e9iGN Player: AutarchDCSS Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-03-03.19:41:25.ttyrec Time: (1772566885) Tue Mar 3 19:41:25 2026 f9i7 [?1051l[?1052l[?1060l[?1061hf9iV9 V)0[?7h[?25l[?1cf9i3 f9iH8 mAutarchDCSS the Grave RobberCoglinHealth: 38/38 ========================Magic: 8/8========================AC: 4Str: 8EV: 11Int: 16SH: 0Dex: 15XL:  5 Next: 29% Place: Dungeon:3Noise: ---------  Time: 2449.2 (0.0)f9iy8 a) +1 dagger {Sigurd c) +0 dagger {CarlosCast: Soul SplinterGem (6551) f9i? u ...................##.... ......†.......######f9iO? #.... ............#.###... ............#.###... ............#..##... ............##.##... f9i @ ............##.###... ...###########..###### ...##.@###.##.##.##(####...#...####### #... ##........# #..O ##........# #... ####.........# #... f9i+G f9i/J iWelcome back, AutarchDCSS the Coglin Necromancer.f9iN f9i  _Press ? for a list of commands and other information.i9i3i9iSi9ii9ii9ixu0 _i9i}MYou encounter a ball python.i9i[#.# #......#.##  ##..# ##.i9i#.#############..##### ##..#i9io  ##. i9in # #.(####.....####### #....S   ball python (constriction, wandering)..i9i#######....S..###### #............P.P..##...i9i,50.2 (1i9ii9im1.2 (249 _i9ii9ij9i _A ball python is nearby!j9i"y K# #..##.#############..##### ##.. j9ivy  ##. #.(####......########........Oj9iy ,##....####.....#######....S..#####.........P.P..# ###'###.j9iy #...j9i| .j9i PSj9iC l2.2 (18 _j9i j9i j9iV j9i j9i^ j9ic @ _No target in view!k9i~k9ihk9ik9i@ _No target in view!k9i _No target in view!k9i  .#..#############..##### ##..  ##. .###......########........O##...........#####........ ..+ ###.S.37k9i  _No target in view! _No target in view! _No target in view! _The ball python leaves your sight.  h - a throwing net  Things that are here:4.2 (26k9iS k9i O _a +0 whip; a gnoll corpsek9i 5.2 (15 _i - a +0 whipl9i$_l9iX4l9ii%  A ball python comes into view.l9i6##.## #...# ###########..######  ##..#  # ##.#   #.# ###.# #.#†###.....#...####### #.....l9i;##.@......# #..O##........# #..####.........# #.....Soul Splinter#######.......###### #.........S.P.P..# #.........###'###....S   ball python (constriction, wandering)....... ..+ ###.###.... ...#....#...+l9iBI6.Sl9iIOS)l9iLe7.2 (23l9ihK _The ball python hisses angrily.m9i,###########..## ##### .. ##..#  ##.#  #.# #.#  #†####... #...####### # ##........# #..O ##.# #..####..# #m9i#######.......###### # ........SP.P..# # .......###'###.... . ..+ ###. ###.... ...# #....#...+ #....#####m9i,8S.m9iH9S.m9im9ie8.2 (12m9im9im9is †You barely miss the ball python with your +0 dagger.You hit the ball python with your +1 dagger.m9i`')m9i.=9Soul Splinter1) Rev m9i3m9i7O _You kill the ball python!m9izm9i5m9i"m9i0H _No target in view!m9i m9i m9i m9io H _No target in view!m9i Im9i H _No target in view!m9im9i;m9im9im9i0 _m9iM39m9i m9iRG8) m9im9im9i-m9iB7m9iPm9iYm9iX6m9im9inm9ij  You encounter an endoplasm.m9i #.# #..#  #†### #.........#...####### #.........##........# #..O......##........# #.........####†........# #..... #######.......###### #..... .........P.P..##### #........ .......###'###..@.# O- ....... ...+ ####.# ###....#...# .'. ##....#...+ .#... ##....##### .#....###.... .# ...## J   endoplasm (asleep)#.... .# ..## J# #### #m9i.64.2 (5-5.2 (65 _m9im9in9iD #.##..#  #†###      ##.  ####†.. ..... P.P..##### #..@.#  ...+ ####.#  .'. n9i$  .#...   .#....#  #.... .# ...#  #.... .# ..#  J# ### n9i` #.##..#  #†###      ##.  ####†.. ..... P.P..##### #..@.#  ...+ ####.#  .'.   .#...   .#....#  #.... .# ...#  #.... .# ..#  J# ### n9ien9i'hn9imn9i\pa _An endoplasm is nearby!o9i]z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? o9io9i G Your spells (adjust)TypeFailure Level  a - Soul SplinterNecromancy3% 1 b - Grave ClawNecromancy6%2  c - Searing RayConjuration11%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitp9i`p9ip9i*#.##..#AutarchDCSS the Grave Robber#†####......... Coglin#...####### #......... Health: 38/38 ========================##........# #..O...... Magic: 8/8========================##........# #......... AC: 4Str: 8####†........# #......... EV: 11Int: 16 #######.......###### #......... SH: 0Dex: 15 .........P.P..##### #......... XL:  5 Next: 29% Place: Dungeon:3 p9i1.......###'###..@.#O Noise: ---------  Time: 2465.2 (0.0) ....... ...+ ####.#. a) +1 dagger {Sigurd c) +0 dagger {Carlos ###....#...# .'.# Cast: Soul Splinter#....#...+ .#...# Gem (6535) #....##### .#....###.....# ...## J   endoplasm (asleep)#.....# ..#p9i n#J# ##### p9i0~_No target in view! _No target in view! _You encounter an endoplasm. p9ie_An endoplasm is nearby!Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? p9i _You encounter an endoplasm. _An endoplasm is nearby!p9ic(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Searing Ray  Adjust to which letter? p9il p9i` p9i0 n _a - Searing Ray; c - Soul Splinterp9i#†####.........##...####### #.###........# #..O###.# #.........#####†..# #.# ######.......###### #.# ........P.P..##### #.####'###....# O# ...+ ####@# .. ##....#...# #.'..>.##  #....#...+ #.#....##.#....##### #.#....##.#.... #.# ...# #.#.... #.# ...# #. #J# ### #.#.# #.##.p9ip9ie6.2 (14p9ip9i6; _Found a stone staircase leading down.q9i*h...########........O.####† ######.......##### ........P.P..##### ###.###'###....# ..... O ...+ ####.#...!.... ##....#...# #@'..>.##  +#...####.  .q9i+.. #J# ##.# #.q9i4q9ir5x7Soul Splinter3q9i;q9iW?^ _Found a fizzy amethyst potion.q9iR  Cast which spell? (? or * to list) q9iIq9i= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q9ie #........O.####† ######.......##### ........P.P..##### ####.###'###....#B..... O ...+ ####.#...!.. ##....#...# #.'..>.# #  +#....#####....#  ...#..# #J# ###.# B   clockroach (asleep, warded)#J   endoplasm (asleep).82 _You encounter a clockroach.r9ir ##........# #..O......# AutarchDCSS the Grave Robber ##........# #.........# Coglin ####†........# #.........# Health: 38/38 ======================== ######.......###### #.........# Magic: 6/8==================------ ........P.P..##### ####.........# AC: 4Str: 8 ......###'###....#B..... O# EV: 11Int: 16 ...... ...+ ####.#*..!.. .. SH: 0Dex: 15 ##....#...# #.*..>.# #. XL:  5 Next: 29% Place: Dungeon:3  #....#...+ #@#....# #. Noise: ---------  Time: 2468.2 (0.0)  #....##### #.#....# #. a) +1 dagger {Sir9iqgurd c) +0 dagger {Carlos  #.... #.# ...# #. Cast: Soul Splinter  #.... #.# ...# #. Gem (6532)  #J# ### #. #.# #. B   clockroach (asleep, warded) #.# ##. J   endoplasm (asleep) r9i\6#.# #.. #.. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You encounter a clockroach.Cast which spell? (? or * to list) r9iAiming: Searing Ray (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight liner9i\Aim: a clockroach (asleep, damage-immune at range, 100% to hit)r9i+^##........# #..O......# AutarchDCSS the Grave Robber##........# #.........# Coglin####†........# #.........# Health: 38/38 ======================== ######.......###### #.........# Magic: 6/8==================------ ........P.P..##### ####.........# AC: 4Str: 8 ......###'###....#*.....r9iO# EV: 11Int: 16 ...... ...+ ####.#*..!.... SH: 0Dex: 15 ##....#...# #.*..>.##. XL:  5 Next: 29% Place: Dungeon:3  #....#...+ #@#....#r9iߐ #. Noise: ---------  Time: 2468.2 (0.0)  #....##### #.#....#r9i #. a) +1 dagger {Sigurd c) +0 dagger {Carlos#....#.# ...#r9i#. Cast: Soul Splinter  #....#.# ...##. Gem (6532) #J# ####.#.##. B   clockroach (warded)#.#r9iÑ##. J   endoplasm (asleep)#.##..#.. r9i_You encounter a clockroach.Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 11% risk of failure)  r9i&Press: ? - help, Shift-Dir - straight lineAim: a clockroach (asleep, damage-immune at range, 100% to hit)  You focus your ray upon the clockroach. The searing ray hits the clockroach!r9i#/B.'  Aiming: Searing Ray (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line: a clockroach (asleep, damage-immune at range, 100% to hit)  You focus your ray upon the clockroach. The searing ray hits the clockroach!  The clockroach is warded from harm.  (Press . to maintain the ray.)r9iS, ####The clockroach sprays sand from its hourglass at you.r9ir[.'@.r9if==9.2 (1Ray Gem (6531) r9ir9iԿr9ifS _The blast of sand misses you.s9i#...####### #.........# ##.# #..O#  ##.# #.#  ####†........# #.# #####.......###### #.# .P.P..##########.........# ###'###....#B....O## ..... ...+ ####.#...!..... s9ib#....#...# #.@..>.# #.# #....#...+ #.#....# #.# #....##### #.#....# #.# #.... #.#....# #.# #....#.#....# #.##J#######.#s9i#.# .##.# ##.##.##.s9iG.Bs9i s9i"w--70Gem (6530) s9i(s9i*5 _You stop channelling your searing ray.s9iq,Q _There is an open door here.t9i=m #...# #.# ##.# #..O......# ##.# #.t9im3# ####†.# #...# .###### #..# t9imP.P..##########.# ###'###....#.t9inO##  ...+ ####.#B..!.... t9i)n....#...# #.'@.>.# #.# t9iOn....#...+ #.#....# #.# t9irn....##### #.#....# #.# t9in.... #.#....# #.# t9inf.... #.#t9in#J###### #.# #.# t9io#.#.#.# ##.#.#.# t9i*o)#.t9inzt9iH  The clockroach sprays sand from its hourglass at you.t9i t9i4---=-129t9it9i1 _The blast of sand hits you.t9i}S ##..#.#.+#.#You close the door.5=--28 _The clockroach bites you but does no damage.u9i #...####### #.........#  AutarchDCSS the Grave Robber ##........# #..O......#  Coglin ##........# #.........#  Health: 35/38 ======================-- u9ia ####†........# #.........#  Magic: 4/8============------------ ####.......###### #.........#  AC: 4Str: 8 u9i z......P.P..##########.........#  EV: 11Int: 16 ....###'###....#........ O##  SH: 0Dex: 15 u9i6*.... ...+ ####.#B..!.... ...  XL:  5 Next: 29% Place: Dungeon:3 u9i`P....#...# #.+@.>.# #.#  Noise: =--------  Time: 2472.2 (0.0) ....#...+ #.#....# #.#  a) +1 dagger {Sigurd c) +0 dagger {Carlos u9i....##### #.#....# #.#  Cast: Soul Splinter u9i.... #.#....# #.#  Gem (6528) .... #.#....# #.# u9i #J###### #.#  B   clockroach (warded) #.# #.#.u9i #.# ##.#. #.# #.... _The clockroach bites you but does no damage.  u9iELCasting: Searing Ray (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 11% risk of failure)  u9iPress: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, 76% to hit)u9i@k#...####### #.........#AutarchDCSS the Grave Robber##........# #..O......#Coglin##........# #.........#u9i3A0Health: 35/38 ======================--####†........# #.........#Magic: 4/8============------------ ####.......###### #.........#AC: 4Str: 8 u9icA......P.P..##########.........#EV: 11Int: 16 ....###'###....#*....... O## SH: 0Dex: 15 u9iA.... ...+ ####.#*..!.... ... XL:  5 Next: 29% Place: Dungeon:3 ....#...# #.+@.>.##.# Noise: =--------  Time: 2472.2 (0.0) ....#...+ #.#....##.# a) +1 dagger {Sigurd c) +0 dagger {Carlos ....##### #.#....##.# Cast: Soul Splinter ....#.#....##.# Gem (6528) ....#.#....##.##J#######.# B   clockroach (warded)#.##.#.u9iDB#.###.#.#.##....Casting: Searing Ray (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u9iBTAiming: Searing Ray (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, 76% to hit)  You focus your ray upon the clockroach. The searing ray hits the clockroach.u9iN.BAim  Press: ? - help, Shift-Dir - straight line: a clockroach (damage-immune at range, 76% to hit)  You focus your ray upon the clockroach. The searing ray hits the clockroach.  The clockroach is lightly wounded.  (Press . to maintain the ray.)u9i{=3.2 (1Ray Gem (6527) u9i)u9i1B _The clockroach bites you but does no damage.u9ie ** The searing ray hits the clockroach.u9i .BThe clockroach is heavily wounded.u9i^3---4u9i F+ Gem (6526) u9iAu9iǢB _The clockroach bites you but does no damage.u9iS Y .  The searing ray hits the clockroach.u9iX y**u9ia !..u9i 2------535Soul Splinter+ Gem (6525) u9i u9iY N _You kill the clockroach!u9ih B**u9iE &..u9i 61-------6Gem (6524) u9i u9i > _You finish channelling your searing ray.v9id2===3v9iAk2v9ilv9imB1v9i^nv9i1qv9iqp7=0v9i!sv9iJvv9ivW===19v9iwv9izv9i1{B8v9iy|v9in7v9iU _You start resting.HP restored.--v9i(,83.2 (7v9i=8==-4.2 (86 _v9iav9i\v9iDv9iEv9iNGv9i@Jv9iJB5v9iP3===4v9iRv9iRB3v9i5Vv9i3Wv9iWT=2v9iXv9it[v9i[B1v9i\v9i^v9i_@===0v9iH_v9i`v9i:bv9ibv9ib;09v9icv9ieX8v9ifv9i jB7v9ibjv9ikv9i&mv9ipmB6v9iHnv9i3pv9ipB5v9iqv9i-sv9izsd4===4v9isv9itv9iuv9i1vB3v9ivv9ixX2v9ixv9iyv9iyB1v9izv9i?|v9i|V===0v9i}v9i0v9iD499v9iv9iv9i9B8v9irv9iv9i,7v9iv9iv9iv9iTB6v9iVv9iIv9i^5===5v9iƎv9iv9iGv9iB4v9iv9iv9iB3v9iv9i7X2v9iiv9iOv9i&===v9i01v9iȝv9iv9i B0v9iWv9iv9ifC89v9iuv9izv9i§B8v9iv9iv9i;B7v9iv9iVv9it6===6v9iv9i<v9i߲B5v9idzv9i}v9iѷB4v9iv9iv9i<B3v9iv9iGv9iV===2v9iv9iv9iB1v9iv9iv9iUB0v9iv9i:v9iC79v9iv9i"X8v9iv9iv9iH\7===7v9ixv9iHv9iVX6v9i6v9iv9iB5v9iv9iv9i}B4v9ivv9iv9i@===3v9i*v9iQv9iv9iIB2v9iv9iv9iKB1v9iv9iv9i8B0v9izv9i7v9iC69v9iv9ion _You start resting.Magic restored.v9ijv9i1531.2 (47.0)v9i"8===2.2 (488 _v9iqv9i v9iG v9i|H v9iH v9iJ v9i%K B7v9iP 6v9iS v9iT B5v9iW v9iY v9isY V===4v9i Z v9i[ v9iI\ B3v9i ^ v9iZ` v9i` v9i` :2v9ia v9itd v9id B1v9ie v9ii v9igi B0v9iVj v9il v9il C59v9im v9ip v9iq B8v9ir v9iu v9iu B7v9i`v v9iw v9iw B6v9ix v9i|z v9iz B5v9i{ v9i}~ v9i~ ,4v9i~ v9i v9i v9is B3v9i7 v9iY v9i B2v9i҆ v9i v9i? B1v9iO v9i v9i` B0v9iz v9i v9i! C49v9i v9iÓ v9i B8v9i~ v9iw v9iЖ :7v9i. v9iN v9i B6v9i˙ v9i n5v9i v9i B4v9i v9i֤ v9i5 B3v9iK v9i v9i B2v9i v9iz v9iɫ B1v9iì v9i 03987v9i v9i5 B6v9i v9i) v9i B5v9iw v9i v9i\ B4v9i v9iB X3v9i v9i# v9i B2v9i v9i v9i} B1v9i v9i v9i B0v9i v9i v9i ;29v9i, v9i) v9ii B8v9i v9ib v9i B7v9i v9ip X6v9ij v9i v9iX B5v9iq v9i v9iU B4v9iZ v9iC v9i B3v9i v9i v9i B2v9i v9i v9i* B1v9i v9i{ v9iS B0v9i] v9i( v9iv C19v9iP v9iN v9i B8v9i v9i v9i  B7v9i v9i v9i~ B6v9in v9i v9i B5v9i v9it v9i B4v9i v9i v9i :3v9i~ v9i v9i B2v9i v9ij v9i B1v9i3 v9i v9i B0v9i v9i v9i& C09v9i v9i9" v9ir" B8v9i# v9i[% v9i% ,7v9i% v9i& v9i) v9id) B6v9i) v9i%+ v9i|+ B5v9iG, v9i. v9i. B4v9i3 ,v9i4 X3v9i6 v9i6 B2v9i7 v9i: v9iP; B1v9i>< v9i ? v9ii? B0v9i5@ v9iB v9ifC D399v9iD v9iF v9iG B8v9iH v9i_M v9iM B7v9iO v9i9Q v9iQ B6v9iR v9iSU v9iU B5v9iV v9iX v9iY B4v9iY v9i\ v9i.] B3v9i^ v9i2` v9ix` B2v9ia v9ic v9ic B1v9id v9if v9if B0v9ixi v9i:k v9ik C89v9il v9im v9im B8v9iJn v9ico v9io B7v9i$p v9iq X6v9iwr v9itv n5v9iww v9ix B4v9iRx v9ijy v9iy B3v9i\z v9i{ X2v9i~ 1v9i: v9i B0v9i v9i v9i~ C79v9i v9i v9i~ P8v9i n7v9i 65v9i֏ ,v9i1 X4v9iV X3v9i. v9iؓ X2v9io v9ij B1v9i ,v9i' 0v9ig Y69v9iA W _You start waiting.v9i .631.2 (99v9i j2.2 (100.0)8v9i v9iͮ # _Done waiting.w9ioIw9iqw9itw9iz76w9ir,w9i{w9i B5w9iw9i#†### #...# #...####### #.........# ##........# #.........# ........# #.........# †..# #.........# w9iH#.......###### #...# P.P..##########...# ###'###....#.......O## w9iaX ...+ ####.#...@....... ... #...# #.+..>.####### #.# #...+ #.#....# #.# w9im##### #.#....# #.# .#.#....# #.##J######w9i!~#.# ##.# w9iG#.#.##.# ##.#.#w9i15.2 (3.0)w9i-e6.2 (44w9iXw9ir[ _o - a fizzy amethyst potionx9io_x9i:n3x9i52x9ix9iZx9i:1x9i:x9ixx9iҗx9iL,0x9iyx9ix9iƚx9iKo59x9iYx9ix9iB8x9ix9ix9iKx9iB7x9ix9ix9ix9i(B6x9ix9ix9ix9iB5x9iѴx9ix9ix9iܸB4x9ix9ix9ix9i B3x9iþx9ix9ix9iB2x9i,x9ix9ipx9iB1x9ix9ix9ix9iX0x9i8x9ix9imC49x9ix9iRx9inx9iB8x9ix9ix9iUx9iFB7x9ix9ix9igx9iB6x9i x9iPx9iGx9iB5x9iix9ix9iwx9i,4x9i"x9ihx9i x9i=x9iB3x9ix9ix9iUx9i,2x9ix9i>x9ix9ix9i:1x9ix9ix9ix9i[B0x9i;x9ix9i~x9ix9i.;39x9ix9i~x9i=X8x9ix9i#x9iyx9i&B7x9ix9ix9i x9i! B6x9i x9i x9iFX5x9ix9iax9ix9i]B4x9i x9ix9ix9iB3x9ix9i x9ix9iB2x9ix9ix9ix9ieB1x9i? x9i x9iI"x9i"B0x9i1#x9iO$x9iN&x9i&C29x9iV'x9iv(x9i-*x9il*B8x9i0+x9i+x9ip-x9i-B7x9i4.x9i1/x9i0X6x9i@1x9i65x9i/8x9i8B4x9i,9x9i&:x9is=x9i=B3x9i>x9iY?x9i@x9i;AB2x9iAx9i.Cx9iDx9iE,1x9i=Ex9iEx9iFx9i/Kx9izKB0x9i=Lx9iMx9iNx9i$OC19x9iOx9iPx9i{Un8x9iUx9iWWx9iWB7x9iUXx9iiYx9iZx9i[B6x9ia^,x9i`n5x9iax9i=cx9icB4x9i4dx9i;ex9ifx9igB3x9igx9ihx9ifjx9ijB2x9ikx9iqlx9i0nx9inB1x9iox9ipx9irx9iPrB0x9isx9isx9iux9iAvC09x9ivx9i\xx9iyx9i.##########.#####.# Health: 38/38 ======================== ...+ #.#....##.# #.# Magic: 8/8======================== #### #.#....#x9iUD#.# #.# AC: 4Str: 8#.#....##.# #.# EV: 11Int: 16#.#....##.# #.# SH: 0Dex: 15x9ir#J###############.# # #.# XL:  5 Next: 53% Place: Dungeon:3#.# #.@......##.#.# #.# Noise: ---------  Time: 2708.2 (72.0)x9i7#.# #.######.##.#.# #.# a) +1 dagger {Sigurd c) +0 dagger {Carlos#.# #∩ #.#....# #.# Cast: Soul Splinter#. #.#..### #.# Gem (6292) x9i#. #.#..###.#.##. #.#<.....#.# h   Natasha (wand, asleep)x9i1#$ #.########.#x9iYh. #.##..#.#### x9iy_Magic restored. _You start waiting. _Done waiting. x9i_o - a fizzy amethyst potionYou encounter Natasha, Servant of Life and Death. She is carrying a wand offlame.x9i/  --more--y9iy9iy9i#y9if9.2 (731y9iy9i _You start waiting. _Done waiting. _o - a fizzy amethyst potionYou encounter Natasha, Servant of Life and Death. She is carrying a wand ofy9i]flame. _Found 14 gold pieces. Found Vofuab's General Store.z9is ...+ ####.#........ #...# #.+..>.##########.#####. #...+ #.#....# #.# #. ##### #.#....# #.# #. #.#....# #.# #. #.#....# #.# #. #J###############.# # #.z9i! #.# #........##.#.# #. #.# #@######.##.#.# #. #.# #∩# #.#....# #. z9i@i#.# #.#..### #. #.# #.#..###.#. #.# #.#<.....#. #$# #.########. h.# #.# #. ### #.# ## #.#z9iz9i%l10.2 (1.0)0z9iz9ie{9iD #...# #.+..>.##########.#####+#....# #.# ####J###############.# #.# #........##.#.######. #.#... #.###.<....$######h. ### #.#{9i 6h.{9i Yh){9i^ y1Soul Splinter89{9i {9i& & _Natasha hisses angrily.{9i j _There is an entrance to Vofuab's General Store here.|9imqWelcome to Vofuab's General Store! What would you like to do?  a -  22 gold a +0 daggerb -  63 gold a parchment of Mercury Arrow  c -  88 gold a potion of cancellation (unknown)  d -  9 gold a +0 robe  e -  440 gold a sack of spiders  f -  652 gold the +7 scale mail of Taerues {rF+ Int+3}  g -  201 gold a +2 heavy trident You have 124 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list9ibuy|examineexamine item[Enter] describe9i The +7 scale mail of Taerues {rF+ Int+3}. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 11.0 (4.0 -> 15.0). Your EV would decrease by 4.3 (11.4 -> 7.1). Your spell failure would worsen by up to 49% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ 9iWelcome to Vofuab's General Store! What would you like to do?a -  22 gold a +0 dagger  b -  63 gold a parchment of Mercury Arrow 9iv c -  88 gold a potion of cancellation (unknown)  d -  9 gold a +0 robe  e -  440 gold a sack of spiders  f -  652 gold the +7 scale mail of Taerues {rF+ Int+3}  g -  201 gold a +2 heavy trident You have 124 gold pieces. [Esc] exit [!] buy|examine items[a-g] examine item 9i[/] sort (type) [Enter] describe[A-G] put item on shopping list9i[ 9i 9i#...# #.+..>.##########.#####. AutarchDCSS the Grave Robber #...+ #.#....##.# #. Coglin 9i+t##### #.#....##.# #. Health: 38/38 ========================#.#....##.# #. Magic: 8/8========================#.#....##.# #. AC: 4Str: 89io#J###############.# # #. EV: 11Int: 16#.# #........##.#.# #. SH: 0Dex: 159i/#.# #.######.##.#.# #. XL:  5 Next: 53% Place: Dungeon:39i0#.# #@# #.#....# #. Noise: ---------  Time: 2711.2 (0.0)9i#.# #.#..### #. a) +1 dagger {Sigurd c) +0 dagger {Carlos9i0r#.# #.#..###.#. Cast: Soul Splinter#.# #.#<.....#. Gem (6289) 9i}#h# #.########...# #.##. h   Natasha (wand)### #.#9ik###.##.# _o - a fizzy amethyst potion9iYou encounter Natasha, Servant of Life and Death. She is carrying a wand offlame. _Found 14 gold pieces. Found Vofuab's General Store. 9is_Natasha hisses angrily. _There is an entrance to Vofuab's General Store here.9i%#9i$9i+9i.9i9i*9i9iF _Unknown command.9iu #...# #.+..>.##########.#####. AutarchDCSS the Grave Robber #...+ #.#....# #.# #. Coglin ##### #.#....# #.# #. Health: 38/38 ======================== #.#....# #.# #. Magic: 6/8==================------ #.#....# #.# #. AC: 4Str: 8 #J###############.# # #. EV: 11Int: 16 #.# #........##.#.# #. SH: 0Dex: 15 #.# #.######.##.#.# #. XL:  5 Next: 53% Place: Dungeon:3 9iv #.# #@# #.#....# #. Noise: ---------  Time: 2711.2 (0.0) #*# #.#..### #. a) +1 dagger {Sigurd c) +0 dagger {Carlos #*# #.#..###.#. Cast: Soul Splinter #*# #.#<.....#. Gem (6289)  #h# #.########. ..# #.# #. h   Natasha (wand) ### #.# ## #.#  #.# 9i}w _Unknown command.Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (70% to hit)9i#...# #.+..>.##########.#####. AutarchDCSS the Grave Robber #...+ #.#....##.# #. Coglin ##### #.#....##.# #. Health: 38/38 ========================#.#....##.# #. Magic: 6/8==================------#.#....##.# #. AC: 4Str: 8#J###############.# # #. EV: 119iInt: 16#.# #........##.#.# #. SH: 0Dex: 15#.# #.######.##.#.# #. XL:  5 Next: 53% Place: Dungeon:3#.# #@# #.#....# #. Noise: ---------  Time: 2711.2 (0.0)#*# #.#..### #. a) +1 dagger {Sigurd c) +0 dagger {Carlos#*# #.#..###.#. Cast: Soul Splinter#*# #.#<.....#. Gem (6289) #*# #.########...# #.#9i#. h   Natasha (wand)### #.####.##.#9i4Casting: Searing Ray (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (70% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha.9i...hAim  Press: ? - help, Shift-Dir - straight line: Natasha, carrying a wand of flame (70% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha.  Natasha is heavily wounded.  9iYS(Press . to maintain the ray.)9iC ***Natasha casts a spell at you.9ii)5...9i*U6--==9i+V2.2 (1Ray Gem (6288) 9ia19iF5. _The magic dart hits you.9i_  **** The searing ray hits Natasha!9ir< ...9iShNatasha is almost dead.9i  Natasha stares at you and mumbles some strange words.9i> 9i@ 5-----3+ Gem (6287) 9iG 9iJ 2 _You resist with some effort.9iyx $The searing ray hits Natasha.  You kill Natasha!Natasha growls in agony!9i,~ a****9iU\...$9i  4------76--4Soul Splinter+ Gem (6286) _You have harvested as much death for Grave Claw as you can hold at once.9i9im _Your Conjurations skill increases to level 3!9ipR****9iž`...$9iV7=-3------5Gem (6285) 9i9ib> _You finish channelling your searing ray.9iR 9i`S 9i T 9iV 9iU^ 439i^ 9iG_ B29im` 9ib I _You start resting.9ic "HP restored.9ii 9ip +8.2 (39ir 8==---9.2 (41 _9iw 9iy 9ix_9im4===07989i=79iW9i͋V===69i9i͎9iB:59i9i9iB49i9in39i9iB29i>9i9i:5===9iX:19i:9iVn09i^9iY699i0B89i9i9i̱===79iݴ9iX69i[9i̸B59i9i9iDB49ix9ijX39i9i6===29in19i _059===89iiJ7659in49iD7===39iX 9i B29i9in19iRX09i9i9iLW===499i9iC!n89i#X79i*%9i%9ie&B69i&9i*X59i*9i2n _You start resting.Magic restored.9i49i<055.2 (36.0)9i>8===6.2 (374 _9i9i>9iL{ +#....# #.# ####J###############.# #.# #........##.#.9iO7######∩# #.#... ###.<....$#######.#9ip7.2 (1.0)39i9i9is;  ####J###############.# #.# #........##.#.######∩# #.#... #.###.<....$######.. #.######### 9iD v829i>F 9i, J###############.# #.# #........##.#.######∩# #.#... #.###.<....$######.. #####.......... 9i19i 4`919i;9ix J###############.# #.# #........##.#.######9it∩# #.#... #.###.<....######........ .########  9i'd########### 9i9i===6009i9i9i.f1.2 (2399i9i? _You now have 138 gold pieces (gained 14).9i 876549i 9iG% n39iI& 9i* n29i]+ 9i. 9iM/ B19i/ 9i 1 9i3 9i4 B09i4 9i5 9i&8 9i|8 C299i8 9i: 9i@= 9i= B89i{> 9i? 9i,A 9iA B79i6B 9iD 9iJ n69iBL 9iP 9iP B59iR 9iT 9iJ] X49i>_ 9ib 9iSi 9ii B39i;l 9iDp 9i X29ib 9i 9iP 9i B19iך 9i 9i 9il B09iӰ 9i* 9i 9i5 C199i 9i 9i 9i B89i 9i 9iF 9i B79i, 9ia 9i^ 9i B69i 9i 9i% 9i2& B59i, 9i4 9iv< 9i;= B49i)C 9imG 9iN 9iGO B39iS 9i[ 9ib X29ie 9i\j 9iep 9ip B19is 9iw 9i^| 9iH} B09i| 9i +. P.P.P.PPP.P####### #.. #P.P.P.P...P......# #9ib ;#..#PPP.PPP.PPP#####.### #..P.........P##....... ##.PPP.P.PPP.P##.######9i9 ]#.....P.P.P.P#..# #.P.P.P.P.P.P#.## #.P.P.P.P......# #.PPP@PPPPPPP###  #######     9i 0909.0)9i7 g1.2 (30099i#q _p - a metallic black potion9i9ie9iƛ9i.9in89i89i9iB79i9i/9ia9iB69iP9i9i+9iB59iZ9i9iC9iB49i9iO9i9ilB39i9i9i9i"B29ie9i9ix9iB19i^9i9i9iB09i9i9i9ipD1999i9i 9i' 9i B89iI9i,9i)X79i~9iU9i9iB69i9i=9iu!9iV"B59i#9i$9i'X49i(9iK+9i-9i-B39i/9i^09i29i2B29i>39i49iX79i7B19i89i:9i<9i;=B09i=9iw@@  There is an open door here.9iD9iDJ89 _9iE9iF9iH9i7IB89iJ9ioK9iQN9iNB79iO9iGP9iR9i$SB69iS9i~V9i{X9iXB59iY9i[9iq^X49i5_9i`9ijR ##.### #... #....# #... #....# #... #....# #... #####....#  #...'....# PP 9ij#.###....# .. ####.# #....# PPP9io #..@.# #....### P..816.2 (25 #%#....#......## P.P # #.##.######..##P.P#.< .# ##..#PPP#.. # ##..P..#..###.PPP#..##.... #..# #.P.P #.P.P9it9iwf7.2 (2639i}9i9 _Found a stone staircase leading up.9iD9i9i%9i9i39iX29i  ##.### # #....# # #....# # #....# # #####....# #...'....#  #.###....#  ####.# #....#  #.@..# #....### P #%#....#......## P. #.#.##.######..##P.#.#.< .# ##..##.#..# # ##..P#.#..# ##.#.#..# #...#.#..# #.P. #.P. #....# # #...9iP.# # #....# ######....#  #...'....# #.###....# ####.# #....# P #....# #....###  #@#....#......## P #.#.##.######..##P #.#.< .# ##..#P #.#..# # ##.. #.#..# ##.P #.#..# #.. #.#..# #.P #.#  #.P #.P9i18.2 (1.0)9ie9.2 (219i9i _You see here the quill talisman of Bad Feelings {rC+ Slay+2 Stlth+}.9i9i0|20.2 (109iB  _j - the quill talisman of Bad Feelings {rC+ Slay+2 Stlth+}9iȒ Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  e - a +0 helmet (worn)  g - a +0 pair of gloves (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9i9iӸ9i#....# #. AutarchDCSS the Grave Robber#....# #. Coglin#....# #. Health: 38/38 ========================#####....#Magic: 8/8========================#...'....#AC: 49iStr: 8#.###....#EV: 11Int: 16####.# #....# P SH: 0Dex: 159i?#....# #....### P XL:  5 Next: 76% Place: Dungeon:39iI#@#....#......## P Noise: ---------  Time: 2820.2 (0.0)9i#.#.##.######..##P a) +1 dagger {Sigurd c) +0 dagger {Carlos#.#.< .# ##..#P Cast: Soul Splinter9ic*#.#..# # ##..P Gem (6180) #.#..###.P#.#..##.. #.#..##.P #.##.P #.P  _You now have 138 gold pieces (gained 14). _p - a metallic black potion 9il_There is an open door here. _Found a stone staircase leading up. _You see here the quill talisman of Bad Feelings {rC+ Slay+2 Stlth+}. _j - the quill talisman of Bad Feelings {rC+ Slay+2 Stlth+}9iP  Okay, then.9i9i9i/. _9i_ 9ia .Put on or remove which piece of jewellery? Talismans (go to first with %)  j - the quill talisman of Bad Feelings {rC+ Slay+2 Stlth+}9ib c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9i͉ 9iS 9ig #....# #. AutarchDCSS the Grave Robber#....# #. Coglin#....# #. Health: 38/38 ========================#####....#9iњ <Magic: 8/8========================#...'....#AC: 4Str: 8#.###....#EV: 119i Int: 16####.# #....# P SH: 09i .Dex: 159iB ?#....# #....### P XL:  5 Next: 76% Place: Dungeon:39ih #@#....#......## P Noise: ---------  Time: 2820.2 (0.0)9i #.#.##.######..##P a) +1 dagger {Sigurd c) +0 dagger {Carlos#.#.< .# ##..#P Cast: Soul Splinter9i #.#..# # ##..P Gem (6180) #.#..###.P#.#..##.. 9i8 #.#..##.P #.##.P 9is |#.P  _p - a metallic black potion 9i b_There is an open door here. _Found a stone staircase leading up. 9i _You see here the quill talisman of Bad Feelings {rC+ Slay+2 Stlth+}. 9i՜ _j - the quill talisman of Bad Feelings {rC+ Slay+2 Stlth+} _Okay, then.9ib P  Okay, then.9i 9i 9i . _9is 9i 9i 9i F _Unknown command.9ii9ik9ip9iJtF _Unknown command.9i5 9iL6 9iF7 9i8 9i: 9iB v79 _9iI #....# #..#....# #..#....# #..#####....# #...'....# PP#.###....# ..####.# #....# PP#....###....### P..9iI #.#@...#......## P.1.2 (1#.#.##.######..##P.#.#.< .# ##..#PP#.#..# # ##..P..#.#..# ##.PP9iJ #.#..# #..#.#..# 9iJ #.P#.#[.##.P#.PP9iS 9iTU e2.2 (289i[ 9iH^ - _Found a leather armour.9iL9i M9i]M9iP9iR9iZ769iP^P  There is a stone staircase leading up here.9i~`9i^aI5 _9i4b9ic9ie9ieB49iWg9i.h9iTj9ijB39i9iC499ix9i9iX89i9i9i9iB79iT9i-9i9iB69i9i9i9i#9iN:59i9i9iH9i X49ir9in39iU@  There is an open door here.9i9iI2 _9i9i?9in19i~9i&X09i9i ,9i Y399iN*8  You encounter a bat. #### ##..# ###.# ####†.######'###########.....#b..................P.P#.......:.........###'##................. ...+ #@# ###....#...# ##.### #....#...+ #....# #....#####Soul Splinter #....# #....  #....# #....#####....# b   bat (asleep)#...'....# PP. 9i504PPP#.###....# .... ..P####.# #....# PPPPPPP.P62.2 (40.0)3.2 (417 _9iU49i_#†## #..### ##.9i_..#  ##. #.# ####†######'###########......#b..P.P.9i`P#.:###'##9i.`#......@.......... ...+ ######.#######....#...# ##.### #....#...+ 9iV`#....# #....######....#9i`@ #....# #....#####....##...'....# PP. PPP9ia #.###....# .... ..P.9i;c'.b9ic.b9id .b9ikNb9iFlk4.2 (1.0)69ir9it9iB, #.# ##†####. #...#.### ##...#  ##. #.# ####†9i, X######'###########......#...P.P..#.....###'####...b............. ...+ #######.#######....#...# ##.### #....#...+ 9i, (#....# #....######....# #....  #....# #....9i, #####....##...'....# PP. PPPPP9i}/ F.bb.9i70 .b9i7 9i9 `559i? 9iC S _You see here a book of Frost.9i) b.  You pick up a book of Frost and begin reading...  You add the spells Freeze, Frozen Ramparts and Hailstorm to your library..b9i5~=649i*Af _The bat barely misses you.9iiP  #.#  AutarchDCSS the Grave Robber 9iP ##†### Coglin #.#...# Health: 38/38 ======================== 9iP .### ##... Magic: 6/8==================------ 9iP >..# ##... AC: 4Str: 8 #.# ####†... EV: 119iQ Int: 16 ######'###########....... SH: 0Dex: 15 #........b..........P.P.. XL:  5 Next: 76% Place: Dungeon:3 #.......@.........###'### Noise: =--------  Time: 2866.2 (0.0) #................. ...+ # a) +1 dagger {Sigurd c) +0 dagger {Carlos ######.#######....#...#  Cast: Soul Splinter ##.### #....#...+  Gem (6134)  #....# #....##### 9iQ  #....# #....  b   bat #....# #....  #####....#9i#R 7 #...'....# PP. PPPPP _The bat barely misses you.Casting: Searing Ray (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9iQR Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (64% to hit)9i #.#AutarchDCSS the Grave Robber##†### Coglin#.#...# Health: 38/38 ========================.#####... Magic: 6/8==================------..###... AC: 4Str: 8#.#####†... EV: 11Int: 16######'###########....... SH: 0Dex: 15#........*..........P.P.. XL:  5 Next: 76% Place: Dungeon:3#.......@.........###'### Noise: =--------  Time: 2866.2 (0.0)9i :#................. ...+ # a) +1 dagger {Sigurd c) +0 dagger {Carlos######.#######....#...#Cast: Soul Splinter##.### #....#...+Gem (6134) #....# #....######....# #....b   bat#....# #....#####....##...'....# PP. PPPPP _The bat barely misses you.Casting: Searing Ray (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (64% to hit)9ixy .b  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (64% to hit)  You focus your ray upon the bat. The searing ray misses the bat.(Press . to maintain the ray.) SThe bat closely misses you..b.S.9i S   ball python (constriction, wandering)9ik {=7.2 (1Ray Gem (6133) 9i 9i \ _You encounter a ball python.9i=@*9i"}.b.bS.9ix5---8+ Gem (6132) 9i 9i~z _The searing ray misses the bat. The bat hits you but does no damage.9ib, †  The searing ray hits the bat!***S   ball python (constriction, wandering)9i+9.S9i(..†.9i4------7--9+ Gem (6131) 9iu9i/G _You kill the bat!9i D***9i;o 2S.9iPv ,..†9ix 3--------70Gem (6130) 9ib 9i# > _You finish channelling your searing ray.9ifP  #.#  AutarchDCSS the Grave Robber ##†### Coglin #.#...# Health: 38/38 ======================== .### ##... Magic: 1/8===--------------------- ..# ##... AC: 4Str: 8 #.# ####†... EV: 119iKQ Int: 16 ######'###########....... SH: 0Dex: 15 #...................P.P.. XL:  5 Next: 77% Place: Dungeon:3 #.......@**.......###'### Noise: ---------  Time: 2870.2 (0.0) #..........*S..... ...+ # a) +1 dagger {Sigurd c) +0 dagger {Carlos ######.#######....#...#  Cast: Soul Splinter 9iQ ##.### #....#...+  Gem (6130)  #....# #....#####  #....# #....  S   ball python (constriction, wandering) #....# #....  #####....# #...'....# PP. PPPPP _You finish channelling your searing ray.  Casting: Searing Ray (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i2R Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 79% to hit)9i&  #.#  AutarchDCSS the Grave Robber ##†### Coglin #.#...# Health: 38/38 ======================== .### ##... Magic: 1/8===--------------------- ..# ##... AC: 4Str: 8 #.# ####†... EV: 119i' BInt: 16 ######'###########....... SH: 0Dex: 15 #...................P.P.. XL:  5 Next: 77% Place: Dungeon:3 #.......@.........###'### Noise: ---------  Time: 2870.2 (0.0) #..........††..... ...+ # a) +1 dagger {Sigurd c) +0 dagger {Carlos ######.#######....#...#  Cast: Soul Splinter ##.### #....#...+  Gem (6130)  9i( #....# #....#####  #....# #....  S   ball python (constriction, wandering) #....# #....  #####....# #...'....# PP. PPPPPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 79% to hit)  You focus your ray upon the ball python.  9i( -The searing ray hits the ball python!9i.  #.#  ##† #. 9i$/ .###  ..#  #.# ####† ####### #...... 9ia/ ,#.......@**..... #...**..... ...+  9i/ ]#####..   9i/ /    9i 0 #....# #....  #....# 9ip0    PP.  9i ;..††9it Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 79% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!9i ==1.2 (1Soul SplinterRay Gem (6129) 9i 9i] f _(Press . to maintain the ray.)9iE****9iM..††9i0-----2+ Gem (6128) 9iէ9i9i 9i 9ig   You stop channelling your searing ray.Gem (6127)  _9i 61===59i 9i X49i 9i n39i: X29i 9i 9i; V===19i 9im 9i B09i 9i 9i& C199i 9i 9i. B89i 9i 9i B79i 9i 9ik B69i9 9i 9i p2===59i 9i 9i B49i> 9i 9i B39i 9iF 9i B29i 9i l===19ik 9i> 9i B09is 9i Y099i 9i9 9i X89i 73===69iS 9i B59i 9i< X49i 9i 9iN B39i  9i" 9ih V===29i 9i 9i B19iL 9i 9i B09iJ 9iX 9i D0999i! 9i> 9io B89i 9i0 9i z4===79ij! 9i% n69i\' 9i' B59i( 9i<* 9i* B49i+ 9i- 9i. V===39i{. 9i0 9i21 B29i1 9i3 X19i3 9i5 9i[5 B09i6 9i8 C899i8 9iP9 9i: 9i<; t5===89i; 9i< 9i< :79i< 9ib> X69i7? 9iLA n59iA 9iB V===49i\B 9iC 9iC B39i[D 9iE 9iPF B29iF 9iEI X19iJ 9i L 9iqL B09iL 9iN 9i`O u6===799iVP 9iR 9iR B89i8S 9iT X79iU 9iV 9iW B69iW 9iY 9i?Z V===59iZ 9i[ 9i[ B49iP\ 9iE] 9i] B39i] 9i_ 9i_ X29i` 9i` B19iUa 9ib 9ic r7===09iIg ,9i-h C699i-i 9i:k 9ik B89i~ n39i~ B29i 9i 9i r8===19i3 9i 9iȆ 9i B09i ,9i 9i C599i 9i6 @  There is an open door here.9i7 9iޑ I8 _9iR 9ib 9i 9i. V===79i 9i 9iP 9i B69i: 9i˚ 9i 9i^ B59i 9iX 9i X49iX 9i 9iɣ 9i/ B39i 9i 9i 9i B29i 9i# 9i 9i B19iB 9i, 9iu 9iϭ B09iS 9i 9i 9i0 C499i۲ 9i 7 _You open the door.9i. X89i׸ 9i @  There is an open door here.9i 9i I7 _9iU 9i 9i^ X69i V  There is an open door here.9i 9i I5 _9if 9i 9i 9i B49iv 9i 9i+ n39i 9iy 9i B29iZ 9iu 9i 9i B19i 9iK 9i 9i: B09i 9i 9i 9ij C399i 9iX ,9im 9ic ###'######.# AutarchDCSS the Grave Robber#.##.# Coglin#.##.# Health: 38/38 ========================#.#9i #†# Magic: 8/8========================#.##.. AC: 4Str: 8#.#####. EV: 11Int: 16#...###. SH: 0Dex: 15###.#####†. XL:  5 Next: 77% Place: Dungeon:39i ######@###########..... Noise: ---------  Time: 2961.2 (89.0)#...................P.P a) +1 dagger {Sigurd c) +0 dagger {Carlos#.................###'# Cast: Soul Splinter#..........†h..... ...+ Gem (6039) ######.#######....#...###.### #....#...+ h   Natasha (wand, wandering)#....# #....######....# #....#....# #.... _There is an open door here. _You open the door. _There is an open door here. _There is an open door here.  You encounter Natasha, Servant of Life and Death. She is carrying a wand offlame.9i /  --more--9i9i9iL>h†9i%F h)You open the door. _There is an open door here. _There is an open door here.  You encounter Natasha, Servant of Life and Death. She is carrying a wand offlame.9i%-Natasha hisses angrily.9iy+A****9iA....9i3----==2.2 (90Soul Splinter89i9i? _Natasha zaps a wand. The puff of flame hits you.9iQ _There is an open door here.9i<6 #.# .# #.# #.# #.# #†##.# #...#.#####...# 9i6;##.###.# ####†.######'###########.....#......@............P.P#..###'###...h†..... ...+ ######.#######....#...#  ##.### #....#...+#....# #....##### #....# #....9i7#...#####....#9i[B9iG**9i l  Natasha casts a spell at you.9i8@9iK--3.2 (1.0)Slow Gem (6037) 9i'9iP\ _You feel yourself slow down.9i #.##.#  AutarchDCSS the Grave Robber #.##.#  Coglin #.##†## Health: 33/38 ====================---- #.##... Magic: 6/8==================------ #.### ##.. AC: 4Str: 8 #...# ##.. EV: 11Int: 16 ###.# ####†.. SH: 0Dex: 15 ######'###########...... XL:  5 Next: 77% Place: Dungeon:3 #......@............P.P. Noise: ---------  Time: 2963.2 (0.0) #.......**........###'## a) +1 dagger {Sigurd c) +0 dagger {Carlos #.........m*h†..... ...+  Cast: Soul Splinter ######.#######....#...#  Slow Gem (6037)  ##.### #....#...+  #....# #....#####  h   Natasha (wand) #....# #....  #....# #....  #####....# _You feel yourself slow down.Casting: Searing Ray (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (70% to hit)9i  #.##.#  AutarchDCSS the Grave Robber #.##.#  Coglin #.##†## Health: 33/38 ====================---- #.#9i #... Magic: 6/8==================------ #.### ##.. AC: 4Str: 8 #...# ##.. EV: 11Int: 16 ###.# ####†.. SH: 09ib .Dex: 15 ######'###########...... XL:  5 Next: 77% Place: Dungeon:3 #......@............P.P. Noise: ---------  Time: 2963.2 (0.0) #.........h.......###'## a) +1 dagger {Sigurd c) +0 dagger {Carlos9i  #..........††..... ...+  Cast: Soul Splinter 9i ######.#######....#...#  Slow Gem (6037)  ##.### #....#...+  9i #....# #....#####  h   Natasha (wand) #....# #....  9i% #....# #....  #####....#Confirm with . or Enter, or press ? or * to list all spells.9iL Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line9iv Aim: Natasha, carrying a wand of flame (70% to hit)  You miscast Searing Ray. Nothing appears to happen.  Natasha wildly gestures.9i  #.##.#  #.##.# 9i  #.##† #.# 9iB #.###  #...#  9id ###.# ####† ###9i ]### #..... 9i e#..... #..9i †..... ...+  #####.   9i)  #....#   #....#  9iy p#....#  9i \4=Contam: 10% 9i6 `4.7 (1.569i 9i   Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha, carrying a wand of flame (70% to hit)  You miscast Searing Ray. Nothing appears to happen.  Natasha wildly gestures. _9i Uglows brightly for a moment.9i4h.9iW0h.9i9ib6.249i9iɜ9iz9ii{2-=7.739i9iqd _Natasha claws you. Natasha closely misses you.9i9iJ  Natasha stares at you and mumbles some strange words.9i k 9ik 3-9.219iiq 9it 2 _You resist with some effort.9ioS #.##.#  AutarchDCSS the Grave Robber #.##.#  Coglin #.##†## Health: 33/38 ====================---- #.##... Magic: 4/8============------------ #.### ##.. AC: 4Str: 8 #...# ##.. EV: 11Int: 16 Contam: 10%  ###.# ####†.. SH: 0Dex: 15 ######'###########...... XL:  5 Next: 77% Place: Dungeon:3 #......@h...........P.P. Noise: =--------  Time: 2969.2 (0.0) #.................###'## a) +1 dagger {Sigurd c) +0 dagger {Carlos #..9iT........††..... ...+  Cast: Soul Splinter ######.#######....#...#  Slow Gem (6031)  ##.### #....#...+  #....# #....#####  h   Natasha (wand) #....# #....  #....# #....  #####....# _You resist with some effort.  Casting: Searing Ray (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (70% to hit)9i?3#.##.# AutarchDCSS the Grave Robber#.##.# Coglin#.##†## Health: 33/38 ====================----#.##... Magic: 4/8============------------#.#####.. AC: 4Str: 8#...###.. EV: 11Int: 16 Contam: 10% 9i ###.#####†.. SH: 0Dex: 15######'###########...... XL:  5 Next: 77% Place: Dungeon:3#......@****........P.P. Noise: =--------  Time: 2969.2 (0.0)#.................###'## a) +1 dagger {Sigurd c) +0 dagger {Carlos#..........††..... ...+ Cast: Soul Splinter######.#######....#...# Slow Gem (6031) ##.### #....#...+#....# #....##### h   Natasha (wand)#....# #....9iF#....# #....#####....#Casting: Searing Ray (safe; 8% risk of failure)  9iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of flame (70% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha.9i%h...  Aim  Press: ? - help, Shift-Dir - straight line: Natasha, carrying a wand of flame (70% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha.  Natasha is heavily wounded.  (Press . to maintain the ray.)9in1-7% =70.7 (1.5Ray Gem (6030) 9i`9iTc _Natasha claws you. Natasha barely misses you.9ibi **** The searing ray hits Natasha!9i h...  Natasha is almost dead.9i  Natasha stares at you and mumbles some strange words.9i 25-----42.2+ Gem (6028) 9i . _The magic dart hits you!9i †The searing ray hits Natasha.  You kill Natasha!****9i: †...#.##.# AutarchDCSS the Grave Robber#.##.# Coglin#.##†## Health: 25/38 ===============---------#.##... Magic: 3/8=========---------------#.#####.. AC: 4Str: 8#...###.. EV: 11Int: 16 Contam: 1% ###.#####†.. SH: 0Dex: 15######'###########...... XL:  5 Next: 100% Place: Dungeon:3#......@†...........P.P. Noise: ==-------  Time: 2973.7 (1.5)#.................###'## a) +1 dagger {Sigurd 9i<  c) +0 dagger {Carlos#..........††..... ...+ Cast: Soul Splinter######.#######....#...# Slow Ray++ Gem (6027) ##.### #....#...+#....# #....######....# #....#....# #....#####....#The searing ray hits Natasha!  Natasha is almost dead.Natasha stares at you and mumbles some strange words. _The magic dart hits you!  The searing ray hits Natasha.  You kill Natasha! _Natasha screams in pain as she dies!You have reached level 6!  --more--9i9/449----6 0% Soul Splinter9i 9i3 4 _9ir9is9it9iJwW  You start resting.9i9i6V 0.0  You stop channelling your searing ray.9i--5.2 (1.5Gem (6025) 9ia9iK _Your magical contamination has completely faded away.9i 9i. 39i 9iX 30=429i 9i֜ 1=-19i 9iL 9i #49iϠ W==199iݡ 9i 9i0 B89i 9i. 9i s32=69iب 9iu 9ië B59i 9i 9i? 3====39i) 9i 9iW B29in 9iõ W _You start resting.9i> 9--9ir 088.7 (13.5)9i v90.2 (15.0Gem (6010) 9iW 9iO [ _You feel yourself speed up.9i9I9i>4=5===099izE879iF9ivH9iOIB69iI9iL9irL55=9iLO===59iTM9iLO9iOB49iP9iR9iXRB39iR9i1Tp6=29i8X19iZ9iZ:6===9i[:09i \9i>^9i^E59999iy_9i^a9iap7=89i b9ib9icB79ic9iRe9ieV===69inf9ihX59iqi9iBk9ik@8=9il049im9in9ioB39io9iq9ir:29ir9ibt9itS9=79i}yz==19i{X09i{9iO|C899i}9iw9iB89i9i9i)40===79i(9ia9iB69i9i,9iwB59iN9i9igB49i9i1=39iC9i99ir8===29i79in19i 9ii#29iM=09i9i9iC799i(9i˟9i(9iSO===89in79iԤ9iW9iԦ9ii3=69iϧ9ig9iB59it9iG49iϰr9===39i9i _Magic restored.4==29iݺ1 _HP restored.9iK9iƽB19iY9i9i89i}B09i9i9i)===699iP9i"9iT=89iS9iX79i29i9i79i9i B69i9i9ie59iXn49i9i(9iqB39i9i 9i/9iB29i9iU9i9i7:19i|,9i=9iB09i9i9i Y599i4 9i 9i(9izB89iY9i9iX79i9i9iX69i_9i9iVX59i9i9i9iB49i9i"39i%29i6&X19i&9i'9i(9i2)B09i)9i,@  There is an open door here.9iK.9i.C499im/9i07 _You open the door.9i29i2B89i39ie5@  There is an open door here.9i69i 7I7 _9i79ih9X69i:9i*;O _w - 3 scrolls of enchant weapon (gained 1)9iO<9i<B59i<9iE>@  There is an open door here.9i?9i%@I4 _9i@9i5E39iH7 _You open the door.9iI9i7JB29iL,9iNX19iO9icQ@  There is an open door here.9iR9iSI0 _9iS9iT9i=V9iVC399i#W9i"X9iNY9iYB89iY9i[9i\9iX\B79i\9i{]9i^X69iW_9ic59ibd9ie%  9ieGAn endoplasm comes into view.9in#.# #..# #÷### #.........#...####### #.........##........# #......##........# #.......####÷........# #....... #######.......###### #....... .........P.P..##########... .......###'###..@.#............. ††.....#...'.####.#.............. ###....#...### #.'..>.###########....#...'^# #.#....# #9iMo#....####### #.#....# ##..........# #.#....# # J   endoplasm (asleep)#..........# #.#....# ##..........# #J################PPP.PPPPPPP# #.# #........##9iy.3065.2 (79i2|m6.2 (764 _9i`9i9i:} #.##..#  #÷###        ####÷ .... ..P.P..##### .......###'###..@.# ††.....#...'.####.#..#...### #.'..>  #....#...'^# #.#....#  #.... #.#....# 9i; #..... #.#....#   #.#....#   #J######   #.# 9i] Z #.##..#  #÷###        ####÷ 9i .... ..P.P..##### .......###'###..@.# ††.....#...'.####.#..#...### #.'..>  #....#...'^# #.#....#  #.... #.#....# 9iP O #..... #.#....#   #.#....#  9i~ #J######   #.# 9i8 9i 9i 9i| a _An endoplasm is nearby!9i#÷####.........##...####### #.###........# #.###.# #.#####÷.# #.# ######.......###### #.# ........P.P..##########.####'###....#......# †.....#...'.####@#. ##....#...### #.'..>.##########  #....#...'^# #.#....# #.#....####### #.#....# #.#..........# #.#....# #.#..........# #.#....# #.#.# #J###############.#PPP.PPPPPPP# #.# #........##.#P.......P.P# #.# #.######.##.9i9ibr7.2 (1.0)3 _9i9i 9inZ...########........####÷ ######.......##### ........P.P..##########.###'###....#...... †...'.####.#....... ##### #@'..>.##########  '^# #.#....# #####.........9i3..J##############PPP.PPPPPPP# #.# #...............P.###### PPPPPPP.P.P##∩# #.#.9i9iyx8Soul Splinter29i9iX9i #........####÷ ######.......##### ........P.P..##########.###'###....#..... †...'.####.#.. ##9i 7### #.'..>.##########  '^# #@#....# #####....#.........#..#J##############PPP.PPPPPPP# #.# #...............P.###### PPPPPPP.P.P##∩# #.#....P.....P.. #.9i 9i `919i 9i8 9i}  ##........# #.........# AutarchDCSS the Grave Robber ##........# #.........# Coglin ####÷........# #.........# Health: 44/44 ======================== ######.......###### #.........# Magic: 7/9==================------ ........P.P..##########.........# AC: 4Str: 8 ......###'###....#..............# EV: 11Int: 16 †.....#...'.####.#............... SH: 0Dex: 15 ##....#...### #.'..>.##########. XL:  6 Next:  0% Place: Dungeon:3  #....#...'^# #@#....# #. Noise: ---------  Time: 3069.2 (0.0)  #....####### #*#....# #. a) +1 dagger {Sigurd c) +0 d9if agger {Carlos  #..........# #*#....# #. Cast: Soul Splinter  #..........# #*#....# #. Gem (5931)  #..........# #J###############.  #PPP.PPPPPPP# #.# #........##. J   endoplasm (asleep)  #P.......P.P# #.# #.######.##.  PPPPPPP.P.P###.# #∩# #.#..  P...P.....P.. #.# #.#.. _An endoplasm is nearby!Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)9i7##........# #.........# AutarchDCSS the Grave Robber##........# #.........# Coglin####÷........# #.........# Health: 44/44 ======================== ######.......###### #.........# Magic: 7/9==================------ ........P.P..##########.........# AC: 4Str: 8 9i7......###'###....#..............# EV: 11Int: 16 †.....#...'.####.#............... SH: 0Dex: 15 ##....#...### #.'..>.##########. XL:  6 Next:  0% Place: Dungeon:3  #....#...'^# #@#....##. Noise: ---------  Time: 3069.2 (0.0)  #....####### #*#....##. a) +1 dagger {Sigurd c) +0 dagger {Carlos#..........# #*#....#9i!8#. Cast: Soul Splinter  #..........# #*#....##. Gem (5931) #..........# #*###############.9i8_#PPP.PPPPPPP# #.# #........##. J   endoplasm#P.......P.P# #.# #.######.##.PPPPPPP.P.P###.# #∩# #.#..P...P.....P..#.# #.#..9i8EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  9i'9rYou focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is lightly wounded.9iM'J.  Aiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is lightly wounded.  The endoplasm quivers.9i1)..9is}==70.2 (1Ray Gem (5930) 9i%9if _(Press . to maintain the ray.)9i a ****9i> S The searing ray hits the endoplasm.9i:k &J.9iGx ..6----1+ Gem (5929) 9i 9i ] _The endoplasm is almost dead.9i( Z .  The searing ray hits the endoplasm!9i ****9iK 5....9iQ 5-----1=-2Soul Splinter+ Gem (5928) 9iW 9i[ M _You kill the endoplasm!9iO8R****9iq6....9it4-------3Gem (5927) 9i*{9ia~> _You finish channelling your searing ray.9i^M654---35===21019===87659iS`f46===329if19inu09iof===099iq9ir9ir$89is9it9iw9ix9i y$79iMy9iz9i{9i|9i|$69i}9i}9i9iy9i$59i9i9i9i9i=79i==9i$49iH9i;9i6X39i.9i9i9is$29iƓ9i9i+9i9iV$19i9is9iF9i`9i==9iD09i9i9i9i9i&8999i9i9i)9iթ9i $89i69i9i 9i9i,$79iW9i9i9iϰ9i$69iM9iK9i9i͵9iQ89i===9i׶$59i 9i9iº9i9i$49i9i9i89i9i$39iٿ9i9i9i9i$29i#9i9im9i!9i\===9i19i9i49i=9i99i$09i9i19i9ic9i%899i9i9i9i9i$89i>9iY9i9i9i$79i39i 9i9i9i $69iD9i9ip9i 9iJ99it===9i$59i9i9ix9i9i9i$49i9i9i9i9i9i$39i9ix9i9i9iZ9i$29i9iB9iL 9i 9iThere is an open door here.9i9i9i3===9iy1 9i_9iQ9i9i9i9i $09iJ9i~9i9i9i9i%%799in9iQ9i 9i 9it 9i $89i 9i 9i9i9i9i$79iL9i}9i9i89i59i$69i9i9i9i9iy 9i $59i\!9i"9i$9i'9i(9i)$49iA)9i*9i09ik39i:49i|4$39i49ir59i689i:9i;9i;$29i(<9i<9i>9i?9i@9i@$19iA9iA9iB9icD9iE9i;E$09icE9iE9iF9iBH9iH9iI%699i;I9iI9iJ9iL9iL9iL$89iL9iM9iN9iO9iFP9i|P$79iP9iQ9iR9i9T9iT9iU$69i=U9iU9iV9iW9iWX9iX$59iX9i`Y9iZ9i\9i]9i]$49iM^9i-_9i`9iQb9i c9iSc$39ic9i8d9ie9ig9ih9ii$29iLi9ij9ik9im9in9in$19i*o9io9icq9ir9is9is$09is9itt9ibu9iv9iw9i x%599iEx9i!y9i@{9ie|9i^}9i}$89i}9i~9i9i9i9iȂ$79i9ii9iI9iG9i҅9i $69i39i9ir9iۈ9i9i$59iD9i9iڌ9i̎9i9i$49iM9iǐ9i9iے9im9i$39iΓ9i>9i@9iA9iΖ9i$29i.9i9i9i9i9iL$19it9iܚ9i9io9i9iQ$09iz9i9i9i9i9i6%499il9i9i9iS9i9i3$89i[9i̵9iN9i9i9i<$79ir9i9iH9i9iC9i$69i9i99i99i<9i9i)$59iS9i9i 9ib9i9iB$49ik9i9i9i9i9ip$39i9i%9ig9i9i9iu$29i9i9i9i_9i9iR$19i}9i9i9i9i}9i$09i9i9i9i9io 9i %399i 9iX 9i 9i9i9i $89im9iF9i9iz9i*9if$79i9ih9ia9i9i9i$69i;9iO 9i'9i&*9i+9i+$59i+9i,9id19i39i49i4$49iq59i69i:9i>9i?9i0@$39i@9iA9iE9i.H9iJI9iI$29iI9iJ9iIO9iQ9iS9i-T$19i{T9iU9i8Z9i}\9ia9ia:09ib9i[e9ig9ih9ii%299iGi9ij9in9ip9iq9iq:89ir9it9iSw9i%x9ix$79ix9iy9iU|9i~9i~9i":69i9iD9i9i9i$59i9i9ić9i 9i9i $49i79iӊ9i9i59iΎ9i$39i+9i9i| 9i 9i#-There is a stone staircase leading down here.9il9iK9i#2 9i_9i9i-9i9i29ik$19i9i%9i9i$9i9i$09i#9i9i 9i 9iThere is an open door here.9i9iJ19 _9i9i9i9iB89i=9ii9i-9i^B79i9i9i9i^B69i9ih9i9iKB59i9i9iպ9iB49i9i9i9iսB39iN9iL9i9iUB29i9i9i9iEB19i9i9i9i%B09i9i9i9i6C099i9i9i9iJB89i9i9in79i7#.##÷### #.##...####### #.### ##..9i2#  #...# ##..#  ###.# ####÷........# #####'###########.......###### .......†...........P.P..######### 9i.................###'###....#.... ..........÷÷....@#...'.####.#...-1920.0) #####.#######....#...### #.'..>. ##.### #....#...'^# #.#...9i #....# #....####### #.#... #....# #..........# #.#... #....# #..........# #.#... ####....# #..........# #.##### ...'....# #PPP.PPPPPPP# #.# # .###....# #P.......P.P# #.# #9i9i9iT _Key pressed, stopping explore.9i I9i9i9iu6 _9i9iu B59i"9i&9i(9i(B49i)9i,9i.X39i/9iG29i69i6,29i79i99iwG9iK9iCLB19izP9i^_9id9i=eB09ig9iui9il9iUlD7999im9ir9i_xX89i{9i9i9iSB79i9ih9i69iB59i9i9i9iB49i&9i9i9i\B39iD9i 9i9i7B29i:9i9ih9iB19i9i; 9in 9iVB09i9i9i!9i%"C899i'9im.9ir69i6B89i =9iC9iJ9i?KB79iQ9iW9i]9i ^B69ib9ig9i n9inB59ir9iޘB ##.### #....#...'^# #.#... #....# #....####### #.#... #....# #..........# #.#... #....# #..........# #.#... #####....# #..........## #.#### #...'....# #PPP.PPPPPPP# #. #.###....# #P.......P.P# #.# #.# #....# #PPPPPPP.P.P###.# 9i###....### #P.@.P.....P....# 215.2 (22.0) ....#......###P.P.P.PPP.P####### .##.######..##P.P.P.P...P......# .<#.# ##..#PPP.PPP.PPP#####.## ..#.# ##..P.........P##.. 9i..#.# ##.PPP.P.PPP.P##.##### ..#.# #.....P.P.P.P#..#9i+#.# #.P.P.P.P.P.P#.## [.#.# #.P.P.P.P......#9ix9i˫9iE _Done exploring.9i6 9i 9i) 9i ~...........0.0).P.PPP..P.P...PPP....9i} 9i 9iq E _Done exploring.9iU39iR9i$;9i,9i/E _Done exploring.9i I9i ;9iw 9i6 E _Done exploring.9ig9ikRead which item? Scrolls  w - 3 scrolls of enchant weaponx - a scroll of amnesia  c - a scroll labelled SUIT WEKHA  d - a scroll labelled YRCHUGH MISMIOH  e - a scroll labelled PUUKIXICY  h - 2 scrolls labelled FUYHENK BIRPHU  l - a scroll labelled HATOOD JAOLE  m - a scroll labelled KOPANE MALU 9ifk n - a scroll labelled QIBAAVVAMADGH [!] read|quaff|evoke[?] describe selected9i 9i 9iw  ##.### #....#...'^# #.#... AutarchDCSS the Grave Robber#....# #....####### #.#... Coglin#....# #..........# #.#... Health: 44/44 ========================#....# #..........# #.#... Magic: 9/9======================== #####....# #..........## #.#### AC: 4Str: 8 #...'....# #PPP.PPPPPPP# #.#EV: 11Int: 16 #.###....# #P.......P.P# #.#SH: 0Dex: 15 #.# #....# #PPPPPPP.P.P###.#XL:  6 Next:  1% Place: Dungeon:3 9i ..###....### #P.@.P.....P....#Noise: ---------  Time: 3215.2 (0.0) ....#......###P.P.P.PPP.P####### a) +1 dagger {Sigurd c) +0 dagger {Carlos .##.######..##P.P.P.P...P......# Cast: Soul Splinter .<#.# ##..#PPP.PPP.PPP#####.## Gem (5785) ..#.# ##..P.........P##...... ..#.###.PPP.P.PPP.P##.##### ..#.##.....P.P.P.P#..# ..#.##.P.P.P.P.P.P#.## [.#.##.P.P.P.P......# _There is an open door here. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring.9iP _Done exploring. _Done exploring.  As you read the scroll labelled FUYHENK BIRPHU, it crumbles to dust.  It is a scroll of identify.9i /  --more--9i-9i[Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled SUIT WEKHA  d - a scroll labelled YRCHUGH MISMIOH  e - a scroll labelled PUUKIXICY  l - a scroll labelled HATOOD JAOLE  m - a scroll labelled KOPANE MALU  n - a scroll labelled QIBAAVVAMADGH Potions (select first with !)  f - a bubbling inky potion  j - a coppery potion  k - a grey potion  o - a fizzy amethyst potion  p - a metallic black potion[?] describe selected9iP 9iY 9id  ##.### #....#...'^# #.#... AutarchDCSS the Grave Robber#....# #....####### #.#... Coglin#....# #..........# #.#... Health: 44/44 ========================#....# #..........# #.#... Magic: 9/9======================== 9id #####....# #..........## #.#### AC: 4Str: 8 #...'....# #PPP.PPPPPPP# #.#EV: 11Int: 16 #.###....# #P.......P.P# #.#SH: 0Dex: 15 9i$e #.# #....# #PPPPPPP.P.P###.#XL:  6 Next:  1% Place: Dungeon:3 ..###....### #P.@.P.....P....#9iNe ~Noise: ---------  Time: 3215.2 (0.0) 9iue D....#......###P.P.P.PPP.P####### a) +1 dagger {Sigurd c) +0 dagger {Carlos .##.######..##P.P.P.P...P......# Cast: Soul Splinter 9ie .<#.# ##..#PPP.PPP.PPP#####.## Gem (5785) ..#.# ##..P.........P##...... ..#.###.PPP.P.PPP.P##.##### ..#.##.....P.P.P.P#..# ..#.#9i.f #.P.P.P.P.P.P#.## [.#.##.P.P.P.P......# _Done exploring. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled FUYHENK BIRPHU, it crumbles to dust.  It is a scroll of identify.9it 9i7y e6.2 (149i 9i w _f -> L - a potion of lignification; h -> i - a scroll of identify9iRead which item? Scrolls  i - a scroll of identifyw - 3 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll labelled SUIT WEKHA  d - a scroll labelled YRCHUGH MISMIOH  e - a scroll labelled PUUKIXICY  l - a scroll labelled HATOOD JAOLE  m - a scroll labelled KOPANE MALU  n - a scroll labelled QIBAAVVAMADGH 9i.[!] read|quaff|evoke[?] describe selected9i39i:9i" ##.### #....#...'^# #.#... AutarchDCSS the Grave Robber9i.##....# #....####### #.#... Coglin#....# #..........# #.#... Health: 44/44 ========================#....# #..........# #.#... Magic: 9/9======================== #####....# #..........## #.#### AC: 4Str: 8 9i$#...'....# #PPP.PPPPPPP# #.#EV: 11Int: 16 #.###....# #P.......P.P# #.#SH: 0Dex: 15 #.# #....# #PPPPPPP.P.P###.#XL:  6 Next:  1% Place: Dungeon:3 ..###....### #P.@.P.....P....#Noise: ---------  Time: 3216.2 (0.0) ....#......###P.P.P.PPP.P####### a) +1 dagger {Sigurd c) +0 dagger {Carlos .##.######..##P.P.P.P...P......# Cast: Soul Splinter .<#.# ##..#PPP.PPP.PPP#####.## Gem (5784) ..#.# ##..P.....|%?40m....P##...... ..#.###.PPP.P.PPP.P##.##### ..#.##.....P.P.P.P#..# ..#.##.P.P.P.P.P.P#.## [.#.##.P.P.P.P......# _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled FUYHENK BIRPHU, it crumbles to dust.  It is a scroll of identify. _f -> L - a potion of lignification; h -> i - a scroll of identify9i)9i(/PIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled SUIT WEKHA  d - a scroll labelled YRCHUGH MISMIOH  e - a scroll labelled PUUKIXICY  l - a scroll labelled HATOOD JAOLE  m - a scroll labelled KOPANE MALU  n - a scroll labelled QIBAAVVAMADGH Potions (select first with !) 9i/ j - a coppery potion  k - a grey potion  o - a fizzy amethyst potion  p - a metallic black potion[?] describe selected9iԓ9i9iE ##.### #....#...'^# #.#... AutarchDCSS the Grave Robber#....# #....####### #.#... Coglin#....# #..........# #.#... Health: 44/44 ========================#....# #..........# #.#... Magic: 9/9======================== #####....# #..........## #.#### AC: 4Str: 8 9iŦ#...'....# #PPP.PPPPPPP# #.#EV: 11Int: 16 #.###....# #P.......P.P# #.#SH: 0Dex: 15 #.# #....# #PPPPPPP.P.P###.#XL:  6 Next:  1% Place: Dungeon:3 9i+..###....### #P.@.P.....P....#Noise: ---------  Time: 3216.2 (0.0) 9i8D....#......###P.P.P.PPP.P####### a) +1 dagger {Sigurd c) +0 dagger {Carlos .##.######..##P.P.P.P...P......# Cast: Soul Splinter 9i].<#.# ##..#PPP.PPP.PPP#####.## Gem (5784) 9iw..#.# ##..P.........P##...... ..#.#9iէ##.PPP.P.PPP.P##.##### ..#.##.....P.P.P.P#..# ..#.##.P.P.P.P.P.P#.## [.#.#9i#.P.P.P.P......# _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled FUYHENK BIRPHU, it crumbles to dust.  9iBIt is a scroll of identify. _f -> L - a potion of lignification; h -> i - a scroll of identify9i]  As you read the scroll of identify, it crumbles to dust.9iTe7.2 (139i9id7 _j -> i - a potion of invisibility9i_9iA"Where to? (? - help)  D - Dungeon 9i/[?25h[?0c ##.### #....#...'^# #.#... AutarchDCSS the Grave Robber#....# #....####### #.#... Coglin#....# #..........# #.#... Health: 44/44 ========================#....# #..........# #.#... Magic: 9/9======================== #####....# #..........## #.#### AC: 4Str: 8 9iM5#...'....# #PPP.PPPPPPP# #.#EV: 11Int: 16 #.###....# #P.......P.P# #.#SH: 0Dex: 15 #.# #....# #PPPPPPP.P.P###.#XL:  6 Next:  1% Place: Dungeon:3 ..###....### #P.@.P.....P....#Noise: ---------  Time: 3217.2 (0.0) ....#......###P.P.P.PPP.P####### a) +1 dagger {Sigurd c) +0 dagger {Carlos .##.######..##P.P.P.P...P......# Cast: Soul Splinter .<#.# ##..#PPP.PPP.PPP#####.## Gem (5783) ..#.# ##..P.....K6|40m....P##...... ..#.###.PPP.P.PPP.P##.##### ..#.##.....P.P.P.P#..# ..#.##.P.P.P.P.P.P#.## [.#.##.P.P.P.P......#As you read the scroll labelled FUYHENK BIRPHU, it crumbles to dust.  It is a scroll of identify. _f -> L - a potion of lignification; h -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j -> i - a potion of invisibility  What level of the Dungeon? (default 1, ? - help) 9iLy [?25l[?1c9i 449iݓ 9iJ 9i- 9iѲ j2 _9i 19i X09ij 9i 9i* 9i C799i 9i 9id 9i B89ir 9i 79i 9i$ 9ip% B69iv* 9i0 9iQ6 9i6 B59i> 9i8B 9i5G 9iG B49iK 9iR 9i2W 9iW B39i|[ 9ib 9ig X29ik 9iq 9iu 9i'v B19iy 9iV 9iI X09i 9i+ 9i 9io C699i 9i 9i 9i B89i 9i= 9iԬ 9iF B79i$ 9i 9i 9iʺ B69i 9i 9i 9i2 B59ia 9i 9i 9i ,49i% 9i^ 9i 9i 9i B39i 9i[ 9i' 9iu B29i 9iz 9i 9i B19i[ 9i 9i 9i( n09i6 Y599i 9iR 9ib 9i B89ij 9i 9i 9i` B79iZ 9i 9i 9i B69iW 9i5 9i X59i 9i 9i 9i. B49i 9i 9i" 9i8# B39iZ$ 9iz& 9i( 9i ) B29i* 9i`+ 9i- 9i- :19i. 9i0 9i1 9i.2 B09iq3 9i4 9ib6 9im8 C499i8 ,9i: 9i; B89i< 9i> O It is a scroll of identify. _f -> L - a potion of lignification; h -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j -> i - a potion of invisibility  There is an open door here.9i@ 9iZA I7 _9iB 9i1C 9iD 9i*E B69iE 9iF 9iH X59iI 9iL Y  There is a stone staircase leading down here.9iL 9iN 9i2O I4 _9i(P 9i %49i 9iA B39i 9i# _You climb downwards.9iX            ###   ..##..#  9i  .......##   #...@#  57.7 (40.5) ##....#   #....##   ...##.#   9i 1..#.. ..#   .... ...    ... ##.  9i2   ... .    9i Z  9i 9i 9ia _There is a stone staircase leading up here.9iO 39i 9i~ 9i 9i># 2 _19i$ 9i' 9i7( B09i( 9i+ P  There is a stone staircase leading up here.9iL. 9i. J39 _9i/ 9i0 9i2 9i2 B89ia3 9i 5 9i7 9i8 B79i8 9i9 9i< 9iw< B69i< 9i}> 9i@ 9iA B59iA 9iC 9i G 9i^G B49iNH 9iI 9iL 9i.M B39iN 9i3P 9i S 9i\S B29iT 9iU 9iY 9i`Y B19i Z 9i\ 9i>_ g  You encounter an iguana.9ih ### #..## # .... #l ...#  .##...# .. ..... ... ##..# ....##.@.#### 9inh ........##..## .............## Soul Splinter...##....#...<## ...#...##....# ........#....## l   iguana (asleep)..#........##.#  9ih E. #.....#.. ..#  ..............  9iCs /69.7 (12.09i n70.7 (130 _9im 9ii 9iSq ###  #..##  # ....  9ikT#l ...#  .##...#  .. .....  ... ##..#  ....##.@.####  ........##..##  .............## 9iTC ...##....#...<##  .....#...##....#  9iT=.........#  ..#........##.#  9iTI. #.....#.. ..#   9i ###  #..##  # ....  #l ...#  .##...#  9i.. .....  ... ##..#  ....##.@.####  ........##..##  .............##  ...##....#...<##  .....#...##....#  .........#  ..#........##.#  . #.....#.. ..# 9i9  9iX9i9i9iO^ _An iguana is nearby!9iu`  AutarchDCSS the Grave Robber ###  Coglin #..##  Health: 44/44 ======================== # ....  Magic: 7/9==================------ 9iv#l ...#  AC: 4Str: 8 *##...#  EV: 11Int: 16 .. *....  SH: 0Dex: 15 ... ##*.# XL:  6 Next:  1% Place: Dungeon:4 ....##.@.####  Noise: ---------  Time: 3270.7 (0.0) 9iwY........##..##  a) +1 dagger {Sigurd c) +0 dagger {Carlos .............##  Cast: Soul Splinter ...##....#...<##  Gem (5730) 9irwc .....#...##....#  .........#....##  l   iguana (asleep) ..#........##.#  9iwK. #.....#.. ..#  .............. _An iguana is nearby!Casting: Searing Ray (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9iwAiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line9ixAAim: an iguana (asleep, 100% to hit)9i$LL  AutarchDCSS the Grave Robber###  Coglin#..##  Health: 44/44 ========================# ....  Magic: 7/99iL==================------#* ...#  AC: 4Str: 8*##...#  EV: 11Int: 16.. *....  SH: 0Dex: 159iM... ##*.#  XL:  6 Next:  1% Place: Dungeon:4....##.@.####  Noise: ---------  Time: 3270.7 (0.0)........##..##   a) +1 dagger {Sigurd c) +0 dagger {Carlos.............##   Cast: Soul Splinter...##....#...<##   Gem (5730) 9iM.....#...##....#  .........#....##   l   iguana9iM\..#........##.#  . #.....#.. ..#  9iN..............  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 7% risk of failure)  9i>N|Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  9ifNiYou focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is lightly wounded.9i.lAiming: Searing Ray (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is lightly wounded.hisses angrily.9i;&..9i|==1.7 (1Ray Gem (5729) 9if9icf _(Press . to maintain the ray.)9i ****The searing ray hits the iguana.9iH.l..6----2+ Gem (5728) 9iGL9iO4 _The iguana is lightly wounded.9i ** The searing ray hits the iguana.9i G.l9is 9i 5-----=-39iN F+ Gem (5727) 9i 9iS a _The iguana is moderately wounded.9iJEB**9i .lThe searing ray misses the iguana.You finish channelling your searing ray.9i83-4------49ihGGem (5726) 9i9i@+ _The iguana bites you.9ilv559ip9ixrS _The iguana barely misses you.9iU  You hit the iguana but do no damage.The iguana is moderately wounded.You closely miss the iguana with your +1 dagger.9iW1--64) Rev 9i[9i^+ _The iguana bites you.9i \  You hit the iguana with your +0 dagger.  The iguana is heavily wounded.31-------=73) Rev+ 9i  _You hit the iguana but do no damage. The iguana bites you!9i3/ .  9iYou hit the iguana with your +0 dagger.  The iguana is severely wounded.You hit the iguana with your +1 dagger.9iR9iL---13-8Soul Splinter29i9i 9i`<_You kill the iguana!9iKM ###  #..## ....###. .#.#..##...#...........# ##@.# ....##...#### ........##..## .............## ...##....#...<##  .. .#.....#.9i9i32=-----5===--919ib9i9i 9i_ 9i 9i 9i} 019) Rev 9i 9i7 B89i 9ik j3==9i O===79i9 9i 9i) G6) 9i 9i 9i* B59i 9i 9i B49iw 9i* 4=39i 9iW 9i t6===29i 9iJ 9i B19im 9i 9ip p5=09i 9i 9i C099i 9i 9i V===89i, 9i> 9i :79i 9i 9i  @6=9i< 069i  9i 9i1 B59i 9i" 9i" B49i# 9i% 9i% 97==9i3& :39i& 9i ( 9iu( p7=29i( 9iK* 9i* B19i* 9iE. 9i; X09ia> 9i> #89i7? L===6999ia? 9i%@ 9iD 9iD B89iPH 9iH 9i(I B79iI 9iPL 9iL B69iM 9iLQ L9=9iQ :59iR 9iU 9i>V k8===49iV 9iZ 9iRZ B39i'[ 9i}^ X29i2_ 9ib 9ib q40=19ic 9if 9img V===09iMh 9ij 9i7k C899ik 9io 9io B89ip 9is 9is p1=79it 9i}v 9iv B69iEw 9iy % 9i z I_You start resting.Magic restored.9i4 8-9i 1314.7 (35.0)9ix 9===5.7 (365 _9iǙ 9i 9i' 9i 9i 2=49i 329i$ ,9i% V===19i& 9i.) 9i) p3=09ic* 9i- 9i. C799i. 9i2  You encounter a goblin. It is wielding a +0 club.9i79 g   goblin (wandering)g 9i= 221.7 (6.0)9iC 9iNH l2.7 (78 _9iL 9ihR 9i| ###  #..##  # ....#  ##. ...#  .#.#..##...#  ...........#  ... ##@.#  ....##...#### 9i ........##..##  .........  ...##....#...<##  .....#...#  .........#  ..#..g.....##.#  .  ..# 9iub2 ###  #..##  # ....#  ##. ...#  .#.#..##...#  ...........#  ... ##@.#  ....##...####  ........##..##  .........  ...##....#...<##  .....#...#  .........#  ..#..g.....##.#  .  ..# 9ih9il9ir9i(u] _A goblin is nearby!9i! ####..### ....###. ...# .#.#..##...........#... ##..# .##.@.####........##..##.............##9iH a...##....#...<##...#...##............#....#..#..g.....##.#  #.....#.. . ..............9i9 A.g9i 9in l3.7 (17 _9i" 9ib$ 9i ####..### ....###. ...# .#.#..##...#..........#... ##..# ....##...####.......@##..##.....##9i  ##....#...<##....#...##.............#....#.#...g....##.# . #.....#.. ..# ..............##...##.##.#9i" K.g9i& 9i* 4==469i0 9iX2 9i  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i|vI9iy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9i6!9i'9i(9i+F _Unknown command.9i #.. # ....#  ##. ...#  .#.#..##...#  ...........#  ... ##..#  ....##...#### ........##..##  .....##  ...##....#...<##  .....#...##....#  .........#....##  ..#.##.#  . #..g..#.. ..#  .............  ...##...##.##.#  ... #... #.9i T .#  9i 2g.9i 9i 5Soul Splinter5 _9i 9i 9ih# ....##. ...# .#.#..##......... ##..# ..##...####....##..##.....##..##...@#...<##..#...##...........#....##.#..##.#  #.g...#.. ..# ..............##...##.##.# #... #.  .g.9i&m9ip`649ibt9iu9i%##. ...# .#.#..##........ ##..# .##...####....##..##.....##..##....#...<##..#..@##........#....##..##.#  #g....#.. . ..............##...##.##.# #... #.#  #.. ....g9i_,9i\17Soul Splinter39if69i99ie ##. ...#  ##...#  ...........#  ... ##..#  ....##...####  ........##..##  .............##  9i U...##....#...<##  .....#..@#  .........#  ..#........##.#  . #.....#.. ..#  .g............  ...##...##.##.#  ... #... #.# .#  .. #.. ... .# 9ih ##. ...#  ##...#  ...........#  ... ##..#  ....##...####  ........##..##  .............##  ...##....#...<##  .....#..@#  .........#  9iio..#........##.#  . #.....#.. ..#  .g............  ...##...##.##.#  ... #... #.# .#  .. #.. ... .# 9in9it9ix9iz] _A goblin is nearby!9ih} .#.#..##...#  ...........#  .... ##..#   ....##...####  ........##..##  .............##  ...##....#...<##  .....#...##....#  .......@.#....##  ..#........##.#  . #.....#.....#  ..g............ ...##...##.##.# . #...##.# .#  #..##... .#  ...# .  g.9ir 9i =82 _9i~ 9i 9i ...........#  .... ##..#  ....##...#### .......##..## ..............## ...##....#...<## ...#...##....# .....#....##  ..#...@....##.#  . #.....#.....# #.g............. #....##...##.##.# #.... #...##.# .#  #..##... .# #.. ...# . . ....  9i !.g9ikRg9i===9Soul Splinter19i9i( _The goblin shouts!9i ...........#  AutarchDCSS the Grave Robber .... ##..#  Coglin .....##...####  Health: 44/44 ======================== .........##..##  Magic: 7/9==================------ ..............##  AC: 4Str: 8 ....##....#...<##  EV: 11Int: 16 ......#...##....#  SH: 0Dex: 15 ..........#....##  XL:  6 Next: 13% Place: Dungeon:4 ..#...@....##.#  Noise: ===------  Time: 3329.7 (0.0) . #.**..#.....#  a) +1 d9i"agger {Sigurd c) +0 dagger {Carlos #..g*...........  Cast: Soul Splinter #....##...##.##.#  Gem (5671)  #.... #...##.# .#  .... #..##... .#  g   goblin #.. ...# .  ... .... _The goblin shouts!  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)9i& ...........#  AutarchDCSS the Grave Robber .... ##..#  Coglin 9i*.....##...####  Health: 44/44 ======================== .........##..##  Magic: 7/9==================------ ..............##  AC: 4Str: 8 ....##....#...<##  EV: 11Int: 16 ......#...##....#  SH: 0Dex: 15 ..........#....##  XL:  6 Next: 13% Place: Dungeon:4 ..#...@....##.#  Noise: ===------  Time: 3329.7 (0.0) . #.....#.....#  a) +1 dagger {Sigurd c) +0 dagger {Carlos #..)............  Cast: Soul Splinter #....##...9i##.##.#  Gem (5671)  #.... #...##.# .#  .... #..##... .#  g   goblin #.. ...# .  ... ....Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!9i7   .... ##..#  .....##...####  9i".........##..##  ...  ...<##  .....#  ...9i6z...##  ##.#  9ic\. #.**..#.....#  #..**.... 9i- #..#.#  #....  .#  .... #..##... .#  #.. ...# .   9i#... ....     9i  ..).  You kill the goblin!-30.7 (1Soul SplinterRay Gem (5670)  _(Press . to maintain the ray.)9iL****9i .g9i..).g   hobgoblin (wandering)9i6-----1+ Gem (5669) 9i9i"Z _You encounter a hobgoblin.9i   .... ##..#  .....##...####  .........##..##  ..............##  ....##....#...<##  ......#...##....#  ..........#....##  ..#...@....##.#  . #.....#.....#  #..)............  #....##...##.##.#  #.... #...##.# .#  9i.... #..##... .#  #.. ...# .  ... .g.. 9imlN   .... ##..#  .....##...####  .........##..##  ..............##  ....##....#...<##  ......#...##....#  ..........#....##  ..#...@....##.#  . #.....#.....#  #..)............  9ijm#....##...##.##.#  #.... #...##.# .#  .... #..##... .#  #.. ...# .  ... .g.. 9is9iu8--9iy9i|` _A hobgoblin is nearby!9iU   .... ##..#  .....##...####  .........##..##  ..............##  ....##....#...<##  ......#...##....#  ..........#....##  ..#...@....##.#  . #.....#.....#  #..)............  #....##...##.##.#  #.... #...##.# .#  .... #..##... .#  #.. ...# .  ... .g.. 9i****9i!9iJ#W.†..9i'3--4-5+ Gem (5665) 9i -9i/M _You kill the hobgoblin!9i R****9i.7B.9iR.†.9i2-------6+ Gem (5664) 9iF9iZ9i **** The searing ray hits the bombardier beetle.9if{B B9i{|.  The bombardier beetle is moderately wounded.9iK.†9iҍ1-------7Gem (5663)  _You finish channelling your searing ray.9iC{ .... ##..# ....##...#### .......##..## ...........## ##....#...<##...##........#....##.....##.# .##....@#.....#)............ ...##...##.##.#.... #.†.##.#.... #.B##... .##.. ...# .... . #.....9i=2===829i9i׳9i.......# .... ##..# ....##...#### .......##..## ...........## ##....#...<##...##........9i#....##....## .##.....#.....#)............ .##...##.##.#.... #.†.##.#.... #.B##... .##.. ...# .... . 9i7B.9iر9ių`919i9iv9i[9,#.#..##...........# .... ##..# ...##...#### ........##..## ............## ##....#...<##...##........#....##.....##.# .##.....#.....#)............ .##...##.##.#.... #.B.##.#.... #..##... .##.. ...# ....9i=9i:>a4009iC9i9E9i ##. #.#..##..........# .... ##..# ....##...#### .......##..## .............## ...##....#...<#.....#.@.##....9iZ....#....##.....##.# .##.....#.....#..)............ ##...##.##.#.... #.B.##.#.... #..##... .##.. ...# .9i KB†9ie9ia1599i9i9iE  .  ##. ...#  .#.#..##...#  ...........# . ##..#  .....##...####  .........##..##  ..............##  ....##...@#...<##  9ih x......#...##....#  ..........#....##  ..#........##.#  .##.....#.....#  #..)............  #....##.B.##.##.#  #.... #.†.##.# .#  .... #..##... .#  9iv 9i ===2Soul Splinter89i 9i 9iU #..##   .  ##. ...#  .#.#..##...#  ...........# .. ##..#  .....##...####  .##..##  ..........@...##  ....##....#...<##  ......#...##....#  ..........#....##  ..#........##.#  .##.....#.....#  #..)............  #....##.B.##.##.#  #.... #.†.##.# .#  W$mB.9i9iF`379i<"9i#9i-t# ....#  ##. ...#  .#.#..##...#  ...........#  .... ##..#  .....##...#### .........##.. ... ....##....#@..<##  ......#...##....#  ..........#....##  #........##.#  .##.....#.....#  #..)....B.......  #....##...##.##.#   #.... #.†.##.# .#   .... #..##... .#   469i69io@# ....#  ##. ...#  .#.#..##...#  .#  .... ##..#  .....##...####  .##..##  .##  ....##....#.@.<##  ......#...##....#  .#....##  ..#........##.#  .##.....#.....#  #..)....B.......  #....##...##.##.#  #.... #.†.##.# .#  .... #..##... .#  9iQ9i`559i9i9il {# ....#  ##. ...#  .#.#..##...#  .#  .... ##..# 9im  .....##...####  .##..##  .##  ....##....#..@<##  ......#...##....#  .#....##  ..#........##.#  .##....B#.....#  #..)....B.......  B   bombardier beetle#....##...##.##.# #.... #.†.##.# .# 9iRn .... #..##... .# 9i|y 9iG ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.9i ....===6Soul SplinterFire Gem (5654) 9ia m _You are covered in liquid fire! Move or burn!9ia# ....#  ##. ...#  .#.#..##...#  .#  .... ##..#  .....##...####  9i'.##..##  .##  ....##....#...@##  ......#...##....#  .#....##  ..#........##.#  .##....B#.....#  #..)............  #....##...##.##.#  9iP#.... #.†.##.# .#  .... #..##... .#  9i7P  You shake off some of the fire as you move.9i 38----3===---79i!^Soul Splinter39i%9i(S _The liquid fire burns you!9i7a _There is a stone staircase leading up here.9i9i~9---9i9i;B.9i9if4------8Soul Splinter29i9ip9i 9i--===3 _The liquid fire burns you!You shake off the liquid fire.9i#...####### #.........# ##.....#.........#  ##.....9iW#.........#  ####÷#.........# ##.......###### #.........# ....P.P..##########.........# ..###'###....#..............##### ..#...'.####.#................... 9i..#...### #.'..@.##########.#### ..#...'^# #. #.#... ..####### #.#....# #.#.#. 9i"........# #.#....# #.#.#. ........# #.#....# #.#.#. 9iL........## #.###############.#.#. P.PPPPPPP# #.# #........##.#.#.  ......P.P# #.# #.######.##.#.#.  PPPPP.P.P###.# #∩# #.#....#. 9im55=50.2 (2.5Soul Splinter09i]=9iw?! _You climb upwards.9i>C 9iCU_There is a stone staircase leading down here.9i <4989i 76=69i, 9i X59i 9im X49i 9iH ?4==9i :39iS 9i 9i i7=29i 9i 9i B19id 9i X09i 9i 9iy 8===399i- 9i 9i9 B89i 9ie X79i$ 9i X69i 9i^ 9i p9=59i 9is 9i t5===49i| 9iu 9i B39i 9if 9i B29i 9i 9i q40=19i 9i 9ir V===09i^ 9i 9i C299i 9i 9iV 61=9i :89iQ 9i 9i B79i` 9ib 9i B69ib 9iU 9i t6===59iD 9iX 9i 9i i2=49i~ 9i 9i` B39i 9ic 9i B29ii 9i 9i V===19i 9ih 9i 63=9i :09i 9i 9i C199i\ 9i) X89i" 9iu k _You start resting.HP restored.9iD #82.2 (32.0)4==3.2 (337 _9i?#...# #.# ##.# #...# ##.# #...# ####÷.# #..# .###### #.# P.P..##########.# ###'###....#.# .#...'.####.#.#...### #.'..>@##.# .#...'^# #.#....# #.#...# .# #.#....# #.#.#.## #.#....# #.#.#.## #.#....# #.#.#.### #.#######.#.#.# .P# #.# #.##.#.#.#P.P# #.# #.######.##.#.#.#.P.P###.# #∩# OD4m#.#....#.#9i7==4.2 (1.0)69il9i=9i  #...# #.# ##.# #...# ##.# #...#  ####÷.# #..# ##.###### #.#.P.P..##########.# ..###'###....#. ..#...'.####.#.#...### #.'..@.##. ..#...'^# #.#....# #.#... ..# #.#....# #.#.#..# #.#....# #.#.#..# #.#....# #.#.#..## #.#######.#.#. P.P# #.# #.##.#.#..P.P# #.# #.######.##.#.#.P.P.P###.# #∩# #.#....#.559i 9i c _There is a stone staircase leading down here.9i#...# #.# ##.# #...# ##.# #...# ####÷.# #..# .###### #.# P.P..##########.# ###'###....#.# .#...'.####.#.#...### #.'..>@##.# .#...'^# #.#....# #.#...# .# #.#....# #.#.#.## #.#....# #.#.#.## #.#....# #.#.#.### #.#######.#.#.# .P# #.# #.##.#.#.#P.P# #.# #.######.##.#.#.#.P.P###.# #∩# ND4m#.#....#.#9iOg64 _9i9iL9iI=3==2100988===7654===3219iVj0599 _You start resting.Magic restored.9i"4015.0)9===2.2 (168 _9i9i9i|9ih1,0.0)9i89iH=9i@E _Done exploring.9iS9im^^Level 3 of the Dungeon <<<>>>^∩(Press ? for help)#.#9i9_#.###.####.##.######..#####.##÷####.........##.##...####### #.........##.#####........# #.........##...###........# #.........####.#####÷........# #.........#######'###########.......###### #.........##.......†...........P.P..##########.........##.................###'###....#..............#########..........÷÷.....#...'.####.#.....................#######.#######....#...### #.'..>@##########.#####.#9i_##.### #....#...'^# #.#....##.#...#.##....# #....####### #.#....##.#.#.#.##....# #..........# #.#....##.#.#.#.##....# #..........# #.#....##.#.#.#.######....# #..........## #.###############.#.#.#.#9i_#...'....# #PPP.PPPPPPP# #.# #........##.#.#.#.##.###....# #P.......P.P# #.# #.######.##.#.#.#.#####.# #....# #PPPPPPP.P.P###.# #∩# #.#....#.#.##....###....### #P...P.....P....# #.# #.#..###.#.#9i.`0#.#....#......###P.P.P.PPP.P####### #.# #.#..###.#.##.#.##.######..##P.P.P.P...P......# #.# #.#<.....#.#9iI>@9i #..##.###.###..# #......#...............# #.####.#..#..####..##...#.#....# #......#............<..# #...).....#....##.......#.#....####......#...............#########.#.####''######.......................+...............'.>#.#........##...†.......#....#......#.......#########.###........##.#####.#......#.#......#.......# #.# #..♣†.♣..####.#.....#......#........#.......#########.###........#####...#.#####......###......####..#........##........# #.9i s....# #..#..♣..♣..##........# #÷.###### #.#........##........# #......#.# ##...####.###........##.......## #...............#.## #...# #...####''############# #...............#..# #...# #.#......#...............##.# #...# #.#########...............##.## #...# #.# #......###########..## ##### #.#  #......# ##..####.#  ###'#### ##.##...#  #.##.###.###  #.#9i _#.# #####..####  #.##÷### #.........#  #.##...# #.........#  #.### ##........# #.........# 9i9i #...####### #.........#AutarchDCSS the Grave Robber##........# #.........#Coglin##........# #.........#Health: 44/44 ======================== ####÷........# #.........#Magic: 9/9======================== #.......###### #.........#AC: 4Str: 8 ...P.P..##########.........#EV: 11Int: 16 .###'###....#..............###### SH: 0Dex: 15 .#...'.####.#.................... XL:  6 Next: 14% Place: Dungeon:3 .#...### #.'..>@##########.##### Noise: ---------  Time: 3402.2 (0.0) .#...'^# #.#t7m....##.#...# a) +1 dagger {Sigurd c) +0 dagger {Carlos .####### #.#....##.#.#.# Cast: Soul Splinter .......# #.#....##.#.#.# Gem (5598) .......# #.#....##.#.#.# .......## #.###############.#.#.#  .PPPPPPP# #.# #........##.#.#.#  .....P.P# #.# #.######.##.#.#.#  PPPP.P.P###.# #∩# #.#....#.#  _You start resting. _HP restored. _There is a stone staircase leading down here. _You start resting. _Magic restored. _Done exploring.9if9iA9i19iu7 _9iX69i9iC9i/9iB59i9i9i9i3B49i9ic9i49iB39i9i9i9ifB29i/9i9i9iB19ia9i9i9iB09i9i/ 9i 9i6C899i9iM9i9iHB89i9i9i9iuB79iN9i3"9i5$9i$B69i%9iZ(9i*9iS+B59i+9iJ.9i409i0B49ih19i39i69i7B39i89i99i;9i`<B29i<9i?9iA9i~BB19iB9iD9i?G9iGB09iEI9i&K9ivM9i.NC799iO9ijR9iJS9iSX89iU9iW9iTXB79i-Y9iJ_9i `X69i|l59ion49ipX39i]u,9iv9iFwB29ix9ir #........#.#  #........#.# ########  9ie#........#.# #...÷..#  ###.######.# #.#..#.# ###'### #.# #.#..#.## ....# #.####.#..#..### ...<..# #...).....#....# 9i+......#########.#.####''#### ......'........@#.#........# 28.2 (26.0)......#########.###........# ......# #.# #..♣†.♣..# ########.###........# ########...........#........#9i [ #...........#..♣..♣..# #...........#........# ##...####.###........#9i #...# #...####''####9iR9i9iĒ 9i]U_There is a stone staircase leading down here.9i 9iV 9i 9ik 9i r9.2 (1.0)1 _9i 9i I 4  You climb downwards.9i&  .  ..  ..  ..  #.  ###O###  #$...@#  ..............#  ........#...###  ......####...#  <..... !.... ...... ..## O   ogre (asleep) ..... ... ..... ... 9ilj 30.7 (2.5Soul Splinter09i֑ 8<9i` _You encounter an ogre. It is wielding a +0 giant spiked club.Found 10 gold pieces and an inky potion.  Found a stone staircase leading up.9i a _There is a stone staircase leading up here.9i 9i 9i9iY9i 1.7 (1.069 _9i%39i]& #........#.##........#.# #########........#.# #...÷..#9i'###.######.# #.#..#.# ####'### #.# #.#..#.## .......# #.####.#..#..### ....<..# #...).....#....# .......#########.#.####''#### .......'........@#.#........# .......#########.###........# .......# #.# #..♣†.♣..# 9iM'.......#########.###........# ########...........#........##...........#..♣..♣..##...........#........###...####.###........#9i'R#...# #...####''####9iE3.2 (2.5Soul Splinter79i9i! _You climb upwards.9iҚc _There is a stone staircase leading down here.9i 9i Level 3 of the Dungeon <<<>>>^∩(Press ? for help)######.#.#....############......#.#....##........#######.##.###.###..##..........##....##.#.....#..##........#.##.#.###.#######..##........#.# #########>......~≈≈≈≈≈≈..##........#.# #...÷..###...##.#######..# ###########.######.# #.#..#.###..##.#.....#..# #......#############'### #.# #.#..#.###..##.###.###..# #......#...............# #.####.#..#..####..##...#.#....# #......#............<..# #...).....#....##.......#.#....####......#...............#########.#.####''#### ##.......................+...............'........@#.#........# #...†.......#....#......#...............#########.###........# #.#####.#......#.#......#...............##.# #..♣†.♣..# ###.#.....#......#........#...............#########.###........# ####...#.#####......###..9i' !....#......##########...........#........# #........# #......................##...........#..♣..♣..# #........# #.........÷.......#######...........#........# #........# #...............#.###...####.###........# #.......## #...............#.###...# #...####''#### ######### #...............#..##...# #.#.......##...............##.##...# #.##########...............##.###...# #.#9i+j#........# #...............#.# ##...####.###........##.......## #...............#.## #...# #...####''############# #...............#..# ##.#.......# #...............##.# #...# #.#########9iJ #...............##.## #...# #.#  #......###########..## ##### #.#  #......# ##..####.#  ###'#### ##.##...#  #.##.###.###  #.##.# #####..####  #.##÷### #.........#  #.##...####### #..#  #.### ### #.........#  #...# ### #.........#  ###.# ####÷# #.........#  ######'##########. ##  #.†P.P..########### 9iȨ  #..###'###....#....########  #.÷÷.....#...'.####.#.....................#  ######.#######....#...### #.'..>.##########.#####.#  ##.### #....#...'^# #.#....# #.#...# #....# #....####### #.#....# #.#.#.#. #....# #..........# #.#....# #.#.#.#.#9i9i09iB #........#.#AutarchDCSS the Grave Robber#........#.# ########Coglin#........#.# #...÷..#9iHealth: 44/44 ========================###.######.# #.#..#.#Magic: 9/9======================== ####'### #.# #.#..#.##AC: 4Str: 8 .......# #.####.#..#..###EV: 11Int: 16 ....<..# #...).....#....#SH: 09iDex: 15 .......#########.#.####''####XL:  6 Next: 14% Place: Dungeon:3 .......'........@#.#........#Noise: ---------  Time: 3433.2 (0.0) .......#########.###........#a) +1 dagger {Sigurd c) +0 dagger {Carlos .......##.# #..♣†.♣..#Cast: Soul Splinter .......#########.###........#Gem (5567) ########...........#........##...........#..♣..♣..#9i,#...........#........###...####.###........##...# #...