soul wisp touches the goblin. _The goblin closely misses you.You hit the goblin with your +0 dagger. _You kill the goblin! _You swap places with your soul wisp. _You see here a +0 club.Memorise Grave Claw, consuming 2 spell levels and leaving 1? Y - Yes  N - Noui>2 uie #.[.####.....### #. AutarchDCSS the Grave Robber#...# ###...##### ####. Coglin#...#######...### #.... Health: 21/21 ========================#...........####.### Magic: 2/4============------------#....#########.#AC: 2Str: 8###.#..###.#EV: 11Int: 14##......###..#SH: 0Dex: 14#........################.#### XL:  2 Next: 20% Place: Dungeon:1.........##>*@................ Noise: ---------  Time: 322.0 (0.0)............###########..##### a) +0 dagger {Xochit c) +0 dagger {Malena...........####..#####. Cast: Soul Splinteruiph ............)###.###.... Gem (8678) .........###..########.###.###.........####..#......†.§..#*   soul wisp (summoned).........##....).######.####........##.##..###.....#........ #†###..##.#####The goblin looks weaker. Your soul wisp touches the goblin. _The goblin closely misses you.You hit the goblin with your +0 dagger. _You kill the goblin! _You swap places with your soul wisp. _You see here a +0 club.3.0 (17ui} uiϨ 4.0 (265.0 (35ui _You start memorising the spell. You continue memorising. x2ui; uiH ui. c _You finish memorising. Spell assigned to 'b'.vi3vi)viviI4 _vi3======32vimvi&(viUTX1vi[X0vip======698virviwvi~B7vi-vi#viʁB6viviIviB5vivibvi.B4vivi{viB3vi;vivi=B2vivi1§viivilu4======1vi*viީr _Your soul wisp disappears in a puff of smoke!viviB0vi|vi<<  You see here a +0 club.vivi,J59 _vievi8vi+viviuviR======7vivio6vivisX5viJvivi43vi vi B2vi$vi$610vi7viL8C49vi9viI #............)## # #.........###..######## #.........####..#.. #.........##....).## #.........##.##..###... #.........##†###..##.## #.........##.# ##.#..# ##.......##..# #....##  ##...@.#...####.l###  #######.###.)...#  .......###..#  ###.##. ##.#  ..## ..# #♣♣ .... ~.♣♣# ~♣~ viR051.0 (26.0)viKVf2.0 (278vi\vi^` _c - a scroll labelled UDOXIUMEFIvimvi3vivicX7vifvivi!viB6vivizviX5vivivivi B4viYvivi[viB3vioviQvi vi< B2vi vi+,vi*X1vivi| X0vi"viF'o39viv*vi.  You encounter a frilled lizard.wi #...####..#... #.........##....). #.........##.##..### #.........##÷###.. #.........##.# ##.# ##.......##..# #.... ##.....#...####.l## #######.###.)... #@..........###..##....?..#####.##...###.##........ ..## .... ..Soul Splinter#....##### #♣♣ ♣.. ..#...l  ♣ ~.....  ~♣ l   frilled lizard (asleep)......wiZ61.0 (9.0)l.wi-l=2.0 (10.0)8wiX38 _The frilled lizard hisses angrily.xi/Q #.##....).# #.##.##. #.##÷###.. #.##.# ##. ##.# #.. ##.....#...####.l### #######.###.)...#...###...........###..#....?@.#####.##...###. #.............## .... . #...l########♣♣ ♣..  #....♣ ~ ~$ ..xiEU7l.xi]xi}_s-3.0)7xiixiil+ _Found 11 gold pieces.xi6 #.........##....).# AutarchDCSS the Grave Robber #.........##.##..## Coglin #.........##÷###..# Health: 21/21 ======================== #.........##.# ##.# Magic: 3/4==================------ ##.......##..# #... AC: 2Str: 8 ##.....#...####.l# EV: 11Int: 14 ## #######.###.)...# SH: 0Dex: 14 #...###...........###.. XL:  2 Next: 20% Place: Dungeon:1 #....?@.#####.##...###. Noise: ---------  Time: 363.0 (0.0) #....l........## .... . a) +0 dagger {Xochit c) +0 dagger {Malena #....########♣♣ ♣.. .xi- Cast: Soul Splinter #....♣ ~ Gem (8637)  #....~ ....$ l   frilled lizard .... .... _Found 11 gold pieces.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)xi \#.........##....).# AutarchDCSS the Grave Robber#.........##.##..## Coglin#.........##÷###..# Health: 21/21 ========================#.........##.# ##.# Magic: 3/4==================------##.......##..# #... AC: 2Str: 8##.....#...####.l# EV: 11Int: 14## #######.###.)...# SH: 0Dex: 14#...###...........###.. XL:  2 Next: 20% Place: Dungeon:1#....?@.#####.##...###. Noise: ---------  Time: 363.0 (0.0)#....*........## .... . a) +0 dagger {Xochitxi] c) +0 dagger {Malena#....########♣♣ ♣.. . Cast: Soul Splinter#....♣ ~ Gem (8637) #....~....$l   frilled lizard........ _Found 11 gold pieces.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)xi6xicl  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 63%)  The frilled lizard resists with significant effort.xi0--=4.0 (16 _The frilled lizard bites you.yi{% #.........##....).# AutarchDCSS the Grave Robber #.........##.##..## Coglin #.........##÷###..# Health: 20/21 ======================--yi ) #.........##.# ##.# Magic: 2/4============------------ ##.......##..# #... AC: 2Str: 8 ##.....#...####.l# EV: 11Int: 14 ## #######.###.)...# SH: 0Dex: 14 #...###...........###.. XL:  2 Next: 20% Place: Dungeon:1 yi*G#....?@.#####.##...###. Noise: =--------  Time: 364.0 (0.0) #....l........## .... . a) +0 dagger {Xochit c) +0 dagger {Malena yi*#....########♣♣ ♣.. . Cast: Soul Splinter #....♣ ~ Gem (8636)  #....~ ....$ l   frilled lizard .... .... _The frilled lizard bites you.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)yi#.........##....).# AutarchDCSS the Grave Robber#.........##.##..## Coglin#.........##÷###..# Health: 20/21 ======================--#.........##.# ##.# Magic: 2/4============------------##.......##..# #... AC: 2Str: 8##.....#...####.l# EV: 11Int: 14## #######.###.)...# SH: 0Dex: 14#...###...........###.. XL:  2 Next: 20% Place: Dungeon:1yiz#....?@.#####.##...###. Noise: =--------  Time: 364.0 (0.0)#....*........## .... . a) +0 dagger {Xochit c) +0 dagger {Malena#....########♣♣ ♣.. . Cast: Soul Splinter#....♣ ~ Gem (8636) #....~....$l   frilled lizard........ _The frilled lizard bites you.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)yiyiMlCasting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (chance to affect: 63%)  The frilled lizard resists with significant effort.18--5.0 (15yimyi3 _The frilled lizard bites you.ziY #.........##....).# AutarchDCSS the Grave Robber #.........##.##..## Coglin #.........##÷###..# Health: 18/21 ====================---- #.........##.# ##.# Magic: 1/4======------------------ ##.......##..# #... AC: 2Str: 8 ##.....#...####.l# EV: 11Int: 14 ## #######.###.)...# SH: 0Dex: 14 #...###...........###.. XL:  2 Next: 20% Place: Dungeon:1 #....?@.#####.##...###. Noise: =--------  Time: 365.0 (0.0) #....l........## .... . a) +0 dagger {Xochit c) +0 dagger {Malena #....########♣♣zi9U ♣.. . Cast: Soul Splinter #....♣ ~ Gem (8635)  #....~ ....$ l   frilled lizard .... .... _The frilled lizard bites you.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)zi&#.........##....).# AutarchDCSS the Grave Robber#.........##.##..## Coglin#.........##÷###..# Health: 18/21 ====================----#.........##.# ##.# Magic: 1/4======------------------##.......##..# #... AC: 2Str: 8##.....#...####.l# EV: 11Int: 14## #######.###.)...# SH: 0Dex: 14#...###...........###.. XL:  2 Next: 20% Place: Dungeon:1zi#....?@.#####.##...###. Noise: =--------  Time: 365.0 (0.0)#....*........## .... . a) +0 dagger {Xochit c) +0 dagger {Malena#....########♣♣ ♣.. . Cast: Soul Splinter#....♣ ~ Gem (8635) #....~....$l   frilled lizard........ _The frilled lizard bites you.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)zi5nzi MlCasting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (chance to affect: 63%)  The frilled lizard resists with significant effort.zio#e6.0 (14zi+zi.[ _The frilled lizard barely misses you.zi .  You barely miss the frilled lizard with your +0 dagger.You hit the frilled lizard with your +0 dagger.zi )zi 57Soul Splinter3) Rev ziZ zi+ R _You kill the frilled lizard!{i; I{i; D29=10) 298{ib {iG {i 20==7{i {i9" {i" v2======6{iX# {i% X5{i& {iV) X4{i) {iy, j=3{iF  _You start resting.HP restored.{iW &-{i.b /70.0){i 1========-8.0 (112 _{iv X #.##....). #.##.##.. #.##÷###.. #.##.# ##. ##.##..# # ##.....#...####.l ### #######.###.)... #...###.### #....@..#####.##...### #.## ....  #....#♣♣ ♣..  #.... ♣  #....#.....$....{i" {iC& k9.0 (1.0)1{iw, {i7 {i; f80.0 (20{iB {iC  {iD T_d - a scroll labelled BEERASE ZOLA|ia19|ihU==8|ii|iomn7|i%oX6|io|iq|igrw3======5|is|i+uX4|iu|iw|iOxB3|ix|iLz|izB2|id{|ipL======1009|i9|i|i[B8|i|i^|iB7|i |iٞ|iB6|i6|i|iX5|i|iu4======4|if|iݪ4 _Magic restored.|i|iB3|is|ie|i  You encounter a rat. #..##÷### #..##.#  ##.##..# # ##...######### #######.###.)#...###...........## #.......#####.##...# #....## .. #..@.########♣♣ ♣. #♣  #....##..♣♣ .....$# ♣P♣ ..# ♣PP #....... ~~~r   rat (asleep) #....... ~P #..r$...97.0 (17.0)8.0 (182[4|i 0m|i* _Found 6 gold pieces.|i '.# ###. ##.....#...######## #######.###.)....###...........##....#####.##............## ....########♣♣ ♣....♣ #....##..♣♣#.....$# ♣P♣ #......# ♣PP. ~~~ ~Pr$....#.#♣♣|id8r.|i&Kr|i@*==9.0)Soul Splinter1|i1|i4H _The rat squeaks loudly. You hear a loud squeak. x2}i###. ##.....#...######## #######.###.)....###...........##....#####.##...........## ...########♣♣ ♣##........♣ #...@##..♣♣#.....$# ♣P♣ .# ♣PP. ~~~}i#r ~P.$...J J   endoplasm (wandering)#.#♣♣r   rat}i~ r.  You encounter an endoplasm.}i;}i======4000}i}i' _You hear a shout!~i_#..# ###..#..# #. ##.....#...######### #######.###.)..#...###...........###.#####.##...###.............## .......########♣♣ ♣..##...@....♣ ♣ #....##..♣♣#.....$# ♣P♣ #......# ♣PP #..r.... ~~~#....... ~P~r   rat~i0#...$...J ~#...#.#♣♣#...#.~i9r.~i~i k--1599~i~ip~iSi ÷###...##.# ####.......##..#  ##.....#...######## #######.###.)..###...........#..#####.##...##.........## .. #...@########♣♣ ♣..##........♣♣ #....##..♣♣..$# ♣P♣ r..# ♣PP~~~ .... ~P$...J P~#♣♣~il g~iw g   goblinr   rat~iʄ {--28~i  _You encounter a goblin. It is wielding a +0 dagger.i2#.##.##..##.##÷###..#..# ###..#..# #. ##.....#...####.l##### #######.###.)...#...###...........###.#.#####.##...####....@........## .... #....########♣♣ ♣.. ##........♣ ♣ #....##..♣♣#.....$# ♣P♣#...r..# ♣PP r   rati3c#....... ~g~#....... ~P~#...$...J P~i49r.i!6QJr.i>J   endoplasmr   ratiB`37iHi1Kiz#.##.##..##.##÷###..##.##.# ##.###.##..# #.##.....#...####.l###### #######.###.)...#i{\#...###.....###.#.#####.##...###.#.## .... .#....#♣♣ ♣.. .##........♣ ♣ ~#...r##..♣♣ ~#.....#.....J# ♣PP#....... ~g~#..... iio4Soul Splinter6ii1 _You hear a splashing noise.i #.##.##..##.##÷###..##.##.# ##.#.##.##..# #.##.....#...####.l###### #######.###.)...# #...###....###..##.#####.##...###.##.## .... .#....#♣♣ ♣.. .##........♣ ♣ ~.#...r##..♣♣ ~♣#....#...#.. i_1rir   rat5Soul Splinter5i #.##.##..###.#.##÷###..##.#.##.# ##.#.##.##..# #....###.....#...####.l###### #######.###.)...# #...###...###..# #.#####.##...###.# #.## .... ..##...r#♣♣ ♣.. .##........♣ ♣ ~.♣#...r##..♣♣ ~♣~ #.....J# ♣PP iٿ 4r.i i7 `64i i iHn #.##.##..###.#.##÷###..##.##.##.# ##.#..###.##..# #....###.....#...####.l### ##### #######.###.)...# #...###..###..# io #.#####.##...###.# #....r.## .... ..# #....#♣♣ ♣.. .##..♣ ♣ ~.♣#...r##..♣♣ ~♣~ #.....J# ♣PP ip i$s Jiy J   endoplasmr   rati{ `73i@ iT i+#.##.##..###.#.##÷###..##.##.##.# ##.#..# ##.##..# #....## ##.....#...####.l### ##### #i^-..###.)...# #...###.###..# #.#####.##...###.# #....r.## .... ..# #...J#♣♣ ♣.. .... ##.♣ ♣ ~.♣♣##...r##..♣♣ ~♣~ #.....J# ♣PP #. ~g~ i.>.ri0 J.i0?.ri9i ;`82ikEi"Gi .J.r91i  #.........##.##..###... AutarchDCSS the Grave Robber #.........##÷###..##.## Coglin #.........##.# ##.#..#  Health: 21/21 ======================== ##.......##..# #....##  Magic: 3/4==================------ ##.....#...####.l###  AC: 2Str: 8 ##### #######.###.)...#  EV: 11Int: 14 #...###...........###..#  SH: 0Dex: 14 #.......#####.##...###.#  XL:  2 Next: 25% Place: Dungeon:1 i6 #.....J.r*@...## .... ..#  Noise: ---------  Time: 409.0 (0.0) #....########♣♣ ♣.. ....  a) +0 dagger {Xochit c) +0 dagger {Malena ##........♣ ♣ ~.♣♣# Cast: Soul Splinter #...r##..♣♣ ~♣~  Gem (8591)  #.....$# ♣P♣  #.....J# ♣PP J   endoplasm  #....... ~g~ r   rat  #....... ~P~  #...$...J P~ _You hear a splashing noise.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 63%)i+ L#.........##.##..###... AutarchDCSS the Grave Robber#.........##÷###..##.## Coglin#.........##.# ##.#..# Health: 21/21 ========================##.......##..# #....## Magic: 3/4==================------##.....#...####.l###AC: 2Str: 8##### #######.###.)...#EV: 11Int: 14#...###...........###..#i, ESH: 0Dex: 14#.......#####.##...###.#XL:  2 Next: 25% Place: Dungeon:1#.....J.*.@...## .... ..#Noise: ---------  Time: 409.0 (0.0)#....########♣♣ ♣.. .... a) +0 dagger {Xochit c) +0 dagger {Malena##........♣♣ ~.♣♣# Cast: Soul Splinter#...r##..♣♣~♣~Gem (8591) #.....$# ♣P♣i- #.....J# ♣PPJ   endoplasm#....... ~g~r   rat#....... ~P~#...$...J P~ _You hear a splashing noise.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 63%)i (ally target)(weak, soul-splintered)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 63%)  A fragment of the rat's soul is dislodged from its body.i m.r*iǗ ^ ally target, soul-splinter…)i8 =10.0 (1Soul Splinter0i1 iL N _The rat looks weaker. The endoplasm hits your soul wisp.iM !.J †You hit the rat but do no damage. You hit the rat with your +0 dagger.  Your soul wisp touches the rat.*   soul wisp (summoned)9189) Rev i C _The rat dies!ilS (ally target)The endoplasm closely misses your soul wisp.-28 _Your soul wisp touches the endoplasm but does no damage.iO  The endoplasm barely misses your soul wisp.-37) iT iW ; _Your soul wisp touches the endoplasm.i+  The endoplasm closely misses your soul wisp.i`46i0Q _Your soul wisp touches the endoplasm.i  55i _The endoplasm hits your soul wisp. Your soul wisp touches the endoplasm.i+giv/ .  i~The endoplasm barely misses your soul wisp.Your soul wisp touches the endoplasm.iM'sg   goblini,i3764i4ix7I _The endoplasm dies!i|$g.i}3*.iiM`73iii.giS i0`82ii^ _Your soul wisp barely misses the goblin.i@ m  The goblin barely misses your soul wisp.iB `91iL iO ^ _Your soul wisp barely misses the goblin.iv   The goblin hits your soul wisp with a +0 dagger.i4======200iHiN8 _Your soul wisp touches the goblin.iP §The goblin hits your soul wisp with a +0 dagger.  Your soul wisp is destroyed!i5ZEi}[y1Soul Splinter79i ciBec _Your soul wisp disappears in a puff of smoke!iYn.gix8 iz`28iiit #.........##.##..###... AutarchDCSS the Grave Robber #.........##÷###..##.## Coglin #.........##.# ##.#..#  Health: 21/21 ======================== ##.......##..# #....##  Magic: 3/4==================------ ##.....#...####.l###  AC: 2Str: 8 ##### #######.###.)...#  EV: 11Int: 14 #...###...........###..#  SH: 0Dex: 14 #.......#####.##...###.#  XL:  2 Next: 37% Place: Dungeon:1 #......g**@...## .... ..#  Noise: ---------  Time: 422.0 (0.0)iu$ #....########♣♣ ♣.. ....  a) +0 dagger {Xochit c) +0 dagger {Malena ##........♣ ♣ ~.♣♣# Cast: Soul Splinter #...r##..♣♣ ~♣~  Gem (8578)  #.....$# ♣P♣  #.....J# ♣PP g   goblin  #....... ~g~  #....... ~P~  #...$...J P~ _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 63%)i#.........##.##..###... AutarchDCSS the Grave Robber#.........##÷###..##.## Coglin#.........##.# ##.#..# Health: 21/21 ========================##.......##..# #....## Magic: 3/4==================------##.....#...####.l###AC: 2Str: 8##### #######.###.)...#EV: 11Int: 14#...###...........###..#SH: 0Dex: 14#.......#####.##...###.#XL:  2 Next: 37% Place: Dungeon:1#......*.†@...## .... ..#Noise: ---------  Time: 422.0 (0.0)#....########♣♣ ♣.. .... a) +0 dagger {Xochit c)iC +0 dagger {Malena##........♣♣ ~.♣♣# Cast: Soul Splinter#...r##..♣♣~♣~Gem (8578) #.....$# ♣P♣#.....J# ♣PPg   goblin#....... ~g~#....... ~P~#...$...J P~ _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 63%)i(weak, ally target, soul-splin…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to affect: 63%)  A fragment of the goblin's soul is dislodged from its body.iR_P.g*iii&l=3.0 (1Soul Splinter7iyD _The goblin looks weaker.i* i ^.g.*i[ i h-46i i i  You barely miss the goblin with your +0 dagger.You hit the goblin with your +0 dagger. The goblin completely misses you.i=55) Rev i1i^ _Your soul wisp barely misses the goblin.iq*  You hit the goblin with your +0 dagger.  The goblin is severely wounded.You hit the goblin but do no damage. The goblin hits you with a +0 dagger.i0--64 _Your soul wisp misses the goblin.i'  You hit the goblin but do no damage.The goblin is severely wounded.You closely miss the goblin with your +0 dagger.i) q73) Rev+ i1 i4 _The goblin barely misses you. Your soul wisp misses the goblin.i )You hit the goblin with your +0 dagger.  You kill the goblin!iE.*i!*   soul wisp (summoned)i--4182iJi _You have harvested enough death to cast Grave Claw an additional time.i3iz11==069i)l8) Rev 4======7i==6 _You swap places with your soul wisp.  Things that are here:i  a +0 dagger; a goblin corpse; a rat corpseii"u5 _4) ======32i#i'X1i(i+i/i.1i32:0i2i]  You encounter a ball python. ##.......##..# # ##.....#...## ##### #######.###.). #...###...........## #.......#####.##...# #........)....## ... #...*########♣♣ ♣. ##........♣  #...@##..♣♣ - #.....$# ♣~♣  #......# ♣PP  #....... ~~~  #....... ~~~ #...$...~ ~~S   ball python (constriction, wandering)[3i|~7m #...#.#♣♣*   soul wisp (summoned) #...#S 402.0)S.S..*SSally target)-1.0 (13Soul Splinter59 _i ..##.# ..##..#  ##.....#...### ##### #######.###.) #...###........ #.......#####.## #........)....## . #....########♣♣ ♣ ##.@.*....♣ #....##..♣♣ #.....$# ♣~♣ ## ♣PP #. #.......♣ ~~~ #...S...~ ~~ #...#.#♣♣~#...#.S$.*ik2.0)8i4iUi< §iK8S.iĬG)i=`37i&i^c _Your soul wisp disappears in a puff of smoke!iS..46im5S.iEviw`55iiix5S.ii0--=64ii>s _The ball python bites you. The ball python barely misses you.i #.........##.#  AutarchDCSS the Grave Robber ##.......##..#  Coglin ##.....#...### Health: 20/21 ======================-- ##### #######.###.) Magic: 3/4==================------ #...###...........# AC: 2Str: 8 #.......#####.##... EV: 11Int: 14 #........)....## .. SH: 0Dex: 14 #....########♣♣ ♣ XL:  2 Next: 41% Place: Dungeon:1 ##.@......♣  Noise: =--------  Time: 446.0 (0.0) #..S.##..♣♣  a) +0 dagger {Xochit c) [32i-~m+0 dagger {Malena #.....$# ♣~♣  Cast: Soul Splinter #......# ♣PP  Gem (8554)  #....... ~~~  #.......♣ ~~~  S   ball python (constriction) #...$...~ ~~  #...#.#♣♣~  #...#. _The ball python bites you. The ball python barely misses you.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 63%)i#.........##.# AutarchDCSS the Grave Robber##.......##..# Coglin##.....#...### Health: 20/21 ======================--##### #######.###.) Magic: 3/4==================------#...###...........# AC: 2Str: 8#.......#####.##... EV: 11Int: 14#........)....## .. SH: 0Dex: 14#....########♣♣ ♣ XL:  2 Next: 41% Place: Dungeon:1##.@......♣Noise: =--------  Time: 446.0 (0.0)#..*.##..♣♣a) +0 dagger {Xochit c) i+0 dagger {Malena#.....$# ♣~♣Cast: Soul Splinter#......# ♣PPGem (8554) #....... ~~~#.......♣ ~~~S   ball python (constriction)#...$...~ ~~#...#.#♣♣~#...#. _The ball python bites you. The ball python barely misses you.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 63%)ik, weak, ally…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 63%)  A fragment of the ball python's soul is dislodged from its body.i S* The ball python looks weaker. The ball python closely misses you. x2i01==7.0 (1Soul Splinter3i i= _Your soul wisp touches the ball python.i †You hit the ball python with your +0 dagger.i@ iqC 3*.iG *   soul wisp (summoned)iP ==582) Rev iJY i[ O _You kill the ball python!i%###. ##.....#...######## #######.###.)...###...........#....#####.##.....)....## ########♣♣ ♣##.*......♣ #..@.##..♣♣#.....$# ♣~♣ .# ♣PP. ~~~♣ ~~~$...~ #.#♣♣~. ~~ iih-91i,iP3 _You swap places with your soul wisp.ix _You see here a ball python corpse.i&[ ##.....#...######## #######.###.)...###...........#....#####.##......)....## ########♣♣ ♣##.*......♣ ###..†.##..♣♣#....@$# ♣~♣ .# ♣PP.♣ ~~~♣ ~~~$...~ #.#♣♣~ . ~~## ~~i0CN.*ik-500)  _i ##.....#...###### #######.###.).#...###..##.......#####.##...##........)....## .#....########♣♣ ♣.##........♣ ###..*.##..♣♣ #.....@# ♣~♣ #......# ♣PP #.♣ ~~~ #.♣ ~~~ #...#.#♣♣~ #...#.. ~~#...### ~~i i a149i iu i e2.0 (28iP i > _You now have 34 gold pieces (gained 11).i 3i i/ ix 47  You encounter a rat.Soul Splinterrr   rat (wandering)*   soul wisp (summoned)3.0 (1†*rrally target)4.0 (26 _i i is s##### #######.###.)....###...........##....#####.##......)....## ...########♣♣ ♣##........♣ ###..†.##..♣....*.# ♣~♣ .@# ♣PP.♣ ~~~♣ ~~~$...r #.#♣♣~. ~~.### ~~ ♣~♣iv Ar~ix Q.*i i e5.0 (15i i: i]j...###...........##....#####.##.......)....## ...########♣♣ ♣##........♣ ###..†.##..♣......# ♣~♣ *.## ♣PP.@.♣ ~~~r♣ ~~~$...~~ #.#♣♣~~P . ~~~~~.### ~~~~. ♣~♣~#  ♣♣iolG.*itivh=64i+i2; _The rat bites you but does no damage.ivN .  You hit the rat with your +0 dagger.  The rat is heavily wounded.You hit the rat with your +0 dagger.i4X *   soul wisp (summoned)ie 2/224======507Soul Splinter3) Rev ijl iuo G _You kill the rat!iN#.......#####.###........)....## ....#....########♣♣ ♣##........♣ ♣###..†.##..♣♣ #......# ♣~♣ #.....*## ♣PP#.......♣ ~~~#.♣ #...$...~~~~~~~ #...#.#♣♣~~P~♣~ #...#.. ~~~~~~#...### #.. ♣~♣## ♣♣ .*iWi$]h-82idifi<3iii.i 1) 0il======398 _You now have 40 gold pieces (gained 6).iX7iij  You encounter an endoplasm.i #..♣ ###..†.##..♣♣ #......# ♣~♣ #......## ♣PP~  #.......♣ ~~~ #.......♣~P♣~~~ #....*..~~~~~~~ #...#.#♣♣~~P~♣~ #...#.@.~~~~~J~- #...###..♣~~~~~ #... #.#♣~♣~~ #### .# ♣♣ ~ . ## J   endoplasm (wandering) i*   soul wisp (summoned)i_.*63.0 (5i[E, ally target)iCl4.0 (66 _i\$ij'i ;   i +###..†  #......# ♣~♣  #......## ♣PP~  #.......♣ ~~~  #.......♣~P♣~~~  #.......~~~~~~~  #...#*#♣♣~~P~♣~  #...#.@.~~~~~J~  #...###..♣~~~~~  #... #.#♣~♣~~  #### .# ♣♣ ~  .  ## i}    ###..†  #......# ♣~♣  #......## ♣PP~  #.......♣ ~~~  #.......♣~P♣~~~  #.......~~~~~~~  #...#*#♣♣~~P~♣~  #...#.@.~~~~~J~  #...###..♣~~~~~  #... #.#♣~♣~~  #### .# ♣♣ ~  . ##   _An endoplasm is nearby!i .§i 0~i4 DJ i e5.0 (15i i3 c _Your soul wisp disappears in a puff of smoke!i3#1.iP:}64i^i`73ix"i %i  #....########♣♣ ♣ ##........♣ ###..†.##..♣♣ #......# ♣~♣  #......## ♣PP~ #.......♣ ~ #.......♣~P♣~~~ #.......~~~~~~~ #...#@#♣♣~~P~♣~iц 6 #...#...~~~~~~J #...###..♣~~~~~ #... #.#♣~♣~~#### .# ♣♣ ~ .##i i `82i ir iG iXH h  #........)....## .   #....########♣♣   ##........♣   ###..†.##..♣♣   #......# ♣~♣   ### ♣PP~   #.♣ ~   #.♣~P♣~~~   #...@...~~~~~~~   #...#.#♣♣~~P~♣~   #...#...~~~~~~J   #...###..♣~~~~~   #... #.#♣~♣~~  #### .# ♣♣ ~  iH k .  ##  iQ ib `91im io i  #....########♣♣  #........♣  ###..†.##..♣♣   #......# ♣~   #......## ♣PP~   #.......♣ ~~~   #.♣~P♣~~~   #.~~~~~~~   #..@#.#♣♣~~P~♣~   #...#...~~~~~~J   #...###..♣~~~~~   #...# #.#♣~♣~~   ##### .# ♣♣ ~   .  ##   i;ia700iii  ##........♣ ###..†.##..♣......# ♣~♣ # ♣PP~.♣ ~~..♣~P♣~~~...~~~~#.#♣♣~~P~♣..~~~~~~J##..♣~~~~~ #.#♣~♣#### .# ♣♣  i129iO%iF&ip'iV87  An endoplasm comes into view. #....########♣♣ ♣ ##........♣  ###..†.##..♣♣  #......# ♣~♣  #......## ♣PP~  #.......♣ ~~~  #.......♣~P♣~~~  #.......~~~~~~~  #...#@#♣♣~~P~♣~  #...#...~~~~~~J  #...###..♣~J~~~  #...# #.#♣~♣~~  ##### .# ig[40m♣♣ ~ . J   endoplasm (wandering) ## 3.0 (24.0 (36 _iH j   ##........♣  ###..†.##..♣♣  #......# ♣~♣  #......## ♣PP~  #.......♣ ~~~  #.......♣~P♣~~~  #.......~~~~~~~  #...#@#  iI #...#...~~~~~~J  #...###..♣~J~~~  #...# #.#♣~♣~~  ##### .# ♣♣ ~  .  ## iVI *i    ##........♣  ###..†.##..♣♣  #......# ♣~♣  #......## ♣PP~  #.......♣ ~~~  #.......♣~P♣~~~  #.......~~~~~~~  i #...#@#  #...#...~~~~~~J  #...###..♣~J~~~  #...# #.#♣~♣~~  ##### .# ♣♣  .  ## i i i" i a _An endoplasm is nearby!iU##........♣ ###..†.##..♣♣ #......# ♣~♣ #......## ♣PP~#.......♣ ~~~ #.......♣~P♣~#.......~~~~~~~ #...#.#♣♣~~Pr♣~ #...#.@.~~~~~~J #...###..♣~J~~~ #...# #.#♣~♣~~ iлW##### .# ♣♣ ~  .## r   rat (wandering)i]>J~iÿ.~riiia}5.0 (1Soul Splinter5iOiCT _You encounter a rat.iA(0 ##........♣  AutarchDCSS the Grave Robber ###..†.##..♣♣  Coglin #......# ♣~♣  Health: 22/22 ======================== #......## ♣PP~  Magic: 3/4==================------ #.......♣ ~~~  AC: 2Str: 8 #.......♣~P♣~~~  EV: 11Int: 14 i( #.......~~~~~~~  SH: 0Dex: 14 #...#.#♣♣~~P~♣~  XL:  2 Next: 50% Place: Dungeon:1 #...#.@***Jr~~J  Noise: ---------  Time: 475.0 (0.0)i( #...###..♣~~~~~  a) +0 dagger {Xochit c) +0 dagger {Malenai)X #...# #.#♣~♣~~  Cast: Soul Splinter ##### .# ♣♣ ~  Gem (8525) iA)R .  ig)1##  J   endoplasm (wandering)  r   rat (wandering)i)Y _You encounter a rat.i)Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i)Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, chance to affect: 63%)i##........♣AutarchDCSS the Grave Robber###..†.##..♣♣Coglin#......# ♣~♣Health: 22/22 ========================#......## ♣PP~Magic: 3/4==================------#.......♣ ~~~AC: 2Str: 8#.......♣~P♣~~~iEV: 11Int: 14#.......~~~~~~~SH: 0Dex: 14#...#.#♣♣~~P~♣~XL:  2 Next: 50% Place: Dungeon:1#...#.@.~~*r~~JNoise: ---------  Time: 475.0 (0.0)#...###..♣~~~~~a) +0 dagger {Xochit c) +0 dagger {Malena#...# #.#♣~♣~~Cast: Soul Splinter##### .# ♣♣ ~Gem (8525) .##iJ   endoplasm (wandering)r   rat (wandering) _You encounter a rat.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i5Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, chance to affect: 63%)i%6Jeak, ally target, soul-sp…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, chance to affect: 63%)  A fragment of the endoplasm's soul is dislodged from its body.i4B *Jr rThe endoplasm looks weaker.  iBKThe endoplasm barely misses your soul wisp.iCF=6.0 (1Soul Splinter4iOLiHO; _Your soul wisp touches the endoplasm.iI F~riT  The endoplasm hits your soul wisp.  The endoplasm splashes around in the water.iIY h-73i_ ib e _Your soul wisp completely misses the endoplasm.i  ~The endoplasm hits your soul wisp but does no damage.  The endoplasm splashes around in the water. x2  The rat splashes around in the water. x3; Your soul wisp touches the endoplasm.i[ ##i4-82i!i$I _The endoplasm dies!iv (ally target)The rat barely misses your soul wisp. The rat splashes around in the water.iI`91ii^[ _Your soul wisp barely misses the rat.i ~The rat closely misses your soul wisp. The rat splashes around in the water.  Your soul wisp touches the rat.iB*   soul wisp (summoned) iS i8800iIi)C _The rat dies!iz.*~119i0i2i)N A*~i*U iX `28i^ iJa i 7il6§iiX5i y _Your soul wisp disappears in a puff of smoke!i!n4======4i!i$i'ig(,3i(i)i+i.i.,2i.i10ih3i5i6B1i 8i0<iZ>i>R======0ip?imAi!CiCC09iDiFi;HiyHB8iIiKibLivMX7iY465i[X4i\iN^i^B3iM_iNbici@d,2ihdileichijiBjB1iTkimioipB0iqi"si!viyvD499iwiyiu{i<|B8if}i5i?n7iiHiB6ihiNJii,5i0ii8iej  You encounter an endoplasm.i ....~~~~~~~~≈≈≈≈≈≈≈≈ #.#♣♣~~P~♣~~≈≈≈≈≈≈≈≈≈≈≈ #...~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈~ ###..♣~~~~~~~~≈≈≈≈≈≈≈P~J # ##.#♣~♣~~♣~~~≈~≈≈≈~PP # #.#♣♣♣~~♣~~~~~P~~~~ i`B#......♣~♣~♣~PP♣P♣ #####.......♣.♣..♣ #####....@...#  ########## i  iJ   endoplasm (asleep)i1505.0 (23.0)im6.0 (244 _ifi i ~~ ..~~ ..~~~J # ##.♣~~~≈~≈≈≈~PP # #.♣~~~~~P~~~~  #......♣~♣~♣~PP♣P♣  #####.......♣.♣..♣  #####....@...#  ########## i ~~ ..~~ ..~~~J  ##.♣~~~≈~≈≈≈~PP  #.♣~~~~~P~~~~  #......♣~♣~♣~PP♣P♣  #####.......♣.♣..♣  #####....@...#  ##########   iiݙiРia _An endoplasm is nearby!i Q~≈ .#♣♣~~P~♣~~≈~ ...~~~~~~~~≈~..♣~~~~~~~~≈P~J♣  ##.#♣~♣~~♣~~~≈~≈≈≈~PP  #.#♣♣♣~~♣~~~~~P~~~~ #......♣~♣~♣~PP♣P♣ #####.......♣.♣..♣ #####.....@..# # iOir7.0 (1.0)3 _i[,iilf~≈ #♣♣~~P~♣~~≈im~ ~≈~~ ..♣~~≈P~J♣ ##.#♣~♣~~♣~~~≈~≈≈≈~PP  #.#♣♣♣~~♣~~~~~P~~~~  #......♣~♣~♣~PP♣P♣  #####.♣.♣..♣ #####.# # i$vix`82iiki~ q~≈ ♣♣~~P~♣~~≈~ ~≈~~ ..♣~≈P~J♣ .#♣~♣~~♣~~~≈~≈≈≈~PP #.#♣♣♣~~♣~~~~~P~~~~ #......♣~♣~♣~PP♣P♣ #####.♣.♣..♣ #####.# # ibi`91ii ikiiikiiص0  An endoplasm comes into view.i3..~~≈≈ .#♣♣~~P~♣~~≈≈~..~~≈≈~~ ##..♣~~≈≈≈≈≈≈≈P~J♣  ##.#♣~♣~~♣~~~≈~≈≈≈~PP  #.#♣♣♣~~♣~~~~~P~~~~  #......♣~♣~♣~PP♣P♣  #####.......♣.♣..♣ #####i..# ##J   endoplasm (asleep)iOJ~10iBQJigf1.0 (289iiu^ _The endoplasm quivers.i~~~ ~~~~ ~~~~PJ~♣  ~~~≈~≈≈≈~PP  ~~~~P~~~~  ♣~♣~♣~PP♣P♣  .....♣.♣..♣  #####.....@..#  ########## i.Wi8W>~~~ ~~~~ ~~~~PJ~♣  ~~~≈~≈≈≈~PP  ~~~~P~~~~  ♣~♣~♣~PP♣P♣  .....♣.♣..♣  #####.....@..#  ##########   i_ibihiWka _An endoplasm is nearby!iM~~~ ~~~~ ~~~~PJ~♣  ~~~≈~≈≈≈~PP  ~~~~P~~~~  ♣~♣~♣~PP♣P♣  .....♣.♣..♣  #####.....@..#  ########## i>~~~ ~~~~ ~~~~PJ~♣  ~~~≈~≈≈≈~PP  ~~~~P~~~~  ♣~♣~♣~PP♣P♣  .....♣.♣..♣  #####.....@..#  ##########   iiiia _An endoplasm is nearby!il.~≈ #.#♣♣~~P~♣~~≈~ #...~~~~~~~~≈~~#..♣~~~~~~~~≈PJ~♣ # ##.#♣~♣~~♣~~~≈~≈≈≈~PP # #.#♣♣♣~~♣~~~~~P~~~~ #......♣~♣~♣~PP♣P♣ #####.♣.♣..♣ #####....@...# #ieiHie2.0 (18 _ii'.~≈ .#.#♣♣~~P~♣~~≈~ .#...~≈~~ .###..♣~≈PJ~♣ .# ##.#♣~♣~~♣~~~≈~≈≈≈~PP ## #.#♣♣♣~~♣~~~~~P~~~~ #......♣~♣~♣~PP♣P♣ #####.♣.♣..♣ #####.# #37i{W _The endoplasm splashes around in the water.i{~ :.~≈ ..#.#♣♣~~P~♣~~≈~ ..#...~~~~~~~~≈~~ ..###..♣~~~~~~~~≈PJ~♣ ..# ##.#♣~♣~~♣~~~≈~≈≈≈~PP# #.#♣♣♣~~♣~~~~~P~~~~ #......♣~♣~♣~PP♣P♣ #####.♣.♣..♣ #####.# # 46i|2 m.~≈.#.#♣♣~~P~♣~~≈~.#...~~~~~~~~≈~~.###..♣~~~~~~~~≈PJ~♣.# ##.#♣~♣~~♣~~~≈~≈≈≈~PP# #.#♣♣♣~~♣~~~~~P~~~~i2  #......♣~♣~♣~PP♣P♣ #####.♣.♣..♣ #####i2 q.# #irV iW `55ic ii*j#.~≈ #...#.#♣♣~~P~♣~~≈~ #...#...~~~~~~~~≈~~ #...###..♣~~~~~~~~≈PJ~♣ #...# ##.#♣~♣~~♣~~~≈~≈≈≈~PP# #.#♣♣♣~~♣~~~~~P~~~~ #......♣~♣~♣~PP♣P♣ #####.♣.♣..♣ #####.# #i,i0`64if7i9ioPi"3  You enter the shallow water.Water Gem (8482)  _Moving in this stuff is going to be slow.0  An endoplasm comes into view.# ♣~♣P~~~ ...## ♣PP~PP♣≈≈≈≈~≈~ ....♣♣~~~~~~~ ....♣~P♣~~~~≈≈ ....~~~~~~~~≈≈≈≈≈≈≈≈≈ ...#.#♣♣~~P~♣~~≈≈≈≈≈≈≈≈≈≈≈≈~ #...#...~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈~~ #...###..♣~~~~~~~~≈≈≈≈≈≈≈PJ~♣ #...# ##.#♣~♣~~♣@~~≈~≈≈≈~PP ##### #.#♣♣♣~~♣~~~~~P~J~~#......♣~♣~♣ia~PP♣P♣#####.......♣.♣..♣#####........###########J   endoplasmid20.2 (4.21.8 (5.879 _ii K  ♣PP~PP♣≈≈≈≈~≈~ ♣~~~~~~~ ~P♣~~~~ ~~~~~~~ ~~P~♣~~ ~~~~~~~ ♣~~~~~~~~  ♣@~~≈~  ♣~~~~~P~J~~  ~♣~♣~PP♣P♣  .....♣.♣..♣  #####........#  ########## il  ♣PP~PP♣≈≈≈≈~≈~ ♣~~~~~~~ ~P♣~~~~ ~~~~~~~ ~~P~♣~~ ~~~~~~~ ♣~~~~~~~~  ♣@~~≈~  ♣~~~~~P~J~~  ~♣~♣~PP♣P♣  .....♣.♣..♣  #####........ ########## ii4i˯w _An endoplasm is nearby!iw K  ♣PP~PP♣≈≈≈≈~≈~ ♣~~~~~~~ ~P♣~~~~ ~~~~~~~ ~~P~♣~~ ~~~~~~~ ♣~~~~~~~~  ♣@~~≈~  ♣~~~~~P~J~~  ~♣~♣~PP♣P♣  .....♣.♣..♣  #####........#  ########## i   ♣PP~PP♣≈≈≈≈~≈~ ♣~~~~~~~ ~P♣~~~~ ~~~~~~~ ~~P~♣~~ ~~~~~~~ ♣~~~~~~~~  i n♣@~~≈~  iO ♣~~~~~P~J~~  ~♣~♣~PP♣P♣  .....♣.♣..♣  #####........ ########## i# i  _An endoplasm is nearby!i ......## ♣PP~PP♣≈≈≈≈~≈~ .♣♣~~~~~~~≈≈≈≈≈≈≈≈ .♣~P♣~~~~≈≈ .~~~~~~~~≈ ...#.#♣♣~~P~♣~~≈≈≈~ ...#...~~~~~~~~≈~~ ...###..♣~~~~~~~~PJ~♣ ...# ##.#♣~♣~~♣~~~≈~≈≈≈~PP ### #.#♣♣♣~~♣~@~~~P~J~~  #......♣~♣~♣~PP♣P♣ #####.......♣.♣..♣  #####........#  ##########J~i 3.4 (1.67 _iԹ.♣♣~~~~~~~≈≈≈≈≈≈≈≈~P♣~~~~≈~~~~~#.#♣♣~~P~♣≈≈≈~..~~~~~~~##..♣~~~~~~~~PJ~♣ ##.#♣~♣~~♣~~~≈~≈≈≈~PP #### #.#♣♣~~PJ~~~  #......♣~♣@♣~PP♣P♣ ####.......♣.♣..♣ #####........# ########## iB  The endoplasm hits something.i1b5.05iiD _The endoplasm splashes around in the water. x3iq~P♣~~~~≈~~~~~#.#♣♣~~P~♣≈≈≈~..~~~~~~~##..♣~~~~~~~~PJ~♣ ##.#♣~♣~~♣~~~≈~≈≈≈~PP #### #.#♣♣♣~~♣~~~~~PJ~~~  #......♣~♣~♣~PP♣P♣ ####.....@.♣.♣.. #####........# ##########i[  The endoplasm hits the plant. The plant begins to die.i s60Gem (8474) iI Z _The endoplasm splashes around in the water. x2i~~~~#.#♣♣~~P~♣≈≈≈~..~~~~~~~~##..♣~~~~~~~~PJ~♣ ##.#♣~♣~~♣~~~≈~≈≈≈~PP #### #.#♣♣♣~~♣~~~~~PJ~~~  #......♣~♣~♣~PP♣P♣ ####.......♣.♣..♣ #####.@......# #########iZB  The endoplasm hits something.i`73iiA _The endoplasm splashes around in the water.i$ ~J 82iB? i&91i! Ji# ~J   endoplasmiF' y30Soul Splinter0i. i0 i*0~ic+(.J.i)8w169iCl _A nearby plant withers and dies.iuG.......~~~~~~~~≈≈≈≈≈≈≈≈≈  AutarchDCSS the Grave Robber ...#.#♣♣~~P~♣~~≈≈≈≈≈≈≈≈≈≈≈≈~  Coglin ...#...~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈~~  Health: 22/22 ======================== ...###..♣~~~~~~~~≈≈≈≈≈≈≈PJ~♣  Magic: 3/4==================------ ...# ##.#♣~♣~~♣~~~≈~≈≈≈~PP  AC: 2Str: 8 #### #.#♣♣♣~~♣~~~~~~~~~~  EV: 11Int: 14 #......♣~♣~♣~P~♣P♣  SH: 0Dex: 14 #####.......♣.♣..♣  XL:  2 Next: 58% Place: Dungeon:1 i4#####.@*J....#  Noise: ---------  Time: 531.0 (0.0) ##########  a) +0 dagger {Xochit c) +0 dagger {Malena  Cast: Soul Splinter  Gem (8469)   J   endoplasmi-d _A nearby plant withers and dies.iCasting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineiOFAim: an endoplasm (chance to affect: 63%)i .......~~~~~~~~≈≈≈≈≈≈≈≈≈AutarchDCSS the Grave Robber ...#.#♣♣~~P~♣~~≈≈≈≈≈≈≈≈≈≈≈≈~Coglin ...#...~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈~~Health: 22/22 ======================== ...###..♣~~~~~~~~≈≈≈≈≈≈≈PJ~♣Magic: 3/4ij}==================------ ...# ##.#♣~♣~~♣~~~≈~≈≈≈~PPAC: 2Str: 8 #### #.#♣♣♣~~♣~~~~~~~~~~EV: 11Int: 14#......♣~♣~♣~P~♣P♣SH: 0Dex: 14#####.......♣.♣..♣XL:  2 Next: 58% Place: Dungeon:1#####.@.*....#Noise: ---------  Time: 531.0 (0.0)##########ia) +0 dagger {Xochit c) +0 dagger {MalenaCast: Soul SplinterGem (8469) J   endoplasm _A nearby plant withers and dies.iCasting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 63%)iaiJ.iĈipm=2.0 (18iJi iRQ Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  iTPress: ? - help, Shift-Dir - straight line  iAim: an endoplasm (chance to affect: 63%) _The endoplasm resists with significant effort.i".......~~~~~~~~≈≈≈≈≈≈≈≈≈  AutarchDCSS the Grave Robber ...#.#♣♣~~P~♣~~≈≈≈≈≈≈≈≈≈≈≈≈~  Coglin ...#...~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈~~  Health: 22/22 ======================== ...###..♣~~~~~~~~≈≈≈≈≈≈≈PJ~♣  Magic: 2/4============------------ ...# ##.#♣~♣~~♣~~~≈~≈≈≈~PP  AC: 2Str: 8 #### #.#♣♣♣~~♣~~~~~~~~~~  EV: 11Int: 14 #......♣~♣~♣~P~♣P♣  SH: 0Dex: 14 #####.......♣.♣..♣  XL:  2 Next: 58% Place: Dungeon:1 #####.@J.....#  Noise: [3i7m=--------  Time: 532.0 (0.0) ##########  a) +0 dagger {Xochit c) +0 dagger {Malena  Cast: Soul Splinter  Gem (8468)   J   endoplasm _The endoplasm resists with significant effort.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 63%)is.......~~~~~~~~≈≈≈≈≈≈≈≈≈AutarchDCSS the Grave Robber ...#.#♣♣~~P~♣~~≈≈≈≈≈≈≈≈≈≈≈≈~Coglin ...#...~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈~~Health: 22/22 ======================== ...###..♣~~~~~~~~≈≈≈≈≈≈≈PJ~♣Magic: 2/4============------------ ...# ##.#♣~♣~~♣~~~≈~≈≈≈~PPAC: 2iStr: 8 #### #.#♣♣♣~~♣~~~~~~~~~~EV: 11Int: 14#......♣~♣~♣~P~♣P♣SH: 0Dex: 14#####.......♣.♣..♣XL:  2 Next: 58% Place: Dungeon:1#####.@*.....#Noise: =--------  Time: 532.0 (0.0)##########a) +0 dagger {Xochit c) +0 dagger {MalenaCast: Soul SplinterGem (8468) J   endoplasm _The endoplasm resists with significant effort.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 63%)ii#TuJ  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  iTPress: ? - help, Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 63%)  The endoplasm resists with significant effort.iU0---3.0 (17i{^ia- _The endoplasm hits you.ig   You hit the endoplasm with your +0 dagger.  The endoplasm is moderately wounded.You hit the endoplasm with your +0 dagger.1=--46) Rev i@ Z _The endoplasm completely misses you.i(_  You hit the endoplasm with your +0 dagger.  The endoplasm is almost dead.0-55 _You hit the endoplasm but do no damage. The endoplasm hits you.i.  The endoplasm is almost dead. _You hit the endoplasm but do no damage. The endoplasm hits you. i You hit the endoplasm but do no damage.The endoplasm is almost dead.  You hit the endoplasm with your +0 dagger.  You kill the endoplasm!i˰& i/-626Soul Splinter4) Rev+ i& _You have harvested as much death for Grave Claw as you can hold at once.ii3i|iTB3i 1=2) Rev 1059i` ii8=3======8) iiiq2==7iiGX6iXiX5iiiqY======4ihi!iH"U==3i"i%X2i`'i)i~):1i*i,i -B0i-i/i_0C49i1i3iQ4B8i'7i7i18B7i_9i;4======6iM<i>i@X5iQAi%43  You enter the shallow water.======Water Gem (8442)  _Moving in this stuff is going to be slow.039iM(i[,  You encounter a kobold. It is wielding a +0 whip and quivering stones.iQ# ♣PP~PP♣≈≈≈≈~≈~ ♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~♣~P♣ ♣~P♣~~~~≈≈≈≈≈≈≈≈≈≈≈≈~~♣~ ~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈~PPK ♣~~P~♣~~≈≈≈≈≈≈≈≈≈≈≈≈~~P~ ~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈~~~~~ .♣~~~~~~~~≈≈≈≈≈≈≈~~~♣P~P .#♣~♣~~♣~~~≈~≈≈≈~~P~~P♣ .#♣♣♣~~♣~~~~~~~~@~~~♣ - ......♣~♣~♣~P~♣P♣♣..♣ ####.......♣.♣..♣ ....#####........# ##############K   kobold (missile, asleep)61.8 (25.8)-3.4 (27.47 _iXi[i ~♣~P♣ ~~♣~ ~PPK ~~P~ ~~~~~ ~~~~♣P~P ~~≈~≈≈≈~~P~~P♣ ~~~~~~~@~~~♣ ~♣~P~♣P♣♣..♣ ..♣.♣..♣ ....  .......# ####  ##########i? ~♣~P♣ ~~♣~ ~PPK ~~P~ ~~~~~ ~iA~~~♣P~P ~~≈~≈≈≈~~P~~P♣ ~~~~~~~@~~~♣ ~♣~P~♣P♣♣..♣ ..♣.♣..♣ ....  .......# ####  ######### iJigPi,s _A kobold is nearby!iv ♣PP~PP♣≈≈≈≈~≈~ ~≈i62~♣~P♣~P ~P♣~~~~≈~~♣~P≈~PPK~ ~~P~♣~~≈~~P~≈~~~~~ ♣~≈~~~♣P~P♣ #♣~♣~~♣~~~≈~≈≈≈~~P~~P♣ #♣♣♣~~♣~~~@~~♣ ♣~♣~♣~P~♣P♣♣..♣ .♣.♣..♣ ..... #####........# ###### ##########5.0 (1.6)5 _i~~~~~~~≈≈≈≈≈≈≈≈≈~♣~P♣~P P♣~~~~≈≈≈~~♣~P~~~~~~≈~PPK~~P~♣~~≈~~P~~~~~~≈~~~~~~~~~~♣P~P♣ ♣~~♣~~~≈~≈≈≈~~P~~P♣ ♣♣♣~~♣~~~~~~~~~~~~♣ ij....♣~♣~♣~P~♣P♣♣@.♣ ##.......♣.♣..♣.........  #####........########## ########## iNg SThe kobold shouts!iC~Ki  S   ball python (constriction, wandering)K   kobold (missile)i)|==60Gem (8434) ii \ _You encounter a ball python.id |♣~~~~≈≈S~~♣~P~ ~~~~~≈~PP~~~ i FP~♣~~≈~~PK~~ ~~~~≈~~~~~~~ ~~~~♣P~P♣ ♣~~♣~~~≈~≈≈≈~~P~~P♣ .♣~~♣~~~~~~~~~~~~♣ gr. ...♣~♣~♣~P~♣P♣♣..♣♣..... #.......♣.♣..♣..@.......###........########### ##########  g   hobgoblin (r   rat (wandering)i 0Si *~i, .i .rYou encounter a rat and a hobgoblin.i  ≈Sr   rat  The rat twitches its whiskers.i --7Soul Splinter3i\ il Y _The hobgoblin leaves your sight. The ball python leaves your sight.i N--iĔ i: i ~~~~≈~~♣~P~ ≈~PP~~~ ~♣~~≈~SPK~~ ≈~~~~~~~ .≈i'V~~~♣P~P♣ .. ♣~~♣~~~≈~≈≈≈~~P~~P♣ ♣..~~♣~~~~~~♣ ..♣~♣~♣~P~♣P♣♣..♣♣..r. .♣.♣..♣..## ..i1r.i"i$&8i%:2i,i-i8iN9M≈~~♣~P~ ≈~PP~~~ ♣~~≈~SPK~~ .≈~~~~~~~ .#≈~~~♣P~P♣ ..# ~~♣~~~≈~≈≈≈~~P~~P♣g♣. ~~♣~i9<~~~~~♣ ~.....#♣~♣~♣~P~♣P♣♣..♣♣.r....#♣.♣..♣.#.## g   hobgoblin (wandering)iF~g.ri\LMginN====91iXi\+ _The hobgoblin shouts!iP~~~≈≈≈≈≈≈≈≈≈≈≈≈~~♣~P~  AutarchDCSS the Grave Robber ~~~≈≈≈≈≈≈≈≈≈≈≈≈~PP~~~  Coglin ♣~~≈≈≈≈≈≈≈≈≈≈≈≈~SPK~~ .  Health: 22/22 ======================== ~~~≈≈≈≈≈≈≈≈≈≈≈~~~~~~~ .#  Magic: 3/4==================------ ~~~~~≈≈≈≈≈≈≈~~~♣P~P♣ ..#  AC: 2Str: 8 ~~♣~~~≈~≈≈≈~~P~~P♣~♣....  EV: 11Int: 14 ~~♣~~~~~~~~~~~~♣ ~g....#  SH: 0Dex: 14 .♣~♣~♣~P~♣P♣♣..♣♣......#  XL:  2 Next: 62% Place: Dungeon:1 ......♣.♣..♣....@r.....#  Noise: ====-----  Time:i R 569.0 (0.0) ###........#############  a) +0 dagger {Xochit c) +0 dagger {Malena  ########## Cast: Soul Splinter  Gem (8431)   g   hobgoblin  r   rat _The hobgoblin shouts!  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 63%)i~~~≈≈≈≈≈≈≈≈≈≈≈≈~~♣~P~AutarchDCSS the Grave Robber ~~~≈≈≈≈≈≈≈≈≈≈≈≈~PP~~~Coglin ♣~~≈≈≈≈≈≈≈≈≈≈≈≈~SPK~~ .Health: 22/22 ======================== ~~~≈≈≈≈≈≈≈≈≈≈≈~~~~~~~ .#Magic: 3/4==================------ ~~~~~≈≈≈≈≈≈≈~~~♣P~P♣ ..#AC: 2Str: 8 ~~♣~~~≈~≈≈≈~~P~~P♣~♣....EV: 11Int: 14 ~~♣~~~~~~~~~~~~♣ ~g....#SH: 0Dex: 14 .♣~♣~♣~P~♣P♣♣..♣♣......#XL:  2 Next: 62% Place: Dungeon:1 ......♣.♣..♣....@*.....#Noise: ====-----  Time: 569.0 (0.0) ###........#############a) +0 dagger {Xochit c) +0 dagger {Malena##########i@)[11;38HCast: Soul SplinterGem (8431) g   hobgoblinr   rat _The hobgoblin shouts!  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 63%)i(ally target)(weak, soul-splintered)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 63%)  A fragment of the rat's soul is dislodged from its body.i$S~S.g .  The rat looks weaker. Your soul wisp touches the rat.i *S   ball python (constriction)i%6=---70.0 (10i-i0C _The rat dies!i$!  (ally target) _The rat dies!  You barely miss the hobgoblin with your +0 dagger.You hit the hobgoblin with your +0 dagger.  The ball python bites something. The ball python grabs something.ball python constricts something. The hobgoblin closely misses you.  The ball python bites something. The ball python constricts something.iy# ---129) Rev i+ i1/ ; _Your soul wisp touches the hobgoblin.i= .gYou hit the hobgoblin but do no damage.The hobgoblin is severely wounded.i+@~Si )You closely miss the hobgoblin with your +0 dagger.The ball python constricts something. Your soul wisp touches the hobgoblin.iI4 i z7528) Rev+ i>iI _The hobgoblin dies!i3 .  You hit the ball python with your +0 dagger.  The ball python is severely wounded.You hit the ball python with your +0 dagger.iN.*i 4 i#93  The ball python is severely wounded.  You hit the ball python with your +0 dagger. _You kill the ball python!Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!need to enable at least one skill for training.i2/  --more--i* i`   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   g - Spellcasting   1.7   2.8  -2          i F b - Unarmed Combat   0.0   1.2  -1   h - Necromancy   4.0   5.0   0           c - Short Blades   0.0   1.2  -1              i*  d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   2.0   3.6  -1      iM _    il a    i         i=         iv _                                    i     You need to enable at least one skill.[?] Helpi G[=] set a skill target  i  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiZ= c + Short Blades 0.0id TargetTarget--  --  --  --  --  --  -- id 4 --  a-z] set[-] clear selected targetcost|targetsiB [?25h[?0ci#10 i4C [?25l[?1c2.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsi0~~~≈≈≈≈≈≈≈≈≈≈≈≈~~♣~P~AutarchDCSS the Grave Robber ~~~≈≈≈≈≈≈≈≈≈≈≈≈~PP~~~Coglin ♣~~≈≈≈≈≈≈≈≈≈≈≈≈~SPK~~ .Health: 22/22 ======================== ~~~≈≈≈≈≈≈≈≈≈≈≈~~~~~~~ .#Magic: 3/4==================------ ~~~~~≈≈≈≈≈≈≈~~~♣P~P♣ ..#AC: 2Str: 8 ~~♣~~~≈~≈≈≈~~P~~P♣~♣....EV: 11Int: 14 ~~♣~~~~~~~~~~~~♣ ~.....#SH: 0Dex: 14 .♣~♣~♣~P~♣P♣♣..♣♣......#XL:  2 Next: 79% Place: Dungeon:1 ......♣.♣..♣....@*.....#Noise: =--------  Time: 573.0 (1.0) ###........#############a) +0 dagger {Xochit c) +0 dagger {Malena#####iBj#####Cast: Soul SplinterGem (8427) Rev+ *   soul wisp (summoned)The ball python is severely wounded.You hit the ball python with your +0 dagger. _You kill the ball python!Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!You need to enable at least one skill for training.Soul Splinter _i _Unknown command.i %65i _You start resting.A kobold comes into view.MKi -i Soul Splinterij iK   kobold (missile)i iI i #5.0 (2is i *i" )iW i i9 ', ally target)i iF i -i $6.0 (3ib #4 i _i i i6 ~≈~~♣~P~~≈~PP~~~ ~♣~~≈~SPK~~ .~≈~~~~~~~ .#~≈~~~♣P~P♣ ..# ♣~~♣~~~≈~≈≈≈~~P~~P♣~♣.... ♣~~♣~~~~K~♣ ~.....# ..♣~♣~♣~P~♣P♣♣..♣♣*.....#.♣.♣..♣...@.).....##.# #.*7.0 (13) Rev i i♣~~~~≈~~♣~P~~≈~PP~~~ P~♣~~≈~SPK~~ .~≈~~~~~~~ .#~≈~~~♣P~P♣ ..# ~♣~~♣~~~≈~≈≈≈~~P~~P♣~♣....♣~~♣~~~~K~♣ ~.....#.♣~♣~♣~P~♣P♣♣..♣♣......# #.♣.♣..♣..@.*).....##.# #i.(iL(*..=82 _The kobold throws a stone. The stone hits you but does no damage.ib M~~~~~~~~♣~P♣~P P♣~~~~≈~~♣~P~ ~~~~~~≈~PP~~~ P~♣~~≈≈~~~~~~ .≈≈≈≈~~~~~~~ .# ~~~~~~~~≈≈≈≈≈≈≈~~~♣PgP♣ ..#~♣~~♣~~~≈~≈≈≈~~P~~P♣~♣.... ♣♣♣~~♣~~~~~~~~~~K~♣ ~.....# ....♣~♣~♣~P~♣P♣♣@.♣♣......#.......♣.♣..♣...*.).....######........#######################g   hobgoblin (wandering) ~You encounter a hobgoblin.*.ic % id id gid >The kobold splashes around in the water.ig ig -iAh 9ih $1ii iXt ixx  ix i,y (_The hobgoblin leaves your sight.i ,i<2   The kobold splashes around in the water. _The hobgoblin leaves your sight.  You hit the kobold with your +0 dagger.  The kobold is moderately wounded.You hit the kobold but do no damage.  The kobold splashes around in the water.4=======800iAi i5 i ;_Your soul wisp closely misses the kobold.i iݧ)Your soul wisp closely misses the kobold.The kobold is severely wounded.barely miss the kobold with your +0 dagger.hits you with a +0 whip. Your soul wisp touches the kobold.  The kobold dies!i% i i&0i---iݲ83i 1iY$Soul Splinteri619) Rev+ iسii` ii(_You hear a splash. x2iνsM♣PP~PP♣≈≈≈≈~≈~ ~~~~~~~~♣rP♣~P P♣~♣~P ~~~~P~~~~ P~♣≈~~~~~~ .≈≈≈≈~~~~~~~ ~~~~~~~~≈≈≈≈≈≈≈~~~♣P~P♣ ..#~≈~≈≈≈~~P~~P♣g♣.... ♣♣♣~~♣~~~~~~~~~~@~♣ ~ ....♣~♣~♣~P~♣P♣♣.*♣♣.... ##.......♣.♣..♣.....).....#####........#######################r   rat (wandering) bYou enter the shallow water.  Moving in this stuff is going to be slow.~~i  You encounter a rat. You encounter a bat.i1=---2.6 (1.6Water Gem (8418) Rev i+ia _The rat leaves your sight. The bat leaves your sight.  Things that are here:iy _a +0 whip; a stone; a kobold corpseiG ~~~~~~~≈≈≈≈≈≈≈≈≈~♣~P♣~P P♣~~~~≈≈≈~~♣~P~ ~~P~~~P~♣~~~~~ . ~~~~~~~~~~~ .#~~~~~♣P~P♣ . ♣~♣~~♣~~~≈~≈≈≈~~P~~P♣g♣....♣~~~~~~~)~♣ ~.....# i ....♣~♣~♣~P~♣P♣♣@*♣♣. ##.......♣.♣..♣.....)...  #####........############ ########## i^Cbg.*iL,bgg   hobgoblin (ally target)b   bat (wandering)iJQ-30Gem (8417 _i Zib[i7  ~~♣bP~ ~P~~~~ ~~~~~~ . ~~~~~~~ .# ~~~♣P~P♣ ..# ~≈≈≈~~P~~P ~~~~~~~)~♣  ♣@.♣ ♣...*.g.....#  #############  i`  ~~♣bP~ ~P~~~~ ~~~~~~ . ~~~~~~~ .# ~~~♣P~P♣ ..# ~≈≈≈~~P~~P ~~~~~~~)~♣  ♣@.♣ ♣...*.g.....#  #############    ii il iu i#x d _There are monsters nearby!io( ~~♣bP~ ~P~~~~ ~~~~~~ . ~~~~~~~ .# ~~~♣P~P♣ ..# ~≈≈≈~~P~~P ~~~~~~~)~♣  ♣@.♣ ♣...*.g.....#  #############  i ~~♣bP~ ~P~~~~ ~~~~~~ . ~~~~~~~ .# ~~~♣P~P♣ ..# ~≈≈≈~~P~~P ~~~~~~~)~♣  ♣@.♣ ♣...*.g.....#  #############    i#i _There are monsters nearby!i/ ~~♣bP~ ~P~~~~ ~~~~~~ . ~~~~~~~ .# ~~~♣P~P♣ ..# ~≈≈≈~~P~~P ~~~~~~~)~♣  ♣@.♣ ♣...*.g.....#  #############  i ~~♣bP~ ~P~~~~ ~~~~~~ . ~~~~~~~ .# ~~~♣P~P♣ ..# ~≈≈≈~~P~~P ~~~~~~~)~♣ i ♣@.♣ ♣...*.g.....#  #############  i( i6 iiZiid _There are monsters nearby!i. ~~♣bP~ ~P~~~~ ~~~~~~ . ~~~~~~~ .# ~~~♣P~P♣ ..# ~≈≈≈~~P~~P ~~~~~~~)~♣  ♣@.♣ ♣...*.g.....#  #############  i ~~♣bP~ ~P~~~~ ~~~~~~ . ~~~~~~~ .# ~~~♣P~P♣ ..# ~≈≈≈~~P~~P ~~~~~~~)~♣  ♣@.♣ ♣...*.g.....#  #############    i]iisid _There are monsters nearby!it♣~~~~≈≈≈~~♣bP~ ~~~~~≈~P~~~~ P~♣~~≈~~~~~~ . ~~~~~≈~~~~~~~ .# ~~~~♣P~P♣ ..# ♣~~♣~~~≈~≈≈≈~~P~~P♣g♣.... ♣~~♣~~~~~~~~~~)~♣ ~.....# iܻ ...♣~♣~♣~P~♣P♣♣..♣♣......# #.......♣.♣..♣..@*.g.....# ###........#############  ##########  i*   soul wisp (summoned) ig9g)iZ .  Your soul wisp touches the hobgoblin.i4 i======746iiI _The hobgoblin dies!i.~~~~≈~~♣bP~ ≈~P~~~~ ~♣~~≈~~~~~~ . ≈~~~~~~~ .# ≈~~~♣P~P♣ ..# ♣~~♣~~~≈~≈≈≈~~P~~P♣g♣.... ~~♣~~~~)~♣ ~.....# ♣~♣~♣~P~♣P♣♣..♣♣......# .♣.♣..♣..*@.).....# .#i.O # i9iM=2===55) iFiDH: _You swap places with your soul wisp.i] 6≈~~♣bP~ ≈~P~~~~ ♣~~≈~~~~~~ . ≈~~~~~~~ .# ≈~~~♣P~P♣ ..# ~~♣~~~≈~≈≈≈~~P~~P♣~♣.... ~~♣~~~~)~♣ ~.....# ♣~♣~♣~P~♣P♣♣..♣♣......# ♣.♣..♣..*.@).....# .# # b~b.*Mb   bat (wandering, ally target)64i. i9 ≈~~♣bP~ ≈~P~~~~ .. ~~≈~~~~b~ ♣.≈~~~~~~~♣.# ≈~~~♣P~P♣~..#♣~~~≈~≈≈≈~~P~~P♣~♣.♣~~~~)~♣~~.....# ♣~♣~♣~P~♣P♣♣..♣♣......# ♣.♣..♣...*.@.....# .#  # ~b~b~b.*7Soul Splinter3i9? O _You see here a +0 dagger.i@≈~~♣bP~ ≈~P~~~~P .. ≈~~~~~~~♣.. ≈~~~~~~~♣.# ≈~~~♣P~P♣~..# ♣~~~≈~≈≈≈~~P~~P♣~♣b. ♣~~~)~♣~~.....# i"~♣~♣~P~♣P♣♣..♣♣......# ♣.♣..♣....*)@....# .# # ib0~i(.b.i (.b.iC  *.  A nearby plant withers and dies.iikh=82i i #Q _The bat closely misses you.i3≈~~♣bP~ ≈~P~~~~~ .. ≈~~~~~~~♣.. ≈~~~~~~~♣.# ≈~~~♣P~P♣~..### ~~~≈~≈≈≈~~P~~P♣~♣...... ~)~♣~~.....# ♣~♣~P~♣P♣♣..♣♣*b....# ♣.♣..♣.....).@...# .# i<5 i5"b.i7"b.ic7)ri9%.bi:I.*iC ~rr   rat*   soul wisp (summoned)iG==-91iQiUi~♣~P♣~P ~~♣~P~♣ .~P~r~~~ .. ~~~~~~~♣.. ≈≈≈~~~~~~~♣.# ≈≈≈≈≈≈≈~~~♣P~P♣~..####≈~≈≈≈~~P~~P♣~♣...... ~~~~~~~~~)~♣~~.....# ~♣~P~♣P♣♣..♣♣.*b@..# ♣.♣..♣.....).....# i.......############# ########*   soul wisp (summoned) i!b.i!b.i4*.i-rig~r   rat*   soul wisp (summoned)ii=900ii7#P _The bat barely misses you.iSE≈≈≈≈≈≈≈≈≈~♣~P♣~P AutarchDCSS the Grave Robber ≈≈≈≈≈≈≈≈≈≈≈~~♣~P~♣ ...  Coglin ≈≈≈≈≈≈≈≈≈≈≈~P~~~~~ ..  Health: 22/22 ======================== ≈≈≈≈≈≈≈≈≈≈≈~~~~r~~♣..  Magic: 3/4==================------ ≈≈≈≈≈≈≈≈≈≈~~~~~~~♣.#  AC: 2Str: 8 ~≈≈≈≈≈≈≈~~~♣P~P♣~..####  EV: 11Int: 14 it~~≈~≈≈≈~~P~~P♣~♣b.....  SH: 0Dex: 14 ~~~~~~~~~)~♣~~.**..#  XL:  2 Next: 87% Place: Dungeon:1 ~♣~P~♣P♣♣..♣♣...@..#  Noise: =--------  Time: 590.6 (0.0) i ..♣.♣..♣.....).....#  a) +0 dagger {Xochit c) +0 dagger {Malena .......#############  Cast: Soul Splinter iD######## Gem (8410)   b   bat (ally target)ih  r   rat i *   soul wisp (summoned) _The bat barely misses you.iCasting: Soul Splinter (safe; 4% risk of failure)  iMConfirm with . or Enter, or press ? or * to list all spells.i+Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (ally target, chance to affect: 63%)i>S≈≈≈≈≈≈≈≈≈~♣~P♣~PAutarchDCSS the Grave Robber ≈≈≈≈≈≈≈≈≈≈≈~~♣~P~♣ ...Coglin ≈≈≈≈≈≈≈≈≈≈≈~P~~~~~ ..Health: 22/22 ======================== ≈≈≈≈≈≈≈≈≈≈≈~~~~r~~♣..Magic: 3/4==================------ i1 ≈≈≈≈≈≈≈≈≈≈~~~~~~~♣.#AC: 2Str: 8 ~≈≈≈≈≈≈≈~~~♣P~P♣~..####EV: 11Int: 14 ~~≈~≈≈≈~~P~~P♣~♣*.....SH: 0Dex: 14 ~~~~~~~~~)~♣~~.*...#XL:  2 Next: 87% Place: Dungeon:1 ~♣~P~♣P♣♣..♣♣...@..#Noise: =--------  Time: 590.6 (0.0) ..♣.♣..♣.....).....#a) +0 dagger {Xochit c) +0 dagger {Malena .......#############Cast: Soul Splinter ########i|Gem (8410) b   bat (ally target)r   rat*   soul wisp (summoned) _The bat barely misses you.iCasting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineiEAim: a bat (ally target, chance to affect: 63%)i§iweak, ally target, soul-splinter…) Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (ally target, chance to affect: 63%)  Your soul wisp disappears in a puff of smoke!A fragment of the bat's soul is dislodged from its body.ivj ~The bat looks weaker.i/w$.biDy| .b  A nearby plant withers and dies.i>z2*i#...iH1.6 (1Soul Splinter09ii>: _The bat hits you but does no damage.in.b.b.~ripp`28izi| _The bat hits you but does no damage. Your soul wisp closely misses the bat.iI b.  You hit the bat with your +0 dagger.  The bat is moderately wounded.You closely miss the bat with your +0 dagger.iͩ"b.iMA~riy .  The bat hits you but does no damage. Your soul wisp touches the bat.i"4 i9137) Rev iiC _The bat dies!i7~≈~ ~♣~P♣~~♣♣ .##~~♣~~~♣ ...~P~~~~~ ..≈~~~~~~~♣.. ≈≈≈~~~~~~~♣.# ≈≈≈≈≈≈≈~~~♣P~P♣r..#####≈~≈≈≈~~P~~P♣~♣........i~~~~~~~~)~♣~~ ~♣~P~♣P♣♣..♣♣...*♣.♣..♣.....)..... i].......############# ########i2*.i4"E(ally target)i"j-4Soul Splinter6i"iI+i .: _You swap places with your soul wisp.ij ~≈~ ~~ ~~~ i3k )~♣~P♣~~♣♣# .###~♣~~~♣.....#iYk <~P~~~~~ ...ik ≈~~~~~~~♣.. ≈≈≈~~~~~~~♣.# il j≈≈≈≈≈≈≈~~~♣P~P♣r..#####≈~≈≈≈~~P~~P♣~♣@.......~~~~~~~~)~♣~~.*...##### ~♣~P~♣P♣♣..♣♣.♣.♣..♣.....)..... .......############# ########ip I.*i} i 0---=55i iȎ ( _The rat bites you.i| { †You hit the rat with your +0 dagger.i֊ *   soul wisp (summoned) i 56Soul Splinter4id i G _You kill the rat!iAiEiMiOH _No target in view!idiciiriKuH _No target in view!i3 _i,2) 1=--104======399ii4 _Magic restored.iB8igii#2iTk===7ii|1 _HP restored.i<iiHB6iiii+ilC======5iiiibiiB4i i in2§ii%==i<03ii r _Your soul wisp disappears in a puff of smoke!iW"j  You encounter an endoplasm.i,.###.# ... ..# #...J ♣.. .... ...  ♣ ~.♣♣# ...  ~♣~♣♣.# ...  ~~~P# #.# i,~≈~ ~~~~~~ #.# ≈≈≈≈≈~♣~P♣~~♣♣##.### ≈≈≈≈≈≈≈~~♣~~~♣..@..# - i-≈≈≈≈≈≈≈~P~~~~~.....# i"-≈≈≈≈≈≈≈~~~~~~~♣. ≈≈≈≈≈≈~~~~~~~♣§#### iB-≈≈≈≈~~~♣P~P♣†..##### ≈≈≈~~P~~P♣~♣.........iv-J   endoplasm (asleep) ~~~~~)~♣~~.....###### ~♣P♣♣..♣♣......# i-F♣..♣.....).....#iJ9Z607.6 (11.0).i=-8.6 (122 _iYDiFi<  ..# #...J .... ...  ♣ ~.♣♣# ...   ... ~~~P# #.#  #.#♣##.### i ♣..@..# ~~~~~.....# ~~~~~♣....# ~~~~♣.##### ~P♣†..##### ♣~♣... )~♣~~.... .....#i ()i(  ..# #...J .... ...  ♣ ~.♣♣# ...   ... ~~~P# #.#  #.#♣##.### ♣..@..# ~~~~~.....# ~~~~~♣....# ~~~~♣.##### ~P♣†..i ♣~♣... )~♣~~........)i i iq i+ a _An endoplasm is nearby!i(w###. .###.# .. ... ..# #...J ♣.. .... #....♣ ~.♣♣# ~♣~♣♣.# ... ~~~P# ~≈~ ~~~~~~ #.# ~♣~P♣~~♣♣##@###~♣~~~♣...P~~~~~..≈~♣....≈≈~~~~~~~♣.#####≈~~~♣P~P♣†..##### ≈≈≈~~P~~P♣~♣......... ~~~~~)~♣~~.....###### ~♣P♣♣..♣♣.iir9.0)1 _iii)...# ###........###.# .. ... ..# J# ♣.. .... #....#♣ ~.♣♣# #....~♣~♣♣.# ... ~~~P# ~≈~ ~~~~~~ #@# iT[~♣~P♣~~♣♣##.###~♣~~~♣.....#P~~~~~.....#≈~~~~~~~♣....≈≈~~~~~~~♣.#####≈~~~♣P~P♣†..##### ≈≈≈~~P~~P♣~♣......... ~iG~~~~)~♣~~######iKiْy10Soul Splinter0iњii1 ##.l### )...# #####.#. ###........###.# .. ... ..# J ♣.. .... #i ♣ ~.♣♣# #....#~♣~♣♣.# #....# ~~~P# ~≈~ ~~~~~~ #.# ~♣~P♣~~♣♣##.##~♣~~~♣.....P~~~~~.....#≈~~~~~~~♣....#i ≈≈~~~~~~~♣.####≈~~~♣P~P♣†..##### ≈≈≈~~P~~P♣~♣.........ia i a189i^ ii i1 #....## ##.l### .#.# )...# #####.#. ###........###.# .. i(2... ..# J ♣.. .... ♣ ~.♣♣# ~♣~♣♣.# #.@..# im2f~~~P# ##.### ~≈~ ~~~~~~ #.# ~♣~P♣~~♣♣##.##~♣~~~♣i4P~~~~~.....≈~♣....≈≈~~~~~~~♣.####≈~~~♣P~P♣†..#####iK:i==`28iDivFi ##.#..# .....# # #.l### .#.# ...# ######.# ##..# .. ###.# #..... .. ..# #...J# .. .... #....#  ♣ ~.♣♣# #..@.# ~♣~♣♣.# #....#  ~~~P# ##.###~ ~~~~~~ #.# ~♣~P♣~~♣♣##.###im E~~♣~~~♣.....# ~P~~~~~.....#♣....#≈~~~~~~~♣i i$ `37i. i|0 i ..##.######..# .# .....# # l### .#.# ..# #######.#..# ... ##.# #.....  ..# #...J# iM . .... #...@# ♣ ~.♣♣# #....# ~♣~♣♣.# #....#  ~~~P# ##.### ~ ~~~~~~ #.#~♣~P♣~~♣♣##.### ~~♣~~~♣.....#i ~P~~~~~.....#...#i i `46i i: io .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm with your +0 dagger!i(iAi+ ..##.#####AutarchDCSS the Grave Robber #.#..#.#Coglin ....##.# #Health: 22/22 ======================== .l###.#.#iMagic: 4/4======================== ..########.#.AC: 2Str: 8 #..#........EV: 11Int: 14 ##.#iя#.....SH: 0Dex: 14 . ..##....#iXL:  2 Next: 104% Place: Dungeon:1 . ....#...@#i'Noise: ---------  Time: 615.6 (1.0) ♣ ~.♣♣# #....#i^xa) +0 dagger {Xochit c) +0 dagger {Malena~♣~♣♣.# #....#Cast: Soul Splinter~~~P# ##.###iGem (8385) Rev ~ ~~~~~~ #.# i≈≈≈~♣~P♣~~♣♣##.### ≈≈≈≈≈~~♣~~~♣.....# ≈≈≈≈≈~P~~~~~.....# i≈≈≈≈≈~~~~~~~♣....# _HP restored. _Your soul wisp disappears in a puff of smoke! i_You encounter an endoplasm. _An endoplasm is nearby!The helpless endoplasm fails to defend itself.  i./You puncture the endoplasm with your +0 dagger!i _You kill the endoplasm!You have reached level 3!ib/  --more--i6   i]7 Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ih Y 7/275/563 2% Soul SplinterYou feel agile. x2  Your brain swirls with designs for a NW-30 ferropump. You just need some more _time...iS4 _i/  You encounter an endoplasm.).######.#### .###.....#J.##.##### #.#..# ..## .# # .l### .#.# ..# ########.#.# #..# ...........# ##.# .# . ..# .## . .... . ♣ ~.♣♣# #....~♣~♣♣.# #....#~~~P# ##.###J   endoplasm (asleep).i&6ifq7.6 (23)  _iF ii......†.§..# ##########.#### ### ###.....# #J. .##.######.# #..# #.# ..#.# # l### #.#.# .# ########.#.# ..# ........@..# #.# ###.....#..#  ..# #....## $#  .... #....# #~.♣♣# #....#  ~♣~♣♣.# #....#  P# ##.###  ~~~~~~ #.#~♣~Pi1♣~~♣♣##.###iie8.6 (12i i* _Found 8 gold pieces.i ######.###.#### #.>... .....†.§..# ####### .######.#### ### ###.....J.#.##### .#.. ...## # i l### #.#.# .# ########@#.# ............# i_ #.# ###.....#..# ###$.... .#i D.♣♣# #i ~♣~♣♣.# #.... ~~~P# #### iM r ~~~~~~ #i9 i &9i RSoul Splinter1is$ i& iƞ ...#### #...####+#### ######.###.#### #.>... .....†.§..# ####### .######.#### ### ###.....J.#.##### .#.. ...## l### # ########.#.# .i...........# #.# ###.....#..## #....###$#.... #..♣♣# #~♣~♣♣.# #.... ~~~P# ##.###iia200iini'CO.#####.)..###..^#....... ...#### #...####+#### ######.###.#### #.>... .....†.§..# ####### .######.#### ### ###.....J.#.##### .#.. ...## l### # ########.# ............# #.# ###.....#..# ....###$#.... #....# .#.♣♣# #.# #~♣~♣♣.# #....179ip #######..#######.......#.ß.ß.ß.#####.)..###..^#....... i ...#### #...####+#### ######.###.#### #.>... .....†.§..# ####### .######.#### #### ###.....J.#.##### .#.. i% ...## l### # ########.# i <............# #.# ###.....#..# ..###$.... ...# ..♣♣# # #i $.Ji QJi `28i i ^ _The endoplasm quivers.it:  itYou hit the endoplasm with your +0 dagger.  The endoplasm is moderately wounded.You barely miss the endoplasm with your +0 dagger.iwv]5--=3ivR7) Rev i}i߀- _The endoplasm hits you.iS .  You hit the endoplasm with your +0 dagger.  The endoplasm is heavily wounded.You hit the endoplasm with your +0 dagger.iz[(i`64Soul Splinter6iogijM _You kill the endoplasm!i0M......................## #######..#######.......#.ß.ß.ß.#####.)..###..^#....... ...#### #...####+#### ######.###.#### #.>... i0i.....†.§..# ####### .######.#### ##### ###......S##.##### .#.. ...## l### .#########.#.#S   ball python (constriction, asleep)..i1i[8 S.  You encounter a ball python.i@NS)igB=5Soul Splinter5i!MK _The ball python hisses angrily.i| >  )^     #.>... †.§..#   #####  #.S.#  #@# #.# #.# #  #.#.#  #.#.#  ....#  ..#..#  ..# #....###$#  ....  .# ig  )^     #.>... ikh†.§..#   #####  #.S.#  #@# #.# #.# #  #.#.# ih #.# ....#  ..#i-i  ..# #....###$  ....  ioipi$wiK}b _A ball python is nearby!iD S.You hit the ball python with your +0 dagger.  The ball python is heavily wounded.You hit the ball python with your +0 dagger. SYou hear an angry hiss.S 2 ball pythons (constriction)i9Fq64) Rev+ ipNiwQ\ _You encounter a ball python.iU  You hit the ball python with your +0 dagger.  The ball python is moderately wounded.  You barely miss the ball python with your +0 dagger.The ball python bites you. The ball python grabs you.  The ball python constricts you.  The ball python bites you but does no damage.1------  1  -7Constr Gem (8373) Rev+ iJ _The ball python bites you. The ball python constricts you.i̓ "The ball python bites you but does no damage. _The ball python bites you. The ball python constricts you.You hit the ball python with your +0 dagger.is severely wounded.i You barely miss the ball python with your +0 dagger.   but does no damage. x2i -----82) Rev* i΢ i _ _The ball python constricts you.i   The ball python's grasp on you weakens, but your attempt to escape fails.17---91iVi~~ _The ball python bites you. x2; The ball python constricts you.ic#######..#######ß.ß.ß.#  #..#####.)..###..^#......###....#### #...####+### ######### #.>... ......†.§..# ####### .######.#### ##### ###.....# #SS.# .##.####.# ..# ..## l### . i .# ####### ..# .......... # ###.....#..#  ..# #....###$....# .~.♣♣# iTG.SiRi11 -30Gem (8370) Rev+ ii9 _You escape the ball python's grasp.i] X #..#####.)..###..^#......###....#### #...####+### ######### #.>... ......†.§..# ####### .######.#### ##### ###.....# #S.. .##.##### ..# ...## l### . .# ####### .i L.# .......... # ###.....#..#  ..# #....###$....# .~.♣♣#...# ♣~♣♣.##i D.SiP D.SiN ip .=1i ;69i[ i _The ball python barely misses you. The ball python misses you.iJ_ #..#####.)..###..^#.......#  AutarchDCSS the Grave Robber #.###....#### #...####+####  Coglin ######.###.#### #.>...  Health: 17/27 ===============--------- ......†.§..# #######  Magic: 4/5===================----- .######.#### #####  AC: 2Str: 8 ###.....# #...#  EV: 11Int: 14 .##.##### #S# SH: 0Dex: 16 .#..# #S# XL:  3 Next:  6% Place: Dungeon:1 ...## #@# #  Noise: =--------  Time: 631.6 (0.0) i`wl### #.#.#  a) +0 dagger {Xochit c) +0 dagger {Malena .# ########.#.#  Cast: Soul Splinter ..# ...........#  Gem (8369) Rev+ #.# ###.....#..#  ..# #....###$#  SS 2 ball pythons (constriction)  .... #....# .#  ~.♣♣# #....# #  ~♣~♣♣.# #....# _The ball python barely misses you. The ball python misses you.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, chance to affect: 63%)i~#..#####.)..###..^#.......# AutarchDCSS the Grave Robber#.###....#### #...####+#### Coglin ######.###.#### #.>...Health: 17/27 ===============--------- ......†.§..########Magic: 4/5===================----- .######.#### #####AC: 2i-Str: 8 ###.....##...#EV: 11Int: 14 .##.######S#SH: 0Dex: 16 .#..##*#XL:  3 Next:  6% Place: Dungeon:1 ...###@# #Noise: =--------  Time: 631.6 (0.0) l####.#.#a) +0 dagger {Xochit c) +0 dagger {Malena .#########.#.#Cast: Soul Splinter ..# ...........#Gem (8369) Rev+ i#.####.....#..#..##....###$#SS 2 ball pythons (constriction)....i#....# .#~.♣♣# #....# #~♣~♣♣.# #....# _The ball python barely misses you. The ball python misses you.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, chance to affect: 63%)i}  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (heavily wounded, chance to affect: 63%)  There's no room for the soul wisp to form!i0 SThe ball python is unaffected. The ball python closely misses you.i28=2.6 (18i(:i<X _The ball python barely misses you.iYXU###....#### #...####+### iY######### #.>... ......†.§..# ####### .######.#### ##### ###.....# #... .##.####S# ..# ..#.# # l### . .# ####### ..# .......... # ###.....#..#  ..# #....###$......# .#~.♣♣# #....# #♣~♣♣.# #....#  ~~~P# ##.##ik?.S .SThe ball python attacks as it pursues you!37iviC _The ball python bites you but does no damage.i  i G†You closely miss the ball python with your +0 dagger.The ball python is severely wounded.You hit the ball python with your +0 dagger..Si( w   ball pythoni?, h846i=3 il6 O _You kill the ball python!i6.######### #.>... ......†.§..# ####### .######.#### ##### ###.....# #... .##.##### ..# ..#S# # l### .#. .# ####### ..# ...........# # ###.....#..#  ..# #....###$#..#....# .#~.♣♣# # ♣~♣♣.#  ~~~P# ##.##~~~~~~ #iQ8†Sie~-55ihi%ki!......†.§..# ####### .######.#### ##### ###.....# #... .##.##### ..# ..#†# # l### S#.# .# ########.#.#.# ........@..# # ###.....#..#  ..# #....###$..# .~.♣♣# #♣~♣♣.#  ~~~P# ##.##~~~~~~ # ≈≈~♣~P♣~~♣♣##.###iD.Si1O  The ball python attacks as it pursues you!i 9==64ii[ _The ball python barely misses you. x2i! ......†.§..# #######  AutarchDCSS the Grave Robber .######.#### #####  Coglin ###.....# #...#  Health: 19/27 ================-------- .##.##### #.# Magic: 3/5==============---------- .#..# #.# AC: 2Str: 8 ...## #†# #  EV: 11Int: 14 l### #.#.#  SH: 0Dex: 16 .# ########S#.#  XL:  3 Next:  8% Place: Dungeon:1 ..# ........@..#  Noise: =--------  Time: 636.6 (0.0) #.# ###.....#..# [39iG I;49m a) +0 dagger {Xochit c) +0 dagger {Malena  ..# #....###$#  Cast: Soul Splinter  .... #....# .#  Gem (8364) Rev+  ~.♣♣# #....# #  ~♣~♣♣.# #....# S   ball python (constriction)  ~~~P# ##.###  ~~~~~~ #.# ≈≈~♣~P♣~~♣♣##.### _The ball python barely misses you. x2  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, chance to affect: 63%)i ......†.§..########AutarchDCSS the Grave Robber .######.#### #####Coglin ###.....##...#Health: 19/27 ================-------- .##.######.#Magic: 3/5==============---------- .#..##.#AC: 2Str: 8 ...###†# #EV: 11Int: 14 l####.#.#SH: 0Dex: 16 .#########*#.#XL:  3 Next:  8% Place: Dungeon:1 ..# ........@..#Noise: =--------  Time: 636.6 (0.0) #.####.....#..#a) +0 dagger {Xochit c) +0 dagger {Malena..##....###$#Cast: i {Soul Splinter  ....#....# .#Gem (8364) Rev+ ~.♣♣# #....# #~♣~♣♣.# #....#S   ball python (constriction)~~~P# ##.###~~~~~~ #.# ≈≈~♣~P♣~~♣♣##.### _The ball python barely misses you. x2  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, chance to affect: 63%)i ., weak, ally…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (heavily wounded, chance to affect: 63%)  A fragment of the ball python's soul is dislodged from its body.io  S*The ball python looks weaker. The ball python barely misses you.The ball python grabs you. The ball python constricts you.The ball python bites you. The ball python constricts you.i= 7-  1  7.6 (1Soul SplinterConstr Gem (8363) Rev  _Your soul wisp closely misses the ball python.i?† _Your soul wisp closely misses the ball python.  You hit the ball python with your +0 dagger.  The ball python is heavily wounded.  You completely miss the ball python with your +0 dagger. but does no damage.  The ball python constricts you. Your soul wisp touches the ball python.iL*   soul wisp (summoned)ii>6--11 108Gem (8362) Rev+  _The ball python dies!ip ?######.###.#### #.>... .....†.§..# ####### .######.#### #### ###.......##.##### .#...# ...##†# # l### #.#.# .# ########@#.# ..........*.# #.# ###.....#..# ###$.... .#.♣♣# #~♣~♣♣.# #.... ~~~P# ####  ~~~~~~ #-91i i x _You see here a ball python corpse.i?~7=0) Rev  _59i4=====8i78==6) 5=====439=210i?i9C49iiAiB8iiui>20=5=====7iqi["i1BO6541=======3210i`U2§ik]2==39ilr _Your soul wisp disappears in a puff of smoke!iv87im63==54i324==1iqB0i iٳiC29iiPiB8iiJ'5==76iiB5i6iiB4iEiiT=3iS6=2iw10197==8 .....†.§..# ####### ######.#### ##### ##.....# #...# .##### #.#.# #..# #.#.#.## #†#># ### #.#.# # ########†#.# .........@.# -82.6 (43.0)# ###.....#. . #....###[33im$# ....#....# .# ~.♣♣# #....# # ~♣~♣♣.# #....#  ~~~P# ##.###~~~~~~ #.# ≈~♣~P♣~~♣♣##.###3.6 (447 _Found a stone staircase leading down.iQ65iG=43 _You now have 48 gold pieces (gained 8).2100987654iIi&KX3iO2i10299876543i210  You enter the shallow water.Water Gem (8288)  _Moving in this stuff is going to be slow.75ii[B3ii^iiTB2i0i-ibiikOGem (8279) iiiX8iiiiB7iiiivB6ii,iX5iOi X4iiiiRB3i~921i[;h ....##.##..###.....#. .........##÷###..##.######. .........##.# ##.#..##. #.......##..# #....###†#.....#...####..####.  #######.###.)...## ############†...........###..# #............ ...#####.##...###.###.# ###..... ....)....###....@..#..## #....# ########♣♣ ♣.♣.........# #....#..♣ ♣♣♣♣~.♣♣#.# #....# #..♣♣ ♣P~♣~♣♣.## #....# i<{ ♣~♣P~~~ ~~PPP♣~~~P## ##.### # ♣PP~PP♣≈≈≈≈~≈~~P~~~~~~~♣ #.# ♣♣~~~~~~~≈≈≈≈≈≈≈≈≈~♣~P♣~~♣♣##.###  ♣~P♣~~~~≈≈≈≈≈≈≈≈≈≈≈≈~~♣~~~♣.....#  ~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈~P~~~~~.....# You pick up a parchment of Volatile Blastmotes and begin reading...iFP729.2 (45.630.2 (460ibb _You add the spell Volatile Blastmotes to your library.ix3i(|ii 698i7654321059i987iSX6i5i]#i(i)X4i-i/i1B3i4iJ:i?n2id10i{fiJ4987  You see here a +0 whip.6 _i&54idin3iQ210398765432iOn1iiiB0i ii,iC29i5icii B8i  You encounter a rat.i #...#####  #.......  ## #....####  r# ###.#..#  .# ##......##   ##.# ##........###   #.. ##>   #.####.......   #@...........   ######............    #.........##Soul Splinter    #.........##    #.........##.  #.........##. r   rat (asleep)  #.........##÷  #.........##.  ##.......##..i672.2 (42.03.2 (437 _i^& ##  r#   .#   ##.#  #.. > #.####... #@....... ######... #.. #... #.... #..... ....##÷ . .i ## r#  i.#   ##.#  #.. > #.####... #@....... ######...#..#...#....#.........##÷..iiiiiLZ _A rat is nearby!i%h ##### ....## #....####r# ###.#..#  .# #### #.# ###.# #...##>####..........#######........#.....##....##÷...##i 4.2 (1.0)6 _iiפi6Dk #.[.#  #...#  #...######    #.........   ### #....#####   #r# ###.#..#  .# ##  ##.# #####   #.@# #.##>) #.####....   #.........##   ######...) #.###.   #.####   #.##.   #.##.#   #.##÷#55i x.[ ###### .....## #....#####r# ###.#..#  #.# #### ##@# ####.# ##>)####......#######...).##..i i `64i iu.[ ###### .....## #....#####r# ###.#..#  #@# #### ##.# #####..# ##>)####......#######...).##.73iĞ .  The helpless rat fails to defend itself.  You puncture the rat with your +0 dagger!i28.1 (0.9Soul Splinter2) Rev iiG _You kill the rat!iZSM.[ ###### .....## #....##### ###.#..#  #.# #### #.# #####..# ##>)  #.####............#9.1 (1.01i[iW IiJ 019) 8765432ib a1009iG ,iȶ 876543i n2i i X1i i i iE B0i iU 1998iT 765iJ ,i X4i i n3i5 i ,i, B2i i} n1i ie% i A  You enter the shallow water.Water Gem (8190) iO _Moving in this stuff is going to be slow.88iZ n7i_ ia ie ie B5igg ip iz 3i n2iG i i B0iǍ i i Y79iX i^ iJ i B7id ,i X5i i iݶ 4i i B2i io iK n1i i Y69i i 7i 6i i n4i{, 3i. i. B1i0 i 7 iA: i; C59i< iQB i\F X8i*H iN iO iO B6iQ i&u n5ix i` iw Gem (8154) 3210i Y49i* 87i 65ij 4i< i, B3i i i i B2iF iJ iI i B1i i i< F0398  You see here a +0 whip.7 _65i 43i\" i>/ 21i 8  .....################.##########. .....##>)........................ ........###########..#######..... .......####..#####.)..###. ........)###.###....#### #. .....###..########.###.#### #. .....####..#......†.§..# ## .....##....).######.#### ##### .....##.##..###.@...# #...#869.9 (90.8) .....##÷###..##.##### #.#.# .....##.# ##.#..# #.#.# ....##..# #....## #†#># ...#...####..### #.#.# ####.###.)...## ############†#.# .........###..# #...## ####.##...###.###.######..# )..i9 [..###.......#..## #....###.i: i j _Key pressed, stopping explore.iq Ii u0 _i i 298765i v432i 1ip*   You see here a +0 short sword.0 _198i". 7i0C iP 65i_ X4ilz E  #.#### ##.#####+####.#  #.# #...##.#  ##.# #...#.ß.ß.ß.#.#  #..# #...#.......#.# ####.##########...+.ß.<.ß.'.# .............#.......### ##..#######.......#.ß.ß.ß.# #..#####.)..###..^#.......# #.###....#### #.@.####+#### i| K86.9 (17.0 #.###.#### #.>......# ÷....# ########## ##.#### #####  ...# #...# #.#.# #.#.# #†#># #.#.#i 3i* E _Done exploring.i@Ii.....)..###...0.0).... ..i5i=iZE _Done exploring.ioRead which item? Scrolls  c - a scroll labelled UDOXIUMEFI  d - a scroll labelled BEERASE ZOLA [!] read|quaff[?] describe selectedii֎iFT #.#### ##.#####+####.#AutarchDCSS the Grave Robber#.##...#.......#.#Coglin##.##...#.ß.ß.ß.#.#Health: 27/27 ========================#..##...#.......#.#Magic: 5/5======================== ####.##########...+.ß.<.ß.'.#AC: 2Str: 8 ..................#.......###EV: 11Int: 14 i##..#######.......#.ß.ß.ß.#SH: 0Dex: 16 #..#####.)..###..^#.......#XL:  3 Next: 12% Place: Dungeon:1 #.###....#### #.@.####+####Noise: ---------  Time: 886.9 (0.0) #.###.#### #.>......#a) +0 dagger {Xochit c) +0 dagger {Malena .÷....###########Cast: Soul Splinter ##.#### #####Gem (8114) iɘ...##...# #####.#.##.#.##†#>##.#.# _Moving in this stuff is going to be slow. _You see here a +0 whip. _Key pressed, stopping explore. _You see here a +0 short sword. _Done exploring. _Done exploring.iP  Okay, then.i٬3iH. _i3iw\ _Unknown command.i Where to? (? - help)  D - Dungeon ivi/[?25h[?0c #.#### ##.#####+####.#AutarchDCSS the Grave Robber#.##...#.......#.#Coglin##.##...#.ß.ß.ß.#.#Health: 27/27 ========================#..##...#.......#.#Magic: 5/5======================== ####.##########...+.ß.<.ß.'.#AC: 2Str: 8 ..................#.......###EV: 11Int: 14 ##..#######.......#.ß.ß.ß.#SH: 0Dex: 16 #..#####.)..###..^#.......#XL:  3 Next: 12% Place: Dungeon:1 #.###....#### #.@.####+####Noise: ---------  Time: 886.9 (0.0) i#.###.#### #.>......#a) +0 dagger {Xochit c) +0 dagger {Malena .÷....###########Cast: Soul Splinter ##.#### #####Gem (8114) ...##...# #####.#.##.#.##†#>##.#.# _You see here a +0 short sword. _Done exploring. _Done exploring. _Okay, then. _Unknown command.What level of the Dungeon? (default 1, ? - help) in [?25l[?1cis42i<ijiim3 _  There is a stone staircase leading down here.iv_2 _iMI 2  You climb downwards.i[OiPB0iRiT _You encounter an adder and a hobgoblin.There is a stone staircase leading up here.i'5 ########  #S.....#+####  #@.....# 90.4 (3.5 +......g. #......Soul Splinter ###+####  S   adder (asleep) g   hobgoblin (asleep)  _There are monsters nearby!i.il           ########  #S...@.#+####  #.####<.....#   +......g.   #......##  ###+####     iN iVo1.4 (1.009 _i]i_i         #  #S..@..#+####   #.####<.....#   +......g.   #......##   ###+####     28i=Z  AutarchDCSS the Grave Robber  Coglin  Health: 27/27 ========================  Magic: 4/5===================-----  AC: 2Str: 8i>l  EV: 11Int: 14  SH: 0Dex: 16 ########  XL:  3 Next: 12% Place: Dungeon:2 #S**@..#+####  Noise: ---------  Time: 892.4 (0.0) #.####<.....#  a) +0 dagger {Xochit c) +0 dagger {Malena +......g.  Cast: Soul Splinter #......##  Gem (8108)  ###+####   S   adder (asleep) _There are monsters nearby!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - heimnlp, Shift-Dir - straight lineAim: an adder (asleep, chance to affect: 54%)iO AutarchDCSS the Grave Robber  Coglin  Health: 27/27 ========================  Magic: 4/5===================-----  AC: 2Str: 8  EV: 11Int: 14  SH: 0Dex: 16  ########XL:  3 Next: 12% Place: Dungeon:2  #*..@..#+####Noise: ---------  Time: 892.4 (0.0)  #.####<.....#a) +0 dagger {Xochit c) +0 dagger {Malena  +......g.Cast: Soul Splinter  #......##Gem (8108)  ###+####  iS   adder (asleep)    _There are monsters nearby!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, chance to affect: 54%)iOSweak, ally target, soul-splint…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (asleep, chance to affect: 54%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.id{  S*The adder hisses angrily.  The adder bites your soul wisp.  The adder closely misses your soul wisp.==3.4 (1Soul Splinter7 _Your soul wisp barely misses the adder.i,  The adder bites your soul wisp but does no damage.--46 _Your soul wisp misses the adder.iZ  The adder bites your soul wisp but does no damage.--55ia M _Your soul wisp touches the adder.i  The adder closely misses your soul wisp.64i _The adder barely misses your soul wisp. Your soul wisp misses the adder.iW  The adder bites your soul wisp but does no damage.i`73ii] _Your soul wisp barely misses the adder.i8 i`82i$m _The adder bites your soul wisp. Your soul wisp touches the adder.i 8 i2 91 _The adder bites your soul wisp. Your soul wisp touches the adder.in  The adder bites your soul wisp but does no damage.  The adder barely misses your soul wisp.9000ii^ _Your soul wisp closely misses the adder.ij/  The adder closely misses your soul wisp.1099 _Your soul wisp touches the adder but does no damage.il  The adder barely misses your soul wisp.iT`28i;iJ^ _Your soul wisp closely misses the adder.i ,  The adder bites your soul wisp but does no damage. x25=====37i 7 _Your soul wisp touches the adder.iv  The adder closely misses your soul wisp.ily`46ii7 _Your soul wisp touches the adder.im  The adder closely misses your soul wisp.i`55ii] _Your soul wisp barely misses the adder.i& .  The adder misses your soul wisp. Your soul wisp touches the adder.i1    3964 _The adder dies!i< i+\ m _Your Short Blades skill increases to level 1!ib.*i!=====73 _i%i>(i3iili4iB2i _You swap places with your soul wisp.1iiB0ii89iKii0 i B8i i i?76§5 _Your soul wisp disappears in a puff of smoke!4ii ######## #......#+#### #.####<.....# #.§..+......g. #.§###......## #..# ###+#### #..#  #..#   #@.# 16.4 (9  #....>..[  #.######.  ...  i6#.# #.# #.# #.( ig§.§.ii7.4 (10.0)3iѪiS _Found a leather armour. Found a stone staircase leading down.ie #......#+#### #§####<.....#  #..§.+......g. #..###......##  #..# ###+####  #..#  #..#  #..#####$# #.@..>..[. #.######.# ....  ###.#  iH#.# #.# #.( ## il6 ...8.0)2 _Found 6 gold pieces.i i Ii i B1i 0i  #......#+####  #.####<.....#  #....+......g.  i #..###......##  #..# ###+####  #..#  #..#  #..#####$#.# i #....@..[...>20.4 (2 i |#.######.#... ir ....  ###.#  #.# #.i z# #.( i 7##i9 1.4 (379 _Found a stone staircase leading down.i c _There is a stone staircase leading down here.iH X8 _7i M i+O iO B6iQ iWW F  You see here a +0 leather armour.iZ i4[ I5 _i\ ia ia B4ic ih L _You now have 54 gold pieces (gained 6).i/l X3il i o i r isr ,2ir is ix i;{ i{ B1i} i׀ R  There is a stone staircase leading down here.i0 i߄ I0 _iÉ ,i i- 698i i :7i$ i i 6i= i B5iO iH i i@ B4i 432i i B1if i    #..# #.# ..   #..#####.#.###.#   #....>..[...>...   ######.######.#...#..   #.............###.#   #.####.######## #   #.#   #.##### i   #.@...#          i    i 039.4 (18.0)iw g40.4 (190ig iw * _d - 5 poisoned dartsii3ikimioi~59 #..# #.# ..  #..#####.#.###.#  #....>..[...>...  ######.######.#...#..  #.............###.#  #.####.## #  #.#  #.#####  #...@.# 1.0) #####.#  ... <..# ..... ..###. ..# # ..#iUie2.4 (28ihi9 _Found a stone staircase leading up.i) #..#####.#.###.#   #....>..[...>...  ######.######.#...#..  #.............###.#  #.####.######## #  #.#  #.##### #.....#  #####@# i@U  #.......... #.#<..##### #.#..... # #..### #..# # ...# ##iJ.# iRi:e3.4 (17iigi*Q65iy  You encounter a rat.i/X #..#####.#.###.#  #....>..[...>...  ######.######.#...#..  #..###.#  #.####.######## #  #.# #.. #.#####.# # #.....#.##.# #####.#@..$#.# #....r #.#<..## #.#......  # #..###.# #..# # r   rat (asleep) ...# .##.# #..i+5.4 (2i<'l6.4 (34 _i*i,i9k%  ixkOYou aren't carrying any jewellery or talismans.i+oi7vix. _iK i/ iP iF F _Unknown command.i"p#....>..[...>... ######.######.#...#.. #.............###.# #.####.######## #  #.# #.. # #.#####.# .##.....#.##.# #####.#...$#.### #.....@.....r.#.#<..#########.#...... # #..###.# #..# #...# .##.#i#Y#. #.. i{,i0l7.4 (13 _i6i8i!yU#....>..[...>... ######.######.#...#.. #.###.# #.####.########.# # #.# #.. .# #.#####.# .# #.....#.##.# #####.#...$#.##.r.#.#<..##.#...... # #..###.# #..# #...# .##.##. #..iāix8Soul Splinter2iiԋiѰ #....>..[...>...  ######.######.#...#..  #.###.#  #.####.##.# # #.# #....# #.#####.##.# ###.....#.##.# .$#####.#...$#.##.r.#.#<..#i #.#...... # #..###.# #...# i i `91i~ i + _Found 15 gold pieces.iԌ#....>..[...>... ######.######.#...#.. #.###.# #.####.##.#.# #.# #....#.##.#####.##.#.### #.....#.##.#..$ #####.#...$#.#####.#.r.#.#<..##.#...... # #..###.# ...# im/r.i!Jri====500i̠i- _The rat squeaks loudly.i2 #....>..[...>...  AutarchDCSS the Grave Robber ######.######.#...#..  Coglin #.............###.# Health: 27/27 ======================== #.####.########.#.# Magic: 4/5===================----- #.# #....#.# AC: 2Str: 8 #.#####.##.#.###  EV: 11Int: 14 #.....#.##.#..$  SH: 0Dex: 16 #####.#...$#.#####.  XL:  3 Next: 39% Place: Dungeon:2 i6#........@*r.....  Noise: ====-----  Time: 950.4 (0.0) #.#<..###########  a) +0 dagger {Xochit c) +0 dagger {Malena #.#...... Cast: Soul Splinter # #..###.# Gem (8050)  #..# # ...# r   rat .##.# #. #.. _The rat squeaks loudly.  iCasting: Soul Splinter (safe; 4% risk of failure)  i٣BConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 63%)i?j#....>..[...>...AutarchDCSS the Grave Robber ######.######.#...#..Coglin i##.............###.#Health: 27/27 ======================== #.####.########.#.#Magic: 4/5===================-----#.# #....#.#AC: 2Str: 8#.#####.##.#.###EV: 11Int: 14#.....#.##.#..$SH: 0Dex: 16#####.#...$#.#####.XL:  3 Next: 39% Place: Dungeon:2#........@.*.....Noise: ====-----  Time: 950.4 (0.0)#.#<..###########a) +0 dagger {Xochit c) +0 dagger {Malena#.#......Cast: Soul Splinter# #..###.#[0;10;i91mGem (8050) #..# #...#r   rat.##.##. #.. _The rat squeaks loudly.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 63%)i(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 63%)  A fragment of the rat's soul is dislodged from its body.ip1r.i:|j .  The rat looks weaker. Your soul wisp touches the rat.i**   soul wisp (summoned)iޑ41=---1.4 (1Soul Splinter49iiC _The rat dies!i^O #..#####.#.###.# #....>..[...>...  ######.######.#...#..  #.............###.##.####.########.#.# #.# #....#.#  #.#####.##.#.### #.....#.##.#..$ #####.#...@#*#####. #................ #.#<..########### #.#......# #..###.# #..# # ...# .##.##. #..iv3*ib.*   soul wisp (summoned)iN----28iQii-3.4 (27i$i= _You now have 63 gold pieces (gained 9).iR 3iZU i;Y ij 4654i 32i ic B1i 0i] i u5=====39iD i 4 _Magic restored.i i B8ib i I _You swap places with your soul wisp.iҷ i i B7i i iʿ i] i B6iE im i i il X=====5i i iF X4i. M _You now have 78 gold pieces (gained 15).i i i B3i i i iL i B2i+ i i? X1i i iO i i X0i i i i C29i i #..###......## #..# ###+##### iJ #..# #.# ##. #..# #.# .... #..#####.#.###.### #....>..[...>..... #.######.#...#...# .........###.# #.# #.########.#.# #@# #.# #....#.# #*# #.#####.##.#.###.# #.....#.##.#.....# #####.#...*#.#####.#................##.#<..#############.#......# #..###.#  You pick up a parchment of Searing Ray and begin reading...i## 071.4 (18.0)i?% f2.4 (198i+ i D _You add the spell Searing Ray to your library.i=N .765i_2§iaX4itciUfr _Your soul wisp disappears in a puff of smoke!iii[kB3ikix21iyi}n0ib~iY19ii<i\iǑB8iii”iB7iQiiؘX6iOiiRiƝX5iɞii B4ipi3ii_B3iiOiX2iiɭi(iB1i!i ij  You encounter an endoplasm.iy+#### .....# .....g. #### #########+#####.# #.....@.#####.# #.#####............# #.# .......Soul Splinter#.###.###.# .J..... .[...>......# ....... #.#...#...### .......J   endoplasm (wandering) ..###.###.# ....... ###.#.# #.#.###### ....#.# #.#iqU89.4 (17J.iiLn90.4 (180 _ioii   AutarchDCSS the Grave Robber  Coglin i } Health: 27/27 ======================== # Magic: 4/5===================----- #+#### AC: 2Str: 8 .....# EV: 11Int: 14 .....g. SH: 0Dex: 16 .....#### ######### XL:  3 Next: 41% Place: Dungeon:2 #+#####.# #.....@.# Noise: ---------  Time: 990.4 (0.0) #.#####.# #.#####*......  a) +0 dagger {Xochit c) +0 dagger {Malena #.#.....# #.# .J.....  Cast: Soul Splinter i Z#.#.###.###.# .......  Gem (8010) .[...>......# ....... #.#...#...### .......  J   endoplasm (wandering) ..###.###.# ....... ###.#.# #.# .###### ....#.# #.# _You encounter an endoplasm.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, chance to affect: 63%)i AutarchDCSS the Grave RobberCoglinHealth: 27/27 ======================== #Magic: 4/5===================----- #+####AC: 2Str: 8 .....#EV: 11Int: 14 .....g.SH: 0Dex: 16 .....#### #########XL:  3 Next: 41% Place: Dungeon:2 #+#####.# #.....@.#Noise: ---------  Time: 990.4 (0.0) #.#####.# #.#####.......a) +0 dagger {Xochit c) +0 dagger {Malena #.#.....# #.# .*.....Cast: Soul Splinter #.#.###.###.# .......Gem (8010) .[...>......# ....... #.#...#...### .......J   endoplasm (wanis5 Idering) ..###.###.#....... ###.#.# #.#.###### ....#.# #.# _You encounter an endoplasm.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, chance to affect: 63%)if J  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, chance to affect: 63%)  The endoplasm resists with significant effort.ii %J.ip iTr n=1.4 (109iy i| ^ _The endoplasm quivers.i] .  You hit the endoplasm with your +0 dagger.  The endoplasm is severely wounded.You hit the endoplasm with your +0 dagger.i)i32.3 (0.9Soul Splinter8) Rev iv$i&M _You kill the endoplasm!i +#### ....# g.#### ######### +#####.# #.......####### .#####.# #.#####@....... .#.....# #.# #. .#.###.###.# #. [...>......# #.#...#...### #. i.###.###.# #. ##.#.# #.# #.####### ...#.# #.# #.# ##.#.###.#i7i|o-3.3 (1.07iiʘiiiiiG6) i v543i X2iiX1iX0iitn _You start resting.Magic restored.i8-iQ)11000.3 (7.0)i-5=====1.3 (87999 _iZ4i7iPyi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   j - Necromancy   4.0   5.0   0   c - Throwing   0.0   1.2  -1              d + Short Blades 1.3   2.4  -1  [7;61iH     e - Long Blades   0.8   1.0   0               f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1       h - Stealth   2.0   3.6  -1                            i [40m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsiR d * Short Blades   1.3io d - Short Blades   1.3i oMaces & Flailsp - Conjurations   0.0   1.2  -1Axes 0   0   q - Hexes0.0   1.2  -1  d - Polearms0.0   1.2  -1   r - Summonings0.0   1.0   0  e - Staves   0.0   1.2s - Necromancy4.0   5.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft0.0   0.7  +2  g - Throwing0.0   1.2  -1   u - Translocations   0.0   1.0   0        i  v - Alchemy0.0   0.8  +1  h - Short Blades3w - Fire Magic0.0   1.2  -1   i - Long Blades   0.8   1.0   0   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.2  -1   y - Air Magic0.0   1.2  -1  z - Earth Magic0.0   1.2  -1  k - Armour0.0   1.2  -1  l - Dodging1.7   2.4  -1   0 - Invocations0.0   1.4  -2  m - Shields0.0   1.7  -3   1 - i@ Evocations0.0   0.6  +3  n - Stealth2.0   3.6  -1   2 - Shapeshifting   0.0   1.4  -2  useful|alliz;> p + Conjurations 0.0ix dTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi i)!/AutarchDCSS the Grave RobberCoglinHealth: 27/27 ======================== +####Magic: 5/5======================== ....#AC: 2Str: 8 ....g.EV: 11Int: 14 ....#### #########SH: 0Dex: 16 +#####.# #.......#######XL:  3 Next: 43% Place: Dungeon:2 .#####.# #.#####@.......i"Noise: ---------  Time: 1001.3 (0.0) .#.....# #.# #........a) +0 dagger {Xochit c) +0 dagger {Malena .#.###.###.# #........Cast: Soul Splinter [...>......# #........Gem (7999) .#...#...### #........ .###.###.# #........ ##.#.# #.# #.####### ...#.# #.# #.# ##.#.###.#You hit the endoplasm with your +0 dagger.  The endoplasm is severely wounded.You hit the endoplasm with your +0 dagger. _You kill the endoplasm! _You start resting. _Magic restored.i(i,i2i4iiviiF _Unknown command.iFi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   1.7   2.8  -2          i b - Unarmed Combat   0.0   1.2  -1   j + Conjurations 0.0   1.2  -1   c - Throwing   0.0   1.2  -1   k - Necromancy   4.0   5.0   0           d - Short Blades   1.3   2.4  -1      iZ e - Long Blades   0.8   1.0   0               f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1      i>; h - Stealth   2.0   3.6  -1      iz            in    i        i_    iA        ikn    i_    i    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  i<[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsiw TargetTarget--  --  --  --  --  --  2.0  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi<[?25h[?0c0 i [?25l[?1ci 5.0 current training targets, if any.=] set aall targetsi > i + Spellcasting 1.7ia-z] setselected targeti <[?25h[?0c0 is " i [?25l[?1ci 2.0 =] set aall targetsiLiѥiϬ?AutarchDCSS the Grave RobberCoglinHealth: 27/27 ======================== +####Magic: 5/5======================== ....#AC: 2Str: 8 ....g.EV: 11Int: 14 ....#### #########SH: 0Dex: 16 +#####.# #.......#######iqXL:  3 Next: 43% Place: Dungeon:2 .#####.# #.#####@.......Noise: ---------  Time: 1001.3 (0.0) .#.....# #.# #........a) +0 dagger {Xochit c) +0 dagger {Malena .#.###.###.# #........Cast: Soul Splinter [...>......# #........Gem (7999) i:*.#...#...### #........ .###.###.# #........ ##.#.# #.# #.####### ...#.# #.# #.# ##.#.###.#The endoplasm is severely wounded.You hit the endoplasm with your +0 dagger. _You kill the endoplasm! _You start resting. _Magic restored. _Unknown command.i}iiiiZ iQ]  Spells (Memorise)TypeFailure Level  a - Searing RayConjuration36% 2  b - Vampiric DrainingNecromancy14% 3  c - Animate DeadNecromancy43% 4  d - Volatile Blastmotes Fire/Translocation 58% 3  e - Curse of AgonyNecromancy78% 5 2 spell levels left i] ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i i i;AutarchDCSS the Grave RobberCoglinHealth: 27/27 ======================== +####Magic: 5/5======================== ....#AC: 2Str: 8 ....g.EV: 11Int: 14 ....#### #########SH: 0Dex: 16 +#####.# #.......#######XL:  3 Next: 43% Place: Dungeon:2 .#####.# #.#####@.......Noise: ---------  Time: 1001.3 (0.0) .#.....# #.# #........a) +0 dagger {Xochit c) +0 dagger {Malena .#.###.###.# #........Cast: Soul Splinter [...>......# #........Gem (7999) .#...#...### #........ .###.###.# #........ ##.#.# [ i 840m#.# #.####### ...#.# #.# #.# ##.#.###.#The endoplasm is severely wounded.You hit the endoplasm with your +0 dagger. _You kill the endoplasm! _You start resting. _Magic restored. _Unknown command. i  iJ Memorise Searing Ray, consuming 2 spell levels and leaving 0? Y - Yes  N - No i i AutarchDCSS the Grave RobberCoglinHealth: 27/27 ======================== +####Magic: 5/5======================== ....#AC: 2Str: 8 ....g.EV: 11Int: 14 ....#### #########SH: 0Dex: 16 +#####.# #.......#######XL:  3 Next: 43% Place: Dungeon:2 .#####.# #.#####@.......Noise: ---------  Time: 1001.3 (0.0) .#.....# #.# #........a) +0 dagger {Xochit c) +0 dagger {Malena .#.###.###.# #........Cast: Soul Splinter [...>......# #........Gem (7999) .#...#...### #........ .###.###.# #........ ##.#.# [ iv840m#.# #.####### ...#.# #.# #.# ##.#.###.#The endoplasm is severely wounded.You hit the endoplasm with your +0 dagger. _You kill the endoplasm! _You start resting. _Magic restored. _Unknown command. ie2.3 (18 i iu _This spell is quite dangerous to cast! i{3.3 (27 i. ie4.3 (36 i  i _You start memorising the spell. You continue memorising. x2 i i ic _You finish memorising. Spell assigned to 'c'. iH iI iJ iM iaP i a5 _432 iNb idc ipeX1 i9f ih ikk ikB0 im in iGq iqC89 ipr iu iwX8 ix i$| iX7 iɁ iH iM i‡B6 im i+ i ..< .... ######..... ####### #..@.!14.3 (10.0).....########.......? #####........... # #................[ # #........... # #................### #.........#....#.#  #.........####.#.#  it #.######### .... i if5.3 (115 i. i9 _Found a stone staircase leading up. im###..<#....#######.....# #...@!.....###.......?..#...........#  #.[..#  #.#  #.#  #.....#.....  i iҪd6.3 (1.0)4 i iص iu###### ....<# .....# ######.....#  #....@.....# ##.?..# .# #.[..# #.#.#.#.  i  i@`73 i~ i ive8.3 (22 i iR _f - a brown potion i ########....<# #.....# ######.....# #####..........# ...########.?..# ##............#  #.[..#  #...#  #.####  #.#....# i |#  #..####.#.#  #.######### #....  #.# .. i  iA e9.3 (11 i2  iE  i########....<# #.....# ######.....# ####..........# ..########.?..# #............# .[..# #...# #.#### #.#....## #..####.#.# #.######### #.... #.# #.... 200 ig5########....<# #.....# ######.....# ###..........# .########.?..# ..........# .# ...# . iE6C#### .#....#.# .####.#.# .######### #.... .# #.... ... ihA iWGa179 i&N iRw _You see here a +2 pair of gloves. i& v28 i  io M _e - a +2 pair of glovesi^iCaWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  e - a +2 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip iAutarchDCSS the Grave Robber#######Coglin#....<#Health: 27/27 ========================#.....#Magic: 5/5========================######.....#AC: 2Str: 8 ###..........#EV: 11Int: 14 .########.......?..#SH: 0Dex: 16 ...................#XL:  3 Next: 43% Place: Dungeon:2 ................@..#Noise: ---------  Time: 1022.3 (0.0) ...................#a) +0 dagger {Xochit c) +0 dagger {Malena ................####Cast: Soul Splinter .........#....#.#Gem (7978) .........####.#.# .######### #...ie. .##....... _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'c'. _Found a stone staircase leading up. _f - a brown potion _You see here a +2 pair of gloves. _e - a +2 pair of glovesi=  You start putting on your armour.3.3 (17iPXiS\e4.3 (26iciEqi;ve5.3 (35i"}iڅiDe6.3 (44i͐iie7.3 (53ii- 5 id[_You continue putting on your +2 pair of gloves. x5iiic _You finish putting on your +2 pair of gloves.i$} M#####< ###### ## .########i<~ ?..........#### .........#....#.#...i 8.3 (12 _i i9M#####< ###### ## .########... ................####...iV>i v91iG|30.3 (20iiE#b _e - a scroll labelled SAS UCAOZASAi_IiNii698i.########....<##.....#######.....# ####..........# ..########..........# #...................#............# #.........#2 ##### ##....#.# #.####.#.# #.######### #.... #.# #.... .... <.... ic#iJ)e3.3 (37i7Q _Found an escape hatch in the ceiling.i i i i$ 6i 5  You encounter a ball python.ik =######..... ####..........# ..########..........# #...................# #...................# #...................#........####.#....#.# .####.#@# ######### #.....# # #.....# #.....# .<....# ##?....#S   ball python (constriction, asleep)#.....+##...S#i i $5.3 (2i l6.3 (34 _iO i# i) ###..... ..########.... #.........................................####....#.# ###.#.############ #..@..#  ..<.##?# #.....+#...S# #####7.3 (13i ..####### #...................................####....#.# ###.#.############ #.....  ...<#.##?# #.....+ ##...S# ##### i 8S.i OS)iP x8Soul Splinter2iQ i 5 _The ball python hisses angrily.i!#............................####....#.# ###.#.############ #.....  #...<#.##?# #....S+ ##....#iM ##### S.ii}91il#...................#  AutarchDCSS the Grave Robber #...................#  Coglin #...................#  Health: 27/27 ======================== #................####  Magic: 4/5===================----- #.........#....#.# AC: 5Str: 8 #.........####.#.###  EV: 11Int: 14 #.######### #.....#  SH: 0Dex: 16 #.# #.....#  XL:  3 Next: 43% Place: Dungeon:2 #..@..#  Noise: ---------  Time: 1039.3 (0.0) #...<..*.# [inm a) +0 dagger {Xochit c) +0 dagger {Malena #.##?..S.#  Cast: Soul Splinter # #.....+  Gem (7961)  ##....#  ######  S   ball python (constriction) _The ball python hisses angrily.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  inPress: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 63%)iO#...................#AutarchDCSS the Grave Robber #...................#Coglin #...................#Health: 27/27 ======================== #................####Magic: 4/5===================----- #.........#....#.#AC: 5Str: 8 #.........####.#.###EV: 11Int: 14 #.######### #.....#SH: 0Dex: 16 #.##.....#XL:  3 Next: 43% Place: Dungeon:2#..@..#Noise: ---------  Time: 1039.3 (0.0)#...<....#a) +0 dagger {Xochit c) +0 dagger {Malena#.##?..*.#Cast: Soul Splinter[iE34m# #.....+Gem (7961) ##....#######S   ball python (constriction) _The ball python hisses angrily.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 63%)iUi˒*, weak, ally…)i *   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  iPress: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 63%)  A fragment of the ball python's soul is dislodged from its body.i7S.i, *The ball python looks weaker. The ball python misses you.i'i+=40.3 (1Soul Splinter0iS3i86X _The ball python barely misses you.i)  You barely miss the ball python with your +0 dagger. x2  The ball python bites you but does no damage.iճ1.2 (0.959) Rev ixn _The ball python barely misses you.i-Q ' i .  You hit the ball python with your +0 dagger..*   soul wisp (summoned) i j52.18iü e _You kill the ball python!iC...........####....#.# ###.#.############ #.....  ####...<.@*##?...# #.....+ ##....# #####-3.1 (1.07i  #.#  #.......####  ##....#.#  #.####.#.###  #.######### #.....#  #.# #.....# i X####.....# #...<..*.# #.##?@...# # #.....+ ##....# ###### ipU.*iiz-46ii!i #.# #.....#### #.#....#.# #.####.#.### #.# #.....# #.# #.....# ####.....# #...<....# #.##@.*..# # #.....+ ##....# ######*.ii`55iwiij6.1 (24) i i b _h - a scroll labelled ZUHIUKLAACRUiIi|#J321i$X0i%iH)5=====49ih*i,ir/iC2X8i2i4i/6i7iO8B7i8is:i;i=X6i>i?i7^=====54iT3ii421i(§0ir _Your soul wisp disappears in a puff of smoke!ii`Y39iiiaB8iP76  You encounter an adder.## #.###....# #.# ###### #.#  #.#  #.#  #.#  #.#  #.#  #@#  #.# ..# ...# ...........S   adder (asleep).......##.S.....64.1 (18.0)S.S.iS5.1 (19Soul Splinter5 _The adder hisses angrily.iЉ #.  #.#   #.# #.# #.# #.# #.# #.# #@# #.# ..# ...# ..... ..S... ....... ##.......iA #.  #.#   #.# #.# #.# #.# #.# #.# #@# #.# ..# ...# ..... ..S... ....... ##.......  _An adder is nearby!iw  #.# #####.# ......#..#..........S..........###. #.iϤ 9S.ii i r6.0)4 _iz i i4  #.# ######  AutarchDCSS the Grave Robber #.# Coglin #.# Health: 27/27 ======================== #.# Magic: 4/5===================----- #.# AC: 5Str: 8 #.# EV: 11Int: 14 #.# SH: 0Dex: 16 #.# XL:  3 Next: 45% Place: Dungeon:2 #@#i: Noise: ---------  Time: 1066.1 (0.0) #.*.# a) +0 dagger {Xochit c) +0 dagger {Malena #.*.# Cast: Soul Splinter ..S... Gem (7934)  ....... .......... S   adder ###....... #........  _An adder is nearby!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)i*F#.# ######AutarchDCSS the Grave Robber#.#Coglin#.#Health: 27/27 ========================#.#Magic: 4/5===================-----#.#AC: 5Str: 8#.#EV: 11Int: 14i+#.#SH: 0Dex: 16#.#XL:  3 Next: 45% Place: Dungeon:2#@#Noise: ---------  Time: 1066.1 (0.0)#...#a) +0 dagger {Xochit c) +0 dagger {Malena#...#Cast: Soul Splinter..*...Gem (7934) .................S   adderi=,s###.......#........ _An adder is nearby!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i,Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)i3i;S.ii3m=7.1 (13ii+  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 54%) _The adder resists with significant effort.i #.# ######  AutarchDCSS the Grave Robber #.# Coglin #.# Health: 27/27 ======================== #.# Magic: 3/5==============---------- #.# AC: 5Str: 8 #.# EV: 11Int: 14 #.# SH: 0Dex: 16 #.# XL:  3 Next: 45% Place: Dungeon:2 #@# Noise: =--------  Time: 1067.1 (0.0) #.*.# a) +0 dagger {Xochit c) +0 dagger {Malenai[1K #.S.# Cast: Soul Splinter ...... Gem (7933)  ....... .......... S   adder ###....... #........  _The adder resists with significant effort.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)i#.# ######AutarchDCSS the Grave Robber#.#Coglin#.#Health: 27/27 ========================#.#Magic: 3/5==============----------#.#AC: 5Str: 8#.#EV: 11Int: 14#.#SH: 0Dex: 16#.#XL:  3 Next: 45% Place: Dungeon:2#@#Noise: =--------  Time: 1067.1 (0.0)#...#a) +0 dagger {Xochit c) +0 dagger {Malena#.*.#Cast: Soul Splinter......Gem (7933) .................iS   adder###.......#........ _The adder resists with significant effort.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)i(weak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 54%)  A fragment of the adder's soul is dislodged from its body.ix[  *SThe adder looks weaker.  The adder bites your soul wisp but does no damage.  The adder closely misses your soul wisp.i]8.1 (1Soul Splinter2idi8g] _Your soul wisp barely misses the adder.i5 #.#  #.# #.# #.# #.# #.# #.####.##.@*# #.S.#...........#.....#####..# #..# ##########ii`91ii~ _The adder bites you but does no damage. Your soul wisp misses the adder.ic v  You barely miss the adder with your +0 dagger. x2i 6-70.0 (0.90) Rev iv& iJ) * _The adder bites you.iu`  You barely miss the adder with your +0 dagger.You miss the adder with your +0 dagger. The adder bites you but does no damage.idh1.0 (1.029iBkimJ _Your soul wisp touches the adder but does no damage.iB   You closely miss the adder with your +0 dagger.You hit the adder but do no damage. The adder completely misses you.Your soul wisp closely misses the adder.ia9 (0.9Rev+ iiJK _The adder misses you.i8  You miss the adder with your +0 dagger. You hit the adder with your +0 dagger.iR;g2.9 (1.08iBiD_ _Your soul wisp touches the adder. The adder bites you but does no damage.i7 miss the adder with your +0 dagger. You hit the adder with your +0 dagger. _Your soul wisp touches the adder. The adder bites you but does no damage.  You hit the adder with your +0 dagger.  The adder is heavily wounded.completely miss the adder with your +0 dagger.  Your soul wisp completely misses the adder.i 7=3.8 (0.97) Rev* i1 i~ = _The adder bites you but does no damage.i   Your soul wisp completely misses the adder. _The adder bites you but does no damage.  You barely miss the adder with your +0 dagger.The adder is heavily wounded.  You hit the adder with your +0 dagger. The adder bites you.  You are poisoned.i 5===--4.7Pois Gem (7926) Rev* iN i t _The adder poisons you! Your soul wisp barely misses the adder.i] .  You hit the adder with your +0 dagger.io .*   soul wisp (summoned)  You kill the adder!io4---725.7 (1.05i{i+$ _You feel sick.ic`###..*...............#.....###..#### ######## ihi3--4=====-64ii$ _You feel sick.i y-i B3iK iH  _You feel sick.  You feel sick.2-i FGem (7922i_ it j _You are no longer poisoned.i S1) Rev+ i i i4) =====0§19i}* r _Your soul wisp disappears in a puff of smoke!i+ 3=8) Rev i+ ik- i- B7i. i0 X6i2 i3 X5i4 i8 4==4) i9 i: 5=====3i 215==0=====09876==65437==2 _HP restored.10i E899=876543210898i 765  You encounter an endoplasm, a ball python and a kobold.iH #.##.....+ #.###....# ....#.# ###### ....#.# .....#.# ### ...J.#.# ..#...>..#.#.####.#.....S#.#.......K.....#.######@# -#.#....#.# ###.#.##.#.# Soul Splinter#...#......#############...####.#........#..............#.######.#J   endoplasm (asleep)............###.# S   ball python (constriction, asleep)............# #.#K   kobold (asleep)####........# #.# S.115.7 (39.0)  Found an escape hatch in the floor.  The kobold shouts!  i,g QThe endoplasm quivers.K.J..SJS)K====6.7 (404 _The ball python hisses angrily.i{6   ....  #.#  ....  #.# .....  #.# ### ..J..  #.# ..#...>..  #.#.####.#......  #.#......K...S..  #@# #.# .#.# ...#  ..####.#..  ......#.#  #.#   #.#   #.#i)7is   ....  #.#  ....  #.# .....  #.# ### ..J..  #.# ..#...>..  #.#.####.#......  #.#......K...S..  #@# #.# .#.# ...#  ..####.#..  ......#.#  #.#   #.#   iiMiid _There are monsters nearby!ir} #....# .... #####. .....### ..J....#...>...####.#......#......K...S..######.# ....###.#.##.#....#......#############...####.#......................#.######....###.# K   kobold..#   ####.......  iYK.Ki,----7.7 (1.0)3 _i" #.###....# ....  AutarchDCSS the Grave Robber #.# ###### ....  Coglin #.# .....  Health: 27/27 ======================== #.# ### ..J..  Magic: 4/5===================----- #.# ..#...>..  AC: 5Str: 8 #.#.####.#......  EV: 11Int: 14 #.#..........S..  SH: 0iDex: 16 #.######K# XL:  3 Next: 72% Place: Dungeon:2 #.#....#@# Noise: ---------  Time: 1117.7 (0.0) ###.#.##.#.# a) +0 dagger {Xochit c) +0 dagger {Malena #...#......########  Cast: Soul Splinter  #####...####.#........#  Gem (7883)  ..............#.######.# i+ ............###.# K   kobold  ............# #.# iZ ####........# #.#  #........# #.# _There are monsters nearby!iCasting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineiXAim: a kobold, wielding a +0 dagger (chance to affect: 63%)iF_#.###....# ....AutarchDCSS the Grave Robber#.# ###### ....Coglin#.#.....Health: 27/27 ========================#.# ### ..J..Magic: 4/5===================-----#.# ..#...>..AC: 5Str: 8#.#.####.#......EV: 11Int: 14#.#..........S..SH: 0Dex: 16#.######*#XL:  3 Next: 72% Place: Dungeon:2#.#....#@#Noise: ---------  Time: 1117.7 (0.0)###.#.##.#.#a) +0 dagger {Xochit c) +0 dagger {Malena#...#......########Cast: Soul Splinter#####...####.#........#[0;ia10;1mGem (7883) ..............#.######.#............###.#K   kobold............# #.#####........# #.##........# #.# _There are monsters nearby!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 63%)i\;iK  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (chance to affect: 63%)  The kobold resists with significant effort.=8.7 (12iiL _The kobold misses you.id #.###....# ....  AutarchDCSS the Grave Robber #.# ###### ....  Coglin #.# .....  Health: 27/27 ======================== #.# ### ..J..  Magic: 3/5==============---------- #.# ..#...>..  AC: 5Str: 8 #.#.####.#......  EV: 11Int: 14 #.#..........S..  SH: 0Dex: 16 #.######K# XL:  3 Next: 72% Place: Dungeon:2 #.#....#@# Noise: =--------  Time: 1118.7 (0.0) ###.#.##.#.# a) +0 dagger {Xochit c) +0 daggeiCe^r {Malena #...#......########  Cast: Soul Splinter  #####...####.#........#  Gem (7882)  ..............#.######.#  ............###.# K   kobold  ............# #.#  ####........# #.#  #........# #.# _The kobold misses you.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 63%)i#.###....# ....AutarchDCSS the Grave Robber#.# ###### ....Coglin#.#.....Health: 27/27 ========================#.# ### ..J..Magic: 3/5==============----------#.# ..#...>..AC: 5Str: 8#.#.####.#......EV: 11iInt: 14#.#..........S..SH: 0Dex: 16#.######*#XL:  3 Next: 72% Place: Dungeon:2#.#....#@#Noise: =--------  Time: 1118.7 (0.0)###.#.##.#.#a) +0 dagger {Xochit c) +0 dagger {Malena#...#......########Cast: Soul Splinter#####...####.#........#Gem (7882) ..............#.######.#............###.#K   kobold............# #.#####........# #.##........# #.# _The kobold misses you.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.inAiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 63%)i*M(weak, ally target, soul-splin…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 dagger (chance to affect: 63%)  A fragment of the kobold's soul is dislodged from its body.ilJiI *KJ   endoplasmK   kobold (weak, ally target, soul-splin…)*   soul wisp (summoned)The kobold looks weaker. The kobold barely misses you.ia9.7 (1Soul Splinter1ikiW _Your soul wisp misses the kobold.i )You hit the kobold with your +0 dagger.  The kobold is severely wounded.You hit the kobold with your +0 dagger.i i(ally target)*   soul wisp (summoned)  You kill the kobold!Something bites your soul wisp but does no damage.The endoplasm jiggles.i520.6 (0.90) Rev iia _The endoplasm barely misses your soul wisp.i,.....+ ##.....###### .... .....### ..... ..#...>..#.####.#J.....#......*S.....#### #.#...##.#.##.#.#  #...#......####### #####...####.#..........#.######.#..##S   ball python (constriction)...........*   soul wisp (summoned)###i8   The ball python barely misses your soul wisp.Your soul wisp touches the endoplasm. The endoplasm hits your soul wisp.iH<h1.6 (1.079iBiF] _The ball python closely misses your soul wisp.iqHO _You see here a +0 dagger.i/  Your soul wisp touches the endoplasm.  The endoplasm hits your soul wisp but does no damage.iV28 _The ball python bites your soul wisp but does no damage.i>  Your soul wisp barely misses the endoplasm.The ball python closely misses your soul wisp.id e37) i i3 8 _The endoplasm hits your soul wisp.iE iHT.  Your soul wisp touches the endoplasm.iGW S   ball python (constriction, ally target)*   soul wisp (summoned)  The endoplasm dies!946i^_i(aN _The ball python bites your soul wisp but does no damage. if #....# .... #####. .....### .......#...>...####.#......#......*S.....######)# ....###.#.##...#......#############...####.#......................#.######.#.....# #.##........# #.# igU.* iJh*S i(p.S   ball python (constriction)*   soul wisp (summoned) iBrh-55 ix iz ic b ##### ....### .....#...>.####.#.........S.#####*# ....#.###.#.##...#......#############...####.#......................#.######..##....#  ####........ #.......######## i3q  , ally target)The ball python bites your soul wisp but does no damage.  Your soul wisp touches the ball python. i!t z-64 i{  i~ N _The ball python bites your soul wisp but does no damage.!i5\ .  Your soul wisp touches the ball python.!i&*   soul wisp (summoned)!iK,i8173!i2!i4K _The ball python dies!"i"i"iN"iQM)*"i~24=====10"ijY69"ib"i8=====765432"iI1 _You start resting.Magic restored."i"i"Y392.0) "i%5=====40.6 (130 _"i:"i<"i/3"i 1"ib159 _You swap places with your soul wisp.8  You see here a +0 dagger.7 _"iz=====6"i"i"iq"i:5"i"iߔ"i92§"iE"iB4"iC"i1r _Your soul wisp disappears in a puff of smoke!"i"iB3"i,"i&X2"i"i"iX1"i"i"iK"iX0"i"i o49"i8"in7"iM _You now have 91 gold pieces (gained 13)."i"iB6"iU,"iX5"i$"i"i"iB4"i"in3"i{"iP"iX2"im"i"i_n1"i5 "iO "i B0"i"i}"i"iC39"i"i"iX8"i"i87 _You open the door."i!X7"i!"iw%@  There is an open door here."iL'"i'I6 _"i("io*"iL-X5"i."i0"i#3"ic3B4"i3"i5"i6"i6B3"i7"iS8"i<n2"i!="iTA"iAB1"iB"i*D"iE"i F:0"iCF"iG"iI"iIC29"ieJ"iL"ixMX8"iM"iO"iUQX7"iQ"iST"iV"iWB6"iX"iX"iY"i)ZB5"iZ"i["ir]"i]B4"i]"ic_"i`X3"iba"i  You encounter a ball python.......#.######.#.# ....###.# #.# ....# #.# #.# ....# #.# #.# ....# #.# #.# ##### #.# #.# #.. #. #. #.........#  ......######.#  .###..  ... .### S   ball python (constriction, wandering) S 77.6 (378.6 (382 _"i"i#iW.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.. #.# #.# #@# #.........#  ......######.#  .###.. #iv... .### S#i^:.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.. #.# #.# #@# #.........#  ......######.#  .###.. ... .### S #i@#iBD#ihJ#iMb _A ball python is nearby!#is v###.# #.#.# #.# #.#.#.# #.# #.#.#.# #.# #.#.# ###### #.# ####.#.# #.. ....#.# #g.#.##..#.#######..@......##......######.##.###..  ....####.S g   hobgoblin (asleep)#S   ball python (constriction, wandering)#ic S.9.6 (1.0)Soul Splinter1#i Z _You encounter a hobgoblin.#i4 .# #.# #.#.#.# #.# #.#.#.# #.# #.#.# ####### #.# ####.#.# #.. ....#.# #g.#.# #..#.#######.#.#.........##.....@######.# #.###........$ ....####.....#####.S..##i6 9S.#i ? OS)#iN 800 _Found 14 gold pieces.$i; .###.# #.#.# #.# #.#.#.# #.# #.#.# .......# #.# #.#.# ######## #.# ####.#.##.. ....#.# #g.#.#  #..#.###### #.#.#@........# #......######.##.###........$ ....####... S.##### ....#$i $i K119$i4 $i $i %i..#.######.# ....... # ######## #.# #####.. ...g.#.#  #@.#.######.#.#........#......######.##.###........$ ....####... S.#####...#%i}28%i` .  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin with your +0 dagger!SS   ball python (constriction)%i53.5 (0.97) Rev  %i3?_You kill the hobgoblin!%iYB%iC#...####.#.........#.####### ....... # ######## #.######%i=C#......  #..#.######.#........%i>H.....######.##.###........$ .S..####... S.#####...#S.S.%iT}4.5 (1.06%i}X%iY%i5 ......####### #...####.#.........#.####### .......# #.# # ######## #.#######..........## # #..#.######.#...........S.######.##.###........$%i  ....####... S.#####..%i 5S.%i %i e55) %i %in &ij#.#.##.#.# #....# ...#......########.# ####.#........#.# .#.######.#.# ###.# #.#.# # #.# #.#.# # #.# #.#.# ......# #.# #.#.# ####### #.######@#.# #........#.# ....###..#.# # #..#.###### #.#.#S........##......######.##.###........$ ....####... S.#####S.6&ij(4&iY&i&iF##.#.##.#.# #....#  AutarchDCSS the Grave Robber ...#......########.#  Coglin ...####.#........#.#  Health: 27/27 ======================== ........#.######.#.#  Magic: 4/5===================----- ......###.# #.#.#  AC: 5Str: 8 ......# #.# #.#.#  EV: 11Int: 14 ......# #.# #.#.#  SH: 0Dex: 16 ......# #.# #.#.#  XL:  3 Next: 85% Place: Dungeon:2 ####### #.######@#.#  Noise: ---------  Time: 1186.5 (0.0) #.......*#.#  a) +0 dagger {Xochit c) [3&i`O2m+0 dagger {Malena ....###*.#.#  Cast: Soul Splinter # #S.#.######  Gem (7814)  #.#.#.........#  #......######.#  S   ball python (constriction) #.###........$  ....####...  S.##### _You kill the hobgoblin!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 63%)&i K##.#.##.#.# #....#AutarchDCSS the Grave Robber ...#......########.#Coglin ...####.#........#.#Health: 27/27 ======================== ........#.######.#.#Magic: 4/5===================----- ......###.# #.#.#AC: 5Str: 8 ......# #.# #.#.#EV: 11Int: 14 ......# #.# #.#.#SH: 0Dex: 16 ......# #.# #.#.#XL:  3 Next: 85% Place: Dungeon:2 ####### #.######@#.#Noise: ---------  Time: 1186.5 (0.0)#........#.#a) +0 dagger {Xochit c) +0 dagger {Malena.[&iELm...###..#.#Cast: Soul Splinter# #*.#.######Gem (7814) #.#.#.........##......######.#S   ball python (constriction)#.###........$....####...S.##### _You kill the hobgoblin!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 63%)&i&iL9S.&iK=7.5 (13&i&id3  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 63%) _The ball python resists with significant effort.'iZf##.#.##.#.# #....#  AutarchDCSS the Grave Robber ...#......########.#  Coglin ...####.#........#.#  Health: 27/27 ======================== ........#.######.#.#  Magic: 3/5==============---------- ......###.# #.#.#  AC: 5Str: 8 ......# #.# #.#.#  EV: 11Int: 14 ......# #.# #.#.#  SH: 0Dex: 16 ......# #.# #.#.#  XL:  3 Next: 85% Place: Dungeon:2 ####### #.######@#.#  Noise: =--------  Time: 1187.5 (0.0) #.......*#.#  a) +0 dagger {Xochit [33'if/mc) +0 dagger {Malena ....###.S#.#  Cast: Soul Splinter # #..#.######  Gem (7813)  #.#.#.........#  #......######.#  S   ball python (constriction) #.###........$  ....####...  'i g`S.##### _The ball python resists with significant effort.  'iFgCasting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line'igHAim: a ball python (chance to affect: 63%)'iO##.#.##.#.# #....#AutarchDCSS the Grave Robber ...#......########.#Coglin ...####.#........#.#Health: 27/27 ======================== ........#.######.#.#Magic: 3/5==============---------- ......###.# #.#.#AC: 5Str: 8 ......# #.# #.#.#EV: 11Int: 14 ......# #.# #.#.#SH: 0Dex: 16 ......# #.# #.#.#XL:  3 Next: 85% Place: Dungeon:2 ####### #.######@#.#Noise: =--------  Time: 1187.5 (0.0)#........#.#a) +0 dagger {Xochit c) +0 dagger {Malena[11;9'iPH....###.*#.#Cast: Soul Splinter# #..#.######Gem (7813) #.#.#.........##......######.#S   ball python (constriction)#.###........$....####...S.##### _The ball python resists with significant effort.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 63%)'iC'iջ8S.'i'iO8.5 (12'i1'i'i-3  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 63%) _The ball python resists with significant effort.'i ( 'i  You completely miss the ball python with your +0 dagger.You hit the ball python with your +0 dagger.'i i9.4 (0.91) Rev 'iˌ 'iג 'i ~ _The ball python misses you. The ball python barely misses you.'i 'i .You hit the ball python with your +0 dagger.'i)'i790.4 (1.0Soul Splinter0'i('iO _You kill the ball python!(i2; ...#......###########.#.............#.#########.#  ####### #.##### #...........###..# ##### #.#.#.........#####...-109(iF6(i#9(i(  ###.#.............#.#########.#  (i( x####### #.##### #............#### ##### #.#.#.........(i) \.....######.#(iw0 (i8 z-28(i9 (i; (i (i;)76) 544=====3210=====799876543(i]5=====21089=====87654  You encounter a bat. #.# #.#.#   #.# #.#.#   #.######.#.#   #........#.#   ....###..#.#   # #..#.#####(iav #   #.#.#.........#  #......######.#  #.###........@#  ....####...$......  S.##### #...#######  ... #...#  .# #....  .....   b   bat (asleep) .#.#..  #.#b...#   216.4 (24.0)b.b.b.b7.4 (25Soul Splinter3 _(iR _You see here 14 gold pieces.)i2Q #.# #.#.#  #.# #.#.#      .#.#  # #..#.######  .......#  .######.#  .......@#  ....####...$......   #...#######  ... #...#  .# #..b.  .....  .#.#..  #.#....#  )i|+ #.# #.#.#  #.# #.#.#      .#.# )i # #..#.######  .......#  .######.#  .......@#  )iZ....####...$......   #...#######  ... #...#  .# #..b.  ..... )i .#.#..  #.#....# )ib)i-)i)iZ _A bat is nearby!)if b.b.b.8.4 (1.0)2)i )iӊ ? _You now have 105 gold pieces (gained 14).*i  #.# #.#.# AutarchDCSS the Grave Robber  #.# #.#.# Coglin  #.######.#.# Health: 27/27 ========================  #........#.# Magic: 4/5===================-----  ....###..#.# AC: 5Str: 8  # #..#.###### EV: 11Int: 14  #.#.#.........# SH: 0Dex: 16  #......######.# XL:  3 Next: 87% Place: Dungeon:2  #.###........@# Noise: ---------  Time: 1218.4 (0.0) ....####..b$......  a) +0 dagger {Xochit c) +0 dagger {Malena  S.##### #...#######  [3*i 3mCast: Soul Splinter  ... #...# Gem (7782)  .# #.... ..... b   bat .#.#.. #.#....# _You now have 105 gold pieces (gained 14).  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 63%)*i# #.# #.#.#  AutarchDCSS the Grave Robber#.# #.#.#  Coglin#.######.#.#  Health: 27/27 ========================#........#.#  Magic: 4/5===================-----....###..#.#  AC: 5Str: 8  # #..#.######  EV: 11Int: 14#.#.#.........#  SH: 0Dex: 16#......######.#  XL:  3 Next: 87% Place: Dungeon:2#.###........@#  Noise: ---------  Time: 1218.4 (0.0)*i$v....####..*$......  a) +0 dagger {Xochit c) +0 dagger {MalenaS.##### #...#######  Cast: Soul Splinter...#...#  Gem (7782) .##.... .....  b   bat.#.#.. #.#....#  _You now have 105 gold pieces (gained 14).  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 63%)*i*i |Gb.  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (chance to affect: 63%)  The bat resists with significant effort.*iE}#.b*iτ*im=9.4 (11*i'*iP _The bat barely misses you.*iv ####..........#### #..#.###### #.#.#..............######*iε ###.........####### ....####..@$......S.##### #..b#######... #...# # *i . .*i .#.#...#.#....#*i= B ####*i &.b*ie ).b.*i *i a200*i, *iT P _The bat barely misses you.*i; R####..........#### ##### #.#.#..............#########.........####### ....####...$......S.##### #..@#######...  # b.. .......#.#.#....#.#....##. ####.# .. .# ##b.*i &.b.*i" *i!% a179*i* *i4- : _The bat hits you but does no damage.+im..........#### ##### #.#.#..............#########.........####### ....####...$......S.##### #...#######+i_...  # b....# ...............#.#.#.....###.#....##.## ####.# ... .# ##### +ib.+i~.b28 _The bat barely misses you.+iV b.  You closely miss the bat with your +0 dagger.+i^+it_3.3 (0.97) Rev +i>e+i0h _You hit the bat but do no damage. The bat closely misses you.+iqV + #.#.#  ....###..#.#  # #..#.######  #.#.#...#  #......######.#  #.###.........####### +iW < ....####...$......  S.##### #...#######  ... #b@.#  .# #......#  ..  ..#.#.#.....###  #.#....##.#  # ####.# ...  .# ###  ##  +i^[ ".b+ia +ic g4.3 (1.06+iHi +i.k T _The bat completely misses you.+i ] †  You hit the bat with your +0 dagger.+ir S+i ; 6---95.2 (0.9Soul Splinter5 _You kill the bat!Training target 2.0 for Spellcasting reached!+iݗ +i m _Your Spellcasting skill increases to level 2!,iF,i J,iP,iSH _No target in view!,ia,if,ik,ivnH _No target in view!,iH,iн,i,i,i4 _32) 5====1,iO,ibX0,ig,iY69,i,i;X8,i,i,iW====7,i,iX6,im,iX5,i,iIX4,i6,iX3,id,iX2,iQ,iy6====1,i 059,i:X8,i",i}M _You now have 113 gold pieces (gained 8).,i,im====7,i,i,ioB6,i,i,i X5,i ,i,in4,i,i[,iB3,im,iR,iX2,ir,i,im,i/B1,ig,i,i[!X0,iM",ie$,i&Y49,i&,i(,i),i0*B8,i*,i3,,i-,i/.B7,i.,i+1,i1,i22B6,i2,io5,is6,i6B5,ik7,i9,i:X4,i;,i=,ia?X3,iM@,iA,iC,i\CB2,i7D,iF,iG,iHB1,iH,i J,iKX0,iL,iVO,iQ,isQ;39,iQ,iQT,i5U,iUB8,iKV,iX,iZ,i]Z:7,iZ,i],ii`654,itk,il,i=n,iqoB3,io,iiq,is,ils:2,is,iZu,i{,i3|:1,i/},ib,i&,ig,0,i,iO,i+29,i,iB8,i,i4,i,ixB7,i,i,i,iwX6,i,i,ieB5,i&,i,iݘ,iWB4,iS,i  You encounter a goblin. It is wielding a +0 club.,i|0 ###..########...### g...........#...##. #.#.#.#####.#†..... #.#....#........... #...#.....#.#.#.... #....#.##.#.#....## ,iߦ#.#.......#.####.## #.####.####......## #.@....# ######## - #######,i=  ,i?h g   goblin (asleep) ,ic&,i ,i076.2 (51.0),i7-7.2 (523 _,i,iƾ,iXK  . g...##. #..#†..... #.... #..#.#.#.... #..#.#.... ,iK #.#....... #.####.#. #.@....#   ######## ,iK $,iL !,i  . g...##. #..#†..... #.... #..#.#.#.... #..#.#.... #.#....... #.####.#. #.@....#   ########   ,i* ,i ,i ,ig ] _A goblin is nearby!-i2  .......####..... ###..########...## g...........#...## #.#.#.#####.#†-i } #.#....#.......... #...#.....#.#.#... #....#.##.#.#.... #.#.......#.####. #@####.####......# #......# ################-i)-i'-r8.2 (1.0)2 _-iQ2-i3-io x#.###.........## .........###..#######g...........#...###.#####.#†-iWp #....#........#.....#.#.#......#.##.#.#..........#.########.####............# ################-iu %.g-id| Qg-i~ l===9Soul Splinter1-is~ -i( -i ( _The goblin shouts!-i4 .....######.# #.###.........## .........###..#######............#...##g#.#.#####.#†#....#.......#.....#.#.#......#.##.#.#..........#.########.####......-i ......# ################-i $.g-i9 -i k---800-i -i .ib#.#.............######.# #.###.........## .........###..#######............#...##.#.#.#####.#†g#....#.......#.....#.#.#......#.##.#.#..........#.########.####............# ########.ir9########.iX.iP=--1.i<;19.i".i%S _The goblin barely misses you..izA #.#.#.........#  AutarchDCSS the Grave Robber #......######.#  Coglin #.###.........## Health: 27/27 ======================== .......####..... Magic: 5/6====================---- ###..########...## AC: 5Str: 8 ............#...## EV: 11Int: 14 #.#.#.#####.#†.... SH: 0Dex: 16 #g#....#.......... XL:  3 Next: 89% Place: Dungeon:2 #@..#.....#.#.#... Noise: =--------  Time: 1281.2 (0.0).i]B #....#.##.#.#....# a) +0 dagger {Xochit c) +0 dagger {Malena #.#.......#.####.# Cast: Soul Splinter #.####.####......# Gem (7719)  #......# ######## ########  g   goblin _The goblin barely misses you..iBNCasting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  .iCPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 63%).i#.#.#.........# AutarchDCSS the Grave Robber#......######.# Coglin#.###.........## Health: 27/27 ========================.......####..... Magic: 5/6====================----###..########...## AC: 5Str: 8............#...## EV: 11Int: 14#.#.#.#####.#†.... SH: 0.iDex: 16#*#....#.......... XL:  3 Next: 89% Place: Dungeon:2#@..#.....#.#.#... Noise: =--------  Time: 1281.2 (0.0)#....#.##.#.#....# a) +0 dagger {Xochit c) +0 dagger {Malena#.#.......#.####.# Cast: Soul Splinter#.####.####......# Gem (7719) #......# ################g   goblin _The goblin barely misses you.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 63%).ij(weak, ally target, soul-splin…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (chance to affect: 63%)  A fragment of the goblin's soul is dislodged from its body..iU` *g The goblin looks weaker. The goblin hits you but does no damage..iec2.2 (1Soul Splinter8.ii.il8 _Your soul wisp touches the goblin..i  You completely miss the goblin with your +0 dagger.The goblin is heavily wounded..i1 3.1 (0.97) Rev .iK .i _You hit the goblin but do no damage. The goblin hits you but does no damage./i'   You closely miss the goblin with your +0 dagger.The goblin is heavily wounded.You barely miss the goblin with your +0 dagger./in,s4.06) Rev+ /i//i/2` _Your soul wisp touches the goblin. The goblin hits you but does no damage./i>\ )  You hit the goblin with your +0 dagger./i?N.*/irG*   soul wisp (summoned) /iNM.919/i*S/iUJ _You kill the goblin!/i># #..#.######.#.............######.# #.###.........## .........####..#######............#...##.#.#.#####.#†#....#.......*..#.....#.#.#......#.##.#.#..........#.####/i~?####.####............# ################/i@G/iJo-5.9 (1.05/iO/iQ3 _You swap places with your soul wisp./iSM _You see here a +0 club./i I/i /i& I4 _/i e32) Rev 1/i 6====0/i /i /i /iD H09) /i /i /i^ /i /iU B8/i /ia /i< /i B7/i /i /i /i /is W====6/i /i /iu /iP /i B5/i /i /i 1§/i! /i! B4/i$# /i& r _Your soul wisp disappears in a puff of smoke!/i( /i( B3/i) /i, /i- B2/i- /iH1 M _You now have 122 gold pieces (gained 9)./i2 /i3 B1/iz4 /i6 /i8 /i8 B0/i9 /i; /iW= /i= D699/i> /i? /iA /iA B8/i8C /iD /i8F /iF B7/iG /i I /imJ /iJ B6/iK /i?N /iO /iO B5/i+R ,/iEX 4/iX X3/i@Z /i[ /i[ B2/ia\ /i] /i`_ /i_ B1/i` /ib /ie X0/iie /ig /i9h /ih Y89/i:j /ink /ik B8/iHl /im /in /i o B7/io /iq /it  You encounter a kobold. It is wielding a +1 whip of flaming and quiveringstones./i} ) ######.. #....... ######.##.#.#### #.......#)#..#.K #.####..#...# #.# #.# #..#....#.# #.# #..#.#..####.# #..#.###.....# #..#-####### ######## Soul Splinter/i~   K   kobold (missile, asleep) /ilj 1313.9 (28.0)/iM m4.9 (296 _/iɓ /i /i: #.... .##. ### #.......#) #.K #. #.# #.#  #.# #.#  #.####.#  #@.....#  ######## /i*0i #.... .##. ### #.......#) #.K #. #.# #.#  #.# #.#  #.####.# 0i( #@.....#  ########   0ib%0i(0i,.0i0] _A kobold is nearby!0io ######.. AutarchDCSS the Grave Robber #....... Coglin ######.##.#.# Health: 27/27 ======================== ### #.......#)#.. Magic: 5/6====================---- #.K #.####..#...# AC: 5Str: 8 #*# #.# #..#.... EV: 11Int: 14 #*# #.# #..#.#.. SH: 0Dex: 16 #*####.# #..#.### XL:  3 Next: 91% Place: Dungeon:2 #@.....# #..#.... Noise: ---------  Time: 1314.9 (0.0) ######## ######## a) +0 dagger {Xochit c) +0 dagger {Malena  Cast: Soul Splinter [30i 9;49m Gem (7686)   K   kobold (missile, asleep)Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 whip of flaming and quivering stones (asleep,  chance to affect: 63%)1i>######.. AutarchDCSS the Grave Robber#....... Coglin######.##.#.# Health: 27/27 ========================### #.......#)#.. Magic: 5/6====================----1i>5#.* #.####..#...# AC: 5Str: 8#.# #.# #..#.... EV: 11Int: 14#.# #.# #..#.#.. SH: 0Dex: 16#.####.# #..#.### XL:  3 Next: 91% Place: Dungeon:2#@.....# #..#.... Noise: ---------  Time: 1314.9 (0.0)######## ######## a) +0 dagger {Xochit c) +0 dagger {MalenaCast: Soul SplinterGem (7686) K   kobold (missile, asleep)Casting: Soul Splinter (safe; 4% risk of failure)  1iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 whip of flaming and quivering stones (asleep,  chance to affect: 63%)1i K)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +1 whip of flaming and quivering stones (asleep,  chance to affect: 63%)  The kobold resists with significant effort.1iU` KThe kobold shouts!1iZD(((1i2...1io===5.9 (151im _The kobold throws a stone. The stone hits you but does no damage.1iDE  ######.. AutarchDCSS the Grave Robber #....... Coglin ######.##.#.# Health: 27/27 ======================== ### #.......#)#.. Magic: 4/6================-------- #.K #.####..#...# AC: 5Str: 8 #*# #.# #..#.... EV: 11Int: 14 #*# #.# #..#.#.. SH: 0Dex: 16 #*####.# #..#.### XL:  3 Next: 91% Place: Dungeon:2 #@.....# #..#.... Noise: ===------  Time: 1315.9 (0.0) ######## ######## a) +0 dagger {Xochit c) +0 dagger {Malena  Cast: Soul Splinter1iG   Gem (7685)   K   kobold (missile)Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 whip of flaming and quivering stones (chance to  affect: 63%)1i ######.. AutarchDCSS the Grave Robber#....... Coglin######.##.#.# Health: 27/27 ========================### #.......#)#.. Magic: 4/6================--------#.* #.####..#...# AC: 5Str: 8#.# #.# #..#.... EV: 11Int: 14#.# #.# #..#.#.. SH: 0Dex: 16#.####.# #..#.### XL:  3 Next: 91% Place: Dungeon:2#@.....# #..#.... Noise: ===------  Time: 1315.9 (0.0)1i ######## ######## a) +0 dagger {Xochit c) +0 dagger {MalenaCast: Soul SplinterGem (7685) K   kobold (missile)Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 whip of flaming and quivering stones (chance to  affect: 63%)1i_ 1i )1i$ ,, weak, ally target, s…)1iw v*   soul wisp (summoned)1i MConfirm with . or Enter, or press ? or * to list all spells.1i {Aiming: Soul Splinter (safe; 4% risk of failure)  1iH TPress: ? - help, Shift-Dir - straight line  1isAim: a kobold, wielding a +1 whip of flaming and quivering stones (chance to  1iaffect: 63%)  1i;A fragment of the kobold's soul is dislodged from its body.1i K*The kobold looks weaker.  The kobold closely misses your soul wisp.1i--6.9 (1Soul Splinter41i1iW _Your soul wisp misses the kobold.2i )The kobold hits your soul wisp with a +1 whip of flaming.  The kobold burns your soul wisp. Your soul wisp touches the kobold.2iQ ]  2i 3---732i} 2i% F _The kobold dies!2iS N.*2i ] 2i^ z-822ie 2iLg 3iOBN.*3i)I3i/K`913iR3iT3iI3i3ia0793i3iB83ik3i3iB73i3if3iu5====63i3i3i,53i=3i3iU3iB43i3i3iB33if3iI3iW====23i 3inX13i3i 3il:03i3iY693i83iYn73i3i0#63iRP====63i3i3i%| §You swap places with your soul wisp.3i3i.B53i% 3i r _Your soul wisp disappears in a puff of smoke!3i 3i= B43i] 3i 3i` 3i B33i 3i 3i 3ig A====23i 3i= 3i  #.# # . 3i 8######.. #... ######.##.#.####.#.......#)#..)..#.####3i7 .####.# #..#....#.# #.# #..#.#..#.####.# #..#.####......# #..#....3ii g######## ########3i] &#.#.#.#.#.######..##.######.##.#.#.####.#.#)#.#.@..#.####..#...#.#.####.# #..#....##.# #.# #..#.#.#.####.# #..#.##......# #..#.######## #3i& 0389.0)3i+) f9.9 (2013iK. 3i 1 $  Things that are here:3iI3 ] _a +1 whip of flaming; a stone4i I4i}I4iJ4iM4i.P4iv\0 _594i^X84i7h4ij4il4imB74im4i|o4iF65434iX24i!4iX4i4iۇB14iP4iw4i..............#.######............###.# #............# #.# ####........# #.# ##........# #.# ########## #.############### #...... #......>. ....### #@# # 49.9 (1 #.# #.#.#. #.# #.. #.# #.###. #.# . #.# ######..### #.# #.......... #.######.##.#.#.## ####.#.......#)#....# 4iؘ4iŚg50.9 (1104iR4iʡ; _Found a stone staircase leading down.5i85i5i 5i5i5i$498765i%5i&5i'5i'B55iv(5i+n45i_,5i.5ix/5i0B35i125ia5R  There is a stone staircase leading down here.5ip75i7I2 _5i85i95i:5i ;B15i;5iM=5i?5i?B05ib@5iC5ifEY395ilF5iL5iM5i NB85iO5iQ5i}SX75i)T5iAV5i=W5iWB65iX5iwZ5ix[5i[B55iz\5i^5i`X45ia5i7d5if5ifB35ig5ii5i&k5ikB25il5io5iqX15ir5iat5i_vX05i  You see here a +0 dagger.5i5iWI6 _5iٍ5iP5i5i]B55i45i5i5i B45i5iT5iJ3  You see here a +0 dagger.2 _101987654325i35iV X15i 5i#5i$X05iT%5i&5i (5i*Y095i15iq5n85i85i95i):B75i;5i>5iv@5i@:65imA5iD5izF5iFB55iwG5iK5i&M5iMB45iN5iR5iS5iTB35i1U5irX5iY5iZB25iZ5i]5i_X15i`5i^c5id5ieB05if5ii5ikZ5995i m5i'~876545iχ5iI5i5iCB35i5i55i X25i5i5izX15i 5i5i65iB05iK5ir5i:Y895i"5iK5iơ5iB85iŢ5ix5iȦ5iB75iM5i5i5iB65iޭ5iD5iޱ5i(B55i?5i5i5i=B45i@5iݺ5it5iżB35i5i/5i5iB25i5i5iw10795i5i 5i875i5i5iNB65i|5i^5i`X55if5i5i5iB45i5i/5i5iMB35i5i&5iX25i:5i5iW5i X15i5i5iX05i 5i} 5i C695i5i978765 ##......#### ######### #....###+#####.# #########....#.#####.# #.#####.............#.#.....# #.# #............. ####.#.###.###.# #............. .>..[...>......# #............. ####.#...#...##### #.........#... .....###.###.#)..# #.........#### ######.#.# #.# #@# #.######### #435.9 (85#....#.# #.# #.###.# # ###.##.#.###.# #.....# #### ..#.##.#.....# [45i8C0m#.#.### #... #.#...*#.#####.#.#.# #.## ...............#.#.# #. #<..############.#.# #.## #.......#.# #. #..###.# #...# #.#6.9 (8645iFB9 _Found a mace.6i9I6iH;6iL326iFR6iS6iTX16iX6i[6i^x059876irzX66i'{6ic}6iLX56iG6i6iQ6i„B46i6i<6iˊX36i6i6i6iiB26i>6i6iwX16i6i6iX06ia6iO6i6i1C496i6i`6iHX86iI6iy6i|X76i6i`6iX66iZ6i6iX56iگ6i56i6iB46i6i6iд6iB36i6i6il6i¹B26i<6iɻ6iX16i6i6iX06i6i6iY396i/6i6iX86i_6ig6iy6iB76i6i6i6X66i6i6iX56i6i6i*X46ix6i6iX36i6i6iO6iB26i6i6in16i,6iX06i6i6iOC296i6i8M _You now have 125 gold pieces (gained 3).6i6iB86i 7  You encounter a hobgoblin.6i@  #.##.#..# #.# ##   #.......# #.#   ####.##.# #.#   #.##...#.#   #.####+#+#   #.# g...   #.# .....   #.##......   #.@......# 6i  ####....##  ...# Soul Splinter  ..#  .#  6i~# g   hobgoblin (asleep)      6i$-73.9 (376i|)m4.9 (386 _6i-6is/7iW #.##.#..# #.# #   #.......# #.#  ####.##.# #.#  #.##...#.#  #.####+#+# #.# ..g...# #.# ......# #.##......# #..#  ####....##  ....#  ....#  ....# #...#  ####  7i7ik5.9 (1.0)57i7i7i o #.##.#..# #.# # #.# #.#  ####.##.# #.#  #.##...#.#  #.####+#+##  #.##..g...#  #.#.......#  #.##......#  #.# # ####....## # #....# # #....# # .....# # .#...#  . #### ## 7i 7iR `647i 7i 8i5V #.##.#..# #.# #### AutarchDCSS the Grave Robber #.......# #.#  Coglin ####.##.# #.#  Health: 27/27 ======================== #.##...#.#  Magic: 5/6====================---- #.####+#+##  AC: 5Str: 8 #.##..g...#  EV: 11Int: 14 8i660#.#..*....#  SH: 0Dex: 16 #.##.*....#  XL:  3 Next: 93% Place: Dungeon:2 #...@....# # Noise: ---------  Time: 1476.9 (0.0) 8it6N####....## # a) +0 dagger {Xochit c) +0 dagger {Malena #....# # Cast: Soul Splinter #....# # Gem (7524)  8i6A.....# # .#...#  g   hobgoblin (asleep) . ####  ## _You encounter a hobgoblin.Casting: Soul Splinter (safe; 4% risk of failure)  8i'7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  8is7Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, chance to affect: 63%)8ix[#.##.#..# #.##### AutarchDCSS the Grave Robber#.......# #.#Coglin####.##.# #.#Health: 27/27 ========================#.##...#.#Magic: 5/6====================----#.####+#+##AC: 5Str: 8#.##..*...#EV: 11Int: 14#.#.......#SH: 0Dex: 168iy{#.##......#XL:  3 Next: 93% Place: Dungeon:2#...@....## Noise: ---------  Time: 1476.9 (0.0)####....### a) +0 dagger {Xochit c) +0 dagger {Malena#....## Cast: Soul Splinter#....## Gem (7524) .....##.#...#8iyg   hobgoblin (asleep). ###### _You encounter a hobgoblin.8iyVCasting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  8izPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, chance to affect: 63%)8i7Rgweak, ally target, soul-sp…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line8iR: a hobgoblin (asleep, chance to affect: 63%  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.8iK.g8im6*8i8i====7.9 (1Soul Splinter38i8i1+ _The hobgoblin shouts!9i# #.#..###.# #...#.##.#..# #.# ######.......# #.# ####.##.# #.# #.##...#.# #.####+#+## #.##......# #.#..g*...# #.## #....#####....##.#....# #.#....# #......# 9i8##.#...# ..#######9iA  The hobgoblin hits you but does no damage.=---829i9iZ _Your soul wisp misses the hobgoblin.9i  You hit the hobgoblin but do no damage.You hit the hobgoblin with your +0 dagger.9iF---9.8 (0.91) Rev 9ii9iW _The hobgoblin closely misses you.9i _ .  You hit the hobgoblin with your +0 dagger.9id *   soul wisp (summoned)9io 780.8 (1.00) Rev+ 9i% 9i( M _You kill the hobgoblin!9i99 ...# #...##.######......####.##.# #...#.# ####+#+##...#..@*#.##...... #........########..## .#.....#####9iOA9iC-119) Rev 9iH9iJ:iy<..########### ...# #...##.######......####.##.# #...#.# ####+#+###.@....*##...... ........##:i######..## .#...:i:i7z-28:i:i:LiLi3LiLi765) 6====4LiLi5LiB3Li!Lid7 _You open the door.LiLiLi B2LiLi*LiX1LiLiLiLiLi%W====0LiLiLiLi3LiC09LiLilLiLiNLi:8Li#LiLi2Li{Li,7LiLiLi"Li\LiLi5 B6Li Li Li6 Li B5LiLiLikLiLi(B4LiLiLipLiqLiB3LihLiLiLiX2LiLiLi&1§Li(Liw(B1Li(Li. _Your soul wisp disappears in a puff of smoke!0LiZ/Li70Liu0D499Li 1Li2Li3Lia3B8Li3Li,5Li5Li5B7LiG6Li37Li)8Lig8B6Li8Li9Li:Li:B5LiM;Li^<LiL=Li=B4Li>Li>Liv?Li?B3Li@Li[AMiMiB2MiMiMiMiB1Mi^MijMiEMiB0MiMiMi^Y89MiMi Mi Mi B8Mi0 Mi? Mitc  You encounter a rat.Mi=  #.............  ## #.#<..#######  #. #.#......#   #.# #.#..###.#   #r#.##.#..# #.#  #.#.......# #.#  #.####.##.###.#  #.####.##...#.#  #.@..#.####'#+## Mi= ####.#.##......#  ###.#.#.......#Soul Splinter  #...#.##......#   #.###........##  #.# ####....## r   rat (asleep)  #.# #....#Mim  #.######....# MiX ...........#Min1512.8 (30.0)Mi!m3.8 (317 _Mi/&Mi'MiL ## #.#< #.   #.#   # #.#  #. #.#  #.  #.####  #.@..# MimM  ####.#.##......#  ###.#.#..  #...#.##.  #..  #.# ####....##  #.# #....#  #.....#  #...........# MipA  ## #.#< #.   #.#   #Mi;$ #.#  #. #.#  #.  #.####  #.@..#  ####.#.##......#  ###.#.#..  #...#.##.  #..Mi #.# ####....##  #.# #. #.. #........MiMiMiMiZ _A rat is nearby!Mi7<m ## #.#< #.   #.#   # #.#  #. #.#  #.  #.####  #.@..#  ####.#.##......#  ###.#.#..  #...#.##. Mi/= #..  #.# ####....##  #.# #....#  #.....#  #...........# Mi=e  ## #.#< #.   #.#   # #.#  #. #.#  #.  #.####  #.@..#  ####.#.##......#  ###.#.#..  #...#.##.  #..Mi_ #.# ####....##  #.# #. #.. #........MiMi4MiMi[Z _A rat is nearby!Mi #####.#....#.##  #............  ### #.#<..#######  #.# #.#......#  #.# #.#..###.#  #r#.##.#..# #.#  #.#.......# #.#  #.####.##.###.#  #@####.##...#.  #....#.####'#+## ####.#.##......#  ###.#.#.......#  #...#.##......#MiE  #.###........##  #.# ####....##  #.# #....#  #.######....#MiMir4.8 (1.0)6 _MiMi5Ni* a.....#.##.#...#####.#....#.## #............#<..#######....# #r#.##.#.......# ######.##...#.# ....#.####'#+#####.#.####.#.#...#.##......##........####### NiNi`55NiNiNih######.....#.##.#...#####.#....#.## #............#<..#######....# #r#.##.#.......# ######.##...#.# ....#.####'#+#####.#.####.#.#...#.##......##........#######NiNi`64NiNiQNi! .  The helpless rat fails to defend itself.  You puncture the rat with your +0 dagger!Ni',Ni, #.#####.##.#.## AutarchDCSS the Grave Robber #.....#.##.#... Coglin #####.#....#.## Health: 27/27 ======================== #............ Magic: 6/6======================== ### #.#<..####### AC: 5Ni/Str: 8 #.# #.#......#EV: 11Int: 14 #.# #.#..###.#SH: 0Dex: 16 #.#.##.#..# #.#XL:  3 Next: 100% Place: Dungeon:2 #@#.......# #.#Noise: ---------  Time: 1517.7 (0.9) #.####.##.###.#a) +0 dagger {Xochit c) +0 dagger {Malena #.####.##...#.#Cast: Soul Splinter #....#.####'#+##Gem (7483) Rev  ####.#.##......# ###.#.#.......# #...#.##......# #.###........## #.# ####....## _Your soul wisp disappears in a puff of smoke! _You encounter a rat. _A rat is nearby! _A rat is nearby!The helpless rat fails to defend itself.Ni 00  You puncture the rat with your +0 dagger!Ni"1 _You kill the rat!You have reached level 4!Ni1:/  --more--OiK33/337/794 0% Soul Splinter _You feel stronger.Oi IOi OiV Oi.$ l2 _10) Oi% Oi& Y79Oi"' Oi( OiX* Oi+ X8Oi, Oi- Oi. B7OiT. Oi80 Oi0 OiJ1 B6Oi1 Oi6 5Oi@7 Oi_8 Oi8 B4Oi)9 Oi; Oi6< Oi< B3Oi< Oi> Oi? Oi? B2Oi@ OioB OizC OiD B1OiD Oi?F OiqG OiG B0OiOH Oi0J Oi6K OivK C69OiK OiM OiN Oi#O B8OiO OiQ OiR OiS B7OiS OiU OiV OiNW B6OiW Oi3Z Oi[ Oi[ B5Oi\ Oi^ Oi_ X4Oi` Oib Oid OiYd B3OiBe Oig Oih X2OiTi Oij OiXl X1Oim OiXn Oio OiTp B0Oip Oiq Oir OiYs C59Ois Oit Oi,v Oiv B8Oiv Oi"x Oimy Oiy B7Oi8z Oi{ Oi| X6Oif} Oi~ Oiƀ n5Oi Oi: Oi B4Oi Oi OiJ Oi B3Oi Oiz Oi Oi B2Oi Oi Oi{ OiǍ B1OiD Oiz Oiw Oi B0Oi Oi Oi Y49Oiړ Oi Oi f  You encounter an adder.Oi!  ######.######.#...#... #.............###.### #.####.########.#.# #. #.# #....#.# #  #.#####.##.#.###.  #.....#.##.#.....Oiԟ u ###.########.#....#.#### .S.......#.............. ###@##.#<..######### #.#.##.#......#  #.#.##.#..###.#  #.#.##.#..# #.#  #.#.......# #.# #.####.##.###.# S   adder (asleep) #.####.##...#Oi# .# #....#.####'#+## ####.#.##......#Oi^ b.S51.7 (34.0)Oi ESOi 2.7 (35Soul Splinter8 _Oi Oi# Oi{ _   #.#  Oi|  ###.###### ..S......# ###@##.#< #.#.#  #.#.#  #.#.# #.#  #.#.......# #.#  #.####.  #.####.  #....#.  ####.#. Oi!     #.#     ###.###### ..S......# ###@##.#< #.#.#  #.#.#  #.#.# #.#  #.#.......#  #.####.  #.####. #....#. ####.#.OiOiOiOi] _An adder is nearby!PiZt/  #....>..[...>  ######.######.