=i  Player: AutarchDCSS Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-03-03.19:59:05.ttyrec Time: (1772567945) Tue Mar 3 19:59:05 2026 =ix [?1051l[?1052l[?1060l[?1061h=izC)0[?7h=iz[?25l[?1c=if=i?Welcome, AutarchDCSS. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - Coglin  A - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Necromancer=i=iA=iؗWelcome, AutarchDCSS. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer=iq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist =i5ag - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight=iYCp - Reavery - Earth Elementalistz - Alchemist =ixNecromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.=it+ - Recommended background * - Random background # - Recommended character=ih ! - Random character % - List aptitudesSpace - Pick species first ? - Help=i֘0 Tab - Coglin Necromancer=i=iO=iWelcome, AutarchDCSS. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - Coglin  A - Mummy =iH Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Necromancer=i =i =ia Welcome, AutarchDCSS the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer=i Ts - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist =iq f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist=i z - Alchemist Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help=i 0 Tab - Coglin Necromancer=i8=i=icnAutarchDCSS the Grave RobberCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 dagger {Lan}  c) +0 dagger {Agam} Cast: Soul SplinterGem (9000) =i ####.##@####=ib=iWelcome, AutarchDCSS the Coglin Necromancer.It is said that the Orb of Zot exists deep within this dungeon.=i=iaPress ? for a list of commands and other information.=i{e=ig[ _Found a staircase leading out of the dungeon.=i =i C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 1.7   2.8  -2      =i{ f     b - Unarmed Combat   0.0   1.2  -1   h + Necromancy4.0   5.0   0           c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.2  -1  =i (    e + Dodging1.7   2.4  -1  =i }    f + Stealth=i 1.5   2.4  -1      =i  _    =i                     =i                 =iL             =i             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help=i G[=] set a skill target  =i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets=i=i=i AutarchDCSS the Grave RobberCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14##SH: 0Dex: 14##.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)###a) +0 dagger {Lan}  c) +0 dagger {Agam} Cast: Soul SplinterGem (9000) Welcome, AutarchDCSS the Coglin Necromancer.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.=i=i=i!=i#=i =i C  Skill  Level Cost  Apt Skill  Level Cost  Apt =i6 S a - Fighting   0.0   1.0   0   g + Spellcasting 1.7   2.8  -2          =iٕ : b - Unarmed Combat   0.0   1.2  -1   h + Necromancy4.0   5.0   0           c - Short Blades   0.0   1.2  -1              =iԖ  d - Armour   0.0   1.2  -1      e + Dodging1.7   2.4  -1      f + Stealth1.5   2.4  -1                                      =i             =iG !            =ik         =i pThe relative cost of raising each skill is in cyan.  =i The species aptitude is in white.  [?] Help=iԗ *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets=iM/  g * Spellcasting   1.7=ih p g - Spellcasting   1.7=i  h * Necromancy   4.0=ip h - Necromancy   4.0=i e * Dodging   1.7=i7o e - Dodging   1.7=i> g + Spellcasting 1.7=io  g * Spellcasting   1.7=ip g - Spellcasting   1.7=i= a + Fighting 0.0=i  a * Fighting   0.0=i(o a - Fighting   0.0=iF  f * Stealth   1.5=iG p f - Stealth   1.5=i2kYou need to enable at least one skill. =i=i(V = a + Fighting 0.0=ixL> f + Stealth 1.5=i TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets=i( <[?25h[?0c0 =i&, [?25l[?1c=iiU2.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets=i.a-z] setselected target =ix*X=] set aall targets=iUp =i w =i AutarchDCSS the Grave RobberCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14##SH: 0Dex: 14##.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)###a) +0 dagger {Lan}  c) +0 dagger {Agam} Cast: Soul SplinterGem (9000) Welcome, AutarchDCSS the Coglin Necromancer.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.=iЅ 3=i' =i =iz =i =i > _Unknown command.=iS=i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.0   0   g - Spellcasting   1.7   2.8  -2  =i.        =i? b - Unarmed Combat   0.0   1.2  -1   h - Necromancy   4.0   5.0   0           c - Short Blades   0.0   1.2  -1          =i     d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1      f + Stealth=i+1.5   2.4  -1                      =iV        =i_    =i        =iΠa    =i        =il    =iC        =ika    =ipThe relative cost of raising each skill is in cyan.  =iThe species aptitude is in white.  [?] Help=iۡG[=] set a skill target  =i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets=iTargetTarget2.0  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets=ivb=ij=i|nAutarchDCSS the Grave RobberCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8=ioEV: 11Int: 14##SH: 0Dex: 14##.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)###a) +0 dagger {Lan}  c) +0 dagger {Agam} Cast: Soul Splinter=iKokGem (9000) Welcome, AutarchDCSS the Coglin Necromancer.=ioIt is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. =iPp_Found a staircase leading out of the dungeon. _Unknown command.=iv=iw=iJ=i =i- q _Unknown command.=iI=i4#F _Unknown command.=i=i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.0   0   g - Spellcasting   1.7   2.8  -2          =i! b - Unarmed Combat   0.0   1.2  -1   h - Necromancy   4.0   5.0   0           c - Short Blades   0.0   1.2  -1          =i     d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1      f + Stealth1.5   2.4  -1  =i                                                                =i    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  =i6[/] auto|manual mode [*] useful|all skills [!] training|cost|targets=ivGTargetTarget2.0  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets=i" [?25h[?0c=ip20 =i~V$ [?25l[?1c2.0  -1 current training targets, if any.=] set aall targets=ir =istAutarchDCSS the Grave RobberCoglin=itHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14##SH: 0Dex: 14##.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)###a) +0 dagger {Lan}  c) +0 dagger {Agam} Cast: Soul Splinter=i_tGem (9000) It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. =it_Found a staircase leading out of the dungeon. _Unknown command. _Unknown command. _Unknown command.=iz=iE{=i|=i=i\3=i=i=i=iT8999 _87=i=i=iyn6=i5=i=i=iYB4=i=i =i=i@B3=i=iM=iX2=i=i==i=ic1089876=i=iX5=i&=in4=iy=i=i=i X3=i"=i#=iA$B2=i$=i&=iP'=i{'B1=i(=i)=i*+X0=i+=i-=i.Y79=i/=iN2=i3X8=i4=i5=i6=if6B7=iA654=iCn3=iIE=iE=i~FB2=iHG=iI=iELn1=ibM=iN=i"OB0=iO=iR=ioS=iSC69=i_T=iX=i<\  You encounter a goblin. It is wielding a +0 club.=if...# .......##....#............... #............... #.....$......... #............. #......g..... #@.##..##.###.#.###.####.###.##g   goblin (asleep)=igy##.####.####.##=i~31.0 (31.0)2.0 (328 _=i(=i,=i/=i1] _A goblin is nearby!=i/....# ....# ....## #.. #........$. #.....$....... #....... #.@....g...... #..#..l...#..##.## ###..#.#.#.#=i! ###.# .l   frilled lizard (asleep)..=i>0 g.  =iYou encounter a frilled lizard.Found 10 gold pieces.l.=i/zgl=i&===3.0 (1.0)Soul Splinter7=i=iK _The goblin shouts! The frilled lizard hisses angrily.=i .....# .....# ....##.#.. #.$.. #.....$.. #...... #..@..g...#.... #..#.l.#..##.######..#.#.## .#.####.# ##.## =i g.=i 2l.=i ---46=i =i =iU 5  AutarchDCSS the Grave Robber .....# ......  Coglin ....# ......  Health: 13/13 ======================== ...##......  Magic: 2/3================-------- #..........  AC: 2Str: 8 ....... #........$.  EV: 11Int: 14 =i0 ....... #.....$....  SH: 0Dex: 14 ....... #..........  XL:  1 Next:  0% Place: Dungeon:1 ..... #..@lg....#  Noise: ---------  Time: 34.0 (0.0) .... #..#.......  a) +0 dagger {Lan}  c) +0 dagger {Agam}  #..##.######...  Cast: Soul Splinter #.#.## .  Gem (8966)  #.## =i ##.# g   goblin ##.## l   frilled lizard ##.## ##.## _The goblin shouts! The frilled lizard hisses angrily.  Casting: Soul Splinter (safe; 4% risk of failure)  =i MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)=iAutarchDCSS the Grave Robber.....# ......Coglin....# ......Health: 13/13 ========================...##......Magic: 2/3================--------#..........AC: 2Str: 8....... #........$.EV: 11Int: 14....... #.....$....SH: 0Dex: 14....... #..........XL:  1 Next:  0% Place: Dungeon:1..... #..@*g....#Noise: ---------  Time: 34.0 (0.0).... #..#.......a) +0 dagger {Lan}  c) +0 dagger {Agam} #..##.######...Cast: [39=i-;49mSoul Splinter#.#.##.Gem (8966) #.####.#g   goblin##.##l   frilled lizard##.####.## _The goblin shouts! The frilled lizard hisses angrily.  Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 63%)=i(weak, ally target, so…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 63%)  A fragment of the frilled lizard's soul is dislodged from its body.=ig †The frilled lizard looks weaker.  Your soul wisp touches the frilled lizard.=i7hg.=io**   soul wisp (summoned)=iru1=5.0 (15=ix=i{N _The frilled lizard dies!=iX (ally target)You barely miss the goblin with your +0 dagger.You closely miss the goblin with your +0 dagger.The goblin hits you with a +0 club.=iҔ 2--64) Rev =iU =i _ _Your soul wisp closely misses the goblin.=iDZ | )You hit the goblin with your +0 dagger.=iݹ *   soul wisp (summoned)=i 3==27Soul Splinter3) Rev+ =in =i J _You kill the goblin!=iI=i=i*=iH _No target in view!=i#=i=i=ibH _No target in view!=i.....# .....# ....##.#.. #.$.. #.....$.. #...*...... #...@.....# .... #..#.#..##.######...##.#.## ...#.## .##.# =i=i-82) Rev  _=i =iN"$  Things that are here:=i% _a +0 club; a goblin corpse; a frilled lizard corpse=i $.....##......##.....##.#.. #.$.. #.....$.. #...*.#..... #...)@....# .... #..#.#..##.######...##.#.## ...##.## ...##.# ..##.## . =i=i-91 _=i!=i($=iT 3=id =i =i B0=i ==59=i` G8) =iO =i =iV B7=i =iJ =iӰ :6=i =i =id B5=i =iɹ =iy B4=i =i =i y3========3=i =i; 4 _Magic restored.=i a .......##......##.#....## #... #........$. #.....$........ #...*.@.....#47.0 (8..... #...).....#.# .... #..#..........=i #..##.######...##.#.....##.## .... ∩........=i J.*=i =iQ e8.0 (92=i =i> 6 _Found Connidu's Weapon Emporium.=i8 3=i4 =i| =i =i 10=i¡ =ib _You now have 9 gold pieces.========49=iD =i =i =ik X8=i =i` =i =i} X7=i =i n6=i2 M _You now have 19 gold pieces (gained 10).=ie X5=iU =i) =i =i4 =i B4=i =i =iB B.. ...........#......##.. .....##..###....##..#......# ....... #..............# ....... #.......*........ ....... #...........##### #...)...@.#.# 56.0 (8=i .... #..#............#..##.######...###.#.## .....#..#.## !......####.# ...∩..... ##.## ........=is ##.## ##....†#### =i6 M.*=i =i e7.0 (93=iz =i K _Found a human corpse.=i3=im=i=i 1§=i =i2 _Your soul wisp disappears in a puff of smoke!=i=iB1=i=i=i=iFB0=i=i!=i$=ie$C39=i%=id6  #...#....... #..............#=i6....... #....................... #...........#####..... #...).....#.#... =i6 .... #..#............ =i6#..##.######...##.. #.#.## ##.....#...=i7 #.## #.@......##=i_7 ##.# #...∩...... ##.## #..........=i7#.## ##....†######.## ##...##=i7##.## #....##.## .....  =i:8##.## ###?..  #.##  d - a lumpy white potion=iB,61.0 (4=i##.## ##....†###.## ##...## .## .###?.. .## =ij.. #### #.##=i==i`46=i=i4 _Found a stone staircase leading down.=iLm _There is an entrance to Connidu's Weapon Emporium here.=i=iد/Welcome to Connidu's Weapon Emporium! What would you like to do?  a -  5 gold a +0 clubb -  5 gold a +0 club  c -  94 gold a +1 dagger of venomd -  30 gold a +0 hand axe  e -  60 gold 2 javelins  f -  30 gold a +0 mace =ih g -  571 gold the +5 mace of Cheese {vamp, ^Contam rC+ rN+++ Dex-3}h -  15 gold a +0 sling  i -  30 gold a +0 spear  j -  30 gold a throwing net You have 19 gold pieces. [Esc] exit=iM[!] buy|examine items[a-j] mark item for purchase [/] sort (type)=i[A-J] put item on shopping list=iKc $  You are short 75 gold pieces for the purchase.[Enter] buy shopping list=i =i =i ...... #..............#AutarchDCSS the Grave Robber ...... #................Coglin ...... #...........#####Health: 13/13 ========================..... #...).....#.#...Magic: 3/3========================.... #..#.............AC: 2Str: 8#..##.######...##....EV: 11Int: 14#.#.## ##.....#....SH: 0Dex: 14#.## #.)......###XL:  1 Next: 20% Place: Dungeon:1##.# #...@.......Noise: ---------  Time: 64.0 (0.0)##.##=i [39;49m #..........>a) +0 dagger {Lan}  c) +0 dagger {Agam} ##.## ##....†#####Cast: Soul Splinter##.####...##Gem (8936) ##.###.... ##.##...... #.##.###?.. .##.. #### #.## _Found a human corpse. _Your soul wisp disappears in a puff of smoke!d - a lumpy white potion _You see here a +0 club. _Found a stone staircase leading down. _There is an entrance to Connidu's Weapon Emporium here.=i, =i =is =i@ h _You can access your shopping list by pressing '$'.=i~ 3=i~ =ī =i =i u5 _=ig X4=i> =iږ =i n3=ib n2=iۡ =i =i =i B1=i =iQ =i| =i B0=iM =i{   #.#.## ##.....#....  #.## #.)......####  ##.# #...∩........  ##.## #..........>##.## ##....†#####. ##.## ##...##.# #.## ####......# .## ..........+ ## .....###@..# # ........#### ## ........ .## ........ #.## ##...#######  ##.##  ##.+  ##.##=i ,70.0 (6=i{ f1.0 (729=i =i ` _c - a scroll labelled ETEISOWKAO=i=i=i7=i8=iě7=i4=iXB6=i=i=i=iRB5=i=i%=i=iB4=if=i=iB3=iA=iة=i=i=i|B2=i=i=i"=iX1=i=i=iUB0=i=i=i{=iC19=i =i9=i=iiB8=i=iV=iO=iB7=i=i=i=i`B6=iۿ=i=i=iB5=iq=i=iX4=i=i=i ## ##...##.# # ######......#  #...........+  #.....###...#  #........####  #........######  #.............# # ###...#######.# ######....@.# 86.0 (15.0) .## #......# .+ #......# ##.....#=i d# ....##.# ..... #.# ...... #+# .).... =im=i/f7.0 (163=i=i$ _Found a sling.=i =ia =i =i =i[ =i n2=ir X1=iz =iK =i" =i% n0=i& =i-' C09=i( =i+ =iv- =i- B8=i. =iL1 =in3 X7=i4 =i66 =i7 =iB8 B6=i9 =i< =ic> =i> :5=ik? =iyA =i'C =iC B4=iKD =iE =iPG =iG :3=iG =i0I =irJ =iJ B2=iwK =i N =iN =i!O B1=iO =i-Q =ieR =i|U B0=iU =iW =i"X =ikX D899=i-Y =ia[ =i[ =i^\ B8=i] =i] =i\^ =i^ B7=i^ =ij_ =i` =iF` X6=i0e 54=i-f =ig =ifg B3=ig =i)i =ij =ij B2=i k =i.l =im =iDm B1=im =io =io =io B0=ip =it =i2u Y89=iu =iv =iv =iw B8=iTw =iz =i { =i6{ B7=i|{ =i} 7 _You open the door.=i~ =iK~ B6=i~ =iƁ @  There is an open door here.=iR =i I5 _=i =i =i X4=i =i =i =i$ B3=i ,=iI X2=i =iӑ =i =i B1=iɓ =i× a  You see here a human corpse.=ii =il I0 _=iI =ik =iڟ Y79=i( =ij =ix =i B8=iH =ia =i X7=i =is =i =iH B6=i5 =iͳ =iV =i :5=i] =i} n4=iY =i =iؾ X3=i =ie =iS X2=i =i =ib =i B1=i =i^ ........###  #..........# =i3 4 .....##..#.. ...........##..#.# .......... ........#####..### ## ).....#.#......... .. ...............###.##### ##...##......#@......#  ##.....#........#.###.#  #.)......######## #=i   #...∩...........   #..........>.###   ##....†#####.#   ##...##.# ..    ####......####### =i9   ..........'....#  You pick up a parchment of Summon Small Mammal and begin reading...=i 1129.0 (42.0)=i g30.0 (430=iY =i L _You add the spell Summon Small Mammal to your library.=iX[?25h[?0c  Search for what [? for help]? =it [?25l[?1c=i =i &2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 sling (15 gold)b - [D:1] a sling=ir=io=i#........###  AutarchDCSS the Grave Robber #..........#  Coglin ...........##..#..  Health: 13/13 ======================== ...........##..#.#  Magic: 3/3======================== .................  AC: 2Str: 8 ........#####..### ##  EV: 11Int: 14 ).....#.#......... ..  SH: 0Dex: 14 ...............###.#####=iw  XL:  1 Next: 20% Place: Dungeon:1 ####...##......#@......#  Noise: ---------  Time: 130.0 (0.0)  ##.....#........#.###.#  a) +0 dagger {Lan}  c) +0 dagger {Agam} =iM#.)......######## #  Cast: Soul Splinter#...∩...........  Gem (8870) #..........>.### ##....†#####.#  =i##...##.# ..   ####......#######   ..........'....#   _You open the door. _There is an open door here. _You see here a human corpse.  You pick up a parchment of Summon Small Mammal and begin reading... _You add the spell Summon Small Mammal to your library.  Search for what [? for help]? sling=i=i!=i=i. _=i=it  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.2   1.0   0   g - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   h - Necromancy   4.0   5.0   0           c - Short Blades   0.0   1.2  -1               d - Armour [39;=i49m  0.0   1.2  -1       e - Dodging   1.7   2.4  -1      f + Stealth1.6   2.4  -1                                                      =i                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets=i6=i<=iA#........###  AutarchDCSS the Grave Robber #..........#  Coglin ...........##..#..  Health: 13/13 ======================== ...........##..#.#  Magic: 3/3======================== .................  AC: 2Str: 8 ........#####..### ##  EV: 11=i]BInt: 14 ).....#.#......... ..  SH: 0Dex: 14 ...............###.#####  XL:  1 Next: 20% Place: Dungeon:1 ####...##......#@......#  Noise: ---------  Time: 130.0 (0.0)  ##.....#........#.###.#=iB  a) +0 dagger {Lan}  c) +0 dagger {Agam} #.)......######## #  Cast: Soul Splinter=iB #...∩...........  Gem (8870) #..........>.###=iB ##....†#####.#  ##...##.# .. =iC  ####......#######   =i:C..........'....#   _You open the door. =i]C_There is an open door here. _You see here a human corpse.  You pick up a parchment of Summon Small Mammal and begin reading... =iC_You add the spell Summon Small Mammal to your library. _Search for what [? for help]? sling=iH=iDK=iN=i[P=i; n[?25h[?0c  Search for what [Enter for "sling", or ? for help]? =iI [?25l[?1c=i=i714 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] 2 javelins (60 gold)  c - [D:1] Connidu's Weapon Emporium  d - [D:1] a +0 club (5 gold) (1 further duplicate)  e - [D:1] a +0 hand axe (30 gold)  f - [D:1] a +0 mace (30 gold)  g - [D:1] a +0 sling (15 gold)  h - [D:1] a +0 spear (30 gold) =ih i - [D:1] a +1 dagger of venom (94 gold)  j - [D:1] a throwing net (30 gold)  k - [D:1] the +5 mace of Cheese {vamp, ^Contam rC+ rN+++ Dex-3} (571 gold)l - [D:1] a +0 club (1 further duplicate)  m - [D:1] a sling  n - [D:1] a staircase leading out of the dungeon=i Level 1 of the Dungeon<>∩(Press ? for help) #.## #........#### #.# ##.## #........######.# ##.## #.............#.# ##.## ###...#######.#.#=iI  ##.## ######......#.# ##.## #......#.# ##.+ #......#.# ##.## ###.....#.# ##.##  ####....##.#.# =i ##.##  ........##.#.# ##.##  .#......##+#.#  #.##  ...).........#=i K ##.## .....#.......#=iۖ  ##.##  .............###.##  .#.........#.#=i ##.#  #.........#.###.##  ..........#.#=i %##.## ...######.#.#=i #.## ...  #.#.###.##   =i K##.##<#####=i֗ #=iv=iqw=iydAutarchDCSS the Grave RobberCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14=izyXL:  1 Next: 20% Place: Dungeon:1Time:Gem (8870) _There is an open door here. _You see here a human corpse.  You pick up a parchment of Summon Small Mammal and begin reading... _You add the spell Summon Small Mammal to your library. _Search for what [? for help]? sling  Search for what [Enter for "sling", or ? for help]? .=i{=i|=i=i=ic=i$69 _8=i=iB7=iu=i+=i0=iZ=iB6=i=i=i=i",5=i=i5=in4=i=i=iX3=iҩ=i=iH=iB2=i=i=i=iB1=i=i=i=i5B0=i=i 598=i=i=iB7=i=i=i=iB6=i=i=i=iZB5=i=i=iQ=i:4=i*=i=iFn3=i=i=iB2=is=i=i$=icB1=i=i=i =iCB0=i=i=i=i@C49=i=i.=i%=il:8=ir=i=i=iB7=i=i[=icX6=is=i=i6X5=iW=i =i B4=i =i@ =i =i'=iB3=i=i=i]=iB2=i=i=i,=iB1=i,=i/(##.## ###...#######.#.###.## ######......#.###.###......#.###.+#......#.###.#####.....#.###.## #####....##.#.###.## #........##.#.###.###.#......##+#.##.###...@.........#Noise: --------- 159.0 (29.0)  ##.###.....#.......#a) +0 dagger {Lan}  c) +0 dagger {Agam} ##.## #.............#Cast: Soul Splinter##.## #.#.........#.#=i(##.# #.#.........#.###.## # ..........#.###.##...######.#.##.##....# #.#.###.##=i,=i%2=i4N _You see here a +0 sling.=iQ =iX l60.0 (1.0)0=i[ =i1^ $ _d - a +0 sling=iI/ [[?25h[?0c  Search for what [Enter for "."]? =i [?25l[?1c=i5 =i? $=i 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeonb - [D:1] a stone staircase leading down  c - [D:1] 2 javelins (60 gold)  d - [D:1] Connidu's Weapon Emporium  =iʤ e - [D:1] a +0 club (5 gold) (1 further duplicate)  f - [D:1] a +0 hand axe (30 gold)  g - [D:1] a +0 mace (30 gold)  =i h - [D:1] a +0 sling (15 gold)  i - [D:1] a +0 spear (30 gold)  j - [D:1] a +1 dagger of venom (94 gold) =i  k - [D:1] a throwing net (30 gold)  l - [D:1] the +5 mace of Cheese {vamp, ^Contam rC+ rN+++ Dex-3} (571 gold)=i5 ?m - [D:1] a +0 club (1 further duplicate)=i!Level 1 of the Dungeon<>∩(Press ? for help)  .....##........###  ....##..........#   #..............##..#..   ....... #..............##..#.#   ....... #....................   ....... #...........#####..### ##  ..... #...).....#.#......... ..   .... #..#...............###.#####  #..##.######...##......#.......#  #.#.## ##.....#........#.###.#  #.## #.)......######## #   ##.# #...∩...........   =i"N##.## #..........>.### ##.## ##....†#####.# ##.####...##.#  .. ##.## ######......#########.## #...........'....###.## #.....###...###.###.###........#### #.###.## #........######.###.## #.............#.###.## ###...#######.#.###.## ######......#.#=i =iAutarchDCSS the Grave RobberCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next: 20% Place: Dungeon:1Time:Gem (8840) _You add the spell Summon Small Mammal to your library. _Search for what [? for help]? sling _Search for what [Enter for "sling", or ? for help]? . _You see here a +0 sling. _d - a +0 sling  Search for what [Enter for "."]? =i=iӯ=iN=i=iӸ=i39 _8=i=i=iKX7=i6=ia=ij=iB5=i[=i=iX4=io=i=iX3=iO=iM=il=iB2=i@=i>=iW=iB1=i=i=i=iUB0=i=id=i=i2C29=i=i =i=iBB8=ix=i@=i=iB7=i=i=i=iB6=i=i =iX5=i=i=i+=icB4=il=i<=ip=iB3=i=i=ihX2=i=i=inX1=i =im =i] =imX0=i=iY19=i=i'U ...... #..............##..#.# =ib(...... #.................... ...... #...........#####..### ##..... #...).....#.#......... ...... #..#...............###.####..##.######...##......#......#.#.## ##.....#........#.####.## #.)......######## #=i(##.# #...@...........Noise: --------- 181.0 (21.0)##.## #..........>.###=i)ga) +0 dagger {Lan}  c) +0 dagger {Agam} ##.## ##....†#####.#Cast: Soul Splinter##.##=iO)##...##.# ..##.## ######......####### ##.## #...........'....# #.## #.....###...###.## .##=i)#........#### #.# #.## #........######.#=i/=i5=i7m _There is an entrance to Connidu's Weapon Emporium here.=i=iXWelcome to Connidu's Weapon Emporium! What would you like to do?  a -  5 gold a +0 clubb -  5 gold a +0 club  c $  94 gold a +1 dagger of venomd -  30 gold a +0 hand axe  e -  60 gold 2 javelins  f -  30 gold a +0 mace  g -  571 gold the +5 mace of Cheese {vamp, ^Contam rC+ rN+++ Dex-3}h -  15 gold a +0 sling  i -  30 gold a +0 spear =ig+ j -  30 gold a throwing net You have 19 gold pieces. You are short 75 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-J] put item on shopping list=iwOc - =iFRh $  After the purchase, you will have 4 gold pieces.[Enter] buy shopping list=ix   a -  5 gold a +0 club  b -  h +  15 gold a +0 slingmarked items =i X Purchase items for 15 gold? (y/N)=ima - b - h -  30pear  i -  30 gold a throwing net iI=im=i=ix...... #..............##..#.#AutarchDCSS the Grave Robber ...... #....................Coglin ...... #...........#####..### ## Health: 13/13 ========================..... #...).....#.#......... .. Magic: 3/3========================.... #..#...............###.### AC: 2Str: 8#..##.######...##......#...... EV: 11=iο#Int: 14#.#.## ##.....#........#.### SH: 0Dex: 14#.## #.)......######## #XL:  1 Next: 20% Place: Dungeon:1##.# #...@...........Noise: ---------  Time: 181.0 (0.0)##.## #..........>.###a) +0 dagger {Lan}  c) +0 dagger {Agam} ##.## ##....†#####.#Cast: Soul Splinter##.####...##.# ..Gem (8819) ##.## ######......####### =iL ##.## #...........'....# #.## #.....###...###.## .###........#### #.# #.## #........######.# _Search for what [? for help]? sling _Search for what [Enter for "sling", or ? for help]? . _You see here a +0 sling. _d - a +0 sling _Search for what [Enter for "."]? =iX_There is an entrance to Connidu's Weapon Emporium here.=i3  e - a +0 sling=i*=i;=i{j _Thank you for shopping at Connidu's Weapon Emporium!=i=i=i6=iF _Unknown command.=i =i kWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon) {Lan}  c - a +0 dagger (offhand) {Agam}d - a +0 sling  e - a +0 sling[?] describe selected [!] equip|wield|wear=iL y[tab] equip|unequip =i.=i:=iF...... #..............##..#.#AutarchDCSS the Grave Robber ...... #....................Coglin ...... #...........#####..### ## Health: 13/13 ========================..... #...).....#.#......... .. Magic: 3/3========================.... #..#...............###.### AC: 2Str: 8#..##.######...##......#...... EV: 11Int: 14#.#.## ##.....#........#.### SH: 0Dex: 14#.## #.)......######## #XL:  1 Next: 20% Place: =ivFDungeon:1##.# #...@...........Noise: ---------  Time: 181.0 (0.0)##.## #..........>.###a) +0 dagger {Lan}  c) +0 dagger {Agam} ##.## ##....†#####.#Cast: Soul Splinter##.####...##.# ..Gem (8819) ##.## ######......####### ##.## #...........'....# #.## #.....###...###.## .###........#### #.# #.## #........######.# _d - a +0 sling _Search for what [Enter for "."]? _There is an entrance to Connidu's Weapon Emporium here.  e - a +0 sling _Thank you for shopping at Connidu's Weapon Emporium! _Unknown command.=iO=iU _=i@_=ijh  You start parting from your weapon.=iZre2.0 (18=iy=i=ie3.0 (27=i==iF=ie4.0 (36=iҩ=i}=i*e5.0 (45=i.=i=ije6.0 (54=iQ=i cAgam} _You continue parting from your +0 dagger {Lan}. x5  =i5You finish parting from your +0 dagger {Lan}.=i=im=i A  You whisper farewell to Lan.=ie7.0 (63=i =i =i e8.0 (72=ij =ip& =io, e9.0 (81=i!5 =i3? =iD f90.0 (90=idM =i^W =it] j1.0 (10.0)09=ie =iik n  e) +0 sling {Kun} _You start attuning to your weapon. You continue attuning to your +0 sling. x5  You finish attuning to your +0 sling.  You welcome your +0 sling "Kun" into your grasp.=ip =iz =i} S _e - a +0 sling (weapon) {Kun}=it Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 dagger (offhand) {Agam}  e - a +0 sling (weapon) {Kun}a - a +0 dagger {Lan}  d - a +0 sling[?] describe selected [!] equip|wield|wear[tab] equip|unequip =iK=i=i{...... #..............##..#.#AutarchDCSS the Grave Robber ...... #....................Coglin ...... #...........#####..### ## Health: 13/13 ========================..... #...).....#.#......... .. Magic: 3/3========================.... #..#...............###.### AC: 2Str: 8#..##.######...##......#...... EV: 11Int: 14#.#.## ##.....#........#.### SH: 0Dex: 14#.## #.)......######## #=ipXL:  1 Next: 20% Place: Dungeon:1##.# #...@...........Noise: ---------  Time: 191.0 (0.0)##.## #..........>.###c) +0 dagger {Agam}  e) +0 sling {Kun} ##.## ##....†#####.#Cast: Soul Splinter##.####...##.# ..Gem (8809) ##.## ######......####### ##.## #...........'....# #.## #.....###...###.## .###........#### #.# #.## #........######.#=i)You finish parting from your +0 dagger {Lan}.  You whisper farewell to Lan. _You start attuning to your weapon. You continue attuning to your +0 sling. x5  You finish attuning to your +0 sling.  You welcome your +0 sling "Kun" into your grasp. _e - a +0 sling (weapon) {Kun}=ip  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or e - a +0 sling {Kun}; > or c - a +0 dagger {Agam}=i'=i _=i=i$h  You start parting from your weapon.=iQe2.0 (18=iz=i@=i<e3.0 (27=i=ij=i_e4.0 (36=i=i=ie5.0 (45=i=i=ile6.0 (54=i =iS e) +0 sling {Kun}Fire: e) +0 sling {Kun} _You continue parting from your +0 dagger {Agam}. x5  You finish parting from your +0 dagger {Agam}.=iE=i=iB  You whisper farewell to Agam.=i=i^7.0 (63=i]#=i)=i)e8.0 (72=i-=i2=i~3e9.0 (81=i$9=iZ>=i>g200.0 (90=iA=iG=iGk1.0 (10.0)799=iM=iP9  d) +0 sling {Isabel} _You start attuning to your weapon. You continue attuning to your +0 sling. x5  You finish attuning to your +0 sling.  =iDQ;You welcome your +0 sling "Isabel" into your grasp.=iQ=i#U=iVW _d - a +0 sling (offhand) {Isabel}=iٺ  Your movement speed is average. Your attack delay is about 1.4.  Your damage rating with your +0 sling {Kun} is about 7 (Base 7 x 110% (Dex) x  100% (Skill)).=iz=i_=i`  =iYour damage rating with your +0 sling {Isabel} is about 7 (Base 7 x 110% (Dex) _x 100% (Skill)).=i =iӅ l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting=i/ 0.2   1.0   0   h - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   i - Necromancy   4.0   5.0   0           c - Short Blades   0.0   1.2  -1      =im  d - Ranged Weapons   0.0   1.2  -1              =i  e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1      g + Stealth1.6   2.4  -1          =i         =i;                 =iR a    =ij         =i s                =i pThe relative cost of raising each skill is in cyan.  =i؇ The species aptitude is in white.  [?] Help=i G[=] set a skill target  =i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets=iA=iG=iN...... #..............##..#.#AutarchDCSS the Grave Robber ...... #....................Coglin ...... #...........#####..### ## Health: 13/13 ========================..... #...).....#.#......... .. Magic: 3/3=========================iO.... #..#...............###.### AC: 2Str: 8#..##.######...##......#...... EV: 11Int: 14#.#.## ##.....#........#.### SH: 0Dex: 14#.## #.)......######## #=iOnXL:  1 Next: 20% Place: Dungeon:1##.# #...@...........Noise: ---------  Time: 201.0 (0.0)##.## #..........>.###=iP*e) +0 sling {Kun}  d) +0 sling {Isabel}##.## ##....†#####.#=imPFire: e) +0 sling {Kun}##.####...##.# ..Gem (8799) ##.## ######......####### =iP##.## #...........'....# #.## #.....###...###.## .###........#### #.# =iP#.## #........######.# _d - a +0 sling (offhand) {Isabel}  Your movement speed is average. Your attack delay is about 1.4.  =iDQYour damage rating with your +0 sling {Kun} is about 7 (Base 7 x 110% (Dex) x  100% (Skill)).  Your damage rating with your +0 sling {Isabel} is about 7 (Base 7 x 110% (Dex) _x 100% (Skill)).=iW=i X=i^=i_=i}> I=iC =iD =ilI u8 _=iK =iK B7=ieM =iO =iP =iWQ B6=iR =i4T =iU =iV B5=i0W =iQY =i1[ =i[ B4=i\ =i_^ =i_ =i_ B3=i` =iHb =ic X2=ied =iTg R  There is a stone staircase leading down here.=ih =iIi I1 _=ii =ij =il =i]l B0=im =iTp =i"q =i]q C89=iq =i?s =iVt =it B8=i!u =ix =iy X7=iz =i{ =i| =i} B6=i} =i~ =i =im B5=iQ =i =i =i B4=iR =i =i =i B3=i =i =i =i B2=ip =i =i =ic B1=i =i =i =i B0=i1 =i} =i =i C79=i =i =iU X8=i =i =i =i B7=i̞ =is =i. =i| B6=i =i9 =i@ =i B5=i =iW =iN =i B4=i' =iC =iO =i B3=i3 =i٭ =i =i B2=ia =iݰ =i =i B1=iw =i =i =i B0=i =i =i =i C69=iѸ =i =i =iJ B8=i =i =i۽ =i B7=iϾ =iP =i< =in B6=i =iF =i< =i B5=i =i5 =i} X4=i =i =i =i B3=iT =i =i; X2=i =i =i =i# B1=i =i =i =i B0=i9 =iB =i =i, C59=i2 =i =i =i B8=iZ =i =i =i B7=iP =i =i =i B6=i* =i =iX c  You encounter a bat.=i ......>.###### #.#  #....†#####.########.#  ##...##.# #..........#  ##......###########..#  ........'....# #..#  ..###...###.#######..#  .....#### #.# #......#  =i- k.....######.# ##.###.#  ..........#.# #@# #.#  ..#######.#.# #.# #.#  ####......#.# #.# #.#   #......#.# #.# #.#   #......#.# #.# #.#   ###.....#.# #.# #.#   b   bat (asleep) #=i ##....##.#.# #.# #.#  .......##.#.# #b# #.#  .....##+#.# =i( 044.0 (43.0)=i m5.0 (445 _=it =i =i ......>. #.# †#####..#  #....# ..#  #..# #####..#  #.# #......#  ##.###.#  #@# #.#  #.# #.#  #.# #.#   #.# #.#   #.# #.#   #.# #.#  #.# #.#  #b# #.# =i......>. #.# †#####..#  #....# ..#  #..# #####..#  #.# #......#  ##.###.#  #@# #.#  #.# #.#  #.# #.#   #.# #.#   #.# #.#   #.# #.#  #.# #.#  #b# #.# =i߳3=i(=iZ _A bat is nearby!=i )))))))You shoot a sling bullet.=iן bThe sling bullet completely misses the bat.You shoot a sling bullet.=i nb.b.b.=im $b.=i% )..=iR& ===6.4 (1.4)4) Rev =i) =i, G _The sling bullet hits the bat but does no damage.=ihA )))))))You shoot a sling bullet.=i> m  The sling bullet closely misses the bat.=iH Jb.b.=iI .b  You shoot a sling bullet. The sling bullet misses the bat.=iO 7....=iCP s7.83) Rev+ =iU =iW Q _The bat closely misses you.=i )))))))You shoot a sling bullet.=i^m  The sling bullet closely misses the bat.=i&b.=iC .b  You shoot a sling bullet. The sling bullet misses the bat.=iT>.....=igi9.21) Rev* =i=iT _The bat completely misses you.=i ) You shoot a sling bullet. The sling bullet hits the bat.=i[  The bat is moderately wounded.You shoot a sling bullet.  The sling bullet hits the bat but does no damage.=i,b. =i.b  The bat is moderately wounded.=i<=i=i "50.6=i<$0=id=i=ip =i=i,_The bat barely misses you.=i=i? )You shoot a sling bullet.  The sling bullet hits the bat but does no damage.=ih ))))))The bat is moderately wounded.You shoot a sling bullet.=i &b.=iX L .....  =i The sling bullet closely misses the bat.The bat barely misses you. The bat hits you but does no damage.=i} c2.048=i =i P _The bat barely misses you.=i c )))))))=i: /You shoot a sling bullet.=i †  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.=i U)=i' I†......=i* j33.47=iA1 =i3 G _You kill the bat!=i=i=i =iH _No target in view!=i-=i=i=i'H _No target in view!=iw=iB3=iF=i=iš36 _  You see here a bat corpse.5 _=i =i=idS4) Rev+ =i=iH=i=idB3=i=i"=i=i4B2=i=i׫=i=i.B1=i\=i=iծs0) Rev =i'=i=iQ=iC39=i =it=i`=iB8=i=i=is=iB7=i2=i=iV=iG6) =i=i#=iݺ=iB5=i=i=i=i1B4=is=i=if=iB3=i־=in=iҿ=iB2=iF=i=i_=iB1=i=i#=i=i\B0=i=i(=i=iC29=i=i1=i=i)B8=i=i=im=iB7=im=iM=i=iIB6=i+=i=i=iXB5=i=iQ=ia=iB4=i =i=i=iB3=i8=i=ie=iB2=iR=i=i=iB1=i=i=i=iGB0=i=i=io19=i=i=iUB8=i=i,=imB7=i=i$ =i! =ia B6=i =i=i=iB5=i@=i=i=iX4=i =iX3=i=ip=iX=iB2=i =i"=i#X1=i$=i'=i'=i/(B0=i(=i*=i~+=i+C09=iP,=i-=i.=i/B8=i/=i0=i1=i1B7=i2=i3=i~4=i4B6=i&5=iQ6=i7=iP7B5=i7=i8=i\9=i9B4=i;:=i#;=i;=i)<B3=i<=i==iI>=i>B2=i>=i?=i@=i@B1=i?A=ibB=iC=i,EB0=i|E=i'G=i+H=iHD699=idI=iJ=iK=iLB8=iL=iM=iNX7=iO=iP=iQX6=i@R=iU=i|V=iVB5=iTW=iX=iY=iZB4=iZ=ik[=i\X3=iD]=iG^=i _=il_B2=i_=ia=ib=iHbB1=ib=ic=id=idB0=iQe=ig=i\i=iiC89=i`j=i(l=iOm=imB8=i1n=ip=ip=iqB7=iq=is=iuX6=iu=ix=ix=i$yB5=iz=i{=i|=i|B4=i}=i       #+#.. # # ######  ..#. #....#   #.##.#  ### #.##.###.#  =i/# ###.##.@...#  ---...##..#...########  .....##..#.#.#  .....#.#  ..#####..###.#######  =i.#.#................#  .........###.#####.#  .##......#.......#  =iM..#........#.###.# =ii1316.4 (63.0)=i---7.4 (643=i=ira _e - a scroll labelled BISTECKOAWN=iI=i=i=i21=i=i=i B0=ix =ir!=iG"=i"C79=i"=iF$=i%=ik%B8=i%=i&=i'=i3(B7=im(=ix)=ib*=i*B6=i+=i,=i,=iB-B5=iv-=i.=i?/=i/B4=i/=i0=i1=i>2B3=i2=i3=i 5=i{5B2=ib6=i7=i8=ig8B1=i8=i9=i:=i;;B0=i;=i<=i==i>C69=iS>=iv?=iQ@=i@B8=iA=iB=iB=iNCB7=iC=iD=iE=iEB6=iF=iG=iuH=iHB5=i;I=iJ=iK=iKB4=iwL=iM=iO=idOB3=iO=iQ=iR=iWRB2=iR=iCU=i|V=iVB1=iW=iX=iY=iMZB0=iZ=i_\=i>]=i]C59=i^=iS_=i`=iw`B8=i`=ia=ib=ibB7=iBc=iad=i*e=ieB6=ie=if=ig=ihB5=ih=iAk=i(l=ilB4=il=idn=iho=ioB3=iEp=iKq=iPr=irB2=iWs=iv=iw=iQxB1=ix=iz=i*}=i}:0=i}=iE=iۄ2### ### #.# #.#  #.###.#  #.....########### #.###............ =iDG#.#.#..########## ..... ###+#...#..# # .....##...@.#.#..# ###### #  .. ...........#.#..# #....# #  .....##...........#..# #.##.# #  .....##........####..# #.##.###  ....##..........##..###.##....  #..............##..#...###### #..............##..#.#.# .. #....................#.# . #.....#####..###.######=i###..#!'50.4 (33=i=il======1.4 (3449=i=i&6 _As you open the door, it creaks loudly!=iet _Found a ruby potion.=i =i=iW=i=i=i_8 _=i@  There is an open door here.=i =iI7 _=i=ia  ### ### #.# #.#  #.###.# #########... ........#.###........... #@#.#.#..##=i`------ ..... ###'#...#..#  .....##.....#.#..# ######  .. ...........#.#..# #....# .##...........#..# #.##.#.....##..####..# #.##.##  ....##...##..###.##...=i #....##..#...#####. #....##..#.#.#=i13.4 (2.0)=i------4.4 (36=i=iQ _f - a ruby potion=iwI=iQy=ibz=iv54=i=in3=i߈2=iNX1=i=i =iЊ=iB0=i<=iɋ=i7=iY39=iD=i=iڍB8=i=i=i=iAB7=i=iW=iG=iB6=iJ=i=i ### ## #.# #.=ic #.###. ##################....@..........#.###.64.4 (10.0) ###.###########.#.#.#.=i } .. ..... ###'#...#. =i@... .....##.....#.#. .>. .. ...........#.#. =igk.. .....##...........#.  =i# .....##........####.  =i....##..........##.  #..............##.=iE =i0=iԢf5.4 (115=i=i ; _Found a stone staircase leading down.=i]=i]3=i`=ia=ih43=ih=ij=ifjB2=i4k=io=i0p=ipB1=i]q=is=ikt=itB0=iu=i.w=i_x=ixC29=iy=i:}=i~X8=i=i=i7=i65=i43=i21=iB #.. ..#  #?####.############.#..#.#..........#....#.###.########...#.............#...#............#...#.>.......... #...#.........## #@..##........##. #...##.##.....##. #...##.....#..... ...........#..... .......... #..... ........... #..... ..#........ #...).... #....... #..#.. #..##.#####79.4 (1480.4 (150=ij _j - a silvery potion=i_3=i`=ic=iEe=i j19=iYjB8=iuk=iGm=is76=it=i2v=ifw=iwB5=ix=iz=iK|X4=i|=io~=icX3=i&=i/ ### #####.# ......# ####.###########.#..#.#............#.###.########...#.......#...#....... #...#.>..... #...#.........## #...##........###...##.##.....##..=i17.4 (7.0)=ije8.4 (82=iʬ=iFd _h - a scroll labelled VIDUMU FOUSIMM=iԘ =iP =iΙ =iQ =i\ =iѥ K1009=io =i =i =i B8=i =iB =i X7=iO =iV =iE =i B6=i5 =i =i =i B5=iز =iL =i/  #.####.########### #.#..#.#.......... #....#.###.########...#.............#...#.............=i #...#.>..............#.........##.....##........##....##.##.....##..95.4 (7...##.....#...........#......).......... #............ #....#........ #...)+.... #....... #..#.#.... ##.##..##.##### #.#.## ##=ic =iV e6.4 (84=it =i $ _Found a sling.=i$=i=i=i=i =i32=ih=i=i9=iB1=i=i=i =iB0=i =i"=i4$=i$D599=i%=i'=i)=i"*B8=iy*=iO-=i/=io/B7=iP0=iQ2=i3=ii4B6=i|5=iz9=i:=i/;B5=i <=i>=ih?=i?B4=ik@=iaC=i@D=iyDB3=iE=iF=i}G=iGB2=iH=iJ=iK=i3LB1=iL=iN=iO=i#PB0=iP=iR=iS=iSC89=iJT=iV=iWX8=iX=i Z=iZ=iK[B7=i[=i\=i]=i^B6=i^=i`=iaX5=ia=i[c=iDd=idB4=id=i^f=i9g=ixgB3=ih=i=iwX5=i(=i=iB4=i/=iA=iŘ=iB3=io=i=iG=iB2=i=i =i=iB1=i[=i٢=i=ipB0=i=i=i=iC59=iW=iH=i=iAB8=iϭ=i=i`=iB7=i=iD=i=iX6=iI=i=iB5=ie=i=i<=iX4=i=iX3=iC=i=i=iB2=i{=i=i=i"B1=i\=i,=iB0=iA=i=i0=i^C49=i=i{=i=i=X8=ii=i=iJB7=i=iO=i=iB6=i_=ig=i=iB5=iA=i=i>=iX4=i=i|=iX3=i:=i=iJX2=i=i=iX1=i=iH=iB0=i4=iP=iY39=i=i=iX8=iS=ih=i=i/B7=i=i9=iX6=i=i=i'X5=i=i1=iB4=i=i<=i=i  You encounter a goblin. It is wielding a +0 club.=i#......#...##.##.....#......#...##..................#..........)...#.+++......##....#...#...)+....##.......##..###.....###.##..##.####...@.#.###.##.#.## ≈≈.....####.###.##.## ≈≈≈.... ##.#.####.# ≈≈≈...g ##.####.## ≈≈≈.... ##.####.##≈≈..... ##.####.## g   goblin (asleep)...#.## ##.####.## #######. ##.####.## #..=ib&#.####.## #..466.4 (70.0)7.4 (713 _=iq ))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!=ib )))The goblin is severely wounded.You shoot a sling bullet.=i.&g.=i52....=i5P====8.8 (1.4)=i6R2) Rev =i?<=i>a _The sling bullet closely misses the goblin.=i: ))))))You shoot a sling bullet.=i9  The sling bullet closely misses the goblin.You shoot a sling bullet.=iK&g.=iU ....  The sling bullet closely misses the goblin.=isV0------===-70.20) Rev+ =i^=i2a9 _The goblin hits you with a +0 club.=ic ))))))You shoot a sling bullet.=iA )The sling bullet completely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.=iBU)=iZ).....=ik1/14------4-1.629) Rev* =i "=i}$J _You kill the goblin!=i3=i̝=i!H _No target in view!=iW =ihX =i^ =iI` H _No target in view!=i^=i=i[=i=i 8 _2==7=io =i S6) Rev+ =ic=i=i5B5=i=iJ=iB4=i=i=i%===i@03=i[=i'=i|3==2) Rev =i=iP=i,1=i=i=i!=i3"B0=i#=i$=i%C19=i%=i&=i&Z==8) =i'=i(=i1)74===i*:7=i{*=i/1 _HP restored.=i[9=i9B6=im:=i5<=i==i=,5=i>=i?=i[B  =iBThings that are here:=iE =iEY a +0 club; a goblin corpse=iAH=i&II4 _=iJ=i%L=iSN=iN=iNN==3=i@P=igS=iYW?  You open the door.  =iWDYou encounter a hobgoblin.=iW`' #......#...##........ #......#...##.##. #......#...##.....# ..................# ......)...........#=i`g.. .+++........#......###....#.........#...g...'....##.......##..# ##@....###.##..##.#--- ....#.....#.###.##.#.##.≈≈≈....)####.###.##.##≈≈....# ##.#.####.#≈≈....# =ia##.####.##≈≈≈....# ##.####.##g   hobgoblin (asleep)=iEa≈≈≈.....# ##.####.##.....#.#####.####.## #######. ##.####.## #=iah087.6 (16.0)=iUik---8.6 (172 =ii_=iDm=in=i ))))g  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.=ix| [  The hobgoblin shouts!  You shoot a sling bullet.=i g.  The sling bullet hits the hobgoblin but does no damage.=is C.g=i l.g.'====i g90.0 (1.4)0) Rev =i =i - _You hear a loud squeak.=i u )))))))You shoot a sling bullet.=i  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.=i# @.g=if" ....'1.409) Rev+ =i% =i' a _The hobgoblin is heavily wounded.=is .  You shoot a sling bullet. The sling bullet hits the hobgoblin.=iIS)=i o )You kill the hobgoblin!=in rYou shoot a sling bullet.=i.'r   rat=ij62.88=i=iT _You encounter a rat.=iQTm .  You shoot a sling bullet. The sling bullet hits the rat.=iYX))))))=ii )You kill the rat!=iidL......'=ifq74.26) Rev* =iKl=in/ _You shoot a sling bullet.=i*&=i&=i+=i-H _No target in view!=i=i=i=i =ie=iI5 _=iV  There is an open door here.=i=iI4 _=ib=i =i"=i"S3) Rev+ =i#=iH%=i&=i'B2=io(=i*=i-X1=iO/=i3=ip7X0=i9=i4==iS?u499) Rev =iP@=iB=i~E=iEB8=iyF=iG=iJ=iKB7=iL=iP=iRi  You encounter a hobgoblin.=izY+ # #.######## #.... .# #..#... .# #...# #...####.# #...###...$..#.# #...#.......########...#.............#..=iY3---g...........#......#.......?.....#.#......#...#...###.................... ###..........)...... .........+++........ g   hobgoblin (asleep) ###......###....#... ...........'....##..=i*ZW ...#########.....###=igR503.2 (9.0.g=inDg=io==-4.2 (10.0)6) =is=i}t+ _The hobgoblin shouts!=i@u )))))))You shoot a sling bullet.=it  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.=ipHA.g=ifON.....g.=iO9=5.6 (1.4)=i#PR5) Rev =iU=iX7 _The hobgoblin is lightly wounded.=i5S ))))You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.=i  The hobgoblin is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hobgoblin.=i^ t.gg.=ie (...=i>f s7.03) Rev+ =iPl =iXn a _The hobgoblin is heavily wounded.=iB m )))))))You shoot a sling bullet.=i  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.=iI @.g=iQ .....g.8.42=ilW =iY a _The hobgoblin is heavily wounded.=i, m )))))))You shoot a sling bullet.=i  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.=iT@.g=i!......=ii9.81) Rev* =i=i7!d _The sling bullet closely misses the hobgoblin.=i †You shoot a sling bullet. The sling bullet hits the hobgoblin.=iݎR=iu )))))))You kill the hobgoblin!=i N......†=i%l911.289=i=i/ _You shoot a sling bullet.=i=3=iS=iDH _No target in view!=i1=i=im=iH _No target in view!=i1 =i2 =i4 =i5 =i9 =iA u8 _=iA c  You encounter a bat.=iBL # #.. #.######### #....... .#. #... .# #...####.# =iL ..##...@..#.# ---..........#######..†..............#......#...#..?.....#.#......#...#..###..........b   bat (wandering)... ###..........).....b.+++........=i)M `###......###....#...=iM ,20=iN 4b.=iW =iTX ---3.2 (27 _=i _ =ieb Q _You see here 7 gold pieces.=i  ######  ..... .#  #... .#  #...####.#  ..##...@..#.#  ............# =i ......†.....# ............# ....?.....#.# ...###........ .b. ###....... .. .........++=i ######  ..... .#  #... .#  #...####.#  ..##...@..#.#  ............# ......†.....# ............# ....?.....#.# ...###........ .b. ###....... .. .........++=i=iA=i<=iZ _A bat is nearby!=i)'f)))))))=i  You shoot a sling bullet. The sling bullet barely misses the bat.=i/.bb.=i05b.=i16b.=ib;@.....=iq<q===4.6 (1.46=iE=i@Hw _You shoot a sling bullet. The sling bullet barely misses the bat.=i )))))))You shoot a sling bullet.=i̝ bThe sling bullet closely misses the bat.You shoot a sling bullet.=i&# .bb.b.b.=i- y ....  The sling bullet hits the bat but does no damage.=i:E 6.04 _The bat barely misses you.=i )))))))You shoot a sling bullet.=iy †  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.=iH U)=i R†......=i =im AutarchDCSS the Grave Robber##### Coglin#.... Health: 15/15 ========================#.### Magic: 3/3=iK +========================#######.#.. AC: 2Str: 8..... .##.... EV: 11Int: 14#... .##...# SH: 0Dex: 14#...####.##...# XL:  1 Next: 100% Place: Dungeon:1..##...@..#.##...# Noise: ===------  Time: 517.4 (1.4)=i f......†.....########...# e) +0 sling {Kun}  d) +0 sling {Isabel}......†.....#......#...# Fire: e) +0 sling {Kun}............#......#...# Gem (8483) Rev* =i s....?.....#.#......#...#...###.................. ... ###..........).....=i  .. .........+++........ =i1 ###......###....#... The sling bullet hits the bat but does no damage. =ik b_The bat barely misses you.You shoot a sling bullet.  =i The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat!=i  You shoot a sling bullet.  The sling bullet closely misses the bat.  You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat!=i pYour Fighting skill increases to level 1!You have reached level 2!=i% /  --more--=iZ21/214/42 0% =i _=i>iHM _No target in view!>iI>i1n2>ifL _You now have 11 gold pieces (gained 7).>i&>iB1>i>iQ_  You see here a bat corpse.>i$>iZ0) Rev+ _>i >iw>i,>iC79>i>iB>iB8>i>i>i(A#########....... .# #.#### #...# .# #..... #...####.# #.$....##......#.# #.........†.....########.........†.....#......#................#......#........#.#......#.--->i###................ ###..........)..... .........+++....... ###......###... ...........'....#... ...######### .... ....#.....# .## .≈≈≈....)###>i,.22.4 (5.0>ik---3.4 (67>i>iL>id _k - a scroll labelled ZETOAFU PAONAN>i >i ,>iU >i >i ]6) Rev >iN ,>i X5>iS >i >i/ >i B4>iI >i~ >i >i B3>i >i >i >i G2) >i >iN >iY >i B1>i >ig >i& >i B0>i >ij >i# C69>i) >i M _You now have 24 gold pieces (gained 13).>i >i  B8>i& >is >i3 >i ,7>i >i >i+ >i X6>i >ic >i! >i B5>iY >i;% >ii( B4>i?) >i) >ia, >i. >iz. B3>i/ >i1 >iG3 >i3 B2>i 5 >i6 >i8 >i8 B1>i : >i> >i>E B  #.....##...### ######.....##......  #...##.........†....  #..............†.... >iE  #...................  #..................  #......##.....  #### ###...  #....>i>F 39.4 (16.0)  #.......##### >irF  ......... ......  #......... ...#####>iF   #.....#+#..... .. >iF  #####.+ .## .≈≈ >i\G .# ≈≈≈  >. ≈≈≈ ≈≈≈>irP >iQ g40.4 (170>iW >i>Z 9 _Found an escape hatch in the floor.>i>ip>i>i>iw>i598>i>iX7>i>i7>i>iB6>i>i.>i>i&,5>iS>i*>i>iJ>iB4>i~>iK>iX3>i( >i  #..................#.#. #...........###.. ####........#####.. ..................++ ##.......####### #.................... #.............######## #.....#+#..... ....# #####@'∩+ .## .≈≈≈7.4 (7.0) #..#+# ≈≈≈≈≈ ...>. ≈≈≈≈≈ +....... ≈≈≈≈≈. #........ .≈≈≈ #......... .....# #.......... ###### #......##... .  [4>iv&0m _You open the door.>i^ _Found Nuveti Lunio's Jewellery Emporium.>i>m #.#.#.   #...........###.   ####........#####.   #.........+   ##.......#####......#   #........'   #.......#   #.....#+#..... ....#.   #####.@∩+ .## .≈≈≈.   #..#+# ≈≈≈≈≈.   ....>. ≈≈≈≈≈.   +....... ≈≈≈≈≈.   #........ .≈≈≈.   #......... .....#.   #.......... ######.   #......##... .   >i]s>itl8.4 (12 _>iey>ic|Q _There is an open door here.>i  #.#.#. #...........###. ####........#####. #.....+++. ##.......#####......###. #......'. #......#. #.....#+#..... ....#. #####.'@+ .## .≈≈≈. #..#+# ≈≈≈≈≈. ....>. ≈≈≈≈≈. +....... ≈≈≈≈≈. #........ .≈≈≈. #......... .....#.# #..... #..... >i }91 _>i  >iu >i g_There is an entrance to Nuveti Lunio's Jewellery Emporium here.>iB >iG Welcome to Nuveti Lunio's Jewellery Emporium! What would you like to do? >i  a -  507 gold the maw talisman of the Shining Light {Int+2}b -  97 gold a quill talisman  c -  768 gold the ring of Kigel {Fly rElec rF+ AC+4}  d -  416 gold the ring of Nerob {Fly rPois rC+ rN+ Dex-5}  e -  260 gold a ring of magical power (unknown)  f -  260 gold a ring of poison resistance (unknown) >i g -  260 gold a ring of positive energy (unknown)  h -  260 gold a ring of resist corrosion (unknown)  i -  468 gold a +4 ring of slaying (unknown) >i { j -  468 gold a +4 ring of slaying (unknown) You have 24 gold pieces. >i *[Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list>i >i >i #..................#.#.... AutarchDCSS the Grave Robber#...........###........... Coglin####........#####......... Health: 21/21 ========================>il #..................+++. Magic: 4/4========================##.......#####......###. AC: 2Str: 8#.....................'. EV: 11Int: 14#.............#########. SH: 0Dex: 14#.....#+#..... ....#.. XL:  2 Next:  0% Place: Dungeon:1#####.'@+ .## .≈≈≈.... Noise: ---------  Time: 549.4 (0.0)#..#+#>i8 ≈≈≈≈≈... e) +0 sling {Kun}  d) +0 sling {Isabel}....>.≈≈≈≈≈... Fire: e) +0 sling {Kun}+.......≈≈≈≈≈... Gem (8451) #.........≈≈≈....#..............#.##.......... ######.#......##..... _You now have 24 gold pieces (gained 13). _Found an escape hatch in the floor. _You open the door. _Found Nuveti Lunio's Jewellery Emporium. _There is an open door here. >iV `_There is an entrance to Nuveti Lunio's Jewellery Emporium here.>iP$ >i$ >i) >i+ >iaT>iU>iU>iX>iuZ>ia0 _You open the door.49>id >ie: There is an open door here.>ibf>igI8 _>ih>ii>ikX7>il>ir6>it>iu>iHv,5>iuv>iw>i{>i}>i}B4>i.~>i>i>isB3>i>i>i>izB2>i>i/>i&>in,1>i>ic>i= _You open the large door.>iy>iɎB0>iՏ>iא>iu>iC39>i>iE  There is a large open door here.>i>iI8 _>i/>iE  There is a large open door here.>ic>iI7 _>i>i>i>iiB6>i!>i>i>iB5>i>i>i>iCB4>i>i>i>iB3>iB>i>i>iB2>i">i>i?>iB1>i>i>i>i/:0>i>iT>ij  You encounter an endoplasm.>iR +>i2.''.# ≈≈≈≈≈....#.........##.# .≈≈≈.....#..........##.# .....#.####..........##.########. #>i#......##......# .. #.............# #.............# >iQd.............# J......@.....# ...##...........  ............... ....?.##......... ...... #.........>i_...... ####...... J   endoplasm (wandering)..... .....##... ...>iOJ.70.4 (21.0)>i:>ian1.4 (2229 _>i?>i >i) .''.#  #..........##.#  #..........##.#  #..........##.##  #......##......# ..  .............#  .............#  >i*J............#  .......@.....#  ...##...........  ...............  ....?.##.........  ...... #.........  ...... ####......  ..... .....  ##... ... >i  .''.#  #..........##.#  #..........##.#  #..........##.##  #......##......# ..  .............#  .............# >i J............#  .......@.....#  ...##...........  ...............  ....?.##.........  ...... #....... ...... ####......  >ic..... .... ##... ... >i>i>i>ia _An endoplasm is nearby!>i ))))))JYou shoot a sling bullet.>i: }  The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet.>i .J>i .....===2.8 (1.4)8) Rev >i M _The sling bullet hits the endoplasm but does no damage.>i~ ))))) You shoot a sling bullet. The sling bullet hits the endoplasm.>iRM .  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.>i(&.....>in 44.26) Rev+ >i]_You kill the endoplasm!Training target 2.0 for Stealth reached!>i}>ih _Your Stealth skill increases to level 2!>i,>iN->i3>i86H _No target in view!>i>i>i>iH _No target in view!>i>i6>i^>iH _No target in view!>ig >iC >i >i >in >i 5) Rev  _>ig >i X4>i >i=!    #....##.########.   ##......##......# ..   #...............# >i!   .>..............#   ................#  ..........#  ##...........  .......  ##.........>i" t---6.2 (2.0  ......##.........  #.#####......  #......... .....  #####...... ...   ........   ..........   .[..........  >i( >i( G---7.2 (3>i( :3>i- >i5 ] _Found a ring mail. Found a stone staircase leading down.>it6 e8.2 (42>i; >i'= d _l - a scroll labelled QIBEUS XEUCUFI>iLM >iN >iO >iwS >iwU >iU G1) >iD] ,>ij  #.....#  .>..............#  ................#  ................#  >i2k ......##........... .............. ...##..... ..##.........  ###### 9.2 (1 #>ik ..)......  #####.............  .....  #....>ik .... #.[.... #..>il ?.. ###.>i?l 7#..... >irt >it ,80.2 (2>i!u :0>i | >io~ % _Found a dagger.>iL>i >i\>iKH _No target in view!>i+ >if, >i=. >i2 >iO5 >i< v19 _>iC   ..#   )................#  >ixD  #......##...........   #....................   #.........##...   #.##..   #........#####......   #...........)......  >iD g #####.@.......1.2 (1   #......   #.  >i$E #.[..   #..  >iE  ####.....   #####.   ##>iE J  >i,M >iM e2.2 (28>i+T >iaV * _Found a short sword.>i >iA >i >i" >im% >i* n7>iT+ >i+ >i+ :6>iK- >i/ >i2 >ia2 B5>i4 >iL8 >i6: >i: ,4>i: >i(< >i> >ir@ >i@ B3>i B >iD >ihF >iF ,2>i G >iH >iI >iK >iL B1>iM >iN >iP B0>iXQ >i*R >iZ C  You see here a +0 short sword.>i \ >i\ ,09 >i\ _>ila ,>ia >iBb B8>ii^e >if >i\g B7>iSh >ii >ik >iok B6>iRl >im >io X5>ip >iRr >iyt >it B4>iev >iky >iz >i`{ B3>iO| >i} >i~ >iZ B2>i >i >i[   #.......  ##.......#####..>iԆ 7  #.......  #...##  #.....#+#.....#  #####.'∩'..#### >iA  #..#+#..##.#  ####....>.....##.#  #.@+..........''.#  #.##..........##.# >i W #.##..........##.#  #.##..........##.##  #.##......##......#  #.#...............#>iއ    #..>..............# >i$   #.................#  #)................# >i '##..#....>.'......98.2 (16.0)....................>in .>i ======9.2 (171 _As you open the door, it creaks loudly!>i}>i~>i>ip>iE>iτB0>i]  There is an open door here.399 _>i>i>iRB8>i֓>i1>i>iB7>i>i~>i>iKB6>ig>i>i;>iB5>iQ>i >iΤ>i B4>i321089>i>i>iB8>ib>iֽ>i>iaX7>i2>i>i>i,6>i>i>i>i>iB5>i>i4>iN>iB3>iU>ij>im>iB2>i>i>i;>iB1>i>i[>i>iB0>i>iX>i^>iC79>i>iY>iG>iB8>i>i>i>iNB7>i>i>i ...............##.......# ##.## .....##.................# ##.# ........................# ## ........##..............# ##. >i........##.........#....# ##.## ........#####...........# ##.### ...........)...........## ##.#### ####...................# #.####. #...............@####### ##.##.#------623.2 (24 #...................# ##.##. #.[...................# ##.## #.....................# ##. >i&###......#.............. ##.#  #......####........... ##.##  ###..... ...##......[ #.### .... ...$... ##.##. ##.#>i>i9------4.2 (256>iG>i/ ( _Found a ring mail.>ipL>iWM>i_]>i@_H _No target in view!>i3>i`>i>i##...........# ..................# ##.......# ##.####...#....# ##.#######...........# ##.##>iA..)...........## ##.####. ###...........# #.####. .....####### ##.##.## ...# 0.0) .[.# ...# ##>i.. ##.##  #......######.#####..... ....##[. #.####. ..... #...$.... ##.##...... ##...•#.##>i>ie5.2 (15>iA _Found 2 flux baubles.>i 3>i >iC >i >iR B4>i B>i> B3>iG >iI >iB >i B2>i >i >i >is B1>i >i >i >ir B0>i >i >i >iq C69>i >i >il! B8>i& >ig( L _You now have 32 gold pieces (gained 8).>i+ >ir+ B7>i, >i&0 >ih2 >i2 B6>i4 >iF7 >i9 >i/: B5>i; >i7B n4>iB >i(E >iG >iG B3>i}I >iK >iM >iMN :2>iO >iQ >iS >iT B1>i^U >irZ >io\ >i\ B0>i] >i_ >iBa >ia C59>ib >ird >i8f >if B8>i_g >ih >iOj >ij B7>ik >im >iYn >in B6>i_o >ip >i2r >ir B5>i5s >it >i v >iv B4>iv >iy >i|  You encounter a kobold. It is wielding a +0 whip.>i ~ ###.##......[.#  ........##........# ........###...•...# ##. ##......# #.....### #.>i  #......# #.....#  ######.# #.....#  #.# #######  #.# #@#   #....K..# #.#######    K   kobold (asleep) >i 046.2 (21.0)>i m7.2 (223 _>iѓ >i. >i )KYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.>iD  The kobold shouts!  You shoot a sling bullet. The sling bullet hits the kobold.>i#A.K>i8>i====8.6 (1.4)2) Rev >i>ia _The kobold is moderately wounded.>i h )You shoot a sling bullet.>i  The sling bullet closely misses the kobold.You shoot a sling bullet.>i KThe sling bullet barely misses the kobold.>iؗ 0--===-50.00) Rev+ >i{ >i x _The kobold hits you with a +0 whip. The kobold closely misses you.>i z  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.>in  The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold.>i.n  The kobold is severely wounded.>i.}-1.449>il5>in7S _The kobold barely misses you.>ir )  You shoot a sling bullet. The sling bullet hits the kobold.>i' >i3m )You kill the kobold!>ic')>i1==82.88) Rev* >i>i/ _You shoot a sling bullet.>iX>iY>ig>iiH _No target in view!>i>i>i>i7H _No target in view!>i >i >iq >iO >i >i 7 _6>i <  You see here a +0 whip.>i >i~ Z5) Rev+ _>i >i >i >i- ?==4>id >i >i >i >iX :3>i >i >i >ic B2>i3 >i >i+ >iw s1) Rev >ic >i >i2 B0>i >ik >i >i  C39>i >i >i >i` B8>i7 >i >i >i1 G7) >i >i' >i| >i B6>i! >im" >i# >i# B5>i# >i$ >iv% >i% B4>i& >i' >i( >i) X3>i* >i+ >i+, ,2>i, ,>i- >i. >i. 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B0>i-" >iP# >i^$ >i$ C19>i% >iC' ,>i' B8>i( >i( >i) B7>i) ,>iU* >i* >i* B6>i7+ >i, >it, >i, X5>i- >i- >i. B4>iO. >i. >in/ >i/ B3>i/ >iu0 >i0 >i 1 B2>iE1 >iP2 >i:3 >i3 B1>i4 >i;5 >i6 >i[6 B0>i6 >i7 >iW8 >i8 C09>i9 >in: >i: >i ; B8>i=; >i; >iU< >i9= X7>i= >iF> >i> X6>iT? >i? >i@ X5>i@ >i)A >iA B4>iB >i1C >iC >i?D B3>iD >iE >i5F >iwF B2>iH 1>iI >iI >iJ :0>iSJ >iK >ihL >iL .199>iL >i&M >iHN >iO >iUO B8>iO >i:Q >iQ >iR B7>iQR >iDV 6>iW n5>iZ >iN[ >i[ ,4>i[ >i\ >iQ] >i%^ >in^ B3>i^ >ig >ig >ig B2>iUh >imm >in X1>iln >is >i^t >it B0>iu >ix >ix >i0y C89>ijy >i~ >i~ >i  B8>i >i >i >i B7>it >iӉ >i >id B6>iԋ >i >i >i B5>ij >iz >i >i4 B4>i >i/ >i >i B3>i >i >i >i] :2>i >i >iu >iҨ B1>iL >i@ >iA >i B0>in >iM >iF >i C79>i< >i >i >io B8>i >i2 >i: X7>i >i >i >i` B6>i+ >i >iv X5>i >i >i >ie B4>i >i >i >ik B3>if >i >i >iD B2>i >i >i >iX B1>i! >i >i >i@ B0>i >i} >i >ie C69>i >i >i >i= :8>ik >i >i' >i B7>i >i >i >i B6>i >ir >i' >it B5>i >i >iR >i B4>i >i >iu >i B3>i" >i1 >i* >i B2>ib >i  >i >i_ ,1>i >ih >i8 >i >i B0>i~ >i? >i! >i " C59>i]# >i^' >i) >i) :8>i* >i/ >i 1 >iq1 B7>i1 >ie4 >i[5 >i5 B6>i=6 >i7 >i8 >i9 B5>i9 >i; >i&< >id< B4>i= >i'? >i@ >i#A B3>iB >i-E >iF >iF B2>iG >iK >iL B1>i)M >iN >iUQ >iZR >iR B0>iYS >iT >iV >i$W C49>iZX >i*[ >i,] >i] B8>i^ >i` >ib >ib B7>i d >if >i j n6>il >in >in B5>io >iq >i1r >i|r B4>iCt >iu >i)x X3>iy >i>| >i  ...........#.#......#...##.....#. ....###........................#. ....#####....)........... ..............+++..............#. ...#####......###....#.........#. >iT ................'....##.......##. ........#########.....###.##..##. #+#.....#⌠.....#.....#.###.##.#.# '∩'..####..≈≈≈..@.)####.###.##.##---857.8 (205.0) #+#..##.#.≈≈≈≈≈....# ##.#.####.# .....##.#∩≈≈≈≈≈....# ##.####.## >i .....''.#.≈≈≈≈≈....# ##.####.## .....##.#..≈≈≈.....# ##.####.## .....##.#⌠.....#.#####.####.## .....##.########.# ##.####.## .##......##......# #.####.## .........##......# ##.##.##>i5 >ǐ ---862>ib >iЕ 6 _Found Racviugrorgh's Distillery.>i{|>i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.1   2.0   0   h - Spellcasting   1.7   2.8  -2  >iԀ         b - Unarmed Combat   0.0   1.2  -1   i - Necromancy   4.0   5.0   0           c - Short Blades   0.0   1.2  -1       d - Ranged Weapons   0.0   1.2  -1          >iH     e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1      >iցM g - Stealth   2.0   3.6  -1                  >i7                    >i                >i)        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  >i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets!>i= d + Ranged Weapons 0.0!>i[ d * Ranged Weapons   0.0">i /TargetTarget2.0  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets">im [?25h[?0c">iV 12.0 #>i [?25l[?1c#>ie6.0 current training targets, if any.=] set aall targets#>i a-z] setselected target $>i [?25h[?0c$>i10 $>i1P [?25l[?1c$>iBV 10.0  -1  =] set aall targets$>i($>i!$>id*...........#.#......#...##.....#. AutarchDCSS the Grave Robber ....###........................#. Coglin ....#####..........)...........#. Health: 21/21 ======================== ..............+++..............#. Magic: 4/4======================== ...#####......###....#.........#. AC: 2Str: 8 ................'....##.......##. EV: 11$>i[+Int: 14 ........#########.....###.##..##. SH: 0Dex: 14 #+#.....#⌠.....#.....#.###.##.#.# XL:  2 Next:  8% Place: Dungeon:1 '∩'..####..≈≈≈..@.)####.###.##.## Noise: ---------  Time: 858.8 (0.0) #+#..##.#.≈≈≈≈≈....# ##.#.####.# e) +0 sling {Kun}  d) +0 sling {Isabel} .....##.#∩≈≈≈≈≈....# ##.####.## Fire: e) +0 sling {Kun} .....''.#.≈≈≈≈≈....# ##.####.## Gem (8142) .....##.#..≈≈≈.....# ##.####.## .....##.#⌠.....#.#####.####.## .....##.#[4$>i+0m#######.# ##.####.## .##......##......# #.####.## .........##......# ##.##.##You kill the kobold! _You shoot a sling bullet. _No target in view! _No target in view! _You see here a +0 whip. _Found Racviugrorgh's Distillery.$>i3$>i3$>i:$>i6<%>iu%>ig%>iX%>i>F _Unknown command.%>i%>in%>iJ%>iO %>i"%>i+#I1 _%>i*0%>iQ-%>i.Y39%>i 0%>i 2%>i3%>i4B8%>i;%>i4=%>i>%>iO?B7%>i@%>iB%>iCX6%>iD%>i1F%>i+G%>iGB5%>iGH%>iBI%>i\J%>iJB4%>i3K%>iU%>iw[CWelcome to Racviugrorgh's Distillery! What would you like to do?  a -  72 gold 2 potions of attraction (unknown)  b -  36 gold a potion of attraction (unknown)c -  48 gold a potion of brilliance (unknown)  d -  36 gold a potion of curing (unknown)e -  120 gold 2 potions of enlightenment (unknown)  f -  96 gold a potion of invisibility (unknown) You have 32 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase %>i\[/] sort (type)[A-F] put item on shopping list'>iBd $  You are short 4 gold pieces for the purchase.[Enter] buy shopping list'>i '>in '>i, ###........#####..........)...... AutarchDCSS the Grave Robber#..................+++......... Coglin##.......#####......###....#.... Health: 21/21 ========================'>i e#.....................'....##... Magic: 4/4========================#.............#########.....###. AC: 2Str: 8  #.....#+#.....#⌠.....#.....#.### EV: 11Int: 14  '>i #####.'∩'..####..≈≈≈....)####.## SH: 0Dex: 14  ####..#+#..##.#.≈≈≈≈≈....# ##.# XL:  2 Next:  8% Place: Dungeon:1 ##....>.....##.#@≈≈≈≈≈....# ##. Noise: ---------  Time: 866.8 (8.0) .'..........''.#.≈≈≈≈≈....# ##.# e) +0 sling {Kun}  d) +0 sling {Isabel} ##..........##.#..≈≈≈.....# ##.## Fire: e) +0 sling {Kun} ##..........##.#⌠.....#.#####.### Gem (8134) ##..........##.########.# ##.#### ##......##......##......# #.####.  '>i #...............##......# ##.##.#  .>..............##......# ##.##.  ................##......## ##.##  _No target in view! _No target in view! _You see here a +0 whip. '>i> _Found Racviugrorgh's Distillery. _Unknown command.There is an entrance to Racviugrorgh's Distillery here.'>i '>iG '>in n _No target in view! _You see here a +0 whip. _Found Racviugrorgh's Distillery. '>i _Unknown command.  There is an entrance to Racviugrorgh's Distillery here. _You can access your shopping list by pressing '$'.'>i '>i< '>i '>i '>i '>im 3 _2'>i '>i '>i '>i B1'>i '>i '>i '>iK B0'>i '>i '>i '>iu C29'>iy '>i '>i '>i B8'>i; '>i9 '>i '>i B7'>i '>i '>iX '>i '>i :6'>i[ '>i$ '>i '>ir B5'>i> '>i '>i\ '>i B4'>i '>i @  There is an open door here.'>i '>i I3 _'>i '>i0 '>i '>i_ B2'>i '>i'>it'>iB1'>i#'>i'>i'>i( B0'>i '>i '>i'>i@C19'>i'>i'>in8'>im'>i7'>iB7'>i'>i'>i'>iKB6'>iN '>i0"'>i#'>i,$B5'>i/%'>i('>iz.43'>i/'>i0'>iI1B2'>i2'>i 3'>i3'>i4B1'>i4'>i6'>i6'>ie7B0'>i8'>iG'>iI'>i"JC09'>iJ'>iKR'>iS'>iS,8'>i`T'>i*U'>iiZ'>i.['>i[B7'>i['>i^'>il_'>i_B6'>i`'>ic'>iZe'>ieB5'>if'>ik'>i>pn4'>i"t'>iWu'>iuB3'>iv'>iY{'>i|'>i },2'>i@}'>i~'>iƒ'>i8'>iB1'>i'>i9'>i'>iB0'>iō'>ik'>i'>i .099'>iF'>i'>il'>i_'>iԛB8'>iw'>i2'>i='>iB7'>iY'>ii'>iǨ'>i0B6'>i'>iu'>i'>iB5'>i'>i'>i'>irB4'>i '>i'>ij'>iB3'>i('>iq'>i'>iB2'>i1'>i'>in1'>i10'>i'>i'>iC89'>is'>ix'>i;'>i:8'>i'>i'>i'>iB7'>ib'>i'>i'>iB6'>i'>i'>ix'>iB5'>iy'>iT'>iX'>iB4'>i4'>i'>i'>iB3'>i;'>i'>i2X2'>i'>i'>i'>iB1'>i'>i'>i'>iWB0'>i'>i'>i'>i;79'>iK'>i'>i'>i]B8'>i'>i'>iJX7'>i4'>i '>i* '>i B6'>i\ '>i '>i'>iyB5'>iJ'>i'>i'>i0B4'>i'>i&'>i''>i.(B3'>i('>iH1'>ik3'>i3B2'>i5'>i='>iF?'>i?B1'>i A(>i(>i (>iZ B0(>i (>iG>  You see here a +0 dagger.(>i(>iJ69 _(>i=(>i#(>in%(>i%B8(>i&(>iM-(>i 0X7(>i1(>i8(>i:(>i@<:6(>i<(>iC(>iE(>itFB5(>iH(>i]N(>iW(>ioXB4(>iHY(>i$_(>ia(>iaB3(>ib(>ih(>ii(>iujB2(>i4k(>i{p(>iq(>irB1(>ir(>i4x(>iy(>i&z:0(>iz(>iӂ(>i)(>iC59(>i(>iU(>ix(>iB8(>i(>i/(>iѕ(>i7B7(>i~(>i (>i(>iٞB6(>i(>i^(>i(>i?B5(>i(>i(>iU(>iB4(>i(>iL(>i(>iaB3(>i߶(>i(>ip(>iļB2(>i(>i$  Things that are here:(>ita  a +0 club; a goblin skeleton(>i(>inI1 _(>i(>i(>i(>i1B0(>im(>i&(>i(>iwC49(>i(>i](>io(>i:8(>i(>i(>ix(>iB7(>ig(>i1(>i(>iB6(>i(>i(>ig(>i,5(>i(>i~(>i(>i(>iSB4(>i(>i(>i(>i'B3(>is(>iU(>i(>iXB2(>ir(>iI(>i](>iB1(>i(>it(>iJ (>i B0(>i (>iJ (>ii(>iC39(>ix(>i9(>i&(>iB8(>i(>i(>id(>iB7(>ir(>i (>i(>iB6(>i8(>i(>im(>iB5(>i(>iq(>iI(>iB4(>i (>i(>i(>i-B3(>i_(>i+(>i(>i9,2(>iq(>i(>i(>i (>i B1(>ip!(>in"(>iC#(>i#,0(>i#(>i$(>i%(>i%(>i &C29(>i&(>iL'(>i((>ic(B8(>i((>i)(>ie*(>i*B7(>i.+(>i+(>ix,(>i,B6(>i=-(>i-(>i.(>i/B5(>i=/(>i/(>i%0(>i_0B4(>i0(>i1(>iM2(>i2B3(>i2(>i37 _You open the door.(>iS4(>i4B2(>i4(>i:6@  There is an open door here.(>i6(>i]7W1 _(>i68(>ig9X0(>i9(>i>:(>i:(>i:C19(>i;,(>i <(>i]<X8(>i&=(>i=X7(>i=(>ip>(>i>(>i>B6(>i+?(>i?(>i@(>iG@B5(>iz@(>i@(>iHA(>iAB4(>iA(>iHB(>iB(>iBX3(>iC(>iC(>i2DX2(>iD(>i[E(>iEB1(>iF(>iTG(>iIn0(>iQ,(>iRY09(>iUY(>iY(>iMZB8(>iZ(>i](>iq^B7(>i^,(>iua(>iaX6(>ib(>id(>i]en5(>i@h(>ih(>i"jX4(>iWm(>im(>i6nX3(>iIsB ....# ##.##.## ###...####### ....# ##.##.## ###### ....# ##.##.### #.. ....# ##.####.'## #... ....# ##.####.##.## ###.... ....# ##.####.####.######....##. ...## ##.####.####.###........##. (>is...# #.####.####.## #.#......##+## ##.##.####@## #..........997.8 (131.0) ### ##.##.##.## #.....#..... ..# ##.##.##.## #........... ..#### ##.##.##.## #.#......... .....# ##.####.##.# #.#......... .....# ##.####.##.## # .......... ...[.# #.####.##.## ....######.....# ##.##.####.# ....# •...# ##.##.#####(>it(>i?x(>iyT _Key pressed, stopping explore.(>iu(>i2 _(>iX1(>iJ(>iة(>iB0(>iP(>i(>i-(>it/7999(>i,(>i(>i(>iAB8(>i(>iU@  There is an open door here.(>i _7 _(>in(>i˾(>iEX6(>i(>i(>iMX5(>i(>i(>iX4(>iY(>i(>i(>iB3(>i(>i^(>i(>i!B2(>i(>i(>i/(>iB1(>i>(>i(>i(>iB0(>iV(>i(>i(>i*;89(>i(>i-(>i(>iX8(>i(>i{(>iB7(>i=(>i(>i(>i(B6(>i(>i(>i(>iyB5(>i(>i1(>iw(>iB4(>i(>i(>iK(>iB3(>i(>i(>i(>i-B2(>i(>i(>i%X1(>i(>i(>i@X0(>i(>i (>i (>iN C79(>i (>i(>iV(>iB8(>i (>i(>i(>igB7(>i((>iv#<65(>iC%P4(>iL&(>i'(>i!(B3(>i,2(>ii-(>iu0(>i2(>i3B1(>iP5(>i7(>i8(>iX9B0(>i|:(>is<(>i=(>i=C69(>i>(>i?(>iA(>iBB8(>iC(>i!D(>iKE(>iEB7(>iMF(>iG(>iAH(>iHB6(>iH(>iJ(>iJ(>ibKB5(>iK(>iL(>iL(>i$MB4(>iuM(>iEN(>iN(>iNB3(>iMO(>i,P(>iP(>iPB2(>ivQ(>iS(>iSX1(>iS(>iU(>iU(>i VB0(>iEV(>i"W(>iW(>iWC59(>i;X(>iMY(>iY(>i ZB8(>iVZ(>i[(>i[(>i[B7(>iJ\(>i](>ii^(>i^B6(>i`_(>i6a(>i}bX5(>ib(>i e4(>ikf(>ig(>igB3(>i/h(>ii(>ikn2(>im(>i7n(>inB1(>in(>io(>ip(>ipB0(>iq(>ir(>iisC49(>is(>it(>iRu(>iuB8(>iv(>iy76(>iz(>i%{(>iy{B5(>i{(>ip|(>iD}(>i}B4(>i~(>i(>in3(>i(>inX2(>i؃(>i^(>iX1(>iJ(>iz(>iX0(>im(>ii(>i>(>iC39(>i(>i(>iX(>i:8(>iԌ(>i(>i X7(>i(>i(>i(>iB6(>i(>iO(>iғ(>iB5(>iY(>i[(>iX4(>iE(>i(>i(>iB3(>is(>i(>i#(>i*21(>i0(>ip(>iY29(>iJ(>i(>iV(>iB8(>i(>i`(>i(>iB7(>i\(>i(>iX6(>iT(>i(>i(>iB5(>i(>i(>i9(>itB4(>i(>iK(>i(>iB3(>i$(>i(>iF(>iX2(>iD(>i(>iB1(>i(>i(>i(>iMB0(>i(>i(>ioY19(>i(>i(>i(>i3:8(>il(>i\4(>iP7(>i,(>i*B6(>i(>i(>i(>i5B5(>i(>i(>if(>iOB4(>i(>iz(>i,(>iX3(>i(>iR(>iX2(>iO(>i(>i=B1(>i(>i(>i(>iB0(>is(>i(>ip(>iC09(>i(>i(>iKn8(>i(>io(>iB7(>i(>iy(>i(>iB6(>i(>i`(>i(>i6B5(>i(>i(>i(>iX4(>i(>i(>iB3(>i\(>i(>ir(>iB2(>i(>i(>i_X1(>i(>i(>i(>ifB0(>i(>i(>io(>iD899(>i(>i4(>i(>iB8(>i(>i(>i0(>iB7(>i(>io (>i (>iQ B6(>i (>ij (>i (>i X5(>i+ (>i X4(>i(>i(>iB3(>i(>i8(>i(>if(>iB2(>i(>i(>i(>idB1(>i(>i(>i|(>iB0(>iI(>i_(>is(>iC89(>i(>i_(>i(>i?B8(>i(>i`(>i(>iJ B7(>i (>i>!(>i!B6(>i!(>i!(>i"(>i"(>ih#X5(>i#(>ic$(>i$B4(>i$(>iI%(>i%(>i &B3(>iD&(>iF'(>i'(>i'B2(>i?((>i)(>iS*X1(>i*(>i+(>iZ-(>i-(>i-:0(>i2.(>ii/(>i:0(>i0C79(>i1(>i+2(>i2(>iK3B8(>i3(>i5(>i5(>iC6B7(>i6(>i7(>i8(>i8(>i"9:6(>i9(>i;(>iYA # #....######.#.##########.# # #....# #.#.#.. #.# # #.#### #.#.#.### # #.# (>iB #.# #.#.#...#.# #.#  #.# #.#.#.....# #.#  #.# #.#.#..... #.#  #.# #.#.#..#..# #.#  #.# #.#.......# #.#  #.# #.#@#####.# #.# 1124.8 (127.0)  #.# #.#......)# #.#  #.# #.######### #.#  #.# #......# #.#  #.#[3(>iC7m ######.# #.#  #.# #.# #.#  #.# #.# #.#  #.##############.# #.#  #................# #.#(>iF(>iFf585(>i3R(>iS$ _Found a spear.(>i} 3(>i~ (>iJ (>ie (>iփ B4(>i 32(>i (>i (>i B1(>io (>ix (>i (>i B0(>iɏ (>i[ (>i (>i C69(>i (>iז (>i (>i2 B8(>i (>i (>i (>i B7(>i (>i (>i (>in B6(>iE (>i (>i" (>i B5(>i (>iT  ...........# #.# #.#.#  ...#.......# #.# #.#.#  ...........# #.# #.#.#  .........#.# #.# #.#.#  .........#.# #.###.#.#  .........#.# #.....#.#  ..######.#.##########.#  ..# #.#.#.....# #.#  ### #.#.#.###@# #.#  30.0)(>i  #.#.#...#.# #.#   #.#.#.....# #.#   #.#.#.....# #.#   #.#.#..#..# #.#   #.#.......# #.#    #.#.#####.# #.#    #.#......)# #.#    #.######### #.#   (>i2 (>i- (>ia E _Done exploring.*>i&|*>i}Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon *>iJ1*>i7A [?25h[?0c*>idBv...........# #.# #.#.#   AutarchDCSS the Grave Robber ...#.......# #.# #.#.#   Coglin ...........# #.# #.#.#   Health: 21/21 ======================== .........#.# #.# #.#.#   Magic: 4/4======================== .........#.# #.###.#.#   AC: 2Str: 8 .........#.# #.....#.#   EV: 11Int: 14 ..######.#.##########.#   SH: 0Dex: 14 *>iC..# #.#.#.....# #.#   XL:  2 Next:  8% Place: Dungeon:1 ### #.#.#.###@# #.#   Noise: ---------  Time: 1135.8 (0.0)#.#.#...#.# #.#   e) +0 sling {Kun}  d) +0 sling {Isabel}#.#.#.....# #.#   Fire: e) +0 sling {Kun}#.#.#.....# #.#   Gem (7865) *>iC#.#.#..#..# #.#  #.#.......# #.#   #.#.#####.# #.#   #.#......)# #.#   #.######### #.#    _There is an open door here. _Key pressed, stopping explore. _There is an open door here. _Found a spear. _Done exploring.  What level of the Dungeon? (default 1, ? - help) *>i8 [?25l[?1c*>iK42*>iL*>i[*>i]*>i^T4 _*>if,*>i5gX3*>iEj*>io*>i&p*>ipB2*>iPq*>ix*>ily*>i zB1*>izz*>iT*>i*>i'B0*>i߁*>iP*>i*>i C59*>i*>iލ*>i|*>iB8*>iJ*>i*>i}*>i͔B7*>ia*>i*>iN*>i˜X6*>i*>i2*>i|B5*>iϞ*>i*>iâX4*>i8*>i*>i*>iKX3*>i%*>iX2*>i*>it*>i*>i0X1*>i]*>i*>iJB0*>iT*>iø*>i*>i4C49*>iݺ*>i#*>i6X8*>iA*>i*>iX7*>i*>i*>iX6*>i*>i,,*>iB5*>i7*>ilKey pressed, stopping explore. _There is an open door here. _Found a spear. _Done exploring. *>i3_What level of the Dungeon? (default 1, ? - help) You open the door.4*>i@  There is an open door here.*>i*>iuI3 _*>i*>i*>i*>i#B2*>i*>i1*>i4*>iB1*>iT*>i*>i\*>iB0*>i*>i*>i*>ioC39*>i*>i *>i X8*>i *>ig*>i*>iAB7*>i*>i*>i*>iB6*>iw*>i(*>i*>ieB5*>i*>i*>ia*>iB4*>i. *>i"*>i#*>i$B3*>iu$*>iY(n2*>i`)*>i:+*>i,X1*>i^-*>i0*>i2*>i2B0*>ii3*>i5*>iM7*>i7C29*>i8*>ix;*>ib<X8*>i>*>ig@*>iA*>i5BB7*>iVC*>i5E*>iF*>i?GB6*>iH*>i{Lc  You see here a human skeleton.*>idN*>iNI5 _*>iwP*>iSR*>iS*>i&TB4*>iU*>iV*>iX*>iXB3*>i]2*>i^*>i_*>i`B1*>i`*>ibY  There is a stone staircase leading down here.*>i"c*>iTd*>ieI0 _*>ie*>i %2*>i *>i C18*>in *>i # _You climb downwards.*>ix k               *>i #.######   #.....@#  82.3 (46.5) #..#####                *>iN *>i *>i4 a _There is a stone staircase leading up here.+>i-+>i"/I+>i0u7 _+>i1765+>i;k  ## =. #. #. #.  #.######  #.@...<# 5.3 (3.0) #..##### +>i;#... ##.## ..# ###    +>i?+>ive6.3 (44+>iSz+>iy|Q _Found a notched ivory ring.+>i+>i+>i;+>i+>i+>iB3+>i2+>i3+>i+>i+>iB1+>if+>iw+>i +>i'!B0+>i!+>iq#+>i$+>iL%C09+>i',+>i(n8+>i*+>i+X7+>ia,+>i-+>i.+>i#/B6+>i/+>i1+>ie2X5+>i2+>i%4+>i4+>i45B4+>i5+>i6+>i7+>iV8B3+>i8+>i9+>i:+>ia;B2+>i;+>i =+>i=+>i>B1+>i>+>i?+>i@+>iAB0+>iA+>iB+>iCD799+>iD,+>iqH,+>iHB8+>iQI+>i(K+>iHL+>iLB7+>iDM+>iN+>iO+>i4PB6+>iP+>iaR+>iS+>iTB5+>iT+>i/V+>ihZ### ...=.#  #.##.#  #.##.#  #.##.# +>iZ0 #.##.######  #.##.....<#  #.##..#####  #@##.....# ####+##.###.##.# ............#..# ........#####.## ......#.# ........# #.# ######+## #.# #.# #.# +>iW_ 205.3 (19.0)  You now have enough gold to buy a potion of curing on D:1.  You can access your shopping list by pressing '$'.+>iV`f6.3 (204+>ib+>id= _You now have 40 gold pieces (gained 8).,>iV,>iW,>iW,>iZ,>i[,>i:\B3,>i!b2,>ib,>i7cB1,>ic,>ie,>if,>iHgB0,>i"h,>ij7 _You open the door.,>i/lY89,>im,>in,>io,>i pB8,>ip,>it@  There is an open door here.,>iv,>iwI7 _,>iw,>iny,>i|z,>i{B6,>ih{,>i|,>i9~X5,>i~,>i?,>iI,>iB4,>i,>il,>iX #.##.##.....<.# #.##.##..####. #.##.##.....##. #####'##.###.##.##.. #............#..##.# #........#####.###+##..##........# #.# .......#........# #.# #.@######+## #.# 16.3 (1 ##.# #.#  #.. #.#  ##.. #.#  ##. #.# ># # ,>i),>i׍f7.3 (113,>i׏,>i; _Found a stone staircase leading down.->i ->i $->i Shopping list: 1 item, total cost 36 gold pieces  a - [D:1] 36 gold a potion of curing (unknown) You have 40 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit.>i(.>i).>i+AutarchDCSS the Grave RobberCoglinHealth: 21/21 ========================.>i9,#Magic: 4/4========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  2 Next:  8% Place: Dungeon:2Time:.>i,&Gem (7783) You now have enough gold to buy a potion of curing on D:1.  You can access your shopping list by pressing '$'. _You now have 40 gold pieces (gained 8). _You open the door. _There is an open door here. .>i,&_Found a stone staircase leading down..>ic-.>i-.>i..>i_/.>iC0.>i0B2.>i8410.>ij9Y79.>i:.>i ;.>i;.>i/<B8.>ix<.>iA=.>i=.>i(>B7.>ih>.>i4?.>i?.>iJ@P6.>i.A.>iA.>i@BB5.>iB.>iD.>iE.>i FB4.>iF.>i8H.>iLI.>iIX3.>iDKn2.>iK.>iyL.>iLX1.>i&M.>iQN.>iN.>iOX0.>iP.>iQY69.>iR.>iS.>iT.>i{T:8.>iT.>iUU.>iU.>i]VB7.>iV.>iLW.>iW.>iCXB6.>iX.>iIY.>iY.>i%ZB5.>iZ.>i[W  There is a stone staircase leading up here..>i:\.>i\.>i<]I4 _.>i].>i%1.>iS.>iBP3.>i*! _You climb upwards..>i<-R  There is a stone staircase leading down here..>i..>i/I2 _.>i0.>i69.>is;.>i)<B1.>i=.>i0F.>iH.>ivHB0.>iI.>iGSo59.>iT.>i\.>i^.>iT_B8.>ih`.>ih.>iPj.>ikB7.>iYl.>i?t.>iPv.>i wB6.>ix.>i.>i.>iB5.>i.>i.>i{.>iB4.>i!.>i.>i.>iB3.>i.>i٨.>iW.>i:2.>i.>i.>i.>iB1.>i.>i.>iU.>i׼B0.>i.>i.>i.>iC49.>i.>i .>i!.>iB8.>i.>iz.>i.>iB7.>i.>i|.>i.>itB6.>it.>i.>iD.>iB5.>i.>i.>i.>iB4.>i.>iJ.>i.>iB3.>i.>i.>i.>iqB2.>iU.>ib.>i.>iB1.>i).>i.>i.>i B0.>ip .>i .>i] .>i C39.>i6 .>i .>i} .>i B8.>i5 .>i .>i .>i B7.>iU .>i .>i .>i B6.>iV .>i. .>i .>iW .>i :5.>i+" .>i$ .>i& .>i!' B4.>i|( .>i) .>i6+ .>i+ B3.>i*- .>ik/ .>i21 .>i1 B2.>i3 .>i35 .>i7 .>iq7 B1.>i+9 .>i=; .>i< .>i = B0.>i> .>i9@ .>iA .>iA C29.>i^C .>iE .>i G .>iG B8.>iH .>iJ .>iL .>igL B7.>iCM .>iN .>iO .>iSP B6.>iQ .>iVR .>iIS .>iS B5.>iHT .>iU .>i'W .>iW B4.>iNX .>iK` 5 ###........#####..........)......#..................+++.........##.......#####......###....#....#.....................'....##...#.............#########.....###..>ia 2#.....#+#.....#⌠.....#.....#.########.'∩'..####..≈≈≈....)####.######..#+#..##.#.≈≈≈≈≈....# ##.# ##....>.....##.#@≈≈≈≈≈....# ##. Noise: --------- 1276.8 (59.5) .'..........''.#.≈≈≈≈≈....# ##.# e) +0 sling {Kun}  d) +0 sling {Isabel} .>ia ##..........##.#..≈≈≈.....# ##.## Fire: e) +0 sling {Kun} ##..........##.#⌠.....#.#####.### ##..........##.########.# ##.#### ##......##......##......# #.####.  #...............##......# ##.##.#  .>ic ?.>..............##......# ##.##.  ................##......## ##.## .>ih .>iNj m _There is an entrance to Racviugrorgh's Distillery here./>itH _There are no items here./>i}/>iWelcome to Racviugrorgh's Distillery! What would you like to do?  a -  72 gold 2 potions of attraction (unknown)  b -  36 gold a potion of attraction (unknown)c -  48 gold a potion of brilliance (unknown)  d $  36 gold a potion of curing (unknown)/>ie -  120 gold 2 potions of enlightenment (unknown)  f -  96 gold a potion of invisibility (unknown) You have 40 gold pieces. After the purchase, you will have 4 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-F] put item on shopping list0>i7x  a -  72 gold 2 potions of attraction (unknown)  b -  d + 36 gold a potion of curing (unknown)marked items 0>iX Purchase items for 36 gold? (y/N)1>i-<Xb -  d -  120 gold 2 potions of enlightenment (unknown) 96a of invisibility eE1>iK1>iR1>ihX@###........#####..........)...... AutarchDCSS the Grave Robber#..................+++......... Coglin##.......#####......###....#.... Health: 21/21 ========================#.....................'....##... Magic: 4/4========================#.............#########.....###. AC: 21>iXStr: 8  #.....