####''#### _You encounter an ogre. It is wielding a +0 giant spiked club.Found 10 gold pieces and an inky potion.  Found a stone staircase leading up. 9i_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.9i9i9i9ik6 _5432109i*!599i1`8769i69iB54329i9i9iVB19i!9iF$9i (9i.9i.P09iX19i49i5C499i69i789i*;9i;B89i=9is>9i@9iYAB79i#B9i D9i1F9iFB69iNG9iAI9i1K9iKB59i0L9i5N9iPX49i]4329i^9i(_B19i`9iDj  #...####### #.........# ##........# #.........# ##........# #.........#9ij#÷........# #.........#.......###### #.........#P.P..##########.........####'###....#..............######...'.####.#...................#...### #.'..@.##########.####59.2 (26.0)#...'^# #.#....# #.#...9il####### #.#....# #.#.#..# #.#....# #.#.#. ........# #.#....# #.#.#. ........## #.###############.#.#.  P.PPPPPPP# #.# #..##.#.#.  ......P.P# #.# #.######.##.#.#.  PPPPP.P.P###.# #∩# #.#....#. 9ip9iYv9ix  Found 10 gold pieces and an inky potion.a stone staircase leading up. _There is a stone staircase leading up here. _You climb upwards9iFyf. _There is a stone staircase leading down here. _9i39i9i9i%s60.2 (1.0)0 _9i9i%49i: # ....#   ##.   .#.#..##   ...   .... ##..#   .....##...####   .........##..##  9i ..............##   ....##....#...@##   ......#...#  ..........#....##   ..#.....B..##.#   .##.....#.....#   #..)............   B   bombardier beetle (wandering)  #....##...##.##.#   #.... #.†.##.# .#   .... #..##... .# 9i[ 9i51.7 (2.5Soul Splinter399i<9i=# _You climb downwards.9i@a _There is a stone staircase leading up here.9i?  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9iQ9i9i; 9i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9iw9i9it9iF _Unknown command.9i^ uQuiver which action? ([-] to clear) Items ([,] to cycle)  d - Throw: 11 darts (poison)f - Throw: 2 javelins  h - Throw: throwing net  a - Zap: wand of flame (24) Spells ([,] to cycle) Cast: Searing Ray Cast: Grave Claw (3/3)9i" vCast: Soul Splinter [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on9iv9iN# ....#  AutarchDCSS the Grave Robber##. ...#  Coglin.#.#..##...#  Health: 44/44 ========================...........#  Magic: 9/9========================.... ##..#  AC: 4Str: 8.....##...####  EV: 119iʃInt: 16.........##..##   SH: 0Dex: 15..............##   XL:  6 Next: 14% Place: Dungeon:4....##....#...@##   Noise: ---------  Time: 3461.7 (0.0)......#...##....#   a) +1 dagger {Sigurd c) +0 dagger {Carlos..........#....##   Throw: 11 darts (poison)..#.....B..##.#   Gem (5539) .##.....#.....#  #..)............   B   bombardier beetle (wandering)9i@5[0;10m#....##...##.##.#  #.... #.†.##.# .#  .... #..##... .#  _You climb downwards. _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.9i,9iË9i# ....#  AutarchDCSS the Grave Robber##. ...#  Coglin.#.#..##...#  Health: 44/44 ========================...........#  Magic: 9/9========================.... ##..#  AC: 4Str: 8.....##...####  EV: 11Int: 16.........##..##   SH: 0Dex: 15..............##   XL:  6 Next: 14% Place: Dungeon:49i....##....#...@##   Noise: ---------  Time: 3461.7 (0.0)......#...##**..#   a) +1 dagger {Sigurd c) +0 dagger {Carlos..........#*...##   Throw: 11 darts (poison)..#.....B*.##.#   Gem (5539) .##.....#.....#  #..)............   B   bombardier beetle (wandering)#....##...##.##.#  #.... #.†.##.# .#  .... #..##... .#  _You can't see any susceptible monsters9ij within range! (Use Z to cast anyway.) _Unknown command.Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 69% to hit)9i#c # ....#  AutarchDCSS the Grave Robber##. ...#  Coglin.#.#..##...#  Health: 44/44 ========================...........#  Magic: 9/9========================.... ##..#  AC: 4Str: 8.....##...####  EV: 11Int: 16.........##..##   SH: 0Dex: 15..............##   XL:  6 Next: 14% Place: Dungeon:4....##....#...@##   Noise: ---------  Time: 3461.7 (0.0)......#...##((..#   a) f 32m+1 dagger {Sigurd c) +0 dagger {Carlos..........#(...##   Throw: 11 darts (poison)..#.....B(.##.#   Gem (5539) .##.....#.....#  #..)............   B   bombardier beetle (poisoned)#....##...##.##.#  #.... #.†.##.# .#  .... #..##... .#  Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 69% to hit)  You throw a dart. The dart hits the bombardier beetle.  The bombardier beetle is poisoned.9i G(B9iy ...2.7 (108 _9i 9if 9i # ....#  AutarchDCSS the Grave Robber##. ...#9ir   Coglin.#.#..##...#  Health: 44/44 ========================...........#  Magic: 9/9========================.... ##..#  AC: 4Str: 8.....##...####  EV: 11Int: 169i .........##..##   SH: 0Dex: 15..............##   XL:  6 Next: 14% Place: Dungeon:49i ....##....#...@##   Noise: ---------  Time: 3462.7 (0.0)9i- ......#...##**..#   a) +1 dagger {Sigurd c) +0 dagger {Carlos..........#*...##   Throw: 10 darts (poison)9i t..#.....(B.##.#   Gem (5538) .##.....#.....#  #..)............   B   bombardier beetle (poisoned)#....##...##.##.#  9i #.... #.†.##.# .#  .... #..##... .#  You throw a dart. The dart hits the bombardier beetle. _The bombardier beetle is poisoned.  Throw: 10 darts (poison)9i] APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, poisoned, 69% to hit)9il+i# ....#  AutarchDCSS the Grave Robber##. ...#  Coglin.#.#..##...#  Health: 44/44 ========================...........#  Magic: 9/99i,========================.... ##..#  AC: 4Str: 8.....##...####  EV: 11Int: 16.........##..##   SH: 0Dex: 15..............##   XL:  6 Next: 14% Place: Dungeon:4....##....#...@##   Noise: ---------  Time: 3462.7 (0.0)9iM,,......#...##((..#   a) +1 dagger {Sigurd c) +0 dagger {Carlos9i,..........#(...##   Throw: 10 darts (poison)..#.....(B.##.#   Gem (5538) .##.....#.....#  9i,#..)............   B   bombardier beetle (very poisoned)9i,j#....##...##.##.#  #.... #.†.##.# .#  9i.T.... #..##... .#  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, poisoned, 69% to hit)  You throw a dart. The dart hits the bombardier beetle.  The bombardier beetle looks even sicker.9i7(B9iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, poisoned, 69% to hit)  You throw a dart. The dart hits the bombardier beetle.  The bombardier beetle looks even sicker.is lightly wounded.9i/...9i*3.7 (19 darts (poison) 7 _9ia9i69ih# ....#  AutarchDCSS the Grave Robber##. ...#  Coglin.#.#..##...#9i  Health: 44/44 ========================...........#  Magic: 9/9========================.... ##..#  AC: 4Str: 8.....##...####  EV: 11Int: 16.........##..##   SH: 0Dex: 15..............##   XL:  6 Next: 14% Place: Dungeon:4....##....#...@##   Noise: ---------  Time: 3463.7 (0.0)......#...##.*..#   a) +1 dagger {Sigurd c) +0 dagger {Carlos..........#.*..##   Throw: 9 darts (poison)q10m..#.....((B##.#   Gem (5537) .##.....#.....#  #..)............   B   bombardier beetle (very poisoned)#....##...##.##.#  #.... #.†.##.# .#  .... #..##... .#  The bombardier beetle looks even sicker. _The bombardier beetle is lightly wounded.  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, very poisoned, 69% to hit)9i># ....#  AutarchDCSS the Grave Robber##. ...#  Coglin.#.#..##...#  Health: 44/44 ========================...........#  Magic: 9/9========================.... ##..#  AC: 4Str: 8.....##...####  EV: 11Int: 16.........##..##   SH: 0Dex: 15..............##   XL:  6 Next: 14% Place: Dungeon:4....##....#...@##   Noise: ---------  Time: 3463.7 (0.0)9iq......#...##.(..#   a) +1 dagger {Sigurd c) +0 dagger {Carlos..........#.(..##   Throw: 9 darts (poison)..#.....(((##.#   Gem (5537) .##.....#(....#  #..).....(......   B   bombardier beetle (very poisoned)#....##.(.##.##.#  #.... #(†.##.# .#  .... #..##... .#  Throw: 9 darts (poison)Press: ? - help, Q - select action, zQ1m( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, very poisoned, 69% to hit)  You throw a dart.  The dart barely misses the bombardier beetle.9i^..B.. .9i_|4.7 (186 _9ie9if9iL# ....#  AutarchDCSS the Grave Robber##. ...#  Coglin.#.#..##...#  Health: 44/44 ========================...........#  Magic: 9/9========================.... ##..#  AC: 4Str: 8.....##...####  EV: 11Int: 16.........##..##   SH: 0Dex: 15..............##   XL:  6 Next: 14% Place: Dungeon:4....##....#...@##   Noise: ---------  Time: 3464.7 (0.0)......#...##.*..#   a) Sm+1 dagger {Sigurd c) +0 dagger {Carlos..........#.*..##   Throw: 8 darts (poison)..#.....((B##.#   Gem (5536) .##.....#.....#  #..)............   B   bombardier beetle (very poisoned)#....##...##.##.#  #.... #(†.##.# .#  .... #..##... .#  You throw a dart. _The dart barely misses the bombardier beetle.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately woundedX*m, very poisoned, 69% to hit)9i# ....#  AutarchDCSS the Grave Robber##. ...#  Coglin.#.#..##...#  Health: 44/44 ========================...........#  Magic: 9/9========================.... ##..#  AC: 4Str: 8.....##...####  EV: 11Int: 16.........##..##   SH: 0Dex: 15..............##   XL:  6 Next: 14% Place: Dungeon:4....##....#...@##   Noise: ---------  Time: 3464.7 (0.0)......#...##.(..#   |3ma) +1 dagger {Sigurd c) +0 dagger {Carlos..........#.(..##   Throw: 8 darts (poison)..#.....((B##.#   Gem (5536) .##.....#.....#  #..)............   B   bombardier beetle (very poisoned)#....##...##.##.#  #.... #(†.##.# .#  .... #..##... .#  Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, very poisoned, 69% to hit)  You throw a dart. The dart hits9it the bombardier beetle.  The bombardier beetle is moderately wounded.9iPLn.. **Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, very poisoned, 69% to hit)  You throw a dart. The dart hits the bombardier beetle.  The bombardier beetle is moderately wounded.The bombardier beetle sprays incendiary fluid at you.  The burning spray hits you but does no damage.9i_..===5.7 (17Fire Gem (5535)  _You are covered in liquid fire! Move or burn!9i# ....#  AutarchDCSS the Grave Robber##. ...#  Coglin.#.#..##...#  Health: 44/44 ========================...........#  Magic: 9/9========================.... ##..#  AC: 4Str: 8.....##...####  EV: 11Int: 16.........##..##   SH: 0Dex: 15..............##   XL:  6 Next: 14% Place: Dungeon:4....##....#...@##   Noise: ===------  Time: 3465.7 (0.0)......#...##.*..#   9i a) +1 dagger {Sigurd c) +0 dagger {Carlos..........#.*..##   Throw: 7 darts (poison)..#.....((B##.#   Fire Gem (5535) .##.....#.....#  #..)............   B   bombardier beetle (very poisoned)#....##...##.##.#  #.... #(†.##.# .#  .... #..##... .#  The burning spray hits you but does no damage. _You are covered in liquid fire! Move or burn!Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: 9i{[37ma bombardier beetle (heavily wounded, very poisoned, 69% to hit)9iH# ....#  AutarchDCSS the Grave Robber##. ...#  Coglin.#.#..##...#  Health: 44/44 ========================...........#9i  Magic: 9/9========================.... ##..#  AC: 4Str: 8.....##...####  EV: 11Int: 16.........##..##   SH: 0Dex: 159iA..............##   XL:  6 Next: 14% Place: Dungeon:4....##....#...@##   Noise: ===------  Time: 3465.7 (0.0)9iB......#...##.(..#   a) +1 dagger {Sigurd c) +0 dagger {Carlos9iQ..........#.(..##   Throw: 7 darts (poison)..#.....((B##.#   Fire Gem (5535) .##.....#.....#  #..)............   B   bombardier beetle (very poisoned)9iv#....##...##.##.#  #.... #(†.##.# .#  .... #..##... .#  9iThrow: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, very poisoned, 69% to hit)  9iYou throw a dart. The dart hits the bombardier beetle.  The bombardier beetle is heavily wounded.9i X.. 9i0------6.7 (1649i9i   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, very poisoned, 69% to hit)  You throw a dart. The dart hits the bombardier beetle.  9i7!The bombardier beetle is heavily wounded. _The liquid fire burns you!9i 9i 9---9i 9i F _Unknown command.9iQ #..##  # ....#  ##. ...#  .#.#..##...#  ...........#  .... ##..#   .....##...##  ##  ..........  ....##....#...<##  #...##....# ........#....##  ..#.....((B##.#  .##.....#.....#  #..)............  #....##...##.##.#  #.... #(†.##.# .#  B(You shake off some of the fire as you move.9i9i 35-----739i9iZ _The liquid fire burns you!9i޷/ #  #..##  # ....#  ##. ...#  .#.#..##...#  ...........#  .... ##..#   .....##...##  .........##  ..............##  ....##....#...<##  ......#...##....# 9iL........#.B..##  ..#.....(((##.# 9i@H .##.....#.....#  #..)............  #....##...##.##.# 9iF †9iYou shake off some of the fire as you move.  The liquid fire burns you!9izS9i& Conjurer 31-----2982 _You kill the bombardier beetle!9i9im _Your Conjurations skill increases to level 4!9i o ###  #..##  # ....#  ##. ...#  .#.#..##...#  .#  .... ##..#  .....##...####  .##@.##  .##  ....##....#...<##  ......#...##....#  ..........#.†..##  ..#.....(((##.#  .##.....#.....#  #..)............  #....##...##.##.# 9Gem (5531)  _You shake off the liquid fire.9iT39i9i9i ..## # ....# #.  .#.#..##...# 9iU!x ...........#  .... ##..#  ..##...####  .........##..## 9i{! ..........@...## 9i! ....##....#...<## 9i!X ......#...##....#  ..........#.†..## 9i!C ..#.....(((##.#  .##.....#.....# 9ie"#..)............  #....##...##.##.#  #.... #(†.##.# .# 9i+9i%,a7009i19i29i 9i 9i 9iE 9i 2932=--89i 9i B79i 9iz 9i B69i 9i[ 9i B59i 9i 9i  3==49i" 9i X39i 9i 9i B29i 9i p4=19i 9i 9i n09iP Y199iK 9it 9i B89i 9i" 9i;# p5=79i$ 9i ( X69i4) 9i+ X59iR- 9i/ X49i1 9i4 9i4 p6=39i6 9iK9 X29i: 9i= X19iP> 9i B 9iwB p7=09idC 9i)G Y099iH 9iL X89i7M 9iP X79iR 9iV 8=69iV 9iZ X59iJ[ 9i^ 9i_ B49i` 9ib 9i>c B39i2d 9i;f 999iwf M=29if 9ih X19ii 9il X09i[n 9i9r 40=4999i3s 9iUv 9iv B89i 9i 9iЃ B79i 9iH X69i 9i 9i i1=59ia 9iڌ 9i B49i 9i 9i B39i ,9i_ B29i 9iy 9i p2=19iH 9i 9iF B09iv 9ix Y899i_ 9i 9ic B89i 9iC h  You encounter a sleepcap.9i 3=ff   sleepcap (wandering)9i 0512.7 (42.0)9if 9i m3.7 (437 _9iO 9iK 9i r #..##  # ....#  ##. ...#  9i ,    .... ##..#  .....##f..####  .........##..##  ..........@...##  ....##....#...<##  ......#...##....#  ..........#.†..## 9i= b ..#.....(((##.#  .##.....#.....#  #..)......  9iu Q#....##..#  #.... #(†.##.# .# 9iܚ #..##  # ....#  ##. ...#      .... ##..#  .....##f..####  .........##..##  9i1..........@...##  ....##....#...<##  ......#...##....#  ..........#.†..##  ..#.....(((##.#  .##.....#.....#  #..)......  9ii3#....##..#  #.... #(†.##.# .# 9i.9ig9i9iǷ_ _A sleepcap is nearby!9it@ #..##  AutarchDCSS the Conjurer # ....#  Coglin ##. ...# Health: 43/44 =======================- .#.#..##...# Magic: 7/9==================------ ...........# AC: 4Str: 8 .... ##..#9iS EV: 11Int: 16 .....##f..####  SH: 0Dex: 15 9ict........*##..##  XL:  6 Next: 29% Place: Dungeon:4 .........*@...##  Noise: ---------  Time: 3513.7 (0.0) ....##....#...<##  a) +1 dagger {Sigurd c) +0 dagger {Carlos 9i......#...##....#  Throw: 6 darts (poison) ..........#.†..##  Gem (5487)  9i>..#.....(((##.#  .##.....#.....#  f   sleepcap (wandering)9iG 9iq#..)............  #....##...##.##.#  #.... #(†.##.# .# 9i _A sleepcap is nearby!Casting: Searing Ray (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i Aiming: Searing Ray (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)9ics#..##  AutarchDCSS the Conjurer# ....#  Coglin##. ...#  Health: 43/44 =======================-.#.#..##...#  Magic: 7/9==================------...........#  AC: 4Str: 8.... ##..#  EV: 11Int: 16.....##*..####  SH: 0Dex: 15........*##..##   XL:  6 Next: 29% Place: Dungeon:4.........*@...##   Noise: ---------  Time: 3513.7 (0.0)9i0....##....#...<##   a) +1 dagger {Sigurd c) +0 dagger {Carlos......#...##....#   Throw: 6 darts (poison)..........#.†..##   Gem (5487) ..#.....(((##.#  .##.....#.....#   f   sleepcap#..)............  #....##...##.##.#  #.... #(†.##.# .#  Casting: Searing Ray (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: <mSearing Ray (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (wandering, hasn't noticed you, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.9iN,.fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (wandering, hasn't noticed you, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.  The sleepcap is lightly damaged.9iW$.9ivX|==4.7 (1Ray Gem (5486) 9i.`9i|df _(Press . to maintain the ray.)9i *** The searing ray hits the sleepcap.9iGv.f..6---5+ Gem (5485)  _The sleepcap is moderately damaged.9i ****The searing ray hits the sleepcap!9iTF 0--5------ _The sleepcap is moderately damaged.earing ray hits the sleepcap!  The sleepcap is heavily damaged.leepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.9iM /  --more--9i4 #..##  # ....#  ##. ...#      .... ##..#  .....##...####  .........##..##  ......****@...##  ....##....#...<##  ......#...##....#  ..........#.†..##  9i..#.....(((##.#  .##.....#.....#  #..)......  #....##..#  #.... #(†.##.# .# 9i#9i  2  =66 darts (poison)Gem (5484) 9i9iO  #..##  # ....#  ##. ...#      .... ##..#  .....##...####  .........##..##  .........f@...##  9i&+....##....#...<##  ......#...##....#  ..........#.†..##  ..#.....(((##.#  .##.....#.....#  #..)......  #....##..#  #.... #(†.##.# .# _You stop channelling your searing ray.  The sleepcap releases spores at you!9iy  You wake up.You are engulfed in a cloud of soporific spores!9i 9i329i------11 517.7 (26 darts (poison)39iN9i  9iQ 9i _You are unaffected.9i #..##  AutarchDCSS the Conjurer # ....#  Coglin ##. ...# Health: 32/44 =================------- .#.#..##...# Magic: 3/9========---------------- ...........# AC: 4Str: 8 .... ##..# EV: 11Int: 16 .....##...####  SH: 0Dex: 15 .........##..##  XL:  6 Next: 29% Place: Dungeon:4 .........f@...##  Noise: ==-------  Time: 3517.7 (0.0) ....##....#...<##  a) +1 dagger {Sigurd c) +0 dagger {Carlos9i  ......#...##....#  Throw: 6 darts (poison) ..........#.†..##  Gem (5483)  ..#.....(((##.#  .##.....#.....#  f   sleepcap #..)............  #....##...##.##.#  #.... #(†.##.# .# _You are unaffected.  Casting: Searing Ray (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)9i'z#..##  AutarchDCSS the Conjurer# ....#  Coglin##. ...#  Health: 32/44 =================-------.#.#..##...#  Magic: 3/9========----------------...........#  AC: 4Str: 8.... ##..#  EV: 11Int: 16.....##...####  SH: 0Dex: 15.........##..##   XL:  6 Next: 29% Place: Dungeon:4......****@...##   Noise: ==-------  Time: 3517.7 (0.0)....##....#...<##}39;49m   a) +1 dagger {Sigurd c) +0 dagger {Carlos......#...##....#   Throw: 6 darts (poison)..........#.†..##   Gem (5483) ..#.....(((##.#  .##.....#.....#   f   sleepcap#..)............  #....##...##.##.#  #.... #(†.##.# .#  Casting: Searing Ray (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line9i~[22;2HAim: a sleepcap (heavily damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.9i&...fAim  Press: ? - help, Shift-Dir - straight line: a sleepcap (heavily damaged, 100% to hit  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.  The sleepcap is severely damaged.  (Press . to maintain the ray.)9i s8.7 (1Ray Gem (5482) 9iz9iFV _The sleepcap closely misses you.9i9 **** The searing ray hits the sleepcap.9i2 ...fThe sleepcap is almost destroyed.The sleepcap releases spores at you!  You are engulfed in a cloud of soporific spores!25----29iU---9iBe9+ Gem (5481) 9iA? _You are unaffected.9iA W .  The searing ray hits the sleepcap!9is v****9i ....9i7 6=---1------4220+ Gem (5480) 9i O _You destroy the sleepcap!9i :****9iE....9i)H0-------1Gem (5479) 9iO9iQ> _You finish channelling your searing ray.9i1==89i 77=69iN59i#9iU==49i9i9ib8=39iK9i9i 9i' B29i 9i(9iB19i9i9iB09i9i 9i9=2===699i9i 9iU%9i%B89i'9i+9i,B79i-9i19i2B69i39ii8:309i8i====59i{:9i@n49iVn31=219i]3===09i`9i)aC599ic9i/i32=89i j9it79iuV===69iw9iW{X59i|9i׀9i<U3==9in:49i9i,n39i-X29i99i9iB19i`9i9im4=4==9iD:09i9i9i]C499i9i9iB89i*9ih9iʬp5=79i9i*9iU==69i9iz9iB59iN9iX49i9i'6=39iT9i9iB29i9i9i^5===19i9i9iB09i9i9ib7=399iE9iB89i9i4<===9i079i9i8=65439i9i i9=69i, O===29i] 9i49iB19i9i9i$:09i9i[9iC299i9i9i\o40====89i9i9i#X79i#9i&9it'B69ic(9iu+9i+B59i,9i&09i0p1=49i@7==322=19iB9iHn09iK;==9iL1199i'M9iP9iQB89iR9i Z3=79i8[9i[B69i]9i^`9ia:59ia9i|f9igr8===49i\h9i8nk _You start resting.HP restored.9ir9--9i({086.7 (65.0)9i]|R4==9i|f7.7 (663 _9iƂ9iq9i29i1===09i9iU=099i9i9iB89i%9i9iB79i 9i 9i :69i 9in _You start resting.Magic restored.9i- 94.7 (7.0)9===5.7 (85 _9iA39iD,9iIX49iPB9i$RX39i!T9i XB29i;X9iY9ia[9i"m===109ion _d - 8 poisoned darts (gained 2)9iSs9isD3999ix9i5|X89i}9in _d - 9 poisoned darts (gained 1)9i@9iB79i9i6 _d - 10 poisoned darts (gained 1)54329i n19iDo _d - 11 poisoned darts (gained 1)9i9iB09i9i9iY899iv9iN9iA9i B89iN9i9iGf  You encounter a quokka.9i ...........#.†..## ....#........##.#  #.##.....#.....#  #..).............#  #....##...##.##.## 9i .# ##....##.÷.##.# .# ## .......#..##... .# # #.. #....##.##. .. ... #@......# .. ## r............## .. ......#.. 11 darts (poison) .. ......#.......#  .?... .........#  ......#...#....# r   quokka (wandering) ..######..##..##   .. ..# .##    9i 2612.7 (17.0).9i( =9i( 9i* J  The quokka leaves your sight.  9i + A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!9iV> /  --more--9iPQ ##..#... # #.... g. ###.... ... 9iN ....... ....  o......## ....  ........#..##.#  ........  #####..9ia  ..#   ..#  ##.....#9ią. #######  o   orc (asleep) g   goblin (asleep) 9iX  You are hurled through space towards some monsters!9if3.7 (1879i9igb _You encounter a goblin and an orc.9i9##.. ##... ###.... .g.###.... #.. #.o......###.... .#..##.#.#.#####..# .# .##.....######## g   goblin (asleep) 4.0)69i=9i@0 _The orc leaves your sight.9iz##..  ##... #### #.... .g..####.... ....... #.....#o......###....# ........#@.##.## .......# .#####...#.# ...........# ..##.....# #######9iq SThe goblin shouts! You hear an angry hiss..g.9iyS   adder (wandering)g   goblin9iJj===559i[9iGW _You encounter an adder.9i  ##... ####  #.... S...####.... #g............ .#o###@...# ........#..##.## ...............# ........#####...# .# ...........# ..##.....# #######.S9i'.g.9i=---649i   AutarchDCSS the Conjurer  Coglin  Health: 44/44 ======================== ##.. Magic: 7/9==================------ ##... ####  AC: 4Str: 8 #.... ....#.  EV: 11Int: 16 ###.... #.S....  SH: 0Dex: 15 ....... ##g....#  XL:  6 Next: 42% Place: Dungeon:4 o......###@...#  Noise: ---------  Time: 3616.7 (0.0) 9i ........#..##.##  a) +1 dagger {Sigurd c) +0 dagger {Carlos ...............#  Throw: 11 darts (poison) ........#####...#  Gem (5384)  ........# ...  ........# .  S   adder (wandering) .##.....# g   goblin ####### _You encounter an adder.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)9i   AutarchDCSS the Conjurer  Coglin  Health: 44/44 ======================== ##.. Magic: 7/9==================------ ##... ####  AC: 4Str: 89i; & #.... ....#.  EV: 11Int: 16 ###.... #......  SH: 0Dex: 15 ....... ##gS...#  XL:  6 Next: 42% Place: Dungeon:4 o......###@...#  Noise: ---------  Time: 3616.7 (0.0) ........#..##.##  a) +1 dagger {Sigurd c) +0 dagger {Carlos ...............#  Throw: 11 darts (poison) ........#####...#  Gem (5384)  ........# ...  ........# .  S   adder (wandering) .##.....#9i  g   goblin ####### _You encounter an adder.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)9i7 ? ##.. ##... ####  #.... ....#.   #......   .#        ......  ........#  ........# .S .##.....# ####  Casting: Searing Ray (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (70% to hit)  You miscast Searing Ray. Nothing appears to happen.9ip Contam: 12% =7.7 (139i 9iN = _The goblin hits you but does no damage.9i  AutarchDCSS the Conjurer  Coglin  Health: 44/44 ======================== ##.. Magic: 5/9=============----------- ##... ####  AC: 4Str: 8 #.... ....#.  EV: 11Int: 16 Contam: 12%  9i7###.... #......  SH: 0Dex: 15 ....... ##gS...#  XL:  6 Next: 42% Place: Dungeon:4 o......###@...#  Noise: =--------  Time: 3617.7 (0.0) 9it#........#..##.##  a) +1 dagger {Sigurd c) +0 dagger {Carlos 9iH...............#  Throw: 11 darts (poison) ........#####...#  Gem (5383)  9iU........# ...  ........# .  S   adder .##.....# g   goblin ####### _The goblin hits you but does no damage.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9iAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)9iCQgSn adder (69i  AutarchDCSS the Conjurer  Coglin  Health: 44/44 ======================== ##.. Magic: 5/9=============----------- ##... ####  AC: 4Str: 8 9iC#.... ....#.  EV: 11Int: 16 Contam: 12%  ###.... #......  SH: 0Dex: 15 ....... ##)S...#  XL:  6 Next: 42% Place: Dungeon:4 o......###@...#  Noise: =--------  Time: 3617.7 (0.0)9i ........#..##.##  a) +1 dagger {Sigurd c) +0 dagger {Carlos ...............#  Throw: 11 darts (poison)9i ........#####...#  Gem (5383)  ........# ...  9i%........# .  S   adder .##.....# g   goblin #######9iCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)  You focus your ray upon the adder. The searing ray hits the goblin.9i ##.. ##... ####  9i#.... ....#.   #.**...   ##**...#        ......9i  ........#  ........# . 9i@g  .##... 9iH####  Aim  Press: ? - help, Shift-Dir - straight line: an adder (60% to hit)  You focus your ray upon the adder. The searing ray hits the goblin.  9i`You kill the goblin!  The searing ray hits the adder!9i S .SThe adder is severely wounded.9i[ ..)  (Press . to maintain the ray.)9ils=8.7 (1Ray Gem (5382)  _The adder barely misses you.9if% <***9ih 4S..9i 4----9+ Gem (5381) 9i3 9ip  _The searing ray misses the adder. The adder bites you but does no damage.9iHT .  The searing ray hits the adder.9i'MH***9i...9ih3-----6=20+ Gem (5380) 9i^9i*I _You kill the adder!9i<***9in ...9i>o2-------1Gem (5379) 9it9iKw> _You finish channelling your searing ray.9i 39iz 9i 9i 879i} \069ix 9ik 9i 3===8% 59i 9i 9iK \649i2 9i 9in \439i 9iP 9i \229iv 9i~ 9i s===119i 9i W _You start resting.9i 9--9i ,30.7 (99i b09i! 9i$ K _Your magical contamination has completely faded away.9iG 39i o699i 879i 9i y4==69i8 9i X59ik 9ii X49i 9ii X39i 9io 9i U==29i 9iD 9i B19ij 9iC# 9i# B09iY$ 9i' 9iQ' C599i( 9i+ n89i- 9i). t5===79i/ 9iT1 9i1 B69i\2 9iF5 X59iC6 9i8 9i!9 B49i<: 9i>< 9i< V===39i= 9i@ X29iTA 9isC 9iC B19iwD 9i[G 9iG :09iXH 9iJ 9iO 496===89i.R 9isR B79iS 9iV n69iX 9iBY B59iZ 9i{] 9i] V===49i4_ 9iAb n39im X29i0o 9ir W _You start resting.9iy xSS   adder (wandering)9iy 058.7 (28.0)9iz L.S9i] 9ir |9.7 (2919i W _You encounter an adder.9iӍ ##.. ##... ####  #.... ....#.   #......   ##)....#  #@...#  #..##.##  ........#  ........#####...#  9iL........# ...  .....S..# .  .##.....# #######9i4; ##.. ##... ####  #.... ....#.   #......   ##)....#  9i;#@...#  #..##.##  ........#  ........#####...#  ........#  .....S..# .  9i>v.##... #### 9iC9iZC9iH9iU] _An adder is nearby!9i ##.. ##... ####  #.... ....#.   #......   ##)....#  #@...#  9ix.#..##.##  ........#  ........#####...#  ........# ...  .....S..# .  .##.....# #######9i ##.. ##... ####  #.... ....#.   #......   ##)....#  #@...#  #..##.##  9ie0........#  ........#####...#  ........#  .....S..# .  .##... #### 9i9i؎9iܔ9iW] _An adder is nearby!9i[ 9i0 9iA% 9i e9ih  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   2.5   4.2  -2          9ij b - Maces & Flails   0.0   1.2  -1   k + Conjurations 4.4   5.9  -1   c - Unarmed Combat   0.0   1.2  -1   l - Necromancy   4.0   5.0   0   d - Throwing   0.0   1.2  -1   m - Fire Magic   1.0   2.4  -1           e - Short Blades   0.3   1.2  -1   n - Evocations   0.0   0.6  +3   f - Long Blades   0.1   1.0   0  9ifk o - Shapeshifting   0.0   1.4  -2           g - Armour   0.0   1.2  -1       h - Dodging   1.7   2.4  -1       i - Stealth   2.0   3.6  -1                          9i)l                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  9il}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets9inO9iV9iD[AutarchDCSS the ConjurerCoglinHealth: 44/44 ========================##..Magic: 6/9================--------##...####AC: 4Str: 8#.... ....#.EV: 11Int: 16###.... #......SH: 09i\Dex: 15....... ##)....#XL:  6 Next: 46% Place: Dungeon:4o......###@...#Noise: ---------  Time: 3659.7 (0.0)........#..##.##a) +1 dagger {Sigurd c) +0 dagger {Carlos...............#Throw: 11 darts (poison)........#####...#Gem (5341) ........# ........S..#.S   adder (wandering).##.....######## _You start resting. _Your magical contamination has completely faded away. _You start resting. _You encounter an adder. _An adder is nearby! _An adder is nearby!9ia9iqb9iug9ii9iN ## ##... .####  #.... ....####.... ##.............. .#o###....###.#..##.## ...............# ........#####...#........# .........S..# $....##.....# ....#######9i.9i"NS9i#f60.7 (109i'9i)$ _Found 15 gold pieces.9in,M _You see here a +0 club.9i@S.....###.. .#### ##... ...#### ##.... .....#..#9iAY###.... ##.. ##)@...# o......###....### .#..##.## .........# 9iVA........#####...#..# #....9izA........# .$....##...S.# ..... 9ivJ9iK87==9iKa139 _9iP9iR9iN .. ... ...# ##.. ..#### ##... ....#### ## #.... #.....#..#9iP >###.... ##.#. ##).@..# o......###....### .#..##.## ...............# .#####...#..# ##............# .$....##...S.# ..... 9i Y 9iZ `289i]` 9ic 9i39i9i9i!769i9iU==59iy9i[9iB49i9iX39i 9iX29i9i X19i9in"{08===2989i&9i*X79iu-9i-B69i"/9i19i72&===9i[2059i39i69i7B49i89i;X39i<9i?9i @B29i A9iDn19iHn _You start resting.Magic restored.9iN9iT0797.0)9iU9===80.7 (180 _9i[9i8]9i?39i9i9i1989id9i9i9i:79i9i`9i"9iV===69i9i9i   You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.9i)##... ....#### ###.... #.....#..#####.... ##........#....... ##)....#o......###....### #........#..##.## .#  9i...............## ..  ........#####...#.#  ..# ##........# #..$...#.##...S.# #.........g####### #####....#. ..### .##g   goblin (launcher, asleep) # .#. ... 9iY+...9i14.7 (4.0)9il5.7 (55 _9i!9i39i  ##...  ##  #.... #..   ##.  9i  ##)....#  ##....### #  #..##.## .#  .....## ..  #...#.#   ##.@..#   #..$...#   #.........g   #####....#.  ..###  .## 9iK @ # 9i  ##...  ##  #.... #..   ##.   ##)....#  ##....### #  #..##.## .#  .....## ..  #...#.#   ##.@..#   #..$...#   #.........g   #####....#.  ..### .##  # 9i( 39i 9i= ] _A goblin is nearby!9iR.... #.....#..######...........##)....# #o###....### .#..#..##.## ..9i.......###.. #####...#.#  ##....###..@...###...S.......g ####### #####....#. ..### .## # .#. 9i@2...9i%~ gg)The goblin shouts!  9i<The goblin unwields a +0 club. The goblin wields a +0 sling.9iUB))))))9iy0......9i2{2--==6.7 (149i9iK _The goblin shoots a sling bullet. The sling bullet hits you.9iΆR _You see here 15 gold pieces.9iށ9i3=---739ij9i? _You now have 153 gold pieces (gained 15).9is 9#.... #.....#..## ###.... ##........# . ##)....# .# o......###....### ..# .9is #..##.## ..# .....###.. .#####...#.# .# ##....## .# #...@..# .##...S.# #.g.#9is  #####....#...### .## #.# 9iHt .#.#.......9i R)))))))9i SThe goblin shoots a sling bullet. The sling bullet barely misses you.9i7 m.@....S   ball python (constriction, wandering)=-829if 9iQ" \ _You encounter a ball python.9i##.... #...# ...... ##)....# ..# ###....### ..# ...##.## ..# 9ij......###.. #####...#.# # ##....## #..#.>. ##...S.# #..Sg.#  ####### #####....#.. #..### ##.## ###.# .#.#.#.. ........ .... ... .....#.9iF.S9i9i{h-919iګ9i ; _Found a stone staircase leading down.9iz.... ##.#  ##)....# ..# ###....### ..# #..##.## ..# ....###.. #####...#.# # ##....## ## #......###.>....S.# #.g.# # #####....#S..##..### ## #.## ##.#.# .#.#.#.. .... .... #... .....#.g.S.4==-9009i]} #.... ##........# AutarchDCSS the Conjurer ..... ##)....# ..# Coglin .....###....### ..# Health: 44/44 ======================== ......#..##.## ..# Magic: 7/9==================------ .............###.. AC: 4Str: 8 ......#####...#.# EV: 11Int: 16 ......# ##....## #  SH: 0Dex: 15 ......# #......###.>..  XL:  6 Next: 46% Place: Dungeon:4 #...S.# #.....@**gS.#  Noise: ---------  Time: 3690.7 (0.0) ####### #####....#...#  a) +1 dagger {Sigurd c) +0 dagger {Car9i~ 4los #..### # #  Throw: 11 darts (poison) #.## ##. Gem (5310)  #.# .#.#.. #.. ...... g   goblin (launcher) ... .... # S   ball python (constriction, wandering) ... .....## ....... _Found a stone staircase leading down.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 club (72% to hit)9iy#.... ##........#AutarchDCSS the Conjurer ..... ##)....# ..#Coglin .....###....### ..#Health: 44/44 ======================== ......#..##.## ..#Magic: 7/9==================------ .............###..AC: 4Str: 8 ......#####...#.#EV: 11Int: 16 ......# ##....## #SH: 0Dex: 15 ......# #......###.>..XL:  6 Next: 46% Place: Dungeon:4 #...S.# #.....@****.#Noise: ---------  Time: 3690.7 (0.0) ####### #####....#...#a) +1 dagger {Sigurd c) 9i+{^+0 dagger {Carlos#..### ## Throw: 11 darts (poison)#.####. Gem (5310) #.#.#.#..#........ g   goblin (launcher)....... # S   ball python (constriction, wandering)........##.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 club (72% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  The goblin is severely wounded.9i42..gSPress: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 sling and carrying a +0 club (72% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  The goblin is severely wounded.  The searing ray misses the ball python.  (Press . to maintain the ray.)9i>)))))))9i6S.9iގ S....@..S)The goblin shoots a sling bullet. The sling bullet misses you.9i|==1.7 (1Ray Gem (5309) 9i9i5 _The ball python hisses angrily.9iNAu )The searing ray hits the goblin!9i]G****S   ball python (constriction)9icG.S9i;S)9i#H.S).9i6--7-2+ Gem (5308) 9i:` _You kill the goblin!9ix Z .  The searing ray hits the ball python!9iq| t****9iN ..).5------3+ Gem (5307) 9iU O _You kill the ball python!9ix>****9i..).4-------4Gem (5306) 9i9i> _You finish channelling your searing ray.9iI,.... ##.#  ##)....# ..# ###....### ..# #..##.## ..# 9i, ###.. #####...#.# # ##....## .#.# #......###.>. ...S.# #.9i, )..#  #####....#...# #..### ## # 9i0-?#.## ##. #.# .#.#..##.. .... 9i-.... #... .....##..9i6-559il:9i1<9iCF  ##.#  ##)....# ..# ###....### ..# #..##.## ..# ###.. ##9iF Q#####...#.# ..## ##....## ..#.## #......###.>.S.# #.)..#  #####....#...# #..### .## # 9i9G #.## ..##. #.# ## .#.#..##.. .... .... ##.... .....##..9iI 3r9iO r   quokka (wandering)9iP `649iU 9iW 9i  ##.#  ##)....# ..# ###....### ..# ###..##.## ..# .#.###.. #.### #####...#.# ....# # ##....## ...#.## #......###.>.S.# #...#  #####....#...# ##..####.## # .#.## ... ##. .#r# .## .#.#..##.#.. ## .... 9i( .... ##.. ... .....##... .# 9i 3r9i7 .r   quokka (wandering)9i `739i 9i  $  Things that are here:9iq K _a +0 sling; a +0 club9i9i!Pick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 sling 9iI[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]9iW[?25h[?0c[?25l[?1c9iY8Select what (regex)?9iW tPick up what? 10/52 gear slots (_ for help) 9i{  a + a +0 club  b + a +0 sling[Enter] accept (2 chosen)9i.. ##........#AutarchDCSS the Conjurer .. ##)....# ..#Coglin ..###....### ..# ##Health: 44/44 ======================== ...#..##.## ..# .#Magic: 4/9==========-------------- ..........###.. #.###AC: 4Str: 8 ...#####...#.# ....#EV: 11Int: 16 ...# ##....## ...#.##SH: 0Dex: 15 ...# #......###.>.....XL:  6 Next: 47% Place: Dungeon:4 .S.# #........@..#Noise: ---------  Time: 3697.7 (0.0) #### #####....#...3m## a) +1 dagger {Sigurd c) +0 dagger {Carlos#..####.### . Throw: 11 darts (poison)#r## ...##. . Gem (5303) #.# .## .#.#..##.#.. ## ......... r   quokka (wandering)....... ##..........##............#The searing ray hits the ball python! _You kill the ball python! _You finish channelling your searing ray.  Things that are here: _a +0 sling; a +0 club  Okay, then.9iD _9i< 9iԁ 9i+ 9i l_You kill the ball python! 9iމ _You finish channelling your searing ray.  Things that are here: _a +0 sling; a +0 club _Unknown command.9i> 39iZB 9iEE F _Unknown command.9i&.. ##........# AutarchDCSS the Conjurer .. ##)....# ..# Coglin ..###....### ..# ##  Health: 44/44 ======================== ...#..##.## ..# .#  Magic: 2/9=====------------------- ..........###.. #.###  AC: 4Str: 8 ...#####...#.# ....#  EV: 11Int: 16 ...# ##....## ...#.##  SH: 0Dex: 15 ...# #......###.>.....  XL:  6 Next: 47% Place: Dungeon:4 9iN.S.# #........@..#  Noise: ---------  Time: 3697.7 (0.0) #### #####..**#...# # a) +1 dagger {Sigurd c) +0 dagger {Carlos #.*####.## # . Throw: 11 darts (poison) #r## ... ##. . Gem (5303)  #.# .## .#.#..##. 9i#.. ## ......... r   quokka (wandering) ... .... ##.. ... .....##... .........# 9i?_Unknown command.Casting: Searing Ray (safe; 4% risk of failure)  9ieConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  9iPress: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 69% to hit)9iQ8.. ##........# AutarchDCSS the Conjurer .. ##)....# ..# Coglin ..###....### ..# ##  Health: 44/44 ======================== ...#..##.## ..# .#  Magic: 2/99i=====------------------- ..........###.. #.###  AC: 4Str: 8 ...#####...#.# ....#  EV: 11Int: 16 ...# ##....## ...#.##  SH: 0Dex: 15 ...# #......###.>.....  XL:  6 Next: 47% Place: Dungeon:4 9i2 .S.# #........@..#  Noise: ---------  Time: 3697.7 (0.0) 9i%#### #####....#...# # a) +1 dagger {Sigurd c) +0 dagger {Carlos #..####.## # . Throw: 11 darts (poison) #†## ... ##. . Gem (5303)  #.# .## .#.#..##. 9i2K#.. ## ......... r   quokka (wandering) ... .... ##.. ... .....##... .........#Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  9iiPress: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!9i@.  ##)....# ..# ..# ##  ..# .#  #.### ..#.# ....#  ##....## ...#.##  #.......  #....9i  #####..**#...#  #.* #  #*## ... ##.  #.# .##  #.. ##  ... ....   ...    9i'z...†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  9iAim: a quokka (wandering, hasn't noticed you, 69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!9i8==8.7 (1Ray Gem (5302) 9iT9iLf _(Press . to maintain the ray.)9iF Pick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 sling [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]9iG  b + a +0 sling[Enter] accept (1 chosen)9i, 9i1 9i6: .. ##........#AutarchDCSS the Conjurer .. ##)....# ..#Coglin ..###....### ..# ##Health: 44/44 ======================== ...#..##.## ..# .#Magic: 2/9=====------------------- ..........###.. #.###AC: 4Str: 8 ...#####...#.# ....#EV: 11Int: 16 ...# ##....## ...#.##SH: 0Dex: 15 ...# #......###.>.....XL:  6 Next: 48% Place: Dungeon:4 .S.# #........@..#Noise: ==-------  Time: 3698.7 (0.0) #### #####....#...: \3m## a) +1 dagger {Sigurd c) +0 dagger {Carlos#..####.### . Throw: 11 darts (poison)#†## ...##. . Ray Gem (5302) #.# .## .#.#..##.#.. ## ......... ....... ##.. ........##... .........# Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka! _(Press . to maintain the ray.)9iA 3  k - a +0 sling9iB l3===--9.7 (19ibC GGem (5301) 9iI 9iL < _You stop channelling your searing ray.9i X[?25h[?0c  Search for what [? for help]? 9i [?25l[?1c9i 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position 9iݏ = a - [carried] k - a +0 sling9im9i9iT.. ##........#AutarchDCSS the Conjurer .. ##)....# ..#Coglin ..###....### ..# ##Health: 44/44 ======================== ...#..##.## ..# .#Magic: 3/9========---------------- ..........###.. #.###AC: 4Str: 8 ...#####...#.# ....#EV: 11Int: 16 9i...# ##....## ...#.##SH: 0Dex: 15 ...# #......###.>.....XL:  6 Next: 48% Place: Dungeon:4 .S.# #........@..#Noise: ---------  Time: 3699.7 (0.0) #### #####....#...## a) +1 dagger {Sigurd c) +0 dagger {Carlos#..####.##9i# . Throw: 11 darts (poison)#†## ...##. . Gem (5301) #.# .## .#.#..##.#.. ## ......... ....... ##.. ........##... .........# You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka! 9i^_(Press . to maintain the ray.)  k - a +0 sling _You stop channelling your searing ray.  Search for what [? for help]? sling9ixw _9i  _Unknown command.9iS 9iT 9iFV 9i] _0 _9ic p2999iee 9i h 9ii B89iVi 9iol X79ifm 9i]p X69iq 9it X59i-u 9iw 9iKx B49iZy 9i| X39i} 9is 4==29i 9i B19i! 9iq 9i B09i 9i[ 9i C899i܍ 9i+ 9i U==89i 9i 9i. B79i* 9i 9i B69i 9i5 X59i 9i 9i B49iן 9iG 9i t5===39i 9i4 9i B29i 9i 9iة :19iת 9i _0===7989i 7656===49i n39i n29i 9i{ B19i0 9i ===0699i n89i 9i B79i 9iZ X69i 9i 7==59i 9i X49i 9i 9i> B39iB 9i 9i B29i 9i 9i U==19i 9i# 9i# B09i$ 9iq( Y599i) 9i, 9i, B89ib. 9ij1 X79i 3 9i5 9i6 r8===69i7 9i9 X59iD: 9i; X49ix< 9i> 9i]> B39i> 9iT@ 9i@ V===29iA 9iC X19i3I n09iI 9iK C499iBL 9iM 9iO 9i=P B89iQ 9i T 9iT r9===79i|U 9iGX 9iZ X69i[ 9i] 9i_ X59i` 9id 9inf 9if B49ig 9iIi 9idk 9ik V===39il 9ian 9ip 9ibp B29iq 9i"t 9iSv X19iv 9i+y 9i n09i 9i o399i 9i8 9iØ B89i 9i? 9iݞ 9iK B79iT 9iޢ 9i 9i :69i 9i 9i 9i B59ia 9iư 9iB 9i< B49iȴ 9ik 9i 9i B39iw ,9iR n29i% 9i 9i0 B19i 9i 9i 9i B09i` 9i[ 9i3 9i ;299i 9i 89i# 9i 9i7 B79i 9i{ 9i, B69i 9i, 9i 9i 9i B59iw 9i 9i 9i B49i 9i9 9i 9i# B39i 9ip 9if 9i ,29i 9i 9i 9i 9iF B19iX 9ij 9i 9i B09i 9i6 9i 9iG -199i 9i 9i 9i 9i 9i :89i 9i 9i 9i} B79i 9iC 6  #†## #....##..#.##.. ...#  #.# ##..###..#.#..##...#  #.. ######............#  ... #.......##..#  ... ##.....##...#### #.........##..## #..............## ##....##....#...<## #.@.....#...##....#784.7 (85.0) #...........#.†..# ......#........##.# .....#.##.....#.....# #.9i5D [.....#..)............ #.......#....##...##.##.# ......# ......##....##.÷.##.# .# #...### .............#..##... .# ##...##.. #....##.##.5.7 (865 _Found a leather armour.9i9i89i9i9i^ #.# ##..###..#.#..##...# #.. ######............# ... #.##..#  ... ###...#### #.........##..## #......##9ix#....##....#...<# #.......#...##.... #.....#.†0.0)...........#........##.).......#.##.....#.....# ##..[.....#..)............ <#9i4.......#....##...##.## .......###....##.÷.##.# .  .9i#...###........#..##... .  #9i##.... #...#....##.##.  9iI !.... ... #.......# .. 9i9ixe6.7 (149i= _Found a falchion.9i9i9iI9i;9ii  You encounter a hobgoblin.9iY . ######............ #.##..# #.....##...####9i ....##..##........####....##....#...<.......#...##.....g.####...........#.†..#.......@...#........##)#.##.....#.... ##..[9i*..)............ <.....##...##.##..9iU..g   hobgoblin (asleep).#.9i|w....[....##9i-.............##9i&09ie7.7 (139i9i!) _Found a chain mail.9i E #..   ... #.......##..#  ... ##.....##  #.......  #...... ##....##.< #.......# .g.####...........#.† .......@...# ).......#.## ..[.....#..) <# ........#....# .......##....##.÷.##.#  ........#  ....... .  !.... ....[.. ...   ..##  9i18  #..   ... #.......##..#  ... ##.....##  #.......  #...... ##....##.< #.......# .g.####...........#.† .......@...# ).......#.## ..[.....#..) <# ........#....# .......##....##.÷.##.#  ........#  ....... . 9i8 !.... ....[.. ...   ..## 9iE9iF9iS9i X` _A hobgoblin is nearby!9iM #.. ######.# ... #.......##..# ... ##.....##...#### #.##..## #....... ##....##....#...<. #.#...##.g.####9i.#.†...#.##..).#.##.....#.....#.[.....#..) .<#.#....##...##.##.##9i9.##....##.÷.##.#.#...###........#..##... #...#.##...#....##.##.9i) !.........[...... #.#  ..## .##9i9i9ilg82 _9i9i9i #.. ######.# ... #.......##..# ... ##.....##...#### #.........##.. #...9i. ##....##....#..... #.......#...##.g.####.#.†.#.##.)9ig.#.##.....# O###9i!.[.....#..).<#9i4@.#....##...##..9iK##9ij.##....##.÷.##.#.#...###.......#..##... 9i.####...#.##...#....##.## . !.[...... #.# . ..## .##9iV9i&99i:19i9iv9il  #.. ######............#  AutarchDCSS the Conjurer ... #.......##..#  Coglin ... ##.....##...#### Health: 44/44 ======================== #.........##..# Magic: 7/9==================------ #.............. AC: 4Str: 8 . ##....##....#... EV: 11Int: 16 9i ... #.......#...##.. SH: 0Dex: 15 ...g*####...........#.†. XL:  6 Next: 48% Place: Dungeon:4 9i .....**@.....#........## Noise: ---------  Time: 3789.7 (0.0) 9i ..).......#.##.....#.... a) +1 dagger {Sigurd c) +0 dagger {Carlos 9i/ O### ....[.....#..).......... Throw: 11 darts (poison) 9iQ ..<# ..........#....##...##.# Gem (5211) .........##.......##....##.÷.##.# 9it ...#...###...............#..##... g   hobgoblin (asleep) .####...#.........##...#....##.## 9i N. !.........[...... #.......# . ..## .............## 9i _A hobgoblin is nearby!Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  9iF ~Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)9i #.. ######............#  AutarchDCSS the Conjurer 9it... #.......##..#  Coglin ... ##.....##...#### Health: 44/44 ======================== #.........##..# Magic: 7/99i'==================------ #.............. AC: 4Str: 8 9iav. ##....##....#... EV: 11Int: 16 ... #.......#...##.. SH: 0Dex: 15 9i.....####...........#.†. XL:  6 Next: 48% Place: Dungeon:4 9i.......@.....#........## Noise: ---------  Time: 3789.7 (0.0) ..).......#.##.....#.... a) +1 dagger {Sigurd c) +0 dagger {Carlos 9iO### ....[.....#..).......... Throw: 11 darts (poison) ..<# ..........#....##...##.# Gem (5211) .........##.......##....##.÷.##.# ...#...###...............#..##... g   hobgoblin (asleep) .####...#.........##...#....##.## . !.........[...... #.......# . ..## .............## 9iFCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!9i #..   ...   ... . #..... #..... . ##....# ... #...... ...**...† .....**@.....# ..)## ...)<# ...##.÷#..................# !.........[......  ..## 9ij,....onfirm with . or Enter, or press ? or * to list all spells.9i,Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!9i0}==90.7 (1Ray Gem (5210) 9i89i:f _(Press . to maintain the ray.)9iA****9i77....9ia6----1+ Gem (5209) 9i$9i; 9i 9i 9i K  You stop channelling your searing ray.9i Gem (5208)  _79i 9iH 9i B69i 9i 9i/ s--59i[ 9i B49i 9i 9i! B39i" 9i& 9i& ]7==29i%' 9i.* 9iH, 9i~, B19iu. 9i4 X09i|5 9i: p1999iB ==89iJ 7659ic z48===329ik 9iIt 9i^u 9iu $19i1| ,9iU X09i 9i 9i W===899i 9i 9i B89i? 9iՑ X79iw 9i, 9ie B69i 9i 9iۚ B59i} 9i5 X49i٨ 9ih 9===39iɱ 9i 9iܼ n29i 9i n19i }  You encounter an iguana.9iy  #.##..## #..............# ..## ##....##....#...<....# #.......#......####...........#.†.............#........##..).......#.##.....#... ### ....[.....#..).......... .<# .#....##...##-- ........##.......##....##.÷.##.# ..#...###...............#..##... ####...#.##...#....##.##.  !.........[...... #.......# . ..####.#..........## l   iguana (asleep)  4m...l..#.........#......# ..... .... .?... .819.7 (28.0)20.7 (290 _9i~ 9i!  #..... ..## ##....< ....# #.... .....####...† ........... ..).......# ....[.....#..) .<# ........@.##.......##9iֵ ÷.##.# ......... ........##  !.........[......   ..####.#.....  ...l..#.....  ..... .......  .?...  9it #..... ..## ##....< ....# #.... .....####...† ........... ..).......# ....[.....#..)<# ........@.##.......##÷.##.# ......... ........##  !.........[......   ..####.#.....  ...l..#..... ..... ....... .?...  _An iguana is nearby!9ib/ #..... ..## ##....< ....# #.... .....####...† ........... ..).......# ....[.....#..) .<# ........@.##.......##÷.##.# .........9i ........##  !.........[......   ..####.#.....  ...l..#.....  ..... .......  .?...  9i #..... ..## ##....< ....# #.... .....####...† ........... ..).......# ....[.....#..)<# ........@.##.......##÷.##.# ......... ........##  !.........[......   ..####.#.....  ...l..#..... ..... ....... .?...  _An iguana is nearby!9i #........## ##....##....#... ....# #.......#...##.. .....####.....#.† .............#........## ..).......#.##.....#... O### ....[.....#..)..... ..<# ..........#....##...##.# .........###....##.÷.##.#...#........#..##... .####...##...#....##.## . !..[.......#.......# . ..####.#..........# ...l..#.........#...... ..... ..........#.......# .# #.....?......# ......#...#....#9iA.l9iXl9i===1.7 (1.0)79 _9il9i9i\b#.............. AutarchDCSS the Conjurer..## ##....##....#... Coglin....# #.......#...##.. Health: 44/44 ========================.....####...........#.†. Magic: 9/9========================.............#........## AC: 4Str: 8..).......#.##.....#.... EV: 11Int: 16 O### ....[.....#..).......... SH: 0Dex: 15 ..<# ..........#....##...##.# XL:  6 Next: 48% Place: Dungeon:4 .........##.....@.##....##.÷.##.# Noise: ---------  Time:c7m 3821.7 (0.0) ...#...###.....*.........#..##... a) +1 dagger {Sigurd c) +0 dagger {Carlos .####...#.....*...##...#....##.## Throw: 11 darts (poison) . !.......*.[.......#.......# Gem (5179) . ..####*#................##....l.#.........#......#l   iguana..... ..........#.......#.# #.....?.............#......#...#....# _An iguana is nearby! _An iguana is nearby!Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (60% to hit)9i2; #.............. AutarchDCSS the Conjurer..## ##....##....#... Coglin....# #.......#...##.. Health: 44/44 ========================.....####...........#.†. Magic: 9/9========================.............#........## AC: 4Str: 8..).......#.##.....#.... EV: 11Int: 16 O### ....[.....#..).......... SH: 0Dex: 15 ..<# ..........#....##...##.# XL:  6 Next: 48% Place: Dungeon:4 .........##.....@.##....##.÷.##.# Noise: ---------  Time:B< 7m 3821.7 (0.0) ...#...###.....(.........#..##... a) +1 dagger {Sigurd c) +0 dagger {Carlos .####...#.....(...##...#....##.## Throw: 11 darts (poison) . !.......(.[.......#.......# Gem (5179) . ..####(#................##....l.#.........#......#l   iguana (poisoned)..... ..........#.......#.# #.....?.............#......#...#....# _An iguana is nearby! _An iguana is nearby!Throw: 11 darts (poison)9i< Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (60% to hit)9i> l( _ Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (60% to hit)  You throw a dart. The dart hits the iguana. The iguana is poisoned.9i 6...9i }2.7 (108 _9ie 9i+ 9iuW g#.............. AutarchDCSS the Conjurer..## ##....##....#... Coglin....# #.......#...##.. Health: 44/44 ========================.....####...........#.†. Magic: 9/9========================9iW q.............#........## AC: 4Str: 8..).......#.##.....#.... EV: 11Int: 16 O### ....[.....#..).......... SH: 0Dex: 15 9i>X S..<# ..........#....##...##.# XL:  6 Next: 48% Place: Dungeon:4 .........##.....@.##....##.÷.##.# Noise: ---------  Time: 3822.7 (0.0) ...#...###.....*.........#..##... a) +1 dagger {Sigurd c) +0 dagger {Carlos 9ijX .####...#.....*...##...#....##.## Throw: 10 darts (poison) . !.......*.[.......#.......# Gem (5178) . ..####l#................##9i/Y Z....(.#.........#......#l   iguana (poisoned)..... ..........#.......#.# #.....?.............#......#...#....#Aim: an iguana (60% to hit) _You throw a dart. The dart hits the iguana. The iguana is poisoned.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle9icY cShift-Dir - straight lineAim: an iguana (poisoned, 60% to hit)9iD J#.............. AutarchDCSS the Conjurer..## ##....##....#... Coglin....# #.......#...##.. Health: 44/44 ========================9iA .....####...........#.†. Magic: 9/9========================.............#........## AC: 4Str: 8..).......#.##.....#.... EV: 11Int: 16 O### ....[.....#..).......... SH: 0Dex: 15 ..<# ..........#....##...##.# XL:  6 Next: 48% Place: Dungeon:4 .........##.....@.##....##.÷.##.# Noise: ---------  Time: 3822.7 (0.0) ...#...###.....(.........#..##... a) +1 dagger {Sigurd c) +0 dagger {Carlos .####...#.....(...##...#....##.## Throw: 10 darts (poison) 9i_ . !.......(.[.......#.......# Gem (5178) . ..####l#................##....(.#.........#......#l   iguana (poisoned)..... ..........#.......#.# #.....?.............#......#...#....#Aim: an iguana (60% to hit) _You throw a dart. The dart hits the iguana. The iguana is poisoned.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (poisoned, 60% to hit)9i]v ml( _You throw a dart. The dart hits the iguana. The iguana is poisoned.  Throw: 10 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (poisoned, 60% to hit)  You throw a dart. The dart hits the iguana.9i" ...9i 3.7 (19 darts (poison) 7 _9i 9iƋ 9i2#.............. AutarchDCSS the Conjurer..## ##....##....#... Coglin....# #.......#...##.. Health: 44/44 ========================.....####...........#.†. Magic: 9/9========================.............#........## AC: 4Str: 8..).......#.##.....#.... EV: 11Int: 16 O### ....[.....#..).......... SH: 0Dex: 15 ..<# ..........#....##...##.# XL:  6 Next: 48% Place: Dungeon:4 9ii3S.........##.....@.##....##.÷.##.# Noise: ---------  Time: 3823.7 (0.0) ...#...###.....*.........#..##... a) +1 dagger {Sigurd c) +0 dagger {Carlos .####...#.....*...##...#....##.## Throw: 9 darts (poison) . !.......l.[.......#.......# Gem (5177) . ..####(#................##....(.#.........#......#l   iguana (poisoned)9i3S..... ..........#.......#.# #.....?.............#......#...#....#Aim: an iguana (poisoned, 60% to hit) _You throw a dart. The dart hits the iguana.  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle9i4cShift-Dir - straight lineAim: an iguana (poisoned, 60% to hit)9i4#.............. AutarchDCSS the Conjurer..## ##....##....#... Coglin....# #.......#...##.. Health: 44/44 ========================.....####...........#.†. Magic: 9/99i========================.............#........## AC: 4Str: 8..).......#.##.....#.... EV: 11Int: 16 O### ....[.....#..).......... SH: 0Dex: 15 ..<# ..........#....##...##.# XL:  6 Next: 48% Place: Dungeon:4 .........##.....@.##....##.÷.##.# Noise: ---------  Time: 3823.7 (0.0) 9i...#...###.....(.........#..##... a) +1 dagger {Sigurd c) +0 dagger {Carlos .####...#.....(...##...#....##.## Throw: 9 darts (poison) . !.......l.[.......#.......# Gem (5177) . ..####(#................##....(.#.........#......#l   iguana (very poisoned)..... ..........#.......#.# #.....?.............#......#...#....#Aim: an iguana (poisoned, 60% to hit) _You throw a dart. The dart hits the iguana.  Throw: 9 darts (poison)9i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (poisoned, 60% to hit)9ikrl( _You throw a dart. The dart hits the iguana.  Throw: 9 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (poisoned, 60% to hit)  You throw a dart. The dart hits the iguana. The iguana looks even sicker.9i/.4.7 (186 _9if9iN9i \ #.............. AutarchDCSS the Conjurer ..## ##....##....#... Coglin ....# #.......#...##.. Health: 44/44 ======================== .....####...........#.†. Magic: 7/9==================------ .............#........## AC: 4Str: 8 ..).......#.##.....#.... EV: 11Int: 16 O### ....[.....#..).......... SH: 0Dex: 15 ..<# ..........#....##...##.# XL:  6 Next: 48% Place: Dungeon:4 .........##.....@.##....##.÷.##.# Noise: ---------  Time: 3824.7 (0.0) 9i\ ...#...###.....*.........#..##... a) +1 dagger {Sigurd c) +0 dagger {Carlos .####...#.....l...##...#....##.## Throw: 8 darts (poison) . !.......(.[.......#.......#  Gem (5176) . ..####(#................##  ....(.#.........#......#  l   iguana (very poisoned) ..... ..........#.......#  .# #.....?.............# ......#...#....# _You throw a dart. The dart hits the iguana. The iguana looks even sicker.  9i"]Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, very poisoned, 81% to hit)9i\#.............. AutarchDCSS the Conjurer..## ##....##....#... Coglin....# #.......#...##.. Health: 44/44 ========================.....####...........#.†. Magic: 7/9==================------.............#........## AC: 4Str: 8..).......#.##.....#.... EV: 11Int: 16 O### ....[.....#..).......... SH: 0Dex: 15 ..<# ..........#....##...##.# XL:  6 Next: 48% Place: Dungeon:4 .........##.....@.##....##.÷.##.# Noise: ---------  Ti9i-^me: 3824.7 (0.0) ...#...###.....*.........#..##... a) +1 dagger {Sigurd c) +0 dagger {Carlos .####...#.....*...##...#....##.## Throw: 8 darts (poison) . !.......*.[.......#.......# Gem (5176) . ..####*#................##....(.#.........#......#l   iguana (very poisoned)..... ..........#.......#.# #.....?.............#......#...#....#Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: _9man iguana (lightly wounded, very poisoned, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.9i2l.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, very poisoned, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is lightly wounded.9iJ((9i|==5.7 (1Ray Gem (5175) 9i9if _(Press . to maintain the ray.)9i 8 **** The searing ray hits the iguana.9i l.((The iguana is moderately wounded.9i^ 0---6--6+ Gem (5174) 9i 9ic + _The iguana bites you.9i **** The searing ray hits the iguana.9icX l.9id((The iguana is severely wounded.The iguana hisses menacingly.9ie33------5-----7+ Gem (5173) 9i9p9ir+ _The iguana bites you!9iy **** The searing ray hits the iguana.9i3? l.((The iguana is almost dead.You finish channelling your searing ray.9i?4------8Gem (5172) 9iLH9i.JL _The iguana misses you.9iQ  #.............. AutarchDCSS the Conjurer ..## ##....##....#... Coglin ....# #.......#...##.. Health: 33/44 ==================------ .....####...........#.†. Magic: 2/9=====------------------- .............#........## AC: 4Str: 8 ..).......#.##.....#.... EV: 11Int: 16 O### ....[.....#..).......... SH: 0Dex: 15 ..<# ..........#....##...##.# XL:  6 Next: 48% Place: Dungeon:4 .........##.....@.##....##.÷.##.# Noise: ==-------  Time: 3828.7 (0.0) ...#...###.....l.........#..##... a) +1 dagger {Sigurd c) +0 dagger {Carlos 9i .####...#.........##...#....##.## Throw: 8 darts (poison) . !.......(.[.......#.......#  Gem (5172) . ..####(#................##  ....(.#.........#......#  l   iguana (very poisoned) ..... ..........#.......#  .# #.....?.............# ......#...#....# _The iguana misses you.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, very poisoned, 81% to hit)9iո#.............. AutarchDCSS the Conjurer..## ##....##....#... Coglin....# #.......#...##.. Health: 33/44 ==================------.....####...........#.†. Magic: 2/9=====-------------------.............#........## AC: 4Str: 8..).......#.##.....#.... EV: 11Int: 16 O### ....[.....#..).......... SH: 0Dex: 15 ..<# ..........#....##...##.# XL:  6 Next: 48% Place: Dungeon:4 .........##.....@.##....##.÷.##.# Noise: ==---9i----  Time: 3828.7 (0.0) ...#...###.....*.........#..##... a) +1 dagger {Sigurd c) +0 dagger {Carlos .####...#.....*...##...#....##.## Throw: 8 darts (poison) . !.......*.[.......#.......# Gem (5172) . ..####*#................##....(.#.........#......#l   iguana (very poisoned)..... ..........#.......#.# #.....?.............#......#...#....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, very9iz poisoned, 81% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.9i Ml.((Press: ? - help, Shift-Dir - straight line: an iguana (almost dead, very poisoned, 81% to hit)  You focus your ray upon the iguana.  The searing ray hits the iguana but does no damage.  The iguana is almost dead.  (Press . to maintain the ray.)9i +9.7 (19igHRay Gem (5171) 9i9iz$T _The iguana closely misses you.9iE y †The searing ray hits the iguana.9i ****9i ~†.((9i 1---6130+ Gem (5170) 9i% 9iq J _You kill the iguana!9iR39iU9iWW  You start resting.9ib9i g&09in4--1.7 (1Gem (5169)  _You stop channelling your searing ray.9il_9i_9i6f9ig9i1on89iop2===79i%r9i6wX69i9y9it}5=59i9iX49iY9i9iɊV===39i݌9iW6=29i89i:X19iq9iNX09iS9iY599i49i7=3===89i|9i9ikB79i}9i]9i϶B69i9i<9iB59i9i9iO8====49i9i 9i^B39i9iB29i9i9i9i(B19i]9i9iDp9=09i9ih4==499i9iIX89i 9iq40=79i9i9i9iB69i49ik==59ip 9i X49i 9i1=39i9iJX29i9i.n19i$=5===02=399it%9i &B89i*79i-9i]-3====69i.9i0X59il29iB4X49i>9iBX39iVD9iGk _You start resting.HP restored.9i]!--67.7 (36.0)4==8.7 (372 _9i_9i*a9i1I9ii29i86===109iy:9i>9i>C299i}A9ig9iT=89i9i! 9i} O===79iU9iNX69i9i9i:59i&9i X49i1#9iT'9i':39i-,9i?.s7==29ih09i49ih4:19ic79i<X09i>9i9CC199iC9i F9ioJ9iJU==89iV9i\9i]:79ib9if9i!gB69ii9i&n9inB59iCq9iwX49iz9i 9ir8===39i&9iX29iى9ibn19iX09iu9i9iW===099iY9i 9iMB89i9is9iʨB79i9i#X69i9im5 _You start resting.Magic restored.95.7 (29===6.7 (284 _9i~ ..## ##....##....#...<....# #.......#...#.....####...........#.†.............#.##..)9i >#.##.....#..... ### ....[.....#..)....... .<# ..........#....##...##.##......####....##.÷.##.# #...###.....†.@.......#..##... ####...#.........##...#....##.##  !.......(.[.......#.......# . ..####(#................##  9i_ ....(.#.#.#..... ..#. .# #.....?......9i  #....#...#....#..######..##..##9i?+ 7.7 (1.0)39i1 9io3 9i 9i 9i 9i 9i ..# #.......#...##.....####...........#.†..........#........##)#.##.....#.... 9iY###..[.....#..)...... .<......#....##...##.## ........####....##.÷.##.# #...###.....†.........#..##... ####...#........@##...#....##.##.  !.......(.[.......#.......# 9i1  ..####(#................##  ....(....#.9iYQ ....##9i...##.#..#####9iU....# .##9i9iJ`829iǹ9i9i .###....#.†..........#..##)#.##.....#.... ###..[.....#..)...... .<...##...##.## ........####....##.÷.##.# #...###.....†.........#..##... ####...#.........##...#....##.##.  !.......(.[.@.....#.......#  ..####(#.........##  ....(.# ..........####..#9i}9i99i&$19iT9i9i֙9i ........#..##)#.##.... ###..[.)...... .<...##...##.## ........##9izk##....##.÷.##.# #...###.....†.........#..##... ####...#.........##...#....##.##.  !.......(.[.......#.......#  ..####(#.........##  ....(.9i;# ....9iĒp.......# .###.....?......9i_.##..#9i===90009i˪9i9i") 4 9iZ) n)#.##.... ###..[9i) 1.)...... .<...##...##.## ........####....##.÷.##.# 9i) #...###.....†.........#..##... ####...#.........##...#....##.##. 9iF*  !.......(.[.......#.......#  ..####(#...## 9i*  ....(.#. ...........# .###.....?.......#9i*  ##.........#...##...9iO6 9iy7 b10999iH 9iJ 9i  ###..[.)...... .<....##...##.## ........####....##.÷.##.# #...###.....†.........#..##... 9iA _####...#.........##...#....##.##.  !.......(.[.......#.......#  ..####(#...##  ....(.#. .....# .###.....?.......# ##.........#...# ##.#..######..##..##...9i v289i 9i 9i<# ..........#....##...##.## .......####....##.÷.##.# . .#...###.....†.........#..##... . ###...#.........##...#....##.##  !.......(.[.......#.......# ...####(#.........## ..(.#.#......# ........#.. .###.. ....#...#....# #..######..##..## ##..# ..# .##  #..##... 9i9i`379i!9i*9i*+e4.7 (269i19i)9. _i - a scroll of identify9iz9iFRead which item? Scrolls  i - a scroll of identifyw - 3 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll labelled SUIT WEKHA  d - a scroll labelled YRCHUGH MISMIOH  e - a scroll labelled PUUKIXICY  l - a scroll labelled HATOOD JAOLE  m - a scroll labelled KOPANE MALU  n - a scroll labelled QIBAAVVAMADGH [!] read|quaff|evoke[?] describe selected9iIu 9i| 9i j<# ..........#....##...##.##. AutarchDCSS the Conjurer .......##.......##....##.÷.##.# . Coglin .#...###.....†.........#..##... . Health: 44/44 ======================== ###...#.........##...#....##.##. Magic: 9/9========================!.......(.[.......#.......# .. AC: 4Str: 89iX ..####(#................##EV: 11Int: 16....(.#.........#......#SH: 0Dex: 15................#.......#XL:  6 Next: 61% Place: Dungeon:4.###.....@.............#Noise: ---------  Time: 3904.7 (0.0)##.........#...#....#a) +1 dagger {Sigurd c) +0 dagger {Carlos9i ##.#..######..##..##Throw: 8 darts (poison)###..# ..# .##Gem (5096) #..#9i #...#...#... _You stop channelling your searing ray. _You start resting. 9i1 _HP restored. _You start resting. _Magic restored. _i - a scroll of identify9i 9iQ Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled SUIT WEKHA  d - a scroll labelled YRCHUGH MISMIOH  e - a scroll labelled PUUKIXICY  l - a scroll labelled HATOOD JAOLE  m - a scroll labelled KOPANE MALU  n - a scroll labelled QIBAAVVAMADGH Potions (select first with !)  k - a grey potion  o - a fizzy amethyst potion  p - a metallic black potion[?] describe selected9i.;9i\s<# ..........#....##...##.##. AutarchDCSS the Conjurer .......##.......##....##.÷.##.# . Coglin .#...###.....†.........#..##... . Health: 44/44 ======================== ###...#.........##...#....##.##. Magic: 9/9========================!.......(.[.......#.......# .. AC: 4Str: 8..####(#................##EV: 119iӀInt: 16....(.#.........#......#SH: 0Dex: 15................#.......#XL:  6 Next: 61% Place: Dungeon:4.###.....@.............#Noise: ---------  Time: 3904.7 (0.0)##.........#...#....#a) +1 dagger {Sigurd c) +0 dagger {Carlos##.#..######..##..##Throw: 8 darts (poison)###..# ..# .##Gem (5096) #..##...#...#... _You stop channelling your searing ray. _You start resting. _HP restored. _You start resting. _Magic restored. _i - a scroll of identify9i]  As you read the scroll of identify, it crumbles to dust.9ie5.7 (159i9i0 _o -> m - a potion of might9i9i9i9iY9i9iln49i9iAB39is9i9i9i~B29i9i9i9iB19i[9i99i9i;B09i9i Y899i@9i-n _d - 9 poisoned darts (gained 1)9i9iCB89i9i] n79igo _d - 10 poisoned darts (gained 1)9iB69i9i_9i9iB59i9i#o _d - 11 poisoned darts (gained 1)9i(n49iy*9i-9i-B39i/9i19i59iU5B29i69i<9i{<%  9i<BAn ogre comes into view.9i}/ .. ............... #. ....).......#.## 9i=###O##### #....[.....#..) #$...<##.# ..........#.... ........##.......##..9iM4......#...###.....†..............####...#.........##...#<..... #!...[.......#...... ##..@####.#..........9ixH..... #.........#.........#..... ##..................#11 darts (poison)9i #.....###...........##....# ##.........#9i}...#..# ##.#..##### O   ogre (asleep)...##### ###..#9iP.... #..#....#...9i9i;183.0)9.7 (141 _9ih9i$9i܏ ..  #. ....)... ###O##### #....[.) #$...<##.# ......  .......##....  #...###..... 9iM #...#......  <..... #!.........[   ##..@####.#..  ..... #.........#...  ..... ##............. #.....###...... ##....#  ...#..# 9io& ...#####   9iڐV.... #..#  .... #... 9i5 ..  #. ....)... ###O##### #....[.) #$...<##.# ......  .......##....  #...###.....  #...#......  <..... #!.........[   ##..@####.#..  ..... #.........#...  ..... ##............. #.....###...... ##....#  ...#..#  ...#####  ....  7n34m.... 9iAr _An ogre is nearby!9i|.................#. AutarchDCSS the Conjurer#.....).......#.##. Coglin###O##### #....[.....#..). Health: 44/44 ========================9i|#$..*<##.# ..........#.... Magic: 9/9========================.......**.....##.......##.... AC: 4Str: 8........#*..###.....†........ EV: 119i}Int: 16......####*..#.........##...# SH: 0Dex: 15<..... #!*........[.......# XL:  6 Next: 61% Place: Dungeon:4...... ##..@####.#.......... Noise: ---------  Time: 3919.7 (0.0)..... #.........#.........# a) +1 dagger {Sigurd c) +0 dagger {Carlos..... ##..................# Throw: 11 darts (poison)#.....###........... Gem (5081) 9i~##....# ##.........#...#..# ##.#..##### O   ogre (asleep)...##### ###..#....#..#....#... _An ogre comes into view. _An ogre is nearby!Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9i~_Aim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit)9iF* .................#. AutarchDCSS the Conjurer#.....).......#.##. Coglin###O##### #....[.....#..). Health: 44/44 ========================#$..(<##.# ..........#.... Magic: 9/9========================.......((.....##.......##.... AC: 4Str: 89i* ........#(..###.....†........ EV: 11Int: 16......####(..#.........##...# SH: 0Dex: 15<..... #!(........[.......# XL:  6 Next: 61% Place: Dungeon:4...... ##..@####.#.......... Noise: ---------  Time: 3919.7 (0.0)..... #.........#.........# a) +1 dagger {Sigurd c) +0 dagger {Carlos..... ##..................# Throw: 11 darts (poison)#.....###........... Gem (5081) ##....# ##.........#9iu+ ...#..# ##.#..##### O   ogre (poisoned)...##### ###..#....#..#....#... _An ogre comes into view. _An ogre is nearby!Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit)9iձ i(O _is nearby!  Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.9i 5.....9iھ ~20.7 (100 _9iW 9i 9i; .................#. AutarchDCSS the Conjurer#.....).......#.##. Coglin###(##### #....[.....#..). Health: 44/44 ========================#$..O<##.# ..........#.... Magic: 9/9========================.......**.....##.......##.... AC: 4Str: 8........#*..###.....†........ EV: 11Int: 16......####*..#.........##...# SH: 0Dex: 159i? <..... #!*........[.......# XL:  6 Next: 61% Place: Dungeon:4...... ##..@####.#.......... Noise: ---------  Time: 3920.7 (0.0)..... #.........#.........# a) +1 dagger {Sigurd c) +0 dagger {Carlos..... ##..................# Throw: 10 darts (poison)#.....###........... Gem (5080) ##....# ##.........#...#..# ##.#..##### O   ogre (poisoned)...##### ###..#....#..#....#... _You throw a dart. The dart hits the 9i ogre. The ogre is poisoned.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 73%  to hit)9i7 .................#. AutarchDCSS the Conjurer#.....).......#.##. Coglin###(##### #....[.....#..). Health: 44/44 ========================#$..O<##.# ..........#.... Magic: 9/9========================.......((.....##.......##.... AC: 4Str: 8........#(..###.....†........ EV: 11Int: 16......####(..#.........##...# SH: 0Dex: 15<..... #!(........[.......# XL:  6 9i [33mNext: 61% Place: Dungeon:4...... ##..@####.#.......... Noise: ---------  Time: 3920.7 (0.0)..... #.........#.........# a) +1 dagger {Sigurd c) +0 dagger {Carlos..... ##..................# Throw: 10 darts (poison)#.....###........... Gem (5080) ##....# ##.........#...#..# ##.#..##### O   ogre (poisoned)...##### ###..#....#..#....#...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly9i x wounded, poisoned, 73%  to hit)  You throw a dart. The dart hits the ogre.  The ogre is lightly wounded.9i2 U(O9i 4....9i +1.7 (19i e9 darts (poison) 79 _9iM 9iW 9i.................#. AutarchDCSS the Conjurer#.....).......#.##. Coglin###(##### #....[.....#..). Health: 44/44 ========================#$..(<##.# ..........#.... Magic: 9/9========================.......O*.....##.......##.... AC: 4Str: 8........#*..###.....†........ EV: 11Int: 16......####*..#.........##...# SH: 0Dex: 15<..... #!*........[.......# XL:  6 Next: 9i61% Place: Dungeon:4...... ##..@####.#.......... Noise: ---------  Time: 3921.7 (0.0)..... #.........#.........# a) +1 dagger {Sigurd c) +0 dagger {Carlos..... ##..................# Throw: 9 darts (poison)#.....###........... Gem (5079) ##....# ##.........#...#..# ##.#..##### O   ogre (poisoned)...##### ###..#....#..#....#... _The ogre is lightly wounded.  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: 9ipan ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 73%  to hit)9i.................#. AutarchDCSS the Conjurer#.9ik....).......#.##. Coglin###(##### #....[.....#..). Health: 44/44 ========================#$..(<##.# ..........#.... Magic: 9/9========================.......O(.....##.......##.... AC: 4Str: 89i........#(..###.....†........ EV: 11Int: 16......####(..#.........##...# SH: 0Dex: 159i=<..... #!(........[.......# XL:  6 Next: 61% Place: Dungeon:4...... ##..@####.#.......... Noise: ---------  Time: 3921.7 (0.0)9iR..... #.........#.........# a) +1 dagger {Sigurd c) +0 dagger {Carlos..... ##..................# Throw: 9 darts (poison)#.....###........... Gem (5079) ##....# ##.........#9i"...#..# ##.#..##### O   ogre (very poisoned)...##### ###..#....#..#....#...9iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 73%  to hit)  You throw a dart. The dart hits the ogre. The ogre looks even sicker.  The ogre is lightly wounded.9iFN(O9iR/...9iS|2.7 (188 _9i\9i_9i.................#. AutarchDCSS the Conjurer#.....).......#.##. Coglin###(##### #....[.....#..). Health: 44/44 ========================#$..(<##.# ..........#.... Magic: 9/9========================.......(O.....##.......##.... AC: 4Str: 8........#*..###.....†........ EV: 11Int: 16......####*..#.........##...# SH: 09iDex: 15<..... #!*........[.......# XL:  6 Next: 61% Place: Dungeon:4...... ##..@####.#.......... Noise: ---------  Time: 3922.7 (0.0)..... #.........#.........# a) +1 dagger {Sigurd c) +0 dagger {Carlos..... ##..................# Throw: 8 darts (poison)#.....###........... Gem (5078) ##....# ##.........#...#..# ##.#..##### O   ogre (very poisoned)...##### ###..#....#..#....#... ׷9m_The ogre is lightly wounded.  Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned,  73% to hit)9iV~.................#. AutarchDCSS the Conjurer#.....).......#.##. Coglin###(##### #....[.....#..). Health: 44/44 ========================#$..(<##.# ..........#.... Magic: 9/9========================.......(O.....##.......##.... AC: 4Str: 8........#(..###.....†........ EV: 11Int: 16......####(..#.........##...# SH: 0Dex: 15<..... #!(........[.......#9i XL:  6 Next: 61% Place: Dungeon:4...... ##..@####.#.......... Noise: ---------  Time: 3922.7 (0.0)..... #.........#.........# a) +1 dagger {Sigurd c) +0 dagger {Carlos..... ##..................# Throw: 8 darts (poison)#.....###........... Gem (5078) ##....# ##.........#...#..# ##.#..##### O   ogre (very poisoned)...##### ###..#....#..#....#...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a9iEn ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned,  73% to hit)  You throw a dart. The dart hits the ogre. The ogre looks even sicker.  The ogre is lightly wounded.9iU(O9i".9is.9i9 E3.7 (179i 77 _9i9iO9i9i9i.9i#F _Unknown command.9ii.................#. AutarchDCSS the Conjurer#.....).......#.##. Coglin###(##### #....[.....#..). Health: 44/44 ========================#$..(<##.# ..........#.... Magic: 9/9========================9i.......((.....##.......##.... AC: 4Str: 8........#O..###.....†........ EV: 11Int: 16......####*..#.........##...# SH: 0Dex: 15<..... #!*........[.......# XL:  6 Next: 61% Place: Dungeon:4...... ##..@####.#.......... Noise: ---------  Time: 3923.7 (0.0)..... #.........#.........# a) +1 dagger {Sigurd c) +0 dagger {Carlos..... ##..................# Throw: 7 darts (poison)#.....###.9iQ.......... Gem (5077) ##....# ##.........#...#..# ##.#..##### O   ogre (very poisoned)...##### ###..#....#..#....#... _Unknown command.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned,  73% to hit)9i.................#. AutarchDCSS the Conjurer#.....).......#.##. Coglin###(##### #....[.....#..). Health: 44/44 ========================9iۡ#$..(<##.# ..........#.... Magic: 9/9========================.......((.....##.......##.... AC: 4Str: 8........#O..###.....†........ EV: 11Int: 16......####(..#.........##...# SH: 0Dex: 15<..... #!(........[.......# XL:  6 Next: 61% Place: Dungeon:49i[*...... ##..@####.#.......... Noise: ---------  Time: 3923.7 (0.0)..... #.........#.........# a) +1 dagger {Sigurd c) +0 dagger {Carlos..... ##..................# Throw: 7 darts (poison)#.....###........... Gem (5077) 9ix##....# ##.........#...#..# ##.#..##### O   ogre (extremely poisoned)9i...##### ###..#....#..#....#...9iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9iqAim: an ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned,  73% to hit)  You throw a dart. The dart hits the ogre. The ogre looks as sick as possible!  The ogre is lightly wounded.9iY&G.O9i0N. 9i1E4.7 (169i176 _9i:9i;9i #....)#.##.###(##### #....[.....#..).#$..(<##.# ..........#....#.......((.....##.......##....#.#...###.....†...........####O..#.........##...#<..... #!.........[.......#....... ##...####.#......... #....@....#...#9ie ..... ##..................#. #.....###............##....# ##.........#...#..# ##.#..#####...##### ###..# .... #..#.... #... 9i G.O9i; 9i `559i@ 9i! 9i ###(##### #....[.....#..).#$..(<##.# ..........#....##.......((.....##.......##....#.#...###.....†...........####...#.........##...#<..... #!O........[.......#....... ##...####.#......... #.........#...#..... #...#. #.....###.##....# ##..#...#..# ##.#..#####....##### ###..# ..... #..# .... #.....  9iC .O649i&###(##### #....[.....#..).#$..(<##.# ..........#....##..((.....##.......##....##..#...###.....†.#.......####...#.........##...#.9i'<..... #!.........[.#....... ##..O####.#....  ..... #.#.#...... ##.#.#.....###.##....# ##...9iq'E#.....#..# ##.#..######.....##### ###..# .9i'.... #..# ...9i'(7.. 9if*G.O9i3X ver9ib4`739i;9i=9iN<###(##### #....[.....#..).#$..(<##.# ..........#....##. .((.....##.......##....##.÷ .#...###.....†...#. ......####...#.........##...#. <..... #!.........[.......#. ...... ##...####.#.... ..... #....O....#.#. ..... ##.#.#.....###.##....# ##..#...#....#..# ##.#..######..#....##### ###..# ..#.... #..# ..>9;49m .O829i*U9i###(##### #....[.....#..).#$..(<##.# ..........#....##.((.....##.......##....##.÷.#...###.....†.........#..#9iTX####...#.........##...#....# ..... #!.........[.......#. ##...####.#... #.#.#. ##....O.#.#.....###.##....# ##.9i#...#.....#..# ##.#..######..#....##### ###..#.... #..# 9i#<.O9is(9i)`919i/9i19i y###(##### #....[.....#..). #$..(<##.# ..........#....##...#((.....##.......##....##.÷.##...###.....†.........#..#####...#.........##...#....#9i % #!.........[.#. ##...####.#.. #.#.#. ##.....O.#.9i #.....###.##....# ##.#...#.9iD p....#..# ##.#..######..##.....##### ###..# ..# ..... 9i >#..# 9i 9i <.O9i 8 9i a3009i 9i 9i7 (##### #....[.....#..). $..(<##.# ..........#....##...#((.....##.......##....##.÷.##...###.....†.........#..##.####...#.........##...#....##. #!.........[.#. ##...####.#.# #.#.#......# ##......O.#.#.....###.##....# ##.#...#.....#..# ##.#..######..##.....##### ###..# ..# .#.... #..# .... #..... #..9i .. 9il <.O9i 9ip a1699iڎ 9iG :i (##### #....[.....#..). ..(<##.# ...#....##...##.((.....##.......##....##.÷.##.#...###.....†.........#..##.####...#.........##...#....##.# #!...[.#.# ##...####.#.# . #.#.#......#  ##.O.#.##.....###.##....# ##.#...#.....#..# ##.#..######..##..#....##### ###..# ..# .#.... #..# .... #..... #.... :i_ <.O:iU:i`28:i:iP :i(##### #....[.....#..). .(<##.# ..#....##...##.#((.....##.##....##.÷.##.##...###.....†.........#..##. .####...#.........##...#....##.# . #!.........[.#.#  ##...####.#.##  #.#.#......#  ##.O.#.# #.....###.###....# ##.#...#....#....#..# ##.#..######..##..#....##### ###.... #..# .... #.....[37:iHm #.... :i<.O:i:i@`37:iJ!:i#:i?G##### #....[.....#..). (<##.# ..#....##...##.# .((.....##.##....##.÷.##.# #...###.....†.........#..##... ####...#...##...#....##.##. :iY@" #!.........[.#.# .  ##...####.#.## #.#.#......# ##.O.:i@#.# #.....###.# :i@U##....# ##.#...#....# ....#..# ##.#..######..##..##  :iA....##### ###  .... #..#  .... #...  .. #.... :iF<.O:iXv46:ie:imk:i} #....[.....#..). <##.# ..#....##...##.##. ((.....##.##....##.÷.##.# . .#...###.....†.........#..##... ....#.##...#....##.##. #!.........[.#.# .##...####.#.##  #.#.#......#  ##.O.#.# #.....###.# ##....# ##.#...#....#  ....#..# ##.#..######..##..## .... #..# .O:iv55:i:i!  #....[.....#..). ##.# ..#....##...##.##.#.....##.##....##.÷.##.# .# #...###.....†.........#..##... .#...#.##...#....##.##.  #!.[.#.# .. ##...####.#.## #.#.#......# ##.O..@...#.#  #.....###.#  ##....# ##.#...#....# ....#..# ##.#..######..##..## ##### ###..# #..#  #...[39;4:i$ x9m #.... :i <.O:i} 64:i #....[.....#..).# #.# ...#....##...##.##.# .....##.......##....##.÷.##.# .# :iO...###.....†.........#..##... .# ...#.##...#....##.##. #!.[.#.# .. ...####.#.....## .#.#......# .O..@..#.# #.....###.# ##....# ##.#...#....# #..# ##.#..######..##..## ##### ###..# ..#:i{O .## #..#  #... #.... :iʟ<.O:iH:iǨ`73:i':iL:i*\> #....[.....#..).# .# ....#....##...##.##.## ##.......##....##.÷.##.# .# ###.....†.........#..##... .# ...#.##...#....##.##. !.[.#.......# .. ...####.#......## #.#......# .:i\[O..@.#.# .....###.# ....# ##.#...#....# #..# ##.#..######..##..## :i]##### ###..# ..# .## #..# # #...#.:i^-... :i`<.O:i6kv82:iQr:iBt:iԬ #....[.....#..).# # ..........#....##...##.##.## ##.......##....##.÷.##.# .# ###.....†.........#..##... .# #.##...#....##.##. .[.#.......# .. ####.#.......## #.#......# O..@#.# ###.# ....# ##.#...#....# :iѭ/#..# ##.#..######..##..## ##### ###..# . #..# .#  #... .#.... .. :iY,):i(:i:iS #....[.....#..).............#AutarchDCSS the Conjurer # ..........#....##...##.##.##Coglin ...##.......##....##.÷.##.# .#Health: 44/44 ======================== .###.....†.........#..##... .#:i3Magic: 9/9======================== ..#.........##...#....##.##.AC: 4Str: 8 .........[.......#.......# ..EV: 11Int: 16 ..####.#................##SH: 0Dex: 15 .......#.........#......#XL:  6 Next: 102% Place: Dungeon:4 .............)..@#.......#Noise: ---------  Time: 3939.7 (1.0) ....###...................#a) +1 dagger {Sigurd c) +0 dagger {Carlos ....# ##.........#...#....#Throw: 6 darts (poison) .#..# ##.#..######..##..##Gem (5061) ##### ###..# ..[33:iEm# .###..#.##....#......#...Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned,  73% to hit)  You throw a dart. The dart hits the ogre. The ogre looks as sick as possible! _The ogre is lightly wounded. _You kill the ogre!:i  Your Conjurations skill increases to level 5!You have reached level 7!:i/  --more--:iF50/5010/107 1% :i :i Your brain swirls with designs for a N-20 viscobypass. You just need some more _time...:i9Y0 _59:iQ  You encounter a kobold and an adder.:i##.......##....##.÷.##.# .#  #.....†.........#..##... .#  ......##...#....##.##.  ......[.......#.......# ..  ###.#.........##  #.........#......##  ........)...#.......##  .###.............#  .# ##.........#.@.#....#  .# ##.#..######..##..##  ## ###..# #..# .##   #..# ...#   [:i(34m#... S...  #.... ......   S   adder (asleep)#... K.....#   K   kobold (asleep) .......#    41.7 (2.SK.Swandering)K==2.7 (38 _The kobold shouts!:i%r  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i>I:iB _You can't see any susceptible monsters within range! (Use Z to cast anyway.):i 3:i&:i)F _Unknown command. :iQ.S.K. :iz$K   kobold :i\&u--3.7 (17 _ :i5/ :i1 :i##.......