#...#.  #.............###.###  #.####.########.#.# #  #.# #....#.# # Piuu #.#####.##.#.###  #.....#.##.#....  ####.########.#....#.###  #..S...@..#.............  ########.##.#<..########  #.#.##.#......#  #.#.##.#..###.#  #.#.##.#..# #.#  #.#.......# #.#  #.####.##.###.#  #.####.##...#.  #....#.####'#+##PivG.SPiwC.SPi}Pir3.7 (1.0)7 _PicPiʅPi  #....>..[...>... AutarchDCSS the Grave Robber ######.######.#...#.. Coglin #.............###.### Health: 33/33 ======================== #.####.########.#.# # Magic: 6/7====================---- #.# #....#.# # AC: 5Str: 9 #.#####.##.#.### EV: 11Int: 14 #.....#.##.#.... SH: 0Dex: 16 ####.########.#....#.### XL:  4 Next:  0% Place: Dungeon:2 #....S*@..#............. Noise: ---------  Time: 1553.7 (0.0) ########.##.#<..######## a) +0 dagger {Xochit c) +0 dagger {Malena #.#.##.#......#  Cast: Soul SplinterPi  #.#.##.#..###.#  Gem (7447)  #.#.##.#..# #.#  #.#.......# #.#  S   adder #.####.##.###.#  #.####.##...#.#  #....#.####'#+## _An adder is nearby!Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)Pi > Pi w#....>..[...>... AutarchDCSS the Grave Robber  ######.######.#...#.. Coglin Pi s #.............###.### Health: 33/33 ========================  #.####.########.#.# # Magic: 6/7Pi V====================---- #.# #....#.# # AC: 5Str: 9 #.#####.##.#.### EV: 11Int: 14 #.....#.##.#.... SH: 0Dex: 16 Pi0  ####.########.#....#.### XL:  4 Next:  0% Place: Dungeon:2  #....*.@..#............. Noise: ---------  Time: 1553.7 (0.0)  ########.##.#<..######## a) +0 dagger {Xochit c) +0 dagger {Malena Pi #.#.##.#......#Cast: Soul Splinter #.#.##.#..###.#Gem (7447) Pi  #.#.##.#..# #.# #.#.......# #.#Pi` S   adder #.####.##.###.# #.####.##...#.# Pi #....#.####'#+## _An adder is nearby!Casting: Soul Splinter (safe; 4% risk of failure)  PiԱ >Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)Piņ (weak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Pi [Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 54%)  A fragment of the adder's soul is dislodged from its body.Pi w.S*Pi=4.7 (1Soul Splinter6PiPib- _The adder looks weaker.QiW  You hit the adder with your +0 dagger.  The adder is lightly wounded.Qi;5.6 (0.95) Rev QiQi6z _You hit the adder with your +0 dagger. The adder closely misses you.Qi  You barely miss the adder with your +0 dagger.The adder is moderately wounded.You hit the adder with your +0 dagger. The adder bites you but does no damage.Qiqs6.54) Rev+ QiQQix^ _Your soul wisp closely misses the adder.Qi`  You hit the adder with your +0 dagger. The adder bites you but does no damage. _Your soul wisp closely misses the adder.  You hit the adder with your +0 dagger.heavi.  Your soul wisp touches the adder but does no damage.Qiq 2-7.43Qi Qi = _The adder bites you but does no damage.Qir ) .You barely miss the adder with your +0 dagger.The adder is severely wounded.You miss the adder with your +0 dagger. Your soul wisp touches the adder.Qi} *   soul wisp (summoned)Qi 158.32) Rev* _The adder dies!Qi Qi m _Your Conjurations skill increases to level 1!RiL  #....>..[...>  ######.######.#...#  #.###.  #.####.#.#.#   #.# #....#.#   #.#####.##.#.  # #.....#.##.#  ####.########.#....#.  #....*@...#  #.##.#<..  #.#.##.#......#  #.#.##.#..###.#  #.#.##.#..# #.#  #.#.......# #.#  #.####.##.###.#   #.####.##...#.#   #....#.####'#+##3=-Rix9.3 (1.01) Rev+ _RiӮRiRi~,RiRi0398=7) Rev 7====6RijRi!X5RiI _You swap places with your soul wisp.Ri\Ri-RiuB4RiRiRi Ri^ ]3) Ri_ Ri RiG Ri W====2RiQRi'RiRiRi+B1RiRiyRikRi#RifB0RiRi4RiRi{Y29Ri|RiRiRi\RiB8RiRiRieRiRi6,7Ri_RiRi!Ri"RiR$X6Ri$Ri'Ri=(Ri*)Ri):5Ri)Ri+Ri32§Ri6Rij6B4Ri7Ri:r _Your soul wisp disappears in a puff of smoke!Rif>X3Ri>Ri2ARiCRiC:2Ri0ERiTGRi+IRixIB1RiKJRipLRiNRinNB0RiiORiQRiSRi'TC19RiTRiWRiXRiYP8RiZRi,[RiY[B7Ri[Ri]Ri]Ri]B6Ri[^Ri_RiaRiWaB5RiaRie7 _You open the door.Rigk  A hobgoblin comes into view.Rim   ######## #......#+####  #.####<.....#  #....@......g. -   #..###......#### Rinn #..# ###+#####.# #....   #..# #.#####.# #.###   #..# #.#.....# #.#   #..#####.#.###.###.#g   hobgoblin (asleep)   #....>..[...>......#   ######.######.#...#...#####   #.............###.###.#)..#Riu085.3 (26.0)Rivm6.3 (274 _RizRi|Q _There is an open door here.Si> ## .#+####  #.####<.....#  #....@......g.  #..###......####  #..# ###+#####.#  #..#   #..#  #.#  #..  #....>..[...>  . #.....)Si ' ## .#+####  #.####<.....#  #....@......g.  #..###......####  #..# ###+#####.#  #..#   #..#   #..  #....>..[...> . #.....) _A hobgoblin is nearby!Tik  ## .#+####  #.####<.....#  #....@......g.  #..###......####  #..# ###+#####.#  #..#   #..#  #.#  #..  #....>..[...>  . #.....)TiC' ## .#+####  #.####<.....#  #....@......g.  #..###......####  #..# ###+#####.#  #..#   #..#   #..  #....>..[...> . #.....) _A hobgoblin is nearby!Ui0 ########  #......#+####  #.####<.....# #....'g.  #..###......#### # #..# ###+#####.# #. #..# #.#####.# #.# Uif1#.. #..#####.#.###.###.#  #.. ######. #.....UiZ4/g.Ui:MgUiC==7.3 (1.0)Soul Splinter3 _The hobgoblin shouts!Ui"a ######## #......#+#### #.####<.....##....'.@...g.#..###......#### ##..# ###+#####.# #.#..# #.#####.# #.##..# #.#.....# #.# ##..#####.#.###.###.# ##....>..[...>......# #######.######.#...#...#####Ui b  ##.###.###.#)..# #Uic /g.Uik --82Ui1q Uir Vir"######## #......#+#### #.####<.....##....'..@.g.#..###......#### #ViJ#..# ###+#####.# #.#..# #.#####.# #.#####.#..# #.#.....# #.# #.#..#####.#.###.###.# #.#....>..[...>......# #.######.######.#...#...##### #.#.###.###.#)..# #.Vi-g.ViVio{--91Vi:ViViT{Vi|=900) Rev ViHVià _You hit the hobgoblin but do no damage. x2; The hobgoblin closely misses you.Viؖ †You hit the hobgoblin with your +0 dagger.  The hobgoblin is severely wounded.You hit the hobgoblin with your +0 dagger.Vi֞RVi 81Soul Splinter09ViViM _You kill the hobgoblin!Vi######## #......#+#### #.####<.....##....'...@.#..###......#######..# ###+#####.# #.##..# #.#####.# #.#####.Vi,#..# #.#.....# #.# #.#..#####.#.###.###.# #.#....>..[...>......# #.######.######.#...#...##### #.#.###.###.#)..# #.ViVih-28ViViv _You see here a hobgoblin corpse.ViVi 7-ViVi)H _No target in view!Vi ######## #......#+#### #.####<.....##....'...†#..###......# #..# ###+#####.# #.##..# #.#####.# #.#####.#..# #.#.....# #.# #.#..#####.#.###.###.# #.#....>..[...>......# #.######.######.#...#...##### #.#.###.###.#)..# #.Vi׽ Vi6 g37 _Vi Vi= ViS IVi Vi ViO6) 54ViIVi]7 _You open the door.Vi Vi B3Vi Vi@  There is an open door here.ViViI2 _ViViViViB1ViViViVi4 B0Vii ViT!Vi"Vi#D399Vi#Vi2%Vi &Vi]&B8Vi&Vi)Vi)ViA*B7Vi*Vi+Vi,Vi-B6Vi}-Vi[.ViO/Vi/B5Vi/Vi1Vi2Vi2B4Vih3ViA4Vi5ViQ5B3Vi5Vi6Vi7Vi7B2Vi58Vi$9Vi :Vie:B1Vi:Vi;Vii<Vi<B0Vi<Vi:KVi1LViLC89ViLViQViRViRB8ViRSViWVi{XViXB7Vi0YVi]Vi[^Vi^B6Vi^VicVidVi/dB5VidVi iViiVi jB4Vi)jVi$nViMoX3VioVisVitViuX2ViqyViMzVizB1Vi {Vi~ViViKB0VitVioViViC79ViZVi @  There is an open door here.Vi!ViI8 _ViViViAViB7ViViěVitViB6ViViViX5ViVit7 _You open the door.Vi+ViB4ViPVi@  There is an open door here.Vi¶VigI3 _VibViؼVi%Vi|B2ViVicVi#n1ViVi Vi]B0Vi>ViVi%ViC69ViViVisViB8ViAViViX7Vi!Vi_You open the door. _There is an open door here. _You open the door. _There is an open door here.   stone staircase leading down here.ViJViI6 _Vi ViViViB5ViEViViVieB4ViVi% Vi X3ViVizViViB2ViViEViVi,B1ViViViViB0VibViC Vi Vi3!C59Vi!Vi$Vi%Vi%B8ViR&Vi(Vi)X7Vi*Vi+Vi,X6ViX-Vi0ViQ2Vi2B5Vi;3Vi6Vi7Vi7B4ViA8Vi:Vi2;Vil;B3Vi;ViR>Vi>Vi>B2ViY?ViAWiWi}B1WiWiWiWiwX0WiWia Wi C49Wi WinWi|WiB8WiWihWiWiB7WiWiWiXWiB6WiWi7WiWi*B5WiWiWiWiB4Wi WiL"Wi"Wi3#B3Wiz#Wi1&,Wi&B2Wi('Wi )Wi)Wi*B1Wi=+Wi.Wi'1Wil1B0WiZ2Wij4Wi5WiD5C39Wi5Wi9Wi:Wi:B8Wi[;WiL=Wi=Wi&>B7Wi>WiK@Wi"AWi]AB6WiBWirEWiFWiLGB5WiGWi|LWiMWiMB4WiNWiR7 _You open the door.Wi#SWifSB3WiSWiW@  There is an open door here.WiYWiIZI2 _Wi[Wi`WiaX1Wi*bWi dWi eWi7eB0WieWigWithWihC29WiYiWijWikWilB8WilWiQnWi6oWioB7WitpWirWi8sWisB6WitWiwWi&yWioyB5Wi zWi~@  There is an open door here.WiuWiI4 _WiWiWi WixB3Wi WiWi?WiB2WiWi-Wi<WivB1WiWiWiSWiB0WiWiߔWi͕Wi"C19WiWiOWi-WiB8WiWiWi%WiB7WiWiWiWiB6WiWiWiWiB5WiWiWiWiB4Wi|WiѨWiWiB3WihWiWi¬WiB2WiuWiWiWiKB1WiذWiWiWi^B0WiWiִWiWiC09WiyWi]WiWi߸B8Wi>Wi/Wi(WivB7WiWi!WiMWiB6Wi$Wi<WiX5WiWitWi9X4WiWiWiWiJB3WiWiWioWiB2Wi7WiWiWi B1WiOWiWiWiEB0WiWizWiWiTD299WiWiWiyWiB8WiWiWiX7WibWiuWi1WiZB6WiWi]WiWiB5Wi2WiWizWiB4WiNWiP #.# #.# #.###### .......# ######.# .......###########  ####.............#  ####...#########.##  ...#...##.......@.#  70613.0) Wi!##.#÷.....######.##  .................#  .#.#.#.....#####.#  .#.#....##.#####.#  .#.####.##.......#  ##......########.#  ## ###    WiWiWiE _Done exploring.WiIWi ...................0.0)Wi[ _Done exploring.Yi޺YiDWhere to? (Tab - D:2, ? - help)  D - Dungeon Yi Yi' [?25h[?0c#.#  AutarchDCSS the Grave Robber #.#Yi4 ]  Coglin #.######  Health: 33/33 ======================== .......#  Magic: 7/7======================== ######.#  AC: 5Str: 9 .......###########   EV: 11Int: 14 ####.............#   SH: 0Dex: 16 ####...#########.##   XL:  4 Next: 18% Place: Dungeon:2 ...#...##.......@.#   Noise: ---------  Time: 1706.3 (0.0) ##.#÷.....######.##   a) +0 dagger {Xochit c) +0 dagger {Malena Yiz .................#   Cast: Soul Splinter .#.#.#.....#####.#   Gem (7294) .#.#....##.#####.#  .#.####.##.......#    ##......########.#   ###########      _You open the door. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) Zi [?25l[?1cZi943Zi'Zi(Zi-*j3 _Zi:21Zi<Zir>Zi?B0ZibBZiGDZiEZiFC89Zi!GZi P8Zi8RX7ZiSZi?VZiWX6Zi _The iguana bites you but does no damage.`i5You hit the iguana but do no damage. but does no damage.  You closely miss the iguana with your +0 dagger.The iguana is almost dead.  You hit the iguana with your +0 dagger.  Your soul wisp touches the iguana but does no damage.6.4 (0.94) Rev* `ij`i#T _The iguana closely misses you.`iq †You barely miss the iguana with your +0 dagger.`iyThe iguana is almost dead.You hit the iguana with your +0 dagger.`i*   soul wisp (summoned)`i 3=8% 627.4 (1.03 `iR_You kill the iguana!`i`im _Your Conjurations skill increases to level 2!`ika `ib `ib `ik 5====62 _`im r41`iey T20) Rev+ =129`i"| `i| ====8`i} `iЁ _Your magical contamination has completely faded away.7`i `i s6) Rev `iȆ `i `i` B5`i `iq `iɎ B4`i `i. X3`i `i 1§`i `i< w6===2) `i `i _Your soul wisp disappears in a puff of smoke!1`iV `i8 `i B0`i `iN Y19`i `i `i V===8`i8 `i7 X7`i `iL X6`iѼ `i# `iͿ B5`ib `i X4`im `i* X3`i `i `i. l7====2`i `i 4 _Magic restored.`i `il :1`i? `i  `i ] You see here an iguana corpse.`i `i I0 _`i `i_ `i5 `i C09`i `i `i `i W====8`i `iD `i `i B7`i `i `iL `i B6`i] 5`i `ic X4`i' `i `i `iv B3`i `i@ `i1 `i B2`i `i/ `i# `i B1`i `i `i% `i B0`i `i `i Z199`iy `ie! `i$ X8`i% `i& `i) `i) B7`i* `i , `i. `i. B6`iL/ `ic1 `i; O .# ##.# .... # ...#########...#.#...#..........#.#.....#.#..# -804.4 (37.0).#>.....# ..#######.###.#.# ................# .########.###...#..............##############.###.†.........# ##.#######.#`i< {#.# #.# #.#`iD `iG -5.4 (385`iM `iO ; _Found a stone staircase leading down.`ih `i `im `i `i5 `i 43`i. `i B2`ia `i `i5 X1`i5 `iJ `i`  You encounter a kobold and an adder.The kobold is quivering stones.`i ### ..K.. .###.. ..#.# .# ..##.#####. S.......... #.###@.# #......##  .#######...#.#...#Soul Splinter .....#.#... .`i ..#.#..# #.#>.....# S   adder (asleep)...###.#.# K   kobold (missile, wandering)................#.########.###...#`i/ Y.K9.4 (4.0)`i `i m10.4 (50 _`i `i ci!+cim  AutarchDCSS the Grave Robber .# Coglin ### .. Health: 33/33 ======================== .K. .##  Magic: 6/7====================---- #.. .. AC: 5Str: 9 #.# .# EV: 11Int: 14 ####..##.#####.  SH: 0Dex: 16 ....S**........  XL:  4 Next: 62% Place: Dungeon:3 #.###@.# Noise: ---------  Time: 1810.4 (0.0) ciw #......##  a) +0 dagger {Xochit c) +0 dagger {Malena .#######...#.#...#  Cast: Soul Splinter ...........#.#...  Gem (7190)  .#######...#.#..#  #.#>.....#  S   adder (asleep) ..#######.###.#.#  K   kobold (missile, wandering) ................#  .########.###...# _The kobold is quivering stones.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, chance to affect: 54%)cil cit :AutarchDCSS the Grave Robber.#Coglin### ..Health: 33/33 ========================.K. .##Magic: 7/7========================#.. ..ciSu AC: 5Str: 9#.# .#EV: 11Int: 14####..##.#####.SH: 0Dex: 16....S..........XL:  4 Next: 62% Place: Dungeon:3#.###@.#Noise: ---------  Time: 1810.4 (0.0)#......##a) +0 dagger {Xochit c) +0 dagger {Malena.#######...#.#...#Cast: Soul SplinterciEv ...........#.#...Gem (7190) .#######...#.#..##.#>.....#S   adder (asleep)..#######.###.#.#K   kobold (missile, wandering)................#.########.###...#Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, chance to affect: 54%)  Okay, then.ci| ciL~ ci? ci . _ciFv  .####. .K. .## #.. ..  #.# .#####..##.#####.....S.......... #.###..# #....@.##.#######...#.#...#........ #######.# #.#>...#.###.................#######cix G.Kcit ci_ m1.4 (189 _ci ci di/ ###. ... .## #K. ..  #.# .#####..##.#####.....S......... #.###..# .....##.#######@..#.#...#....... ########diF0~ #.#>.....#######.###.#.#.#........#diz0>#######.###.†........di:di=2Soul Splinter8diEdiFdino  ... .## #K. ..  #.# .#####..##.#####.....S......... #.###..# #......##.#######...#.#...#....... ######## #.#>....#di~oGem (7188) ...#.##.# ##.#######.#diwdi|`37didiVdi.}  #K. ..  #.# .#####..##.#####.....S......... #.###..# .....##.#######...#.#...#....... ######## #.#>.......#######.###.#.# Gem (7187) .##.##.# #.# #.#di}.KdiK   kobold (missile, wandering)di====4Soul Splinter6diʒdiϔdip  #.# .#####..##.#####.....S.K....... #.###..# .....##.#######...#.#...#....... ######## #@#>.....#######.###.#.# ..............#########.###... ..............##############.###.†........ #.# ##.#######.# #.# dis >.Kdiz di>} 5Soul Splinter5di di diu #####..##.#####.....S..K...... #.###..# .....##.#######...#.#...#..........#.#... #######...#.#..# #.#>.....#######@###.#.# ..............#########.###...# ..............##############.###.†........ #.# ##.#######.# #.# dix 1K.di diJ `64di di ei-a....S.K....... #.###..# .....##.#######...#.#...#..........#.#... #######...#.#..# #.#>.....#######.###.#.# .......@......#########.###ei- ..............##############.###.†........ #.# ##.#######.# #.# ei/-Kei8.K   kobold (missile, wandering)eiJ<`73eiUBei:Dei0 #.###K.# .....##.#######...#.#...#.......... ######## #.#>.....#######.###.#.# .............########@###...# ..............##############.###.†........ #.# ##.#######.#ei=~ #.# #####eiX0Kei.K   kobold (missile, wandering)eiC `82eiei6ei- ....K##.#######...#.#...#....... ######## #.#>.....#######.###.#.# ..............########.### .......@......##############.###.†........ #.# ##.#######.#ei- #.# #.##.# #.......#.#ei/00Kei27.K   kobold (missile, wandering)eiU:`91ei0AeiuAei G.KeiϜ ei a200ei ei ei( G.KeiT ei y1Soul Splinter79eij ei fi.fi%?Kfi *2Soul Splinter8fi.fi/fifi`37fi!fiV#fi|  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fi\%IfiI. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fi6 fiʢ fi fi{ F _Unknown command.giRgiAg46 _gigigi[hgiLl`55giqgiZsgi_M###..#  #......## ########.........#######...#.# #.#K.....########.###.#............K.########@###...# ..............##############.###.†........ ##.#######.# #.# #.#K   kobold (missile, wandering)#.#gi1K.gi)gii+x6Soul Splinter4gi4gi6hi^x  #......##  #..  ...  #..  #.#  ..#######.###.#.#  ...........K....#  #@#  ..............#  #######.###.†..  #.# ##.##  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.#  hi|d  #......##  #..  ...  #..  #.#  ..#######.###.#.#  ...........K....#  #@#  ..............#  #######.###.†..  #.# ##.##  #.# #.#  #.# #.# #.#  #.# #.#  #.# #.#  #.# hi?n3hirhiu] _A kobold is nearby!hiڰ M #.###..# AutarchDCSS the Grave Robber #......##  Coglin .#######...#.#...#  Health: 33/33 ======================== ...........#.#...  Magic: 6/7====================---- .#######...#.#..#  AC: 5Str: 9 #.#K.....#  EV: 11Int: 14 ..#######.###.#.#  SH: 0Dex: 16 ..........*K....#  XL:  4 Next: 62% Place: Dungeon:3 hi= .########@###...#  Noise: ---------  Time: 1826.4 (0.0) ..............#######  a) +0 dagger {Xochit c) +0 dagger {Malena #######.###.†........  Cast: Soul Splinter hi )#.# ##.#######.#  Gem (7174)  #.# #.# #.#  #.# #.# #.#  K   kobold (missile, wandering) #.# #.# #.#  #.# #.# #.#  #.# #.#######.# hi Casting: Soul Splinter (safe; 4% risk of failure)  hi Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linehi) Aim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, chance to affect: 63%)hi^ A#.###..#AutarchDCSS the Grave Robber#......##Coglin.#######...#.#...#hiʰ Health: 33/33 ========================...........#.#...Magic: 6/7====================----.#######...#.#..#AC: 5Str: 9#.#K.....#hi EV: 11Int: 14..#######.###.#.#SH: 0Dex: 16...........*....#XL:  4 Next: 62% Place: Dungeon:3.########@###...#Noise: ---------  Time: 1826.4 (0.0)..............#######hi Ma) +0 dagger {Xochit c) +0 dagger {Malena#######.###.†........Cast: Soul Splinterhi s#.# ##.#######.#Gem (7174) #.# #.# #.##.# #.# #.#K   kobold (missile, wandering)#.# #.# #.##.# #.# #.##.# #.#######.#Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, chance to affect: 63%)hi 8 K)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, chance to affect: 63%)  The kobold resists with significant effort.hi1K.hihi ====7.4 (13hi!hi$( _The kobold shouts!iir" #.###..# AutarchDCSS the Grave Robber #......##  Coglin ii.#######...#.#...#  Health: 33/33 ======================== ...........#.#...  Magic: 5/7=================------- ii.#######...#.#..#  AC: 5Str: 9 ii #.#K.....#  EV: 11Int: 14 iim..#######.###.#.#  SH: 0Dex: 16 ..........K.....#  XL:  4 Next: 62% Place: Dungeon:3 iin.########@###...#  Noise: ====-----  Time: 1827.4 (0.0) ..............#######  a) +0 dagger {Xochit c) +0 dagger {Malena #######.###.†........  Cast: Soul Splinter #.# ##.#######.#  Gem (7173)  #.# #.# #.#  #.# #.# #.#  K   kobold (missile) #.# #.# #.#  #.# #.# #.#  #.# #.#######.# Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (chance to  affect: 63%)ii *#.###..#AutarchDCSS the Grave Robber#......##Coglin.#######...#.#...#Health: 33/33 ========================...........#.#...Magic: 5/7=================-------.#######...#.#..#AC: 5Str: 9#.#K.....#EV: 11Int: 14..#######.###.#.#ii SH: 0Dex: 16..........*.....#XL:  4 Next: 62% Place: Dungeon:3.########@###...#Noise: ====-----  Time: 1827.4 (0.0)..............#######a) +0 dagger {Xochit c) +0 dagger {MalenaiiF k#######.###.†........Cast: Soul Splinter#.# ##.#######.#Gem (7173) ii~ #.# #.# #.##.# #.# #.#K   kobold (missile)#.# #.# #.#ii #.# #.# #.##.# #.#######.#Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (chance to  affect: 63%)iiX ZM, weak, ally target, s…)*   soul wisp (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword and quivering stones (chance to  affect: 63%)  A fragment of the kobold's soul is dislodged from its body.ii *KThe kobold looks weaker. The kobold barely misses you.ii =---8.4 (1Soul Splinter2ii ii ^ _Your soul wisp barely misses the kobold.ii  You hit the kobold with your +0 dagger.  The kobold is moderately wounded.You closely miss the kobold with your +0 dagger.2----9.3 (0.91) Rev iiii@ _The kobold hits you with a +0 short sword.ji1You closely miss the kobold with your +0 dagger. _The kobold hits you with a +0 short sword.  You closely miss the kobold with your +0 dagger.  Your soul wisp touches the kobold but does no damage.ji1--30.3 (1.00jiji@ _The kobold hits you with a +0 short sword.jiҪ  You miss the kobold with your +0 dagger.  Your soul wisp touches the kobold but does no damage. _The kobold hits you with a +0 short sword. barely miss the kobold with your +0 dagger.The kobold is moderately wounded.  You miss the kobold with your +0 dagger.ji2=1.2 (0.969) Rev+ jijiȷw _Your soul wisp touches the kobold. The kobold closely misses you.ji: | )You hit the kobold with your +0 dagger.jipG *   soul wisp (summoned)ji9O j32.18ji`X ji[ J _You kill the kobold!ji ....S..........#.###..#  #......## .#######...#.#...#...........#.#... .#######...#.#..#  #.#K.....#..#######.###.#.# .........*@.....# .########.###...# ..............####### #######.###.†........ #.# ##.#######.##.# #.# #.# #.##.##.# #.# #.#ji ji# o-3.1 (1.07ji( ji+ $  Things that are here:ji[. _a +0 short sword; 5 stones; a kobold corpsekilUkiUkiWkiq\kijI6 _3==5 _HP restored.kik6===4) Rev ki_lkiqkixqB3kirkiuX2kiKwki`zkizT=1kiX|ki6ki[===0) ki(kikiӇC59kiki<X8kikikiB7kiki(kiB6kikiZX5kiakikis7====4kikikikikiqB3kikiki/2§1 _Your soul wisp disappears in a puff of smoke!====0ki4987ki>654kiq   #..  .# #..#  ### .. #..#  ... .#####..#  #K. .. >....  #.# .# #..#  ####..##.#####..#####  ....S..@...#  -56.1 (23.0)#.###..####...#######. #......##.............  #######...#.#...########  ..........#.#...#  #######...#.#..##  #.#>.....# i;9m  #######.###.#.##   ........).....#  7.1 (243 _Found an escape hatch in the floor.kitkiukiukiykiX|ki‰2  You encounter an endoplasm.ki  ...#  ...#  #..#  .# #..#  ### .. #..# ki... .#####..#######  #K. ....>.........J  #.# .# #.@#   ki####..##.#####..#####   ....S...............#  kiX #.###..####...#######.  ###............. .#...#.#...######## J   endoplasm (asleep) ...........#.#...#   .#...#.#..##   ki#.#>.....#  kiJ18.1 (1.0)kil9.1 (21 _kiki\li #..@  ....#  ...#   #..#   .# #..#  ### .. #..#  ... .#####..######## #K. ....>...@.....J.  #.# .#####..#######. ####..##.#####..#####  ....S...............#  #.###..####...#######.   #......##.............  @   Jessica (asleep) #######...#.#...######## J   endoplasm (asleep) ..........#iS7m.#...#  #######...#.#..#   You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.liP/  --more--lib liR q 60.1 (10 _lix li miAP #..@  ....#  ...#  #..#  .# #..#   .. #..#  ... .#####..#miM #K. ....>.J.#  #.# .#####..#.#  ..##.#####..#####  S.........#  mi#.###..####...#.  #......##......  mi?WJ   endoplasm (asleep)...#.#...#  #.#...#  ...#.#..##  mi@J.mikQJmiMy1Soul Splinter39mi"miP'^ _The endoplasm quivers.mi X #..@  ....#  ...#  #..#  .# #..#  # .. #..#   .#####..#  #K. ....>.J..#  #.# .#####..#miM .#  ..##.#####..#####  S........#  #.###..####...#.  #......##.  ...#.#...#  #.#...# mi! c ...#.#..##  mi J.mib mib `28mit miD mi8$ #..@  ....#  ...#  #..#  .# #..#   .. #..#  . .#####..#mi%  K. ....>.J...#  #.# .#####..#.#  #..##.#####..#####  .S.#  .###..####...#.  ......##.  ...#.#...#  #.#...#  ...#.#..##  mi2mih=37mimiV _The endoplasm barely misses you.ni\  You barely miss the endoplasm with your +0 dagger.You hit the endoplasm but do no damage.The endoplasm freezes you.ni]28----46) Rev nibnie% _You are frozen.ni` .  You hit the endoplasm with your +0 dagger.  The endoplasm is severely wounded.You hit the endoplasm with your +0 dagger.nigRnixl55.0 (0.9Soul Splinter5ni#qnisM _You kill the endoplasm!ni  #..@  ....#  ...#  #..#  niM .# #..#  .. #..#   .#####..#  . ....>.#  .# .#####..#.#  ..##.#####..##### ni  S.#  ###..####...#.  ##.  ni ...#.#...#  #.#...#  ...#.#..##  niߴ ni~ 5-6.0 (1.0ni :4nib ni ni  #..@  ....#  ni; =...#  #..#  .# #..#  .. #..#  .#####..#   ....>.#  # .#####..#nik .#  .##.#####..##### #  .# ni [ ..####...#.  ##.ni   ...#.#...#  #.#...#  ...#.#..##  ni$ ni^ niX 9=----73ni ni oiSoiToiMUoiXoizYX2oid[1) 030=2987oiRgX6oigoijoiejp1=5oijoiloiFmX4oiooioB3oi...@.......#  #.# .#####..#######.# oii####..##.#####..##### #.# S........# #.#  #.###..####...#######.#  #......##.............# @   Jessica (asleep)#####...#.#...#########  .....#.#...#oia  #####...#.#..##  oi]091.0 (24.0)oim2.0 (258 _oioiXoik"3  #...#  #..@# .#  ...#  #..#  .# #..#  ### .. #..# ... .#####.@######### K. ....>...........#  #.# .#####..#######.#  ####..##.#####..##### #.#  ....S...............# #.#  #.###..####...#######.#  #......##.............# #######...#.#...######### ...........#.#...# oi)oiR-k3.0 (1.0)7oi2oi4pi.##..@.. .#### .. #.@# ... .#####..#########K. ....>.......... #.# .#####..######pi####..##.#####..####....S...............# ###..####...#######  #......##............. .###############pipix4Soul Splinter6piKpiUpi. #...####..@..... .#### .. #..# ... .#####..#########K. ....>.......... #.# .#########..##.#####..####....S...............# ###..####...#######  #......##.............pi[pi`55pipi&pi" ##. #....####..@.......... .#### .. #..# pi2 /... .#####..#########K. ....>.......... #.# .#########..##.#####..####....S...............# ###..####...#######piE pi `64pi pi[ qi̓H .....##. #...####..@.......#.## .#qiR### .. #..# ... .#####..#########K. ....>.......... #.# #####..##.#####..####....S...............# qiCv73qi'qiٰqin.#.#.# .....##. #...####..@......#.## .#### .. #..# ... .#####..#########K. ....>.......... #.# #####..##.#####..####qi7tqiu`82qizqi'|qi~ )The helpless Jessica fails to defend herself.  You puncture Jessica with your +0 dagger!qiNVqi  AutarchDCSS the Grave Robber.#.#.#  Coglin.....  Health: 33/33 ========================##...#  Magic: 7/7========================....#  AC: 5Str: 9#...#qi  EV: 11Int: 14#...#  SH: 0Dex: 16.####..)#  XL:  4 Next: 109% Place: Dungeon:3.......@#  Noise: ---------  Time: 1898.9 (0.9)........#  a) +0 dagger {Xochit c) +0 dagger {Malena.#.###..#  Cast: Soul Splinter.# #..#qi1  Gem (7102) Rev ### .. #..# ... .#####..#########   #K. ....>...........#   #.# .#####..#######.#  qiB$ ####..##.#####..##### #.#   The endoplasm is severely wounded.You hit the endoplasm with your +0 dagger. _You kill the endoplasm! _Jessica comes into view.The helpless Jessica fails to defend herself.  You puncture Jessica with your +0 dagger!qir _You kill Jessica!You have reached level 5!qiqi/  --more--riC}8/388/85 5% Soul SplinterriEriF4 _ri ri 3riy ri[ ri/ n1 _0) 099rin rik ri1 B8ri ri ri ri :7ri: ri ri5 ri :6ri] ri ri n5rib ri riU :4riX ri  ri X3ri) ri ri& j  You encounter an endoplasm.ri5  #+#  ### ##..#####J. ##.......... +...ß..<..ß.  #..........  #.@#####  ##.#...#  ######.#.#.#+# .............#  .########...### ...........#J   endoplasm (asleep) #.#.####...# #...# .####..)riF! /907.9 (9.0ri) i8.9 (10.0)2ri* ri- 9 _Found a stone staircase leading up.ri/ #+# ##.# #  ##..#####J.  ##..........  +...ß..<..ß.  #..........  #.@#####  ##.#...#  ######.#  ...ri0  ###...###  ....#  ...#  #...#  .)# si0siDŽ #+# ##.# #  ##..#####J.  ##..........  +...ß..<..ß.  #..........  #.@#####  sic"##.#...#  ######.#  ...  ###.siɅ ....#  . #...# si>.)si3si#sisiږa _An endoplasm is nearby!sie +# # #######J.###..........+...ß..<..ß.[#...@.......##..#####g.# ##.#...# ######.#.#.#+# ..............#.########...###...........# g   goblin (asleep)#.#.####...# #...#  You encounter a goblin. It is wielding a +0 club.9.0)Soul Splinter1 _Found a leather armour.siU +# # ## #####J.####...........#+...ß.@<..ß.[##..........##..#####g.## ##.#...# ##siV ######.#.#.#+#..............# .########...###...........##.#.####...#si^ si` a100sif sih tiKY4    #+#  ##.# ##  ##..#####J.##  ##.# +...ß..@..ß.[.+ ##.# ##..#####g.##  ##.#...# ##  ######.#.#.#+#  .#  .#...###  .#  #.#.####...#  g.ti\Rgti]a189tiatida _There is a stone staircase leading up here.ti       #+#  ##.# ##  #####J.##  ##......@....##  +...ß..<..ß.[.+  ##.......g.ti  ##..#####..  ##.#...#.## ######.#.#.#+#  ..............#  .########...### ...........#  ti "g.ti tin 28 _uiǮ~ )You hit the goblin with your +0 dagger.ui)ui=3.8 (0.97) Rev uiuiJJ _You kill the goblin!uiU     #+# +# ##.# .##  ##..#####J.##  ##.##  +...ß..<).ß.[.+  ##.##  ##..#####..##  ##.#...#.##  ######.#.#.#+#  .#  .#...###  .#  uiuio-4.8 (1.06uiuiuiǴ .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm with your +0 dagger!uiTRui6-5Soul Splinter5uiuiHM _You kill the endoplasm!ui uiC uib# uiY& H _No target in view!ui ui@ ui ui H _No target in view!vilbvievilvinH _No target in view!vidb_vi4 _321) vi[q _You open the door.0  There is an open door here.79 _vi8 #### .... #..# #..  ...   # #.######.   #.#........   ###.#@#######.  22.8 (7 #.............   #+###.#'###.####  #.#..>#.##  ##..#####..##  ##...........##  +...ß..<).ß.[.+  ##...........##  ##..#####..## 3.8 (87iFm _Found a stone staircase leading down.viJ23vi3vi7vi:X6viJJ54viKX3viIMviOX2vijPvi#.##  wiM16.8 (2.0)wiOe7.8 (33wiTwiWQ _j - a pink potionwin3wi:pwiqwiptwiv210win59wi"wiX8wi!wiבwi*B7wiwimwiҖwiB6wiwiwiAX5wi8wiwi$X4wihwiwiwiDB3wiwiwiJwiB2wiUwiKwi;wiB1wi wiwiNX0wiwiɴwiwi`C49wiwiwiX8wiBwiwin7wi^wi#.########.### #...........# #.#..#####..# #.#..# #..#  #....# #..#  #.#.######..#  #.#.........#  ###.#.#######.##  #.........@....# 53.8 (16.0)#+###.#'###.###### ##.#..>#.###[ ##..#####..###  ##.....##  +...ß..<).ß.[.+  ##.##  ##..#####..##  ##.#...#.##wi<! wiPwiff4.8 (176wiwi# _Found a robe.xi=xi3>xiv?xidCxiFxi4V54xi1WX3xiXXxi=[xi]xik^B2xi_xibxiKexieB1xi gxiixilxilB0xi=nxiq@  There is an open door here.xivtxi/uJ39 _xivxixxi|{xi(|B8xi}xixiNxiB7xixi&xi X6xixi&xiƑX5xi(xiNxixiB4xixi̛xi|X3xi6xixixiB2xixin1xiJxixixicB0xi:xiW7 _You open the door.xixiC29xixi`@  There is an open door here.xi/xiʿI8 _xixixiX7xixi xixibB6xiOxixiX5xixixixi B4xixi7 _You open the door.xipxiB3xi@xi@  There is an open door here.xixi2I2 _xipxixiqX1xixixiX0xixiZxiY19xiMxixi*xiq,8xixi!xilxiX7xixixi6xi~B6xiJxix} #.# #.#..# #.# #.#..# #.# #....# +# #.# #.#.## ... #.# #.#... .... #.###.#.## ..... #.#....... ......#########'###.#'## '@.....##.#..>#.##84.8 (30 ....).###..###..#####..# ..... ##.##........... .... #.'...ß..<).ß.[xis '## ####........... ##..#####..# ##.#...#.## ######.#.#.#+# ..............# _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.xij  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a short sword.xiAYxi%ZxiZxi?]xi`xiaI5 _xil  There is an open door here.  You encounter an orc. It is wielding a +0 club.xiux #.# #.#.#.... #.# #.#.#... #.# #...##+###... #.# #.#....... #.# #.#....# #.###.#.o.......# #.#.......###'###.#'.@'......##.#..>#...).###..###..#####....# ##.##..........# #.'...ß..<).ß##'###### ##### ##..#####. o   orc (asleep) ##.#...#. ######.#.#.#+ ..xi֘5.8 (1.0)6.8 (24 _xixi/xi& #. #....... #.# #.# #...... #.# #.# #...B. #.# #.###+###.... #.# #.#g.. #.# #.#..# #.###.#o.# #.#.....#########'###.#...'......##.#..>#).###..###..#####.# ##.##.................# #.'...ß..<)###'###### ####........ B   bombardier beetle (asleep)#..##### o   orc (asleep)# ##.#...# g   hobgoblin (asleep)i9M0H ######.#.#.#xihxib}7.8 (1Soul Splinter3xixir _You encounter a bombardier beetle and a hobgoblin.yiF #....... #.# #.##...... #.# #.#.#...B. #.# #...###+###.... #.# #.#g......... #.# #.#...# #.###.#..o# #.#........#########'###.#'.'......##.#..>#..).###..###..#####...# ##.##..........yi z# #.'...ß..<).ß###'###### ####........ #. ##..#####. o   orc (asleep)# #...#. ######.#.#.#+..............yi yi 8Soul Splinter2yi yi yiX'#. #.# #.#.#...... #.# #.#.#...B. #.# #.###+###.... #.# #.#.#g.. #.# #.#..# #.###.#.#.o.# #.#..#'###.#'#.......##.#..>#.#.).###..###..#####..# ##.##..# #.'...ß..<).ß.###'###### ####.#. ##..#####.# ##.#...#.# ######.#.#.#+# .# yi-yi2`91yix8yiM:Q _There is an open door here.zi?N#. #.# #.#..##...... #.# #.#..##...B. #.# #....####+###.... #.# #.#.#g......... #.# #.#....# #.###.#.#.o.......# #.#..##'###.#'#.'##.#..>#.#.).###..###..#####..#..# ##.##..zi@_..# #.'...ß..<).ß.[###'###### ####.#. ##..#####..## ##.#...#.########.#.#.#+#.#ziIziMh900 _ziRziTziy#. #.# #.#..##...... #.# #.#..# #...B. #.# #....# ###+###.... #.# #.#.#g......... #.# #.#..........# #.###.#.#.o.......# #.#..##'###.#'#.'.@....##.#..>#.#.).###..###..#####..#...# ##.##.#ziǜ.........# #.'...ß..<).ß.[.###'###### ####..##. ##..#####..## ##. zi~zia109zizizi  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zii ziOl  Your spells (cast)TypeFailure Level  a + Soul SplinterNecromancy4% 1  b - Grave ClawNecromancy7% 2  c - Searing RayConjuration12% 2 zil -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit|iv|iƧ|i2T#....... #.# #.#..## AutarchDCSS the Grave Robber#...... #.# #.#..# Coglin#...B. #.# #....# Health: 38/38 ========================###+###....#.# #.#.### Magic: 8/8========================g.........#.# #.#.... AC: 5Str: 9.........##.###.#.### EV: 11Int: 14.o.......##.#........ SH: 0Dex: 16.........#########'###.#'### XL:  5 Next:  6% Place: Dungeon:3|is.........'.@....##.#..>#.### Noise: ---------  Time: 1991.8 (0.0).......).###..###..#####..## a) +0 dagger {Xochit c) +0 dagger {Malena.........# ##.##...........# Cast: Soul Splinter.........# #.'...ß..<).ß.[. Gem (7009) ###'###### ####...........##.##..#####..#####.#...#.########.#.#.#+#..............#There is an open door here. _You encounter an orc. It is wielding a +0 club. _You encounter a bombardier beetle and a hobgoblin. _There is an open door here.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|ik#....... #.# #.#..## AutarchDCSS the Grave Robber#...... #.# #.#..# Coglin#...B. #.# #....# Health: 38/38 ========================###+###....#.# #.#.### Magic: 8/8========================g.........#.# #.#.... AC: 5Str: 9.........##.###.#.### EV: 11Int: 14.o.......##.#........ SH: 0Dex: 16.........#########'###.#'### XL:  5 Next:  6% Place: Dungeon:3.........'.@....##.#..>#.### Noise: ---------  Time: 1991.8 (0.0).......).###..[|it40m###..#####..## a) +0 dagger {Xochit c) +0 dagger {Malena.........# ##.##...........# Cast: Soul Splinter.........# #.'...ß..<).ß.[. Gem (7009) ###'###### ####...........##.##..#####..#####.#...#.########.#.#.#+#..............#There is an open door here. _You encounter an orc. It is wielding a +0 club. _You encounter a bombardier beetle and a hobgoblin. _There is an open door here.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _|ie z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? |i5 |i G Your spells (adjust)TypeFailure Level  a - Soul SplinterNecromancy4% 1 b - Grave ClawNecromancy7%2  c - Searing RayConjuration12%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit~i_~iLg~iob#....... #.# #.#..## AutarchDCSS the Grave Robber#...... #.# #.#..# Coglin#...B. #.# #....# Health: 38/38 ========================###+###....#.# #.#.### Magic: 8/8========================g.........#.# #.#.... AC: 5Str: 9.........##.###.#.### EV: 11Int: 14.o.......##.#........ SH: 0Dex: 16~ipa.........#########'###.#'### XL:  5 Next:  6% Place: Dungeon:3.........'.@....##.#..>#.### Noise: ---------  Time: 1991.8 (0.0).......).###..###..#####..## a) +0 dagger {Xochit c) +0 dagger {Malena.........# ##.##...........# Cast: Soul Splinter.........# #.'...ß..<).ß.[. Gem (7009) ###'###### ####...........##.##..#####..#####.#...#.########.#.#.#+#..............# ~idp_There is an open door here.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ~i}k  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Searing Ray  Adjust to which letter? ~iA~i~i~iX _a - Searing Ray; c - Soul SplinteriN! #. #.# #.#.. #...... #.# #.#..# #...B. #.# #....# ###+###.... #.# #.#. g......... #.# #.# .........# #.###.#. .o.......# #.# .##'###.#' iOy.'@.....##.#..>#. .).###..###..#####.. ...# ##.##. .........# #.'...ß..<).ß.[ ###'###### ####.. #. ##..#####.. # ##.#...#.##  ######.#.#.#+#  .#iWiZl2.8 (18 _i`ibiAQ  #. #.# #.#.. #...... #.# #.#.. #...B. #.# #.... ###+###.... #.# #.#. g......... #.# #.# ...# #.###.#. .o.......# #.# iQ .##'###.#' ..##.#..>#. .).###..###..#####.. ..# ##.## iR ...# #.'...ß..<).ß. ###'###### #### #. ##..#####..  # ##.#...#.#  ######.#.#.#+#  .# i$b il `37i2q iu Q _There is an open door here.i 5 #.i|  #....... #.# #.# #...... #.# #.# #...B. #.# #... ###+###.... #.# #.# g.. #.# #.#. ..# #.###.# .o.# #.#..... #########'###.#' ...'......##.#..># ).###..###..##### .# ##.##........ .........# #.'...ß..<).ß###'###### ####.......B   bombardier beetle (asleep) #..#####. o i [30m  orc (asleep)# ##.#...#. ######.#.#.#+i ?.Bi i, %Bi *i 4Soul Splinter6 _ii;i l#....... #.# #.##...... #.# #.#.#..... #.# #...###+###..B. #.# #.#.#g......... #.# #.#...# #.###.#.#.o# #.#........#########'###.#'#.i ......##.#..>#.#.).###..###..#####...# ##.##..........# #.'...ß..<).ß###'###### ####.......... #. ##..###### #...#.# ######.#.#.#+# ..............# i i 5Soul Splinter5i: i? Q _There is an open door here.iO#. #.# #.#..##...... #.# #.#..##..... #.# #....####+###..B. #.# #.#.#g......... #.# #.#....# #.###.#.#.o.......# #.#..#i#'###.#'#.'##.#..>#.#.).###..###..#####..#..# ##.##....# #.'...ß..<).ß.[###'###### ####.#. ##..#####..## ##.#...#.########.#.#.#+#.#i۷ifg64 _iiiBiBiDiGiQ4321iNSiSB0i[TiW _You start waiting.A bombardier beetle comes into view.iZ_BSoul SplinterB   bombardier beetleiOa-2000.8 (4ihiko1.8 (56999 _ipiri #....... #.# #.#..# AutarchDCSS the Grave Robber #...... #.# #.#..# Coglin #..... #.# #....# Health: 38/38 ======================== ###+###..B. #.# #.#.## Magic: 6/8==================------ g......... #.# #.#... AC: 5Str: 9 .........# #.###.#.## EV: 11Int: 14 .o.......# #.#....... SH: 0Dex: 16 ........B#########'###.#'## XL:  5 Next:  6% Place: Dungeon:3 .........*@.....##.#..>#.## Noise: ---------  Time: 2001.8 (0.0) .......).###..###..#####..# a) +0 dagger {Xochit c) +0 dagger {Malena ......i...# ##.##........... Cast: Soul Splinter .........# #.'...ß..<).ß.[ Gem (6999)  ###'###### ####........... #. ##..#####..# B   bombardier beetle # ##.#...#.## ######.#.#.#+#  ..............# _A bombardier beetle comes into view.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (85% to hit)i#....... #.# #.#..# AutarchDCSS the Grave Robber#...... #.# #.#..# Coglin#..... #.# #....# Health: 38/38 ========================###+###..B.#.# #.#.## Magic: 6/8==================------g.........#.# #.#... AC: 5Str: 9.........##.###.#.## EV: 11Int: 14.o.......##.#....... SH: 0Dex: 16........B#########'###.#'## XL:  5 Next:  6% Place: Dungeon:3i.........'@.....##.#..>#.## Noise: ---------  Time: 2001.8 (0.0).......).###..###..#####..# a) +0 dagger {Xochit c) +0 dagger {Malena.........# ##.##........... Cast: Soul Splinter.........# #.'...ß..<).ß.[ Gem (6999) ###'###### ####...........#.##..#####..# B   bombardier beetle###.#...#.########.#.#.#+#..............# _A bombardier beetle comes into view.Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: i3a bombardier beetle (85% to hit)iwContam: 10% 2.8 (18isiH3  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (85% to hit) _You miscast Searing Ray. Nothing appears to happen.icD i{K *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.iL &'iS ===3Fire Gem (6997) i i m _You are covered in liquid fire! Move or burn!iO.Bii3-------46ii)Z _The liquid fire burns you!ixi28----------55iViBZ _The liquid fire burns you!i\#. #.# #.#..##...... #.# #.#..# #..... #.# #....# ###+###..B. #.# #.#.#g......... #.# #.#..........# #.###.#.#.o.......# #.#..##'###.#'#.B.@....##.#..>#.#.).###..###..#####..#...# ##.##.#.........# #.'...ß..<).ß.[.###'###### ####..##. ##..#####..## ##. il 'BYou shake off some of the fire as you move.ii26----64i  i Z _The liquid fire burns you!i #. #.# #.#..##...... #.# #.#..# #..... #.# #....# ###+###..B. #.# #.#.#g. #.# #.#..........# #.###.#.#.o.......# #.#..##'###.#'###..'B.@...##.#..>#.###[.).###..###..#####..#.........# ##.##.#.........# #.'...ß..<).ß.[.+###'###### ####..##. ##..#####..## # ##. i i m7Gem (6993) i& i ^ _You shake off the liquid fire.i#...... #.# #.#..# #..... #.# #....# ###+###..B. #.# #.#.#####g......... #.# #.#........# #.###.#.#####.o.......# #.#...................#########'###.#'###.#.'B.....##.#..>#.###[.......).###.@###..#####..###..........# ##.##...........##..........# #.'...ß..<).ß.[.+.###'###### ####...........### #. ##..#####i2..### #...#.##  ######.#.#.#+#..............#.########...###i+iY5 ***The bombardier beetle sprays incendiary fluid at you.iL..@i?j===82iiōS _The burning spray misses you.ik .###+###..B. #.#####g......... ......###.#.#####o..................#########'###.#'###.#...'B.....##.#..>#.###[..).###..###..#####..###..# ##@##........... #.'...ß..<).ß.[.+###'###### ####...........### #. ##..#####..##   ##.#...#.## ######.#.#.#+# ..............########...## ...........#iJ.Bi!iw#8% ---91ix*i,i0 }###+###..B. #.# #.#.######g......... #.# #.#.........# #.###.#.######.o# #.#..............#########'###.#'###.##.'.B....##.#..>#.###[.).###..###..#####..###.#..# ##.##...........##.#.# #.@...ß..<).ß.[.+.####'###### ####...........#### #. ##..#####..## i1 # #...#.##  ######.#.#.#+#..............# .########...###..........##.#.####...#i; i = 27=6---100iID iG Q _There is an open door here.i(? b###+###..B. #.# #.#.######.g. #.# #.#..# #.###.#.#.o.# #.#..#########'###.#'###.#.'.B....##.#..>#.###[.#  .).###..###..#####..###.#  .# ##.##.##.#  .# #.'@..ß..<).ß.[.+.#  ###'###### ####.#### #. ##..#####..## # ##.#...#.## ######........# .#.i[@ ..###....# iA Q.BiJ iQO 7===4189 _izV iW i##..#B#.#.+##iZ22Soul Splinter8i%iJ) _You close the door.il3i mi~17 _You start resting.iȁX8=iċ+4.8 (2iƕx6iK _Your magical contamination has completely faded away.i<"===5439=21 _You start resting.Magic restored.9.8 (58===20.8 (60 _iUl il im iq iyr C79i !30=87iU i O===6i i i] p1=5i^ i؈ iB B4i/ in i B3iF i iؐ B2iK i iE #2iq j==1i im X0i i iu ;69iS i X8id i i Z3=7i[ iH i- i~ B6i$ i iի :5i i" i} B4iU iC i i i4=3i) i iз :2i i iX B1i im B0i i i\ i 5==59i i iW B8i ie i B7i i n6i i` p6=5iN i< i B4id iT B3i i iP 7=2in ir i :1i i X0i ij i ;49i i] k _You start resting.HP restored.i i> 051.8 (31.0)i1 8==2.8 (328 _i iJ ip##..#.#B#.'##B   bombardier beetle (wandering)i*i3.8 (1.0)Soul Splinter7imiv( _You open the door.ii 8 ###+###..B. #.# #.#.######. AutarchDCSS the Grave Robber  g......... #.# #.#........ Coglin  .........# #.###.#.####### Health: 38/38 ========================  .o.......# #.#............ Magic: 6/8==================------  .........#########'###.#'###.### AC: 5Str: 9  .........'......##.#..>#.###[.#  EV: 11Int: 14 ij  .......).###..###..#####..###.#  SH: 0Dex: 16  .........# ##B##...........##.#  XL:  5 Next:  6% Place: Dungeon:3  .........# #.*@..ß..<).ß.[.+.#  Noise: ---------  Time: 2053.8 (0.0)  ###'###### ####...........####  a) +0 dagger {Xochit c) +0 dagger {Malena  #. ##..#####..##  Cast: Soul Splinter  # ##.#...#.##  Gem (6947)  ######.#.#.#+#  ij ..............#  B   bombardier beetle (wandering) .########...###  ...........#  ik #.#.####...# _You open the door.  Casting: Searing Ray (safe; 12% risk of failure)  iRk Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 12% risk of failure)  ik Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 85% to hit)i= ###+###..B.#.# #.#.######. AutarchDCSS the Grave Robberg.........#.# #.#........ Coglin.........##.###.#.####### Health: 38/38 ========================.o.......#i#.#............ Magic: 6/8==================------.........#########'###.#'###.### AC: 5Str: 9  .........'......##.#..>#.###[.# EV: 11Int: 14  .......).###..###..#####..###.# SH: 0Dex: 16  i.........# ##*##...........##.# XL:  5 Next:  6% Place: Dungeon:3  .........# #.*@..ß..<).ß.[.+.# Noise: ---------  Time: 2053.8 (0.0)  ###'###### ####...........#### a) +0 dagger {Xochit c) +0 dagger {Malena#.##..#####..##Cast: Soul Splinter###.#...#.##Gem (6947) i######.#.#.#+#..............#B   bombardier beetle.########...###...........##.#.####...#Confirm with . or Enter, or press ? or * to list all spells.i'Aiming: Searing Ray (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 85% to hit)  i[`You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.i@.BAiming: Searing Ray (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (wandering, hasn't noticed you, 85% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits  The bombardier beetle is moderately wounded.iV i |==4.8 (1Ray Gem (6946) iif _(Press . to maintain the ray.)i ** The searing ray hits the bombardier beetle.iX^Q.Bi_5---5+ Gem (6945) iiilj _The bombardier beetle is severely wounded.i ** The searing ray hits the bombardier beetle.i~ .BThe bombardier beetle is almost dead.iƇ  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.i* i #4i% ------=6Fire Ray++ Gem (6944) i i m _You are covered in liquid fire! Move or burn!ie †The searing ray hits the bombardier beetle.iH**i .†You kill the bombardier beetle!You finish channelling your searing ray.i:T 6--3------35-7Soul SplinterGem (6943)  _The liquid fire burns you!iiim _Your Conjurations skill increases to level 3!iO###+###..B. #.# #.#.######. g. #.# #.#. .# #.###.#.#. .o.# #.#. .###'###.#'###.# .'......##.#..>#.###[.# i9Q.).###..###..#####..###.# .# ##.##.##.# .# #.†.@.ß..<).ß.[.+.# ###'###### ####.#### #. ##..#####..## # ##.#...#.## ...## i[P  You shake off some of the fire as you move.i_3-------82idihZ _The liquid fire burns you!i9 +###..B. #.# #.#.######..# . #.# #.#.## #.###.#.#.# o.# #.#.#'###.#'###.#i '......##.#..>#.###[.# ).###..###..#####..###.# # ##.##.##.# # #.†..@ß..<).ß.[.+.# '###### ####.####  #. ##..#####..##  i # ##.#...#.## .########...###..i҂ ,.# i P  You shake off some of the fire as you move.i? 29------91i iU Z _The liquid fire burns you!iZii i iMu........ #.# #.#.........# # #.###.#.#######.## #.#............. .#########'###.#'###.######i/v'......##.#..>#.###[.# ).###..###..#####..###.# .# ##.##...........##.# # #.†...ß..<).ß.[.+.# #'###### ####..@........#### . ##..#####..## # #...#.##  iev######.#.#.#+# ..............#.########...###ivr..........##.#.####...# iv/#...#ii30--60Gem (6940) iBt _You shake off the liquid fire.i #.# #.#.# # #.###.#.#.## # #.#.# ##'###.#'###.###### i]'......##.#..>#.###[.# ).###..###..#####..###.# # ##.##.##.# # #.†...ß..<).ß.[.+.# '###### ####.#### . ##..#####..##  ##.#...#.## i"######.#.#.#+# ..........######## i6 iY }---139i i iH  #.# #.#.# # #.###.#.#.## # #.#.# ##'###.#'###.###### iI '......##.#..>#.###[.# ).###..###..#####..###.# # ##.##.##.# # #.†...ß..<).ß.[.+.# ###### ####.####  ##..#####..## ##.#...#.## ######.#.#.#+# iI d...####### iI i_S iW 4===28i^ i` i`iiiWi›B7iϫ1=65===4i>iiΰB3iiwi2==2iii:1iiiB0i/iic5===29iC3=8ie76iiT4====i505iiiijB4iiiB3imi\iB2i ii 5==1i.iUiRt6===0i,iidC19iiX8ii% i p6=7i ifiV===6iiiB5i>iiB4iXir7=3ici!i!B2i#i.&97i&O===1i'i*i*B0i],i5/k _You start resting.HP restored.il<if090.8 (28.0)i 8==1.8 (2909 _iiGiTiPUiViYi$Zi~g@8===76iji8kT=5imioiFpB4iqitiuB3iviUzizr8===2i{i4 _Magic restored.i2iyB1i4iiՎ0i؏D899ii=iiԕ&===i08ipiiiB7i4iOiBn6iݧiiB5iiiiwX4iiisB3ii$iBiɻB2ihini=ii:1iiiiB0i,iiC89iiiiB8iSiiiB7i%i+ii1B6ii0i54iiB3i;iii|iB2ii#idiB1ii ihiB0iibii C79i iW iiB8iii h  An adder comes into view.i-| ###.########...###  #.............#  ##.#.#.####...#  iZ#.#.#.# #...#  #.#.#.####..)#  #.#.#........#  #.#.#........#  #.#.#.#.###..#  iU..#.#@#.# #..# ###..#.#...# #..#... ....#####..#########i  #K. ......>...........# #.#.#.#####..#######.#iLr ####..##.#####..##### #.# S   adder (asleep)S.....i ..........# #.# #.###..####...#######.##......##.............#iR(.122.8 (31iR+m3.8 (327 _i1i3i  ###.  #.......  ##.#.#.#  #.#.#.# #...#  #.#.#.####..)#  i#.#.#...  #.#.#..  #.#.#.#  ..#.#@#.# #..#  #...# #..#  ... ....### #K. ......> #.#.#.# i)####..##.#  ....S.....  #.###..#iy ###.  #.......  ##.#.#.#  #.#.#.# #...#  #.#.#.####..)#  #.#.#... ikw #.#.#..  #.#.#.#  ..#.#@#.# #..#  #...# #..#  ... ....### #K. ......> #.#.#.# ####..##.#i  ....S.....  #.###..#ii iéi"] _An adder is nearby!ic  #.............# #.#.#.#### #.#.#.# .#.####..)...........#.###..#.#.#.# ###i5d..# ........#####..###########..#......>...........##.#.#.#####..###########..# S   adder (asleep)#......#.#######...#.#...#########imit4.8 (1.0)Soul Splinter6 _iizi|ivxu ##.#.#.####...# #.#.#.# #...# #.#.#.####..)# #.#.#........# #.#.#........#. #.#.#.#.###..#.....#.#.#.# #..####..#.#...# #..# .......@.#####..###########..#......>...........ix ##.#.#.#####..#######.####..##.#####..##### #. ....S...............# #. #.###..####...#######. #......##.............ix.#######...#.#...####### ...........#.#...#iz:S.iFSi `55iYii c ##.#.#.####...#  AutarchDCSS the Grave Robber #.#.#.# #...#  Coglin #.#.#.####..)#  Health: 38/38 ======================== #.#.#........#  Magic: 6/8==================------ #.#.#........#  AC: 5Str: 9 i . #.#.#.#.###..#  EV: 11Int: 14 .....#.#.#.# #..#  SH: 0Dex: 16i+  i@ 3###..#.#...# #..#  XL:  5 Next: 35% Place: Dungeon:3 iZ .......@.#####..######## Noise: ---------  Time: 2125.8 (0.0)ir  i ###..#*.....>........... a) +0 dagger {Xochit c) +0 dagger {Malenai  i ##.#*#.#####..#######. Cast: Soul Splinter i ####.S##.#####..##### #. Gem (6875)  i e....................# #. i  #.###..####...#######. S   adder i! #......##.............i7  iJ %.#######...#.#...######## i] ...........#.#...# i _An adder is nearby!Casting: Searing Ray (safe; 10% risk of failure)  i MConfirm with . or Enter, or press ? or * to list all spells.i zAiming: Searing Ray (safe; 10% risk of failure)  i sPress: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)i ##.#.#.####...#AutarchDCSS the Grave Robber#.#.#.# #...#Coglin#.#.#.####..)#Health: 38/38 ========================#.#.#........#i' fMagic: 6/8==================------#.#.#........#AC: 5Str: 9. #.#.#.#.###..#EV: 11Int: 14.....#.#.#.# #..#SH: 0Dex: 16###..#.#...# #..#XL:  5 Next: 35% Place: Dungeon:3.......@.#####..######## Noise: ---------  Time: 2125.8 (0.0)###..#*.....>........... a) +0 dagger {Xochit c) +0 dagger {Malena##.#*#.#####..#######. Cast: Soul SplinteriU ####.*##.#####..##### #. Gem (6875) iw .....*..............# #.i P#.###..####...#######. S   adder#......##.............i .#######...#.#...########...........#.#...# _An adder is nearby!i Casting: Searing Ray (safe; 10% risk of failure)  i MConfirm with . or Enter, or press ? or * to list all spells.i Aiming: Searing Ray (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linei0 0Aim: an adder (60% to hit)ip S.  Casting: Searing Ray (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (60% to hit)  You focus your ray upon the adder. The searing ray misses the adder.i+s ;S.iN{ )...iR} |==6.8 (1Ray Gem (6874) i i f _(Press . to maintain the ray.)iLs * The searing ray hits the adder.ii SThe adder is severely wounded.i5---7+ Gem (6873) iieS _The adder closely misses you.i †The searing ray hits the adder.iZG*i*T.†iN]4------438Soul Splinter+ Gem (6872) ifiiI _You kill the adder!iӡ<*i, 6†i. 3------9Gem (6871) i3 iG6 > _You finish channelling your searing ray.i:iiqii0698---7ii z4===6ii_iB5iiiB4iiiMB3isii+&===iN02i/iiB1iiiB0iii;59iii,8i>i.izi t5===7iijiB6ifiX5iiiB4i$i5iV===3i~i/it:2iiHiB1i.iviB0iPiiC49iiit6===8iiAipB7iViiB6ii[iB5ii iCV===4i7iLB3ii i i# B2i+ iX1iiiMB0iii#7iCP===39iigX8iKii_B7i-i!i!:6i"iN%i%V===5i&iF)i)B4i*i*.X3iT/i\2X2iA3i6X1i7ig:B0i:ii;i>8===29iW?i$Ni QigQB8iIRiTiXiJXB7igYi1[iv]i]B6i^idifigV===5iHhiji)mk  You encounter a ball python.i7z1 ###.########...### #.............#. ##.#.#.####...#.. #.#.#.# #...#.S. #.#.#.####..)# ... #.#.#........# .. #.#.#........# #.###.#.#.#.###..# #..@..#.#.#.# #..# -- #####..#.#...# #..# ............#####..### ######..#.†....>..... iz_##.#.#.#####..### ####..##.#####..### S   ball python (constriction, asleep) ....... #.###..####... #......##........i075.8 (46.0)i!--6.8 (474 _i=i i    .   ..  #...#  .S. )# izz ...   .. #.#  #.###.#  #..@..#i0 #..#  #####..# #..# ì .....i  i)..#.†....> ##.#.#.#i4 ####..##.#iY ....... iy#.###ii    .   ..  #...#  .S. )#  ...   .. #.#  #.###.# i  #..@..# #..#  #####..# #..#  ..... ..#.†....> ##.#.#.# i ####..##.# ....... i!B#.###i(i*i-1i5b _A ball python is nearby!iC ###.#...#. #.#.. ##.#.#.####...#.. #.#.#.# #...#.S.# #.#.#.####..)# ...## #.#.#.# ... #.#.#.# #.###.#.#.#.###..# #.@...#.#.#.# #..# #####..#.#...# #..# ............#####.. ######..#.†....> ##.#.#.#####.. ####..##.#####..i ...... #.###..####... #......##iHi57.8 (1.0)Soul Splinter3 _iEi;i{ #............... ..##.########...### #.............###.#.#.####...##.... #.#.#.# #...##..S.# #.#.#.####..)##.....### #.#.#.##.......# #.#.#........# #@###.#.#.#.###..# #.....#.#.#.# #..# #####..#.#...# #.. ............#####..#######..#.†....>.... ##.#.#.#####.. ####..##.#####..#................. #.###..####...#iY}@.SiąNS)i`82iˍii7  #............... AutarchDCSS the Grave Robber .. ###.########...# Coglin ##. #.............# Health: 38/38 ======================== #... ##.#.#.####...# Magic: 6/8==================------ #.... #.#.#.# #...# AC: 5Str: 9 #...S# #.#.#.####..)# EV: 11Int: 14 #....*### #.#.#........# SH: 0Dex: 16 #.....*.# #.#.#........# XL:  5 Next: 43% Place: Dungeon:3 #@###.#.#.#.###..# Noise: ---------  Time: 2178.8 (0.0) #.....#.#.#.# #..# a) +0 dagger {Xochit c) +0 dagger {Malena #####[4iP8 <0m..#.#...# #..# Cast: Soul Splinter ............#####..# Gem (6822)  ######..#.†....>.... ##.#.#.#####..# S   ball python (constriction) ####..##.#####..# ................. #.###..####...# _A ball python is nearby!Casting: Searing Ray (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)i  #............... AutarchDCSS the Grave Robber .. ###.########...# Coglin ##. #.............# Health: 38/38 ======================== #... ##.#.#.####...# Magic: 6/8==================------ #.... #.#.#.# #...# AC: 5Str: 9 #....# #.#.#.####..)# EV: 11Int: 14 #.....### #.#.#........# SH: 0Dex: 16 #.......# #.#.#........# XL:  5 Next: 43% Place: Dungeon:3 #@###.#.#.#.###..# Noise: ---------  Time: 2178.8 (0.0) #.....#.#.#.# #..# a) +0 dagger {Xochit c) +0 dagger {Malena #####..#.#...# #..# Cast: i gSoul Splinter ............#####..# Gem (6822)  ######..#.†....>.... ##.#.#.#####..# S   ball python (constriction) ####..##.#####..# ................. #.###..####...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!i : .. iJ  ##.  #...  #..*.   #...*# ) #....*###  #.....*.#  #  #  ... i }#.†....> ##.#.#      i ....  Aiming: Searing Ray (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (79% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!i 4==9.8 (1Soul SplinterRay Gem (6821) i | _(Press . to maintain the ray.)iע7****iDicD1....iE5-----80+ Gem (6820) iOLiOi%M****i31....i-74--------1+ Gem (6819) i=iz?iiiiK  You stop channelling your searing ray.i!VGem (6818)  _i76iib^---5iiiB4iii}t5===3ipiX2ii8iX1iX0iiiPW===09iiiB8iiX7iEiX6ini i :5i\ i ic t6===4i i7 X3i i i} B2i i X1i i l===0i~ i p799i  i B8i i1 X7i iJ X6ii iO i r7===5i|! i[$ X4i$ i7 32===10898i8 i; n7i;= i= r8===6i> i@ i&B X5iB iD iF X4isG iJ ibN 3iP i5Q V===2iQ iS iZ iY[ B1i'\ i] iM` i` B0i@a ird ig ixg C79ig ij iz i{ B8iv| i)~ i i B7i i i{ i׆ B6i{ i i8 X5ib i iƐ i! B4is i' iҗ X3i i i i# B2i ,i n1i i& ix B0i i ib i Y69i7 iJ f  An orc comes into view.i# O # #. ...o.......# .# .....#### ...........'.... .........).###.. #.# ...........# ##.ii ,..##..##. .........# #..##'###### # #.# .#####.#  #.....#.# ##### #####.#.# #..... #...# ###.## ##..## #.... o   orc (asleep) #....# ##.#. #....# #.#. #....## #.#.i 1231.8 (50.0)i m2.8 (518 _i iN i j   #. ...o..  #.# ..... ... .... ... ...) #.# ..  ..##..##.   ........#   #@# #.#  #.# i  #.....#.#  #####.#.#  #...#  ##..##  #....#  #....#  #....## in    #. ...o..  #.# ..... ... .... ... ...) #.# ..  ..##..##.   ........#   #@# #.#  #.#  #.....#.#  #####.#.#  #...#  ##..##  #....#  iq #....#  #....## ix ily iƀ i [ _An orc is nearby!i:Mg. ........ o.......# #.# .......#####... ........'..... .........).###. #.# .......###..##...........# #........@# ###'###### ##.....S#.# #.S.. #.#### i;<#... #.....######.. #####.#.# #.....#..S   adder (asleep)...S   ball python (constriction, wandering).i=I.SiEijG3.8 (1.0)Soul Splinter7iMiPi _You encounter a ball python and an adder.i ###+###..B...g  #.....# #. #...o# #.# #.######... '.i S.'...... #.).###..# #.# #.# ##.#..##..##@..........# #.†........#####'###### ###.....S#.# #.# #.... #.#####.# #..S #.....#.# ########.. #####.#.# #......##...# ###.###.##..## #..... g   hobgoblin (asleep)#....# ##.#.# S   ball python (constriction, wandering)i 2S.i iV `46i iv ...g........ #..##. #...oi* 6.# #.# #....##### ... '.'.... ... #).### #.# #...# ##...##..##.# #. .......@#####'###### ## .....S#.# #.#  #.... #.#####.#ig  #.S. #.....#.# ###### #.. #####.#.# #..... #. #...# ###.## i ) ##..## #.... #....# ##.#. S   ball python (constriction, wandering)i9 o #....# #.#.i M.Sig iy `55i i\ i ...g.# #...........# #. #...o.......# #.## #..... ... '....' ... #...).### #.# #..# ##.##..##.# #r.#####'###### .S#.# #.##.....#.#####.# #.....#.....#.#  #S....#####.#.# #i #..... #...# ###....... ##..## #r   quokka (asleep)....... #....# ##.# #....# #.#iI.SiK.SiJiQ`64iiW _You encounter a quokka.ic: .  The helpless adder fails to defend itself.  You puncture the adder with your +0 dagger!i<M.SizD1.r   quokka (asleep)S   ball python (constriction, wandering)i\L527Soul Splinter3) Rev iSiHVI _You kill the adder!iD##....# #. #...o.......# #.## #...........#####... '...........'....#.........).####.# #...........# ...##..##...........# #.r........#####'###### #.......#@# #.# ##.....#.#####.# #.....#.....#.# #######.....#####.#.# #.....#..... #...# ###.##....... ##..## #.... o   orcS...... #....# ##.#. #....# #.#.#....## #.#..oi<o==82iNiH% _The orc shouts!iq,.#.##o...#### ... '.....'.... ... #.........).### #.# #.....# ##...##..##.. r........#####'###### ##.......#.# #.# ##### ....#.# ##########.#..... #..##.##..#..## #....S....# ##.#  #.###.oi3i}6n--91) i<i>iRP h #.   #.## #... ... '. ... #..) #.# #.  .##.  ..#  #.# #.#  #@#  #.....#.#  #####.#.#  iQ #...#             iR  #.   #.## #... ... '. ... #..) #.# #.ia h  .##.  ..#  #.# #.#  #@#  #.....#.#  #####.#.#   #...#  i L       i *    iQ ik 8--i i [ _An orc is nearby!i #. g.. #.## #.....#####... '.o.........'..... #...).###. #.# #..#...##..##...........# #.r........#####'###### ##.. ######.# i.....###########.#..... #...# ###.##.#..## #...S......#g   hobgoblin (wandering) ## i.o.giMgi==40Soul Splinter0i*i+ _The hobgoblin shouts!i%Q.oiD.gi--159iii`.0 # #...........#  AutarchDCSS the Grave Robber #. #...........#  Coglin #.## #...........##### Health: 38/38 ======================== ... '..g........'.... Magic: 6/8==================------ ... #.........).###.. AC: 5Str: 9 #.# #.o.........# ##. EV: 11i.8Int: 14 ...##..##*..........# #. SH: 0Dex: 16 r.......*#####'###### ## XL:  5 Next: 52% Place: Dungeon:3 iO/.......#@# #.#  Noise: ---------  Time: 2241.8 (0.0) ##.....#.#####.#  a) +0 dagger {Xochit c) +0 dagger {Malena #.....#.....#.# ###### Cast: Soul Splinter #.....#####.#.# #..... Gem (6759) i/; #..... #...# ###.## i/M....... ##..## #.... o   orc S...... #....# ##.#. g   hobgoblin #....# #.#.i0L #....## #.#. _The hobgoblin shouts!  i;0Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iu0Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (76% to hit)iio)##...........#AutarchDCSS the Grave Robber#. #...........#Coglin#.## #...........##### Health: 38/38 ========================... '..g........'.... Magic: 8/8========================... #.........).###.. AC: 5Str: 9#.# #.o.........# ##. EV: 11Int: 14...##..##...........# #. SH: 0iDex: 16r........#####'###### ## XL:  5 Next: 52% Place: Dungeon:3.......#@# #.#Noise: ---------  Time: 2241.8 (0.0)##.....#.#####.#a) +0 dagger {Xochit c) +0 dagger {Malena#.....#.....#.# ###### Cast: Soul Splinter#.....#####.#.# #..... Gem (6759) #..... #...# ###.##....... ##..## #.... o   orcS...... #....# ##.#. g   hobgoblin#....# #.#.#....## #.#.Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray [39i;49m(safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (76% to hit)  Okay, then.i+i~i3i. _id.#.##...#### ... '..g..'.... ... #.........).### #.# #.o...# ##...##..##.. r........#####'###### ##.......#.# #.# ##### ....#.# ##########.#..... #..##.##..i<#..## #....S....# ##.#  # .### iZ2oi-gim..o   orcg   hobgoblinil2.8 (18 _iiVi.K.giT.oii`37i i~iĺN.oixD.giio`46ii6i+ #. #...........#  AutarchDCSS the Grave Robber #.## #...........##### Coglin ... '...........'.... Health: 38/38 ======================== ... #.........).###.. Magic: 6/8==================------ #.# #...........# ##. AC: 5Str: 9 ...##..##g..........# #. EV: 11Int: 14 r........#####'###### ## SH: 0Dex: 16 .......#o# #.#  XL:  5 Next: 52% Place: Dungeon:3 ##.....#@#####.#  Noise: ---------  Time: 2244.8 (0.0) #.....#.....#.# ###### a) +0 dagger {Xochit c) +0 dagger {Malena #.....#####.#.# i%.Z #..... Cast: Soul Splinter #..... #...# ###.## Gem (6756)  ....... ##..## #.... S...... #....# ##.#. o   orc #....# #.#. g   hobgoblin #....## #.#. #.....### #.#. _Okay, then.Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (76% to hit)i/[ *oi.J#*i i#gAim: a hobgoblin (76% to hit)i2 #. #...........#  AutarchDCSS the Grave Robber #.## #...........##### Coglin ... '...........'.... Health: 38/38 ======================== ... #.........).###.. Magic: 6/8==================------ #.# #...........# ##. AC: 5Str: 9 ...##..##†..........# #. EV: 11Int: 14 r........#####'###### ## SH: 0Dex: 16 .......#o# #.#  XL:  5 Next: 52% Place: Dungeon:3 ##.....#@#####.#  Noise: ---------  Time: 2244.8 (0.0) #.....#.....#.# ###### a) +0 dagger {Xochit c) +0 dagger {Malena iW#.....#####.#.# #..... Cast: Soul Splinter #..... #...# ###.## Gem (6756)  ....... ##..## #.... S...... #....# ##.#. o   orc #....# #.#. g   hobgoblin #....## #.#. #.....### #.#.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (76% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the orc.  The orc is heavily wounded.The searing ray hits the hobgoblin.i9% #.   #.## #... ... '.. ... #..) #.# #*  * ig&$ *  *# #.#    #.#  #.#   #...#         if'>     i.†.o: a hobgoblin (76% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the orc.  The orc is heavily wounded.  The searing ray hits the hobgoblin.  You kill the hobgoblin!  (Press . to maintain the ray.)i3==5.8 (1Ray Gem (6755) iiP _The orc barely misses you.i^ )The searing ray hits the orc.****i8J.†.)5---56Soul Splinter+ Gem (6754)  _You kill the orc!i!m R****i@ x.†.)i< 4--------7+ Gem (6753) i i iXE 0**iGR "**i x.†.)iR 3--------8Gem (6752) i i > _You finish channelling your searing ray.iHH#.## #.######... '....'.....#...).###..##.# #....# ##.#...##..##†.# #.†r........#####'###### ###.......#)# #.# ##.....#.#####.# .....#.@...#.# #######iuI#.....#####.#.# #......#..... #...# ###.###....... ##..## #.....S #....# ##.#.# #....# #.#.##....## #.#.##.# #.#.##.......# #.#.#iRi{U`91i[i^i?g#.## #.#... '.'.... #.).###..##.# #.# ##.#...##..##†.# #.†.r..#####'###### #.#)# #.# #i@##.....#.#####.# #.....#..@..#.# ##.....#####.#.# #.#..... #...# ###.#. ##..## #.S...... #....# ##.#.#.#....# #.#.#.#....## #.#.#.#.....### #.#.#.#.# #.#.#.iJw500i:RiXiu 3i i7 i% O49---84===765i ' i( X4i) i, i, V===3i- i. i1/ B2i/ iy2 i2 B1i3 i6 i7 B0i7 i: Y39i< i= i= t5===8iN> iA X7i]B i!E X6i"F i H iH B5i2I i9K iK V===4i?L iN X3iO ifQ iQ B2iR iAU X1iU iW X0iX iG[ i[ u6===29il\ ip^ i^ B8i>_ ia X7imb id X6ie ing ig V===5i(i i=j ij B4ik i m X3in i{o io B2idp ir is X1iu iKv k7===0i w iy ity C19iUz iP| X8i)} i X7i@ i i0 V===6i iN X5i# i X4ic i n3i i X2iN n _You start resting.Magic restored.i i 088.8 (38.0)i 8===9.8 (391 _i i, i: i> 3i? iB inS 0098  Things that are here:iă   a +0 club; an orc corpse  A ball python comes into view. ...g.........  # #...#  #. #...........# #.## #...........## ... '...........'.. ... #.........).###. #.# #...........# # ...##..##†..........# # r......@.#####'######  ...S...#)# #.#  ##.....#.#####.# Soul Splinter #.....#.....#.# ##### #.....#####.#.# #...#..... [3i 4m#...# ###.# r   quokka (asleep)....... ##..## #... S   ball python (constriction, wandering)....... #....# ##.# # #.#S92.0).iu i ===3.8 (47 _im i i) v   #   #. .  #.## #...... ... '...... ... #.........) #.# #......  ...##..##†.....  r...S..@.#  .......#)# #.#  ##.....#.#  #.....#.....#.#  #.....#####.#.#  #..... #...#  .......   .......    id   #   #. .  #.## #...... ... '...... ... #.........) #.# #......  ...##..##†.....  r...S..@.#  .......#)# #.#  ##.....#.#  #.....#.....#.#  #.....#####.#.#  #..... #...#  .......   .......  ire  iminiWwizd _There are monsters nearby!i~  ...g.........  AutarchDCSS the Grave Robber # #...........#  Coglin #. #...........#  Health: 38/38 ======================== #.## #...........#### Magic: 6/8==================------ ... '...........'... AC: 5Str: 9 ... #.........).###. EV: 11Int: 14 #.# #...........# ## SH: 0Dex: 16 ...##..##†..........# # XL:  5 Next: 55% Place: Dungeon:3 r...S**@.#####'###### # Noise: ---------  Time: 2293.8 (0.0) .......#)# #.#  a) i +0 dagger {Xochit c) +0 dagger {Malena ##.....#.#####.#  Cast: Soul Splinter #.....#.....#.# ##### Gem (6707)  #.....#####.#.# #.... #..... #...# ###.# r   quokka (asleep) ....... ##..## #... S   ball python (constriction, wandering) ....... #....# ##.# #....# #.# _There are monsters nearby!Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 79% to hit)im  ...g.........  AutarchDCSS the Grave Robber # #...........#  Coglin #. #...........#  Health: 38/38 ======================== #.## #...........#### Magic: 6/8==================------ ... '...........'... AC: 5Str: 9 ... #.........).###. EV: 11Int: 14 #.# #...........# ## SH: 0Dex: 16 ...##..##†..........# # XL:  5 Next: 55% Place: Dungeon:3 r......@.#####'###### # Noise: ---------  Time: 2293.8 (0.0) .......#)# #.#  a) +0 dagger {Xochit [i~p l33mc) +0 dagger {Malena ##.....#.#####.#  Cast: Soul Splinter #.....#.....#.# ##### Gem (6707)  #.....#####.#.# #.... #..... #...# ###.# r   quokka (asleep) ....... ##..## #... S   ball python (constriction, wandering) ....... #....# ##.# #....# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 79% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!ihu    #   #. .  #.## #...... ... '...... ... #.........) #.# #......  ......  r..****  ...iv  #.#  ##.  #....#.#  #.  #..... #...#  .......   .......    i] ....  Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 79% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!i 6==4.8 (1Soul SplinterRay Gem (6706) i  i f _(Press . to maintain the ray.)i:****i_-....i75-----5+ Gem (6705) i9i;iM< ##....# #. #...........# #.## #...........#####... '...........'....#.........).####.# #...........# ...##..##†..........# #.r........#####'###### #.......#@# #.# ##.....#.#####.# #.....#.....#.# #######.....#####.#.# #.....#..... #...# ###.##....... ##..## #....iZ= |....... #....# ##.#.  #....# #.#. #....## #.#. i!D iF --6Gem (6704) iK iN R _You stop channelling your searing ray.  Things that are here:iQ n _a +0 club; an orc corpsei! i i/ i+ i 32---10i i D699i i7 6===8i^ i i B7i i i  B6i i X5i i i V===4i} i2 ix B3i~! i# X2i# iV% i% B1i& i' i9( B0i( i* Y89iO+ ih- 7===8i. iC0 i0 B7i0 i2 i2 B6iq3 i35 X5i5 i8 l===4i8 i: i\: B3i: ie< X2i>= i> X1i? inA iA B0ixB icE n _You start resting.Magic restored.iK iS 1320.8 (24.0)iW 8===1.8 (2579 _i \ i] i ...g.. # #...........# #. #...........# #.## #...........#### '...........'.... #.........).# #.# #...........# ## ...##..##†..........#  r......@.#####'###### # .......#)# #.###.....#.#####.#  #.....#.....#.# ##### #.....#####.#.# #.... #..... #...# ###.# r   quokka (asleep) ....... ##..## #...[i16;10H....... #....# ##.# #....# #.#i/iek2.8 (1.0)8iii j ...g. # #.# #. #...........# #.### #........... .... '...........' ... #.........).#### #.###...# .##..##†.# .r.#####'###### ..#)# #.##.....#.#####.# #.....#.....#.#  #.....#####.#.# # #.....# #...# ###. .......# ##..## # .# #....# ##. #....# #.i~ i" i?' `37i/ i>2 i ...g. # #.# #. #.# #.#### #. ..... '.' ...# #.........).## #.###....# .##..##†.#.r.#####'######..#)# #.#.###.....#.#####.# #.....#.....#.#  #.....#####.#.# # #.....# #...# ###i2 .......# ##..## # .# #....# ## #....# #iiIx4Soul Splinter6ii iK  Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iʌiikiݗ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ilimiuiwF _Unknown command.i1 ...g. # #.# #. #.# #.#### #. ..... '.' ...# #.).## #.###....##.....##..##†.#.r.#####'######..#)# #.#.###.....#.#####.# #.....#.....#.#  #.....#####.#.# # #.....# #...#  .......# ##..## # .# #....#  #....#i;ig<===55 _i Di,FiY ...g......... AutarchDCSS the Grave Robber # #...........# Coglin #. #...........# Health: 38/38 ======================== #.#### #...........# Magic: 6/8==================------ ..... '...........' AC: 5Str: 9 ...# #.........).# EV: 11Int: 14 ##### #.###...........# SH: 0Dex: 16 #.....##..##†..........# XL:  5 Next: 56% Place: Dungeon:3 ...r***@....#####'###### Noise: ---------  Time: 2325.8 (0.0) ..........#)# #.#  a) +0 dagger {Xochit c) +0 dagger {Malena i[..###.....#.#####.#  Cast: Soul Splinter #.....#.....#.# ## Gem (6675)  #.....#####.#.# #. #.....# #...# ## r   quokka (asleep) .......# ##..## # .......# #....# # #....# _Unknown command.Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)io...g......... AutarchDCSS the Grave Robber##...........# Coglin#. #...........# Health: 38/38 ========================#.#### #...........# Magic: 6/8==================------..... '...........' AC: 5Str: 9...# #.........).# EV: 11Int: 14##### #.###...........# SH: 0Dex: 16#.....##..##†..........# XL:  5 Next: 56% Place: Dungeon:3...r...@....#####'###### Noise: ---------  Time: 2325.8 (0.0)..........#)# #.#a) +0 dagger {Xochit c) [0;10i>r;1m+0 dagger {Malena..###.....#.#####.#Cast: Soul Splinter#.....#.....#.# ## Gem (6675) #.....#####.#.# #.#.....# #...# ## r   quokka (asleep).......# ##..## #.......# #....# ##....# _Unknown command.Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)Contam: 10% 6.8 (14izi| asting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit) _You miscast Searing Ray. Nothing appears to happen.iV iX `73ia ic iix`82iiiSiU`91i-i"i, ...g......... AutarchDCSS the Grave Robber # #...........# Coglin #. #...........# Health: 38/38 ======================== #.#### #...........# Magic: 4/8============------------ ..... '...........' AC: 5Str: 9 ...# #.........).# EV: 11Int: 14 Contam: 10%  ##### #.###...........# SH: 0Dex: 16 #.....##..##†..........# XL:  5 Next: 56% Place: Dungeon:3 ...r***@....#####'###### Noise: ---------  Time: 2329.8 (0.0) ..........#)# #.#  a) +0 dagger {Xochit c) +0 dagger {Mali-ena ..###.....#.#####.#  Cast: Soul Splinter #.....#.....#.# ## Gem (6671)  #.....#####.#.# #. #.....# #...# ## r   quokka (asleep) .......# ##..## # .......# #....# # #....# _You miscast Searing Ray. Nothing appears to happen.  Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)i  ...g......... AutarchDCSS the Grave Robber # #...........# Coglin #. #...........# Health: 38/38 ======================== #.#### #...........# Magic: 4/8============------------ ..... '...........' AC: 5Str: 9 ...# #.........).# EV: 11Int: 14 Contam: 10%  ##### #.###...........# SH: 0Dex: 16 #.....##..##†..........# XL:  5 Next: 56% Place: Dungeon:3 .......@....#####'###### Noise: ---------  Time: 2329.8 (0.0) ..........#)# #.#  a) +0 dagger {Xochit c) +0 dagger {Malena[4i 0m ..###.....#.#####.#  Cast: Soul Splinter #.....#.....#.# ## Gem (6671)  #.....#####.#.# #. #.....# #...# ## r   quokka (asleep) .......# ##..## # .......# #....# # #....# Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka! #  #.  #.####  .....  ...# ) #####  #..†.. ...****@....# ...# #.#  ..#    [13;29i GH  #.....# #...#  .......#   .......#   i e ....  You kill the quokka!iL %7==30.8 (1Soul SplinterRay Gem (6670)  _(Press . to maintain the ray.)iZ:****i+....i3-----1+ Gem (6669) iii3ii W  You start resting.i",9--i%9&0iH2.8 (1Gem (6668)  _You stop channelling your searing ray.iyb8% 7i4===66452413===2 _Your magical contamination has completely faded away.10598iW5===7654i3===3210496===87iiX6iiʿiB5iiNiO===4iiXivB3iiqX2i iiB1ii ioB0iqii<s7===39iyiiB8ii{iB7ii\iB6iiiV===5iiX4iikiB3ii=X2izi+X1i[iitr8===0iXi4 _Magic restored.i%iC29isiiU X8i iEiX7iixi  You encounter a goblin. It is wielding a +0 club.i% ...g # #. #. #. #.#### #. ..... '. ...# #... ########.###.###.....##..##†........#####'i('....#)# #.#...###.....#.#####.#.... #.....#.....#.# ... #.....#####.#.#g. #.....# #...# g   goblin (wandering). .......# ##..## .......# #....#  #....#i+073.8 (41.0)i 3iB9===4.8 (426 _i?iDiz #  #.    .....  ...#  ####### ####.....##..##† .......@....... .............#)# #.#  .....###.....#  .... #.....#  ... #.....#  g. #.....# #...#  . .......#   .......#    i $ #  #.    .....  ...#  ####### ####.....##..##† .......@....... .............#)# #.#  .....###.....#  .... #.....#  ... #.....# g. #.....# #...#  . .......#  .......#  i is iϲ ik ] _A goblin is nearby!i I ...g # # #. # #.#### # ..... ' ...# # ##.###'####.....##..##†........#####'..#)# #.#.###.....#.#####.#.. #.....#.....#.#.. #.....#####.#.#.g... #.....# #...#... .......# ##..##.... .......# #....#  #....#i#A.gi+i-5.8 (1.0)Soul Splinter5 _i$5i6iG ...g # # #. # #.#### # ..... ' ...# # ##.####'####.....##..##†.#####'..#)# #.#.###.....#.#####.#. #.....#.....#.#.. #.....#####.#.#w..g... #.....# #...# w   dart slug (asleepi... .......# ##..# g   goblin (wandering)... .......# #.... #....i SYou encounter a dart slug.The goblin shouts! You hear an angry hiss. You hear a shout!iâ'g.iwwgS   ball python (constriction)ij===64iֻi\ _You encounter a ball python.i# #.. #. # #.#### # ..... ' ...# #########.#####'####.....##..##†..................#####'#)# #.###.....#.#####..# #.....#.....#.g..# #.....#####.#.w......# #.....# #.............# ##..S........# #...######.. # #i5S.inw.S.i&g.iilj---73iiQ 9 #. # #.#### # ..... ' ...# ## ########.###.##'####.....##..##†...................######)# ####.....#.#####g.# #.....#.....#w.....# #.....#####.#<.......S# #.....# #...........# ##........# K.######... #. .### # #K   kobold (wandering)i@V S.  You encounter a kobold. It is wielding a +1 whip of pain.iW A.wi4X A.Kib ;iVc =--82i&k in c _Found an escape hatch in the ceiling. The goblin hits you but does no damage.i_ .# #.#. #.#.#### #...... '. ...# #. # ########.###...##'####.....##..##†.....i ..#####'........#)# #...###.....#.#####........g.# #.....#.....#.....w..S.# #.....#####.#<# #.....# #..........# #.................# #.i o.K######... #...iH a.####.S.i 9K.i  'g.i iH h-91i( iG ...g# #.#. #.#.#### #...... '. ...# #. # ########.###..i$H.##'####.....##..##†........#####'#.........#)# #.#.g###.....#.#####.#........S# #.....#.....#.#....w....# #.....#####.#.#<i_H# #.....# #...#.................# ##..#..K..............# #...######... #.iOx.wS.iP9K.iZik[{-800i%cieu _The dart slug briefly extends its eye-stalks.i...g.# #.#. #.#.#### #...... '....# #.# ##.###..##'####.....##..##†..#####'#..#)# #.# .Sg###.....#.#####.# .# #.....#.....#.# .....w...# #.....#<..# #.....# #...# iFM...K.............# ##..#...........# #....#..######... #....#ig.S.w.K.iw119i iip...g.# #.#. #.#.#### #...... '....# #.iY]# ##.###..##'####.....##..##†..#####'#.Sg.......#)# #.# .###.....#.#####.# ......w..# #.....#.....#.# ...# #.<...K....# #.....# #...# .................# ##..## .................# #....# ..######... #....# iΣ3S.i0iبg.i;A.wi8K.iѬH.Si[ih=28ii4= _The goblin hits you but does no damage.iѮk...g.# #.#. #.#.#### #...... '....# #.)# ##.###..##'####.....##..##†..g.#####'#.S......#)# #.# .###.....#.#####.# .w.# #.....#.....#.# .....K...# #<........# #.....# #...# .................# ##..## .......# #....# ..######... #....# io2S.i K.  The ball python attacks as it pursues you!  The ball python barely misses you. The ball python grabs you.iY(.gi  The ball python constricts you. The goblin attacks as it pursues you!  1  3Constr Gem (6617)  _The goblin hits you but does no damage.i w. K.  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage.46 _The ball python constricts you.i{) K.  The ball python's grasp on you weakens, but your attempt to escape fails.  The goblin hits you but does no damage. The ball python bites you.w.ii5--55iJi_ _The ball python constricts you.i=]...g.# #.#. #.#.#### #...... '....# #.).# ########.###..##'####.....##..##†..S.#####'#.Kw.g.....#)# #.# .###.....#.#####.# ...# #.....#.....#.# #.........# #.....#####.#.# #<.# #.....# #...# #.......# ##..## .......# #....# ..######... #....# i^ g.ib K.  You escape the ball python's grasp. The goblin attacks as it pursues you!imin1-----11 6Gem (6614) ibyiE|9 _The goblin hits you with a +0 club.ib...g.# #.##. #.##.#### #.#..... '.'...# #.).## ########.###.#.##'####.....##..##†.#.K.Sg.@....#####'#.w.......#)# #.# .ic###.....#.#####.# ...# #.....#.....#.# #.# #.....#####.#.# #.<.# #.....# #...# #.......# ##..## #........# #....# #..######... #....# i\fD.Sif.gig4w.ioh4K.iviZx2=---73ihi݆i...g. # #.# #. #.# #.#### #.#..... '.'....# #.).## ########.###....#  .##'####..K..##..##†.#  .w..g.@...#####'######  .S....#)# #.#  .###.....#.#####.#  .# #.....#.....#.# #.# #.....#####.#.# #.<.# #.....# #...# #.......# ##..## #...# #....# [40im#..######... #....# #iA.Si.giu=.wi=.KiC V-8i :2ie i i% ...g. # #.# #. #.# #.#### #.#..... '.'....# #.........).## ########.###....# # .##'####...K.##..##†.# .w..g.@..#####'###### .S...#)# #.# .i& ###.....#.#####.# .# #.....#.....#.# # .# #.....#####.#.# #. <.# #.....# #...# ###. .......# ##..## #. ..# #....# ##. ..######... #....# #.i( A.Si) [.g.Sif* @.Ki, >.wi16 i7 h=91i+d S _The goblin hits you but does no damage.i!4P...g. # #.# #. #...........# #.#### #...........#..... '...........'....# #.........).###.# ########.###...# # ##'####....K##..##†.# #w..g.@.#####'###### #S.#)# #.# ###.....#.#####.# # #.....#.....#.# #is5# #.....#####.#.# #. .# #.....# #...# ###.#.......# ##..## #..# #....# ##.# .######... #....# #.#i;7yS..Ki8(.giTD-900i&C##....# #. #...........# #.#### #...........#####..... '...........'....# #.........).### # ########.###...........# #'####.....##..##†..........# #. ..........wK..S..#####'###### #i'.....g#@# #.# ###.....#.#####.# # #.....#.....#.# ####### #.....#####.#.# #.....# #.....# #...# ###.##.......# ##..## #..........# #....# ##.#. S   ball python (constriction) ######... #....# #.#. K   kobold .####....## #.#.i..S..Kgiqdw...g   goblin3=-109  Things that are here: _a +0 club; an orc corpsei( .#.#### #......#### ..... '.....'.... ...# #.........).### # ########.###.....# ## #'####.....##..##†. ............K.gS.#####'###### ##..w...#)# #.# ###..### ....#.# ##########.#.....# #..##.##...#..## #....#.....### #.#.i +E.Si-_ g  The ball python attacks as it pursues you!iB.g   goblinS   ball python (constriction)=28 _The ball python barely misses you. x2i ######## ..... '...'.... ...# #..).### # ########.###....# ## #'####.....##..##† ............K..g.#####'###### ##w...#S# #.# ###.....#.##### ....#.# ##########.....# #..##.##...i! #..## #........# ##.# ######...   .#### #.....###..i" @)Si' .g  The ball python attacks as it pursues you!  The ball python bites you but does no damage.ij0 i1 `37i 9 i; \ _The ball python completely misses you.iH. #.#### #...........##### AutarchDCSS the Grave Robber ..... '...........'.... Coglin ...# #.........).###.. Health: 33/38 ====================---- # ########.###...........# ##. Magic: 6/8==================------ #'####.....##..##†..........# #. AC: 5Str: 9 ............K....#####'###### ## EV: 11Int: 14 ...........w...#g# #.#  SH: 0Dex: 16 .......###.....#S#####.#  XL:  5 Next: 57% Place: Dungeon:3 .......# #.....#@....#.# ###### Noise: =--------  Time: 2393.8 (0.0) .......# #.....#####.#.# #..... a) +0 dagger {Xochit c) +0 dagger {Malena .......# #.....# #...# ###.##[4i/S0m Cast: Soul Splinter ...............# ##..## #.... Gem (6607) ...............# #....# ##.#. ######... #....# #.#. g   goblin .### #....## #.#. S   ball python (constriction) #.....### #.#. #.......# #.#. _The ball python completely misses you.Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)i1 #.#### #...........##### AutarchDCSS the Grave Robber ..... '...........'.... Coglin ...# #.........).###.. Health: 33/38 ====================---- # ########.###...........# ##. Magic: 6/8==================------ #'####.....##..##†..........# #. AC: 5Str: 9 ............K....#####'###### ## EV: 11Int: 14 i2p...........w...#g# #.#  SH: 0Dex: 16 .......###.....#†#####.#  XL:  5 Next: 57% Place: Dungeon:3 .......# #.....#@....#.# ###### Noise: =--------  Time: 2393.8 (0.0) .......# #.....#####.#.# #..... a) +0 dagger {Xochit c) +0 dagger {Malena .......# #.....# #...# ###.## Cast: Soul Splinter ...............# ##..## #.... Gem (6607) ...............# #....# ##.#. ######... #....# #.#. g   goblini2 .### #....## #.#. S   ball python (constriction) #.....### #.#.i3g #.......# #.#.Confirm with . or Enter, or press ? or * to list all spells.iJ3Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linein3<Aim: a ball python (79% to hit)  i3[You focus your ray upon the ball python.  The searing ray hits the ball python!iBh$Press: ? - help, Shift-Dir - straight line: a ball python (79% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!goblin!iJ   ..... '.. ...# #.) .  * *# #.# *#####.#  #.#  #.#  iK #...#        .###        iCs KYou kill the goblin!i6.$†K   koboldi9=4.8 (1Ray Gem (6606) ilif _(Press . to maintain the ray.)iC H***iD E.Ki3N D.†iZO S4=5iO -----5+ Gem (6605) iW imY iR` H***i @$Ki .i 4--------6+ Gem (6604) i n _The searing ray misses the kobold.iu )The searing ray hits the kobold.iP ***iцs wYou kill the kobold!i,.$)w   dart slugiϕ3------==7Gem (6603) iEi> _You finish channelling your searing ray.iJ#.#### #.#..... '...'....# #..).###..#  #.###..# ##.# '####.....##..##†.# #.†K..w.#####'###### #w...#$# #.# ###.....#)#####.# # #.....#.@...#.# ## #.....#####.#.# #.# #.....# #...# ###.## ##..## #.# #....# ##.#.#... #....# #.#.#ix.### #....## #.#.##.....### #.#.##.# #.#.#iiF ```The dart slug launches a dart at you.i'M$)@i)5==-82i1i5 i6I_The slug dart misses you.iK#.#### #.#..... '.'....# #.).###..##.###.# ##.# ####.....##..##†.# #.†.K..w.#####'###### #w...#$# #.# ####.....#)#####.# # #.....#..@..#.# ## #.....#####.#.# #.# #.....# #...# ###.## ##..## #.# #....# ##.#.#.... #....# #.#.#..### #....## #.#.#. #.....### #.#.#. #.i]l# #.#.#. iiR--9Soul Splinter1iiMii~ #.#### #.#..... '.'......#...# #.).###..##.###.# ##.##......##..##†.# #.†.K..w.#####'###### ####.w...#$# #.# ####.....#)#####.# ## #.....#...@.#.# ## #.....#####.#.# #.# #.....# #...# ###.## ##..## #.# #....# ##.#.#.#... #....# #.#.#.#.### #....## #.#.#.##.....### #.#.#.#.# #.#.#.-4000[9;1i 7Hi   You start resting.A dart slug comes into view.i wSoul Splinterw   dart slug0i9 i ---1.8 (1599 _iR #.#### #...........######## AutarchDCSS the Grave Robber ..... '...........'......# Coglin ...# #.........).###..### Health: 35/38 ======================--  ########.###...........# ##.##. Magic: 1/8===--------------------- ###.....##..##†..........# #.†.. AC: 5Str: 9 .........K..w.#####'###### ####. EV: 11Int: 14 ........w...#$# #.# ## SH: 0Dex: 16 ....###.....#w#####.# # XL:  5 Next: 59% Place: Dungeon:3 ....# #.....#.**@.#.# ######### Noise: ---------  Time: 2401.8 (0.0) ....# #.....#####.#.# #........ a) +0 dagger {Xochit c) +0 dagger {Malena ....# #.....# #...# ###.##### CiKAast: Soul Splinter ............# ##..## #....... Gem (6599) ............# #....# ##.#.#.# ###... #....# #.#.#.# w   dart slug  .### #....## #.#.#.# #.....### #.#.#.. #.......# #.#.#.. _A dart slug comes into view.Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)ic#.#### #...........######## AutarchDCSS the Grave Robber..... '...........'......# Coglin...# #.........).###..### Health: 35/38 ======================--########.###...........# ##.##. Magic: 1/8===--------------------- ###.....##..##†..........# #.†.. AC: 5Str: 9 .........K..w.#####'###### ####. EV: 11Int: 14 ........w...#$# #.### SH: 0Dex: 16 ....###.....#*#####.## XL:  5 Next: 59% Place: Dungeon:3 ....# #.....#.**@.#.# ######### Noise: ---------  Time: 24iO01.8 (0.0) ....# #.....#####.#.# #........ a) +0 dagger {Xochit c) +0 dagger {Malena ....# #.....# #...# ###.##### Cast: Soul Splinter ............# ##..## #....... Gem (6599) ............# #....# ##.#.#.# ###...#....# #.#.#.# w   dart slug.####....## #.#.#.##.....### #.#.#..#.......# #.#.#..Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!i'L1)wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!  The dart slug is severely wounded.iV#.ilX62=====2.8 (1Ray Gem (6598) i.†.ifS1---62-3Soul Splinter+ Gem (6597) i7^c _You kill the dart slug!i|8***iܕ>.†.i}0--------4+ Gem (6596) iRiPi/Iis9W  You start resting.iC8-i#O05.8 (1Gem (6595) iZiR _You stop channelling your searing ray.iC i4D iF i;H iW 7=43---21i_X ic _You start resting.HP restored.i +9.8 (4i 8==10.8 (50 _i^ i iw 3i* iic1===8987i$j=6ii ixO===5ii^X4i,i3n3i5i5B2ih7i<n1i[/2===07987===654ikiniFoB3ipirX2isiv3===1i0698===765432i4===10i{o59iiiB8iiBiV===7i.iX6iIiiDB5ii1izi:4iUi3i!t5===2iiYiB1iiX0ii I49===87i> i igX6iX5iciiB4iXii^6===3i9&i-2i/X1iW0i3i90===39i<X8i+>iX7i iz3V657===432iOX1iOiE===0298768===5 _Magic restored.43i #.#### #.. ..... '..'..... ...# #..).###.. ##.###..# ##.# '####.....##..##†..# #.†..K....#####'###### ###i..w...#$# #.# ..###.....#)#####.# ..# #.....#.@...#.# ..# #.....#####.#.# #..# #.....# #...# ###...# ##..## #..# #....# ###... #....#  .### #....## iy #.....### #.#.# #.......# #.#.#i2i  #. #.# #.#### #....#####.. '.....'.... ...# #..).###.. # ########.###..# ##. #'####.....##..##÷..........# #...K....#####'###### ##.....w...#$# #.#.###.....#@#####.# iC.# #.....#.†...#.# ######.# #.....#####.#.# #.....# #.....# #...# ###.##.# ##..## #.... ...............# #....# ##.#. ######... #....# #.#..### # #.#. #.....### #.#.You see here a dart slug corpse.i77.8 (67.0)8.8 (682 _ii  Things that are here: _a +1 whip of pain; a ball python corpsei M #. #...... #.#### #.....#####..... '...........'.. ...# #...i M).###. # ########.###..# #'####.....##..##÷..........# #.........#####'###### ##....w #)#####.# .†...###########.#..... .......# #.....# #...# ###.##i% iS( ===9.8 (1.0)1 _i/ i]  im` e You now have 138 gold pieces (gained 13).  Things that are here:ia f80.8 (20ii il [ _a +0 club; a +0 club; an orc skeletoniN3i[iii)198isg  You see here a hobgoblin skeleton.iiI7 _iiidiB6iYiii9B5ieiiX4ii"%  i3There is an open door here.ig7i8I3 _iE2iPGX1iHiJiOMiMB0iNipiX:0987654 _You open the door.isX3i%iU@  There is an open door here.iʟiI2 _iKi'iʥi̦X1i`i9iB0iiӬiiZ499iiiX8i/iX7ii}iiB6i'iiX5iiiMn  You encounter a frilled lizard.i #####.....##.  #.....# ############## #.##  #.....# #............. #..  #.....# #.###......... #.# #.#.  #.....# #.# #.@......l #.# #.#.  # #.# #......... #.# #...  ####'###......... #.# #.#. ie #...................... #.# #.#  #####...........####### #.###.#. #...........# #.#.l   frilled lizard (asleep) ######...........#########'###.#' .....'...........'......##.#..> ...###.........).###..###..#####.i}15055.0)im6.8 (264 _iiifT# #.....# #. #.....# ####.# #.....# #.....#. #.....# #.###..#.# #.#. #.....# #.# #.l.#.# #.#. #.....# #.# #.#.# #. #.....####'###.#.# #.#.# #.............#.# #.#. #####...........##.###.#.##...........# #.#............##'###.#'#'.....'......##.#..>#.####..).###..###..#####.iVk7.8 (1.0)3iqi(is@# .....# #. .....# ###.# .....# #..#. .....# #.###.#.# #.#..# .....# #.# #.l.#.# #.#..# .....# #.# #.#.# #....# .....####'###.#.# #.#.# ..#.# #.#............#.###.#.##.# #.#..#'###.#'#'.'......##.#..>#.# .###.).###..###..#####..#ii x8Soul Splinter2i|isi## #.# ##.## #.#.# #.###.#.# #.#..## #.# #.l.#.# #.#..# # #.# #.i0s#.# #....# ####'###.#.# #.#.#..#.# #.#..#.###.#.##.# #.#...#'###.#'#'..'......##.#..>#.# ###.).###..###..#####..#idv91ii   AutarchDCSS the Grave Robber  Coglin  Health: 38/38 ======================== i ####### Magic: 6/8==================------ ....##...... AC: 5Str: 9 ....# ################# #.##### EV: 11Int: 14 ....# #................ #...... SH: 0Dex: 16 ....# #.###..........#.# #.#..## XL:  5 Next: 62% Place: Dungeon:3 ....# #.# #....@***l.#.# #.#..#  Noise: ---------  Time: 2509.8 (0.0) ....# #.# #..........#.# #....#  a) +0 dagger {Xochit c) +0 dagger {Malena ....####'###..........#.# #.#.### Cast: Soul Splinter ......................#.# #.#.... Gem (6491) ###...........#########.###.#.### i D #...........# #.#........ l   frilled lizard (asleep) ###...........#########'###.#'### ..'...........'......##.#..>#.### ###.........).###..###..#####..## _You encounter a frilled lizard.Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)ilH   AutarchDCSS the Grave Robber  Coglin  Health: 38/38 ======================== ####### Magic: 6/8==================------ ....##...... AC: 5Str: 9 ....# ################# #.##### EV: 11Int: 14 ....# #................ #...... SH: 0Dex: 16 ....# #.###..........#.# #.#..## XL:  5 Next: 62% Place: Dungeon:3 ....# #.# #....@.....#.# #.#..#  Noise: ---------  Time: 2509.8 (0.0) ....# #.# #..........#.# #....#  a) +0 dagger {Xochit c) +0 dagger {Malena ....####'###..........#.# #.#.### Cast: Soul Splinter ......................#.# #.#.... [i`J W0;10;1mGem (6491) ###...........#########.###.#.###  #...........# #.#........ l   frilled lizard (asleep) ###...........#########'###.#'### ..'...........'......##.#..>#.### ###.........).###..###..#####..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard.iN  ########  #.......  #.###.#.#  #.# #....@****.#.#  iP  #.# #.#.#  #.#.# ....#.# ...##  .....# .... ....> ) i ....  Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits  You kill the frilled lizard!==10.8 (1Soul SplinterRay Gem (6490)  _(Press . to maintain the ray.)iN>****i"....i5-----1+ Gem (6489) ie$i%i=IiQ  You stop channelling your searing ray.Gem (6488)  _76---5iTT43i0V6===2iVi`1079===8iaibX7ibidX6iQei fX5ifigX4ijhii7===3ikikiHlB2idri{10i;===698765i8===4i32ii1i;l===0ii5987iwX6i5iiX4if 32i i i' B1iy i i! iK* 049i. iB2 X8i5 ,i] p7654321iQ_ ib i1e X0ie ii @  There is an open door here.it izv J39 _iv iz i| i} B8i{~ i i ik B7i i i[ X6iю ,i` i B5ic i iʗ iL B4i ip i n3iC i+ i ,2i i@ i if i̫ B1i% i i i. X0i iJ i C29i= i ih X8iA iʽ i] i X7i i i B6i  54  There is an open door here.3 _  You encounter 2 rats.#############.....#. #...r#.....#..#...r..... .......# ....... ##### #.....  #...# # .......###...# #..... #.....@.'...## #.....#-- ##....###....####.....# ##### #......##......Soul Splinter #...##.######. ######.# iX  #.. #######.######.. rr 2 rats (asleep) .............'.. ########...###.. # ########.###..77.8 (66.0)8.8 (672 _ _There is an open door here.i@  #####  . #...r  ..#...r  .......  ....... #####  ....... #...#  .......###...# #..... #.....@.'...## #..... ##....###....#. ##### #........ #...##.. .# #. .i B U. ......' # i  #####  . #...r  ..#...r  .......  ....... #####  ....... #...#  .......###...# #..... #.....@.'...## #..... ##....###....#. it ##### #........ #...##.. .# #. .. ......' # i i iJ iW d _There are monsters nearby!i ###### ###### #..... #...r# #.....#...r# #......# #......# ##### #......# #...# #.....#.###...# #.....#.'.'...## #.........###....####.....###### #......##.... #...##.###### ######.# # #######.###### .............' #...###.rr1 asleep)9.8 (1.0)1 _i  AutarchDCSS the Grave Robber ###### Coglin # ###### #..... Health: 38/38 ======================== .. #...r# #..... Magic: 6/8==================------ ...#....# #..... AC: 5Str: 9 .......r# #..... EV: 11Int: 14 .......*# ##### #..... SH: 0Dex: 16 .......*# #...# #..... XL:  5 Next: 62% Place: Dungeon:3 #......@###...# #..... Noise: ---------  Time: 2579.8 (0.0) ###.....'.'...## #..... a) +0 dagger {Xochit c) +0 dagger {Malena ##i%[40m....###....####..... Cast: Soul Splinter ###### #......##..... Gem (6421)  #...##.######. ######.# #. rr 2 rats (1 asleep) #######.######. .............'. ########...###. _There are monsters nearby!Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (76% to hit)ii  AutarchDCSS the Grave Robber ###### Coglin # ###### #..... Health: 38/38 ======================== .. #...r# #..... Magic: 6/8==================------ ...#....# #..... AC: 5Str: 9 .......†# #..... EV: 11Int: 14 ........# ##### #..... SH: 0Dex: 16 ........# #...# #..... XL:  5 Next: 62% Place: Dungeon:3 #......@###...# #..... Noise: ---------  Time: 2579.8 (0.0) ###.....'.'...## #..... a) +0 dagger {Xochit c) +0 dagger {Malena ##....###....####.....[39iV;49m Cast: Soul Splinter ###### #......##..... Gem (6421)  #...##.######. ######.# #. rr 2 rats (1 asleep) #######.######. .............'. ########...###.Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (76% to hit)  You focus your ray upon the rat. The searing ray hits the rat. # ######  .. #...r#  ...#...*#  .......*#  .......*# #####  .......*# #...#  #..  ###..##  #...  #....  r i#j[42m  rat (i$.rAim  Press: ? - help, Shift-Dir - straight line: a rat (76% to hit)  You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat!  (Press . to maintain the ray.)i,~†..riV13===80.8 (1Ray Gem (6420) iG9i:- _The rat squeaks loudly.i4 .  The searing ray hits the rat.****iu P.†..i{ 5---4---1Soul Splinter+ Gem (6419) iN ih G _You kill the rat!iN****iߛT.†..i 4---------2+ Gem (6418) i iig  You stop channelling your searing ray.iu*Gem (6417)  _65---43i wi{5===2i|i}B1ix~iiB0ifi*iC09iSil===8ii8iB7iLX6546===32i^iX1i! i8 X0i) i{*===39987657===4321===0iB.i1o89io3X8i4iy87i9X6i;X5i=i?98i@O===4iAiLCin321===079i` ##########  #...#....#  #...#....#  ##.@.....†# 621.8 (39.0)>.............# ##### ..#.##........# #...# .. ##.......###...# .. ###.....'.'...####....###....######## #......# #...##.# ######.#i72.8 (408 _Found a stone staircase leading down.i0Q iQ iR iT iV iOg `765izs 432iu X1iv ix iSy iy B0is} 69iB i i 87654321059  You encounter a hobgoblin. It is wielding a +0 sling.####..#.##........# #...# #....#.##...###.......###...# #....#......#####.....'.'...## #....#.###...#####....###....####....# ####...######## #......##....#.............#[i_ 37m #...##.#######....####...####.# ######.# ##... ###.####.########.#######..#....@...............'#. ######.#########...###. #.# ########.###Soul Splinter .##'####.....##..## ...g................................#) g   hobgoblin (launcher, wandering).........###).........# #.....#..........# #.....##41.8 (19g.i` i m2.8 (208 _iP i i~ ####..#.##........# #...# #.... AutarchDCSS the Grave Robber  #.##...###.......###...# #.... Coglin  #......#####.....'.'...## #.... Health: 38/38 ========================  #.###...#####....###....####.... Magic: 6/8==================------  # ####...######## #......##.... AC: 5Str: 9  #.............# #...##.###### EV: 11Int: 14  #....####...####.# ######.# # SH: 0Dex: 16  #... ###.####.########.###### XL:  5 Next: 64% Place: Dungeon:3  #.. #....@...............' Noise: ---------  Time: 2642.8 (0.0)  #. ######*#########...### a) +0 dagger {Xochit c) +0 dagger {Malena  .#*[40iH Mm# ########.### Cast: Soul Splinter .##g####.....##..## Gem (6358)  ................... .................#) g   hobgoblin (launcher, wandering) .........###.....#) .........# #.....#. .........# #.....##Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 sling (wandering, hasn't noticed you, 76% to  hit)iw ####..#.##........# #...# #.... AutarchDCSS the Grave Robber  #.##...###.......###...# #.... Coglin  #......#####.....'.'...## #.... Health: 38/38 ========================  #.###...#####....###....####.... Magic: 6/8==================------  # ####...######## #......##.... AC: 5Str: 9  #.............# #...##.###### EV: 11Int: 14  #....####...####.# ######.# # SH: 0Dex: 16  #... ###.####.########.###### XL:  5 Next: 64% Place: Dungeon:3  #.. #....@...............' Noise: ---------  Time: 2642.8 (0.0)  #. ######.#########...### a) +0 dagger {Xochit c) +0 dagger {Malena  .i 1#.# ########.### Cast: Soul Splinter .##)####.....##..## Gem (6358)  ................... .................#) g   hobgoblin (launcher, wandering) .........###.....#) .........# #.....#. .........# #.....##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 sling (wandering, hasn't noticed you, 76% to  hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.iK . #...#  .  .  ..  # ####..  ..  .   #... ######  #.. #...  #. ######*######  .#*#  .##* ....* .....) ......)  .........#     iG >..).  Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, wielding a +0 sling (wandering, hasn't noticed you, 76% to  hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin!i P 5==3.8 (1Soul SplinterRay Gem (6357) i8X iU[ f _(Press . to maintain the ray.)iL.##...####...# #. #......#####.....'.'...## #. #.###...###....####. # ####...######## #......##. #.............# #...##.###### #....####...####.# ######.# #. #... ###.####.########.######. #.. #....................'. #. ######@#########...###. .  #.# ########.###. iF].##)####.....##..##÷.........................#)#.........###.....#)#.........# #.....#.†.........# #.....###<i>S# #.....#i#ipv--4Gem (6356) iKR _You stop channelling your searing ray.i  ..##.....'.'...#####...#####....###....### # ####...######## #......  #.............##.###### #....####...####.# ######.#  ###.####.###### #....................' ######.#########...### .  #@# ## .##)####.....##..##÷..................#.....#)................#...'.<........# #.....#....--55iT ###...#####....###....### # ####...######## #......  #.............##.###### #....####...####.# ######.#  ######## #....................' #####.#########...### .  #.# ## .##@####.....##..##÷.......................####............#)#..........####.####..................#iْi`i`64iة@  There is an open door here.iN _You see here a +0 sling.iZi0 `73iiA ij_f - a +0 slingiX[?25h[?0c  Search for what [? for help]? i+ [?25l[?1cii<1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] f - a +0 slingi, i5 i<@ '#.###...#####....###....####..... AutarchDCSS the Grave Robber # ####...######## #......##..... Coglin#.............# #...##.######. Health: 38/38 ======================== #....####...####.# ######.# #. Magic: 6/8==================------ #... ###.####.########.######. AC: 5Str: 9 #..#....................'. EV: 11Int: 14 #.iC ######.#########...###. SH: 0Dex: 16 .#.# ########.###. XL:  5 Next: 65% Place: Dungeon:3.##@####.....##..##÷ Noise: ---------  Time: 2647.8 (0.0).......................# a) +0 dagger {Xochit c) +0 dagger {Malena###..................#)# Cast: Soul Splinter#..........###.....#)# Gem (6353) #..........# #.....#.†#..........# #.....###'.<........# #.....###..................#.................# _(Press . to maintain the ray.) _You stop channelling your searing ray.  There is an open door here. _You see here a +0 sling. _f - a +0 sling  iD CSearch for what [? for help]? slingiL iR i9Z i\ . _i i1 ig iT F _Unknown command.id3ihei}giwu2 _iz107===49876i|<===i|05i~iyim43218===039iTiOX8iiiX7ifipii٭===65ihX4i֯iTii+321  There is an open door here.0 _iY29iBi @  There is an open door here.i/  You encounter a goblin. It is wielding a +0 dagger.i #. #########.######## ... #......##.# #####i' ... #......##'####... g..####................ i........###............ ........# #.i .### i,........# #..........# # iL........###..........# #.......@'.'.<........# ####ikf.........# #...i..........#. ....######... i....... . ....'. .###....... ......### g   goblin (asleep)iF....... ......#....... ......# iq 8.g71.8 (24.0)iQgio==2.8 (258ii"( _The goblin shouts!i@= #.  ... #..  ... #..' .g.####........ ........###. ........# #. ........# #....  ........###....  .......@'.'.<..  ........###.... ........# #.... .......#.   ....... .   ....... ..  ....... ......#  ....... ......# i #.  ... #..  ... #..' .g.####........ ........###. ........# #. ........# #.... i1+ ........###....  .......@'.'.<..  ........###.... ........# #....iiS .......#.   ....... . i  ....... ..i"  ....... ..i ....... ...i  iXiifiE] _A goblin is nearby!i  #.. #............. #. #########.## #......##.# ####... #......##'####g.####....#.###...#.# #....##.# #....# '.###....# #.'.'.<# #.###..#..# #............#.#. ....######...#.'......'. .###.#...####.#......#....... ......#i  .giij--3.8 (1.0)Soul Splinter7 _ilij i|u  #... ###.####.######   #.. #............  ##. #########.##   #......##.# ###  .. #......##'####  ....g####...   #.###..   #.# #.#   #.# #.#  .'.###...#  #.'.'.<#   #.###.   #..# #........   #.#. ....######..   #.'......'. .#   #.#....###  #.#......#iĆ'.gii{--46i"i ih' #... ###.####.###### AutarchDCSS the Grave Robber #.. #............ Coglin ##. #########.###### Health: 38/38 ======================== .... #......##.# ### Magic: 6/8==================------ ..... #......##'####.. AC: 5iiStr: 9 .....####............... EV: 11Int: 14 #...g....###........... SH: 0Dex: 16 i6i#....*...# #..........# XL:  5 Next: 65% Place: Dungeon:3 #.....@..# #..........# Noise: ---------  Time: 2674.8 (0.0)iti .'........###..........# a) +0 dagger {Xochit c) +0 dagger {Malena ii##........'.'.<........# Cast: Soul Splinter #........###........... Gem (6326)  #........# #........... #.......#. ....######.. g   goblin ijH#.......'......'. .# #.......#......###  i2jb#.......#......# _A goblin is nearby!iWjCasting: Searing Ray (safe; 9% risk of failure)  i{jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  ijPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)i4  #... ###.####.###### AutarchDCSS the Grave Robber #.. #............ Coglin ##. #########.###### Health: 38/38 ======================== .... #......##.# ### Magic: 6/8==================------ ..... #......##'####.. AC: 5Str: 9 .....####............... EV: 11Int: 14 #...)....###........... SH: 0Dex: 16 #........# #..........# XL:  5 Next: 65% Place: Dungeon:3 #.....@..# #..........# Noise: ---------  Time: 2674.8 (0.0) .'........###..........# a) +0 dagger {Xochit c) +0 dagger {Malena[34i56 m ##........'.'.<........# Cast: Soul Splinter #........###........... Gem (6326)  #........# #........... #.......#. ....######.. g   goblin #.......'......'. .# #.......#......###  #.......#......# Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.iN<  #...  #..  ##. ####### .... #......##.#  ...*. #.... ....* #...* #....*...#  #.  .'. ##.'.< #.#.. #.  #.......#.  #.......'..  #.......#... i* I..).onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (70% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!i 6==5.8 (1Soul SplinterRay Gem (6325) i i f _(Press . to maintain the ray.)iFM****iPQ..).i5-----6+ Gem (6324) iSiiIiK  You stop channelling your searing ray.iGem (6323)  _21---0iiY19i iiGB8iiiYt6===7ii}iB6i i X5i iX4ii-iV===3iiitB2iiuX1iiX0i ,i^C09iOi 7===8iYi i B7i!i#i:#B6iQ$i|%i%B5i&i(l===4i9)i*X3i,iD-X2iA.i/i/B1i2i 3iH3B0i4i78===299ih8i;i>n8il@iBiCB7iCiG$  Things that are here:iIa  a +0 dagger; a goblin corpseiJi@KI6 _iLiBNi:Pl===5i+RiTipViVB4iWiYi@[i[B3i\i^i7`X2iai,cici?did:1iWei0iiii(jB0iki miyninC89ioitiuiuB8ivi'yi}zX7i~,i~iCB6ii,5iiX4iiuiX3ii[iiB2iUi:i?iB1iiiiB0i[iJiZiC79iiiniB8ii@  There is an open door here.iյiݶI7 _iBiùiyX6iӼi3iiB5iii-iaB4ii8iX3iii%X2iiZiiB1ii,iJiB0i$69iiiX8ii=ipX7ii[iX6ii|iX5ii#iX4iii[iB3iijiiX2imi`X1i5iiiB0i~i7iY59iLiiiB8ii\iiB7iKiii B6i i iJ i B5i iuiX4iCi|i[iB3i*i(ii@B2iiii"B1iiAifX0ii i+!Y49i!i"i$n8i%i&ic&B7i&i'i(i(B6iH)i*iZ+i+B5i,ir-i-iN.B4i/i/i0i0B3i#1i2iY3i3B2i4iU5i5i=6B1i6i7i8i=9B0i9i}=i>iS>C39i>i@i@i@B8iHAiBi:CX7iCiDi8EiEB6iF,iGiGB5iHiIiRJiJB4iKiLiLiMB3iMi~NiBOiOB2iPiPiQiQB1iC89iiii*B8iIiiX7iگiرifidzB6iiX@  There is an open door here.i.iI5 _ii,iB4ii&iriB3iiiibB2iiibiB1ijiiX0iiiY79ii@  There is an open door here.ii4I8 _ii\iiX7iibiB6ii ii B5ixiiiB4iiii;B3iiiiSB2iivii\B1iiyii"X0iii.C69iii  X8i iJ ie i B7i i i9 i B6i i i; i B5iH iz i iP B4i iM i i B3i i i! i" B2iv" i# i % iu% B1i% i' i( i$) B0i) iB+ is, i, C59i^- i. i/ i0 B8i|0 i62 i2 iP3 B7i3 i6 iH7 i7 B6iS8 i< i> i> B5i? i3A iB iB B4iC iD iF iG B3iuG iH imJ X2iK iL iM X1iN iO iP i7Q B0iQ iR i2T Y49iT iU iV i-W B8iW iY iZ i[ B7i[ iH] i^ X6i{_ i` ia ib B5ib i2d ioe ie B4if i D099i? iA i B B8iC iE ixE B7iF iH iI B6ibJ iL iL r8===5ihN iQ iS iT B4iMV iZ i ^ n3i c ice ie B2iig iCj io ===1ip is i t B0iWv iKx i.z iz C89i{ i! ik X8iK i i in B7iP i[ iS n6i iS n5i is i B4i iӵ i  #.................# #.................# #.................################............# #[............# #............)# #............#####......'..-916.8 (44.0)..#####......#####..# #......# ######## #......# # #......# # #......# # ######## # #i i f7.8 (453i> i ) _Found a scale mail.iM 3iX iB 2107987iDG ilJ iJ B6iM iQ iS iT B5iVV i Y i[ i\ B4iJ^ ika ic id B3ie ih ij i:k B2iEp iq i>t it B1iv i0 i i J  #.# #.......'......'  #.# #.......#......####  #.# #.......#......#   #.# #.......#......#   #.# #.......########   #.#####.......#   #............##   ##############   <########## 29.8 (12 i$ z ########..........#   #..........#   #..........#  #..........##### #................  #..[.............  #................  #................ i iF g30.8 (130ià i H _Found a stone staircase leading up.iP g1.8 (1469iW i: n _e - 2 scrolls labelled SAS UCAOZASA (gained 1)i33i4i8i9iG87iGiyLiMikNB6iOiSitUiUB5iWiZi=]X4i^iaicicB3ixeiiihjij:2i}litoiqiiqB1i si1zn0izi~iiTC59iՁiiڇi8:8iiK76i i&iX5iiikiB4iiϼi iyB3ipiiX2iViiiB1i,iX0ixibiiSC49iiiQi^B8i*iiiB7i iixiB6iiii5  There is an open door here.4 _321i*n0iiC 39i B8ir iu iiB7iici`X6iiiiB5iiiiB4iigiiYB3ii|iI i B2i+!i'"i8#i#B1i$ii%ir&X0i,'il(iX)i)C29i-*i+i0,i,B8i!-i<.i.iA/B7i/iJiSKiKB6i3LiLTiTiUB5iUip_,iP`X4i,jiji'kB3ikiati7uiuB2i4viriCi@X1iHi0iB0iiʕini C19iiiCiB8iťiiX7iXiiUiX6iiX5iiiPiB4iHiliiB3iiBiiX:2iii X1i iAiiB0iili;Y09i-i#iq%X8i&i-@  There is an open door here.i/iY0I7 _i1iJ7i#9X6iA:i6@iAi7BB5i>Ci3IiJi(KB4ibLiQiRiSB3i+TiXiYi2ZB2iu[i[`i8aiaB1ibbi+gihihB0i5iiminioE5999ioitiuX8iui(zi6|X7i|i\ifX6i‚iqii܇B5iԈi9iX4iۖ3iniX2iBii}i,1i%ihiiX0iiiPiC89iKii<iB8iŸiDiqi۾B7ikiiHiB6ii$  Things that are here:ij  a +0 club; a +0 club; an orc skeletoni~ipI5 _ii$  Things that are here:ic  a +1 whip of pain; a ball python skeleton4 _iiiaB3ii#i,iB2iiiinB1iiii3B0i79iiB8iPiiiGB7ii~iSiB6i iF is i B5ie iiiGB4iki|iliB3iwik7 _You open the door.iJ i B2i!iA$i%i&B1iQ'i(i)i*B0i*i-i-i4.C69i$/i0i1ic2B8i;3i/5i6X7ii7iG9ir:i:B6i;i==i_>i>B5i?iFAioBiBB4iCi EiTFiFX3iHi9JiJB2iaKiLiNiNB1iOiPiRi]RB0iRSiXiZYiZY59i[i8]X8i1^iq_iv`i`B7ieaibiciqdB6iQeigigiQhB5i iikililB4imi&piZqiqB3icriviwi"xB2iyi\i)10imiiY49i{iڑiX8iii!ixB7iiiViB6iJiViiB5iӢi43iiX2iii-X1iiiȻX0iUiiim;39iBi.X8ii>iB7i8i1iiZB6iLiiii~B5i2iii B4i+iiiaB3iiii=B2ii2i:X1iBiB0i_i"F #.# ##.#######.#  #.# #.# #.#  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#######.# i#.# #.......#.# #.##########.#.### ##@................3070.8 (139.0) ##.##########.##### # #.# #.# ### ### ibJiiiT _Key pressed, stopping explore.i[8o29 _8i;n7im<i=X6iT543210il198765iO ###.###...# ..........########  ###.###.÷........#  #.# ##.#######.#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#   #.# #.#######@#  85.8 (15.0)  #.# #.......#.#   #.##########.#.#######  #...................<#  #.##########.#########  #.##.#  ### ###  _Done exploring.iiRead which item? Scrolls  c - a scroll labelled UDOXIUMEFI  d - a scroll labelled BEERASE ZOLA  e - 2 scrolls labelled SAS UCAOZASA  h - a scroll labelled ZUHIUKLAACRU [!] read|quaff[?] describe selectedi^\iWci4k###.###...#  AutarchDCSS the Grave Robber ..........########  Coglin ###.###.÷........#  Health: 38/38 ========================#.# ##.#######.#  Magic: 8/8========================#.# #.# #.#  AC: 5Str: 9#.# #.# #.#  EV: 11Int: 14#.# #.# #.#  SH: 0Dex: 16#.# #.# #.#  XL:  5 Next: 66% Place: Dungeon:3#.# #.#######@#il  Noise: ---------  Time: 3085.8 (0.0)#.# #.......#.#  a) +0 dagger {Xochit c) +0 dagger {Malena#.##########.#.#######   Cast: Soul Splinter#...................<#   Gem (5915) #.##########.#########  #.##.#  ######       _a +0 club; a +0 club; an orc skeletonThings that are here: _a +1 whip of pain; a ball python skeleton _You open the door. _Key pressed, stopping explore. _Done exploring.ino  As you read the scroll labelled SAS UCAOZASA, it crumbles to dust.  i)p"It is a scroll of identify.i:z/  --more--iAS i,V Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UDOXIUMEFI  d - a scroll labelled BEERASE ZOLA  h - a scroll labelled ZUHIUKLAACRU Potions (select first with !)  f - a brown potion i6X w j - a pink potion[?] describe selectedi> iE iL ###.###...#  AutarchDCSS the Grave Robber ..........########  Coglin ###.###.÷........#  Health: 38/38 ========================#.# ##.#######.#  Magic: 8/8========================#.# #.# #.#  AC: 5iM Str: 9#.# #.# #.#  EV: 11Int: 14#.# #.# #.#  SH: 0Dex: 16#.# #.# #.#  XL:  5 Next: 66% Place: Dungeon:3#.# #.#######@#  Noise: ---------  Time: 3085.8 (0.0)#.# #.......#.#  a) +0 dagger {Xochit c) +0 dagger {Malenai~N #.##########.#.#######   Cast: Soul Splinter#...................<#   Gem (5915) #.##########.#########  #.##.#  ######     iO   _a +1 whip of pain; a ball python skeleton _You open the door. _Key pressed, stopping explore. _Done exploring.  As you read the scroll labelled SAS UCAOZASA, it crumbles to dust.  It is a scroll of identify.iGX i[Z e6.8 (14io_ i b z _f -> c - a potion of curing; e -> i - a scroll of identifyi(iRead which item? Scrolls  i - a scroll of identify  c - a scroll labelled UDOXIUMEFI i5( d - a scroll labelled BEERASE ZOLA  h - a scroll labelled ZUHIUKLAACRU [!] read|quaff[?] describe selectediJ3i;9iAA(###.###...#  AutarchDCSS the Grave Robber ..........########  Coglin ###.###.÷........#  Health: 38/38 ========================#.# ##.#######.#  Magic: 8/8========================#.# #.# #.#  AC: 5Str: 9#.# #.# #.#  EV: 11Int: 14i%B]#.# #.# #.#  SH: 0Dex: 16#.# #.# #.#  XL:  5 Next: 66% Place: Dungeon:3#.# #.#######@#  Noise: ---------  Time: 3086.8 (0.0)#.# #.......#.#  a) +0 dagger {Xochit c) +0 dagger {Malena#.##########.#.#######   Cast: Soul Splinter#...................<#   Gem (5914) #.##########.#########  #.#iCP#.#  ######       _You open the door. _Key pressed, stopping explore. _Done exploring.  As you read the scroll labelled SAS UCAOZASA, it crumbles to dust.  It is a scroll of identify. _f -> c - a potion of curing; e -> i - a scroll of identifyiEi3HIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UDOXIUMEFI  d - a scroll labelled BEERASE ZOLA  h - a scroll labelled ZUHIUKLAACRU Potions (select first with !) iH j - a pink potion[?] describe selectediiJ!i(###.###...#  AutarchDCSS the Grave Robber ..........########  Coglin ###.###.÷........#  Health: 38/38 ========================#.# ##.#######.#  Magic: 8/8========================#.# #.# #.#  AC: 5Str: 9#.# #.# #.#iu)  EV: 11Int: 14#.# #.# #.#  SH: 0Dex: 16#.# #.# #.#  XL:  5 Next: 66% Place: Dungeon:3#.# #.#######@#  Noise: ---------  Time: 3086.8 (0.0)#.# #.......#.#  a) +0 dagger {Xochit c) +0 dagger {Malenai0*#.##########.#.#######   Cast: Soul Splinter#...................<#   Gem (5914) #.##########.#########  #.##.#  ######   i*    _You open the door. _Key pressed, stopping explore. _Done exploring.  As you read the scroll labelled SAS UCAOZASA, it crumbles to dust.  It is a scroll of identify. _f -> c - a potion of curing; e -> i - a scroll of identifyi7]  As you read the scroll of identify, it crumbles to dust.i9e7.8 (13i?ixB` _j -> w - a potion of heal woundsiWhere to? (Tab - D:3, ? - help)  D - Dungeon i\i$q[?25h[?0c###.###...#  AutarchDCSS the Grave Robber ..........########  Coglin ###.###.÷........#  Health: 38/38 ========================#.# ##.#######.#  Magic: 8/8========================#.# #.# #.#  AC: 5Str: 9#.# #.# #.#  EV: 11Int: 14#.# #.# #.#  SH: 0Dex: 16#.# #.# #.#  XL:  5 Next: 66% Place: Dungeon:3#.# #.#######@#  Noise: [34is:m---------  Time: 3087.8 (0.0)#.# #.......#.#  a) +0 dagger {Xochit c) +0 dagger {Malena#.##########.#.#######   Cast: Soul Splinter#...................<#   Gem (5913) #.##########.#########  #.##.#  ######      As you read the scroll labelled SAS UCAOZASA, it crumbles to dust.  It is a scroll of identify. _f -> c - a potion of curing; e -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j -> w - a potion of heal woundsWhat level of the Dungeon? (default 3, ? - help) i+Z [?25l[?1ci_d44i2eiNqiri.2 _1009iii΂B8ihitiPiB7iHieiiXB6iiiniɍB5i!iiiB4iNiٓiiB3ii֗iiB2iiiBiB1igi|i2ijB0iii)iiD899iiiPiB8iii/iB7iiiNX6ii It is a scroll of identify. _f -> c - a potion of curing; e -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j -> w - a potion of heal woundsThere is a stone staircase leading down here.ii+iʾI5 _iiJI 4  You climb downwards.i4LiIMB3iNiR _You encounter a dart slug.Found a stone staircase leading down.  There is a stone staircase leading up here.i;i>  ### .#  ####.. ...  #....##w#  ...##..  ...#.#  #.#####..#.  i!u.>.......#.#  .......@.## 107.3 (19.5) #..##.##..##  # .......  .......  ....... ###.### w   dart slug (asleep) ...# i&i,i/` _A dart slug is nearby!ih  ####.# ####......#....##w# ...##.. ...#.####.#####..#.S:O>.#.#........<##..##.##..## #. #. ... ........<. .......O   ogre (asleep)#.. ###.###S   adder (asleep)#?...#ihu N S.  You encounter an adder and an ogre.Found a parchment of Dispel Undead and a scroll labelled KOVUMM UCSA.  Found a stone staircase leading up.iw *O.i <Owandering)Si= k8.3 (1.0)2i i / _The adder hisses angrily.i, ####.# ####...... #....##w# ...##.. ...#.####.#.#####..#S.O..>.#.#.<.##.##..##.##..## #. #.# ......... ... ....iC.# .<.. ....... #..# ###.### #?.# ..  .#i.i+4O:iqSOi`91ii& _The ogre shouts!i ####.#  ....  #....##w#  ...##..  ...#.###  #.#.#####..#.O:.  ...>...@...#S#  .........<.##  .##..##.##..##  #. #.# .......  .. ... .......  .# .<.. .......  #..# ###.###  iG#?.# ..  .# i7 ####.#  ....  #....##w#  ...##..  ...#.###  #.#.#####..#.O:.  ...>...@...#S#  .........<.##  .##..##.##..##  #. #.# .......  .. ... .....i|9 .# .<.. .......  #..# ###.# #?.#  .#iAiKEi/Mi1P\ _An ogre is nearby!i~9####.#####...... #....##.# ...##.w ...#.####.#.#####..#.O:. ...>.......#S# ........@<.## .##..##.##. #. #.# ......... ... . i:.# .<.. .. .#..# ###.### ..#?.# .. S   adder (wandering)#. #.. .#w   dart slug (wandering) iU<.i=G.OiGw   dart slug (wandering)iKa100iSiFV2 _The adder leaves your sight.i# ####.# ####...... #....##.# ...##.w ...#.### i$#.#.#####..#..:. ...>.#O# ..## .##..##.##..## #. #.# ....... .. ... ....... .# .<.. ........#..# ###.### ..#?.# .. #. #.. .#i&3Si0S   adderw   dart slug (wandering)id3y1Soul Splinter89i;i>a _There is a stone staircase leading up here.i?  ####.#  ####......  #....##.#  ...##.w  ...#.###  #.#.#####..#..:.  ...>.......#O#  .........@.##  .##..##.##..##  i@ #. #.# ...S...  .. ... .......  .# .<.. .......  .#..# ###.###  ..#?.# ..  #. #.. .# i9 ? ####.#  ####......  #....##.#  ...##.w  ...#.###  #.#.#####..#..:.  ...>.......#O#  .........@.##  .##..##.##..##  iD #. #.# ...S...  .. ... .......  .# .<.. ....... .#..# ###.###  ..#?.# ..  #. #.. .# iR i if it d _There are monsters nearby!i"  AutarchDCSS the Grave Robber ####.#  Coglin ####......  Health: 38/38 ======================== #....##.#  Magic: 6/8==================------ ...##.w  AC: 5Str: 9 ...#.###  EV: 11Int: 14 #.#.#####..#..:.  SH: 0Dex: 16 ...>.......#O#  XL:  5 Next: 66% Place: Dungeon:4 .........@.##  Noise: ---------  Time: 3111.3 (0.0) .##..##.##**##  a) +0 dagger {Xochit c) +0 dagger {iMalena #. #.# ..*S...  Cast: Soul Splinter .. ... .......  Gem (5889)  .# .<.. .......  .#..# ###.###  O   ogre ..#?.# ..  S   adder #. #.. .#  w   dart slug (wandering) _There are monsters nearby!Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)iΜAutarchDCSS the Grave Robber####.#Coglin####......Health: 38/38 ========================#....##.#Magic: 6/8==================------...##.wAC: 5Str: 9...#.###EV: 11Int: 14i#.#.#####..#..:.SH: 0Dex: 16...>.......#O#XL:  5 Next: 66% Place: Dungeon:4.........@.##Noise: ---------  Time: 3111.3 (0.0).##..##.##**##a) +0 dagger {Xochit c) +0 dagger {Malena#. #.# ..**...Cast: Soul Splinter.. ... .......Gem (5889) .# .<.. ........#..# ###.###O   ogre..#?.# ..S   adder#. #...#w   dart slug (waindering)Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)  You focus your ray upon the adder. The searing ray hits the adder!i+' 7w.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (60% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is heavily wounded.i( QS..i1 ..S   adderw   dart slugi3 |==2.3 (1Ray Gem (5888) iq; i> f _(Press . to maintain the ray.)i'J****iWS..i-Qw....iI5-----3+ Gem (5887) i")i-W _The searing ray misses the adder.iR **** The searing ray hits the adder.i98S.iPFg .... The adder is almost dead.4------=-4+ Gem (5886) i'LiPK _The adder misses you.iL †The searing ray hits the adder!i=SF*ih hYou kill the adder!You finish channelling your searing ray.wi2h.i<.†h   hound (wandering)w   dart slugiV3------75=5Gem (5885) ii@ V _You encounter a hound.i} ####.#  ####.w....  #....##.#  ...##..  ...#.###  #.#.#####..#..:.  ...>.......#.#  .........@†##  .##..##.##..##  #. #.# ..h....  .. ... .......  .# .<.. .......  .#..# ###.###  ..#?.# ..  #. #.. .# iA ####.#  ####.w....  #....##.#  ...##..  ...#.###  #.#.#####..#..:.  ...>.......#.#  iB9.........@†##  .##..##.##..##  #. #.# ..h....  .. ... .......  .# .<.. ....... .#..# ###.###  ..#?.# ..  #. #.. .# iwV3iXiZd _There are monsters nearby!i7  AutarchDCSS the Grave Robber ####.#  Coglin ####.w....  Health: 38/38 ======================== #....##.#  Magic: 1/8===--------------------- ...##..  AC: 5Str: 9 ...#.###  EV: 11Int: 14 #.#.#####..#..:.  SH: 0Dex: 16i. ...>.......#.#  XL:  5 Next: 75% Place: Dungeon:4 .........@†##  Noise: ==-------  Time: 3115.3 (0.0) .##..##.##**##  a) +0 dagger {Xochit c) +0 dagger {Malena #. #.# ..h....  Cast: Soul Splinter .. ... .......  Gem (5885)  .# .<.. .......  .#..# ###.###  h   hound (wandering) i..#?.# ..  w   dart slug #. #.. .#  _There are monsters nearby!Casting: Searing Ray (safe; 9% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineiVAim: a hound (wandering, hasn't noticed you, 67% to hit)iAutarchDCSS the Grave Robber####.#Coglin####.w....Health: 38/38 ========================#....##.#Magic: 1/8===---------------------...##..AC: 5Str: 9...#.###EV: 11Int: 14#.#.#####..#..:.SH: 0Dex: 16...>.......#.#XL:  5 Next: 75% Place: Dungeon:4.........@†##Noise: ==-------  Time: 3115.3 (0.0).##..##.##**##i}Oa) +0 dagger {Xochit c) +0 dagger {Malena#. #.# ..**...Cast: Soul Splinter.. ... .......Gem (5885) .# .<.. ........#..# ###.###h   hound..#?.# ..w   dart slug#. #...#Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 67% to hit)  You focus your ray upon the hound. The searing ray hits the hound.iMUh.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 67% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.idNK.wiO1OixYu.O   ogreh   houndw   dart slugi[s6.3 (1Ray Gem (5884) ipisf _(Press . to maintain the ray.)i **** The searing ray hits the hound.  The hound is severely wounded.The searing ray hits the ogre.i78h.i:x .wThe ogre is lightly wounded.iwiO..0----7Soul Splinter+ Gem (5883)  _The hound barely misses you.i M-i i AO.i i 3----8Gem (5882) i i -------3† _You stop channelling your searing ray. The hound bites you.i ##.#.#.#####..#######.########..##.#####..##### #.# #####......................# #.# ......####.###..####...#######.# ......## #......##.............# .......#######...#.#...######### .................#.#...# .......#######.h.#.#..## .......# #.#@.....# .......#######.###.#.## ...............).....# ......########.###...# .....................######## ##############.###.÷........#i h   hound #.# ##.#######.# #.# #.# #.##.# #.# #.#id o-9.8 (2.51ir  _You climb upwards. _There is a stone staircase leading down here.iƨ  You hit the hound with your +0 dagger.  The hound is severely wounded.You barely miss the hound with your +0 dagger.i 1====20.7 (0.9Soul Splinter0) Rev iϱ iQ S _The hound closely misses you.i  You miss the hound with your +0 dagger.The hound is severely wounded.You hit the hound with your +0 dagger. The hound bites you but does no damage.i1t1.679) Rev+ iiR _The hound barely misses you.i[ .  You hit the hound with your +0 dagger.i-(ii$##.#.#.#####..#######.# AutarchDCSS the Grave Robber#######..##.#####..##### #.# Coglin #####......................# #.# Health: 34/38 =====================--- ......####.###..####...#######.# Magic: 1/8===--------------------- ......## #......##.............# AC: 5Str: 9 .......#######...#.#...######### EV: 11Int: 14 .................#.#...#SH: 0Dex: 16 .......#######...#.#..##XL:  5 Next: 102% Place: Dungeon:3 .......# #.#@.....#Noise: =--------  Time: 3122.5 (0.9) .....i%..#######.###.#.##a) +0 dagger {Xochit c) +0 dagger {Malena ...............).....#Cast: Soul Splinter ......########.###...#Gem (5878) Rev+ .....................######## ##############.###.÷........##.# ##.#######.##.# #.# #.##.# #.# #.#You miss the hound with your +0 dagger.The hound is severely wounded.You hit the hound with your +0 dagger. The hound bites you but does no damage. _The hound barely misses you.You hit the hound with your +0 dagger. _You kill the hound!i&  You hit the hound with your +0 dagger. The hound bites you but does no damage. _The hound barely misses you.  You hit the hound with your +0 dagger. _You kill the hound!Your Conjurations skill increases to level 4!You have reached level 6!iW2/  --more--i9/44=9-6 1% Soul SplinteriiJ4 _iU ivV iV iwX ic 74065) Rev -4ivd if imf B3iIg i|h ii p1=2ii ik iKk u2===1) iTl iym im B0in ip iYp q2=69i_q i.s i}s B8iet iu iu V===7iv iw i-x B6ix iz 3=5i{ iE} i} B4i~ iU X3i iE 3===2i: i k _You start resting.HP restored.i &-i 038.5 (16.0)i# 4==-9.5 (171 _i iJ ikk 3i!l i n iCw _059===8iw T=7iSx iD| n6i } ib} B5i~ iX X4i] i iY y4==3i i i B2iɈ iO i B1iy iE i B0in ix l==49iV i] i B8i i iT B7i i- i} B6iF i X5iٚ i iw B4i# im iA t5===3i i iP B2i i. i} B1iJ i iE B0i i6 i) W===39i i X8i i i B7i i= i B6ia i i B5i i if t6===4i iU i B3i] i| iҹ B2i i' i B1i i i V===0i i i! C29i i i\ B8i i( in B7i i> i B6iF iR i s7==5i i i B4i i, X3i iP i :2i7 i k==1i i ii B0i) i Y19i i i~ B8i ih i B7i i i& r8===6i i+ i| B5i i i\ B4iJ is i B3i i iX V===2i0 iH i B1iU i i" B0i i i4 C09i i i B8i iU n _You start resting.Magic restored.ij i-92.5 (53i9===3.5 (547 _i) i iiTqLevel 3 of the Dungeon <<<<>>>>(Press ? for help)#.#####.......###.........## #.######..#.#...# #..##............###...........# #.............#####..########################...........# ########..#.÷....>...........##<........########## #...........###.#.#.#####..#######.##########..........# #...........########..##.#####..##### #.##..........# #...........########......................# #.##..........# #...........##.......####.###..####...#######.##..........################'###.......## #......##.............##.....................# #.# #........#######...#.#...##########..[..................# #.# #..................#.#...##....................)# #.# #........#######...#.#..###.....................#####.# #........# #.#@.....#i)#.....................'.....# #........#######.###.#.###..........#####......#####.# #................).....##..........# #......# #.# #.......########.###...############# #......# #.# #......................#########......# #.# ################.###.÷........##......# #.##.# ##.#######.######### #.##.# #.# #.##.##.# #.# #.##.##.# #.# #.##.##.# #.# #.##.##.# #.#######.#i. B ####### #.#########  #...######.########..#.#...# #............##.............#####..##################### ########..#.÷....>..........<........######### ##.#.i]/ ######### #######..##.#####..##########......................#  #...........##.###..####...#######################'#### #......##..............################[.........)# ######...#.#..####### #.#@..........'....#######.###.#.########i0 E.........)............########.###...#############......................#######################.###.÷.............##.############## i]#.##.##.............# #...##.######...........#########.###.#.#######.##..i7####...####.# ######.# #...........# #.#..............##.###....# ###.####.########.######.....#########'###.#'###.######.#.# #....# #.........'...........'......##.#..>#.###[.#.#.###...## ##.#########...###.........).###..###..#####..###.#.#.#.....# #......##.# ########.###...........# ##.##...........##.##.#.#.....# #......##'####.....##..##÷..........# #.†...ß..<).ß.[.+.##.#.#.....####.............#####'###### ####...........#####.#.###...)....###..................#)# #.# ##..#####..###.#.# #..i# ####.....#)#####.# #.###.#.###........# #iӕ# #.....#.....#.# ##########.#.#.#+##.#...'..###i# #.....#####.#.# #................##.#####..'.'.<i/###.....# #...# ###.########...####.# #..###if. ##..## #.............##[# #..i###............# #....# ##.#.#.####...##.# #.......#......######.........# #....# #.#.#.#iޖ #...##.# #.......'......'......###.....# #....## #.#.#.####..)#ic#.# #.......#......######.# ####### #.....### #.#.##.# #.......#......# #.# #.......# #.#.#........##.# #.......#......# #.# ###'###.###.#.#.#.###..##.# #.......######## #.#########.# #.....#.#.#.# #..#iN5#.#####.......###.........## #.######..#.#...# #..##............###...........# #.............#####..#########i<i)##.#.#.#####..#######.# AutarchDCSS the Grave Robber#######..##.#####..##### #.# Coglin #####......................# #.# Health: 44/44 ======================== ......####.###..####...#######.# Magic: 9/9======================== ......## #......##.............# AC: 5Str: 9 .......#######...#.#...######### EV: 11Int: 14 .................#.#...#SH: 0Dex: 16 .......#######...#.#..##XL:  6 Next:  1% Place: Dungeon:3 .......# #.#@.....#Noise: ---------  Time: 3193.5 (0.0) .......#######.###[i*L40m.#.##a) +0 dagger {Xochit c) +0 dagger {Malena ...............).....#Cast: Soul Splinter ......########.###...#Gem (5807) .....................######## ##############.###.÷........##.# ##.#######.##.# #.# #.##.# #.# #.#Your Conjurations skill increases to level 4! _You have reached level 6! _You start resting. _HP restored. _You start resting. _Magic restored.iY+i&,i:iR6543210im799ii9iY B8i i=76543iG2iHiIX1iMiNiO,0iOiPiTi VY89iViIZil\i\B8id_iaicicB7ipeihiiij,6inji0li}oiqX5isi _You have reached level 6! _You start resting. _HP restored. _You start resting.Magic restored. _You open the door.i4  There is an open door here.iiXI3 _ii3n2ii1i;B0iiii>i;79i?iԴi.iB8iC,iX7iii$iB6iYiz@  There is an open door here.i=i7I5 _iiDipiB4iiiiB3iiB #..........#.# #.#..#####..#  #..........#.# #.#..# #..#  #....#.# #....# #..#  i/#..........#.# #.#.######..#  .....#.# #.#..#  #########.###.#.#######.##  # #.#..............#  #########'###.#'###.######  '......##.#..@#.###[.# 227.5 (34.0)).###..###..#####..###.# # ##.##...........##.# i=# #.†...ß..<).ß.[.+.# #### ####..####   ##..#####..##   ##.#...#.##   i##########.#.#.#'#   #................#   iRi> i c _There is a stone staircase leading down here.i2ii3ii8.5 (1.0)2 _iP%4izZ%     .[   ..   .#   .##   .. #   .# #   ######.####   #....@....#    #.####.#### #.#.#### iP[]  ... ...>....   ..... ........   .####.# .##..##.   .# # #. #.   .# .. ..   .# .# .<.  .#..ioh30.0 (2.50ihi@ _You climb downwards.  Found a plate armour.iTa _There is a stone staircase leading up here.i4={  #.......  .g....[  ......  ....#  ...##  ... #  #.# #. ######@#### . #....<....# . #.####.#### #.#.##### .... ...> ...... ........ ##.####.# .##..##.# g   goblin (asleep) #.# # #. #.# #.# . ... .#.# .<i@GiKKh1.0 (1.069iQi.Uq _You encounter a goblin. It is wielding a +0 club.iUf #....... .g....[ ...... ....# ...## ...  #.#  ######@####  #....<....#  #.####.####  .... ...> ......  ##.####.#  #.# # #.  #.# ..  if,.# .# .<i_ #.......i .g....[ ...... ....# ...## ...  #.#  ######@####  #....<....#  #.####.####  .... ...> ......  ##.####.#  #.# # #.  #.# ..  .# .# .<iiii{] _A goblin is nearby!i N##.......#.g....[#.......#......# #......#####.# #.............# #@# #######.#####....<....# .#.####.#### #.#.##### > ...... .........##.####.# .##..## #. #.## .. .i '.gig Qgi ===2Soul Splinter8 _The goblin shouts!i6/  AutarchDCSS the Grave Robber #.......# Coglin #....... Health: 44/44 ======================== #......[ Magic: 7/9==================------ #..g.... AC: 5Str: 9 #...*..# EV: 11Int: 14 #....*.#####.#  SH: 0Dex: 16 #....*........ ## XL:  6 Next:  1% Place: Dungeon:4 i7O#@# #. Noise: ===------  Time: 3232.0 (0.0) ######.#### . a) +0 dagger {Xochit c) +0 dagger {Malena #....<....# . Cast: Soul Splinter #.####.#### #.#.##### Gem (5768)  .... ...>..... ...... ......... g   goblin ##.####.# .##..##.# #.# # #. #.# #.# .. ... _The goblin shouts!  Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)i۫t.g*.  Out of range.i`iwk AutarchDCSS the Grave Robber  #.......#Coglin  #.......Health: 44/44 ========================  #......[Magic: 9/9========================  #..g....AC: 5Str: 9  #......#EV: 11Int: 14  #......#####.#SH: 0Dex: 16  #.............## XL:  6 Next:  1% Place: Dungeon:4  #@##. Noise: ===------  Time: 3232.0 (0.0)  ######.####. a) +0 dagger {Xochit c) +0 dagger {Malena  #....<....#. Cast: Soul Splinter  imJ#.####.#### #.#.##### Gem (5768)  .... ...>.....  ...... ......... g   goblin  ##.####.# .##..##.#  #.# # #. #.#  #.#.. ...Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineOut of range.  Okay, then.i(siyii3. _i&  AutarchDCSS the Grave Robber #.......# Coglin #....... Health: 44/44 ======================== #......[ Magic: 7/9==================------ #..g.... AC: 5Str: 9 #...*..# EV: 11Int: 14 #....*.#####.#  SH: 0Dex: 16 #....*........ ## XL:  6 Next:  1% Place: Dungeon:4 #@# #. Noise: ===------  Time: 3232.0 (0.0) ######.#### . a) +0 dagger {Xochit c) +0 daggei-ar {Malena #....<....# . Cast: Soul Splinter #.####.#### #.#.##### Gem (5768)  .... ...>..... ...... ......... g   goblin ##.####.# .##..##.# #.# # #. #.# #.# .. ... _Okay, then.Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)igB  AutarchDCSS the Grave Robber #.......# Coglin #....... Health: 44/44 ======================== #......[ Magic: 7/9==================------ #..).... AC: 5Str: 9 #......# EV: 11Int: 14 #......#####.#  SH: 0Dex: 16 #............. ## XL:  6 Next:  1% Place: Dungeon:4 #@# #. Noise: ===------  Time: 3232.0 (0.0) ######.#### . a) +0 dagger {Xochit c) +0 dagger {Malena i+Dr#....<....# . Cast: Soul Splinter #.####.#### #.#.##### Gem (5768)  .... ...>..... ...... ......... g   goblin ##.####.# .##..##.# #.# # #. #.# #.# .. ...Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!i6I #.......# #....... #......[ #..*.... #...*..# #....*.#####.#  #....*........  #@#  iI      .... ...> ......  ##.####.#  iJr #.# # #.   #.# ..  i")...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (70% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!i-3.0 (1Soul SplinterRay Gem (5767) i\!| _(Press . to maintain the ray.)i{N****iT 2)...i6-----4+ Gem (5766) iiimIiHpK  You stop channelling your searing ray.imqVGem (5765)  _i~4iŀX3iii]--2iii|B1i_ii2B0ii9;7i̚O==59iiX8iizn7iPiB6iiai۵U==5iviiB4itii(:3iiX2iii:1iiiXr8===0iiY49ivii B8iiiXB7iiiV===6iin5igiB4iBi1iB3ii X2ii\9===1iyiS4 _Magic restored.i#i#B0i',i-Y39i.i2i5ik6B8i7i:i>i?V===7i@iCiHiHB6iJiOifSiSB5iUi9^D  You see here a +0 plate armour.icifdI4 _ieihilX3inipiauX2iwi{iX1iiiX0ixiيi%Y29iFiGiiB8ii֟i]iѢB7iiiͭn6iiڳX5i`iϷi׻iXB4iiNi i:3iiii]B2ii   ###############  #.............#  #.......####.# #  #.......# #.##.#  #......[# #....#  #..)....# #.#### iu  #......## --  #...... ####  #.............. ####... i ######.####..## #....##.  ######.####..# ..w##  #....<....#..# ...#.##  #.####.####..##.#.#####..#..: ib'.... .......>.......#.# ...... .........<†##i078.0 (44.0)if9.0 (451iPie _e - a scroll labelled AMEARH ORITIEGGi3i4i5iI8i+<iH019iJiLiUMB8iO,iNRiRX7iTi7Yk  A dart slug comes into view.iMb############## .............# #.......####.# # #.......# #.##.# #......[# #....# #..)....# #.#### #......## #.# #......#####.###### ####.# #...............@.# ####...... ######.####..####.# #....##.# ib######.####..# .# ..w##.. #....<....#..# .# ...#.### #.####.####..##.#.#####..#..:. .... .......>.......#.# w   dart slug (wandering) ............w.....<†##.####.# .##..##.##.O###.# # #. #.# .......ie283.0)imi0pl4.0 (56 _ia}i7 # [# )....#  #.####.######  .......@.#  ##..####.#   .#  < .#  .#:.  .... >.  .....<†##   .##..  #.# # #. #.#  i\ # [# )....#  #.####.######  .......@.#  ##..####.#   .#  < .#  .#: .... >.  .....<†   .##.. #.# # #. #.# i4i~iRi` _A dart slug is nearby!iE ............# ####.# # .# #.##.# ......[# #....# ..)....# #.#### ......## #.# ......#####.##########.# ...........# ####...... ####.####..####@# #....##.# .####..# #.# ..w##.. ....<....#..# #.# ...#.### iF x.####.####..##.#.#####..#..:.  .... .......>.......#.#............w.....<†## ##.####.# .##..##.##.O.# # #..##.# .......#.# .. ...iK >.wieT iX 5.0 (1Soul Splinter5 _ign ir i  Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiViGi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii4imi^F _Unknown command.i####.# # #.##.[# #...)....# #.###....# ###.##########.#...........# ####...... #####.####..####.# #....##.#  #@# ..w##.. ....<.....#.### .####.####..##.#.#####..#..:.  .... .......>.......#.# ..w....<†###.####.# .##..##.##.O## #.# # #..##.# .......i ........ .# .<i1igg64 _iii .......####.# # AutarchDCSS the Grave Robber .......# #.##.# Coglin ......[# #....# Health: 44/44 ======================== ..)....# #.#### Magic: 7/9==================------ ......## #.# AC: 5Str: 9 ......#####.###### ####.#  EV: 11Int: 14 .................# ####......  SH: 0Dex: 16 #####.####..####.# #....##.#  XL:  6 Next:  1% Place: Dungeon:4 #####.####..# #@# ..w##..  Noise: ---------  Time: 3286.0 (0.0) ....<....#..# #*# ...#.###  a) +0 dagger {Xochit c) +0 dagger {Malena .####.####..##.#*#####..#..:.  Cast: ix Soul Splinter  .... .......>*......#.#  Gem (5714)  .............w....<†##  ##.####.# .##..##.##.O##  w   dart slug (wandering)  #.# # #..##.# .......  #.# ........ .......  .# .# .<.. ....... _Unknown command.Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)i= .......####.# #AutarchDCSS the Grave Robber .......# #.##.#Coglin ......[# #....#Health: 44/44 ======================== ..)....# #.####Magic: 7/9==================------ ......## #.#AC: 5Str: 9 ......#####.##########.#EV: 11Int: 14 .................# ####......SH: 0Dex: 16 #####.####..####.# #....##.#XL:  6 Next:  1% Place: Dungeon:4 #####.####..# #@# ..w##..Noise: ---------  Time: 3286.0 (0.0) ....<....#..# #*# ...#.###a) +0 dagger {Xochit c) +0 dagger {Malena .####.####..##.#[0i s;10;1m*#####..#..:.Cast: Soul Splinter.... .......>*......#.#Gem (5714) .............*....<†####.####.# .##..##.##.O##w   dart slug#.# # #..##.# .......#.#........ ........#.# .<.. .......Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.iت ...wAim  Press: ? - help, Shift-Dir - straight line: a dart slug (wandering, hasn't noticed you, 100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is moderately wounded.  (Press . to maintain the ray.)i ```The dart slug launches a dart at you.i?4...iAb3-==7.0 (1iBHRay Gem (5713) iPIiZL- _The slug dart hits you.iD ****The searing ray hits the dart slug.iӾw....4=6----8+ Gem (5712)  _The dart slug is moderately wounded.i **** The searing ray hits the dart slug.id ..w.  