#+#.....#⌠.....#.....#.### EV: 11Int: 14  #####.'∩'..####..≈≈≈....)####.## SH: 0Dex: 14  ####..#+#..##.#.≈≈≈≈≈....# ##.# XL:  2 Next:  8% Place: Dungeon:1 ##....>.....##.#@≈≈≈≈≈....# ##. Noise: ---------  Time: 1276.8 (0.0) .'..........''.#.≈≈≈≈≈....# ##.# e) +0 sling {Kun}  d) +0 sling {Isabel} 1>iFYb##..........##.#..≈≈≈.....# ##.## Fire: e) +0 sling {Kun} ##..........##.#⌠.....#.#####.### Gem (7724) ##..........##.########.# ##.#### ##......##......##......# #.####.  #...............##......# ##.##.#  .>..............##......# ##.##.  ................##......## ##.##  _Found a stone staircase leading down. 1>iY_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Racviugrorgh's Distillery here. _There are no items here.1>ibv  j -> c - 2 potions of curing (gained 1)1>ib1>i g1>ihj _Thank you for shopping at Racviugrorgh's Distillery!1>iz1>i{31>i؜;........1>i....#...≈≈≈....1>i`[ _Done exploring.1>iG I1>iA ;1>iJ [ _Done exploring.1>i5|31>i1>i1>i1>i¢1>i6E _Done exploring.2>i62>i7Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon 2>i2>i[?25h[?0c###........#####..........)...... AutarchDCSS the Grave Robber#..................+++......... Coglin##.......#####......###....#.... Health: 21/21 ========================2>i>#.....................'....##... Magic: 4/4========================#.............#########.....###. AC: 2Str: 8  #.....#+#.....#⌠.....#.....#.### EV: 11Int: 14  #####.'∩'..####..≈≈≈....)####.## SH: 0Dex: 14  ####..#+#..##.#.≈≈≈≈≈....# ##.# XL:  2 Next:  8% Place: Dungeon:1 ##....>.....##.#@≈≈≈≈≈....# ##. Noise: ---------  Time: 1276.8 (0.0) .'..........''.#.≈≈≈≈≈....# ##.# e) +0 sling {Kun}  d) +0 sling {Isabel} 2>i##..........##.#..≈≈≈.....# ##.## Fire: e) +0 sling {Kun} ##..........##.#⌠.....#.#####.### Gem (7724) ##..........##.########.# ##.#### ##......##......##......# #.####.  #...............##......# ##.##.#  .>..............##......# ##.##.  ................##......## ##.## j -> c - 2 potions of curing (gained 1) _Thank you for shopping at Racviugrorgh's Distillery! _Done exploring. 2>i_Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) 2>iA  [?25l[?1c2>i?122>i232>ix?2>id@3>i3 _3>i&B23>i3>i3>i 3>i B13>i 3>i3>i3>iiB03>i3>i 3>i3>i C193>i3>iD3>i=3>i B83>i!3>i$3>i%3>i%B73>i&3>i(3>i*3>i+B63>iS,3>i/3>i83>i9B53>i:3>it?3>i@3>i AB43>iA3>iD3>iE3>iFB33>i;H3>i.J3>iK3>iKB23>iL3>iN3>iP3>iQB13>iR3>iT3>iV3>iuVB03>irW3>iX3>i9ZY093>iZ3>iO\3>i6^3>i^B83>i%_3>i`3>ia3>iGbB73>ie,3>if3>ig:63>ig3>ih3>ij3>ijB53>ik3>iCl3>i nX43>iLo3>iq3>ir3>isB33>is3>it3>iu3>iuB23>i_v3>iwY  There is a stone staircase leading down here.3>ix3>iXy3>iyI1 _3>i]z3>i%23>i3>iZ6993>i!# _You climb downwards.3>i$       3>iF%      #########   .......@#  301.3 (24.5) #########  3>i&              3>i&3>i)3>i,a _There is a stone staircase leading up here.3>iL 8 _3>iQ 763>i\ X53>i 3>i_ 3>i X43>i5 3>i 3>iw B33>iȥ 3>i0 3>i& 3>i B23>i` 3>i֪ 3>i 3>i B13>i 3>i 3>iP 3>i B03>i} 3>i 3>iر 3>iD C893>i 3>i 3>i^ 3>i B83>i' 3>ib 3>iM 3>i B73>i 3>i 3>i 3>i: B63>i 3>i 3>iy 3>i׼ B53>id 3>if 3>iH 3>i B43>i 3>i 3>i 3>i6 B33>i 3>i% 3>i 3>iI B23>i 3>in 3>iQ 3>i B13>iB 3>i 3>i 3>i B03>i 3>i 3>i 3>i Y793>i 3>i 3>i B83>i 3>i 3>i2 3>iy B73>i 3>iN 3>iS 3>i B63>i" 3>i 3>i 3>i B53>ie 3>i 3>i 3>i B43>im 3>i 3>i  #.# #. #.# #. #.# #. #.# #. #.# ###. #.# 3>i ..> #.#  ###.###.#  +...@...# 26.3 (25.0 ###.#.#.# #.#...# #.##### #.#.3>i i#.#.3>i% 3>it" f7.3 (2633>i( Q _Found a stone staircase leading down.3>ie3>iЯ33>i]3>i3>iB23>iʺ10693>i3>i3>i|3>iB83>iؿ3>i7 _You open the door.3>i3>igB73>i3>i9@  There is an open door here.3>i@u6 _3>i53>i3>i3>iB43>i 3>i3>iz3>iDB33>i3>i 3>i3>ivB23>ie3>iJ3>iE3>iB13>i3>iw #.# #.#  #.# #.# ##### #.# #.# ..!. #.# #.# ...####+### #.# #.# #.###..(.....###.# #.# ............+..># #.#  #........###.###.#  #..'.......#  #........###.#.#.# #.######## #.#...# #. #.##### # 3>it#.# #.# #.# #.# 3>i439.3 (123>i@`40.3 (1303>i3>iR _j - a clear potion4>iI4>i 4>i4>iMC594>iT84>iX74>ip4>i    ##### #...!. #.4>i......####+### #.# #.###..@.....###.# #.............+..># #####........###.###.......'...............###.#.#.##.########.#...##.######.###.#4>i3.3 (3.0)4.3 (46 _f - 3 poisoned darts4>i 4>ii 4>i! 4>i 4>i 4>i ,54>i 44>i 4>i 4>iU 4>iӦ B34>ik 4>i, 4>i 4>i! B24>i 4>i 4>i* B14>i 4>iʲ q _c - 3 potions of curing (gained 1)4>i 4>i3 B04>i 4>i 4>i 4>i^ C494>i 4>i 4>i 4>i B84>i[ 4>i~ 4>iG M##4>i  #. #) #. #.############ #. ##.#..........# #.4>i6 & #..@.....####+### #.52.3 (8 ####.###........###. ...............+..>#.######........###.# #........'...4>iT  #........###.  #.######## #.  #.# #.  #.. #. 4>i {3.3 (974>iI 4>i' $ _Found a spear.5>i; 654325>i^10398  You encounter a rat.5>iw##########).......#.############# ##.#..........##.#........####+### #####.####.###........##......................+#####.#.######........### #@# #........'..r.....# #........##.####.### #.######## .:. #.# ### #.. ## r   rat (asleep) 62.r5>iO Kr5>i' s===3.3 (10.0)75>i 5>i- _The rat squeaks loudly.5>iI    #)  #.  # ##.  #.#...  #####.####. .... #.# # #@#  ...r....#  .####.###   .:. #.#  ### #..  ## 5>i7d r   #)  #.  # ##.  #.#...  #####.####. .... #.# 5>i{e # #@#  ...r....#  .####.###   .:. #.#  ###  ## 5>iWm 5>iis 5>iu Z _A rat is nearby!6>ieE7))))6>i  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.6>i~PA.r6>iV..6>itW4.7 (1.4)6) Rev 6>i[6>i^^ _The rat is moderately wounded.6>i'J .  You shoot a sling bullet. The sling bullet hits the rat.))6>ij )You kill the rat!6>iS)...6>iV|126.14) Rev+ 6>i6[6>i] 6>iG^!_You shoot a sling bullet.6>i\6>i6>i6>iEH _No target in view!6>i 6>i 6>i9 6>iN H _No target in view!6>i+36>i6>i;6>i6>ivI3 _6>i O2) Rev 16>i 6>i5 B06>i6>iX6>i6>i<C296>i6>i< .##.#..........#.#..####+######.####.###....................6>i5[#####.#.######....... ..#####.#.# #....... #.........# #...... ##.####.### #.#####....@.# #.# --- #..###.....# #..  # #.....# ##  #.....#  #.....##.....##.....#.....#6>iVYou pick up a parchment of Call Imp and begin reading...6>i.71.1 (5.06>i---2.1 (68) 6>i2 6>i!A _You add the spell Call Imp to your library.7>iy7>i37>i@7>i7>iGB77>i{67>i07>ic7>iB57>i,7>i7>i7>i:B47>i7>i7>iX37>in7>i\7>i7>i3P27>i7>i=7>iB17>iA7>i7>iJ7>iB07>iW7>iw7>i7>iY197>iE 7>ic 7>i B87>ii 7>it 7>i7>i!B77>io7>i7>ij  You encounter an endoplasm.7>i ####### #) #.##.######7>it #.##.# #.#.##############.####.###+J...................... #.@######.#.######. ##..#####.#.# #. ##.........# #.#.####.### #. #......##### #. #..###.....# #. J   endoplasm (asleep)7>i V ##.# #.....# ## #.# #.....##.# #.....#7>i!083.1 (11.0)7>id#m4.1 (126 _7>iE(7>i7*7>i,< )))))JYou shoot a sling bullet. The sling bullet hits the endoplasm.7>i  The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.7>i1E .J7>iJ (....7>iK ===5.5 (1.4)5) Rev 7>iP 7>i4S ] _The endoplasm is almost dead.8>io )))))You shoot a sling bullet.8>iI  The sling bullet barely misses the endoplasm.You shoot a sling bullet.8>i9.J.J8>i%..8>i s6.94) Rev+ 8>i8>i!g _The sling bullet completely misses the endoplasm.8>i/s .  You shoot a sling bullet. The sling bullet hits the endoplasm.8>i4@))8>ipo )You kill the endoplasm!8>ieA,...8>iEr208.32) Rev* 8>iK8>iM/ _You shoot a sling bullet.8>i 38>i8>i8H _No target in view!8>i8`8>ia38>ic8>id8>il 1 _0) Rev+ 8>im8>inC098>io8>io8>iAq8>iqB88>iJr8>i`s8>ipt8>it]7) Rev 8>iqu8>iOv8>iw8>i xB68>ix8>iz8>iu|8>i|B58>i}8>iڀ7 _You open the door.8>i8>i„:48>ią8>i_@  There is an open door here.8>in  You encounter a frilled lizard.8>i...!....# ........# .........#.......# #.##.......# #.#8>iՕ.....$.# #.################.#>......@'..............---........######..######.#........# ##..#####.#........# ##.......l........ ##.####.##?....... #......# l   frilled lizard (asleep)#........ #..###..8>i|#......... ##.# #.. #.# #..8>it.96.3 (8.08>i---7.3 (93) 8>ie8>i6; _Found a stone staircase leading down.8>i  ...!....# ........# ......... #.......#  #.......#  #.....$.#  8>id B#.......####### >......@'...... ........######.. ........#  ........#  l........  #?.......  #........  #......... ##.#  #.# 8>iK  ...!....# ........# ......... #.......#  #.......#  #.....$.#  #.......####### >......@'...... ........######.. ........#  ........#  l........  8>iwM #?.......  #........  #......... ##.#  #.# 8>iS 8>iT 8>izY 8>i[ e _A frilled lizard is nearby!9>i †You shoot a sling bullet.  The sling bullet hits the frilled lizard.9>ij@))))))9>iW19>i>u )You kill the frilled lizard!9>ig......†9>i5===8.7 (1.42) Rev 9>i9>i/ _You shoot a sling bullet.9>i39>i9>i:H _No target in view!9>i9>i*9>iX9>iH _No target in view!9>i 9>i 9>i 9>i H _No target in view!9>i 9>i 9>iܰ 9>iʳ 9>i 9>i^ 1 _9>i :09>i 9>if  ......#.#!....#..## ...  #.......# #. #.# #.9>i  #.# #--- #.......########.#>.'..............#.######..######## ##..#####..# #.†.#.#####? #....#..........###You now have 10 gold pieces (gained 6).  You pick up a parchment of Frozen Ramparts and begin reading...9>i /400.7 (2.09>i ---1.7 (3599) 9>iv 9>i/ H _You add the spell Frozen Ramparts to your library.9>i9>i9>i*9>ix9>i 9>iB89>i:4769>i'X59>i,9>in49>i>##############..##.9>i0...# #....# #....# #....#### ............... ####.......###  #.......# #.......#  #.......############ #>.......'.....9>iR #.######9>i6.7 (57.7 (639>i3 9>i N_n - a coppery potion:>i9:>i:>i:>i0H _No target in view!:>i~:>i:>i:>iH _No target in view!:>ij :>ik :>in :>ip H _No target in view!:>i :>i 3:>i :>iD :>iJ I2 _:>i 1:>i :>i! :>i" B0:>i$ :>i% :>i}' Y89:>ie( :>i?+ :>i- :>i- B8:>i8/ :>i2 :>i4 B7:>iA5 :>i5 :>i9 :>i; :>i; B6:>i< :>i1@ :>i,C k  You encounter a ribbon worm.:>iI &#...........##...........#####...............#####.......### #.......# #.......# ##.......########## #>.......'......... :>iJ #..######..## #........# ##..# #..# ##.. #†........##. ##?.......#. #.........#. w   ribbon worm (asleep) #.........  ####..w.. # #:>iR ,14.7 (7:>iPT l5.7 (85 _:>ie :>ipg :>iC  .....#  #...........####  #...............  #####.......###  #.......#  #.......#  ##.......# #>.......' #.@......# #........#  #........#  #†........  ##?.......  #......... :>i2E  #.........  ####..w.. :>i R .....#  #...........####  #...............  #####.......###  #.......#  #.......#  ##.......# #>.......' #.@......# #........#  #........#  #†........  ##?....... :>i + #.........  #.........  ####..w.. :>i :>i :>i :>i` b _A ribbon worm is nearby!:>iA  .....#  #...........####  #...............  #####.......###  #.......#  #.......#  ##.......# #>.......' #.@......# #........#  #........#  #†........  ##?.......  :>i #.........  #.........  ####..w.. ;>i c} .....#  #...........####  #...............  #####.......###  #.......#  #.......#  ##.......# #>.......' #.@......# #........#  #........#  #†........  ##?.......  #.........  #.........  ####..w.. ;>io;>iq;>iz;>i}b _A ribbon worm is nearby!;>i )))))w)You shoot a sling bullet. The sling bullet hits the ribbon worm.;>i@ )The ribbon worm is lightly wounded.  You shoot a sling bullet.;>i1;>i9w.;>iN.;>i .;>i.;>i.;>i...;>i4;>i ===;>i47.1 (1.4;>ih3) Rev ;>ii _The sling bullet completely misses the ribbon worm.;>i1{ )))))))You shoot a sling bullet.;>i  The sling bullet barely misses the ribbon worm.You shoot a sling bullet.;>i7 :w.;>i 8w.;>i6 F.......;>i s8.52) Rev+ ;>i ;>i O _The sling bullet hits the ribbon worm but does no damage.;>i_Q )))You shoot a sling bullet. The sling bullet hits the ribbon worm.;>is  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.;>i6g ...(catching breath)  The ribbon worm is moderately wounded.;>io `````The ribbon worm expels a string of sticky webbing.;>i >@...9.91) Rev* ;>i ;>i W _The stream of webbing misses you.;>i ))) You shoot a sling bullet. The sling bullet hits the ribbon worm.;>i;u  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.;>i9w.;>i8..;>id21.379;>i;>iL_ _The ribbon worm is almost dead.<>i?? )))))))You shoot a sling bullet.<>i .  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm!<>i*U)<>i;YK.......<>i]k372.78<>ioc<>ieO _You kill the ribbon worm!<>iQ<>i`<>iT<>iH _No target in view!<>i<>iQ<>iu<>ip <>i:_No target in view!<>i <>iC <>iq <>i~ H _No target in view!<>iiVh <>i:i <>i]l <>i6o <>i`v 7 _<>iw B6<>ix <>iz <>i} f  You encounter an adder.<>i }####.......### #..  #.#  ##.########>.'.........#.#####..##. ##...# ##†<>iÄ . ##.---#?. #. #.. #Gem (7576) Rev* .....S   adder (asleep).....#..S.##<>iL -4.7 (2.0<>i| ---5.7 (35) Rev+ _<>i <>i =>i!   #.......#  #.......#  ##.......# #>.......' #........# #........#  #........#  #†@.......  ##?.......  #.........  #.........  ####.....  .....  .....  ..S. =>ihH=>iaSR   #.......#  #.......#  ##.......# #>.......' #........# #........#  #........#  #†@.......  ##?.......  #.........  #.........  ####.....  .....  .....  ..S. =>iU=>iV=>it]=>i` =>iYa=>ia9_An adder is nearby!=>ib=>i  )))))S)You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.=>icW )The adder is lightly wounded.  You shoot a sling bullet.=>iW rS.S.=>ia 9......=>i; x===7.1 (1.43) Rev* =>iI =>iK _ _The sling bullet barely misses the adder.=>i W ))))))=>i 7)You shoot a sling bullet.=>i+? %  =>i)@ JThe sling bullet closely misses the adder.=>iJ 9S.=>iI 9S.=>i 4...=>i ..=>i b8.52=>is =>iP \ _You shoot a sling bullet. The sling bullet misses the adder.=>i =>i ))You shoot a sling bullet.  The sling bullet hits the adder but does no damage.>>ifF )))))The adder is lightly wounded.>>i-9S.>>i:9S.>>i9....>>ib9.91>>iU>>ir _You shoot a sling bullet. The sling bullet misses the adder.>>i4x  You shoot a sling bullet. The sling bullet hits the adder.>>i,  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.>>i  The adder is severely wounded.The adder bites you.  You are poisoned.>>i 17========-----31.3Pois Gem (7569) Rev* >>i>>i8j _The adder poisons you! The adder closely misses you.>>iA\)))))))>>i  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.>>iUS......  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.  The sling bullet closely misses the adder.  You feel very sick.  The adder bites you.  You are more poisoned.>>iW12============-----------2.78>>i\>>i^, _The adder poisons you!>>io------ _You are too injured to fight recklessly!>>ih; 3>>iB >>ilD ^ _You are too injured to fight recklessly!>>i 3>>i >>i ^ _You are too injured to fight recklessly!?>i- ?>i!?>iV&?>ia(^ _You are too injured to fight recklessly!?>i )))))))You shoot a sling bullet.?>i  The sling bullet completely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.?>ioS......  The sling bullet completely misses the adder.  You shoot a sling bullet. The sling bullet hits the adder.  The adder is almost dead.  You feel very sick.  The adder bites you.  You are more poisoned.?>i8/21 =----4.1Pois 6?>i?>iGi _The adder poisons you! The adder barely misses you.?>ih ?>i+ 3Drink which item? Potions  c - 3 potions of curing  g - a potion of magic  d - a lumpy white potion  f - a ruby potion  j - a clear potion ?>iO n - a coppery potion [!] read|quaff[?] describe selected@>iT@>i\@>iYe #####.......###AutarchDCSS the Grave Robber#.......#Coglin#.......#Health: 8/21=========---------------##.......########## Magic: 4/4========================#>.......'......... AC: 2Str: 8#........######..## EV: 11Int: 14#........# ##..# SH: 0Dex: 14@>if#........# ##.. XL:  2 Next: 37% Place: Dungeon:2#†@.......##. Noise: ===------  Time: 1434.1 (0.0)##?S......#. e) +0 sling {Kun}  d) +0 sling {Isabel}#.........#. Fire: e) +0 sling {Kun}#.........## Pois Gem (7566) Rev* ####.....#.....# S   adder.....#....##You shoot a sling bullet. The sling bullet hits the adder.  The adder is almost dead.You feel very sick.@>i7gThe adder bites you.  You are more poisoned. _The adder poisons you! The adder barely misses you.@>iCp@>izq14/21 ================--5.1 (1Gem (7565@>iw@>izf _You feel better. The adder barely misses you. x2A>iv#####.......###AutarchDCSS the Grave Robber#.......#Coglin#.......#Health: 14/21 ================--------##.......########## Magic: 4/4========================#>.......'......... AC: 2Str: 8#........######..## EV: 11Int: 14#........# ##..# SH: 0Dex: 14#........# ##.. XL:  2 Next: 37% Place: Dungeon:2#†@.......##. Noise: =--------  Time: 1435.1 (0.0)##?S......#. e) +0 sling {Kun}  A>ix/d) +0 sling {Isabel}#.........#. Fire: e) +0 sling {Kun}#.........## Gem (7565) Rev* ####.....#.....# S   adder.....#....## _The adder poisons you! The adder barely misses you. _You feel better. The adder barely misses you. x2  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 32% to hit)A>iq0#####.......###AutarchDCSS the Grave Robber#.......#Coglin#.......#Health: 14/21 ================--------##.......########## Magic: 4/4========================#>.......'......... AC: 2Str: 8#........######..## EV: 11Int: 14#........# ##..# SH: 0Dex: 14A>i~2#........# ##.. XL:  2 Next: 37% Place: Dungeon:2#†@.......##. Noise: =--------  Time: 1435.1 (0.0)##?)......#. e) +0 sling {Kun}  d) +0 sling {Isabel}#..)......#. Fire: e) +0 sling {Kun}#...).....## Gem (7565) Rev* ####.)...#..)..# S   adder...).#...)## _The adder poisons you! The adder barely misses you. _You feel better. The adder barely misses you. x2  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or A>i;3) - cycleShift-Dir - straight lineAim: an adder (almost dead, 32% to hit)A>i.:†  Shift-Dir - straight line  Aim: an adder (almost dead, 32% to hit)  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.  The sling bullet hits the adder.  You kill the adder!)A>iQZ†......A>iU15=8==6.5 (1.44 _A>iv\A>i_o _Your Ranged Weapons skill increases to level 1!B>iXq   ##########>'..........######..##. ##... ##..B>i†.. ####@†  #...####.....  ....# B>iB>i----7B>iJ03 _B>iǛB>iB>i(---8.5 (22B>iB>i$c _m - a scroll labelled PYIJ ZAILYIBBB>iCB>iYDB>iJEB>iGB>i HS1) Rev+ B>itP@6==059B>iQB>iqQB8B>iuRB>iTB>iJT]7) Rev B>i(UB>iVB>i W#7B>i0WT==6B>iPWB>iXB>iYB>i4ZB5B>i?[B>i\B>i9]B4B>i^B>i_B>i`G3) B>i4aB>ibB>i*c8==2B>idB>ieB>if:1B>i^gB>i8hB>ihB0B>iiB>ijB>i8kC49B>i3lB>imB>i@nT=8B>i*oB>ipB>ip#9B>iqM=7B>iqB>iZsB>isB6B>itB>i vB>i8vB5B>i(wB>ixB>ixB4B>iyB>ie{B>i{20==3B>i|B>i}B>i0~B2B>i~B>iB>iaB1B>ilB>iB>iVB0B>iIB>iB>i#1B>i)l===39B>i7B>i1 _HP restored.B>iQX8B>iB>i~B>iB>i9:7B>i\B>iB>i›B>iB6B>iB>iB>iڟB>igU==5B>iB>iB>iB>iB4B>iaB>i]B>iB>i1B3B>iB>iB>iB>iٱB2B>iB>iNB>i"B>i`B1B>iB>iB>iX0B>i_B>iB>iY29B>iB>i{ #....#..####....##.# #####. #.# ..# #.# #. #.# ..# .#.. #..B>i4# ### #.@......# #.  #.  #......#+# B>i########  You pick up a parchment of Petrify and begin reading...B>i5071.5 (33.0)B>i4f2.5 (348B>iKB>id@ _You add the spell Petrify to your library.C>iLC>iC>iC>i<C>iC>ic76C>iNC>iB5C>iC>i.C>iC>i:4C>ikC>iC>ibC>iB3C>iC>i C>iC>iB2C>iC>i%C>i6C>ivB1C>ieC>ihC>iC>iK,0C>ixC>iC>iC>i C>ipC19C>iC>i ####........# #.# #.....#........# #.# #.....#........# #.# #.....#........# #.# #.....#........# #.. #.....#........# ### ......C>ii#........######## #...............# #.......#81.5 (9.0)C>i#......#'#####..#########P. # #ß##  #..#.#.P#_.##C>i0 .C>i^  _You open the door.C>iJ\ _Found a faded altar of an unknown god.D>iID>iD>iD>i±8 _  There is an open door here.D>iiD>i+7 D>iC_D>i.D>iD>iD>i$B6D>iSD>ikD>ioD>itB5D>iD>iD>iND>i,4D>iD>iD>iM  You now have 20 gold pieces (gained 10).D>iB3D>iD>i1F _You see here a +0 leather armour.D>izD>i:2D>iD>iD>iD>i ,1D>i0D>izD>i,D>iD>i}B0D>iD>i.D>iD>in-09D>iD>iD>i7 _You open the door.D>iQD>iB8D>iD>id@  There is an open door here.D>i|D>i~I7 _D>iD>iD>iD>i,6D>iD>ilD>iD>iD>iB5D>iP D>i D>i D>iz B4D>iD>iD>iD>iB3D>i'D>iS  There is a faded altar of an unknown god here.D>iD>i+2 D>i_D>i D>iD>i!D>i;"B1D>i#D>i%D>id(D>i(B0D>i*D>i ,D>i-D>i*.D>iJ.<499D>i/D>i1D>i3D>i3,8D>i4D>i*5D>iD7D>i8D>i8B7D>io9D>i;D>i<D>i<,6D>i=D>i=D>i?@7 _You open the door.D>iAD>i+BB5D>iBD>i3DD>iTED>iEB4D>i#FD>iH@  There is an open door here.D>i&JD>iJI3 _D>iKD>iULD>iLD>i[M,2D>i{MD>i)ND>i'OD>iPD>iPB1D>iQD>iaSD>i|TD>iTB0D>iYUD>iVD>iWD>iXC89D>iXD>iYD>i[D>iO[B8D>i[D>i5]D>i^D>i^B7D>i_D>i`D>i-e #...#.#  ##.#.#.#  ##.P#P'.#  #####._.#####  #.'.#..##  #.#.#.##D>ie #.#...#  #.###ß#  #P...@#  #####+#  D>iBk513.5 (32.0)'#.##..###D>ip SAs you open the door, it creaks loudly! You hear an angry hiss.D>iBvS   ball python (constriction)D>i"w======4.5 (336D>i{7_D>ia~\ _You encounter a ball python.E>i  #...#.#  AutarchDCSS the Grave Robber ##.#.#.#  Coglin ##.P#P'.#  Health: 21/21 ======================== #####._.#####  Magic: 3/4==================------ #.'.#..##  AC: 2Str: 8 #.#.#.## EV: 11E>i Int: 14 #.#...# SH: 0Dex: 14E>i; V #.###ß# XL:  2 Next: 87% Place: Dungeon:2 #P...@#E>ie  Noise: ======---  Time: 1514.5 (0.0) E>i #####*# e) +0 sling {Kun}  d) +0 sling {Isabel} E>i #*# Fire: e) +0 sling {Kun} #.S Gem (7486)  ###  S   ball python (constriction)E>i:  E>i_ N_You encounter a ball python.E>i Casting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E>i Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 63%)F>itF>i{#...#.#AutarchDCSS the Grave Robber##.#.#.#Coglin##.P#P'.#Health: 21/21 ========================#####._.#####Magic: 4/4========================#.'.#..##F>i{eAC: 2Str: 8#.#.#.##EV: 11Int: 14#.#...#SH: 0Dex: 14#.###ß#XL:  2 Next: 87% Place: Dungeon:2F>i2|{#P...@#Noise: ======---  Time: 1514.5 (0.0)#####'#e) +0 sling {Kun}  d) +0 sling {Isabel}F>ic|#.#Fire: e) +0 sling {Kun}#.SGem (7486) F>i|###S   ball python (constriction)F>i|NCasting: Soul Splinter (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 4% risk of failure)  F>i}Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 63%)  Okay, then.F>iF>iF>iF>i. _F>i )) You shoot a sling bullet. The sling bullet hits the ball python.F>im .  The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.F>i^r' F>i+'..F>i91===---5.8 (1.35) Rev F>i F>iK O _You kill the ball python!F>i| F>i| 9---F>i F>iM H _No target in view!F>i} F>iD~ F>i F>i H _No target in view!G>iG>iKG>iWG>iBH _No target in view!G>i]h #...#.# ##.#.#.# ##.P#P'.# #####._.##### #.'.#..## #.#.#.## #.#...# #.###ß# #P..@.# #####'#G>i #.# #.. ###...##G>i'G>iH6---60G>iA4 _G>iu%_G>iJG>i}M #...#.# ##.#.#.# ##.P#P'.# #####._.##### #.'.#..## #.#.#.##G>iۅ #.#...# #.###ß# #P.@..# #####'# #.# #..G>i ###. .. ##G>idG>i$G>if---73G>iG>i7_G>iҒG>i  #...#.# ##.#.#.# ##.P#P'.# #####._.##### #.'.#..## #.#.#.## #.#...# #.###ß# #P@...# #####'# #.# #..  ###.  .. G>i H ##G>i G>i G======8G>i ?2) G>iD G>i G>i #ß###[# #...#.# ##.#.#.# ##.P#P'.# #####._.##### #.'.#..## #.#.#.## #.#...# #@###ß# #P....######'# #.# #.###..##G>iG>i`91G>i%_G>ixH>i9WM########P...P# #ß###[ #.. ##.#.# ##.P#P'.####._.#####'.#..###.##....###ß#P....######'#.#H>ik?H>i?a200H>iD7_H>i&FH>ipM......#'#####..########P...P# #ß###[ #.. ##.#.# ##.P#P'.####._.#####'.#..##H>i7#.##....###ßP....#####'#H>i}H>ia179H>i*H>iH>i#M.............#'#####..########P...P# #ß###[ #.. ##.#.# ##.P#P'.####._.#####'.#..##.#.##....###ß##P....#28H>i̲H>i #.# #......#'#####..# #P...P# # #ß###[# #...#.# ##.#.#.# ##.P#P'.# #####._.##### #.@.#..## #.#.#.## H>id #.#...# #.###ß# #P....######'# H>i H>iy &3H>i :7H>iE %_H>i+! Q _There is an open door here.I>iL~#......#'#####..# ########P...P# #  #ß###[# #...#.# ##.#.#.# ##.P#P'.# #####._.##### #.'.#..## #.#@#.## #.#...# #.###ß# #P....# #####'# #.##..### .I>iERI>iRI46 I>iS_I>iW7_I>iXI>ij########P...P# #  #ß###[# #...#.# ##.#.#.# ##.P#P'.# #####._.##### #.'.#..## #.#.#.## #.#.@.# #.###ß# #P....# I>i%4#####'#  #.##..### .##I>iGI>i&5I>i:5I>i %_I>iq!I>i~E#......#'#####..# ########P...P# ##ß###[# ...#.# #.#.#  ##.P#P'.# #####._.######.'.#.#.#.#@###.#...# #.###ß# #P....# #####'I>iE ##.##..###...I>iNI>iN`64I>iS7_I>iaUI>ir M.............#'#####..########P...P# #ß###[ #.. ##.#.# ##.P#P'.####._.#####'.#@.###.#.###...I>i .###ß#P....####I>i# I>iS$ `73I>i) I>i* I>i\#.# #.........# #......#'#####..# ########P...P# ##ß###[# ...#.# #.#.#  ##.P#P'.# #####.@.######.'.#.#.#.#.##.#...# #.###ß#I>i\)#P....######'##.##..I>i!cI>ic`82I>igI>iid _There is a faded altar of an unknown god here.J>i _There is an open door here.There is a faded altar of an unknown god here.  This altar belongs to (a) Uskayaw, (b) Wu Jian or (c) Trog, but you can't tell  which. J>iF Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.K>i:P  Okay, then.K>iK>iTK>i`. _K>i&K>i&K>i(K>i,K>i@/K>i#71 _K>i7B0K>i^9K>i;K>i=K>iX>C69K>i?K>iAK>iUCK>iCK>iD:8K>iDK>iGFK>iGK>iGB7K>iHK>iPK@  There is an open door here.K>iLK>iMI6 _K>i6NK>iOK>iPK>iQB5K>iQK>iRK>i[TK>iTB4K>iUUK>i1WK>iWX3K>iXK>iZK>i[K>i)\B2K>i~\K>i ^K>i_K>i_B1K>i`K>i bK>idK>ihd:0K>idK>ig@  There is an open door here.K>iNiK>iiJ59 _K>ijK>i lK>idmK>imB8K>i|nK>ipK>i{H #####._.#####  #.'.#..##.....  #.#.#.##..=:..  #.#...#....... #.###ß#.......#P....#.......#####'#........#....... #.@.......424.0) ###....... ....... ####### K>i3K>if3.8 (157K>iڈK>iH _Found a bone ring.K>i23K>if=K>iBK>iM6K>iOK>i9PB5K>i_QK>i)TK>iVX4K>iXK>i[K>i3  You encounter a ribbon worm.########P...P# # .# #ß###[# w# . #...#.# ?# #.#.#.#.#..# #..##.P#P'.#..# #.#####._.#####..# #+##.#.'.#..##......# .....#.#.#.##..=:...# #.#...#....@...# #.###ß#........# #P....#........# #####'#........# #.#........##..........#w   ribbon worm (wandK>itering)###.......:##........###########7.8 (4.0)8.8 (52 __L>i ))))))w  You shoot a sling bullet. The sling bullet hits the ribbon worm.L>ilv9 )L>iwYThe ribbon worm is lightly wounded.  You shoot a sling bullet.L>iQ.wL>i=.....L>i===50.1 (1.30) Rev L>i L>ii _The sling bullet completely misses the ribbon worm.L>i ))))) You shoot a sling bullet. The sling bullet hits the ribbon worm.L>i  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.L>i E?wL>it) _....1.4L>i* L49) Rev+ L>i72 %_L>i4 c _The ribbon worm is heavily wounded.L>ix ))))))You shoot a sling bullet.L>ij  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm.L>i .w?.....2.78L>i 7_L>i c _The ribbon worm is heavily wounded.M>iuc ))) You shoot a sling bullet. The sling bullet hits the ribbon worm.M>i|  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.M>i< ...M>i (catching breath)  The ribbon worm is almost dead.M>i\ ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.M>i*3...M>it  5  4.1 (1.4+0 sling {Kun}Held Gem (7446) Rev* M>iM>i. _You are caught in a web!M>iMM>i)M>iEM>iN _You are caught in a web!M>iCM>i-M>iM>iN _You are caught in a web!M>ixmM>i nM>iixN _You are caught in a web!M>i M>iD M>i M>i# N _You are caught in a web!M>i*Q.wM>ij M>i 11 ---50+0 sling {Kun}Gem (7445) Rev+ M>iM>i&p _You are caught in a web! __You disentangle yourself.N>i ))))))You shoot a sling bullet.N>iJp  The sling bullet barely misses the ribbon worm.You shoot a sling bullet.N>iU.wN>i)H?....N>ix===6.5 (1.44) Rev* N>iN>iWe _The sling bullet barely misses the ribbon worm.N>i;H †You shoot a sling bullet. The sling bullet hits the ribbon worm!N>iM@)N>i= )))))You kill the ribbon worm!N>i_?...†.N>iv`N>ii ########P...P# #.#AutarchDCSS the Grave Robber#ß###[# .#.Coglin#...#.# ?##. Health: 21/21 ========================##.#.#.#..##.. Magic: 4/4========================##.P#P'.#..##. AC: 2Str: 8#####._.#####..##+##. EV: 11Int: 14#.'.#..##...†..#N>iYjj..... SH: 0Dex: 14#.#.#.##..=:...#XL:  2 Next: 108% Place: Dungeon:2#.#...#....@...#Noise: ===------  Time: 1557.9 (1.4)#.###ß#........#e) +0 sling {Kun}  d) +0 sling {Isabel}#P....#........#Fire: e) +0 sling {Kun}#####'#........#Gem (7443) Rev* #.#........##..........####.......:##........###########You shoot a sling bullet.  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. _The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm!  You kill the ribbon worm!N>izk _You shoot a sling bullet.  You have reached level 3!N>i4s/  --more--N>i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? P>i 6/265/563 4%  You feel agile. x2P>iP>i  Your brain swirls with designs for a gyrodeplenerated maxilator. You just need _some more time...P>il M......#'#####.. ########P...P# #.#ß###[# ..  #...#.# ?  ##.#.#.#.#. ##.P#P'.# ####._.#####P>iV$#+##'.#..##...†.....#.##..=...#.....###ß#...P....#..#####'#........#...##........#P>i3P>iTw---802 _P>iP>ii  You pick up a parchment of Sublimation of Blood and begin reading...P>i---9.9 (21P>i2P>imM _You add the spell Sublimation of Blood to your library.Q>i:########P...P# # .# #ß###[#..#  #...#.#.?# ###.#.#.#..# #.##.P#P'.#..# ######._.#####..# #+##.#.'.#..##...†..# .....Q>i#.#.#.##..=....#  ##.#...#.....@..# ##.###ß#.# #P....#.# #####'#.#  #.#..###:#Q>iO #.###########Q>i%Q>i2w60.9 (10) Rev+ Q>iFQ>iQ>i #ß###[#..#  #...#.#.?# ###.#.#.#..# #.##.P#P'.#..# #Q>iiL#####._.#####..# #+##.#.'.#..##...†..# .....#.#.#.##..=....#  ##.#...#........# ##.###ß#.# #P....#.# ######'#.#  #.#.Q>i# #..###:#Q>iD #.########### Q>iQ>iaa139Q>iQ>iQ>ip #...#.#.?# #. ###.#.#.#..# #.. ###.P#P'.#..# # ######._.#####..# #+##..###.'.#..##...†..# Q>iց #.....#.#.#.##..=....#  ##.#...#........# ##.###ß#.Q>i # .#P....#.# #Q>i| #####'#.#   #.#.# #...# ###:Q>i_ # #.########### Q>i Q>i `28Q>i Q>iM Q>i0  ##.#.#.#...##.P#P' #.######._.#####+##..#.'.#..##...†.......#.#.##..=.. #....#....###ß P....#####'  #..##:Q>iC Q>iD `37Q>iP +_Q>i5u ##.P#P' #.#Q>i&#####._.#####+##..#.'.#..##...†.......#.#.##..=.. #....#....###ß P....#####'  #..##: .Q>iQ>i{46) Rev Q>i6_Q>iBR>i`D#####._.#####+##..#.'.#..##...†.......#.#.##..=.. #....#....###ß P....#####'  #..##: .######## R>iii`55R>ip$_R>irR>i.'.#..##...†.......#.#.##..=.. #....#....###ß P....#####'  #..## .########R>ipR>i`64R>iG#R>ir+Z  You pick up a parchment of Blink and begin reading...R>i,e7.9 (23R>i=2R>i_5> _You add the spell Blink to your library.R>iΪIR>i,2) 1029R>iNX8R>iR>iR>iUX7R>iA6R>iR>iR>iR>iB5R>iR>iR>iX4R>iR>i R>iR>iB3R>i.,R>iR>iB2R>i4R>iR>irR>iB1R>it R>i R>iu B0R>i R>i1  _k - 2 scrolls labelled ZETOAFU PAONAN (gained 1)R>i R>i C19R>iv R>ib R>i X8R>iU R>i R>i R>in B7R>iY R>i$ R>ir& R>i& B6R>i' R>i+ R>i[- R>i- B5R>i. R>i{3 R>ix: 4R>iE 32R>i_ 10R>im 09R>iz 87R>i@ `654R>i| R>i} R>iڏ R>i B3R>i R>i$ R>i R>i B2R>i R>iҜ R>i R>i B1R>iٟ R>i R>i R>iE B0R>i R>i R>i p399R>i R>iү R>iI B8R>i7 R>iq R>i R>i B7R>iQ R>iڷ R>iz R>i B6R>i R>i R>i R>i̼ B5R>iS R>i< R>i} R>i B4R>i R>i R>i X3R>i, R>i R>i{ X2R>i_ R>i R>i R>i B1R>i R>i R>i R>i B0R>i R>i R>i R>i( C89R>i R>i7 R>i! X8R>i R>i R>i8 R>i& X7R>ir R>i> R>i B6R>i R>ia R>i, R>i B5R>i R>i R>i X4R>iQ R>i R>i X3R>i R>iH R>i R>i B2R>i R>i R>i R>i B1R>i R>i R>i5 R>i B0R>iW R>i R>i R>i= C79R>i[ R>i> R>i X8R>i R>i R>i: R>iq B7R>i R>iO R>i R>i B6R>i R>i R>i X5R>i R>iy R>i R>i? B4R>i" R>iH R>i R>i B3R>i R>i R>i# R>id B2R>iy R>i R>i! R>ib! B1R>i" R>i# R>i&% R>ig% B0R>i)& R>i' R>i( R>i) C69R>i) R>i+ R>i- X8R>i- R>iN/ R>i0 X7R>i2 R>i3 R>i"5 R>iX5 B6R>i-6 R>ik8 R>i: X5R>i; R>in= R>i*? X4R>i|@ R>iB R>iC R>iC B3R>i_E R>iG R>iI X2R>iK R>i.O R>iQ X1R>i8[ R>i^ R>i` B0R>ia R>ic R>ie R>ig R>ih C59R>ii R>iml R>ian R>in B8R>io R>iq R>i#s R>i]s :7R>is R>i"  ..# #.# #... #. ..# #.# #. # ..# #.# #. ..# #.# #. ..# #...#... ..# ###...####. ..#########......#. .........###...#^##. .........# #....#.##. #'#####..# #.......##.##. #P...P#..# #.......##.##. #ß###[#..# #.........#.##. #...#.#..# #######.#.# #####'##. #.#.#.#..#.#..# #........  .P#P'.#..#.#>i 40m#.# #........  _.#####..##+##..##........  .##...†..#.......#........ R>i 1643.9 (76.0)R>ix f4.9 (776R>i R>iz a _o - a scroll labelled HYOHEZ LISUR>i 3R>iU R>i= R>it R>i 54R>i R>iV R>i B3R>i^ R>i} R>i R>ib X2R>i R>ir R>i B1R>i R>i R>i R>i# B0R>i R>ib R>iT R>i C49R>i R>iG R>i X8R>iB R>iD R>i R>is B7R>iK R>i R>i X6R>i R>i R>iV R>i B5R>iG R>i R>i R>iL B4R>i R>i R>i> R>i B3R>i R>i  R>i R>i B2R>iG R>iw R>i, R>iz B1R>i R>i(! R>i" R>iV" B0R>i" R>i$ R>i % R>i=% C39R>iF& R>i' R>i( R>i) B8R>it) R>i* R>iu+ R>i+ B7R>i_, R>i/ R>i/ R>i/ B6R>ia0 R>i1 R>ig2 R>i2 B5R>i3 R>i5 R>iu6 X4R>i7 R>i5: R>i: R>i/; B3R>i; R>i= R>i> R>iJ> B2R>i> R>iG@ R>i#A R>ikA B1R>i B R>iC R>iD X0R>i?E R>inF R>i@G R>ixG C29R>iG R>iI R>iI R>iJ B8R>iJ R>iyL R>i&M R>iqM B7R>iM R>i P R>iP X6R>iR R>iR R>iS R>iS X5R>izU R>iV R>i]V B4R>iV R>iW R>iX X3R>i Y R>iZ R>iZ R>ie[ B2R>i[ R>i] R>i>_ B1R>iz_ R>iCa R>igc 7 _You open the door.R>iGe R>ize B0R>i f R>iil f  You encounter an adder.R>iUr ..# ........##..##..### #R>ir ..# ........###....## #..# ........#####.###..# ........#....>#..# ........#.##### ....# ........#.# ...# ........#.# R>iXs h##### ........#.#  .......@'.#  S.......##  ........#   #########   S   adder (asleep) R>is R>iz -80.9 (36R>i{ n1.9 (3719 _R>i] R>i S>i, ))))))SYou shoot a sling bullet.  The sling bullet hits the adder but does no damage.S>i  The adder hisses angrily.  You shoot a sling bullet. The sling bullet hits the adder.S>i .SS......===3.3 (1.4)7) Rev  _The adder is lightly wounded.S>i m )))))))You shoot a sling bullet.S>iI 4The sling bullet hits the adder. _The adder is lightly wounded.  You shoot a sling bullet  The sling bullet barely misses the adder.  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.S>i J.SS>i% N...S...S>i& x4.6 (1.36) Rev+ S>i2, S>i0/ 3 _The adder is lightly wounded.S>i ))) You shoot a sling bullet. The sling bullet hits the adder.S>i ))))The adder is heavily wounded.You shoot a sling bullet.T>ip].S.ST>icn.....S.T>i'dg6.0 (1.44T>iiT>i=l_ _The sling bullet barely misses the adder.T>i †You shoot a sling bullet. The sling bullet hits the adder.T>iN9) T>i|p ))))))You kill the adder!T>ivx.....†.T>i 7/27317.3 (1.33) Rev* T>iT>iB/ _You shoot a sling bullet.T>isT>i2tT>izT>iH _No target in view!T>iT>ioT>i T>i H _No target in view!T>i9  _No target in view!T>i~ IT>iC T>i T>i͇ b2 _10) Rev+ T>i T>i T>in T>i C09T>i T>ix T>i T>i9 B8T>i3 T>i T>i X7T>i T>i T>i s6) Rev T>iG T>id T>i T>i B5T>iN T>i T>iP T>i B4T>i T>i T>i߫ T>i B3T>i T>iî T>i T>iG G2) T>i T>i T>iD T>i B1T>i7 T>iݸ T>iѹ T>i\ B0T>i' T>i{ 7 _You open the door.T>it T>iҿ D299T>i T>i @  There is an open door here.T>i T>i& I8 _T>io T>i T>i( T>i B7T>i T>i T>in X6T>i> T>i T>i T>in B5T>i T>i T>i/ T>i B4T>i% T>it T>i X3T>iK T>i T>iI T>i B2T>i T>iB T>i T>i4 B1T>i T>i T>i T>iZ B0T>i T>i) T>i T>iM Y89T>i T>i X8T>i@ T>i T>i X7T>iN T>i T>i T>i B6T>i T>i T>iN T>i B5T>i5 T>iZ T>iX X4T>i T>i1 T>i X3T>i T>i T>i T>i B2T>ib T>i T>i5 T>i B1T>i T>i% T>i& T>ia B0T>i T>i T>i T>ic C79T>i T>i T>i T>i[ B8T>i T>i> T>i T>i B7T>i T>i T>i T>i B6T>ij T>i T>i! T>iG B5T>i T>ip T>i T>i, B4T>i T>i} T>i T>i3 B3T>i T>iv T>i  T>iC B2T>i T>i_ T>i T>i B1T>i T>i: T>i T>i B0T>i\ T>i T>i T>i C69T>i T>im! T>i" T>i" B8T>i# T>i4% T>i& T>i& B7T>i' T>i`* T>i+ T>iw+ B6T>i, T>i- T>i. T>i. B5T>i/ T>i0 T>ik1 T>i1 B4T>i52 T>i4 T>i5 X3T>iL6 T>i6 T>ik9 2T>i9 X1T>i9 T>i: T>iX; X0T>i; T>i< T>i= Y59T>i'> T>iX? T>i@ T>i3@ B8T>i@ T>iA T>ibB T>iB B7T>iAC T>iID T>ieE X6T>iE T>i^H T>iH T>iAI B5T>iI T>iJ T>iK X4T>iL T>iL T>iM T>i>M :3T>i_M T>iM T>iN T>iN B2T>iO T>iUP T>iP T>i'Q B1T>iQ T>iR T>iuS T>iS B0T>i%T T>i$X T>iX T>i[Y Y49T>i[ T>i[ T>i\ X8T>iF^ T>i_ T>i^_ B7T>i_ T>iYa T>ib T>icb B6T>ib T>id T>i?e T>i~e B5T>ie T>iRg T>ig T>iBh B4T>ih T>i_k 3T>ik T>i%m X2T>im T>in T>ip T>iup B1T>iq T>ir T>i-t T>int B0T>iu T>i_v T>i|w T>iw C39T>idx T>iy T>i2{ X8T>i| T>ie} T>iL~ T>iv~ B7T>i? T>i^ T>iU T>iȁ B6T>i T>i^ T>iA T>i B5T>id T>ib T>iՍ X4T>i T>iz T>i T>i B3T>i T>i; T>i X2T>i] T>iX T>iX T>i B1T>iR T>iƜ T>i T>i* B0T>i T>i% T>i/ o29T>i T>i T>i^ B8T>i T>i& T>i T>i? B7T>i T>i T>i T>i B6T>i T>i T>i T>i7 B5T>iϮ T>i T>i T>i5 B4T>iӱ T>i R  There is a stone staircase leading down here.T>i T>i& I3 _T>iȶ T>i T>i T>i6 B2T>i T>iA T>i X1T>iQ T>i T>i X0T>i T>i T>i T>i@ C19T>ix T>i T>iL T>i~ B8T>i T>iA T>i X7T>i T>i T>i T>i/ B6T>ig T>i T>iO T>i} B5T>i T>iR T>i* T>i B4T>i6 T>i T>i> X3T>im T>i T>iv T>i B2T>i8 T>i> T>i| T>i B1T>i T>i T>iK T>i B0T>i T>i T>i T>i! C09T>id T>i T>i T>iE B8T>i T>i T>i` T>i B7T>i T>i T>i T>i] B6T>i T>i T>i T>iY B5T>i T>i T>iC T>i B4T>i- T>i! T>i T>i B3T>i} T>i> T>i} T>i B2T>i T>i T>i+ T>ip B1T>i T>i T>i6 T>i~ B0T>i T>i T>i[ T>i D199T>i T>i ,T>iG B8T>i T>i T>i T>i B7T>i_ T>i T>i X6T>i T>i T>iW T>i B5T>iz T>i3 T>id X4T>i T>iG" T>i" X3T>i# T>il$ T>i$ n2T>i& T>i!' X1T>i( T>i^* T>iv+ T>i+ B0T>i}, T>i. T>i/ Y89T>i40 T>i3 R  There is a stone staircase leading down here.T>i4 T>i5 I8 _T>i<6 T>i7 T>i8 T>i8 B7T>in9 T>i: T>i<< T>i< B6T>i= T>i> T>iaA n5T>iC T>ifD T>iD B4T>ilE T>iG T>i%I X3T>iI T>iDK T>i,L T>itL B2T>iLM T>i O T>iO T>i

iP T>iR T>iS T>iS B0T>iT T>i V T>iW T>iW C79T>ibX T>iY T>iZ T>i.[ B8T>i\ T>ie^ T>i^ T>i,_ B7T>i` T>ika T>ib T>ic B6T>i d T>ik e  You see here a ring of wizardry.T>im T>im I5 _T>in T>i4p T>iTr X4T>ir T>it T>iu T>iu B3T>iv T>iHx T>i\y T>iy B2T>iz T>i8| T>is~ X1T>i_ T>i T>i T>i3 B0T>i T>i T>i T>i! C69T>iօ T>i T>i T>i܈ B8T>i T>i T>i T>i B7T>iN T>i؍ T>i T>iM B6T>i T>iڐ T>i T>i B5T>iE T>in T>i T>iK B4T>i T>iʕ T>i1 T>ix B3T>i͖ T>i T>ie T>i˜ B2T>i3 T>i> T>i T>iL B1T>i T>i! T>i% X0T>i T>i T>iL T>i C59T>i T>i T>iG T>i B8T>i T>iQ T>i T>i B7T>iL T>i: T>iͧ T>i B6T>i T>i T>i) T>i B5T>iߪ T>ic T>i T>i B4T>i T>i߰ T>iͱ T>i3 B3T>i T>iճ T>i T>i B2T>i T>i T>i T>i" B1T>i T>i X0T>i T>ig  _h - 2 scrolls labelled VIDUMU FOUSIMM (gained 1)T>i T>i^ C49T>i T>i T>i| T>i B8T>i. T>i T>i T>i B7T>iV T>iL T>i T>iZ B6T>i T>i T>i K....##.####...# #.# ....##..##..### #.#  .....###....## #. ......#####.## #.# .......#....># #.# .......#.##### #.#.....#.# #.# T>i .......#.# #########.# .......#.# #.@.......#---854.3 (167.0) ....†..'.# #.######### .......### #< .......# ## ########T>i T>iT ---585T>iV T>i 9 _Found a stone staircase leading up.T>iwT>ix3T>i0yT>iyT>iX4T>iM.....##.####...# #.#.....##..##..### #.#......###....## #.# ........#####.## #.# ..#....># #.# ........#.##### #.#......#.# #.#.....#.# T>i#.#....#.# #@........#6.0).†..'.# #.#.### #<#.# ####T>iT>i&T>i E _Done exploring.V>ienV>i}oWhere to? (Tab - D:2, ? - help)  D - Dungeon V>iWwV>i[?25h[?0c........##.####...# #.#AutarchDCSS the Grave Robber ........##..##..### #.#Coglin V>i........###....###.#Health: 27/27 ======================== ........#####.###.#Magic: 5/5======================== ........#....>##.#AC: 2Str: 8 ........#.######.#EV: 11Int: 14 ........#.##.#SH: 0Dex: 16 ........#.# #########.#XL:  3 Next: 31% Place: Dungeon:2 V>iNJ........#.# #@........#Noise: ---------  Time: 1856.3 (0.0) V>i.....†..'.# #.#########e) +0 sling {Kun}  d) +0 sling {Isabel} ........### #<#V>i kFire: e) +0 sling {Kun} ........####V>i+NGem (7144) ######### V>iL_There is a stone staircase leading down here. _You see here a ring of wizardry. V>in_h - 2 scrolls labelled VIDUMU FOUSIMM (gained 1) _Found a stone staircase leading up. _Done exploring.  What level of the Dungeon? (default 2, ? - help) V>i3 [?25l[?1cV>iA 3V>ipB V>i!C V>i*O V>iP V>iX 3 _V>iiY X2V>iY V>i\] V>iG^ V>i^ B1V>i-_ V>izb V>ic V>iih ,V>ii V>ij C39V>ij V>in V>i"o V>ijo B8V>io V>ir V>is X7V>ibt V>iw V>ix V>ix B6V>ijy V>i| V>ie} V>i} B5V>i~ V>i^ V>i: V>i B4V>i V>i" V>i V>i, B3V>iև V>i V>iˋ V>i B2V>i V>iv V>i; V>i B1V>i V>iϓ V>i V>i B0V>i0 V>i V>id V>i C29V>iI V>i- V>i4 X8V>i V>i V>iա X7V>iC V>i V>i{ V>iƥ B6V>i0 V>iq V>i V>i V>i :5V>iĪ V>i` V>i V>iX B4V>i V>i] V>ii X3V>iC V>i V>i X2V>iε V>i V>i V>i͹ B1V>i V>iQ V>i V>i5 B0V>i V>iN V>i o19V>i V>i V>i B8V>i V>iS V>i X7V>i0 V>i V>i V>i B6V>i V>i V>i V>i B5V>i V>i V>i V>i B4V>i V>i V>i X3V>i V>i? ]_You see here a ring of wizardry. _h - 2 scrolls labelled VIDUMU FOUSIMM (gained 1) _Found a stone staircase leading up. _Done exploring. _You open the door.V>i X2V>i V>i] @  There is an open door here.V>i V>iT I1 _V>i V>i V>i X0V>iC V>i V>i V>ia C09V>i V>i V>i X8V>i V>iB V>iO V>i B7V>iG V>i. Y  There is a stone staircase leading down here.V>i V>i V>i I6 _V>iM V>i   You climb downwards.  You hear the sound of rushing water.V>i /  --more--W>i}%3W>if ##.....##  ##.......##  #.........#  +.........+  #........?#  #.......#  #.....#  #.@.#  ##+##  W>i 95.8 (39.5)5W>i@ -  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a scroll labelled ZETOAFU PAONAN. _There is a stone staircase leading up here.X>i3X>iX>iX>iX>i+I4 _X>iQ3X>iX>iX>iX2X>inX>i\X>iX>iB1X>iX>iWX>i:0X>i X>i _k - 3 scrolls labelled ZETOAFU PAONAN (gained 1)X>iX>iD099X>iX>i X>i&X>iB8X>iX>i7 _You open the door.X>iX>iH  A hobgoblin opens the door.  X>iDYou encounter a hobgoblin.X>iO###+# ##...## ##.....## ##.......## .#.........####....+.........@.......#.........####....#.......##X>i.##.....####.<.####'##g   hobgoblin (wandering)#g#X>iB3902.8 (7.0)X>i:l3.8 (87 _X>iX>i Q _There is an open door here.X>i?  ##+# ##...## ##.....## ##.......## .  #.........####....  X>i (+.........@.......  #.........####....  #.......## .  ##.....## ##.<.## ##'## #g #X>i%E s ##+# ##...## ##.....## ##.......## .  #.........####....  +.........@.......  #.........####....  #.......## .  ##.....## ##.<.# ##'## #g # X>iH X>i~I X>iK X>iYM ` _A hobgoblin is nearby!Y>iv ))))))You shoot a sling bullet.Y>iCs g  The sling bullet completely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.Y>i8g.Y>is".Y>iX... Y>i===5.1 (1.35) Rev Y>iY>iG Y>i^_The hobgoblin is moderately wounded.Y>i^ )))) You shoot a sling bullet. The sling bullet hits the hobgoblin.Y>i '  The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.Y>i)Y>iO....Y>ir{56.44) Rev+ Y>iY>iM _You kill the hobgoblin!Y>i4Y>iY>i%Y>iH _No target in view!Y>i Y>i Y>i< Y>i H _No target in view!Y>i> Y>i Y>i" Y>i% H _No target in view!Y>iZ Y>iZ[ Y>i \ Y>i^ Y>i` Y>ii 3) Rev  _2Y>ij X1Y>i9k Y>il Y>in Y>i@o B0Y>io Y>ieq Y>ir Y>ir H89) Y>ias Y>i\u Y>iv Y>iv B8Y>iw Y>iy Y>i}  You encounter a goblin. It is wielding a +0 club.Y>iR  .# .#  .. ##+# .# ##...## $# ##.....## ###.#  ##.......## ##.#.#  #.........####..@.#  --- +.........'.......#  #.........####....#  #.......## ##....... ##.....## #.#.###. ##.<.## #.#..#  g   goblin (wandering)##'## #.##.# #. ... g# #.. Y>i .12.4 (6.0Y>i Y>ih ---3.4 (77 _Y>i& Y>iϘ Z>if3 .#  .#  ..  ##+# .#   $#   ###.#  ##.#.# #..@.# .'.......# .####....#   ##.......   #.#.###.  ##.<.## #.#..#  ##'## #.##.#  #. ... g#  # .. Z>iZ- Z>iB.#  .#  ..  ##+# .#   $#  Z>ic ###.# Z>i ##.#.# #..@.# Z>i[.'.......# Z>i&Y.####....# Z>iKi  ##.......  Z>i8 #.#.###.  ##.<.## #.#..# Z>i8 ##'## #.##.#  #. ... g# Z>ic # .. Z>i[Z>i Z>i Z>i] _A goblin is nearby!Z>i r )  You shoot a sling bullet. The sling bullet hits the goblin.Z>i. )))))) Z>icl m )You kill the goblin!Z>i O......)Z>i 7===4.7 (1.36) Rev Z>i Z>i / _You shoot a sling bullet.Z>i Z>i Z>i Z>i H _No target in view![>i9e[>ie[>ik[>ioH _No target in view![>i2[>i[>i[>i[>i[>i55 _4) [>i [>i}B3[>i[>iX2[>i [>iM _You now have 30 gold pieces (gained 10).[>i9[>iB1[>iQ[>iP[>i[>iHB0[>i[>i[>i%[>ibC79[>i[>i[>i[>i:B8[>i[>i[>i^[>i:7[>i [>i[>if[>iB6[>i[>i[>i[>i/B5[>i[>i[>i7[>iB4[>i[>i#[>iz[>i[>i:3[>iG[>i[>i[>iHB2[>i[>i [>iM [>i B1[>iQ [>i [>i.[>i{B0[>iA[>i[>i"[>itC69[>iI[>i[>i"[>i_B8[>i[>i[>i[>iYB7[>i[>i[>ii  You encounter a dart slug.[>iG$U ########## #..... ..## #..... ...# [>iz$ .. ..# #..#  #. #.# #..# [>i$ #w #.###..#  [>i$#.##..##..#  [>i$#(@.......# --- #.###.###.# [>i %v #.###.###.#  [>i!%k#.........#  [>io% ##+# #####.#####  ##...## #.# w   dart slug (asleep).....## ###.# [>i% ##.......## ##.#.# [>i%c #.........####....#[>i%F  [>i+033.7 (19.0)[>i,k---4.7 (206 [>i&-_[>i1[>i3[>i ##  #..... ..##  #..... ...#  .. ..# #..#  #. #.# #..#  #w #.###..# [>iq #.##..##..#  #(@.......#  #.###.###.#  #..#  #.........#  [>iL##+# #####.#####   #.#  [>iV ###.#   ##.#.#  ..# [>i[>imN ##  #..... ..##  #..... ...#  .. ..# #..#  #. #.# #..#  #w #.###..#  #.##..##..#  [>i>#(@.......#  #.###.###.#  #..#  #.........#  ##+# #####.##### [>ia  #.#  [>iE ###.#   ##.#.# [>iiG ..# [>io[>i׊[>ia[>iW` _A dart slug is nearby!\>i )w  You shoot a sling bullet. The sling bullet hits the dart slug.\>iР  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.\>i#G.w\>i@,\>i,/===6.0 (1.3\>i-^)4) Rev \>i3\>i6a _The dart slug is heavily wounded.\>i8  You shoot a sling bullet. The sling bullet hits the dart slug.\>i .  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.\>iR\>iZ\>i^|437.33) Rev+ \>id\>igM _You kill the dart slug!\>i3\>i\>i H _No target in view!\>iԧ\>it\>iQ\>iMH _No target in view!\>i| 3\>iX} \>i~ \>ì \>i* 2) Rev  _1\>i \>i 5 _g - 6 boomerangs\>iڌ \>i< B0\>i \>i \>i7 Y59\>i \>iN \>i < \>i ## ######### .. #........## ####.##.........# .....<.....# #..#  #@##.# #..# ---41.3 (4.0 #.##.###..#  #.##..##..#  #.........#  #.###.###.#  \>i ,#.###.###.#  #.........#  ##+# #####.##### \>i" e ##...## #.# \>iT \>i! ---2.3 (58) \>i \>it 9 _Found a stone staircase leading up.\>iĶ}\>i76\>i\>i\>iB5\>i\>i _You hear the slow rusting of a very distant drain.  There is a stone staircase leading up here.\>i~4 _\>i\>iB3\>i8\>i\>iX2\>i=\>i\>i\>iX1\>iZ\>i X0\>i\>i\>i7  You encounter a kobold. It is wielding a +0 dagger.\>iP.. .. ..  #.   #K #. ###.################ #...@....##........###.#.####.##.........##......<.....# #..##..###.##.##.# #..#... #.##.##.###..#.. #.##.##..##..# K   kobold (asleep)... ..##.........# .#. ####.###.###.# #.###.###.#\>i50.3 (81.3 (949 _\>i\>i]>i  .. .. .. #. #K #. ###.######  #...@....# #.#.####.# #......<.....#  #..##.#  ...  ..  ...  .#.  ]>iWE  .. .. .. #. #K #. ###.######  #...@....# #.#.####.# #......<.....#  #..##.#  ...  ..  ...  .#.  ]>ixJ ]>iK ]>iO ]>iR ] _A kobold is nearby!]>ie ))K  You shoot a sling bullet. The sling bullet hits the kobold.]>i )The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold.]>i R]>i| h ..  You kill the kobold!]>i; 5===2.6 (1.38) Rev ]>i4 ]>iچ - _You hear a loud squeak.]>i 3]>iD ]>ix H _No target in view!^>i^>it^>i* ^>iH _No target in view!^>iS^>i ^>i-^>iH _No target in view!^>i |^>is|^>i}^>i܀^>i8k  You encounter a ribbon worm.^>i< ..# ..# ..# #.# #)# #.# ###.####### #..@.....##^>iW. #.#.####.##.# #......<.....# #.. #..###.##.##.# #.. ....# #.##.##.###.. .... #.##.##..##.. w   ribbon worm (wandering) ....w ..##^>iȉ. .#..######.###.###. #.###.###.^>i`I0.0r^>i9w.^>iEr   rat^>i*o---3.6 (17^>iD^>ifT _You encounter a rat.^>io ))You shoot a sling bullet._>i)m  The sling bullet closely misses the rat._>i̪8r._>i (catching breath)You shoot a sling bullet. The sling bullet barely misses the rat._>i ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage._>iw;;...._>i8<"5--  5  ===5.0 (1.4+0 sling {Kun}Held Gem (7045) Rev _>i@_>iBA _You are caught in a web! The rat bites you._>iBF_>i_>iN _You are caught in a web!_>iK" w.  You struggle to detach yourself from the web._>i)_>i)o--604_>i/_>i1P _The rat barely misses you._>i 6=-11 =--7+0 sling {Kun}Gem (7043 _You disentangle yourself. The rat closely misses you._>ig H..# ..# ..# #.# #)# #.# ###.####### #.r.@....##.##.#.####.##.## #......<.....# #..##..###.##.##.# #..#...w# #.##.##.###..#_>ih .... #.##.##..##..# r   rat..... ..##.#.#..######.###.###.##.###.###.#_>ii 1w_>iij ?.r_>ip .w   ribbon worm (catching breath)r   rat_>iq h-82_>i2w _>izy `>i..# ..# ..# #.# #)# #.# ###.####### #..r.@...##.## #.#.####.##.# # #......<.....# #..# #w.###.##.##.# #..# ...`>iA.... #.##.##..##..# r   rat..... ..##.#.#. `>i;.r`>if`>iֺ-91) `>i9`>ie`>i..# ..# ..# `>i#.# #)# #.# ###.####### #...r.@..##.## `>i#.#.####.##.# # #......<.....# #..# #w.###.##.##.# #..# ....# #.##.#.... #.##.##..##..# `>i`>i3w`>i[<.r`>i w   ribbon wormr   rat`>ijS=600`>i`>i`>is _The rat attacks as it pursues you! The rat barely misses you.`>i ))You shoot a sling bullet.  The sling bullet closely misses the rat.The sling bullet hits the ribbon worm.`>ik  The sling bullet closely misses the rat.  The sling bullet hits the ribbon worm.  The ribbon worm is lightly wounded.`>i w.  The ribbon worm is moderately wounded.`>iJr `>i5-==1.3 (1.339) Rev `>ia`>i_ ( _The rat bites you.`>i3 ~) The ribbon worm is moderately wounded. _The rat bites you.  You shoot a sling bullet.  The sling bullet closely misses the rat.The sling bullet hits the ribbon worm.`>i, .  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the rat.`>i3 <)`>iK E.w`>i `>i -72.68) Rev+ `>i `>i G _You kill the rat!`>i e  You shoot a sling bullet. The sling bullet hits the ribbon worm.`>ia  The ribbon worm is heavily wounded.You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.`>ir  The ribbon worm is heavily wounded.`>i19------3.97`>iZ`>i0 _The ribbon worm bites you.`>i*k )))))You shoot a sling bullet.a>iOp  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm.a>i ....w(catching breath)The ribbon worm is severely wounded.a>iv  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.a>ia>i"20=-----  5  5.3 (1.4+0 sling {Kun}Held Gem (7035) Rev* a>ia>i. _You are caught in a web!a>ia>iҟa>i)a>ia>i2N _You are caught in a web!a>ida>imea>i\ka>inN _You are caught in a web!a>i a>ia>i!a>iN _You are caught in a web!a>ia>iJa>i?a>iN _You are caught in a web!a>i>Fa>iFa>iLa>iOP _You are caught in a web! _a>i3a>i2a>iߋ. _a>iZ3a>i@a>ia>is a>i a>i a>i a>i :a>i1! ?17--a>it! 11 =--60+0 sling {Kun}Gem (7034a>iS% a>i' B _You disentangle yourself. The ribbon worm bites you.a>i\ u .  You shoot a sling bullet. The sling bullet hits the ribbon worm.a>i= (a>iR2u )))))You kill the ribbon worm!a>ij*.....a>i--56==7.6 (1.33a>ia>i/ _You shoot a sling bullet.b>i5C ..# ..# ..# #.# #)# #.# ###.####### #.##.## #.#.####.##.# # #......<.....# #..# #w.###.##.##.# #..# ....# #.##.##.###..#  .... #.##.##..##..#  ..... ..##.#  .#..######.###.###.#  #.###.###.#b>iFb>iFp---802b>ib>ib>i s ..# ..# ..# #.# #)# #.# ###.####### #.##.## #.#.####.##.# # #......<.....# #..# #..###.##.##.# #..# ....# #.##.##.###..# .... #.##.##..##..#  ..... ..##.#  .#..######.###.###.#  #.###.###.# b>i}b>i08=---91b>i@b>icb>ibb>idcb>i:db>i'gb>iIm0) Rev+ 29b>imX8b>iRob>iqb>ioqf9=7b>iqb>iNsb>is]6) Rev b>itb>iEvX5b>iwb>ilxb>ixB4b>i}yb>i{b>i|{B3b>iD|b>i}b>i~x20=2) b>i~b>i^b>iB1b>ikb>ib>iCB0b>i׃b>iPb>iC19b>iEb>ib>i1==8b>ib>ib>iB7b>ib>i(b>inB6b>i1b>ib>iGB5b>ib>ib>i~2==4b>i<b>ib>iB3b>ib>iJb>iB2b>i-b>ib>iB1b>ib>ib>i3==0b>irb>ib>iNC09b>ib>ib>i(B8b>ib>iX7b>imb>ib>id4==6b>ib>ib>i)B5b>i/b>i _You hear the slow rusting of a very distant drain.b>i٫B4b>i]b>ib>iB3b>ib>iOb>i#5b>ij==2b>idb>ib>iB1b>iϳb>imb>iµB0b>iob>ib>i4E6999b>ib>iub>iT=8b>i߻b>i5b>ip6=7b>ipb>ib>iB6b>ib>iX5b>iRb>ib>iB4b>ib>i>i7==b>i:3b>ifb>i1 _HP restored.b>iqX2b>ib>ib>ib>iB1b>ib>ib>idb>iB0b>ib>ib>i%b>iU=89b>i]b>ib>ib>ikB8b>i b>ib>ib>i[B7b>ib>ib>ib>i4B6b>ib>iTb>ib>i*B5b>ib>iub>iW#.# ###.############# #........##...... #.#.####.##......# #.#......<.....#... #.#..###.##.##.#b>i1#...# #....###.##.##.##>.....##.....##.##.##..#.......@........##......2015.6 (46.0)......##.#..######.####...# #....# #.###... ###.## #......# ##+# ##### ##...## # ##.....## ### ##.......## ##.#.........####...b>ib>izf6.6 (474b>i@b>iP; _Found a stone staircase leading down.c>i+c>ic>i&c>ic>i<f  You encounter an adder.c>iot #.# ###. #........## #.#.####.#### ### #.#......<.....#c>i S... .. #.#..###.##.##.#.#...#. #....###.##.##..>.....##.....##.##.##...##.##.#..######.###..#...#. #....# #.###.. .. ###.## ### ### ##+# #####. ##...## #. S   adder (asleep) ##.....## ###. ##.## ##.#.c>iu> #.####....c>i,0.0)c>il7.6 (13 _c>ic>id>iX ))))))S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.d>iI )The adder is moderately wounded.d>i_J.Sd>i_C.Sd>if......d>i:g===8.9 (1.32) Rev d>ikd>iCor _You shoot a sling bullet. The sling bullet misses the adder.d>it ))))))You shoot a sling bullet.d>i{o  The sling bullet closely misses the adder.d>i0J.Sd>i-......d>it20.20) Rev+ d>id>i r _You shoot a sling bullet. The sling bullet misses the adder.d>iWzs )))))You shoot a sling bullet.d>iw You shoot a sling bullet.  The sling bullet closely _The sling bullet misses the adder.You shoot a sling bullet.  The sling bullet closely. The sling bullet hits the adder.d>i.S.Sd>i%*..d>iĆc1.579d>iEd>i^ _The adder is severely wounded.d>ii  The sling bullet barely misses the adder.You shoot a sling bullet.d>i[ Q.Sd>iPd w......  You shoot a sling bullet.  The sling bullet barely misses the adder.  You shoot a sling bullet.  The sling bullet barely misses the adder.The adder bites you.  You are poisoned.d>ile 3====----2.9 (1.4Pois Gem (6978) Rev* d>i}j d>iil , _The adder poisons you!d>i  You shoot a sling bullet. The sling bullet hits the adder.d>i )))))))The adder is almost dead.You shoot a sling bullet.d>i#  ......SThe sling bullet barely misses the adder.You feel sick. The adder bites you.  You are more poisoned.d>if$19========--------4.2 (1.3Pois 6d>i)d>i!,, _The adder poisons you!e>i_  You shoot a sling bullet. The sling bullet hits the adder.e>i )))))))The adder is almost dead.You shoot a sling bullet.e>i1 ......SThe sling bullet closely misses the adder.e>i-7-----5.55e>ie>iް _You feel sick. The adder barely misses you. The adder closely misses you.e>iH)e>i)7-e>i/e>i2^ _You are too injured to fight recklessly!e>ie>iwe>iqe>i^ _You are too injured to fight recklessly!e>iUBe>iACe>iGe>iI^ _You are too injured to fight recklessly!e>i] †You shoot a sling bullet. The sling bullet hits the adder.e>ia Re>i4 q )))))))You kill the adder!e>iny ......†You shoot a sling bullet.e>i=r4---816.8Pois 4e>iRxe>izS _You feel very sick.f>i1 e---f>i5 f>i6 B3f>i> 3-2f>iQ? 2--1) Rev+ f>iS@ f>i(C f>iC p11--0f>i1D f>iG i _You start resting. You feel sick. x5f>i:M ]0--.---f>i U 30.8 (4.0----1.8 (5Gem (6969f>iY f>i+] [ _You are no longer poisoned.g>i_g>i1=87) Rev 65g>img>i12==4g>ig>iYg>iG3) g>ig>ih g>i B2g>iU g>i g>i B1g>i g>ig>i#3g>i|v==0g>i598g>i74==6g>iW _You start resting.g>iw"g>i'044.8 (13.0)g>iL(f5.8 (145g>i,g>i/r _You hear the slow rusting of a very distant drain.g>iFAg>iA3g>iDg>iDB4g>ieJ3g>iJ5==2g>iKg>iLg>i_MB1g>iNg>iOX0g>iPg>iQg>ibRC49g>i>Sg>iUg>iyU6==8g>iVg>i,Xg>i`XB7g>i5Yg>iZg>iZB6g>i[g>i]g>i`]B5g>i~^g>i_g>iA`T=4g>i`g>ibg>icx7=3g>icg>ieg>ifB2g>i|fg>ihg>iUhB1g>ihg>ijg>ikB0g>ikg>ilg>il8==39g>iRmg>i5ng>iinB8g>iSog>ipg>ipB7g>iqg>i0sg>ibsB6g>i/tg>iug>ivf9=5g>iwg>ixg>iyB4g>iyg>iG{g>i}{B3g>i-|g>i}g>i}B2g>i~g>i@g>is20=1g>ig>ig>iB0g>ig>i3g>iuC29g>i$g>i{g>iB8g>i!g>ig>i-1==7g>iĉg>ieg>iB6g>ig>ig>iԋB5g>i1g>ig>iB4g>iyg>i>g>ix2==3g>i؎g>ig>iɏB2g>ig>iԐg>i B1g>ig>iWg>iB0g>ig>ig>iLU=19g>iۖg>ig>ip3=8g>iwg>i4g>idB7g>ig>i~g>iB6g>ig>ig>iB5g>iEg>i4==4g>ig>iB3g>i.g>ig>iB2g>ivg>i5g>iwB1g>ig>ig>iפ5==0g>ig>idY09g>ig>i X8g>iAg>iX7g>ig>ibg>i6==6g>ig>iƫg>i B5g>ilg>ig>iKB4g>i&g>i'| _You hear the rusting of a very distant drain.g>iB3g>i3g>iKg>iɵ7==2g>ig>i1 _HP restored.g>ig>iB1g>ig>ib  You see here an adder corpse.g>iNg>i`I0 _g>ig>i g>iiZ899g>iBg>iT=8g>i g>ig>ig>i8B7g>ig>ieg>iX6g>iDg>iug>i\g>iB5g>ig>ig>i#.#...#.##....###.##.>.....##.....##.#......†..........##.......##.#..##### #.#...#.##....#  #.......####.##  ####.#### ##+#  #...# ##...##  #@### ##.....## 105.8 (60 #.# ##.......##  ... #.........## ....[ +.........' #.#..## #.........##.###.# #.......#### ## ##.....## ##.<.## ##'##g>ig>if6.8 (614g>i(g>i# _Found a robe.h>i*h>i+h>i,h>i.h>i0h>i732h>i8h>iL:h>i:B1h>iM;h>ia=h>i?h>iY?B0h>i9@h>iAh>iFFo89h>itK<  You see here a +0 robe.h>i Mh>iMI8 _h>iiNh>iOh>iQh>iMRB7h>iRh>iSh>iOUh>iUB6h>i|Vh>i-Xh>iYh>iYB5h>iZh>i\h>i]h>i^B4h>i^h>i`h>iobh>ibB3h>ich>idh>ifh>iLfB2h>i gh>i(hh>iXih>iiB1h>iFjh>ikh>i\mh>imB0h>ilnh>i5ph>iDv.........[..+.........'#####.#..####........#.###.# ####.#.## ##.....## #.## ##.<.##h>iv #.# ##'## #.# #.# #  20.8 (14..).... #####.###  h>iv h>iv h>i|h>i!}g1.8 (1579h>ih>iq% _Found a rapier.h>iĦ&#####.#..####.## #.###.# ## ##.#.## ### #.## <.## #.# '## #.# . #.# # #.######## #.@.).....#####.####h>i!h>ih>iîk2.0)8h>ih>iwi>iŠ#####.#..####.##.###.# #.## ##.#.## ##.....## ##.## ##.<.## #.# ##'## #.# #. #.# # #.##..@).i>iU#####.##i>i|i>i`37i>i.i>ii>iU#####.#..####.##.###.# #.## ###.#.## ##.....## ##.## ##.<.## #.# ##'## #.# #. #.# # #.##...@.#####.#####.)# .#.#.#i>iVH..##i>idi>iWe`46i>iii>ik _Found a dagger.i>iBnO _You see here a +0 rapier.i>i!a3i>ibi>ici>iwei>i0n5 _4i>ioi>i-pB3i>ixqi>isi>iui>iuB2i>iLwi>ivyi>i{i>i{B1i>i}i>izi>iTi>iB0i>ii>ii>iNi>iC69i>ii>ii>i i>inB8i>i܎i>iّi>ii>iޓB7i>ii>ii>iAX6i>ii>i͙i>iCi>iB5i>ii>imi>ii>i6B4i>ipi>ii>ii>ižB3i>ii>ii>ihi>iB2i>iӠi>i!i>ii>i>X1i>i@i>i7i>i{B0i>ii>ii>i6i>ihC59i>ii>ixi>iTi>i:8i>iѩi>ii>ii>i6B7i>ii>i9i>i8X6i>ii>i&i>i:X5i>ii>ii>if  You encounter a quokka.i>i׸####.........####....#  # #.......## ##.......  # ##.....## #.#.###.  ##.<.## #.#..#  ##'##### #.##.#  #.# #.. ... )# i>i? #.# #.# .. .. ########.###.# #####..#  ).........##.# ## i>i{ #.#####....#.# #.###r##  i>iU#)# #...##.# #.#  #.# #..###.###.###.# i>iֹ#.# #..............# #.# #.##############i>i޺s  r   quokka (asleep) #.. ...#  ### #####   i>i5Ur45.8 (21.0).i>iC`ri>im6.8 (224 _i>i5i>iPj>i# )) You shoot a sling bullet. The sling bullet hits the quokka.j>i †The quokka is almost dead.You shoot a sling bullet. The sling bullet hits the quokka.j>iRj>iBc ..  You kill the quokka!j>i 5===8.2 (1.4)2) Rev _You hear the rusting of a very distant drain.j>i]j>ii _Your Fighting skill increases to level 2!j>iQj>iQj>i*Wj>iYH _No target in view!j>i 3j>i j>i H _No target in view!j>i j>iߢ j>i j>i H _No target in view!k>ilpk>i0qk>iqk>isk>iuk>is}m1 _049) k>ix  You see here a quokka corpse.k>iI8 _k>i1k>isk>i|k>i B7k>iχk>i)k>iNjk>iCB6k>ik>iՎk>iak>iŐB5k>ik>i*k>ik>iB4k>iѕk>irk>ik>iB3k>iMk>i(k>ik>i(B2k>ihk>i{k>iɞk>i!B1k>ik>i\k>iɣk>iB0k>ik>ik>ik>idC39k>iYk>ik>isk>iB8k>ik>ik>ipk>ḭB7k>ik>i0k>in6k>i<  You see here a +0 club.k>i k>iyI5 _k>iݻk>iZk>iǾk>i1B4k>ik>i3k>ik>ibB3k>ik>i k>ik>i;B2k>ik>iTk>iKk>iB1k>ik>ik>ik>iB0k>i?k>i k>ik>iC29k>i]k>i(k>ik>iB8k>ijk>ik>ik>iB7k>ik>ik>ik>iB6k>i k>i@  There is an open door here.k>ihk>iI5 _k>i}k>i'k>iak>iB4k>ifk>ik>ik>i)B3k>ik>iKk>ik>iRB2k>ik>i>k>ik>iWB1k>ik>iHk>ik>i]B0k>ik>i\7 _You open the door.k>ik>i-C19k>ik>i@  There is an open door here.k>i-k>iI8 _k>i9k>i{k>ik>iB7k>i`k>ik>ik>i)B6k>iRk>i8k>ik>i B5k>ik>ik>ik>iB4k>it k>i k>i k>i B3k>iW k>ik>iKX2k>ik>ik>ik>iB1k>ik>ik>i~k>iB0k>i6k>i k>ik>i C09k>ik>iUk>i-k>ieB8k>ik>ik>ik>iB7k>i$k>ik>ik>iB6k>izk>i">  You see here a +0 dagger.k>i$k>i%I5 _k>i%k>i&k>i'k>i'B4k>i)k>i*k>it,  You encounter a goblin. It is wielding a +0 club.k>i;3> #####...##   ........   .#....#   k>i3#....g   #....   #.###...#   .##...#..#   .......@.#  --- ########.#   #)# k>ix4 #.#   ###.############### #........##........ g   goblin (asleep) #.#.####.##........ ##########.#......<.....# #.k>i4{#.......##.#..###.##.##.# #.k>i5>.g96.2 (48.0)k>i9Qgk>i:---7.2 (493 _k>i>k>iAk>i'  Your movement speed is average. Your attack delay is about 1.3.  Your damage rating with your +0 sling {Kun} is about 8 (Base 7 x 115% (Dex) x  106% (Skill)).k>iz. k>iG1  Your damage rating with your +0 sling {Isabel} is about 8 (Base 7 x 115% (Dex) _x 106% (Skill)).l>ikl>iĸ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   i - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   j - Necromancy   4.0   5.0   0   c - Throwing   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1  l>i[m     e * Ranged Weapons   1.9   2.4  -1               f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1       h - Stealth   2.0   3.6  -1                          >ii37m                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpl>i*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsl>ia'l>i0l>iX78AutarchDCSS the Grave Robber#####...##Coglin........Health: 27/27 ========================.#....#Magic: 5/5========================#.....AC: 2Str: 8#...gEV: 11Int: 14l>i+87#.###...#SH: 0Dex: 16.##...#..#XL:  3 Next: 85% Place: Dungeon:3.......@.#Noise: ---------  Time: 2197.2 (0.0)########.#e) +0 sling {Kun}  d) +0 sling {Isabel}#)#Fire: e) +0 sling {Kun}#.#Gem (6803) ###.################........##........ g   goblin#.#.####.##........##########.#......<.....# #.l>i[8#.......##.#..###.##.##.# #. _You encounter a goblin. It is wielding a +0 club.Your movement speed is average. Your attack delay is about 1.3.  l>i8iYour damage rating with your +0 sling {Kun} is about 8 (Base 7 x 115% (Dex) x  106% (Skill)).  l>i8Your damage rating with your +0 sling {Isabel} is about 8 (Base 7 x 115% (Dex) _x 106% (Skill)).l>i.=3l>i@l>i>Bm>i )You shoot a sling bullet. The sling bullet hits the goblin.m>i_))m>i% ))))You kill the goblin!m>i ...)..  You shoot a sling bullet.m>i7===8.5 (1.32) Rev m>iθm>is _You hear the brisk rusting of a very distant drain.m>izm>i{m>itm>i׃H _No target in view!m>i+L3m>iOm>iZQH _No target in view!m>i 3m>i m>i H _No target in view!m>i m>iF m>iA m>i m>i? m>iQ 1 _m>i B0m>i m>i m>i m>i8 D799m>i\ m>i m>iW m>i G8) m>i m>i< $  Things that are here:m>i _  a +0 club; a goblin corpsem>i m>i I7 _m>i m>i- m>iH m>i B6m>i m>i m>i m>i B5m>i m>i m>iK m>i B4m>io m>i m>i m>i, B3m>i m>is m>im m>i B2m>i m>iv m>i X1m>i m>i m>iN X0m>i~ m>i m>i m>iO C89m>i m>i m>i X8m>i m>i m>i m>i" B7m>i m>i m>i m>i B6m>ip m>i m>i m>i B5m>iV m>ir m>i{ m>i B4m>il m>ih m>i X3m>i m>iy 7 _You open the door.m>i_ m>i B2m>iW m>i @  There is an open door here.m>i m>im I1 _m>i m>i m>i! X0m>i" m>im# m>i$ Y79m>i#% m>iW& m>i' X8m>i( m>i=) m>i5* m>i* B7m>i+ m>i, m>i- m>i8. B6m>i. m>i0 m>i0 m>i61 B5m>i1 m>i3 m>i4 X4m>i 5 m>i)6 m>i 7 m>i\7 B3m>il9 ,m>io: m>i: B2m>i; m>i< m>i= m>i> B1m>i}> m>i? m>i@ m>i?A B0m>iA m>igC m>iD o69m>iF m>iG n8m>iWI m>i4J m>iK X7m>ipL m>iM m>iM B6m>iiXO m>iKP m>iP B5m>ioQ m>i'R m>iR m>iS B4m>iT m>iVT m>i2U m>iU B3m>iU m>iW m>i^ :       # ### #=# ..# ##...####.# .......#.#  #@#.# ---237.5 (39.0) #.#.# ...#.#.## #..#....# ###..#######.#.##  .............#.#  m>i_ .....########.#   #...## ##..#   #....####...##  m>id m>ie ---8.5 (402m>ii m>iDl U _Found a scratched emerald ring.n>i n>i n>i n>i n>i n>ih 10n>i4 Y59n>ix n>i@ n>i X8n>iq n>i n>i n>i B7n>i n>ip n>i@ X6n>iA n>i* n>i n>i2 B5n>i n>i n>i X4n>i n>i n>i n>i0 B3n>i1 n>i n>ix X2n>i n>i> n>iO 1 _You hear the brisk rusting of a very distant drain.n>i6 0n>i" P49 _d - 2 lumpy white potions (gained 1)8n>ie1 v765n>i3E 432n>i7V 10398n>im` ##### ### #...########.###=#......# ##...##...####.# #............#.# # ##...###.###.#.# #..######..###.# #.#.##...[@.........# #.#.###.######..##### #.... ###..#######.#.# .............#.# ......########.# .....#...## ##..# .....#....####...# .....#....'....... #....####...#n>iAc  ###### ### #..... ##.###=#........ ##...##...####... #...#. #. ##...###.###.#. #..######..###.# #.#.n>ic  #.......# #.#. ##.######..##### ## ###..#.#. .#. ......#.n>id  .....#...## ##.. .....#....####... .....#....' #....####...n>ii -62.5 (24n>ij f3.5 (257n>in n>i)v v _You see here a scarf of shadows.p>iX4.5 (1.0)6p>i$p>iBL _h - a scarf of shadowsp>ip>iT3p>ip>i}p>i54p>ip>ikp>iB3p>iep>iu p>i  You encounter 2 orcs.An orc is quivering boomerangs.p>i ##...... ### #...###........ ##.###=#.... ...... ##...##... ....# #...... #..# ##...###. #..######..###.#  #..............# p>i, ] ##.######..#####  #@# ###..######..........#..........#.#.#............#######...#.......#...## ##....#.......#..........#.......#....'..p>iv oo 2 orcs (1 missile, asleep)#.#.. #.......#....####.#.... #.o...o.#...## ## #..## #p>i +7.5 (3p>i l8.5 (42 _p>i p>i q>iG )))))o 1 asleep))You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!q>i  )The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.q>iIo   orc (missile,q>i;`( q>i`.....o).oYou kill the orc!The orc shouts!q>id^(((((((q>ik^@......q>iP oThe orc throws a boomerang. The boomerang closely misses you.q>i&e o   orc priest (wandering)o   orc (missile)You encounter an orc priest. It is wielding a +0 club.q>iY((((((q>i G......q>i* q>i^ 4---93===9.8 (1.31) Rev q>i q>i I _The orc throws a boomerang. The boomerang hits you.q>ig  )))))o)You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.q>idX )The orc priest shouts!  You shoot a sling bullet.q>i 5o.o)......71.129) Rev+ q>iu q>i d _The sling bullet barely misses the orc priest.q>i2 )))))))You shoot a sling bullet.q>i  The sling bullet closely misses the orc priest.You shoot a sling bullet.r>i .....o.  The sling bullet barely misses the orc priest.r>i (((((The orc throws a boomerang.r>igG.....o.2.48 _The boomerang hits you but does no damage.r>i )))))))You shoot a sling bullet.r>i  The sling bullet barely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.r>i%:o.r>i'0 ....o..  The orc priest is lightly wounded.r>i:5r>i5=--3.77) Rev* r>ihr>i _The orc priest begins to cast a cantrip, but forgets the words!r>iy )))) You shoot a sling bullet. The sling bullet hits the orc priest.r>iI )))The orc priest is moderately wounded.You shoot a sling bullet.r>i9o.r>i qo.o.r>i 7o.r>i]7....r>i4b5.05r>ir>ie _The sling bullet closely misses the orc priest.r>i )))))))You shoot a sling bullet.r>i  The sling bullet barely misses the orc priest.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.r>i 9o.r>i 6o.r>i# >.....r>i# b6.34r>i+ r>iA. e _The orc priest is moderately wounded.r>i )You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.r>i V  The orc priest is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc priest.r>i no.o.r>iI b7.63r>i r>i r>iV e _The orc priest is moderately wounded.r>iJ ))))))You shoot a sling bullet.r>i  The sling bullet closely misses the orc priest.You shoot a sling bullet.r>i o.....  The sling bullet barely misses the orc priest.The orc closely misses you. The orc priest hits you with a +0 club.r>in4-8.92r>ir>i _The orc priest barely misses you. The orc barely misses you.s>i ))))))You shoot a sling bullet.s>i(l  The sling bullet barely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.s>i o.....  The orc priest is heavily wounded.s>i3--80.20s>is>i{ _The orc hits you with a +0 dagger. The orc priest closely misses you.s>i ))))))You shoot a sling bullet.s>iB-  The sling bullet barely misses the orc priest.You shoot a sling bullet.s>it o.....  The sling bullet barely misses the orc priest.The orc barely misses you.s>io  The orc priest invokes the aid of Beogh against you.s>ioJ>1.5s>iK;19s>i/Ss>ilU( _You barely resist.s>i~  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.s>i ))))))The orc priest is heavily wounded.You shoot a sling bullet.s>i~6 o.....  The sling bullet barely misses the orc priest.The orc hits you but does no damage.s>i;s>i7  The orc priest begins to cast a cantrip, but forgets the words!s>iP4=2.88s>iSs>iy _The orc priest closely misses you. The orc closely misses you.s>i ))))))You shoot a sling bullet.s>iр  The sling bullet barely misses the orc priest.You shoot a sling bullet.s>i N o.....  The sling bullet closely misses the orc priest.1---4.16s>i' s>i ` _The orc hits you with a +0 dagger. The orc priest hits you with a +0 club.s>i ~  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.s>i$ ))))))The orc priest is heavily wounded.You shoot a sling bullet.s>iѫ o.....  The sling bullet barely misses the orc priest.The orc hits you with a +0 dagger.s>iW% 0----5.45s>i) s>i+ m _The orc priest looks encouraged for a moment.s>i(  You shoot a sling bullet. The sling bullet hits the orc priest.s>i )The orc priest is almost dead.You shoot a sling bullet. The sling bullet hits the orc priest.s>i,o   orc (missile)s>i@]  You kill the orc priest!t>iMt>i@ ##...... ### #...### AutarchDCSS the Grave Robber........ ##.###=#.... Coglin...... ##...##...### Health: 18/27 ================--------....# #............ Magic: 5/5========================#..# ##...###.###. AC: 2Str: 8#..######..###.# #. EV: 11Int: 14#..............# #. SH: 0Dex: 16##.######..##### #. XL:  3 Next: 181% Place: Dungeon:3#@# ###..#######. Noise: ===------  Time: 2286.7 (1.3).......o)t>i 4[m.#............. e) +0 sling {Kun}  d) +0 sling {Isabel}#.#.#............####### Fire: e) +0 sling {Kun}...#.......#...## ## Gem (6714) Rev* ....#.......#....####.......#.......#....'.... o   orc (missile)#.#.. #.......#....####.#.... #.).....#...## ###..## # _The orc priest looks encouraged for a moment.You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is almost dead.You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest! _The orc hits you with a +0 dagger.t>i v  The orc priest is almost dead.  You kill the orc priest! _The orc hits you with a +0 dagger.  Your Ranged Weapons skill increases to level 2!  You have reached level 4!t>i/  --more--t>ip 22/33-6/69446%  _You feel stronger.u>iIu>i^ _You are too injured to fight recklessly!u>iu>iu>iu>iH^ _You are too injured to fight recklessly!u>i\ u>i u>i^ u>iq ^ _You are too injured to fight recklessly!u>iV 3u>i^ u>i ^ _You are too injured to fight recklessly!u>iC  You shoot a sling bullet. The sling bullet hits the orc.v>is  The orc is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.v>i m  The orc is moderately wounded.v>i19---8.02v>i˷v>i(; _The orc hits you with a +0 dagger. x2v>i0w  You shoot a sling bullet. The sling bullet hits the orc.v>iU )))))))The orc is severely wounded.You shoot a sling bullet.v>i% o......  The sling bullet closely misses the orc.v>iv>i6-----9.2 (1.21v>i֞v>if8 _The orc hits you with a +0 dagger.v>io )You shoot a sling bullet. The sling bullet hits the orc.v>i)uSv>i; )))))))You kill the orc!v>i$c)......v>i7=-5090.5 (1.30v>iKv>i/ _You shoot a sling bullet.v>is ..##.###=#.... ..##...##...### ....# #............ ##...###.####..###### #.............. ##.######..####....###.####v>i.......@).#............#.#.#............####### ....#.#...## #...####.......## #.......##.##v>iv>i----1v>iD009v>irv>i7  v>i8  g - 9 boomerangs (gained 3)  Things that are here:---2.5 (28v>iEl 6 _a +0 dagger; a +0 leather armourv>iҺ  ##...##...### ....# #............ ##...###.####..###### ............... ##.######..####...###.######.#...)).#............#.#.#..@.........#######....#v>iAF#...## #......####.......'........###.......#.. #.#v>i3.5 (17) Rev+ w>i  ....# #............ ##...###.###.w>ij##### ............... ##.######..####.###.######.#.......)).#............#.#.#......#######....##...## #......####......'...#.#.. #######.....##.##$⌠ ##.##w>iw>i8==46w>iPw>i#w>i  ##...###.###.##### ................ ##.######..####....###.######.#.......)).#............#.#.#......#######....##...## .####..'...#.#.. ####... #.)## ##w>i]#$⌠$#########...####### w>i<w>iS`55w>i}w>i* _Found 9 gold pieces.w>i7 r .##### ............. ##.######..####.###.######.#...)).#............#.#.#......#######....##...## .####..'...#.#.. ####... #.)## ## .## #..## ####................. w>i0 w>i `64w>iE w>i x>i x>if .. #..............# #.#... ##.######..##### #.....###.######..#######.#.......)).#.............##.#.#............#########.....##...## ##.#.....#.#....####........#.#....'....#.#.. #.#....#####.... #.).....#...## .## #.......#..##  #.#.## ###.# #$⌠$###.########...########..................#...#....########x>i x>iu {73) Rev x>iN x>i y>imf . ##.######..##### #...###.########.#...)).#............#.#.#......#######....##...## ##..####..'...#.#.. ####.y>iCn## ## .## #..## ## ## #.....##.# ..####.....#y>iwy>iwT9=8y>iw:2y>imy>i7T _You see here a +0 short sword.y>i3y>i y>iu1 _y>i90 _You hear the brisk rusting of a very distant drain.699) y>iwy>i20=8y>i}X7y>if6y>iy>iB5y>iy>iy>iBI1==y>ig:4y>iy>iJy>i$B3y>iy>iy>iB2y>iy>iX1y>iy>iI2==0y>iy>iC89y>iy>iy>iB8y>iy>iy>iB7y>iy>i!|3=6y>i#y>i>&y>i&B5y>iK(y>i,X4y>i-y>i0y>i0B3y>i2y>i5<24y>i5M=2y>i7y>iM:y>i:B1y>i<y>i@X0y>iAz>io79z>iNz>iU5==z>i:8z>i z>iH z>i~ B7z>iz>i]X6z>iz>iz>i@B5z>imz>iz>ip6=4z>iz>i*z>iL+B3z>i92z>iF 17=0z>iGz>iHC69z>iGJz>iPMX8z>iOz>iTn7z>iFVz>iV8==6z>iXz>ig[z>i[B5z>iQ^z>igaz>iaB4z>i]gz>ijz>i#k:3z>ilz>iq9==2z>iKqz>irz>iuz>i)v:1z>iwz>izz>i{B0z>i}z>iz>i;C59z>i@z>iގ30=87z>iz>ib651=4z>iz>iiX3z>iz>iɷz>i*B2z>iRz>i(X1z>i(2==049z>i H _You hear the quick rusting of a very distant drain.87z>iz>i(z>ir3==6z>i!z>i)%z>i'z>i'B5z>i\*z>i-z>iD0X4z>i3z>i4z>i6z>i6B3z>i9z>i;z>i=z>i>T=2z>i?z>i8GX1z>iIz>iML _You now have 39 gold pieces (gained 9).z>iPX0z>iQz>iTR  There is a fountain of clear blue water here.z>iW`39 _z>iMYz>i\X8z>i/^z>i~dL _You now have 48 gold pieces (gained 9).z>igX7z>ijz>i.mz>ioX6z>ipz>i>sz>iuz>ivB5z>ixz>i={z>i!~X4z>iz>iz>iz>i/B3z>iL2z>iz>iz>iQB1z>i̥z>iz>iTn0z>iz>i_Y29z>i>z>i@z>in8z>iHz>i ........ ##.###=# !#... ...... ##...##... [#... ....# #. $#...# #..# ##...###. ##...[# #..######..###.# ....... #..............# ....... ##.######..##### #.....###.######..#####z>i #....@..)).#.........372.5 (74.0) ##.#.#............###.....#.......#...## #.....#.......#....#.......#.......#....'.###.#...#.......#....#.....#.).....#...###.###.#.......#..z>i###. #.#....#.##z>iMz>iXf3.5 (757z>iz>i# _Found a robe.{>i$x3{>iH{{>ii{>i~6{>i ##...... ### ####.......... ##.###=)?!#... ...... ##...##?[#... ....# #.......$:$#...## #..# ##...######...[###..######..##..##.......................##.######.. #...@.###.######..###4.5 (1.0) ##.......)).#........ ##.#.#......## #.....#.......#... #.....#.......#... .......#.......#.... ###.#...#.......#....{>iVU  #.....#.).....#...#  #.###.#.......#..## {>iݠ{>ige5.5 (25{>i*{>iʬ% _Found a dagger.{>i 4{>iln3{>i( ...... ..#...## ##......## ### ####.......... ##.###=)?!#... .......$?[#... ....# #.......$:$#...## #..# ##...#######...[###............................##.######..#######.....###.######..###.......)).#........##.#.#............###.....#.......#...# .#... #...{>i!%#.#...#{>i*M######   ..#...## ##......## ### #.####.... ##.###=)?!#... ...... ##...##?[#... .........$:$#...## #..# ##.####...@###..######..#####.......................####.....###.######..###{>i'+##.......)).#........#......{>i#778.5 (32{>iA{>i Hw _You see here an orb of pyromania.|>i[3|>i|>iG|>i|>i;u1 _|>iAX0|>i|>i|>i Y19|>i|>i|>iX8|>i |>ip|>i|>iB7|>ia|>iz|>i|>iB6|>i|>i!|>iW$|>i$B5|>i&|>iq,|>i/X4|>i$3|>i<6|>i9X3|>i=|>i~A|>iD|>iBDB2|>iiJ|>iN|>iOB1|>iQ|>i^|>icX0|>if|>i`j|>i1n|>inC09|>iq|>isu|>ix|>i7yB8|>i||>i|>i|>i߃B7|>i|>io|>i|>iB6|>i|>i|>i֖|>iAB5|>i|>i |>i|>i1B4|>ik|>i|>i֪|>iUB3|>i|>i_|>i|>i B2|>iY|>iܺ|>i#X1|>i|>i|>ia|>iB0|>i|>i|>i4Z599|>iB|>i|>iB8|>iL|>i|>io _You hear the quick rusting of a very distant drain.|>i|>i B7|>iY|>i|>ia|>iB6|>i|>i|>i|>iAB5|>i|>iz|>i~|>iB4|>i]|>i|>i;X3|>i|>i|>i |>ii B2|>i |>i& |>i X1|>i |>iH |>i X0|>iK |>i |>i |>iR C89|>i |>ia |>ie |>i B8|>iV |>iu |>i X7|>i* |>i |>i |>i0 B6|>i |>i |>iG |>i B5|>iE |>i |>iZ) ? ######## #........ ### #.####.... ##.## #.# #..## ##...#####.####..#) #................#$ ##@###.###.##.#..#$4157.0) #...# #.# #.##.#..## #...#.# #.# #.##.#....!.#...##. .## #.........$_#©. + # #.######.#$.#.. #.# .#|>i) )$#. #.# .ß#. #.. |>i(1 |>i1 f6.5 (384|>ie7 |>i>: G _Found a club. Found a blossoming altar of Fedhas.}>i+'3}>i(}>i/}>i|A ######### #........### #.####..## #.# #..###...#####.####.. #................###.###.###.##.#..##.@.# #.# #.##.#..#0.0).[$#...#.# #.# #.##.#...S!.#...##...## #.....$_#©.. +## #.######5$.#..# #.# ..)$#.# #.# . S   adder (asleep)#.ß#. #.. 5   white imp (a}>iDBsleep).##.  You encounter an adder and a white imp.}>i:N}>i7.5 (13 _Found a leather armour.~>i+p~>ip~>is~>i|~>i~>iևX2~>iW~>i4 ####### #......### #.########## ##.## #.# #~>i&......# ##...#####.####.#####.. #...............©...##.###.###.###.##.#.h.#.ß#.#...# #.# #.##.#.#.[$#.@.#.# #.# #.##.#.8.S!.#...##...## #...~>i...$_#©..# +## #.#####.5$.#..## #.# .#.)$#.## #.#.#.ß#. #.. h   hound (asleep)....##. S   adder ####..~>i՝5   white imp (asleep)  You encounter a hound.~>iqe9.5 (21~>i$~>i~>i* _Found a transporter.~>iRK~>iK~>i'P~>i Y~>ix^~>ifX0~>ik~>ir~>i}o79~>i~>i]~>iX8~>i~>i)~>i~>i~>iyG  The hound barks! You hear a shout!~>i>~>io~>iܸX7~>i~>i~ _You encounter an orc. It is wielding a +0 club.~>i~>i~>i~>i~>i~>iB6~>i$~>i~>i,~>i+ ~>i B5~>iS~>i,$~>i7-~>i2~>i7~>i<~>iVA~>iAB4~>iE~>iv[c _You encounter a bat.~>im        #  #  ### #  ############# ##.## #  #......@....####...#####26.5 (7  #########..##...  ##...©oSh##.###.###.  #ß.#...#5ß#.#...# #.# #  ~>idn#...