##....##.÷.##.# .#  AutarchDCSS the Conjurer #.....†.........#..##... .#  Coglin .........##...#....##.##.  Health: 50/50 ======================== ......[.......#.......# ..  Magic: 8/10===================----- ###.#................##  AC: 4Str: 8 ....#.........#......##  EV: 11Int: 16 ..........)...#.......##  SH: 0Dex: 15 .###...................#  XL:  7 Next:  1% Place: Dungeon:4 .# ##.........#.@.#....#  Noise: ---------  Time: 3943.7 (0.0) .# ##.#..######*.##..##  a) +1 dagger {Sigurd c) [0 :iQ);10;1m+0 dagger {Carlos ## ###..# #*.# .##  Throw: 6 darts (poison) #..# .*.# Gem (5057)  #... .K.. #.... ......  K   kobold #... ......#  .......#  _Unknown command.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (72% to hit) :i##.......##....##.÷.##.# .#   AutarchDCSS the Conjurer #.....†.........#..##... .#   Coglin .........##...#....##.##.   Health: 50/50 ======================== ......[.......#.......# ..   Magic: 8/10===================----- ###.#................##  AC: 4Str: 8 ....#.........#......##  EV: 11Int: 16 ..........)...#.......##  SH: 0Dex: 15 .###..... :id..............#  XL:  7 Next:  1% Place: Dungeon:4 .# ##.........#.@.#....#  Noise: ---------  Time: 3943.7 (0.0) .# ##.#..######*.##..##  a) +1 dagger {Sigurd c) +0 dagger {Carlos ## ###..# #*.# .##  Throw: 6 darts (poison)#..# .*.#  Gem (5057) #... .*.. #.... ......  K   kobold#... ......# .......#  _Unknown command.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list :i   all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (72% to hit) :i] K.asting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (72% to hit)  You focus your ray upon the kobold. The searing ray misses the kobold. :ic).. :id|==4.7 (1Ray Gem (5056)  :iMl :iof _(Press . to maintain the ray.) :ig **** The searing ray hits the kobold. :i8K. :i8'.. :i7-----5+ Gem (505 :iT 5)  :i8 :ia _The kobold is moderately wounded. :imw )The searing ray hits the kobold. :ivrs**** :ir :iU.).. :ii6-----=-6 :iF+ Gem (5054)  :i :i J _You kill the kobold! :i@& ...#....##...##.##.## .##.......##....##.÷.##.# .# ##.....†.........#..##... .# #.........##...#....##.##. .......[.#.......# .. ####.#..## #.........# ... :i{A=)...## .#.......@.......# .# ##.........#...#....# ..# ##.#..######..##..## ### ###..# #).# .##  #..# ...#  #... .  #.... ...... #... ......# .......#  :iPL :iMu-7Gem (5053)  :iS :isV< _You stop channelling your searing ray. :i7 *21 _You start resting.An adder comes into view.-SS   adder (wandering)9.7 (2--50.7 (30 _ :i(  :i @#....[).............  ...#....##...##.##.## .##.......##....##.÷.##.# ##.....†.........#..##... .# #...##...#....##.##. .......[.......#.# .. ####.#..........##.........## .........)...####......##.........#...#.... ..# ##.#S.######..##..## ### ###).# .#### .... . #...  :iv . :iK YS :i f1.7 (149 :i  :i  :i: M...)..##.....#.....# #....[).............  ...#....##...##.##.## .##.......##....##.÷.##.# ##.....†.........#..##... .# #...##..##.##. .......[.......#.# .. ####.#..........##......## .........)...####...............##..S......#...#.... ..# ##.#..######..##..## # .... :irA7==28 :iK :iBM :iM.......## ...).......#.##.....#.....# #....[.....#..).............  ....#....##...##.##.## .##.......##....##.÷.##.# # :iw#.....†.........#..##... .#  :i6V#...##...#....##.##. .......[#.# .. ####.#..........#.........## .........)...####............... ..# ##..S......#...#....# ..######..## ..#... :iv37 :i :i  :i!2M .....####.....#.†..##....#........## ...).......#.##.....#.....# #....[..).............  ....#....##...##.##.## .##.......##....##.÷.##.# ##.....†.........#..##... .# #...##...#....##.##. .......[.......#.# .. ####.##.........## ...)...## ..###...................# .. ##...# # :i <4 :i:6 :ih :iS :i. tM# #...##....  .....####.....#.†..##.......## ...).......#.##.....#.....# #....[.....#..).............  ...#....##...##.##.## .##.......##....##.÷.##.# ##.....†.........#..##... .# #...####.##. .......[.......#.# ..  :i ####.#..........##........## ...........)...#.......## ... ......# .## :i 3S :iG S   adder (wandering) :i `55 :i  :iE  :i$BM## ##....##....#...<## #.......#...##....  .....####.....#.†..##........## ...)..##.....#.....# #....[).............  ....#....##...##.##.## .##.......##....##.÷.##.# # :iFC#.....†........@#..##... .# #...##...#....##.##. .......[.......#.# .. ####.#..........# .....#.........#......## ..)... ..... ... S######..##..#  :iQ :iR}==64 :i] :i_:i]:i>^:ie:if:i3:i,:iގ:i13:i :iD:i23:i:i' 4321:i :i:i>t8===0:i:iY39:id:iUX8:i.:i.X7:i1:i>6:i6V===6:i8:i<B5:iS=:i>:ixL:iNB4:iO:iTX3:ikV:iY:iZq9==2:i2\:icn1:if:icgB0:ish:i`k:ikC29:im:ipk==8:i^r:iv:iw:7:i=x:i~n6:iFX5:i:itX4:is:in _You start resting.Magic restored.:i}:i076.7 (20.0):iE10/10===7.7 (213 _:i:ia:i:iF:i:iN:i21:i:iG,:iOB0:i,:im===19:iX:i:i^X8:i:iC :iX7:ib:i:ihn6:iH:iX5:i:i1!:i#h  An adder comes into view.:i- #.......#  ####...........#....##  :iJ.........#........##.#  #.##.....#.....# #  ..#..).............#  .....#....##...##.##.##  ....##....##.÷.##.#..#  .†.:i/..#..##.....#  ....##...#....##@##.  .[#.......# ..  .........##  .........#......##  )...#.......##  .......#  S   adder (wandering)S......#...#....# :i// #.#..######.S##..##  ###..# #).##.## :iJ0285.7 (8.0):i7:i 9l6.7 (94 _:i/A:iO:iyd.####.....# .........#........##.# #.##.....#.....# # [.....#..).............# .#....##...##.##.## #....##.÷.##.#..# †.........#..##.....# ....##...#....##.##. :iHz[.......#.....@.# .. #.........## ##......## )...#.......## ..............# #..S#...#....# ##.#..######.S##..## :iz ###..# #).##.##  #..# ...## :i~:S.:ibFS:ie7.7 (13:i#:i1/ _The adder hisses angrily.:i.........#........##.# #.##.....#.....# # [.....#..).............# .......#....##...##.##.## #....##.÷.##.#..# †.........#..##.....# :i-....##...#....##.##. [.......#.......# .. #...# .##......## .)...#.......## :iq#............# ##..S#..S#....# :i ##.#..######..##..## :i ###..# #).##.##  #..# ...##:ia\  #.....  :i9S.:if:i`82:i:in..........#........##.#  AutarchDCSS the Conjurer .......#.##.....#.....# #  Coglin .[.....#..).............#  Health: 50/50 ======================== .......#....##...##.##.##  Magic: 8/10===================----- ......##....##.÷.##.#..#  AC: 4Str: 8 :i<...†.........#..##.....#  EV: 11Int: 16 ......##...#....##.##.  SH: 0Dex: 15 ...[.......#.......# ..  XL:  7 Next:  1% Place: Dungeon:4 :i .#..............@.##  Noise: ---------  Time: 3988.7 (0.0) .#.........#....*.##  a) +1 dagger {Sigurd c) +0 dagger {Carlos .......)...#...*...##  Throw: 6 darts (poison) #..............S....#  Gem (5012) ##..S......#...#....#  ##.#..######..##..##  S   adder  ###..# #).##.##  #..# ...####  #... ..... _The adder hisses angrily.  Casting: Searing Ray (safe; 3% risk of failure)  :iĩ9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit):i..........#........##.#   AutarchDCSS the Conjurer .......#.##.....#.....# #   Coglin .[.....#..).............#   Health: 50/50 ======================== .......#....##...##.##.##   Magic: 8/10===================----- ......##....##.÷.##.#..#   AC: 4Str: 8 ...†.........#..##.....#   EV: 11Int: 16 ......##...#....##.##.   SH: 0Dex::i 15 ...[.......#.......# ..   XL:  7 Next:  1% Place: Dungeon:4 .#..............@.##  Noise: ---------  Time: 3988.7 (0.0) .#.........#....*.##  a) +1 dagger {Sigurd c) +0 dagger {Carlos .......)...#...*...##  Throw: 6 darts (poison) #..............*....#  Gem (5012) ##..S......#..*#....# ##.#..######..##..##  S   adder###..# #).##.## [:i16;5H#..# ...#### #... ..... _The adder hisses angrily.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit):iaS.  Casting: Searing Ray (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray misses the adder.S.:iqk(....:iBl|==9.7 (1Ray Gem (5011) :iat:iwf _(Press . to maintain the ray.):in  †The searing ray hits the adder!****:iŐH†...:i 7---390+ Gem (5010) :i :iI _You kill the adder!:i! :i! #*:i:" *:i$ #**:i L†...:i 6-------1+ Gem (5009) :i0 :ik :i~ R****:i8 L†...:i8 5------2Gem (5008) :iA :iI > _You finish channelling your searing ray. :iy :i*z :i?} :i :i2B7 :i,6 :i :iyB5 :i :i; :i%6 :iN==4 :i :iE32 :i :i :i'B1 :ih :i`v==049998 :i B7 :i :i"7==6 :iw :i{ :iS|B5 :i:~ :i :iwB4 :iS :i :iB3 :i# :i :i U==2 :is, :iX1 :it :iڤB0 :i  :iY89 :i :i :iZX8 :i :i%:8=== :i[:7 :i :ioX6 :i :iz :iB5 :i4 :i 4===32109==79 :i8 :ic X7 :in6 :i :iW :iU==5 :i :i# :iB4 :i :i! :iO"B3 :iw$ :i*X2 :i+ :i/ :iL0'10/10 :i0O===1 :i2 :i: :i> :i?B0 :iBA :iC :i,G :iGC69 :iH :iJ :iM :iQNB8 :iGO :iP :iT :iTV===7 :iuU :iV :iX :i5YB6 :iY :i] :i a :iaB5 :i3b :ii :im :inB4 :in :iq :it :i)uB3 :iv :ix :iz :ii{B2 :iT| :i~ :iQ :iB1 :iă :i :i :iB0 :i :i :i6 :iΕC59 :iΗ :i :i :iB8 :i :i6 :iЫ :iWB7 :iN :id :i :iSB6 :i7 :i :i :iB5 :i :i& :i :iB4 :i :i :i> :iB3 :i :i$  Things that are here: :it_  a +0 whip; a kobold corpse :i8 :ivI2 _ :iL :ip :i| :iB1 :i :i9 :i :iB0 :i :iB :i :iC49 :i@ :iU :i  :i9 B8 :i  :io :i :iPB7 :i :i :i # :i#B6 :i% :i' :iy+ :i,B5 :i- :i\0 :i3 :ih4B4 :i5 :ii8 :i; :i<B3 :iy= :i? :iC :iDB2 :iSE :ifG :iT :iUB1 :ibX :i'ht #.....)...#.......## #.....###...................# ##....# ##.........#...#....# #..# ##.#..######..##..##  :i}i##### ###..##.###).##.##  #..##......####  #...........###  #.......#  #...@........## 4059.7 (67.0) #..##........#  ## ##...##.##  ########  :ii :ij :ij _Key pressed, stopping explore. :i_ :i :i0 _39 :iƸ :i :iB8 :iO :i :iI :iB7 :ic :i :ib :iB6 :ie :i :it :iB5 :i :i :i :iB4 :iE :i3210 :ic, :i :i" :i";29 :iU% :ip( :i2n8 :i6 :ik76543 :imX2 :it :ig .. .....####.... .. ............... #. ....).......#.# :is###(###### #....[.....#.. #$..(<##.##...........#.. .......((.....##.......##.. ........#...###.....÷............####...#.........##..<..... #@.........[............ ##...####.#............. #.........#............. ##..............)..#.....###.........##....# ##........  :i....#..# ##.#..### ....##### ###..##. ....#..##.  :i-78.7 (19 :if9.7 (201 :iQ :iR _f - an inky potion!:iY !:iJZ !:iN[ !:i] !:iyb !:ih n0!:ij !:izk C19!:il !:in !:ilr X8!:irt !:iw !:iYx B7!:iy !:i} n _d - 7 poisoned darts (gained 1)!:iu X6!:i< !:ie !:i B5!:i !:i n _d - 8 poisoned darts (gained 1)!:i* X4!:i !:i 3 _d - 9 poisoned darts (gained 1)!:i  .....#######  ........... ..##  ....$.....# ....#  ......>. ## ...... .. #... ....) ###(###### #....[. ###$.@.<##.##...87.7 (8.0) ................## ..........#...###.....÷9 ........####...#........<.....# #..........[......... ##...####.#........# #.........#...........# ##............... #.....###...!:i {8.7 (92!:i' !:i ; _Found a stone staircase leading down.":it  You encounter a goblin. It is wielding a +0 club.":iAM......... g.....####### ............## .....$.....# .. ....# .......>.#... .....###......... .....":i #....# ....).. ###@###### #....[ ###$...<##.##...........##.......#...###.....÷........####...#..........g   goblin (asleep).........#":i0&0":il9.7 (11 _":i":ig S _You see here a poisoned dart.":i< & ...  ...... g.....#######  ............ ..##  .....$.....# .. ....#  .......>.#...  .........  #....# ....) ###@###### #....[ ###$...<# ............. ..........#...#÷ ........####... ..<.....# #...[ ......... ##... ........#   ":i  ...  ...... g.....#######  ............ ..##  .....$.....# .. ....#  .......>.#...  .........  #....# ....) ###@###### #....[ ###$...<# ............. ..........#...#÷ ........####... ..<.....# #...[ ......... ##... ........#   ":i ":i ":i ":i ] _A goblin is nearby!#:i_@#:i@9010 darts (poison)0#:iUG#:iJ` _d - 10 poisoned darts (gained 1)#:i)E  .............. g.....######## #:iE ......... ..#......$.....# .. ....# ....>.#... .....##................... #@...# ....). ###.###### #....[#:iE  ###$...<##.##.. ................##.... ..........#...###.....÷ ........####...#...... ..<.....# #..........[#:iF  ......... ##...####.# .# ##:iO #:iP a109#:iZ $:i #.. ##§##w....# ...#.#..........# #.g.....######## ......... ..#$.....# .. ....# >.#... .....#.......@................####....### ....).. ###.###### #....[ ###$...<##.##.. ..........##.... ....#...###w   ribbon worm (asleep) ........####...#...... g   goblin (asleep) ..<.....# #........ ..[39;$:i@49m ##...####.#$:is  .g  You encounter a ribbon worm.wwg$:i`j===28$:i08§$:i@ _The goblin shouts! You hear an angry hiss.$:iZi@ #.#.. ####### #.. #§##w....# ...##.#...$:ii.........# #..g....######## ......... ..#$.....# .. >.#... .....................####....### ....).$:ii.... ###.###### #....[..S ###$...<##.##.... .........##$:ij. ...#...###S   adder (wandering) ........####...#g   goblin ..<.....# #........$:i&oY.w$:io3S.$:iz.g---37$:iDm _You encounter an adder.$:i  #.# ## AutarchDCSS the Conjurer .. ####### #.. # Coglin #§##.....# ...  Health: 50/50 ======================== ##..w....# ...  Magic: 8/10===================----- .........# AC: 4Str: 8 .#.......########  EV: 11Int: 16 .....g.......... ..##  SH: 0Dex: 15 ......*.$.....# .. ....# XL:  7 Next:  3% Place: Dungeon:4 .......@....>.#... ..... Noise: ---------  Time: 4093.7 (0.0) ........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos[0;$:i 10m .....####....### ....).. Throw: 10 darts (poison) ...S ###.###### #....[ Gem (4907)  ... ###$...<##.##...... .. ................##... w   ribbon worm . ..........#...###.... S   adder ........####...#..... g   goblin ..<.....# #......... _You encounter an adder.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)%:io #.# ## AutarchDCSS the Conjurer .. ####### #.. # Coglin #§##.....# ...  Health: 50/50 ========================%:i ##..w....# ...  Magic: 8/10===================----- .........# AC: 4Str: 8 .#.......########  EV: 11Int: 16 .....).......... ..##  SH: 0Dex: 15 ........$.....# .. ....# XL:  7 Next:  3% Place: Dungeon:4 .......@....>.#... ..... Noise: ---------  Time: 4093.7 (0.0) ........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos .....####....### ....).. Throw: 10 darts (poison) ...S ###.###### #....[ Gem (4907)  ... ###$...<#%:i#.##...... .. ................##... w   ribbon worm . ..........#...###.... S   adder ........####...#..... g   goblin ..<.....# #.........Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.%:i #.#  .. ####### #..  #§##.....# ...  ##..w....# ...  ...* .#..*#####  .....*.... ..##  ......*.$.....# ..  ...>.#...  ...... ....### ....) ...S ###.###### #....[ ... ###$...< .. ... . .#. ## ..< %:ig<S.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (72% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!%:i&lQ.w%:i..).==4.7 (1Ray Gem (4906) %:i%:i%f _(Press . to maintain the ray.)::i@.. ########.. #§##.....# ... ##.......# ... .....w...#  .#.......########.....).......... ..##........$.....# .. ........>.#... .............S####....### ....).... ###.###### #....[... ###$...<##.##......... ................##. ...#...###.. .####...#....<.....# #.............. ##...####.#::iF6S.::iN (catching breath)You stop channelling your searing ray.::iU ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.::i|.S....::i  5  --510 darts (poison)Held Gem (4905) ::im. _You are caught in a web!::iE.S::iP.w::i::i11 --610 darts (poison)Gem (4904) ::i ::i=/ _You disentangle yourself.::i #§##.....# ... ##.......# ... ...#  .#...w...########.....).......... ..##........$.....# .. ........>.#... .....##.S.......................####@...### ....).... ###.###### #....[... ###$...<##.##......... ................##. ....#...###.....÷ ..####...#..::i G..<.....# #..........[......... ##...####.#.# #.........#.::i H.S::i ::i `73::iO ::i ::ia6 ##.......# ... ...#  .#...w...########.....).......... ..##........$.....# .. ................>.#... .....###........S.......................####....### ....).... ###@###### #....[... ###$...<##.##......... ................##. ..........#...###.....÷ ........####...#..........<.....# #..........[......... ##...####.#...........# #.........#..# #..[::i7 40mS::i8 Q.w::iA ::i$B h=82::iJ ::i^M w _The adder attacks as it pursues you! The adder barely misses you.;:i ...#  .#########.....)w......... ..## #........$.....# .. ....# #............>.#... .....####.................................####S...### ....).... ###.###### #....[... ###$..@<##.##......... ................##. ...#...###.....÷ .####...#........;:i!R..<.....# #..........[......... ##...####.#....# #.........#..# #. .... #.....###;:i#P.S;:iK%Q.w;:i,:;:ia,`91;:i0;:i2S _The adder closely misses you.;:iT .# #.#.......######## #.....).......... ..## #.w$.....# .. ....# #.............>.#... .....####............####....### ....).;:ipU s.... ###S###### #....[.... ###$...@##.##... .##.#. .#...###.....÷..####...#.#..<.....# #..[... ##...####.#.;:iU 8S   adder..# #.........#.......# ##.....;:iV Z.... #.....###.;:i>Y O.S;:i[[ 2w;:igd .w   ribbon wormS   adder;:ie b1000;:il ;:in q _The adder attacks as it pursues you! The adder closely misses you.;:iWr a _There is a stone staircase leading up here.<:i@<:iA<:i@I<:i=R<:i{Zx1899<:i;y 3. _The adder barely misses you.<:iB6 #..#.#   #........#.# ########  #........#.# #...÷..#  ###.######.# #.#..#.# ####'### #.# #.#..#.## .......# #.####.#..#..### ....<..# #...).....#....# .......#########.#.####''#### .......'........@#.#..# <:iKC(.......#########S###........# .......# #.# #..♣†.♣..# .......#########.###........# ########...........#........##...........#..♣..♣..# S   adder#...........#........###...####.###........##...# #...####''####<:i/9==-3.2 (2.57<:iv<:i! _You climb upwards.<:ic _There is a stone staircase leading down here.=:i# #........#.# AutarchDCSS the Conjurer  #........#.# ########  Coglin  #........#.# #...÷..#  Health: 50/50 ========================  ###.######.# #.#..#.#  Magic: 7/10================-------- ####'### #.# #.#..#.##  AC: 4Str: 8 .......# #.####.#..#..###  EV: 11Int: 16 ....<..# #...).....#....#  SH: 0Dex: 15 =:iD.......#########.#.####''####  XL:  7 Next:  3% Place: Dungeon:3 .......'........@#.#........#  Noise: ---------  Time: 4103.2 (0.0) .......#########S###........#  a) +1 dagger {Sigurd c) +0 dagger {Carlos .......# #.# #..♣†.♣..#  Throw: 10 darts (poison) .......#########.###........#  Gem (4897) ########...........#........#  #...........#..♣..♣..#  S   adder #...........#........#  ##...####.###........#  #...# #...####''#### _There is a stone staircase leading down here.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=:iAiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)=:i+ #........#.#AutarchDCSS the Conjurer#........#.# ########Coglin#........#.# #...÷..#Health: 50/50 ========================###.######.# #.#..#.#Magic: 7/10================-------- ####'### #.# #.#..#.##AC: 4Str: 8 =:iD,.......# #.####.#..#..###EV: 11Int: 16 ....<..# #...).....#....#SH: 0Dex: 15 .......#########.#.####''####XL:  7 Next:  3% Place: Dungeon:3 .......'........@#.#........#Noise: ---------  Time: 4103.2 (0.0) .......#########*###........#a) +1 dagger {Sigurd c) +0 dagger {Carlos .......##*# #..♣†.♣..#Throw: 10 darts (poison) .......#########*###........#Gem (4897) =:i########........*..#........##...........#..♣..♣..#S   adder#...........#........###...####.###........##...# #...####''####Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder!=:iB@S.=:i!DH..  Aim: an adder (63% to hit=:iD_)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is severely wounded.  (Press . to maintain the ray.)  The adder bites you. x2  You are poisoned.=:iG47=--==4.2 (1Pois Ray Gem (4896) =:i:k=:iLl, _The adder poisons you!=:i  =:i †The searing ray hits the adder!****=:i` †...  You kill the adder!6--6--55+ Gem (4895)  _You feel sick.>:i 4R****>:i~O†...5=-5------6+ Gem (4894) >:i >:i!_You feel sick.>:i-  You start resting.-->:i07.2 (13>:iK _You stop channelling your searing ray. You feel sick.>:im I>:i1 f  You start resting. You feel sick.>:i T4=>:i 08.2 (1Gem (4892) >:ij [ _You are no longer poisoned.>:i]>:iw>:i>>:i"m156==089>:i#>:i->:i9X8>:id:>:i@;B7>:iS=>:i%?>:i@6===6>:i A>:iC>:iDB5>:ipE>:i47=327==108=798==76>:iF39[0;10;1m=548===3 _You start resting.HP restored.>:iY0279.0)>:i50=8.2 (202 _>:i/>:i?:i%10?:iu?:i[===69=87?:i& n6?:ik+ 9==54?:i, ?:i=5 G32==1?:i< 059?:ii= ?:iGB n8?:in 7 _You start resting.Magic restored.43.2 (1510/10===4.2 (166 _@:i3@:i,@:i5.0)5@:iY===4@:iE  ...## .#.......######## # .....).......... ..## ## ........$.....# .. ....# #.  ............>.#... .....####.  .............................  .....####....### ....)....... @:i[k .... ###w###### #....[.....  ... ###$...@##.##.....  .. ................##.......#  . ..........#...###.....÷... ........####...#.........# ..<.....# #..........[............ ##...####.#..... w   ribbon worm (catching breath)........# #.........#.............# ##..............@:i .... #.....###......You climb downwards.@:i- `````The ribbon worm expels a string of sticky webbing.@:iT.@...@:i.6.7 (2.54 _The stream of webbing misses you. _There is a stone staircase leading up here.F:iU  .........## AutarchDCSS the Conjurer  .#.......######## # Coglin  .....).......... ..## ## Health: 50/50 ========================  ........$.....# .. ....# #. Magic: 8/10===================-----  ............>.#... .....####. AC: 4Str: 8  ............................. EV: 11Int: 16  .....####....### ....)....... SH: 0Dex: 15  .... ###w###### #....[..... XL:  7 Next:  5% Place: Dungeon:4  ... ###$..*@##.##........... Noise: ---------  Time: 4146.7 (0.0)  .. ................##.......# a) +1 dagger {Sigurd c) +0 dagger {Carlos  . ..........#...:i9W 0m###.....÷... Throw: 10 darts (poison) ........####...#.........# Gem (4854)  ..<.....# #..........[... ......... ##...####.#..... w   ribbon worm (catching breath) ........# #.........#..... ........# ##.............. .... #.....###...... _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 92% to hit)F:iD  .........## AutarchDCSS the Conjurer.#.......######### Coglin.....).......... ..## ## Health: 50/50 ========================F:iE ........$.....# .. ....# #. Magic: 8/10===================-----............>.#... .....####. AC: 4Str: 8............................. EV: 11Int: 16.....####....### ....)....... SH: 0Dex: 15.... ###*###### #....[..... XL:  7 Next:  5% Place: Dungeon:4... ###$..*@##.##........... Noise: ---------  Time: 4146.7 (0.0).. ................##.......# a) +1 dagger {Sigurd c) +0 dagger {Carlos.F:i_F  ..........#...###.....÷... Throw: 10 darts (poison)........####...#.........# Gem (4854) ..<.....# #..........[............ ##...####.#..... w   ribbon worm (catching breath)........# #.........#.............# ##.................. #.....###......F:iF Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 92% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!F:i& >w.  F:i Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (catching its breath, 92% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  The ribbon worm is heavily wounded.F:i |==7.7 (1Ray Gem (4853) F:i} F:iY f _(Press . to maintain the ray.)G:iR9j ** G:i:;The searing ray hits the ribbon worm!G:i/Q.wG:iiG:iW7----G:iO8+ Gem (4852) G:ioG:i_ _The ribbon worm is almost dead.G:i$& G:i`%`†The searing ray hits the ribbon worm.G:iOv****G:i+^$..†G:if6-----6=9+ Gem (4851) G:ie _You kill the ribbon worm!G:i)} :****G:i .$..†5------50Gem (4850) G:i > _You finish channelling your searing ray.H:i 3H:iG"H:ii%H:in-498H:i1X7H:i2H:i6O6==H:i@:6H:i?AH:iFH:i`GB5H:iLH:iRX4H:i TH:iWH:iWB3H:iYH:i\;==H:i]02H:i8^H:ifn1H:i hH:ihB0H:iiH:inH:inC39H:ioH:isH:its7==8H:iuH:iyX7H:i{H:i~X6H:i!H:i/H:i5==432H:i10H:i<8===298H:i76===54H:i/329==10198==7H:i>654 _You start resting.Magic restored.--86.7 (36.0)10/10===7.7 (373 _H:i 3H:i `2  You see here a ribbon worm corpse.1 _H:i 0H:i% m===09H:iC H:iH X8H:iiJ H:iM N _You now have 163 gold pieces (gained 10).H:iQ H:iR B7H:iUS H:iZV H:ihY H:iY B6H:i[ H:i] H:ii X5H:i H:i= H:i: H:i B4H:i H:i< n3H:i H:iu H:i X2H:i H:i H:i B1H:i H:i M _You now have 167 gold pieces (gained 4).H:i H:i B0H:i* H:i H:i g  You encounter an iguana.H:iG  .. ########..  #.##.....# ...  ###.......# ...  l.........#  ..#.......########  ......).......... ..## ...............# ..  .............>.#...  .......@....... ####....### ....). ..... ###.###### #.H:ii  .... ###...†<##.##..... ....................## ..............#...###l   iguana (wandering) . ..........####...#.... ....<.....# # ........... ##...####.H:i 5.200.7 (13H:i( *H:i) (H:i;* h1.7 (14799H:i2 H:i3 3 _The iguana leaves your sight.j:iw3j:ij:iHF _Unknown command.j:iҷ  An iguana comes into view. .. # #.. #.##.....#j:i} ...###.# .....#l..#.#.). .........# .. ......>.#... ...####....### ....).. ###.###### #...###...†<##.##.....##......#...###l   iguana (wandering)............####...#..........<.....# # . ##...####j:iY.l0.0)j:ifj:i]l2.7 (18 _j:ij:ij:i F ..  #..  #.##.....# ...  ####.......# ...  ...........#  ...#.......########  l......)..........  ................# ..  ..............>.#...  .......@....... .......####....### ....) ....... ###.######  .......†< ....... ....... ....... .......<   j:im  ..  #..  #.##.....# ...  ####.......# ...  ...........#  ...#.......########  l......)..........  ................# .. j:i) m ..............>.#...  .......@....... .......####....### ....) ....... ###.######  .......†< ....... ....... ....... .......<   j:iT j:i j:i1 j:i ^ _An iguana is nearby!k:i I #.# .. ####### #.. #.##.....# ...#####.#.....# ....#.......######## l)... ...# .. .>.#... .................$.####....### ... ###.###### #.###...†<##.##...........##.........#...###.......####...#.......<.....# #.......l37 _Found 14 gold pieces.l:ir#.# AutarchDCSS the Conjurer.. ########.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================............#AC: 4Str: 8....#.......########EV: 11Int: 16........).......... .. SH: 0Dex: 15l***.............# .. .. XL:  7 Next:  6% Place: Dungeon:4....***@.......>.#... .. Noise: ---------  Time: 4203.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos$.......##l:iw9##....### .... Throw: 10 darts (poison)......... ###.###### #.. Gem (4797) ........###...†<##.##.........................## l   iguana (wandering)................#...###...............####...#.........<.....# #...... _An iguana is nearby! _Found 14 gold pieces.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 60% to hit)l:i؀<#.# AutarchDCSS the Conjurer.. ########.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================............#AC: 4Str: 8l:iF....#.......########EV: 11Int: 16........).......... .. SH: 0Dex: 15((((.............# .. .. XL:  7 Next:  6% Place: Dungeon:4....(((@.......>.#... .. Noise: ---------  Time: 4203.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos$.......####....### .... Throw: 10 darts (poison)......... ###.###### #.. Gem (4797) l:iv........###...†<##.##.........................## l   iguana (wandering)................#...###...............####...#.........<.....# #...... _An iguana is nearby! _Found 14 gold pieces.  l:i\Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 60% to hit)l:i 7l _Found 14 gold pieces.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, 60% to hit)  You throw a dart. The dart barely misses the iguana.l:i'......l:i5X4.7 (19 darts (poison) l:il76 _l:il:i}l:i #.# AutarchDCSS the Conjurer.. #######l:i ,#.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================............#AC: 4Str: 8....#.......########EV: 11Int: 16l:i Ql*......).......... .. SH: 0Dex: 15(.***............# .. .. XL:  7 Next:  6% Place: Dungeon:4.....**@.......>.#... .. Noise: ---------  Time: 4204.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos$.......####....### .... Throw: 9 darts (poison)......... ###.###### #.. Gem (4796) ........###...†<##.##...l:i ......................## l   iguana (wandering)................#...###...............####...#.........<.....# #......Aim: an iguana (wandering, hasn't noticed you, 60% to hit) _You throw a dart. The dart barely misses the iguana.Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 60% to hit)l:i]) #.# AutarchDCSS the Conjurer.. ########.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================............#AC: 4Str: 8....#.......########EV: 11l:i* Int: 16((......).......... .. SH: 0Dex: 15(.(((............# .. .. XL:  7 Next:  6% Place: Dungeon:4.....((@.......>.#... .. Noise: ---------  Time: 4204.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos$.......####....### .... Throw: 9 darts (poison)......... ###.###### #.. Gem (4796) ........###...†<##.##.........................## l   iguana (wandering)................#...###...............####...#........l:i* M.<.....# #......Aim: an iguana (wandering, hasn't noticed you, 60% to hit) _You throw a dart. The dart barely misses the iguana.Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 60% to hit)l:i l _You throw a dart. The dart barely misses the iguana.  Throw: 9 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, 60% to hit)  You throw a dart. The dart barely misses the iguana.l:i +......l:iղ ^5.7 (185 l:i _l:i l:i* m:i}F#.# AutarchDCSS the Conjurer.. ########.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================............#AC: 4Str: 8....#.......########EV: 11Int: 16(.......).......... .. SH: 0Dex: 15l***.............# .. .. XL:  7 Next:  6% Place: Dungeon:4....***@.......>.#... .. Noise: ---------  Time: 4205.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos:iH33m$.......####....### .... Throw: 8 darts (poison)......... ###.###### #.. Gem (4795) ........###...†<##.##.........................## l   iguana (wandering)................#...###...............####...#.........<.....# #......Aim: an iguana (wandering, hasn't noticed you, 60% to hit) _You throw a dart. The dart barely misses the iguana.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 60% to hit)m:iE#.# AutarchDCSS the Conjurer.. ########.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================............#AC: 4Str: 8....#.......########EV: 11Int: 16(.......).......... .. SH: 0Dex: 15l(((.............# .. .. XL:  7 Next:  6% Place: Dungeon:4....(((@.......>.#... .. Noise: ---------  Time: 4205.7 (0.0)........................ a) +1 dagger {Sigurd c) :iGt;10;1m+0 dagger {Carlos$.......####....### .... Throw: 8 darts (poison)......... ###.###### #.. Gem (4795) ........###...†<##.##.........................## l   iguana................#...###...............####...#.........<.....# #......Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 60% to hit)  You throw a dart. The dart hits the iguana.  The iguana hisses angrily.m:iHN(lm:i).....m:ix|6.7 (174 _m:im:iGm:iv#.# AutarchDCSS the Conjurer.. ########.. Coglinm:i#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================............#AC: 4Str: 8....#.......########EV: 11Int: 16(.......).......... .. SH: 0Dex: 15m:i(l**.............# .. .. XL:  7 Next:  6% Place: Dungeon:4....***@.......>.#... .. Noise: ---------  Time: 4206.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos$.......####....### .... Throw: 7 darts (poison)......... ###.###### #.. Gem (4794) ........###...†<##.##.........................## l   iguana................#...###...............####...#.........<.....# #......m:iYou throw a dart. The dart hits the iguana. _The iguana hisses angrily.  Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (60% to hit)m:i*#.# AutarchDCSS the Conjurer.. ########.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================m:if............#AC: 4Str: 8....#.......########EV: 11Int: 16(.......).......... .. SH: 0Dex: 15((((.............# .. .. XL:  7 Next:  6% Place: Dungeon:4....(((@.......>.#... .. Noise: ---------  Time: 4206.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos$.......####....### .... Throw: 7 darts (poison)m:i|O......... ###.###### #.. Gem (4794) ........###...†<##.##.........................## l   iguana................#...###...............####...#.........<.....# #......You throw a dart. The dart hits the iguana. _The iguana hisses angrily.  Throw: 7 darts (poison)m:iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (60% to hit)m:i` n.l _The iguana hisses angrily.  Throw: 7 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (60% to hit)  You throw a dart. The dart barely misses the iguana...m:ia ...m:ib m:i c $7.7 (1m:iRc 6m:ic 3 m:ic _m:ij m:im m:i #.# AutarchDCSS the Conjurer.. ########.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================............#AC: 4Str: 8....#.......########EV: 11Int: 16(.......).......... .. SH: 0Dex: 15(................# .. .. XL:  7 Next:  6% Place: Dungeon:4..l****@.......>.#... .. Noise: ---------  Time: 4207.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 daggerm:i v {Carlos$.......####....### .... Throw: 6 darts (poison)......... ###.###### #.. Gem (4793) ........###...†<##.##.........................## l   iguana................#...###...............####...#.........<.....# #......Aim: an iguana (60% to hit) _You throw a dart. The dart barely misses the iguana.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (60% to hit)m:i$ #.# AutarchDCSS the Conjurer.. ########.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================............#m:i% AC: 4Str: 8....#.......########EV: 11Int: 16(.......).......... .. SH: 0Dex: 15(................# .. .. XL:  7 Next:  6% Place: Dungeon:4..l((((@.......>.#... .. Noise: ---------  Time: 4207.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos$.......####....### .... Throw: 6 darts (poison)......... ###.###### #.. Gem (4793) ........###...†<##.##.........................## l   :i7& miguana (poisoned)................#...###...............####...#.........<.....# #......Aim: an iguana (60% to hit) _You throw a dart. The dart barely misses the iguana.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (60% to hit)m:i9 (l _You throw a dart. The dart barely misses the iguana.  Throw: 6 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (60% to hit)  You throw a dart. The dart hits the iguana. The iguana is poisoned.m:iY ...m:i E8.7 (15m:ia 72 _m:i m:iԺ n:i#.# AutarchDCSS the Conjurer.. ########.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================............#AC: 4Str: 8....#.......########EV: 11Int: 16(.......).......... .. SH: 0Dex: 15n:iS$(................# .. .. XL:  7 Next:  6% Place: Dungeon:4..(l***@.......>.#... .. Noise: ---------  Time: 4208.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos$.......####....### .... Throw: 5 darts (poison)......... ###.###### #.. Gem (4792) ........###...†<##.##.........................## l   iguana (poisoned)n:i^................#...###...............####...#.........<.....# #......Aim: an iguana (60% to hit) _You throw a dart. The dart hits the iguana. The iguana is poisoned.  n:i!^Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, poisoned, 60% to hit)n:ih#.# AutarchDCSS the Conjurer.. #######n:iyi5#.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 10/10 ========================............#AC: 4Str: 8....#.......########EV: 11Int: 16(.......).......... .. SH: 0Dex: 15n:ii;(................# .. .. XL:  7 Next:  6% Place: Dungeon:4(((((((@.......>.#... .. Noise: ---------  Time: 4208.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 dagger {Carlosn:ibj$.......####....### .... Throw: 5 darts (poison)......... ###.###### #.. Gem (4792) ........###...†<##.##.........................## l   iguana (poisoned)................#...###...............####...#.........<.....# #......n:ikAim: an iguana (60% to hit) _You throw a dart. The dart hits the iguana. The iguana is poisoned.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, poisoned, 60% to hit)n:i.l _You throw a dart. The dart hits the iguana. The iguana is poisoned.  Throw: 5 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  n:iAim: an iguana (lightly wounded, poisoned, 60% to hit)  You throw a dart. The dart closely misses the iguana.n:it.(.l..n:i|9.7 (141 _n:ifn:i0n:i*  #.#  AutarchDCSS the Conjurer .. ####### #..  Coglin #.##.....# ...  Health: 50/50 ======================== n:i# &#####.......# ...  Magic: 8/10===================----- ............#  AC: 4Str: 8 ....#.......########  EV: 11Int: 16 (.......).......... .. SH: 0Dex: 15 (................# .. .. XL:  7 Next:  6% Place: Dungeon:4 (.(.l**@.......>.#... .. Noise: ---------  Time: 4209.7 (0.0)n:i  ........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos $.......####....### .... Throw: 4 darts (poison) ......... ###.###### #.. Gem (4791)  ........###...†<##.##...n:i ' ......................## l   iguana (poisoned) ................#...###. ..............####...#.. .......<.....# #...... n:i 5_You throw a dart. The dart closely misses the iguana.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, poisoned, 81% to hit)n:iؕ #.# AutarchDCSS the Conjurer.. ########.. Coglin#.##.....#... Health: 50/50 ========================#####.......#... Magic: 8/10===================-----n:iԖ ............#AC: 4Str: 8....#.......########n:iA EV: 11Int: 16(.......).......... .. SH: 0Dex: 15(................# .. .. XL:  7 Next:  6% Place: Dungeon:4n:i (.(****@.......>.#... .. Noise: ---------  Time: 4209.7 (0.0)........................ a) +1 dagger {Sigurd c) +0 dagger {Carlos$.......####....### .... Throw: 4 darts (poison)......... ###.###### #.. Gem (4791) ........###...†<##.##.........................## l   iguana (poisoned)................#...###...............####...#.........<.....# #......Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, poisoned, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.n:is I.lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, poisoned, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.n:i% >..l.n:i.& g==10.7 (1Ray Gem (4790) n:i& n:i, n:i0 f _(Press . to maintain the ray.)o:i **** The searing ray hits the iguana!o:il@.lo:it...o:iv7----1+ Gem (4789) o:iu _The iguana is severely wounded.o:i Rw †The searing ray hits the iguana!o:iWv****o:i3@...†o:iu6-----12=2o:iF+ Gem (4788) o:i~o:i-J _You kill the iguana!p:i6)p:i*p:i+p:io-W  You start resting.p:i5p:i=&0p:iD{--3.7 (1Gem (4787) p:ioEp:i>H< _You stop channelling your searing ray.p:iƠ3p:ip:iťk  You encounter a ball python.p:i~S--S   ball python (constriction, wandering)p:i%0p:ip:il4.7 (16 _p:ip:ip:ie J #.#  .S ####### #..  #.##.....# ...  #####.......# ...  ............#  ....#.......########  (.......)..........  (................# ..  (.(...†@.......>.#...  ............... $.......####....###  ......... ###.######  ........###...†< ......... ......... ......... < p:iGZ ( #.#  .S ####### #..  #.##.....# ...  #####.......# ...  ............#  ....#.......########  (.......)..........  (................# ..  (.(...†@.......>.#...  ............... $.......####....###  ......... ###.######  ........###...†< ......... ......... ......... < p:ib p:iRc p:ii p:iyl b _A ball python is nearby!q:i G #†# ..  #.# .S ####### #.. #.##.....# ...#####.#.....# .....#.......######## .()... .(........# .. (.(...†>.#... .............$####....### ... ###.###### #####...†<##.##..........#........#...###.......####...#q:iH!.q:i(Rq:i*g55 _q:iW1q:i3q:i M...†.. #.. ####### #.#######...... ....#.......######## ).. .......# (.(...†>.#... ..............$.......####....### ...#..........Sq:i+ SS   ball python (constriction, wandering)--64r:iV ...#† .. .. #######  #S##.....#  .#####.......#  .............#  .....#.......##  .(.....@.)..........  .(................# ..  .(.(...†........>.#...  ............... .$.......####....###  r:ir.......... ###.  #........###...†< ..........r:i`~ ...#† .. .. #######  #S##.....#  .#####.......#  .............#  .....#.......##  .(.....@.)..........  .(................# ..  .(.(...†........>.#...  ............... .$.......####....###  .......... ###.  #........###...†< ..........r:i΅r:ir:ir:ib _A ball python is nearby!r:iye  #.. AutarchDCSS the Conjurer ...#†# Coglin ..#.# Health: 50/50 ======================== .. ####### #.. Magic: 4/10=========--------------- #S##.....# ... AC: 4Str: 8 .#####*......# ... EV: 11Int: 16 ......*......#  SH: 0Dex: 15 r:iXf \.....#.*.....########  XL:  7 Next: 12% Place: Dungeon:4 .(.....@.).......... . Noise: ---------  Time: 4216.7 (0.0) .(................# .. . a) +1 dagger {Sigurd c) +0 dagger {Carlos .(.(...†........>.#... . Throw: 4 darts (poison) ........................ Gem (4784)  .$.......####....### ... .......... ###.###### #. S   ball python (constriction, wandering) #........###...†<##.##.. .......................# .................#...### _A ball python is nearby!r:i;g Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 81% to hit)r:iwT  #.. AutarchDCSS the Conjurer ...#†# Coglin ..#.# Health: 50/50 ======================== .. ####### #.. Magic: 4/10=========--------------- #.##.....# ... AC: 4Str: 8 .#####.......# ... EV: 11Int: 16 .............#  SH: 0Dex: 15 r:ilU .....#.......########  XL:  7 Next: 12% Place: Dungeon:4 .(.....@.).......... . Noise: ---------  Time: 4216.7 (0.0) .(................# .. . a) +1 dagger {Sigurd c) +0 dagger {Carlos .(.(...†........>.#... . Throw: 4 darts (poison) ........................ Gem (4784)  .$.......####....### ... .......... ###.###### #. S   ball python (constriction, wandering) #........###...†<##.##.. .......................# .................#...###r:iV Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 81% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!r:iz\  ...#† .. .. #######  #*.#  .#####*......#  ......*......#  .....#.*.....##  .(.........  .(.......# ..  .(.....>.#...  ...... .$.#....###  .......... ###.  #........###...†<r:i3]   ..........   r:ie ....  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 81% to hit)  r:iC You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!r:iS |==7.7 (1Ray Gem (4783) r:i r:i f _(Press . to maintain the ray.)s:i s:i s:i s:i K  You stop channelling your searing ray.s:i. 5===Gem (4782)  _1s:i n0s:i Y79s:i ===8765s:i-( T6==4321==0s:i) s:i, Y69s:i2 8s:i8 n7s:i=> 7==6s:inB 54s:i0D s:iF s:iG B3s:iAH s:iJ s:iK U==2s:iL s:i_O X1s:iP s:i#V n0s:iW s:ifX C59s:iY s:i] X8s:i] s:i_ s:iL` t8===7s:ira s:iBd X6s:ie s:ih s:i:i B5s:ij s:i m s:i|m B4s:i}o s:ir l===3s:iw n2s:iy s:i?| X1s:i} s:i! s:it B0s:i' s:i s:i r9==49s:i s:i s:i0 B8s:id s:i s:iʉ B7s:i, s:i s:i B6s:iy s:i& s:i U==5s:i/ 4s:id s:iݙ B3s:i@ s:i X2s:i s:i s:i v10/10===1s:i s:i 4 _Magic restored.s:i$ s:iW B0s:iR s:i s:i s:i C39s:i 8===76 _d - 5 poisoned darts (gained 1)54s:i 3 _d - 6 poisoned darts (gained 1)21 _d - 8 poisoned darts (gained 2)029s:i v _d - 9 poisoned darts (gained 1)87s:i 65s:iI8 4 _You now have 181 gold pieces (gained 14).321s:iK 0198s:ipS  .##...S .... #### ##... . # ...... ..§ ).##. #....# .. ....###...## .§ ######...## #.##....#.....#####...... ###.............-- #.#.....#....................).9....................†.#.............##............### ##..##.......# ### ##..##.....You pick up a parchment of Foxfire and begin reading...s:iZ 82.7 (65.0)--3.7 (667s:i_ s:ie @ _You add the spell Foxfire to your library.t:i 3t:i| t:i t:i z ...... ... .##... .... #### ##.... .. # ....... ..§>).##. #....# .. ### .§ #### ## #.##......#####0.0)###. #.........#... #............)#...........†.....###......##......t:i} {4.7 (16t:i Q _Found a stone staircase leading down.u:i [ .. ... .### .. .... #. #. ##....#.. #. ....... ..§#>).##. #....# .. #.....###...## .§  #.## #.## #.##### ##......## #........# #...) # #.† ## ###. ##..##.u:i v55u:i v:iUu #. ... ... .## #. ... ....  #.. #.. ##.... #... #.#....... ..§ #>).##.##....# .. #.....###...## .§  #.## #.## #.##### ##......## #.......# #. # #.† ## ###. ##..##v:i^v:i_`64v:idv:ifv:i)  #.. .... ... .## #.. ... ....  #..# #.. ##....v:i) #... #.#....... ..§ #>).##.##....# .. #.....###...## .§  #.## #.## #.##### ##......## #.# # # #.† ## ### ##..##v:i1v:i|2&7v:i2:3v:i18v:i9v:i  #.. ..... ... . #.. .... ....  #..# #.. ##.... #... #.#. ..§ #>).##.##....# .. #.....###...## .§  #.## #. #.##### ##......## #.# # #. #. ## ### ##..##82v:i&v:i{  ... ... . #.. ...... ... . #.. ..... .... #..#.#.. ##....  #....#.#....... ..§>).##.##....# ..### .§ #  ......########. ## #. #.. #..##.###....v:iɈv:i&9v:i:1v:iv:iv:iD;     .... .##.   ........   #......... ...  v:i<  #..#..... ....   #..#.#.. ##....   #....#.#.......  >).##.##....# .  ###  #   #......####  ###v:i>= .   #   #.   #...   #...  .v:iC v:iuD a900v:iI v:iK w:iB3M.#.... .. .##............ ....... .... #.#.. ##.... ....#.#....... .#>@.##.##....# ##.....###...## .##w:ihC## ......####  ##......##.............w:iOw:iQa109w:iUw:i6[ _You see here the +4 whip "Vuoze" {concuss, Will++ Str+4}.w:i & 28 _l - the +4 whip "Vuoze" {concuss, Will++ Str+4}y:i(y:i^+Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon) {Sigurd}  c - a +0 dagger (offhand) {Carlos}i - a +0 whip  k - a +0 sling y:i, l - the +4 whip "Vuoze" {concuss, Will++ Str+4}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip y:iy:i y:ig AutarchDCSS the Conjurer  .#.... ..Coglin  .... .##..Health: 50/50 ========================  ..........y:iOMagic: 10/10 ========================  #......... ...AC: 4Str: 8  #..#..... ....EV: 11Int: 16  #..#.#.. ##....SH: 0Dex: 15  #....#.#....... .. XL:  7 Next: 12% Place: Dungeon:4  #>@.##.##....# . Noise: ---------  Time: 4292.7 (0.0)  ##.....###...## . a) +1 dagger {Sigurd c) +0 dagger {Carlos  ##...........## # Throw: 9 darts (poison)  #............#### Gem (4708) y:i ##......##.......  #...............   #................   #.................   #.................  _You now have 181 gold pieces (gained 14).  You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _Found a stone staircase leading down. _You see here the +4 whip "Vuoze" {concuss, Will++ Str+4}. _l - the +4 whip "Vuoze" {concuss, Will++ Str+4}y:iv  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +1 dagger {Sigurd}; > or c - a +0 dagger {Carlos}z:i] z:i  _z:i z:i h  You start parting from your weapon.z:i e3.7 (17z:i: z:ij z:i z:i\ ^4.7 (26z:i z:i z:i e5.7 (35z:i z:i z:i] e6.7 (44z:i z:i z:ie7.7 (53z:iz:i } _You continue parting from your +0 dagger {Carlos}. x5  You finish parting from your +0 dagger {Carlos}.z:iz:i; z:i  You whisper farewell to Carlos.  You start attuning to your weapon.z:iGe8.7 (62z:iAz:i z:i!e9.7 (71z:i%z:i -z:i(.g300.7 (80z:iA2z:i?1.7 (9699z:iGz:iHi2.7 (10.0)8z:iLz:isQ>12 l) +4 whip "Vuoze" {  You start attuning to your weapon. _You continue attuning to the +4 whip "Vuoze" {concuss, Will++ Str+4}. x5  You finish attuning to the +4 whip "Vuoze" {concuss, Will++ Str+4}.welcome the +4 whip "Vuoze" into your grasp  You feel stronger.  The +4 whip "Vuoze" {concuss, Will++ Str+4} radiates an overwhelming force.z:iRz:i#Wz:iYo _l - the +4 whip "Vuoze" (offhand) {concuss, Will++ Str+4}{:i _l - the +4 whip "Vuoze" (offhand) {concuss, Will++ Str+4}r movement speed is average. Your attack delay is about 1.0.r damage rating with your +1 dagger {Sigurd} is about 5 (Base 4 x 112% (Dex)x 103% (Skill) + 1 (Ench)).  Your damage rating with the +4 whip "Vuoze" {concuss, Will++ Str+4} is about 10 (Base 6 x 105% (Str) x 103% (Skill) + 4 (Ench)).{:i{:i{:i_e _Your base attributes are Str 8, Int 16, Dex 15.}:iL}:i p_You now have 181 gold pieces (gained 14).  You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _Found a stone staircase leading down.  You see here the +4 whip "Vuoze" {concuss, Will++ Str+4}. _l - the +4 whip "Vuoze" {concuss, Will++ Str+4} _< or a - a +1 dagger {Sigurd}; > or c - a +0 dagger {Carlos}  You start parting from your weapon. _You continue parting from your +0 dagger {Carlos}. x5  You finish parting from your +0 dagger {Carlos}.  You whisper farewell to Carlos.  You start attuning to your weapon. _You continue attuning to the +4 whip "Vuoze" {concuss, Will++ Str+4}. x5  You finish attuning to the +4 whip "Vuoze" {concuss, Will++ Str+4}.  You welcome the +4 whip "Vuoze" into your grasp.  You feel stronger.The +4 whip "Vuoze" {concuss, Will++ Str+4} radiates an overwhelming force.  l - the +4 whip "Vuoze" (offhand) {concuss, Will++ Str+4}  }:i- zYour movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +1 dagger {Sigurd} is about 5 (Base 4 x 112% (Dex)x 103% (Skill) + 1 (Ench)).  Your damage rating with the +4 whip "Vuoze" {concuss, Will++ Str+4} is about 10(Base 6 x 105% (Str) x 103% (Skill) + 4 (Ench)).  Your base attributes are Str 8, Int 16, Dex 15.}:i d - 6 poisoned darts (gained 1) _d - 8 poisoned darts (gained 2) _d - 9 poisoned darts (gained 1) _You now have 181 gold pieces (gained 14).pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _Found a stone staircase leading down.  You see here the +4 whip "Vuoze" {concuss, Will++ Str+4}. _l - the +4 whip "Vuoze" {concuss, Will++ Str+4} _< or a - a +1 dagger {Sigurd}; > or c - a +0 dagger {Carlos}  You start parting from your weapon. _You continue parting from your +0 dagger {Carlos}. x5  You finish parting from your +0 dagger {Carlos}.whisper farewell to Carlos.  You start attuning to your weapon. _You continue attuning to the +4 whip "Vuoze" {concuss, Will++ Str+4}. x5  You finish attuning to the +4 whip "Vuoze" {concuss, Will++ Str+4}.  You welcome the +4 whip "Vuoze" into your grasp.  You feel stronger.  The +4 whip "Vuoze" {concuss, Will++ Str+4} radiates an overwhelming force.  l - the +4 whip "Vuoze" (offhand) {concuss, Will++ Str+4}movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +1 dagger {Sigurd} is about 5 (Base 4 x 112% (Dex)x 103% (Skill) + 1 (Ench)).~:ik~:in~:ivm AutarchDCSS the Conjurer  .#.... ..Coglin  .... .##..Health: 50/50 ========================  ..........Magic: 10/10 ========================  #......... ...AC: 4Str: 12  #..#..... ....EV: 11Int: 16  ~:ix#..#.#.. ##....SH: 0Dex: 15  #....#.#....... .. XL:  7 Next: 12% Place: Dungeon:4  #>@.##.##....# . Noise: ---------  Time: 4302.7 (0.0)  ##.....###...## . a) +1 dagger {Sigurd l) +4 whip "Vuoze" {  ##...........## # Throw: 9 darts (poison)  #............#### Gem (4698)  ##......##.......  #...............   #................   #.................   #................. Your movement speed is average. Your attack delay is about 1.0.  Your damage rating wi~:i}?th your +1 dagger {Sigurd} is about 5 (Base 4 x 112% (Dex)x 103% (Skill) + 1 (Ench)).  Your damage rating with the +4 whip "Vuoze" {concuss, Will++ Str+4} is about 10(Base 6 x 105% (Str) x 103% (Skill) + 4 (Ench)). _Your base attributes are Str 8, Int 16, Dex 15.~:i}~:i8~:i~:if:iΜ:i# Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 5% 1b - Vampiric DrainingNecromancy12% 3  c - ScorchFire19%2  d - HailstormConjuration/Ice19% 3  e - FreezeIce21%1  f - SandblastEarth21%1  g - Animate DeadNecromancy36% 4  h - Dispel UndeadNecromancy36% 4  i - Frozen RampartsIce52% 3  j - Ozocubu's ArmourIce52% 3  k - Curse of AgonyNecromancy71% 5  l - PetrifyAlchemy/Earth89% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:i :i :i] a AutarchDCSS the Conjurer  .#.... ..Coglin  .... .##..Health: 50/50 ========================  ..........Magic: 10/10 ========================  #......... ...AC: 4Str: 12  #..#..... ....EV: 11Int: 16  #..#.#.. ##....SH: 0Dex: 15  :iO #....#.#....... .. XL:  7 Next: 12% Place: Dungeon:4  #>@.##.##....# . Noise: ---------  Time: 4302.7 (0.0)  ##.....###...## . a) +1 dagger {Sigurd l) +4 whip "Vuoze" {  ##...........## # Throw: 9 darts (poison)  #............#### Gem (4698)  ##......##.......  #...............   #................   #.................   #................. :i2 Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +1 dagger {Sigurd} is about 5 (Base 4 x 112% (Dex)x 103% (Skill) + 1 (Ench)).  Your damage rating with the +4 whip "Vuoze" {concuss, Will++ Str+4} is about 10(Base 6 x 105% (Str) x 103% (Skill) + 4 (Ench)). _Your base attributes are Str 8, Int 16, Dex 15.:i damage rating with your +1 dagger {Sigurd} is about 5 (Base 4 x 112% (Dex)x 103% (Skill) + 1 (Ench)).  Your damage rating with the +4 whip "Vuoze" {concuss, Will++ Str+4} is about 10(Base 6 x 105% (Str) x 103% (Skill) + 4 (Ench)). _Your base attributes are Str 8, Int 16, Dex 15.  Okay, then.:i :iA :i. . _:iB:iaC:iG:iIF _Unknown command.:i1:iB3:ij?\ _Unknown command.:ir:iE:i:iu7 _:i56:i:i:iB5:i:i:iX4:iQ :i|  You encounter an adder.:iW^ ##.. .:i# ... ... ###.. .o #.... ...... . ##....###...#.. . #..#.........#. .:i #........##....  #.....@........  ##S#........... ... #..#.#....  #..#.#....##....  #....#.#....... ..§ #>..##.##....# S   adder (asleep) :iJ##.....###...## .§ ##...........## #. #####:iGS6.7 (4:i.:iF.S:i%ES:i&+7.7 (5:i*'A3 _:i,:i.:i? a ##.. ...  ... ....  ###.. .....  #.... ......  ##....###...#..  #..#.........#.  #........##....  #...S.@........  ##.#........... ...  #..#.......#....  #..#.#....##....  #....#.#.......  #>..##.##....#  ##....##  ## :i+  ##.. ...  ... ....  ###.. .....  #.... ......  ##....###...#..  #..#.........#.  #........##....  :ii #...S.@........  ##.#........... ...  #..#.......#....  #..#.#....##....  #....#.#.......  #>..##.##....#  ##....##  ## :i 3:i s _An adder is nearby!:iT   AutarchDCSS the Conjurer :i ##.. ... # Coglin ... .... . Health: 50/50 ======================== ###.. ..... o Magic: 8/10===================----- #.... ...... . AC: 4Str: 12 ##....###...#.. . EV: 11Int: 16 #..#.........#. . SH: 0Dex: 15 #........##.... . XL:  7 Next: 12% Place: Dungeon:4 #...S*@........ . Noise: ---------  Time: 4307.7 (0.0) ##.#........... ... . a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #..#.......#.... :i   Throw: 9 darts (poison) #..#.#....##....  Gem (4693)  #....#.#....... ..§ #>..##.##....# .. S   adder ##.....###...## .§ ##...........## #. #............##### _An adder is nearby!Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit):iP@ _  AutarchDCSS the Conjurer ##.. ... # Coglin ... .... . Health: 50/50 ======================== ###.. ..... o Magic: 8/10===================----- :i,A #.... ...... . AC: 4Str: 12 ##....###...#.. . EV: 11Int: 16 #..#.........#. . SH: 0Dex: 15 #........##.... . XL:  7 Next: 12% Place: Dungeon:4 #...†.@........ . Noise: ---------  Time: 4307.7 (0.0) ##.#........... ... . a) +1 dagger {Sigurd l) +4 whip "Vuoze" { :iA #..#.......#....  Throw: 9 darts (poison) #..#.#....##....  Gem (4693)  #....#.#....... ..§ #>..##.##....# .. S   adder ##.....###...## .§ ##...........## #. #............#####Casting: Searing Ray (safe; 3% risk of failure)  :i'B 8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  :iaB IYou focus your ray upon the adder. The searing ray hits the adder!:iDG  ##.. ...  ... ....  ###.. .....  #.... ......  ##:iG @.#..  #...#.  #.....  #.****@........  ##.... ...  :iH ...#....  ..##....  :iPH #....#.#.......  #>..##.##....#  :iH ? ##....##   ##    :iD /..†.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!:is 4==8.7 (1Ray Gem (4692) :i :i= f _(Press . to maintain the ray.):i J:****:iJ..†.:i7-----9+ Gem (4691) :i:i8:****:i'J..†.:i6-------10+ Gem (4690) :iU:i:id?3:i'@:iDK  You stop channelling your searing ray.:i2KGem (4689)  _8:i#M:iMB7:iN:iP:ihQ#--:iQ:6:iR:i$UX5:i0V:iX:i$Y97==:i[Y:4:iwZ:iW`32:iVa:ic:iwcB1:id:if:iqgU==0:iMh:ibj:ijC79:il:ism:imB8:in:ipX7:iq:is:itt8===6:iu:iTw:iwB5:izx:i;z:izB4:iS{:i3===2:i:i!10699==8765==43:iۙX2:in1:i'010/10===59:i88:in7:iX6:i:i:ih:iV===5:i):i9:i7:iB4:i:i:i]:iB3:i:i+2:i1:i5:isB1:iͻ:i$:i049876 #..  ...  .....[  ###......   #....... ..  #..... ..#####..# ....@# ##..54.7 (44.0)#####......#... ##... ##.##..........# #....##...##.........# ###....#.....#.......#..# .......###.....:iv............ o......###....#.........##... ........###....###...#...# .. ........#..#.........#..# ........5.7 (455 _Found a ring mail.:i I:i :i :i B4:i 3:i :i :i %  :i `You encounter an ogre. It is wielding a +0 giant club.:i ....####...... . .....[. ###....... :i<  #......... ..  #.@....... ...  ######..##O.... ...# #......## ..# ##.. .. #####......#... # ##... .#.##..........# #.......##.........# ###.... O   ogre (asleep)..#.#..# .:i   #................. o###..#..##... .#.:il 17.7 (2.0):i N8.7 (32 :i _:iy :i  :it6....## .....##...... . .....[.###.......:i #.. .. #. ...######@.##O.... ... #......## ..# ##.. .#####......#... # ##... .##..........# #.... ..##.........# ###.... #.....#.......#..# .......##........... o......##  #....#..##... ..# #....###...#...# .. ..:iɣD :iX:ie9.7 (11:i:i:i .....##...... ....... .....[.###....... #.. .. #......... ..######..##O....  #....@.## ..# ##.. #####......#... # ##... .....# #......##...# ###.... #.....#.#..# .......##.......... o......# #....###... ..#....###...#...# .. . #..#.........#..# :iw600:i:i:i #...... ....... .....[.###....... #.. . #......... ######..##O....  #......## ..# #######...@..#... # ##........# #......##..# ###.... #.....##..# .......##.......... o...... #....###... .#....###...#...# ..  #..#.........#..#  #..##....## :i# :i a139:i@ :i? :i  . .....[.###.......:i  #.. #......... ######..##O....  #......## ..# #######......#... #.....# ..##.# ### #.....##..# ..##.......... o #....###... #....###...#...# ..  #..#.........#..#  #..##....## :i f #...†........... :i :i `28:i :if :iW% [###........:iR&.....######..##O......## . ..# ##.####... # ##.##.##....# #.##...####.....#..# ...###.......... o....###... ...........##.#............... .##... :i3v37:i7:i9:ie ###................######..##O......##.. ..# ##.####... # ##.##.##.:if...# #.##...####.....#..# ...:inf###.......... o....###... .##....###...#...# O   ogre (asleep):if.............:ifl###..#.......#.... ####:ivo:i(pJ46:iQp:iDv:iJx:iv+O...######..##O......##.. ..# ##.####... # ##.##.##....# #.##...####.....#..# ...###.......... o....###... .##....###...#...# ..#.........#..# ......##....#†........... :i+#.#............... .## ###..#.......#.... #### #..#.#....#:i5:i5`55:iO;:i<:iY#.........AutarchDCSS the Conjurer#.........Coglin######..##O....Health: 50/50 ========================#......##*. ..# ##. Magic: 10/10 ========================#####......#*.. # ##.. AC: 4Str: 12##.##......**..# #... EV: 11Int: 16##...##....*....# ###... SH: 0Dex: 15#.....#...*...#..# ...... XL:  7 Next: 14% Place: Dungeon:4###.......@......... o..... :i/5Noise: ---------  Time: 4365.7 (0.0)#....#.........##... ...... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {##....###...#...# .. ...... Throw: 9 darts (poison)#..#.........#..# ...... Gem (4635) #........##....## ......#...†................. O   ogre (asleep)##.#............... .##...###..#.......#.... #####..#.#....##.... _Found a ring mail. :i_You encounter an ogre. It is wielding a +0 giant club.Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 98% to hit):i#.........AutarchDCSS the Conjurer#.........Coglin######..##O....Health: 50/50 ========================#......##(. ..# ##. Magic: 10/10 ========================:iP#####......#(.. # ##.. AC: 4Str: 12##.##......((..# #... EV: 11Int: 16##...##....(....# ###... SH: 0Dex: 15#.....#...(...#..# ...... XL:  7 Next: 14% Place: Dungeon:4:iy`###.......@......... o..... Noise: ---------  Time: 4365.7 (0.0)#....#.........##... ...... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {:i##....###...#...# .. ...... Throw: 9 darts (poison)#..#.........#..# ...... Gem (4635) #........##....## ......:i#...†................. O   ogre (poisoned)##.#............... .##...:i>###..#.......#.... #####..#.#....##....Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 98% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.  The ogre shouts!:iY(O:i=.....:i˞==6.7 (184 _:i:i0:iU #.........AutarchDCSS the Conjurer#.........Coglin######..##(....Health: 50/50 ========================#......##O. ..# ##. Magic: 10/10 ========================#####......#*.. # ##.. AC: 4Str: 12##.##.......*..# #... EV: 11Int: 16##...##....**...# ###... SH: 0Dex: 15#.....#...*...#..# ...... XL:  7 Next: 14% Place: Dungeon:4###.......@......... o.....[39;4:i 9m Noise: ==-------  Time: 4366.7 (0.0)#....#.........##... ...... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {##....###...#...# .. ...... Throw: 8 darts (poison)#..#.........#..# ...... Gem (4634) #........##....## ......#...†................. O   ogre (poisoned)##.#............... .##...###..#.......#.... #####..#.#....##....You throw a dart. The dart hits the ogre. The ogre is poisoned. _The ogre shouts!  Throw: 8 darts (poison)Press: ? - help, [40:i "mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 73% to hit):i c A#.........AutarchDCSS the Conjurer#.........Coglin######..##(....Health: 50/50 ========================#......##O. ..# ##. Magic: 10/10 ========================#####......#(.. # ##.. AC: 4Str: 12##.##.......(..# #... EV: 11Int: 16##...##....((...# ###... SH: 0Dex: 15:itc #.....#...(...#..# ...... XL:  7 Next: 14% Place: Dungeon:4###.......@......... o..... Noise: ==-------  Time: 4366.7 (0.0)#....#.........##... ...... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {:ic ##....###...#...# .. ...... Throw: 8 darts (poison)#..#.........#..# ...... Gem (4634) #........##....## ......:id !#...†................. O   ogre (very poisoned):i/d ##.#............... .##...:iod ###..#.......#.... #####..#.#....##....Throw: 8 darts (poison):id NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 73% to hit)  :id hYou throw a dart. The dart hits the ogre. The ogre looks even sicker.  The ogre is lightly wounded.:if Y(O:iX ....--7.7 (173 _:i2 :i :id #.........AutarchDCSS the Conjurer#.........Coglin######..##(....Health: 50/50 ========================#......##(. ..# ##. Magic: 10/10 ========================#####......#O.. # ##.. AC: 4Str: 12##.##.......*..# #... EV: 11Int: 16##...##....**...# ###... SH: 0Dex: 15#.....#...*...#..# ...... XL:  7 Next: 14% Place: Dungeon:4###.......@......... [4:if 0mo..... Noise: ---------  Time: 4367.7 (0.0)#....#.........##... ...... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {##....###...#...# .. ...... Throw: 7 darts (poison)#..#.........#..# ...... Gem (4633) #........##....## ......#...†................. O   ogre (very poisoned)##.#............... .##...###..#.......#.... #####..#.#....##.... _The ogre is lightly wounded.  Throw: 7 darts (poison)Press: ? - help, Q - select action, :if [37m( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned, 73% to  hit):i #.........AutarchDCSS the Conjurer#.........Coglin######..##(....Health: 50/50 ========================#......##(. ..# ##. Magic: 10/10 ========================#####......#O.. # ##.. AC: 4Str: 12##.##.......(..# #... EV: 11Int: 16##...##....((...# ###... SH: 0Dex: 15#.....#...(...#..# ...... XL:  7 Next: 14% Place: Dungeon:4###.......@......:i ... o..... Noise: ---------  Time: 4367.7 (0.0)#....#.........##... ...... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {##....###...#...# .. ...... Throw: 7 darts (poison)#..#.........#..# ...... Gem (4633) #........##....## ......#...†................. O   ogre (very poisoned)##.#............... .##...###..#.......#.... #####..#.#....##....Press: ? - help, Q - select action, ( or :i, 1[39;49m) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned, 73% to  hit)  You throw a dart. The dart hits the ogre. The ogre looks even sicker.  The ogre is lightly wounded.:iEU Y(O:i[^ ....:iC` |8.7 (162 _:iog :im :iF#.........:iAutarchDCSS the Conjurer#.........Coglin######..##(....:iHealth: 50/50 ========================#......##(. ..# ##. Magic: 10/10 ========================:i=$#####......#(.. # ##.. AC: 4Str: 12:iW##.##.......O..# #... EV: 11:iq-Int: 16:i"##...##.....*...# ###... SH: 0Dex: 15:i#.....#...**..#..# ...... XL:  7 Next: 14% Place: Dungeon:4###.......@......... o..... Noise: ---------  Time: 4368.7 (0.0):i B#....#.........##... ...... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {:i1##....###...#...# .. ...... Throw: 6 darts (poison):iJ#..#.........#..# ...... Gem (4632) :ig#........##....## ......:i!#...†................. O   ogre (very poisoned):i##.#............... .##...###..#.......#.... ####:iP#..#.#....##.... _The ogre is lightly wounded.  :i (Throw: 6 darts (poison):i6NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned, 73% to  :iP hit):i = #.........AutarchDCSS the Conjurer#.........Coglin######..##(....Health: 50/50 ========================#......##(. ..# ##. Magic: 10/10 ========================#####......#(.. # ##.. AC: 4Str: 12##.##.......O..# #... EV: 11Int: 16:i=##...##.....(...# ###... SH: 0Dex: 15#.....#...((..#..# ...... XL:  7 Next: 14% Place: Dungeon:4###.......@......... o..... Noise: ---------  Time: 4368.7 (0.0)#....#.........##... ...... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {##....###...#...# .. ...... Throw: 6 darts (poison):i= #..#.........#..# ...... Gem (4632) #........##....## ......#...†...........:i3>Z...... O   ogre (extremely poisoned)##.#............... .##...:i[>###..#.......#.... #####..#.#....##....:i>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:i>Aim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned, 73% to  hit)  You throw a dart. The dart hits the ogre. The ogre looks as sick as possible!  The ogre is lightly wounded.:iY(O:iO.. :i|9.7 (151 _:i :i:il:il:is:iuF _Unknown command.:io  #.######..##(.... #......##(. ..# #######......#(.. ###.##.(..# #...##.....O...# ### #.....#.......#..# ..##.......... o #....###... #....###...#...# ..  #..#.........#..#  #........##....##  #...†...........  ##.#............... .## ##[:ỉ 33m#..#.......#.... ### #..#.#....##.... #....#.#.....§O.:i :i h700 _:i[ :i :i%3######..##(.... #......##(. ..# ######......#(.. ##.##.(..# ..##....O....# ###:iE44 #.....#.......#..# ..##.......... o #....###... #....###@..#...# ..  #..#.........#..#  #........##....##  #...†...........#  ##.#............... .## ###..#.......#.... ## #..#.#....##.... #....#.#....... ..§ #>..##.##....# ..:i9K.O:i(?:i?a129:iG:iK:i+ #.... ..######......#(.. ###.##.......(..# ##...##.........# ###:i, #.....#...O...#..# ..##................. o #....#..##... #....###...#...# ..  #..#....@....#..#  #..##....##  #...†...........# :i - ##.#............... .## ###..#.......#.... # #..#.#....##....  #....#.#....... ..§ #>..##.##....# ..:iI- ##.....###...## .§ #:i0$.:i60'O:i7@ver:i8`28:ix>:i?:i+2#####......#(.. #.##.......(..# ##...##.........# # #.....#.#..# ..:i2###.......O......... o #....#.........##... ##....###...#...# ..  #..#.........#..#  #..##....##  #...†...........#  ##.#............... .# ###..#.......#.... :i3 #..#.#....##.... #....#.#....... ..§ #>..##.##....# .. ##.....###...## .§ ##...........## #.:i=5$.:i5'O:i=:i>:i>Y37:iSE:i-G:iG'..(..# ##...##.........# #:i'1 #.....#.......#..# .###................. o #....#...O.....##... #....###...#...# ..  #..#.........#..#  #..##....##  #...†.@.........#  ##.#....  ###..##....  #..#.#....##.... #....#.#...:i7(J..§ #>..##.##....# .. ##.....###...## .§ ##...........## #. #..####:id)K.O:i5:i6:i5kv46:i. 8 ..##.........#  :i/  #.....#.......#..#  ##..........   #....###...  #....###O..#...# ..   #..#.........#..# :ib/   #..##....##  :i/  #...†...........#   ##.#:i/ ....   ###..#:i/ A#....  :i/  #..#.#....##....  :i-0 K #....#.#.....   #>..##.##....# .  :iE0  ##.....###...##  :iu0  ##...........## #  :i0 ` #.....####  :i0 N ####.......:i8 K.O:iO@ :i@ J55:iA :iE :iG :i`E  #.....##..#  ###..........  :iF #....###...  #....###...#...# ..   #..#....O....#..#   #........##....##   #...†...........#   ##.#....  :iMF ###@.#.......#....   #..#.#....##....  :i|Fb #....#.#....  :iF, #>..##.##....#   ##.....###...## :iF ##...........##   #....:i#G..##   ##......##......  :i`GG #.......:iIK.O:iN:i{O`64:iS:iT:i:i:i:i:iX ##.....   #....#.........##...  ##....###...#...# ..  #..#.........#..#  #......O.##....##  #...†...........#  ##.#...............   #..#.......#....   #.@#.#....##....  #....#.#....... ..   #>..##.##....#  ##.....###...## .   ......## #   .##   ####.......   ...   #...O:i[:iU\Y73:io`:ia:iw v ....######...#...# #..#.........#..# ........##....#..†..O........#.#...............:i@  ###..#.......# #..#.#....#..#.#....... ..>..##.##....# #.....###...## ##...........## # #............###.. . ......   #................. :i 0O:ie.O   ogre (very poisoned):i`82:i :i :i###...#...# ..#.........#..# .......##....#..†...........#.#..O............ ###..#.......# #..#.#....#..#.#....... ..>@.##.##....# #.....###...## ##...........## # #............######....... #..#.#.:i$.:i'O:i,8 :i`91:i:i:izK..#.........#..# .......##....#†...........#.#............... ###.O#.......#:iKM #..#.#....#..#.#....... ..>..##.##....# ##@....###...## ##...........## #:i L #.######....... #..:i/L#.#...:iKL'.#:iyND.O:iV:ixWa800:i[:i]]:i3:i:i:iWu T #........##....## . #...†...........# . :i#v ##.#............... . ###..#.......#....  #.O#.#....##....  #....#.#....... ..§ #>..##.##....#  ##.....###...## .§ ...# :iv #.## ####........ #...#:iv K #.. :iv ^#... #....:iv a ##... ###:iKy !.:iy $O:i :i K119:i :iO :i :i (#...†...........# .##.#............... .##..#.......#....  #..#.#....##.... #.O..#.#....... ..§#>..##.##....# .. ##.....###...## .§ ...:i #.##.#####............##...#...:i? #...##..### ##..##:iY :i1$ F.O:i+ =:iO, `28:i1 :i^3 :ij##.#.... .###..#.......#....  #..#.#....##.... #....#.#....... ..§#>O.##.##....# .. ##.....###...## .§ #...:i#.###.###..###............##...#..#..†##### ##..### ##..##:iaG.O:iڲ:iG`37:i߶:i˸:iX#..##....  #..#.#....##.... #....#.#....... ..§#>..##.##....# .. ##.O...###...## .§ ##.......#.##.#.###...###.........#.........##...#..#.†#.# ##..######..## #.......:i$O:i:i`46:i:i2 :i #..#.#....##.... #....#.#....... ..§#>..##.##....# .. ##.....###...## .§ ###O..........## #.##..#.....#####...###.........##...##.....)#..#.†#.## ##..######..### #......#:i".:i%O:i::i`55:i :iޭ:i"i#....#.#....... ..§#>..##.##....# .. ##.....###...## .§ ####......## #.##...#.O:i....#####...##......##.........##...###.....)#...#.:ib†#.###:i ##..######..####:i{ #.......##.:i*)..:i G.O:i_:i`64:i:i:i  #....#.#....... ..§  AutarchDCSS the Conjurer #>..##.##....# ..  Coglin ##.....###...## .§ #### Health: 50/50 ======================== :i m##...........## #.##... Magic: 8/10===================----- #............#####..... AC: 4Str: 12 ##.O....##............. EV: 11Int: 16 :i ##..*............#..... SH: 0Dex: 15 ##....*...............). XL:  7 Next: 14% Place: Dungeon:4 :i #......@................ Noise: ---------  Time: 4386.7 (0.0) :i! #...................†... a) +1 dagger {Sigurd l) +4 whip "Vuoze" { :it 5##...................... Throw: 5 darts (poison) ###..................## Gem (4614) :i W ##..##..............# ######..##........## O   ogre (poisoned) #............... :i< ;##.............. ............... _Unknown command.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i JAiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, poisoned, 89% to hit):i #....#.#....... ..§AutarchDCSS the Conjurer:i #>..##.##....# ..Coglin##.....###...## .§ #### Health: 50/50 ========================:i E##...........## #.##... Magic: 8/10===================-----#.*..........#####..... AC: 4Str: 12##.*....##............. EV: 11Int: 16##..*............#..... SH: 0Dex: 15##....*...............). XL:  7 Next: 14% Place: Dungeon:4:iß #......@................ Noise: ---------  Time: 4386.7 (0.0)#...................†... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {:i ##...................... Throw: 5 darts (poison)###..................## Gem (4614) ##..##..............#######..##........## O   ogre (poisoned):i2 #...............##.............................:i^ Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, poisoned, 89% to hit)You focus your ray upon the ogre. The searing ray hits the ogre.:i% .Oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (severely wounded, poisoned, 89% to hit)You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is almost dead.:iK, )....:i- Y==7.7 (1Ray Gem (:iA- #4613) :i3 :i6 f _(Press . to maintain the ray.):iV )The searing ray hits the ogre!****:iuQ..).:i'z7---35-8+ Gem (4612) :i:iH _You kill the ogre!:i M****:iQ..).:i6-------9+ Gem (4611) :i“:iZ:i o  You stop channelling your searing ray.Gem (4610)  _09:i 8:i ]--7:i :i :i s7==6:i :i :i B5:i4 :i :i! ,4:iP :i :i :iS B3:i :i :io U==2:i :iT :i B1:i\ :i> :i :0:i :i :i D599:i :i9 :i t8===8:i :i :i B7:iS :i :iH B6:i :i? :i B5:iB :i :i V===4:i :i :i^ B3:i :i :i B2:i :i X1:i :iA! :iw! B0:i" :i% :i & \9==89:i2& :iz' :i* :i* ,8:i4+ :i. :i0 :iW0 B7:i1 :it5 :i5 B6:iM7 :i; :i; :i; N==5:i= :iA X4:iB :iE :i=F B3:iP 2:iR :i?S v10/10===1:iU :iZ :i^ :i^ B0:i_ :ib :ie :iQe C79:if :ii :in X8:in :ip :is :is V===7:iCu :i9w :iz :iYz B6:i| :i} :i X5:i :i :i X4:i :i :i X3:i :iݎ :iP X2:i :iɕ :i n1:i :ip :iǝ B0:i :iN :iޣ Y69:ie :i :iq :i B8:i :i :iY :i B7:i" 6:i{ :i :i X5:i: :i= n4:i N _You now have 192 gold pieces (gained 11).:i :ii B3:i ,:i :i B2:i] :i :i5 f  An orc comes into view.:i% -....#.......#..# ....... ##)... .........................###....# ..#.........##............#..##. ..###...#...##.......... .........#..#.......##### .....##....##.........o...# ## †...........##.....# # ...........##...S.# #. ..#.......#§####### ###- ..#.#....##:i .§§§§§§§§§ ....#.#...........§§§§§§§§§ >..##.##....##.##..§§§§§§§§ #.....###...#####..§####### :i k##...........## ##§##.....# o   orc (wandering)#............#####.......#  ##......##...............#  ##..)............#:i (#######:i 8.438.7 (49.0):i Xo:i f9.7 (501:i §§§§§§§§§:i 0 _The orc leaves your sight.:ijr :ir :iZt :iy :i| f  An orc comes into view.:iׅ 6#...##...# ###.... ####..##. ##).. #....##.....#.........###..#####.##..... #.........#..#.### ......##....#.....# ## .†##........o...# # #.....##...S.# #. #..#.......#..§####### ## #..#.#....##.......§ :i3 #....#.#...........§§§§§§§§§ #>..##.##....##.##..§§§§§§§§###...#####..§#######:ih o   orc (wandering)#.....## ##§##.....#  :i .......#####.#  ##......##..#:i 3.0.0):ii @o:i f40.7 (10:i m§§§§§:i 0 _The orc leaves your sight.:i+b:ib:ic:ig:ik:i`lC59:iFr,:is:itB8:it:iw:i\z:izB7:iG{:i:}:i:iB6:iӀ:i:iх:iB5:iˆ:i^:iċ:iB4:i:i]:i:iB3:i:i:i~X2:i_:i|:i:iB1:iG:if:i:0:i:i+n _d - 6 poisoned darts (gained 1):iY49:i::iX8:i:idn _d - 7 poisoned darts (gained 1):i&:iB7:in6:i4:iJn _d - 8 poisoned darts (gained 1):i:iB5:i:i0X4:i:in _d - 9 poisoned darts (gained 1):iF:iB3:i:i2:iX2:iV:i:i:iYB1:i:i:i:iB0:i/:i :ijY39:i:i :il X8:i :i-:i5X7:i{:i:i:i"B6:i!:i[#:i':is'B5:i(:i+:i-:in.:4:iF/:i2:i5:i6B3:iq7:i9:i<:i=B2:i=:i_A:iDX1:iF:i"I:iJ:i KB0:iL:i}N:iZQY29:iS:iT:iVX8:iW:iYZ:i b ###.........#  #..........## ..  #..........# ... :ib ######..##......# ...#  #......##.....#####.. ..#### ###......# ##.... ....#### ##..........##.## #..... #..... .##...##..###....[ ##.... ..#.#..##.@....... ##)....#72.7 (32.0) :i cW................###....#.......##......#..##.##9##...#...##.............## :ic.......#..#.............#####...# ...##....##.............# ##...  ....##............# #....  ...........##.....# #....  #.......#........§####### ##### :id3o:i ko   orc (wandering):ikf3.7 (337:iFr:iOu# _Found a robe.:ihkt..........## ..........# ...######..##.....#......##.....#####.....#### ##:i lN......# ##.... ....####....##.## #..... #..... .##...##..###....[ ##..... ...#..##......... ##)....#.......###....## ###.#..##.## ##...#...##........## :isl.......#..#..o#####...##....##...# ##..........##..:itm.......## ##........§####### ######....#§§§§§§§§§ :inW.o:iv:iHwk4.7 (1.0)6:im}9§:i:i9 #.# ...######..##......# ...# #......##.....#####.....#### ####......#......#  ....### .....##.## #..... #..... ..##.........##..###....[ ##.... ...#.......#..##......... ##)......###....# .#..##..#..##. .###...#...##........# ........#..#####...##....##o.# ##..........##...# ..##.....# # .##.§####### #### .#.#....##§§§§§§§§ ...#.#....§.o55[39:i;49m:i  ######..###......##.....#####.....#### ###.#......# ##.... ....### .##....##.## #..... #..... ..##.##..###....[ ##.#..##......... ##)......###....## .#..##.#..####...#....... ........#..#.:i Z#####...##....# ##.......##o# #...#........§§ ..##.##....##.##..§§§§§§§§:iP :i `64:i* M§§:i6 :i #......##.....#####.....#### ###......#......# ##.... ....####....##.## #..... #.....##..###....[ #.#..##......... ##)....#......###....### #.##..##.## ###...#...##...... ....#..#######....##.# ......## #..:i ........##....o# #. ##..§####### ##### #.#....##.§§§§§§§§§ # o   orc (wandering) ..#.#.....§§§ # .##.##....##.##..§§§§§§§§ #..###...#####..§####### #:i :iC `73:i6 9§:i :i=#......##.....#####.....#### ......#......# ##....#....# #..##.## #.....# #.....#. ##.:i=##..###....[. ##. .#.#..##.###)....####....# .##.#..##.## #...#...##.#:i=#..#.#####...#.##....##.# ##.##.# #.:i>##....o# #. .#.§####### #####. .#....##.§§§:ip>* #. .#.#.§§§ #† ##.##....##.##..§§§§§§§§ :i>m#.###...#####..§# #.:ikA4o.:i:H:iH`82:iM:irO:i8#......##.....#####.....#### ......#......# ##....#....# .:iX8.##.## #.....###.....#. #.##..###....[.###. #.#..##.###)....##.###....####.##.:i8#..##.## #. #...#...##.###.#..#.:i8#####...#.# .##....##.# ##....###.:i8}# #.##...o.# #.#.:i8k§####### #####. #....##.§ :i9D#. #.#.§ :iB9#†# #.##....##.##..§ :ie9n#.####...#####..§# #.:is;9o.:i CUo:iC`91:iuK@§:i......##.....#####.....#### ......#......# ##....#....###.## #.....###.....#..# .##..###....[.###. .#..##.###)....##.###....####.##.#..##.## #. ...#...##.###.#..#.#####...#.#. ##....##.# ##....###.o..# #......###.....# #.#.§####### #####. ....##.§§ #..# .#..§ #†# .##....##.##. :i9o.:i:i,a800:i:i:i- ......##.....#####.....####  AutarchDCSS the Conjurer ......#......# ##....#....####### Coglin .........##.## #.....###.....#..# Health: 50/50 ======================== .........##..###....[.###........ Magic: 8/10===================----- .......#..##.........###)....##.. AC: 4Str: 12 ....................###....####.. EV: 11Int: 16 .......##............#..##.## #.. SH: 0Dex: 15 ...#...##...................###.. XL:  7 Next: 35% Place: Dungeon:4 ....#..#........@....#####...#.#. Noise: ---------  Time: 4480.7 (0.0) ##....##.........o...# ##....## a) +1 dagger {Sigurd l) +4 whip "Vuoze" { .......##............# :i  #......# Throw: 9 darts (poison) ..............##.....# #....... Gem (4520) .....#........§####### #####... ....##.......§§§§§§§§§ #..# o   orc .#...........§§§§§§§§§ #†## .##....##.##..§§§§§§§§ #.# .###...#####..§####### #.. _Found a robe.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (78% to hit):il ......##.....#####.....####AutarchDCSS the Conjurer ......#......# ##....#....####### Coglin .........##.## #.....###.....#..# Health: 50/50 ======================== .........##..###....[.###........ Magic: 8/10===================----- .......#..##.........###)....##.. AC: 4Str: 12 ....................###....####.. EV: 11Int: 16 :il .......##............#..##.## #.. SH: 0Dex: 15 ...#...##...................###.. XL:  7 Next: 35% Place: Dungeon:4 ....#..#........@....#####...#.#. Noise: ---------  Time: 4480.7 (0.0) :im ##....##.........*...# ##....## a) +1 dagger {Sigurd l) +4 whip "Vuoze" { :i8m .......##.........*..# #......# Throw: 9 darts (poison) ..............##...*.# #....... Gem (4520) :i^m .....#........§####### #####... ....##.......§§§§§§§§§:im #..# o   orc .#...........§§§§§§§§§#†## .##....##.##..§§§§§§§§#.# .###...#####..§########.. _Found a robe.  :im Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i#n Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:ign BAim: an orc, wielding a +0 club (78% to hit):iC o..  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club (78% to hit)  You focus your ray upon the orc. The searing ray misses the orc.(Press . to maintain the ray.):i |==1.7 (1Ray Gem (4519) :i@:iT _The orc completely misses you.:im *** The searing ray hits the orc.:is o..  The orc is almost dead.:if7---2+ Gem (4518) :i:iP _The orc barely misses you.:i{T )  The searing ray hits the orc.:i3S***:iB +)..:i 6-----63+ Gem (4517) :i:iG _You kill the orc!:i6 N***:io 2)..:iZo 5------4Gem (4516) :ixt :iBv > _You finish channelling your searing ray.:i!54:iE*#36==2:i.n1:ie0:i0B0:i1:i#6o09:i7:i|7U==8:i8:i2::i:B7:iz@n6:i#A:i:iB5:i:i`:i:4:i::i :i s7==3:i? :iX2:i:iX1:is:i:i5B0:i:iim==499:i:i:i:8:i9 :iT.|768===5:i{G432===1089:iI:i4Mn8:i|T9==7:iZ:i>^X6:i\`:ic:ieB5:izh:ii:iBp4==3:ihu2:i{vX1:i}079:in _You start resting.Magic restored.:i(9--:i1521.7 (37.0):i]10/10===2.7 (388 _:i:ib:i} A#.......# #....######....##.## #.....###.....#.. #.##..###....[.###....... ##..##.........###)....##.....##....######..#..##.## # #...#...##........###..#..#####...#.# .##....##)...