The dart slug is severely wounded.il ``The dart slug launches a dart at you.i*...ia5-----=-9+ Gem (5711) i#i@ _The slug dart hits you but does no damage.i z >The searing ray hits the dart slug.i a****iM+ ..>.  You kill the dart slug!i 1 4------3-90Soul SplinterGem (5710) i 8 i: > _You finish channelling your searing ray.ii3i8iC09i=87---6i5===5iMiB4iJiziB3iYi=X2ii<===i01i6i}iB0iii#D699ii^X8iii8B7iii0t6===6ii|iB5ii'X4iiiA B3i i i V===2i iiB1ii5X0iiuiC89iiX8iii s7==7i iA$X6i$i'B5i"(i](i|3]4==32iF6B1i6i17i9i?:B0i:i=Y79iq?i@iyAB8iCihEiFr8===7iFiuIX6i"Ji}LiLB5iQMi>PiPB4iQiSiYTV===3iTiTWiW:2iAXiZ[i[:1i.\i2_i_B0i_iRcY69idifii9===8ijinn7ipisi:tB6i uiTxi{in|B5i ~iiiV===4iViވi\i  You encounter a hobgoblin.iT#####.##########.#.........# ####...... ####.####..####.# #....##.# ####.####..## #.# ..w##..<....#..##.#.# ...#.### iۚ####.####..##.#.#####..#..:.  .... .......>.......#.#  ..................<†##  ##.####.##.##.@##.##..## -  #.# ##. #..##.# .......  #.# . ........ ......# ##.##...<.. .......iOR .. ...#..# ###.### .# ##..#?.# ..ig   hobgoblin (asleep) #..#..# .# .g.. .# ia1336.0 (46.0)i۶m7.0 (473 _i˼ii...........# ####...... ####.####..####.# #....##.# # #.# ..w##.. ...<....#..##.#..#.### ####.####..##.#.#####..#..:.  .... .......>.......#.# ..............<†## ##.####.##.##..##.##..## #.# ##.  ......................i% .# .##.##...<..... .. ...#..#####.###.# ##..#?.# .. #..#. .#o   orc.g..  g   hobgoblin (asleep)..o ..iik8.0 (1.0)2i+iv _You encounter an orc. It is wielding a +0 morningstar.i- #####.####..####.# #....##.##.####..##.#.# ..w##.. ....<....#..##.#.# ...#.### .####.####..##.#.#####..#..:.  .... .......>.......#.#  ............<†###.####.##.##..##.##..## #.# #.##.##..##.##....... #.# .......@............. .# #.##.##...<. .. ...#..#####.###.# ##..#?.# ..  #..#..# .# .g.. .#  ...[i. 31mo .. #..##i&0 i3 x9Soul Splinter1i: i< ib6 `.####..##.#.# ..w##.. ...<....#..##.#.# ...#.### ####.####..##.#.#####..#..:.  .... .......>.......#.# ..................<†## ##.####.##.##..##.##..i8 .# #.##.##..##.##.......#.# ............... .# #.##.##.@.<  ........#..#####.### .##.##..#?.# ..  # #..#..# .#.g.. .#....o .. ##..## ....iB iJ a400iS iT i >####.####..##.#.# ..w##..  AutarchDCSS the Grave Robber ...<....#..##.#.# ...#.###  Coglin ####.####..##.#.#####..#..:.  Health: 44/44 ========================  .... .......>.......#.#  Magic: 7/9==================------  ..................<†##  AC: 5Str: 9 i  ##.####.##.##..##.##..##  EV: 11Int: 14  #.# #.##.##..##.##.......  SH: 0Dex: 16  #.# .....................  XL:  6 Next:  3% Place: Dungeon:4  .# #.##.##.@.<..........  Noise: ---------  Time: 3340.0 (0.0) .......*#..#####.###  a) +0 dagger {Xochit c) +0 dagger {Malena .##.##.*#?.# ..  Cast: Soul Splinter # #*.#..# .#  Gem (5660)  .g.. .#  i....o ..  o   orc (asleep) ##..## g   hobgoblin (asleep) .... _You encounter an orc. It is wielding a +0 morningstar.Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)iK####.####..##.#.# ..w##..  AutarchDCSS the Grave Robber ...<....#..##.#.# ...#.###  Coglin ####.####..##.#.#####..#..:.  Health: 44/44 ========================  .... .......>.......#.#  Magic: 7/9==================------  ..................<†##  AC: 5Str: 9  ##.####.##.##..##.##..##  EV: 11Int: 14  #.# #.##.##..##.##.......  SH: 0Dex: 16  #.# .....................  XL:  6 Next:  3% Place: Dungeon:4  .# #.##.##.@.<..........  Noise: ---------  Time: 3340.0 (0.0) i........#..#####.###  a) +0 dagger {Xochit c) +0 dagger {Malena .##.##..#?.# ..  Cast: Soul Splinter # #..#..# .#  Gem (5660)  .... .#  ....o ..  o   orc (asleep) ##..## g   hobgoblin (asleep) ....Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  i֛Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!i}O  <#.#.#  .#.##:.  .... .......>..  <†##  # iޤ #.# #.###.......  #.# ............  .# ........  .......*#..#####.###  .##.##.*#?.# ..  # #*.#..# .#  .*..  ....o ..  ##..# .... i17o.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!i?<....owandering)iA|==1.0 (1Ray Gem (5659) iHiLf _(Press . to maintain the ray.)id R****i` 7o.ik ....oim 6----2+ Gem (5658) iw iy i*R****iW7o.....5-------3+ Gem (5657) i ####.####..##.#.# ..w##..  AutarchDCSS the Grave Robber ...<....#..##.#.# ...#.###  Coglin ####.####..##.#.#####..#..:.  Health: 44/44 ========================  .... .......>.......#.#  Magic: 3/9========----------------  ..................<†##  AC: 5Str: 9  ##.####.##.##..##.##..##  EV: 11Int: 14  #.# #.##.##..##.##.......  SH: 0Dex: 16  #.# .....................  XL:  6 Next:  3% Place: Dungeon:4  .# #.##.##.@.<..........  Noise: ---------  Time: 3343.0 (0.0) .......*#..#####.###  i a) +0 dagger {Xochit c) +0 dagger {Malena .##.##.o#?.# ..  Cast: Soul Splinter # #..#..# .#  Ray++ Gem (5657)  .... .#  ..... ..  o   orc ##..## .... _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (79% to hit)i% ####.####..##.#.# ..w##..AutarchDCSS the Grave Robber ...<....#..##.#.# ...#.###Coglin ####.####..##.#.#####..#..:.Health: 44/44 ========================.... .......>.......#.#Magic: 3/9========----------------..................<†##AC: 5Str: 9##.####.##.##..##.##..##EV: 11Int: 14#.# #.##.##..##.##.......SH: 0Dex: 16#.# .....................XL:  6 Next:  3% Place: Dungeon:4.# #.##.##.@.<[i' M40m..........Noise: ---------  Time: 3343.0 (0.0).......*#..#####.###a) +0 dagger {Xochit c) +0 dagger {Malena.##.##.*#?.# ..Cast: Soul Splinter# #.*#..# .#Ray++ Gem (5657) ..*. .#..... ..o   orc##..##....  Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (79% to hit)  You focus your ray upon the orc.i do.onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (79% to hit)  You focus your ray upon the orc.  The searing ray hits the orc but does no damage.i )..iC |==4.0 (1 Gem (5656) iW i8 f _(Press . to maintain the ray.)il **** The searing ray hits the orc.i o...  The orc is almost dead.i'2---5+ Gem (5655) i iIP _The orc barely misses you.i6 )The searing ray hits the orc.****iXfD)...in1------46Soul Splinter+ Gem (5654) ixviyG _You kill the orc!i|DR****ieH)...i0-------7Gem (5653) ii> _You finish channelling your searing ray.if /21==1049i#~ 8==765i X4i if i B3i i] iՊ 62===iv :2i i! i :1i$ i iO B0i@ i؛ i4 C39i i' i V===8iX iި iJ B7i i i$ B6iհ i߳ i˴ B5i{ i! i B4i i% i z3===3i i i B2i i 10i i% W===29iW iG i B8i i; i B7i i i B6i i i :5i i 4==4iV iR X3i i n2i i B1i` i k==0i< i iO C19iK i i B8i7 i i; B7i it i B6i i i t5===5i i# B4iJ$ io% i' i( B3i!* i- i. B2i/ i3 i 4 V===1i5 i.7 i7 B0i38 iZ: i: ;09iM; i< X8i= i"@ i}@ :7iUA iC i\D t6===6iE iI iyI B5iJ i;N iN B4iO iR iS :3iT iAW l===2iGX iZ iH[ B1i\ i` ima :0iyb if i%g <599i)h ik iCl B8in iq ir s7==7is iv iw B6iW i. X5i iM B4i i i i" U==3in i. i B2it iF iٟ :1i i X0i% i3 iĪ C89iX i ig r8===8i; i_ i B7i if iҷ B6i^ iS i^ B5iپ i iz V===4i! i= i B3i? i X2i iQ X1i8 i i B0iv im n _You start resting.Magic restored.iO 9--i 1420.0 (73.0)i 9===1.0 (7479 _i iCiU.####..##.#.# ..w##.. <....#..##.#.# ...#.### .####..##.#.#####..#..:. .... .......>.......#.# .iV.......<†##  ##.####.##.##..##.##..## #.# #.##.##..##.##....... #.# . .# #.##.##..@<. .)#..#####.### .##.##..#?.# .. # #..#..# .# ......#........###..##.##.... .#iqaihk2.0 (1.0)8ioiri9.<....#..##.#.# ...#.### ##.####..##.#.#####..#..:.  .... .......>.......#.#  ...........<†##. ##.####.##.##..##.##..##.# #.##.##..##.##.......#.# ..................... .# #.##.##...<  .......)#@.#####.### i?.##.##..#?.# ..  # #..#..# .# ......# ........###..##.## .... .# ##i0i`37iiKi  ##.#######..#..:.  .... .......>.......#.# ..............<†##. ##.####.##.##..##.##..##  #.# #..##.##......................... .# #.##.##...<....... .......)#..#####.#####.##..#@.# ..  # #..#. .# .... .............###.46ii ===5.0 (25i_ iO a _j - a scroll labelled KOVUMM UCSAixM.<.... ...#.### ##.####..##.#.#####..#..:. .......>.......#.#  ..................<†##. ##.####..##.##..## #.##.##..##.##....ii#.# ...................# #.##.##...<................)#@.#####.###.##.#.. # #..#.# ......#.........i5....###.iie6.0 (14iiiNM##.###w##.. .<....#.# ...#.### iN##.####..##.#.#####..#..:. .......>.......#.#  ..................<†##. iN}##.####.##.##..##.##..## #.##.##..##.##....iO#.# ............# #.##.##...@..........i@O......)#..#####.###.##.##.imO.. # #..#.#......#iO.##.##... ##iIPi^v73ihei~ia _There is a stone staircase leading up here.i _i i)# 2 _1i# B0iA% i' i* i*+ iM+ ;69i- i5/ i2 i 3 B8i4 i-6 i[9 X7i@: i= i @ i]@ B6iA iD iG i@H :5iMI iGL 7 _You open the door.iO e  You encounter a hound.i[ j#.##.##..##.##..##.  #.##.##..##.##......h  .....................  #.##.##...<..........  )#..#####.####  .##.##..#..# ##.....  #.##..#..# ....#  .###....# i\  ..........@....+ ###..##.###....# ........# ....# .....#### ....# ###. ....## ......h   hound (wandering) ###.... .... ic Fh.35.0 (8il iq l6.0 (94 _ix i{ Q _There is an open door here.i}  .  ..  <...  )#..#####.####  .# ##.....  #.##..#..# ....#  ........###....# io~ ..........@....+  ###..##.###....#   ....#   ....#  i~M###. ....#  # ......  i~Q###....  .... i4n  .  ..  <...  )#..#####.####  .# ##.....  #.##..#..# ....#  ........###....#  ..........@....+ i ###..##.###....#   ....#   ....#  ###. ....# # ......  ###.... ij.... i'#ig'i.i32\ _A hound is nearby!iۮ..............<†##.. ##.##.##..##.##..##.###.##.##..##.##.....h.  ...............  #.##.##...<.......... .......)#..#####.#####.##.##..#..# ###......#.##..#..# #....# ........###@...# ..........'....+ ###..##.###....# ........# #....# .....#### #....####.#....# i>##......####.........hi7.0 (13 _iZ >.#.## .............<†##... #.##.##..##.##..##.## #.##.##..##.##....... ..................... #.##.##...<..........  .......)#..#####.#####.##.##..#..# ###.......i\ #.##..#..# #.@..# ........###....# ..........'....+ ###..##.###....# .............#######.#....###......####....id ii `82in iq  i^###.#.#####..#..:.>.......#.### #. ............<÷##.. .##.##..##.##..##.####.##..##.##....... .................... .##.##...<.......... .......)#..#####.#####.# .##.##..#..# ###@.......#.##..#..# #....####.#.###....#  ix..........'....+ ###..##.##.............#######.#....###...... i i{`91 iC i i-  i  i  if B0 iߓ w5987 i  i B6 iY  iӚ  i X5 i  i B4 iE  i@  i B3 iã  i X2 i|  i X1 i  iB  i B0 i}  i  ir C49 i1  ir X8 i׹  i X7 i  i  i ,6 i#  i  i[ X5 i  ir  i :4 i  i  i: B3 i  i}  i ,2 i  i  i 10 iV  i  i C39 i  iz X8 i  i| n7 i  i( B6 i?  i B5 i  i"  i  in B4 i  i  ie B3 i`  iv  i B2 i  i5  i  B1 i  i X0 i  ic  i C29 i  i n8 is X7 iJ  i  ik B6 i  iF  iv X5 i"  i" :4 if#  iD%  is% B3 i%  i&  i"' B2 i'  i)  i) B1 i*  i-  i]- B0 iN.  i:1  i1 C19 i@3  i5  i 6 B8 i:7  i[:  i: B7 i;  iY>  i> B6 i?  iUC _You start waiting.A hound comes into view. i@O hSoul Splinterh   hound (wandering) iU /84.0 (45.0) iW A.h i_  i d m5.0 (465 _ ij  il  iQ.h i Eh iu===6.0 (1.0)4 i i"& _The hound barks! i#..##.#.#####..#..:. AutarchDCSS the Grave Robber ......>.......#.### #..  Coglin ............<÷##...##.  Health: 44/44 ======================== .##.##..##.##..##.##.  Magic: 7/9==================------ .##.##..##.##.......  AC: 5Str: 9 ..................h.  EV: 11Int: 14  iuN.##.##...<.......*..  SH: 0Dex: 16 .......)#..#####*#####.#  XL:  6 Next:  4% Place: Dungeon:4 .##.##..#..# ###@.......  Noise: ===------  Time: 3486.0 (0.0)  #.##..#..# #....####.#  a) +0 dagger {Xochit c) +0 dagger {Malena  ........###....# iW Cast: Soul Splinter  ..........'....+ Gem (5514)  ###..##.###....#  ........# #....# h   hound  .....#### #....#  ###. #....# # #...... _The hound barks!  Casting: Searing Ray (safe; 7% risk of failure)  i7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (67% to hit) i6j..##.#.#####..#..:.AutarchDCSS the Grave Robber ......>.......#.### #..Coglin ............<÷##...##.Health: 44/44 ======================== .##.##..##.##..##.##. ij7Magic: 7/9==================------ .##.##..##.##.....*.AC: 5Str: 9 ..................*.EV: 11Int: 14 .##.##...<.......*..SH: 0 i7Dex: 16 .......)#..#####*#####.# i7 XL:  6 Next:  4% Place: Dungeon:4 .##.##..#..# ###@.......Noise: ===------  Time: 3486.0 (0.0)#.##..#..# #....####.# i8La) +0 dagger {Xochit c) +0 dagger {Malena........###....#Cast: Soul Splinter..........'....+Gem (5514) ###..##.###....#........# #....#h   hound.....#### #....####.#....## i8 #...... _The hound barks!  Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i09Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (67% to hit) i9.h  Casting: Searing Ray (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (67% to hit)  You focus your ray upon the hound. The searing ray misses the hound. iT.h i! . i1{-7.0 (1Ray Gem (5513)  i| _(Press . to maintain the ray.) i **** The searing ray hits the hound. i ...hThe hound is moderately wounded. iȡ6---8+ Gem (5512)  i i}S _The hound closely misses you. i **** The searing ray hits the hound. i> ...h The hound is severely wounded. i A3-5-----9+ Gem (5511)  ikH iJh _The hound bites you. The hound closely misses you. iSAN**** iP ...hThe searing ray misses the hound.You finish channelling your searing ray. ir4-------90Gem (5510)  i` iK _The hound misses you. iY..##.#.#####..#..:. AutarchDCSS the Grave Robber ......>.......#.### #..  Coglin ............<÷##...##.  Health: 43/44 =======================- .##.##..##.##..##.##.  Magic: 2/9=====------------------- .##.##..##.##.......  AC: 5Str: 9 ....................  EV: 11Int: 14 .##.##...<..........  SH: 0Dex: 16 .......)#..#####h#####.#  XL:  6 Next:  4% Place: Dungeon:4 .##.##..#..# ###@.......  Noise: =--------  Time: 3490.0 (0.0)  #.##..#..# #....####.#  a) +0 dagger {Xochit c) +0 dagger {Malena  ........##[33 i}Zm#....# Cast: Soul Splinter  ..........'....+ Gem (5510)  ###..##.###....#  ........# #....# h   hound  .....#### #....#  ###. #....# # #...... _The hound misses you.Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 67% to hit) iѯ..##.#.#####..#..:.AutarchDCSS the Grave Robber ......>.......#.### #..Coglin ............<÷##...##.Health: 43/44 =======================- .##.##..##.##..##.##.Magic: 2/9=====------------------- .##.##..##.##...*...AC: 5Str: 9 ................*...EV: 11Int: 14 .##.##...<......*...SH: 0Dex: 16 .......)#..#####*#####.#XL:  6 Next:  4% Place: Dungeon:4 .##.##..#..# ###@.......Noise: [39;4 i9m=--------  Time: 3490.0 (0.0)#.##..#..# #....####.#a) +0 dagger {Xochit c) +0 dagger {Malena........###....#Cast: Soul Splinter..........'....+Gem (5510) ###..##.###....#........# #....#h   hound.....#### #....####.#....###......Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 67% to hit)  You focus your ray upon the hound. The searing ray hits the hound. i<K...hAim  Press: ? - help, Shift-Dir - straight line: a hound (heavily wounded, 67% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is almost dead.  (Press . to maintain the ray.) i,?39--=1.0 (1Ray Gem (5509)  iF iDJh _The hound closely misses you. The hound bites you. ip &* iAr (*** i?n...h iI1----2+ Gem (5508)  i  i  _The searing ray misses the hound. The hound barely misses you. isN**** in...h i0------3Soul Splinter+ Gem (5507)  i i  _The searing ray misses the hound. The hound barely misses you. x2iB:  Without enough magic to sustain it, your Searing Ray dissipates.4Gem (5506)  _The hound barely misses you.iA  †You hit the hound with your +0 dagger.Conjurer 40--189 (0.9Rev  _You kill the hound!i M ...#.#####.#.#####..#..:. .##>.......#.### #..............<÷##...##..##..##.##....##.##..##.##..........#.......................##.##...<....................)#..#####@#####.# .####........#.##..#..# #....####.####....#..........'....+##....#1==-5.9 (1.05 _You see here a hound corpse.id. ####..#..:. .##....>.......#.### #.........<÷##...##..# .##.##..##.##..##.##....#..........# ........................ .##.##...<.............. .......)#..#####†#####.###.##..#..# ###@.......  #....####.# ........###....# ..'....+##....###......i-64 _iix.....>.......#.### #..........<÷##...##..# #.##.##..##.##..##.##.... #.##.##..##.##..........# ................... #.##.##...<.......  .......)#..#####†#####.#  .##.##..#..# ###........  #.##..#..# #.@..####.# ........###....#  ...'....+ ###..##.###....# ........# #....# .....#### #....# ###. #....# # #...... ####....73) ii˦ .<÷##...##..# ##.##.##..##.##..##.##....  #.##.##..##.##..........#  .........................  #.##.##...<........  .......)#..#####†#####.# .##.##..#..# ###........ #.##..#..# #....####.# ........###@...#  ..........'....+ ###..##.###....# ........# #....# .....#### #....# ###. #....# # #...... ####.... ....1=82ir=###.##.##..##.##..##.##....  #.##.##..##.##..........# ......................... #.##.##...<.. .......)#..#####†#####.# .##.##..#..# ###........ #.##..#..# #....####.# ........###....#  ..........@....+ ###..##.###....# ........# #....# .....#### #....# ###. #....# # #...... ####.... .... i}I}==91itg _There is an open door here.i#.##.##..##.##..##.##.... # #.##.##..##.##..........# # ....... # #.##.##...<.. ibp.)#..#####†#####.# .##.##..#..# ###. #.##..#..# #....####.# .###....# '....+ ###..##.###....# ........# #....# .....#### #....# ###. #....# # #...... ####.... ....ir5000 _iג3ii2=499872===6i3=5iiǭX4iƮi~x3===2 _You start resting.HP restored.8.9 (84==9.9 (91 _i`D3iFiIiV50898i-W=3===7iS^ian6i-di/eB5ieisn4iW _You start resting.i@KK   kobold (wandering)i>,16.9 (7iwin===7.9 (83iiFq _You encounter a kobold. It is wielding a +0 whip.inV ] #  #  # <  )[5;21H†#####.#  .##.##..#..# ###........  #.##..#..# #....####.#  ........###....#  .........@'....+  ###..##.###....#  ........# #....#  .....#### #....#  ###K #....#  # #......  ..  .... i       <  )†#####.#  .##.##..#..# ###........  #.##..#..# #....####.#  ........###....#  .........@'....+  ###..##.###....#  ........# #....#  .....#### #....#  ###K #....# # #......  . .... i i i* ] _A kobold is nearby!i -.##.##..##.##..##.##....  #.##.##..##.##..........#  .......  #.##.##...<.. .)#..#####†#####.# .##.##..#..# ###. #.##..#..# #....####.# .###....# .....+ ###..##.###....# ........# #....# .....#### #....# ###K #....## #......####........iR ih l8.9 (12 _iN i~ Q _There is an open door here.iN .##.##..##.##..##.##....  #.##.##..##.##..........#  ........  #.##.##...<.............. .)#..#####†#####.# .##.##..#..# ###........ #.##..#..# #....####.# .###....# .'@...+ ###..##.###....# .# #....# .....#### #....# ###K #....## #......####.... i g91 _i i i.....##......+.##.##200iL? _You close the door.i@7IiԪ794==87iX6iiX5iiI==43i3 itK52105===69876iO===5iUn4iI_32i`X1ig6===0i;o598i2piritX7io^===654i!i4B3iin2i&is7==1iXiX0iiGiLC49iXiiBB8io,iU==7i,iYX6ii54iiX3iiW8===2iiUB1iiA039===87ii\B6iniFn5iX4idiXn _You start resting.Magic restored.i'i5066.9 (46.0)i$99===7.9 (473 _iAiAi3 Iil 2i i X1i i n0ig i i W===29i i a  You see here a hound corpse.im i I8 _i i i i i :7iL i iN i B6iM i)% i% i ' B5ib( i* i4 n4i@ ifD i P n3iQ X2iQ iS iSV iW B1iW in s ....# .####.# .#+ #.# .###### #####.#..+ ......# ####........# .####.# #....##.##..# .##.#.# #...##...##.# ibo .##.#.# #...#.###.#.# .##.#.#####..#..@..#.### .....>.......#.###.#..... ...........<÷##...##..### ##.##..##.##..##.##....... ##.##..##.##..........###. io ......................... io |##.##...<.............. ......)#..#####†#####.###. io S##.##..#..# ###.........i p [You pick up a parchment of Dispel Undead and begin reading...i -79.9 (12ih g80.9 (130i i F _You add the spell Dispel Undead to your library.i; V19876543 _You open the door.2  There is an open door here.1 _i^< X0iJ= i(N iQ iQ C09iQ iT 7 _You open the door.i;V iV B8iW ibZ @  There is an open door here.i;] i] +7 i] _i^ i_ iwa ia :6ib ind ine ie B5i]f ih 7 _You open the door.i k X4iZk iem ien in B3io iЌ open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.2 _1039987There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.6i} You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.iw i +5 i, _iߒ iQ i il B4i i iy i B3ib iҞ iY i B2i) i i% i B1iS i۩ i̬ X0i iĮ i i C89i? i0 iν t#######. #.# ....'........ #.# ...#.####### #.# ##'##.#.....####.# ##.#..'.....'....# .....#.....####.# #.##..#.....# #.# ..##.#.....# #.# ###.#.#.....# #@# 611.9 (31iR G...#.####### #.# ###.#..... #.# ..# #.. .##....... ...###. ###$ .......... .i% .... ># †#####.###.il i f2.9 (328i i{ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.iUiXiXiZi\i!K7654321 _You now have 151 gold pieces (gained 13).0798iX7iii8B6iٕii'X5iiϜiX4ii̠i&ikB3iiiqiB2i7i/1069876iYn5ixisiB4i9i=ing  An ogre comes into view.i###............# .##............. .O #####.##..####.##.### ......##..####.#.... .....>##....##.#..###.##.##.#####......# ...'..............#.##.##.###...#.## . ......#####................  ####.#........##  #.....####.#  # #.#  . .... #.# O   ogre (wandering) ... ### 36.9 (24i ib m7.9 (253 _i i i] . .## ............ .O.##..####.##.### .####.#.... >##....##.#..### .#####......# .........#...#.## . .#@#........#  ......###  #.....####.#   #.#  . .... #.# ... ###i . .## ............ .O.##..####.##.### .####.#.... >##....##.#..### .#####......# .........#...#.## .#@#........#  ......###  #.....####.#   #  . .... #.# ... ### iʮ i i iS \ _An ogre is nearby!i i$6Quiver which action? ([-] to clear) Items ([,] to cycle)  d - Throw: 5 darts (poison)g - Throw: 5 javelins Spells ([,] to cycle) Cast: Searing Ray Cast: Grave Claw (3/3) ivCast: Soul Splinter [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|oni&5iCB-###............# .##AutarchDCSS the Conjurer ................ .OCoglin #####.##..####.##.###Health: 44/44 ======================== ......##..####.#....Magic: 9/9======================== .....>##....##.#..###AC: 5Str: 9 ...##.##.#####......#EV: 11Int: 14 ...'..............#SH: 0Dex: 16 ...##.##.###...#.##iCXL:  6 Next: 18% Place: Dungeon:4 . ......#####.#@#Noise: ---------  Time: 3637.9 (0.0) .................#a) +0 dagger {Xochit c) +0 dagger {Malena####.#........###Throw: 5 darts (poison)#.....####.#Gem (5363) ......# #.#. .... #.#O   ogre (wandering)...### _You open the door. _There is an open door here. _Found a stone staircase leading down. _You now have 151 gold pieces (gained 13). _An ogre comes into view. _An ogre is nearby!i2Ei$KiOiQ###............# .##AutarchDCSS the Conjurer ................ .OCoglin #####.##..####.##*###Health: 44/44 ======================== ......##..####.#.*..Magic: 9/9======================== .....>##....##.#.*###AC: 5Str: 9 ...##.##.#####...*..#EV: 11Int: 14 ...'............*.#SH: 0Dex: 16 ...##.##.###...#*##XL:  6 Next: 18% Place: Dungeon:4 . ......#####.#@#Noise: ---------  Time: 3637.9 (0.0) .........[39i]R;49m........#a) +0 dagger {Xochit c) +0 dagger {Malena####.#........###Throw: 5 darts (poison)#.....####.#Gem (5363) ......# #.#. .... #.#O   ogre (wandering)...### _An ogre is nearby!Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  74% to hit)i ###............# .##AutarchDCSS the Conjurer ................ .OCoglin #####.##..####.##(###Health: 44/44 ======================== ......##..####.#.(..Magic: 9/9======================== .....>##....##.#.(###AC: 5Str: 9 ...##.##.#####...(..#EV: 11Int: 14 ...'............(.#SH: 0Dex: 16 ...##.##.###...#(##i< KXL:  6 Next: 18% Place: Dungeon:4 . ......#####.#@#Noise: ---------  Time: 3637.9 (0.0) .................#a) +0 dagger {Xochit c) +0 dagger {Malena####.#........###Throw: 5 darts (poison)#.....####.#Gem (5363) ......# #.#. .... #.#O   ogre (poisoned)...### _An ogre is nearby!Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  74% to hit)i) M(O  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  74% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.i1 =.....i^3 |8.9 (142 _i': iq< i ###............# .##AutarchDCSS the Conjurer ................ .(Coglin #####.##..####.##O###Health: 44/44 ======================== ......##..####.#.*..Magic: 9/9======================== .....>##....##.#.*###AC: 5Str: 9 ...##.##.#####..*...#EV: 11Int: 14 ...'............*.#SH: 0i ?Dex: 16 ...##.##.###...#*##XL:  6 Next: 18% Place: Dungeon:4 . ......#####.#@#Noise: ---------  Time: 3638.9 (0.0) .................#a) +0 dagger {Xochit c) +0 dagger {Malena####.#........###Throw: 4 darts (poison)#.....####.#Gem (5362) ......# #.#. .... #.#O   ogre (poisoned)...###74% to hit) i4 _You throw a dart. The dart hits the ogre. The ogre is poisoned.  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (poisoned, 74% to hit)iz ###............# .##AutarchDCSS the Conjurer ................ .(Coglin #####.##..####.##O###Health: 44/44 ======================== ......##..####.#.(..Magic: 9/9======================== .....>##....##.#.(###AC: 5Str: 9 ...##.##.#####..(...#EV: 11Int: 14 ...'............(.#SH: 0Dex: 16 ...##.##.###...#(##XL:  6 Next: 18% Place: Dungeon:4 . ......#####.#@#Noise: --------- i K Time: 3638.9 (0.0) .................#a) +0 dagger {Xochit c) +0 dagger {Malena####.#........###Throw: 4 darts (poison)#.....####.#Gem (5362) ......# #.#. .... #.#O   ogre (very poisoned)...###74% to hit) _You throw a dart. The dart hits the ogre. The ogre is poisoned.  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (poisoned, 74% to hit)i:A(O _You throw a dart. The dart hits the ogre. The ogre is poisoned.  Throw: 4 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (poisoned, 74% to hit)  You throw a dart. The dart hits the ogre. The ogre looks even sicker.iE<.....iEG|9.9 (131 _iMNiaQi.###............# .##AutarchDCSS the Conjurer ................ .(Coglin #####.##..####.##(###Health: 44/44 ======================== ......##..####.#O...Magic: 9/9======================== .....>##....##.#*.###AC: 5Str: 9 ...##.##.#####..*...#EV: 11Int: 14 ...'............*.#SH: 0Dex: 16 ...##.##.###...#*##XL:  6 Next: 18% Place: Dungeon:4 . ......#####.#@#Noise: ---------  Time: 3639.9 (0.0) .....iN............#a) +0 dagger {Xochit c) +0 dagger {Malena####.#........###Throw: 3 darts (poison)#.....####.#Gem (5361) ......# #.#. .... #.#O   ogre (very poisoned)...###Aim: an ogre, wielding a +0 giant spiked club (poisoned, 74% to hit) _You throw a dart. The dart hits the ogre. The ogre looks even sicker.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (very poisoned, 74% to hit)i###............# .##AutarchDCSS the Conjurer i................ .(Coglin #####.##..####.##(###Health: 44/44 ======================== ......##..####.#O...Magic: 9/9======================== .....>##....##.#(.###AC: 5Str: 9 ...##.##.#####..(...#EV: 11Int: 14 ...'............(.#SH: 0Dex: 16 ...##.##.###...#(##XL:  6 Next: 18% Place: Dungeon:4 . ......#####.#@#Noise: ---------  Time: 3639.9 (0.0) .................#ia) +0 dagger {Xochit c) +0 dagger {Malena####.#........###Throw: 3 darts (poison)#.....####.#Gem (5361) ......# #.#. .... #.#O   ogre (very poisoned)...###Aim: an ogre, wielding a +0 giant spiked club (poisoned, 74% to hit) _You throw a dart. The dart hits the ogre. The ogre looks even sicker.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (very poisoned, 74% to hit)i|(O _You throw a dart. The dart hits the ogre. The ogre looks even sicker.  Throw: 3 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (very poisoned, 74% to hit)  You throw a dart. The dart hits the ogre. The ogre looks even sicker.i,...i.}40.9 (120 _iiiG###............# .##AutarchDCSS the Conjurer ................ .(Coglin #####.##..####.##(###Health: 44/44 ======================== ......##..####.#(...Magic: 9/9======================== .....>##....##.#O.###AC: 5Str: 9 ...##.##.#####..*...#EV: 11Int: 14 ...'............*.#SH: 0Dex: 16 iS...##.##.###...#*##XL:  6 Next: 18% Place: Dungeon:4 . ......#####.#@#Noise: ---------  Time: 3640.9 (0.0) .................#a) +0 dagger {Xochit c) +0 dagger {Malena####.#........###Throw: 2 darts (poison)#.....####.#Gem (5360) ......# #.#. .... #.#O   ogre (very poisoned)...### _You throw a dart. The dart hits the ogre. The ogre looks even sicker.  i[Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned,  74% to hit)iZ###............# .##AutarchDCSS the Conjurer ................ .(Coglin ik#####.##..####.##(###Health: 44/44 ======================== ......##..####.#(...Magic: 9/9======================== .....>##....##.#O.###AC: 5Str: 9 ...##.##.#####..(...#EV: 11iʎInt: 14 ...'............(.#SH: 0Dex: 16 ...##.##.###...#(##i%XL:  6 Next: 18% Place: Dungeon:4 . ......#####.#@#Noise: ---------  Time: 3640.9 (0.0) .................#ia) +0 dagger {Xochit c) +0 dagger {Malena####.#........###Throw: 2 darts (poison)i#.....####.#Gem (5360) ......# #.#. .... #.#O   ogre (very poisoned)...###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned,  74% to hit)  You throw a dart. The dart hits the ogre.  The ogre is lightly wounded.iU(Oi $&..i1%1.9 (1dart (poison) 59 _iO-is.i###............# .##AutarchDCSS the Conjurer ................ .(Coglin #####.##..####.##(###Health: 44/44 ======================== ......##..####.#(...Magic: 9/9======================== .....>##....##.#(.###AC: 5Str: 9 ...##.##.#####..O...#EV: 11Int: 14 ...'............*.#SH: 0Dex: 16 ...##.##.###...#*##XL:  6 Next: 18% Place: Dungeon:4 . ......#####.#@#Noise: ---------  Time:[4i`0m 3641.9 (0.0) .................#a) +0 dagger {Xochit c) +0 dagger {Malena####.#........###Throw: dart (poison)#.....####.#Gem (5359) ......# #.#. .... #.#O   ogre (very poisoned)...### _The ogre is lightly wounded.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned,  74% to hit)i###............# .##AutarchDCSS the Conjurer ................ .(Coglin #####.##..####.##(###Health: 44/44 ======================== ......##..####.#(...Magic: 9/9======================== .....>##....##.#(.###AC: 5Str: 9 ...##.##.#####..O...#EV: 11Int: 14 ...'............(.#SH: 0Dex: 16 ...##.##.###...#(##XL:  6 Next: 18% Place: Dungeon:4 . ......#####.#@#Noise: --------- [iR37m Time: 3641.9 (0.0) .................#a) +0 dagger {Xochit c) +0 dagger {Malena####.#........###Throw: dart (poison)#.....####.#Gem (5359) ......# #.#. .... #.#O   ogre (extremely poisoned)...###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned,  74% to hit)  You throw a dart. The dart hits the ogre. The ogre looks as sick as possible!  The ogre is lightly wounded.i){U(Oi .i_2.9 (1Nothing quivered8 _iihiC {...... .( ######.##..####.##(### .......##..####.#(...>##....##.#(.### #...##.##.#####..(...# +...'............O.# #...##.##.###...#.## ......#####.#.#.........@.#  ####.#..### #.....####.# iE V ......# #.# .... #.# ... ### iF G.OiO 8 iP `37iW iX iQ. .(#.##..####.##(###.##..####.#(....>##....##.#(.### ##...##.##.#####..(...#  +...'..............#  #...##.##.###...#O##. ......#####.#.#.# ####.#.### #.....####.#iz ......# #.# . .... #.# ... ###iY0Oi .O   ogre (extremely poisoned)i `46i{iY. .( .#.##..####.##(###  .##..####.#(...  .>##....##.#(.### .##...##.##.#####..(...# +...'.......# #...##.##.###...#.##  ... ......#####.#O#  .# ####.#.### #.....####.#is ......# #.# . .... #.# ... ###.Over55isp. .( #.#.##..####.##(### . .##..####.#(... . .>##....##.#(.### #.##...##.##.#####..(...# +...'.....# #...##.##.###...#.## ... ......#####.#.# .O.# ####.#.### #.....####.# ......# #.# . .... #.#.. .... ###O. 64i . .(#.#.##..####.##(### .. .##..####.#(... .. .>##....##.#(.### ##.##...##.##.#####..(...# . +...'.# # #...##.##.###...#.## ... ......#####.#.# .O..# ####.#.### #.....####.# ......# #.# ...... #.##.... ...i #... ####+#+i /O.iC v73i i i0. .(#.#.##..####.##(###. .##..####.#(.... .>##....##.#(.####.##...##.##.#####..(...# .. +...'.# ## #...##.##.###...#.##i} ... ......#####.#.# .O...# ####.#.### #.....####.##......# #.# ....... #.#.#..... ... #..... ### #+#+##i/O.i 82ipim. .( .###.#.##..####.##(###. .##..####.#(.... .>##....##.#(.### .###.##...##.##.#####..(...#. +...'......# .## #...##.##.###...#.## ....#####.#.# .O....# ####.#.### #.....####.# #......# #.##.# #.#.#.....# .... #.....# ### #+#in++###iwo/O.iw 91i7~ii[. .(.###.#.##..####.##(###. .##..####.#(.... .......>##....##.#(.### #.###.##...##.##.#####..(...#. +...'.......# #.## #...##.##.###...#.## ....#####.#.# .O.....# ####.#.### #.....####.# #......# #.# i[ #.# #.##..#.....# ....##.....# ###.# #+#+###ij]/O.igw500i,pi_qiz. .(.###.#.##..####.##(###. ........##..####.#(.... .......>##....##.#(.### ##.###.##...##.##.#####..(...#. +...'.......# ##.## #...##.##.###...#.## .#####.#.# .O......##.#.### #.....####.# #......# #.# #.......# #.# #..#.....# ... . ..##.....# i[40m### . .# #+#+###i/O.iw149iii C#. .(.###.#######.##..####.##(###. ........##..####.#(.... .......>##....##.#(.####.###.##...##.##.#####..(...#. +...'........##.## #...##.##.###...#.## .#####.#.# .O.##.#.### #.....####.#i 2 #......# #.# #.......# #.# . #..#.....# ... .. ..##....# ### ..#.# #+#+###i /O.i i `28i i i-#. .(.###.#######.##..####.##(###. ........##..####.#(.... .......>##....##.#(.####.###.##...##.##.#####..(...#. +...'........##.## ##...##.##.###...#.## # .#####.#.# + .O.# ##.#.### # #.....####.# # #......# #.# # #.......# #.# .. #..#.....# .... ..##.....# ###.i[40m #.# #+#+###O.i8 i`37iiiȧ.##. .(.###.#######.##..####.##(###..........##..####.#(.... .......>##....##.#(.####.###.##...##.##.#####..(...#. +...'........# .####.## .##...##.##.###...#.## .#.#####.#.# .+.O.# .##.#.### .# #.....####.# .#i_ #......# #.# .# #.......# #.#. #..#.....# .... ..##.....# ###. #.# #+#+###i`/O.i}v46iiii!#.##. .(.###.#######.##..####.##(..........##..####.#(.... .......>##....##.#(. †#####.###.##...##.##.#####..(.... +...'.......# ..####.###.##...##.##.###...#.## ..##.#####.#.# ..+.O.# ..##.#.### ..#i #.....####.# ..# #......# #.# ..# #.......# #.#. #..#.....# ... #.... ..##.....# ###  .... #.# #+#+###i/O.ioi+`55iiir3#.##. .(.###.#######.##..####.##(.........##..####.#(. .......>##....##.#(. is#†#####.###.##...##.##.#####..( #. +...'.....#.####.###.##...##.##.###...#.##.##.#####.#.#.+.O.#.##.#.###.# #.....####.#.# #......# #.#.# #.......it# #.#. #..#.....# ... ##.... ..##.....# ###  .... #.# #+#+###i}.)iU(i@h564iiH _You kill the ogre!i[ .##.##. ..###.#######.##..####.##(.........##..####.#(. .......>##....##.#(. ##†#####.###.##...##.##.#####..(#.$ +...'......####.###.##...##.##.###...#..##.#####.#.#.+.).#.##.#.###.# #.....####.#.#i4\  #......# #.# ....# #.# #.# ...... #..#.....# ... ###.... ..##.....# ###  .... #.# #+#+###if v73im i7p + _Found 12 gold pieces.iGii i i21iiB0i5 i!i$Y39i%i'i *X8i:+iZ,i.i/:7i/i3iz3B6i4ih9N _You now have 163 gold pieces (gained 12).i:i\;B5i;iV4321i Yi[X0iY\i]i_Y29i`iaicX8indigi iiiX7izm7 _You open the door.ioX6ipit@  There is an open door here.iwiwxI5 _i'yiT{i|i%}B4i~iiقi0B3iikiX2iԈi iSX1iiYiX0iŕi7iΚi'C19ii8ii;iB7imixiisB6iiγ7 _You open the door.iϵiMB5iViv@  There is an open door here.ii6I4 _i3iiAiB2iii]iB1i2iii=B0iii[Y09i i ii&B8iiVii7B7iiiX6iki i+ i B5iK ijiiWB4iEiiilB3ii i!X2i"i#i'X1i'iE+i:.X0it/i8i;i><D299i=i Ai}DiDB8iEigHiKX7iLiNi_RX6iW,iWiXB5isYiga  You encounter a howler monkey.ioh\ .#.......##### #....#  .............# #....#  .........###### ######  ..............####  .#.#....##........  .#.#..............  ...'........#.####  .#.#....##..#.#  #.#....  #............  #....##..##..#  #.............  ii@h..##.# ..##.## #.#. #.# # h   howler monkey (asleep) #.#. #.# # #.#iKlJK705.9 (48.0)i(vK   kobold (launcher, wandering)6.9 (494 _i)|ii}U  .   .............#   .........######   ............  .#.#....##.  .#.#......  ...'........#.####  .#.#....##..#.#  #.#...@......K  #............  #....##..##..#  #.............  i]V h..##.# ..##.##  #.#. #.# #  #.#. #.# # #.#i  .   .............#   .........######   ............i   .#.#....##.  .#.#......  ...'........#.####  .#.#....##..#.#  #.#...@......K  #............  #....##..##..#  iI 8#.............  h..##.# ..##. i #.#. #.# #  #.#. #.# # #.# i 3i i d _There are monsters nearby!!i>.............# #....# ..###### ###### .......#### .#.#....##........ .#.#.............. ...'........#.#### .#.#....##..#.## #.#..........K. #..#....##..##..##............. .h..##.# ..##.## #.#. #.# # ##.#. #.# # #.#  ..!i?5K.!iI!i0Jr7.9 (1.0)3 _!iQ!iR!i<.# #....# .........###### ###### ..............#### .#.#....##........ .#.#.............. ...'........#.#### .#.#....##..#K##.#.#.##....##..##..# #............. !i=.h..##.# ..##.## #.#. #.# ..# ##.#. #.# ..## #.# ..... ..#!i?K.K!iG!iH`82!iN!iP!i.# #....# .........###### ###### ..............#### .#.#....##........ .#.#.............. ...'........#.#### .#.#....##..#.##.#.K.#.# #....##..##..# #............. .h..##.##..##.## #.#. #.##!i9#.#. #.##..# K   kobold (launcher, wandering)# #.##..... ...#!iG.K!i!id`91!i!i!i.  .............# #....#  AutarchDCSS the Conjurer .........###### ######  Coglin ..............####  Health: 44/44 ======================== .#.#....##........  Magic: 7/9==================------ .#.#..............  AC: 5Str: 9 ...'........#.####  EV: 11Int: 14 .#.#....##..#.####  SH: 0Dex: 16 #.#..............  XL:  6 Next: 58% Place: Dungeon:4 #......@*K...#  Noise: ---------  Time: 3709.9 (0.0) #....##..##..#  a) !iB/ M[0;10;1m+0 dagger {Xochit c) +0 dagger {Malena #.............  Nothing quivered .h..##.##..##.##  Gem (5291)  #.#. #.##..# #  #.#. #.##..# K   kobold (launcher, wandering) # #.##... .. ...# _There are monsters nearby!Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 sling (wandering, hasn't noticed you, 70% to hit)!i 0 .............# #....#  AutarchDCSS the Conjurer .........###### ######  Coglin ..............####  Health: 44/44 ======================== .#.#....##........  Magic: 7/9==================------ .#.#..............  AC: 5Str: 9 ...'........#.####  EV: 11Int: 14 .#.#....##..#.####  SH: 0Dex: 16 #.#..............  XL:  6 Next: 58% Place: Dungeon:4 !i{ #......@.)...#  Noise: ---------  Time: 3709.9 (0.0) #....##..##..#  a) +0 dagger {Xochit c) +0 dagger {Malena #.............  Nothing quivered .h..##.##..##.##  Gem (5291)  #.#. #.##..# #  #.#. #.##..# K   kobold (launcher, wandering) # #.##... .. ...#Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 sling (wandering, hasn't noticed you, 70% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!!i     ######   ..............####  !iX 3.#.#....##........  .#.#..  ...'..  .#.#..###  #.#.....  #......@****.#  #...#  #..  .h.##  #.#.  # #.#. #.##..# # #.##... .. ...# !iba .)..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 sling (wandering, hasn't noticed you, 70% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!9==10.9 (1Ray Gem (5290) !ig !ii f _(Press . to maintain the ray.)"i'>****"iB.).."is6----1+ Gem (5289) "i"i"i9 .# #....# .........###### ###### ..............#### .#.#....##........ .#.#.............. ...'........#.#### .#.#....##..#.##.#.#.)...# #....##..##..# #................h..##.##..##.## #"i: #.#. #.##..# # "iNC --2Gem (5288) "iW "i[ < _You stop channelling your searing ray."iB| _.# #....# .........###### ###### ..............#### .#.#....##........ .#.#.............. ...'........#.#### .#.#....##..#.##.#.#....# #....##..##..# #............... .h..##.##..##.#####.#. #.##..# #"iZ} R#.#. #.##..## #.##..... ...#"iS "i `37"i "iQ N _You see here a +0 sling.#i#i`46#iI#iJ$ _d - a +0 sling$iH$iL  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   2.0   4.2  -2          $iM b - Unarmed Combat   0.0   1.2  -1   k + Conjurations 4.8   5.9  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0           d - Short Blades   1.3   2.4  -1      $ifN e - Long Blades   0.8   1.0   0       f - Ranged Weapons   0.0   1.2  -1               g - Armour   0.0   1.2  -1       h - Dodging   1.7   2.4  -1      $iN i - Stealth   2.0   3.6  -1              $i"O                    $iSO        $iO    The relative cost of raising each skill is in cyan.  $iOSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  $iP[!] training|cost|targets%i< > j + Spellcasting 2.0%i  j * Spellcasting   2.0&iwoMaces & FlailspAxes 0   0   q - Hexes 0.0   1.2  -1d - Polearms0.0   1.2  -1   r - Summonings0.0   1.0   0  e - Staves   0.0   1.2s - Necromancy4.0   5.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft0.0   0.7  +2  g - Throwing u - Translocations   0.0   1.0   0  v - Alchemy0.0   0.8  +1  h - Short Blades   1.3   2.4w - Fire Magic0.0   1.2  [0;1&iN0;1m-1   i - Long Blades   0.8   1.0   0   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.2y - Air Magic0.0   1.2  -1  z - Earth Magic0.0   1.2  -1  k - Armour0.0   1.2  -1  l - Dodging1.7   2.4  -1   0 - Invocations0.0   1.4  -2  m - Shields0.0   1.7  -3   1 - Evocations0.0   0.6  +3  n - Stealth2.0   3.6  -1   2 - Shapeshifting   0.0 &i?[39;49m  1.4  -2  useful|all'i׍p o - Spellcasting   2.0'i> o + Spellcasting 2.0(imR o * Spellcasting   2.0(ip o - Spellcasting   2.0*iTargetTarget--  --  --  5.0 --  --  --  --  --  --  --  --  --  --  --  2.0  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets+iEW=] set aall targets+iP .............# #....#AutarchDCSS the Conjurer.........###### ######Coglin..............####Health: 44/44 ========================.#.#....##........Magic: 6/9================--------.#.#..............AC: 5Str: 9...'........#.####EV: 11Int: 14.#.#....##..#.######SH: 0Dex: 16#.#................XL:  6 Next: 59% Place: Dungeon:4#........@...#Noise: ---------  Time: 3714.9 (0.0)#....##..##..#a) [+iR32m+0 dagger {Xochit c) +0 dagger {Malena#...............Nothing quivered.h..##.##..##.#####Gem (5286) #.#. #.##..# ##.#. #.##..## #.##..... ...#You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold! _(Press . to maintain the ray.) _You stop channelling your searing ray. _You see here a +0 sling. _d - a +0 sling+i _Unknown command.+i  _Unknown command.+i5 _43,i+E7==21079==8765438===2,iQA,iB:1,iC,iR ,iUd You encounter an endoplasm.,i_JJ   endoplasm (wandering)29.9 (15.0),id,iyen30.9 (160 _,il,i>n,iO~    .........######   ..............#### ,i2 .#.#..J.##........  ...........  ...'........#.####  .#.#....##..#.######  #.#................  #........@...#  #....##..##..# ,i #...............  .h..##.##..##.#####  #.#. #.##..# #  #.#. #.##..# # #.##... .. ...#,i(2    .........######   ..............####  .#.#..J.##........  ...........  ...'........#.####  .#.#....##..#.######  ,i2#.#................  #........@...#  #....##..##..#  #...............  .h..##.##..##.#####  #.#. #.##..#  #.#. #.##..#,i3 # #.##.. .. ... ,i:,ig;,iA,iDa _An endoplasm is nearby!-i-i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   2.0   4.2  -2          -i b - Unarmed Combat   0.0   1.2  -1   k + Conjurations 4.8   5.9  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0           d - Short Blades   1.3   2.4  -1      -i`5 e - Long Blades   0.8   1.0   0       f - Ranged Weapons   0.0   1.2  -1               g - Armour   0.0   1.2  -1       h - Dodging   1.7   2.4  -1  -i     i - Stealth   2.0   3.6  -1                  -i|                    -i        -iThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  -i[?] Help[=] set a skill target  -iIg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets-i-ii -ip -ihz  .............# #....#AutarchDCSS the Conjurer.........###### ######Coglin..............####Health: 44/44 ========================.#.#..J.##........Magic: 8/9=====================---.#.#..............AC: 5-i{ 1Str: 9...'........#.####EV: 11Int: 14.#.#....##..#.######SH: 0Dex: 16#.#................XL:  6 Next: 59% Place: Dungeon:4#........@...#Noise: ---------  Time: 3730.9 (0.0)#....##..##..#a) +0 dagger {Xochit c) +0 dagger {Malena#...............Nothing quivered.h..##.##..##.#####Gem (5270) #.#. #.##..# #-i| #.#. #.##..#J   endoplasm (wandering)# #.##..... ...# _You see here a +0 sling. _d - a +0 sling _Unknown command. -iW| _Unknown command. _You encounter an endoplasm. _An endoplasm is nearby!-i -i -i -i -i > .###### #....# ......# #....# .###### ###### ..............#### .#.#..J.##........-is j .#.#.............. ...'........#.#### .#.#....##..#.#######.#..... #............### #....##..##..#  #...............-i X .h..##.##..##.##### #.#. #.##..# # #.#. #.##..## #.##..... ...#-i  7J.-if% -iz& m1.9 (169 _-i9- -i/ .i7 .iq: Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i.i.i.ij _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.i.i.i-.iF _Unknown command./iw/ #####..## ####....# .#.......##### #....# .....# #....# ...###### ###### .......J......####/iqx .#.#....##........ .#.#.............. ...'........#.#### .#.#....##@.#.#######.#......... #............### #....##..##..#  #.............../ix .h..##.##..##.##### #.#. #.##..# # #.#. #.##..## #.##.../iQy/i|'.J/iQJ/i6`28/ii/iU^ _The endoplasm quivers./i\ #####..## ####....#  AutarchDCSS the Conjurer .#.......##### #....#  Coglin .............# #....#  Health: 44/44 ======================== .........###### ######  Magic: 6/9================-------- ..............####  AC: 5Str: 9 .#.#...J##........  EV: 11Int: 14 /i.#.#....*.........  SH: 0Dex: 16 ...'.....*..#.####  XL:  6 Next: 59% Place: Dungeon:4 .#.#....##@.#.######  Noise: ---------  Time: 3732.9 (0.0) #.#................  a) +0 dagger {Xochit c) +0 dagger {Malena/i  #............###  Nothing quivered #....##..##..#  Gem (5268)  #............... /i: .h..##.##..##.#####  J   endoplasm /ii>#.#. #.##..# #  #.#. #.##..#/il # #.##... _The endoplasm quivers./iCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)/i* #####..## ####....#AutarchDCSS the Conjurer.#.......##### #....#Coglin.............# #....#Health: 44/44 ========================.........###### ######Magic: 6/9================--------......*.......####AC: 5Str: 9.#.#...*##........EV: 11Int: 14.#.#....*.........SH: 0Dex: 16...'.....*..#.####XL:  6 Next: 59% Place: Dungeon:4.#.#....##@.#.######Noise: ---------  Time: 3732.9 (0.0)#.#................a) +/i B0 dagger {Xochit c) +0 dagger {Malena#............###Nothing quivered#....##..##..#Gem (5268) #................h..##.##..##.#####J   endoplasm#.#. #.##..# ##.#. #.##..## #.##...Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm./i &.J  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is heavily wounded./i5 )..../i |==3.9 (1Ray Gem (5267) /i /i f _(Press . to maintain the ray.)0iu<X .  The searing ray hits the endoplasm.0iH[****0i:....5----4+ Gem (5266)  _You kill the endoplasm!0i?M****0io !....4--------5+ Gem (5265) 0i 0i > 0i> 0i? 0iE K  You stop channelling your searing ray.0i1S zGem (5264)  _5===320iU X10i W 0iHY 0iY B00iZ 0ib] 0i^ W===590i^ 0i:a 0ia B80ib 0id 0id B70i&f 0i'j j  You encounter an endoplasm.0io -JJ   endoplasm (wandering)43.9 (80i 0i l4.9 (96 _0i 0i֠ 1iO/    .#....   ......   1i0M.........######   ..............####  .#.#....##........  .#.#..............  ...'........#.####  #@.#  #.#.............J..  #............### 1il0s #....##..##..#  #...............  .h..##.##..##.#####  1i0C#.#. #.##..# #  #.#. #.##..# 1i0,# 1i9    .#....   ......   .........######   1i..............####  .#.#....##........  .#.#..............  ...'........#.####  #@.#  #.#.............J..  #............###  #....##..##..#  #.............. 1i'.h..##.##..##.#####  #.#. #.##..#  #.#. #.##..# # 1i1i1i1ia _An endoplasm is nearby!1if    .#....   ......   .........######   ..............####  .#.#....##........  .#.#..............  ...'........#.####  #@.#  #.#.............J..  #............###  #....##..##..#  #...............  .h..##.##..##.#####  #.#. #.##..# #  #.#. #.##..# # 1i!    .#....   ......   .........######   ..............####  1i@ .#.#....##........  .#.#..............  ...'........#.####  #@.#  #.#.............J..  #............###  #....##..##..#  #.............. 1i.h..##.##..##.#####  #.#. #.##..#  #.#. #.##..# # 1iD31i1i a _An endoplasm is nearby!1ic .#.......##### #....# .............# #....# .###### ###### ......#### .#.#....##........ .#.#.............. ...'........#.#### .#.#....##..#.#######.#.......@.....J..  #.....### #....##..##..# #................h..##.##..##.######.#. #.##..# # #.#. #.##..## #.##... .. ...#1iye N[mJ.1ik 1ibl l5.9 (15 _1ir 1it 1i( J.#.##### #....# .............# #....# .........###### ###### ........#### .#.#....##........ .#.#.............. ...'........#.#### .#.#....##..#.###### 1i #.#.J... #.....##....##..##..# #............... .h..##.##..##.######.#. #.##..# # #.#. #.##..## #.##... 1iY /J.1i 1iI 6===641i 1i 2iٌ  .#.......##### #....#  AutarchDCSS the Conjurer  .............# #....#  Coglin 2i .........###### ######  Health: 44/44 ========================  ..............####  Magic: 4/9==========--------------  .#.#....##........  AC: 5Str: 9  .#.#..............  EV: 11Int: 14  ...'........#.####  SH: 0Dex: 16  .#.#....##..#.######  XL:  6 Next: 59% Place: Dungeon:4 #.#........@**J....  Noise: ---------  Time: 3746.9 (0.0) #............####  a) +0 dagger {Xochit c) +0 dagger {Malena #....##..##..#2i  Nothing quivered #...............  Gem (5254)  .h..##.##..##.#####  #.#. #.##..# #  J   endoplasm (wandering) #.#. #.##..# # #.##... .. ...# _An endoplasm is nearby!Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)2ieS .#.......##### #....#  AutarchDCSS the Conjurer  .............# #....#  Coglin  .........###### ######  Health: 44/44 ========================  ..............####  Magic: 4/9==========--------------  .#.#....##........  AC: 5Str: 9  .#.#..............  EV: 11Int: 14  ...'........#.####  SH: 0Dex: 16  .#.#....##..#.######  XL:  6 Next: 59% Place: Dungeon:42ivf #.#........@.......  Noise: ---------  Time: 3746.9 (0.0) #............####  a) +0 dagger {Xochit c) +0 dagger {Malena #....##..##..#  Nothing quivered #...............  Gem (5254)  .h..##.##..##.#####  #.#. #.##..# #  J   endoplasm (wandering)2if@ #.#. #.##..# # #.##... 2if.. ...#Casting: Searing Ray (safe; 4% risk of failure)  2iTgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!2iTl    .....#   .........######  2im@ ..............####  .#.#....  .#.#....  .  .#.#....###  #.#........@****... 2in #....###  #....  #....  .## #.#. #.##..#  #.#. #.##.. # #.##.. .. 2i/....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!2i60==7.9 (1Ray Gem (5253) 2i2iPf _(Press . to maintain the ray.)2i >****2i "....2i 3----8+ Gem (5252) 2i 2iA 2i   You stop channelling your searing ray.Gem (5251)  _049--8764==5432i7 ]2==102i 39875===62iy X52i 2i 2i $42iN 2i 2i1 2i 2i $32i 2i 2i 2i 2i ===2iR 22i 2i 2i 2i 2iL $12i 2i 2iM2i!2ik$02i2iT2i 2i2i%292iG2i 2i> 2iP 2i $82i 2i` 2iz2iM2i62i===2ip$72i2i2i2ib2i$62i2i2i52i92i$52i2iE2is2iM2i$42ik2i2i!2i!2i>"===2i"32i"2i,$2i&2i(2ig($22i(2i)2i',2i -2ie-$12i-2i.2i;12i 22iy2$02i22i<42iq62ij72i7%192iJ82iw92i;2i<2i=72ip===2i=$82i=2i?2i(A2i,B2iB$72iC2ioD2iF2iG2i:H$62iH2iI2iK2iL2iLM$52iM2iN2i]Q2iTR2iR==2iR42i1S2i^T2iV2iW2i?X$32iX2iY2i \2i\2ib]$22i]2i^2i`2iJa2ia$12ia2ig2iiX02i k2il2iwms8===092i>n2ioX82i q2irX72is2iSuX62i}w,2ixV===52i,43219===019987===652in42i2iP ...........#### #....##........ #.............. '........#.#### #....##..#.####### ## #................. .. #............#### .# #....##..##..#####..# #...............@...# --806.9 (58.0) 2i٨-..##.##..##.#####....... #. #.##..##.# ....... #. #.##..##.# #.#.##.#.##...... .. .... ...##.# ... #. #.. >.# #. ### 2iV|7.9 (5932iA2i}; _Found a stone staircase leading down.3i/m33im3iq3ix=#### ....##. . .#.#### ....##..#.# ### ..3i^y ... ...#### #.# ....##..##..#####..# .....@..# 0.0)##.##..##.#####.# 3iy. #.##..##.# #. . #.##..##.# ##.#.##.##.##...... ..).. ... ...##.# ...##.#.. .>.# ##. .###3i3iG8.9 (12 _Found a +0 whip.3i::33i;3i>3i A3iOa10893iP3iR3iRB83iS3iGW3iZX73i[3i7^3i<`3i`B63ia3i=d3if3iffB53ig3i'j3il3im:43in3io3iqX33i0s3i| # #....# ###### ###### #### ##### #. ...###..... ... ..##.#### #.# ##.... #..#.########.####...................######.##@.## #..##..#####..##..# .............##..# #..##.#####.......# #..##.# #......... #..##.# ##.#.##.## #...... ...)..... ...##.# #...##.##3i~#.. ..>.# #You pick up a parchment of Ozocubu's Armour and begin reading...3i,17.9 (93ii8.9 (10.0)23i3iI _You add the spell Ozocubu's Armour to your library.4i4i~4i74in4i.4ia10794iV4iW4i,84i4i4in74i-4iO4iX64i 4i#4i4iB54iv4i4i-4iB44i4iI4ir4iB34i4iR4ig4iB24i4i4i:14i4i#M _You now have 171 gold pieces (gained 8).4i4iqB04i4iN4iC694i4i4i4ia X84i 4i&4iG #.# #+#+### #.##....### ##. #.##....#.. .... ## ##.##....... .$. # ###..##....#.#.?# . .....#....#.#..##.) .# ###........#....... 4i9####..........#.#..#..##........@...#32.9 (14 .##..###.......#.#.####..# #.......#.# # .##..# ##.#....#.# .....# #.#....### ....... ..#....###.########..#)..... #.## ..##.## .#4i|3.9 (1574i 4i"' _Found a falchion.5i35i5i5ig5iB65i|%545i&5i'5i*5ia+:35i,5i/X25i,15i4| _j - 2 scrolls labelled KOVUMM UCSA (gained 1)5i55iT6B15i75i95iu<5i=B05i=5i@5i-AC595i&B5idFN _You now have 188 gold pieces (gained 17).5iBH5iHB85iI5iK5iTN5iNB75iO5iQ5iS5i TB65iU5iX5iZ5ip[B55i\5i$_5i`5iaB45ib5ic5ie5i!fB35if5ih5iUi5iiB25iij5ik5il5i)mB15im5in5iSp5ipB05imq5ir5igtY495it5i[v5irw5iwB85ix5iy5iz5i{B75i{5i|5i~5i~B65i5i85i5iB55i<5iX5i5i"B45i5i<5iȉX35ib _h - a poisoned dart5i*5iB25i25i65iB15i:5i<n _h - 2 poisoned darts (gained 1)5iۗ5i%P05iY395iڜ5in _h - 3 poisoned darts (gained 1)5i5iEB85i5i5iۦe  You encounter a hound.5i##.### ...  #.#.. .. h.  #.#.###.#### #.##   #.#.##.... .....#   #.#.##..####.#..#  5iǮ5 #.#.............#  ##.....#..####.## ...........(...... ####.##..####.##@####.# .....##..####.#....$..# ....>##....##.#..######  Throw: 3 darts (poison).##.##.#####......# '..............### 5iǯ##.##.###...#.##  h   hound (asleep) ........#####.#.# ....)...........# ####.#........### 5i˶-62.9 (295im3.9 (307 _5i5iS _You see here a poisoned dart.5i x ...  #.#.. .. h.  ## #.##   .....#  ####.#..#  ........#.....#..####.## ........(...... #@####.# #....$..# >#..###### .....# ....### ..#.####.#.#)....#.###5i ...  #.#.. .. h.  ## #.##   .....#  ####.#..#  ........#.....#..####.## ........(...... #@####.# #....$..# >#..###### .....# ....### ..#.####.#.#)....#.###5i?5iu5i5io\ _A hound is nearby!5i05i~3{4.9 (1.0)465ip<u _h - 4 poisoned darts (gained 1)6iòU..#  #.### ..... ..  #.#.. .. ..h.  #.#.###.####.#.##  #.#.##..........#  #.#.##..####.#..#  #.#......#  ##..####.### ................@......# ###.##..####.##.####.### ##..####.#....$..#  .>##....##.#..###### .##.##.#####......#  .'..............### .##.##.###...#.# ...#####.#.#  6ii...)....#  6i0Q.h6iEh6iži==556iE6iu _The hound barks!6iS _You see here a poisoned dart.6i .h.h6i 6i y--6546iI 6i _ _h - 5 poisoned darts (gained 1)7i\##.# ...# #####. #.### ..... ..  #.#.. .. ....   #.#.###.####.#.##  #.#.##..........#  #.#.##..####.#.h#  #.#....#  ##.....#.@####.### ........................# ####.##..####.##.####.### ..##..####.#....$..#7iJ ...>##....##.#..###### .##.##.#####......# .'..............### ##.##.###...#.## .....#####.#.# 7iRN.h7i7i{--737iR7i7i##.# AutarchDCSS the Conjurer ...# #####. Coglin ##.### ..... .. Health: 44/44 ========================  #.#.. .. .... Magic: 7/9==================------  #.#.###.####.#.## AC: 5Str: 9  #.#.##..........# EV: 11Int: 14  #.#.##..####.#..# SH: 0Dex: 16  #.#............h# XL:  6 Next: 60% Place: Dungeon:4 ##............#.@####.###  Noise: ---------  Time: 3867.9 (0.0) ........................#  a) +0 dagger {Xochit c) +0 dagger {Malena 7i)####.##..####.##.####.###  Throw: 5 darts (poison) .....##..####.#....$..#  Gem (5133) ....>##....##.#..###### ..##.##.#####......#  h   hound ..'..............### ..##.##.###...#.## ........#####.#.# _h - 5 poisoned darts (gained 1)  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (67% to hit)7iAe##.#  AutarchDCSS the Conjurer ...######.  Coglin ##.### ..... ..  Health: 44/44 ========================#.#.. .. ....  Magic: 7/9==================------#.#.###.####.#.##  AC: 5Str: 9  #.#.##.........*#7iC  EV: 11Int: 14  #.#.##..####.#.*#  SH: 0Dex: 16  #.#............*#  XL:  6 Next: 60% Place: Dungeon:4 ##............#.@####.###  Noise: ---------  Time: 3867.9 (0.0) ........................#  a) +0 dagger {Xochit c) +0 dagger {Malena ####.##..####.##.####.###  Throw: 5 darts (poison) .....##..####.#....$..#  Gem (5133) ....>##....##.#..###### ..##.##.#####......#  h   hound ..'..............###[17i D5;33H ..##.##.###...#.## ........#####.#.# Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (67% to hit)  You focus your ray upon the hound. The searing ray hits the hound.7i..hAim  Press: ? - help, Shift-Dir - straight line: a hound (67% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.(Press . to maintain the ray.)7i|==8.9 (1Ray Gem (5132) 7iX7iz _The hound barely misses you. The hound bites you but does no damage.7io *** The searing ray hits the hound!7iI ..hThe hound is almost dead.7i86--9+ Gem (5131) 7i7i S _The hound closely misses you.8i ***The searing ray hits the hound.8i ca ..hThe hound is almost dead.1--5-----70+ Gem (5130) 8ii8iXk- _The hound bites you. x28iE †The searing ray hits the hound!8i***8iJ ..†You kill the hound!8iN4------741  The searing ray hits the hound!  You kill the hound! _You finish channelling your searing ray.  Training target 5.0 for Conjurations reached!  Your Conjurations skill increases to level 5!You need to enable at least one skill for training.8iY/  --more--9i7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   2.0   4.2  -2           b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0           d - Short Blades   1.3   2.49i=  -1       e - Long Blades   0.8   1.0   0       f - Ranged Weapons   0.0   1.2  -1               g - Armour   0.0   1.2  -1       h - Dodging   1.7   2.4  -1       i - Stealth   2.0   3.6  -1          [379iXDm                                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets;i oMaces & FlailspAxes 0   0   q - Hexes 0.0   1.2  -1d - Polearms0.0   1.2  -1   r - Summonings0.0   1.0   0  e - Staves   0.0   1.2s - Necromancy4.0   5.0   0   f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft;i@ 0.0   0.7  +2  g - Throwing u - Translocations   0.0   1.0   0  v - Alchemy0.0   0.8  +1  h - Short Blades   1.3   2.4w - Fire Magic0.0   1.2  -1   i - Long Blades   0.8   1.0   0   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.2y - Air Magic0.0   1.2  -1  z - Earth Magic0.0   1.2  -1  k - Armour0.0   1.2  -1  l - Dodging1.7   2.4  -1;i    0 - Invocations0.0   1.4  -2  m - Shields0.0   1.7  -3   1 - Evocations0.0   0.6  +3  n - Stealth2.0   3.6  -1   2 - Shapeshifting   0.0   1.4  -2  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.useful|all@i'> j + Ranged Weapons 0.0@ipTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  2.0  --  --  --  --  --  --  @iq--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets@i=[?25h[?0c0 Ai$ [?25l[?1c9.0  -1 current training targets, if any.=] set aall targetsEi:Eiy@EiF##.#  AutarchDCSS the Conjurer ...######.  Coglin ##.### ..... ..  Health: 41/44 ======================--#.#.. .. ....  Magic: 4/9==========--------------#.#.###.####.#.##  AC: 5EidGXStr: 9  #.#.##..........#  EV: 11Int: 14  #.#.##..####.#..#  SH: 0Dex: 16  #.#............†#EiVH  XL:  6 Next: 74% Place: Dungeon:4 ##............#.@####.###  Noise: ==-------  Time: 3871.9 (1.0) ........................#  a) +0 dagger {Xochit c) +0 dagger {Malena ####.##..####.##.####.###  Throw: 5 darts (poison) .....##..####.#....$..#  Gem (5129) ....>##....##.#..###### ..##.##.#####......#   ..'..............### EiH  ..##.##.###...#.##   ........#####.#.#  EiHThe searing ray hits the hound!  You kill the hound! _You finish channelling your searing ray.  Training target 5.0 for Conjurations reached!  Ei IYour Conjurations skill increases to level 5!You need to enable at least one skill for training.EiMEiQEi2T. _Eib Ei Ei Ei F _Unknown command.Fij3FiFiFi~g28 _Fi\.7653=5===4FihX3Fi Fi_FiB2Fi۱FiGFi4==1FiFi1 _HP restored.Fi̸V===0FiEFiY19FizFiƼFiAB8FiFi+:=Fi07Fi]FiX6FiFiaP6===Fi:5FijFin4FiX3FixFi:X2FiFiDFiV===1FigFiX0FikFiFiC09FiFix "8767==5432==10Fi!Fi;"D099Fi"Fih$X8Fi%Fi&Fi&B7Fia'Fi)8===6Fi*Fi,Fi{,B5Fi[-Fi(/Fi/B4Fi/Fi1Fi2B3Fi2Fi5l===2Fi6Fi8X1Fi9Fit;Fi9<X0Fi=Y89Fi>Fi"@Fi@B8FiUAFi[CFiCk9===7FiDFi FFiGFi+HB6FiHFiJFiFLX5FiMFioNFi>PB4FiPFi{QFiRFiTFiTV===3FiUFiVFi+WFiWB2FiWFi=ZX1FiZFi]N _You now have 205 gold pieces (gained 17).FiM_Fi_X0FiaFiYbFicC79FicFi2eFiDfX8FigFigFiUjn7FiykFi:lFilB6Fi(mFiRnFivoX5Fi"pFisqFi/rFizrB4FirFi tFi=uFiuB3FiuFivFiwFi7xB2FixFi9zFizFi;{B1Fiw|FiM}FiC~Fi~B0Fi;FiЀFiFiC69Fi8FiFiFiB8FiFiFiB7Fi ,Fi~FiX6FiFǐFiҍFi7B5FiFiFiFiB4FiKFiFiʔFiXB3FiĕFiژFiX2FisFiFi̝FiBB1FiFiFiFiB0Fi[FivFi@FiɬC59Fi0FiFicX8Fi3Fi8FiFiB7FiFiFiFi+B6FiFizFi X5FiFiFiFi@B4FiFi9FiFi1B3FiFiFiX2FicFioFiFi B1FiFiFi5FiB0Fi[FiFiao49Fi8Fi%76FiFiFiFisB5Fi*FiFiEFiB4FiFiFiFiY B3Fi Fi Fi`X2FiFiFiFiB1FiVFiFiX0FiFi+!Fi"Fi@#;39Fi#Fi0&Fiy'Fi(B8Fiu+Fi)-Fi/X7Fi%0Fi1Fi\3X6Fid4Fi5Fi6X5Fib6Fi7Fi8Fi8B4Fi9Fi&;Fi<Fi=B3Fi=Fi?FiCAn2FiBFiCFiZCB1FiCFizIn0Fi@JFiPKFiLY29FiMFiRFi;SFiSB8FiTFiUFiWn7FiXFiZFiZB6FiZFig\Fi]FiS^B5Fi^Fi_FiaFi[aB4FicbFicFi&eFieB3FiRfFigFihX2FiiFi}kFi&lFilB1FimFiXnFiCpX0FipFiqFirFirC19Fi6sFiHtFi&vn8Fi|7Fi}FiSFiB6FieFiFiǃFiQB5FiFiFif .....................#....#.#..## .#.########.######........#...... .#.########.####..........#.#..## .................##............# .....######.##..###.......#.#.## .##..#####..##..# #.......#.#.# ............##..# ##.#....#.#.# .##.#########.#....###.# .##.# #.......@....#....# .# --98514.0)##.# ##.#.##.########..# ..... ...)..... #.## ##.# #...##.## .# Fi #.. ..>.##.#  #. #.#### # # #> FiFiq--654Fi FiO9 _Found an escape hatch in the floor.Fi3Fi6Fi۵FiFi32FiX1FiFiFi3B0FiFi=Fi$Y09FitFi?FiX8FieFiFiFiB7FiFiFi9FiB6FiLFiFiFioB5FiFiFiTFiB4FiFiVFirFiB3FiFiFirFiB2Fi;FiFin1Fi#FiFiB0FidFiFiFiE4999Fi}FiGFi{FiB8FiFiFipFiB7FiFiFiFiB6FiFifFilFiB5FiIFi Fi Fiz B4Fiw FiFi.X3Fi4FiFiX2FiFi?FiFi6B1FiFiPFi' Fi B0Fip!Fi#FiS$Fi%C89Fi%Fi&Fi%(Fi(B8Fi:)Fi[1N #.##.########..#.)........# #.##..##.####.# #.#>.##.# #.# #.#####.# #.# #.#  #.# #.# #.#  #># #.# #.# #  #.# #.# #.####.####  #. #.# #..@.......  #.# #..........  #.# #.#########  #.####.###.#######  #.................Fi2 ##########.##.#### .... ..##....#########Fij854012.9 (26.0)Fi-9f3.9 (277Fi>FiV@Q _f - a cyan potionGiGi3GiGie  You encounter a hound.Gi%y#.##.#..# )........# #.## ##.####.# #.# >.##.# #.# #.# ####.# #.# #.# #.# #.# #.# #># #.# #.# # #.# #.# #.####.##. #.# #.#.# #..Gi h#.# #.##.####.###.# #..........##.##.#### h   hound (asleep) Gi,0.0)GiCl4.9 (16 _GiGir  .) #.## #.# >.##.# #.# #.# #.# #.#  #.# #.# #.#  #># #.# #.# #  #.# #.# #.####.#####  #. #.# #...@.......  #.# #..........h  #.# #.##########  #     Gis g .... ..   Gi -) #.## #.# >.##.# #.# #.#Gi$  #.# #.#  #.# #.# #.#  #># #.# #.# #  #.# #.# #.####.#####  #. #.# #...@.......  #.# #..........h  #.# #.##########  #      ....   GiG _A hound is nearby!HiR )........# #.## ##.####.# #.# .###.# #.# #.# .# ###.# #.# #.# .#  #.# #.# #.# .##># #.# #.# .##.# #.# #.####.#######. #.# #........... #.# #....Hi2sh#.# #.############.####.###.####### #................. ##########.##.#### .... .. ##....####### 55 _Hiq.# #.## ##.####.# #.# #.# ##.# #.# #.# #.# .# #.# #.# #.#  #.# #.# #.# #.#  #># #.# #.# #.#  #.# #.# #.####.######  #. #.# #.##.# #.h.#.# #.##.####.###.#  #. .... .. HiHi}64Iim# #.## .####.# #.# #.# .# #.# #.# #.# .# #.# #.# #.# #.# #.# #.# #.# #># #.# #.# #.# #.# #.# #.####.###### #. #.# #.##.# #.Iiah.#.# #.# #.####.###.# #. .... .. Iiv73Ii; Ii"Iir.......# #.## AutarchDCSS the Conjurer #.####.# #.# #.# Coglin #.# #.# #.# #.# Health: 44/44 ======================== #.# #.# #.# #.# Magic: 7/9==================------ #.# #.# #.# #.# AC: 5Str: 9 #># #.# #.# #.# EV: 11Int: 14 #.# #.# #.####.######  SH: 0Dex: 16 #. #.# #...........###  XL:  6 Next: 74% Place: Dungeon:4 #.# #......@***h...  Noise: ---------  Time: 4017.9 (0.0) #.# #.#############  a) +0 dagger {Xochit c) +0 dagger {Malena #.####.###.####### Throw: im5 darts (poison) #................. Gem (4983) ##########.##.#### .... .. h   hound (asleep) ##....### ###### _A hound is nearby!Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)Ii^.......# #.##AutarchDCSS the Conjurer #.####.# #.# #.#Coglin #.# #.# #.# #.#Health: 44/44 ======================== #.# #.# #.# #.#Magic: 7/9==================------ #.# #.# #.# #.#AC: 5Str: 9 #># #.# #.# #.#EV: 11Int: 14 #.# #.# #.####.######SH: 0Dex: 16 #. #.# #...........###XL:  6 Next: 74% Place: Dungeon:4#.# #......@****...iw3mNoise: ---------  Time: 4017.9 (0.0)#.# #.#############a) +0 dagger {Xochit c) +0 dagger {Malena #.####.###.#######Throw: 5 darts (poison) #.................Gem (4983) ##########.##.####.... ..h   hound##....#########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is lightly wounded.Iihh.  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is lightly wounded.barks!h.Iio.Ii@q}===8.9 (1Ray Gem (4982) IihvIiGyf _(Press . to maintain the ray.)Ii **** The searing ray hits the hound.Iif 3h.Iil ..Iim 6----9+ Gem (4981) Iikt IiJw ] _The hound is heavily wounded.Ji? †The searing ray hits the hound!JieEI****Ji=†... 5-----88=-20+ Gem (4980) _You kill the hound! _Your Ranged Weapons skill increases to level 1!Ji>****Ji-|8†...Jii~4--------1Gem (4979) JiJi|> _You finish channelling your searing ray.JiU Ji'W 3JigY Ji~j $876---55===432Jil ,Jim X1Jin Jio V===0Jip Ji$r o69Jis JiAt B8Jit Jiv X7Ji w Jix JiPy X6Ji{ 6===5Jiw Ji# Jiہ B4JiK Jix Ji X3Ji\ 2===1Ji JiU B0Ji̍ Ji$ Ji C59Ji Ji Ji= B8Ji JiO X7Jif Ji 7==65Ji. X4Ji0 Ji X3Jiܞ JiX Ji U==2Ji Ji) X1Jiߣ Ji Jiw B0Ji Ji Ji C49Ji JiN Ji@ X8Ji Ji r8===7Ji Ji' Ji B6Ji' Ji X5Ji8 Jiٳ Ji" X4Ji[ Ji V===3Ji> Ji) X2Ji Jiź Jio B1JiF JiP X0Ji JiB Ji C39Ji. Ji JiJ r9===8Ji Ji Ji Ji B7Ji5 Ji Ji Ji B6Ji JiI Ji8 Ji B5Ji Ji1 Ji l===4Ji Ji, Jiq Ji B3Ji Ji Ji7 Ji B2Ji6 Ji a  You see here a hound corpse.Ji Ji I1 _Ji% Jin JiM X0Jig JiP Ji Y29Ji/ Ji< Ji Ji: B8Ji Ji Ji Ji B7Ji/ JiX Ji, 6543 ## #.#  .# #.#  .# #.#  .# #.#  .# #.#  .# #.#  .####.###### #  ...........#######.#  .......†........@..#  -- .##########.#  .####### # .  .##.####  ... ..    ....###i\. !;49m    #####     77.9 (56.0)8.9 (572 _k - a scroll labelled JIRPHI WEUTKidKif3KigKiPiKijB1Ki{0198Ki|Kim}KiJ76Ki_n5Ki?KiYKi)B4KiKiwKitKi'X3KiɒKiKiB2Ki_KiKixn1Ki.KiKixX0KiKiKiC09Ki1Kif,Ki&B8KiKiKiKiB7Ki~KiKiKKiB6KiSKiKiKiB5KiKiKi>X4KiKiNKi_KiB3KiHKiKiKiB2KiKiKi+KiB1KiDKiTKiKisB0KiKiKiLKiZ899KiKiKi7B8KiKiGKiKiB7KiKiCKiOX6KiKiKiKiB5KiKiKieKiB4KiKiKiCKiB3KilKiKi  You encounter a kobold. It is wielding a +0 club and quivering poisoned darts.Ki]z #># #.# #.# #.# # #.# #.# #.####.###### # #. #.# #...........####### #.# #.......†.......... #.# #.################# #.####.###.################# #........................... ##########.##.############## K......@...........# # ....########## # ##### # #  K   kobold (missile, asleep)  KiO KiF107.9 (298.9 (302 _KiLi;D #># #.# #.# #.#  #.# #.# #.####.######  #. #.# #... #.# #.......†.. #.# #.# #.####.###.##### #.................... #.##..K......# #....#  ###### Li?>.KLiFNK)LiGt==9.9 (1.0)1LidNLiQ( _The kobold shouts!Lis F #># #.# #.# #.# #.# #.# #.####.###### #. #.# #... #.# #.......† #.# #.# #.####.###.### #..... #.##..K.##....#Li N ######LiB S.KLi j--100Li^ Li Mi #># #.# #.# #.#  AutarchDCSS the Conjurer #.# #.# #.####.######  Coglin #. #.# #...........##### Health: 44/44 ======================== #.# #.......†........ Magic: 7/9==================------ #.# #.############### AC: 5Str: 9 #.####.###.############### EV: 11Int: 14 #......................... SH: 0MiɃ+Dex: 16 ##########.##.############ XL:  6 Next: 88% Place: Dungeon:4 ....K**@.............#  Noise: ---------  Time: 4110.9 (0.0) ########....##########  a) +0 dagger {Xochit c) +0 dagger {Malena ######  Throw: 5 darts (poison)  Gem (4890)   K   kobold (missile) _The kobold shouts!  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering poisoned darts (70% to hit)Mi #># #.# #.# #.#  AutarchDCSS the Conjurer #.# #.# #.####.######  Coglin #. #.# #...........##### Health: 44/44 ======================== #.# #.......†........ Magic: 7/9==================------ #.# #.############### AC: 5Str: 9 #.####.###.############### EV: 11Int: 14 #......................... SH: 0Dex: 16 ##########.##.############ XL:  6 Next: 88% Place: Dungeon:4 ....)..@.............#  Noise: ---------  Time: 4110.9 (0.0) ########....##########  a) +0 dagger {Xochit c) +0 dagger {Malena #####Mi[34m#  Throw: 5 darts (poison)  Gem (4890)   K   kobold (missile)Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering poisoned darts (70% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.Mi\ #># #.# #.# #.#  #.# #.# #.#  #. #.# #.. Mi #.# #.......† #.#  ######## ...****@.......  ######  ###### Mi\  MiTV.)..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering poisoned darts (70% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  You kill the kobold!Min9==1.9 (1Ray Gem (4889) MiTMif _(Press . to maintain the ray.)MiF:****Mi >.)..Miق 6----2+ Gem (4888) Mij Mi Mi} :****Mi >.)..Mi MiZ 5-------3+ Gem (4887) MiW Mi Ni3NiCNi  You stop channelling your searing ray.Gem (4886)  _Ni$54---32NiNiAt6===1Ni@NiQ<:0798===765437==21069==8765NiOn4NiT8===32NiX1Ni`0===59Nimn8Ni0qn7NiHwn6Niq~54Ni 9===321Ni #># #.# #.# #.# #.# #.# #.####.###### #. #.# #.. #.# #.......† #.# #. #.####.###.# #... ##.##...)@....###....## ######NiO #># #.# #.# #.# #.# #.# #.####.###### #. #.# #. #.# #.† #.# #. #.####.###. ##.##..@....#.... ######49.9 (36.0)50.9 (370Ni`  h - 10 poisoned darts (gained 5)  Things that are here:Nil===1.9 (3810 darts (poison)49NiNiP _a +0 club; a kobold corpseNiNidNir<8765Niv432Ni1039876Ni&  You encounter a shadow imp... ...##.# ##...##.####.# #.##.. ...>.##.# #.# #.#. ##.####.# #.# #.# #.# #.# #.# #.# #.# #># #.# #.#  #.# #.# #.# #..######.# #. #.# #.....5..# #.# #... #@# #.# #.## #.# #.####.###.#.# #.............######.#############.##.........i(m........).......######.#############... 5   shadow imp (asleep) #.# #### ### Ni/-64.9 (13Ni0m5.9 (145 _Ni8Nip ..   #.#  #.. ...>.##.# #.# #.#  #. ##.####.# #.# #.#  #.# #.# #.# #.#  #.# #># #.# #.#  #.# #.# #.#  .######.# #. #.#  .....5..# #.#  #@# #.#  #.#  #.#  Niy#.# ...........) #.# #.#  ###Ni ..   #.#  #.. ...>.##.# #.# #.#  #. ##.####.# #.# #.#  #.# #.# #.# #.#  #.# #># #.# #.#  #.# #.# #.#  .######.# #. #.#  .....5..# #.#  #@# #.#  #.#  #.#  #.# ...........) #.# #.#  ### NinNi#Ni+Nia _A shadow imp is nearby!Oiq .. ...##.# ##...##.####.# #.#  AutarchDCSS the Conjurer #.. ...>.##.# #.# #.#  Coglin #. ##.####.# #.# #.#  Health: 44/44 ======================== #.# #.# #.# #.#  Magic: 7/9==================------OiN #.# #># #.# #.#  AC: 5Str: 9 #.# #.# #.# #.## EV: 11Int: 14 .######.# #. #.# #... SH: 0Dex: 16 .....5*.# #.# #... XL:  6 Next: 89% Place: Dungeon:4 #@# #.# #.## Noise: ---------  Time: 4165.9 (0.0) #.# #.####.###.## a) +0 dagger {Xochit c) +0 dagger {Malena #.# #............ Throw: 10 darts (poison) .######.#############.## Gem (4835)  .................)...... .######.#############... 5   shadow imp (asleep) #.# #### ### _A shadow imp iOils nearby!Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)OiM .. ...##.# ##...##.####.# #.# AutarchDCSS the Conjurer#.. ...>.##.# #.# #.# Coglin#. ##.####.# #.# #.# Health: 44/44 ========================#.# #.# #.# #.# Magic: 7/9==================------#.# #># #.# #.# AC: 5Str: 9#.# #.# #.# #.## EV: 11Int: 14.######.# #. #.# #... SH: 0Dex: 16.....**.Oi O##.# #... XL:  6 Next: 89% Place: Dungeon:4#@##.# #.## Noise: ---------  Time: 4165.9 (0.0)#.# #.####.###.## a) +0 dagger {Xochit c) +0 dagger {Malena#.# #............ Throw: 10 darts (poison).######.#############.## Gem (4835) .................).......######.#############... 5   shadow imp#.########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.  The shadow imp is moderately wounded.Oi.5Aim: a shadow imp (asleep, 100% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.  The shadow imp is moderately wounded.  The shadow imp shouts, "Scamper hence, thou defiled flat-headed  prigger-of-prances!"  (Press . to maintain the ray.)OiTOis====6.9 (1Ray Gem (4834) OiOi- _You hear an angry hiss.Oi *The searing ray hits the shadow imp.Oiw SThe shadow imp is heavily wounded.OiH  5S   ball python (constriction)You encounter a ball python.6--==--7+ Gem (4833) Oi Oi W _The shadow imp barely misses you.Oio ;*Oi @.SOi5 9.SOi׏ 25OiԐ 5-------8+ Gem (4832) Oiޗ Oi _The searing ray misses the shadow imp. The shadow imp misses you.PiMb;*Pi- .SThe searing ray misses the shadow imp.You finish channelling your searing ray.Pis15Pi4------9Gem (4831) PiPieA _The shadow imp hits you but does no damage.Pi  .. ...##.# ##...##.####.# #.#  AutarchDCSS the Conjurer #.. ...>.##.# #.# #.#  Coglin #. ##.####.# #.# #.#  Health: 44/44 ======================== #.# #.# #.# #.#  Magic: 2/9=====------------------- #.# #># #.# #.#  AC: 5Str: 9 #.# #.# #.# #.## EV: 11Int: 14 .######.# #. #.# #... SH: 0Dex: 16 ....S.5.# #.# #... XL:  6 Next: 89% Place: Dungeon:4 #@# #.# #.## Noise: ==-------  Time: 4169.9 (0.0) #.# #.####.###.## a) +0 dagger {Xochit c) +0 dagger {Malenai[ :0m #.# #............ Throw: 10 darts (poison) .######.#############.## Gem (4831)  .................)...... .######.#############... 5   shadow imp #.# #### S   ball python (constriction) ### _The shadow imp hits you but does no damage.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 73% to hit)Pi) T *5Qi,~S*Aim: a ball python (79% to hit)Qih .. ...##.# ##...##.####.# #.# AutarchDCSS the Conjurer#.. ...>.##.# #.# #.# Coglin#. ##.####.# #.# #.# Health: 44/44 ========================#.# #.# #.# #.# Magic: 2/9=====-------------------#.# #># #.# #.# AC: 5Str: 9#.# #.# #.# #.## EV: 11Int: 14.######.# #. #.# #... SH: 0Dex: 16....***Qi[37m.##.# #... XL:  6 Next: 89% Place: Dungeon:4#@##.# #.## Noise: ==-------  Time: 4169.9 (0.0)#.# #.####.###.## a) +0 dagger {Xochit c) +0 dagger {Malena#.# #............ Throw: 10 darts (poison).######.#############.## Gem (4831) .................).......######.#############... 5   shadow imp#.##### S   ball python (constriction)###Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit) Qi. You focus your ray upon the ball python.Qi,= .Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  You focus your ray upon the ball python.  The searing ray misses the shadow imp. The searing ray misses the ball python.Qi.<.5Qi5Qi7t70.9 (1Ray Gem (4830) Qi<Qi?f _(Press . to maintain the ray.)QiIZ .  The searing ray hits the ball python!QiDMG**Qich ..  You kill the ball python!Qi1----1+ Gem (4829) QiQiA _The shadow imp hits you but does no damage.Ril  #.. ...>.##.#  ##.## #.# >.#.##### .........5#  #.###.####.##Riմs.# #.............######.#############.##................)......5   shadow impRiD.5Ri8|  You stop channelling your searing ray.  The shadow imp attacks as it pursues you!Rie-2Gem (4828Ri") RiiRiW _The shadow imp barely misses you.Ri   Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.RiI# Ri# Ri( Ri7+ F _Unknown command.Si]  You hit the shadow imp but do no damage.The shadow imp is heavily wounded.You hit the shadow imp but do no damage.Sin  The shadow imp gestures at you.SiGS SiT 3.8 (0.97) Rev Si[ Si] - _You struggle to resist.Sizc  You hit the shadow imp but do no damage.The shadow imp is heavily wounded.You hit the shadow imp with your +0 dagger.Sic #0Sid Q---2===4.7Si#d :6Sii Si|l . _The shadow imp hits you.Si  You closely miss the shadow imp with your +0 dagger.The shadow imp is heavily wounded.You hit the shadow imp but do no damage.Six5.7 (1.05) Rev+ SizSiX _The shadow imp closely misses you.Tif  You hit the shadow imp with your +0 dagger.  The shadow imp is severely wounded.You hit the shadow imp with your +0 dagger.Ti3h1=--64TiqTi7uX _The shadow imp closely misses you.TiuzThe shadow imp is severely wounded.  You hit the shadow imp with your +0 dagger. _The shadow imp closely misses you.  You completely miss the shadow imp with your +0 dagger.The shadow imp is severely wounded.  You hit the shadow imp but do no damage.Ti|38--7.6 (0.93) Rev* Ti(Ti҄. _The shadow imp hits you.Ti .  You closely miss the shadow imp with your +0 dagger.The shadow imp is severely wounded.You hit the shadow imp with your +0 dagger.Ti*(Tis%===Tii928.6 (1.02TigTibN _You kill the shadow imp!Ti) M.. ...##.# ##...##.###. ...>.#. ##.####.>  ###Ti* d.######.# #.......... #.# .# #.####.###.## #.# #............######.#############.##.................)......TiL* Ti1 Ti#2 h-91Ti6 TiG8 Ui6IUiUin9=-019) Rev+ 840=3===76Uis5) Rev UiSUiB4UiUiUiL51=UiuO===3UiUiUilB2UiUi0UifG1) UiUiUi],0UiUiUi0Ui@2=Ui109Ui;UiUi#4UiV==8UiUi,Ui\,7Ui ,Ui?Ui|#3UiM=6Ui/UiX5Ui UiQUi?==4UiUiUiX3UieUik _You start resting.HP restored.Ui8-UiI0978.0)Uiw4==8.6 (19UiA2 _UiUiUi1UiV05===799=876UiUiiUiV===5UimUiUi",4Ui=UiUiX3UiUiUiB2UiUi UiX,1UiwUiUimUi%6UiO===0UiUiUiC89UiUi UiDB8UiUi2UiB7UiUi Ui0 V===6Ui Ui Ui> B5Ui UiX4UiUiQX3UiUiB2UijUiUiUiZ%7Ui}N==1UiUiUi$,0UiEUiUiUiC79Ui3UirUi,8UiUi>UiUi=U==7UiC Ui3!Uij!B6Ui!Ui%#Ui]#B5Ui#Uip%Ui%B4Ui&Uix(X3Ui)Ui)UiV*88===Ui|*:2Ui*Uis,Ui,B1UiI-Uie.Ui.B0Ui^/Ui>1Y69Ui4===8Ui\:.232.6 (34Ui:UiAUiDH _You start resting.Ui U7Ui cV65439===2Ui@p _Magic restored.1059UiB1Ui:UiZUipUi,0UiڑUiOUiUi}UiÕ-49UiUidUiėUi*UieUi:8UiUi?UiUiҜB7UiVUilUiUiUB6Ui۠UiUiUiB5UiUiUiUiB4UiUi@UiX3UiOUiUiVUi,2UiƯUiRUi}UigX1UiUiUi UiNB0UiUiYUi)Y39UiUiUiعUiB8UiKUiUiUiB7UiUiUi Ui;B6UiUi"UiX5UidUi UiUiB4UiUiUiUiB3UiUi UihUiB2Ui7UiUiCUiB1UiyUiTUi"UiYB0UiUi(UivUi-29UiUiAUiUi#UimB8UiiUiGUiUiB7UiUiUiUi_B6UiUiUi)UiZB5Ui;Ui!UilUi B4UisUiUimUiB3UiUiUiUiB2UiUi=UiUiB1UitUiUiiUi:0UiJUi{Ui/o  A howler monkey comes into view.Ui$ #.#................ #.#............#### ..#....##..##..####Uij#.#.................h..##.##..##.######.#.##.##..##.#  #.#.##.##..##.#####Uiv ###.#.##.##.......#...@........##.####...#.########.##......#. ## #.##.##### #.##.# UiO #.##.# Ui#.##.# h   howler monkey (asleep) Ui@m#....# #.........UidZ#.##.#####Ui-80.6 (48Uikn1.6 (4919 _UipUiZUi( H #.#.. ..#.. Ui;) #.#.. .h..# #.#.#  #.#.# ###.#.##.##...... #...@........##.Uie) $ #...#.########.##. Ui) 1#. ## #.##. #.##.# Ui) V #.##.#  #.##.#  #... #.........Ui) ' #.##.Ui & #.#.. ..#.. #.#.. .h..# #.#.#  #.#.# ###.#.##.##...... #...@........##. #...#.########.##. #. ## #.##. #.##.#  #.##. #.##.#  #... #......... #.##.UiK Ui Uif Uih d _A howler monkey is nearby!Vi..#.#....##..#.##### #.#..... #.#............ ..#....##..##..### #.#............... .h..##.##..##.### #.#.##.##..##.#  #.#.##.##..##.####Vid ###@#.##.##......... #............##.#### #...#.########.##.....#.##### #.##.##### #.##.# #.##.# #.##.#ViЈc #....#### #........Vi~Vitr2.6 (1.0)8 _ViViVi  .#.#....##..#.##### AutarchDCSS the Conjurer #.#............... Coglin #.#............### Health: 44/44 ======================== ..#....##..##..### Magic: 7/9==================------ #.#............... AC: 5Str: 9 .h..##.##..##.#### EV: 11Int: 14 #*#.##.##..##.#  SH: 0Dex: 16 Vi I#*#.##.##..##.#### XL:  6 Next: 92% Place: Dungeon:4 ###@#.##.##......... Noise: ---------  Time: 4282.6 (0.0) #............##.#### a) +0 dagger {Xochit c) +0 dagger {Malena #...#.########.##..... Throw: 10 darts (poison) #.##### #.##.#### Gem (4718)  # #.##.#  #.##.#  h   howler monkey (asleep) #.##.#  #....#### #........ _A howler monkey is nearby!Casting: Searing Ray (safe; 4% risk of failure)  Vi Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Vi3 Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)Vi F.#.#....##..#.##### AutarchDCSS the Conjurer#.#............... Coglin#.#............### Health: 44/44 ========================..#....##..##..### Magic: 7/9==================------#*#............... AC: 5Str: 9.*..##.##..##.#### EV: 11Int: 14Vi #*#.##.##..##.#SH: 0Dex: 16#*#.##.##..##.#### XL:  6 Next: 92% Place: Dungeon:4###@#.##.##......... Noise: ---------  Time: 4282.6 (0.0)#............##.#### a) +0 dagger {Xochit c) +0 dagger {Malena#...#.########.##..... Throw: 10 darts (poison)#.######.##.#### Gem (4718) ##.##.##.##.#h   howler monkey#.##.##....#####........Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)  Vi\ You focus your ray upon the howler monkey.  The searing ray hits the howler monkey.  The howler monkey is moderately wounded.Vic] .hPress: ? - help, Shift-Dir - straight line  Aim: a howler monkey (asleep, 100% to hit)  You focus your ray upon the howler monkey.  The searing ray hits  The howler monkey is moderately wounded.The howler monkey howls!ViLd %..Vie |====3.6 (1Ray Gem (4717) ViCe Vi k Vim f _(Press . to maintain the ray.)Wi3 **** The searing ray hits the howler monkey!WilQ.hWim8 wWimWThe howler monkey is severely wounded.Wi8t..w   dart slugWiu6--=---4+ Gem (4716) Wi{Wi}Z _You encounter a dart slug.Wi †The searing ray hits the howler monkey.Wi****w   dart slugWi)rZ...†WixWiL~s.#.#....##..#.##### AutarchDCSS the Conjurer#w#............... Coglin#.#............### Health: 44/44 ========================..#....##..##..### Magic: 5/9=============-----------#.#............... AC: 5Str: 9Wi~....##.##..##.#### EV: 11Int: 14#.#.##.##..##.#SH: 0Dex: 16#†#.##.##..##.#### XL:  6 Next: 111% Place: Dungeon:4###@#.##.##......... Noise: ==-------  Time: 4285.6 (1.0)Wi~#............##.#### a) +0 dagger {Xochit c) +0 dagger {Malena#...#.########.##..... Throw: 10 darts (poison)Wi~#.######.##.#### Ray++ Gem (4715) ##.##.##.##.#Wi!w   dart slug#.##.##....#####........ Wi\_(Press . to maintain the ray.)  The searing ray hits the howler monkey!  The howler monkey is severely wounded. _You encounter a dart slug.The searing ray hits the howler monkey. _You kill the howler monkey!WiWi  The howler monkey is severely wounded. _You encounter a dart slug.  The searing ray hits the howler monkey. WiҀ_You kill the howler monkey!Your Ranged Weapons skill increases to level 2!You have reached level 7!Wi/  --more--Wi/50/505/10----7 5% WiWij  Your brain swirls with designs for a levogalvanic driveshaft. You just need _some more time...Xi #w#................#.#..####..#....##..##..##.#....................##.##..##.######.#.##.##..##.# #†#.##.##..##.########.#.##.##..........#...@........##.######...#.########.##......#.##### #.##.###### #.##.#  #.##.# #....##### #......... #.##.##### Xi 0wXi% .w   dart slugXi& v--6Gem (4714) Xi+ Xi. < _You stop channelling your searing ray.YiV.#.#....##..#.########.#.....#w#............#..#....##..##..######.#.....................##.##..##.#####.#.#.##.##..##.# #. #†#.##.##..##.#########.#@##.##........... #............##.#######...#.########.##.......#.######.##.########.##.# ##.##.# ##.##.#  #....###### #.......... Yi_ 8--Yi Y73YiYi YiyYi4YiYidYio2-1 _You start resting.A dart slug comes into view.Yiq6==ww   dart slugYi#9.6 (2YiYi,90.6 (3YiA0 _YiYiZi .#.#....##..#.####### AutarchDCSS the Conjurer #.#................. Coglin #w#............##### Health: 50/50 ======================== ..#....##..##..##### Magic: 4/10=========--------------- #.#................. AC: 5Str: 9 ..w.##.##..##.#####. EV: 11Int: 14 #.#*##.##..##.# #. SH: 0Dex: 16 #†#*##.##..##.###### XL:  7 Next:  5% Place: Dungeon:4 ###.#@##.##........... Noise: ---------  Time: 4290.6 (0.0) #............##.###### a) +0 dagger {Xochit c) +0 dagger {Malena #...#.###Zi+#####.##....... Throw: 10 darts (poison) #.##### #.##.###### Gem (4710)  # #.##.# # #.##.# # w   dart slug #.##.# # #....###### #.......... _A dart slug comes into view.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)ZiAj.#.#....##..#.####### AutarchDCSS the Conjurer#.#................. Coglin#w#............##### Health: 50/50 ========================..#....##..##..##### Magic: 4/10=========---------------#.#................. AC: 5Str: 9..*.##.##..##.#####. EV: 11Int: 14#.#*##.##..##.# #. SH: 0Dex: 16ZiE#†#*##.##..##.###### XL:  7 Next:  5% Place: Dungeon:4###.#@##.##........... Noise: ---------  Time: 4290.6 (0.0)#............##.###### a) +0 dagger {Xochit c) +0 dagger {Malena#...#.########.##....... Throw: 10 darts (poison)#.######.##.###### Gem (4710) ##.##.# ##.##.# # w   dart slug#.##.# ##....#######..........Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!ZiT9Fw..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!  The dart slug is severely wounded.Zi:|==1.6 (1Ray Gem (4709) ZicBZiCf _(Press . to maintain the ray.)ZiX .  The searing ray hits the dart slug.Zi{***Zi_ (...Zisd 3--6--2+ Gem (4708) Zij Zil M _You kill the dart slug!Zi H***Zi)m ,...Zin J2-------Zi[n e3+ Gem (4707) Zi[x Ziy [i[i3[ikK  You stop channelling your searing ray.[iVGem (4706)  _[i54---323===1[iP[iδB0[i [iNZ699[iٶ[i[i1B8[i[iݹ[iCV===7[i[i[iB6[io[i_[iɽB5[i[in[iB4[ik[i[i?4==[i:3[i[i[iSB2[i[i}[iB1[i_[iX0[ia[i+[iV==89[i [iX8[iW[i:B7[i,[i X6[i[i@5===5[i[i(X4[i[i[iB3[iG[iCn2[i[iV===1[i [i[iP0[i[iHC79[i[i[i2B8[i[i[iB7[i[i[iLs6==6[i[i[i4B5[i[i[iB4[i[i~[iB3[iR[iU[i?==2[i[i[i-[iB1[i*[i9[iB0[i[i[iC69[i[i 7==87[imX6[i[i[iB5[i[i[iU==4[ii[iT[iB3[iI[i#[iiB2[i[i[i3B1[i[i8===0[iY59[i[itX8[i][i[iBB7[i[i[i, V===6[i [i [iH B5[i [i X4[i [i[iB3[i[iX2[iK[i`[iq9==1[iJ[iC[i|B0[i=[i[iGC49[i[i[i&B8[i[i[i U==7[i[i[i<B6[i[i[iB5[ie[ixX4[i [iR![i!v10/10===3[i "[i#4 _Magic restored.[i$X2[i$[i%[iH&[i&B1[i&[i([i*+X0[i+[iF-[iR.[i.W===39[ie/[i0[i1[i1B8[i2[i4[i6[i6[i7:7[iJ8[i9[i:[i;B6[i;[ik=[il>[i>B5[iE?[i@[iA[iAB4[iC[idE[i[F[iFB3[iG[iH[iQJ[iJB2[itK[iM[iFN[iNB1[i^P[iR[iS[iSB0[igT[iU[i]   #####..##   ..# .####   #.# .....   #.. .........   ...  [i^ #.# #.#.#....##.  .##.###.####.#.#.......  ....<..........'........   #@# #.#.#....##370.6 (77.0)   #.# #.#.#........   ##.###.####.#.#.   #.............#....##..   ##..........#.#........  #...#..........##.##..  #...######.#.#.##.##..  #... ###†#.##.##..  #..###.#.##.##[ib[iLcg1.6 (7829[i f[ieg; _Found an escape hatch in the ceiling.[ir[iV[i[i*[ia[i`876[i[ic[i)B5[i\[i[i[iB4[i)[i[i:X3[i[i[id[iB2[iE[i[iq .#####..##.###. ........# #. ...).#........#### # # #.##.#.#####..# #. [ih#.#.##.# #..# # ##.#.##.# #####..## ## ....##.#.#.......#####  #.#.##.#.#  .#.##.#...@..........######8.0) ...................# .^..###.####.#.#....## .##.###.####.#.#......... [ic7....<..........'........#.# ###.###.####.#.#....##..#.# #.# #.#.#......... ##.###.####.#.#......... #.............#....##..##[i[i~e9.6 (81[i[i* _Found a short sword.[iw3[ix[i}[i`019[iG[i[iB8[i5[i[iĒ[iB7[i[iҕ[i[icB6[i1[iL[iv[iB5[i[i[iH[iB4[iۡ[iң[i[iB3[i[iP[i[iaB2[i[i=[iݲ[i:B1[iH[i3[iX0[iy[i][i˼[i'C09[i[i[i[iB8[i[i[ii[iB7[i[i[i[iB6[i{[i[in5[i[i=[i}B4[i[i[i[iB3[i'[i[iw[iB2[i[iX1[i^[iN _You now have 215 gold pieces (gained 10).[iX0[iA[iU[i)[ifD599[i[i[i[i+B8[i[i[iX7[i:[i<[i[iEB6[i[iL[i[iB5[i5[i[i7[ilB4[i[i[ib[iB3[i[[i[iX2[io[i[i[iB1[ii[i$[i\[iB0[i[i [i [i* C89[i [i [i [i B8[i [i| [i [i B7[iu [i [i [i B6[ir [i [i [i6 B5[i [i [i [i* B4[i) [iN [i [i B3[i) [i [iU [i B2[iI [i[ [iD [i B1[i ! [i$ [i% [i & B0[i& [i( [i( [i) C79[i* [i+ [i- X8[i . [i2 [i2 [i.3 B7[i3 [i 6 [i7 [iT7 B6[i7 [id9 [i: [i: B5[i; [i< [i= [i"> B4[i> [i@ [i@ [iJA B3[iA [iC [iC [i(D B2[iD [i7F [i4G [iG X1[iI [i=J [iJ B0[i@K [iL [iM [i N C69[iN [iO [i/Q [iQ B8[iR [iSS [iAT [iT B7[iU [iX i  You see here a howler monkey corpse.[iY [i^Z I6 _[i)[ [i%\ [ii] [i] B5[i'^ [i{_ [i` [ia B4[iAa [i8b [ic [ihc B3[ic [ie [ibf [if B2[i'g [ih [i_i [ii B1[i&j [ik [iGm [im B0[im [in [io [io C59[i6p [iMq [imv #...#..........##.##..#...######.#.#.##.##..##...# ###†#.##.##..##...# ###.#.##.##....#...# ###............###### #...#.########.##. #.##### #.##. #..# #.##. #@.# #.##. +##+ #.##. # # [iv #.##. #.##. #.## ##.## #....[i} 441.6 (62.0)♣..'♣♣.J♣..♣....#J   jelly (asleep).....#[i J.  As you open the door, it creaks loudly!  You encounter a jelly.[i PJ[i ======2.6 (638[i݌ [i] Z _The jelly quivers.\i #...#....... . #...# ###† #...# ###. #...# ###.. ##### #... #.#####  #..#  #@.#  ♣..J##+  ♣♣..  ♣..  ♣..  ..#  ...  ..# \il #...#....... . #...# ###† #...# ###. #...# ###.. ##### #... #.#####  #..#  #@.#  ♣..J##+  ♣♣..  ♣.. \im ♣..  ..#  ...  ..# \i7t\it\iz\i}\ _A jelly is nearby!\i"B  #...#..........##.##..##. AutarchDCSS the Conjurer #...######.#.#.##.##..##. Coglin #...# ###†#.##.##..##. Health: 50/50 ======================== #...# ###.#.##.##..... Magic: 8/10===================----- #...# ###............##. AC: 5Str: 9 ##### #...#.########.##. EV: 11Int: 14 #.##### #.##. SH: 0Dex: 16 #..# #.##. XL:  7 Next:  6% Place: Dungeon:4 #@.# #.##. Noise: ======---  Time: 4442.6 (0.0) ♣..J##+ #.##. a) +0 dagger {Xochit c) +0 dagger {Malena ♣♣[\iD 37m.. #.... Throw: 10 darts (poison) ♣.. #.... Gem (4558)  ♣.. #.##. ..# #.##. J   jelly ... #.##. ..# ##.##. #..... _A jelly is nearby!Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)\i) #...#..........##.##..##. AutarchDCSS the Conjurer#...######.#.#.##.##..##. Coglin#...# ###†#.##.##..##. Health: 50/50 ========================#...# ###.#.##.##..... Magic: 8/10===================-----#...# ###............##. AC: 5Str: 9##### #...#.########.##. EV: 11Int: 14#.######.##. SH: 0Dex: 16#..##.##. XL:  7 Next:  6% Place: Dungeon:4#@.##.##. Noise: ======---  Time: 4442.6 (0.0)♣..*##+#.##. a) +0 dagger {Xochit c) \i) +0 dagger {Malena♣♣*.#.... Throw: 10 darts (poison)♣..#.... Gem (4558) ♣..#.##...##.##. J   jelly...#.##...###.##.#.....Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.\i J.  Aim  Press: ? - help, Shift-Dir - straight line: a jelly (100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.  The jelly is moderately wounded.(Press . to maintain the ray.)\if ==----3.6 (1Ray Gem (4557) \iζ \i K _The jelly misses you.]i ** The searing ray hits the jelly.]i1 J.  The jelly is severely wounded.]i)7-------4+ Gem (4556) ]iT]iZ< _The jelly hits you but does no damage.]iV '  The searing ray hits the jelly.]iy**]iuV$'.']iZ6-----135+ Gem (4555) ]iz_]iaI _You kill the jelly!]iZH**]ia '.#5-----6Gem (4554) ]i > _You finish channelling your searing ray.]i321]i86==04987==65]ia43]i 27==1]i/]i-X0]i]iiC39]i]i2]ix:8]i]i]iB%==]in07]i]iy]iB6]i]i]i:5]i?]ia]iB4]i%]iH8===32]i]iB1]iP]ia]i:0]i]ie]iW===29]i]i]iB8]iX]iZ]iB7]i]i]iP6]i]iB[9==5]ih]i]ij  You encounter an endoplasm.]ip........†.......--J   endoplasm (wandering)J]i0 ]if075.6 (29.0)]i]i-6.6 (304 _]i]ie ^i #...# ###† #...#  #...# ### ##### #.. #.#####  #..#  #@.#  ♣..'##+  ♣♣..  ♣..  ♣..  ..#  J..  ..# ^i% #...# ###† #...#  #...# ### ##### #.. #.##### ^i& #..#  #@.#  ♣..'##+  ♣♣..  ♣..  ♣..  ..#  J..  ..# ^i,^i-^i?^iNBa _An endoplasm is nearby!_i##....#.#...................#####.#.†## ###.#.##.##.......# ###...........##### #...#.########.##### #..#♣..'##+##♣♣..♣.. ..#J.. ..##.##_i̘9J._i*_ir7.6 (1.0)3 __i_i_i/A..##..####....#.#...................#####.#.##†### ###.#.##.##.......# ###...........##### #...#.########@##### #..#..'##+##♣♣.♣..♣.. J.#. _i29J._i8_i@9`82_i@_iA_i6\ ##.###.####.#.#...........#...#....##..####..........#.#...........#...#..........##.##..##.##...######.#.#.##.##..##.##...# ###†#.##.##..##.##...# ###.#.##.##....._i] 2#...# ###............##.###### #.@.#.########.##.#.######.##.##..# #.##.# #..# #.##.#♣..'##+#.##.#♣♣.. #....#♣.. #....♣J. #.##.###.##.#_i_ 9J._id _ie }==91_ik _im _im##.###.####.#.#.##.#....##..##..###.#.#.#...#.##.##..##.##...######.#.#.##.##..##.# #...# ###†#.##.##..##.##...# ###.#.##.##.#...# ###.##.###### #..@#.#.##.#.##### #.##.##..# #.##.# #..# #.##.# ♣..'#♣♣.. _i#....##♣.J #.♣.. #.##.# _im a800_i _i_i`i3`iG`i1987 _You start resting.Magic restored.`iC`iy+3.6 (3`i_10/10===4.6 (4`iA6 _`i"`i2$`iL`iܲ`ik`il`il  An endoplasm comes into view.`iȾ4 ##.###.####.#.#. #.#....##..##.. ##.#.# #...#.##.##..##. #...######.#.#.##.##..##.#`ig #...# ###†#.##.##..##. #...# ###.#.##.## #...# ###.##. ##### #.@.#.#.## #.##### #.##. #..# #.##.# #J.# #.##.# ♣..'##+ #.##.#`iѿ  ♣♣.. #....# J   endoplasm (wandering) ♣.. # ♣.. #.##.  ..# #.##.#`ie&0`i-`i5.6 (15 _`i?  #...# ###†# #...# ###.#.## #...# ###....... ##### #.@.# #.##### `iՀ #..#  #J.#  ♣..'##+  ♣♣..  ♣..  ♣..  ..# `i    #...# ###†# #...# ###.#.## #...# ###....... ##### #.@.# #.#####  #..#  #J.#  ♣..'##+  ♣♣..  ♣..  ♣..  ..# `iI `i `i$ `i& a _An endoplasm is nearby!aix]; ##.###.####.#.#............ AutarchDCSS the Conjurer #.............#....##..##.. Coglin ##..........#.#............ Health: 50/50 ======================== #...#..........##.##..##.# Magic: 8/10ai^s===================----- #...######.#.#.##.##..##.# AC: 5Str: 9 #...# ###†#.##.##..##.# EV: 11Int: 14 #...# ###.#.##.##...... SH: 0Dex: 16 aib^#...# ###............##.# XL:  7 Next: 13% Place: Dungeon:4 ##### #.@.#.########.##.. Noise: ---------  Time: 4485.6 (0.0) ai^#*##### #.##.# a) +0 dagger {Xochit c) +0 dagger {Malena #*.# #.##.# Throw: 10 darts (poison) #J.# #.##.# Gem (4515)  ♣..'##+ #.##.# ♣♣.. #....# J   endoplasm (wandering) ♣.. #..... ♣.. #.##.# ai1_..# #.##.# _An endoplasm is nearby!Casting: Searing Ray (safe; 4% risk of failure)  ai[_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  ai_Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)ai8##.###.####.#.#............ AutarchDCSS the Conjurer#.............#....##..##.. Coglin##..........#.#............ Health: 50/50 ========================#...#..........##.##..##.# Magic: 8/10===================-----#...######.#.#.##.##..##.# AC: 5Str: 9air#...# ###†#.##.##..##.# EV: 11Int: 14#...# ###.#.##.##...... SH: 0Dex: 16#...# ###............##.# XL:  7 Next: 13% Place: Dungeon:4##### #.@.#.########.##.. Noise: ---------  Time: 4485.6 (0.0)#*#####ai#.##.# a) +0 dagger {Xochit c) +0 dagger {Malena#*.##.##.# Throw: 10 darts (poison)#*.##.##.# Gem (4515) ail♣..*##+#.##.#♣♣..#....# J   endoplasm♣..#.....♣..#.##.#..##.##.#Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  ai+JYou focus your ray upon the endoplasm. The searing ray hits the endoplasm.aidPJ.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is almost dead.aip.'.==6.6 (1Ray Gem (4514) aiiv| _(Press . to maintain the ray.)ai ZZ .  The searing ray hits the endoplasm.ai_{**ai/"..ai7----7+ Gem (451ai 3) aiaiM _You kill the endoplasm!bi1xQ  You stop channelling your searing ray.Gem (4512)  _10---09bim88===7654===321biX0bi9==499bibbiaX8bibibiB7biPbiqX6bi֒==5bi,bi7X4biΖn3biX2bibi?biB1bi biJbiv10/10===0bibisbibiQC89bibibiX8bi biԣbin7bi!bihbiקV===6bibi@  There is an open door here.bibiݯ_5 _biZbidbiB4bi9bibi׵bi&,3bi_biӶbi*bi)bi}B2bi31bibibi;,0bibibibi=biC79bi%bibibi!,8biMbibibi%bi{,7bibi'bibibiB6bi8bibibiB5bibibibi:4bibibibi:B3bibibiX2bisbibibiXB1bibiXbibi[B0bi=bibi<Y69bibibi  #.......##..# .   ##.♣♣♣....#..# ..  biP #....♣♣♣..'##+..♣   #......♣♣..≈≈..♣   #..._. ♣..≈≈..♣   #.... ♣♣..≈≈..♣  bi #... ♣♣♣..####..♣   #.♣♣♣....# .... bi}d  #@......## ... --531.6 (44.0)  ##....### #. biT  ######           bi(5bi biF-2.6 (45bi:8biJbi9 _Found a bloodstained altar of Trog.ci,r76543210598ci>765ci?@  There is an open door here.ciCciRb4 _32 _You open the door.1  There is an open door here.ci.TI0 _ciTciZo49ci[ci\ci{]ci]B8ci_ci;acibX7ciXccieci fX6cifcihcijci kB5ci.lcizmcinX4cikociirci .........#.#.............## ..#..........##.##..##.#####..... ..######.#.#.##.##..##.# #..... ..# ###†#.##.##..##.######.#.# ..# ###.#.##.##.............). ..# ###............##.######...# ### #...#.########.##........>.# ..####.#####....###.##.######.### ....##..##......@##.##.# #.# 56.6 (24 ♣....#..#....♣♣♣.##.##.# #.# ♣♣♣..'##'..♣♣♣ /..#.##.# #.# ..♣♣..≈≈..♣♣ ....#....######.# ...♣..≈≈..♣ ._...#...........# ..♣♣..≈≈..♣ ......#.##.######.# ♣♣♣..####..♣♣♣....#.##.# #.# ♣....# #....♣♣♣.##.##.# #.# ....##cil[37m ##... ##.##.######.###ciciԇf7.6 (253ciyci27 _Found a burning altar of Makhleb.cim #....##.##..##.#####.....#####.#.#  ###†#####.#.#............).###............##.######...# ### #...#.########.##........> ..####.#####....###.##.######.##..##..##....... #.# ci♣....#..#....♣♣♣♣♣..'##'..♣♣♣./..# ..♣♣..≈≈..♣♣......#....#####.♣..≈≈..♣..._......♣♣..≈≈..♣♣......#.##.######... ...# ..### ##. #............... cicik8.6 (1.0)2ciiSdi?.######.#.#.##.##..##.# #.# ###†#.##.##..##.######.#.# ###.#.##.##.............).# ###............##.######.. #### #...#.########.##........>. ...####.#####....###.##.######.#...##..##.......##.##.# #.# ♣♣....#..#....♣♣♣.##.##.# #.# .♣♣♣..'##'..♣♣♣.@..#.##.# #.# ...♣♣..≈≈..♣♣......#....######.# _...♣..≈≈..♣..._...#...........#♣..≈≈..♣♣......#.##.######.# .♣♣♣..####..♣♣♣....#.##.# #.#....# #....♣♣♣.##.##.# #.# .....## ##... ..##.##.######.##### ##. ##.............. #########.######.##di)v91di0di;|60.6 (20diI@:_diB, _b - a wand of acid (4)dis3di@didi3987diBX6dididiSdiB5di;diediPn4didi'diB3dididiRdiAB2dididiX1di] dididiB0diddidiFdiC29di,dif diF!di!B8diF"di)di*di,+B7di+di2die3di3B6di4di9di:di:B5di|;diB@  There is an open door here.diCdi^DI4 _diDdiJdiKX3diLdi RdiRdi&SB2diSdi\XdiYdiNYB1diYdi>_dii_diB`X0diediedifC19difdiidiidijB8diujdindiodioB7dipdisdiun6dizdi}X5dindiEdidi^B4diǃdiVdiVdiB3disdidiX2di0di̐di}diB1didididiB0dididitdiC09didididiԝB8diǞdirdiEdipB7didididi>B6dididiƥdi&B5diʦdidiߪdiFB4di|di/diX3dididiX2dididiX1diͷdi޹diX0didi¼didiܽD399didiBdi di6B8dididiaB7dididik<  You see here a +0 whip.diditI6 _dididiX5di:dididiB4didi$didiB3di>dirdiX2didi^diX1dididiPdiB0didididihC89di!dipdidiB8didididiB7didi3dimdiB6diLdidiCdiB5di didiBdirB4didiGdidiB3dizdididi1B2di)didi di B1di? di diGX0dididi'diC79didididi,8didi'didi X7di:didiQ!X6di"di$di&X5di(diR)di*diK+B4di,di.di{/di/B3di0di>2di3di3B2di4di6di7di7B1di8diJ:dic;di;B0diV<diw@diAY69di CdiI@  You see here a +0 falchion.diuJdiJI8 _di?Kdi>LdiMdididieB3didiY!di&"dim"B2di"di#di$X1di%di&di'X0di(di)di*Y19di7+di7<,di<X8diCdi`DX7diDdi+JdiJdiJB6dipKdiTdiuUdiUB5diUdi[di[di[B4diG\difdigdigB3dihdiqdirdirB2disdi}di{~di~B1didiGdidi~B0didididifC09didi/diX8di.didiX7diîdidikdiĵB6di+difdidi^B5di(didiX4didiv,diB3didididi=B2didididiB1didiXdiXdiB0di0di`didieD299didididiB8didi( di di? B7di dil diS8 ~65432di = ,di\= B1diTM 0diR 89diY diRZ diZ B8di[ dia di.c disc B7did dipj dixk dil X6dizp diwq diq B5dir diw dix X4diy di di/ di B3di di 7 _You open the door.di diP B2di di @  There is an open door here.di diV I1 _di di di di B0di? di di di C79di diߩ di di B8di: di dip n7dip di; diw B6di di޿ di 54321069876di di X5dit di 4di di diK B3di di diy di} X2di# diL di B1di di, di di% B0di diF dif di C59dib di di. di{ B8diZ di di} di B7di} di di5 dij B6di' di di di B5di di di dic B4di; di! diL" di" B3di1# di$ diK% di% B2di & di\' di ( diQ( B1di( di#* di>+ X0di+ di!- di- di. C49di. di/ diO1 X8di1 di4 dib5 X7di5 di7 di7 di7 B6diP8 di9 diV: B5di{: di: di; di< di< B4dih= di~> di:? di? B3di@ diwA diB diKB B2diC diC diD diD B1diE di$G diH X0diH di3K diK diQL C39diL diN diO X8di;_ Z765432di_ X1dib n0dib dipj 2987di/k dik di l B6dil dim din diq 54div 32div di X8di? dirA dimC X7diD diG diH diH B6diUJ diL dilN diN B5diO dis d   ###  #.## #... #.##  ################.  #.@...........##.82565.0)  ##.......####.##. diSt } #.......# #.##.  #......[# #...  #..)....# #.###  #......## #.#   #......#####.###  #........... ######.####..####.dit di{ di2} E _Done exploring.eix n[?25h[?0c  Search for what [Enter for "sling", or ? for help]? fi [?25l[?1cfifi2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a bloodstained altar of Trogfi:b - [D:4] a burning altar of Makhlebgigigi.  AutarchDCSS the Conjurer Coglin Health: 50/50 ======================== ### Magic: 10/10 ======================== #.## AC: 5Str: 9 #... EV: 11Int: 14 gi#.## SH: 0Dex: 16 ################.# XL:  7 Next: 13% Place: Dungeon:4 #.@...........##.# Noise: ---------  Time: 4825.6 (0.0) ##.......####.##.# a) +0 dagger {Xochit c) +0 dagger {Malena gi5#.......# #.##.# Throw: 10 darts (poison) gi2#......[# #....# Gem (4175)  #..)....# #.#### #......## #.#gi?H #......#####.#####  #.................  ######.####..####.  _You see here a +0 falchion. _You see here a hound skeleton. gi|_You open the door. _There is an open door here. _Done exploring.  Search for what [Enter for "sling", or ? for help]? altargibgigigi. _gi gi? gin gi F _Unknown command.gi 3gi gi} F _Unknown command.hichimWhere to? (Tab - D:3 @ (x,y), ? - help) hi-6 D - Dungeon hitwhi[?25h[?0c  AutarchDCSS the Conjurer Coglin Health: 50/50 ======================== ### Magic: 10/10 ======================== #.## AC: 5Str: 9 hiU#... EV: 11Int: 14 #.## SH: 0Dex: 16 ################.# XL:  7 Next: 13% Place: Dungeon:4 #.@...........##.# Noise: ---------  Time: 4825.6 (0.0) ##.......####.##.# a) +0 dagger {Xochit c) +0 dagger {Malena #.......# #.##.# Throw: 10 darts (poison) #......[# #....# Gem (4175)  #..)....# #.#### #......## #.#hi- #......#####.#####  #.................  ######.####..####.  _There is an open door here. _Done exploring. _Search for what [Enter for "sling", or ? for help]? altar _Unknown command. _Unknown command.What level of the Dungeon? (default 3, ? - help) hi [?25l[?1chi45hihidhihi4 _3hihihiB2hiU hi) hi hi B1hiP hi hi hi; hiS :0hi hi hi hi+ C69hi hiV hiZ hi B8hiW hi hia hi B7hi hi" hi# hi$ B6hi#% hi' hi( hiN) B5hih* hi9, hi- hi- ,4hi- hi. hi0 hi1 hiC2 B3hi3 hi 5 hi6 hi6 ,2hi7 hi7 hi9 hi; X1hi; hi< hi= hi= B0hi0? hi@ hi(B hiuB C59hiB hiC hiD hiD B8hiE hiF hiSG hiG B7hiH hiH hi(J hi^J B6hiJ hivL Done exploring.Search for what [Enter for "sling", or ? for help]? altar hiL l_Unknown command.There is a stone staircase leading down here.hiMM hiN hiO _5 _hi %5hi hi B3hiK hi2 ; _You climb downwards.  Found a trident.hi!  ...).. ......###### ...........#  hi ...........####  ...............  ...............  ...............  ...... 47.1 (21.5) .........  ...........####  ...........#  ...........# hi ...........# ...........# ...........# hiR hi hi a _There is a stone staircase leading up here.iiT 3iiW iiZ ii\ ii*] I2 _iiyi 1iil iil B0iim iidp iir iis C49iiUt ii-v iiIx iix B8iiz ii| ii~ iio~ B7ii8 iiN ii ii/ B6iiT iim ii 5ii iiK B4ii] iiX iiF ii B3ii_ ii ii ii B2ii ii ii ii^ B1iit ii iiݰ iiX B0iix ii ii iiU C39ii ii ii0 ii B8ii/ ii ii ii B7iiI iii ii ii B6ii ii iit ii ,5ii iin iis iic ii ,4ii ii ii ii ii B3ii ii iiF ii B2ii iit ii ii B1iiq ii8 ii iip B0ii iiC ii iis C29ii; ii ii B8ii ii M _You now have 219 gold pieces (gained 4).ii X7ii ii ii X6ii ii ii ii B5ii ii ii ii :4ii ii iiO ii B3ii ii ii ii B2ii iif ii ii ,1ii ii ii ii$ ii B0iiG ii ii ii!! C19ii6" ii$ ii% B8ii& ii( N _You now have 235 gold pieces (gained 16).ii* X7ii - ,ii"/ ii~/ B6ii!0 ii2 ii4 iiM4 B5ii5 ii7 7 _You open the door.iim9 ii9 B4ii: ii> @  There is an open door here.ii@ ii,A I3 _iiB iiC iiE iiUE ,2iiyE iiKF iiH iikJ iiJ B1iiK ii\M iiN iiaO B0iiZP iiQ iiR iiES C09iiT iiU ii2W iiW :8iiW iiY iiZ ii[ B7ii[ ii] iih^ ii^ B6ii _ ii` iih ]#........#  #........#  #........ #######'##. iiui .........#....#  .........#....#  .........#....#  .........#....#  .........#@...#  #.......##+####  +.......#  #.......#  #.......# iij  #.......#   #.......#   ######.......#   #......#######  ii}iU}i:8}i}i}i}i9}ij==}i:7}i}i}i,6}ic}iD}i|}iv}iH:5}i^}i}i,4}i}i}i}i}iN==3}i}i(}i)B2}iC}il}iZB1}i}i }i B0}i }i% }iNI_You start resting.Magic restored.}i}i/5000.9 (32}i|!;10/10===}i7"i1.9 (333999 _}i(}i+}i/3}i}iJ876}i}i^O===5}i}i(}i~B4}i }iX3}iz}iX2}i}iuX1}i2}i}i:0}io}i}i]C89}i }i }ih B8}i}iWn7}i}iB6}i}iB5}i}i}i X4}i%"}i%X3}i&}i+n2}i.X1}i0}i3}it4B0}i5}iY9Y79}i*;}i&=}im=B8}i?}i&B}iBB7}iD}i6F}iFB6}iG}iJ}iKB5}iL}iPX4}iQ}iS}iSTB3}iU}iW}iAYB2}iY}i\X1}i^}i`}iaB0}ib}ie}ifC69}ig}iUj}ijB8}il}i[o}ioB7}i\q}iVs}isB6}iNu}iw}iNxB5}iz}iZ}X4}i~}i}iG:3}i}i}iB2}i}ir}i,1}iҋ}irK0598}i}i X7}i}i76543210498}iX7}i]}iX6}i}iX5}i}irX4}i+}iX3}i}i}iB2}i}i[n1}iz '039876}i}i}B5}i}in4}iX3}i }i}ic:2}i }i#X1}in%}i)}iS*B0}i,}i0}i1C29}i2}i@5}i5B8}i99}i'<X7}i@n6}iG5}iMn4}iR3}iUX2}iXX1}i\}iQan0}ii198}iq76}iv,}izX5}i43}i21}iM009}ij87}i6}iX5}iĸn4}in3}i}iUB2}i}i2}iB1}is}iL}iB0}it}iW _You start waiting.}i.100.9 (99}i8l1.9 (100.0)899}im}i# _Done waiting.}i }i Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 dagger (offhand) {Malena}  i - a +0 falchion of flaming (weapon) {Daeho}a - a +0 dagger {Xochitl}  d - a +0 sling  f - a +0 sling[?] describe selected [!] equip|wield|wear[tab] equip|unequip i##########AutarchDCSS the Conjurer#........#Coglin#........#Health: 50/50 ========================#........#Magic: 10/10 ========================##........#AC: 5Str: 9...#........#EV: 11Int: 14....###+#######'##....#SH: 0Dex: 16.................#....#XL:  7 Next: 15% Place: Dungeon:5.....).[.@.......#....#Noise: ---------  Time: 5101.9 (0.0).................#....#c) +0 dagger {Malena i) +0 falchion (flam.................#....#Throw: 10 darts (poison)##+#.............#....#Gem (3899) ######.......##'####i?[37m+.......#.....##.......#.....##.......#.....##.......#.....# _You start resting. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting.waiDone waiting.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or i - a +0 falchion of flaming {Daeho}  > or c - a +0 dagger {Malena}iQJi&L _iNRi([h  You start parting from your weapon.ig{2.9 (18ijikO3.9 (27ikilqixiye4.9 (36iEiige5.9 (45iinie6.9 (54i,i0 } _You continue parting from your +0 falchion of flaming {Daeho}. x5  You finish parting from your +0 falchion of flaming {Daeho}.  You whisper farewell to Daeho.iܮii W  Your +0 falchion of flaming {Daeho} stops flaming.i:+7.9 (6ie:3iiie8.9 (72ii{9.9 (81i>iif10.9 (90ii4iT1.9 (10.0)89i!iip  d) +0 sling {Hugo} _You start attuning to your weapon. You continue attuning to your +0 sling. x5  You finish attuning to your +0 sling.  You welcome your +0 sling "Hugo" into your grasp.iii7 T _d - a +0 sling (weapon) {Hugo}iiê;Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 dagger (offhand) {Malena}  d - a +0 sling (weapon) {Hugo}a - a +0 dagger {Xochitl}  f - a +0 sling  i - a +0 falchion of flaming {Daeho}[?] describe selected [!] equip|wield|wear[tab] equip|unequip iq ix##########AutarchDCSS the Conjurer#........#Coglin#........#Health: 50/50 ========================#........#Magic: 10/10 ========================##........#AC: 5Str: 9...#........#EV: 11Int: 14iRzG....###+#######'##....#SH: 0Dex: 16.................#....#XL:  7 Next: 15% Place: Dungeon:5.....).[.@.......#....#Noise: ---------  Time: 5111.9 (0.0).................#....#c) +0 dagger {Malena d) +0 sling {Hugo} .................#....#Throw: 10 darts (poison)##+#.............#....#Gem (3889) ######.......##'####+.......#.....##.......#.....##.......#.....##.......#.....#You whisper farewell to Daeho.  izoYour +0 falchion of flaming {Daeho} stops flaming. _You start attuning to your weapon. You continue attuning to your +0 sling. x5  You finish attuning to your +0 sling.  You welcome your +0 sling "Hugo" into your grasp. _d - a +0 sling (weapon) {Hugo}i~s  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or d - a +0 sling {Hugo}; > or c - a +0 dagger {Malena}i i  _i i h  You start parting from your weapon.iͥ e2.9 (18i ir i O3.9 (27ij i i i e4.9 (36i i ih O5.9 (45i i iI 6.9 (54iG ( i Id) +0 sling {Hugo}Fire: d) +0 sling {Hugo} _You continue parting from your +0 dagger {Malena}. x5  You finish parting from your +0 dagger {Malena}.i i' D  You whisper farewell to Malena.i e7.9 (63i iB i e8.9 (72i_ i i# e9.9 (81iU i' i( f20.9 (90i. i{? 1.9 (10.0)79iB u  f) +0 sling {Choonhe _You start attuning to your weapon. You continue attuning to your +0 sling. x5  You finish attuning to your +0 sling.  You welcome your +0 sling "Choonhe" into your grasp.iC idK iL X _f - a +0 sling (offhand) {Choonhe}i>  Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +0 sling {Hugo} is about 8 (Base 7 x 115% (Dex) x  107% (Skill)).iBi&G  Your damage rating with your +0 sling {Choonhe} is about 8 (Base 7 x 115% (Dex)_x 107% (Skill)).i3ixiii+8 _7 id,1_You open the door.i\0i[2B6i<i?iBX5i/Ei9K@  There is an open door here.iMiXI4 _isYi\iiX3ixkioizn2i!7 _You open the door.iitB1ii-  There is an open door here.0 _i!'698i[7  There is an open door here.i%i6 _i/yn5i֐43iiZX2iHiiiB1iiniiB0i~iiiC59ii8iYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.iX7iiThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.ii>I6 _ipiKii B5ii*iX4iiYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.iX3i i&There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.i*i3I2 _i`5i8i:X1i4=i>i Nw0498iOiQiRB7iSiTi WiWB6iXiMw~54321iYou open the door. _There is an open door here. _You open the door. _There is an open door here. _c - 2 potions of curing (gained 1)iTi1X0ii\o39i,iNj  You encounter a marrowcuda.ip.. #.....#...#......... #....######......# ...##....######.. .........##  .F..........##  ............##  ......##....#......#  ##....#......#  .......@....+......# i4 ####+###....#......#  #....#......#  +....#......#  #....#...)..# #+####......##### F   marrowcuda (dormant) ............. ............. iw5.............i$b.F61.9 (4iyOFi,m2.9 (418 _iiiI W.. #.....#...#...... AutarchDCSS the Conjurer... #....######...... Coglin# ...##....#......##### Health: 50/50 ========================.. .........#......#Magic: 10/10 ========================i ............#......#AC: 5Str: 9..F.........#......#EV: 11Int: 14...**.##....#......#SH: 0Dex: 16.....*##....#......#XL:  7 Next: 15% Place: Dungeon:5......*@....+......#Noise: ---------  Time: 5162.9 (0.0)####+###....#......#d) +0 sling {Hugo}  f) +0 sling {Choonhe#....#......#Fire: d) +0 sling {Hugo}+....#......#Gem (3838) #....#...)..##+####......##### F   marrowcuda....................................... [39;4i 9m_c - 2 potions of curing (gained 1) _You encounter a marrowcuda.Fire: d) +0 sling {Hugo}i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (55% to hit)i.. #.....#...#...... AutarchDCSS the Conjurer... #....######...... Coglin# ...##....#......##### Health: 50/50 ========================.. .........#......#Magic: 10/10 ========================))..........#......#AC: 5Str: 9..).........#......#EV: 11Int: 14...)).##....#......#SH: 0Dex: 16.....)##....#......#XL:  7 Next: 15% Place: Dungeon:5......)@....+......#Noise: ---------  Time: 5162.9 (0.0)####+###i [m....#......#d) +0 sling {Hugo}  f) +0 sling {Choonhe#....#......#Fire: d) +0 sling {Hugo}+....#......#Gem (3838) #....#...)..##+####......##### F   marrowcuda.......................................Fire: d) +0 sling {Hugo}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the marrowcuda.i*M Shift-Dir - straight lineAim: a marrowcuda (55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the marrowcuda.closely misses the marrowcuda.i.F.Fi7.......i===4.2 (1.36) Rev _i2iiN .. #.....#...#...... AutarchDCSS the Conjurer... #....######...... Coglin# ...##....#......##### Health: 50/50 ========================.. .........#......#Magic: 10/10 ========================............#......#AC: 5Str: 9............#......#EV: 11Int: 14....F.##....#......#SH: 0Dex: 16.....*##....#......#XL:  7 Next: 15% Place: Dungeon:5......*@....+......#Noise: ===------  Time: 5164.2 (0.0)####+###[i 40m....#......#d) +0 sling {Hugo}  f) +0 sling {Choonhe#....#......#Fire: d) +0 sling {Hugo}+....#......#Gem (3836) Rev #....#...)..##+####......##### F   marrowcuda.......................................You shoot a sling bullet. _The sling bullet closely misses the marrowcuda.Fire: d) +0 sling {Hugo}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (55% to hit)iG .. #.....#...#...... AutarchDCSS the Conjurer... #....######...... Coglin# ...##....#......##### Health: 50/50 ========================.. .........#......#Magic: 10/10 ========================))..........#......#AC: 5Str: 9..).........#......#EV: 11Int: 14...)).##....#......#SH: 0Dex: 16.....)##....#......#XL:  7 Next: 15% Place: Dungeon:5......)@....+......#Noise: ===------  Time: 5164.2 (0.0)####[3iI %7m+###....#......#d) +0 sling {Hugo}  f) +0 sling {Choonhe#....#......#Fire: d) +0 sling {Hugo}+....#......#Gem (3836) Rev #....#...)..##+####......##### F   marrowcuda.......................................Fire: d) +0 sling {Hugo}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the marrowcuda.iv ~ Shift-Dir - straight lineAim: a marrowcuda (55% to hit)  You shoot a sling bullet.  The sling bullet barely misses the marrowcuda.The sling bullet hits the marrowcuda.  The marrowcuda is moderately damaged.ixI .F.FiM ......5.5 (1.35) Rev+ _iV iX i  .. #.....#...#...... AutarchDCSS the Conjurer ... #....######...... Coglin # ...##....#......##### Health: 50/50 ======================== .. .........#......#  Magic: 8/10===================----- ............#......#  AC: 5Str: 9 ............#......#  EV: 11Int: 14 ......##....#......#  SH: 0Dex: 16 ......##....#......#  XL:  7 Next: 15% Place: Dungeon:5 ......F@....+......#  Noise: ===------  Time: 5165.5 (0.0) ####+###....#......# iқ  d) +0 sling {Hugo}  f) +0 sling {Choonhe #....#......#  Fire: d) +0 sling {Hugo} +....#......#  Gem (3835) Rev+  #....#...)..#  #+####......##### F   marrowcuda ............. ............. ............. _The marrowcuda is moderately damaged.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 73% to hit)i .. #.....#...#...... AutarchDCSS the Conjurer... #....######...... Coglin# ...##....#......##### Health: 50/50 ========================.. .........#......#Magic: 8/10===================-----............#......#AC: 5Str: 9............#......#EV: 11Int: 14......##....#......#SH: 0Dex: 16......##....#......#XL:  7 Next: 15% Place: Dungeon:5...****@....+......#Noise: ===------  Time: 5165.5 (0.0)####+[40i m###....#......#d) +0 sling {Hugo}  f) +0 sling {Choonhe#....#......#Fire: d) +0 sling {Hugo}+....#......#Gem (3835) Rev+ #....#...)..##+####......##### F   marrowcuda....................................... _The marrowcuda is moderately damaged.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 73% to hit)iS, ...F  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a marrowcuda (moderately damaged, 73% to hit)  You focus your ray upon the marrowcuda. The searing ray misses the marrowcuda.(Press . to maintain the ray.)-6.5 (1Ray Gem (3834) Rev+ i3 P _The marrowcuda misses you.iG ****The searing ray hits the marrowcuda.iE F...FF 2 marrowcudas (1 summoned)The marrowcuda is heavily damaged.The marrowcuda bites you.i545---7----7+ Gem (3833) Rev+ ij i#? _Another marrowcuda is drawn to the feast!i  ****The searing ray hits the marrowcuda but does no damage.i[  .FThe marrowcuda is heavily damaged...FF6-----8+ Gem (3832) Rev  _The marrowcuda barely misses you.i  ****The searing ray hits the marrowcuda.  The marrowcuda is heavily damaged.The searing ray hits the marrowcuda.iU F..FFF 3 marrowcudas (2 summoned)The marrowcuda is heavily damaged.  The searing ray hits the marrowcuda.  The marrowcuda is lightly damaged.  You finish channelling your searing ray.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!iV 74---iV 5----9Gem (3831iX_ irb X _The marrowcuda closely misses you.i .. #.....#...#...... AutarchDCSS the Conjurer ... #....######...... Coglin # ...##....#......##### Health: 44/50 =====================--- .. .........#......#  Magic: 3/10=======----------------- ............#......#  AC: 5Str: 9 ............#......#  EV: 11Int: 14 ......##....#......#  SH: 0Dex: 16 ......##F...#......#  XL:  7 Next: 15% Place: Dungeon:5 .....FF@....+......#  Noise: ==-------  Time: 5169.5 (0.0) ####[4i0m+###....#......#  d) +0 sling {Hugo}  f) +0 sling {Choonhe #....#......#  Fire: d) +0 sling {Hugo} +....#......#  Gem (3831) Rev  #....#...)..#  #+####......##### FFF 3 marrowcudas (2 summoned) ............. ............. ............. _The marrowcuda closely misses you.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, 73% to hit)i V .. #.....#...#...... AutarchDCSS the Conjurer ... #....######...... Coglin # ...##....#......##### Health: 44/50 =====================--- .. .........#......#  Magic: 3/10=======----------------- ............#......#  AC: 5Str: 9i  ............#......#  EV: 11Int: 14 ......##....#......#  SH: 0Dex: 16 ......##F...#......#  XL:  7 Next: 15% Place: Dungeon:5 .....§F@....+......#  Noise: ==-------  Time: 5169.5 (0.0) ####+###....#......#  d) +0 sling {Hugo}  f) +0 sling {Choonhe #....#......#  Fire: d) +0 sling {Hugo}i  +....#......#  Gem (3831) Rev  #....#...)..#  #+####......##### FFF 3 marrowcudas (2 summoned) ............. ............. .............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, 73% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda!  You destroy the marrowcuda!i Q§.i 6 .. #.... ... #....# # ...##....# .. .........#  ...#  ...i #  ...#  ...#  ...****@....+  ####  #....#  +....#  #....#...) #+#### i>     ia q.....  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (heavily damaged, 73% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda!  You destroy the marrowcuda!  The marrowcuda disappears in a puff of smoke! x2if 2870.5 (1Ray Gem (3830) Rev iYm i|p f _(Press . to maintain the ray.)ihs3itiF _Unknown command.ipA #.....#...#.... #.....#...#. ... #....######.......# ...##....#......######.. .........#......# ............#......# ............#......# ......##....#......# ......##@...#......# ............+......# ####+###....#......# #....#......# +....#......##....#...)..# #+##########.#.#iyizv--1Gem (3829) ii5< _You stop channelling your searing ray.if i}g ih iz 5874==656=4i{ i4| i| B3iv} i> i U==2i iw X1i i| 7=0i i Y19i 5===8i i p8=7i i ic B6iܔ i iە B5i i3 iЙ V===4iu i< i 9=32i= i i B1i im iK 50=6==0i/ iG 1 _HP restored.i C09i׫ io iϭ B8i i id B7it i۴ }===6i˼ 54i n3i` i B2i i iP s7==1i i 0799i i i= B8i iB i U==7i i X6i 5iM i B4i iB i t8===3i i X2i iA X1iY i X0i i m===89i i iT B8i i i[ B7i+ i i] B6iu i, i q9==5i i X4i i X3i i ih B2i  i i U==1i i i, B0i i Y79i8 i i B8i i X7i i ix v10/10===6ii ii 4 _Magic restored.i! X5i# i& i4 n4ib7 i$: X3i: iS= ih@ i@ V===2iA i]G iH i  You encounter a white imp.iAP ######'#........5..#....######.........#.....'...+ .........#.....#...#.... .........#.....#...#.... .........#.....#...#.... .........#.....#...#.... #.....##....######.... .##....@##....#......###-- .......#......# ..............#......#..............#......#........##....#......#iQ -........##....#......#5   white imp (asleep)..............+......#######+###....###....##i\ 1228.5 (57.0)i] m9.5 (581 _ie ig i  ......5..# .........# .........# .........# .........# ......... #.....# .##....@# ..............#  ..............#  ..............#  ........##....# iz  i ........##....#  ..............+  ######+###....#   iө ......5..# .........# .........# .........# .........# ......... #.....# .##....@# ..............#  ..............#  ..............#  ........##....# ........##....#  ..............+ ######+###....# iia _A white imp is nearby!i4 ))))))5You shoot a sling bullet. The sling bullet hits the white imp.  The white imp shouts, "Begone, thou worthless dizzy-eyed urchin!"iL )The white imp is lightly wounded.  You shoot a sling bullet.iY.5il>......i1===30.8 (1.3)0) Rev ii{ d _The sling bullet closely misses the white imp.iuBP )))))iECTYou shoot a sling bullet. The sling bullet hits the white imp.iVJ _The sling bullet closely misses the white imp.  You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.i'Z .5The white imp is lightly wounded.i\W.5ih,...ijt2.168) Rev+ iv _The white imp shouts, "Slither home, thou frothy knotty-pated vulture!"iT i;V)))))))You shoot a sling bullet.i  The sling bullet barely misses the white imp.You shoot a sling bullet. The sling bullet hits the white imp!iKlY.5is8.....itn3.3 (1.27) Rev* ix _The white imp is severely wounded.i4 )))))))You shoot a sling bullet.i  The sling bullet closely misses the white imp.You shoot a sling bullet. The sling bullet hits the white imp.i+ Y.5iV .....4.56 _The white imp is almost dead.iI )You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.i .  The white imp is almost dead.You shoot a sling bullet. The sling bullet hits the white imp.iK (i.i! 95.8 (1.35 _You kill the white imp!i*iB/o _Your Ranged Weapons skill increases to level 3!iuU Ii[ i] ibl x4 _32) Rev+ in ip iq B1ir it iYv iv B0iw i{ i} i~ C59i\ i߁ i id ]8) Rev i iW iЉ i/ B7il i[ iA i ,6iՏ i i i3 B5i iݙ i i ig G4) i iW iq iۥ B3i i i iR B2i߭ i i i; B1i´ ig i i/ B0i iS i 49i i B8i i i ik B7i i .... #........ #.. #+##...##.... ##..####.##...##..... #................ #................ #................ #................ #................ #...@..........---i ###+###############+# ii 053.8 (18.0)i# H---4.8 (19i\ :6i5 i] a _l - a scroll labelled PEBEAX UJAViCiiit%?5 _You open the door.4i ( #..# #+##...##..#..####.##...##... #................... #..... #...... #..... #.... #.... ###@###############+6.8 (2i(.0)............... ...............<............................................############+##i/i0e7.8 (33i.6i 82 _Found a stone staircase leading up.i:Q _There is an open door here.iIinitixQ2 _10iiiiyC39iIiiRX8i!iiwiB7ii~iiB6ii7 _You open the door.i]iB5iii #..# #+## ##...##..####.## +....#.... #..(.#..... #....#...... #....#....... #....#...i..... #...>#.........'#65.8 (8 #.................. #....... +...<....... #....... #....... ..#######+##.....i ie6.8 (94iEi2 _Found an escape hatch in the floor.i#Q _There is an open door here.i 3i i ip i 3 _  You encounter an iguana.i #..... #..l....... #..#...##..# #+##...# ##...##..####.##...# +....#... #..(.#.... #....#..... #....#...... #..@.#................... #...>#.......i ......#'######'############.................. #...........+...<.............. l   iguana (asleep)#..................#....................###############+##i +7.8 (1i l8.8 (22 _i i i^ .....  l.......  #...##..#  ##...# +....# . #..(.# .. #....# ... #....# iG.... #..@.# ..... #...># #'#### #....  #...  +...<  #..  #..   i .....  l.......  #...##..#  ##...# +....# . #..(.# .. #....# ... #....#i .... #..@.# ..... #...># #'#### #....  #... +...<  #.. #.. i2,3i/i2^ _An iguana is nearby!i  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i3iim _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i[qiriyi|F _Unknown command.i' ))))))lYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.i|  The iguana hisses angrily.  You shoot a sling bullet. The sling bullet hits the iguana.i G.li 9.....i ===70.0 (1.20) Rev ie i 4 _The iguana is lightly wounded.i )))))))You shoot a sling bullet.i8  The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.i"z.l.liƂp...(..iӃy1.3 (1.329) Rev+ i֊iō4 _The iguana is lightly wounded.i9 ))) You shoot a sling bullet. The sling bullet hits the iguana.iJ  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana!iC.li&..i+g2.5 (1.28iiZ _The iguana is almost dead.i (You shoot a sling bullet. The sling bullet hits the iguana.i F))i )))))You kill the iguana!i....(..ir363.77) Rev* i#i1&/ _You shoot a sling bullet.i3iaiH _No target in view!i3ii6ii]6 _5) Rev+ 4#....... #...... #............ #.... ........ # #...##..# #+##...# ##...##..####.##...# +... --- #.... #....#.................. #....#......... #...>#..........#'######'############....#.... +...<..............i-6.7 (3.0iq---7.7 (43iii6 _h - 12 poisoned darts (gained 2)i# i iP ip i iD {21) Rev 0i} i Y19i} i i i= B8i i iS i G7) i/ i i iX B6i i i$  You open the door.  You encounter 2 orcs and an orc priest.i/, Y##.......# # #......... # #......... # #......... # #......... # #......... #...#### ##...##..# #+##......o.##...##..####.## ......'@...#i6- { ....o.#....# ..o.. #....# .... #....# .... #....# ..... #...>#............ o   orc priest (asleep)......#'######'######### oo 2 orcs (asleep) #....... #....i4 ,84.7 (7i5 l5.7 (85 _iM; i> i ))o  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!i*T  The orc priest is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc priest.i o.  The orc priest is heavily wounded.iSh oYou hear a shout!i\>.oi K.oi'oo 2 orc priestsoo1 wandering)i====7.0 (1.33) Rev iPiz _You encounter an orc priest. It is wielding a +0 hand axe.i*m )))You shoot a sling bullet.im  The sling bullet closely misses the orc priest.You shoot a sling bullet.i .oThe sling bullet barely misses the orc priest.i2o.iDWo.'i/oi .ooThe orc shouts!i :*i  The orc priest calls upon Beogh to heal the orc priest.ic .o.oin ===-8.2 (1.22) Rev+ ifw iy 8 _The orc priest is healed somewhat.iޢ ##.......# #.. AutarchDCSS the Conjurer #......... #.. Coglin #......... #.. Health: 50/50 ========================iz #......... #.. Magic: 8/10===================----- #......... #.. AC: 5Str: 9 #......... #.. EV: 11Int: 14 .#### ##...##..# #+##.. SH: 0Dex: 16 ......##...##..####.##.. XL:  7 Next: 36% Place: Dungeon:5 .....oo@...#............ Noise: ===------  Time: 5288.2 (0.0) i.....o#o...#............ d) +0 sling {Hugo}  f) +0 sling {Choonhe ..... #....#............ Fire: d) +0 sling {Hugo} .... #....#............ Gem (3712) Rev+  i3.... #....#............ ..... #...>#............ oo 2 orc priests ......#'######'######### oo 2 orcs #..................  #.................. Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineiAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour  (lightly wounded, 76% to hit)i >~oohand axe and wearing a +0 scale mail (79% to  hit)i_##.......# #.. AutarchDCSS the Conjurer#......... #.. Coglin#......... #.. Health: 50/50 ========================#......... #.. Magic: 8/10===================-----#......... #.. AC: 5Str: 9#......... #.. EV: 11Int: 14ib`.#### ##...##..# #+##.. SH: 0Dex: 16......##...##..####.##.. XL:  7 Next: 36% Place: Dungeon:5...****@...#............ Noise: ===------  Time: 5288.2 (0.0).....o#o...#............ d) +0 sling {Hugo}  f) +0 sling {Choonhe..... #....#............ Fire: d) +0 sling {Hugo}.... #....#............ Gem (3712) Rev+ .... #....#................. #...>#............ oo 2 orc priests......#'######'######### ooib[37m 2 orcs#..................#..................Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (79% to  hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is moderately wounded.The searing ray hits the orc priest.ioYou focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is moderately wounded.  The searing ray hits the orc priest.  The orc priest is moderately wounded.  (Press . to maintain the ray.)orc hits you with a +0 club.i ..ooo 3 orcsYou encounter an orc. It is wielding a +0 flail.i45----9.2 (1Ray Gem (3711) Rev+ i U _The orc priest hits you with a +0 dagger.i; ****The searing ray misses the orc priest.The searing ray hits the orc priest but does no damage.i.i ..oo 2 orcsThe orc priest is moderately wounded.The orc barely misses you.iК8*ir  The orc priest invokes the aid of Beogh against you.iD@37-------7-----90iH\+ Gem (3710) Rev iJ _Pain shoots through your body!i  ****The searing ray hits the orc priest.  The orc priest is heavily wounded.The searing ray hits the orc priest.i~ oThe orc priest is moderately wounded.i ..ooo 3 orcsi 8=---6-----=1+ Gem (3709) Rev i i u _The orc hits you but does no damage. The orc priest misses you.i  ****The searing ray hits the orc priest but does no damage.  The orc priest is heavily wounded.The searing ray hits the orc priest.i# o.  The orc priest is heavily wounded.iv/ .oooYou finish channelling your searing ray.i4 :*i  The orc priest calls upon Beogh to heal the orc priest.i oThe orc priest is healed somewhat. The orc closely misses you.iݛ 5----=2Gem (3708i i X _The orc priest closely misses you.i ##.......# #.. AutarchDCSS the Conjurer #......... #.. Coglin #......... #.. Health: 38/50 ==================------ #......... #.. Magic: 3/10=======----------------- #......... #.. AC: 5Str: 9 #......... #.. EV: 11Int: 14 i^.#### ##...##..# #+##.. SH: 0Dex: 16 ......##...##..####.##.. XL:  7 Next: 36% Place: Dungeon:5 ....ooo@...#............ Noise: ===------  Time: 5292.2 (0.0) .....o#o...#............ d) +0 sling {Hugo}  f) +0 sling {Choonhe ..... #....#............ Fire: d) +0 sling {Hugo} .... #....#............ Gem (3708) Rev  .... #....#............ ..... #...>#............ oo 2 orc priests iD......#'######'######### ooo 3 orcs #..................  #.................. Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineiAim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (heavilywounded, 79% to hit)i ##.......# #.. AutarchDCSS the Conjurer#......... #.. Coglin#......... #.. Health: 38/50 ==================------#......... #.. Magic: 3/10=======-----------------#......... #.. AC: 5Str: 9#......... #.. EV: 11Int: 14.#### ##...##..# #+##.. SH: 0Dex: 16......##...##..####.##.. XL:  7 Next: 36% Place: Dungeon:5i ...****@...#............ Noise: ===------  Time: 5292.2 (0.0).....o#o...#............ d) +0 sling {Hugo}  f) +0 sling {Choonhe..... #....#............ Fire: d) +0 sling {Hugo}.... #....#............ Gem (3708) Rev .... #....#................. #...>#............ oo 2 orc priests......#'######'######### ooo 3 orcs#..................#..................wounded, 79% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is severely wounded.The searing ray hits the orc priest.  The orc priest is severely wounded.The searing ray hits ti he orc!id o.  You focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is severely wounded.The searing ray hits the orc priest.  The orc priest is severely wounded.  The searing ray hits the orc!  The orc is almost dead.iLo ..oo(Press . to maintain the ray.)  The orc hits you with a +0 club.i|t :*iae  The orc priest calls upon Beogh to heal the orc priest.i% p oThe orc priest is healed somewhat.i  The orc priest invokes the aid of Beogh against you.iHriQs35--3.2 (1Ray Gem (3707) i|i9 _You resist with significant effort.iS )The searing ray hits the orc priest!  The orc priest is almost dead.The searing ray hits the orc priest.ihZ****   orc priesti.o ..ooYou kill the orc priest!i36=-2---43-4+ Gem (3706) i6 i$ _The orc completely misses you. The orc priest barely misses you.iy )The searing ray hits the orc priest.iA )You kill the orc priest!The searing ray hits the orc.ip$****oo 2 orcsi[ o.  You kill the orc!iKD..)i35-1-----50-5+ Gem (3705) iiM6 _The orc hits you with a +0 club.i :****iP ..)oThe searing ray misses the orc.You finish channelling your searing ray.iP 3-----6Gem (3704) i Z i\ [ _The orc hits you with a +0 club. The orc hits you but does no damage.i V]  You shoot a sling bullet. The sling bullet hits the orc.i )The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.in   orciVs  You kill the orc!The orc curses loudly.iw1==7.4 (1.23) Rev iDi&: _The orc hits you but does no damage.i  You shoot a sling bullet. The sling bullet hits the orc.iC )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.i7H)ii4=8.62) Rev+ i] _You kill the orc!ii1% i.iO.i.i ..iK.#######...##..# #+#iM.....##.###.))....#................#@....... #....... ....i......+...<..............iip---901ii$  Things that are here:i _a +0 club; a +0 leather armour; an orc corpsei3 ......#######...##..# #+#......##.###......))....#................#)..  . #...>.<.#..................ii---3000) Rev  _ii<i 3i i i u5=69987) i 36=2==6i i4 iu B5i_ ik X4i i i/ B3iר i iX A7=i~ D==2iG i i B1iZ iS i B0iմ i i C89iݷ i iۺ 8=3===8iE il i¾ B7i i i B6i{ if 9=5i i i. V===4ix iT i B3i i X2im i4 i q40=1i i i$ B0i^ i i< z4==79i i i p1=8i4 i X7i i i :6i i3 k==5i i i3 p2=4i i i B3iD i i B2iii-3=5===1i-i X0i0 ii/C69iixiB8i%ii4====7iii4B6ii i B5i`"i$X4i%i(5=6==3i*i,X2i.i|/i/B1iu0i26=0is4i6;==i6159ih8i;X8ik=i>i/?B7i@iCiBCp7=6iDiFi9GB5iGimK7==4iLiNL8=i=O:3iPi=SX2iTi WX1iXi'[iy[U==0i]i_iQ_q9=49i`iciPcB8idifi gB7ihikk _You start resting.HP restored.irix053.6 (53.0)iy650=i*z8===4.6 (546 _ii.igBiBiCEiGi^T4543iaVihWh====2izXiZi[B1i\i_i_B0i'aicicC39iheigi0hiRhj9==8iiikiMlB7imipX6iriuX5iviyiPyU==4iziR}i}B3i~iGX2ii"i\B1i͐ii8B0iwi)iw10/10===29i in4 _Magic restored.iX8ii̥$  Things that are here:iYr  a +0 club; a +0 leather armour; an orc corpseiiI7 _ini]  There is an open door, spattered with blood here.  Things that are here:i^R  a +0 dagger; a +0 dagger; a +0 leather armouriiMI6 _iHiOi=i˽V===5iii_iB4i)iiiB3iiiiB2ikiQiX1iiiTiB0iii|Y19ii iLX8iiiX7iiM         #.......#  #.......#  ########## ##.......#  #........# #  #........# #  ib#......@.# #  #........# #  #........# #  #........#######...##..#  i########......##...##..   #.....))....#....   i #......#)...#....   i #......#....#....   iy ##....#.... i-83.6 (29iXf4.6 (306iiG0 _e - a wand of charming (9)i63ia8iY@i?Ci;Q54iUX3iViXi[i|[B2i*]i_i!bibB1iniqisi&tB0ivizi}Y09i}i(i؄X8i_iiX7iiOiғi;B6iiiiϛB5i)i$iX4iiiNiB3iwiiX2iil7 _You open the door.iִiBB1ii@  There is an open door here.i_0 _iii{ #......#....#......... #......#....#......... #......#...>#......... ###......#'######'##### #....##.......... ##....#.......... #....'...<.... #....#........ ######@.......400.6 (16 .[.....###############+# . . ....... ....... ....... ####### is~1.6 (17599iiq) _Found a scale mail.i 8i7iM _You open the door.iqiB6i%i@  There is an open door here.ij  You encounter a clockroach.iN###......#'######'########....##.........##....#.............'...<...............#.........########...........[.....###############+##........'. ........iB ........#...?.... ........#................###+############## B   clockroach (asleep, warded) i i 14.6 (3.0)iN5.6 (45 i_iii7B .###......#'######'##....##. ##....#. #....'...<. #....#. ##.. ..[.....#+## .'..#.B..#...?..#..###+# iD iD e6.6 (14irK iM i ###......#'######'##....##. ##....#. #....'...<. #....#. ##. ..[.....#+## iz p.'..#.B..#...?..#..###+######+ ii`73ioi#{###......#'######'##....##. ##....#. #....'...<. #....#. ########. ..[.....#+## .'..#.B..#...?..#..###+######+# i+<8is,:2i/4i6i|g###......#'######'##....##. ##....#. #....'...<. #....#. ########. ..[.....#+## .'..#.B..#...?..#..###+######+# iяv91i˕ii###......#'######'##....##. ##....#. #....'...<. #....#. #. ..[.....#+## .'..iU#.B..#...?..#..###+######+##+ i iI a100i i i ###......#'######'##....##. ##....#. #....'...<. #....#.  #.  ..[.....#+##  .'.  .#.B.  .#...?.  i' .#.  .###+######+##+# i* if+ a189i4 i8 i( BYou shoot a sling bullet. The sling bullet hits the clockroach.iG  The clockroach is lightly wounded.  You shoot a sling bullet. The sling bullet hits the clockroach.i BThe clockroach is moderately wounded.i  The clockroach sprays sand from its hourglass at you.ibic47--===2.8 (1.28) Rev iXji/m1 _The blast of sand hits you.iU ###......#'######'############# AutarchDCSS the Conjurer  #....##..................  Coglin  ##....#..................  Health: 47/50 ======================--  #....'...<..............  Magic: 8/10===================-----  #....#..................  AC: 5Str: 9  ########..................  EV: 11Int: 14  ..[.....###############+##  SH: 0Dex: 16  ........'..............  XL:  7 Next: 51% Place: Dungeon:5 il ........#......@B......  Noise: ===------  Time: 5412.8 (0.0)  ........#...?..........  d) +0 sling {Hugo}  f) +0 sling {Choonhe  ........#..............  Fire: d) +0 sling {Hugo}  ........###+######+##+#  Gem (3588) Rev  #########  B   clockroach (warded) i_The blast of sand hits you.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linei1Aim: a clockroach (moderately wounded, damage-immune at range, 76% to hit)i? ###......#'######'############# AutarchDCSS the Conjurer#....##..................Coglin##....