#.#.[$#...#.# #.# #  #.......!.#...##...## # h  ©#..©....$_#©..# +## # S  b......$.#..### 5  .#.#.)$#.### o   orc(…)~>iAp9b.~>iq5b.~>ir.~>ih|@b~>i&}e7.5 (83~>i~>i * _Found a transporter.>i33>i9>iH>iL6b>iMI.b>i*P.>iR-S.>i!SI.b>i'Y>iaX2>in>iu>i+z>i3~>iM>i*>iގ>i>iǖ>iݛX1>iƟ>ir _The white imp grins evilly.>i>i;>i>i>if>ik>i>i\B0>i?>i>i>i>i7>i.>i~C69>i>i>iW>i>if>ic$>i$B8>i''>iI3>iA7>i;9>i;>i7?>iB>iF>i GB7>iJI>iX>i\>i_c>ig>ihB6>iuk>ix{ _The hound stops to sniff the ground.>i}>iX5>iS>iӒ>i(>i>iW>i%X4>iè>it>i>i>ib>i>iX3>iS>it>i>i>i1#>i'>io+X2>ii/>i6=>iD>iJI>i]M>iYX1>i]>im>i+s>ix>iY>iB0>iM>i>i8>il>i>i-C59>i>iس>id>i>iI>i>iB8>i>i$>i>i7>iN>i>iB7>i>i>i;>i>i4>iM>i>i >iX X6>iy >i>i1!>i_#X5>i%>iP7>i8>iY;>i>>iC>iUDB4>i0I>ii?W>iWB3>iX>iLZ>i\>i]B2>i^>i`>ib>icB1>ic>i f>ih>ihB0>ii>iHv>iw>i>i>i>i>iђ>iaC49>i >ig>i&>i>i\B8>ij>iq #...#.......$.#..##   #.#.#...#.#.)$#.##  #...#ßh#...#.ß#.#>i(  ##..##b5oS...##..  #...#########..   #...........   ##.####.#.#.#   #.........#   ######@###.# 52.5 (25.0)  #.#  #.#>ip  #.#  #.#  #.#  #..  #..     >i-(…)>i>i>iT _Key pressed, stopping explore.>i3>i9>i>i  You hear the rapid rusting of a very distant drain.>iX7>ig%u _The white imp lashes its tail.>i+>iq1>i4>i7>i<>i<B6>i@>iL>iS>iqV>iZ>ia,>ic>iZdB5>i0g>ijq>iw>i{>i~>i>i>i>i>i>iB4>i>i>i>i>i>i#>iʽ>iMX3>i>i>ikX2>i>i>i>i>i>i >i>iB1>i>i#>iR  #.#ß.#...#.ß#.#...# #.# #.##.#  ##.#...#.#.[$#...#.# #.# #.##.#  ##..#.......!.#...##...## #.....  #..©#..©....$_#©..##+## #.####  #...#.......$.#..##...# #.#  #.#.#...#.#h)$#.##..... #.#  #...#ß.#...#bß#.#...... #..  ##..##....5oS##........  #...#########.@.......9.5 (7.0)  #.............#[4>in?0m.......  ##.####.#.#.####.....>  #.........#.# #.....  ######.###.## #...# #.# ## #+## #.#  #.#  #.#b.$b.h b.  Found a stone staircase leading down.60.5 (80 _The white imp disappears for a moment.>i>_>iBib)h>iNo39>iZ>icX8>ih>iw>id~X7>i]>ibq654 _You open the door.3  There is an open door here.>i>iI2 _>i>i>i+>i?B1>i>i(>i>iGB0>i[>i>i#>ixC29>i6>i>i-B8>i>i _h - 3 scrolls labelled VIDUMU FOUSIMM (gained 1)7>i4>i>iv>iP6>i>iX5>i >i>i>iB4>i=>iN>i+3>i >iOB2>i>ib>i)>iB1>iJ>i>i>iX0>i>i>iC19>i8>i>iz>iB8>i>i>i:`765>i$>iP>iK>iB4>ik>i>i>iXB3>iN>i>iG>iX2>i>i0>iP1>in>iX0>i( >i >i >ik C09>i >i% >i>iB8>i>i>i>iB7>i_>i>iX6>im>i)>i"X5>it>i>iP>i:4>i>i>i4>iB3>i>iA!>i#>im#B2>i#>i$>ia%>i%B1>i%>i&>i(B0>i(,>i8*>i;49987  You encounter a frilled lizard.>i8B##...## #..................##.## ##+## #.######.####.....###.## #...## #.# #.# ##.......)).# >i4C.....## #.# #.# ##.#.#...... ......###.. ..# #.....#.... .......# ##. ##.## #.....#.... .......+ .... ... .......#.... .......# #...##.## ###.#...#.... ....>.# #....@.# #.....#.).. .....## #l###..# #.###.#.... #...## #..# #. #.#.... ##'## # ###..# ##...#.# #.#....# ##.⌠#.# #.#.##.# #### l   frilled lizard (asleep) ##.[40>iDm## #......#.... #...##########.######.. .....##...# #.#.##>iN503.5 (43.0)4.5 (446>iIU _You hear the rapid rusting of a very distant drain.>i̒P .  You shoot a sling bullet.  >i1The sling bullet hits the frilled lizard.>iY)))>i+u )You kill the frilled lizard!>irQ....>i1===5.7 (1.2)5) Rev >i>iO/ _You shoot a sling bullet.>i >i >i >i) H _No target in view!>iB >iC >iI >iM H _No target in view!>io>i)>i5>idH _No target in view!>i&>i'>i>(>i+>i->iP74 _3>i:>iC=>i=G2) >i/>>i@>iC>iHDB1>iD>iF>iI>iJB0>i;K>iU89>i?W>i'Z>iZB8>i[>ia>id>iIeB7>ie>ig>ik>ik:6>ik>in>ip>iLqB5>iq>i>i!X4>i>iD>i>iB3>i[>i7 _You open the door.>iҒX2>iy>i @  There is an open door here.>iU>iI1 _>i֚>iО>i\X0>i>iE>iY79>i4>i/>i4>iŮB8>iR>is>i>i?B7>i׵>iĸ>i?X6>i>i"7 _You open the door.>i>iB5>i>i@  There is an open door here.>i>iI4 _>i>i>igX3>i>i^] _You open the door. _There is an open door here. _>i#FYou open the door. _There is an open door here.  >i>iI2 _>i >ib>i>iB1>i&>iIYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You hear the rapid rusting of a very distant drain.>iz>ibB0>i>i >i>i>i#>i%(Y69>i,>i?>? _The bat leaves your sight.>iG>iQ>iW>i]>ihn8>im>iK{4 _The orc shouts!>i&>i>i>i>i!>iX7>i<>i׻>iZ>i>i>i>i0B6>i>iC>i >iH 5>ik n4>í >i >iI X3>il >iæ A _The hound leaves your sight.>i{ X2>i >i >i X1>iH >iJ >i >i3 0>i >i >i >i >i >i  >i >i! C59>it% >iB >iH >iK X8>iN >i{\ >i|b >ib B7>i4e >ii >il X6>iHn >io >iOr X5>ir >i+t >iu X4>iRw >iox >iz X3>i{ >i 2>iX >iG >iP B1>i >i >i 0>i~ >i6 Y49>i >i >i B8>i >i >i >iu B7>i >i2 >i# >iǝ B6>i` >i >i B5>i >i >i } _You hear the rapid rusting of a distant drain.>iҧ >iN B4>i >i >iϱ X3>i >i* >i >iܶ B2>i >ii p _You hear the drain falling apart.>i X1>i >i >io X0>ib >i >i >if Y39>i >i >iU n8>i >i$ B7>i5 >i >iY >i B6>i ,>i6 >i X5>iz 43>i5 >iy B2>i8 >i _The walls and floor vibrate strangely for a moment.1>i >i4 >i B0>iJ ,>iQ >i C29>i >i- 87654  You encounter an adder. ##.####.#####.####.#.######  #.# #.# #.# #.#.#  #.####.# #.# #...#  #......# #.# #####  ######## #.# #.# #.# #.####  #@...# --- #......#>iU. P[39;49m.#  ....#......#  #. ##.......  #..#...S.. #..####.## S   adder (asleep) #... .# ##+# # >i5 076.7 (71.0)>i6 ---7.7 (723 _>i? >iZL m ##.####.#####.  #.# #.# #.# #.#.#  #.####.# #.# #...#  #......# #.# #####   #.# #.# #.# #.####  #@...#  #......#.#  ....#......#  #. ##.......  #..#...S..  #..####.##  #... .#  ##+# # >i  ##.####.#####. >i  #.# #.# #.# #.#.#  #.####.# #.# #...#  #......# #.# #####   #.# #.# #.# #.####  #@...#  #......#.#  ....#......#  #. ##.......  #..#...S.. #..####.##  #... .# ##+# # >i >i >i >i ] _An adder is nearby!>i[ ))))S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.>i+  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.>il}S.S.>i6s,....>is===9.0 (1.3)1) Rev >iz>i}^ _The adder is severely wounded.>i )) You shoot a sling bullet. The sling bullet hits the adder.>i > ))>i k)The adder is almost dead.You shoot a sling bullet.>i 9S.>i 9S.>iT -..>i t80.30) Rev+ >i >i _ _The sling bullet barely misses the adder.>i" )))))You shoot a sling bullet.>iA  The sling bullet closely misses the adder.You shoot a sling bullet.>i: S....  The sling bullet closely misses the adder.>i;c1.619>iB>iOGV _The adder completely misses you.>i{y  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.>i/J  The adder is almost dead.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.>i  The adder is almost dead.  The adder bites you.  You are poisoned.>iS0====---2.9Pois Gem (6418) Rev* >i7W _The adder poisons you! The adder bites you.>iP)))))>i`  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.>i% S....  The sling bullet barely misses the adder.>i 25===------4.1 (1.26>iK>iw _You feel sick. The adder closely misses you. The adder bites you.>i  )))))You shoot a sling bullet.>i` †The sling bullet completely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.>i=)>iq †....  You kill the adder!>ix4----665.4 (1.35>iE>i$ _You feel sick.>i;f >ig 7->il >ieo H _No target in view!>i) >is* >im/ >i2 H _No target in view!>i3>i >i$H _No target in view!>i]>i>iș>iH _No target in view!>i}.# #.# #.# #.#.# #.####.# #.# #...# #......# #.# ##### ######## #.#  #.# #.# #.#########....# >i#.....@#.# ....#......# #. #.# #..#.......#..####.####... .###+# # >i>i24----604>i{>ii _You feel sick. _No target in view! _You feel sick.>iS _No target in view! _You feel sick. _You see here an adder corpse.>iD  ##.....######### #########.........†#....#...@..##. ##.......# #..#.......####.###.#>i1T ----73 _You feel sick.>i> ^ #......# #.# ##### ######## #.#  #.# #.# #.#########....# #.....†#.#....#......### #. ##.@.....# #..#....... #..####.### #... .#  ##+# # 382) Rev+ >ia >i $ _You feel sick.>iV6 ###### ########....##.....†#.....#......####. ##....... #.@#.......###.###. .# #+##   You feel sick.2-9Gem (6411 _You are no longer poisoned.>i# #.# #.# #.#########....# #.....†#.#....#......### #. ##.......# #..#....... #@.####.### #.......#  ##+######>i )w900>ip0>i2>i[F########.........†#.#....#......####. ##....... #..#.......###.###.....# #+#####>iL>i^3=109>ie3>i>i<>ip@>i C>iE>iI>i>i>ib >iY>idK '..#...#....#.....#.....+.....#>iS v28>imY >i]\ ( _You open the door.>iT:1#.#########....# #.....†#.# ....#......####. ##.......#  #..#.......#..####.### #.......# ##@###### #...# #...#....#..g..+.........+ g   goblin (asleep)#.........###.......##>iE 37) Rev >i _You encounter a goblin. It is wielding a +0 dagger.>iQ _There is an open door here.>is#####.........†#....#......####. ##....... #..#.......###.####.......# #'#######.@.# #.....##.......##..g......#+...+#### >i* >iD>iwg46 _>i>i?q >iq >igx >i| ^ _You are too injured to fight recklessly!>iC>ip>i">i%^ _You are too injured to fight recklessly!>iU9>i;>i@>iC^ _You are too injured to fight recklessly!>i}I>id^ _You are too injured to fight recklessly!>iL#####....#AutarchDCSS the Grave Robber#.....†#.#Coglin....#......###Health: 23/34 ================--------#. ##.......#Magic: 6/6========================#..#.......AC: 2Str: 9#..####.###EV: 11Int: 14#.......#SH: 0Dex: 16##'######XL:  4 Next: 66% Place: Dungeon:3#.@.#Noise: ---------  Time: 2594.4 (0.0)#.*...#e) +0 sling {Kun}  d) +0 sling {Isabel}#..*....#Fire: e) +0 sling {Kun}#..g......#Ge>iam (6406) Rev +.........+#.........#g   goblin (asleep)##.......##.......## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)>i H#####....#AutarchDCSS the Grave Robber#.....†#.#Coglin....#......###Health: 23/34 ================--------#. ##.......#Magic: 6/6========================#..#.......AC: 2Str: 9#..####.###EV: 11Int: 14#.......#SH: 0Dex: 16##'######XL:  4 Next: 66% Place: Dungeon:3#.@.#Noise: ---------  Time: 2594.4 (0.0)#.....#>i- e) +0 sling {Kun}  d) +0 sling {Isabel}#.......#Fire: e) +0 sling {Kun}#..)......#Gem (6406) Rev +.........+#.........#g   goblin (asleep)##.......##>iS X.......##Fire: e) +0 sling {Kun}>iw Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>i Aim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  >i <You kill the goblin!>i H))>i: P)))))>i/ n..)....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!  You shoot a sling bullet.>i$5 47===5.7 (1.35) Rev+ _>iW< >i> >i v#####....#AutarchDCSS the Grave Robber#.....†#.#Coglin....#......###Health: 24/34 ================--------#. ##.......#Magic: 6/6========================#..#.......AC: 2Str: 9#..####.###EV: 11Int: 14#.......#SH: 0Dex: 16>ii##'######XL:  4 Next: 67% Place: Dungeon:3#.@.#Noise: ===------  Time: 2595.7 (0.0)#.....#e) +0 sling {Kun}  d) +0 sling {Isabel}#.......#Fire: e) +0 sling {Kun}>i#..)......#Gem (6405) Rev+ +.........+>ip#.........###.......##>i.......##You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin! >i__You shoot a sling bullet.  Fire: e) +0 sling {Kun}>iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>i;>i]5#####....#AutarchDCSS the Grave Robber#.....†#.#Coglin....#......###Health: 24/34 ================--------#. ##.......#>i+^dMagic: 6/6========================#..#.......AC: 2Str: 9#..####.###EV: 11Int: 14#.......#SH: 0Dex: 16##'######XL:  4 Next: 67% Place: Dungeon:3#.@.#>iY^Noise: ===------  Time: 2595.7 (0.0)#.....#e) +0 sling {Kun}  d) +0 sling {Isabel}#.......#>i^tFire: e) +0 sling {Kun}#..)......#Gem (6405) Rev+ +.........+#.........###.......##>i^.......## _You shoot a sling bullet.  Fire: e) +0 sling {Kun}>i^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  >i5_+Okay, then.>iJ`>ie>i)h. _>i #.....†#.#....#......### #. ##.......# #..#....... #..####.### #.......#  ##'######...## ..#..#)......# +...+ #.# #### ~~......>iG>ib5---6.7 (1>i\4) Rev  _>iQ>i>i ....#......### #. ##.......# #..#....... #..####.### #.......#  ##'######...## ..##..#)......# +...+ #.# #### ~~...... .~~.....#>ie >i |---73>i >i >i U  #. ##.......# #..#....... #..####.### #.......#  ##'######...## >iU W..##..#)......# +...+ #.# ### ~~......r   rat (asleep) .~~.....#>iV [ ~~~~~>i/V 3r#>i` >iOc `82>iHs  MFire: e) +0 sling {Kun}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You encounter a rat.>i{ #..#....... #..####.### #.......#  ##'######...## ..##..# #..)......# +@.>iO.+ #.# ### .~~...... .~~.....# ~~~~~r#>i. #~~..##>i >i} 25=91>i2>i###.###......# #'#######...## ##.....####.........)......#+...+#### .## ~~ .~~.>ib~~~~~..r #~~..# ~...#>i>ig6000) >i >i}>i>iB >i >i >i= /#.......# ##'###### ##...## ##..##.. #..)+.........+ #.# >i= ### #.........## #.~~......# #..~~.....# #~~~~~~..r#>i= q##+##~~..## ~...#~~..#>iG >iH &1>iH <399>i;O >iQ >i ))))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.>i^ )The rat is moderately wounded.>i2r.>iI5r.>i1....>i6=====2.9 (1.28) Rev >iv>iKw _You shoot a sling bullet. The sling bullet barely misses the rat.>iJ))))>il .  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.>i:=)>i5....>i=84.16) Rev+ >i >iu G _You kill the rat!>iJ3>i>iH _No target in view!>i6 >i8 >i=> >igA H _No target in view!>i|  ##'######...## ..####.......# #..)......#. +...+... #..#<....#####.. #.~~...... #..~~.....# #~~~~~~...# ##+##~~##>ih6 ~... ~~..# ~~~.#>i<---505>i>if9 _Found a stone staircase leading up.>i...## #.#.....####.# ##.......##...# #..)......#..... +...+ ..... #..# <....#### #.. #.@~...... #..~~.....# #~~~~~~...# ##+##~~..## ~... ~~..# ~~~.# ###>iA  You enter the shallow water.>i---6.7 (1.6Water Gem (6394) Rev >i>i? _Moving in this stuff is going to be slow.>in #. ##.....####.# ##.......#...# #..)......#...... +...+ ..... #..#<....#### #...## .~~ ~.~~~~~~>i8*#+##~~..# ~...# ~~##>i>i,>if7=70Gem (6393>i\>ir>iK ##.# ##..........#. #..)......#...... +...+ ..... ##<....#### #...## .~~ .~~.~@~~~~#+##~~..#>i ~...# ~...##>iv >i; You enter the shallow water.>i9.3 (1.6Water Gem (6391) >i>iM? _Moving in this stuff is going to be slow.>it $'~~~#~.~+#~~~######>i{ >i]| (======>i| `1000>i4 >i = _As you open the door, it creaks loudly!>ix ...#. #..)......#...... +...+ ..... ##<....####>ipy; #...## .~~ .~~.~~~~~~##@##~~..#~~~#~...# #~.~+~~..#>iyU~~#~~~.#>is>iu8=------1Gem (6389) >i(>iQ _There is an open door here.>i*}...... +...+ ..... #...#<....###.......# #.........## .~~......# .~~.....#~~~~~~...#'##~~..##~@~#~...# ~.~+~~~~#~~~>i}X#### ## >iA  You enter the shallow water.>i[------2.9 (1.6Water Gem (6388) >i$>i? _Moving in this stuff is going to be slow.>i  ##<....###.......# #.........## .~~......# #..~~.#~~~~~~##'##~~..#~~~#~...# ~@~+~~~~#~~~#### ##>i 30Gem (6387) >i >i Y _There is a collapsed entrance here.>i >i] >i>ijM _You can't go down here!>i9=6 _>i54>irX3>i,>iҧ>i30==2>i>in1>i B0>iC>iد>iY79>i>i1=8>i>iB7>i|>iwX6>iһ>i>iB5>iX>i?>ip2=4>i>i>i4:3>i>i>i B2>i>i>iB1>i_>i>i73==0>i>iY69>iE>i_>iB8>i>i>iB7>i>i>i4==6>i>i>iA  You enter the shallow water.>iv\Water Gem (6364) >i>ieN _Moving in this stuff is going to be slow.>i>iB3>i>iM _You open the door.>ieGem (6362) >i@  There is an open door here.>iA  You enter the shallow water.>in=Water Gem (6360) >i`>i*N _Moving in this stuff is going to be slow.>i >i ]Gem (6359) >iB @  There is an open door here.>i A  You enter the shallow water.>i 7Water Gem>i % (6358) >i6   There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.Gem (6357) 65>i: ,>i^; B4>i? ,>iA >iB B3>iSC >i9E >i5H X2>iVI >iN 1>i#Q X0>iQ >iT >iqV >iV -49>iW >iW >iX >iZ >i[ >i>[ :8>i[ >ig >in +  #.####   #. #####....#  #.. .# #.....†#.#  #.. .....#......###  #..###.#. ##.......#  #..... #..#......  [... #..####.##  #####.#### #.......#  #.....@..# ##'######52.7 (38.8) >iOo  #.###.##.# ##...##  .##.# ##.....##  ##.##.###.......#  ##...#.##..)......#  #.......+.........+  .##.....##.........#  #...<....###.......##  >io F#########.........##>i^w >i&x ,3.7 (39>iHx :7>io~ >i  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a robe.>i} >i} >i >i >iԇ >iy n6>i >i B5>i >i >i X4>in >iɱ >iu >i B3>iZ >i >i? >i ,2>i >iG >i >i >iH B1>i >i >iL >i B0>i >i >i >i ;39>iP >i >i >i B8>io >i >i >i B7>i >i >i >i+ B6>i >ic >i >iK B5>i >i! >i >i& B4>i` >i >i- >i_ J321>i >i& >i) X0>i, >i[- >io0 >iC1 C29>i>2 >iz4 >i7 >i68 B8>i9 >i; >is> >i> B7>i? >i7A >i8D >iD B6>iE >imL >i>O >iO B5>iP >iS >iV X4>iGW >iY >i[ >i[ B3>i\ >i_ >ia >ia ,2>ib >ic >ie >iQh >ih :1>ii >im >in >in :0>io >iq >it >iWt C19>i7u >iy >ivz >iz :8>i{ >ir} >il >i B7>iـ >i >i >i΅ >i :6>iφ >i >iT >i B5>i >i >i >iɎ ,4>i >iۏ >i{ >i“ >i B3>iT >ib >iҖ X2>i< >i >i >iL B1>iÙ >i >it >i B0>iG >ia >i! Y09>i >i >i >i8 B8>i1 >i >i >iW B7>i >i4 >iV >i B6>i >i >i1 X5>i >i >ih X4>i. >iٴ >ig >i :3>i >ic >i >i X2>i 1>i >i >iE B0>i >i@ >i >i8 D299>i >i >i >i B8>i >i >i >i B7>i >i >id >i B6>i~ >i >i >i B5>i >ir >i. >ij B4>i >i >i >i B3>i >i >i >i ,2>i >i >iy >iH >i{ B1>i >i >i+ + .#......### #.>.... ###.......####### #......  #..#..........# #......  #..####.#####.### #.#...#  #.......# #.....# #......  ##'###### #.###.## ####.## >i V ##...## #. #..# #...# ##.....## #.###..# #.## #.......# #...@..# ##.## 709.7 (56.0 ..)......# #.......# #####...### .........+....................[.. >i .........####....#..######.#..### #.......## ##.#....# #.### >i| .......## ###..#.# ##.#.## ~......# #.> .# ##.## ~~.....# #..#.# #.# ~~~~...##.#>i >i -10.7 (57>i :0>i >i ; _Found a stone staircase leading down.>i >i >iD >iw >i >i 89>i ,8>i >i >iL>i>iB7>i}>i>i=>iB6>i>i>iX5>i >i >i; X4>i >i>i^>iB3>i>i>i>iB2>i>i>i8X1>i>i>i>iJB0>i>i>i>i C79>i>i>i >i: B8>i >iV">i#>i.$B7>i$>i%>i(>iW(B6>i(>i0*>i+>i5+B5>iv+>i ,>i!->iX-B4>i->i[.>i2/>ii/B3>i/>i0>i2c  You encounter a rat.>i6m.. ###..#.# ##.#.## ~~......# #.>#.# ##.## >iG7.~~.....# #..#.# #.# ~~~~~...# #....# #.# '##~~..## # ##.### #.# ~~#~...# #. #.# #.## >ix7.~'~~..# #. #.). ~~#~~~.# ###.###.####. #>i7####### #....@.. #) >i7#.#.##### #. .r# >i7#.#. #>i)8#. ## r   rat (asleep) >iU8V>iM>,27.7 (1>i>m8.7 (182 _>iYB>iZD>i= ))rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.>iC  The rat squeaks loudly.  You shoot a sling bullet. The sling bullet hits the rat.>i,Gqr.r.>iM>iN====30.0 (1.3)0) Rev >iS>i/Z^ _The rat is moderately wounded.>i' j ))))You shoot a sling bullet.>ie †The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.>iNk T)>i @...†>ig 9===-1.2 (1.269) Rev+ >i7 >i G _You kill the rat!>i. >iJ/ 7->i4 >i7 H _No target in view!>ii >ij >ip >iDs H _No target in view!>i3>i>iH _No target in view!>i$3 _No target in view!>i>i>i@>iH _No target in view!>iQT3>i\X>iN[@ _No target in view!>iI>i">i>iO8 _ _ You see here a rat corpse.>iBd7) Rev  _>i>i>i>i),6>iK>i>i->i>i ,5>i">i>i>i>iKG4) >i>i>iF>iB3>i=>i>iF>iB2>i>i>i>iE,1>i`>i>i>i>i$B0>i>i>i4>ik-59>i>i>i3>it>iB8>iI>i>i:>ij>i:7>i>i#>i>iB6>ih>i>i>iB5>i>is>i>iIB4>i>i  You see here a rat corpse.3 _21>i n0>iY >i[o49>i>ip>i,8>i>iP>i6>in7>ii>iK>i:6>i=>i>iB5>i>i >i >i">i",4>i">i#>iY%>i63210>i:>i;>i<C39>id<>i>>i?>i?B8>iu@>iA>iFC>iwCB7>iC>iH>iH>iH,6>iH>itI>iLt _You see here a rat corpse.open the door.>iN>i(OB5>i P>iR@  There is an open door here.>iT>i UI4 _>iV>i`>ib>ibB3>ic>i=f@  There is an open door here.>iqg>igI2 _>iii>ij>ijB1>i#k>ijm>in>inB0>ino>ip>iq>irC29>iyr>it>iu>iuB8>iv>iy>iX{>i{B7>i|>i}}>i~>i~B6>iE>i>i>iZB5>i>iU>i>i҅B4>iÆ>i>i>iƈB3>i">i >i >i/B2>i>i>i|>iB1>i">i>i>iB0>i_>i>i>iC19>i۔>iە>i>i)B8>iߗ>i>i]>iB7>iu>iâ>in6>i>idX5>i>i'>i`>iB4>iİ>i[>i>i´B3>i>i{>i>iLB2>i9>i>i1>ibB1>i>i>i>i*B0>i>it>is>iC09>iS>i >i>iB8>iz>iQ>i>iB7>iq>iR>in>iB6>i6>iJ>  You see here a +0 rapier.>i>i%+5 >iM_>if>i>i>i0,4>iL>i>i~>  You see here a +0 dagger.>iS>i+3 >i!_>i2>if>i+>iB2>ie>i>i)>iz:1>i2>i>i:>iB0>iM>i>i>iD199>iY>i>i >iYB8>i!>ie >is>iB7>i>i>i>i>>iS:6>i>i>i>i B5>i>i>i>iB4>ii>i`>ih!>i!B3>i">i$>i%>i%B2>iR&>i'>i%)>ib)B1>i%*>iR->is/>i/B0>iH1>i3>i4>i#5C89>i5>i7>i8>i$9B8>i9>i;>i<>i=B7>iz=>i?>iEA>iAB6>iZB>iD>i8E>iEB5>iG>ibI@  There is an open door here.>iJ>iJ+4 >i&K_>iCK>iM>iDO>iOB3>ihP>iS>iRU>iUB2>iV>iY>i[>i0\,1>iV\>i]>i`>ib>ibB0>ic>imh%  >ihThere is an open door here.>ik>iTlJ79 _>i_m>iPp>inr>irB8>is>iv>iw>i@xB7>ix>iK{>i}>i.~B6>i>i>i<>iB5>i>i>iS>iB4>iϋ>iv>ic>iΏB3>i>iW>i>iB2>i>i>i,>iB1>i>i\>i>ihB0>iԞ>iP>i|Y69>i:>i>i>i(B8>iڧ>i>i>i!B7>i>i>i>iB6>i>i>iu>iȴB5>i\>i>iǷ>i(P4>i>iB3>i >iY>iڽ>i >iZB2>i>i_>iS>i:1>i>i>i>iB0>i>ib>iX>iY59>i >i>iB8>iC>i>i(>itB7>i>i>ik>iB6>i@>iaP  There is a stone staircase leading up here.>i>irI5 _>i>i+>i$>iB4>i>i>i#>idB3>i>i>i>iB2>i6>i8>i>i :1>i]>ip>i>X0>i7>i>i>iGC49>iu>i>i:>iB8>iK>i>  You see here a +0 dagger.>i>iQI7 _>i>i%>i>i B6>i>i>i&>iB5>i>i>i5>i~B4>i>i >i\>iB3>i >i>i# >i{ :2>i >i= >iK>i"B1>i>i>izX0>i>i(>i>i<C39>iU>i5>i>i;B8>i>i>i >i B7>i.!>i!>ib#X6>i#>i$>i('X5>i'>i8->i/>i0X4>i1>i2X3>i3>iz4>i821>i:n0>i9;>i~<>i<;29>i =>i[>>iR@>i@B8>idA>i`C>i E>igEB7>iE>iM>iN>iNB6>iO>iQ>icS>iSB5>i5T>iV>iW>iXB4>iX>iZ>i[>i(\B3>i\>ig^>i*`>i`B2>i0a>i-c>i"f>ifB1>ig>ixj>iYm>imB0>in>iq>it>iuC19>iv>ily>iK|>i|B8>i~>i>i>iB7>i>i>i{>iيB6>i>iK>iՐ>i6B5>iH>i>i6>iB4>i>i6>iϛ>i%B3>i!>i2>iןX2>iz>ij>i>iB1>i^>i=>i>iB0>i>i>iY09>iܪ>i>i>iB8>i3>i">i϶X7>i>iz #.#....'.......#  .#.#....####...##  .#.).....#...## ##..  .#.......#..## ##  >i.#.......#.## #.  .##.....##.# #.#  .###.⌠.###.## .#  ..#######...########.#  #...............@....#  ---893.2 (162.0) #.##...#....##########>i7!  #.#.###.....#   ....# #...)##  #.#.###...##  #.##...#..#  #.........# #########.#>i #)#--->i>iT _Key pressed, stopping explore.>i6 _>i54>i,>i>i%B3>iX>i  ....#....'.......#  .....#....####...##  .....#...## ##..#  .....#..## ##.#  .....#.## #.#  ....##.# #.#  .>i ⌠.###.## #.#  #####...########.#  ................@#  7.2 (4.0) ...#....####  ###.....#  # #...)##  ###...##  ...#..#  ......#  .#  #)#  >i{ >i>i] _Partly explored, unvisited transporter.>i:>i;>i@>ivCH _No target in view!>iy>i=3>im1....0>ie>iK >iW_Partly explored, unvisited transporter.>iwo >i t Read which item? Scrolls  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  h - 3 scrolls labelled VIDUMU FOUSIMM  k - 3 scrolls labelled ZETOAFU PAONAN  l - a scroll labelled QIBEUS XEUCUFI  m - a scroll labelled PYIJ ZAILYIBB  o - a scroll labelled HYOHEZ LISU [!] read|quaff[?] describe selected>i?>i!>i(5.....#....'.......#  AutarchDCSS the Grave Robber .....#....####...##  Coglin >i(.....#...## ##..#  Health: 34/34 ======================== .....#..## ##.#  Magic: 6/6======================== .....#.###.#  AC: 2Str: 9 >i(....##.##.#  EV: 11Int: 14 >i*-.⌠.###.###.#  SH: 0Dex: 16 #####...########.#  XL:  4 Next: 69% Place: Dungeon:3 ................@#  Noise: ---------  Time: 2897.2 (0.0) ...#....##########  e) +0 sling {Kun}  d) +0 sling {Isabel} ###.....#  Fire: e) +0 sling {Kun} # #...)##  Gem (6103) ###...## ...#..#   >ib*......#   #####.#  #)#   _There is a stone staircase leading up here. >i*_You see here a +0 dagger. _Key pressed, stopping explore. _Partly explored, unvisited transporter. _No target in view! >i*H_Partly explored, unvisited transporter.>i:  As you read the scroll labelled VIDUMU FOUSIMM, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.>i<~8.2 (1Tele Gem (6102) >i@>iB9 _h -> t - 2 scrolls of teleportation>i >iz Read which item? Scrolls  t - 2 scrolls of teleportation (cancels current teleport)  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  k - 3 scrolls labelled ZETOAFU PAONAN  l - a scroll labelled QIBEUS XEUCUFI  m - a scroll labelled PYIJ ZAILYIBB >i o - a scroll labelled HYOHEZ LISU [!] read|quaff[?] describe selected>i4 >iy 5.....#....'.......#  AutarchDCSS the Grave Robber .....#....####...##  Coglin >iP .....#...## ##..#  Health: 34/34 ======================== .....#..## ##.#  Magic: 6/6======================== .....#.###.#  AC: 2Str: 9 ....##.##.#  EV: 11Int: 14 .⌠.###.###.#  SH: 0Dex: 16 #####...########.#  XL:  4 Next: 69% Place: Dungeon:3 ................@#  Noise: ---------  Time: 2898.2 (0.0) ...#....##########  e) +0 sling {Kun}  d) +0 sling {Isabel} ###.....#  Fire: e) +0 sling {Kun} # #...)[40>i Qm##  Tele Gem (6102) ###...## ...#..#   ......#   #####.#  #)#   _Partly explored, unvisited transporter. _No target in view! _Partly explored, unvisited transporter.  As you read the scroll labelled VIDUMU FOUSIMM, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _h -> t - 2 scrolls of teleportation>i  As you read the scroll labelled ZETOAFU PAONAN, it crumbles to dust.  It is a scroll of identify.>i9 /  --more-->i>iIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  l - a scroll labelled QIBEUS XEUCUFI  m - a scroll labelled PYIJ ZAILYIBB >iFo o - a scroll labelled HYOHEZ LISU Potions (select first with !)  d - 2 lumpy white potions  f - a ruby potion  j - a clear potion  n - a coppery potion[?] describe selected>iW >i .....#....'.......#  AutarchDCSS the Grave Robber .....#....####...##  Coglin .....#...## ##..#  Health: 34/34 ======================== .....#..## ##.#  Magic: 6/6======================== .....#.###.#  AC: 2Str: 9 ....##.##.#  EV: 11Int: 14 .⌠.###.###.#  SH: 0Dex: 16 #####...########.#  XL:  4 Next: 69% Place: Dungeon:3 ................@#  Noise: ---------  Time: 2898.2 (0.0) ...#....##########  e) [32>i lm+0 sling {Kun}  d) +0 sling {Isabel} ###.....#  Fire: e) +0 sling {Kun} # #...)##  Tele Gem (6102) ###...## ...#..#   ......#   #####.#  #)#   _Partly explored, unvisited transporter.  As you read the scroll labelled VIDUMU FOUSIMM, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _h -> t - 2 scrolls of teleportation  As you read the scroll labelled ZETOAFU PAONAN, it crumbles to dust.  It is a scroll of identify.>i} >i e9.2 (11>i >i: y _d -> L - 2 potions of lignification; k -> i - 2 scrolls of identify>iƤ>iRead which item? Scrolls  t - 2 scrolls of teleportation (cancels current teleport)i - 2 scrolls of identify  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  l - a scroll labelled QIBEUS XEUCUFI  m - a scroll labelled PYIJ ZAILYIBB  o - a scroll labelled HYOHEZ LISU [!] read|quaff[?] describe selected>i& >i+q.....#....'.......#  AutarchDCSS the Grave Robber .....#....####...##  Coglin .....#...## ##..#  Health: 34/34 ======================== .....#..## ##.#  Magic: 6/6======================== .....#.###.#  AC: 2Str: 9 ....##.##.#  EV: 11Int: 14 .⌠.###.###.#  SH: 0>i,Dex: 16 #####...########.#  XL:  4 Next: 69% Place: Dungeon:3 ................@#  Noise: ---------  Time: 2899.2 (0.0) ...#....##########  e) +0 sling {Kun}  d) +0 sling {Isabel} ###.....#  Fire: e) +0 sling {Kun} # #...)##  Tele Gem (6101) ###...## ...#..#   ......#   #####.#  #)#  As you read the scroll labelled VIDUMU FOUSIMM, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _h -> t - 2 scrolls of teleportation  As you read the scroll labelled ZETOAFU PAONAN, it crumbles to dust.  >i-It is a scroll of identify. _d -> L - 2 potions of lignification; k -> i - 2 scrolls of identify>i0>ik3mIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  l - a scroll labelled QIBEUS XEUCUFI  m - a scroll labelled PYIJ ZAILYIBB  o - a scroll labelled HYOHEZ LISU Potions (select first with !)  f - a ruby potion  j - a clear potion >i3z n - a coppery potion[?] describe selected>i,>i?>i.....#....'.......#  AutarchDCSS the Grave Robber .....#....####...##  Coglin .....#...## ##..#  Health: 34/34 ======================== .....#..## ##.#  Magic: 6/6======================== .....#.###.#  AC: 2Str: 9 ....##.##.#  EV: 11Int: 14 .⌠.###.###.#  SH: 0Dex: 16 #####...########.#  XL:  4 Next: 69% Place: Dungeon:3 ................@#  Noise: ---------  Time: 2899.2 (0.0) ...#....##########  e) [32>im+0 sling {Kun}  d) +0 sling {Isabel} ###.....#  Fire: e) +0 sling {Kun} # #...)##  Tele Gem (6101) ###...## ...#..#   ......#   #####.#  #)#  As you read the scroll labelled VIDUMU FOUSIMM, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _h -> t - 2 scrolls of teleportation  As you read the scroll labelled ZETOAFU PAONAN, it crumbles to dust.  It is a scroll of identify. _d -> L - 2 potions of lignification; k -> i - 2 scrolls of identify>i]  As you read the scroll of identify, it crumbles to dust.>i+g900.2 (10>i>iS _f -> M - a potion of mutation>i>iRead which item? Scrolls  t - 2 scrolls of teleportation (cancels current teleport)i - a scroll of identify  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  l - a scroll labelled QIBEUS XEUCUFI  m - a scroll labelled PYIJ ZAILYIBB  o - a scroll labelled HYOHEZ LISU [!] read|quaff[?] describe selected>i7>i=>iCK.....#....'.......#  AutarchDCSS the Grave Robber .....#....####...##  Coglin .....#...## ##..#  Health: 34/34 ======================== .....#..## ##.#  Magic: 6/6======================== .....#.##>iikDJ#####...########.#  XL:  4 Next: 69% Place: Dungeon:3 ................@#>iD  Noise: ---------  Time: 2900.2 (0.0) ...#....##########  e) +0 sling {Kun}  d) +0 sling {Isabel} ###.....#>iD  Fire: e) +0 sling {Kun} # #...)##  Tele Gem (6100) >iE###...## ...#..#   ......# >i$Eo  #####.#  >iHE$#)# >iwEE  _h -> t - 2 scrolls of teleportation  As you read the scroll labelled ZETOAFU PAONAN, it crumbles to dust.  It is a scroll of identify. _d -> L - 2 potions of lignification; k -> i - 2 scrolls of identify  >iE|As you read the scroll of identify, it crumbles to dust. _f -> M - a potion of mutation>iH>ieLEIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN >iL l - a scroll labelled QIBEUS XEUCUFI  m - a scroll labelled PYIJ ZAILYIBB  o - a scroll labelled HYOHEZ LISU Potions (select first with !)  j - a clear potion  n - a coppery potion[?] describe selected>i$>i›>i¡.....#....'.......#  AutarchDCSS the Grave Robber .....#....####...##  Coglin .....#...## ##..#  Health: 34/34 ======================== .....#..## ##.#  Magic: 6/6======================== .....#.###.#  AC: 2Str: 9 ....##.##.#  EV: 11Int: 14 .⌠.###.###.#  SH: 0Dex: 16 #####...########.#>iX  XL:  4 Next: 69% Place: Dungeon:3 ................@#  Noise: ---------  Time: 2900.2 (0.0) ...#....##########  e) +0 sling {Kun}  d) +0 sling {Isabel} ###.....#  Fire: e) +0 sling {Kun} # #...)##  Tele Gem (6100) ###...## ...#..#   ......#   #####.#  #)#   _h -> t - 2 scrolls of teleportation  As you read the scroll labelled ZETOAFU PAONAN, it crumbles to dust.  It is a scroll of identify. _d -> L - 2 potions of lignification; k -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> M - a potion of mutation>i]  As you read the scroll of identify, it crumbles to dust.>ig1.2 (1099>i$>i.` _j -> w - a potion of heal wounds>i >i- oRead which item? Scrolls  t - 2 scrolls of teleportation (cancels current teleport)  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  l - a scroll labelled QIBEUS XEUCUFI  m - a scroll labelled PYIJ ZAILYIBB  o - a scroll labelled HYOHEZ LISU [!] read|quaff[?] describe selected>ip>ix>i|.....#....'.......#  AutarchDCSS the Grave Robber .....#....####...##  Coglin .....#...## ##..#  Health: 34/34 ======================== .....#..## ##.#  Magic: 6/6======================== .....#.###.#  AC: 2Str: 9 ....##.##.#  EV: 11Int: 14 .⌠.###.###.#  SH: 0Dex: 16 >iT}#####...########.#  XL:  4 Next: 69% Place: Dungeon:3 ................@#  Noise: ---------  Time: 2901.2 (0.0) ...#....##########>i}  e) +0 sling {Kun}  d) +0 sling {Isabel} ###.....#  Fire: e) +0 sling {Kun} # #...)##  Tele Gem (6099) ###...##>i~ ...#..#   ......#   #####.# >iL~ #)#  It is a scroll of identify. >i~_d -> L - 2 potions of lignification; k -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> M - a potion of mutation>i~As you read the scroll of identify, it crumbles to dust. _j -> w - a potion of heal wounds>ifP  Okay, then.>iW>i͉>id. _>i>iy3>ib>iW  You start waiting.>i/>i ##################### ...........#...## #### ####.........##......# ### #... # #..#####..........# ##.###=#...#)?!#...#......# ##...##...>in#$?[#...## #......... ##.#..#$:$#...####..# ##...###.#.#..#####...[###..######..###.# ##.#............##..............# .................##.######..##### ######.####.....###.######..##### # #.# ##.......)).#..........>i#.# ##.#.#............#### .......# #.....#.......#...##>i>ic>ir2.2 (1Gem (6098) >iU>i!@ _Your surroundings suddenly seem different.>ib >i' Where to? (Tab - D:3, ? - help)  D - Dungeon >iC >ik. p[?25h[?0cAutarchDCSS the Grave RobberCoglinHealth: 34/34 ======================== #####################Magic: 6/6======================== ................#...###### AC: 2Str: 9 ####.........##......# ### #... EV: 11Int: 14 # #..#####..........# ##.###=#. SH: 0Dex: 16 ####..#)?!#...#......# ##...##... XL:  4 Next: 69% Place: Dungeon:3 >io0 ......#$?[#.....@...## #......... Noise: ---------  Time: 2902.2 (0.0) ##.#..#$:$#...####..# ##...###.# e) +0 sling {Kun}  d) +0 sling {Isabel} ##.#..#####...[###..######..###.# Fire: e) +0 sling {Kun} ##.#............##..............# Gem (6098) .................##.######..##### ######.####.....###.######..##### # #.# ##.......)).#.......... ######.# ##.#.#............#### .......# #.....#.......#...##As you read the scroll of identify, it crumbles to dust. _j -> w - a potion of heal wounds _Okay, then.You start waiting. _Your surroundings suddenly seem different.  What level of the Dungeon? (default 3, ? - help) >i [?25l[?1c>iq44>i>i>i7 _>i>i@X6>i>i>iX5>iN>i >iX4>i>i;>i>iB3>i >i%>i)X2>ii,>iJ1>iT5>i6B1>i\8>i<>i@>i@B0>iD>ilH>iK>i1LC89>iO>ibR>iiV>iVB8>igY>i\>i_>i&`B7>i\b>iCl>ipX6>i&s>i[u>ix>i y>i^y:5>iz>i|>i~>i~B4>i>i>i>iB3>iI>i>iX2>if>i>i{>iB1>it>i>iX0>i>iG>it>i͕C79>i?>i">iЙ>iB8>i>i>iX7>i>iZJ_j -> w - a potion of heal wounds _Okay, then.  You start waiting. _Your surroundings suddenly seem different.  There is an open door here.>i>iII6 _>i>ib>inX5>i+>iq>ilX4>i;>i Y  There is a stone staircase leading down here.>iv>i>iI3 _>i>ie%4>i4f>ifB2>ig>i/j# _You climb downwards.>i2o4 # #.#  ...#  .....  ###.....#  #@....... 28.7 (26.5) #...#.#####  >io###.# ..  ... ...  .## ### .. #.>io0 #. >io >isq>i;u>iwa _There is a stone staircase leading up here.>i'>i(>i(>i+>ik.>i*8R1 _069>i9>i;>iu=>iW>B8>i>>i@>iX7>iM>i>i>iB6>i>iF >i- X5>i >i>iT>iB4>im>i[>i>iB3>im>im>i>iIB2>i>i'!>i#">i"B1>i#>i&>i(>i)B0>i+>i->i0Y59>i1>iZ5X8>i5>i:9L _You now have 52 gold pieces (gained 4).>i;>iE<B7>iz=>i@>iC>iDB6>i[E>iG>iXI>i>JB5>iJ>iML>iN>iOB4>iP>iCR>iPTX3>iU>iW>i Zj  You encounter an endoplasm.>ic.......... ....#.#.....#.###....#.#.....#.#<.....#.#.....#...#.###.#.#.....###.#....... #.#.....+............# #.##....##.######......##................#....@###....##.#######.....# #....##.##.#...# #....##.##...#.# #....##.######.. #....##.. ..# .....####J   endoplasm (asleep) ..J.....## ........#.......#>ii/47.7 (19.0>iWm8.7 (202 _>i>i?R _You see here 17 gold pieces.>iJp )))))JYou shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.>i  The endoplasm quivers.You shoot a sling bullet. The sling bullet hits the endoplasm.>i|%J.>i9.....>i===9.9 (1.2)1) Rev >i>iQb _The endoplasm is severely wounded.>i6W .  You shoot a sling bullet. The sling bullet hits the endoplasm.))))>i~ )))You kill the endoplasm!>iό.......7251.2 (1.349) Rev+  _You shoot a sling bullet.>i>i>i>iH _No target in view!>i>i>ib>iH _No target in view!>i> I>i .8 _You now have 69 gold pieces (gained 17).7) Rev >i >i >iR >i B6>i$ >i >i >i0 B5>i: >i >i3 >i| B4>i$ >i >i >iZ G3) >i >i >i8 >i| B2>i >i >i >i B1>i+ >i >iy >i B0>iV >i} >iW >i C39>i >i >i/ >i} B8>i0 >i >iR >i B7>i >i  >i >i B6>i >i >i '#.[... ###.......... #.... .... #.  ..# .. #. #.# #. #...###@####.#.# ##. ---64.2 (13.0).....................>i ....###.####.#.....#.####. ####.# #.#.....#.#<. #....# #.#.....#...##.##....# #.#.....###.# #.......####.#.....+.... ........#.##.##....##.## ####......##............ >i >ia ---5.2 (145>ig >i," + _Found a plate armour.>i 3>i >i. >i+ >i 43>i >i >i" >i# B2>i;$ >i & >iv( >i%) B1>i+ >i- >i1 X0>i1 >i4 >i6 >i7 C29>iG8 >i; >im= >i= B8>i? >iB >iBD >iD B7>i F >ifJ >ieL >iM B6>iN >iP >ipS B5>iS >iT >idZ >i[ >iJ[ B4>i\\ >i^ >ih` >i` B3>ia >iEc >ie >ipe B2>i f >ig >iAi >ii B1>i6j >in >ip >ip B0>iwq >is >it >i u C19>iu >iZw >ix >i:y B8>iy >i{ >i} X7>iv~ >i0 >i >i B6>i >iփ >i >iJ B5>i >i >is X4>i% >iI >i >i B3>i ,>i  ............. ...........# #.# ...........# #.# ...........### #.# .............#.#.# ...........#.#.#.# ####.#........ #.# #>is  # #.#.#####.###.###.# ####.#.#####.#..@....# 87.2 (22 >i˖ A.......................> ####.#.....#.###.....#.. # #.#.....#.#<......... # #.#.....#...#.######. >i # #.#.....###.#....... ####.#.....+........... >i T#.##.##....##.######### >i: @..##.................>i؜ >i˝ f8.2 (232>i# >i ; _Found a stone staircase leading down.>i>i3>ia>i>iB1>i0>iE>iC09>iS>i>iq>iB8>i>iɵ>iW>iŷB7>ia>ip>ic>iB6>i>i0>i>i)B5>i>i>i2>iyB4>ig>il>iX3>i>i>i$##   #.## ## # #.# ....... # #.# #.#.#.# ### #.# #.#.... ......#.#.# #.#..<# ....#.#.#.# #.#.#.#  ....... #.# #.#.#.#  #.###.###.#.@.#  97.2 (9.0) #####.#.......#...#.##  ................>......  ....#.###.....#.....###  ....#.#<..........###  ....#...#.######[39;>i49m..#    ....###.#...#    ....+.............#   ..##.#########..#   8.2 (10.0)2 _Found a stone staircase leading up.>i,J>iJ>iHK>iWN>iP>iX10>iQ[q5999>i]>ic8>ip7654>irn3>iw2>ihw1089>iց>iz>iĂB8>i,>i>i.76>i>i>i>iX5>i>iO>iB4>i>i>iX3>i>iu2>i>iNB1>i>i>i>iПB0>i>iQ>iͣ>iC79>i>i:>iX8>i>iK #.#.........# #.#  ......# #.#  .#########..# #.#  .... ...# #.#  .####### #.#  .##.#  .##.#  .# #####.#  .. #.@...#   #.#####   #.   #.   #.   #.   #.   #.    You pick up a parchment of Poisonous Vapours and begin reading...>i/3022.2 (24>if3.2 (257>i>iJ _You add the spell Poisonous Vapours to your library.>i?>>i>3>iX@>iC>iHJ65>iJ>iqKX4>iL>iNX3>i!O>i4P>iQ>i RB2>iR>i/U>iyU>iUB1>iEV>iW>i9YX0>iY>iZ>i[>i*\C69>i\>i]>i_X8>i#`>ia>iHc>icX7>ie>if>ihfB6>if>ig>i?i>iiB5>ij>i*k>ilX4>i[m>in>io>ipB3>ip>iq>iqs>isB2>it>i'u>iBv>ivB1>iv>idx>iPy>iyB0>iaz>i{>i|>iZ}C59>i}>i>iX8>i>i>i>iB7>il>iG>ifX6>iʒ>i>i4>iB5>i>i>iX4>i ,>iX3>i3>i>iX2>i+>iu>i>iB1>iG>iq>i&X0>i>i&>iݪY49>i>ik>iԭX8>iZ>i4>i1>i{B7>iW>ig>i>iB6>i>i>i>iǶB5>i>i>i>i#B4>iU>i>i>iJB3>i>i)>i>i&B2>i>i>i>iB1>i>i>iS>iB0>i_>i>i>iC39>i>i>in8>i>iX7>i>i>i>iB6>iW>i_>i>i#B5>i>i>iUX4>i>in>i>i!B3>i>i>i>ijB2>i>i>i>iB1>i.>iA>iX0>iu>i>iY29>iZ>i>i>iB8>iO>i>iX7>i>i>i>iB6>i9>i>iVX5>iG>i2>i*>izB4>i>i>iX3>i5>iM>i>iB2>i2>i>i>iB1>iq>i>i5 >i} B0>i >i >iW >i C19>i: >ic>iX8>i->ig>i`>iB7>i#>iT>i>iB6>ii>i>in5>i>i>iWB4>i>i>i>i B3>i >i!>i">iZ#X2>i\$>i%>i%B1>ig&>i'>i(>i*n0>iN,Y09>i,>i4.>i}3 #.#  .. #.####  .# #....#  .# ####.#  ># #.#  .# #.# >i3 .# #.#  #########.# #.#  #.......@.# #.# 91.2 (68 >i3#.######### #.# #.# #############.# #.# #.............# >i4#.# #.##############.# #.#>i4#.#######.##.........##.#######.#>i9>i-:f2.2 (698>i>>iEA; _Found a stone staircase leading down.>i>i>i>i@>i>i76>i'>i>i+B5>i>il>ivX4>i>i>i>iB3>i>iR  There is a stone staircase leading down here.>i>iI2 _>i>i>if  You encounter a jackal.>i^.......# .# #.!...# # #.# #.....# .# #.# #.....# ##h# #.# #?....##... #.# #........ #.### #.....#.... #####. #.>.>i ##.# #. #.# #.########.# #..........##.#h   jackal (asleep).###.#.# #############.# .............#>i _.h8.0)>i#Mh>i}o===9.2 (71>i>iU' _The jackal barks!>it ))) You shoot a sling bullet. The sling bullet hits the jackal.>i ))The jackal is severely wounded.You shoot a sling bullet.>i~1h.>i~F.h>iA]... >i100.5 (1.30) Rev >iq>iސa _The sling bullet closely misses the jackal.>i*& >il†You shoot a sling bullet. The sling bullet hits the jackal.>iA)>ihWs ))You kill the jackal!>iV.†.>iw41.7 (1.2899) Rev+ >iT>i/ _You shoot a sling bullet.>i >iǓ >i >i8 H _No target in view!>i6 3>i'; $ >i; :_No target in view!>iB%>i%>ir+>i-H _No target in view!>i8) Rev  _>iFn7>i>i>i>ibB6>i>iw>i>igB5>i>i4) >i>iB3>i>i~ _m - 2 scrolls labelled PYIJ ZAILYIBB (gained 1)>in2>in1>i0>iVo89>iF _w - 2 potions of heal wounds (gained 1)8>i>i>iB7>i>iV>ij>iB6>i >i X5>i~>ix _t - 3 scrolls of teleportation (gained 1)>i44>iGn3>iZ2>in1>i3>i >i">iz#P0>i$>i'o79>i),>i,n8>i.X7>iC0,>i 2B6>iv3,>i}5>i=8n5>i;4>i?3>iA2>iD>iFn1>i2H>iIX0>iK>i&N>iO>iOC69>iP>iR>iCT>iTB8>iU>i,W>iVY>iYB7>ijZ>i]>i_>i#`B6>i$a>iQc>id>iKeB5>iVf>ig>ij>i|jB4>ik>im>io>ipB3>ip>iEr>iuX2>iu>iw>iy>iyB1>i>{>i|>i~>iFB0>i%>iρ>iq>iC59>i>iq>i@>iB8>iˉ>i>i>iWB7>iB>i.>i>iB6>i>i>iB5>i->iϝL _You now have 73 gold pieces (gained 4).>i>i3B4>i>i<>i>inB3>i:>i>i0>i}B2>i>iǮ>in>iB1>i>i>ik>i,0>iӵ>i>i>i>iC49>iǻ>ik>iX8>i4>i8>i>i+B7>i>i>i>iB6>i>iX>i>i!,5>iF>i>iR>i>i(B4>iF>i>i>i3B3>i>i>i>iB2>i>i>i >iB1>i>i>i:>iB0>i>i~ ......#.... #.##.#.........##.... #.# ##.......#.#...# #.#....##.#....## #.#..#.##......####.#>i, #.#.#...........##### #.#................. #..................#.@................---#...............####..............>iV#.#............. #.#.#............>i|E ..#.##.............. ....# .#..............>i .... #.#....... >i_ You pick up a parchment of Passwall and begin reading...>i060.7 (59.0)>iK---1.7 (6039>i >i A _You add the spell Passwall to your library.>i>i3>i>ia87>i>ij>iȘB6>i>>i>i>iB5>i>i[>iU>iB4>i)>iؤ>i7>iB3>i>i>i>>iB2>i\>i>i>i߰:1>iT>iS>iٶh  You encounter a scorpion.>i.......#............ # ...............#....  #............##.... # #..........#.#...# # #......##.#....## # #....#.##......>iJ#.#..#.#.#.....#..##.#......##.@..##............#......#......>iȼ2#......#......##....##...... ##..##.#..... #..#.#.#... s   scorpion (wandering) ....#.##..>i  .s...# .#...... #.#........>i19.7 (8.0)>i6>i.m70.7 (90 _>iA>iM>if   .............  #...........  #.........  #......  #.... #.#..#. ##..##. ##.@..##. #......#.. #......# ##....## ##..## #..# .... .s...#  ..... >i   .............  #...........  #.........  #......  #.... #.#..#. ##..##. ##.@..##. >ik#......#.. #......# ##....## ##..## #..# .... .s...#  ..... >ih>i>i?>id_ _A scorpion is nearby!>i~ )))))s>iLI)You shoot a sling bullet.>i;^: )>i^lThe sling bullet hits the scorpion but does no damage.  You shoot a sling bullet.>i:s.>i&>.....>i===2.0 (1.328) Rev >i>igb _The sling bullet barely misses the scorpion.>i ))))) You shoot a sling bullet. The sling bullet hits the scorpion.>i"  The scorpion is moderately wounded.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.>i:s.>i8s.>i0...>ix3.2 (1.27) Rev+ >i*>i!c _The scorpion is moderately wounded.>i )))))))You shoot a sling bullet.>id  The sling bullet barely misses the scorpion.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.>iu :s.>iy>.....>iIn4.5 (1.36) Rev* >i>ic _The scorpion is moderately wounded.>iW )))))))You shoot a sling bullet.>i`/  The sling bullet barely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion!>i @s.>iK 2s.>i 7....>i (5.8>iǹ :5>iĿ >i  >i S_The scorpion is severely wounded.>idX )))))))You shoot a sling bullet.>i  The sling bullet barely misses the scorpion.You shoot a sling bullet.>i\h s......  The sling bullet barely misses the scorpion.>iii b7.13>io >iKr X _The scorpion barely misses you. x2>i  You shoot a sling bullet. The sling bullet hits the scorpion.>i \ ))))))>i n)The scorpion is almost dead.You shoot a sling bullet.>it s....>i|\..  The sling bullet closely misses the scorpion.>ib8.42>iϧ>iV _The scorpion closely misses you.>iO †You shoot a sling bullet. The sling bullet hits the scorpion.>iUS>i )))))))You kill the scorpion!>i z†.............#............ # AutarchDCSS the Grave Robber...............#.... # Coglin#............##.... # Health: 34/34 ========================#..........#.#...# # Magic: 6/6========================#......##.#....## # AC: 2Str: 9#....#.##......#### EV: 11Int: 14#.#..#.#.#.......... SH: 0Dex: 16##..##.#........... XL:  4 Next: 174% Place: Dungeon:4##.@..##............ Noise: ===------ [>iK37m Time: 3179.7 (1.3)#..†...#............ e) +0 sling {Kun}  d) +0 sling {Isabel}#......#............ Fire: e) +0 sling {Kun}##....##............ Gem (5821) Rev* ##..##.#...........#..#.#.#.......... ....#.##.......... .....# .#......... ..... #.#........ You shoot a sling bullet.  The sling bullet closely misses the scorpion. _The scorpion closely misses you.You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion! _You shoot a sling bullet. _The scorpion closely misses you.  You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 3!You have reached level 5!  --more-->i 40/407/7540%  _>i4 >i >i >i >i >i| 0 _19>i >i  S8) Rev+ >i >io >i >i B7>i. >ik >i? >i{ :6>i >i >iZ >i ,5>i >i{! >i# >iE% >i% ]4) Rev >i& >i( >i) >i?* B3>i + >iQ, >i4. >iu. B2>i/ >i2 >i3 >iT4 B1>i4 >iX6 >ig7 >i7 G0) >i~8 >i9 >iL; >i; C09>iP< >iA >iB >iB B8>iC >iiF >iH >i\H B7>iH >iJ >iK >iIK B6>iK >i9N >iO >iP B5>iIQ >iyS >iU >iV B4>iW >iX >iZ >iZ B3>i[ >i] >iR_ >i_ B2>iq` >ib >ii ? #. # #. . #.##. .. #....############## [.. .....#............# .... ####.#............# ....... ###............####......... #.###............#.@.......... #.##---98.7 (19.0)  >ij #...#................#.... #.###....##......#.... #.#  #....#.#..........#.#...# #.#  #.....#.##......##.#....## #.#  #......##.#....#.##......####.#  #......#.#.#..#.#.#....###.......#.##..##.#.....#........##....##.......>ip >iLq ---9.7 (201>i9u >ix # _Found a robe.>iu   Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +0 sling {Kun} is about 8 (Base 7 x 115% (Dex) x  111% (Skill)).  Your damage rating with your +0 sling {Isabel} is about 8 (Base 7 x 115% (Dex) _x 111% (Skill)).>i>id% >ix Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.8   3.0   0   i - Spellcasting   1.7   2.8  -2          >iy b - Unarmed Combat   0.0   1.2  -1   j - Necromancy   4.0   5.0   0   c - Throwing   0.0   1.2  -1  >irU             d - Short Blades   0.0   1.2  -1       e * Ranged Weapons   3.2   4.8  -1  >i        >i.     f - Armour   0.0   1.2  -1  >i.     g - Dodging   1.7   2.4  -1  >in     h - Stealth   2.0   3.6  -1      >i        >i_    >i        >i        >iCn    >il        >i        >ipThe relative cost of raising each skill is in cyan.  >iThe species aptitude is in white.  [?] Help[=] set a skill target  >iA[/] auto|manual mode [*] useful|all skills [!] training|cost|targets>ic>i)k>i-q#. ## AutarchDCSS the Grave Robber#. Coglin. #.##. Health: 40/40 ========================.. #.... Magic: 7/7========================##############[.. ..... AC: 2Str: 9  #............# .... ####. EV: 11Int: 14  #............# .......## SH: 0Dex: 16  >iqC#............####......... #.## XL:  5 Next: 40% Place: Dungeon:4  #............#.@.......... #.## Noise: ---------  Time: 3199.7 (0.0)  #...#................#.... #.## e) +0 sling {Kun}  d) +0 sling {Isabel}#....##............##.... #.# Fire: e) +0 sling {Kun}#....#.#..........#.#...# #.# Gem (5801) >irj#.....#.##......##.#....## #.##......##.#....#.##......####.# #......#.#.#..#.#.#...........## #.......#.##..##.#.............. #........##....##...............  _Found a robe.  >iRs4Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +0 sling {Kun} is about 8 (Base 7 x 115% (Dex) x  111% (Skill)).  Your damage rating with your +0 sling {Isabel} is about 8 (Base 7 x 115% (Dex) _x 111% (Skill)).>ix>iy>i~>i>i >i >i >i H _No target in view!>i21>i1>i3>i 7>iKD_0 _>ipK799>iN,>i7V ....##..)..... #. #####........ #..#........ #.##>iV #........ #. ############# #...[...... ..# #........ ####... ..# #.. ##. ..#### #.##.201.7 (2 >iVW/............#............ #.##. ...#......... #.##.# ....##....##.... #.# # ....#.#.....#...# #.# .....#.##......##.#....## #.# >iW......##.#....#.##......####.# ......#.#.#..#.#.#.....#### .......#.##..##.#.>i]>i^e2.7 (38>i#d>ig# _Found a club.>i >i >i >iY >iZ >i n7>i >i/ B6>i^ >i  >iD >i B5>i8 >i >i X4>i >iv >i >i B3>i} >i >i  >ia B2>i@ >i! >i# >i$ B1>ii% >i* >i'.  You encounter a goblin. It is wielding a +0 club.>i5  #####.... ...)g ........## #. # # ##....#. ### ^...### .......  ....## >i5 #..)..... #. ### #........ #... #........ #.##... #........ #...... >i5 ############# #...[.... ....... g   goblin (asleep)......# #........ ####.........# #........ ##.#>i 6 .....####. #.##.#>iSJ 9.7 (710.7 (80>i3T >iZ # _Found a club.>io1 p )  You shoot a sling bullet. The sling bullet hits the goblin.>i6 |))))))>i l )You kill the goblin!>i>F P)......>iJ ===2.0 (1.388) Rev >iP >i5S / _You shoot a sling bullet.>i 3>i> >i H _No target in view!>iD>i3>i>iH _No target in view!>i=_>i\@>iHu7 _>i'J>iJB6>icL>iN>iQ>iQG5) >iS>iSV>i[YX4>iZ>i<]>i_>i`B3>iya>ic>iUf>ifB2>ig>ij>il>iGmB1>iun>ip>isX0>iv>iv>iy>iyC79>iz>i1|>i[~X8>i4>i>i$###.  ## #.  #.. #.  ..##.##>...# .# >i5#.$# .# #.@##.##### ---20.0)#...#...... #.#.#..####### #####...........)) .#####..##..... # #......... # ##........ # #######........ #.  !.....^.. #..>iȏ>i---3.0 (117>i>iR; _Found a stone staircase leading down.>i"^>i^>i_>i4b>i e  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.>ijM## #.. #. #g..##.## ....>... .# ##.#####>iEk #...#...... #.#..####### #####...........)) ......##.g   goblin (launcher, asleep).................>i r,0.0)>i'x4.0 (16 _>iK|R _You see here 17 gold pieces.>i ## #. ## #. #.. #. #g..##.## ....>...# .#  #.@# .#  #..#  #...  #.#.#..  #...........))  #####..##.....  #...  ##........   #. >iE  ## #. ## #. #.. #. #g..##.## ....>...# .#  #.@# .#  #..#  #...  #.#.#.. >i! #...........))  #####..##.....  #...  ##........   #. >i'3>i2,>i.] _A goblin is nearby!>i) )))))g  )You shoot a sling bullet. The sling bullet hits the goblin.>ie )The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.>iVm R>i s BYou kill the goblin!>i..>B.B   clockroach (warded)>i1===5.3 (1.35) Rev >i@ >i [ _You encounter a clockroach.>il ### #.. ## #.# #.. #.##)..##.##.>B..# .# #@$# .# #..##.##### #...#...... #.#.#..#######  #...........))  #####..##.....  #......... ##........ >i|U#. #.>i>i&-->i%I604>i@>iX _The clockroach closely misses you.>iLg )You shoot a sling bullet.>i7  The sling bullet barely misses the clockroach.You shoot a sling bullet.>i{ BThe sling bullet hits the clockroach but does no damage.==7.6 (1.33) Rev+ >iZW _The clockroach barely misses you.>i>  You shoot a sling bullet.>i~  The sling bullet hits the clockroach but does no damage.  You shoot a sling bullet.>iɝ  The sling bullet hits the clockroach but does no damage.  The clockroach bites you but does no damage.>it36---8.8 (1.22>iȰE _The clockroach bites you.>i ' ### #.. ## #.# #.. #.# ##)..##.## .....>B..# .#  #@$# .#  #..# >i  #...#  #.#.#..#  #...........))  #####..##.....  #.........  ##........  >i3 # #. >i] e ### #.. ## #.# #.. #.# ##)..##.## .....>B..# .#  #@$# .#  #..#  #...#  #.#.#..#>i^   #...........))  #####..##.....  #...... ##...  >id >id >ij >iRm a _A clockroach is nearby!>i<  You shoot a sling bullet. The sling bullet hits the clockroach.>i  The clockroach is heavily wounded.You shoot a sling bullet. The sling bullet hits the clockroach.>iN  The clockroach is severely wounded.30.1 (1.30) Rev*  _The clockroach barely misses you.>i&d  You shoot a sling bullet. The sling bullet hits the clockroach.>iO  The clockroach is severely wounded.You shoot a sling bullet. The sling bullet hits the clockroach.>im  The clockroach is almost dead.>ih1.3 (1.269>iP>i[ _The clockroach closely misses you. x2>ig )You shoot a sling bullet.>i* .  The sling bullet closely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach.>i 1<)>i.>iC 7/41--->i652.58 _You kill the clockroach!>i _Your Fighting skill increases to level 3!>i  ### #.. ## #.# #.. #.##)..##.## ......>@..# .#.##....#.$# .# #....#..##.#####>i #....#...#...... ####.#.#..####### ## #........)) ..#####..##.... #......... ##.>i.& >i' 8=---307 _>ir- >i/ >iI >i 9--->i >iN >i>i>iC>i>i65) Rev+ >iw>iB4>iQ>i>i4p9=3>i|>iX2>i >i. s1) Rev >i >i0X0>i>i>i\40=59>i>i>i>i<B8>iX>i]7) >i>i>i 1==6>i6!>i$1 _HP restored.>i=&>i>'B5>i(>i*>i+>i(,B4>i->i 3n3>i'6M _You now have 90 gold pieces (gained 17).>i68>i8T=2>i9>i:>i=>i=B1>i>>iv@>iQB>iBB0>iC>iGR  There is a stone staircase leading down here.>iqJ`49 _>iK>i M>iBN>izNB8>iO>iR>iDT>iTB7>iU>iAX>i0Z>iZB6>i\>i^>iw`X5>iCb>i(d>i5gX4>ih>iIl>i:o>ioB3>iq>is>i`v>ivB2>iXx>i|>i>i B1>iˁ>i>i>iB0>i>i>i>iYC39>iJ>i>i*X8>i̜>iP ### #.. ######.# ########...##.# ##.....##)..##.##  #...........>...# .  #......##....#..# .  #......##....#..##.  #)@....##....#...#.  #......#####.#.#..#  #......# #.......  #......# #####..#  #......# #... .....# ##..  !.....# #######..  #....... !.....^..   #######.. >i~  ###  #..  ######.#  ########...##.#  ##.....##)..##.##  #...........>...#   #......##....#..#   #......##....#..##  #@.....##....#...#  #......#####.#.#..  #......# #  #......# #####..  #......# #  #......# ##  #!.....# #  #. !.....^  #>i 062.5 (29.0)>if3.5 (307>i>i _You see here a +0 dagger of electrocution.>i3>ik>i>iZ">i)6 _>i9+B5>i+>i.>i1>i2B4>i5>i&9>i{<>i<B3>i>>iA>iC>iTDB2>iE>iG>iZJ>iJB1>iL>iO>iNPB0>i=Q>i_Ui _M - 2 potions of mutation (gained 1)>iW>iaXC29>iY>id]>i_>i"`B8>iqa>i@d>if>i+gB7>ivh>ij>im>in:6>io>iq>i&t>itB5>iu>i$y>ia{>i{B4>i|>i >i>i^B3>i>i>i >iB2>i;>i>i>iqB1>iO>iu #......##....#..##.#####  #).....##....#...#......  #......#####.#.#..###### #......# #...........)) #......# #####..##.....  #......# #.........  #......# ##........  >iQ/#......##########........  #.........@.....^........  #################........  #........  #..).....  #........ #........ #........ ############## #...[>i #............# #........>i-79.5 (16>ig80.5 (170>i)>ikR _d - a black potion>iX8>i$93>i@>iB>ijCC19>iL8>iM>iOP>iP:7>iE[6>i \>i_n5>ib>i3e>ieB4>if>i$j>iFl>ilB3>in>iq>i t>iotB2>iv>i3y>i{>i6|B1>i}>i~>i(>iB0>i7>iƇ>iZ>iC09>i$>i>iG>iB8>i>i}>iy>iݘB7>iD>i>i->iB6>i>i >i>iB5>i>i>i>iB4>i>i$>i>iB3>i>ig>i>icB2>i>iR  There is a stone staircase leading down here.>i>i~I1 _>i*>i>ix06998>i>iX7>i>i>i>i9B6>i>i>iU>iB5>i>i>i>iB4>iu>i321>i B0>i>i>>i>i&C89>i'>i3*>i,X8>iY.>i0>it3>i4B7>i5>i7>iR654>i@` ####### #.....#######.###.# ###...##.# #.# .##)..##.###.# ......>...##. #...... .##....#..##. #...... .##....#..##.# #...... .##....#...#..) #.[....316.5 (36 .#####.#.#..####...... .# #...........)) ... .# #####..##..... #....... .##......... #....... .###........ #...####  .##########........ #. ###.# #  ..........^........ #...###.####  ########### .... [34>ia'm>ih>ivif7.5 (373>iq>izt+ _Found a quarterstaff.>i7 3>iS >i >i5 21>i >i >i X0>i% >i) >i2 >i C79>i >i >i >i B8>i >i >ih >i B7>i >i >ii B6>i >i >i( D  You see here a +0 quarterstaff.>i+ >i, I5 _>i. >i0 >i3 >ik4 B4>i5 >iD >ipH X3>iK >iR 2>i(U >iW X1>iY >i"[ >ir] >i*h 069>ih X8>i"k >ivl >iAn >in B7>i p >ir >it >i"x B6>iy >i}{ >i:} >i} B5>i >i >i n4>i8 >i >iD B3>i >i >i >iH B2>i{ >iQ >i۠ >i B1>iv >i >iZ >iʨ B0>i >i >iұ >i% C59>i۳ >i~ >i- >i B8>i >i >iM >i B7>i >i >i X6>i >i% >im >i$ B5>i >i >i >i B4>i >i >i8 >i ,3>i >ig >iX >i >i B2>i >i >i >iF B1>i9 >i# 049876543 ############### ............. ............# 57.5 (40 .......#####.#####.# .......# #.# .. .......# #.# ..[ .......## #.# ### ......... #.# #.##[>iE% I37m ## .......### #.# .............# #.# #.#.#.### .......### #.# #.#.....#8.5 (412>i> $ _Found a cloak.>i (      ####  .######  ................@.# >i  #####.#####.#  # #.# ...  # #.# .#..[  ## #.# .#.###   #.# #.#####   ### #.# .  >i  # #.# #.#.#.###   ### #.# #.#.....#   >i\ >i  k9.5 (1.0)1>i $ >i% >i 7     >i\ p############# ............###### ....#  #####.#####@#  # #.# #...# # #.# #.#..[. >i ## #.# ..#.#### . #.# #.#####  ### #.# ....... >i٤  # #.# #.#.#.### ### #.# #.#.....#  >i .#.#.# #.#..<#.#  >i >ij a600>iʴ >i׶ >ih   ## ############ .. ...........######.# # .......#.##.# #####.#####.#...o# # #.# #.@.# # #.# #.#..[.# ## #.# ...#.#### . #.# #.#####  ### #.#........  # #.###.#.#.### o   orc (asleep)### #.# #.#.....#  .#.#.# #.#..<#.#  #.#.#.# #.#.#.#.#  >i#s>ita139>iy>i}s _You encounter an orc. It is wielding a +0 falchion.>iv7  ### ########### #..  ..........######.# # ....#.##.#  #####.#####.#...o#  >i`Q# #.# #...##.#  # #.# #.#@.[.# ## #.# ...#.####  . #.# #.#####  ### #.#........  # #.###.#.#.### ### #.# #.#.....#  .#.#.# #.#..<#.# >iE  #.#.#.# #.#.#.#.#   .. #.# #.#.#.#.#  >ihD >i>i`28>i>i>i5  ###   #..  ######.# #  ...#.##.#  #####.#####.#...o#  # #.# #...##.#  # #.# #.#.@[.#  ## #.# ...#.####   #.# #.#####  ### #.#.  # #.###.#.#.###  ### #.# #.#.....#  #.#.# #.#..<#.#  #.#.#.# #.#.#.#.#   #.# #.#.#.#.#  >i537>i;>iN<>i  ###   #..  ######.# ##  ...#.##.#  .#####.#####.#...o#  .# #.# #...##.#  .>i# #.# #.#..@.#  .## #.# ...#.####   #.# #.#####  .### #.#.  .# #.###.#.#.###  .### #.# #.#.....#  o   orc (asleep)>i7#.#.# #.#..<#.# #.#.#.# #.#.#.#.#  #.# #.#.#.#.# >i4>i `46>il>i1N _You see here a +0 cloak.>i )o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!>i )The orc is severely wounded.You shoot a sling bullet.>ia .o  The sling bullet closely misses the orc.>i ====5.8 (1.35) Rev >i|" >i$ I _The orc misses you.>i g )You shoot a sling bullet.>i] m  The sling bullet closely misses the orc.>i[ oYou shoot a sling bullet. The sling bullet barely misses the orc.>iY33-----===-7.0 (1.23) Rev+ >i>i!: _The orc hits you with a +0 falchion!>irg )You shoot a sling bullet.>i )The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.>ifT)>id*)>il4-----6-8.22>in>iG _You kill the orc!>iR(>iN)>i1>iP4H _No target in view!>i>i>i>iIH _No target in view!>i >i p---901>i >i $ _i - a +0 cloak>i,Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  h - a scarf of shadowsi - a +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip >iJ>i>i  AutarchDCSS the Grave Robber  Coglin###  Health: 34/41 ===================----- ######### #..  Magic: 7/7>i======================== ........######.# ##  AC: 2Str: 9 .............#.##.#  EV: 11Int: 14 .#####.#####.#....#  SH: 0Dex: 16 .# #.# #...##)#  XL:  5 Next: 66% Place: Dungeon:4 .# #.# #.#..@.#  Noise: ---------  Time: 3369.2 (0.0) >iq.## #.# ...#.####  e) +0 sling {Kun}  d) +0 sling {Isabel} ... #.# #.#####  Fire: e) +0 sling {Kun} .### #.#........  Gem (5631) Rev+ .# #.###.#.#.### .### #.# #.#.....#>i92   ...#.#.# #.#..<#.#   .#.#.#.# #.#.#.#.#   .... #.# #.#.#.#.#  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc. >i_You kill the orc! _No target in view! _No target in view! _i - a +0 cloak>io>i>i>i|70.2 (10>i1.2 (229>i:>i>i55=>iy2.2 (38) Rev >i>i>i;^3.2 (47>i>i7>iO4.2 (56>i>i>i - 3 >i  _You start putting on your armour. You continue putting on your +0 cloak. x5>iJ >iy p _You finish putting on your +0 cloak.>iǗ I>i u5 _>i 6==4) >i 32>i. >i p7=1>i >i@ >i B0>i >iD >i& Y19>i >iN B8>i >i> >i p8=7>i >i® >i B6>i >i" >i :5>iѱ >iʳ >i, B4>iz >i >i p9=3>i4 >i X2>i >i X1>ir >iv >iپ B0>i- >i >iB r40=09>iZ >i >i{ B8>i >i~ X7>i >i X6>iD >i >in 1==5>i >i >i2 n4>i $  Things that are here:>ix a  a +0 falchion; an orc corpse>i >i8 I3 _>i} >ib >ie >i B2>i >i >i >i T=1>i8 >i6 >i X0>iY >i/ >i >ik D599>i >i >i >i B8>i- >i8 >ih X7>i] >i >id f  You encounter a jackal.>i    ########## ########### #......... .........######.#######. ..............#.##.# ..#####.#####.#@...# ..# #.# #h..##)# # #.# #.#....# ..## #.# ...#.####>i  .... #.# #.##### ..### #.#........ h   jackal (wandering) #.###.#.#.###  ..### #.# #.#.....#  .#.#.# #.#..<#.#  403.2 (29.0)>i 4.2 (306 _>i >iN ###  #.. #.# #.##.# #@...#  #.# #h..##)#  #.# #.#....#  #.# ...#.####  #.# #.##### >i #.#........  #.###  #.#   #.#..<#.# >iuC ###  #.. #.# #.##.# #@...#  #.# #h..##)#  #.# #.#....#  #.# ...#.#### >iOD #.# #.#####  #.#........  #.###  #.#   #.#..<#.# >iI>i:J>iO>iR] _A jackal is nearby!>iE )h  You shoot a sling bullet. The sling bullet hits the jackal.>ii )The jackal is moderately wounded.You shoot a sling bullet.>iM A.h>ii[ >i] > _The jackal bites you but does no damage.>ig  You shoot a sling bullet. The sling bullet hits the jackal.>i  The jackal is heavily wounded.You shoot a sling bullet. The sling bullet hits the jackal.>ih  The jackal is almost dead.The jackal closely misses you.>i[ s6.64) Rev+ >i >i > _The jackal bites you but does no damage.>i r .  You shoot a sling bullet. The sling bullet hits the jackal.>iS>iH )))))You kill the jackal!>iՕG.....>iv87.9 (1.33) Rev* >i>i/ _You shoot a sling bullet.>ih>i>i>iYH _No target in view!>i3>iݥ>iH _No target in view!>iq>ic>iu>i>i>i2) Rev+ _1>i>i>iB0>ic>iL>i{>i5^89) Rev >i>iĠ>i X8>i7>in7>iI>i߱>i1>iB6>ih>iN>is5) >i\>i%X4>i1>i>i7>iB3>i>i2>i>iB2>i>iL>i>i/B1>i>i9>iD>iB0>i>i:>i5>iC79>i`>i#>iV>iB8>iN>i>iX7>i>i >iD>iB6>iF>i>i>iB5>i>i>i>iX4>i">izX3>i>i >i>i1B2>i%>i>i>iZB1>i>i>i>iX0>i>iY69>i >i>iX8>i>i>iCX7>iS>id>i >i B6>i >i >i >i B5>ix>i>iJX4>i>i>i X3>i!>i#>i%>i%B2>i&>i *>i\+>i+B1>i,>i/>i0X0>ir2>i5P  There is a stone staircase leading up here.>iY6>i#7J59 _>i7>iN9>ik:>i:B8>i|;>i<>iP>>i>B7>i>>iN@>iA>iAB6>iB>iC>i&E>iEB5>iG>i(H>iHI>iIB4>iJ>iK>iLX3>i N>iO>iLPX2>iQ>iR>iS>iLTB1>iT>iU>iWX0>i?X>iY>iZ>iD[C49>i~[>i\>i]>i#^B8>i%_>i`>ia>iAbB7>iLc>i%d>iDe>ieB6>ie>ig>ih>iiB5>i\i>ij>ik>ikB4>il>iqn>i"s>i>i....#...#.######..# #.#   AutarchDCSS the Grave Robber ....###.#.........# #.#   Coglin ....+.............# #.#   Health: 41/41 ======================== ....##.#########..# #.#   Magic: 7/7>i======================== ..................# #.#   AC: 3Str: 9 ....##.#########.## #.#   EV: 11Int: 14 ....##.##.##.#   SH: 0Dex: 16 ....##.##.##.#   XL:  5 Next: 68% Place: Dungeon:4 ....##.##@# #####.#   Noise: ---------  Time: 3456.9 (49.0) ....##.. ..........@#.....#   e) +0 sling {Kun}  d) +0 sling {Isabel} ....#### #######.##.#.#####   Fire: e) +0 sling {Kun} ...###.#>i}[40m #.#  Gem (5544) ...##.# #.# ...#... #.#  @   Edmund (wand, asleep) ...########## ..# #.# ............. ... #.# ...#.#########.#>i _You shoot a sling bullet. _No target in view! _No target in view! _There is a stone staircase leading up here.  >iYou encounter Edmund the Younger. He is wielding a +5 flail of draining andcarrying a wand of warping.>iC/  --more-->i>i%:--->i&(2@.>iH.Y@)>i[/====7.9 (503>i6>i<H _No target in view! _No target in view! _There is a stone staircase leading up here.  You encounter Edmund the Younger. He is wielding a +5 flail of draining andcarrying a wand of warping. _Edmund shouts!>i >i2 URead which item? Scrolls  t - 3 scrolls of teleportation  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  l - a scroll labelled QIBEUS XEUCUFI  m - 2 scrolls labelled PYIJ ZAILYIBB  o - a scroll labelled HYOHEZ LISU [!] read|quaff[?] describe selected>i&>i>iJ ....#...#.######..# #.#   AutarchDCSS the Grave Robber ....###.#.........# #.#   Coglin ....+.............# #.#   Health: 41/41 ======================== ....##.#########..# #.#   Magic: 7/7======================== >i..................# #.#   AC: 3Str: 9 ....##.#########.## #.#   EV: 11Int: 14 ....##.##.##.#   SH: 0Dex: 16 ....##.##.##.#   XL:  5 Next: 68% Place: Dungeon:4 ....##.##@# #####.#   Noise: ====-----  Time: 3457.9 (0.0) ....##.. .........@.#.....#   e) +0 sling {Kun}  d) +0 sling {Isabel} ....#### #######.##.#.#####   Fire: e) +0 sling {Kun} ...###.# #>i.#  Gem (5543) ...##.# #.# ...#... #.#  @   Edmund (wand) ...########## ..# #.# ............. ... #.# ...#.#########.# _No target in view! _No target in view! _There is a stone staircase leading up here.  You encounter Edmund the Younger. He is wielding a +5 flail of draining andcarrying a wand of warping. _Edmund shouts!>ivb  As you read the scroll of teleportation, it crumbles to dust.>iJ| #.....###.#.........# #.# #.....+.......# #.# ##....##.#########..# #.# .................# #.# ###....##.#########.## #.# # #....##.# #.# #.# # #....##.# #.# #.# ###....##.#########§########.# >i #....##.......@....@.#.....# #......############.##.#.##### ..## #.# #.# ...# #.# #.# ...# ... #.#...########## ..# #.# ............. ... #.##.######## #.#...#.##  #.#  You feel strangely unstable. Edmund zaps a wand. Space twists violently!>i>iJ! >i >i 27---------=======8.9 (1Tele Gem (5542) >i >i 9 _The rupture engulfs you! You blink.>i >i >i4 >i >i' >iE >iִ >i >i1>i2>im8>i:>i6#.#.....###.#..# #.# #.#.....+..# #.# #.##....##.#..# #.# #...# #.# .###....##.#.## #.# .# #....##.# #.# #.# .# #....##.# #.# #.# .###....##.#§#.#.#....##.@.#.....# .#......>iB#.##.#.#####.## #.# #.#.# #.# #.# .# ... #.#.# ..# #.# . ... #.# .#.# #.# .#.## #.#>i/@.>i:$.>i{8=---------------91>i>i>i Z #.#.....###.#.# #.# ##.#.....+.# #.# ##.##....##.#..# #.# ##.# #.# ..###....##.#.## #.# ..# #....##.# #.# #.# ..# #....##.# #.# #.# #.###....##.#.#.# #...#....##.@..#.....# ..#......#>i #.##.#.#####.## #.# #.#.# #.# #.# .# ... #.#.# ..# #.# . ... #.# .#.# #.# .#.## #.#>i# >i] ......# #........ ####......##.. .....# #........ ##.#.....## .....####......... #.##.#.... .....#............ #.##.#.#.............#.... #.##.#...#.##.........##....#####...........#.#...#...#. ##......##.#....## #.# #....#....#####.# #.... .>i\ Y#.#..#.#.#...........#######.... #.##..##.#....................... .##....##........................ .#..†...#........................ .#...............#####.... .##....##...............# ##...  #.##..##.#..............# #...  .#.#..#.#.#.............# #... >i >iG >ih -------60Gem (5540) >il >i3 @ _Your surroundings suddenly seem different.>iP&398>iX9=76>i`{5430=3>iFb>icX2>iUe>ieB1>if>ith>ihB0>ii>iGk>ikU1==>ik;29>il>in>in>io:8>i p>iq>i9rB7>i,s>it>iZuB6>iu>izw>iw#2>ixM=5>iy>i|n4>i}>i}B3>i~>i>i>i>:2>iO>i>i\#3>iM=1>i>i019>im>iB8>i>i4=7>i>i&>ipB6>i>i͘>iB5>i*>i;>i̜i5=4>iK>i>iB3>ip>i">i̢B2>i>iw>iB1>i>i>i}>iȩ6==0>i>i>ilC09>i>i>iOB8>iN>i(>iB7>i>iR>ip7=6>i>i/>iB5>i@>i>iB4>iҽ>iZ>iB3>i>i(>ip8=2>iv>i>ikB1>i;>i>i`B0>i.>iZ499>i>iU>ip9=8>i>i>iB7>iB>i)>ixB6>iE>i>iB5>in>i>iSq40=4>i%>i>i<B3>i>iX2>i>ik _You start resting.HP restored.>i>i1508.9 (48.0)>i1==9.9 (491 _>i>i>i >i!>i">i,>it0 ####### #...[.... ........#.##.# #..........####......##..# #.........<. ##.#.....#.####....##.##.#.....##....... #.##.#.#......#.... #.##.#...#.#>iH1-..##.... #.# #####. #....#.#...# #.# ...# .##......##.# #.# #0.0) ##.#....#.##......####.# #.#..#.#.#...#######.##..##.#.. ..##....##.#..†...#..... ..#......#>i1.### ..##....#.# ###..#.# #>iC:B10.9 (1>iQDP0>ifE9 _Found a stone staircase leading up.>i>i>i>iq>i >iC89>i8>i>i>iT=7>i$>i\>iX6>i>i>i>iB5>ij>i>i>iB4>i>i"P  There is a stone staircase leading up here.>i>iI3 _>i>i>i>iLB2>i>i+>i->iB1>i]>i>i'>iB0>i>i >il >i C79>i >i >i= >i B8>iB >i >i >iJ B7>i >iv >i) X6>iZ >i% >i>) >i) B5>i>+ >i, >if. >i. ,4>i/ >i/ >i0 >i2 >i2 B3>i3 >i4 >ij5 >i6 B2>i; 1>i< >id> >i> B0>i9? >i@ >iFB >iB C69>idC >iD >iF >iG X8>iH >iI >iJJ B7>iK >iL >iM >i}N X6>iO >i1Q >i{Q ,5>iQ >iwR >ieT >iiU >iU B4>iV >iPb >ic >iJd B3>id >iivi >ii B2>i0j >il >in >in B1>io >iBr >it X0>iu >i z >iz Y59>i_{ >i} >i X8>i >i: >i >i` X7>iw >i5 >i B6>is >i >i} >ir B5>i >i >ie n4>iț n3>iP >i >i >i{ B2>i ,>i< >iã B1>iD ,>i) >i' X0>i >iC >i C49>iY >i >i X8>ie ,>i >ir :7>i >iC n6>i& >i >ig n5>i >iT `432>i ,>i? 1>iW 039>it ,>i# >io :8>i >i >i X7>ip >i >io Z ...##....##...............# #.##..##.#......# #.#.#..#.#.#.......### #. .>i  # ....#.##........# # # .....# .#........#  ......#.#.............#  ....##.............#  ......#..........###  .......@+#########  ....#..#.# .. ##. .# #. .# #. .#>i  #. .# #. .# #. .# >i= Y'#63.9 (53.0)>i >i ======4.9 (546>i >i8 = _As you open the door, it creaks loudly!>iˊ I>iǍ >i8 #5  There is an open door here.4 _>i >i >iϜ X3>iu >i >i B2>i> >i >i e  You encounter a jelly.>i' ..##....##...# #..#.##..##.#........# ..#.#.#..#.#.#.............### .. # ....#.##...............# ..# .....##.#..............# ......#.#.............#>i7 D..##....#..#..###..'###------..#..#.#...J ##.#.#.... #.#.#... #.#.#.. #.#.#J   jelly (wandering). #.#.# #.#.##.#>iƯ 18.9 (4.0)>it =>ip ------9.9 (51 _>i4 >i >i+ )) You shoot a sling bullet. The sling bullet hits the jelly.>i\k  The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly.>i;J.>i_%.>iY===71.1 (1.229) Rev >i>i` _The jelly is moderately wounded.>iz )You shoot a sling bullet. The sling bullet hits the jelly.>i  The jelly is heavily wounded.You shoot a sling bullet. The sling bullet hits the jelly.>i :J.>i >i x2.4 (1.38) Rev+ >i# >i  >if O_The jelly is heavily wounded.>i`r  You shoot a sling bullet. The sling bullet hits the jelly.>ie .  The jelly is severely wounded.You shoot a sling bullet. The sling bullet hits the jelly.>i(>ia>iek953.77>i>iI _You kill the jelly!>iF>i>i^ _No target in view!>ip>ir>iw>izH _No target in view!>ia3>ib>if>igi>i,pu6 _>iqX5>ir>iw>i}i  You encounter a hobgoblin.>ip..#.##..##.#...# ..#.#.#..#.#.#.............## .#.... # #....#.##.........  #...# ......##.#..... ........#.#...>i .........##......g..........#.##.....'##########..#.# ---...##.#.#....##.#.#[........##.#.#.....#.#.#.......##.#.#g   hobgoblin (asleep)>iJ.......#.#.#.######### #.# >iݎ-5.7 (2.0>i---6.7 (34>i>iP( _Found a ring mail.>ie ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  >iThe hobgoblin shouts!>in )The hobgoblin is severely wounded.You shoot a sling bullet.>i@.g>i-.....>iq===7.9 (1.23>iG>id _The sling bullet closely misses the hobgoblin.>iu )))))))You shoot a sling bullet.>iCm&  >imnThe sling bullet closely misses the hobgoblin.You shoot a sling bullet.>i@.g>ir  The sling bullet barely misses the hobgoblin.>i .....@@   Sigmund (polearm, wandering)g   hobgoblinYou encounter Sigmund the Dreaded. He is wielding a +1 scythe of venom.>i /  --more-->i>i-g>i'gg 2 hobgoblins (1 wandering)>i'i9.11) Rev* >i.>i4Z _You encounter a hobgoblin.>i ##....##..# #..##.#.....# ....#.#.#..#.#.#...### #.... # #....#.##...# #...# ......##.#..#>i_ .#.#....#.........##.......g.#..........###......'#########g.#..#.# @##.#.# ..##.#.# [.##.#.# g   hobgoblin.##.#.#>iX .........##.#.#.######### #.#>ih @.g>i? >iҡ 7---800>i :0>iB >i >i<......##....##.# #.##..##.#..............# #.#.#..#.#.#.......### .... # #....#.##......# ...# ......##.#....# .#.#.....# .##.....# ...g.#.>i### .'## g.#..#.# @.##.#.# .##.#.# [.##.#.#.##.#.# .##.#.#.##.#.# >i@.g>ix>i#---119) Rev+ >i>iִ>in5<##....##.# ##.##..##.#..............# #.#.#..#.#.#.............###  # #....#.##.......# # ......##.#.....# .#.#......# .>i65##....# ....g......#.### .'## g.#..#.# @..##.#.# ...##.#.# [........##.#.#.........##.#.# .........##.#>iM7.#.........##.#.# >i8G.g>i?>i?`28>iPE>iG>io##....##.# ##.##..##.#.....# ##.#.#..#.#.#......### # # #....#.##..# # .# ......##.#......# .#.#....# .##...# .#.### .....g.'## g.#..#.# @........##.#.# .........##.#.# [........##.#.#.........##.#.# .........##.#.#.##.#.# .g>i|[9;65H37>i ##....##.# ##.#.##..##.#.....# #. .#.#.#..#.#.#....>i ### #. . # #....#.##....# # # ......##.#...# .#.#..# .##..# .#.### ......g.....@'## g.#..#.# @........##.#.# .........##.#.# [.##.#.#.##.#.# .##.#.#.>i z##.#.# >i >.g>i >i)! `46>i' >i( >i7#......#.#####..#....##..# ##.#..##.#..# #. #.#.#..#.#.#.### #..  # #....#.##..# ###......##.#..>i:# ........#.#.# .........##...# ...........#.@........###.......g.....'#########g........#..#.# @........##.#.# >i}..##.#.#[##.#.# .##.#>i.#.##.#.#.........##.#.#>iA.g>i4 >ih{55) Rev >i>i>ie †You shoot a sling bullet. The sling bullet hits the hobgoblin.>iiN))))>iz )))You kill the hobgoblin!>ia^.†.....>i6===6.4 (1.34) Rev+ >i >i@/ _You shoot a sling bullet.>i?>iH >i&>i1H _No target in view!>i _No target in view!>iGN 3>i`U >iW H _No target in view!>i #..†...#...... .#......#.#####..#....##..# ##.#..##.#..# #. .#.#..#.#.#.### #... # #....#.##..# ####......##.#..# .#.#.# .##...# ...#..........###..†....'#########g..#..#.# @##.#.#..##.#.#[##.#.#.##.#.# >iV >ig w---703 _>i >i >i##....##. #..†...#...... #......#.#####.. ##....##..# ##.#..##.#..# #. #.#..#.#.#.### #....#....#.##..# #####......##.#..#  .#.#.#  ..##...#  ...#..........###..†....'#########g.#..#.#  @##.#.#  ..##.#.#  [##.#.# >i---82>iT>iu>iK##...##. ..†...#...... ......#.#####.. #....##..# ##....# ##..##.#..# #....# .#..#.#.#.### #.... #....#.##..# ###### ......##.#..# .#.#.# .##...# ...#..........### >iL..†....'######### g.#..#.# @##.#.# ..##.#.# [>iR>iR{91) Rev >ia>i/u..#.#########...##. .†...#...... .....#.#####....... ....##..# ##....# #..##.#..# #....# #.#.#.### #....# #.##..# ########.#..>i# #.#.# ##...# ..#..........### .†....'######### .#..#.###.#.# >i>ia900>ia>i>ic /...#.##......####.# #. ..#.#########. ...##. †...#.......#####........ ...##..>ie d# ##....### ..##.#..# #....# #.#.#.### #....# #.##..# ########.#..# #.#.# ##...#..#..........###†....'##########..#.# >i.l >il a109>iq >ir >i #.#....## #.#######.##......####.# #.# .#.######## .##..# ..##.#......#.#####.........# ##....#### .##.#..# #....# # .#.#.#.### #....# #.##..# ########.#..# #.#.##...#..#..........###†....'##########..#.#>iq >i3 `28>i >iJ >i,.#####.#........##.#....## #.#######.##......####.# #.# #.######## ##...## .##...#.>i".....#..#####........#..# ##....####. ##.#..# #....# ## #.#.#.### #....# # .#.##...# ###### ###.#..##.#..##...#..#..........###†....'#########>i0@>i@   Edmund (wand, wandering)>i7e37) >i>i۶>i{..##......##.##.#####...#.......#.#...#####.#........#...... ...##.#....## #.#######.# ..#.######.# #.# .#.#.########@.#..##......#......>it.# ...#.###....# ..#.# ##....## .#.# #....#.#### #....# .#.# #######.#.#..##...#....#..........###>i0@>i.@   Edmund (wand, wandering)>i?`46>i>i|>i8...#.....##.##.#...#.###..##......##.##.#####...#...#.#...#####.#........#.......##.#....## #.#######. ...#.######.# #. ..#.#.########.#@#. †...#........#.#####........ ...#.# ##....## ..#.# #....#.#### #....#.#.# #######.#.#.##...#>i{:0@>iG.@   Edmund (wand, wandering)>iKI`55>iU>i-f #.......##.##.#.#...# #...#.....##.##.#...#.###..##......##.##.#####...#...#.#...#####.#........#..##.#....## #.#######..#.######.# # #..#.#.######## #..##.#>if @ ....## .†...#.......#.###.....#.# ##....## #..#.# #....# #..#.#.#### #....#.#.# #######.#.#.#>i$i 0@>iu .@   Edmund (wand, wandering)64>ix >iy >iz%.####.##.##.#.....# ##.......##.##.#.#...# #...#.....##.##.#...#.###..##......##.##.#####...#...#.#...#####.#........#..##.#....## #.#######..#.######.# # .#..#.#.######## ##..##.#@ #....##>i&5†...#.......#.###....#.###....# ##..#.# #....##..#.#.#### #....# #....#.#.# ########.#.#>i(.@>i"2.@   Edmund (wand, wandering)>i3`73>i9>i&;>i.# #<...##.#.....###.####..........##.##.#.....# ##.......##.##.#.#...# #...#.....##.##.#...#.###..##......##.##.#####...#...#.#...#####.#........#..##.#....## #.#######..#.######.# # #.#..#.#.######## .##..##.#@ >i##....## #..†...#.......#.###...#.# ##....#..#.# #.... #..#.#.#### #....   #....#.#.# ##### >i]1@>i.@   Edmund (wand, wandering)>i`82>iT>i >iSs.# #..####......##...# #.........<...##.#.....#.####..........##.##.#.....# #.......##.##.#.#...# ....#.....##.##.#...#.#..##......##.##.#####. ....#.#...#####.#........# ##......##.# #.#######..#.######.# #.#..#.#.#>it####### #.##..##.#. .##....##@ .#..†...#..... .#......#.###..#.# ##... #..#.# #...  .#.#..#.#.#### #... >iv1@>i.@   Edmund (wand, wandering)>i`91>ip>ip0,####### #...[..............#.##.# #..........####......##..# #.........<...##.#.....#.####....##.##.#.....##.......##.##.#.#......#.....##.##.#...#.#..##......##.##.#####. #....#.#...#####.#........# >iP2.##......##.# #.####### ##.#....#.######.# #.#..#.#.#...#######.##..##.#.. ..##....##..#..†...#@.... ..#......#.###  ..##....#.# ##.. #..#.# #.. >i 41@>i>.@   Edmund (wand, wandering)6000>i?>iAG>iH>iH  #...#.#### ######## #...[..............#.##.# #..........####......#.# #<...##.#......####..........##.##.#.....#.............##.##.#.#......#.....##.##.#...#>iI c..##......##.##.#####.....#.#.@.#####.#..... #.##......##.# #.####### .##.#....#.######.# #.#..#.#.#...#######.##..##.#...##....##@.#..†...#........ .#......#.#####..  ...##....#.# ##. >iL 1@>iV .@   Edmund (wand, wandering)>iV b1399>iZ^ >iX` >i4]#.#.##....# #. #..........#####. ####### #...[.......#.##.# #.####......### #.........<...##.#.....#######.##.#.....##.............##.##.#.#...# ......>i~^u##.##.#...#.# ..#..@...##.##.#####...#####.#........#.....##.#....## #.#######. ##.#....#.##......####.# #. #.#.#..#......####### .#.##..##......##....##....@. #..†...#.............. #......#.#####... >iWh>iOi`28>ilp>i|r>i#.#.##....# #.