# ##....# ........##.....# #........##.....# #......#.§####### ##### #....##§§§§§§§§ # #.#....§:i~ 8 #†  #.##....##.##..§ #.#  ..###...#####..§####### #..  .........## ##§##.....# ... :i :i k3.7 (1.0)7:i :i :i ....##.## #.....###.....#. ##..##..###....[.###.... .##..##.........###)....## ......##....######..#..##.## # ##...#...##........### ......#..#####...##....##)...# ##.... .........##.....# #.......##.....# ##.§####### ##### .#....##§§§§§§§§§ # .#.#....§§ #†#.##....##.##..§ #. ...###...#####..§####### #.........## ##§##.....# ..#####.......# :i v46:i0 :i Z.##.##..###....[.###.... ..#.#..##.........###)....# ...........# #.##..#..##.## ###...#...##........# .......#..#####...##....##)...# ##..........##.....# ..##.....# # ##.§####### ##### #.#....##§§§§§§§§§ # ..#.#....§§§§§§§§§:iS" ##.##....##.##..§§§§§§§§ # ....###...#####..§####### #........## ##§##.....# ..#####.......#  ###........#:i*:if+`55:i1§§§§§§§§§§§§:i3:i|..#.......###)....##.............###....#####............#..##.## #...#...##...................### ...#.............#####...#.##....##.........)...# ##..........#.......# #........##.....# #.###### ##### .#....##.§§§§§§§§§ #. .#.#.....§§§§§§§§§ :i=/#† ##.##....##.##..§§§§§§§§ #. ...###...#####..§####### #.......## ##§##.....# ..###.......# .##...............# ..)......#########:i8===64:i@§§§§§§§§§§§§§§§§§§§:i......###....####.##........##.## #. #...#...##............###. ..#.......#####...#. .##....##.........)...# ##....#.........# #........##.....# #.#§#######§ ##### #....##.§§@§§§§§§§ #. #.#.....§§§§§§§§§#†# #.##....##.##..§§§§§§§§§#.# ..###...#####..§########.......## ##§##.....# ..###.......# ... ##.........# .)......#########....).......... . :i7.:iZ`73:ilx§§§§§§§§§§§:ib R _Found a runed orb.:i##..##.## #.#...##..........###. .#.....#####...#. ##....##.........)...# ##....# ......# #........##.....# #.#§#######§§ #######.§§§§§§§§§§⌠ #..# .#.....§§# #†## .##....##.##§§§⌠ #.# .###...#####..§#######§. #.. ......## ##.##.....# ... ###..##.........#  )......######### .....).......... ...# .. .:i`82:i5:i<q§§§§§§§§§:i8:iO 5##.#..##.## #..##...##....###.#..#.....#####...#.#. #....##.........)...# ##....##.##......# #......###.....# .#.#.§#§§.#####.:iiO ##.§§§§§§§§§§⌠! #..# #.§§§§@§§§§§# #†## ##....##.##..§⌠. #.# ###...#####..§#§.. #.. ## ##.##.....# . ... #######.:iO # .#.# ). ..## .. .:i W :itW J91:iW :i[ §§§§§§§§@§§§§§:i] [ _Found a lumpy brown potion.:iI##.#..##.## #..# .#...##.###...##..#....#####...#.#..# ....##.........)...# ##....##.##.....# #......###.....# ..#.)#.§#§§.#####....###.§§§§§§§§§§⌠!. #..# .§§§§§@§§§§# #†## # #....##.##..§§§§§§§§§⌠.. #.# #...#####..§#:iE$§..# #.. ## ##.##.....# K.# ... #####.# ###.# K   kobold brigand (wand, asleep)#.#). ..### .. ....:i:i:i 30:i$0:i:i!§§§§§§§§§§§§§§§§§§§:i"§:i%  :i&You encounter a kobold brigand. It is wielding a +0 dagger and carrying a wand _of polymorph.:iCb##.#..##.## #..# #...##.:ix8###...# .#..#.#####...#.#..#.##.:i)...# ##....##.##....# .#......###.:i[.##.....# ..#.).:iӐ/#.§#:i^§§.#####....#. .##.§§§§§§§§§§⌠!.. #..#§§§§§§@§§§# #†## #. :i....##.##..§§§§§§§§§⌠... #.# # #...#####..§#:ic§..## #.. ### ##.##.....# K.# ... #####.# .##.:iɒ# # # .. ....#:i*169§§§§§§§§§§§§§§§§§:i:iL|##.#..##.## #..###. ...##.###...##. #..#.#####...#.#..#.##.)...# ..##....##.##.# ß.#......###.>.##.....#§..#.). .#.§#§§.#####....#. ##.§§§§§§§§§§⌠!... #..####.§§§§§§§@§§# #†## #.##.##..§⌠.... #.# ##. ...#####..§#§..### #.. ### ##.##.....#.K.# ... #####.# _ ##.# ..# #.######## :iQ:iR`28:i W§§§§§§§§§§§§§§§§§§§:iY< _Found a faded altar of an unknown god.:iu...##............#..##.## #..###. AutarchDCSS the Conjurer ...##...................###...##. Coglin #..#.............#####...#.#..#.. Health: 50/50 ======================== ..##.........)...# ..##....##.... Magic: 8/10===================----- ...##............# ß.#......###.> AC: 4Str: 12 ..........##.....#§..#........).. EV: 11Int: 16 .#........§#######§§.#####....#.. SH: 0Dex: 15 :i##.......§§§§§§§§§§⌠!... #..####. XL:  7 Next: 36% Place: Dungeon:4 .........§§§§§§§@§§# #†## #.. Noise: ---------  Time: 4532.7 (0.0) ...##.##..§§§§§§§*§⌠.... #.# ##. a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ...#####..§#######*..### #.. ## Throw: 9 darts (poison) ....## ##.##.....#.K.# ...  Gem (4468) .....#####.......# _.# ... ##...............# ..#  K   kobold brigand (wand, asleep) .........#.......######## .............).......... ..## ......................# .. ....# Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  :iPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and carrying a wand of polymorph  (asleep, 100% to hit):i ...##............#..##.## #..###. AutarchDCSS the Conjurer ...##...................###...##. Coglin #..#.............#####...#.#..#.. Health: 50/50 ======================== ..##.........)...# ..##....##.... Magic: 8/10:i ===================----- ...##............# ß.#......###.> AC: 4Str: 12 ..........##.....#§..#........).. EV: 11Int: 16 .#........§#######§§.#####....#.. SH: 0Dex: 15 ##.......§§§§§§§§§§⌠!... #..####. XL:  7 Next: 36% Place: Dungeon:4 .........§§§§§§§@§§# #†## #.. Noise: ---------  Time: 4532.7 (0.0) ...##.##..§§§§§§§*§⌠.... #.# ##. a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ...#####..§#######*..### #.. ##[39;:ie 49m Throw: 9 darts (poison) ....## ##.##.....#.*.# ...Gem (4468) .....#####.......# _*# ... ##...............# ..#K   kobold brigand (wand) .........#.......######## .............).......... ..## :i ......................# .. ....#Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and carrying a wand of polymorph  (asleep, 100% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!  The kobold brigand is moderately wounded.:i3`§§K.  (asleep, 100% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!  The kobold brigand is moderately wounded.kobold brigand shouts!  :iS(Press . to maintain the ray.):iś:i':iz(o====3.7 (1Ray Gem (:i(#4467) :ic/§§§§§§§§§§§§:i1W _The kobold brigand zaps a wand. You resist with almost no effort.:i?T****:iZ9K.:i?§.:i97---:i----4+ Gem (4466) :iR&§§§§§§§§§§:ii(` _The searing ray misses the kobold brigand.:i. ****The searing ray hits the kobold brigand.:iZ,LK§:i5B§..:i966-----=---5+ Gem (4465) :i;§§§§§§§§:in=f _The kobold brigand is heavily wounded.:ir **** The searing ray hits the kobold brigand!:i[ K§:i..  The kobold brigand is severely wounded.You finish channelling your searing ray.:i746--:i5----=6Gem (4464) :i%@§§§§:i)§:i9 C _The kobold brigand hits you with a +0 dagger.:i@6 ...##............#..##.## #..###. AutarchDCSS the Conjurer ...##...................###...##. Coglin :i6#..#.............#####...#.#..#.. Health: 46/50 ======================-- ..##.........)...# ..##....##.... Magic: 3/10=======----------------- ...##............# ß.#......###.> AC: 4Str: 12 ..........##.....#§..#........).. EV: 11Int: 16 .#........§#######§§.#####....#.. SH: 0Dex: 15 ##.......§§§§§§§§§§§!... #..####. XL:  7 Next: 36% Place: Dungeon:4 :i7.........§§§§§§§@§§# #†## #.. Noise: ==-------  Time: 4536.7 (0.0) ...##.##..§§§§§§§K§⌠.... #.# ##. a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ...#####..§#######§..### #.. ## Throw: 9 darts (poison) ....## ##.##.....#...# ...  Gem (4464) .....#####.......# _.# ... ##...............# ..#  K   kobold brigand (wand) .........#.......######## .............).......... ..## ......................# .. ....# Casting: Searing Ray (safe; 2% risk of failure)  :i7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and carrying a wand of polymorph  (thin mist, severely wounded, 72% to hit):i...##............#..##.## #..###. AutarchDCSS the Conjurer ...##...................###...##. Coglin #..#.............#####...#.#..#.. Health: 46/50 ======================-- ..##.........)...# ..##....##.... Magic: 3/10=======----------------- ...##............# ß.#......###.> AC: 4Str: 12 ..........##.....#§..#........).. EV: 11Int: 16 :iM.#........§#######§§.#####....#.. SH: 0Dex: 15 ##.......§§§§§§§§§§§!... #..####. XL:  7 Next: 36% Place: Dungeon:4 .........§§§§§§§@§§# #†## #.. Noise: ==-------  Time: 4536.7 (0.0) ...##.##..§§§§§§§*§⌠.... #.# ##. a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ...#####..§#######*..### #.. ## Throw: 9 darts (poison) ....## ##.##.....#.*.# ...Gem (4464) .....#####.......# _*# ... ##...............# ..#K  :i kobold brigand (wand) .........#.......######## .............).......... ..## ......................# .. ....#Aiming: Searing Ray (safe; 2% risk of failure)  :iȌ0Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and carrying a wand of polymorph  (thin mist, severely wounded, 72% to hit)  You focus your ray upon the kobold brigand.  :i(The searing ray hits the kobold brigand.:i* K§..  Aim: a kobold brigand, wielding a +0 dagger and carrying a wand of polymorph  (thin mist, severely wounded, 72% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.  The kobold brigand is almost dead.  (Press . to maintain the ray.)7.7 (1Ray Gem (4463) §§§§§§§§§§§§§§§§§§ :ie ?_The kobold brigand hits you but does no damage.:i §The searing ray hits the kobold brigand.:iY****:i8T§§.. 72---538+ Gem (4462) _You kill the kobold brigand!:i,OI§§§§§§§§§§§§§§§§§§§§§§§§§§§§§_ _Your Conjurations skill increases to level 6!:iH :i :i :i\ W  You start resting.:i :i &0:i {--9.7 (1Gem (4461) :i) §§§§§§§§§§§§§§:i < _You stop channelling your searing ray.:i*_:i3===0:iHY59:i,:ip8=8:in7:ii:il===6:i:i:iB5:iq:iV:ip9=4:i}:i:i B3:i,:i4==2:i= _You start resting.HP restored.§§§§§§§§§--§§§§§§§§_:i`,48.7 (9:ic^50=9.7 (10.0):iA1 _:i§§§§§§§§§§§§§@§§§§_:iU:i . :il. :i^/ :i|1 :i8 049:i9 :i; :i+< U==8:i(= :i? :iW? T=7:iJ@ :iA :i!B B6:itC :iE X5:iG :iH :i I B4:iQJ :i$L 95:ibL W===3:inM :iN X2:iW :iY X1:i[ :i:_ X0:i` :i_b m===39:id :ig X8:ih :ibj :ij B7:ik :i_m :im B6:io :i q :iq s6==5:is :iv X4:iw :i{ :i{ B3:i} :i :i B2:i :i' :i U==1:iu :i X0:i~ :i :iȏ C29:iؑ :i# X8:i/ :i 7==7:i< :iΞ X6:i :i :iw ,5:i :ie :i :id ,4:i :i :i# k==3:i :i :i B2:i :i :iB B1:i :i X0:i :i Y19:i( :i- 8===8:i :iH X7:iJ :i X6:i :i| :i B5:i# :iq& :i' V===4:i) :il, :i, B3:i. :i1 X2:i#3 :i@: n1:i= 9==0:i> :iD o09:iJj X8:iok :in :i o B7:i5q :iz ==6:i{ :i.| B5:iS~ :i :i B4:iC :i X3:iw f _You start resting.Magic restored..§§§§§§§§§§§§@§§§§§§§§§_97.7 (4810/10===8.7 (492 _:i §§§§§§§§§§§§§§§§§§:i ##.......###...##.##..#####...#.#..#.. .##.)...#...##....##......#.ß.#..:i9#.>......##.....#...#..)..# #§#######§§.#####....#. #.:iC§§§§§§§§§§§!....#..####.# ..§§§§:ie#⌠.._.#†## #..##.##:i§§§@§§.....#.# #:i #####.§§#######§..#####.. ### ##.##.....#...# ... :iյ###.......#._.# ... #.........:i:#...# ..#:i~########...).......... ..##:i).:ia# .. ....#†>.#... .....## :i:ik9.7 (1.0)1:i§§§§§§§§§§§§§§§§§§§§@§§§§:i k _Found a hazy altar of Hepliaklqana.  p - a wand of polymorph (9):ig600.7 (20:i,§§§§§§§§§§§§§§§§§§§:i / _You see here a +0 dagger.:iDP #..#####...#.#..#.... ##.)...#...##....##.....#...#.ß.#..#.>......##.....#...#..)..#§#######§§.#####....#. .:iQ §§§§§§§§§§§!....#..####.## .§§§§#⌠.._.#†## #.... .##.##§§§§§§.....#.# ##..# .#####.§§#######@..#####.. #### ##.##.....#...# ... ###.......#._.# ... .....#...# .#########:iYQ ...).......... ..##.# .. ....†:iQ >.#... .....###...............:i[ :i~[ Q1.7 (1399:i[ :ic |§§§§§§§§§§§§§:i7e :ih#.)...#...##....##.....#...#.ß.#..#.>... .......##.....#...#..)..#:ig§#######§§.#####....#...##§§§§§§§§§§§!....#..####.##§§§§§§§§§§#⌠.._.#†## #.... ##.##..§§§§§§§§§§.....#.# ##..## :i+######.§§#######§..#####.. #### ##.##.....#.@.# ... :iN###.......#._.# ... #.....:ip#...# #########...).......... :i ..## #.# .. ....# #:i†>.#... .....####................:i6b####....### ....):i:ih===28:i:ij§§§§§:i':iE #....#.ß.#......###.>.. .......##...)..#§#######§§.#####....#...##§§§§§§§§§§§!....#..####.#§§§§§§§#⌠.._.#†## #.... ##.##..§§§§§§§§§§.....#.# ##..#:iɋ###.§§#######§..#####.. ### .## ##.##.....#...# ... .#####.........#  ########Gem (4398)  ...........####.###### #....[.... :i :i`37:i§§§§§§ _There is a faded altar of an unknown god here.:iN  _You see here a +0 dagger. _There is a faded altar of an unknown god here.  This altar belongs to (a) Dithmenos, (b) Yredelemnul or (c) Okawaru, but youcan't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.:iS_P  Okay, then.:i5`:ig:ii. _:iM.)...#...##....##.....# ##.......ß###.>.##.....#...#........)..#...§#######§§.#####....#...§§§§§§§§!....#..####.## ......§§§§§§§§§§#⌠.._.#†## #.....##..§§§§§§§§§§.....#.# ##.. #####.§§#######§..#####.. #### .## ##.#######_.# ...#....# #.......######## ..........).......... ..## #:i :i:ibg46 _:i{§§§§§§§§§:i:i  M....#####...#.#..#....## ..)...#...##....##.....#.# #......#.ß.#......###.>..##.....#...#........)..#..#######§§.#####....#..§§§§§§§§§§§!....#..####.### .....§§§§§§§§§§#⌠.._.#†## #.. #.##..§§§§§§§§§§.....#.# ##.. ####.§§#######§.@#####.. ##### ## ##.##.....#...# ... #. .######._.# ...##.#...# # .....#.......#########). ..## ## # .. ....# #.:i †.>.#... .....####.:i" 7§:i `55:i% §§§§§§§§§§§:i' :iM#.......###...##.### ....#####...#.#..#....# .)...#...##....##.....#.# #............#.ß###.>....##.....#§..#........)..#...§#######§§.#####....#...§§§§§!....#..####.## .....§§§§§§§§§§#⌠.._.#†## #.... #.##..§§§§§§§§§§@....#.# ##..##.§§#######§..#####.. ###### ## ##.##.. .#####_.# ...# .............#...##64§§§§§§§:i :i]M#..##.## #..###.# #.......###...##.### :i^....#####...#.#..#....# .)...#...##....##.....#.# #........ß:iO^###.>....##.....#§..#........)..#...§#######§§.#####....#...§§§§§§§!....#..####.## :is^ .....§:i^E§§§#@.._.#†## #.... #.##..§§§§§§§§§§.....#.# ##..:i^##.§§#######§..#####.. ###### ## ##.##.. :i_g.#####.......#._.# ...##:ieg:igJ73:ih:i4o{§§§§§§§§:idrT _There is a mourning vase here.:i&M.###....####..# ###..##.## #..###.# #.......###...##.### ....#####...#.#..#....# .)...#...##....##.....#.# #........ß###.>....##.....#§..#........)..#...§#######§§.#####....#...§§§§§§§@....#..####.## .....§#⌠.._.#†## #.... #.##..§§§§§§§§§§.....#.# ##..##.§§#######§..#####.. ###### ## ##.##.....#...# ...#.:i:icg82 _:i§§§§§_:i:i&e9.7 (21:ile§§§§:i'X _j - a lumpy brown potion:i.###....####..# ### ##.#..##.## #..###.# ##.###...##.### #.#####...#.#..#.... #.)...#...##....##.....#. ##.#.ß.#......###.>:i|.##.....#§..#.)..#...§#§§.#####....#....§@.....#..####..§§§§§§§§§§#⌠.._.#†## #.... ##.##..§§§§§§§§§§.....#.# ##..#.§§#######§..#####.. .## ##.##.....#...# ... # ..#####.#._.# ... :iH.#...# .#.######## .). ..## :iB:if10.7 (10:i§§§§§§§§_ _There is a mourning vase here.:i.###....####..# ### .##.#..##.## #..###.# .##.###...##. .#.#####...#.#..#.... ##.)...#...##....##.....# .##.#.ß.#......###.>.##.....#§..#.)..#.§#§§.#####....#....§.....#..####.:iHU.§§§§§§§§§§#⌠.._.#†## #.... .##.##..§§§§§§§§§§.....#.# ##.. .#####.§§#§..#####.. .## ##.##.....#...# ....#####.#._.# ....#...#.#:im.########.). ..##:i:ih189 _:i)d§§§§_:i}v _You see here an orb of stardust.:iK###....####..# ### ##.#..##.## #..###.# ##.###...##.# #.#####...#.#..#....# #.)...#...##....##.....#. ##.#.ß.#......###.>.##.....#§..#.)..#.§#:iL"§§.#####....#...#§.....#..####.#§#⌠.._.#†## #....# ##.##..§§.....#.# ##..# #####.§§#§..#####.. # .:iL## ##.##.....#...# ... ######.#._.# ... # #...##.:iL########). ..## # :iU:ioWg28 _:i^§§§§§§§§§:iaT _There is a mourning vase here.:is###....####..# ### .#..##.## #..###.# .###...##.### .#####...#.#..#....# .)...#...##....##.....#.# #.#.ß.#......###.>.##.....#§..#.:i )..#..#§#§§.#####....#...#§§§§§§§§#..####.#:iS§§§§§§§§§§#⌠.._.#†## #....# #.##..§§§§§§§§§§.....#.# ##..#:iz.§§#######§..#####.. # :i## ##.##.....#...# ... #. .:i­r#####.#._.# ... :i7##...# :i>##.:ix######## #).:ii ..## #:iK37 _§§§§§§§§§§§§§_:i:ií###....####..# ### .#..##.## #..###.# .###...##.### #####...#.#..#....## )...#...##....##.....#.# .#.ß.#......###.>.##.....#§..#.)..#..#§#§§.#####....#...#§§§§§§§§§§§.@...#..####.#§§§#⌠.._.#†## #....##. .##..§§§§§§§§.§.....#.# ##..###..§§#######§..#####.. ######. # ##.##.....#...# ... #. #####.#._.# ... ##.#...# #.#.######## #.). ..## ##.:iv46:i߸§§§§§§§§:iB:i###....####..# ### #..##.## #..###.# ###...##.### #####...#.#..#....## )...#...##....##.....#.##.ß.#......###.>.....###.....#§..#.)..#..##.§#§§.#####....#...####.:i§§§§§§§§§§§..@..#..####.#####.§#⌠.._.#†## #....##. ##..§§§§§§§§.§.....#.# ##..###..§§#######§..#####.. ######.  ##.##.....#...# ... #..#._.# ... ##.#...# #.#.######## #.). ..## ##.:il9§:iM`55:in§§§§§§_:i:iD ..##.## #..###.# ......###...##.########...#.#..#....)...#...##....##.....#.####...#.ß.#..#.>.....#.##.....#§..#..)..#..##..§#######§§.#####....#...####.§§§§§§§§§§§.....#..####.#####.§:i Y§§§#⌠..@.#†## #....##..# #§§§§.....#.# ##..###..# #.§§#######§..#####.. ######.##.....#...# ... #.. ###.......#._.# ... # ....#...# .##########....).......... ..## ##..# .. ....# #..:i :i `64:i S§§§_:i a _There is a hazy altar of Hepliaklqana here.:iSS  You kneel at the altar of Hepliaklqana.:imX/  --more--:i:i@Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. :iDFavour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath [J/Enter]: join religion:ilu:i}:i..........#..##.## #..###.#AutarchDCSS the Conjurer .................###...##.###Coglin :iه..........#####...#.#..#....##Health: 50/50 ======================== ......)...#...##....##.....#.#### Magic: 10/10 ======================== :i ..........#.ß.#......###.>.....#. AC: 4Str: 12 :i@...##.....#§..#........)..#..##.. EV: 11Int: 16 ...§#######§§.#####....#...####.. SH: 0:is,Dex: 15 :i..§§§§§§§§§§§.....#..####.#####.. XL:  7 Next: 53% Place: Dungeon:4 ..§§§§§§§§§§#⌠..@.#†## #....##..# Noise: ---------  Time: 4616.7 (0.0) :i܈#..§§§§§§§§§§.....#.# ##..###..# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { :i#.§§#######§..#####.. ######... Throw: 9 darts (poison) ##.##.....#...# ...#.... Gem (4384) ###.......#._.# ...:i##... ..........#...##...  ..#.......#########...  ......).......... ..## ##...  ...............# .. ....# #....  _j - a lumpy brown potion _There is a mourning vase here. :i_You see here an orb of stardust. _There is a mourning vase here. _There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana.:iًp  Hepliaklqana welcomes you!:iP/  --more--:i :i7  of Hepliaklqana ......7.7 (13 _:i s§§§§§§_:i :i#:i$:i;%:i8:id;:i X2:i:iX1:iU:i :i :i/ B0:i/:i/:ir:iLC79:i:iC  There is a mourning vase here.:i!:i:"I8 _:iO$:i*e  You see here an orb of stardust.:i-:i].I7 _:i0:i5:i7:i7B6:i9:iO>:iA:iBB5:iC:iF:iH:iHB4:i J:iL:izO:iOB3:i+Q:iS:iV:iVB2:isX:i[:is^:i^B1:i`:ib:ie:ieB0:iAg:ii:il:ilC69:iTn:ip:isX8:iPu:i'x:i{:i{B7:i ~:i:iŃ:iB6:i:i{:i:iϊB5:i :i:i:iÒB4:iД:i3:i:iҘB3:i&:i:iĞ:iB2:i:i:ii:iâB1:ip:iդ:iX0:i/:iµ:i(:iC59:iù:iɿ:i:iB8:i]:i:i\:i/B7:i:iB:i#:i,6:i:i:io:i:iB5:i:i:i:ik,4:i:i:i!:i:iB3:iB:i|:i:iB2:i:i":i:i:1:i:i(:i:iB0:i:i:iz:iC49:i:iQ:iC h  An adder comes into view.:i>######.....#### # ##....#....####### ## #.....###.....#..## ###....[.###........# :i...###)....##..# .....###....####..# ### ......#..##.## #..###.# :i..............###...##.### .......#####..@#.#..#....## :i.....)...#...##....##.....#.#### :i.........#.ß.#......###.>.....# ..##.....#§..#........)..#..## :i&..§#######§§.#####....#...##§§§§§§§§§§.....#..####.####:iMS   adder (wandering)§§§§§§§§§§#⌠.._.#÷## #....##..#.:it§§§§§§§§§§.....#S# ##..###..#.:im§§#######§..#####.. #####:i!:i051.7 (34.0):i:im2.7 (358 _:ik#:ir%:i`...#### ##....#...  #.....###. ..[.###. ...###).. ..###.... ### ...#..##.##  ...........## .#..@# ..)##....#.#......###.> ..#........)§#####....#§§§§§§§§§.....#..###_.#÷## #  :i...#### ##....#...  #.....###. ..[.###. ...###)..:i ..###.... ### ...#..##.##  ...........## .#..@# ..)##....#.#......###.>.#........)§#####....#§§§§§§§§§.....#..###:ik_.#÷## #  :i:i:i:i] _An adder is nearby!:i# ##....#....####### # #.....###.....#..#....[.###........# .......###)....##..# .###....####..# ###..#..##.## #..###.# .........###...##.###...#####...#.#..#....)...#...##..@.##.....#.######.....#.ß.#..#.>.....#.. .:i##.....#§..#..)..#..##.. .§#######§§.#####....#...####. .§§§§§§§§§§.....#..####.#####. §§§§§§§§§§#⌠.._.#÷## #....##..#.#.....#S# ##..###..#.# §§#######§..#####.. ######.... .##.....#.§.# ... #..:i:S.:i:i7T3.7 (1.0)7 :i_:iO:i:if #.....###.....#.. ##....[.###........# .......###)....##..# ###....####..# ###..##.## #..###.# ......###...##.########...#.#..#....)...#...##....##.....#.######...#.ß.#..#.>.....#.. ##.....#§..#..)..#..##.. §#######§§.#####....#...####. §§§§§§§§§§.....#..####.#####....# §#⌠.._.#S## #....##..#.##.....#.# ##..###..#.#. §#######§..#####.. ######...... ##.....#.§.# ... #.. .......#._.# ... ##:iQ÷S:i1:i"`46:i:i:i)+  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i :i :i :iD _You can't see any susceptible monsters within range! (Use Z to cast anyway.):i 3:i \ _Unknown command.:i  ##....[.###........ .......###)....##..####....####..# ###.#..##.## #..###........###...##.########...#.#..#....##)...#...##....##.....#.######....#.ß.#......###.>.....#..## ##§...)..#..##.... :iz§#######§§.#####....#...##.§§§§§§§§§.....#..####.###⌠.._.#÷## #....##..#.#§.....#S# ##..#.S   adder (wandering)... .......#...##......:iFP.S:i :ig55 _:id:i:i  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iX3:iQ:i* _You can't see any susceptible monsters within range! (Use Z to cast anyway.):i:i߷:i:iF _Unknown command.:i!N .......###)....#####....####..# ###.#..##.## #..###........###...##.########...#.#..#....##)...#...##....##.....#.######....#.ß.#......###.>.....#..## ##§...)..#..##.... §#######§§.#####@...#...##.§§§§§§§§§.....#..####.###⌠.._.#÷## #....##..#.#§.....#.# ##..#.S   adder (wandering).... .......#########......:i:izT.S:i#:i$I64 :i$_:i-&_:iz.:iv   Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iL :i~L :i2X  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):i :i :ih :i F _Unknown command.:is0.......###)....##..#AutarchDCSS the Conjurer ......###....####..# ###:iژ*Coglin of Hepliaklqana ...... .......#..##.## #..###.#Health: 50/50 ======================== ..............###...##.###Magic: 10/10 ======================== :i.......#####...#.#..#....##AC: 4Str: 12 :i3(...)...#...##....##.....#.###### EV: 11Int: 16 :iV.......#.ß.#......###.>.....#..## SH: 0Dex: 15 :ix##.....#§..#........)..#..##....# XL:  7 Next: 53% Place: Dungeon:4 :i§#######§§.#####@...#...####..... Noise: ---------  Time: 4656.7 (0.0) :i§§§§§§§§§§.....#*.####.#####....# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { :i§§§§§§§§§#⌠.._.#*## #....##..#.## Throw: 9 darts (poison) :i§§§§§§§§§§.....#*# ##..###..#.#. Gem (4344) :iq§#######§..#####*. ######...... ##.....#.§.# S..#....... S   adder (wandering) .......#._.# ...##.....# .......#...# ....:i;#...... .......#########...... :i_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Throw: 9 darts (poison):i:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 35% to hit):i.......###)....##..#AutarchDCSS the Conjurer ......###....####..# ###Coglin of Hepliaklqana ...... .......#..##.## #..###.#Health: 50/50 ======================== ..............###...##.###Magic: 10/10 ======================== .......#####...#.#..#....##AC: 4Str: 12 ...)...#...##....##.....#.###### EV: 11Int: 16 .......#.ß.#......###.>.....#..## SH: 0Dex: 15 ##.....#§..#........)..#..##....# XL:  7 Next: 53% Place: Dungeon:4 §#######§§.#####@...#...####..... Noi:ise: ---------  Time: 4656.7 (0.0) §§§§§§§§§§.....#(.####.#####....# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { §§§§§§§§§#⌠.._.#(## #....##..#.## Throw: 9 darts (poison) §§§§§§§§§§.....#(# ##..###..#.#. Gem (4344) §#######§..#####(. ######...... ##.....#.§.# S..#....... S   adder .......#._.# ...##.....# .......#...# ....#...... .......#########......Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 35% to hit)  You throw a dart. The dart hits the adder.  The adder hisses angrily.:i MS(:i# .÷.==7.7 (183:i; _  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 35% to hit)  You throw a dart. The dart hits the adder.  The adder hisses angrily. _You hear a shout!:i[ .......###)....##..#  AutarchDCSS the Conjurer ......###....####..# ###  Coglin of Hepliaklqana ...... .......#..##.## #..###.#  Health: 50/50 ======================== ..............###...##.###  Magic: 8/10===================----- .......#####...#.#..#....##  AC: 4Str: 12 ...)...#...##....##.....#.######  EV: 11Int: 16 .......#.ß.#......###.>.....#..## SH: 0Dex: 15 ##.....#§..#........)..#..##....# XL:  7 Next: 53% Place: Dungeon:4 :i[ §#######§§.#####@...#...####..... Noise: ==-------  Time: 4657.7 (0.0) §§§§§§§§§§.....#*.####.#####....# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { §§§§§§§§§#⌠.._.#*## #....##..#.## Throw: 8 darts (poison) §§§§§§§§§§.....#*# ##..###..#.#. Gem (4343) §#######§..#####S. ######...... ##.....#.§.# (.. #....... S   adder .......#._.# ... ##.....# .......#...# .... #...... .......######## #...... _You hear a shout!  :iB\ Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i\ Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit):i4f.......###)....##..#AutarchDCSS the Conjurer ......###....####..# ###Coglin of Hepliaklqana ...... :iZ5q.......#..##.## #..###.#Health: 50/50 ======================== ..............###...##.###Magic: 8/10===================----- .......#####...#.#..#....##:i6AC: 4Str: 12 ...)...#...##....##.....#.###### EV: 11Int: 16 .......#.ß.#......###.>.....#..## SH: 0Dex: 15 ##.....#§..#........)..#..##....# XL:  7 Next: 53% Place: Dungeon:4 §#######§§.#####@...#...####..... Noise: ==-------  Time: 4657.7 (0.0) :iD6-§§§§§§§§§§.....#*.####.#####....# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { :is6"§§§§§§§§§#⌠.._.#*## #....##..#.## Throw: 8 darts (poison) :i6§§§§§§§§§§.....#*# ##..###..#.#. Gem (4343) :i6r§#######§..#####*. ######...... ##.....#.§.# (..#....... S   adder :i/7.......#._.# ...##.....# .......#...# ....#...... .......#########......:is7JCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  :i7Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.:iS.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded. g  (Press . to maintain the ray.):i 9S.:ie.g   goblin (launcher):i3s8.7 (1Ray Gem (4342) :i:i _You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.:i* **** The searing ray hits the adder.:i;S÷:i/#g.:i$..:iW7----:i̿O9+ Gem (4341) :iN&_:i :i\P_The adder is severely wounded.:i.) )The searing ray misses the adder. The searing ray hits the goblin!:i+0**:i+1**:i^  S÷.)You kill the goblin!The adder bites you.  You are poisoned.:iQ49===-6------60Pois Ray++ Gem (4340) :i8_:if, _The adder poisons you!:i **** The searing ray hits the adder.:i S÷.) _The adder poisons you!  The searing ray hits the adder.  The adder is almost dead.You finish channelling your searing ray.  You feel sick. The adder bites you.  You are more poisoned.:i 5====---5----:i n=1Gem (4339) :i/ :i j _The adder poisons you! The adder closely misses you.:i/m.......###)....##..#  AutarchDCSS the Conjurer ......###....####..# ###  Coglin of Hepliaklqana ...... .......#..##.## #..###.#  Health: 45/50 =====================--- ..............###...##.###  Magic: 3/10=======----------------- .......#####...#.#..#....##  AC: 4:iStr: 12 ...)...#...##....##.....#.######  EV: 11Int: 16 .......#.ß.#......###.>.....#..## SH: 0Dex: 15 ##.....#§..#........)..#..##....# XL:  7 Next: 53% Place: Dungeon:4 :i&§#######§§.#####@...#...####..... Noise: ==-------  Time: 4661.7 (0.0) :i§§§§§§§§§§.....#S.####.#####....# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { §§§§§§§§§#⌠.._.#÷## #....##..#.## Throw: 8 darts (poison) :iD%§§§§§§§§§§.....#.# ##..###..#.#. Pois Gem (4339) §#######§..#####). ######...... ##.....#.§.# (.. #....... S   adder .......#._.# ... ##.....# .......#...# .... #...... :iT.......######## #...... _The adder poisons you! The adder closely misses you.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:ioAim: an adder (almost dead, 63% to hit):i N.......###)....##..#AutarchDCSS the Conjurer ......###....####..# ###Coglin of Hepliaklqana ...... .......#..##.## #..###.#Health: 45/50 =====================--- ..............###...##.###Magic: 3/10=======----------------- .......#####...#.#..#....##AC: 4Str: 12 :i ...)...#...##....##.....#.###### EV: 11Int: 16 .......#.ß.#......###.>.....#..## SH: 0Dex: 15 ##.....#§..#........)..#..##....# XL:  7 Next: 53% Place: Dungeon:4 §#######§§.#####@...#...####..... Noise: ==-------  Time: 4661.7 (0.0) §§§§§§§§§§.....#*.####.#####....# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { :i §§§§§§§§§#⌠.._.#*## #....##..#.## Throw: 8 darts (poison) §§§§§§§§§§.....#*# ##..###..#.#. Pois Gem (4339) :i, r§#######§..#####*. ######...... ##.....#.§.# (..#....... S   adder :iR }.......#._.# ...##.....# .......#...# ....:iy #...... .......#########...... _The adder poisons you! The adder closely misses you.:i Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i yAiming: Searing Ray (safe; 2% risk of failure)  :i Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 63% to hit):i S÷.)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 63% to hit)  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.)3-2.7 (1Ray Gem (4338) :i &_:i: b _You feel sick. The adder closely misses you.:i) ..####..# ### .##.## #. ....###. #...#.# )##....##..... #......###.>.#........)..##@...##S.###_.#÷## #.# #).  (.. _.# ... :i9> ....  :iD0) ..####..# ### :i0%.##.## #. ....###. #...#.# ):i0##....##..... #......###.>.#........)..##@...##S.###:i1_.#÷## #.# #). :i;1 (.. _.# ...  ....  :i;9:i0:7-:iX?:iA] _An adder is nearby!:iwZW) ..####..# ### .##.## #. ....###. #...#.# )##....##..... #......###.>.#........)..##@...##S.###_.#÷## :iZ#.# #).  (.. _.# ...  ....  :i ) ..####..# ### .##.## #. ....###. #...#.# )##....##..... #......###.>.#........)..##@...##S.###_.#÷## #.# #).  (.. _.# ...  ....  :iI:is] _An adder is nearby!:iG V .  The searing ray hits the adder.:iBM ****:ih .÷.)You kill the adder!:i 22---53+ Gem (4337) :ij 8_:i $ _You feel sick.:iQ:imR:in8:i M9=7659==4:iP,:iQq50=3:iR:iax _HP restored.21==0:ib:i:dU=79:ile:iPj8:i kB7:i1l:inn:inv10/10===6:ixp:ir:ipwn5:ity:i7{:i{B4:i}:i)d  You see here a quokka skeleton.:i(:iɃI3 _:i$===2:i:  Things that are here::i<  a +0 dagger; a +0 sling:i3:iӑI1 _:i`:i:ioB0:i8:iaa _d - 9 poisoned darts (gained 1)698:i.765432:i&G7105987654:iр<321049876543 _You now have 197 gold pieces (gained 5).2:i1:isX0:io39:i,:iǏ:i9B8:i!:i:iwB7:if:iN _You now have 208 gold pieces (gained 11).:i؛:i5B6:i,:i  You encounter an orc. It is wielding a +0 hand axe. ######..##........###....<# #...................... ##....................# ...................### ###............<.....## #.#.#.................## ....... #............# .......##.#..........#  .......@......#......# -- #.....#.....##......##  #.o## #.....###..##.....9 #:iw5 ###...# #...#.#.. #...# ###. ##### ##o   orc (asleep) ..... .... .#764.7 (101.0)--525 _:i\  < #...... ##....... ............. ###............<.....##  #.#.#.......... ....... #........... .......##.#..........#  :i{].......@......#......#  #.....#.....##......##  #.o## #.....# # ###...#  #...#  #####     .# :iW < #...... ##....... ............. ###............<.....##  #.#.#.......... ....... #........... .......##.#..........#  .......@......#......#  #.....#.....##......##  #.o## #.....# # ###...#  #...#  #####     .#:i:i:i:i[ _An orc is nearby!:iT < #...... ##....... ............. ###............<.....##  #.#.#.......... ....... #........... .......##.#..........# :iU .......@......#......#  #.....#.....##......##  #.o## #.....# # ###...#  #...#  #####     .# :iq k < #...... ##....... ............. ###............<.....##  #.#.#.......... ....... #...........:i @ .......##.#..........#  .......@......#......#  #.....#.....##......##  #.o## #.....# # ###...#  #...#  #####     .#:i 3:i :iZ [ _An orc is nearby!:in ######..##.###....< #............ ##.............. ................... ###............<.....###.#.#...........$..#.............##.#....# ....#......##.....#.....##......## #.o####.....###..## ## ###...# #...#.# #...# ### ##### ## :io9  .#:iOw:i)xk6.0)4:i}:i_* _Found 7 gold pieces.:i.I ######..##........###....< AutarchDCSS the Conjurer #..................... Coglin of Hepliaklqana ...... ##.................... Health: 50/50 ======================== ...................## Magic: 8/10===================----- ###............<.....## AC: 4Str: 12 ##.#.#.................# EV: 11Int: 16 $........#............## SH: 0Dex: 15 ........##.#..........#  XL:  7 Next: 55% Place: Dungeon:4 :iJ......*@.......#......#  Noise: ---------  Time: 4766.7 (0.0) ##..**.#.....##......##  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #.o####.....###..##.... Throw: 9 darts (poison) ## ###...# #...#.#.. Gem (4234)  #...# ###...... ##### ##.... o   orc (asleep) .... ... .#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (asleep, 100% tohit):i ######..##........###....< AutarchDCSS the Conjurer #..................... Coglin of Hepliaklqana ...... ##.................... Health: 50/50 ======================== ...................## Magic: 8/10===================----- :i)###............<.....## AC: 4Str: 12 ##.#.#.................# EV: 11Int: 16 $........#............## SH: 0Dex: 15 ........##.#..........#  XL:  7 Next: 55% Place: Dungeon:4 .......@.......#......#  Noise: ---------  Time: 4766.7 (0.0) ##.....#.....##......##  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #.)####.....###..##.... Throw: 9 darts (poison) ## ###...# #...#.#.. Gem (4234)  #...# ###...... :ih##### ##.... o   orc (asleep) .... ... .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (asleep, 100% tohit)  You focus your ray upon the orc. The searing ray hits the orc!:igs < #........... ##......... ......... #< ##. $.. ......  ......*@.......  ##..**.##  #.*.# ## ###...#  #...#  #####  ....  ...  .# :i...)Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (asleep, 100% tohit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!:i_|==7.7 (1Ray Gem (4233) :iӨ:icf _(Press . to maintain the ray.):i N****:i W R...):iW 7-----8+ Gem (4232) :i;] :i^ :iN****:iT\R...):i&]6-------9+ Gem (4231) :io:iv:iģ:i:iK  You stop channelling your searing ray.:iGem (4230)  _29:iۭX8:i:id:i]--7:i:iɳ:i#s7==6:i7:i:iBB5:id:i:iӻB4:i:i$:irB3:i:i:i U==2:i:i:i@B1:i:i.:igB0:i:i&:igC19:i:i1X8:i:i:i:i8:i===:iD$7:iw:i:i:iB6:i:i:iB5:iZ:iX4:i:i:i]O===3:i:i+:iB2:i:iX1:ii:iX X0:i :i.:ir9==09:i:i:i2B8:ie:i:iB7:i,:iB6:i.:ik==5:ig:i X4:iJ":i$X3:i%:i':i,210/10===1:i,:i0:i2:i3B0:iR4:i6:i$9:i9D199:i::i5=:i`?:i?B8:iNA:iC:i%E:iEV===7:iF:i~H:iJ:iJB6:i9L:iN:iP:iPB5:i7R:iS:ifU:iUB4:iV:iY:iZB3:iD[:i_M _You now have 215 gold pieces (gained 7).:iT`:i`B2:ia:iXd:ie:iMfB1:ikg:ii:irk:ikB0:im:i o:ip:iqC89:ir:i{t:i.v:i|87:i~M _You now have 219 gold pieces (gained 4).:i:iB6:i:i:i:idB5:iI:i2:iĊ:iB4:iӋ:iK:iB3:iɎ:iv _p - 2 metallic black potions (gained 1):iS:iB2:i:i :i:iB1:i̪:ix:iW:iW:i$0:i:i:i:i):i:i%79:i-:i:i}:i:i:i$8:i%:ig:i:i:i:i$7:iu:i@:iz:i:i_:i$6:i:i:i:i:iJ:i$5:ib:i:iT :i :i :i $4:i2 :i :id :i< :i :i $3:i< :i  :iH :i :ii :i $2:i :i :iU :i :iZ :i $1:i :i :i" :i% :i& :i& $0:ib' :i( :iQ. :i0 :i1 :i1 %69:i.2 :i|3 :i; :ii= :i> :iU> $8:i}> :i|? :iA :i!D :iD :iE $7:iAE :iF :iI :idK :iK :i%L $6:iHL :i>M :iO :iOQ :iQ :iR $5:i3R :i/S :iU :iW :i'X :iX $4:iX :iiZ :i\ :iY^ :i_ :iI_ $3:im_ :ip` :ib :i$e :ie :ie $2:if :if :ih :ij :ij :ij $1:i.k :i3l :im :iGo :ip :iip $0:ip :iq :is :iu :iv :iv %59:iw :i'x :i;y :iz :i{ :i@{ $8:ic{ :i | :i} :iH~ :i~ :i~ $7:i :i :iƁ :ik :iG :i $6:i :iE :iU :iL :iӈ :i $5:i) :i :i :i :ia :i $4:iՌ :i :iZ :i{ :i :i. $3:iR :i :i :iq :i :i@ $2:ir :ix :i :i :i~ :i $1:iқ :id :i> :iW :iџ :i $0:ib :i :i :i: :iץ :i %49:iD :i( :iӪ :i{ :i3 :i $8:i :i :ia :i :iس :i0 $7:ih :iN :iK :i :i :i $6:i[ :iO :is :it :i :iH $5:i :i* :i :i :i :i $4:i :i :ij :i :ib :i $3:i :iO :i :ib :i :i( $2:ia :i` :ir :i :i :i $1:i :i :i2 :iH :i :ib $0:i :iW :i :i :i5 :ih %39:i :iu :i :i :i :i\ $8:i :iq :ic :i :i :i $7:i :i :i :i :iY :i $6:i :i) :i :iu :i  :i@ $5:ie :i :i :i1 :i :i $4:i& :i:! :id% :i' :i( :i( $3:i) :i+ :i)0  :i0  :i0 @You see here an iguana skeleton.:i96 :iw7 :i7 #2 :i#8 _:i: :i?> :iC :iD :iE $1:i9F :iH :iK :i=P :i2Q :iQ $0:iQ :iS :iX :i[ :iE] :i] %29:i] :i_ :if :ihh :i;i :ii $8:ii :i,k :im :io :ip :ip $7:iq :ir :iju :ix :i!y :iy $6:iy :iL{ :iH~ :i :if :i $5:i :i :i :i :iΈ :i $4:iB :i :i6 :i :i :i5 $3:i :i :iy :i :i :i $2:i :i :i :i* :i :i $1:i :i :i :i :ij :i $0:i% :i- :i :iV o19:i :i$ :i B8:i :i :i :i B7:i :iܹ :i :i? B6:i :iռ :i :i B5:id :i  ### #.# #.### ....## ...#.###### .>.....#..## ..#..##....## ####  ...####.....####..##  #.#####....##...@..#  88516.0) ....##..#.##..#...##  #..###..#.#..##...#  ######............#  #.......##..###  ##.....##...####  #.........##..##  #..............##  # ##....##....#...<##  :i :i :i E _Done exploring.:i I:i ..0.0)........:i :i" [ _Done exploring.:ipq 3:i"r :i ;:i [ _Done exploring.:i0:i5mWhere to? (Tab - D:3 @ (x,y), ? - help) :ic6 D - Dungeon :iE:i"[?25h[?0c###  AutarchDCSS the Conjurer #.#  Coglin of Hepliaklqana ...... #.###  Health: 50/50 ======================== ....##  Magic: 10/10 ======================== ...#.######  AC: 4Str: 12 :i8.>.....#..##  EV: 11Int: 16 ..#..##....## ####  SH: 0Dex: 15 ...####.....####..##  XL:  7 Next: 55% Place: Dungeon:4 #.#####....##...@..#  Noise: ---------  Time: 4885.7 (0.0) ....##..#.##..#...##  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #..###..#.#..##...#:i'H  Throw: 9 darts (poison) ######............#  Gem (4115) #.......##..### ##.....##...####  #.........##..##   #..............##    # ##....##....#...<##    _p - 2 metallic black potions (gained 1) _You see here an iguana skeleton. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) :i@; [?25l[?1c:icM45:ilN:iY:i\j4 _:ih32:il1:in:i:p:ipB0:irq:is:i&u:iauC09:iJv:iy:iz:iTzB8:i{:i:ibX7:i:iL:i65:i|4:iQv321:iR:if0:i@:iD099:i:i:iX8:i۽:iY  There is a stone staircase leading down here.:i:iB:iI7 _:i:iu:iv  You climb downwards.  You hear the hiss of flowing sand.:i /  --more--:iP%5:i ########## :i  ..)....@.#   .#######.#  :ikG     .. :iH ##  :i :i7s905.2 (19.5)5  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a short sword. _There is a stone staircase leading up here.:i&G :iG :i\M :iM :iP :iR :iY 4 _3:iiZ :ik\ :i\ B2:i] :i_ :ib X1:ib :id :i9g :ig B0:ih :iZj :il :im -89:iDm :im :i[o :iiq :iq B8:iIr :is :iu :iv B7:iw :ix :i?~ 6:i~ B5:i0 :i< :i :i ,4:i& :i :iI :iŅ :i ,3:i2 :i :in :iP 2:id :iܯ X1:i :i :i6 B0:i :i :i :i C79:i :i :iֽ :i( B8:i :i :i= :i B7:i? :i :i n6:ie :i X5:i :iH :i A  You enter the shallow water.:i \Water Gem (4074) :iA :iW N _Moving in this stuff is going to be slow.:i! :i OGem (4073) :i5 :i :i A  You enter the shallow water.:i FWater Gem (4071) :iL :i :i N _Moving in this stuff is going to be slow.:i :i OGem (4070) :i :i^ { . ##.#  ..# ####..#  ...##.....#####  ~...~..~.....~##  :i ≈~~~~.≈.≈~~~≈.~# ~~.~.~~~~~~≈~~.#≈~~~~~≈.≈~~~≈≈~#~~~~~~~~~≈~.≈≈≈#..~~~...@~#≈≈≈≈#:i\ #####.#...##≈≈≈##.....# #≈≈#...#...# #≈###.###.## ..#.#:i /30.4 (25.2:i? Q1.4 (2669:ii :iB :i T _f - a scroll of fear:i :i :i" :iښ :i :iU 87:i¥ :i :i' :i B6:i :i :i :i B5:i :i :iR :i B4:i? :iu :ip :i˶ B3:i :i :i X2:i :iK :it :iؿ B1:ix :i :i :ic B0:i :i :i :i C59:iA :i :i\ :i B8:i :i :iN :i B7:i3 :iY :i$ :i B6:i/ :i :i3 :i B5:id :i :i B4:iF :i M _You now have 228 gold pieces (gained 9).:i :i B3:i :i :it :i ,2:i :i- :i :i& :ij B1:i :i :i :i ,0:i< :i :i_ :i :i C49:ic :i :i % #........#...# #≈  #...#####.###.#  ... #.# #.#  ...#####.###.#  .............#  :i #.######.#####  #. #.#  #.######.  #.@......# 50.0:i/  #.########  #. #.  :iu #. .[.... :i :i* f2.4 (218:iF :i( _Found a ring mail.:i :i :i :i :il :i& B7:i+ :i- :i ? f6 _You hear the slow hiss of a very distant avalanche of sand.5:iB :iGC :iC B4:iOE :iG :iJ f  You encounter an adder.:iDV  .......#  #.######.##### #.# #.#  #.######.#  #........#  #.########  #.#  #.#  #@# :iV i#....[# ...S....#.........###......#......#S   adder (asleep)###.#.###.#.#:iZ d6.4 (4.0)S.:ib FS:i[c m=7.4 (53:i`i :ik / _The adder hisses angrily.:iJe   #.#  #.# #.#  #.#  #..  #.#  #.# #.# #@# #.S..[# ........#:iK ......... ###...... #......# ###.#.## #.#.#:i   #.#  #.# #.#  #.#  #.. :iT #.#  #.# #.# #@# #.S..[# ........# ......... ###......:iO #......# ###.#.## #.#.# :i:i:i:iH] _An adder is nearby!:i  .............#  AutarchDCSS the Conjurer #.######.#####  Coglin of Hepliaklqana ...... #.# #.#  Health: 50/50 ======================== #.######.#  Magic: 8/10===================----- #........#  AC: 4Str: 12 #.########  EV: 11:i )Int: 16 #.# SH: 0Dex: 15 #.# XL:  7 Next: 55% Place: Dungeon:5 #@# Noise: =--------  Time: 4957.4 (0.0) #.S**[# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ........# Throw: 9 darts (poison) ......... Gem (4043) :i޹  ###...... #......# S   adder :i e###.#.## #.#.# _An adder is nearby!:iF Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:im Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit):ib.............#AutarchDCSS the Conjurer#.######.#####Coglin of Hepliaklqana ......#.# #.#Health: 50/50 ========================#.######.#Magic: 8/10===================-----#........#AC: 4Str: 12#.########EV: 11Int: 16#.#:iSH: 0Dex: 15#.#XL:  7 Next: 55% Place: Dungeon:5#@#Noise: =--------  Time: 4957.4 (0.0)#.***[#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {...*....#Throw: 9 darts (poison).........Gem (4043) ###......#......#S   adder###.#.###.#.#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.:i>.Sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.:iC.S:iD...=8.4 (1Ray Gem (4042) :ig| _(Press . to maintain the ray.):i$Z †The searing ray hits the adder!:i^_****:iN†...:i7---89+ Gem (4041) :im _ _You kill the adder!:i&:***:iG'*:i_†...6-------60+ Gem (4040) :i:i:i X****:i R†...:i r5------1:i GGem (4039) :iH :i > _You finish channelling your searing ray.:iL:iRead which item? Scrolls  f - a scroll of fearw - 3 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll labelled SUIT WEKHA  d - a scroll labelled YRCHUGH MISMIOH  e - a scroll labelled PUUKIXICY  l - a scroll labelled HATOOD JAOLE  m - a scroll labelled KOPANE MALU  n - a scroll labelled QIBAAVVAMADGH [!] read|quaff|evoke[?] describe selected:i:i :i.............#AutarchDCSS the Conjurer#.######.#####Coglin of Hepliaklqana ......#.# #.#Health: 50/50 ========================#.######.#Magic: 5/10============------------:iI#........#AC: 4Str: 12#.########EV: 11Int: 16#.#SH: 0Dex: 15#.#XL:  7 Next: 58% Place: Dungeon:5#@#Noise: ---------  Time: 4961.4 (0.0):ik#...†[#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {........#Throw: 9 darts (poison).........:iGem (4039) ###......#......####.#.##:i5#.#.#You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded. _(Press . to maintain the ray.)  The searing ray hits the adder! _You kill the adder! _You finish channelling your searing ray.:iP  Okay, then.:i:i:i. _:i #.######.##### #.# #.#  #.######.# #........# #.######## #.#  #.######.##...@[#.........#...####.......# #......## ###.###:i #.#. #. .#:ig:il2.4 (18 _:i:is _You see here an adder corpse.:i  #.# #.#  #.######.#:iT  #........# #.######## #.#  #.######.######...†[#.......@..#......####.#.# ## ###.#:iڎ @ #.#. #.#.# #.#+#:i :ix &3:i͙ A7 _:i :i :i5Q #.######.# #........# #.######## #.#  #.######.#:i{6######...†[#..........###.......#.#####.# ##  ###.# #.#. #.#.# #.#+# ..:i >:i=?`46:iD:i{F:iJ6r #.######.# #.# #.# #.# #.# #####.# ######...†[##.###..#.####.#.# #......## ###.#.## #.#.# #.#.# #.#+# ..:i=v55:i@:inB:i  #.######.# #.# #.# #.# #.# #####.# ######...†[##.###..#.####.#.# #......## ###.#.##  #.#.# #.#.# #.#+#  ..6==64:iF :i  #.######.# #.# #.# #.# #.# #####.# ######...†[#.###.###...###.####.#.# #......## ###.#.## #.#.# #.#.#  #.#+#  ..73:i& #.######.# #.# #.# #.# #.# #####.# ######...†[#:iÆN#.###.###..#.###.####.#.## #......## ###.#.## #.#.#  #.#.#  #.#+#  ..:i_:i:i`82:i5:iq:i9 #.######.#:i #.# #.# #.# #.# #####.# ######...†[##.###.###.#.#.###.####.#.# #. #......##:ilA.. ###.#.####. #.#.##. #.#.##. #.#+##. ..:i :i`91:i) :i:iB #.######. #. #. #.# #.# #####.# ######...†[# ##.###.###. #. ##.###.####.#.# #.# #......## ... ###.#.## ##.# #.#.# #.# #.#.# #.# #.#+# #.. ..==700:i #.###### # #. #.# #.# #####.# ######...†[# ##.###.###. #. ##.###.####.#.# #.# #......## ... ###.#.## ##.## #.#.# #.# #.#.# #.# #.#+# #.. ..129:iZ ^ #. # #. #.# #.# #####.## ######...†[# ##.###.###. #. ##.###.####.#.## #.# #......## ... ###.#.## ##.## #.#.# #.# #.#.# #.:iU # #.#+# #.. ..:i2 :i `28:i :i :i #. # #. #.# #.# #####.# ## ######...†[# ##.###.###. # ##.###.####.#. #. #.# #......###. ... ###.#.#### ##.## #.#.# :i #.# #.#.#  #.# #.#+#  #.. ..:i :i `37:iv:i:iMS #. # #. #.# #.# #####.# ### ######...†[# ##.###.### # ##.###.####.# #.# #.# #......## #.. ... ###.#.## #####.## #.#.#  #.# #.#.#  #.# #.#+#  #.. ..:i:i77==46:i:i:in3:i:i:i_  ...### ####### ######...†[##.###..........###........##@###.####:i p# #.# #.# #. ... ###.#.## ####.## #.#.# :i(:i(`55:i\.:i.:itG ###:i'u ####### ######...†[##.###..........###:iJu}#............##.###.####:iuz# #@# #.# #....l..###.#.## ####.##. #.#.# :iu #.# l   iguana (wandering):ix.:i  l  You encounter an iguana.:i+`64:i:i3 _The iguana leaves your sight.:ih#.# #.# #####.# ### ######...†[# ##.###..........###.#.........##.###.#####:i(#.###l####......## #.@......###.#.## #####.##.# #.#.#  #.# #.#.# #.# #.#+# #.. .. l   iguana (wandering):i.:i=l :i`73:iG:i3 _The iguana leaves your sight.:ive#.# #.# :i#####.# ### ######...†[# ##.###.:i###. #...##.###l####.#.##.###.####......## :i@Z#.###.#.## #####.##.# #.#.# #.# #.#.# :iu^#.# #.#+# :iX:iL}==82:i:i] ~#.# #.# #####.# ### ######...†[# ##.###...###. #......l ##.###.####.#.# #.###.####......## #.###.#.## #####.##.# #.#.# #.# #.#.# #.# #.#+# #..##l   iguana (wandering):i; .:i ;l:ip `91:i_ :i'& 3 _The iguana leaves your sight.:iГ V#.# #####.# ### ######...†[# ##.###..........###.#.......l....##.###.#####.# #.###.####......## #........###.#.## #####@##.# #.#.# :i* x #.# #.#.# #.# #.#+# #.. .. ### :i :i a800:i :i :i####### ######...†[##.###..........###........l.....#.###.#####.# #.###.#### #........###.#.## #####.##.# #.#.#  #@# +. .. ### :iw119:i :i### ######...†[##.###..........###........l.....#.###.#####.# ## .......###.#.## ####.##.# #.#.#  #.# +........ ###.###.  #:i(:i8===28:i:i :i ##.###..........###.#.......l...##.###.#####.# .###.####......## #........###.#.## #####.##.# #.#.#  #.# # #.#.# #.##.###.#+# #.@....... ####.###.. :i < # :i :i `37:i :ic :ixl##.###.###. #.......l. ##.###.####.#.# #.###.####......## #........###.#.## :iɅ$#####.##.# #.#.# #.# .# #.#.# #.##.###.#+# #.####.###.:i8.# .#..##:iw:iF`46:i:i:ik#.......l...##.###.#####.# .###.####......## #........###.#.## #####.##.# #.#.# :i{k #.##.# #.#.# #.##.###.#+# #........... ####@###...  #.# #.# ... ### :ix55:i j#.###.#####.# ##### .......###.#.## ####.##.# #.#.# :iS v #.##.###.#+#...........####.###...  #@# ....###... ..:iy #. #.#.#.#:i #+:i :i3 ~===64:i :i :ikX H ## .......###.#.## ####.##.# #.#.#  ##.#+..........###.###...  #.# ...............:iX I##....###......##... ......##. #.... #...  #+# :i;Y :ib v73:iDd :if :il #........###.# #####.##.# #.#. #.##.# #.#.# #.##.###.#+# #...........#####.###...##. #.# (..###...##.#............@........:iom###....###...... ##... ...... ##.. #.... #.. #...:imu #.# #+#:iml #.#.:iZv:iw&8:i8w:2:i|:iz~- _Found 2 poisoned darts.:i.X #####.##.# #.#. #.##.# #.#.# #.##.###.#+# #...........#####.####.# #.# (..####...##.#...................... ###...@###...... ##...# ...... ##..# #.... #... #... #.## #+# #.  #. ..:ir91:i)  #.##.# #.#.# #.##.###.#+# #...........#####.###.###.# (..####...##.#..... ................. ###....###...... ##.@.# ...... ##..# #....:ij*  #.... #... #.#### #+# #.# #.# ... ...:iS2 :i 5 a900:i*O :ixZ#####.##.# #.#.# #.##.# #.#.# #.##.###.#+# #........... #####.###... ##.###.# (..######...##.#.....................:if[###.@..###.......# ......#..#. #.... #... #.#### #+# #.# #.# ......:ib:ic9==109:ij:ik:ilmP #........###.#.#######.##.# #.#.# #.##.# #.#.# #.##.###.#+# #........... #####.###... ##.###.# (..#######...##.#.......@............#######....###.......# ......#..#. #.... #... #.#### #+# #.# #.#  ...:iu:i / #.###.#.## #####.##.# #.#.# #.##.# #.#.# #.##.###.#+# #. #####.###... ##.###.# (..#...##.#......#....###...... ##...# ...... ##..# #.... #.... #... #.#### #+# :i  #.#  #.#  ...:i :i }==55:i :i :ib\ #.###.#. #####.##.# #.#.# #.##.# #.#.# #.##.###.#+# #. #####.###... ##.###.# (..#...##.#......:i^c.#....###...... ##...# ...... ##..# #....  #.... #...  #.#### #+#  #.#  #.#  ...:imv64:ieo:idq:iy #.###.#. #####.##.# #.#. #.##.# #.#. #.##.###.#+ # #####.###... ##.###.# (...#...##.#......#....### ##...#  ##..# # #.... # #.#### #+  #.#  #.#  ...:i#':i'`73:i,:id.:i #.###.# #####.##.# #.# #.##.# #.# #.##.###.# # #####.### ##.###.# (.#...##.#.#....### ##...#  ##..# # #.... # #.#### #  #.#  #.#  ...82:im:i  #.###. #####.##.# #. #.##.# #. #.##.###. # #####.### ##.###.# (.#...##.#.#....#### ##...#  ##..# # #.... # #.###:i #  #.#  #.#  ...:i+ :i ;10/10===:i Y91:i :io :i  #.### #####.##.# # #.##.# # #.##.### # #####.#### ##.###.# #...:i x#...##.##....#....####. ##...#  ##..# # #....  #.#### :i–  #.#  #.#  ...:i :in c50000:i :i1 :ieJ #. #####.##.#  #.##.#  #.##. # #####. ## ##.###.##...#...##.##....#....### ##.. ##...# ## ##..#  #....  #.####  #.#  #.#  ...:i\^13999:i4a #. #####.##.# #.##.# #.##. ## #####. ##. ##.###.##...#...##.##....#....### ##..#:i5 ##...#  ### ##..#  #....  #.####  #.#  #.#  ...:id<:i=`28:iA:iC:iU #.F. #####.##.$. #.##... #.##.#. # ##. #####. ##..:iOV2 ##.###.#...#...##.+#....#.... ##..#. ##...# ### ## ##..#  #.... #.F   marrowcuda (dormant)  #.#  #.#  ...:iY .FYou encounter a marrowcuda.:iG_OF:i`~===37:ind:if+ _Found 15 gold pieces.:i w # ..# #####.## $F# #.## ... #.## #.# # ##.# ##### ##..#:i  ##.### ####...#...## + ####....#.... ##..#.# ##...# ###.## ##..#. #.# #..# #.#.# #.#  ...:i N.F:i 3S:i Q.F:il nS   adder (wandering):i6 `46:i :i W _You encounter an adder.:iW K # ..# #####. $.# #. ... #. #F# # ##.#  ##..# ##. ####...#... + ####....#.... ##..#.# ##... ###.## ##.. .# # .# #.:i5X  .# #.# S# #.#  ...:iZ Q.F:i[ 3S:iha oS   adder (wandering):ib `55:if :ii v _You hear the slow hiss of a distant avalanche of sand.:i& #...# #####.#$.# #.#... #.#:i |#.# #.##F# ###..# ##.#####...#...#+.####....#....###..#.# ##...####.## ##..#.# #.S# #.#:i .# #.# .# :i N.F:ik 7S.:i' v64:i* :i, :iW#...# #####.##.$.# #.##.... #.##.#.# #.##.# #####.##.F# ##.###.####...#...##.+.####....#....###..#.# ##...# ###.## ##..# S# #..# #.#.# #.#.# .F:i:iv`73:iT:i:i(#.#..# #####.##.#$.# #.##.#... #.##.##.# #.##.# #####.###..# ##.###.#####..F#...##.#+.####....#....###..#.# ##...# ###.## ##..# .# #.# .F FF 2 marrowcudas (1 summoned)The marrowcuda bites you.46--=82 _Another marrowcuda is drawn to the feast!:ic#.#..# #####.##.# $.# #.##.# ... #.##.##.# #.##.# #####.###..# ##.###.# ####...#...##.#.+......F.:i@####..F.#....###.##..#.# ##...# .###.## ##..# .# #.#### :iyE.F:iݩF:i .:i:i{h-91:iE:iNW]#.#..# #####.##.# #$.# #.##.# #... #.##.##.# :iVX8#.##.# #####.###..# ##.###.# ####...#...##.#.+......FF.####....#....###.##..#.# ##...# .###.## ##..# # .# #.#### :iQ[E.F:i-mM .FThe marrowcuda attacks as it pursues you!7--=100:iZpW _The marrowcuda barely misses you.:i e#.###...# #####.##.# #.$.# #.##.# #.... #.##.###.#.# #.##.# #####.###.##..# ##.###.# (####...#:i_ V...##.#.+.FF.####....#....###.##..#.# ##...# .###.## ##..# #.S# #.... #.# #.#### :i :i E.F:i  E.F:iJ% :i+& a189:i+ :i(. B _The marrowcuda bites you but does no damage.:iE #........###. AutarchDCSS the Conjurer ..# #####.##.# #. Coglin of Hepliaklqana ...... $.# #.##.# #. Health: 47/50 ======================-- ... #.##.###. Magic: 8/10===================----- #.# #........ AC: 4Str: 12 ##.# #####.###. EV: 11Int: 16 ##..# ##.###.# ( SH: 0Dex: 15 ####...###########...##.#... XL:  7 Next: 58% Place: Dungeon:5 :ii+........FF@................ Noise: =--------  Time: 5011.4 (0.0) ####....##########....###... a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ##..#.# ##...# ... Throw: 9 darts (poison) ###.## ##..# #. Gem (3989)  S# #.... # .# #.####  FF 2 marrowcudas (1 summoned) .# #.#  .# #.#  ... _The marrowcuda bites you but does no damage.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (75% to hit):ia#........###. AutarchDCSS the Conjurer..######.##.# #. Coglin of Hepliaklqana ......$.##.##.# #. Health: 47/50 ======================--...#.##.###. Magic: 8/10:i===================-----#.##........ AC: 4Str: 12##.######.###. EV: 11Int: 16##..###.###.# ( SH: 0Dex: 15####...###########...##.#... XL:  7 Next: 58% Place: Dungeon:5+......****@................ Noise: =--------  Time: 5011.4 (0.0)####....##########....###... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {##..#.###...# ... Throw: 9 darts (poison)###.####..# #. Gem (3989) S#:i#.... #.##.####FF 2 marrowcudas (1 summoned).##.#.##.#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:iAim: a marrowcuda (75% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.  The marrowcuda is moderately damaged.:im..FF@.FF 3 marrowcudas (2 summoned)Aim: a marrowcuda (75% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.  The marrowcuda is moderately damaged.  The searing ray misses the marrowcuda.(Press . to maintain the ray.)  :iThe marrowcuda bites you.:im;6=2.4 (1:iHRay Gem (3988) :i:i? _Another marrowcuda is drawn to the feast!:i ****The searing ray hits the marrowcuda.  The marrowcuda is moderately damaged.:i :iw F ..FF@FF 4 marrowcudas (3 summoned)The searing ray misses the marrowcuda. The marrowcuda bites you.3--7---3+ Gem (3987)  _Another marrowcuda is drawn to the feast!:iU ****The searing ray hits the marrowcuda.  The marrowcuda is heavily damaged.:i)  ..FFThe searing ray misses the marrowcuda. The marrowcuda closely misses you.The marrowcuda bites you but does no damage.:i*38----6-----4+ Gem (3986) :i0:iS6/ _The marrowcuda bites you.:i0N ****The searing ray hits the marrowcuda!  The marrowcuda is almost destroyed.The searing ray hits the marrowcuda.:i% ..FFThe marrowcuda is moderately damaged.You finish channelling your searing ray.35----5----5Gem (3985) :i2:ir _The marrowcuda closely misses you. The marrowcuda bites you.:i2 : :iBI #........###. AutarchDCSS the Conjurer ..# #####.##.# #. Coglin of Hepliaklqana ...... $.# #.##.# #. Health: 35/50 ================-------- ... #.##.###. Magic: 3/10=======----------------- #.# #........ AC: 4Str: 12 ##.# #####.###. EV: 11Int: 16 ##..# ##.###.# ( SH: 0Dex: 15 ####...###########...##.#... XL:  7 Next: 58% Place: Dungeon:5 +........FF@FF.............. Noise: ==-------  Time: 5015.4 (0.0) ####....##########....###... a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ##..#.# ##...# ... Throw: 9 darts (poison)[3:iJ 4m ###.## ##..# #. Gem (3985)  S# #.... # .# #.####  FFFF 4 marrowcudas (3 summoned) .# #.#  .# #.#  ... _The marrowcuda closely misses you. The marrowcuda bites you.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 75% to hit):i g #........###. AutarchDCSS the Conjurer ..# #####.##.# #. Coglin of Hepliaklqana ...... $.# #.##.# #. Health: 35/50 ================-------- ... #.##.###. Magic: 3/10:i =======----------------- #.# #........ AC: 4Str: 12 ##.# #####.###. EV: 11Int: 16 ##..# ##.###.# ( SH: 0Dex: 15 ####...###########...##.#... XL:  7 Next: 58% Place: Dungeon:5 +........§F@FF.............. Noise: ==-------  Time: 5015.4 (0.0) ####....##########....###... a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ##..#.# ##...# ... Throw: 9 darts (poison):i  ###.## ##..# #. Gem (3985)  S# #.... # .# #.####  FFFF 4 marrowcudas (3 summoned) .# #.#  .# #.#  ... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 75% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.  You destroy the marrowcuda!:i /§:i F§.:i  ..#   $.#   ... :i  #.#  ##.#  ##..#  ( ####...:i .##. :i +......****@§§..... ####...:i v##. ##..#.# :i6   :ib ##..#  S# #.... :i F .#  :i͟ }.#  .# :i 2 ...:i+ ..§.@.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (almost destroyed, 75% to hit)  You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda.  You destroy the marrowcuda!  The marrowcuda disappears in a puff of smoke! x3:i0 |706.4 (1Ray Gem (3984) :iL6 :i 9 f _(Press . to maintain the ray.):i@ #.### ..# #####.##.# # $.# #.##.# # ... #.##.### #.# # ##.# #####.### ##..# ##.###.#  ####...#...##.# +.§@..§ ####....#....### ##..#.# ##...#  ###.## ##..# # S# #....  .# #.####  .# #.#  .# #.#  ....36=--7Gem (3983)  _You stop channelling your searing ray.:iM2  #. ..# #####.##.#  $.# #.##.#  ... #.##. #.# # ##.# #####. ##..# ##.###.# ####...#...##.# +. ####....#....### ##..#.#:i2  ##...#  ###.## ##..#  S# #....  .# #.####  .#:iR3  #.#  .# #.#  ...:i[; SS   adder (wandering)--82:i-@ :iA :i( " #. ..# #####.##.# $.# #.##.# ... #.##. #.# # ##.# #####. ##..# ##.###.# ####...#...##.# +:i) ] ####...S#....### ##..#.# ##...#  ###.## ##..#  S# #.... .# #.####  .#:iB)  #.#  .# #.#  ...:i+ 3S.:i02 :i2 4==91:iG7 :i9 :i: SS  You closely miss the adder with your +1 dagger.The adder hisses angrily.  You completely miss the adder with the +4 whip "Vuoze".:i===200) Rev :i:iN _The adder barely misses you. The adder closely misses you.:iOS..# #####.##. $.# #.##. ... #.##. #.# #....##.######..#.###.####...###########...##. +......S................ ####...@##########....## ##..#.# ##...#  ###.## ##..# S #.... .# #.### .# #.#  .# #.# ...  ...:iV:i;WA7=:i|Wc--179:i+\:i)_= _The adder bites you but does no damage.:i  You barely miss the adder with the +4 whip "Vuoze".You barely miss the adder with your +1 dagger.:i --2.5 (1.18:i5 :iԛ = _The adder bites you but does no damage.:i†barely miss the adder with your +1 dagger. _The adder bites you but does no damage.  You hit the adder with the +4 whip "Vuoze".  :iYou crush the adder against the wall.  The adder is almost dead.  You hit the adder with your +1 dagger.:i (:i==23.67) Rev+ :i :iI _You kill the adder!:iY-M #........####$.#...##  #... ## ## ##..# ##.#####...###########...##+......@................####....##########....####..#.###.###.####..# S##....8=-406 _You see here an adder corpse.:i['j-:i  #.###.###..# #...... ..######.## $.# #.## ... #.## #.# #.. ##.# ##### ##..# ##.### ####..@###########...## +......†...............####....##########....#..#.#.####.###..# .# #... .# #.## .#:i w #.#.# #.#:iD :i 55) Rev  _:i| :iM :i* #.###. .. #.###.##..# #...... ..######. $.## #. ... #.# #.# #.. ##.# # ##@.# ## ####...###########...# +......†..............####....##########......#.#.###.###..  .# #..  .# #.#  .# #.#:iS+ D :i1 :i12 `64:iv7 :iH9 :ičP:i(#.......l#... ##.###.#.... #.###.###..# #.......#..# #####.##$.###.#... #.##.# ...# # ##..# ##.######...###########...##+......†...........####....##########....###..#.# ##...####.###..#.# #....# #.#73:ikM#.###...##.......l##....###.##.........# #####$.#####.##........###  #... ## ## ##..# ##.#####...###########...##+......†...............# .#.9=5===82:iH oM ### ####:i7I # ..#.###....###.......l$##....###.##.........# ####$.#####:ilI (#.@......#####.####### #... ## ##:iI  ##..# ##.#####...###########...##. :iI (#####.:iQ :i)S e91) :i:X :i] * _Found 6 gold pieces.:i  ..# ### #### ..# ##.###.. .###..# #.......$#....#.###. .... #.###.# #..# #...... #..# #####. #@.#####.# #. #........# #.# ##.####### #.. ##.# # ##..# ## ####...###########...# +......†..............####....##########......#.#.:i4 :i a300:i{ :i :iD 40=1.6 (269:i :iؗ ? _You now have 243 gold pieces (gained 15).:itM##  :i ### #### #.####.###..### #.......$#...... #.....###.#......:i& #########.........#:iK##.####### #..##.#####:ip*..:i:i6m===2.6 (18:iq:i:iR:ioM##  :i? ### #### # ..# ##.#####.##.###..#### #............$#........ ##.........####.#......:i$ #########........###.####### #...:iK:i0`37:i :im:i ## ###  .. ..# ### ## # #. ..# ##.######.##.###..#### #............$#........ ##.###.#....@....# #.###:iX m######..### #..... #..# #####. #..#####.# #. #........# # ##.####### #.:i  ##.# # ##..# ##:i P ####...###########:i `46:iֺ :iܼ :i6 :iI  ### ###  ... ..# ### # # #.# ..# ##.###:i d###.##.###..#### #...........@#........ ##.###.###.........# #.#########..### #... #..# #####:i  #..#####.# # #........# # ##.#######  ##.# # ##..# ##:i :i 1=55:id :if :i 6==6.6 (24:i] :i :i > _You now have 249 gold pieces (gained 6).:i':i(:i/:i1:i(8c#### #### ... ..# ####. #.# ..#.#..###.##.###..#### #............#........ ##.## .###..@......# #.:i8 ######..### #... #..# #### #..#####.#  #........# ##.#######  ##.# .#####...#########:i`?:i?e7.6 (13:iC:iE:iȶ.## #### ### #. ... ..# #### #. #.# ..# ##..###.##.###..#### #.#. ##. .###:i_.# #. ######..### # #..#  #..#####.#  #.# ##.# ##.#  ##..#  ####...#:i:iľ`82:i:i:i M ####### ### #..... ..# # #.##.# ..# ##.#...###.##.###..#### #.#. ##. .###.# #. ######..### # #..#  #..#####.#  #.#:i^  ##.# ##.# ##..#  ####...:i :i] x2=91:i :iK :i :i7  ####### ###  #..... ..# # ## #.##.# ..# ####...###.##.###..#### #......@....#........ ####...###.........# ### ######..###  #..# # #..#####.# #........# ##.####### ##.# ##..#:i|> :i$? ~==400:i'C :iSE :i"\ ####### #### #..... ..#  ##> #.##.# ..#  ##...###.##.###..#### # #:i".#.  ##...###.#  ##. ######..### # #..#  #..#####.#  #:i#@.#  ##.# :i9#h ##.#  ##..#:iR#:i*:i0w159:i2; _Found a stone staircase leading down.:i/# # ### #. #..... ..# ##># #.##.# ..#  ##...###.##.###..####  #.#.  ##...###.# ##.# ######..### #. #..#:i/1# #..#####.#  #.#  ##.#  ##.#  ##..#:i4:io5?3=:i5Y28:iC9:i::iC*1....#. #. # ### #. #..... ..# ##>## #.##.# ..# ##...###.##.###..#### #.#. ##...###.#:i*& ##.## ######..### #. #..# #. #..#####.#+ #. ##.  ##.#  ##..#:i/:iQ0`37:i)4:im6:iK.. ..# #.#:i~ #.# ####### ### #.# #..... ..##>## #.##.# ..#...###.##.###..### #...........#.......:i ##.@.###.........#  ##.## ######..### #.# #..#  #.# #..#####:ije #+# #...... ##.#####  ##.#.#####...##### :iQ:ix7==46:ip:i:iv  ######### ###..... ..##>## #.##.###...###.##.###..###...........#.......##...###.........#  ##@## ######..## #.# #..# ####+.....+......†.... :i{ :i| `55:i* :i! :i#Ua ######## ###..... ..##>## #.##.###...####..###:ioU#...........#.......##...###.........#  ##.## ######..## #@# #..# :iUL####+.....:iU5 ##.#####:iU{####....#### :i]:i^4=64:ipd:if:i ####### ###..... ..##>## #.##.###...####..####...........#.......#...###.........#  ##.## ######..## #.# #..# ####+:i..... ##.##### ##..#.#:i1:i`73:i :io:i's.:.....................s   scorpion (asleep)+.........+#.........#:i7  You open the door.:i"}==82:i%:i'R _You encounter a scorpion.:i4)r _Found a parchment of Scorch.:i7 {..... ..##>## #.##.###...####..###...........#.......#...###.........#  ##.## ######..## #.# #..# :i~ ####.....#s.:##.#####......# :i #.......# ##.#..####...#####+:iܶ +......†....#####....####### ##..#.:i O# ###.#:iP :iw 5=91 _:im :i Q _There is an open door here.:i̓ ##>## #.##.###...####..###...........#.......#...###.........#  ##.## ######..## #.# #..# ######'##.....#s@:##.#####:i` ..........# ..##.# ##.#..####...#####++......†....#####....####### ##..#.#:i ##.....## ###.# .#:i ss0--=500:i :iԝ . _The scorpion stings you.:i(##...####..###...........#.......#...###.........#  ##.## ######..## #.# #..# #####... ##'##..........#s.:###.#####.......@..# ##.# ##. #..####...#####++......†....#####....####### ##..#.#  ##.....## ###.# ##...## #:i[0:i037----149:i#7:ip9. _The scorpion stings you.:i.  ##...###.##.###..### AutarchDCSS the Conjurer #...........#....... Coglin of Hepliaklqana ...... ##...###.........#  Health: 37/50 =================------- ##.## ######..###  Magic: 5/10============------------ #.# #..#  AC: 4Str: 12 # #.# #..##### EV: 11Int: 16 ... ##'## #....... SH: 0Dex: 15 .....#s.:## ##.##### XL:  7 Next: 72% Place: Dungeon:5 .......@..# ##.#  Noise: =--------  Time: 5051.6 (0.0) ..##.......# ##..#  a) +1 dagger {Sigurd:i  l) +4 whip "Vuoze" { #.........####...##### Throw: 9 darts (poison) +.........+......†.... Gem (3949)  #.........####....#### ##.......## ##..#.#  s   scorpion ##.....## ###.##  ##...## .#  .# _The scorpion stings you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (78% to hit):i ##...###.##.###..### AutarchDCSS the Conjurer#...........#....... Coglin of Hepliaklqana ......##...###.........#Health: 37/50 =================-------##.## ######..###Magic: 5/10============------------#.##..#AC: 4Str: 12# #.##..##### EV: 11Int: 16... ##'###....... SH: 0Dex: 15.....#*.:## ##.##### XL:  7 Next: 72% Place: Dungeon:5.......@..# ##.#Noise: =--------  Time: 5051.6 (0.0)..##.......# ##..#:i< a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#.........####...##### Throw: 9 darts (poison)+.........+......†.... Gem (3949) #.........####....######.......## ##..#.#s   scorpion##.....## ###.####...##.#.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (78% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.:iwsAim  Press: ? - help, Shift-Dir - straight line: a scorpion (78% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is moderately wounded.(Press . to maintain the ray.):iw34-=2.6 (1Ray Gem (3948) :in~:ig _The scorpion misses you. The scorpion stings you.:ip *The searing ray hits the scorpion.:i sThe scorpion is heavily wounded.5-3+ Gem (3947) :i1:iN _The scorpion misses you.:i * The searing ray hits the scorpion.:iv sThe scorpion is severely wounded.The scorpion stings you.  You are poisoned.0====--4---4Pois Ray++ Gem (3946) :i:i / _The scorpion poisons you!:iz *The searing ray hits the scorpion but does no damage.:iއ yMs _The scorpion poisons you! but does no damage.  You finish channelling your searing ray.  You hear the hiss of an avalanche of sand very nearby.  You feel very sick.:i 20===-------3-----5Gem (3945) :i D _The scorpion stings you!:i :i} ------64:i :i d _You feel sick. The scorpion barely misses you.:i ##...###.##.###..### AutarchDCSS the Conjurer #...........#....... Coglin of Hepliaklqana ...... ##...###.........#  Health: 20/50 =========--------------- ##.## ######..###  Magic: 1/10==----------------------:i, l #.# #..#  AC: 4Str: 12 # #.# #..##### EV: 11Int: 16 ... ##'## #....... SH: 0Dex: 15 :i Z.....#s.:## ##.##### XL:  7 Next: 72% Place: Dungeon:5 .......@..# ##.#  Noise: =--------  Time: 5056.6 (0.0) ..##.......# ##..#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { :i #.........####...##### Throw: 9 darts (poison) +.........+......†.... Pois Gem (3944)  #.........####....####:i  ##.......## ##..#.#  s   scorpion ##.....## ###.##  :i' ,##...## .#  .# :iK _You feel sick. The scorpion barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  :io Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  :i Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 78% to hit):i m ##...###.##.###..### AutarchDCSS the Conjurer #...........#....... Coglin of Hepliaklqana ...... ##...###.........#  Health: 20/50 =========--------------- ##.## ######..###  Magic: 1/10==---------------------- #.# #..#  AC: 4Str: 12 :i# #.# #..##### EV: 11Int: 16 ... ##'## #....... SH: 0Dex: 15 .....#..:## ##.##### XL:  7 Next: 72% Place: Dungeon:5 .......@..# ##.#  Noise: =--------  Time: 5056.6 (0.0) ..##.......# ##..#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" {:iA #.........####...##### Throw: 9 darts (poison) +.........+......†.... Pois Gem (3944)  #.........####....#### ##.......## ##..#.#  s   scorpion ##.....## ###.##  ##...## .# :il .# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line:iAim: a scorpion (severely wounded, 78% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!:i #.... ##...  ##.##   #.# #..#  :iؙ)# #.#  ... ##'##  .....#*.:##  ... ##.#  ..# ##..#  ## ++† ## ##.......##  :i##.....##  ##...##  .#:i$.  Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (severely wounded, 78% to hit  You focus your ray upon the scorpion. The searing ray hits the scorpion!  You kill the scorpion!  (Press . to maintain the ray.):i&18-87=7.6 (1Ray Gem (3943) :i):i|+$ _You feel sick.:i:ib7-:i:iW  You start resting.:iQ):i&0:i¬7--8.6 (12 _You stop channelling your searing ray. You feel sick.:i :i :i :i :i d6-1:i +-052==39:i :i i _You start resting. You feel sick. x4:i S4---:is ,61.6 (3:i -2.6 (4Gem (3938) :i :i [ _You are no longer poisoned.:iP& 3:i& :i0 75=6:i0 U==5:i2 :i3 :i4 B4:iM A6=323===107=298===78=6:iR 5:ipW 43:if _9=4==21020=19:in :ieo U==8:i^p :iNr :ir B7:i s :i>t :irt B6:iyu :i[v :iv y21=5:i w :iVx :ix z5===4:iy :iz :iz B3:iU{ :i| :i| B2:i\} :i~ :i~ f2=1:i :iځ :i* V===0:i* :i# Y09:i :i :i x3=8:i :iϊ :i" B7:i) :i! :is s6==6:it :is :i B5:i :iL :i f4=4:i• :i :i B3:iΘ :il :iښ U==2:iɛ :iÝ :i x5=1:i% :iQ :i B0:i :iq :iϤ D899:i :i$ :iS B8:i :i :i 6=7==7:i :i2 :i B6:i :i :ib B5:i :iƳ W _You start resting.:i :iq 11053.0):i 76.6 (444:i :ip v _You hear the hiss of an avalanche of sand very nearby.:i ##...###.##.###.. #.....# ##...###.# ##.## ######..### #.# #..#### #.# #.... ##'## #.#..:## ##..# ##.#.##.# ##..# #.####... +.+......† #.####....  ##.## ##..#.#  ##.....## ###.##  ##...## .#  .#==7.6 (1.0)3:i:i|:i ##...###.##.###.. #....# ##...###.# ##.## ######..### #.# #..#### #.# #....##'## #.#..:## ##..# ##.#.##.# ##..#. #.####... +.+......† #.####....  ##.## ##..#.#  ##.....## ###.##  ##...## .#  .#:iP:i,`82:i:ig:i9I ##...###.##.###.. #.# ##...###. ##.## ######.. #.# #..#####.# #...##'## #.#..:## ##..# ##.#.##.# ##..#.# #.####... +.+......† #.####.... ##.## ##..#.  ##.....## ###.#  ##...## .#  .# 91:i  ##...###.##.### #.# ##...### ##.## ######.. #.# #..#∩###.# #...##'## #.#..:## ##..# ##.#.##.# ##..#.## #..####.... +..+......† #..####.... ##.## ##..# ##.....## ###. ##...## . .8=100:i :i&  ##...###.##.### #.# ##...### ##.## ######..# #.# #..#∩###.# #..:i  .##'## #.#..:## ##..# ##..##.# ##..#...##.#...####..... ..+.........+......# ##.#.........#####.##.......## ##..#. ##.....## ####. ##...## :i :i/ }8===189:i] :i1 :i :iҿ ##...###.##. #.# ##...###:ie ##.## ###### # #.# ###∩###.# #.##'## #.#..:## ##.# ##.##.# ##:i/.#...##.#.........####. ..+.........+.#. ##.#.........####!. #.##.......## ##:i# #.###.....##  #.# ##...##:i:i &2:i1:8:i-:iK_ _Found a metallic purple potion.:i# ##...###.##. #.# ##...### ##.## ###### # #.# ###∩###.# #.##'## #.#..:## .# .##.# ###.#...##.#.........#####....> ..+.........+#.#.. ##.#.#####!... #.##:i$N.## ####. #.###.....## #. #.# ##...##:i0:i1`37:i);:iv>9 _Found an escape hatch in the floor.:iP/   ##>## #.##.   ##...###.##.   #......  ..###....   #.## ####   # #.#  ####∩##########.  .##'  #..:##  ..  ..........##.. #  #.#...##.#.........####   #....> ..+.+..   #.#...##.#..##   #!...# #.#..##  ###.. #.###.....##  #. #.# ##...##:i1 :i/3 T9=4:it3 :6:i:; :i; :i  #.# #..   ##>## #.##   ##...###.##   #......  ..###...   #.## ####   # #.#  #####∩##########.  .##'  #..:##  ..  ...........##.  .##.#...##.#.........###  :ix  #....>...+.+..   #.#...##.#..##   #!...###.##.......##  ###.. #.###:i$.....##:i:i~===55:iG :i":ilm  #.# #:i` ### ##>## #. ... ##...###. .∩ # .. ##...### #. ##.##   #. #.# ##∩##.# .##'## .#..:## .# .##.# #.##.#...##.#... # #....>...+.+  #.#...##.#.  #!...###.##.##   ###.. #.###.....##:i{64:i5 _Found a sand-covered staircase.:i  #.# #  ##### ##>## #.  .... ##...###.  .∩. #  ... ##...###  #.# ##.##   #.# #.# ##∩##.# .##'## .#..:## .# .##.# #.##.#...##.#.  # #....>...+.+  #.#...##.#.  #!...###.##.##   ###.. #.###.....##[3:i7m:i"30=73:i&;:iO2M#  #.# ##### ##>## .....#...###∩..........##...###.##.## ## #.# #######@##########.# #'## #..:#..#   .............##.......#.. ## #!...## :ig:i@`82:iT:iPc _There is an empty arch of ancient stone here.:iBM #  #.# ####### ##>## #.....# ##...###..∩............##...###.##.## ## #@# #######∩##########.# ................##'## ................#..:#   .....................#....## #### #.#...##.#9==91 _:i+oM. # #.# ###### ##>## ##.....## ##...####ß..∩..ß# #.......#.....# ##...###.##.## ## #.# #######∩##########.# .....#'##   ................#..:##.......:i1p..........##.#. #....>...+:iv:iWwa200:i|:i~:i; M . # #.# :i<  ####### ##>## #.....## ##...####ß..∩..ß# #.......#..@..# ##...###.###.### ##.## ## #.# #######∩##########.#   ................##'##.....#.#...#:i9C :i D 1=179:i4H :i}J :i M  . # #.#  ####### ##>## #.....## ##...####ß..@..ß# #.......##.....## ##...###.###.### ##.## ##  #.##.#Gem (3879) .....:i :iS `28:i" :i% ] _There is a sand-covered staircase here.:i3:iE:i5:iU==7:i r2=6543 _You start resting.Magic restored.:icL3=:iQ7.6 (510/10===8.6 (62 _:i:iL 3:icM :iN :ifV U104=69:ic ^===8765=54:isf n3:ig :ifi X2:ii :ir 36=10597=8:i,~ j7658=43:il 29=1:iޏ 049:i 8:iƖ 40=76:i :i0 :5:i :i :iN #1:ic M=4:i :iy W _You start resting.:i :i 056.6 (28.0):i f7.6 (293:i :i` p _You hear the brisk hiss of an avalanche of sand.:i} 3:i :i X2:i$ 1:i p2=0:i@ :iЋ :i C39:i :i6 X8:i7 :iJ :i B7:it :i :iV p3=6:i7 :i[ :i B5:iQ :i :ic B4:i :i5 :i p4=3:iX :i :id B2:i :iX :i B1:io :i X0:i :i :iڥ q5=29:iڦ :iO :i B8:iZ :i! :is B7:i; :i :iM p6=6:i :i :i B5:iֱ :i :iM B4:iF :i :iݵ B3:i9 :i 7=2:i) :iߺ :iI B1:i :iܽ :i B0:iо :iT :i :i j8=19:iq :i :iI B8:i :i :il B7:i :i X6:i :i :iP p9=5:i :i :i0 :4:i :i :iJ B3:i :i> :i B2:i :i k _You start resting.HP restored.:i :ir -88.6 (31:i" 50=9.6 (321 _:ia :i :i :i^ :i4 :i 90.6 (1.0)0:i =an Ossuary  The world spins around you as you enter the gateway.:i  ###############  .......@∩......  ...............  .############## :i -2.1 (2.5:iz :i X _You enter an ossuary!  Found a gate leading back out of this place.:i c _There is an empty arch of ancient stone here.:iW/:i0:i4:i6F _Unknown command.:isf  _:ir   There is a gate leading back out of this place here. _  You encounter an adder zombie.:i&v ##### .......∩∩...@.....# .....# .#####...# ..#Z##Z   adder zombie (dormant):ix -6.1 (4.0:iz )7.1 (5 :iz _:i} :i :ivJ###################.......∩∩.........# ......@....# .##############...#  ..# Z:iu##:i:i+8.1 (1:iv:i:i# .∩∩.# .# .#...# ...# ..Z#Z..#..Z#Z..#:iZZ 2 jackal zombies (dormant)..Z#ZZ 2 orc zombies (dormant):i&:i&9:i:iEq _You encounter 2 jackal zombies and 2 orc zombies.:iK # .∩∩.# .# .#...# ...# ..Z# Z..# ..Z#:iGLu Z..# ..Z#:iMS:i T(200:iX:i[:i6 J # .∩∩.# .# .:i‹ #...# ...# ..Z# Z..# ..Z#  Z..#  ..Z#:ij R1:i :i # .∩∩.# .# .#...# ...#  ..Z#  Z..#  ..Z#  Z..#  ..Z#:i#:i5$&2:i8(:iI*:i# .∩∩.# .# .#...# ...# :i\ :i+ &3:i:i:i a# .∩∩.# .# .#...# ...# ..Z#Z..#..Z# Z   adder zombie (dormant) 4:i(<5:i-:i :i &6:i:iK:iF :i &7:i~:i`:iZ <8:i[ :i] :i\  AutarchDCSS the Conjurer  Coglin of Hepliaklqana ......  Health: 50/50 ========================  Magic: 8/10===================-----  AC: 4Str: 12  EV: 11Int: 16  ###################  SH: 0Dex: 15  .......∩∩.........#  XL:  7 Next: 87% Place: an Ossuary  .............@*...#  Noise: ---------  Time: 5208.1 (0.0)  .##############*..#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { .*.#  Throw: 9 darts (poison)[3:ii4m ..Z#  Z..#  ..Z#  Z   adder zombie (dormant) Z..#  ..Z#  _You encounter 2 jackal zombies and 2 orc zombies.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (dormant, 100% to hit):i( AutarchDCSS the ConjurerCoglin of Hepliaklqana ......Health: 50/50 ========================Magic: 8/10===================-----AC: 4Str: 12EV: 11Int: 16###################SH: 0Dex: 15.......∩∩.........#XL:  7 Next: 87% Place: an Ossuary.............@*...#Noise: ---------  Time: 5208.1 (0.0).##############*..#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {.*.#:iوThrow: 9 darts (poison)..*#Z..#..Z#Z   adder zombieZ..#..Z#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (dormant, 100% to hit)  You focus your ray upon the adder zombie.  The searing ray hits the adder zombie.:i .Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (dormant, 100% to hit)  You focus your ray upon the adder zombie.  The searing ray hits  The adder zombie is moderately damaged.:ir...Z:iBq==9.1 (1Ray :i:i^f _(Press . to maintain the ray.):i # .∩∩.# :i_.# .#...# ...# .Z.# Z..#  ..Z#  Z..#  ..Z#:iO:i:--10:ik:i < _You stop channelling your searing ray.:ip # .∩∩.# .# .#...# ...# :i( .Z.#  Z..#  ..Z#  Z..#  ..Z#:iN1Z:izZ   adder zombie:i<A--1:i:i:i # .∩∩.# .# .#Z..# ...#  .Z.#  Z..# ..Z#  Z..#  ..Z#:iPZ.:i"LZ.:im:iο&2:i:i:iUx # .∩∩.# .Z....# .#...# ...#  .Z.#  Z..# ..Z#  Z..#  ..Z#:iyKZ.:i:iـ&3:i::i2:i3 s # .∩∩.# .Z.....# .#...# ...#  .Z.#  Z..# ..Z#  Z..#  ..Z#Z.4:i6 :i9 :iKZ.:i:i&5:i) :i :iK_Z.:iMU9==6:iR:iS:iD=7:i:iR _The adder zombie misses you.:i  # .∩∩.# .# .#...# ...# ..Z# :iT x You hit the adder zombie with the +4 whip "Vuoze".  The adder zombie is knocked back by concussive force.:i !  The adder zombie is moderately damaged.8Rev  _The adder zombie bites you but does no damage.:ic  You barely miss the adder zombie with the +4 whip "Vuoze".The adder zombie is moderately damaged.You hit the adder zombie with your +1 dagger.:i@ %9:i :i Y _The adder zombie barely misses you.:iE$ # .∩∩.# .# .#:i...# ...# .Z.# ..Z#   You barely miss the adder zombie with your +1 dagger.The adder zombie is heavily damaged.You hit the adder zombie with the +4 whip "Vuoze".:i1Z:i Z   jackal zombie (wandering)The adder zombie is knocked back by concussive force.:iz==20Rev+ :i:iD _The adder zombie bites you but does no damage.:in  The adder zombie is knocked back by concussive force. _The adder zombie bites you but does no damage.  You hit the adder zombie with your +1 dagger.  :iThe adder zombie is almost destroyed.  You hit the adder zombie with the +4 whip "Vuoze".  is knocked back by concussive force.:iM# .:iUx∩∩.# .......# .#Z..# ...# .Z.# ..Z# Z   jackal zombie (wandering)Z..# :i9KZ.:i :i,1.2 (1.1:i:iS _You destroy the adder zombie!:i   AutarchDCSS the Conjurer  Coglin of Hepliaklqana ......  Health: 50/50 ========================  Magic: 7/10================--------  AC: 4Str: 12  EV: 11Int: 16 ###################  SH: 0Dex: 15 :i[|.......∩∩.........#  XL:  7 Next: 87% Place: an Ossuary ...........@**Z...#  Noise: =--------  Time: 5221.2 (0.0) :i~.##############...#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ...#  Throw: 9 darts (poison):iC .Z.#  Rev+  Z..#  ..Z#  Z   jackal zombie (wandering) Z..# :i68 ..Z#  _You destroy the adder zombie!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal zombie (wandering, hasn't noticed you, 87% to hit):i1AutarchDCSS the ConjurerCoglin of Hepliaklqana ......Health: 50/50 ========================:iMagic: 7/10================--------AC: 4Str: 12EV: 11Int: 16###################SH: 0Dex: 15:i.......∩∩.........#:ixXL:  7 Next: 87% Place: an Ossuary...........@****..#Noise: =--------  Time: 5221.2 (0.0).##############...#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {...#Throw: 9 darts (poison).Z.#Rev+ Z..#..Z#:i~Z   jackal zombieZ..#..Z#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line:iAim: a jackal zombie (wandering, hasn't noticed you, 87% to hit)  You focus your ray upon the jackal zombie.  The searing ray hits the jackal zombie!:iy Z.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal zombie (wandering, hasn't noticed you, 87% to hit)  :iyz You focus your ray upon the jackal zombie.  The searing ray hits the jackal zombie!  The jackal zombie is severely damaged.:i${ IZ.:i 8.:i =2.2 (1Ray Rev+ :i :if f _(Press . to maintain the ray.):i .The searing ray hits the jackal zombie.:iή I****:i'9....6--3+ Rev+ :i=:ir@T _You destroy the jackal zombie!:i=>****:i>....:i----4++ Rev+ :iy:i'&>****:i....5----5Rev :i:i> _You finish channelling your searing ray.:i # .∩∩.# :ix.# .#...# ...# .Z.#  Z..#  ..Z# :iu Z..#  ..Z#:iH:i%6:i :i":iT  # .∩∩.# .# .#...# ...# .Z.#  Z..#  ..Z#  Z..#  ..Z#7:il  # .∩∩.# .#:i-m  .#...# ...# .Z.#  Z..#  ..Z#  Z..#  ..Z#:it :iu 08:iy :i | :i1 # .∩∩.# .# .#...# ...#  .Z.#  Z..#  ..Z#  Z..#  ..Z#--9:ig:i!h:ih:ik:iu:iwd6==:i]x,:i}X:i}:i==:i:i9:i:i:i:iL:i:i:i@:iߋ:iތd7==:i:i9,:i,:i:i,:i:iX:i:==:i8======9==:i:iO== _You start resting.Magic restored.65.2 (36.0)10/10===6.2 (37 _:i{:ix|:i}:iX:in:iŋg===:i͍,:i:i:i:ij:i:i,:i:i,:i ,:i:i:iή:izX:i:iô:i:i :iQ:i:i,:i:i,:iϼ:i,:i:iO,:i:iQ,:i$:i,:io:i:i&:iH:iB:i:i:i:i,:i:i:it:i:ix,:i:i&:i:i?:i:iE:i:i:i|:i:iJ:i:i:inX:i[:i:i:ii,:i:i:it:i:i:i:ie:i:i]:i:i:is:i:ii,:i0:iU :i :i|:i:ih,:i:i:iE:i:iQ,:iy:i}:i:i:i-:i:i:i':i,:i1# _You start waiting.A jackal zombie comes into view.:i)ZZ   jackal zombie (wandering):i|).326.2 (60:i{*PZ.:i/:i137.2 (61 _:i6:iV8:i  ###################  .......∩∩.........#  .Z.....@..........#  .##############...#  ...#  .Z.#  Z..#  ..Z#  Z..#  ..Z# :i̙ i ###################  .......∩∩.........#  .Z.....@..........#  .##############...#  ...#  .Z.# Z..# ..Z#  :i kZ..# ..Z# :i :i :id :i d _A jackal zombie is nearby!:i+#.