#..................Health: 47/50 ======================--#....'...<..............Magic: 8/10===================-----#....#..................AC: 5Str: 9  ########..................EV: 11Int: 14  ij..[.....###############+##SH: 0Dex: 16  ........'..............XL:  7 Next: 51% Place: Dungeon:5  ........#......@****...Noise: ===------  Time: 5412.8 (0.0)  ........#...?..........d) +0 sling {Hugo}  f) +0 sling {Choonheiw........#..............Fire: d) +0 sling {Hugo}........###+######+##+#Gem (3588) Rev #########B   clockroach (warded)Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iPAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (moderately wounded, damage-immune at range, 76% to hit)  You focus your ray upon the clockroach. The searing ray hits the clockroach.iPPB...  Aim  Press: ? - help, Shift-Dir - straight line: a clockroach (moderately wounded, damage-immune at range, 76% to hit)  You focus your ray upon the clockroach. The searing ray hits the clockroach.  The clockroach is heavily wounded.  (Press . to maintain the ray.)iR-3.8 (1Ray Gem (3587) Rev ifYi[X _The clockroach closely misses you.i **** The searing ray hits the clockroach.i  B...  The clockroach is severely wounded.7----4+ Gem (3586) Rev  _The clockroach bites you but does no damage.i( **** The searing ray hits the clockroach.i B...  The clockroach is almost dead.8=6-----5+ Gem (3585)  _The clockroach misses you.iEY .  The searing ray hits the clockroach!i5G**** i01i ....  You kill the clockroach!i65----76Gem (3584) i;i>> _You finish channelling your searing ray.iL 3iN iX\ 329=16==0i] i1^ C79i^ ia k _You start resting.HP restored.ish '--iNl ,21.8 (5ibm m50=--2.8 (6im A8 _iq ifr icGiHi1HiGIiLX7iZ==65=4i^[X3i>\i]iA^]7==2ip^iX_i`i+aB1iaiwcicB0idiCfif;69i|B2i}i\iB1iހiyiقB0iii(W===59iMiiB8iRii*B7iFisiB6iiAiq9==5iliiWB4i3ii,2iiiiɜ%==i01iӝiWiB0iiӡiC49iiԤX8iin _You start resting.Magic restored.ibie052.8 (30.0)i`10/10===3.8 (31i*A7 _iiiiiii654===3iX2iiiB1i;i iuB0i6i۽i$C39i0iiB8iiB7i7iin6iwiB5iiTiB4iyii=B3iCi 21iX0iii C29iiQiB8iiiB7i%ii*B6iiiiB5iiviB4iiib,3iiniibB2ixii'B1iiiB0i}i.iuC19iiiB8imifiB7i iiY,6ii~iKiB5iqii[B4i9iiAB3iLiiB B2i! i i ,1i i$ ii ,0i=ii+iC09ii5i:8iNii(B7iii:B6iRii\B5i` i!in"B4i#iQ&n3ie(X2i)iG+i+B1i,i.i/B0i0i"2Z499i3i4iY5B8i26i7i7B7i|9i:i;B6iA54iAilCB3iCiEi m - a potion of mightieiiiii_l10 _You open the door.39iJi@  There is an open door here.iisI8 _ipiimp7654321iO+ 0 _You open the door.29  There is an open door here.8 _iD7654 .....#...... .....#...... .....###'######+##+# #######....##...##.## ...........#........# ...........#........# ...........#.# ...........'........# #########..#####@..## 768.0) #### #...#  ......#  .......#<.......#..###+####[1inY5;12H#+#7.8 (193 _Found a stone staircase leading up.iԁ Ii i v210i 19i5 i X8i i P  There is a stone staircase leading up here.iޠ i I7 _i( i i  You open the door.  You encounter 3 orcs and a shadow imp.iί < .............#........#  .......#........#  .............'........#  ###########..#####...## #####.##...### #......# #............# +....<.......# ###.@.###+#### ##'##  5.o.. ....o...o... 5   shadow imp (asleep)...........ooo 3 orcs (asleep)#############i 83.8 (6.0)4.8 (76 _i i, iW .............#........#  AutarchDCSS the Conjurer  .............#........#  Coglin  .............'........#  Health: 50/50 ========================  ###########..#####...##  Magic: 8/10===================----- #####.##...###  AC: 5Str: 9 #............#  EV: 11Int: 14 #............#  SH: 0Dex: 16iW +....<.......#  XL:  7 Next: 57% Place: Dungeon:5 ###.@.###+####  Noise: ---------  Time: 5584.8 (0.0) ##*## d) +0 sling {Hugo}  f) +0 sling {Choonhe .*. Fire: d) +0 sling {Hugo} 5.o.. Gem (3416)  ....o..  iX.....o...  5   shadow imp (asleep) ...........  ooo 3 orcs (asleep) #############  _You encounter 3 orcs and a shadow imp.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)iD iN  .............#........#AutarchDCSS the Conjurer.............#........#Coglin.............'........#Health: 50/50 ========================###########..#####...##Magic: 10/10 ========================#####.##...###AC: 5Str: 9#............#EV: 11Int: 14#............#SH: 0Dex: 16+....<.......#XL:  7 Next: 57% Place: Dungeon:5###.@.###+####iN 7Noise: ---------  Time: 5584.8 (0.0)##'##d) +0 sling {Hugo}  f) +0 sling {Choonhe...Fire: d) +0 sling {Hugo}5.o..Gem (3416) ....o.......o...5   shadow imp (asleep)...........ooo 3 orcs (asleep)#############Casting: Searing Ray (safe; 4% risk of failure)  iO Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)  Okay, then.iW iX iL` idg . _iM .............#........#  AutarchDCSS the Conjurer  .............#........#  Coglin  .............'........#  Health: 50/50 ========================  ###########..#####...##  Magic: 8/10===================----- #####.##...###  AC: 5Str: 9 #............#  EV: 11Int: 14 #............#  SH: 0Dex: 16 +....<.......#  XL:  7 Next: 57% Place: Dungeon:5 ###.@.###+####  Noise: ---------  Time: 5584.8 (0.0) ##*## d) +0 sling {Hugo}  f) +0 iNsling {Choonhe .*. Fire: d) +0 sling {Hugo} 5.o.. Gem (3416)  ....o..  .....o...  5   shadow imp (asleep) ...........  ooo 3 orcs (asleep) #############  _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)ix *o*i?" ]*.*.i|t5..  Aim: a shadow imp (asleep, 100% to hit)iO^ .............#........#AutarchDCSS the Conjurer.............#........#Coglin.............'........#Health: 50/50 ========================###########..#####...##Magic: 8/10===================-----#####.##...###AC: 5Str: 9#............#EV: 11Int: 14#............#SH: 0Dex: 16+....<.......#XL:  7 Next: 57% Place: Dungeon:5i{_S###.@.###+####Noise: ---------  Time: 5584.8 (0.0)##*##d) +0 sling {Hugo}  f) +0 sling {Choonhe*..Fire: d) +0 sling {Hugo}*.o..Gem (3416) .*..o.......o...5   shadow imp...........ooo 3 orcs (asleep)#############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.  The shadow imp is heavily wounded.ivoAim: a shadow imp (asleep, 100% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.  The shadow imp is heavily wounded.  The shadow imp shouts, "Scamper hence, thou puny ditch-delivered pustule!"  (Press . to maintain the ray.)  The orc shouts! x2; You hear a shout!i,I.oi8o.i9o.i.65.i '.oooo 4 orcs (1 wandering)You encounter an orc. It is wielding a +0 short sword of venom.i`====5.8 (1Ray Gem (3415) ii' _You hear a shout!i ****The searing ray hits the shadow imp.i@8i3;o.i 95.i~5o.i .ik(..o 3i(7---===-6+ Gem (3414) iw0i2b _The shadow imp is heavily wounded.iج ) **** The searing ray hits the shadow imp.  The shadow imp is almost dead.The searing ray hits the orc.i. C oiQ/ CThe orc is heavily wounded.i/ .i0 65'i1 0oi1 8o.i: o..oo 4 orcsi; 6-------7+ Gem (3413) iD iyJ p _You encounter an orc. It is wielding a +0 flail.i Y .  The searing ray hits the shadow imp.i{ *oooo 4 orcsi ~  You kill the shadow imp!in 6o.i /o.ir &.i z5----9-iN f8Gem (3412) i9 i > _You finish channelling your searing ray.i3  .............#........#  AutarchDCSS the Conjurer  .............#........#  Coglin  .............'........#  Health: 50/50 ========================  ###########..#####...##  Magic: 3/10=======----------------- #####.##...###  AC: 5Str: 9 #............#  EV: 11Int: 14 #............#  SH: 0Dex: 16i  +....<.......#  XL:  7 Next: 59% Place: Dungeon:5 ###.@.###+####  Noise: ==-------  Time: 5588.8 (0.0) ##o## d) +0 sling {Hugo}  f) +0 sling {Choonhe .oo Fire: d) +0 sling {Hugo} ..o.. Gem (3412)  .......  i ).........  oooo 4 orcs ...........  #############  _You finish channelling your searing ray.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword of venom (heavily wounded, 76% to hit)it/$ .............#........#  AutarchDCSS the Conjurer  .............#........#  Coglin  .............'........#  Health: 50/50 ========================  ###########..#####...##  Magic: 3/10=======----------------- #####.##...###  AC: 5Str: 9 #............#  EV: 11Int: 14 #............#  SH: 0Dex: 16 +....<.......#  XL:  7 Next: 59% Place: Dungeon:5 id0####.@.###+####  Noise: ==-------  Time: 5588.8 (0.0) ##)## d) +0 sling {Hugo}  f) +0 sling {Choonhe .oo Fire: d) +0 sling {Hugo} ..o.. Gem (3412)  .......  .........  oooo 4 orcs ...........  ############# Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linei91Aim: an orc, wielding a +0 short sword of venom (heavily wounded, 76% to hit)  You focus your ray upon the orc. The searing ray hits the orc.ie=    ..#  ...#  ###...##  ..###  ....#  ....#  ....#    ##*## .*o ..*.. ...* .........  3 orcs...........#############Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword of venom (heavily wounded, 76% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!  The searing ray hits the orc.  The orc is heavily wounded.i o.  The searing ray misses the orc.iV4o.i&9o.ii|609.8 (1Ray Gem (3411) ii`f _(Press . to maintain the ray.)i+O )The searing ray hits the orc.  The orc is heavily wounded.The searing ray hits the orc!iU **** 2 orcsi wo.o)i )..i 2---90+ Gem (3410) i5 i G _You kill the orc!i,pt )The searing ray hits the orc!iv****   orci ))..  You kill the orc!i  1-----1-1+ Gem (3409) _The orc barely misses you.ii)o _Your Ranged Weapons skill increases to level 4!i)QR****i  ))..  You finish channelling your searing ray.i41-----0----=2Gem (3408) i$i:7 _The orc hits you with a +0 flail!iV ]  You shoot a sling bullet. The sling bullet hits the orc.i )The orc is heavily wounded.You shoot a sling bullet.i oThe sling bullet closely misses the orc.i;2=----1===4.0 (1.26) Rev iiP _The orc barely misses you.ig )You shoot a sling bullet. The sling bullet hits the orc.im(ii )You kill the orc!i8)ios5.25) Rev+ ii;/ _You shoot a sling bullet.i/@ .#.# .#........# .'........# #..#####...## #####.##...### #............# #......# +....<.# ###@..###+#### ##)## .).. ....... .......... ........... ............ #######iIiJ---604) Rev iPi6R$  Things that are here:iNUU _a +0 flail; a +0 leather armouri9iV:9---iTDiFi 3iW i$ i.#.# .'........# ###########..#####...##  #####.##...##............# #....# +....<.......# ###)..###+####  ##@## .......)......o..............................................o   orc (wandering)############### i# 4o.io==73iiaW _The orc shouts!  There is an open door, spattered with blood here.i!} _You see here a +0 short sword of venom.i   ...#  ###...##  #####.##...###  #............#  #............#  +....<..  ###)..#i_  ##@## .......).....o.  ...............  ...............  ...............  ...............  ############### i0l   ...#  ###...## il/ #####.##...###  #............#  #............#  +....<..  ###)..#  izm##@## .......).....o.  ...............  ...............  ............... ...............  ############### imiwiwiiA iU_An orc is nearby!iR=ivDU   ...#  ###...##  #####.##...###  #............#  #............#  +....<..  ###)..#  ##@## .......).....o.  ...............  ...............  ...............  ...............  ############### i   ...#  ###...##  #####.##...###  #............#  #............#  +....<..  ###)..#iw  ##@## .......).....o.  ...............  ...............  ............... ...............  ############### iiizic[ _An orc is nearby!i l )))))You shoot a sling bullet.i`w  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.i4o.i$....i3====8.4 (1.22) Rev+ iiFG _The sling bullet hits the orc but does no damage.iC)))))))i  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.i4o.i ,.......i.i9.61) Rev* iE"i1G _The sling bullet hits the orc but does no damage.i?s )))))))You shoot a sling bullet.ic  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.i5o........600.80i1 _The orc is lightly wounded.i x )))))))You shoot a sling bullet.i9 m  The sling bullet closely misses the orc.iȵ 4o.il 2.......iX 4=2==2.0398iX i w _You shoot a sling bullet. The sling bullet barely misses the orc.i } )))))))You shoot a sling bullet.i~  The sling bullet closely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.i4o.i X .....  The orc is lightly wounded.i b3.27i)iT _The orc completely misses you.iٚ  You shoot a sling bullet. The sling bullet hits the orc.i )))))The orc is heavily wounded.i3 o....  You shoot a sling bullet. The sling bullet barely misses the orc.2-4.46 _The orc hits you with a +0 club.iZ  You shoot a sling bullet. The sling bullet hits the orc.i[ )))))The orc is severely wounded.You shoot a sling bullet.ip o....  The sling bullet completely misses the orc.iq3-5.65i#yi{P _The orc barely misses you.iw  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.i  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.iCQ  The orc is severely wounded.==6.84 _The orc closely misses you.iR )You shoot a sling bullet. The sling bullet hits the orc.i)if )))))You kill the orc!iu Q)....i j28.02i i / _You shoot a sling bullet.ï i i# i H _No target in view!iI.'.#  ###########..#####...##  #####.##...###............# #............# +....<.......# ###)..###+#### .#####)###..... .......)@.............################ i i i4=---901 _i&  Things that are here: _a +0 club; a +0 ring maili@iiϪi5i3===0 _89) Rev+ 5=8iiB7iiiV===6i iii;U5) Rev i~iM96iM=4iiiLB3iZiihB2i.iSi#7i=4==1) ii,izB0ifii2;79ii=idB8i`iiS8===i707i!i iuB6i iwi B5iTi{ii9=4iiE 95i W===3iiKiB2iiiB1iOiiBq50=0i i#1 _HP restored.i:$W===69i2&i()iw)B8i+i0i\1B7i?iCiDT=6i3IiMi)Ns6==5iPiWi9XB4ikZi]i^B3i;`i2==105987iii0s7==6iiX5iҊi43==210498===87iiiB6i|i˻X5i"iiAV===4iii3B3ieipi#B2iiiJB1iiq9==0iGi!i"iC39iii,B8iii1#7==6543i[210/10===1 _Magic restored.0  There is an open door, spattered with blood here.  You see here a +0 short sword of venom.29 _  Things that are here:iIf  a +0 flail; a +0 leather armour8 _i*giWjiAml===7iniri5wiwB6izi}7 _You open the door.i5X5i1i@  There is an open door here.ii+I4 _iiiRX3i(iriќX2iiiԤi3:1i iiivB0ii*iرiWC19iihiF  .....'....... ##+###########..#####......>.####.########.##......#...........#.......... ..........'....<..... #..###..####)..###+#..##..###..#####)###... .@.........)).....---81.0 (72.0) ......... ......... ......... ......... #########ili<f2.0 (738ii; _Found a stone staircase leading down.i?< 7i8G 65iNK iL iM B4i]N iO iQ iR B3iR iET iU X2iwV iZ iN[ i[ B1iJ\ i_ 7 _You open the door.i>a X0ib il @  There is an open door here.iI} `09 _i i, R  There is a stone staircase leading down here.i" _8 _i i@ ,i B7i܎ i\ i) i B6i i i iB B5i2 iǜ i i B4i i i i i :3i io i n2iK i it B1i i 0299i is i B8i' i i i B7i ix i! i B6iV iD i i[ B5i& i ir i :4i! i i i, B3i i8 i iB ,2im i] i 1i" X0i#% i`+ $  Things that are here:i+ %  i$, Na +0 hand axe; a +0 short sword; an orc corpsei/ i[0 J89 _i2 ig6 $  Things that are here:i9 >  a +0 club; a +0 ring maili= i= I8 _i @ i2J i$M iM B7i=P iT $  Things that are here:iZ >  a +0 club; a +0 ring mailiL^ i _ +6 iB_ _i:e if @  There is an open door, spattered with blood here.ij l  You see here a +0 short sword of venom.in io I5 _i5q iu izy X4i{ i~ iׁ i> B3i i i X2i iÒ i” i B1i> i i n0i? iv Y79il i i i B8i iN i i B7i i i X6i iV iF i B5i i i* i ,4i9 ,i( 7 _You open the door.i i B3i. i @  There is an open door here.i i I2 _i i i} %  i CYou encounter a scorpion.i& 4.#.......... + .'...<.............. # .#.................. #+ ##.................. i ..###############+###+## ..'..................... ..#..................... ..#....................s ..#.......@....... ..###'######+##'##.##### ####....##...##.## # i? ........#........# ........#........# ........#........#s   scorpion (asleep) ........'........# ######..#####...## #.########.##...###i s.728.0 (46s.siN m9.0 (471 _i' i i { )))))))You shoot a sling bullet.i  The sling bullet barely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.i3s.i 3.....i6'i)===30.2 (1.2)0) Rev i.iY16 _The scorpion is lightly wounded.i ))) You shoot a sling bullet. The sling bullet hits the scorpion.i i))))The scorpion is moderately wounded.You shoot a sling bullet.iQ( U.siS #.........1.469) Rev+  _The sling bullet closely misses the scorpion.iH ))You shoot a sling bullet. The sling bullet hits the scorpion.i )))))The scorpion is moderately wounded.You shoot a sling bullet.iUbs.s.i#....2.68i6)ik,b _The sling bullet barely misses the scorpion.i .#.................. +. AutarchDCSS the Conjurer .'...<.............. #. Coglin .#.................. #+ Health: 50/50 ======================== ##..................  Magic: 8/10===================----- ..###############+###+##  AC: 5Str: 9 ..'.....................  EV: 11Int: 14 if..#.....................  SH: 0Dex: 16 ..#.....................  XL:  7 Next: 62% Place: Dungeon:5 ..#.............@s......  Noise: ===------  Time: 5732.6 (0.0) ..###'######+##'##.#####  d) +0 sling {Hugo}  f) +0 sling {Choonhe i2####....##...##.## #  Fire: d) +0 sling {Hugo} ........#........# Gem (3268) Rev+ ........#........# ........#........# s   scorpion ........'........# ######..#####...## #.########.##...### _The sling bullet barely misses the scorpion.Casting: Searing Ray (safe; 4% risk of failure)  izConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineiėwAim: a scorpion (moderately wounded, 76% to hit)i% .#..................+. AutarchDCSS the Conjurer .'...<..............#. Coglin .#..................#+ Health: 50/50 ======================== ##..................Magic: 8/10===================----- ..###############+###+##AC: 5Str: 9 ..'.....................EV: 11Int: 14 ..#.....................SH: 0Dex: 16 ..#.....................XL:  7 Next: 62% Place: Dungeon:5 ..#.............@****...Noise: ===------  Time: 5732.6 (0.0) ..###'######+##'##.#####d) +0 sling {Hugo}  f) +0 sling {Choonhe ####....##...##.## #Fire: d) +0 sling {Hugo} ........#......i3 [47m..#Gem (3268) Rev+ ........#........# ........#........#s   scorpion ........'........# ######..#####...## #.########.##...###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 76% to hit)  You focus your ray upon the scorpion.  The searing ray hits the scorpion but does no damage.i#f NMs...  Press: ? - help, Shift-Dir - straight line: a scorpion (moderately wounded, 76% to hit)  You focus your ray upon the scorpion.  The searing ray hits the scorpion but does no damage.  The scorpion is moderately wounded.  (Press . to maintain the ray.)iOg -3.6 (1Ray Gem (3267) Rev+ iGn iq A _The scorpion stings you but does no damage.i3 ****The searing ray hits the scorpion but does no damage.iM s...  The scorpion is moderately wounded.i+46--7----4+ Gem (3266) Rev+ i|hD _The scorpion stings you.iG ****The searing ray hits the scorpion.i s...  The scorpion is heavily wounded.i2----6-----5+ Gem (3265) Rev+ ii. _The scorpion stings you.i% **** The searing ray hits the scorpion.i s...  The scorpion is severely wounded.You finish channelling your searing ray.iõ 33-------5----6Gem (3264) Rev iżif1 _The scorpion stings you. x2i8$i,9.#.................. +. AutarchDCSS the Conjurer .'...<.............. #. Coglin .#.................. #+ Health: 33/50 ===============--------- ##..................  Magic: 3/10=======----------------- ..###############+###+##  AC: 5Str: 9 ..'.....................  EV: 11Int: 14 ..#.....................  SH: 0Dex: 16 ..#.....................  XL:  7 Next: 62% Place: Dungeon:5 i9..#.............@s......  Noise: ==-------  Time: 5736.6 (0.0) ..###'######+##'##.#####  d) +0 sling {Hugo}  f) +0 sling {Choonhe ####....##...##.## #  Fire: d) +0 sling {Hugo} ........#........# Gem (3264) Rev ........#........# ........#........# s   scorpion ........'........# ######..#####...## #.########.##...### i;3_The scorpion stings you. x2  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 76% to hit)iO].#.................. +. AutarchDCSS the Conjurer .'...<.............. #. Coglin .#.................. #+ Health: 33/50 ===============--------- iU^!##..................  Magic: 3/10=======----------------- ..###############+###+##  AC: 5Str: 9 ..'.....................  EV: 11Int: 14 ..#.....................  SH: 0Dex: 16 ..#.....................  XL:  7 Next: 62% Place: Dungeon:5 ..#.............@†......  Noise: ==-------  Time: 5736.6 (0.0) i[_..###'######+##'##.#####  d) +0 sling {Hugo}  f) +0 sling {Choonhe ####....##...##.## #  Fire: d) +0 sling {Hugo} ........#........# Gem (3264) Rev ........#........# ........#........# s   scorpion ........'........# ######..#####...## #.########.##...###Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linei`Aim: a scorpion (severely wounded, 76% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.ie! <   ###+## ...... ...... ...... .......@****... ######  # .........###.....###il[†...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (severely wounded, 76% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  You kill the scorpion!i4=767.6 (1Ray Gem (3263) Rev i| _(Press . to maintain the ray.)iAs >****i †...2-----8+ Gem (3262) Rev i i:3i i#W  You start resting.i#.--'.......iJ6&0i7q9.6 (1Gem (3261iR _You stop channelling your searing ray.ic5=3===0) 5987i0*36====6547=34==21i?2i(7 08=49i8i8U==8i9io;i]<X7i>iv>p9=6ig?iAisAB5iPBiCiD,4iJDiEiFi4Iz5===3iIiJi2K$40inKM=2iLiDNX1iCOiLQX0i,RiSiTW===39iCUiVi3Wp1=8iOXiYiCZB7i)[i\i]B6i!^i`2=6==5iaicX4idifivf:3igihihB2iiiBkikm3===1iWlilini^nB0i,oipiLq;29i!ri_sis#4isM=8iPzi}is7==7i0n6iin5iip5=4iik==3iHi}iB2iiMiӟp6=1iiX0iijY19i}i8===8iiii7=7iwiX6i:iiCB5iزil===4iKiimp8=3i߷iQiB2iiϼX1i?ii9=9==0ii"C09ii3iB8i@ii%B7ii@50===6ii_1 _HP restored.iB5ifiiB4iqin3iis=10/10===2ii4 _Magic restored.iiB1iihd  You see here a scorpion corpse.iiQI0 _iiiiD199iriiiV===8iAiii~B7ivigitiB6iii i@ B5i. i77 _You open the door.ifiB4ii@  There is an open door here.i>iI3 _i!iiti:2i;!i"i%X1i&i<(i)i*B0ij+i\089i8 . +....#..... ...... #....#...). ... #+####...... .... ........ #######+###'######### ...........# ............+ ...................# ........iU9.....†........@...# ........ ##+##'##.#######+#### ........ ...##.####........# ........# ........# ........# ..........## ...... iA1811.6 (72.0)iAf2.6 (738itGiIR _f - a black potioni$r7 _You open the door.6i  There is an open door here.5 _i,i/B4i#ii/321iX0ii\iiIC79ii* #....#......# ..+....#......# ..... .#....#...)..# ..... .#+####......##### .............. .......... ##+###'#########...............#...............+).................#@........ ..†............#.............< '##.#######'####......... .#### #................# +................# #................ # #.................  ..# #..................  #........................ i aM#############+##...#..+.....#....#...)..# #+######### .............. . ##+###'#########.+... ..†............< '##.#######'####. .#### #.........................i )...........i221.6 (9.0)ii2.6 (10.0)8ii& _You see here a +1 long sword of protection.i iiiqii7 _6i7i/iB5iiiiGB4iiiX3iiiX2iiiiB1i&ii"e  You encounter a hound.i+C..........#+####......###### ..................# '#########.................#####.....................+).............. #..... .........#......< #####'####......  #.......####  +........#  #........# i+ #..............#  #.............#  #............# h   hound (asleep)  ..######......  ...........>.h iU519.6 (7.0)iT6f30.6 (80i=i@; _Found a stone staircase leading down.iB" )))))h)You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!i'  The hound is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.i0:h.i8F.......i9===1.7 (1.169) Rev iCiF3 _The hound is lightly wounded.i=W ))))))i7)You shoot a sling bullet.iF  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.i[:h.i#8h.iF.......i x2.9 (1.28) Rev+ i$ i%_The hound is lightly wounded.ik ))) You shoot a sling bullet. The sling bullet hits the hound!i ))))The hound is heavily wounded.You shoot a sling bullet.iyh.h.iW....4.16 _The sling bullet barely misses the hound.i  )))))))You shoot a sling bullet.iC  The sling bullet completely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.ix9h.id%= ..i%r...  The hound is severely wounded.i'i5.35) Rev* i.i74= _The hound bites you but does no damage.iT  You shoot a sling bullet. The sling bullet hits the hound.i †The hound is almost dead.You shoot a sling bullet. The sling bullet hits the hound!i )iqW iZ[ k836.54ic i$f I _You kill the hound!i 3ib i H _No target in view!i2ii{iդH _No target in view!iܬiviGii i53 _  You see here a hound corpse.2 _ii inS1) Rev+ iiyiiB0iiiiC59iiJiiFB8iiizs7) Rev iiKiiB6iiiiVB5iiii2B4izi in i G3) i iOii3B2i:iIi}iB1ii) i`#i#B0i%i(i*i.+C49iy,ij/iv1i1B8iq3i5i?9X7i:i<i?iq?B6iY@i CiDiEB5iTFi(Ji|T  #.................####  +†  #........iU.  #....#  #.....# i6U #...........# icU ..######...........# iU .. #.........>........#  iUv..........# ---55.5 (19.0) iUG######. iUV #..  #.. # #.. iV#.....% #.. #....$. #.....# #iWY #.....##.....#iF_i`---6.5 (204i}kf% _Found a medusa talisman.i>uiJ32iUi&^1i^ig_B0ibixdiAfi gC39iMhiqliNoX8ioipiHrirB7itiwX6iziN _You now have 253 gold pieces (gained 18).ii:5iiiiX4i=iiiiB3i+iؤ2iPX1iiioiX0iiiY29iiin8iSiiB7iiiYX6i iiiB5i,iAiB4iiiiX3iYiiB2iii\i:1iiiiTB0ii iq Y19i i n8iw iv iq i B7i ig i  You open the door.  You encounter an adder.i! #########+###'#########.......... ................#.......... ................+)......... ................#.......... ...†............#.......... ####+##'##.#######'####.......... ##...##.#####.S#........... #........#.....'..............†.. i0" #........# #@................ #........# #................. '........# #................. #####...########................. ##.##...###.....######........... ..........#.....# #.........>. S   adder (asleep) ..........#.....# #........... i" ..<.......#.....# #...#### )..###+####.....#....#i<, -83.5 (27i- m4.5 (286 _i5 i6 i )S  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.i+ )The adder hisses angrily.  You shoot a sling bullet.i Q.Si o  The sling bullet closely misses the adder.i- ===5.7 (1.2)5) Rev i iD R _The adder barely misses you.iK l ))You shoot a sling bullet.iu :  ivv The sling bullet completely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.i? .SThe adder is severely wounded.iOs6.94) Rev+ i i _The adder closely misses you.ij  You shoot a sling bullet. The sling bullet hits the adder.ie ))The adder is almost dead.You shoot a sling bullet.i .SThe sling bullet barely misses the adder.ib8.12iÏiy{ _The adder closely misses you. The adder bites you but does no damage.ihU8))i  You shoot a sling bullet. The sling bullet misses the adder.io .SYou shoot a sling bullet. The sling bullet misses the adder.io$49ipt-9.31) Rev* ixi|{h _The adder closely misses you. The adder bites you.i |#########+###'#########.......... AutarchDCSS the Conjurer ......................#.......... Coglin ......................+)......... Health: 49/50 =======================- ......................#.......... Magic: 8/10===================----- i? y.........†............#.......... AC: 5Str: 9 ####+##'##.#######'####.......... EV: 11Int: 14 ##...##.#####..#................. SH: 0Dex: 16 i #........#.....S..............†.. XL:  7 Next: 83% Place: Dungeon:5 #........# #@................ Noise: ===------  Time: 5889.3 (0.0) iF v#........# #................. d) +0 sling {Hugo}  f) +0 sling {Choonhe '........# #................. Fire: d) +0 sling {Hugo} #####...########................. Gem (3111) Rev* ##.##...###.....######........... ..........#.....# #.........>. S   adder ..........#.....# #........... i: ..<.......#.....# #.......#### )..###+####.....# #.......# _The adder closely misses you. The adder bites you.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 60% to hit)i #########+###'#########.......... AutarchDCSS the Conjurer ......................#.......... Coglin ......................+)......... Health: 49/50 =======================- ......................#.......... Magic: 8/10===================----- i .........†............#.......... AC: 5Str: 9 ####+##'##.#######'####.......... EV: 11Int: 14 ##...##.#####.*#................. SH: 0Dex: 16 #........#.....*..............†.. XL:  7 Next: 83% Place: Dungeon:5 i #........# #@................ Noise: ===------  Time: 5889.3 (0.0) #........# #................. d) +0 sling {Hugo}  f) +0 sling {Choonhe '........# #................. Fire: d) +0 sling {Hugo} #####...########................. Gem (3111) Rev* ##.##...###.....######........... ..........#.....# #.........>. S   adder ..........#.....# #........... ..<.......#.....# #.......#### i@ )..###+####.....# #.......# _The adder closely misses you. The adder bites you.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 60% to hit)iߕ O.S  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 60% to hit)  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.)i, 650=i` R-90.3 (1Ray Gem (i (3110) Rev* i۟ im = _The adder bites you but does no damage.ilT '  The searing ray hits the adder.i@sO**i!.'i7---5-1+ Gem (3109) Rev+ i i I _You kill the adder!i=   You stop channelling your searing ray.Gem (3108 _iU 7=6---5) Rev 438===2ib 1) 0099===8ivu k7659==43iz 2i| :1i| iJ~ i~ U==0i* i i C89i2 i i^ ,8i i! i3 X7i i i/ i| o10/10===6i im i" i B5i8 i i i B4i) i %  iL 1There is an open door, spattered with blood here.i{ i; I3 _i i& i] l===2i i i ik B1if iܿ i? i B0i i ,i C79iu i i i& B8i i i i B7i i i X6i ,i i B5i( i i X4i i i i B3i i 2i~ n1ip iCK i7O iO B0iUP iV iyW iW C69iX i] i_ i_ B8i` i f iWg ig B7ii io iq ir B6is iKy i| i| B5i~ i} i1 i B4iC iC i i B3i i i i^ B2i" i i i B1i- i i B0ig i i~ io i C59iĵ i iڼ ic B8i i i i B7iS i i< i B6i iM i i B5i i iM i B4i i i iS B3i5 i iY X2i i i X1ir i i 0i i C49i i i[ i B8i i i X7i i ih i B6i) i i|# X5i@$ ic& i|( X4i) i+ i- i`. B3i)/ i@ iTB iB B2iC iK iM i>N B1iR i(X iZ X0ir\ ig o39ig in iq X8is ix iz i6{ B7i| i ig X6iY i. iX B5iƍ i i i n4iM i iq B3i i iè X2iD i1 i. X1i# iv i׸ i; B0i i` _You open the door.29i i @  There is an open door here.im iq A8 _i i  ...........#.....#...# ##.....#...## #...##.....##....######.# #...##.....##....#......#########........#......# iK .................#......# .................#......# ...##....#......# ...##...@#......# --972.3 (81.0) .........'......# #########+###....#......# ............#....#......# ............+....#......#..#....#...)..#..#+####......######....................# ##'#########.................#### ih 8--i i T _Key pressed, stopping explore.iL5 Ii: i< iH 7 _6i9J iK i L B5iM iP iQ i6R B4iS iDV i+X iX B3imY i\ i] iO^ B2ib_ ia ic id B1i}e ig i;j ij B0ik i0n i!p Y19ivq i6u ix ix B8iz iy} i X7i ip iQ i B6iLJ iY i ij B5i i i i B4i i i iN B3i. i i] i :2ir i i! ix B1iT io iը B0i, i _You now have 266 gold pieces (gained 13).09ig i iv B8i iD o  ###### ## .....# #. ....# ..#. ....# ... #. #...# ...####### #...# .........# +@..# .........# #...+ .......... #...# .......... #...# .......... ## #..## .......... ## ##..############'#. ## #...........#....## #...........#.....' ......... #...........#.....You pick up a parchment of Construct Spike Launcher and begin reading...i -92.3 (20is f3.3 (217i[ i Q _You add the spell Construct Spike Launcher to your library.iQi]RiRi;Vi7WicS6 _You open the door.5  There is an open door here.idI4 _ieizgihiiB3iiimi7ninB2iToiMqibrirB1isiuivB0i;wiwi5yiBzizE2999i{ii)ijB8ixiiτiB7iiڇiiqB6idiBii B5iiݐiigB4iՓiiiB3iiUiiB2iii}iԤB1iɥiҨiiB0iƫiri®iC89i9ii@i:8i`iiKi:7iWi$iX6i(iiοi8B5ii~ibi,4iihijiRX3i5iiiE:2iiiiCB1iikii,0ii7iii9C79igi!iNiB8isi%i8iB7iiin6i7 _You open the door.iiWB5i1i@  There is an open door here.i iI4 _iiwi]n3iipiB2iin iX1iiiiP0iiiC69iWi@  There is an open door here.iV!i "I8 _i#iA.76i[0i92i2B5i3i=i?i@B4iAiEDiEi\FB3iGi&KiMieMB2iNiSQiHSiSB1iTiViYX0iZii\i4^i^C59i_iaibiNcB8idilini~nB7iAoiqiRsX6isi{ui{54iQ}i8~i~B3iXi]open the door. _There is an open door here. _You open the door. _There is an open door here.  iiI2 _ii4iZi=B1iiDiōi7B0ii)iiC49i)iɗ}There is an open door here. _You open the door. _There is an open door here. _i-You open the door.iԚi4:8iliYou open the door. _There is an open door here. _You open the door.  There is an open door here.i٣iI7 _iWivii B6iiPiiB5isiiyiB4iJihiiB3i[i3iViB2i.i1There is an open door here. _You open the doori{. _There is an open door here. _c - 2 scrolls labelled UDOXIUMEFI (gained 1)iX0ibi(ii`C39ipiiigB8iiiBiB7ii ########  ###########......# ############# iv..........#......# ...#.....#... ..........#......#...>#.....# ..........#.....@'....#.....#6063.3 (70 #+#####...#......#######....'...# #....##...#............#....#...# ......'...#............###'###### ih......#...'............ ......#...#.............).[..... ......#...#...................... #...###..##...................... #...###..############'#.......... _You open the door.i.[ _Found a stone staircase leading down.iiiCi+i,i8_6 _iQ@  There is an open door here.iJSiSI5 _i`Uiy`ibB4ibi6i6B4i7i<i=if>B3iw?ikDiEiFB2iGi LiLiMB1i"NiQiRi%SB0iTiWiZY09i[i_`@  There is an open door here.iEbibI8 _ijdi*gihi`iB7ijiRmicninB6ioiritiqtB5iuixiJyiyB4iYzi#}i~ij~B3ijiin2i&iӈn1iiX0iiiiiD899iѕiiX8i7iiڢn7iiiB6iiwi#......#....#.....#......#...>#.....###......#'######'###....##............. ##....#............. #....'...<......... #....#.............iK ###########............. .....[.@...############104.3 (41 ...........'............ <..........#............ ....#............ ..ii@# ..###'######+## #############....##...## #................# #................#i|5.3 (425ii0; _Found an escape hatch in the ceiling.iXiXiU[ibiWdieB4i*qiŘa   #......#....#   #......#...>#....   ###......#'######'   #....##.   ##....#.  iq #....'...<...   #....#......  #.....  #.....[@....#6.3 (1.0)  #.'  #<.#  #.#..  #i.#  #.###'######+  ##....##...   #i4[.#   #.#iԛiuiE _Done exploring.ib3idilK.0i|[ _Done exploring.ii[Where to? (Tab - D:5, ? - help)  D - Dungeon i i$ [?25h[?0c #......#....#.... AutarchDCSS the Conjurer  #......#...>#.... Coglin  ###......#'######'# Health: 50/50 ========================  #....##............ Magic: 10/10 ========================  ##....#............ AC: 5Str: 9  #....'...<........ EV: 11Int: 14  #....#............ SH: 0Dex: 16  ############............ XL:  7 Next: 85% Place: Dungeon:5  #.....[@....############ Noise: ---------  Time: 6106.3 (0.0)  #...........'........... d) +0 sling {Hugo}  f) +0 sling {Choonhe  #<..........#........... Firei : d) +0 sling {Hugo}  #...........#........... Gem (2894)  #...........#...........  #...........###'######+#   ##############....##...#   #................#.....   #................#.....  _There is an open door here. _There is an open door here. _Found an escape hatch in the ceiling. _Done exploring. _Done exploring.  iQ QWhat level of the Dungeon? (default 5, ? - help) i( [?25l[?1ciV46iRiili3 _2ii8B1iSiiii:0i0ii$o89_There is an open door here. _Found an escape hatch in the ceiling. _Done exploring.  There is an open door here.iBA8 _ii-ii`:7iin6iPiii B5ii@  There is an open door here.i,i+4 i4_i[iYi8iB3ii! iiB2iiiAiB1ii?R07987654  There is an open door here.3 _iYE  There is a stone staircase leading down here.2 _iE 6  You climb downwards.1 _You encounter an orc. It is wielding a +0 mace.Found a scroll labelled GAILLE COUD.  There is a stone staircase leading up here.iYij2 #.#.. .#  .#..####.#  i m........#  #.......#  #.......#  #.......#  #?......#  #...@...# 29.8 (23.5) ie##  ##...  ########o#.  i# o   orc (asleep) i(i i [ _An orc is nearby!i7 ))))o  You shoot a sling bullet. The sling bullet hits the orc.i.  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.i9o.i ....i===30.9 (1.1)0) Rev i"i@&\ _The orc is severely wounded.i )))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.iJ ))The orc is severely wounded.You shoot a sling bullet.i 9o.i$ 2....i% y2.1 (1.268) Rev+ i, i/ ^ _The sling bullet closely misses the orc.i )) You shoot a sling bullet. The sling bullet hits the orc.i( )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.iE ' i&..ij63.37iz"ij%G _You kill the orc!iBiiiH _No target in view!iv3iX{i~H _No target in view!i6 _i54i # ##$. #i, #.#... .# .#..####.# ........# #.......# #.......# #.......# #@......#--- #...<...# #)# ##..........i{E########.#.#io#-6.3 (3.0i#---7.3 (43) Rev i(iP.a _m - a scroll labelled GAILLE COUDiIiiiF21i*iB0ipiqiiH59) iii(iB8iiXio  You encounter an orc. It is wielding a +0 war axe.iX .o  .#  .. ##.# ...# # # ##$.# # ####.#.@.# .# .....#..####.# i6#.........# #.#.......# #.#.......## #.......# o   orc (asleep)#.......##...<...##......)#ild.o42.3 (5iToin==3.3 (67ii% _The orc shouts!i ))))) You shoot a sling bullet. The sling bullet hits the orc.iۍ ))The orc is moderately wounded.i oYou shoot a sling bullet. The sling bullet barely misses the orc.i oYou encounter an orc priest. It is wielding a +0 dagger.iO.oi&...$o   orc priest (wandering)o   orc wizard (wandering)o   orci=4.5 (1.26) Rev i$i6  You encounter an orc wizard. It is wielding a +0 dagger and wearing a +2 robe _of fire resistance.i~l ))))))o  You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc wizard.  The orc wizard shouts!i SThe sling bullet hits the orc wizard.  The orc wizard shouts!  The orc wizard is moderately wounded.  The sling bullet completely misses the orc.sling bullet hits the orc wizard but does no damage.i .o.oo...$5.6 (1.15) Rev+ ip i e _The orc wizard is moderately wounded.i )You shoot a sling bullet. The sling bullet hits the orc.)))i r)))o   _You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!barely misses the orc wizard.priest.i oo.)..$The orc priest is moderately wounded.i> :*iQs  The orc priest calls upon Beogh to heal the orc wizard.ie G.oi D.oi E.oiig6.8 (1.24ii=> _The orc wizard's wounds heal themselves!i #.# #.. i /## #o# .. ... #.###o# ....#  #..#  # ##$@# # ####.#...# .# .....#..####.# #.........# #.#.......##.#.......# i # #.......# #.......##...<#i D.oiX 7)oi ---703ih  AutarchDCSS the Conjurer #.# Coglin #.. Health: 50/50 ======================== ## #.# Magic: 8/10===================----- .. .o. AC: 5Str: 9 #.###)# EV: 11igjInt: 14 ...o# SH: 0Dex: 16 #.*# XL:  7 Next: 86% Place: Dungeon:6 # ##$@# #  Noise: ---------  Time: 6147.8 (0.0) ####.#...# .#  d) +0 sling {Hugo}  f) +0 sling {Choonhe .....#..####.#  Fire: d) +0 sling {Hugo} ik#.........#  Gem (2853) Rev+  #.#.......#  #.#.......#  o   orc priest i>l# #.......#  o   orc wizard #.......#  #...<...# Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (70% to hit)iAutarchDCSS the Conjurer#.#Coglin#..Health: 50/50 ========================## #.#Magic: 8/10===================-----.. .*.AC: 5Str: 9#.###*#EV: 11Int: 14...*#SH: 0Dex: 16#.*#XL:  7 Next: 86% Place: Dungeon:6# ##$@# #Noise: ---------  Time: 6147.8 (0.0)####.#...# .#d) +0 sling {Hugo}  f) +0 sling {Choonhe.....#..####.#Fire: d) +0 sling {Hugo}#.........#Gem (2853) [3i4mRev+ #.#.......##.#.......#o   orc priest# #.......#o   orc wizard#.......##...<...#Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (70% to hit)  You focus your ray upon the orc wizard.  The searing ray hits the orc wizard but does no damage.  The searing ray hits the orc priest.iO.oAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (70% to hit)  You focus your ray upon the orc wizard.  The searing ray hits the orc wizard but does no damage.priest.  The orc priest is severely wounded.i\ o.  (Press . to maintain the ray.)i-c *The orc wizard gestures at you while chanting.i&.if43----==8.8 (1i WRay Gem (2852) Rev+ i|i1 _The puff of flame hits you!i/ )The searing ray hits the orc wizard.  The orc wizard is heavily wounded.The searing ray hits the orc priest.i55 ;****i5 o   orc wizardi E.oip F.)i 7---93-9+ Gem (2851) Rev+ i i N _You kill the orc priest!iy9 N****i .).oThe searing ray misses the orc wizard.iy s  The orc wizard casts a spell at you.i1X i[Y 6-----=50+ Gem (2850) Rev ij_ ia ( _You easily resist.i] ****iT The searing ray hits the orc wizard.i' .).oThe orc wizard is severely wounded.You finish channelling your searing ray.im)4=---5----1Gem (2849i.i1P _The orc wizard misses you.i   AutarchDCSS the Conjurer #.# Coglin #.. Health: 44/50 =====================--- ## #.# Magic: 3/10=======----------------- .. ... AC: 5Str: 9 #.###)# EV: 11Int: 14 ....# SH: 0Dex: 16 #.o# XL:  7 Next: 93% Place: Dungeon:6 i ,# ##$@# #  Noise: ==-------  Time: 6151.8 (0.0) ####.#...# .#  d) +0 sling {Hugo}  f) +0 sling {Choonhe .....#..####.#  Fire: d) +0 sling {Hugo} #.........#  Gem (2849) Rev  #.#.......#  #.#.......#  o   orc wizard # #.......#  #.......#  #...<...# Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (severely wounded, 70% to hit)i# AutarchDCSS the Conjurer#.#Coglin#..Health: 44/50 =====================---## #.#Magic: 3/10=======-----------------.. .*.AC: 5Str: 9#.###*#EV: 11Int: 14...*#SH: 0Dex: 16#.*#i' XL:  7 Next: 93% Place: Dungeon:6# ##$@# #Noise: ==-------  Time: 6151.8 (0.0)####.#...# .#d) +0 sling {Hugo}  f) +0 sling {Choonhe.....#..####.#Fire: d) +0 sling {Hugo}#.........#Gem (2849) Rev #.#.......##.#.......#o   orc wizard# #.......##.......##...<...#Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (severely wounded, 70% to hit)  You focus your ray upon the orc wizard.  The searing ray hits the orc wizard but does no damage.iO YM.).o: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire  resistance (severely wounded, 70% to hit)  You focus your ray upon the orc wizard.  The searing ray hits the orc wizard but does no damage.  The orc wizard is severely wounded.  (Press . to maintain the ray.)i 2.8 (1Ray Gem (2848) Rev i iu X _The orc wizard closely misses you.iF ****The searing ray hits the orc wizard.iK .).oThe orc wizard is severely wounded.i)P8*iL&   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!i8{i 2---====3+ Gem (2847) Rev ii _Deactivating autopickup; reactivate with Ctrl-A.iN****iO .).{The searing ray hits something but does no damage.iP2-1-----==--4+ Gem (2846) iXiZS _Something hits you.iN****is  .).{You finish channelling your searing ray.0--0-------5Gem (2845) i  i݊ ix /_Something hits you.i iei^V)))))))iNq 5You shoot a sling bullet. x2.5i{w ...).{i|h5   drude (wandering)You encounter a drude.1====7.0 (1.23) Rev iUiۇf _Something hits you but does no damage.i- )))))))You shoot a sling bullet.i߹  The sling bullet closely misses the drude.You shoot a sling bullet.i> .5The sling bullet closely misses the drude.iG ..).{5The drude shouts!iI 1-8.1 (1.12) Rev+ iJP i S f _Something hits you but does no damage.i u i )))))))You shoot a sling bullet. x2iy #.iz .5ie ....{The sling bullet barely misses the drude.i   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!i1 )537--9.21i" i$ 1 _The puff of flame hits you.i[i_}Gear: 9/52 gear slots (Left/Right to switch category) i`Hand Weapons (go to first with ))  d - a +0 sling (weapon) {Hugo}  f - a +0 sling (offhand) {Choonhe}a - a +0 dagger {Xochitl}  c - a +0 dagger {Malena}  i - a +0 falchion of flaming {Daeho} Missiles (go to first with ()g - 5 javelins  h - 12 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  e - a +2 pair of gloves (worn)i) i0 i6 AutarchDCSS the Conjurer#.#Coglin#..Health: 37/50 =================-------## #.#i&7 Magic: 1/10==----------------------.. ...AC: 5Str: 9#.###)#EV: 11Int: 14...5#SH: 0Dex: 16il7 #.{#XL:  7 Next: 93% Place: Dungeon:6# ##$@# #Noise: ===------  Time: 6159.2 (0.0)i7 ####.#...# .#d) +0 sling {Hugo}  f) +0 sling {ChoonheiB8 q.....#..####.#Fire: d) +0 sling {Hugo}#.........#Gem (2841) Rev+ #.#.......##.#.......#5   drude# #.......##.......##...<...# _Something hits you but does no damage.i8 You shoot a sling bullet. x2  The sling bullet barely misses the drude.You hear some strange, mumbled words.  i8 OA puff of flame appears from out of thin air! _The puff of flame hits you.iB> i> iC iE i9 i: i~@ iC F _Unknown command.iSn#.#.### .. ... #.###)# ...5 #.{# ##$.# #####.#..@# ......#..#### #........#.#.# iO <...)iR.5iu.iiw---60.2 (10 _iXiiF #..## #.# .. ... #.###)# ....# #5.## ##$.# #####.#...# .# .....#.@####.# #.........# #.#.......# #.#.......# # #.......# #.......# #...<...# #......)# ##..........iN.5iiik}---139iEii-}## #.# .. ... #.###)#  ....# #..# # ##5.# #####.#...# .# .....#..####.#  #....@....# #.## #.#.# # #.#  #...<...# #......)i`/##....######.#.iK0B$5i0i6i_78=28io<iz>iu.. ... #.###)#  ....# #..# # ##$.# #####.#5..# .# .....#..####.#  #.........# #.## #.#.# # #.#  #.# #...<...##......)# #....######.#. #iwJ.5ii1 *****You hear some strange, mumbled words.  A puff of flame appears from out of thin air!i .iq ~5{.@...i@ =37) Rev i i S _The puff of flame misses you.io #.###)#  ....# #..# ## ##$.# .#####.#..5# .# .....#.{####.#  #.........# #.## #.#.# # #.#  #.# #...<...# #......)##....######.#. .# .iq ,5ix .5   drudeiz 2==-46i~ i i3 .... #..# .## ##$.# .####.#.......#.5#### #........#.#  <...)i#.......... ########.# .# i"i' **A puff of flame appears from out of thin air!iFQ.5i>{..i29-----==55iHiռ1 _The puff of flame hits you!i #..# .## ##$####.#.......#..#### #...5{...#.#...  <...)#.......... ########.# i<.#  iJQ.5i.ii~30=------64) ii i io# ##$.# .#####.#...# .# .....#..####.# #.........# #.#.5.....# #.#.......# # #.# #.# #.# #......)# ##.......... ########.#. .# # .5i9i5 ******A puff of flame appears from out of thin air!iy?Q.5i3BF{...iB5@..iC=-73isJiRKL _The puff of flame misses you.iMa _There is a stone staircase leading up here.iE i i iY i ***A magic dart appears from out of thin air!iDQ.5iL!..iM24---==82iSi 8 ---5 _The magic dart hits you.  You climb upwards.i>   #...........#.........   #...........###'######   ##############....##..  i? #................#...   #................#...   #................#...   #................'...  ##'###########..####  ####.########.#  .......#......  ...#......  #.............'....<.  ######..###..####)..#  i @#...##..###..#####)##  #.................)).   #....................   #.................... ii5=-9.7 (2.51icqizsQ _Reactivating autopickup.i)uc _There is a stone staircase leading down here.i0296=3===87657===4328=10i%4==1989=76==530=i.P4iX3iiX2iiivd5===1iihiif1=0imi`i;09ii8iV===7iiiKx2=6iii_B5iiiB4ii"i#3i~=6==3iiiiB2iiGiB1ii[iB0i~ii4===799iii B8ii6iB7iPiiGf5=6iiX5i+il i' s7==4i i i B3i& i^i936=i:2i iX1iRi~iU==0iii2iql7=89idiin:8iii:B7iEiIit8===6ii iU!p8=5iM"is#i#B4i$i%iR&B3i'ia(i(V===2i)i9+i+p9=1i_-i.i.,0i4/i0i}1i1C79i2i3if4$40i4|=9==8i5i6i7B7i7i9i9B6i>:i<X5i<i>i?1===4iQAB3iAiSBiCiCB2i%EiFiFp2=1iGi*IiIB0iYJi#Mn _You start resting.Magic restored.i5T8-im[1230.7 (61.0)i\10/10===1.7 (6269 i+]_icieiU iN i i{ i 83=[12;46H76===5i= p4=4i i i i B3i i i B2i i i B1i i i p5=0i i i C59i i i B8i i1 i B7i= i iR #6i M=6i i X5i i io B4iP i i #7iO 7=3i i i i5 B2i i i B1ib i i  B0i i> i #8i N=49i i- i B8ih i i :7i i i p9=6i i! n5i! i7" B4ib# i$ iv% :3i% im) k _You start resting.HP restored.i2 i; -57.7 (26i= [50=8.7 (27i> A2 _idE iG ii֌9Level 5 of the Dungeon <<<<>>>>(Press ? for help)#...........'...........................#.........................# #<..........#...........................+)........................# #...........#...........................#.........................# #...........#..............†............#.............<...........#i #...........###'######+##'##.#######'####.........................# ##############....##...##.#####..#........................######### #................#........#.....'..............†.........##................#........#.....#........................##................#........#.....#........................##................'........#.....#........................####'###########..#####...########........................##...@.####.########.##...###.....######..................##.............#............#.....# #.........>........##.............#............#.....# #..................#i#.............'....<.......#.....# #.......######.....#######..###..####)..###+####.....# #.......# #.....##...##..###..#####)###.....#.....# #.......# #.....#i5G#.................)).......#.....# ##......# #.....##..........................#.....# #.....%# #.....#iw#..........................#.....# #......# #.....##..........................#.....# #......# #.....##..........................#.....# #......# #.....#i############################.....# #......# #.....#i / #......#....#......##  #......#....###....##  #......#....##....##  iS #......#...>#.......'#  ###......'########+###....##  #....##......................#....##  ##....#........+....#......#  #....'...<..........#....#...)..#  #....#........#+#####################........i7 )#.....[.....###############+###'##################...........'...........................#........##<#...............+).........##.#...............#........##.#........†............#.......<...........##...........###'######+##'##.#######'####...................#i c##############....##...##.#####..#............#########..#.....'.......i .†....##.....#...................##.....#.............'i #.....#.............##'###########..#####...########................@.####..##...i" .#####.......i  #.............#............#.....# #.........>........##.............#............#.....# #..................#i! )#.............'....<.......#.....# #.......######.....#######..###..####)..###+####.....# #.......# #.....#i,i\E #...........#......... AutarchDCSS the Conjurer  #...........###'###### Coglin  ##############....##.. Health: 50/50 ========================  #................#... Magic: 10/10 ========================  #................#... AC: 5Str: 9  #................#... EV: 11Int: 14  #................'... SH: 0Dex: 16  ###'###########..#### XL:  7 Next: 93% Place: Dungeon:5  iF#...@.####.########.# Noise: ---------  Time: 6258.7 (0.0)  #.............#...... d) +0 sling {Hugo}  f) +0 sling {Choonhe  #.............#...... Fire: d) +0 sling {Hugo}  #.............'....<. Gem (2742)  ######..###..####)..#  #...##..###..#####)##   #.................)).   #....................   #....................  _Reactivating autopickup. _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored.iH3i6bi$iijB1iuiw" _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting.HP restored.  There is an open door here.i{u0 _iiiQC39iii`i,iB8iږidiiB7iiyi۱ifB6iZiiiB5i(ii=iB4i>iMiJiB3iiiX2ii|ii)B1iiiXX0iiR@  There is an open door here.iiJ29 _itii2X8iii)X7iiifX6ici$ i X5i i i X4iSi iinB3iiiX2i,iaii,B1iji"i"i<#B0i#i5&i'ig'C19i(i-ir-i-B8i.i0,i1B7i81i3i3ip4X6iO7i08i8B5iJ9i>i>i?B4i?i_DiEiFB3iFiHKiDLiLB2i8MiYi\[i[B1i]iai"eX0iyfiiilY09i?oi.u@  There is an open door here.iwiswI8 _ixi|i~iB7iLiiކX6iiiiKB5iiAiGiB4ii^iiB3ii,iiB2ii iiB1i[i[iiB0iͳi@iikD699i"iiiFB8ii|ii7B7i8iiiB6iyi  ###'####..... #........................## '..............÷.........# #........................# #........................# #........................# #........................# .######..................# .# #.........@........# 304.7 (46.0) .# #......# .# #.......######.....# .# #.......# #.....# .# #.......# #....# .# ##......# #.....# .# #.....%# [itN40m#.....# .# #......# #.....# .# #......# #.....#iic _There is a stone staircase leading down here.iJ3iPiWiAXr5.7 (1.0)5 _i9d:%iU%6i] .# # ....#  #$..#  #...#  #...#  #...#  #...###  #.....#  #@#  #  ..#######  i>g7.2 (2.53ii@ _You climb downwards.  Found 13 gold pieces.ia _There is a stone staircase leading up here.i@*_iD21iM089iPiRiR$8i SiSiDViGWiW$7iiB1i3i*X0iio39ibiB8itiX7ii$i,6iiZiiQB5i i i B4i i i)B3iiX2i in1iiB0iiaY29ii X8i !i$ik$B7i$i'iE(B6i(i+i,B5i~,iN/i/B4i50ii2i2B3iy3i5i6B2i7io9i9B1iv:i>i?X0iAY19iBiEi*FB8iFiHinIB7iIiLi*MB6iMi@PiPB5i9Qi TiT:4iTiViwWB3iWiwZi+[B2i\ie^i^B1iF_iPaiaB0ief09irhih:8i:ii|kikP7imX6iniUpipB5i[qisisB4itivi"wB3iXxi{i!|:2i|i(iB1i&i.iB0i>ip599ii+B8i iIiB7i iSX6iAiviB5iiڗiAB4iiKiB3ixi9iB2iOi!iB1i\iiZB0iΦiiOC89ii iz:8iiiiد:7iiikB6iiidiAB5ii,iB4ihiieB3iƿiiB2iiW _You start waiting.i1418.3 (99.0)it---9.3 (100.0)1ii_# _Done waiting.i!O---i#i 'H _No target in view!i _i/$ K0798i% X7i( X6i) i+ i*, P5i/ n4i1 i|2 B3i2 iY5 i5 B2iO6 iD9 i9 B1i: i?= i= B0i> i~B ilC C69iC iH _You start waiting.An orc wizard comes into view.iU oo   orc wizard (wandering)31.3 (12.0)i_ 2.3 (138 _izk i9p )))))))You shoot a sling bullet.i  The sling bullet barely misses the orc wizard.You shoot a sling bullet.iy cThe sling bullet barely misses the orc wizard.i{-o.iM$.....c   centaur (launcher, wandering)i===3.5 (1.2)7) Rev i֌i"t _You encounter a centaur. It is carrying a +0 orcbow.i% ))))))oYou shoot a sling bullet.  i/& 8The sling bullet hits the orc wizard but does no damage.i )The orc wizard shouts!  You shoot a sling bullet.i4 .cThe sling bullet barely misses the orc wizard.i5 C.oi5> 2 ..i> p...c)The centaur shouts!ivE )))))The centaur wields a +0 orcbow. The centaur shoots an arrow.iF ?.....iR 47--4.76) Rev+ i i ) _The arrow hits you.i  )))))You shoot a sling bullet.iY ))The sling bullet hits the orc wizard but does no damage.  You shoot a sling bullet.i G.ci^ H$oi D.ci; :......i g5.8 (1.15ii i d _The sling bullet barely misses the orc wizard.i )))You shoot a sling bullet. The sling bullet hits the centaur.ixg  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur!i ...  The centaur is moderately wounded.i5 ****The orc wizard points at you and mumbles some strange words.i8....i@E)))iG.oi,...i39------7.0 (1.23) Rev* i] i"_ _The magic dart hits you. The centaur shoots an arrow. The arrow hits you.iaM  .# AutarchDCSS the Conjurer # ....#  Coglin #$..#  Health: 39/50 ==================------ #...#  Magic: 8/10===================----- #oc.#  AC: 5Str: 9 #*..#  EV: 11Int: 14 #*..###  SH: 0Dex: 16 #*....#  XL:  7 Next: 93% Place: Dungeon:6 #@# Noise: ===------  Time: 6437.0 (0.0) ........# d) +0 sling {Hugo}  f) +0 sling {Choonhe ..#[40irN Wm###### Fire: d) +0 sling {Hugo}  Gem (2563) Rev*   c   centaur (launcher)  o   orc wizardCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 mace and wearing a +2 robe of fire resistance(70% to hit)i oc.* centaur, wielding a +0 orcbow (moderately wounded, 85% to hit)ir.#AutarchDCSS the Conjurer# ....#Coglin#$..#Health: 39/50 ==================------#...#Magic: 8/10===================-----#o*.#AC: 5Str: 9#.*.#EV: 11i Int: 14#*..###SH: 0Dex: 16#*....#XL:  7 Next: 93% Place: Dungeon:6#@#Noise: ===------  Time: 6437.0 (0.0)........#d) +0 sling {Hugo}  f) +0 sling {Choonhe..#######Fire: d) +0 sling {Hugo}Gem (2563) Rev* c   centaur (launcher)o   orc wizardCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (moderately wounded, 85% to hit)  You focus your ray upon the centaur. The searing ray hits the centaur!i .cThe centaur is almost dead.ix .. (Press . to maintain the ray.)i?))iJ G.oi4'&..i(25-------8.0 (1Ray Gem (2562) Rev* i\.i1F _The centaur shoots an arrow. The arrow hits you!id **** The searing ray hits the centaur.i K.ci ...  The centaur is almost dead.i1 :*il  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!i<\ 8{iA] 7---=9+ Gem (2561) Rev* ib ie _Deactivating autopickup; reactivate with Ctrl-A.iv $The searing ray hits the centaur.icZ**** ie<D.$iD%..iEiP.#AutarchDCSS the Shooter# ....#Coglin#$..#Health: 25/50 ============------------#...#Magic: 6/10==============----------#...#AC: 5Str: 9#...#EV: 11Int: 14#$..###SH: 0Dex: 16#.....#XL:  7 Next: 113% Place: Dungeon:6#@#Noise: =--------  Time: 6440.0 (1.0)........#d) +0 sling {Hugo}  f) +0 sling {Choonhe..#######Fire: d) +0 sling {Hugo}Ray++ Gem (2560) Rev+ The centaur is almost dead.The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.The searing ray hits the centaur. _You kill iQthe centaur! --  The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.  The searing ray hits the centaur. _You kill the centaur!Your Ranged Weapons skill increases to level 5!You have reached level 8!iZ/  --more--i1A9/561---58 6% iEiGP _You feel clever.i|T  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iR .# AutarchDCSS the Shooter # ....#  Coglin #$..#  Health: 29/56 ============------------ #...#  Magic: 4/11========---------------- #...#  AC: 5Str: 9 #...#  EV: 11Int: 15 #$..###  SH: 0Dex: 16 #.....#  XL:  8 Next:  6% Place: Dungeon:6 iS#@# Noise: =--------  Time: 6440.0 (0.0) ........# d) +0 sling {Hugo}  f) +0 sling {Choonhe ..####### Fire: d) +0 sling {Hugo}  Ray++ Gem (2560) Rev+          _You feel clever.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineiz @*@i .#AutarchDCSS the Shooter# ....#Coglin#$..#Health: 29/56 ============------------#...#Magic: 4/11========----------------#*..#AC: 5Str: 9#*..#EV: 11Int: 15i"A#*..###SH: 0Dex: 16#*....#XL:  8 Next:  6% Place: Dungeon:6#@#Noise: =--------  Time: 6440.0 (0.0)........#d) +0 sling {Hugo}  f) +0 sling {Choonhe..#######Fire: d) +0 sling {Hugo}Ray++ Gem (2560) Rev+ _You feel clever.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linei{9$.i&..iĪz=1.0 (1 Gem (2559i<i^ _(Press . to maintain the ray.)i{ N****iO R..$.ifR 3--2+ Gem (2558) Rev+ iU imX _The searing ray hits something. Something hits you but does no damage.iVN****i ..$.2----3+ Gem (2557) Rev+  _The searing ray hits something. Something hits you but does no damage.iN****iS ..$.  The searing ray hits something but does no damage.  You finish channelling your searing ray.iԞ4--1----4Gem (2556) Rev i]itS _Something hits you.i V)))))))i1i.$...$.i3---2===5.1 (1.15) Rev+ i 7{iq _You shoot a sling bullet. x2; Something hits you.i?V)))))))i i .$...${i6 n6.3 (1.24) Rev* i i  i v_You shoot a sling bullet. x2; Something hits you but does no damage.iV)))))))i&Ki.$...${i-7.4 (1.13imiq _You shoot a sling bullet. x2; Something hits you.i9V)))))))iciK.$...${iwM20-8.6 (1.22iQiTq _You shoot a sling bullet. x2; Something hits you.i'V)))))))i;iki.i6$.iB..${ii*}==9.7 (1.11ii iipv_You shoot a sling bullet. x2; Something hits you but does no damage.ibvV)))))))ii.$...${i1=50.80i֑i _You shoot a sling bullet. x2; Something hits you. but does no damage.. but does no damage.iV)))))))iK4) but does no damage.. but does no damage.  iJ<z )Reactivating autopickup.i3.$...$)ik91.949ii6 _You feel a bit more experienced.ishiiiqi{i}3==---208ivi~===5---i: ###'####......................... #........................######## '..............÷.........# #........................# #........................# #........................# #........................# .######..................# .# #.........@........# .# #..........# .# #.......######.....# .# #.......# #.....# .# #.......# #.....# .# ##......# #.....# iuk.# #.....%# #.....# .# #......# #.....# .# #......# #.....#i{.24.4 (2.56i7:%i9! _You climb upwards.iF;c _There is a stone staircase leading down here.i^ i_ it 5) Rev+ 42332iu iv iuw ]1) Rev ix i/ 04=4==3987) 5=6==5436=25==107=298i{ ==7is 8=6i 4543i 9=6===2iX 10ie\3019===87iX 6i 1=5i6 i7==4i2iiB3i(i|2=2i*imX1iiGk==0ii!i!C09i"i$i%x3=8ie'ic)X7i+i -i~-s8==6i/ia1|4=5i2iN4i4B4i6i;X3i<i>k==2i@iB5=1iCiwFi%GB0i6HiJZ499i$LioNiz[f6=8i]i`M9==i;a:7i_bi6ei f:6ifihiiT75ijimioB4i}piribsU==3itixX2i{i"~8=1ii:iB0iiÇ10/11==89i6i|9=8idipX7iiimB6ii6iyU==5iZiO40=i:4ii32iin _You start resting.Magic restored.iX1=i1518.4 (64.0)i=1===9.4 (651 _iia3iia0798i+2====7iijiB6ii,X5igi|ip3=4ii("i"B3i#i&i)'B2i(i*i_+B1i-i^/i/`40i1iP5Y69i6iI;X8i;i_>i>p5=7i@iCX6iVFiIX5iJiPMiMB4iOi{QiRiRi6=3iTiViWB2iXiZi[B1i]ild7=0igY59ihi]kilB8i+mioi3pp8=7i|65i-~X4iiip9=3iZiiB2iwieiB1itii^q50=0iUiyiC49iviiMB8iiȘiTB7iƚii`16ii:iɡB5iiiB4iiZip2=3iiЮibB2iiX1ii2iظB0iriiݽq3=39iii:8iMn7ixiip4=6iiMi'B5iiiB4i3iiJB3iigip5=2iiiuB1iii B0iiI _You start resting.iZ"HP restored.i9%i`70.4 (516=1.4 (5229 _i i7 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   2.0   4.2  -2           b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1  i  c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0           d - Short Blades   1.3   2.4  -1   m - Evocations   0.0   0.6  +3   e - Long Blades   0.8   1.0   0      f + Ranged Weapons 5.3   7.1  -1               g - Armour   0.0   1.2  -1  [11;i 61H     h - Dodging   1.7   2.4  -1       i - Stealth   2.0   3.6  -1                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto[39;4i 79m|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsif im ###'####......................... AutarchDCSS the Shooter #........................######## Coglin '..............÷.........#Health: 56/56 ======================== #........................#Magic: 11/11 ======================== #........................#AC: 5Str: 9 #........................#EV: 11Int: 15 #........................#SH: 0Dex: 16 .######..................#XL:  8 Next:  9% Place: Dungeon:5 .# #.........@........#Noise: ---------  Time: 6571.4 (0.0) .# #..................#d) +0 sling {Hugo}  f) +0 sling {Choonhe .# #.......######.....#iJo [11;38HFire: d) +0 sling {Hugo} .# #.......# #.....#Gem (2429) .# #.......# #.....# .# ##......# #.....# .# #.....%# #.....# .# #......# #.....# .# #......# #.....# _You climb upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored.iu iv iY} i~ i  Your movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +0 sling {Hugo} is about 9 (Base 7 x 115% (Dex) x  113% (Skill)).i]i/  Your damage rating with your +0 sling {Choonhe} is about 9 (Base 7 x 115% (Dex)_x 113% (Skill)).i#4iB5i<iCi^Q2.4 (18 _%iN@%6iI .# # ....#  #$..#  #...#  #...#  #...#  #$..###  #)....#  #@#  #  ..#######  i.g3.9 (2.57ii# _You climb downwards.i$w _There is a stone staircase leading up, spattered with blood here.ib Iiui iMp L########.#..### ..$...# $..##....# #<#.#.#........# #..#######idw (0.0i R4.9 (16 _  Things that are here: _a +0 mace; a +2 robe of fire resistance; an orc corpseiiirii  ......... ########.#. [.### ..$...# ###0)... #<#.#.#......#.# #..####### #ii e5.9 (15iVi)m _Found a leather armour.  You now have 282 gold pieces (gained 16).i*e6.9 (24i5i8/ _You see here a +0 orcbow.i,i-i.i2i6iHv321iLiMB0iWOiTiUC19iVi\N _You now have 295 gold pieces (gained 13).iKhg  A drude comes into view.iq).# .......# #.. ...5...# ..## ...<...# ... ......)# #.......... 5 ########.#. [.# ####### #....@..# ###.#...# # #...#  #...#  iQs#...#)..###5   drude (wandering)#)....##<#.#.#........#.#.#81.9 (5i ~il2.9 (68 _iiÊi #..5..##<. ...)# #..........5#######.#[ .# ######. # #..... ###.# # #. #..)..###)....<#.#.........#.#.########.# i٘ Q.5i i8 e3.9 (17iL i i5..##<. ...)# #.......... ########.#[5 .# ######.. # #..... ###.# #  )..###)....<#.#.........#.#.########.#  .#iU.5iT.5ii"`46i iZii<. ...)# #.......... ########.#[ .# ######. # #....5 ###.#. #  )..###)....<#.#.#........#.#.########.#  .# i9N.5i-5====55 _The drude shouts!iSJ ...)# #.......... ########.#[ .# ######. # #..... ###.#5 # #. )..###)....#<#.#.#.##5   drude.iMN.5iSijZ----64i[i]iU b#.......... ########.#[ .# ######. # #..... ###.# # #5 #.##)....#<#.#........#.#.#######.# # .# iW N.5ii` ----73il e _You see here a +0 orcbow.i]#.......... ..#  AutarchDCSS the Shooter ########.#. [.#  Coglin .# ######..#  Health: 56/56 ======================== # #.......#  Magic: 9/11===================----- ###.#...#  AC: 5Str: 9 # #...#  EV: 11Int: 15 #5..#  SH: 0Dex: 16 #*..#  XL:  8 Next:  9% Place: Dungeon:6 i]#@..###  Noise: ---------  Time: 6587.9 (0.0) #)....#  d) +0 sling {Hugo}  f) +0 sling {Choonhe #<#.#.#  Fire: d) +0 sling {Hugo} i^........#.#.#  Gem (2413)  ..#######.# #  iD^.#  5   drudeis^A _You see here a +0 orcbow.  i^Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (58% to hit)iͭ#............#AutarchDCSS the Shooter ########.#.[.#Coglin.# ######..#Health: 56/56 ========================# #.......#Magic: 9/11===================-----###.#*..#AC: 5Str: 9# #*..#EV: 11Int: 15#*..#SH: 0Dex: 16#*..#XL:  8 Next:  9% Place: Dungeon:6#@..###Noise: ---------  Time: 6587.9 (0.0)#)....#d) +0 sling {Hugo}  f) +0 sling {Choonhe#<#.#.#Fire: d) +0 sling {Hugo}........#.#i~.#Gem (2413) ..#######.# #.#5   drude  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (58% to hit)  You focus your ray upon the drude. The searing ray hits the drude.i..5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a drude (58% to hit)  You focus your ray upon the drude. The searing ray hits the drude.  The drude is lightly wounded.ik; ..  (Press . to maintain the ray.)i<|==8.9 (1Ray Gem (2412)  i ir _The drude hits you but does no damage. The drude misses you. iѹ ****The searing ray hits the drude. iM ...5The drude is lightly wounded.  The drude hits you. Your doom draws closer. iN4-8--Doom: 9%9+ Gem (2411)  i"V iX< _The drude hits you but does no damage. it **** The searing ray hits the drude! i ...5The drude is severely wounded.The drude hits you but does no damage. The drude hits you. i 0---7----19%90+ Gem (2410)  id%  i7( - _Your doom draws closer. i` **** The searing ray hits the drude! i...5Your doom draws closer.almost dead.  You finish channelling your searing ray.  The drude hits you. Your doom draws closer. The drude hits you!  Your doom draws closer. The drude hits you. Your doom draws closer.33---------6----59%  1Gem (2409)  _The drude hits you. Your doom draws closer. is#.......... ..#  AutarchDCSS the Shooter ########.#. [.#  Coglin .# ######..#  Health: 33/56 ==============---------- # #.......#  Magic: 4/11========---------------- ###.#...#  AC: 5Str: 9Doom: 59%  # #...#  EV: 11Int: 15   #...#  SH: 0Dex: 16 iA #5..#  XL:  8 Next:  9% Place: Dungeon:6 #@..###  Noise: ==-------  Time: 6591.9 (0.0) #)....#  d) +0 sling {Hugo}  f) +0 sling {Choonhe i#<#.#.#  Fire: d) +0 sling {Hugo} ........#.#.#  Gem (2409)  ..#######.# #  .#  5   drude _The drude hits you. Your doom draws closer.  iCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i-Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line imAim: a drude (almost dead, 58% to hit) iFC'#............#AutarchDCSS the Shooter ########.#.[.#Coglin.# ######..#Health: 33/56 ==============----------# #.......#Magic: 4/11========----------------###.#*..#AC: 5Str: 9Doom: 59% # #*..#EV: 11 iCInt: 15  #*..#SH: 0Dex: 16#*..#XL:  8 Next:  9% Place: Dungeon:6#@..###Noise: ==-------  Time: 6591.9 (0.0)#)....#d) +0 sling {Hugo}  f) +0 sling {Choonhe#<#.#.#Fire: d) +0 sling {Hugo} iyD........#.#.#Gem (2409) ..#######.# #.#5   drude _The drude hits you. Your doom draws closer.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  iDPress: ? - help, Shift-Dir - straight lineAim: a drude (almost dead, 58% to hit) i>[...5  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a drude (almost dead, 58% to hit)  You focus your ray upon the drude. The searing ray misses the drude.(Press . to maintain the ray.) i|2.9 (1Ray Gem (2408)  i iV _The drude closely misses you. x2 i T .  The searing ray hits the drude. i \**** i ..... i 3--8 123+ Gem (2407)  i  i I _You kill the drude! iL i' iu i/W  You start resting. i i&0 i--4.9 (1Gem (2406)  _You stop channelling your searing ray. i i& i# i i }454==43 i/5=2 iÞ iX1 i i7 iU==0 i= i i7.399 i i iű iP6=8 i: i̳ iͶ iB7 it i  iH#5 isV==6 iۼ i i>75 i i ij iB4 iq i2 ik,3 i i i~ iR8===2 i# i icB1 i0 i}C89 i ii9=6 iO===8 i iTX7 i  iMX6 i" i40=5 i, i0T===4321=10 ie&7==792=8 i i'X7 i( i-X6 i0 i4 i5U==5 i7 i19 i9p3=4 io; i> i+?B3 ilA iD iDB2 iG iM i6Tz48==1 ivh06985===76 iw i}n5 i596 iM=4 i 9==32 i i  inp7=1 i iin0 i_ iٳV==59 i iZ iָB8 ij i i8#8 iM=7 i i. ilB6 i i iwB5 i i i#9 i=10/11==4 i ipX3 i i iLB2 i i i150===0 i iY49 iX i3 iB8 i i i`17 i i _You start resting.Magic restored.-- i=%653.9 (59.0)1===4.9 (606 _ i) i + i:sC #######.#[ .# ######. # #..... ###.# is #  )..###..#<#.#........#.#.########.# # i } ik~k5.9 (1.0)5 i$ i$  Things that are here: i _a +0 mace; a +2 robe of fire resistance; an orc corpse ih  i Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 mace Armour (select all with [)  b - a +2 robe of fire resistance  i^ Carrion an orc corpse [Up|Down] select i [Esc] exit Letters toggle [.|Space] toggle selected i 7[top]i   b + a +2 robe of fire resistance[Enter] accept (1 chosen)iHii#e########.#.[.#AutarchDCSS the Shooter.# ######..#Coglin# #.......#Health: 51/56 =====================---###.#...#Magic: 11/11 ========================# #...#AC: 5Str: 9Doom: 58% i##...#EV: 11Int: 15  #...#SH: 0Dex: 16#)..###XL:  8 Next: 12% Place: Dungeon:6#@....#Noise: ---------  Time: 6655.9 (0.0)#<#.#.#d) +0 sling {Hugo}  f) +0 sling {Choonhe........#.#.#Fire: d) +0 sling {Hugo}..#######.# #Gem (2345) .#i$~You start resting. _You stop channelling your searing ray. _You start resting. i<$H_Magic restored.  Things that are here: io$_a +0 mace; a +2 robe of fire resistance; an orc corpsei.i.&i.H6.9 (14i_@iBV _j - a +2 robe of fire resistanceiViXaWear or take off which item? iXArmour (go to first with [)  b - a +0 robe (worn)  e - a +2 pair of gloves (worn) iX j - a +2 robe of fire resistance[?] describe selected [!] equip|wield|weariY[tab] equip|unequip iH ii\########.#.[.#i;AutarchDCSS the Shooter.# ######..#iZCoglin# #.......#iuHealth: 51/56 =====================---###.#...#i)Magic: 11/11 ========================# #...#AC: 5Str: 9Doom: 58% #...#EV: 11Int: 15  #...#iSH: 0Dex: 16#)..###i7XL:  8 Next: 12% Place: Dungeon:6#@....#Noise: ---------  Time: 6656.9 (0.0)i;m#<#.#.#iVd) +0 sling {Hugo}  f) +0 sling {Choonhe........#.#.#i|Fire: d) +0 sling {Hugo}..#######.# #Gem (2344) i.# i_You stop channelling your searing ray. _You start resting. _Magic restored.  Things that are here: i_a +0 mace; a +2 robe of fire resistance; an orc corpse _j - a +2 robe of fire resistanceii%i.&'i+iq2iD$2=7.9 (138.9 (22i!GiKiLe9.9 (31i|UiYi9Z3=60.9 (40i_ifigf1.9 (539iliJoB 3fikodChoonhe dHugo} io_You start removing your armour. You continue removing your +0 robe. x5iApYfChoonhe}iuiY   You finish removing your +0 robe.  You start putting on your armour.2.9 (68iie3.9 (77ii4=4.9 (86iءiFiީe5.9 (95iݮii/6.9 (10.0)i%:4ii 7 _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance.iQ _You feel resistant to fire.i 5=3 _216=0 _HP restored.29  There is a stone staircase leading up, spattered with blood here.8 _7=6543idO W2  You encounter a black bear. ###.#...# # #...# #...# #...# ## #)..####. #)....##.######<#.#.##........#.#.##.@#######.# ##.....h....# ##........ ##..............#######h   black bear (asleep)iV 78.9 (129.9 (131 _i>] i_ ie    # #...#  #...#  #...#  ##   #. #)....#  #.######<#.#.#  #........#.#.#  #.@# #  #.....h....#  ##........  ##.......  ....... i߆ N ####### i#)   # #...#  #...#  #...#  ##   #. #)....#  #.######<#.#.#  #........#.#.#  #.@# #  #.....h....#  ##........  ##.......  ....... ####### iK6w _A black bear is nearby!i` )))hYou shoot a sling bullet.io  The sling bullet hits the black bear but does no damage.  You shoot a sling bullet. The sling bullet hits the black bear.i2h.i{ !..i <===81.0 (1.1)iV S19) Rev ii8 _The black bear is lightly wounded.ix )))))))You shoot a sling bullet.izy i~ The sling bullet barely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.i6dh........is2.18) Rev+ ii8 _The black bear is lightly wounded.i ) You shoot a sling bullet. The sling bullet hits the black bear.i͘  The black bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the black bear.if<h.i$i.%Q3.3 (1.27i_%i+i-e _The black bear is moderately wounded.i!d  You shoot a sling bullet. The sling bullet hits the black bear.i{  The black bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the black bear.iq  The black bear is heavily wounded.in4.4 (1.16) Rev* i!i$ _The black bear barely misses you. x2; The black bear misses you.id  You shoot a sling bullet. The sling bullet hits the black bear.iH  The black bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the black bear.i  You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is severely wounded.  The black bear bites you but does no damage.  The black bear claws you but does no damage.ib5.55iiX _The black bear closely misses you.ilLz ))))You shoot a sling bullet.i  The sling bullet closely misses the black bear.You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.i] h...  The black bear is severely wounded.The black bear bites you but does no damage.  The black bear claws you but does no damage.i^b6.64ieihP _The black bear misses you.i > ###.#...#  AutarchDCSS the Shooter # #...#  Coglin #...#  Health: 56/56 ======================== #...#  Magic: 9/11===================----- ## #)..###  AC: 7Str: 9Doom: 58%  i #. #)....#  EV: 11Int: 15   #.######<#.#.#  SH: 0Dex: 16 i %#........#.#.#  XL:  8 Next: 12% Place: Dungeon:6 #.@#######.# #  Noise: ===------  Time: 6686.6 (0.0) #..h.......#  f) +0 sling {Choonhe d) +0 sling {Hugo}  i J##........  Fire: f) +0 sling {Choonhe}  ##.......  Gem (2314) Rev*  .......  #######  h   black beari* U _The black bear misses you.iP Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ,Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 84% to hit)i###.#...#AutarchDCSS the Shooter# #...#Coglin#...#Health: 56/56 ========================#...#Magic: 9/11===================-----iG`## #)..###AC: 7Str: 9Doom: 58% #. #)....#EV: 11Int: 15  #.######<#.#.#SH: 0Dex: 16i#........#.#.#XL:  8 Next: 12% Place: Dungeon:6#.@#######.# #Noise: ===------  Time: 6686.6 (0.0)#..*.......#f) +0 sling {Choonhe d) +0 sling {Hugo} ##..*.....Fire: f) +0 sling {Choonhe} i##..*....Gem (2314) Rev* ...*...i #######ilh   black beariRCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  iPress: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 84% to hit)  iLYou focus your ray upon the black bear. The searing ray hits the black bear.ih...h(berserk)Aim  Press: ? - help, Shift-Dir - straight line: a black bear (severely wounded, 84% to hit)  ipYou focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is almost dead.  (Press . to maintain the ray.)i$b-7.6 (1Ray Gem (i^(2313) Rev* iէi\ _The black bear goes berserk!in[ .  The searing ray hits the black bear.iY****iї2....iۚ8--5 24-8+ Gem (2312) Rev* ii)N _You kill the black bear!irT****iv8....iߊ7------9+ Gem (2311) Rev+ iiSi i i i W  You start resting.i] o<.......--i &0i7 90.6 (1Gem (2310 _You stop channelling your searing ray.i Iiw i' P098--7i 8==6) Rev i.ii)B5iRi i B4ig ifiG3) i'==2iB1iidiuB0iii D299i-!i!$i_$B8i&i(i)79==i8):7i*i<-i-B6i.i31iz1B5i2i6in6B4i7iS:i:U==3i!<i>i>B2i @iBB1i@CiDiRFii[ _An orc is nearby!i^ ))))))You shoot a sling bullet.i  The sling bullet closely misses the orc.You shoot a sling bullet.ifn .oThe sling bullet completely misses the orc.i{....oiW|===9.7 (1.1)1) Rev ii,: _The orc shouts! You hear a shout! x2i}l )))) You shoot a sling bullet. The sling bullet hits the orc.i ))The orc is moderately wounded.You shoot a sling bullet.i{yQ.oi |O.oi,...i.30.9 (1.2iZK0) Rev+ iHi^ _The sling bullet closely misses the orc.iS ))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.i _The sling bullet closely misses the orc.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is moderately wounded.ib Q.oiem M.2.0 (1.1i+n ;68ilu ix ^ _The orc is moderately wounded.i( ) You shoot a sling bullet. The sling bullet hits the orc.i )The orc is severely wounded.You shoot a sling bullet.iJ Q.oiU ipU i3.17) Rev* i1] i ` ^ _The sling bullet closely misses the orc.is  You shoot a sling bullet. The sling bullet hits the orc.iyy )The orc is almost dead.i oYou shoot a sling bullet. The sling bullet barely misses the orc.i>2--4.26imiI"7 _The orc hits you with a +0 flail.iӅ )You shoot a sling bullet. The sling bullet hits the orc.ib(ii )You kill the orc!in oYou shoot a sling bullet.iG)o   orc warrior (wandering)i 5.35i iE} _You encounter an orc warrior. It is wielding a +0 long sword.i[ )))))oYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.i )The orc warrior shouts!  You shoot a sling bullet.i/kQ.oihv...)6.44i"| _The sling bullet closely misses the orc warrior.iSy ))))You shoot a sling bullet.i  The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet. The sling bullet hits the orc warrior.idQ.oipL..)i{3--7.53iM}in9 _The orc warrior is lightly wounded.i4  #...<...# ...  )# #) ..#  .. ..#  #. [.#  .#  #.  #.  ##)### #...#  #..@.# #...#  .......#.# #...#  ########.#  iQ  #....# #)....#  #.######<#.#.#  #.  #.. #     i9 9 #...<...# ...  )# #) ..#  .. ..#  #. [.#  .#  #.  #.  ##)### #...#  #..@.# #...#  .......#.# #...#  ########.#   #....# #)....#  #.######< #.  #..   iB iB i]J i*N c _An orc warrior is nearby!i )))You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.i@ )The orc warrior is lightly wounded.  You shoot a sling bullet.iQ.oiu  The sling bullet closely misses the orc warrior.iW( M.)M   Menkaure (wandering)You encounter Menkaure, Prince of Dust.i/  --more--iA i  i l8.62 _iB i i#......)# #)..# #..M. ..# ######.#. [.#  .#.######..# #o#.......# #.###.#...# ##)### #...# #....# #...# i'.......#@# #...# ########.# #)..### #....# #)....# #.######<#.#.# #........#.#.##..#######.# ##..........## oi..o   orc warrioriI0p---901iUFiIi) #........M. ########.#[ .#.######. #.#.....o###.###)### #...........#########@# #)..### #....# #)....#.######<#.##........#######.# ........# # ## i+ P.oi4 iC5 4=---400i,< i> ii ########.#. [.# .#.######..# #.#.......# #.###.#...###o### #...# #....# #...#.......#.# #...# ########.# #)..### #..@.# #)....# #.######<#.#.# #........#.#.# #..#######.# # #..........# ## ##. . #######i$i&r159) Rev+ i+iu-i{ #.#. [.# .#.######..# #.#.# #.###.#...# ##o### #...# #....# #...# .#.# #...# ########.# #)..### #.@..# #)....# #.######<#.#.# #..#.#.# #..#.# # #..# ##.  ##.  .  #i+i`28i?iim .#.######..# #.#.......# #.###.#...##o### #...# #....# #...#.......#.# #...#iZ ########.# #)..### #....# #)....# #@######<#.#.# #........#.#.# #..#######.# # #..........#  ##... ##....... ....... ####### i2oio   orc warriori5=37iQii #.#.......# #.###.#...# ##o### #...# #....# #...# .......#.# #...# ########o# #)..### #....# #)....# #.######<#.#.# #.@......#.#.# #..#######.# # #..........# #   .####### i( i( `46i`/ iJ1 i@:#.#.# #.###.#...# ##o### #...# #....# #...# .#.# #...# ########o# #)..### #....# #)....# #.######<#.#.# #.#.#.# #..#.# # #....# ##........ ##..............#######iAiB{55) Rev iHi>Ji3!#.#.# #.###.#...# ##o### #...# #....# #...# .#.# #...# #o# #)..### #....# #)....# #.######<#.#.# #.#.#.# #..#.# # #...# ##.. ##i&4 iN1oio   orc warriori `64i'i.)i@>#.#.# #.###.#...# ##o### #...# #....# #...# .#.# #...# #o# #)..### #....# #)....# #o######<#.#.# #.#.#.# #..#.# # #..# ##. . iAQ.oi_JiXK6=73iRicTiiP~Quiver which action? ([-] to clear) iItems ([,] to cycle)  f - Fire: f) +0 sling {Choonhe} (quivered)g - Throw: 5 javelins  h - Throw: 12 darts (poison)  b - Zap: wand of acid (4)  e - Zap: wand of charming (9) Spells ([,] to cycle)Cast: Searing RayCast: Grave Claw (3/3)i$`Cast: Soul Splinter [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onitai t#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 56/56 ========================#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#.o..@...#.#.#Noise: ---------  Time: 6747.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 12 darts (poison)##........Gitoem (2253) Rev ##..............o   orc warrior#######You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the orc warrior. _You encounter Menkaure, Prince of Dust.iOxizin #.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 56/56 ========================#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#.o**@...#.#.#Noise: ---------  Time: 6747.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 12 darts (poison)##........Gem (2253) [34ino mRev ##..............o   orc warrior####### _You encounter Menkaure, Prince of Dust.Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (58% to hit)ix `#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 56/56 ========================#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#((((@...#.#.#Noise: ---------  Time: 6747.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#i} DThrow: 12 darts (poison)##........Gem (2253) Rev ##..............o   orc warrior####### _You encounter Menkaure, Prince of Dust.Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (58% to hit)iٗ .o  Throw: 12 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (58% to hit)  You throw a dart. The dart barely misses the orc warrior.i .i< 8.6 (112 _i< i i,f#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 56/56 ========================#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.o*@...#.#.#Noise: ---------  Time: 6748.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 11 darts (poison)i=g##........Gem (2252) Rev ##..............o   orc warrior####### _You throw a dart. The dart barely misses the orc warrior.Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (58% to hit)i7#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 56/56 ========================#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0iDex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.o(@...#.#.#Noise: ---------  Time: 6748.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 11 darts (poison)##........Gem (2252) Rev ##..............o   orc warrior####### _You throw a dart. The dart barely misses the orc warrior.Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (58% to hit)i(o  Throw: 11 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (58% to hit)  You throw a dart. The dart hits the orc warrior.9.6 (101)  _i Re#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 56/56 ========================#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16iRw#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: ---------  Time: 6749.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 10 darts (poison)##........Gem (2251) ##..............o   orc warriori7S####### _You throw a dart. The dart hits the orc warrior.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (58% to hit)i~#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 56/56 ========================#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: ---------  Time: 6749.6 (0.0)iV#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 10 darts (poison)##........Gem (2251) ##..............o   orc warrior (poisoned)####### _You throw a dart. The dart hits the orc warrior.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (58% to hit)i:  Throw: 10 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (58% to hit)  You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.i=50.6 (19 darts (poison) 0iri'X _The orc warrior barely misses you.i#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 56/56 ========================#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: =--------  Time: 6750.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 9 darts (poison)[34im##........Gem (2250) ##..............o   orc warrior (poisoned)####### _The orc warrior barely misses you.Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, poisoned, 58% to hit)iMe#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 56/56 ========================#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16iN#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: =--------  Time: 6750.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 9 darts (poison)##........Gem (2250) ##..............o   orc warrior (very poisoned)#######iOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, poisoned, 58% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.iH  The orc warrior is lightly wounded.i$45i-----i  iJ=i1.6 (1i8i%49iuiFi ii6_The orc warrior hits you with a +0 long sword!i" #.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 45/56 ===================-----#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: ==-------  Time: 6751.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 8 darts (poison)[34i"m##........Gem (2249) ##..............o   orc warrior (very poisoned)####### _The orc warrior hits you with a +0 long sword!  Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, very poisoned, 58% to hit)i K#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 45/56 ===================-----#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6i #((((@...#.#.#Noise: ==-------  Time: 6751.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 8 darts (poison)##........Gem (2249) ##..............o   orc warrior (very poisoned)####### _The orc warrior hits you with a +0 long sword!  Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cyclei] Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, very poisoned, 58% to hit)i .(oThrow: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding and wearing a +0 plate armour  (lightly wounded, very poisoned, 58% to hit)  You throw a dart. The dart barely misses the orc warrior.i -2.6 (178i i Q _The orc warrior misses you.i[#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 45/56 ===================-----#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: =--------  Time: 6752.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 7 darts (poison)[34i\ m##........Gem (2248) ##..............o   orc warrior (very poisoned)####### _The orc warrior misses you.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, very poisoned, 58% to hit)i&#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 45/56 ===================-----#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: =--------  Time: 6752.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 7 darts (poison)[34im##........Gem (2248) ##..............o   orc warrior (very poisoned)#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, very poisoned, 58% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior is lightly wounded.ii37----=3.6 (167iIiǴD _The orc warrior hits you with a +0 long sword!i#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 37/56 ===============---------#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: ==-------  Time: 6753.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} i#..........#Throw: 6 darts (poison)##........Gem (2247) ##..............o   orc warrior (very poisoned)####### _The orc warrior hits you with a +0 long sword!  Throw: 6 darts (poison)iD~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, very poisoned, 58% to hit)il#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 37/56 ===============---------#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#((((@...#.#.#Noise: ==-------  Time: 6753.6 (0.0)iu#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 6 darts (poison)##........Gem (2247) ##..............o   orc warrior (very poisoned)#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, very poisoned, 58% to hit)  You throw a dart.  The dart closely misses the orc warrior.ix.(o-4.6 (156i.iނ  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, very poisoned, 58% to hit)  You throw a dart.  The dart closely misses the orc warrior. _The orc warrior hits you with a +0 long sword.i-#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 37/56 ===============---------#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: =--------  Time: 6754.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 5 darts (poison)i/&##........Gem (2246) ##..............o   orc warrior (very poisoned)####### _The orc warrior hits you with a +0 long sword.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, very poisoned, 58% to hit)i#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 37/56 ===============---------#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: =--------  Time: 6754.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 5 darts (poison)i@##........Gem (2246) ##..............o   orc warrior (very poisoned)#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, very poisoned, 58% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.i?z Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, very poisoned, 58% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.is lightly wounded.iX{2----=5.6 (145ii&D _The orc warrior hits you with a +0 long sword! ixNEvoke which item? Wands  b - a wand of acid (4)e - a wand of charming (9) [!] read|quaff|evoke[?] describe selected"iH"iQ"i[#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 27/56 ===========-------------#....# #...#"i ]Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: ==-------  Time: 6755.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 4 darts (poison)##........Gem (2245) ##..............o   orc warrior (very poisoned)#######Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (lightly wounded, very poisoned"il], 58% to hit)  You throw a dart. The dart hits the orc warrior.  The orc warrior looks even sicker.  The orc warrior is lightly wounded. _The orc warrior hits you with a +0 long sword!"i #.#.......#  AutarchDCSS the Shooter #.###.#...#  Coglin ##o### #...#  Health: 27/56 ===========------------- #....# #...#  Magic: 11/11 ======================== .......#.# #...#  AC: 7Str: 9Doom: 55%  ########o# #)..###  EV: 11Int: 15   #....# #)....#  SH: 0Dex: 16 #.######<#.#.#  XL:  8 Next: 24% Place: Dungeon:6 #(.(o@...#.#.#  Noise: ==-------  Time: 6755.6 (0.0) #..#######.# #  f) +0 sling {Choonhe d) [0;"iC110;1m+0 sling {Hugo}  #..........#  Throw: 4 darts (poison) ##........  Gem (2245)  ##.......  .......  o   orc warrior (very poisoned) ####### The orc warrior is lightly wounded. _The orc warrior hits you with a +0 long sword!  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, very poisoned, 71% to hit)"i#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 27/56 ===========-------------#....# #...#"iMagic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6"iJ#****@...#.#.#Noise: ==-------  Time: 6755.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 4 darts (poison)##........Gem (2245) ##..............o   orc warrior (very poisoned)#######The orc warrior is lightly wounded. _The orc warrior hits you with a +0 long sword!  Aiming: Corrosive Bolt"iPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, very poisoned, 71% to hit)"i4{(.(o _The orc warrior hits you with a +0 long sword!  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, very poisoned, 71% to hit)  The bolt of acid misses the orc warrior."i(====6.6 (14"i"i"iYY _The orc warrior closely misses you.#is#ivEvoke which item? Wands  b - a wand of acid (3)e - a wand of charming (9) [!] read|quaff|evoke[?] describe selected#i #i #i2 #.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 27/56 ===========-------------#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#(.(o@...#.#.#Noise: ====-----  Time: 6756.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #iq #..........#Throw: 4 darts (poison)##........Gem (2244) ##..............o   orc warrior (very poisoned)#######Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, very poisoned, 71% to hit)  The bolt of acid misses the orc warrior. _The orc warrior closely misses you.#i.  #.#.......#  AutarchDCSS the Shooter #.###.#...#  Coglin ##o### #...#  Health: 27/56 ===========------------- #....# #...#  Magic: 11/11 ======================== .......#.# #...#  AC: 7Str: 9Doom: 55%  ########o# #)..###  EV: 11Int: 15   #....# #)....#  SH: 0Dex: 16 #.######<#.#.#  XL:  8 Next: 24% Place: Dungeon:6 #(.(o@...#.#.#  Noise: ====-----  Time: 6756.6 (0.0) #..#######.# #  f) +0 sling {Choonhe d#i/ ;) +0 sling {Hugo}  #..........#  Throw: 4 darts (poison) ##........  Gem (2244)  ##.......  .......  o   orc warrior (very poisoned) ####### The bolt of acid misses the orc warrior. _The orc warrior closely misses you.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, very poisoned, 71% to hit)#ibj#.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 27/56 ===========-------------#....# #...#Magic: 11/11 ========================.......#.# #...#AC: 7Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#****@...#.#.#Noise: ====-----  Time: 6756.6 (0.0)#ix#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 4 darts (poison)##........Gem (2244) ##..............o   orc warrior (very poisoned, corroded)####### _The orc warrior closely misses you.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, very poisoned, 71% to hit)  The bolt of acid hits the orc warrior! The acid corrodes the orc warrior!#i)(.(o  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, very poisoned, 71% to hit)  The bolt of acid hits the orc warrior! The acid corrodes the orc warrior!  The orc warrior is severely wounded.#i21--7.6 (13#i#iTD _The orc warrior hits you with a +0 long sword!%i[  #.#.......#  AutarchDCSS the Shooter #.###.#...#  Coglin ##o### #...#  Health: 21/56 =========--------------- #....# #...#  Magic: 9/11===================----- .......#.# #...#  AC: 7Str: 9%i ] Doom: 55%  ########o# #)..###  EV: 11Int: 15   #....# #)....#  SH: 0Dex: 16 #.######<#.#.#  XL:  8 Next: 24% Place: Dungeon:6 #(.(o@...#.#.#  Noise: ====-----  Time: 6757.6 (0.0) #..#######.# #  f) +0 sling {Choonhe d) +0 sling {Hugo}  #..........#  Throw: 4 darts (poison) %iq] ##........  Gem (2243)  ##.......  .......  o   orc warrior (very poisoned, corroded) ####### %i] UCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  %i^ Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, very poisoned, corroded, 78% to hit)%i #.#.......#AutarchDCSS the Shooter#.###.#...#Coglin##o### #...#Health: 21/56 =========---------------#....# #...#Magic: 9/11===================-----.......#.# #...#AC: 7%it Str: 9Doom: 55% ########o# #)..###EV: 11Int: 15  #....# #)....#SH: 0Dex: 16#.######<#.#.#XL:  8 Next: 24% Place: Dungeon:6#****@...#.#.#Noise: ====-----  Time: 6757.6 (0.0)#..#######.# #f) +0 sling {Choonhe d) +0 sling {Hugo} #..........#Throw: 4 darts (poison)##........Gem (2243) ##..............o   orc warrior (very poisoned, corroded)#######Aiming: Searing Ray (safe; 4% risk of failure)  %i _Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, very poisoned, corroded, 78% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.%i  (.(oAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, very poisoned, corroded, 78% to hit)  You focus your ray upon the orc warrior.  %i The searing ray hits the orc warrior.  The orc warrior is severely wounded.  (Press . to maintain the ray.)%i ==--8.6 (1Ray Gem (2242) %i %i] Q _The orc warrior misses you.&i+z )The searing ray hits the orc warrior!&iL****&i$~(.()&i$+ 8--2 35--&i`+9+ Gem (2241) _You kill the orc warrior!&iRG _Your Ranged Weapons skill increases to level 6!'ig}#.#.# #.###.#...# ##o### #...# #....# #...# .#.# #...# #o# #)..### #....# #)....# 'ig5#.######<#.#.# #(.().@..#.#.# #..#.# # #.# ##. 'ig'i+r'is:--60'isGGem (2240) 'idz'i9< _You stop channelling your searing ray.'ivs#.#.# #.###.#...# ##o### #...# #....# #...# .#.# #...# #o# #)..### 'i_#....# #)....# #.######<#.#.# #(.()..@.#.#.# #..#.# # 'i?#.# ##. 'i 'ii42--'iZ139'ip'iN'iX[.#.######..# #.#.......# .###.#...# ##o### #...#  #....# #...# .......#.# #...# ########o# #)..### 'i[&#....# #)....# #.######@#.#.# #(.()....#.#.# #..#######.# ##..###.'iM\##.......#######'ik'im`28'it'iww _There is a stone staircase leading up, spattered with blood here.'i2*3'i}6'iGD--37 _'iCP(i)L 5(iu0: ###'####......................... #........................######## '..............÷.........# #........................# #........................# #........................# #........................# .######..................# .# #.........@........# .# #..................# .# #.......######.....# .# #.......# #.....# .# #.......# #.....# .# ##......# #.....# (iA4}.# #.....%# #.....# .# #......# #.....# .# #......# #.....#(iT235.1 (2.55(it(i! _You climb upwards.(ic _There is a stone staircase leading down here.(ip 3(i (iӜ (i 9==434=21(i (iS U==0(i (i }5=29(is (i (i B8(iƷ (i X7(iL (iI X6(i (i= 6=10/11==5(i (ie (i B4(i (iG (i :3(i* 7=2(i' (i_ U==1(i (i X0(i (i (i C19(i7 (i (i q8=8(ic (i n _You start resting.Magic restored.(iB 9%(i 082.1 (17.0)(iT \1===3.1 (18(i A7 _(i (i(i(i=(i%(iX69=54(i(i@===3(i<(iu(iN(iB2(iZ(i_(i?301(i(iM(i7(iB0(i(i!(i;"C09(is#(ix%(i&>1=(i%&:8(i{'(i*X7(iQ+(iM-(i-B6(i.(i0(i162=(i-105(i{2(i-4(i4B4(i6(i7(i!8B3(iV9(iX>23=(i>:1(i?(iA(iAB0)i)i)i]D199)i)i )i64=)i08)i)i )i B7)i! )i")iP:6)i)i)i B5)iZ)i)i~b5=4)i)i)ia)iB3)i)iF)i$B2)i)ia)if6=1)i )i#)i[#:0)i$)ig&)i&C89)i()i*X8)i+)ir.)i.T77)i`0)i|2)i2B6)in4)ik6)i6B5)i8)i9)i%:#8)iF:U=4)i;)i=)i >B3)i?@)iA)i BB2)i`C)itE)iEB1)i+G)iL9=0)ilN)iNC79)iP)iR)ihR,8)iR)iS)iU)iVs40=7)iW)inY)iYB6)iZ)i7])i|]B5)i^)i`)i`B4)i b)iRd1=3)if)ig)igB2)i/i)ij)ikB1)iel)icn)in#2)inM=0)iap)i'r)irC69)is)iu)iuB8)i.w)iy3=7)i1{)i/})i}B6)i~)i)iWB5)i)i)i҄B4)i)iEv43)i^)i#X2)iF)i)i>B1)i)i)i@p5=0)i)i )i,C59)i)in8)iT)iB7)i)i)ip6=6)i`)i)i B5)i|)ilX4)i)i|)iӨp7=3)i)i )i^B2)i)i)iůB1)i)i߱)iLB0)i)it)i#8)iڵN=49)i)iX8)i)iX7)iƾ)i8)ip9=6)i)iUX5)i})i)iB4)iF)iOX3)i)i)i#q50=2)i)i)iB1)i)i)iB0)i=)i139)ihX8)i)iZX7)i)i)i62=)i6:6)i)i)iB5)i)iX4)i)i0)ibB3)i)in)i#3)iM=2)i)i)iB1)i>)i )iB B0)i: )is )i q4=29)i)id)iB8)iq)i)iB7)i )i)iB6)i)i)ibi5=5)i2 )i!X4)is#)i%X3)i&)i>*k _You start resting.HP restored.)i<4;%)i?<877.1 (946=8.1 (952 _)i{@)i A)ik I)ik )iy 9.1 (1.0)1%)ij = 6  You climb downwards.)it  .#.######..#  #.#.......#  #.###.#...#  ##o### #...#  #....# #...#  .......#.# #...# )iXu | ########o# #)..###  #....# #)....#  #.######@#.#.#  )iv {#(.((....#.#.#  #..#######.# #  #..........#  ##........ ##....... ....... ####### )i1 r80.6 (2.50)i )iX S _Level annotation: Menkaure)i w _There is a stone staircase leading up, spattered with blood here.*i3*i*ie*ib*ixJ19 _*i487*i*iWB6*i*i  h - 7 poisoned darts (gained 3)  Things that are here:*iB5*ic*i` _a +0 plate armour; a +0 long sword; an orc corpse*i[*i*i:4*i,*iB3*i*iQn _h - 8 poisoned darts (gained 1)*ib*i:2*i*i*i*iB1*i *iX0*i@*io _h - 11 poisoned darts (gained 3)*iY09*i*i*i1"X8*i#*i_)*i/,X7*i-*in3,*i3B6*i5*i7*i;:*i:B5*iB<*iQ4*iyUX3*ic[,*i]X2*i_*i`b*iCe*ieB1*iNg*ii*im*inB0*io*iu*iXyZ099*iBz*i:}*i6X8*i%*io*i X7*im*i*ixX6*i*i*i|*iB5*i*i+*i]X4*i*it*iը*i#B3*i2*i*iX2*i*iy*i\*iB1*i*i<*in0*i*i'Y89*i_*i *i[X8*i*i*iw ..{...# ......# #.#.#. ?# ......# .#...#.. ..5...# ..#...# ..<...# .# ...... .....)# #).># ....# ........M.....#...# #######.#.......[.# ..# 912.6 (32.0).#.......# .###.#...# 11 darts (poison)##o### #...# #....# #...#.......#.# #...#########o# #)..##*i`##....# #)....##.######<#.#.#*i*if3.6 (337*iH*i; _Found a stone staircase leading down.+iG  .#.#.#. ?# .#...#..5 ..#...##<.# ...... ...)# #).># ....#...M.....# #######.#.......[ .#.######. #.#.....##.#..##o### #......# #.....#<#.##...[....#.#.#+i+isk4.6 (1.0)6+ij+iL+i  .#...#..5 ..#...##<.# ...... ...)# #).># ....#...M.....# #######.#.......[ .#.######. #.#.....###.###o### ...........#..#.##..#######.#.#+iK+i`55+i=+i +i`X 5 ..#...##<.# ...... ...)# #).># ....#...M.....# #######.#.......[ .#.######. #.#.....###.###o### ...........#Gem (2085) ..###.#.##..........#.#+i4c+ic`64+i3k+igm+i .<...# .# ..........)# #).># ....# #........M.....#...# ########.#.......[.# .#.######..# #.#.......# #.###.#...##o### #...# #....# #@..#.......#.# #...# ########o# #)..### #....# #)....# #.######<#.#.#+i  #...[....#.#.# #..#######.#.# #..........#.# ##.#.#+i_ +i `73+io +ik +i  ...)# #).># ....# #........M.....# ########.#.......[ .#.######. #.#.....##.###o### ...........#########o# #)..### #....# #)....#######<#.#.#.#.##..........#+iƍ +i~ `82+i +i +i #........M.....# ########.#.......[ .#.######. #.#.....##.###o### ...........#########o## #....# #)....#+iU ######<#.#..[....#.#..##..........#+i +i| `91+ig'+i*O _You see here a +0 orcbow.,i7,ia200,iv,i.% _k - a +0 orcbow-io #######.#.......[ .#.######. #.#.....##.###o### ...........#########o## #......#######<#.#..[....#.#.########.#.#############-i-i1a179-i-i$  Things that are here:-ip _a +0 mace; an orc skeleton/ic\I/i ] /i+]I_Char dumped successfully.Iia-  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 sling {Choonhe} is about 9 (Base 7 x 115% (Dex)x 115% (Skill)).Ii?Ii@  Your damage rating with your +0 sling {Hugo} is about 9 (Base 7 x 115% (Dex) x _115% (Skill)).Ji+Ji.1Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 sling (weapon) {Hugo}  f - a +0 sling (offhand) {Choonhe}a - a +0 dagger {Xochitl}  c - a +0 dagger {Malena}  i - a +0 falchion of flaming {Daeho}k - a +0 orcbow Missiles (go to first with ()g - 5 javelins  h - 11 poisoned darts (quivered) Ji(2Armour (go to first with [)  e - a +2 pair of gloves (worn)  j - a +2 robe of fire resistance (worn)b - a +0 robeKitk - a +0 orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 6.2; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you reach 16.0 in about 3.7 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 14 (Base 11 x 115% (Dex) x 115% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-graspered weapon. It can be maximally enchanted to +9. You took it off a centaur on level 6 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Mi Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 sling (weapon) {Hugo}  f - a +0 sling (offhand) {Choonhe}  a - a +0 dagger {Xochitl}  c - a +0 dagger {Malena}  i - a +0 falchion of flaming {Daeho}  k - a +0 orcbow Missiles (go to first with ()  g - 5 javelins  h - 11 poisoned darts (quivered) Armour (go to first with [)  e - a +2 pair of gloves (worn) Mi#i j - a +2 robe of fire resistance (worn)  b - a +0 robeMi}Mi&MiL1########.#.......[.#AutarchDCSS the Shooter.#.######..#Coglin#.#.......#Health: 56/56 ========================#.###.#...#Magic: 11/11 ========================##o### #...#AC: 7Str: 9Doom: 52% #....# #...#EV: 11Int: 15  .......#.# #...#SH: 0Dex: 16########o# #...###XL:  8 Next: 35% Place: Dungeon:6#....# #@....#Noise: ---------  Time: 6921.6 (0.0)#.######<#.#.#f) +0 sling {Choonhe d) +0 sling {Hugo} #...[....#.#.#Throw: i1~0;10;1m11 darts (poison)#..#######.#.#Gem (2079) #..........#.###.........#.###..........##..........############# _Char dumped successfully.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 sling {Choonhe} is about 9 (Base 7 x 115% (Dex)x 115% (Skill)).  Your damage rating with your +0 sling {Hugo} is about 9 (Base 7 x 115% (Dex) x _115% (Skill)).Mi<=MiEMi3 Mi3 Mi> \ _Unknown command.Mi\ 3 Mi.] z .#.######. #.#.....##.###o### ...........#########o## #....# #)....######@#.#.#...[....#.#.#..#######.#.......Mitf Mig l2.6 (18 _MiNo MiFs w _There is a stone staircase leading up, spattered with blood here.Mi_3Mi MiʟMiyMig7 _6MiMi/MiŸB5MiMiMiٿMiWB4MiMiJMi  You encounter an orc. It is wielding a +0 short sword.Mi-.5...# ..#...## .<...# .# ..o... ....)# #).># ....# .......M.....#...# ######.#.......[.#  .#.######..#  #.#.......# #.###.#...# ##o### #..@# #....# #...# .......#.# #...# ########o# #...### #....# #)....##.######<#.#.# o   orc (wandering)#...[....#.#.##..#######iu7m.#.##..........#.#Misb.o6.6 (4Mi:Miol7.6 (53 _MiMiNig  )))))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!Ni ))The orc is severely wounded.NiSwQ.oNin7.....Ni===8.6 (12) Rev NiTNiw _You shoot a sling bullet. The sling bullet barely misses the orc.Oi/ )))))))You shoot a sling bullet.OiM m  The sling bullet closely misses the orc.Oi؊Q.oOiӔ>......Oiޖx9.7 (1.11) Rev+ OiҝOiw _You shoot a sling bullet. The sling bullet barely misses the orc.Oiq )You shoot a sling bullet. The sling bullet hits the orc.OiwK)))Oiz ))))You kill the orc!Oih...)...OiΑ 630.80OiәOiH/ _You shoot a sling bullet.OiY=Oi{%Oi *H _No target in view!OiQ 3OiY Oi\ H _No target in view!PiIPiPiPiB69 _Pi  Menkaure comes into view.PiE.#.#.#. ?# . .#...#5...# ..#...## .<...# .# ...... ....)# #)M># ... .......M.....#. ######.#.......).#.###### #.#....--- #.###. ##o## #....# #...# .......#.# #...#########o# #...###M   Menkaure (wandering).<..#.#10PiPi ---2.8 (28 _Pi(Pi*Qi+Qi/  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   2.0   4.2  -2          Qi_0 b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0           d - Short Blades   1.3   2.4  -1   m - Evocations   0.0   0.6  +3   e - Long Blades   0.8   1.0   0  QiK1    f + Ranged Weapons 6.2   8.3  -1               g - Armour   0.0   1.2  -1       h - Dodging   1.7   2.4  -1       i - Stealth   2.0   3.6  -1      Qiv2                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Qi`8}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsQi= a + Fighting 2.0Qi6 DTargetTarget--  --  --  --  --  --  2.0  --  --  9.0  --  -- Qi 4 --  a-z] set[-] clear selected targetcost|targetsRiS<[?25h[?0c0 Ri $ [?25l[?1c6.0   0 current training targets, if any.=] set aall targetsSi.....# #.#.#. ?#AutarchDCSS the Shooter .....# .#...#..Coglin .5...# ..#...##Health: 56/56 ======================== .<...# .# ......Magic: 11/11 ======================== ....)# #)M># ....#AC: 7Str: 9Doom: 52% .......M.....#...#EV: 11Int: 15  ######.#.......).#SH: 0Dex: 16.#.######..#XL:  8 Next: 36% Place: Dungeon:6#.#......@#Noise: ---------  Time: 6932.8 (0.0)#.###.#...im#f) +0 sling {Choonhe d) +0 sling {Hugo} ##o### #...#Throw: 11 darts (poison)#....# #...#Gem (2068) Rev+ .......#.# #...#########o# #...###M   Menkaure (wandering)#....# #)....##.######<#.#.##...[....#.#.#You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc! _You shoot a sling bullet. _No target in view! _No target in view! _Menkaure comes into view.SiSiN ))))))MYou shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure shouts!SiU  Menkaure is lightly damaged.  You shoot a sling bullet. The sling bullet hits Menkaure.SiW.M.....===3.9 (1.17 _Menkaure is moderately damaged.Si )))))You shoot a sling bullet. The sling bullet hits Menkaure.Si  Menkaure is heavily damaged.You shoot a sling bullet. The sling bullet hits Menkaure!Si U>MSi 0....Si i5.05) Rev* Si Si ] _Menkaure is severely damaged.Ti~x ))))))You shoot a sling bullet.TiI  The sling bullet barely misses Menkaure.  You shoot a sling bullet.  The sling bullet hits Menkaure but does no damage.Tide>M....TiWf604TixTiФ] _Menkaure is severely damaged.Ti* ))))You shoot a sling bullet. The sling bullet hits Menkaure.Ti  Menkaure is severely damaged.You shoot a sling bullet. The sling bullet hits Menkaure.TiB r ....  Menkaure is almost destroyed.TinC IMenkaure calls on the powers of darkness!TiG 29------------7.1 (1.13TiQ TiT 5 _Your body is wracked with pain!UiTUiUUin[Ui]^ _You are too injured to fight recklessly!Ui43Ui;Ui >^ _You are too injured to fight recklessly!Ui3Ui%Ui&^ _You are too injured to fight recklessly!Vih`.# .#...#..5...# ..#...## ..<...# .# ..........)# #).># ....#....M...M.#...# #######.#.......).# .#.######..# #.#.......# #.###.#.@.##o### #...# #....# #...#.......#.# #...# ########o# #...### #....# #)....# #.######<##.# #...[....#.#.# #..#######.#.#VirVisw---802 _Vi{Vi}Vi5...# ..#...##.<...# .# ..........)# #).># ....# #........M...M.#...# ########.#.......).# .#.######..# #.#.......# #.###.#...##o### #@..#Vi& #....# #...#.......#.# #...# ########o# #...### #....# #)....# #.######<#.#.# #...[....#.#.#ViQ #..#######.#.# #..........#.#Vi5X---9Vi\:1Vi*Vi(ViX@ <.# ...... ...)# #).># ....# #........M...M.# ########.#.......) .#.######. #.#.....##.###o### ...........#########o## #....# #)....#ViY^.###.........#.#ViaVi/b30------------400) Rev+ ViiVigjViv v ...)# #).># ....# #........M...M.# ########.#.......) .#.######. #.#.....##.###o### ...........#########o## #....# #)....#######<#.#.#.#.##..........#Vi Vi? a159Vi; Vi{ Wi #........M...M.# ########.#.......) .#.######. #.#.....##.###o### ...........#########o## #....# #)....#######<#.#..[....#.#..##..........#WiW0MWiVM   MenkaureWi9`28WiXWi>Wif>#######.#.......) .#.######M #.#......##.###o### ...........#########o## #......#######<#.#..[....#.#.########.#.#........## ##. ##########Wi[ ).#  ##M.#  ....#  #...#   #...#   #...#   #...#   #...###   #@....#  #<#.#.#  #...[....#.#.#  ####.#.#           Menkaure calls on the powers of darkness!WiÆ).#  ##M.#  ....#  #...#   #...#   #...#   #...#   #...###   #@....#  #<#.#.#  Wi^#...[....#.#.#  ####.#.#       Wi=D  Your body is wracked with pain!Wiϐ16------37Wi#Wivl _* * * LOW HITPOINT WARNING * * *Things that are here:Wi9p _a +0 mace; an orc skeletonWiq  .#.######M #.#......##.###o### ...........#########o## #....# #)....######@#.#.#...[....#.#.#..#######.#.......#MWi.M   MenkaureWi7=-----46 _WiWiw _There is a stone staircase leading up, spattered with blood here.Yi.#.######..#AutarchDCSS the Shooter#.#......M#Coglin#.###.#..*#Health: 17/56 =======-----------------##o### #.*.#Magic: 11/11 ========================#....# #.*.#AC: 7Str: 9Doom: 52% .......#.# #.*.#EV: 11Int: 15  ########o# #*..###SH: 0Dex: 16#....# #*....#Yi;XL:  8 Next: 36% Place: Dungeon:6#.######@#.#.#Noise: ---------  Time: 6944.1 (0.0)#...[....#.#.#f) +0 sling {Choonhe d) +0 sling {Hugo} Yi!#..#######.#.#Throw: 11 darts (poison)#..........#.#Gem (2056) Rev+ ##.........#.#Yi'##..........#M   Menkaure#..........############# YiK_a +0 mace; an orc skeleton _There is a stone staircase leading up, spattered with blood here.  Throw: 11 darts (poison)YisPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYisAim: Menkaure (almost destroyed, 74% to hit)Yia.#.######..#AutarchDCSS the Shooter#.#......(#Coglin#.###.#..(#Health: 17/56 =======-----------------##o### #.(.#Magic: 11/11 ========================#....# #.(.#AC: 7Str: 9Doom: 52% .......#.# #.(.#EV: 11YiHbInt: 15  ########o# #(..###SH: 0Dex: 16#....# #(....#XL:  8 Next: 36% Place: Dungeon:6#.######@#.#.#Noise: ---------  Time: 6944.1 (0.0)Yi}b#...[....#.#.#f) +0 sling {Choonhe d) +0 sling {Hugo} #..#######.#.#Throw: 11 darts (poison)#..........#.#YibGem (2056) Rev+ ##.........#.###..........#M   MenkaureYiby#..........############# _a +0 mace; an orc skeleton Yib_There is a stone staircase leading up, spattered with blood here.  Throw: 11 darts (poison)YicOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (almost destroyed, 74% to hit)YiM _There is a stone staircase leading up, spattered with blood here.  Throw: 11 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Menkaure (almost destroyed, 74% to hit)  You throw a dart. The dart closely misses Menkaure.Yi]....)Yi(5.1 (105) Rev  _YiYiZiٙ.#.######..#AutarchDCSS the Shooter#.#......(#Zi LCoglin#.###.#..M#Health: 17/56 =======-----------------##o### #..*#ZinMagic: 11/11 ========================#....# #..*#AC: 7Str: 9Doom: 52% .......#.# #.*.#EV: 11ZiΚInt: 15  ########o# #.*.###SH: 0Dex: 16#....# #)*...#XL:  8 Next: 36% Place: Dungeon:6Zi:#.######@#.#.#Noise: ---------  Time: 6945.1 (0.0)#...[....#.#.#Zi??f) +0 sling {Choonhe d) +0 sling {Hugo} #..#######.#.#Throw: 10 darts (poison)#..........#.#ZigoGem (2055) Rev ##.........#.###..........#ZiM   Menkaure#..........#Zi############Aim: Menkaure (almost destroyed, 74% to hit) _You throw a dart. The dart closely misses Menkaure.  Throw: 10 darts (poison)ZiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZi4sAim: Menkaure (almost destroyed, 74% to hit)ZiiR.#.######..#AutarchDCSS the Shooter#.#......(#Coglin#.###.#..M#Health: 17/56 =======-----------------##o### #..(#Magic: 11/11 ========================#....# #..(#AC: 7Zi jhStr: 9Doom: 52% .......#.# #.(.#EV: 11Int: 15  Zi,j########o# #.(.###SH: 0Dex: 16Zi[j#....# #)(...#XL:  8 Next: 36% Place: Dungeon:6#.######@#.#.#Noise: ---------  Time: 6945.1 (0.0)Zi~jI#...[....#.#.#f) +0 sling {Choonhe d) +0 sling {Hugo} #..#######.#.#ZijThrow: 10 darts (poison)#..........#.#Gem (2055) Rev Zij##.........#.###..........#M   MenkaureZijb#..........#############Throw: 10 darts (poison)ZiFkPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (almost destroyed, 74% to hit)  You throw a dart. The dart hits Menkaure.  Menkaure is almost destroyed.Zi?.....Zia6.1 (19 darts (poison) ZiM74 _ZiZi[i4[ic7 Quiver which action? ([-] to clear) Items ([,] to cycle)  f - Fire: f) +0 sling {Choonhe}g - Throw: 5 javelins  h - Throw: 9 darts (poison) (quivered)  b - Zap: wand of acid (2)  e - Zap: wand of charming (9) Spells ([,] to cycle) Cast: Searing Ray Cast: Grave Claw (3/3) Cast: Soul Splinter [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on\i\i@.#.######..#AutarchDCSS the Shooter#.#......(#Coglin#.###.#..M#Health: 17/56 =======-----------------##o### #...#Magic: 11/11 ========================#....# #...#AC: 7Str: 9Doom: 52% .......#.# #...#EV: 11Int: 15  \iR########o# #...###SH: 0Dex: 16#....# #)....#XL:  8 Next: 36% Place: Dungeon:6#.######@#.#.#Noise: ---------  Time: 6946.1 (0.0)#...[....#.#.#\i f) +0 sling {Choonhe d) +0 sling {Hugo} #..#######.#.#Fire: f) +0 sling {Choonhe} \i#..........#.#Gem (2054) Rev ##.........#.###..........#\iίM   Menkaure#..........#\i<############Throw: 10 darts (poison)\i#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\ikAim: Menkaure (almost destroyed, 74% to hit)  You throw a dart. The dart hits Menkaure. _Menkaure is almost destroyed.\i'\i\i\iZo t.#.######..#AutarchDCSS the Shooter#.#......(#Coglin#.###.#..M#Health: 17/56 =======-----------------##o### #..*#Magic: 11/11 ========================#....# #..*#AC: 7Str: 9Doom: 52% .......#.# #.*.#EV: 11Int: 15  \io ########o# #.*.###SH: 0Dex: 16#....# #)*...#XL:  8 Next: 36% Place: Dungeon:6#.######@#.#.#\io Noise: ---------  Time: 6946.1 (0.0)\ip I#...[....#.#.#f) +0 sling {Choonhe d) +0 sling {Hugo} #..#######.#.#\iDp sFire: f) +0 sling {Choonhe} #..........#.#\i9q Gem (2054) Rev ##.........#.###..........#M   Menkaure#..........#\i}q ############You throw a dart. The dart hits Menkaure. _Menkaure is almost destroyed.Fire: f) +0 sling {Choonhe}\iq Press: ? - help, Q - select action, ( or ) - cycle\iq Shift-Dir - straight lineAim: Menkaure (almost destroyed, 77% to hit)\i .#.######..#AutarchDCSS the Shooter#.#......(#Coglin#.###.#..M#Health: 17/56 =======-----------------##o### #..)#Magic: 11/11 ========================\iǦ #....# #..)#AC: 7Str: 9Doom: 52% .......#.# #.).#EV: 11Int: 15  ########o# #.).###SH: 0Dex: 16#....# #))...#XL:  8 Next: 36% Place: Dungeon:6#.######@#.#.#Noise: ---------  Time: 6946.1 (0.0)#...[....#.#.#\i Hf) +0 sling {Choonhe d) +0 sling {Hugo} #..#######.#.#Fire: f) +0 sling {Choonhe} #..........#.#\i, Gem (2054) Rev ##.........#.###..........#M   Menkaure\iT e#..........#############Fire: f) +0 sling {Choonhe}\i{ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\i Aim: Menkaure (almost destroyed, 77% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure is almost destroyed.\i \i8 (Shift-Dir - straight line  Aim: Menkaure (almost destroyed, 77% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure is almost destroyed.  You destroy Menkaure!\iK (\in <.....\ic 8/5748%  50\i l===7.2 (1.13) Rev+ _\i \i ]i `2) Rev 9=1]ir 049) ]i ]i/ :8]i ]i ]il o20=7]i ]i  ]iX :6]i ]iu ]i B5]i! ]i$ 81]i% :4]i% ]ip' ]i' B3]iq( ]i:+ X2]i, ]i// ]iq/ B1]i1 ]i5 ]iW5 n2=0]i@7 ]i9 ]i4: C39]i; ]i> ]i> ]i? :8]iA ]iC ]i9D !3]iYD M=7]iF ]iI X6]iBK ]iM ]iUN B5]i)P ]iT n4]iW ]iW c24=3]i)X ]iY ]ie\ ]i\ B2]iw^ ]i^a ]ia B1]ilc ]ie ]if #5]iMf C=0]ih ]i~o o29]iq ]iq B8]is ]ivv X7]iRx ]i.{ j66]iX n5]i ]i< X4]i ]i| ]iΊ >7=]i :3]iӌ ]i 21]i ]i ]ib f8=0]i ]i! C19]io ]i ]i ]i B8]i ]i ]iR B7]i ]i ]i+ x9=6]iJ ]i ]i3 B5]i ]i X4]ij ]i ]iK g30=3]i ]i X2]ia ]i X1]i ]i ]i ]i $0]ik ]i ,]i ]iW 1]i =]i0 %09]i ]i n8]iG ]i! ]i&" B7]i# ]i( ]i) f2=6]i~4 ]i}8 ]i8 :5]i; ]iC n4]iE ]iE B3]i\H ]i:L ]iL T32]i`O ]i%r ]is B1]i.u ]ijy ]iy B0]i[{ ]i ]i {4=1999]ig ]iP ]i B8]i@ ]i< X7]i ]iP X6]i ]i ]if |5=5]i ]iY B4]i ]iQ X3]i ]ir ]i' x6=2]i ]i% ]ik B1]i2 ]i X0]i ]iͰ Y89]if ]iQ |7=8]iO ]i n7]i] ]iѿ B6]i ]i 8=5]ib ]i ]i B4]iy ]i X3]i ]i ]i f9=2]i ]ie X1]i ]i% X0]i ]il Y79]i) ]i k408]i ]i X7]i ]i X6]i ]i 41=5]i, ]i X4]i ]i ]i! B3]i ]iM ]i B2]i2 ]i ]iB r2=1]i[ ]i X0]i ]i ]iO C69]iz ]i ]ir p3=8]i ]i X7]iX ]i! ]i" B6]i# ]i[' ]i0( B5]i* ]i- ]i. #4]i;. M=4]i0 ]i3 X3]i5 ]iF< n2]i? v51]i@ ]i]F X0]iH ]iK ]iWL C59]iM ]iQ ]iSQ B8]iS ]i W 96]iSW M=7]iHY ]i\ ]iX] B6]i^ ]ia ]ia B5]ic ]i g ]iVg #7]i{g M=4]iLi ]il X3]iLn ]i} X2]i~ ]i ]iU #8]i| M=1]i ]i/ ]i B0]iŎ ]i{ Y49]i@ ]i* ]i B8]i? ]iʜ ]i9 #9]ie M=7]i ]i[ ]i B6]i ]ik ]i B5]i ]i ]i q50=4]i ]i! ]i B3]i ]i ]i B2]iι ]i ]iD B1]i ]i ]i* p1=0]i ]i ]io C39]iC ]i X8]i ]iP ]ia `27]iv ]i ]i B6]i ]i ]i B5]i ]i X4]i ]i ]i| p3=3]i ]i X2]i ]i9 ]it X1]i s---7069.2 (122.0)---]i ]iw H _You start resting.]i7 4=0]iWF 52987]iuX ]iq] ]i_ p5=6]i:h 5]ik n4]i)p 6=3]ir X2]i>t ]iv ]iw B1]i/y ]i{ k _You start resting.HP restored.]i ]i 270.0)]i 7=80.2 (110 _]iƓ ]ik ^i8_^i9Y19^iBI8^ijK^i3LB7^iM^iO^iR^iPST=6^iT^isW^i[[^i[B5^i]^i;a^iČ43 _h - 10 poisoned darts (gained 1)21^i _h - 11 poisoned darts (gained 1)0^i^i٘^iМY09^i]^iՠ^iz8^i^iGB7^iڭ^i^i^i<B6^iy^it^iB^iB5^i^ix^iX4^i^ib^iX3^i^iX2^iC^i} _d - 2 scrolls labelled BEERASE ZOLA (gained 1)^i9^i,B1^i^i^i^icB0^i^i^i9^iD899^i)^i&^i^i0X8^i^i^i@B7^i^iH^iX6^i^i^irX5^i^iX4^il^iwM _You now have 300 gold pieces (gained 5).^iH^iX3^i>^iX2^is^i^i^iX1^i^i4^iB0^i^iL ^iw ^i C89^i- ^i ^i^iX8^i#76543^i&n2^i'^i)X1^i>*^i+^i-X0^i .^i9/^i0^i:1C79^i1^i3^i35^i5B8^i5^i7^i:^in::7^i:^iK<^ib>X6^i>^i@^iAX5^iB^idC^iI43^iqJ^iK^iAM^iMB2^iN^iO^iQX1^iQ^iR^iITB0^iT,^iU^igW^iWC69^i1X^iY^i[^ij[B8^i[^i]^iD_^i_B7^i/`^ia^iwb^ibB6^iwc^id^i=f^ifB5^iPg^i|h^ii^i5jB4^ij^ik^il^i!mB3^iqm^in^isp^ipB2^iDq^ir^iat^itB1^it^iJv^i$x^ix:0^ix^i}59^iC~^ieX8^iy^iT^iŁB7^i&^i^iȄ^i B6^i^iӆ^in5^in4^i|^i^iÏ^iaB3^i^i^i^iZB2^i^i^i^i.B1^i^i^i^iB0^i^i^iYY49^i\^i8^in8^i%^icX7^i^is^i6^i^iB5^i+^iȼ^iǾ^iB4^i^i^i^igB3^iQ^i^iD21^i^iqB0^i^ia^i^iC39^i^iM^i^iB8^i^iT^i^i/B7^i^i ^i6^iB5^iN^iH^i8^iB4^iu^i^iuX3^i^iy^i n2^i^i^i[B1^i^i^iPX0^i,^i{^i C29^i^i0^i^i[ B8^i ^iUn7^i^i;^i^i/B6^i^iX^i^i5B5^i"^i^iX4^i^i^i$ X3^i ^i!^i#X2^i_$^iu%^i:'X1^i8(^i)^i*^iD+B0^i+^i-^i/Y19^i&0^i]1^i8; #.######^i 9 #...[... #..##### #....... ##...... ^iy9m##..... #..... ######################## >......@................18101.0) ########################^i9     ^i9y   ^im@^i@f228^i#E^iG; _Found a stone staircase leading down.^i^iҍ3^i^i^iB7^i654^ifX3^iӠ^iH^iB2^iɢ^iz^i^iB1^iT^i!R  There is a stone staircase leading down here.^ib^iI0 _^iK^iH^ix^iíC09^iA^i#^i=^iB8^i^i^iM^iȳP7^i^iX6^i'^i}^i-j  You encounter an ice beast.^i#Y. #.# #.# #.# #.# #.#  #.# #@# #.##.##.#################..>..............################## Y   ice beast (asleep) ^i3942.0)^im5.2 (135 _^i^i_i u ))))))YYou shoot a sling bullet._i>  The sling bullet hits the ice beast but does no damage.  You shoot a sling bullet. The sling bullet hits the ice beast._iQ.Y_iO.Y_ilm....===6.3 (1.1)_i@R4) Rev _i_i7 _The ice beast is lightly wounded.`iV ))))You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.`i  The ice beast is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.`il}.Y...`ins7.43) Rev+ `is`i,v7 _The ice beast is lightly wounded.`i )))You shoot a sling bullet. The sling bullet hits the ice beast.`ip  The ice beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.`iQ.Y`ie&..`iyb8.52`i.`id _The ice beast is moderately wounded.`i  )) You shoot a sling bullet. The sling bullet hits the ice beast!`iS )))))The ice beast is severely wounded.You shoot a sling bullet.`inQ.Y`i8.....`ii9.61) Rev* `i $`ir'c _The sling bullet barely misses the ice beast.ai  AutarchDCSS the Shooter #.. ... Coglin #.# ### Health: 57/57 ======================== #.# Magic: 9/11===================----- #.# AC: 7Str: 9Doom: 48%  #.# EV: 11Int: 15   #Y# SH: 0Dex: 16 #*# XL:  8 Next: 50% Place: Dungeon:6 #@# Noise: ===------  Time: 7199.6 (0.0) #.# f) +0 sling {Choonhe d) +0 sling {Hugo}  #.i40m# Fire: f) +0 sling {Choonhe}  #.################ Gem (1801) Rev*  #..>.............. ################## Y   ice beast _The sling bullet barely misses the ice beast.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 78% to hit)ai@AutarchDCSS the Shooter#..... Coglin#.#### Health: 57/57 ========================#.#Magic: 9/11===================-----#*#AC: 7Str: 9Doom: 48% #*#EV: 11Int: 15  #*#SH: 0Dex: 16#*#XL:  8 Next: 50% Place: Dungeon:6#@#Noise: ===------  Time: 7199.6 (0.0)#.#f) +0 sling {Choonhe d) +0 sling {Hugo} #.#Fire: f) +0 sling {Choonhe} #.################ Gem (1801) Rev* #..>..............##################ikm Y   ice beastCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 78% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.ai=.Yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (severely wounded, 78% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  The ice beast is severely wounded...-200.6 (1Ray Gem (1800) Rev* aiuai^f _(Press . to maintain the ray.)ai **** The searing ray hits the ice beast.ais  ...YThe ice beast is almost dead.8---1+ Gem (1799) Rev+  _The ice beast hits you but does no damage.ai; ****The searing ray hits the ice beast but does no damage.biǃ ...YThe ice beast is almost dead.bi7----2+ Gem (1798) Rev+ bi biV _The ice beast barely misses you.biX .  The searing ray hits the ice beast.biո\****bibBw ....  You kill the ice beast!bi:H$ 8/586----6 613Gem (1797 _You finish channelling your searing ray.biMbiEPi _Your Fighting skill increases to level 3!bi Sbii bi B6biT 5) Rev 47==32bi bi< bi G1) bi biY bi B0bi bi bi V==89bi bi X8bi bif bi B7bi bi+ bis B6bi bi& bit B5bi biO bi s8==4bi bi X3bi bi bi B2biH bi X1big bi| k==0biP bi bi C79bi\ bid bi B8bi bi bi :7bi} bi- bi q9==6bi: bi bi# B5bi bi  biR B4bi bi X3bi bi bil U==2bi bi7 bi| B1bi biy X0bi3 bi bi$ C69bi bib Q10/11==bi :8bi bi X7bi- bi bi B6bi* bi biH B5bi biF bi k==4biX bi X3biP bi X2bi X1bi bi" X0bi# bi% n _You start resting.Magic restored.bi* <--...bi* V..>.......bi3 40.6 (37.0)1===--1.6 (3859 _bi5 bi7 ciIcijci.ciB8ciW76===5ci'cici:B4cilciciEciB3ci cicici@B2cici%ciuciB1ci_ciciX0cigcici#ciC49ciFcicici;B8cicici}X7ciciVciMciB6ciEcici/ciB5ciciciX4ciWciuciX3ciAcici#X2ciciciciaX1ci ci,ci4X0cici:ci;39ciyci ci? ci B8ci cicici}B7ci{cicici4B6cici!5ci#ci/X4ci2ci7ciT;ci;:3ci=ci3AciDciDB2ciGciJ$  Things that are here:ciM?  a +0 ring mail; a +0 flailcilQciaRI1 _ciETci(WcioZciZB0ci]ci`ciEccidC29ciecifciLjcijB8ci mciocitX7ciuci|ciciGB6ci\ciciɈciJB5ci;ci5ciّci=ci:4ciWciK$  Things that are here:cilt  a +0 leather armour; a +0 mace; an orc skeletonciciSI3 _cici@ci@ciB2cicici6ciFB1ciuciciciJB0ciȶci#ci׼ciC19ciciciciFB8ciciciRX7ciciciX6cicici3X5ciciB4ciPci ciM _You now have 308 gold pieces (gained 8).ci0ciB3ciciPciciA:2cicici|ciB1ciCciciciBB0cicici ci C09ci cici"ci}:8ciVciciEX7cici ciQciB6ciNcici ci| B5ci ci"ci$cif$:4ci$ci'ci(ciL)X3ci*ci,ci,B2ci-cio.ci/ci=0B1ci0ci4ci$6ci6B0ci6ci!8ci9ci:D699ci:ciO<ci>X8ci:?ci?cik@ci@B7ci@ciAciBX6ciuCciEciFci|GB5ci(HciIciKX4ci&LciLMci,OX3ciOciRciSciSB2ciTciTcivVX1ciQWciXcicZciZB0ci[ciP\ci^ci^C89ci)_ci`cibX8cicciccidcidX7cieciDfcifB6cifcigcihciShB5cihciici^kX4cikcimcincioB3cihociUqcith  You encounter a bullfrog.ci*}.F#  ...... .........########........# F   bullfrog (asleep)#..#####.##..#......#..#.#.#.#ci.317.6 (76ci m8.6 (772 _ciŋcitih ))))))FYou shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.ti(wl  The bullfrog gives a loud, deep croak!  You shoot a sling bullet.ti~G.Fti?E.FtiZ2....ti===9.6 (1.0)1) Rev ti ti L _The sling bullet hits the bullfrog but does no damage.ti )))) You shoot a sling bullet. The sling bullet hits the bullfrog.ti )))The bullfrog is moderately wounded.You shoot a sling bullet.tiR,G.Fti-E.Fti22....ti3h20.7 (1.10ti9ti;c _The sling bullet closely misses the bullfrog.is ))You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.i  The bullfrog is moderately wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.iG.Fi1 .i=t1.879) Rev+ iic _The bullfrog is moderately wounded.iy] )You shoot a sling bullet. The sling bullet hits the bullfrog.i ))))))The bullfrog is heavily wounded.ij G.Fir 8 ...iQs m..  You shoot a sling bullet. The sling bullet misses the bullfrog.i:t i2.98) Rev* iz io{  i{ P_The bullfrog closely misses you.iG  You shoot a sling bullet. The sling bullet hits the bullfrog.iy*U ))))))i+s)The bullfrog is severely wounded.You shoot a sling bullet.i ......FThe sling bullet closely misses the bullfrog.iôb4.06iixV _The bullfrog closely misses you.iT4 )))))))You shoot a sling bullet.iA  The sling bullet closely misses the bullfrog.You shoot a sling bullet.i*F ......FThe sling bullet closely misses the bullfrog.iF7-5.15i|KiNl _The bullfrog hits you. The bullfrog barely misses you.i )))))))You shoot a sling bullet.il †The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.ihpT)i?......i#†i-4 96.24iWb _You kill the bullfrog!iiT'i5i.H _No target in view!i; iȒ i i H _No target in view!i ih i i3 _28=1 _HP restored.ia0) Rev+ iId  You see here a bullfrog corpse.i i!i"B69 _iI"i#i)&i&B8i'i)i1####.# .#..# .#..#..########.#..##.)..........+---32.2 (6.0i2†# #.##.##.######### #.........#######i<9i9c=---3.2 (7i:U7) Rev i?i& _Found a war axe.i _i i n6i" #.#..##.#..# .#..# #####.#%.# .....#..#  ...#..# #######.#..## i~ .)......@...+4.2 (1#######.#..###.#.###.#.##†#.#i \#.#.##.#.##.#..#.#########i& iB' e5.2 (25i, i/ - _Found a spore talisman.iP3iRiBUiIZX4iZig3) igi'hB2ijiikimimB1i oipiris:0i]tiHviwixC59iyiA{i}B8i}i~i i]X7i.iĄi؆i)B6iiiiLB5ii4iFiTX3iғi"X2ii8N _You now have 327 gold pieces (gained 19).iiWB1iiisX0i_i٢iϤiVC49iiiEiB8iiCiiޭB7iiǰi`iB6i&iiöiB5ii iۺX4iiiiB3iiiyiB2iiviAn1i,i]B0i:iiiC39i[ii7iB8i6iiiB7i iNiinB6i'iO?  You see here a +0 war axe.iiI5 _iiiiB4ii iiRB3iiiziB2imi i i!B1it#iL&i)i&*B0i+i-i1i1C29ia3i5i8i8B8i:i+<iJ?i?B7iAiCiEiEB6i!.........^# #.# #.################ #.. # #.........######## #.##.# #########........# .... #..#####.###)# #..#.........# #..#.#.#.##..# .# #iJ.#.##..# .#i]|9.2 (211i4i; _Found a stone staircase leading down.iZ iM[ ik\ ik^ ia izm 089ip n8i6q ir i+s B7i   #.########.#..##.......#  #...)..........'.......#  ##########.#..##.......# #.#.######.#### #.#.# #.# #†#.# ##.####### #.#.# #........# ## #.#.#####........# .# #.#..>@.........^# #.# #.################ #.. #.........######## #.## #########........# .... #..#####.###)# #..#.........# #..#.#.#.##..# #......#.##. #.######.#..13.2 (4.0)4.2 (56 _o - a dark potioniIiici5  There is a stone staircase leading down here.4 _3iiX2iPiiXiB1iiiNX0iikiBiC79ii;iiB8i i9 iR i B7iiiRiB6ivii6iB5i.ii"isB4ii+!3i0#C  You see here a spore talisman.i%i)_2 _i*i,X1i-i/i1i1B0i2iN5i6i6C69iM8i9i;X8i&=i?i@i[AB7ivBiCiEiFB6iFiIigLe  You encounter a hound.i%Y ######## #.j)#..h. #........ ... ......###### #+# .......@...# ##.# ###..# #.##  #.....#..# ##.# iY #.###.#..# #.## #.# #.#..# ##.########.# #.#..# #...## h   hound (asleep)#......# #.#..# #....##.########.#%.# ##..###.#........#..###....###iuc034.2 (20.0)i?em5.2 (215 _i li5qi` #####  ### #.j)#  ..h. #...#  ..... ...  ......###### #+#  .......@...# ##.#  #########..# #.##  ..# ##.#  ..# #.##  #.# #.#..# ##.##   #.#..#    #.#..#   %.#   . iz; #####  ### #.j)#  ..h. #...#  ..... ...  ......###### #+#  .......@...# ##.#  #########..# #.##  ..# ##.#  ..# #.##  #.# #.#..#   #.#..#    #.#..#  %.#  .i@>i@\ _A hound is nearby!iR ))))hYou shoot a sling bullet.  The sling bullet hits the hound but does no damage.i )The hound barks!  You shoot a sling bullet.igQ.hih/...ii===6.2 (1.0)4) Rev iNqit_ _The sling bullet barely misses the hound.i8 ))) You shoot a sling bullet. The sling bullet hits the hound.i3  The hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the hound.i .h.h..i x7.3 (1.13) Rev+ i3 i ] _The hound is heavily wounded.i* )You shoot a sling bullet. The sling bullet hits the hound.i ))))))The hound is heavily wounded.iJ.hi .....  You shoot a sling bullet. The sling bullet misses the hound.iTb8.42iiR _The hound barely misses you.iy  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.iHc )))))))The hound is heavily wounded.i ......hYou shoot a sling bullet. The sling bullet misses the hound.ii9.51) Rev* iViV _The hound completely misses you.ig  You shoot a sling bullet. The sling bullet hits the hound.i@ )))))))The hound is severely wounded.You shoot a sling bullet.i ......hThe sling bullet barely misses the hound.ic40.60iSi. _The hound barely misses you. The hound closely misses you.im )))))))You shoot a sling bullet.iD>  The sling bullet barely misses the hound.You shoot a sling bullet.iB ......hThe sling bullet barely misses the hound.iD4--1.759ii0h _The hound bites you. The hound closely misses you.i m )))))))You shoot a sling bullet.iٗ  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.i ......hThe hound is almost dead.i 5--2.88i% i:) = _The hound bites you but does no damage.i †You shoot a sling bullet. The sling bullet hits the hound.iO> q )))))))You kill the hound!iS X......†i` 3 73307i i / _You shoot a sling bullet.iw+i),'ik2i4H _No target in view!iXiYiZi?\ikj6 _6=543) Rev+ ilimX2i(oioZ7=1ioipi?rir]0) Rev isiDuivC49i~vix8=8iyiw{i}i}B7i~ia  You see here a hound corpse.iitN6)  _iIi6ii4B5iwiga  You see here a hound corpse.ii[=4 _iiiFiB3iiiX2iiioiB1icii-i{B0iri,iC39ibii 87iin6i #......###### #+##......†....# ##.###########..# #.###.....#..# ##.# #.###.#..# #.## #.# #.#..# ##.## ######.# #.#..# #...## #......# #.#..# #....# #.########.#@.# ##..## ---64.8 (21.0)#.#........#..###....####.#........#..##.......#iq #.########.#..##.......##...)..........'.......#####.#..##....... #.#.######.### #.#.# #.# #†#.# ##.#######You see here a spore talisman.ib 9---ij _Key pressed, stopping explore.i*3i0i@3H _No target in view!i7ia8iQ9i@ipCi8DI5 _i8Q4iiRX3iRiCWi2Zi8[B2i\i`i)cicB1iei~hijikB0i@lioirirC29isiOviwiqxB8iyib~d  You see here a bullfrog corpse.ii_I7 _ihi1iiB6ii-iiB5iii=iB4ii/iÕX3iNi iziǙB2iriiriB1iia,iB0i>ilitiƥC19iiiX8iiiǬiJB7ii5iiB6iAiiٷ54ixiiiB3iUi9iiB2iviiX1iiifX0ii(i6iC09iiiFiB8iki iuX7iNiiiDB6iiiiB5ii$  Things that are here:iJ>  a +0 dagger; a +0 war axei5iI4 _i*iiiB3i iii$B2iiiifB1iii8~  You encounter an orc. It is wielding a +0 club.i##.####  #.# ## ##.####### #. #........# ###.# i#........# #.#.### ........^# #.#... ####....# ..########.#.##.####.# #........#......@....# iI=#..#####.###)###.##### #..#.........# #.# ###### #..#.#.#.##..# #.# #..... #......#.##..# #.# #.###. ivU#.######.#...# #.# #.# #. o   orc (wandering) #........#..####.# #.# #. ########........o#.!.# # ###.# #.#.#.......#.#.# #.#.#.# ##99.8 (35iio500.8 (360 _i-ii )))))o)You shoot a sling bullet.iF  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.i:o.i,>.....iQ===1.9 (1.1)499) Rev iiW _The orc is almost dead.i )))))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.i ))The orc is almost dead.You shoot a sling bullet.i 0`o......3.07) Rev+  _The sling bullet completely misses the orc.i )))))))You shoot a sling bullet.i m  The sling bullet closely misses the orc.i) :o.i >.....i2 b4.16iȳ if w _You shoot a sling bullet. The sling bullet barely misses the orc.i4 _)))))))iѧ  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.i, :o.i3 >.....i4 m505) Rev* i; i> ^ _The sling bullet closely misses the orc.iw3o )  You shoot a sling bullet. The sling bullet hits the orc.i8a))i? ))iOG)))You kill the orc!i Q..)....i  64i(i*/ _You shoot a sling bullet.ii iPiH _No target in view!iOiOi!WiiZH _No target in view!i\iiiillipiBsie3 _2i%iS1) Rev+ iii{e  You encounter a jelly.i*.......# #.......# '.......# # ###.####  #.# #### i% ##.####### #.J  #........# ###.# ##........# #.#@#######--- ..........^# #.#.......############.#....####.# iT....########.#.##.####.# ##........#...........# i #..#####.###)###.##### J   jelly (wandering)  #..#.........# #.# #### i*5 #..#.#.#.##..# #)# #...#......#.##..# #.# #.##i*9.1 (3iDi+---10.1 (40 _ii B  #.# ####   #.J   ###.# #.#@# ^# #.#.......# ...####.# .##.####.# iK ..........#  ##)###.#####   #.#   #)#   #.# iAP   #.# ####   #.J   ###.# #.#@# ^# #.#.......# ...####.# .##.####.# ......  ##)###.##### iQ  #.#   #)#   #.# i8Y iY i` icb \ _A jelly is nearby!i  )JYou shoot a sling bullet.  The sling bullet hits the jelly but does no damage.iV  The jelly quivers.You shoot a sling bullet. The sling bullet hits the jelly!iU.Jiiw===1.1 (189) Rev* ii] _The jelly is heavily wounded.i  You shoot a sling bullet. The sling bullet hits the jelly.iS  The jelly is severely wounded.You shoot a sling bullet. The sling bullet hits the jelly.i^ %  i CThe jelly is almost dead.i g2.2 (1.18i i S _The jelly closely misses you.i i o .  You shoot a sling bullet. The sling bullet hits the jelly.in Ri q ))You kill the jelly!iN ,..i 2 7307i i / _You shoot a sling bullet.ii 'i ibH _No target in view!idiieiRkiWmH _No target in view!ii/iii]6 _i543) Rev+ iFi iR:2iiZi5i:1iiziliB0iiiHi^79) Rev i2iii0B8iiliX7iii ivB6ii ... # ... ... #.# # .# ##.# # #########@# --- #### #.........# ...# ###.###.##### # #.#.####### ..^# #.#.......# ####.#....####.# ####.#.##.####.# ...#...........# ##.###)###.#####i024.2 (11.0)i#---id5.2 (125) iUi\ _p - a bubbling purple potioni|_i4iv321i5i i B0i]!i@#i$i.%C69ie&i(i)i?*B8i+iJ-i/i/B7ij1i2i3X6i3i5X5ip6iB8N _You now have 343 gold pieces (gained 16).if9i9B4i2:i;i=i0>B3i ?iAiBiBB2iCiEiFX1iGiwHiIimJX0iKifMiMC59iNiPiQi*RB8inTiYZn .# ##.###.#.#####..... iZ.# #...## #.... #............ .# #....# #.... #........... .# ##..## #.... #........# .###....####.... #........# .##.......#.....####........# i[.##.......#.............##.## ..'.......# #.........##.# .##.......# #.@.......##.###.#### #.........###.# # #.# #.###########.# # ##.#######. #.........# # #........# ###.###.######........# #.#.####### iZ[.>..........^ #.#.......# ##############.#....####.# ......########.#.##.####.#You pick up a parchment of Detonation Catalyst and begin reading...i_-42.2 (17iQ`f3.2 (187igb _You add the spell Detonation Catalyst to your library.i8  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 sling {Choonhe} is about 9 (Base 7 x 115% (Dex)x 119% (Skill)).iimii  Your damage rating with your +0 sling {Hugo} is about 9 (Base 7 x 115% (Dex) x _119% (Skill)).iK IiAM i^O i[ 6 _5i\ iB] ,4iv] i^ i_ i a ira B3iFb ic i^e ie B2if i>h ii ii B1i)k il i_n in B0io iq i$s ips C49it iu i8x ix :8ivy iz i| i| B7i} i~ if i΀ B6i i i B5i i- M _You now have 351 gold pieces (gained 8).i X4i i+ i i܎ B3i iw i- i~ B2i5 i i9 i B1i i ic X0i9 i% iy iĠ -39i i_ i0 i iӥ B8iͦ i i X7is i# i i` :6i$ i i i[ B5i iJ iz i B4ir iL i in B3i i i@ i B2i i  ###  #.. # #.# #.# # #.# #[# # #.# #@# i{  #.# #.#  #.# #.#  #.# #.#  #.###.# #.#...# ..... #.#.###   ### #.#.#####..... # #.... #............in M### #... #i Y#.# #.#im -68.2 (25i P9.2 (261i8 i is _You see here a +0 pair of gloves of hurling.infIiiixkix0 _  You encounter a jelly.izA ##### #@..#.# #[# J. #.# ###.# #.##.# #.#J   jelly (asleep)..i{..#...#ik270.2 (1.0)im1.2 (229 _iii6q #####  #@..# # #.# #.#.# #iq #.# #[# J. # #.# #.# ##  #.# #.# #.# #.# #.# #.# #.###.#  ..... i+ #####  #@..#  #.# #.#.#  #.# #[# J.  #.# #.# ## i+ #.# #.# #.# #.# #.# #.# #.###.#  i2i3i:i<\ _A jelly is nearby!iIa #####... ##.# #@#.#[# J..# ##  ..##.#.### .....2.2 (18 _in~ #####...# ##.# #.#.# J..# ##  ###### #.#.#####.....37 _You see here a +0 pair of gloves of hurling.iC46 _l - a +0 pair of gloves of hurlingin Wear or take off which item? Armour (go to first with [) iF ) e - a +2 pair of gloves (worn)  j - a +2 robe of fire resistance (worn)b - a +0 robe  l - a +0 pair of gloves of hurling[?] describe selected [!] equip|wield|wear[tab] equip|unequip i i" ix) 1  AutarchDCSS the ShooterCoglinHealth: 58/58 ========================Magic: 11/11 ========================AC: 7Str: 9Doom: 42% #####EV: 11Int: 15  #...