##.#.##....# #.# #..........#####.# ###### #...[.......#.##.## #.####......##..# #..<...##.#.....#####....##.##.#.....# #.....##.##.#.#...# .##.##.#...#.## .#......##.##.#####... ....#####.#........#.....##.#....## #.#######....#.##......####.# #...#.......####### #.##..##........ .##....##......@ .#..†...#......>i>i`37>i>iH?#..)#.#####.# #.#.#.#.##....# #.#.#.#.##....# #.#. #..........#####.#. ##### #...[.......#.##.### #.####......##...# #.<...##.#.....#########.##.#.....# ##...........@.##.##.#.#...# ...##.##.#...#.####......##.##.#####...# ...#####.#........#.....##.#....## #.#######....#.##......####.# #...#........#########......... ##....##.@46>i, J#.......###.####.#.#..)#.#####.# #.#.#.#.##....# #.#.#.#.##....# #.#. #..........#.####.#.. #### #...[.......#.##.### #.####......##....# #.<...##.#.....###.######.##.#.....# #.#>i I.....##.##.#.#...# #...##.##.#...#.###.#......##.##.#####...# ..#####.#........# ......##.#....## #.#######....#.##......####.# #...#..#########..>i >i `55>i >i >i ######...........#........###.####.#.#..)#.#####.# #.#.#.#.##....# #.#.#.>i b#.##....# #.#. #..........#.####.#.. ### #...[........#.##.### #.####......##....# #.<@..##.#.....###.######.##.#.....# #.#.....##.##.#.#...# #..##.##.#...#.###.#......##.##.#####...#.#####.#........# .....##.#....## #.#######. ....#.##......####.# #. #..#.#######>i>im`64>i >i*`......^#...###.####.#.# #######.............. #.......###.####.# #..).#.#####.# #.# #.#.##....# #.# #.#.##....# #.# #....#.......####. #### #...[..............#.##.##.# #.@####......##...# #<...##.#.....###.####.##.##.#.....# ##.......##.##.#.#...# #...#.....##.##.#...#.###..##......##.##.#####...#...#.#...#####.#........#..##.#....## #.#######..#.######.# #>i#f>if`73>i+m>in>iP########.#...###.# #.#. .......^#...###.####.# ########............. #.......###.####.# #..).#.#####.# #.# #.#.##....# #.# #.#.##....# #.# #...#.####. ##### #...[....@.........#.##.##.# #..####......##...# #<...##.#.....###.####.##.##.#.....# ##.......##.##.#.#...# #...#.....##.##.#...#.###..##......##.##.#####...#...#.#...#####.#........#..##.# #.#######>iX>iY`82>id>iC. f ##.#...#...####.# #########.#...###.# #.# ........^#...###.####.# #########.............>iQ/  #.......###.####.# #..).#.#####.# #.# #.#.##....# #.# #.#.##....# #.# #...#.......####. ###### #...[..............#.##.#.# #..####......##...# #<...##.#.....#.####.##.##.#.....##.......##.##.#.#...# ...#.....##.##.#...#.#..##......##.##.#####. ....#.#...#####.#........#>iN5 >i6 `91>i9 >i: >i # 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F....>i v46>i >i >i ####### # #.....# # ######.###.# # ########...##.# #.# # ##.....##)..##.###.# # #...........>@..##.# # #......##....#..##.# # #......##....#..##.########### #).....##....#...#...........) #......#####.#.#..############ #......# #...........)).....>i #......# #####..##.### #......# #..# #......# ##.#>iv55>i>i>i #######  #.....#  ######.###.#  ##...##.# #.#  ##.....##)..##.###.#  #.@...##.#  #......##....#..##.#  #......##....#..##. #).....##....#...#. #......#####.#.#..# #......# #...........)) #......# #####..##. #......# #...# #......# ##.#>i$>i"`64>i(>i!c _There is a stone staircase leading down here.>i7>i8>i>>i/G>iM}73 _>iTI 5  You climb downwards.>iYu#.##.##.# #.# ###  #.#... >iZ .######.#.#  ..........#  #@#  #.........# .....Y......#  ####.##.......  #. ......# #. ...#### Y   ice beast (asleep) . .... # .#.## >ig8.9 (2.52>iq>iT _You encounter an ice beast.>i-a _There is a stone staircase leading up here.>iy #.# #.# #.# #.# ###  #.#...  .######.#.#  ..........#  #@# #.........#  .....Y......#  ####.##.......  #. ......#  #. ...####  . ....  >iz;# .#.## >iW #.# #.# #.# #.# ###  #.#...  .######.#.#  ..........#  #@# #.........#  .....Y......#  ####.##.......  #. ......# #. ...####  . .... # .#.## >i>i>i`>i? a _An ice beast is nearby!>i* #.# #.# #.# #.# ###  #.#...  .######.#.#  ..........#  #@# #.........#  .....Y......#  ####.##.......  #. ......#  #. ...####  . ....  # .#.## >iF #.# #.# #.# #.# ###  #.#...  >iO.######.#.#  ..........#  #@# #.........#  .....Y......#  ####.##.......  #. ......# #. ...####  . .... # .#.## >i3>iw _An ice beast is nearby!>iL3>i-N>ixT>i]9.9 (1.01 _>i,tG 4  You climb upwards.>i| ####### #.....#######.###.#>i}########...##.# #.###.....##)..##.###.##...........@...##.##......##....#..##.##......##....#..##.###########).....##....#...#...........#......#####.#.#..############......# #...........))....#......# #####..##.......## #......# #...........#. >iI~_#......###..........#. >ii31.4 (2.569>ip~ _Level annotation: Edmund, Sigmund >i]U_There is a stone staircase leading down here.>i>i Level 4 of the Dungeon<<<>>>(Press ? for help)########### ################################ #.........# #.....##.......................######.#######.# ######.###.##.########...................#.##.# #.# ########...##.# #.##.##.............#####.#####.#....# #.# ##.....##)..##.###.##.##.............# #.#...#...##)# #.# #...........@...##.##.##.............# #.#.#.#.#....# #.# #......##....#..##.##.##.............##  #.#.#...#.#### #.# #......##....#..##.###########.##...............  #.#.#.###########.# #).....##....#...#...........).##.[...........### #.#...............# #......#####.#.#..###############.............# #.###.#.#.######### #......# #...........>iOy)).....................### #.# #.#.....##......# #####..##.......#####................#.#.# #.#..<#.##......##...........#...#..............#.#.#.# #.#.#.#.##......###..........#...#...####.#........ #.# #.#.#.#.##......##########..........#...###.# #.#.#####.###.###.#...#.##...............^..........#...###.####.#.#####.#.......#...#.######## #################.........................................>..........# #..............###.####.#.....#.###.....#.....#####.## #..).......#.#####.# #.#.....#.#<..........### #.# #..........#.##....# #.#.....#...#.######..# #.# #..........#.##....# #.#.....###.#.........# #.# #..........#.......####.#.....+.............# #.# >iO@>>i >i dAutarchDCSS the Grave RobberCoglinHealth: 41/41 ========================#######Magic: 7/7========================>i! #.....#AC: 3Str: 9######.###.#EV: 11Int: 14########...##.# #.#SH: 0Dex: 16##.....##)..##.###.#XL:  5 Next: 96% Place: Dungeon:4#...........@...##.#Noise: ---------  Time: 3631.4 (0.0)#......##....#..##.#e) +0 sling {Kun}  d) +0 sling {Isabel}#......##....#..##.########## Fire: e) +0 sling {Kun}#).....##....#...#........... Gem (5369) >i >#......#####.#.#..############......# #...........)).... #......# #####..##.......## #......##...........#. #......#>i" ##..........#.  _There is a stone staircase leading up here. _An ice beast is nearby! _An ice beast is nearby!>i You climb upwards. _Level annotation: Edmund, Sigmund _There is a stone staircase leading down here.>iw >i >i[ ,>i _8 _>i8 >i& >i B7>i >i >i >i6 :6>i >i" >i$ >i`% B5>ia& >i. >iP1 >i1 B4>iD2 >i6 >i9 >i9 B3>i: >iB >iE >iOF B2>iF >iPQ >iU >i{V B1>iBX >i` >id >ie B0>i.f >in >iq >i~r C59>iNt >iC >i B8>i >i… >i >i >iB B7>i >i >i >i B6>ig >i_ >i >i8 B5>i4 >iF >i- X4>i> >it 3>i 2>i n1>iO >i >ip B0>iC ,>i5 >i C49>i >i >iW X8>i >i$ >i >iT B7>i >iV >i >i9 B6>i >i>i>i B5>iR>i>i>i7B4>iu>i>iJ>iX3>il >i >i> B2>i >i>ix>i B1>i8>i>i>iB0>i>i >i!o39>i'8>i)>i+>i|+B7>i+>i,>i.>i.X6>i/>ip1>i2,5>i3>i^4>i6>iO9X4>i9>i!;>ij<>i<B3>i=>i>>i@>iAB2>iA>iC>iF>iFB1>iG>ixI>i8J>iJB0>iJ>iK>iM>isMC29>idN>iP>iQ>ioRB8>iR>iT>i,W>iWB7>iX>i{Z>i[>i>\B6>i\>ig^>i`>i`B5>ica>ic>ie>ieB4>i3f>ih>ij>i kB3>ik>is ....### #.#...............#  ....# #.###.#.#.#########  ....### #.# #.#.....# ......#.#.# #.#..<#.#  >it#....#.#.#.# #.#.#.#.#  ....... #.# #.#.#.#.#  #####.###.###.#...#.#  #####.#.......#...#.########  ................@..........#  77.4 (46.0) ....#.###.....#.....#####.##  >i.u....#.#<..........### #.#  ....#...#.######..# #.#  ....###.#.........# #.#  ....'.......# #.#  ....##.#########..# #.#  ............# #.#  ....##.#########.## #.#  >iPv>i{>i1~c _There is a stone staircase leading down here.>iw 8.4 (1.0)>i> W2 _>i%5>i .... ....   .....   .....#####   .....[...#   .........#   #.....# >i!.+...@.# #.....# #... #......  #......### #...... #...... ####### >i(g9.9 (2.51>i/>i.2: _You climb downwards.  Found a helmet.>i4a _There is a stone staircase leading up here.>i;.... .#####[...#..........# #..@..# +...<.# #.....# #..# #........# #......### #......# #.......#######>i">i#o80.9 (1.00 _>i)>i3,>i#........ r......#####[...#.......@...#.....#.....#... +...<.## #.....# #........# #........#r   quokka (asleep) #..### ## #.......>ix>i7a119>iM >iVW _You encounter a quokka.>iK ##. r####...#........ +...<### #.........####>i Z v28>i` >id O _You see here a +0 helmet.>i>iT`37>i; _j - a +0 helmet>i ))))))r  You shoot a sling bullet. The sling bullet hits the quokka.>i: .  The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka.>i? (>io ;.......>i {8===5.1 (1.25) Rev >i >i= >i  >ig <_You kill the quokka!>i5 >i >iB $ >i" :_No target in view!>i .>i.>i.3>i5H _No target in view!>i>i_>ip>iH _No target in view!>i,>i->i3>i5 >i5:_No target in view!>i ...#.#....#... ....... ....... ....... . .#####.....# .# .....#.....# .... +...<.# ### #.....#  #...#..#......####......##.>i >iO w---604 _>if$ >i& >i~c...#... ....... ....... ....... . .>i#####....# .# .....#...@.# .... +...<.# ### #.....#  #........# #..#......####......##.......#######>i>i---73) >i>i>i  ....#####.......# +>ii### #.... #...#.#######>i >i&8>i:2>ik>ia _There is a stone staircase leading up here.>i>iWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 cloak (worn)  h - a scarf of shadowsj - a +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip >i>in.......AutarchDCSS the Grave Robber.......Coglin.......Health: 41/41 ========================.......Magic: 7/7========================.......#####AC: 3Str: 9...........#EV: 11Int: 14...........#SH: 0Dex: 16.....#.....#XL:  5 Next: 98% Place: Dungeon:5.... +...@.#Noise: ---------  Time: 3688.1 (0.0)### #.....#e) +0 sling {Kun}  d) +0 sling {Isabel}#........#Fire: e) +0 sling {Kun}#........#Gem (5312) #......####......##.......####### [4>i$0m_You kill the quokka! _No target in view! _No target in view! _No target in view! _No target in view! _There is a stone staircase leading up here. _9.1 (11>if90.1 (20>i>iB1.1 (3092.1 (483.1 (57 4 _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.>iv >iw 3>iY} ,>i 6 _5>i >i n  You encounter a water moccasin.>i 6 ....#.#.S ....#...# ........# .........  #  ##  #.......##### #......@....# #...........#......#.....#......+...<.##### #.....# #........#>i TS   water moccasin (asleep) #........# #......####......#>i 5.1 (26.1 (34 _>i >id >i: ))))))SYou shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.>i9 )The water moccasin hisses angrily.  You shoot a sling bullet.>iGK.S>iF.S>i2....>i===7.3 (1.23) Rev >i>ii _The sling bullet closely misses the water moccasin.>in \ )))))))>iʰ /You shoot a sling bullet.>i+; &  >io; rThe sling bullet barely misses the water moccasin.You shoot a sling bullet.>i G.S>i> 8.....>i s8.52) Rev+ >it >i h _The sling bullet barely misses the water moccasin.>i >i ~Gear: 10/52 gear slots (Left/Right to switch category) >i Hand Weapons (go to first with ))  d - a +0 sling (offhand) {Isabel}  e - a +0 sling (weapon) {Kun}>i. La - a +0 dagger {Lan}  c - a +0 dagger {Agam} >iZ Missiles (go to first with ()f - 3 poisoned darts  >iy g - 9 boomerangs >i Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 cloak (worn) >i \ j - a +0 helmet (worn)  h - a scarf of shadows>i} >i >iΈ AutarchDCSS the Grave Robber....#.#..Coglin....#...#Health: 41/41 ========================........#>i dMagic: 7/7========================.......S.AC: 4Str: 9........#EV: 11Int: 14>i@ #.......#SH: 0Dex: 16>ig #.......#####XL:  5 Next: 98% Place: Dungeon:5>i #......@....#Noise: ===------  Time: 3698.5 (0.0)>i N#...........#e) +0 sling {Kun}  d) +0 sling {Isabel}......#.....#>i Fire: e) +0 sling {Kun}......+...<.#Gem (5302) Rev+ ##### #.....##........#S   water moccasin>i- #........##......####......#>iN zYou shoot a sling bullet. _The sling bullet closely misses the water moccasin.>io yYou shoot a sling bullet.  The sling bullet barely misses the water moccasin.>i You shoot a sling bullet. _The sling bullet barely misses the water moccasin.>i >i >i >i >i7YRead which item? Scrolls  t - 2 scrolls of teleportation  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  l - a scroll labelled QIBEUS XEUCUFI  m - 2 scrolls labelled PYIJ ZAILYIBB  o - a scroll labelled HYOHEZ LISU [!] read|quaff[?] describe selected>i>i&>iSAutarchDCSS the Grave Robber....#.#..Coglin....#...#Health: 41/41 ========================........#Magic: 7/7========================.......S.AC: 4Str: 9........#EV: 11>iCInt: 14#.......#SH: 0Dex: 16#.......#####XL:  5 Next: 98% Place: Dungeon:5#......@....#Noise: ===------  Time: 3698.5 (0.0)#...........#e) +0 sling {Kun}  d) +0 sling {Isabel}>i......#.....#Fire: e) +0 sling {Kun}......+...<.#>i Gem (5302) Rev+ ##### #.....##........#>imzS   water moccasin#........##......####......#You shoot a sling bullet. _The sling bullet closely misses the water moccasin.>iYou shoot a sling bullet.  The sling bullet barely misses the water moccasin.You shoot a sling bullet. >iS_The sling bullet barely misses the water moccasin.>iP  Okay, then.>in>i>i. _>icDrink which item? Potions  c - 2 potions of curing  g - a potion of magic  w - 2 potions of heal wounds  L - 2 potions of lignification  M - 2 potions of mutation  d - a black potion  n - a coppery potion [!] read|quaff[?] describe selected>i7 >ix? >iH AutarchDCSS the Grave Robber....#.#..Coglin....#...#Health: 41/41 ========================........#Magic: 7/7========================.......S.AC: 4Str: 9........#EV: 11Int: 14#.......#SH: 0Dex: 16#.......#####>iqH XL:  5 Next: 98% Place: Dungeon:5#......@....#Noise: ===------  Time: 3698.5 (0.0)#...........#e) +0 sling {Kun}  d) +0 sling {Isabel}......#.....#>iH nFire: e) +0 sling {Kun}......+...<.#Gem (5302) Rev+ ##### #.....##........#>iH S   water moccasin#........##......###>iI #......# _The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet barely misses the water moccasin.You shoot a sling bullet. _The sling bullet barely misses the water moccasin. _Okay, then.>iR m  Okay, then.>i6W >iY . _>iG....#.#......#...# ........# .S. .# ## #.######.....# >isID#.# ......#.....# ......+...<.# ##### #.....#  #...#........# #......####......##.>iJE.S>iZKE.S>iQ>iS5---9.5 (1>iUS\1) Rev  _>iX>iU[>iB4....#...# ........# ... .# #S# #.######.....# #.# ......#..@..# ......+...<.# ##### #.....#  #........# #..#......### #......##.#######.S>ih<>i=~---7000>iE>iUJ>iD........# ... ..# ## #......S######.....# #.# ......#.....# ......+...@.# ##### #.....#  #........# #..# #......####......# #.......####### .S.S>ix1299>i>i$a _There is a stone staircase leading up here.>iqcDrink which item? Potions  c - 2 potions of curing  g - a potion of magic  w - 2 potions of heal wounds  L - 2 potions of lignification  M - 2 potions of mutation  d - a black potion  n - a coppery potion [!] read|quaff[?] describe selected>iK >i >i ........#AutarchDCSS the Grave Robber.........Coglin>i ........#Health: 41/41 ========================#.......#Magic: 7/7>i ========================#.......#####AC: 4Str: 9#...........#EV: 11Int: 14#........S..#SH: 0>i uDex: 16......#.....#>i nXL:  5 Next: 98% Place: Dungeon:5......+...@.#Noise: ---------  Time: 3701.5 (0.0)##### #.....#e) +0 sling {Kun}  d) +0 sling {Isabel}#........#>i pFire: e) +0 sling {Kun}#........#Gem (5299) Rev #......####......#S   water moccasin#.......#######The sling bullet barely misses the water moccasin.You shoot a sling bullet. >i __The sling bullet barely misses the water moccasin. _Okay, then. >i, ~_Okay, then. _There is a stone staircase leading up here.>i >i Really quaff the potion of lignification? Y - Yes >i ' N - No>i>i........#AutarchDCSS the Grave Robber.........Coglin........#Health: 41/41 ========================>i(#.......#Magic: 7/7========================#.......#####AC: 4Str: 9#...........#EV: 11Int: 14#...........#SH: 0>i! Dex: 16......#...S.#>iH XL:  5 Next: 98% Place: Dungeon:5......+...@.#>io NNoise: ---------  Time: 3701.5 (0.0)##### #.....#e) +0 sling {Kun}  d) +0 sling {Isabel}>i #........#Fire: e) +0 sling {Kun}#........#>i "Gem (5299) Rev #......####......#S   water moccasin>i(!S#.......####### _The sling bullet barely misses the water moccasin. _Okay, then. _Okay, then. _There is a stone staircase leading up here.  >i!You turn into a tree.Your +0 robe, +0 cloak and +0 helmet meld into your body.>i(4♣>i*i61/622  2  >i5*w2.5 (1Tree Gem (5298) >i/>i2y Okay, then. _Okay, then. _There is a stone staircase leading up here.  You turn into a tree.Your +0 robe, +0 cloak and +0 helmet meld into your body. _Your roots penetrate the ground.>i s )))You shoot a sling bullet.>iDN  The sling bullet misses the water moccasin.You shoot a sling bullet.>i# ..SThe sling bullet hits the water moccasin but does no damage.  The water moccasin bites you.>ik0-===3.7 (1.27>i>iF _The water moccasin bites you but does no damage.>iSo  You shoot a sling bullet.  The sling bullet hits the water moccasin.>i )))The water moccasin is lightly wounded.  You shoot a sling bullet.>ih ..SThe sling bullet misses the water moccasin.>ii1=4.96>iAp>is[ _The water moccasin barely misses you.>i(o  You shoot a sling bullet.  The sling bullet hits the water moccasin.>i) )))The water moccasin is lightly wounded.  You shoot a sling bullet.>i7 ..SThe sling bullet misses the water moccasin.The water moccasin bites you.>i8855--->i8`6.2 (1.34>i?>iCF _The water moccasin bites you but does no damage.>is )))You shoot a sling bullet.>iz  The sling bullet barely misses the water moccasin.You shoot a sling bullet.>i> ..SThe sling bullet closely misses the water moccasin.The water moccasin bites you.>i7 #3>i ----7.4 (1.23>i>iaF _The water moccasin bites you but does no damage.>i  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.>iug )))The water moccasin is lightly wounded.  You shoot a sling bullet.>i ..SThe sling bullet misses the water moccasin.>ix 54=>i [8.62>i >i I _The water moccasin bites you but does no damage. x2>i o  You shoot a sling bullet.  The sling bullet hits the water moccasin.>i  The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.>i# K  The water moccasin is lightly wounded.>i% b9.81>i >i! F _The water moccasin bites you but does no damage.>i0;  You shoot a sling bullet.  The sling bullet hits the water moccasin.>i )))The water moccasin is moderately wounded.You shoot a sling bullet.>i[ ..SThe sling bullet closely misses the water moccasin.The water moccasin bites you but does no damage.>i\5=11.089>inb>id_ _The water moccasin completely misses you.>i>s )))You shoot a sling bullet.>i_  The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.>i% ..SThe water moccasin is heavily wounded.The water moccasin bites you but does no damage.>ig2.3 (1.38>i>i[ _The water moccasin barely misses you.>iќo  You shoot a sling bullet.  The sling bullet hits the water moccasin.>i$)))water moccasin bites you but does no damage. _The water moccasin barely misses you.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin is heavily wounded.You shoot a sling bullet.>i ..SThe sling bullet closely misses the water moccasin.>iQ3.5 (1.27>iJ>i>iF _The water moccasin bites you but does no damage.>ixs )))You shoot a sling bullet.>i>  The sling bullet closely misses the water moccasin. _The water moccasin bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the water moccasin.>i ..SThe water moccasin is severely wounded.>iЏ 6=4.76>i >i I _The water moccasin bites you but does no damage. x2>iG s )))You shoot a sling bullet.>i  The water moccasin is severely wounded. _The water moccasin bites you but does no damage. x2  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin.>i^ Y ..SThe water moccasin is almost dead.The water moccasin bites you but does no damage.1--5.95>i a >iVe 3 _The water moccasin bites you.>i1o  You shoot a sling bullet.  The sling bullet hits the water moccasin.>iU. _The water moccasin bites you.  You shoot a sling bullet.sling bullet hits the water moccasin.  The water moccasin is almost dead.>i(>i1>i4>i;........#AutarchDCSS the Shooter.........Coglin........#Health: 51/61 ====================----#.......#Magic: 7/7========================#.......#####AC: 22Str: 9#...........#EV:  2 Int: 14#...........#SH: 0>i><Dex: 16......#.....#XL:  5 Next: 196% Place: Dungeon:5......+...♣.#Noise: ===------  Time: 3717.2 (1.3)##### #.....#e) +0 sling {Kun}  d) +0 sling {Isabel}#........#Fire: e) +0 sling {Kun}#........#Tree Gem (5283) #......###>i<#......##.......#######You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin is almost dead.You shoot a sling bullet.  The sling bullet hits the water moccasin. _You kill the water moccasin!>iH>  The water moccasin is almost dead.You shoot a sling bullet. >iJ? The sling bullet hits the water moccasin. _You kill the water moccasin!Your Ranged Weapons skill increases to level 4!You have reached level 6!>i/  --more-->i C9/708/8649% >i, >i 4 _>i>ii  >i>i2601>iW _You start resting.>iHaTree 0>i>iJ>iC79>i>i>i`18>i_>i>i#B7>i>iP>iB6>i->i>iLp2=5>iu>i43>i>i>r _Your transformation is almost over.>i(--->i  @20.0)  You feel less wooden.47/47==== 411 ---8.2 (11Gem (5272) Rev >ik>i Q _Your +0 robe, +0 cloak and +0 helmet unmeld from your body.>i">i&3>i>iP10) 69>ixV===8>i>i>i B7>i>iu>iB6>i+>i+>i|B5>iQ>i>i;B4>i>ia32>i>i{>iB1>i>itX0>i>i>iC59>i*>iX8>i>iX7>i>iN>iB6>ij>ib >iv B5>i >i{ X4>i>iX3>i>iX2>i>i>iB1>i$>i[>iB0>i>i>i,C49>i >i>iB8>i>il!>i!B7>i#$>i$X6>i&>i'>i(B5>i&)>i+X4>i+>iX->i-B3>i\.>i/>ih0B2>i91>i2>i 3B1>i4>i5>i&6B0>i6>i8>i8C39>is:>ix<X8>i =>in>>i>B7>i?>i#A>iAB6>iB>iH54>i\JX3>iK>iXLB2>iL>iN>i@OB1>iO>iQX0>ilR>i5T>iTC29>i6U>iV>i WB8>iW>iYX7>iOZ>i[>i^\B6>i]>i^>iI_B5>i_>i]a>iaB4>iqb>id>ibdB3>iXe>i9g>iw21019876>i{5>i|X4>i}>ij>iB3>i>i+>iB2>i_>ī>i"B1>iͅ>i[>iB0>ik>inY09>i<>i>i`B8>i<>i>iCB7>ij>i>iB6>iV>il>iB5>i>i|X4>i0>i+32>in1>i>i)B0>i>i=>iD199>iͧ>is>iȩB8>i>i>iMB7>i>iX6>i/n5>iβ>i3X4>iD>iȷX3>i>il>iB2>i>i@>iB1>iE>i>i:0>i>i>iY89>i2>iB8>i_>iX7>i+>i>iB6>i>iX5>iq>i8>iB4>iM>i>iv:3>i>i>iY:2>i>iX1>i>iX0>i>iVo79>i>i:8>iH>i>iB7>iw>iq65>iJX4>i>i>iiB3>iE>i W _You start waiting.>i.827.2 (99>iJj8.2 (100.0)2>i)>i# _Done waiting.>i/>i'>ii>i6>iD1069>i]>i>i*B8>i{>i>iB7>iٸ>iX6>i>ih>i̽B5>i>i>iB4>in3>i>i&X2>i">i>i\B1>i>iX0>i>i)>iC59>i]>iJ87>iN>i>i&B6>i>in5>i>i/B4>i>i>iB3>i>i>i B2>i(>i>iX1>iX0>i4>ik>i C49>i>i}>iB8>i>i>i~B7>ij>iX6>i>i9X5>i>i>imB4>i>i>iB3>i >i >ii B2>iT >i X1>i >i >iR B0>il >iv >i C39>i! >i >i B8>i >i >i! B7>iX# >iU% >i% B6>i& >i) X5>i* >i!, >ik, B4>iQ- >i/ >ir/ B3>i40 >i1 >i92 B2>ib3 >i4 X1>i5 >i)8 X0>i8 >i: Y29>iB; >i< X8>i= >ir? X7>io@ >iA X6>iB >iD >iE B5>iF >iG >i\H B4>iH >iJ >iK B3>iK >iM >i`M B2>iEN >iO >iP B1>iP >iR X0>iS >iRU >iU C19>iV >ikX >iX B8>iuY >iS[ X7>i\ >i] >i] B6>if^ >i` >i` B5>ia >ib >ic B4>id >ie >i&f B3>ivg >ih >i1i B2>ii >ik >ik :1>iXl >itn X0>io >ip >ikq ;09>ir >is X8>it >iv >iw B7>ix >iy >itz X6>i| >iZ} X5>i >iS B4>iX ,>i B3>i >i >i_ B2>i >iُ >i B1>i >i X0>i >i Z099>i >i >i B8>i >i >iI B7>i >i X6>iD >i >i| B5>i >iw X4>i ,>iH B3>i >i >i B2>i >iJ >i B1>i >iͯ >i! B0>i >i >i C89>i >iû X8>i >ig >i B7>il >iT X6>i* >i >i7 X5>i X4>i >i >i B3>i >i1 >i B2>i1 >i >ih B1>i >i" X0>i; >i Y79>i >i >i B8>i >iU >i B7>i8 >i >i B6>i >i5 >iq B5>i >i >ig B4>i >i& X3>i5 >i W _You start waiting.>i 4927.2 (99.0)>i& j8.2 (100.0)2>i >i # _Done waiting.>i I>i >i >i B1>iJ 069>i >i X8>i >i >i >iX B7>i >i >i X6>i >iW >i X5>i >i >iP  #.....# ......#.....# ......+...<.# #######.....# #........# #........#>i  #......### #......# #..35.2 (7.0) ####### ... .### .. .#>i> ~ .. _.>i >iM e6.2 (84>i >i 6 _Found a sacrificial altar of Ru.>iP>i3>i >i>i>i|3  You encounter a hound.>ih......#.....# ......+...<.# #######.....#  #........# #........# #......### #......## #.......# #######@# .h.........##.####.####.#... >im#.#... h   hound (asleep)._....>i+7.2 (1>il8.2 (22 _>i>i>i )))h  You shoot a sling bullet. The sling bullet hits the hound.>i ))The hound is moderately wounded.You shoot a sling bullet.>iAU.h.h....===9.4 (1.21) Rev >iU >i]R_The sling bullet closely misses the hound.>i8 )You shoot a sling bullet. The sling bullet hits the hound.>iPMYou shoot a sling bullet. _The sling bullet closely misses the hound.  The sling bullet hits the hound but does no damage.>igK.h>it40.60) Rev+ >iV>i>i` _The hound is moderately wounded.>inP  You shoot a sling bullet. The sling bullet hits the hound.>i  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound.>iSh  The hound is almost dead.>i2---1.859>i>i- _The hound bites you. x2>ih )You shoot a sling bullet.>iֺ >i  >iiThe sling bullet barely misses the hound.You shoot a sling bullet.>iDh hThe sling bullet closely misses the hound.3.07) Rev*  _The hound completely misses you. The hound bites you but does no damage.>i3 h )You shoot a sling bullet.>ilm  †The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.)>i (†3---644.26 _You kill the hound!>i 3>i$ ^ _No target in view!>i' _No target in view!>i{4>i;5>iy6>i,A_5 _>iA>iI>iJB4>iL>iN>iQR4=3) Rev+ >iX>i$YB2>i105=49) Rev 8766=5) 437==2 _HP restored.1>i <039=87654  You encounter a quokka.#......## #.......# ####.#######....†......##.####.####.##.......# #.##.##.# # .#...#.#r#........_..@.......--->in)#.#...#.#.#....#.##.##.#.# ..# ......# ####. ## r   quokka (asleep) >i ?[66.2 (22.0)---7.2 (233 _ _You see here a scroll labelled MEOSTR LEPTA.>i3y )r  You shoot a sling bullet. The sling bullet hits the quokka.>i  The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka.>is.r>i===8.4 (1.2)2) Rev >i>iD _The quokka is almost dead.>i\>imp .  You shoot a sling bullet. The sling bullet hits the quokka.>iw& >iPr )))))))You kill the quokka!>i.......8/489.5 (1.11) Rev+ >i*>i/ _You shoot a sling bullet.>iA _No target in view!>iF 3>i >i[ H _No target in view!>i+ >i, >ig3 >i7 H _No target in view!>i>i{ _No target in view!>iy _No target in view!>i3>i>ijY.........>i"D0.0---70.5 (10 _No target in view! _h - a scroll labelled MEOSTR LEPTA>iK>i_L>iL>ilQ>i'T>iO]29) Rev 8>i"h7>i i>iiB6>i_k>il>in>ioG5) >ip>ir>is>itB4>ipu>iyw>iy>iAy>iy:3>iGz>i{>i~X2>i~>i/>iX1>i<>i$>in0>i19>iޏ>iđ>i,B8>i?>i>i>i B7>i>i>iv>iB6>i>iԢ>i>iB5>i7>iR>i>i B4>i~>i>i>iDB3>i>i>i X2>i>i>i10098  You encounter an ufetubus... .# # ...# .# #. ..# ### .. #. ... .. .# .....5. .# .#.#. .##### ... .....# #..#.##.# .....# #.#..#.##@# .###--- .....# #.#..#.##.# .... ...<.# #.#..#.##.# .....# #....#.##.# .....# #....#.##>i4... .....# #......##.#### 5   ufetubus (asleep) ...### #.........# ...## #..#.######.# ....# #............>i< 92.5 (22.0)3.5 (237 _>iO' >i)))5  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts!>i3 ))The ufetubus is moderately wounded.You shoot a sling bullet.>i" 5The sling bullet barely misses the ufetubus.>i#L.5>i*>i*,5.>i+T.5>i2..5 2 ufetubi (1 wandering)>iP4===4.7 (1.2)6) Rev >iU=p _You encounter an ufetubus.>ih  )))))You shoot a sling bullet. The sling bullet misses the ufetubus.>i$U5You shoot a sling bullet. The sling bullet misses the ufetubus.The sling bullet barely misses the ufetubus.closely misses the ufetubus.  The sling bullet hits the ufetubus.  The ufetubus shouts!>i).5.5 BThe ufetubus is moderately wounded..5>iQ5.B   bombardier beetle55 2 ufetubi>iiE5.95 _You encounter a bombardier beetle.>ib  You shoot a sling bullet. The sling bullet hits the ufetubus.>i;) _You encounter a bombardier beetle.  You shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus is moderately wounded.You shoot a sling bullet.  The sling bullet barely misses the ufetubus. >i 5The ufetubus is moderately wounded.5.>i:Q.B>ii>iJ2---7.13) Rev+ >i_>i:/ _The ufetubus hits you. x2>ib  You shoot a sling bullet. The sling bullet hits the ufetubus.>iM  The ufetubus is severely wounded.You shoot a sling bullet. The sling bullet hits the ufetubus.>ic  The ufetubus is almost dead.The ufetubus closely misses you.The ufetubus hits you but does no damage.>i 37------8.32) Rev* >i E _The ufetubus hits you. x2>i )You shoot a sling bullet. The sling bullet misses the ufetubus.The sling bullet hits the ufetubus.>i .  The ufetubus is heavily wounded.You shoot a sling bullet. The sling bullet hits the ufetubus.>i )   ufetubus>i .5.B .5>i! 'You kill the ufetubus!>i=" IThe ufetubus slips past you! The ufetubus hits you.>i) `6---79.5>ih* $1>i* >i4 >i9  >i': >i: 1_The ufetubus hits you but does no damage.>i V))))))>iU  You shoot a sling bullet. The sling bullet misses the ufetubus.You shoot a sling bullet.>i .BThe sling bullet closely misses the ufetubus.>iP 5.....The ufetubus hits you but does no damage. x2>i*34-4000.70>i>il _The ufetubus hits you. The ufetubus barely misses you.>i .You shoot a sling bullet. The sling bullet hits the ufetubus!>i)>i ))))))You kill the ufetubus!>iM \......>i35-701.94999>i>i/ _You shoot a sling bullet.>i )))))))You shoot a sling bullet.>ib  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.>i5.B.....>ib3.17>i~>iU _The sling bullet hits the bombardier beetle but does no damage.>iH ))))>icC)))You shoot a sling bullet.>iQ  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet.>iQ.B>i8.....>ig4.2 (1.16>i>irX  You shoot a sling bullet. _The sling bullet hits the bombardier beetle but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the bombardier beetle.You shoot a sling bullet. _The sling bullet hits the bombardier beetle but does no damage.>icr  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.>iޖ )))))))The bombardier beetle is lightly wounded.  >iYou shoot a sling bullet.>i/ ......BThe sling bullet barely misses the bombardier beetle.>i5  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.>idz>i{6=5.4 (1.2Fire Gem (4995) Rev* >i>iLm _You are covered in liquid fire! Move or burn!>iܴ  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.>i(6  The bombardier beetle is moderately wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.>i{  The bombardier beetle is moderately wounded.>iR@30--->i[6.64>i>iHZ _The liquid fire burns you!>i1  You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.>io1 _The liquid fire burns you!You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.  The bombardier beetle is moderately wounded..>i  The bombardier beetle is heavily wounded.The liquid fire burns you!>i%27-----7.7 (1.13>i >i I _The bombardier beetle bites you but does no damage.>iT )))))))You shoot a sling bullet.>i6JThe liquid fire burns you! _The bombardier beetle bites you but does no damage.  You shoot a sling bullet.  The sling bullet completely misses the bombardier beetle.  You shoot a sling bullet.  The sling bullet hits th>i5e bombardier beetle.>iY- .>ieZ.....BThe bombardier beetle is heavily wounded.The liquid fire burns you!>i^\17-------8.82>i7f>ih6 _The bombardier beetle bites you.>i ## ...##. ..# ### ..#. ... .. # .......  .#.#. #### ... ....# #..#.##B##...###...<. ..# #........##.#####...  #..#.######.#........... ###.#######.####  # ...# #. ..# ###  #. ... ..  .......  .#.#. ... >i V#B# #.#  #@# <.# #.# #.# #.#  #.#  ..# ###.#    You shake off some of the fire as you move.>i w # ...# #. ..# ###  #. ... ..  .......  .#.#. ... #B# #.#  #@# <.# #.# #.# #.#  #.#  ..# ### >ii   The liquid fire burns you!3----------901>iG l _* * * LOW HITPOINT WARNING * * *>i-. ..# ### ... .. # .......  .#.#. #### ... ....# #..#.##B##...###....< ..# #.....#####>iL.. #..#.######.#........... ###.#######.#### ..†......##.# >iN.B>i.>i---10Gem (4990>it _You shake off the liquid fire.>i.. .. # .......  .#.#. #### ... ....# #..#.##.##.B.###....< >iUx..# #.....#####..  #..#.######.#........... ###.#######.#### ..†......##.# ###.####>i>i6a189>i>iԴ>i,c# .......  .#.#. #### ... ....# #..#.##.##.B.###....< ..# #.....#####..  #..#.######.#........... ###.#######.#### ..†......##.# ###.#### .......###....B>iAi>ii>4=->iij28) Rev+ >iBo>iw>i8  .#.#. #### ... ....# #..#.##.##...###B...<. ..# #.....>iS9 ###### #........  #..#.######.#........... ###.#######.#### ..†......##.# ###.#### .......###... .##.##.#.#......>i9 >iA >iA `37>iSH >iJ >i .##### .. ......# #..#.##.#.# #.#..#.##.#.## #.....# #.#..#.##B# ... >i +...<.# #.#..#.##.# #.....# #....#.##.#.# #....#.##.#..# #......##.###### #.......@.# .## #..#.######.#..# #............ ####.#######.####.... ...†......##.# >i' . ####.####.##.# .......#.##.####... #.##.##.#.#......... #.#...#.#.#.>i Q.B>iM >i `46>i! >i$ >iP.##### ....# #..#.##.#.# #.#..#.##.# . .#.....# #.#..#.##.# .+...<.# #.#..#.##B# ##.....# #....#.##.#.# #....#.##.# .# #......##.# .### #.#.## #..#.######.#.# #.#.#.####.... ....†......##.# . .####.####.##.#  #.#.##.####...  #.##.##.#.#.  #.#...#.#.#.>iDS>iT5=55) Rev >iVY>i@\>i${.##### ....# #..#.##.#.# #.#..#.##.# . ..#.....# #.#..#.##.# .+...<.# #.#..#.##B##.....# #....#.##.#.# #....#.##.#.# #......##.# >i.### #.#.## #..#.######.#.# #....#.#######.####.... #....†......##.# . #.####.####.##.#  #.#.##.####...  #.##.##.#.#.  #.#...#.#.#.>iS >i >i Y64>i>i(>i.##### ....# #..#.##.#.# #.#..#.##.# .#.....# #.#..#.##.# .+...<.# #.#..#.##B##.....# #....#.##.# #.# #....#.##.# #.# #......##.# #......### #.# #......## #..#.######.# #.# #.....#.#######.####....  #....†......##.# .  #.####.####.##.# #.#.##.####... #.##.##.#.#... [39;4>iJ9m #.#...#.#.#.>ix>iZJ73>i>i>i>i=.##### ....# #..#.##.#.# #.#..#.##.#.#.....# #.#..#.##.#.+...<.# #.#..#.##B##.....# #....#.##.#  #.# #....#.##.#  #.# #......##.#  #......### #.#  #......## #..#.######.#  #.# #......  #.#######.####.... #....†......##.# . #.####.####.##.# #.#.##.####... #.##.>i##.#.#.........  #.#...#.#.#.82>iŝ>i: u.# #.#.##### #..# ....# # #..#.##.#.......# #.#..#.##.#.#.....# #.#..#.##.# .....+...<.# #.#..#.##B# ######.....# #....#.##.# #>in .# #....#.##.# #........# ###.# #......### #.........#  ## #..#.######.# #.......# #............######.#######.####.... #....†......##.#.#.####.####.##.# #.......#.##.####... #.##.##.#.#.>i >i 6=91) >i >i >iq.#...... #.# #. ..# .#.#. ###### #.#..# ... #.# #.#..#.##.# #...........# #.#..#.##.#.#.....# #.#..#.##.# ......+...<.# #.#..#.##B# >iCo#######.....# #....#.##.# #.# #.@..#.##.# #........# ###.# #......### #.........#  ## #..#.######.# #.......# #............######.#######.####....>i #....†......##.#.#.####.####.##.# #.......#.##.###>i!#...>i3B>iB   bombardier beetle>ia200>i>i(>iu ..#. ... ..  .# #.# .......  #.# #.#..# .#.#.  ###### #.#..# ...  #.# #.#..#.##.#  #...........# #.#..#.##.#  ......#.....# #.#..#.##.#  ......+...<.# #.#..#.##B########.....# #@...#.##.# #.# #....#.##.# #........# ###.# #......### #.......B.#  ## #..#.######.# #.......# #[3>i#x7m............######.#######.####.... #....†......##.#.#.####.####.##.#>i}>i}a179>i>iK>i)Xh## ###.#. ... ... ....... .#.#.#### ...##.......#>iXd#......#.##.......+...<.# #@#..#.##B########.#..### #.......B.##>iX#.######.#.......# #........>iY#######.#######.####......†......>i.Y>i[4B.>ib>ic7=28>iPn>i 84# ...# ## ###.#. ... ... .......>i8 .#.#.#### ...#......#...........+...<.# #.#..#.##B#######..#.#.....### #......B..#>i9##.######.#.......# #........#######.#######.####...>i%@>i=A`37>iF>iI>i M#.. # ...# ## ###.#. ... ... ....... .#.#.#### ...#......>ir B#...........+...<.# #.#B#######.#........# #....#.##.#...###.....>i >i$ &4>i] :6>i >ic >i`[ M#.. # ...# ## ###.#. ... ... ....... >i[ w.#.#.#### ...#......#...........+...<.# #.#B#######.....# #....#.##.#.#..#.>iAc >id `55>ih >ij >i- M #<.#.. # ...# ## ###.#. ... ... ....... .#.#.#### ...#......#...........+...<.# #.#..#.##B##...>iu4<>is8=64>iV>i>i9 _Found a stone staircase leading up.>i{M## #<.>i|#.. # ...# ## ###.#. ... ... ....... .#.#.#### ...>iD|#............#.....# #.#..#.##.##..>i>i`73>iV>i >ir=uM## #<.#.. # ...# ## ###.>i>#. ... ... ....... .#.#.#### ...#...........# #.#..#.##.##..>iC>iD`82>iI>iyK>i5 e9=1 _You start resting.A bombardier beetle comes into view.B   bombardier beetleB9>i 30.8 (20 _>ih!AutarchDCSS the ShooterCoglin###Health: 19/48 =========---------------#<.Magic: 8/8========================....#.#.. #.#AC: 4Str: 9  ....#...# #.# # ...#EV: 11Int: 14  ........# #.# #. ..# ###>ipSH: 0Dex: 16  ......... #.# #. ... ..XL:  6 Next: 70% Place: Dungeon:5  ........# #@# .......Noise: ---------  Time: 4030.8 (0.0)  #.......# #*#..# .#.#.e) +0 sling {Kun}  d) +0 sling {Isabel}#.......##### #*#..# ...Fire: e) +0 sling {Kun}#...........# #*#..#.##.#Gem (4970) #...........# #*#..#.##.#......#.....# #*#..#.##.#>i>B   bombardier beetle......+...<.# #*#..#.##B########.....# #.B..#.##.##........# #....#.##.# _You start resting. _A bombardier beetle comes into view.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 72% to hit)>i%AutarchDCSS the ShooterCoglin###Health: 19/48 =========---------------#<.Magic: 8/8========================....#.#.. #.#AC: 4>iL4Str: 9  ....#...# #.# # ...#EV: 11Int: 14  ........# #.# #. ..# ###SH: 0Dex: 16  ......... #.# #. ... ..XL:  6 Next: 70% Place: Dungeon:5  ........# #@# .......Noise: ---------  Time: 4030.8 (0.0)  #.......# #)#..# .#.#.>i@e) +0 sling {Kun}  d) +0 sling {Isabel}#.......##### #)#..# ...Fire: e) +0 sling {Kun}#...........# #)#..#.##.#Gem (4970) #...........# #)#..#.##.#......#.....# #)#..#.##.#B   bombardier beetle......+...<.# #)#..#.##B########.....# #.B..#.##.#>ie#........# #....#.##.#Fire: e) +0 sling {Kun}>i<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>ibAim: a bombardier beetle (heavily wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.>iX)Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The bombardier beetle is heavily wounded.You shoot a sling bullet.>i ......BThe sling bullet barely misses the bombardier beetle.>i3>iL===2.0 (1.268) Rev _>i>i>iQAutarchDCSS the ShooterCoglin###Health: 19/48 =========---------------#<.Magic: 8/8========================....#.#.. #.#AC: 4Str: 9  >iH....#...# #.# # ...#EV: 11Int: 14  ........# #.# #. ..# ###SH: 0Dex: 16  ......... #.# #. ... ..XL:  6 Next: 70% Place: Dungeon:5  ........# #@# .......Noise: ===------  Time: 4032.0 (0.0)  #.......# #*#..# .#.#.e) +0 sling {Kun}  d) +0 sling {Isabel}>iE#.......##### #*#..# ...Fire: e) +0 sling {Kun}#...........# #*#..#.##.#Gem (4968) Rev #...........# #*#..#.##.#......#.....# #*#..#.##.#B   bombardier beetle......+...<.# #*#..#.##B#>i#######.....# #.B..#.##.##........# #....#.##.#You shoot a sling bullet. >i:o_The sling bullet barely misses the bombardier beetle.Fire: e) +0 sling {Kun}>i\Press: ? - help, Q - select action, ( or ) - cycle>i~Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 72% to hit)>i AutarchDCSS the ShooterCoglin###Health: 19/48 =========---------------#<.Magic: 8/8========================....#.#.. #.#AC: 4Str: 9  ....#...# #.# # ...#>i\ EV: 11Int: 14  ........# #.# #. ..# ###SH: 0Dex: 16  ......... #.# #. ... ..XL:  6 Next: 70% Place: Dungeon:5  ........# #@# .......Noise: ===------  Time: 4032.0 (0.0)  #.......# #)#..# .#.#.e) +0 sling {Kun}  d) +0 sling {Isabel}#.......##### #)#..# ...Fire: e) +0 sling {Kun}#...........# #)#..#.##.#Gem (4968) Rev #...........# #)#..#.##.#......#.....# #)#..#.##.#B   bombardier beetle......+...<.#[40>i m #)#..#.##B########.....# #.B..#.##.##........# #....#.##.#Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.>i {You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The bombardier beetle is severely wounded.You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  The bombardier beetle is severely wounded.>i 9B.>i A......>i 3.2 (1.27) Rev+ _>iq >i9 >i QAutarchDCSS the ShooterCoglin###Health: 19/48 =========---------------#<.Magic: 8/8========================....#.#.. #.#AC: 4Str: 9  >i ....#...# #.# # ...#EV: 11Int: 14  ........# #.# #. ..# ###SH: 0Dex: 16  ......... #.# #. ... ..>i XL:  6 Next: 70% Place: Dungeon:5  >i ........# #@# .......Noise: ===------  Time: 4033.2 (0.0)  >i, #.......# #*#..# .#.#.e) +0 sling {Kun}  d) +0 sling {Isabel}>iT C#.......##### #*#..# ...Fire: e) +0 sling {Kun}#...........# #*#..#.##.#>ix =Gem (4967) Rev+ >i #...........# #*#..#.##.#......#.....# #*#..#.##.#>i B   bombardier beetle......+...<.# #B#..#.##B########.....# #....#.##.##........# #....#.##.#The sling bullet hits the bombardier beetle. _The bombardier beetle is severely wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 72% to hit)>i? AutarchDCSS the ShooterCoglin###Health: 19/48 =========---------------#<.Magic: 8/8========================....#.#.. #.#AC: 4Str: 9  ....#...# #.# # ...#EV: 11Int: 14  ........# #.# #. ..# ###SH: 0Dex: 16  ......... #.# #. ... ..XL:  6 Next: 70% Place: Dungeon:5  ........# #@# .......Noise: ===------  Time: 4033.2 (0.0)  #.......# #)#..# .#.#.e) +0 sling {Kun}  d) +0 sling {Isabel}>i [40m#.......##### #)#..# ...Fire: e) +0 sling {Kun}#...........# #)#..#.##.#Gem (4967) Rev+ #...........# #)#..#.##.#......#.....# #)#..#.##.#B   bombardier beetle......+...<.# #)#..#.##B########.....# #)...#.##.##........# #....#.##.#Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bombardier beetle.>i X†Shift-Dir - straight line>i 4Aim: a bombardier beetle (severely wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bombardier beetle.  The sling bullet hits the bombardier beetle.>i J)>if .....†.  You kill the bombardier beetle!>i20=854.3 (1.16 _>iw>i>iQ %54>i%[ 1=32) Rev 10>i[ >i] 2=59>i@^ >ia s8) >id X7>ibd >if |3=6>iag >ih >ish B5>ivi >ij >ij ,4>i,k >ik >iXm >ibn X3>iop >ip b4=2>ip >isq >i s B1>ids >is >iWu >iu B0>iv >iw >iw `5=49>iGx >iz B8>i_z >iz >i.| >i| B7>iN} >i~ >i' B6>i >i >i >6=>i :5>il >iB n4>i߆ >iE ,3>il >i >il >i B2>i >i >i f7=1>i >i! X0>iy >iȑ Y39>ik >i >i x8=8>i >i >in B7>iΖ >i> >iz B6>i >iP >i B5>ix >id >i |9=4>i< 3230=10298>i >iϾ >i@ >i 1>i =>i2 7>i >id >iV >i; >i $6>i >i >im >id >i $5>i >i >i >i >iL 2>i =>i $4>i$ >i n3>i, >i >i8 B2>i >i, >iu B1>i >i5 >i f3=0>i >ie >i ;19>i] >i >i| B8>i >i >iN B7>i >i >i 4=6>i> >i B5>i$ >iP >i B4>i >ir >i s35=3>i? >i >i B2>is >i >i B1>i >i{ >i B0>i >i >i >i j6=09>iM >iD >i B8>i >i >ia B7>i >ir >i i7=6>i< >ik >i B5>ib >iY 4>iu X3>i >i p8=2>i >i >ie B1>i >i| >i B0>iQ >i >iF k9=899>i >i X8>i >i >ib B7>i >i+ X6>i >iC >i q40=5>i >iK! >i! B4>i" >i+# >i# B3>i $ >i@% >i% B2>i& >iT' >i' p1=1>i( >i,) >io) B0>i* >iI+ >i , C89>i, >i- 2=8>iW. >iw/ >i/ B7>i#0 >i}1 X6>i1 >i2 >i3 B5>i3 >ie5 >i5 p3=4>iL6 >i7 >i8 X3>iK e24=107985=7656=43217=0>iL Y69>iM X8>i^Y 7 _You start resting.HP restored.>i\ (--->i b 1133.3 (99.0)>i?c 8=---4.3 (100.0)6 _>iNh >ik >i | >i| >i} >i 5>iH 43=21  There is a stone staircase leading up here.0 _>i >i? 59>i1 X8>i >i >i >i B7>i >iţ >i >i B6>i >iѨ >i 5>i7 >i B4>i >iҰ >i X3>is >i >i X2>i >i >i >i% B1>i >i >i X0>i >i >i& >i{ C49>i) >iA >i >i B8>i >i\ >iI >i B7>in >i >i >i B6>i >i ...#......###..#......###+ ...........# .... #.........# .....#.........  .....#.......  ..##.########..  #.........@.......  ####.##.###.......  >i  ########..#.# ...$...  #<........#.# .......  #.####....#.# .......  #.# #....#.# ....... #.# #....#.######.... #.# ... .... #.# #.# #........#.# >i 354.3 (20.0)>i) f5.3 (215>i' >i b _j - a scroll labelled NAKKYM MUPIU>i >i >i >i2 >i^ >i 43>i >ic >i B2>i >i" >i% >i& B1>i( >i, >i- B0>i- >i1 N _You now have 108 gold pieces (gained 18).>i3 >i^4 C39>i6 >i7 >i9 >i: B8>i; >i> >i? >iD@ B7>iA >iD >iF X6>i|H >iM 7 _You open the door.>iO >i0P B5>iqQ >iS >iU >icV B4>iW >iZ >i[ >iH\ B3>i^ >i_ >i+a X2>i b >i6d >ie >iOf B1>iag >iYi >iwk >ik B0>il >in >io >ivp C29>igq >imt >i$u >i{u B8>idv >iy >i{ n7>i} >iB~ >i~ B6>i! >iE >i >i؁ B5>i6 >iv >i X4>iW >i >iW >i B3>iE >i >i >i X2>i >i >i7 B1>i ,>ië >i[ B0>i >iѭ >i >in C19>i >i >i X8>i >i >i >i B7>i >i >i߹ >i B6>i >i >iz X5>i >iY >ii >i B4>i >iu >i >i B3>iU >i >i X2>i >i' 1>iF >i? >i B0>i >i >i >iP C09>i >i >i >i B8>i >i >i >i B7>im >i >i >i X6>iI >i >i B5>i8 >i >ib X4>i >i >i 32>iv X1>i >i >i >i :0>it >i 799>i >i X8>i5 >i >i~ >i B7>iW >iX >i >i B6>iY >i >i >i  P5>i >i X4>i% >iL 3210898>iM >iO >iP X7>iQ >i U >iV >i_V B6>inW >iY >ixZ >iZ B5>i\ ,>i] >i6^ B4>i^ >i_ >i` >ia ,3>i/a >iva >ib >i&d >id B2>id >ie >ifg X1>ih >ih >i k X0>ik >in >iq  You encounter an orc wizard. It is wielding a +0 dagger.>ix #.........########.# #.........##.......# >i#y #.........##.####### #.........##.#  '............#  #.........######## .................# ......##########.#  >iYy ......... #@#  ......### #.#  ......# #.#  >iy z......# #.#  ....### #.#  ....# #.# #.#   o   orc wizard (asleep) ....# #.# #.#  ....# #.# #o# >iz m #.# ###>i V220.3 (65o.>i Xo>i p==1.3 (6679>i >i , _The orc wizard shouts!>in 8 )>i>o Z))))))You shoot a sling bullet.>i  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.>iB| oThe orc wizard is moderately wounded.>iB~ 6o.>i& 1o.>iف 6o.>i ...o 2 orc wizards (1 wandering)>i =2.4 (1.1)8) Rev >il >i x _You encounter an orc wizard. It is wielding a +0 dagger.>i  >i 2)>i )>iy )>i UYou shoot a sling bullet. The sling bullet hits the orc wizard.>iČ  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.>i+o.o...3.57) Rev+  _The orc wizard is severely wounded.>i7 )))))))You shoot a sling bullet.  The sling bullet closely misses the orc wizard.>i-o  The sling bullet closely misses the orc wizard.The sling bullet barely misses the orc wizard.  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The sling bullet hits the orc wizard but does no damage.>iwN0 oThe orc wizard shouts! ..o.oo 3 orc wizards (1 wandering).  You encounter an orc wizard. It is wielding a +0 dagger.  The orc wizard casts a spell at you.>i%8o.>i >ig4.7 (1.26>i>id( _You easily resist.>i )You shoot a sling bullet. The sling bullet hits the orc wizard.>iq))o 2>i^t )))o)You kill the orc wizard!You shoot a sling bullet. The sling bullet misses the orc wizard.The sling bullet hits the orc wizard but does no damage.>i88o.>i6o.>i50...>ir975.95) Rev* >iC>i", _The orc wizard shouts!>i{ ))You shoot a sling bullet. The sling bullet hits the orc wizard.>iw))) _The orc wizard shouts!  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the orc wizard. >ik!o>iO )>i >iд>i}o>iٵ.>i*>i.>i,.>i|>i!7.1>id$3>i>i!>i >iy>iA_The orc wizard is moderately wounded.>if>i )You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.>ic  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.>i* 8o.>i- oThe orc wizard is heavily wounded.>i. 6o.>i6 o 3 orc wizards (1 wandering)>i7 g8.2 (1.12>i> >i`F x _You encounter an orc wizard. It is wielding a +0 dagger.>i )>i ))))o) _You encounter an orc wizard. It is wielding a +0 dagger.You shoot a sling bullet>i .  The sling bullet closely misses the orc wizard.The sling bullet completely misses the orc wizard.  >iҥ EThe sling bullet hits the orc wizard.  The orc wizard shouts!>iM   The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet misses the orc wizard.The sling bullet hits the orc wizard but does no damage.>i o.)o..oThe orc wizard is moderately wounded.>i1 ;*>i  >i ">i 2The orc wizard casts a spell.The orc wizard flickers and vanishes!>iOG o.Deactivating autopickup; reactivate with Ctrl-A.>i/H 6{.>i8J oThe orc wizard barely misses you.>iL o.  You encounter an orc wizard. It is wielding a +0 dagger.>iS ro 3 orc wizards>iT g9.4 (1.21>iY >i:` W _The orc wizard barely misses you.>i.s o ))You shoot a sling bullet.>i  The sling bullet barely misses the orc wizard.You shoot a sling bullet.>iLzBo.>iT} .)The sling bullet completely misses the orc wizard.>i}o>i-~.>iZ4o>ic30.60>iJ>icA _The orc wizard hits you but does no damage.>iy~  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.>i8 )The orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet misses the orc wizard.>i?{ )Reactivating autopickup.>ino oYou feel a bit more experienced.>i9*>iE >iN">iӨ 2>i. >iy;The orc wizard mumbles some strange words.>i;The orc wizard flickers and vanishes!>i< {Deactivating autopickup; reactivate with Ctrl-A.The orc wizard hits you with a +0 dagger.*>ix    orc wizardThe orc wizard casts a spell.>i9{>i>i#.........########.#  AutarchDCSS the Shooter #.........##.......#  Coglin #.........##.#######  Health: 44/48 ======================-- >i>#.........##.#  Magic: 8/8======================== '............#  AC: 4Str: 9 #.........########  EV: 11Int: 14 .................#  SH: 0Dex: 16 ......##########.#  XL:  6 Next: 108% Place: Dungeon:5 .........#@#  Noise: ===------  Time: 4231.7 (1.1) ......####o#>i  e) +0 sling {Kun}  d) +0 sling {Isabel} ......##)#  Fire: e) +0 sling {Kun} ......##)#  Gem (4769) Rev* ....####{# ....# #.# #.#  o   orc wizard ....# #.# #{# ....# #.# #.# #.# ### The orc wizard mumbles some strange words.>iʬbThe orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.The orc wizard hits you with a +0 dagger.  The orc wizard casts a spell. _The orc wizard flickers and vanishes!>iŭ!  >i'dDeactivating autopickup; reactivate with Ctrl-A.The orc wizard hits you with a +0 dagger.  The orc wizard casts a spell. _The orc wizard flickers and vanishes!  Your Fighting skill increases to level 4!>i[6You have reached level 7!>iI/  --more--?i|50/54--9/97 4% ?iM~  Your brain swirls with designs for a N-20 gigamodulator. You just need some _more time...?i )))))You shoot a sling bullet.?i  The sling bullet barely misses the orc wizard.You shoot a sling bullet.?i &..?iz 6{.?i o)The sling bullet barely misses the orc wizard.?i7! b2.88?i' ?i) W _The orc wizard barely misses you.?i~  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.?i1  The orc wizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.?iPq)  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.  The orc wizard is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.  The orc wizard is heavily wounded.49-4.0 (1.26?iD{  The sling bullet hits the orc wizard but does no damage.  The orc wizard is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.  The orc wizard is heavily wounded. _The orc wizard hits you with a +0 dagger.?i )))))))You shoot a sling bullet.?i/  _The orc wizard hits you with a +0 dagger.  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.?i+8).?i o{...The orc wizard is heavily wounded.?i+50=5.1 (1.15?i8{?iA _The orc wizard hits you but does no damage.?ih )You shoot a sling bullet.?i  The sling bullet barely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.?iI oThe orc wizard is severely wounded.?iǦ49-6.3 (1.24?iE?i>? _The orc wizard hits you with a +0 dagger.?iV? )You shoot a sling bullet. The sling bullet hits the orc wizard.?ix ))You kill the orc wizard!?iM q{))?iT ?io\ p  You shoot a sling bullet.  A magic dart appears from out of thin air!?i ?i @7--?i d107.53?i9 ?iS r _The magic dart hits something. Something hits you.?i _)))))))?i ?i {))....?i f4--8.6 (1.1?i :2?i( 8{?i q _You shoot a sling bullet. x2; Something hits you.?i _)))))))?is?iZ{{)..?iz/..?iDb9.71?i?i _You shoot a sling bullet. x2; Something hits you but does no damage.?ihr_)))))))?i.?i]{{)....?i1--40.9 (1.20?i?iq _You shoot a sling bullet. x2; Something hits you.?i'G?is )You shoot a sling bullet. x2?ig  Reactivating autopickup.?i_B{)?i/j?ik 2-42.158 _You feel a bit more experienced.?i1s?iuo _Your Ranged Weapons skill increases to level 5!?i _)))))))?iD?i1 {))....You shoot a sling bullet. x2?iO8  You hear some strange, mumbled words.  A magic dart appears from out of thin air!  Deactivating autopickup; reactivate with Ctrl-A.?iy?i437--3.2 (1.17?i?i. _The magic dart hits you.?i _)))))))?i ?i# a{))...?iK$ (.?i* 5---4.36?i. q _You shoot a sling bullet. x2; Something hits you.?i ?i5 ?iT2--5.45?i?ivt _You shoot a sling bullet. x2; Something hits you. x2?ib?i+3_)))))))?i {))....You shoot a sling bullet. x2?i|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!?iXT?ibU27---6.6 (1.24?i\?in. _The magic dart hits you.?i_)))))))?i?i{))....?i4----7.83?i _You shoot a sling bullet. x2; Something hits you.?iS'?i0_)))))))?i9{))....?i2:5=-8.9 (1.12?i_@?iC _You shoot a sling bullet. x2; Something hits you but does no damage.?i+7 _)))))))?i ?i6B {))....?iC h50.1 (1.20?iH ?iK _You shoot a sling bullet. x2; Something hits you but does no damage.?iU )You shoot a sling bullet.  Reactivating autopickup.?i c)))))))?i} )))....?i =201.349?i] f _You feel a bit more experienced. You shoot a sling bullet.?i$........######.# '... #.######## ......................##########. ......... #.### ##. #.#.?iu% #.# ###.... ?i:?i';6---208?i?in _Items here: ))) [[[ †.?i ###### '.. ######### ........?ia##########... #.###) ##. #.#....######.#.#  ?i`?iB---3?iA7 _?i?i=$  Things that are here:?i2L _a +0 dagger; a +0 robe?i5;   '.. ######### ........##########... #.###) ##. #.#?i; #.#..........#  ?imE ?ilF Z46) Rev+ ?iF _?iL ?iP $  Things that are here:?i;R L _a +0 dagger; a +0 robe?iWM###### ### '...# ########..........##########.....##..)## ....# #.# #.#?iC #.#?i?i}g55 _?i?i9$  Things that are here:?i   Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +0 robe?i7M......###### ### '...# ########..........?i[7##########.....##..)## ?i|7....# #.# #.# ?i7 ...?i??i@7=64 _?i-E?iL _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +0 robe _Items here: ))) [[[ †.?iam ?iTq Pick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))?iq Ta - a +0 dagger  b - a +0 dagger  c - a +0 dagger ?iq Armour (select all with [)d - a +0 robe  e - a +0 robe  ?iq 0f - a +0 robe Carrion ?ir an orc corpse ?i#r [Up|Down] select?iFr B[Esc] exit ?ilr Letters toggle [.|Space] toggle selected[top]?iB?iK?iR;#.........##.......#  AutarchDCSS the Shooter #.........##.#######  Coglin #.........##.#  Health: 27/54 ============------------ '............#  Magic: 9/9?iS======================== #.........########  AC: 4Str: 9 .................#  EV: 11Int: 14 ......##########.#?iS  SH: 0Dex: 16 .........#.#  XL:  7 Next: 20% Place: Dungeon:5 ......####@#  Noise: ---------  Time: 4256.3 (0.0) ......##)#?iT  e) +0 sling {Kun}  d) +0 sling {Isabel} ......##)#?iBT  Fire: e) +0 sling {Kun} ....####.#  Gem (4744) Rev+ ....# #.# #.#?imT ....# #.# #.# ?iT  ....# #.# #.#  ?iT#.# ###.#  ?iTE#.#......  ?iUThings that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +0 robe ?i2U_Items here: ))) [[[ †.  Okay, then.?i\?i\?ic?if. _?ijp?i+q?ir?i'v?iR~3 _2) Rev ?i?itT81?i=?i?iB0?i?i?iGC39?i?i?iSG8) ?i?i?i$9?i07?i3?iח?iSB6?i ?i?i^B5?iϪ?i~30=4?i[?i?iԲB3?i)?i?iB2?i?i?iOX1?i ?if1=0?i?iY29?i?iX8?i?i?i<x2=7?i?iX6?i?iX5?iY?i+|3=4?i?i32?iG14=0?i?iC19?i1?iQ8?if5=7?ib?iq X6?i ?i X5?i?iMX4?i?i?ix6=3?i?iX2?ig?i?iB1?i?i"|7=0?iQ$?i&Y[12;45H09?i)?is+?i,X8?i/?iP/B7?i0?i2j86?iL4?i5?i6B5?i7?i9X4?i);?i<?i@=s39=3?i>?irA?i CX2?iDX1?iUF?iH?iHB0?iDJ?idL?iLu40=699?isN?iP?iPB8?iTR?iT?iT:7?i?i}B0?i?i6=79?i?iQX8?i?i<?iB7?i&?iB6?iѸ?iq?i?im`75?i1?iX4?i?i?iB3?iV?i?ip8=2?i?iHX1?i(?iX0?i?i69?i#9?i)M=8?ip?ir?iB7?iI?iIn6?i?i q50=5?i ?i?iOB4?it?i?iB3?i?i?ip1=2?iv?i?iB1?i,?iX0?i?i?iC59?i?i2=8?i?iX7?i?iX6?i0?i?ip3=5?iz?io?iB4?i ?i ?i B3?is ?iW?iB2?i?i4=1?i?i?iB0?i7?i!$  Things that are here:?i #;  a +0 dagger; a +0 robe?i%?i&J49 _?i>(?i+$  Things that are here:?i-;  a +0 dagger; a +0 robe?i0?i^1I8 _?i3?i5?i8:=?i807?iz:?ic<?iS?X6?i@?iNB?iD?iEB5?iyK,?iK?iLB4?iWM?iO?iqRX3?iS?i.`?igb?ibB2?itd?ij?i-m?i nB1?io?i  Y.....  The ice beast is almost dead.==9.6 (1.11 _The ice beast hits you but does no damage.?i?B .  You shoot a sling bullet. The sling bullet hits the ice beast.?i ))))))You kill the ice beast!?i......3/55==========4280.8 (1.20?i E _You shoot a sling bullet.?i.# #.# #.# .# #.# #.# .# #.# #.#  #.#####.###  #.#.......# .######.#.###.#.#?i  ..........# #.#.#  ##<#####.#.# #.......@.#.# ...#.# ####.##........#  #. #?i###  #. #...####  ?i/& . ......   #.##.#.##  #... ?i`  ?i?i#4?iT---1019?i?i?i}?iNF#.....# #.# #.# .# #.# #.#  #.#####.###  #.#.......# .######.#.###.#.#  ..........# #.#.#  ###<#####.#.# .........#.# ...#.# ####.##........#  #. #### ?i)G #. #...####   . ......   #.##.#.##  # #...   #...  ?iM?iN|---28?iLS?iU?i: I?i" ?i2 B7?i 95=6) Rev+ 5?i ?i B4?i ?i ?i^ B3?i ?iR ?i 6=2) Rev ?im ?i ?i< B1?i ?i ?i B0?i ?i ?ii #7?i V=09?i ?i ?i G8) ?i ?if ?i B7?iK ?i ?i f8=6?i ?iF ?i B5?i~ ?i ?i B4?i ?i4 ?i B3?i> ?i ?i 9=2?if ?i B1?iD ?iX ?i :0?i6 ?i ?iJ u40=599?i ?ip ?i B8?i ?i ?i ,7?iF ?i ?iP ?i B6?ie ?i ?i$ &1?iL :5?i ?iU ?i ,4?i ?ii ?i ?i B3?i ?i ?i 62=?iJ :2?i ?ig ?i B1?iW ?i ?i B0?i ?i ?i& C89?i  ?i? ?i #3?i M=8?i ?i ?i; ,7?it ?i0 ?i| ?i7 B6?i ?i ?i ?i7 /4=?i] :5?i ?iB ?i! B4?i! ?i" ?i# :3?i|# ?i$ ?i1% B2?i% ?i' ?i' @5=?i' 01?iQ( ?is* ?i* B0?i+ ?i, ?i'- C79?i. ?i'/ ?i/ p6=8?iv0 ?i1 ?i1 B7?i2 ?i3 ?iX4 B6?i5 ?i6 X5?i7 ?i8 ?i^9 p7=4?id: ?i; ?i< B3?i< ?i:> ?i> B2?i|? ?i@ ?i;A `81?iA ?i5C ?iC B0?iED ?iE ?iF C69?iF ?iH ?imH 69=?iH :8?ifI ?iJ ?i.K B7?iK ?iL ?i;M B6?iM ?iO ?iaO B5?iP ?iQ ?iHR q50=4?i!S ?i5T ?iT B3?iU ?iPV ?iV B2?i`W ?i Y ?i[Y Z1=1?iY ?iZ ?i\ ?i]\ B0?iR] ?i^ ?i,_ ;59?i_ ?i+a ?ia :8?ia ?i{c ?id p2=7?id ?ie ?iCf B6?i6g ?ih ?ih B5?ii ?ij ?iPk p3=4?ik ?im ?irm B3?in ?io ?ip P2?ihr X1?iXs ?it ?it Z4=0?i'u ?iu ?iQw C49?iw ?i?x ?iz X8?iY{ ?i} ?i} p5=7?i~ ?i ?i ?i B6?iQ ?iW ?i X5?i& ?i ?iN ?i B4?i ?i ?i͔  You encounter a centaur. It is carrying a +0 shortbow.?i  .######.#.###.#.# ..........# #.#.####<#####.#.##.........# ............#?iښ  ####.##.......#. #......####...####    #.##.# ?i h #...# #  #...#  #...# #...# ?i+ c   centaur (launcher, asleep) #?iR i ..c ?iu ?i{ 456.8 (74.0)c)cThe centaur shouts!?iƫ ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.?i] *......49---==7.8 (753 _The arrow hits you.?if   ....# #.#.#  ###<###  ##......  ............#.#  #...  #. #...  #.##...####  ........@..#  ##.##.#.##.#  # #...# #  #...#  #...#  ?ib#...#  #...#  ..c. ?i\   ....# #.#.#  ###<###  ##......  ............#.#  #... ?iT^ #. #...  #.##...####  ........@..#  ##.##.#.##.#  # #...# #  #...#  #...#  #...#  #...#  ..c. ?id3?i k?im^ _A centaur is nearby!?iYc.######.#.###.#.#  ....# #.#.#  ###<#####.#.#  ##.........#.#  ............#.#  ####.##........#  #. #......###  #.##...####  .#  ##.##.#.##.# ?id # #...# .#  #...# .# #...# .# #...# .# #...# .#  ..c. .#    ?i~n?in:--8.8 (1.0)?iUoA2 _?is?iu?iZ=?i>?iC>?iA?ikJ150---0 _You start resting.A centaur comes into view.?iP--cc   centaur (launcher)?iP,60.8 (2?iV?iWm1.8 (339 _?i\?i^?in$ ))You shoot a sling bullet. The sling bullet hits the centaur.?iH  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur.?i- 9c.?i4 M .  The centaur is lightly wounded.?i: 8)?i .41----===2.9 (1.18) Rev ?iu F _The centaur shoots an arrow. The arrow hits you!?iS )You shoot a sling bullet. The sling bullet hits the centaur.?i`  The centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur.?iz .  The centaur is moderately wounded.?i8)?iu&.?ivs36------4.1 (1.2?iswK6) Rev+ ?iJ|?iT~F _The centaur shoots an arrow. The arrow hits you.?i*?i?iƥt _You are too injured to fight recklessly!?i@Z?iZ?i`?ic^ _You are too injured to fight recklessly!?i?i%?i?i ?i P_You are too injured to fight recklessly!?i .######.#.###.#.#  ....# #.#.#  ###<#####.#.#  ##.........#.#  ............#.#  ####.##........#  #. #......### ?iJ #.##...####  ..#  ##.##.#c##.#  # #...# .#  #...# .#  #...# .#  #...# .#  #...# .#  .... .#  ?i  _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  The centaur unwields a +0 shortbow. The centaur hits you.  The centaur barely misses you.  The centaur hits you but does no damage.?i 4-----505) Rev ?ik%?iE(T _The centaur barely misses you.?ix )))You shoot a sling bullet.?iD7  The sling bullet barely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur.?i c..  The centaur is moderately wounded.The centaur closely misses you.?i&==?i[6.2 (1.14) Rev+ ?i?iB? _The centaur kicks you but does no damage.?i,a  You shoot a sling bullet. The sling bullet hits the centaur.?i )))The centaur is heavily wounded.You shoot a sling bullet.?i8S c..  The sling bullet barely misses the centaur.The centaur barely misses you. x2; The centaur misses you.5=7.4 (1.23 _The centaur kicks you but does no damage.?iA{  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.?i )))The centaur is heavily wounded.You shoot a sling bullet.?i9 c..  The sling bullet barely misses the centaur.The centaur completely misses you. The centaur kicks you. The centaur hits you.?i0--8.62) Rev* ?i?i, _The centaur kicks you.?i^a  You shoot a sling bullet. The sling bullet hits the centaur.?i5  The centaur is heavily wounded.You shoot a sling bullet. The sling bullet hits the centaur.?i ptThe centaur is heavily wounded.  You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is severely wounded.The centaur closely misses you.  The centaur kicks you but does no damage.  The centaur hits you.?i9q26----9.7 (1.11?iq?iw?iy? _The centaur kicks you but does no damage.?im A ))?i{n 7)You shoot a sling bullet.?i  The sling bullet completely misses the centaur.You shoot a sling bullet.?i  c..  The sling bullet closely misses the centaur.The centaur hits you but does no damage.7--?i \70.80?i+ ?i( ? _The centaur kicks you but does no damage.?ix )))You shoot a sling bullet.?i=  The sling bullet completely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur.?i  c..  The centaur is severely wounded.The centaur hits you but does no damage.  The centaur kicks you but does no damage.?ic1.929?ik?i _The centaur barely misses you. The centaur closely misses you.?iR' x )))You shoot a sling bullet.?i8 )The sling bullet barely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur!?i U)?iz )..63.07?i` a _You kill the centaur!?i0 ..........# #.#.#  ###<#####.#.# ##.........#.# ............#.# ####.##........#  #. #......### ##.##...####  ...........#  ##.##.#@##.#  # #...# .#  #...# .#  #...# .#  #...# .#  #...# .#  ....# .# ###..#   ---406  Things that are here: _a +0 s?iX@hortbow; a centaur corpse?i! ?i" ?i# ?iB' ?i. 8=5 _4) Rev+ ?i8/ ?i/ B3?i81 ?i3 ?i 4 f9=2?i4 ?i7 ?i7 B1?i8 ?i; ?io; B0?i< ?i? ?i? ?30=?i%@ V19) Rev ?i"A ?iC ?iC B8?i E ?iG B7?iG ?i1I ?i(L s6) ?iN 91?iN C=5?iP ?iQ ?i)R ,4?iR ?iS ?i5V X3?iZ 22?iy[ ?i2\ B1?i]] ?i^ ?i1_ B0?iU` ?it ?iu C09?iw ?i^z ?iz x3=8?i} ?iQ 764=54?is X3?ij ?i B2?i? ?iؘ 95?i3 U=1?i3 ?ib X0?i ?i ?i D499?i ?iѢ ?i f6=8?i3 ?i F7657=43?i ?iܷ n2?i ?ig f8=1?i ?i ?ii B0?i ?iο Y89?ib ?i ?iS B8?i ?iw ?i x9=7?i/ ?i{ 65?io ?i ?i s40=4?i ?i ?i= B3?i9 ?i ?iR B2?i ?io ?i `11?i ?i ?i` B0?iw ?i Y79?i ?i X8?i ?iM ?i p2=7?i ?i X6?it ?iE ?i B5?i? ?i ?i p3=4?i@ ?i ?iS B3?iT ?i? B2?i ?i ?i X1?i ?i ?i p4=0?i  ?i ?i) C69?i ?i? X8?i ?i ?i p5=7?i? ?iU X6?i  ?i ?iR B5?iu ?iw X4?i ?i ?i p6=3?i{ ?i ?i! B2?i ?i X1?i ?i# ?i# i7=0?ij$ ?i& Y59?it' ?iv) X8?i* ?i=; n7?i; ?i < `86?iZ= ?i? X5?iA ?iC ?iC B4?iE ?iBG ?iG i9=3?iH ?iK ?iK B2?i>M ?iQO X1?irP ?iW 50=0?i3Z ?i \ ?iV\ C49?iJ] ?iZ_ X8?iW` ?i ?i ?iD ?i{ B1?i ?i/ ?i ?iQ B0?i ?i ?ib ?i C09?i ?i< ?i ?i[ B8?i ?i ?i ?iF B7?i ?i ?i ?i B6?i ?i ?i ?i B5?i7 ?i ?i_ ?i B4?i ?i> ?i ?i9 B3?i ?i ?i ?i6 B2?i ?i ?i ?i+ B1?i ?i ?i ?i B0?i ?i ?i ?i D399?ib ?ig ?i0 ?ik B8?i ?i ?i ?i[ B7?i ?i ?i ?i B6?iz ?i ?iy ?i B5?i ?i(?i5?ipB4?i?i?iX3?i?i~?im?iB2?i ?i?i?i8 B1?i ?i ?i X0?iQ ?ia ?i ?iGC89?i?i?i?iB8?i3?i?i?i[B7?i?iP?i8?iB6?i,?i?iX5?ik?i?i?i6B4?i?i!?i=%J #. #.# .#  #. #.# .#  #.?ir% #.# .#  #. ?i%#.# >.  #. #.# .#  #.?i%$ #.# .#  #.#.###.##.# ?i & #.#......@.#  #.---?iZ&f61642.0)#####.##.#  #..#################.#...................###################. ?i&?##?i&,?iG+?i+f733?i.?i1; _Found a stone staircase leading down.?ipE?iE?iNF?iH?iHJ?iJB2?i.R1?iS?iySB0?iS?iU?iV?iWC79?iX?iX?iZ?ioZB8?i[?i]R  There is a stone staircase leading down here.?i`_7 _?iv?i9y?iz?i:{B6?i{?ir}?ip54?i?i?iB3?it?i{?i2?iOX1?i?iG?i.?iyB0?i?i:?i?iOC69?iؑ?ii?i(?ipB8?i[?i?il?iƗB7?ij?i?i?i՚B6?i^?i[?ib?iÝB5?i1?i432?i?i1?ia0598?i,?iB7?i?i?i65?iX4?i?i1B3?i?i?i?iX2?ir?i?iI?iB1?ir?i?i?iB0?if?i4?i?iC49?i/?iS?ip ?i B8?i ?i ?in7?i?i?iB6?i?i?iX5?i?i?i B4?i ?i!?i#?i$?i*%:3?i%?i'?i(?i)B2?i)?i*?ia,?i,B1?i,?i+/?i1g  You encounter an iguana.?iH9#####.###.##...#### ....... .._.. ...........# ###.... ....# ##.##.#)##.# . .... # #...##.# #... #...##.# ###... ####... #...##.# ...... ....... #...##.# ...... .......########...##.# ...### l......@..........##.# ...# .....###########..##.# ?i:...# ....... .........##.# #### . ...# ########.##.# #... #.##.##..##.##.# l   iguana (asleep)#.#..##.##.##.#..# .#######.##.# #.#..###.........##.#?ioA359.0 (42.0)?ieBg60.0 (430?iG?iJ5 _Found an iron altar of Okawaru.?iW ))))))lYou shoot a sling bullet.?i  The sling bullet hits the iguana but does no damage.  You shoot a sling bullet. The sling bullet hits the iguana.?i_@.l?iof#.....?i)g/===1.1 (1.1?ig_)39) Rev ?i1uJ _The iguana is lightly wounded.?iH )))))You shoot a sling bullet. The sling bullet hits the iguana.?iCH  You shoot a sling bullet. The sling bullet hits the iguana. _The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.?i@.l?i""....?is2.28) Rev+ ?i#?i4 _The iguana is lightly wounded.?i )))) You shoot a sling bullet. The sling bullet hits the iguana.?i )))The iguana is heavily wounded.You shoot a sling bullet.?iY @.l?iD...l...?iyb3.37?iq?ia _The sling bullet closely misses the iguana.?iXm )))))))You shoot a sling bullet.?i'  The sling bullet barely misses the iguana.You shoot a sling bullet.?i .l.l.....l.?id n4.5 (1.26) Rev* ?i@ ?i ` _The sling bullet barely misses the iguana.?iZ m )))))))You shoot a sling bullet.?i  The sling bullet closely misses the iguana.You shoot a sling bullet.?if @.l?il !......?im b5.75?i=s ?iIv ` _The sling bullet barely misses the iguana.?im )))))))You shoot a sling bullet.?i5"  closely misses the iguana. _bar  closely misses the iguana.The sling bullet hits the iguana.?i4 ......lThe iguana is almost dead.?i4g6.8 (1.14?i ;?i=W _The iguana completely misses you.?i7z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.?i _The iguana completely misses you.  The sling bullet hits the iguana but does no damage.  The iguana is almost dead.?iL{  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  ?iMNThe iguana is almost dead.  ?iM#You shoot a sling bullet.  ?iNThe sling bullet hits th?iOO#e iguana but does no damage.  ?iOGThe iguana is almost dead.?iQ?iR4?iOS-----?iT&8.0 (1.2?iU$2?iV?i q  The sling bullet hits the iguana but does no damage.  The iguana is almost dead.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is almost dead. _The iguana bites you!?i`  You shoot a sling bullet. The sling bullet hits the iguana.?i( .The iguana is almost dead.You shoot a sling bullet. The sling bullet hits the iguana.?i-(?i"?i-----89.1 (1.11?is?i*J _You kill the iguana!?i8<?i<?i)C?iEH _No target in view!?i 3?i ?ic H _No target in view!?ik0?it6=2987) Rev+ ?i?i?iB6?i?i=7=5?i?i?iB4?i?i?i]3) Rev ?i?i?i(`82?i?i?iB1?iI ?i ?i. B0?i ?i ?i v9=19) ?i ?i?i%B8?i?i?iB7?i?i?i"B6?i50=5?iB4?i?io?iB3?iR?i 1=2?ic?in?iB1?iT?i X0?i} ?i!?i!C09?i"?i%2=8?i%?i 'X7?i'?i(?i)B6?i)?i^+3=5?i+?i,?i-B4?i-?i.?is/B3?i/?iu1X2?i2?i&44=1?i4?ir6X0?i7?i8Z299?i]9?i%<k _You start resting.HP restored.?i/........---.........?i1701.1 (32.0)?i5=---2.1 (338 _?i ?i?i..B..#  #. #......## ######.# .._ß_. ##.##...#### ........ .._.. ...........# ####....## ##.##.#)##.# #. ..... # #...##.# # #...# #...##.# ####... .####...# #...##.#..# #...##.#.....@########...##.#.###..............##.#.#...###########..##.# ?i....# ........ .........##.# ##### .......# ########.##.####.#... #.##.# #.#..# #.##.# #.#..# #.##.# #.#..# .#######.##.#?i ?ik3.1 (1.0)7?i!9_?i] _Found a shimmering altar of Xom and a sparkling altar of Nemelex Xobeh.?i.##.#####.##....... ...B..# #..._..# #. #......# .######.# .._ß_.. ##.##...#### ......... .._..+ ...........# .####....### ##.##.#)##.# .#. ..... # #...##.# .# #...# #...##.# .####... ..####...# #...##.#..# #...##.#......########...##.#.### #...................##.#.# #......###########..##.# .....# #........ .........##.# +##### #.......# ########.##.# ####.#... #.##.#  #.#..# #.##.#?i  #.#..# #.##.# ?i?i`46?i37_?i99 _Found a bloodstained altar of Trog.?i\ #.##.# ......##.# #.?..... ####.##...... ....B..# #..._..# #. #...... #.######.# .._ß_.. ##.##...## .......... .._..+ ........... #.####....######.##.#)##. ?i #.#. ....... # #...##. #.# #...# #...##. #.####... ..####@..# #...##...# #...##........########...##..#####...................##..# #......###########..##. ?iW ......# #........ .........##. #+##### #.......# ########.##.####.#... #.##. #.#..# #.##.?i ?i/ J55?ip ?iݝ 7_?iڠ ` _Found a scroll of teleportation.?iFEM #####.... ......##?..... ####.# ....B..# # #..._..## #. #...... #.######.#.#.._ß_.. ##.##...### ..............._..+ ..........###............######.##.#)..............# #.####... ..####..........# .............######## ......#####...................##.#.# #####.#..?i"?i#|=64?iS-7_?i!0?i9i MB ###<##### #..... #####.... ......##.# #.?..... ####.# ....B..# # #..._..## #. #...... #.######.#.#.._ß_.. ##.##...### ......_..+ ..........###...######.##.#).......@......# ...####...###.# #.####... ..####.....# ...................########...##.. ....#.......?il ?im `73?i t %_?i}v ?i#..#.##.#..........# # #..#.##B# #. .....$# ###<#####.#.##.# #. #.....# ###.##.# #.##..... ......##.# #.?..... ####.## .....B..# # #..._..### #. #..... .#.######.#.#.._ß_...# ##.##...## ......_..+ ......... ##.####..######.##.#)## ##.#............# #...## ##.# ....####...###.# #...## ##.####...!..####...# #...## #...........# #...## #...................########...##.#####...................## #......#?iX #......###########..## #......# #.. .........##82?i9_?i`j _Found a coppery potion and 19 gold pieces.?i~M######.#.##.# ..........# #B# #. .....$# ###<##### #######............##.# #.?......####.# .....B..# # #..._..### #. #..... .#.######.#.#.._ß_...# ##.##...## .......+ ..........###..######.##.#)........... ....####...###.# ##.####...!..####...##...##. ..####?i91_ _There is an iron altar of Okawaru here.?i N  You kneel at the altar of Okawaru.?iE /  --more--?i?iKWarmaster Okawaru ?iOOkawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. ?izoFavour - Okawaru is neutral towards you. Granted powers:(Cost)?i8Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)?iOkawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. ?i+[!]: Overview|Powers|Wrath [J/Enter]: join religion ?iI5 ?i to pray at altars. ?iT  ?i  ?iz  ?io I89 _  There is a sparkling altar of Nemelex Xobeh here.8 _76 ?i _t - 3 scrolls of teleportation (gained 1)5 ?ig 4 ?iO  ?i X3 ?i  ?i&  ?i  ?i B2 ?i<  ?i  ?iw  ?i B1 ?i  ?iy  ?iB  ?i B0 ?i  ?iN  ?i6 C79 ?i  ?iN _You now have 127 gold pieces (gained 19). ?ir ?i:8 ?i ?i;7 ?i ?i ?iB6 ?i ?i ?i ?iB5 ?iq ?i' ........#.# #..........### ###....#.# #...#  #....#.# #..........# # #....#.####### # # #........ +.....# #.# # # #........ ##.....# #.# # #..#..#.#.#####......# #.# # #..#......#..........# #.### #..#.##.#.# #.@....# #.# #..#.##.# #......######.#.# # ?i(..#.##.# ###...............# ..#.##B# #........######<### ...#.##.# #.##.....####........ ...#.##.# #.##................. .....##.# #........####.##.....B..# # #..._..### #. #..... .#.######.#.#.._ß_...# ##.##.You pick up a parchment of Static Discharge and begin reading... ?iY/0255.0) ?i/f6.1 (164 ?is58_ ?iL8I _You add the spell Static Discharge to your library.!?i~N!?i#O!?i]P!?i?S!?iT!?i]\X3!?i^!?ij_!?i_B2!?i`!?ic!?i$e!?i}eB1!?ipf!?idi!?ij!?iakB0!?i'l!?in!?io!?i?pC69!?iq!?i s!?itX8!?iwu!?ix!?ix!?ibyB7!?i@z!?iB|!?iDn6!?iX!?i)!?iB5!?i!?i{!?i@X4!?i!?i!?i'!?iB3!?i!?i!?i_ # #.#..#.##.# #.###............. .# #†#..#.##B# #.#........######< .##.# #.#.##.....####... .#.# #.#.##............ .###.# #.#........####.# ##!?i 4B..#>#.#..._..### #. # #####.#.#.._ß_...# ##.# # ......_..+.# ..... #######.####....@.......######.##37.1 (11 ....!?iX#.................# ###......####...###.# ..####...!..####...# !?i{r##.#.#...................# # .!?i+#.#.#...................########.......#####........... .#.#.#......# #......########## !?i##.#.#......# #........ ......!?i|8.1 (122!?iի7_!?i0; _Found a stone staircase leading down.!?iJ!?iK!?iT!?iXH _No target in view!"?i&"?i1'"?iY."?i.1H _No target in view!"?iy1 _"?i-0"?i"?i[C59"?iq"?iI"?iB8"?i"?io _n - 2 coppery potions (gained 1)"?i"?iuB7"?iɔ"?i"?i"?iB6"?i,"?i"?i"?i_B5"?iZ"?i@"?i%"?iuB4"?i"?iާ"?i"?iB3"?iҪ"?i"?i"?iB2"?iW"?iD"?i"?iB1"?i"?i"?i"?i/B0"?iM"?in"?i-"?iC49"?i"?i5"?i "?icB8"?iv"?i"?i"?iSB7"?i"?i"?i;"?iB6"?i"?i"?iX5"?i"?i"?i"?i/B4"?i"?i""?iB3"?i@"?i"?i"?i"?igB2"?iX"?id"?i"?iB1"?i"?it"?iG"?iB0"?ih"?i?"?i"?iC39"?i"?i"?i)"?iB8"?i"?i9"?i"?i4B7"?i"?i&"?i "?i B6"?i5 "?i"?i"?i*B5"?i"?i"?i?X4"?i"?i"?iW"?i4P3"?i2"?i"?iB2"?i"?i "?iF""?i"B1"?i#"?i%"?i'"?i'B0"?i("?i*"?i,"?iU,C29"?iC-"?i."?ic0"?i0B8"?i1"?in3"?ik5"?i5B7"?i6"?iT8"?i9"?i:B6"?i:"?i<"?i>"?iw>B5"?iz?"?i A"?iB"?iBB4"?iD"?iE"?iF"?iFB3"?icG"?iH"?i@JX2"?iJ"?iL"?iNX1"?iP"?iQ"?iS"?iTB0"?iT"?iWV"?iW"?iX;19"?iX"?iY"?i]n8"?i_"?ii`"?i`,7"?i`"?ic,"?i!eX6"?i~f"?ilg"?ih"?ihB5"?ii"?il"?in"?iqn4"?ir"?i#s:3"?is"?iu"?iMv"?ivB2"?i;x"?ijy"?izX1"?i{"?i"?i}"?iB0"?i؈,"?i"?iC09"?iՊ"?iӌ"?iA"?i,8"?i"?i"?iʑ"?iX7"?i"?i"?i"?i+B6"?i"?i"?i"?imB5"?i"?i3"?i"?i_B4"?iڡ"?ixP  There is a stone staircase leading up here."?i"?iI3 _"?iǧ"?i"?i"?iB2"?i"?iή"?i"?iB1"?in"?i"?i "?iB0"?i@"?i199"?i87654"?id3"?i>X2"?i5.1089876543"?i210 _You open the door.798765432"?i"?i"?i"?i:B1"?i"?i"?i ..>.#......#  ...#......# ######### ###..#......# # ##+ ...........# #........ .... #.........# #........ .....#.........####........ .....#.......# #.'... ........##@########........829.1 (91"?i #.............. ####.##.###..........## ########..#.# #............. #<........#.# #..........## #.####....#.# #..........# #.# #....#.# #..........# #.# #....#.######.....###"?i #.# #...........'.....#"?i"?isg30.1 (920"?i%"?il; _Found a stone staircase leading down."?iP "?iP "?iQ "?iT "?iX "?iX C69"?i:^ 8"?ie_ "?i_ B7"?i` "?ib "?id "?ie B6"?ie "?iLk "?il "?iIm B5"?in "?iVp "?iyr "?ir B4"?is "?ix ,"?iy B3"?i0z "?i| "?iJ~ "?i~ B2"?i( "?i "?i "?i݄ B1"?iE "?i "?ii "?iފ B0"?i$ "?i "?i "?i C59"?i "?iJ "?iA "?i B8"?iY "?iA "?i. "?i B7"?i0 "?iP "?i] 7  You open the door."?i "?i9 .....#.###+#+###AutarchDCSS the Shooter............#......#Coglin of Okawaru ......e........#..#......#Health: 55/55 ========================............#......#Magic: 9/9========================..........>.#......#AC: 4"?i gStr: 9..........#......# ## EV: 11Int: 14...###..#......# #. SH: 0Dex: 16##+###'#...........# #. XL:  7 Next: 68% Place: Dungeon:5.......@.#.........# #. Noise: ---------  Time: 4843.1 (13.0)"?ii .........#.........####. e) +0 sling {Kun}  d) +0 sling {Isabel}.........#.......####.'. Fire: e) +0 sling {Kun}............##.########. Gem (4157) .#####.#..................####.##.###...... e   Duvessa (asleep)########..#.# #......"?i K#<........#.# #...... ..#.#.. #.####....#.# #...... _n - 2 coppery potions (gained 1) _There is a stone staircase leading up here. _You open the door. _Found a stone staircase leading down.  You open the door.  You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword."?i /  --more--#?it#?i#?i#?iv 4.1 (146 _#?i#?iW%?i%B $_There is a stone staircase leading up here. _You open the door. _Found a stone staircase leading down.  