∩∩.#.Z.#.:is,D#...# ...#  .Z.#  Z..# ..Z#  Z..#  ..Z#:i,:i/L.Z:i5:i!7"8.2 (:i]71.0) _:iA:iĭ   AutarchDCSS the Conjurer  Coglin of Hepliaklqana ......  Health: 50/50 ========================  Magic: 8/10===================-----  AC: 4Str: 12  EV: 11Int: 16 ####################  SH: 0Dex: 15 ........∩∩.........#  XL:  7 Next: 87% Place: an Ossuary ...Z***@...........#  Noise: ---------  Time: 5328.2 (0.0) ..##############...#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ...#  Throw: 9 darts (poison) .Z.#  Z..#  ..Z# [3:iy 9;49m Z   jackal zombie (wandering) Z..#  ..Z#  _A jackal zombie is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal zombie (wandering, hasn't noticed you, 87% to hit):i AutarchDCSS the ConjurerCoglin of Hepliaklqana ......Health: 50/50 ========================Magic: 8/10===================-----AC: 4Str: 12EV: 11Int: 16####################SH: 0Dex: 15:i ........∩∩.........#XL:  7 Next: 87% Place: an Ossuary...****@...........#Noise: ---------  Time: 5328.2 (0.0)..##############...#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {...#Throw: 9 darts (poison).Z.#Z..#..Z#Z   jackal zombieZ..#..Z#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  :i$ Press: ? - help, Shift-Dir - straight lineAim: a jackal zombie (wandering, hasn't noticed you, 87% to hit)  You focus your ray upon the jackal zombie.  :ig 'The searing ray hits the jackal zombie.:i; .ZAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal zombie (wandering, hasn't noticed you, 87% to hit)  You focus your ray upon the jackal zombie.  The searing ray hits  The jackal zombie is heavily damaged...==9.2 (1:i< =Ray :iC :iD f _(Press . to maintain the ray.):i .The searing ray hits the jackal zombie!:i,J****:if:....:ij7-----30+ :in:iQqT _You destroy the jackal zombie!:i:****:ie:....:i 6-------1++ :i:i":iN:****:i:....:is5----2:i:i> _You finish channelling your searing ray.:i{( :i) :in4 @6==:i< :i< ,:i]= :i&? :i? :==:i.@ :iA :iIB :iB :iHD :iD :i(E :iG :i%H :iH :iJ :i^J :iJ :iL :iL 87==:iL :iM :iO :ipO :iO :i]R :iR :iS :i U :iU :idV :iW :iW :==:iX :iRZ.:i4?Z.Z.:i.ZZZZ:iq==6.2 (1Ray :iQ:if _(Press . to maintain the ray.):i' *** The searing ray hits the adder zombie.:iZ.Z.Z.Z.Z.Z..Z7----7+ :iB{ _The adder zombie is severely damaged.:i##.∩∩.##.##..Z#...##.ZZ ...##... .Z.##..Z :i7Z..##.Z. ..Z##... Z..#gnol#... :id7..Z# :iۡZ. ZYou stop channelling your searing ray.  The adder zombie attacks as it pursues you!:iا.jackal zombieZ   gnoll zombie:iJ-8:iŮ:iY _The adder zombie barely misses you.:i$ # #.∩∩.# #...Z.# #..Z#...# #.Z. ...# #.##.Z. ..Z# #... Z..# #... ..Z#:i .ZZZ.:i .Z   gnoll zombie:i .-9:i' :i8  AutarchDCSS the Conjurer  Coglin of Hepliaklqana ......  Health: 50/50 ========================  Magic: 5/10============------------  AC: 4Str: 12 :iJ9E EV: 11Int: 16 ######################  SH: 0Dex: 15 :i9:#.........∩∩.........#  XL:  7 Next: 87% Place: an Ossuary #...ZZ@..............#  Noise: ---------  Time: 5379.2 (0.0) :iT:#.Z.##############...#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #......#  Throw: 9 darts (poison) #....Z.#  #..ZZ..#  #.Z...Z#  Z   adder zombie #...Z..#  Z   jackal zombie #.....Z#  Z   gnoll zombie _The adder zombie barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  :i:{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (severely damaged, 78% to hit):i[  AutarchDCSS the Conjurer  Coglin of Hepliaklqana ......  Health: 50/50 ========================  Magic: 5/10============------------  AC: 4Str: 12  EV: 11Int: 16 ######################  SH: 0Dex: 15 #.........∩∩.........#  XL:  7 Next: 87% Place: an Ossuary #...Z.@..............#  Noise: ---------  Time: 5379.2 (0.0) #.Z.##############...#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #......#  Throw: 9 darts (poison)[:i1K #....Z.#  #..ZZ..#  #.Z...Z#  Z   adder zombie #...Z..#  Z   jackal zombie #.....Z#  Z   gnoll zombieConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line:iiAim: an adder zombie (severely damaged, 78% to hit)  You focus your ray upon the adder zombie.  The searing ray hits the adder zombie!:i  #####  :i  #.∩..  #.****@.......  #.###  #......#  :i }#... #..Z:i  #.Z...Z#   jacka:i7 l zombie #...Z..# gnol:i  #...  Press: ? - help, Shift-Dir - straight line: an adder zombie (severely damaged, 78% to hit)  You focus your ray upon the adder zombie.  The searing ray hits the adder zombie!  :i,VYou destroy the adder zombie!jackal zombie!:i_ .ZThe jackal zombie is almost destroyed.:i:iOZ.:ii<.:i=8==80.2 (1:i==Ray :i:iקf _(Press . to maintain the ray.):i .The searing ray hits the jackal zombie!:i  ****  gnol  You destroy the jackal zombie!The searing ray hits the gnoll zombie.:i}f mZ.Z..Z.Z   kobold zombie4---1+  _The gnoll zombie is moderately damaged.:i' ****The searing ray hits the gnoll zombie!:iZhSZ.:iOi*Z:iql.ZZ.Z 2 kobold zombies3------2++ :i&}z _The gnoll zombie is heavily damaged.:i .The searing ray hits the gnoll zombie.  The gnoll zombie is almost destroyed.The searing ray hits the kobold zombie!:iz****    kobold zombie:i8o .ZYou destroy the kobold zombie!:iu8...:izS---3:iD:i؃> _You finish channelling your searing ray.:ik Z  AutarchDCSS the Conjurer  Coglin of Hepliaklqana ......  Health: 50/50 ========================  Magic: 1/10==----------------------  AC: 4Str: 12  EV: 11Int: 16 ######################  SH: 0Dex: 15 #.........∩∩.........#  XL:  7 Next: 88% Place: an Ossuary #....Z@..............#  Noise: =--------  Time: 5383.2 (0.0) :il #..Z##############...#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #......#  Throw: 9 darts (poison) #....Z.#  #..ZZ..#  #.Z...Z#  Z   gnoll zombie #...Z..#  Z   kobold zombie #.....Z#  _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll zombie (almost destroyed, 95% to hit):iAZ Z#:iO*Z#  Aim: a kobold zombie (87% to hit):iD   AutarchDCSS the Conjurer  Coglin of Hepliaklqana ......  Health: 50/50 ========================  Magic: 1/10==----------------------  AC: 4Str: 12  EV: 11Int: 16 ######################  SH: 0Dex: 15 #.........∩∩.........#  XL:  7 Next: 88% Place: an Ossuary :i\ w#.....@..............#  Noise: =--------  Time: 5383.2 (0.0) #..Z##############...#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #......#  Throw: 9 darts (poison) #....Z.#  #..ZZ..#  #.Z...Z#  Z   gnoll zombie #...Z..#  Z   kobold zombie #.....Z# :iv Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (87% to hit)  You focus your ray upon the kobold zombie.  The searing ray hits the gnoll zombie!:i   #####  #.∩..  #...**@.......  #.**###  #......#  #... #..Z #.Z...Z#   kobold zombie #... #...  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (87% to hit)  You focus your ray upon the kobold zombie.  The searing ray hits the gnoll zombie!  You destroy the gnoll zombie!The searing ray hits the kobold zombie.:i  Z.The kobold zombie is severely damaged....9=4.2 (1Ray  _(Press . to maintain the ray.):ibl .The searing ray hits the kobold zombie.:ipK****:i:....:i0---5+ :i:i  :i :iO 0_You destroy the kobold zombie!:i :it # #.∩∩.# :iu #.# #...#...# #... ...# #... .Z.# :i/| :iu| R--6:i :i < _You stop channelling your searing ray.:iB# #.∩∩.# #.# #...#...# #... ...# :i#:i$@-7:i):i6+:iQ# #.∩∩.# #.# #...#...# #... ...# 8:is# #.∩∩.# #.# #...#...# #... ...# :is/:i*z:iG{A--9:iЀ:i:ib=# #.∩∩.# #.# #...#...# #... ...# 90:i&:i~:i", I:i, :i6 1==:i6 ,:is8 :i8 :==:i9 :iz; :i; :i< :iC> :i> :iN? :i@ :iQA :iA :iD B:iE :iDF !2:inF )==:iG :iH :iH :irI :iJ :iFK :iK :iYM :iM :i?N :iO :iWP :==:iP :iR :iS :ibS :iT :i3U :iU :iWW ,:iW :iY :iZ U3===:iZ :i\ ,:i ] :i^ :i^ :i_ :ia :isa :ib :ic :id ;===:id :if :if :i g :ih :ii ,:i:k :iRl ,:im :iDn T4==:io :i%p :iqp :i q :i\r :ir :i%s :it :it :i)u :iv :ihw 3==:i x :i_y :iy :i{z :i{ :i=| :i| :i} :i?~ :i~ :i :i7 :i :i k5===:i :i^ :i :i2 :iw :i :i :i :i~ :iÉ :i: :i ;===:i :i :i :i :i׏ :i :iϐ :i :im :i :i, :i N6==:iS :i– :i= :i :iʘ :i :i :iR :i :i9 :i :i :==:i :iğ :i :i :iߡ :iX :i :i :i :i\ :i :i N7==:ia :iJ ,:i :i- :im :i :iv :i٪ :i :i! :i :==:ix :i :i :i :i :io :i :i :i޴ :id :i :iS :i :i e8===:i :i :i ,:i :iZ :iɾ :i ,:i :i0 :i ;===:i :i :ig :i :i :i ,:i :iK :i :i :i L9==:i :i ,:i :i :i :i) :i :i< :i :i f==:i B:i B:i ,:i :i$ n _You start resting.Magic restored.:i :i+ 465.2 (75.0)10/10===6.2 (76 _:iL :i :i8&===:i  An orc zombie comes into view.:iDD ##### :i.........∩∩.........# ................@...# ...######...# ... :i ...# ... ...# ..Z ...# .Z. ...# ZZ 2 orc zombies (dormant) ... Z..# :iv... ..Z#:iw71.2 (5.0)Z.:iUZ1 dormant):i22.2 (6 _:ib:i:ig  #################### ........∩∩.........# ..# ##############@..#  #...#  #...# Z #...# Z. #.Z.#. #...#  #..Z# #...#:ib:i+3.2 (1:iP:i:i%: #################### ........∩∩................############## Z Z.Z ..Z #...Z.:i=Y4:ip  ################### .......∩∩.........# ..# ##############...#  #...#  #.@.# Z #Z..#  #...#  #..Z# #...# :i>t :it %=:i u 5:iz :i| A _The orc zombie hits you but does no damage.:i @An orc zombie comes into view.The orc zombie hits you but does no damage.  You hit the orc zombie with the +4 whip "Vuoze".  You crush the orc zombie against the wall.  The orc zombie is moderately damaged.  You hit the orc zombie but do no damage.6.3 (1.1Rev  _The orc zombie hits you but does no damage.:i .You flog the orc zombie with the +4 whip "Vuoze"!  You crush the orc zombie against the wall.:iWZ   orc zombie (:i'7.4:i:icQ _You destroy the orc zombie!:if ################### .......∩∩................ .############## Z.Z #...:i:il3-80:iQ:i:i  ################### .......∩∩................ .############## Z.Z #...:i$ :i ?-9:i :i :i/ h################### .......∩∩........... .############## Z.Z #...:i R80:i :i"] .The helpless orc zombie fails to defend itself.  You puncture the orc zombie with your +1 dagger!:ic ):if %1:ij :iBm Q _You destroy the orc zombie!:i :i :i1 :is H _No target in view!:i _No target in view!:iI:iH _No target in view!:i-:i.:i)3:i5H _No target in view!:im:i n:iq:itH _No target in view!:i3:iY _No target in view!:i+D _ _ You encounter a hound zombie and a kobold zombie.:i 4=.................. .############## # Z...Z   hound zombie (dormant).Z   kobold zombie (dormant)Z.Z:i|7-2:i8*3.4 (2 _:i$=:i4?:iH [##############...# .. #...#. #...#Z #...#. #...#. #...#. #...# #...# #@..# #...#:i  #...# #...#  #...# ....# Z.Z.# .Z..#Z   elf zombie (dormant):i :iZ 54.4 (1:i :iz \ _You encounter an elf zombie.:i X..............############# .. .Z Z..#...Z.Z.#.Z..#:i :ik &5:i8 :i :i9dM∩∩..............############# .. .Z Z..#...#Z.Z.#:i?:i?&6:i:i:i}M###################∩∩..............############# .. .Z Z..#...#....#:i(!:i!&7:i%:i':ib$ ###################∩∩..............############# .. .Z Z..#:i:ic&8:i\:io:ij ###################∩∩..............############# .. .Z Z..:ip:iq&9:iu:iWw:i  ###################∩∩..............############# .. .Z Z..:i :i '90:i` :i :im Q ###################∩∩...................############# .. .Z Z..:i+ <1:i :icM ###################∩∩...................############# .. .Z#...##...#:ii:ij&2:in:ip:ir #####################∩∩.#..............@...#.##############...#. #...#.. #...# ..Z #...#Z. #...#. :ijs#...# ... #...#  #...#:iY3:i:iV:i:i:i:i_:i*:ij:i:i:i:i:i}:iG:ie:i:i:i  #####  #.........∩∩.........#  #........#8.4 (5  #...#####...#  #... #...#  #... #...#  #..Z #...#  #.Z. #...#  #...:iH #...#  #... #...# #...#:i:i:i:i _:iq B:i4 ! # #.∩∩.# #........#9.4 (1 #...#...# #... #...#  #... #...#  #..Z #...#  #.Z. #...#  #... #...#  #... #...#  #...#:i :i :i :iu  # #.∩∩.# #..# #...#...# #... #...#  #... #...#  #..Z #...#  #.Z. #...#  #... #...#  #... #...#  #...#:i >500:i{ :ig # #.∩∩.# #.# #...#...# #... #...#  #... #...#  #..Z #...#  #.Z. #...#  #... #...#  #... #...#  #...#1:ii:ij:ijH # #.∩∩.# #.# #...#...# #...:iSIH #...#  #... #...#  #..Z #...#  #.Z. #...#  #... #...#  #... #...#  #...#:iTO:iRP&2:i0T:iU:i # #.∩∩.# #.# #...#...# #...:ip #...#  #... #...#  #..Z #...#  #.Z. #...#  #... #...#  #... #...# :iC #...#:i :i&3:i:i$:i g # #.∩∩.# #.# #...#...# #... #...#  #... #...#  #..Z #...#  #.Z. #...#  #... #...#  #... #...#  #...#4:i :i F # #.∩∩.# #.# #...#...# #... #...# #... #...# #..Z #...# #.Z. #...#  #... #...#  #... #...#  #...# 5:i5+M  #.∩∩. #. #...#... #... #... #... #... #... #... #... #... #... #... #... #... #...:i/<6:i2:i3:i#################### #.........∩∩........ #.. #..@############## #...# # #...# # #...# # #...# # #...# #:iK& #...# # #...# # #:i@:i &7:ix:i:i*####################.........∩∩...............############## :iv:i&8:in:il:iu*####################.........∩∩...............############## :iw{:i|:i@|9:i:i:i; %####################.........∩∩..........############## :i" :i '10:i :i ;iFI;iNn;imU;iV;iW;i]?#...................#...##############.....# #..# #.# #.# ..Z   gnoll zombie (dormant).;i ^!.Z   orc zombie (dormant)Z.ZZ.Z.Z.;id+3.4 (3;iMe+4.4 (4;in _You encounter an orc zombie and a gnoll zombie.;i S############## ......jackal zombie (dormant)Z.ZZ.Zgnoll zombie (dormant).Z..Z. Z   orc zombie (dormant) ;i PZ.;i Z5.4 (1;iv ^ _You encounter a jackal zombie.;i=} ] Z..Z.Z.Z.Z.Z.... ;i QZ.;i8 ;i &6;i ;iϏ ;iD8 #...# #.. AutarchDCSS the Conjurer #...# #.. Coglin of Hepliaklqana ...... #...# #.. Health: 50/50 ======================== #...# #.. Magic: 8/10===================----- #...# #.. AC: 4Str: 12 #...# #.. EV: 11Int: 16 #...# #.. SH: 0Dex: 15 #...# #.. XL:  7 Next: 89% Place: an Ossuary ;i!#..@# #.. Noise: ---------  Time: 5516.4 (0.0) #..*# #.. a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #..*# #.. Throw: 9 darts (poison) #..Z# #.. #.... ... #.Z.. Z.Z Z   jackal zombie (dormant) #..Z. .Z. Z   gnoll zombie #..... Z   orc zombie (dormant) ;iͼ_You encounter a jackal zombie.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll zombie (95% to hit);ix, e#...##.. AutarchDCSS the Conjurer#...##.. Coglin of Hepliaklqana ......#...##.. Health: 50/50 ========================#...##.. Magic: 8/10===================-----#...##.. AC: 4Str: 12#...##.. EV: 11Int: 16#...##.. SH: 0Dex: 15#...##.. XL:  7 Next: 89% Place: an Ossuary#..@##.. Noise: ---------  Time: 5516.4 (0.0)#..*#;i"- Z#.. a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#..*##.. Throw: 9 darts (poison)#..*##..#..*....#.Z..Z.Z Z   jackal zombie (dormant)#..Z..Z. Z   gnoll zombie#.....Z   orc zombie (dormant)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ;ik- Press: ? - help, Shift-Dir - straight lineAim: a gnoll zombie (95% to hit)  You focus your ray upon the gnoll zombie.  The searing ray hits the gnoll zombie.;i Z.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll zombie (95% to hit)  You focus your ray upon the gnoll zombie.  The searing ray hits;ia j  The gnoll zombie is moderately damaged.;i LZ.;iZ Z(Press . to maintain the ray.);i LZ.;in G..Zwandering)Z   kobold zombieZ   orc zombie;iZ q==7.4 (1Ray ;i ;i  ^ _You encounter a kobold zombie.;i ****The searing ray hits the gnoll zombie!;i, Z.Z.;i QZ.;i TZ.;i  .Z7----8+ ;i;id _The gnoll zombie is heavily damaged.;i5{ .The searing ray hits the gnoll zombie.  The gnoll zombie is severely damaged.The searing ray hits the jackal zombie!;i****  gnol  kobold zombieorc ;i `Z...;i6-----90=9++ ;i;iT _You destroy the jackal zombie!;ir .The searing ray hits the gnoll zombie.;i~****  kobold zombieorc;i  Z.You destroy the gnoll zombie!Z.;i5..5----20;iR%T _You finish channelling your searing ray.;iQZ.;iRZ.;im;i;/--1;i;i ;ij Z.You barely miss the orc zombie with the +4 whip "Vuoze".;iTP  You hit the orc zombie with your +1 dagger.;i=-2.5 (1.1Rev ;i;i*A _The orc zombie hits you but does no damage.;i#v Z....Z.Z..Z..;iw   ######You hit the orc zombie with the +4 whip "Vuoze".  The orc zombie is knocked back by concussive force.;ie I  The orc zombie is heavily damaged.49-3.6 _The kobold zombie misses you. The orc zombie hits you.;i M_The kobold zombie misses you. The orc zombie hits you.  The orc zombie is severely damaged.  The orc zombie is staggered.;i|Z.....Z.Z...Z... ######## ;i( `  You destroy the orc zombie!;i 50=6==4.7Rev+ ;ij;iS _The kobold zombie misses you.;iS  You hit the kobold zombie with your +1 dagger.  The kobold zombie is moderately damaged.;i+50;i;iq _You barely miss the kobold zombie with the +4 whip "Vuoze".;iĻThe kobold zombie is moderately damaged. _You barely miss the kobold zombie with the +4 whip "Vuoze".  You hit the kobold zombie with your +1 dagger.  The kobold zombie is severely damaged.  You flog the kobold zombie with the +4 whip "Vuoze"!  The kobold zombie is knocked back by concussive force.;ioA #...# # #...# # #...# #;i0 #...# # #...# # #...# # #...# # #...# # #.@.# # #...# # #...# # # .. #  #.Z;igg #.......#########;i;iyk6.8 (1.1Rev* ;i;iT _You destroy the kobold zombie!;i3;i;iH _No target in view!;i ;iz ;ig ;ii H _No target in view!;i ;i ;i ;ik H _No target in view!;ie_;i _===Rev+ 7==Rev ;i;i[n;i;i1;i;iV;i;i^E==;i;i;ie;i;iB;i1;i~;iq;i;i{;i;i;iSO8===;i ;iF;i;i ;i{ ;i ;iU ;i===;i;i$;i;i;;i5,;i;i;i;i;i;i4L9==;i;ig;i;i ;i;iW;i;i%;iV;i;io;i :==;i;i ;i5!;i!;i#,;i$;iy%;i%;i&;i(;i5)Q10/10===;i);iL,4 _Magic restored.;i8-;i-;i8.;i+2;i2k  You encounter an orc zombie.;i7j#...# #.#...# #.#...# #.#...# #.#...# #.#...# #.#...# #.#...# #.#..@# #.-#............#.....Z..ß.Z.Z#...........Z#..........###########;iQ8 Z   orc zombie (dormant) ;iB>058.8 (32.0);iE?M-9.8 (33 _;iB;i;iu #...#  #...#  #...#  #...#  #...#  #...#  #...#  #...#  #..@#  #..........  #.....Z..ß.  #..........  #..........  ########### ;i5  #...#  #...#  #...#  #...#  #...#  #...#  ;i #...#  #...#  #..@#  #..........  #.....Z..ß.  #..........  #..........;i c ########### ;i#4;i;i.b _An orc zombie is nearby!;iS% #...# #.. AutarchDCSS the Conjurer #...# #.. Coglin of Hepliaklqana ...... #...# #.. Health: 50/50 ======================== ;i%#...# #.. Magic: 8/10===================----- #...# #.. AC: 4Str: 12 #...# #.. EV: 11Int: 16 #...# #.. SH: 0Dex: 15 #...# #.. XL:  7 Next: 90% Place: an Ossuary ;i0&#..@# #.. Noise: ---------  Time: 5559.8 (0.0) ;i&X#...**..... ... a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #.....Z..ß. Z.Z Throw: 9 darts (poison) #.......... .Z. #..........  ###########  Z   orc zombie (dormant);i&P _An orc zombie is nearby!;i'RCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ;iO'Press: ? - help, Shift-Dir - straight lineAim: an orc zombie (dormant, 100% to hit);i#...##.. AutarchDCSS the Conjurer#...##.. Coglin of Hepliaklqana ......#...##.. Health: 50/50 ========================#...##.. Magic: 8/10===================-----#...##.. AC: 4Str: 12;i#...##.. EV: 11Int: 16#...##.. SH: 0Dex: 15#...##.. XL:  7 Next: 90% Place: an Ossuary#..@##.. Noise: ---------  Time: 5559.8 (0.0)#............. a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#.....Z..ß.Z.Z Throw: 9 darts (poison)#...........Z.;i#..........###########Z   orc zombie (dormant) _An orc zombie is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;i|?Aim: an orc zombie (dormant, 100% to hit);i[Contam: 11% 60.8 (1;iv;i  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.;i]Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc zombie (dormant, 100% to hit) _You miscast Searing Ray. Nothing appears to happen.;i2<1;i ;i;i <2;i;i;i ;iI &3;i) ;i ;iE ;i8 &4;i ;i ;i  #...# #.. AutarchDCSS the Conjurer #...# #.. Coglin of Hepliaklqana ...... #...# #.. Health: 50/50 ======================== #...# #.. Magic: 6/10==============---------- #...# #.. AC: 4Str: 12 #...# #.. EV: 11Int: 16 Contam: 11%  #...# #.. SH: 0Dex: 15 #...# #.. XL:  7 Next: 90% Place: an Ossuary #..@# #.. Noise: ---------  Time: 5564.8 (0.0) #...**..[;i_ 840m... ... a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #.....Z..ß. Z.Z Throw: 9 darts (poison) #.......... .Z. #..........  ###########  Z   orc zombie (dormant) _You miscast Searing Ray. Nothing appears to happen.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc zombie (dormant, 100% to hit);iZ #...# #.. AutarchDCSS the Conjurer #...# #.. Coglin of Hepliaklqana ...... #...# #.. Health: 50/50 ======================== #...# #.. Magic: 6/10==============---------- #...# #.. AC: 4Str: 12 #...# #.. EV: 11Int: 16 Contam: 11%  #...# #.. SH: 0Dex: 15;i #...# #.. XL:  7 Next: 90% Place: an Ossuary #..@# #.. Noise: ---------  Time: 5564.8 (0.0) #.......... ... a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #........ß. Z.Z Throw: 9 darts (poison) #.......... .Z. #..........  ###########  Z   orc zombie (dormant)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc zombie (dormant, 100% to hit)  You focus your ray upon the orc zombie. The searing ray hits the orc zombie!;i:H #...#  #...#  #...#  #...#  #...#  #...#  #...#  #...#  #..@#  #...**.....  **.ß.  ...  ... ########### ;ij ....You destroy the orc zombie!;ioy1==5.8 (1Ray ;is;ivf _(Press . to maintain the ray.);i&J****;iBJ....;i>5--;i@c--6+ ;if;i^;i{ ;i| ;i} ;i W  You start resting.;i b..--;i~ &0;i Q9% 7.8 (1;i ;i/ < _You stop channelling your searing ray.;i;6==7531 _You start resting.72.8 (5== _Your magical contamination has completely faded away. ;i#...# #.#...# #.#...# #.#...# #.#...# #.#...# #.#...# #. ;iIg#...######.^ #.#...@....... ..#.ßZ.Z#...Z..#.############  ;i ;i+3.8 (1 ;i3 ;i ;iw)#...# #...##...# #...##...# #...##...# #...##...# #...##...# # #...##...######.^# #...# ;iy#............ ....##.ß..ß Z.Z.##...Z..##. #############  ;i<4 ;i߃ ;iυ ;i 7====8====== ;i  ;i  ;i$ x9== ;i&  ;i. X ;i2 B ;i: f== ;i= B ;i?  ;i4B  ;iB  ;iD  ;iE  ;iF  ;iFJ   ;iJ  ;iK $_You start resting. ;iSK %Magic restored. ;iOS  ;iTT  ;i[ 8600.8 (26.0) ;i\ `10/10===1.8 (27 _ ;i|_  ;i`  ;i"w#...# #...# #...# #...# #...# #...# #...# # #...#  ;iw#...# ^# #...# #...######.^## #...# #............. ....# #.ß..ß. Z.Z.# #..... .Z..# #.  ;ixH##############  ;iG2.8 (1.0) ;i ;i ;i[#...# #...# #...# .# #...# #...# .# #...# #...# .^# #...# #...######.^### #...# #.............. ....# #.ß..ß.. Z.Z.# #...... .Z..# #. ;io ############### ;i7 ;i&3 ;i% ;i ;i #...# #...# #...# ..# #...# #...# ..# #...#  ;i҇ #...# .^# #...# #...######.^#### #...# #.....# #.ß..ß..Z Z.Z.# #..Z..# #.#Z   hound zombie (dormant) ;i8 <4 ;iR  ;i ] _You encounter a hound zombie. ;ioL#...# #...# #...# ..# #...# #...# ..# #...# #...# .^# #...#  ;i9z#...######.^######...# #.....# #.ß..ß..Z.Z.Z.# #.Z.Z..# #.#Z 2 hound zombies (dormant) ;iZ===5 ;i ;i] _You encounter a hound zombie. ;i #...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #.# #.ß..ß..Z.Z.Z.# #.Z.Z..# #.#Z ;iQ @3 hound zombies (dormant) ;i MZ. ;i IZ. ;i TZ2 dormant) ;i} &6 ;i  ;i  ;i##...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #.# #.ß..ß..Z.Z.Z.# #.Z...Z..# #.#Z   elf zombie (dormant) ;i0Y.Z ;i{Y7;i,#...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #.# #.ß..ß..Z.Z.Z.# #.Z..# #.Z.#kobold zombie (dormant)Z   elf zombie (dormant);i.MZ.;i6MZ;iS8^47--=8;i=;ic@1 _The hound zombie bites you.;i  #...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# ;i8#...######.^######...# #.# #.ß..ß..Z.ZZ..# #.Z..# #.#You hit the hound zombie with your +1 dagger.  The hound zombie is lightly damaged.  You hit the hound zombie with the +4 whip "Vuoze".;ir .ZThe hound zombie is knocked back by concussive force.;i;id&9;i+Rev ;i ;iZ _The hound zombie closely misses you.;i` #...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #.# #.ß..ß..Z.Z...# #.ZZ..# #.##The hound zombie is knocked back by concussive force. _The hound zombie closely misses you.You hit the hound zombie with your +1 dagger.  The hound zombie is heavily damaged.You hit the hound zombie with the +4 whip "Vuoze".;id .ZThe hound zombie is knocked back by concussive force.;i@k ;ik _8=-10;ir ;iu R _The hound zombie misses you.;iyThe hound zombie is knocked back by concussive force. _The hound zombie misses you.You hit the hound zombie with your +1 dagger.  The hound zombie is severely damaged.You hit the hound zombie with the +4 whip "Vuoze".6-1.9 (1.1Rev+  _The hound zombie bites you. The hound zombie misses you.;iJ .You hit the hound zombie with your +1 dagger.;iT.Z.Z;iZ.Z.;i 2 hound zombies (1Z;ig3220;i;i{S _You destroy the hound zombie!;iY  #...# #...# #...# #..# #...# #...# #..# #...#;i2  #...# #.^# #...# #...######.^######...# #.# #.ß..ß..Z.....# #.Z.....# #.Z.Z...# #;ic Y.Z;i Z.The hound zombie attacks as it pursues you!;i7 QZ.;i ;ig S7-3;i ;i{ D _The hound zombie bites you but does no damage.;il` #...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #;in.# #.ß..ß..Z.....# #.Z......# #.Z.Z....# #;ioIZ.;ipZ.Z.;iRw;iqx--4;i~;i;i^^ #...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #.# #.ß..ß..Z.....# #.Z.# #.Z.Z.....# #;iG;i7IZ.;i Z.The hound zombie attacks as it pursues you!;i;i-=5;i;i _The hound zombie completely misses you. The hound zombie barely misses you.;i #...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #.# #.ß..ß..Z.....# #.Z.# #.Z..Z.....# #Z.Z.;i  The hound zombie attacks as it pursues you!6Rev ;ih _The hound zombie misses you.;i  #...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #.# #.ß..ß..Z.....# #.Z.# #.Z..Z......# #;i IZ.;i Z..Z;i% ;i& [8=-7;iP, ;i[. ;i  #...# #...# #...# #..# #...# #...# #..# #...#;i!  #...# #.^# #...# #...######.^######...# #.# #.ß..ß..Z.....# #.# #.ZZ.Z.# #;i IZ.;iq IZ.;i JZ.;i* ;i/ -=8;iD ;i Y _The hound zombie barely misses you.;i #...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #.# #.ß..ß..Z.....#;i #.# #.ZZ.Z.# #   hound zombie;iQZ.Z.;iJZ.;i;i --9;i;ia;i$h #...# #...# #...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #.............# #ß..ß..Z.....# #.....# #.......ZZ.Z.........#######################;i&NZ.;i( Z.The hound zombie attacks as it pursues you!;i)RZ.;i/0;i1o9==20 ;ic6;i8Y _The hound zombie barely misses you.;iku #...# #...# #...# #...# #...# #...#;iZZ #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #.............# #....@...ß..ß..Z.....# #ZZ.Z.# #....................#######################;iNZ.;i IZ.;iÿ;i&1;i;iZ _The hound zombie closely misses you.;iEO #...# #... #...# #... #...# #... #...# #... #...# #..# #... #...# #..# #... #...# #.^# #... #...######.^######... #...@................ #.....Z..ß..ß..Z..... #ZZ. #....................#####################;imFSZ.;iGRZ.;i:NP  The hound zombie attacks as it pursues you!;iBO&2;iS;iUY _The hound zombie barely misses you.;iL  #...# # #...# # #...# # #...# # #...# # #...# #..# # #...# #..# # #...# #.^# # #..@######.^###### #....Z......... #Z.ß..ß..Z #Z #...................####################;iP Z.Z.;iɶ SZ.;i ;i .-3;i ;i ;i"/ . #.^# ######.^######Z.Z...........Zß..ß..Z.......................#################### Z.50==4;i3o _The hound zombie barely misses you.;i ` #...# #.. AutarchDCSS the Conjurer #...# #.. Coglin of Hepliaklqana ...... #...# #.. Health: 50/50 ======================== #...# #.. Magic: 8/10===================----- #...# #.. AC: 4Str: 12;i $ #...# #.. EV: 11Int: 16 #...# #..# #.. SH: 0Dex: 15 #...# #..# #.. XL:  7 Next: 92% Place: an Ossuary #..@# #.^# #.. Noise: =--------  Time: 5624.9 (0.0) #..Z######.^######.. a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ;iu F#.....Z............. Throw: 9 darts (poison) #.......Zß..ß..Z.... #................... #................... Z   hound zombie #################### _The hound zombie barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (85% to hit);iK#...##.. AutarchDCSS the Conjurer#...##.. Coglin of Hepliaklqana ......#...##.. Health: 50/50 ========================#...##.. Magic: 8/10===================-----#...##.. AC: 4Str: 12#...##.. EV: 11Int: 16#...# #..# #.. SH: 0Dex: 15#...# #..# #.. XL:  7 Next: 92% Place: an Ossuary#..@# #.^# #.. Noise: =--------  Time: 5624.9 (0.0);iLS#..*######.^######.. a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#..*..Z............. Throw: 9 darts (poison)#..*....Zß..ß..Z....#..*................#................... Z   hound zombie####################Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (85% to hit)  You focus your ray upon the hound zombie.;iZAim  Press: ? - help, Shift-Dir - straight line: a hound zombie (85% to hit)  You focus your ray upon the hound zombie.  The searing ray misses the hound zombie.(Press . to maintain the ray.);iZ...Z   kobold zombie;i!p=5.9 (1Ray ;i;i\Z _The hound zombie closely misses you.;iX **** The searing ray hits the hound zombie!;ii Z...The hound zombie is moderately damaged.;i 7---6+ ;ij ;i D _The hound zombie bites you but does no damage.;i ****The searing ray hits the hound zombie.;iI Z.The hound zombie is heavily damaged.;i^Z...;ig6-----7++ ;i>;i•Z _The hound zombie closely misses you.;ipx .The searing ray hits the hound zombie.  The hound zombie is severely damaged.The searing ray hits the kobold zombie!;i~z**** ;i ZYou destroy the kobold zombie!You finish channelling your searing ray.;i Z...Z   elf zombie;iR s5----8;iV;iC\ _The hound zombie barely misses you. x2;iKZ.;i ;i.-9;iZ _The hound zombie bites you but does no damage.;i  #...# #.. AutarchDCSS the Conjurer #...# #.. Coglin of Hepliaklqana ...... #...# #.. Health: 50/50 ======================== ;i n#...# #.. Magic: 3/10=======----------------- #...# #.. AC: 4Str: 12 #...# #.. EV: 11Int: 16 #...# #..# #.. SH: 0Dex: 15 #...# #..# #.. XL:  7 Next: 92% Place: an Ossuary ;iړ #..@# #.^# #.. Noise: =--------  Time: 5629.9 (0.0) #..Z######.^######.. a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #..Z..Z............. Throw: 9 darts (poison) #.......Zß..ß..Z.... #................... #................... Z   hound zombie ;i+ #################### Z   elf zombie _The hound zombie bites you but does no damage.  ;ic Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i .Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (severely damaged, 85% to hit);i] #...##.. AutarchDCSS the Conjurer#...##.. Coglin of Hepliaklqana ......#...##.. Health: 50/50 ========================#...##.. Magic: 3/10=======-----------------#...#;i0 #.. AC: 4Str: 12#...##.. EV: 11Int: 16#...# #..# #.. SH: 0Dex: 15#...# #..# #.. XL:  7 Next: 92% Place: an Ossuary#..@# #.^# #.. Noise: =--------  Time: 5629.9 (0.0)#..*######.^######.. a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#..*..Z............. Throw: 9 darts (poison)#..*....Zß..ß..Z....#..*................;i m#................... Z   hound zombie#################### Z   elf zombieAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (severely damaged, 85% to hit)  You focus your ray upon the hound zombie.  The searing ray misses the hound zombie.The searing ray hits the elf zombie!;ih` Z.: a hound zombie (severely damaged, 85% to hit)  You focus your ray upon the hound zombie.  The searing ray misses the hound zombie.  The searing ray hits the elf zombie!  The elf zombie is lightly damaged.  (Press . to maintain the ray.);ig \Z..;ih $49;ii |-=30.9 (1Ray ;in ;i>q 1 _The hound zombie bites you.;i .The searing ray hits the hound zombie!;ig****  elf zombie;id{N....;iz50=2---4;iD1+ ;i#;iS _You destroy the hound zombie!;ivR****;ilR....;iimq48-----2;im<++ ;it;iv. _The elf zombie hits you.;iR****;ie ....You finish channelling your searing ray.;io1---3;iA;iW _The elf zombie barely misses you.;i  #...# # #...# # #...# # #...# # #...# # #...# #..# # #...# #..# # #...# #.^# #;i] #.@.######.^###### #Z............... #........ß..ß..Z #.............. #......... ###################  You flog the elf zombie with the +4 whip "Vuoze"!  The elf zombie is knocked back by concussive force.;i`;iKY=4Rev ;i ;i e _The elf zombie is moderately damaged.;iP|  is knocked back by concussive force. _The elf zombie is moderately damaged.  You hit the elf zombie with your +1 dagger.  The elf zombie is moderately damaged.  You hit the elf zombie with the +4 whip "Vuoze".  You crush the elf zombie against the wall.;i\}9--6.0 (1.1Rev+ ;i;iЅX _The elf zombie closely misses you.;i   You closely miss the elf zombie with your +1 dagger.The elf zombie is moderately damaged.You closely miss the elf zombie with the +4 whip "Vuoze".;iA-7.1;i";i$P _The elf zombie misses you.;i You closely miss the elf zombie with the +4 whip "Vuoze".bar  You hit the elf zombie with the +4 whip "Vuoze".  You crush the elf zombie against the wall.;i --80Rev* ;i ;ij W _The elf zombie barely misses you.;i   You crush the elf zombie against the wall. _The elf zombie barely misses you.  You hit the elf zombie with your +1 dagger.  The elf zombie is heavily damaged.hit the elf zombie with the +4 whip "Vuoze".  You crush the elf zombie against the wall.;i [50=9.2 (1.1;i ;i" W _The elf zombie barely misses you.;i\~V crush the elf zombie against the wall. _The elf zombie barely misses you.  The elf zombie is severely damaged.  You barely miss the elf zombie with your +1 dagger.;i,400;i˄;i W _The elf zombie barely misses you.;igy  You barely miss the elf zombie with the +4 whip "Vuoze".The elf zombie is severely damaged.;izR2==1;iÀ;ii _You barely miss the elf zombie with your +1 dagger.;i _ You flog the elf zombie with the +4 whip "Vuoze"!  You crush the elf zombie against the wall.almost destroy  You hit the elf zombie with your +1 dagger.;ikV45---2;i;i. _The elf zombie hits you.;iE] +.  You hit the elf zombie with your +1 dagger. _The elf zombie hits you.hit the elf zombie with your +1 dagger.flog the elf zombie with the +4 whip "Vuoze"!  You crush the elf zombie against the wall.;irb );id 102%3flog the elf zombie with the +4 whip "Vuoze"!  You crush the elf zombie against the wall. _You destroy the elf zombie!  Training target 7.0 for Conjurations reached!  Your Conjurations skill increases to level 7!need to enable at least one skill for training.;i=l /  --more--;i;i,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k - Spellcasting   2.5   4.2  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   7.0   9.5  -1   c - Unarmed Combat   0.0   1.2  -1   m - Necromancy   4.0   5.0   0   d - Throwing   0.0   1.2  -1   n - Fire Magic   1.0  [;i36m 2.4  -1           e - Short Blades   0.3   1.2  -1   o - Invocations   0.0   1.4  -2   f - Long Blades   0.1   1.0   0   p - Evocations   0.0   0.6  +3   g - Ranged Weapons   0.0   1.2  -1   q - Shapeshifting   0.0   1.4  -2          ;i h - Armour   0.0   1.2  -1       i - Dodging   1.7   2.4  -1       j - Stealth   2.0   3.6  -1                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [;i.*] useful|all skills [_] enhanced|base level  [!] training|cost|targets;i > k + Spellcasting 2.5;iJ {TargetTarget--  --  --  --  ;iK H--  --  --  5.0  ;i(K $2.0  --  ;iMK .--  --  -- ;ipK  --  ;iK --  -- ;iK  -- ;iK s a-z] set;iK K[-] clear selected target;iL ccost|targets;it[?25h[?0c;it*0 ;i% [?25l[?1c;iO+ 4.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets;im;i;i3#...##. AutarchDCSS the Conjurer#...##. Coglin of Hepliaklqana ......#...##. Health: 45/50 =====================---;ii#...##. Magic: 2/10====--------------------#...##. AC: 4Str: 12;i#...# #..# #. EV: 11Int: 16#...# #..# #. SH: 0Dex: 15;i#...# #.^# #. XL:  7 Next: 102% Place: an Ossuary#.@.######.^######. Noise: =--------  Time: 5643.2 (1.0);i#.................. a) +1 dagger {Sigurd l) +4 whip "Vuoze" {;i #........ß..ß..Z... Throw: 9 darts (poison)#.................. Rev* #..................###################You flog the elf zombie with the +4 whip "Vuoze"!  You crush the elf zombie against the wall. _You destroy the elf zombie!Training target 7.0 for Conjurations reached!  Your Conjurations skill increases to level 7!;i$IYou need to enable at least one skill for training.;i;i#...##. AutarchDCSS the Conjurer#...##. Coglin of Hepliaklqana ......#...##. Health: 45/50 =====================---#...##. Magic: 2/10====--------------------#...##. AC: 4Str: 12;i#...# #..# #. EV: 11Int: 16#...# #..# #. SH: 0Dex: 15#...# #.^# #. XL:  7 Next: 102% Place: an Ossuary;iLF#.@.######.^######. Noise: =--------  Time: 5643.2 (1.0)#.................. a) +1 dagger {Sigurd l) +4 whip "Vuoze" {;i{l#........ß..ß..Z... Throw: 9 darts (poison)#.................. Rev* #..................;i###################You flog the elf zombie with the +4 whip "Vuoze"!  You crush the elf zombie against the wall. ;i_You destroy the elf zombie!Training target 7.0 for Conjurations reached!  Your Conjurations skill increases to level 7!You need to enable at least one skill for training.;ie  You have reached level 8!;i)/  --more--;iB 50/56168 1%  _You feel agile.;iU;iU;iV;ih]1;i];i^6Rev+ ;im^;i_;i_;ij`;ia;i0b#[37m2;iNb(=;ic;id;id;ie;if;iGg?3==;ijg$Rev ;ih;ifi;ii#3;ii2=;ij;ik;iMl;il;in;ixn;i1o;ip;ipE==;iq;ir;iVs#4;irs(=;it;iVu;iu;iMv;iw,;iXx;iy;i]z5=4==;i{;i|,;iw};i ;i4;i;iB;i;iG;ik _You start resting.HP restored.;i&-;i0618.0);i#6;i4I===-;iT#2.2 (19 ;it _;iW;i;ie ;if ;if ;ih ;irm n;i o ,;io ;ip ;ibq #=;izq C5==;ir ;is ;is ;ict ;i3v ,;iv ;i6x ;ix ;iJy ;iz ;iz :==;i{ ;i.} ;i} ;i,~ ;i ;i ;i ;iց ;i ;i] ;i ;i9 ;i ;i e6===;i ;i ;i ;i ;i ;iӆ ;i ;i0 ;iV ;i ;iU ;i ;===;i ;iъ ;i ;i] ;i ;i ;io ;i. ;id ;i ;ic ;i %7;i )==;i ;i1 ;ih ;i ;i[ ;i ;iH ;i ;i ;i ;i ;i( :==;i˗ ;i ;iG ;i ;iq ,;i ;iڜ ;i ;i ;i) ;i[ N8==;i ;iC ;ii ;i ;iU ;i ;i ;i ;i) ;i ;i ;iW $==;i~ ;i ;i\ ;i֦ ;i^ ;iU ;i ;i ;i© ;i ;i[ ;i ;i ;i ;iO ;i #9;i )==;i9 ;iW ;i ;is ;i ;i ;i ;iӴ ;i ;iڵ ;i? ;i :==;i ;i ;i; ;i ;i ;i ;i ;i ;i ;i ;i ;i ;i/ I10/11==;i ;i ;ik ;i- ;i? ;i ;i/ ;i ;i% ;i ;ia ;i :==;i ;i ;i ;i ;i ;i ;i7 ;i ;i ;iQ ;i % ;i I_You start resting.Magic restored.;it ;i .715.2 (53;i{ 71===;i ,6.2 (54 _;i ;i ;iF I;iHM X;i#S X;iT ;iUV ;iV ;i^W ;iX ;i_Z ;iZ ;===;i[ ;iF] ;i^ ;iD_ ;i_ ;ic ;i$d %  ;iOd IA hound zombie comes into view.;iUp #...# #...# #...# #...# #...# #...# #...# #...# #...# #..# #...# #...# #..# #...# #...# #.^# #...# #...######.^######...# #.......@............# #........ß..ß..Z.....# #............# #......####################### Z   hound zombie (dormant)Z21.0).Z.;iy Z2.2 (6 _;i| ;iP #...# #...#  #...# #...#  #...# #...#  #...# #...#  #...# #..# #...#  #...# #..# #...#  #...# #.^# #...#  #...######.^####  #.......@....Z..  #........ß..ß...  #...............  #...............  ################ ;iQ #...# #...#  #...# #...#  #...# #...#  #...# #...#  #...# #..# #...#  #...# #..# #...#  #...# #.^# #...#  ;iC#...######.^####  #.......@....Z..  #........ß..ß...  ;i|&#...............  #............... ################ ;i;iUJ;ic _A hound zombie is nearby!;i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;iS;i3T;i>[;i] _You can't see any susceptible monsters within range! (Use Z to cast anyway.);i ;iy ;i! ;i) F _Unknown command. ;i_ KZ. ;ic  ;id 23.2 (1 _ ;iRj  ;iJl !;i #...# #...#  AutarchDCSS the Conjurer #...# #...#  Coglin of Hepliaklqana ...... #...# #...#  Health: 56/56 ======================== #...# #...#  Magic: 9/11===================----- #...# #..# #...#  AC: 4Str: 12 #...# #..# #...#  EV: 11Int: 16 #...# #.^# #...#  SH: 0Dex: 16 #...######.^######...#  XL:  8 Next:  1% Place: an Ossuary #.......@***Z........#  Noise: ---------  Time: 5723.2 (0.0) #........ß..ß........#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" {!;iy #....................#  Throw: 9 darts (poison) #....................#  ######################   Z   hound zombie _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (85% to hit)!;isCP#...##...#AutarchDCSS the Conjurer#...##...#Coglin of Hepliaklqana ......#...##...#Health: 56/56 ========================#...##...#Magic: 9/11===================-----#...# #..# #...#AC: 4Str: 12#...# #..# #...#EV: 11Int: 16#...# #.^# #...#SH: 0Dex: 16!;ivD*#...######.^######...#XL:  8 Next:  1% Place: an Ossuary#.......@****........#Noise: ---------  Time: 5723.2 (0.0)#........ß..ß........#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#....................#Throw: 9 darts (poison)#....................#######################Z   hound zombieConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line!;iDAim: a hound zombie (85% to hit)  You focus your ray upon the hound zombie.  The searing ray hits the hound zombie.!;iZ.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound zombie (85% to hit)  You focus your ray upon the hound zombie.  The searing ray hitshound zombie is lightly damaged.!;i..==4.2 (1Ray !;i!;if _(Press . to maintain the ray.)!;i3 **** The searing ray hits the hound zombie.!;ip Z..Z..8----5+  _The hound zombie is moderately damaged.";i, **** The searing ray hits the hound zombie!";i<MZ.";iC ..The hound zombie is severely damaged.";iDS5-7";iD----=-6++ ";iJ";iM1 _The hound zombie bites you.";i>N ****";i>V The searing ray hits the hound zombie.";iL Z...The hound zombie is almost destroyed.You finish channelling your searing ray.";i6=6----=7";iU";iY _The hound zombie barely misses you.";i  You flog the hound zombie with the +4 whip "Vuoze"!  The hound zombie is knocked back by concussive force.  The hound zombie is staggered.";i #...# #...# #...# ..# #...# #...# ..## #...# #...# ... #...# #...# #..# #...# ";i #...# #..# #...# #...# #.^# #...# #...######.^######...# #....# #.ß..ß.";i # #.# #.....##";i& .##### ";i# ";i ( 6/12---2-8.3 (1.1Rev ";i - ";i/ S _You destroy the hound zombie!#;id3#;ie#;i h#;in#;igou=7==#;isp#;i=r#;i{r#;i"s#;it#;i u#;iv#;iw#;ixx#;iy#;i{#;i?|:==#;iR}#;i;#;i#;iȀ#;i,#;i#;i#;i#;i#;i.#;iĈN8==#;i#;ih#;i#;i͌#;ik#;i#;i#;i #;iX#;i#;i#;i:==#;i#;iS#;i#;i#;i,#;i#;iI#;i#;iV#;i`#;i%9#;i)==#;ig#;ix,#;iX#;i##;i~#;i!#;i#;i #;i#;i#;i:==#;i#;i,#;i.#;iή#;i1#;i#;i#;i#;i310/12==#;id#;iʴ#;i]#;i#;i#;iS#;i#;i¹#;i#;i#;i3#;i#;i:==#;i#;i?,#;i]n#;i,#;i51==#;i,#;i#;iV#;i:==#;i#;iL#;i#;i#;i,#;ix#;i#;i#;i#;in _You start resting.Magic restored.#;i(.#;iM......--#;i069.3 (41.0)#;ik2==-70.3 (42 _#;i/#;iy#;iO_#;i5X#;i#...# #...# #...# ...∩.# #...# #...# ....# #...# #...# ....# #...# #...# ...## #...# #...# .... #...# #...# #..# #...# #...# #..# #...# #...# #@^# #...# 1.3 (1#;i.0)#...######.^######...# #....................# #........ß..ß........##....................##....................##;iªZ#######################;ḭ#;i+2.3 (2#;i#;iEB _Found a gate leading back out of this place.#;i#;i3#;i#;i#;iZ==#;i#;i############ #.%#####+....#.....∩.# #.......##.....#.......####.##.....@......#4#.####..####.## #..# ##;iT#...# #.^# #...##...######.^######...##....................#.ß..ß..........................#;i#;i>+5.3 (3#;ij#;i0 _Found an inkwell talisman.$;i`$;ia$;ib$;ie$;ih$;i1on$;ip$;iq$;is$;i8t$;it$;iyw$;iRze  You encounter a mummy.$;i###################### #.........∩∩.........# $;i#....................# #...##############...# #...# #.%.# #...# #...# #...####M#...# #...####+........#...# #...#.....∩@# #...# #...#.......# #...# #...#.......# #...# #...#.......####.$;i߀#...##...#............#...##...#.####..####.#...# M   mummy (dormant)$;ii#...# #..# #...##...# #.^# #...##...######.^######...#$;iY&8$;i29.3 (4 _$;i7$;i+%;iPq 4###################### #.∩∩# #....................# #...##############...# #...# #.%.# #...# #...# #...####M#...# #...####+...@....#...# #...#.....∩.######...# #...#.# #...# #...#.# #...##...#.......#####...#............#...# #...#.####..####.#...##...# #..#%;iVr #...# #.^# #...#%;iz %;iz %80.3 (1%;i %;i\ &;iN?  AutarchDCSS the Conjurer  Coglin of Hepliaklqana ......  ######################  Health: 56/56 ========================  #.........∩∩.........#  Magic: 10/12 ====================----  #....................#  AC: 4Str: 12  #...##############...#  EV: 11Int: 16  #...# #.%.# #...#  SH: 0Dex: 16  #...# #...####M#...#  XL:  8 Next:  2% Place: an Ossuary &;irA #...####+...@***.#...#  Noise: ---------  Time: 5780.3 (0.0)  #...#.....∩.######...#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" {  #...#.......# #...#  Throw: 9 darts (poison)  #...#.......# #...#  #...#.......####.#...#  #...#............#...#  M   mummy (dormant)  #...#.####..####.#...#  #...# #..# #...#  #...# #.^# #...# _You encounter a mummy.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (dormant, 100% to hit)&;iAutarchDCSS the ConjurerCoglin of Hepliaklqana ......######################Health: 56/56 ========================#.........∩∩.........#Magic: 10/12 ====================----#....................#AC: 4Str: 12#...##############...#EV: 11Int: 16&;i#...# #.%.# #...#SH: 0Dex: 16#...# #...####*#...#XL:  8 Next:  2% Place: an Ossuary#...####+...@***.#...#Noise: ---------  Time: 5780.3 (0.0)#...#.....∩.######...#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#...#.......# #...#Throw: 9 darts (poison)#...#.......# #...##...#.......####.#...##...#............#...#M   mummy#...#.####..####.#...##...# #..# #...##...# #.^#[39&;iz/;49m #...#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (dormant, 100% to hit)  You focus your ray upon the mummy. The searing ray hits the mummy!&;iN.Monfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a mummy (dormant, 100% to hit)  You focus your ray upon the mummy. The searing ray hits the mummy!  The mummy is moderately damaged.&;i`..==1.3 (1Ray &;ik1| _(Press . to maintain the ray.)&;i **** The searing ray hits the mummy.&;irM..M..9/12 ----2+  _The mummy is severely damaged.&;i .The searing ray hits the mummy!&;i J****&;iwG u ZYou destroy the mummy!&;iM ....Z   hound zombie&;iQ 8----3=-3&;iR <++ &;iX &;i[ ] _You encounter a hound zombie.&;iփ >****&;i #.Z ZYou finish channelling your searing ray.Z.&;i f.Z..Z   gnoll zombie7-----4&;i7 ] _You encounter a gnoll zombie.';i  AutarchDCSS the Conjurer  Coglin of Hepliaklqana ......  ######################  Health: 56/56 ========================  #.........∩∩.........#  Magic: 5/12==========--------------  #....................#  AC: 4Str: 12  #...##############...#  EV: 11Int: 16  #...# #.%.# #...#  SH: 0Dex: 16  #...# #...####Z#...#  XL:  8 Next:  3% Place: an Ossuary  #...####+...@*Z..#...#  Noise: ---------  Time: 5784.3 (0.0)  #...#.....∩.######...# ';i  a) +1 dagger {Sigurd l) +4 whip "Vuoze" {  #...#.......# #...#  Throw: 9 darts (poison)  #...#.......# #...#  #...#.......####.#...#  #...#............#...#  Z   hound zombie  #...#.####..####.#...#  Z   gnoll zombie  #...# #..# #...#  #...# #.^# #...# _You encounter a gnoll zombie.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (85% to hit)';iw AutarchDCSS the ConjurerCoglin of Hepliaklqana ......######################Health: 56/56 ========================#.........∩∩.........#Magic: 5/12==========--------------#....................#AC: 4Str: 12#...##############...#EV: 11Int: 16#...# #.%.# #...#SH: 0Dex: 16#...# #...####Z#...#XL:  8 Next:  3% Place: an Ossuary#...####+...@****#...#';i GNoise: ---------  Time: 5784.3 (0.0)#...#.....∩.######...#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#...#.......# #...#Throw: 9 darts (poison)#...#.......# #...##...#.......####.#...##...#............#...#Z   hound zombie#...#.####..####.#...#Z   gnoll zombie#...# #..# #...##...# #.^# #...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (85% to hit)  You focus your ray upon the hound zombie.  The searing ray hits the hound zombie!';i#H "Z.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound zombie (85% to hit)  You focus your ray upon the hound zombie.  The searing ray hits the hound zombie!  The hound zombie is moderately damaged.';iH X.Z';iP ;.';iP q==5.3 (1Ray ';iV ';iX f _(Press . to maintain the ray.)(;i' **** The searing ray hits the hound zombie.  The hound zombie is heavily damaged.The searing ray hits the gnoll zombie!(;ir Z.The gnoll zombie is severely damaged.(;iLZZ..(;i4--6+ (;i5h _The hound zombie misses you.(;i  .The searing ray hits the hound zombie!  The hound zombie is almost destroyed.The searing ray hits the gnoll zombie!(;iZ e**** (;in O Z...You destroy the gnoll zombie!The hound zombie misses you.--47++ (;itu (;ix D _The hound zombie bites you but does no damage.(;ii .The searing ray hits the hound zombie!(;i I****(;iN ....You destroy the hound zombie!(;in e3--58(;i$ (;i& > _You finish channelling your searing ray.);ib);i);i;);iP);ie);i--);i);i();i);i,);iD);i);i;T4==);iV);i,);i);i\);i);i<);i,);i);i);i:==);i);i);i);i\);i5==);i);i);iP==);i<,);i);iH 6==);i );i` );i );i,);i);iZ);i);i);i);i:==);i);i);imX);i);i);iN7==);i);i );i );i!);i#);i#);i$);i|&);i&);i');i=));i):==);i*);i,,);i.-);i.);i./);i/);io1,);it2);i3);i388==);i4);i4);i86);i6);ig7);i8);i69);i9);i;,);i|<);i=);i!>:==);i%?);i@);i@);iA);iBC);iC);ikD);iE);iF);iKG);i}H);iQIN9==);iI);iK,);iL);iAN);iN);iUO);iP);i Q);iQ);iRS);iS:==);iT);i$V);iZV);ipW);iMY);iY);ilZ);i\);iU\P10/12==);i]]);i^,);i`);ia,);ib);id,);ive);i'g);itg:==);ih);ii);ij);ion);io);iq);ir);i`r#1);ir)==);iTs);it);i(u);i v);iw);iw);ix);iz,);ih{);i|);i8}:==);i2~);i,);i();i,);i);i);iZ);iN);iވn _You start resting.Magic restored.);i'--);iu1856.3 (68.0));i}?2==--);i,7.3 (69 _);i);i*);i);i1);id);i_);i);ib);i);i:==);i);i,);i);i,);i);im);i);iz);i);i/);i);i{B);i);iK);ii);i`,);i);i);i);ig,);i);i);i@,);i5);i$,);i);i);i);i);i,);i`);i);i:);i );i);i);i[);i< ,);iO );i ,);i );i] );i );iq );i9 );ii );i );iK ,);iv );i ,);i );i ,);i );i ,);i3 );i );i );i );i? );i| );iH );i, ,);i );if );i );i );i );i );i );iu" );i" );iq* );i* );i3+ );i+ );i, );i, );i8- );i#. ,);i. );ik/ ,);i/ );i0 ,);ik1 );i)2 );iU2 );i2 );i3 );i3 );i4 );i6 ,);i7 );i*9 );i9 );i: );i< ,);i< );i> ,);ix? );i@ );iA );iA );inB ,);iOC );i(F B);iUH ,);i$I );i1J );idJ );iuK );iM ,);i5N );iO ,);iP );i-R ,);iZS );i _You finish channelling your searing ray.1;i  AutarchDCSS the Conjurer  Coglin of Hepliaklqana ...... ######################  Health: 36/56 ===============--------- #.........∩∩.........#  Magic: 1/12==---------------------- 1;i\#....................#  AC: 4Str: 12 #...##############...#  EV: 11Int: 16 #...#..Z#.%.#....#...#  SH: 0Dex: 16 #...#.ZZ#...####.#...#  XL:  8 Next: 11% Place: an Ossuary #...####@........#...#  Noise: ==-------  Time: 5996.9 (0.0) 1;i,#...#.....∩.######...#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #...#.......# #...#  Throw: 9 darts (poison) 1;i#...#.......# #...#  Rev  1;i=w#...#.......####.#...#  1;ic#...#............#...#  Z   gnoll zombie 1;i#...#.####..####.#...#  Z   orc zombie #...#. #..# #...#  Z   elf zombie #...# #.^# #...# _You finish channelling your searing ray.  1;iJCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  1;iPress: ? - help, Shift-Dir - straight lineAim: an elf zombie (severely damaged, 77% to hit)1;i, `ZZ gnoll zombie (951;iJ=AutarchDCSS the ConjurerCoglin of Hepliaklqana ......######################Health: 36/56 ===============---------#.........∩∩.........#Magic: 1/12==----------------------#....................#AC: 4Str: 12#...##############...#EV: 11Int: 16#...#..*#.%.#....#...#SH: 0Dex: 16#...#.Z*#...####.#...#1;iXL:  8 Next: 11% Place: an Ossuary#...####@........#...#Noise: ==-------  Time: 5996.9 (0.0)#...#.....∩.######...#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#...#.......# #...#Throw: 9 darts (poison)#...#.......# #...#Rev 1;i#...#.......####.#...##...#............#...#Z   gnoll zombie#...#.####..####.#...#1;iQwZ   orc zombie#...#. #..# #...#Z   elf zombie1;iy#...# #.^# #...#Press: ? - help, Shift-Dir - straight line1;iAim: a gnoll zombie (95% to hit)  You focus your ray upon the gnoll zombie.  The searing ray hits the elf zombie.  1;izThe elf zombie is almost destroyed.The searing ray hits the gnoll zombie!2;i:-ZZYou focus your ray upon the gnoll zombie.  The searing ray hits the elf zombie.  The elf zombie is almost destroyed.gnoll zombie!  The gnoll zombie is heavily damaged.(Press . to maintain the ray.)7.9 (1Ray Rev 2;iA2;iFDX _The elf zombie closely misses you.3;i ** The searing ray misses the elf zombie. The searing ray hits the gnoll zombie.3;iH ZZThe gnoll zombie is severely damaged.3;iJ4-0---8+ 3;iQ3;iT. _The elf zombie hits you.3;i)]sThe gnoll zombie is severely damaged. _The elf zombie hits you.  You hit the elf zombie with your +1 dagger.  The elf zombie is almost destroyed.  You flog the elf zombie with the +4 whip "Vuoze"!  is knocked back by concussive force.3;iNd  ###################### #3;id∩∩.# #....................# #...##############...# #...#..Z#.%.#....#...# #...#.Z@#...####.#...# #...####'........#...#3;id #...#.....∩.######...# #...#.......# #...# #...#.......# #...#3;i5ez #...#.......####.#...#3;if #...#............#...# #...#.####..####.#...# #...#. #..# #...#You destroy the elf zombie!3;ivd  You stop channelling your searing ray. The orc zombie hits you.3;i:y3-3--5=9Rev 3;i3;i0 _The gnoll zombie hits you.4;is\ ###################### #∩∩.# #....................# #...##############...# #...#.@Z#.%.#....#...# #...#.Z.#...####.#...# #...####'........#...# #...#.....∩.######...# #...#.......# #...#4;i #...#.......# #...# #...#.......####.#...# #...#............#...# #...#.####..####.#...#4;i;-4;i  60004;i4;iW _The orc zombie barely misses you.4;iN4;i}7-4;i4;i4;i& p#######################.........∩∩.........# #...# #...##############...# #...#..Z#.%.#....#...# #...#.Z@#...####.#...# #...####'........#...# #...#.....∩.######...# #...#.......# #...# #...#....#...#.......####.#...# #...#............#...# #...#.####..#####...#. #..# #...#4;i 4;i h29--14;i{ 4;i 0 _The gnoll zombie hits you.5;i1#######################.........∩∩.........# #...# #...##############...# #...#..Z#.%.#....#...# #...#.Z.#...####.#...# #...####@........#...# #...#.....∩.######...# #...#.......# #...# #...#...#...#.......####.#...##...#............#...# #...#.####..####.#...# #...#. #..# #...#5m#...# #.^.Z .ZThe orc zombie attacks as it pursues you!--1=2 _The orc zombie hits you. _There is an open door, spattered with blood here.5;i8  ###################### #5;i9 ∩∩.# #....................# #...##############...# #...#.Z.#.%.#....#...# #...#.Z@#...####.#...# #...####'........#...#5;i :  #...#.....∩.######...# #...#.......# #...# #...#.......# #...# #...#.......####.#...# #...#............#...# 5;i:  #...#.####..####.#...# #...#. #..# #...#You hit the orc zombie with the +4 whip "Vuoze".  The orc zombie is knocked back by concussive force.5;iG &  5;iH The orc zombie is severely damaged.The orc zombie hits you but does no damage.5;iI #85;iI J3Rev 5;iR 5;iU 0 _The gnoll zombie hits you.6;i#######################.........∩∩.........# #...# #...##############...# #...#.Z.#.%.#....#...# #...#.Z.#...####.#...# #...####@........#...# 6;i}#...#.....∩.######...# #...#.......# #...# #...#.......# #...# #...#.......####.#...##...#............#...# #...#.####..####.#...# #...#. #..# #...#6;iμk#...# #.^6;i=T.Z6;iN  The orc zombie attacks as it pursues you!6;i%46;i6;iV: _The orc zombie hits you but does no damage.6;ig _There is an open door, spattered with blood here.6;iq ###################### #.........∩∩.........# #...# #...##############...# #...#...#.%.#....#...# #...#.ZZ#...####.#...# #...####'........#...# #...#..@..∩.######...# #...#.......# #...# #...#.# #...# #...#.####.#...# #...#......#...# #...#.####..####.#...# #...#. #..# #...# #...#.s F;49m #^# #...# #...######.^######...#-5 _6;iI- _You are too injured to fight recklessly!7;i,7;iV-7;iv27;i5^ _You are too injured to fight recklessly!7;iq7;i07;i 7;iܙ  You start resting.An orc zombie comes into view.7;i9ZZ   orc zombie07;i5.7;iϱu=6.9 (1 _8;i/  You start resting. _An orc zombie comes into view.  You hit the orc zombie but do no damage.  The orc zombie is severely damaged.  You flog the orc zombie with the +4 whip "Vuoze"!  The orc zombie is knocked back by concussive force.8;i8###################### #.∩∩# #....................# #...##############...# #...#...#.%.#....#...# #...#..Z#...####.#...# #...####@........#...# #...#.....∩.######...# #...#.# #...# 8;i5A#...#.# #...##...#.#####...#............#...# gnoll zombie#...#.####..####.#...##...#. #..#...#. #.^# #...#8;iK`  You destroy the orc zombie!8;iPa6=7Rev 8;ib8;id] _The gnoll zombie completely misses you.8;i###################### #.∩∩# #....................# #...##############...# #...#...#.%.#....#...# #...#..Z#@..####.#...# #...####'........#...# #...#.....∩.######...# #...#.# #...# #...#.8;iu# #...##...#.####.#...##...#...........#...#.####..####.#...##...#. #..8;iO /Z8;iu( .Z   gnoll zombieThe gnoll zombie attacks as it pursues you!8;i)%88;i.8;i0] _The gnoll zombie completely misses you.8;i$ R  You barely miss the gnoll zombie with the +4 whip "Vuoze".The gnoll zombie is severely damaged.You hit the gnoll zombie with your +1 dagger.3010.0 (1.18;i% 8;ix) C _The gnoll zombie hits you but does no damage.9;ibM' _The gnoll zombie hits you but does no damage.  You barely miss the gnoll zombie with the +4 whip "Vuoze".The gnoll zombie is almost destroyed.You hit the gnoll zombie with your +1 dagger.9;iv)9;iX2==10Rev+ 9;i9;iS _You destroy the gnoll zombie!9;iw~ 6###################### #.∩∩# #....................# #...##############...# #...#...#.@.#....#...# #...#...#...####.#...# #...####'........#...# 9;iw #...#.....∩.######...# #...##...#.# #...##...#.#####...#...........#...#.####..####.#...#9;i C-29;i 9;i˦ W _You see here an inkwell talisman.:;i I:;iy:;i?@Rev  _1===:;i,:;i :;i:;iV2=:;iT:;i`3==:;i:;iU,:;iM:;i:;i::;i:;i:;icS3=:;i=:;ib:;i:==:;i:;i:;i%:;i:;i:;iK4=:;i:;iI:;i:;iL:;i:;iIT4==:;i":;i :;i^$ 5===6=:;i&B:;i(:;i([75==:;im28:;iB3M===:;i3:;i9:;i9:;i:x9=6==:;i;:;i=:;ip=:;i=:;in?:;i?:;ik@:;iA:;iB:;iB:;iDD:;iDd40===:;i`E:;iG:;iiG:;iH:;iI:;iJ:;iJ:;imL:;iBQ1=7=:;iQ:;iwR:;iR:;iIT:;iT:;iKU:;iV:;iWK2=:;iX:;iY:;iY9=:;iZ:;i \:;iZ\:;i"]:;i`^:;i^#3:;i^2=:;i_:;ia:;ia:;ib:;id:;iWdN8==:;i[e:;if:;ig%4:;ih:;ii,:;i|j:;iLl,:;iXm:;in:;in:==:;io:;iq:;iQqK5=:;ir:;iys:;i't:;iXt:;iu:;i^vN9==:;iQw:;ix:;iJyU6=:;iz:;i{:;i{:;i|:;i}:;i)~:;i~:;i:;i^:==:;i:;i,:;i#7:;i(=:;id:;i:;i:;i]:;i:;i:;i:;i:;i#8:;i܊g=10/13==:;i:;i:;ir:;i:;i:;iΏ:;i:;i:;iP:;i:;in:;i#9:;i,E===:;i:;i5:;i:;ia:;i:;iљ:;ii:;iś:;i2$50:;ih2=:;i0:;iU:;iL1==:;if:;i:;i:;i:;i:;i :;iť:;i4:;i1:;i7:;i:;i:;i$3==:;i:;iR:;i:;i:;i:;i.K2=:;i:;i:;id:;i=:;ix2==:;i:;i:;i:;i:;iU3=:;iκ:;iy,:;i:;i:;i:==:;i:;i:;iK4=:;i:;i:;i:;i:;ii:;i:;iE3==:;i:;i4 _Magic restored.:;i0#5:;iX2=:;i:;i:;i:;i:;i@:;i:;iV:;i:;i:==:;i:;i:;i56=:;iW:;i$:;iK1 _HP restored.:;i:;iS:;i:;i1:;i:;i!:;i:;iV  There is an open door, spattered with blood here.:;i%:;i _:;i#:;i,:;i:;iN9=:;i7:;iK:;i:;i:;iD:;i:;i:;i:;iK:;i :;i :;iZ :;iZ :;i :;i`:;i:;i:;i:;ii:;i:;i:;i:;ig,:;i:;i:;iV!:;i!:;i+#:;iP/_#...####'........#...##...#.....∩.######...##...#.......# #...##...#.......# #...# #...#.......####.#...# #...#......# #...#.####..####.#...# #...#.#?!#..# #...# #...#.@!!#.^# #...#- #...######.^######...#:;iF0o #....................# #........ß..ß........# #....................# #....................# ###################### :;i71111.0 (99.0):;i8-2.0 (100.0):;i?:;iAe _h - 2 scrolls labelled GOPINE LIZYFUB:;iT3:;i:;i:;ip:;iX:;iL:;iqv _p - 3 metallic black potions (gained 1):;i:;ib:;ib:;i,:;i:;io _f - 2 scrolls of fear (gained 1):;i,:;i:;i-:;iI#...#...#...####.#...# #...####'........#...# #...#.....∩.######...# #...#.......# #...# #...#.......# #...# #...#.......####.#...# #...#............#...# #...#.####..####.#...# #...#.#.@#..# #...# :;i=#...#...!#.^# #...# #...######.^######...# #....#..ß..ß #....................#:;i>######################:;ih17.0 (5.0):;i+8.0 (6:;i3:;iS _o - 2 brown potions;;i'I;;i;;i)B;;i+ ###'............∩.#####..# ;;i ,###.....####..#####.#..#..# #...@#.^#####.^#####..............;;i2+9.0 (1;;i(4,20.0 (2;;i8;;i:R _q - 2 pink potions;;i&1I;;i4;;i};;;iE;;i  You encounter a mummy and a hound zombie.#...##############...# #...#...#.%#...# #...#...#...####.#...# #...####'........#...# #...#.....∩.######...# #...#.......# M.#...# #...#.......# #.#...# #...#.......####.#...# #...#...........@#...# #...#.####..;;i[40m####.#...# #...#.#..#..# #.#...# #...#....#.^# Z.#...# #...######.^######...# #........# M   mummy (dormant) #........ß..ß........# Z   hound zombie (dormant) #....................# #....................#34.0 (14.0)5.0 (15 _=;i #...#...#  #...#...#.%.#....#...#  #...#...#...####.#...#  #...####'.#...# =;iy #...#.....∩.######...#  #...#.# M.#...#  #...#.......# #.#...#  #...#.####.#...#  #...#..........@.#...#  #...#.####..####.#...#  #...#.#..#..# #.#...# =;i #...#....#.^# Z.#...#  #...######.^###=;ix###...#  #.# =;i#> #.ß..ß.# =;iAF #.#  #=;i_.#=;i=;im#6=;i.0)=;i=;i>;iPg e#...#...# #...#...#.%.#....#...# #...#...#...####.#...# #...####'.#...# #...#.....∩.######...# >;ig #...#.# M.#...# #...#.......# #.#...# #...#.####.#...# #...#.>;ig #...# #...#.####..####.#...# >;ih #...#.#..#..# #.#...# #...#....#.^# Z >;i8h #...######.^#### #.# M   mummy (dormant) >;iSh =#.ß..ß.# >;ixh Z   hound zombie (dormant) >;ih >;io A.M>;ir 1M>;i$t &7>;iz >;i ?;i-` #...#...#  #...#...#.%.#....#...#  #...#...#...####.#...#  #...####'.#...#  #...#.....∩.######...#  #...#?;i`.# ..#...#  #...#.......# #M#...#  #...#.####.#...# ?;i`- #...#?;ic.#...#  #...#.####..####.#...#  #...#.#..#..# #.#...#  #...#....#.^# Z.#...#  #...######.^######...#  #.#  #.ß..ß.#  #.#  #.#?;iUj?;ik&8?;is?;i-t?;iL #...#...# #...#...#.%.#....#...# #...#...#...####.#...# #...####'.#...# #...#.....∩.######...# #...#.......# ..#...# #...#.......# #M#...# #...#.####.#...# #...#.#...# #...#.####..####.#...# #...#.#..#..# #.#...# #...#....#.^# Z.#...# #...######.^######...# #.#  #.ß..ß.#  #.#  #.#?;iM?;i e.M   mummy?;i; &9?;i]?;i?;i  #...#...# #...#...#.%.#....#...# #...#...#...####.#...# #...####'.#...# #...#.....∩.######...# #...#.......# ..#...#?;i ; #...#.......# #.#...# #...#.####M#...# #...#.#...# #...#.####..####.#...#?;iհ  #...#.#..#..# #.#...# #...#....?;i #.^# Z.#...#  #...######.^######...# #?;i, q.#  #.ß..ß.#  #?;iY S.#  #.#?;i G.M?;iʸ ?;i '40?;iK ?;i ?;i0 + #...#...# #...#...#.%.#....#...# #...#...#...####.#...# #...####'........#...# #...#.....∩.######...# #...#.......# ..#...# #...#.......# #.#...# #...#.####.#...# #...#.M.#...#?;ip1  #...#.####..####.#...# #...#.#..#..# #.#...# #...#....#.^# Z.#...# #...######.^######...#?;i2  #....# #.ß..ß.# #.....#  #.#?;ih9 ?;i9 &1?;i? ?;i6A @;i` #...##############...#  AutarchDCSS the Conjurer  #...#...#.%.#....#...#  Coglin of Hepliaklqana ......  #...#...#...####.#...#  Health: 56/56 ========================  #...####'........#...#  Magic: 11/13 ====================----  #...#.....∩.######...#  AC: 4Str: 12  #...#.......# ..#...#  EV: 11Int: 16  #...#.......# #.#...#  SH: 0Dex: 16  #...#.......####.#...#  XL:  8 Next: 16% Place: an Ossuary  #...#.......@**M.#...#  Noise: ---------  Time: 6141.0 (0.0)  #...#.####..####@;ia.#...#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" {  #...#.#..#..# #.#...#  Throw: 9 darts (poison)  #...#....#.^# Z.#...#  #...######.^######...#  #....................#  M   mummy  #........ß..ß........#  #....................#  #....................# _You encounter a mummy and a hound zombie.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (90% to hit)@;i #...##############...#AutarchDCSS the Conjurer#...#...#.%.#....#...#Coglin of Hepliaklqana ......#...#...#...####.#...#Health: 56/56 ========================#...####'........#...#Magic: 11/13 ====================----#...#.....∩.######...#AC: 4Str: 12#...#.......# ..#...#EV: 11Int: 16#...#.......# #.#...#SH: 0Dex: 16@;i,N#...#.......####.#...#XL:  8 Next: 16% Place: an Ossuary#...#.......@****#...#Noise: ---------  Time: 6141.0 (0.0)#...#.####..####.#...#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#...#.#..#..# #.#...#Throw: 9 darts (poison)@;i #...#....#.^# Z.#...##...######.^######...##....................#M   mummy#........ß..ß........##....................##....................#Casting: Searing Ray (safe; 1% risk of failure)  @;i{yConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (90% to hit)  You focus your ray upon the mummy. The searing ray hits the mummy.@;iīBM.@;i$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  @;iSAim: a mummy (90% to hit)  You focus your ray upon the mummy. The searing ray hits the mummy.  The mummy is lightly damaged@;i٬ .@;il.M..@;iaq==2.0 (1Ray @;i@;i,f _(Press . to maintain the ray.)@;i+. **** The searing ray hits the mummy.@;i w.M..@;ib 0---3+ @;i۹ @;iܼ ] _The mummy is heavily damaged.A;iF **** The searing ray hits the mummy.A;ibQM.A;ih6..A;i0j9/13 -----4++ A;iHpA;i\t^ _The mummy is severely damaged.A;iq .The searing ray hits the mummy!A;iwI****A;i ....You destroy the mummy!A;i}8----7=5A;iP A;i > _You finish channelling your searing ray.A;ib--6A;ik 3A;i A;i A;i N9==A;i XA;i[ ,A;i! A;i&$ ,A;i$ A;ib& A;i& :==A;i' A;i) ,A;i + A;i, A;i- A;i. A;i/ A;i 0 A;ip1 A;i?3 h10/13==A;i?4 A;i.6 A;ip6 A;i7 A;i9 A;i9 A;i[; A;i= A;i= A;iB |==A;iC ,A;iE A;iF A;iF A;iG A;iI A;iI A;iJ E1==A;i^K A;iUM A;iM A;iR XA;iR ,A;iT A;iU A;i*V :==A;i7W A;iY A;iLY A;iNZ A;i\ ,A;ib] A;i _ A;iw_ A;iR` A;ib A;i^b L2==A;inc A;ie A;iae A;ijf A;ih A;ijh A;ixi A;ik A;ihk A;isl A;i#n A;i~n :==A;io A;iq ,A;ir A;iSt A;it A;iu A;iE _The jackal zombie bites you but does no damage.J;iM   . The human zombie misses you. _The jackal zombie bites you but does no damage.  You closely miss the human zombie with your +1 dagger.The human zombie is almost destroyed.  You hit the human zombie with the +4 whip "Vuoze".  The human zombie hits you.J;iǭ _0---7J;iij J;ik E _The jackal zombie bites you but does no damage.J;i   The human zombie hits you. _The jackal zombie bites you but does no damage.  You closely miss the human zombie with the +4 whip "Vuoze".The human zombie is almost destroyed.  You closely miss the human zombie with your +1 dagger.  8.5 (1.1J;i J;i6 Z _The human zombie closely misses you.K;i] .You flog the human zombie with the +4 whip "Vuoze"!K;ia Z.You destroy the human zombie!K;ih   jackal zombieZ   orc zombieZ   elf zombieZ   centaur zombieK;imQ==2390K;iNuK;i5wZ _The jackal zombie barely misses you.K;iWz\ _The jackal zombie barely misses you.  You hit the centaur zombie with the +4 whip "Vuoze".  The centaur zombie is moderately damaged.hit the centaur zombie with your +1 dagger.  The centaur zombie closely misses you. The centaur zombie barely misses you.  The centaur zombie hits you.39---10.6 (1.1K;iGK;i'q _The centaur zombie kicks you. The jackal zombie misses you.K;i* The jackal zombie barely misses you. The centaur zombie hits you. _The centaur zombie kicks you. The jackal zombie misses you.The centaur zombie is heavily damaged.  You flog the centaur zombie with the +4 whip "Vuoze"!  The centaur zombie barely misses you. The centaur zombie closely misses you.=1.7K;i]K;iZ _The jackal zombie barely misses you.K;iux s  The centaur zombie is almost destroyed.hit the centaur zombie with the +4 whip "Vuoze".  The centaur zombie kicks you but does no damage.  closely misses you. The centaur zombie hits you.K;iy p7---2.8K;i K;io 3 _The centaur zombie kicks you.K;i m .You hit the centaur zombie with your +1 dagger.K;in \ Z.K;iNn OYou destroy the centaur zombie!K;iv )K;i+y 8=5-30K;i K;i E _The jackal zombie bites you but does no damage.K;if'H _The jackal zombie bite  You hit the elf zombie with your +1 dagger.  The elf zombie is almost destroyed.elf zombie with the +4 whip "Vuoze".  The elf zombie is knocked back by concussive force.  The elf zombie is staggeredK;i' .K;i|-U..##############...#.%.#......#######'............∩.######..#.ZZ.# ###........K;i- ####..####..#..# ...#.^# .K;i-#####.^#####.................#ß..ßK;i?.M....K;i/~.ZZK;i 7 .Z   orc zombieYou destroy the elf zombie!K;i:3/14==94.9 (1.1  The elf zombie is staggered.  You destroy the elf zombie! _The jackal zombie barely misses you.raining target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!You need to enable at least one skill for training.L;i/  --more--L;i> L;i@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k - Spellcasting   4.0   7.1  -2  L;i1A G         b - Maces & Flails   0.0   1.2  -1   l - Conjurations   7.0   9.5  -1  L;iYA  c - Unarmed Combat   0.0   1.2  -1   m - Necromancy   4.0   5.0   0  L;iA  d - Throwing   0.0   1.2  -1   n - Fire Magic   1.0   2.4  -1      L;iA      e - Short Blades   0.3   1.2  -1   o - Invocations   0.0   1.4  -2  L;iA  f - Long Blades   0.1   1.0   0   p - Evocations   0.0   0.6  +3  L;ilB  g - Ranged Weapons   0.0   1.2  -1   q - Shapeshifting   0.0   1.4  -2           h - Armour   0.0   1.2  -1      L;iB  i - Dodging   1.7   2.4  -1       j - Stealth   2.0   3.6  -1  L;i&C                 L;icC !            L;iC         L;iC You need to enable at least one skill.[?] HelpL;iC G[=] set a skill target  L;iD }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsM;i* = a + Fighting 2.0N;i TTargetTarget--  --  --  --  --  --  --  5.0 N;iwTn 2.0  --  --  --  --  -- N;iT0 --  --  N;iU*--  a-z] set[-] clear selected targetcost|targetsN;i&[?25h[?0c0 N;i4N;i4" N;ifJ [?25l[?1cN;imNQ4.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsN;iz N;i N;i #....................#AutarchDCSS the Conjurer #...##############...#Coglin of Hepliaklqana ...... #...#...#.%.#....#...#Health: 38/56 ================-------- #...#...#...####.#...#Magic: 3/14=====------------------- #...####'........#...#AC: 4Str: 12 #...#.....∩.######...#EV: 11Int: 16 #...#.......#..Z.#...#SH: 0Dex: 16 #...#.......# #Z#...#XL:  8 Next: 29% Place: an Ossuary #...#.......####@#...#Noise: =--------  Time: 6214.9 (1.1) #...#............#...#a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #...#.####..####.#...#Throw: 9 darts (poison) ;i Am#...#.#..#..# #.#...#Rev* #...#....#.^# ..#...# #...######.^######...#Z   jackal zombie #....................#Z   orc zombie #........ß..ß........# #....................#The elf zombie is staggered.  You destroy the elf zombie! _The jackal zombie barely misses you.Training target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!You need to enable at least one skill for training.N;i> N;i7 N;i . _N;iL[ ∩∩..............N;ifM%############%.#......#...#######'........#∩.######..Z ...####...........###..####..#..# #....#.^# ..N;iM ######.^######....ß..ßYou hit the jackal zombie with the +4 whip "Vuoze".  N;iM6The jackal zombie is knocked back by concussive force.N;iV  The jackal zombie is severely damaged.The jackal zombie barely misses you.N;iX'6.0N;i~^N;iC_ N;iq_3_The orc zombie hits you but does no damage.O;i .You flog the jackal zombie with the +4 whip "Vuoze"!  You crush the jackal zombie against the wall.O;i   orc  You destroy the jackal zombie!O;iC97.1O;ih#n _The orc zombie closely misses you.O;iM####################∩∩..............############%.#......#...#######'........#∩.######..Z#ZZ#.####........... #...#.####..####.#...#Z   adder zombie (dormant)Z   jackal zombie (dormant)Z   orc zombieZ.Z-80O;iO;ir _You encounter a jackal zombie and an adder zombie.O;i O;i O;i- 0-O;iޅ O;i) ^ _You are too injured to fight recklessly!P;i  ZZ You hit the orc zombie with the +4 whip "Vuoze".  The orc zombie is lightly damaged.  You hit the orc zombie with your +1 dagger.P;i4=9.2 (1.1P;iH P;iA _The orc zombie hits you but does no damage.P;i .You hit the orc zombie with your +1 dagger.P;iNZ.P;il   You destroy the orc zombie!P;iY40=20.3P;iܠP;iEY _The adder zombie barely misses you.P;i5( P;i6 P;i6PYou flog the adder zombie with the +4 whip "Vuoze"!  P;i'7BThe adder zombie is moderately damaged.P;i_7HYou closely miss the adder zombie with your +1 dagger.P;i7P;i:9P;i94P;i9=P;i": 1.4P;i.CP;iF P;iIW_The adder zombie completely misses you.P;iE U  You hit the adder zombie with your +1 dagger.  The adder zombie is severely damaged.You completely miss the adder zombie with the +4 whip "Vuoze".20P;iP P;i Y _The adder zombie barely misses you.P;iut :  You barely miss the adder zombie with your +1 dagger.The adder zombie is severely damaged.You barely miss the adder zombie with the +4 whip "Vuoze".3.5 (1.1P;i P;i9 D _The adder zombie bites you but does no damage.P;i)m .You hit the adder zombie with your +1 dagger.  The adder zombie is almost destroyed.You hit the adder zombie with the +4 whip "Vuoze"..ZP;i)/   jackal zombie  You destroy the adder zombie!P;i3j1=304.6P;i8P;i:E _The jackal zombie bites you but does no damage.Q;i  You hit the jackal zombie with your +1 dagger.  The jackal zombie is heavily damaged.Q;icYou barely miss the jackal zombie with the +4 whip "Vuoze".Q;iÍC=5.7Q;iSQ;i[ _The jackal zombie closely misses you.Q;iPD _The jackal zombie closely misses you.  You hit the jackal zombie with your +1 dagger.  The jackal zombie is almost destroyed.  You flog the jackal zombie with the +4 whip "Vuoze"!  The jackal zombie is knocked back by concussive force.  The jackal zombie is staggered.Q;iK= #  #.∩∩.#  #.#  #...#...#  #...#...#.%.#....#...#  #...#...#...####.#...#  #...####'.#...#  #...#.....∩.######...#  #...#.#..@.#...#  #...#.#..#.#...#  #...#.####.#...#  #...#...#...#  #...#.####..####.#...#  #...#.#..#..# #.#...#  #...#....#.^# ..#...#  #...######.^######...#  #.#Q;i"PQ;iU'6.8Q;iFZQ;i\T _You destroy the jackal zombie!Q;i2 # #.∩∩.# #.# #...#...# #...#...#.%.#....#...# #...#...#...####.#...# #...####'.#...# #...#.....∩.######...# #...#.#.@..#...# #...#.#..#.#...# #...#.####.#...# #...#..#...# #...#.####..####.#...# #...#.#..#..# #.#...# #...#....#.^# ..#...# #...######.^######...#  #.#Q;i@Q;iS2=-Q;i70Q;i*Q;i}Q;i  # #.∩∩.# #.# #...#...# #...#...#.%.#....#...# #...#...#...####.#...# #...####'.#...# #...#.....∩.######...# #...#.#@...#...# #...#.#..#.#...# #...#.####.#...# #...#.#...#  #...#.####..####.#...#  #...#.#..#..# #.#...#  #...#....#.^# ..#...#  #...######.^######...#  #.#Q;i Q;i Q;i ?5==-Q;iĆ 8Q;i Q;i R;iR;iR;iR;i·R;i,3=Rev+ R;iyR;i:==R;iMR;iR;iUR;iƑR;iR;iT4Rev R;ilR;iOR;iT6==R;ibR;iQR;iR;iR;iR;i]65=R;i R;i R;iR;inR;iTR;iDR;i:==R;iMR;iҞR;iU6=R;i͟R;iBR;i{R;i̢T7==R;iaR;iR;iR;iXR;ibR;iȦK7=R;iiR;igR;iR;i3R;i^R;i:==R;i{R;izR;i߬U8=R;iR;iȮR;iR;iR;iR;iM8=R;iiR;iR;iR;idR;ioR;iڴK9=R;iR;iR;i߶R;iR;iO=R;iR;i.l50=R;iR;iR;iR;iR;iR;iN9==R;iR;iR;iR;iBR;iVR;i%1R;i5R;i9R;iR;i R;iSR;i:==R;i^R;iTR;iK2=R;i`R;igR;iR;i8R;i#R;iuR10/14==R;i6R;i8R;iZR;iR;iR;i'U3=R;iR;iR;iR;iR;ixR;i:==R;idR;ia4=R;irR;i`R;iR;i8R;i8R;i\R;i R;iR;ib?5=R;iD1=R;i9R;iYR;iR;iR;iR;idR;iR;iR;iR;iR;iR;iZQ6==R;i{R;i"R;i1 _HP restored.R;iR;iR;iR;i#R;iR;iR;i#L2==R;iR;iR;i9=R;iR;iER;iR;iR;iR;i<R;iR;iR;i9:==R;iR;iR;iR;iqR;iR;iR;i-R;i(R;iL3==R;i7R;i{R;iR;iR;iiR;iR;izR;i|R;iR;i:R;i4R;iz:==R;iR;iR;ihR;iR;iR;iR;iR;iR;i64==R;i!R;iR;iR;iR;iR;i R;i R;i R;i R;i R;i R;iR;iR;iR;iR;iR;i/:==R;iR;iR;i*R;ioR;iR;iR;icR;iR;i>R;i+R;iR;i(R;iR;iR;iR;iR;iR;iV'#...####'........#...# #...#.....∩.######...# #...##....#...# #...#.......#..#.#...# #...#.......####.#...# #...#............#...# #...#.####..####.#...# #...#.#..#..#..#.#...# #...#....#.^#...@#...# 300.8 (7R;i(2.0) #...######.^######...# #.............# #........ß..ß...# #....................# #....................# ###################### R;i1( R;i(R;i-R;i/E _Done exploring.R;iNCR;iC3R;iK........0.0)R;iS: R;i(T7_Done exploring.S;i*S;i_3An ossuary∩∩∩(Press ? for help)#######################.........∩∩.........##....................##...##############...##...#...#.%.#....#...##...#...#...####.#...##...####'........#...##...#.....∩.######...##...#.......#....#...##...#.......#..#.#...##...#.......####.#...##...#............#...##...#.####..####.#...##...#.#..#..#..#.#...##...#....#.^#...@#...##...######.^######...#S;i3#....................##........ß..ß........##....................##....................#######################S;i`∩@S;i S;i #...####'........#...#AutarchDCSS the Conjurer #...#.....∩.######...#Coglin of Hepliaklqana ...... #...#.......#....#...#Health: 56/56 ======================== #...#.......#..#.#...#Magic: 14/14 ======================== #...#.......####.#...#AC: 4Str: 12 #...#............#...#EV: 11Int: 16 #...#.####..####.#...#SH: 0Dex: 16 #...#.#..#..#..#.#...#XL:  8 Next: 30% Place: an Ossuary #...#....#.^#...@#...#Noise: ---------  Time: 6300.8 (0.0) #...######.^######...#a) ;i ;10;1m+1 dagger {Sigurd l) +4 whip "Vuoze" { #....................#Throw: 9 darts (poison) #........ß..ß........# #....................# #....................# ######################The jackal zombie is knocked back by concussive force.  The jackal zombie is staggered. _You destroy the jackal zombie! _HP restored. _Done exploring. _Done exploring.S;iU: R _S;iiB  ###################### #.........∩∩.........# #....................# #...##############...# #...#...#.%.#....#...# #...#...#...####.#...# #...####'........#...# #...#.....@.######...#110.0) #...#.......#....#...#S;iZF  #...#.......#..#.#...# #...#.......####.#...# #...#............#...# #...#.####..####.#...# #...#.#..#..#..#.#...##...#....#.^#....#...##...######.^######...#S;iK  _There is a gate leading back out of this place here.T;i@q T;i;r T;i>x T;i} T;i N1.0) _T;i uDungeon:5Gem (3810) T;i    ..  ..#  #.#  #.# ##  #.# #.   ####### ##>## #.   ##.....## ##...###.   #ß..@..ß# #........ T;i 1  ##.....## ##...###.   ###.### ##.## ##   #.# #.#   #######∩##########.#   ................##'##   ................#..:##   .....................#   .............##.......#T;iZ h3.3 (2.508T;i^ T;i_ + _Welcome back to the Dungeon!T;i;a Y _There is a collapsed entrance here.};i Read which item? Scrolls  f - 2 scrolls of fearw - 3 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll labelled SUIT WEKHA  d - a scroll labelled YRCHUGH MISMIOH  e - a scroll labelled PUUKIXICY  h - 2 scrolls labelled GOPINE LIZYFUB  l - a scroll labelled HATOOD JAOLE  m - a scroll labelled KOPANE MALU  n - a scroll labelled QIBAAVVAMADGH [!] read|quaff|evoke[?] describe selected~;iG AutarchDCSS the Conjurer  ..Coglin of Hepliaklqana ......  ..#Health: 56/56 ========================  #.#Magic: 14/14 ========================  #.# ## AC: 4Str: 12  #.# #. EV: 11Int: 16  ####### ##>## #. SH: 0Dex: 16  ##.....## ##...###. XL:  8 Next: 30% Place: Dungeon:5  #ß..@..ß# #........ Noise: ---------  Time: 6313.3 (0.0)  ##.....## ##...###. a) +1 dagger {Sigurd ~;il) +4 whip "Vuoze" {  ###.### ##.## ## Throw: 9 darts (poison)  #.##.#Gem (3808)   #######∩##########.#   ................##'##   ................#..:##   .....................#   .............##.......# _HP restored. _Done exploring. _Done exploring. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.  As you read the scroll labelled GOPINE LIZYFUB, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.4.3 (1Tele Gem (3807) ~;i8 _h -> t - a scroll of teleportation;i3;i;i6 _You start waiting.;iC;io ..  ..#  #.#  #.# ####### ###  #.# #..... ..# ;i[####### ##>## #.##.# ..# #.....## ##...###.##.###..#### ß.....ß# #....@......#. 5 #.....## ##...###.........# ###.### ##.## ######..###  #.##.# #..# ###∩##########.# #..#####.# ............##'## #........# ............#..:## ##.####### ...........# ##.# .........### ..#;iŽ;i/;i*r6.3 (2Gem (3805) ;i;i@ _Your surroundings suddenly seem different.;i}}432;iY10;ib79987;iX6;i;iҒB5;i;i;iߕB4;i;i;ihB3;i;i;isB2;i;iX1;i;izX0;i;i]Y89;i;i0X8;i;i<;iB7;iƺ;iX6;i;iN;iB5;i;i}B4;i;ip;i;iXB3;ia;i;iB2;i;i;i{B1;i;iK;iB0;id;iRY79;i";i;i:B8;i;i;iB7;i[;i;i B6;i;iX5;iv;i;iJB4;i;iV;iB3;iO;iX2;if;i^;iB1;i;imX0;in;i)Y69;i;iX8;i;i;iB7;i ;igX6;i;i;i}:5;i;i;i:4;im;i;iPB3;i;i;ip B2;i!;i,;iB1;iD;i~X0;i`;i;iJC59;in;i~X8;i;iX7;i;i ;i3!B6;i!;i#;i#B5;i$;i&;i&B4;i:);i*;i*B3;i1+;i-X2;i\.;i0X1;ih1;i]3X0;i>4;iq6Y49;i'7;i99;i9B8;i:;i><;i<B7;ir=;i?;i?B6;iR@;iB;iUBB5;i6C;iD;i'EB4;i,Hn3;irI;iKX2;iK;iM;iMB1;iO;iO;iIPB0;iP;iRY39;ipS;i U;isUB8;iV;iXX7;iAY;iA[X6;i;\;i];i^B5;i^;i`X4;iZa;i*c;icB3;iOd;if;i]fB2;if;ii;iiB1;ij;il;imP0;in;i0oC29;ip;iq;irB8;ir;itX7;iu;iv;iZwB6;i\x;i z;ivzB5;i{;i|;i}B4;iJ~;i;iB3;i;i;iB2;i;iÅ;izB1;i͆;iX0;i;i,;iыC19;ir;ii;iB8;in7;i\;iғX6;if;iR;i˖B5;i;ișX4;i8;iuX3;iu;iǞ;i$B2;iܟ;i;i:1;i;i;iPB0;i?;ii;iC09;i;iyX8;i,;i@X7;iۭ;il;iЯB6;ip;iW _You start waiting.;i1415.3 (99.0);ij6.3 (100.0)5;i;i# _Done waiting.;i` I;i ;i ;i B4;i% 3;iJ( R  There is a stone staircase leading down here.;i;0 + )... #..# #..# ..#  ..#  #.#  #.# ####### ###  #@# #..... ..# 8.3 (2.0)  ####### ##>## #.##.# ..#  ##.....## ##...###.##.###..####ß.....ß# #...........#.......  ##.....## ##...###........;iC1 .#  ###.### ##.## ######..###  #.# #.# #..# #####∩##########.# #..##### .....##'## #....... ;i_8 ;i$9 e9.3 (32;i> ;inA ' _Found a hand axe.;i;il;i;i;ig(10;i *;i+;i.;i.D699;iq/;iR1;id3;i3B8;i)5;iM8;i :;iP;X7;i=;i?;i @B6;iKC,;iFg  You encounter a phantom.;iL ##.## #...# .....#... ####..#...###.###..#...W.#...)......# .#  #..#  ;i1M<#.#####..# #........# ########. #.# ####### ### W   phantom (dormant) ;iM#.# #..... ..#  ####### ##>## #.##.# ..#  ##.....## ##...###.##.###..##;iV,25.3 (6;iWl6.3 (75 _;i ^;i_;iz.# ##.## ##...# ..... #... ###  #..#...####.###..#...W..#...).@....######..##### #..# #.#####..# #........#########.##.# ####### ### #.# #..... ..###### ##>## #.##.# ..#;i;i0e7.3 (14;i ;i;i;#.# ##.## ##...# ..... #...#### #..#...##.###..#...W.#...)..@...# #####..##### #..# #.#####..# #........