#SH: 0Dex: 16 ##.# #.#.#XL:  8 Next: 77% Place: Dungeon:6 ##.# #@# J.Noise: ---------  Time: 7574.2 (0.0) ##.# #.# ##f) +0 sling {Choonhe d) +0 sling {Hugo} i* |#.# #.#Fire: f) +0 sling {Choonhe} #.# #.#Gem (1426) #.# #.##.###.##.#...# .....#.#.### .....### #.#.#####..... _You now have 351 gold pieces (gained 8). _You see here a +0 pair of gloves of hurling. _You encounter a jelly. _A jelly is nearby! _You see here a +0 pair of gloves of hurling. _l - a +0 pair of gloves of hurlingi1 P  Okay, then.i2 'i7 i; . _iBiEG_iW5 _  A jelly comes into view. #####  #.@.#  #.# #.#.# #.# #.#.J.#.# #.######.# #.##.# #.# J   jelly (asleep)#.# #.##.###.# #.#...# .....ia5.2 (16.2 (24 _ihikix )JYou shoot a sling bullet. The sling bullet hits the jelly.i&  The jelly is lightly wounded.  You shoot a sling bullet. The sling bullet hits the jelly.i9J.ii===7.2 (13) Rev ii3 _The jelly is lightly wounded.i  You shoot a sling bullet. The sling bullet hits the jelly.it  The jelly is heavily wounded.You shoot a sling bullet. The sling bullet hits the jelly.i m  The jelly is severely wounded.i 49----8.3 (1.12) Rev+ i i { _The jelly misses you. The jelly hits you. You are splashed with acid!i n ))You shoot a sling bullet.i3  The sling bullet barely misses the jelly.You shoot a sling bullet.  The sling bullet hits the jelly but does no damage.i J.  The jelly is severely wounded.ib9.41iGi _The jelly closely misses you.i_  You shoot a sling bullet. The sling bullet hits the jelly.i .  The jelly is severely wounded.You shoot a sling bullet. The sling bullet hits the jelly.iQ)i i+51/60----1 8080.50) Rev* iiI _You kill the jelly!iԛi'iikH _No target in view!i`,3i0i2H _No target in view!i{ i| 3i iݍ _219 _8) Rev+ 73=65i 4) Rev i ,i X3id iГ p4=2i' i? im B1iΕ i i. G0) iX i 5=09i i i& B8i i i^ B7i iy i p6=6ij i X5i i7 X4i i X3iw i\ i `72i i? X1i i X0i iK i 68=i <399i i iK B8i i i B7i7 iP i p9=6i$ i i. B5i iH i; X4i i3 B3i i i' q60=2i i i X1i i iH i B0i3 i i Y89il i i i$ T=8i il i X7i i i i B6iJ i] i< i B5i i iv i B4i^ i i i B3i^ i i i B2i it i X1ib i5 i i X0i( i Y79i i ' 8i-7 7654i: 3i< ie= B2i> iY@ iB n1i2X /0698765id 4321ix 0598i 7654i v321i{ 0i i $  Things that are here:i >  a +0 dagger; a +0 war axeiZ i J49 _iE i} i X8i! i i/ i B7i i i X6i$ i׽ n5i ,i X4ie i i n3i 2i^ i  #..#.........# #.#  #..#.#.#.##..# #)#  #......#.##..# #.# #.######.#...# #.##........#..####.#########.........#.!.# ##.#.......#.#.# #. #.#.......#.#.#.#. #@#.......#.#.#.#.---658.5 (78.0) #.#.......#.#.#... #.#...<...#.#.#... #.#......[#.#).>#. #.##.............. ...########.#.....  ...#.#.####  ..<#.#.#...  i V[34m..#.###. i i ---9.5 (791i ix 9 _Found a stone staircase leading up.ieO IiS iLU iU :0ia 398ie n7ie ig ii ij B6iek im iso io B5ip iDs it i4u B4iv iPx iy iz B3iR{ i i. i B2i׊ i٘  #.#.......#.#.# #.#.......#.#.# #.#.......#.#.# #.#...<...#.#.# #.#......[#.#). #####.##...........#......########.#.#......# #.#.#iÙ #.@...<# #.#.######....... ..#.# ######## ###[#####################..#........##.##############.#  #...#.#  #.###.# #..i) 268.5 (9.0)i S9.5 (10.0)1ià i i] . _i - a scroll of identifyi i% i iW i w0298i$ in7i,iB6iIii%v543iO*n2i+iW1019876iZidan5ifififB4iEiin>  You see here a +0 dagger.i?rirI3 _i vixi{i-|B2i~ixiyiÃB1iii`iًB0iiiY09iiiѩi=B8i`i] #######.#.##.####.# ......#...........# #####.###)###.##### #.........# #.# ####### #.#.#.##..# #)# #.....# ....#.##..# #.# #.###.# #####.#...# #.# #.# #.# ......#..####.##### #.# #.## i#####.........#.@.# # ###.# #....#.#.......#.#.# #.#.#.# #####.#.......#.#.#.#.#.#.###### #.#.......#.#.#.#...#......# #.#.......#.#.#...#...####i.##.#...<...#.#.#..........##.#......[#.#).>#.....#.## #####.##..............#...#.# #......########.#.......).# #i-92.5 (23i f3.5 (247iisZ _q - a fizzy coppery potioniRead which item? Scrolls  i - a scroll of identify  c - 2 scrolls labelled UDOXIUMEFI  d - 2 scrolls labelled BEERASE ZOLA  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  j - 2 scrolls labelled KOVUMM UCSA  k - a scroll labelled JIRPHI WEUT  l - a scroll labelled PEBEAX UJAV  m - a scroll labelled GAILLE COUD  n - a scroll labelled WEMACI CUCK [!] read|quaff|evoke[?] describe selectedioii`#######.#.##.####.#AutarchDCSS the Shooter ......#...........#Coglin #####.###)###.#####Health: 60/60 ======================== #.........# #.########Magic: 11/11 ======================== #.#.#.##..# #)##.....#AC: 7Str: 9Doom: 41% ....#.##..# #.##.###.#EV: 11Int: 15  #####.#...# #.##.# #.#i-SH: 0Dex: 16 ......#..####.##### #.# #.### XL:  8 Next: 80% Place: Dungeon:6 #####.........#.@.# # ###.# #.... Noise: ---------  Time: 7693.5 (0.0)#.#.......#.#.# #.#.#.# ##### f) +0 sling {Choonhe d) +0 sling {Hugo} i#.#.......#.#.#.#.#.#.###### Fire: f) +0 sling {Choonhe} #.#.......#.#.#.#...#......# Gem (1307) #.#.......#.#.#...#...####.##.#...<...#.#.#..........##.#......[#.#).>#.....#.## #####.##..............#...#.# #......########.#.......).# #Things that are here: _a +0 dagger; a +0 war axe _Found a stone staircase leading up. _i - a scroll of identify _You see here a +0 dagger. _q - a fizzy coppery potioni1iIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled UDOXIUMEFI  d - 2 scrolls labelled BEERASE ZOLA  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  j - 2 scrolls labelled KOVUMM UCSA  k - a scroll labelled JIRPHI WEUT  l - a scroll labelled PEBEAX UJAV  m - a scroll labelled GAILLE COUD  n - a scroll labelled WEMACI CUCK Potions (select first with !)  f - a black potion  o - a dark potion  p - a bubbling purple potion  q - a fizzy coppery potion[?] describe selectediBxii.#######.#.##.####.#AutarchDCSS the Shooter ......#...........#Coglin #####.###)###.#####Health: 60/60 ======================== #.........# #.########Magic: 11/11 ======================== #.#.#.##..# #)##.....#AC: 7Str: 9Doom: 41% i....#.##..# #.##.###.#EV: 11Int: 15  #####.#...# #.##.# #.#SH: 0Dex: 16 i*......#..####.##### #.# #.### XL:  8 Next: 80% Place: Dungeon:6 #####.........#.@.# # ###.# #.... Noise: ---------  Time: 7693.5 (0.0)#.#.......#.#.# #.#.#.# ##### f) +0 sling {Choonhe d) +0 sling {Hugo} #.#.......#.#.#.#.#.#.###### Fire: f) +0 sling {Choonhe} #.#.......#.#.#.#...#......# Gem (1307) #.#.......#.#.#...#...####.##.#...<...#.#.#..........##.#......[#.#).>#.....#.## imi#####.##..............#...#.# #......########.#.......).# #Things that are here: _a +0 dagger; a +0 war axe _Found a stone staircase leading up. _i - a scroll of identify ie_You see here a +0 dagger. _q - a fizzy coppery potioni]  As you read the scroll of identify, it crumbles to dust.i{n4.5 (16iiȡ7 _f -> C - a potion of cancellationiy _i 5i 43i 21i i i i B0i i i Z299i> i^ i iy B8iX i i X7i" i% i,( i( B6i* iU3 io7 i9 i< P5i? idB iB B4iD iCG iN 3iP iKQ B2iS iT i-W iW B1inX iX] i^ iG_ B0i_ ia iVc ic C89i-d i g ih ih B8i j i_k il X7iBm i.r is i i .#.#.#######AutarchDCSS the Shooter .#.#.......# F..Coglin .#....####.# #.#Health: 60/60 ======================== .#.##.####.# #.#Magic: 11/11 ======================== ...........# #.#AC: 7Str: 9Doom: 41% ##)###.##### #.#EV: 11Int: 15  ...# #.# #.# #.#######SH: 0Dex: 16 #..# #)# #.# #.#.....#XL:  8 Next: 80% Place: Dungeon:6 #..# #.# #.# #@#.###.#Noise: ---------  Time: 7713.5 (19.0) ..i .# #.# #.###.#.# #.#f) +0 sling {Choonhe d) +0 sling {Hugo} ..####.#####.#...#.# #.########## Fire: f) +0 sling {Choonhe} .......#...#.#.###.# #..........# Gem (1287) .......#.#.#.#.#.#.# ##########.# .......#.#.#.#.#.#.###### #.# F   Prince Ribbit (asleep) .......#.#.#.#...#......# #.# .......#.#.#...#...####.# #.# ...<...#.#.#..........##.# _i - a scroll of identify _You see here a +0 dagger. _q - a fizzy coppery potionAs you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellation  You encounter Prince Ribbit.ir /  --more--i}i4(ii  4.5 (206 _i ))))))FYou shoot a sling bullet. The sling bullet hits Prince Ribbit.  Prince Ribbit croaks.i1  Prince Ribbit is lightly wounded.  You shoot a sling bullet. The sling bullet hits Prince Ribbit.iL$Q.Fi&w §Prince Ribbit is lightly wounded.i.......i/===5.5 (1.0)5) Rev i5i8+ _Prince Ribbit blinks!i:iBi|iH _No target in view!immiani siGuH _No target in view!i` i{a if ii H _No target in view!i 3i@ i  You start waiting.Prince Ribbit comes into view.i (F.....#.#..#.#..#.#.F   Prince Ribbit.#.#..#...#.0ii i ---6.5 (14 _iЌ )))))) You shoot a sling bullet. The sling bullet hits Prince Ribbit.i )Prince Ribbit is moderately wounded.You shoot a sling bullet.iQ.Fi .FThe sling bullet closely misses Prince Ribbit.i FPrince Ribbit hops awkwardly around.i....F   bullfrog (wandering)iq===7.6 (1.13iiY _You encounter a bullfrog.i˹()))iJK)))FPrince Ribbit hops awkwardly around. _You encounter a bullfrog.bar  The sling bullet hits the bullfrog.  The bullfrog gives a loud, deep croak!i M )The bullfrog is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses Prince Ribbit.i .FThe sling bullet completely misses the bullfrog.i.F.Fie,...its8.72) Rev+ ii' _You hear a shout!i" )))))))You shoot a sling bullet.  The sling bullet closely misses Prince Ribbit.i  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits Prince Ribbit.im .F.Fi .FPrince Ribbit is heavily wounded.iϧ ,...i b9.81i0  _Prince Ribbit lets out a mournful croak.i) )You shoot a sling bullet. The sling bullet hits Prince Ribbit.ii  Prince Ribbit is heavily wounded.You shoot a sling bullet. The sling bullet hits Prince Ribbit.i 9.F.Fi: OPrince Ribbit is severely wounded.i;E.FiCO   ogreF   bullfrogiDj20.90) Rev* ivKi3Rv _You encounter an ogre. It is wielding a +0 giant club.i ) You shoot a sling bullet.  The sling bullet barely misses Prince Ribbit.  The sling bullet hits the bullfrog!iB  The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits Prince Ribbit.i .OPrince Ribbit is almost dead.i4Fi37----------2.078ii0 _Prince Ribbit hits you! x2i{3i=i^ _You are too injured to fight recklessly!iP _You are too injured to fight recklessly!i/iiX t _You are too injured to fight recklessly!i4 3i t _You are too injured to fight recklessly!i| .#.#.####### AutarchDCSS the Shooter .#.#.......# ... Coglin .#....####.# #O# Health: 37/60 ==============---------- .#.##.####.# #.# Magic: 9/11===================----- ...........# #.# AC: 7Str: 9Doom: 41% ##)###.##### #.# EV: 11Int: 15  ...# #.# #.# #F#######  SH: 0Dex: 16 #..# #)# #.# #F#.....#  XL:  8 Next: 80% Place: Dungeon:6 #..# #.# #.# #@#.###.#  Noise: ===------  Time: 7722.0 (0.0) ...# #.# #.###.#.# #.#  f) +0 sling {Choonhe i~  d) +0 sling {Hugo} ..####.#####.#...#.# #.########## Fire: f) +0 sling {Choonhe} .......#...#.#.###.# #..........# Gem (1278) Rev* .......#.#.#.#.#.#.# ##########.# .......#.#.#.#.#.#.###### #.# F   Prince Ribbit .......#.#.#.#...#......# #.# O   ogre .......#.#.#...#...####.# #.# F   bullfrog ...<...#.#.#..........# #.# _You are too injured to fight recklessly!  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (almost dead, 61% to hit)iQ> .#.#.####### AutarchDCSS the Shooter .#.#.......# ... Coglin .#....####.# #O# Health: 37/60 ==============---------- .#.##.####.# #.# Magic: 9/11===================----- ...........# #.# AC: 7i? Str: 9Doom: 41% ##)###.##### #.# EV: 11Int: 15  ...# #.# #.# #F#######  SH: 0Dex: 16 #..# #)# #.# #.#.....#  XL:  8 Next: 80% Place: Dungeon:6 #..# #.# #.# #@#.###.#  Noise: ===------  Time: 7722.0 (0.0) ...# #.# #.###.#.# #.#  f) +0 sling {Choonhe d) +0 sling {Hugo} ..####.#####.#...#.# #.########## Fire: f) +0 sling {Choonhe} .......#...#.#.###.# #..........# Gem (1278) Rev* .......#.#.#.#.#.#.# ##########.# i]@ .......#.#.#.#.#.#.###### #.# F   Prince Ribbit .......#.#.#.#...#......# #.# O   ogre .......#.#.#...#...####.# #.# F   bullfrog ...<...#.#.#..........# #.#Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (almost dead, 61% to hit)  You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit!iI  ... #O# #.# #*#) #*# #.# #.# #*  #)# #.# #*  #.# #.#   #.# iJ  #.#    # O   ogre F   bullfrog <  Aim  Press: ? - help, Shift-Dir - straight line: Prince Ribbit (almost dead, 61% to hit)  You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit!  You kill Prince Ribbit!  The searing ray hits the bullfrog.ir .FThe bullfrog is severely wounded.ie E.OiV  ..  (Press . to maintain the ray.)  The bullfrog snags a nearby mosquito with its tongue.i i K.#.#.#######AutarchDCSS the Shooter .#.#.......# ...Coglin .#....####.# #.#Health: 38/61 ==============---------- .#.##.####.# #O#Magic: 9/11===================----- ...........# #.#AC: 7Str: 9Doom: 36% i< ##)###.##### #.#EV: 11Int: 15  ...# #.# #.# #.#######SH: 0Dex: 16 #..# #)# #.# #F#.....#XL:  8 Next: 104% Place: Dungeon:6 #..# #.# #.# #@#.###.#Noise: ==-------  Time: 7723.0 (1.0) ...# #.# #.###.#.# #.#f) +0 sling {Choonhe d) +0 sling {Hugo} ..####.#####.#...#.# #.########## Fire: f) +0 sling {Choonhe} .......#...#.#.###.# #..........# Ray Gem (1277) Rev* .......#.#.#.#.#.#.# ##########.# .......#.#.#i^ .#.#.#.###### #.# O   ogre .......#.#.#.#...#......# #.# F   bullfrog .......#.#.#...#...####.# #.# ...<...#.#.#..........##.#The searing ray hits the bullfrog.  The bullfrog is severely wounded.(Press . to maintain the ray.)  The bullfrog snags a nearby mosquito with its tongue. _The bullfrog closely misses you.Your Fighting skill increases to level 4!i -(Press . to maintain the ray.)  The bullfrog snags a nearby mosquito with its tongue. _The bullfrog closely misses you.Your Fighting skill increases to level 4!  Your Ranged Weapons skill increases to level 7! have reached level 9!i! /  --more--iʴ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i41/662-89 2% isi|R _You feel agile. x2i׸ y †The searing ray hits the bullfrog!i \****iJ E.OiR X..†iW C8---iW 4 64+ Gem (1276) Rev* i_ ib L _You kill the bullfrog!iq K......# ...i ...####.# #.### ..........O ##)###.##### #. ...# #.# #.# #.####### #..# #)†#.......#.### .##@#.# ####.#####.#..#########i+ .....#...#.#.##.........#.#.#.#.#.# ##########i 0.#.#.###### #...#........#...####<.......# ...[#.#).>#.....#.#i% @.Oi i ^--5Gem (1275i& !i ie < _You stop channelling your searing ray.i#.#....####.# #.# #.#.##.####.# #.# #...........# #.# i###)###.##### #O# ....# #.# #.# #.####### ##..# #)# #.# #†#.....# ##..# #.# #.# #.#.###.#.# #.# #.###.#.# #.# #..####.#####.#.@.#.# #.#########......#...#.#.###.# #.......... #.#.#.#.#.#.#.# ##########. #.#.#.#.#.#.#.###### #. #.#.#.#.#...#......# #. #.#.#.#...#...####.# #. #...<...#.#.#..........# #. #......[#.#).>#.....#.##il #. ##..............#...#. #.i.O2=--64) Rev+ iiihM#.#.##.####.# #.# .#...........# #.# .###)###.##### #.# .....# #.# #.# #O####### .##..# #)# #.# #†#.....# .##..# #.# #.# #.#.###.# iN.#...# #.# #.###.#.# #.# .#..####.#####.#...#.# #.######## .........#...#.#@###.# #......... .#.#.#.#.#.#.#.# ########## .#.#.#.#.#.#.#.###### # .#.#.#.#.#...#......# # .#.#.#.#...#...####.# # .#...<...#.#.#..........# #i0O .#......[#.#).>#.....#.## #  .##..............#...#. #  iO..########.#.......).# # # iXi2Y`73iUaibi5 .#..........##)###.#### .....# #.# #.# #O####### .##..# #)†#.......#.###.###.#.# ####.#####.#...######## .........#...#.#.###.# #......... .##.#.# ############### ..#........#...####.......#...#......).# ..##.#.######..## Oi@O   ogreiAA--8iA:2iHiJi  ##)###.#### .....# #.# #.# #O####### .##..# #)†#......O#.###.###.#.# ####.#####.#...iT R####### .........#...#.#.##........ .##.#.# ############### ..#........#...####i D<..........# ...[#.#).>#.....#.#iK Q.....#...#.# #....... #.######..#iu   .<########.#.#.......## i i 3=9==91i ix it 3i{ iii=i9i ....# #.# #.# #O####### .##..# #)†#......O#.###.###.#.# ####.#####.#..####### .........#...#.#.##........ .##.#.# ##########i .#.###### ..#......#...#...####<#..........# ...[#.#).>#.....#.#..#.#i##...# ...........#.###.#...## i0OiO   ogrei9|300) Rev i!%i k#.##..# #)# #.# #†#.....# #.##..# #.# #.# #O#.###.# i #.#...# #.# #.###.#.# #.# .i 3.#..####.#####.#.O.#.# #.####### #.........#...#.#.###.# #........ il#.#.#.#.#.#.#.#.# ######### #.#.#.#.#.#.#.#.###### #.#.#.#.#.#...#......# #.#.#.#.#.@.#...####.# i#.#...<...#.#.#..........# #.#......[#.#).>#.....#.## #.##..............#...#. ..########.#.......).# #.# #.#.######..#  i<########.#.#.......# #...........#.###.#...# i<u#############[### #...#imK.Oi"w169i+i-iH .#.##..# #.# #.# #O#.###.# ##.#...# #.# #.###.#.# #.# ...#..####.#####.#...#.# #.###### ##.........#...#.#O###.# #.......  #.#.#.#.#.#.#.#.# ########  #.#.#.#.#.#.#.#.######  #.#.#.#.#.#...#......#  #.#.#.#.#...#...####.#  #.#...<...#.#.#@.........#  #.#......[#.#).>#.....#.## ##.##..............#...#. ....########.#.......).# #.# #.#.######..#i'J [m<########.#.#.......# ##...........#.###.#...#  #############[### #...#....# #...#iL 4=28ii i; ###.#...# #.# #.###.#.# #.# ....#..####.#####.#...#.# #.##### ###.........#...#.#O###.# #......  #.#.#.#.#.#.#.#.# ####### #.#.#.#.#.#.#.#.######  #.#.#.#.#.#...#......# #.#.#.#.#...#...####.# #.#...<...#.#.#..........#  #.#......[#.#)@>#.....#.## ###.##..............#...#. .....########.#.......).# #.# #.#.######..# <########.#i] .#.......# ###...........#.###.#...#  #############[### #...# ##....# #...# ................#.# #...# ####### OO   ogre==37iJ$.....#..####.#####.#...#.# #.#### ####.........#...#.#O###.# #.....  #.#.#.#.#.#.#.#.# ###### #.#.#.#.#.#O#.#.######  #.#.#.#.#.#...#......# #.#.#.#.#...#...####.# #.#...<...#.#.#..........#  #.#......[#.#).>#.....#.## ####.##.........@....#...#. ......########.#.......).# #.# #.#.######..# <########.#.#.......# ####...........#.###.#...#  #############[i%### #...# ###....# #...# .................#.# #...# ###### ##################.# #...###......Oi>i?@e46) ii$ iΛ.#..####.#####.#...#.# #.#.#...#.#O###.# # #.#.#.#.#.#.#.#.#  #.#.#.#.#.#.#.#.###### #.#.#.#.#.#O..#......# #.#.......#.#.#...#...####.# #.#...<...#.#.#..........# #.#......[#.#).>#.....#.###.##.#...#.# #......#.#.).# # #......# #.#.######..# #.....<#.#.#.##..#.[4i̜0m###.#...# ###[### #...##....# #...#...#.# #...# #.# #...###.Oii5=55iii3[.#..####.#####.#...#.# #.#.#...#.#O###.# # #.#.......#.#.#.#.#.#.#  #.#.......#.#.#.#.#.#.###### #.#.......#.#.#.#...#......# #.#.......#.#.#.O.#...####.# #.#...<...#.#.#.# #.#......[#.#).>#.....#.##  #####.##.#...#.#  #......#.#.).# #  #......# #.#.######..#  #.....<##.#.#i.#  #####...#.###.#...# ####[### #...##....# #...#..#.# #...# #.# #...###i@K.Oi_i`64iii W.#..####.#####.#...#.# #.#.........#...#.#O###.# # #.#.......#.#.#.#.#.#.#  #.#.......#.#.#.#.#.#. #.#.......#.#.#.#...#...... #.#.......#.#.#...#...####. #.#...<...#.#.#O.# #.#......[#.#).>#.....#.## #####.##.#...#.# #......#.#.).# # #......# #.#.######..# #.....<##.#.#.# #####...#.###.#...# ####[### #...# #....#[iWm #...#.#.# #...# #.# #...###iYK.Oio10/12==73isiԳi< #.#..####.#####.#...#.# #.#.#...#.#O###.# # #.#.#.#.#.#.#.#.#  #.#.#.#.#.#.#.#. #.#.#.#.#.#...# #.#.#.#.#...#...#### #.#...<...#.#.#..# #.#......[#.#)O>#.....#.## #####.##.#...#.# #......#.#.).# # #......# #.#.######..# #.....<#.#.#.# #####i! ..#.###.#...# ###[### #...# #....# #...#.#.# #...# .iQ H#.# #...###i 1O.i$ v82i i i G #.#..####.#####.#...#.# #  #..#...#.#O###.# # #.#.#.#.#.#.#.#.#  #.#.#.#.#.#.#.#. #.#.#.#.#.#...# #.#.#.#.#...#... #.#...<...#.#.#..i  #.#......[#.#O.>#.....#. #####.##.#...#.# #......#.#.).# # #......# #.#.######..# #.....<#.#.#.#  #####.#.###.#...# #[### #...# #....# #...# #i7 .#.# #...# #.#.# #...###i G)Oi i |691i i( i[N #.######.#...# #.# #.###.#.#  #........#..####.#####.#...#.# ########..#...#.#O###.#  #.#.#.#.#.#.#.#.#  #.#ig\.#.#.#.#.#.#.## #.#.#.#.#.#...#... #.#.......#.#.#...#...## #.#...<...#.#.#......... #.[#.#).>#.....#. #####.##........O.....#...#.i\o #......########.#.......).# #......# #.#.######..# #.....<########.#.#.......#i\#####...........#.###.#...# ##[### #...#  ####################....# #...i]#  #.....................#.# #...#i_2O.i5jw400i=risiG #......#.##..# #.# #.# #O#.# #.######.#...# #.# #.###.#.# #........#..####.#####.#...#.#########..#...#.#O###.# #.#.#.#.#.#.#.#. #.#.#.#.#.#.#.#.# #.#.#.#.#.#...#.. #.#.......#.#.#...#...# #.#...@...#.#.#....... #.[#.#).>#.....# #####.##.......O#...# #......########.#.......).# #......# #.#.######..# #.....<########.#.#.......######...........#.###.#...# ##[### [4inH0m#...# ####################....# #...#iI2O.iQiaR~==159i1_iaa _There is a stone staircase leading up here.ie:* #......#.##..# #.# #.# #O#.# AutarchDCSS the Shooter#.######.#...# #.# #.###.#.# Coglin#........#..####.#####.#...#.# Health: 46/66 ================--------########.........#...#.#O###.# Magic: 10/12 ====================----i:#.#.......#.#.#.#.#.#.# AC: 7Str: 9Doom: 34% #.#.......#.#.#.#.#.#.# EV: 11Int: 15  i-<#.#.......#.#.#.#...#.. SH: 0Dex: 18#.#.......#.#.#...#...# XL:  9 Next:  6% Place: Dungeon:6#.#...@...#.#.#........ Noise: ---------  Time: 7741.0 (0.0)#.#....**[#.#).>#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} #####.##.....*O.......#...# Fire: f) +0 sling {Choonhe} #......########.#.......).# Gem (1259) #......##.#.######..##.....<########.#.#.......# O   ogre#####...........#.###.#...##############[### #...#####################....# #...# _You stop channelling your searing ray. i<_There is a stone staircase leading up here.  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (78% to hit)i #......#.##..# #.# #.# #O#.# AutarchDCSS the Shooter#.######.#...# #.# #.###.#.# Coglin#........#..####.#####.#...#.# Health: 46/66 ================--------########.........#...#.#O###.# Magic: 10/12 ====================----#.#.......#.#.#.#.#.#.# AC: 7Str: 9Doom: 34% #.#.......#.#.#.#.#.#.# EV: 11Int: 15  #.#.......#.#.#.#...#.. SH: 0Dex: 18#.#.......#.#.#...#...# XL:  9 Next:  6% Place: Dungeon:6#.#[id40m...@...#.#.#........ Noise: ---------  Time: 7741.0 (0.0)#.#....))[#.#).>#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} #####.##.....)O.......#...# Fire: f) +0 sling {Choonhe} #......########.#.......).# Gem (1259) #......##.#.######..##.....<########.#.#.......# O   ogre#####...........#.###.#...##############[### #...#####################....# #...#Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (78% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is lightly wounded.in Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (78% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is lightly wounded.  The ogre is moderately wounded.iT<O.i"'..iI$47====2.0 (18) Rev _i,i-iU  #......#.##..# #.# #.# #O#.# AutarchDCSS the Shooter#.######.#...# #.# #.###.#.# Coglin#........#..####.#####.#...#.# Health: 47/66 =================-------########.........#...#.#O###.# Magic: 10/12 ====================----#.#.......#.#.#.#.#.#.# AC: 7Str: 9Doom: 34% #.#.......#.#.#.#.#.#.# EV: 11Int: 15  #.#.......#.#.#.#...#.. SH: 0Dex: 18#.#.......#.#.#...#...# XL:  9 Next:  6% Place: Dungeon:6#.#...@i ...#.#.#........ Noise: ===------  Time: 7742.0 (0.0)#.#....**[#.#).>#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} #####.##.....O........#...# Fire: f) +0 sling {Choonhe} #......########.#.......).# Gem (1258) Rev #......##.#.######..##.....<########.#.#.......# O   ogre#####...........#.###.#...##############[### #...#####################....# #...#You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is moderately wounded.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 78% to hit)i@@ #......#.##..# #.# #.# #O#.# AutarchDCSS the Shooter#.######.#...# #.# #.###.#.# Coglin#........#..####.#####.#...#.# Health: 47/66 =================-------########.........#...#.#O###.# Magic: 10/12 ====================----#.#.......#.#.#.#.#.#.# AC: 7Str: 9Doom: 34% #.#.......#.#.#.#.#.#.# EV: 11Int: 15  #.#.......#.#.#.#...#.. SH: 0Dex: 18#.#.......#.#.#...#...# XL:  9 Next:  6% Place: Dungeon:6#.#...@i'A...#.#.#........ Noise: ===------  Time: 7742.0 (0.0)#.#....))[#.#).>#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} #####.##.....O........#...# Fire: f) +0 sling {Choonhe} #......########.#.......).# Gem (1258) Rev #......##.#.######..##.....<########.#.#.......# O   ogre#####...........#.###.#...##############[### #...#####################....# #...#Fire: f) +0 sling {Choonhe}iAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is moderately wounded.ib)))Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is moderately wounded.  The sling bullet barely misses the ogre.i 7O.i 6O.i(&O.....i'3.1 (1.17) Rev+ _i 2i3iY #......#.##..# #.# #.# #O#.# AutarchDCSS the Shooter  #.######.#...# #.# #.###.#.# Coglin  #........#..####.#####.#...#.# Health: 47/66 =================-------  ########.........#...#.#O###.# Magic: 8/12================-------- #.#.......#.#.#.#.#.#.# AC: 7Str: 9Doom: 34%  #.#.......#.#.#.#.#.#.# EV: 11Int: 15   #.#.......#.#.#.#...#.. SH: 0Dex: 18 ih{#.#.......#.#.#...#...# XL:  9 Next:  6% Place: Dungeon:6 #.#...@O..#.#.#........ Noise: ===------  Time: 7743.1 (0.0) #.#......[#.#).>#.....# f) +0 sling {Choonhe d) +0 sling {Hugo}  #####.##..............#...# Fire: f) +0 sling {Choonhe}  #......########.#.......).# Gem (1257) Rev+  #......# #.#.######..# #.....<########.#.#.......# O   ogre i@#####...........#.###.#...# #############[### #...#  ####################....# #...# _The sling bullet barely misses the ogre.Casting: Searing Ray (safe; 4% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  iPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit)ih #......#.##..# #.# #.# #O#.# AutarchDCSS the Shooter#.######.#...# #.# #.###.#.# Coglin#........#..####.#####.#...#.# Health: 47/66 =================-------########.........#...#.#O###.# Magic: 8/12================--------#.#.......#.#.#.#.#.#.# AC: 7Str: 9Doom: 34% #.#.......#.#.#.#.#.#.# EV: 11Int: 15  #.#.......#.#.#.#...#.. SH: 0Dex: 18#.#.......#.#.#...#...# XL:  9 Next:  6% Place: Dungeon:6#.#...@[0;i10;1m***#.#.#........ Noise: ===------  Time: 7743.1 (0.0)#.#......[#.#).>#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} #####.##..............#...# Fire: f) +0 sling {Choonhe} #......########.#.......).# Gem (1257) Rev+ #......##.#.######..##.....<########.#.#.......# O   ogre#####...........#.###.#...##############[### #...#####################....# #...#Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit)  You focus your ray upon the ogre. The searing ray hits thei ogre.iخ:O..  Aim  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is heavily wounded.  (Press . to maintain the ray.)i24---------4.1 (1Ray Gem (1256) Rev iiA> _The ogre hits you with a +0 giant club!!i? *** The searing ray hits the ogre.iU :O..iJ 5=---------5+ Gem (1255) Rev i i ] _The ogre is severely wounded.ibiGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 sling (weapon) {Hugo}  f - a +0 sling (offhand) {Choonhe}a - a +0 dagger {Xochitl}  c - a +0 dagger {Malena}  i - a +0 falchion of flaming {Daeho}k - a +0 orcbow iMissiles (go to first with ()g - 5 javelins  h - 11 poisoned darts Armour (go to first with [)  e - a +2 pair of gloves (worn)  j - a +2 robe of fire resistance (worn)b - a +0 robe  l - a +0 pair of gloves of hurlingi'i13i8  #......#.##..# #.# #.# #O#.# AutarchDCSS the Shooter#.######.#...# #.# #.###.#.# Coglin#........#..####.#####.#...#.# Health: 25/66 =========---------------########.........#...#.#O###.# Magic: 8/12================--------#.#.......#.#.#.#.#.#.# AC: 7Str: 9Doom: 34% i9#.#.......#.#.#.#.#.#.# EV: 11Int: 15  #.#.......#.#.#.#...#.. SH: 0Dex: 18#.#.......#.#.#...#...# XL:  9 Next:  6% Place: Dungeon:6#.#...@O..#.#.#........ Noise: ==-------  Time: 7745.1 (0.0)#.#......[#.#).>#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} #####.##..............#...# Fire: f) +0 sling {Choonhe} #......########.#.......).# Ray+ Gem (1255) Rev #......##.#.######..##.....<########.#.#.......# O   ogreiP:#####...........#.###.#...##############[### #...#####################....# #...#You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is heavily wounded.(Press . to maintain the ray.) _The ogre hits you with a +0 giant club!!  i;lThe searing ray hits the ogre. _The ogre is severely wounded.i.Di E'iuLi NiW i[ 4Read which item? Scrolls  c - 2 scrolls labelled UDOXIUMEFI  d - 2 scrolls labelled BEERASE ZOLA  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU i:\  j - 2 scrolls labelled KOVUMM UCSA  k - a scroll labelled JIRPHI WEUT  l - a scroll labelled PEBEAX UJAV  m - a scroll labelled GAILLE COUD  n - a scroll labelled WEMACI CUCK [!] read|quaff|evoke[?] describe selectedix i  #......#.##..# #.# #.# #O#.# AutarchDCSS the Shooter#.######.#...# #.# #.###.#.# Coglin#........#..####.#####.#...#.# Health: 25/66 =========---------------########.........#...#.#O###.# Magic: 8/12================--------#.#.......#.#.#.#.#.#.# AC: 7Str: 9Doom: 34% #.#.......#.#.#.#.#.#.# EV: 11Int: 15  #.#.......#.#.#.#...#.. SH: 0Dex: 18#.#.......#.#.#...#...# XL:  9 Next:  6% Place: Dungeon:6#.#...iPO@O..#.#.#........ Noise: ==-------  Time: 7745.1 (0.0)#.#......[#.#).>#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} #####.##..............#...# Fire: f) +0 sling {Choonhe} #......########.#.......).# Ray+ Gem (1255) Rev #......##.#.######..##.....<########.#.#.......# O   ogre#####...........#.###.#...##############[### #...#####################....# #...#You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is heavily wounded.(Press . to maintain the ray.) _The ogre hits you with a +0 giant club!!  The searing ray hits the ogre. _The ogre is severely wounded.i}P  Okay, then.i^'ii. _i.YS )  The searing ray hits the ogre!i^r***i,)..i7--1 116.1 (1+ Gem (1254) Rev i i H _You kill the ogre!i=iiW  You start resting.ili4&0iz--7.1 (1Gem (1253iR _You stop channelling your searing ray.i62) 1--07498==876i"28=5==43i)i*/9=i+02iK1i9i<iq=:1iBiLiN%9iO==i?P$0iPinY3039iZi^X8i_i;bibB7idilgihu1===6i7hiiilimB5ioiqiqB4isiwX3iHxi;{K2=i{n10/12==2i}i3X1iiX0ii3=29i6iiU==8iii:B7iț4=6i1==5ii<iB4iiiYT53iiiB2i:iiN==1iiiTx6=0ii/Y19ii?X8i in _You start resting.Magic restored.iw9--iq082.1 (35.0)i[2==3.1 (36iA7 _iiiЗ3ii67=65iiB4i/iɯi9g8==3iEi״i'B2iiiB1iVi 99ihU=0iXiY09iiX8iiig40=7igi,X6i?iX5iigiB4ii*j13ii+ii:2i[iiX1i2=0iiiD199ii ip B8i^ i93i;C=7iiFiB6iii!B5iii$x4=4i i#X3i$i'i )B2i47i9i:f5=1i.<i ?i?B0iAi L898iyOj67iQiTX6iZWiYiJZB5i6\i_47=4ibidX3igiOjX2ili.o8=1irqitX0iviyY79i}iR~i~`98i+iGi߃B7iiijB6iiiB5i'iM50=i:4i#i X3iiiWB2iȬiip1=1i,iB0iiY69i}i6i`28izii9B7ii2iB6i8i3=5iiViB4iimX3iiiuB2iTi)p4=1ixi&iB0iSi!iY59iiidi5=8iiHi5B7i.ii B6i<iip6=5iiiB4iiFiB3iQiipR7210i'8=49ii]iB8iciwiB7ie)i,i5-B6i 0i03i3p9=5i7i7iW8B4i9:i<X3i>i\AiAa602iCiFipFB1iKn0iMiOiOPq1=39i0RiTi!UB8iViaYiYB7i[i`]92i]M=6i^i`X5iaieX4ifi5iX3iQji*lil`32iz104=298i{iG~X7i:iip5=6ińi܆i"B5ii$X4iŌik _You start resting.HP restored.ii.876.1 (93i6=7.1 (943 _iimi/ik4Read which item? Scrolls  c - 2 scrolls labelled UDOXIUMEFI  d - 2 scrolls labelled BEERASE ZOLA  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  j - 2 scrolls labelled KOVUMM UCSA  k - a scroll labelled JIRPHI WEUT  l - a scroll labelled PEBEAX UJAV  m - a scroll labelled GAILLE COUD i4 n - a scroll labelled WEMACI CUCK [!] read|quaff|evoke[?] describe selectedi i i  #......#.##..# #.# #.# #O#.# AutarchDCSS the Shooter#.######.#...# #.# #.###.#.# Coglin#........#..####.#####.#...#.# Health: 66/66 ========================########.........#...#.#O###.# Magic: 12/12 ========================i0!#.#.......#.#.#.#.#.#.# AC: 7Str: 9Doom: 31% #.#.......#.#.#.#.#.#.# EV: 11Int: 15  #.#.......#.#.#.#...#.. SH: 0Dex: 18#.#.......#.#.#...#...# XL:  9 Next: 11% Place: Dungeon:6il!M#.#...@)..#.#.#........ Noise: ---------  Time: 7877.1 (0.0)#.#......[#.#).>#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} i!#####.##..............#...# Fire: f) +0 sling {Choonhe} #......########.#.......).# Gem (1123) i"#......##.#.######..##.....<########.#.#.......# #####...........#.###.#...# #############[### #...# ####################....# #...# You start resting. iO"_You stop channelling your searing ray. _You start resting. _Magic restored. _You start resting. _HP restored.i$   As you read the scroll labelled UDOXIUMEFI, it crumbles to dust.  It is a scroll of enchant armour.ij0/  --more--i i $Enchant which item? Armour  b - a +0 robe  l - a +0 pair of gloves of hurling[?] describe selectedikiuiF #......#.##..# #.# #.# #O#.# AutarchDCSS the Shooter#.######.#...# #.# #.###.#.# Coglin#........#..####.#####.#...#.# Health: 66/66 ========================########.........#...#.#O###.# Magic: 12/12 ========================#.#.......#.#.#.#.#.#.# AC: 7Str: 9Doom: 31% #.#.......#.#.#.#.#.#.# EV: 11Int: 15  #.#.......#.#.#.#...#.. SH: 0Dex: 18i#.#.......#.#.#...#...# XL:  9 Next: 11% Place: Dungeon:6#.#...@)..#.#.#........ Noise: ---------  Time: 7877.1 (0.0)#.#......[#.#).>#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} #####.##..............#...# Fire: f) +0 sling {Choonhe} #......########.#.......).# Gem (1123) #......#i#.#.######..##.....<########.#.#.......# #####...........#.###.#...# #############[### #...# ####################....# #...#  _You start resting. _Magic restored. iƀ_You start resting. _HP restored.  As you read the scroll labelled UDOXIUMEFI, it crumbles to dust.  It is a scroll of enchant armour.i`  Your +0 pair of gloves of hurling glows green for a moment.in8.1 (12iKiu9 _c -> a - a scroll of enchant armouriCRead which item? Scrolls  a - a scroll of enchant armour  d - 2 scrolls labelled BEERASE ZOLA  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  j - 2 scrolls labelled KOVUMM UCSA  k - a scroll labelled JIRPHI WEUT  l - a scroll labelled PEBEAX UJAV  m - a scroll labelled GAILLE COUD  n - a scroll labelled WEMACI CUCK [!] read|quaff|evoke[?] describe selectedio iy iQ  #......#.##..# #.# #.# #O#.# AutarchDCSS the Shooter#.######.#...# #.# #.###.#.# Coglin#........#..####.#####.#...#.# Health: 66/66 ========================########.........#...#.#O###.# Magic: 12/12 ========================#.#.......#.#.#.#.#.#.# AC: 7Str: 9Doom: 31% #.#.......#.#.#.#.#.#.# EV: 11Int: 15  #.#.......#.#.#.#...#.. SH: 0Dex: 18#.#.......#.#.#...#...# XL:  9 Next: 11% Place: Dungeon:6#.#...@iu )..#.#.#........ Noise: ---------  Time: 7878.1 (0.0)#.#......[#.#).>#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} #####.##..............#...# Fire: f) +0 sling {Choonhe} #......########.#.......).# Gem (1122) #......##.#.######..##.....<########.#.#.......# #####...........#.###.#...# #############[### #...# ####################....# #...#  _You start resting. _HP restored.  As you read the scroll labelled UDOXIUMEFI, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 pair of gloves of hurling glows green for a moment. _c -> a - a scroll of enchant armouri  As you read the scroll labelled BEERASE ZOLA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.iJ 9.1 (1Tele Gem (1121) i՜ i 8 _d -> t - a scroll of teleportationi 0i u _You start waiting.iO #.# #.#...# #......# i F.## #.#.### #......# #.## ###### #.#.#####......# ...## #....# #..............# i ....# #....# #..............# #..## #....# #........####### ....####....# #........# iE ......#.....####........# ......#.........@...##.## 80 ......#####...##.# i l......# ##...##.# ##.#### #.........###.#  #.# #.###########.# ##.#######.# #.........# #........#.###.###.##### i #........#.#.#. ........^#.#.#.......# ...i i` it r1.1 (2Gem (1119) i i1 @ _Your surroundings suddenly seem different.ilioRead which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  j - 2 scrolls labelled KOVUMM UCSA  k - a scroll labelled JIRPHI WEUT  l - a scroll labelled PEBEAX UJAV  m - a scroll labelled GAILLE COUD  n - a scroll labelled WEMACI CUCK [!] read|quaff|evokeipG[?] describe selectediiiG`#.##.#...# #......#AutarchDCSS the Shooter .###.#.### #......#Coglin #.## ###### #.#.#####......#Health: 66/66 ======================== ...## #....# #..............#Magic: 12/12 ======================== ....# #....# #..............#AC: 7Str: 9Doom: 31% #..## #....# #........#######EV: 11iInt: 15  ....####....# #........#SH: 0Dex: 18 ......#.....####........#XL:  9 Next: 11% Place: Dungeon:6 ......#.........@...##.##Noise: ---------  Time: 7881.1 (0.0) ......#####.........##.#f) +0 sling {Choonhe d) +0 sling {Hugo} ......# ##.........##.#Fire: f) +0 sling {Choonhe} iA##.#### #.........###.#Gem (1119) #.# #.###########.# ##.#######.# #.........# #........#.###.###.##### #........#.#.#.####### ........^#.#.#.......# ... iD_c -> a - a scroll of enchant armour  As you read the scroll labelled BEERASE ZOLA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _d -> t - a scroll of teleportation _You start waiting. iA_Your surroundings suddenly seem different.i    As you read the scroll labelled KOVUMM UCSA, it crumbles to dust.  It is a scroll of amnesia.i/  --more--i i  Your spells (forget)TypeFailure Level  a - Searing RayConjuration4% 2 i eb - Grave ClawNecromancy6%2  c - Soul SplinterNecromancy4%1 Select a spell to forget [?] help [!] toggle spell headers[Esc] exiti,i2i <#.##.#...# #......#AutarchDCSS the Shooter .###.#.### #......#Coglin #.## ###### #.#.#####......#Health: 66/66 ======================== ...## #....# #..............#Magic: 12/12 ======================== ....# #....# #..............#AC: 7Str: 9Doom: 31% #..## #....# #........#######EV: 11Int: 15  ....####....# #........#SH: 0Dex: 18 ......#.....####........#XL:  9 Next: 11% Place: Dungeon:6 ......#.........@...##.##Noise: -----i^=|----  Time: 7881.1 (0.0) ......#####.........##.#f) +0 sling {Choonhe d) +0 sling {Hugo} ......# ##.........##.#Fire: f) +0 sling {Choonhe} ##.#### #.........###.#Gem (1119) #.# #.###########.# ##.#######.# #.........# #........#.###.###.##### #........#.#.#.####### ........^#.#.#.......# ...You feel strangely unstable. It was a scroll of teleportation. _d -> t - a scroll of teleportation _You start waiting. _Your surroundings suddenly seem different.  As you read the scroll labelled KOVUMM UCSA, it crumbles to dust.  It is a scroll of amnesia.i2E#.##.#...# #......#AutarchDCSS the Shooter .###.#.### #......#Coglin #.## ###### #.#.#####......#Health: 66/66 ======================== ...## #....# #..............#Magic: 12/12 ======================== ....# #....# #..............#AC: 7Str: 9Doom: 31% #..## #....# #........#######EV: 11Int: 15  ....####....# #........#SH: 0Dex: 18 ......#.....####........#XL:  9 Next: 11% Place: Dungeon:6 ......#.........@...##.##Noise: -----i%Ix----  Time: 7881.1 (0.0) ......#####.........##.#f) +0 sling {Choonhe d) +0 sling {Hugo} ......# ##.........##.#Fire: f) +0 sling {Choonhe} ##.#### #.........###.#Gem (1119) #.# #.###########.# ##.#######.# #.........# #........#.###.###.##### #........#.#.#.####### ........^#.#.#.......# ...You feel strangely unstable. It was a scroll of teleportation. _d -> t - a scroll of teleportation _You start waiting. _Your surroundings suddenly seem different.  As you read the scroll labelled KOVUMM UCSA, it crumbles to dust.  It is a scroll of amnesia.i5PForget Soul Splinter, freeing 1 spell level for a total of 8? Y - Yes  N - Noi+iG{#.##.#...# #......#AutarchDCSS the Shooter .###.#.### #......#Coglin #.## ###### #.#.#####......#Health: 66/66 ======================== ...## #....# #..............#Magic: 12/12 ======================== ....# #....# #..............#AC: 7Str: 9Doom: 31% #..## #....# #........#######EV: 11Int: 15  ....####....# #........#SH: 0Dex: 18 iG......#.....####........#XL:  9 Next: 11% Place: Dungeon:6 ......#.........@...##.##Noise: ---------  Time: 7881.1 (0.0) ......#####.........##.#f) +0 sling {Choonhe d) +0 sling {Hugo} ......# ##.........##.#Fire: f) +0 sling {Choonhe} ##.#### #.........###.#Gem (1119) #.# #.###########.# ##.#######.# #.........# #........#.###.###.##### #........#.#.#.####### ........^#.#.#.......# ... _d -> t - a scroll of teleportation _You start waiting. _Your surroundings suddenly seem different.  As you read the scroll labelled KOVUMM UCSA, it crumbles to dust.  It is a scroll of amnesia.  Your memory of Soul Splinter unravels.i6In2.1 (18iNiP7 _You start waiting. _Your surroundings suddenly seem different.  As you read the scroll labelled KOVUMM UCSA, it crumbles to dust.  It is a scroll of amnesia.  Your memory of Soul Splinter unravels. _j -> x - a scroll of amnesiai_i7654iii32iX1iiii2B0iiii;C09iqiyiiiB8iQiiSiB7iiOii7B6iiiiB5iRiFi#i_B4iiiyiB3i* i/ iX e  You encounter a hound.i ###  #######.#  iZh.......# #####  #@# #...# ##### #.# #.#.####### #.j)# #.# #.#.......# #i...# #.# #.#######.##... #.# #.# #......#  #+# #.# #.# #......#ih   hound (asleep)#.# #.# #.# #......#i## #.###.# #......# i#.# #.#...# #......#i0975.0)im8.1 (162 _ii i ### #######.# h.......# #####  #@# #...#  #.#  )# #.#   #.#   ... #.# #.#   #+# #.# #.#   #.# #.# iݤh  #.###.#   #.#...#  i6=l ### #######.# h.......# #####  #@# #...#  #.#  )# #.#   #.#   ... #.# #.#   #+# #.# #.#   #.# #.#  #.###.#  #.#...# i@iJAi'JiL\ _A hound is nearby!i ###########.# .h.....@.# ##### ########.# #...#  ##### #.# #.#.#######  #.j)#iD #.# #.#.......#...# #.# #.#######.## ... #.# #.# #......#  #+# #.# #.# #......#  ##.# #.# #.# #......#  #.## #.###.# #......#ii%r9.0)1 _i4i+i6v )))))h  You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!iU  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound.i~ J.hi^ "....i ===9000) Rev if iR ^ _The hound is severely wounded.iY m )))))))You shoot a sling bullet.i  The sling bullet closely misses the hound.You shoot a sling bullet.iSb .h.hi_i N....h..ij b1099io iVr ` _The sling bullet closely misses the hound.i2k ))You shoot a sling bullet. The sling bullet hits the hound.i- )))))The hound is severely wounded.You shoot a sling bullet.i-)J.hi{.N.....h.i9/q28) Rev+ i3is6_ _The sling bullet barely misses the hound.im )))))))You shoot a sling bullet.i$  The sling bullet closely misses the hound.You shoot a sling bullet.iJ.hiA| .....  The sling bullet closely misses the hound.i-`37i)i5= _The hound bites you but does no damage.i8o .  You shoot a sling bullet. The sling bullet hits the hound!i~=(iq )))))))You kill the hound!iJ,.......i i} B7i i i i B6i/ i ie i B5iQ iR i7 i B4iq i io i B3i iciiB2i+i8iiQX1ii i B0i iwo69i8i!7i,65i34i9$  Things that are here:i=T  a +0 dagger; a +0 war axeiL=I3 _iI>iAiCX2iEi7Hi IiHIB1iBKimQ0i~W,i$^o59iRf8ikn7ip6i1x5i4iiҊiB3iihi4iߔB2iiI$  Things that are here:i^  a +0 leather armour; a +0 mace; an orc skeletoni3i=i+1 i_iiΨi0i-iC49ii`iOn8iiIiB7ioiidiB6iiisiB5iiii7B4iiHisiB3iiYiiB2iisiOiB1iiL i/ i :0i?iiXii;39iii6iB8i!iN$i&i>',7i'i[)i+i,i-B6i-.i 0i2iT2B5i3iq5i7i8:4i09ii;iZ=i=B3i?i}Aii B2ii@,iB1ii in0i,i.C29i@iwibiB8ii~i(iB7ii i"i9#B6i(5i)i+i~-i-B4i.if2i14i4B3i6i";i;>X2ipA,iNX1iOiXTiWiIXB0i2Zi\i^i_C19i aiciSeieB8ifihiPjijB7ikioninB6ipixzT _e - a wand of charming (21) (gained 12 charges)id|i|B5i}iiX4iiƆiRi,3iЈi2iUiB2iiii1iB1iviŗiQiB0ii9ieiȟ;09iiii B8iPiqiìi_B7iei iNiB6iѶiaii̻,5iiRiiB4iei3iiidi:2i<iiRiB1i@i#iiB0iiiiwI999) iiFiZi:8i'iioiB7ikiikiB6i iin5iwiFi,4iii i i B3ii5iinB2isiiiZB1iiiX0ii!i"i=#C89iX$i&i(X8i)i+i4-i-B7iN.i.0i1i1B6i2i4i^6i6:5im7i9if:i;B4i;i_>i?i?B3i@iBiCi6DB2iEibiciHdB1ieitliyX0i\ziG #.........##.# #.........##.############ .........###.##.........# i>.###########.##.........# .# #.........##.........# .###.###.######.........# .#.#.#######............# .#.#.......#.##.........# .#....####.#.###@###---8020i16.0) .#.##.####.#.# #.# ...........#.# #.# ##)###.#####.# #.# ...# #.# #.# #.####### #..# #)# #.# #÷#.....# #..# #.# #.# #.#.###.# ic...# #.# #.###.#.# #.# ..####.#####.#...#.# #.########## im9---iiWT _Key pressed, stopping explore.i(Iikiqi79 _8iiX7iiViiB6iiiinB5ii} f  You see here a bullfrog skeleton.i_4 _i?isiX3iiyiX2iim#iV$i$B1i&i*i|50i]6C69iA7i;i4=i=B8i>iJ7imNi76543210i{$  Things that are here:i  a +0 leather armour; a +0 mace; an orc skeletoniJ59 _iiѝiX8iiidX7iƬiWiisB6i׵iϹiX5ii[iOX4iiHi`iB3ijiSiX2i}i+iX1iiitiB0iihiiC49i(iiX8iiixn7ii X6iD if iX5ii>iziB4iiibiB3iiiX2iiWi=iB1ii i i!B0i2 items a + a +0 dagger {Xochitl}  c + a +0 dagger {Malena}2i3  c + a +0 dagger {Malena}  i + a +0 falchion of flaming {Daeho}3iJ 4  i + a +0 falchion of flaming {Daeho}  k + a +0 orcbow4ii......##...##.# AutarchDCSS the Shooter ......#j..#.# Coglin ......###### #+##.# Health: 67/67 ======================== ......†....# ##.##.# Magic: 12/12 ======================== #########..# #.###.## AC: 7Str: 9Doom: 30% #.....#..# ##.##.#. EV: 11Int: 15  #.###.#..# #.###.#. SH: 0Dex: 18#.# #.#..# ##.## ###### #.#. XL:  9 Next: 13% Place: Dungeon:6 i###.# #.#..# #..@## #....# #... Noise: ---------  Time: 8096.1 (0.0) ....# #.#..# #....# #....# #... f) +0 sling {Choonhe d) +0 sling {Hugo} #######.#%.# ##..## #....# #... Fire: f) +0 sling {Choonhe} ........#..###....####....# #... Gem (904) ........#..##.......#.....####... #######.#..##.......#............  .)..........'.......#####........  #######.#..##.......# ##........ #.#.######.#### #.........i/  _Key pressed, stopping explore. _You see here a bullfrog skeleton.  Things that are here: _a +0 leather armour; a +0 mace; an orc skeleton _You see here a bullfrog skeleton. _There is an open door here.i'iIiiw {7.1 (13iED _You drop a +0 dagger {Xochitl}.ie8.1 (22i7izC _You drop a +0 dagger {Malena}.ioe9.1 (31i%i.O _You drop a +0 falchion of flaming {Daeho}.i.g100.1 (40i4i5i;i=+ _You drop a +0 orcbow.i i Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon ipi+[?25h[?0c......##...##.# AutarchDCSS the Shooter ......#j..#.# Coglin i'......###### #+##.# Health: 67/67 ======================== ......†....# ##.##.# Magic: 12/12 ======================== #########..# #.###.## AC: 7Str: 9Doom: 30% #.....#..# ##.#iP#.#. EV: 11Int: 15  #.###.#..# #.###.#. SH: 0Dex: 18#.# #.#..# ##.## ###### #.#. XL:  9 Next: 13% Place: Dungeon:6 ###.# #.#..# #..@## #....# #... Noise: ---------  Time: 8100.1 (0.0) ....# #.#..# #....# #....# #... f) +0 sling {Choonhe d) +0 sling {Hugo} i7#######.#%.# ##..## #....# #... Fire: f) +0 sling {Choonhe} ........#..###....####....# #... Gem (900) ........#..##.......#.....####... #######.#..##.......#............  .)..........'.......#####........  i#######.#..##.......# ##........ #.#.######.#### #.........  i"_There is an open door here. _You drop a +0 dagger {Xochitl}. _You drop a +0 dagger {Malena}. _You drop a +0 falchion of flaming {Daeho}. _You drop a +0 orcbow.  What level of the Dungeon? (default 5, ? - help) i) [?25l[?1ci 7ih 'i_ i% 899 _8i1 7654iO2 i3 Xochitl}.dagger {Malena}.falchion of flaming {Daeho}. _You drop a +0 orcbow.  There is an open door here.i4 i4 I3 _i5 it7 i8 X2ij9 i&; i_< i< B1iV= iV> i? iC? B0i? i@ i@ i@ C89iA iA i1B X8ikB iB iJC i}C B7iC i6D iD iD B6iE iE iF iOF B5iF iG Y  There is a stone staircase leading down here.iH iH iH I4 _iI i\  7  You climb downwards.ie] i^ b3ir^ iNb _You encounter a kobold. It is wielding a +0 short sword of holy wrath.There is a stone staircase leading up here.i i                ######   #@.K.#  17.6 (17.5) ####.#         i ;  K   kobold (asleep)      i3 ij il ] _A kobold is nearby!iWhere to? (Tab - D:7, ? - help)  D - Dungeon ii  AutarchDCSS the Shooter  Coglin  Health: 67/67 ========================  Magic: 12/12 ========================  AC: 7Str: 9Doom: 30% il`  EV: 11Int: 15    SH: 0Dex: 18######  XL:  9 Next: 13% Place: Dungeon:7#@.K.#i  Noise: ---------  Time: 8117.6 (0.0)####.#i&  f) +0 sling {Choonhe d) +0 sling {Hugo}   Fire: f) +0 sling {Choonhe} i]  Gem (883) i   K   kobold (asleep)i   _There is a stone staircase leading down here.  You climb downwards. iJb_You encounter a kobold. It is wielding a +0 short sword of holy wrath.ieThere is a stone staircase leading up here. _A kobold is nearby!i3Okay, then.i'ii. _i7u  AutarchDCSS the Shooter  Coglin  Health: 67/67 ========================  Magic: 10/12 ====================----  AC: 7Str: 9Doom: 30%   EV: 11Int: 15   iu SH: 0Dex: 18 ######  XL:  9 Next: 13% Place: Dungeon:7 #@*K.#  Noise: ---------  Time: 8117.6 (0.0) ####.#  f) +0 sling {Choonhe d) +0 sling {Hugo}   Fire: f) +0 sling {Choonhe} iv  Gem (883)   K   kobold (asleep)iJv' _Okay, then.iuv@Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  ivPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of holy wrath (asleep, 100% to hit)iT)   AutarchDCSS the Shooter  Coglin  Health: 67/67 ========================  Magic: 10/12 ====================----  AC: 7Str: 9Doom: 30%   EV: 11Int: 15    SH: 0Dex: 18######  XL:  9 Next: 13% Place: Dungeon:7#@***#  Noise: ---------  Time: 8117.6 (0.0)####.#  f) +0 sling {Choonhe d) +0 sling {Hugo}   Fire: f) +0 sling {Choonhe}   Gem (883)    K   koboldi*    Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of holy wrath (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  The kobold is moderately wounded.iȭ K.  Press: ? - help, Shift-Dir - straight lineiC : a kobold, wielding a +0 short sword of holy wrath (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  The kobold is moderately wounded.  The kobold shouts!  (Press . to maintain the ray.)i8 .i% ====8.6 (1Ray Gem (882) i* i. ' _You hear a shout!iTu )The searing ray hits the kobold.ipYr***i4.)..i~9/12 -- ==--9+ Gem (881) ii!J _You kill the kobold!i&iP--i{iNH _No target in view!i|   You stop channelling your searing ray.Gem (880)  _i 79i> i׋ B8iV --76iٚ i  You encounter a kobold brigand. It is wielding a +2 dagger of venom andquivering curare-tipped darts.i $10/12==--KK   kobold brigand (missile, wandering)i ,24.6 (5i >)i۹ i--5.6 (65 i _ie i iM ))You shoot a sling bullet.  The sling bullet hits the kobold brigand.iN )The kobold brigand is lightly wounded.  You shoot a sling bullet.i5* uK.)===6.6 (14) Rev  _The sling bullet closely misses the kobold brigand.ip ) You shoot a sling bullet.  The sling bullet hits the kobold brigand.i ))The kobold brigand is moderately wounded.You shoot a sling bullet.i׆3K.iŠ.73) Rev+  _The sling bullet closely misses the kobold brigand.i*i )))You shoot a sling bullet.i{  The sling bullet closely misses the kobold brigand.You shoot a sling bullet.imE K..  The sling bullet completely misses the kobold brigand.The kobold brigand hits you with a +2 dagger of venom.3====--==8.7 (1.1Pois Gem (872) Rev+ ieFiIQ _You are poisoned.i9i )))You shoot a sling bullet.i  The sling bullet barely misses the kobold brigand.You shoot a sling bullet.iYrK..  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.You feel very sick.  The kobold brigand hits you with a +2 dagger of venom.ifN58=======----90Pois 1) Rev*  _You are more poisoned.ii )))You shoot a sling bullet.ir  The sling bullet closely misses the kobold brigand.You shoot a sling bullet.  The sling bullet hits the kobold brigand.i K..  The kobold brigand is heavily wounded.You feel very sick.The kobold brigand hits you with a +2 dagger of venom.2==========----300iiV _You are more poisoned.i i )))You shoot a sling bullet.i  The sling bullet barely misses the kobold brigand.You shoot a sling bullet.i KThe sling bullet closely misses the kobold brigand.You feel extremely sick.The kobold brigand closely misses you.i# K..K   kobold (missile)i/$ 46----1.8 (1.169i) i5 _You encounter a kobold. It is wielding a +0 club and quivering stones.i i 8--i i3 ^ _You are too injured to fight recklessly!i1iC3i9i>^ _You are too injured to fight recklessly!ie  AutarchDCSS the Shooteri i Coglin  Health: 46/67 ================-------- i Magic: 8/12================-------- iq AC: 7Str: 9Doom: 30%   EV: 11Int: 15    SH: 0Dex: 18 i######  XL:  9 Next: 13% Place: Dungeon:7 #@K..#  Noise: ===------  Time: 8131.8 (0.0)icP ####K#  f) +0 sling {Choonhe d) +0 sling {Hugo}   Fire: f) +0 sling {Choonhe} i2  Pois Gem (869) Rev*   K   kobold brigand (missile)iC  K   kobold (missile)iCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i;Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 dagger of venom and quivering  ibcurare-tipped darts (heavily wounded, 72% to hit)i{  AutarchDCSS the Shooter  Coglin  Health: 46/67 ================--------  Magic: 8/12================--------  AC: 7Str: 9Doom: 30%   EV: 11Int: 15    SH: 0Dex: 18######  XL:  9 Next: 13% Place: Dungeon:7#@***#  Noise: ===------  Time: 8131.8 (0.0)####K#i|  f) +0 sling {Choonhe d) +0 sling {Hugo}   Fire: f) +0 sling {Choonhe}   Pois Gem (869) Rev*    K   kobold brigand (missile)  K   kobold (missile)  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 dagger of venom and quivering  curare-tipped darts (heavily wounded, 72% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.iy K.  curare-tipped darts (heavily wounded, 72% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.  The kobold brigand is heavily wounded.  (Press . to maintain the ray.)  You feel very sick.i JKK.i4 1--9==-ib Z2.8 (1Ray Gem (868) Rev* i" i [ _The kobold brigand barely misses you.i\,, ***  The searing ray hits the kobold brigand.  The kobold brigand is severely wounded.The searing ray hits the kobold.i\  KK.  The kobold is severely wounded.You feel very sick.The kobold brigand hits you with a +2 dagger of venom.ig32=========-----8---3+ Gem (867) Rev* iiV _You are more poisoned.iq *** The searing ray hits the kobold brigand!  The kobold brigand is almost dead.i:8 KK. The searing ray misses the kobold.You feel very sick.i926-----7----4+ Gem (86iB9%6) Rev* i>iL[ _The kobold brigand barely misses you.i } )The searing ray hits the kobold brigand!i )You kill the kobold brigand!The searing ray hits the kobold.i s***ir )).  You kill the kobold!You finish channelling your searing ray.iz  3/68---6----29 75i{ Gem (865) Rev+  _You feel very sick.iރ iӇ i _Your Fighting skill increases to level 5!iQ m-iY iZ 19----64iUn i}b ---- 6i1c -- _You feel very sick.You climb upwards.iCk >  #.########.#..##.......#.......#...)..........'.......#####...##########.#..##.......# ##...#.#.######.#### #....#.#.# #.# #.####÷#.# ##.#######.# ##.#.# #........#.####.#.#####........#.#.##.#..@..........^#.#.#il O#.################.#..#.........########.#.##########........#....#..#####.###)##..#.........##..#.#.#.##..##......#.##..##.######.#...#Level annotation: 1 runed translucent door, Crazy Yiufi 6-8.3 (2.52i i| L _You feel very sick.iV c _There is a stone staircase leading down here.iiM-ii4-1) Rev i:03-027==Pois 591-80-7) 6i 9/68 ==5i`ii _You start resting. You feel sick. x8i9j8-45.3 (7.0-6.3 (8Gem (854)  _You are no longer poisoned.i5.i.i/i*1i1X9=3i<8==2110/68=049==8i=\17i=i6>iZ?i@X6i6AixAB5iAiBiB%9iCN==4iCi]DiD!2iDM=3i1Ei Fi^Fi{F:2iFiHiWH,1ixHiHi JipJ=3=iJD==0i KiHLiLC39iMiMi)NB8iNiOi0P\47iPiQiQ;10/12==iR:6iRiXSiSB5iBTiFUiU!5iUM=4iSViPWiW,3iWiXiXi?Y?==2ioYiYiZi-[>6=i^[01i[i\i5]B0i]i^it_r1==29i_i`iaB8iailbibn7=7i(ci9didB6ieieiOf%==imf05ifigi3h!8iOhM=4ihijiYjB3ikiliqlB2ilion _You start resting.Magic restored.iu89iz078.3 (32.0)i{i{w2==9.3 (331 i{_iӀiiBR 01920=8==76i^ 51=432210i_ Y09i_ i3` n3=8i i0? i? B3i? i@ B2iQA iA iUC v61iC iYE X0iE iF i!G D699iG iH iH p7=8iI iJ iJ B7iK iL iL B6ixM iyN iN p8=5ihO i`P iP B4iQ iQ iR B3iR iS iW 921060=89iDX iX B8iY iNZ iZ P7i\ i;] X6i^ i^^ #1i^ M=5i^ i_ i_ B4iK` i_a ia B3ib ic 22iPd X1id ie X0if ,if q3=79iug ih ih B8i i iYj ij B7i7k i|q ir p4=6iEr is X5iYt i5u izu B4ipv iw itw B3iw ix v52iy iez iz B1i{ i>| i| X0i} i)~ q6=69i{~ i X8i i) io X7i iv p7=6i i΄ i) B5i i~ idž B4i0 i k _You start resting.HP restored.i& iI 2336.3 (157.0)iN 8=783 _ij i iUFiFiLiqRi_8.0)2iM-^= 7i4          i5:     ######   #@)(.#   ####.#                ip9.8 (2.51i͗iC# _You climb downwards.ia _There is a stone staircase leading up here.iar        ######  #<@(.#  ####.#  #       iz i{ o40.8 (1.00 _i: i[ Z  a - a curare-tipped dart  Things that are here:i f1.8 (259im iJ _a +0 short sword of holy wrath; a +2 dagger of venomiiZPick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 short sword of holy wrath iϮ b - a +2 dagger of venom [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ic  b + a +2 dagger of venom[Enter] accept (1 chosen)ii io iw .  AutarchDCSS the Shooter  Coglin  Health: 68/68 ========================  Magic: 12/12 ========================  AC: 7Str: 9Doom: 29%   EV: 11Int: 15    SH: 0Dex: 18######  XL:  9 Next: 17% Place: Dungeon:7#<@(.#  Noise: ---------  Time: 8341.8 (0.0)####.#  f) +0 sling {Choonhe d) +0 sling {Hugo} #  Fire: f) +0 sling {Choonhe} iw l  Gem (659)           _HP restored. _You climb downwards. _There is a stone staircase leading up here.  a - a curare-tipped dart  Things that are here: _a +0 short sword of holy wrath; a +2 dagger of venomiʇ 2.8 (18iΈ N _c - a +2 dagger of venomi?f       ######  #<)@.#  ####.#  i_A.#  .# .# .# .. .#  i?iA`37i i$  Things that are here:i!I _2 stones; a +0 clubin[?25h[?0c  Search for what [Enter for "altar", or ? for help]? iw/ [?25l[?1ci.N iO 30 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  j - [carried] e - a scroll labelled AMEARH ORITIEGG  k - [carried] e - a wand of charming (21)  l - [carried] f - a +0 sling (offhand) {Choonhe}  m - [carried] g - 5 javelins  n - [carried] g - a potion of magic  o - [carried] h - 11 poisoned darts  p - [carried] h - a scroll labelled ZUHIUKLAACRU  q - [carried] j - a +2 robe of fire resistance (worn)  r - [carried] k - a scroll labelled JIRPHI WEUT iP  s - [carried] l - a +1 pair of gloves of hurling  t - [carried] l - a scroll labelled PEBEAX UJAV  u - [carried] m - a potion of might  v - [carried] m - a scroll labelled GAILLE COUD  w - [carried] n - a scroll labelled WEMACI CUCK  x - [carried] o - a dark potion  y - [carried] p - a bubbling purple potion  z - [carried] q - a fizzy coppery potion  A - [carried] t - a scroll of teleportation  B - [carried] w - a potion of heal wounds iQP C - [carried] x - a scroll of amnesia Results elsewhere ([,] to cycle)  D - [D:5] a +0 short sword of venom iP [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]i|  x - [carried] o - a dark potion  D - [D:5] a +0 short sword of venomiDY  x - [carried] o - a dark potion  D - [D:5] a +0 short sword of venomi i i` i   AutarchDCSS the Shooter  Coglin  Health: 68/68 ========================  Magic: 12/12 ========================  AC: 7Str: 9Doom: 29%   EV: 11Int: 15    SH: 0Dex: 18######  XL:  9 Next: 17% Place: Dungeon:7#<)@.#  Noise: ---------  Time: 8343.8 (0.0)i @####.#  f) +0 sling {Choonhe d) +0 sling {Hugo} .#  Fire: f) +0 sling {Choonhe} .#  Gem (657) .# .#  ..  .#    Things that are here: _a +0 short sword of holy wrath; a +2 dagger of venom _c - a +2 dagger of venomThings that are here: _2 stones; a +0 club  Search for what [Enter for "altar", or ? for help]? veni =i i . _i l[?25h[?0c  Search for what [Enter for "ven", or ? for help]? iC [?25l[?1ci>30 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  j - [carried] e - a scroll labelled AMEARH ORITIEGG  k - [carried] e - a wand of charming (21)  l - [carried] f - a +0 sling (offhand) {Choonhe}  m - [carried] g - 5 javelins  n - [carried] g - a potion of magic  o - [carried] h - 11 poisoned darts  p - [carried] h - a scroll labelled ZUHIUKLAACRU  q - [carried] j - a +2 robe of fire resistance (worn)  r - [carried] k - a scroll labelled JIRPHI WEUT  s - [carried] l - a +1 pair of gloves of hurling  t - [carried] l - a scroll labelled PEBEAX UJAV  u - [carried] m - a potion of might  v - [carried] m - a scroll labelled GAILLE COUD  w - [carried] n - a scroll labelled WEMACI CUCK  x - [carried] o - a dark potion  y - [carried] p - a bubbling purple potion  z - [carried] q - a fizzy coppery potion  A - [carried] t - a scroll of teleportation  B - [carried] w - a potion of heal wounds  C - [carried] x - a scroll of amnesia Results elsewhere ([,] to cycle)  D - [D:5] a +0 short sword of venom [Up|Down] select [PgDn|>] page down [PgUp|<] page up [EsciX] exit[bot]ibLevel 5 of the Dungeon <<<<>>>>(Press ? for help) #<..........#...........................+)........................#  #...........#...........................#.........................#  #...........#...........................#.............<...........#  #...........###'######+##'##.#######'####.........................#  ##############....##...##.#####..#........................#########  #................#........#.....'..............÷.........# #................#........#.....#........................#i #................#........#.....#........................# #................'........#.....#........................# ###'###########..#####...########........................# #...>.####.########.##...###.....######..................# #.............#............#.....# #.........>........# #.............#............#.....# #..................# #.............'....<.......#.....# #.......######.....# ######..###..####)..###+####.....# #.......# #.....# #...##..###..#####)###.....#.....# #.......# #.....# #.................)).......#.....# ##......# #.....# i#..........................#.....# #.....%# #.....# #..........................#.....# #......# #.....# #..........................#.....# #......# #.....# #..........................#.....# #......# #.....# ############################.....# #......# #.....# ####### ######## ####### isi i i oAutarchDCSS the ShooterCoglini Health: 68/68 ========================Magic: 12/12 ========================AC: 7Str: 9Doom: 29% EV: 11Int: 15  SH: 0Dex: 18XL:  9 Next: 17% Place: Dungeon:7Time:Gem (657) _a +0 short sword of holy wrath; a +2 dagger of venom i" f_c - a +2 dagger of venomThings that are here: _2 stones; a +0 club _Search for what [Enter for "altar", or ? for help]? ven  Search for what [Enter for "ven", or ? for help]? i;! i " i'# i' i* i = 6 _  You see here a +0 short sword of holy wrath.5 _  There is a stone staircase leading up here.4 _i> i+  6  You climb upwards.i - i- b2i}. i0 o _Level annotation: 1 runed translucent door, Crazy Yiufi3> R  There is a stone staircase leading down here.i@ i C _1 _i-H iI iJ B0iK iP iQ ilR C49iR ijX i%[ n8i` ia ib B7ih ,ii iri B6ij i\q i\s is B5it i| i ~ i~ B4ia iQ i] X3i i+ ih i B2i iӚ iȜ it B1iA iS i X0i i f  You see here a bullfrog skeleton.i i@ J39 _i i` i ik B8iº i iv i B7i i iP i B6iJ i iO i B5iv i i i X4i i X3i, i iQ i :2i i i i B1i i ,i B0it i i! i C29i i iq i B8i i i iM B7i i i io B6i i i" i B5i  i i i( B4i i@ i^ n3i  i i B2iE i i i2 B1i i_ i i B0iE i i  iw C19i. i! i" i[# B8i$ il& i( ie( B7i) i+ i- i. B6iC/ i2 is5 i5 B5i/8 i'; i= i6> B4i7@ iB iIE iE B3iiG i8J iL imM B2i1O iQ iT iT B1iSV iX i[ i[ B0i8^ i` m  There is a stone staircase leading up, spattered with blood here.iFc ie if J09 _ih isL 5itiIvx8ix! _You climb upwards.iGR  There is a stone staircase leading down here.iۋiI7 _iiܐi;iB6ieiiUi(B5ii(iAiB4ijiiZiB3ii!iisB2ii*iiB1i`i#iB0iiiii`D599iiE8iiuiB7i-iiiB6i1ii\iB5iiii!B4ii@  There is an open door, spattered with blood here.i s...............#........#.....#.. ...............'........#.....#.. #'###########..#####...########.. ..>.####.########.##...###.....## i ............#............#.....# ............#............#.....# ............'....<.......#.....# ####..###..####[..###+####.....# ..##..###..#####@###.....#.....# Noise: --------- 8406.8 (63.0) ................)[.......#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} .........................#.....# Fire: f) +0 sling {Choonhe} .........................#.....# .........................#.....# .........................#.....# ##########################.....########i i _You see here a +0 short sword of venom.i i' k7.8 (1.0)3iB iD S _i - a +0 short sword of venomi i i i r>........0.....i i [ _Done exploring.i?Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon i= iˠ [?25h[?0c...............#........#.....#.. AutarchDCSS the Shooter iϡ |...............'........#.....#.. Coglin #'###########..#####...########.. Health: 68/68 ======================== ..>.####.########.##...###.....## Magic: 12/12 ======================== ............#............#.....# AC: 7Str: 9Doom: 29% ............#............#.....# EV: 11Int: 15  ............'....<.......#.....# SH: 0Dex: 18 ####..###..####[..###+####.....# XL:  9 Next: 17% Place: Dungeon:5 i ..##..###..#####@###.....#.....# Noise: ---------  Time: 8407.8 (0.0) ................)[.......#.....# f) +0 sling {Choonhe d) +0 sling {Hugo} .........................#.....# Fire: f) +0 sling {Choonhe} .........................#.....# Gem (593) .........................#.....# .........................#.....# ##########################.....######## _There is a stone staircase leading down here.  There is an open door, spattered with blood here. _You see here a +0 short sword of venom. _i - a +0 short sword of venom _Done exploring.  What level of the Dungeon? (default 5, ? - help) il [?25l[?1ci.>6i.ii8i2 _ There is an open door, spattered with blood here. _You see here a +0 short sword of venom. _i - a +0 short sword of venom _Done exploring.  Things that are here:  a +0 leather armour; a +0 flailiA1 _iipi i B0i ii iC89ii#@  There is an open door here.iSiI8 _iii!i,"B7i#i2&i'i(,6iM(i)i+i-iz-B5i.iv0ip1i1B4i2iE321079  There is a stone staircase leading down here.icF_8 _i<  6  You climb downwards.i=@iAb6iCiDo _Level annotation: 1 runed translucent door, Crazy YiufiM ##.##..# #.# #.# #.#.#  #.######.#...# #.# #.###.#.#  #........#..####.#####.#...#.#  ########.........#...#.#.###. ##.#.#.#.#.#.#i{NJ ##.#.#.#.#.#.# #.#.......#.#.#.#...#.. #.#.......#.#.#...#...# #.#...@)..#.#.#........24.3 (16.5) #.#......[#.#).>#.....# #####.##........#...# #......########.#.......).# #......# #.#.######..#iO #.....<########.#.#.......#  #####...........#.###.#...# #############[###.#...# ####################....#.#...# iQOiYi[w _There is a stone staircase leading up, spattered with blood here.iLiMiQimipi}5 _4i6iiB3i[i߄iX2iՈi iuX1i4iǒiZX0inii˙Y69iiiXiϟB8iivi<iB7iiiiziB6iԮiiɳi6B5iiʸi&X4i.iKiiB3i i}i7iB2iimi iB1i<iiiB0iiii.C59i=iQi>iB8i`iTii0B7iixiifX6i`i i|B5iiii(B4iiiX3i1iii?B2iiwiiB1iij i i, B0i i%iY49iBiii:8iiI7i i!X6i#i(f  You see here a bullfrog skeleton.i*i+I5 _i0i97i:ip;B4i$<i!?i@ihAB3iBi'M2iNiOB1iPiRiTiiUB0i|ViYiA[i[C39i\i4_i`iMaB8iaie@  There is an open door here.igihI7 _idii]kiliFmB6ilniBpirirB5isiuiwixB4iRyi6{i|iP}B3i}iEiiB2iiići?B1iiii:0iiiÓiGC29i iGiqiiB8i1iii3iB7iSi #########.#  #.........#  #########.#  ##### #.# ####### #..)# #.# ......# #...# #.# ......# ..j #.# ......###### #+# #.# ......†....# ##@# #.# 73.3 (49.0 i|#########..# #.## #.##.....#..# ##.# #.#.#.###.#..# #.## #.#.#.# #.#..# ##.## ###### #.#. ###.# #.#..# #..)## #....# #... j   Crazy Yiuf (wandering) ....# #.#..# #....# #....# #... #######.#%.# ##..## #....# #... ........#..###....id #...iiii~iKiK0.0)........iji#s _Could not explore, unopened runed door.iWhere to? (Tab - D:6, ? - help)  D - Dungeon iƜ i t[?25h[?0c#########.# AutarchDCSS the Shooter#.........# Coglin#########.# Health: 68/68 ========================######.# Magic: 12/12 ======================== ########..)#i #.# AC: 7Str: 9Doom: 29% ......##...##.# EV: 11Int: 15  ......#..j#.# SH: 0Dex: 18 ......###### #+##.# XL:  9 Next: 17% Place: Dungeon:6 ......†....# ##@##.# Noise: ---------  Time: 8473.3 (0.0) #########..# #.##i #.## f) +0 sling {Choonhe d) +0 sling {Hugo} #.....#..# ##.##.#. Fire: f) +0 sling {Choonhe} #.###.#..# #.###.#. Gem (527) #.# #.#..# ##.## ###### #.#. ###.# #.#..# #..)## #....# #... j   Crazy Yiuf (wandering) ....# #.#..# #....# #....# #... #######.#%.# ##..## #....# #... ........#..###....####....# #... i, /_Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading up, spattered with blood here. _You see here a bullfrog skeleton. _There is an open door here. ib _Could not explore, unopened runed door.  What level of the Dungeon? (default 6, ? - help) i [?25l[?1ci\>7iiߵiR1j.idiB6iQA _There is a stone staircase leading up, spattered with blood here. _You see here a bullfrog skeleton. _There is an open door here. _Could not explore, unopened runed door.  What level of the Dungeon? (default 6, ? - help) _Crazy Yiuf shouts!5in4i%32i3iB1iiiwi:0iii~i;19iyi iiB8iiin7i)iiB6iiV@  There is an open door here.iiI5 _iliiinB4i}iiiEB3iiqi] i B2iR i i i B1iy iii+X0iiY09iiWiX8ii1iVn7isY  There is a stone staircase leading down here.ii iI6 _ii L 7iiL5iGii  i!_You climb downwards.iC*e    i4+/  i,^    i,/  iq-a   ######i".F   i.#@)(.#  95.8 (22.ii/5) i/8####.#i|0,  i0 id1.#i1,  iU2 i2.#i:3,  i3 i"4@.#  i4 i/5=.#  i5 i=6 i68..  iV7/ i8 .#     i9E i=;iAAieE i-F[_There is a stone staircase leading up here.iIHIiIizLi:MI4 _iX  You see here a +0 short sword of holy wrath.iqYI3 _i[i~^$  Things that are here:ia8  2 stones; a +0 clubididI2 _ifiihiki8lB1ili^oiqX0i7ri=siwtitCGem (499) iHuiviwiw:8igxiyi{i|:7i}iii:6ipii<iӅ:5iˆiiڋiI:4iiyii:3iiii i:2ii\ii!:1iyiϙiݚi,P0ii{iQ89imiCP8iiiP7iQiiP6i iiP5i0iii:4iTii/i:3iЪiwii<P2iii&P1iiiP0isi6iQ79ii˶P8iBiiP7iDiii:6i{5iii{:4iBiiP3ii}i-i:2iiiie:1i1ii)P0i~iOi is;69iji4i.? ###### .. #<)(.# ###. ####.# ...#.# .>#.# #.#.# #.#########.### #.@...........# 531.8 (36.0#.#########.#.# #. #.....#.# #. #.###.#.# #. #.#...#.##. #.#####.#i#. #.......##. ######### iH i$^2.8 (378 i)+ iy-; _Found a stone staircase leading down. iN3 iP iR i%eH765 ij, iXof4 isR  There is a stone staircase leading down here. it iuA3 _ iv i}|2 i i ic21 i iȃ i i:0 i i#. #    #. # #. .# ##.## ....# # ###### .# #<)(.# #######.####.####.# .............# #.#  i...?...>###### #.########.# #.# #.#########.### #.............##.#########.#.# i240.8 (8.0) iE^1.8 (959 i i͠` _c - a scroll labelled TILE TIBRU i 3 iw  i  ig  i 87 i<" P6 i%  io' P5 i9(  i*  i, P4 i-  iT/  i2 P3 i3  ie< M#. # #. .# #.##.## #.....# #..# ###### #..# #<)(.############.####.####.#.................# #.#.......@...>###### #.############.# #.# #.#########.## #............. iAt  #.#########.#. #.# #.....#.  #.# #.###.#.  #.# #.#...#.  #.# #.#####. 7.8 (68.8 (72 iz  i{ . _i - a scroll of identify i . i1Read which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  i - a scroll of identify  x - a scroll of amnesia  c - a scroll labelled TILE TIBRU  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT  l - a scroll labelled PEBEAX UJAV  m - a scroll labelled GAILLE COUD  n - a scroll labelled WEMACI CUCK [!] read|quaff|evoke i1G[?] describe selected i i i#. #AutarchDCSS the Shooter#. .#Coglin#.##.##Health: 68/68 ========================#.....#Magic: 12/12 ========================#..# ###### AC: 7Str: 9Doom: 29% #..# #<)(.# EV: 11Int: 15  ###########.####.####.# SH: 0Dex: 18.................# #.# XL:  9 Next: 17% Place: Dungeon:7 ia.......@...>###### #.# Noise: ---------  Time: 8548.8 (0.0)###########.##.# f) +0 sling {Choonhe d) +0 sling {Hugo} #.#########.## Fire: f) +0 sling {Choonhe} #............. Gem (452) #.#########.#.#.# #.....#. #.# #.###.#. #.# #.#...#. #.# #.#####. Things that are here: _2 stones; a +0 club _Found a stone staircase leading down. _There is a stone staircase leading down here. _c - a scroll labelled TILE TIBRU _i - a scroll of identify i/ i3GIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled TILE TIBRU  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT  l - a scroll labelled PEBEAX UJAV  m - a scroll labelled GAILLE COUD  n - a scroll labelled WEMACI CUCK Potions (select first with !)  o - a dark potion  p - a bubbling purple potion  q - a fizzy coppery potion[?] describe selected iYD iJ ioR#. #AutarchDCSS the Shooter#. .#Coglin#.##.##Health: 68/68 ========================#.....#Magic: 12/12 ========================#..# ###### AC: 7Str: 9Doom: 29% #..# #<)(.# EV: 11Int: 15  ###########.####.####.# SH: 0Dex: 18.................# #.# XL:  9 Next: 17% Place: Dungeon:7 iS.......@...>###### #.# Noise: ---------  Time: 8548.8 (0.0)###########.##.# f) +0 sling {Choonhe d) +0 sling {Hugo} #.#########.## Fire: f) +0 sling {Choonhe} #............. Gem (452) #.#########.#.#.# #.....#. #.# #.###.#. #.# #.#...#. #.# #.#####. Things that are here: _2 stones; a +0 club _Found a stone staircase leading down. _There is a stone staircase leading down here. _c - a scroll labelled TILE TIBRU _i - a scroll of identify ia]  As you read the scroll of identify, it crumbles to dust. ibf9.8 (11 i/h igjS _p -> M - a potion of mutation i i^3 i i_0498 i i iY:7 i) i? i i:6 i i  i  iL :5 i  i  i i :4 i iF i-P3 iN ix i i:2 i i iiP1 i5 i  i! i'":0 i# iD$ i&Q39 iE' i' i(P8 iB) i) i*P7 i* i{, i- i1.:6 i/ i0 i2 i2P5 i 4 i5P4 i6 i87 ik8 i8P3 i9 i: iT;:2 i; i< i= im>:1 i> i? iS@ i@:0 iA i8Bii;29iiOii :8ihi i! P7iu i7i i!!:6i"i$i&i4':5iM(i)i+iX,:4i-i(9iA;iO<:3i>i>?iAP2iBiDi@EiE:1iEipFiZGiG:0iGiHi;JQ19iJi\OiQf8i'SiTijT:7iTicVi!XiX:6inYi[i$]i]:5it^i_iai$b:4ibi6eifi>g:3ihiiikiTl22i mioiqP1iqiri/###  ####.##<#  #....##.#  #.##.##.#  #.##.##.# #.##.##.# #.##.##.# #.##.##.# #.##.##@# 89.8 (40.0)#.....#.#   #..#..#.######  #..#..#.#<)(.#  ###########.####.####.#  .................# #.#  ...........>###### #.# i  ###########.# #.#  #.#########.###  iO_90.8 (410i~iQ9 _Found a stone staircase leading up.iDiiihii_098ii:7iiiP6i)iiik:5iiiiB:4iCiii :3iii P2i> i iP1ii1ii}:0iiii<399iikR  There is a stone staircase leading down here.iKiA8 _iir i@"P7i"i#i,$i$P6ia%iB'P5i'i)iE+P4i+iz-i.P3iW/i0i'2i2:2iS3iM4i6i{6:1i6i7if9P0i:iF;i<i(=;89i>iCiDiEP8iGi2JP7iCKiMiNiO:6iOiRiYL #.# #.....#.#  #.# #.###.#.#  #.# #.#...#.#  #.# #.#####.#  ## #.# #.......#  ##.##.# #########  #...#.iYj  #...  #.. 614.8 (24 #.#..#  ##....#   ...#..#   ...#..... .>.ß ###..# ..... ?## ...#.. # iMZ iW`i`^5.8 (255ifihA _Found a staircase to the Ecumenical Temple.ih.###....##### #......##.##.# #########...#.#  #.....###.#@.###....#...#..#....#.....ß.>.ß ###..##..... ?##...# #...###.i˴ic6.8 (1.0)4iӺii? ( ..#####.....##.#########...  #.....###..###.@..##...#..#.....#......#ß.>.ß ###..###..# .#iF ihG X73iM iO i8 #####.....##.########...  #..#...##.#..###....#..@#..##.....#.......#ß.>.ß ###..##..... ?## .. .iAiAX82iGiGIiDM## #.# #.......#.##.# ######### #...#.#  #...# #...### #.#..##..$ ##....##...#...#..##....... #ß.>.ß####..## #.....# ?###... #i....###..#..# .#..#.. . .##. . ..ii+X91i]i* _Found 6 gold pieces.i .##.# ######### #...#.# # #...###. #...####..# #.#..##..$.###....# #...#...#..# #....... #ß.>@ß####..## #.....# ?#...# .....###.... ##..# .#...# #.. . .#.# #. .i   ...# # .###i~ o200i~ iF ifL ##.##.# # #...#.# # #...# ##. #...## ##..# #.#..## #..$.###....# #...#...#..# #.....#. #ß.@.ß####..## #.....# ?## #...#...# # .....###....  ##..# .#...#  #.. . .#.#i  #. . ...# ## .###iM'i'Y179ir,i/i _There is a staircase to the Ecumenical Temple here.i-AiAiHiOi2]u28 _i_ TempleiT ♣♣♣♣♣♣♣  ♣♣♣.....♣♣♣ ♣♣♣♣.........♣♣♣♣♣♣♣...............♣♣♣♣♣..♣♣.....@.....♣♣..♣♣ i♣♣♣♣♣♣.♣♣♣♣...........♣♣♣♣.♣♣♣♣♣♣ ♣.....♣♣♣ ♣♣.........♣♣ ♣♣♣.....♣ .._.....♣♣ ♣♣♣.....♣♣♣ ♣♣....._.. .........♣ ♣♣♣♣♣♣♣ ♣......... i...⌠.._..♣ ♣.._..⌠...  .........♣ ♣.........i  ._......♣♣  ♣♣......_.i  ......♣♣♣♣♣♣...... iy64.3 (2.5iQiE _You climb downwards. Welcome to the Ecumenical Temple!i8d _There is a staircase back to the Dungeon here.il[?25h[?0c  Search for what [Enter for "ven", or ? for help]? iL [?25l[?1ciO 15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a staircase back to the Dungeon Results elsewhere ([,] to cycle)  b - [Temple] a sacrificial altar of Ruc - [Temple] a stormy altar of Qazlal  d - [Temple] a blossoming altar of Fedhas  e - [Temple] a shadowy altar of Dithmenos  f - [Temple] a basalt altar of Yredelemnul  g - [Temple] a shimmering altar of Xom  h - [Temple] a sparkling altar of Nemelex Xobeh  i - [Temple] a white marble altar of Elyvilon  j - [Temple] a snail-covered altar of Cheibriados  k - [Temple] an opulent altar of Gozag  l - [Temple] a broken altar of Ashenzari  m - [Temple] a radiant altar of Vehumet  n - [Temple] a hide-covered altar of Uskayaw  o - [Temple] an ornate altar of the Wu Jian Councilis  b - [Temple] a sacrificial altar of Ru  g - [Temple] a shimmering altar of Xomi(5  g - [Temple] a shimmering altar of Xom  k - [Temple] an opulent altar of Gozagi8  i - [Temple] a white marble altar of Elyvilon  k - [Temple] an opulent altar of Gozagi7 i i\ AutarchDCSS the ShooterCoglinHealth: 68/68 ========================Magic: 12/12 ========================♣♣♣♣♣♣♣AC: 7Str: 9Doom: 29% ♣♣♣.....♣♣♣EV: 11Int: 15  ♣♣♣♣.........♣♣♣♣SH: 0Dex: 18♣♣♣...............♣♣♣iӷ XL:  9 Next: 17% Place: Temple♣♣..♣♣.....@.....♣♣..♣♣Noise: ---------  Time: 8624.3 (0.0) ♣♣♣♣♣♣.♣♣♣♣...........♣♣♣♣.♣♣♣♣♣♣ f) +0 sling {Choonhe d) +0 sling {Hugo} iR ♣.....♣♣♣ ♣♣.........♣♣ ♣♣♣.....♣ Fire: f) +0 sling {Choonhe} .._.....♣♣ ♣♣♣.....♣♣♣ ♣♣....._.. .........♣ ♣♣♣♣♣♣♣ ♣......... ...⌠.._..♣♣.._..⌠...i M  .........♣♣.........iĸ   ._......♣♣♣♣......_.i D  ......♣♣♣i <♣♣♣......  i! c_Found a staircase to the Ecumenical Temple. _Found 6 gold pieces. i> :_There is a staircase to the Ecumenical Temple here. i] _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.  i| SSearch for what [Enter for "ven", or ? for help]? .i i (i i^ . _i i i4 i F _Unknown command.iC iD iL i5T i` 5.3 (1 ___iK  Dungeon:7Gem (378) irT ##.##.# ##########...#.## #...###. #...####..# #.#..###..$.###....# #...#...#..#  #.....#....... #ß.@.ß####..##  iT #.....# ?##  #...#...# #  .....###....  ##..# .#...# #.. . .#.# iCU #. . ...# ##.### i h6.8 (2.56iý i? > _You climb upwards. Welcome back to the Dungeon!i i _There is a staircase to the Ecumenical Temple here.iiWiW,iie5 _4i;j  You encounter a black bear.id^ #.# #.#... #.# #.#### ####.# #..... ##.##.# ###### #...#.# ##..#...#iF ##...#...####..#?#.#..## #..@.###....# #..#...#...#..#......#.....#.......ih#..####ß.>.ß####..## #.....# ?## #...#...# #h   black bear (wandering)i  .....###.... ##..#. .#...#i0#.. . . .#.#i-80.i})ix]9.8 (33iiHF _The black bear leaves your sight.i^30.8 (42iVi+ > _You now have 357 gold pieces (gained 6).itiiiZii331069i | _l - 2 scrolls labelled PEBEAX UJAV (gained 1)i3l  A black bear comes into view.i_#.# #.#...##.# #.#####.# #.##.##.# ###...#.# ##..#...# ##...#...## ##..#.#.#..## #...@###....# #..#...#...#..# h.....#.....#. .#..####ß.>.ß####..## ## ##...#...# # h   black bear (wandering).....###....##..#. .#...# i i,3.8 (3.i"Ahit#]4.8 (48ir(i0+7 _The black bear leaves your sight.ia3iDiziwl  A black bear comes into view.ii #.# #.#####.####.# #.......##.##.# ##########...#.# ##..#...# ##...#...###..#.#.##....###....# #..#..@#...#......#........#h.####ß.>.ß####..## ## #.....# ?##  #...##.....###.... h   black bear (wandering)i% ##..#. .#...##.. . . .#.##.. . ...#i '0.iAhi!5.8 (17 _The black bear leaves your sight.idjijikipisi~65ii.:4ĩiiiO:3iipiNi:2iiFiFi21iiiOi$:0iiڜi6ip;59iˠiJii:8i|iԧiuiiͩ27iiɹ###...#.###..#...###...#...####..#.#.#..## #....###....## #..#...#...#..######## h.....#.....#........... #..####ß.>.ß####..##### iԺ4## #.....#...@## #...#...#..## .....###....# ##..#.#.#...# #.. . ...#.##.. #.....### ..#.###.# i /40.0)i^6.8 (116iE _i - 2 scrolls of identifyii,Read which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  i - 2 scrolls of identify  x - a scroll of amnesia  c - a scroll labelled TILE TIBRU  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT  l - 2 scrolls labelled PEBEAX UJAV  m - a scroll labelled GAILLE COUD  n - a scroll labelled WEMACI CUCK [!] read|quaff|evoke[?] describe selectedii4i##...#.#AutarchDCSS the Shooter##..#...#Coglin##...#...##Health: 68/68 ========================##..#.#.#..##Magic: 12/12 ========================#....###....##AC: 7Str: 9Doom: 29% #..#...#...#..########EV: 11Int: 15  i *h.....#.....#...........SH: 0Dex: 18 #..####ß.>.ß####..######XL:  9 Next: 17% Place: Dungeon:7 ## #.....#...@##Noise: ---------  Time: 8646.8 (0.0)#...#...#..##iAf) +0 sling {Choonhe d) +0 sling {Hugo} .....###....#Fire: f) +0 sling {Choonhe} ##..#.#.#...#Gem (356) #.. . ...#.##.. #.....### ..#.###.# _l - 2 scrolls labelled PEBEAX UJAV (gained 1)  A black bear comes into view. i_The black bear leaves your sight.  A black bear comes into view. _The black bear leaves your sight. _i - 2 scrolls of identifyi}%i'Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled TILE TIBRU  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT  l - 2 scrolls labelled PEBEAX UJAV  m - a scroll labelled GAILLE COUD iM'> n - a scroll labelled WEMACI CUCK Potions (select first with !)  o - a dark potion  q - a fizzy coppery potion[?] describe selectedi=*iR0i5##...#.#AutarchDCSS the Shooter##..#...#Coglin##...#...##Health: 68/68 ========================##..#.#.#..##Magic: 12/12 ========================#....###....##AC: 7Str: 9Doom: 29% #..#...#...#..########EV: 11i.6;Int: 15  h.....#.....#...........SH: 0Dex: 18 #..####ß.>.ß####..######XL:  9 Next: 17% Place: Dungeon:7 ## #.....#...@##Noise: ---------  Time: 8646.8 (0.0)i6#...#...#..##f) +0 sling {Choonhe d) +0 sling {Hugo} .....###....#Fire: f) +0 sling {Choonhe} ##..#.#.#...#Gem (356) #.. . ...#.##.. #.....### ..#.###i6.# _l - 2 scrolls labelled PEBEAX UJAV (gained 1)  i7A black bear comes into view. _The black bear leaves your sight.  A black bear comes into view. i=7X_The black bear leaves your sight. _i - 2 scrolls of identifyi=D]  As you read the scroll of identify, it crumbles to dust.iDf7.8 (15i]GiI8 _q -> e - a potion of enlightenmenti /Read which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  i - a scroll of identify  x - a scroll of amnesia  c - a scroll labelled TILE TIBRU  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT  l - 2 scrolls labelled PEBEAX UJAV  m - a scroll labelled GAILLE COUD  n - a scroll labelled WEMACI CUCK [!] read|quaff|evoke[?] describe selectedis iy i- '##...#.#AutarchDCSS the Shooter##..#...#Coglin##...#...##ii Health: 68/68 ========================##..#.#.#..##Magic: 12/12 ========================i #....###....##AC: 7Str: 9i Doom: 29% #..#...#...#..########EV: 11i DInt: 15  h.....#.....#...........SH: 0Dex: 18 #..####ß.>.ß####..######XL:  9 Next: 17% Place: Dungeon:7 i@ ## #.....#...@##Noise: ---------  Time: 8647.8 (0.0)il #...#...#..##f) +0 sling {Choonhe d) +0 sling {Hugo} i .....###....#Fire: f) +0 sling {Choonhe} ##..#.#.#...#i Gem (355) #.. . ...#.#iҁ #.. #.....### ..#.###.# i v_The black bear leaves your sight.  A black bear comes into view. i? _The black bear leaves your sight. _i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q -> e - a potion of enlightenmenti i׈ qIdentify which item? (\ to view known items) i Scrolls (select first with ?)  c - a scroll labelled TILE TIBRU  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU i O k - a scroll labelled JIRPHI WEUT  l - 2 scrolls labelled PEBEAX UJAV iV O m - a scroll labelled GAILLE COUD  n - a scroll labelled WEMACI CUCK iu Potions (select first with !)  o - a dark potioni ][?] describe selected i i& i##...#.#AutarchDCSS the Shooter##..#...#Coglin##...#...##Health: 68/68 ========================##..#.#.#..##Magic: 12/12 ========================#....###....##AC: 7Str: 9 iDoom: 29% #..#...#...#..########EV: 11Int: 15  h.....#.....#...........SH: 0Dex: 18  iy#..####ß.>.ß####..######XL:  9 Next: 17% Place: Dungeon:7 ## #.....#...@##Noise: ---------  Time: 8647.8 (0.0)#...#...#..##f) +0 sling {Choonhe d) +0 sling {Hugo} .....###....#Fire: f) +0 sling {Choonhe}  iж##..#.#.#...#Gem (355) #.. . ...#.##.. #.....# i## ..#.###.# _The black bear leaves your sight.  A black bear comes into view. _The black bear leaves your sight. _i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q -> e - a potion of enlightenment iz]  As you read the scroll of identify, it crumbles to dust. i>f8.8 (14 i' i5 _o -> b - a potion of brilliance i i3 i iP3 i21049 i|8 iز|7 iP6 iz i  i¸ i(:5 i i i iZ:4 i iy if3 i  iK .#..####ß.>.ß####..###### ##....#.....#....## ...#...#...#..## .....###....## ##..#.#.#...# #....#...#.# #....#.....# ##.....#. ##.@.##.#59.8 (11.0) ##.###.# #.# #.# #.. ##> ##  ibu60.8 (122 i4 ir; _Found a stone staircase leading down.!i3!i^ _No target in view!!ib6!i7!iA7!i9!i;!i If1 _039!iJ!iK:8!i%L!iM!iOP7!ifP!iQ!i&S!iyS:6!iS!i@U!iVP5!iW!iX!iZP4!ie[!i^!i^:3!i]_!ibN _You now have 373 gold pieces (gained 16).!iQcP2!ic!id!i~f!if:1!iBg!i[h!ii!i?j:0!ij!im,!inQ29!iq!irP8!i4s!iGt!iu!i=v:7!iv!iw!ix!i@y:6!i~y!i {!i|!i}H5!i~!i!iT:4!i!i!i!iiP3!iI!i!iօ:2!i!i<!iP1!i!i:!iP0!i!ii!i/!if;19!i!i,!iQ!iђ:8!i&!i!iP7!i6!iv!i!i:6!i9!i!i]|5!iP4!i\!i^!iP3!i!i!iP2!iN!if!i!i,:1!i!iC!iP0!i!i[!i!i;09!i/!i!i;!i:8!i!i!i5!iv:7!iַ!i(!i!i(:6!il!i!i!i:5!i߾!i!i!i:4!i!i!i+!i:3!i!i@!iO!i}:2!i0!i2!iS!i:1!i!iO!i !ip:0!i2998!iv!ik76!ic!iT!i:5!i7!i!i!i :4!i!i!i!i:3!i!i!i!i:2!i!i!iN!i:1!i!i%!i;!i:0!i!i4!i~!i;89!id!i!i!ib:8!i!i!iG!i:7!i!i !iS!i:6!i!i!iz!i:5!i!iv!i!iK:4!iz!i !i !i :3!i) !i !i f2!i !i, !iQ :1!i !i !i !i :0!i !ix !i !i6 ;79!ij !i !i !i :8!i !i !i P7!ix !i !i !i+ :6!i !i !i P5!i} !i !i !i :4!iD !io !i! !iz :3!i !i^ !iM !i :2!i !i) !i P1!i !i6 !i !i' P0!i !ix !i ;69!i !i! !i" !i:# :8!i# !i$ !i% !in& :7!i& !i' !i( !i4) :6!i) !i* !i+ !i+ :5!i-, !ih- !i. !i$/ :4!iy/ !iZ0 !i1 !i1 :3!io2 !is3 !i6 f2!i8 !i9 !iM: :1!i: !i; !i= !i{= :0!i= !i? !i>@ !i@ ;59!iA !i%B !imC !iC :8!i D !iE !iF !iF :7!iXG !iVH !iI !i`J P6!iK !iM f5!i|N !iO !i P :4!iP !iR !i6S P3!iS !iKT !iU !i9V :2!i_V !iW !iY P1!iUZ !i[ !i[ !i[ :0!i\ !i\ !it] !i] AGem (249) !i] !ia z8!iTb !i}c N7!i d !i|e !iwf !if 86!i9g !i=h !ii N5!i#j !ik !ifm N4!im !io !ip !i?q 83!iq !ir !it N2!iVu !iv !iw N1!ix !i| ,!i} 80!i} !iW !i] !i 939!iN !iׁ !i !i- 88!iń !i !i N7!i !iS !i !iz 86!i$ !i+ !i !iɚ 85!ih !i !i !iW 84!i !i d3!iX N _You now have 387 gold pieces (gained 14).!i- !i 82!i7 !iu !is !iN 81!i !ia !i !ir 80!iԸ !i !ir !iٽ 929!iY !i !i !i9 88!i !i) !iS !i 87!i| !i !i !i` 86!i !i !i d5!i !i !i 84!i !iD !i  !i 83!i !i !i !i" 82!iJ !i !i !i" 81!i !i !i !i 80!i !i !i$ !i 919!if !i !iy !i 88!i !i !i l  A black bear comes into view.!i& o ####.# #.......#  ##.##.# ######### ##...#.# ##..#...# ##...#...## ##..#.#.#..## #....###....## !i/' c#..#...#...#..############h.....#....@#................#..####ß.>.ß####..############....#.....#....###...#...#...#..###.h...###....#####..#.#.#...## h   black bear (wandering)!i' S#....#...#.###....#.....####.....#.####!i) 27844.0).!i0 Xh!i1 >557!i1 !i+8 !i: 7 _The black bear leaves your sight.!iw 3!i% !i( H _No target in view!"iT "i6 "iZ "i  You start waiting.A black bear comes into view."i: +...#..............hh   black bear (wandering)0.0)"i .6.8 (16 _"iQ #i0    ##.##.#   ##...#.# ##..#...# #i ...##  ##..#.#.#..##  #....###....##  #..#...#...# #....@#  #ß.>.ß# #.....#  ...#...#...#..##  #iJ..h..###....##  ##..#.#.#...#  #....#...#.#  #iS#....#.....#   #i.    ##.##.#   ##...#.# ##..#...# ...##  ##..#.#.#..##  #....###....##  #..#...#...# #....@#  #i#ß.>.ß# #.....#  ...#...#...#..##  ..h..###....##  ##..#.#.#...#  #....#...#.#  #....#.....#   #i3#i#i|a _A black bear is nearby!#iQ ))))))You shoot a sling bullet.#i a #ixb"#i/ch#ic#i*dKThe sling bullet completely misses the black bear.#idUYou shoot a sling bullet. The sling bullet hits the black bear.#ik9h.#idL>...#ih===75) Rev #i$#i8 _The black bear is lightly wounded.#i$ E ))))#i 7)You shoot a sling bullet.#i  The sling bullet barely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.#i% A.h#iE. E>...#i|/ i84) Rev+ #i5 #i_8 8 _The black bear is lightly wounded.#i )))You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.#i )))The black bear is lightly wounded.  You shoot a sling bullet.#ia! .h>......9.9 (1.13#ie$ #i& e _The sling bullet closely misses the black bear.#id )) You shoot a sling bullet. The sling bullet hits the black bear.$i  The black bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the black bear.$i4Ch.$i&.$ix9002) Rev* $i$i1e _The black bear is moderately wounded.$i; ) You shoot a sling bullet. The sling bullet hits the black bear!$i}  The black bear is severely wounded.You shoot a sling bullet. The sling bullet hits the black bear.$i`S .hh(berserk)The black bear is severely wounded.$iTN11$i;[$i^\ _The black bear goes berserk!$i7 ))))))You shoot a sling bullet.$i؏  The sling bullet closely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.$i9h.$ia ....  The black bear is almost dead.The black bear closely misses you.The black bear claws you but does no damage.$iN20$i&$i)X _The black bear closely misses you.$i †You shoot a sling bullet. The sling bullet hits the black bear!$iuS$i. ))))))You kill the black bear!$i0†.....$ia8 234.0 (1.109$i/$i/ _You shoot a sling bullet.$iJ $i '$i܈ $iZ H _No target in view!$i6  _No target in view!%id[3%iW\%i^%i|a%i|n_8 _76%ioi5) Rev+ %iq%iq%it%itN4%iFv%ix%ix83%iy%iz%i}%iR}82%i/~%i%i%iK1) Rev %ip%ir%i%i)80%i%iE%i؈%i:199%i%i%i7%i88%iR%i%io%i@K7) %i)%iq%i86%ib%i2%i%iI85%i%i>%i%i 04%i:%ig%ix%i"3%i%ix%iۡ%iN2%i7%i%i/%it81%i%i%i%i\80%iЫ%iLy898765%iP  You encounter a wyvern.%i%i+ #.# ##### #.#%id #... #.# ... #.# ..k ####.# #'# ##.##.# #.# ##...#.# #.## ##..#... #@.# ##...#...#--- ##.# ##..#.#.#.. #.# ##....###... ..#####.####..#...#... ...............#.....#.%i ..######.#..####ß.>†ß## k   wyvern (asleep) #.##....#.....#. #......#...#...#%ia #####.....###...%i1818.0 (24.0)%iY---9.0 (254 %i_%iS%i%i l  Your movement speed is average. Your attack delay is about 1.0.  %i* gYour damage rating with your +0 sling {Choonhe} is about 10 (Base 7 x 120%  (Dex) x 124% (Skill)).%i %i %iu  Your damage rating with your +0 sling {Hugo} is about 10 (Base 7 x 120% (Dex) x_124% (Skill)).&i )))kYou shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.&i1 )))The wyvern hisses angrily.  You shoot a sling bullet.&i.k'k...===20.0 (1.0)3) Rev  _The sling bullet closely misses the wyvern.&iD g )You shoot a sling bullet.&i2 z  The sling bullet hits the wyvern but does no damage.  You shoot a sling bullet.&i Q.k&i &i- i12) Rev+ &i &i3 J _The sling bullet hits the wyvern but does no damage.&iL >  You shoot a sling bullet.&iBz  The sling bullet hits the wyvern but does no damage.  You shoot a sling bullet.&iR  The sling bullet hits the wyvern but does no damage.55-----21&i&ii _The wyvern bites you! The wyvern barely misses you.'i>  You shoot a sling bullet.'iy}  The sling bullet hits the wyvern but does no damage.  You shoot a sling bullet. The sling bullet hits the wyvern.'i   The wyvern is lightly wounded.3.1 (1.10) Rev* 'i'iS _The wyvern barely misses you.'imz  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.'ii  The wyvern is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wyvern.'i  The wyvern is moderately wounded.The wyvern bites you but does no damage.'i!U4079'iG'iS _The wyvern barely misses you.'i2 ))))))You shoot a sling bullet.'i&  'iThe sling bullet closely misses the wyvern.You shoot a sling bullet. The sling bullet hits the wyvern.'iF ...'.kThe wyvern is heavily wounded.'iF44---------58'iM'ibP+ _The wyvern bites you!'iG 'i 'i$ 'i ^ _You are too injured to fight recklessly!'iTe 3'ivl 'iao ^ _You are too injured to fight recklessly!'iU'i 'i&'i)^ _You are too injured to fight recklessly!(icy(i z(i}(i.^ _You are too injured to fight recklessly!(i  #.# AutarchDCSS the Shooter ##### #.# Coglin #... #.# Health: 44/68 ===============--------- ... #.# Magic: 10/12 ====================[0;10m---- ... ####.# AC: 7Str: 9Doom: 28%  #'# ##.##.# EV: 11Int: 15   #.# ##...#.# SH: 0Dex: 18 #k## ##..#...# XL:  9 Next: 23% Place: Dungeon:7(i  #@.# ##...#...# Noise: ===------  Time: 8825.1 (0.0) ##.# ##..#.#.#.. f) +0 sling {Choonhe d) +0 sling {Hugo}  #.# ##....###... Fire: f) +0 sling {Choonhe}  ..#####.####..#...#...# Gem (178) Rev*  ...............#.....#. ..######.#..####ß.>†ß## k   wyvern #.##....#.....#. #......#...#...# #####.....###... _You are too injured to fight recklessly!  (iR Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 78% to hit)(i f#.# AutarchDCSS the Shooter######.# Coglin#...#.# Health: 44/68 ===============---------...#.# Magic: 10/12 ====================----.*.####.# AC: 7Str: 9(iq Doom: 28% #*###.##.# EV: 11Int: 15  #*###...#.# SH: 0Dex: 18#*## ##..#...# XL:  9 Next: 23% Place: Dungeon:7#@.# ##...#...# Noise: ===------  Time: 8825.1 (0.0)##.# ##..#.#.#.. f) +0 sling {Choonhe d) +0 sling {Hugo} #.# ##....###... Fire: f) +0 sling {Choonhe} ..#####.####..#...#...# Gem (178) Rev* ...............#.....#...######.#..####ß.>†ß## k   wyvern(i [15;18H#.##....#.....#.#......#...#...######.....###...Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 78% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.(iS ).'.kPress: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 78% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  The wyvern is heavily wounded.  (Press . to maintain the ray.)  The wyvern bites you.(iT 0--6.1 (1Ray Gem (177) Rev* (iZ (i] > _The wyvern bites you but does no damage.)i **** The searing ray hits the wyvern.)i8 .'.)it[kThe wyvern is severely wounded.)i25-------9/12 ---7+ Gem (176) Rev* )iu)i + _The wyvern bites you!)i"N****)i,r.'.k6=-----8-----8+ Gem (175) Rev+ )i/)izP )iR_The searing ray misses the wyvern. The wyvern closely misses you. x2*i@tN*****iX  .'.kThe searing ray misses the wyvern.You finish channelling your searing ray.*i 3-7-----9Gem (174*i?*i=+ _The wyvern bites you.*i  #.# AutarchDCSS the Shooter ##### #.# Coglin #... #.# Health: 23/68 ========---------------- ... #.# Magic: 5/12==========-------------- ... ####.# AC: 7Str: 9Doom: 28%  #'# ##.##.# EV: 11Int: 15   #.# ##...#.# SH: 0Dex: 18 #k## ##..#...# XL:  9 Next: 23% Place: Dungeon:7 #@.# ##...#...# Noise: =--------  Time: 8829.1 (0.0) ##.# ##..#.#.#.. f) +0 sling {Choonhe d) +0 sling {Hugo}  *i/ #.# ##....###... Fire: f) +0 sling {Choonhe}  ..#####.####..#...#...# Gem (174) Rev+  ...............#.....#. ..######.#..####ß.>†ß## k   wyvern #.##....#.....#. #......#...#...# #####.....###... _The wyvern bites you.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 78% to hit)+i( #.# AutarchDCSS the Shooter ##### #.# Coglin #... #.# Health: 23/68 ========---------------- ... #.# Magic: 5/12==========-------------- ... ####.# AC: 7Str: 9Doom: 28%  #'# ##.##.# EV: 11Int: 15   #.# ##...#.# SH: 0Dex: 18 #†## ##..#...# XL:  9 Next: 23% Place: Dungeon:7 #@.# ##...#...# Noise: =--------  Time: 8829.1 (0.0) ##.# ##..#.#.#.. f) +0 sling {Choonhe d) +0 sling {Hugo} +i #.# ##....###... Fire: f) +0 sling {Choonhe}  ..#####.####..#...#...# Gem (174) Rev+  ...............#.....#. ..######.#..####ß.>†ß## k   wyvern #.##....#.....#. #......#...#...# #####.....###...Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 78% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern. #####  #...  ...  .*.  #*#  #*#  #*##  #@.#  ##.#  #.# ##....[+i%m ..#... ......#..... #.#..> #.##.  #.....   +iLn.'.†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (severely wounded, 78% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  You kill the wyvern!+i631=30.1 (1Ray Gem (173) Rev+ +i+iyf _(Press . to maintain the ray.)+iC S+iD W  You start resting.+iK .......####..#...........#...........+i^S &0+iNd 4--1.1 (1Gem (172 _You stop channelling your searing ray.+i3+ir+ia1) Rev +i-X6==056987) 6===654+i07==3+i627=2+i3+i381+i4+i5+i7N0+i828==59+i9+i;N8+iZ\z7+i9=68==5430=32==1014989==72=6543===3214=[40+i[m10/12==0398+iI+i5=7+iҤ+iGk==6+iN5+i+iH4631==2+i17=0+iN29==8+i+imf8=7+ig+io65 _You start resting.Magic restored.9--78.1 (47.0)+i.&2==9.1 (484 _,i3,iN,i,i@32140===01981=7,i,i,iN6,i52432,id,is|3=1,i,iR,i80,i,i@,i909,i,iN8,i~,i,i]f4=7,i,i: ,i 06,i ,i N5,i,ij54,ie,iN3,it,i,i&82,i,i,i|6=1,iZ,i80,ia,i,iEGem (99) ,i,it7=8,i,i"P7,iu",i*$P6,i%,iV&b85,i',i(P4,io),iy+,i+:3,i,,iP-,i-:2,i-,i/,iZ0k49=1,i0,iM2P0,i2,i6g89,i7,i7k50=8,i8,i:,i:;:7,i<,iu=P6,i>,iv@,i@h1=5,iZA,iB,iB:4,iC,iEP3,i^F,ioG,i Hh2=2,i|H,iIP1,iJ,iK,iK:0,iL,iNQ79,iO,iQ38,iQP7,iER,iRP6,iFS,iDT,iTh4=5,i/U,iVP4,iZW,iY,iSY:3,iY,i#[,ii[h5=2,i$\,i^f1,i_P0,iw`,iao669,iZb,i%c,ixc:8,id,i+fP7,if,iah,ihh7=6,i[i,ikP5,ik,imP4,i n,io,ip:3,ir,iLs98,isE=2,i t,iuP1,iuv,ixP0,ix,inz,izY959,i={,iX}P8,i},i7,i:7,i,i60=6,i@,i,i:5,i,icP4,i,iO,ih1=3,i,iP2,i%,iP1,i#,iP0,i,i"o249,ir,i8P8,i,if7,iJ,ih3=6,i,i_P5,i,i>,ii:4,i,i4=3,i,i1:2,ih,i/,iw:1,iי,ia,iX50,i,iQ39,i,i+P8,iѠ,inL6=,i?76,i|P5,iU,i,iA:4,ij,i~7=3,iƮ,iD,i:2,i,iP1,i,i,ih8=0,i,i1 _HP restored.,iO,i1;29,iA,i  You see here a wyvern corpse.8 _,iP7,i,i@  There is an open door here.,i,iS=6 _,i,i:,i,i:5,i1,iR|4,i,iA,i:3,i,iP2,i>,i| _n - 2 scrolls labelled WEMACI CUCK (gained 1),iP1,iH,i,iOP0,i ,i,iJ,i;19,i ,i ,i,i0:8,i,i,if,i:7,i,ip,i5,i:6,i/,i#,i,i:5,iC ,i*#,i~#:4,i#,i(| _m - 2 scrolls labelled GAILLE COUD (gained 1),iB)P3,i),i+,i\-,i-:2,i.,i`109) 87654321,i\,iܶ ##################..######.@........................................#..####.##################.## #.##...##.# #..#.#...####...################..#............#9012.1 (133.0)34 _d - a fizzy sapphire potion-i 3-i -i-i[-i-i-iF,-i-iDB-i-iB-iO,-i!,-i-il,-i-iX-i-i4-i-i-iB-i-i-i,-i -i-i-i-i-i,-i-i-i-iG-i-ic-i)-i-i-i-i-i-ia-ie-iI-i-i-i-i-i-i -iS -i/ ,-i -i-i,-i-iV-i,-i-ij-i;##.####.# #...##.# ###..#.# ##...## ##...############## ##..#............# #...............#  #.##............-iS #@###'###########36.1 (23.0) ..=.....# #.# ## .######## #†## ##.. #..# ##...# ##.# ##..#.# -i#.# ##....##  ..#####.####..#...#  ...............#...  ..######.#..####ß.>-iO -i&-ir',7.1 (24-i--i?0J _Found a silver ring..i;.ifRead which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  x - a scroll of amnesia  c - a scroll labelled TILE TIBRU  e - a scroll labelled AMEARH ORITIEGG .i h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT  l - 2 scrolls labelled PEBEAX UJAV  m - 2 scrolls labelled GAILLE COUD  n - 2 scrolls labelled WEMACI CUCK [!] read|quaff|evoke[?] describe selected0iz0i!0ie##.####.#AutarchDCSS the Shooter#...##.#Coglin###..#.#Health: 68/68 ========================##...##Magic: 12/12 ========================0i##...############## AC: 7Str: 9Doom: 26% ##..#............# EV: 11Int: 15  #...............# SH: 0Dex: 18#.##............## XL:  9 Next: 31% Place: Dungeon:7#@###'###########. Noise: ---------  Time: 9037.1 (0.0)..=.....# #.#0iĊr##.. f) +0 sling {Choonhe d) +0 sling {Hugo} .######## #†## ##..# Fire: f) +0 sling {Choonhe} #..# ##...###.# ##..#.##.# ##....## ..#####.####..#...# ...............#... ..######.#..####ß.>  _You see here a wyvern corpse. _There is an open door here. _n - 2 scrolls labelled WEMACI CUCK (gained 1) _m - 2 scrolls labelled GAILLE COUD (gained 1) _d - a fizzy sapphire potion _Found a silver ring.0iC ##.####.# AutarchDCSS the Shooter #...##.# Coglin ###..#.# Health: 68/68 ======================== ##...##0i~' Magic: 12/12 ======================== ##...##############  AC: 7Str: 9Doom: 26%  ##..#............#  EV: 11Int: 15   #...............#  SH: 0Dex: 18 #.##............## XL:  9 Next: 31% Place: Dungeon:7 0i@z#@###'###########. Noise: ---------  Time: 9037.1 (0.0) ..=.....# #.# ##.. f) +0 sling {Choonhe d) +0 sling {Hugo}  .######## #†## ##..# Fire: f) +0 sling {Choonhe}  #..# ##...# ##.# ##..#.# #.# ##....##  ..#####.####..#...#  ...............#...  ..######.#..####ß.>  _m - 2 scrolls labelled GAILLE COUD (gained 1) _d - a fizzy sapphire potion _Found a silver ring.  As you read the scroll labelled PEBEAX UJAV, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target1i{#@d - a fizzy sapphire potion _Found a silver ring.  As you read the scroll labelled PEBEAX UJAV, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move targetThere is a wall there.1iR~[ *#1iw ................................. AutarchDCSS the Shooter #########..####.################# Coglin##.####.#Health: 68/68 ========================#...##.#Magic: 12/12 ========================1ix ###..#.#AC: 7Str: 9Doom: 26% ##...##EV: 11Int: 15  ##...##############SH: 0Dex: 18##..#............#XL:  9 Next: 31% Place: Dungeon:71i b - a scroll of blinking2i3f2igj)Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationa - a scroll of enchant armour  x - a scroll of amnesia 2ij c - a scroll labelled TILE TIBRU  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT  m - 2 scrolls labelled GAILLE COUD  n - 2 scrolls labelled WEMACI CUCK [!] read|quaff|evoke[?] describe selected2ig2iPo2iw................................. AutarchDCSS the Shooter #########..####.################# Coglin##.####.#Health: 68/68 ========================#...##.#Magic: 12/12 ========================###..#.#AC: 7Str: 9Doom: 26% ##...##EV: 11Int: 15  ##...##############SH: 0Dex: 18##..#............#XL:  9 Next: 31% Place: Dungeon:7#.@.............#Noise: ---------  Time: 9038.1 (0.0)#.##............###2iey[39;49m f) +0 sling {Choonhe d) +0 sling {Hugo} #§###'###########.# Fire: f) +0 sling {Choonhe} ..=.....# #.###....######## #†## ##..#.#..# ##...#. ##.# ##..#.#. #.# ##....### ..#####.####..#...#.  _Found a silver ring.  As you read the scroll labelled PEBEAX UJAV, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetIt was a scroll of blinking. _l -> b - a scroll of blinking2i  As you read the scroll labelled GAILLE COUD, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.2ik49.1 (12i2iW5 _m -> I - a scroll of immolation3i]`3idRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationa - a scroll of enchant armour  x - a scroll of amnesia  I - a scroll of immolation  c - a scroll labelled TILE TIBRU  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT  n - 2 scrolls labelled WEMACI CUCK [!] read|quaff|evoke[?] describe selected3i 3i 3i ................................. AutarchDCSS the Shooter #########..####.################# Coglin##.####.#Health: 68/68 ========================#...##.#Magic: 12/12 ========================###..#.#AC: 7Str: 9Doom: 26% ##...##EV: 11Int: 15  ##...##############SH: 0Dex: 18##..#............#XL:  9 Next: 31% Place: Dungeon:7#.@.............#Noise: ---------  Time: 9039.1 (0.0)#.##............###3i+ [39;49m f) +0 sling {Choonhe d) +0 sling {Hugo} #§###'###########.# Fire: f) +0 sling {Choonhe} ..=.....# #.###....######## #†## ##..#.#..# ##...#. ##.# ##..#.#. #.# ##....### ..#####.####..#...#. It was a scroll of blinking. _l -> b - a scroll of blinking  As you read the scroll labelled GAILLE COUD, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _m -> I - a scroll of immolation3i 5 sFo.ooo.###oo   orc warrior (summoned)F   bullfrog (summoned)s   scorpion (summoned)oooo 4 orcs (1 polearm, summoned)As you read the scroll labelled WEMACI CUCK, it crumbles to dust.  Wisps of shadow whirl around you... It was a scroll of summoning.3i 640.1 (13i 3i 4 _n -> s - a scroll of summoning4iߤ ..........####.###.####.# ##...##.# ####..#.# ###...## ###.s.### ###..#.# ##.F@o.oo.# ##.##..o.##.###o#.#..=.....# #.# ##...#.######## #†## ##..#.#..# ##...#.##.# ##..#.#.##.# ##....###...#####.####..#...#.4i P.s4i 3o.4i -o.4iΫ 4o.4iF 4o'4iܴ 4i\ &14i 4iE 9 _You swap places with your bullfrog.4i>..####.#.##.####.# #.#...##.# #.###..#.# #.##...## #.##...## #.##.s#.# #.#.Fo@oo.# #.4i#.##oo.####.#.###'#.##...=.....# #.# ##...#..# #÷## ##..#.#..# ##...#.##.# ##..#.#.#.#.# ##....###...#####.####..#...#.4i6o.4iq4i &24i4i< _You swap places with your orc warrior.5iw>#..####.#.###.####.# #.##...##.# #.###..#.# #.###...## #.###...# #.###.s#.o.# #.##.Foo@.# #.##.##oo.####.##.###'#5iox.##.#..=.....# #.# ##...#.#.# #÷## ##..#...##..# ##...#...###.# ##..#.#.#.#.# ##....###...#####.####..#...#...#5iS|Roo5i 5i܅&35i5i4 _You swap places with your orc.5i>#..####.#.# ##.####.# #.##...##.# #.###..#.# #.###...## #.# ##...# #.# ##.s#.o.# #.# #.Foo.# #.# #.##oo.####.# #.###'#.##.# ..=.....# #.#.# #÷##..# ##...#...###.# ##..#.#.#..##.# ##....###...#####.####..#...#...#.oFo..ooo.o5i+R45i=5iU>#..####.#.# ##.####.# #.##...##.# #.###..#.# #.###...## #.# ##...# #.# 5i##.s#..o.# #.# #.oFoo.# #.# #.##..o.####.# #.###'#.##.# #..# ##...#...## ##.# ##..#.#.#..##.# ##....###....#..#####.####..#...#...#.5i`6F.5i2O.s5iJ.o5iE.o5i5iO&55i25ix35iOa I5if 5i,g 1F5ig 1s5ii E.o5i$m 35iz  _You swap places with your orc warrior.5is{ 5i| 5i 5i 5i 5i. C _You swap places with your orc.5i> 5i 5i# 5i 5i 5i 5i H _You swap places with your scorpion.5i 5iܘ 5iV 5i 5i 5i 5i 5iV 5i 5iީ 5i| 5iX 5iz 5iܳ 5i 5id 5i! 5i 5i# B5iZ 5i 5i> 5i 5i 5i 5i 5iI 5i ,5i 5i 5i: 5i 5i 5i 5i 5i( 5iF ,5i 5i 5i 5iu 5i 5i 5i 5i3 5i$ 5i 5i 5i, 5i 5i 5i` 5i 5i 5i 5i 5i 5iE 5i 5i 5i 5i 5i} 5i 5i* 5i f  You see here a ring of willpower.5i"  #...##.#  ###..#.#  ##...##  ####### ##...######### ....... ##..#oo...... ....... #o..Fo...... ....... #F##oo...... .......######.###'######.......@=sF.o.# #.# 583.0).......######## #÷## ......) #..#  ....... ##.# # ....... #.# ##....... ..#####.####........ .............####### ..######.# #.##..5i$ Es.5i% 5F.5i% >o.5iT, 5i, ,9.1 (145i,3 5i5 # _Found a club.6iP36iR6isU6iW0=6i X ............# ##..##..........# #o.............# #F# ####.........######. ..[.....o.....=.....# ##.........######## #........)#  #.s.......#  #@F.......#  #.........# .. #.........# .... 6iw? ########### ..#   You pick up a parchment of Martyr's Knell and begin reading...6iqA c.o8.1 (56iL 6iL +9.1 (66i9T 6i#W G _You add the spell Martyr's Knell to your library.6ij6i6i6i 6iU.o6i36i6i6iy6i 6i 6i 6iZ6i6i6i6i6i3,6i6i& 6i"6i$6iP'6i^)6i)6i*6iH8F  You see here a +0 leather armour.6is:6i>6i>6i?7ivH _You swap places with your bullfrog.7iO7i@7iB7i7iz 7iW 7i7i 7i7i7i7iP7iJ7i7i7i7i"",7i[#7iQ%7i'7iy(7i\*7iX,7i,7iz.7ic37i67i :,7i!;7ip?H _You swap places with your bullfrog.7iC7iC7i@E7iGK _You swap places with your orc warrior.7i,K7i|M7iN7iN7iO7iP7iR7iS7iV7iW7iW7i[7iY]7i{^7i/_7in`7ia7ia7ic7id7if,7ig7ii7ij7ik7iIm7i;p7ixq7iq7iBr7is7it7iGv7iv7iew7iIx7ix7iy7i+z7i@{7i}7im~7i,7in7i7i7i7if7iv7i7iۈ7i:7i7ix7i7iJ7i7i7i7i7iݗX7i47i7i7iI7iV7i7i7i7i7i7iA7i7iV7i37i 7i7i7i7iM7i7iA7i>7i۬7ie7iT7i/7it7iU7iٲ7i7iq7i7i7i7iF7i&   ....>..   .....   .....  7i9 .$. #####   ... ......  # ######  # ......  # ######96.1 (27.0)  .#  s#  F  #.#  #o################  7i#..Fo.............  ###########.......  .......Foo......7i6s.7i7i@Jo.7i7i7i<%7.1 (287iI7i9 _Found an escape hatch in the floor.8iI8i..F.o.8i.######## ......########.....>......#............ #............ ###....$..................>...8.1 (1.0).......s######F.o#.#.########..Fo.......s.F.o.9.1 (28iQ _Found a stone staircase leading down.8iRI8iT8iV.8iwW/F8i X8iX3s.8iX8i?\8i>gu8ih8ij,8il8ip8ir8ir8is8iyN _You now have 400 gold pieces (gained 13).8i.~8i~8i~8i8iH _You swap places with your scorpion.8iY8i8i؈8iڊ8iR8iO8i=8i0.8iB8i͛8i8i8i8iAm _Your orc warrior dissolves into shadows!8i}8i8i*8iw8iܫ8iR  There is a stone staircase leading down here.8iͰ8i`8iɴ8i _8i8iչ8i8i8i8i8i8i8i'8i!n8i8i8iL8i8i~8i,8i,8iJH _You swap places with your scorpion.8i8i8i8iY8iY8if8i/8im8i8i28i8i?8i.8i8i,8iR8i 8i18i8i)X8i8i 8i 8i 8iE 8i+8i8i8iQ8iV8iQP  There is an escape hatch in the floor here.8i4&8i'8iV*8i + _8i=,8i.8i908i18i58i58i268if78i88i'98i;8i<8i =8iJ?8iA9i|9i 9iX 9i,9i9i9id,9iY9iH9i#0.9i%9i&9i1'9i'9i*j _Your bullfrog dissolves into shadows!9i+9i -9i-9i-9iB/9iM09i(2,9i29i39i49i59i 69i]69ig79i?9iCA39iA9iCj _Your scorpion dissolves into shadows!9iE9isE9iE9iG9iH9iPH9iH9iJ9iJ9iJ9i(K9i L9i+M9ipM9iM9iN9iO9iO9iCP9i^Q9iR,9ilS9i`9iva9ia9i/b9ie9iYf9if,9iPi9ij9ij,9im9i o,9io9iIr9is9it9i`t9iv9i5x,9ix9i+{9i<},9i,~9i=9id9i9iY9ir9i9i9i9i9i[9i9i׋9i9ilB9i9i9iG9i9i69i9iC9i9i=9iH,9iɘ9ia9i9i9i9i9i9i,9i9i9i_9i9i9i,9i>9i29i9i9i9i9iL,9i9iX9i#9iw9i<9i9i,9i9i9iP9i9iM9i9i9ik9i9i19i9i9i9iX9i ,9i/9ix9i,9i:9i9i9i9i9i9iE,9i9iW9i,9i9i9i9iX9i(9it9i9i9i&9i9i9i9i9iL9i>,9i9i9i3 #.# ############ #.#  #.#  #.#  #.#  #.################## #................... )[#.###########... #......@................167.1 (68.0) #.#.############.. .......[F........ #########........ #........ #........ #........9i #........ # 9i9i,8.1 (699iQ9i+ _Found a quarterstaff.9iJ39i19i)9is9i߾9i)9iG9i9i9i9i9i2e  You encounter a drude.9i  #.#  # ..#.#.# #.##.#.#.# .#.5#.#.# ...#.#.# # ..#.#. #.##.#.#.....  #..)[#.9iWe#####  #..  #.#.##### #.#.# .......[F #.#.# ######### #.#.# # #.#.# #5   drude (wandering) #.#.# #... #<#.# #...  #...9ik .572.1 (4.0)  Found a stone staircase leading up.9iE59ij5===3.1 (59iV9i' _The drude shouts!:iI~ )))))You shoot a sling bullet.:iw  The sling bullet closely misses the drude.You shoot a sling bullet.:iRU.5:iRP.5:iS 5The sling bullet closely misses the drude.:iNT:i5]..[5   white imp (wandering):i]V4.1 (1Rev :iBf:ihZ _You encounter a white imp.:iH \ ))))))):imI You shoot a sling bullet.  The sling bullet closely misses the drude.:i/  The sling bullet closely misses the white imp.You shoot a sling bullet.:i%T n.5.:i[ 5....:i\ :i] %5:ihd :if I _The sling bullet hits the drude but does no damage.:i] g )You shoot a sling bullet.:iy  The sling bullet closely misses the drude.You shoot a sling bullet.:ii # ..#.#.#   #.##.#.#.#  .#..#.#.#  ...#.#.# # ..#.#.############  #.##5#.#.............  #..)[#.###########  #.............  #@#.############  #.#.# .......[F  #.#.# #########  #.#.# #  #.#.# #  #.#.# #  #<#.# #  ..#  #  ###>iW[m>i5V.5>i>ip8--3Rev* >i>i< _You stop channelling your searing ray.>i ?.## .#. .# ..#.#.############.##.#.#..............)5#.########### #..............#.############ .......[F######### <..# ###[5--4Rev+ >i  .#. .# ###########.##.#.#..............)[#.########### #5..............#.############ .......[F######### <..# ###>i V.5>i= >i9 %5>iű >i ?i .# ###########.##.#.#..............)[#.########### #..............5#.############.#.# .......[F######### <..# ###?i ?i V.5?i*?i۠\9--6?i?i@?i,# ###########.##.#.#..............)[#.########### #..............#.############5#.# .......[F.#.# ######### <..# #?iש=## .?iêV.5?iI?i%7?ia?i?i.##.#.#..............)[#.########### #..............#.############ .......[F5#.# #########.#.# <..# ####?i:R.##?iV.5?i?iû'10/12?i`==8Rev ?i?i&?iX .)[#.########### #..............#.############ .......[F#########5#.# ?i6Y .#...# #####  .##?iXZ V.5?i'` ?i` \40=9?i!g ?i3i a _There is a stone staircase leading up here.?iI?iY.5?i ?i1 &90?i@i  === 6 _The white imp summons a swarm of flies.You climb upwards.@i ##.#...# #.# #.###.#.# #.# ...#..####.#####.#...#.# #.###### ##.........#...#.#.###.# #.....  #.#.......#.#.#.#.#.#.# ######## @i} #.#.......#.#.#.#.#.#.  #.#.......#.#.#.#...#......#  #.#.......#.#.#...#...####.#  #.#...<)..#.#.#..........#.#  #.#......[#.#).@#.....#.##.# ##.##..............#...#.##.# @i.....########.#.......[.#.##.# ....# #.#.######..#.##.# ...<########.#.#.......#.##.# ##...........#.###.#...#.##.#  #############[###.#...#.##.# #############....#.#...#....# ...............#.#.#...########## @i:@1.6 (2.5@i:C@i6Do _Level annotation: 1 runed translucent door, Crazy Yiuf@i5Gc _There is a stone staircase leading down here.@iљ 3@i @i @i 91@i @i @i @iд @i @i @i| @i @ir !2@i E1==@i @i @i @i @i @i @i @ib @i S3=@i @i @i! :==@i @i B@is @i K4=@i @i n _You start resting.Magic restored.@i 201.6 (10.0)2==2.6 (11 _AiAi5==6=Ai;7=AiZ;m8Ai2><49Ai>(=Ai@AiICAiCAiEAiH,Ai4KAiMAiNX50=AidPAiSAihSAiFUAiXAioXAi2ZAi\AiV]K1=Ai5_Aia,AicAifAiAgAihAikAi$lU2=AioAiyqAiqAisAiqvAivAixAiq{Ai{Ai}Ai3Ai%3Ai[AiBAiAiAiAiaAiK4=Ai-AiAi1AiȔAiɡ,AiAiAihU5=AicAiAiQAiAiұ,AiAiAi 6AiAiݻAi0AiSAiAiAiAiAi0K7=Ai3Ai9,Ai}AiBAi,AiAiAiRU8=AiAiAiAiAiAiTAi_Aik;9AihAie,Ai^Ai,AiAiAi%E60=AiAiAiAiAiAimAiAiAi;U1=AiAi Ai# AiE Ai,AiAi|,AiAi";2Ai.&Ai(,AiA+Ai-Ai-Ai_/Ai(2Ai2K3=AiO4Ai-7Ai7Aiv8Ai:,AiZ;Ai9>Ai>U4=Ai}@Ai^C,AiEAiG,Ai/HAiJ;5AiLAiN,AiPAiS,AiVAiuXa6=Ai ZAi5\,Ai ^Ai`,AibAie,AifAiQiAiiU7=AijAi mAiOmAioAir,AisAicwk _You start resting.HP restored.Ai%Ai-78.6 (76AiOa8=9.6 (77 _Ai AiBi!dBidBipBilxBiH80.6 (1.0)Bix_= 7Biwz,Bi  #..)[#.###########...  #.................  #.#.############  #.#.# .......[F..  #.#.# ###..  #.#.# #..  #.#.# #..Bi\  #5#.# #..  #@#.# #..  #...# #..  ###.# ###  #. Bi #.#  #.. 5   white imp  ###  Bi62.1 (2.5BieBij# _You climb downwards.Bi0a _There is a stone staircase leading up here.BiW  You shoot a sling bullet. The sling bullet hits the white imp.Bi  The white imp is moderately wounded.You shoot a sling bullet. The sling bullet hits the white imp.Biqp  The white imp is heavily wounded.Bixm  The white imp gestures at you.BiZBiE2---===3.1 (1.0Rev Bi Bim 1 _The puff of frost hits you.Bif }  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.Bi  The white imp is heavily wounded.You shoot a sling bullet. The sling bullet hits the white imp.Bi{ q  The white imp is severely wounded.Bi} %4Bi Bĭ V _The white imp barely misses you.Bi< )))))))You shoot a sling bullet.Bi  The sling bullet closely misses the white imp.You shoot a sling bullet.BiL ......5The sling bullet barely misses the white imp.BiM \5Rev+ BiT Bi\W @ _The white imp hits you but does no damage.Cig& )))))))You shoot a sling bullet.Ciֲ .  The sling bullet closely misses the white imp.You shoot a sling bullet. The sling bullet hits the white imp.Ci<)Ci@@.......CiGE3=--8 4CiEG6Rev* CiKCiMM _You kill the white imp!Ci4lCil'CirCivuH _No target in view!CiCiCi2CiH _No target in view!CiCiCiCiH _No target in view!Ci Ci 3Ci Ci, 1Rev+ _4=Rev 5Ciר ,Ci >Ciw CiK Ci Ci CiC a6=Ci Ci® Ci Ciw Cig Ci Ci~ Ci- Cit U7=Ci Ci ,Ci Ci CiS Ci Ci[ Ci K8=CiR Ciz 1 _HP restored.Ci\ CiȾ Ci Ci Cis Ci Ci Ci Ci" Ci CiS Ciw Ci Cit 9=Cid Cib Ci Ci{ CiE Ci, Ci Cig Ci^ Ci, Ci CiS Ci8 Ci 1 #.# ####### ..#.#.# #.##.#.#.# .#..#.#.# ...#.#.# # ..#.#.#############.##.#.#...........#..)[#.###########...............--- #.#.###########Ci  #.#.# .......[F...#.# #########...#.##...#.##.. .#.##.. #<#.##.. #...##.. Ci% 678 M####..... ### ####### .#.##.#Ci 2 . # ..#.#.##############.#.#..........#..)@#.############..#...............#. #.#.############ Ci7 # #.#.# .......[F..##<#Ci 1309.1 (23.0)Ci I---10.1 (24Ci Ci s _You see here a scarf of harm.Cir 3Ci Ci Ci Ciƨ _Ci D  You see here a +0 quarterstaff.Ci\ Ci#  _Ci Ci Ci˷ CiE CiI Cij Ci ,Ci| Ci Ci Ci Ci Ciq Cia ,Ci Ci Ci Ci CiW Ci Ci Cio Ci Ci Ci ,Ci Cie Ci4 ,Ci Ci CiZ ,Ci6 CiK Ci Ci Ci Ci Ci Cii Ci Ci" Ci BCir Ci ,Ci+ Ci Ci' ,Ci CiR Ci CiR Ci Ci Ci ,Ci CiB Ci CiU CiB Ci Ci ,Ci Cic Ci Ci4 Ci, Ci0 CiB Ci Ci Cic Cit ,Ci Ci Ci ,Ci4 Ci Ci Ci! CiS! Ci# Ci%$ Civ$ Ci$ Ci& CiN' Ci' Ci( Ci) Ci%* Ciz* Ci+ Ci. CiO0 ,Ci$2 Ci4 Cix@ ,CiB Ci"E CiG Ci5H CiwI CicK CioM ,CiN CiQQ Ci+S CiS CiT CiV CiY ,CiEZ Ci)] Cii^ Ci^ Ci_ CiVb Ci>d Cid Cie CiKh Cij Ci(k Cil Ci o Ciq ,Cir CiQv b  You see here a scarf of harm.Cix Ci2y  _Ciz Ci*| Ci(~ Ci~ Ci Ci Ci Ciu Cip Ci< nCi ,CiW Ci Ci̖ ,Ci2 Ci7 CiG ,Ci[ CiD Ci ,Ci4 Ci b  You see here a scarf of harm.Ci Cin  _Ci Ci Cil Ciڳ Ciy Ci5 Ci Ci Ciڼ Ci, CiZ Ci Ci CiH Ci Ci Ci Ci Ci1 ,Ci\ Ci Ciy ,CiL Ci Cic Ci Ci Ci Ci Ci Cit Ci Ci Ci CiV CiX Cik Ci Ci' Ci= CiV Ci Ci= CizCiCiCivCiCi Ci Ci CiCi,CiCi5Ci!CiN"Ci#CiR&Ci'Ci3(Ci(Cix*Ci*,Ci+Ci-Ci/,Ci1Ci3Ci.5Ci5Ci6Cin8Ci&:Ci:Ci8<Ci=CiF?Ci?Ci@CiBCiDCiDCiECiGCinICiICiJCiLCiNCiNCi PCiRCiSCi'TCiUCiVCihXCiXCiYCiU]F  You see here a +0 leather armour.Ci_Ci<` _CiaCicCiCeCieCifCi&jCikCikCimCi5oCipCiOqCigrCiDtCiv,Ci|wCi>zCis{Ci{Ci}Ci~Ci,CiCiCi,CiBCiŋCi"CiFCiِ{ _c - 2 scrolls labelled TILE TIBRU (gained 1)CiCi$CiCi%CiCi}CiCiCi~CiCiԟCiCiJ,CiCiCiCiCiCiӪCi«CiCiCiCiCi#CiCiưCiӱ,CiJCiCiCi:CiCi/Ci1CiCi׸CiӹCiCiCiCCiCitCiͽCiCiGCi!CivCiCiCiCi CijCiCiUBCiXCiXCiFCi,CiCiCiCiCi=CiCiCiCiCiqCi`CiCiQCiCiCi=h  You encounter a bullfrog.Ci #####.#  .#   #...# Ci6  #.###   #.#   #.#   #.#Ci  #.#  #@#  #.# CiB #.#  #. .Ci .#  F   bullfrog (asleep) [CiM FCi2414.1 (104.0)Ci{*55 Ci _CiCi)EiX )))))F  )You shoot a sling bullet. The sling bullet hits the bullfrog.Ei* )The bullfrog is moderately wounded.You shoot a sling bullet.Ei>>>>(Press ? for help)  ##.#####............############ #..#..#.#<)(.#   #...............>..............## ####################.####.####.#   ############.####....#########..######.........................# #.#   #..........#.# ####.....................................>###### #.#   ###.######.#.# #############..####.##################.##.#   #.#....#.#.###.####.##.#########.###   #.#.##.#.#.##...##.##.............#   #.#.#..#.#.####..#.##.#########.#.#   #.#....#.#.###...###.# #.....#.#   #.#....#.#.#################### ##...############## #.# #.###.#.#  i39;49m #.#.##.#.#....................# ##..#oo..........# #.# #.#...#.#   #.#..)[#.###########..........# #o..Fo..........# #.# #.#####.#   #.#..#........................# #F##oo..........####.# #.......#   #.#..#.#.############.........######.###'###########.##.# #########   #.#..#.#.#.........[...........=.....# #.###...#.#   #.#..#.#.#.##########.........######## #÷## ##..#...#   #.##.#.#.#.##........)##..# ##...#...##   #....#.#.#.##.........###.# ##..#.#.#..##   ####.#.#.#im.##.........#   #.# ##....###....##  #.#<#.#.##.........#  ..#####.####..#...#...#..##############  #...#.#.##.........#  ...............#.....#................#  ###.#.#.############  ..######.#..####ß.>†ß####..##########.#  #.#.#.#  #.##....#.....#....###.#Ii Ii Ii OAutarchDCSS the SkirmisherCoglinHealth: 65/68 ======================--Magic: 12/12 ========================AC: 7Str: 9Doom: 97% EV: 11Int: 15  SH: 0Dex: 18XL:  9 Next: 39% Place: Dungeon:7Time:Rev* _You shoot a sling bullet. _Your Ranged Weapons skill increases to level 8! _No target in view! IiM _No target in view! _No target in view!  Search for what [Enter for "."]? harmIi =Ii  Ii' Ii) Ii4 @6= _Rev+ Ii6 Ii7 Ii7 IiW8 Ii|; Ii8< Ii< U7=Ii/= IiY@ Ii@ IiA IiA IiD Ii;E TRev IiE IiQH IiH IiI a8=IipL IiM IihM IiM IiP IiP IidQ ,IiS Ii=T IiT & IiU Ii"W IiW Ii2X :=IiX IiZ Ii[ ,Ii8\ Ii)^ Ii^ Ii_ Ii^_ Iic Iie ,Ii%g Iij IiXk Iik IiKl Iin Ii(p Iip Ii:q Iis Iiiu ,IiGv Ii y IiHz Iiz Ii>{ Ii~ Ii* Ii Ii Iis Ii͆ IiR Iin Ii Ii8 ,IiX IiǏ Ii ,IiK Ii Ii Ii Ii Ii Iiי Ii# Ii Ii Ii- Ii Ii7 Ii Ii3 Ii Ii Iim F  You see here a +0 leather armour.Ii Ii4 _Ii+ Ii7 Ii ,Ii Ii: Ii Ii Ii Ii IiP Ii Ii' Ii+ IiH Ii IiP Ii Ii Ii׼ Ii6 Ii Ii Ii־ Ii Ii Iig ,Ii- Ii Ii Ii IiC Ii IiB Ii Ii Iig Ii IiS Ii Ii8 Ii Ii Ii Iim Ii ,Ii Ii Ii Ii_ Iib Ii- Ii ,Ii" Ii Iir ,Ii Ii Ii& ,Ii@ Ii   #..........#.# ####.....  ###.######.#.# ######  #.#....#.#.#  #.#.##.#.#.#  #.#.#..#.#.#  #.#....#.#.#  #.#....#.#.############  #.#.##.#.#............. Iin  #.#..)@#.###########... Noise: --------- 9467.2 (44.0)  #.#..#................. f) +0 sling {Choonhe d) +0 sling {Hugo}   #.#..#.#.############.. Fire: f) +0 sling {Choonhe}   #.#..#.#.#.........[...  #.#..#.#.#.##########..  #.##.#.#.#.##..   #....#.#.#.##..   ####.#.#.#.##..  #.#<#.#.##.. Ii :---Ii7 Ii s _You see here a scarf of harm.IiCIiA18.2 (1.0)Ii_ _k - a scarf of harmJi Ji aWear or take off which item? Armour (go to first with [)  e - a +2 pair of gloves (worn)  j - a +2 robe of fire resistance (worn)b - a +0 robe Jil  k - a scarf of harm  l - a +1 pair of gloves of hurling[?] describe selected [!] equip|wield|wear[tab] equip|unequip KigKi@Ki  #..........#.# ####..... AutarchDCSS the Skirmisher  ###.######.#.# ###### Coglin  #.#....#.#.#Health: 68/68 ========================  #.#.##.#.#.#Magic: 12/12 ========================  #.#.#..#.#.#AC: 7Str: 9Doom: 97%   #.#....#.#.#EV: 11Int: 15    #.#....#.#.############ SH: 0Dex: 18 Ki, #.#.##.#.#............. XL:  9 Next: 39% Place: Dungeon:7  #.#..)@#.###########... Noise: ---------  Time: 9468.2 (0.0)  #.#..#................. f) +0 sling {Choonhe d) +0 sling {Hugo}   #.#..#.#.############.. Fire: f) +0 sling {Choonhe}   #.#..#.#.#.........[...  #.#..#.#.#.##########..  #.##.#.#.#.##..   #....#.#.#.##..   Ki ####.#.#.#.##..  #.#<#.#.##..  _No target in view! _No target in view! _Search for what [Enter for "."]? harm _You see here a +0 leather armour. _You see here a scarf of harm. _k - a scarf of harmKiKi(KimKimf  You start putting on your armour.Ki+9.2 (1Kin70.2 (2KiKi+1.2 (3KiI KiA2.2 (4KiKi "Ki"+3.2 (5KiQ&Ki}({ _You continue putting on your scarf of harm. x5Ki)Ki.Ki0_ _You finish putting on your scarf of harm.KiM  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 sling {Choonhe} is about 10 (Base 7 x 120%  (Dex) x 126% (Skill)).KiNKiSKiU  Your damage rating with your +0 sling {Hugo} is about 10 (Base 7 x 120% (Dex) x_126% (Skill)).LifLiShLihLi{uf _LiÁLiLi~Li%LiLi},LiLiLiALiȍLiLiLiLi%LiLiLiSLiʗLivLiLi.LiLi;Li)LiLiLiġLiףLi_Li,LiLiөLi<LiLiLiLiLiLi Li,LiLiLi|Li<LiELiLi,LiQt Li u You see here a +0 leather armour. _LiLiLi$LiLi4LiPLiLiLi9LiaLi-LiLiLiLi'LiLi7LiLi,LiLiLiCLi:LiLiELiLiLiLi Lis Li Li LiLiLi,LizLiLi\,LiLiLi+,LiLi LiY!Li!Li%"Li"#Li#Li3$Li$Li%Lik&Li&Li;'LiC(Li>)Li)Li*Li*Li+Li9,Li,Li-Li.Li/Lie/Liy0Li_1Li1Li(2Li3Li|4,Li4Li6Li6Li6Lir7Li8Li~9,Li9Li;Li<Li{=Li=Li@?Li@,LiALi\DLi}ELiELiFLiPHLiyILiILicJLiLLiM,LiNLigPLiQLiKRLiRLiSLiS,Li`TLiX #.# #.# #.#  #.#  #.#  #.#  #.# #.# #@# #[# #.#  LiY #.. ###Li\ ...  Lia1522.2 (49.0)Lib,3.2 (50LifLiqw _You see here an orb of mesmerism.LiLiLiLi:LiLi| _Li&LiLid,LiqLiLiLiLiLiFLiLi^LiLi LiLiLiLiLiOLiLiLiLi<LipLivLi LibLiLiLi:LisLiLiLiLiX #.#  #.# .# #.# .# #.# .# LiZ#[# .# #.# .# #.# [# LiJ#.#######.## #.......@..#33.2 (1 LikP############ Li Li LiLi?,4.2 (11LiLi ) _Found a scale mail.MiMiMi MidMiMiǾMicMiCB  You see here a +0 scale mail.Mi:Mi _MiMi`Mi<BMiMi,MiMiMi,MiMiGMinMiMiB,MiMiMi ###### #...# #############.### #...........#.# #...........#.# #?...!.....<#.# #...........#.# #...........#.# #...@.......40#.# ###........#Mi #.# #.##$#.#.##.# #.# .# ##.# #.# ##.# #.##[# #.##.# #.##.# #[#Mi Mil ,5.2 (11Mi Mi~ ; _Found an escape hatch in the ceiling.Mi Miq Mi Mi Mi Mi Mii BMi_ Mi ,MiZ Mi% N _You now have 414 gold pieces (gained 14).Mi4 3Mi3MiMi,MiLMin Mi Mi: MiMiSMiMiMiDMiMiLMiMiBMi2'N#.#.#.# #.#.#.# #...#.######.####.##...# ##############.### #.##.# #.##.# #?Mi'<##.# #.....##.# #...........'.#.# #...........##.# ###........###.# #.##.#.#.#Mi (i#.# #.##.###...#.# #.##.# ..#.# #.#Mi4(!#.#Mi,/254.2 (9.0)Mit//5.2 (10.0)Mi4Mi7R _f - a white potionNi~ 3Ni? Niq Ni Ni NiU ,NiN Ni ,Ni Ni x _t - 2 scrolls of teleportation (gained 1)Ni< 3Ni Ni5 Ni< Ni Ni Ni< Ni Ni Ni Ni Ni ,NiD Ni Ni ,Ni Ni Ni ,Ni( Ni  Ni` Ni Ni  Ni Ni ,Ni Ni Ni B#...# ############# #.### #...........# #.# #...........# #.# #..........<# #.# #...........###.. #.# #...........'... #.# #.....# #.# ###........## #.# #.##.#.#@# 68.2 (13 NiW -#.# #.##.###........ #.# #.##.# ......... #.# #.##.#.#.#....._ #[# #.##.#.#........ #.# #.##.# ###...... #.# #[##.# ....♣ #.#######.##.. ... #..........#Ni Ni ,9.2 (14NiK$ Ni|& : _Found a glowing silver altar of Zin.Oi3OiOi9Oi0Oi0OiYOiOiOiǸOiOiOifOiOi OiVOiOiOiOi  You encounter a centaur. It is carrying a +0 orcbow.OiFh #### c. ..  ############# .#  #...........# ####.#### Oi #...........# #........  #..........<# #........ Oi #...........###........  #...........'..@....... Oi #...........##...##. Oi* ###........##.....# . OiZ[ #.##.#.#.##....♣##  #.##.###........ß# Oi? #.##.#...........# c   centaur (launcher, asleep) Oi #.##.#.#.#....._♣# Oi* #.##.#.#.........#  #.##.# ###......ß#Oi275.2 (6.0)Oi26.2 (7 _OiOidPiV )))))))You shoot a sling bullet.Pid+ c)The sling bullet completely misses the centaur.You shoot a sling bullet.Pi^ c......  The sling bullet hits the centaur but does no damage.PiO ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.PiGG......PiH50-------===7.2 (1Rev PiNPiP) _The arrow hits you!PiW  )))))) You shoot a sling bullet. The sling bullet hits the centaur!Pi )The centaur is heavily wounded.You shoot a sling bullet.Pi c......  The sling bullet barely misses the centaur.Pi % Y))))))Pi' G......PiЭ 44---------8Rev+ Pi Pid F _The centaur shoots an arrow. The arrow hits you.Pi Pi Pi Pi ^ _You are too injured to fight recklessly!Pi Pi, Pi Pi ^ _You are too injured to fight recklessly!Qi3QiQi^ _You are too injured to fight recklessly!Qi:#### AutarchDCSS the Skirmisherc.Coglin.*Health: 44/68 ===============---------############# *#Magic: 12/12 ========================#...........# ####*####AC: 7Str: 9Doom: 97% #...........# #..*.....EV: 11Int: 15  #..........<# #.*......SH: 0Dex: 18  #...........###.*......XL:  9 Next: 39% Place: Dungeon:7  #...........'..@.......Noise: ===------  Time: 9578.2 (0.0)  #...........##...##....f) +0 sling {ChoonhQie d) +0 sling {Hugo} ###........##.....# .Fire: f) +0 sling {Choonhe} #.##.#.#.##....♣##Rev+ #.##.###........ß##.##.#...........#c   centaur (launcher)#.##.#.#.#....._♣##.##.#.#.........##.##.# ###......ß# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)Qixk#### AutarchDCSS the Skirmisher).Coglin.)Health: 44/68 ===============---------############# )#Magic: 12/12 ========================#...........# ####)####AC: 7Str: 9Doom: 97% #...........# #..).....EV: 11Int: 15  #..........<# #.)......SH: 0Dex: 18  #...........###.)......XL:  9 Next: 39% Place: Dungeon:7  #...........'..@.......Noise: ===------  Time: 9578.2 (0.0)  #...........##...##....f) +0 sling {Choonheil49m d) +0 sling {Hugo} ###........##.....# .Fire: f) +0 sling {Choonhe} #.##.#.#.##....♣##Rev+ #.##.###........ß##.##.#...........#c   centaur (launcher)#.##.#.#.#....._♣##.##.#.#.........##.##.# ###......ß#Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQilAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet barely misses the centaur.Qi Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet barely misses the centaur.The sling bullet hits the centaur.  The centaur is severely wounded.Qiw G.cQi >.....Qi P)))))Qi .....27------9.2 (1Qi! Qi# F _The centaur shoots an arrow. The arrow hits you!Ri #### AutarchDCSS the Skirmisher..Coglin.cHealth: 27/68 =========---------------############# *#Magic: 12/12 ========================#...........# ####*####AC: 7Str: 9Doom: 97% #...........# #..*.....EV: 11Ri kInt: 15  #..........<# #.*......SH: 0Dex: 18  #...........###.*......XL:  9 Next: 39% Place: Dungeon:7  Riח 5#...........'..@.......Noise: ===------  Time: 9579.2 (0.0)  #...........##...##....f) +0 sling {Choonhe d) +0 sling {Hugo} ###........##.....# .Fire: f) +0 sling {Choonhe} Ri #.##.#.#.##....♣##RiC Rev+ #.##.###........ß#Rii #.##.#...........#Ri tc   centaur (launcher)Ri #.##.#.#.#....._♣##.##.#.#.........#Ri #.##.# ###......ß#The centaur is severely wounded. _The centaur shoots an arrow. The arrow hits you!  Ri& Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleRiT Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 76% to hit)Riz #### AutarchDCSS the Skirmisher..Coglin.cHealth: 27/68 =========---------------############# )#Magic: 12/12 ========================#...........# ####)####AC: 7Str: 9Riz Doom: 97% #...........# #..).....EV: 11Int: 15  #..........<# #.)......SH: 0Dex: 18  #...........###.)......Riz XL:  9 Next: 39% Place: Dungeon:7  #...........'..@.......Noise: ===------  Time: 9579.2 (0.0)  #...........##...##....f) +0 sling {Choonhe d) +0 sling {Hugo} ###........##.....# .Fire: f) +0 sling {Choonhe} Ri{ #.##.#.#.##....♣##Rev+ RiN{ #.##.###........ß##.##.#...........#c   centaur (launcher)Ri{ #.##.#.#.#....._♣##.##.#.#.........##.##.# ###......ß#Ri{ Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleRi{ Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 76% to hit)  Ri | UYou shoot a sling bullet.  The sling bullet hits the centaur but does no damage.Ri You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is severely wounded.You shoot a sling bullet.  The sling bullet hits the centaur.  The centaur is almost dead.Ri@.....Ri ..  .c   )#   ####)####   #..).....  ...<# #.)......  ....###.)......  ....'..@.......  ....##...##....  Riڕ...##.....# .  .##....♣##  ........ß#  ........#  .#....._♣#  #.........#    Si0a ..  .c   )#   ####)####   #..).....  ...<# #.)......  ....###.)......  ....'..@.......  ....##...##....  ...##.....# .  .##....♣##  ........  ........#  .#....._♣  #.........   Si3U  The centaur shoots an arrow. The arrow hits you!Si.....14-----80.2 (1SiSi3V _* * * LOW HITPOINT WARNING * * *Si w#### AutarchDCSS the Skirmisher..Coglin.cHealth: 14/68 ====--------------------############# *#Magic: 12/12 ========================#...........# ####*####AC: 7Str: 9Doom: 97% #...........# #..*.....Siؔ EV: 11Int: 15  #..........<# #.*......SH: 0Dex: 18  #...........###.*......XL:  9 Next: 39% Place: Dungeon:7  #...........'..@.......Noise: ===------  Time: 9580.2 (0.0)  #...........##...##....f) +0 sling {Choonhe d) +0 sling {Hugo} ###........##.....# .Fire: f) +0 sling {Choonhe} #.##.#.#.##....♣##Rev+ #.##.###........ß##.##.#...........#c  Si6 [40m centaur (launcher)#.##.#.#.#....._♣##.##.#.#.........##.##.# ###......ß#The centaur shoots an arrow. The arrow hits you! _* * * LOW HITPOINT WARNING * * *Fire: f) +0 sling {Choonhe}Si hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 76% to hit)Siߐ #### AutarchDCSS the Skirmisher..Coglin.cHealth: 14/68 ====--------------------############# )#Magic: 12/12 ========================#...........# ####)####AC: 7Str: 9Doom: 97% #...........# #..).....EV: 11Int: 15  Siu #..........<# #.)......SH: 0Dex: 18  #...........###.)......XL:  9 Next: 39% Place: Dungeon:7  #...........'..@.......Noise: ===------  Time: 9580.2 (0.0)  #...........##...##....f) +0 sling {Choonhe d) +0 sling {Hugo} ###........##.....# .Fire: f) +0 sling {Choonhe} #.##.#.#.##....♣##Rev+ #.##.###........ß##.##.#...........#c   centaur (launcher)#.##.#.#.#Siђ \[37m....._♣##.##.#.#.........##.##.# ###......ß#Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.Si! oYou shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is almost dead.You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is almost dead.Si @.....Si a)))))))Si0N o.....@.Siub )))))))The sling bullet hits the centaur but does no damage.  The centaur is almost dead.  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is almost dead.  The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.Si.....@. 1.2 (1Rev* Si %Si+&= _The arrow closely misses you.Si&Ti #### AutarchDCSS the Skirmisher..Coglin.cHealth: 14/68 ====--------------------############# *#Magic: 12/12 ========================#...........# ####*####AC: 7Str: 9Doom: 97% #...........# #..*.....EV: 11Int: 15  #..........<# #.*......SH: 0Dex: 18  #...........###.*......XL:  9 Next: 39% Place: Dungeon:7  #...........'..@.......Noise: ===------  Time: 9581.2 (0.0)  #...........##...##....f) +0 sling {Choonhe iɡ3md) +0 sling {Hugo} ###........##.....# .Fire: f) +0 sling {Choonhe} #.##.#.#.##....♣##Rev* #.##.###........ß##.##.#...........#c   centaur (launcher)#.##.#.#.#....._♣##.##.#.#.........##.##.# ###......ß#The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow._The arrow closely misses you.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 76% to hit)Ti #### AutarchDCSS the Skirmisher.)Coglin.)Health: 14/68 ====--------------------############# )#Magic: 12/12 ========================#...........# ####)####AC: 7Str: 9Doom: 97% #...........# #..).....EV: 11Int: 15  #..........<# #.)......SH: 0Dex: 18  #...........###.)......XL:  9 Next: 39% Place: Dungeon:7  #...........'..@.......Noise: ===------  Time: 9581.2 (0.0)  #...........##...##....f) +0 sling {Choonhe i] o3md) +0 sling {Hugo} ###........##.....# .Fire: f) +0 sling {Choonhe} #.##.#.#.##....♣##Rev* #.##.###........ß##.##.#...........#c   centaur (launcher)#.##.#.#.#....._♣##.##.#.#.........##.##.# ###......ß#Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 76% to hit)  You shoot a sling bullet.  The sling bullet barely misses the centaur.Ti Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (almost dead, 76% to hit)  You shoot a sling bullet.  The sling bullet barely misses the centaur.The sling bullet hits the centaur.  The centaur is almost dead.Ti u.c.....TiC Ti֎  TiG (.. Ti  Ti! '.c Ti  Ti , )# Ti 5  ####)####   #..).....  ...<# #.)......  ....###.)......  ....'..@.......  ....##...##....  ...##.....# .  Ti- Y.##....♣##  ........ß#  ........#  .#....._♣#  #.........#    Tiu g ..  .c   )#   ####)####   #..).....  ...<# #.)......  ....###.)......  ....'..@.......  ....##...##....  ...##.....# .  .##....♣##  ........  ........#  .#....._♣  #.........    TiF O The centaur shoots an arrow. The arrow hits you!Ti @.....Ti g/68 ----2.2 (1Ti? Ti V _* * * LOW HITPOINT WARNING * * *UiT\P#### AutarchDCSS the Skirmisher..Coglin.cHealth: 1/68------------------------############# *#Magic: 12/12 ========================#...........# ####*####AC: 7Str: 9Doom: 97% #...........# #..*.....EV: 11Int: 15  #..........<# #.*......SH: 0Dex: 18  #...........###.*......XL:  9 Next: 39% Place: Dungeon:7  #...........'..@.......Ui]Noise: ===------  Time: 9582.2 (0.0)  #...........##...##....f) +0 sling {Choonhe d) +0 sling {Hugo} ###........##.....# .Fire: f) +0 sling {Choonhe} #.##.#.#.##....♣##Rev* #.##.###........ß##.##.#...........#c   centaur (launcher)#.##.#.#.#....._♣##.##.#.#.........##.##.# ###......ß#The centaur shoots an arrow. The arrow hits you! _* * * LOW HITPOINT WARNING * * *Fire: f) +0 sling {Choonhe}Ui`^hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 76% to hit)UiP#### AutarchDCSS the Skirmisher..Coglin.cHealth: 1/68------------------------############# )#Magic: 12/12 ========================#...........# ####)####AC: 7Str: 9Doom: 97% #...........# #..).....Ui)EV: 11Int: 15  #..........<# #.)......SH: 0Dex: 18  #...........###.)......XL:  9 Next: 39% Place: Dungeon:7  #...........'..@.......Noise: ===------  Time: 9582.2 (0.0)  #...........##...##....f) +0 sling {Choonhe d) +0 sling {Hugo} ###........##.....# .Fire: f) +0 sling {Choonhe} #.##.#.#.##....♣##Rev* #.##.###........ß##.##.#...........#UiWc   centaur (launcher)#.##.#.#.#....._♣##.##.#.#.........##.##.# ###......ß#Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (almost dead, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.Uivo Uip Uiq)You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  UisxThe centaur is almost dead..  You kill the centaur!UiFy Ui .....2/696443.2 (1 _ViN;# # .. # .) # # .# # #.# ####.#### #.....# #. #...<# #. #.###. #.'.@.. #.##...##.... ###........##.....# . #.##.#.#.##....♣## #.##.###........ß#  #.##.#...........# #.##.#.#.#....._♣# #.Vi<$##.#.#.........#  #.##.# ###......ß#ViZ=9---4Vi"DVilEViqi .# .# .. .# .) .# ####### .## #...........# ####.#### #.....# #........ #..<# #.. #.###. #.'@... #.##...##.... ###..##.....# . #.##.#.#.##....♣## #.##.###........ß# #.##.#...........# #.##.#.#.#....._Vij # #.##.#.#.........#  #.##.# ###......ß#---5Vin Vibp Vi #.# #.# .. #.# .).# ###### .## #....# ####.#### # #...# #........ # #.<# #........ # #.###. # #.@.... # #.##...##.... # ###.##.....# . # #.##.#.#.##....♣## # #.##.###........ß# # #.##.#...........# # #.##.#.#.#....._♣# # iߩ 4m#.##.#.#.........# # #.##.# ###......ß#Vi Vi Q3=6Vi Viȶ Q _There is an open door here.Wi8.#.# .#.# #.# .. ##.#.) ...# ############# .# .### #.# ####.#### .# #..# #........ .# #<# #........ .# ####........ Wi.# #.'.......... .# #...##...##.... .# ###........##.....# . .# #.##.#.#.##....♣## .# #.##.###.ß# .# #.##.#...........# .# #.##.#.#.#....._♣# [# #.##.#.#...#Wi"Wi#E7Rev+ Wi$_WiS*Wi+Wiu)M.  .. ##.#)..# ############# .# #####.####. ###....'.........##...##... Wi).# ###........##.....# ..