You open the door.  You aren't carrying any items that you can evoke.%?iB %?iI %?iK . _&?i0 &?i &?i &?i F _Unknown command.'?ibDrink which item? Potions  c - 2 potions of curing  g - a potion of magic  w - a potion of heal wounds  L - a potion of lignification  M - 2 potions of mutation  d - a black potion  n - 2 coppery potions [!] read|quaff[?] describe selected'?i '?i '?i .....#.###+#+###AutarchDCSS the Shooter............#......#Coglin of Okawaru ......e........#..#......#Health: 55/55 ========================............#......#Magic: 9/9========================..........>.#......#AC: 4Str: 9..........#......# ## EV: 11Int: 14...###..#......# #. SH: 0Dex: 16##+###'#...........# #. XL:  7 Next: 68% Place: Dungeon:5.......@.#.........# #. Noise: ---------  Time: 4844.1 (0.0).........#.........####. e) +0 sling {Kun}  d'?ib ) +0 sling {Isabel}.........#.......####.'. Fire: e) +0 sling {Kun}............##.########. Gem (4156) .#####.#..................####.##.###...... e   Duvessa (asleep)########..#.# #......#<........#.# #...... ..#.#.. #.####....#.# #...... _You open the door. _Found a stone staircase leading down.  You open the door. _You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword. _You aren't carrying any items that you can evoke. _Unknown command.'?i P  Okay, then.'?i '?i '?i$ . _(?iz3(?i\ _Unknown command.)?i ))))))eYou shoot a sling bullet. The sling bullet hits Duvessa.  Duvessa shouts!)?iN'  Duvessa is lightly wounded.  You shoot a sling bullet. The sling bullet hits Duvessa.)?i@.e)?i.@  Duvessa is lightly wounded.)?iG e.....'e   Dowan (wandering)You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.)?i /  --more--*?i-;*?iD*?i\_ ===5.2 (1.15) Rev _*?i`f*?i 6e...........#......# .e.......#..#......# ............#......# ..........>.#......#  ..........#......# ### ...###..#......# #..##+###'#...........# #..........#.........# #..#...####..#.####.'....##.########..#####.#................ ..####.##.###########..#.# #.#<........#.# #. *?iR .#.#.. #.####....#.# #. .#...# #.# #....#.# #.*?iu G.e*?i *?ir p---604*?i *?i3 *?ie*?i*g9---*?ivp*?ihs+?i.+?i+?i+?i=+?iyP,?i,?i.#.e.........#.........>.# ..........#### ...###....##+###'#..............#######.'...##.#############.#............... ...####.##.###########..#.# <........# .#.#...####......# #....# ..#####,?iG.e,?i,?i`73,?i,?i,?i$7...#......# ...e......>.#......#  ..........#......# #### ...###..#......# #...##+###'#...........# #.,?i%.........#.........# #..#.........####..#.......####.'....##.########..#####.#................ ...####.##.###########..#.# #.#<........#.# #. #.#.. #.####....#.# #. #...# #.# #....#.# #. ....# #.# #....#.######,?i"&u #.# #...........'.,?i(G.e,?iS0,?i0e82) ,?i8,?iK;,?i .>.#......#  ..e.......#......# ##### ...###..#......# #....##+###'#...........# #..........#.# #..#.........####..#.......####.'....##.########..#####.#..@............. ...####.##.###########..#.# #.#<........#.# #. .#.. #.####....#.# #. ...# #.# #....#.# #. ...# #.# #....#.######.....# #.# #...........'....,?i .## #.# #.###.....#.e,?i6! ,?i@" `91,?i"* ,?iH- ,?i ,?i)  .#......# ###### .e.###..#......# #.....##+###'#...........# #..........#.........# #..#.........####..#.......####.'....##.########..#####.#................ ...####@##.###.########..#.# #.#<........#.# #. #.. #.####....#.# #. ..# #.# #....#.# #.# #.# #....#.######.....## #.# #...........'# #.# #.....[,?iX 34m....#### #.#..#..#.#.#####..e,?i ,?i@ ~500,?i3,?is,?iE-?it ...###.....##+###e#................#..............#.........###.....####.'........##.#############.#............... ...####.##.###.########@.#.# <...... -?i"#...####. ..# ######.....##........' ####..#..#.#.#####.####....#....-?iG'e-?i-?ia149-?i~-?i-?id?##+###'#.....# # .......e.#..# # .........#.........#### ...#.......####.' .....##.######## .#####.#.............. ...####.##.###-?i@ ########..#.# # #<.....@..#.# # .#.. #.####....#.# # ...# #.# #....#.# #.# #.# #....#.######.....#.. #.# #...........'.....# #.# #.........###.....#.# #.#..#..#.#.##.# .##### #.#..#......#....# .....# #.#..#.##.#.#.###......# -?iH-?ibL`28-?iY-?i\-?ip ##+###'#.# # .e.#...# # .#...#### .#.......####.' ..##.# .#####.#.... ...####.##.### #..#.# # #<.#.# # -?is#.#.. #.####....#.# # #...# #.# #....#.# #.# #.# #....#.######...... #.# #...........'......# #.# #.........###......# #.#..#..#.#.#####.......##### #.#..#......#..# #.#..#.##.#.#.###......-?i-?i`37-?i -?i-?i * ##+###'#.# # .e.#.# # .#.#### .#.####.' .##.# .#####.# ...####.##.### #..#.# # #<.#.# # .#.#.. #.####....#.# # .#...# #.# #....#.# #.# #.# #....#.######. #.# #...........'.# #.# #...###.# #.#..#..#.#.#####.##### #.#..#......#.# #.#..#.##.#.#.###-?i( -?iό `46-?i -?i -?io ##+###'#.# # .e.#.# # .#.#### .#.####.' .##.# .#####.# ...####.##.### #..#.# # #<.#.# # .-?iq.#.#.. #.####....#.# # ..#...# #.# #....#.# #.# #.# #....#.######. #.# #...........'.# #.# #.........###.# #.#..#..#.#.#####.##### #.#..#......#.# #.#..#.##.#.#.###-?ix-?iiy`55-?i~-?it.?iX ##+###'#.# # .e.#.# # .#.#### .#.####.' .##.# .#####.# ...####.##.### #..#.# #.?i #<.#.# #.#.#.. #.####....#.# #.#...# #.# #....#.# #.# #.# #....#.######. #.# #...........'.# #.# #.........###.# #.#..#..#.#.#####.##### #.#..#......#.# #.#..#.##.#.#.###.?i.?i`64.?ig.?i.?imd& ##+###'#.#  .e.#.#  .#. .#.####. .##..?ie< .#####.# ...####.##.### #..#.# # #<.#.# #.#.#.. #.####....#.# #.#...# #.# #....#.# #.# #.# #....#.######.?iBg. #.# #.'.# #.# #.### #.# #.#..#..#.#.##### #.##### #.#..#......# #.# #.#..#.##.#.#.###.?izj0e.?icre   Duvessa.?i>s`73.?iY{.?i{.?iYM ##+###'#.# .e.#.# .#. .#.#### .##. .#####.# ...####.##.### #e.#.# # #.#.# #  ....#.#.. #.####....#.# #  ....#...# #.# #....#.# #  .# #.# #....#.######  . #.# #.'  .# #.# #.###  #.# #.#..#..#.#.#####  #.##### #.#..#......#  #.# #.#..#.##.#.#.###.?i(K.e.?iX.?im`82.?i.?i@a _There is a stone staircase leading up here./?i9)))))))/?i  You shoot a sling bullet. The sling bullet barely misses Duvessa.  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage./?iQ,1e./?i2C....e../?i3===9.3 (1.11) Rev /?iYG _Duvessa is lightly wounded./?i' /?i|))))You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage./?i4(  Duvessa is lightly wounded.  You shoot a sling bullet. The sling bullet hits Duvessa./?iq e.  Duvessa is lightly wounded./?i#.../?iS)60.4/?iK0) Rev+ /?iT/?iv~ _Duvessa says, "Where magic fails, the sword succeeds!"/?i ))) You shoot a sling bullet. The sling bullet hits Duvessa./?i?J ))))Duvessa is moderately wounded./?ip1e./?iD..e..../?ic1.539/?i/?iW _You shoot a sling bullet. The sling bullet barely misses Duvessa./?i] ))You shoot a sling bullet. The sling bullet hits Duvessa./?ip  Duvessa is moderately wounded.You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage./?iXk 1e./?im -e./?is /?it i2.68) Rev* /?iz /?i} ^ _Duvessa is moderately wounded./?im! w  You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage./?ip The sling bullet hits Duvessa but does no damage. _Duvessa is moderately wounded.You shoot a sling bullet.  The sling bullet hits Duvessa but does no damage.  Duvessa is moderately wounded.You shoot a sling bullet. The sling bullet hits Duvessa!/?i5 j  Duvessa is heavily wounded./?it6 46----3.77/?i[< /?iC? = _Duvessa hits you with a +0 short sword!/?i]  You shoot a sling bullet. The sling bullet hits Duvessa.0?i%C )))))))Duvessa is heavily wounded.0?iz e......  You shoot a sling bullet. The sling bullet barely misses Duvessa.0?i7----4.860?i-0?iQ _Duvessa closely misses you.0?id9)))))))0?i   You shoot a sling bullet. The sling bullet barely misses Duvessa.  You shoot a sling bullet. The sling bullet hits Duvessa.0?iv e......  Duvessa is severely wounded.0?i^wb5.950?if _Duvessa barely misses you.0?i9)))))))0?i$_  You shoot a sling bullet. The sling bullet barely misses Duvessa.  You shoot a sling bullet. The sling bullet hits Duvessa.0?i  e......  Duvessa is almost dead.0?i 38----7.030?i'0?i= _Duvessa hits you with a +0 short sword!0?i0?i0?it _You are too injured to fight recklessly!0?i 30?iA 0?iQ ^ _You are too injured to fight recklessly!0?iD0?inE0?i_L0?iPO^ _You are too injured to fight recklessly!1?i) _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You kill Duvessa!  Okawaru accepts your kill.1?i1 R1?i5)))))))1?iF5)......1?i" 9=---938.12 _You hear a distant wail of despair. You shoot a sling bullet.1?ik)1?i+o _Your Ranged Weapons skill increases to level 6!2?i+I2?i---901 _2?i2?i> =4---You climb upwards.2?i ##### ##......# #.# ##.....# # #.# #.....# .# #.# #.....# ##.# #.# #.....##...# #.# #......÷.# #.#### #......### #....# #####..# ####.# #.@# #.#  ##.# #.# 2?i  #.# #.#  #########.# #.#  #.........# #.# #.######### #.# ##############.# #.# #.......# #.# #.#############2?iYh70.6 (2.502?ia2?i=cZ _Level annotation: Edmund, Sigmund2?iec _There is a stone staircase leading down here.2?i]J2?iJ2?iGK2?i'U 4029) Rev+ 82?iUX72?iV2?iXv162?ijY2?iZ2?i4[]5) Rev 2?i[2?ih]2?i]B42?iw^2?i`2?i'a62=2?ina:32?ia2?id2?iedB22?id2?if2?ifG1) 2?iLg2?i/i2?iiB02?ij2?ik2?i l@3=2?iEl1192?il2?in2?iAoB82?io2?iq2?irB72?ir2?iu2?ivp4=62?iw2?iKy2?iyB52?i^z2?iD|2?i|2?i|:42?i}2?iM2?i1B32?i2?i2?i@5=2?i+F22?i2?iaB12?i2?ipX02?iG2?iЎ2?iWq6=092?i2?i2?ixB82?i2?iX72?i2?iMn62?iS2?iKp7=52?i2?ij2?iB42?iO2?i2?iDB32?i2?i_2?į`822?ir2?i2?iB12?i2?i2?iB02?i2?ic 0999=82?i2?iB72?ie2?iX62?i2?it2?iȾq50=52?io2?i2?iOB42?i 2?ioX32?is2?i'n22?i1=12?i]2?iB02?iE2?i2?iC892?i@2?iu2?ip2=82?ie2?i2?ipB72?i2?i2?i$B62?i2?i>3=52?i2?i2?iB42?i2?iX32?ie2?i6X22?i2?i2?i5p4=12?i2?i$X02?i>2?iY792?i2?ik _You start resting.HP restored.2?i2?iK1921.6 (51.0)2?i5=2.6 (528 _2?i2?i3?iR3?iOS3?i,X3?i_3?ig3.6 (1.0)73?ii { =5  You climb downwards.3?i  ##+###'#...........# .......e.#.........# .........#.........## .........#.......#### ............##.###### .#####.#............. ...####.##.###... ########..#.# #... #@[.......#.# #.......#.#.. #.####....#.# #.......#...##....#.# #...........# #.# #....#.######......... #.# #...........'........# #.# #.........### #......#.#..#..#.#.#####. #.......##### #.#..##..... #...........# #.#..#.##.#.#.###. 3?iB) g5.1 (2.553?i2 3?i/3 P _Level annotation: Dowan3?i4 w _There is a stone staircase leading up, spattered with blood here.4?ia  Your movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +0 sling {Kun} is about 9 (Base 7 x 115% (Dex) x  121% (Skill)).4?ic4?iVj4?iqm  Your damage rating with your +0 sling {Isabel} is about 9 (Base 7 x 115% (Dex) _x 121% (Skill)).4?i) 4?i+ 34?iS. 4?i/ B44?i8 324?i:: 4?i: B14?i~; 4?i= 4?i)> B04?i? 4?iA 4?iA C694?i1C 4?iH n84?i5J X74?iK 4?iN 4?iO B64?iO 4?i[R 4?iR B54?iS 4?iFV 4?iV B44?iW 4?i Z 4?ikZ ,34?i ] ,4?i^ X24?i` 4?ic 4?iwc B14?id 4?ig 4?ilh :04?iXi 4?iVk 4?il C594?iAm 4?i1 X84?i 4?i 4?i3 B74?i 4?i 4?i B64?i 4?i1 4?i B54?iȯ 4?i 4?i* B44?i۴ 4?ie X34?i 4?iO X24?im 4?ib X14?i% 4?i) n04?i. 4?i C494?i 4?i( n84?i 4?i B74?i) 4?i8 4?i B64?i 4?i 4?i% :54?i 4?i X44?id 4?i 4?iw B34?is 4?i n24?iX14?i 4?iw 4?i B04?in4?i4?i:C394?i4?iX84?i4?iKX74?i4?iK4?iB64?i4?i4?iB54?i 4?ir#4?i$X44?i)4?ik*B34?i+4?i .4?iw.B24?i/4?i24?iy2B14?i34?i54?i5B04?iP74?i:Y294?iI87654?iKn44?iL4?i?MB34?iRN4?iP4?i8QB24?iU4?iHX4?iXB14?iZ4?i\4?i0]B04?i^4?i3`4?i`C194?ia4?i@d4?idB84?ie4?i*h4?ihB74?ii4?iWk4?ikB64?il4?in4?iBoB54?iYp4?iGr4?irB44?is4?iyz324?i{4?i|4?i|B14?i}4?i4?iB04?iF4?i.C094?i4?i4?iI4?i>B84?i4?i-4?i:74?iG4?i4?iۍB64?i=4?i4?iP54?in44?i4?iB34?i4?i4?i$B24?iΜ4?i|4?i֞B14?i4?i4?iB04?i4?i4?iAE39994?i4?iq4?iΨB84?i4?iN4?iB74?i4?i64?iB64?i}4?iZX54?i4?iXX44?iq4?i}4?iB34?i4?i'4?iyB24?i4?i4?iVB14?i4?i4?i;B04?i 4?iY894?in84?i764?i 4?iX54?i4?iBX44?i4?i4?i B34?i)4?i.X24?iJ4?iB14?i4?i&4?i&X04?i 4?i7984?i`B74?i@4?i:4?iB64?i4?iuW _You start waiting.4?i25024.1 (99.0)4?ij5.1 (100.0)54?i?4?i# _Done waiting.5?ia 5?iGb 5?ic 5?i f 5?iin 435?i 2106985?i n75?i 5?i( 5?i B65?i 5?id 5?i B55?i\ 45?iԝ X35?i 5?i 5?i B25?iȣ 5?i 5?i5 B15?i 5?i 5?iީ B05?i= 5?iέ Y595?i* 5?i 5?i B85?iв 5?i^ 5?iɴ B75?i 5?i 5?i B65?iY 5?i 5?i :55?i@ 5?i\ 5?i B45?i 5?i 5?i B35?i 5?i 5?iO B25?i 5?iG 5?i B15?iT 5?i" X05?i 5?i< Y495?i\ 5?iZ 5?i :85?i 5?i 5?i/ B75?i 5?iA 5?i B65?i 5?i 5?i B55?i4 5?i X45?i 5?i 5?iu B35?i 5?i' 5?i B25?i 5?i 5?i B15?i 5?i 5?i? B05?i 5?iA 5?i C395?i$ 5?iz 5?i B85?il 5?i 5?i` B75?ic 5?it n65?i X55?i} 5?i 5?i B45?i 5?i* 35?i B25?i 5?i3 5?i B15?i 5?iE 5?i B05?i 5?i 5?i9 C295?i 5?i 5?iU B85?ir 5?iO 5?i B75?i 5?iI 5?i B65?i 5?i. 5?i B55?i 5?i- 5?i B45?i 5?iB" 5?i" B35?i# 5?i% 5?iJ& B25?i' 5?iu* 5?i* B15?i, 5?ix. 5?i. B05?i/ 5?i1 5?i]2 C195?iK3 5?i5 5?i6 B85?i 7 5?i8 5?i9 B75?ip: 5?iC< 5?i< B65?i= 5?i@ 5?i@ B55?ifB 5?i=D 5?iD B45?iE 5?iG 5?i9H B35?iI 5?iK 5?iK B25?iM 5?i@O 5?iO B15?iP 5?iR 5?iDS B05?i%T 5?i\V Y095?i~W 5?iY 5?iY B85?i&[ 5?i\ 5?iJ] B75?ie^ 5?iQ` 5?i` B65?ia 5?id 5?ird B55?ie 5?iih 5?ih B45?ij 5?iXq 325?i(t 5?i! n15?i 5?i8 B05?i3 5?iq 5?i٢ D8995?iӣ 5?i" 5?i B85?i 5?iw 5?i B75?i 5?i! 5?i B65?i 5?i\ 5?i± B55?i 5?iY 5?i B45?i 5?i n35?i 215?i| n05?i 5?i: 8985?iD 5?i% 76543210795?i n85?i 765?i* 5?i0 W _You start waiting.5?i9 4124.1 (99.0)5?iM 5.1 (100.0)5 _Done waiting.6?i)   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.6?iW6?i0Y======6.0)46?i^6?iza. _You shout for attention!6?i 6?iJ 6?i 6?i 6?i 326?i& X16?iJ 6?iu n06?i o696?il 6?i B86?iA 6?i 6?iu B76?ii 6?i. 6?i B66?i 6?iE X56?i5 6?i 6?i1 B46?i* 6?iE 6?i B36?i; 6?i 6?ic :26?iA 6?ir B16?i ,6?i 6?iG B06?i 6?iM 6?i C596?i 6?i 6?i B86?iV 6?il 6?i B76?i 6?i 6?i! :66?i! 6?i-$ 6?i$ :56?i% 6?i' 6?il( B46?iw) 6?i/+ 6?i+ B36?iS- 6?iF/ 6?i/ B26?iH2 6?i4 X16?i[[ 049876546?i^ n36?if 216?ig 6?ij 6?igk B06?iel 6?in Y396?is n86?iqt 6?iv 6?iw B76?i x 6?i_z X66?i{ 6?i;~ 6?i~ B56?i 6?i 6?i B46?i 6?iq 6?i B36?i) 6?i 6?i B26?i 6?i 6?i, B16?i| 6?i 6?i B06?i| 6?i Y296?i 6?i 6?i B86?i 6?i 6?i8 B76?i 6?iO 6?iâ B66?iأ 6?id 6?i B56?i 6?id 6?i B46?i 6?ie X36?i 6?iް 6?i6 B26?iI 6?i 6?i B16?iߵ 6?i 6?ig B06?i\ 6?i Y196?i 6?i B86?i/ 6?i 6?i- 6?i B76?i 6?i X66?iN 6?iO 6?i B56?i 6?iu n46?i X36?i: 6?i 6?i B26?i 6?i 6?it B16?i 6?i 6?i] B06?i 6?iT 6?iM C096?i ,6?i B86?ie 6?i X76?i 66?i X56?i~ 6?i X46?i 6?i 6?i B36?iR 6?i~ 6?iB X26?i X16?i 6?i X06?i 6?i 6?i D7996?i. 6?i 6?iL B86?iB 6?iA 6?i B76?il 6?i 6?ip B66?i 6?i 6?i B56?i  6?i X46?iK 6?il 6?i B36?i 6?i 6?i B26?i! 6?i?$ 6?i$ B16?i' 6?i' 6?i8( B06?i) 6?i2 Y896?i%4 6?ir6 6?i6 B86?i8 6?i9 6?i9 B76?i; 6?i= 6?i= B66?i=? 6?iE 56?iF B46?igG 6?iI X36?iJ 6?iNL 6?iL B26?iM 6?iO 6?iP B16?iQ 6?i>S 6?iS B06?iT 6?iV 6?iLW C796?iOX 6?idZ 6?iZ B86?i[ 6?i_] 6?i^ X76?ia X66?ib 6?id 6?id B56?if 6?in W _You start waiting.6?iu 1225.1 (99.0)6?i6v ------6.1 (100.0)46?i{ 6?i~ # _Done waiting.7?iv"I7?i>*7?i,7?i3|3  Things that are here:7?i`7J  a +0 leather armour; a +0 short sword7?i%97?i9I2 _7?i:7?i>7?i@X17?iA7?iF,7?iGB07?i*I7?i,L7?iN7?iYOC697?iP7?iTS7?iU7?i VB87?iW7?i3Z7?i\X77?iy^7?i3b7?ieX67?ie7?ig7?i?jX57?ik7?in7?iFqX47?ir7?it7?iv7?i)wB37?ix7?i{7?i}7?i}B27?i~7?i7?i7?i1B17?iZ7?i#7?i 7?iB07?iz7?i֊7?i7?ibY597?i7?i7?i7B87?i7?iʧ7657?i77?ijn47?i7?i .#.....#.........#...............##.## .[.#.#.#####.#.........#..#.........####.##.....#.#..########..#.#..#....#<[.......#.#....#.#...#...#.####....#.#....#...#.#...#.# #....#.#........#.@#..#.# #....#.#------46.1 (20.0) ...........#..#.# #.... ........###...#.# #.... #.......# ...#.#..#..#.#. #.......#####.#.#..## #...........#.#.#..#.##.#. #..[39;7?i49m.........#.#.#..#.##.#.# ......#.....# #.#..#.##.#.# +...<.# #†#..#.##B#.#7.1 (2137?i77?i( _Found a ring mail.8?i38?iX8?iH _No target in view!8?iaI8?ieX28?il18?ixnX08?io8?iq8?i>rC498?iqs8?iuu8?iuB88?iv8?izyX78?iz8?i@}X68?i~8?i8?iyB58?iS8?i08?iB48?i8?it8?iB38?i8?i8?iB28?iˍ8?iJ8?iÝB18?i!8?i18?iB08?i8?i8?iC398?ik,8?iB88?iX8?iӼX78?if8?i[X68?i8?i@8?iB58?in48?i8?iX38?iY8?iuX28?i8?iX18?i8?iq8?iB08?i8?i8?iJC298?i8?i X88?i8?i7765432101988?i n78?ih%658?i,n48?i/n38?iX5218?ij<08?iD0988?iQJ7658?ib43218?iv0699878?in68?in58?i8?iy:48?i8?i8?iSB38?i8?iI8?iB28?i8?iX18?i08?iq8?i7Y898?in88?iX78?i8?iH658?i8?i@8?iB48?i8?i{X38?ih8?iU8?iB28?i8?i3B18?i,8?i!X08?i #8?i&8?i5';798?iD(8?i^+8?i+B88?iP978?i=X68?i?8?iBX58?iC8?i@F8?iFB48?iH8?i9K8?iKB38?iM8?iP8?ixPB28?iLR8?iWn18?i[X08?iq^8?i_8?i6`C698?ic8?i&in88?ii8?ibnn78?i*oB68?iUp8?i(s8?isB58?it8?iw8?iDxB48?iz8?iX38?iք8?ik8?iB28?i8?iX18?i8?i8?iB08?i,8?iC598?i8?i8?iUB88?i@8?i8?i3B78?iٟ8?i]8?i٢B68?i8?iX58?i#8?iH8?i2B48?in8?iWK ....#.......####.....#<[....... _You start waiting.8?i.346.1 (998?ij7.1 (100.0)38?i9 _Done waiting.9?i19?iK29?i39?iY89?i;9?inB219?i C9?iG9?iI9?iJB09?iK9?i\M9?iOY499?iP9?iR9?iT9?i'UB89?iU9?iV9?i+X9?iXB79?i1Y9?ip\9?i1^9?i:_X69?i]c9?id9?ieX59?ig9?i3jn49?il9?in9?i.oB39?i9p9?imr9?i3uX29?iu9?iw9?iy9?i:zB19?i:{9?i}9?iI9?iB09?iL9?iL9?i9?iC399?i9?i9?i9?iB89?i9?i\9?i9?iEB79?iC9?ic9?i9?iB69?i9?iz9?iҢX59?i19?i9?iר9?iB49?i9?i9?iT9?iұB39?iT9?iu9?i9?ikB29?i9?iۻ9?i9?inB19?iȿ9?i&9?i   You encounter an orc. It is wielding a +0 hand axe.9?i .........# .... 9?i## .. .. ........ .### ...#### ...#+###+###'#.. #..## .#............ #....##.............. #..##..@##.#.......... #...#...... #..[.#.#.#####.# ........#..#.........## ....##......#.#..###### o........#..#....#<[.... o   orc (asleep)9?ii8 # .....#.#...#...#.####. ......#...#.#...#.# #. ..........#..#..#.# #.9?i)369.1 (22.0)9?i_n70.1 (230 _9?i:9?i:?i ))))))oYou shoot a sling bullet.:?iƄ )The sling bullet hits the orc but does no damage.  You shoot a sling bullet.:?iK.o:?i (..:?iW ....:?i===1.2 (1.1)29) Rev :?i:?i[^ _The sling bullet closely misses the orc.:?iC, )))))))You shoot a sling bullet.:?i  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.:?iW5;o.:?ie=;......:?i>b2.38:?iD:?iYG\ _The orc is severely wounded.:?i \))))))):?iT  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.:?i~ ;o.:?i ?.......:?i s3.47) Rev+ :?i :?i ^ _The sling bullet closely misses the orc.:?i \))))))):?i  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.:?i ;o.:?i A.....:?i b4.56:?iy :?i   You shoot a sling bullet. The sling bullet barely misses the orc. _The sling bullet closely misses the orc.  You shoot a sling bullet. The sling bullet barely misses the orc. _The sling bullet closely misses the orc.;?i))))))) _The sling bullet closely misses the orc.  You shoot a sling bullet. The sling bullet barely misses the orc. _The sling bullet closely misses the orc.  You shoot a sling bullet.;?i )  The sling bullet closely misses the orc.  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!;?iFU);?i@.`...)...;?if2i5.65) Rev* ;?i9;?i<P _Okawaru accepts your kill.;?is7;?i-9;?i9;?iG;?iL ;?iM;?iKN:_No target in view!;?i;?i;?i?;?iH _No target in view!;?i*J;?i(K;?i*S;?iVH _No target in view!;?iL ;?iN ;?i ;?i ;?i_ 4 _32) Rev+ 10198) Rev ;?i~h 7;?ix {654) ;?i-y X3;?iBz ;?i| ;?i} ;?it~ B2;?i@ ;?i{ ;?i- ;?i :1;?iނ ;?i' ;?iv X0;?i ;?i ;?iY o09;?i~ ;?i ;?i( B8;?iG ;?i= ;?iޚ n7;?i ,;?i B6;?is ;?i 5;?i3 ;?i n4;?i ;?i ;?i X3;?ia ;?iR X2;?i ;?i ;?i X1;?i ;?ih ;?i X0;?i% ;?i@ 599;?i" B8;?iR ;?i ;?ib ;?i B7;?i4 ;?iV ;?ig ;?i B6;?iY ;?i ;?i X5;?is ;?i ;?i ;?ic B4;?i ;?i ;?i) ;?i B3;?i( ;?i ;?if X2;?i ;?i ;?iU ;?i B1;?i ;?i ;?i* ;?i B0;?i} ;?i ;?i ;?i Y89;?i* ;?i ;?i ;?iI :8;?i ;?i ;?i ;?i B7;?i ;?i ;?i ;?i$ B6;?i ;?i ;?iJ ;?i B5;?i ;?i ;?i ;?i B4;?i ;?i! ,;?i~! B3;?i! ;?i$ ;?iy& X2;?i& ;?i( ;?iu+ ~  You encounter an orc. It is wielding a +0 mace.;?iu1 ~ ###########  #..@......o --- #.#########  #.###############  #.#.......#  #.#.###########.;?ic2 # #.#...........#.###+ o   orc (asleep)######.#..............#..#....#.............#..#..###.##..................#..;?it9 1418.6 (43.0);?iN: ---9.6 (441 _;?i? ;?iE ?i," _The orc priest hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the orc priest.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.>?i o...)).  The orc priest is severely wounded.>?ib9.51>?i[q _The orc priest completely misses you.>?ix~m )))))))You shoot a sling bullet.>?i  The sling bullet completely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.>?i o...)).  The orc priest is severely wounded.>?ic30.60>?i>?iX _The orc priest closely misses you.>?i0m )))))))You shoot a sling bullet.>?iy  The sling bullet closely misses the orc priest.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.>?i o...)).  The orc priest is severely wounded.>?ic1.769>?i< >?iFA _The orc priest hits you but does no damage.>?i:m )))))))You shoot a sling bullet.>?i/cThe orc priest is severely wounded. _The orc priest hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the orc priest.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.>?iA o...)).  The orc priest is severely wounded.>?ib2.88>?i>?iNX _The orc priest closely misses you.>?i m )))))))You shoot a sling bullet.>?iv The orc priest is severely wounded. _The orc priest closely misses you.You shoot a sling bullet.>?i  o...)).  The orc priest is severely wounded.The orc priest hits you with a +0 dagger.0---3.97 _The orc priest hits you but does no damage.>?i ~  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.>?i0 _The orc priest hits you  You shoot a sling bullet.sling bullet hits the orc priest but does no damage.  The orc priest is severely wounded.>?i   You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is severely wounded.>?i >?i&>?i(b5.05>?i0.>?i0  The sling bullet hits the orc priest but does no damage.  The orc priest is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is severely wounded. _The orc priest looks encouraged for a moment.>?im ~  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.??iO )))))))The orc priest is severely wounded.You shoot a sling bullet.??i o...)).  The sling bullet closely misses the orc priest.??i*49---6.14??iD??i? _The orc priest hits you with a +0 dagger.??i=m )))))))You shoot a sling bullet.??i?  The sling bullet closely misses the orc priest.You shoot a sling bullet.??i[ o...)).  The sling bullet closely misses the orc priest.507.23 _The orc priest hits you but does no damage.??iT  You shoot a sling bullet. The sling bullet hits the orc priest.??io  The orc priest is almost dead.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.??im  The orc priest is almost dead.??ib8.32??i??iJA _The orc priest hits you but does no damage.??iWm )))))))You shoot a sling bullet.??i  The sling bullet closely misses the orc priest.You shoot a sling bullet.??iR o...)).  The sling bullet barely misses the orc priest.??iX ??ig ??i8 f901??i# ??iB l _The orc priest looks satisfied for a moment.??iS > )))))))??i /You shoot a sling bullet.??ir eThe sling bullet barely misses the orc priest. _The orc priest looks satisfied for a moment.closely misses the orc priest.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.??i o...)).  The orc priest is almost dead.??i8 h40.4 (1.10??i ??i" ? _The orc priest hits you with a +0 dagger.@?i7qm )))))))You shoot a sling bullet.@?i  The sling bullet barely misses the orc priest.You shoot a sling bullet.@?i o...)).  The sling bullet barely misses the orc priest.@?i6  The orc priest calls down the wrath of Beogh upon you.@?i6@?i c1.559@?i@?i9 _You resist with significant effort.@?i& )You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!@?iYx )))))))Okawaru accepts your kill.@?iOh)...)).@?i]@?iw  AutarchDCSS the Shooter  Coglin of Okawaru ......  Health: 50/55 =====================---Magic: 9/9========================AC: 4Str: 9EV: 11Int: 14SH: 0Dex: 16@?i* ###########XL:  7 Next: 101% Place: Dungeon:5#..@)...)).Noise: ===------  Time: 5442.6 (1.1)#.#########e) +0 sling {Kun}  d) +0 sling {Isabel}#.###############Fire: e) +0 sling {Kun}#.#.............#Gem (3558) Rev* #.#.###########.##.#...........#.###+ @?i;######.#..............#.. #....#.............#..#.. ###.##..................#.. @?ioThe sling bullet barely misses the orc priest.The orc priest calls down the wrath of Beogh upon you. _You resist with significant effort.  You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!Okawaru accepts your kill.@?ip _You shoot a sling bullet.  You have reached level 8!@?i@?iW/  --more--A?is6/61=10/1058 0% A?iA?iP _You feel clever.A?iM M##...@...)).#.##.# #.#.............# #.#.A?iN #.#..#.###+#######.#..#.#....#...#..#.###.##....#.A?i A?iQ 6---30A?i A7 _A?iX A?iP $  Things that are here:A?i( _a +0 dagger; a +0 ring mail; an orc corpseA?i6O _A?iEV 6 _7=5) Rev+ A?iW A?i{W B4A?iLY A?if A?ig :3A?i j A?i0m A?im `82A?i p A?ir A?is ]1) Rev A?iPt A?iv A?iiw B0A?iJx A?iz A?iA{ 69=A?i{ ;49A?i| A?i A?ii B8A?ik A?i A?i G7) A?i A?i1 A?i B6A?i A?i A?iL $60A?i M=5A?i* A?i A?iG B4A?i A?i0 A?i B3A?i2 A?it A?iϔ 61=A?i :2A?ie A?i1 1 _HP restored.A?i A?ip B1A?iџ A?i3 A?i A?i B0A?ia A?ie A?iI A?i C39A?ii A?i^ A?iN A?iܱ T=8A?i' A?i $  Things that are here:A?iw r  a +0 mace; a +0 leather armour; an orc corpseA?i3 A?iǼ I7 _A?i A?i $  Things that are here:A?i* E  a +0 short sword; a +0 ring mailA?i A?i I6 _A?i8 A?iy A?i A?iL B5A?i A?i A?i A?i :4A?i A?i A?i A?i B3A?i2 A?i A?i A?i B2A?i. A?i A?i A?iX B1A?in A?i A?i A?i B0A?i A?i A?i A?i C29A?iY A?ia A?i A?i B8A?i} A?iX A?i_ A?i B7A?iL A?i9 A?i A?i B6A?i A?i A?ia B5A?i ,A?i/ A?i A?i B4A?iI A?iA?iA?i6B3A?iA?iA?iA?i<B2A?iA?ig7 _You open the door.A?iI A?i B1A?iG A?iF@  There is an open door here.A?iXA?iCI0 _A?iA?iA?iA?i!C19A?iA?i7 _You open the door.A?iWA?iB8A?i>A?i@  There is an open door here.A?iq!A?i>"I7 _A?i"A?i#A?i&%A?i%B6A?i0&A?ic'A?i(A?i+),5A?ig)A?i*A?i+A?i,A?i-X4A?i.A?i0i  You encounter a dart slug.A?i7# ####.# ###########.# ))..........# ###########.# ######### #. A?i{8........# #.#...@......w--- #######.# #.#. ......#.###'#'### ####### .........#......# #...... ......#..#......# ####### .........#......#w   dart slug (asleep) .......>.#......# .........#......# ########### ....###..#......# #A?iI9$###A?iq@086.6 (43.0)A?iAm7.6 (443 _A?iHGA?iIB?i e ### #.# ))..........#.# #.############  #.#...@......w  #.#.########## '#'### ....#  >B?i 4   B?iY y ### #.# ))..........#.# #.############  #.#...@......w  #.#.########## '#'### ....#  >  B?iy B?iP B?i[ B?i ` _A dart slug is nearby!B?i ))))))wYou shoot a sling bullet.B?iMm  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug.B?i ......w===8.7 (1.1)2) Rev B?iI 7 _The dart slug is lightly wounded.B?ir ))))))You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.C?i  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.C?i֘1w.C?i%.....C?i`s9.81) Rev+ C?iC?iާb _The dart slug is severely wounded.C?itP ))))) You shoot a sling bullet. The sling bullet hits the dart slug.C?i] .  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug!C?iRC?in!......C?irk190.90C?iKxC?iG{P _Okawaru accepts your kill.C?i=xC?iyC?i C?i^ _No target in view!C?i$C?iiC?ioC?i(C?i.v09 _C?i"C?iB8C?iZC?iC?iC?i]7) Rev C?i*C?iC?i>C?iB6C?iC?iˬC?iձX5C?iC?iC?iƶC?i]B4C?iZC?iC?iݻC?i>G3) C?iC?iC?iX2C?iC?i### #.# .# ....# .# C?i2 #.######## # #.#........--- #.#.######## ###'#'### ############# ## #...........# #......# ###########.### #.##......# #.### ########### #.##......# #.........########.#C?iQ-8.9 (8.0C?i---9.9 (91C?iC?i{] _f - a sedimented black potionC?iXC?iC?i:C?i5C?iC?i0499C?iþC?i8B8C?iC?iC?iC?iB7C?iC?iC?iC?iB6C?iC?iC?iC?iB5C?iPC?iC?iC?iB4C?iGC?iC?i3C?iC?iB2C?iC?iC?i-n1C?i7C?iw089C?i C?i C?i B8C?i" C?i C?iV C?i X7C?i C?i C?ia X6C?i C?i C?i2 B5C?i C?i' C?i( C?i) X4C?i/ C?i0 X3C?iw1 C?i=8 C?iN9 C?i9 B2C?iL: C?i? C?idA C?iB X1C?iH C?iJ C?i9K B0C?iK C?iR C?iT C?iT C79C?i U C?i\ C?i^ C?i*_ B8C?i_ C?if C?ih X7C?iHi C?i2p C?iq C?i"r B6C?ir C?i-z C?i{ C?i| B5C?i)} C?i C?iQ X4C?i C?iP C?iy C?i: X3C?iN C?i C?i P2C?im C?i& C?i B1C?i C?i C?i C?i! B0C?i C?i C?i C?i\ C69C?iҳ C?i C?i C?i X8C?iG C?i C?iz B7C?i C?i0 C?i C?i B6C?iL C?ip C?i C?ig B5C?i C?i5 @  There is an open door here.C?ik C?i I4 _C?iJ C?i C?i C?i B3C?iO C?i C?i4 n2C?iq C?iV C?i~ B1C?i0 C?iw C?i C?i B0C?i C?i C?i C?iu C59C?i? C?i C?i C?i- B8C?i C?i[ C?iA C?ik B7C?i C?i C?i C?i B6C?i C?i# C?i% C?ib& B5C?i' C?i, C?i. C?ii/ B4C?i0 C?i85 C?i7 C?i8 B3C?i9 C?i= C?i@ C?i@ B2C?iB C?iF C?iH C?iH B1C?iI C?iL C?i4O X0C?iP C?iS C?i|U C?iU C49C?i W C?idZ C?i+] C?i] B8C?i^ C?ib C?i3e X7C?if C?ij C?iEm C?iVn B6C?iv C?iy C?ie| C?iO} B5C?i C?iDŽ C?i C?i B4C?i C?i} C?i n3C?i C?i C?i| B2C?i C?i C?i X1C?iR C?i C?i e  Dowan comes into view.C?ij ###...#...#+###+###'#...#..##...#.............#. #....##...............#. #..##...##.#...........#. C?i #.........#.............. #...)##..[.#.#.#####.#... ........#..#.........#### ....##......#.#..######## .e......@#..#....#<[..... #......#.#...#...#.####.. ......#...#.#...#.# #.. ..........#..#..#.# #.. .#...........#..#.# #.. #........###...#.# #.. e   Dowan (wandering) #.......# #...#.#..#.. #.......#####.#.#..#.. ?it 7;22H..#.#.#..#.#e.559.9 (60.0)C?i @, fast)C?iS g60.9 (610C?i C?i{ C _Dowan seems to find hidden reserves of power!D?i )))))efast)You shoot a sling bullet.  The sling bullet hits Dowan but does no damage.D?ip  Dowan shouts!  You shoot a sling bullet. The sling bullet hits Dowan.D?i{( .eDowan is lightly wounded.  You hear a shout!.eD?if2)....D?i3===2.0 (1.1)38) Rev D?i;D?i5>p _Dowan breathes, "And she was my only..."E?ix# ))) You shoot a sling bullet. The sling bullet hits Dowan!E?i  Dowan is heavily wounded.You shoot a sling bullet. The sling bullet hits Dowan.E?i2@.eE?i|8..E?iF9s3.17) Rev+ E?iAE?isCZ _Dowan is severely wounded.E?i"4)))))))E?iT e  You shoot a sling bullet. The sling bullet closely misses Dowan.E?i .eYou shoot a sling bullet. The sling bullet barely misses Dowan.E?i §eDowan says, "Her death will not be in vain!"Dowan breathes, "And she was my only..."Dowan gestures wildly while chanting.E?ix#.......E?isi4.26) Rev* E?iE?i# _Dowan blinks!E?iTa)))))))E?i  $You shoot a sling bullet. The sling bullet barely misses Dowan.  You shoot a sling bullet. The sling bullet hits Dowan!  You kill Dowan!E?iU)E?in....$.. 2/62 75.35 _Okawaru accepts your kill. _Your Fighting skill increases to level 5!E?ia E?iR E?ia E?iK H _No target in view!E?i E?i E?i9 E?i H _No target in view!F?i/ _No target in view!F?i  You encounter an orc. It is wielding a +0 mace. ..##...#.............#.#....##........#..##...##.#..........#.........)##..[.#.#.#####.#........#..#.........####o..##......#.#..####.......#..#....#<[.....#......#@#...#...#.#### ......#...# ..........#..#.#..........#...#..o   orc (wandering)#.#........#...........#.#.#..#.#?i|7m0.0---6.3 (14 _F?iaF?iI2{?iC>))))))){?iC  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.{?i^ .oThe sling bullet closely misses the orc. oYou hear a shout!......o   orc wizardo   orc===7.4 (1.13{?i2f{?irx _You encounter an orc wizard. It is wielding a +0 dagger.{?iD )))))) You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc wizard.{?i )The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!{?i<){?i[A.o{?ic).....{?i gb8.52{?iFn{?i#M #......###.#..#.######.?i~C #.##.#.#.#.####.#....†......##.# #.?iL ?iN 1=55?iuZ ?i .#..#..#.# #....#.##.#.....#..#.# #.#...)....###...#.# #.##.# #...#.#..#..#.#.##.#####.#.#..#......##.#.#.#..#.##.#.#######....#.#.#..#.##.#.# .#.....#.#.#..#.##.#.# .+...@.#.#†#..#.##B#.# .....#?i' /#.....#.#....#.##.#.# ..... #.#.#....#.##.#.# .#'# #.#.#......##.#.# .). #......###.#......B..#># #M #......###.#..#.######.##.......##.#.#.#.####.#....†......##.# #.?i' 64?i a _There is a stone staircase leading up here.?i ?i ?i!?i%X3?i/%2=2) 1?i2X0?iG6p399?i6?i93=8?i:?i<=?i=B7?i??ifAX6?iDC?ijD?iD`45?iF?iI?iI:4?iNK?iM?iNB3?ipR5=2?iS?iU?iUB1?i!W?i;ZX0?i[?i^Y89?i2_?iFc6=8?icB7?id?i f?i`fB6?ig?ii7=5?ioj?iOl?ilB4?ism?in?inB3?io?i5q?i}qp8=2?ir?iqs?isB1?it?iv?ivB0?iw?ityY79?iyz?i|?i}`98?iM?i܀?i6B7?ix?i2n6?is?iq60=5?i:?i3X4?i?iۏX3?i:?i1=2?i?i?iVB1?iɘ?i?iJB0?i?iK?iC69?i?ik _You start resting.HP restored.?i?iѰ1631.2 (35.0)?i2=2.2 (368 _?i?i,?i 3?i ?i\ ?i@ B7?i 6?i^ X5?i ?iR ?i T=4?in ?i ?im 321?i7 ?i 059?i ?im B8?iY ?i X7?i ?i ?iI B6?i ?i X5?i\ n4?i ?iz# ?i# B3?i*% ?i' ?i4( B2?i) ?i+ ?i , B1?i- ?i0 ?i$1 B0?i3 ?i5 ?i 6 C49?i7 ?i6: ?i: B8?i; ?i? ?i? B7?i@ ?iKC ?iC B6?i^E ?iRH ?iH B5?iI ?iL ?iL B4?igN ?iEQ X3?i S ?iU ?iV B2?iCW ?irY ?ik 10?iim ?iOp ?ip C39?i^r ?iu ?iv B8?ibw ?iy ?i$z :7?i:{ ?io X6?i: ?í ?i B5?ił ?ī X4?i ?i n3?i% ?it B2?i΋ ?iR ?i B1?iߐ ?i} ?i4 B0?iʕ ?i٘ Y29?ij ?i ?it B8?iZ ?ii ?i ,7?i ?i ?i ?i֥ :6?i? ?iH ?i B5?in ?iޭ X4?i! ?i X3?iճ ?i^ ?i B2?i ?i ?iz B1?i ?iҾ X0?iƿ ?i o19?iU ?i B8?ie ?ib n7?i ?ia :6?i ?i ?i B5?i@ ?i ?i B4?i ?i ?i^ B3?i ?iN ?i B2?i ?i ?i B1?i ?i ?i B0?io ?i ?i` C09?iL ?i ?iE B8?i ?iu ?i B7?iH ?i ?i B6?iy ?i ?ir B5?i ?i| ?i  ,4?iP ?i ?i ?i2 B3?i ?i ?i :2?i3 ?i7 ?i B1?i ?i ?iL B0?i ?i ?i D299?i] ?i ?iS B8?i ?i" ?ig" B7?ip$ ?i & ?i& B6?i' ?i) ?i* B5?i- ?i. X4?i0 ?iP2 ?i2 B3?i3 ?i < 21?i1? ?i? B0?iA ?i-C ?iC ;89?i E ?i&G ?iG B8?iI ?iJ ?iDK ,7?ioK ?iL ?icO X6?i Q ?iS B5?iS ?iT ?iV ?iV ,4?i]W ?ixX ?iZ ?iZ B3?i\ ?i^ X2?i_ ?ia ?ib B1?i/c ?i;f X0?iHg ?iyi ?ij C79?ij ?im B8?iqn ?io ?i6r ?ir :7?is ?iv ?iv B6?iw ?iy ?i[z B5?ix{ ?i} ?ia~ B4?i ?iՁ ?iJ B3?id ?i ?iw :2?iF ?i ?i :1?i ?ic ?iՍ B0?i ?iˑ Y69?iْ ?iX W _You start waiting.?i" .731.2 (99?iȥ j2.2 (100.0)8?i ?i # _Done waiting.?iw?ix?iy?iR?i6?iB76?iuX5?i?i?ic?iߗB4?i?i?iX3?i?iJ?iŠ?i١X2?in1?i?im?iYn0?ic  You see here a hound skeleton.?i:?iܱJ59 _?i_?i?iRX8?iϵ?i ?i3?iB7?ik?ic?il?iX6?iZ?i[?iB5?i]?iO?i?iX4?i?iX3?i?iu2?i^?iB1?ib?i?i?i|B0?iu?iB?i?iC49?i?iJ?i?itB8?i4?i?i$?izB7?iU?i?i?iIB6?i?i?i%X5?i?i ?i?i3B4?i ?iz?ivX3?i?i?i?iX2?i ?i X1?i#M _You now have 152 gold pieces (gained 9).?iK?iB0?iq?i#?i ?iC39?i>?i?i?i1X8?iW"?i`$?i$B7?iG&?i(?i9+?i+B6?i-?i65?iL9@  There is an open door here.?ik:?i;I4 _?iz=?i*>?i@?i@B3?iA?iqC?iD?i7EB2?iF?iG?i5I?iIB1?iJJ?iL?iM?ieNB0?iO?iP?iYSY29?iT?i;V?iTW?iWB8?iX?i9[?i\?i\B7?i~]?i%_?i6`X6?i`?ib?iydX5?ie?i>g?iXh?ihB4?ii?i"j?ik?i|kB3?il?im?i_n?inB2?i~o?ip?iWv10?iv?i%x?ity?iyC19?iz?i{?iQ}X8?i}?iN?i?iMB7?i?i>?iX6?i?i>?i2?iB5?iއ?i?iT~  You encounter an orc. It is wielding a +0 whip.?id  #.# #.......  #. #.# #..... ?iN@ #o #.# ########  #. #.#  ?i, #. #.#   #. #.#  ?i, #. #.#   ##.###.#  ?i #..@...#   ########  ?iF   ?i~o   orc (asleep)  ?i0 ?i 385.2 (53.0)?im6.2 (544 _?i?i?iK )))))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!?iS$ )The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!?ird8.....?iTh===7.3 (1.1)3) Rev ?iGn?i$rP _Okawaru accepts your kill.?iM3?ik^ _No target in view!?i?i?io?iH _No target in view!?i ?i ?i ?i H _No target in view!?is I?it ?i1 ?iD I2 _?is 1) ?iv ?iތ ?iB B0?i ?iV ?iÑ ?i C09?iƒ ?i ?i6 ?i B8?i ?i ?i ?i B7?i# ?i~ ?i ?i B6?i ?in $  Things that are here:?i* ]  a +0 whip; an orc corpse?i ?i I5 _?id ?iŨ ?im ?i˪ B4?ig ?im ?i ?i B3?i> ?i ?i7 ?i B2?i) ?i ?i ?i_ B1?i ?iq ?i@ X0?i ?i+ ?if ?iϿ D199?i ?i ?i ?i B8?i ?if ?im ?i B7?iS ?i ?i ?i- B6?i| ?i ?ic ?i B5?i ?i ?i ?ix B4?i ?i ?i ?i B3?i ?i ?i X2?in ?i ?i X1?iX ,?i ?ix X0?i ?i Y89?i ?i ?i] ?i B8?iE ?i ?i ?iC B7?i ?iG ?i X6?i ?iT ?i ?i2 B5?i ?i ?ic ?i B4?i ?i ?i X3?i ?i ?i2 ?i :2?i ?i ?iv ?i :1?i ?i ?i" ?i B0?i ?i ?i* ?i C79?i ?i ?i ?iQ B8?i ?i ?i= ?i B7?i ?i#$ ?iU& ?i' B6?i' ?i7* ?i#, ?i, B5?i- ?i0 ?i&2 ?i2 B4?iz4 ?i6 ?i8 ?iI9 B3?ix: ?i? ?iB ?iaC B2?i"E ?iG ?i I ?iI B1?iNJ ?iML ?iM ?ipN B0?iO ?iP ?irR ?i#S C69?iS ?iW ?iX B8?iX ?iD` | _o - 2 scrolls labelled HYOHEZ LISU (gained 1)?ija ?ia B7?i b ?i~d ?ie ?i f B6?ihf ?ii ?i[j ?ij B5?i]l ?im ?ir ?it ?i u $4?iEu ?iv ?iz ?i~ ?i@ ?i $3?iS ?ir ?iu ?i ?i ?iۋ $2?i/ ?i ?io ?i ?i X1?i ?i ?iQ B0?ij ?i ?i ?i C59?i ?i ?i X8?i~ ?i( ?i_ ?i B7?i ?i C  You see here a +0 short sword.?i ?ii I6 _?i' ?ih ?i ?i B5?i ?iP ?i ?iU B4?i ?i] ?i ?iM B3?i/ ?i ?i ?iR B2?i  ?iq ?iB ?i B1?i ?i ?i ?iW B0?i ?i ?iY C49?i ?i% N _You now have 166 gold pieces (gained 14).?i' ?i( B8?i) ?i/ ?i!2 ?i2 B7?i@4 ?i 9 ?i; ?i?< B6?i? ?iB ?iE ?i6F B5?iCH ?i?L ?i[R X4?iS ?i X ?i[ ?i[ B3?is_ ?if C  You see here a +0 short sword.?ij _2 _?in ?ir ?iv X1?ix ?iD ?i X0?i ?i ?iڝ ?i% C39?iu ?iڣ ?i 8?i] B7?i ?i ?i ?i B6?it ?i- ?i ?iV B5?i ?i ?i ?i B4?i ?i ?i] ?i B3?i ?i ?iN h  Menkaure comes into view.?i X #....##...##.#...........#..#  #....##...##.#...)....###...#  #....#.......##.......# #...  #....#.########.......#####.#  #.####.# #...........#.#  #.####.########...........#.#  #...................#.....#.# ?i . ########...............+...<.#.#  #..............@########.....#.#---  #.######........# #........#.#  #.# ##...#'#...###........#.#  #.# #...)......##......###.#  #.# ####.......##......###.#  #.# #M......##.......##.# M   Menkaure (wandering)  #.# #.......########.#### ?i o #.# #.......# #....÷.....  #.##########.......# #.####.####?iF Y867.3 (80.0)M.?i ?i ---8.3 (812 _?i ?i! ?ihH )))MYou shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure shouts!?i  Menkaure is lightly damaged.  You shoot a sling bullet.  The sling bullet hits Menkaure but does no damage.?il] ^.'.M?i^ ===9.4 (1.1)1) Rev ?ih ?ij 2 _Menkaure is lightly damaged.?iZ )))You shoot a sling bullet.  The sling bullet hits Menkaure but does no damage.?i_Menkaure is lightly damaged.  You shoot a sling bullet.  The sling bullet hits Menkaure but does no damage.?i("M..'70.50) Rev+  _Menkaure is lightly damaged.?i]' ?i=^|)) You shoot a sling bullet. The sling bullet hits Menkaure.?i ))Menkaure is moderately damaged.You shoot a sling bullet.?iǀ .'M.  The sling bullet barely misses Menkaure.?i9*?i_ (fast)Menkaure mumbles some strange words.?i9M?ic1.629?iS?it1 _Menkaure seems to speed up.?i ))You shoot a sling bullet. The sling bullet hits Menkaure.?i  Menkaure is heavily damaged.You shoot a sling bullet.  The sling bullet hits Menkaure but does no damage.?i8M.?i'".?i^(i2.78) Rev* ?i62?i4\ _Menkaure is heavily damaged.?i ) You shoot a sling bullet. The sling bullet hits Menkaure!?i1  Menkaure is severely damaged.You shoot a sling bullet. The sling bullet hits Menkaure.?ir9M'?il  Menkaure is almost destroyed.?i:50-----?iʿ_307?i!?i( _Menkaure hits you!?ii x  You shoot a sling bullet.  The sling bullet hits Menkaure but does no damage.?i )))Menkaure is almost destroyed.You shoot a sling bullet.?i[ M')The sling bullet barely misses Menkaure.?iR _1-----4.8 (1.1?i :6?i] ?i, Q _Menkaure barely misses you.?ij( .  You shoot a sling bullet. The sling bullet hits Menkaure.  You destroy Menkaure!?i. S?i. )))Okawaru is honoured by your kill.?iXBW.')?i\Gw2/6335505?iO?iQ/ _You shoot a sling bullet.?iN _No target in view!?i _No target in view!?i+f433=21) Rev+ 0?iXo19?i4=8) Rev ?iE?i?iB7?i?i?i B6?i'?i?i2`55?il?i$?il?4) ?i?i?iB3?i ?ie?ip6=2?i?iF?iB1?i?i?i&B0?i?iG?iC09?i?ia?ip7=8?i?i!?iB7?i6?iYX6?i?i b8=543?i9 ?i ?i p9=2?i ?i ?i B1?i ?iX ?i B0?i9 ?i Z099?i ?iL ?i a608?iI ?i X7?i ?i:# ?i~# B6?iB% ?i>' ?i( p1=5?i) ?ip+ ?i, B4?il- ?i/ ?i/ B3?i1 ?i3 ?i@4 @2=?iy4 02?iW6 ?i8 ?i8 B1?iK: ?i< X0?i> ?i@ Y89?iB ?iE k _You start resting.HP restored.?i9Q ].##...##...#.....................---........?iY 1911.8 (36.0)?iZ 3=---2.8 (378 _?ibb ?iJd ?io_ 3?ib ?ig ?ii ?is 76?iD~ ?i X5?i ?iZ ?is ?i T=4?ii ?ii ?iU ?i B3?i- ?i< ?i ?i B2?i ?i ?i˛ ?i4 B1?i ?i߿ 0798765?i ?iS ?i B4?i 3?ig ?i= ?iT ?i B2?i ?i ?i X1?i ?i ?ib ?i X0?i ?i ?i C69?i ?i ?i2 ?i B8?i ?i ?i ?iX B7?i ?ig ?ii ?i B6?ih ?i. ?i ?iU B5?i ?i ?i ?i# B4?i ?i ?iL ?i B3?i ?im ?i ?i$ B2?i ?i ?i@ ?i B1?i' ?ir ?i ?i B0?i\ ?iK 59?iL ?i- ?ix B8?i ?i ?i ?i B7?ir ?i ?iX ?i B6?i ?iF ?i: ?i B5?i ?i 4?i\ B3?i ?i  ?ih X2?i ?i ?iH ?i B1?i ?i8 ?i ?i B0?i ?iT ?i  ?iW C49?i ?i ?i( ?i X8?i_ ?i ?ie ,7?i ?i ?i ?i ?i! B6?i! ?i" ?i# ?i*$ B5?i$ ?i% ?i-' X4?i|' ?i( ?i) ?i$* B3?i* ?i{, ?i, ?i - B2?i|- ?i. ?i`/ ?i/ B1?i00 ?i]1 ?i43 X0?ip3 ?i4 ?id5 ?i5 C39?iR6 ?iA7 ?i@ 8765?iFE 4?ijI 32?i1M 1?iM ?iQ 029?iR ?iS ?iS B8?i{T ?ivU ?i-V ?inV B7?iW ?iX ?iX ?iDY B6?iY ?i&d ?id ?i;e B5?ie ?im ?in ?in B4?in ?i u ?iu ?i[v B3?iv ?iZ} ?i+~ ?i~ B2?iw ?i@ 1?i ?ir ?i B0?i= ?i ?iƔ Y19?iL ?i ?iT ?i B8?i' ?i ?i2 ?i B7?i ?i ?iݥ ?i$ B6?iڦ ?i ?i X5?i ?i ?i 4?iڹ ?i B3?i ?i ?is ?il B2?i ?i ?i ?i? B1?i ?ik ,?id B0?i ?i ?i ?i C09?i ?i ?iD ?iz B8?i" ?i ?i ?i B7?i ?i ?i ?i B6?i ?i ?iJ ?i B5?i ?im ?i ?in B4?i= ?i ?iB 3?iB ?i B2?i] ?i ?i X1?i ?i ?i X0?i ?i ?i ?i E2999?i ?i ?i ?i= B8?i ?i ?i ?i B7?i ?i ?i ?i1 B6?i ?iU ?i" ?i B5?i% ?iM ?i ?i B4?im ?i! 7 _You open the door.?i1# ?i# B3?iw$ ?i0 ?i1 ?iL2 B2?i2 ?i5 ?i6 ?i7 B1?i7 ?i9 ?i; ?iI; B0?i2< ?i > ?iY? ?i? C89?ip@ ?ikB ?ipC ?iC B8?iKD ?iTF ?iG ?iIG B7?iG ?i K n6?iIK ?iL ?iM ?iM B5?iN ?iP ?iQ ?iQ B4?iR ?iU ?iU ?i7V B3?iW ?iX ?iY ?i#.#..._.. ##......###.#..#.######.#.#.._ß_ ##.......##.#................._..?iq ?i ?i E _Done exploring.?i I?i 0.0)........?i ?iW[ _Done exploring.?i ?i Read which item? Scrolls  t - 3 scrolls of teleportation  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN ?i  h - a scroll labelled MEOSTR LEPTA  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI  m - 2 scrolls labelled PYIJ ZAILYIBB  o - 2 scrolls labelled HYOHEZ LISU [!] read|quaff[?] describe selected?i?iC ?i' ..#.#...#...#.####....#.# #...... AutarchDCSS the Shooter ..#...#.#...#.#..#....#.# #...... Coglin of Okawaru ...... ......#..#..#.#..#....#.######... Health: 63/63 ======================== .........#..#.#..#...........'... Magic: 10/10 ======================== .)....###...#.#..#.........###... AC: 4Str: 9 ......# #...#.#..#..#.#.#####.... EV: 11Int: 15 ......#####.#.#..#......#........ SH: 0Dex: 16 ?i](..........#.#.#..#.##.#.#.###.... XL:  8 Next: 35% Place: Dungeon:5 ..........#.#.#.@#.##.#.#.# #.... Noise: ---------  Time: 6024.8 (0.0) ....#.....#.#.#..#.##.#.#.###.... e) +0 sling {Kun}  d) +0 sling {Isabel} ....+...<.#.#.#..#.##B#.#.#...... Fire: e) +0 sling {Kun} #####.....#.#....#.##.#.#.#.##... Gem (2976) #........#.#....#.##.#.#.#.##... ##........#.#......##.#.#.#......  ##......###.#.........#>#.#..._..?i(  ##......###.#..#.######.#.#.._ß_.?i(   ##.......##.#................._..  _No target in view! _You start resting. _HP restored. ?iL)_You open the door. _Done exploring. _Done exploring.?i;  As you read the scroll labelled PYIJ ZAILYIBB, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.?i;5.8 (1Will/2 Gem (2975) ?i_B?i}D8 _m -> V - a scroll of vulnerability?i/1Read which item? Scrolls  t - 3 scrolls of teleportation  V - a scroll of vulnerability  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  h - a scroll labelled MEOSTR LEPTA  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI  o - 2 scrolls labelled HYOHEZ LISU [!] read|quaff[?] describe selected?i..#.#...#...#.####....#.# #...... AutarchDCSS the Shooter ..#...#.#...#.#..#....#.# #...... Coglin of Okawaru ...... ......#..#..#.#..#....#.######... Health: 63/63 ======================== .........#..#.#..#...........'... Magic: 10/10 ======================== .)....###...#.#..#.........###... AC: 4Str: 9 ......# #...#.#..#..#.#.#####.... EV: 11Int: 15 ......#####.#.#..#......#........ SH: 0Dex: 16 ..........#.#.#..#.##.#.#.###.... XL:  8 Next: 35% Place: Dungeon:5 ..........#.#.#.@#.##.#.#.# #.... Noise: ---------  [?i#r33mTime: 6025.8 (0.0) ....#.....#.#.#..#.##.#.#.###.... e) +0 sling {Kun}  d) +0 sling {Isabel} ....+...<.#.#.#..#.##B#.#.#...... Fire: e) +0 sling {Kun} #####.....#.#....#.##.#.#.#.##... Will/2 Gem (2975) #........#.#....#.##.#.#.#.##... ##........#.#......##.#.#.#......  ##......###.#.........#>#.#..._..  ##......###.#..#.######.#.#.._ß_.  ##.......##.#................._..  _Done exploring. _Done exploring.  As you read the scroll labelled PYIJ ZAILYIBB, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _m -> V - a scroll of vulnerability  As you read the scroll labelled HYOHEZ LISU, it crumbles to dust.  It is a scroll of enchant weapon.  --more--?im Enchant which weapon? Hand Weapons  d - a +0 sling (offhand) {Isabel}  e - a +0 sling (weapon) {Kun}a - a +0 dagger {Lan}  c - a +0 dagger {Agam}[?] describe selected?i?i?i> ..#.#...#...#.####....#.# #...... AutarchDCSS the Shooter ..#...#.#...#.#..#....#.# #...... Coglin of Okawaru ...... ......#..#..#.#..#....#.######... Health: 63/63 ======================== .........#..#.#..#...........'... Magic: 10/10 ======================== .)....###...#.#..#.........###... AC: 4Str: 9 ......# #...#.#..#..#.#.#####.... EV: 11?i̩Int: 15 ......#####.#.#..#......#........ SH: 0Dex: 16 ..........#.#.#..#.##.#.#.###.... XL:  8 Next: 35% Place: Dungeon:5 ..........#.#.#.@#.##.#.#.# #.... Noise: ---------  Time: 6025.8 (0.0) ?iF....#.....#.#.#..#.##.#.#.###.... e) +0 sling {Kun}  d) +0 sling {Isabel} ....+...<.#.#.#..#.##B#.#.#...... Fire: e) +0 sling {Kun} #####.....#.#....#.##.#.#.#.##... Will/2 Gem (2975) #........#.#....#.##.#.#.#.##... ##........#.#......##.#.#.#......  ##......###.#.........#>#.#..._..  ##......###.#..#.######.#.#.._ß_.  ##.......##.#................._.. ?iUAs you read the scroll labelled PYIJ ZAILYIBB, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _m -> V - a scroll of vulnerability  As you read the scroll labelled HYOHEZ LISU, it crumbles to dust.  It is a scroll of enchant weapon.?iUS  Your +0 sling {Isabel} glows red for a moment.?ix6.8 (114?i:_?i9 _o -> w - a scroll of enchant weapon?il?i`m3?i oX3?ivJ210?iw?ix?ixC69?iy?iz?i {B8?i{?iY|?i|B7?i6}?i'~?ii~B6?i?iK?iB5?iE?i҄n4?i?i$B3?i?iX2?i?iX1?i?iZX0?iČ?i?iVC59?i?iX8?i?iX7?i65432104987 _You start waiting._?i޽53.8 (27.0)4.8 (28Gem (2946) ?ii:_?i_ _You feel your willpower return.?ia?iRead which item? Scrolls  t - 3 scrolls of teleportationw - a scroll of enchant weapon  V - a scroll of vulnerability  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  h - a scroll labelled MEOSTR LEPTA  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff[?] describe selected?i^..#.#...#...#.####....#.# #...... AutarchDCSS the Shooter ..#...#.#...#.#..#....#.# #...... Coglin of Okawaru ...... ......#..#..#.#..#....#.######... Health: 63/63 ======================== .........#..#.#..#...........'... Magic: 10/10 ======================== .)....###...#.#..#.........###... AC: 4Str: 9 ......# #...#.#..#..#.#.#####.... EV: 11Int: 15 ......#####.#.#..#......#........ SH: 0Dex: 16 ..........#.#.#..#.##.#.#.###.... XL:  8 Next: 35% Place: Dungeon:5 ..........#.#.#.@#.##.#.#.# #.... Noise: ---------  [?i33mTime: 6054.8 (0.0) ....#.....#.#.#..#.##.#.#.###.... e) +0 sling {Kun}  d) +1 sling {Isabel} ....+...<.#.#.#..#.##B#.#.#...... Fire: e) +0 sling {Kun} #####.....#.#....#.##.#.#.#.##... Gem (2946) #........#.#....#.##.#.#.#.##... ##........#.#......##.#.#.#......  ##......###.#.........#>#.#..._..  ##......###.#..#.######.#.#.._ß_.  ##.......##.#................._.. As you read the scroll labelled HYOHEZ LISU, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 sling {Isabel} glows red for a moment. _o -> w - a scroll of enchant weapon _You start waiting. _You feel your willpower return.  Okay, then. _?iI?i# _Done exploring.?i ?iT Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon ?i?i[?25h[?0c..#.#...#...#.####....#.# #...... AutarchDCSS the Shooter ..#...#.#...#.#..#....#.# #...... Coglin of Okawaru ...... ......#..#..#.#..#....#.######... Health: 63/63 ======================== .........#..#.#..#...........'... Magic: 10/10 ======================== .)....###...#.#..#.........###... AC: 4Str: 9 ......# #...#.#..#..#.#.#####.... EV: 11Int: 15 ......#####.#.#..#......#........ SH: 0Dex: 16 ..........#.#.#..#.##.#.#.###.... XL:  8 Next: 35% Place: Dungeon:5 ..........#.#.#.@#.##.#.#.# #.... Noise: ---------  Time:?iJ 6054.8 (0.0) ....#.....#.#.#..#.##.#.#.###.... e) +0 sling {Kun}  d) +1 sling {Isabel} ....+...<.#.#.#..#.##B#.#.#...... Fire: e) +0 sling {Kun} #####.....#.#....#.##.#.#.#.##... Gem (2946) #........#.#....#.##.#.#.#.##... ##........#.#......##.#.#.#......  ##......###.#.........#>#.#..._..  ##......###.#..#.######.#.#.._ß_.  ##.......##.#................._..  _o -> w - a scroll of enchant weapon _You start waiting. _You feel your willpower return. _Okay, then. _Done exploring.  What level of the Dungeon? (default 4, ? - help) ?iF [?25l[?1c?iN46?i?i_?i5 _?i4?i;?i?iB3?i?iQ?i ?i B2?i ?in ?i ?i: B1?i ?iL ?i n0?iu ?i: ?i C39?i ?i ?iG ?i B8?i ?i! ?i" ?i# ,7?i2# ?i# ?iv% ?i& ?i' B6?i' ?i) ?i}+ ?i+ B5?i, ?iY. ?i/ ?i10 B4?i0 ?i$3 ?i4 ?i<5 B3?i6 ?i8 ?i@: ?i: B2?i; ?iN= ?io> ?i> B1?ir? ?iIB _You start waiting. _You feel your willpower return.?iB Okay, then. _Done exploring.  There is a stone staircase leading down here.?iC ?iD ?iE I0 _?iF ?i ?iԯ EAutarchDCSS the ShooterCoglin of Okawaru ......Health: 63/63 ========================Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0?iF WDex: 16XL:  8 Next: 35% Place: Dungeon:6Noise: ---------  Time: 6070.8 (16.0)e) +0 sling {Kun}  d) +1 sling {Isabel}Fire: e) +0 sling {Kun}Gem (2930) _Okay, then. ?it _Done exploring. _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here.  You climb downwards.  ?i YYou hear the solemn chanting of funerary rites.?iǸ /  --more--?i  _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!?i Y28?i ?ii _You encounter an orc warrior, an orc wizard, 2 orcs and an iguana.Found four items.  There is a stone staircase leading up here.?i/]####..o## .........o.. .......l.... ...#........# ..........oo.##...#.........#..............)......#.@.......2.3 (17.5?i`*#.......$........#######......).$.#.:###.#o   orc warrior (asleep)#l   iguana (asleep)o   orc wizard (asleep)oo 2 orcs (1 polearm, asleep)?i6f?iփz _There are monsters nearby!?i  ))o  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.?i )))))The orc wizard shouts!  You shoot a sling bullet.?iT ! .oThe sling bullet closely misses the orc wizard..l.o?i .o.o?il$ .....olwandering)oo1 wandering)?i ====3.3 (1.0)7) Rev ?ie ?i = _The orc warrior shouts! The orc shouts!?iB )You shoot a sling bullet. The sling bullet hits the orc wizard.?i!))))You shoot a sling bullet. The sling bullet hits the orc wizard.is lightly wounded.  The sling bullet barely misses the orc warrior.The sling bullet hits the orc.?i~ .oThe orc is heavily wounded.?i%G.l?i P.o?iу7o.?iN.o?iHW.l?ii===-4.4 (1.16) Rev+ ?i?io0 _The iguana hisses angrily.?iM-?i?i?is  The orc wizard casts a spell at you.?i^.o.lo.?ig P.o?i,Eoo?i-59---505) Rev ?i9?i2p --.5- ?i39_The puff of flame hits you.?i;_ ####.#.#..#......#..........# ...#.#.#..#.##.#.#.###......# ...#.#.#..#.##.#.#.# #......##### ...#.#.#..#.##.#.#.###........... ?i@<=.<.#.#.#..#.##B#.#.#........##### ...#.#....#.##.#.#.#.##.....####. ...#.#....#.##.#.#.#.##.......... ...#.#......##.#o#.#........####. .###.#.........#@#.#..._..### #. .###.#..#.######.#.#.._ß_...####. ..##.#................._..+.#.... #.#######.####............######. ?iz<d÷......##.# #.................#. #.####.##.# #......####...###.#. o   orc wizard ?i<s.....#.##.####......####...# #.## #.##.#.#...................# #... ...#.#.#...................######?ip--6.9 (2.54?i8_?i4! _You climb upwards.?iмc _There is a stone staircase leading down here.?i{~  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.?ig  The orc wizard is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard.?iI  The orc wizard is lightly wounded.===7.9 (1.03_ _The orc wizard barely misses you.?iz  You shoot a sling bullet. The sling bullet hits the orc wizard.?i  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.?i4 q  The orc wizard is heavily wounded.?i\ z6082) Rev+ ?iC 8_?i A _The orc wizard hits you but does no damage.?i+ )))))))You shoot a sling bullet.?i   The sling bullet barely misses the orc wizard.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.?i82 ..?iQ9v....oThe orc wizard is heavily wounded.?iQ:`91?iA:_?iNW _The orc wizard barely misses you.?i-& )You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!?i5 )))))))Okawaru accepts your kill.?i;j......)?iDx881.0 (1.119) Rev* ?iXg_ _You shoot a sling bullet.?i~ _No target in view!?i[3?ivc?ifH _No target in view!?i?iӔ?i[?iH _No target in view!?i?i<?i?i! H _No target in view!?i'?i'?i/?i2H _No target in view!?iOy3?i?iÄC _No target in view!?im?i!?i,?i?i" ?ib Level 5 of the Dungeon <<<>>>_____(Press ? for help)#....##...##.#...........#..#.#..#...........'.....# #.# #.##....##...##.#...)....###...#.#..#.........###.....# #.# #.##....#.......##.......# #...#.#..#..#.#.#####......# #.# #.##....#.########.......#####.#.#..#......#..........# #.#####.####.####.##...........#.#.#..#.##.#.#.###......# #.#.......##.####.########...........#.#.#..#.##.#.#.# #......######.#.###.#.##...................#.....#.#.#..#.##.#.#.###...............# #.#.#########...............+...<.#.#.#..#.##B#.#.#........######<#####.#.##...............########.....#.#....#.##.#.#.#.##.....####.........#.#?i #.######........#.# #........#.#....#.##.#.#.#.##..................#.##.# ##...#'#...###........#.#......##.#)#.#........####.##........##.# #...)......##......###.#.........#@#.#..._..### #.##......####.# ####.......##......###.#..#.######.#.#.._ß_...####.##...#####.##.......##.......##.#................._..+.#............##.##.......########.#######.####............######.##.#)##.##.##.......# #....÷......##.# #.................#..#...##.##.##########.......# #.####.####.##.# #......####...###.#..#...##.##.##.......'.......# #.#.......#.##.####......####...# #.##.#...##.##.###.######.......###.#.##.##.#.#...................# #....#...##.##.# #.# #.........#.#.#...#.#.#...................########...##.##.# #.# #.......#......._............#####...................##.##.# #.# #.......###.#.#...#.#.#......# #......###########..##.##.# #.# #.......# #.#.##.##.#.#......# #...................##.#?iH#.# ##...#'#...###.#.#......##.#)#.#...###.##........##.# #...)......##......###.#.........#@#.#..._..### #.##......####.# ####.......##......###.#..#.######.#.#.._ß_...####.##...####.# #.......##.......##.#..........._..+.#............##.# #.......########.#######.####............######.##.#)##.##.# #.......# #....÷......##.# #...........#..#...##.##.########### #.####.####.##.# #......####...###.#..#...#?i#.#.##.......'# #.#.......#.##.####......####...# #.##.#...##.####.######.......###.#.##.##.#.#...................# #....#...##.# #.# #.........#.#.##...................########...##.##.# #.......#._......#####...........##.##.# #.#.#.#...#.#.## #......###########..##.##.#  #.#.##.##.#.#......# #...................##.)# #.# ######### #.#.......#.##'##### #.......###########.###.##..#..# ####.#......# #.#.# .########### #.#..###.# # #.#####...........# #.#..# #.# # #.##.#..# #.##########.# #.#..# #.#########...## #.#?ir #.# #.#..###......#..... #.### #.# #.# #.#.>..#......#########.# #.# #.# #.##.#.######### #.# #.# #.# #.##.#.# # #.# #.# #.###.##.#.#########?iB ?iRp ####.#.#..#......#..........#AutarchDCSS the Shooter ...#.#.#..#.##.#.#.###......#Coglin of Okawaru ...... ...#.#.#..#.##.#.#.# #......##### Health: 60/63 ======================-- ...#.#.#..#.##.#.#.###........... Magic: 10/10 ======================== .<.#.#.#..#.##B#.#.#........##### AC: 4Str: 9 ...#.#....#.##.#.#.#.##.....####. EV: 11Int: 15 ...#.#....#.##.#.#.#.##.......... SH: 0Dex: 16 ...#.#......##.#)#.#........####. XL:  8 Next: 38% Place: Dungeon:5 .###.#.........#@#.#..._..### #. Noise: ===------  Time: 6081.0 (0.0) ?i[q .###.#..#.######.#.#.._ß_...####. e) +0 sling {Kun}  d) +1 sling {Isabel} ..##.#................._..+.#.... Fire: e) +0 sling {Kun} #.#######.####............######. Gem (2919) Rev* ÷......##.# #.................#. #.####.##.# #......####...###.#.  .....#.##.####......####...# #.##  #.##.#.#...................# #...  ...#.#.#...................######  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!?ir ?it ?i ?i ?i 1=8 _?i ?i B7?iI ?i ?i+ ?iz S6) Rev+ ?i ?i ?i# ?iu B5?ii ?i ?i> ?i i2=4?i0 ?i ?i ?i B3?i ?i ?iN ?iͺ ]2) Rev ?i/ ?iE ?i ?i 63=?i1 :1?i< ?i 1 _HP restored.?i ?i B0?i ?ia ?i9 ?i C09?i ?i) ?i ?i G8) ?iG ?iF ?i, :=?i 07?i ?i ?i n6?i ?iT ?i B5?iV ?i ?i ?i B4?i ?i ?iT X3?i ?i ?i@ ?i B2?i ?ij ?i X1?i7 ?i  .....# #......###########..##.#..# #.............##.# '##### #.......###########.##. .# ####.#......# #.##.# ########### #.#..###.# #.##........# #.#..# #.# #.##.# #########.# #.#..# #.#######.##.# #.# #.#..###.##.# ?i2 8#.# #.#.@..#.........##.#---99.0 (18.0) #.# #.##.#.#########.##.# #.# #.##.#.# #.##.# #.###.##.#.#########.##.# #........#..##.# ?i #####.##.##############.# #.#################. #.............# ?i <###################.?i 9---?i ?i c _There is a stone staircase leading down here.?i0?iJ100.0)0 _?ia?i(  You climb downwards.  You hear the solemn chanting of funerary rites.?i\p/  --more--?ib 6  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!?i #......#  #......#  #......#  #....jj#  #...$..#  #.....j#  ?i_#....j.#  #..@...#  ########   j   gnoll bouda (asleep) jjj 3 gnolls (1 polearm, asleep) ?i3i1.5 (2.5899?i4?i;~ _You encounter a gnoll bouda and 3 gnolls.Found 7 gold pieces.?iz>a _There is a stone staircase leading up here.?i}W )j 2 asleep)You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!?i]  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.?i+* j.  The gnoll is moderately wounded..j?i/.j.j?iW6V.jjj)====2.6 (1.18) Rev ?iL@?iA? _The gnoll shouts! The gnoll bouda shouts!?ių_  You shoot a sling bullet. The sling bullet hits the gnoll.?i=  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.?i $jThe gnoll is severely wounded.?irI .j?iLThe gnoll closely misses you.?i?, swift)?iKX===-3?iC07?i?i\ _The gnolls pick up the pace!?i_  You shoot a sling bullet. The sling bullet hits the gnoll.?i(  The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.?i .jThe gnoll is almost dead.?i&  The gnoll hits you with a +0 club. The gnoll barely misses you.?i57----46) Rev+ ?iȿ?i8 _The gnoll hits you with a +0 club.?i i )))You shoot a sling bullet.?i  )The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!?i9 `) 2?i/ jjOkawaru accepts your kill.?i7 5)..?i; q2-----95.7 (1.1?i1^ A5) Rev* ?if ?ii u _The gnoll hits you with a +0 club. The gnoll barely misses you.?i0 )You kill the gnoll!Okawaru accepts your kill. _The gnoll hits you with a +0 club. The gnoll barely misses you.You shoot a sling bullet.  The sling bullet barely misses the gnoll bouda.  The sling bullet hits the gnoll.?i ))The gnoll is lightly wounded.  You shoot a sling bullet.  The sling bullet completely misses the gnoll bouda.?i? 3j.?iJ .jThe sling bullet barely misses the gnoll.The gnoll bouda hits you with a +0 club!?iAK 42-----604?i S ?iRV R _The gnoll barely misses you.?iP?ii?i?i^ _You are too injured to fight recklessly!?i ?i ?i ?i U.j?iү  The gnoll bouda closely misses you.The gnoll hits you from afar with a +0 spear.?i 37-------73?i" --.5-- _The gnoll barely misses you.?i̺ K .....# #......###########..##.# .....# #...................##.# '##### #.......###########.##.# .#####.#......# #.##.# ########### #.#..###.# #.##.# ..........# #.#..# #.# #.##.# #########.# #.#..# #.#######.##.##.# #.#j.###.........##.##.# #.#.@..#.........##.##.# #.##.#.#########.##.##.# #.##.#.##.##.##.###.##.#.#########.##.##........#...........##.######.##.##############.##.#################.##...................####################.#?iF %8-9.2 (2.51 _You climb upwards. _There is a stone staircase leading down here.?iP >  You shoot a sling bullet.?i  The sling bullet hits the gnoll bouda but does no damage.  You shoot a sling bullet. The sling bullet hits the gnoll bouda.?ic  The gnoll bouda is lightly wounded.===10.3 (1.10?ij?igmX _The gnoll bouda barely misses you.?ie  You shoot a sling bullet. The sling bullet hits the gnoll bouda.?i7{The gnoll bouda is lightly wounded. _The gnoll bouda barely misses you.  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.?iH  The gnoll bouda is lightly wounded.?ig1089?iN ?iB _The gnoll bouda hits you but does no damage.?iw  You shoot a sling bullet. The sling bullet hits the gnoll bouda.?i=I  The gnoll bouda is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll bouda!?i  The gnoll bouda is almost dead.The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.?i\5-2?iXWeak Gem (2888) Rev* ?i?i> _The gnoll bouda hits you with a +0 club.?i>rg )You shoot a sling bullet.?i  The sling bullet barely misses the gnoll bouda.You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.?i jThe gnoll bouda is almost dead.?i׆0---3.4 (1.17?i?iL> _The gnoll bouda hits you with a +0 club.?i: e  You shoot a sling bullet. The sling bullet hits the gnoll bouda.?i  The gnoll bouda is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll bouda.?iP !You shoot a sling bullet. The sling bullet hits the gnoll bouda.  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is almost dead.  The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.28---4.56?iLQ ?iLW ?ijY > _The gnoll bouda hits you with a +0 club.?i g )You shoot a sling bullet.?i#~  The sling bullet barely misses the gnoll bouda.You shoot a sling bullet. The sling bullet hits the gnoll bouda.?i jThe gnoll bouda is almost dead.?ig 24--505?i ?i^ > _The gnoll bouda hits you with a +0 club.?i( )You shoot a sling bullet. The sling bullet hits the gnoll bouda.  You kill the gnoll bouda!?i-R?ir )Okawaru accepts your kill.?iUw) -4264 _You shoot a sling bullet. _Your Ranged Weapons skill increases to level 7!?i.#####...................##..# #......###########..##. ......# #...................##. #'##### #.......###########.##. ..# ####.#......# #.##. ############ #.#..###.# #.##. ?iV...........# #.#..# #.# #.##. ##########.# #.#..# #.#######.##. # #.# #.#@.###.##. # #.# #.#.>..#.........##. # #.# #.##.#.#########.##. #?i #.# #.##.#.# #.##. #?ib #.###.##.#.#########.##. # #........#...........##. ######.##.#?i#. # #.#################. # #...................?iI?iq---73 _?i?i$  Things that are here:?irT _a +0 club; a +0 leather armour?i ?i?i,?iZX2?i m _You start resting.?idL5---?i&8?iq9.5 (2Gem (2881?i?if _Your attacks no longer feel as feeble.?i?i?i?i?iY0) Rev+ 79268?is7) Rev ?i?imX6?i?i?ix7=5?i?iC?iB4?i?i?iG3) ?i?i(X2?i ?i&?if8=1?i?i?i=B0?i?i?iC69?i+?i;?ix9=8?iW?iC?iB7?i?iX6?i?i?iGg30=5?i?i?iB4?i?isX3?iM?i?i B2?i?i?i!T11?i9?i?i!B0?i?i?i:C59?iF?iL?i]x2=8?i?i?iB7?i?i?i<B6?i?i ?i< _3=5?i ?iF ?i B4?ie ?i?iB3?i?i?i.B2?i?iy?iT41?i?i?iB0?i?i ?ivC49?iO?i?i>5=?i(:8?iH?iB7?i?i?i ?i[ B6?i!?i"?iO#f6=5?i#?i@%?i%B4?i&?i'?i(B3?i(?i2*?iq*B2?i+?i,?i2->7=?in-:1?i.?i/?i/,0?i 0?i1?i2Y39?i3?i4?i&5P8=8?i^5?i"6?iU7?i7B7?id8?i9?i9B6?i:?i;?iI<T95?i7=?iq>?i>B4?i??i?A?iA:3?ipB?iC?iFD:2?iD?iE?iVF?40=?iF:1?i6G?ifH?iHB0?iI?i K?itKC29?iL?itM?iMf1=8?iN?iO?iLPB7?i:Q?iR?iSB6?iS?iU?icUx2=5?i6V?iW?iW:4?ifX?iY?iYB3?iZ?i4\?i\B2?i]?i _?i_f3=1?iX`?i?b?ibB0?i>c?id?idC19?ie?if?ig>48?iIg?ih?ici?ii,7?ii?ik,?ilB6?il?i"n?ihn945=?in:5?io?ip?ioqB4?i(r?isX3?it?i]v?ivB2?iz6=1?iY{?i{B0?i60978768=5432?i?iР?i,#9?iVM=1?i?i'?iB0?i?iQZ799?id?ij:50?ic=8?iD?iB7?i?i|?iѲB6?i?iz?iٵp1=5?i?i?ix,4?i?iN?i9?iB3?i?itX2?iK?i?i&2?i8:1?i@?ip?i,0?i?i?i?i_C89?i?i?i?ii3=8?i ?i0?i{B7?i?i?iB6?i?i?i0p4=5?i?i?iB4?i?i?i_B3?i)?i?iJB2?i?i1?i~`51?i?i?iQB0?i?i?i.C79?im?iy?i.p6=8?i?iF?i,7?i?i^?i?iPB6?iU?iu?ip7=5?i?i"?iB4?i?i3?iB3?i?i?i,2?i?i?i%?ip8=1?i?ihX0?i?iY69?i$?ib9=8?i [7660543?i?X2?i?i?i|p1=1?i?i9?iB0?iY?i?i C59?i?i?iZ2=8?i?i?ix?iB7?i9$6?iw(k _You start resting.HP restored.?i+H244.5 (125.0)3=565 _?i+# #......###########..##.## #...................##.# '##### #.......###########.##.# ?i\.# ####.#......# #.##.# ########### #.#..###.# #.##.# ..........# #.#..# #.# #.##.# #########.# #.#..# #.#######.##.# #.# #.#).###.........##.# #.# #.#.@..#.##.# #.# #.##.#.#########.##.# #.# #.##.#.# #.##.# ?i2#.###.##.#.#########.##.# #........#...........##.# #####.##.##############.# #.#####.# #...................# ###################.#?i?ik6.0)4?iV?i6y _There is a stone staircase leading down, spattered with blood here.?ib ?iyc ?ie ?i &0?i ?i~ [ _Done exploring.?ia 3?i$ ?iY+ ?i(2 l7.5 (13 _?i2 ?i =You climb downwards.  You hear the solemn chanting of funerary rites.?i /  --more--?i> 6  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!?ijM  #......#  #......#  #......#  #......#  #...$..#  #..j...#  #..j...#  #..@)..#  ######## ?iN3  jj 2 gnolls (1 polearm)  You hear the lone wailing of a very distant funeral chant.The gnoll hits you from afar with a +0 spear.?i57---=9.0 (2.51?i\?ir _The gnoll hits you with a +0 club. The gnoll completely misses you.?iѺw _There is a stone staircase leading up, spattered with blood here.?i I?iM F _Unknown command.?iÔ?i?i?iޟF _Unknown command.?i׆ )))))))You shoot a sling bullet.?i  The sling bullet closely misses the gnoll. x2  You shoot a sling bullet. The sling bullet hits the gnoll.?i .....jjThe gnoll is heavily wounded.The gnoll barely misses you.6---==50.0 (1.00) Rev ?i?iC _The gnoll hits you from afar with a +0 spear.?ik_  You shoot a sling bullet. The sling bullet hits the gnoll.?iVMgnoll barely misses you. _The gnoll hits you from afar with a +0 spear.  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.?i.v  The gnoll is heavily wounded.The gnoll hits you with a +0 club. The gnoll hits you but does no damage.?iv_47----1.1 (1.1?ivL49) Rev+ ?im|?i8 _The gnoll hits you with a +0 club.?i)y  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.?i5M?i)You shoot a sling bullet.  You shoot a sling bullet.  The sling bullet barely misses the gnoll..?i x jThe gnoll is moderately wounded.?i L43-----?i _208?i?ivv _The gnoll closely misses you. The gnoll hits you with a +0 club.?iX3?i?i^ _You are too injured to fight recklessly!?i ?i ?iO ?iܕ ^ _You are too injured to fight recklessly!@i_@i@i@i--37@i)(@i -.5-- _The gnoll hits you but does no damage. The gnoll closely misses you.@i) .....# #......###########..##.# .....# #...................##.# '##### #.......###########.##.# .#####.#......# #.##.# ########### #.#..###.# #.##.# ..........# #.#..# #.# #.##.# #########.# #.#..# #.#######.##.##.# #.#[.###.........##.##.# #.#.@j.#.........##.##.# #.##.#.#########.##.##.# #.##.#.##.##.##.###.##.#.#########.##.##........#...........##.######.##.##############.# j   gnoll#.#################.##...................####################.#@i-4.6 (2.56) Rev @i6@i~! _You climb upwards.@i*y _There is a stone staircase leading down, spattered with blood here.@ih ))You shoot a sling bullet.@i  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.@i* j.  The gnoll is almost dead.@i+ 4===5.6 (1.05) Rev+ @i1 @i]C S _The gnoll closely misses you.@i~ h ))You shoot a sling bullet.@i^  The sling bullet closely misses the gnoll.You shoot a sling bullet.@i j.  The sling bullet barely misses the gnoll.@i 1-64) Rev* @i& @i 8 _The gnoll hits you with a +0 club.@ih ))You shoot a sling bullet.@ie  The sling bullet barely misses the gnoll.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.@i/ j.  The gnoll is almost dead.@ig7.7 (1.13@i@iR _The gnoll barely misses you.@i h ))You shoot a sling bullet.@i  )The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!@ii T)@ic ,).@i& 2=48.82@i @iH P _Okawaru accepts your kill.}@i3I}@iF1039) Rev+ }@i}@i0}@if3=8}@i?}@i}@iGB7}@i}@i?}@iB6}@i}@i}@iT45}@ix}@i}@i]4) Rev }@i}@iZ}@iB3}@i}@i]}@is45=2}@i}@i)}@iG1) }@i}@i}@i,0}@i}@i}@i}@i?;29}@i }@i}@i%6}@iWM=8}@ik}@i}@imB7}@il}@i-}@iB6}@i}@i}@i`75}@i}@i}@i3B4}@i:}@i}@iB3}@i}@i}@iqp8=2}@i}@i}@i6B1}@i}@i}@iiB0}@i}@i }@i C19}@io }@ir }@i @9=}@i 08}@it }@i X7}@i!650=5}@i}@iB4}@i}@i}@iB3}@ix}@iz}@ip1=2}@iL }@i!}@i@!B1}@i!}@i"}@i #B0}@i|#}@iT$}@i%Y09}@i%}@iC&`28}@i&}@i'X7}@i(}@i]3X6}@i3}@i6}@i_7#3}@i7M=5}@i8}@i;}@i<B4}@i<}@i>}@iv>B3}@i?}@i@}@i3A#4}@ieAM=2}@ibB}@iD}@iAD,1}@ijD}@iE}@iHX0}@iTI}@iIK}@iKD699}@iL}@irN}@iN`58}@i^P}@i,RB7}@iR}@iS}@iU}@iRUB6}@iV}@iX}@ioX#6}@iXM=5}@iZ}@i[}@i6\B4}@i]}@io_}@i_B3}@i`}@ib}@i _You now have 173 gold pieces (gained 7).@ib @if Read which item? Scrolls  t - 3 scrolls of teleportationw - a scroll of enchant weapon  V - a scroll of vulnerability  c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  h - a scroll labelled MEOSTR LEPTA  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff[?] describe selected@i@i@iAutarchDCSS the Shooter#.) .##Coglin of Okawaru ......##..##..Health: 52/63 ===================-----#......#Magic: 10/10 ========================#......#@iAC: 4Str: 9#......#EV: 11Int: 15#......#SH: 0Dex: 16#......#XL:  8 Next: 45% Place: Dungeon:6#...@..#Noise: ---------  Time: 6340.5 (0.0)@iwe#....).#e) +0 sling {Kun}  d) +1 sling {Isabel}#......#Fire: e) +0 sling {Kun}#..<)..#Gem (2660) Rev+ ######## _No target in view! @iE_No target in view! _No target in view! _You see here a +0 spear. _Found a mace. _You now have 173 gold pieces (gained 7).@iwP  Okay, then.@iU@i @i . _@i)' M. .#  #.) .###..##...)..#..<)..#@iN/ @i0 m1.5 (159 _@i5 @i8 @i)JM. .#  #.) .###..##...)#......#@i2@iF3=28@i@i@i$~M... .. .#  #.) .####..##....#....).#@iވ@i`37@i@i@iM.... .#. .#  #.) .####..##...##......#########@i@i{46) Rev @i@i@i....#.# .#.#.#.#?..@i ...####........#..........#..###########.#..# #....# #...#####.....# #..##.# #.)# .### ##..##...#@i @i:`46@i(@i; _Found a stone staircase leading down.@ib#########..>....#.# .#.#.#.#?.....####........#..........#..############.#..# #....##...#####.....# #..##.# #.)# .###@i@i7=55@i@i@i < ##.... ########.....##..>....##.# .#.#.#.#?.....####........#@i ..........#..############.#.# #....######.....# #..##.#@it@ii`64@i@i@i   ##.... ######## ##..>....###.# #.#.##.....#.##.....?..#...####........#..........#.############.#..# #....######.....#@i @i `73@i @i @i  ... ##.... @i( #...... ##..>. ##.#.# #.#.# #.#.# #......# #.### #.#... ##.#@i  ##.#..##  #.#..# #....# ##...####  ##.....#@i; @i `82@i- @i @i #8@i p=9.5 (21@it @i . _i - a scroll of identify@i@i0Read which item? Scrolls  t - 3 scrolls of teleportationi - a scroll of identify  w - a scroll of enchant weapon  V - a scroll of vulnerability @i c - a scroll labelled ETEISOWKAO  e - a scroll labelled BISTECKOAWN  h - a scroll labelled MEOSTR LEPTA  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff[?] describe selected@i2j @iv AutarchDCSS the Shooter...Coglin of Okawaru ......##....Health: 58/63 ======================--########......Magic: 10/10 ========================##..>...........AC: 4Str: 9##............#.#EV: 11Int: 15#...............#.#SH: 0Dex: 16#...............#.#XL:  8 Next: 45% Place: Dungeon:6#.....@...........#Noise: ---------  Time: 6359.5 (0.0)#................###e) +0 sling {Kun}  d) +1 sling {Isabel}#..............#...Fire: e) +0 sling {Kun}##...............#Gem (2641) @iw ##..........#..############.#..##....###...######.....# _You now have 173 gold pieces (gained 7). _Okay, then. _You see here a +0 mace. _Found a scroll of identify. _Found a stone staircase leading down. _i - a scroll of identify@iJ @i Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ETEISOWKAO @i' o e - a scroll labelled BISTECKOAWN  h - a scroll labelled MEOSTR LEPTA  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI Potions (select first with !)  d - a black potion  f - a sedimented black potion @i { n - 2 coppery potions[?] describe selected@il @i @i& AutarchDCSS the Shooter...Coglin of Okawaru ......##....Health: 58/63 ======================--########......Magic: 10/10 ========================##..>...........AC: 4Str: 9@iz ##............#.#EV: 11Int: 15#...............#.#SH: 0Dex: 16#...............#.#XL:  8 Next: 45% Place: Dungeon:6#.....@...........#Noise: ---------  Time: 6359.5 (0.0)#................###e) +0 sling {Kun}  d) +1 sling {Isabel}@i #..............#...Fire: e) +0 sling {Kun}##...............#Gem (2641) ##..........#..############.#..#@i #....###...######.....# _You now have 173 gold pieces (gained 7). _Okay, then. _You see here a +0 mace. @i g_Found a scroll of identify. _Found a stone staircase leading down. _i - a scroll of identify@i2 ]  As you read the scroll of identify, it crumbles to dust.@i f60.5 (10@it q _n -> h - 2 potions of haste@ilc... ##.... #...... ##..>. ##.#.# #.#.# #.#.# #.# #.### #.#... ##.@im]# ##.#..## #....###...#### @ins@i7ta139@iEy@i{@iYg5.##.... #...... ##..>. ##.#.# #.#.# #.#.# #.# #.### #.#... ##.l.# ##.#..###.#..# l   iguana (wandering)#....# @i. ##.#.# #.#.# #.#.# #.# @i+#.### #.l#... ##.# ##.#..###.#..# #....### @i,7l.@iZ4@i4`37@i~:@i=@i 8.###.#.##..>.##.#.# @i #.#.# #.#.# #.# #.l...### #.#... ##.# ##.#..###.#..# #....###...#### @i 4l.@ip Dl@i i==46@iz $ @iV "_The iguana hisses angrily.@i .#..#.# ......# ##########.>...##.# #.#.# #.@i ...#.# #.l #..####..#...##.....#.##..........#..###########.#.##....###...####@iƥ @i٦ q60-55@i @iz W _The iguana completely misses you.@iz ))))You shoot a sling bullet.@iCv  The sling bullet closely misses the iguana.@i3DQYou shoot a sling bullet. The sling bullet hits the iguana.@i l...  The iguana is moderately wounded.@i==64) Rev @i]@i> _The iguana bites you but does no damage.@iz ))))You shoot a sling bullet.@i{C  The sling bullet barely misses the iguana.You shoot a sling bullet.@iY l..@iR.  The sling bullet barely misses the iguana.@ix7.6 (1.13) Rev+ @i @i/T _The iguana closely misses you.@i`  You shoot a sling bullet. The sling bullet hits the iguana.@i  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.@i %  @i? DThe iguana is almost dead.@i 51=@i [8.72@i @i L _The iguana misses you.@i\C .You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!@iZG )@i8 ))))Okawaru accepts your kill.@iT K....@iX 2/64=8901) Rev* @i\ @i_ / _You shoot a sling bullet.@iv)@i]*@i.@i1H _No target in view!@i _No target in view!@i6I@i9H _No target in view!@i5O b..#<.... ..#..#.#  .......#  #### ######.>...##.# #.#.# #....#.# #.. #..####..#.##.....#..##..........#..## #@iO ##########.#..##....#@i'Y 7<@i Z |---700) Rev+ @il_ @ib 9 _Found a stone staircase leading up.@iE 8o... .....#<.... ...#..#.#  .......#  ############....>......##.# #.#.# #....#.# #.......# #..####..#... o   orc (asleep)##.....#..##..........#..##############.#..#@iP @iQ }---129@iW @iZ s _You encounter an orc. It is wielding a +0 hand axe.@iyoo....##.#..o.............#<.... ....#..#.# .......#  ############>.......##.#.##..#...#.# #....#.# #.@iJ_......##....###o   orc wizard (asleep)#...#... oo 2 orcs (asleep)##.....#..##..........#..####@i .oYou encounter an orc and an orc wizard.@iN.o@iH oThe orc shouts! The orc wizard shouts!@i% 1o.@ioooo 3 orcs (2 wan@i1$dering)@i73==2@i:8@i@i o _You encounter an orc. It is wielding a +0 mace.@ie.o.. #.# ...S..oo...##.#...@iV2oo.............#<.... ......#..#.# ........#  #############>.@i̕X>......  ##.#.##...  #..#.# .  #.@i...#.#  #.......# o   orc priest (wandering)#......###@ik7o   orc wizard  #..#... S   adder (asleep)##..@i...#.. oo 2 orcs (wandering)@i .SYou encounter an orc priest and an adder.Found a stone staircase leading down.@iC o@i<So1 wandering)The orc shouts! The adder hisses angrily.@iS8*@i3 S   adderoo 2 orcs (1 wandering)##...............#..  The orc wizard casts a spell.The orc wizard flickers and vanishes!@i.@i0o@io9.o@i@i-o.@i8 s@i}Deactivating autopickup; reactivate with Ctrl-A.@iT>.S@i@i$B o.{s   scorpionooo 3 orcs (1 wandering)You encounter a scorpion.@i%J37@i&@i3-@iZ07 _The orc priest leaves your sight.@i###. ...###  .... #.#....s  oo....##.#..... .{o.........S.. o....#<..... ......#..#.# .#   ###@iV###..  ########> ##..>.......... ###.#.##... #....#.# #. #.....#.# #.......o   orc priest (wandering) #...###@iJ S   adder #.ooo 3 orcs (1 wandering)@i .@i ".@i /o@i ?.S@i @i^co   orc priest (wandering)S   adderooo 3 orcs (1 wandering)@i *****A puff of flame appears from out of thin air!