#########.# #.##.#;i\ W.;iHWW;i}83;i ,  AutarchDCSS the Conjurer #.# Coglin of Hepliaklqana ...... ##.##;i y Health: 56/56 ======================== ##...# Magic: 12/14 ====================---- .....;i  AC: 4Str: 12 #...####  EV: 11Int: 16 #..#...####  SH: 0Dex: 16 #.###..#.*W....  XL:  8 Next: 30% Place: Dungeon:5 #...)..@*..#  Noise: ---------  Time: 6428.3 (0.0) #####..#####  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #..# Throw: 9 darts (poison) #.#####..# Gem (3693)  #........# ########.# W   phantomQ |34m #.# ####### ###  #.# #..... ..#  ####### ##>## #.##.# ..# _You encounter a phantom.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (71% to hit);i\AutarchDCSS the Conjurer#.#Coglin of Hepliaklqana ......##.##Health: 56/56 ========================##...#Magic: 12/14 ====================----.....AC: 4Str: 12#...####EV: 11Int: 16#..#...####SH: 0Dex: 16#.###..#.**....XL:  8 Next: 30% Place: Dungeon:5#...)..@*..#Noise: ---------  Time: 6428.3 (0.0)#####..#####a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#..#Throw: 9 darts (poison)#.#####..#Gem (3693) #..;i]......#########.#W   phantom#.# ####### ####.# #..... ..######## ##>## #.##.# ..#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (71% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.;i.Wonfirm with . or Enter, or press ? or * to list all spells.;icAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (71% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.  The phantom is moderately damaged.;i....==9.3 (1Ray Gem (3692) ;i;i f _(Press . to maintain the ray.);i ***The searing ray hits the phantom!;i 1W.;i .;i 1---30+ Gem (3691) ;i ;i _ _The phantom is heavily damaged.;i *** The searing ray hits the phantom.;i W..  The phantom is severely damaged.;i #0;i u---=1+ Gem (3690) ;i ;i" ;i$ U _The phantom closely misses you.;i *** The searing ray hits the phantom.;ibg W..  The phantom is almost destroyed.You finish channelling your searing ray.;ih9/14 ---2Gem (3689) ;in;i^r> _The phantom hits you but does no damage.;i   AutarchDCSS the Conjurer #.# Coglin of Hepliaklqana ...... ##.## Health: 56/56 ======================== ##...# Magic: 7/14============------------ ..... AC: 4Str: 12 #...####  EV: 11Int: 16 ;ip 2#..#...####  SH: 0Dex: 16 #.###..#.......  XL:  8 Next: 30% Place: Dungeon:5 #...)..@W..#  Noise: ==-------  Time: 6432.3 (0.0) #####..#####  a) +1 dagger {Sigurd l) +4 whip "Vuoze" {;i : #..# Throw: 9 darts (poison) #.#####..# Gem (3689)  #........# ########.# W   phantom;i! 7 #.# ####### ###  ;i #.# #..... ..# ;i f ####### ##>## #.##.# ..# _The phantom hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 71% to hit);i>^ AutarchDCSS the Conjurer#.#Coglin of Hepliaklqana ......##.##Health: 56/56 ========================##...#Magic: 7/14============------------.....AC: 4;i^ nStr: 12#...####EV: 11Int: 16#..#...####SH: 0Dex: 16#.###..#.......XL:  8 Next: 30% Place: Dungeon:5;i_ #...)..@***#Noise: ==-------  Time: 6432.3 (0.0)#####..#####a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#..#;iT_ <Throw: 9 darts (poison)#.#####..#Gem (3689) #........#########.#;i~_ W   phantom#.# ####### ###;i_ 2#.# #..... ..######## ##>## #.##.# ..# ;i_ _The phantom hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i_ !Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 71% to hit);i >W..  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a phantom (almost destroyed, 71% to hit)  You focus your ray upon the phantom. The searing ray misses the phantom.(Press . to maintain the ray.);i5 s3.3 (1Ray Gem (3688) ;i ;i T _The phantom barely misses you.;iV .  The searing ray hits the phantom.;i&H***;iqN...;iS7/576--84+ Gem (3687) ;i[d _You destroy the phantom!;in ;i3 ;i ;i K  You stop channelling your searing ray.;i 7==Gem (3686)  _5;it X4;i ;ik X3;i1 ;i> k==2;i( ;i$ ;io B1;i: ;i X0;i ;i= ;i s8=79;i ;i ;i B8;i ;i ;i B7;i ;iq ;i B6;iz ;i" ;i T=5;iQ ;iU X4;i5 ;i ;i B3;i ;i$ ;i s9==2;i ;i X1;i ;ij X0;ip ;iq Y69;i ;i9 ;i U==8;i ;i ;iN B7;i ;i! X6;i! ;i# ;i+$ B5;iE% ;i ( 10/14==4;i0) ;ib+ X3;iW, ;i- ;i#. B2;i/ ;i0 X1;i1 ;i23 ;i3 U==0;is4 ;i8 Y59;ii@ ;iB ;iB ,8;iB ;iC ;iE ;iE 61=;iF :7;iQG ;iH ;i?I B6;iK 4;i>L :5;iL ;i2O X4;iQ ,;iR j=3;iW 21;i\ 2==0;i~_ Y49;i` X8;i~d 7;if k==6;i g ;iOh ;ih B5;ii ;ij ;i7k B4;iFl ;im ;ir 3==32;ir ;iHt ;it B1;iu ;iw ;iNw B0;i?x ;iz ;iz V==39;i{ ;i| ;i9} B8;i 7;i ;i! [4==6;iM ;i' ;i 4 _Magic restored.;iN X5;i ;i؋ ;i7 ;it B4;i ;i ;iz B3;i ;if ;i̓ ;i ;i %==;iZ 02;iE ;i ;i ;i B1;iݛ ;i ;i# ;ie B0;iC ;i ;i ;i C29;iI ;iF 8;i ;iA B7;i ;i} ;i X6;i ;i` ;i ;i B5;i ;i ;i ;i B4;i ;i ;i X3;i~ ;is ;i N;i<  #+#  #@# -- #.# ;ik ##.## #####...## ........#;i  #.##..####.#...#######.;i #.###..#........... #...)......#######;i "#;i #.........#+.........+...<....................;i '98.3 (64.0);iN ;i ======9.3 (652;iI ;ix 6 _As you open the door, it creaks loudly!;i [ _Found an escape hatch in the ceiling.;i;iG;i;i;i;i1 _  There is an open door here.;iu0 _;i;i;i%C19;i{;i;ic;i;i:8;i;iX;i;ieB7;iH;i.;i$ ;i65;i;i;i7;iB4;i;i;i;iB3;i;iO;ic ;i B2;i!;i %;i%B1;i&;i)N _You now have 291 gold pieces (gained 11).;i+;i,B0;i{-;i/;i1;i2C09;i3;i5;i7;i8B8;ig9;i)@7;i A;i BB6;i ;iM _You now have 300 gold pieces (gained 9).;i;iB5;i0;i| ;i ;ir B4;iC ;i;iw;iB3;i;i;i_;iB2;i;i;i ### ##.####...##;ix {.##.#.....#####.......@......#------519.3 (20###.###..#...<. #..# #.# #..#  ##..####.# ##........###.....##### ##.......## #.......#;i';i(------20.3 (211;i\2O _Found a stone staircase leading up.;i; ;i< ;i+= ;i]? ;iyA ;iG 0599;iH ;ivJ ;iJ B8;iK ;iM ;iO ;iO B7;iP ;i$R ;iS ;iS B6;i{T ;iV ;ikY X5;iZ ;i^ P  There is a stone staircase leading up here.;i9` ;i` I4 _;ia ;i`c ;id ;ige B3;iZf ;i*h ;ii ;ii ,2;ij ;ij ;iJl ;im ;iCn B1;izo ;ip ;i)r ;ir ,0;ir ;is ;ipu ;i} G#####.##  ##...## .#.....##### ...........######## .###..#...<.....@!# 31.3 (1#..####.######.# #..# #.# )# ##..####.#  ##........#  ;i} ##.....##### ## #.......## .........# .........+;i< ;i g2.3 (1289;iw ;i * _Found a short sword.;i@ ;iZA ;iC ;iD ;ind 8###  ##.## ##...## #.....##### ......# ###..#...<......@# #..####.######.# #..# #.# #)#  ##..####.# #.# ##.# ..#.....##### ### #+3.0)4.3 (27 _s - a lumpy grey potion;ic;i;i;i;i !;iU'65;i[(;i1C  You see here a +0 short sword.;i3;i4+4 ;iJ5_;i!6;i8;i9;i^:B3;i <;iQ=;i>;iG?B2;i_@;iTB;iEX1;iF;i#.# ;i<1h.;ie=/h.;i=2.R;i=;ihD;iE/--5;i,E:6;i"K;iL;i#...<.# ####.######.# # #.# #)# ####.# ###.# # #...# ;i##### ##.### ## ##..# ##.####...#.+.R.@h.####...#.##.## ##..## ## ##..# ## ;i#.# # #.# # ;i #.# # ## #.# #;i7;iTE.R;i;i2748--;i=-65;i;i* _The hound bites you.;ivm .#...<.......# AutarchDCSS the Conjurer .####.######.# Coglin of Hepliaklqana *..... .# #.# #)# Health: 48/51 ======================-- .####.# ###.# Magic: 12/14 ====================---- ......# #...# AC: 4Str: 12 ..##### ##.### EV: 11Int: 16 ...## ##..# ##.  SH: 0;in Dex: 16 ....####...########.....  XL:  8 Next: 38% Place: Dungeon:5 ....+..........R@h......  Noise: =--------  Time: 6566.3 (0.0) ....####...########.##..  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ...## ##..## Throw: 9 darts (poison) ..## ##..#;ijn A Gem (3555) .## ##.# ## #.# R   Citlalmina the ancestor # #.#;i#o  h   hound (ally target) # #.## ## #.## _The hound bites you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, 71% to hit);iH .#...<.......#AutarchDCSS the Conjurer .####.######.#Coglin of Hepliaklqana *..... .# #.# #)#Health: 48/51 ======================-- .####.# ###.#Magic: 12/14 ====================---- ......# #...#AC: 4Str: 12 ..##### ##.###EV: 11Int: 16 ...## ##..###.SH: 0Dex: 16 ....####...########.....XL:  8 Next: 38% Place: Dungeon:5 ....+..........R@****...Noise: =--------  Time: 6566.3 (0.0) ....####...########.##..a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ...## ##..##Throw: 9 darts (poison) ;i [12d..## ##..#Gem (3555) .####.# ###.#R   Citlalmina the ancestor ##.#h   hound (ally target) ##.## ###.##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, 71% to hit)  You focus your ray upon the hound. The searing ray hits the hound!;iz h...  Aim  Press: ? - help, Shift-Dir - straight line: a hound (ally target, 71% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  The hound is almost dead.  (Press . to maintain the ray.);i 7=7.3 (1Ray Gem (3554) ;i4 ;i k _The hound completely misses you. The hound bites you.;i ;il|****The searing ray hits the hound.;i h...  The hound is almost dead.;i3--1--8+ Gem (3553) ;i;iѦ* _The hound bites you.;iT .  The searing ray hits the hound!;iI****;iV....;i[$ 4/52--0---429+ Gem (3552) _You kill the hound!;ia;icS _Your Fighting skill increases to level 3!;i3d;i>****;i"....;i59/14 -----70Gem (3551) ;i%;ig> _You finish channelling your searing ray.;iʜ 3;iv ;iҠ ;i 049;i ;iө ;iq #6;i =10/14==8;iī ;i+ ;is ,7;i ;i~ ;i X6;i ;i ;iϵ B5;i ;is ;i 7===4;ih ;i ;ia B3;i ;ip ;i B2;i ;i 1=1;iL ;ig p8=0;i ;iH ;i C39;i ;i~ ;i B8;i ;i ;i? #9;im _==7;ig ;i1 ;i B6;i ;i ;ig B5;i 4;i, ;i $50;i |=2==3;i ;i ;i B2;i ;io ;i B1;i ;i4 ;i @1=;i 00;i ;i ;iU @==29;i ;i ;i ;i ,8;iw ;i@ ;i ;i B7;i[ ;i_ ;i #2;i B=3==;i4 :6;i_ ;i ;i B5;i ;i ;ig B4;i ;i ;i B3;i ;i ;i 7===;i 02;i ;id ;i B1;i ;iS ;i B0;i ;i8 ;i ;i k4==19;i ;i ;i& ;i ;i5 B8;iA ;i/! ;ip# ;ii% ;i% B7;i' ;i ) ;i* ;io, ;i, ;i, :6;i- ;i|/ ;i2 ;ii2 %==;i2 05;i3 ;i5 ;i7 ;i8 ;i19 ,4;iN9 ;iE: ;i; ;it= ;i> ;i,? B3;iC@ ;iB ;iC ;iD ;ieE B2;iG ,;i ;iޒ ;i; ;iT ;i ;i D499;i՘ ;i ;in ;i ;i= B8;i ;iР ;i ;iϣ ;i} B7;i| ;i ;iʨ ;i ;iS B6;i ;i# ;i ;i{ ,5;i ;i1 ;i ;i ;i ;iD B4;i ;i ;i ;i ;i7 B3;i ;i% ;ih ;i ,2;i ;i" ;im ;i ;ij ;i B1;i ;i ;i* ;i ,0;i ;i ;i  ;i ?_You swap places with Citlalmina.;i+ ;i ;ix C89;i ;i ;i ;if X8;il ;i ;ik ;i ;i B7;i ;i? ;i* ;i ;i B6;i ;i% ;i ;i B5;i ;i ;ip ;i4 ;i B4;i ;i ;i ;i ;i B3;i ;i ;iJ ;i) ;ip B2;i ;i  ;iU ;i X1;i ;i ;ij ;i' ;in B0;i ;i# ;i% ;il' ;i' -79;i' ;iW) ;i2+ ;i- ;i/ ;i0 B8;i1 ;it4 ;i6 ;i8 ;i8 B7;i9 ;i; ;i{= ;i? ;i|? B6;i>A ;iwB ;ibD ;iF ;iF :5;i0G ;iYH ;iJ ;i'L ;irL B4;iM ;iQ ;ifT ;iT B3;i+V ;ihY E _You swap places with Citlalmina.;i\ ;i] ;i8^ B2;iy_ ;i` ;ixb ;ic ;i.d B1;ie ;i8f ;ig ;i*i ;ii B0;ik ;im ;io ;ip ;i@q C69;ir ;it ;iav ;iw ;ix B8;iy ;i { ;i| ;i+~ ;i~ B7;i ;i ;i ;i ;iy :6;iv ;i ;i ;i ;iN B5;il ;iڐ ;i} ;i ;i B4;i! ;i ;iޞ 3;im ;i A  You enter the shallow water.;i ;i \Water Gem (3462) ;i ;i N _Moving in this stuff is going to be slow.;iܬ ;i* ;i OGem (3461) ;i ;i$ ;i ;i9 ;i B0;iV ;i: ;i A  You enter the shallow water.;i) \Water Gem (3458) ;i ;i] swap places with Citlalmina.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.;i^ ;i ;i OGem (3457) ;i ;iK ;i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.;i6 ;i \Water Gem (3456) ;i ;i   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.;i: ;i ;ie :4;i( ;i ;i' ;ia;iOGem (3453) ;i;i;i ;i ;i0 :2;iL ;i;ik;i;iBB1;i;i ;i!B0;it";i%" _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 327 gold pieces (gained 13).;i(;iJ*;i*C49;i+,;i..;i/;i2;i2B8;i3;iS< ##...## ##...# ##.## ##≈#####.## #.# ##≈≈≈#.## ##.# ;i<D #####.#### #≈≈≈≈#..######..# #####........###≈≈≈≈#...##.....##............+#≈~≈≈#~...~..~.... #####.##...#.###~~~~~≈~~~~.≈.≈~~~  #.##..##.##~≈≈≈~≈~~.~.~~~~~~≈ ;i= #.##.## # #@R~≈.≈~~~~~≈.≈~~~--  #..... #~.~≈≈~~~~~~~~~≈~.  ####.# ##......~~~....~#≈11 darts (poison) #.# ###.######.#...## #.# #.######.....# ;i=..# #........#...# #...#####.###.# ;i=..... #.# #.# #...#####.###.;i>"#;iPE2673.7 (103.4);iFf447;iL;iEO` _d - 11 poisoned darts (gained 2);i;i3;i;iq;iu ≈You enter the shallow water.;iʌ;iƓWater Gem (3445)  _Moving in this stuff is going to be slow.;i:;in-Gem (3444;i") ;i_;i?;i;iq;iB3;iZ;i5;i@;i;iB2;iǝ;i;i;i;iB1;ia;i>;iF;i;iCB0;iΤ;i;i;i];iC39;i;i ;i;i;iKB8;i*;iW;ii;i;iB7;i;i;i;iX6;iȽ;iſ;i;i ;i\,5;i;i;i;i#..... #~.~≈≈~~~~~~~~~≈~.####.# ##......~~~....~#≈#.# ###.######.#...## #.# #.######....;i+C ..# ### ##........#...#  ..##...#####.###.# ;iT #.#.....# #.# #.#  ;i}#####.##R..#####.###.#  ;i#....!@..............# 86.3 (11.6);i .......###.######.#####  ;i###..♣. #.# #.# ;i# #. ♣. #.######.#  >. .. #...;iI ## .# #.######## ## #.# #.#;i@2#####.#;iRQ.R;ijB7.3 (12;iw:4;i;i; _Found a stone staircase leading down.;il|;i;i32;i  _k - 2 grey potions (gained 1);i!:1;i!;iB#;i%;i/&;ir&,0;i&;ib';i(;i8*;is+;i+C29;i,;i-;i/;i"0B8;i0;i3;i4;i5X7;i5;i6;i}7;i8;i?8B6;i8;i:;i:;i<;iX<B5;i<;i>;i?;i@;i"AB4;iA;i;C;i)E;iE;ifFB3;iG;iRH;iI;iJ;ivKB2;iLL;iM;iXP;iPB1;iUQ;iS;iU;ibU,0;iU;i?V;iW;iY;iY-19;iY;ibZ;i[;i[;i\;i]B8;i];i_;i a;iGb;ibB7;ic;id;iKf;i\g;ig,6;ig;ih;ii;i2k;ivl;ilB5;im;iq;is;is,4;it;it;iwE _You swap places with Citlalmina.;iZx;iy;iy,3;iy;iz;i,|;i};i;i]B2;i;i;i>;i;iB1;i;i.;iӇ;iֈ;i&,0;iX;i;i ;i@;i;iz;i;09;in;iď;i";iB8;iϒ;iO;i;i;is;iЗB7;iY;ik;i;i;i%,6;i?;i;i>;i+;i?;iߡB5;i;i2;iĤ;i$;iyB4;i;i(;i;iʪ;i,3;i,;i;i;iԴ;i):2;i;iθ;i;i;iúB1;i ;izR  There is a stone staircase leading down here.;ir[0 _39987;i;;i;iMn6;i;iZ;i;iB5;i;iG;i;i;iEB4;i2;i;i;i;i B3;i;i/;i;i;i3B2;iU;i;i;i;iSB1;i;i ;i;iq ;i B0;i ;i;i:i  An iguana comes into view.;i#..##########........#...# #≈#.........##...#####.###.# ;i`#..######.#.....# #.# #.# #..######.##...#####.###.# #..##....................# ;i?#.........###.######.##### ##.###..♣.# #R# #.# #.###.♣♣.# #.######.# #..>.....# #@.# ####....## #.######## ###### #.#  #.# ;i* #####.#### ######...÷[#  ##.###..........###.l   iguana (wandering)  #.......l.......l....##.###.####.......#.#;iQW731.3 (44.0l.;iM.R;i"Llally target);i"g2.3 (4589;i.';i(0 _The iguana hisses angrily.;iR~ #..  #.........##...#  #...#.....# #.# #.#  #...##...  #........  #.........###.#  ##.###..♣.# #.# #.# ;i #.###.♣♣.# #R######.#  #..>.....# #@.......#   #.########   #.# #.# #####.#  ### ÷[#  .l###. ;iSR .......   ;i,  #..  #.........##...#  #...#.....# #.# #.#  #...##...  #........  #.........###.#  ##.###..♣.# #.# #.#  #.###.♣♣.# #R######.#  #..>.....# #@.......#   #.########   #.# #.# #####.#  ### ÷[#  .l###.  ...  ;i";i#;if+;i},^ _An iguana is nearby!;igK........##...#####.###.# .######.#.....# #.# ..##...#####.##.##...................;i[hj........###.######.#####.###..♣.# #.# #.#  #.###.♣♣.# #R######...>.....# #.......###....## #@####### ###### #.# ####### ######...÷[;ih!##.###.........l###........l......#.###.####.......#.# ##;ij5l.;ik;.R;ik;iDr;isr3.3 (1.0)8 _;iz;i}|;iK######.#.....# #.# #...#####.##...................;i.......###.######.#####.###..♣.# #.# #.#  ♣####.>.....# #R.......;iI ###....## #.####### ###### #@# ####### ######...÷l##.###..........###........l............;i #.###.####.......#.# .....##.......###.#.##;i 3l[;i ;ig O.R;i;i`47;iU;iA;ic  #..######.#.....# #.# #.#  AutarchDCSS the Conjurer  #..######.##...#####.###.#  Coglin of Hepliaklqana *.....  #..##....................#  Health: 52/52 ========================  #.........###.######.#####  Magic: 12/14 ====================----  ##.###..♣.# #.# #.#  AC: 4Str: 12  #.###.♣♣.# #.######.#  EV: 11Int: 16  #..>.....# #........#  SH: 0Dex: 16  ####....## #R########  XL:  8 Next: 42% Place: Dungeon:5 ###### #@# Noise: ---------  Time: 6734.3 (0.0) #*# a) +1 dagger {Sigurd l) +4 whip "Vuoze" {;i+  #####l# Throw: 11 darts (poison)  ### ######...÷[# Gem (3387)  ##.###..........###.  #.......l............  R   Citlalmina the ancestor  ##.###.####.......#.#  l   iguana (ally target)  #.###.####......##  #........###.#.## _An iguana is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (ally target, 82% to hit);i5  #..######.#.....# #.# #.#AutarchDCSS the Conjurer#..######.##...#####.###.#Coglin of Hepliaklqana *.....#..##....................#Health: 52/52 ========================#.........###.######.#####Magic: 12/14 ====================----##.###..♣.# #.# #.#AC: 4Str: 12#.###.♣♣.# #.######.#EV: 11Int: 16#..>.....# #........#SH: 0Dex: 16####....## #R########XL:  8 Next: 42% Place: Dungeon:5###### #@#Noise: ---------  Time: 6734.3 (0.0)#*#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {6 ;10m#####*#Throw: 11 darts (poison)### ######...÷*#Gem (3387) ##.###.........*###.#.......l............R   Citlalmina the ancestor##.###.####.......#.#l   iguana (ally target)#.###.####......###........###.#.##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (ally target, 82% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.;iq Nl.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (ally target, 82% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.;i =[.;i |==5.3 (1Ray Gem (3386) ;i | _(Press . to maintain the ray.);iY ****The searing ray hits the iguana.;iU l.;i3[.  The iguana is heavily wounded.;iM1--6+ Gem (3385) ;i;iW _The iguana completely misses you.;i| ****The searing ray hits the iguana.;i'o l.[.  The iguana is heavily wounded.;iHr40------0---7+ Gem (3384) ;i;i+ _The iguana bites you!;i **** The searing ray hits the iguana.;i@  l.[.  The iguana is severely wounded.You finish channelling your searing ray.;i 31----------9/14 ---;iG f8Gem (3383) ;i*;i+ _The iguana bites you!;i 21---------92;i ;i + _The iguana bites you!;ih.......##...#####.##.....# #.# ####.##...#####.#####.............................###.######.######. ###.♣♣.# #.######...>.....# #........####....## #@############## #R #l #####.  ### ######...÷[#.###..........###. .......l............#......#.####.####......##;ib  You swap places with Citlalmina. The iguana bites Citlalmina.;ii-401;i;idZ _Citlalmina barely misses the iguana.;i`  #.........##...#####.###.#  AutarchDCSS the Conjurer  #..######.#.....# #.# #.#  Coglin of Hepliaklqana *.....  #..######.##...#####.###.#  Health: 21/52 =========---------------  #..##....................#  Magic: 7/14============------------ ;iAa y #.........###.######.#####  AC: 4Str: 12  ##.###..♣.# #.# #.#  EV: 11Int: 16  #.###.♣♣.# #.######.#  SH: 0Dex: 16  #..>.....# #........#  XL:  8 Next: 42% Place: Dungeon:5  ####....## #@########  Noise: =--------  Time: 6740.3 (0.0) ;ia ###### #R# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #l# Throw: 11 darts (poison) #####.#;ib  Gem (3381)  ### ######...÷[#  ##.###..........###.  R   Citlalmina the ancestor  #.......l............  l   iguana (ally target)  ##.###.####.......#.#  #.###.####......## _Citlalmina barely misses the iguana.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, 82% to hit);i+ " #.........##...#####.###.#  AutarchDCSS the Conjurer  #..######.#.....# #.# #.#  Coglin of Hepliaklqana *..... ;i + #..######.##...#####.###.#  Health: 21/52 =========---------------  #..##....................#  Magic: 7/14============------------  #.........###.######.#####  AC: 4Str: 12  ##.###..♣.# #.# #.#  EV: 11Int: 16 ;i  #.###.♣♣.# #.######.#  SH: 0Dex: 16 ;i9  #..>.....# #........#  XL:  8 Next: 42% Place: Dungeon:5  ####....## #@########  Noise: =--------  Time: 6740.3 (0.0) ;i ###### #R# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #†# Throw: 11 darts (poison);i  #####.# Gem (3381) ;i  ### ######...÷[#  ##.###..........###.  R   Citlalmina the ancestor  #.......l............  l   iguana (ally target)  ##.###.####.......#.#  #.###.####......## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, 82% to hit)  You focus your ray upon the iguana. Citlalmina avoids your attack.  The searing ray hits the iguana.;ia    ....# #.# #.#  ... ;i ...     #.# #.#   ;i ##.#  #..> ;i S...#    ;i8 j  #*#;i_ h #*# ;i #####*#  ### *;i j  ..###. ;ig J ...  ....  ;iH R†.[Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, ally target, 82% to hit)  You focus your ray upon the iguana. Citlalmina avoids your attack.  The searing ray hits the iguana.  You kill the iguana!;iJ n22=8=;iK |5=1.3 (1Ray Gem (3380) ;iQ ;i3T f _(Press . to maintain the ray.);i;iM****;ioR†.[;ip7---2+ Gem (3379) ;iw;iy4 _Citlalmina avoids your attack.;i:R****;ifnR†.[;imo6-----3+ Gem (3378) ;iku;iw4 _Citlalmina avoids your attack.;i;iX;i;i,W  You start resting.;iI;io&0;iK4.3 (1Gem (3377) ;i< _You stop channelling your searing ray.;i2 3=6;i 5--4;iQ ;i ;i y7==3;i ;i 4=2;i ;i:" ;i" B1;i) ;iz, ;i, B0;i- ;i0 ;i1 x5===69;iR2 ;iw4 ;i4 B8;iQ7 ;i9 n7;iQF 8=6;iRM 6=5;iN ;iN B4;iO ;i R X3;iR ;iqU ;iU u7==2;i$W ;i\Y ;iY B1;ixZ ;i\ ;i@] B0;i5^ ;i` 9==59;ia ;iPd ;i!e M88;ie ;imh X7;ii ;ik ;ipl B6;im ;ip ;igp X9===;ip 05;iq ;iWt ;it B4;iu ;iw X3;ix ;i{ ;is{ B2;i]| ;i&~ ;i~ 30=10/14==1;i ;i ;i B0;im ;i Y49;ig ;iъ ;iϋ B8;i" ;ig ;i 1===7;i ;i ;iʓ B6;i ;i< X5;iX ;io ;i 2=1=4;i ;i" ;i B3;iݟ ;i ;i B2;i ;iZ ;is B1;iɧ ;iz ;i #3;i g==0;iO ;ir ;i C39;ir ;iu ;i B8;i% ;i¶ ;i. 4=2==7;ia ;i ;i B6;i ;i ;i B5;iI ;i ;i B4;iC ;i 5===3;i X2;iB ;i ;i B1;i ;i ;i 6=3==0;i ;i ;i C29;i 87;iF ;i ;i] 37===6;i4 ;i ;i B5;i 4;iL ;i q4==3;iN ;iA 4 _Magic restored.;i r8=2;i ;i ;i B1;i ;if ;i B0;iY ;i 9===19;iw ;i ;i B8;i ;i ;i B7;i ;i ;i B6;i ;i! 40=5;i ;i X4;iX ;ir ;i B3;i1 ;i v12;i ;i X1;iZ ;i ;i= B0;iY ;it Y09;i| ;i ;iJ p2=8;iO ;iz X7;it ;i X6;i ;i ;ie p3=5;il! ;i$ X4;i$ ;i' X3;il( ;iF* ;i* B2;i+ ;i- ;iD. p4=1;i/ ;i1 X0;i3 ;i4 ;i:5 D299;i5 ;iZ7 X8;iE8 ;i9 ;i\9 p5=7;i9 ;i"; ;ii; B6;i; ;i = ;i]= B5;i> ;iw@ ;i@ p6=4;iB ;i/D ;iD B3;iE ;iG X2;iH ;iJ ;iK B1;i#L ;i_N ;iN p7=0;iO ;iQ ;iQ C89;i S ;iV X8;iW ;iY ;i)Z ;iXZ i8=7;iF[ ;i] ;i] B6;i^ ;ia X5;ib ;i|d X4;ise ;ig ;ig p9=3;ih ;ij ;i]k B2;iCl ;in ;i#o :1;iy ;iD| ;i} q50=0;iI~ ;i Y79;iy ;iA ;i B8;ič ;iR ;iӏ B7;i ;i ;i p1=6;iɕ ;ip X5;i^ ;iL ;i B4;i ;i X3;i4 ;i ;i0 p2=2;i< ;i 1 _HP restored.;iu X1;i׮ ;i E _You swap places with Citlalmina.;i ;i ;i B0;i ;iw c  You see here an iguana corpse.;iB ;i ;i5 J69 _;i ;i- ;i ;i ;i T=8;i ;i; d  You see here an adder skeleton.;i ;i ;i I7 _;i ;i( ;i ;i ;iX B6;i ;i ;i ;iS ;i B5;i ;i ;i ;i0 ;i B4;ip ;i ;iG ;i ;i^ B3;i ;i ;i ;i X2;i5 ;i ;ik ;ip ;i4 B1;i ;i ;i ;i ;i B0;iz ;i ;i; ;i ;id C59;i ;i ;i ;i ;ib B8;i ;i ;i ;i ;i[ B7;i ;i%  .. ##.###.####.......#.#  #.###.####......##  #........###.#.##  #####.##.# #.#.# ;iu& #.# #.##.# #.#.# ..# #.##.###.#+## ### #...........##  #####.###R....##  ##.###.##.@.....# #######...##.#.........# ........................3 #######....###.......... ##...# #........#. ##..# #.#.....## ;i& .#......##...## #.##### #+## #.#;i, 18620.0);i- f516;ir1 ;i.3 ` _d - 13 poisoned darts (gained 2);i 3;i ;i1 ;i, ;i ;ik 54;ik ;i ;i ;iS B3;i ;i, ;i ;i ;i B2;iA ;i ;iT ;i ;i B1;i ;iA ;i ;i ;i& B0;i ;i@ ;i ;i C49;i ;ia ;i2 ;ig ;i/ B8;i ;iF ;i ;i ;ij B7;i] ;iF ;i ;i ;i B6;im ;i ;iM ;i ;i X5;i ;i ].............  .####.......#.# #.#  .##### ...  ....###.#.## ..  ;i{ .##.# #.#.# ..  .##.# #.#.# .#  .##.###.#+## .#  ...........## ###.###### ###.###.....###... 761.0).##.......##R#.#.###. .;i ##.#.........#.#....#  ......................#  ..###...........#....##  ;i! ..# #........#..###.##  ..# #.#.....##.... ).. ;in 4......##...###....^.### .##### ##+## ######.# ;i ;iY f7.3 (124;i ; _Found a dagger.;iK;i`L;iM;i RPR.;iS;i[32;ih`,;i~a;ib;ihcB1;id;i f;iHh;ii;iUjB0;ik;im;ixo;iqY39;ir;it;iw;i>xB8;ib{;i{;i~;i~B7;i;i;ic;iB6;i;i;i;i;igB5;i;iǑ;i;iX4;il;i;i۠3;i  #†#   #####.# #.# #.##;i֬v # ######...÷[# #.# .... ###..........###.# #.. ................. #.# ###.####.......#.# ##.###.# ##......##.# #..... ###.#.###/###..#  .# #.#.# #@R....#  ;iv #.##.# #.#.# #####.##   #.##.###.#+## #.  #.## ###.#######  #####.###.....###.........# ##.###.##.......##.#.#.###.# #...##.#.........#.#....#...................# #....###...........#....##  You pick up a parchment of Ensorcelled Hibernation and begin reading...  You add the spell Ensorcelled Hibernation to your library.;i-88.3 (11;if9.3 (122;i;i? _You now have 337 gold pieces (gained 10).;i ###### #. #†# #..  #####.#.## # ######...÷[# #.# .... ######.# #.. ........... #.# .#.# ##.###.# ###.####......##.# #..... .......###.#.###@###..# ##.R.... #.#.# #####.####.###.#+## #.#  #...........## ###.######  ###.....###........ ##.###.####.#.#.###.# #...##.##.#....# ..............;i\;iHl90.0)1;i#;i[+{1.3 (20;iB0;i10 _c - a wand of iceblast (4);i#O;iO;iwQ;iV;iYR.29;ii487;iry6;iw ###.♣♣.# #.######.# .>.....# #........# ##....## #.######## #  ###### #.# ### <  #†# #.. .#  #####.# #.# ##.## ###...÷[# #.# ..... ..........###.##.#.. .........@.#.# 5.3 (4.####.......#R####.###.# #.####......##.# #..... .....###.#.###.###..# #.##.# #.#.# #......# #.##.# #.#.# #####.## .##.###.#+## #.#........## ###.####### ####.###.....###;i[36mR.6.3 (55 _Found a stone staircase leading up.;i ;iO;iD;i;i.;iOX4;i=3;i;i;i;i;i<B2;i;i;i ;i;i"B1;i;ii;i[;iB0;i;i|;i;i+;i19;in8;i;iAX7;i3;ixP  There is a stone staircase leading up here.;i;i;iI6 _;is;i*;iL;iz;iB5;iS;i\;i;iX4;iT;iN;in;iu;iB3;ij;i;i;i;iB2;iz;i;i ;i ;iN B1;i ;i ;i ;i;inB0;i;i;i+;iC09;i;i6;i;i ;iyB8;i;i;i;i;iB7;i;iL;i;i! ;i B6;i !;i";i$;i%:5;i%;i&;i';i(;i{)B4;i);i*;i`,;i-;i2.:3;i~.;i/;i0;i1;i,2B2;i2;i6;i7;i|9;i9B1;i:;i<;i=;i?;i?B0;i?;i-A;i^B;iDC;iDD199;iD;iJF;iG;iH;i[IB8;iI;iK;iL;inN;iNB7;iaT6;iU;iV;iW;i XB5;iX;i%Z;i|[;i_\;i\B4;ip];i{_;isa;i c;idB3;ie;ih;ibi;ik;iwkB2;ihl;i"n;io;ip;i[qB1;isr;iNt;iu;iw;i8xB0;iy;iz;i|;i};i_~C89;i;i΂;i;if;iɆB8;i ;ii;i[;i;i^B7;iw;i&;i;iU;iؔB6;iz;i;i;i;iB5;i:;i;iܞ;iQ;iB4;i;i;i٧;ilB3;i;iE _You swap places with Citlalmina.;i;iX2;i;i;if;iZ;iµB1;i;i;iѺ;i;iB0;in;i1;i;i;iC79;if;iu;i;i;iB8;i;i\;iT;i;iZB7;i;i;il;i;iWB6;i;i;i`;i;iJB5;i;i;ih  You encounter a sleepcap.;ic #.#.....##.....)....# ...##...###....^.##### # ##+## ######.#   #.#   #.#   ;iWX#.#   #R#   #.#   #@#   #.......#   ;i.f#######           f   sleepcap (dormant);ic.R940.0);i4t, ally target);im7.3 (514 _;i;i~;i....##...###....^.##### #### ##+## ######.#   #.#  #.#  #.#  #.#  #R# #######.# ;iP#.....@.# ..f#######    ;iQ.R;i ;ik8.3 (1.0)3;iB;i;iݽ .##...###....^.##### # ##+## ######.# # #.# # #.# . #.# . #.#  #.#  #R#  #.# .f# #    ;iy U.R;i ;i `92;iE ;i ;ic.....##...###....^.#####  AutarchDCSS the Conjurer ##### ##+## ######.#  Coglin of Hepliaklqana *..... ##.#  Health: 52/52 ======================== ##.#  Magic: 12/14 ====================---- .#.#  AC: 4Str: 12 .#.#  EV: 11Int: 16 #.#  SH: 0Dex: 16 #######.#  XL:  8 Next: 45% Place: Dungeon:5 #.***@R.#  Noise: ---------  Time: 6949.3 (0.0) ;i...f#######  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { # Throw: 13 darts (poison)  Gem (3172)   R   Citlalmina the ancestor  f   sleepcap (dormant, ally target) ;i._You encounter a sleepcap.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ;i Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, ally target, 100% to hit);iq.....##...###....^.#####;iU5  AutarchDCSS the Conjurer ##### ##+## ######.#  Coglin of Hepliaklqana *..... ##.#;i  Health: 52/52 ======================== ##.#  Magic: 12/14 ====================---- .#.#  AC: 4Str: 12 .#.#  EV: 11Int: 16#.#  SH: 0Dex: 16#######.#  XL:  8 Next: 45% Place: Dungeon:5#.***@R.#  Noise: ---------  Time: 6949.3 (0.0)...*#######  a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#  Throw: 13 darts (poison)  Gem (3172)    R   Citlalmina the ancestor ;i f   sleepcap (ally target)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, ally target, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.;iuT#f.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (dormant, ally target, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.  The sleepcap is lightly damaged;iU .;i [&..;i[}==50.3 (1Ray Gem (3171) ;ia;i6df _(Press . to maintain the ray.);ie ****The searing ray hits the sleepcap.;iy@.f;i0..f.1----1+ Gem (3170) ;i;iM6 _The sleepcap is lightly damaged.;i **** The searing ray hits the sleepcap.;iٚ @.f;i ...;i 0---=-2+ Gem (3169) ;iG ;i c _The sleepcap is moderately damaged.;i ****The searing ray hits the sleepcap!;i3* ...fThe sleepcap is heavily damaged.You finish channelling your searing ray.47---;i+ 9/14 ---=3Gem (3168) ;i/ ;i2 : _The sleepcap releases spores at you.;i9 C .##...###....^.##### .##### ##+## ######.# .# #.# .# #.# . #.# . #.#  #.#  #.#  #..f@.R.# .# .##     ;i: You hit the sleepcap with your +1 dagger.  The sleepcap is severely damaged.You hit the sleepcap with the +4 whip "Vuoze".;i> R.  The sleepcap is knocked back by concussive force.;iC ;i{D -4.4 (1.17) Rev ;i=J ;iL Y _The sleepcap completely misses you.;i#......##...###....^.##### #.##### ##+## ######.# #.# #.# #.# #.# . #.# . #.#  #.#  #.#  #.f@.R..# .# .###   The sleepcap is knocked back by concussive force. _The sleepcap completely misses you.You hit the sleepcap with your +1 dagger.  The sleepcap is severely damaged.  You hit the sleepcap with the +4 whip "Vuoze".R.  The sleepcap is knocked back by concussive force.-5.56) Rev+ ;ic _The sleepcap releases spores at you but does no damage.;i^@ ......##...###....^.#####  .##### ##+## ######.#  .# #.#  .# #.# ;i(A   #.#   #.#  #.#  #.#  #.fR@...#  ......#  ..###   ;ibA %  ;iO s .  You swap places with Citlalmina. Citlalmina hits the sleepcap.;iW (;i[ 9/53=--10/14==9-605) Rev ;i` ;ic P _The sleepcap is destroyed!;if  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;id;i{e7-;ii;iel _You can't see any susceptible monsters within range! (Use Z to cast anyway.);i}3;i;iF _Unknown command.;i 6;i6;iK7;ifA43;i=Bv50=2) ;iB;iDk==1;imE;iF;i'GB0;iG;iBI;iIC59;iJ;iKg1=1;iILM=8;iL;iNX7;i;im?;i?B3;i@;iB;iD;i(EU==2;iE;iJ,;iK;i LB1;iL;idO;iVN  #.##### ##+## ######.#  #.# #. #.#  #.##. #.#  ... ##[# #.#  ... ####... #.#  ....... #.# #..... #######.# ;ipW#.....##.......# #.....@.R####### 90.5 (20 ##...#####   ###  ;iXER.;i5_;i_f1.5 (210;i3e;ig- _Found a leather armour.;iW ;iW ;iX ;if[ ;i[ .;id 298;ie ;ih ;ii ;ik ;il B7;il ;in ;ip ;i"r ;ir B6;is ;ifv ;i.x ;iy ;i3z B5;i+{ ;i| ;i ;i B4;i ;i ;iO ;i^ ;iі B3;i5 ;i ;i ;i! ;iu B2;i ;i ;i ;i; X1;i ;in ;i7 ;i ;im B0;i ;i ;i; ;i ;i C19;i ;i| ,;i# ;i B8;iʼ ;i] ;ia ;iu X7;i ;i ;i ;i ;i. B6;i ;i ;i ;i ;il B5;i ;i ;i ;i| B4;i) ;i ;iX ;i ;iV B3;i ;i ;i ;i ;iB 2;i B1;iG ;i ;iS ;i X0;iy ;i ;i ;i ;iF C09;i& ;iw ;iz 87;i. ;i ;i ;i B6;i ;i0 ;i ;i n5;i| ;i ;i ;i B4;i ;i ;iY" ;i# ;i^$ B3;i% ;iz& ;i' ;i) ;i) B2;i2* ;i+ ;iz- ;iE/ X1;iS0 ;i1 ;i3 ;i4 ;i4 B0;i5 ;i17 ;i8 ;i9 ;i: D099;i\; ;i= ;i> ;i@ ;iA B8;iA ;iC ;iE ;i{F ;i=G B7;iG ;iI ;iL ;i;N ;iN B6;iZP ;iQ ;iR ;iT ;iU B5;iEV ;i%X ;iY ;i3[ ;i[ B4;i\ ;iF^ ;i_ ;i...+...+......÷R..##.#.........####...R####### ...###.##.......## ##..#.# .. #.###.....## ###.## . #.# ##...## #.# # #.# #.### #.# ;i #....########.#  #....@.R......#  #.....########## J.....# ##...# ##.### ;iJ   jelly (asleep);i_R.9.5 (6.0);i)$G, ally target);ig%m40.5 (71 _;i*;i+;ij>÷      #.#  #.#  # #.#  #.### #.#  #....########.#  #....@R.......#  #.....##########  J.....# ##...# ##.# ##;i>÷      #.#  #.#  # #.#  #.### #.#  #....########.#  #....@R.......#  #.....##########  J.....#;i5 ##...# ##.# ## ;i5 ;i ;i;iR\ _A jelly is nearby!;iw .>...+.+......÷R .#...##.#.####...R !...###.##.## ##..#.# ##.. #.###.....## ###.##  #. #.# ##...## #.# # #.# #.#### #.# #....#.# #...@.R.......# #.....#;i8 .J.....###...#  ##.# ##;ih /R.;i ;i l1.5 (10 _;iE ;i. ;i #.#...##.#.####...R###### #!...###.## ##..#.# ###.. #.### ###.##  #. #.# ## #. #+  #.# #.#### #.# #....########.##....R........#.##########..J #### ## #;i }R..J;i) QJ;i a279;i ;i Z _The jelly quivers.;iZ$O #.#...##.#.####...R  #!...###.##.## ##..#.#  ###.. #.###.....## ###.##;iu% #. #.# ##...## #.# #+ #.# #.#### #.# #....#.# ##...R.# #..@..##.J....###...## ##.##  ##;i'lR.J.;i.;i/`38;i6;i7;iVS #.#...##.#.........####...R##### AutarchDCSS the Conjurer  #!...###.##.......## ##..#.#  Coglin of Hepliaklqana *.....  ###.. #.###.....## ###.##  Health: 53/53 ========================  #. #.# ##...## #.#  Magic: 12/14 ====================---- #+ #.#  AC: 4Str: 12 #.#### #.#  EV: 11Int: 16 #....########.#  SH: 0Dex: 16 ##..R..........#  XL:  8 Next: 49% Place: Dungeon:5 #J*@..##########  Noise: ---------  Time: 7043.5 (0.0) .........##  a) +1 dagger {Sigurd l) +4 ;iT8whip "Vuoze" { #####...## Throw: 13 darts (poison) ##.## Gem (3078)  ##  R   Citlalmina the ancestor  J   jelly (ally target) _The jelly quivers.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (ally target, 100% to hit);i #.#...##.#.........####...R##### AutarchDCSS the Conjurer#!...###.##.......## ##..#.#Coglin of Hepliaklqana *.....###.. #.###.....## ###.##Health: 53/53 ========================#. #.# ##...###.#Magic: 12/14 ====================----#+#.#AC: 4Str: 12#.#####.#;i[EV: 11Int: 16#....########.#SH: 0Dex: 16##..R..........#XL:  8 Next: 49% Place: Dungeon:5#**@..##########Noise: ---------  Time: 7043.5 (0.0).........##a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#####...##Throw: 13 darts (poison)##.##Gem (3078) ##R   Citlalmina the ancestorJ   jelly (ally target)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (ally target, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!;i=R.onfirm with . or Enter, or press ? or * to list all spells.;i1Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (ally target, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  The jelly is heavily wounded.;iZJ.J;i===4.5 (1Ray Gem (3077) ;i6;if _(Press . to maintain the ray.);i/ ** The searing ray hits the jelly.;i .  The jelly is severely wounded.Citlalmina hits the jelly!;il ). ;iR 4/541--525+ Gem (3076) ;i@ ;ik E _The jelly dies!;i 6**;i..;i׏A0---;i(m-6+ Gem (3075) ;i ;i;i6**;i..;i|O9/14 ----;if7Gem (3074) ;iQ;i > _You finish channelling your searing ray.;ix3;iq;i;iB3;i210/14==1;i ;i};iB0;id;iY69;i;i;iCB8;iq;iT;iU==7;i;i;iB6;i;i;iLB5;i;iL1=;iP4;iX3;i;i;icB2;i;i;i^B1;i+;i|;i~T=0;iR;i-;iC59;i ;i;i5B8;i;i4;i#2;i N==7;i;i;ijB6;i";i;iB5;i;i_;iB4;is;i@;i?==3;i;ix;i|X2;i;i;iB1;i;iY;iq3==0;iy;i;iYC49;i8;i_;i:8;i;;i,;iB7;iU ;i( ;i U==6;i ;io;iB5;i;i\;iB4;i0;i;;iq4==3;i;i;i;iB2;iU;i;i;i!;i!B1;i";i5$;i[&;i&B0;iZ';i);i*;i+;i,V==39;i_-;i0;i1;i3X8;i4;iT:7;i <;i =;i=B6;iT>;i?;i@;i>BX5;iC;i\D;iF;i`G;iGB4;i2J,;iJ;iLB3;iM;i{M;i\O;iP;iQ;iJRB2;i S;iV;iW;iX;i1YB1;i@Z;i\;iW_;i_B0;i`;ib;id;i@f;ifC29;ig;ii;ik;i4m;imB8;in;ip;iPr;is;iNtB7;itu;ivw;iy;i{;i=|B6;i};i;i,;iq;i:5;iτ;iI;i;im;iԋB4;i$;i;i;i;i1B3;iM;i^;iK;i͚;iGB2;ij;i  #######∩##########.#   ................##'##  ................#..:##  .....................# ;i .............##.......  ##.##.#...##.#........ #. #....>...+........ # #.#...##.#........;idO  #@R..###.##.......-  ###..# #.###.....#  #.####..###.# ##...## #...........# #+#;iSY #######.##### #.### #.##.... #.###.... #.########..... ;iئA#.............#;i099.5 (52.0);iTl-100.5 (531;iɮ;i|;i\ _t - a metallic purple potion;i;it;iȄ;i>;iڊ;ifB0;iB;iR;iC19;ig;iZ;iN;iۙ;iRB8;iY;i ;i;i;i!B7;i~;i;i;i;iB6;i5;i;i;i;iDB5;i;i;i*;iٴ;i2B4;i ;iY;i;i1B3;i ;i;iN;i:2;iH;i ;i;in;iB1;i';i;i!;in;iB0;i ;i;i;i$;iC09;i;it;i8;i;i;iX7;iP;i+;i;iT ;i B6;i ;i P  There is an escape hatch in the floor here.;i 5 _;iQ ,;i ;iz B4;iU ;i ;i; ;i! X3;i6 ;i7 ;iZ ;i B2;i ;i+! 7 _You open the door.;i& 1;i_* @  There is an open door here.;i, ;i. ;iz/ +0 ;i/ _;i1 ;i2 ;i4 ;iZ6 ;i6 E2999;i7 ;i9 ;i.; ;io= X8;i> ;i@ ;iA ;i*C ;iC B7;iD ;iJ ;iL ;iN ;i|N B6;iO ;iSR ;iS ;i V ;iV B5;ioW ;iY ;i[ ;il^ X4;i"` ;ia ;ib ;ind X3;ie ;ivh ;ii ;ij X2;i1k ;iEm ;in ;i*o B1;io ;iDq 7 _You open the door.;i9r ;is ;iHt B0;iYu ;iIy @  There is an open door here.;iz ;i| ;iy} J89 _;i~ ;i ;i ;i ;i6 B8;i ;i} ;i ;i5 ;i B7;i ;i ;i. ;i2 X6;i% ;iW ;i ;iƔ ;i B5;i˕ ;iҗ ;i ;i ;iи B4;i ;ih ;i ;iT ;i B3;i ,;i ;i7 ;i B2;i ;il ;i ;iG J10;if Y79;i ;iq 8;i ;i ;i6 :7;i ;i ;i ;i B6;i^ ;i8 ;iR ;i[ ;i B5;i ;i ;iU ;i ;i B4;i ;i9 ;i ;i ;i4 B3;im ;i ;iK ;ir ;i B2;i} ;i ,;i B1;i ;i ;iS ;i ;i B0;i3 ;i ;i ;i ;i C69;i ;i ;i@ ;i ;i  B8;i ;i ;i ;i ;i2 B7;i ;i ;i ;i ;i  B6;i ;i>$ ;i% ;i'& B5;i& ;i{) ;i+ ;i, ;i, B4;iP- ;i0 ;i0 ;i1 ;ii2 B3;i2 ;i5 ;i6 ;i97 ;i7 B2;iI8 ;i: ;iN< ;i5? X1;i7@ ;iHB ;i?D ;i\E ;iE B0;ihF ;iG ;iH ;iZI ;iI C59;i^J ;i$d 876;il ;in ;io B5;idp ;ir ;iUt ;iYw ;iw B4;iy ;i;iѶ;i;iB3;i;i;i;iHB2;i;i;i;i;iB1;i;i;i;i0;i279;i;i   ##;iw ##..  .##.#...  ........ ;i ###.###.  # #. ;iD ####.#### #.  #@......# ##.242.5 (46.0) ;iR #.##>##.# ##..  #R# .# # ##... ;iD( #.###.#.## ##....  #........# #..... ##........ +.....  #.#####.# #...<  #.# #.# ##....  #.# #.# ##...;iVLR.;iy|3.5 (478;i ;i; _Found a stone staircase leading down.;i;i;i;i(;ia;i76;ij;ij;i;ie;iB5;ie;i;i;iB4;i;i1;il;i;iB3;i;i;i);iN;iB2;ih;i;i ;ix ;i B1;i ;i ;i;iX0;i;i;i;iY69;i;ip;i1;i;iZB8;i_;i;i ;i";i"B7;i$;i(;i*;i+B6;i,;i-;il/;i#1;i1B5;iT2;i3;it5;io7;i7B4;i8;i:;i[;;i<;i9=B3;i=;i>;iK@;iA;iAB2;iB;ibER  There is a stone staircase leading down here.;iF;iYH;iHI1 _;iI;iK;iVL;i@M;iMB0;iN;iO;i!Q;imR;iRC59;iS;iT;iU;iW;iWB8;ijX;i\Y;iZ;i$\;i\B7;ic];i^;i_;i`;iCaB6;ia;i&c;iUd;i&fX5;if;ig;iti;iBj;ijB4;iXk;ifl;iHn;inB3;iQo;iq;it  You encounter a gnoll. It is wielding a +0 club.;isz      ;i {S      ######### ###  #..@....# ##.##  #R##.......##...##  #.# .##.##.#.....###;iQ{  #.# .# ......... #.# .# ###.###..# #.# .j #..####;i{ ####.#### #..# # j   gnoll (asleep) #.......# ##..#### #.##>#;iE|F ##....;i}jR68.5 (25.;i"F, ally target);im9.5 (262 _;i;iБ;i ######### ###  #.R@....# ##.##  #.##.......  #.# .##.##. #.# .# ... #.# .# ###.;i #.# .j  ####.#### #..#  #.......#  #.##>##.# ;i7 ######### ###  #.R@....# ##.##  #.##.......  #.# .##.##. #.# .# ... #.# .# ###. #.# .j  ####.#### #..#  #.......#  #.##>##.# ;i=;i>;iD;iF\ _A gnoll is nearby!;ih      ######### ### #.R.....######. #.##@......##.. ;ii [#.##.##.##.#.....#### #.##.# .............. #.##.# ###.###..#...< #.##.j #..#### ####.#### #..# #. #.......# ##..####. #.##>##.# ##........ #.##..#.# ##.....####;i>k H.R;iDr ;ir s70.5 (1.0)1 _;izx ;i z ;i  AutarchDCSS the Conjurer  Coglin of Hepliaklqana *.....  Health: 54/54 ========================  Magic: 12/14 ====================----  AC: 4Str: 12;i  EV: 11Int: 16 ######### ###  SH: 0Dex: 16 #..R....######.##  XL:  8 Next: 53% Place: Dungeon:5 #.##@......##...##  Noise: ---------  Time: 7270.5 (0.0) #.##*##.##.#.....#### a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #.##*# .............. Throw: 13 darts (poison) #.##*# ###.###..#...< Gem (2851) ;ip #.##.j #..####. ####.#### #..# #. R   Citlalmina the ancestor #.......# ##..####. j   gnoll (asleep, ally target) #.##>##.# ##........ #.##..#.# ##.....#### _A gnoll is nearby!Casting: Searing Ray (safe; 1% risk of failure)  ;i_bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (asleep, ally target, 100% to hit);i|  AutarchDCSS the Conjurer  Coglin of Hepliaklqana *.....  Health: 54/54 ========================  Magic: 12/14 ====================---- ;i{ AC: 4Str: 12  EV: 11Int: 16  ######### ###SH: 0Dex: 16  #..R....######.##XL:  8 Next: 53% Place: Dungeon:5  #.##@......##...##Noise: ---------  Time: 7270.5 (0.0)  ;i{#.##*##.##.#.....#### a) +1 dagger {Sigurd l) +4 whip "Vuoze" {  #.##*# .............. Throw: 13 darts (poison)  #.##*# ###.###..#...< Gem (2851)  #.##.*#..####.  ####.#####..# #. R   Citlalmina the ancestor  #.......#;ip##..####. j   gnoll (ally target)  #.##>##.# ##........  #.##..#.# ##.....####Confirm with . or Enter, or press ? or * to list all spells.;i%Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (asleep, ally target, 100% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is heavily wounded.;i)K'.RPress: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (asleep, ally target, 100% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is heavily wounded.  The gnoll shouts!  (Press . to maintain the ray.)j....===1.5 (1Ray Gem (2850)  _You hear a shout! x3;iV )  The searing ray hits the gnoll!;ia****;ip jYou kill the gnoll!;iy ..).j   gnoll (polearm);iy ;i*~ 1--4---2+ Gem (2849) ;iƄ ;i( } _You encounter a gnoll. It is wielding a +2 antimagic halberd.;i R****;i> M.R;i 7j.;i ,j;il ...j 2 gnolls (1 polearm, 1 ally target);iW 0------3+ Gem (2848) ;i ;i+ q _You encounter a gnoll. It is wielding a +0 flail.;i* ****The searing ray hits the gnoll!;ip' .RThe gnoll is severely wounded.;i)9j);i*2j.;i1..;i29/14 ---4Gem (2847) ;i;i$> _You finish channelling your searing ray.;i{   AutarchDCSS the Conjurer  Coglin of Hepliaklqana *.....  Health: 54/54 ========================  Magic: 7/14============------------  AC: 4Str: 12  EV: 11Int: 16 ######### ###  SH: 0Dex: 16 #.......######.##  XL:  8 Next: 54% Place: Dungeon:5 #.##@......##...##  Noise: ---------  Time: 7274.5 (0.0) #.##R##.##.#.....#### a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #.##j# .............. Throw: 13 darts (poison) #.##j# ###.#;i y##..#...< Gem (2847)  #.##.. #..####. ####.#### #..# #. R   Citlalmina the ancestor #.......# ##..####. jj 2 gnolls (1 polearm, 1 ally target) #.##>##.# ##........ #.##..#.# ##.....####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +2 antimagic halberd (severely wounded, ally target,  82% to hit);il   AutarchDCSS the Conjurer  Coglin of Hepliaklqana *.....  Health: 54/54 ========================  Magic: 7/14============------------  AC: 4Str: 12;ixn   EV: 11Int: 16 ######### ###  SH: 0Dex: 16 #.......######.##  XL:  8 Next: 54% Place: Dungeon:5 #.##@......##...##  Noise: ---------  Time: 7274.5 (0.0) #.##R##.##.#.....#### a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #.##)# .............. Throw: 13 darts (poison) #.##j# ###.###..#...< Gem (2847)  #.##.. #..####. ####.#### #..# #. R   Citlalmina the ancestor #.......# ##..####. jj 2 gnolls (1 polearm, 1 ally target) #.##>##.# ##........ #.##..#.# ##.....####Aiming: Searing Ray (safe; 1%;iHp h risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +2 antimagic halberd (severely wounded, ally target,  82% to hit)  You focus your ray upon the gnoll. Citlalmina avoids your attack.  The searing ray hits the gnoll!;iw B  ###  #####.##  ..#  #.##*##.##.# #.##*#  #.##*# < #.##*.  ;iy ### #..#      gnoll #.##>##.#   : a gnoll, wielding a +2 antimagic halberd (severely wounded, ally target,  82% to hit)  You focus your ray upon the gnoll. Citlalmina avoids your attack.  The searing ray hits the gnoll!  You kill the gnoll!.;i .RThe gnoll is heavily wounded.;i j. (ally target)(Press . to maintain the ray.);i 5==5.5 (1  The gnoll is heavily wounded.  (Press . to maintain the ray.) _The gnoll hits Citlalmina with a +0 flail!raining target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.;i4/  --more--;iv ;ih   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   k - Spellcasting   4.0   7.1  -2  ;i          b - Maces & Flails   0.0   1.2  -1   l - Conjurations   7.0   9.5  -1   c - Unarmed Combat   0.0   1.2  -1   m - Necromancy   4.0   5.0   0   d - Throwing   0.0   1.2  -1   n - Fire Magic   1.0   2.4  -1  ;i          e - Short Blades   0.3   1.2  -1   o - Invocations   0.0   1.4  -2   f - Long Blades   0.1   1.0   0   p - Evocations   0.0   0.6  +3   g - Ranged Weapons   0.0   1.2  -1   q - Shapeshifting   0.0   1.4  -2           h - Armour   0.0   1.2  -1       i - Dodging   1.7   2.4  9m -1       j - Stealth   2.0   3.6  -1                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost <9;49m|targets;i > l + Conjurations 7.0;i TargetTarget--  --  --  --  --  --  --  5.0  2.0  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets;iR.<[?25h[?0c0 ;i [?25l[?1c;i? 10.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets;ib6;i`  AutarchDCSS the Conjurer  Coglin of Hepliaklqana *.....  Health: 54/54 ========================  Magic: 7/14============------------  AC: 4Str: 12  EV: 11Int: 16  ######### ###SH: 0Dex: 16  #.......######.##XL:  8 Next: 55% Place: Dungeon:5  #.##@......##...##Noise: ==-------  Time: 7275.5 (1.0)  #.##.##.##.#.....#### a) +1 dagger {Sigurd l) +4 whip "Vuoze" {  #.##R# .............. Throw: 13 darts (poison)  #.##j# ###.###..#...a2m< Ray Gem (2846)  #.##..#..####.  ####.#####..# #. R   Citlalmina the ancestor  #.......###..####. j   gnoll (ally target)  #.##>##.# ##........  #.##..#.# ##.....####The gnoll is heavily wounded.(Press . to maintain the ray.) _The gnoll hits Citlalmina with a +0 flail!  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training. _;iU 3;io \ _Unknown command.;iI;iMEvoke which item? Wands  a - a wand of flame (24)c - a wand of iceblast (4)  ;i Np - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected;i/ ;iv  AutarchDCSS the Conjurer  Coglin of Hepliaklqana *.....  Health: 54/54 ========================  Magic: 7/14============------------  AC: 4Str: 12  EV: 11Int: 16  ######### ###SH: 0Dex: 16  #.......######.##XL:  8 Next: 55% Place: Dungeon:5  #.##@......##...##Noise: ==-------  Time: 7275.5 (0.0)  ;i!#.##.##.##.#.....#### a) +1 dagger {Sigurd l) +4 whip "Vuoze" {  #.##R# .............. Throw: 13 darts (poison)  #.##j# ###.###..#...< Ray Gem (2846)  #.##..#..####.  ####.#####..# #. R   Citlalmina the ancestor  #.......###..####. j   gnoll (ally target)  #.##>##.# ##........  #.##..#.# ##.....####(Press . to maintain the ray.) _The gnoll hits Citlalmina with a +0 flail!  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4! _You need to enable at least one skill for training. _Unknown command.;i>m  Okay, then.;i;ir. _;iU3;i;iYF _Unknown command.;i@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   k - Spellcasting   4.0   7.1  -2           b - Maces & Flails   0.0   1.2  -1   l + Conjurations 7.0   9.5  -1   c - Unarmed Combat   0.0   1.2  -1   m - Necromancy   4.0   5.0   0   d - Throwing   0.0   1.2  -1   n - Fire Magic   1.0   0m 2.4  -1           e - Short Blades   0.3   1.2  -1   o - Invocations   0.0   1.4  -2   f - Long Blades   0.1   1.0   0   p - Evocations   0.0   0.6  +3   g - Ranged Weapons   0.0   1.2  -1   q - Shapeshifting   0.0   1.4  -2           h - Armour   0.0   1.2  -1     ;i [40m  i - Dodging   1.7   2.4  -1       j - Stealth   2.0   3.6  -1                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_;ip 1[37m] enhanced|base level  [!] training|cost|targets;iW> p + Evocations 0.0;iO ITargetTarget--  --  --  10.0--  --  --  5.0  2.0  --  --  --  --  -- ;i Z --  --  --  a-z] set[-] clear selected targetcost|targets;i0<[?25h[?0c0 ;i [?25l[?1c4.0 current training targets, if any.=] set aall targets;i l * Conjurations   7.0;ip l - Conjurations   7.0;i ;i   AutarchDCSS the Conjurer  Coglin of Hepliaklqana *.....  Health: 54/54 ========================  Magic: 7/14============------------  AC: 4Str: 12  EV: 11Int: 16  ######### ###SH: 0Dex: 16  #.......######.##XL:  8 Next: 55% Place: Dungeon:5  #.##@......##...##Noise: ==-------  Time: 7275.5 (0.0)  #.##.##.##.#.....#### a) +1 dagger {Sigurd l) +4 whip "Vuoze" {  #.##R# .............. Throw: 13 darts (poison)  #.##j# ###.###..#...p L40m< Ray Gem (2846)  #.##..#..####.  ####.#####..# #. R   Citlalmina the ancestor  #.......###..####. j   gnoll (ally target)  #.##>##.# ##........  #.##..#.# ##.....####Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4! _You need to enable at least one skill for training. _Unknown command. _Okay, then. _Unknown command.;i ;ig ;iV ;i6 ;i$< ######### ###  #.......######.##  #.##@......#  #.##.##.##.# #.##R#  #.##j# < #.##..  ### #..#    #.##>##.#   ;i# ######### ### ;i_ #.......######.##  #.##@......#  #.##.##.##.# #.##R#  #.##j# < #.##..  ### #..#    #.##>##.#   ;i ;i;ipr _A gnoll is nearby!;i )Citlalmina avoids your attack. The searing ray hits the gnoll!;i a****;iJ JR);i*S ;).;iW 6--6--6.5 (1+ Gem (2845) ;iJ` ;i`c I _You kill the gnoll!;i R****;iJ fR)).;iZK ----7+ Gem (2844) ;i9a ;i%d 4 _Citlalmina avoids your attack.;iR****;i ` R)).  Citlalmina avoids your attack.5--8Gem (2843) ;i," ;i08_You finish channelling your searing ray.;i 3;iZ   You encounter a gnoll. It is wielding a +0 spear.;iv jj   gnoll (polearm, wandering)0;is Cdistracted);i 9.5 (12 _;im$ ;ihP.R;icrG, ally targ…);ita801;iOz;ir9 _The gnoll barely misses Citlalmina.;if)Rjjally target)10 _The gnoll closely misses Citlalmina.;i/u I  ;iOv z--239;i} ;iX M _Citlalmina hits the gnoll. The gnoll misses Citlalmina.;i9i  Citlalmina hits the gnoll.;i`38;i ;i."@ _The gnoll hits Citlalmina with a +0 spear.;i-  Citlalmina hits the gnoll but does no damage.6==47;i3;i]5: _The gnoll closely misses Citlalmina.;iV   Citlalmina hits the gnoll.56;i[;i^@ _The gnoll hits Citlalmina with a +0 spear.;iq  65;iɪ  _Citlalmina completely misses the gnoll. The gnoll misses Citlalmina.;i| ;i `74;iҋ ;i T _Citlalmina hits the gnoll. The gnoll barely misses Citlalmina.;ivQq )Citlalmina hits the gnoll.;iV);ih] ==783 _The gnoll dies!;i e;i#hk _Your Evocations skill increases to level 1!;i>IR);i3;ig92 _;i;i;i]R)901;i~ ;i ;i9 ;i ;i y7==0;iS 29;i ;iI B8;i ;ik ;i B7;iJ ;i\ ;i U==6;i> ;i ;i B5;i- ;i@ ;i B4;i ;i ;i0 B3;il ;iF ;i r8=2;im ;i' ;i B1;i ;i ;iM B0;i ;i ;i? C19;i ;i ;i$ T=8;i ;iU ;i B7;iZ ;i` ;i B6;iV" ;i% ;i% s9==5;i5' ;iU* ;i + B4;i+ ;i. ;i./ B3;if0 ;i3 ;iQ4 B2;i5 ;i[ ;i`] U==1;ir` ;id ;ie B0;ih ;iQl ;im C09;in ;iq ;iEr w10/14==8;is ;iUv ;iv B7;ix ;i{ ;i| B6;i} ;ig X5;i ;iw ;i U==4;i2 ;il ;i B3;i[ ;iK ;i B2;ih ;i ;i p1=1;i ;i ;i` B0;i ;i ;i D799;i] ;i ;i} B8;i ;i ;it T=7;i ;i ;iH B6;iQ ;i 52==4;iJ ;i ;i; B3;iP ;iS 2;i B1;it ;iD ;i U==0;il ;i ;i C89;ig ;i X8;i ;i ;iK q3==7;i ;i ;i B6;i? ;iX ;i B5;iz ;i_ ;i B4;i ;i0 k==3;i ;i ;in B2;i ;i? ;i B1;i ;i ;i[ q4==0;i ;i ;i;i'C79;i;iU######### ####.......######.###.##R......##...####.##.#.....####)# ..............)# ###.###..#...<.) #..####.####.#### .......###..#####>####.........##.....#####.#.## ##.......##;i ######### ###.......######.####R......##...##.##.##.#.....#### ..............)# ###.###..#...<.) #..####.####.##### .......###..#####>####.........##.....#####.#.## ##.......##.......####..## _You swap places with Citlalmina.;id.R342.5 (52.0);iE;i-f3.5 (538;ib;i!$  Things that are here:;iR# _a +2 antimagic halberd; a gnoll corpse;iS;i;ib;iB;i.;i;i6_7 _;i^  Things that are here:  a +0 flail; a +0 club;i;i>;i\==6 _;i;iP;iԶ;iڷB5;i;iL _You swap places with Citlalmina.  Things that are here:;iؾ:  a +0 flail; a +0 club;i;i!u4 _;i($  Things that are here:;il  a +2 antimagic halberd; a gnoll corpse;i;ii;ibI3 _;i;i;i;i;i`B2;i;i;i;iu;iOB1;i;iT;i_;iCX0;i<;i;ip;i%;iC69;i;i7;i;i;iB8;i;i(;iL+;i-;iF.B7;i=0;i:;i=;iA;iAB6;iC;iL;iM;iN;iOB5;iP;iW;ilY;iZ;iw[B4;i7\;ia;ib;ic;i ;iJ84987;i=n6;i{C;i%G;iuJ;iILB5;i M;iT;iV;iX;iXB4;iT[;i`;ie;iQtn3;i21039876543;iG,;i;iB2;ig;i);i;i;iB1;i;iA;ie;i;iWB0;i:;i<;i;iR;iC29;i;i;i ;i;;iB8;i;i ;i> ;il;iB7;i#;i;i;in6;i;i#;iT;i?B5;i*;il!;i";i?$;i$B4;i%;i);i*;i+;i{,B3;i{-;i0;i4,;i4B2;i 7;i9;ib;;iB>;i@;i0A:1;i5B;iD;i.F;izG;i0HB0;iH;iK;iL;i6O;iOC19;ivP;iS;iT;i U;iUB8;iV;ilX;iY;i[X7;i\;it^;i_;i`;iaB6;ib;i=d;iJj5;ik;il;in;inB4;i$p;imq;iuA  You enter the shallow water.;iw;iJx\Water Gem (2713) ;ix;i{N _Moving in this stuff is going to be slow.;i};i;iJB1;i~;i=;i,;iOGem (2710) ;i(;i;iA  You enter the shallow water.;ȉ;i\Water Gem (2708) ;iF;iN _Moving in this stuff is going to be slow.;i;i;isOGem (2707) ;i;i%;i<;i;iB6;i;iB;isb  You swap places with Citlalmina. You enter the shallow water.;i\Water Gem (2705) ;il;iZN _Moving in this stuff is going to be slow.;in;irX3;i;i;i;i B2;i;iE _You swap places with Citlalmina.;i2;i<;iOGem (2701) ;i;i;i;i;iB0;i;iG;i;ip699;i;iA  You enter the shallow water.;i[;i!\Water Gem (2697) ;i;id _Moving in this stuff is going to be slow.;i\;iOGem (2696) ;i;i;iK ;i ;i B5;i;i;i;i;iB4;i;i;ioA  You enter the shallow water.;irWater Gem (2692) ;i ;i,N _Moving in this stuff is going to be slow.;i.;i0;i+1B1;i2;iB;iD;iGY89;iH;iJ;iGL;iM;iOB8;iO;igk;i_m;i-n;inB6;io;i~;i;ik;iB4;i;i,;i,;iؕB3;i;i% # ##...## #### ##.## ≈#.## ##.# ≈#..######..# ≈#...##.....#####  ≈#~...~..~.....~##  ~~≈~~~~.≈.≈~~~≈.~#  ~≈~~.~.~~~~~~≈~~.#  ≈.≈~~~~~≈.≈~~~≈R@#  438.9 (95.4 ≈≈~~~~~~~~~≈~.≈≈≈#  ....~~~....~#≈≈≈≈#  .######.#...##≈≈≈#  .######.....###≈≈#  ;iQ........#...# ##≈#  ..#####.###.# ≈≈#  ...# #.# #.# ###  ..#####.###.#  ;i[;id_ _Partly explored, can't reach some places.;i ;i* ;ic ;iJ +.~...~.. ~;i ~≈~~~~.≈..~.~~~~~~≈~~~~~~0.0)~. .....;i   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places;iK;iWhere to? (Tab - Ossuary @ (x,y), ? - help)  D - Dungeon ;i,P ;id f[?25h[?0c###...##  AutarchDCSS the Conjurer #### ##.##  Coglin of Hepliaklqana *..... ≈#.## ##.#  Health: 54/54 ======================== ≈#..######..#;ig   Magic: 14/14 ======================== ≈#...##.....#####  AC: 4Str: 12 ≈#~...~..~.....~##   EV: 11Int: 16 ~~≈~~~~.≈.≈~~~≈.~#   SH: 0Dex: 16 ~≈~~.~.~~~~~~≈~~.#   XL:  8 Next: 57% Place: Dungeon:5 ≈.≈~~~~~≈.≈~~~≈R@#   Noise: ---------  Time: 7438.9 (0.0) ≈≈~~~~~~~~~≈~.≈≈≈#   a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ....~~~....~#≈≈≈≈#   Throw: Ph f0m13 darts (poison) .######.#...##≈≈≈#   Water Gem (2683) .######.....###≈≈#  ........#...# ##≈#   R   Citlalmina the ancestor ..#####.###.# ≈≈#  ...# #.# #.# ###  ..#####.###.# _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  What level of the Dungeon? (default 1, ? - help) ;im [?25l[?1c;i6;iR;i܎;i;i;i֦1 _;iߪn0;i;i;i`;iC78;i;i[;i;i~;iwB6;i;iH;i;i;iB5;i ;i;i;i;iOGem (2674) ;i ;i;i;i;i B3;i4;i;i;i;i^B2;i;i3;i:;i;iB1;i;i;i;i;i B0;i;i;i[;i[;iC69;i;i;i;iJX8;if;i;i,;i B7;i;i;i;i;ieB6;i;i;ik;i;iB5;i;i;iK;i;i<B4;i;i ;i ;i ;i B3;i ;in;ie;i;i{B2;i ;iJ;il;i;iB1;i;i;i[;i;imB0;i';i;i ;i!;i"C59;i.#;iD%;i&;i(X8;i*;i|+;i -;i.;iJ/B7;i 0;iQ1;iO2;iS3;i3B6;i4;i5;i6;i7;i}8B5;i8;ir; You enter the shallow water. _Moving in this stuff is going to be slow _Partly explored, can't reach some places.  There is a stone staircase leading down here.;iN<;ip>;i=?I4 _;i?;iomQ 6.  You climb downwards.;ihrX2;is;i| _You encounter an ogre. It is wielding a +0 giant spiked club.There is a stone staircase leading up here.;iEH;iPG ..  .  .## ..# # #.  #.. ##.####  #...#.....#  #.....@#69.4 (30.5) ........R..#  O..#.#.....#  . # ####.##  .# ##  O   ogre (asleep) ;itQ;iW;i[\ _An ogre is nearby!;iAutarchDCSS the Conjurer..Coglin of Hepliaklqana *......Health: 54/54 ========================.##Magic: 14/14 ========================..#AC: 4Str: 12# #.#EV: 11Int: 16#.. ##.####SH: 0Dex: 16#...#.....#XL:  8 Next: 57% Place: Dungeon:6#...**@#Noise: ---------  Time: 7469.4 (0.0)..***...R..#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {O*.#.#.....#Throw: 13 darts (poison). # ####.##Gem (2652) .###R  _0m Citlalmina the ancestorO   ogre (asleep)There is a stone staircase leading up here. _An ogre is nearby!Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit);iAutarchDCSS the Conjurer..Coglin of Hepliaklqana *......Health: 54/54 ========================.##Magic: 14/14 ========================..#AC: 4Str: 12# #.#EV: 11Int: 16#.. ##.####SH: 0Dex: 16#...#.....#XL:  8 Next: 57% Place: Dungeon:6#...((@#Noise: ---------  Time: 7469.4 (0.0)..(((...R..#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {O(.#.#.....#Throw: 13 darts (poison);i. # ####.##Gem (2652) .###R   Citlalmina the ancestorO   ogre (poisoned)Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.  The ogre shouts!;i=R.(O;iG'..;iNK..., ally target);i==70.4 (121 _;i;ir;iAutarchDCSS the Conjurer..Coglin of Hepliaklqana *......Health: 54/54 ========================.##Magic: 14/14 ========================..#AC: 4Str: 12# #.#EV: 11Int: 16#.. ##.####SH: 0Dex: 16#...#.....#;ibXL:  8 Next: 57% Place: Dungeon:6#...**@#Noise: ==-------  Time: 7470.4 (0.0)..***..R...#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {(O.#.#.....#Throw: 12 darts (poison). # ####.##Gem (2651) .###R   Citlalmina the ancestorO   ogre (poisoned, ally target) _The ogre shouts!  Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, ally  target, 75% to hit);i<AutarchDCSS the Conjurer..Coglin of Hepliaklqana *......Health: 54/54 ========================.##Magic: 14/14 ========================..#AC: 4Str: 12# #.#EV: 11Int: 16;i2>#.. ##.####SH: 0Dex: 16#...#.....#XL:  8 Next: 57% Place: Dungeon:6#...((@#Noise: ==-------  Time: 7470.4 (0.0)..(((..R...#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {(O.#.#.....#Throw: 12 darts (poison). # ####.##Gem (2651) .###R   Citlalmina the ancestorO   ogre (poisoned, ally target)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, ally  target, 75% to hit)  You throw a dart. The dart hits the ogre.  The ogre is lightly wounded.;irW.R;i{1o;ioShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, ally  target, 75% to hit)  You throw a dart. The dart hits the ogre.  The ogre is lightly wounded.  You encounter an orc wizard. It is wielding a +0 dagger.;igG(O;i{O.....o;i8o   orc wizard (distracted)o   orc (missile);ii--1.4 (110;if;i;i! _You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.;i AutarchDCSS the Conjurer..Coglin of Hepliaklqana *......Health: 54/54 ========================.##Magic: 14/14 ========================..#AC: 4Str: 12# #.#EV: 11Int: 16#.. ##.####SH: 0Dex: 16#...#.....#XL:  8 Next: 57% Place: Dungeon:6#....(@#Noise: ---------  Time: 7471.4 (0.0)o..(((.....#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {o((#.#R....#Throw: 11 darts (poison). # ####.##Gem (2650) .###R 37m   Citlalmina the ancestorO   ogre (poisoned, ally target)o   orc wizard (distracted)o   orc (missile, poisoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, ally  target, 75% to hit)  You throw a dart. The dart barely misses the ogre. The dart hits the orc.  The orc is poisoned.;iJ 9R.;im tooo;iݓ (oO.;i+ ..o 2 orcs (1 missile, 1 poisoned);ix x2.4 (1049;i ;i   Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, ally  target, 75% to hit)  You throw a dart. The dart barely misses the ogre. The dart hits the orc.  The orc is poisoned. _You encounter an orc. It is wielding a +0 hand axe.;i: AutarchDCSS the Conjurer..Coglin of Hepliaklqana *......;i; \Health: 54/54 ========================.##Magic: 14/14 ========================..#AC: 4Str: 12# #.#EV: 11Int: 16#.. ##.####SH: 0Dex: 16#...#.....#XL:  8 Next: 57% Place: Dungeon:6#..***@#Noise: ---------  Time: 7472.4 (0.0)oo*O.R.....#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {;i; (o.#.#.....#Throw: 10 darts (poison). # ####.##Gem (2649) .###R   Citlalmina the ancestorO   ogre (poisoned, ally target)o   orc wizard (distracted);i; oo 2 orcs (1 missile, 1 poisoned)The orc is poisoned. _You encounter an orc. It is wielding a +0 hand axe.Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;if< NAim: an orc, wielding a +0 hand axe (59% to hit);i AutarchDCSS the Conjurer..Coglin of Hepliaklqana *......Health: 54/54 ========================.##Magic: 14/14 ========================..#AC: 4Str: 12# #.#EV: 11Int: 16#.. ##.####SH: 0Dex: 16#...#.....#XL:  8 Next: 57% Place: Dungeon:6#..(((@#;iq Noise: ---------  Time: 7472.4 (0.0)oo((.R.....#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {(o.#.#.....#Throw: 10 darts (poison). # ####.##Gem (2649) .###R   Citlalmina the ancestorO   ogre (poisoned, ally target)o   orc wizard (poisoned)oo 2 orcs (1 missile, 1 poisoned)Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (59% to hit)  You throw a dart. The dart closely misses the ogre.The dart hits the orc wizard.;i R.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin;iۃ e  Aim: an orc, wielding a +0 hand axe (59% to hit)  You throw a dart. The dart closely misses the ogre.The dart hits the orc wizard.orc wizard is poisoned.;i .o oYou encounter an orc. It is wielding a +0 flail.;iv ;i) To(;ii o( ...Oooo 3 orcs (1 missile, 1 distracted, 1 p…)You encounter an orc. It is wielding a +0 hand axe.3.4 (19 darts (poison) ;i 08;i ;i 8 _The ogre barely misses Citlalmina.;iAO ;iU@_Unknown command.;im AutarchDCSS the Conjurer..Coglin of Hepliaklqana *......Health: 54/54 ========================.##Magic: 14/14 ========================..#AC: 4Str: 12# #.#EV: 11Int: 16#.. ##.####SH: 0Dex: 16#...#.....#XL:  8 Next: 57% Place: Dungeon:6#o.***@#Noise: ---------  Time: 7473.4 (0.0)o*oOR......#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {o(.#.#.....#Throw: 9 darts (poison). # ####.##Gem (2648) .###R  ;i c[37m Citlalmina the ancestorO   ogre (poisoned, ally target)o   orc wizard (poisoned)ooo 3 orcs (1 missile, 1 distracted, 1 p…)_The ogre barely misses Citlalmina. _Unknown command.Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (not watching you, 59% to hit);i AutarchDCSS the Conjurer..Coglin of Hepliaklqana *......Health: 54/54 ========================.##Magic: 14/14 ========================..#AC: 4Str: 12# #.#EV: 11Int: 16#.. ##.####SH: 0Dex: 16#...#.....#XL:  8 Next: 57% Place: Dungeon:6#o.(((@#Noise: ---------  Time: 7473.4 (0.0)o(oOR......#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {o(.#.#.....#Throw: 9 darts (poison). # ####.##Gem (2648) ;i .###R   Citlalmina the ancestorO   ogre (very poisoned, ally target)o   orc wizard (poisoned)ooo 3 orcs (1 missile, 1 distracted, 1 p…)Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (not watching you, 59% to hit)  You throw a dart. The dart hits the ogre. The ogre looks even sicker.  The ogre is lightly wounded.;ij G(o;i*l go.o;il .;im Eoo;i#o ;ix ... opoisoned);ix u4.4 (187;if   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (not watching you, 59% to hit)  You throw a dart. The dart hits the ogre. The ogre looks even sicker.  The ogre is lightly wounded. _Citlalmina hits the ogre.;ip]  AutarchDCSS the Conjurer .. Coglin of Hepliaklqana *..... . Health: 54/54 ======================== .## Magic: 12/14 ====================---- ..# AC: 4Str: 12 # #.# EV: 11;iJ_Int: 16 #.. ##.####  SH: 0Dex: 16 #...#.....#  XL:  8 Next: 57% Place: Dungeon:6 #oo.**@# Noise: ---------  Time: 7474.4 (0.0) .o.OR......#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { (o.#.#.....#  Throw: 8 darts (poison) . # ####.##  Gem (2647)  .#  ##  R   Citlalmina the ancestor  O   ogre (very poisoned, ally target) /`37m o   orc wizard (poisoned)  ooo 3 orcs (1 missile, 1 poisoned)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;illAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, very  poisoned, ally target, 90% to hit);i}fzAutarchDCSS the Conjurer..Coglin of Hepliaklqana *......Health: 54/54 ========================.##Magic: 12/14 ====================----..#AC: 4Str: 12# #.#EV: 11Int: 16#.. ##.####SH: 0Dex: 16#...#.....#XL:  8 Next: 57% Place: Dungeon:6#oo.**@#Noise: ---------  Time: 7474.4 (0.0).o.**......#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {;ih^(o.#.#.....#Throw: 8 darts (poison). # ####.##Gem (2647) .###R   Citlalmina the ancestorO   ogre (very poisoned, ally target)o   orc wizard (poisoned)ooo 3 orcs (1 missile, 1 poisoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, very  poisoned, ally target, 90% to hit)  You focus your ray upon the ogre. Citlalmina avoids your attack.;ifo.  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, very  poisoned, ally target, 90% to hit)  You focus your ray upon the ogre. Citlalmina avoids your attack.  The searing ray misses the ogre.  (Press . to maintain the ray.)  Citlalmina hits the ogre.;i1(oo.o(o;iV..OR o 4 orcs (1 missile, 1 poisoned)==5.4 (1Ray Gem (2646) ;i_;idL _The ogre hits Citlalmina with a +0 giant spiked club!!;ih **** Citlalmina avoids your attack. The searing ray hits the ogre!;i{ o.  The ogre is severely wounded.;ip A(o;i .o.o;i QO(;i .R1----6+ Gem (2645) ;i  r _Citlalmina completely misses the ogre.;it )The searing ray hits the orc wizard.  The orc wizard is heavily wounded.The searing ray hits the ogre!;i  ****o   orc wizard (poisoned)oooo 4 orcs (1 missile, 1 poisoned)  You kill the ogre!The searing ray hits the orc.;i )The orc is heavily wounded.The orc looks more healthy. Citlalmina hits the orc.;iJ.o;iQ.o;i:o.;i o. 3 orcs (1 missile)The orc dies!;i **The orc wizard gestures at you while chanting.;i.].@, ally target);i6 0---68==7+ Gem (2644) _The puff of flame misses you.;iD _Your Evocations skill increases to level 2!;iy )The searing ray hits the orc wizard!;iD )You kill the orc wizard!The searing ray hits the orc.;i****oo 2 orcs ;iQh.  You kill the orc wizard!  The searing ray hits the orc.  You kill the orc!  You finish channelling your searing ray.  Citlalmina barely misses the orc.orc hits Citlalmina with a +0 flail.;i?S8o.;i ^)).oo 2 orcs ;iSd 9/14 ---71-8Gem (2643)  _Citlalmina is destroyed!;im;ipk _Your Evocations skill increases to level 3!;i  AutarchDCSS the Conjurer .. Coglin of Hepliaklqana *..... . Health: 54/54 ======================== .## Magic: 7/14============------------ ..# AC: 4Str: 12 # #.# EV: 11Int: 16 #.. ##.####  SH: 0Dex: 16 #...#.....#  XL:  8 Next: 71% Place: Dungeon:6 #.o***@# Noise: =--------  Time: 7478.4 (0.0) .(.o.......#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" {;iH ((.#.#.....#  Throw: 8 darts (poison) . # ####.##  Gem (2643)  .#  ##  oo 2 orcs _Your Evocations skill increases to level 3!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (79% to hit);i   AutarchDCSS the Conjurer .. Coglin of Hepliaklqana *..... . Health: 54/54 ======================== .## Magic: 7/14============------------ ..# AC: 4Str: 12 # #.# EV: 11Int: 16 #.. ##.####  SH: 0Dex: 16 #...#.....#  XL:  8 Next: 71% Place: Dungeon:6 #.))).@# Noise: =--------  Time: 7478.4 (0.0) ;i .(.o.......#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ((.#.#.....#  Throw: 8 darts (poison) . # ####.##  Gem (2643)  .#  ##  oo 2 orcsCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!;i7  .. . .## ..# # #.# #..   #.  #.****@# .(.  ((.  . #   .# ##;i\ o   orc ;iu 2o(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!;i~ ^)o).;i {=9.4 (1Ray Gem (2642) ;iZ ;ie f _(Press . to maintain the ray.);iz1 **** The searing ray hits the orc.;is)o))o.6----80+ Gem (2641)  _The orc is almost dead.;i/r )The searing ray hits the orc!;iA5K****;iD))).;iN5----2=-1+ Gem (2640) ;i;iG _You kill the orc!;i:****;iTz))).---2Gem (2639) ;i{;i}> _You finish channelling your searing ray.;i ;iK ;iO ;i ;i 87;i ;i B6;i ;i n5;i4 ;i B4;i" ;iv ;i7 B3;i ;i^ ;i y6==2;ih ;i X1;i ;i ;i B0;i ;i= Y29;i ;i ;i{ U==8;i ;i! ;iM" B7;i&$ ;i'' ;i' B6;i( ;i, ;i- y7==5;i2 ,;i3 B4;i4 ;i8 ;i8 B3;i+: ;im= ;iD> B2;i> ;i!C ;iC U==1;iCE ;i0H ;iH B0;iJ ;iM ;i!N C19;izO ;i&S ;iS r8=8;iT ;iX ;iY B7;i[ ;iTg X6;ii ;i$t n5;ibx j=4;iLz ;i n3;i 29==1;i ;i K0098==76510/14==4;iu n3;i޸ n2;i 1==05998;i 1=7;i n6;i% ;i X5;i ;i ;i B4;i ;i ;i0 T=3;i ;i% ;i B2;iE ;i~$ ;i!3_You start resting.;i -RR   Citlalmina the ancestor;i1529.4 (47.0);ig30.4 (481;i X _Citlalmina emerges from the mists of memory!;i;ilR.;iX0;i'2==89;i;i;i'B8;i;iy;i\B7;i;iA;iB6;ib;iI;iU==5;iE;i;i_B4;i;i~;i::3;i;i;i#3;iN==2;i;ih ;i B1;ia;i;icB0;i;iS;iC79;iN;i;i U==8;in";in&X7;i';ik+;i,B6;iE-;i1;iy2q4==5;i3;i84 _Magic restored.;i;i6B4;iG;ij;iL ;iPX3;iU;iZ  Items here: )) [ †.;i#S#. ..#.## ..###.. ..###....#...# #.....#.# #....##.#### #...#.....# #.)@)R<#48.4 (1#...(.(.......##.ß((.#.#.....##....##.####.##....# ... .#...# .... ##... ..###<. ###;i%ER.;i-;i{.f9.4 (192;i5;i\ _Found a stone staircase leading up.  m - 3 boomerangs  Things that are here:==50.4 (201 _a +0 dagger; a +0 giant spiked club; an ogre corpse;i;iu;i;i;i20);i;iv5069 _d - 9 poisoned darts (gained 1);i#. ..# .###..## ###.....###. #....#...##.> #.....#.##... #....##.#####... #...#.....##....#.))).<##.#...(@.R......#2.0) #.ß((.#.#.....# #....##.####.##9 #....# ... .# #...# ..... ###.... ..###.# #.<. ### a0m..#... ...R.;i{3.4 (38;iQ _Found a stone staircase leading down.;i#^ 3;ia ;ic ;i~f ;ii ;iGk B7;iTv ,;iw B6;ix ;i&} o _d - 10 poisoned darts (gained 1);i X5;i ;i} ;iČ X4;i2 o _d - 11 poisoned darts (gained 1);i, ;ix X3;i2 ;iП ;in B2;i١ ;i o _d - 13 poisoned darts (gained 2);i S10598;i ;iS B7;i ;iEE _You swap places with Citlalmina.;i;iE;is B6;iI ;iI;ii;i;i(B5;i;ij;i*;i ;ip!B4;i#;i%;i[*;ig-;i .B3;i/;i2;i5;i*8;i8B2;i:;i=;i=@;iB;iBB1;iC;iH;iI;ikK;iKB0;iZM;iT;i-X;i"YC49;iPZ;i];iIa;in;inB8;iUq;iu;iA|;i;iWB7;i;i/;in;i;iB6;i;i̓;i;i\B5;i5;iB,;i;i/B4;iV;i~;i;i#;i´B3;iT;i;i;i;iB2;i;i;in1;iL,;i[#...#....#...# #.>.##.....#.# #....#....##.#### ##...##...#.....# #....#.))).<##. ##.............# #.ß...#.#.....# ;i7##....##.####.## #....#..R.@...# 80.4 (27.0)##...##.....#### #....#..###.# 13 darts (poison)#.<.##### #... #...# ...###### ß.ß.#  .⌠... .>.ß...;i)F.R;i|;ikf1.4 (280;i;iA _Found a staircase to the Ecumenical Temple.;i I;i;i*~  You encounter an orc. It is wielding a +0 club.;i&!>.##.....#...#....##.#####...##...#..... #....#.))).<##. #.............# #.ß...#.#.....#;i&N##....##.####.#....#...R....# ##...##....@####....#..###.# <.##### #.....# ....####ß.ß.# ⌠.⌠...;i'.>.ß...o   orc (asleep);i(o⌠.⌠....#;i+c.R0.0);i4E, ally target);i<m2.4 (139 _;i)>;iG;i&...#....##.#####...##...#..... #....#.))).<##. #.............# #.ß...#.#.....###....##.####.##....#........# ##...##...R.####....#..###@# <.##### #...#..# ....##### .ß.ß.# .⌠.⌠....ß.>.ß.....o⌠.⌠....###.ß.ß.ß$.R;i;i}`38;iޭ;i[+ _Found 17 gold pieces.;i&#...##...#..... #....#.))).<##. #.............# #.ß...#.###....##.####.#....#........# ##...##....R###....#..###.### <.##### #@..#;iE..#......#####..ß.ß.ß #...⌠.⌠........ß.>.ß...###..o⌠.⌠....###.ß.ß.ß$ #.......;iN.R;i`;i`47;i;i;i  #....#.))).<##. #.............# #.ß...#.###....##.####.#....#........# ##...##.....###....#..###R### <.#######.....#......;iw \#####..ß.ß.ß #...⌠.⌠....#....ß.>.ß...###..o⌠.⌠. ##.ß.ß.ß$ #........#.;i N.R;iX# ;i#$ `56;is, ;il/ ;i- #.............# #.ß...#.###....##.####.#....#........# ##...####....#..###.### <.#######R....#.......#####..ß.ß@ß #...⌠.⌠....#;ih/....ß.>.ß##..o⌠.⌠. ##.ß.ß.ß$ #........#.s   scorpion (asleep)#s.##o   orc (asleep, ally target);i4R.R;i.A;iB`65;iQ;iVVY _You encounter a scorpion.;iw ##.............#  AutarchDCSS the Conjurer ;i#.ß...#.#.....#  Coglin of Hepliaklqana *..... ##....##.####.##  Health: 54/54 ======================== #....#........#  Magic: 12/14 ====================---- ##...##.....####  AC: 4Str: 12 #....#..###.###  EV: 11Int: 16 #.<.#######...#  SH: 0Dex: 16 #...#.....R...#  XL:  8 Next: 72% Place: Dungeon:6 ######..ß.ß@ß.#  Noise: ---------  Time: 7586.4 (0.0) #...⌠*⌠....#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ...;i [39;49m.ß*>.ß...#  Throw: 13 darts (poison) ##..o⌠.⌠....#  Gem (2535)  ##.ß.ß.ß$..#  #.........#  R   Citlalmina the ancestor .#.........  s   scorpion (asleep) #s.........##  o   orc (asleep, ally target)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, ally  target, 100% to hit);ip ##.............#  AutarchDCSS the Conjurer ;i#.ß...#.#.....#  Coglin of Hepliaklqana *..... ##....##.####.##  Health: 54/54 ======================== #....#........#  Magic: 12/14 ====================---- ##...##.....####  AC: 4Str: 12 #....#..###.###  EV: 11Int: 16 #.<.#######...#  SH: 0Dex: 16 #...#.....R...#  XL:  8 Next: 72% Place: Dungeon:6 ######..ß.ß@ß.#  Noise: ---------  Time: 7586.4 (0.0) #...⌠.⌠....#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ...Tm.ß.>.ß...#  Throw: 13 darts (poison) ##..)⌠.⌠....#  Gem (2535)  ##.ß.ß.ß$..#  #.........#  R   Citlalmina the ancestor .#.........  s   scorpion (asleep) #s.........##  o   orc (asleep, ally target)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, ally  target, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc!;i     ####.##  .....#      #.<.###  #...#..;i(  ######.  #...⌠*⌠....#  ....ß*#  ##..*#  ##*# #.........#  .#.........  ;iu#s.........## ;i..RAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, ally  target, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!;i..)., ally target)==7.4 (1Ray Gem (2534) ;i:| _(Press . to maintain the ray.);i ; X****;i \..).;i" 1----8+ Gem (2533) ;i' ;i ;ibR #.ß...#.#.....##....##.####.## ........#...##.....#### #....#..###.### #.<.#######...# #...#......R..# ######..ß.ß.ß.### #...⌠@⌠....#.....ß.>.ß...####..)⌠.⌠....# ##.ß.ß.ß$..# #.........# .#...#s## ..;iUQ.R;i];i_--9Gem (2532) ;if;i< _You stop channelling your searing ray.;iv #....##.####.## ........#...##.....#### #....#..###.### #.<.#######...# #...#.........#;ix  ######..ß.ßRß.### ...#...⌠.⌠....#......ß@>.ß...#####..)⌠.⌠....# ##.ß.ß.ß$..# #.........# .#...#s## ...#.##.#;ik} :s.;i~ U.R;iLj Fs;ic a901;iO ;i~ ;iFe Y ........#...##.....#### #....#..###.### #.<.#######...# #...#.........# ######..ß.ß.ß.### ....#...⌠R⌠....#....ß.>.ß...# ####..@⌠.⌠....# ##.ß.ß.ß$..# #.........# s#...#.## .#.##.# #. #.######;ih 9s.;ij U.R;ijs ;it `10;i{ ;i} $  Things that are here:;i5 _a +0 club; a +0 leather armour; an orc corpse;ix(#...##.....#### #....#..###.### #.<.#######...# #...#.........# ######..ß.ß.ß.### ....#...⌠.⌠....# .......ßR>.ß...# ####..)⌠.⌠....# ##@ß.ß.ß$..# #s........# .#...#..## ....#.##.# #. #.###### .. .#;i U.R;i';i6)49-----=229;ia0;ir@. _The scorpion stings you.;i, ##...##.....####  AutarchDCSS the Conjurer #....#..###.###  Coglin of Hepliaklqana *..... #.<.#######...#  Health: 49/54 =====================--- #...#.........#  Magic: 9/14===============--------- ######..ß.ß.ß.###  AC: 4Str: 12 ....#...⌠.⌠....#  EV: 11Int: 16 .......ß.>.ß...#  SH: 0Dex: 16 ####..R⌠.⌠....#  XL:  8 Next: 72% Place: Dungeon:6 ##@ß.ß.ß$..#  Noise: =--------  Time: 7592.4 (0.0)H #s........#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { .#..........  Throw: 13 darts (poison) #..........##  Gem (2529)  ...........#  #.##........#  R   Citlalmina the ancestor #. #.#######  s   scorpion (ally target) .. .# _The scorpion stings you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, 79% to hit);i@##...##.....####AutarchDCSS the Conjurer#....#..###.###Coglin of Hepliaklqana *.....#.<.#######...#Health: 49/54 =====================---#...#.........#Magic: 9/14===============---------######..ß.ß.ß.###AC: 4Str: 12;i;C....#...⌠.⌠....#EV: 11Int: 16.......ß.>.ß...#SH: 0Dex: 16####..R⌠.⌠....#XL:  8 Next: 72% Place: Dungeon:6##@ß.ß.ß$..#Noise: =--------  Time: 7592.4 (0.0)#*........#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {.#..........Throw: 13 darts (poison)#..........##Gem (2529) ...........##.##........#R   Citlalmina the ancestor#. #D37m.#######s   scorpion (ally target).. .#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (ally target, 79% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.;iR)Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (ally target, 79% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is moderately wounded.  (Press . to maintain the ray.);i9s;i`50=10/14===3.4 (1Ray Gem (2528) ;i;iV _The scorpion closely misses you.;i_ *The searing ray hits the scorpion.;iy sThe scorpion is heavily wounded.;i44---9/14 --4+ Gem (2527) ;iz;in _The scorpion barely misses you. The scorpion stings you.;i1 * The searing ray hits the scorpion!;i  sThe scorpion is almost dead.8----5+ Gem (2526)  _The scorpion barely misses you.;ir *The searing ray hits the scorpion.;i sn.  You finish channelling your searing ray.corpion stings you.  You are poisoned.;iG 2====----7---6Pois Gem (2525) ;i˜ ;iO / _The scorpion poisons you!;iӷ #.......#...##.....####...#..###.##<.#######...#.........# ######..ß.ß.ß.###....#...⌠.⌠.#.......ß.>.ß####.@)⌠.⌠..##Rß.ß.ß$#s#  .#..### ...#.##........##. #.#######.. .#;is  You swap places with Citlalmina.  You feel very sick.;iG0---74;i;iU _The scorpion closely misses Citlalmina. Citlalmina closely misses the scorpion.;iG #....#........#  AutarchDCSS the Conjurer ##...##.....####  Coglin of Hepliaklqana *..... #....#..###.###  Health: 40/54 =================------- #.<.#######...#  Magic: 5/14========---------------- #...#.........#  AC: 4Str: 12 ######..ß.ß.ß.###  EV: 11Int: 16 #....#...⌠.⌠....#  SH: 0Dex: 16 #.......ß.>.ß...#  XL:  8 Next: 72% Place: Dungeon:6 ####.@)⌠.⌠....#  Noise: =--------  Time: 7597.4 (0.0) ##;i![30mRß.ß.ß$..#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #s........#  Throw: 13 darts (poison) .#..........  Pois Gem (2524)  #..........##  ...........#  R   Citlalmina the ancestor #.##........#  s   scorpion (ally target) #. #.#######  .. .# _The scorpion closely misses Citlalmina. Citlalmina closely misses the scorpion.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, ally target, 79% to hit);i #....#........#AutarchDCSS the Conjurer##...##.....####Coglin of Hepliaklqana *.....#....#..###.###Health: 40/54 =================-------#.<.#######...#Magic: 5/14========----------------#...#.........#AC: 4Str: 12######..ß.ß.ß.###EV: 11Int: 16#....#...⌠.⌠....#SH: 0Dex: 16#.......ß.>.ß...#XL:  8 Next: 72% Place: Dungeon:6####.@)⌠.⌠....#;iI Noise: =--------  Time: 7597.4 (0.0)##*ß.ß.ß$..#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#*........#Throw: 13 darts (poison).#..........Pois Gem (2524) #..........##...........#R   Citlalmina the ancestor#.##........#s   scorpion (ally target)#. #.#######.. .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, ally target, 79% to hit)  You focus your ray upon the scorpion. Citlalmina avoids your attack.  The searing ray hits the scorpion.;iE )Rs Aim: a scorpion (almost dead, ally target, 79% to hit)  You focus your ray upon the scorpion. Citlalmina avoids your attack.  The searing ray hits the scorpion.  The scorpion is almost dead.  (Press . to maintain the ray.)  You feel sick. The scorpion stings Citlalmina.;i 38-=8.4 (1Ray Gem (2523) ;i ;i ] _Citlalmina closely misses the scorpion.;i x .  Citlalmina avoids your attack. The searing ray hits the scorpion.;i Q**;iy R. You kill the scorpion!;i}E7-4--9-9+ Gem (2522) Citlalmina avoids your attack. The searing ray hits the scorpion.  You kill the scorpion! _.  Training target 4.0 for Evocations reached!  Your Evocations skill increases to level 4!  You need to enable at least one skill for training.;i/  --more--;ij ;i % ;i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   k - Spellcasting   4.0   7.1  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   7.0   9.5  -1   c - Unarmed Combat   0.0   1.2  -1   m - Necromancy   4.0   5.0   0   d - Throwing   0.0   1.2  -1   n - Fire Magic   1.0   2.4 ;i [37m -1           e - Short Blades   0.3   1.2  -1   o - Invocations   0.0   1.4  -2   f - Long Blades   0.1   1.0   0   p - Evocations   4.0   3.0  +3   g - Ranged Weapons   0.0   1.2  -1   q - Shapeshifting   0.0   1.4  -2           h - Armour   0.0   1.2  -1       i - Dodging ;iH    1.7   2.4  -1       j - Stealth   2.0   3.6  -1                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!;iG [m] training|cost|targets;i> l + Conjurations 7.0;i J ITargetTarget--  --  --  10.0--  --  --  5.0  2.0  --  --  --  --  -- ;iiK Z --  --  --  a-z] set[-] clear selected targetcost|targets;ii<[?25h[?0c10.0 ;i6 K [?25l[?1c10.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets;is> k + Spellcasting 4.0;iF a-z] setselected target;i*=[?25h[?0c0 ;i [?25l[?1c;io-- =] set aall targets;i  k * Spellcasting   4.0;i} p k - Spellcasting   4.0;iT> k + Spellcasting 4.0;ia-z] setselected target;i <[?25h[?0c0 ;i- [?25l[?1c;ix6.0 =] set aall targets;iN$ ;i- ;i46 #....#........#AutarchDCSS the Conjurer##...##.....####Coglin of Hepliaklqana *.....#....#..###.###Health: 37/54 ================--------#.<.#######...#Magic: 4/14======------------------#...#.........#;ii7 AC: 4Str: 12######..ß.ß.ß.###EV: 11Int: 16#....#...⌠.⌠....#SH: 0Dex: 16#.......ß.>.ß...#XL:  8 Next: 79% Place: Dungeon:6####.@)⌠.⌠....#Noise: =--------  Time: 7599.4 (1.0)##Rß.ß.ß$..#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#.........#Throw: 13 darts (poison).#..........Pois Ray+ Gem (2522) #..........##...........#j8 2mR   Citlalmina the ancestor#.##........##. #.#######.. .#Citlalmina avoids your attack. The searing ray hits the scorpion.  You kill the scorpion! _You feel sick.  Training target 4.0 for Evocations reached!  Your Evocations skill increases to level 4!You need to enable at least one skill for training.;i> ;i"E ;iJ . _;iut ;iv ;i{ ;i$~ F _Unknown command.;i] ;i ;i ;ia& K  You stop channelling your searing ray.;i_' 65==Gem (2521) ;iH/ ;im0 _You feel sick.5-0;ic2 ;i 8 _You feel sick.4-19;i$: ;i? 3 _You feel sick.;i@ x3-8;iB ;iH _ _You feel sick. Ancestor HP restored.  You feel sick.;iI |-==Gem (2517) ;iJ ;iQ _You are no longer poisoned.6;iR ;i|W ;iKX B5;iZ ;ia ;iab 4=6==4;ic ;ig X3;iCh ;itq n2;is ;it B1;iqu ;iz ;i{ y5===0;i} ;i ;i C09;i ;i_ ;i< B8;i ;i5 ;i: 6=7==7;i* ;iI X6;i ;ix ;iG B5;i0 ;ia X4;i# ;i9 ;i! y7===3;i ;iL ;i B2;i? ;i X1;i ;i ;is T80;i ;i 8=499;i| ;i4 X8;i& ;i X7;i ;i ;i s39=6;i ;i ;i T=5;i ;i X4;i[ ;i ;ia s40=3;iT ;i ;9;i N==2;i ;i% X1;i ;i1=0;i;i(Y89;ic;i ;i U==8;iA;iX7;i;i|;ip2=6;i;i";i"w10/14==5;i#;i@)X4;i\,;i/;ig0p3=3;i1;i6X2;iw8;i=k==1;io>;iCX0;iRE;iI;iJq4=79;iL;iP;idQp1=8;iR;i|W;i$XB7;iY;id^;i2_p5=6;ig`;iLeX5;ig;iAl;ilT=4;in;ir;isB3;iu;iy;izzp6=2;i|;i2==1;i;i%;iB0;i+;itw769;iL;i:X8;i̕;ifk==7;if;i%>68=53==439=21==050=59;in8;i~4==7;i;iKn6;i;ip1=5;i>;iX4;i;i;iJU==3;i;i;ip2=2;i;i' X1;i;i|;iB0;i';i;iC49;i=;i3";i #p3=8;i$;i);i*B7;i,;i1X6;i?3;i8;i8p4=5;i::;i>1 _HP restored.;i/X4;iK;i$  Things that are here:;i r  a +0 club; a +0 leather armour; an orc corpse;i;i_3 _;i;iq;i #....#..###.### #.<.#######...# #...#.........# ######..ß.ß.ß.### #....#...⌠.⌠....# ;i"#.......ß.>.ß...# ####..R⌠.⌠....#  ##.ß.ß.ß$..#  #...@.....# -678.4 (79.0)[...#.......... ###....## #...........# #.##........##. #.######## .. ..#### ;i(M)R;iO/;i0-9.4 (802;i7;ii;- _Found a pair of gloves.;i;i};iT;i;izQ.R;i3;iT=1;i;i@;i;iX0;i;i;i.;iY39;iA;i ;iB8;i;i N _You now have 354 gold pieces (gained 17).;i$;i]';i5(B7;i,);i+;iu0;iC3;iU4B6;i5;i6;i9;i;;iD<B5;i =;ikC;iF;iG;iHB4;iHI;i]J;i'L;iLX3;iM;iO;i>Z #....