♣#..ß#.#.Wi*0Wi0%8Wi5Wi8c _There is an escape hatch in the ceiling here.Wi24=Rev Wi556=Wi,WiWiWiWizWiWi!7Wi#2=WiWiAWi}Wi WiLWiWiWi3Wi|78Wi.Wim,WiWiOWiWiNWiWi39=WiWiWiWi0WiWiWi%WiWiWi?Wibd10/69=Wi&WigWiWiWiqWiWiWiWiQ71WiWi5WiWiWiNWiWiCWi,Wi%Wi_2=WiWiWiWiWi Wi Wi Wi WiE S3=WiI WibWiWi]WiWi"WiWiWiY74Wi@WiJWiWiWiOWiWi\Wi_5=WiWiWi?WiWi,WiWiK Wi Wiv!Wi"Wi#S6=Wi#Wi%WiJ%Wi%Wi9',Wi'Wi:)Wi)77WiE*Wir+Wi+Wif,Wiz-Wi-WiS.Wi/Wi0I8=Wi~1Wi2Wi4Wi4Wi5Wi6Wi6Wi7Wi78=9=Wif8Wi&9Wiw:Wi;WiG;Wi<Wi<Wi=Wi?Wiq?820Wim@WiAWiAWixBWiCWiCWiDWiEWiFWiFWiGWiG31=Wi-HWiHWiIWi+JWiKWiLWiLWi~MWi{Oi2=WiPWiJQWiQWi3RWiSWiSWieTWizUWiU!3WiU(=WiVWiX,WiXWiYWiYWiZWi7\74Wi\2=Wi]Wi{^Wi^Wiy_Wija,WiaWi>cWicWi@dWieWif05WifWigWi9hWihWijWijWi6kWilWi\mI6=Wi.nWioWioWipWi"rWiprWirWitWidt=7=WitWi1uWivWivWiwWixWiGyWizWiQ{Wi{78Wi }Wi~,WiYWi8WiWiAWiqWiWiWīWi/T29=WiWi=WiWi Wi|,WiWiWiL30=WiьWix,Wi WiXWiWiؒe1Wi2XWi,WiWiWiHS2=WivWiWiWiלWiWiНWisWiWiK3=WiǠWiӡWiWiWiWiEWiWiWiWiWiWi094WiWipWiWigWi,Wi߮WiFWiS5=WiWiWiWi^Wiٳ,WihWiwWiK6=Wi"WiWiWiܸWiɿ7Wi,WiVWiWiaWiWi*WivS8=WiWiWiWiWi Wi|WiWiWinK9=WiWiDWiWi<WiWiWicWiWiD340WiWiWiWiWiWiWiWi(WiS1=WiWiWiWiWiWiMWiWi`Wi52=WiWiWiWi'WiWiQWiWiWi,WiWiWi+#3Wi_WiWisWiWiWiWi"WiWigi4=WiWikWiWiJWi5Wi}WiWiWi=K5=WiXWiWiWiWi!WihWiYWiW Wi =6=Wi Wi Wi Wi% WiV Wii Wi WiH Wi ,Wi Wi$ Wio K7=Wi Wi Wi Wi Wi Wi Wi Wi Wi 98Wi Wi WiE Wi7 Wi WiZ Wi Wi\ Wi N49=Wig Wi BWiy ,Wi_ Wi Wi X50=Wi Wi Wi! Wi! Wi|# ,Wi# Wi0& ;1Wi' WiD( Wi( Wi') Wi* ,Wi+ Wi3- Wi- WiD. Wi/ Wi/ Wi0 D2=Wi$1 Wi2 Wi2 Wi2 Wi]4 Wi4 Wit5 Wi6 Wi'7 U3=Wi8 Wiq: ,Wi: Wi3< Wik< Wi< Wi=> Wi{> %4Wi ? Wig@ ,WiA Wi#B WibB WiC WiH 5=WiI ,WiJ WiK WiK WiJL WiL U6=WiL WijM WiM WiN Wi.O Wi_O WiP WiQQ WiQ %7WiAR Wi,gigi],gi%giW-Xgi>giO@,gi `gi`gi`giBgiY  There is a stone staircase leading down here.giP _gigib M 8gic >giLd gigf # _You climb downwards.gizk          gik z      ######   #@...#  10004.7 (44.5)gil  ####.#                gil     giSn giRr gi> a _There is a stone staircase leading up here.hi) _hi,hiUhij6hiqz#....# #.#### #.# #.# # ####.# #. #....# #.####.### hiL#)/.##.# ####@##.# 35.7 (31.0#....##.# #.#####.# #.#.....##....########## hihi,6.7 (32hi hi' _Found a partisan.higIhikhiohiW~  _e - a wand of charming (32) (gained 11 charges)hi@  You see here a +0 partisan.hihis _hiShi hi֋hi1hihihi֐,hihi+hiDhi hiϗhiҙhiɛhi"hihi۞hiʠhi'hi%hihi8hihiݭhiԯhihihiMhiBhihirhi-Xhi#. #. .. hi#L####. .... .####.# <......########49.7 (13#.......#<...##.......####.##.......#.hik...##.......#.########.####.##.# #.####.####.##...#....#hi|C50.7 (14hi2O _Found a stone staircase leading up.iimiiWiiiiiiiiiiiiiiiiiiiiii iiiiii:,ii,iidiiiiHiiiiiiiiiiuiiiiiiiiV ii ii!ii#ii$ii$ii'ii"+{  You encounter a sky beast and an orc priest.ii2M..#.. #.# #... #.#.#.... #.#.#....###..#.#...ii3C####...####....... #.........#o......#####.#..####.#.......@.....#<......#......$#########.#######...#.#. #.......#<...#F # #. #.......####.# #. #.......#....#ii14- #. #.......#.#### F   sky beast (asleep) .. ####.####.#o   orc priest (asleep) ## #.# #.# ###.####.#ii?,60iipA31.7 (11 _iiHiiOjizt ))))))FYou shoot a sling bullet. The sling bullet hits the sky beast.ji  The sky beast is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.ji 9F.ji 9.....jik f===2.7 (1.0)Rev ji ji˔  ji 1_The sky beast is lightly wounded.ki5G..# .. #.# # ... #.#.# .... #.#.# ....### ..#.# ....... ####...#### ....... #.........# o......#####.#..####.# .....#<......# ......$###.# .F.#.#. #.#<...# . # #. #.####.# #.#. #.#.#### .. ####.####.### F.kiE---3kiвkikiG2..# .. #.# # ... #.#.# .... ki\#.#.# ....### ..#.# ....... ####...#### ....... #.# o......#####.#..####.# .#<......# kiK ..F...$###.# ...#.#. #.ki#<...# . # #. #.####.# #. #.ki@#.#### ki A.FkivkiA---4kihkikiJ ..# .. #.# # ... #.#.# .... #.#.# ....### ..#.# kiK 6....... ####...#### ....... #...# o......#####.#..####.# .#<......# ...F..$###.# ...#.#. #.#<...# . # #. #.####.# #. #.#.#### kiO 6F.kiwW kiX 05kiI^ kik` ki@P q..# .. #.# # ... #.#.# .... #.#.# ....### ..#.# . ####...#### kiQ ....... #.........# o......#####.#..####.# ....F.#<......# ......$###.# ...#.#. #.#<...# #. #.#.#### kiR kiT >.Fki[ ki[ &6kib kid li& ..# .. #.# # ... #.#.# .... #.#.# ....### ..#.# . ####...#### ....... #.........# o......#####.#..####.# .....F.#<......# ......$###.# ...#.#. #.#<...#  . # #. #.####.#  #. #.#....# #. #.#.####  .. ####.####.#  ## #.# #.#  ###.####.#.FliB[9;66H7li:m )))))))You shoot a sling bullet.liR  The sling bullet closely misses the sky beast.You shoot a sling bullet. The sling bullet hits the sky beast.lii .F....F..===8.6 (0.9Rev liC M _The sky beast is lightly wounded.li ))You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.liV )))))The sky beast is lightly wounded.  You shoot a sling bullet.lim @.Fli D.....F.li_ c9.6 (1.0Rev+ li.# li% c _The sling bullet barely misses the sky beast.li@* )You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.li5))))))You shoot a sling bullet. _The sling bullet barely misses the sky beast.  The sling bullet hits the sky beast but does no damage.  The sky beast is lightly wounded.  You shoot a sling bullet.li6@.Fli>!......li`?&70mimi d _The sling bullet closely misses the sky beast.mi#c  You shoot a sling bullet. The sling bullet hits the sky beast.miV )))))))The sky beast is lightly wounded.  You shoot a sling bullet.mi> ......FmiKThe sling bullet closely misses the sky beast.3---1Rev* mi^mi- _The sky beast hits you.minBm )))))))You shoot a sling bullet.mia  The sling bullet closely misses the sky beast.You shoot a sling bullet.miW ......FThe sling bullet closely misses the sky beast.miW_4=--2mi\mi^V _The sky beast barely misses you.mic  You shoot a sling bullet. The sling bullet hits the sky beast.mi+:  The sky beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the sky beast!mi  The sky beast is heavily wounded.3mi8V _The sky beast barely misses you.miZ 4)))))))miK  You shoot a sling bullet. The sling bullet misses the sky beast.You shoot a sling bullet.mi7 ......FThe sling bullet closely misses the sky beast.mi %4miV mi- V _The sky beast barely misses you.mic m )))))))You shoot a sling bullet.miW  The sling bullet barely misses the sky beast.You shoot a sling bullet. The sling bullet hits the sky beast!miEy ......FThe sky beast is severely wounded.The sky beast hits you.miz U58--5mi mi L _The confined air twists around weakly and strikes you.ni4)))))))ni4  You shoot a sling bullet. The sling bullet misses the sky beast.You shoot a sling bullet. The sling bullet hits the sky beast.ni- ......FThe sky beast is severely wounded.ni-T9--6niW3ni 6V _The sky beast barely misses you.ni  †You shoot a sling bullet. The sling bullet hits the sky beast.niץ(ni-u )))))))You kill the sky beast!ni]N......†ni']4 507ni]niE/ _You shoot a sling bullet.ni _No target in view!ninidniniH _No target in view!niG IniA ni ni| 160Rev+ niT 1=ni v2=Rev ni ni" niQ# ni"$ ni% ni& ni& ni( ni( 03ni) ni9+ ni+ ni!, niX- ni- niB. ni6 4=ni%7 niy7 ni,8 ni: nii: N5=ni>; ni5< ni< ni= ni> ni;? ni? nisA ;6niB niC ni D niD nihF niF ni9G niI niI K7=ni+J niK ,niEL niN niTN niN niO niSP niQ ni#R ni~R niR N8=nifS niY niL[ I _You start resting.ni[ "HP restored.nia (---ni g 1107.6 (30.0)niXh I9=---nih ,8.6 (31 _niz oi@oiCRead which item? Scrolls  b - a scroll of blinking  t - 2 scrolls of teleportationa - a scroll of enchant armour  s - a scroll of summoning  x - a scroll of amnesia  I - a scroll of immolation  c - 2 scrolls labelled TILE TIBRU  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT [!] read|quaff|evokeoimDG[?] describe selectedpipiqpi ..#AutarchDCSS the Skirmisher..#.# #Coglin...#.#.#Health: 69/69 ========================....#.#.#Magic: 12/12 ========================pi@!....###..#.#AC: 7Str: 9Doom: 94% ....... ####...####EV: 11Int: 15  ....... #.........#SH: 0Dex: 18o......#####.#..####.#XL:  9 Next: 50% Place: Dungeon:8piO"A.........†@..#<......#Noise: ---------  Time: 10108.6 (0.0)......$#########.#######f) +0 sling {Choonhe d) +0 sling {Hugo} ...#.#. #.......#<...#Fire: f) +0 sling {Choonhe} . # #. #.......####.##. #.......#....##. #.......#.####.. ####.####.####.# #.####.####.#pi"You kill the sky beast! _You shoot a sling bullet. _No target in view! _No target in view! _You start resting. _HP restored.pi)P  Okay, then.pi*(piw0pi'3. _piH Read which item? Scrolls  b - a scroll of blinking  t - 2 scrolls of teleportationa - a scroll of enchant armour  s - a scroll of summoning  x - a scroll of amnesia  I - a scroll of immolation  c - 2 scrolls labelled TILE TIBRU  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT [!] read|quaff|evoke[?] describe selectedpi? piJ piO ..#AutarchDCSS the Skirmisher..#.# #Coglin...#.#.#Health: 69/69 ========================....#.#.#pi}O Magic: 12/12 ========================....###..#.#AC: 7Str: 9Doom: 94% ....... ####...####EV: 11piO :Int: 15  ....... #.........#SH: 0Dex: 18piO o......#####.#..####.#XL:  9 Next: 50% Place: Dungeon:8.........†@..#<......#piP Noise: ---------  Time: 10108.6 (0.0)......$#########.#######piP f) +0 sling {Choonhe d) +0 sling {Hugo} ...#.#. #.......#<...#Fire: f) +0 sling {Choonhe} . # #. #.......####.##. #.......#....##. #.......#.####.. ####.####.####.# #.####.####.# piP _You shoot a sling bullet. _No target in view! _No target in view! _You start resting. _HP restored. piP 6_Okay, then.pio *********** ***,,,,..#,***** ,,,,,,..,.####....###.#. ,,,,,,....####.##.#3#.#. ,,,,,,....####.##.#+#.#. ,,,,,,....###..##..... ,,,,,,........#######... ,,*,,,.......#####...... *,*,,,..## *,,,,,... ***,,,##.#pip *,,,...#.#.####.......*,,,.,,#.#.####.......*,,,,,,#.#.####.......*,,,,,,#.#.####.......3   sixfirhy (asleep)*,,,,,,....#######.###****,,*..#########.### *******,,,,***HP restored.Okay, then. pi/q As you read the scroll labelled TILE TIBRU, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.  It was a scroll of revelation.  c -> r - a scroll of revelationpir 39.6 (1pi{ pi ~ _You encounter a sixfirhy.Found the +6 lightning scales {swift, rElec}.pi U _Found a runed translucent door.si* ***,,,,..#,*****,....####....###.#.#,....####.##.#3#.#.#,....####.##.#+#.#.#,....###..##.....#.#sinF,.#...####,*,,,.#####.# **,*,,,o......#####.#..####.#  *,,,,,.@...#<......#  ***,,,......$#.# *,,,...#.#.####.#<...#siZ *,,,.,.#.#.####.####.# *,,,,,.#.#.####.#....#si *,,,,,.#.#.####.#.#### *.si#.##.# ****,,#..#.siR##.#  *,,,,*** ###.####.#si..####....###.#..####.##.#3#.#..####.##.#+#.#..###..##.....#.....#######....#####.......#..si##.#.####.......#.#.####.......#.#.####.......#.#.####...........#######.###..#########.##si.10 _si:si v _You see here a sky beast corpse.si* ***,,,,..#,***** *,....####....###.#.# *,....####.##.#3#.#.# *,....####.##.#+#.#.#,....###..##.....#.#,........#...####,*,,,.......#####.#*,*,,,o......#####.#..####.# * *,,,,,†...#<......# * ***,,,......$###.# * *,,,...#.#.####.#<...# * *,,,.,.#.#.####.####.# * *,,,,,.#.#.####.#....# * *,,,,,.#.#.####.#.####  *,,,,,.....#.####.#  ****,,#..#.####.#  *,,,,*** ###.####.#sisi-1 _siZsi)tiz,* ***,,,,..#,***** ,*,....####....###.#.# ,*,....####.##.#3#.#.# ,*,....####.##.#+#.#.#,....###..##.....#.#,........#...####,*,,,.......#####.# ,***,*,,,o......#####.#..####.# ,* *,,,,,tiȚ.†...#<......# ,* ***,,,......$###.# ,* *,,,...#.#.####.#<...# ,* *,,,.,.#.#.####.####.# ,* *,,,,,.#.#.####.#....# ** *,,,,,.#.#.####.#.#### o   orc priest (asleep) *,,,,,.....#.####.# ****,,#..###.####.#  *,,,,*** ###.####.#tiűY2ui ))))))o    You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!ui^9 )uilThe orc priest is heavily wounded.You shoot a sling bullet.ui@.ouiڐ.....===3Rev ui̚z _The sling bullet barely misses the orc priest.uiS )))))You shoot a sling bullet. The sling bullet hits the orc priest.ui'  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest.ui G.oui K.....4uia y _The orc priest is severely wounded.uiK ))))You shoot a sling bullet. The sling bullet hits the orc priest.uik )  The orc priest is severely wounded.You shoot a sling bullet. The sling bullet hits the orc priest.ui (uibw oYou kill the orc priest!uik....o   orc warrior (polearm, launcher, wande…)uio 3 25Rev+ uiKpYou encounter an orc warrior. It is wielding a +0 trident and carrying a +0 _orcbow.Training target 6.0 for Fighting reached!uiwuii _Your Fighting skill increases to level 6!vi? ))))))o)You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.viA]  The orc warrior shouts!  You shoot a sling bullet.viJ.ovi6 oThe sling bullet hits the orc warrior but does no damage.vi.....o   orc (missile, wandering)vi-6vivi _You encounter an orc. It is wielding a +0 club and quivering boomerangs.vi )))))You shoot a sling bullet. The sling bullet hits the orc warrior.vi|  The orc warrior is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior.vi .....  The orc warrior is moderately wounded.The orc warrior unwields a +0 trident. The orc warrior wields a +0 orcbow.vioB)))))))vi oThe orc warrior shoots an arrow. The arrow closely misses you.vipO.ovi+.....@.o 2 orcs (1 missile, wandering)viǬd7Rev* vipvio _You encounter an orc. It is wielding a +0 whip.wi* ***,,,,..#,***** *,....####....###.#.# *,....####.##.#3#.#.# *,....####.##.#+#.#.# ....###..##.....#.# ........#...#### *,,,o......#####.# ***,*,,,.o.....#####.#..####.# * *,,,,,.o).....@†...#<......# * ***,,,......$###.# * *,,,...#.#.####.#<...# * *,,,.,.#.#.####.####.# * *,,,,,.#.#. *,,,,,.#.#.####.#.#### *,,,,,.....#.####.#    orc (****,,#..## o.oooid9m.o 2 orcs (1 missile, wandering)---8Rev+ wiR ***,,,,..#,***** ,....####....###.#.# ,....####.##.#3#.#.# ,....####.##.#+#.#.# ....###..##.....#.# ........#wi...#### *,,,.o.....#####.# ,*,,,.oo....#####.#..####.#  *,,,,,..)....#<......#  ***,,,......$###.#  *,,,...#.#.####.#<...#  *,,,.,.#.#.####.####.#  *,,,,,.#.#.####.#.#### *,,,,,.....#.####.# wiwip;)))))))wiaI......@wiaO=--9wihwiujl _The orc warrior shoots an arrow. The arrow barely misses you.wimv _You see here a sky beast corpse.wi F ***,,,,..#,***** ....####....###.#.# ....####.##.#3#.#.# ....####.##.#+#.#.# ....###..##.....#.# ........#######...#### *,,,.o.....#####...# ,*,,,.oo....#####.#..####.# *,,,,,..)......†@..#<......# ***,,,......$###.# *,,,...#.#.####.#<...# *,,,.,.#.#.####.####.#  *,,,,,.#.#.####.#.#### wi 0owiG .o   orc warrior (polearm, launcher)-20 _wiѲ wi ))))))You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.wi"  The orc warrior is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.wi* .....†The orc warrior is heavily wounded.wiص=))))))wi>M.....†wi|?g5----===1.5 (0.9xi xi J _The orc warrior shoots an arrow. The arrow hits you!xim )))))))You shoot a sling bullet.xiΌ  The sling bullet closely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior.xi 2oxi2 o.....†o   orc (missile, wandering)The orc warrior is heavily wounded.xim =))))))xiM.....†xi6-----2.5 (1.0Rev* xi xirJ _The orc warrior shoots an arrow. The arrow hits you.xiq )))))) You shoot a sling bullet. The sling bullet hits the orc warrior.xiJThe orc warrior is heavily wounded. _The orc warrior shoots an arrow. The arrow hits you.  The orc warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.xiN oThe orc warrior is severely wounded.xiъO.oxi<ooxi)xi)....†o 2 orcs (1 missile, 1 wandering)xi%3xi5xii' _You hear a shout!xi_w )))))))You shoot a sling bullet.  The sling bullet closely misses the orc warrior.xi5  The sling bullet closely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.xi .oo.xid o....†ooThe orc warrior is severely wounded.xi >)))))))xi4 5....†@.7-4 _The orc warrior shoots an arrow. The arrow closely misses you.xi )))))You shoot a sling bullet. The sling bullet hits the orc warrior.xi) ))The orc warrior is severely wounded.You shoot a sling bullet.xi@ .o.oxiB Uooxiq .oo...†ooxi! %5xi xi& e _The sling bullet barely misses the orc warrior.xiq' xi9r)))))))You shoot a sling bullet.  The sling bullet completely misses the orc warrior.xiE )The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc warrior.xiD)oo 2 orcs (1 missile, 1 wandering)yiO.o.oyiWV ..o...†o)1 76yi]yi`O _You kill the orc warrior!yi@))))))))))yi  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.yi ..†...oThe sling bullet closely misses the orc.yiD<(((((yi#V...†@yi$Do$yi9yi:[8=7yiByiEr _The orc throws a boomerang. The boomerang barely misses you.yih ))You shoot a sling bullet.yiH  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.yi1V)o.o†8.4 (0.9 _The orc is severely wounded.yi )You shoot a sling bullet. The sling bullet hits the orc.yiz)   orc (yi! )You kill the orc!You shoot a sling bullet. The sling bullet hits the orc!yi( <))yi D.)†yi  89.4 (1.0 _You kill the orc!yi$ yi\% 'yi+ yi/ H _No target in view!yiW3yiXyi\H _No target in view!zi{ziAziJzi H _No target in view!ziszi&uziuzixziY9=Rev+ ziziL&60ziΈzidziziьziziziziziߒ61=zi .Rev zi`zi?ziziҗzi,ziAzigziU2=zizi>zi#zif3zizizi%ziHziziR%3zi%zi:,ziziPzizizi|a4=zizi}zi˺zi6zi,zi#zizi?5=ziHziGzi,zi"zi@zizizi;6zihzi,zizii,ziziziK7=zizizirziuzizizizi,ziXzi98zi2=ziJzi,zizi,ziczik _You start resting.HP restored.zi (---zix062.4 (33.0)zi\l9=---3.4 (34 zi _zizizi* ***,,,,..#,*****,....####....###.#.#,....####.##.#3#.#.#,....####.##.#+#.#.#,....###..##.....#.#,........#######...####,*,,,.o.....#####...# **,*,,,.o.....#####.#..####.#  *,,,,,..)..)).)@...#<......#  ***,,,......$###.# *,,,...#.#.####.#<...#  *,,,.,.#.#.####.####.#  *,,,,,.#.#.####.#....#  *,,,,,.#.#.####.#.####  *,,,,,.....#.####.#  ****,,#..#.####.#  *,,,,*** ###.####.#zimziw14.4 (1.0)zizi6v _You see here a sky beast corpse.{i=* ***,,,,..#,***** *,....####....###.#.# *,....####.##.#3#.#.# *,....####.##.#+#.#.#,....###..##.....#.#,........#...####,*,,,.......#####.#*,*,,,.......#####.#..####.# {i* *,,,,,..)..)).@†...#<......# * ***,,,......$###.# * *,,,...#.#.####.#<...# * *,,,.,.#.#.####.####.# * *,,,,,.#.#.####.#....# * *,,,,,.#.#.####.#.####  *,,,,,.....#.####.#  ****,,#..#.####.#  *,,,,*** ###.####.#{i{io-5 _{i {i $  Things that are here:{iP _a +0 whip; a +0 chain mail{i ,* ***,,,,..#,***** ,*,....####....###.#.# ,*,....####.##.#3#.#.# ,*,....####.##.#+#.#.#,....###..##.....#.#,........#...####,*,,,.......#####.# ,***,*,,,.......#####.#..####.# ,* *,,,,,..)..))@)†...#<......# ,* ***,,,......$###.# ,* *,,,...#.#.####.#<...# ,* *,,,.,.#.#.####.####.# ,* *,,,,,.#.#.####{i0.#....# ** *,,,,,.#.#.####.#.#### *,,,,,.....#.####.# ****,,#..###.####.#  *,,,,*** ###.####.#{il{i-6 _{i {i#{iz. ,*,,,,,,,....####....###.#.# ,*...####.##.#3#.#.# ,,*..####.##.#+#.#.# ,,.###..##.....#.#.....#######...####*.#####.........#***,*,,........#####.#..####.# ,,* *,,,,...)..)).)†...#<......# ,,* ***,,.......@#########.###### ,,* *#.#.####.......#<... ,,* *,,..,.#.#.####.####. ,,* *,,,,,.#.#.####.#.... *** *,,,,,.#.#.####.#.## *,,,,,.....#######.####.# ****,,#..#########.####.#*******,,,,*** ###.####.# *,,,,,,,,>,,,* #...#....#[{iG= q40m=7{i}U 8.4 (2 _You now have 441 gold pieces (gained 14).|i:Y,************* ***,,,,..#,****,*.####....###.#.#,*.####.##.#3#.#.#*.####.##.#+#.#.####..##.....#.# ,..#######...####,,,,,*,.........#####.........#,***,*,?........#####.#..####.#,* *,)..@).)†...#<......,* ***,.........#########.#####,* *,.....#.#.####.#<.,* *,.....#.#.####.#### ,,,* *,...,.#.#.####.#... **** *,..,,.#.#.####.......#.## *,.,,,.....#|iZ ######.####.# #..#########.####.# *******,,,,*** ###.####.#|i]d|iGe+9.4 (1|im|i6qF _Found a scroll of amnesia.  Things that are here:|is` _a +0 orcbow; a +0 trident; a +0 chain mail|i-  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 sling {Choonhe} is about 10 (Base 7 x 120%  |i(Dex) x 127% (Skill)).|i|i6|i  Your damage rating with your +0 sling {Hugo} is about 10 (Base 7 x 120% (Dex) x_127% (Skill)).}i 3}i }i* }i : _}i} ~  n - a boomerang}i < _You see here a +0 club.}iH 4}i }i }i ,}i }i }iw }iQ }i }i }i ,}i }iU }i ,}i }i }iL ,}i ,}iX ,}i }i! }i# }i# }iQ% }i@) }i) }i* }i1. H _x - 2 scrolls of amnesia (gained 1)}i/ 4}i0 }i63 }it; *,,,,,,,,,,,,,,,*,,,,,,,,,,**,,,,,,,,********,,,,,,,,,,*,,*,*****,,,,* ************,**,}i<  *,,,,############# **#.,,,* *,,,,#...........####....## ,*,* *,,,,#....####.##.#3 **,****,,..#.....####.##.#+  *,,,,,,,..............###..##...  ******...@..........#####81}i< 2.0) *******,,..)...#..........#####..,,,,,,..###,#..........#####.#,,,,,,,,* #.......)..)).)†...,,,,,,,,* ###..........####### ,,,,,,,,,,,* #......#.#.####...  }i= ,,,,,,,>,,,* #......#...  ,,,,,,,,,,,* #......#...  ,,,,,,,***** #......#... }iG B2.4 (13}i8N }iV 5 _Found a war axe.}iW ,3.4 (14}i] }i!` ? _You now have 456 gold pieces (gained 15).~iu83~i`9~iF@~iP~iS~ilW  You encounter a kobold geomancer. It is wielding a +0 dagger.~i6e,*********,,,*,****#..,,* ***********,,,* #.K,,############# **#. ,**,,,* #...,#...........####...,*,* #....#...#### ,,***,***#....#...####.## *,* *,,,,......###..## ,,* *****#............### *,*******#....).@.#.......... ,,,,,,,,,.....###.#..........####.,,* #.......)..)).)†..,,,,* ###..........###,,,* ##.#.>,,,* #......#.#.#### K   kobold geomancer (asleep),,,,,,,* #......#.#.####***** #..[~iMfm....#.#.####,,,* #..........####~i~15.4 (2.0)~i26.4 (3 _~i~i,iUx )))))KYou shoot a sling bullet.  The sling bullet hits the kobold geomancer.  The kobold geomancer shouts!i~  The kobold geomancer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.i< G.Ki 7.....i\ `===7.4 (1Rev ih iۚ > _The kobold geomancer is lightly wounded.iu ))))))You shoot a sling bullet.i  The sling bullet barely misses the kobold geomancer.You shoot a sling bullet.iZG.Ki;4......ic8.3 (0.9Rev+ i)iϜk _The sling bullet closely misses the kobold geomancer.i3%**,*,,,,,,,**,,,,,,,,,,********,,,,,,,,,,,,,****#..,,* ************, ,,.,,############# **# ,**,,.,..i$,,*,* #..K. ,,***,***#....## *,* *,,,,...###.. ,,* ..@............. *,*******#....)...#.......###.#..........####...,* #.......)..)).)†....,,* ###.........i........>....,,,,....****#.#iG.Kia i8e---9.3 (1.0Rev ipii ))You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.i  The kobold geomancer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.i G.Kih #.i# g===90Rev+ i i > _The kobold geomancer is lightly wounded.i )You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.im K _ .i G.Ki .id %1iNik _The kobold geomancer is moderately wounded.ivq  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.i ))))))The kobold geomancer is moderately wounded.You shoot a sling bullet.iv .....KThe sling bullet barely misses the kobold geomancer.i[d2Rev* ii˙^ _The kobold geomancer closely misses you.i  You shoot a sling bullet.  The sling bullet hits the kobold geomancer!iJ ))))))The kobold geomancer is severely wounded.You shoot a sling bullet.i  .....KThe sling bullet closely misses the kobold geomancer.3iiFG _The kobold geomancer hits you but does no damage.i=]  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.i{ ))))))The kobold geomancer is almost dead.You shoot a sling bullet.i .....KThe sling bullet closely misses the kobold geomancer.i ,4.2 (0.9i] _The kobold geomancer hits you but does no damage.iV )You shoot a sling bullet.  The sling bullet hits the kobold geomancer.ij] Ri3 { ))))))You kill the kobold geomancer!iv K.....)i' e89 645.2 (1.0i E _You shoot a sling bullet.ii =i i H _No target in view!i/iiiUH _No target in view!ijiRii3iiN$ _ ,,********,, ,_,,,,,****#....* ************,,,* #....############# **,**,,,* #....#...........### ,,,,,,*,* #....#..####**,*###....#..####. ,**,* *,,........###.. ,,,,* *****#.....)....... ***,*******#....@...#....---6 ,,,,,,,,,.......###.#............* #.......)..)).)...* ###..........##../.* ##.#..>...* #......#.#.......* #......#.#....####* #......#.#.,,* #..........i^-\---7.2 (2ip5i'>2 _Found an escape hatch in the floor.i@P _You see here a +0 war axe.it _,,,,,****#....* ********** ,,,,,*,,,* #....############# *,,,**,,,* #....#...........####,,,,*,* #....#.####***,*###....#.#### *,**,* *,,........ *,,,,* *****#.....)... ****,****####....)...#.. ,,,,,,,,,.......@###.#.i; .# #.)..))..# ###..........#/.# ##.#.>...# #......#.#......# #......#.#.##### #......#.#..* #..........,* ****,,#..#i i h8.2 (1Rev+ _i6 i" i8*,,,,,*,,,* #....############# **,,,**,,,* #....#...........### ,,,,,,,,*,* #....#. *,,,,,***,*###....#. **,**,* *,,........  *,,,,* *****#.....)............ *****,***#####....)...#. ,,,,,,,,,.........###.#..# #.)..)).# ###........./.# ##.#.>...# #......#.#......# #......#.#.##### #......#.#..* #.........."..* ****,,#..#,* *******,,,,**iUCi\D%9iKiMT _Found a square citrine amulet.iN *,,,*...........### ,,,,,,,,*. *,,,,,***,*##.. **,**,* *,,.............  *,,,,* *****#.....)....... *****,***#####....)...# ,,,,,,,,,.........### #.......)..))##........../.# #.#>........ ,,,,,,,,,,,,,,* *,,,,,,,,>,,, iɢi '200iiii ,,,,,,,,* *,,,,,***,*##.. **,**,* *,,...........  *,,,,* *****#.....).... *****,***#####....)...# ,,,,,,,,,.........### #.......)..))##.......... #.#>...####. ,,,,,,,,,...,,* *,,,,,,,,>,,, ,ii9%1i&io2.2 (2Rev ii?? _b - a wand of acid (5) (gained 3 charges)it**,,,**,,,* #....#. ,,,,,,,,,*,* #....#.....,,,,***,*###....#.....*,**,* *,,............##  *,,,,* *****#.....).. ******,**######....)...# *.###.#......... *.# #.)..) *.# ###........ i{u*.....# #......#.# *F.....>...# #......#.# *.....# #......#.# *.##### ##.# *....* #......... F   bullfrog (asleep) *iuA"..* #..# *...* *******,,,,* *...,,* *iuB>i?i*3.2 (1iGiY _You encounter a bullfrog.iV ,*,,,,,*,,,* #....########### *,**,,,**,,,* #....#.. ,,,,,,,,,,*,* #....#. ***,,,,,***,*###....#.*,**,* *,,...........# * *,,,,* *****#.....)..******,*#######....)...# **.###.#........ **.# #.)*i @.# ###........ **...........# #......#. **F.....>...# #......#. **.....# #......#. **.##### ## **....*i  #........ **"..* iC l#.. **...* *******,,i) i %4i i\ iՙ *,,,,,_,,,,,****#....* ******,*,,,,,*,,,* #....########### **,**,,,**,,,* #....#... ,,,,,,,,,,,*,* #....#.. ****,,,,,***,*###....#.*,**,* *,,........ *,,,,* *****#.....).. ,*******,########....)...# ,**.###.#..... ,**.# #.) ,**.# ###...... ,**...........# #......# ,**F.....>...# #......# ,**.....# #......# ,**.##### ##*....# #.....*"..* #.i i %5i i@ i ))))FYou shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.iʡ  The bullfrog gives a loud, deep croak!  You shoot a sling bullet. The sling bullet hits the bullfrog!i%CF.i0&9F.i/]..===6i7i~:` _The bullfrog is heavily wounded.iF )) You shoot a sling bullet. The sling bullet hits the bullfrog.ii .  The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.i SiY` D...ie 8 87.1 (0.9Rev+ iyl io L _You kill the bullfrog!i} i 'i i H _No target in view!ii[iyiXH _No target in view!iW5i6i1=i?H _No target in view!ii *,,,,,_,,,,,****#....*  *,,*,,,,,*,,,* #....*,**,,,**,,,* #....#,*,* #....#. iU,****,,,,,***,*###....# ,* **,**,* *,,..... ,** *,,,,* *****#.....),*.#....)...# ,,**.###.# ,,**.# #.),**...# ### ,,**.# #...... ,,**.......>...# #...... ,,**.# #...... ,,**.##### #......*.# #*,...."..* ****,,#i1---8.1 (1.0Rev  _iiic{ 3ik} i~ i* i0 ic i Ti i i i iS i Bi  *,* *,,,,,_,,,,,****#....*  *,* *,,*,,..,*,,,* #....  *,****.**,..#*,,,* #....# ****,*,,,..,,,..,,*,* #....# ,,,,,*,***#.,,..***,*###....# ******,* *#.##.* *,,... ****,,,** *,...* *****#.....),,,,,,*######.########....)...# *,,,,,,,*#...........###.#---14.1 (6 *,,,,,,,*#......# #.. *,,,,,,,*#..................# ### *,,,,,,,*#......# # *,,,,,,,*#..............>...# # *,,,,,,,*#......# # *,,,,,,,*#......##### #*****#......i" # #  ********,,,,,,,...."..* *ic iL i *,* *,,*,,,,,*,,,,,,,,,,***** *,* *,,,,._.,,,,****#....*  *,* *.,*,,..,*,,,* #....####  *,***#.**,..##,,,* #....# *****,*,,,..,,,...,*,* #....# ,,,,,,*,***#.,,..#**,*###....#***,* *#.##.# *,,........ *****,,,** #....# *****#.....).. ,,*######@########....)... **,*#.###  *,*#..# #.  *,*#..# #  *,*#...........#  *,*#......>...#  *,*#.....#  *,,,,,,,*#.#####ik^[39;49m  *#..............#iBi+5.1 (1iii5 _Found an iron altar of Okawaru.iM*,,,**,*,,,,,.#....,*,,,,,,,,,,*****,,..._.,,,,****#....*  *.,*....,*###  *,***#.**...##,, *****,*,,,..,,:...,*,* ,,,,,,*,***#.,,..#**,*###....#i7**,* *#.##.# *,,......... *****,,,** #...@# *****#.....) ,,######.########....).. *#.............ik#*,,,,,,,*#..................# #.#......#....iE#...#.............i&i&&6i-iq23 _Found a parchment of Petrify.iϩ M,,,,,,,,,..##...**,*..,,,,,..#....,*,..,,,,,,,*****,...._.,,,.#***#....*  *.,#....,*..###  *,***#.##...##., i *****,*,,.....:...,*,* ,,,,,,*,***#.....#**,*###....#**,* *#.##@# *,,......... *****,,,** #....# *****#.....) ,,#####.########....).. **,,,,,,,*#..................###.iU .........................#............i i &7i i i5 *,* * *,* #.,,.....,,,, *,* #..##...##,*..,,,,,,,,,, *,* *..#.....#,..,,,,,,,**** *,* *,...._..,,.##**#....*  *,* *.,#.....*...# #....### *,**##.##...##...# #....# ******,*,......:....#,* #....# ,,,,,,,*,***#...@.#**,*###....# ,*******,* ##.##.# *,,........ ,*****,,,** #....# *****#.....) ,,,*######.########....). ***,*#........### *,*#......#  *,i)*#.........# # *,*#..................# *,*#>...#iii&8iGiDi\ *,****< *,* #,,,.....,,,. *,* #.,,.....,,.,. *,* #..##...##.#..,,,,,,,,, *,* *..#.....#...,,,,,,,*** *,* *,...._.....##**#....*  *,* *.,#.....#...# #....## igt*,*###.##...##...# #....# *******,*.......@....#,* #....# *,,,,,,,*.####.....###,*###....# *,*******,* ##.##.# *,,........ *,*****,,,** #....# *****#.....),,,*######.########....). ****,*#.......# *,*#........# *,*#........# *,*#.....#i iC!&9i'i<0  You pick up a parchment of Petrify and begin reading...20.1 (2i6i9@ _You add the spell Petrify to your library.iM,,,*,,,,,***,.......,,,,,,,<#,,.,.,,.....,,.,#..##...##.#..,,,#..#.....#....,,,,,,***J...._.....##**#....*  *.,#.....#...## *,*###.##.@.##...# *******,*............#,* i,,,,,,*.####.....###,*###....# *,*******,* ##.##.# *,,..........J   jelly (asleep)..i"i+1.1 (1iiXV _You encounter a jelly.iv M***,*,********,,,*****,,,*..,*,,,,,***,.......,,,,,,,<#,,.......,,.,#.,,.....,,.,.##...##.#,,,#..#.....#....,,,,,,***#J...._.....##**#....*  *.,#..@..## *,*###.##...##...# *******,*............#,* *,,,,,,,*.####.....###,*###....#.J   jelly (asleep)..i7 i &2i" i i  *,*,* *,,,,,,,,,,,,,***,#.########..,*****,,,#...*,,,,,***..,,,,,,<,,.......,,.,#.,,.....,,.,.#..##...##.#.,,,..#.....#....,,,,,,***#J....@.....##**#....*  #..#.....#...## *,*###.##...##...#******,*............#,* ,,,,,,*.####.....###,*###....#i **,* ##.##.# *,,.........*****,,,** #....# *****#.....),,,#####.########....). ***##i i &3i(" i$ ] _There is an iron altar of Okawaru here.i ))))J  You shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers.i2:  iu3tThe jelly is lightly wounded.  You shoot a sling bullet. The sling bullet hits the jelly.iJ.Ji ...i7[===4Rev ii` _The jelly is moderately wounded.ij  )))You shoot a sling bullet. The sling bullet hits the jelly.i  The jelly is heavily wounded.You shoot a sling bullet. The sling bullet hits the jelly.i J.Ji. ..i c5.0 (0.9Rev+ i) i! ] _The jelly is heavily wounded.i; o .  You shoot a sling bullet. The sling bullet hits the jelly!i T))iR m )))You kill the jelly!i* *.....i` [ 96.0 (1.0if if / _You shoot a sling bullet.iMR iR 'iW iwY H _No target in view!iвiii'H _No target in view!iQi˦i߬ikH _No target in view!if5N  You kneel at the altar of Okawaru.ip</  --more--iWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religioniC *,*,* *,,,,,,,,,,,,,,,,, AutarchDCSS the Skirmisher****,#.########..,*****,,,, Coglin*,,,,#..........*,,,,,,,,,, Health: 69/69 ========================*,****.........,,,,,,<,,,,, Magic: 12/12 ========================*,* #,,.......,,.,,,,,,,,,, AC: 7Str: 9Doom: 88% *,* #.,,.....,,.,.,,,,,,,,, EV: 11Int: 15  *,* #..##...##.#..,,,,,,,,, SH: 0Dex: 18*,* #..#.....#....,,,,,,*** XL:  9 Next: 69% Place: Dungeon:8*,* #.....@i .....##**#....* Noise: ===------  Time: 10226.0 (0.0)*,* #..#.....#...# #....## f) +0 sling {Choonhe d) +0 sling {Hugo} *,*###.##...##...# #....#. Fire: f) +0 sling {Choonhe} *******,*............#,* #....#. Rev+ *,,,,,,,*.####.....###,*###....#. *,*******,* ##.##.# *,,.........  *,*****,,,** #....# *****#.....)  *,,,,,,,,,,*######.########....).  ****,,,,,,,*#..................## You kill the jelly! _You shoot a sling bullet. _No target in view! _No target in view! _No target in view!  You kneel at the altar of Okawi aru.   Okawaru welcomes you!  --more--i i<  of Okawaru ......---7.0 (1 _i| iC i2i3im4i8i:iFRev iFiGiKi+MiMi$NiPiWD *,,,,* ********,,,,,.......,,* **,,>,,,,,,,,.......,,* ****,***,,,,,.......,,*******,.,* *,,,,,.......*,#.* *,,,,,.....,,iX****,#.########...####**,,,,#..........#.,,,*,**##....<,,,,,,,,,---31.0 (4*,* #.................,,,,,,,,,*,* #.................,,,,,,,,,  *,* #..##...##.#......,,,,,,,,,  *,* #..#.....#........,,*******  *,* #....._.....#####....*  *,* #..#.....#...# #....######  *,*###.##...##...# #....#....,*............#.# #....#.....iv_i`52.0 (5ieiph; _Found an escape hatch in the ceiling.iy iQz i{ iy i3 iL iΑ ia i ie i i|  ############**** * #.........!..,,* * #........$....,* * #.!....,* * ***####.............,* * *,,>................,* * ***,**#.............,****** *,.,* #...5.0 (3 *,#.* #.....i( .. ****,#.########...####* *,,,,#..........#...... *,**##...............<.,,,,,,, *,* #..................,,,,,,, *,* #..................,,,,,,, *,* #..##...##.#.......,,,,,,,  *,* #..#.....#.........,******ii i3 +6.0 (4iε i(  i i -_Found a stone staircase leading down.i iiii2iiii,ii"N _e - 2 potions of enlightenment (gained 1)i$i%i?&i)it*i+i,iZ.i60i0i1i@4i5iP6iy7i9i;,i<i ?i@i1AisBiZDipEiEiGizJiJiKi)ON _You now have 469 gold pieces (gained 13).i QiwQiqRiXOiY################ ***** #......# *,,,* #..............# *,,,*  #..............# *,,,* iaYt*######..............# *,,,* *..>.................# *,,,* *##.###..............#*****,,,* *,.,* #................,,,,,,,* iZ*,#.* #................,,,,,***** *,#.########...#####...,,,,,*,,,,i^050.0 (14.0)i_,1.0 (15i@difU _j - an emerald potioniini?iƳi iii ,i,iiiii,ioiiiiiieii]nii,iciiiiii  You encounter 3 wights.A wight is wielding a +3 spear of freezing.i ############ *#### ...........# *z..# ...........# *.z.# ...........# *...#**** ...........# *z..#*,,, ...........# *...#*,,, ..............# *,,, ................@...# *,,, i..................###*********,,, ##...######,,,,,,,,,,**,* ...#.......,,,,,,,,,,>* ........<#...,,,,,,,**,* ..........#....,,,,,,**,* zzz 3 wights (2 polearms, dormant) ...........#^**,* #.#....#,,**,* iL#.........,********,,,,,,,,,,*,,*i-62.0 (11i*3.0 (12 i _i i$ iFe # *####......# *z..#.....# *.z.#....# *...# ...# *z..# *..# *...# *..######...# *......@....# *.###*#...#####.#i:f ,**,.#...,>.<.#...,**,.#....,,,,,,**,.#^...,,,,,,**,  ##.#.#,...,,,,,,**,  .#.,*,*,, im imn 14.0)i imX# *####.# *z..#.# *.z.#.# *...# .# *z..# *....# *...# *.######...# *.# *.###*#...#####.#,**.#..,.<.#...,**.#....,,,,,,**.#^...,,,,,,** .##.#.#,...,,,,,,** ..#.,*,*itiu&5i|iq~iBQH############### *#### ..............# *z..#.....# *.z.#.....# *...#*.....# *z..# .....# *...# *i1R....######...# *..........# *###********* #####...#####.#,,,,,,,,,,* ......#.........,,......<#...*..#....,,,,,,.#^...,,,,,,##.#.#,...,,,,,, .iR..#.########,,,, _.....#####....* ************ic[i\&6ibici>..............# *z..# #......# *.z.# #.....# *...# #....# *z..# ...# *...#i$G #..######...# #..........# ####******* ######...#####.#,,,,,,,,,, .......#.........,......<#....i.#....,,,,,,.#^...,,,,,,##.#.#,...,,,,,,..#.########,,,, ._.....#####....* ********** ....#...# #....############# i^i&7i}iS.# *.z.# ..# *...# * ..# *z..# * .# *...# *######...# * .i)........# * .###********* #####...######..,,,,,,,, ......#.............<#*.#..*#^...,,,,,,*##.##,...,,,,,,*...########,,,,,,,,,,* _.....#####....* ************ ...#...# #....############# **###...# #....#...........####..ii&8iiNi_\# *...# **.# *z..# *,# *...# *,######...# *,........# *,####********, ####...######...,,,,,,, .....#........,....<#...**.igM#...*#^...,,,,,,* .##.##,...,,,,,,*...########,,,,,,,,,,*,..#####....* ************, z   wight (dormant) ..#...# #....############# **#.##...# #....#...........####.....#.# #....#.####.##ihic&9iiiJ ))))))zYou shoot a sling bullet.iy  The sling bullet hits the wight but does no damage.  You shoot a sling bullet.iS^G.zibd.....===70Rev ilioI _The sling bullet hits the wight but does no damage.i  )))))You shoot a sling bullet. The sling bullet hits the wight.i: i;"i< i=:The wight is lightly damaged.  i}=:You shoot a sling bullet. The sling bullet hits the wight.iG.zi7....i%1i`i] _The wight is heavily damaged.i ))))You shoot a sling bullet.  The sling bullet hits the wight but does no damage.iI )))The wight is heavily damaged.You shoot a sling bullet.iK.zi=.....i\2Rev+ iiC ` _The sling bullet closely misses the wight.i ))) You shoot a sling bullet. The sling bullet hits the wight.iu1 8 )i=2 })))The wight is severely damaged.You shoot a sling bullet.iƵ K.zi^ D.......iɾ *9 (0.9i v _The sling bullet closely misses the wight.ij )) You shoot a sling bullet. The sling bullet hits the wight.i ~ }  You shoot a sling bullet. _The sling bullet closely misses the wight.  You shoot a sling bullet. The sling bullet hits the wight.  The wight is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.i[K.zi (...i f3.8Rev* ii^ _The wight is almost destroyed.i= )You shoot a sling bullet. The sling bullet hits the wight.ir )))The wight is almost destroyed.You shoot a sling bullet.iLG.ziT&..iU'4.7i\iS_` _The sling bullet closely misses the wight.iy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.iM ))))The wight is almost destroyed.You shoot a sling bullet.iX...zi'5.6ii` _The sling bullet closely misses the wight.iP )You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!iRi ))))Okawaru accepts your kill.i...)7 726.5 _You shoot a sling bullet.i_<=iCiEH _No target in view!iF 3iJ iT H _No target in view!i# *.z.#  ...# *...# ***..# *...# *,.# *...# *,######...# *,.# *, ............#####*******,, ###...#####........#**#..........)@.......i,><#....,,,,,,**,#....,,,,,,**, .....#^...,,,,,,**, ##.#......#,...* .#..........########,,,,,,,,,,*,..#####....* ************,*...# #....############# **#., ##...# #....#.####....i}"i]#=---7.5 (1.0 _i)i+i # *z..# # *.z.#  ..# *...# ****..# *...# *,.# *...# *,######...# *,.# *, ...........#####*******,, ##...#####......@.#....,,,,,,**,*#..........).....,>*<#....**,*#.....,,,,,**,* ....#^....,,,,,**,* #.#......#,....,,,,,**,* z   wight (polearm, dormant) #..........########,,,,.,,,,,*,,*..#####....* ************,**...# #....############# **#.,,ip i iH A---8i i ie ))))))z)You shoot a sling bullet. The sling bullet hits the wight.i+ )The wight is lightly damaged.  You shoot a sling bullet.iFziN+ziy.......z 2 wights (polearms, 1 wandering)i)/===9ii` _The sling bullet closely misses the wight.i` ))))))You shoot a sling bullet. The sling bullet hits the wight.i\ )The wight is lightly damaged.  You shoot a sling bullet.i8.z.zi@.....z)iA&80iIiK_ _The sling bullet barely misses the wight.iN )))))You shoot a sling bullet. The sling bullet hits the wight.iRf ))The wight is heavily damaged.You shoot a sling bullet.iG.ziB.zi9......i,1.4 (0.9ii_ _The sling bullet barely misses the wight.i ))))You shoot a sling bullet.  The sling bullet hits the wight but does no damage.i&P  The wight is heavily damaged.You shoot a sling bullet. The sling bullet hits the wight.i K.zi B.zi7 ....2.4 (1.0 _The wight is almost destroyed.ir )))You shoot a sling bullet.  The sling bullet hits the wight but does no damage.i%  The wight is almost destroyed.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.i G.zi @.zi־ c...3i ^ _The wight is almost destroyed.iv )You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!i4))   wight (polearm)i i~))))Okawaru accepts your kill.iK.ziQb...)..i#6 64.3 (0.9  You destroy the wight!  Okawaru accepts your kill. _You shoot a sling bullet.  Training target 9.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 9!i#PYou need to enable at least one skill for training.il/  --more--i i.   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   j - Spellcasting   2.0   4.2  -2          i  b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0           d - Short Blades   1.3   2.4  -1   m - Invocations   0.0   1.4  -2  i  e - Long Blades   0.8   1.0   0   n - Evocations   0.0   0.6  +3   f - Ranged Weapons   9.0  12.5  -1  i              g - Armour   0.0   1.2  -1       h - Dodging   1.7   2.4  -1       i - Stealth   2.0   3.6  -1          i         iE         iw         i         i T    i You need to enable at least one skill.[?] Help[=] set a skill target  i] }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi " a - Fighting 6.0 j - Spellcasting 2.0  b - Unarmed Combat 0.0 k - Conjurations 5.0  c - Throwing 0.0 l - Necromancy 4.0  d - Short Blades 1.3 m - Invocations 0.0  e - Long Blades 0.8 n - Evocations 0.0  f - Ranged Weapons 9.0  g - Armour 0.0  h - Dodging 1.7  i - Stealth 2.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsiB Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.7.i%   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting6.0   7.0   0   j - Spellcasting 2.0   4.2  -2              b - Unarmed Combat 0.0   1.2  -1   k - Conjurations 5.0   7.1  -1   c - Throwing 0.0   1.2  -1   l - Necromancy 4.0   5.0   0           d - Short Blades 1.3   2.4i   -1   m - Invocations 0.0   1.4  -2   e - Long Blades 0.8   1.0   0   n - Evocations0.0   0.6  +3  f - Ranged Weapons 9.0  12.5  -1              g - Armour0.0   1.2  -1      h - Dodging1.7   2.4  -1      i - Stealth2.0   3.6  -1    [39;49i m                                          Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[3iZ 9;49mi+ a - Fighting   6.0 j - Spellcasting   2.0 b - Unarmed Combat   0.0 k - Conjurations   5.0 c - Throwing   0.0 l - Necromancy   4.0 d - Short Blades   1.3 m - Invocations   0.0 e - Long Blades   0.8 n - Evocations   0.0 f - Ranged Weapons   9.0 g - Armour   0.0 h - Dodging   1.7 i - Stealth   2.0The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill targetikYou need to enable at least one skill. il> h + Dodging 1.7i3TargetTarget--  --  --  --  --  --  2.0  --  --  --  --  --  --  --  ia-z] set[-] clear selected targetcost|targetsi9=[?25h[?0c0 i%~ [?25l[?1c4.0  -1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsi= i...........# *...#AutarchDCSS the Skirmisher ...........# *...#Coglin of Okawaru ...... ...........# *...#i**** Health: 69/69 ======================== ...........# *...#*,,, Magic: 12/12 ======================== ...........# *...#*,,, AC: 7Str: 9Doom: 86% ...........######.).#*,,, EV: 11ieYInt: 15  ................z...#*,,, SH: 0Dex: 18 ..................#####*******,,, XL:  9 Next: 76% Place: Dungeon:8 ##...#####......@.#....,,,,,,**,* Noise: ===------  Time: 10284.3 (0.9) i" ...#..........).........,,,,,,,>* f) +0 sling {Choonhe d) +0 sling {Hugo} ........<.........#.....,,,,,**,* Fire: f) +0 sling {Choonhe} ..................#.....,,,,,**,* Rev* ..................#^....,,,,,**,* #.#...............#,....,,,,,**,* z   wight (polearm) #..........########,,,,.,,,,,*,,* i ...#####....* ************,** #...# #....############# **#.,,You destroy the wight!Okawaru accepts your kill. _You shoot a sling bullet.  Training target 9.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 9!You need to enable at least one skill for training.i[ 'i i . _ib i i i o #.......#,...*z   wight (polearm) #..........########,,,,.,,,,,*,, ...#####....* ************,** #...# #....############# **#.,, _Unknown command.im ))You shoot a sling bullet.iJ  The sling bullet closely misses the wight.You shoot a sling bullet.il z.  The sling bullet barely misses the wight.The wight hits you from afar with a +3 spear of freezing!iI_56-----5.3 (1.0iԵi, _The wight freezes you.i1 ) You shoot a sling bullet. The sling bullet hits the wight.iܿ  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight.i+Ov .  The wight is severely damaged.i]PW7-----6iuZil]K _The wight misses you.i> m ))You shoot a sling bullet.i  )The sling bullet barely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!i T)i]2 3).i8 5 97.2 (0.9 _Okawaru accepts your kill.i?@ ihB h _Your Dodging skill increases to level 2!i  _No target in view!i/i22i8i9H _No target in view!iii"i%H _No target in view!ik3iki i\ i'>8=Rev+ 9=iw)i)U60Rev i+iJ.,i0iY2i2id4i87,i8i:i:V1=i<i:BIiKD,iFi+IiIU2=iKiMi>NiOiR,iUikZQ3i\i]i^_iaibicifi`gK4=ihiji ki1limi ........<.........#.....,,,,,**,*.. .....78 M ############## ***..# *..######.)..# ..........####*******,,, ##...#####........#....,,,,,,**, ...#..........).........,,,,,,,>*..... ........########,,...i:'15.2 (1.0)i'+6.2 (2ij4  Things that are here: _a +3 spear of freezing; a +0 robeiF i i ij i iA P _iy i0 9=i` i| i  You encounter a centaur. It is carrying a +0 orcbow.i ..........# #...# ..........# #...# # #...# *****# #...# *,,,,# #...# *,,,,.######.).# *,......)...# *,......#####*******, #...######....,,,,,,**,**#is )..........,,,,,,>** .......<...#......,,,,**,*....#......,,,,**,*.#^.....,,,,**,* .##,....c,,,,**,** c   centaur (launcher, asleep)########,,....,,,,*,,*, ..#####....* ***####*****,**, ...# #i O##### **#.,,,i &8i 29.2 (3 _i i i ))))))c)You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.i )The centaur shouts!  You shoot a sling bullet.iF ......cThe sling bullet closely misses the centaur.iN ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.i;......i2---===30.2 (1Rev ii!) _The arrow hits you.iZ ))))))You shoot a sling bullet. The sling bullet hits the centaur.i  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur.ig ......  The centaur is moderately wounded.i M))))))i Ac.in .....55-----1.1 (0.9Rev+ i$ i) F _The centaur shoots an arrow. The arrow hits you!i=r )))))You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.i _shoots an arrow. The arrow hits you!  The sling bullet hits the centaur but does no damage.  The centaur is moderately wounded.i.....  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is moderately wounded.iǔQ)))))))iP/.@.....2.1 (1.0i!6i8  The sling bullet hits the centaur but does no damage.  The centaur is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is moderately wounded. _The centaur shoots an arrow. The arrow closely misses you.i  )))))You shoot a sling bullet. The sling bullet hits the centaur.iZ ))The centaur is heavily wounded.You shoot a sling bullet.i .....c.The sling bullet completely misses the centaur.i$G)))))i5.....iW )))))The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.iD5.....iEr45------3.0 (0.9iOi.Q) _The arrow hits you!i i it _You are too injured to fight recklessly!ivi3i i^ _You are too injured to fight recklessly!i i iM ir ^ _You are too injured to fight recklessly!i 3i t _You are too injured to fight recklessly!i|L..........# #...#AutarchDCSS the Skirmisher ..........# #...#Coglin of Okawaru ...... ..........# #...#***** Health: 45/69 ===============--------- ..........# #...#*,,,, Magic: 12/12 ======================== ..........# #...#*,,,, AC: 7Str: 9Doom: 85% ..........######.).#*,,,, EV: 11Int: 15  ...............)...#*,,,, SH: 0i~Dex: 18 .................#####*******,,,, XL:  9 Next: 79% Place: Dungeon:8 #...#####.......@#....,,,,,,**,** Noise: ===------  Time: 10333.0 (0.0) ..#..........)...**.....,,,,,,>** f) +0 sling {Choonhe d) +0 sling {Hugo} .......<.........#.*....,,,,**,** Fire: f) +0 sling {Choonhe} .................#..**..,,,,**,** Rev+ .................#^...c.,,,,**,** .#...............#,.....,,,,**,** c   centaur (launcher) ..........########,,....,,,,*,,*, ..#####....* ***####*****,**, ...# i~t#....############# **#.,,, _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)ix..........# #...#AutarchDCSS the Skirmisher ..........# #...#Coglin of Okawaru ...... ..........# #...#***** Health: 45/69 ===============--------- ..........# #...#*,,,, Magic: 12/12 ======================== ..........# #...#*,,,, AC: 7Str: 9Doom: 85% ..........######.).#*,,,, EV: 11Int: 15  ...............)...#*,,,, SH: 0Dex: 18 .................#####*******,,,, XL:  9 Next: 79% Place: Dungeon:8 iߥ#...#####.......@#....,,,,,,**,** Noise: ===------  Time: 10333.0 (0.0) ..#..........)...)).....,,,,,,>** f) +0 sling {Choonhe d) +0 sling {Hugo} .......<.........#.)....,,,,**,** Fire: f) +0 sling {Choonhe} .................#..))..,,,,**,** Rev+ .................#^...).,,,,**,** .#...............#,....),,,,**,** c   centaur (launcher) ..........########,,....,,,,*,,*, ..#####....* ***####*****,**, ...# #....############# **#.,,,Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cyclei?Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet completely misses the centaur.i4/Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet completely misses the centaur.bariκk.....c.iG)))))ipL5.....i|M32----.9 (0.9Rev* iViUXF _The centaur shoots an arrow. The arrow hits you!i" L..........# #...#AutarchDCSS the Skirmisher ..........# #...#Coglin of Okawaru ...... ..........# #...#***** Health: 32/69 ===========------------- ..........# #...#*,,,, Magic: 12/12 ======================== ..........# #...#*,,,, AC: 7Str: 9Doom: 85% ..........######.).#*,,,, EV: 11Int: 15  ...............)...#*,,,, SH: 0i# nDex: 18 .................#####*******,,,, XL:  9 Next: 79% Place: Dungeon:8 #...#####.......@#....,,,,,,**,** Noise: ===------  Time: 10333.9 (0.0) ..#..........)...**.....,,,,,,>** f) +0 sling {Choonhe d) +0 sling {Hugo} .......<.........#.*....,,,,**,** Fire: f) +0 sling {Choonhe} .................#..**..,,,,**,** Rev* i6$ .................#^...c.,,,,**,** .#...............#,.....,,,,**,** c   centaur (launcher) ..........########,,....,,,,*,,*, ..#####....* ***####*****,**, ...# #....############# **#.,,,The sling bullet barely misses the centaur. _The centaur shoots an arrow. The arrow hits you!  Fire: f) +0 sling {Choonhe}i$ mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)i ..........# #...#AutarchDCSS the Skirmisher ..........# #...#Coglin of Okawaru ...... ..........# #...#***** Health: 32/69 ===========------------- ..........# #...#*,,,, Magic: 12/12 ======================== ..........# #...#*,,,, AC: 7Str: 9Doom: 85% ..........######.).#*,,,, EV: 11Int: 15  i ...............)...#*,,,, SH: 0Dex: 18 .................#####*******,,,, XL:  9 Next: 79% Place: Dungeon:8 #...#####.......@#....,,,,,,**,** Noise: ===------  Time: 10333.9 (0.0) ..#..........)...)).....,,,,,,>** f) +0 sling {Choonhe d) +0 sling {Hugo} .......<.........#.)....,,,,**,** Fire: f) +0 sling {Choonhe} .................#..))..,,,,**,** Rev* .................#^...c.,,,,**,** .#...............#,.....,,,,**,** c   centaur (launcher) ..........[ip 733m########,,....,,,,*,,*, ..#####....* ***####*****,**, ...# #....############# **#.,,,Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is severely wounded.i Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is severely wounded.  The sling bullet hits the centaur but does no damage.i9% .....  The centaur is severely wounded.iE-Q)))))))i_.@.....iR24.9 (1iio _The centaur shoots an arrow. The arrow barely misses you.ia ..........# #...#AutarchDCSS the Skirmisher ..........# #...#Coglin of Okawaru ...... ..........# #...#***** Health: 32/69 ===========------------- ..........# #...#*,,,, Magic: 12/12 ======================== ..........# #...#*,,,, AC: 7Str: 9Doom: 85% ..........######.).#*,,,, EV: 11Int: 15  ...............)...#*,,,, SH: 0Dex: 18 .................#####*******,,,, XL:  9 Next: 79% Place: Dungeon:8 #...#####.......@#....,,,,,,**,** Noiseic : ===------  Time: 10334.9 (0.0) ..#..........)...**.....,,,,,,>** f) +0 sling {Choonhe d) +0 sling {Hugo} .......<.........#.*....,,,,**,** Fire: f) +0 sling {Choonhe} .................#..**..,,,,**,** Rev* .................#^...c.,,,,**,** .#...............#,.....,,,,**,** c   centaur (launcher) ..........########,,....,,,,*,,*, ..#####....* ***####*****,**, ...# #....############# **#.,,,The centaur is severely wounded. _The centaur shoots an arrow. The arrow barely misses you.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or [ie 40m) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 76% to hit)i$ 3..........# #...#AutarchDCSS the Skirmisher ..........# #...#Coglin of Okawaru ...... ..........# #...#***** Health: 32/69 ===========------------- ..........# #...#*,,,, Magic: 12/12 ======================== ..........# #...#*,,,, AC: 7Str: 9i< Doom: 85% ..........######.).#*,,,, EV: 11Int: 15  ...............)...#*,,,, SH: 0Dex: 18 .................#####*******,,,, XL:  9 Next: 79% Place: Dungeon:8 #...#####.......@#....,,,,,,**,** Noise: ===------  Time: 10334.9 (0.0) ..#..........)...)).....,,,,,,>** f) +0 sling {Choonhe d) +0 sling {Hugo} .......<.........#.)....,,,,**,** Fire: f) +0 sling {Choonhe} .................#..))..,,,,**,** Rev* .................#^...c[37iD Vm.,,,,**,** .#...............#,.....,,,,**,** c   centaur (launcher) ..........########,,....,,,,*,,*, ..#####....* ***####*****,**, ...# #....############# **#.,,,Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.izE # )You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is severely wounded.You shoot a sling bullet.  iOF fThe sling bullet hits the centaur!  You kill the centaur!iL SiW w .....  Okawaru accepts your kill.ir ^32845.9 (1 _i i=iYii,iiO3ii],iu!i$%ir%>Rev+ i='i*i*94i,i/iB0i3i55TRev i#7i9i:S5=i;<i>i9?iCAiCiDiEiHiHV6=iJiM3i0PiDRiRitTiViW97iYi[i\i]i`i`ibiEe,igiii7jS8=ikiPninipirisiti{wiwK9=izia|i|i~i^,iGii :40ii>,ii,ii&iS1=iiiiƙiiiXia2=i:i,i̸i,iiiY93iYie,ii,iii`S4=iinii(iiFiDiFiK5=ii{iii,ii)iS6=i1iiiiX,i iV ,i iZ i K7=i1 iY ,iX i& i iB i3 i 98i iZ i i i" ,i[$ i1' i' N49=i) is, ,ip- ir0 i0 i2 ij5 i6 X50=i7 i: ,i< iz? ,iA iD iaE isG iI i7J %1i-L iN ,isP iR i S i$U iwW iW K2=ic ih ,iqk in i^o i[p i-s 93is 2=iu iw ,iy i${ ,i| i[ i %4i܁ iy ,i iA iM iU i ,iD iْ iA D5=i i1 ,ic i& ir i\ iˡ i U6=i} i{ ,i@ i iЫ i iڰ ;7i ia i i i i ik i a8=i i i i iG ,i i i U9=i i: ,i| i ,i ie i i} i <60ir i# ij i i i iJ i i9 K1=i in i iV i ,i i k2=i i ,i i i0 i i i %3i io i* iC i$ ,i iK ,i i iO! K4=i# iZ& ,i( i* ,i- i. i/ ?5=iL/ i1 i4 i5 i;7 i9 iN: i< i> ix? %6iA iD iD iF i_O 7=ixP iLS ,i$U iW ,iY iX\ i\ U8=i0_ i_a ia ic iKe ,ixg ii ,ik io k _You start resting.HP restored.irx 6..---io 245217.0)i u9=---38 _i& i4 ii i i i i i i i ,i i i ii 9=i iC ;  There is a shaft here.i i 5 _i i iG ij N _You now have 492 gold pieces (gained 23).i i i? i" i$ ,ij& iE) id+ ,i- iA/ i1 iT2 il3 i8 iF |# #...# *,,,,,,,,,,,######.).# *,,,,,,,,,,,)...# *,,,,,,,,,,,############,,,,,,, ##.#..........##.**,,,)................>**,,,,*** <.#..........#*,**,,,.#..........#*,**,,,,,** ..........#^...)@....#*,**,,,,60.0)..#..........#*,**,,,,,,,########....#,,*,,,*,** ############,**,*..,,,,############# **#.,,,..#,* ....#...........####....###.#.##...........####.##.#3#.#.#..#...........####.##.#+#.#.#.............###..##.....#.#ivN iO %4.9 (11iU iBX ; _Found a stone staircase leading down.i1i2i-4i:i=iyJiKiNi\i}`,ibiidieifiPkinl  You encounter a steam dragon.iu #...#   #...# **#######******  #...# *,.......,,,,,*  #...# *,.......,,,,,* #.).# *,......D,,,,,* )...# *,.....,,,,,,,* iv....############,...,,,,,,,,,* #..........##.#*,,,,,,,,,* ).......@>#*,,,,****,* #..........##.#*,,,,,,,,,* .#..........#*.#*,,,,,***** #^...).....#*.#*,,,,,****iw..........#*.#*,,,,,,,,* #####..........#,.#,,,*,***,* D   steam dragon (asleep)  ############,##,*..,,,,,* ########### **#.,,,..#,*****####....###.#.#i9.9 (5.0)70.9 (6 _iU3 ))))))DYou shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.i )The steam dragon hisses angrily.  You shoot a sling bullet.iB1D.iSiT..iiU ..iU.iWi_X ===ibO1.9 (1Rev igmg _The sling bullet closely misses the steam dragon.i o #...# #...# **#######****** #...# *,.......,,,,,* #...# *,.......,,,,,*#.).# *,.....D.,,,,,*.)...# *,.....,*.###,...,*.#.##.#*,* .)...@.>#*,,,,****,*.#....##.#*,*.#..........#*.#*,,,,,*****.#^...).....#*.#*,,,,,****.#..........#*.#*,*#..........#,.#,,,*,***,* ############,##,*..,,,,,* # **#.,,,..#,***** .####....###.#.#iS1D.iim/---2iii #...# #...# **#****** #...# *,.......,,,,,* #...# *,.......,,,,,*#.).# *,....D..,,,,,*.)...# *,.....,*.##,...,*.#.##.#*,* ..).>#*,,,,****,*.#.##.#*,*.#.#*.#*,,,,,*****.#^...).....#*.#*,,,,,****.#..........#*.#*,*#.#,.#,,,*,***,* * ##,##,*..,,,,,* # **#.,,,..#,***** #.####....###.#.#ii7L---3i[ii # #...# # #...# **#****** # #...# *,.,,,,,* # #...# *,.,,,,,*#.).# *,....D..,,,,,*.)...# *,.....,*.#,...,*.#.##.#*,*.).>#*,,,,****,*.#.##.#*,*.#.#*.#*,,,,,*****.#^...).....#*.#*,,,,,****.#..........#*.#*,*#..#,.#,,,*,***,* .* #,##,*..,,,,,* .# **#.,,,..#,***** .#.####....###.#.#i <4i i i .# #...# .# #...# **# .# #...# *,.,,,,, .# #...# *,.,,,,, .######.).# *,....D..,,,,,.)...# *,.....,.#,...,.#.##.#*,.).>#*,,,,****,i .#.##.#*,.#.#*.#*,,,,, .#^...).....#*.#*,,,,,****.#..........#*.#*,* .#.#,.#,,,*,***,* ..* #,##,*..,,,,,* ..# **#.,,,..#,***** ..#.####....###.#.#5ie.# #...# ..# #...# **# ..# #...# *,. ..# #...# *,. ..######.).# *,....D...)...# *,......#,... #.#.##.#*.).>#*,,,,****.#.##.#*.#.#*.#*,,,,,.#^...).....#*.#*,,,,,.#..........#*.#*, ..#.#,.#,,,*,***,.* #,##,*..,,,,,.# **#.,,,..#, ...#.####....###.#.#igiDh&6iip~.# #...#.# #...# **#.# #...# *,..# #...# *,..######.).# *,....D...)...# *,......#,... ##.#.##.#*.).>#*,,,, <.#.##.#*.#.#*.#*,,,,,.#^...).....#*.#*,,,,,.#..........#*.#*.##.#,.#,,,*,***.* #,##,*...# **#.,,,..#, ....#.####....###.#.#i0DihD   steam dragoni#&7i,iiG.# #...#.# #...# **#.# #...# *,..# #...# *,..######.).# *,....D...)...# *,......#,...#..#.##D#*.).>#*,,,, .<.#.##.#*.#.#*.#*,,,,,.#^...).....#*.#*,,,,,.#..........#*.#*.##.#,.#,,,*,** #....* #,##,*.. #....# **#.,,,..#, #....#.####....###.#.#iρ.Diq.D   steam dragon8iwiXiw J.# #...#.# #...# **#.# #...# *,..# #...# *,..######.).# *,....D...)...# *,......#,...#..#.##.#*.).D>#*,,,, ..<.#.##.#*.#.#*.#*,,,,,.#^...).....#*.#*,,,,,iQ J.#..........#*.#*.##.#,.#,,,*, ##....* #,##,*..,,   #....# **#.,,,..#,*   #....#.####....###.#.# i !D.D   steam dragon9i# f.# #...#.# #...# **#.# #...# *,..# #...# *,.i .######.).# *,....D...)...# *,.........#,...#..#.##.#*.).D.>#*,,,,.<.#.##.#*....#.#*.#*.#^...).....#*.#*.#..........#*.#*.##.#,.#,,,*,#....* #,##,*..,  #....# **#.,,,..#,  #....#.####....###.#. i .Di .D   steam dragoni'80ii/iAf.# #...#.# #...# **.# #...# *,.# #...# *,.######.).# *,....D...)...# *,.........#,... .#####..#.##.#*.).D..>#*.<.#.##.#*....#.#*.#*.....#^...).....#*.#*.#..........#*.#*.##.#,.#,,,*#....* #,##,*..  # #....# **#.,,,..#  # #....#.####....###.# iGDiE&1iPMiwOi7K.# #...#.# #...# **.# #...# *,.# #...# *,.######.).# *,....D...)...# *,........ib#,... ..#####..#.##.#* #.).D..>#*.<.#.##.#*...#.#*.#*.....#^...).....#*.#*......#..........#*.#*.########.#,.#,,,#....* #,##,* .# #....# **#.,,,.. .# #....#.####....###.ii&2iii; e.# #...#.# #...# **.# #...# *,.# #...# *,.######.).# *,.....)...# *,..##,....#####..#.##.#* .#.).D..>#*.<.#.##.#*..#.#*.#*...#^...).....#*.#* #....#..........#*.#*.########.#,.# .#####....* ##,##,* ..# #....# **#.,,, ..# #....#.####....###iD i/E &3iPM iJO i/ .# #...#.# #...# **.# #...# *,.# #...# *,.######.).# *,.)...# *,.###,... #...#####..#.##.#* ..#.).D..>#*.<.#.##.#*.#..#*.#*.#^...).....#*.#* .#.#..........#*.#*.##..........#,.# ..#####....* ############,##,.# #....# **#.,,,.# #....#.####....i4 <4ix i5 im.# #...#.# #...# **.# #...# *,..# #...# *,.######.).# *,.)...# *,.####, ##...#####..#.##.#.#.).D..>#.<.#.##.#.#...#*.#.#^...).....#*.# #.#.#..........#*.# #.#..........#,.#i!.#####....* ############,## #...# #....# **#. #...# #....#.####....iiq&5i #iE%i~.# #...#.# #...# **...# #...# *,..# #...# *,.######.).# *,.)...# *,.#####,#...#####..#.##..#i.).D..>.<.#.##..#....#*..#^...).....#*. ##.#.#.#*. .#.#.#,..#####....* #, .#...# #....# **#. ##...# #....#.####....iir&6iii.# #...#....# #...# **...# #...# *,..# #...# *,.######.).# *,.)...# *,.#####,#...#####..#.##.#..D...<.#.##.#....#*.#^...).....#* .##.#.#.#* ..#.#.#,.#####....* #, ..#...# #....# **#. .##...# #....#.####i6i&7iEiQ$  Things that are here:iJ _a +0 mace; a +0 robei߹iQuiver which action? ([-] to clear) Items ([,] to cycle)  f - Fire: f) +0 sling {Choonhe} (quivered)a - Throw: dart (curare)  g - Throw: 5 javelins  h - Throw: 11 darts (poison)  i\n - Throw: boomerang  b - Zap: wand of acid (5)  e - Zap: wand of charming (32) Spells ([,] to cycle) Cast: Searing Ray Cast: Grave Claw (3/3) [*/%] inventory [&] all spells [^] all abilitiesiz[!] focus mode: off|onii|,.............# #...#AutarchDCSS the Skirmisher i-].............# #...#** Coglin of Okawaru ...... .............# #...#*, Health: 69/69 ======================== .............# #...#*, Magic: 12/12 ======================== .............######.).#*, AC: 7Str: 9Doom: 83% ..................)...#*, EV: 12Int: 15  iC.f....................############, SH: 0Dex: 18 ####...#####........#..........## XL:  9 Next: 84% Place: Dungeon:8 .....#..........@.............D.. Noise: ---------  Time: 10487.9 (0.0) ..........<.........#..........## f) +0 sling {Choonhe d) +0 sling {Hugo} ....................#..........#* Throw: dart (curare) ....................#^...).....#* .##.#...............#..........#* ..#..........########..........#,  .....#####....* ############,i 5........#..........)**D.D.(...... XL:  9 Next: 84% Place: Dungeon:8 .............<..@***...#......... Noise: ---------  Time: 10494.8 (0.0) .......................#......... f) +0 sling {Choonhe d) +0 sling {Hugo} .......................#^...).... Fire: f) +0 sling {Choonhe} #...##.#...............#......... Rev .....#..........########......... .._.....#####....* ########## D   steam dragon (very poisoned, slow, ca…)i, G.....#...# #....############# * #...##...# #....#...........#### .......#.# #....#...........#### _The steam dragon leaves your sight.  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (steam, severely wounded, very poisoned, slow, catching itsbreath, 67% to hit)i K #..............# #...#AutarchDCSS the Skirmisher ##..............# #...#Coglin of Okawaru ...... i ................# #...#Health: 66/69 ======================-- ##..............######.).#Magic: 12/12 ========================#...................)...#AC: 7Str: 9Doom: 83% #.....................########## EV: 12Int: 15  #######...#####.......§#......... SH: 0Dex: 18 ........#..........)))D.D.(...... XL:  9 Next: 84% Place: Dungeon:8 i 8.............<..@)))...#......... Noise: ---------  Time: 10494.8 (0.0) i5 .......................#......... f) +0 sling {Choonhe d) +0 sling {Hugo} .......................#^...).... Fire: f) +0 sling {Choonhe} ib #...##.#...............#......... Rev .....#..........########......... i .._.....#####....* ########## D   steam dragon (very poisoned, slow, ca…).....#...# #....############# * i #...##...# #....#...........#### .......#.# #....#...........####i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (steam, severely wounded, very poisoned, slow, catching itsi tbreath, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.i You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is severely wounded.  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is severely wounded.iH......7====5.7 (0.9 _iVi% #..............# #...#AutarchDCSS the Skirmisher ##..............# #...#Coglin of Okawaru ...... ................# #...#Health: 67/69 =======================- ##..............######.).#Magic: 12/12 ========================#...................)...#AC: 7iStr: 9Doom: 83% #.....................########## EV: 12Int: 15  #######...#####........#......... SH: 0Dex: 18 ........#..........)**D.D.(...... XL:  9 Next: 84% Place: Dungeon:8 .............<..@***...#......... Noise: ===------  Time: 10495.7 (0.0) .......................#......... f) +0 sling {Choonhe d) +0 sling {Hugo} .......................#^...).... Fire: f) +0 sling {Choonhe} #...##.#...............#......... Rev iND.....#..........########......... .._.....#####....* ########## D   steam dragon (very poisoned, slow, ca…).....#...# #....############# * #...##...# #....#...........#### .......#.# #....#...........#### _The steam dragon is severely wounded.Fire: f) +0 sling {Choonhe}iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, very poisoned, slow, catching its  breath, 67% to hit)il #..............# #...#AutarchDCSS the Skirmisher ##..............# #...#Coglin of Okawaru ...... ................# #...#Health: 67/69 =======================- ##..............######.).#Magic: 12/12 ========================#...................)...#AC: 7Str: 9Doom: 83% #.....................########## EV: 12Int: 15  #######...#####........#......... SH: 0Dex: 18 ........#..........)))))D.(...... XL:  9 Next: 84% Place: Dungeon:8 .............<..@)))...#......... Noise: [39;49inwm===------  Time: 10495.7 (0.0) .......................#......... f) +0 sling {Choonhe d) +0 sling {Hugo} .......................#^...).... Fire: f) +0 sling {Choonhe} #...##.#...............#......... Rev .....#..........########......... .._.....#####....* ########## D   steam dragon (very poisoned, slow, ca…).....#...# #....############# * #...##...# #....#...........#### .......#.# #....#...........####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, very poisoned, slow, catching its  breath, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the steam dragon.iq Aim: a steam dragon (severely wounded, very poisoned, slow, catching its  breath, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the steam dragon.The sling bullet hits the steam dragon.  The steam dragon is almost dead.iCu G.DiD N.......i p6.7 (1Rev+ _i i؋ iSg #..............# #...#AutarchDCSS the Skirmisher ##..............# #...#Coglin of Okawaru ...... ................# #...#Health: 67/69 =======================- ##..............######.).#Magic: 12/12 ========================#...................)...#AC: 7Str: 9Doom: 83% #.....................########## EV: 12Int: 15  #######...#####........#......... SH: 0ihDex: 18 ........#..........)....D.(...... XL:  9 Next: 84% Place: Dungeon:8 .............<..@****D.#......... Noise: ===------  Time: 10496.7 (0.0) .......................#......... f) +0 sling {Choonhe d) +0 sling {Hugo} .......................#^...).... Fire: f) +0 sling {Choonhe} #...##.#...............#......... Rev+ .....#..........########......... .._.....#####....* ########## D   steam dragon (very poisoned, slow, ca…).....#...# #....############# * #...##...# #....#...........#### .......#.# #....#...........#### [3ii7m_The steam dragon is almost dead.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, very poisoned, slow, catching its breath, 67%to hit)iQq #..............# #...#AutarchDCSS the Skirmisher ##..............# #...#Coglin of Okawaru ...... ................# #...#Health: 67/69 =======================- ##..............######.).#Magic: 12/12 ========================#...................)...#AC: 7Str: 9Doom: 83% #.....................########## EV: 12Int: 15  #######...#####........#......... SH: 0Dex: 18 ir........#..........)....D.(...... XL:  9 Next: 84% Place: Dungeon:8 .............<..@))))D.#......... Noise: ===------  Time: 10496.7 (0.0) .......................#......... f) +0 sling {Choonhe d) +0 sling {Hugo} .......................#^...).... Fire: f) +0 sling {Choonhe} #...##.#...............#......... Rev+ .....#..........########......... .._.....#####....* ########## D   steam dragon (very poisoned, slow, ca…).....#...# #....############# * #...##...# #....#...........#### .......#.# #....#...........####Press: ? - help, Q[36irm - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, very poisoned, slow, catching its breath, 67%to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon is almost dead.i  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.i D.  The steam dragon is almost dead.i[...)i17.7 (1 i@_i^i7i  #..............# #...#AutarchDCSS the Skirmisher ##..............# #...#Coglin of Okawaru ...... ................# #...#Health: 67/69 =======================- ##..............######.).#Magic: 12/12 ========================#...................)...#AC: 7Str: 9Doom: 83% #.....................########## EV: 12iR Int: 15  #######...#####........#......... SH: 0Dex: 18 ........#..........)....D.(...... XL:  9 Next: 84% Place: Dungeon:8 .............<..@***D..#......... Noise: ===------  Time: 10497.7 (0.0) .......................#......... f) +0 sling {Choonhe d) +0 sling {Hugo} .......................#^...).... Fire: f) +0 sling {Choonhe} #...##.#...............#......... Rev+ .....#..........########......... .._.....#####....* ########## D   steam dragon (very poisoned, slow) .....#...# [40i& =m#....############# * #...##...# #....#...........#### .......#.# #....#...........####The sling bullet hits the steam dragon but does no damage. _The steam dragon is almost dead.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, very poisoned, slow, 67% to hit)i7 #..............# #...#AutarchDCSS the Skirmisher ##..............# #...#Coglin of Okawaru ...... ................# #...#Health: 67/69 =======================- ##..............######.).#Magic: 12/12 ========================#...................)...#AC: 7Str: 9Doom: 83% i8G#.....................########## EV: 12Int: 15  #######...#####........#......... SH: 0Dex: 18 ........#..........)....D.(...... XL:  9 Next: 84% Place: Dungeon:8 .............<..@)))D..#......... Noise: ===------  Time: 10497.7 (0.0) .......................#......... f) +0 sling {Choonhe d) +0 sling {Hugo} .......................#^...).... Fire: f) +0 sling {Choonhe} i;9#...##.#...............#......... Rev+ .....#..........########......... .._.....#####....* ########## D   steam dragon (very poisoned, slow) .....#...# #....############# * #...##...# #....#...........#### i]:.......#.# #....#...........####Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, very poisoned, slow, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.i [The steam dragon is almost dead.You shoot a sling bullet.  The sling bullet hits the steam dragon.  You kill the steam dragon!Okawaru accepts your kill.team dragon scales are intact enough to wear.iRi ...i%t81928.7 (1 _i/iq2h _Your Dodging skill increases to level 3!ie` =ib ie ,i\r  _You start resting.HP restored.iUy (---i -500.7 (2i s9=---1.7 (3 _ix iލ i[IiRev ib=iNIiGiiiii,ii,iTi;i ii#,i9iBiii,ii0 ,iY iJ,i}i@,iXi,i\i ,i"i ',i)i,i<-i.i&3,iL5iM8,i:i=i=>i@i>,ii,i. i2 ,iIi,ii,iiP,ii#i#i&i)i:*i,i/,i2i5i46i8i;,ifFiK,i0Ni~R,iUikY,i[i_,iaie,igijikiAmip,isivi[vi}xi|i|iI~i,iiiiGiȏ,ii,ii%iiijii/iirifieiiŰi,i1iziSiiBiBi"#Bi&i-BiL/i/iK2iTGC62.7 (61.0)i+RiTH _You start waiting.im#.# #...# .......# #...# ......# #...# .......######.).# #...)...# #...##...#####..#.#.)......(......D<...@..[..#.#.#^...). ...##.#.#.#.#. ._.....#####....* ##...# #....# * ...##...# #....#.####.#.# #....#.####.iAzi {13.7 (1.0)iCiti#.# #...# * .# #...# *# #...# * .######.).# * ...)...# * ..##...#####.i$.#.##.)......(......D.<....@.[..#.##.##^...).....###.#.#.##.#.# _.....#####....* ##...# #....# **###...# #....#.####.#.# #....#.####.#i0i1&4i ;iD=i# #...# *.# #...# *,# #...# *,######.).# *,)...# *,..####,...#####.i?.#.##.)......(......D.<.....@[..#.##.#*#^...).....#* .##.#.#.#*#.#.#, .....#####....* #,#...# #....# **#. .##...# #....#.####.#.# #....#.####.#iit5iii J# #...# **#.# #...# *,.# #...# *,.######.).# *,.)...# *,.####,....#####..#.##.#.)......(......D..><...#.##.#.#*.#^...).....#*. ##.#.#.#*. .#.#.#,.#####....* #,# .#...# #....# **#., ##...# #....#.####.#.# #....#.####.##.i <6i$ iܥ $  Things that are here:iA _+0 steam dragon scales; a steam dragon corpseiZ<7i~biRd0 _a - +0 steam dragon scalesi 6Wear or take off which item? Armour (go to first with [)  e - a +2 pair of gloves (worn)  j - a +2 robe of fire resistance (worn)  k - a scarf of harm (worn)a - +0 steam dragon scales  b - a +0 robe  l - a +1 pair of gloves of hurling[?] describe selected [!] equip|wield|wear[tab] equip|unequip iiie............# #...#**# AutarchDCSS the Skirmisher ............# #...#*,. Coglin of Okawaru ...... iN;............# #...#*,. Health: 69/69 ======================== ............######.).#*,. Magic: 12/12 ======================== .................)...#*,. AC: 7Str: 9Doom: 81% ...................############,. EV: 12Int: 15  ###...#####........#..........##. SH: 0Dex: 18 iO....#..........)......(......D..> XL:  9 Next: 92% Place: Dungeon:8 .........<......@..#..........##. Noise: ---------  Time: 10567.7 (0.0) ...................#..........#*. f) +0 sling {Choonhe d) +0 sling {Hugo} ...................#^...).....#*. Fire: f) +0 sling {Choonhe} ##.#...............#..........#*. .#..........########..........#,. ....#####....* ############,#  .#...# #....############# **#.,  ##...# #....#...........####....  ...#.# #....#...........####.##.  _You start resting. _HP restored. _You start waiting.Things that are here: _+0 steam dragon scales; iVa steam dragon corpse _a - +0 steam dragon scalesi>i˿id  You start removing your armour.iA8.7 (1iiO+9.7 (2iiiiF,70.7 (3iOii+1.7 (4i1i il+2.7 (5i;"i( 3 _You continue removing your +2 robe of fire resistance. x5  You finish removing your +2 robe of fire resistance.i20i;  You feel less resistant to fire.  You start putting on your armour.i<+3.7 (6iDiNiO+4.7 (7iViz_ig`+5.7 (8igi3piq+6.7 (9iuiir,7.7 (10.0)iiމ 8 _You continue putting on your +0 steam dragon scales. x5iieiݓh _You finish putting on your +0 steam dragon scales.i$ i Read which item? Scrolls  b - a scroll of blinking  t - 2 scrolls of teleportationa - a scroll of enchant armour  r - a scroll of revelation  x - 2 scrolls of amnesia  I - a scroll of immolation  s - a scroll of summoning  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT [!] read|quaff|evoke[?] describe selectediz i i ............# #...#**# AutarchDCSS the Skirmisher ............# #...#*,. Coglin of Okawaru ...... ............# #...#*,. Health: 69/69 ======================== ............######.).#*,. Magic: 12/12 ======================== iÎ .................)...#*,. AC: 8Str: 9Doom: 81% ...................############,. EV: 12Int: 15  ###...#####........#..........##. SH: 0Dex: 18 ....#..........)......(......D..> XL:  9 Next: 92% Place: Dungeon:8 .........<......@..#..........##. Noise: ---------  Time: 10577.7 (0.0) ...................#..........#*. f) +0 sling {Choonhe d) +0 sling {Hugo} ...................#^...).....#*. Fire: f) +0 sling {Choonhe} ##.#...............#..........#*. .#..........########........i ..#,. ....#####....* ############,#  .#...# #....############# **#.,  ##...# #....#...........####....  ...#.# #....#...........####.##.  _You continue removing your +2 robe of fire resistance. x5  You finish removing your +2 robe of fire resistance.  You feel less resistant to fire.  You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales.i2 P  Okay, then.iI (iH i . _iN I _ij iG i> i iii,io,iiri`iO1iH iA*= _o - a curare-tipped darti.i/iIiiK,iMiPiS,iUiXi [i[iz\i^i`i]aibiciei2filgihijickikiLmiYoioikpiqimsisitipwR  There is a stone staircase leading down here.iPyiMz _izi}ii~ii9ii0iii,i7iގiĐi9iiۓiiiWiɛiiiUiii+ii&i.i\0,i=2i?niBi^CiEiHiLizMi OiRiVi_Wi3Yih\i`i[ai1cifi p% #....#...........####.##.#3#.#. ##....#...........####.##.#+#.#.#......###..##.....#.# *#.....)..............#######...# ##....)...#....#####......###.#..........#####.#..### ip......# #.......)..)).)....#<.....# ###..........#########.### ##.#.####.......#634.7 (57.0)>...# ##.#.####.......## ##.#.####.......# ..##### ##.#.####.......# ..# #..........#######.####* ####..#...### .iFq.* *****##.,.,*** ###.#### ,,* *,,,,,..,>.,,* #...# ,,* *,,,,,,,,,,,,* #.####.#i{i|,5.7 (58i=i; _Found a stone staircase leading down.i3iiXini,iiiJii1i6iiiiihi(,ii\ii`iui ii/h  There is a stone staircase leading down here.iiB _iii,ii iii,iIiiLii!iq$i$i&ib+i.i4/i0i4iJ7i7i8i;i?i!@iAiDinitBiv$  Things that are here:i1|  a +0 dagger; a +0 robe; a kobold skeletoni| _ip~iiiikikiMiiSiui,iSi{ii<i2i8iiii0iiOBi9 ,ifiiii,ii i),,,,,*######.########....)...#... ,,,,,*.......###.#... ,,,,,*#.......# #..... ,,,,,*#.........# ###... ,,,,,*#..........# #. ,,,,,*#.......>...# #... ,,,,,*#...........# #. ,,,,,*#............. #... ******#........# #...72.7 (37 *******,,..."..# ### ,,,,,**,,......# ##### ,,,,,**,,......# #..... ,,,,,**,,.....# #..... ,,,,,****####.######## #..... ,,,,,,,,,,,...,* #.....,i),,,,,,,,..),* ###### ****,,,,,*i2i3,3.7 (38i ;i=% _Found a dagger.i7h3ihji@qiy,*#..................###.#,*#......# #.,*#........# ###,*#.........# #,*#......>...# #,*#...........# #,*#..##### # *******#i{.....# #.**,.."..# ###0.0),,,,,**,[....# # *,,,,,**.# #.... *,,,,,**.# # *,,,,,***#####.######## # *,,,,,,,,,,,...,* # *,..),* ##### *****..,*  *,*ii\+4.7 (1i? _Found a scale mail.iii#iki;,*#.# #.,*#..# ###,*#..# #,*#......>...# #,*#...........# #,*###### # ********#.# #  **i"..# ##  *,,,,,**.[....# #0  *,,,,,**..# #...  *,,,,,**).# #  *,,,,,**######.######## #  *,,,,,,,,,,,...,* #  *,..),* ####  *****....,* *,,,,,,....,*  *,*i ife5.7 (1 _Found a spear.i95 3i8 i? iC iR i(T iX iTY id iPn iq ir i-t i3x i| iE} i iC >  You see here a +0 dagger.iב 5 _i ie i ,i i; i i i i i_ iӬ i iҰ i~ i i i i i+ ii x _t - 3 scrolls of teleportation (gained 1)i id i i iz  *,,,,,*#.[......# #  *,,,,,*#..............# #  *,,,,,*#).............# # i  *,,,,.########.######## #  *,,,,..# #  *,,,,..!).# #  *****..#   ig ...#   *....# 872.0)i  *...#  *,,...#  i *,*........... *,*<..........# iM *,*...........# *,,...........# ***...........#i N *,..........#i i. ,8.7 (13i iC 9 _Found a stone staircase leading up.i{ciHdiei~ji/nir{i|i,iii,iXii(iӤigiiiٯi#m _f - 2 white potions (gained 1)ii?iغi,iqiiiiQi,ni7BiB@Xi$iiii i,iii-,ib iT'i+,i-iG5i8ii9i;iMBiE,iHiqMihQ,iSiYi;],i\_idi1mBipiuiuiwi|i܀,iiii7iǛiiiiߦiZi,iriгii itidiiii@iii iiii7iiZi,iiiLi,iiBi3,iAig,iIiiiciii,iiiit,iiiR,iwi#,iiiiijiBi,imii:iiii,iieiv ,iS ii,iijii iiiiii i"iw"i"i$iu&i&i'i)i*i*i+i1-i/,i;0iQ1i2,i3i5i6,iN7i8i):iw:i:i;iK=BiT>i>i>i?i@i@BimBiC,iMDi/EiG,isGiHiI,iKi{LiOOiOiJPiQi*T,iTi5ViqW,i XiYi[,i(\im_,i>`ibM _You now have 501 gold pieces (gained 9).i................ ###@###.............776.7 (88 #...# #............. #.#.# #............. ####.#.########...##### #....#..........#...... #.####...............<.  #.# #..................  #.# #..................  #.# #..##...##.#.......  i7_Done exploring.ie i 3i 0.0)...........i* i [ _Done exploring.iQIi _Done exploring.i8Di#FWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple i[( ie: [?25h[?0cAutarchDCSS the SkirmisherCoglin of Okawaru ......############## Health: 69/69 ========================#............. Magic: 12/12 ========================#............. AC: 8Str: 9Doom: 81% #............. EV: 12Int: 15  #######............. SH: 0Dex: 18iu[ a#..>................ XL:  9 Next: 92% Place: Dungeon:8###@###............. Noise: ---------  Time: 10776.7 (0.0)#...# #............. f) +0 sling {Choonhe d) +0 sling {Hugo} #.#.# #............. Fire: f) +0 sling {Choonhe} ####.#.########...#####i{_ #....#..........#......#.####...............<. #.# #.................. #.# #.................. #.# #..##...##.#.......  _f - 2 white potions (gained 1) _You now have 501 gold pieces (gained 9). _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 8, ? - help) iF [?25l[?1ci\9i"^=ieihihE _iv  There is a stone staircase leading down here. _i iU   You climb downwards.  You hear the roar of battle.i|g/  --more--im!  9  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!i) #####..Y...#Y.....###...Y....##....@###...###....#........).......YYY 3 yaks (asleep)....##.. iШ 80.2 (3.5 _You encounter 3 yaks.Found a quarterstaff.iv a _There is a stone staircase leading up here.iYi Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - a scroll of enchant armour  r - a scroll of revelation  x - 2 scrolls of amnesia  I - a scroll of immolation  s - a scroll of summoning  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT [!] read|quaff|evoke[?] describe selectedi~, i 4 i; AutarchDCSS the SkirmisherCoglin of Okawaru ......Health: 69/69 ========================#Magic: 12/12 ========================####.AC: 8Str: 9Doom: 81% .Y...#EV: 12Int: 15  Y.....###SH: 0Dex: 18...Y....#XL:  9 Next: 92% Place: Dungeon:9#....@#Noise: ---------  Time: 10780.2 (0.0)##...##f) +0 sling {Choonhe d) +0 sling {Hugo} im< #....#Fire: f) +0 sling {Choonhe} ........).......YYY 3 yaks (asleep)....##..  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever! _You encounter 3 yaks.Found a quarterstaff. _There is a stone staircase leading up here.i^C P  Okay, then.i D (i8I i9L . _iڃiԄi/iiCH1.2 (1 _i$  8  You climb upwards.i= ############## #............. #............. #............. #######............. #..@................ ###.###............. #...# #............. #.#.# #............. ####.#.########...#####iHn #....#..........#...... #.####...............<.  #.# #.................. #.# #.................. i52.7 (2.5i iT c _Level annotation: 1 runed translucent doori c _There is a stone staircase leading down here.ih9iDHLevel 8 of the Dungeon <<<<>>>>^_(Press ? for help) ################ #####  #..............# #...#  #..............# #...#  i?Et#..............# #...################  #######..............# #...##.............#  #..@.................# #...##.............#  ###.###..............######.).#iE#.............#  #...# #...................)...##.............#  #.#.# #.....................############.............# iE ####.#.########...#####........#..........##.##.........#  #....#..........#..........)................>##....####.#  i)F<#.####...............<......†..#..........##.##.........#  #.# #..........................#..........##.##.....#####  #.# #..........................#^...).....##.##.....#### iqF #.# #..##...##.#...............#..........##.##........#  #.# #..#.....#..........########..........#..#...#.###.#  iFF#.# #....._.....#####....# ############.##.#.......#  #.# #..#.....#...# #....############# ###......#.#####  ioGn#.####.##...##...# #....#...........####....###.#.#  #######.#............#.# #....#...........####.##.#3#.#.#  #.......#.####.....###.####....#...........####.##.#+#.#.#  #.#######.# ##.##.# #.....................###..##.....#.#  #.#####...## #....# ######.....)..............#######...####iե####.#.##...#####........#..........##.##.........##....#....#...)................>##....####.##.####....<......†..#..........##.##.........##.# #............#..........##.##.....#.# #............#^...).....##.##.....###i`##.# #..##...##.#.......#..........##.###.# #..#.....###..........#..#...#.###.##.# #....._.....#####....# ############.##.##.# #..#.....#...# #....###### #.#####.####.##...##...# #....#...........####....###.#.########.#...#.# #....#..####.##.#3#.in#.##.......#.####.....###.####....#...........####.##.#+#.#.##.#######.# ##.##.# #......###..##.....#.##.#####...## #....# ######.....)..............########..........#######.########....)...#..#####.####.......##........###.#..#####.#..####.##.......##..............iۨ#.......)..)).)....#<#.......##..................# ###..........#########.########.......##..................# ##.#.####.......#<...# #.......##......>...# ##.#.####.......####.# #.......##..................# ##.#.####.......#....# #.......##..............##### ##.#.##..#.#### ##########..............# ##.####.#i >  ########..........."..#####..#..#########.####.#  #.....##.[............# #######....### ###.####.#  #.....##..............# #........>...# #...#....#  #.....##).............# #............# #.####.###  #.....########.######## #............# #)..##.#  #...............##............# ####.##.#i i AutarchDCSS the SkirmisherCoglin of Okawaru ......Health: 69/69 ========================############## Magic: 12/12 ========================#............. AC: 8Str: 9Doom: 81% #............. EV: 12Int: 15  #............. SH: 0Dex: 18#######............. XL:  9 Next: 92% Place: Dungeon:8#..@................ Noise: ---------  Time: 10782.7 (0.0)iB l###.###............. f) +0 sling {Choonhe d) +0 sling {Hugo} #...# #............. Fire: f) +0 sling {Choonhe} #.#.# #.............####.#.########...######....#..........#...... #.####...............<. #.# #.................. #.# #.................. Found a quarterstaff. _There is a stone staircase leading up here. _Okay, then.You climb upwards. _Level annotation: 1 runed translucent door _There is a stone staircase leading down here.iB =iii}$ _inii#ii1i!i$i3%i&i+i.iT/i~0i+5i8i8i9i >i@iEAi(Bi#GiDJiL,iDQiRicSiTi Yi.\i\i'^i7ciqfigihikiinini.pisiviwi_xiX|iiiii8ii6iFiǑixi#i i&,iieBiiުiiiiiiii+,i$i#$  Things that are here:in  a +0 robe; a +0 dagger; a kobold skeletonii _i'iiiTi`ii i$ iIiOi@i  You encounter a rock fish.iV z...# #....#...........####....## .#.# #....#...........####.##.#3 ##.####....#...........####.##.#+#.....................###..##...i !H######.....[..............###### #######....)...#..........##### ...........###.#..........#####.# ...........# #.......)..)).)....# ...........# ###F..####### ...........# #......#.#.#### .......>...# #......#.#.#### ...........# #......#.#.#### i!_.......##### #......#.#.####... .......# #..........####### F   rock fish (wandering) ...."..# ####..#..######### .......# #######....### ### .......# #.>...# #..i+"!i$8.807.7 (25.0)i40XFi2,8.7 (26i9i<6 _The rock fish leaves your sight.iixiiM _You can't go down here!i| #.# #....#.####.##.#3 #.####....#...####.##.#+# #..............###..##.... ######.....[......####### ######....)...######... ..........###.#..........#####.## #.......)..[).)....#<# ###..........######## #.@....#.F.####....>...# #......#.#.####.i} ...# #......#.#.####.##### #......#.#.####.# #....#######"..# ####..#..###...# #######....### ###.# #........>...# #...# #....# #.##i 1Fi 6F#i F   rock fish (wandering)i 19.7 (1.0)i ii Z _You encounter a rock fish.i"b.####....#.####.##.#+#. .............###..##..... #####.....[......#######....)...######.... .........###.#..........#####.## #.......)..[).)....#<# ###....#########i#.# #......#.F.####.....>...# #..@...#.#.####....# #......#.#.####.##### #......#.#.####.# #....#######.#"..# ####..#.F###.#..# #######....### ###.## #........>...# #...## #............# #.### ###### #.# #)..i/2F.iAXFi C'10i,NiOi^.........###..##.....# ####.....[...#######....)...######.... ........###.#..........#####.#..## #.......)..[).)....#<# ###....########## #......#.F.####......>...# #......#.#.####....# #...@..#.#.####.##### #......#.#.####.# #....#######.## ."..# ####..#F.###.#..# #######....### ###.## #........>...# #...#.# #............# #.### ##### #............# #)..[3i f7m #.# ####.#i7F.iie&1iii ))))))You shoot a sling bullet.iS4  The sling bullet closely misses the rock fish.You shoot a sling bullet.iŽ 7F.i 6....i ===2Rev  _The sling bullet hits the rock fish but does no damage.iG0 ))))))You shoot a sling bullet.i  The sling bullet barely misses the rock fish.You shoot a sling bullet.i[ m F.....  The sling bullet hits the rock fish but does no damage.3Rev+  _The rock fish closely misses you.i ))))))You shoot a sling bullet.iG  The sling bullet barely misses the rock fish.You shoot a sling bullet.i`Z F.....  The sling bullet closely misses the rock fish.6--4.6 (0.9 _The rock fish bites you.icac  You shoot a sling bullet. The sling bullet hits the rock fish.i  The rock fish is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.iowiIx'5.5ioĩ7 _The rock fish is lightly wounded.i/}  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.iDza sling bullet hits the rock fish but does no damage. _The rock fish is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is lightly wounded.  You shoot a sling bullet. The sling bullet hits the rock fish!i l  The rock fish is almost dead.i f6.4Rev* iyiW _The rock fish closely misses you.i|}  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.i{  The rock fish is almost dead.You shoot a sling bullet. The sling bullet hits the rock fish.i l  The rock fish is almost dead.i= a3---7.3i i . _The rock fish bites you.ix .  You shoot a sling bullet. The sling bullet hits the rock fish.  You kill the rock fish!i1 Si O )))))io B)Okawaru accepts your kill.iΗ 1Fiע .....F   rock fish.i 4=0 58.2i idz / _You shoot a sling bullet.i// m ))You shoot a sling bullet.i{ }  The sling bullet hits the rock fish but does no damage.  You shoot a sling bullet.i4:6F#iF&..iG49.2 (1.0inRiUM _The sling bullet hits the rock fish but does no damage.ig )You shoot a sling bullet.i@(  The sling bullet hits the rock fish but does no damage.  You shoot a sling bullet. The sling bullet hits the rock fish.i1F.i,iF-20.1 (0.9iiMd _The rock fish is moderately wounded.i-###.....[...#######.......)...#.#####.... .......###.#..........#####.#..### #.......)..[).)....#<...# ###....#########.## #......#.F.####......>...# #......#.#.####....# #....F.#.#.####.##### #....@.#.#.####.# #.i/...#######.### "..# ####..#..###.# ...# #######....### ###.## #........>...# #...#..# #............# #.### #### #............# #)..##. #............# ####.##.############## #....##.i+;i.<e56----1.1 (1.0iDiF. _The rock fish bites you!i{ )))))))You shoot a sling bullet.iJ _The rock fish is moderately wounded. _The rock fish bites you!.   The sling bullet closely misses the rock fish.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.i ......FThe rock fish is moderately wounded.i=s48------=2iain. _The rock fish bites you!i id i i ^ _You are too injured to fight recklessly!iEV iW ib ie ^ _You are too injured to fight recklessly!i\3iiN^ _You are too injured to fight recklessly!iUji(ki}t _You are too injured to fight recklessly!iiii^ _You are too injured to fight recklessly!i _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.i$  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.iƯ  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.ip,3.0 (0.9ii+  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded. _The rock fish completely misses you.i c  You shoot a sling bullet. The sling bullet hits the rock fish.iQ  The rock fish is heavily wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.i  The rock fish is heavily wounded.4.0 (1.0i i: O _The rock fish misses you.iq }  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.i  _The rock fish misses you.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.iI  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.ib49=--5i!i  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded. _The rock fish bites you but does no damage.i}  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.i\ _The rock fish bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.i^  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.6imp  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is heavily wounded. _The rock fish bites you but does no damage.iD  You shoot a sling bullet. The sling bullet hits the rock fish.i`4 .  The rock fish is severely wounded.You shoot a sling bullet. The sling bullet hits the rock fish.  You kill the rock fish!itRiTi793 87iiP _Okawaru accepts your kill.i@M.........###..##.....#.[.....####### ###....)...#...............##.#..........#####.#..##.......)..[).)....#<...##....#########.#.F>....####..#.#.####....... ...........# "..#####..#..#########.### Rev* . ....#.........#iRLiMt50=---8iUiVi M###....##.##.#+# ...........###..##.....#.[....####### ###....)...#..........#####......##.#..........#####.#..###.......)..[).)....#<...##....#########.#.F>.....####..#.#.####....... .i.......... "..#####..#..#########.###........#iW---9iiZiA%........###..##.....#.# ##.....[...#######...#....)...#..#####.... ......###.#..........#####.#..#### #.......)..[).)....#<....# ###....#########.### #......#.F.####......>...# #......#.#.####.#...# #.....@#.#.####.###### #......#.#.####.## #..........#######.##### ####..#..###.# ..# #######....### ###.## #........>...# #...#...# #............# #.####.# ### #............# i& #)..##.# #.# ####.##.#30iz1i  ##.....[....#######..)...#..#####....... ......###.#........#..### #.......)..[).)....#<....##..........#########.## #.F.####.......>#.####. ......#######.######..#..###Rev* ..........############### #....##.# iz11Rev+ iLi_iR )...######....... ......###.#........#..### #.......)..[).)....#<....##..........#########.## #.F.####.......>#.#####..#.#.# .@....#######.######..#..#########....### .Rev+ #..#############.#####.# ii`%2iXi.....###.#.#####.#..##### #.......)..[).)....#<.....# ###....#########.#### #......#.#.####.......#<>...# #......#.#.####.#...# #......#.#.####.#. .##### #......#.#.####.#. .# #..........#######.####. .# ####..#@.#########.####. .# #######....### ###.####. .# #........>...# #...#.... .# #............# #.####.## ## #............# #)..##.# #............# [i940m####.##.############### #....##.# #.#####.##.#.....#ifi %3iq8 ia   #.......)..[).)....#<.....##..........#########.### #......#.#.####.......#<>.## ....#. .####...#.#. #..........#######.#######..#..##########..@.### ........>...# #...#..............# #.####.##Rev+ #....####in i2=4i^x iB} i ##..........#########.### ##.#.####.......#<>....## ..... .####....#.#.# #..........#######.######..#..#########....### ........@...# #...#....####.## #)..##.# Rev+ ######5Rev i)y _There is a stone staircase leading down here.iiCF3=45=iHii`i,ii k6=iE iQiY%7iiBi$iPi!i]!i!i#iu$i]%K8=i%i(i$)i<*ir,,i>9i<i=U9=i>ihk601=2=3i m,iu4=i#{Xi5=ii 67=iiiiCk8=iiP _You start resting.HP restored.igi088.0 (53.0)ipa9=9.0 (54 _i iiWijXiT_i6oiH90.0 (1.0)i = You climb downwards.  You hear the roar of battle.i2/  --more--i;  9  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!  You hear the faint creaking of a very distant portcullis.i  You encounter 2 yaks and a two-headed ogre.The two-headed ogre shouts in stereo! You hear an angry buzzing noise. x2ii,iv ## #. ##.### #..@/##  #YY####.  #.....Y...#  Y......### O...[#F...Y....#iߞ....##. #....<# O   two-headed ogre...# #. ##...## YYY 3 yaks (2 wandering)... #. #....#F   bullfrog (wandering)......iV==1.5 (2.5i% _You encounter a bullfrog.Found a jewelled brass wand and a leather armour.id*a _There is a stone staircase leading up here.iV iV iP` ikd F _Unknown command.i4ii.i/YiTYYiu;O.iI.YiYFYYYY 4 yaks (2 wandering)iK3K-2.5 (1.0ij  8- _The yak gores you but does no damage.  You climb upwards.i@.....# ###..........#########.### .....# #......#.#.####.......#< .>...# #......#.#.####.......## .....# #......#.#.####.......#. .##### #......#.#.####.......#. .##..........#######.####. .#####..#..#########.####. .# #######....### ###.####. .# #........@...# #...#.... ip W.# #............# #.####.## ## #............# #)..##.##............# ###.##.############### #....##.# #.#####.# #.#.....#i S #....#### ######i i̓?-4.0 (2.5iic _Level annotation: 1 runed translucent dooric _There is a stone staircase leading down here.isxi7Level 8 of the Dungeon <<<<>>>>^_(Press ? for help) #..........#######.########....)...#..........#####.........#  ####.......##..................###.#..........#####.#..####.#  #.......##..................# #.......)..[).)....#<......#  #.......##..................# ###..........#########.#######  #.......##..................# #......#.#.####.......#<...#  #.......##..............>...# #......#.#.####.......####.#  #.......##..................# #......#.#.####.......#....#  #.......##..............##### #......#.#.####.......#.####  ##########..............##..........#######.####.#  ########..........."..#####..#..#########.####.#  #.....##.[............# #######....### ###.####.#  #.....##..............# #........@...# #...#....#  #.....##).............# #............# #.####.###  #.....########.######## #............#[i\37m #)..##.#  #...............##............# ####.##.#  #.............).############### #....##.#  #####...........##.#####.#  #...........##.#.....#  #...........##....####  ###...........#######  #.............#  #.#...........#  #.#<..........#ih\>@i U #...# #...................)...# #....# #.#.# #......############.............# ####.#.########...#####........#..........##.##...# #....#.#..[......>##....####. #.####.<......÷..#..........##.##...... #.# #............#..........##.##.....#### #.# #........#^...).....##.##.....#### #.# #..##...##.#...............#..........##.##........#i@  #.# #..#.....#...########..#..#...#.###.# #.# #....._.....#####....# ############.##.#.......#i<  #.# #..#.....#...# #....###### ###......#.##### #.####.##...##...# #....#...####....###.#.########.#.....#.# #....#..####.##.#3#.#.##.......#.####.....###.####....#..####.##.#+#.#.#######.# ##.##.# #............###..##.....#.#####...## #....# ######.....[..............#######...#####..........#######.########....)...#..........#####.........#####.......##..........###.#..........#####.#..####.##.......##..........# #.......)..[).)....#<......##.......##..........# ###..........###.########.......##.............# #......#.#.####.......#<...##.......##.......>...# #......#.#.####.......####.##.......##..................# #......#.#.####.......#....#i`^ i .....# ###..........#########.### AutarchDCSS the Skirmisher .....# #......#.#.####.......#< Coglin of Okawaru ...... .>...# #......#.#.####.......## Health: 69/69 ======================== .....# #......#.#.####.......#. Magic: 12/12 ======================== .##### #......#.#.####.......#. AC: 8Str: 9Doom: 79% .##..........#######.####. EV: 13Int: 15  .#####..#..#########.####. SH: 0Dex: 18 .# #######....[3i6 3m### ###.####. XL:  9 Next: 98% Place: Dungeon:8 .# #........@...# #...#.... Noise: ---------  Time: 10894.0 (0.0) .# #............# #.####.## f) +0 sling {Choonhe d) +0 sling {Hugo} ## #............# #)..##.# Fire: f) +0 sling {Choonhe} #............# ####.##.############### #....##.##.#####.##.#.....##....########## _There is a stone staircase leading up here. i _Unknown command. _The yak gores you but does no damage.  You climb upwards. _Level annotation: 1 runed translucent door _There is a stone staircase leading down here.i 'iˉ i iM i $ _i ni i² ,i i ia ,iK iB i ,i i i iL i i i[ i ia if i i i~ ix iG i i i q  You see here a +0 club. _i i ipiii iiiiMi"iC#i$i'if*i*i,i/i1ig2i4i:i?iU?i?Bi> #...#  # ###############  # #.............#  # #.............# ##.).# #.............# )...# #.............# ..############.............# ..#..........##.##.........# .......##....####.# 918.0 (24.0) ÷..#....##.##.........# ...#..........##.##.....#####i^ ...#^...).....##.##.....#### ...#..........##.##........# ####..........#..#...#.###.#############.##.#.. ########## ###......#.##### .........####....###.#.# _There is a stone staircase leading down here.ibikciQjipi}N9.0 (1.0) _i2  You climb downwards.  You hear the roar of battle.i/  --more--i  9  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!i ........  .  ..###.  ......  #.il...#.  ###.K#>........  #.....!........  #....@.......  #............  #.............  ##.........#.. ##.....#### . ....... K   kobold geomancer ##......i! ........ iM20.5 (2.5i2 _You encounter a kobold geomancer. It is wielding a +0 dagger of protection.Found a potion of cancellation. Found a stone staircase leading down. _There is a stone staircase leading up here.i1 _Unknown command.i ))You shoot a sling bullet.  The sling bullet hits the kobold geomancer.iD  The kobold geomancer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.iM.K!===1.4 (0.9Rev  _The kobold geomancer is moderately wounded.i n ))))You shoot a sling bullet.iU  The sling bullet barely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.i7 G.Ki %...!i ^2.3Rev+ i i k _The kobold geomancer is moderately wounded.ip j ))))You shoot a sling bullet.iz  The sling bullet closely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.iɡ ...K The kobold geomancer is moderately wounded.i 3.2 _The kobold geomancer misses you.ij ))))You shoot a sling bullet.i`  The sling bullet misses the kobold geomancer.You shoot a sling bullet.iE ...KThe sling bullet closely misses the kobold geomancer.if4.1Rev* ihi6] _The kobold geomancer barely misses you.iw  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.i)  The kobold geomancer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.iB  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.kobold geomancer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.kobold geomancer is lightly wounded.iܽ,5.1 (1.0iCi;  The sling bullet hits the kobold geomancer but does no damage.kobold geomancer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.kobold geomancer is lightly wounded. _hits you but does no damage.i:j ))))You shoot a sling bullet.i  The sling bullet barely misses the kobold geomancer.You shoot a sling bullet.iQ ...KThe sling bullet barely misses the kobold geomancer.i+S,6.0 (0.9iZiz]i _hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet barely misses the kobold geomancer. _The kobold geomancer hits you but does no damage.i  The sling bullet barely misses the kobold geomancer. _The kobold geomancer hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.iN  The kobold geomancer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.iz  The kobold geomancer is moderately wounded.i,7.0 (1.0iiG _The kobold geomancer hits you but does no damage.iTL  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.i) ))))The kobold geomancer is moderately wounded.You shoot a sling bullet.ii ...KThe sling bullet barely misses the kobold geomancer.ij %8iq it V _The kobold geomancer misses you.i_ q  You shoot a sling bullet.  The sling bullet hits the kobold geomancer!i( ))))The kobold geomancer is heavily wounded.You shoot a sling bullet.i ...KThe sling bullet barely misses the kobold geomancer.i "%9i'i,G _The kobold geomancer hits you but does no damage.iԩ  You shoot a sling bullet.  The sling bullet hits the kobold geomancer!i;)You shoot a sling bullet.  The sling bullet hits the kobold geomancer!  The kobold geomancer is almost dead.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  You kill the kobold geomancer!i@(ii38 104%30  The sling bullet hits the kobold geomancer.  You kill the kobold geomancer! _Okawaru accepts your kill.  Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4!  You need to enable at least one skill for training.i/  --more--i i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   j - Spellcasting   2.0   4.2  -2          iK  b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0          i # d - Short Blades   1.3   2.4  -1   m - Invocations   0.0   1.4  -2   e - Long Blades   0.8   1.0   0   n - Evocations   0.0   0.6  +3   f - Ranged Weapons   9.0  12.5  -1  iQ              g - Armour   0.0   1.2  -1       h - Dodging   4.0   5.9  -1       i - Stealth   2.0   3.6  -1      i                 i             i^ U            You need to enable at least one skill.i [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi " a - Fighting 6.0 j - Spellcasting 2.0  b - Unarmed Combat 0.0 k - Conjurations 5.0  c - Throwing 0.0 l - Necromancy 4.0  d - Short Blades 1.3 m - Invocations 0.0  e - Long Blades 0.8 n - Evocations 0.0  f - Ranged Weapons 9.0  g - Armour 0.0  h - Dodging 4.0  i - Stealth 2.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsi- Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.3 and your EV by 0.0.i   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting6.0   7.0   0   j - Spellcasting 2.0   4.2  -2              b - Unarmed Combat 0.0   1.2  -1   k - Conjurations 5.0   7.1  -1   c - Throwing 0.0   1.2  -1   l - Necromancy4.0   5.0   0           d - Short Blades 1.3   2.4[i 34m  -1   m - Invocations 0.0   1.4  -2   e - Long Blades 0.8   1.0   0   n - Evocations0.0   0.6  +3  f - Ranged Weapons 9.0  12.5  -1              g - Armour0.0   1.2  -1      h - Dodging4.0   5.9  -1      i - Stealth2.0   3.6  -1    iD [37m                                          Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[39;i 49mi/L' a - Fighting   6.0 j - Spellcasting   2.0 b - Unarmed Combat   0.0 k - Conjurations   5.0 c - Throwing   0.0 l - Necromancy   4.0 d - Short Blades   1.3 m - Invocations   0.0 e - Long Blades   0.8 n - Evocations   0.0 f - Ranged Weapons   9.0 g - Armour   0.0iL h - Dodging   4.0 i - Stealth   2.0The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill targeti_> g + Armour 0.0i ii AutarchDCSS the Skirmisher........Coglin of Okawaru ....... #......Health: 69/69 ========================.. #.....###.Magic: 12/12 ========================.. #.........AC: 8Str: 9Doom: 78% #. #.......#.EV: 13Int: 15  ###..#>........SH: 0iDex: 18#.....!........XL:  9 Next: 104% Place: Dungeon:9#...)@.......Noise: ===------  Time: 10930.0 (1.0)#............f) +0 sling {Choonhe d) +0 sling {Hugo} #.............Fire: f) +0 sling {Choonhe} ##.........#..Rev* ##.....#### ........##..............  The sling bullet hits the kobold geomancer.  You kill the kobold geomancer! _Okawaru accepts your kill.Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4!You need to enable at least one skill for training.iiM(AutarchDCSS the Skirmisher........Coglin of Okawaru ....... #......Health: 69/69 ========================.. #.....###.Magic: 12/12 ========================.. #.........AC: 8Str: 9Doom: 78% #. #.......#.EV: 13Int: 15  ###..#>........SH: 0Dex: 18#.....!........XL:  9 Next: 104% Place: Dungeon:9#...)@.......Noise: ===------  Time: 10930.0 (1.0)#............i)f) +0 sling {Choonhe d) +0 sling {Hugo} #.............Fire: f) +0 sling {Choonhe} ##.........#..Rev* ##.....#### ........##..............  The sling bullet hits the kobold geomancer.  You kill the kobold geomancer! _Okawaru accepts your kill.Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4!You need to enable at least one skill for training.iV*1   i*oYour Armour skill increases to level 1!You have reached level 10!i6/  --more--i F76/763/1310 2% i! i~$ 4 _i!i%C  Skill  Level Cost  Apt Skill  Level Cost  Apt i'' a - Fighting   6.0   7.0   0   j - Spellcasting   2.0   4.2  -2           b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0           d - Short Blades   1.3   2.4  -1   m - Invocations   0.0   1.4  -2   e - Li'ong Blades   0.8   1.0   0   n - Evocations   0.0   0.6  +3   f - Ranged Weapons   9.0  12.5  -1              g + Armour1.1   2.4  -1       h - Dodging   4.0   5.9  -1       i - Stealth   2.0   3.6  -1               ix)                               The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  i)}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsiQJTargetTarget--  --  --  --  --  --  2.0  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsiv=[?25h[?0c0 i+ [?25l[?1ci04.0  -1 current training targets, if any.=] set aall targetsiPiWi`AutarchDCSS the Skirmisher........Coglin of Okawaru ....... #......Health: 76/76 ========================.. #.....###.Magic: 13/13 ========================.. #.........AC: 8Str: 9Doom: 78% #. #.......#.EV: 13Int: 15  ###..#>........SH: 0Dex: 18#.....!........XL: 10 Next:  2% Place: Dungeon:9iGb#...)@.......Noise: ===------  Time: 10930.0 (0.0)#............f) +0 sling {Choonhe d) +0 sling {Hugo} #.............Fire: f) +0 sling {Choonhe} ##.........#..Rev* ##.....#### ........##.............. _Okawaru accepts your kill.Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4!You need to enable at least one skill for training.  Your Armour skill increases to level 1! _You have reached level 10!iiij'i(ritig' 3i> i D F _Unknown command.ig.... .... #...... .... #.....###. ... #. #..#.#. ###..#>. #.....!. #...@<. #. #. ##.#.. ##.....#### .  . ##....... .#itriVt;---1.0 (1 _iR{i~$  Things that are here:ig _a +0 dagger of protection; a +0 robe; a kobold corpseifM ....###..... ....... .. ....###... . #..#.###..#>#.....@.###...)< #..##.........#..........#iiH---2 _ii7i*3.0 (2i,iX> _C - 2 potions of cancellation (gained 1)ii҉.Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - a scroll of enchant armour  r - a scroll of revelation  iBx - 2 scrolls of amnesia  I - a scroll of immolation  s - a scroll of summoning  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT [!] read|quaff|evokeiG[?] describe selectedi i AutarchDCSS the Skirmisher....###..Coglin of Okawaru .......... .........Health: 76/76 ========================.... #.......Magic: 13/13 ========================.... #.....###.AC: 8Str: 9Doom: 78% ... #.........EV: 13Int: 15  #..#.......#.SH: 0Dex: 18###..#>........XL: 10 Next:  2% Place: Dungeon:9#.....@........Noise: ---------  Time: 10933.0 (0.0)###...)<.......f) +0 sling {Choonhe d) +0 sling {Hugo} [11i ;13H#............Fire: f) +0 sling {Choonhe} #.............Rev* ##.........#..##.....#### ........##...............#Your Armour skill increases to level 1! _You have reached level 10! _Unknown command.Things that are here: _a +0 dagger of protection; a +0 robe; a kobold corpse _C - 2 potions of cancellation (gained 1)i@I * *,,,* **,,,,,,,,,,,,,,,,,,,,,,,***** *..#...,,,,,*,,,*......,,,,,*,,,*.....##,,,,,,,,,**......,,,,,,,,*,......,,,,,,,,**...#..,,,,,,,,*#,,,,,,,,#*,,,,,,,#*,,,,,,,iWJ###*,*,,,**##,,*,,,**##,,,,,,**###..,^,,,,,* ####.###*,,,,,,,, ###.##****,,,,, ** ****** As you read the scroll of revelation, it crumbles to dust.ilKi4.0 (1Rev+ i+RiUT _You feel aware of your surroundings. You sensed 1 shop/portal.i@* *,,,* ** ***** #..#.###..,,,,,* #.,,,,,* #.....##.# *#......#.....###. *.#. *#...#..#.#. #####..#>.#.*#...)<.*#.*,*,,,#.,,*,,,#.#..,,,,,,#.....####..,^,,,,,#.###*#.##**** *.#* ....##......#.......##...#..##########################.#######.#5i]i~i0,,***,,,** **,,*,,,,* *** *,,,* ##....,,,,,,,,,,,,,,,***** #..#.......###..,,,,,* #...............,,,,,* #.....##.......# *#......#.....###. *.......#.........*#...#..#.......#. #####.@#>........ ###.......* #####...)<.*,,,,, #####.*,*,,, ####....,,*,,, ....#.., ######.....####..,^ ######*,,######..##****,,,i>;6iDi! ,,,,,,,,****,,*,,,,** ,,,***,,,** ##..#..,,* **** *,,,* ##.....,,,,,,,,,,,,,,***** #..#.......###..,,,,,* #......i" ..,,,,,* ##.......# ##......#.....###. #.......#...*#...#@.##. #####..#>........ ###..............* #####...)<.......*, #####.*,* ####....,,* ####....#.., ######.....####..,^ #*,,i, i- %7i 3 i6 i ,**,,,,*,,,,**,,,,,,,,****..#....#* *,,,***,,,** ##..#....* ***** *,,,* ##.......,,,,,,,,,,,,***** #..#.......###..,,,,, #........ ##.......# ##......#.....###. #....@..#...i ##...#..##. #####..#>. ###........* #####...)<.......*, #####.*,* ####.....,,* #####.........#.., ######.....####..,^iJ ij T8Rev i i+" ia,,,,,,,,,,,,,,**,,,[#....#* ,,,,,,,,,,,,****..#....#*,,,***,,,** ##..#....#***** *,,,* ##.......[.,,,,***** #..#.......###.. #............... ##.......# ##..@...#.....###. #.......#......#..##. #####..#>. ###.......* #####...)<.......*,iJb #####...*,* ####.......,,* ....#..,iniLo%9iui5z7 _Found a pair of boots and a robe.ie***,**,,***,,,,,...,,..,,**,,.[#....#* ,,,,,,,,,,,,,****..#....#* ***,,,***,,,** ##..#....#***** *,,,* ##.[.,,,,***** #..#.......###.. #............... ##.......# ##......#.....###. #.......#......#..##. #####..#>. ###.......* #####...)<.*, #####...*, ....iiv&40iii *,**∩,,,,,,**, ****,*,,.#.,*** *,,,,,...,,.., *,**,,.[#....#* *,,,,,,,,,,,,,****..#....#* ****,,,***,,,** ##..#....#***** *,,,* ##.......[.,,,,iP***** #..####.. #@.............. ##.......# ##......#.....###. #.......#...##...#..##. #####..#>. ###.......* #####...)<.* #####.*ii%1iir _You hear the creaking of a portcullis very nearby.iO****,,,,,,,*,,**,  *,*∩,,,,..##.**,, ***,*..#.,*** ,,,,...,,..,,, ,**,,.[#....#*, ,,,,,,,,,,,,,****..#....#* ***,,,***,,,*#....#,***** *,,,* ##.......[.,,,,,,***** #.@#.......###..,#........,iP;#.....##.......#,,###.....###.,#.......#..,##...#..#.......#.,#####..#>.,,###........*,#####...)<*,i]i_02iAfini+ *,**,,,,,,∩,,,,..##.**, **,*,,,,,,..#.,### ,,,,,...,,...,i**,,.[#....#*****..#....#*, **,,,***,,,** ##..#....#,,  ***** *,,,* ##.......[., ***** #..#i.###.. #..@............,#.....###,i_##......###.#.......#.........,##...#..#.#.,###..#>.,###.......*i}#####...)<*,#####......*,*i-i.&3i6i8i ;*,*,,,,,,..#.,### ,,,,.........,**,..[#....#****#..#....#*, *,,,***,,,** ##..#....#.,*** *,,,* ##.......[.. ***** #..#.......###.. #........,#...@.##.......#,##......###.#.......#.........,##...#..#.#.,###..#>.,###.......*#####...)<*,#####......*,*####..,,*,i i~ &4iJ iI i,*,..#.,###,..........,**,..[#....#*,***#..#....#*. ,,,***,,,** ##..#....#. *,,,* ##.[.***** #..#.i>###..,,,,,*#.,,,,,*#....@##.#,##......#.....###.,#.#.,##...#..#.#.,#####..#>.,###......*,#####...)<.*,#####......*,*,####.,,*,ii&5iii|ip~iii*∩,,,,..##.**,, *.....#..###,..........,,**,..[#....#*,,,,,,,***#..#....#* ,,***,,,** ##..#....# *** *,,,* ##.......[....,,,,,,,,,i***** #..####..,,,,,*,#.....@.........,,,,,*#.....##.......#,,#.#.....###.,#.......#.........,##...#..#.......#.,#####..#>........,,###..............*,#####...)<*,,,#*,*,iY i, &6i i i d ,,,,,,,*,,**,**∩,,,,..##.#*,.j.....#..###...........,,,,**...[#....#*,.,,,,,,***#..#....#* ,***,,,** ##..#....# ** *,,,* ##.......[.....,,,,,,,,***** #..####..,,,,,*,#........,,,,,*#.....##.......#,,#.#.....###.,#.......#.........,##...#..#.......#.,j   gnoll (asleep)#####..#>........,,###..............*,#####...)<*,,,,,,.jj[39;49ikd m7 _You encounter a gnoll. It is wielding a +0 flail.i,,,**,,* ,,,,..,*..**,,:,**∩,,,,..##.#*,.......#..###j...........,,,,,**...[#....#*,.. ,,,,,,,***#..#....#*.*,,,** ##..#....# * *,,,* ##......@[......,,,,,,,***** #..####..,,,,,*,#...............,,,,,*.....##.......#,,##.....###.,#.......#...,##...#..#.......#.,#####..#>,,###........*,ikU.ji&ij'&8i=/i2Y _Found a parchment of Dispel Undead.i}/***,,,,*,*..,*..**,,:,**,∩,,,...##.#*,..,,,......#..###.,,,............j,,,.).**...[#....#*,...***#..#....#*..,,,** ##..#....#.  *,,,* ##..  ***** #..#.iF0x###.*,#....,,,,,*,,,*#.....##.#,*##......#.....###.,#.......#.........,##...#..#.#.,#####..#>..,###.*,iGU.jiViW&9iaiWb _Found a falchion.i}eV _You see here a +0 pair of boots.i9z .j50 _p - a +0 pair of bootsi  )You shoot a sling bullet. The sling bullet hits the gnoll.inj )))The gnoll is lightly wounded.  You shoot a sling bullet.iaQ.ji..===1Rev iic _The sling bullet completely misses the gnoll.i[  You shoot a sling bullet. The sling bullet hits the gnoll.i ))))The gnoll is heavily wounded.You shoot a sling bullet.i - ...jThe sling bullet closely misses the gnoll.i-*9 (0.9i4i8R _The gnoll barely misses you.i )  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!ip ))))Okawaru accepts your kill.i ...) 2.9 (1.0Rev+  _You shoot a sling bullet.i" i 'i iP H _No target in view!i&iiiH _No target in view!i,***,,,,*,,..,*..**,,:,**,∩,,,...##.#*,..,,,.,.....#..###.,,,..,...........,,,.).,**...[#....#*,....,***#..#....#*.....*,,,** ##..#...)#...... * *,,,* ##. ***** #..#.###...,,,,* #....,,,,,*,,, #.....##.#, ##......#.....###. #.......#......... ##...#..#i.#. #####..#>.. ###.*i8i3e---3Rev  _iyiTiu,***,,,,*, *,..,*..#*,,:.,** *,,,,,,∩,,,...##.#*,..,,,.,.....#..###.,,,..,...........,,,.).,**...[#....#*,....,***#..#....#*..... ,***,,,** ##..#...)#...... ** *,,,* ##. ***** #..#.###...,,,,*i| #...,,,,,* #.....##.# ##......#.....###. #.......#... ##...#..#.#. #####..#>. ###.*iJiA---4iiϲir *,***,,,,* **,..,*..#*,,:.,** **,,,,,,∩),,...##.#*,...,,. *......#..###..,,..,............,,.).,**...[#....#*,....,***#..#....#*..... ,,***,,,** ##..#...)#......* *,,,* ##. ***** #..#.###...,,,,* #.,,,,,* #.....##.# ##......#.....###. #.......#. ##...#..#.......#. #####..#>. ###.*i i %5i i $ _Found a spear.i  *,***,,,,**)......*..#*,,:., ,**,,,,,,∩).....##.#*,...,,. ,*)......#..###..,,..,............,,.).,**...[#....#*,....,***#..#....#*.....,***,,,** ##..#...)#......ia * *,,,* ##. ***** #..#.###...,,,,* #..,,,,,* #.....##.# ##......#.....###. #.......#.. ##...#..#.......#. #####..#>.. ###.*iR i %6i i J _Found a spear and a halberd. Found a flagged portal.i|K*,,,,,*,,*  ...,,***,,,,*,,,,, ****,,,,,..#..#*,,:.,, *,**∩).....##.#*,...,,. *,*.)......#..###..,,..,.............,,.).,**...[#....#*,....,,,,,,,,***#..#....#*..... *,,,***,,,** ##.@#...)#...... ***** *,,,* ##........,,,,***** #..####...,,,,i #........ #.....##.......# ##......#.....###. #.......#......#..#.......#. #####..#>.ii07ii*& _Found a halberd.i ****,,***,,,,,>*.,,,,,,*,,*  ...,,#**,,,,*  ****,,,,...#..#*,,:.,,  *,**∩).....##.#*,...,,. **,*,,,,,..)#..###..,,................,,.).,*#...[#....#*,.... ,,,,,,,,,,,,***#@.#....#*.....,,,***,,,** ##..#...)#......***** *,,,* ##...............***** #..#.......###... #........ #.....##.......# ##......#.....###. #.......#......#..##.ii&8i?i5it  *,,,,**,,**,,*****,,, #.##*,,***,*..,,,,,*,,* iu ...,,#**,,,,* ****,,,....#..#*,,:.,,  *,**∩).....##.#*,...,,. ***,*,,,,...)#..###..,,..iiv K.................,,.).,*#.@.[#....#*,.... ,,,,,,,,,,,,,*###..#....#*..... ***,,,***,,,** ##..#...)#......***** *,,,* ##...............***** #..#.......###... #........ #.....##.......# ##......#.....###. #.......#...i i &9i iq i***,,,*,,,,,,,*, *,,,,*#..**,,***** ####,,***,*...,,,,*,,* ....,#**,,,,* ****,,.....#..#*,,:.,,  *,**∩).....##.#*,...,,. ****,*)#..###..,,.. *.......@..........,,.). *.....##...[#....#*,.... *,,,,,,,,...,,*###..#....#*..... ****,,,**#,,,** ##..#...)#......i***** *,,,* ##.........***** #..#.......###... #........ #.....##.......# ##......#.....###.ii'60iifiK f *,,,,*****,,<,,,,,,,,***,,,*,..,,,,*, *,,,.*#..#*,,***** *,,,!.####,,***,*..,,,,*,,* .....#**,,,,* ****,.....i <.#..#*,,:.,,  *,**∩).....##.#*,...,,.  ****,*)#..###..,,..  *..............,,.).  *...##...[#....#*,....  *,,,,,,,......*###..#....#*.....****,,,*##...** ##..#...)#......***** #...* ##.........###** #..#.###... #........ ##.......#ii&1i&i)T _Found a puce potion.i"  *,**** **,,,,***, *,,,,**###..<.,,,,,,,***,,.*,..,,,,*, *,,..*#..#*,,***** *,,.!.####,,***,*.,,,,*,,* .....#**,,,,* ****......i .#..#*,,:.,, *,**∩@.....##.#*,...,, ****,*)#..###..,, *..............,,.) *.##...[#....#*, *,,,,,,.......*###..#....#*****,,,###...#* ##..#...)#***** #...* ##....####* #..#.###.. #........i9 ie: &2iC iE 4 _Found an escape hatch in the ceiling.i]I N _You see here a +0 spear.i\ *,,,*******,,, *,**** ##....###. *,,,.**###..<.,,,,,,,***,?.*,..,,,,*, *,...*#..#*,,**** *,..!.####,,***,*i].,,,,*,, .....#**,, ***#.......#..#*,,:. *,*#∩).....##.#*,..., ****,*)#..###..,, *..............,, *.##...[#....#*, *,,,,,........####..#....#*****,,.###...## ##..#...)#***** #...* ##....####* #..####i ris&3i|i;~Y _Found a scroll of teleportation.iP _You see here a +0 halberd.i **** ##....###..,,.#*##......#..<.**,?.#,.......,,,,*,* *,...###*,,***!.###,,***,*.......,,,,*, #**,,***#)#..#*,,:.,)@)#.#*,..****,*.......)...###..,,,,,,i!........,,...#####.............. ii-4 _i`iU _There is a flagged portal here.i ie iO i i C5 _i  a Bailey  The world spins around you as you enter the gateway.i  ..#....#....≈  ........... ≈  ♣♣.......♣.♣..  .♣............  ............# i  #..........#  #..........#  ♣..∩..@..♣  ♣........♣  i ♣♣......♣♣  i9 ♣♣♣♣♣♣♣♣ i] iZ 57.4 (2.5ia isd V _You enter a bailey!  Found a gate leading back out of this place.if c _There is an empty arch of ancient stone here.i7Bt  You aren't carrying any jewellery or talismans.idCi7Ii-L. _iiWear or take off which item? Armour (go to first with [)  a - +0 steam dragon scales (worn)  e - a +2 pair of gloves (worn)  k - a scarf of harm (worn)b - a +0 robe  j - a +2 robe of fire resistance  l - a +1 pair of gloves of hurlingp - a +0 pair of bootsiTF[?] describe selected [!] equip|wield|wear[tab] equip|unequip igiXmir6AutarchDCSS the Skirmisher..#....#....≈Coglin of Okawaru ......isB........... ≈Health: 76/76 ========================♣♣.......♣.♣..iCsMagic: 13/13 ========================.♣............AC: 8isStr: 9Doom: 78% ............#EV: 13Int: 15  #..........#SH: 0Dex: 18isC#..........#isXL: 10 Next:  2% Place: a Baileyis♣..∩..@..♣isNoise: ---------  Time: 10967.4 (0.0)♣........♣itf) +0 sling {Choonhe d) +0 sling {Hugo} it♣♣......♣♣Fire: f) +0 sling {Choonhe} i9t♣♣♣♣♣♣♣♣ iKt=_There is a flagged portal here.  i]t:The world spins around you as you enter the gateway. iztM_You enter a bailey!  Found a gate leading back out of this place. it_There is an empty arch of ancient stone here. _You aren't carrying any jewellery or talismans.iyiu|/ _i:∩iՇf  You start putting on your armour.i{8.4 (1∩iN+9.4 (2ii5iy,70.4 (3iϝisi+1.4 (4if<∩ibA2.4 (5i:∩iİ 9 _You continue putting on your +0 pair of boots. x5ii=ib _You finish putting on your +0 pair of boots.iIT2M≈≈≈≈≈≈≈≈≈...#....#....≈......≈ ♣♣♣.♣..♣..♣..##......@...##♣..∩..∩..♣#..♣♣♣......♣♣iZi[23.4 (1 _i`ibiaM  ≈≈≈≈≈≈≈...#....#....≈......≈ ♣♣♣.♣..♣..♣..#..........#♣..∩..∩..♣#♣........♣ii<4isi`M ≈ ≈≈≈≈≈≈≈...#....#....≈.......≈ ♣♣♣.♣..♣..♣..##..........#♣..∩..∩..♣#iiŸ&5iii M ≈≈≈≈♣  ≈≈≈≈≈≈≈#....#....≈.......≈ ♣♣♣.♣...♣..♣..#####..........#i Y6iMo...# .♣♣ ≈≈≈≈♣  ≈≈≈≈≈≈≈#....#....≈.......≈ ♣♣♣.♣...♣..♣iT..####..........##o   orc (polearm, asleep)♣♣♣♣♣♣♣♣iiw&7i i r _You encounter an orc. It is wielding a +0 halberd. ic7 ))))))o)You shoot a sling bullet. i  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc. itOo......===8.3 (0.9Rev  ipU iuX\ _The orc is severely wounded. i: )))))) You shoot a sling bullet. The sling bullet hits the orc. i )The orc is almost dead.You shoot a sling bullet. iRGM.o iOZ...... ikP iP%9.3 (1.0 i Y in\^ _The sling bullet closely misses the orc. i`$ )))))You shoot a sling bullet.  The sling bullet hits the orc but does no damage. iF ))The orc is almost dead.You shoot a sling bullet. iP6M.o i=k...... i>]80Rev+  i|Pw _The sling bullet completely misses the orc. i| )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc! i iTL)))) iS`} )))Okawaru accepts your kill. i..).... iL 1 i i/ _You shoot a sling bullet. i  iO ' i  i H _No target in view! ie  iCg  in  ip H _No target in view! i? id@ iUG iIH _No target in view! i' i(7Rev  i7 i7 i9 i < iO< i= i? i@ iYA i6D izD  iE iBH3 iI ieL, i%N i1P isP iQ iT iT iV iX iOX iZ ii] i] i^ i&a, iib iwe, itg ih i$i ij im iBm in ip ip iNr i u, iv i|B i} i} i i i i, i<, iz i iU iq i i7 iW i~ i i i, i i^, i i i֛ i i, i  i iȢ i` i i, iޯ iB i i? ir i i6 ix i,, if i iJ i{ iB i i i i, ih is, i iO i iK i), i i, i iO i i i iR i is i i i  iB iu i i= i i  i[ i is i i i iW i  i  iK  iv  iY i i i, i i:, i i iW i< i, i iW!, i20 i`1 i73, i04 i5, i6 i7 i>8 i9 i@:, i; i?= if= i> iKA, i C i`D, iE iG i H i_I ihK iK iiL iM iN iN iO iP iP iR iR i^T iV, iX i|Z, i[ i> i _You start waiting. i1080.3 (99.0)---1.3 (100.0)∩ _Done waiting. iy M...... ....# .♣♣..# ≈≈≈≈♣ #..) ≈≈≈≈≈≈≈#....#....≈.......≈.♣♣♣.♣...♣..♣............###♣♣......♣♣ i  i# M---2.0) i B∩ iM....... ....# .♣♣♣..# ≈≈≈≈♣ #..)  ir"≈≈≈≈≈≈≈...#...@#....≈......≈.♣♣♣.♣...♣............♣#♣........♣ i| i&3 i;∩ i iVM#....... ....# .♣♣..# ≈≈≈≈♣ #..) ≈≈≈≈≈≈≈...#....#....≈.......≈ i!W.♣♣.......♣.♣...##♣..∩..∩..♣# i` ifd id4 il;∩ in i# M###++#####......... ....# .♣♣..# ≈≈≈≈♣ #..) ≈≈≈≈≈≈≈ i ...#....#....≈..............≈.....###..........# i[  i &5 i  i?  i  M ####++#####.......... ....# .♣♣..# ≈≈≈≈♣ #..) ≈≈≈ i ≈≈≈≈...#....#....≈≈♣..#.......... i"  i$ &6 i"*  i+  iz  i Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - a scroll of enchant armour  x - 2 scrolls of amnesia  I - a scroll of immolation  s - a scroll of summoning  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT [!] read|quaff|evoke[?] describe selectediAutarchDCSS the SkirmisherCoglin of Okawaru ......####++###Health: 76/76 ========================##........Magic: 13/13 ========================.........AC: 9Str: 9Doom: 78% .......EV: 13Int: 15  #....# .♣♣♣SH: 0Dex: 18#....# ≈≈≈≈♣XL: 10 Next:  2% Place: a Bailey#..)@#≈≈≈≈≈≈Noise: ---------  Time: 11086.3 (0.0)≈≈ #....#≈≈≈≈≈≈f) +0 sling {Choonhe d) +0 sling {Hugo} ≈≈≈#....#≈≈≈≈≈≈Fire: f) +0 sling {Choonhe} ...#....[39iN;49m#....≈≈..............≈.♣♣.......♣.♣...♣............♣............####..........## _You shoot a sling bullet. _No target in view! _No target in view! _No target in view! _You start waiting. _Done waiting.  Okay, then. _i S Drink which item? Potions  c - 2 potions of curing  g - a potion of magic  w - a potion of heal woundsb - a potion of brilliance  e - 2 potions of enlightenment  m - a potion of might  C - 2 potions of cancellation  M - a potion of mutation  d - a fizzy sapphire potion  f - 2 white potions  j - an emerald potion [!] read|quaff|evoke[?] describe selectediiiAutarchDCSS the SkirmisherCoglin of Okawaru ......####++###Health: 76/76 ========================##........Magic: 13/13 ========================.........AC: 9Str: 9Doom: 78% .......EV: 13Int: 15  #....# .♣♣♣SH: 0iZDex: 18#....# ≈≈≈≈♣XL: 10 Next:  2% Place: a Bailey#..)@#≈≈≈≈≈≈Noise: ---------  Time: 11086.3 (0.0)≈≈ #....#≈≈≈≈≈≈f) +0 sling {Choonhe d) +0 sling {Hugo} ≈≈≈#....#≈≈≈≈≈≈Fire: f) +0 sling {Choonhe} ...#....#....≈≈..............≈.♣♣.......♣.♣...♣............♣............###i#..........## _No target in view! _No target in view! _No target in view! i_You start waiting. _Done waiting. _Okay, then.iP  Okay, then.i6(iriv. _i\ii\ _Unknown command.i9 ####++#######..###...............  #....# .♣♣♣ #..@.# ≈≈≈≈♣ #..).#≈≈≈≈≈≈ ≈≈ #....#≈≈≈≈≈≈ ≈≈≈#....#≈≈≈≈≈≈ ...#....#≈≈ ..............≈ .♣♣.......♣.♣.. .♣.....♣ ..###7.3 (1 _i M ####++#### #######.................♣ ..@.# .♣♣..# ≈≈≈≈♣ #..)≈≈ #....#≈≈≈≈≈≈........8i i if0M ####++#### #######...........@...♣ ≈...#....#...♣♣≈..# ≈≈≈≈♣#..).#≈≈≈≈≈≈♣......9iiiYM ####++#### #######...............♣... ...#....#...♣♣≈≈≈ #....# ≈≈≈≈♣≈......iͲiT'90iiis6M ####++#### #######............♣... ≈...#....#...♣♣♣≈≈≈#....#ii(&1iii ##.#..########..ß....ß.....''2i D _You open the large door.i ##.#..######## ..ß....ß  ..... ####''#######........####.......♣i^≈...#....#...♣♣♣#....#..............≈ii&3ii Y ## #. .##..########..#..ß....ß.. ......  ####''####  #######.................♣......#....#...♣♣♣≈≈≈#....#≈≈≈≈≈♣≈ #..).#≈≈≈≈≈≈≈≈≈≈ #....#≈≈≈≈≈≈.≈≈≈≈#....#≈≈≈≈≈≈ ...#....#....≈≈i{ i &4i i iN i* i ifM#  #. #..########..###...ß....ß...##.o..........o. ####@'####  #######.............♣...oo 2 orcs (polearms, asleep).≈≈≈≈#....#i:w oYou encounter 2 orcs.The orc shouts! You hear a shout!iw?.oio   orc warrior (polearm, wandering)oo 2 orcs (polearms, 1 asleep)i]0===5iais _You encounter an orc warrior. It is wielding a +0 halberd.iV _There is a large open door here.i< ###..#..########.##...ß....ß...##o.o.........o. ####''#### ###...@....####........♣.≈≈≈≈#....#iX=:...#....#....≈≈iHiLI7---6 _iPi4Si ##..#.########..###...ß....ß...#o.o.........o. ####''#### ####........####........♣i9a≈≈...#....#...♣♣♣#....#..............≈iiB---7iii ##...########.##...ß....ß.o.o.........o. ####''#### ####........####........♣..≈≈...#....#...♣♣♣≈≈≈#....#≈≈≈≈≈........♣♣.......♣.♣..i0oiyo   orc (polearm)id&8iAiiޡ ...########.##...ß....ß.o.o..o......o. ####''#### ####........####........♣..≈≈...#.@..#...♣♣♣≈≈≈#....#≈≈≈≈≈ #..)≈..≈≈≈≈ .......i5 ...........♣♣.♣.♣.......♣i* K.oi iZ &9i i i.########.##...ß....ß.o.o.........o. ####o'#### ####........####............♣..≈≈...#....#...♣♣♣≈≈≈#.@..#≈≈≈≈≈ #..)≈..≈≈≈≈ ..................♣♣.♣.♣.......♣.###iN'oii|(100iiiUC##...ß....ß.o.o.........o. ####''#### ####...o....####...................♣..≈≈...#....#...♣♣♣≈≈≈#....#≈≈≈≈≈ #.@)≈..≈≈≈≈ ..................♣♣.♣.♣.......♣..######.oimEi'F1iRiF1o.o.........o. ####''#### ####........####.......o................♣≈≈...#....#...♣♣♣≈≈≈#....#≈≈≈≈≈ #..)≈..≈≈≈≈ .......iv...........♣♣.♣.♣.......♣..###### i J.oi[i&2iiiQ ))) You shoot a sling bullet. The sling bullet hits the orc.i  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.ia M.oij B..i)l b===3.2 (0.9Rev is iv [ _The orc is heavily wounded.i0B V)))))))i . )You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!i <)i` '...)..ig  4.2 (1.0Rev+ im ip P _Okawaru accepts your kill.i2iM3'i9i<H _No target in view!iKvivi~iH _No target in view!ipy ##...ß....ß...##o.o.........o. ####''####  ####.#### ................ ............♣... ≈≈...#.)..#...♣♣♣ ≈≈≈≈≈#....#≈≈≈≈≈♣ ≈≈≈≈ #@.).#≈≈≈≈≈≈ ≈≈≈≈ #....#≈≈≈≈≈≈.≈≈≈≈#....#≈≈≈≈≈≈ ...#....#....≈≈ ........≈ .♣♣♣.♣.. .♣....♣ ....### #.##iie---5Rev  _ii4i i 9---iq i i..########..# ##...ß....ß...# #o.o.........o. ####''#### ####..#### ......... ............♣... ≈≈...#.)..#...♣♣♣ ≈≈≈≈≈#.@..#≈≈≈≈≈♣ ≈≈≈≈ #..).#≈≈≈≈≈≈ ≈≈≈≈ #....#≈≈≈≈≈≈ .≈≈≈≈#....#≈≈≈≈≈≈ ...#....#....≈≈..............≈.♣♣.♣.♣...♣....♣..###iii%6i*i ##...ß....ß...# #o.o.........o.  ####''#### ####........####......... .....♣... ≈≈...#.)..#...♣♣♣≈≈≈≈≈#....#≈≈≈≈≈♣ ≈≈≈≈ #..@.#≈≈≈≈≈≈ ≈≈≈≈ #....#≈≈≈≈≈≈ .≈≈≈≈#....#≈≈≈≈≈≈  ...#....#....≈≈ ..............≈.♣♣.♣.♣...♣......♣....######7i i] $  Things that are here:i  i> t_a +0 halberd; a +0 scale mail; an orc corpsei#o.o.........o.  ####''#### ####........####.......... ..♣... ≈≈...#.)..#...♣♣♣≈≈≈≈≈#....#≈≈≈≈≈♣ i≈≈≈≈ #..).#≈≈≈≈≈≈ ≈≈≈≈ #...@#≈≈≈≈≈≈ .≈≈≈≈#....#≈≈≈≈≈≈  ...#....#....≈≈ ..............≈ .♣♣.......♣.♣...♣......♣.....####.ij###.#i˔i3,8 _i;ii3iiii2,ibiz,ii;,iEiW _You start waiting.izoo   orc (polearm, wandering)iA814.2 (6)5.2 (7irr _You encounter an orc. It is wielding a +0 trident.iwA )))ix ))ix7)You shoot a sling bullet.iW )The sling bullet hits the orc but does no damage.iÔQ'oi......===6.2 (1Rev i _You shoot a sling bullet. The sling bullet barely misses the orc.iͺ~ )))))You shoot a sling bullet.i8  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.iK).iBo....7.1 (0.9Rev+  _The orc is almost dead.iJ )))))))You shoot a sling bullet.i% $The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!iZ <)iY ]'.$.... 8.1 (1.0 _Okawaru accepts your kill.i i| 'i iP H _No target in view!ii$iNi/H _No target in view!i _No target in view!i6   ####''#### ####........####........$................♣≈≈...#.)..#...♣♣♣≈≈≈#....#≈≈≈≈≈ #..)≈..≈≈≈≈ .....................i7 ..Rev+ ...###..........##♣..∩..∩..♣#i_@ iAA 6---9 _iG <∩iI iU  ####........####........$...............♣≈≈...#.)..#...♣♣♣≈≈≈#....#≈≈≈≈≈ #..)≈..≈≈≈≈ .....................♣♣.♣.♣...Rev+ ##♣..∩..∩..♣#♣........♣i_ ---20Rev ig :∩ii i7iiioiAi_BiJi MiPi........$....... ....♣... ≈≈...#.)..#...♣♣♣≈≈≈≈≈#....#≈≈≈≈≈♣♣≈≈≈≈ #..).#≈≈≈≈≈≈≈≈≈≈≈ #....#≈.≈≈≈≈#....#≈ ...#....#............@......♣♣♣.♣..♣.♣.....♣ ...### ####.##♣..∩..∩..♣#[32im♣........♣♣♣♣1ik ####........#### ........$....... ............♣... ≈≈...#.)..#...♣♣♣ ≈≈≈≈≈#....#≈≈≈≈≈♣♣#≈≈≈≈ #..).#≈#≈≈≈≈ #....#≈#.≈≈≈≈#....#≈≈≈≈≈≈≈#...#....#@...≈≈≈#.......≈≈#.♣♣.♣..♣#.♣.♣♣...####.###..........##♣..∩..∩..♣#♣..♣iu iu %2i :∩i iZ@####.#### .$....... ...♣... ≈≈...#.)..#...♣♣♣ ≈≈≈≈≈#....#≈≈≈≈≈♣♣# ≈≈≈≈ #..).#≈# ≈≈≈≈ #....#≈# .≈≈≈≈#....#≈# ...#....#.@..≈≈≈# .i[≈≈# .♣♣.♣.♣..♣# .♣.iM[....♣♣ ...####.iz[m.###..#i[#♣..∩..∩..♣# i|3∩iT####.#### .$....... ...♣... ≈≈...#.)..#...♣♣♣ ≈≈≈≈≈#....#≈≈≈≈≈♣♣# ≈≈≈≈ #..).#≈# ≈≈≈≈ #....#≈# .≈≈≈≈#....#≈# ...#....#..@.≈≈≈# .≈≈# .♣♣.♣.♣..♣# .♣....♣♣ ....###.###..##♣..∩..∩..♣# i[Ui-X2oiao   orc (polearm, wandering)iEb04iji r _You encounter an orc. It is wielding a +0 halberd.i.####.#### .$o...... ...♣... ≈≈...#.)..#...♣♣♣ ≈≈≈≈≈#....#≈≈≈≈≈♣♣# ≈≈≈≈ #..).#≈# ≈≈≈≈ #....#≈# .≈≈≈≈#....#≈# ...#....#...@≈≈≈# .≈≈# .♣♣.♣.♣..♣# .♣......♣♣.....###..........## #........[i34m##♣..∩. .o5i%i+ i, i - i0 ,i? ivA Bi}E ,iG iK _You start waiting.An orc comes into view.i\R oo   orc (polearm, wandering)iR +30.1 (5iZ i[ 21.1 (6 _ieb iRe  iKU))))))) i+  You shoot a sling bullet. The sling bullet barely misses the orc. iX  iY ". iZ o iWZ  i$d L..≈≈ i{d c≈≈o) ie `===2.1 (1Rev  i!n  iq w _You shoot a sling bullet. The sling bullet barely misses the orc. i } )))))You shoot a sling bullet. i[( w  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. iͪ :. i? o#.≈≈≈≈ i}  iS \3Rev+  i ;∩ i{ G _The sling bullet hits the orc but does no damage. i i# i iH _No target in view!!ie3!ij!ilH _No target in view!!ijf3!im!i~pH _No target in view!!if!i!i!iT!iRev !ii!i=!i!i!is!i!i!i _You start waiting.An orc comes into view.!i---oo   orc (polearm, wandering)∩!i+8.1 (5!i <)!i- X---9.1 (6 _!i ;∩!i !iC q )))You shoot a sling bullet.!iR w  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.!i(Lo.!i*D...!i0,a===40.1 (1Rev !i4!in8G _The sling bullet hits the orc but does no damage."iQ )) You shoot a sling bullet. The sling bullet hits the orc."iG  The orc is almost dead.You shoot a sling bullet.  The sling bullet hits the orc but does no damage."iF.o"i8."i1.0 (0.9Rev+  _The orc is almost dead."i )You shoot a sling bullet.  The sling bullet hits the orc but does no damage."iv) _ The sling bullet hits the orc.  You kill the orc!"ij("i'4."iS 2.0 (1.0"i9∩"i0P _Okawaru accepts your kill."i H="iO"iRH _No target in view!"i "i "i@ "i H _No target in view!"i "i "i "i) "i$ P _"i Rev "i9 "i "iF "i "i "i# "i "i "i"i"i"i"i >"iv"iO"i|"i."i"i"i^ ,"i""il&$  Things that are here:"i)q  a +0 halberd; a +0 scale mail; an orc corpse"i@/"i/ _"i1"i4"i9,"i<"i\?"i+D,"iF"i1K"i+N"i_O"iQ"i\Yk  You now have 514 gold pieces (gained 13).  Things that are here:"iY"i ]"iap _a +0 trident; a +0 ring mail; an orc corpse"if"if"ii"i>n"ior  You encounter an orc warrior. It is wielding a +0 spear."i~O # # #. .# #..########..# "i##...ß....ßo..## #............o.# ####'@####--- ####........#### ..)....... ............♣... ≈≈...#.)..#...♣♣♣"iJy ≈≈≈≈≈#....#≈≈≈≈≈♣♣#o   orc warrior (polearm, wandering) ≈≈≈≈ #..).#≈≈≈≈≈≈≈#o   orc (polearm, asleep) ≈≈≈≈ #....#≈≈≈≈≈≈≈#"i~ .≈≈≈≈#....#≈≈≈≈≈≈≈#"i0564.0)"iXO---7.0 (15 _"i"iV _There is a large open door here.#i: y )))))You shoot a sling bullet.#iM  o)The sling bullet closely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.#iM Q.o#iO oThe orc warrior shouts! The orc shouts! You hear a shout!#iQ Do.#i\ ...oo 2 orcs (polearms)#i] y====9 (0.9)Rev #icg #ip r _You encounter an orc. It is wielding a +0 halberd.$idl## #.o# #..########..###...ß....ß...##$ie; #.........o.o..# ####''#### ####...@....#### ........)....... .....♣... ≈≈...#.)..#...♣♣♣ ≈≈≈≈≈#....#≈≈≈≈≈♣♣# ≈≈≈≈ #..).#≈≈≈≈≈≈≈# ≈≈≈≈ #....#$ie≈#   orc (polearm) .≈≈≈≈#....#≈# ...#....#.)..≈≈≈#$iphEo.$i0j .oThe orc warrior attacks as it pursues you!$ik2o$im oThe orc warrior hits you from afar with a +0 spear.$iy.o 2 orc warriors (polearms)o 2 orcs (polearms)$iy5-=---8.9 (1.0$i$i,y _You encounter an orc warrior. It is wielding a +0 glaive.$i##.o#.########o.###...ß....ßo..##........o..... ####''#### ####........####.......@)...........♣≈≈...#.)..#...♣♣♣≈≈≈#....#≈≈≈≈≈♣♣# #..)≈≈.   orc warrior (polearm).≈≈≈≈$i\ ....).............