@iFG.o@iQ.o@il o.....oThe puff of flame hits you.@i59-46) Rev @i@i|% _The orc shouts!@i@ @iA  @iPB .. @iB S###. ...###@i|C ... #.#...@iC .o....##.#..@i4O :o{..............o..#<...S...o...#..# #.  ######.. ########> ##..>......##.#.##...# #.....#.#ooo 3 orcs......#..###S.o..o.o.o@iX @iZ .@i [ o@ip[ @i[ SS   adder@i\ @i^ Iooo 3 orcs@iw_ @iWa @ia 60@io -@icp 5@i;y A5@iy {@iVz @iY~  @i  @i _The orc priest shouts!@iTL. ### .. ###.[ ...###...... #..o...##.#.......{.............o..o.#<..S.......o..#@.#.# #.  ######.. ########..> ##..>..............##.#.##..S   adder.# #.....#.#.#S.o lFound a chain mail..S.l   iguana (wandering)S   addero[4@i`)0m   orc--64 _You encounter an iguana.@i,. ... ### ... ###.[ ...###....... #.#....l...o..##.#..o{....o..o.#@.............#.S#.##.. #o......#  ######.. ########...> ##..>................#............#.#.##..o   orc priest.##.S   adder#o   orc..o@i>3o@i.@iJ.o@i^o   orc priestS   adderoo 2 orcs=-73 @i1=_The adder barely misses you.@iIa _There is a stone staircase leading up here.@i&]  The adder bites you.  You are poisoned..o.oo.58==-8Pois Gem (2622) @i\I -5. _The adder poisons you!  You climb upwards.@iQ   #.#################.##.############### #.#############.#.............# #.#...........#.#.###########.# #.#.###########.#...........#.###'#'### ##.#........#......# .#.......#..#......# ..................#......# ##..............@S#......# ...#..............#......# ##### .###.#.......###..#......# #.... ...#+###+###'#...........# #.... .#.............#.........# #.... ...............#.........####.... S   adder ##.@iPS ....#.......####.'.... ..........##.########.... .[.#.#.#####.#...................Reactivating autopickup.@i x6-80.2 (2.50@i @i>  _You feel sick.@i c _There is a stone staircase leading down here.@ig )You shoot a sling bullet.@iDZ  The sling bullet barely misses the adder.You shoot a sling bullet.@i SThe sling bullet closely misses the adder.@ie5-===1.2 (1.0@iS19) Rev @i@ijb _You feel sick. The adder closely misses you.@i  You shoot a sling bullet. The sling bullet hits the adder.@ir )The adder is moderately wounded.You shoot a sling bullet.@iG} SThe sling bullet barely misses the adder.@i@iF!-@iq2.3 (1.18) Rev+ @i@i _You feel sick. The adder bites you but does no damage. The adder misses you.@irg )You shoot a sling bullet.@i  The sling bullet closely misses the adder.You shoot a sling bullet.@i( SThe sling bullet closely misses the adder.@iO1=-3.47@i@i59 _You feel sick. The adder bites you.@i  You shoot a sling bullet. The sling bullet hits the adder.@iѤ { )The adder is almost dead.@i. ' @i/ SYou shoot a sling bullet. The sling bullet misses the adder. You feel sick.  You are no longer poisoned.@i60 45----4.5Gem (2616) Rev* @i6 @i8 - _The adder bites you. x2@iM .You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!@i]U @iW @i[ @ib (@i r )Okawaru accepts your kill.@ikk 8.@ip 46=--9505@ix @iz / _You shoot a sling bullet.@i@iŰ@i@iԺH _No target in view!@iF#.#.# #.#### #.# #.#...# #.#. #.#.#####.# #.#.# #.#...#.###'#'### .#.....#......# #.@iS#..#......# #......# .>@#......# #.#......# # ###.#.###..#......# #.#+###+###'#...........# #. #..#.........# #...#.........####. #.#....#.......####.'. .#........##.########. [.#.#.#####.#.@i@iq---64 _@i@iF@i, @il Level 5 of the Dungeon <<<>>>_____(Press ? for help)#.####################.##...)...))..........##.#################.##.############### #.#################################.#.............# #.#..............................##.#.###########.# #.#.###############################.#...........#.###'#'######################.#..............#......##...........##....#.............#..#......############.#@i ###.##..................#......##.###...####..............>@#......##.##..#.#....#..............#......# ############.##.......###.#.......###..#......# #.........########.####...#...#+###+###'#...........# #.........##.......##..##...#.............#.........# #.........##.#########....##...............#.........####.........##.##..##...##.#...........#.......####.'............##.........#...............##.########.........###################...)##..[.#.#.#####.#...............................##.................#..#.........####.##.###..........##########.##............)##......#.#..########..#.# #................# #.##...........)......#..#....#<[.......#.# #..........####.## #)#@i I>@@i#.........#...............##.########.........###################...)##..[.#.#.#####.#...............................##.................#..#.........####.##.###..........##########.##............)##......#.#....#.# #................# #.#@iJ#...........)......#..#....#<[.......#.# #..........####.## #)############).....#.#...#...#.####....#.# ## #.# #)#############......#...#.#...#.#..#....#.# #..........# #.# #)##.....................#..#..#.#..#....#.######.....### #.# #.##....##...##.#...........#..#.#..#.....'.....# #.# #.##....##...##.#...)....###...#.#..#.........###.....# #.# #.##....#.......##.......# #...#.#..#..#.#.#####......# #.#@i#....#.########.......#####.#.#..#......#..........# #.#####.###.####.# #...........#.#.#..#.##.#.#.###......# #.#......#.####.########...........#.#.#..#.##.#.#.# #......######.#.###.#...................#.....#.#.#..#.##.#.#.###......# #.#########...............+...<.#.#.#..#.##B#.#.#........######<#####.#.#...............########.....#.#....#.##.#.#.#.##.....####.........#.##.######........#.# #........#.#....#.##.#.#.#.##.......#.##.# ##...#'#...###........#.###.#)#.#........####.##........#@iz#.# #...)......##......###.#.........#>#.#..._..### #.######.# ######......###.#..#.######.#.#.._ß_...####.##...####.# #.......##.......##.#................._..+.#....#.# #.......########.#######.####......######.##.#)##.@ip@iu##.#################.#AutarchDCSS the Shooter #.############### #.############# Coglin of Okawaru ...... #.#.............# #.#............ Health: 46/64 =================------- #.#.###########.# #.#.########### Magic: 10/10 ======================== #.#...........#.###'#'###AC: 4Str: 9 @iVl#.#..............#......#EV: 11Int: 15 #.............#..#......#SH: 0Dex: 16 .................#......#XL:  8 Next: 49% Place: Dungeon:5 #..............>@#......#Noise: ---------  Time: 6386.5 (0.0) ..#..............#......# ###### e) +0 sling {Kun}  d) +1 sling {Isabel} @i7###.#.......###..#......# #..... Fire: e) +0 sling {Kun} ..#+###+###'#...........# #..... Gem (2614) Rev* #.............#.........# #..... ..............#.........####.....  #.#...........#.......####.'.....  .#...............##.########.....  @i\[.#.#.#####.#....................  _The adder bites you. x2  You shoot a sling bullet. The sling bullet hits the adder!  @iNYou kill the adder!Okawaru accepts your kill. @iP_You shoot a sling bullet. _No target in view!@i@i@i @i @i/n3@it@iS2) Rev+ @iE@i' @i5"@i#`71@iF$@iy)@i+@iA,B0@i-@i1@i&4@i4C09@iU5@i5:@i@8=8) Rev 76@i$H,@ikIp9=5@iXO4) 3@iZYX2@i\@iR]w501@iY^@i`@i[b@ibB0@ic@if@ij@ikD599@i=m@io@iq@irp1=8@is@i.762=5@iݑ@iX4@iܕ@i@iCX3@i@i}/231089@i  You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!  Okawaru accepts your kill. _You shoot a sling bullet. _No target in view!  Things that are here:@il  a +0 robe; a +0 dagger; an orc skeleton@i@i4=8 _@ik ###.#.#..#......#..........# ...#.#.#..#.##.#.#.###......# ...#.#.#..#.##.#.#.# ###### ...#.#.#..#.##.#.#.###........... .<.#.#.#..#.##B#.#.#........##### ...#.#....#.##.#.#.#.##.....####. ...#.#....#.##.#.#.#.##..........#.#......##.#[#.#........####. .###.#.........#@#.#..._..### #.412.5 (26.0)@i[###.#..#.######.#.#.._ß_...####. ..##.#................._..+.# #.#######.####............###### ÷##.# #.................# #.####.##.# #......####...###.# .....#.##.####......####...# #.## #.##.#.#...................# # ...#.#.#.....######@iX@i@ic _There is a stone staircase leading down here.@i?<@i=@i=@i?@ixGx765=5@iJHB4@iqI@i ..#######...... .).$.#. .:### ..# # @igg8.0 (2.52@i̋ _You hear the small ensemble of a very distant funeral chant. _There is a stone staircase leading up here.@iH####...## ............ $.... .. ....##.# ...##...#.#..............).#####.<..#...... ..#######. ).$.# .:###  ..# ..#..#...9.0 (1.01@idR@iqZf _Found 12 gold pieces.50.0 (2@iKaP0@i{c @ic8_You now have 179 gold pieces (gained 6).@ie ......... $.... .. ....##.# .....#..##...#....#..............).@in #####.<..#..........####### #).$.##.:### #..# #..#...#....##..@i 1o@i o   orc (wandering)1.0 (1@i. ;49@it @i @iI. ....##.##.....#...##...#....#..............).#####.<..#..........####### #)@$.#... #.:### #..# #..# ...#.o... .##..#. #.#@iJJ.o@inL0o@iWo   orc warrior (wandering)o   orc (wandering)@iX`28@i(b@id@iI##.....#.......##...#.......#..........) #####.<.#.........#######.. #).$.#... .@### .# ...o....####o #.#. ##@i_Spo.o.@iXUo@iZj===37@isa@i$d _The orc shouts!@i#if _You see here a parchment of Fugue of the Fallen.@i6 o.  You pick up a parchment of Fugue of the Fallen and begin reading...  You add the spell Fugue of the Fallen to your library.@iB8:o.@iAo46@iXKC _The orc warrior shouts!@iЅ .. ....##  .##.....#.. .##...#.... .#.........). #####.<. #............#######......... #@.$.#... #..### #..# #.o# ...# o....o   orc ..##..##. #.###. ###@ia6o.@i@i?j---55@i{@iO _You see here a +0 rapier.@i%)%$.... ....... ....## ......##.....#......##...#......#........) #####.<#..........#######@........).$.#.....###o#@i3* ...# o.. ..##..##. #.##@i,7o.@i.2o@ih6o   orc warrioro   orc@i7---64 _@ii=@i>@i5? l ####...## ... .. $.... .. ....##  .##.....#.. .##...#.... ........#.........). #####.<. #..........#######......... #).$.#... #o.### #..# #..#o   orc o..# o.... ..##..@iA ko.o@iI o   orc warrior.o   orc@iJ `73@iR @i&T @iqH@iiI ####...## ... .. $.... .. ....##  .##.....#.. .##...#.... ........#.........). #####. . #........ >..#######......... @iI. #o.$.#... . #..### . #..#o   orc #o.# ...# o....@iMLo)@iVW@iX`82@i^@iRba _There is a stone staircase leading up here.@i~xD)))@i  You shoot a sling bullet. The sling bullet barely misses the orc.@i9o.@i.===91) Rev @i@iw _You shoot a sling bullet. The sling bullet barely misses the orc.@i^:]  You shoot a sling bullet. The sling bullet hits the orc.@i  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.@iF oThe orc is almost dead.@imRo   orc warrioro   orc@i`Sr600) Rev+ @i,Z@io]P _The orc barely misses you.@iŒ )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!@iW)@iS )) @iOkawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the orc warrior!@iLo)@iO8)@ia139@iϿ@if _The orc warrior is moderately wounded.@iS )You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.@i  The orc warrior is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.@i j jo.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.53-----2.1 (1.18) Rev* @il @io   The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded. _The orc warrior hits you with a +0 scimitar!@iS e  You shoot a sling bullet. The sling bullet hits the orc warrior.@i  The orc warrior is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.@irr  The orc warrior is heavily wounded.@iPs0------3.27@i-~@iB _The orc warrior hits you with a +0 scimitar.@i1H  You shoot a sling bullet. The sling bullet hits the orc warrior.@i  The orc warrior is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.@iZb s  The orc warrior is severely wounded.@ic b4.36@ii @ik Q _The orc warrior misses you.@i e  You shoot a sling bullet. The sling bullet hits the orc warrior.@i  The orc warrior is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.@iy& s  The orc warrior is severely wounded.@i' f505@in. @i\1 Y _The orc warrior closely misses you.@i   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.@iq  The orc warrior is severely wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.@i?.  The orc warrior is severely wounded.38-----64@i @iP@i4_The orc warrior hits you with a +0 scimitar!@i"?t )))You shoot a sling bullet.@i  The sling bullet closely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior.@i~W o..  The orc warrior is severely wounded.@iXg7.4 (1.13@i_@iNcX _The orc warrior barely misses you.@iq  You shoot a sling bullet. The sling bullet hits the orc warrior.@id )))The orc warrior is almost dead.You shoot a sling bullet.@i| o..  The sling bullet barely misses the orc warrior.@i~f802@i%@i @i\J_The orc warrior barely misses you.@ie  You shoot a sling bullet. The sling bullet hits the orc warrior.@i2The sling bullet barely misses the orc warrior. _The orc warrior barely misses you.The sling bullet hits the orc warrior but does no damage.@itn  The orc warrior is almost dead.@iu9----91@i}@iY _The orc warrior closely misses you.@i  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.@i6 )))The orc warrior is almost dead.You shoot a sling bullet.@i o..  The sling bullet closely misses the orc warrior.@ia700@i@iX _The orc warrior barely misses you.@iS , )You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior!Okawaru accepts your kill.@iq  @i )))You can now gain great but temporary skills.@iL E)..@i *611.5 (1.129@i E _You shoot a sling bullet.@ij####...## ............ $.... .. ....##.##.....#...##...#.... .#......... ........). #####.<.. #......  ..#######.  #).$.#...  #..###  #..# #..#...#o......##..@i@iҧ40=---208@i@isn _Items here: )) [ ††.@i @i @i_ @i @i B7@i n6@i @i @i w1=5) Rev+ @i6 @i @i B4@i @i @i3 B3@iJ! @i% @i]& B2@i( @if- @i- $2@i. K1) Rev @i0 @i4 @i85 B0@i57 @iM= @i= C19@i8@ @ioE @iE x3=8@i9H @iM @iN G7) @iP @iT @iT B6@iW @i\ @i@] f4=5@i_ @ii n4@im @i"n B3@iLp @it @iXu B2@iw @i' j51@i0 @i( @i B0@i @i֘ @iԙ C09@i @i @i s46=8@iݢ @i @is B7@i_ @i @i' B6@i0 @iB @i %7@i M=5@i @i @i B4@i @iJ W _You start resting.@i :---@i 096.5 (24.0)@is f7.5 (253@iz @i | _You hear the small ensemble of a very distant funeral chant.@iCMPick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 scimitar Armour (select all with [)c - a +0 chain mail Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]@iO @iV @i#_ ####...## ...AutarchDCSS the Shooter......... $....Coglin of Okawaru *.............. ....##Health: 47/64 =================-------........##.....#..Magic: 10/10 ========================........##...#....AC: 4@iD` ZStr: 9........#.........EV: 11Int: 15........).........SH: 0Dex: 16#####.<..........XL:  8 Next: 61% Place: Dungeon:6#.......@.........Noise: ---------  Time: 6497.5 (0.0)..#######.........e) +0 sling {Kun}  d) +1 sling {Isabel}#).$.#...Fire: e) +0 sling {Kun}#..###Gem (2503) #..##..#...#o....@i` ..##..You can now gain great but temporary skills. _You shoot a sling bullet. _Items here: )) [ ††. _You start resting. _You hear the small ensemble of a very distant funeral chant.Okay, then.@i b @i h @ih @ifo @icr . _@i@i@i@iL@iB2@i@i8=1@i#@i@iB0@i@iO@iD499@i @i9=8@i@i@i-B7@i&@i@ipB6@i @i+%@i%a505@i'@i+@i,B4@i-@i3@i4B3@i26@i:@i;B2@ip=@i@iyp1=1@i@i@ij B0@i* @i@iQC89@i~@i@i/p2=8@iL@i!X7@i "@iP&@i&B6@i(@i.@ie/`35@i0@i3@i>4B4@iR5@ij9@i9B3@i;@i@@i1AB2@iB@iE@iLFp4=1@iKH@iN@igOB0@i@P@iGS@iSC79@iT@iY@iZp5=8@i\@iX`@i`B7@ia@i`d@id:6@ifl@is@iltp6=5@iu@iyX4@i{@i@iB3@i@i׃@iCB2@iS@i@ip7=1@i@iE@iB0@iď@i=o69@ik@iΗ`88@i@iV@i:7@i@i@iҠB6@i@i@i!p9=5@i@i@i:4@i@i @iw:3@i=@i@iyB2@iq@i@idq60=1@io@i@itB0@i@iƽ@i@C59@i @i@i`18@i@i:@iB7@i@iL@iB6@i@it@ip2=5@i@iX4@i@i@iB3@i@i8W _You start resting.@iu@i15450.0)@if8.5 (512@i @iU| _You hear the small ensemble of a very distant funeral chant.@i ####...## ... .. $.... .. ....##  .##.....#.. .##...#.... ........#.........). #####. .@i #.......). >..#######......... . #).$.#... . #..### . #..# #..# ...# o....@iF3=9.5 (1.0)1 _There is a stone staircase leading up, spattered with blood here.@i @i Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 cloak (worn)  j - a +0 helmet (worn)  h - a scarf of shadows[?] describe selected @i [!] equip|wield|wear[tab] equip|unequip @it@i@ibUAutarchDCSS the Shooter####...## ...Coglin of Okawaru *.............. $....Health: 63/64 =======================-......... ....##Magic: 10/10 ========================........##.....#..AC: 4Str: 9@i>`........##...#....EV: 11Int: 15........#.........SH: 0Dex: 16........).........XL:  8 Next: 61% Place: Dungeon:6#####.@..........Noise: ---------  Time: 6549.5 (0.0) .#.......).........e) +0 sling {Kun}  d) +1 sling {Isabel} >..#######.........@iFFire: e) +0 sling {Kun} .#).$.#...Gem (2451) .#..### .#..##..#...#o.... _You start resting. _You hear the small ensemble of a very distant funeral chant. _Okay, then. _You start resting. _You hear the small ensemble of a very distant funeral chant. _There is a stone staircase leading up, spattered with blood here.@iP  Okay, then.@i@ib@i. _@iF3@i@iX0@i&o49@ij@ik _You start resting.HP restored.@i@i,51.5 (2@i4=2.5 (38 _@ii@i@i@i@i@@iH@i@iB7@i@i]  Items here: )) [ ††.@i@iI6 _@iJ@i7@i @ivB5@id@i@i;@iT=4@i@i"@iV#B3@i$@ix+N _You now have 196 gold pieces (gained 17).@i1@i4X2@i8@iBF####...## .............$.... ..............###........##.....#..@i)G........##...#....# ........#.......... ........)... #####.<.... #.......) 8.5 (6 ..#######...  #)...#....  #..### .).  #..# . #.@iG.#...#.......##..@irT@itUe9.5 (71@i]@ia' _Found a falchion.@i@i@i@i@i@in0@iY39@i@i@i;@iB8@i,@iO@iB7@i@i7@iu@i B6@i @i~@iUC ....)  ....  ...## ##  . ...####..  ..# ....#.... ####...###.....##. ..........$ ...@...###. 64.5 (5......##.....#..#........##..#........#..........@i........)..........#####.<...........#.......)............#######.......... #)...#....@i({5.5 (65@i$,@i.$ _Found a sling.@iO M..........).....  ...## ##. #...#### ..# ....#...####...###.....##..........###. ..##.....#......##...#....#........#...............)........###.<...........##.........@i @i: e6.5 (14@i @i {7.5 (23@i? @i ? _You now have 208 gold pieces (gained 12).@i!3@i"@i'@i-@i7.B2@i5,@i6@i>7B1@i8@i;@iA@i9BB0@iB@iF@iI@iJY29@iL@itQ@iQB8@iDS@iU@i Y@ihYB7@i,Z@iE[@i{dX6@ile@ig@ijX5@ik@i+m@i pX4@iq@is@itB3@iu@i}xN _You now have 218 gold pieces (gained 10).@izX2@i{@i(}@i@iB1@i@i݁@iX0@i8@iP@iY19@i@iÍ@i@ieB8@i"@iS@iX7@iP@iX6@i*@i5} _h - 3 scrolls labelled MEOSTR LEPTA (gained 2)@ia@iB5@iP@i@iG@iB4@i@it@iX3@iϬ@i@iX2@iV@iw@iݶX1@iַ@i@iX0@iM@iU@i_09#.........# #.........# #.........# #.........# #.........# #.........###### #.....)...# .%....##.........# ...#######914.0) #...####.. .####..#.......#.... ####...###.....##. #. ................ .. .............###. .. .@iO.......##.....#..# .. ........##...#....# .. ........#..........2.5 (258@is0 _Found an inkwell talisman.@i} @i~ @i" @ip @i  #.........# #.........# #.........# #.........# #.........# #...#@i 9.###### #.....)...#).%....##..#......#######0.0)#.#...####...####..#.......#.... ####...###.....##. ##. .................. ..............###.. ........##.....#..#.@iu  ........##...#....# ... .#.@i @i {3.5 (17@ia * _Found a short sword.@i1-@i-@i/@i4@i8@i8B6@iN@5@ivA@iQG@iGB4@iH@iqK@iOP@iPB3@i,R@iT@iCX  You encounter a kobold geomancer. It is wielding a +1 devious dagger.@i_ #.........# #.........# #.........### #.........#K..## #.........##...########.....)...#@i]`.).%....##.........#............##### .... ###.#...####. ... #...####..#.......#... ... #... ####...###.....## @i`...###. .... ................. .#..... ### ........### .@i`,#..... ........##.....#. K   kobold geomancer (asleep).... ........##...#...@ia.... ........#........ .#.##.. ........)..@il+7.5 (4@iml8.5 (52 _@it@iF{@i$ ))))))KYou shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.@i )The kobold geomancer shouts!  You shoot a sling bullet.@i< .KThe sling bullet closely misses the kobold geomancer.@iJQ..)..@iK===9.6 (1.11) Rev @i)Z@i`^~ _You hear the gathering chorus of a very distant funeral chant.@i8 x ))))))You shoot a sling bullet.@i  The sling bullet completely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer.@i2 @.K@i 5The kobold geomancer is lightly wounded.@ig ..)..5   white imp (wandering)@i h60000@i @i Z _You encounter a white imp.@iD#.# #.# #.#  #.# ## #.# 5.K## #.........# #...########.....)...# .##.).%....##...#  ........@...###########..........#...#### ####..#.......#.... #... ####...###.....## ..###. .... ............ #..... ### ..............## #..... ........##.....#.. ........##...# ...... .#..Kss   scorp@iFion---1399@iS@i0B ))You shoot a sling bullet. The sling bullet hits the scorpion.@i;  The scorpion is lightly wounded.  You shoot a sling bullet. The sling bullet hits the scorpion.@iUP;s.@i+RG.K@i[&.@i\7===2.7 (1.1@i/]K8) Rev+ @i(b@imc _The scorpion is moderately wounded.@i )You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.@i ))))))The scorpion is moderately wounded.You shoot a sling bullet.@i }s.)K@i% ......  The sling bullet barely misses the scorpion.@i|& 59--3.87@i. @i0 . _The scorpion stings you.@iL  You shoot a sling bullet. The sling bullet hits the scorpion!@i f .  The scorpion is almost dead.@iQ You shoot a sling bullet. The sling bullet hits the scorpion!  You kill the scorpion!@iw (@i`<.K@ii@ivm--8406) Rev* @irt@iwP _Okawaru accepts your kill.@i  )You shoot a sling bullet.  The sling bullet hits the kobold geomancer.@iN ))))))The kobold geomancer is lightly wounded.  You shoot a sling bullet.@iT @.K@i!......@ii6055@i'@ik _The sling bullet closely misses the kobold geomancer.@im )))))))You shoot a sling bullet.@i~@  The sling bullet barely misses the kobold geomancer.You shoot a sling bullet.@iu ......KThe sling bullet completely misses the kobold geomancer.@i 57-64@i @i2 M _The kobold geomancer hits you with a +1 devious dagger.@i. m )))))))You shoot a sling bullet.@i)  The sling bullet closely misses the kobold geomancer.You shoot a sling bullet.@i ......KThe sling bullet completely misses the kobold geomancer.@i 5--73@i @i M _The kobold geomancer hits you with a +1 devious dagger.@iPm )))))))You shoot a sling bullet.@i-  The sling bullet closely misses the kobold geomancer.You shoot a sling bullet.@i(' ......KThe sling bullet misses the kobold geomancer.@i(47----82@i/@iA2M _The kobold geomancer hits you with a +1 devious dagger!@i  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.@i5b )))))))The kobold geomancer is moderately wounded.You shoot a sling bullet.@i? ......KThe sling bullet closely misses the kobold geomancer.@iR44----91@i@iM _The kobold geomancer hits you with a +1 devious dagger.@ivi@iwj@iq@iru^ _You are too injured to fight recklessly!@i-@i.@i<5@i&8^ _You are too injured to fight recklessly!@i> @i @i @ih ^ _You are too injured to fight recklessly!@ivm @iDn @it @i ^ _You are too injured to fight recklessly!@i>!@i"@i)@i+^ _You are too injured to fight recklessly!@i9 _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.@i= )))))))The kobold geomancer is moderately wounded.You shoot a sling bullet.@ir ......KThe sling bullet misses the kobold geomancer.@ia100@iA@i^ _The kobold geomancer closely misses you.@i=m )))))))You shoot a sling bullet.@i   The sling bullet completely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer.@ig ......KThe kobold geomancer is heavily wounded.@i͝1--189@ic@iaM _The kobold geomancer hits you with a +1 devious dagger.@iq  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.@iT( _The kobold geomancer hits you with a +1 devious dagger.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  The kobold geomancer is heavily wounded.@ix  The kobold geomancer is severely wounded.@i 38--2.9 (1.18@i@iM _The kobold geomancer hits you with a +1 devious dagger.@i: m )))))))You shoot a sling bullet.@i  The sling bullet misses the kobold geomancer.You shoot a sling bullet.@ig+ ......K The sling bullet misses the kobold geomancer.@i, 29-----4.06@i4 @i6 M _The kobold geomancer hits you with a +1 devious dagger!@idm )))))))You shoot a sling bullet.@iU  The sling bullet misses the kobold geomancer.You shoot a sling bullet.@iM ......KThe sling bullet closely misses the kobold geomancer.@iN21-------505@iW@iYM _The kobold geomancer hits you with a +1 devious dagger!@im )))))))You shoot a sling bullet.@iD) _The kobold geomancer hits you with a +1 devious dagger!  You shoot a sling bullet.  The sling bullet closely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer!  You kill the kobold geomancer!@i@JT)@i1o@i......)o   orc priest (wandering)@i#* 2=--8064 _Okawaru accepts your kill.Training target 6.0 for Fighting reached!@i@ii _Your Fighting skill increases to level 6!@i  #.# #.# #.# #.# ## #.# ...## #.# #...##.....)...# .##.).%....##.# 5......@...#.#...####. #...####..#.#. #.... ####...###.....##.###. ..... ..... .#..... ##### .......### 5   white imp (wandering) .#..... ........##.....#. ......o.##...#. .#@i H.5@i ---73 _@i @i $  Things that are here:@i _a +1 devious dagger; a +0 robe; a kobold corpse@i! #.# #.# #.# #.# ## #.# ...## #.# #...##.....)...# .##.).%....##.# @isj.5.....)@.# #####.#...####. #...####..#.#. #.... ####...###.....##.###. ..... ....o. #..... ##### .......###. o   orc priest (wandering) #..... ......o.##.....#.. 5   white imp (wandering) ........##...#.o   orc (wandering) .#.@i;o.@iJ.5@i68o.@i@i}---82 _@i%@i&@i?#.# #.# #.# #.# ## #.# ...## #.# #...#@i@#.....)...# .##.).%....##.# ..5....).#  #####.#...####..  #...####..#.#....  #.... ####.o.###.....##. ###. ..... ......... ..... ##### ......o.###. ..... ........##.....#..# @ieA........##...#....# .#.@i'FW.o@iGR.5@iH8o.@i.R`5@iR3===91@ia@id+ _The white imp shouts!@i~I#.# #.# #.# #.# ## #.# ...## #.........# #...##.....)...# .##.).%....##.# ...5...)..#  #####.#...####..  #...####..#.#....  #.... ####...###.....##. ###. ..... ....o.o. ##### ..............###.  @iJ........##.....#..#  ........##...#....# @iQKS.o@i%LR.5@iM.@iN.o@i5Xo5   white impoo 2 orcs (wandering)@i'Y{--200) Rev+ @i@iv _You feel better. The orc misses you. The orc hits you but does no damage.@i] ########### #.# #.# #.#  #.# ## #.# ...## #.........# @i #...########.....)...# .##.).%....##...# .......).5........####### #####......oo..#...####.. ####.o#.......#....  #.... ####...###.....##. ..... ......o...........  ##### ..............###.  ........##.....#..#  .##...#....#@i> @i <###########  #.........#  #.........# @i~  #.........#  #........@#  #.........#  ...# ########.....)...# .%....##.......).5........#######.....oo..#...####..####.o#.......#....####...###.....##.@ih @iT @i4 6====-8Hero Gem (2372) Rev @i+ @i @ _Your surroundings suddenly seem different.@iN= M######### . ########.....)...#..@i&E @iBF z-91@ifK @iL @i#'M##########.........#.#..@iJ/@i09==300@i@6@i8@ie]M##########.........#....#####oo   orc169@ic@ie@i^ ########### #........@# #.........# #.........# #.........# #.........# #.........#....)...#.......#)@iL* @iLJ  ########### #........@# #.........# #.........# #.........# #.........# #.........#....)...#.......#)@iL @iM @iS @iIW  @iX @iX 7_An orc is nearby!@iX @iAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 16/64 ======------------------Magic: 9/10=====================---AC: 4Str: 9EV: 14Int: 15SH: 0Dex: 16###########@isyXL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ---------  Time: 6631.8 (0.0)#.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}#......*..#Fire: e) +0 sling {Kun}#.....*...#Hero Gem (2369) Rev #....*....##...*.....#o   orc ########..*..)...# .%....##.o.......# ..).5........####### _Your surroundings suddenly seem different. _An orc is nearby!Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (70% to hit)@inGAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 16/64 ======------------------Magic: 9/10=====================---AC: 4Str: 9EV: 14Int: 15SH: 0Dex: 16###########XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ---------  Time: 6631.8 (0.0)#.......).#e) +0 sling {Kun}  d) +1 sling {Isabel}#......)..#@iFire: e) +0 sling {Kun}#.....)...#Hero Gem (2369) Rev #....)....##...).....#o   orc ########..)..)...# .%....##.o.......# ..).5........#######Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is moderately wounded.@iZ9)@iBo.  @i$WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is moderately wounded.  You shoot a sling bullet. The sling bullet barely misses the orc.@i/.....71===2.6 (0.8Gem (2368@i@iB` _You feel like a meek peon again.@iϝ AutarchDCSS the ShooterCoglin of Okawaru *.....Health: 17/64 ======------------------Magic: 9/10=====================---AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ===------  Time: 6632.6 (0.0)@i #.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}#......*..#Fire: e) +0 sling {Kun}#.....*...#Gem (2368) Rev #....*....##...*.....#o   orc ########..o..)...# .%....##.........# ..).5........#######You shoot a sling bullet. The sling bullet barely misses the orc. _You feel like a meek peon again.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (moderately wounded, 65% to hit)@i AutarchDCSS the ShooterCoglin of Okawaru *.....Health: 17/64 ======------------------Magic: 9/10=====================---AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########@iZ XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ===------  Time: 6632.6 (0.0)#.......).#e) +0 sling {Kun}  d) +1 sling {Isabel}#......)..#Fire: e) +0 sling {Kun}#.....)...#Gem (2368) Rev #....)....##...).....#o   orc ########..o..)...# .%....##.........# ..).5........#######Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (moderately wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.@iNI  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is moderately wounded..  The orc is severely wounded.@iJ;o.@ib>....@i}3.6 (17) Rev+ _@ix@i@isAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 17/64 ======------------------Magic: 9/10=====================---AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ===------  Time: 6633.6 (0.0)#.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}#......*..#Fire: e) +0 sling {Kun}#.....*...#Gem (2367) Rev+ #....*....##...o.....#o   orc ########.....)...# .%....##.........# @i!uG[34m..).5........#######The sling bullet hits the orc. _The orc is severely wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 65% to hit)@iݞAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 17/64 ======------------------Magic: 9/10=====================---AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 83% Place: Dungeon:6#........@#@i:Noise: ===------  Time: 6633.6 (0.0)#.......).#e) +0 sling {Kun}  d) +1 sling {Isabel}#......)..#Fire: e) +0 sling {Kun}#.....)...#Gem (2367) Rev+ #....)....##...).....#o   orc ########..)..)...# .%....##.).......# ..).5........#######The sling bullet hits the orc. _The orc is severely wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycle@i1Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 65% to hit)@i( JFire: e) +0 sling {Kun}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.@i o.  The sling bullet barely misses the orc.@iϵ G.......@i l4.6 (16 _@i{ @iw @ib]AutarchDCSS the ShooterCoglin of Okawaru *.....Health: 17/64 ======------------------Magic: 9/10=====================---AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ===------  Time: 6634.6 (0.0)#.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}#......*..#@i:dFire: e) +0 sling {Kun}#.....*...#Gem (2366) Rev+ #....o....##.........#o   orc ########.....)...# .%....##.........# ..).5........#######You shoot a sling bullet. _The sling bullet barely misses the orc.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 65% to hit)@iT uAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 17/64 ======------------------Magic: 9/10=====================---AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ===------  Time: 6634.6 (0.0)#.......).#@iy e) +0 sling {Kun}  d) +1 sling {Isabel}#......)..#Fire: e) +0 sling {Kun}#.....)...#Gem (2366) Rev+ #....)....##...).....#o   orc ########..)..)...# .%....##.).......# ..).5........#######You shoot a sling bullet. _The sling bullet barely misses the orc.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 65% to hit)@iđ )  Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc.  You kill the orc!@i=)@iF ...)...  Okawaru accepts your kill.@ij!85.6 (15 _@iR%@iV&@i 3@i @i @il 443 _You start resting.Magic restored.@i (---@i +7.6 (2@i 10/10===---8.6 (32 _@i @i @i\@i^@i^@i|d@il9=1) Rev 0@im@ir@irC59@is@iw@ix20====8@iy@i|}@ic~G7) @i~@ip@iHB6@i!@i!@i\15@i7@im@iB4@i@iӒ@iB3@i@i@i8B2@ii@iR@i1n2=1@i@iW _You start resting.@i-@i649.6 (11.0)50.6 (120@ih@iq~ _You hear the gathering chorus of a very distant funeral chant.@i 3@iS @i! @i 493=8@i @i B7@i @i _You start resting.An orc comes into view.@i3 o   orc (wandering)o@i 13.6 (3.0)@i @iN l4.6 (46 _@i @i @iU ########### #........@# #.........# #.........# #.........# #....)....# #.........#....)...#.o......#) @ih ########### #........@# #.........# #.........# #.........# #....)....# #.........#....)...#.o......#)@i]p@iq@ix@iz[ _An orc is nearby!@iA I@i+H ^ _You are too injured to fight recklessly!@i 3@i4 @i ^ _You are too injured to fight recklessly!@i@i|@iD@i+^ _You are too injured to fight recklessly!@iAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 23/64 ========----------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16@i###########XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ---------  Time: 6654.6 (0.0)#.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}#......*..#Fire: e) +0 sling {Kun}#.....*...#Gem (2346) #....)*...##....*....#o   orc (wandering) ########...*.)...# .%....##..o......# ..).5........####### _You are too injured to fight recklessly!  @i}Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (wandering, hasn't  noticed you, 68% to hit)@iVAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 23/64 ========----------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ---------  Time: 6654.6 (0.0)#.......).#@ie) +0 sling {Kun}  d) +1 sling {Isabel}#......)..#Fire: e) +0 sling {Kun}#.....)...#Gem (2346) #....))...##....)....#o   orc ########...).)...# .%....##..o......# ..).5........#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (wandering, hasn't  noticed you, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.@iT5 You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc shouts!  You shoot a sling bullet.  The sling bullet hits the orc.  The orc is almost dead.@iLo.@iL......@i4====5.6 (15) Rev _@i@iW@i` AutarchDCSS the ShooterCoglin of Okawaru *.....Health: 24/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ===------  Time: 6655.6 (0.0)#.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}@iwb r#......*..#Fire: e) +0 sling {Kun}#.....*...#Gem (2345) Rev #....*....##...*.....#o   orc ########..o..)...# .%....##.........# ..).5........####### _The orc is almost dead.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 68% tohit)@i3 YAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 24/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0@i Dex: 16###########XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ===------  Time: 6655.6 (0.0)#.......).#e) +0 sling {Kun}  d) +1 sling {Isabel}#......)..#Fire: e) +0 sling {Kun}#.....)...#Gem (2345) Rev #....)....##...).....#o   orc ########..)..)...# .%....##.).......# ..).5........#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 68% tohit)  You shoot a sling bullet.  The sling bullet closely misses the orc.@i `Aim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 68% tohit)  You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc but does no damage.@i$ o.  The orc is almost dead.@i, d...)..@i- l6.6 (14 _@i5 @ir7 @i4AAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 24/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ===------  Time: 6656.6 (0.0)#.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}#......*..#Fire: e) +0 sling {Kun}#.....*...#Gem (2344) Rev #....*....##...o.....#o   orc ########.....)...# .%....##.........@iA[40m# ..).5........####### _The orc is almost dead.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 68% tohit)@iAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 24/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 83% Place: Dungeon:6#........@#Noise: ===------  Time: 6656.6 (0.0)#.........#e) +0 sling {Kun}  d) +1 sling {Isabel}#.........#Fire: e) +0 sling {Kun}#.........#Gem (2344) Rev #....)....##...).....#o   orc ########.....)...# .%....##.........# ..).5........#######Press: ? - help, @i F[0;10;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 68% tohit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!))))@i)))Aim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 68% tohit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!Okawaru accepts your kill.  You shoot a sling bullet.@i1o@i ...))o   orc wizard (wandering)..@i47.6 (13) Rev+ _@ip@i@i AutarchDCSS the ShooterCoglin of Okawaru *.....Health: 24/64 =========---------------Magic: 10/10 ========================AC: 4@i Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 84% Place: Dungeon:6#........@#Noise: ===------  Time: 6657.6 (0.0)#.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}#......*..#Fire: e) +0 sling {Kun}#.....*...#Gem (2343) Rev+ #....)*...#@i #...)*....#o   orc wizard (wandering) ########...*.)...# .%....##..o......# ..).5........####### _You shoot a sling bullet.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 58% to hit)@i"YlAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 24/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 84% Place: Dungeon:6#........@#Noise: ===------  Time: 6657.6 (0.0)#.......).#@iZe) +0 sling {Kun}  d) +1 sling {Isabel}#......)..#Fire: e) +0 sling {Kun}#.....)...#Gem (2343) Rev+ #....))...##...))....#o   orc wizard (wandering) ########...).)...# .%....##..)......# ..).5........#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.@i /Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.bar@i{e=.o@inL......@i pl8.6 (12 _@iw@iz@izAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 24/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 84% Place: Dungeon:6#........@#@i@Noise: ===------  Time: 6658.6 (0.0)#.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}#.......*.#Fire: e) +0 sling {Kun}#......*..#Gem (2342) Rev+ #....)*...##...).*...#o   orc wizard (wandering) ########....*)...# .%....##...o.....# ..).5........####### _The sling bullet barely misses the orc wizard.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 58% to hit)@iR AutarchDCSS the ShooterCoglin of Okawaru *.....Health: 24/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 84% Place: Dungeon:6#........@#Noise: ===------  Time: 6658.6 (0.0)#.......).#e) +0 sling {Kun}  d) +1 sling {Isabel}#.......).#Fire: e) +0 sling {Kun}#......)..#@i xGem (2342) Rev+ #....))...##...).)...#o   orc wizard (wandering) ########....))...# .%....##...).....# ..).5........#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.@i5; o  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The sling bullet hits the orc wizard.  The orc wizard shouts!@i o.  The orc wizard is lightly wounded.@i D.....@i> 59.6 (11) Rev* _@i @i @i}34AutarchDCSS the ShooterCoglin of Okawaru *.....Health: 25/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 84% Place: Dungeon:6@iy4#........@#Noise: ===------  Time: 6659.6 (0.0)#.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}#.......*.#Fire: e) +0 sling {Kun}#......*..#Gem (2341) Rev* #....)*...##...).*...#o   orc wizard ########....o)...# .%....##.........# ..).5........####### _The orc wizard is lightly wounded.  Fire: e) +0 sling {Kun}@i{5cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 58% to hit)@i=JlAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 25/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 84% Place: Dungeon:6#........@#Noise: ===------  Time: 6659.6 (0.0)#.......).#@iLKse) +0 sling {Kun}  d) +1 sling {Isabel}#.......).#Fire: e) +0 sling {Kun}#......)..#Gem (2341) Rev* #....))...##...).)...#o   orc wizard ########....o)...# .%....##.........# ..).5........#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 58% to hit)  @iKYou shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is heavily wounded.@iMzAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 58% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is heavily wounded.  The sling bullet hits the orc wizard but does no damage.@iY o.The orc wizard is heavily wounded.@ibC.....@icm60.6 (10 _@i?k@il@iR lAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 25/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 84% Place: Dungeon:6#........@#Noise: ===------  Time: 6660.6 (0.0)#.......*.#@is e) +0 sling {Kun}  d) +1 sling {Isabel}#......*..#Fire: e) +0 sling {Kun}#......*..#Gem (2340) Rev* #....)*...##...)o....#o   orc wizard ########.....)...# .%....##.........# ..).5........####### _The orc wizard is heavily wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 58% to hit)@ia AutarchDCSS the ShooterCoglin of Okawaru *.....Health: 25/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########@igc XL:  8 Next: 84% Place: Dungeon:6#........@#Noise: ===------  Time: 6660.6 (0.0)#.......).#e) +0 sling {Kun}  d) +1 sling {Isabel}#......)..#Fire: e) +0 sling {Kun}#......)..#Gem (2340) Rev* #....))...##...))....#o   orc wizard ########....))...# .%....##...).....# ..).5........#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.@i2d @i< Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 58% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The sling bullet hits the orc wizard.  The orc wizard is heavily wounded.@io8o.@i%vl.......@iwm1.6 (139 _@i~@iT@iAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 25/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 84% Place: Dungeon:6#........@#Noise: ===------  Time: 6661.6 (0.0)#.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}@iDj#......*..#Fire: e) +0 sling {Kun}#.....*...#Gem (2339) Rev* #....o....##...).....#o   orc wizard ########.....)...# .%....##.........# ..).5........####### _The orc wizard is heavily wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 58% to hit)@iAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 25/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11@i Int: 15SH: 0Dex: 16###########XL:  8 Next: 84% Place: Dungeon:6#........@#Noise: ===------  Time: 6661.6 (0.0)#.......).#e) +0 sling {Kun}  d) +1 sling {Isabel}#......)..#Fire: e) +0 sling {Kun}#.....)...#Gem (2339) Rev* #....)....##...).....#o   orc wizard ########..)..)...# .%....##.).......# ..).5........#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 58% to hit)  You shoot a sling bul@i Ylet.  The sling bullet barely misses the orc wizard.@iF2 Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 58% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.The sling bullet hits the orc wizard.  The orc wizard is almost dead.@i7Co)@ih..)..@i62.6 (18 _@iJ@i@iYzAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 26/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 84% Place: Dungeon:6#........@#@i{Noise: ===------  Time: 6662.6 (0.0)#.......*.#e) +0 sling {Kun}  d) +1 sling {Isabel}#......*..#Fire: e) +0 sling {Kun}#.....o...#Gem (2338) Rev* #....)....##...).....#o   orc wizard ########.....)...# .%....##.........# ..).5........####### _The orc wizard is almost dead.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  58% to hit)@iPAutarchDCSS the ShooterCoglin of Okawaru *.....Health: 26/64 =========---------------Magic: 10/10 ========================AC: 4Str: 9EV: 11Int: 15SH: 0Dex: 16###########XL:  8 Next: 84% Place: Dungeon:6#........@#Noise: ===------  Time: 6662.6 (0.0)@i. $#.......).#e) +0 sling {Kun}  d) +1 sling {Isabel}#......)..#Fire: e) +0 sling {Kun}#.....o...#Gem (2338) Rev* #....)....##...).....#o   orc wizard ########.....)...# .%....##.........# ..).5........#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  58% to hit)  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.@i{)You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.  The orc wizard is almost dead.  You shoot a sling bullet.  The sling bullet hits the orc wizard!  You kill the orc wizard!@i)@iV(q ..  Okawaru accepts your kill.@i'-t73.6 (17 _@i&5@i6@iI2@ir3@i4@i|7@imA627=5@iDX4@iE@iI@i]JK3) Rev+ @i^K@iPn2@iV|8=1@i"X@i!Z@iZB0@i\@i=bt29) Rev @iae@if@igT98@i i@im@imB7@iLo@is]6) @iNt@i[w@iwy30=5@iy@il}X4@iT~@iӁ@iaB3@i@id@iB2@in,@if1=1@is@i@iMB0@i@i.Y19@i@i@i(x2=8@i@i@iB7@i@i?@iܦB6@i"@i|3=5@iͭ@i̱X4@iY@iW@iB3@i@i@iB2@i+@ij41@i@i7@iB0@i@i;Y09@i@i=@ix5=8@iD@i@i1B7@iF@iX6@i`@i@if6=5@i@iX4@i@i[X3@iC@iQX2@i5@i{@i0T71@i@iX0@i/@iW _You start resting.@i(---@i700.6 (37.0)---1.6 (38299@i @i"~ _You hear the gathering chorus of a very distant funeral chant.@i3@i@ib@i8=8@iB7@i @i@i B6@ik@i@if9=5@i@i@iB4@iF@i@i?B3@i @i @iX B2@i@iZ40=1@i6@iPX0@i!@i&@i4'C89@i(@i+@i+#1@iF,C=8@i-@i%1@i1B7@i:3@i6@in6B6@i8@i <:2@i<05@i=@i@@i`AB4@iB@isE@iFB3@iP@igU@idVB2@i[X@i\@i]x3=1@i^@i#b@ibB0@iLc@ieY79@if@inh@ihf4=8@ij@inX7@io@iur@irB6@is@i`v:5@iw05@iw@i#y@iyB4@i5z@i}X3@i@i@imB2@iփ@i0@is46=1@i@i@iB0@i@i̍@i:C69@i@i _You start resting.An orc comes into view.@iƜ7=o   orc (wandering)o@i,30@i@im2.6 (318 _@iǮ@i@i=Wf)))))))@i1- oYou shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.@i';o.@i0z..)))@i2===3.6 (1.0)7) Rev @i;@i?% _The orc shouts!@i(Z )))))@i` You shoot a sling bullet. The sling bullet hits the orc.@i%  ))The orc is severely wounded.You shoot a sling bullet.@iJ;o.@iFn..))..@i˔q46) Rev+ @i>@i^ _The sling bullet closely misses the orc.@if)))))))@i   You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.@iCMo)@ih..)..@i8=55@i@i!\ _The orc is severely wounded.@i )))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.@iBR ))))@iCfThe orc is severely wounded.You shoot a sling bullet.@iMo)@ih..)..@ig64) Rev* @i3@i\^ _The sling bullet closely misses the orc.@iT )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!@i(] L))@i^ )))))Okawaru accepts your kill.@i~ ..)))..@i kirmisher73 _You shoot a sling bullet.@i @i o _Your Ranged Weapons skill increases to level 8!@i3 @i @i @i H _No target in view!@i@i@i@i}H _No target in view!@i3@i@iH _No target in view!@i 3@i @i޷ @i I2 _@i 9=10@i @iB j59) Rev+ @i @i1 w508@i @i @i B7@i @i @i B6@id @i @ix 1=5) Rev @i @i@ X4@i @i X3@i @ir @i G2) @ii @i @i^ p2=1@i @i9 X0@i @i= Y49@i @i\ @i* `38@iO @i _You hear the gathering chorus of a very distant funeral chant.@ir B7@i @i @ip B6@i @i 4=5@i< @i @iZ B4@iv @i X3@iM @i @is B2@i @i @i p5=1@il @i- @i B0@i @i Y39@i! @i$ @iO% p6=8@i' @i* @i+ B7@i, @i/ X6@i0 @ih3 97@i3 M=5@i4 @i^6 X4@i^7 @i:9 @i9 B3@i>: @i; @i&< B2@i< @i> @i8? `81@i? @i B X0@iC @iD Y29@iE @iDG @iG p9=8@imH @iJ X7@i}K @iM @iM B6@i2N @i,Q 60=5@iyR @iS @i]T B4@iU @iV @iW B3@iW @ifY @iY B2@iPZ @iA\ @i\ `11@i9] @ip_ X0@in` @ijb Y19@iPc @id L2=@ie :8@ie @ig X7@ivh @iWj @ij B6@i=l @in 93@in M=5@io @iAq @iq B4@ir @it X3@it @iDv X2@iw @iy @i;z p4=1@i | @i? 1 _HP restored.@i] X0@i @i @i @iG C09@i @i @i] X8@i( @i% ^  Items here: )) [[ ††.@i۬ @iw [=7 _@i @iO $  Things that are here:@iµ a  a +0 hand axe; an orc corpse@i @i I6 _@i @i @iP X5@i @ik @i @i B4@i @i @iw X3@i @i @i @i B2@i @iF @i @i B1@i @i' @iT @i B0@iG 1998@i @i @i$B7@i}@i% _You hear the gathering chorus of a very distant funeral chant.@i @iB B6@i@i@i!@i!B5@iI"@i$$@is%@i%B4@iO&@io'@i>)@i)B3@i*@iA+@i=-@i-B2@i).@i^/@i91@i1B1@i,2@i(3@i4@i"5B0@i5@i6@i8@iE9C89@i9@i:@i<@iy<B8@i<@ih>@i6@@i@B7@i^A@iB@iUE@iEB6@izF@iI@iYB2@iY@i[@i7_X1@ia@i_b@i'e@ieB0@if@ii@ik@i.lC79@i:m@ito@iq@irB8@ids@i+u@ix@i@yB7@iz@i|@iyX6@i@i@i+B5@i@i ............###.# #.# ......##.....#..# #.# ......##...#....## #.# ......#..........###.# ......)...........##.# ####.<............##.# ......)........... #.# #######..........###.#####)...#....@.......#---#..####.).[.......##..# #...........##..# #.#.........#...# #.#.........#..... # #####.#####  ..##.. #.#  ##. #.## ..#  #. @i.###@i T ##.....#.#....##..........##). ####.<.# ......) #.# ##########.#### #)...#............@iV..####.).@.... #....#..#. _c - 2 potions of curing (gained 1)@ih1825.6 (88.0)@i$---6.6 (894@i%@i۳ _You see here a +0 pair of gloves of parrying.@ioO@iOk7.6 (1.0)3@iKV@iYY _k - a +0 pair of gloves of parrying@iq@itWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 cloak (worn)  j - a +0 helmet (worn)  h - a scarf of shadows  k - a +0 pair of gloves of parrying[?] describe selected [!] equip|wield|wear[tab] equip|unequip @im@i@i......##.....#..# #.#AutarchDCSS the Skirmisher ......##...#....## #.#Coglin of Okawaru *..... ......#..........###.#Health: 64/64 ======================== ......)...........##.#Magic: 10/10 ======================== ####.<............##.#AC: 4Str: 9 @iE ......)........... #.#EV: 11Int: 15 #######..........###.####SH: 0Dex: 16#)...#............#@ilXL:  8 Next: 87% Place: Dungeon:6@i#..####.).@.......#Noise: ---------  Time: 6827.6 (0.0)#..# #...........#e) +0 sling {Kun}  d) +1 sling {Isabel}@iO#..# #.#.........#Fire: e) +0 sling {Kun}...# #.#.........#@iGem (2173) ..... # #####.#####..##..@iu#.###. #.##..#@i!y#. ### _a +0 hand axe; an orc corpse @iQ_You hear the gathering chorus of a very distant funeral chant. _You now have 233 gold pieces (gained 15). @i _c - 2 potions of curing (gained 1) _You see here a +0 pair of gloves of parrying. _k - a +0 pair of gloves of parrying@i@i@i@if  You start putting on your armour.@iR{8.6 (12@i@ie9.6 (21@i@i @i6 f30.6 (30@i@i@if1.6 (469@iN @i)i 55   white imp (wandering) _You continue putting on your +0 pair of gloves of parrying. x5  A white imp comes into view.@i<Keep equipping yourself? Y - Yes  N - No@i7@iJ......##.....#..# #.#AutarchDCSS the Skirmisher ......##...#....## #.#Coglin of Okawaru *..... ......#..........###.#@idNHealth: 64/64 ======================== ......)...........##.#Magic: 10/10 ======================== ####.<............##.#AC: 4Str: 9 ......)........... #.#EV: 11Int: 15 #######..........###.####SH: 0Dex: 16#)...#............#XL:  8 Next: 87% Place: Dungeon:6#..####.).@.......#@iNoise: ---------  Time: 6831.6 (4.0)#..# #...........#e) +0 sling {Kun}  d) +1 sling {Isabel}#..# #5#.........#Fire: e) +0 sling {Kun}...# #.#.........#Gem (2168) ..... # #####.#####..##..#.#5   white imp (wandering)##. #.##..##. ### _c - 2 potions of curing (gained 1) _You see here a +0 pair of gloves of parrying. @iG0_k - a +0 pair of gloves of parryingYou start putting on your armour. _You continue putting on your +0 pair of gloves of parrying. x5  A white imp comes into view.@i@i32.6 (5 _5@i@i o _You finish putting on your +0 pair of gloves of parrying.@i ))5You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.@i )The white imp shouts!  You shoot a sling bullet.@i - 5.  The sling bullet barely misses the white imp.@i6.====3.6 (17) Rev @i?@ic _The white imp grins evilly.@i ) You shoot a sling bullet. The sling bullet hits the white imp.@i8~  The white imp is moderately wounded.You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.@iB5.@i".===-46@i;@id _The white imp is moderately wounded.@i  You shoot a sling bullet. The sling bullet hits the white imp.@iHJ  The white imp is severely wounded.You shoot a sling bullet. The sling bullet hits the white imp.@il  The white imp is almost dead.@im  The white imp gestures at you.@iCs@it53------55) Rev+ @i#|@i~1 _The puff of frost hits you!@i .  You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp!@i(@i rt )))Okawaru accepts your kill.@i R.).@i o864) Rev* @i @i) / _You shoot a sling bullet.@i  @i @i% @i( H _No target in view!@i @i9 @iײ @i׵ H _No target in view!@i##...#....## #.# #..........###.# )..##.# ###.<...##.# .....). #.# ######.###.#### #)...#......# #..####.).........# #..# #...# #..# #.## ...# #.#.# ..... # #####.##### ..##.. #.###. #.##..#. ###  # @i- @i ---73) Rev+ _@i @ip@ipa#......#.# )..##.# ##.<...##.# ....). #.# #####.###.####  #)...#......# #..####.)# #..# #...# #..# #.## ...# #.#.# ..... # #####.##### ..##.. #.#  ##. #.##..#. ### ## @i@i)|---82@i3@i@i[ )..# #.<...##.# ...). #.# ####.###.####  #)...#......# #..####.)# #..# #...# #..# #.## ...# #.#.# @i{[ ;..... # #####.#####  ..##.. #.# ##. #.##..# . ### .## #.@i[ O#.#.@ia @ib 4=----91@ih @ii @i #.<. ...) #######.####  #)...#..............####.) #..#.#...... # #####@#####..##.. #.# ##. #.##.  #. ### #.# #.=@i @i a400@i @i O _Found a ring of wizardry.@iG ...) ####..........###.####  #)...#..............####.)# #....##.#.........#.#.........#@iA..... # #####.#####..##.. #@# ##. #.###.  #. ### #.# #. #.@i@i|159) Rev @i@i@i########.####  #)...#............# #..####.).........# #..# #...........# #..# #.#.........# ...# #.#.........#.. # #####.#######.. ##.#  ##. #.##.#  #. # #.## @it#. #.# #.# #=# #.# #.#@i@iQ5=28@i@i@i  #)...#..............####.).# #....#........ # #####.####..##.. ##.#  ##. #.##.  #. ### ## #.# ...@iv37@ix @i @ig ..####.) #...#........ # #####.####@i$ ..##.. ##.#  ##. #.##..# #. ### ## #@# =....@iA @i@ `46@i @i! @ik #..#....... # #####.####..##.. ##.#  ##. #.##..# #. ### # #.# =....@i@i 6=55) @i%@i'@iڻ#...... # #####.####..##.. ##.#  ##. #.##.  #. ### # #.# =....#####@i/@i`64@i@i@ii ...... # #####.####..##.. ##.#  ##. #.##.  #. ### # #.# .........@iOv73@i|@iv _You see here a ring of wizardry.@i..... # #####.####..##.. ##.#  ##. #.##.  #. ### # #.# =................########..$.@i@i`82@i @i+ _Found 21 gold pieces.@iQ ..##.. ##.#  ##. #.##.  #. ### # #.# =.#........#.5.........#...........#....########.... 5   shadow imp (asleep).$...@iC @i ^7=9@i :1@iɣ @i [ _You encounter a shadow imp.@i ##. #.##. #. ### # #.# =.#..###.#####....@...#.5....#######.$. . @iC@ia500@i%@i@i} #. # #.## #.## #.#.. #.#.. #=##. #.##..###.####5.##........##.5.##..##....########. #.$#.5 2 shadow imps (asleep)#@i2 .5You encounter a shadow imp.@i.5.@i551 wandering)==149@iТ@id _The shadow imp shouts, "Get thee gone, thou impertinent ill-nurtured pumpion!"@ik )))))You shoot a sling bullet.@iU%  The sling bullet hits the shadow imp but does no damage.  You shoot a sling bullet. The sling bullet hits the shadow imp.@i3.5.5@i.b....5@i8=28) Rev @i@ie _The shadow imp is moderately wounded.@il ))))))You shoot a sling bullet.@i>  The sling bullet closely misses the shadow imp.You shoot a sling bullet. The sling bullet hits the shadow imp.@i.5.5@i I..5...@id q37) Rev+ @i@ib _The shadow imp is heavily wounded.@i )))You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.@iB  The shadow imp is heavily wounded.You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.@i.5  You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.  The shadow imp is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.  The shadow imp is heavily wounded.@i7?.5@i@&..@i`46@i@i  The sling bullet hits the shadow imp but does no damage.  The shadow imp is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.  The shadow imp is heavily wounded. _You hear the rising multitudes of a very distant funeral chant.@i l ))))))You shoot a sling bullet.@i  The sling bullet completely misses the shadow imp.You shoot a sling bullet.@i, @.5@i, ?.5@i4 J....5.@i5 9=55) Rev* @iU; @i= e _The sling bullet closely misses the shadow imp.@i ##. #.#..# #. ####.## #.# # #.# .. #.# .. #=# #. #.#  #..###.#### ..##....@...# #....5......# #....5......# #....########....#.$#..#@i 35.@i  The shadow imp shouts, "Run away, thou errant ruttish jarkman!"@i 8*@in  The shadow imp gestures at you.@i8@@i#5-----64) Rev+ @iG@i44 _Pain shoots through your body!@i^ ..##.. ###. #.##.#. ##### .. #... #=#. #.#  #..###@####..##..5.5......#....########.....$...#@i>a@.5@ia75.@ih@ii|---73@in@io@i+ ..... # #####.##### ..##.. ###. #.##.@iI#. ##### .. #.@i.. #= #@#  #..###.####..##...5....#.....5.....#...........##....########...@i_...$.@i)..@i65.@i 5.  The shadow imp attacks as it pursues you!@iR@i4h1---=8@iV:2@i @i+ . _The shadow imp hits you.@i ...# #.#......... ..... # #####.##### ..##.. ###. #.##.#. ##### .. #... @iO #.#  #..###5###..##...5..................##....########.....$.@i ?.5@it55.@iN  The shadow imp attacks as it pursues you!@iT2-9@i:1@i  _The shadow imp closely misses you. _You see here a ring of wizardry.@ir .  You shoot a sling bullet. The sling bullet hits the shadow imp.  You kill the shadow imp!@iv v   shadow imp@i )))))Okawaru accepts your kill.You shoot a sling bullet.@i 85.@i 0...@iݍ r9==600@i @i3 d _The sling bullet barely misses the shadow imp.@iM )))))You shoot a sling bullet.@iP  The sling bullet barely misses the shadow imp.You shoot a sling bullet. The sling bullet hits the shadow imp.@i485.@i=0...@is>h139) Rev* @i3F@iI8 _The shadow imp is lightly wounded.@i'  You shoot a sling bullet. The sling bullet hits the shadow imp!@i. .  The shadow imp is almost dead.You shoot a sling bullet. The sling bullet hits the shadow imp.  You kill the shadow imp!@iD@iWHq39028@iN@iRP _Okawaru accepts your kill.@i!@i@i@iwH _No target in view!@il\@i\@i>c@ieH _No target in view!@i3@iW@iH _No target in view!@i > ..... # #####.####..##.. ##.#  ##. #.##@i% .  #. ### # #.# #.. .. #= #..###.####..##........#..................########...#..@i) @ir* q---37 _@iy1 @i  ..##.. ##.#  ##. #.##.  #. ### # #.# #.. .. #= #. #..###@####@i >..##........#@i }#...........#...........#........#---46@i" @i0 A##. #.## #..# #. # #.## #.## #.# .. #.# .. #=# #. #.# #..###.####..##...@....# #...# #.# #....######## ..... #.$@i t #. #.. @i @i T4=5@i2 :5@i @i @i #. # #.## #.### #.# ..# #.# ... #=# #.# #.# #..###.#####..##........# #...# #.# #....########...... ##.$ #...  #.. ###@i<6@iK4) Rev+ @i@i@i #.### #.# ..## #.# ... #=## #.# #.##.. #..###.#####..##........# #...# #.# #....########....... ###.$.. #.... #.... ##### @iN@i`73@iR@i@i### #.#.. ..## #.#... ... #=##.# #.## #.# #..##..###.#### #..##........# #...# #.# #...@########........# ####.$..# #....# #....# ###### 82@iC@ihA .. ..## #.# ... ... #=# #.# #.## #.# #..##..###.#### #..##........# #.....# #.....#.####....########.......@.# #####.$..# #....# #....# ###### @iI @iJ 5=91@i_P @iR @i# ... ... #=# #.# #.## #.# #..##..###.#### #..##........# #...........# #.....#..####....#########.........#  #####.@..# #....# #....# ###### @i+@i ,|700) Rev @i2@ir7@i<=|1.6 (229@i>? _You now have 254 gold pieces (gained 21).@i .. ..## #.#... ... #=# #.# #.## #.# ..##..###.#####..##........# #...........# #...........#...####....#########.....@...#######....# #....# #....#######@i@iB6=2.6 (18@i@i@i 3@i@i@i B .. ..## #.# ... ... #=# #.# #.## #.# #..##..###.#### #..##.#@i6  #.## #.#.####....## #@iX .# ######....# #....#@i  #....# ######@i @ik v37@i$ @i @iX .. ..## #.# ... ... #=# #.# #.## #.# #..##..###.#### #..##.# #...#.## #..#.####....##@i.Y #.# ######....# #....# #....# ######@iN`@i`e46) @iJf@ii@i .. ..## #.# ... ... #=# #.# #.## #.# #..##..###.#### #..##........# #....@ilG.#.### #...##.....####....## #.# ######....# #....# #....# ######@i@i;#7@ifu=55@ik@i @i=p .. ..## #.# ... ... #=# #.# #.## #.# #..##..###.#### #..##.## #.....#.#### #....#@i*> #.....####....# #.# ######....# #....# #....# @ib>D ######@iF@iGJ64@iG@itM@iO@i 3  ### #.# .. ..## #.#... ... #=# #.# #.## #.# ###.#### #..##.### #....#....##### #...........##....@####....#############.........#######....# #....# #....#######@in73@i  ### #.# .. ..## #.# ... ... #=# #.# #.## #.# #..##..###. #..##.## #..##### #. #...@.####.... #####.# ######....# #....#  #....#  ######82@i @iZ @iv} ### #.# .. ..## #.# ... ... #=# #.# #.## #.# # #..##..###. # #..#### #.##### # #..@..####.... #####.# ######....# #....#  #....#  ######@i@ih891@i@i@iϠi ### #.# .. ..## #.# ... ... #=# #.# #.## #.# ## #..##..###. .# #..#### #.##### # #.@...####.... #####.# ######....# #....#  #....#  ######@iQ@ia800@iز@i@i:; ### #. # .. ..## #. # ... ... #= # #.# #.## #.# #..##..###. ..# #..## ### # #.##### # #@i; #@....####.... # #####.# # ######....# # #....# # #....# # ###### @i<%##@iF@iGa119@iN@iT@ip # ### # ## .. ..## # .#... ... # .#  #.# #.## # .###### ...### .########### # .#.......@.##### #....... .#########.....####....### .######.........# .#######....# .# #....# .# #....# .####### .# ##@ie9=28@i@iE@i!e  ### # .. ..## .# ... ... #.# #.# #.##  .### #..##.. #...# #..## ..## # ..#.##### # ..##.....####.... ..# #####.# ..# ######....# ..# #....# ).# #....# ..# ###### ..##37@i3j @ik @i%g@ikh3@ii@i,m@iqn6@i x60=5@i{y@i|@i|B4@i$}@i~@i#@iqB3@iM@i@iQ@iB2@i@i@iӉ@i.`11@i@i @i,@iB0@i@i@i@i]C09@i@i'@i@iW62=@i:8@i@i<H ####.#..##....#  ##...#### .  ##.....# . #..##.#  #.)##.###  ##..##...###@iƤ  #......#....#############  #......# #.@...........#####92.6 (9  #......# #########.  #......#@ic#####..  #......# ###  #......#  #....).#  #......#  #..<)..# @iJ ########@im@iG@i@i5X ......#..#####. #####.#..# #....#  #### #.....# #..##.#  #.)##.###  ##..##...####  #......#...@#############  #......####.............### #......# #############... #......######. #.### #......# #....).# #......# #..<)..#@i_ @i,` e3.6 (17@ie @ig @iR.#..#### #.#.#..# #....# ##...#### ##.....# #..##.# #.)##.### ##..##...#### #......#..@.## #......####. #......# ## #......# ##### #......#  #......#  #....).#  #......# @iQSi #..<)..#@i\@io]`46@ic@i f@i7A.#..#### ##.#..# #....# ##...#### ##.....# #..##.# #.)##.### ##..##...#### #......#.@..##@iA- #......####. #......# ### #......#  #......#  #......#  #....).#  #......#  #..<)..#@iJ@iK3=55@iQ@i0T@i.....#.. .........#..#### ########.#..# #....# #####.....# #..##.#  #.)##.###  ##..##..@####  #......#....########### #......####.............# #.o....# #############.. #....#### #......#o   orc (polearm, wandering) #......# #....).# #...@i!...#@iW.o@i@i*`64@i @i*@i x     #..##.# #.)##.### ##..##..@####  #......#....# #......####..... #......# ###### #o.....# #......# #. #....).# @i O    #..##.# #.)##.### ##..##..@####  #......#....# @i` >#......####..... #......# ###### #o.....# #......# #. #....) @i @i @i! @i% [ _An orc is nearby!@i  ))))))o  )You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!@i3  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.@i G.o@ib .....===73) Rev @iz @i \ _The orc is severely wounded.@i& )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!@i? ^)))))@i? t ))Okawaru accepts your kill.@i u......)@i `82@i3 @i / _You shoot a sling bullet.@i.1@i1@i1@iJ@i4MH _No target in view!@i_3@i@iH _No target in view!@i3@i@i@i4=1@i1 _HP restored.@iX0@i@i@iZ099@i@i@i]8) @i@i@i@i=7@i@iUB6@iD@i@i@iB5@io@i _You hear the rising multitudes of a very distant funeral chant.@isX4@i@is&3210@io89@i @i"@i"B8@i$@i'@iG*X7@i*@i,@i.@i.B6@i/@iR1@iV7n5@i7@i:@i{:B4@i;@i<@id?X3@ih@@iB@iI@i6J:2@i0K@inL@iN@iGOX1@iP@iiSX0@iS@iV@iXY79@iY@iY[@i[^h  You encounter a bullfrog.@ifm######.. #.......).. @if#....>...... ..#######.. ...................#). .....#.#.##........#.. .......#.# ##.....#.. .......#.# #..##.. @ik.........# #..# .##... ........### #..##..... .... ......#...### #.@....... ..##.--- ........#...###.##...... ##. #. ....#..####.....# ..... #. # ###.#..# ####..# .... #....# #### ...##...#### F... F   bullfrog (wandering)##.....# ...#..##.# ##.)##.### #921.6 (23.0).F@i#r@iLs---2.6 (248 _@iAz@i|@i ))))))FYou shoot a sling bullet.@iR  The sling bullet hits the bullfrog but does no damage.  You shoot a sling bullet. The sling bullet hits the bullfrog.@i@i*F.@i=.......@i===3.6 (1.0)7) Rev @i1@i6 _The bullfrog is lightly wounded.@i ))))) You shoot a sling bullet. The sling bullet hits the bullfrog.@id  The bullfrog is moderately wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.@i7F.@i .@i....46@i"@i` _The bullfrog is heavily wounded.@iu3@i+@i۠H _No target in view!@i9 @iH @i" @iO% H _No target in view!@i 3@i @i H _No target in view!@iS......###.. #.). ...>...... ..#........ #).#.#.##........ #..##.# ##..... ##. #..##.# #..# ...#..#@iEU# #..# ..##. ...#### #..##..#...### #....##.#...###.##.##. #.##..####.....# ..#. #.#..# ####..# #..  #....# #### .F.###...#### ...... F   bullfrog##.....# .......#..##.# .....#.#.)##.### #.@iW7F.@i%`@iaq---55 _@iGh@ij@ib )) You shoot a sling bullet. The sling bullet hits the bullfrog.@i!8 _No target in view! _No target in view! _ You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is severely wounded.@ipAF.@iq7F.@iz@iq{{===64) Rev+ @i^@i\ _The bullfrog is almost dead.@i*.b  You shoot a sling bullet. The sling bullet hits the bullfrog.@iq )))))))The bullfrog is almost dead.@i3@ lYou shoot a sling bullet. The sling bullet misses the bullfrog.@iHF.....l   iguana (wandering).@iJ`73@iQ@iT? _The bullfrog hits you but does no damage.@i  ))))))l  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.The sling bullet hits the iguana.@i .  The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!@i׭ r)l   iguana@i#2 8l.@i\: f.......@ih> o882) Rev* @iE @ikH P _Okawaru accepts your kill.@ie )))))You shoot a sling bullet.  @if 4The sling bullet hits the iguana but does no damage.@i9 ))The iguana is lightly wounded.  You shoot a sling bullet.@ir 8l.@iCz d.......@i{ `91@i` @ib ` _The sling bullet barely misses the iguana.@i ' @i}!g)))))))You shoot a sling bullet.@iD  The sling bullet barely misses the iguana.You shoot a sling bullet.@i,8l.@i3d......@i4h30.5 (0.90@i<;@iG=a _The sling bullet closely misses the iguana.@iD )))))))You shoot a sling bullet.@i  The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.@iy *l........1.5 (1.069 _The iguana is lightly wounded.@ix )) You shoot a sling bullet. The sling bullet hits the iguana.@ia  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana.@i 7l.@i '.@i `28@io @i ^ _The iguana is heavily wounded.@i ) You shoot a sling bullet. The sling bullet hits the iguana.@iBk  The iguana is severely wounded.You shoot a sling bullet. The sling bullet hits the iguana.@iAl.@iv37@i@iZ _The iguana is almost dead.@iH .  You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!@iNS@iC )))@iT))))Okawaru accepts your kill.@ipk.......@i r@il|J##......###..#.......)... AutarchDCSS the Skirmisher ............>...... ..#######... Coglin of Okawaru *..... ..................#).. Health: 64/64 ======================== ....#.#.##........#..# Magic: 10/10 ======================== ......#.# ##..... ##. #..# AC: 5@i}}Str: 9 ......#.# #..# ...#..# EV: 11Int: 15 ........# #..# ..##. ...# SH: 0Dex: 16 .......### #..##...... ..... XL:  8 Next: 101% Place: Dungeon:6 .....#...### #..@....... ..##.. Noise: ===------  Time: 6934.5 (1.0) .......#...###.##....... ##. #.# e) +0 sling {Kun}  d) +1 sling {Isabel} ...#..####.....# ....... #. ### Fire: e) +0 sling {Kun} ##.#..# ####..# #......@iP~Gem (2066) Rev* #....# #### ......###...####........ ##.....#........ #..##.#.....#. #.)##.####. The iguana is severely wounded.@i~.You shoot a sling bullet. The sling bullet hits the iguana. _The iguana is almost dead.You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!Okawaru accepts your kill.@i~@i _You shoot a sling bullet.  You have reached level 9!@i/  --more--@i   @i Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? @iL9/691/1189 0% @i@iR _You feel agile. x2@ijIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  You're fully limbered up. Your movement speed is average.  Your attack delay is about 0.9.  Your damage rating with your +0 sling {Kun} is about 10 (Base 7 x 120% (Dex) x  127% (Skill)).@i@ig@i  Your damage rating with your +1 sling {Isabel} is about 11 (Base 7 x 120% (Dex)_x 127% (Skill) + 1 (Ench)).@iz.....>...... ..#######...... .## #)#.#.##........ .. # #..##.#.# ##..... #.##. #..# #.# #..# .... . #..# .# #..# #..##.# ...# ### #..##....... ..... #...### #.....@i{..##.. .#...###.####. #.###..####.....##... ### #.#..# ####..###.. ....# #### ..@iO|## ##...#### ... ...# ..@i|..##.# ..#.##.)##.###..@i}=#.##..##...####@i@iq---55 _@i@iG@i|3@i|@i@i(@i43) Rev+ @iB2@io@i@i@i&B1@i@i@i@iB0@i@iE@i@i^59) Rev @i@i@iX8@i}@i8@ip@iB7@i@iܣ@i@i?B6@iե@iܧ@i@iG5) @ip@i@i@iB4@i?@iY@iٯ@iB3@i,@i@iJB2@i@it@i1@iŵB1@iJ@i @i@i7B0@i@iK@i2@iC49@i@i{@i@ikB8@i@i@i@iU:7@i@iF@i@iuB6@i@iR@i@i>B5@i}@i@i@ifB4@i%@i _You hear the full choir of a distant funeral chant.@i:X3@i@i@i@i+B2@i@i4@i@iB1@i@i@i@iB0@i@iq@i@iL;39@i(@iL@i.@ioB8@i@i@i@iB7@i@i@iN@iB6@i@i/@i@iX,5@i@i@i@i*@iB4@i@i @i @i :3@i| @i @i@iB2@i@i@i@i_B1@i@is@iw@i:0@i@i@i!@i=!C29@i "@is#@i%X8@i|&@i*@iI,@i-B7@iJ-@i.@i/@i0B6@i(1@i 6@i8@i8B5@i9@iE<@iDh ........##   @i\DF......!..# .........# # ........?# # @iD.........# # ........:# ........### #@iD .......@..##### ---75.5 (40.0) @iD..............## # .........##.#...######## @iD2.........#..##.).%.... ..................).5.. ..........######.......)@iE# #........## #...####. ### #........####.....###@i3E ###.[ ....###...............@iCN|6.5 (414@iR@iU^ _Found a parchment of Forge Monarch Bomb.@iM#.....l## ..#@iZ! .?.#:# ### @iwo.##### .....## @i#.#...######.........#..##.).%....##@i.l   iguana (asleep)..#@i5.@i٤<#........#@i@ikk7.5 (1.0)3@i@i X _You encounter an iguana.@im##### #.....l## ..## ......!..#  .# #.?# #..# #.. #..### #....##### #........## #..@iD.##.#...########...#..##.).%....##...........).5........######.......). #.## #...####..#@i@i`82@i@i _You see here a parchment of Forge Monarch Bomb.@i  ###### #.....l## ..#! .#?:# ### ##### .....## #.#...#######..##.).%....##........).5.....######.......)@i> @i g91 _@i @i @iCZ ###### #.....l## ..#! .#.:# ### ##### @i@[.....## #.#...#######..##.).%....##........).5...@ic@ida800@ik@io _You see here a scroll labelled BISTECKOAWN.@i,n )))l  @iTYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.@iz  The iguana hisses angrily.  You shoot a sling bullet. The sling bullet hits the iguana.@iC.l@i&..@i 0===1@i S19) Rev @i@i8a _The iguana is moderately wounded.@iq ))You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.@i  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana.@iC.l@iל .@ioq28) Rev+ @iץ@i^ _The iguana is heavily wounded.@icB )You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.@i  The iguana is heavily wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.@iV G.l@ia .@ib `37@i}l @iZp ^ _The iguana is heavily wounded.@iN .  You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!@ij R@i(k x ))Okawaru accepts your kill.@i L..@i h246@i @i. / _You shoot a sling bullet.@is @iet @iC| @i H _No target in view!@iy3@i@iH _No target in view!@i@ij---55@i@im _e - 2 scrolls labelled BISTECKOAWN (gained 1)@i 3@i< 43@i  ###### ##......## #.##  ..# --- ..#  ...#  ...#  ..:# #..###   ....#####  ........##  ##.#...#######@i 7.5 (28.5 (32) Rev @i @i Z _k - a viscous black potion@i Read which item? Scrolls  t - 2 scrolls of teleportationw - a scroll of enchant weapon  V - a scroll of vulnerability  c - a scroll labelled ETEISOWKAO  e - 2 scrolls labelled BISTECKOAWN  h - 3 scrolls labelled MEOSTR LEPTA  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff[?] describe selected@i @i @iV AutarchDCSS the SkirmisherCoglin of Okawaru *.....Health: 69/69 ========================Magic: 11/11 ========================AC: 5Str: 9########EV: 11Int: 15##......##SH: 0Dex: 18@i #........##XL:  9 Next:  2% Place: Dungeon:6.......@..#Noise: ---------  Time: 6988.5 (0.0)..........#e) +0 sling {Kun}  d) +1 sling {Isabel}..........#Fire: e) +0 sling {Kun}..........#Gem (2012) Rev .........:##........###...........#####...............##.........##.#...####### @i uOkawaru accepts your kill. _You shoot a sling bullet. _No target in view! _No target in view! _e - 2 scrolls labelled BISTECKOAWN (gained 1) _k - a viscous black potion@i  As you read the scroll labelled BISTECKOAWN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.@i e9.5 (11@i @i / _e -> f - a scroll of fear@i _@iw n0@i o09@i @i @i @i G8) @iH @im @i @i B7@i @iS @i @i :6@i @i/ @i- @i B5@i @i @i" @i B4@i @i @iF n  You encounter a water moccasin.@i/ #..........##..........##..........##..........##.........:# ##........### #...........#####@i  #...............## #@.........##.#...S.........#..##.)...............########..........###### ##........## #.. ### #........####... S   water moccasin (asleep) ###.[ ....###........ ...... #.#......###### ##.#......# @i  ,96.5 (7@i l7.5 (83 _@i# @i% @i )))))SYou shoot a sling bullet.  The sling bullet hits the water moccasin.@i" ))The water moccasin is lightly wounded.  You shoot a sling bullet.@ih .SThe sling bullet barely misses the water moccasin. KYou hear a shout!@i.....K   kobold@i7===8.4 (0.9@iR2) Rev @i#@i*x _You encounter a kobold. It is wielding a +0 short sword.@iYR )))))))You shoot a sling bullet.  The sling bullet barely misses the water moccasin.@ik  The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet barely misses the water moccasin.@i^ A.S@ih d.K....@ij b9.31@io @ir ` _The sling bullet barely misses the kobold.@i#...# #..........# #..........# #.........:# ##........###.....######.......#####...##.#.....KS....#..##.)............############## ## #...### #.####..###.[ ....###............ #.#......#######......##.#......# ....oo..........####...@iw.S.S@ii$<.K@i)@i*t---7000.3 (1.00@i0@i2@iI@iK Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-10% [?] toggle between ability selection and description.@i@i@i?;#..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 69/69 ========================#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next:  2% Place: Dungeon:6@i#5...K.S..@........#..##.). Noise: ---------  Time: 7000.3 (0.0)......................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######. Fire: e) +0 sling {Kun}##........## #... Gem (2000) Rev ### #........####....###.[ ....###......... S   water moccasin...... #.#......####### K   kobold......##.#......# ####....oo..........####...You shoot a sling bullet.  The sling bullet barely misses the water moccasin.The sling bullet closely misses the kobold.@iYou shoot a sling bullet.  The sling bullet barely misses the water moccasin. _The sling bullet barely misses the kobold.@i@.S@is<.K@i@i#h1.3 (11999@i@i3 _You fail to use your ability.@ipX )You shoot a sling bullet.  The sling bullet hits the water moccasin.@i< ))))))The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the water moccasin.@i b@.S@id .KThe sling bullet closely misses the kobold.@il0....@imj===28@iot@ijvF _The water moccasin bites you but does no damage.@io )))))))You shoot a sling bullet.  The sling bullet barely misses the water moccasin.@iZ  The sling bullet misses the kobold. You shoot a sling bullet.  The sling bullet hits the water moccasin.@i @i͉.KThe water moccasin is moderately wounded.@i;.....KS@i@i@ia8@i-@i&3.2 (0.9@i;57) Rev+ @i@i`@i @i@i0%_The water moccasin bites you.@iy )You shoot a sling bullet.  The sling bullet completely misses the water moccasin.The sling bullet hits the kobold.@i;)@is  You kill the kobold!You shoot a sling bullet.  The sling bullet hits the water moccasin.@iѕ SThe water moccasin is moderately wounded.The water moccasin bites you!  You are poisoned.@iF1====---4.2 (1.0@iXPois Gem (1996) Rev* @i@i5 _The water moccasin poisons you!@iR m )))))))You shoot a sling bullet.@i?  