#........# #...##.....#####[# ....#..###.### #.# .<.#######...# #.# ...#.........# #.# #####..ß.ß.ß.###.# ....#...⌠.⌠....#.# ;i4\.......ß.>.ß...#.#  ####..)⌠.⌠....#@# 88.4 (9.0)##.ß.ß.ß...#.# #.........#R# [...#..........# ###..........####...........# #.##........#. #.########.. ..#;i]LR.;iqd;iTei9.4 (10.0)2;ik;i:n) _Found a chain mail.;iXR;iS3;iV;iY.;iC[;i[B1;icB;ifX0;ig;irh;ik;im;inC29;iao;ip;it;iu;ivB8;i[w;iy;i};i~;iB7;i;î;i;iLj;iB6;i;iӌ;i;iϑ;iB5;iR;iB  You see here a +0 chain mail.;i^;i;iI4 _;i{;i;iħX3;iN _You now have 364 gold pieces (gained 10).;iq;i0;iB2;i;i\;i;i2;i߸B1;i;i;iŽ;iX0;iR;i;i;i;isC19;i7;i;i;i;i~B8;i;i;i;i;iB7;i;i;iC;i\;i(B6;i;i ;i;i;i$X5;i;i;i;iB4;iY;i;i3;i;iB3;i;i;i;i;iB2;i-;i;i;i#;iB1;i;iQ ;i ;iT;ibX0;i+;i;i;i"Y09;i;in;ig;i1B8;i;i^;i$4 .. ..# # #.# .# ○## #.# . .#.. ..#.# ○#©..##.#.# °#........# 713.4 (24 #. #R #. #.;iH& #. ..# #.# .###..# #.# ######.....## #.# ...#....#...# #.#;i'LR.;i{.T○☼.;i/f4.4 (257;i4;i9* _Found a transporter.;i 3;i ;i ;i .;i׎ ;i B6;i 5;iF ;i ;iӜ ;i ;i B4;i ;im ;i ;i ;i7 B3;iC ;i ;i ;i ;i5 B2;iˬ ;i> ;i ;iz B1;i ;i ;i" ;ip n0;iS ;ij ;iu ;i" D399;i ;i ;i{ ;i ;iy X8;i ;i ;i ;ir X7;i0 ;i ;ia ;iT X6;i ;i ;i0 ;i B5;i6 ;i ;i E   #####  #...#   ##.#.#   .>#.# ;i l  #.#.#   ##.#.#  #..@.# 26.4 (12#..#.## #...R.# #..##.# #..##.#;i7 9  ....##.#  #.##.##.#  °###.##.#..#  °#.. ...#.##;i  ;iT LR.;i ;i f7.4 (134;i ;i ; _Found a stone staircase leading down.;i`t;iu3;iw;iz;ir|;i32;i,;i,;iB1;i;izR  There is a stone staircase leading down here.;i;iPI0 _;iZ;i;ie  You encounter a hound.;iF ##### # #...# ....#####.#.# .......@.>#.# ....#####R#.# h ##.#.#  #....# ;i #..#.## #.....#  #..##.# h   hound (asleep) #..##.# ....##.#;i:oR31.4 (4.0).;iyH, ally target);im2.4 (589 _;i;i  #####  # #...#  ....#####.#.#  .......@R>#.#  ....#####.#.#  h ##.#.#  #....#           ;ip #####  # #...#  ....#####.#.#  .......@R>#.#  ....#####.#.#  h ##.#.#  #....#        ;i\v;iw;iy};i\ _A hound is nearby!;i9< ####### #...#.#####.#.#.R>#.#.#####.#.#.h. ##.#.#. #....#  #..#.## #.....# #..##.#  #..##.#  ....##.#;i{@K.h;iBlh.R.;iGFh;iHn==3.4 (18;iL;i{P& _The hound barks!;i ####### #...#.#####.#.#.R.>#.#.h.#####.#.#h.... ##.#.#... #....#... #..#.#### #.....# #..##.#h 2 hounds (1 wandering, 1 ally target)  #..##.#  ....##.#;ih..hR.;iD;ii--47;i;iV _You encounter a hound.;iSQ##### ##### #...# ......#####.#.# .....h.R@..>#.# ......#####.#.# .h... ##.#.# .... #....# ...## #.....# #..##.# ;iF.h;i.h.h;in  hYou swap places with Citlalmina. The hound barely misses Citlalmina.;ie=-56;i;i.Y _Citlalmina barely misses the hound.;i   AutarchDCSS the Conjurer  Coglin of Hepliaklqana *.....  Health: 54/54 ========================  Magic: 12/14 ====================----  AC: 4Str: 12 #####  EV: 11Int: 16 ##### #...#  SH: 0Dex: 16 ......#####.#.#  XL:  8 Next: 79% Place: Dungeon:6 ......hR@..>#.#  Noise: =--------  Time: 7735.4 (0.0) ......#####.#.#  a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ...h. ##.#.#  Throw: 13 darts (;i ppoison) .... #....#  Gem (2386)  ... #..#.##  ## #.....#  R   Citlalmina the ancestor #..##.#  hh 2 hounds (1 ally target) #..##.#  ....##.# _Citlalmina barely misses the hound.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, 71% to hit);i> AutarchDCSS the ConjurerCoglin of Hepliaklqana *.....Health: 54/54 ========================Magic: 12/14 ====================----AC: 4Str: 12#####EV: 11Int: 16##### #...#SH: 0Dex: 16......#####.#.#XL:  8 Next: 79% Place: Dungeon:6....****@..>#.#Noise: =--------  Time: 7735.4 (0.0)......#####.#.#a) +1 dagger {Sigurd l) +4 whip "Vuoze" {...h. ##.#.#Throw: 13 darts (poison).... #....#Gem (2386) ...#..#.#####.....#R   T 2mCitlalmina the ancestor#..##.#hh 2 hounds (1 ally target)#..##.#....##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, 71% to hit)  You focus your ray upon the hound. Citlalmina avoids your attack.  The searing ray hits the hound.;i h.  Press: ? - help, Shift-Dir - straight line: a hound (ally target, 71% to hit)  You focus your ray upon the hound. Citlalmina avoids your attack.  The searing ray hits the hound.  The hound is moderately wounded.  (Press . to maintain the ray.);i Z..hR;i {=6.4 (1Ray Gem (2385) ;i ;i5 u _The hound bites Citlalmina. Citlalmina barely misses the hound.;ii  ****Citlalmina avoids your attack. The searing ray hits the hound.;iB h.  The hound is severely wounded.;iۦ .hhR The hound bites Citlalmina.  The hound bites Citlalmina but does no damage.;i1---7+ Gem (2384) ;iQ;i0R _Citlalmina misses the hound.;iQs .  Citlalmina avoids your attack. The searing ray hits the hound.;iY  ****   houndYou kill the hound!The searing ray hits the hound!;i;lJ.h;is ..hR(ally target)The hound is heavily wounded.;ix0---83-8+ Gem (2383) ;i~;iY _Citlalmina barely misses the hound.;i **** Citlalmina avoids your attack. The searing ray hits the hound!;iRP ..hR;i2TThe hound is almost dead.You finish channelling your searing ray.  The hound bites Citlalmina. The hound completely misses Citlalmina.;iTU9/14 ---9Gem (2382) ;i];ib0 _Citlalmina hits the hound.;i- †The hound bites Citlalmina. Citlalmina hits the hound.;i (;i --6401;i ;i E _The hound dies!;idQ;ipS;iT;iY;iZB0;ibo79;id;ii;ijw10/14==8;im;ir;isB7;iZt;ix;iryB6;iDz;i(;i B5;i;i;iU==4;i ;i;iB3;i5;i/B2;ih,;i% ;iO_You start resting.Ancestor HP restored.;i}1=- ;i+9.4 (9;iJ-50.4 (10.0);iܰA1 _;iƸ;i;iJ;i3;i*;iBB0;i=69;i;iT=8;i;i;iB7;i`;i;iB6;i[;ig;i2B5;i;i ;i q2==4;iV ;iz;iNB3;i.;ie;i B2;i;i;iB1;i ;i$;i%U==0;i';i2o59;i3X8;i4;i9;i:q3==7;i;;i@;i@B6;iIA;iF;iFB5;iG;iL;iLB4;iqM;iR;iRU==3;iS;i'X;iXB2;iY;i`X1;io;iw4==0;ix;i}4 _Magic restored.;i.Y49;i;iE _You swap places with Citlalmina.;i;i;iPB8;i~;ia  You see here a hound corpse.;i<;iF;iI7 _;i;i;i,;iU==6;i;ih;in5;i;iʸ;i;iC;i B4;i';i;ie;i;iB3;i;i;iE;i;iB2;i;i4;i;i[;iB1;i(;i;i>;iR;i:0;i;i;ioo39;if;i;iB8;iB;iN _You now have 376 gold pieces (gained 12).;i X7;i ;i; ;i:;i;iB6;iB;i;i{;i;iaB5;i(;i;i"n4;is%7 _You open the door.;iY';i(;i)B3;i*;iI,;i0;i0B2;iS1;i4@  There is an open door here.;i7;iO9;i:_1 _;iE<;iT?;iu@;i$AB0;i$B;iB;iE;iF;iSGC29;i H;iWI;iL;iYM;iMB8;iyN;iO;i[R;iuS;i-TB7;iT;iiZ;i\;i]B6;i_;iwa7 _You open the door.;ie;ig;ihB5;ii;ix@  There is an open door here.;i~|;i~;iI4 _;i;iO;i2;iz;i7B3;ib,;i;iȖ;iB2;ir;i՚;iJ;i ;iB1;i;i  #########  #.......# ####### #...@R..#######...... ...........'.....'...... ####?......#######...... ######### #...... #...... #...... ;i########  You pick up a parchment of Martyr's Knell and begin reading...;i-800.4 (5;ihf1.4 (510;i_;iG _You add the spell Martyr's Knell to your library.;iZ19;iu^##########.......# ###########.......#######....)........R...'.....'....#####?@.....#######2.4 (1.0) ######### # #.... #... ##### .R;i{3.4 (28;i;i# _Found a whip.;i° # #.# #.......##)......'.....' #####@.R....####### # # # # ;i/R.;i;ie4.4 (17;i;iU;iIe5.4 (26;iQ;i>m _m - 2 scrolls labelled KOPANE MALU (gained 1);i;i%3;i8;i.;i;i`X5;i;i8n4;i]E _You swap places with Citlalmina.;i;i;iUB3;i;ic;i+;i4;i(B2;i;i ;i ;i ;iB1;i;i&;i;i;iB0;i;i;i7;i;i C09;i;i ;i#;i$;i%B8;i&;i(;ip+;i{,;i-B7;i-;i1@  There is an open door here.;iV4;iI5;iQ6I6 _;i27;i~9;iQ<;i@5;iD,;i-FX4;i#H;iJ;iL;iLB3;iM;igO;iQ;i'Un2;i*X;iY;i\X1;i\;i_@  There is an open door here.;ic;i2d;ieI0 _;ie;ig;il4;il<299;i.m;io;ir;i!t;itB8;ixu;ix;iz;iN|;i|B7;i};i{;i;iVX6;i,;i;iA;i B5;iՍ;i@;ie;iՓ;ixB4;i#;iV;i;if;iB3;i;iR;i;iP;iX2;im;i;im;ifB1;iۯw  You see here a hound corpse.;i0 _;iK89;iU;i ;i;iUX8;i>;i?;i;iB7;i#;i;i;it;i B6;i;i;i;i;iB5;i&;i;i;i;iB4;i;i;i;i;izB3;i;ik;i;ic;iB2;i;i;i;i;iB1;i1;i;iV;in;iX0;i;i.;iz;iC79;i;iV;i;i_B8;i;il;i;iX7;i ;i;i7 ;i ;i B6;i;i;i;i;iB5;i;i ;i;i!;i"B4;iw#;i%;i(;i*;iE+B3;i,;i.;i#2;i4;i4B2;i5;i:;i>;iDn1;iD;iG;iI;i~JB0;iK;iUM;iaP;i{Q;iR;69;iS;iS;iW;ilXB8;i Y;i];ia;iߊn7;i;i*;iؒX6;i;in;i$;ih;iB5;i;i ;i;iX4;i;i0;i~;iʪ;iB3;i;i;i;iB2;i;i;iy;i;idB1;iX;i$,;i;iB0;iv;i;i;i;iC59;i;in;i;i;ijB8;i;iB;ic;i;i`B7;ir;i ;i ;i ;iS B6;i ;i ;i ;i ;i B5;i ;i- ;i ;i] ;in B4;i$ ;iA $  Things that are here:;i!  a +0 dagger; a +0 giant spiked club; an ogre skeleton;i$ ;i& ;i' I3 _;i( ;i+ ;iF/ ;i3 ;i6 B2;i8 ;io; ;i> ;iLA X1;iUB ;iD ;iI ;iK ;iEL B0;i N ;iU ,;iX ;iNY C49;i)[ ;i1^ ;i?c ;ie ;itf B8;iYi ;i?m ;iq ;it ;iu B7;i&x ;iz ;i 654;i X3;i ;i ;i߸ ;i) ;i B2;i_ ;i ;i ;i ;i B1;im ;i ;i ;i ;i B0;i ,;i ;i ;i ;39;i ;iN ;i ;i? ;i B8;i ;i ;i^ ;i ;i B7;i ;i$ ;i. ;i n6;i ;i* ;iY ;i B5;i ;i ;iH ;i ;i B4;i ;i  ;i n3;i/ ;i[# ;iY& n2;i3' ;i) n1;i* ;i0 ,;i0 ;i1 B0;i2 ;i 4 ;i:7 ;i8 ;iQ9 C29;i9 ;i; ;i> ;i? X8;il@ ;iTA ;iD ;ihE B7;iF ;i!H ;ivK ;iL ;i0M B6;iM ;i%O ;iR X5;iS ;iU ;i=X ;iY ;iZ B4;iZ ;id\ ;i` ;i` B3;iBa ;i%c ;ii 2;ikk ;im ;im B1;iSn ;io ;i(s ;is B0;ict ;iKw ;iCz h  You encounter a scorpion.;i^ #....#..###.####s#.<.#######...##.#...#.........##.######..ß.ß.ß.##.#....#...⌠.⌠....#.......ß.>.ß... ###.######..)⌠.⌠. +###.ß.ß.ß #@# #.###......###.# #[...#.....#.R.# ####.......#.### #........#.R.# #.##........###.#####.##.########..........#s   scorpion (asleep)############;i v901.4 (96.0)R.;i H, ally target);i n2.4 (9719 _;i ;if#...##.....######....#..###.##s#.<.#######...#.........# #####..ß.ß.ß.###...⌠.⌠. #.#.......ß.>.ß###.######..)⌠.⌠.+..@....###.ß.ß.ß;i,###.###.###.##R# #[...#...# #####.### #...#.R.# #.##........###.#####.##.#######..........############;i7R.;i;ivk3.4 (1.0)8;i=;i;i|  #....... ##...##.....######....#..###.##;i s#.<.#######...#.........# #####..ß.ß.ß.###...⌠.⌠. #.#.......ß.>.ß###@######..)⌠.⌠.+.......###.ß.ß.ß###R###.###.##.# #[...#..# ####### #....R.# #.##........###.#####.##.#######..........;i 7R.;i v47;i ;ii ;i&8  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i;i;i;i  ;i[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.);i&2;iB3;i9;i;F _Unknown command.;i#....#........# AutarchDCSS the Conjurer##...##.....#### Coglin of Hepliaklqana *.....###....#..###.### Health: 54/54 ========================#s#.<.#######...# Magic: 14/14 ========================#*#...#.........# AC: 4Str: 12#*######..ß.ß.ß.## EV: 11Int: 16#*#....#...⌠.⌠.... SH: 0Dex: 16#*#.......ß.>.ß... XL:  8 Next: 86% Place: Dungeon:6###@######..)⌠.⌠.... Noise: ---------  Time: 7904.4 (0.0)+..R....###.ß.ß.ß... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {###.###.###.;iw........ Throw: 13 darts (poison)###.# #[...#........ Gem (2217) #...# ####..........#.### #........... R   Citlalmina the ancestor#.R.# #.##........ s   scorpion (asleep, ally target)###.#####.##.########..........# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, ally target, 98% to hit);iG#....#........# AutarchDCSS the Conjurer##...##.....#### Coglin of Hepliaklqana *.....###....#..###.### Health: 54/54 ========================;i&I#s#.<.#######...# Magic: 14/14 ========================#(#...#.........# AC: 4Str: 12#(######..ß.ß.ß.## EV: 11Int: 16#(#....#...⌠.⌠.... SH: 0Dex: 16#(#.......ß.>.ß... XL:  8 Next: 86% Place: Dungeon:6###@######..)⌠.⌠.... Noise: ---------  Time: 7904.4 (0.0)+..R....###.ß.ß.ß... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {###.###.###......... Throw: 13 darts (poison)###.# #[...#........ Gem (2217) ;i6J|[13;14H#...# ####..........#.### #........... R   Citlalmina the ancestor#.R.# #.##........ s   scorpion (poisoned, ally target)###.#####.##.########..........# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, ally target, 98% to hit);i(sUnknown command.  Throw: 13 darts (poison);iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (asleep, ally target, 98% to hit)  You throw a dart. The dart hits the scorpion. The scorpion is poisoned.;i,...;i}5.4 (126 _;i;iQ;i##...#######....#..###.### (#.<.#######...s#...#.......######..ß.ß.ß.##....#...⌠.⌠.......ß.>.ß;iI###R######..)⌠.⌠.+..@....###.ß.ß.ß###.###.###......###.# #[...#...# ####..### #.R.# #.####.#####.##.####### #..........###########;ipN.s;i 6R.;i;iJ65;iT;i;i6 _You swap places with Citlalmina.;i$> ##...##.....#### AutarchDCSS the Conjurer ###....#..###.###  Coglin of Hepliaklqana *..... #(#.<.#######...#  Health: 54/54 ======================== #.#...#.........#  Magic: 12/14 ====================---- #s######..ß.ß.ß.## AC: 4Str: 12 #*#....#...⌠.⌠.... EV: 11Int: 16 #R#.......ß.>.ß... SH: 0Dex: 16 ###*######..)⌠.⌠.... XL:  8 Next: 86% Place: Dungeon:6 +..@....###.ß.ß.ß... Noise: ---------  Time: 7906.4 (0.0) ###.###.###......... a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ;iu?s###.# #[...#........ Throw: 12 darts (poison) #...# ####.......... Gem (2215)  #.### #........... #.R.# #.##........ R   Citlalmina the ancestor ###.#####.##.####### s   scorpion (poisoned, ally target) #..........#  ############ _You swap places with Citlalmina.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, poisoned, ally target, 79% to hit);iPo##...##.....#### AutarchDCSS the Conjurer###....#..###.### Coglin of Hepliaklqana *.....#(#.<.#######...# Health: 54/54 ========================#.#...#.........# Magic: 12/14 ====================----#*######..ß.ß.ß.## AC: 4Str: 12#*#....#...⌠.⌠.... EV: 11Int: 16#*#.......ß.>.ß... SH: 0Dex: 16;i^R###*######..)⌠.⌠.... XL:  8 Next: 86% Place: Dungeon:6+..@....###.ß.ß.ß... Noise: ---------  Time: 7906.4 (0.0)###.###.###......... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {###.# #[...#........ Throw: 12 darts (poison)#...# ####.......... Gem (2215) #.### #...........#.R.# #.##........ R   Citlalmina the ancestor###.#####.##.####### s   scorpion (poisoned, ally target)#..........#############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, poisoned, a;iSlly target, 79% to hit)  You focus your ray upon the scorpion. Citlalmina avoids your attack.  The searing ray hits the scorpion.;iw?.s;iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, poisoned, ally target, 79% to hit)  You focus your ray upon the scorpion. Citlalmina avoids your attack.  The searing ray hits the scorpion.  The scorpion is moderately wounded.;iT R.  (Press . to maintain the ray.);i`|==7.4 (1Ray Gem (2214) ;i;ip\ _Citlalmina barely misses the scorpion.;i5 ****Citlalmina avoids your attack. The searing ray hits the scorpion.;i .sR.  The scorpion is heavily wounded.The scorpion stings Citlalmina.;ia 1----8+ Gem (2213) ;i ;i F _Citlalmina hits the scorpion but does no damage.;i<N****;is .sR. Citlalmina avoids your attack. The searing ray misses the scorpion.;i0-----9+ Gem (2212) ;i;i[ _The scorpion closely misses Citlalmina. Citlalmina hits the scorpion.;i **** Citlalmina avoids your attack. The searing ray hits the scorpion.;i7#& .sR. The scorpion is almost dead.You finish channelling your searing ray.  The scorpion stings Citlalmina. x2;i@%9/14 ---10Gem (2211) ;iI);i,F _Citlalmina hits the scorpion but does no damage.;iv" ##...##.....#### AutarchDCSS the Conjurer ###....#..###.###  Coglin of Hepliaklqana *..... #(#.<.#######...#  Health: 54/54 ======================== #.#...#.........#  Magic: 7/14============------------ #.######..ß.ß.ß.## AC: 4Str: 12 #s#....#...⌠.⌠.... EV: 11Int: 16 #R#.......ß.>.ß... SH: 0Dex: 16 ###*######..)⌠.⌠.... XL:  8 Next: 86% Place: Dungeon:6 +..@....###.ß.ß.ß... Noise: ---------  Time: 7910.4 (0.0) ;i$###.###.###......... a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ###.# #[...#........ Throw: 12 darts (poison) #...# ####.......... Gem (2211)  #.### #........... #.R.# #.##........ R   Citlalmina the ancestor ###.#####.##.####### s   scorpion (poisoned, ally target) #..........#  ############ _Citlalmina hits the scorpion but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, poisoned, ally target, 79% to hit);i3##...##.....#### AutarchDCSS the Conjurer###....#..###.### Coglin of Hepliaklqana *.....#(#.<.#######...# Health: 54/54 ========================#.#...#.........# Magic: 7/14============------------#*######..ß.ß.ß.## AC: 4Str: 12#*#....#...⌠.⌠.... EV: 11Int: 16#*#.......ß.>.ß... SH: 0Dex: 16;i###*######..)⌠.⌠.... XL:  8 Next: 86% Place: Dungeon:6+..@....###.ß.ß.ß... Noise: ---------  Time: 7910.4 (0.0)###.###.###......... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {###.# #[...#........ Throw: 12 darts (poison)#...# ####.......... Gem (2211) #.### #...........#.R.# #.##........ R   Citlalmina the ancestor###.#####.##.####### s   scorpion (poisoned, ally target)#..........#############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost d;iiead, poisoned, ally target, 79% to hit)  You focus your ray upon the scorpion. Citlalmina avoids your attack.  The searing ray hits the scorpion but does no damage.;iC†Press: ? - help, Shift-Dir - straight line: a scorpion (almost dead, poisoned, ally target, 79% to hit)  You focus your ray upon the scorpion. Citlalmina avoids your attack.  The searing ray hits the scorpion but does no damage.  The scorpion is almost dead.  (Press . to maintain the ray.);iO.R;i+..;i94==1.4 (1Ray Gem (2210) ;i;iľL _You kill the scorpion!;i"3;i;iW  You start resting.;i;iO0 ;iǿ{--2.4 (1Gem (2209) ;iR _You stop channelling your searing ray.;iF? ;i@ ;iqA ;iD ;iM 8=87;iO ;iP B6;iQ ;iU t _You start resting.Ancestor HP restored.;i` 9--;id +5.4 (3;i>f l6.4 (45 _;il ;in ;i ##...##.....####....#..###.### ##(#.<.#...# ##.#...#.# ##.######..ß.ß.ß.##†#....#...⌠.⌠....##.#.ß.>.ß...####R######..)⌠.⌠....#+.###.ß.ß.ß...####.###.###.####.# #[...#.#...# ####.##.### #.##.R.# #.##.####.#####.##.# ;i ;i #=;i) ^7.4 (14;i ;is;i##...##.....#####[###....#..###.### #.#(#.<.#...# #.#.#...#.# #.#.######..ß.ß.ß.###.#†#....#...⌠.⌠....#.#.#.ß.>.ß...#.###R######..)⌠.⌠....#.+.###.ß.ß.ß...#.###.###.###.#.###.# #[...#.#...# ####..##.### #....#.R.# #.##.# # ;iO.R;iq;i`83;i;im;ic##...##.....#####[####....#..###.### #.##(#.<.#...# #.##.#...#.# #.##.######..ß.ß.ß.###.##†#....#...⌠.⌠....#.##.#.ß.>.ß...#.####.######..)⌠.⌠....#.#+...R.@.###.ß.ß.ß...#.####.###.###.#.####.# #[...#.##...# ####...##.### #.....#.R.# #.##.# ###.#####.##.# ;iE.R;i;i`92;i;i ;iS###....#..###.### #.# #(#.<.#######...# #.# #.#...#.........# #.# #.######..ß.ß.ß.###.# #†#....#...⌠.⌠....#.# #.#.......ß.>.ß...#.# ###.######..)⌠.⌠....#.# +....R..###.ß.ß.ß...#.# ###.###@###.........#.# ###.# #[...#.# #...# ####..........### #.### #...........# #.R.# #.#####.#####.##.########  #..........############# .R9==201;i! (#.<.#######....#...#......#####..ß.ß.ß.##†#....#...⌠.⌠.....#.......ß.>.ß###.######..)⌠.⌠.+.....R.###.ß.ß.ß###.###.###...... #@...#....# ####..........##### #... R.##..##.#####.##.####### #..........# ########## ;i O.R;i ;i `10;il ;i, W _You see here a +0 pair of gloves.;i P;iRb2199;iW;iZ- _n - a +0 pair of gloves;i^j;imWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  e - a +0 helmet (worn)  g - a +0 pair of gloves (worn)n - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;in;iĞ;i'#(#.<.#######...# #.# AutarchDCSS the Conjurer#.#...#.........# #.# Coglin of Hepliaklqana *.....#.######..ß.ß.ß.###.# Health: 54/54 ========================#†#....#...⌠.⌠....#.# Magic: 9/14===============---------;i[#.#.......ß.>.ß...#.# AC: 4Str: 12###.######..)⌠.⌠....#.# EV: 11Int: 16+.......###.ß.ß.ß...#.# SH: 0Dex: 16###.###R###.........#.# XL:  8 Next: 94% Place: Dungeon:6###.# #@...#..........# Noise: ---------  Time: 7922.4 (0.0)#...# ####..........### a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#.### #...........#Throw: 12 darts (poison)#.R.# #.##........#Gem (2199) ###.#####.##.#########..........#R   Citlalmina the ancestor############You start resting. _You stop channelling your searing ray. _You start resting. Ħd_Ancestor HP restored. _You see here a +0 pair of gloves. _n - a +0 pair of gloves;itP  Okay, then.;i;i ;iZ. _;iKV ;iZ FDrop what? (Left/Right to switch category) 14/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger (weapon) {Sigurd}  l - the +4 whip "Vuoze" (offhand) {concuss, Will++ Str+4}c - a +0 dagger {Carlos}  i - a +0 whip  k - a +0 sling Missiles (select all with ()  d - 12 poisoned darts (quivered)f - 2 javelins  h - a throwing netm - 3 boomerangs Armour (select all with [)  b - a +0 robe (worn)  e - a +0 helmet (worn)  g - a +0 pair of gloves (worn)n - a +0 pair of gloves Talismans (select all with %)  j - the quill talisman of Bad Feelings {rC+ Slay+2 Stlth+} [Up|Down] select;iA\ [Esc] exit Letters toggle [.|Space] toggle selected[top];iz  1 item  a - a +1 dagger (weapon) {Sigurd}  n + a +0 pair of gloves[Enter] accept (1 chosen);i ;i #(#.<.#######...# #.# AutarchDCSS the Conjurer#.#...#.........# #.# Coglin of Hepliaklqana *.....#.######..ß.ß.ß.###.# Health: 54/54 ========================#†#....#...⌠.⌠....#.# Magic: 9/14===============---------#.#.......ß.>.ß...#.# AC: 4Str: 12###.######..)⌠.⌠....#.# EV: 11Int: 16+.......###.ß.ß.ß...#.# SH: 0Dex: 16###.###R###.........#.# XL:  8 Next: 94% Place: Dungeon:6###.# #@...#..........# Noise: ---------  Time: 7922.4 (0.0)#...# ####..........### ;i  a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#.### #...........#Throw: 12 darts (poison)#.R.# #.##........#Gem (2199) ###.#####.##.#########..........#R   Citlalmina the ancestor############ _You stop channelling your searing ray. _You start resting. _Ancestor HP restored. _You see here a +0 pair of gloves. _n - a +0 pair of gloves _Okay, then.3.4 (18 _You drop a +0 pair of gloves.;iN76;i]5;i_X4;if,;iChw10/14==3;ii;in;itB2;i;iX1;i;iL;iB0;i;iK;ipV==89;i;is87;i1=6;iF;iVB5;iW;i;iB4;iR;ixX3;iz;i;iT=2;i;iu;iX1;i?n0;i!2==79;i[;iX8;i;in7;iX6;i ;i{&;ieGk==5;iMn4;if 33==2;ikX1;i t;i ^069==8;i764==5 _Magic restored.4 _You swap places with Citlalmina.32;i;i;iE==10;i0,;io59;i;i;iB8;i;id  You see here a scorpion corpse.;i;;i;iI7 _;i;i ;i,;i@;iQB6;i;iM;i;i;iB5;in;iI4 _d - 13 poisoned darts (gained 1)3 _You swap places with Citlalmina.21  You see here a scorpion corpse.0 _4987  You open the door.  You encounter a bes kemwar. ##...##.....## ###....#..###.## #.#.<.#######... #.#...#.........# #.######..ß.ß.ß. #. #†#....#...;i}.⌠.. +.. #.#.......ß.>.ß. #...###.######..)⌠.⌠.. #.W.'@R.....###.ß.ß.ß. #...###.###.###....... #.. ###.# #[...#......3 #.. #...# ####........... #.### #.........## #.R.# #.##...... ###.#####.##.##### W   bes kemwar (dormant)#..........#############74.4 (51.0)t, ally target)5.4 (526 _;iM #.#.< #. # #. #. #† +.. #.#> #...###.######..) #.W.'@R.....# #...###.###.# #.. ###.# #[ #.. #...#  ... #.###  ## #.R.#      ;iqL #.#.< #. # #. #. #† +.. #.#> #...###.######..) #.W.'@R.....# #...###.###.# #.. ###.# #[ ;i1s!#.. #...#  ... #.###  ## #.R.#    ;i _A bes kemwar is nearby!;iyz #.#.< #. # #. #. #† +.. #.#> #...###.######..) #.W.'@R.....# #...###.###.# #.. ###.# #[ #.. #...#  ... #.###  ## #.R.#  ;iG    ;iBm #.#.< #. # #. #. #† +.. #.#> #...###.######..) #.W.'@R.....# #...###.###.# #.. ###.# #[ #.. #...#  ... #.###  ## #.R.#    ;iI;iK;iR;ipVa _A bes kemwar is nearby!;ivc ##...##.....## AutarchDCSS the Conjurer ###....#..###.## Coglin of Hepliaklqana *..... #.#.<.#######... Health: 54/54 ======================== #.#...#......... Magic: 12/14 ====================---- # #.######..ß.ß.ß. AC: 4Str: 12 #. #†#....#...⌠.⌠.. EV: 11Int: 16 +.. #.#.......ß.>.ß. SH: 0Dex: 16 #...###.######..)⌠.⌠.. XL:  8 Next: 94% Place: Dungeon:6 #.W**@R.....###.ß.ß.ß. Noise: ---------  Time: 7975.4 (0.0) ;id#...###.###.###....... a) +1 dagger {Sigurd l) +4 whip "Vuoze" { #.. ###.# #[...#...... Throw: 13 darts (poison) #.. #...# ####........ Gem (2146)  ... #.### #......... ;i1h## #.R.# #.##...... R   Citlalmina the ancestor ###.#####.##.##### W   bes kemwar (dormant, ally target) #..........#  ############ _A bes kemwar is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bes kemwar (dormant, ally target, 100% to hit);i##...##.....## AutarchDCSS the Conjurer###....#..###.## Coglin of Hepliaklqana *.....#.#.<.#######... Health: 54/54 ========================;i#.#...#......... Magic: 12/14 ====================----# #.######..ß.ß.ß. AC: 4Str: 12#. #†#....#...⌠.⌠.. EV: 11Int: 16+.. #.#.......ß.>.ß. SH: 0Dex: 16#...###.######..)⌠.⌠.. XL:  8 Next: 94% Place: Dungeon:6#****@R.....###.ß.ß.ß. Noise: ---------  Time: 7975.4 (0.0)#...###.###.###....... a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#.. ###.# #[...#...... Throw: 13 darts (poison)#.. #...# ####.;i&....... Gem (2146) ... #.### #.........## #.R.# #.##...... R   Citlalmina the ancestor###.#####.##.##### W   bes kemwar (ally target)#..........#############Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bes kemwar (dormant, ally target, 100% to hit)  You focus your ray upon the bes kemwar. The searing ray hits the bes kemwar.;i~.W.'  Aim  Press: ? - help, Shift-Dir - straight line: a bes kemwar (dormant, ally target, 100% to hit)  You focus your ray upon the bes kemwar. The searing ray hits the bes kemwar.  The bes kemwar is lightly damaged.  (Press . to maintain the ray.);i:*;iU  The bes kemwar writhes about, and something writhes within you.;iZ fYou feel your spells grow feeble.;i@@ff   sleepcapW   bes kemwar (ally target);i]===6.4 (1Dim Ray Gem (2145) ;i;iY _You encounter a sleepcap.;i~ ****The searing ray hits the bes kemwar.;i's .W.'  The bes kemwar is lightly damaged.;i-:*;i  The bes kemwar writhes about, and something writhes within you.;i8f.;iƒ;iږ8@;i1--7+ Gem (2144) ;i;iv{ _You feel as though your spells will be weakened for longer.;it **** The searing ray hits the sleepcap.  The sleepcap is lightly damaged.  The searing ray hits the bes kemwar!;i UfW;iMC.f;ig ..W'0-----8+ Gem (2143) ;i;ic _The bes kemwar is severely damaged.;iXv ****The searing ray hits the bes kemwar.;i ..W'  The bes kemwar is severely damaged.You finish channelling your searing ray.;i 8*;i  The bes kemwar writhes about, and something writhes within you.;if 8f.;ih RfW;ip *@;iq 9/14 ---==9Gem (2142) ;i^x ;i| { _You feel as though your spells will be weakened for longer.;iW##...##.....####....#..###.#;i#.#.<.#...##.#...#.## #.######..ß.ß.ß.##. #†#....#...⌠.⌠.+.. #.#.ß.>.ß.#...###.######..)⌠.⌠.#..fWR@.....###.ß.ß.ß.#...###.###.###.#.. ###.# #[...#.#.. #...# ####.... #.### #.## #.R.# #.##.###.#####.##.##.# ;iy  You swap places with Citlalmina.  The bes kemwar completely misses Citlalmina.;ij--801;i;i _ _Citlalmina closely misses the bes kemwar.;i  ##...##.....### AutarchDCSS the Conjurer ###....#..###.### Coglin of Hepliaklqana *..... #.#.<.#######...# Health: 54/54 ======================== #.#...#.........# Magic: 7/14============------------ # #.######..ß.ß.ß.# AC: 4Str: 12 #. #†#....#...⌠.⌠... EV: 11Int: 16 +.. #.#.......ß.>.ß.. SH: 0Dex: 16 #...###.######..)⌠.⌠... XL:  8 Next: 94% Place: Dungeon:6 #..fWR@.....###.ß.ß.ß.. Noise: =--------  Time: 7980.4 (0.0) #...###.###.###........ a) +1 dagger {Sigurd q37m l) +4 whip "Vuoze" { #.. ###.# #[...#....... Throw: 13 darts (poison) #.. #...# ####......... Dim Gem (2141)  ... #.### #.......... ## #.R.# #.##....... R   Citlalmina the ancestor ###.#####.##.###### f   sleepcap #..........#  W   bes kemwar (ally target) ############ _Citlalmina closely misses the bes kemwar.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bes kemwar (severely damaged, ally target, 76% to hit);i; ##...##.....### AutarchDCSS the Conjurer;iH= ###....#..###.### Coglin of Hepliaklqana *..... #.#.<.#######...# Health: 54/54 ======================== #.#...#.........# Magic: 7/14============------------ # #.######..ß.ß.ß.# AC: 4Str: 12 #. #†#....#...⌠.⌠... EV: 11Int: 16 +.. #.#.......ß.>.ß.. SH: 0Dex: 16 #...###.######..)⌠.⌠... XL:  8 Next: 94% Place: Dungeon:6 #..f'R@.....###.ß.ß.ß.. Noise: =--------  Time: 7980.4 (0.0) #...###.###.###........ a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ;i>#.. ###.# #[...#....... Throw: 13 darts (poison) #.. #...# ####......... Dim Gem (2141)  ... #.### #.......... ## #.R.# #.##....... R   Citlalmina the ancestor ###.#####.##.###### f   sleepcap #..........#  W   bes kemwar (ally target) ############ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bes kemwar (severely damaged, ally target, 76% to hit)  You focus your ray upon the bes kemwar. Citlalmina avoids your attack.  The searing ray hits the bes kemwar!;iF ### #.#.< #.# # ;ip Q #.  +.. > #.###..) #.****@.....# #..# #.. ###.# #[ #.. #...#  ... #.###  ## #.R.#     ;ir   Press: ? - help, Shift-Dir - straight line: a bes kemwar (severely damaged, ally target, 76% to hit)  You focus your ray upon the bes kemwar. Citlalmina avoids your attack.  The searing ray hits the bes kemwar!  You destroy the bes kemwar!sleepcap.;i .fThe sleepcap is moderately damaged.;i ..fRf(distracted, ally target)  (Press . to maintain the ray.);i`9=1.4 (1Ray Gem (;i#2140) ;iM;i߷3 _Citlalmina hits the sleepcap.;iHw ****f    Citlalmina avoids your attack. The searing ray hits the sleepcap!;iJ ..fRThe sleepcap is severely damaged.The sleepcap releases spores at Citlalmina but does no damage.-2+ Gem (2139) ;ik ;iWF _Citlalmina hits the sleepcap but does no damage.;iP} **** Citlalmina avoids your attack. The searing ray hits the sleepcap.;iE ..fRThe sleepcap is almost destroyed.6---3+ Gem (2138) ;iB;iRS _The sleepcap misses Citlalmina. Citlalmina hits the sleepcap.;iLk ****Citlalmina avoids your attack. The searing ray hits the sleepcap.;i '  The sleepcap is almost destroyed.You finish channelling your searing ray.  The sleepcap barely misses Citlalmina. Citlalmina hits the sleepcap.;i Y..'R;ij ;i ##...##.....### AutarchDCSS the Conjurer###....#..###.### Coglin of Hepliaklqana *.....#.#.<.#######...# Health: 54/54 ========================#.#...#.........# Magic: 5/14========----------------# #.######..ß.ß.ß.# AC: 4Str: 12#. #†#....#...⌠.⌠... EV: 11Int: 16+.. #.#.......ß.>.ß.. SH: 0Dex: 16;i #...###.######..)⌠.⌠... XL:  8 Next: 102% Place: Dungeon:6#...'R@.....###.ß.ß.ß.. Noise: =--------  Time: 7984.4 (1.0)#...###.###.###........ a) +1 dagger {Sigurd l) +4 whip "Vuoze" {#.. ###.# #[...#....... Throw: 13 darts (poison)#.. #...# ####......... Dim Gem (2137) ... #.### #..........## #.R.# #.##....... R   Citlalmina the ancestor###.#####.##.#######..........#############The sleepcap is almost destroyed. _The sleepcap misses Citlalmina. Citlalmina hits the sleepcap.  Citlalmina avoids your attack. T;i ~he searing ray hits the sleepcap.  The sleepcap is almost destroyed.You finish channelling your searing ray.  The sleepcap barely misses Citlalmina. Citlalmina hits the sleepcap. _The sleepcap is destroyed!You have reached level 9!;i," /  --more--;iH  Your experience leads to an increase in your attributes!Your base attributes are Str 8, Int 16, Dex 16.Increase (S)trength, (I)ntelligence, or (D)exterity? ;iJ;i[ 8/585--89 1%  You feel clever. x2;ic;ifa _Citlalmina remembers more of her old skill.;ib23;i}4;iUA65;iwCX4;iUE;iGX3;i5I;ivQ6=2;iRX1;iYT;iW;iXX0;i\;i]Y29;ic=8;iGgX7;ih;il;ilB6;in;ip;iqX5;iu;ivy7==4;i-w;izX3;iz;i~X2;i<;ixX1;i[;i ;iU==0;i;i ;iC19;i;i;iԑB8;i;i3;i,8=7;iX6;i;ih;iŞX5;iX4;i;i;ij=3;iX2;in;iĮX1;iǯ;i;is9==0;i;i&o09;iX8;i;in7;i;iU==6;i;iX5;i;iE;iX4;i;i10/15==3;i|W _You start resting.;i&-;iT28018.4 (34.0);ik-9.4 (35Gem (2102) ;i;i2i _Your spells return to their normal power.;iէ3;i;i10;i;im==099;iLX8;i#;i;iPB7;i.;i61=6;i;i ;iB5;iD;iX4;il;iX3;i;i;ij=2;i ;iB1;if;i#X0;i;iM2==;iQ89;iX8;i;i;iB7;i;i9;iX6;i;iFU==5;i;iX4;i;iX3;i|;iO ;i p3=2;i ;i;iB1;iA;i7X0;i;io79;i1j=8;i- ;i27654==4;i(6X3;im7;i:;i:B2;i;;iT>;i!?B1;i?;iB;iwCU==0;iD;i$W6985==7 _Magic restored.;i\n6;i]E _You swap places with Citlalmina.;iha;i>bX5;i7c;ig@  There is an open door here.;ii;iIj;ikI4 _;ik;i~p;ii;ix;iWU==3;i;iA;i##### #.#...#.....#...# #.######..ß.#...# #†#....#...⌠+...# #.#ß.;i# #...###.######..)⌠ #...'.......###.ß #..R###.###.###. ##...###.# #[...# #.@..#...# ####..58.4 (39#(........#.### ############.R.# #.## ###.#####.##.# #.# ############ ;iQ.R;iS;i[f9.4 (402;i>;iI _Found a large rock.;i\;i^;i8_;ie;ik #...# #.######..ß #...# #†#....#.. +...# #.#.......ß #...###.######..) #...'.......###.ß #...###.###.###.;ils.#. ##.R.###.# #[...#((.ß.##....#...# ####.#(....@...#.### 0.0) ###########.R.# #.## ###.#####.## #.......... ##########;i:oU.R;iw;i|60.4 (11;i% _Found 6 stones.;ip%3;i:';i+;iR6 #...# #.######.. #...# #†#....#. +...# #.#... #...###.######....) #...'.......###.(.. #...###.###.###(.#.. ##...###.# #[...##((.ß.##.R..#...# #### #(...@....#.### #0 #.R.# #.## ###.#####.##;i7H # ;i*9U.R;i\A;iBe1.4 (10;iK;iKM% _Found 9 stones.;i> #...# #.######.ß( #( #...# #†#....#(.. .( +...# #.#(... #. #...###.######.)... #...'.......###. (..#( #...###.###.###(.#..( ##...###.# #[... #((.ß.##....#...# #### #(..@.R...#.### # #.R.# #. ###.#####. # ;i>/R.;i&;ia259;i;iW8 _Found 22 stones and 2 large rocks.;i ##### #.#....#( #.###...# #.######^.ß( #(..#...# #†#....#O(..ß .(#.+...# #.#....(... #..##...###.####...)...ß##...'.........#(..#(. #...###.###.###((.#..(###...###.# #[.#((.ß@##....#...# #####.#(...R....#.### #.###########.R.# #.###.##### #.......########;iڪO   ogre (asleep);i  R.  You encounter an ogre. It is wielding a +0 giant spiked club.;iH, ally target);i`38;i;i% _Found 2 stones.;is #.#.<.#.##.. .# ##### #.#......#(..#.###...# #.####.^.ß((.#(..#...# #†#O(..ß..(#.+...# #.#......(...(#..##...###.### #...)...ß##...'....... ..#(..#(.##...###.###.##((.#.@(###...###.# #[. #((.ß.##....#...# ####.#(..R.....#.### ## ###########.R.# ####.#####wA40m #......#######;ix9R.;iv47;i;i& _Found 13 stones.;iț  ###... #.s. #.#.<..##..#.# ##### #.#......#(..#.###...# #.####.^.ß((.#(..#...# #†#O(..ß..(#.+...# #.#......(...(#..##...###.### #...)...ß##...'....... ..#(.@#(.##...###.####((.#..(###...###.# #[#.#((.ßR##....#...# ## #.#(........#.### #############.R.#;i ###.#### #.....###### s   scorpion (asleep);i 9R.;im ;i `56;iz ;iP Y _You encounter a scorpion.;iv ... #.s.#.#.<.#....##..#.# ##### #.#...#....#(..#.###...# #.#####..^.ß((.#(..#...# #†#......O(..ß..(#.+...# #.#....(...(#..##...###.##### #...)...ß##...'.........#(.R#(.##...###.###.##((.#.@(###...###.# #[#.#((.ß.##....#...# #### #.#(........#.###  #############.R.# #;i4y [37m ###.##### #......####### ;iz 6R.;i ;i `65;iĖ ;i/ 6 _You swap places with Citlalmina.;i3....##..#.# ##### #.#...#.....#(..#.###...# #.#####..^.ß((.#(..#...# #†#......O(..ß..(#.+...# #.#....(...(#..##...###.###### #...R...ß##...'.........#(..#(.##...###.###.##((.#..(###...###.# #[..#.#((.ß@##....#...# ##### #.#(........#.### #. #############.R.# #. ###.#####. #.......########;i@.O;ivIR);i)O==74 _The ogre shouts!;i` ....#(..#.###...# #.#####..^.ß((.#(..#...# #†#....#....O..ß..(#.+...# #.#.........(.R.(#..##...###.###### #...)...ß##...'.......;iec..#(..#(.##...###.###.##((.#..(###...###.# #[...#.#((.ß.##....#...# ##### #.#(..@.....#.### #.. #############.R.# #.# ###.#####.# #.......#########;i>hG(O;i@}8 ;ii--83;i;i4/ _Citlalmina hits the ogre!;iN--;i ;i ;i....#(..#.###...# #.######. AutarchDCSS the Conjurer..^.ß((.#(..#...# #†#....#. Coglin of Hepliaklqana *........(..ß..(#.+...# #.#...... Health: 58/58 ========================...(OR.(#..##...###.######. Magic: 15/15 ========================#..*)...ß##...'.......### AC: 4Str: 12..#(*.#(.##...###.###.### EV: 11Int: 18#((.#**(###...###.# #[... SH: 0Dex: 16#.#((.ß*##;i[39;49m....#...# ####. XL:  9 Next:  1% Place: Dungeon:6# #.#(..@.....#.### #.. Noise: ---------  Time: 8068.4 (0.0)#############.R.# #.# a) +1 dagger {Sigurd l) +4 whip "Vuoze" {###.#####.# Throw: 13 darts (poison)#........ Gem (2053) #########R   Citlalmina the ancestorO   ogre (ally target) _Citlalmina hits the ogre!  Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,75% to hit);ipW....#(..#.###...# #.######. AutarchDCSS the Conjurer..^.ß((.#(..#...# #†#....#. Coglin of Hepliaklqana *........(..ß..(#.+...# #.#...... Health: 58/58 ========================...(OR.(#..##...###.######. Magic: 15/15 ========================#..()...ß##...'.......### AC: 4Str: 12..#((.#(.##...###.###.### EV: 11Int: 18;i#((.#(((###...###.# #[... SH: 0Dex: 16#.#((.ß(##....#...# ####. XL:  9 Next:  1% Place: Dungeon:6# #.#(..@.....#.### #.. Noise: ---------  Time: 8068.4 (0.0)#############.R.# #.# a) +1 dagger {Sigurd l) +4 whip "Vuoze" {###.#####.# Throw: 13 darts (poison)#........ Gem (2053) #########R   Citlalmina the ancestorO   ogre (poisoned, ally target)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineX:;2HAim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,75% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.  The ogre is moderately wounded.;i`60s;iVs.....s   scorpion;iXv9.4 (122;ie;ih  Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,75% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.  The ogre is moderately wounded. _Citlalmina hits the ogre!;iC....#(..#.###...# #.######. AutarchDCSS the Conjurer..^.ß((.#(..#...# #†#....#. Coglin of Hepliaklqana *........(.sß..(#.+...# #.#...... Health: 58/58 ========================...(OR.(#..##...###.######. Magic: 15/15 ========================#..*)...ß##...'.......### AC: 4Str: 12..#(*.#(.##...###.###.### EV: 11Int: 18#((.#**(###...###.# #[... SH: 0Dex: 16#.#((.ß;iVE*##....#...# ####. XL:  9 Next:  1% Place: Dungeon:6# #.#(..@.....#.### #.. Noise: ---------  Time: 8069.4 (0.0)#############.R.# #.# a) +1 dagger {Sigurd l) +4 whip "Vuoze" {###.#####.# Throw: 12 darts (poison)#........ Gem (2052) #########R   Citlalmina the ancestorO   ogre (poisoned, ally target)s   scorpion _Citlalmina hits the ogre!  Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, poisoned, ally  target, 75% to hit);i=s....#(..#.###...# #.######. AutarchDCSS the Conjurer..^.ß((.#(..#...# #†#....#. Coglin of Hepliaklqana *........(.sß..(#.+...# #.#...... Health: 58/58 ========================...(OR.(#..##...###.######. Magic: 15/15 ========================#..()...ß##...'.......### AC: 4Str: 12..#((.#(.##...###.###.### EV: 11Int: 18;iA#((.#(((###...###.# #[... SH: 0Dex: 16#.#((.ß(##....#...# ####. XL:  9 Next:  1% Place: Dungeon:6# #.#(..@.....#.### #.. Noise: ---------  Time: 8069.4 (0.0)#############.R.# #.# a) +1 dagger {Sigurd l) +4 whip "Vuoze" {###.#####.# Throw: 12 darts (poison)#........ Gem (2052) #########R   Citlalmina the ancestorO   ogre (very poisoned, ally target)s   scorpionPress: ? - help, Q - select action, (-D6m or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, poisoned, ally  target, 75% to hit)  You throw a dart. The dart hits the ogre. The ogre looks even sicker.  The ogre is heavily wounded.;iU(O;i{s.s;is.... s 2 scorpionsShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, poisoned, ally  target, 75% to hit)  You throw a dart. The dart hits the ogre. The ogre looks even sicker.  The ogre is heavily wounded.  You encounter a scorpion.;iw70.4 (111;i;i / _Citlalmina hits the ogre!;i....#(..#.###...# #.######. AutarchDCSS the Conjurer..^.ß((.#(..#...# #†#....#. Coglin of Hepliaklqana *........(..ß..(#.+...# #.#...... Health: 58/58 ========================...s(Rs(#..##...###.######. Magic: 15/15 ========================#.*O)...ß##...'.......### AC: 4Str: 12..#(*.#(.##...###.###.### EV: 11Int: 18#((.#**(###...###.# #[... SH: 0Dex: 16#.#((.ß*B/3m##....#...# ####. XL:  9 Next:  1% Place: Dungeon:6# #.#(..@.....#.### #.. Noise: ---------  Time: 8070.4 (0.0)#############.R.# #.# a) +1 dagger {Sigurd l) +4 whip "Vuoze" {###.#####.# Throw: 11 darts (poison)#........ Gem (2051) #########R   Citlalmina the ancestorO   ogre (very poisoned, ally target)ss 2 scorpionsYou encounter a scorpion. _Citlalmina hits the ogre!  Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (59% to hit);i....#(..#.###...# #.######. AutarchDCSS the Conjurer..^.ß((.#(..#...# #†#....#. Coglin of Hepliaklqana *........(..ß..(#.+...# #.#...... Health: 58/58 ========================...s(Rs(#..##...###.######. Magic: 15/15 ========================#.(()...ß##...'.......### AC: 4Str: 12..#((.#(.##...###.###.### EV: 11Int: 18#((.#(((###...###.# #[... SH: 0Dex: 16;iy#.#((.ß(##....#...# ####. XL:  9 Next:  1% Place: Dungeon:6# #.#(..@.....#.### #.. Noise: ---------  Time: 8070.4 (0.0)#############.R.# #.# a) +1 dagger {Sigurd l) +4 whip "Vuoze" {###.#####.# Throw: 11 darts (poison)#........ Gem (2051) #########R   Citlalmina the ancestorO   ogre (very poisoned, ally target)ss 2 scorpions (1 poisoned)Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (59% to hit)  You throw a dart. The dart barely misses the ogre. The dart hits the scorpion.  The scorpion is poisoned.;i.O.s;iJ(s;iv....1.4 (10;iX00;i;i?1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (59% to hit)  You throw a dart. The dart barely misses the ogre. The dart hits the scorpion.  The scorpion is poisoned. _Citlalmina barely misses the ogre.;i ....#(..#.###...# #.######. AutarchDCSS the Conjurer ..^.ß((.#(..#...# #†#....#. Coglin of Hepliaklqana *..... ...(..ß..(#.+...# #.#...... Health: 58/58 ======================== ;io...((R.(#..##...###.######. Magic: 13/15 ====================---- #.s.Os..ß##...'.......### AC: 4Str: 12 ..#(.*#(.##...###.###.### EV: 11Int: 18 #((.#.*(###...###.# #[... SH: 0Dex: 16 #.#((.ß*##....#...# ####. XL:  9 Next:  1% Place: Dungeon:6 # #.#(..@.....#.### #.. Noise: ---------  Time: 8071.4 (0.0) #############.R.# #.# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ###.#####.# Throw: 10 darts (poison) #........ Gem (2050)  ##;i;#######  R   Citlalmina the ancestor  O   ogre (very poisoned, ally target)  ss 2 scorpions (1 poisoned)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, very poisoned, allytarget, 90% to hit);iw  ....#(..#.###...# #.######. AutarchDCSS the Conjurer ..^.ß((.#(..#...# #†#....#. Coglin of Hepliaklqana *..... ...(..ß..(#.+...# #.#...... Health: 58/58 ======================== ...((R.(#..##...###.######. Magic: 13/15 ====================---- #.s.)s..ß##...'.......### AC: 4Str: 12 ..#(..#(.##...###.###.### EV: 11Int: 18 #((.#..(###...###.# #[... SH: 0Dex: 16 #.#((.ß.##....#...# ####. XL:  9 Next:  1% Place: Dungeon:6 # #.#(..@.....#.### #.. Noise: ---------  Time: 8071.4 (0.0) #############;i .R.# #.# a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ###.#####.# Throw: 10 darts (poison) #........ Gem (2050)  #########  R   Citlalmina the ancestor  O   ogre (very poisoned, ally target)  ss 2 scorpions (1 poisoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, very poisoned, allytarget, 90% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre. ....#(  ..^.ß((.#( #† ...(..ß..(  ...((R.(#.## #.;i :s.*.'. ..#(.*.# #((.#.*.###.# #[ #.#((.ß*##....#...#  # .#.###  ##.R.#   ss 2 scorpions (1 poisoned) ;iPZ.sAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (almost dead, very poisoned, allytarget, 90% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre.  You kill the ogre!;iR.s.R;i?b).., 1 ally target);ii6==2.4 (1Ray Gem (2049) ;iv;idyf _(Press . to maintain the ray.);i9 i....#(..#.###...# #.######...^.ß((.#(..#...# #†#....#....(..ß..(#.+...# #.#....((..(#..##...###.######.#..R)...ß##...'.......###...#s.s#(.##...###.###.###.#((.#..(###...###.# #[...##.#((.ß.##....#...# ####.# #.#(.#.### #.###.R.# #.####.#####.##.#;i` .s(s;i ;i v--3Gem (2048) ;i;iRZ _You stop channelling your searing ray. Citlalmina hits the scorpion!;iQ.s;iI.s;i.s.s;iP.R;i--47;iǷ;iQ;i:a ....#(..#.###...# #.######.. AutarchDCSS the Conjurer ..^.ß((.#(..#...# #†#....#.. Coglin of Hepliaklqana *..... ...(..ß..(#.+...# #.#....... Health: 58/58 ======================== ...((..(#..##...###.######.. Magic: 11/15 =================------- #...)...ß##...'.......###. AC: 4Str: 12 ..#(R.#(.##...###.###.###. EV: 11Int: 18 #((.#.s(###...###.# #[...# SH: 0Dex: 16 ;i'>#.#((.ß.##....#...# ####.. XL:  9 Next:  6% Place: Dungeon:6 # #.#(..s@....#.### #... Noise: ---------  Time: 8074.4 (0.0) #############.R.# #.## a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ###.#####.## Throw: 10 darts (poison) #......... Gem (2047)  ##########  R   Citlalmina the ancestor  ss 2 scorpions (1 poisoned, 1 ally target) _You stop channelling your searing ray. Citlalmina hits the scorpion!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (79% to hit);ij[ *s;i&s*Aim: a scorpion (severely wounded, poisoned, ally target, 79% to hit);i  ....#(..#.###...# #.######.. AutarchDCSS the Conjurer ..^.ß((.#(..#...# #†#....#.. Coglin of Hepliaklqana *..... ...(..ß..(#.+...# #.#....... Health: 58/58 ======================== ...((..(#..##...###.######.. Magic: 11/15 =================------- #...)...ß##...'.......###. AC: 4Str: 12 ..#(R.#(.##...###.###.###. EV: 11;iB Int: 18 #((.#..(###...###.# #[...# SH: 0Dex: 16 #.#((.ß.##....#...# ####.. XL:  9 Next:  6% Place: Dungeon:6 # #.#(..s@....#.### #... Noise: ---------  Time: 8074.4 (0.0) #############.R.# #.## a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ###.#####.## Throw: 10 darts (poison) #......... Gem (2047)  ##########  R   Citlalmina the ancestor  ss 2 scorpions (1 poisoned, 1 ally target)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, poisoned, ally target, 79% to hit)  You focus your ray up;i on the scorpion. The searing ray hits the scorpion.  The scorpion is lightly wounded.  The searing ray hits the scorpion!;i%  ....#(  ..^.ß((.#(..#...# #† ...(..ß..(#.+...#  ;iQ' ...((..(..### #...)'. ..#(R.#(# #((.#**(###.# #[ #.#((.ß*#...#  # #.#(..*@....#.###  ####.R.#   s   scorpion ;iή .R: a scorpion (severely wounded, poisoned, ally target, 79% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is lightly wounded.  The searing ray hits the scorpion!  You kill the scorpion!  (Press . to maintain the ray.);i n..s(ally target);i 5--6-10==5.4 (1Ray Gem (2046) ;i ;iJ . _The scorpion stings you.;i&E****;i) .RThe searing ray misses the scorpion. Citlalmina avoids your attack.;iFT.s;izI2---0---6+ Gem (2045) ;ivgD _The scorpion stings you.;i **** The searing ray hits the scorpion.  The scorpion is heavily wounded.;iԤ .RCitlalmina avoids your attack. The scorpion stings you.  You are poisoned.;i P...s;i 1===-9/16 ---=7Pois Ray++ Gem (2044) ;i ;iL / _The scorpion poisons you!;i **** The searing ray hits the scorpion!  The scorpion is almost dead.;i9v ..RsCitlalmina avoids your attack.  You finish channelling your searing ray.;i:x 46==----8Gem (2043) ;iׂ ;i( _You feel sick. The scorpion stings you. Citlalmina closely misses the scorpion.;iN ....#(..#.###...# #.######.. AutarchDCSS the Conjurer ..^.ß((.#(..#...# #†#....#.. Coglin of Hepliaklqana *..... ...(..ß..(#.+...# #.#....... Health: 46/58 ===================----- ...((..(#..##...###.######.. Magic: 7/16==========-------------- #...)...ß##...'.......###. AC: 4Str: 12 ..#(..#(.##...###.###.###. EV: 11Int: 18 #((.#..(###...###.# #[...# SH: 0Dex: 16 ;ie#.#((.ßR##....#...# ####.. XL:  9 Next: 10% Place: Dungeon:6 # #.#(..s@....#.### #... Noise: ==-------  Time: 8078.4 (0.0) #############.R.# #.## a) +1 dagger {Sigurd l) +4 whip "Vuoze" { ###.#####.## Throw: 10 darts (poison) #......... Pois Gem (2043)  ##########  R   Citlalmina the ancestor  s   scorpion (ally target) _You feel sick. The scorpion stings you. Citlalmina closely misses the scorpion.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead;i!, ally target, 79% to hit);i....#(..#.###...# #.######.. AutarchDCSS the Conjurer..^.ß((.#(..#...# #†#....#.. Coglin of Hepliaklqana *........(..ß..(#.+...# #.#....... Health: 46/58 ===================-----...((..(#..##...###.######.. Magic: 7/16==========--------------#...)...ß##...'.......###. AC: 4Str: 12..#(..#(.##...###.###.###. EV: 11Int: 18#((.#..(###...###.# #[...# SH: 0Dex: 16#.#((.ß0;10;1mR##....#...# ####.. XL:  9 Next: 10% Place: Dungeon:6# #.#****@....#.### #... Noise: ==-------  Time: 8078.4 (0.0)#############.R.# #.## a) +1 dagger {Sigurd l) +4 whip "Vuoze" {###.#####.## Throw: 10 darts (poison)#......... Pois Gem (2043) ##########R   Citlalmina the ancestors   scorpion (ally target) _You feel sick. The scorpion stings you. Citlalmina closely misses the scorpion.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, ally target;i , 79% to hit);ik (..s  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (almost dead, ally target, 79% to hit)  You focus your ray upon the scorpion. The searing ray misses the scorpion.(Press . to maintain the ray.)  You feel sick. The scorpion barely misses you. The scorpion stings you.;ihm 3=--9.4 (1Ray Gem (2042) ;i/x ;i!{ ] _Citlalmina closely misses the scorpion.;ib W .  The searing ray hits the scorpion!;i J**** ;i .RYou kill the scorpion!;iϡ #(..;i0 --6-380+ Gem (2041) ;iҲ ;i $ _You feel sick.;i:****;iH(..R;i25-----1+ Gem (2040) ;i;iC _Citlalmina avoids your attack. You feel sick.;i ;i ;i ;i W  You start resting.;iA! D--;i?/ &0;ih1 41=-2.4 (139;i; ;i> K _You stop channelling your searing ray. You feel sick.;i9 ;i 7-;i$ ;i ;i X8;i i _You start resting. You feel sick. x2;i} y0=6==;i+/ 34.4 (2Gem (2037) ;i3 ;i&9 [ _You are no longer poisoned.;i};iU;i;iX6;i3n5;i;iP;iƵg1==4;i̸;i;i+B3;i ;i;iB2;i;i42=17=0293=87;iA8t=654=4;isS8==325=1;i_n0;ib;icV==19;iRg;i?m;iZnB8;is;iv;iwf6=9=;ix:7;iV{;i)X6;i;iҜ;izB5;i;i|;isp7=4;i׬;i;i\T=3;i!;i½;iB2;i5;i;iB1;i5/810/16==009;iX8;i^;i;ip9=7;i> ;iLk==6;iB;i;idB5;iW+;ib7;i8B4;is<;io50=1=3211=0=1999;i{n8;i#;iW2=2==7;i̅;i،X6;i;iX5;iǜ;if;iaB4;i`;iS;3;iٿN==3;il;ibX2;ir;i&;iB1;i;i0;iE4=3=0;i>;i;iC89;i/;iX8;i;ir;iB7;i;i ;i_5==6;i;iX5;i;i)&X4;i-;i8:;i<6=4==3;iE;iL;iOB2;i-Q;iYX1;i];i/g;ihB0;iXl;iu;imx7===79;i)|;iń;iB8;iٗ5=7;ik _You start resting.HP restored.144.4 (60.0)8=5.4 (616 _;i;iV  ....#(..#.###...# #.###### ..^.ß((.#(..#...# #†#....# ...(..ß..(#.+...# #.# ...((..(#..##...###.###### #...)...ß##...'.......### ..#(..#(.##...###.###.### #((.#..(###...###.# #[... #.#((.ß.##....#...# #### # #.#(..@R....#.### # ###.R.# #. ###.#####. # 6.4 (1.0);ik :5;i6 ;iP 6 _You swap places with Citlalmina.;i y;iz;i;iun4;io;iT=3;iL;i;iT=2;i;i;iB1;i;i´n _You start resting.Magic restored.;i;ij,50.4 (4;iy6==1.4 (50 _;i;i;iz ....##..#.# ##### #.#... ....#(..#.###...# #.###### ..^.ß((.#(..#...# #†#....# ...(..ß..(#.+...# #.#.......((..(#..##...###.### #...)...ß##...'....... ..#(..#(.##...###.###.## #((.#..(###...###.# #[. #.#((.ß@##....#...# ##### #.#(...R....#.### #.#############.R.# #.###.##### #.......########;iFR.;iX|2.4 (169;i^;i;i& ... #.s. #.#.<.# ....##..#.# ##### #.#... ....#(..#.###...# #.#### ..^.ß((.#(..#...# #†# ...(..ß..(#.+...# #.#.......((..(#..##...###.### #...)...ß##...'....... ..#(..#(.##...###.###.# #((.#.@(###...###.# #[.;i D #.#((.ß.##....#...# #### #.#(..R.....#.### ##############.R.# ####.##### #......#######;i 9R.;i ;i `38;iu, ;i)0 ;i  ###... ... #... #.#.<. ....##..#.# ##### #.#... ....#(..#.###...# #.#### ..^.ß((.#(..#...# #†# ...(..ß..(#.+...# #.#......((..(#..##...###.### #...)...ß##...'....... ..#(.@#(.##...###.### #((.#..(###...###.# #[ #.#((.ßR##....#...# #;i Z# #.#(........#.### #############.R.####.#### #.....######;i 9R.;i$ ;i `47;i(, ;i/ ;i ##. #.#. ###. #... #.#.<.##..#.# ##### #.#.....#(..#.###...# #.###^.ß((.#(..#...# #†#.(..ß..(#.+...# #.#......((..(#..##...###.### #...@...ß##...'.......#(..#(.##...###.####((.#.R(###...###.#  #.#((.ß.##....#...# ####.#(........#.################.R.# ;i{i###.### #....#####;i9R.;i;i+}==56;iG;i $  Things that are here:;i  _a +0 giant spiked club; the +6 shillelagh "Devastator" {shatter};i( #. ..... ##. #.#.. ###.. #... #.##.....##..#.# ##### #.#.#.....#(..#.###...# #.##^.ß((.#(..#...# #†#.(..ß..(#.+...# #.#......((@.(#..##...###.##.####...)...ß##...'..... #..#(.R#(.##...###.##((.#..(###...###.#  #.#((.ß.##....#...####.#(........#.################.R.#;iZ###.## #...;i'9R.;ik;i+g65 _;i;i;i] z..... .....##...... #.#.. ###........ #... #.#.<;i~_ ~#.....##..#.# ##### #.#.#.....#(..#.###...# #.###....^.ß((.#(..#...# #†#.......(..ß..(#.+...# #.#......((R.(#..##...###.###.####...@...ß##...'...... #..#(..#(.##...###.#####((.#..(###...###.# ;ib .#((.ß.##....#...# ####.#(........#.### #############.R.#  ###.### #....#####;i`q ;ir `74;ir ;i L _You swap places with Citlalmina.  Things that are here:;is _a +0 giant spiked club; the +6 shillelagh "Devastator" {shatter};iy;i8Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 dagger (weapon) {Sigurd}  l - the +4 whip "Vuoze" (offhand) {concuss, Will++ Str+4};ic - a +0 dagger {Carlos}  i - a +0 whip  k - a +0 sling Floor Items ([,] to select) Hand Weapons a +0 giant spiked club the +6 shillelagh "Devastator" {shatter}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;i$ ;i6- ;i< x..... .....##. AutarchDCSS the Conjurer..... #.#..###.. Coglin of Hepliaklqana *........... #...#.#.< Health: 58/58 ========================#.....##..#.# ##### #.#.. Magic: 16/16 ========================#.....#(..#.###...# #.### AC: 4Str: 12....^.ß((.#(..#...# #†#.. EV: 11Int: 18;i&? .....(..ß..(#.+...# #.#.. SH: 0Dex: 16.....((R.(#..##...###.### XL:  9 Next: 13% Place: Dungeon:6.####...@...ß##...'...... Noise: ---------  Time: 8157.4 (0.0)#..#(..#(.##...###.### a) +1 dagger {Sigurd l) +4 whip "Vuoze" {##((.#..(###...###.# # Throw: 10 darts (poison)#.#((.ß.##....#...# # Gem (1964) ###.#(........#.################.R.#R   Citlalmina the ancestor###.;i@ ####....##### _Magic restored.  Things that are here: _a +0 giant spiked club; the +6 shillelagh "Devastator" {shatter} _You swap places with Citlalmina.  Things that are here: _a +0 giant spiked club; the +6 shillelagh "Devastator" {shatter};iU u  Things that are here: _a +0 giant spiked club; the +6 shillelagh "Devastator" {shatter}  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or a - a +1 dagger {Sigurd}  > or l - the +4 whip "Vuoze" {concuss, Will++ Str+4}p  ..#####+##h #.. .......#........ ##. ....... ##.###.#........ #. ......###......... ## ......##.<.###..@......# # ......##...#.##.##.###.# ## ..............R........ # ..............##....... ##. .....#........##.#..#### ###. ..............##....# #.#.< .##..#.##.....##..#.# ##### #.#.. h   black bear (asleep)   ..# ... ..##.> ..#####+##h  #.#........  ##.###.#........ ............... <.###..@......# ##R##.###.# ........... ...##....... .....### .... #.#.<... ##### .....#( ....^.ß((.#( #† ..#####+##h  #.#........  ##.###.#........ ............... <.###..@......# ##R##.###.# ........... ...##....... .....### .... #.#.<... ##### .....#( ....^.ß((.#( #† ..#####+##h# #.. #.#.# ##. ##.###.###..###......##.##.<.###.........#.##...#.##R##.###.##........... .........##....... #..##.#..#### ###... .............##....# #.#.< ##..#.##.....##..#.# ##### #.#... ##.#..##.....#(..#.###...# #.####..# ..#####+##h# #.. #.#.# ##. ##.###.## #..###...... ##.##.<.###.........#.ß##...#.##.##.###.##.R......#.........##....... ###.#..#### ###... ............##....# #.#.<.# #..#.##.....##..#.# ##### #.#....## ..#####+##h# #....# #.#.# ##...# ##.###.## #..###...... ##....##...#####+##h# #....#.  .##...#####+##h# #....#. #.#.# ##...##. ##.###.#.# #....#. .###.# ##. .##.<.###.....R...## #.ß. .##...#.##.##.###.# ##....#........#  .##...#####+##h# #....#. . #.#. .##...#####+##.# #....#. #.#.......@# ##...##.----  ..#####+##.#.. . #.#.......R### . ##.###.#........#...#.)##...............# ##..... ##.<.###.........## #.ß...# ##...#.##.##.###.# ##....## D   steam dragon (asleep)..........# #....#...##........ ##...##..  ..#####+##R# .   ..#####+##R#  .#  .# ).# <##     .## ..#####+##R# #.... .. #.#..##...##. .. ##.###.#..# #....# .###......##..... .##.<.###.........## #.ß... .##...#.##.##.###.# ##....#..# #....# .## ..#####+##.# #..... #.#.##...## ... ##.###.#.# #....# ..###......##. ..##.<.###.........## #.ß..##...#.##.##.###.# ##...R. F _Unknown command. .## ..#####+##.# #....#. #.#..# ##.... ##.###.#.# #.....###.# ##.##.<.###.## #.ß.##...#.##.##.###.# ## >  AutarchDCSS the Conjurer .## Throw: .## Throw: 13 darts (poison)..#####+##.# #....# Gem (1877) ....#.#........# ##. ....#####+##.# #..... . #.#.##.. ##.###.#.# D   steam dragon (catching breath, ally t…).###......##..##.<.###.........## #.ß.# Gem (1875)  ....#####+##.# #.... ..... . #.#........# ##... R   Citlalmina the ancestor ..... ##.###.#........# #... D   steam dragon (ally target) ....###...............# ##.. ....##.<.###.........## #.ß _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, moderately wounded, ally target, 81% to hit).# Gem (1875) ....#####+##.# #.... ..... . #.#........# ##... R   Citlalmina the ancestor ..... ##.###.#........##... D   steam dragon (ally target) ....###...............###.. ....##.<.###.........###.ßConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, moderately wounded, ally target, 81% to hit)  You focus your ray upon the steam dragon.  The searing ray hits the steam dragon! ....#####+##.#  D _You add the spell Apportation to your library.,B8.#)   ... ##   # #.#   #.#..   .#.##   ...   #.#   #@## # 51.0 (31   #..# .#  #R##.##..   #######........   #.........#####   #.........#... [1......#..S#...#)............  #.........#....@..#######.......  #.#.#####.#.......# ########  #.#.......####+####  #.#.#######  #.......#  ###.###.#  #.## #......#..S#R..#)  #.........#....@..#  #.#.#.......#  #.#.......####+####  #.#.  #.......#  ###.###.#  #.## #  #..# .#  ......#..S#R..#)  #.........#....@..#  #.#.......#..S#R..#)  #.........#.####### #.#.#####.#.#  #.#.......####+#### #.#.# #.......# ###.###.# #.## #  #..# .#  ##.##.##........#..†#...#)........R..########.#####...# #######----......####'### ####### ... ......# ...j.##.###.# ##...j. #.## # #.......# .# #.......jj 2 gnolls (1 missile, asleep)#.##.##..#........ ######......#..†#...#)  #.......#  #...@R..#  #..†#...#)  #.......#  #...@R..#  ####'####   ...   ...j.   ##...j.  #.## # #......  #..# .# #.......  #........#..†#...#)  #.......#  #...@R..#  ####'####   ...   ...j.   ##...j.  #.## # #......  #..# .# #.......  #........ #..†#...#)  #.......#  #...@R..#  ####'####   ...   ...j.   ##...j.  #.## # #......  #..# .# #.......  #..............#..†#...#)........... SH: 0Dex: 16  #.........#.......#######...... XL:  9 Next: 27% Place: Dungeon:6 ......#..†#...#)........... SH: 0Dex: 16#.........#.......#######...... XL:  9 Next: 27% Place: Dungeon:6#.#.#####.#...@R..# ####### Noise: ---------  Time: 8389.2 (0.0)#.#.......####*####l) +4 whip "Vuoze" { n) +6 shillelagh "De#.#.####### ..*Throw: 13 darts (poison)#.......# ...*.Gem (1732) Rev ###.###.# ##...*.#.## # #......R[3......#..†#...#)...........########.#####.#...R...# #######......####@#### #######...)j.....#......# #..........###.###.# ###........# #.## # .j.#.# ....#.##.##....j 2 gnolls (1 polearm, 1 wandering, 1 a…)######..........######.. .........#####......#..†#...#)......#.........#.......########.#.#####.#....R..# #########.#.......####'#######  #.#.#######...)@.....##.......# #.....j....#  ......#..†#...#)......' #.........#.......######## #.#.#####.#.......# ######### #.#.......####R####### #.#.#######...)).....# #.......# #.....@....# ###.###.# ###........#  #.## # #.# #..# .# #...##.##.##..#. ####..........###### X5G.### #...#.. .....#.# ....##.# ......#.##.....#.......618.1 (24.0.###....#.R........#..######.####......##.#.####.###.#....R.#G####.##.......G.....  ####.##.......  #............#  #.##..@..#...  #.#R.........#  ##.##.....#.#.#  #.........# #  #.........#  ##.###....#  #............  #..######.#.#   H.....  ####.##.......  #............#  #.##..@..#...  #.#R.........#  ##.##.....#.#.#  #.........# #  #.........# ##.###....#  #............  #..######.#. H..... ####.##. #.# #.##.@...#... #.#R..# ##.##.....#.#.# #.........# # #...# ##.###....# #............  #..######.#.#  ###......#.#.#I..... ####.##....... #...@........# #.##R....#... #.#..........# ##.##.....#.#.# #....# # #.........# ##.###....# #............I..... ####.##. #.# #.##R....#... #.#.# ##.##.....#.#.# #.........# ##.###....# Y   ice beast (asleep)#..... J.....  SH: 0Dex: 16 ####*##.......  XL:  9 Next: 30% Place: Dungeon:7 #..R.@.......#  Noise: ---------  Time: 8627.1 (0.0) #.##.....#...  l) +4 whip "Vuoze" { J.....SH: 0Dex: 16####*##.......XL:  9 Next: 30% Place: Dungeon:7#..R.@.......#Noise: ---------  Time: 8627.1 (0.0)#.##.....#...l) +4 whip "Vuoze" { n) +6 shillelagh "De#.#..........#Throw: 13 darts (poison)##.##.....#.#.L w - 3 potions of heal woundsO ### .# #  .# ..  #. .. O# ### #.#.# # #.##. #.. #.##. ./.. ..l   iguana (asleep).. ..#P# ###  #.#.# #  #.##. #.. #. ##. ./  .. ..  .. ..# P# ###  #.#.# #  #.##. #.. # ##. ./  .. ..  ..  P# ### #.#.# .# #.##. ..#.. #. ####. ./ .. .. Q# ####.#.# F.# #.##. ##..#.. #. .##F   bullfrog (wandering)##. ./ # .. .... ..#YoQ# ###RTY09T############ ## k  You hit the wyvern with the +6 shillelagh "Devastator".  The wyvern shudders.  The wyvern hisses angrily.  The wyvern is lightly wounded.  You hit the wyvern with the +4 whip "Vuoze".wyvern is knocked back by concussive force.V########### ## X########### ##Y########### ##Y[[ 16.0). Your EV would decrease by 4.4 (11.4 -> 7.0). Your spell failure would worsen by up to 40% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 7 of the Dungeon. \Noise: ---------  Time: 9052.1 (0.0)############ ##l) +4 whip "Vuoze" { n) +6 shillelagh "DeThrow: 13 darts (poison)Gem (1070) R [3_# #############.#####.##..#.##.#F   bullfrog (asleep)#.#.R9.1 (7, ally target)60.1 (82 _`##.#### #.# #.. #.#`##.#### #.# #.. #.# #.# #.# `#....# ############.####....##.# ######.. #.# #.#a#....# ###########.####....##.# #######.. a ###########.####....#.# #######..B   bombardier beetle (wandering)a#....# ##########.####....# #.# #######..b#....#  R   Citlalmina the ancestor ##########.####....#  B   bombardier beetle (ally target) #.# ######  #.. _You kill the bullfrog!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (ally target, 88% to hit)c#....#R   Citlalmina the ancestor ##########.####....#B   bombardier beetle (ally target)#.# #######..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (ally target, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.c _You finish channelling your searing ray.cfC19d......# .####.##......... #.#............#.# #.#.##.....#...#.# ###.#..........#.#  ##.##.....#.#.#.###.#  #...#.#......<#  #...#.#.#@# 131.5 (44  ##.###....#.#R..#...  #...........#  #..######.#.#.###.# ###......#.#.#.# d......####.##................... #.#.##.....#... ###.#..........#.# #.###.###.#..@...<#......#.#c###e......#..............#.##...#.#...#.#  #.#.###.#  #..@...<#  #.#R#c###  #...#...  .....###  #.###.# #.# .# #.# . #.# . ## e......#..............#.##...#.#...#.#  #.#.###.#  #..@...<#  #.#R#c###  #...#...  .....###  #.####.# .# #.# . #.# . e......##.####.##.........  #.#......#.#  #.#.##.....#...#.#  ###.#....#.# ##.##.....#.#.#.###.#f......# Health: 36/58 ==============---------- ##.####.##......... Magic: 15/17 =====================---  #.#............#.# AC: 4Str: 12  #.#.##.....#...#.# EV: 11Int: 18 f......#Health: 36/58 ==============---------- ##.####.##.........Magic: 15/17 =====================---#.#............#.#AC: 4Str: 12  #.#.##.....#...#.#EV: 11Int: 18  ###.#..........#.#SH: 0Dex: 16##.##.....#.#.#.###.#XL:  9 Next: 56% Place: Dungeon:7#.........#.#.@**..<#Noise: ==-------  Time: 9134.5 (0.0)#.........#.#.#.#*g _You finish channelling your searing ray.hj5=59h......# .####.##......... #.#......#.# #.#.##.....#...#.# ###.#....#.#  ##.##.....#.#.#.###.#  #.#.#.R@...<#  #.#.#.#.#)###  ##.###....#.#...#...  #....###  #..######.#.#.###.# ###......#.#.#.# .# #.#.####.#.#.#.# ..#....R.#.#.#.# . ## ......# .####.##......... .#.....#.# .#.##.....#...#.# .#...#.# ##.##.....#.#.#.###.# #.#.#.R.@..<# #.#.#.#.#)### ##.###....#.#...#... #........### #..######.#.#.###.#......#.#.#.# .# .#.####.#.#.#.# .. .#....R.#.#.#.# ..## .Ri......# ####.##......... #............#.# #.##.....#...#.# ### #.#..........#.# ....##.#.#.###.# i X3j......#.  ##.##..........  ...#.#.### ..jjX4qqX2q 16.0). Your EV would decrease by 4.4 (11.4 -> 7.0). Your spell failure would worsen by up to 38% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (w)ear, (d)rop, (=)adjust, or (i)nscribe.sn0x#....# ########## #.#....# ...l...@.# #.####### .#######.# #.# #R# #.# #.# #.# #.# #.# #.#####.# #.......###########....# ########## #.#  XL:  9 Next: 65% Place: Dungeon:7 ##....# ...l***@.# #.#  Noise: ---------  Time: 9499.9 (0.0)  ###### .#######R# #.#  l) +4 whip "Vuoze" { n) +6 shillelagh "De #.# #.#  Throw: 13 #....# ########## #.#XL:  9 Next: 65% Place: Dungeon:7 ##....# ...****@.# #.#Noise: ---------  Time: 9499.9 (0.0)  ###### .#######R# #.#l) +4 whip "Vuoze" { n) +6 shillelagh "De#.# #.#Throw: 13 darts (poison)#.# #.#Gem (622) #.# #.##.#####.#R   Citlalmina the battlemage#.......#l   iguana (ally target)#########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, ally target, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  ..l. _You finish channelling your searing ray.h  You encounter a scorpion.#....# ########### #.# ####.####....# #.R.......# #.#  #.# ###### #@#######.# #.#--  #.. ....s...# #.# #.##.# ######### #.# #.##.# #.# #.##.# #.#####.# #.......# ######### s   scorpion (asleep)  ########### #.#  #R........# #.#  #.#  #@# #.#  #.. ....s...# #.# #.#  #.# ######### #.# #.#  #.##.# #.#  #.#      ########### #.#  #R........# #.#  #.#  #@# #.#  #.. ....s...# #.# #.# ########### ####.###R........  #.# ########.#######. ....s..@# # ######## ### #......#######.R1.9 (1.0)0 _#....# ########### #.#  EV: 11Int: 18 ####.####....# #.........# #.#  SH: 0Dex: 16  #.# ########R#######.# #.#  XL:  9 Next: 66% Place: Dungeon:7  #.. ....s**@# #.# #.#  Noise: ---------  Time: 9541.9 (0.0)  #.# ######### #.# #.#  l) +4 whip "Vuoze" { n) +6 shillelagh "De  #.##.# #.#  Throw#....# ########### #.# EV: 11Int: 18 ####.####....# #.........# #.# SH: 0Dex: 16#.# ########R#######.# #.# XL:  9 Next: 66% Place: Dungeon:7#.. ...****@# #.# #.# Noise: ---------  Time:[39; _You finish channelling your searing ray.#....# ########### #.# EV: 11Int: 18 ####.####....# #.........# #.# SH: 0Dex: 16#.# ########.#######.# #.# XL:  9 Next: 70% Place: Dungeon:7#.. .....†R@# #.# #.# Noise: ---------  Time: 9545.9 (0.0)#.# ######### #.# #.# l) +4 whip "Vuoze" { n) [3 P0. ######....##...... ##.####.##.... # #....#........ #.#.......... # ##.###...§#... #.#.##.....#. # #.# ##...§§...###.#........ #######.# ...§§§... ##.##.....#. .÷...##.# . #####.......##.####.##... # #.....@...#.#...8.0) # ##.###....#....#.#.##.....#. # #.# ##...§....###.#......#.# ....._.....##.##.....# .÷...##.###.........##.# .##.###.# #####.######.... ÷##..##.. .###.###.###.###....# #.>###### #. ._ .##.......###### #....R....##...... # 01988  j  I - a scroll of immolation I - a scroll of immolation p - a scroll of poisonb.bbb..##.#  l) +4 whip "Vuoze" { n) +6 shillelagh "De#<..#b#b#.#  Throw: 13 darts (poison)#. #bb§#.#  Gem (189) #.bb# # #bbbb  #.bb#.  #bbb#b.  #b.R# .#  It is a scroll of enchant armour. _Your +0 pair of gloves glows green for a moment.  As you read the scroll labelled QIBAAVVAMADGH, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetkbbb...b..##.# #<..#.#.#.# #.b>#bb§#.# #.. #.bb# # #. #bb.b  #. #bbb#   #.Rb#b.  bb..bb.b..b.##.# ###<..#b#b#.#  #..b#bb<#.#  #...#b..# #   #...#b..  [34b..bb.b.b.bb.b.b...bbbb#bbbbb _Your butterfly leaves your sight...bbb..##.# ####<.b#b#.#.#  #..>#.bb#.##bb<#.#  #...#bR.# # #...#...b #. #.b.#.bbbb...##.#######<.b#b#b#.#  #..>#Rb<#.# #...#.b.# # .bb.b..##.########b..#R#b#.#  #..>#bb<#.# #...#bb.# # #...#b.... #...#.b.#. #...#..b#b. #bb.# .#b.b.b.bb.bR..bb.##.##b..#b#.#.# #..b#b.<#.# #...#bb.# # #...#b.... #...#.b.#. #...#..b#b.  #bb.# .#.$bb.b..b.bb.b.b.b.b.bb..bbb..b.b.b#bb<#.# #...#bb.# # #...#b.... #...#.b.#. #...#..b#b.  #bb.# .#.##.##b..#.#.#.# #..>#bb<#.# #...#bb.# # #...#b....  #...#.b.#.  #...#..b#b. [4bb<b..b#bb<#.# #...#bb.# # #...#b....  #...#.b.#.  #...#..b#b.  #bb.# .#b.b.#bb<#.# #...#bb.# # #...#b.... #...#.b.#. #...#..b#b. #bb.# .# #..b# .#.bb.b.b.b.#<..#.#.#.# #..>#bb<#.# #...#bb.# #  #...#b.... #...#.b.#.  #...#..b#b. #bb.# . #..b# ...#<..#.#.#. #..>#bb<#. #...#bb.#  #...#b.... #...#.b.#. #...#..b#b #bb.# #..b#....... Noise: ---------  Time: 9947.4 (0.0).##############<..#.#.#. l) +4 whip "Vuoze" { n) +6 shillelagh "De#..>#bb<#. Throw: 13 darts (poison)#...#bb.# Gem (174) #...#b....#...#.b.#. R   something sticky the battlemage#...#..b#b#bb.##..b# _It was a scroll of blinking. Your butterfly leaves your sight. x2 _Found an escape hatch in the floor. _Your butterfly leaves your sight. _You hear the faint creaking of a very distant portcullis. _You swap places with your butterfly. _Your butterfly leaves your sight.#.#<..#.#.# #..>#bb<# #...#bb.# #...#b #...#.b.# #...#..b#  #bb.#  #..b##.#<..#.#. #..>#bb< #...#bb. #...#b #...#.b. #...#..b #bb. #..bb#.#<..#.# #..>#bb #...#bb #...#b#.#<..#. #..># #...# #...#b #...#. #...#.  #b  #.  b.b..b.b#.#<..### #...# #...# #...# #...# # ##.#<.. #. #..>#. #...## #... #... #... . Noise: ---------  Time: 9953.4 (0.0) Throw: 13 darts (poison)#.#... Gem (168) ###...#...#... _You hear the faint creaking of a very distant portcullis. _You swap places with your butterfly. _Your butterfly leaves your sight. _Okay, then. _Your butterfly disappears in a burst of colours! _Your butterfly disappears in a burst of colours!#.#< #.# #.. #.. # ### # # #b..bb.b..R.bb.b.e49 _You finish channelling your searing ray.>P6 #......###.... ######..#..# #######...# AutarchDCSS the Destroyer. ...Coglin of Hepliaklqana **.... +###. ...Health: 58/58 ========================.... ..#Magic: 16/18 =====================---..# .*#AC: 5Str: 12 #.###*##EV: 11Int: 18 Q#.#.*.!SH: 0Dex: 16#..*# XL:  9 Next: 76% Place: Dungeon:8#R@# _You finish channelling your searing ray. . . .###. ........ ..# ..# #.###.###.#...!##.R#. #.##  < &4#bb<#.b.# #b...b.#. #...#..b#bbb.b# .#...#.R#bb<#.b.# #b...b.#. #...#..b#bbb.b# .#...#.R.......##.# #####<..#.#.>#bb<#.b.# #b...b.#. #...#..b#bbb.b# .#...# #.R...... #####<..#.#.>#bb<#.b.# #b...b.#. #...#..b#bbb.b# .#.#...# #R...... #####<..#.#.>#bb<#.b.# #b...b.#. #...#..b#bbb.# .#.b# .#R#...#...... #####<..#.#.>#bb<#.b.# #b...b.#. #...#..b#b.#.bb.# .#Rb# .#...#R....... #####<..#.#.>#bb<#.b.# #b...b.#. #.#...#..b#b.#Rbb.b# .#...#...... #####<..#.#.>#bb<#.b.# #b.... #.b.#. #R#...#..b#bbb.b# .#...#...... #####<..#.#.>#bb<#.b.# ##.b.... #Rb.#. #...#..b#bbb.b# .#...#R....... #####<..#.#.>#bb<#.##.b.# ##Rb...b.#. #...#..b#bbb.b# .#...#...... #####<..#.#.#.##.>#bb<#.##R.......##.# ######<..#.#.#.##R#  #..>#..<#.##.#  #...#bb.# ##.#  #...#b.... #.#  #...#.b.#. #.# #...#..b#b.#.#  #bb.# .#.# R.7 ### #. .#  .....#.#####.# #....#.#...#.#  .....#.#.#.#.#  ##.bb#.#.#.#.# .#..bb......#.# .#.b.bb.b...#.# .##R# #<..#.#.#.##.#  #..>#..<#.##.#  #...#.b.#.##.#  #...#b.... #.#  #...#.b.#. #.# .##.# #<..#.#.#.##.#  #..>#..<#.##.# .##.# #<..#.#.#.##.#  #..>#..<#.##.#  #...#...#.##.#  #...#......#.#  #...#...#..#.#  #...#...#..#.#  #bb.# .#.# .......##.# ##########<..#.#.#.##.# #..<#.##.#  #...#...#.##.#  #...#......#.#  #...#...#..#.# #...#...#..#.# .......# ##########<..#.#..>#..<...#...#.##...#...........# ##########<..#.#.#.##..>#..<#.##...#...#.#........## ##########<..#.#.#.##..<#.##...#...#.#&4.......##.# ###########<..#.#.#.##.# #..<#.##.#  #...#...#.##.#  #...#......#.#  #...#...#..#.#  #...#...#..#.# .......##.# ############<..#.#.#.##.#  #..>#..<#.##.#  #...#...#.##.#[.@.....##.# #############<..#.#.#.##.#  #..>#..<#.##.#  #...#...#.##.# # #...#......#.#  #...#...#..#.#  #...#...#..#.#  ....#...# .#.#  #..b# .#.# .......##.# ##############<.@#.#.#.##.#  #..>#..<#.##.# ..R.....##.# .##############<..#.#.#.##.# .# #.@>#..<#.##.# .. #...#...#.##.# ### #...#......#.# #...##..#.#  #...#...#..#.# ....#...# .#.####..#b# .#.# ...#...# #.# #.#.......##.# #.##############<.R#.#.#.##.# #.# #..>#..<#.##.# #.. #@..#...#.##.# #### #...#......#.# #...#...#..#.#  #...#...#..#.# ....#...# .#.####..#..b# .#.# ...#...# #.# ..# #.#  #.#.......## #.##############<..#.#.# #.R>#..<...#... ####... #. ###..#..b.......## #.##############<..#.#.# #..>#..<.R..#... ####.... #. ###..#..b ...#...#  ..# .......## #.##############<..#.#.##..<..#... ####R... #.##.$. #####..#..b ...#...#  ..# .......## #.##############<..#.#.# #..>#..<..#... ####... #R##.##.#.$. ####..#..b ...#...#  ..# ........##.# ##############<..#.#.#.##.# .# #..>#..<#.##.# .. #...#...#.##.# ###...#......#.#  #...#...#..#.# #..<..#... ###... ##.##.$..R #######..#..b.......@.#...# ######...# .##. #..<..#... ###... ##.##$. #######R.#..b.........#...# ######.@.# .###. #.#.R #........ #.# #..######. #.# #......... #.# ##.###### #.# #.# #.# #.# #.# #R# #.##.####.###### #.##....@........ #.# ? E #.## o.)##.#  #..#### f####..#  #...#.##D##.#...#  #.#....#.#......#  #.###.## ##.##..##  #......###..@.R..#  ######..#..#  #######...#  ...##  .#######.#  #.#  #.#  #.# #.#  #.## o.)##.#  #..#### f####..#  #...#.##D##.#...#  #.#....#.#......#  #.###.## ##.##..##  #......###.......#  ######..#..#######  #######..R##  .......@.  .#######.  #.#  #.#  #.# #################.# ............).....# #################.#  ### ..######.#... #.###. #.# #.####### .# #......# .# #.######.##R##.# #...######.##### ....>.#####..#..###..... ######.#......R#### .# ##.#####..#..###..... .######.#####..#..###...... R######.#.....####  ############...# #............####.###########################R..#####..#..###......R ######.#.....####  ############...# #............#.#####..#...###R..... ######.#.....####  ############.......#####..#...R###..... ######.#.....####  R.6=i=i=i^.'....##########.###.#  ....### #.##..###.## #.#.### #.....+.. .#.#..=iF#'#####..##. #...#. #.. #..######.######### #.## ...#..@.......######.#.####### #...## #R..###..... ######.#=i ......####=i7R.=iڼ=i&7=i =iv]_There is a stone staircase leading down here.=iζ=i=i=im=i  #.#####+# .......... #.'.....##.#######.###.###.##. ....## #.# #.##. #...###=i O #.###.##. #.#.### #.....+.. #..#.#. ##'#####..###. #... #..# #..# #..## ####.## #.@######## #.##  #.....# #..>....... #..## #.###.# #.#R####### #...# #.# .# #.#.# #.#.=iI  #.# .# #.#.# #.### #.# .# #.#.# #....=i  #.# .# #.#.#  #.# .# #.#.# ######=i  #.# .# #.# #.....=i 6R.=iK =iN -8 _=i =i =i  #..##.#   #.#####+#..# ......... #.'.....##.########.###.###.##.. .... #.# #.##.# #... #.###.##.# #.#.## #.....+.. #..#.#. ##'#####..###. #... #..# #@.# #..# ####.## #..######## # #.....# #.R>....... # #.###.# #.#.####### #. #.# .# #.#.# #.#. #.# .# #[39;4=i 9m.#.# #.## #.# .# #.#.# #... #.# .# #.#.#  #.# .# #.#.# #####R.=i" <9=i =i =ib ##.##.# ###### #..##.# ##  #.#####+#..# ........ #.'.....##.## #######.###.###.##..=i .... #.# #.##.# #... #.###.##.# #.#.# #.....+.. #..#.# ##'#####@.###. #.. #..# ##..# #.. ####.## #R.######## # #.....# #..>....... # #.###.# #.#.####### #. #.# .# #.#.#=i~e #. #.# .# #.#.# #.# #.# .# #.#.# #.. #.# .# #.#.# =i:R.=ii=iJ'30=i3=i=i . #...).....#  ######.##.# ######+#..# ........'.....##.## ##########.###.##.. .... #.##.###.## # #.....+@.# .#.##'#####..###. #..# ##R.# #..###.######### #.#....>.......######## #....##..=iW 6R.=i =i. &1=i} =iY =i##..## #.####.#...)# #......##.##.# # =i######.##..##.# .## .#.#####+#..# ........#.'.....##.## #######.####.###.##.. .#.# #.##.# #...##.###.##@# #.#.....+..# #..#.###'#####R.## #. #. #..# ##..# #.=i,####.## #..######## #.###.....# #..>....... #..#=iQh#.###.# #.#.####### #...#.# .# #.#.# #.#.=i#.# .# #.#.# #.##=i8R.=i\=i&2=i=i..##  #..#####.# #...)# .......###  ######.#.##.# .######+#..# ..........'.....##.#################.###.##.......$ .... .###.##. #.#.## #.....+.R# .#.##'#####..##. #...=i/ #..# ##..# #..###.######### #.#....>.......########## #...=i^7R.=i=i&3=i=i + _Found 17 gold pieces.=i$ ## ..##  #..#####.# #...)# .......#.##.####  ######.#.##.# ..######+#..# ..........'.....##.#################.###.##@......$ .... #.##.####### #..###.##R #.#.## #.....+..# .#.##'#####..##. #... #..# ##..# #..###.######### #.#....>.......######### #..=i' 7R.=ik2 <4=i4 =i6 =i ##.# ## ..##  #..#####.# #...)# .......#.##.####  ######.#.##.#...######+#..# ..........'.....##@#################.###.##.......$ .... #.##R####### #..###.## #.#.## #.....+..# .#.##'#####..##. #... #..# ##..# #..###.######### #.#....>.......#=i\ 7R.=i =iq &5=in =i =it##.###.# ## ..##  #..#####.# #...)# .......#.##.####  ######.#.##.#...######+#.@# ..........'.....##.#################.###.##R......$ .... ###### #..###.## #.#.## #.....+..# .#.##'#####..##. #... #..# ##..# #..###.######### #.#=iޯ7R.=i=i&6=i=il=i"> #..## #...##.#. #. # #.  #. ##..## #.#### #...)#  #...... ##.##.### ###### #..##.#..@##  #.#####+#..# ........ #.'.....##R##############.###.###.##.......$ .... #.# #.##.####### #... #.###.##.# #.#.# #.....+..# #..#.# ##'#####..###. #.. #..# ##..# #..=i %6R.=iQ+=i,&7=i1=i3=i=i=i=iA=i^  #..## # ##..# ## ##.# # #.## # #..## # ##..## #.#### #...)# # ##.##.##### ######=i` m #..##.#.@.##  #.#####+#R.#  #.'.....##.## ###.###.##.......$  #.# #.##.####### #... #.###.##.# #.#. #.....+..# #..#. ##'#####..## #. # #..# ##..# #=ih =ii &8=iHp =ir =iy '...###.#.#...##=i =iR G======9=i =ie = _As you open the door, it creaks loudly!=i_ ##..# # ##.#  #.##  #..##  ##..###.## #...)# #....#.##.##### ##### #..##.#...##...... #.#####@#R.#  #.'.....##.############# ###.###.##.......$ .. #.# #.##.####### # #.###.##.# #.# #.....+..#.##'#####..## #. #  #..# ##..# # ####.## #..######## # =i#1R=i.R   something sticky the battlemage=iYH------40=i%=iEQ _There is an open door here.=iD ~ ##.#  #.## #..## ##..###.## #...)# #...#.##.##### #### #..##.#.R.##..... #.#####'#..#  #.'...@.##.############ ###.###.##.......$ . #.# #.##.####### # #.###.##.# # #.....+..#.#'#####..## #.  #..# ##..#####.## #..########=i! #.....# #..>.......=i^#U.R=iX)=ie*L------1 _=ia0=i2=i ##.# #.## #..## ##..## #. #...)# # ##.##.#####  #..##.#...##  #.#####R#..#  #.'..@..##. ###.###.##.$  #.# #.##.# # #.###.##.# #=i #.....+..# # ##'#####..## #.  #..# ##..#  ####.## #..#  #.....# #..>.=i#U'R=i,=i&2=i=iz _You hear the steady creaking of a very distant portcullis.=iҴ O ##.# #.## #..## ##..## #. #...)# #=it A ##.##.#####  #..##.#...##  #.#####'#..#  #.'.@.R.##. ###.###.##.$ #.# #.##.#  #.###.##.# #.....+..# # ##'#####..## # #.=i :.# ##..# ####.## #..#  #.....# #..>=iB 0.=i /R.=i_ =i^ &3=i =i =i?% ##.# #.## #..## ##..## # #...)#=ilA # ##.##.#####  #..##.#...##  #.#####'#..#  #.'@.R..##. ###.###.##.$ #.# #.##.# #.###.##.# #.....+..# ##'#####..##  #..# ##..# ####.## #..#  #.....# #..>.=iB/R.=iL<4=iO=iP=i ##.# #.## #..## ##..##  #...)#  ##.##.#####  #..##.#...##  #.#####'#..#  #.@.R...##. ###.###.##.$ #.# #.##.# #.###.##.# #.....+..# ##'#####..##=i8_ #..# ##..# ####.## #.. #.....# #..>=i/R.=i=i&5=i=i =iK_There is an open door here.=iY&.##. #.## #..## ##..## #...)#  ##.##.###  #..##.#...##  #@#####'#..#  #.'R....##.##########.###.##.......$ #.# #.##.####### #.###.##.# #.....+.. ##'#####..## #..# ##..# ####.## #..######R.6 _=i J..###.##.# ## ..## #..# #...)# #.##.##### .##.#...######'#..# .R.....##.##########.###.##.......$.# ##########.## #.....+..##'#####..# #..# ##..#R'=i =iŏ <7=i =iH#.## #..## ##..# ##.# #.## #..## =iA##..## ...)# ##@##.##### #..##.#...## .#R#####'#..# .#.'.....##.###########.###.##.......$#.# #.##.########.###.##.#.....+..###'#####..##=i8R.=i=i!&8=i=i=iv##.# #.## #..## ##..# ##.# #.## #..## ##..## ##.@.)# #=iw##.##.##### ##.R##.#...## .#.#####'#..# ..#.'.....##.############.###.##.......$ #.# #.##.########.###.##.#.....+..#=itR.9=i'=iˆ=i5########.##.# .## ..###.##.# #.## ..##  ##@.## #...)# ##R##.#####  ##..##.#...######'#..# ...'.....##.############.###.##.......$ ##########.##=iJ8R.=i@=i'50=i=in%=ie 5........#########.##.# #.## ..###.=if ##.# ## #.@##  #..## #.R.)# #.##.#####  ##..##.#...######'#..# ...'.....##.############.###.##.......$ #######=ih 7R.=iqo =iVp &1=iu =iIx =i# 4=i =i =ib #.###### #........##########..###. # #..###..###. # #.  ##R.##  #...)# ##.##.##### #..##.#...##  #.#####'#..# . #.'.....##.###########.###.##.......$R.=i}i=ilj&2=iZr=i\6Q=iG## ######### ........#########.=i##.# #.## #..###.##@# .## R.## ##..## #...)##.##.#####  .##.#...######'#..# ..'.....##.########=il7R.=i=i%&3=i\=i5!=i 4##.R...[.....#### ######### ........#########..=i 3##.# ## #..###.##.# R## #..####..# #...)# #.##.#####.##.#...######'#..# .=io 7R.=i =i &4=iK =i =i( #..##.###### .R...[.... ###.######  #.####### #........##########..###. # #.@##..##R# #.# #.. ##..## #...)# ##.##.##### #..##.#...##R.=i4,=i,&5=i2=i3=iG#.## ...  #..##.######.R...[....###.######  #.###### #........##########..###. # #..##R.##.# #.# # ##..## #...)#=iJg ##.##.###R.=iZY6=i+T##..# ######.## ... ..##.########.R...[....#### ######## ........#########.##@# .## R.####..###.### #..###..# #...)#R.=i2@Y7=ij##..## ##..# ######.## ... ..##.########.R...[....###.###### ######## ........#########.##.# R## =iB..###..###.# .###..###..#=i7R.=i=i&8=i:=i=i  ##### .# #####.