$i"Q.o$i[f----9$i$i$i, ##.o.########o.##...ß....ßo..##.............. ####'o#### ####........####........)...........♣..≈≈...#.)..#...♣♣♣≈≈≈#....#≈≈≈≈≈♣♣# #..)≈≈..≈≈≈≈ ....).............#.♣♣♣.♣..♣$ia- U'o$i. .o$i8 o   orc (polearm)$is9 K-60$ikB $iD $iD J.o.########o.##...ß....ßo..##........o..... ####''#### ####...o....####........)...........♣..≈≈...#.@..#...♣♣♣≈≈≈#....#≈≈≈≈≈♣♣# #..)≈≈..≈≈≈≈ ....)..$iE ...........#.♣♣.♣.♣..♣ .♣.....♣$iH J.o$i8I Q.o$i;S $iS T6=1$i\ $i_ $  Things that are here:$i=b  _a +0 spear; a +0 ring mail; an orc corpse%iSY.########o.##...ß....ßo..##.............. ####'o#### ####........####.......o)...................♣..≈≈...#.)..#...♣♣♣≈≈≈#.@..#≈≈≈≈≈♣♣# #..)≈≈%iY..≈≈≈≈ ....).............#.♣♣.♣.♣..♣ .♣.....♣.###%i\\U'o%i]L.o%ig%i i-2 _%ir%i t%itU g )You shoot a sling bullet.%i )) _a +0 spear; a +0 ring mail; an orc corpse  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet.  The sling bullet completely misses the orc warrior.The sling bullet hits the orc.%id M.o%iq o)The orc is lightly wounded.%i)s [===3Rev %i{ %i B _The orc warrior hits you but does no damage.%iE- ) You shoot a sling bullet. The sling bullet hits the orc warrior!%i  The orc warrior is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.%i0 Q.o%i1 2o%is= )o 2 orcs (polearms)The orc warrior is moderately wounded.%ik> c4.8 (0.9Rev+ %iG %i4J B _The orc warrior hits you but does no damage.%iA )))))You shoot a sling bullet.  The sling bullet misses the orc warrior.&i8  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.&io .oThe orc warrior is moderately wounded.&i4 .)o)The orc hits you but does no damage.&iV0--5.7&i&iHI _The orc warrior hits you from afar with a +0 spear.&i` ))))You shoot a sling bullet.  The sling bullet closely misses the orc warrior.&i  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc warrior.&iDy 'oThe orc warrior is heavily wounded.&ir| .)o)The orc barely misses you.&i}63-----6.6Rev* &i&i@I _The orc warrior hits you from afar with a +0 spear.&i% ) You shoot a sling bullet. The sling bullet hits the orc warrior.&is  The orc warrior is severely wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.&i .oThe orc warrior is almost dead.&i2)&i0'7.5&i P _The orc hits you but does no damage.&i )You shoot a sling bullet. The sling bullet hits the orc warrior.&i+b)almost dead.  The sling bullet barely misses the orc warrior.  The sling bullet hits the orc.  You kill the orc!)   orc (polearm)&i o)Okawaru accepts your kill.The orc warrior hits you from afar with a +0 spear.&i0---- 8.4&iN &i I _The orc misses you.&i~  $You shoot a sling bullet. The sling bullet hits the orc warrior.  You kill the orc warrior!Okawaru accepts your kill.&i )o   orc (polearm)&i,( ))))))You can now gain great but temporary skills.&iD ..'.)$)You shoot a sling bullet.&i *56--759.4 (1.0 _The orc hits you from afar with a +0 halberd.&ig &i, g _Your Armour skill increases to level 2!&iX x ))))You shoot a sling bullet.&i  The sling bullet closely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.&io ..o.The orc is lightly wounded.&iJq670.3 (0.9&iy&i|Q _The orc closely misses you.'ii )You shoot a sling bullet.  The sling bullet hits the orc but does no damage.'iBj  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.'i8.'i(U7=1.2'i'i#W _The orc is almost dead.'i )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!'i@)'i3} )))Okawaru accepts your kill.'io..).'iNN 2.1'i;'i;/ _You shoot a sling bullet.'iw'ix''ig'iH _No target in view!'i & #. o# #..########o. ##...ß....ßo..###..............# ####''#### .####........####........)).............)$....♣... ≈≈...#@)..#...♣♣♣  ≈≈≈≈≈#....#≈≈≈≈≈♣♣# ≈≈≈≈ #..).#≈#'i؇ v ≈≈≈≈ #....#≈#.≈≈≈≈#....#≈≈≈≈≈≈≈# ...#....#.)≈≈≈# ........≈≈##.♣♣♣.♣..♣# .♣...♣♣'i 'i5 =---3.1 (1.0 _'i 'i (ioM   o #..########o.# #...ß....ßo..##..............# ####''#### ####........####..)).....≈......@$....♣... ≈≈≈...#.)..#...♣♣♣ ≈≈≈≈≈≈#...♣♣≈)≈≈≈≈≈ #....#≈≈≈≈≈≈≈#..........(i,(i-A---4(i6(i:$  Things that are here:(i,=R _a +0 halberd; a +0 ring mail(is[ U# # #. o# #..########o.# ##...ß....ßo..## #..............# ####''#### .####.#### .)). ≈......)@....♣... ≈≈≈...#.)..#...♣♣♣ ≈≈≈≈≈≈#....#≈≈≈≈≈♣♣# ≈≈≈≈≈ #..).#≈# ... (i^ 0o(ii o   orc warrior (polearm, wandering)(iJj ]8=5(is (ix _You encounter an orc warrior. It is wielding a +0 partisan.Things that are here:(i+ ` _11 gold pieces; a +0 spear; a +0 ring mail*iW n#.o# #..########o.# ##...ß...oßo..##..............#  ####''#### .####........####........))....... ≈)$....♣... ≈≈≈...#.)@.#...♣♣♣≈≈≈≈≈≈#....#≈≈≈≈≈♣♣#≈≈≈≈≈ #..).#≈≈≈≈≈≈≈# ≈≈≈≈≈ #....#≈# ..*i<. ...#....#.)..≈≈≈#  ..............≈≈##.♣♣.......♣.♣..♣#.♣.....♣♣*isJo.*iy6Rev+ _*i;&*i'*i#..########o.# ##...ß..o.ßo..##..............#  ####''#### .####........####........))....... ≈*i8)$....♣... ≈≈≈...#.)..#...♣♣♣≈≈≈≈≈≈#...@#≈≈≈≈≈♣♣#≈≈≈≈≈ #..).#≈≈≈≈≈≈≈# ≈≈≈≈≈ #....#≈# ..≈≈≈≈#....#≈# . ...#....#.)..≈≈≈# ..............≈≈# #.♣♣.......♣.♣..♣#.♣............♣♣...###*iU.o*i!*i%7*i(*i*iц ##...ß....ßo..##.......o...... ####''#### .####........####.......)).......≈......)$....♣≈≈...#.)..#...♣♣♣≈≈≈#....#≈≈≈≈≈♣♣# #..)≈≈...≈≈≈≈ ...*i .).. ..............#.♣♣♣.♣..♣ .♣.....♣....#######*iՊ M.o*iϕ Fo)*i -98*i *iX *i´.............. ####'o#### .####........####.......)).......≈......)$....♣≈≈...#.)..#...♣♣♣≈≈≈#....#≈≈≈≈≈♣♣# #..)≈≈.*i1..≈≈≈≈ ....).. ..............#.♣♣♣.♣..♣ .♣......♣♣ .....#####.## #*iQ'o*i;9*i*i}+iX ####''#### .####.....o..####.......)).......≈......)$....♣≈≈...#.)..#...♣♣♣≈≈≈#....#≈≈≈≈≈♣♣# #..)≈≈...≈≈≈≈ ....).. ..............#.♣♣+i*+.♣.♣..♣ .♣......♣....### ##.## #♣..∩..∩..♣+iJ.o+ik80Rev +i+iG+id).####........#### ........))o...... ≈......)$....♣... ≈≈≈...#.)..#...♣♣♣ ≈≈≈≈≈≈#....#≈≈≈≈≈♣♣# ≈≈≈≈≈ #..).#≈≈≈≈≈≈≈# ≈≈≈≈≈ #....#≈# ..≈≈≈≈#....#≈# . ...#..@.#.)..≈≈≈# ...............≈≈##.♣♣.......♣.♣..♣# ......♣♣ ...#######  +i* #. #♣..∩..∩♣# ♣........♣.o+i4D601+i>:∩+i A+iE.......)).......≈......)$o...♣≈≈...#.)..#...♣♣♣≈≈≈#....#≈≈≈≈≈♣♣# #..)≈≈...≈≈≈≈ .....).. .......@.......#.♣♣♣.♣..♣ .♣.....♣♣ #..### ####  ♣..∩..∩..♣ ♣......♣♣.o2+iQA∩+i7 ≈)$....♣≈≈...#.)o.#...♣♣♣≈≈≈#....#≈≈≈≈≈♣♣# #..)≈≈...≈≈≈≈ .....).. ...............#.♣♣♣.♣..♣ .♣.....♣♣ #..### ###  #♣..∩..∩..♣ ♣......♣♣♣ ♣♣♣♣♣♣♣♣.o+i F3+i <∩+i +i=y≈≈...#.)..#...♣♣♣≈≈≈#..o.#≈≈≈≈≈♣♣# #..)≈≈...≈≈≈≈ .....).. ...............#.♣♣♣.♣..♣ .♣.....♣♣ #..### ###  #♣..∩..∩..♣ ♣........♣ ♣♣♣ ♣♣♣♣♣♣♣ +iJ.o+i+iT1=4+i;∩+i ,i≈≈≈#....#≈≈≈≈≈♣♣# #..o≈≈...≈≈≈≈ .....).. ...............#.♣♣♣.♣..♣#.♣.....♣♣ #..### ###   ,i ♣..∩..∩..♣ ♣......♣♣♣ ♣♣♣♣♣♣♣ ,ipJ)o,iJ,iʧ&5,i,i;,iT  #..)≈≈o..≈≈≈≈#... .....).. ...............#.♣♣♣.♣..♣#.♣.....♣♣ .### ####   ♣..∩..∩..♣ ♣......♣♣♣,iU ♣♣♣♣♣♣♣♣ ,iVJ.o,i`,i/a&6,ih,i;k,i-`...≈≈≈≈#..o ....#....#.).. ...............#.♣♣♣.♣..♣#.♣.....♣♣ .### ####   ♣..∩..∩..♣ ♣........♣ ♣♣♣ ♣♣♣♣♣♣♣,ibJ.o,i2=7,iE  )))))You shoot a sling bullet.,i   The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet.,ipW M.o,i0` N....,i` [===8Rev ,ih ,ik O _The sling bullet hits the orc warrior but does no damage.,iX  ,is )))))))You shoot a sling bullet.,i  The sling bullet closely misses the orc warrior.You shoot a sling bullet.,iw M.o,i T.....,ih c9.0 (0.9Rev+ ,i ,if O _The sling bullet hits the orc warrior but does no damage.,ib9< )),i:) ,i^:VYou shoot a sling bullet. The sling bullet hits the orc warrior.-id  The orc warrior is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.-i M.o-i~$B..-i&5390.0 (1.0-i,-i/c _The orc warrior is heavily wounded.-ih )))))))You shoot a sling bullet.-iM  The sling bullet closely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.-iM.o-i.....-ixi9 (0.9Rev* -i-ic _The orc warrior is heavily wounded..iob )You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage..i  The orc warrior is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc warrior..ix .The orc warrior is heavily wounded..iy/21.8.i.iL _The orc warrior hits you from afar with a +0 partisan..i7  ) You shoot a sling bullet. The sling bullet hits the orc warrior!.i  ))))))The orc warrior is almost dead.You shoot a sling bullet..i>  .....o.The sling bullet barely misses the orc warrior..i!,2.8 (1.0.iD(.i+B _The orc warrior hits you but does no damage..iw )))))))You shoot a sling bullet..iM  The sling bullet closely misses the orc warrior.You shoot a sling bullet..io .....o.The sling bullet closely misses the orc warrior.33.7 (0.9 _The orc warrior hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.You shoot a sling bullet.  The sling bullet closely misses the orc warrior. _The orc warrior hits you but does no damage./i(H)  The sling bullet closely misses the orc warrior. _The orc warrior hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior!/i>) /i< ))))))Okawaru accepts your kill./i].....)./iWc6 84.7 (1.0/i<∩/i/ _You shoot a sling bullet./ir=/i/ii /i/i:_No target in view!/iM53/ip7/i:H _No target in view!/i /ip /iJ /io /iR 4=/i~ /ix TRev+ /i` /i /i U5=/i4 /i ,/i /i /ia >Rev /i /i /iZ 6/i /i /iZ /i /i /i /i /io /i 7=/i /i! _You start resting.An orc warrior comes into view./i% (o8=---∩o   orc warrior (polearm, wandering)/i& 02073.0)/i1 /i1 O---8.7 (14 _/i: =∩/i^< 0ikp)≈≈≈≈≈ #...≈≈≈≈#.o..#≈≈≈≈. ....#....#.)..≈...............≈≈#.♣♣.......♣.♣..♣#♣............♣♣#......).....#####..........#♣..∩..∩..♣#..♣♣♣......♣♣♣♣♣♣♣♣♣♣o.0iRt0iu19.0)0iN|8∩0i~0i} ))))))o)You shoot a sling bullet.  0i} 9The sling bullet hits the orc warrior but does no damage.0i )The orc warrior shouts!  You shoot a sling bullet.0ij M.o0i@ ....)0iʒ c===10.6 (0.9Rev 0i 0iƝ f _The sling bullet closely misses the orc warrior.0i  )))))You shoot a sling bullet.0it}   The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet.0i M.o0i ...)0iT (1.50i 6Rev+ 0i0i$O _The sling bullet hits the orc warrior but does no damage.1iy ))))You shoot a sling bullet.1ia*  The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet. The sling bullet hits the orc warrior.1iAM.o1i[..)92.5 (1.01i1ih9 _The orc warrior is lightly wounded.1i} ))) You shoot a sling bullet. The sling bullet hits the orc warrior.1i- ))))The orc warrior is moderately wounded.You shoot a sling bullet.1iM.o1iCf....)1iTk3.4 (0.9Rev* 1i1if _The sling bullet closely misses the orc warrior.1i\ ))You shoot a sling bullet. The sling bullet hits the orc warrior.1i  The orc warrior is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.1i|M.o1i'2)1i',4.4 (1.01iF4z _The orc warrior is severely wounded.1iO )))))))You shoot a sling bullet.1i  )The sling bullet closely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior!1i> <)1il {.....))1is 70=5 115.3 (0.9 _Okawaru accepts your kill.1i| 1i g _Your Armour skill increases to level 3!1i 1iB '1i{ 1i H _No target in view!2iU2i2i2i H _No target in view!2i)   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   j - Spellcasting   2.0   4.2  -2           b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0           d - Short Blades   1.3   2.42i5   -1   m - Invocations   0.0   1.4  -2   e - Long Blades   0.8   1.0   0   n - Evocations   0.0   0.6  +3   f - Ranged Weapons   9.0  12.5  -1              g + Armour3.0   4.8  -1       h - Dodging   4.0   5.9  -1       i - Stealth   2.0   3.6  -1  [22i|F 0X                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets3i 3i:≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#AutarchDCSS the Skirmisher≈≈≈≈≈ #....#≈≈≈≈≈≈≈#Coglin of Okawaru *.......≈≈≈≈#....#≈≈≈≈≈≈≈#Health: 70/76 ======================--. ....#....#.)..≈≈≈#Magic: 13/13 ========================...............≈≈#AC: 9Str: 9Doom: 75% #.♣♣.......♣.♣..♣#EV: 13Int: 15  3ik#.♣....).......♣♣SH: 0Dex: 18#......).....###XL: 10 Next: 11% Place: a Bailey##.....@....##Noise: ===------  Time: 11215.3 (0.0)#..........#f) +0 sling {Choonhe d) +0 sling {Hugo} #♣..∩..∩..♣#Fire: f) +0 sling {Choonhe} ♣........♣Rev* ♣♣......♣♣♣♣♣♣♣♣♣♣You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior! _Okawaru accepts your kill. _Your Armour skill increases to level 3! _No target in view! 3i3_No target in view!3i3i'3i3i{3i3iio Ability - do what?Cost3iFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone3i!0%  a - Heroism2 MP, Piety-11% [?] toggle between ability selection and description.4i'4iM*4i5≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#AutarchDCSS the Skirmisher≈≈≈≈≈ #....#≈≈≈≈≈≈≈#Coglin of Okawaru *.......≈≈≈≈#....#≈≈≈≈≈≈≈#Health: 70/76 ======================--4i6. ....#....#.)..≈≈≈#Magic: 13/13 ========================...............≈≈#AC: 9Str: 9Doom: 75% #.♣♣.......♣.♣..♣#EV: 13Int: 15  #.♣....).......♣♣SH: 0Dex: 184i6#......).....###XL: 10 Next: 11% Place: a Bailey##.....@....##4i<7Noise: ===------  Time: 11215.3 (0.0)#..........#f) +0 sling {Choonhe d) +0 sling {Hugo} #♣..∩..∩..♣#Fire: f) +0 sling {Choonhe} 4i7P♣........♣Rev* ♣♣......♣♣♣♣♣♣♣♣♣♣4i7You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior! _Okawaru accepts your kill. 4i7_Your Armour skill increases to level 3! _No target in view! _No target in view!4i@P  Okay, then.4iA'4idI4iK. _4i4i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   j - Spellcasting   2.0   4.2  -2          4iу6 b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0  4i        4i d - Short Blades   1.3   2.4  -1   m - Invocations   0.0   1.4  -2  4i^@ e - Long Blades   0.8   1.0   0   n - Evocations   0.0   0.6  +3   f - Ranged Weapons   9.0  12.5  -1          4i7    g + Armour3.0   4.8  -1  4i҅T    4i  h - Dodging   4.0   5.9  -1  4i     i - Stealth   2.0   3.6  -1                  4i׆        4i        4iC        4iqT    4ipThe relative cost of raising each skill is in cyan.  4iTSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6ib 6ik 6it ≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#AutarchDCSS the Skirmisher≈≈≈≈≈ #....#≈≈≈≈≈≈≈#Coglin of Okawaru *.......≈≈≈≈#....#≈≈≈≈≈≈≈#Health: 70/76 ======================--. ....#....#.)..≈≈≈#6iHu UMagic: 13/13 ========================...............≈≈#AC: 9Str: 9Doom: 75% #.♣♣.......♣.♣..♣#EV: 13Int: 15  #.♣....).......♣♣6iMv |SH: 0Dex: 18#......).....###XL: 10 Next: 11% Place: a Bailey##.....@....##Noise: ===------  Time: 11215.3 (0.0)#..........#f) +0 sling {Choonhe d) +0 sling {Hugo} #♣..∩..∩..♣#Fire: f) +0 sling {Choonhe} 6iv ♣........♣Rev* ♣♣......♣♣♣♣♣♣♣♣♣♣You kill the orc warrior! _Okawaru accepts your kill. _Your Armour skill increases to level 3! 6iw _No target in view! _No target in view! _Okay, then.6i 6i0 '6i# 6i6 7i[7i`M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   j - Spellcasting   2.0   4.2  -2      7iaaP     b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0          7ib d - Short Blades   1.3   2.4  -1   m - Invocations   0.0   1.4  -2   e - Long Blades   0.8   1.0   0   n - Evocations   0.0   0.6  +3   f - Ranged Weapons   9.0  12.5  -1          7iEb*    g + Armour3.0   4.8  -1  7irb     h - Dodging   4.0   5.9  -1      7ib; i - Stealth   2.0   3.6  -1      7ib        7ic            7iWc!            7ic        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help7ic [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  7i@d[!] training|cost|targets8i g * Armour   3.08i p g - Armour   3.0:iO> m + Invocations 0.0:i0JTargetTarget--  --  --  --  --  --  2.0  --  --  --  --  4.0  --  --  a-z] set[-] clear selected targetcost|targets:i5D [?25h[?0c:iD *0 :i [?25l[?1c:it3.0 current training targets, if any.=] set aall targets<isa-z] setselected target<i <[?25h[?0c3.0 =i [?25l[?1c=i}3.0 =] set aall targets=i =i =i≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#AutarchDCSS the Skirmisher≈≈≈≈≈ #....#≈≈≈≈≈≈≈#Coglin of Okawaru *.......≈≈≈≈#....#≈≈≈≈≈≈≈#Health: 70/76 ======================--=i0. ....#....#.)..≈≈≈#Magic: 13/13 ========================...............≈≈#AC: 9Str: 9Doom: 75% =i+#.♣♣.......♣.♣..♣#EV: 13Int: 15  #.♣....).......♣♣SH: 0Dex: 18#......).....###XL: 10 Next: 11% Place: a Bailey##.....@....##=ih/Noise: ===------  Time: 11215.3 (0.0)#..........#f) +0 sling {Choonhe d) +0 sling {Hugo} #♣..∩..∩..♣#=i%Fire: f) +0 sling {Choonhe} ♣........♣Rev* ♣♣......♣♣=i♣♣♣♣♣♣♣♣You kill the orc warrior! =i _Okawaru accepts your kill. _Your Armour skill increases to level 3! =i*r_No target in view! _No target in view! =iP6_Okay, then.=i=ic'=i &=i(=i =i^ =ip =iU F _Unknown command.=iGF =iF =iH =iL =i~L =i]X n=iX %1=iZ =it Rev+ 2Rev =iw =iz =ijz K3==i2| =i =ia =i, =i* =i =i: =it =iNJ #4=i, ===i =i =iՏ =i =i n=i| =i٠ =i: 5=iA =iB =i =ih =i =iz =iO =i0 k _You start resting.HP restored.=i (---=i 033.3 (18.0)=i u6=---4.3 (19 _=i\ :∩=i >id|=>i>i$>ie&>i7)>i->i.>iC1>i56>i;7>i:>i=>i|>>i"A>iE>i+F>irH>ic>i:e>iWh,>ij>il>i-m>in>iq>ir>i}s>i w>isw>ix>i{>i |>iD~>iY>i>iI>i)>iu>ic>i>i>i>i>i>iB>iB>i>i>i>i >i>iݢ>i,>iW>i,>iB>i>i>iG>iȷ>i6,>iW>i,>iO>i,>i>i>i>i>i`>i>i>iV>i>ia>i,>i<>i>i>i>ie,>i>i,>i>i/,>iO>i,>i >i>i%>id>i,>i>i>i*>i>iq,>i>i">i">i$>ig/>i2,>i3>i6>if7>i9>i=,>i>>iTA>iA>iC>i2G,>iH>iL,>iM>iQ>iQ>iS>iV>i W>i1Y>i^,>i_>im>i o,>i\uB>i8v>iz,>i;|>iN,>i[>i,>i>i,>i>ir>i̐>i >i>i->i>i˜,>i>i@>i>i>iè,>i>>iAW _You start waiting.>io∩o   orc (polearm, wandering)>iٹ-314.3 (80>iB5.3 (81>i _You encounter an orc. It is wielding a +0 trident.>i ≈#...♣♣).≈≈≈≈≈ #...o.≈≈≈≈≈≈≈≈. ....#....#.)..≈...............≈≈#.♣♣.......♣.♣..♣#♣..♣♣#..#####..........#♣..∩..∩..♣#..♣♣♣......♣♣♣♣♣♣♣♣♣♣>i; Q.o>i >i 16.3 (1.0)>iŘ >i  >il  Things that are here:>i _a +0 partisan; a +0 ring mail; an orc corpse>iK ...#.)..#...♣♣♣ ≈#...♣♣)≈≈≈≈≈ #....≈≈≈≈#..o.#≈≈≈≈. ....#....#.)..≈...............≈≈>i #.♣♣.......♣.♣..♣##.♣..♣♣......).....#####..........#♣..∩..∩..♣#..♣>i ♣♣......♣♣♣♣♣♣♣♣♣♣>i N.o>i+ >iW -7 _>i >i $  Things that are here:>i U _a +0 halberd; a +0 plate armour?i2} )))))You shoot a sling bullet.?i o)The sling bullet closely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.?iȍM.o?i`....?ia====8.2 (0.9Rev ?i^?it?i!7 _The orc shouts! You hear a shout!?ig )You shoot a sling bullet.?iCw  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.?i .The sling bullet hits the orc but does no damage.?ij\===-9.1?i+?i: _The orc hits you but does no damage.?i g )You shoot a sling bullet.?iK ))))))The sling bullet hits the orc but does no damage.?i1 / .)...o.You shoot a sling bullet. The sling bullet barely misses the orc.?i 3--20.1 (1.0Rev+ ?i :∩?i C _The orc hits you from afar with a +0 trident.?ihE )))))))You shoot a sling bullet.?i  The sling bullet closely misses the orc.You shoot a sling bullet.?iQN 2o?iY^ : .)...o.o   orc warrior (polearm)o   orc (polearm)The sling bullet hits the orc but does no damage.4-1?iTe :∩?iuh Q _The orc closely misses you.?i< ))))))You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc warrior.@ii )The orc warrior is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!@io<)@iM.o@iq...).@i  2Rev* @i: @i P _Okawaru accepts your kill.@i7 ))))))You shoot a sling bullet.@ij  The sling bullet closely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.@i M.o@iWT.....@i43.0 (0.9@i@i 9 _The orc warrior is lightly wounded.@i )))) You shoot a sling bullet. The sling bullet hits the orc warrior.@ihu  The orc warrior is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.@iM.o@ij..).@i%9@i :∩@id _The orc warrior is severely wounded.@i )))))))You shoot a sling bullet.@i  The sling bullet closely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior.@i M.o@i .).).@i 454.9 (1.0@i :∩@i d _The orc warrior is severely wounded.@iG )) You shoot a sling bullet. The sling bullet hits the orc warrior.@it y)))))  The sling bullet closely misses the orc warrior.The sling bullet hits the orc warrior. _The orc warrior is severely wounded.  almost dead.@i M.o@i; ~.)...@i @ix %5@i <∩@i! e _The sling bullet barely misses the orc warrior.@i )))))))You shoot a sling bullet.AiF.)  You shoot a sling bullet. _The sling bullet barely misses the orc warrior.  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.  You shoot a sling bullet. The sling bullet hits the orc warrior.  You kill the orc warrior!)Aiͷ.)...).Ai2f74%  46.8 (0.9Ai:∩AiP _Okawaru accepts your kill.AipAi! 'Ai(AiG+H _No target in view!Ai3AiAiH _No target in view!Ai<AiAi5Ai H _No target in view!BiT _No target in view! _No target in view!  You're fully limbered up. Your movement speed is average.  Your attack delay is about 0.9.  Your damage rating with your +0 sling {Choonhe} is about 10 (Base 7 x 120%  (Dex) x 129% (Skill)).BiBiBi  Your damage rating with your +0 sling {Hugo} is about 10 (Base 7 x 120% (Dex) x_129% (Skill)).Bi 3Bii Bi BiV 6= _HP restored.Bi Bi Bi Bi BiA Bi Bi_ Bi Bi BiA >Rev+ Bi Bi Bi Bi 9=Bi Bi BBi@5 XBi@ Rev BiNT BiV BiB] ,BiEa Bih  Things that are here:  a +0 spear; a +0 ring mail; an orc skeletonBin K _Biw  You now have 525 gold pieces (gained 11).  Things that are here:Bi{ Bik ? _a +0 spear; a +0 ring mailBiA BiΈ (Bi Bi $  Things that are here:Bi q  a +0 halberd; a +0 chain mail; an orc corpseBiI Bi  _Bi Bi Bi  You encounter an orc warrior. It is wielding a +0 glaive.Biɩ  # #  #. .#  #..########..# ##...ß....ß...## #..o...........#  ####@'#### ---.####........###........)).......≈......))....♣...Bi{ ≈≈≈...#.)..#...♣♣♣≈≈≈≈≈≈#....#≈≈≈≈≈♣♣#o   orc warrior (polearm, wandering)≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#≈≈≈≈≈ #....#≈≈≈≈≈≈≈#..≈≈≈≈#....#≈≈≈≈≈≈≈#BiP do.39.8 (13.0)Bi¶ Fo)BiJ 7===40.8 (14Bi Bi & _The orc warrior shouts!Bi V _There is a large open door here.Ciy s )))))You shoot a sling bullet.Ci:D  The sling bullet closely misses the orc warrior.You shoot a sling bullet.Ci6 M.oCiB K...CiG \1.7 (0.9)Rev Cig Ci f _The sling bullet closely misses the orc warrior.Cis )))))You shoot a sling bullet.Diz  The sling bullet closely misses the orc warrior.You shoot a sling bullet.Dim ...o.The sling bullet barely misses the orc warrior.DiN'2.6DiDi]X _The orc warrior barely misses you.Dibg )You shoot a sling bullet.Di%&  DiYThe sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet.Di~ .The sling bullet hits the orc warrior but does no damage.3.5Rev+ Di DiB _The orc warrior hits you but does no damage.Di"s )))))You shoot a sling bullet.Di  The sling bullet barely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior.Di# ...o.The orc warrior is moderately wounded.Di$Y64----4.4Di-DiO0J _The orc warrior hits you from afar with a +0 glaive!Di% )You shoot a sling bullet. The sling bullet hits the orc warrior.DiY  The orc warrior is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.Di-.5.3Rev* DiDi0c _The orc warrior is heavily wounded.Di s )))))You shoot a sling bullet.Di],  The sling bullet closely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior.Diּ ...o.The orc warrior is severely wounded.Di o52--------6.2Di. Di7 J _The orc warrior hits you from afar with a +0 glaive!Di"V 3DiE_ DiSb ^ _You are too injured to fight recklessly!Ei3EiZEi^ _You are too injured to fight recklessly!Ei63Ei'Ei^ _You are too injured to fight recklessly!Ei3EiEi^ _You are too injured to fight recklessly!Ei| AutarchDCSS the SkirmisherCoglin of Okawaru *.....Health: 52/76 ================--------##Magic: 13/13 ========================#..#AC: 9Str: 9Doom: 74% #..########..#EV: 13Int: 15  ##...ß....ß...##SH: 0Dex: 18#....o*........#XL: 10 Next: 14% Place: a Bailey####@'####Noise: ===------  Time: 11346.2 (0.0).####........####f) +0 sling {Choonhe d) +0 sling {Hugo} ...Ei k.....)).......Fire: f) +0 sling {Choonhe} ≈......))....♣...Rev* ≈≈≈...#.)..#...♣♣♣≈≈≈≈≈≈#....#≈≈≈≈≈♣♣#o   orc warrior (polearm)≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#≈≈≈≈≈ #....#≈≈≈≈≈≈≈#..≈≈≈≈#....#≈≈≈≈≈≈≈# _You are too injured to fight recklessly!  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelywounded, 61% to hit)Ei`0LAutarchDCSS the SkirmisherCoglin of Okawaru *.....Health: 52/76 ================--------##Magic: 13/13 ========================#..#AC: 9Str: 9Doom: 74% #).########..#EV: 13Int: 15  ##.))ß....ß...##SH: 0Dex: 18#....))........#XL: 10 Next: 14% Place: a Bailey####@'####Noise: ===------  Time: 11346.2 (0.0).####........####Eio1f) +0 sling {Choonhe d) +0 sling {Hugo} ........)).......Fire: f) +0 sling {Choonhe} ≈......))....♣...Rev* ≈≈≈...#.)..#...♣♣♣≈≈≈≈≈≈#....#≈≈≈≈≈♣♣#o   orc warrior (polearm)≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#≈≈≈≈≈ #....#≈≈≈≈≈≈≈#..≈≈≈≈#....#≈≈≈≈≈≈≈#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelyEi1wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.EieAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelywounded, 61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.closely misses the orc warrior.Fi j...o.Fit 47.1 (0.9FiFiQ _The orc warrior misses you.FizAutarchDCSS the SkirmisherCoglin of Okawaru *.....Health: 52/76 ================--------##Magic: 13/13 ========================#..#AC: 9Str: 9Doom: 74% #..########..#EV: 13Int: 15  ##...ß....ß...##SH: 0Dex: 18#....o*........#XL: 10 Next: 14% Place: a Bailey####@'####Noise: ===------  Time: 11347.1 (0.0).####........####f) +0 sling {Choonhe d) +0 sling {Hugo} ...Fih.....)).......Fire: f) +0 sling {Choonhe} ≈......))....♣...Rev* ≈≈≈...#.)..#...♣♣♣≈≈≈≈≈≈#....#≈≈≈≈≈♣♣#o   orc warrior (polearm)≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#≈≈≈≈≈ #....#≈≈≈≈≈≈≈#..≈≈≈≈#....#≈≈≈≈≈≈≈# _The orc warrior misses you.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelywounded, 61% to hit)Fin' AutarchDCSS the SkirmisherCoglin of Okawaru *.....Health: 52/76 ================--------##Magic: 13/13 ========================#..#AC: 9Str: 9Doom: 74% #..########..#EV: 13Int: 15  ##...ß....ß...##SH: 0Dex: 18#....o)........#XL: 10 Next: 14% Place: a Bailey####@'####Noise: ===------  Time: 11347.1 (0.0).####........####f) +0 sling {Choonhe d) +0 sling {Hugo} Fi( ........)).......Fire: f) +0 sling {Choonhe} ≈......))....♣...Rev* ≈≈≈...#.)..#...♣♣♣≈≈≈≈≈≈#....#≈≈≈≈≈♣♣#o   orc warrior (polearm)≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#≈≈≈≈≈ #....#≈≈≈≈≈≈≈#..≈≈≈≈#....#≈≈≈≈≈≈≈#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelywounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is almost dead.Fi ))))Aim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (severelywounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is almost dead.  The sling bullet barely misses the orc warrior.FiD j...o.FiE 48.0 (0.9FiN FiQ Y _The orc warrior closely misses you.GiCAutarchDCSS the SkirmisherCoglin of Okawaru *.....Health: 52/76 ================--------##Magic: 13/13 ========================#..#AC: 9Str: 9Doom: 74% #..########..#EV: 13Int: 15  ##...ß....ß...##SH: 0Dex: 18#....o*........#XL: 10 Next: 14% Place: a Bailey####@'####Noise: ===------  Time: 11348.0 (0.0).####........####f) +0 sling {Choonhe d) +0 sling {Hugo} ...GiqDk.....)).......Fire: f) +0 sling {Choonhe} ≈......))....♣...Rev* ≈≈≈...#.)..#...♣♣♣≈≈≈≈≈≈#....#≈≈≈≈≈♣♣#o   orc warrior (polearm)≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#≈≈≈≈≈ #....#≈≈≈≈≈≈≈#..≈≈≈≈#....#≈≈≈≈≈≈≈# _The orc warrior closely misses you.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (almostdead, 61% to hit)GiIAutarchDCSS the SkirmisherCoglin of Okawaru *.....Health: 52/76 ================--------##Magic: 13/13 ========================#..#AC: 9Str: 9Doom: 74% #).########..#EV: 13GiInt: 15  ##.))ß....ß...##SH: 0Dex: 18#....))........#XL: 10 Next: 14% Place: a Bailey####@'####Noise: ===------  Time: 11348.0 (0.0).####........####f) +0 sling {Choonhe d) +0 sling {Hugo} ........)).......Fire: f) +0 sling {Choonhe} ≈......))....♣...Rev* ≈≈≈...#.)..#...♣♣♣≈≈≈≈≈≈#....#≈≈≈≈≈♣♣#Gio   orc warrior (polearm)≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#≈≈≈≈≈ #....#≈≈≈≈≈≈≈#Gi1..≈≈≈≈#....#≈≈≈≈≈≈≈#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (almostdead, 61% to hit)  GikhYou shoot a sling bullet.  The sling bullet misses the orc warrior.GiRrAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (almostdead, 61% to hit)  You shoot a sling bullet.  The sling bullet misses the orc warrior.The sling bullet hits the orc warrior but does no damage.Gi/ ...o.The orc warrior is almost dead.Gi/29.0 (1Gi7Gi:Y _The orc warrior closely misses you.GibAutarchDCSS the SkirmisherCoglin of Okawaru *.....Health: 52/76 ================--------##Magic: 13/13 ========================#..#AC: 9Str: 9Doom: 74% #..########..#EV: 13Int: 15  ##...ß....ß...##SH: 0Dex: 18#....o*........#XL: 10 Next: 14% Place: a Bailey####@'####GiNoise: ===------  Time: 11349.0 (0.0).####........####f) +0 sling {Choonhe d) +0 sling {Hugo} ........)).......Fire: f) +0 sling {Choonhe} ≈......))....♣...Rev* ≈≈≈...#.)..#...♣♣♣≈≈≈≈≈≈#....#≈≈≈≈≈♣♣#o   orc warrior (polearm)≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#≈≈≈≈≈ #....#≈≈≈≈≈≈≈#..≈≈≈≈#....#≈≈≈≈≈≈≈# _The orc warrior closely misses you.Fire: f) +0 sling {Choonhe}Press: ? - help, QGiX - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (almostdead, 61% to hit)HiAutarchDCSS the SkirmisherCoglin of Okawaru *.....Health: 52/76 ================--------##Magic: 13/13 ========================#..#AC: 9Str: 9Doom: 74% #..########..#EV: 13Int: 15  ##...ß....ß...##SH: 0Dex: 18#....).........#XL: 10 Next: 14% Place: a Bailey####@'####Noise: ===------  Time: 11349.0 (0.0).####........####f) +0 sling {Choonhe d) +0 sling {Hugo} ........i|0m)).......Fire: f) +0 sling {Choonhe} ≈......))....♣...Rev* ≈≈≈...#.)..#...♣♣♣≈≈≈≈≈≈#....#≈≈≈≈≈♣♣#o   orc warrior (polearm)≈≈≈≈≈ #..).#≈≈≈≈≈≈≈#≈≈≈≈≈ #....#≈≈≈≈≈≈≈#..≈≈≈≈#....#≈≈≈≈≈≈≈#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (almostdead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  You kill the orc warrior!Hi;)HiYX))))Aim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (almostdead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  You kill the orc warrior!Hi[]Okawaru accepts your kill.  You shoot a sling bullet.Hi|...).Hih33750.0 (1 _HiHil _Your Invocations skill increases to level 1!HiYz  ###..#..########.##...ß....ß...###....)......... ####''#### .####...@....####.......)).......≈))....♣Rev* ....≈≈≈≈#....#......#....#.)..≈≈≈#Hi Hic @---1 _Hi Hi[ Ii:rB ##..#.########..###...ß....ß...##....)......... ####''#### .####........####.......@).......≈))....♣≈≈...#.)..#...♣♣♣Rev* #....#........).......≈≈#Ii|Ii }A---2IiIi$  Things that are here:Ii) _a +0 halberd; a +0 chain mail; an orc corpseIi!k ##...########.##...ß....ß...##....)......... ####''#### .####........####.......)).......≈)@....♣..≈≈...#.)..#...♣♣♣≈≈≈#....#≈≈≈≈≈♣♣# #..)≈≈....)..IikL##.♣♣.......♣.♣..♣#IivIi@w]54=3 _Ii IiS$  Things that are here:IiP _a +0 spear; a +0 ring mailIiUN ..IiUe.########.##...ß....ß...##....)......... ####''#### .####........####IiAV$.......)).......≈))....♣..≈≈...#.@..#...♣♣♣≈≈≈#....#≈≈≈≈≈♣♣# #..)IiV≈≈.........#.♣....).......♣♣Ii`y4Rev+ _IiԈ  Things that are here: _a +0 spear; a +0 ring mail; an orc skeletonIiD .########.##...ß....ß...##....)......... ####''#### .####........####.......)).......≈......))....♣..≈≈...#.)..#...♣♣♣≈≈≈#.@..#≈≈≈≈≈♣♣# #..)≈≈....≈≈≈≈#......)....IiS#......).....###Ii Ii ,5 _Ii) Ii Ii@ 3Ii Ii, Ii7 5=IiX Iim TRev Ii` Ii+ ;6Ii/ IiF ,Ii" Ii ,Ii Ii Ii O7=Ii5 IiL Ii Ii Ii Ii Ii Ii Ii_ U8=Ii Ii Ii Ii Ii ,Ii Iio Ii %9Ii Ii IiP IiD Iit ,Ii| Ii$# <60IiM2 IiP9 ,Ii< Ii@ ,IiC Ii}G ,IiI IiM IigM K1=IiO Ii2U W _You start resting.Iib oo   orc (polearm, wandering)Iid /75.0 (20.0)Iip B6.0 (21Ii} Ii5 r _You encounter an orc. It is wielding a +0 trident.Ii.   ....  #....)o...  ####''####  .####........####  ........)).......  ≈......))....♣...  #.)..#  #.@..#  ≈≈≈≈≈ #..).#  ≈≈≈≈≈ #....#Ii  #....#  #....#.)  ........)..  ##.♣♣.......  #.♣....).......♣♣  ) Jio   ....  #....)o...  ####''####  .####........####  ........)).......  ≈......))....♣...  #.)..#  #.@..#  ≈≈≈≈≈ #..).#  ≈≈≈≈≈ #....#  #....# #....#.) ........)..  ##.♣♣....... #.♣....).... )i17HJiJiRJiJip[ _An orc is nearby!Ji*  )))))o  )You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!JiI ))The orc is almost dead.You shoot a sling bullet.Ji M.oJi e..)))Ji& f===7.0 (1.0)Rev Ji8 Ji  ^ _The sling bullet closely misses the orc.JiZ $You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!JiR))))Ki~ )))Okawaru accepts your kill.Ki8..$.)))Kiz2= 8Ki,Ki/ _You shoot a sling bullet.Ki{.SKi/H _No target in view!Ki;3KiBKiDH _No target in view!KiKiYKiKiH _No target in view!Ki KiS Ki Ki0 Ki]? Ki? 03KiW uKi7^ ,Kia KiRb K4=Kiye KiTj Kij Kim Kir ,Ki0v Ki6~ 5=Ki- ,Ki Ki Ki Kig Kiw Ki %6KiS Ki Ki Ki Kiq Ki Ki) '7=Ki( l8=9Kis >70=Ki 1=KiJ) }2Ki!0 Ki6 ,Ki9 Ki7= Ki> Ki@ KiD KiXE K3=KiOH KiK KiK KiN Ki&S ,KiaV KiY KiLZ U4=Ki] Kia Kia Kiud Kig Ki]h Ki\k Kio KiAp %5Kis Kiw ,Kiz Ki: ,Ki KiY k _You start resting.HP restored.Ki< (---Ki> 1420.0 (42.0)Ki u6=---1.0 (43 _Ki KiŻ LiĹ Lio Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - a scroll of enchant armour  x - 2 scrolls of amnesia  I - a scroll of immolation  s - a scroll of summoning  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU Liܼ  k - a scroll labelled JIRPHI WEUT [!] read|quaff|evoke[?] describe selectedNiA Ni #..########..#AutarchDCSS the Skirmisher##...ß....ß...##Coglin of Okawaru *.....#....).........#Health: 76/76 ========================####$'####Magic: 13/13 ========================.####........####AC: 9Str: 9Doom: 73% ........)).......EV: 13Int: 15  ≈......))....♣...SH: 0Dex: 18≈≈≈...#.)..#...♣♣♣XL: 10 Next: 17% Place: a Bailey≈≈≈≈≈≈#.@..#≈≈≈≈≈♣♣#Noise: ---------  Time: 11421.0 (0.0)≈≈≈≈≈ Ni#..).#≈≈≈≈≈≈≈#f) +0 sling {Choonhe d) +0 sling {Hugo} ≈≈≈≈≈ #....#≈≈≈≈≈≈≈#Fire: f) +0 sling {Choonhe} ..≈≈≈≈#....#≈≈≈≈≈≈≈#......#....#.)..≈≈≈#........).......≈≈###.♣♣.......♣.♣..♣##.♣....).......♣♣#......).....### _You shoot a sling bullet. _No target in view! _No target in view! _No target in view! _You start resting. _HP restored.NiP  Okay, then.Nic(Ni Ni. _Ni3NiNiNiVNi3d _  Things that are here: Nij a +0 spear; a +0 ring mail; an orc skeletonNiSNiI _NibNi@$  Things that are here:Ni?  a +0 spear; a +0 ring mailNiNiU _Ni!Ni$  Things that are here:Nis  a +0 halberd; a +0 chain mail; an orc skeletonNiNi _Ni NiNib,NiCNi  You now have 546 gold pieces (gained 21).  There is a large open door, spattered with blood here.  Things that are here:NiNi^A _a +0 trident; a +0 ring mailNixNiNiNiNilNiNi> Ni#$  Things that are here:Ni&@  a +0 glaive; a +0 ring mailNiZ+5 _Ni-Ni0Ni%:BNi>NiWBNiBNiDNi4INiS #.. #++  #.###..  #..#..  #..#.  #..#  #.. #NiT #.## .# #@.########..#32.0 (11.0) ##...ß....ß...## #....).........# #..####)'####.NidTj .####........#### ........))....... ≈......))....♣...NiT  ≈≈≈...#.)..#...♣♣♣ ≈≈≈≈≈≈#....#≈≈≈≈≈♣♣# Ni]Ni^,3.0 (12NiIhQ _Found a large runed translucent door.Oi Oi Oi Oi OiWM .... #++####....#...e..##. . ##  #..########..# #...ß....ß...##....).........##.Oi1e   deep elf zephyrmancer (asleep)OihG4.0)Oi _You encounter a deep elf zephyrmancer. It is wielding a +0 dagger.Pic.. .#.. ...ß#.. #++###.###....##..#...e#..#..##..#..# #.@# # #.## .# #..########..# ##...ß....ß...###....).........##..####)'####. .####........####.....≈......))....♣...PiiMe.Pi{}e5PidPi7 _The deep elf zephyrmancer shouts!Pi| #$. ###.. .... ...ß. #++####....##..e...#..# .#!!!$?[ ## "[[$#  #..########..##...ß....ß...#..).........# #..####)'####.####........####..))....PiN Me.Pi| Pi &6Pi > _Found eight items.Pi(b### $. ###.. .... ...ß. #++####....##.e....#..# .#!!!$?[ ###"[[$#  #..########..##...ß....ß...#..).........# #..####)'####.####........####PiY.ePioPiJ&7PiPikSi~mAutarchDCSS the Skirmisher###Coglin of Okawaru *.....$. ###Health: 76/76 ========================.. ....Magic: 13/13 ========================#.. ...ßAC: 9Str: 9Doom: 73% Si#.. #++##EV: 13Int: 15  #.###....#SH: 0Dex: 18#..#......XL: 10 Next: 17% Place: a BaileySiq#.@#e.#Noise: ---------  Time: 11437.0 (0.0)#..#..#f) +0 sling {Choonhe d) +0 sling {Hugo} #..#!!!$?[ #Fire: f) +0 sling {Choonhe} #.###"[[$# .##..########..###...ß....ß...##SiJe   deep elf zephyrmancer#....).........##..####)'####..####........#### _Found a large runed translucent door. _You encounter a deep elf zephyrmancer. It is wielding a +0 dagger. _The deep elf zephyrmancer shouts! _Found eight items.  SiaPress: ? - help, v - describe, . - travelThe floor.Sia@#A translucent stone wall.SiTZ#.The floor.SiG..Si&( b.#A stone wall.Si m#   You can't see that place.Ti ?You encounter a deep elf zephyrmancer. It is wielding a +0 dagger.The deep elf zephyrmancer shouts! _Found eight items.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a scroll labelled AMEARH ORITIEGG.  The floor.Ti: AutarchDCSS the Skirmisher###Coglin of Okawaru *.....$. ###Health: 76/76 ========================.. ....Magic: 13/13 ========================#.. ...ßAC: 9Str: 9Doom: 73% #.. #++##EV: 13Int: 15  #.###....#SH: 0Dex: 18#..#......Ti; XL: 10 Next: 17% Place: a Bailey#.@#e.#Noise: ---------  Time: 11437.0 (0.0)#..#..#f) +0 sling {Choonhe d) +0 sling {Hugo} #..#!!!$?[ #Fire: f) +0 sling {Choonhe} #.###"[[$# .##..########..###...ß....ß...##e   deep elf zephyrmancer#....).........#TiO< #..####)'####..####........#### _You encounter a deep elf zephyrmancer. It is wielding a +0 dagger. Ti< _The deep elf zephyrmancer shouts! _Found eight items.  Press: ? - help, v - describe, . - travel, g - get itemTi< ~Item here: a scroll labelled AMEARH ORITIEGG.  The floor.Ti> (TiCK Ti9Q . _Ti#Ti(+Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - a scroll of enchant armour  x - 2 scrolls of amnesia Ti( I - a scroll of immolation  s - a scroll of summoning  e - a scroll labelled AMEARH ORITIEGG  h - a scroll labelled ZUHIUKLAACRU TiD) k - a scroll labelled JIRPHI WEUT [!] read|quaff|evoke[?] describe selectedWiFWi7WihAutarchDCSS the Skirmisher###Coglin of Okawaru *.....$. ###Health: 76/76 ========================.. ....Magic: 13/13 ========================#.. ...ßAC: 9Str: 9Doom: 73% #.. #++##EV: 13Int: 15  #.###....#SH: 0Dex: 18#..#......XL: 10 Next: 17% Place: a Bailey#.@#e.#Noise: ---------  Time: 11437.0 (0.0)#..#..#f) +0 Wi7 sling {Choonhe d) +0 sling {Hugo} #..#!!!$?[ #Fire: f) +0 sling {Choonhe} #.###"[[$# .##..########..###...ß....ß...##e   deep elf zephyrmancer#....).........##..####)'####..####........#### _You encounter a deep elf zephyrmancer. It is wielding a +0 dagger. _The deep elf zephyrmancer shouts! _Found eight items.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a scroll labelled AMEARH ORITIEGG. _The floor.WiD ?WiAs you read the scroll labelled AMEARH ORITIEGG, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.8.0 (1WiWi. _It was a scroll of fear.Xi6K### $. ###.. ....#.. ...ß#++#####.....#......#e.# .#!!!$?[ ####"[[$# ..########.##...ß....ß...##Xi....).........####)'####..####........####.......)).......Xi).Xi,eXi<9XiXiXik  $. ###.. ....#.. ...ß#++#####.....#......#..# e#!!!$?[ ####"[[$# ..########.##...ß....ß...##Xi;l H....).........####)'####. .####........####.......)).......≈))....♣Xim :.Xi@{ @eXi| '40Xi Xib YiwZ .. .... #.. ...ß #.. #++## #.###....# #..#...... #..#..#  #..#..# #..#e!!$?[ # #@###"[[$# .# #..########..###...ß....ß...## #....).........# #..####)'####..####........#### ........))....... ≈♣... i^m≈≈≈...#.)..#...♣♣♣eYi_`!e   deep elf zephyrmancerYi1c&1YirYiS#.. ...ß #.. #++## #.###....# #..#...... #..#..# #..#e.# Yi#..#!!!$?[ ##.###"[[$# .# #.@########..# ##...ß....ß...##....).........# #..####)'####..####........####........)).......≈))....♣Yi...≈≈≈...#.)..#...♣♣♣≈≈≈≈≈≈#....#≈≈≈≈≈♣♣#YiYi#&2Yi!%YiY(Yi(F 3Yi?N YiY Yic :.Yiv  _The deep elf zephyrmancer leaves your sight.YiRz Yi Yi- Yi Yi Yi Yi0 Yi Yi Yi YiZ ,Yi Yiܮ Yi Yi Yi Yi YiX Yi Yi Yi Yi YiN Yi Yi Yi Yij Yi7 Yi Yi YiS Yi Yi Yi ,Yi Yi Yi[ YiY Yi N _You now have 564 gold pieces (gained 18).YiO Yi0 Yi Yi, Yi Yi\ Yif Yi ! Yi# Yi$ Yi% Yi( Yi+ YiV, Yi. Yi12 Yi*6 Yi: Yir; Yi1= Yi:B Yi;F Yi_K YiL YiwO YiV YiMX Yi] ,Yi_ Yiz YiA ,Yi Yi Yif YiP JYiw( Yi= Yi> YiG Yi I YiN YiNR YiR Yi}V Yi\ Yib ,Yi&e Yiom Yir Yi?s Yi7w Yi Yi4 ,Yi Yi* Yi' ,Yi Yi Yif ,YiB Yi Yi ,Yi# Yi E  There is a large open door here.Yi Yi  _Yi YiJ Yi ,Yi Yi9 Yi ,Yix Yi YiX ,Yi Yi" Yi' ,Yi- Yi1 Yi6 ,YiM: Yi< Yi@ YiA Yi=Q YizY Yi] ,Yi_ Yie Yikj Yik YiEo Yiat Yiwy Yiy Yi~ Yi BYi Yi Yi ,Yi6 ,Yi Yia Yi Yi Yi ,YiYi$  Things that are here:Yi6 r  a +0 trident; a +0 ring mail; an orc skeletonYixYi] _YiYi%  Things that are here:  a +0 halberd; a +0 chain mail; an orc skeletonYiL*Yi+ _Yi;YiDYiNK,YiQQYi0WYi]Yi^YibYi]hYinYi7oYisYiyYi5YiYiJYiYiYiYiYiYi,YiyYiYi,YiYibYiNYi}YinYiYiYiYiYi$Yi,Yi]YiYi,Yip YiYi ,Yi &Yi*Yi.Yi/Yi3Yi7Yi<Yi=Yici)?&7ciIciM1 _Found a scroll of identify.ci D*,,,,,,****,,****,,,,,,,,, *,,,,****...,,,****,,...*, *,,****,,.....,,,####..#** *,,,,,,,,......,,., #,,,*****##...#*,.** #.#### ###.......* #....#####..<...?.,,,,, **#...#......,*,*,,,,*#....##.*,,*****#.....####,,***,,,,,>##..,,*,,*, #.....##*,,,,***##.......#..#*,,:.,,,,  *,*)∩##.#*,...,,., **,#)#..###..,,..,............,,.)., ,.##...[#....#*,....,ci* ci&+ &8ciF; ci? ci,******,,, ,,,,,,****,,****,,,,,..., ,,,,****...,,,##**,,...#,, ,,****,,.....,..####..##* ,,,,,,,,......,.., ,,,*****##...#*..** .#### ##....###.......* ....#####..<...?..,,,,,,,,, *#...#.......*,*,,,,**#....##.ci..#****,,,,*#.....####,,***,,,,,>##....,,*,,*, #.....##*,,,,* **##.......#..#*,,:.,,,, *,*)∩##.#*,...,,., *,#)#..###..,,..,............,,.).,ci1+ci,&9ci6ci9dixC******,*,,,**,**##**,,,,,,,.,****..##**,,,,,....,****......##**,,...#,,, ,****,,........####..##**,,,,,........, ,,*****##...##..** di#### ##....###.......* ...####......#?...,,,,,,,,, #...#.......#,*,,,,**, #....##...##***,,,,* #.....####,.#**,,,,,> ##....,,*,,*,,,,,*  #.....##*,,,,* *##.......#..#*,,:.,,,,,,,* ,*)∩did##.#*,...,,., ,#)#..###..,,..,didi'90didiuc _There is an escape hatch in the ceiling here.di' L,,,,,,******,*,,,**,**##**,,,,,,.....,****..##**,,,,.....,****......##**,,...#,.* ****,,........####..##.**,......**, ,*****##...##.di[ ***, ##....###.*,####......#..<@..?. ...#.#.*,,,,**, ....##.##..##***,,,,*, .....#.###,.#**,,,,,>, #.....,.#,,*,,,,,* #...##*,j.,*,j   gnoll (asleep) ##......)......#..#*,,:.,** di *#.....)∩).....##.#*,...,,., #.)......#..###..,,..,di; diY &1di di p _You encounter a gnoll. It is wielding a +0 club.dist******,*,,,**,***##**,,,,,,.....,****..##**,,,,.....,.****......##**,,...#,.*,,.dis####..##.**,......**, *****##...##.***, ##....###.*, .####......#..<.@.?.#.#.#,,,,**,##.##..##***,,,,*,#.###$.#**,,,,,>, .dit ......#,,*,,,,,**, ...###.j.,*, #......)......#..#*,.:.**, #.....)∩).....##.#*,....,., .)......#..###..,,..,di+di6&2di2di* _Found 7 gold pieces.ei2l******,*,,,**,*,**##**,,,,,......,..*****..##**,,,........* ****......##**,....#..*,,.####..##.**,,,*.**,##...##.***, # ##....###.*, ####......#..<..@?.#.#.#.,,,**,##.##..##***,,,,*,,,*#.###$.#**,,,,,>,,,,*......#,,*,,,,,**,*...###.j.,*,* ......)......#..#*,.:..,,,,,,**, .....)∩).....##.#*,....,.,)......#..###..,,..,ei?{<3eijeiMeiW ))))jYou shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!ei )))The gnoll is lightly wounded.  You shoot a sling bullet.ei#n j.  The sling bullet completely misses the gnoll.eiy _....:.eiz [===4Rev ei ei ' _You hear a shout!eiS ))) You shoot a sling bullet. The sling bullet hits the gnoll.ei  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.eiG,9j.ei];-....ei,<%5fifi` _The gnoll is moderately wounded.fil )) You shoot a sling bullet. The sling bullet hits the gnoll.fi )The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!fiYSfi{-..fi 6.4 (0.9Rev+ fi?fiP _Okawaru accepts your kill.fijAfiE'fi V^ _No target in view!figNfiOfiXfi\H _No target in view!fiW fiX fi` fid H _No target in view!fi ******,*,,,**,*,**##**,,,,.........* ,****..##**,,,.......*......##**,....#.***, *,,.####..##.fi @**,,,*,.**,##...##.***,  ##....###.*,......#..<...@. #.#.#..,,**, .##.##..##***,,,,*,,,*,#.###$)#**,,,,,>,,,,*,.......#,,*,,,,,**,*....###...,*,*)......#..#*,.:..,,,,,,**,)∩).....##.#*,....,.,)......#..###..,,..,fi fi =---7.4 (1.0 _fi fiK fiX ---8.4 (2Rev  _i - a scroll of identifygigiRead which item? Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  x - 2 scrolls of amnesia  I - a scroll of immolation  s - a scroll of summoning  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT [!] read|quaff|evoke[?] describe selectedgigi\gi _,,,******,,,,,,,*,,,**,,,,,,,,*,, AutarchDCSS the Skirmisher ,,,**##**,,,,...........,,,,,,,** Coglin of Okawaru *..... gi,****..##**,,,..........,,,,,,,** Health: 76/76 ======================== ***......##**,....#.....,,,,,***, Magic: 13/13 ======================== *,,........####..##.....,,**,,,*, AC: 9Str: 9Doom: 73% ,,,.....................,,**,,,,, EV: 13Int: 15  ***##...##..............***,,,,,, SH: 0Dex: 18gi##....###.............,*,,,,,,, XL: 10 Next: 17% Place: Dungeon:9 ###......#..<...@.......,,,,,,,,, Noise: ---------  Time: 11598.4 (0.0) #..................#.#..,,**,,,,, f) +0 sling {Choonhe d) +0 sling {Hugo} .##...........##..##***,,,,*,,,*, Fire: f) +0 sling {Choonhe} ..#..........###$)#**,,,,,>,,,,*, Rev ...................#,,*,,,,,**,** ...............###...,*,,,,,,,,**  .....)......#..#*,.:..,,,,,,**,,,  ....)∩).....##.#*,....,.,,,,,,,,,  .....)......#..###..,,..,,,,,,,,, You kill the gnoll! _Okawarugi* accepts your kill. _No target in view! _No target in view! _No target in view! _i - a scroll of identifygiIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled ZUHIUKLAACRU  k - a scroll labelled JIRPHI WEUT Potions (select first with !)  d - a fizzy sapphire potion  f - 2 white potions  j - an emerald potion  l - a puce potion[?] describe selectedhi hi hi _,,,******,,,,,,,*,,,**,,,,,,,,*,, AutarchDCSS the Skirmisher ,,,**##**,,,,...........,,,,,,,** Coglin of Okawaru *..... hi/ ,****..##**,,,..........,,,,,,,** Health: 76/76 ======================== ***......##**,....#.....,,,,,***, Magic: 13/13 ======================== *,,........####..##.....,,**,,,*, AC: 9Str: 9Doom: 73% ,,,.....................,,**,,,,, EV: 13Int: 15  ***##...##..............***,,,,,, SH: 0Dex: 18##....###.............,*,,,,,,, XL: 10 Next: 17% Place: Dungeon:9 ###......#..<...@.......,,,,,,,,, Noise: ---------  Time: 11598.4 (0.0) hi i#..................#.#..,,**,,,,, f) +0 sling {Choonhe d) +0 sling {Hugo} .##...........##..##***,,,,*,,,*, Fire: f) +0 sling {Choonhe} ..#..........###$)#**,,,,,>,,,,*, Rev ...................#,,*,,,,,**,** ...............###...,*,,,,,,,,**  .....)......#..#*,.:..,,,,,,**,,,  ....)∩).....##.#*,....,.,,,,,,,,,  .....)......#..###..,,..,,,,,,,,, You kill the gnoll! _Okawaru accepts your kill. _No target in view! _No target in view! hi5 2_No target in view! _i - a scroll of identifyhi* ]  As you read the scroll of identify, it crumbles to dust.hif, 29.4 (1hi= M _k -> W - a scroll of brand weaponii ##...........,** ,****..##**,,,...... ***......##**,....#.***, *,,..####..##**,,, ,........, ***##...##***,  ##....###,*, ###......#..<, #......#.#..,,** .####..##***,,,,*,,,* ...###$)#**,,,,,>,..Rev .......... ...................,,.).,,,,,,,,, ii3jiiQ)j   gnoll (polearm)ii;*'600ii EiiSq _You encounter a gnoll. It is wielding a +0 spear.ji ))) You shoot a sling bullet. The sling bullet hits the gnoll.jih  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.ji$ 9j.ji- jThe gnoll is moderately wounded.ji7 .)j 2 gnolls (polearms, 1 wandering)ji /===1ji ji s _You encounter a gnoll. It is wielding a +0 halberd.jiZ ))You shoot a sling bullet. The sling bullet hits the gnoll.ji7  The gnoll is severely wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.ki. j.The gnoll is severely wounded..ki?...j   gnoll (polearm)ki@%2kiIkiMV _The gnoll shouts! You hear a shout! You hear a loud, deep croak!ki'$ )You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!)kiQz ))))))Okawaru accepts your kill.ki`3jkip jYou shoot a sling bullet.ki`.)..j.:j   gnoll sergeant (polearm).j   gnoll (polearm).ki 83.3 (0.9Rev+ ki "ki, _You encounter a gnoll sergeant. It is wielding a +1 vampiric spear.kip{ ))) You shoot a sling bullet. The sling bullet hits the gnoll.ki ) _You encounter a gnoll sergeant. It is wielding a +1 vampiric spear.You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!ki)kiBy yOkawaru accepts your kill.kiC.kiP1y.ki.).y   killer bee (wandering)jkik4.3 (1.0Rev* ki޼ki[ _You encounter a killer bee.kiqF )))))))You shoot a sling bullet.ki  The sling bullet closely misses the killer bee.You shoot a sling bullet.kiTG.ykiV1Fki Y1y.ki^Z8F.kig......F   bullfrogy   killer bee (wandering)kiLh-5ki3kiGe _The sling bullet closely misses the killer bee.ki ))))) You shoot a sling bullet. The sling bullet hits the bullfrog!kie  The bullfrog is moderately wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.ki K.yki6 F.The bullfrog is heavily wounded.ki K.yki Z.)..ki ,6.2 (0.9ki ki k _The bullfrog releases a deep croak.liӂ,**##**,,,,., ,,****..##**,,,..........,*......##**,....#.....,,,,,*** **,,.####..##.....,,**,,,*,.y...,,***##...##.*** # ##....###.,*#......#..<. .#.#.#..,,** ..##.##..##***,,,,*,,,*.#..###$)#**,,,,,>,,,,*..........#,,*,,,,,**,.......###.)j,*,.)......#..#*,F:..,,,,,,**li^j   gnoll sergeant (polearm).)∩).....##.#*,......F   bullfrog.)......#..###......y   killer bee (wandering).,,.).liIK.yliΆ8F.li6-j.li'5y.li0yli7F.liTy 2 killer bees (wandering)liz6---7.2 (1.0li li[ _You encounter a killer bee.li'N,**##**,,,,.,,****..##**,,,........y., ,****......##**,....#.....,,,,,*,,.####..##.....,,**,,,,......y.....,,***##...##.*** ## ##....###.,* .####......#..<. ..#.#.#..,,**.##.##..##***,,,,*,,,.#.###$)#**,,,,,>,,,,......F.#,,*,,,,,**,.....###.j.,*, #......)......#..#*,.:..,,,,,,** #.....)∩).....##.#*,......y   killer bee (wandering).)......#..###.......,,.).liK.yli40yli1)li!1FliC"I.yliW$ yThe killer bee buzzes angrily. You hear an angry buzzing noise. x2liN%H.yli4..jF   bullfrogyyy 3 killer beeslix5/===8li@liUD[ _You encounter a killer bee.li^ ,**##**,,,,.,****..##**,,,.......... ,,****......##**,....#.yy..,,,,,*,,........####..##.....,,**,......,,** ,*****##...##.***# ##....###.....y.,* ..####......#..<..#.#.#..,,**.##.##..##***,,,,*.#.###$F#**,,,,,> #li/_ .......#,,*,,,,,** #....###j).,* ##......)......#..#*,.:..,,,,,,** yy 2 killer bees *#.....)∩).....##.#*,...... li_ #.)......#..###.......,,.).lia K.yli b 0yli7c H.ylid 1Flif J.ylif K.ylis |.yF.liv .)F   bullfrogyyy 3 killer beesliw /---9li liӇ liP%o*,,,,,,******,,,,,,,*,,,**,,,,**##**,,,,...........,,,****..##**,,,..........,,,,, ,,,****......##**,....#.....,,, ,li%.****,,####..##.....,,** ,,,,,,,......yy....,,** ,,*****##...#.*** #### ##....###.li%.,*###......#..@...........,,, #...#.li&.yF...#.#..,,** #....##..##..##***,,,,*#.###$)#**,,,,,>,, ##.......#,,*,,,,,*  .....###j).,*,,,,,,#.......#..#*,.:..,,,,,,* ,*#li&∩).....##.#*,...... ,#)#..###......li)2y.li^-.yy.F..yliD/8 yli{/JThe killer bee stings you but does no damage.li0.y.li>Uy 4 killer bees (1 wandering)li'@=--10Rev+ li/LliMT _You encounter a killer bee.liQc _There is an escape hatch in the ceiling here.mi. miE mi mi y..yy.mi6 L.Fmi 1jmi: I.ymi .y.mi K.ymi  j   gnoll sergeant (polearm)F   bullfrogyyyy 4 killer bees (1 wandering)  The killer bee closely misses you. x2mi ;1miZ  8. _The bullfrog hits you but does no damage.  A mysterious force pulls you upwards. The hatch slams shut behind you.mit'   ##########..............#  ########..........."..#  #.....##.[............#  #.....##..............#  #.....##).............#  #.....########.########  #.......#  #..........y..).#  #####.....@.....#  #.....#  #....#  ###.....#  #mi ( 3....# #.#....#y   killer bee #.#<..........# #.#...........# #.......#mi >-2.7 (2.5mi mi= j _Level annotation: 1 runed translucent doorni"d  You shoot a sling bullet. The sling bullet hits the killer bee.ni w ))The killer bee is lightly wounded.niO .yYou shoot a sling bullet. The sling bullet misses the killer bee.The killer bee stings you but does no damage.niP6===3.6 (0.9ni2\ni^W _The killer bee barely misses you.ni_"n ))You shoot a sling bullet.niZ  The sling bullet barely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee!nil; .yThe killer bee is severely wounded.ni<53-nik<_4.5Rev* niFniH0 _The killer bee stings you.niR  You shoot a sling bullet. The sling bullet hits the killer bee.niy .  The killer bee is almost dead.You shoot a sling bullet. The sling bullet hits the killer bee.  You kill the killer bee!ni(niy nin4-2 95.4niVnijP _Okawaru accepts your kill.ni: ni& 'ni nid H _No target in view!niY ni ni ni> H _No target in view!niWnini&ni*H _No target in view!oi3oi,oiUoi5Rev+ oiܝBoi[,oioik _You start resting.HP restored.oiA(---oiٳ.20.4 (5.0oiI6=---oiE*1.4 (6 _oiOoi2oiDeoigRead which item? Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportationa - a scroll of enchant armour  x - 2 scrolls of amnesia  W - a scroll of brand weapon  I - a scroll of immolation  s - a scroll of summoning oih h - a scroll labelled ZUHIUKLAACRU [!] read|quaff|evoke[?] describe selectedriGriQri)[L ##########..............#AutarchDCSS the Skirmisher########..........."..#Coglin of Okawaru *.....#.....##.[............#Health: 76/76 ========================#.....##..............#Magic: 13/13 ========================#.....##).............#AC: 9Str: 9Doom: 72% #.....########.########EV: 13ri[gInt: 15  #...............#SH: 0Dex: 18#.............).#XL: 10 Next: 19% Place: Dungeon:8#####.....@.....#Noise: ---------  Time: 11621.4 (0.0)#...........#f) +0 sling {Choonhe d) +0 sling {Hugo} ri\C#...........#Fire: f) +0 sling {Choonhe} ###...........#Rev+ #.............#riO\#.#...........##.#<..........##.#...........##.............# ri\_Okawaru accepts your kill. _No target in view! _No target in view! _No target in view! ri\F_You start resting. _HP restored.ri_rib9Brand which weapon? Hand Weapons  d - a +0 sling (weapon) {Hugo}  f - a +0 sling (offhand) {Choonhe}  c - a +2 dagger of venom  i - a +0 short sword of venomribtm - a +0 athame[?] describe selectedsi  si' w ##########..............#AutarchDCSS the Skirmisher########..........."..#Coglin of Okawaru *.....#.....##.[............#Health: 76/76 ========================#.....##..............#Magic: 13/13 ========================#.....##).............#AC: 9Str: 9si' Doom: 72% #.....########.########EV: 13Int: 15  #...............#SH: 0Dex: 18#.............).#XL: 10 Next: 19% Place: Dungeon:8si' "#####.....@.....#Noise: ---------  Time: 11621.4 (0.0)#...........#si' f) +0 sling {Choonhe d) +0 sling {Hugo} #...........#Fire: f) +0 sling {Choonhe} si( ###...........#Rev+ #.............#si5( #.#...........##.#<..........#si[( i#.#...........##.............# si( z_Okawaru accepts your kill. _No target in view! si( _No target in view! _No target in view! _You start resting. si( #_HP restored.si1 ;      [.....#  #.........#  #.....##)..si@2   #.....########.##  #...............#  #.............).#  sil2 #####.....@.....#  #...........# si2 N #...........#  si2 ###...........#  #.............#  siN3 ^#.#...........#   #.#<..........#   #.#...........#   siy3  As you read the scroll of brand weapon, it crumbles to dust.  si3 9Your +0 sling {Hugo} is covered with a thin layer of ice!ti     [.....#  #.........#  #.....##)..  #.....########.##  #...............#  #.............).#  #####.....@.....#  ti#...........#  #...........#  ###...........#  #.............# #.#...........# #.#<..........#tiG #.#...........# titi2.4 (1(freeze)Rev titin@ _d - a +0 sling of freezing (weapon) {Hugo}uiuiBLevel 8 of the Dungeon <<<<>>>>^_(Press ? for help) uis#.......##..............>...# #......#.#.####.......####.#  #.......##..................# #......#.#.####.......#....#  #.......##..............##### #......#.#.####.......#.####  ##########..............#uib#..........#######.####.#  ########..........."..#####..#..#########.####.# ui6 #.....##.[............# #######....### ###.####.#  ui[#.....##..............# #........>...# #...#....#  ui6#.....##).............# #............# #.####.###  #.....########.######## #............# #)..##.#  ui #...............##............# ####.##.#  #.............).############### #....##.#  #####.....@.....##.#####.#  #...........##.#.....#  #...........##....####  uiDc###...........#######  #.............#  #.#...........# uilT #.#<..........#  #.#...........# uiK #.............#  ###...........#  uiI#...........#  #############ui%d....# #.......)..[).[....#<......###....#########.######....<..........>...##.#.####.......####.##..............# #......#.#.####.......#....##...#### #......#.#.####.......#.############ #....#######.###########." ####..#..#########.####..[............######....### ###.####.###......#> #...#....###).............#............# #.####.###.....########.######## #............# #)..#....#............# ####.###....)##############.##@.#####.# ##.#.....# #....######.######.#.#<#.#.............vi<=>>viW vi  ##########..............#AutarchDCSS the Skirmisher########..........."..#Coglin of Okawaru *.....#.....##.[............#Health: 76/76 ========================#.....##..............#Magic: 13/13 ========================#.....##).............#AC: 9Str: 9Doom: 72% #.....########.########EV: 13Int: 15  #...............#SH: 0Dex: 18#.............).#XL: 10 Next: 19% Place: Dungeon:8#####.....@.....#Noise: ---------  Time: 11622.4 (0.0)#...........#f) +0 sling {Choonhe d) +0 sling (freeze)#...........#Fire: vi &f) +0 sling {Choonhe} ###...........#Rev #.............##.#...........##.#<..........##.#...........##.............# _No target in view! _You start resting. _HP restored.  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 sling {Hugo} is covered with a thin layer of ice! _d - a +0 sling of freezing (weapon) {Hugo}vi 'vi vi viR vi nvi vi" vi% vi6& (vi!( vi. vi0 vi1 vi3 vi9 vi; vi; viU> viC viF viF viH viM vi$P viP vi%R viNV vi0X viX viY viT^ viXa ,vizb vif viIi vii vi vi_ viM vi vi= vi vi vi ,vi* vivi,vivi5 viviviNvivi,vivivivi3vivi'b.....# ###....#########.### .....# #......#.#.####.......#< .>...# #......#.#.####.......## .....# #......#.#.####.......#. .##### #......#.#.####.......#. .# #..........#######.####. .# ####..#..#########.####. .# #######....### ###.####. .# #...# #...#....5vi(30.0) .# #...# #.####.## ## #...# #)..##.##...# ####.##.############### #....##.# #.#####.# #.#.....# #....#### ######vi@)vi/viA2c _There is a stone staircase leading down here.wizwiwiwiwiN3.4 (1.0) _wi6M 9wiB ***  **,*  ****,,**** **,**,,,,,* ##* ,,,,**,,,,** #.* ,,,,,*,,,,,* ##.### ,,,,,,,,,,** #..@/##** ,,,,,,,,*****#..####.* ,,,,,,,,***#.....Y...#* ,,,,,,,,*F.....### ,,,,,,,,*....[#....Y....# witC ,,,,,,,,,....##.,*#....<# ,,,,,,,,,...#*#.,*##...## ,,,,,,,,,...,,#.,#....#* *** ,,,,,,,,,,,,*,,,......,***,**wi54.9 (2.5wiwit# _You climb downwards.wi%a _There is a stone staircase leading up here.xiuxixi3Xxixixi3xixi xi5 xi!,xi'xiP(xi^)xi/xi0xiS1xi7xiu8xib<xi=xiQ>xi@xiE _You start waiting.A killer bee comes into view.xiLy   killer bee (wandering)yxibM.63.9 (9.0xir[_4.9 (10.0) _xi'bxi\eyie)))))))yi?7  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.yi8y.yi6y.yig...[..yif===5.8 (0.9)Rev yiyib8 _The killer bee is lightly wounded.yiB ))yi)) You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.yi> )))The killer bee is severely wounded.You shoot a sling bullet.yi"9y.yi#9y.yi-....6.8 (1.0Rev+ yi.yi=5yi8d _The sling bullet barely misses the killer bee.yi f)))))))yiPk l†You shoot a sling bullet. _The sling bullet barely misses the killer bee.  You shoot a sling bullet. The sling bullet misses the killer bee.You kill the killer bee!yiLq =)yi y..†....yi  ]1 217yi2 yiq P _Okawaru accepts your kill.yi- =yi yiW  yi B_No target in view!zi uziuzit}ziH _No target in view!zizi _You start waiting.A yak comes into view.zi ---YY   yak (wandering)zi+9.8 (2ziziN---70.8 (3 _zizi{i YYou shoot a sling bullet.  The sling bullet hits the yak but does no damage.{iHV  The yak bellows!  You shoot a sling bullet.{id YThe sling bullet hits the yak but does no damage.  You hear a bellow! x3{iy3-====1.7 (0.9{ix{i( _The yak gores you.{iK  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.{i   The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak!{iz1F{i F   bullfrog (wandering)The yak is heavily wounded.{i\===-2.6{i{ig P _The yak barely misses you.{i]  You shoot a sling bullet. The sling bullet hits the yak.{i;The yak is heavily wounded. _The yak barely misses you..  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freeze{iU8F.{i F.  The yak is heavily wounded.{ic{i-3.5Rev* {i{i{T _The yak completely misses you.{iυ  You shoot a sling bullet. The sling bullet hits the yak.{iS o _The yak completely misses you.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freeze{i F.  The yak is almost dead.{i FYou hear a bellow! The bullfrog croaks.64----4.4{i {i ( _The yak gores you!{i1 †You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!{ij F   bullfrog{i )))))))Okawaru accepts your kill.You shoot a sling bullet.{i9F.{iQ\†....{i6 69 55.4 (1.0 _The sling bullet barely misses the bullfrog.{i{ikl _Your Invocations skill increases to level 2!|i.T )))))))You shoot a sling bullet.|i  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet freezes the bullfrog.|iKd F†The bullfrog is heavily wounded.|iOf9F.|imp?....|iq-6|iw|i6|( _You hear a bellow!|it )))))))You shoot a sling bullet.|i  The sling bullet completely misses the bullfrog.You shoot a sling bullet.|iR YThe sling bullet closely misses the bullfrog.|i% F.†.....Y   yak.F   bullfrog.|i \5---7.3 (0.9|i^ |i ? _The bullfrog hits you but does no damage.|iN  You shoot a sling bullet. The sling bullet hits the bullfrog!|i )The bullfrog is almost dead.You shoot a sling bullet. The sling bullet misses the bullfrog.|i_ jThe sling bullet hits the yak but does no damage.  You hear a bellow! x2|i`4|iems FYj   gnoll sergeant (polearm)F   bullfrogThe bullfrog hits you but does no damage.|iGnK====8.3 (1.0|i=v|iyN _The bullfrog misses you.}ix|  You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.}id< †}i1eThe bullfrog is almost dead.You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!}ik)}i1Y.}icYj.}i^~.Y 2 yaks}i8 7===-9}i }i P _Okawaru accepts your kill.}i]  You shoot a sling bullet. The sling bullet hits the yak.}i~  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.}i7Y.}i .jThe yak is lightly wounded.Y}iykY 3 yaks}i58---80}i}i( _The yak gores you.~i{Z~iL[~i c~ic8Y.~i>fpj.Y.~i%g*Y~iXokY 4 yaks~iZzt9-----1~i  8---†You climb upwards.~i  .....# ###..........#########.### .....# #......#.#.####.......#< .>...# #......#.#.####.......## .....# #......#.#.####.......#. .##### #......#.#.####.......#. .# #..........#######.####. .# ####..#..#########.####. .# #######...Y### ###.####. .# #........@...# #...#.... .# #............# #.####.## ~i\## #............# #)..##.# #............# ####.##.# ############## #....##.# #.#####.#   yak #.#.....# #....#### ######~i42.8 (2.5~i\~ij c _Level annotation: 1 runed translucent door~i$c _There is a stone staircase leading down here.~i  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.~i A  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.~i  The yak is moderately wounded.60===3.7 (0.9~i ~i+ ; _The yak gores you but does no damage.iJ)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i-  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.i;j  The yak is heavily wounded.i<0584.6iCiKE( _The yak gores you.ikw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i} )The yak is heavily wounded.i} YYou shoot a sling bullet. The sling bullet barely misses the yak.i~'5.5iji; _The yak gores you but does no damage.i5)i^5  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.i ~ YThe yak is severely wounded.i,6.5 (1.0iiP _The yak barely misses you.i  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i`y  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.if  The yak is almost dead.i|497.4 (0.9iVi ; _The yak gores you but does no damage.i25)im†The yak is almost dead. _The yak gores you but does no damage.  You shoot a sling bullet. The sling bullet barely misses the yak.!  The sling bullet freezes the yak.  You kill the yak!iK<)iZ,†i^7 318.4 (1.0  The sling bullet freezes the yak.  You kill the yak! _Okawaru accepts your kill.  Training target 3.0 for Invocations reached!  Your Invocations skill increases to level 3!You need to enable at least one skill for training.iSl/  --more--i(i J  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   j - Spellcasting   2.0   4.2  -2           b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0      iH      d - Short Blades   1.3   2.4  -1   m - Invocations   3.0   5.7  -2   e - Long Blades   0.8   1.0   0   n - Evocations   0.0   0.6  +3   f - Ranged Weapons   9.0  12.5  -1               g - Armour   3.0   4.8  -1       h - Dodging   4.0   5.9  -1       i - Stealth [i e39;49m  2.0   3.6  -1                                              You need to enable at least one skill.[?] Helpi [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsiQ= f + Ranged Weapons 9.0ij TargetTarget--  --  --  --  --  ik --  2.0  --  --  --  --  4.0  --  -- ik a-z] set[-] clear selected targetik ccost|targetsiyI <[?25h[?0c0 i!h [?25l[?1cilQ12.0  -1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsi= a + Fighting 6.0iS a-z] setselected targeti <[?25h[?0c0 i [?25l[?1ci* 10.0   0 =] set aall targetsioii'.....# ###..........#########.### AutarchDCSS the Skirmisher .....# #......#.#.####.......#< Coglin of Okawaru *..... .>...# #......#.#.####.......## Health: 59/76 ==================------ i.....# #......#.#.####.......#. Magic: 13/13 ======================== .##### #......#.#.####.......#. AC: 9Str: 9Doom: 67% .##..........#######.####. EV: 13Int: 15  .#####..#..#########.####. SH: 0Dex: 18 .# #######...†### ###.####. XL: 10 Next: 31% Place: Dungeon:8 i.# #........@...# #...#.... Noise: ===------  Time: 11688.4 (1.0) .# #............# #.####.## f) +0 sling {Choonhe d) +0 sling (freeze) iQ## #............# #)..##.# Fire: f) +0 sling {Choonhe} #............# ####.##.# Rev* i############## #....##.##.#####.##.#.....##....##########iThe sling bullet freezes the yak.  You kill the yak! _Okawaru accepts your kill.iTraining target 3.0 for Invocations reached!  Your Invocations skill increases to level 3!i(IYou need to enable at least one skill for training.i'ii. _iviJi+iF _Unknown command.i i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.0   7.0   0   j - Spellcasting   2.0   4.2  -2          i\  b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0          i @ d - Short Blades   1.3   2.4  -1   m - Invocations   3.0   5.7  -2   e - Long Blades   0.8   1.0   0   n - Evocations   0.0   0.6  +3  i f + Ranged Weapons 9.0  12.5  -1          i' \     g - Armour   3.0   4.8  -1       h - Dodging   4.0   5.9  -1  i      i - Stealth   2.0   3.6  -1                      i             iA             i The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpi  [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi1 f * Ranged Weapons   9.0i3 i.....# ###..........#########.### AutarchDCSS the Skirmisher .....# #......#.#.####.......#< Coglin of Okawaru *..... .>...# #......#.#.####.......## Health: 59/76 ==================------ .....# #......#.#.####.......#. Magic: 13/13 ======================== .##### #......#.#.####.......#. AC: 9Str: 9Doom: 67% .##..........#######.####. EV: 13Int: 15  .#####..#..#########.####. SH: 0Dex: 18 i!.# #######...†### ###.####. XL: 10 Next: 31% Place: Dungeon:8 .# #........@...# #...#.... Noise: ===------  Time: 11688.4 (0.0) .# #............# #.####.## f) +0 sling {Choonhe d) +0 sling (freeze) ## #............# #)..##.# Fire: f) +0 sling {Choonhe} #............# ####.##.# Rev* ############## #....##.##.#####.##.#.....##....##########You kill the yak! _Okawaru accepts your kill.Training target 3.0 for Invocations reached!  Your Invocations skill increases to level 3! _You need to enable at least one skill for training. _Unknown command.i}i'i ig ie i i 60i- Rev+ 1=2=Rev i3 i}8 3i,: ,i: ij< i< i< D4=i= i.? iw? i@ iB iB imC iD i"E U5=iE iG iH iH iJJ iJ iK iM iN iN iP iP %6iQ i(S i{S i#T iV i>V iW iX i-Y #7iYY (=i;Z i\[ i[ i\ i^ i^ i_ ib k8=if Xi|i Bij iAk %9i|l in iFn i"o ir ,ir is i$t $70iIt (=iu iw iw ix i~ 1=i Bi* }2i i i+ i 3=i i i i i iۗ i iš i/ U4=i i iӝ i i iK i? i i %5i: i i i i i4 i4 iЭ k _You start resting.HP restored.iG (---i 1739.4 (51.0)i v6=---40.4 (52 _i( iY ih Level 8 of the Dungeon <<<<>>>>^_(Press ? for help) #..........#######.########....)...#..........#####.........#  ####.......##..................###.#..........#####.#..####.#  #.......##..................# #.......)..[).[....#<......#  ii _#.......##..................# ###..........#########.#######  #.......##..................# #......#.#.####.......#<...#  #.......##..............>...# #......#.#.####.......####.#  #.......##..................# #......#.#.####.......#....#  #.......##..............##### #......#.#.####.......#.####  ##########..............#ii F#..........#######.####.#  ########..........."..#ij ####..#..#########.####.#  #.....##.[............# #######...†### ###.####.#  i0j -#.....##..............# #........@...# #...#....#  #.....##).............# #............# #.####.### iSj #.....########.######## #............# #)..##.#  ij `#...............##............# ####.##.#  #.............).############### #....##.#  #####...........##.#####.#  #...........##.#.....#  #...........##....#### ik ###...........#######  #.............#  #.#...........#  #.#<..........#iG@\>@i" | #...# #...................)...# #....# #.#.# #......############.............# ####.#.########...#####........#..........##.##...# #....#.#..[......>##....####. #.####.<......÷..#..........##.##...... #.# #............#..........##.##.....#### #.# #..iU# ......#^...).....##.##.....#### #.# #..##...##.#...............#..........##.##........# #.# #..#.....#...########..#..#...#.###.# #.# #....._.....#####....# ############.##.#.......# #.# #..#.....#...# #....###### ###......#.##### #.####.##...##...# #....#...####....###.#.########.#.....#.# #....#..####.##.#3#.#.i# ##.......#.####.....###.####....#..####.##.#+#.#.#######.# ##.##.# #............###..##.....i# #.#####...## #....# ######.....[..............#######...#####..........#######.########....)...#..........#####.....i# R....#####.......##..........###.#..........#####.#..####.#i$ #.......##..........# #.......)..[).[....#<......##.......##..........# ###..........###.########.......##.............# #......#.#.####.......#<...##.......##.......>...# #......#.#.####.......####.##.......##..................# #......#.#.####.......#....#i=?iW.....# ###..........#########.### AutarchDCSS the Skirmisher .....# #......#.#.####.......#< Coglin of Okawaru *..... .>...# #......#.#.####.......## Health: 76/76 ======================== .....# #......#.#.####.......#. Magic: 13/13 ======================== .##### #......#.#.####.......#. AC: 9Str: 9Doom: 67% .##..........#######.####. EV: 13Int: 15  iX).#####..#..#########.####. SH: 0Dex: 18 .# #######...†### ###.####. XL: 10 Next: 31% Place: Dungeon:8 .# #........@...# #...#.... Noise: ---------  Time: 11740.4 (0.0) .# #............# #.####.## f) +0 sling {Choonhe d) +0 sling (freeze) ## #............# #)..##.# Fire: f) +0 sling {Choonhe} #............# ####.##.############### #....##.##.#####.##.#.....##....##########Training target 3.0 for Invocations reached!  Your Invocations skill increases to level 3! iX_You need to enable at least one skill for training. _Unknown command. _You start resting. _HP restored.iZ'iM[i ii`kixYour Invocations skill increases to level 3! _You need to enable at least one skill for training.Unknown command. _You start resting.HP restored.  You see here a yak corpse.i]{iQ| _i~iiC,iŊi1i i}i+ii,iiXi-i_,iwiҸi6,i,iiigii<  You see here a +0 club.ii _iiiilni.XiI,i]ei) #...#  # ###############  # #.............#  # #.............# ##.).# #.............# )...# #.............# ..############.............# ..#..........##.##.........# .......##....####.# 64.4 (24.0) ÷..#....##.##.........# ...#..........##.##.....##### ...#^...).....##.##.....#### ...#..........##.##........# ####..........#..#...#.###.############i#.##.#.. ########## ###......#.##### .........####....###.#.# _There is a stone staircase leading down here.iܞiiڦiiN5.4 (1.0) _ic 9i ii ###* #..#.......###...,,,,*,,,, #...............,,,,,*,,,* #.....#.#,,,,,,,,,* ##......###.,,,,,,,,, #...........,,,,,,,,, ##...#..#.......#.,,,,,,,,, #####..#>.....y..,,,,,,,,, ###..............*,,,,,,,, #####...[@.......*,,,,,,,, #####............*,*,,,**, ####.............,,*,,,*** #####.........#..,,,,,,**, ######.....####..,^,,,,,*,i;0 #####........###*,,,,,,,,, y   killer bee (wandering) ######........##****,,,,,, *........#* ******, *,,,,,,*** ****iA;56.9 (2.5iBiOC# _You climb downwards.iEa _There is a stone staircase leading up here.iROD)))))i  You shoot a sling bullet. The sling bullet misses the killer bee.ii] y.  You shoot a sling bullet. The sling bullet misses the killer bee.ifb...yigL===7.8 (0.9Rev igiSoir4 _The killer bee buzzes angrily.ipp )))You shoot a sling bullet.i^ ))The sling bullet hits the killer bee but does no damage.i; y..y....8.7Rev+  _You shoot a sling bullet. The sling bullet misses the killer bee.i y )))))You shoot a sling bullet.i9T  The sling bullet completely misses the killer bee.You shoot a sling bullet.i .y ....  The sling bullet barely misses the killer bee.i ,9.7 (1.0i i X _The killer bee closely misses you.ir  i_s  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.i :  iV The killer bee is severely wounded.You shoot a sling bullet. The sling bullet hits the killer bee.im  The killer bee is almost dead.i-70.6 (0.9i֓i  _The killer bee closely misses you. The killer bee barely misses you.iTiXg†You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee is almost dead. _The killer bee closely misses you. The killer bee barely misses you.!  The sling bullet freezes the killer bee.  You kill the killer bee!i/& i0R)))))))Okawaru accepts your kill.i@†......iB6 31.6 (1.0Rev* ii}/ _You shoot a sling bullet.ii'iIiH _No target in view!i3iiߢH _No target in view!iu* i+ i1 iC H _No target in view!i i i9 i i i Rev+ i. i i if i i{ is i i i? i >Rev i@ i2# i# i% i^* ,i5 i: i; i8= iME iE (iG isL iL iN iV ,i| i ,iP i ,iD i i i i i ia i i i i i i iB i\ ip iG ,i i i1 i i$ i~ i i ,i iJ i i8 ik i i i ,i i i i i i7 i i ,ig i,ii,i- iM,i iui.i ii i!i&i,'iH)i^/i/ik1i4i/5i6i=i=i>iBiCiDiK,iMiR,i^TiY,i[ip`,i%aiei%figik,i_mi6s,itix,izi5,iii iˆiȌ,ili},i|i?,iQiٞi/isi4ii i~,iSi`,iiWiiiiii,i`iBi,ii,ii,iii ,i,iiDii6i,iii?ii# Xi i7 iiii,iiiYiif$i$i&i+i,i-i2i3i}4i7,i8i(<i=iG>iK,ii ,ii(,iiUi#iiN%i%iN'i,iZ-itXiZi^iO_iaigi;hiiininipix|,iC~i~,iiEW _You start waiting.iR1870.6 (99.0)i8---1.6 (100.0)iiP# _Done waiting.i   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.itiR======2.0)i>i. _You shout for attention!i!\ i] i^ id iiu niw ,iBx i i i iM i i i i+ 4i" BiY ,iR iv ,i i+ i i i ,i i i i ik i i i ,i iq i i7 i ,i i i i i$ ,i% iIP viQ iU ,iW i\ ,i/^ ia ihb ic ig ,izh im ,io iXs is i$u i;y ,iz i  it i i i߇ i iq i ii i iN ie iJ ,iҟ i ,i i iի i i ,i i ,i iľ i# i i ,i i i i i ,i i ,il iK ,i i i i i i9 i i i~ i iU ,i iJ ,i i ,i_ i ,i i ,i i i i! i% i% i' ia, ,i0. i23 i3 i4 i9 ,i; i=A Bi[E iE iG i{K i+L iM ihR iR iS iW iX iY i^ i_ i` if ,i!h iMm ,io i(s ,it iMy ,iF{ i5 ,iށ i} ,ij i i iƎ i i i i,ii i i i ,ii,i,i-",i#i=),i*if9i0=i=iv?i`ieai7ei}eifiMlilimixW _You start waiting.i:1971.6 (99.0)iKO------2.6 (100.0)ii# _Done waiting.i;OiOiQiSiY,iFi####* #..#.###...,,,,*,#........,,,,,*,,,*,#.....##.......#,.*,##......#.....###.#.......#.##...#..#.#.#####..#>.###.#,#####...[<@......#,------#####.#,*,,,**,####.*,,,***,#####.#.**,######.....####...^,,,,,*,*#####..###*.######........##****,*..#* ******,*,,,,,,*** ****,3.0)i;kw _You see here a killer bee corpse.i iI i i i: i/ _i< ,i i i i il iO Bi i iS i i iZ i ,i] i~ i i7 i i i4 ,i? i ix i iC i9 iJ i i i : ...#.....###.....,,,,,,,,,,,,,,** ...#.....#,,,, #..#.......#.....*,, #..#>............#,,,*,*,** .............#..*,,,*,,,,* #...[<.......#.,,, #............#.#...#*,,,,,,,* ...............#...#**,,,,,,* #.........#.....@..#*,,, ##.....####...^.....#,**,,,,*,, #........####,,,*,,, ##........######.....,** #........#* ######...,*,,,,,,, #......*** ****..,** *#...,,* **,,,,.,*,,,,***  ***,,** *,,,,,,***,,**i` *,***,,,,,,******  You pick up a parchment of Slow and begin reading...io! 084.6 (11.0)i" ,5.6 (12i( i, = _You add the spell Slow to your library.i0p Iis iw i i i i ,iё i i^ y  You encounter a yak.if 2##.....,,,,,,**,*,,*,........#.Y...,,* .....#........,*,,,,,,,* ..........#...#,#,**,,,,,,#.........#...#..,,*,,,**, .......#.......... .#.#...#*.....$.#,,,,,,,***.#...###......#.,,,,,,*** ....#........##.@.......* .####...^.....#.##....#.,,,,,,,,* ...####...............#,,,,,,,,,* ....######..............*** i ...#* ######....#....,,,,*** .*** **##...#*...,,,,* Y   yak (asleep) ,* **,,,...#,,,.***** ** *,,,,..##*,,** * *,,,,..#*****id .Y91.6 (6.0) YThe yak bellows!iH YY 2 yaks (1 wandering)i 4==2.6 (7i j _You encounter a yak.ic )))))You shoot a sling bullet.iw  The sling bullet hits the yak but does no damage.  You shoot a sling bullet.i=X.Y YThe sling bullet hits the yak but does no damage.Y.....Y 3 yaks (2 wandering)=3.5 (0.9Rev  _You encounter a yak.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage. _You encounter a yak.i> ...............#..Y.Y,,*,,,,,*#................,*,,,,,,,*.............#Y..#,#,**,,,,#.........#...#..,,*,,,** <.#................,,,,,,,.#.#...#*.....$.#**...#...###......#.,,,,,,#........#...,,,,,,,,####...^.....#@##....#., ....####...............#,..######..............**,,,,** ######....#....,,,,*** *** **##...#*...,,,,* ,,* ,,,...#,,,.*****   yak* *,,,,..##*,,** *,,,,..#*** **,,,*.$*.Yi L---4.5 (1.0i3 iW i!@#......,*,,,,,,, >..................#...#,#,**,,,,#.........#Y..#..,,*,,,* [<.#................,,,,,,, ..#.#...#*.....$.#*...#...###......#.,,,,,,#........##.........,,,,,,,####...^.....#.##....#....####.......@.......#..######...**,,,,** ######....#....,,,,**** **##...#*...,,,,* ,,* ,,,...#,,,.****** *,,,,..##*,,**  *,,,,..#*** **,,,*.$* *,,,*,,*[37i$AJm.YieHL---5i]i[#>......#...#,#,** ..#.........#...#..,,* .[<.#.........Y......,,,,,, ...#.#...#*.....$.#...#...###......#.,,,,,,#........##.........,,,,,,i####...^.....#.##....#....####...............#..######...*** ######....#....,,,,**** **##...#*...,,,,* ,,* ,,,...#,,,.***** *,,** *,,,,..##*,,** * *,,,,..#*** * **,,,*.$* *,,,*,,* ***,,,**.Y6ihiͯi@.#>.#...#,#,**.#.........#...#..,,* ..[<.......#.................#.#...#*.Y...$.#.#...###......#..#.##..........####...^.....#.##....#..####.#.######.**.#* ######....#....,,,,.*** **##...#*...,,,,*.,,* **,,,...#,,,.***** **,,** *,,,,..##*,,**  *,** *,,,,..#*****  *** **,,,*.$*  *,,,*,,*  ***,,,**ii&7iiCC .#>.#...#,#,**...#.........#...#..,,*.[<.......#.................#.#...#*.Y...$.#.#...###......#..#.##......... #.....####...^.....#.##....#..####.# #.######.**.#* ######....#....,,,,.*** **##...#*...,,,, #...,,* **,,,...#,,,. ***,,** *,,,,..##*,,**  *,** *,,,,..#*****  *** **,,,*.$*  *,,,*,,*  ***,,,**iR <8ibX iSa iG#..#>.#...#,#,**..#.........#...#..,,* #...[<.#....... #.#.#...#*.Y...$.#.#...###......#. #.#.##... ##.....####...^.....#.##....#. #.####.# ##.######.** #.#* ######....#.... #......*** **##...#*... *#...,,* **,,,...#,,,.  ***,,** *,,,,..##*,,**  *,** *,,,,..#*****  *** **,,,*.$*  *,,,*,,*  ***,,,**Yi/Y   yak9iiixQiX.#..##......,*,, ##..#>............#...#,# .......#.........#...#.. ##...[<.#................ ###.#...#*.Y...$.#.......#...####.....#...#......... ###.....####...^.....#Y##....#.#..#,, ###..######..............**  #........#* ######....#....  #......*** **##...#*...,,#...,,* **,,,...#,,,.*****,,** *,,,,..##*,,** *,** *,,,,..#*********,,,*.$* *,,,*,,*.Yiyi)2000ii [.#..#.#.,*#..#>............#...#,#, #..#.........#...#..#...[<.#........#.#.#...#*.Y...$.# ##........#...###......#.#.#.##.#.....####...^.....#.##....#.#.####.Y.##.######. #.#* ######....#.... #......*** **##...#*... *#...,,* **,,,...#,,,. ***,,** *,,,,..##*,,**  *,** *,,,,..#*****  *** **,,,*.$*  *,,,*,,*Y.i Y1iK J))))  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage. _You encounter a yak.  You shoot a sling bullet.i )))The sling bullet hits the yak but does no damage.ixir*Y.i...Y...===2.4 (0.9Rev i _You shoot a sling bullet. The sling bullet barely misses the yak.i 9)))))))i)c id You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.iY...Y....3.4 (1.0Rev+ i_:1 _The yak is lightly wounded.i )) You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.i9=  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.i ;Y.i.i%4ii\ _The yak is severely wounded.i9)))))))i?  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.iK;Y.i.....5Rev* iSr _The yak is severely wounded.iߚ  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i.  .  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!i s YOkawaru accepts your kill.Y   yak (wandering)5 76.3 (0.9i i T _You encounter a yak.ihD i#I ;)))))))i # YYou shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.  The yak bellows!io b YThe yak is lightly wounded.Y......Y(wandering)7.2i > _You hear a bellow!i;M))))))Y _You hear a bellow!  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak bellows!iH iI ivJ)i5P1The yak is lightly wounded.i .YYou shoot a sling bullet. The sling bullet barely misses the yak.iOI.....i=8.1i* _You hear two shouts!i9)))))))i5  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.i)1Y.i#LM....Y..iR'9.0iqt _The yak is moderately wounded.im )))))))You shoot a sling bullet.ig  The sling bullet completely misses the yak.You shoot a sling bullet. The sling bullet hits the yak!i1Y.ips...Y...9i'q _The yak is heavily wounded.ib )))You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i'  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.iv p...10.8ii q _The yak is heavily wounded.iie ))) You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i"  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.i  YThe yak is almost dead.Y....Y 2 yaks (1 wandering)1.8 (1.0i} j _You encounter a yak.i2 .You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak!))Y   yak (i ))))YOkawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak.  The yak bellows!i .Y.....4 422iGi@1 _The yak is lightly wounded.iiu )))))You shoot a sling bullet. The sling bullet hits the yak.i] ))The yak is lightly wounded.  You shoot a sling bullet.iaYY.ir....Y..Y 2 yaks (1 wandering)3i\i9$^ _The sling bullet closely misses the yak.i ))))You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!iW#|.YY.iB%2Oi0,...O   two-headed ogreYY 2 yaks (1 wandering)i"1%4iLq _The yak is heavily wounded.i" )))You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.iaY.YY..O..Y 3 yaks (1 wandering)ij5.7 (0.9 _The yak is severely wounded.imn ))You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i  The yak is severely wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i Y.  The yak is severely wounded.i .YY.i R.Oi m.Yi '6.6i9 i & _The yak bellows!i )You shoot a sling bullet. The sling bullet hits the yak.i  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i Y.Y.Y..O7.6 (1.0 _The yak is almost dead.ie5w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.iF| ikY_hits the yak but does no damage.  iY.Y..O  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.i98  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead. _The yak misses you.iaReally walk into that teleport trap? Y - Yes  N - Noihi.....#...................#..Y.Y,, AutarchDCSS the Skirmisher ..#..#.......#................,*, Coglin of Okawaru *..... ###..#>..................#...#,#, Health: 76/76 ======================== #..............#.........#...#.., Magic: 13/13 ======================== ###...[<.......#................, AC: 9Str: 9Doom: 64% ###............#.#...#*.Y...$.#,, EV: 13Int: 15  ##...............#O..###......#., SH: 0Dex: 18 ###.........#........##........., [i33mXL: 10 Next: 42% Place: Dungeon:9 ####.....####...@.....#.##....#., Noise: ===------  Time: 12018.6 (0.0) ###........####..YY.Y.........#,, f) +0 sling {Choonhe d) +0 sling (freeze) ####........######..............* Fire: f) +0 sling {Choonhe} #........#* ######....#...., Rev* #......*****##...#*...,*#...,,***,,,...#,,,.* O   two-headed ogre***,,***,,,,..##*,,** YYY 3 yaks*,***,,,,..#**********,,,*.$*The sling bullet hits the yak but does no damage.  The yak is almost dead.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead. _The yak misses you.i&i  ****,,,,,,,,,,,*...j[#.... *** ***,#............!....##.,*# ,,****,,,>.........j......#*#.,*# ,,,,,,,,,........Y..,,#.,#. ,,,****,,,,.........j..,,,*,,,... ,****,,,,,,,..?.)....#,,,,*,,,..) ***,,,,,,,,,*#.......#..,,*,,,... *,,,,,,,*...##.#.,,,,,,... *,,,,.........#**,,,*##. #**,,,.................#*,,,,,** .##**,....#..........###,,,,,,,*, ...####..##.......##...#,,,,,,,* ............#*,...,,,,,,,* ##..............###,,,..,,,,,,,*, Y   yak (wandering) ###...y.........,*,,,,,.,,,,,,,*, j   gnoll sergeant (polearm, wandering) .#..<..y........,,,,,,,,i',,,,,,,*, j   gnoll (wandering) .....F.....#.#..,,**,,,,,,,,>,,*,You enter a teleport trap! The teleport trap disappears.i/ _The yak misses you.enter a teleport trap! The teleport trap disappears.  Your surroundings suddenly seem different.  You encounter a gnoll. It is wielding a +0 club and wearing an orb of  pyromania.  Found a +1 vampiric spear, a scroll of enchant armour and a potion of mutation.ij..j.iQYj   gnoll sergeant (polearm)j   gnoll (wandering)---9.6 (1 _Found a stone staircase leading down. The yak leaves your sight.i"3** ***,#............!....##.,*# ,****,,,>.j.......#*#.,*#,,,,,,.........,,#.,#..****,,,,.Y.,*,,,... ****,,,?.)..j.#,..,*,,,..) **,,,*#.......#...,*,,,.... ,,,,,,,*...##.,,,. ,,,,..........**,,,*## **#*,,,,,**,, ##**,....####,,, ..####..##.##...#,*,........#*,....*, ####,,,..P*,y,*,,*, #..<,,,*, ....F.....#.#..,,**>,,*,##j.##***,,,,*,,,*,,,,,,,*,Y.j.jY,YY 2 yaks (wandering)j   gnoll sergeant (polearm)iq4j   gnoll (wandering)---20i7QiPzG,,****,,,>.....#*#.,*# ,,,,,,,,,..j...Y...,,#.,#.****,,,,............,.,*,,,. ,****,,,,.,,..?.)....#,.Y,*,,,..),,,,,,..,*#.....j.#...,*,,,.. *,*...##........#..,,,,, *,,,,..........#**,,,*## #**,,,.#*,,,,,**, .##**,....####,,,,,,,* ...####..####...#,*.........#*,....,,,,,,* #####,,,..P,,,,,,* ###...y.,*,,,,,..,,,,,,* .#..<..y.,,,,,,,,.,,,,,,*   yak .....F.....#.#..,,**,,,,,,,,>,,*..##j.#####.,,,*,,,*,,,,,,,*#$)#**,,,,,>,,,,*,*iW|G.jixF.jir.iyNYj   gnoll sergeant (polearm)j   gnoll (wandering)1iciʤi,,,,,,,.....,,#.,#.****,,,,.j...,.,*,,,.. ,****,,,,.,,..?.)....#,.Y) ***,,,,,,..,*#.......#.... *,,,,,,,*...#j..#..,,..................#**,,,*## #**,,,,,,,,**, .##**,....####,,,,,,, ...####..###...........*,.... #####,,,..P#...y,*,,,,,.. .#..<..y,,,,,,, .....F.....#.#..,,**,,,,,,,,>.##j.#####.,,,*,,,*,,,,,###$)#**,..,,>,......#,,*,,,,,**,**,,,,,*iQ.jiwI.ji8j2Rev+ i ****,,,,,.,*,,,.. ,****,,,,..,..?.)..j.#..Y) ***,,,,,,...*#.......#.... *,,,,,,,*...#.#..,,.............j....#**,,,*## #**,,,.....#*,,,,,**, .##**,....#.###,,,,,,, ...####..###...........*,.... #####,,,..P#...y,*,,,,,.. .#..<..y,,,,,,, .....F.....#.#..,,**,,,,,,,,>.##j.#####.,,,*,,,*,,,,,###$)#**,..,,>,......#,,#.,,,,**,**,,,,,*###j).,,,*******.j.j3i~ ****,,,,..,..?.)....#..Y,*,,, ****,,,,,?...*#.....j.#...,*,,,..,#...##........#..,,,,, **,,,,..........#**,,,*## ##**,,,...j....#*,,,,,** ..##**,....#....###,,,,,,,* ....####..####...#,*.........#*,....,,,,,,* .#####,,,..P,,,,,,* .###...y..#,,,,,..,,,,,,* ..#..<..y....,,,,,.,,,,,,* .i .....F.....#.#....##,,,,,,,,>,,*..##..#####....*,,,*,,,,,,,*#$)#**,....>.,,,*,*.......#,,#.....#*,***###j).,#......,,*********#..#*,.:..**,,,,,,,i U.ji~ J.ji ;4i@ iU _Found a scroll labelled WALUNA ILUGE. Found an escape hatch in the floor.i>***,,,,,?...*#.......#...,*,,,. *,,,,,,,#...##....j...#..,,,,,. *,,,,..................#**,,,*## #**.......#*,,,,,**, .##**,....#......j...###,,,.####..##.......##...#,*,..............#*,....*, #####,,,..P,,,,,,*, ###...y,,,,,..,,,,,,*,..<.......,,,,,,*,...F.....#.#....##....,,,,>,,*,##..#####....*,,.#,,,,,,,*,###$)#**,....>.,,,*,*,.....#,.#.....#*,***,###j)..#......,,*********,#..#*,.:........##,,,,,,,**,, ##.#*,......,,,,,,,,,,,,**,,, iOj5Rev iF`i,,,,,,,#...##....j,,,,,. ,,,,..................#**,,,*## **...#*,,,,,**,, ##**,....#......j...###,,, ..####..##.......##...#.*,..............##.....*, ####.....P,,,,,,*,y.......,,,,,,*, #..<.......,,,,,,*, ....F.....#.#....##.....,,,>,,*,##..#####....*,,.#.,,,,,,*,###$)#**.....>.,,,*,*,.....#..#.....#*,***,###.)..#......,,*********,#..#*,.:........##,,,,,,,**,,##.#*,.....,,,,,,,**,,#..###......,,,jj   gnoll sergeant (polearm)6i&i5i 3i i~*,,,,,?...*#.......#...,*,,,.,,#...##....j...#..,,,,,...., ,,,..........#**,,,*##.. *,,,.................#*,,,,,**, #**,....#......j...###,*, .####..##.......##...#*, .....j...,,,,,*, ..............##P*,.y..........#*,<..y.............,,*,F.....#.#....##.....P,,>,,*,,*..#####....*...#.P,,,,,*,###$)#**.....>.,..#,.,...#..#.....##.#*,,,,,**,..###.)..#......,.#****** #..#*,.:..##,. ##.#*,.....**,,,,* i0yiE.yiy   killer bee (wandering)7ii$i4,,,,,?...*#.#...,*,,,.....,#...##....j...#..,,,,,....,....#**,,,*##.., ,,,....#*,.,,,**, **,....#......j...###,..,,,,*, ####..##.##...#.*,j..##......P,,,,*,###.....P..,,,,*, ...y.#.@....y..,,,,*, .<..y.*,F.....#.#....##.....PP,>,,*,,*,##..#####....*...#.PP,,,,*,###$)#**.....>....#,..,,,,*,#..#.....##.#*,P,,,**,###.)..#......,.#*, .#..#*,.:........##..,,,,,**, .##.#*,.,**,,,,*,i_Gjy.y.i`P;8ikiQoi ?...*#.#...,*,,,.....,#...##........#..,,,,,...., ,.....#**,.,*##..,.....#*,..,,**, *,....#......j...###,...,,,*,..##.##...#...P,,,*,j..##....y.P.,,,*,###.....P...,,,*,y.#.*,,,,* <..y.*, .F.....#.#....##.....PP.>,,*,,*,##..#####....#...#.PP.,,,*, .###$)#**.....>....#,..P,,,*,#..#.....##.#*,P.,,**,###.)..#......,.#***#****, #..#*,.:........##..,,,,,**, ##.#*,.,**,,,,*,.yi [m.yjj   gnoll sergeant (polearm)y   killer bee (wandering)9i iqr*,,,,..,..?.)Y)i<l?...*#.......#...,*. ,,,,#...##........#..,,,,,.. ,..*,.,*##.. ,,...........#*,..,,* *,....ij...###,... ###..##.......##...#...Pj..##......P.###.@...P, ..y..........#yiB* <..y.........j..........,,,*,,, .F.....#.#....##.....PP.>,,*,,* ..##..#####....#...#.PP.ix###$)#**.....>....#...P,,,....#..#.....##.#*PP.,, ...###.)..#......,.#**##**** #..#*,.:ie6##..,,,,,**,,,,i 4y.i 6j.i 5y.ii'30iy+i2if**,,,,............,..... *,,,,..,..?.)Y)?...*#.......#...,*. ,,,,#...##........#..,,,,,.. ,...*,.,*##.. ,,...........#*,..,,* *,....j...###,... ###..##.......##...#...Pj..##@.y...P.###.....Pin, ..y...#j* <..y....................,,,*,,, .F.....#.#....##.....PP.>,,*,,* ..##..#####....#...#.PP.###$)#**.....>....#...P,,,....#..#.....##.#*PP.,, ...###.)..#......,.#**##****i-y.i y  The killer bee buzzes angrily. You hear an angry hiss.i8&====i1ii _The killer bee barely misses you. The gnoll sergeant barely misses you.i,,,,,.....,,#.,#....# ***,,,,...............#,,,...... *,,,,..,..?.)..)?...*#.......#...,*. ,,,,#...##........#..,,,,,.. ,...........#**,.,*##.. ,,.................#*,..,,* *,....#..........###,... ###..##.......##@..#...Pj..##.y....P.###.....P, ..y..#j* <..y....................,,,*,,, .F.....#.#....##.....PP.>,,*,,* ..##..#####....#...#.PP.###$)#**.....>....#...P,,,....###.#*PP.,,i5ljj.i iPXj   gnollThe killer bee closely misses you. The killer bee stings you!  The gnoll sergeant attacks as it pursues you!  The gnoll sergeant hits you from afar with a +0 halberd of venom!i|54======-------==--2Pois i)iQ _You are poisoned.i{ **,,,>Y...#*#.,*##... ,,,,,.....,#.,#....# ***,,,,...............#,,,...... *,,,,..,..?.).#,,,..)?...*#....*. ,,,,#...###..,,,,,.. ,..#**,.,*##.. ,,.......#*,..,,* *,....#.........@###,... ###..##.......##...#...P.....##.y....P.....###j....P, ..y.#.* <..y.........j..........,,,*,,, .i F.....#.#....##.....PP.>,,*,,* ..##..#####....#...#.PP.###$)#**.....>....#...P,,,i 4y.i ~ kYou feel very sick.iY# lYou encounter a wyvern.The killer bee misses you.i$ 9j.i4 p l   komodo dragon (wandering)k   wyvernj   gnoll sergeant (polearm)y   killer bee  You encounter a komodo dragon.The gnoll sergeant attacks as it pursues you!i 6 50------------3Pois ikB i'F T _The gnoll sergeant misses you.i*,#.!....##.,*#....< *,,,>.....###.,*## ,,,,.........,#.,#....#* **,,,,...............#,,,......,*..,..?.)....#....#,,,..)..,?...*#.#....#,,,. ,i,,#...###..,,,,,...., ..#**,.,*##.. ,.......#*,..,,**, ,....#...###,...,,,*, ##..##.##y..#...P,,,*,...##j....kP.,,,*,...###.....P...,,,*,,,,,, .y..#.........l,,,*,,,,** j   gnoll sergeant (polearm).y.........j..........,,,*,,,,y   killer bee F.....#.#....##.....PP.>,,*,,*,,,..#####....#...#.PP.,,,*,y.j j.  You feel very sick.ij   gnollip46----4i0m _The killer bee barely misses you.i&ig(vEvoke which item? Wands  b - a wand of acid (5) [!] read|quaff|evoke[?] describe selectedii***,#............!....##.,*#....< AutarchDCSS the Skirmisher *,,,>................###.,*##...# Coglin of Okawaru *..... ,,,,..................,#.,#....#* Health: 46/76 ==============---------- **,,,,...............#,,,......,* Magic: 13/13 ======================== ,,,,..,..?.)....#....#,,,..)..,,, AC: 9Str: 9Doom: 64% ,,,?...*#.......#....#,,,.....,,, EV: 13Int: 15  ,,,#...##........#..,,,,,....,,,, SH: 0Dex: 18 ..................#**,.,*##..,,,, XL: i[40m10 Next: 42% Place: Dungeon:9 ,...............@.#*,..,,**,,,,,, Noise: =--------  Time: 12034.6 (0.0) ,....#.........y###,...,,,*,,,,,, f) +0 sling {Choonhe d) +0 sling (freeze) ##..##.......##j..#...P,,,*,,,,,, Fire: f) +0 sling {Choonhe} .............##.....kP.,,,*,,,,,, Pois ...........###j....P...,,,*,,,,,, .y..........#.........l,,,*,,,,** j   gnoll sergeant (polearm) ..y.........j..........,,,*,,,,,, y   killer bee F.....#.#....##.....PP.>,,*,,*,,, j   gnoll .##..#####....#...#.PP.,,,*,,,,,,The killer bee misses you.You encounter a komodo dragon.The gnoll sergeant attacks as it pursues you! _The gnoll sergeaint misses you.You feel very sick. _The killer bee barely misses you.i:***,#............!....##.,*#....< AutarchDCSS the Skirmisher *,,,>................###.,*##...# Coglin of Okawaru *..... ,,,,..................,#.,#....#* Health: 46/76 ==============---------- **,,,,...............#,,,......,* Magic: 13/13 ======================== ,,,,..,..?.)....#....#,,,..)..,,, AC: 9Str: 9Doom: 64% ,,,?...*#.......#....#,,,.....,,, EV: 13Int: 15  ,,,#...##........#..,,,,,....,,,, SH: 0Dex: 18 ..................#**,.,*##..,,,, XL: 10 Next: 42% Place: Dungeon:9 ,...............@.#*,..,,**,,,,,, Noise: =-------- [3is<7m Time: 12034.6 (0.0) ,....#.........y###,...,,,*,,,,,, f) +0 sling {Choonhe d) +0 sling (freeze) ##..##.......##j..#...P,,,*,,,,,, Fire: f) +0 sling {Choonhe} .............##.....kP.,,,*,,,,,, Pois ...........###j....P...,,,*,,,,,, .y..........#.........l,,,*,,,,** j   gnoll sergeant (polearm) ..y.........j..........,,,*,,,,,, y   killer bee F.....#.#....##.....PP.>,,*,,*,,, j   gnoll .##..#####....#...#.PP.,,,*,,,,,, _The gnoll sergeant misses you.You feel very sick. _The killer bee barely misses you.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a killer bee (43% to hit)iyj  You feel very sick. _The killer bee barely misses you.  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 halberd of venom and wearing a +0 ring  mail (79i-Z j*i &***,#............!....##.,*#....< AutarchDCSS the Skirmisher *,,,>................###.,*##...# Coglin of Okawaru *..... ,,,,..................,#.,#....#* Health: 46/76 ==============---------- **,,,,...............#,,,......,* Magic: 13/13 ======================== ,,,,..,..?.)....#....#,,,..)..,,, AC: 9Str: 9Doom: 64% ,,,?...*#.......#....#,,,.....,,, EV: 13Int: 15  ,,,#...##........#..,,,,,....,,,, SH: 0Dex: 18 ..................#**,.,*##..,,,, XL: i)10 Next: 42% Place: Dungeon:9 ,...............@.#*,..,,**,,,,,, Noise: =--------  Time: 12034.6 (0.0) ,....#.........y###,...,,,*,,,,,, f) +0 sling {Choonhe d) +0 sling (freeze) ##..##.......##j..#...P,,,*,,,,,, Fire: f) +0 sling {Choonhe} .............##.....kP.,,,*,,,,,, Pois ...........###j....P...,,,*,,,,,, .y..........#.........l,,,*,,,,** j   gnoll sergeant (polearm) ..y.........j..........,,,*,,,,,, y   killer bee F.....#.#....##.....PP.>,,*,,*,,, j   gnoll .##..#####....#...#.PP.,,,*,,,,,,You feel very sick. _The killer bee barely misses you.Aiming: Corrosive Bolti+[36mPress: ? - help, Shift-Dir - straight lineOkay, then.iu-i1. _iP$ i& Read which item? Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportationa - a scroll of enchant armour  iw' x - 2 scrolls of amnesia  I - a scroll of immolation  s - a scroll of summoning  h - a scroll labelled ZUHIUKLAACRU [!] read|quaff|evoke[?] describe selectedi\jiuii***,#............!....##.,*#....< AutarchDCSS the Skirmisher *,,,>................###.,*##...# Coglin of Okawaru *..... ,,,,..................,#.,#....#* Health: 46/76 ==============---------- **,,,,...............#,,,......,* Magic: 13/13 ======================== ,,,,..,..?.)....#....#,,,..)..,,, AC: 9Str: 9Doom: 64% ,,,?...*#.......#....#,,,.....,,, EV: 13Int: 15  ,,,#...##........#..,,,,,....,,,, SH: 0Dex: 18 ..................#**,.,*##..,,,, XL: i^10 Next: 42% Place: Dungeon:9 ,...............@.#*,..,,**,,,,,, Noise: =--------  Time: 12034.6 (0.0) ,....#.........y###,...,,,*,,,,,, f) +0 sling {Choonhe d) +0 sling (freeze) ##..##.......##j..#...P,,,*,,,,,, Fire: f) +0 sling {Choonhe} .............##.....kP.,,,*,,,,,, Pois ...........###j....P...,,,*,,,,,, .y..........#.........l,,,*,,,,** j   gnoll sergeant (polearm) ..y.........j..........,,,*,,,,,, y   killer bee F.....#.#....##.....PP.>,,*,,*,,, j   gnoll .##..#####....#...#.PP.,,,*,,,,,,You feel very sick. _The killer bee barely misses you.Aiming: Corrosive Bolti~Press: ? - help, Shift-Dir - straight line _Okay, then. j.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.You feel very sick.i@  The killer bee stings you. x2  You are more poisoned.38======--5.6 (1Tele Pois icidx _The killer bee poisons you! The gnoll sergeant closely misses you.i*i*Drink which item? Potions  c - 2 potions of curing  g - a potion of magic  w - a potion of heal woundsb - a potion of brilliance  e - 2 potions of enlightenment  m - a potion of might  C - 2 potions of cancellation  M - a potion of mutation  d - a fizzy sapphire potion  f - 2 white potions  j - an emerald potion  l - a puce potion [!] read|quaff|evoke[?] describe selectedii i***,#............!....##.,*#....< AutarchDCSS the Skirmisher *,,,>................###.,*##...# Coglin of Okawaru *..... ,,,,..................,#.,#....#* Health: 38/76 ============------------ **,,,,...............#,,,......,* Magic: 13/13 ======================== ,,,,..,..?.)....#....#,,,..)..,,, AC: 9Str: 9Doom: 64% ,,,?...*#.......#....#,,,.....,,, EV: 13Int: 15  ,,,#...##........#..,,,,,....,,,, SH: 0Dex: 18 ..................#**,.,*##..,,,, XL: i10 Next: 42% Place: Dungeon:9 ,...............@.#*,..,,**,,,,,, Noise: =--------  Time: 12035.6 (0.0) ,....#.........y###,...,,,*,,,,,, f) +0 sling {Choonhe d) +0 sling (freeze) ##..##.......##j..#...P,,,*,,,,,, Fire: f) +0 sling {Choonhe} .............##j....kP.,,,*,,,,,, Tele Pois ...........###.....P...,,,*,,,,,, .y..........#.........l,,,*,,,,** j   gnoll sergeant (polearm) ..y.........j..........,,,*,,,,,, y   killer bee F.....#.#....##.....PP.>,,*,,*,,, j   gnoll .##..#####....#...#.PP.,,,*,,,,,,As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.You feel very sick.i«The killer bee stings you. x2  You are more poisoned. _The killer bee poisons you! The gnoll sergeant closely misses you.ifP  Okay, then.i'iie. _i&pT,#.!....##.,*#....<# ,,,>.......###.,*##...#........,#.,#....#* ,,,,......#,,,......,*..,..?.)....#....#,,,..)..,,,*?...*#.iq@#....#,,,.....,#...##.#..,,,,,....,#**,.,*##.., .#*,..,,**,,,,,,* ....#.y###,...,,,*, #..##.##j..#...P,,,*,..##j....kP.,,,*,.###.....P...,,,*, y.#.........l,,,*,,,,**, y   killer beey.j....,,,*,iLq .....#.#....##.....PP.>,,*,,*,,,, ##..#####....#...#.PP.,,,*,iDv2y.izj _The killer bee poisons you! The gnoll sergeant closely misses you. _Okay, then.  You feel very sick.  The killer bee stings you.  You are more poisoned.i.j   gnoll sergeant (polearm)y   killer beei}31========---6.6 (1iig1 _The killer bee poisons you!i.Drink which item? Potions  c - 2 potions of curing  g - a potion of magic  w - a potion of heal woundsb - a potion of brilliance  e - 2 potions of enlightenment  m - a potion of might  C - 2 potions of cancellation  M - a potion of mutation  d - a fizzy sapphire potion  f - 2 white potions  j - an emerald potion  l - a puce potion [!] read|quaff|evoke[?] describe selectedi iL i **,#............!....##.,*#....<# AutarchDCSS the Skirmisher iZ .,,,>................###.,*##...## Coglin of Okawaru *..... ,,,..................,#.,#....#* Health: 31/76 =========--------------- *,,,,...............#,,,......,** Magic: 13/13 ======================== ,,,..,..?.)....#....#,,,..)..,,,* AC: 9Str: 9Doom: 64% ,,?...*#.......#....#,,,.....,,,, EV: 13Int: 15  ,,#...##........#..,,,,,....,,,,, SH: 0it Dex: 18 .................#**,.,*##..,,,,, XL: 10 Next: 42% Place: Dungeon:9 ...............y@#*,..,,**,,,,,,* Noise: =--------  Time: 12036.6 (0.0) ....#.........j###,...,,,*,,,,,,, f) +0 sling {Choonhe d) +0 sling (freeze) #..##.......##...#...P,,,*,,,,,,, Fire: f) +0 sling {Choonhe} ............##j....kP.,,,*,,,,,,, Tele Pois ..........###.....P...,,,*,,,,,,, y..........#.........l,,,*,,,,**, j   gnoll sergeant (polearm) .y.........j..........,,,*,,,,,,, y   killer bee i( .....#.#....##.....PP.>,,*,,*,,,, ##..#####....#...#.PP.,,,*,,,,,,, _The killer bee poisons you! The gnoll sergeant closely misses you. _Okay, then.You feel very sick.The killer bee stings you.  You are more poisoned. _The killer bee poisons you!i kYou feel better.  The killer bee stings you but does no damage.iW \k   wyvernj   gnoll sergeant (polearm)y   killer beei 39===========7.6 (1i i} _The killer bee misses you. The gnoll sergeant barely misses you.in ****,,,,,,,,,,,*...j[#....Y.... **,#...!....##.,*#....<>.###.,*##...## ,,,.........,#.,#....#* *,,,,...............#,,,......,*,..,..?.)....#....#,,,..)..,,,*?...*#....#........ ,,#...###..........@#**,.,*##..,,,,,...y.#*,..,,** .....kj###,... #..##.......##j..#...P...##j....kP ..###.....P...,, y.#l** .y.........j..........,,,*,,, .....#.#....##.....PP.>,,*,,*j   gnollk. .The killer bee completely misses you. k.  The killer bee stings you but does no damage.  The gnoll sergeant hits i you but does no damage. j .....#.#....##.....PP.>,,*,,*,,,,You are poisoned.===8Pois  _The gnoll leaves your sight.iP *****....†........### **,,,,,,..YY.#....[#....Y....# *,#............!....##.,*#....<# >iUQ..........###.,*##...## ,,..................,#.,#....#* ,...............#,,,......,**..,..?.)....#....#,,,..)..,,,** ,?...*#.......#....# ,#...##........#@..........,,,,,*k.###...###..,,,,,,.iQUy.#*,....#*,,,,,,* ...#..j###,...,,.*,####.j.#...P,,,*,.##j....kP.,,,*,YY 2 yaks (wandering) .##P...,,,*,,,,,,,, k   wyverniR:.#.l,,,*,,,,**j   gnoll sergeant (polearm) y.........j..........,,,*,,,,y   killer beei_iCg&***,,,,**,,,,****,,,,.... ,****,,,,,,****,,.......?.)....#. ,,,****,,****,,,,.?...##.......#.,,,******,,,,,,.#...##........#,,,**##**,,,,................k.****..##**,,,.........y. ,ih ****......##**,....#.........j## ***,,........####..####.j. ,,,,,............##j.. *****##...##..............###.... ## ##....###..............#..... .####......#..<............j.......................#.#....##...##...........##..#####....#...#..........###$)#**.....>....imh............#..#.....##. ..###.)..#......,. ipi  Your surroundings suddenly seem different.  You feel very sick.i6--9Pois iEi3 _The yak leaves your sight. x2iFB,,****,,,,,,****,,.......?.)....# ,,,,****,,****,,,,.?...##.......#,,,******,,,,,,.#...##.,**##**,,,,........k****..##**,,,........y****......##**,....#j# iw****,,........####..##.......##.j ,,,,,,.........## ,*****##...#####. ### ##....###.. ..##..#..<.j ...#.....#.#....##..##....##..#####....#..#i#$)#**.....> #...........#..#.....## #...###.)..#......, ##)#..#*,.:..##i id5--40ii$ _You feel sick.i *,,,,****,,****,,,,.?...##....... *,,,,,,******,,,,,,.#...##.,**##**,,,,........****..##**,,,...****......##**,....#j ,****,,........####..##.##. ,,,,,,,................##*****##...#####. #### ##....###.. ...##..#..<.j #...#...........#.#....## #....##....##..#####....# #.....##$)#**.....> ##...........#..#.....# i J #...###.)..#...... *##)#..#*,.:..# ,*#∩).....##.#*,...i|% ix& Y3-1i\/ i2 $ _You feel sick.iZ Z ,,******,,,,,,.# ,iA[ ##.........****..##**,,,...****......##**,....#.j ,****,,........####..##.##. ,ic[ a,,,,,,................j*****##...##i[ f###.. #### ##....###.#. i[ G...####......#.j i[ r#...#............#.#....##.##....i[ j##..#####....Pois ia\ .#.....##. ,#.......)......#..###......,,,,, iq iNr #2itr 6-2i`| i~  _You feel sick.iX c _There is an escape hatch in the ceiling here.iii=iOQ3i!  8 _You feel sick.  A mysterious force pulls you upwards. The hatch slams shut behind you.iI+P  ##########..............#  ########..........."..#  #.....##.[............#  #.....##..............#  #.....##).............#  #.....########.########  #.......# i+ #.............).#  #####...#  ##  #....#  i+###.....#  #....#i+ #.#....# i,#.#<..........# #.#...........# i6,t#.............#Level annotation: 1 runed translucent dooriw~30=-5.1 (2.5iiӤ$ _You feel sick.i^6- _You start resting. You feel sick. x229=6.1 (1.07.1 (2 _You are no longer poisoned.iqH3iJiMi*[30iS^,i_iAb,i diRfif71igijijili oiJoi(qisitT32=i,vimxixizi},iii4#3id(=i;i؆,iiwiɋiipO4i~i[,iDiiiAiʰi|S5=i!ii@iiۿi!iii56=iiiiii,i{7iy,ii,ii98i0=ii iIiEiiiiiii5irK9=iiiii ,i2iqi:40ii7 ,iqBia i$%O1i\)i<2,i4i9,i:i"?i2=i@iE,iFiJ,iLiOiPK3=i:d4if,i1iirlilinigqiqS5=isijv,i yi{,i}iiK6=iaiv,ii,iim,iӪiɭi27iii:iziiܹii|iS8=iiiii,iJi=iK9=iiiii^,if50i@iBii 41=2=354=i4i4ib7i9,i;i~E5=i GiI,iKi-NimNiRiKSiS%6iUiqX,igg7=izii(liqlieniuivU8=iӆi]iidiO,ii9ie%9i i©,ii,iiiA<60i3iiiii?iiiD1=iiipii}Bik2=iiU,iiv,ii\,iii%3itiL,iiiJii i K4=i i,i~iiii1k5=i#i'i*,i3/,i3,ip3%6i_=iAieBiDiG,i7JiNiU7=i+^8=i_ia,indif,ihi#l;9imi^p,irizu,ivi}z:70iV|(=i=}iV,i#i,i i"BiiiiƣN1=iߦiN,ii.iziiSi%2iӸi,iUiiii?a3=iie,iii$i iviU4=ici`,iAi,ii]i%5ii,i! _You start resting.HP restored.192.1 (145.0)6=36 _i_Ni>^!Level 8 of the Dungeon <<<<>>>>^_(Press ? for help) #.......##..............>...# #......#.#.####.......####.#  #.......##..................# #......#.#.####.......#....#  #.......##..............##### #......#.#.####.......#.####  ##########..............##..........#######.####.#  ########..........."..#####..#..#########.####.#  i`"#.....##.[............# #######...†### ###.####.#  #.....##..............# #........>...# #...#....#  #.....##).............# #............# #.####.###  #.....########.######## #............# #)..##.#  #...............##............# ####.##.#  #.............).#ima############## #....##.#  #####.....@.....##.#####.#  #...........##.#.....#  #...........##....####  ###...........#######  #.............#  #.#...........#  #.#<..........#  #.#...........#  #.............# iat ###...........#  #...........#  #############i(....# #.......)..[).[....#<......###....#########.######....<..........>...##.#.####.......####.##..............# #......#.#.####.......#....##...#### #......#.#.####.......#.############ #....#######.###########." ####..#..#########.####..[............######...†### ###.####.###......#> #...#....###).............#............# #.####.###.....########.######## #............# #)..#....#............# ####.###....)##############.##@.#####.# ##.#.....# #....######.######.#.#<#.#.............iN=>>i~:iU ##########..............#AutarchDCSS the Skirmisher########..........."..#Coglin of Okawaru *.....#.....##.[............#Health: 76/76 ========================#.....##..............#Magic: 13/13 ========================#.....##).............#AC: 9Str: 9Doom: 64% #.....########.########EV: 13Int: 15  #...............#SH: 0Dex: 18#.............).#iV XL: 10 Next: 42% Place: Dungeon:8#####.....@.....#Noise: ---------  Time: 12193.1 (0.0)#...........#f) +0 sling {Choonhe d) +0 sling (freeze)#...........#Fire: f) +0 sling {Choonhe} ###...........##.............##.#...........##.#<..........##.#...........##.............#Level annotation: 1 runed translucent door _You feel sick. _You start resting. You feel sick. x2 i"W_You are no longer poisoned. _You start resting. _HP restored.iY'i~\ili},ivii@,iieia,igiei i@iii=,ilii,iiuii?i|iUii7ii3 L _You feel sick. _You start resting. You feel sick. x2 _You are no longer poisoned. _You start resting. _HP restored.  There is an escape hatch in the floor here.iZi _ii5i>H  You see here a +0 war axe.in _iJi5iiҺ,iFi.....# ###....#########.### .....# #......#.#.####.......#< .>...# #......#.#.####.......## .....# #......#.#.####.......#. .##### #......#.#.####.......#. .# #..........#######.####. .# ####..#..#########.####. .# #######...÷### ###.####. .# #...# #...#....2230.0) .# #...# #.####.## ## #...# #)..##.##...# ####.##.###iD[40m############ #....##.# #.#####.# #.#.....# #....#### ######iZiTc _There is a stone staircase leading down here.i8 iծ i} i i@ N4.1 (1.0) _i= y 9iA iM  ***  **,*  ****,,**** **,**,,,,,* ##* ,,,,**,,,,** #.* ,,,,,*,,,,,* ##.### ,,,,,,,,,,** #..@/##** i`N ,,,,,,,,*****#.÷####.* ,,,,,,,,***#.....Y...#* ,,,,,,,,*......### ,,,..YY.#....[#....Y....# ........!....##.,*#....<# y   killer bee (wandering) iN ............###.,*##...## .........y...,#.,#....#* *** ............#,,,......,***,**i8 55.6 (2.5iq i # _You climb downwards.i w _There is a stone staircase leading up, spattered with blood here.i *** **,* ****,,*****,**,,,,,* ###,**,,,,** #.#,*,,,,,* ##.###,** #.@</##**,*****#.÷####.*,***#.....Y...#* *,*.............###,..YY.#....[#....Y....#.!....##..##....<#.###..###...##.y...,#..#....#* *** .#,,,......,***,**i.iMyig46.6 (1.0 _iii# # *****,****,,**** ***,**,,,,,* ### ,,,,,**,,,,** #.,*,,,,,* ##.###,,,,,** #..</##*******#.@####.#.........#* *#.............###.........# .............#,.........***,** .?.)....#..)..,,,**,,**i2 i &7i :  Things that are here:ib  i k_a bullfrog skeleton; a yak skeletoni<IiBiim _You start waiting.A killer bee comes into view.y   killer bee (wandering)y31.6 (4i.y2.6 (5ii|7 _The killer bee leaves your sight.iWi3iciiH _No target in view!iUmimi3piEzi{iXi,iiii,i.,i_iiki iTii!i i _You start waiting.A killer bee comes into view.iEy   killer bee (wandering)y42.6 (10.0)iOiS33.6 (11 _idiGg )))))))You shoot a sling bullet.i- 6 y    The sling bullet barely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee buzzes angrily.i A.yit 7y.i G......iE f===4.5 (0.9)Rev i i e _The killer bee is moderately wounded.i ))))You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.i#< )))The killer bee is heavily wounded.You shoot a sling bullet.i9y.iU9y.i]@....id,5.5 (1.0igie _The sling bullet closely misses the killer bee.i )))))))You shoot a sling bullet.i?H  _The sling bullet closely misses the killer bee.You shoot a sling bullet.  The sling bullet barely misses the killer bee.  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.i|9y.il9y.i1Yi..Y   yak (wandering).y   killer bee.ic6.4 (0.9Rev+ ipi4^ _The killer bee is almost dead.iR_ †You shoot a sling bullet. The sling bullet hits the killer bee.  You kill the killer bee!ig)i))))))Y  You shoot a sling bullet. The sling bullet hits the killer bee.  You kill the killer bee!  Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  The yak bellows!i YThe yak is moderately wounded.iS;Y.ih†....Y 2 yaks (1 wandering)i 37.4 (1.0Rev* iyiw@ _You hear a bellow! You hear an angry hiss.i? )))))You shoot a sling bullet.  The sling bullet hits the yak but does no damage.iS _You hear a bellow! You hear an angry hiss.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is moderately wounded.i=a I.Yid †....8.3 (0.9it t _The yak is moderately wounded.i )))))You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i.  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.i+! DY.i! 0Y.i. M†...i!/ '9.2i8 ib= [ _The yak is heavily wounded.i/M ))))igYou shoot a sling bullet.  The sling bullet hits the yak but does no damage.iD )))The yak is heavily wounded.You shoot a sling bullet.  The sling bullet closely misses the yak.ibuY.Y.i?kE†..ikl(50.1ii3 iO_The sling bullet barely misses the yak.ig )))You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i ))))The yak is heavily wounded.iz YYou shoot a sling bullet. The sling bullet barely misses the yak. x2.Yig{.i.†..YY.Yi'1.0ii( _You hear a bellow!iQ ))You shoot a sling bullet. The sling bullet hits the yak.ix  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.iYb CY!ic CY.iVd 1Yi4n †.Y 3 yaks (1 wandering)io ,2.0 (1.0i"x i{ \ _The yak is severely wounded.i )You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.in †The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!iqw jY 2iy A.Yi H.Yit ;†in*3 83iiP _Okawaru accepts your kill.itXs ))))You shoot a sling bullet.iw  The sling bullet hits the yak but does no damage.  You shoot a sling bullet.in Y.  The sling bullet hits the yak but does no damage.iEq7Y.i{.†.Yi|-4i< _The yak bellows!i )))))))You shoot a sling bullet.im  The sling bullet closely misses the yak.i9Y.iz7Y.i!.†...!i#*9 (0.9i,i/w _You shoot a sling bullet. The sling bullet barely misses the yak.i  ))You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.ir  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.iKA.Yi[+$.i+'5.8iI5i(81 _The yak is lightly wounded.i )You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i sling bullet hits the yak but does no damage. _The yak is lightly wounded.  You shoot a sling bulletiK .  The sling bullet hits the yak but does no damage.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.i_ 9Y.i BY.i5 ,†i6 '6.7iC iG 1 _The yak is lightly wounded.ic  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.iX  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.if CY.i m  The yak is moderately wounded.i '7.6i i ; _The yak gores you but does no damage.i]  You shoot a sling bullet. The sling bullet hits the yak.iq"  The yak is heavily wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.if;Y†iQw  The yak is heavily wounded.8.5iۂiP _The yak barely misses you.i?]  You shoot a sling bullet. The sling bullet hits the yak.i@  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i#f  The yak is almost dead.i]69---9.5 (1.0i(i7d _The yak closely misses you. The yak gores you.iw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.io .hits the yak but does no damage.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!ixx   yaki_  Okawaru accepts your kill.i7/77----1 5260.4 (0.9iqi( _The yak gores you.iZ]  You shoot a sling bullet. The sling bullet hits the yak.i  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i|@  The yak is lightly wounded.i/1.3iFi; _The yak gores you but does no damage.i8 ]  You shoot a sling bullet. The sling bullet hits the yak.i  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.iW m  The yak is moderately wounded.iX `1--2.2ib iFg ( _The yak gores you.i f)))))))ilm  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i\s Y†..i]...  The yak is heavily wounded.il51-----3.1iu,> _The yak gores you!i¹3ini[^ _You are too injured to fight recklessly!i@iAiLLi [^ _You are too injured to fight recklessly!iiyii^ _You are too injured to fight recklessly!ieIir^ _You are too injured to fight recklessly!iy]]  You shoot a sling bullet. The sling bullet hits the yak.iP )))))))The yak is heavily wounded.You shoot a sling bullet.i Y†.....  The sling bullet closely misses the yak.i,4.1 (1.0iisQ _The yak closely misses you.iw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i )))))))The yak is heavily wounded.i Y†.....  You shoot a sling bullet. The sling bullet barely misses the yak.i,5.0 (0.9iiP _The yak barely misses you.i ]  You shoot a sling bullet. The sling bullet hits the yak.i* )))))))The yak is heavily wounded.You shoot a sling bullet.i Y†.....  The sling bullet closely misses the yak.ix h2=---9iQ ie ; _The yak gores you but does no damage.i1 f)))))))i   You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.iqu Y†.....  The sling bullet closely misses the yak.48--6.9 (1.0 _The yak gores you.i   You shoot a sling bullet. The sling bullet hits the yak!il  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i i,7.8 (0.9iiW _The yak is almost dead.iJw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.iUC  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.if  The yak is almost dead.ih9=-8.7iiQ _The yak closely misses you.i[w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i.8†You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak!i7)iibv=59 79.7 (1.0ii8P _Okawaru accepts your kill.i0 .***,*****,,**** ****,**,,,,,* ###,,,,,**,,,,** #.#,,*,,,,,* ##.### *,,,,,,* #..</##** ****###.÷####.# *,***#..@......#* **,#......### ,,,,,..YY.#....[#...# ..........!....##..##....<#i .....###..###...##..,#..#....#* ***.....#,.........***,**?.)....#....#,,...)..,,,**,,** ##.......#....#........,,,,,,,,*i-% P---70id. i(2 w _You see here a killer bee corpse.i[i\iN_igi-z50Rev+ i}iCi91iiCiii`iҭiiӶ2=Rev ii%iii,iiBiiV3=iGi _You start resting.A wyvern comes into view.i_---kk   wyvern (wandering)81.7 (11.0)i I2.7 (12 _i^ i i1 i i ^ _You are too injured to fight recklessly!iS9Jiw;^ _You are too injured to fight recklessly!iZLi1MiXi \^ _You are too injured to fight recklessly!ihP,*  **,*  ****,,**** **,**,,,,,* ### **,,,,** #.# ,,,,,,* ##.### ,,** #..</##** ,***###.@####.# ,,iQ***#..#* *,,,,,,,,#....†..### ,,,,..YY.#....[#.....#k!....##..##....<####..###...##.....,#..#....#* **iQ6...........#,.........***,** .?.)....#....#,,...)..,,,**,,**iS3kiV@!kib.k   wyvern (wandering)ib/3.0) i.c _ilin$  Things that are here:iqy _a bullfrog skeleton; a yak skeletoni *  **,*  ****,,**** **,**,,,,,* ### **,,,,** #.# * ##.### ,** #..@/##** ***###.÷####.# ,***#..†......#* ,,,,#....†........### ,,,..YY.#....[#.........#!k...##..##....<# ###..###...##,#..#....#* **...........#,.........***,**iT K.ki i @44 i _id i w _There is a stone staircase leading up, spattered with blood here.ilAutarchDCSS the SkirmisherCoglin of Okawaru **....***Health: 54/77 ================--------**,*Magic: 13/13 ========================****,,****AC: 9Str: 9Doom: 59% **,**,,,,,* ###EV: 13Int: 15  ,,,,**,,,,** #.#SH: 0Dex: 18 ,,,,,*,,,,,* ##.###XL: 10 Next: 57% Place: Dungeon:9 ,,,,,,,,,,** #..@/##**Noise: ---------  Time: 12284.7 (0.0) ,,,,,,,,***###.*####.#f) +0 sling {Choonhe d) +0 sling (freeze) ,,,,,,,,***#.**......#*Fire: f) +0 sling {Choonhe} i",,,,,,,,#...*†........### ,,,..YY.#..*.[#.........# ........!.k..##..##....<#k   wyvern (wandering) ............###..###...## .............,#..#....#* *** ............#,.........***,** _a bullfrog skeleton; a yak skeleton _There is a stone staircase leading up, spattered with blood here.  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei!WAim: a wyvern (wandering, hasn't noticed you, 67% to hit)i#+AutarchDCSS the SkirmisherCoglin of Okawaru **....***Health: 54/77 ================--------**,*Magic: 13/13 ========================****,,****AC: 9Str: 9Doom: 59% **,**,,,,,* ###EV: 13Int: 15  ,,,,**,,,,** #.#SH: 0Dex: 18 i,,,,,,*,,,,,* ##.###XL: 10 Next: 57% Place: Dungeon:9 ,,,,,,,,,,** #..@/##**Noise: ---------  Time: 12284.7 (0.0) ,,,,,,,,***###.)####.#f) +0 sling {Choonhe d) +0 sling (freeze) ,,,,,,,,***#.))......#*Fire: f) +0 sling {Choonhe} ,,,,,,,,#...)†........### ,,,..YY.#..).[#.........# ........!))..##..##....<#k   wyvern (wandering) ............###..###...## .............,#..#....#* *** ............#,.........***,**Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cyclei/Shift-Dir - straight lineAim: a wyvern (wandering, hasn't noticed you, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wyvern.iskShift-Dir - straight line  Aim: a wyvern (wandering, hasn't noticed you, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wyvern.The sling bullet hits the wyvern.  The wyvern hisses angrily.iCA .kThe wyvern is lightly wounded.i D9k.iMn÷.†.....imNs===5.6 (0.9Rev _iWi!Yi)AutarchDCSS the SkirmisherCoglin of Okawaru **....***Health: 54/77 ================--------**,*Magic: 13/13 ========================****,,****AC: 9Str: 9Doom: 59% **,**,,,,,* ###EV: 13Int: 15  ,,,,**,,,,** #.#SH: 0Dex: 18 ,,,,,*,,,,,* ##.###XL: 10 Next: 57% Place: Dungeon:9 ,,,,,,,,,,** #..@/##**Noise: ===------  Time: 12285.6 (0.0) ,,,,,,,,***###.*####.#f) +0 sling {Choonhe d) +0 sling (freeze) ,,,,,,,,***#..*......#*Fire: f) +0 sling {Choonhe} ,,,,,,,,#....*........###RiUev ,,,..YY.#...k[#.........# ........!....##..##....<#k   wyvern ............###..###...## .............,#..#....#* *** ............#,.........***,**The wyvern hisses angrily. _The wyvern is lightly wounded.  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (lightly wounded, 67% to hit)iFAutarchDCSS the SkirmisherCoglin of Okawaru **....***Health: 54/77 ================--------**,*Magic: 13/13 ========================****,,****AC: 9Str: 9Doom: 59% **,**,,,,,* ###EV: 13Int: 15  ,,,,**,,,,** #.#SH: 0Dex: 18 ,,,,,*,,,,,* ##.###XL: 10 Next: 57% Place: Dungeon:9 ,,,,,,,,,,** #..@/##**Noise: ===------  Time: 12285.6 (0.0) ,,,,,,,,***###.)####.#f) +0 sling {Choonhe d) +0 sling (freeze) ,,,,,,,,***#..)......#*Fire: f) +0 sling {Choonhe} ,,,,,,,,#....)........###RiHev ,,,..YY.#...)[#.........# ........!..).##..##....<#k   wyvern ..........).###..###...## .........)...,#..#....#* *** ............#,.........***,**Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (lightly wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wyvern.iOShift-Dir - straight line  Aim: a wyvern (lightly wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wyvern.  The sling bullet hits the wyvern but does no damage.i0kr k.The wyvern is lightly wounded.÷†...6.5 (0.9Rev+ _iri)ui+;AutarchDCSS the SkirmisherCoglin of Okawaru **....***Health: 54/77 ================--------**,*Magic: 13/13 ========================****,,****AC: 9Str: 9Doom: 59% **,**,,,,,* ###EV: 13Int: 15  ,,,,**,,,,** #.#SH: 0Dex: 18 ,,,,,*,,,,,* ##.###XL: 10 Next: 57% Place: Dungeon:9 ,,,,,,,,,,** #..@/##**Noise: ===------  Time: 12286.5 (0.0) ,,,,,,,,***###.*####.#i-[f) +0 sling {Choonhe d) +0 sling (freeze) ,,,,,,,,***#..*......#*Fire: f) +0 sling {Choonhe} ,,,,,,,,#....k........###Rev+ ,,,..YY.#....[#.........# ........!....##..##....<#k   wyvern ............###..###...## .............,#..#....#* *** ............#,.........***,**The sling bullet hits the wyvern but does no damage. _The wyvern is lightly wounded.  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (lightly wounded, 67% to hit)i)AutarchDCSS the SkirmisherCoglin of Okawaru **....***Health: 54/77 ================--------**,*Magic: 13/13 ========================****,,****AC: 9Str: 9Doom: 59% **,**,,,,,* ###EV: 13Int: 15  ,,,,**,,,,** #.#SH: 0Dex: 18 ,,,,,*,,,,,* ##.###XL: 10 Next: 57% Place: Dungeon:9 ,,,,,,,,,,** #..@/##**Noise: ===------  Time: 12286.5 (0.0) ,,,,,,,,***###.)####.#f) +0 sling {Choonhe d) +0 sling (freeze) ,,,,,,,,***#..)......#*Fire: f) +0 sling {Choonhe} ,,,,,,,,#....)........###i*[0;10;1mRev+ ,,,..YY.#...)[#.........# ........!..).##..##....<#k   wyvern ..........).###..###...## .........)...,#..#....#* *** ............#,.........***,**Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (lightly wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wyvern.iMShift-Dir - straight lineAim: a wyvern (lightly wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wyvern.iՕ =k†÷....55=7.4 (0.9 _i  _Unknown command.iR i i( iC Ok†i i 41------8.4 (1.0i ' ----- 8- _The wyvern bites you!  You climb upwards.i1  .....# ###..........#########.### .....# #......#.#.####.......#< .>...# #......#.#.####.......## .....# #......#.#.####.......#. .##### #......#.#.####.......#. .# #..........#######.####. .# ####..#..#########.####. .# #######...÷### ###.####. .# #........@...# #...#.... .# #............# #.####.## i4 }## #............# #)..##.# #............# ####.##.# ############## #....##.# #.#####.# #.#.....# #....#### ######iR n--9.9 (2.5Rev i2 if c _Level annotation: 1 runed translucent dooriƿ c _There is a stone staircase leading down here.i iZNLevel 8 of the Dungeon <<<<>>>>^_(Press ? for help) #..........#######.########....)...#..........#####.........#  ####.......##..................###.#..........#####.#..####.#  #.......##..................# #.......)..[).[....#<......#  #.......##..................# ###..........#########.#######  #.......##..................# #......#.#.####.......#<...#  #.......##..............>...# #......#.#.####.......####.#  #.......##..................# #......#.#.####.......#....#  #.......##..............##### #......#.#.####.......#.####  ##########..............##..........#######.####.#  i8########..........."..#####..#..#########.####.#  #.....##.[............# #######...÷### ###.####.#  #.....##..............# #........@...# #...#....#  #.....##).............# #............# #.####.###  #.....########.######## #............# #)..##.#  #...............##............# ####.##.#  #.............).############### #....##.#  #####...........##.#####.#  #...........##.#.....#  #...........#i>#....####  ###...........#######  #.............#  #.#...........#  #.#<..........#im" \>@i #...# #...................)...# #..i..# #.#.# #......############.............# ####.#.########...#####........#..........##.##...# #....#.#..[......>##....####. #.####.<......÷..#..........##.##...... #.# #............#..........##.##.....#### #.# #........#^...).....##.##.....#### #.# #..##...##.#...............#..........##.##........# #.# #..#.....#...########..#..#...#.###.# #.# #....._.....#####....# ############.##.#.......# #.# #..#.....#...# #....###### ###......#.##### #.####.##...##...# #....#...####....###.#.#iT#######.#.....#.# #....#..####.##.#3#.#.##.......#.####.....###.####....#..####.##.#+#.#.#######.# ##.##.# #............###..##.....#.#####...## #....# ######.....[..............#######...#####..........#######.########....)...#..........#####.........#####.......##..........###.#..........#####.#..####.##.......##..........# #.......)..[).[....#<......##.......##..........# ###..........###.########.......##.............# #......#.#.####.......#<...#i #.......##.......>...# #......#.#.####.......####.##.......##..................# #......#.#.####.......#....#iPHi5sm.....# ###..........#########.### AutarchDCSS the Skirmisher .....# #......#.#.####.......#< Coglin of Okawaru **.... .>...# #......#.#.####.......## Health: 41/77 ============------------ .....# #......#.#.####.......#. Magic: 13/13 ======================== .##### #......#.#.####.......#. AC: 9Str: 9Doom: 59% .##..........#######.####. EV: 13i5tInt: 15  .#####..#..#########.####. SH: 0Dex: 18 .# #######...÷### ###.####. XL: 10 Next: 57% Place: Dungeon:8 .# #........@...# #...#.... Noise: ---------  Time: 12289.9 (0.0) .# #............# #.####.## f) +0 sling {Choonhe d) +0 sling (freeze) ## #............# #)..##.# Fire: f) +0 sling {Choonhe} #............# ####.##.# Rev ############## #....##.##.#####.##.#.....##....########## itV_The sling bullet closely misses the wyvern. _Unknown command. _The wyvern bites you!  You climb upwards. _Level annotation: 1 runed translucent door _There is a stone staircase leading down here.iu'iwiAixiމZ2= _i  You see here a yak skeleton. _i i`iiJiiCi(i#3iƭ3=iiδiii̹ixiʿiiiOiMi94iri1iiiiai,iIiI<  You see here a +0 club.iRi#5i17= _iiiBiiD i iK iii/#6i[(=iiiiUi%ia i#id$i&i-it1i197ij4i8i<iu<i>i]Ai)DiEiEiGiHiOI98iJiKiL,iNitOiQi)RisRiSiUi1VibY,i+ZiZS9=i[i']ix_,i `i0m #...#  # ###############  # #.............#  # #.............# ##.).# #.............# )...# #.............# ..############.............# ..#..........##.##.........# .......##....####.# 313.9 (24.0) ÷..#....##.##.........# ...#..........##.##.....##### ...#^...).....##.##.....#### ...#..........##.##........# ####..........#..#...#.###.#############.##.#.. ########## ###......#.##### .........####....###.#.#iWn%[40mi5sivc _There is a stone staircase leading down here.iv iv iw iz iz ij (50=i 91in i i= iw Xi i@ S2=i% i i i i i i+ iϛ i K3=i i i> iӟ i iV i i if 94i i ,i' i ,i* ig iȯ N55=i[ i ,i iŴ i i i̶ i W6=iٷ i$ iu iֹ iѻ ,i, i iu iy i% ;7i| i ii i i i i iu iD K8=i i/ im io i ia i iP i U9=i i7 i i i i i ~60i iF i0 i i i iK K1=i i8 ,i# i ,ig i` i ?2=i i i i i i] ip ,i i %3i i/ i i# i i it i ie %4i' ii i i^ i i% i iy i i i i #5iD (=i i i is i iU i id i i N6=i i i ,i! ig i i i %7i i? i i9 i_ i iU i i( K8=i i! ,ik" i# i# i$ i% i& #9i=& 2=i& i( i,) i) iN+ ,iO, i. R70i0 ix0 i~1 i3 iX3 i3 i5 i,6 K1=i6 i(8 ,i8 i: i: ib; i< i7= U2=i<> i*? iu? i@ iA iA ikB iqD iD iE iF i%G %3iG iH ipI iI iK iK ioL i(N inN #4iN (=iEO iQ Bi{R i T ,iU ivU #5iU 2=ipV iW i@X i/Y iDZ iZ iD[ i/] ;6i{^ i_ ,i` ia ib ib iMe k _You start resting.HP restored.im z........i`s -98.9 (85it a7=9.9 (86 _iz iR| i|miniviD|iI400.9 (1.0)i՛_= 9i 9  You climb downwards.iiSi1###* #..#.......###...,,,,*,,,, #...............,,,,,*,,,* #.....#.#..,,,,,,,* ##......###.....,,,,, i#.................... ##...#..#.......#.......... #####..#>................. ###..............#........ #####...[@.YY....#........ #####............#.#...#*. ####...........Y...#O..### #####.........#........##. ######.....####.........#. #####........####..YY.Y... YYY 3 yaks (1 wandering)il ######........######...... #........#* ######. #......*** **##i'A===2.4 (2.5ii1i2" _The yak bellows! x2i5a _There is a stone staircase leading up here.iWw ))You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.iJY  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.  is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.yak bellows!iχ2Y.i?fY.Y.i4iw====3.4 (1.0Rev iiA1 _The yak is lightly wounded.iMY..Y=---4i  8.--- _The yak closely misses you.You climb upwards.i...#  #...# ###############  #...# .......#  #...# ........# ##.).# ........# .)...# #.............# ...############.............# ...#..........##Y##.........# ................@##....####.# ir÷..#..........##.##.........# ...#..........##.##.....##### ...#^...).....##.##.....#### ...#..........##.##........# ####..........#..#...#.###.# Y   yak############.##.#.......# i########## ###......#.##### .........####....###.#.#i"I-5.9 (2.5i8i9c _Level annotation: 1 runed translucent doori*=c _There is a stone staircase leading down here.i#Y]  You shoot a sling bullet. The sling bullet hits the yak.im  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i ;  The yak is moderately wounded.4-===6.9 (1.0Rev  _The yak gores you.iP))))))iOt  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.i  .....YThe yak is moderately wounded.7.8 (0.9iiQ _The yak closely misses you.iu.w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i _The yak closely misses you.  The sling bullet hits the yak but does no damage.  The yak is moderately wounded.iJ   You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is moderately wounded.68---8.7Rev+ iRiDUZ  The sling bullet hits the yak but does no damage.  The yak is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is moderately wounded. _The yak gores you.io]  You shoot a sling bullet. The sling bullet hits the yak.i ))))))The yak is heavily wounded.ig .....YYou shoot a sling bullet. The sling bullet barely misses the yak.i͌[9--9.7 (1.0iiڗI _The yak misses you.i  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i=  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.iEj  The yak is heavily wounded.ivl10.6 (0.9Rev* imioP _The yak barely misses you.i*  You shoot a sling bullet. The sling bullet hits the yak.i ))))))The yak is severely wounded.ilC> ....i`D.YYou shoot a sling bullet. The sling bullet barely misses the yak.1.5iVPiS; _The yak gores you but does no damage.iBw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.iS  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.i*  The yak is severely wounded.702.4ii ; _The yak gores you but does no damage.i  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i ))))))The yak is severely wounded.iN .....Y3.3 _You shoot a sling bullet. The sling bullet barely misses the yak.i w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i .hits the yak but does no damage.  The sling bullet hits the yak!  The sling bullet freezes the yak.  You kill the yak!i (ij iݮ d7 614.3 (1.0i iU P _Okawaru accepts your kill.i i 'i i H _No target in view!iM 3iqT i`V H _No target in view!i i֑ i. i H _No target in view!iiie^ _No target in view!iPii$ i:_No target in view!i0ij6iLniC _No target in view!in3ipi8qi:1=iF22=Rev+ iJ,iNiQiRiRiITiTiMUi WiWT3Rev iDXiZ,i[i a,i0bi6didK4=iei|5=i}iڄi%6ii,iшi,iie _You start resting.  HP restored.i(---i0339.0)iu7=---4.3 (20 _ii*i i 2Level 8 of the Dungeon <<<<>>>>^_(Press ? for help) ################ #####  #..............# #...#  #..............# #...#  #..............# #...################  #######..............# #...##.............#  #..>.................# #...##.............#  ###.###..............######.).##.............#  #...# #...................)...##.............#  #.#.# #.....................############.............#  ####.#.########...#####........#..........##.##.........#  #....#..........#..........[................@##....####.#  #.####...............<......÷..#..........##.##.........#  #.# #..........................#..........##.##.....#####  i #.# #..........................#^...).....##.##.....####  #.# #..##...##.#...............#..........##.##........#  #.# #..#.....#..........########..........#..#...#.###.#  #.# #....._.....#####....# ############.##.#.......#  #.# #..#.....#...# #....############# ###......#.#####  #.####.##...##...# #....#...........####....###.#.#  #######.#............#.# #....#...........####.##.#3#.#.#  #.......#.####.....###.####....#...........####.##.#+#.#.#  #.#######.# ##.##.# #.....................###..##.....#.#  #.#####...## #....# ######.....[..............#######...####i#.# #..#.....#..........########..........#..#...#.###.##.# #....._.....#####....# ############.##.#.......##.# #..#.....#...