The sling bullet misses the water moccasin.You shoot a sling bullet.@ioe .....)SThe sling bullet misses the water moccasin.You shoot a sling bullet.  The sling bullet barely misses the water moccasin.You feel very sick.water moccasin barely misses you. The water moccasin bites you.  You are more poisoned.@i^f 53========-----5Pois 5@is @i,H.K@i`-7.K@i373.@i'9==2.8 (18@i3B@iIV _You are more poisoned.@i< h#..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 33/69 ===========-------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####@i =EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next:  8% Place: Dungeon:6..KK**K*@........#..##.). Noise: ===------  Time: 7012.8 (0.0)@i3 p.K.K..................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######. Fire: e) +0 sling {Kun}##........## #... Pois Gem (1988) Rev* ### #........####....###.[ ....###......... K   kobold brigand (missile)...... #.#......####### KKKK 4 kobolds (2 missiles)......##.#......# ####....oo..........####...@i~ uThe kobold brigand throws a dart. The dart hits you! _You are more poisoned.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycle@i mShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (61% to hit)@iU #..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 33/69 ===========-------------#.........:#Magic: 11/11 ========================##........###@i W AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next:  8% Place: Dungeon:6..KK..).@........#..##.). Noise: ===------  Time: 7012.8 (0.0).K.K..................... e) +0 sling {Kun}  d) +1 sling {Isabel}@iYX ########..........######. Fire: e) +0 sling {Kun}##........## #... Pois Gem (1988) Rev* ### #........####....###.[ ....###......... K   kobold brigand (missile)...... #.#......####### KKKK 4 kobolds (2 missiles)......##.#......# ####....oo..........####...Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (61% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold brigand!  You kill the kobold brigand!Okawaru accepts your kill.@ipc )KKKK 4 kobolds (2 missiles)@i P)))You shoot a sling bullet.  The sling bullet hits the kobold brigand!  You kill the kobold brigand!Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.@iz .K.K@i~ A.K@iن L..).@i 9(((((((@i [..).@..@i 1-133.7 (0.97@i' @i]+ u _You feel sick. The kobold throws a stone. The stone misses you.@iS:Y#..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 31/69 ==========--------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6@i@;...K..**@........#..##.). Noise: ===------  Time: 7013.7 (0.0)..KKK*................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######. Fire: e) +0 sling {Kun}##........## #... Pois Gem (1987) Rev* ### #........####....###.[ ....###......... KKKK 4 kobolds (2 missiles)...... #.#......#######......##.#......# ####....oo..........####...The sling bullet hits the kobold but does no damage. _You feel sick. The kobold throws a stone. The stone misses you.Fire: e) +0 sling {Kun}@ix;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@i;hAim: a kobold, wielding a +0 short sword and quivering stones (61% to hit)@i w#..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 31/69 ==========--------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15@iIx#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6...K..).@........#..##.). Noise: ===------  Time: 7013.7 (0.0)..KK).................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######. Fire: e) +0 sling {Kun}##........## #... Pois Gem (1987) Rev* ### #........####....###.[ ....###......... KKKK 4 kobolds (2 missiles)...... #.#......#######......##.#......# ####....oo..........####...Fire: e) +0 sling {Kun}@i3yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (61% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!@i-))) 3 kobolds (1 missile)@i ))Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (61% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!  The sling bullet barely misses the kobold.@iA.K@i;.K@imG)..@i=(((((((@if8 _..).@..@i< 294.7 (16@imR @iT } _You feel sick. The kobold throws a stone. The stone closely misses you.@iʢ u#..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 29/69 ==========--------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18@i .#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6...K..**@........#..##.). Noise: ===------  Time: 7014.7 (0.0)...KK*................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######. Fire: e) +0 sling {Kun}##........## #... Pois Gem (1986) Rev* ### #........####....###.[ ....###......... KKK 3 kobolds (1 missile)...... #.#......#######......##.#......# ####@i ....oo..........####...The sling bullet barely misses the kobold. _You feel sick. The kobold throws a stone. The stone closely misses you.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (61% to hit)@i #..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 29/69 ==========--------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15@i "#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6...K..).@........#..##.). Noise: ===------  Time: 7014.7 (0.0)...K).................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######. Fire: e) +0 sling {Kun}##........## #... Pois Gem (1986) Rev* ### #........####....###.[ ....###......... KKK 3 kobolds (1 missile)...... #.#......#######@i ......##.#......# ####....oo..........####...Fire: e) +0 sling {Kun}@iQ 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (61% to hit)  @i ~You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!@i\ p))) 2@iq M))Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (61% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!  Okawaru accepts your kill.  You shoot a sling bullet.@iK .KThe sling bullet closely misses the kobold..K@iB )..27-5.7 (15@i $ _You feel sick.@i#..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 27/69 =========---------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6....K.**@........#..##.). Noise: ===------  Time: 7015.7 (0.0)....K*................... e) +0 sling {Kun}  d) +1 sling {Isabel}########.........@i@#.######. Fire: e) +0 sling {Kun}##........## #... Pois Gem (1985) Rev* ### #........####....###.[ ....###......... KK 2 kobolds (1 missile)...... #.#......#######......##.#......# ####....oo..........####...The sling bullet closely misses the kobold. _You feel sick.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (61% to hit)@i>O#..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 27/69 =========---------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6@i? ....K.).@........#..##.). Noise: ===------  Time: 7015.7 (0.0)....).................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######. Fire: e) +0 sling {Kun}##........## #... Pois Gem (1985) Rev* ### #........####....###.[ ....###......... KK 2 kobolds (1 missile)...... #.#......#######......##.#......# ####....oo..........####...Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycle@i^IShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (61% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!@iOQ)))   kobold (@i~,))@i#*.KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (61% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!  You shoot a sling bullet.@i1f)..).@i-:e6.7 (14@i"E@iG$ _You feel sick.@iZ@i[@iFe@iWhF _Unknown command.@ie O#..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 27/69 =========---------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6@if .....K**@........#..##.). Noise: ===------  Time: 7016.7 (0.0)....).................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######. Fire: e) +0 sling {Kun}##........## #... Pois Gem (1984) Rev* ### #........####....###.[ ....###......... K   kobold (missile)...... #.#......#######......##.#......# ####....oo..........####... @ig u_You feel sick. _Unknown command.Fire: e) +0 sling {Kun}@ijg Press: ? - help, Q - select action, ( or ) - cycle@ig Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (61% to hit)@i2 #..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 27/69 =========---------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6.....$).@........#..##.). Noise: ===------  Time: 7016.7 (0.0)....).................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######.[@i3 a37m Fire: e) +0 sling {Kun}##........## #... Pois Gem (1984) Rev* ### #........####....###.[ ....###......... K   kobold (missile)...... #.#......#######......##.#......# ####....oo..........####...Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (61% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!@i9 T))@i )))))Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (61% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!  Okawaru accepts your kill.  You shoot a sling bullet.@iwOr....$).@iTE67.7 (1@ixU:3@ia: _You feel sick.@i. #..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 26/69 =========---------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6.....$).@........#..##.). Noise: ===------  Time: 7017.7 (0.0)....).................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######. @i  Fire: e) +0 sling {Kun}##........## #... Pois Gem (1983) Rev* ### #........####....###.[ ....###......... ...... #.#......####### ......##.#......# #### ....oo..........####... Okawaru accepts your kill.You shoot a sling bullet. _You feel sick.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@i.?#..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#@i/Health: 26/69 =========---------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6@i=0Y.....$).@........#..##.). Noise: ===------  Time: 7017.7 (0.0)....).................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######. Fire: e) +0 sling {Kun}##........## #... Pois Gem (1983) Rev* ### #........####....###.[ ....###......... ...... #.#......####### @i84......##.#......# #### ....oo..........####...  _You feel sick.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.@i:@i=. _@i4#..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 26/69 =========---------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6.....$).@........#..##.). Noise: ===------  Time: 7017.7 (0.0)....).................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######. @i7+ Fire: e) +0 sling {Kun}##........## #... Pois Gem (1983) Rev* ### #........####....###.[ ....###......... ...... #.#......####### ......##.#......# #### ....oo..........####... Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@i8#..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#..........#Health: 26/69 =========---------------#.........:#Magic: 11/11 ========================##........###AC: 5Str: 9#...........#####EV: 11Int: 15#...............## SH: 0Dex: 18.#####..........##.#...# XL:  9 Next: 13% Place: Dungeon:6.....$).@........#..##.). Noise: ===------  Time: 7017.7 (0.0)....).................... e) +0 sling {Kun}  d) +1 sling {Isabel}########..........######.[@iU337m Fire: e) +0 sling {Kun}##........## #... Pois Gem (1983) Rev* ### #........####....###.[ ....###......... ...... #.#......####### ......##.#......# #### ....oo..........####...  _Okay, then.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.@i@i". _@i6@ij7@iz:@i>@i?5=-2@i0GN-@i8H:1@iI@iMM@iM\40@iO@iSi _You start resting. You feel sick. x4@i[^3=---@i^e,20.7 (3@ie---1.7 (4Gem (1979) Rev+ @i}@i{[ _You are no longer poisoned.@iF 3@i[M @i[ @iB J487655) Rev 4 _You start resting.ll   iguana (wandering)@i *6.7 (5@i {7.7 (63@iQ @iE X _You encounter an iguana.@i    #..........#  #..........#  #.........:#  ##........###  #.........  #.........  .#####......... @i &.l...$).@.......) ....)........... ########........ ##........##  ### #....... ###.[ ....###  #.#.. .#......# @i+   #..........#  #..........#  #.........:#  ##........###  #.........  #.........  .#####......... .l...$).@.......) ....)........... ########........ ##........##  ### #....... ###.[ ....###  #.#.. .#......# @i@3@iB@iE^ _An iguana is nearby!@iY.   #..........#  #..........#  #.........:#  ##........###  #.........  #.........  .#####......... .l...$).@.......) ....)........... ########........ ##........##  ### #....... ###.[ ....###  #.#.. .#......# @i   #..........#  #..........#  #.........:#  ##........###  #.........  #.........  .#####......... .l...$).@.......) ....)........... ########........ ##........##  ### #....... ###.[ ....###  #.#.. .#......# @i@i@i@ig^ _An iguana is nearby!@i.   #..........#  #..........#  #.........:#  ##........###  #.........  #.........  .#####......... .l...$).@.......) ....)........... ########........ ##........##  ### #....... ###.[ ....###  #.#.. .#......# @iL   #..........#  #..........#  #.........:#  ##........###  #.........  #.........  .#####......... .l...$).@.......) ....)........... ########........ ##........##  ### #....... ###.[ ....###  #.#.. .#......# @iV@iV@i_@i`b^ _An iguana is nearby!@i#.# #.# #.# #.:# ##.### #.##### #.## .#####.##.#...#.l...$)..#..##.).%....).#.######.##.## #...#### #.####.###.[ .....###. ......##.#......# ......##.#......# ##### ....oo.####.... @i.l@i.l   iguana (wandering)@iq8.7 (12)  _@i@i*@i #.# #.# #.# #.:# ##.### #.##### #.## .#####.##.#...#..l..$)..#..##.).%.....).)#.######.##.## #...#### #.####.....####.[ .....###. ......##.#......#. ......##.#......# #####. ....oo.@i` M####..... @i .l@i .l   iguana (wandering)@ie 6=91@i @i @iv #.# #.# #.# #.:# ##.### #.##### #.## .#####.##.#...#...l.$)..#..##.).%.....).).#.######.##.## #...#### #.####.....####.[ .....###. ......##.#......#.. ......##.#......# #####..@i:w  ....oo.####. @iw .l@i .l   iguana (wandering)@i a300@ij @i @iMI#.# #.# #.# #.:# ##.### #.##### #.## .#####.##.#...#....l$)..#..##.).%.....).).5#.######.##.## #...#### #.####.....####.[ .....###.... ......##.#......#... ......##.#......# #####... ....oo.####. @i@ia169@iN@iR@iT`#.# #.# #.# #.:# ##.### #.##### #.## .#####.##.#...#....l$)..#..##.).%.....).).5.#.######.##.## #...####.### #.@iT7####.....####.[......###..........##.#......########.......##.#......# #####.....oo.####.@i`@ia7=28@i$g@ih@iZ#.# #.# #.# #.:# ##.### #.##### #...## .#####.##.#...#@i5....l$)..#..##.).%....#....).).5.#.######.##.## #...####.### #.####.....####.###.[......###.........##.#......##.@i......##.#......# #####.....oo.####.@i@i`37@i3(@i*@iQl#.# ##.# ##.# ##.:# ###.### ##.##### ##....## #.#####.##.#...#....l$)..#..##.).%....#....).).5.#.######.)##.@iGm## #...####..#### #.####.....####.###.[......###.........##.#......##.......##.#......# #####.....oo.####.@iw@iz`46@iN@i@i #.# ##..# #.#..# #.#.:# #.##.### #.#.##### #.#.....## #..#####.##.#...#. ....l$).#..##.).%....##. ....).).5. #.######.).##.## #...####..#.### #.####.....####.###.[......###.........##.#......#.......##.#......# #####.....oo.####.@i @iE @i5 z855@iW @iH @iZ #.# #..#..# #.#.:# #.####.#...######.#......#. .#####.##.#...########. ...l$).#..##.).%....##.)...........).5.... #############.......) ## #...####..#.### #.####...####.[......###.....................##.#......########......##.#......# #####.....oo..........####......o..o.#<....@im 64@iY#.# #.#..........# #.#.........:# #.##........### #.#.....##### #.#........## #. #####..##.#...##.l$).#..##.).%....##.).).5..######.)..###.## #...####..#.### #.####.....####...# ###.[......###.. ......##.#......#@i.Z. ......##.#......# #####.# ....oo....####.# .o..o.#<.#@ic@isd`73@il@io@il#.# #.#.# #.#.........:# #.##........### #.#...........##### @iNH#.#...............## #...)...##.#...##. .l$).#..##.).%....##. .).).5..######.@i)..#.##.## #...####..#.### #..####.....####...#.[......###.##.#......#.@i ##.#......# #####.#oo.####.# o..o.#<.#.@i@i4$29@iq=82@i@iN@i|#.# #.#.# #.#.:# #.##.### #.#..##### #....)#...............####...).....##.#...#. l$).#..##.).%....##. ).).5..######.)..#.##..## #...####..#. ### #........####.....####...###. #@i%~.[......###.##.#......#.##.#......# #####.##.oo.####.##. ..o.#<.#.@i9@iމ`91@i#@i7@i|#.# #.#.# #.#.:# #.##.### #.....)#.##### #....).#.@i...### #...).....##.#...#.....) $).@ikA#..##.).%....##. .)...#.######.)..#.@iL##........## #...####..#. #........####.....####...###. .[......###.##.#......#.##.#......# #####.##. .@i5boo.####.##. .o.#<.#.@iDw400@i@i@i e#.# #. #.# #. #.:# #. ##.### #.....). #.##### #....). #...### #...). #.##.#...#.....). ).#..##.).%....##.)..#.######.)..#...###........## #...####..#. # #.@i ####.....####...###. [......###.##.#......#.##.#......# #####.##. oo.####.##. o.#<.#.@ig @i> 30=159@i @iF @i .# #. .# #. .:# #. #.### #.....). .##### #....). ....### #...). .##.#...#.....). .#..##.).%....##.)..# #.######.)..#...# ##.## #...####..#.#  #.####.....####...###. ......###....##.#......########..##.#......# #####........##. o.####............##...# .#<.#.28@ir 3@ir @i!w @iw B7@i 6@i @i; T15@i @i X4@iދ @i 32=21@i X0@i @iϥ @i g3=49@i @i X8@iU @i @i B7@i @ic @i T46@i6 @i @i~ B5@i @i @i B4@i @i2 W _You start resting.@i! @i0564.0)@i3 f7.7 (153@iK@ix _You hear the full choir of a very distant funeral chant.@i3@iu@i@i!5=2@i"B1@il$@i#(@i7)B0@i*@i-}6=39@i/@i2@i#3B8@im5@i8@i9B7@i;@i]>@i>T76@i@@iC@i$DB5@i+F@iJ@iJB4@icL@iO@iOx8=3@i#R@iVX2@i!Y@i+[@i[B1@iv]@irt9=02987@iywk406@iy@i|@iN}B5@i]@i@iB4@i@i}@ix1=3@iՊ@iDX2@i@i@iDB1@i@iY@if2=0@i@i˝@iWC19@i@i@i%B8@i@i@iT37@ik@i@imB6@in@i'B5@i@i@iAX4@i@i@i(x4=3@i@i@i'B2@i@ibX1@iZ@i|5=0@i@iY09@iu@i&@iB8@i@i@iLx6=7@i-@iX6@i@i@i"B5@i@i|7=4@i@in3@i X2@i: @i @iT81@iH@iX0@i*@i@i*D899@iQ@i@i_B8@i@i!@i "s49=7@i5$@iP'@i'B6@i)@i&,X5@i.@ia1@i1s50=4@iT4@i7@i7B3@i'9@id<W _You start resting.@i]F@i Q107.7 (508.7 (512@iZ@i`H _You start resting. _You hear the full choir of a very distant funeral chant.You start resting. _You hear the full choir of a very distant funeral chant.@iw@iwx@iz@is~ _You start resting. _You hear the full choir of a very distant funeral chant.You start resting. _You hear the full choir of a very distant funeral chant.  An iguana comes into view.@iX1ll   iguana (wandering)@iL+0.0)@i@il9.7 (11 _@i@i @ip  :#  )##### #....)...### #...)#...#######.#..##.).%....#......@..)......######.......) #...####..  .....##.. #####.......<@i 4  :#  )##### #....)...### #...)#...#######.#..##.).%....#......@..)......######.......) #...####..  .....##.. #####.......<@i.@i@i&@i)^ _An iguana is nearby!@iE @iF))))))l  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.@i  The iguana hisses angrily.  You shoot a sling bullet. The sling bullet hits the iguana.@id.l.....===10.6 (0.90) Rev  _The iguana is moderately wounded.@iqh )))))You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.@i ))The iguana is moderately wounded.You shoot a sling bullet.@i2w@.l@iˁD..l....@iy1.6 (1.089) Rev+ @iɌ@i` _The sling bullet barely misses the iguana.@i ))))You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.@i"xYYou shoot a sling bullet. _The sling bullet barely misses the iguana.  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana.@i!b.l...2=28 _The iguana is heavily wounded.@i2 m )))))))You shoot a sling bullet.@iև  The sling bullet barely misses the iguana.You shoot a sling bullet.@i. l.l....l..3.5 (0.97) Rev*  _The sling bullet completely misses the iguana.@iˑ " †You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!))@i v )))))Okawaru accepts your kill.@i({ N....†..@i j44.46@i* @i / _You shoot a sling bullet.@i@in@i:@iH _No target in view!@i{@i|@i@iH _No target in view!@i6I3@in[$ @i\:_No target in view!@i#.# # #.# # #.:# # ##.### #.....) #.##### #....) #....### #...) #.##.#...#.....) ).#..##.).%....##.†.@...).. ##@i*.######.)..#...  ##.## #...####..#. # #.####.....####...### [......###... ..##.#......########. ..##.#......# #####........## oo.####............##... o.#<.#@i3@ikx---5.4 (1.05 _@i @i2 @i  #.# #  #.# #  #@ih .:# #  ##.### #.....)  #.##### #....)  #...### #...)#.##.#...#.....) $).#..##.).%....##@i B.†@....)..#.######.)..#... ##........## #...####..# ## #.####.....####...### .[......###.##.#......#.##.#......# #####.## @iK a.oo.####.## .o.#<.#@i @iQ 3=---64@i @i @iX #.# # #.# # #.:# # ##.### #..... #.##### #....) #....### #...)#@iYw....##.#...#..... l$).#..##.).%....## ).@.....)..#.######.)..# ##........## #...####..## #........####.....####...### #.[......###.##.#......@i+Z#.##.#......# #####.## ..oo.####.## ..o.#<.#@i73 _You see here an iguana corpse.@i/ #@i4.# # #.# # #.:# # ##.### # #..##### #.... #...............### #...)#....##.#...# .l$).#..##.).%....## .)†.....)#.######.)..# ##..## #...####..#  ### #........####.....####...### ##.[......###.##.#......#.##.#......# #####.##.oo.####.## o..o.#<.#@i@i6 &8@i R2) Rev+ _@i@i@i8A #.# # #.# # #.........:# # ##........### # #...........##### # #...............### #...#...##.#...## ..l$).#..##.).%....## ..).†.....)#.######.)..# ##.## #...####..# ### #..####.....####...#.[......###.##.#......#.##.#......# #####..oo.####. .o..o.#<.#@i@ih491@iB@i @i}` #.# # #..........# # #.........:# # ##........### # #.....##### # #........### # .#####..##.#...##.l$).#..##.).%....##.)@i.†.....)#.######.).. ##.## #...####..# ### #.####.....####...  ###.[......###.  ......##.#......#  ......##.#......# #####.  ....oo....####.  .o..o.#<.@i@iËa200@i<@i@i[  #.# # #..# # #.:# # ##.### # #..##### # #@i] ......### #  .#####.##.#...#.l$).#..##.).%....##.).†.....)#.######.) ##.## #...####..# ### #.####.....####... ###.[......###..  ......##.#......# ......##.#......# ##### ....oo..........#### .o..o.#<@iRg @i>h a179@iq @ir @i`* p #.# # #..# # #.:# # ##.### # #.##### # #.....### # .#####.##.#...# @i+  ....l$).#..##.).%....##  ....).†.....)  #.######.) ##.## #...####..# ### #.####.....#### ###.[......###.. ......##.#......## ......##.#......# ##### ....oo..........#### .o..o.#<@i6 @i 8 5=28) Rev @i@ @iA @iY #.#  #.#  #.:#  ##.###  #.#####@i  #.....###  .#####.##.#... ....l$)..#..##.).%.... ....).†.....) #.######. ##.## #...####.. ### #.####.....#### ###.[......###.. ......##.#......## ......##.#......# #####@i ....oo..........#### .o..o.#<@iv37@i>@i@i's #.# #.# #.:# ##.### #.##### #....### .#####.##.#... ....l$)..#..##.).%.... ....).†.....) #@it6.###### ##.## #...#### ### #.####.....#### ###.[......###... ......##.#......######## ......##.#......# ##### ....oo..........#### .o..o.#<@i~@i`46@i=@i@i' #.# #.# #.:# ##.### #.##### #....### .#####.##.#... ....l$)..#..##.).% ....).†.....) #.###### ##@i.## #...#### ### #.####..... ###.[......###... ......##.#......######## ......##.#......# ##### .....o..........#### .o..o.#<@i"v55@iM+@iO-@i  _@i( @i u6=4) @i( 3@i: n2@i< @i? @i|B @ieC `71@iZF @iP  #....# #....# #.........:# ##........### #....##### #....### .#####....##.#... .....$)..........#..##.) ....)...@...........†..@iP 9.4 (4 ########....###### ##........## #... ### #........####.... ###.[......### ......##.#......####### ......##.#......# #### .....o..........#### .o..o.#<@iQ @io @is @i< @i" Level 6 of the Dungeon<<<>>(Press ? for help) ##........##  #..........#  #..........############  #..........##.........#  #..........##.........#  #.........:##.........#  ##........####.....)...#  #...........######....)....#    #...............####...).....#   .#####..........##.#...########.....)...#   .....$)..........#..##.).%....##.........#   ....)...@...........†.....)..........########   ########..........######.......)..#...####..#  ##........##  #...####..#.......#....######  @i K### #........####.....####...###.....##......#   ###.[......###............................####.#   ......##.#......########..............###.# #.#   ......##.#......# #####........##.....#..# #.#   .....o..........####............##...#....## #.#   .o..o.#<........................#..........###.#   ......#..#.##...####...#........)...........##.#   #o......####..###...#######.<............##.#  ###......###.......####.......)........... #.#AiC:@.Ai :..Aiރ :..AiX :..AiP:..Aid:..Ai:..Ai$f:..AiZ ..  Ai{########............>..........#######..........###.####Ai0 ..  ##..>.........................#### #)...#............#AiR  ..  ##............#.#.##..............## #..####.).........#AiE[ ..  #...............#.####......##.##..### #..# #...........#Ai ..  #...............#.# ###..#..........# #..# #.#.........#Aiu ..  #.................# #..###..##.##.. ...#  #.#.........#Ai.6 .#  #................### #..##.........#.....  # #####.#####Aib #.  #..............#...### #...............##.. ##.#Ai ..  ##...............#...###.##.........##. #.###..#Ai ..  ##..........#..####.....##.........##. ####.##Ai ..  ##########.#..# ####..###........# #.#Ai5@" ..  #....# #### #........#   ###  #.#Ai@ AiS #..........#AutarchDCSS the Skirmisher#..........#Coglin of Okawaru *.....#.........:#Health: 57/69 ===================-----##........###Magic: 11/11 ========================#...........#####AC: 5Str: 9#...............### EV: 11Int: 15.#####..........##.#...# SH: 0Dex: 18.....$)..........#..##.). XL:  9 Next: 14% Place: Dungeon:6....)...@...........†.... Noise: ---------  Time: 7129.4 (0.0)AiAU "########..........######. e) +0 sling {Kun}  d) +1 sling {Isabel}##........## #... Fire: e) +0 sling {Kun}### #........####.... Gem (1871) ###.[......###...............##.#......####### ......##.#......# #### .....o..........####... .o..o.#<............... Okawaru accepts your kill. _You shoot a sling bullet. _No target in view! _No target in view! _No target in view! _You see here an iguana corpse.AiU Ai^ Ai|` AijAi|kAi-sAiu _You shoot a sling bullet. _No target in view! _You see here an iguana corpse. _Unknown command.Ai #.# #..# #...# #..: #####  ######  #......# ..#####.##.#.. .....$)@.........#..##.)Ai u ....).....†..######..###### ##.## # ### #........#### ###.[......###........ ......##.#......## ......##.#......# ### .....o.####Air Ail m30.4 (10 _AiAiAiCd #.# #..# #..# #..:# ##.### #.##### #..#####.##.#.....$@..#..##.Ai.).†#. ##.## # ### #.#### ###.[......### ......##.#...... ......##.#......#  .....o.####AigAi;a169Ai!Ai=a  f - 8 poisoned darts (gained 5)  Things that are here:Ai/8=2.4 (28Ai2Aii _a +0 short sword; a +0 short sword; a kobold corpseAiA #.# #..........# #..........# #.........:# ##........### #.... #..Ai`6.#####.##.#.....@)..#..##.).†#. ##.## # ### #..#### ###.[......### ......##.#...... ......##.#......#  .....o.####AiAi^3.4 (17AiAi\  You now have 267 gold pieces (gained 13).  Things that are here:  a +0 short sword; 3 stones; a kobold corpseAi0 e4.4 (26Ai, Ai w _You hear the full choir of a funeral chant very nearby.Ai  #.# #.# #..........# #.........:# ##........###. #....... #...#####.##.#....@))..#...).†Ai) #. ##.##  ### #........#### ###.[......### ......##.#...... ......##.#......#  .....o.Ai Ai 9=5.4 (15Ai Ai Ai; #.# #.# #.## #.:##.# ##.###... #.....#.... #....#####.##.#......@.))..#..#Ai .).#. ##..## ### #........ ###.[......### ......##.#...... ......##.#......# .....o.AiAi`64Ai%Ai(Aik#A #.# #.# #.# # #.:#.#.#### ##.###....... #..#..... #...Aic$2.......#####.## #.....@..))..# #.) #. ##..## ### #. ###.[......### ......##.#...... ......##.#......# .....o.AiN0Ai2`73Ai;Ai=Ai  #.# #.# #.# #..# # .:#.#.##### ###.......# #..#.....# #...........@#####...#..#........)).# #.......)...############... ##. ### #........# ###.[......###.. ......##.#...... ......##.#......Ai Ai i6082Ai Ai AiT  ##   #.   #.   #.    #..   . # .:  #.#.##### ###  .......# #   ..#...@.# #.  .........#####..  ...#........)).  AiU# #.......)...  ###########.   ##.   ### #......   ###.[......###   ......##.#Ai=av91AiiAi4  ##.   #   #   #  . # #  .. #. #.  ..#.#.##### ##.  ........# #   ..#..@..# #  ........#####  ....#........)) .#. #.).. Ai 6{ ##   ##   ### #   ###.[......###   ......##.#AiP<Ai<a400AiCAihDAi  ##  # . ## # #. .. # #.∩ #. # # .. #. # ...#.#.##### ## #..........# #  ..#.@...# # ...........##### Ai.....#........)) #.#. #.) # # #  ##  ### #  ###.[......  ......##.#Ai'w159Ai"Ai$1 _Found a phantasmal passage.AiQ  ##  ...# #  #.# ##.# #  #.. ...# #  #.∩. #.. # # ..##.. #  #...#.#.##### ##  #..........# #  ..#@....# #  ............#####  #.....#........)) #.#.##.)  #[Aii39;49m ## #  ##  ### #  ###.[......  ......##.#AiAi1=28AiAiAi4   ...#   #.#.. ##.# #  #... ...# #  #.∩. #.. #  ##...##.. #  #...#.#.##### ## #..........#   .......#.....# #Ai`6 M  #......@.....#####  ##.....#........))  ##.#.##.......).  # ## ############ ## ### # ###.[.  ......##.#.  ......##.#Ai:> Ai? `37AiBE AiG Ai_   .. .# #  #.#.. ##.# #  #... ...# #  #.∩. #..# #  ##...##.. #  #...#.#.##### ##Ai7a   ##.#..........# #  #.......#.....# #  #......#####  ##.....#........))  ##.#.##.......)  # ## ####  ##  ### #  ###.[  ......##.#  ......##.#Aih Aii `46AiPo AiUq Aiz    ##  .... .# #  #.#.. ##.# #  #... ...# #  #.∩. #..# #  ##...##..#   #...#.#.##### ##  ##.#..........# #  ##.....# #  ##............##### ....#........)) #.#.##.[39Ai|;49m......).. ###############  ##  ### #  ###.[....  ......##.AiT2=55AiAiAi7  ##  #.......  ##  .....#. .# #  #.#...##.# #  #.......# #  #.∩.##..# #  ##...##..#   #...#.#.##### ##  ##.#.@........# #  #.......#.....# #  ##............##### .[Ai8nm...#..)) .#.##.......).. ###############  ##  ### #  ###.[..AiQv64Ai\AiP_f _The funeral rites reach a fever pitch!Ai  #  .. ....#. ##  #.......  ##  .....#. .# #  #.#...##.# #  #.......# #  #.∩.##..# #  ##...##..#   #.@.#.#.##### ##  ##.#..........# #AiE  #.......#.....# #  ##............##### ....#..)) .#.##.......).. ###############  ##  ### #Ai1Ai!`73AiAi<Ai~    #. ....... .# .#.......# .#....... # .....#. .# #. #.#...##.# #. #.......# #. .∩.##..# #. ##.@.##..# #.. #...#.#.##### # ##.#..........# #. #.......#.....# #.Ai= ##............#####. ##.....#.) ##.#.##.......).... #################..  ##.AiAih382Ai\Ai!Ai~M ?[.#...#  #. ....... .# ###.#.......#.# ##Aig>..#........ ##.....#.#.#...##.#.......# #.@.##...##..# #. #...#.#.##### ####.#........  #.......#.....# #...#.. ##.....#########Aiv91AiAiso _Found a scale mail and a scroll labelled MEOSTR LEPTA.Ai"Y _There is a phantasmal passage here.AiAiAi)AiAi3h500 _AiQAi a Necropolis  The world spins around you as you enter the gateway.  You enter an ornate necropolis!Ai6  ...##..#.....P..P..P.....#...♣..♣ ...#.#.#.....ß..ß..ß.....#..♣.... ....##.#.................#...... Aib #.......#............♣♣...#......# ......##.............♣...#......# .....###........∩....♣...#......# #######.....♣.......♣....#......# #######.....♣.......♣....#......# .....###...♣....@........#......# ......##...♣.............#......# .......#...♣♣............#......# .......#.................#......# ####.♣.#.....ß..ß..ß.....#..♣. ♣♣.+...#.....P..P..P.....#...♣..♣ ...++..#.................#..ß. W...#..#....♣...♣...♣....#.. ♣..♣#..#....♣♣♣♣...♣♣....#.....Ai+ [4=1.9 (2.5Ai4 P..P..PAi6 ; _Found a gate leading back out of this place.Ai_9 c _There is an empty arch of ancient stone here.AiZa[[?25h[?0c  Search for what [Enter for "."]? Ai \ [?25l[?1cAih Ai>o 82 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] a runed translucent gateb - [Necropolis] a runed translucent gate  c - [Necropolis] a runed translucent gate  d - [Necropolis] 10 gold pieces  Ai'p 5e - [Necropolis] 14 gold pieces  f - [Necropolis] 16 gold pieces  g - [Necropolis] 14 gold pieces  h - [Necropolis] 15 gold pieces  i - [Necropolis] 20 gold pieces  j - [Necropolis] 23 gold pieces  k - [Necropolis] 6 gold pieces  l - [Necropolis] a book of Battle  m - [Necropolis] a huge runed translucent gate  n - [Necropolis] a huge runed translucent gate  o - [Necropolis] a scroll of identify  p - [Necropolis] 10 gold pieces  q - [Necropolis] 2 gold pieces  r - [Necropolis] 20 gold pieces  Aip s - [Necropolis] 21 gold pieces  t - [Necropolis] a huge runed translucent gate  u - [Necropolis] a huge runed translucent gate  v - [Necropolis] a runed translucent gate [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] AiʄUn huge runed translucent gateoscroll of identify  p10 gold pieces  q2  r20  s21  ta huge runed translucent gate  ua huge runed translucent gate  va runed translucent gate  w Ai]a runed translucent gate  xa transporter  y - [Necropolis] an iridescent short swordzthe Almanac of Blasphemous Rites  A17 gold pieces  B19 gold pieces  C - [Necropolis] a glowing daggerDa huge runed translucent gate  Ea huge runed translucent gate  Fa huge runed translucent gate  GHI huge runed translucent gate21% Ai y - [Necropolis] an iridescent short swordJ - [Necropolis] a huge runed translucent gate  K - [Necropolis] a huge runed translucent gate  L - [Necropolis] a huge runed translucent gate  M - [Necropolis] a huge runed translucent gate  N - [Necropolis] a huge runed translucent gate  O - [Necropolis] a parchment of Magic Dart  P - [Necropolis] a potion of curingQ - [Necropolis] a robe  R - [Necropolis] a runed translucent gate  S - [Necropolis] a huge runed translucent gate  T - [Necropolis] a huge runed translucent gate Ai940 Ai J - [Necropolis] a huge runed translucent gateU - [Necropolis] a huge runed translucent gate  V - [Necropolis] a huge runed translucent gate  W - [Necropolis] a huge runed translucent gate  X - [Necropolis] a huge runed translucent gate  Y - [Necropolis] a huge runed translucent gate  Z - [Necropolis] a huge runed translucent gate  a - [Necropolis] a huge runed translucent gate  b - [Necropolis] a huge runed translucent gate  c - [Necropolis] a huge runed translucent gate  d - [Necropolis] a transporter  e - [Necropolis] a viscous pink potion58 Ai U - [Necropolis] a huge runed translucent gatef - [Necropolis] 13 gold pieces  g - [Necropolis] a huge runed translucent gate  h - [Necropolis] a huge runed translucent gate  i - [Necropolis] a pair of boots  j - [Necropolis] 10 gold pieces  k - [Necropolis] 12 gold pieces  l - [Necropolis] 16 gold pieces  m - [Necropolis] 16 gold pieces  n - [Necropolis] a huge runed translucent gate  o - [Necropolis] a huge runed translucent gate  p - [Necropolis] a rapier76 Ai#  f - [Necropolis] 13 gold pieces  q - [Necropolis] a smoking rapierr - [Necropolis] a huge runed translucent gate  s - [Necropolis] a huge runed translucent gate  t - [Necropolis] a huge runed translucent gate  u - [Necropolis] a huge runed translucent gate  v - [Necropolis] 13 gold pieces  w - [Necropolis] 16 gold pieces  x - [Necropolis] a potion of lignificationy - [Necropolis] a runed translucent gate  z - [Necropolis] a runed translucent gate  A - [Necropolis] a runed translucent gate Ai' 995 AiQ q - [Necropolis] a smoking rapierB - [Necropolis] a runed translucent gate  C - [Necropolis] a runed translucent gate  D - [Necropolis] a runed translucent gatebot AiL  q - [Necropolis] a smoking rapier  r - [Necropolis] a huge runed translucent gateAieL  r - [Necropolis] a huge runed translucent gate  x - [Necropolis] a potion of lignificationAi1N  e - [Necropolis] a viscous pink potionf - [Necropolis] 13 gold pieces  g - [Necropolis] a huge runed translucent gate  h - [Necropolis] a huge runed translucent gate  o - [Necropolis] a huge runed translucent gate  x - [Necropolis] a potion of lignification93%AiLvb - [Necropolis] a huge runed translucent gate  c - [Necropolis] a huge runed translucent gate  d - [Necropolis] a transporter  m - [Necropolis] 16 gold pieces  o - [Necropolis] a huge runed translucent gate88Ai m - [Necropolis] 16 gold pieces  q - [Necropolis] a smoking rapier  x - [Necropolis] a potion of lignificationy - [Necropolis] a runed translucent gate  z - [Necropolis] a runed translucent gate  A - [Necropolis] a runed translucent gate  AijB - [Necropolis] a runed translucent gate96Ai#0 p q - [Necropolis] a smoking rapier  s - [Necropolis] a huge runed translucent gateC - [Necropolis] a runed translucent gate  D - [Necropolis] a runed translucent gatebotAiSThe Necropolis∩∩(Press ? for help)#≈≈≈≈≈≈≈≈▓#..♣.................#.................#......########......#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....+############.♣.#.....ß..ß..ß.....#..♣.......♣......♣..#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.+...#.....P..P..P.....#...♣..♣..♣♣♣.♣..♣...#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#.....♣++♣....++..#.................#..ß....♣♣...♣....ß..#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#♣...++++++W...#..#....♣...♣...♣....#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#♣♣f♣♣.++.♣♣..♣#..#....♣♣♣♣...♣♣....#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#♣$.♣:.++.$♣W♣♣#..#.................#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#♣!♣♣$.+#.:♣.$♣#..#.................#....................#▓≈≈≈≈≈≈≈#Ai#≈≈≈≈≈≈≈≈▓#..##.W#$.++W$♣♣.##..#.................#..##...........##...#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..##.♣♣$Y++.$#..##..##................#...................##▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#♣$.♣).#+.$♣♣$♣#..###..............###.................##▓▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#♣♣W♣).++f$♣.$♣#..#⌠##............##⌠##...............##▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#♣..♣♣.++.♣♣Z♣♣#..#..###++####++###...###++############▓▓≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#...W++++++...♣#..+..........................#▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..++....♣++♣.....#..+..........................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#...+.♣♣♣♣##♣♣♣.++#..#.........................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#.♣.############+....#........................##▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Ai8≈≈≈##≈≈≈≈≈≈≈≈▓#.................♣..##########################▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....................#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓##..................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓##................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈▓▓##################▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈#≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7hAi82 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  i - [Necropolis] a pair of boots  j - [Necropolis] 10 gold pieces  k - [Necropolis] 12 gold pieces  l - [Necropolis] 16 gold pieces  m - [Necropolis] 16 gold pieces  n - [Necropolis] a huge runed translucent gate  o - [Necropolis] a huge runed translucent gate  p - [Necropolis] a rapier  q - [Necropolis] a smoking rapier  r - [Necropolis] a huge runed translucent gate Aib s - [Necropolis] a huge runed translucent gate  t - [Necropolis] a huge runed translucent gate  u - [Necropolis] a huge runed translucent gate  v - [Necropolis] 13 gold pieces  w - [Necropolis] 16 gold pieces  x - [Necropolis] a potion of lignification  y - [Necropolis] a runed translucent gate  z - [Necropolis] a runed translucent gate  A - [Necropolis] a runed translucent gate  B - [Necropolis] a runed translucent gate  C - [Necropolis] a runed translucent gate  D - [Necropolis] a runed translucent gate [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [bot]Ai&AiLAi...##..#.....P..P..P.....#...♣..♣ AutarchDCSS the Skirmisher ...#.#.#.....ß..ß..ß.....#..♣.... Coglin of Okawaru *..... ....##.#.................#......# Health: 64/69 ======================-- .......#............♣♣...#......# Magic: 11/11 ======================== ......##.............♣...#......# AC: 5Str: 9 .....###........∩....♣...#......# EV: 11AiInt: 15 #######.....♣.......♣....#......# SH: 0Dex: 18 #######.....♣.......♣....#......# XL:  9 Next: 14% Place: a Necropolis .....###...♣....@........#......# Noise: ---------  Time: 7151.9 (0.0) ......##...♣.............#......# e) +0 sling {Kun}  d) +1 sling {Isabel} .......#...♣♣............#......# Fire: e) +0 sling {Kun} .......#.................#......# ####.♣.#.....ß..ß..ß.....#..♣.... ♣♣.+...#.....P..P..P.....#...♣..♣  ...++..#.................#..ß....Ai  W...#..#....♣...♣...♣....#.......  ♣..♣#..#....♣♣♣♣...♣♣....#.......  _There is a phantasmal passage here.  The world spins around you as you enter the gateway.  You enter an ornate necropolis! _Found a gate leading back out of this place. _There is an empty arch of ancient stone here.  Search for what [Enter for "."]? .AiAitAiEAi. _Ai  _Unknown command.Ai@The Necropolis∩∩(Press ? for help)#≈≈≈≈≈≈≈≈▓#....#....W.....#....#....♣♣...♣♣♣♣....#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....##ß......ß##....#....♣...♣...♣....#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#.....##########.....#.................#..ß....♣...♣♣....ß..#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#.##......©......##..#.....P..P..P.....#...♣..♣.♣♣♣..♣..♣...#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#.#.#............#.#.#.....ß..ß..ß.....#..♣......♣.......♣..#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..##.............##.#.................#......########......#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....................#............♣♣...#......##Z#.#Z#......#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓##..................##.............♣...#......##$$...#......#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓###................###........∩....♣...#......###)...+......#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓####################.....♣.......♣....#......#W$....+......#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓####################.....♣.......♣....#......#?$....+......#▓≈≈≈≈≈≈≈##≈≈≈≈≈Ai≈≈▓##.................###...♣....@........#......###$...+......#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#...................##...♣.............#......##:....#......#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....................#...♣♣............#......##.#.#.#......#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..♣.................#.................#......########......#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#....+############.♣.#.....ß..ß..ß.....#..♣.......♣......♣..#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#++.♣♣♣##♣♣♣♣.+...#.....P..P..P.....#...♣..♣..♣♣♣.♣..♣...#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#.....♣++♣....++..#.................#..ß....♣♣...♣....ß..#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#♣...++++++W...#..#....♣...♣...♣....#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#♣♣f♣♣.++.♣♣..♣#..#....♣♣♣♣...♣♣....#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#♣$.♣:.++.$♣W♣♣#..#.................#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..#♣!♣♣$.+#.:♣.$♣#..#.........Ai0N........#....................#▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓#..##.W#$.++W$♣♣.##..#.................#..##...........##...#▓≈≈≈≈≈≈≈[?7l#[?7hAiY∩@Ai+Ai...##..#.....P..P..P.....#...♣..♣ AutarchDCSS the Skirmisher ...#.#.#.....ß..ß..ß.....#..♣.... Coglin of Okawaru *..... ....##.#.................#......# Health: 64/69 ======================-- .......#............♣♣...#......# Magic: 11/11 ======================== ......##.............♣...#......# AC: 5Str: 9 .....###........∩....♣...#......# EV: 11Int: 15 #######.....♣.......♣....#......# SH: 0Dex: 18 #######.....♣.......♣....#......# XL:  9 Next: 14% Place: a Necropolis .....###...♣....@........#......# Noise: ---------  Time: 7151.9 (0.0) ......##...♣.............#......# e) +0 sling {Kun} [Aim d) +1 sling {Isabel} .......#...♣♣............#......# Fire: e) +0 sling {Kun} .......#.................#......# ####.♣.#.....ß..ß..ß.....#..♣.... ♣♣.+...#.....P..P..P.....#...♣..♣  ...++..#.................#..ß....  W...#..#....♣...♣...♣....#.......  ♣..♣#..#....♣♣♣♣...♣♣....#....... The world spins around you as you enter the gateway.  You enter an ornate necropolis! _Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _Search for what [Enter for "."]? . _Unknown command.AiAiJAiAiV| _AiHAiaAi]Q5Ai#..♣♣...♣♣♣♣.... ß##...♣...♣...♣....#... ##........#..ß....##P..P..P.....#...♣..♣#.#.ß..ß..ß.....#..♣....##.#.............. .......#.....♣ ......##......♣.....♣..4.9 (3 #######.....♣.......♣ #######.....♣.......♣...###...♣....∩....... ......##...♣............# .......#...♣♣..........#....#........# ####.♣.#.....ß..ß..ß.♣♣.+..P..P..P.♣..♣Ai. Ai j _There is a gate leading back out of this place here.Ai5M4AiUAi`H5.9 (1 _AinBPAid6uDungeon:6Gem (1850) Ai@   # ?[.#...# #   #. ....... .# ##  #.#.......#.# ##.  ..#........ ##  #.....#.#.# #...  #.#...##.# #...  #.......# #...  #.@.##..# #...  ##...##..# #...  AiA^#...#.#.##### ##..  ##.#..........# #...  #.......#.....# #...  ##............#####...  ##.....#........))...  ##.#.##.......).  #################..AiWh7.4 (2.549Ai2 _Welcome back to the Dungeon! _There is a collapsed entrance here.Aiss3AiuAiyAi68 _7AiB6AiAi7=5AiȍAi/X4AiAixn3AiޤAi p8=2Ai٧AiFAi,:1AiĮAiX0AiAi9=39 _HP restored.  You encounter an adder.   ##S ..##   # #?[.#...###   #. .........# #  #.#.......#.# ##  ..#........ ## ....#.#.# # #...##.# #  #@......# #  #...##..# Ai9S#  ##...##..#   #...#.#.##### ##  ##.#..........# #  #.......#.....# #S   adder (asleep)  ##......#####..  ##.....#..)) .#.##.......)....Aiy067.4 (10.0)Aim8.4 (118 _AiAir 6 ##S ..##  # #?[.#...###  #. .........#  #.#.......#.#  ..#........  #.....#.#.#  #.#...##.#  #@......#  #...##..#  ##...##..#  #...#.#  ##.#..........#  #.......#.....#  ##.......... ##.....#........)) )Ai  ##S ..##  # #?[.#...###  #. .........#  #.#.......#.#  ..#........  #.....#.#.#  #.#...##.#  #@......#  #...##..#  ##...##..#  #...#.#  ##.#..........#[39Ai 8;49m  #.......#.....#  ##.......... ##.....#........)) )AiM Ai7 3Ai|  Ai O_An adder is nearby!Ai_ ))))))S  You shoot a sling bullet. The sling bullet hits the adder.Aiq  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.AiQ.SAi,.....===9.4 (1.0)7) Rev Ai1Aip4] _The adder is heavily wounded.AiG ))))))You shoot a sling bullet.Ai u  The sling bullet closely misses the adder.Ai PYou shoot a sling bullet. The sling bullet hits the adder.Ai [S.S.... 70.3 (0.96) Rev+ Air Ai Y _The adder is almost dead.AiX/ .You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!Ai5 d)))Ai } )))Okawaru accepts your kill.AiL?.....AiY=51.3 (1.05 Ai[!_You shoot a sling bullet.Ai _No target in view!AiAiAiAiܐH _No target in view!AivAiAi_%^ _No target in view!Ai/AitAiAiAi: AiN4 _Ai/B3Ai AiXAiAi ]2) Rev AiAiAiAiB1AiAi Ai"Ai#B0Ai$Ai&Ai(Aih)C29Ai *Ai.]8) Ai;AirB} _h - 4 scrolls labelled MEOSTR LEPTA (gained 1)Ai6DAiDB7AixFAimAiqAirB6AitAi5yAiW5432101987654AiAiMAiB3AiZAiAivAiB2AiAi,AiX1Ai?Ai|AiAi;B0AitAiAiAi C09AiAiAiAiZB8AiAiAi?X7Ai6AiAiAiRB6AiAiAi Ai B5Ai Ai Ai X4Ai Aiw a  Items here: ( ))) †††.Ai _3 _Ai AiU Ai}! X2Ai$ Ai' Ai) AiT* B1AiB, Ai/ Ai3 B0Aig4 Ai6 Ai5: Ai< AiQ= D799AiG? AiB AiE AitF B8AivH AiL AiN AiN B7Ai] Aia AiTf X6Aizh Air Ai*v X5AiBx Ai Ai- X4Ai΋ Ai Ai Ai B3Ai Ai Ai Ai) B2Ai Ai, AiЦ X1Ai9 Ai Ai Ai! B0Ai Ai Ai* Y89Ai Ai Ai Ai B8Ai Ai ,Ai B7AiR Ai Ai/ X6Aif Ai Ai X5Ai Ai= Ai Ai B4Ai Ai Ai Ais B3Ai0 Ai Ai 2Ai B1Ai Ai Ai3 X0Aii Ai Ai Ai" C79Ai# Aiu) Ai, X8AieB 7Ai@G AiK X6AiN AiU AiX X5Ai[ Aie ,Aif B4Ailh Ail Ain Aip B3AiMq Aiu Ai@w Aiw B2Aigy Ai} Ai Ai* B1Aig Ai Ai Ai B0AiO Ai Ai Ai C69Ai~ Ai Ai Ai! B8Ai# Ai [  Items here: )) [ ÷÷.Ai Ai[ I7 _Aii AiQ Ai Ai B6AiS AiY >  You see here a +0 rapier.Ai AiT I5 _Ai7 Ai Aiٺ Air B4Ai% Ai Aix  ...............#..........###.# ###...#........)...........##.# ###...#######.<............##.# ....####.......)........... #.# .........#######..........###.# .......#### #)...#........... ..........## #..####.)....... ....##.##..### #..# #......... ..#..........# #@.# #.#.......---242.3 (71.0) ..###..##.##......# #.#....... ..##.........#.....# # #####.#### ...............##...> ##.# .##.........##. #.##.# #..# .##.........##. ### ## #.## Ai .###........## #.# ## #........# ### #.#  #......... .. ..## #.#Ai9 Ai ---3.3 (723AiD Ai ; _Found a stone staircase leading down.AiAi }Read which item? Scrolls  f - a scroll of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  V - a scroll of vulnerability  c - a scroll labelled ETEISOWKAO  h - 4 scrolls labelled MEOSTR LEPTA  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaffAi G[?] describe selectedAiEB...............#..........###.#AutarchDCSS the Skirmisher ###...#........)...........##.#Coglin of Okawaru *..... ###...#######.<............##.#Health: 69/69 ======================== ....####.......)........... #.#Magic: 11/11 ======================== .........#######..........###.### AC: 5Str: 9 .......#### #)...#............ EV: 11Int: 15 ..........## #..####.)......... SH: 0Dex: 18 ....##.##..### #..# #........... XL:  9 Next: 15% Place: Dungeon:6 ..#..........# #@.# #.#......... Noise: --------- [4AiC0m Time: 7243.3 (0.0) ..###..##.##......# #.#......... e) +0 sling {Kun}  d) +1 sling {Isabel} ..##.........#.....# # #####.#### Fire: e) +0 sling {Kun} ...............##...> ##.#Gem (1763) .##.........##. #.##.# #..# .##.........##. ### ## #.## .###........###.# ## #........# ### #.##......... .. ..## #.# _No target in view! _h - 4 scrolls labelled MEOSTR LEPTA (gained 1) _Items here: ( ))) †††. _Items here: )) [ ÷÷. _You see here a +0 rapier. _Found a stone staircase leading down. §§§§§§§§§§§§§§§AiF§§§§§§§§§§§§§§§§§§§§§§§§§§§#§§§§§§§.§§§##§§§§§##§ #§##§§§.##§§The air fills with toxic fumes!  As you read the scroll labelled MEOSTR LEPTA, it crumbles to dust.  It was a scroll of poison.4.3 (12 _h -> p - 3 scrolls of poisonAi6KIAiRAiSB1Ai\n0Ai^AibAibC59AieAigAihB8AijAi_mAimB7Ai{oAirAi0sB6AiuAiwAixB5Ai[zAi|Ai;}B4AitAi2Ai:3AiAi:AiB2AiAiAi(B1AiGAiAiŠB0Ai̢Aio49Ai۪X8AiAitAi B7AiAi´AiB6Ai:Ai|AiB5AiAiHX4Ai^Ai$AiB3AiAiAiB2Ai7AiAiUB1AiGAiX0AiAiY39AiAidX8AiXAiAiB7AiAiMAiB6AiBAiAi1B5AiOAiX4AiAiAiB3AiAi~Ai<B2AiAiIAiB1AiAiAiB0AiAi* Ai C29Ai AiX8AiAi!X7Ai$AiO'X6Ai])Ai+Ai,B5Ai .Ail0Ai1B4Ai2Ai5Ai5B3Ai6Ai9Ai9B2Ai-;Ai=X1Ai?AiBAiBB0AiDAiGAiGC19AinAi.qAiVrB0AisAivY09AiZyAi<|Ai|B8Ai~Ai X7AiAi0AiB6Ai6Ai\AiċB5AiÍAi͐X4Ai,AiX3AiAi^AiB2AiAiAiUB1AiAAiAi9B0AiAiZ699AiWAiAiB8Ai!AiAiB7Ai<AiqX6AilAiX5AiAiAi>B4AiAi~AiGB3Ai6AiAiB2AiAiAi0B1AiAiAi2B0AiAiAi4C89Ai%AiFAi'B8AiAiAiB7Ai=Ai AiB6Ai n5Ai!AiAiRB4AiAi Ai B3Ai AiX2AiAi"Ai:1AiAi8X0AicAiY79Ai$Aip"n8Ai/$Ai$B7Ai'Ai)Ai,X6AiI.Ai.B5Ai0Aiy3Ai3B4Aig5Ai7Ai8B3Ai:Ai_=X2Aiz?AizAAiBB1AiCAiFAiFB0Ai`HAiJY69AiQLAidX8AigAiiAikB7AimAioAi1qB6AiqAivn5Ai!yAiyB4Ai{Ai߇X3AiAi .....)........<........).........).................#...........##...>.##. #.##....##.. _You start waiting.AiҢ1343.3 (99.0)Ai(j4.3 (100.0)2Ai.Aií# _Done waiting.Ai Ai Read which item? Scrolls  f - a scroll of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  p - 3 scrolls of poison  V - a scroll of vulnerability  c - a scroll labelled ETEISOWKAO  j - a scroll labelled NAKKYM MUPIU Ai  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff[?] describe selectedAiAiAi...............#..........###.#AutarchDCSS the Skirmisher ###...#........)...........##.#Coglin of Okawaru *..... ###...#######.<............##.#Health: 69/69 ======================== ....####.......)........... #.#Magic: 11/11 ======================== .........#######..........###.### AC: 5Str: 9 .......#### #)...#............ EV: 11Int: 15 ..........## #..####.)......... SH: 0Dex: 18 ....##.##..### #..# #........... XL:  9 Next: 15% Place: Dungeon:6 ..#..........# #@.# #.#......... Noise: ---------  Time: 7344.3 (0.0) Ai#..###..##.##......# #.#......... e) +0 sling {Kun}  d) +1 sling {Isabel} ..##.........#.....# # #####.#### Fire: e) +0 sling {Kun} ...............##...> ##.#Gem (1662) .##.........##. #.##.# #..# .##.........##. ### ## #.## .###........###.# ## #........# ### #.##......... .. ..## #.#The air fills with toxic fumes!  As you read the scroll labelled MEOSTR LEPTA, it crumbles to dust.  It was a scroll of poison. _h -> p - 3 scrolls of poison _You start waiting. _Done waiting.AiP  Okay, then.Ai5Ai"Ai$. _ Ai_3 Aia Airf Aih Aip1 _0 Aidwo59 Ai]x Ai z Ai{X8 Ai} Ain7 Ai Ai Aiچ Ai~B6 Ai Ai Ai Ai4X5 Ai; AiX4 Ai Ai Ai} Ai B3 Ai Ai AiW AiX2 Ai104987 Aif654 AiQ32 Ain1 Ai?0 Aixo39 Ai AiX8 Ai Ai_ AiN Ai2P7 Ai Ai AixB6 Ai Ai AiX5 Ai{ Ai4 Aib Ai Ai-B3 Ai Ai Ai"X2 Ai2 Ai4 AiTX1 Ai) Ai AiY Ai B0 Ai Ai Ai@Y29 Ai Aiv Ai AiQB8 Ai Ai< Ai X7 Ais  AiD  Ai AiWB6 Ai Ai Ai~ AiB5 Ai@ Ai AiX4 Ai Aii.321 Ai3R  There is a stone staircase leading down here. Ai5 Ai5I0 _ Ai6 Ai0: Ai|; Ai;C19 AiB= Ai? Ai@ AiDAB8 AijB Ai^D AiPFX7 AiQ AiT AiV Ai WB6 AiY Ai\ Ai] Ai(^B5 AiC_ Aia Aic AidB4 Aie Aih Aii AijB3 Aik Ai.####.# ............###.# #.# ......##.....#..# #.# ..##...#....## #.# #..........###.# )...........##.# ####.<............##.# ..)...........##.# #######.........@###.#### 93.3 (49.0) ## #)...#............# ## #..####.).........# ### #..# #...........# ...###..# #.#.........#...##  Aib#.#.........#...#.....###.#####.##### ......##...>..# ##.# ...##.##.##.### #..# Ai؛ Ai E _Done exploring.!Ai 3!AiM !Ai30.0).....# #....## #......###....##...>..##.!Ai;$ !Ai@7_Done exploring.!AiI !Ai Where to? (Tab - Necropolis @ (x,y), ? - help)  D - Dungeon "Ai"Ai[?25h[?0c................####.#AutarchDCSS the Skirmisher ............###.# #.#Coglin of Okawaru *..... ......##.....#..# #.#"AiZHealth: 69/69 ======================== ......##...#....## #.#Magic: 11/11 ======================== ......#..........###.#AC: 5Str: 9 ......)...........##.#EV: 11Int: 15 ####.<............##.#SH: 0Dex: 18 ......)...........##.#XL:  9 Next: 15% Place: Dungeon:6 #######.........@###.####Noise: ---------  Time: 7393.3 (0.0) ## #)...#............#e) +0 sling {Kun}  d) +1 sling {Isabel} .## #..####.).........#Fire: e) +0 sling {Kun} ..### #..# #...........#[39;"Ai49mGem (1613) ....###..# #.#.........# .##......## #.#.........# ....#.....###.#####.##### ......##...>..# ##.# ...##.##.##.### #..# _Done waiting. _Okay, then. _There is a stone staircase leading down here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) "Aiz [?25l[?1c"AiR 7"Ai "Ai "Ai2 "Aiu "Ai 2 _1"Ai _Okay, then. _There is a stone staircase leading down here. _Done exploring.  You see here a +0 falchion."Ai1 u0 _"Ai6 "Ai( "Ai C09"Ai "Ai "AiU "AiY B8"Ai "Ai 765"AiV o  There is a stone staircase leading down here."Ai "Ai_ +4 "Ai _"Ai "Air\I 7  You climb downwards."Aiv  You encounter 5 orcs and a jelly.2"Ai{ _The orc shouts! x5; You hear a shout! You hear a croak.  There is a stone staircase leading up here.#Ai#Ai ..  ≈..  ≈.##  ≈..#  . #..#  ≈.J##..###  #Ai/Co#  # ====403.8 (10.5) ...o...##  ##o.oo#  ......  ....# ...# J   jelly ... ooooo 5 orcs .. #Ai#Ai #Aikd _There are monsters nearby!#Ai0 )You shoot a sling bullet. The sling bullet hits the orc.$Ai%vy) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.  You shoot a sling bullet.  The sling bullet closely misses the orc. $AiQ.J$AiY.o$AiU3o.$Ai$Ai$AiJ.o$Ai;o.$Ai $Ai}===-4.8 (1.0)1) Rev $Aip$AiƊ[ _The orc is heavily wounded.$Aib )))You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet completely misses the orc.$Aic)The sling bullet completely misses the orc.The sling bullet hits the orc but does no damage.  You kill the orc!$Aie) 4 orcs$AiĥN)o.$Aif-5.7 (0.90) Rev+ $Ai$AirP _Okawaru accepts your kill.$AiH]  You shoot a sling bullet. The sling bullet hits the orc.$Ai߉ )))))))The orc is almost dead.You shoot a sling bullet.$Ai|.J.o$Ai .oThe sling bullet closely misses the orc. x2$AiG.o$Ai & $Aim5The orc barely misses you.$AiT#E§)o...5   white impoooo 4 orcs$Ai@&(6.6$Ai'<599$Ai.$Ai1Z _You encounter a white imp.$Aio ))You shoot a sling bullet.  The sling bullet closely misses the orc.$AiN )The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc!$AisU e) 3 orcs$Ai .JYou kill the orc!.o$Ai, mo.$Ai )You hear a loud, deep croak! ****The white imp gestures at you.$Ai:~ P ....  The puff of frost hits you!$Ai |1---7.58$Ai $Ai $Ai ' _You hear a croak.%Ai ) You shoot a sling bullet. The sling bullet hits the jelly.%Ai¨  The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly.%Ai+5 .JThe jelly is heavily wounded.%Ai6F.o%AiK7G)o%Ai9Y.5%Ai::o.%AiDB§§%AiFf8.4Rev* %AiO%AiRZ _The jelly jiggles.&AiN3&AivU&AiVR.5&AiGYO.o&AibZ8o.&Ai≈56-------9.4 (1.07&Ai& --6.--) _The jelly hits you. You are splashed with acid. The orc misses you.&Ai* ####.......)...........##.# .....#######..........###.#### ...#### #)...#............# ......## #..####.).........# &Ai\ [##.##..### #..# #...........# .........###..# #.#.........# #..##.##......## #.#.........# .........#.....###.#####.##### ...........##...@J.# ##.# ........##.##.##o### #..# ........##..###### #.## ........###...##.# ........#####.#### #.# .................### #.# ........####...#...# #=#o   orc ........# ###.###.## #.# ........# #..##..###.####&Ai-10.9 (2.55) Rev+  _You climb upwards. _There is a stone staircase leading down here.&Ai5]  You shoot a sling bullet. The sling bullet hits the jelly.&Ai .  The jelly is severely wounded.You shoot a sling bullet. The sling bullet hits the jelly.  You kill the jelly!&Aio   orc&Ai"  Okawaru accepts your kill. 7===1.8 (0.94) Rev* _The orc misses you.&Ai _Your Ranged Weapons skill increases to level 9!&Ai( h )You shoot a sling bullet.&Ai  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.&Aig4 p oThe orc is almost dead.&Aid5 o72.8 (1.03&Ai#= &Ai^? Q _The orc closely misses you.&Ai )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!&Aix )&AiI s )Okawaru accepts your kill.&Ai 9)&Ai( `32&Ai &AiS / _You shoot a sling bullet.&Aiz&Ai&Ai}&Ai0H _No target in view!'Ai'Ai'Ai'AiH _No target in view!'Ai 3'Ai'Ai9'AiM108=89'Ai'Ai'AiYS8) Rev+ 'AiA'AiD'AiB7'Ai'Aiv'Ai#i9=6'Ai'Ai'Ai;B5'Ai['Ai'Ai ]4) Rev 'Ai'Ai'Aisa603'Ai'AiX2'Ai'Ai'AixB1'Ai'Aij'Ai u1=0) 'Ai'AiVY79'AiE'AiK'AiB8'Aih'Aiu'Ai0p2=7'Ai#'AiX6'Ai'Ai'AicB5'Ai'Ai X4'Ai 'Ai'Aiz`33'Ai'Ai'AiB2'Ai'Ai'AiB1'Ai'Ai'Aip4=0'Ai'Aie 'Ai!C69'Ai#&n8'AiE''Ai)'Ai)i5=7'Ai +'Ai-'Ait.B6'Ai 0'Aib2'Ai2B5'Ai4'Aiu7'Ai8`64'AiZG'AiIX3'Ai#M'AiP'Ai{Q:2'AigR'AiU'AiVB1'AiX'AiZ'Ai[p7=0'Ai~\'Ai]'AiH_Y59'AiaX8'Aib'Ai%d8=7'Ai'e'Aif'AifgB6'Aih'AiGi'AiiB5'Aij'Ailk _You start resting.HP restored.'Aiv(---'Ai=}050.8 (37.0)'Aiw~9=---1.8 (384 _'Ai0'Ai 'Ai! Level 6 of the Dungeon<<<>>>(Press ? for help) #.......#<........................#..........###.# #.......#..#.##...####...#........)...........##.# 'Ai n######.......####..###...#######.<............##.# ###......###.......####.......)...........##.# ########............>..........#######..........###.#### ##..>.........................#### #)...#............# ##............#.#.##..............## #..####.).........# #...............#.####......##.##..### #..# #...........# #...............#.# ###..#..........###..# #.#.........# #.................# #..###..##.##......## #.#.........# #................### #..##.........#.....###.#####.#####'Ai  #..............#...### #...............##...@..# ##.# ##...............#...###.##.........##.##.##)### #..# ##..........#..####.....##.........##..###### #.## ##########.#..# ####..###........###...##.# #....# #### #........#####.#### #.# ##...#####.................### #.# ##.....##........####...#...# #=# #..##.##........# ###.###.## #.# #.)##.### #........# #..##..###.#### ##..##...#### ########## ##..##........# 'Ai" #......#....############# ##...........# #......####.............##### #...........#'Ai?-\>@(Ai (Ai ####.......)...........##.#AutarchDCSS the Skirmisher .....#######..........###.####Coglin of Okawaru *..... ...#### #)...#............#Health: 69/69 ======================== ......## #..####.).........#Magic: 11/11 ======================== ##.##..### #..# #...........#AC: 5Str: 9 .........###..# #.#.........#EV: 11Int: 15 #..##.##......## #.#.........#SH: 0Dex: 18 .........#.....###.#####.#####XL:  9 Next: 17% Place: Dungeon:6 ...........##...@..# ##.#Noise: ---------  Time: 7451.8 (0.0) ........##.##.##)### #..#e) +0 sling {Kun(Ai }  d) +1 sling {Isabel} ........##..###### #.##Fire: e) +0 sling {Kun} ........###...##.#Gem (1554) ........#####.#### #.# .................### #.# ........####...#...# #=# ........# ###.###.## #.# ........# #..##..###.####Okawaru accepts your kill. _You shoot a sling bullet. _No target in view! _No target in view! _You start resting. _HP restored.(Ai (Ai ,(Ai X3(Ai (Ai (Ai B2(Ai (Ai (Ai (Ai B1(Aii (Ai (Aid (Ai B0(Ai (Ai" (AiX$ (Ai% C49(Aiw& (Ai9, (Ai. (Ai/ B8(Ai51 (Ai6 (Ain< (Ai= B7(Ai? (Ai5D (AiE (AiGF B6(AiqG (AiK (AiM (AiHN B5(AiR (AiT (AiW X4(AiwX (AiAo 32(Aiq (Air X1(Ais (Aiku (Aiw X0(AiHx (Aiz (Ai{ (Ai| C39(Ai ,(Aiށ X8(Ai (Ai9 (Ai (Ai@ B7(Ai (Ai^ (Ai X6(AiT (Ai 5(AiŚ (Ai (Ai B4(Ai (AiC (Ai, 3(Ai (Ai` B2(Ai (Ai e[......###............##.#......########............##.#......# #####...................####.... .......#<.............#..#.##...####...#........ #####.......####..###...#######.<  ###......###.......####....... ####............@..........######73.8 (22.0).................####.#.##..............##..#.####......##.##..###..#.# ###..#..........##(Ai޳ T# #..###..##.##... ...### #..##.........#. .#...### #............... ...#...###.##.........##. (Ai (Ai+ c _There is a stone staircase leading down here.(Ai]$ (Ai% (Ai- (Ai2 (AiE; 4.8 (1.0)1 _(AiS%7(Ai_z ... ........... ......#.. # #  .....#.. .#..  . #.....# #....  ..#.....##.....  .#......#......  ........  #..@# #...#  #.###  #. # (AiXg6.3 (2.50(Ai _You climb downwards. _There is a stone staircase leading up here.)Aim^ Read which item? Scrolls  f - a scroll of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  p - 3 scrolls of poison  V - a scroll of vulnerability  c - a scroll labelled ETEISOWKAO  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff[?] describe selected*Ai ...AutarchDCSS the Skirmisher...........Coglin of Okawaru *...........#.. # #Health: 69/69 ========================.....#.. .#..Magic: 11/11 ========================. #.....# #....AC: 5Str: 9..#.....##.....EV: 11Int: 15.#......#......SH: 0Dex: 18...............XL:  9 Next: 17% Place: Dungeon:7#..@#Noise: ---------  Time: 7476.3 (0.0)#...#e) +0 sling {Kun}  d) +1 sling {Isabel}#.###Fire: e) +0 sling {Kun}#.Gem (1530) # _No target in view*Ain! ! _You start resting. _HP restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Okay, then. _*Ai ##..... . # # .....#.. .#.  #.####.......@..........##..<#........# .....### ##.#.##>..*Aiv *Ai f7.3 (129*Ai *Ai# ; _Found a stone staircase leading down.*Ai7*Ai9*Ai;*AiH*AinL*AioMB8*AioS,*AiT*AiUB7*AiV*Ai[*Ai]h  You encounter a bullfrog.*Aii3...# ...........# ........... #......#.. ##.## F*Aij(.....#.. .#... #.....###.....#.....##.......#.#......#........#............##..<#...#...#....#.###..##.#.##. #... ## ..#> ....# .F   bullfrog (wandering). ....#. .............*AimX.F9.3 (2*Aiw80.3 (36 _*Ai"}*Ai^+AiR)))))))+AiS+  You shoot a sling bullet. The sling bullet misses the bullfrog.You shoot a sling bullet.+Ai 6F.+Ai} 8......+Ai ===1.2 (0.95) Rev +Ai +Ai b _The sling bullet barely misses the bullfrog.+AiU )))))))You shoot a sling bullet.+Ai  The sling bullet barely misses the bullfrog.You shoot a sling bullet.+Ai .F DThe sling bullet closely misses the bullfrog......D   steam dragon (wandering)F   bullfrog (wandering)2.2 (1.04) Rev+  _You encounter a steam dragon.+AiJ )))))FYou shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog gives a loud, deep croak!+Aio  The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.+Ai j.F.+Ai;)....F   bullfrog+Aik*`33+Ai0+Ai26 _The bullfrog is lightly wounded.,Ai )))))))You shoot a sling bullet.,AiA  The sling bullet completely misses the bullfrog.You shoot a sling bullet.,Ai. F.  The sling bullet closely misses the bullfrog.,Ai1-F.,Ai*4 FThe bullfrog swells and bulges.,Ai>......F 2 bullfrogs42) Rev* ,AiK,AiNY _You encounter a bullfrog.,Aiv| ))))You shoot a sling bullet.,Aig  The sling bullet barely misses the bullfrog.You shoot a sling bullet.,Ai`.F.F,Ai*..,Ai`51,Ai,Aib _The sling bullet barely misses the bullfrog.,Ai^ )You shoot a sling bullet. The sling bullet hits the bullfrog!,Ai  The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog!,Aiu.F.F,Ai#{  The bullfrog is almost dead.60 _The bullfrog completely misses you. The bullfrog closely misses you.,Ai| ))))You shoot a sling bullet.-Ai^  The sling bullet closely misses the bullfrog.You shoot a sling bullet.-Aig ...FThe sling bullet closely misses the bullfrog.-Ai$5--7.1 (0.919-Aid-Ai -Ai^_The bullfrog barely misses you. The bullfrog hits you.-Ai .  You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog!-Aii}   bullfrog-AiA ))))Okawaru accepts your kill.-AiO....218.08 _You shoot a sling bullet. The bullfrog completely misses you.-Ai$  You shoot a sling bullet. The sling bullet hits the bullfrog.-Ai, )))))))The bullfrog is moderately wounded.-AiG> ......FYou shoot a sling bullet. The sling bullet misses the bullfrog.The bullfrog hits you.-Ai?2---9.0 (1.07-AiE-AiJ? _The bullfrog hits you but does no damage.-Aib  You shoot a sling bullet. The sling bullet hits the bullfrog!-Ait#  The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.-AiNp  The bullfrog is severely wounded.-Ai`e9 (0.96-AiW-AiV _The bullfrog closely misses you.-Ai m )))))))You shoot a sling bullet.-Ai  The sling bullet barely misses the bullfrog.You shoot a sling bullet.-Ai$  ......FThe sling bullet closely misses the bullfrog.-90.85-AiM* -Ai- l _The bullfrog barely misses you. The bullfrog hits you.-Ai%z b  You shoot a sling bullet. The sling bullet hits the bullfrog.-Ai  The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.-Ai 2o-Aia o   orcThe bullfrog is almost dead.-AiD g1.8 (1.04-Ai -Ai N _The bullfrog misses you.-AiV )) You shoot a sling bullet.  The sling bullet barely misses the bullfrog.The sling bullet hits the orc..AiK †The orc is almost dead.You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!.AiOO)o   orc.AiB.o.Aib7†.Aio52.7 (0.93.Aif _Okawaru accepts your kill..Ai' )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!.Ai,;).Aiw ))))))Okawaru accepts your kill..AiL.....)†33.62.AiYVE _You shoot a sling bullet..Ai.AiK.Ai.AiH _No target in view!.Ai{i.Aik.Ai!p.AisH _No target in view!.Aib 3.Aic .Aif H _No target in view!.AiU .AiU .AiV .Ai[ .Aifc _1 _.Aid .Ai2e B0.Aigf .Aij .Aij 64=.Aij ;09.Ail .Ai`p .Aip S8) Rev+ .Air .Aiu .Aiv B7.Aiw .Ai-| .Ait} B6.Ai!~ .Ai0 h  You encounter a sleepcap..Ai{ 5=.---.f   sleepcap (wandering)f.Ai2 C9.6 (6.0.Ai .Ai l---500.6 (75 .AiN _.Ai .Ai8 /Aia )))))f)You shoot a sling bullet. The sling bullet hits the sleepcap./Aix  The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap!/Aio9f./AivI....../Aiixo===1.6 (14/Ai%/AiNc _The sleepcap is moderately damaged./Ai- )))))You shoot a sling bullet. The sling bullet hits the sleepcap./Ai  The sleepcap is moderately damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage./Ai; 9f./Ai}C >...../AiiD g2.5 (0.93/AiRK /AiM c _The sleepcap is moderately damaged./Ai  ))))You shoot a sling bullet. The sling bullet hits the sleepcap./Ai  The sleepcap is heavily damaged.You shoot a sling bullet. The sling bullet hits the sleepcap./Aip 8f./Ai0.../Ain63.4Rev* /Ai/Ai!a _The sleepcap is severely damaged.0AiUW )))You shoot a sling bullet. The sling bullet hits the sleepcap.0Ai  The sleepcap is severely damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.0Aise8f.0Aim)..0Ainb4.320Ai7u0AiVxa _The sleepcap is almost destroyed.0Ai 8 ))You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.0Ai  The sleepcap is almost destroyed.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.0Ai G8f.0AiP.5.3 (1.010AiX0AiA[a _The sleepcap is almost destroyed.0Aiv )You shoot a sling bullet. The sling bullet hits the sleepcap.0AiE0_The sleepcap is almost destroyed.You shoot a sling bullet. The sling bullet hits the sleepcap.    The sling bullet hits the sleepcap but does no damage.0Ai8f.0Aim0Aiq7=600Ai 0Aia _The sleepcap is almost destroyed.0AixU .  You shoot a sling bullet. The sling bullet hits the sleepcap.  You destroy the sleepcap!0Ai* )))))))Okawaru accepts your kill.0AivW .......77.2 (0.94990Aig] 0Ai_ / _You shoot a sling bullet.0Ai 30Aiy 0Aid H _No target in view!1Ai71AiX1Ai91Ai31Ai[I8 _1Ai71Ai01Ai#p8=61Ai1AiR  You encounter a bullfrog.1Ai61AiF---F   bullfrog (wandering)1Aia-10.2 (3.01Ai.1Ai@F1Aim---1.2 (45) Rev+ 1Ai1Ai5 _The bullfrog leaves your sight.1Ai1Ai1Ai01Ai[1Ai9B41AiW9=31Ai1Ai1 _HP restored.1AiV1AiB21Ai1Aiy!1AiK%1Ai%]1) Rev 1AiO'1Ai)1Aiq/1Ai0B01Ai11Ai.71Ai9%  1Ai:FA white imp comes into view.1AiH..o)####....# . # ..## . .#. ....#5..##.#.. ...# ........# . ...........#.# . .............# .# #.....#....##.## .# .F...#...@.#..#..# #.....###....#.....##.......#..#......#................)†............##..<#..........5   white imp (wandering)#...#..........#.###..##.#.####. #... ##....56.2 (51AiP_51AiR=7.2 (689 _1AiX1Ai~[1Ai s )))))You shoot a sling bullet.1Ai ))The sling bullet hits the white imp but does no damage.  1Ai9 You shoot a sling bullet.1Aio+ R.51Ai3 5.......1Ai=5 o===8.2 (181Ai: 1Ai> c _The sling bullet barely misses the white imp.1Ai1 ))))You shoot a sling bullet. The sling bullet hits the white imp.1Ai  The white imp is lightly wounded.  You shoot a sling bullet. The sling bullet hits the white imp!1AinAF. ...F.#...  The white imp is severely wounded.2Ai] ******The white imp gestures at you.2AiѐW....@.2Aieq97) Rev+ 2Ai2AiGs _The puff of frost misses you. The bullfrog leaves your sight.2Ai= } )))))))You shoot a sling bullet.2Ai  The sling bullet barely misses the white imp.You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.2Ai"n..5....2Ai$h20.1 (0.962Ai+2Ai.b _The white imp is severely wounded.2Ai ))))You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.2Ai1  The white imp is severely wounded.You shoot a sling bullet.  2Ai27The sling bullet hits the white imp but does no damage.2AilF  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.  The white imp is severely wounded.  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.  The white imp is severely wounded..5.FThe sling bullet hits the white imp but does no damage.  The white imp is severely wounded.  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.  The white imp is severely wounded.  You hear a croak.....F   bullfrog5   white imp1.1 (1.05) Rev*  _The bullfrog swells and bulges.2Ai& ))You shoot a sling bullet. The sling bullet hits the bullfrog.2Ai  The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog!2Aif"Y.52Ai#8F.2Aix+$.2Ai,`242Ai22Ai4` _The bullfrog is heavily wounded.2Ai( i )))You shoot a sling bullet.2AiV d  The sling bullet closely misses the bullfrog.2AiW SYou shoot a sling bullet. The sling bullet hits the bullfrog.2Ai Y.52Ai =.F2Ai ..3.0 (0.93 2Ai Z_The bullfrog is heavily wounded.2Aiv}  You shoot a sling bullet. The sling bullet hits the bullfrog.2Ai c)))  The sling bullet closely misses the bullfrog.The sling bullet hits the bullfrog. _The bullfrog is heavily wounded.  The bullfrog is severely wounded.2Ai U .5The sling bullet barely misses the bullfrog...F4.0 (1.022Ai 2Ai _The bullfrog closely misses you. The bullfrog barely misses you.3Ai/  You shoot a sling bullet. The sling bullet hits the bullfrog.3Aiۿ  †The bullfrog is almost dead.You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog!3Aib5   white imp3AiV[_  Okawaru accepts your kill.3Ai\ ******The white imp gestures at you.3Ai`@.....3Ain319 (0.913Ai3AiUS _The puff of frost misses you.3Ai, .  You shoot a sling bullet. The sling bullet hits the white imp!  You kill the white imp!3AiB(3Ai~ )))))Okawaru accepts your kill.3Aii .....5.803Ai#3Ai(/ _You shoot a sling bullet.3AiĻ3Ai{3Ai 3AiH _No target in view!3Aiw3Aix3Ai 3AiH _No target in view!3Aiyk 33Ai,r 3Aiou H _No target in view!3Ai5 79 _3AiC n83AiB 3Ai{ 3Ai> B73Ai7 3Ai 3Ai- 3Ai S6) Rev+ 3Ai 3Ai 3Ai 3Ai[ B53Ai 3AiV 3Ai 3AiR B43AiN 3Ai 3Ai 3Ai B33Aii 3Ai 3Ai  . #..#  ≈..##..### ......<....5.o..##### #...............<# .#.##.............o)### ............##....# #..##.........#......###...#.........#  ....#...##.....##....# ........#.@........---3Ai 32.8 (7.0  ...........#.#...............#..#...##....F.#....##.##..# .F...#..†..#..#..##. #.....###............#.....##.......#.#......#........###..........)†............3Ai]' 3Aiw( ---3.8 (82) Rev 3Ai- 3Ai1 9 _Found a stone staircase leading up.3AiI3AiD3Ai3AiX13Ai 3Ai f  An orc comes into view.3Ai ≈.# §..#   . #..# ..## ≈..##..### ......< ....5.o..#######.. .......<# .#.##........ .....o)### 3Ai^.... ##....# #..##...# ......###...## ....#...##.#..##. ...# ........#.................#.#.......................#..#...###. ....o.#....##.##..#o   orc (wandering) .F...#..†..#..#..## . #.....###.......... ..#.....##3Aic"#...3Ai,4.8 (1.3Ai!No3Ai-#e5.8 (203Ai_)3Ai,0 _The orc leaves your sight.4Ai 4Ai 4Ai 4Ai H _No target in view!4Aih 4Aix 4Ai+ 4Aii 4Ai v69 _4Ai & 4Ai& 4Aip' G8) 4Ai"( 4Ai* 4Ai. f  An orc comes into view.4Ai45 ..  §.. .##.≈.## .... §..# ... ##  . #..# ..##..#  ≈..##..### ......<  ....5....#######  .......<#...#.##4Ai6 m  .....o)###.....  ##....# #..##.........#  ......###...#.........#  ....#...##.#.........##.  ...# ........#..........  ...........#.#..........o   orc (wandering).............#..#...###.......#o...##.##..#.F..o#..†..#..#..##4Ai6 &74Ai> 4Ai@ l8.8 (37 _4AiF 4AiH 4Ai/ ..  §.. .##.  ≈.## ....  §..# ... ##  . #..# ..##..#   ......<  .#######........  <#...#.##........  )###.....@........   #..##.........#  #.........#  #.........##.  ...# ........#..........  ..#.#..........  .....#..#...###.  #o...##.##..#  † 5Ai ..  §.. .##.  ≈.## ....  §..# ... ##  . #..# ..##..#   ......<  .#######........  <#...#.##........  )###.....@........   #..##.........#  #.........#  #.........##.  ...# ........#.........  ..#.#..........  .....#..#...###  #o...##.##..#  †i97H5Ai5Ai5Aiʒ5Ai\[ _An orc is nearby!5Ai )))))o  )5Ai dYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!5Aii  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.5AiE Lo.5Ai}$ ^....5Ai% ..5Ai8& ===9.7 (0.96) Rev 5Ai, 5Ai/ W _The orc is almost dead.5Ai? )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!5AiLE d)))))5Aiq s )Okawaru accepts your kill.5Ai\ .....)5Aia c40.655Ai"n 5Aio / _You shoot a sling bullet.5Ai5Ai5Ai5AiZH _No target in view!6Ai6Ai6Ai46AiH _No target in view!6AiI6Ai6Ai 6Ai_4 _36Ai6Aiv = ## .## .. ##.## ..# §.. #...##.....## ......>.  §..# ..... ## . #..# #..##..## ≈..##..### #6Aik 8<# ---2.6 (2.0 ....5....#######.. .<#...#.##.. .....o)###........ ##....# #..##..# ......###...#..# ....#...##.#.........##. ...# ........#.......... ...........#.#..........6Ai#6Ai---3.6 (32) 6Ai6Ai; _Found a stone staircase leading down.6Ai 36Ai 6Ai w10596Ai 86Ai  n76Ai 6AiY# X66AiE& ,6Ai)' 6Ai' B56AiQ( 6Aio) 6AiZ+ 6Ai+ B46Ai2, 6Ai./ 6Ai1 6Ai]2 B36Ai2 6Ai,4 6Ai5 6Ai(6 B26Ai&7 6AiK8 6Ai: X16Ai[; 6AiN= 6Ai> 6Ai? X06AiA 6Ai D Y496AiD 6AiE 6AiyG 6Ai H B86AiO 76AiP 6AiQ 6Ai)R X66AiR 6AiT X56AiU 6Ai8V 6AiV 6AiW B46AidW 6AiX 6AiY X36AiZ 6Ai_[ 6Ai\ 6Ai] B26Ai] 6AiX` 6Aie < #####  ##.#.#  #..#.##  #### ###.....#  ####..## #.#....## ##.##...###....#@## 63.6 (20.0) #...##............# ....>.#..##.....