## ...  #..##.######.R...[....###.######  #.###### #.......@##########..##R# #.# #..##.##. #.# =i| 6R.=i <9=i =i =iH #..## #### ##..## ##..# #### ##.## ... #..##.###### ##.R...[.... ###.###### #.# #.## #R.# ##.#  #.## #..## ##..# ##.# =iP  #.##  #..##=i=ip'60=i=i =i3 =i =i( =iƮ:R =i =i3 =iB =i =i =i =i =i =iq =i =i =ie =i =i =iv!u #..## ## ##..## ##..# #### ##.## ... #..##.###### ##.....[.... ###.###### #.######## #.@R.....##5.6 (5 ########..# ##.# #.## #..## ##..# ##.# #.## #..## =iH  =i 3 =i  =ik 4R. =i  =i y #.#######  ## .# #####.## ...  =i  #..##.######.....[....###.######  #@#######6.6 (1 #.R......##########..##. # #..##..##. # =i  =i$  =i%  =ḭI =iCR. =iN##.# #... #.########..## ###..## ##..# ######.## ... #..##.########.....[....## 7######## ........#########.##.### ..###.##.# =i =i =i =i} =i =i =i =i =i =i  =i###.#..###.###################.# #... .########..## ###..## ##..# ######.## ... #..##.########..@..[....8###R####### ######## ........#########.##.#  =iz.##..###. =i  =i+ =i  =i  =i}  =i  =i  =ic" ..........R....................###.#..###.##################.##.# #... #.#.########.#..## ####..## ##..# ######.###.###......# #..##@###### ##.....[....?###R######## #.#########........##########..# ##.##.###..## =it$ Y0R. =i*  =i2 A9.6 (1 =i3 7 _Found a scroll of enchant weapon. =i.#.#.######.##################.#..........R....................###.#..###.##################.###.# #... #.##.########..#..## #####..## ##..# ######.# ##.###.@....# #..##.######  =iۛ9##...R.[....? ###.##.#########........## ########..###.##.## =i@8R. =ib =i"'70 =i =i/ =i =i =ij =i =i:R. =i =iX =in =i =i =i =iL =i =i =i.#.######.###.### .R...bb ##.#..###.#########.#####.# #... .##.# #.####### .##.. #..## .##### ##..## .# =i_##..# ######.# ##.###...R@.# 3.6 (3#..##.###### ##.....[....? ###.##.#........## #  =i =i =i  =i@!'.R#. #.##.b. #.######.##################.##### .......R......................bb. #.#..###.##################.#######.# #... ..# #.# #.####### #.# #.. #..## #.# ######..## #.# ##..# ######@# 4.6 (1##.###....R.# #..##.###### ##.....[....?###.######## #........##########..###.# =i> =iJ R.  .# ...###.# # #.#...## # #.##.b. #.######.##################.##### .......R......................bb. #.#..###.##################.#######.# #.....k..#.##.####### #..#..## #.######..## #R##..# ######.###.###......##..##.###### ##.....[....? k   wyvern (asleep)###.###.########6.6 (2R. =i/w , ally target)7.6 (3 _You encounter a wyvern.=i #.#.#  ...###.# # #.#...##  #.##.b. #########  ##.# #.....k...# #.#  =iE, #@# #..  #..## #R# ####   #.#  ##..# ######.# ..# ### [....?  =i #.#.#  ...###.#  #.#...##  #.##.b. #########  ##.# #.....k...# #.#   #@# #..  #..## #R# ####   #.#  ##..# ######.# ..# ### [....?  =i4=is _A wyvern is nearby!=ia+) #.#.#  ...###.# # #.#...##  #.##.b. #########  ##.# #.....k...# #.#   #@# #..  #..## #R# ####   #.#  ##..# ######.# ..# ### [....?  =iA #.#.#  ...=i###.#  #.#...##  #.##.b. #########  ##.# #.....k...# #.#   #@# #..  #..## #R# ####   #.#  ##..# ######.# ..# ### [....?   _A wyvern is nearby!=i 4=i\ =i =iU # ... .#  #.# .#  ...###.#  # #.# ...##  #. #.##.b. #.######.##################.#### ........R......................bb ##.#..###.##################.#####.# #.....k.@.# #.# #.###########.# #..  #R###### #.#.# ######.##.###......# #..##.######.....[....?###.#=i :R.=i =i 28.6 (1 _=i( =i) =iT ... .# #.# .# ... ###.# # #.# ...## #. #.# #.b. #.#.######.#..R.#.#..###.##. ##.# #.....k@..# #.# #.#R# #.. #..## #.# #### ##..## #.# ##..# ######.# ##.###......#=i #..##.######  ##.....[....?  ###.#=i4R.=iz=iO&9=i=i=i*{ ###The helpless wyvern fails to defend itself.=i  ... .# #.# .# ... ###.# # #.# ... #. #.# #.b. .#.#.######.#..R.  ###.#..###.##. ##.# #....k@.R.# #.# #.###.# #.. #..## #.# ####  ##..## #.#  ##..# ######.# ##.###......# #..##.######k  =i͓  ##.....[....?  ###.#  You hit the wyvern with the +6 shillelagh "Devastator".  The wyvern shudders.  The wyvern hisses angrily.  The wyvern is lightly wounded.  You hit the wyvern with the +4 whip "Vuoze".wyvern is knocked back by concussive force.=in=  The wyvern is staggered.=i `` Something sticky gestures at the wyvern while chanting.=i969@.=i747-----====80.8 (1.2Rev =igD=iGL _The stone arrow hits the wyvern! The wyvern bites you!=ib ... . #.# . ... ###. # #.# ... #. #.# #.b  .#.#.######.#.  .R ###.#..###.##. ##.# #...k@..R.# #.# #.###.# #.. #..## #.#  ##..## #.#  ##..# ######.# ##.###......#=id #..##.######  ##.....[....?  ###.#Something sticky gestures at the wyvern while chanting. _The stone arrow hits the wyvern! The wyvern bites you!  You hit the wyvern with the +4 whip "Vuoze".  The wyvern is knocked back by concussive force.  The wyvern is staggered.=i_ti  The wyvern is almost dead.=i †Something sticky points at the wyvern and mumbles some strange words.The stone arrow hits the wyvern!```=inR.@.=i 87==--2.0 _The wyvern dies!=i{ =i"m _Your Conjurations skill increases to level 9!=ip ...  #.#  ... ### # #.#  #. #.# #. .#.#.######.#. .R ###.#..###.##. ##.# #...@..R..# #. #.###.# #=i1 #..## #.#  ##..## #.#  ##..# ######.# ##.###......#  #..##.######  ##.....[....?  ###.#=i1R.=i=i]----30 _=i=ips _You see here a wyvern corpse.=i|  ... #.# ...  # #.#  #. #.# # .#.#.######.# .. ###.#..###.## ##.# #..@†.R...# # #.###.# # #..## #.#  ##..## #.#  ##..# ######.# ##.###......#  #..##.######  ##.....[....?  ###.#=ii CR.=i =i g8-------4 _=i =i =iˈ ... #.# ...  # #.#  #. #.#  .#.#.######. .... ###.#..###. ##.# #.@.†R....#  #.###.#  #..## #.#  ##..## #.#  ##..# ######.# ##.###......#  #..##.######  ##.....[....?  ###.#=iCR.=i=iZ%5=i=i=i  ### ... #.#  ...=iT  # #.# #. #.# .#.#.######.################............................###.#..###@#################.# #...R.....# #.###########.#  #.## #.#.# ######.##.###......# #..##.######.....[....?=i@R†=i3=i06=i]=i=iͣS###...#.# ...  #. #.##.#.######.################...........@................###.#..###.##################.# #..R†....##########..## ##..## ##..# ########.###........##.######R.R   something sticky the battlemage9=7=i=i ,###...#.# ...  #. #.##.#.######@################............................###.#..###.##################.# #.R.†....##########=i ..## ##..## ##..# ########.###......=i 6R.=i =i, &8=i =i =irv y###...##.## ...  #. #@##.#.######.################............................###.#..###R##################.# #...†....##########..## ##..## ##..# ######=ix 7R.=i_ <9=iń =i} =i### ... ########.##.## ............#  #. #.##.#.######.################...........R................###.#..###.################=i##.# #...†....##########..## ##..## =i7R.=i=iI@50==i 90=i =i=it#####  ... # #######.##.# .......@....#.######.##### #. #.##.#.######R################............................###.#..###.##################.# #...†....##########..## R.1=i .. #..######  #.......# # #######@##.## .............######.##### #. #R#.#.######.################............................###.#..###.##################.# #...†....##########=i 7R.=ir =iL &2=i{ =i =iv$# #..  #..######  #....@..#  #######.##.## ............# #.######R##### #. #.# .#.#.######.###############...........................###.#..###.################.# #...†.....#=iy;R.=i<=i:&3=i\=iGl _You hear the quick creaking of a portcullis.=i =i =i =i =iN ;R=i; =i 1==i #.≈≈~#.≈g.#.~.∩#.≈g. #.≈≈~ #.... #..###### #..@....# # #######R##.## ............# #.######.##### #. #.# .#.#.######. ..gg 2 goblins (missiles, asleep) ###.#..###. =iy  ##.# #...†.....#=i  g.4  You encounter 2 goblins.A goblin is quivering boomerangs. A goblin is quivering boomerangs.Found a flagged portal.=i, %.g=i y gThe goblin shouts! You hear a shout!=i 8R.=i& gggg 3 goblins (missiles, 1 wandering, 1 …)You encounter a goblin. It is quivering boomerangs.=i 5===5.0 (2=i. =i ( _The goblin shouts!=i a .........# #.≈≈~≈≈.. #.≈.g.≈.# #.~ggg~.# #.≈...≈.# #.≈≈~≈≈.#.###........... #.@######  #....R..#  #######.##.## ............# #.######.##### #. #.#  .#.#.######.############gg 4 goblins (missiles, 2 wandering, 1........................###.#..###.############=i .g  You encounter a goblin. It is quivering boomerangs.=i :∩g=i 81=i (((Found an escape hatch in the floor. The goblin throws a boomerang.=i& .≈..gR.=iv. =i0 [47--6.0 (1=i5 =i^: - _The boomerang hits you.=iYM##.###.........#≈~≈≈..≈...≈~g∩g~gg.≈.# ≈≈~≈≈.#.###...@.......#.#..######.  #...R...# # #######.##.##gggg 4 goblins (missiles, 1 wandering)#.#.######.############........................=i$.g=i.g=iΣ{>g.g=i3R=i(.R   something sticky the battlemagegggg 4 goblins (missiles, 1 wandering, 1…)=i__8-----7=i=iv=iѶF#########=i (You hit the goblin with the +6 shillelagh "Devastator".  The goblins shudder.  You kill the goblin!=iT)g (You hear a splash.=i5,(=iA+(=iD7R.=iM≈(≈.@.=iQw====8.2 (1.2Rev =iQY=iQ[M _You kill the goblin! x3=iiX ## ####=it##.###.........##≈~≈≈...≈...≈~.∩>~(((≈.# ≈≈@≈≈.#.##.........#.#.R######. .. #.......# # ## #######.##.# ............######.##### #. ##.#.######.############=it R.  You enter the shallow water.=iܰ----9.8 (1.6Water Rev =iN _Moving in this stuff is going to be slow.=iȴz9=----300.8 (2=iG _m - 5 boomerangs (gained 2)=i%J  ## #######.###....# ..........##≈~≈≈...≈...≈~.∩>~(@(≈.# ≈≈~≈≈.#.##..R...... #.#..######.  ...#.......# ###########.##.# ............######.##### #. #R.=i(P =iIQ 71.8 (1.0=i X =ic @  m - 7 boomerangs (gained 2)=iBd +2.8 (2=ii =il S _You see here a goblin corpse.=i=Q5 ## #######.###....# ..........##≈~≈≈...#≈...≈~.@>~(†(≈.# ≈≈R≈≈.#.##.......... #.#..######. ...#.......# # =iOR##########.##.# ............######.#####=iSIR~=i9[=i[d50=3.8 (1=ib=ieU _There is a flagged portal here.=i]## ########.###....# ..........## #.≈≈~≈≈...# #.≈...≈.#  #.~.∩>~.# #.≈@R(≈.# #.≈≈~≈≈.#.## #........... #.#..######....#.......# ###########.##.## ............##.######.##### #. #.#4 _=in  m - 9 boomerangs (gained 2)5.8 (2=i=itS _You see here a goblin corpse.=i X## ##### ###.###....# ..## #.≈≈~≈≈...# #.≈...≈.# #.~.∩>~.# #.≈R@(≈.# #.≈≈~≈≈.#.## #. #.#..######..##########.##.## =i A6.8 (1=i =i 5 _You swap places with something sticky.=i s _You see here a goblin corpse.=i D## ###### ###.###....# .## #.≈≈~≈≈...# #.≈...≈.# #.~.∩>~.# #.≈R†@≈.# #.≈≈~≈≈.#.## #.. #.#..######.#...#...##########.##.## †R1=7 _8.8 (2 _m - 10 boomerangs (gained 1)=i ## #########.###..............## #.≈≈~≈≈...# #.≈...≈.# #.~.@>~.# #.≈†R.≈.#  #.≈≈~≈≈.#.## #........... #.#..######.# ...#.......# ##########.##.## ............# #.######.#####9.8 (1 _There is a flagged portal here.=i=i~=i=i^ |2=10 _=i =i C a Bailey†  =i <The world spins around you as you enter the gateway.=i)  #####  ##...##  +..@..#  #...R.#  +..∩..#  ##...## #####=i? % =ip 2.3 (2.5∩ _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.=iw:=iA3=iB=i(C=iD=iD=i^E=i3G=iG#4=iG(==iH=iJ=i*K=iK=iM=i2N=iO=iP=itP#5=iP2==i=Q=iR=i4S=iS=i+V=iV=i W=iX=i.Y=iY=i^6==iG`=i&a=ia=i9b=ic=i[dU7==ie=ij=ixm,=i n=ipk _You start resting.HP restored.=i6u=iz031.3 (19.0)=i@|a8=2.3 (20 _=i%=i=i.z#####...## +..∩..# #.@.R.# +..∩..# ##...## ### R.3.3 (1.0)=iz$ ##### ##...## +..∩..# #@.R..# +..∩..# ##...## #####R.=i6Y4=i x#....'.g.g.......p#####p   human (asleep)gg 2 goblins (asleep) .RAs you open the door, it creaks loudly!  You encounter 2 goblins and a human.The human is wielding a +0 heavy hand axe.g.g.p.pgg1 ally target)======5 _The human shouts! The goblin shouts! x2; You hear a shout! x3=i4e#####...## +..∩..#######.....##g.g.@R.∩..##.....p##...###...... #########. ##.g.g=il=imy==-----6=it:∩=iuL _The human closely misses you.=inxQ _There is an open door here.=i #######You closely miss the human with the +4 whip "Vuoze".=ij .g _There is an open door here.  You closely miss the human with the +4 whip "Vuoze".  You hit the human with the +6 shillelagh "Devastator".  The human and the goblin shudder.  The human is heavily wounded.The goblin is moderately wounded.g@.p.. ====--7.5 (1.2Rev ∩ _The goblin barely misses you.=ie The goblin is moderately wounded. _The goblin barely misses you.  You miss the human with the +4 whip "Vuoze".You barely miss the human with the +6 shillelagh "Devastator".  The human hits you but does no damage. The goblin hits you but does no damage. )Something sticky points at the goblin and mumbles some strange words.The puff of frost hits the goblin.*   goblin=i`v *@=i ==--8.7Rev+  _The goblin dies!=i ######...## +..∩..#######.....##+#..g)'R.∩..##.....@##...## #....p..##### ######.p.#  ##..# g.#..#.##p 2 humans (1 wandering)##g 2 goblins (1 wandering)You hit the human with the +4 whip "Vuoze".  The human is knocked back by concussive force.=i" g.The human is heavily wounded.You encounter a goblin and a human.p.=i R.The human shouts!=ially target)====9.9Rev* =i=i{ _The goblin hits you but does no damage. The human closely misses you.=i #######You hit the human but do no damage.The human is heavily wounded.=iX )You hit the human with the +6 shillelagh "Devastator".  The humans shudder.=i\ g.You kill the human!=i^ gThe human is moderately wounded.=i]o R'  You encounter a hobgoblin. It is wielding a +0 hand axe.=iu..@.)p   humang   hobgoblingg 2 goblins (1 ally target)=i-{f42-------9641.1=i=iy _The human hits you with a +0 war axe! The goblin barely misses you.=i= g.You closely miss the human with the +4 whip "Vuoze".The human is moderately wounded.=iBQg.=i6M You closely miss the human with the +4 whip "Vuoze".You barely miss the human with the +6 shillelagh "Devastator".  The goblin hits you with a +0 hand axe.  The goblin closely misses something sticky.  The human hits you with a +0 war axe!=i- )Something sticky points at the goblin and mumbles some strange words.The puff of frost hits the goblin.=iRq   goblin=i{p g.The goblin dies!=iy=i~32-----------==--2.3=i;∩=iއ _The goblin barely misses you. The human barely misses you.=iN--=ibt _You are too injured to fight recklessly!=iDY =iZ =id =ih ^ _You are too injured to fight recklessly!=iӃ ##### ##...# +..∩ ######...#+#..)@'..∩..#.R##...##....gp.###########g..###..####=i g.You swap places with something sticky.  Something sticky hits the human with a +0 quarterstaff!!  The human hits something sticky with a +0 war axe!=iޓp  (ally target)=i3=30=i՝9∩=i` _The goblin hits something sticky with a +0 hand axe.  Things that are here:=i _a +0 hand axe; a +0 leather armour; a goblin corpse=i  AutarchDCSS the Destroyer  Coglin of Hepliaklqana **....  Health: 32/58 =============-----------  Magic: 16/18 =====================--- #####  AC: 5Str: 12 ##...##  EV: 11Int: 18 +..∩..#  SH: 0Dex: 16 ######.....#  XL:  9 Next: 96% Place: a Bailey #+#..)@'..∩..#  Noise: ===------  Time: 10343.3 (0.0) #.....R##...##  l) +4 whip "Vuoze" { n) [40=iMm+6 shillelagh "De #....gpg#####  Throw: 13 darts (poison) ######...#  Rev*  ##..#  ..#  R   something sticky the battlemage ..#  p   human (ally target) .##  g   hobgoblin ## g   goblinCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 war axe and wearing a +0 ring mail (almost dead,  ally target, 76% to hit)=iZ   AutarchDCSS the Destroyer  Coglin of Hepliaklqana **....  Health: 32/58 =============-----------  Magic: 16/18 =====================--- #####  AC: 5Str: 12 ##...##  EV: 11Int: 18 +..∩..#  SH: 0Dex: 16 ######.....#  XL:  9 Next: 96% Place: a Bailey #+#..)@'..∩..#  Noise: ===------  Time: 10343.3 (0.0) #.....R##...##  l) +4 whip "Vuoze" { n) +6 shillelagh "De=i  #....g)g#####  Throw: 13 darts (poison) ######...#  Rev*  ##..#  ..#  R   something sticky the battlemage ..#  p   human (ally target) .##  g   hobgoblin ## g   goblinAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 war axe and wearing a +0 ring mail (almost dead,  ally target, 76% to hit)  You focus your ray upon the human. Something sticky avoids your attack.The searing ray hits the human. #####  ##...##  +..∩..#  =i ..#  ..#  #.....*##...##  #....g*g#####  ######*..#  ##..# ..#  ..#g   hobgoblin .##g ##=iwr R).(ally target)You focus your ray upon the human. Something sticky avoids your attack.The searing ray hits the human.  You kill the human!  (Press . to maintain the ray.)  Something sticky barely misses the hobgoblin.goblin misses something sticky.AutarchDCSS the DestroyerCoglin of Hepliaklqana **....Health: 32/58 =============-----------Magic: 16/18 =====================---#####AC: 5Str: 12##...##EV: 11Int: 18+..∩..#SH: 0Dex: 16######.....#XL:  9 Next: 104% Place: a Bailey#+#..)@'..∩..#Noise: ==-------  Time: 10344.3 (=i a1.0)#.....R##...##l) +4 whip "Vuoze" { n) +6 shillelagh "De#....g)g#####Throw: 13 darts (poison)######...#Ray Rev* ##..#..#R   something sticky the battlemage..#g   hobgoblin (ally target).##g   goblin##You focus your ray upon the human. Something sticky avoids your attack.The searing ray hits the human.  You kill the human!(Press . to maintain the ray.)  Something sticky barely misses the hobgoblin.The goblin misses something sticky. - _The hobgoblin closely misses something sticky.  You have reached level 10!  --more--=iz5/639-10 2% =i=ibi _Something sticky remembers more of their old skill.=iJo  AutarchDCSS the Destroyer  Coglin of Hepliaklqana **....  Health: 35/63 =============-----------  Magic: 14/19 =================------- #####  AC: 5Str: 12 ##...##  EV: 11Int: 18 +..∩..#  SH: 0Dex: 16=i ######.....#  XL: 10 Next:  2% Place: a Bailey #+#..)@'..∩..#  Noise: ==-------  Time: 10344.3 (0.0) #....*R##...##  l) +4 whip "Vuoze" { n) +6 shillelagh "De #....g)g#####  Throw: 13 darts (poison) ######...#  Ray Rev*  ##..#  ..#  R   something sticky the battlemage ..#  g   hobgoblin (ally target) .##  g   goblin ##=i+Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 leather armour (77% to  hit)=i<  AutarchDCSS the Destroyer  Coglin of Hepliaklqana **....  Health: 35/63 =============-----------  Magic: 14/19 =================------- #####  AC: 5Str: 12 ##...##  EV: 11Int: 18 +..∩..#  SH: 0Dex: 16 ######.....#  XL: 10 Next:  2% Place: a Bailey #+#..)@'..∩..#  Noise: ==-------  Time: 10344.3 (0.0) #.....R##...##  l) +4 whip "Vuoze" { n) +6 shil=ilelagh "De #....))g#####  Throw: 13 darts (poison) ######...#  Ray Rev*  ##..#  ..#  R   something sticky the battlemage ..#  g   hobgoblin (ally target) .##  g   goblin ##Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 leather armour (77% to  hit)  You focus your ray upon the goblin. The searing ray hits the goblin! #####  ##...##  +..∩..#  ..#  ..#  #[39;4=ix9m....*R##...##  #....*)g#####  ##  ##..# ..#  ..#  .## ##=i].)Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 hand axe and wearing a +0 leather armour (77% to  hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!(Press . to maintain the ray.)=ibp )Something sticky casts a spell at the hobgoblin.The stone arrow hits the hobgoblin!!=iu)=i+ =i a5.3 (1Rev+ =i =i I _The hobgoblin dies! =i/ =iZ =i =i9W  You start resting. =i> =i&0 =i46--6.3 (1Rev+ ∩ =i< _You stop channelling your searing ray. =i[3 =ih =i( =iٽn =iP7=5=Rev  =i =i< =i =i =ij, =i@ =is, =i =i =iOh8== =iE =i3 =i =i =iL6== =iC =i =iY99 =iq =i, =i =ilt _You start resting.Ancestor HP restored. =i8L--  =ic57.3 (11.0)8.3 (12 _ =i =iL!=i}g3!=iVj!=io!=i=w40===!=ix!=i}!=i~K7=!=i#!=iw,!=iх!=i.!=iK1=!=i!=i!=i7!=i!=iO=!=iD!=i!=iОS2=!=i!=i !=i!=i!=ia8=!=iN!=ia3=!=i!=i!=i!=iT!=i!=ik!=i!=iO=!=i!=i!=iZ94!=i!=i n _You start resting.Magic restored.!=i!=i-73.3 (15!=ib9==4.3 (16 _!=i/!=i!=im !=ix !=i_ !=ii !=ia 45=!=i٠ ,!=ii ==6=!=i ,!=iն !=i ,!=i !=i !=i !=i4 Q7!=id !=i !=i !=i !=i !=i !=i !=i !=iJ K8=!=iE !=i ,!=i !=i !=ii !=it !=i= !=i #9!=i 2=!=i !=i !=i !=ig# !=i' !=iI( !=i* !=is: !=iE; !=iq? !=ifF !=iH L50=!=ipJ !=ixR B!=i%W !=iX !=iY !=i b 1=!=iie !=if !=iWl ,!=i m !=iq !=i?s !=is %2!=iv !=iz ,!=i| !=iƀ !=iP !=i !=iL !=i !=iۉ !=iL !=i K3=!=iʐ !=i ,!=i !=iK ,!=i !=i} k4=!=i !=i !=i !=i !=i !=iޮ !=i !=i !=i %5!=i !=i B!=i !=i !=i !=i !=i !=i> !=id !=i K6=!=i !=i !=i !=ic !=i !=in !=iN !=i\ !=i U7=!=i B!=i !=io ,!=im !=i !=i K8=!=i !=iM !=i !=in !=ir ,!=iD !=i !=i !=ii !=i !=i5" U9=!=i# !=i' !=i( !=i* !=iy0 !=i1 !=i3 !=iF7 !=i7 &60!=i0; !=i? !=i+@ !=i1B !=i/q B!=iv !=iw K1=!=i>z !=i~ !=i !=i !=i~ ,!=i !=i !=iN !=iP !=iX !=i U2=!=iW !=iԛ !=ij !=i !=i !=i( !=i !=i k _You start resting.HP restored.!=i !=i .435.3 (61!=i a3=6.3 (62 _!=iu <∩!=i "=iZ ##### ##...## +..∩..# ######.....# #+#..@)'..∩..# #.....R##...## #....)))##### ######...# "=i[U##..# ..#  ..#  .##  ##"=ie"=if17.3 (1.0)"=i'o:∩"=ip$  Things that are here:"=iut _a +0 hand axe; a +0 leather armour; a goblin corpse"=i) ##### ##...## +..∩..# ######.....# #+#.@))'..∩..#"=i #.....R##...## #....)))#####  ######...#  ##..# ..# ..# .##  ##"=i$FR."=i+*"=ii+-8 _"=i3"=i5"=i  ##### ##...## +..∩..# ######.....# #+#@.R)'..∩..# #......##...## #....)))#####  ######...#  ##..# ..# "=ie ..# .##  ##"=ix AR)"=i "=ie &9"=i0 "=i "=ij +#####...## +..∩..#######.....##+#.R))'..∩..# #.@....##...##"=ik  #....)))### ######...#  ##..# ..# ..# .## ## "=im Q.R"=iw "=ix C=40"=i #=i* ##### ##...## +..∩..# ######.....# #+#..))'..∩..# #@.R...##...## #....)))##### ######...# ##..# ..# ..#  .## #=ia@ ###=iAR.#=iw<1#=iȲ#=iµ#=i0? ##...###....#.....+p...#...#.o#'p   human (asleep)o   orc (asleep)#=iC R.You open the door.#=i$O E, ally target)#=iP &2#=iY #=ik a _You encounter a human and an orc.%=ic##...# ##....# #.....+ ##### .p...# ##...## ....# +..∩..# #.o######.....# #R#..))'..∩..# #.@....##...## #....)))##### ######...# %=i##..#..#..# .## ## %=i )Something sticky hits the orc with a +0 quarterstaff!!!%=iy(%=i&3%=i%=iAC _The orc dies!&=id'6  AutarchDCSS the Destroyer ##...# Coglin of Hepliaklqana **.... ##....# Health: 63/63 ======================== #.....+ #####  Magic: 17/19 =====================--- .p...# ##...##  AC: 5Str: 12 .*..# +..∩..#  EV: 11Int: 18 &=i,#*)######.....#  SH: 0Dex: 16 #R#..))'..∩..#  XL: 10 Next:  2% Place: a Bailey #.@....##...##  Noise: ---------  Time: 10443.3 (0.0) #....)))#####  l) +4 whip "Vuoze" { n) +6 shillelagh "De ######...#  Throw: 13 darts (poison) ##..#  ..#  ..#  R   something sticky the battlemage .##  p   human (asleep) ## Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing R&=i.ay (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 war axe and wearing a +0 scale mail (asleep, 100%  to hit)&=i| AutarchDCSS the Destroyer##...#Coglin of Hepliaklqana **....##....#Health: 63/63 ========================#.....+ #####Magic: 17/19 =====================---.*...# ##...##AC: 5Str: 12.*..# +..∩..#EV: 11Int: 18#*)######.....#SH: 0Dex: 16#*#..))'..∩..#XL: 10 Next:  2% Place: a Bailey#.@....##...##Noise: ---------  Time: 10443.3 (0.0)#....)))#####l) &=ii +4 whip "Vuoze" { n) +6 shillelagh "De######...#Throw: 13 darts (poison)##..#..#..#R   something sticky the battlemage.##p   human##Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 war axe and wearing a +0 scale mail (asleep, 100%  to hit)  You focus your ray upon the human. Something sticky avoids your attack.The searing ray hits the human.  The human is lightly wounded.&=ictp..R(ally target)to hit)  You focus your ray upon the human. Something sticky avoids your attack.  &=i@uThe searing ray hits the human.  The human is lightly wounded.human shouts!  (Press . to maintain the ray.)&=i{ **Something sticky casts a spell at the human.&=i jThe puff of frost hits the human but does no damage.&=i<.p&=i .j   gnoll (distracted)&=i r===4.3 (1Ray &=i9∩&=it _You encounter a gnoll. It is wielding a +0 hand axe.'=i **** Something sticky avoids your attack. The searing ray hits the human.'=i17R''=iY3M.j'=iG .p jThe human is moderately wounded.6---5+ '=iH9∩'=iJH _The human hits something sticky with a +0 war axe!'=i+M****'=i:) .pR'  Something sticky avoids your attack. The searing ray misses the human.'=iB  Something sticky casts a spell at the human.'=iTKj.'=i p  The puff of frost hits the human!'=i5---=-6++ '=iY'=iH _The human hits something sticky with a +0 war axe!'=iy ****Something sticky avoids your attack. The searing ray hits the human.'=i )The human is severely wounded.You finish channelling your searing ray.  Something sticky hits the human with a +0 quarterstaff!'=i J.j'=i) .R'j   gnoll'=i- {4---6--7'=i5 '=i 8 E _The human dies!'=iA L.j'=iK T (ally target)'=iM O=-8'=iT '=iW M _Something sticky hits the gnoll with a +0 quarterstaff!(=i1  AutarchDCSS the Destroyer ##...# Coglin of Hepliaklqana **.... ##....# Health: 63/63 ======================== #.....+ #####  Magic: 12/19 ===============--------- .....# ##...##  AC: 5Str: 12 .)..# +..∩..#  EV: 11Int: 18 #Rj######.....#  SH: 0Dex: 16 #*#..))'..∩..#  XL: 10 Next:  6% Place: a Bailey #.@....##...##  Noise: =--------  Time: 10448.3 (0.0) #[37(=i 3m....)))#####  l) +4 whip "Vuoze" { n) +6 shillelagh "De ######...#  Throw: 13 darts (poison) ##..#  ..#  ..#  R   something sticky the battlemage .##  j   gnoll (ally target) ## Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 hand axe and wearing a +0 leather armour (almostdead, ally target, 84% to hit)(=id  AutarchDCSS the Destroyer ##...# Coglin of Hepliaklqana **.... ##....# Health: 63/63 ======================== #.....+ #####  Magic: 12/19 ===============--------- .....# ##...##  AC: 5Str: 12 .)..# +..∩..#  EV: 11Int: 18 #R)######.....#  SH: 0Dex: 16 #'#..))'..∩..#  XL: 10 Next:  6% Place: a Bailey #.@....##...##  Noise: =--------  Time: 10448.3 (0.0) #....)))##### (=i}$ l) +4 whip "Vuoze" { n) +6 shillelagh "De ######...#  Throw: 13 darts (poison) ##..#  ..#  ..#  R   something sticky the battlemage .##  j   gnoll (ally target) ## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 hand axe and wearing a +0 leather armour (almostdead, ally target, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll! ##...# ##....# #.....+ #####  ...*.#   .)*.# +..∩..#  #R*(=i)L######.....#  #*#..))'..∩..#  #  )#####  ..#  ##..# ..# ..#  .## ## (=iPB)=iU)=i=Wc4=)=i[)=i\,)=i^)=ic)=i}c)=ie)=i#m,)=i=s)=ix)=iMy9=)=i})=iy,)=iǃ)=i͇,)=i&)=i)=iK5=)=i)=iC)=i6)=i)=i,)=iԭ)=i1=)=i)=iP)=i)=i,)=iL6==)=iE)=i)=iG)=i)=i)=i])=iw)=it _You start resting.Ancestor HP restored.)=iL-- )=i]070.3 (20.0))=ih31.3 (21 _)=i:∩)=i)=iX> r ##### ##...# ##....# ##.....+ ###......# ##...##.)..# +..∩..#.)######.....# #@#..))'..∩..# #.R....##...##)=i@  #....)))###########...###..# ..# ..# .####)=iJ )=iK N==2.3 (1.0))=iS )=iU 5 _You swap places with something sticky.)=iW Q _There is an open door here.*=iX ##### ##...# ##....# ##.....+ ####......# ##...###.)..# +..∩..#)######.....##'#..))'..∩..# #.R....##...## #....)))###########.###..#  ..# ..# .##R.*=i^*=i`-3 _*=it=∩*=iRw*=i{h ##### ##...# ##....#  ##.....+ ####......# ##...###.@..# +..∩..####.)######.....#*=ij!#R#..))'..∩..# #......##...## #....)))###########...###..#  ..# ..#*=i#k9R'*=iXu*=imvT7=4*=i}8∩*=iv$  Things that are here:*=ikS _a +0 war axe; a +0 scale mail+=iF+3+=iz0+=iN3+=i94+=i~<B+=ic>+=iA+=iB+=iR3=i4/643-12=4+ 3=iB<∩3=iH _The bullfrog dies!3=ie M****3=it Y~†~R3=i 2-----5++ 3=iq 3=ij d _Something sticky avoids your attack.4=i34=i@4=iW  You start resting.4=i:---4=i&04=i˹e3=6.3 (14=i:∩4=i< _You stop channelling your searing ray.4=i 4=i 4=i84=i4=i ,4=i',4=i4=ip4=i{4=i+ 4=iX%O=4=i'4=i<,4=i,4=i.4=ig7y4=4=i84=i94=iz;4=ic?4=i@4=iA4=iD4=iD4=iWG4=i9K4=iK9=4=iM4=iBQ4=iQ4=iS4=iut _You start resting.Ancestor HP restored.4=iB|_5= 4=iC1507.3 (11.0)4=i38.3 (12 _4=iЊ4=i5=idm##### #### ##...##~~~## ##....#†~~~~# ##....R@†~~~~##### #......#~~~~##...## ###.)..##~~~+..∩..# 5=ix###.)#####'##......##...## #..### 5=i85=i19.0)5=i5=i  5=i'_You swap places with something sticky.5=iQ _There is an open door here.5=iP ##### #### ##...##~~~## ##....#†~~~~# ##....R'@~~~~##### #......#~~~~##...## ###.)..##~~~+..∩..# ###.##'5=i>R #......##...## #.## 5=i3T U .R5=iT 9You enter the shallow water.5=iH^ 5=i_ e10.9 (1.6Water 5=iPf 5=i-h 8 _Moving in this stuff is going to be slow.5=ij u _You see here a bullfrog corpse.5=i336=i = _6=i)6==6=izB6=i6=i6=i{6=i{!6=i"6=i#6=i'6=iV(:==6=i*6=i-6=iy.6=iC06=i26=ic3K7=6=i46=iA,6=iE6=iJ6=iK6=iM6=iTP6=iP6=iAT6=iV6=iYO=6=i]6=iQ^6=iL`6=il8=6=ip,6=ir6=iTt,6=iu6=iw6=i=x6=iLy6=iz6=i{9=6=i}6=iC,6=i6=ib9==6=i6=i4 _Magic restored.6=iC6=iޕ(6=iӗ6=i5 _You swap places with something sticky.6=iԝ@  There is an open door here.6=i6=i,6=iѤ _6=i&6=iߧ6=i6=i6=if6=iF6=i6=if==6=i6=iW  Items here: )) [[.6=i6=i6=i _6=i6=iW@  There is an open door here.6=io6=i6=ix _6=i6=i6=i16=i,6=i>6=i6=i6=i6=iR6=i6=i7##...##~~~####....#†~~~~###.....'†~~~~######......#~~~~##...#####.)..##~~~+..∩..####.)######.....# ##'#..))'..∩..# #......##...##6=iA #..R@)))#####  ######...#  ##..#  ..# ..# .##  ## 6=i1##...##~~~## ##....#†~~~~# ##.....'†~~~~##### #......#~~~~##...## ###.)..##~~~+..∩..# ###.)######.....# ##'#..))'..∩..# #......##...## #..R.@))##### ######...# 6=i: ##..# ..#..#.## 6=iX^.R41.9 (31.0)6=i~6=i,2.9 (326=i <∩6=i _Items here: )) [[ †.6=iPick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +0 heavy hand axe Armour (select all with [)c - a +0 leather armour  d - a +0 ring mail Carrion a goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]7=i" 7=i 7=iC ##...##~~~##AutarchDCSS the Destroyer##....#†~~~~#Coglin of Hepliaklqana **....##.....'†~~~~#####Health: 64/64 ========================#......#~~~~##...##Magic: 19/19 ========================###.)..##~~~+..∩..#AC: 5Str: 12###.)######.....#EV: 11Int: 18##'#..))'..∩..#SH: 0Dex: 16#......##...##XL: 10 Next: 12% Place: a Bailey7=iٔ +#...R@))#####Noise: ---------  Time: 10542.9 (0.0)######...#l) +4 whip "Vuoze" { n) +6 shillelagh "De##..#Throw: 13 darts (poison)..#..#.##R   something sticky the battlemage## _You swap places with something sticky. _There is an open door here. _Items here: )) [[. _There is an open door here. _Items here: )) [[ †.  Okay, then.7=i 7=iĝ 7=iG 7=i_ . _7=i# 7=i 37=i7=i3R7=i7=i$ _7=i',7=i2B7=i37=i67=i97=i~:7=i<8=in8=i8=i8=i{8=iX8=ik8=i8=i\8=i8=i8=iB8=i8=i 8=i$8=it$8=i%8=i^*8=i.,8=i-/8=i08=i18=i38=i48=iS58=i68=i98=iC=  You open the door.  You encounter a bullfrog.8=iG#.)..##~~~+..∩..# ###.)######.....# ##'#..))'..∩..# ~ #......##...## ~~ #....)))##### ~~≈#######R..# .~~≈≈ #..##..# ......#..#...# ~~~~..'@R#R..# ≈≈≈≈F~#.....######≈ #....### #####  F   bullfrog (asleep)8=i8L F51.9 (9~The bullfrog gives a loud, deep croak! You hear a croak. You hear a shout!8=izMx FYou hear a croak. You hear a shout!8=iOQ ~FYou encounter a bullfrog.8=i;R.R.F8=iZFF 2 bullfrogs (1 ally target)====2.9 (10.0)8=i`8=i`c~ _The bullfrog snags a nearby millipede with its tongue.:=i:=i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.2   5.0   0   m - Spellcasting   6.0   9.9  -2  :=i2        b + Maces & Flails 0.8   1.2  -1   n - Conjurations  10.0  14.3  -1   c - Axes   0.4   1.0   0   o - Necromancy   4.0   5.0   0   d - Staves   0.3   1.2  -1   p - Fire Magic   1.0   2.4  -1   e - Unarmed Combat   0.0   1.2  -1       f - Throwing   0.0   1.2  -1   q - Invocations   0.0   1.4[34:=ilm  -2       r - Evocations   4.0   3.0  +3   g - Short Blades   0.3   1.2  -1   s - Shapeshifting   0.0   1.4  -2   h - Long Blades   0.1   1.0   0       i - Ranged Weapons   0.0   1.2  -1               j - Armour   0.0   1.2  -1       k - Dodging   1.7   2.4:=i7  -1       l - Stealth   2.0   3.6  -1                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets;=i;=i;=i###.)..##~~~+..∩..#AutarchDCSS the Destroyer###.)######.....#Coglin of Hepliaklqana **....##'#..))'..∩..#Health: 64/64 ========================~ #......##...##Magic: 19/19 ========================~~ #....)))#####AC: 5Str: 12~F≈#######R..#EV: 11Int: 18.~~≈≈ #..##..#SH: 0Dex: 16......#..#...#XL: 10 Next: 12% Place: a Bailey~~~~..F@.#R..#Noise: ====-----  Time: 10552.9 (0.0)≈≈≈≈~~#R....[37;=iJm##l) +4 whip "Vuoze" { n) +6 shillelagh "De####≈ #....##Throw: 13 darts (poison)# ######R   something sticky the battlemageFF 2 bullfrogs (1 ally target)You open the door.  You encounter a bullfrog.The bullfrog gives a loud, deep croak! You hear a croak. You hear a shout!  You hear a croak. You hear a shout!  You encounter a bullfrog. _The bullfrog snags a nearby millipede with its tongue.;=iY;=i?;=i";=i#;=iM   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;=i/ ;=i{1 w Your spells (cast)TypeFailure Level  a + Searing RayConjuration1% 2 b - Grave ClawNecromancy3%2  c - Soul SplinterNecromancy2%1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit<=i:<=i<=io ^###.)..##~~~+..∩..#AutarchDCSS the Destroyer###.)######.....#Coglin of Hepliaklqana **....##'#..))'..∩..#Health: 64/64 ========================~ #......##...##Magic: 19/19 ========================~~ #....)))#####AC: 5Str: 12~F≈#######R..#EV: 11Int: 18.~~≈≈ #..##..#SH: 0Dex: 16......#..#...#XL: 10 Next: 12% Place: a Bailey~~~~..F@.#R..#Noise: ====-----  Time: 10552.9 (0.0)<=i≈≈≈≈~~#R....##l) +4 whip "Vuoze" { n) +6 shillelagh "De####≈ #....##Throw: 13 darts (poison)# ######R   something sticky the battlemageFF 2 bullfrogs (1 ally target)The bullfrog gives a loud, deep croak! You hear a croak. You hear a shout!  You hear a croak. You hear a shout!  You encounter a bullfrog. _The bullfrog snags a nearby millipede with its tongue.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<=i###.)..##~~~+..∩..#AutarchDCSS the Destroyer###.)######.....#Coglin of Hepliaklqana **....##'#..))'..∩..#Health: 64/64 ========================~ #......##...##Magic: 19/19 ========================~~ #....)))#####AC: 5Str: 12~F≈#######R..#EV: 11Int: 18.~~≈≈ #..##..#SH: 0Dex: 16......#..#...#XL: 10 Next: 12% Place: a Bailey~~~~..F@.#R..#<=iNoise: ====-----  Time: 10552.9 (0.0)≈≈≈≈~~#R....##l) +4 whip "Vuoze" { n) +6 shillelagh "De####≈ #....##Throw: 13 darts (poison)# ######R   something sticky the battlemageFF 2 bullfrogs (1 ally target)The bullfrog gives a loud, deep croak! You hear a croak. You hear a shout!  You hear a croak. You hear a shout!  You encounter a bullfrog. _The bullfrog snags a nearby millipede with its tongue.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<=i&P  Okay, then.<=i<=i['<=i(. _<=i ###.)..##~~~+..∩..# ###.)######.....# ##'#..))'..∩..# ~ #......##...## ~~ #....)))##### ~F≈#######R..# .~~≈≈ #..##..# <=i ......#..#...# ~~~~..F.@#R..# ≈≈≈≈~~#R....## ####≈ #....## #<=i% C~F<=i 9~F<=ir @'F<=iu E≈F<=i v===-3.9 (1<=i <∩<=i  <=i- C_Something sticky hits the bullfrog with a +0 quarterstaff!!<=i>= ###.)..##~~~+..∩..#  AutarchDCSS the Destroyer ###.)######.....#  Coglin of Hepliaklqana **.... <=i[##'#..))'..∩..#  Health: 64/64 ======================== ~ #......##...##  Magic: 17/19 =====================--- ~~ #....)))#####  AC: 5Str: 12 ~~≈#######R..#  EV: 11Int: 18 .~~≈≈ #..##..#  SH: 0Dex: 16 ....F.#..#...#  XL: 10 Next: 12% Place: a Bailey ~~~~..'F@#R..#  Noise: ===------  Time: 10553.9 (0.0) ≈≈≈≈~~#R....##  l) +4 whip "Vuoze" { n) +6 shillelagh "De ####≈ #....##  Thro<=i/w: 13 darts (poison) # ######   R   something sticky the battlemage  FF 2 bullfrogs (1 ally target) _Something sticky hits the bullfrog with a +0 quarterstaff!!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line<=i}Aim: a bullfrog (almost dead, ally target, 77% to hit)==i} ###.)..##~~~+..∩..#  AutarchDCSS the Destroyer ==i~Z###.)######.....#  Coglin of Hepliaklqana **.... ##'#..))'..∩..#  Health: 64/64 ======================== ~ #......##...##  Magic: 17/19 =====================--- ~~ #....)))#####  AC: 5Str: 12 ~~≈#######R..#  EV: 11Int: 18 .~~≈≈ #..##..#  SH: 0Dex: 16 ....F.#..#...#  XL: 10 Next: 12% Place: a Bailey==iM ~~~~..'.@#R..#  Noise: ===------  Time: 10553.9 (0.0) ≈≈≈≈~~#R....##  l) +4 whip "Vuoze" { n) +6 shillelagh "De ####≈ #....##  Throw: 13 darts (poison) # ######   R   something sticky the battlemage  FF 2 bullfrogs (1 ally target)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, ally target, 77% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!==iA ###.)==iL∩..#  ###.)  ))'..∩..#  ~   ~~ #....)))#####  ~~  .~~≈≈ ==iI  ....  ~~~~****    ####≈ ==iV  #   F   bullfrog ==iA D.FAim  Press: ? - help, Shift-Dir - straight line: a bullfrog (almost dead, ally target, 77% to hit)  ==i 3You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  You kill the bullfrog!  (Press . to maintain the ray.)R.==i..R.(ally target)==iD 4-4.9 (1==iuRay _The bullfrog swells and bulges.==i∩ _Your Maces & Flails skill increases to level 1!==iz:****==id FSomething sticky avoids your attack. The bullfrog hits something sticky.==if ~FYou encounter a bullfrog.==iBo ..R.F 2 bullfrogs (1 ally target)Something sticky closely misses the bullfrog.==ip~6----5==ip;+ ==iw==iyL _The bullfrog hits something sticky but does no damage.==i :****==i4 C~F==iӂ ' ==i FSomething sticky avoids your attack.The bullfrog closely misses something sticky.==i .FYou encounter a bullfrog.==il ^.R.F 3 bullfrogs (1 ally target)5-----6++ ==i ==i\ P _Something sticky hits the bullfrog with a +0 quarterstaff!==i :****==i ~FSomething sticky avoids your attack. The searing ray misses the bullfrog.==i .FYou finish channelling your searing ray.==i@ R.The bullfrog barely misses something sticky.==i †Something sticky casts a spell at the bullfrog.The puff of frost hits the bullfrog!==i _ 2 bullfrogs==iA R.F==i*L ==iP {5/654---6=7==iQ ==iZ ==i] H _The bullfrog dies!>=iC ###.)..##~~~+..∩..#  AutarchDCSS the Destroyer ###.)######.....#  Coglin of Hepliaklqana **.... ##'#..))'..∩..#  Health: 65/65 ======================== ~ #......##...##  Magic: 12/19 ===============--------- ~~ #....)))#####  AC: 5Str: 12 ~~≈#######R..#  EV: 11Int: 18 .~~≈≈ #..##..#  SH: 0Dex: 16 .....†#..#...#  XL: 10 Next: 16% Place: a Bailey ~~~F.FR*@#R..#  Noise: =--------  Time: 10557.9 (0.0) ≈≈≈≈~~#.....#>=iE%#  l) +4 whip "Vuoze" { n) +6 shillelagh "De ####≈ #....##  Throw: 13 darts (poison) # ######   R   something sticky the battlemage  FF 2 bullfrogs _The bullfrog dies!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (77% to hit)>=ie###.)..##~~~+..∩..#AutarchDCSS the Destroyer###.)######.....#Coglin of Hepliaklqana **....##'#..))'..∩..#Health: 65/65 ========================~ #......##...##Magic: 12/19 ===============---------~~ #....)))#####AC: 5Str: 12~~≈#######R..#EV: 11Int: 18.~~≈≈ #..##..#SH: 0Dex: 16>=i"g.....†#..#...#XL: 10 Next: 16% Place: a Bailey~~~F****@#R..#Noise: =--------  Time: 10557.9 (0.0)≈≈≈≈~~#.....##l) +4 whip "Vuoze" { n) +6 shillelagh "De####≈ #....##Throw: 13 darts (poison)# ######R   something sticky the battlemageFF 2 bullfrogsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (77% to hit)  You focus your ray upon the bullfrog. Something sticky avoids your attack.The searing ray hits the bullfrog.>=ig~FAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (77% to hit)  You focus your ray upon the bullfrog. Something sticky avoids your attack.The searing ray hits the bullfrog.bullfrog is lightly wounded.>=ih% FR.(1 ally target)(Press . to maintain the ray.)  The bullfrog barely misses something sticky.>=iF~  Something sticky casts a spell at the bullfrog.>=iD}SF.>=i‡H  The stone arrow hits the bullfrog!!>=ip=8.9 (1Ray >=ic>=iB _The bullfrog barely misses something sticky.>=iݙ .Something sticky avoids your attack. The searing ray hits the bullfrog!>=i ****   bullfrog>=i>  ..R.(ally target)You kill the bullfrog!The bullfrog hits something sticky.  Something sticky casts a spell at the bullfrog.>=ix >=i[ >=i 8>=i~ ->=i\ 9>=i ;+ >=i_ P _The puff of frost hits the bullfrog!?=i8:****?=iо p  Something sticky avoids your attack. The bullfrog hits something sticky.?=i ..R. p   humanF   bullfrog (ally target)You encounter a human. It is wielding a +2 heavy hand axe.Something sticky closely misses the bullfrog.?=i1----60++ ?=i?=i19 _The bullfrog hits something sticky.?=i:****?=i#P FSomething sticky avoids your attack.You finish channelling your searing ray.?=iuQ ~p  You encounter a bullfrog.The bullfrog hits something sticky.?=iuRK.F?=im]..R.F 2 bullfrogs (1 ally target)?=i^t0---=1?=ivg?=ijP _Something sticky hits the bullfrog with a +0 quarterstaff!?=iD  ###.)..##~~~+..∩..#  AutarchDCSS the Destroyer ###.)######.....#  Coglin of Hepliaklqana **.... ##'#..))'..∩..#  Health: 65/65 ======================== ~ #......##...##  Magic: 8/19==========-------------- ~~ #....)))#####  AC: 5Str: 12 ~~≈#######R..#  EV: 11Int: 18 .~~≈≈ #..##..#  SH: 0Dex: 16 ..F..F#..#...#  XL: 10 Next: 18% Place: a Bailey ~~p~..R*@#R..#  Noise: =--------  Time: 10561.9 (0.0) ≈≈≈≈~~#[0;10;?=iF 81m.....##  l) +4 whip "Vuoze" { n) +6 shillelagh "De ####≈ #....##  Throw: 13 darts (poison) # ######   R   something sticky the battlemage  p   human  FF 2 bullfrogs (1 ally target) _Something sticky hits the bullfrog with a +0 quarterstaff!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, ally target, 77% to hit)?=i  ###.)..##~~~+..∩..#  AutarchDCSS the Destroyer ###.)######.....#  Coglin of Hepliaklqana **.... ##'#..))'..∩..#  Health: 65/65 ======================== ~ #......##...##  Magic: 8/19==========-------------- ~~ #....)))#####  AC: 5Str: 12 ~~≈#######R..#  EV: 11Int: 18 ?=it .~~≈≈ #..##..#  SH: 0Dex: 16 ..F..†#..#...#  XL: 10 Next: 18% Place: a Bailey ~~p~..R.@#R..#  Noise: =--------  Time: 10561.9 (0.0) ≈≈≈≈~~#.....##  l) +4 whip "Vuoze" { n) +6 shillelagh "De ####≈ #....##  Throw: 13 darts (poison) # ######   R   something sticky the battlemage  p   human  FF 2 bullfrogs (1 ally target)Confirm with . or Enter, or press ? or * to list all s?=iS pells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, ally target, 77% to hit)  You focus your ray upon the bullfrog. Something sticky avoids your attack.The searing ray hits the bullfrog!?=i  ###.)∩..#  ###.)  ))  ~   ~~ #....)))#####  ~~?=i   .~~≈≈   ..F.**  ~~p~..**    ####≈   #   F   bullfrog ?=i` .FAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (almost dead, ally target, 77% to hit)  You focus your ray upon the bullfrog. Something sticky avoids your attack.The searing ray hits the bullfrog!  You kill the bullfrog!R'?=ik .†.(ally target)?=ip y20=2.9 (1Ray ?=ioz ?=i$} f _(Press . to maintain the ray.)@=i[  ###.)..##~~~+..∩..# ###.)######.....# ##'#..))'..∩..# ~ #......##...## ~~ #....)))##### ~~≈#######R..# .~~≈≈ #..##..# ...F.†#..#...# ~~p~.R'@.#R..# ≈≈≈≈~~#.....## ####≈ #....## # ######@=i] N.F@=i^ 1~p@=i_ AR.@=i_ S.F@=iф @=i @=i׈ --@=i| 3@=i @=i @=i7 < _You stop channelling your searing ray.A=i ###.)..##~~~+..∩..#  AutarchDCSS the Destroyer ###.)######.....#  Coglin of Hepliaklqana **.... ##'#..))'..∩..#  Health: 65/65 ======================== ~ #......##...##  Magic: 6/19=======----------------- ~~ #....)))#####  AC: 5Str: 12 ~~≈#######R..#  EV: 11Int: 18A=i .~~≈≈ #..##..#  SH: 0Dex: 16 .....†#..#...#  XL: 10 Next: 20% Place: a Bailey ~~~pRF*@.#R..#  Noise: ---------  Time: 10563.9 (0.0) ≈≈≈≈~~#.....##  l) +4 whip "Vuoze" { n) +6 shillelagh "De ####≈ #....##  Throw: 13 darts (poison) # ######   R   something sticky the battlemage  p   human (ally target)  F   bullfrog=i K _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (77% to hit)A=iU?###.)..##~~~+..∩..#AutarchDCSS the Destroyer###.)######.....#Coglin of Hepliaklqana **....##'#..))'..∩..#Health: 65/65 ========================~ #......##...##Magic: 6/19=======-----------------~~ #....)))#####AC: 5Str: 12~~≈#######R..#EV: 11Int: 18.~~≈≈ #..##..#SH: 0Dex: 16.....†#..#...#XL: 10 Next: 20% Place: a BaileyA=iWf~~~****@.#R..#Noise: ---------  Time: 10563.9 (0.0)≈≈≈≈~~#.....##l) +4 whip "Vuoze" { n) +6 shillelagh "De####≈ #....##Throw: 13 darts (poison)# ######R   something sticky the battlemagep   human (ally target)F   bullfrogConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (77% to hit)  You focus your ray upon the bullfrog. The searing ray misses the bullfrog.Something sticky avoids your attack. The searing ray hits the human.A=iX.FAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (77% to hit)  You focus your ray upon the bullfrog. The searing ray misses the bullfrog.Something sticky avoids your attack. The searing ray hits the human.  The human is lightly wounded.A=i pR(Press . to maintain the ray.)A=iq==4.9 (1Ray A=iA=iI _Something sticky hits the human but does no damage.A=iͩQ ****  The searing ray hits the bullfrog!  The bullfrog is moderately wounded.Something sticky avoids your attack. The searing ray hits the human!A=i0 FThe human is heavily wounded.The bullfrog hits you. The human splashes around in the water.  Something sticky closely misses the human.A=i>  FpR.FF 2 bullfrogsYou encounter a bullfrog.A=i{@4-5+ B=iB=i U _The bullfrog barely misses you.B=i͐ ****The searing ray misses the bullfrog. Something sticky avoids your attack.The searing ray hits the human.B=i~F~FB=iv pR.FThe human is heavily wounded.The bullfrog closely misses you.B=i7$ p  distracted, ally target)Something sticky points at the human and mumbles some strange words.B=i: p The puff of frost hits the human!  The human hits something sticky with a +2 heavy hand axe!!B=it5-6++ B=i2;∩B=i= _The human splashes around in the water.B=i_****pThe human hits something sticky with a +2 heavy hand axe!! _The human splashes around in the water.  The searing ray hits the bullfrog.  The bullfrog is heavily wounded.  Something sticky avoids your attack.  The searing ray hits the human but does no damage.B=i: ≈FThe human is severely wounded.B=i ≈FYou finish channelling your searing ray.B=i_ pR.F  The bullfrog hits you.  Something sticky hits the human with a +0 quarterstaff.B=ic2--4--7B=i9∩B=iR? _The bullfrog hits you but does no damage.C=i~ ###.)..##~~~+..∩..#  AutarchDCSS the Destroyer ###.)######.....#  Coglin of Hepliaklqana **.... ##'#..))'..∩..#  Health: 62/65 ======================-- ~ #......##...##  Magic: 2/19==---------------------- ~~ #....)))#####  AC: 5Str: 12 ~~≈#######R..#  EV: 11Int: 18 .~~≈≈ #..##..#  SH: 0Dex: 16 ....F†#..#...#  XL: 10 Next: 20% Place: a Bailey ~~~pR.F@.#R..#  Noise: ==-------  Time: 10567.9 (0.0)C=iQ ≈≈≈≈~~#.....##  l) +4 whip "Vuoze" { n) +6 shillelagh "De ####≈ #....##  Throw: 13 darts (poison) # ######   R   something sticky the battlemage  p   human (ally target)  FF 2 bullfrogs _The bullfrog hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 77% to hit)C=i@(C=iB3 ###.)..##~~~+..∩..#  AutarchDCSS the Destroyer ###.)######.....#  Coglin of Hepliaklqana **.... ##'#..))'..∩..#  Health: 62/65 ======================-- ~ #......##...##  Magic: 2/19==---------------------- ~~ #....)))#####  AC: 5Str: 12 ~~≈#######R..#  EV: 11Int: 18 .~~≈≈ #..##..#  SH: 0Dex: 16 ....F†#..#...#  XL: 10 Next: 20% Place: a Bailey C=iCv~~~)R.F@.#R..#  Noise: ==-------  Time: 10567.9 (0.0) ≈≈≈≈~~#.....##  l) +4 whip "Vuoze" { n) +6 shillelagh "De ####≈ #....##  Throw: 13 darts (poison) # ######   R   something sticky the battlemage  p   human (ally target)  FF 2 bullfrogsPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 77% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog.  The bullfrog is severely wounded.Something sticky avoids your attack. The searing ray hits the human!  You kill the human!C=iKK ###.)∩..#  ###.)  ))  ~  C=iL ~~ #....)))#####  ~~  .~~≈≈   ...  ~~~****  ##  ####≈ #  #   C=iSMtFF 2 bullfrogs C=i..FAim: a bullfrog (heavily wounded, 77% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog.  The bullfrog is severely wounded.  Something sticky avoids your attack. The searing ray hits the human!  You kill the human!  You hear a splash. x2C=izH'FC=i )R(1 ally target)(Press . to maintain the ray.)C=i   Something sticky points at the bullfrog and mumbles some strange words.C=igN.FC=ilrC=iw 48.9 (1Ray _The stone arrow hits the bullfrog!C=iցC=i&o _Your Maces & Flails skill increases to level 2!D=i **The searing ray hits the bullfrog.D=i .RThe bullfrog is severely wounded.D=i7 [F.D=i9 11-9+ D=iC D=iE _The bullfrog hits you. The bullfrog barely misses you. The bullfrog hits you.E=ib#######   bullfrogE=i †You thump the bullfrog with the +6 shillelagh "Devastator"!  The bullfrog shudders.E=iB0†E=i R~You kill the bullfrog! x2E=im@.... E=i8====71.0 (1.1Rev E=iE=iv< _You stop channelling your searing ray.F=i###.)..##~~~+..∩..# ###.)######.....# ##'#..))'..∩..# ~ #......##...## ~~ #....)))##### ~~≈#######R..# .~~≈≈ #..##..# .....†#..#...# ~~~)..R.@#R..# ≈≈≈≈~~#†....## ####≈ #....## # ###### F=iC†RF=iF=iv2=----20F=i=F=iF=i\ ###.)######.....#  ##'#..))'..∩..# ~ #......##...## ~~ #....)))##### ~~≈#######R..# .~~≈≈ #..##..# .....†#..#...# ~~~)..†R.#...# ≈≈≈≈~~#†.@..## ####≈ #....##  # ###### F=i]K.RF=iF=iX2----3F=i ;∩F=iF=i###.)..##~~~+..∩..# ###.)######.....#  ##'#..))'..∩..# ~ #......##...~~ #....)))#####~~≈#######R..# .~~≈≈ #..##..# .....†#..#...# ~~~)..†..#@..# ≈≈≈≈~~#†R####≈ #....# ######F=iF.RF=iF=i504F=iC9∩F=iF=i{{ #......#~~~~##...## ###.)..##~~~+..∩..# ###.)######.....#  ##'#..))'..∩..# F=i| ~ #......##...~~ #....)))#####~~≈#######...# .~~≈≈ #..##..# .....†#..#.@.# ~~~)..†..#...# ≈≈≈≈~~#†.R####≈ #....# ######F=i~ KR.F=i _ 5F=iJ :∩F=iP F=i #'†### #......#~~~~##...## ###.)..##~~~+..∩..# ###.)######.....#  ##'#..))'..∩..# F=i Q~ #......##...~~ #....)))#####~~≈#######...# .~~≈≈ #..##.@# .....†#..#...# ~~~)..†..#R..# ≈≈≈≈~~#†####≈ #....# ######R.F=i F=i6 p3==6F=i F=i G=iu ##....#†~~~~#  ##.....'†~~~~### #......#~~~~##...#####.)..##~~~+..∩..####.)######.....# ##'#..))'..∩..# ~ #......##...## ~~ #....)))##### ~~≈#######.@.# .~~≈≈ #..##..# .....†#..#.R.# ~~~)..†..#...# ≈≈≈≈~~#†....##G=iw####≈ #....### ######G=iPyIR.G=i؁G=iI&7G=iˋG=iG=i8 ##...##~~~## ##....#†~~~~#  ##.....'†~~~~#### #......#~~~~##...#####.)..##~~~+..∩..####.)######.....# ##'#..))'..∩..# ~ #......##...## ~~ #....)@)##### ~~≈#######...# .~~≈≈ #..##R.# .....†#..#...# ~~~)..†..#...# ≈≈≈≈~~#†....######≈ #....### ######G=i:HR.G=i[CG=iLD&8G=iJG=iCL$  Things that are here:G=iPR _a +0 war axe; a +0 ring mailG=i#O G=i@P G=iX G=i1Z G=iV G=iX G=i(` G=if H=iL0 ##### ####  ##...##~~~# ##....# #.....'†~~~~##### ......#~~~~##...#####.)..##~~~+..∩..####.)######.....# ##'#..))'..∩..# .@##...## #....)))#####~~≈#######R~~≈≈ #..##.....†#H=i1p~~~)..†..#...≈≈≈≈~~#†.######≈ #....### ######H=i5IR.H=i=H=i?Y3=9 _H=i I=ia##### #### ##...##~~~## ##....#†~~~~#  ##.....'†~~~~#####  #......#~~~~##...##  ###.)..##~~~+..∩..# ###.)######.....# ##'#..))'R.@..# ~ #......##...## ~~ #....)))##### ~~≈####  .....†#..#...# I=i A.RI=iHI=ip5==3I=i I=i"j _There is a gate leading back out of this place here.I=i3I=iI=i,4==I=iI=iiI=i4I=iI=iI=i9=I=iAI=i{I=iI=iI=i i==5=I=i I=i I=i I=i I=i I=i  I=i t _You start resting.Ancestor HP restored.I=ib& 9 I=i/ 094.0 (11.0)I=iu1 O=5.0 (12 _I=i9; I=i< I=ie 3I=ib I=i I=i: I=i( 6=I=iH+ I=i], I=io- I=i1 I=i2 I=i4 I=i8 I=ib9 I=i: I=i> I=i? 9=I=i@ I=iD ,I=iF I=iI ,I=iK I=i9O S7=I=i P I=i[Q I=iT I=iU I=iW I=iZ ,I=ic] I=i a I=ia I=ic I=if I=ig 9=I=iQi I=il ,I=in I=i:r I=ir T8==I=iWu I=i)x ,I=iz I=i| I=iW} I=i~ I=iˁ I=i I=i I=i I=iև :==I=i I=i I=i6 I=i I=ij i9=I=i I=i ,I=io I=iߩ ,I=i I=i ,I=i I=i e=I=iu ,I=i I=i 10/19==I=i BI=iQ ,I=i I=i I=i M1=I=i I=iz I=ig I=i! I=iL ,I=i I=i ,I=i I=i O=I=iU I=i> I=i I=iZ I=iq d2==I=i I=i ,I=ig I=ik ,I=i I=i ,I=i_ I=i P==I=i= I=iR I=i  I=i I=ih c3=I=i I=i ,I=is I=i I=i I=iR I=im ,I=i I=im I=iW 9=I=i I=iC# ,I=it1 I=i26 c4=I=i9 I=i> ,I=i5A I=ijD ,I=iF I=iJ I=i L I=iL I=iP I=iQ 2=I=iS I=i V ,I=iX I=i[ I=i{\ I=i] I=ia a5=I=i8d I=ig ,I=ii I=il ,I=in I=i-v BI=iw I=ix 9=I=iz I=i~ ,I=i I=i I=i L6==I=i I=iʉ ,I=ia I=i6 ,I=i I=i ==I=iɥ a7=I=i] I=i ,I=i I=iP ,I=i I=ie ,I=iu I=i O=I=i' I=i I=i I=i I=ib a8=I=iN I=it I=i_ I=i I=i ,I=i I=i ,I=i\ I=i" I=i 9=I=iI=igI=iI=i I=i#I=iI=iI=in _You start resting.Magic restored.I=i}t678.0 (839==9.0 (84 _J=i J=iY nRead which item? Scrolls  f - 3 scrolls of fear  t - a scroll of teleportationw - 3 scrolls of enchant weapon  x - a scroll of amnesia  p - a scroll of poison  I - a scroll of immolation J=i [!] read|quaff|evoke[?] describe selectedK=iuK=iK=i<5AutarchDCSS the Destroyer##### ####Coglin of Hepliaklqana **....##...##~~~##Health: 65/65 ========================##....#†~~~~#Magic: 19/19 ========================##.....'†~~~~#####K=iЊAC: 5Str: 12  #......#~~~~##...##EV: 11Int: 18  ###.)..##~~~+..∩..#SH: 0Dex: 16###.)######.....#XL: 10 Next: 28% Place: a Bailey##'#..))'.R@..#Noise: ---------  Time: 10679.0 (0.0)~ #......##...##l) +4 whip "Vuoze" { n) +6 shillelagh "De~~ #....)))#####Throw: 13 darts (poison)~~≈#######...#.~~≈≈ #..##..#.....†#..#...#R   something sticky the battlemage~~~)..†..#...#≈≈≈≈~~#K=ij†....######≈ #....## _There is an open door here. _There is a gate leading back out of this place here. _You start resting. _Ancestor HP restored. _You start resting. _Magic restored.K=iVP  Okay, then.K=inK=ikK=i. _K=i#  ##### #### ##...##~~~## ##....#†~~~~#K=iU  ##.....'†~~~~#####  #......#~~~~##...##  ###.)..##~~~+..∩..# ###.)######.....# ##'#..))'.@R..# ~ #......##...## ~~ #....)))##### ~~≈#######...#  .~~≈≈ #..##..# .....†#..#...#  ~~~)..†..#...#  ≈≈≈≈~~#†....## K=i o ####≈ #....##K=i߬ K=i$ ,80.0 (1K=i K=i% < _You swap places with something sticky.K=i؉  ##### #### ##...##~~~## ##....#†~~~~# ##.....'†~~~~##### #......#~~~~##...## ###.)..##~~~+..∩..# ###.)######.....# ##'#..))'@.R..# ~ #......##...## ~~ #....)))##### ~~≈#######...# K=ir  .~~≈≈ #..##..# .....†#..#...#  ~~~)..†..#...#  ≈≈≈≈~~#†....##  ####≈ #....##K=iЌ ;R∩K=i <1K=i :∩K=i: L=i ##### #### ##...##~~~## ##....#†~~~~# ##.....'†~~~~##### #......#~~~~##...## ###.)..##~~~+..∩..# ###.)######.....# ##'#..))@.R∩..# ~ #......##...## ~~ #....)))##### ~~≈#######L=i)...# .~~≈≈ #..##..# .....†#..#...#  ~~~)..†..#...#  ≈≈≈≈~~#†....##  ####≈ #....##L=idAR.L=iL=i&2L=iL=iQ _There is an open door here.L=i ##### #### ##...##~~~## ##....#†~~~~# ##.....'†~~~~##### #......#~~~~##...## ###.)..##~~~+..∩..# ###.)######.....# ##'#..)@'R.∩..# ~ #......##...## ~~ #....)))##### ~~≈#######...# .~~≈≈ #..##..# .....†#..#...#L=iG ~~~)..†..#...# ≈≈≈≈~~#†....##  ####≈ #....##L=iAR.L=iL=is-3 _L=i<∩L=i/$  Things that are here:L=it _a +0 hand axe; a +0 leather armour; a goblin skeletonL=ic0##### ####...##~~~##.#†~~~~#.'†~~~~##### .#...## ###.)..##~~~+..∩..# ###.)######.....# ##'#..))R..∩..#~ #....@.##...## ~~ #....)))##### ~~≈#######...#  .~~≈≈ #..##..#L=i .....†#..#...# ~~~)..†..#...# ≈≈≈≈~~#†....## ####≈ #....## # ####L=iU'RL=iqL=iw-4 _L=i:∩L=i4L=iG ##...##~~~##....#†~~~~# ##.....'†~~~~######......#~~~~##...#####.)..##~~~+..∩..#  ###.)######.....#  ##'#..))'..∩..# ~ #.....R##...## ~~ #....)@)##### ~~≈#######...# .~~≈≈ #..##..# .....†#..#...#~~~)..†≈≈≈≈~~#†....## ####≈ # # ###### L=ixP L=iQ &5L=i<\ :  Things that are here:L=i<^ R _a +0 war axe; a +0 ring mailL=i ##....#†~~~~# ##.....'†~~~~######......#~~~~##...####.)..##~~~+..∩..#  ###.)######.....#  ##'#..))'..∩..# ~ #.....R##...## ~~ #....)))##### ~~≈#######.@.# .~~≈≈ #..##..# .....†#..#...# ~~~)..†..#...#≈≈≈≈~~#†....######≈ #....##  # ###### L=i K.RL=i L=i -6 _L=i L=i M=iv##.....'####......#~~~~##...####.)..##~~~+..∩.. ###.)######... ##'#..))'..∩~ #......##...#~ #....))R##### ≈#######...# .~~≈≈ #..##....†#..#.~~~)..†..#≈≈≈≈~~#†....#####≈  # ###### M=iJ)RM=iM=iL&7M=i:∩M=iM=iߺ......#~~~~##...####.)..##~~~+..∩.. ###.)######... ##'#..))'..∩~ #......##...#~ #....)))##### ≈#######.R.# M=iN.~~≈≈ #..##.....†#..#.~~~)..†≈≈≈≈~~#†....#####≈ #....## # ######M=iʽJ.RM=i[M=i&8M=ip:∩M=iM=iX ###.)..##~~~+..∩..# ###.)######.....# ##'#..))'..∩..#~ #......##...## ~~ #....)))### ~~≈#######...#  .~~≈≈ #..##R.# .....†#..#...# ~~~)..†..#@..# ≈≈≈≈~~#†....## ####≈ #M=iZ # #### .RM=icM=id&9M=il<∩M=inM=iz YRead which item? M=in| Scrolls  f - 3 scrolls of fear  t - a scroll of teleportationw - 3 scrolls of enchant weapon  x - a scroll of amnesia  p - a scroll of poison  I - a scroll of immolation [!] read|quaff|evoke[?] describe selectedN=iQN=iPN=ih###.)..##~~~+..∩..#AutarchDCSS the Destroyer###.)######.....#Coglin of Hepliaklqana **....##'#..))'..∩..#Health: 65/65 ========================~ #......##...##Magic: 19/19 ========================~~ #....)))#####AC: 5N=ijStr: 12~~≈#######...#EV: 11Int: 18.~~≈≈ #..##..#SH: 0Dex: 16.....†#..#R..#XL: 10 Next: 28% Place: a Bailey~~~)..†..#@..#Noise: ---------  Time: 10689.0 (0.0)≈≈≈≈~~#†....##l) +4 whip "Vuoze" { n) +6 shillelagh "De####≈ #....##Throw: 13 darts (poison)# ######R   something sticky the battlemage _You swap places with something sticky. _There is an open door here.  Things that are here: _a +0 hand axe; a +0 leather armour; a goblin skeletonThings that are here: _a +0 war axe; a +0 ring mailN=i.P  Okay, then.N=iN=i'N=i+. _N=i B ###.)######.....# ##'#..))'..∩..#~ #......##...## ~~ #....)))### ~~≈#######...#  .~~≈≈ #..##..# .....†#..#R..# ~~~)..†..#...# ≈≈≈≈~~#†.@..##N=i  ####≈ # # #### N=i M.RN=i N=i 390.0 (1 _N=ip :∩N=i0 N=i ###.)..##~~~+..∩..####.)######.....# ##'#..))'..∩..# ~ #......##...## ~~ #....)))##### ~~≈#######...# .~~≈≈ #..##..# .....†#..#...# ~~~)..†.@#R..# ≈≈≈≈~~#†....######≈ #....### ###### RN=i .R   something sticky the battlemageN=i &1N=i <∩N=i O=i5 ###.)..##~~~+..∩..# ###.)######.....# ##'#..))'..∩..# ~ #......##...## ~~ #....)))##### ~~≈#######...# .~~≈≈ #..##..#O=iJ p....†#..#...# ~~~)..†@.#...# ≈≈≈≈~~#†.R..## ####≈ #....## # ######p   human (wandering)O=i1 FR.O=i@ U.pO=i G, ally target)O=i%"&2O=iH8∩ _You encounter a human. It is wielding a +1 heavy hand axe.P=i1R.3P=i^ R†p~P=i ]pP=i &4P=iÝ :∩P=i Q=iC.pQ=ifQ=i# ***pdistracted, ally target)Something sticky casts a spell at the human.Q=i)..pQ=i/==5Q=iQ=iM7 _The puff of frost hits the human.Q=iLR†--6Q=i:∩Q=i~R=i ###.)..##~~~+..∩..# ###.)######.....#~ ##'#..))'..∩..#~ #......##...##~ #....)))#####.~~≈#######...#.~~≈≈≈#..##..#R=i.†#..#...#.~~p).R@..#...#~≈≈≈≈~~#†....##≈####≈≈#....## #########R=iZDp~R=iHR.R=iKR=iA--7R=i`:∩R=i*  There is an open door here.R=i u _You see here a bullfrog corpse.R=ir  ###.)..##~~~+..∩..#  AutarchDCSS the Destroyer ###.)######.....#  Coglin of Hepliaklqana **.... ~ ##'#..))'..∩..#  Health: 65/65 ======================== R=i ~~ #......##...##  Magic: 17/19 =====================--- ~~~ #....)))#####  AC: 5Str: 12 .~~≈#######...#  EV: 11Int: 18 ..~~≈≈≈#..##..#  SH: 0Dex: 16 ....pR†#..#...#  XL: 10 Next: 28% Place: a Bailey .~~~).*@..#...#  Noise: ---------  Time: 10697.0 (0.0) ~≈≈≈≈~~#†....##  l) +4 whip "Vuoze" { n) +6 shillelagh "De ≈####≈≈#....##  Throw: 13 darts (poison) ###=i 0m######   R   something sticky the battlemage  p   human (ally target)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +1 heavy hand axe and wearing a +0 scale mail (lightlywounded, ally target, 77% to hit)R=ifE ~###.)..##~~~+..∩..#AutarchDCSS the Destroyer###.)######.....#Coglin of Hepliaklqana **....~ ##'#..))'..∩..#Health: 65/65 ========================~~ #......##...##Magic: 17/19 =====================---~~~ #....)))#####AC: 5Str: 12.~~≈#######...#EV: 11Int: 18..~*≈≈≈#..##..#SH: 0Dex: 16R=iF j....**†#..#...#XL: 10 Next: 28% Place: a Bailey.~~~).*@..#...#Noise: ---------  Time: 10697.0 (0.0)~≈≈≈≈~~#†....##l) +4 whip "Vuoze" { n) +6 shillelagh "De≈####≈≈#....##Throw: 13 darts (poison)#########R   something sticky the battlemagep   human (ally target)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +1 heavy hand axe and wearing a +0 scale mail (lightlywounded, ally target, 77% to hit)  You focus your ray upon the human. Something sticky avoids your attack.The searing ray hits the human.R=iK -.p  Press: ? - help, Shift-Dir - straight line  Aim: a human, wielding a +1 heavy hand axe and wearing a +0 scale mail (lightlywounded, ally target, 77% to hit)  You focus your ray upon the human. Something sticky avoids your attack.The searing ray hits the human.  The human is moderately wounded.R=i ~R.(Press . to maintain the ray.)R=ik *Something sticky points at the human and mumbles some strange words.R=i&pR=ifq==8.0 (1Ray R=i29∩R=iY _The puff of frost misses the human.S=i ****The searing ray hits the human.S=i<.pS=i ~)The human is heavily wounded.S=iW  Something sticky casts a spell at the human.S=iN6-9+ S=iWS=i2Z5 _The stone arrow hits the human!S=ift )The searing ray hits the human!S=inJ**** S=iK.RS=i[~).S=i 6/665---33700++ _You kill the human!S=iS=igi _Your Fighting skill increases to level 5!S=iP :****S=i ~).RSomething sticky avoids your attack.S=i s4-----1S=i 9∩S=i > _You finish channelling your searing ray.T=ih###.)..##~~~+..∩..# ###.)######.....# ~ ##'#..))'..∩..# ~~ #......##...## ~~~ #....)))##### .~~≈#######...# ..~~≈≈≈#..##..# ......†#..#...# .~~~).R†@.#...# ~≈≈≈≈~~#†....## ≈####≈≈#....## #########T=iA)RT=i*T=iA--2T=iٿ<∩T=ieT=i'###.)..##~~~+..∩..# ###.)######.....# ~ ##'#..))'..∩..# ~~ #......##...## T=il^~~~ #....)))##### .~~≈#######...# ..~~≈≈≈#..##..# ......†#..#...# .~~~).)R.@#...# ~≈≈≈≈~~#†....## ≈####≈≈#....## #T=iC†RT=iT=iT5=3T=ig:∩T=iT=iR 4T=iV T=iX T=i  T=i T=i T=i T=i T=i BT=i T=i% T=i% T=i!( T=i+ T=i, 9=T=i. T=ih3 T=iG4 T=i6 T=i9 T=i: L6==T=i= T=iB T=iC T=iD T=iH T=i_I T=iK T=i`O T=iEP T=iR T=iV T=iW :==T=il T=ir T=i\s T=iv T=i{ T=i| D7=T=iA T=i T=iȚ T=i T=iۣ T=i T=ik T=i( T=i T=ib T=i T=iܴ 9=T=i" T=i8 ,T=i T=i T=i T=i T=i T=iR K8=T=i= T=i8 T=id T=iJ T=i T=i T=i T=i T=i T=i T=i O=T=iS T=i& ,T=i T=i\ n _You start resting.Magic restored.T=i T=iF 027.0 (24.0)T=i b9==8.0 (25 _T=i| T=iq U=i~3U=iU=iU=iٔU=i8w _You swap places with something sticky.U=iiU=iU=iU=iU=iŦ*  There is an open door here.U=i;U ###.)..##~~~+..∩..# ###.)######.....# ~ ##'#..))'..∩..# ~~ #......##...## ~~~ #....)))##### .~~≈#######...# ..~~≈≈≈#..##..# ......†#..#...# .~~~).)@R.#...# ~≈≈≈≈~~#†....## ≈####≈≈#....## #########U=i  ###.)..##~~~+..∩..#≈≈≈###.)######.....#~~ ##'#..))'..∩..#~~ #......##...##~≈ #....)))#####.~~≈#######...#.~~≈≈≈#..##..#.†#..#...#.~~~).@†R.#...#~≈≈≈≈~~#†....##≈####≈≈#....## #########  You see here a bullfrog corpse.U=ir`R.30.0)U=i?U=i21.0 (3 _U=id<∩U=iO$  Things that are here:U=id _a +1 heavy hand axe; a +0 scale mailV=i  #......#~~~~##...#######.)..##~~~+..∩..#≈≈≈≈###.)######.....#≈ ##'#..))'..∩..#~ #......##...##~~~~~≈ #....)))#####V=i+#######...#~~≈≈≈#..##..#.....@†#..#...#..~~~).)R..#...#.~~≈≈≈≈~~#†....##~≈≈####≈≈#....##≈# #########V=iqHR†V=iV=ijO==2.0 (1 _V=i:∩V=ijV=iej #......#~~~~##...####.)..##~~~+..∩..#≈###.)######.....#~≈≈##'#..))'..∩..#~~ #......##...##~≈ #....)))#####~...~~≈#######...#.~~≈≈≈#..##..#~.R#..#...#.~..~~~).)†..#...#.~~≈≈≈≈~~#†....##.~≈≈####≈≈#....##~≈# #########≈V=ifCR†V=ip<3V=i<|V=i[  #......#~~~~##...####.)..##~~~+..∩..##≈≈≈≈≈###.)######.....#≈~~~~~≈≈##'#..))'..∩..#~≈#......##...##~≈##....)))#####.~...~~≈#######...#~.....~~≈≈≈#..##..#.~.R†#..#...#~.~..~~~).)†..#...#V=i9 _.~~≈≈≈≈~~#†....##~.~≈≈####≈≈#...##.~≈## #########.≈.V=i; AR.V=i 7 V=i8 &4V=iAD V=i(F V=iAp #......#~~~~##...## #######.)..##~~~+..∩..##≈≈≈≈≈###.)######.....#~≈~~~~~≈≈##'#..))'..∩..#~≈#......##...##~≈##....)))#####.~...~~≈#######...#~.....~~≈≈≈#..##..#.~....@.R.†#..#...#.~.~..~~~).)†..#...#.~~≈≈≈≈~~#†....##.~.~≈≈####≈≈#....##..~≈## #########~.≈#~V=iq.≈~.R.V=izV=io|&5V=i:∩V=iW=i- #......#~~~~##... #######.)..##~~~+..∩..#≈≈≈≈≈###.)######.....#~≈~~~~~≈≈##'#..))'..∩..≈~≈#......##...~≈##....)))#####~..~...~~≈#######...##~~.....~~≈≈≈#..##..#W=iV/6#..~...@.R..†#..#...#+.~.~..~~~).)†..#...##....~~≈≈≈≈~~#†....###.~.~≈≈####≈≈#....##~..~≈## #########~.≈#~~.≈#~.W=i0AR.W=iN;W=i<&6W=iE:∩W=iFW=ii #......#~~~~##... #.)..##~~~+..∩ ###≈≈≈≈≈###.)#######~≈~~~~~≈≈##'#..))'..∩#≈~≈#......##...≈~≈##....)))#~..~...~~≈#######...# #~~.....~~≈≈≈#..##..# #..~..@.R...†#..#...# +.~.~..~~~).)†..#...# #....~~≈≈≈≈~~#†....## W=i5 #.~.~≈≈####≈≈#....###~..~≈### #########~.≈##~~.≈#~.≈W=igAR.W=iAW=iv&7W=i<∩W=iW=i3 I #......#~~~~## #.)..##~~~+..∩ ###≈≈≈≈≈###.)###### ##~≈~~~~~≈≈##'#..))'..∩#≈~≈#......###≈~≈##....))) #~..~...~~≈#...#W=i  #~~.....~~≈≈≈#..##..# #..~.@.R....†#..#...# +.~.~..~~~).)†..#...# #....~~≈≈≈≈~~#†....## #.~.~≈≈####≈≈#....## #~..~≈### #########~~~.≈###~~.≈  ##~.≈W=ig AR.W=i{ W=i &8W=i :∩W=i X=i. #......#~~~~## #.)..##~~~+.. ###≈≈≈≈≈###.)###### ##~≈~~~~~≈≈##'#..))'.. ##≈~≈#......## #≈~≈##....)))X=i<0% #~..~...~~≈#...# #~~.....~~≈≈≈#..##..# #..~@.R.....†#..#...# +.~.~..~~~).)†..#...# #....~~≈≈≈≈~~#†....##  #.~.~≈≈####≈≈#....## #~..~≈### ### #~~~.≈##  ##~~.≈  ##~.≈X=i2AR.X=i;X=i=&9X=i;FX=iHX=if #......#~~~~## #.)..##~~~+ ###≈≈≈≈≈###.)###### ##~≈~~~~~≈≈##'#..))' ##≈~≈#......## #≈~≈##....))) #~..~...~~≈#... #~~.....~~≈≈≈#..##.. #..@.R......†#..#... +.~.~..~~~).)†..#... #....~~≈≈≈≈~~#†....  #.~.~≈≈####≈≈#....## #~..~≈### X=iQR# #~~~.≈## ##~~.≈# ##~.≈#X=iׂ R.You enter the shallow water.X=iX=ie40.6 (1.6Water X=ivX=iʥ? _Moving in this stuff is going to be slow.X=i: Y#######.)..##~~~+###≈≈≈≈≈###.)######~≈~~~~~≈≈##'#..))'≈~~~~~~~~~≈#......# ##....))) #~..~...~~≈#######.. #~~.....~~≈≈≈#..## #..~R.......†#.. +.@.~..~~~).)†..# #....~~≈≈≈≈~~#†. #.~.~≈≈####≈≈##~..~≈### #######~~.X=i3< ##~~.≈ ##~.≈# ###.+X=iY= Q.RX=iE X=i G '2.2X=iO X=iQ Y=i #.)..##~~~ ###≈≈≈≈≈###.) ##~≈~~~~~≈≈##'#..)) ##≈~≈#...... #≈~≈##.... #~..~...~~≈# #~~.....~~≈≈≈#..## #..~.†#..# +@~R~..~~~).)†..# #....~~≈≈≈≈~~#† #.~.~≈≈####≈≈#.... #~..~≈###  #~~~.≈## ##~~.≈#  ##~.≈#  ###.+Y=iƥAR.Y=i<Y=i630Y=iY=i͸Y=ie/ ####?....?.....pF.∩..'!.....!....####p   vault guard (asleep)F   Prince Ribbit (asleep)Y=i 2 7  You open the door.Y=i=  You encounter a vault guard and Prince Ribbit.Y=i]H /  --more--Z=i  §.∩FThe vault guard shouts!.p~R.FZ=i FpFlly target)Z=ic /==4Z=i Z=iZ = _Prince Ribbit blinks!  Found four items.Z=i b _Found a gate leading back out of this place.\=iޝ #######.)..##~~~ AutarchDCSS the Destroyer ###≈≈≈≈≈###.)##### Coglin of Hepliaklqana **.... ##~≈~~~~~≈≈##'#..)) Health: 66/66 ======================== ##≈~~~~~~~~~≈#...... Magic: 17/19 =====================--- #≈~~~~~~~~~≈##....)) AC: 5Str: 12 #### #~..~...~~≈#######. EV: 11Int: 18 ?.... #~~.....~~≈≈≈#..## SH: 0Dex: 16 ?.....#..~........†#..#. XL: 10 Next: 33% Place: a Bailey .p.∩..*@~.~..~~~).)†..#. Noise: ==[4\=if0m-------  Time: 10744.2 (0.0) !....F#R...~~≈≈≈≈~~#†... l) +4 whip "Vuoze" { n) +6 shillelagh "De !.... #.~.~≈≈####≈≈#.... Throw: 13 darts (poison) #### #~..~≈### ######## #~~~.≈##  ##~~.≈#  R   something sticky the battlemage ##~.≈#  p   vault guard ###.+  F   Prince Ribbit (ally target) _Found a gate leading back out of this place.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failu\=ire)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (ally target, 68% to hit)\=i #######.)..##~~~ AutarchDCSS the Destroyer###≈≈≈≈≈###.)##### Coglin of Hepliaklqana **....##~≈~~~~~≈≈##'#..)) Health: 66/66 ========================##≈~~~~~~~~~≈#...... Magic: 17/19 =====================---#≈~~~~~~~~~≈##....)) AC: 5Str: 12#### #~..~...~~≈#######. EV: 11Int: 18?.... #~~.....~~≈≈≈#..## SH: 0Dex: 16?.....#..~........†#..#. XL: 10 Next: 33% Place: a Bailey.p.∩..*@~\=i [0;10;1m.~..~~~).)†..#. Noise: ==-------  Time: 10744.2 (0.0)!...**#R...~~≈≈≈≈~~#†... l) +4 whip "Vuoze" { n) +6 shillelagh "De!..*. #.~.~≈≈####≈≈#.... Throw: 13 darts (poison)#### #~..~≈### #########~~~.≈####~~.≈#R   something sticky the battlemage##~.≈#p   vault guard###.+F   Prince Ribbit (ally target)Casting: Searing Ray [39\=i ;49m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (ally target, 68% to hit)  You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit.\=i V§ponfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (ally target, 68% to hit)  You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit.  Prince Ribbit is lightly wounded.R.\=ia ? .F.(Press . to maintain the ray.)5.2 (1Ray \=iۘ \=iۛ : _Prince Ribbit hits something sticky.]=ia8 **** Something sticky avoids your attack. The searing ray hits Prince Ribbit!]=iN.p]=i R.F.]=iyPrince Ribbit is moderately wounded.Prince Ribbit closely misses something sticky.]=i F  distracted, ally target)Something sticky points at Prince Ribbit and mumbles some strange words.]=iZU.F]=i[6-6+ ]=ib]=i6h9 _The stone arrow hits Prince Ribbit!]=ilV †  Something sticky avoids your attack. The searing ray hits Prince Ribbit!  You kill Prince Ribbit!]=i_\****]=i=∩p]=i0/R']=i.†.(ally target)]=i5---9-7++ ]=i]=iM _Prince Ribbit returns to his original shape as he dies.]=iA N****]=i , '.†. You finish channelling your searing ray.  The vault guard hits something sticky with a +0 broad axe!]=i  Something sticky casts a spell at the vault guard.]=iz]=i{r4---=8]=i;∩]=i= _The puff of frost hits the vault guard.^=iD #######.)..##~~~ AutarchDCSS the Destroyer ###≈≈≈≈≈###.)##### Coglin of Hepliaklqana **.... ##~≈~~~~~≈≈##'#..)) Health: 66/66 ======================== ##≈~~~~~~~~~≈#...... Magic: 12/19 ===============--------- #≈~~~~~~~~~≈##....)) AC: 5Str: 12 #### #~..~...~~≈#######. EV: 11Int: 18 ?.... #~~.....~~≈≈≈#..## SH: 0Dex: 16 ^=i?.....#..~........†#..#. XL: 10 Next: 39% Place: a Bailey ...∩pR*@~.~..~~~).)†..#. Noise: ==-------  Time: 10748.2 (0.0) !....†#....~~≈≈≈≈~~#†... l) +4 whip "Vuoze" { n) +6 shillelagh "De !.... #.~.~≈≈####≈≈#.... Throw: 13 darts (poison) #### #~..~≈### ######## #~~~.≈##  ##~~.≈#  R   something sticky the battlemage ##~.≈#  p   vault guard (ally target)[^=iT0;10m ###.+ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (lightly wounded, ally target, 82% to hit)^=ih| #######.)..##~~~ AutarchDCSS the Destroyer###≈≈≈≈≈###.)##### Coglin of Hepliaklqana **....##~≈~~~~~≈≈##'#..)) Health: 66/66 ========================##≈~~~~~~~~~≈#...... Magic: 12/19 ===============---------#≈~~~~~~~~~≈##....)) AC: 5^=i~ Str: 12#### #~..~...~~≈#######. EV: 11Int: 18?.... #~~.....~~≈≈≈#..## SH: 0Dex: 16?.....#..~........†#..#. XL: 10 Next: 39% Place: a Bailey...****@~.~..~~~).)†..#. Noise: ==-------  Time: 10748.2 (0.0)!....†#....~~≈≈≈≈~~#†... l) +4 whip "Vuoze" { n) +6 shillelagh "De!.... #.~.~≈≈####≈≈#.... Throw: 13 darts (poison)#### #~[39;^=i) 49m..~≈### #########~~~.≈####~~.≈#R   something sticky the battlemage##~.≈#p   vault guard (ally target)###.+  Press: ? - help, Shift-Dir - straight lineAim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (lightly wounded, ally target, 82% to hit)  You focus your ray upon the vault guard.  Something sticky avoids your attack.The searing ray hits the vault guard but does no damage.^=i ∩pR' You focus your ray upon the vault guard.  Something sticky avoids your attack.  The searing ray hits the vault guard but does no damage.  The vault guard is lightly wounded.  (Press . to maintain the ray.)vault guardsomething sticky with a +0 broad axe!^=i  h9.2 (1Ray ^=i 9∩^=i S _Something sticky hits the vault guard with a +0 quarterstaff._=in ****Something sticky avoids your attack. The searing ray hits the vault guard._=i .The vault guard is lightly wounded.  The vault guard hits something sticky with a +0 broad axe!!_=izW∩p.'p   vault guard-50+ _=i_=iOT _Something sticky is destroyed!_=iC:****_=idJ.p_=io`∩.p'_=iq1----1++ _=iSz_=i|] _The searing ray misses the vault guard.`=il:****`=i .pThe searing ray misses the vault guard.`=iL∩..`=it0----2`=iG`=i> _You finish channelling your searing ray.`=i@  #.)..## ###≈≈≈≈≈###.) ##~≈~~~~~≈≈##'#.. ##≈~≈# #≈~~≈##....###~..~...~~≈#`=i#?....##~~.....~~≈≈≈#..$?.....#..~.†#..#$...∩.p@.~.~..~~~).)†..#!!....†#....~~≈≈≈≈~~#†#!....##.~.~≈≈####≈≈####~..~≈###  #~~~.≈## ##~~.≈# ##~.≈# ###.+  You closely miss the vault guard with the +6 shillelagh "Devastator".The vault guard is lightly wounded.  You hit the vault guard with the +4 whip "Vuoze".`=i  The vault guard is knocked back by concussive force.  Found 27 gold pieces and a potion of invisibility.`=i]0---=3Rev `=iF`=iC _The vault guard hits you with a +0 broad axe.a=ix_E#######a=i #.)..## ###≈≈≈≈≈###.) ##~≈~~~~~≈≈##'#.. ##≈~~~~~~~~~≈# #≈~~~~~~~~~≈##.... #######~..~...~~≈a=i+#?....##~~.....~~≈≈≈#..#$?.....#..~.†#..#$...∩p@'.~.~..~~~).)†..#!!....†#....~~≈≈≈≈~~#†#!....##.~.~≈≈####≈≈# #######~..~≈###  #~~~.≈## ##~~.≈#  ##~.≈# ###.+Found 27 gold pieces and a potion of invisibility. _hits you with a +0 broad axe.thump the vault guard with the +6 shillelagh "Devastator"!shudders.  a=i$The vault guard is moderately wounded. x2  You hit the vault guard but do no damage.a=iY  The vault guard is knocked back by concussive force.a=i40----------====4.3 (1.1Rev+ a=ia=iD _The vault guard hits you with a +0 broad axe!!a=ie  #.)..## ###≈≈≈≈≈###.) ##~≈~~~~~≈≈##'# ##≈~~~~~~~~~≈# #≈~~~~~~~~~≈## #######~..~...~~≈ ##?....##~~.....~~≈≈≈# #$?.....#..~.†# #$...p@.'.~.~..~~~).)†a=isgD #!!....†#....~~≈≈≈≈~~#† ##!....##.~.~≈≈####≈≈# #######~..~≈###  #~~~.≈## ##~~.≈#  ##~.≈#  ###.+You hit the vault guard but do no damage.The vault guard is knocked back by concussive force.  The vault guard is staggered.a=i!qa=i]r\=---5.4a=ixa=iA{f _The vault guard is moderately wounded.b=i5I#########b=i ....p@...staggered. _The vault guard is moderately wounded.  You hit the vault guard with the +6 shillelagh "Devastator".shudders.  The vault guard is moderately wounded. x2  You closely miss the vault guard with the +4 whip "Vuoze".b=i 28-----------1=====6.5Rev* b=i b=iM C _The vault guard hits you with a +0 broad axe!c=igz  #.).. ###≈≈≈≈≈###.) ##~≈~~~~~≈≈##'# ##≈~≈# #≈~≈## #~..~...~~≈ ##?....##~~.....~~≈≈≈# #$?.....#..~.†# #$..p@..'.~.~..~~~).)† #!!....†#....~~≈≈≈≈~~# ##!....##.~.~≈≈####≈≈#c=ii #~..~≈###  #~~~.≈## ##~~.≈#  ##~.≈#  ###.+You hit the vault guard but do no damage.The vault guard is knocked back by concussive force.c=iAs  ) ) ####### ##?....##~~.. #$?.....#..~.† #$..p@..'.~.~..~~~).)† #!!....†#.... ##!....##.~.~ c=it#######        ###.+ The vault guard is moderately wounded.c=iN  ) ) ####### ##?....##~~.. #$?.....#..~.† #$..p@..'.~.~..~~~).)† #!!....†#.... ##!....##.~.~ #######      ###.+ c=iXR  The vault guard hits you with a +0 broad axe!c=iZ16---------==--7.6c=ibel _* * * LOW HITPOINT WARNING * * *c=i_ORead which item? Scrolls  f - 3 scrolls of fear  t - a scroll of teleportationw - 3 scrolls of enchant weapon  x - a scroll of amnesia  p - a scroll of poison  I - a scroll of immolation [!] read|quaff|evoke[?] describe selectedd=i3 d=id=i/#######.)..# AutarchDCSS the Destroyer###≈≈≈≈≈###.)# Coglin of Hepliaklqana **....##~≈~~~~~≈≈##'# Health: 16/66 =====-------------------##≈~~~~~~~~~≈#.. Magic: 11/19 =============-----------#≈~~~~~~~~~≈##.. AC: 5Str: 12#######~..~...~~≈#### EV: 11Int: 18##?....##~~.....~~≈≈≈# SH: 0Dex: 16#$?.....#..~........†# XL: 10 Next: 39% Place: a Bailey#$..p@..'.~.~..~~~).)† Noise: ==-------  Time: 10757.6 (0.0)=i 2H#!!....†#....~~≈≈≈≈~~# l) +4 whip "Vuoze" { n) +6 shillelagh "De##!....##.~.~≈≈####≈≈# Throw: 13 darts (poison)#######~..~≈### #### Rev* #~~~.≈####~~.≈#p   vault guard##~.≈####.+ _The vault guard hits you with a +0 broad axe!  You hit the vault guard but do no damage.The vault guard is knocked back by concussive force.  The vault guard is moderately wounded.The vault guard hits you with a +0 broad axe! _* * * LOW HITPOINT WARNING * * *d=ir#######.)..# AutarchDCSS the Destroyer###≈≈≈≈≈###.)# Coglin of Hepliaklqana **....##~≈~~~~~≈≈##'# Health: 16/66 =====-------------------##≈~~~~~~~~~≈#.. Magic: 11/19 =============-----------#≈~~~~~~~~~≈##.. AC: 5Str: 12#######~..~...~~≈#### EV: 11Int: 18##?....##~~.....~~≈≈≈# SH: 0Dex: 16#$?.....#..~........†# XL: 10 Next: 39% Place: a Bailey#$..p@..'.~.~..~~~).)† Noise: ==-------  Time: 10757.6 (0.0)=it@2H#!!....†#....~~≈≈≈≈~~# l) +4 whip "Vuoze" { n) +6 shillelagh "De##!....##.~.~≈≈####≈≈# Throw: 13 darts (poison)#######~..~≈### #### Rev* #~~~.≈####~~.≈#p   vault guard##~.≈####.+The vault guard is moderately wounded.The vault guard hits you with a +0 broad axe! _* * * LOW HITPOINT WARNING * * *Press: ? - help, Dir - look around, f - activateLook: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (moderately wounded, chance to affect: 79%)e=iH #######.)..# AutarchDCSS the Destroyer e=i###≈≈≈≈≈###.)# Coglin of Hepliaklqana **.... ##~≈~~~~~≈≈##'# Health: 16/66 =====------------------- ##≈~~~~~~~~~≈#.. Magic: 11/19 =============----------- #≈~~~~~~~~~≈##.. AC: 5Str: 12 #######~..~...~~≈#### EV: 11Int: 18 ##?....##~~.....~~≈≈≈# SH: 0Dex: 16 #$?.....#..~........†# XL: 10 Next: 39% Place: a Bailey #$..p@..'.~.~..~~~).)† Noise: ==-------  Time: 10757.6 (0.0) #!!....†#....~~≈≈≈≈~~# l) +4 whip "Vuoze" { n) +6 shillelagh "De ##!....##.~.~≈≈####≈≈# Throw: 13 darts (poison) #######~..~≈### #### Rev*  #~e=iQ~~.≈##  ##~~.≈#  p   vault guard ##~.≈#  ###.+ Press: ? - help, Dir - look around, f - activateLook: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (moderately wounded, chance to affect: 79%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The vault guard resists with almost no effort.e=i ) ) ####### ##?....##~~.. #$?.....#..~.† #$..p@..'.~.~..~~~).)† #!!....†#.... e=i:##!....##.~.~ #######      ###.+ e=iLook: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (moderately wounded, chance to affect: 79%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The vault guard resists with almost no effort.hits you with a +0 broad axe.e=ibU0---8.6 (1e=i~e=i!V _* * * LOW HITPOINT WARNING * * *f=i ORead which item? Scrolls  f - 2 scrolls of fear  t - a scroll of teleportationw - 3 scrolls of enchant weapon  x - a scroll of amnesia  p - a scroll of poison  I - a scroll of immolation [!] read|quaff|evoke[?] describe selectedg=iHg=iLg=iX#######.)..# AutarchDCSS the Destroyer###≈≈≈≈≈###.)# Coglin of Hepliaklqana **....##~≈~~~~~≈≈##'# Health: 10/66 ===---------------------##≈~~~~~~~~~≈#.. Magic: 11/19 =============-----------#≈~~~~~~~~~≈##.. AC: 5Str: 12#######~..~...~~≈#### EV: 11Int: 18##?....##~~.....~~≈≈≈# SH: 0Dex: 16#$?.....#..~........†# XL: 10 Next: 39% Place: a Bailey#$..p@..'.~.~..~~~).)† Noise: =--------  Time: 10758.6 (0.0)=i7Z2H#!!....†#....~~≈≈≈≈~~# l) +4 whip "Vuoze" { n) +6 shillelagh "De##!....##.~.~≈≈####≈≈# Throw: 13 darts (poison)#######~..~≈### #### Rev* #~~~.≈####~~.≈#p   vault guard##~.≈####.+(moderately wounded, chance to affect: 79%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The vault guard resists with almost no effort.  The vault guard hits you with a +0 broad axe. _* * * LOW HITPOINT WARNING * * *g=i;#######.)..# AutarchDCSS the Destroyer###≈≈≈≈≈###.)# Coglin of Hepliaklqana **....##~≈~~~~~≈≈##'# Health: 10/66 ===---------------------##≈~~~~~~~~~≈#.. Magic: 11/19 =============-----------#≈~~~~~~~~~≈##.. AC: 5g=iStr: 12#######~..~...~~≈#### EV: 11Int: 18##?....##~~.....~~≈≈≈# SH: 0Dex: 16#$?.....#..~........†# XL: 10 Next: 39% Place: a Bailey#$..p@..'.~.~..~~~).)† Noise: =--------  Time: 10758.6 (0.0)#!!....†#....~~≈≈≈≈~~# l) +4 whip "Vuoze" { n) +6 shillelagh "De##!....##.~.~≈≈####≈≈# Throw: 13 darts (poison)#######~..~≈### #### Rev* #~~~.≈####~~.≈#p=i:m   vault guard##~.≈####.+The vault guard resists with almost no effort.  The vault guard hits you with a +0 broad axe. _* * * LOW HITPOINT WARNING * * *Press: ? - help, Dir - look around, f - activateLook: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour  (moderately wounded, chance to affect: 79%)h=i^N#######.)..# AutarchDCSS the Destroyer###≈≈≈≈≈###.)# Coglin of Hepliaklqana **....##~≈~~~~~≈≈##'# Health: 10/66 ===---------------------##≈~~~~~~~~~≈#.. Magic: 11/19 =============-----------#≈~~~~~~~~~≈##.. AC: 5Str: 12#######~..~...~~≈#### EV: 11Int: 18h=iO##?....##~~.....~~≈≈≈# SH: 0Dex: 16#$?.....#..~........†# XL: 10 Next: 39% Place: a Bailey#$..p@..'.~.~..~~~).)† Noise: =--------  Time: 10758.6 (0.0)#!!....†#....~~≈≈≈≈~~# l) +4 whip "Vuoze" { n) +6 shillelagh "De##!....##.~.~≈≈####≈≈# Throw: 13 darts (poison)#######~..~≈### #### Rev* #~~~.≈####~~.≈#p   vault guard##~.≈####.+(moderately woundedh=iPO[m, chance to affect: 79%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The vault guard easily resists.  The vault guard hits you with a +0 broad axe!!  You die...  Hepliaklqana delivers you to your ancestors.h=iBc-10/66 ---h=i/  --more--l=id l=ii tGear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - the +4 whip "Vuoze" (offhand) {concuss, Will++ Str+4}  n - the +6 shillelagh "Devastator" (weapon) {shatter} l=ij  a - a +1 dagger {Sigurd}c - a +0 dagger {Carlos}  i - a +0 whip  k - a +0 sling  p - a +3 orcbow Missiles (go to first with ()  d - 13 poisoned darts (quivered)f - 2 javelins  h - 3 throwing netsm - 10 boomerangs Armour (go to first with [)  b - a +0 robe (worn)  e - a +0 helmet (worn)  g - a +1 pair of gloves (worn)  o - the +6 chain mail of Makhleb's Supremacy {Harm Str+5 Dex-2 SInv} Talismans (go to first with %)  j - the quill talisman of Bad Feelings {rC+ Slay+2 Stlth+}m=i=D  k - a +0 slingn=iGoodbye, AutarchDCSS.4505 AutarchDCSS the Destroyer (level 10, -10/66 HPs)Began as a Coglin Necromancer on Mar 3, 2026.Was a Believer of Hepliaklqana.Mangled by a vault guard... wielding a +0 broad axe(20 damage)... in a bailey.The game lasted 00:21:41 (10714 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orbo=iMo=io=i? [?25h[?0c [?1051l[?1052l[?1060l[?1061l