# #....############# ###......#.######.####.##...##...# #....#...........####....###.#.########.#............#.# #....#...........####.##.#3#.#.##.......#.####.....###.####....#...........####.##.#+#.#.##.#######.# ##.##.# #.............###..##.....#.##.#####...## #....# ######.....[..............#######...#####..........#######.########....)...#..........#########.......##..................###.#..#####.#..####.##.......##.iIT# #)..[).[....#<......##.......##....# ###..#########.#######.......### #......#.#.####.......#<...#.......##>...# #......#.#.####.......####.##.......##.........# #......#.#.####.......#....##.......##.......##### #......#.#.####.......#.##############..............# #..........#######.####.#iO *########..........."..# ####..#..#########.####.##.....##.[............# #######...÷### ###.####.# #.....##......# #>...# #...#....# #.....##).............# #...# #.####.### #.....########.######## #...# #)..# #...............# ## ####.##.#iL>>i~ #.... #...# #..............# #...# ############### #######..............# #...# .......# #..>.................# #...# #.............# ###.###..............######.).# #.............# #...# #...................)...# #.............# #.#.# #......############.............# ####.#.########...#####........#.##.##.........# #....#..........#..........[......@##....####.# #.####.<......÷..#..##.##.........# #.# #........#..........##.##.....##### #.# #........#^...).....##.##.....#### #.# #..##...##.#......#..........##.##........# #.# #..#.....#...########..........#..#...#.###.# i$ #.# #....._.....##### ############.##.#.......# #.# #..#.....#...# #....############# ###......#.##### #.####.##...##...# #....#....####....###.#.########.#....#.# #....#...........####.##.#3#.#.##.......#.####.....###.####....#...........####.##.#+#.#.##.#######.# ##.##.# #.............###..##.....#.##.#####...## #....# ######.....[..#######...#####......#....)...#####.........#####.......##..........###.#####.#..####.#i9 i]  #...#AutarchDCSS the Skirmisher#...################Coglin of Okawaru **....#...##.............#Health: 77/77 ========================#...##.............#Magic: 13/13 ======================== ##.).##.............#AC: 9Str: 9Doom: 57% .)...##.............#EV: 13Int: 15  ...############.............#SH: 0Dex: 18 ...#..........##.##.........#XL: 10 Next: 61% Place: Dungeon:8 ................@##....####.#Noise: ---------  Time: 12434.3 (0.0) ÷..#..........##.##.........#f) +0 sling {Choonhe d) +0 sling (freeze) if 9...#..........##.##.....#####Fire: f) +0 sling {Choonhe} ...#^...).....##.##.....#### ...#..........##.##........# ####..........#..#...#.###.#############.##.#.......# ########## ###......#.##### .........####....###.#.# _No target in view! _No target in view! _No target in view! _No target in view! _You start resting. _HP restored.io ir i BiG i, i i iP i i iO in ,i iO iD i i iͱ i i i i׿ i ,i i i ,im i i i i i0 i i i i i' ,iQ i i= i i i( iX i i i} i ,i i# iw' i' i* i/ i2 i3 iF5 i: i= ,i@ ioD iG iH iJ iN iR ,iT iX i\ i] i^ ioc if i g ih ipm io i(p iq i1u iMw iw i6y id} i3 i i iS i i iɉ i_ i i iX iE iV iƖ i i i i iÞ iY iD i i i; i{ i i i) im Big i i iz iT iڹ ,i i޼ i$ il i6 i i i? i) i i ,i i i ,i i\ i i i i  ############## #..... #..... #............. #######............. #..@................72.3 (38.0) ###.###............. #...# #............. #.#.# #............. i 9####.#.########...##### #....#..........#......  #.####........<.  #.# #..................  #.# #.................. i: ie i: _You start resting.HP restored. _There is a stone staircase leading down here.iʓii#i9i^N3.3 (1.0) _i?M 9i,,,* ### ,,,** #.# ,,,,* ##.### ,,,** #..</##** ,***###.k####.# ,***#..†......#* ,#....†........### .#....[#.........# .!....##..##....@# .....###..###...## i......,#..#....#* *** .....#,.........***,** #....#,,...)..,,,**,,** #....#........,,,,,,,,* .#...........,,,,,**,,*** k.###...###..,,,,,,,,,,,* y.#*,....#*,,,,,,*,,,,,,*ix54.8 (2.5ii# _You climb downwards.ia _There is a stone staircase leading up here.iIiGiip$ _i&i,ii i0,iSii,i2i i#iO$i%i(i/o  A komodo dragon comes into view.i9` ***  **,*  ****,,**** **,**,,,,,* ### ,,,,**,,,,** #.# ,,,,,*,,,,,* ##.### ,,,,,,,,,,** #..</#### ,,,,,,,,***###.÷####.# ,,,,,,,,***#....@....## ,,,,,,,,#....÷........### ,,,..YY.#....[#.........#...!....##..##....<# ............###..###...## iO:.............,#..#....## ***l   komodo dragon (wandering)...#,l........#**,** ?.)....#....#.....).....**,,** .......#....#...........,,,,,*i/;.80.8 (6.0iHH1.8 (7 _iIRi/Vi )))))lYou shoot a sling bullet.i) ))The sling bullet hits the komodo dragon but does no damage.  You shoot a sling bullet.i}.....l.ib===2.7 (0.9Rev iih _The sling bullet closely misses the komodo dragon.i( )))))You shoot a sling bullet.i  The sling bullet hits the komodo dragon but does no damage.  You shoot a sling bullet.i:;l.iF;....iG'3.6iQiUQ _The sling bullet hits the komodo dragon but does no damage.i; ))))(slow)The sling bullet hits the komodo dragon but does no damage..  The komodo dragon seems to slow down.  freezes the komodo dragon.i i The komodo dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.iA;l.i\7....i]^4.5Rev+ imip; _The komodo dragon is lightly wounded.i4 ?))) sling bullet hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon.komodo dragon seems to slow down. i , The sling bullet freezes the komodo dragon.iה  The komodo dragon is moderately wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon.i9 Ll.iM' )..i' f5.4Rev* iO3 i: e _The komodo dragon is heavily wounded.is ))You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.iW )))))The komodo dragon is heavily wounded.You shoot a sling bullet.i ..l....in '6.3i i g _The sling bullet barely misses the komodo dragon.i )))))))You shoot a sling bullet.iQ _The sling bullet barely misses the komodo dragon.  You shoot a sling bullet.  The sling bullet barely misses the komodo dragon.  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.i_:l.i k^.....i^l'7.2iuixe _The komodo dragon is heavily wounded.i  )You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.i  The komodo dragon is heavily wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon.i:l.i|i9'8.1iiЖf _The komodo dragon is severely wounded.i  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.i  The komodo dragon is severely wounded.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.i=9.0iiMf _The komodo dragon is severely wounded.i V )))))))You shoot a sling bullet.i,  The sling bullet completely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.in l......  The komodo dragon is severely wounded.ioX61-----9ixiz2 _The komodo dragon bites you!i<  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.i _The komodo dragon bites you!  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is severely wounded.isR i3S Z2-----90.8iN_ ib f _The komodo dragon is severely wounded.i F  You shoot a sling bullet.  i} ;The sling bullet hits the komodo dragon but does no damage.i@f You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage..freezes the komodo dragon.iK u  The komodo dragon is severely wounded.i 34---------====1.7ii3 _The komodo dragon bites you!!iA3iYi^^ _You are too injured to fight recklessly!i_i0iqi^ _You are too injured to fight recklessly!i8  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.ie )))))))The komodo dragon is severely wounded.You shoot a sling bullet.iW l......  The sling bullet completely misses the komodo dragon.iX 30----------===-2.6i b iSe 2 _The komodo dragon bites you.iJ  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The sling bullet freezes the komodo dragon.iA†The sling bullet hits the komodo dragon!  The sling bullet freezes the komodo dragon.  The komodo dragon is almost dead..  You kill the komodo dragon!i)i-1-4 9-3.6 (1.0iwf _Okawaru accepts your kill.i w *** **,*  ****,,**** ***,* ###*,,,,** #.# *,,,,,* ##.### ,,,** #..</####,***###.@####.,***#.........## *,,,,,,,,#....÷..†.....### ,,,,..YY.#....[#.........#!....##..##....<#...###..###...##.....,#..#....## * .............#,.........#** .?.)....#....#.....).....**,,**iJ =i ---4ii6$  Things that are here:i y _a bullfrog skeleton; a yak skeletoni3i|32iJ>Rev+ iii;i"iiS3=iiiiiTRev iiiK4=iiioiiiii>i0ii#5iiVi7iiIi$iR%i'i.i.S6=i0i5i6i7i=i>i>@iDiUEK7=iHiM,iGOiU,ii@CiD%7iEiJiKiLiQ,iSiciDdK8=igiBqBiv,i"yi~,iրi{iU9=iiiBiRiEii5ii&60ii+iiHiilii$ii˳D1=iĵiEiiiiRii iU2=iiTiiSiiisiid%3i,i?iizii3ii;4ii8Bi3 J---59703.0)i i i H _You start resting.i5 iC 5=iZG iH iUJ i$M iM U6=iwO iRV ,iW i@\ i\ iK^ if Bii iNj %7i8l iq ,i]s iQy ,i{ i ii K8=i ix ,i i ,ix i i N9=i iͰ ,i ig i iĻ i i &70iO Bi in ,i; i" i D1=ia i i il i; ,ie i i U2=i i1 ,i i. i i i i* %3i: i ,i i ,ii i iB K4=iP i%# i# i`% it) ,i+ i. ,i0 iW6 k5=i 8 i< ,i ? iD ,iG i K iK 6iM iiS iS i2U i\ _You start resting.A wyvern comes into view.ih k   wyvern (wandering)k635.6 (38.0)i*w ix 36.6 (39 _i iυ i? )))))k)You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.i T  The wyvern is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.i;k.i7k.ih7....iy7====7.5 (0.9)Rev ii 4 _The wyvern is lightly wounded.i4 )))))))You shoot a sling bullet.iG " hits the wyvern but does no damage. _The sling bullet barely misses the wyvern.  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.i Lk.io >.....ir '8.4i i a _The wyvern is moderately wounded.ixc )))You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.i6 ))))The wyvern is moderately wounded.You shoot a sling bullet.ix :k.i_ .....9.3Rev+ iՑ i" ` _The sling bullet barely misses the wyvern.i )))))))You shoot a sling bullet.ic  The sling bullet barely misses the wyvern.You shoot a sling bullet.ilrk.k.iiW....i'(40.2ii}` _The sling bullet barely misses the wyvern.i  You shoot a sling bullet. The sling bullet hits the wyvern.i )))))))The wyvern is severely wounded.You shoot a sling bullet.iy? k......  The sling bullet closely misses the wyvern.i@Z62-----1.1iNiU+ _The wyvern bites you!ic )))))))i4/You shoot a sling bullet.i^  The sling bullet closely misses the wyvern.You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.ip!R k......  The wyvern is severely wounded.2.0Rev* ii+i,> _The wyvern bites you but does no damage.iS int You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.i X _The wyvern bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.  The wyvern is severely wounded.The sling bullet hits the wyvern.freezes the wyvern.i  The wyvern is almost dead.The wyvern misses you.iއ%9iij> _The wyvern bites you but does no damage.iN z  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.i .You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.  The wyvern is almost dead.  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.  You kill the wyvern!iU )iB iG 3-----2 733.8iQ iuU P _Okawaru accepts your kill.i7: =iZ i] H _No target in view!ii$,i&i++i+%4ib-i 2iv2>Rev+ i4i^9i9i;ic@i@K5=iBiFiGGiJi·oRev 6=i\7i03iii7ii8=iiy9=iV,i-ih 70iM i i6i8,i]iiK1=ii,ii#i$i&iu5k2=i6iWBi]i^iQ`ihQ3ixi4=iii i!iםU5=ii*,ii-,iziy}6i=i,i iiiixk _You start resting.HP restored.i(---i4086.8 (43.0)i@u7=---7.8 (44 _i(ii[3i8iKW=iɾi3Bii/Bi,i]ii$iiIiiiv,i i$i%im'i1ni0`i$i%i4i"Li(MiNi/RiW,iYiHiijiwjiliq,isiw,iyi~,iiIiii,ii,iiƗiii"ihi4ii3iڦiiiiiLii ,iٸiiiؾi?,iidiii,iik,iii#iiiiii`i|i,ii,iii?,iXiiiOi,i i ix igi,ii,iiH#,i,%i+,i-i0iA1i2iDBiL,iNiT,i;ViZi+[i(\iw`,i!bifi8gi$iiliminirisilwiy,i|ii3ii,iËiT,ihiiiiF,iRiܥ,iiiii,ini.,iciiRiBii,ii,ii,iiK,i?i,iiiii,ii,iimi^ ,i!i+b ÷ _You start waiting.i7.786.8 (99i8.7.8 (100.0)iUiW# _Done waiting.iJ 3i i i i   There is a stone staircase leading up, spattered with blood here.i  _i i ***  **,* *,,**** *,**,,,,,* ### **,,,,** #.# *,,,,,* ##.###  #..<@#### ***###.÷####.# ,***#.........## ,,,#....÷..÷.....### ,,..YY.#....[#.........#!....##..##....<#..###..###...##...,#..#....## ***..........#,.........#**,**i3 19.8 (2.0)iD ,90.8 (3i ia 2 _f - a wand of mindburst (10)iiii il i   There is a stone staircase leading up, spattered with blood here. _i ie $  Things that are here:i  a bullfrog skeleton; a yak skeletonie" i"  _i % i:( i+ ie, i- i73 a  You see here a yak skeleton.i6 im7  _i19 i< i9@ ,iB iD iH i#I iIK iN iV ,i] ir i~ Bi i{ ij ik i _M - 2 potions of mutation (gained 1)i i i? iŘ i iW i i} ij ,iK i i! i i iҺ im i i_ i i ,i i ,i i l _l - 2 puce potions (gained 1)i iC i i$ i iJ i} i i i. i iZ im ,i i i i i i i# iz i! i1 `*#...........#* #..<.##.........#**###.÷### #.........####....... ####........#....÷..÷.. **##...........#....[#.... *** ***,#.................##..##****,,,>................###..##i1 c,,,,,...................#..#.****,,.......@.........#...... ,****,,.......?.)....#....#.....) ***,,,,.?...##.......#....#...... *.#...##........#.......... *,,,,..................###...###. #**,,,.................#*,....#*,  .##**,....#..........###,...,,.*, ####..##.......##...#...P,,,*, i82 [.......##j....kP.,,,*, iW<   #**###.÷###.........####.......####........#....÷..÷**##.....#....[#.. *** ***,#.......##..## ,,****,,,>....#,,,,,,,.......#..#.****....#..... ,****,,.......?#..i= ) ***,,,,.?...##.......#... *,,,,,,.#...#.#......# ..................##.....kP.,,,*,  #####.....P..i#I 1813.8 (23.0)iI ,4.8 (24iZS iW w _You see here a +1 vampiric spear.iUD  #.#**###.÷ #.........####.. ####........#....÷..÷ **##...........#....[#* ***.#.................##..,****,,.>..........###.. *iD <.............#..#,****..# ,,****,,.?@)....#....#.....*,,,,.?...##iD i.#....# **,,,,,,.#...##iD G.#*,,,,..i E E.###...### ##**,,,......i'E .#*,....#* ..##**,....#.###,...,,.*imE y.####..##.##...#...P,,,*iE ..##.....kP.,,,* .##.###.....P...,,,*i2Q idR /5.8 (1.0) iR _i_ id #.#**###.÷ #.#### ####.#....÷..÷ #*##.#....[#* **#.#.##..,****,..>.###.. **.......#.. *,,,,****.#,****,,.@.)....#....# ,****,,,,.?...##.#....#*,,,,,,.#...##.# #**,,,,..###... .##**,,,........#*,....#.##**,....#..###,...,,..####..##.......##...#...P,,,...##.....kP.,,, ..##.###.....P...,,,igri_s&6i|iwi+7.8 (2iёi6@ _a - 2 scrolls of enchant armour (gained 1)iiQidiĝibi`i[,iQ,i?iYi0,iHi #.........## ####........# ####...........#..********** ###.#.......,,,,,,,,**##...>..,,,..... *,,,,**,,,,*###. ***,,,,,,*###....)....# ,****,,***#...##.......# ,,,******.......#...##........# ,,,**##**.........## ,****..####............#* ***......####.....#....###, *,,........####..##.......##...# ,,,.......................##..... ***##...##..............###.....P  ###.......#.......i[,23.8 (6i+4.8 (7iE ib _c - a scroll labelled WALUNA ILUGEiiR,Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  x - 2 scrolls of amnesia i I - a scroll of immolation  s - a scroll of summoning  c - a scroll labelled WALUNA ILUGE  h - a scroll labelled ZUHIUKLAACRU [!] read|quaff|evoke[?] describe selectedi ii#.........### AutarchDCSS the Skirmisher####........#.. Coglin of Okawaru **....####...........#.. Health: 77/77 ========================********** ###.#............... Magic: 13/13 ======================== **,,,,,,,,**##...>............... AC: 9Str: 9Doom: 52% ,,,,****,,,,..................... EV: 13Int: 15  *,,,,**,,,,*###.................. SH: 0Dex: 18 ***,,,,,,*###...........)....#... XL: 10 Next: 73% Place: Dungeon:9 ,****,,***#.....@...##.......#... Noise: ---------  Time: 12824.8 (0i.0) ,,,******.......#...##........#.. f) +0 sling {Choonhe d) +0 sling (freeze) ,,,**##**......................## Fire: f) +0 sling {Choonhe} ,****..####....................#* ***......####.....#..........###, *,,........####..##.......##...#.  ,,,.......................##.....  ***##...##..............###.....P ##....###..............#.......  _You see here a yak skeleton. _M - 2 potions of mutation (gained 1) _l - 2 puce potions (gained 1) _You see here a +1 vampiric spear. _a - 2 scrolls of enchant armour (gained 1) _c - a scroll labelled WALUNA ILUGEibiuEnchant which item? Armour i a - +0 steam dragon scales (worn)  p - a +0 pair of boots (worn)b - a +0 robe i l - a +1 pair of gloves of hurling[?] describe selectediMiui#.........### AutarchDCSS the Skirmisher####........#.. Coglin of Okawaru **....####...........#.. Health: 77/77 ========================********** ###.#............... Magic: 13/13 ======================== **,,,,,,,,**##...>............... AC: 9i0Str: 9Doom: 52% ,,,,****,,,,..................... EV: 13Int: 15  *,,,,**,,,,*###.................. SH: 0Dex: 18 ***,,,,,,*###...........)....#... XL: 10 Next: 73% Place: Dungeon:9 ,****,,***#.....@...##.......#... Noise: ---------  Time: 12824.8 (0.0) ,,,******.......#...##........#.. f) +0 sling {Choonhe d) +0 sling (freeze) ,,,**##**......................## Fire: f) +0 sling {Choonhe} ,****..####....................#* ***......####.....#..........###, iq*,,........####..##.......##...#.  ,,,.......................##.....  ***##...##..............###.....P ##....###..............#.......  _You see here a yak skeleton. _M - 2 potions of mutation (gained 1) i_l - 2 puce potions (gained 1) _You see here a +1 vampiric spear. _a - 2 scrolls of enchant armour (gained 1) _c - a scroll labelled WALUNA ILUGEiP  Okay, then.i%(ii. _i4iXiF _Unknown command.i~z iz iO| i i i _i i̖ i i iW iǝ i˞ i i i iڧ ie i_ i i iұ i i il i$ i iO i i i iH i$ i; i iA i i i iM iF i> i} i i iH i i i M _You now have 571 gold pieces (gained 7).i q  A two-headed ogre comes into view.ib v,,........####..##.......##...#.. ,,.......................##.....k **##...##..............###.....P##....###..............# ##......#..<............j ..................#.#....##.....P ##...........##..#####....#...#.P .#..........###.)##*.....>....# ............#..##.#*P ..............###.)..#,.#** ....)......#..#*,.:##..,, ...)∩).....##.#*,.,,,,, ....)......#..###.......,,,,,,,, ...i ..........)..,,,,,,,,, O   two-headed ogre (wandering) .....##...[#....##......,,,,,,,,, .....####..#....#*.....O,,,,,,,,, #...## ##..#...)#,,,,,,,,,,i 137.8 (13.0).i)# O i$ ,8.8 (14i;. i#1 < _The two-headed ogre leaves your sight.i i i i iM ic Xit ,iV Bi ii $  Things that are here:i c  a +0 halberd; a gnoll skeletoni iP  _iQ i^ i= i i i" i~' ,i) i4 i> i1? i>B i*E iJ iwJ iKM iQ i#V ,iY i] ia q  A two-headed ogre comes into view.i8q ....##..#####....#...#.PP.,,,*,,, ...###.)###.....>....#...P,,,*,,, .........#..#.....##.#*PP.,,**,,, .....###.)..#........#####****,,, ..#..##..:........##....,,,**,,,,##.##.................,,**,,,,* ..#..###................,,,,,,,,* ..)...........,**,,,,,, .[#....##$......,**,,,**,#....##...............,**,,,**,#...)#................,,,,*,,...........$...,,,,***,* #.......###.......#*,,**,*.........#...#.*,*,***O   two-headed ogre (wandering)##.......#......,..#,*,,,,,*,,#....O###......,..iOr .,* ....#.............#..Y.Y,,*ir 247.8 (9.0)ir 3O.i i 68.8 (10.0) _i͊ iE i )))))OYou shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.ii  The two-headed ogre shouts in stereo!  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.iK;O.i>....i;===9.7 (0.9)i+Rev i i= _The two-headed ogre is lightly wounded.i3B ))i3p))You shoot a sling bullet.  The sling bullet hits the two-headed ogre.i* You shoot a sling bullet.  The sling bullet hits the two-headed ogre.two-headed ogre is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.freezes the two-headed ogre.iF;O.iQ6...i;R(50.6i?\i^j _The two-headed ogre is moderately wounded.i )))You shoot a sling bullet.  The sling bullet hits the two-headed ogre.iIJ ))))The two-headed ogre is moderately wounded.You shoot a sling bullet.i;O.i.....1.5Rev+ iii _The sling bullet barely misses the two-headed ogre.i ))You shoot a sling bullet.  The sling bullet hits the two-headed ogre.i#V )))))You shoot a sling bullet. _The sling bullet barely misses the two-headed ogre.  The sling bullet hits the two-headed ogre.  The two-headed ogre is moderately wounded.You shoot a sling bullet.i ;O.i H.....ia '2.4i i& j _The sling bullet closely misses the two-headed ogre.i Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.i iD ....##..#####....#...#.PP.,,,*,,, AutarchDCSS the Skirmisher ...###.)###.....>....#...P,,,*,,, Coglin of Okawaru **.... .........#..#.....##.#*PP.,,**,,, Health: 77/77 ======================== .....###.)..#........#####****,,, Magic: 13/13 ======================== i b..#..##..:........##....,,,**,,,, AC: 9Str: 9Doom: 52% ..##.##.................,,**,,,,* EV: 13Int: 15  ..#..###................,,,,,,,,* SH: 0Dex: 18 ............)...........,**,,,,,, XL: 10 Next: 73% Place: Dungeon:9 iH c.[#....##.......@$......,**,,,**, Noise: ===------  Time: 12852.4 (0.0) ..#....##...............,**,,,**, f) +0 sling {Choonhe d) +0 sling (freeze) ..#...)#......O.........,,,,*,,,, Fire: f) +0 sling {Choonhe} ..............$.........,,,,***,* Rev+ #.......###.......#.....,,*,,**,* i~ ..................#...#.*,*,***,, O   two-headed ogre ...##.......#......,..#,*,,,,,*,, i ....#.....###......,...,,,,,,,,,* ....#...................#..Y.Y,,* i _The sling bullet barely misses the two-headed ogre.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  i The two-headed ogre is moderately wounded.You shoot a sling bullet. _The sling bullet closely misses the two-headed ogre.i ;O.i= i 81----i 9116---i I3.4 (1Hero Rev+ i iY m _You gain the combat prowess of a mighty hero.i?Rpossess the skills of a mighty hero.  You're limbering up. Your movement speed is average.  Your attack delay is about 0.7 (and cannot be improved with additional weapon  skill).  Your damage rating with your +0 sling {Choonhe} is about 13 (Base 7 x 120%  (Dex) x 154% (Skill)).i@9---iMKivN  Your damage rating with your +0 sling of freezing {Hugo} is about 13 (Base 7 x _120% (Dex) x 154% (Skill)).i p  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.iH< = shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!freezes the two-headed ogre.i iI 6===4.1 (0.7i i2 g _The two-headed ogre is heavily wounded.i  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.ii  )))))))The two-headed ogre is severely wounded.You shoot a sling bullet.i O......  The sling bullet barely misses the two-headed ogre.iΝd8Rev* icin_ _The two-headed ogre barely misses you. x2i3R  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.i )))))))The two-headed ogre is severely wounded.You shoot a sling bullet.ij kO......iqk '5.5it iIv m _The sling bullet completely misses the two-headed ogre.i&p  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.iM You shoot a sling bullet.hit  The sling bullet hits the two-headed ogre.freezes the two-headed ogre.i5  The two-headed ogre is almost dead.The two-headed ogre misses you.i6D----6.2i@iC` _The two-headed ogre completely misses you.i  You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.i )You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.  The two-headed ogre is almost dead.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You kill the two-headed ogre!i+? t *9/7946%  919 _Okawaru is honoured by your kill.Your base Fighting skill increases to level 7!iF iJ u _Your base Ranged Weapons skill increases to level 10!i>Sii@ _  A yak comes into view.i|h..#..)......---Y   yak (wandering)Yi-8.9 (2.0iViMM---9.9 (3 _iX ii )))))Y)You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i _ )The yak bellows!iR)n......Yi+*f2=====60.6 (0.7i4i!8w _You shoot a sling bullet. The sling bullet barely misses the yak.i  ))))))You shoot a sling bullet. The sling bullet hits the yak.i0  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.iJ 9Y.i' 8....if' ..iR( '1.3i@ G _The yak is lightly wounded.i ))))) You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i#Z ))The yak is moderately wounded.You shoot a sling bullet.il Y.......2.0 _The sling bullet closely misses the yak.i~ ))))You shoot a sling bullet. The sling bullet hits the yak.iAfh _The sling bullet closely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.  The yak is moderately wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezei^....7ii[ _The yak is heavily wounded.iA )))) You shoot a sling bullet. The sling bullet hits the yak.iIM. _The yak is heavily wounded.The yak is severely wounded.  You kill the yak!i$Y1Yie....Y   yak (wandering)ikp==4 63.4iui_xP _Okawaru accepts your kill.iQ )))))Y)You shoot a sling bullet. The sling bullet hits the yak.i|j )The yak is lightly wounded.i57Y.i E......i> /4.1iYi]w _You shoot a sling bullet. The sling bullet barely misses the yak.i^)))))))i  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i 8Y.i<.....i%8i%i(1 _The yak is lightly wounded.iQ ))))You shoot a sling bullet.  The sling bullet hits the yak but does no damage.i&  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak!  i' !The sling bullet freezes the yak.i ;....i '5.5i q _The yak is heavily wounded.iӕ )))) You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.i&%  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.i 8Y.i˶ 0...i '6.2iJ i6 \ _The yak is severely wounded.iǎ )))You shoot a sling bullet. The sling bullet hits the yak.iO! ))))The yak is severely wounded.You shoot a sling bullet.if8Y.iO>.....i%9iia _The sling bullet completely misses the yak.i )) You shoot a sling bullet. The sling bullet hits the yak.iz )The yak is almost dead.i0T..Yis1'7.6i=iAw _You shoot a sling bullet. The sling bullet barely misses the yak.i ))You shoot a sling bullet. The sling bullet hits the yak.i @ . _The sling bullet barely misses the yak.  The sling bullet hits the yak.  The sling bullet freezeiAE  You kill the yak!iHSi(-..i....##..#####....#...#.PP.,,,*,,, AutarchDCSS the Skirmisher ...###.)###.....>....#...P,,,*,,, Coglin of Okawaru ***... .........#..#.....##.#*PP.,,**,,, Health: 79/79 ======================== .....###.)..#........#####****,,, Magic: 13/13 ======================== ..#..##..:........##....,,,**,,,, AC: 11Str: 9Doom: 42% ..##.##.................,,**,,,,* EV: 16Int: 15  ..#..###................,,,,,,,,* SH: 0Dex: 18 ............)...........,**,,,,,, XL: 10 Next: 100% Place: Dungeon:9 .[#....##.......@[i33m$......,**,,,**, Noise: ===------  Time: 12868.3 (0.7) ..#....##......)........,**,,,**, f) +0 sling {Choonhe d) +0 sling (freeze) ..#...)#................,,,,*,,,, Fire: f) +0 sling {Choonhe} ..............$.........,,,,***,* Hero Rev* #.......###.......#.....,,*,,**,* ..................#...#.*,*,***,,  ...##.......#......,..#,*,,,,,*,,  ....#.....###......,...,,,,,,,,,*  ....#...................#..Y.Y,,*  _You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  You kill the yak!i0[m  _Okawaru accepts your kill.You have reached level 11!i/  --more--i v84/844/14==1 0% i i  Your brain swirls with designs for a LR-70 pyronode. You just need some more _time...i4VYou possess the skills of a mighty hero.  You're fully limbered up. Your movement speed is average.  Your attack delay is about 0.7 (and cannot be improved with additional weapon  skill).damage rating with your +0 sling {Choonhe} is about 13 (Base 7 x 120%  (Dex) x 156% (Skill)).iNii  Your damage rating with your +0 sling of freezing {Hugo} is about 13 (Base 7 x _120% (Dex) x 156% (Skill)).i W3iWZi _iM _You now have 578 gold pieces (gained 7).iiiiRev+ i0,iAiM _You now have 582 gold pieces (gained 4).iiOi  A gnoll sergeant comes into view.i##.##..................,**,,,,*#..###.................,,,,,,,*...)............**,,, .[#....##................**,,,**..##......).........**,,,**...)#....,,,*,,,,.................,,,*** ####.......#......,*,,**,* ..........#...#.#,*,***,---.##.......#...#,#,,,,,*,..#.....###,,,,*#..........#..Y.Y, .#..#.......#................,*,, ##..#>...j........#...#,#,* j   gnoll sergeant (polearm, wandering)...........#.........#...#..j   gnoll (wandering) ##...[<...j...#................,, ##.....Y#.#...#*.Y...$.#,,,iD/75.3 (7.0.ij@.jiYAji[u---6.3 (8Rev i i92 _The gnoll leaves your sight.i ..................)........... .[.....................)........)#.........................##.......#.......@.#...#.........##...........................#...........>....j..............j...#.........[<.......#.........$i b ..................)...........[.....................)........)#.........................##.......#.......@.#...#.........##...........................#...........>....j..............j...#.........[<.......#.........$i_y 3ii { _A gnoll sergeant is nearby!i )))))))You shoot a sling bullet.iIX! j  )  The sling bullet closely misses the gnoll sergeant.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.il......ji m===7.0 (0.7Rev+ iii _The gnoll sergeant is moderately wounded.iM )))))))You shoot a sling bullet.i The sling bullet hits the gnoll sergeant. _The gnoll sergeant is moderately wounded. but does no damage.i}b 9j.io a......7iy i{ i _The gnoll sergeant is moderately wounded.i ))))You shoot a sling bullet.  iB<The sling bullet hits the gnoll sergeant but does no damage.i@  The gnoll sergeant is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!i jThe gnoll sergeant is almost dead.j.i...j   gnolliCp 938.4Rev+ ii` _You feel like a meek peon again.ix )))))You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.The sling bullet hits the gnoll.i;).  The gnoll is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet freezes the gnoll sergeant.  You kill the gnoll sergeant!i)j   gnolliK.jiZ....)i1 19.3 (0.9Rev* iijinP _Okawaru accepts your kill.iF )))))))You shoot a sling bullet.i:  imThe sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.i^;j.ii?.......ij180.2isiu] _The gnoll is heavily wounded.i'g ))) You shoot a sling bullet. The sling bullet hits the gnoll.i(  You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.iyG)ji/...i'1.1ii^ _The gnoll is severely wounded.i )You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!id))i s )Okawaru accepts your kill.i W..)iį N 2.0i i / _You shoot a sling bullet.i 9 i>: 'iF iJ H _No target in view!iiiZiH _No target in view!iYiZiJ^ibiLh: _iuniM.....)..**,,,,.[#....##..** ##..#....##......)..**,,,* ##..#...)#...........,,,*, #..........................,,,***....###.......#......,*,,**...........#...#.#,*,** .....##.......#.........#,#,,,,#.....###.@.........,,,,,---...#.......))....#..Y.Y#..#.......#....... i.####..#>........#...#,# ##...j...##...#..##...[<#......... ####......#.#...##.Y...$.##........#...####.##.........#........##.........i]G#...[#....##....** ###..#....##......).**,,,  ##..#...)#........,,,*,...........,,,**####.i<X#......,*,, #.............#...#.#,* #.....##.......#.........#,#,,,,, #......#.....###...,,,,,,.#.......).#..Y.Y #...#..#.#...... #####..#>......#...#,..........j...#.#...#.###...[<.......#.....#.....#.#...##.Y...$.#...#...###......####........#.##.....####..#.##....#iLs4.0 (2.0---5.0 (3iiE$  Things that are here:i _a +0 club; an orb of pyromania; a gnoll corpseinioiqi}4...i3#...[#....##.**#..#....##......).** # ##..#...)#......,,,*  ##.........,,,  #..#.###.......#......,*,,  #.............#...#.#,*,  #.....##.......#i.#,# ##......#.....###. #.#.@).#..Y. ##...#..#.#.  #####..#>........#...#  ###.....#.#...# iM5 #####...[<.......#  #####............#.#...##.Y...$.  ####...............#...###...... i  #####.........#........##  ######.....####.#.##....iS&0i276.0 (1Rev+ _  Things that are here: _a +0 halberd of venom; a +0 ring mail; a gnoll corpseiE3i iIiiؽ _iii,iiixi>Rev iiii"iiiCi,iiiiiAi!i(iiAi/ilii[i*i_iOiOi,iii ,i2 i iiFii{iiiYiiBn  You encounter a water moccasin.i%.......#...#.#.#.#**,,,,*,,,*,,* .#.........#.#.....#.,,,*,,,,,,* #...................**.*,,*,*,* .)).#......,*..,,,*, .#.................#,..,,,,*,,*,* .......#...#.#.##,,,,,, ...#.........#...#....#.,,**,,*,* ...#.............,,,,,,,,* ...#.#...##.....@.#,,,,,,,******* ...###......#.,,,,,,*** #........##...........,,,,,,* #.........#.##....#....,,,,,* ###..............,,,,* #i[&..........##.S,,*** S   water moccasin (asleep) * ######....#.....,,.*** **##...##....,,,* **,,,...#,,,.*****i@*S9004.0)S.i*5S.i3XSi4,1.0 (15iu;i=1 _The water moccasin hisses angrily.i @R _You see here 15 gold pieces.iZ  .#.#..... ..........**. .)).#......,*.............#,............#...#.#.##i!T.........#...#....#....................#.....@.###......# #......... #.##....#... .........#..S..,,,,* ...........##..,,*** * ....#.....,,.***  **##...##....,,,*  i!- i{ .#.#..... ..........**.)).#......,*.............#,............#...#.#.##i.........#...#....#....................#.....@.###......# #......... #.##....#............#..S.............##..,,***  ....#.....,,.i **##...##... iiJiie _A water moccasin is nearby!i )))) You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.ic )))The water moccasin is moderately wounded.You shoot a sling bullet.iS.......===9 (0.9)Rev i ii _The sling bullet closely misses the water moccasin.iV )))You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.i )The water moccasin is heavily wounded.You shoot a sling bullet.iAi7S.ir,....isc2.7 (0.8Rev+ i| _The sling bullet closely misses the water moccasin.i| ))You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.iA  The water moccasin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin.i 7S.iN '.ii '3.5i i g _The water moccasin is severely wounded.i |† _The water moccasin is severely wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin seems to slow down.freezes the water moccasin.  You kill the water moccasin!i A)i  )))Okawaru accepts your kill.i [.†..i 0 34.4 (0.9Rev* iW im# / _You shoot a sling bullet.ipi'iuiH _No target in view!NiuNivf---5.4 (1.0Rev+ NiJNi]? _You now have 597 gold pieces (gained 15).OiTOiVOiWOi\Oi_OiqOirOiLtOiu>Rev OivOi)xOiQzOizOi|Oi?~Oi?OiOiOiӃOiOihOiaOiOiŊOi8(OiCOi|Oi3OiOiÒOi,OiOiBOiCOiOiuOi;OidOiOifOiR1 _You now have 610 gold pieces (gained 13).OinOi,OiOiOiOiOiOieOiOiOi$OiOiFOiOiOi1Oi,Oi{OiOiOi"OiROiOiOiOiOiOiOiOiOi3Oi.OiOi|OisOiOiOiOiCOiMOiOiOiOiYOiOiOinOiOi$OiOiOir,Oi0OiOiOiROiTOiJ Oiw Oi Oi OiOi,OiOiOOiOiOiOiOiOiYOi7 Oi "Oi$,Oi%Oi(Oi)Oi|*Oi+Oi1Oi3OiLEOiR.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...@...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#...*,,*Health: 84/84 ======================== ..#.#.....#.,..#...,,,#Magic: 14/14 ======================== ............##.#..#,*.##AC: 9Str: 9Doom: 40% ....#.......#.....#,...#EV: 13Int: 15  ..........#.......#..#,*SH: 0Dex: 18 ....#...#.#.##.......#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ---------  Time: 12942.4 (37.0) iR0m.......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......### ##.......†.........# .#.##....#.........#@   Joseph (launcher, asleep) .........#.........# ...........##....### ##....#........### _You shoot a sling bullet. _No target in view! _You now have 597 gold pieces (gained 15). _You now have 610 gold pieces (gained 13).  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff, wearing a+2 ring mail of fire resistance and carrying a +0 sling.Oi`/  --more--PiYPiU(PiK @@)now have 597 gold pieces (gained 15). _You now have 610 gold pieces (gained 13).  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff, wearing a  +2 ring mail of fire resistance and carrying a +0 sling.Joseph shouts!  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.PiV))))))Pi-{......6------===3.4 (38 _Joseph shoots a sling bullet. The sling bullet hits you!SiQuiver which action? ([-] to clear) Items ([,] to cycle)  f - Fire: f) +0 sling {Choonhe} (quivered)g - Throw: 5 javelins  h - Throw: 11 darts (poison)  n - Throw: boomerang  o - Throw: dart (curare)  f - Zap: wand of mindburst (10)  Sib - Zap: wand of acid (5)  e - Zap: wand of charming (32) Spells ([,] to cycle) Cast: Searing Ray Cast: Grave Claw (3/3) Abilities ([,] to cycle)Abil: Heroism [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onUiUi2.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...@...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#...*,,*Health: 64/84 ==================------ ..#.#.....#.,..#...,,,#Magic: 14/14 ======================== ............##.#..#,*.##AC: 9Str: 9Doom: 40% ....#.......#.....#,...#EV: 13Int: 15  ..........#.......#..#,*SH: 0Dex: 18 ....#...#.#.##.......#,*Ui XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12943.4 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Throw: dart (curare) ###......#.......### ##.......†.........# .#.##....#.........#@   Joseph (launcher) .........#.........# Uiȹk...........##....### ##....#........### _You now have 610 gold pieces (gained 13).  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff, wearing a+2 ring mail of fire resistance and carrying a +0 sling.Joseph shouts!  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. _Joseph shoots a sling bullet. The sling bullet hits you!Ui(UiUiUiVi.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...@...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#*..*,,*Health: 64/84 ==================------ ..#.#.....#.,..#*..,,,#Magic: 14/14 ======================== ............##.#*.#,*.##AC: 9Str: 9Doom: 40% Ui....#.......#...*.#,...#EV: 13Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12943.4 (0.0) .......................#UiLJIf) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Throw: dart (curare) ###......#.......### ##.......†.........# .#.##....#.........#@   Joseph (launcher) .........#.........# ...........##....### Ui3 ##....#........### _Joseph shoots a sling bullet. The sling bullet hits you!  Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andUi.carrying a +0 quarterstaff (66% to hit)UiS.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...@...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#(..*,,*Health: 64/84 ==================------ ..#.#.....#.,..#(..,,,#Magic: 14/14 ======================== ............##.#(.#,*.##AC: 9Str: 9Doom: 40% ....#.......#...(.#,...#EV: 13Int: 15  ..........#.....(.#..#,*SH: 0Dex: 18 ....#...#.#.##..(....#,*XL: 11 Next:  3% Place: Dungeon:9 UicZD....#...#....#..@##..#.#Noise: ===------  Time: 12943.4 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Throw: dart (curare) ###......#.......### ##.......†.........# .#.##....#.........#@   Joseph (launcher, very poisoned, slow) .........#.........# ...........##....### ##....#........###Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (66% to hit)  You throw a dart. The dart hits Joseph. Joseph is poisoned.  Joseph struggles to breathe.  Joseph seems to slow down.  Joseph is lightly wounded.Ui=D......Ui.)Ui7)))))UisD......Uit53----4.4 (1Nothing quiveredUi|Ui  carrying a +0 quarterstaff (66% to hit)  You throw a dart. The dart hits Joseph. Joseph is poisoned.  Joseph struggles to breathe.eems to slow down.is lightly wounded _shoots a sling bullet. The sling bullet hits you!VipVierEvoke which item? Wands  b - a wand of acid (5)Virf - a wand of mindburst (10) [!] read|quaff|evoke[?] describe selectedWi Wi Wi .....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...@...,,*Wi Coglin of Okawaru ***... ..#.#.#.#**,...#...*,,*Health: 53/84 ===============--------- ..#.#.....#.,..#...,,,#Magic: 14/14 ======================== ............##.#..#,*.##AC: 9Str: 9Wi2 ;Doom: 40% ....#.......#.....#,...#EV: 13Int: 15  WiS ..........#.......#..#,*SH: 0Dex: 18 Wiu ....#...#.#.##.......#,*XL: 11 Next:  3% Place: Dungeon:9 Wi ....#...#....#..@##..#.#Noise: ==-------  Time: 12944.4 (0.0) Wi .......................#f) +0 sling {Choonhe d) +0 sling (freeze) Wi8 ##.......#.......#######Nothing quivered ###......#.......### ##.......†.........# .#.##....#.........#@   Joseph (launcher, very poisoned, slow) Wi .........#.........# ...........##....### ##....#........###carrying a +0 quarterstaff (66% to hit)  You throw a dart. The dart hits Joseph. Joseph is poisoned.  Joseph struggles to breathe.  Joseph seems to slow down.  Joseph is lightly wounded. _Joseph shoots a sling bullet. The sling bullet hits you!Wi .....,,,***,*,,,,,,,,**  AutarchDCSS the Skirmisher .....,*,,**.#...@...,,*  Coglin of Okawaru ***... ..#.#.#.#**,...#*..*,,*  Health: 53/84 ===============--------- ..#.#.....#.,..#*..,,,#  Magic: 14/14 ======================== Wi? 0............##.#*.#,*.##  AC: 9Str: 9Doom: 40% ....#.......#...*.#,...#  EV: 13Int: 15  ..........#.....*.#..#,*  SH: 0Dex: 18 ....#...#.#.##..*....#,*  XL: 11 Next:  3% Place: Dungeon:9 Wi ....#...#....#..@##..#.#  Noise: ==-------  Time: 12944.4 (0.0) .......................#  f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######  Nothing quivered ###......#.......### ##.......†.........# Wi .#.##....#.........#  @   Joseph (launcher, very poisoned, slow) .........#.........# ...........##....### ##....#........### _Joseph shoots a sling bullet. The sling bullet hits you!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (lightly wounded, very poisoned, slow, chance to  affect: 47%)Wi .....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...*...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#...*,,*Health: 53/84 ===============--------- ..#.#.....#.,..#...,,,#Magic: 14/14 ======================== ............##.#..#,*.##AC: 9Str: 9Doom: 40% ....#.......#.....#,...#EV: 13Int: 15  ..........#.......#..#,*SH: 0Dex: 18 ....#...#.#.##.......#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ==-------  Time:i8 49m 12944.4 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Nothing quivered ###......#.......### ##.......†.........# .#.##....#.........#@   Joseph (launcher, very poisoned, slow) .........#.........# ...........##....### ##....#........### _Joseph shoots a sling bullet. The sling bullet hits you!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (lightly wounded, very poisoned, slow, chance to  affect: 47%)Wi WiP> @ ====5.4 (1Wi;? WiC   Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (lightly wounded, very poisoned, slow, chance to  affect: 47%) _Joseph resists with some effort.XiqXirEvoke which item? Wands  b - a wand of acid (5)f - a wand of mindburst (9) [!] read|quaff|evoke[?] describe selectedXiU XiXi.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...@...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#...*,,*Health: 53/84 ===============--------- ..#.#.....#.,..#...,,,#Magic: 14/14 ======================== ............##.#..#,*.##AC: 9Str: 9Doom: 40% ....#.......#.....#,...#EV: 13XiInt: 15  ..........#.......#..#,*SH: 0Dex: 18 ....#...#.#.##.......#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ====-----  Time: 12945.4 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Nothing quivered ###......#.......### ##.......†.........# .#.##....#.........#@   Joseph (launcher, very poisoned, slow) .........#.........# ...........##....### Xi##....#........###Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (lightly wounded, very poisoned, slow, chance to  affect: 47%) _Joseph resists with some effort.XiFB.....,,,***,*,,,,,,,,**  AutarchDCSS the Skirmisher .....,*,,**.#...@...,,*  Coglin of Okawaru ***... ..#.#.#.#**,...#*..*,,*  Health: 53/84 ===============--------- ..#.#.....#.,..#*..,,,#  Magic: 14/14 ======================== ............##.#*.#,*.##  AC: 9Str: 9Doom: 40% ....#.......#...*.#,...#  EV: 13Int: 15  ..........#.....*.#..#,*  SH: 0Dex: 18 ....#...#.#.##iDC49m..*....#,*  XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#  Noise: ====-----  Time: 12945.4 (0.0) .......................#  f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######  Nothing quivered ###......#.......### ##.......†.........# .#.##....#.........#  @   Joseph (launcher, very poisoned, slow) .........#.........# ...........##....### ##....#........### _Joseph resists with some effort.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ringXiC mail of fire resistance andcarrying a +0 quarterstaff (moderately wounded, very poisoned, slow, chance to  affect: 47%)Yio.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...*...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#...*,,*Yijp`Health: 53/84 ===============--------- ..#.#.....#.,..#...,,,#Magic: 14/14 ======================== ............##.#..#,*.##AC: 9Str: 9Doom: 40% ....#.......#.....#,...#EV: 13Int: 15  ..........#.......#..#,*SH: 0YipDex: 18 ....#...#.#.##.......#,*XL: 11 Next:  3% Place: Dungeon:9 YiDqg....#...#....#..@##..#.#YiqNoise: ====-----  Time: 12945.4 (0.0) .......................#Yiq~f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Nothing quivered ###......#.......### YiAr##.......†.........# .#.##....#.........#Yi}r@   Joseph (launcher, very poisoned, slow) .........#.........# ...........##....### Yir##....#........### _Joseph resists with some effort.  Aiming: MindburstYirPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andYircarrying a +0 quarterstaff (moderately wounded, very poisoned, slow, chance to  affect: 47%)YiKYik8@YisY)))))))  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andYicarrying a +0 quarterstaff (moderately wounded, very poisoned, slow, chance to  affect: 47%)  Joseph resists with some effort. Joseph shoots a sling bullet.Yihj......@Yii36.4 (1Yi1qYisY _The sling bullet barely misses you.ZiZi>Zit _You are too injured to fight recklessly!Zi}N ZiO  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.[iw[i9.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...@...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#...*,,*Health: 53/84 ===============--------- ..#.#.....#.,..#...,,,#Magic: 14/14 ======================== ............##.#..#,*.##AC: 9Str: 9Doom: 40% ....#.......#.....#,...#EV: 13Int: 15  ..........#.......#..#,*SH: 0Dex: 18 ....#...#.#.##.......#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ====-----  Time[iNb: 12946.4 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Nothing quivered ###......#.......### ##.......†.........# .#.##....#.........#@   Joseph (launcher, very poisoned, slow) .........#.........# ...........##....### ##....#........###Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (moderately wounded, very poisoned, slow, chance to  affect: 47%)  Joseph resists with some effort. Joseph shoots a sling bullet. _The sling bullet barely misses you. _You are too injured to fight recklessly!(@ [iМ42----116----7.4 (1Hero [if[im _You gain the combat prowess of a mighty hero.[i [i :----[i [i [iۭ3[i[iF _Unknown command.^i^iQuiver which action? ([-] to clear) Items ([,] to cycle)  f - Fire: f) +0 sling {Choonhe}g - Throw: 5 javelins  h - Throw: 11 darts (poison)  n - Throw: boomerang  f - Zap: wand of mindburst (8)  b - Zap: wand of acid (5)  e - Zap: wand of charming (32) Spells ([,] to cycle) Cast: Searing Ray Cast: Grave Claw (3/3) ^ilAbilities ([,] to cycle)Abil: Heroism [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on_i _i .....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 54/84 ===============--------- ..#.#.....#.,..#...,,,#_i Magic: 12/14 ====================---- ............##.#..#,*.##AC: 11Str: 9Doom: 40% ....#.......#.....#,...#EV: 16Int: 15  ..........#.......#..#,*SH: 0Dex: 18 ....#...#.#.##.......#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ---------  Time: 12947.4 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero _i} u##.......†.........# .#.##....#.........#@   Joseph (launcher, very poisoned, slow) .........#.........# ...........##....### ##....#........###affect: 47%)  Joseph resists with some effort. Joseph shoots a sling bullet. _The sling bullet barely misses you. _You are too injured to fight recklessly! _You gain the combat prowess of a mighty hero. _Unknown command._i '_i* _i$ `i.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 54/84 ===============--------- ..#.#.....#.,..#*..,,,#Magic: 12/14 ====================---- ............##.#*.#,*.##AC: 11Str: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0`iyDex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ---------  Time: 12947.4 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero ##.......†.........# .#.##....#.........#@   Joseph (launcher, very poisoned, slow) `i.........#.........# ...........##....### ##....#........### _Unknown command.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycle`iNShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (lightly wounded, very poisoned, slow, 75% to hit)`i .....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 54/84 ===============--------- ..#.#.....#.,..#)..,,,#Magic: 12/14 ====================---- ............##.#).#,*.##AC: 11Str: 9Doom: 40% ....#.......#...).#,...#EV: 16Int: 15  ..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@`iY [40m##..#.#Noise: ---------  Time: 12947.4 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero ##.......†.........# .#.##....#.........#@   Joseph (launcher, very poisoned, slow) .........#.........# ...........##....### ##....#........###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (lightly wounded, very poisoned, slow, 75% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  The sling bullet freezes Joseph.`i΃ JYou shoot a sling bullet. The sling bullet hits Joseph.  The sling bullet freezes Joseph.  Joseph is moderately wounded.  You shoot a sling bullet.  Joseph is moderately wounded.`i  t.....`i A===8.1 (0.7`i 2Rev _`i `i aivW.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 54/84 ===============--------- ..#.#.....#.,..#*..,,,#Magic: 12/14 ====================---- ai>............##.#*.#,*.##AC: 11Str: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#aiNoise: ===------  Time: 12948.1 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev ##.......†.........# .#.##....#.........#ai@@   Joseph (launcher, poisoned, slow) .........#.........# ...........##....### ##....#........### _Joseph is moderately wounded.Fire: f) +0 sling {Choonhe}ai]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (moderately wounded, poisoned, slow, 75% to hit)ai|.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 54/84 ===============--------- ..#.#.....#.,..#)..,,,#ailMagic: 12/14 ====================---- ............##.#).#,*.##AC: 11Str: 9Doom: 40% ....#.......#...).#,...#EV: 16Int: 15  ..........#.....).#..#,*ai1SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12948.1 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev ##.......†.........# .#.##....#.........#@   Joseph (launcher, poisoned, slow) .........#.........# ...........##....### ##....#........###Press: ? - help, Q - select action, i;10;1m( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (moderately wounded, poisoned, slow, 75% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  Joseph is moderately wounded.aih} Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (moderately wounded, poisoned, slow, 75% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  Joseph is moderately wounded.  The sling bullet hits Joseph but does no damage.ai! .....  Joseph is moderately wounded.ai` P)))))aio >.....ai֚ l40----.8 (0.7aiB d _Joseph shoots a sling bullet. The sling bullet hits you!bi W.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... bi 8..#.#.#.#**,...#@..*,,*Health: 40/84 ===========------------- ..#.#.....#.,..#*..,,,#Magic: 12/14 ====================---- ............##.#*.#,*.##AC: 11Str: 9Doom: 40% bi ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#bir Noise: ===------  Time: 12948.8 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###bi Hero Rev ##.......†.........# .#.##....#.........#@   Joseph (launcher, poisoned, slow) bi @.........#.........# ...........##....### bi ##....#........### _Joseph shoots a sling bullet. The sling bullet hits you!  Fire: f) +0 sling {Choonhe}biG Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linebi Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (moderately wounded, poisoned, slow, 75% to hit)bi(.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 40/84 ===========------------- ..#.#.....#.,..#)..,,,#Magic: 12/14 ====================---- ............##.#).#,*.##AC: 11Str: 9Doom: 40% ....#.......#...).#,...#EV: 16Int: 15  ..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@bi)8[40m##..#.#Noise: ===------  Time: 12948.8 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev ##.......†.........# .#.##....#.........#@   Joseph (launcher, poisoned, slow) .........#.........# ...........##....### ##....#........###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (moderately wounded, poisoned, slow, 75% to hit)  You shoot a sling bullet.  The sling bullet hbi-Kits Joseph but does no damage.bi))Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (moderately wounded, poisoned, slow, 75% to hit)  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is moderately wounded.You shoot a sling bullet.bi/ H (biv/ N@.....  bi/ 'The sling bullet closely misses Joseph.biU1 r9.5 (0.7Rev+ _bi 9 biF; ci4.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*ci45Health: 40/84 ===========------------- ..#.#.....#.,..#*..,,,#Magic: 12/14 ====================---- ............##.#*.#,*.##AC: 11Str: 9Doom: 40% ....#.......#...*.#,...#EV: 16ci5DInt: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12949.5 (0.0) ci5.......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ci(6###......#.......###Hero Rev+ ciW6##.......†.........# .#.##....#.........#@   Joseph (launcher, poisoned, slow) ci}6@.........#.........# ...........##....### ci6##....#........### _The sling bullet closely misses Joseph.  Fire: f) +0 sling {Choonhe}ci6OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andci7|carrying a +0 quarterstaff (moderately wounded, poisoned, slow, 75% to hit)ciJW.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... cif..#.#.#.#**,...#@..*,,*Health: 40/84 ===========------------- ..#.#.....#.,..#)..,,,#Magic: 12/14 ====================---- ............##.#).#,*.##AC: 11Str: 9Doom: 40% ....#.......#...).#,...#EV: 16Int: 15  ciO_..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#ci1Noise: ===------  Time: 12949.5 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ci###......#.......###Hero Rev+ ##.......†.........# .#.##....#.........#ci&,@   Joseph (launcher, poisoned, slow) .........#.........# cib...........##....### ##....#........###ciYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andci¨carrying a +0 quarterstaff (moderately wounded, poisoned, slow, 75% to hit)  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.ciK4lYou shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is moderately wounded.  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is moderately wounded.ciY>.....ci1))))ci)ciDX.....31---50.2 (0.7ci\  The sling bullet hits Joseph but does no damage.  Joseph is moderately wounded.  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is moderately wounded. _Joseph shoots a sling bullet. The sling bullet hits you!di" .....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 31/84 ========---------------- ..#.#.....#.,..#*..,,,#Magic: 12/14 ====================---- ............##.#*.#,*.##diAC: 11Str: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12950.2 (0.0) .......................#di12f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} dig###......#.......###Hero Rev+ ##.......†.........# .#.##....#.........#di@   Joseph (launcher, poisoned, slow) .........#.........# ...........##....### ##....#........### _Joseph shoots a sling bullet. The sling bullet hits you!  Fire: f) +0 sling {Choonhe}diPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (heavily wounded, poisoned, slow, 75% to hit)diQ@.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 31/84 ========---------------- ..#.#.....#.,..#)..,,,#Magic: 12/14 ====================---- ............##.#).#,*.##AC: 11Str: 9Doom: 40% ....#.......#...).#,...#diyREV: 16Int: 15  ..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#diRwNoise: ===------  Time: 12950.2 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) diR:##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###digSHero Rev+ ##.......†.........# .#.##....#.........#@   Joseph (launcher, poisoned, slow) .........#.........# ...........##....### diS##....#........###Press: ? - help, Q - select action, ( or ) - cyclediSShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (heavily wounded, poisoned, slow, 75% to hit)  diSPYou shoot a sling bullet.  The sling bullet hits Joseph but does no damage.ditYou shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is heavily wounded.  You shoot a sling bullet.  The sling bullet hits Joseph! The sling bullet freezes Joseph.  Joseph is heavily wounded.di4i>.....di j%.di_j9 (0.7 _dirdiNtei^-.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 31/84 ========---------------- ..#.#.....#.,..#*..,,,#Magic: 12/14 ====================---- ............##.#*.#,*.##AC: 11ei_zStr: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ei__k....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#ei-`aNoise: ===------  Time: 12950.9 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev+ ##.......†.........# ei`.#.##....#.........#@   Joseph (launcher, poisoned, slow) .........#.........# ...........##....### ##....#........### _Joseph is heavily wounded.Fire: f) +0 sling {Choonhe}ei`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (heavily wounded, poisoned, slow, 75% to hit)eiL,.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 31/84 ========---------------- ..#.#.....#.,..#)..,,,#Magic: 12/14 ====================---- ............##.#).#,*.##AC: 11Str: 9Doom: 40% ....#.......#...).#,...#EV: 16Int: 15  ei-..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12950.9 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev+ ##.......†.........# .#.##....#.........#@   Joseph (launcher, poisoned, slow) ei-.........#.........# ...........##....### ##....#........###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (heavily wounded, poisoned, slow, 75% to hit)  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.ei You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  eizJoseph is heavily wounded.  You shoot a sling bullet.  The sling bullet hits Joseph!  Joseph is severely wounded.ei>.....ei6 )eiM))))Joseph shoots a sling bullet.eiT%.....1.6 (0.7Rev* ei-ei 0C _The sling bullet hits you but does no damage.fireW.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... fie..#.#.#.#**,...#@..*,,*Health: 31/84 ========---------------- ..#.#.....#.,..#*..,,,#Magic: 12/14 ====================---- ............##.#*.#,*.##AC: 11finfStr: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*fifXL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12951.6 (0.0) .......................#fiff) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######figFire: f) +0 sling {Choonhe} ###......#.......###fiCgHero Rev* ##.......†.........# fikg.#.##....#.........#@   Joseph (launcher, poisoned, slow) fig.........#.........# fig...........##....### fi,hz##....#........### _The sling bullet hits you but does no damage.  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cyclefi[hShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (severely wounded, poisoned, slow, 75% to hit)fiz1.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...)...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#)..*,,*Health: 31/84 ========---------------- ..#.#.....#.,..#)..,,,#fi2Magic: 12/14 ====================---- ............##.#).#,*.##AC: 11Str: 9Doom: 40% ....#.......#...).#,...#EV: 16Int: 15  ..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12951.6 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) fi 3v##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#fi83,@   Joseph (launcher, poisoned, slow) .........#.........# fie3...........##....### ##....#........### fi3Z_The sling bullet hits you but does no damage.  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linefi3Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (severely wounded, poisoned, slow, 75% to hit)fiAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (severely wounded, poisoned, slow, 75% to hit)  You shoot a sling bullet. The sling bullet closely misses Joseph.  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is severely wounded.fiʈ(@.....2.3 (0.7 _fi .....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 31/84 ========---------------- ..#.#.....#.,..#*..,,,#Magic: 12/14 ====================---- ............##.#*.#,*.##AC: 11Str: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@#fi #..#.#Noise: ===------  Time: 12952.3 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, poisoned, slow) .........#.........# ...........##....### ##....#........### _Joseph is severely wounded.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (iI Kmseverely wounded, poisoned, slow, 75% to hit)fic.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 31/84 ========---------------- ..#.#.....#.,..#)..,,,#Magic: 12/14 ====================---- ............##.#).#,*.##AC: 11Str: 9Doom: 40% ....#.......#...).#,...#EV: 16fi<Int: 15  ..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12952.3 (0.0) .......................#fipf) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, poisoned, slow) fi.........#.........# ...........##....### ##....#........###fiIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linefitAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (severely wounded, poisoned, slow, 75% to hit)  fiPYou shoot a sling bullet.  The sling bullet hits Joseph but does no damage.giNwYou shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  gi)OJoseph is severely wounded.  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is severely wounded.gig..... gi])))))))giStk.....@.gi&uc3==3.0 (0.7gi}giۀ  The sling bullet hits Joseph but does no damage.  Joseph is severely wounded.  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is severely wounded. _Joseph shoots a sling bullet. The sling bullet misses you.gi .....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 31/84 ========---------------- ..#.#.....#.,..#*..,,,#Magic: 13/14 ======================-- ............##.#*.#,*.##AC: 11Str: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@#gi #..#.#Noise: ===------  Time: 12953.0 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, poisoned, slow) .........#.........# ...........##....### ##....#........### _Joseph shoots a sling bullet. The sling bullet misses you.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (i S;1malmost dead, poisoned, slow, 75% to hit)gi .....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 31/84 ========---------------- ..#.#.....#.,..#)..,,,#Magic: 13/14 ======================-- ............##.#).#,*.##AC: 11Str: 9Doom: 40% gi ~....#.......#...).#,...#EV: 16Int: 15  ..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12953.0 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######gi Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, poisoned, slow) .........#.........# ...........##....### ##....#........###gi YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andgi carrying a +0 quarterstaff (almost dead, poisoned, slow, 75% to hit)  You shoot a sling bullet.  giI 0The sling bullet hits Joseph but does no damage.gi ))Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost dead, poisoned, slow, 75% to hit)  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is almost dead.  You shoot a sling bullet.gi3 ! (@.....  The sling bullet barely misses Joseph.2=.7 (0.7 _gi7 gi9 hi]6.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 32/84 =========--------------- ..#.#.....#.,..#*..,,,#Magic: 13/14 ======================-- ............##.#*.#,*.##AC: 11Str: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  hi 7..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12953.7 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} hi97###......#.......###Hero Rev* his7##.......†.........# .#.##....#.........#@   Joseph (launcher, poisoned, slow) hi7@.........#.........# ...........##....### hi7##....#........### _The sling bullet barely misses Joseph.  Fire: f) +0 sling {Choonhe}hi;8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost dead, poisoned, slow, 75% to hit)hi.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 32/84 =========--------------- ..#.#.....#.,..#)..,,,#Magic: 13/14 ======================-- ............##.#).#,*.##AC: 11Str: 9Doom: 40% hiz....#.......#...).#,...#EV: 16Int: 15  ..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12953.7 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#hi!@   Joseph (launcher, poisoned, slow) .........#.........# ...........##....### ##....#........###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost dead, poisoned, slow, 75% to hit)  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.hi1b  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is almost dead..  Joseph is almost dead.hiUu.....hi) )))))Joseph looks more healthy. Joseph shoots a sling bullet.hi >.....hiX X26--4.4 (0.7hi hiD 0 _The sling bullet hits you.ii.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 26/84 =======----------------- ..#.#.....#.,..#*..,,,#Magic: 13/14 ======================-- ............##.#*.#,*.##AC: 11Str: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ii....#...#....#..@##..#.#Noise: ===------  Time: 12954.4 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, slow) ii.........#.........# ...........##....### ##....#........### _The sling bullet hits you.  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost dead, slow, 75% to hit)iic.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 26/84 =======----------------- ..#.#.....#.,..#)..,,,#Magic: 13/14 ======================-- ............##.#).#,*.##AC: 11Str: 9Doom: 40% ....#.......#...).#,...#EV: 16ii՗Int: 15  ..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12954.4 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######iiFire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, slow) .........#.........# ...........##....### ##....#........###iiYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andii2carrying a +0 quarterstaff (almost dead, slow, 75% to hit)  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.ii`'lYou shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is almost dead.  You shoot a sling bullet.  The sling bullet hits Joseph. The sling bullet freezes Joseph.  Joseph is almost dead.ii>.....ii ;5.1 (0.7 _ii߽iiii.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 26/84 =======----------------- ..#.#.....#.,..#*..,,,#Magic: 13/14 ======================-- ............##.#*.#,*.##AC: 11Str: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@#ii#..#.#Noise: ===------  Time: 12955.1 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, slow) .........#.........# ...........##....### ##....#........### _Joseph is almost dead.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost deadii3-, slow, 75% to hit)jiI.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 26/84 =======----------------- ..#.#.....#.,..#)..,,,#Magic: 13/14 ======================-- ............##.#).#,*.##AC: 11Str: 9Doom: 40% ....#.......#...).#,...#EV: 16Int: 15  ..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@#ji#..#.#Noise: ===------  Time: 12955.1 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, slow) .........#.........# ...........##....### ##....#........###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost dead, slow, 75% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  i:;1mJoseph is almost dead.jiw^Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost dead, slow, 75% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  Joseph is almost dead.  The sling bullet hits Joseph but does no damage.jiF .....  ji@Joseph is almost dead.ji@` .#...(...,,* ...#@..*,,* .#.,..#)..,,,# ...##.#).#,*.## ...#...).#,...# .....).#..#,* #..)....#,* ji#..@# ..............# ..#.......####### ...#.......### ....†.........# ....#.........# .....#.........# .......##....### ..#........###ji .#...(...,,* ...#@..*,,* .#.,..#)..,,,# ...##.#).#,*.## ...#...).#,...# .....).#..#,* #..)....#,* #..@# ..............# ..#.......####### ...#.......### ....†............#.........# .....#...............##.im...##..#......  Joseph shoots a sling bullet. The sling bullet hits you.ji-[>.....ji\T2-.8 (0.7jirsl _* * * LOW HITPOINT WARNING * * *ki.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 22/84 ======------------------ ..#.#.....#.,..#*..,,,#Magic: 13/14 ======================-- ............##.#*.#,*.##AC: 11Str: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@#kiN#..#.#Noise: ===------  Time: 12955.8 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, slow) .........#.........# ...........##....### ##....#........### _* * * LOW HITPOINT WARNING * * *Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost deadi[%m, slow, 75% to hit)ki:.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 22/84 ======------------------ ..#.#.....#.,..#)..,,,#Magic: 13/14 ======================-- ............##.#).#,*.##AC: 11Str: 9Doom: 40% ....#.......#...).#,...#EV: 16Int: 15  ki..........#.....).#..#,*SH: 0Dex: 18 ....#...#.#.##..)....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  Time: 12955.8 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###kiHero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, slow) .........#.........# ...........##....### ##....#........###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost dead, slow, 75% to hit)  kiPYou shoot a sling bullet.  The sling bullet hits Joseph but does no damage.kiw/^You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is almost dead.  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is almost dead.kiȻ.....36.5 (0.7 _kikili.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#@..*,,*Health: 23/84 ======------------------ ..#.#.....#.,..#*..,,,#Magic: 13/14 ======================-- ............##.#*.#,*.##AC: 11Str: 9Doom: 40% ....#.......#...*.#,...#EV: 16Int: 15  ..........#.....*.#..#,*SH: 0Dex: 18 ....#...#.#.##..*....#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@#li#..#.#Noise: ===------  Time: 12956.5 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, slow) .........#.........# ...........##....### ##....#........### _Joseph is almost dead.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost deadli-, slow, 75% to hit)liXM.....,,,***,*,,,,,,,,**AutarchDCSS the Skirmisher .....,*,,**.#...(...,,*Coglin of Okawaru ***... ..#.#.#.#**,...#)..*,,*Health: 23/84 ======------------------ ..#.#.....#.,..#...,,,#Magic: 13/14 ======================-- ............##.#..#,*.##AC: 11Str: 9Doom: 40% ....#.......#.....#,...#EV: 16Int: 15  ..........#.......#..#,*SH: 0Dex: 18 ....#...#.#.##.......#,*XL: 11 Next:  3% Place: Dungeon:9 ....#...#....#..@##..#.#Noise: ===------  liO[40mTime: 12956.5 (0.0) .......................#f) +0 sling {Choonhe d) +0 sling (freeze) ##.......#.......#######Fire: f) +0 sling {Choonhe} ###......#.......###Hero Rev* ##.......†.........# .#.##....#.........#@   Joseph (launcher, slow) .........#.........# ...........##....### ##....#........###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost dead, slow, 75% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  You kill Joseph!liUX)))))liM))Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of fire resistance andcarrying a +0 quarterstaff (almost dead, slow, 75% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  You kill Joseph!  Okawaru accepts your kill.  You shoot a sling bullet.liKlx().....lipX3687.2 (0.7 _lixli%zmimi'mimi7#mi/4 _You start resting.Magic restored.mi3---.................#......mi;-9.2 (2.0mi)=k4==---60.2 (3 _miCmilEmiR'mi:(mii)miU9!Rev+ 5=mi:mi;:==mi}@6=Rev miIAmiCmiSDmiuEmiWGmiGmiHmixKmi"L77mi6MmiQOmiO(miQmi9TW _You start resting.miZmi#c+9.2 (9mi"dI 9370.2 (10.0)mijmim` _You feel like a meek peon again.miD8=mi E9=mi mi/p3012=mi52miq3,mi4miH7,mi:mi<mi=S3=miA>mi@,mimBmiEmiEmiFmiHminI74miJmilXmiPYmiZmi\mil]mi^miobmibM35=micmif,miygmii,mi2lmimminK6=miomi?rmirmismivO7mixmiZz,mi{mi}mi~miTmimiy98miÃmigmi̅mĭmi,mimi`miS9=mimi,miȵ40=12=mit3=4mi56=mia7=miBmiXBmiO8mimi,mi"mi=,mi?mix9=mi Bmi Bmi x50=mi mi mi4 mi ,mi" miZ mi 91mi mi mi  mi mi mi mi mi! mi! 92mi# mid% mi% mi& mi* ,mi+ mi. mio. S3=mi/ miN3 ,miC4 mir6 mi*7 D4=mi?8 miS; ,mi< mi> ,miC@ miB milC 95mi5M miN mi(O S6=mi\P miS miT miU miV miV mi(X miZ mi#[ K7=mib\ miM^ mi^ mi_ mia ,mic mid mie 98mif mii mii mij mi*l ,mim mien min 99mio miq mir mis miu miu miTw miUy miy N60=mix{ mi} ,mi~ miр mi> miU mi mi W1=mi? miň ,mi mi mil miR mi mi %2mi mi{ ,mi miB ,mi mi K3=mi mi miU mi miנ mi mi mi9 mif miǧ U4=mi mi mi mi mi ,mi mi mi} %5miش mi& ,mi miպ miO mi~ miϾ ;6mi+ mi mi miL mi mi mi miz mi K7=miH miG mi mi miT mi mi mi k8=mi mi mi= mia miw mi mi mi| mi %9miD mi mi miU mi mi mi! mi mi L70=mi mi mi mi mi k1=mi mi mif mi mi mi! mid miF mi %2mi mi mig mi mi mic mi mi mi %3miL mi mi) mi mii ,mi mie mi K4=miQ mi mi mi miN! ,mi" mi$ mi[% U5=mi& mi,) mi) mi* mi, mi"- mi<. mi0 mi>1 %6miz2 mi4 ,mi$6 mie8 miZ9 mi<: mi< a7=mi= mi=@ mi@ miA miD ,miF miG miH U8=mi%J mi8L miL miM miS Bmi\ ;9mi^ mina mia mi[c mie mif mih mij miik &80mil mi&o ,miq milt mit miu miw mihx K1=miy miw| mi| miW~ miU ,mi߁ mi mi U2=mi mi ,mï mi mi# mi] mi@ miڎ %3mi4 miu mi mi# mi mi mi mi4 k _You start resting.HP restored.mi{ (÷mi 33135.2 (165.0)mi a4=66 _mi mi_ ni!LnM,,,,*,,**#.#.,......*...,*,,**.#...(...#.#**,...#)..#,,*#.#.....#.,..#...,,,# ........##.#..#,*.##.......#,...#......#.......##.##..@....#,*#...#....#...##..#.# .......... ##.......#.......#######..##....##ni UG7.0)ni\ni]niXbM**,,,**,,,.,,,##,,**#.#.,......*...,*,,*#.#...(...#.#**....#)..#,,*#.#.....#....#...,,,# ........##.#..#,*.###.......#,...#......#.....@.#..##.##.......#,*#...#....#...##..#.# .......................##.######........nicni+e&8niNlninniF M****,,,**,,.......,,.,,,##,,**#.#.,......*#...,*,,*#.#...(...,.##.#*#....#)..#..*#.#.....#....#....,,# niG W........##.#..#,*.##.......#,...#......#.......#..##.##.......#,* ....#...#....#...##..#.#.....#.##.#........niQ <9nia ni M,,** .##**,,,**,,.......,,.,,,......##*,,**#.#.,......##...,*,,*#.#...(.....##.#*#....#)..#..##.#.....#....#......# .##.#@.#,*.##.......#ni" 3,...#......#.......#. ....#...#.#.##.......#,*...#..##........ni, niH C=40niP niT ni<M,,,,,,,* ,..## #..##**,,,**...,,.,,.......##*,,**#.#........#...,*,,*#.#...(.....##.#*)..##.#.....#....#@.....# .##.#..#.#.##.......#.....#,...# ..........#.......#..#,*#.#...#......#nioni&1ninioip XM**,,,,,..# ,.## ####**,,,##...,....##*,,**#.#........##...,*,,*#.#...(...#.#*#..##.#.....#....#......# .#.#..#.#.# oiq O....#.......#.....#,...#.#.####...##.......####oiKy <2oi oi  Things that are here: _a +0 sling; a +0 quarterstaff; a +2 ring mail of fire resistancepi)AM,**,,,,***,.,,,,...# ..## *###**,,.##......##*,,*.....#...,*,,*#.#...@.....##.#*#....#)..##.#.....#....#......# piov............##.#..#.#.##......#...#.....pipi-3 _pipipi+4.2 (2pipi$. _o - a curare-tipped dartpi8| **,...#......# ,,,.pin|**,,,...#*#.###.#..*,,,*...##*#.#.##*,,.#.#.#.#*#....#@..#..#....#....#..............##.#..#.#.##......#...#..... ##.......#.......#######pipi +5.2 (1pi&pi*$  Things that are here:pi7, _a +0 sling; a +0 quarterstaff; a +2 ring mail of fire resistancepi] pi3a \Pick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 quarterstaff  b - a +0 sling Armour (select all with [)  c - a +2 ring mail of fire resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]qi  c + a +2 ring mail of fire resistance[Enter] accept (1 chosen)qi qi qi .....,**,...#......#AutarchDCSS the Skirmisher .....,,,,...#......#Coglin of Okawaru ***... .....**,,,.........##Health: 84/84 ======================== .....**,,,*#........###Magic: 14/14 ======================== .....**,,.##..........*AC: 9Str: 9Doom: 36% .....,,,*...........##*EV: 13Int: 15  .....,,,**#.#........##SH: 0Dex: 18 .....,*,,*#.#.........#XL: 11 Next:  8% Place: Dungeon:9 ..#.#.#.#*#....#@..#..#Noise: ---------  Time: 13145.2 (0.0) ..#.#.....#....#......#f) +0 sling {Choonhe d) +0 sling (freeze) ............##.#..#.#.##i 3mFire: f) +0 sling {Choonhe} ....#.......#.....#....# ..........#.......#..#.# ....#...#.#.##.......#,# ....#...#....#...##..#.# .......................# ##.......#.......####### _HP restored.  Things that are here: _a +0 sling; a +0 quarterstaff; a +2 ring mail of fire resistance _o - a curare-tipped dart  Things that are here: _a +0 sling; a +0 quarterstaff; a +2 ring mail of fire resistanceqi# I6.2 (1qiD/ qi1 [ _q - a +2 ring mail of fire resistancei.z3i{iˁijii,i5iiSiii4iiiTiii+iiVi:iȫiiniҿNP...,,,*,,,,,,,,,,,,,*.l,,,#....##...>..,*..,,,#...***PP.>,,#..#.#*#.PP.,,,#.###...P,,,#.. #.#*PP.,,*#..#.#*#####**##..#.# #.....,,*#...?..@...#* 54.2 (8....,**....#......# ,,,....#......# ..**,,..........##**,,.##........###..**,,.##..........#..,,,*...........###,,,*##.#........# ......,*,,*#.#.........ii+5.2 (9iCi; _Found a stone staircase leading down.i?-iJ3 Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 sling of freezing (weapon) {Hugo}  f - a +0 sling (offhand) {Choonhe}  c - a +2 dagger of venom  i - a +0 short sword of venomm - a +0 athame Missiles (go to first with ()g - 5 javelins  h - 11 poisoned darts  n - a boomerang  o - a curare-tipped dart Armour (go to first with [) i3 a - +0 steam dragon scales (worn)  e - a +2 pair of gloves (worn)  k - a scarf of harm (worn)  p - a +0 pair of boots (worn)b - a +0 robe  j - a +2 robe of fire resistance i3e l - a +1 pair of gloves of hurling  q - a +2 ring mail of fire resistanceiq - a +2 ring mail of fire resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. i:Base armour rating: 5 Encumbrance rating: 7 'Of fire resistance': It protects you from fire. It can be maximally enchanted to +5. iFIf you switch to wearing this armour: Your AC would increase by 2.0 (9.9 -> 11.9). Your EV would decrease by 2.2 (13.2 -> 11.0). Your spell failure would worsen by up to 11% (press '!' for details). You took it off Joseph on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.iHxz Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 sling of freezing (weapon) {Hugo}  f - a +0 sling (offhand) {Choonhe}  c - a +2 dagger of venom  i - a +0 short sword of venom  m - a +0 athame Missiles (go to first with ()  g - 5 javelins  h - 11 poisoned darts  n - a boomerang  o - a curare-tipped dart Armour (go to first with [)  a - +0 steam dragon scales (worn)  e - a +2 pair of gloves (worn)  k - a scarf of harm (worn)  p - a +0 pair of boots (worn)  b - a +0 robe  j - a +2 robe of fire resistance  l - a +1 pair of gloves of hurling  q - a +2 ring mail of fire resistancei i...P...,,,*,,,,,,,,,,,,,*AutarchDCSS the Skirmisher ......l,,,#....##...>..,*Coglin of Okawaru ***... .......,,,#...........***Health: 84/84 ======================== ....PP.>,,#..#.......#*Magic: 14/14 ======================== ..#.PP.,,,#..........##AC: 9Str: 9Doom: 36% ..#...P,,,#...........*EV: 13Int: 15  #.#*PP.,,*#........#.#*SH: 0Dex: 18 ..#####**##........#.#XL: 11 Next:  8% Place: Dungeon:9 #.....,,*#...?..@...#*Noise: ---------  Time: 13155.2 (0.0) ......,**....#[39i{;49m......#f) +0 sling {Choonhe d) +0 sling (freeze) ......,,,....#......#Fire: f) +0 sling {Choonhe} ......**,,..........## ......**,,.##........### ......**,,.##..........# ......,,,*...........### ......,,,*##.#........## ......,*,,*#.#.........# _a +0 sling; a +0 quarterstaff; a +2 ring mail of fire resistance _o - a curare-tipped dart  Things that are here: _a +0 sling; a +0 quarterstaff; a +2 ring mail of fire resistance _q - a +2 ring mail of fire resistance _Found a stone staircase leading down.i,i(iii 4i*&i(F _Unknown command.iF..P...,,,*,*.l,,,#....##...>..,*.,,,#.#**.PP.>,,#..#.#*.#.PP.,,,#.##.#...P,,,#..* ##.#*PP.,,*#.#.#*.#####**##.#.##.....,,*#...?.@....#*.,*#....#......#.,,.....#......#.**.,..........##.**,,.##..###.**,,.##...#.,,,*....###.,,,*##.#........## #......,*,,*#.#.........#ii26.2 (1 _iii .P...,,,*,*.l,,,#....##...>..,*.,,,#.#** #.....PP.>,,#..#.#* #...#.PP.,,,#.##.#...P,,,#..* .##.#*PP.,,*#.#.#*.#####**##.#.# i .##.....,,*#...?@.....#*.,*#....#......#.,......#......#.*#......##.*#...##.###.*#.,.##.#.,.,*...##.,,,*##.#.## .#......,*,,*#.#.#i i &7i i i$0#.....P...,,,*,*.l,,,#....##...>..,*.,,,#....#** ##.....PP.>,,#..#.#* .#...#.PP.,,,#.## >....#...P,,,#.* ..##.#*PP.,,*#.#.#*.#####**##.#.# ..##.....,,*#....#*.,*#....#......#........#......#.##............##.*#...##..###.*#...##...#....#.....###....*##.#.## ..#......,*,,*#.#.#8i/i5A9.2 (2i:i=f _e - a scroll labelled NANOPU PIG ROOPSiE[ Iih iI i i iՉ i i{ i i Bi Xi\ i BiL i| ,iV i! i" i(# i% i!. iD1 i2 i2 iYJ i]c .................#*,....#*,,,,,,*#..........###.......*,,,,,,, #..##.......##...#...PP.,*,,,,,,, ............##......P...,*,,,,,,, ..........###.....P.....,*,,,,,,, ...........#..,#....##...............,#........#....#PP.>.,#..#.... ##..#####....#..@#.PP.,,,#.......78.2 (19.0) ##.)###.....>....#...P,,,#.......#..#.....##.#*PP.,,*#....... .###.)..#........#########....... .##..:........##.......##........ .##.............##....#....  .###..................#.... )............##.......... .##...id r.............##...##..... ibi i(j ,9.2 (20iu J _Found a staircase to the Lair.i@ Iih Bin i iת i i i i i ,i i i`i Xi~LiiĐ,iri_1 _You now have 626 gold pieces (gained 16).ini7iiiδi>ii2i,i7,i,iBis RiB _c - 2 scrolls labelled WALUNA ILUGE (gained 1)  There is a stone staircase leading down here. _iϯhi{Q`i{4ii*i|Biis(i@&izbBiiii8iN _x - 3 scrolls of amnesia (gained 1)i`,itijyXi+zii$iBiFi;BitiiؑiDii=ioiWi"iBioiiiՠii5iƣiiUi6,iuiռiH,iif`i]XiXi3 ,i[ i|XiA'i)i+i.i#2,iEi9GiXi c,ikioiyix,i,iiii,iyiiBi{i id#ni,BiX7XiFXijBiriBia,iM,iii=ABiAiIE,iK,iKi0LiNiI\iXiXi<Biiiii,iiBi i=,i:  Things that are here:il  a +0 club; a +0 spear; a gnoll skeletoni#i# _i%i-i-i.i*3:  Things that are here:i9c  a +0 halberd; a gnoll skeletoniAK _i0Ko  You see here a parchment of Dispel Undead.i,P5 _iSi\,i\ib_igdizgi'hi>ji7oi]ririuiyi;}i}iiiq,i%ii\iiiKiiiiTi~,iiii,i&iixi!iiiBici,iiG%i1),i-i=.i0i3,i9,iU:i?iB@iCiBDiFiIiLipMiOi*SioX,iXYia\i_,iaibidi p - a scroll of poisoni _i, iV. ,i1 i3 i3 i4 id7 i7 im9 i; i; i;? iA i`B iD iF iG i`H i]J iJ isL i P ,i~P iS ,i|T iW ,iX ix[ i[ i] i` i` ib id ie if iqh ih ii iWl ,im io ip iq i-u Biw iw ix i{ i{ i| i~ i i Bi i i iQ i i‰ i i i. i iߐ i i i iG i[ i ,i i i i iD i ie iH i i% im ni i< iU i i ,i i i& i= i i* i i9 ,i i  ,i Xi ni% ih( i( i* i:- i. i/ i2 i3 i5 i7 ,i8 i; i< iGP iaS i T iU i]X iuY iC[ i_ Bi, <ix i] i܌ i i- i4 i i i i i i? i i i if iì i< i i iܰ iO i i i i it ,i i_ iż i, ic ,i i i i i ix ij i ,i i ,ib i i7 i i i i i i i i i ib iN ,i i ,i i i ii i i im i, i i i i i i4 i. ,i Xi ,i iE i i i i i i% Bi i iK iP# Bid- g ...[<......................................................@.................. _You start waiting.i6 _470.2 (99.0)1.2 (100.0)i = i? # _Done waiting.imIWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lairi iL# [?25h[?0ci$ ###..............#....... AutarchDCSS the Skirmisher#####...[<.......#....... Coglin of Okawaru ***...#####............#.#...## Health: 84/84 ========================####...............#...## Magic: 14/14 ========================#####.........#........## AC: 9Str: 9iz$ Doom: 36% ######.....####.........# EV: 13Int: 15  #####........####........ SH: 0Dex: 18i$ ######........######..... XL: 11 Next:  8% Place: Dungeon:9i$ `#...@....## ###### Noise: ---------  Time: 13471.2 (0.0)#......###i'% a### f) +0 sling {Choonhe d) +0 sling (freeze)##.....###.. Fire: f) +0 sling {Choonhe} i>& ###..###...#.###...#####.. #.. ### # As you read the scroll labelled WALUNA ILUGE, it crumbles to dust.  It was a scroll of poison. _c -> p - a scroll of poison _You start waiting. _Done waiting.  What level of the Dungeon? (default 8, ? - help) is [?25l[?1cio?10iiii} _iCiiBieini?i}isii iniiiWi)i It was a scroll of poison. _c -> p - a scroll of poison _You start waiting. _Done waiting.  Things that are here:ir  a +0 robe; a +0 dagger of protection; a kobold skeletoni5i _iii9ii<i:Y  There is a stone staircase leading down here.iiiM$ _i&i N 10ii(iiU _You climb downwards.  Found a leather armour and 18 gold pieces.i߳ ..............  ....  ....$  ....  #... i #..#  #...# #.....@.[.# 82.7 (11.5)#...#  #...# #.....#..#..### ..#ip.... ###..... iiXa _There is a stone staircase leading up here.i0Ii^ ii| _i i%i.Bi;3i-:,i<ij@iiGiHiJiMRiRiUibN _You now have 644 gold pieces (gained 18).i"fiC}iAutarchDCSS the Skirmisher....O..........Coglin of Okawaru ***.............#.....Health: 84/84 ========================..........#.....Magic: 14/14 ========================.........:.....#AC: 9iBStr: 9Doom: 36% ................EV: 13Int: 15  .................SH: 0Dex: 18.................XL: 11 Next:  8% Place: Dungeon:10........@........Noise: ---------  Time: 13488.7 (6.0)...............#f) +0 sling {Choonhe d) +0 sling (freeze)i|...............#Fire: f) +0 sling {Choonhe} #####........####.........#iюx#.........#O   Erolcha (wand, asleep)#.....<.[.##.........##........## _You climb downwards.  Found a leather armour and 18 gold pieces. _There is a stone staircase leading up here. _You now have 644 gold pieces (gained 18).  i)You encounter Erolcha the Cunning. She is wielding a +0 giant club and carryinga wand of acid.i/  --more--i:i B(iLiX 9.7 (7 _iitAutarchDCSS the Skirmisher (Coglin Necromancer) Turns: 13465, Time: 00:26:33 Health: 84/84AC:  9 Str:  9 XL: 11 Next: 8% Magic: 14/14iEV: 13 Int: 15 God: Okawaru [***...] Gold: 644SH:  0 Dex: 18 Spells: 10/14 levels left rFire . . . (100%) d - +0 sling (freeze) {Hugo} rCold . . . (100%) f - +0 sling {Choonhe} irNeg . . . (100%) a - +0 steam dragon scales rPois .i(100%) (no helmet) rElec .(100%) k - scarf {Harm} iF5rCorr .(100%) e - +2 pair of gloves SInv .p - +0 pair of boots iWill +....(no gizmo) Stlth ++ HPRegen 0.34/turn MPRegen 0.14/turn %: harm (+30% outgoing, +20% incoming) i@: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewelleryii.AutarchDCSS the Skirmisher....O..........Coglin of Okawaru ***.............#.....Health: 84/84 ========================..........#.....Magic: 14/14 ========================.........:.....#AC: 9Str: 9Doom: 36% ................EV: 13Int: 15  i/.................SH: 0Dex: 18.................XL: 11 Next:  8% Place: Dungeon:10........@........Noise: ---------  Time: 13489.7 (0.0)...............#f) +0 sling {Choonhe d) +0 sling (freeze)...............#Fire: f) +0 sling {Choonhe} #####........####.........##.........#O   Erolcha (wand, asleep)#.....<.[.##.........##........## _You climb downwards.  Found a leather armour and 18 gold pieces. iC/_There is a stone staircase leading up here. _You now have 644 gold pieces (gained 18).  You encounter Erolcha the Cunning. She is wielding a +0 giant club and carrying_a wand of acid.i|/i1(i59i:iBiBiKiNF _Unknown command.iGmiqDrink which item? Potions  c - a potion of curing  g - a potion of magic  w - a potion of heal woundsb - a potion of brilliance  e - 2 potions of enlightenment  m - a potion of might  C - 2 potions of cancellation  M - 2 potions of mutation  d - a fizzy sapphire potion  f - 2 white potions  j - an emerald potion  l - 2 puce potions [!] read|quaff|evokeirG[?] describe selectediiiAutarchDCSS the Skirmisher....O..........Coglin of Okawaru ***.............#.....Health: 84/84 ========================..........#.....Magic: 14/14 ========================.........:.....#AC: 9Str: 9Doom: 36% ................EV: 13Int: 15  .................SH: 0Dex: 18.................XL: 11 Next:  8% Place: Dungeon:10........@........Noise: ---------  Time: 13489.7 (0.0)...............#f) +0 sling {Choonhe d) +0 sling (freeze)...............#Fire: f) +0 sling {Choonhe} #i$([35m####........####.........##.........#O   Erolcha (wand, asleep)#.....<.[.##.........##........##Found a leather armour and 18 gold pieces. _There is a stone staircase leading up here. _You now have 644 gold pieces (gained 18).  You encounter Erolcha the Cunning. She is wielding a +0 giant club and carrying_a wand of acid. _Unknown command.  Okay, then. _i4iiF _Unknown command.i<iLevel 10 of the Dungeon<(Press ? for help) ....O..........  ..........#.....  ..........#.....  .........:.....#  ................ ic .................  .................  ........@........  ...............#  ...............#i1 #####........###iV#.........##.........#im#.....<.[.##.........##........##i&Z#.....#..# #..####..# ....   ###iV4 ....  ..  it"iz.iz&@i}NA..iXA..iA..i C..id@..i@O.i +....O.................#.....................:..................................................@....i i). AutarchDCSS the Skirmisher....O..........Coglin of Okawaru ***.............#.....Health: 84/84 ========================..........#.....Magic: 14/14 ========================.........:.....#AC: 9Str: 9Doom: 36% ................EV: 13Int: 15  .................SH: 0Dex: 18.................i9/ XL: 11 Next:  8% Place: Dungeon:10........@........Noise: ---------  Time: 13489.7 (0.0)...............#f) +0 sling {Choonhe d) +0 sling (freeze)...............#Fire: f) +0 sling {Choonhe} #####........####.........##.........#O   Erolcha (wand, asleep)#.....<.[.##.........##........## _You now have 644 gold pieces (gained 18).  You encounter Erolcha the Cunning. She is wielding a +0 giant club and carrying_a wand of acid. _Unknown command. _Okay, then. _Unknown command.i%0 (in8 i= iK4iiF _Unknown command.i....O....................#..:.....#................@......# .#####........## #.........#..<.[...##..#ii-390.7 (1 _iii ,i iH iY ,i i˿  ##+++###### .......# +.....'...# i x#......# +.###.'._.# #......# +....@'...# 32.7 (28 .....#.######'''###### i ................# .............##### .............#...# .................# .....#...........## .....#............# ...####......##...# _You open the gate.i f _Found a glowing golden altar of the Shining One.i%iiSii"i(. _i1,i:8M _You open the gate.i;i<i=iB@  There is an open gate here.iGiG _iZHiKi'P,i{QiXXiZil^,i_ibi;l....[........#........................................ilS........................................ .................... ...?................ .......@............ilt40.7 (8.0) ....................il ....######'''######O...........# il+.....'...#...#......# i$m +.###.'._.#...#......# +.....'...# im.....:.....#.######'''###### ......................# ...................#####ixiy+1.7 (9i{iE) _Found a chain mail.i" i i i6 i_ i0 niҬ i i i5 i iַ i ,i i ,i i H _x - 4 scrolls of amnesia (gained 1)i 3i i i0 i i& iO i~ i i id i i i i i @>.#.. .... #.. #...# .. ##...#..... #...... ## :....#..#.[..#.....50............................... ........................ ........................i4 { .......!................  ........................  ........................  ............######'''## icB1.7 (10.0)ii^< _Found a staircase to the Orcish Mines.i 3iI i i* i i  ... ..... ..#. .... ....# >.#... ....# #...#...# ##...#.............#...... #......# #..[........................................!.i  z...............You pick up a parchment of Sticky Flame and begin reading...i 13.7 (2.0)i +4.7 (3iA" in$ E _You add the spell Sticky Flame to your library.i(iǗiFiii([ ........###  ......... ...)....... .......... ..# ... ....#....# i>.#...#....# #...#...# .. ##...#..... 6.7 (2......#...... i=......#......# .....#iu...............[...........iHD.............i+iU+7.7 (3iTi7( _Found an arbalest.i3iA  You encounter a wyvern......k### ..####....iW'#.....## ...........#####.............#.).........# .........# .....#....# >.#...#....# .#...#...# ....##...#............# k   wyvern (asleep).......##...............# ..........[601.7 (4 _ivz.. k### ####. #####..#..........#.......#....#>.#...#....##...#...# ...##...#........#.............##..iyi5z+2.7 (1iiQ _You see here a +0 arbalest.iov .kr - a +0 arbalestiOki&3i ir 0 _The wyvern hisses angrily.iw ))))You shoot a sling bullet. The sling bullet hits the wyvern.i )))The wyvern is lightly wounded.  You shoot a sling bullet.iʁ Q.ki >......i b===4.5 (0.8Rev i] iِ ` _The sling bullet barely misses the wyvern.i~{ )))You shoot a sling bullet.  i 4The sling bullet hits the wyvern but does no damage.i$ ))The wyvern is lightly wounded.  You shoot a sling bullet.iFl.k.k..5.4 (0.9 _The sling bullet completely misses the wyvern.in ) You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.i  The wyvern is heavily wounded.You shoot a sling bullet. The sling bullet hits the wyvern.igvM.ki\}i}(6.3i}6Rev+ iciŠ^ _The wyvern is heavily wounded.iq`  You shoot a sling bullet. The sling bullet hits the wyvern.iM_The wyvern is heavily wounded.You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet hits the wyvern but does no damage.iJm  The wyvern is heavily wounded.i'7.2i)iS _The wyvern barely misses you.i/ .  You shoot a sling bullet. The sling bullet hits the wyvern!  You kill the wyvern!i&! Ri= )))))Okawaru accepts your kill.i4 ^.....i: 5/854 108.0 (0.8Rev* ihB ie / _You shoot a sling bullet.iw =i\ i H _No target in view!i~3iiH _No target in view!i_i!i, _Rev+ iX.iY2,i2ie4i7i9i:i;i>i]@i@iBi?DiHTRev i2Ii=MiVQ,iRi2Ui Y,iZi^iJe ##  #.. ##... ##### ieq###...# ....# #  ### ---76.0 (8.0 #...# iea #.###  #.......### ...####......#if......##<.......#####i4f.iYf/...#imi,nF---7.0 (9irit9 _Found a stone staircase leading up.i2 iV G  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.6   8.0   0   j - Spellcasting   2.0   4.2  -2           b - Unarmed Combat   0.0   1.2  -1   k - Conjurations   5.0   7.1  -1   c - Throwing   0.0   1.2  -1   l - Necromancy   4.0   5.0   0      i      d - Short Blades   1.3   2.4  -1   m - Invocations   3.0   5.7  -2   e - Long Blades   0.8   1.0   0   n - Evocations   0.0   0.6  +3   f * Ranged Weapons  10.8  14.3  -1              i  g - Armour   3.0   4.8  -1       h - Dodging   4.0   5.9  -1       i - Stealth   2.0   3.6  -1                      i6                 i         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpi G[=] set a skill target  i }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi w i|AutarchDCSS the SkirmisherCoglin of Okawaru ***...##Health: 85/85 ========================#..Magic: 14/14 ========================##... #####AC: 9Str: 9Doom: 34% .....###...#EV: 13Int: 15  ...........#SH: 0Dex: 18...........#XL: 11 Next: 10% Place: Dungeon:10##....@...#Noise: ---------  Time: 13577.0 (0.0)#.........#f) +0 sling {Choonhe d) +0 sling (freeze)#.......###Fire: f) +0 sling {Choonhe} #.......###Rev ...........####..............#..............##iG}<..............#####..................#You kill the wyvern!Okawaru accepts your kill. _You shoot a sling bullet. _No target in view! _No target in view! _Found a stone staircase leading up.iɁiM'iIiiidigiiii ,iiiiaie i5 i i iq i i# i$ ij' i, iJ1 i8 ,i= i@ iB i}D i!J iO iP iFS iW iZ iZ i[ i_ ia iUa ia ib id ,id ih io ###...# ######.....###...# #...........# #...........# ####........# ######.........# ####...##.......### #.......#.......### ..........####89.0 (12.0) #....................# ###..................# #.....<.............. ................ ................ #................ ##>.....................  >.#... iv i0w -90.0 (13iN~ O _Found an escape hatch in the floor.i- Ii2 iC i*E ,iSF iI iK iL i^M iP iS i T i U iW iZ ,i[ i^ ija ia i,c iie iZh ih ii im i n iQo i?t k _I - 2 scrolls of immolation (gained 1)iw iw ix iez iQ| i| i&} i i i iv ,i i iʌ i i i i ij i ic i i i i i ir i i߮ i8 i` i i i i> i4 i{ i iX i id i ir i ,i i Bi iE i i, iv iD #..................#..................... #...................... #.......................###......................................................................i g......................................................|........................... ......................... ............... ......i6 =.........O..........##................#..... .................#i z .........:.id  ...... #.....##......................... i ..... .................. i -613.0 (2i$ ,4.0 (24i i-& _You see here the alchemy staff of Callousness {rPois Str+4 Fire Alch}.iMi15.0 (1.0)i i]# _s - the alchemy staff of Callousness {rPois Str+4 Fire Alch}i 3i' i iX :.... #. ..... # .....### ........ ................... ...... ..... ..... ..... 0 .....  .....  ........O ##.....<..... ....... .....:. ....>. i i 6.0 (1 _Found an escape hatch in the ceiling. Found a stone staircase leading down.iiiwilni .....### ....... ................. >.......... .. .. .........  ......  ...... 7 .........O ###.........##<...........#...........................>?.... ....##........  i:i$8.0 (2ii ; _Found a stone staircase leading down.imiDnipitiFyi9iދiiiiiO,i:izie  You encounter a troll.i....................... .......... ............ .........O .#.......##.... ##<..............i@T.#...................>....?...........##........... ..# #...##....## i!.# #...# ..... ...... #...# ..... ...... T   troll (asleep)iH ##### .... #####. #.. #. ii-#.i,22.0 (4i'23.0 (5 _iոiBim . ... .........O .#.......##.. ##<.......T.#.............>.##... ..# #...##....##.#  ..... ...... ..#### .... ##### #.. i׿i+4.0 (1ii^ _You see here a scroll of enchant armour.if<5inip@ _a - 3 scrolls of enchant armour (gained 1)iJ6) ))))))T  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.  The troll shouts!i  The troll is moderately wounded.You shoot a sling bullet. The sling bullet hits the troll.i:@@.Ti-.....il`===8 (0.8Rev i% i(` _The troll is moderately wounded.ii )))))You shoot a sling bullet. The sling bullet hits the troll!ii  The troll is heavily wounded.You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.iC.Ti+,....ic6.7 (0.9Rev+ ii] _The troll is heavily wounded.iu )))))))You shoot a sling bullet.iUQ  The sling bullet barely misses the troll.You shoot a sling bullet. The sling bullet hits the troll.iR..T....7.5 (0.8 _The troll is severely wounded.iu )))))))You shoot a sling bullet.i!*   You shoot a sling bullet. The sling bullet hits the troll. _The troll is severely wounded.You shoot a sling bullet.  The sling bullet barely misses the troll.  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.iȱ WThe troll is almost dead..Ti |.....W   shadowghast (wandering)8.3 _You encounter a shadowghast.i 6 ))i2 )))i^ 8))You shoot a sling bullet.iTw M[You shoot a sling bullet.!  You kill the troll!  Okawaru accepts your kill.i= )W   shadowghast (wandering)i A.Wi ...[...Wi 2 39.2 (0.9Rev* ip i H _The troll leather armour is intact enough to wear.i_s )))))You shoot a sling bullet.iy  The sling bullet hits the shadowghast but does no damage.  You shoot a sling bullet.i$8W.iY**.....i+630.0 (0.8i2i4O _The sling bullet hits the shadowghast but does no damage.im )))))))You shoot a sling bullet.iLf  The sling bullet barely misses the shadowghast.iL/You shoot a sling bullet.i ..W....  The sling bullet closely misses the shadowghast.*i The shadowghast slips into darkness.The shadowghast flickers and vanishes!iD8{iKG*9 (0.9i ` _Deactivating autopickup; reactivate with Ctrl-A.iTi~Ui\iJ^H _No target in view!i;3ijiH _No target in view!i, 3ik iL H _No target in view!i%0))))i4)))))))i..i$.......i#,1.7 (0.8ii2 _You shoot a sling bullet. x2ihU .)))i 4)))))))i` m.........2.6 (0.9if iEi 2 _You shoot a sling bullet. x2iq4)))))))ii'..i2.$.......i.'3.5i4i`7f _No target in view! _You shoot a sling bullet. x2ic*)i4)))))))i~y........4.4i ia$_You shoot a sling bullet. x2ib iB iZu .WW   shadowghast _You shoot a sling bullet. x2 _You shoot a sling bullet. x2   The shadowghast strikes at you from the darkness!iv 53----------====5.2 (0.8i# i_ X _Reactivating autopickup.iV!m )))))))You shoot a sling bullet.i   The sling bullet barely misses the shadowghast.You shoot a sling bullet.i; ......WThe sling bullet barely misses the shadowghast.i;4=---------===-6.1 (0.9ii*X _The shadowghast barely misses you.i e  You shoot a sling bullet. The sling bullet hits the shadowghast.iѐ  The shadowghast is moderately damaged.You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.i u  The shadowghast is moderately damaged.i! :*i@ The shadowghast slips into darkness.The shadowghast flickers and vanishes!i 8{i_ D-9 (0.8i in _Deactivating autopickup; reactivate with Ctrl-A.i-i 4)))))))iCc( ......WW   shadowghast  You shoot a sling bullet. x2  The shadowghast strikes at you from the darkness!id]2-7.7isli9oX _Reactivating autopickup.iR  You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.i  The shadowghast is heavily damaged.You shoot a sling bullet. The sling bullet hits the shadowghast.i@  The shadowghast is severely damaged.3-iA%8.6 (0.9iIiK0 _The shadowghast claws you.i݋ m )))))))You shoot a sling bullet.i  The sling bullet closely misses the shadowghast.You shoot a sling bullet.ia x......W9.4 (0.8i i+ f _The sling bullet closely misses the shadowghast.im )))))))You shoot a sling bullet.i  The sling bullet completely misses the shadowghast.You shoot a sling bullet.  The sling bullet hits the shadowghast but does no damage.iE ......WThe shadowghast is severely damaged.ibD040.2iIi0 _The shadowghast claws you.iNm )))))))You shoot a sling bullet.i  The sling bullet barely misses the shadowghast.You shoot a sling bullet. The sling bullet hits the shadowghast.ivc ......WThe shadowghast is severely damaged.idf38----1.1 (0.9iykil0 _The shadowghast claws you!iE0 .  You shoot a sling bullet. The sling bullet hits the shadowghast!  You destroy the shadowghast!i5 Ri  i iD )))))))i $Okawaru accepts your kill.i iv_ .......9/86----1 69 (0.8ia ird / _You shoot a sling bullet.i* .....  ........  ..........  ......... .#.##..... ##<...#...[.>...##i~. ...# #...##....##  .# #...# .....  #...# .....  ##### .... #####iR #.. #i?h # #ii[40=i+ ---2.9 (1.0iu&i[(i* e .....  .........  ........... ........i . .#.##...... ##<...#...[.>....##. ...# #...##....## i 3. .# #...# .....  #...# ..... i4 _ ##### .... i` ? #.. iibA---3iwiiIii1=Rev+ ic,iiir92ii\i>Rev i iiiixi=3=iii,iii(iii^K4=i3i,iyiiCiviiB95ii,ii ,i i*ix96iii"ipiiLiiyiS7=ii!i!i"i8',is(i+a8=iL-i1,i2it5i5i%7i;iS;99i<i?i?iAiC,i/EiGP50iHiL,iNiRW _You start resting.ibYoo   orc (wandering)iDZ/73.9 (30.0)ibi[cic%4.9 (31ijits _You encounter an orc. It is wielding a +0 whip and wearing an orb of pyromania.iiiii^ _You are too injured to fight recklessly!i i i i ^ _You are too injured to fight recklessly!i 4i i ^ _You are too injured to fight recklessly!i.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 50/86 =============-----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% o*. ##<................. EV: 13Int: 15  ..**#................... SH: 0Dex: 18....**............>..... XL: 11 Next: 16% Place: Dungeon:10......*@................ Noise: ---------  Tixime: 13674.9 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... ....#...# ..... ....##### .... #### o   orc (wandering)#.. _You are too injured to fight recklessly!  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (wandering, hasn't noticed you, 71% to hit)i:Z.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 50/86 =============-----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% o). ##<................. EV: 13Int: 15  ..))#................... SH: 0Dex: 18....))............>..... XL: 11 Next: 16% Place: Dungeon:10......)@................ Noise: ---------  TiZ}ime: 13674.9 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... ....#...# ..... ....##### .... #### o   orc#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (wandering, hasn't noticed you, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.i$You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc shouts!  You shoot a sling bullet.  The sling bullet hits the orc.orc is lightly wounded.igQ.oiopY....[.i r1====5.8 (0.9Rev _iiÈi.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 51/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  .o**#................... SH: 0Dex: 18....***...........>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  Time:[ikm 13675.8 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev #...# ..... ....##### .... #### o   orc#.. _The orc is lightly wounded.  Fire: f) +0 sling {Choonhe}i|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (lightly wounded, 71% to hit)ip.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 51/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  .o))#................... SH: 0iGqDex: 18....)))...........>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  Time: 13675.8 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev iqA#...# ..... ....##### .... #### o   orc#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (lightly wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.iYou shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.orc is lightly wounded.i ...[.6.6 (0.8i =Rev+ _i iX .................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 51/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  .o**#................... SH: 0Dex: 18i; ....***...........>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  Time: 13676.6 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev+ #...# ..... ....##### .... #### o   orc#.. _The orc is lightly wounded.  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShiftif -Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (lightly wounded, 71% to hit)i| .................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 51/86 ==============----------...................... Magic: 14/14 ========================i . .#.......##.......... AC: 9Str: 9Doom: 31% ).. ##<................. EV: 13Int: 15  .)))#................... SH: 0Dex: 18....)))...........>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  Time: 13676.6 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..i [40m... .... Rev+ #...# ..... ....##### .... #### o   orc#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (lightly wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet completely misses the orc.iYx XAim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (lightly wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet completely misses the orc.The sling bullet hits the orc but does no damage.iP  .oThe orc is lightly wounded.i [.....[.i| ;7.4 (0.8 _i i i3igiEF _Unknown command.iˋ.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 51/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  ....#................... SH: 0Dex: 18..o**[............>..... XL: 11 Next: 16% Place: Dungeon:10.....**@................ Noise: ===------ [4i 0m Time: 13677.4 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev+ #...# ..... ....##### .... #### o   orc#.. _Unknown command.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (lightly wounded, 71% to hit)i.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 51/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  ....#................... SH: 0Dex: 18..o))[............>..... XL: 11 Next: 16% Place: Dungeon:10.....))@................ Noise: ===------ [im Time: 13677.4 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev+ #...# ..... ....##### .... #### o   orc#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (lightly wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.ib)))Aim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (lightly wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.  The orc is heavily wounded.  You shoot a sling bullet.i .oThe sling bullet closely misses the orc.iNS.....iFW28.3 (0.9 _iTi~im.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 52/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  ....#................... SH: 0Dex: 18iW...o*[............>..... XL: 11 Next: 16% Place: Dungeon:10.....**@................ Noise: ===------  Time: 13678.3 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev+ #...# ..... ....##### .... #### o   orc#.. _The sling bullet closely misses the orc.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or [39i;49m) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (heavily wounded, 71% to hit)i# .................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 52/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  ....#................... SH: 0Dex: 18...).[............>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  [iY n40mTime: 13678.3 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev+ #...# ..... ....##### .... #### o   orc#..Aim: an orc, wielding a +0 whip, wearing a +0 scale mail and wearing an orb of  pyromania (heavily wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.  You kill the orc!Okawaru accepts your kill.i$ A)))iG 7))))i A...)...  pyromania (heavily wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freeze  You kill the orc!  Okawaru accepts your kill.You shoot a sling bullet.9.2 (0.9Rev* _i .................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 52/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  ....#................... SH: 0i) qDex: 18...).[............>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  Time: 13679.2 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} ia . .# #...# ..... .... Rev* #...# ..... ....##### .... ####i #..You kill the orc!Okawaru accepts your kill. _You shoot a sling bullet.  i ,Fire: f) +0 sling {Choonhe}i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiѥ .................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................im IHealth: 52/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  ....#................... SH: 0Dex: 18i E...).[............>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  Time: 13679.2 (0.0)iަ .....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} i . .# #...# ..... .... Rev* #...# ..... ....iI ##### .... #####.. _You shoot a sling bullet.  Fire: f) +0 sling {Choonhe}i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  i +Okay, then.i 'i i . _i<i=iJEiTGF _Unknown command.i3iYiW  You start resting.ioo   orc (wandering)ii iK---80.2 (1i$ _You encounter an orc. It is wielding a +2 short sword of holy wrath.iiu9---iBi ^ _You are too injured to fight recklessly!iViWi^ia^ _You are too injured to fight recklessly!i(iii ^ _You are too injured to fight recklessly!i7 .................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 52/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% o*. ##<................. EV: 13Int: 15  ..**#................... SH: 0Dex: 18...)**............>..... XL: 11 Next: 16% Place: Dungeon:10......*@................ Noise: ---------  i8 [33mTime: 13680.2 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev* #...# ..... ....##### .... #### o   orc (wandering)#.. _You are too injured to fight recklessly!  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 short sword of holy wrath and wearing a +0 ring mail(wandering, hasn't noticed you, 71% to hit)ir.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 52/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% i s )). ##<................. EV: 13Int: 15  ..))#................... SH: 0Dex: 18...)))............>..... XL: 11 Next: 16% Place: Dungeon:10is......)@................ Noise: ---------  Time: 13680.2 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev* #...# ..... ....##### .... #### o   orc (wandering)#.. it_You are too injured to fight recklessly!  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 short sword of holy wrath and wearing a +0 ring mail(wandering, hasn't noticed you, 71% to hit)iJo    Aim: an orc, wielding a +2 short sword of holy wrath and wearing a +0 ring mail(wandering, hasn't noticed you, 71% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc. The sling bullet freezes the orc.  The orc shouts!iE .oThe orc is heavily wounded.iSNY....[.iOc3===1.1 (0.9 _iWiZYi.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 53/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  .o**#................... SH: 0Dex: 18i ...)***...........>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  Time: 13681.1 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev* #...# ..... ....##### .... #### o   orc#.. _The orc is heavily wounded.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or [3ic 7m) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 short sword of holy wrath and wearing a +0 ring mail(heavily wounded, 71% to hit)iB.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 53/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  .)..#................... SH: 0Dex: 18...).[............>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------[40iTEm  Time: 13681.1 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev* #...# ..... ....##### .... #### o   orc#..Aim: an orc, wielding a +2 short sword of holy wrath and wearing a +0 ring mail(heavily wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.  You kill the orc!Okawaru accepts your kill.i7HC)))))i"3))iiX.)...[.  (heavily wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.  You kill the orc!  Okawaru accepts your kill.You shoot a sling bullet.i&]32.0 (0.9 _icidiz.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 53/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  .)..#................... SH: 0i|Dex: 18...).[............>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  Time: 13682.0 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev* #...# ..... ....##### .... ####iR#..You kill the orc!Okawaru accepts your kill. _You shoot a sling bullet.  i|Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiݡig .................... . AutarchDCSS the Skirmisheri ....................Coglin of Okawaru ***.......................Health: 53/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9i UStr: 9Doom: 31% ... ##<................. EV: 13Int: 15  i F.)..#................... SH: 0Dex: 18...).[............>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  Time: 13682.0 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)i 9....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev* iO #...# ..... ....##### .... #####.. _You shoot a sling bullet.  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.i i5'iD _i .................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 53/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13Int: 15  .)..#................... SH: 0Dex: 18...).[............>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  [i 40mTime: 13682.0 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev* #...# ..... ....##### .... #####..Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiC.................... . AutarchDCSS the Skirmisher....................Coglin of Okawaru ***.......................Health: 53/86 ==============----------...................... Magic: 14/14 ========================. .#.......##.......... AC: 9Str: 9Doom: 31% ... ##<................. EV: 13i]Int: 15  .)..#................... SH: 0Dex: 18...).[............>..... XL: 11 Next: 16% Place: Dungeon:10.......@................ Noise: ===------  Time: 13682.0 (0.0).....##........... .... f) +0 sling {Choonhe d) +0 sling (freeze)....# #...##....## .... Fire: f) +0 sling {Choonhe} . .# #...# ..... .... Rev* #...# ..... ....##### .... #####.. _Okay, then.Fire: f) +0 sling {ChoonhiRe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.i'iVi[ . _i Ii i i m _You start resting.if 4=o---o   orc wizard (wandering)i *3.0 (1iK i F---4.0 (2ihi~ _You encounter an orc wizard. It is wielding a +2 dagger of venom.iA2   i>Bq.............  .............  ............ . .#.......##. i}Bo.. ##<........ .)..#.......... ...).[............> .......@.......iB% .....##...........  iBA....# #...##....##  . .# #...# .....  iB6#...# .....  ##### ....  iC#.. i=C!i   .............  .............  ............ . .#.......##. o.. ##<........ i".)..#.......... ...).[............> .......@....... .....##...........  ....# #...##....##  . .# #...# .....  #...# .....  ##### ....  #.. iiiDiSb _An orc wizard is nearby!i a.............. .......... ........  ....i~ ....... .#.......##.....o.. ##<..)..#.......).[..@..>..................##........... .....# #...##....## .....i! ...# #...# ..... .#...# ..... .....##### .... ##### #..# # i i 15.0 (1 _i is i;Nn......... ......... .......... .........O. .#.##.....o.. ##<...)..#.....).[.>..........##. .i4O....# #...##....## ....# #...# ..... .#...# ..... .##### .... #####.#.. #.#.iV<6ibW6Rev+ i^i]_i@.......... .......... .......... .........O.. .#.##.....o.. ##<...)..#.....).[.>..........##. .....# #...##....## .i B...# #...# ..#...# ...##### ....# #####.##.#.#.iC0oi]No   orc wizard (wandering)iOS5=7iUiViq ]........... ........... ........... ..o.......O.. .#.##.....o.. ##<...)..#.....).[.>..........##.# .....# #...##....##. ....# #...# ...... .#...# ..##### .....## #####... ###... #... #... i 0oi' .o   orc wizard (wandering)i( %8i. i/ iOf H............. ............ ...o........... .........O.. .#.##.....o.. ##<...)..#.....).[.>..........##.#......# #...##....##......# #...##...... ..#...##. .######.....########.... ####... #.... #.... oifm .o   orc wizard (wandering)i(n %9iu iv im V .....................  .....................  ...o................  ................  . .#.......##....  o.. ##<...........  .)..#.............  ...).[......@.....>  ..................  .....##...........#  ....# #...##....##  ...# #...##...... . #...##.......  ######.....### ####... i .....................  .....................  ...o................  ................  . .#.......##....  o.. ##<...........  .)..#.............  ...).[......@.....>  ..................  .....##...........#  ....# #...##....##  ...# #...##...... . #...##.......  ######.....### ####... iiiib _An orc wizard is nearby!iёA........................... AutarchDCSS the Skirmisher..................... ...... Coglin of Okawaru ***........................ ..... Health: 55/86 ===============---------...o................ .... Magic: 14/14 ========================....*..................O... AC: 9Str: 9Doom: 31% . .#..**...##............... EV: 13Int: 15  ip:o.. ##<..*................... SH: 0Dex: 18.)..#.....**................. XL: 11 Next: 16% Place: Dungeon:10...).[......@.....>.......... Noise: ---------  Time: 13689.0 (0.0)............................. f) +0 sling {Choonhe d) +0 sling (freeze).....##...........#.......... Fire: f) +0 sling {Choonhe} iIh....# #...##....##........... Rev+ ...# #...##...... ..........#...##....... ......... o   orc wizard (wandering)######.....########....####...#....#.... _An orc wizard is nearby!Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, 62% to hit)ii........................... AutarchDCSS the Skirmisher..................... ...... Coglin of Okawaru ***........................ ..... Health: 55/86 ===============---------...)................ .... Magic: 14/14 ========================....)..................O... AC: 9i.Str: 9Doom: 31% . .#..))...##............... EV: 13Int: 15  o.. ##<..)................... SH: 0Dex: 18.)..#.....))................. XL: 11 Next: 16% Place: Dungeon:10...).[......@.....>.......... Noise: ---------  Time: 13689.0 (0.0)iQ............................. f) +0 sling {Choonhe d) +0 sling (freeze).....##...........#.......... Fire: f) +0 sling {Choonhe} ....# #...##....##........... Rev+ ...# #...##...... ..........#...##....... ......... o   orc wizard (wandering)######.....########....####...#....#....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.iXo  Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The sling bullet hits the orc wizard.  The orc wizard shouts!io o......  The orc wizard is heavily wounded.i ******The orc wizard gestures at you while chanting.iq37......i24Z4===8 (0.8i1<i\>1 _The puff of flame hits you.i+ N........................... AutarchDCSS the Skirmisher..................... ...... Coglin of Okawaru ***........................ ..... Health: 54/86 ===============---------...o................ .... Magic: 14/14 ========================....*..................O... AC: 9Str: 9Doom: 31% . .#..**...##............... EV: 13Int: 15  o.. ##<..*................... SH: 0Dex: 18i, .)..#.....**................. XL: 11 Next: 16% Place: Dungeon:10...).[......@.....>.......... Noise: ===------  Time: 13689.8 (0.0)............................. f) +0 sling {Choonhe d) +0 sling (freeze).....##...........#.......... Fire: f) +0 sling {Choonhe} ....# #...##....##........... Rev+ ...# #...##...... ..........#...##....... ......... o   orc wizard######.....########....iE- H####...#....#.... _The puff of flame hits you.  Fire: f) +0 sling {Choonhe}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (heavily wounded, 62% to hit)im8 ........................... AutarchDCSS the Skirmisher..................... ...... Coglin of Okawaru ***...i8 ..................... ..... Health: 54/86 ===============---------...o................ .... Magic: 14/14 ========================....)..................O... AC: 9Str: 9Doom: 31% . .#..))...##............... EV: 13Int: 15  i<9 +o.. ##<..)................... SH: 0Dex: 18.)..#.....))................. XL: 11 Next: 16% Place: Dungeon:10i9 ]...).[......@.....>.......... Noise: ===------  Time: 13689.8 (0.0)............................. f) +0 sling {Choonhe d) +0 sling (freeze)i9 .....##...........#.......... Fire: f) +0 sling {Choonhe} ....# #...##....##........... Rev+ i9 ...# #...##...... ..........#...##....... ......... o   orc wizard######.....########....il: k####...#....#....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is severely wounded.if; i Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is severely wounded.  The sling bullet hits the orc wizard but does no damage.igL .oThe orc wizard is severely wounded.i6V 1.....iW B5iW 90.7 (0.9 _i` ia iV ........................... AutarchDCSS the Skirmisher..................... ...... Coglin of Okawaru ***........................ ..... Health: 55/86 ===============---------.................... .... Magic: 14/14 ========================....o..................O... AC: 9Str: 9Doom: 31% . .#..**...##............... EV: 13i Int: 15  o.. ##<..*................... SH: 0Dex: 18.)..#.....**................. XL: 11 Next: 16% Place: Dungeon:10...).[......@.....>.......... Noise: ===------  Time: 13690.7 (0.0)i9 @............................. f) +0 sling {Choonhe d) +0 sling (freeze).....##...........#.......... Fire: f) +0 sling {Choonhe} ....# #...##....##........... Rev+ ...# #...##...... ..........i &#...##....... ......... o   orc wizard######.....########....####...#....#.... _The orc wizard is severely wounded.Fire: f) +0 sling {Choonhe}i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (severely wounded, 62% to hit)iPJ D........................... AutarchDCSS the Skirmisher..................... ...... Coglin of Okawaru ***........................ ..... Health: 55/86 ===============---------...)................ .... Magic: 14/14 ========================....)..................O... AC: 9Str: 9Doom: 31% . .#..))...##............... EV: 13Int: 15  o.. ##<..)................... SH: 0Dex: 18i#K .)..#.....))................. XL: 11 Next: 16% Place: Dungeon:10...).[......@.....>.......... Noise: ===------  Time: 13690.7 (0.0)............................. f) +0 sling {Choonhe d) +0 sling (freeze).....##...........#.......... Fire: f) +0 sling {Choonhe} ....# #...##....##........... Rev+ ...# #...##...... ..........#...##....... ......... o   orc wizard######.....########....iiK ####...#....#....Press: ? - help, Q - select action, ( or ) - cycleiK Shift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (severely wounded, 62% to hit)  iK nYou shoot a sling bullet.  The sling bullet barely misses the orc wizard.i }Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  iS (severely wounded, 62% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.closely misses the orc wizard.iQ^R.o...i^ ..i_\1.6 (0.9Rev* i<`_i_hiLji........................... AutarchDCSS the Skirmisher..................... ...... Coglin of Okawaru ***........................ ..... Health: 55/86 ===============---------.................... .... Magic: 14/14 ========================....o..................O... AC: 9Str: 9Doom: 31% . .#..**...##............... EV: 13Int: 15  o.. ##<..*................... SH: 0Dex: 18.)..#.....**................. XL: 11 i#Next: 16% Place: Dungeon:10...).[......@.....>.......... Noise: ===------  Time: 13691.6 (0.0)............................. f) +0 sling {Choonhe d) +0 sling (freeze).....##...........#.......... Fire: f) +0 sling {Choonhe} ....# #...##....##........... Rev* ...# #...##...... ..........#...##....... ......... o   orc wizard######.....########....####...#....#.... _The sling bullet closely misses the orc wizard.Fire: f) +0 sling {Choonhe}iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (severely wounded, 62% to hit)iu........................... AutarchDCSS the Skirmisher..................... ...... Coglin of Okawaru ***........................ ..... Health: 55/86 ===============---------.................... .... Magic: 14/14 ========================....)..................O... AC: 9Str: 9Doom: 31% . .#.......##............... EV: 13Int: 15  o.. ##<...................... SH: 0Dex: 18.)..#........................ XL: 11 Next: 16% Place: Dungeon:10[9;i5H...).[......@.....>.......... Noise: ===------  Time: 13691.6 (0.0)............................. f) +0 sling {Choonhe d) +0 sling (freeze).....##...........#.......... Fire: f) +0 sling {Choonhe} ....# #...##....##........... Rev* ...# #...##...... ..........#...##....... ......... o   orc wizard######.....########....####...#....#....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (severely wounded, 62% to hit)  You shoot a sling bullet. The siling bullet hits the orc wizard.  You kill the orc wizard!)))))i`))Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!  Okawaru accepts your kill.  You shoot a sling bullet.i*\.).....iK.32.5 (0.9 _iR6i6i] i 'i i i- {6i i i >Rev+ ix i W _You start resting.i D7---D   acid dragon (wandering)i ,5.5 (3.0iu <iu F---6.5 (4i i ] _You encounter an acid dragon.i| " ....D................  .....................  ....................  ....)...........  . .#.......##....  o.. ##<...........  .)..#.............  ...).[......@.....>  ..................  .....##...........#  ....# #...##....##  ...# #...##...... . #...##.......  ######.....### iՓ 4####... i+ ....D................  .....................  ....................  ....)...........  . .#.......##....  o.. ##<........... i,O .)..#.............  ...).[......@.....>  ..................  .....##...........#  ....# #...##....##  ...# #...##...... . #...##.......  i,######.....### ####... i5i6i>iwAc _An acid dragon is nearby!i> W ....D ..  . )...O. .#.......##.o.. ##<........)..#....).[>........##...## #...##....##.# #...##...... .......... #..../# .⌠.. #.... Di? .D   acid dragoni@ *7.5 (1i4K i _Found a wand of charming (5).i<Q.....D.... ............... ....)..................O. .#.......##......o.. ##<.......)..#...i<.:...).[>.................##....i<#....# #...##....##..i=...# #...##.................. #...##.iA=/.######.....######## ####... #.id== .⌠#.....i= ....~ #..... i=J#..... i9@0DiK.D   acid dragoniRL%8ibicipD.... ....)..................O. .#.......##.........#o.. ##<......#.)..#....:...).[>..................##....#....# #...##..@.##.....# #...##................... #...##./..######.....######## ####... #. .⌠#.....~ #.....< ..~≈~~ #. #. Di^.D   acid dragon8=9Rev iiq....)D.......O. .#.......##.........#o.. ##<......#..)..#....:.....).[>..................##.....#....# #...##....##.....# #...##...@................ #...##.is/######.....######## ####... #. #.⌠#.#....~ #.....<#..~≈~~ #....... #.~~≈~.. #. #.....#. i{0Di#.D   acid dragoniՖ'700iii . .#...D...##.........# o.. ##<............#.. .)..#......:... ...).[..>. .............. .....##...........# ....# #...##....##.. ...# #...##..................... #...##.i /######.....######## ####... #. #.⌠#.#....~ #.....<.[#..~≈~~ #.......#.~~≈~.. #. #..≈≈≈~.. #.....#.. #..####..iȱ D i 0Di .D   acid dragoni5 %1i i iC  .#.##.....#... .. ##<..D.........#. )..#......:....).[....>............##...#..# #...##....##..# #...##.#...##./.i ######.....#.#####... #.#.⌠.. #.#....~ #.....<.[.#..~≈~~ #.#.~~≈~.. #.# #..≈≈≈~.. #.....#..# #..####..# i 0Di .D   acid dragoni_ S9=2i i$ i+`.#.##.....#... .i` ##<............#. ..#.....D........:.... .).[......>........##....#..# #...##....##.. .# #...##.#...##./.######.....#.#####... #.##.⌠.. #.##....~ #.....<.[.##..~≈~~ #.##.~~≈~.. #.## #..≈≈≈~.. #.....#..#♣ #..####..#. i-0Di!.D   acid dragon3id&iw'i..#.##.....#...  ##<............#. .#........:.....# ).[.....D......>.........##....#.. .# #...##....##.. # #...##.##...##..#######.....#.#####... #.#i#.⌠.. #.##....~ #.....<.[.##..~≈~~ #.##.~~≈~.. #.##♣ #..≈≈≈~.. #.....#..#♣. #..####..#.. iic&4i&i0i0H605.5 (2i7i9d _e - a wand of charming (37) (gained 5 charges)i^#.##.....#... ##<............#. #.......:.....#. .[.....D......>......... .##.....#.. # #...##....##.i^_.  #...##.#.#...##.#.######.....#.#i_####... #.##.⌠.. #.##.i_#....~ #.....<.[.##.#..~≈~~ #.##'i_P#.~~≈~.. #.##♣.i_#..≈≈≈~.. #.....#..#♣.i`X#..####..#.._i#iii+6.5 (1i_qiqi .##.....#......# #<......#......# .....:.....#.# [.....D......>..D..... ##.....#..  #...##....##..#...##.#.#...##.i q#.######.....#.####.####... #.........###.#.⌠.. #.##.#....~ #.....<.[.##.#..~≈~~ #.##'# D   acid dragon#.~~≈~.. #.##♣.♣#..≈≈≈~.. #.....#..#♣...#..####..#.._.iY @.Di iw \1=7i i; i\##.....#......# <.....#......# ...:.....#.# .....D......>..D.... #....#.. #...##....##.. #...##.#. #...##.#. ######.....#.####.####... #.........###.#.⌠.. #.........##.#....~ #.....<.[.##.#..~≈~~ #.##'##.~~≈~.. #.##♣.♣##..≈≈≈~.. #.....#..#♣...♣#..####..#.._.i@.Dii&8iii~##.....#......# ..#......# .:.....#.#D......>..D... .#.. ...##....##.. ...##.#. ...##.#......#.####.####... #...###.#.⌠.. #.........##...#iQ#....~ #.....<.[.##...##..~≈~~ #.........##'##.~~≈~.. #......#..≈≈≈~.. #.....#..#♣...♣##..####..#.._..#iH@.Dii&9iPi i?##.....#......# .#......# .:.....#.#D......>..D..#..##....##..##.#.##.#......#.####.####... #..###.#.⌠.. #...##...#.#....~ #.....<.[.##...##..~≈~~ #.........##'### #.~~≈~.. #.......#..≈≈≈~.. #.....#. i@.Diib62=10iw&i'ie2##.....#......# +.#......# +.:.....#.#D......>..D..#.. .##....##.. .##.#. .##.#......#.####.####... #.###.#.⌠.. #.##...#.#....~ #.....<.[.##...##..~≈~~ #.##'### #.~~≈~.. #.#..≈≈≈~.. #.....#.. i@.Di*.io&1i*iƥiqt ......#......# +..:.....#.###### .D>....................D.#... ##....##... ##.......................# ##.#. ##.....###########  ####... #.. #.⌠#.##...##....~ #.....<.[.##...#####..~≈~~ #.........##'####.~~≈~.. #.##♣.♣# #..≈≈≈~.. #.....#..#♣.. #..####..#.._#.... ###♣...♣#iu @.Di@~ *.i~ &2i i i;.:.....#.######' D>.............. .........D.##....# #....##..........................# #...#. #.....##############... #.......# #.⌠#.##...#...##....~ #.....<.[.##...######..~≈~~ #.........##'####.~~≈~.. #.##♣.♣##..≈≈≈~.. #.....#..#♣.. #..####..#.._#.... ###♣...♣#.... #≈♣ß♣≈i@GJ(catching breath)iN ******The acid dragon spits acid at you.i M......i26---------- 5 ====3-4 sling {Choonhe d) -4 sling (freeze)Corr (-4) iiFt _The splash of acid hits you!! The acid corrodes you!iLz6>............... ........D.###....#.##.... iz.......................# ...#. .....############# ###... #.##......# i{ #.⌠#.##...#...##....~ #.....<.[.##...##### #..~≈~~ #.........##'### ic{#.~~≈~.. #.##♣.♣# #..≈≈≈~.. #.....#..#♣.. #..####..#.._..#i{.... ###♣...♣#.... #≈♣ß♣≈.. #≈≈≈≈≈#i~0Di.D   acid dragon----4iHi(iB...####..D.#..##.........................#..#.############## ##... #.##......##.  #.⌠#.##...#...##....~ #....@<.[.##...#####  #..~≈~~ #.........##'###  #.~~≈~.. #.##♣.♣#  #..≈≈≈~.. #.....#..#♣.. #..####..#.._#.... ###♣...♣#..... #≈♣ß♣≈.... #≈≈≈≈≈# i0DiQ.D   acid dragoniB----5iRii; >..##...........#.##....D......#...#.##.i T####......##. #... #.###......##. #.⌠.. #.##...#...# #....~ #.....@.[.##...##### #..~≈~~ #.##'### i #.~~≈~.. #.##♣.♣# #..≈≈≈~.. #.....#..#♣...♣# #..####i+ .... ###♣...♣#.....iQ + i 0Di .D   acid dragoniW Z7----------6i i{ a _There is a stone staircase leading up here.ir3i5ziPJ(catching breath)i  The acid dragon spits acid at you.The splash of acid hits you!!  You die...i=#g0/86 -------i3/  --more--!i!i# Gear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 sling of freezing (weapon) {Hugo}  f - a +0 sling (offhand) {Choonhe}  c - a +2 dagger of venom  i - a +0 short sword of venomm - a +0 athame  !iz r - a +0 arbalest Missiles (go to first with ()g - 5 javelins  h - 11 poisoned darts  n - a boomerang  o - a curare-tipped dart Armour (go to first with [)  a - +0 steam dragon scales (worn) !i  e - a +2 pair of gloves (worn)  k - a scarf of harm (worn)  p - a +0 pair of boots (worn)b - a +0 robe  j - a +2 robe of fire resistance  l - a +1 pair of gloves of hurling  q - a +2 ring mail of fire resistance !i aMagical Staves (go to first with |) !i![Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"i1E  d - a +0 sling of freezing (weapon) {Hugo}  f(offhand) {Choonhe}  c - a +2 dagger of venomi0 short "iE sword of venom  m - a +0 athame  rrbalest Missiles (go to first with ()  g - 5 javelins  h - 11 poisoned dartsn - a boomerang  o - a curare-tipped dart Armour (go to first with [) "iF  a - +0 steam dragon scales (worn)e - a +2 pair of glovk - a scarf of harm"i0F Xp - a +0 pair of boots (worn) "iZF d b - a +0 robe  j - a +2 robe of fire resistance  l"iF "1 pair of gloves of hurling  "iF q2 ring mail of fire resistance Magical Staves (go to first with |) "iF } s - the alchemy staff of Callousness {rPois Str+4 Fire Alch}bot#i| 8#i #i\ Goodbye, AutarchDCSS.7532 AutarchDCSS the Skirmisher (level 11, 0/86 HPs)Began as a Coglin Necromancer on Mar 3, 2026.Was a Priest of Okawaru.Killed from afar by an acid dragon (27 damage)... with a splash of acid... on level 10 of the Dungeon.The game lasted 00:27:21 (13697 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb#i 3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswn#i VSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb#i 9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb&i7 &i/ &i? [?25h[?0c [?1051l[?1052l[?1060l[?1061l