# ......###.#...#..# ..#..##..####.###...# ###......<# #. .... ###.......... ....$##.... ...P>P6Aij 6Ai/k f4.6 (2116Ain 6Aip A _Found a staircase to the Ecumenical Temple.7Aib7Ai37Aie7Ai7AiEB07Ai,7Ai7AiC397Ai7Ai7Ai7AiB87Ai 7AiR 7Ai##.#.##..#.###### ###.....# ###..## #.#....## .##...###....#.## # ..##............## .### .....>.#..##.....# ....# ......###.#...#..#........##..####.###.@.#7.6 (3.0)...<# #. #.......ß.. #.......... $PP.. #.......... ......P>P..#...........###....P... .......#.#... ..ß...... 7Ai.......# #.# ..##..........##.## ..# ...).7Ai 7Ai"e8.6 (477Ai&7Ai)# _Found a club.8Ai.R 8AiS 8AiT 8AiY 8Ai5\ 8Ai\ B68Aic ,8Aie 8Aif B58Aih 8Aik 8Aip 8Aip B48Air 8Aix X38Aiy 8AiG M _You now have 276 gold pieces (gained 9).8Ai 8Ai B28Ai 8AiC 8Ai1 8Aiڌ B18Ai 8Ai 8Ai 8AiK B08Ai 8Ai0 8Ai% Y298Ai. 8Ai) 8Air 8Ai B88Ai 8Ai 8Ai 8Ai B78Ai 8Ai 8Ai 8Ai B68Aiӷ 8Aii 8AiC 8Aiн B58AiB 8Ai1 8Ai 8Ai B48Ai 8Ai 8Ai 8Ai B38Ai 8Ai 8Ai 8Ai) B28Ai 8AiJ 8Ai 8Ai B18Ai 8Ai 8Ai 8Ai` B08Ai 8Ai 8Ai 8Ai C198AiD 8Ai 8Aij 8Ai B88Ai_ 8Ai3 8Ai& 8Ai B78Air 8Aip 8AiA 8Ai B68Ai 8Ai 8Aiv 8Ai B58Ai 8Ai 8Ai* 8Ai B48Ais 8Ai 8Ai% 8Ai B38AiP 8Ai 8Ai X28Ai@ 8AiF 8Ai 8Ai> B18Ai 8Ai 8AiD 8Ai B08AiM 8Ai 8Ai 8Ai C098Ai^ 8AiV! 8Ai8# 8Ai$ B88Ai$ 8Ai}& 8Ai?) f  You encounter a lemure.8Ai- ....##........#.## ..............#..# ..)..............# .................##  .8Ai9/ ;.................#   ..#......##   ................#   ..........#..##   ........##@##   #......##....#   ..##. #......#   # ...#...#   ...##...#   .... ..##   5   lemure (asleep) ..... ##   ....5.   8Ai/ 1 8Ai7 97.6 (29.0)5The lemure shouts! You hear a shout!8Ai9 f  You encounter a lemure.8Ai@  K   Pikel (wandering)55 2 lemuresK5You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of freezing.8AiU /  --more--9AiG 9AiH 55.9AiS nKK9AiZ ==8.6 (3079AiC` . _Pikel shouts! You hear a shout!9Aic R _You see here 21 gold pieces.;Aiv ;Ai sRead which item? Scrolls ;AiH E f - a scroll of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  p - 3 scrolls of poison  V - a scroll of vulnerability  c - a scroll labelled ETEISOWKAO  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff[?] describe selected=AiJF=AiMN=AiV....##........#.##  AutarchDCSS the Skirmisher ..............#..#  Coglin of Okawaru *..... ..)..............#  Health: 69/69 ======================== .................##   Magic: 11/11 ======================== =AiW..................#   AC: 5Str: 9.........#......##   EV: 11Int: 15................#   SH: 0Dex: 18..........#..##   XL:  9 Next: 31% Place: Dungeon:7........##@##   Noise: ==-------  Time: 7598.6 (0.0)#......##....#   e) +0 sling {Kun}  d) +1 sling {Isabel}..##. #......#   Fire: e) +0 sling {Kun}# ...#...#   Gem (1407) [1=AiXD3;14H...##...#  .... ..##   K   Pikel...5. ##   55 2 lemures...K.5  You encounter a lemure.The lemure shouts! You hear a shout!  You encounter a lemure.You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of freezing. _Pikel shouts! You hear a shout! _You see here 21 gold pieces.=Ai d=Ai eReally read the scroll of poison? Y - Yes =Aif' N - No>AiX>Aiul....##........#.##  AutarchDCSS the Skirmisher ..............#..#  Coglin of Okawaru *..... >Aiomj..)..............#  Health: 69/69 ======================== .................##   Magic: 11/11 ======================== ..................#   AC: 5Str: 9.........#......##   EV: 11Int: 15................#   SH: 0Dex: 18..........#..##   XL:  9 Next: 31% Place: Dungeon:7........##@##   Noise: ==-------  Time: 7598.6 (0.0)>Aim#......##....#   e) +0 sling {Kun}  d) +1 sling {Isabel}..##. #......#   Fire: e) +0 sling {Kun}# ...#...#   Gem (1407) ...##...#  .... ..##   K   Pikel...5. ##   55 2 lemures...K..  The lemure shouts! You hear a shout!  >Ain,You encounter a lemure.You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of freezing. _Pikel shouts! You hear a shout! _You see here 21 gold pieces.  The air fills with toxic fumes!>AioJK5>Aip>Ai§§§§#§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§#§§§§§§##§§§§§§§ §§§§§K§   lemure>Ai§§§5§9.6 (16>Ai>Ai a lemure.  You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of freezing. _Pikel shouts! You hear a shout! >AiŒ_You see here 21 gold pieces.  The air fills with toxic fumes! _As you read the scroll of poison, it crumbles to dust.?Ai )))))You shoot a sling bullet.?Ai5&  The sling bullet hits Pikel but does no damage.  You shoot a sling bullet. The sling bullet hits Pikel.?Ai]§§§§§?Ai4=6005) Rev ?Ai?Aiɿ/ _Pikel is lightly wounded.?Aic )))))You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.?Ai )Pikel is lightly wounded.  You shoot a sling bullet. The sling bullet barely misses Pikel.  The sling bullet hits the lemure.?Ai])u.K5.?Ai1[§§§§§?Ai2g1.5 (0.94?Air9?Ai<4 _The lemure is lightly wounded.?Ai ))))) You shoot a sling bullet. The sling bullet hits Pikel.?AiR ))Pikel is moderately wounded.?Ai 5You shoot a sling bullet. The sling bullet barely misses Pikel.?Ai K§You encounter a lemure.?Ai §§§§(poisoned)5 2 lemures.?Air ^2.4Rev+ ?AiM ?Ai I _Pikel is engulfed in poison gas. Pikel is poisoned.?Ai- ))))You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.?Aiy )Pikel is moderately wounded.You shoot a sling bullet. The sling bullet barely misses Pikel.  The sling bullet hits the lemure.?Ai| K§The lemure is lightly wounded.?AiH ☼☼§§§☼very poisoned)☼?Ai7 g3.4 (1.03?Ai# ?Ai O _Pikel is engulfed in poison gas. Pikel looks even sicker.?AiWw[ ))) ?AiLxLYou shoot a sling bullet. The sling bullet hits Pikel.?AiY ))Pikel is severely wounded.You shoot a sling bullet. The sling bullet barely misses Pikel.  The sling bullet hits the lemure but does no damage.@AiF K§The lemure is lightly wounded.@Ai N☼☼☼☼☼§☼☼☼☼☼§§ @AixOg42) Rev* @AiT@Ai WO _Pikel is engulfed in poison gas. Pikel looks even sicker.@Ai D §You shoot a sling bullet. The sling bullet hits Pikel!  You kill Pikel!@Ai\J))55 2 lemures@Ai )))Okawaru is honoured by your kill.You shoot a sling bullet. The sling bullet hits the lemure.@Aic §The lemure is moderately wounded.With Pikel's spell broken, his former minions thank you for their freedom.@Aij1§@Ai1}A☼§§☼☼☼○○§§☼○§§○ *595  The lemure is moderately wounded.  With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x2  Training target 10.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 10!You need to enable at least one skill for training.@Ai5/  --more--@AiNj @Ai3o   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   i - Spellcasting   1.7   2.8  -2          @Ai/p  b - Unarmed Combat   0.0   1.2  -1   j - Necromancy   4.0   5.0   0   c - Throwing   0.0   1.2  -1           k - Invocations   0.0   1.4  -2   d - Short Blades   0.0   1.2  -1       e - Ranged Weapons  10.0  14.3  -1              @Aip  f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1       h - Stealth   2.0   3.6  -1                      @Aioq                     @Aiq             @Aipr You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCAip> g + Dodging 1.7CAi TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsCAi =[?25h[?0c0 DAi [?25l[?1c6.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsDAi=$....##........#.##  AutarchDCSS the Skirmisher ..........§§§§#§§#  Coglin of Okawaru **.... ..)........☼§§☼☼§#  Health: 69/69 ======================== ............☼§§§☼##   Magic: 11/11 ======================== .............☼§§○§#   AC: 5Str: 9.........#..§§○☼##   EV: 11Int: 15............§§§§#   SH: 0Dex: 18..........#§☼##   XL:  9 DAi%Next: 59% Place: Dungeon:7........##@##   Noise: ===------  Time: 7605.4 (1.0)#......##§§☼§#   e) +0 sling {Kun}  d) +1 sling {Isabel}..##. #§☼§§§§#   Fire: e) +0 sling {Kun}# §☼§#☼§§#   Gem (1401) Rev* ○§§##§§§#  ☼☼§§ §§##   §§§§§ ##   §§§§○.    The lemure is moderately wounded.With Pikel's spell broken, his former minions thank you for their freedom. Ai*0d_The lemure departs this earthly plane. x2  Training target 10.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 10!You need to enable at least one skill for training.2 _Your Dodging skill increases to level 2!DAiDAiUDAiDAi9F _Unknown command.DAi1& DAiw' DAi( DAi- DAi7 0399DAi< i8) Rev+ DAi> DAiC DAiD B7DAiE DAi4H DAiH B6DAiI DAiyM X5DAiKO DAiR DAiS ]4) Rev DAiU DAiY DAi[ B3DAi[ DAi_ DAi_ B2DAia DAicd DAie B1DAiif DAi'i DAii G0) DAij DAin Y89DAio DAi(t X8DAi2u DAiw X7DAi*x DAi{ DAi[| B6DAi} DAiI DAi B5DAi DAiӄ DAiS B4DAi DAi DAi B3DAi DAiH DAi B2DAi DAi DAiH B1DAiԔ DAi: DAi̗ B0DAi DAi Y79DAi DAi X8DAiY DAiB DAi B7DAi DAi X6DAiV DAiۮ X5DAiA DAi X4DAi4 DAi DAi B3DAi DAi޹ X2DAiL DAi X1DAi DAip DAi B0DAix DAim DAi C69DAi DAil DAi B8DAi DAiU DAi B7DAi DAi6 DAi B6DAiu DAiv DAi B5DAi DAi< DAi B4DAi DAi DAi X3DAi DAi P2DAi X1DAi DAir DAi! B0DAi^ DAip DAi C59DAi DAiW DAi B8DAi DAi- X7DAi DAi DAiT B6DAi DAi DAi B5DAi DAi*# DAi# B4DAi$ DAi&( DAi( B3DAi6 21DAi_8 B0DAi!9 DAi< Y49DAi ? DAijA DAiB B8DAi,C DAiG DAiG B7DAiH DAiK DAiL B6DAiEN DAiS n5DAiV DAi}W B4DAiX DAi\ DAi] B3DAiv^ DAi2a DAia B2DAib DAif DAif B1DAih DAik DAik B0DAim DAir DAiss C39DAipy 8DAi:} DAi} B7DAi~ DAiu DAi_ B6DAi1 DAiW X5DAiL DAi DAi5 B4DAiS DAi* X3DAiÔ DAi DAi B2DAiL DAi~ DAi1 B1DAi" DAiĢ DAir B0DAi DAi^ DAi C29DAi* DAi DAi B8DAi 7DAiT B6DAi DAiD X5DAi? DAik X4DAi DAi{ DAi0 B3DAi DAiR X2DAi DAi X1DAid DAi DAio B0DAi DAi Y19DAi DAim X8DAiv DAi DAi B7DAi DAi X6DAi DAi DAiO B5DAi DAi 43DAip=210098DAiX7DAiDAiX6DAiDAi!DAi!B5DAi"DAi&DAi'B4DAig(DAi+DAib,B3DAi-DAi70DAi0B2DAi1DAi; .....#.......................................).#......##....... ............ _You start waiting.DAiKD1704.4 (99.0)DAijEt---5.4 (100.0)1DAisKDAiN# _Done waiting.DAiDAiY3DAi0299DAiDAiB8DAiDAiX7DAi DAiDAi`B6DAi:DAiDAiB5DAiDAiMDAiB4DAiDAiDAi"B3DAi DAi"X2DAieDAiX1DAiDAi DAiy B0DAi DAiDAi`C89DAiaDAiyDAiB8DAiQDAi,DAiB7DAiDAiDAiLB6DAi DAi#DAi$B5DAi%DAi(DAi/)B4DAi)DAi,DAiD-B3DAi*.DAi0X2DAi~3DAii6X1DAi~8DAi:DAi:B0DAi<DAio?DAi.@C79DAiHAEAi'EAiB8EAi3EAiWX7EAiEAi EAi B6EAi EAi*X5EAiEEAi/J432EAiI1EAi73X1EAi8n0EAi:EAi:C69EAi;EAi?X8EAi@EAiDEAiOEB7EAiFEAiIEAi&JB6EAiJEAiNX5EAi4321059876543210EAi'498765EAicX4EAin3EAiƷ21EAiX0EAi39EAi9X8EAi\EAi-X7EAiFn6EAi0EAi&54321EAizX0EAiEAiOEAi%C29EAiEAin8EAiEAiB7EAiuEAiEAivB6EAikEAiEAiB5EAi`EAiEAiIB4EAiEAiH EAi B3EAi EAi/X2EAiEAiEAiIB1EAi&EAivEAi0B0EAiEAi<EAiC19EAiEAiJ#EAil&X8EAi(X7EAi)EAi,X6EAi3/EAi2X5EAi3EAi86X4EAiE8EAis:EAi2;B3EAi;EAigBn2EAiCEAiDX1EAi'HEAiHB0EAilIEAiiLEAiMC09EAi5NEAiPEAiQB8EAi`REAicUEAiUB7EAi+WEAi2ZEAiZB6EAi[EAiN^X5EAi_EAiaEAibB4EAicEAi!fEAifB3EAihEAijX2EAi lEAiuW _You start waiting.EAi}4804.4 (99.0)EAi8---5.4 (100.0)1EAiEAiȇ# _Done waiting.EAiyEAi8k6.0)0EAiU _You now have 297 gold pieces (gained 21).FAiu\IFAiw 1998FAi!)......# ........## .........#  #......##  .......#  ..........#..##  ##.###  ###....###  ..##. #@.....#  #...).#...#  #....##...#  #..... ..## ....... ## ......... .......... ....####..#  FAi  .#.  ...## ..........# ..........#..# ........##.####......##....### ..##..#...... #...@.#...#.##...#. ..##........ ## #.......... ##...# ###  FAi?+8.4 (2FAie9.4 (37FAiӴ:  Things that are here:FAi` _a +0 whip of freezing; a +0 robeFAiX6 _5FAiS 4FAiFAi|B3FAiHFAiFAi4+z ....#  ..........#..##  ........##.###  #......##....###  ..##..#......#  . #...).#...#  ).. #....##...# .....#........## #....@.....## 13.4 (4#..........# #...........## ......####..# .....# ####  #... FAiy:A4.4 (5FAi;:2FAixFAiX# _Found a mace.GAi IGAiGAi,#X1GAi;0GAio89GAiRGAiX8GAiGAipn7GAi6GAiGAiX5GAi8GAiX4GAiGAi GAij_h - 3 potions of haste (gained 1)GAisn3GAi-GAi21GAi3n0GAi, GAiba7987GAiZj6GAiq,GAi]54GAix,GAi321 #............... ## .. ..........#.. ... #. .........##.# ... .. .#......##... ##.. .# ##. ####....##..#... ......#..# #.##....##...).# .. .....##...)...##....## .#. #..#.........#...... ## ##.@.....##.........35.4 (21.0) #.###......... # >.#........... . #..#.#.......GAi....####.. #....#..........## ### # ...###.........## ... #...#.......# #... ##.###......### #......#6.4 (220 _Found a stone staircase leading down.HAilHAiHAiHAi=HAiHAi69HAiB8HAiHAiHAi HAi776HAiP9HAi(?HAi\AB5HAi%BHAimDHAiGHAiYHB4HAiIHAiQHAi>THAiTB3HAiVHAif21HAijHAi%t0HAi vHAi_vC59HAixHAi%|HAiA~HAi~B8HAiHAiHAiHAiؔB7HAiHAiHAiHAi`654HAi8321HAi<HAiHAiB0HAiHAiHAio49HAiHAiHAiB8HAiEHAi>,HAi3B7HAiHAiHAimHAi,6HAiHAi,HAiX5HAio443HAi#n2HAi&HAi8)HAi)B1HAi)HAi},HAi}/X0HAi 0HAi1HAi4HAiH39876HAiJX5HAi)KHAiS4HAiVHAiXHAieYB3HAiZHAi[HAi]HAiVw21  .#......#........###...###..#.##  ........)†.............###....#  ...##..<#.............###....... #...#..........#...........# #.###..##.#.#####......##### #. #... ##...##.......##  #> ....# #...#....###..#>.. . .....####....#### ####..# . ........@.#### #75.4 (39........### # )..#.## # . ##HAi7xH. HAi|6.4 (400HAiOHAio# _Found a whip.IAiIAi3IAiIAiIAi 29IAi/X8IAi2IAii8  You encounter a kobold. It is wielding a +0 whip and quivering stones.IAi?I ........)†.............###... ...##..<#......###... #...#...#.. #.###..##.#.#####......# #.#.#... ##...##....... #>......# #...#....###.. ........####....#### #### ........####  .# # ...)..#.### #K.... #.# #... ..# ... .#.... ..#..K   kobold (missile, asleep). .# ..... ....8.4 (2.0)IAiJl9.4 (37 _IAiIAi1  ))))))K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!IAi2  )The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!IAi )IAin } ...)..  Okawaru accepts your kill.IAit 60===80.3 (0.96) Rev IAi$| IAi9 * _You hear a shout! x2IAi#IAi<3IAiH _No target in view!JAi)3JAi^ _No target in view!JAi& 3JAi^ _No target in view!JAi3JAiJAiJAi5 _JAi.i  You encounter an ufetubus.JAi ...##..<#.### #...#...#... #.###..##.#.##### #.#.#...###...##.......JAi ##>......# #...#....###. ...####....#### # .......####  ....###  ).@#.# ---).....#.# 5.........# ....#.......#......##....5   ufetubus (wandering).#... .......#... . ..#JAi-1.3 (1.0JAi---2.3 (24 _KAi#] < #...#... #.###..## #.#.#...# ##>......#  .........####..  ..............####  ............###  .....).@#.###  ..).....#.#  5.........#  ........#..  ........#..  ......##....  ..#... .....  ..#... . ..# KAiU8 <KAi?V #...#... #.###..## #.#.#...# ##>......#  .........####.. KAiV ..............####  ............###  .....).@#.###  ..).....#.#  KAiW5.........#  ........#..  ........#..KAiW& ......##....  ..#... ..... ..#... . ..# KAii3KAisKAie{` _An ufetubus is nearby!KAi,l ))))))5KAiYou shoot a sling bullet. The sling bullet hits the ufetubus.  The ufetubus shouts!KAi  The ufetubus is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ufetubus.KAi .5The ufetubus is heavily wounded. KYou hear a shout! KYou encounter a kobold. It is wielding a +0 short sword.KAi4T ).)..K   kobold brigand (missile, wandering)5   ufetubusYou encounter a kobold brigand. It is wielding a +0 club and quiveringcurare-tipped darts.===3.2 (0.93KAiE3 _The kobold leaves your sight.KAic5; ))KAiNG))))K)You shoot a sling bullet.  The sling bullet closely misses the ufetubus.The sling bullet hits the kobold brigand.KAi| The sling bullet closely misses the ufetubus.  The sling bullet hits the kobold brigand.  brigand is lightly wounded.barKAiCM K.5KAiX ).)..KKAiZ s4.12) Rev+ KAic KAi2k i _The kobold brigand is moderately wounded.KAi># ))))You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.KAi_ )))The ufetubus is heavily wounded.You shoot a sling bullet.KAi~F .5KK.5....K   koboldKAiG b5.01KAiVS  KAiUT ]_The sling bullet closely misses the ufetubus.KAiӸ )))))))You shoot a sling bullet.  The sling bullet closely misses the ufetubus.KAi_I  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet misses the ufetubus.KAi9K.KAi:K.KAi5. 5The sling bullet closely misses the kobold......5 2 ufetubi90) Rev* KAip _You encounter an ufetubus.LAird))))))The sling bullet closely misses the kobold. _You encounter an ufetubus.barbar  The sling bullet hits the ufetubus.LAijB)bar  The sling bullet hits the ufetubus.  The ufetubus is severely wounded.You shoot a sling bullet.ufetubus.The sling bullet closely misses the kobold.LAi.J)5LAi9K.LAi.K5.LAi(..LAivc6.819LAiKq _The sling bullet misses the ufetubus.LAi. .  You shoot a sling bullet. The sling bullet hits the ufetubus!  You kill the ufetubus!LAiuus   ufetubusLAiE LAiI!LAi)))LAi\ )LAi LAi+Okawaru accepts your kill.LAiQYou shoot a sling bullet. The sling bullet hits the kobold.LAi:5.LAiʳ)KLAiLAi\LAiԶ-.KLAiLAiLAi).LAiALAi!7.7LAi9$8LAiLAi8LAix LAi(LAi=_The kobold is moderately wounded.LAiLAi\LAi#. LAiB You shoot a sling bullet. The sling bullet hits the kobold. LAiiV_The kobold is moderately wounded.  LAi You shoot a sling bullet.  LAijDThe sling bullet closely misses the kobold brigand.LAi8The sling bullet hits the ufetubusLAi . LAiA You kill the ufetubus!LAi))))LAii_K   koboldLAi LAi  Okawaru accepts your kill.You shoot a sling bullet.  The sling bullet hits the kobold brigand.LAi.K.KLAiH..K.LAiv b8.67LAiLAiNf _The kobold brigand is heavily wounded.LAiԆ ) You shoot a sling bullet.  The sling bullet hits the kobold brigand!LAiu k)You shoot a sling bullet.  The sling bullet hits the kobold brigand!  The kobold brigand is almost dead.  You shoot a sling bullet.  The sling bullet closely misses the kobold brigand..LAi( ?)LAi F)KLAi LAi 9.56 _You kill the kobold!LAi m )))))))You shoot a sling bullet.LAi+ :) _You kill the kobold!bar  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You kill the kobold brigand!LAi$! <)LAi :.....)) 490.4 _Okawaru accepts your kill. _Your Dodging skill increases to level 3!LAiLAiLAi#,LAi%H _No target in view!MAiMAia3MAiH _No target in view!MAiMAiWMAi MAiH _No target in view!MAi^GMAi7HMAihg.. ...##..<#.### #...#....# #.###..##.#.##### #.#.#...###...###>......# #...#....###.####....#### .####.###.)@.#.###.).)...#.#..#.#..#.#.....##.......#... .......#... .. ..#MAi |0---1.4 (15 _MAiy  l - a curare-tipped dart  Things that are here:---2.4 (24MAiMAi,P _a +0 club; a kobold corpseNAiuNAivNAixNAiNAih  You encounter a bullfrog.NAi #...#.#......#.###..##.#.#####.#.#...###...##..###>......# #...#....###..........####....#### .....#### ....### NAi......)).#.### ...).)..@#.# ...........# .#..#.#.....##..........#... ......#NAiD   steam dragon (wandering)...#... .. ..##F   bullfrog (asleep) #... D. ..FNAiN0D.NAiNAiZl3.4 (13 _NAi_NAiNAi6 #.###..##NAiO #.#.#...# ###>......#  ..........##  NAi;........... NAi}L ..........  ......)).#.###  NAi9...).)..@#.#  NAiE...........#  .........#..# NAi* .........#....  NAi&%.......##.......  NAiMZ...#... ......#  ...#... D. ..## NAiV #... .. ..F NAiȣ #.###..## #.#.#...# ###>......#  ..........##  ...........  ..........  NAil......)).#.###  ...).)..@#.#  ...........#  .........#..#  .........#....  .......##....... NAi,...#... ......#  ...#... D. ..##  #... .. .. NAiNAiNAi!NAid _There are monsters nearby!OAiLS )))))OAiM>))You shoot a sling bullet.OAi! DThe sling bullet closely misses the steam dragon.You shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon hisses angrily.OAixd8D.OAin<.....OAioq===4.3 (0.92OAi@zOAi}: _The steam dragon is lightly wounded.OAi ))))You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.OAi&{  The steam dragon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the steam dragon.OAiU F.  OAi<,The steam dragon is lightly wounded.OAi  ....(catching breath)FThe bullfrog gives a loud, deep croak! ******F   bullfrog  The steam dragon breathes steam at you.OAi'§@§§.##....5----====5.21 _The ball of steam hits you!OAi9! )))))))You shoot a sling bullet.OAi   The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog!OAi0 F.The bullfrog is moderately wounded.OAi16F.OAi>C......OAi?OAi#@4-------===-6.1OAiJ@:0OAiJOAiVND _You are engulfed in a cloud of scalding steam.OAi )))You shoot a sling bullet. The sling bullet hits the bullfrog.OAiC ))The bullfrog is heavily wounded.You shoot a sling bullet.OAiV F.  The sling bullet closely misses the bullfrog.OAi* §.§§§#.§#..OAi+ 41-------7.009OAi4 OAi7 D _You are engulfed in a cloud of scalding steam.PAiA...##..<...###...#..........#.##..##.#.##### #.#.#...###...##......###>PAiW #...#....###.####....#### ##.....####.......###...)§@#.###).)..§#.#.§.# §§#..# .§#.F......##........#... D.....#.....###... .. ...PAi1FPAi..§.§#..§#D.##....PAicD   steam dragon (catching breath). D....F   bullfrog. .. ..#PAiJq---8.0 (1.08PAi/PAiPAir# PAiy$ 9---PAi, PAi- ^ _You are too injured to fight recklessly!QAi& 2........)†...##..<#......####...#..........#..#.###..##.#.#### #.#.#...###...##.......####># #...#....###...####....#### ###..####...@...###......)§§#.###...).)...#.# .§F.# .§#..#.§#D... .......##..........#... D.....#...#... .. ..##QAik 9D.QAiI 1FQAi )...§§#F   bullfrogQAi< g97 _QAiX QAi RAiL RAi  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-9% [?] toggle between ability selection and description.RAi_ RAifh RAiDt ........)†.............###.. AutarchDCSS the Skirmisher...##..<#.............###... Coglin of Okawaru **....#...#..........#........ Health: 41/69 ==============----------#.###..##.#.#####......# Magic: 11/11 ========================#.#.#...###...##.......# AC: 5Str: 9###>......# #...#....###.. EV: 12Int: 15..........####....#### ### SH: 0Dex: 18...............####XL:  9 Next: 64% Place: Dungeon:7.........@...###Noise: ---------  Time:RAiu  7899.0 (0.0)......)).#.###e) +0 sling {Kun}  d) +1 sling {Isabel}...).)..F#.#Fire: e) +0 sling {Kun}...........#Gem (1107) Rev* ........§#.D#........§#....D   steam dragon (catching breath).......##.......F   bullfrog...#... D.....#...#... .. ..##You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is heavily wounded.You shoot a sling bullet.  The sling bullet closely misses the bullfrog. _You are engulfed in a cloud of scalding steam. _You are too injured to fight recklessly!RAiw 8F.RAix 7D.RAiڃ You gain the combat prowess of a mighty hero.RAi 29/11 -----66=900.0 (1RAi XHero Gem (1106) Rev* RAiΌ RAil ? _The bullfrog hits you but does no damage.TAib 8........)†.............###.. AutarchDCSS the Skirmisher...##..<#.............###... Coglin of Okawaru **....#...#..........#........ Health: 42/69 ==============----------#.###..##.#.#####......# Magic: 9/11===================-----#.#.#...###...##.......# AC: 6Str: 9###>......# #...#....###.. EV: 16Int: 15..........####....#### ### SH: 0Dex: 18...............####XL:  9 Next: 64% Place: Dungeon:7TAi-c .........@...###Noise: =--------  Time: 7900.0 (0.0)......))F#.###e) +0 sling {Kun}  d) +1 sling {Isabel}...).)...#.#Fire: e) +0 sling {Kun}..........D#Hero Gem (1106) Rev* ........§#..#........§#....D   steam dragon.......##.......F   bullfrog...#... D.....#...#... .. ..##You gain the combat prowess of a mighty hero. _The bullfrog hits you but does no damage.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineTAic xAim: a bullfrog (moderately wounded, 66% to hit)TAiF# _The bullfrog hits you but does no damage.  Fire: e) +0 sling {Kun}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [a rock wall.]UAiÈ *#*DAim: a steam dragon (lightly wounded, 71% to hit)UAi! ........)†.............###.. AutarchDCSS the Skirmisher...##..<#.............###... Coglin of Okawaru **....#...#..........#........ Health: 42/69 ==============----------#.###..##.#.#####......# Magic: 9/11===================-----#.#.#...###...##.......# AC: 6Str: 9###>......# #...#....###.. EV: 16Int: 15..........####....#### ### SH: 0Dex: 18...............####XL:  9 Next: 64% Place: Dungeon:7.........@...###UAiu# Noise: =--------  Time: 7900.0 (0.0)......))F#)###e) +0 sling {Kun}  d) +1 sling {Isabel}...).)...#)#Fire: e) +0 sling {Kun}..........D#Hero Gem (1106) Rev* ........§#..#........§#....D   steam dragon.......##.......F   bullfrog...#... D.....#...#... .. ..##Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineUAi$ Aim: a steam dragon (lightly wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.UAiį i You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the steam dragon.  The steam dragon is moderately wounded.UAin1 8D.UAi4< \...#UAi`> n==7 (0.75UAiE UAiH N _The bullfrog misses you.VAiah w .)†.### ...##..<#....### #...#....# #.###..##.#.#####...... #.#.#...###...##. ###>......# #...#....### .####....####  VAii +.#### .### ......))F#.### ...).)...#D# ...# .#..# .#....F   Jeremiah (polearm, wandering) .##....... ...#... F.....#  ...#... .. ..##VAik VAiu  You encounter Jeremiah, Barachi Dreamer. They are wielding a +4 trident ofdraining and wearing an orb of mesmerism.VAi /  --more--WAig1DWAi|.D   steam dragonF   bullfrog--1.7 (1.04WAihWAiUN _The bullfrog misses you.XAiU(........)†.............###. AutarchDCSS the Skirmisher...##..<#.............###.. Coglin of Okawaru **....#...#..........#....... Health: 42/69 ==============----------#.###..##.#.#####...... Magic: 9/11===================-----#.#.#...###...##....... AC: 6Str: 9###>......# #...#....###. EV: 16Int: 15..........####....#### ## SH: 0Dex: 18...............####XL:  9 Next: 64% Place: Dungeon:7........@*...###Noise: =--------  Time:XAiH. 7901.7 (0.0)......))F#D###e) +0 sling {Kun}  d) +1 sling {Isabel}...).)...#.#Fire: e) +0 sling {Kun}...........#Hero Gem (1104) Rev* .........#..#.........#....F   Jeremiah (polearm, wandering).......##.......D   steam dragon...#... F.....#F   bullfrog...#... .. ..##draining and wearing an orb of mesmerism. _The bullfrog misses you.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (moderately wounded, 71% to hit)YAiI........)†.............###. AutarchDCSS the SkirmisherYAisJ...##..<#.............###.. Coglin of Okawaru **....#...#..........#....... Health: 42/69 ==============----------#.###..##.#.#####...... Magic: 9/11===================-----#.#.#...###...##....... AC: 6Str: 9###>......# #...#....###. EV: 16Int: 15..........####....#### ## SH: 0Dex: 18...............####YAiJDXL:  9 Next: 64% Place: Dungeon:7........@)...###Noise: =--------  Time: 7901.7 (0.0)......))F#D###e) +0 sling {Kun}  d) +1 sling {Isabel}...).)...#.#Fire: e) +0 sling {Kun}YAi%K...........#Hero Gem (1104) Rev* .........#..#.........#....YAiQKF   Jeremiah (polearm, wandering).......##.......YAiKD   steam dragon...#... F.....#F   bullfrog...#... .. ..##YAiKFire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleYAiL4Shift-Dir - straight lineAim: a steam dragon (moderately wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon is moderately wounded.YAiL)Shift-Dir - straight lineYAizAim: a steam dragon (moderately wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon is moderately wounded.  The sling bullet closely misses the steam dragon.YAi^8F.YAig_6D.YAi(lK==2.4 (0.7YAiʀYAi^C _The bullfrog completely misses you.YAi_ZAi1f  You shoot a sling bullet. The sling bullet hits the steam dragon.ZAim ))))The steam dragon is heavily wounded.You shoot a sling bullet.ZAi? F.  The sling bullet closely misses the steam dragon.ZAiK D...  The bullfrog hits you. The steam dragon barely misses you.ZAihL38-3.13ZAi #...#....###.####....#### ##......####...[...###...))F#.###).)...#.#b...#bb#..# bF#.... ....##.....^AigU U.b^AiV .bb.b.^AiW F.b^AibW 8F.^AiW 8b.^AiW 6b.^Ai,X /b.^Ai` b..b^Aih  )÷.. <#... #...#... #.###..## #.#.#...# ###>......#  ..........####..  ........@......####  ........F[...###  ......)).#.###  ...).)b..#.#  ........b..#  ^Ai j =......b..#..#  ........F#....  ......b##.    ^AiWC )÷.. <#... #...#... #.###..## #.#.#...# ###>......#  ..........####..  ........@......####  ........F[...###  ......)).#.###  ...).)b..#.#  ........b..# ......b..#..#  ........F#....  ......b##.  ^AiO;  The bullfrog hits you.^AiO0---------6.2 (1.00^AiEYrbbb^Ai\V _* * * LOW HITPOINT WARNING * * *_AiB%4.##.......##........###.....)÷..###...##..<...####...#..........#.#.###..##.#.##### #.#.#...###...##......###> #...#....###.####....#### ##.......####_Ai%..F[...###...)).#.###).)b..#...b..# b..#..# ..F#.......b##._Aid'Ab._Ai([.b_Ai(3b._Ai<*K)b_Ai*4b._AiB+H.b_Ai-BF._Ai.V.b_Ai/C)b_Ai4HVbb_Ai+N10/11==--7099_AiXbbbbb_Ai&\v _The bullfrog attacks as it pursues you! The bullfrog misses you.`Aiv5 #....###...##.......#.......##........###.....)÷....###...##..<...###..#..........#.#.###..##.#.##### #.#.#...###...##......###> #...#....###...####....#### ##F......####...[...###...))###).)...#F   bullfrogb.....#bbbb#..#..F#....`Ai7b.`Aip4b.`Ai.`Ai;b.`AiKH.b`AiI.b`Ai\BF.`Ai/F`Aiܡb.b.b.`Ai0b`AiG.b`Aiǯ)F   Jeremiah (polearm)F   bullfrog.`Aiɰ`88`Aiռb.bbb`AiU _The bullfrog barely misses you.`Ai#[  .F..o#..†..#..#..### ### #.....###..........###...#.....##.......#.......#......#........###.....)÷.....###...##..<#.......###..#..........#.#.###..##.#.##### #.#.#.@.###...##......`Ai\ ###>......# #...#....###.F.####....#### ##......####...[...###...)).#.###F   bullfrog).b.b.#.b...#bbF#..#`Ai_ W)b`Ai<` lb.b.`Ai` .`Ai%a b`AiIa .`AiHb W.b`Aib 8F.`Aid ~F.b`Aie :b.`Aie 1b`Aiq 'F   Jeremiah (polearm)F   bullfrog.b.`Air 52-9Gem (1097) Rev+ `Ai#~ Ubbb`AiE ` _You feel like a meek peon again.aAi.....#....##.##..# #. .F..o#..†..#..#..### ### . #.....###..........###. ..#.....##.......#.......# .#......#........###...### ........)÷.............###...##..<#.............### #...#.......... #.###@.##.#.##### #.#.#...###...##..... ###>....F.# #...#....# ..........####....#### # .......b....#### .........[...###F   bullfrog ......)).#Air&m.### ...).)...#.# bFaAi߫7b.aAi1baAi5F.aAi.aAid8b.aAi.FaAiܼ$F   Jeremiah (polearm)F   bullfrog.aAi1=-=106aAiaAiv _The bullfrog barely misses you. The butterfly leaves your sight.aAiڜ ...)...#..#...###........#....##.##..# #.. .F...#..†..#..#..### ### #.....###..........###...#.....##.......#.......aAi ^#......#..###.....)÷..###...##..<...###..#@.........#.##..##.#.##### #.#.#F..###...##......###>...b..# #...#....##......####....#### #............####F   bullfrog.......[...###.....)).#.###).)..F#aAi >.baAi O.baAiԠ 7F.aAiz 6b.aAi) aAi }==15aAik 8baAi } _The bullfrog attacks as it pursues you! The bullfrog barely misses you.bAi1..#.#............#.........)...#..#...###........#....##.##..# #.. .....#..†..#..#..### ### #.....###..........###...#.....##.......#.......#......#..###......)÷..###...##..<...###..#..........#.##F.##.#.##### #.#.#...###...##......###>..b...# #...#....##bAiEk.....####....#### #..........####.....[...###...)).#.###bAi6b.bAiO5F.bAi .........)# ......#....##.##..#  .....#..†..#..#..###  . #.....###...... ..#.....##....... .#......#........ ........)÷....... <#@....... #...#F....... #.###..##.#.# #.#.#b..### ###>......#  ....#bAis  .....  .........[...###  )) bAiU .........)# ......#....##.##..#  .....#..†..#..#..###  . #.....###...... ..#.....##....... .#......#........ ........)÷....... <#@....... #...#F....... #.###..##.#.# #.#.#b..### ###>......#  ....#bAiI  ..... .........[.. ))bAi .bThe bullfrog attacks as it pursues you! The bullfrog hits you!bAi^  .........)# ......#....##.##..#  .....#..†..#..#..###  . #.....###...... ..#.....##....... .#......#........ ........)÷....... <#@....... #...#F.......bAi #.###..##.#.# #.#.#...### ###>....b.#  ....#  .....  .........[...###  )) * * * LOW HITPOINT WARNING * * *bAi  .........)# ......#....##.##..#  .....#..†..#..#..###  bAiC:. #.....###...... ..#.....##....... .#......#........ ........)÷....... <#@.......bAi6 #...#F....... #.###..##.#.# #.#.#...### ###>....b.#  ....#bAid  ..... bAi!o.........[.. bAiC2))bAid;  The bullfrog hits you.bAi13---24bAi:bbAiV _* * * LOW HITPOINT WARNING * * *bAi0k ...# ........#### .....#.#............#...)...#..#...###..#....##.##..# #. .....#..†..#..#..### ### . #.....###..........###. ..#.....##.......#....... .#......#.###... ........@÷...##...##..<#bAi0....### #...#F......... #.###..##.#.##### #.#.#...###...##..... ###>....b.# #...#....# ..........####....#### ............#### .........[...###bAi2S.bbAi/33b.bAi37F.bAi6 b.  The bullfrog attacks as it pursues you!bAi>bAi?4---33) Rev bAiF8bbAiIU _The bullfrog hits you but does no damage.  Things that are here:bAiM _a +0 whip; a +0 ring mail; an orc skeletonbAiM  ....#.#... ...)...#..#...###... ......#....##.##..# # .....#..†..#..#..### ## #.....###.......... ..#.....##.......#..... .#........###...# ........)÷............. ...##..@#F..... #...#..........#.... #.###..##.#.##### #.#.#.b.###...bAi O ###>......# #...#....# ..........####....#### ..... ...[### )).#.###bAifP /FbAi ] .F   bullfrogbAi] `42bAi g bAih G _The bullfrog misses you.bAik a _There is a stone staircase leading up here.cAi 3cAiZ cAi v51cAi cAi )6 _The bullfrog completely misses you.cAi# 8 ####.[......###...... .......##.#......########..... .......##.#......# #####....... .................####............ .......#<.................. .......#..#.##...####...#.. #####.......####..###...#######.<###......###.......####. ####...........F@..........#### .........................#### ........#.#.##..............## ..........#.####......##.##..### ..........#.# ###..#..........# ............# #..###..##.##... ...........### #..##.........#. .........#...### #............... ...........#...###.##.........##.cAiN 5=1===-6.7 (2.589cAi cAi ! _You climb upwards.cAiO c _There is a stone staircase leading down here.dAi.[......###.##.#......##.##.#......# #####.#....####.##<................##..#.##...####...#.).####..###...#.<.###......###.####.).F>##### #dAi!#.#.##.## ##.####......##.##..### ##.# ###..#....## #..###..##.##.### #..##...#.#...### #....##...###.##.##.#dAi;.FdAi=7.7 (1.08) dAidAi? _The bullfrog hits you but does no damage.eAi@m )))))))You shoot a sling bullet.eAiA#  The sling bullet closely misses the bullfrog.You shoot a sling bullet.eAi w ......FThe sling bullet closely misses the bullfrog.==8.6 (0.97) Rev  _The bullfrog misses you.fAiGb  You shoot a sling bullet. The sling bullet hits the bullfrog.fAi )))))))The bullfrog is moderately wounded.You shoot a sling bullet.fAi:+ [...........# ....<...........####...#)##..###...#<  ..###.......###)......................#### fAi+N#.##..............## ###......##.  ###..#... #..###.. #..##... #...The sling bullet closely misses the bullfrog.fAiP^[...........# ....<...........####...#)##..###...#<  ..###.......###)......................#### fAi #.##..............## ###......##.  ###..#... #..###.. #..##... #...fAilj ......FThe bullfrog hits you.fAi# 3-9.56fAifAi V _* * * LOW HITPOINT WARNING * * *gAiV2  You shoot a sling bullet. The sling bullet hits the bullfrog.gAi  The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.gAiS  The bullfrog is severely wounded.===20.4Rev+  _The bullfrog closely misses you. The bullfrog completely misses you.hAi  You shoot a sling bullet. The sling bullet hits the bullfrog.hAii  )))))))The bullfrog is almost dead.You shoot a sling bullet.hAi [...........# ....<...........####...#)##..###...#<  ..###.......###)......................#### #.##..............## ###......##.  ###..#... #..###.. #..##... #...The sling bullet barely misses the bullfrog.hAi!qh[...........# ....<...........####...#)##..###...#<  ..###.......###)......................#### #.##..............## ###......##.  ###..#... #..###.. #..##... #...hAixj ......FThe bullfrog hits you.hAiy9/69 --1.35hAihAiV _* * * LOW HITPOINT WARNING * * *hAiEm )))))))You shoot a sling bullet.iAiF  The sling bullet closely misses the bullfrog.You shoot a sling bullet.iAi [...........# ....<...........####...#)##..###...#<  ..###.......###)......................#### #.##..............## ###......##.  ###..#... #..###.. #..##... #...The sling bullet closely misses the bullfrog.iAih[...........# ....<...........####...#)##..###...#<  ..###.......###)......................#### #.##..............## ###......##.  ###..#... #..###.. #..##... #...iAi......F _* * * LOW HITPOINT WARNING * * *  You shoot a sling bullet.  The sling bullet closely misses the bullfrog.You shoot a sling bullet.  The sling bullet closely misses the bullfrog.The bullfrog hits you.iAi3---2.24iAiӬiAiV _* * * LOW HITPOINT WARNING * * *jAi;jAivDrink which item? Potions  c - 2 potions of curing  g - a potion of magic  h - 3 potions of haste  L - a potion of lignification  M - 2 potions of mutation  d - a black potion  f - a sedimented black potion jAi4 k - a viscous black potion [!] read|quaff[?] describe selectedkAiʠkAikAi\-###.[......###................... AutarchDCSS the Skirmisher ......##.#......########......... Coglin of Okawaru **.... ......##.#......# #####........# Health: 3/69kAiʱ=----------------------- ................####............# Magic: 11/11 ======================== ......#<........................# AC: 5Str: 9 ......#..#.##...####...#........) EV: 12Int: 15 ####.......####..###...#######.<. SH: 0kAiDex: 18###......###.......####.......) XL:  9 Next: 73% Place: Dungeon:6 ###............F@.........####### Noise: ===------  Time: 7922.2 (0.0) ........................#### # e) +0 sling {Kun}  d) +1 sling {Isabel} .......#.#.##..............## # Fire: e) +0 sling {Kun} .........#.####......##.##..### # Gem (1084) Rev+ .........#.# ###..#..........### ...........# #..###..##.##.... F   bullfrog ..........### #..##.........#.. kAi ........#...### #...............# ..........#...###.##.........##.#You shoot a sling bullet.  The sling bullet closely misses the bullfrog.You shoot a sling bullet.  The sling bullet closely misses the bullfrog.The bullfrog hits you. _* * * LOW HITPOINT WARNING * * *kAi¼[...........# ....<...........####...#)##..###...#<  ..###.......###)......F@......................#### #.##..............## ###......##.  ###..#... #..###.. #..##... #...kAiq[...........# ....<...........####...#)##..###...#<  ..###.......###)......F@......................#### #.##..............## ###......##.  ###..#... #..###.. #..##... #...kAi˙  You feel better. The bullfrog barely misses you. The bullfrog hits you.kAi8=--3.2 (13kAiFkAiV _* * * LOW HITPOINT WARNING * * *lAiDt###.[......###................... AutarchDCSS the Skirmisher ......##.#......########......... Coglin of Okawaru **.... ......##.#......# #####........# Health: 8/69==---------------------- ................####............# Magic: 11/11 ======================== ......#<........................# AC: 5Str: 9 ......#..#.##...####...#........) EV: 12Int: 15 ####.......####..###...#######.<. SH: 0Dex: 18###......###.......####.......) XL:  9 Next: 73% Place: Dungeon:6 ###............F@.........####### Noise: =-lAiu-------  Time: 7923.2 (0.0) ........................#### # e) +0 sling {Kun}  d) +1 sling {Isabel} .......#.#.##..............## # Fire: e) +0 sling {Kun} .........#.####......##.##..### # Gem (1083) Rev+ .........#.# ###..#..........### ...........# #..###..##.##.... F   bullfrog ..........### #..##.........#.. ........#...### #...............# ..........#...###.##.........##.#You feel better. The bullfrog barely misses you. The bullfrog hits you. _* * * LOW HITPOINT WARNING * * *Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bulAiCvQllfrog (almost dead, 62% to hit)lAi ###.[......###................... AutarchDCSS the Skirmisher ......##.#......########......... Coglin of Okawaru **.... ......##.#......# #####........# Health: 8/69==---------------------- ................####............# Magic: 11/11 ======================== ......#<........................# AC: 5Str: 9 ......#..#.##...####...#........) EV: 12Int: 15 ####.......####..###...#######.<. SH: 0Dex: 18lAi\ ###......###.......####.......) XL:  9 Next: 73% Place: Dungeon:6 ###............F@.........####### Noise: =--------  Time: 7923.2 (0.0) ........................#### # e) +0 sling {Kun}  d) +1 sling {Isabel} .......#.#.##..............## # Fire: e) +0 sling {Kun} .........#.####......##.##..### # Gem (1083) Rev+ .........#.# ###..#..........### ...........# #..###..##.##.... F   bullfrog ..........### #..##.........#.. ........#...### #...............# ..........#...###.##.........##.#Ai HFire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 62% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is almost dead.lAi:+ Shift-Dir - straight lineAim: a bullfrog (almost dead, 62% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is almost dead.  The sling bullet hits the bullfrog but does no damage.lAi  [...........# ....<...........####...#)##..###...#<  ..###.......###)......F@......................#### #.##..............## ###......##.  ###..#... #..###.. #..##... #...The bullfrog is almost dead.lAir [...........# ....<...........####...#)##..###...#< lAiI  ..###.......###)......F@......................#### #.##..............## ###......##.  ###..#... #..###.. #..##... #...lAi% B  The bullfrog hits you.lAi 6==4.1 (0.92) Rev* lAiL lAio V _* * * LOW HITPOINT WARNING * * *mAid'###.[......###................... AutarchDCSS the Skirmisher ......##.#......########......... Coglin of Okawaru **.... ......##.#......# #####........# Health: 6/69==---------------------- ................####............# Magic: 11/11 ======================== ......#<........................# AC: 5Str: 9 mAi:......#..#.##...####...#........) EV: 12Int: 15 ####.......####..###...#######.<. SH: 0Dex: 18###......###.......####.......) XL:  9 Next: 73% Place: Dungeon:6 ###............F@.........####### Noise: ===------  Time: 7924.1 (0.0) mAiJ........................#### # e) +0 sling {Kun}  d) +1 sling {Isabel} .......#.#.##..............## # Fire: e) +0 sling {Kun} mAi.........#.####......##.##..### # Gem (1082) Rev* .........#.# ###..#..........### ...........# #..###..##.##.... F   bullfrog ..........### #..##.........#.. ........#...### #...............# ..........#...###.##.........##.#mAiThe bullfrog hits you. _* * * LOW HITPOINT WARNING * * *Fire: e) +0 sling {Kun}mAisSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 62% to hit)oAiwbe###.[......###................... AutarchDCSS the Skirmisher ......##.#......########......... Coglin of Okawaru **.... oAib......##.#......# #####........# Health: 6/69==---------------------- ................####............# Magic: 11/11 ======================== ......#<........................# AC: 5Str: 9 oAi7c......#..#.##...####...#........) EV: 12Int: 15 ####.......####..###...#######.<. SH: 0Dex: 18oAidc###......###.......####.......) XL:  9 Next: 73% Place: Dungeon:6 oAic####............>@.........####### Noise: ===------  Time: 7924.1 (0.0) oAiSd........................#### # e) +0 sling {Kun}  d) +1 sling {Isabel} .......#.#.##..............## # Fire: e) +0 sling {Kun} .........#.####......##.##..### # Gem (1082) Rev* .........#.# ###..#..........### ...........# #..###..##.##.... F   bullfrog ..........### #..##.........#.. ........#...### #...............# ..........#...###.##.........##.#oAiiFire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 62% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!oAiyRoAi)))))))Shift-Dir - straight lineAim: a bullfrog (almost dead, 62% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!  Okawaru accepts your kill.  You shoot a sling bullet.oAi[L......>oAi5=365.0 (0.9oAiA1 _oAi<oAioAi 70oAit 7988oAi 7) Rev+ 6oAi B5oAi oAi oAi> oAi B4oAi oAi oAi? 49=oAiz U3) Rev oAiY oAid oAi :2oAi oAic oAi B1oAi oAi6 oAi 10/69=0) oAi oAi oAik C69oAid oAi oAit :8oAie! oAi# oAiZ# \17oAiq$ oAi3& X6oAi& oAi' oAi( B5oAi( oAiq) oAi) n2=4oAiH* oAiE+ oAix+ B3oAi, oAi- oAiI. 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.#.####......##.##..### .#.# ###..#.....# #..###..##.##.### #..##...#.#...### #....pAiط 4.#...###.##.##.pAi1 pAi l7.0)79pAi pAi <  There is a stone staircase leading down here.pAi w _You see here a bullfrog skeleton.pAiPpAi@pAipAipAi}88 _qAi,cI 7  You climb downwards.qAim= ...........#.# .........[...#..#...### ......#....##.##..# # .....#..†..#..#..### ## . #.....###....### ..#.....##.......# .#......#........###...# ........[÷.......# ...##..@#............. #...#..........#.... #.###..##.#.#####... #.#.#.b.###...##....qAim ###>......# #...#.... ..........####....#### ...............#### .........[...### ......)).#.###qAig9.5 (2.56qAiqAiS _Level annotation: JeremiahqAi0a _There is a stone staircase leading up here.rAiärAikrAiߦrAirAi$B5rAi/4rAiX3rAiHrAirAiB2rAirAiirAiB1rAirAi/rAiB0rAirAirAiOC69rAirAi2rAiB8rAi(rAi{X7rAi65rAiWB4rAirAirAi:3rAiirAitrAiB2rAirAiX1rAi8rAi*rAiB0rAi4rAirAiC59rAi4rAiX8rAirAibX7rAirAiX6rAirAiX5rAi9rAi 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.#.###.....#.#............#.........[...#..#...###.........#....##.##..# #......#..†..#..#..### . #.....###..........###.##.......#........#......#........###...#........@÷.........##..<#.............####...#..........#..#.###..##.#.### #.#.#...###...##.....###>......# #...#........####....####......####...[...###sAi30.0)5sAi?sAi3$  Things that are here:sAi8 _a +0 ring mail; a +0 whip; an orc skeletonsAiϑ ...........#.#..#....[...#..#...###..... #....##.##..# ##..†..#..#..### ###. #.....###..........###....#.....##.......#.......#.#......#........###...###........[÷......#...##..<#@..###. #...#.#......#.###..##.#.#####.#.#...###...##..###>......# #...#....###..........####....#### ..................[###......)).#.###sAi} 14 _sAiT.[...#..#...###.....# #....##.##..# ##..†..#..#..### ###. #.....###..........###....#.....##.......#.......#.#......#........###...###.........[÷......###....##..<#...###.. #...#.#......#.###..##.#.#####.#.#...###...##..###>......# #...#....###sAi_..........####....#### ...............####.........[...###......)).#.###...).)..F#.#sAisAi}`23sAisAitAi[  #....##.##..# #.... .....#..†..#..#..### ###. #.....###..........###..#.....##.......#.......##......#........###...##.......[÷....##..<#..###. #...#.....###.@##.#.#####.#...###...##.###>......# #...#....###..Gem (573) ..........(.)...#.#...bb..tAiYv32tAitAijuAi#..†..#..#..### ###. #.....###..........###....#.....##.......#.......#.#.#......#........###...###.........[÷.............###....##..<#.............###.. #...#..........#......#.###..##.#.######.#.#..@###...##.......####>......# #...#....###..........####....#### ###...............#### ..[...###......)).#.###...(.)...#.#...........#..#41uAiuAiuAisg uAig uAij uAil uAi*p uAiv X0uAiw uAi{ uAi-| C69uAi~ uAi* ..#.....##.......#.......#.##......#..###...###......[÷.......###....##..<.....###. #...#..#......uAii  #.###..##.#.#####......##.#.#...###...#####>......# #...#....###.........uAi `#....#### ##6.5 (2uAi 1...............#### .[...### ##Gem (569) uAiև .........#..#.........#....b##.......uAi uAiވ uAi uAi0 vAiun #..##...###.........[÷....##..<#..###. #...#.....#.###..##.#.#######.#.#...###...##.###>......# #...#....###............####....#### ###.@.....#### [...### )).#.### (.)...#.# .......##.......vAiI#... #vAiA7.5 (1vAis:8vAi vAivAiq .[÷...##..<#..###. #...#.....#.###..##.#.######.#.#...###...##.###>......# #...#....###......###....#### ###.......#### ### vAi)).#.### (.)...#.# ........#... .......#... .. ..##vAi\vAi,`87vAivAi$  Things that are here:vAi _+0 steam dragon scales; a steam dragon skeletonvAi v96vAik vAi 0 _m - +0 steam dragon scaleswAiawAiƑLevel 7 of the Dungeon <<<>>>>wAi(Press ? for help) ......#....##.##..#  #......#......................# wAiUi .....#..†..#..#..### ###.......................#..##  . #.....###..........###....###.....##.........##.###  ..#.....##.......#.......#.####..#### .#......##....###  .#......#........###...###..#.##.# ####....##..#......#  ........[÷.............###....#..###.##....##...).#...# wAix ...##..<#.............###.........##...)...##....##...#  #...#..........#...........#..#.........#........## wAi#.###..##.#.#####......######.......##..........## #.#.#...###...##.......## #.......###..........# wAi2 ###>......# #...#....###..#>.........#...........##  ..........####....#### ####..#.#...........####..#wAiܒ  ...............#####....#..........## #### wAi .........@...####....###.........## ......)).#.###wAi{#.... #...#.......# ...(.)...#.##... ##.###......#wAi ...........#   ##  #......# .........#..# ##..#.## .........#.... ####.#wAiɓ .......##....... ### ...#... ......#  ...#... .. ..## #... .. ... wAi>\<@wAi wAi ........[÷.............###.. AutarchDCSS the Skirmisher...##..<#.............###... Coglin of Okawaru **....#...#..........#........ Health: 69/69 ========================#.###..##.#.#####......# Magic: 11/11 ========================#.#.#...###...##.......# AC: 5Str: 9###>......# #...#....###.. EV: 13Int: 15..........####....#### ### SH: 0Dex: 18...............####XL:  9 Next: 76% Place: Dungeon:7.........@...###Noise: ---------  Ai mTime: 8439.5 (0.0)......)).#.###e) +0 sling {Kun}  d) +1 sling {Isabel}...(.)...#.#Fire: e) +0 sling {Kun}...........#Gem (566) .........#..#.........#...........##..........#... ......#...#... .. ..## _Done waiting.  Things that are here: _a +0 ring mail; a +0 whip; an orc skeletonThings that are here: _+0 steam dragon scales; a steam dragon skeleton _m - +0 steam dragon scales54wAi ,wAi X3wAi wAi wAi wAif B2wAi wAi wAi' X1wAi wAi wAi wAi B0wAik wAi{ wAi wAi C59wAi wAi wAiy wAi B8wAi" wAi $  Things that are here:wAi> o  a +0 ring mail; a +0 whip; an orc skeletonwAi" _7 _wAi% wAi2  .....#.#... .........[...#..#wAiO2 ......#....##.##..# # .....#..†..#..#..### #. #.....###..........##wAiq2 } ..##.......#....wAi2  .#......#........###... wAi2 ..[÷.............# ...##..@#.............##48.5 (9 wAi2 #...#..........#.... #.###..##.#.#####... wAi3 #.#.#...###...##.... ###>....wAi3 ..# #...#....# ..........####....#### ...............#### .........÷..### ......)).#.###wAi:4 wAi ; wAi= a _There is a stone staircase leading up here.xAi 3xAi xAip xAi l9.5 (16 _xAi$ xAi\ 6 ####.[......###...... .......##.#......########..... .......##.#......# #####....... .................####............ .......#<.................. .......#..#.##...####...#.. #####.......####..###...#######.<###......###.......####. ####............@..........#### .........................#### ........#.#.##..............## ..........#.####......##.##..### ..........#.# ###..#..........# ............# #..###..##.##...  ...........### #..##.........#.  .........#...### #...............  ...........#...###.##.........##. xAi0W h51.0 (2.55xAia l _You climb upwards.  There is a stone staircase leading down here.xAib w _You see here a bullfrog skeleton.yAi 3yAi+6Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 cloak (worn)  j - a +0 helmet (worn)  k - a +0 pair of gloves of parrying (worn)  h - a scarf of shadowsyAi6~m - +0 steam dragon scales[?] describe selected [!] equip|wield|wear[tab] equip|unequip zAizAi)zAi####.[......###.................. AutarchDCSS the Skirmisher .......##.#......########........ Coglin of Okawaru **.... .......##.#......# #####........ Health: 69/69 ======================== .................####............ Magic: 11/11 ======================== .......#<........................ AC: 5Str: 9 zAi) .......#..#.##...####...#........ EV: 13Int: 15 #####.......####..###...#######.< SH: 0Dex: 18###......###.......####....... XL:  9 Next: 76% Place: Dungeon:6 zAiV ####............@..........###### Noise: ---------  Time: 8451.0 (0.0) .........................####e) +0 sling {Kun}  d) +1 sling {Isabel} zAi ........#.#.##..............##Fire: e) +0 sling {Kun} zAi ..........#.####......##.##..### Gem (555) ..........#.# ###..#..........## ............# #..###..##.##...zAi   ...........### #..##.........#.  zAi" .........#...### #...............  ...........#...###.##.........##. Things that are here: zAi^ 2_a +0 ring mail; a +0 whip; an orc skeleton _There is a stone staircase leading up here. _You climb upwards.  There is a stone staircase leading down here. _You see here a bullfrog skeleton.zAizAi _zAizAi$ zAi({2.0 (14zAi.zAi.e3.0 (23zAi?4zAi:zAi;e4.0 (32zAi@zAiFzAi.Ge5.0 (41zAiBLzAiQzAi&Re6.0 (50zAi/WzAijY 3 _You start removing your armour. You continue removing your +0 robe. x5zAiYzAik^zAixe  You finish removing your +0 robe.  You start putting on your armour.zAief7.0 (649zAijzAipzAipe8.0 (78zAivzAiY{zAi{e9.0 (87zAiqzAiWzAiІf60.0 (96zAiwzAizAii1.0 (10.0)5zAizAiٗ 8 _You continue putting on your +0 steam dragon scales. x5zAiOzAizAiRh _You finish putting on your +0 steam dragon scales.{Ai%{Ai&{Aix-{AiM4{AiJ<2.0)4 _{Ai8I 7  You climb downwards.{AiB ...........#.# .........[...#..#...### ......#....##.##..# # .....#..†..#..#..### ## . #.....###....### ..#.....##.......# .#......#........###...# ........[÷.......# {AiB...##..@#............. #...#..........#.... #.###..##.#.#####... #.#.#...###...##.... ###>......# #...#.... ..........####....#### ...............#### .........÷...### ......)).#.###{Aig3.5 (2.52{AiW{AiS _Level annotation: Jeremiah{Aica _There is a stone staircase leading up here.{Ai;{Ai{Ai~{Ai{Ai{Ai1 _{AiB0{Ai{AiO{Ai{AiC39{Aip{Ai{Ai{Ai B8{AiW{Aif{Ai{AiJB7{Ai {Aic{Ai{AiB6{Ai{Ain {Ai6 h  Jeremiah comes into view.{Ai  ......#.# ......[...#.. ...........#....##.##............#..÷..#..#.. .....##.....###....... ....#.....##.......# #.#......#.....###.#........[÷.{Ai .......@.##..<#.........####...#............ #.###..##.#.##....##. #.#.#.F. .. ###>......# #...## .. ..........####.. F   Jeremiah (polearm, wandering) ..# ......# .. .........÷...### ......)).#.###{Ai -9.5 (6.0{Ai {Ai m70.5 (75 _{Ai% {AiE( |Ai8 ))))))You shoot a sling bullet.|Aien  The sling bullet barely misses Jeremiah.  You shoot a sling bullet.|Ai F.  The sling bullet barely misses Jeremiah.|Ai....bF)|Aib===1.4 (0.9Rev |Ai`b _Jeremiah shouts!|Ait )))))))You shoot a sling bullet.|Aibv o  The sling bullet closely misses Jeremiah.  You shoot a sling bullet.|Ai b.b.b|Ai L....F.2.34bb _The sling bullet hits Jeremiah but does no damage.|AiZ )))))))You shoot a sling bullet.|Ain  The sling bullet barely misses Jeremiah.  You shoot a sling bullet.}Aix$;b.}Ai$Cb.}Ai%8b.}Ai(9F.}Aig(;b.}Ai/2m.....b.}Ai2s3.23) Rev+ }Ai;Tbb}AiC? _The sling bullet closely misses Jeremiah.}Ai" )))You shoot a sling bullet. The sling bullet hits Jeremiah.}Ai~,  Jeremiah is lightly wounded.  You shoot a sling bullet. The sling bullet hits Jeremiah.}Ai<hb.b.}Ai9b.}AiQ.b}AiWS.b}Ai!/b}AiƲ9b.}Ai3F.}AiHlb..b}Aib4.12}Aibb.Fbbbb}Ai2 _Jeremiah is lightly wounded.}AiÝ).  You shoot a sling bullet. The sling bullet hits Jeremiah. _Jeremiah is lightly wounded.  bar  The sling bullet hits the butterfly!  You kill the butterfly!}AiM>)))))}Ai0  The butterfly disappears in a burst of colours!You shoot a sling bullet. The sling bullet hits Jeremiah.}Ai.b.b.b.}Ai9b..b.}Ai9b.}Ai&.}Aiɷ'b}Ai56F.}AiB\b....b}Aib5.01}Aibbbbb}Ai2 _Jeremiah is lightly wounded.}Ai}Aiz}Ai}AiR _No reachable target in view!~Ai9= ...# .#...........#.#................[...#..#...#~Ai...........#....##.##..#...........#..÷..#..#..#.....##.....##....~Ai$###.~Ai #.#......#..##.###b#..@.....[÷~AiӪ...Fb....##..<#.....b..####...#..............b.. #.###..##.#.###....##. #.#.#...###...#... .b ###># #...### .. .####.....# ........ .~AiRG..÷...###~Ai7b.~Ai<G.b~Ai3b.~Ai;.b~Ai~.bb.~Ai~Aix---6.0 (1.00 _~AiVbbb~Ai~Aix...# .#..............#.#.............[...#..#...#...........#....##.##..# ...........#..÷..#..#..#.....##.....###.....#.....##.#.#.#......#.#.###b#.[÷....F..b..##..<#....bb..####...#.#....... #.###..##.#.#....##. #.#.#...###...#... .b ###>......# #...#.## .. .####...# .# ~AiyS.b~AiYzb..b~Aiz5b.~Aiz-b~Ai {E.b~AiU{K.b~Ai~.~Ai9b.~Ai7@.b~AiXb..~Ai Fbbb~AiK}---729~Aibbbb.b~Aiה~Ai ...# .#..............#.#.............[...#..#...#...........#....##.##..# ...........#..÷..#..#..#.....##.....###....b#.....##.#.#.#......#.~AiZ G###..###F#.b..@...[÷......b....##..<#.....b.b####...#.~Ai #........ #.###..##.#.#~Ai I....##b #.#.#...###...##.... .b ###>......# #...#.~Ai ## .. ..........####....#..# .....# ~Ai .~AiO ..b~Aiq ~Ai 4b.~Ai) .~Aii %b~Ai D.b~Ai ~Ai "b~Ail J.b~Ai .F~Ai) :b.~Ai I.b~Ai <b.~AiF% .F   Jeremiah (polearm)~AiQ& `88~Aiv1 bbbbbAiC.............#.#.......[...#..#...###...........#....##.##..# .#..÷..#..#..#####.....###.......... ....#b....##.......##.#......#........###.###.#...b....[÷........bF...##@.<#..........b####...#....#....b.. #.###..##.#.####....##b #.#.#...###...##..... .b ###>......# #...#..## .. ..........####....## ..# ...............####.. .........÷### [3Ai6D4m......)).#.###.AiDYbb.Ai@FO.bAiG0b.Ai(K,FAiKS.b.AiX...bF   Jeremiah (polearm)AiMY{97) Rev Ai!b9bAidAi )))) You shoot a sling bullet. The sling bullet hits Jeremiah!AiX  Jeremiah is moderately wounded.You shoot a sling bullet. The sling bullet hits Jeremiah.Aiib.bAikbb.Ai ...  Jeremiah is moderately wounded.Jeremiah mumbles a slurred invocation.Ai58----===9 (0.96) Rev+ AivpbbbAiU _Something smites you!Ai\AiAiEAiR _No reachable target in view!Ai 3Ai< AiW R _No reachable target in view!Ai'AiAidAiyR _No reachable target in view!Ai|.............#.#.......... AutarchDCSS the Skirmisher............[...#..#...###. Coglin of Okawaru **...............#....##.##..#Health: 58/69 ====================----.........b.#..÷..#..#..### Magic: 11/11 ========================.....##.....###..........# AC: 8Str: 9....#.....##.......#.... EV: 13Int: 15#.#......#........###.. SH: 0AiCDex: 18.###.#Fb***...[÷............ XL:  9 Next: 76% Place: Dungeon:7....b...b##@.<#............. Noise: ===------  Time: 8479.9 (0.0)......b####...#..........#.. e) +0 sling {Kun}  d) +1 sling {Isabel}....b.. #.###..##.#.#####. Fire: e) +0 sling {Kun}....##b #.#.#...###...##.. Gem (526) Rev+ ... .b ###>......# #...#...## .. ..........####....## F   Jeremiah (polearm)..# ...............####.. ..b......÷i+e40m...###......)).#.### _No reachable target in view!  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (moderately wounded, 62% to hit)Ai{X.............#.#.......... AutarchDCSS the Skirmisher............[...#..#...###. Coglin of Okawaru **....Ai{Q...........#....##.##..#Health: 58/69 ====================----.........b.#..÷..#..#..### Magic: 11/11 ========================.....##.....###..........# AC: 8Str: 9....#.....##.......#.... EV: 13Int: 15#.#......#........###.. SH: 0Dex: 18Ai|I.###.#F.......[÷............ XL:  9 Next: 76% Place: Dungeon:7....b...b##@.<#............. Noise: ===------  Time: 8479.9 (0.0)......b####...#..........#.. e) +0 sling {Kun}  d) +1 sling {Isabel}....b.. #.###..##.#.#####. Fire: e) +0 sling {Kun}....##b #.#.#...###...##.. Gem (526) Rev+ ... .b ###>......# #...#...## .. ..........####....## F   Jeremiah (polearm)..# ...............####Ai}.. ..b......÷...###......)).#.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (moderately wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!Aiʅ.)))Ai))Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (moderately wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!  You shoot a sling bullet.Ai X .  The sling bullet misses Jeremiah.Ai,K.bAiҟ2bAi6=.bAi.Ai.Ai b...F  The butterfly disappears in a burst of colours!AiԱp980.8 (0.95AiAbbAi6 _The butterfly leaves your sight.Aia.............#.#.......... AutarchDCSS the Skirmisher............[...#..#...###. Coglin of Okawaru **...............#....##.##..#Health: 59/69 ====================----...........#..÷..#..#..### Magic: 11/11 ========================.....##.b...###..........# AC: 8Str: 9....#.....##.......#.... EV: 13Int: 15#.#......#........###.. SH: 0Dex: 18.###.#.b......[÷............ XL:  9 Next: 76% Place: Dungeon:7Aii....b.F.b##@.<#............. Noise: ===------  Time: 8480.8 (0.0)......b####...#..........#.. e) +0 sling {Kun}  d) +1 sling {Isabel}AiQ....b.. #.###..##.#.#####. Fire: e) +0 sling {Kun}....##b #.#.#...###...##.. Gem (525) Rev+ ... .b ###>......# #...#...## .. ..........####....##..# ...............####.. .........÷...###......)).#.###The sling bullet misses Jeremiah.  The butterfly disappears in a burst of colours! _The butterfly leaves your sight.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAi^_|.............#.#.......... AutarchDCSS the Skirmisher............[...#..#...###. Coglin of Okawaru **...............#....##.##..#Health: 59/69 ====================----...........#..÷..#..#..### Magic: 11/11 ========================.....##.b...###..........# AC: 8Str: 9....#.....##.......#.... EV: 13Aio`Int: 15#.#......#........###.. SH: 0Dex: 18.###.#.b......[÷............ XL:  9 Next: 76% Place: Dungeon:7....b.F.b##@.<#............. Noise: ===------  Time: 8480.8 (0.0)......b####...#..........#.. e) +0 sling {Kun}  d) +1 sling {Isabel}....b.. #.###..##.#.#####. Fire: e) +0 sling {Kun}....##b #.#.#...###...##.. Gem (525) Rev+ ... .b ###>......# #...#...AiGa## .. ..........####....##..# ...............####.. .........÷...###......)).#.### _The butterfly leaves your sight.  Fire: e) +0 sling {Kun}AiaIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.Ai......# #...#....Ai, [40m F   Jeremiah (polearm)## .. ..........####....###..# ...............####.. ...÷...###Ai. sb.bAi/ b..bAi0 b..bbAiN0 ab.b.Ai0 2b.AiN1 gbb.Ai$= 7.Ai> v---1.8 (14 _AiH bb#..bbbbAiK Ai ...#  .............#. ............[.. ...........#...  .....#..÷  .....##.....###... Ai8*.b..#.b...##.... #b#..b...#.....  .###.#.bb...@.[÷....  ......F..##..<#.....  ......b####...#.....   #.###..##.   #.  ... .b ###>  ## .. .... ..# ..b.AiC  .. ÷ Ai)j ...#  .............#. ............[.. ...........#...  .....#..÷  .....##.....###... .b..#.b...##.... #b#..b...#.....  .###.#.bb...@.[÷....  ......F..##..<#..... AiJ ......b####...#.....   #.###..##.   #.  ... .b ###>  ## .. .... Ai..# ..b. .. ÷Ai#Ai#9---AiAs _Jeremiah is nearby!Ai\...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 59/69 ====================----...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9.....##.....###..........## EV: 13Int: 15.b..#.b...##.......#..... SH: 0Ai8Dex: 18#b#..b...#........###... XL:  9 Next: 76% Place: Dungeon:7.###.#.bb***@.[÷............. Noise: ---------  Time: 8481.8 (0.0)......F**##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}......b####...#..........#... Fire: e) +0 sling {Kun}....b.. #.###..##.#.#####.. Gem (524) Rev+ ....##b #.#.#...###...##...AijA... .b ###>......# #...#.... F   Jeremiah (polearm)## .. ..........####....###..# ..b............####Ai}.. .........÷...### _Jeremiah is nearby!Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleAiShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (moderately wounded, 62% to hit)Ail...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 59/69 ====================----...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9.....##.....###..........## EV: 13Int: 15.b..#.b...##.......#..... SH: 0Dex: 18#b#..b...#........###... XL:  9 NAiext: 76% Place: Dungeon:7.###.#.bb)))@.[÷............. Noise: ---------  Time: 8481.8 (0.0).....))))##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}......b####...#..........#... Fire: e) +0 sling {Kun}....b.. #.###..##.#.#####.. Gem (524) Rev+ ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. ..........####....###..# ..b............####.. .........÷...###Press: ? - heAilp, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (moderately wounded, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses Jeremiah.Aia bAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (moderately wounded, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses Jeremiah.hits Jeremiah but does no damage.Ai ~ .  Jeremiah is moderately wounded.AiN c.bAiy 3b.Ai bAi .Ai@ =b.Ai +b.Ai bAi .Aiy ".Ai 1bAi /b.Ai2 3b.Ai R.bAi F°The butterfly disappears in a burst of colours!Jeremiah yawns.Ai <b.Ai .Ai $.Ai 6bAi 9b.Ai 7b.Ai ;bAi2 bb....===2.7 (0.93) Rev* Ai Ai bbbbbbAiN $ _Jeremiah hops!Aia...# ........#..........# AutarchDCSS the SkirmisherAia.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 59/69 ====================----...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8AiaCStr: 9..b..##b....###..........## EV: 13Int: 15Aib>...b#.....##.......#..... SH: 0Dex: 18Ai@b.#.#......#........###... XL:  9 Next: 76% Place: Dungeon:7Aieb.###.#.b.***@.[÷............. Noise: ===------  Time: 8482.7 (0.0).....F*bb##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}Aib.....bb####...#..........#... Fire: e) +0 sling {Kun}Aib[....b.. #.###..##.#.#####.. Gem (523) Rev* ....##b #.#.#...###...##...Aid-... .b ###b......# #...#.... F   Jeremiah (polearm)## .. ..........####....###..# ...............####.. .........÷...### _Jeremiah hops!  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingAidfan orb of mesmerism (moderately wounded, 62% to hit)Ai...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 59/69 ====================----...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##b....###..........## EV: 13Int: 15...b#.....##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 Next: 76% PlAi=ace: Dungeon:7.###.#.b....@.[÷............. Noise: ===------  Time: 8482.7 (0.0).....F°.b##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}.....bb####...#..........#... Fire: e) +0 sling {Kun}....b.. #.###..##.#.#####.. Gem (523) Rev* ....##b #.#.#...###...##...... .b ###b......# #...#.... F   Jeremiah (polearm)## .. ..........####....###..# ...............####.. .........÷...###Aim: i 7mJeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (moderately wounded, 62% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits the butterfly.  You kill the butterfly!The butterfly disappears in a burst of colours!))))Ai.)))You shoot a sling bullet. The sling bullet misses the butterfly.  The sling bullet hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet closely misses Jeremiah.Ai.bb...b>b.bb.F..bb.bb...b..3.6 (0.92 _bbbb.bbbAi8 ...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 59/69 ====================----...........#....##.##..# # Magic: 11/11 ========================Ail9 u.........b.#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15...b#.....##.......#..... SH: 0Dex: 18Ai9 .#.#......#........###... XL:  9 Next: 76% Place: Dungeon:7Ai9 s.###.#F**b**@.[÷............. Noise: ===------  Time: 8483.6 (0.0)Ai: n......b.b##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}.....bb####...#..........#... Fire: e) +0 sling {Kun}Ai: H....... #.###..##.#.#####.. Gem (522) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. ..b.......####....###..# ...............####.. .........÷...### _The sling bullet closely misses Jeremiah.  Ai; wFire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingAi,; ean orb of mesmerism (moderately wounded, 62% to hit)AiyK ...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 59/69 ====================----...........#....##.##..# # Magic: 11/11 ========================.........b.#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15AiL ...b#.....##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 Next: 76% Place: Dungeon:7.###.#F.....@.[÷............. Noise: ===------  Time: 8483.6 (0.0)......b.b##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}.....bb####...#..........#... Fire: e) +0 sling {Kun}....... #.###..##.#.#####.. Gem (522) Rev* ....##b #.#.#...###...##...... .b ###iL ;10;1m>......# #...#.... F   Jeremiah (polearm)## .. ..b.......####....###..# ...............####.. .........÷...###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (moderately wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!AiS ,))Ai  )))You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!  The sling bullet hits Jeremiah.  Jeremiah is heavily wounded.Aiv e..bAi2w .Ai^w 8b.AiEx '.Aizx +bAix /bAi8y /b.Aiy G.bAiz ".Ai;z 1bAiz ".Aiz *b.Ai| 9.bAi} .Ai  b#Fb....bb..bbThe butterfly disappears in a burst of colours!Ai p604.5 (0.91Ai3 bbbbbAi 9 _The butterfly leaves your sight. x2Ai)...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 60/69 ====================----...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15....#.....##.......#..... SH: 0Dex: 18#.#b.....#........###... XL:  9 Next: 76% Place: Ai)m[37mDungeon:7.###b#Fb****@.[÷............. Noise: ===------  Time: 8484.5 (0.0)......bbb##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}....b..####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (521) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####Ai4*u.. .........÷...### _The butterfly leaves your sight. x2  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)Ai...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 60/69 ====================----...........#....##.##..# # Magic: 11/11 ========================Aiw...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15....#.....##.......#..... SH: 0AiDex: 18#.#b.....#........###... XL:  9 Next: 76% Place: Dungeon:7.###b#F.....@.[÷............. Noise: ===------  Time: 8484.5 (0.0)Aid......bbb##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}....b..####...#..........#... Fire: e) +0 sling {Kun}AiC[.....b. #.###..##.#.#####.. Gem (521) Rev* ....##b #.#.#...###...##...Ai... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###Ai..# ...............####.. .........÷...###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiQAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!Aid'0))))AiA))Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!  You shoot a sling bullet.AibA b.  The sling bullet completely misses Jeremiah.bAi/BW.b.AiB9b.Ai4C7b.AiC0b.AiC9b.AiVo Fb.b..bbJeremiah lets out a twisted cry.46----5.4 (0.9Ai ]bbb.bbbAi`U _Something smites you!Ai ...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 46/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15..b.#.....##.......#..... SH: 0Dex: 18#b#......#........###... XL:  9 Next: i 49m76% Place: Dungeon:7.###b#Fb*b**@.[÷............. Noise: ===------  Time: 8485.4 (0.0)......bb.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}....b..####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (521) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷AiT 8[40m...### _Something smites you!Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)Aix ...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 46/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15..b.#.....##.......#..... SH: 0Dex: 18#b#......#........###... XL:  9 Next: iy 49m76% Place: Dungeon:7.###b#))))))@.[÷............. Noise: ===------  Time: 8485.4 (0.0)......bb.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}....b..####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (521) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...###PreAiz Fss: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet completely misses the butterfly.Ai\ .  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet completely misses the butterfly.The sling bullet closely misses Jeremiah.  You shoot a sling bullet.  The sling bullet hits the butterfly!  You kill the butterfly!Ai *)Ai  b.  The butterfly disappears in a burst of colours!.b.b..bb.b.b.b.Ai F.b...6.3 (0.90Aic bbbb _The butterfly leaves your sight.Ai...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 46/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9AiYO..b..##.....###..........## EV: 13Int: 15..b.#.....##.......#..... SH: 0Dex: 18Ai.#.#......#........###... XL:  9 Next: 76% Place: Dungeon:7Aiįs.###b#F*b***@.[÷............. Noise: ===------  Time: 8486.3 (0.0)AiN.......b.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}Ai....bb.####...#..........#... Fire: e) +0 sling {Kun}Ai:.....b. #.###..##.#.#####.. Gem (520) Rev* Aiav....##b #.#.#...###...##...AiC... .b ###>......# #...#.... F   Jeremiah (polearm)Ai## .. .b........####....###..# ...............####Ai'.. .........÷...### _The butterfly leaves your sight.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingAiPban orb of mesmerism (heavily wounded, 62% to hit)Ai& ...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 46/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15..b.#.....##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 Next: 76%Ai׳  Place: Dungeon:7.###b#F.....@.[÷............. Noise: ===------  Time: 8486.3 (0.0).......b.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}....bb.####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (520) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...###Press: ? - help, i !0;10;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!Ai .)))Ai%J )))Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!  You shoot a sling bullet.Ai ^ .  The sling bullet closely misses Jeremiah.Ai .Ai -b.Ai 2bAiX .Ai Fb....bThe butterfly disappears in a burst of colours!Ai 77.2 (0.919Aiz JbbAi 6 _The butterfly leaves your sight.Ai...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 47/69 ================--------...........#....##.##..# # Magic: 11/11 ========================Aie...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15....#.....##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 Next: 76% Place: Dungeon:7.###b#Fb****@.[÷............. Noise: ===------  Time: 8487.2 (0.0)AiӓE......bb.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}....b..####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (519) Rev* Ai....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...### _The butterfly leaves your sight.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)Ai5v...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 47/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15....#.....##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 Next: 76% Place: Aiv>[37mDungeon:7.###b#F.....@.[÷............. Noise: ===------  Time: 8487.2 (0.0)......bb.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}....b..####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (519) Rev* ....##b #.#.#...###...##...Ai5w... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...###Aiw>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!Ai:0))))AilHM)You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!You shoot a sling bullet.  The sling bullet hits Jeremiah but does no damage.  Jeremiah is heavily wounded.Aiwb..bAi9b.Aib.b..bbAion8.1 (0.98 _Ai"vb.bbAixAiF...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 47/69 ================--------...........#....##.##..# # Magic: 11/11 ========================Ai!H...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15....#.....##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 Next: 76% Place: Dungeon:7.###b#Fb*b**@.[÷............. Noise: ===------  Time: 8488.1 (0.0).......b.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}....b.b####...#..........#... Fire: e) iHD;1m+0 sling {Kun}.....b. #.###..##.#.#####.. Gem (518) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...### _Jeremiah is heavily wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)Ai ...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 47/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15Ai v....#.....##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 Next: 76% Place: Dungeon:7.###b#Fb....@.[÷............. Noise: ===------  Time: 8488.1 (0.0).......b.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}....b.b####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (518) Rev* ....##b #.#.#...###...##...Ai... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingAiban orb of mesmerism (heavily wounded, 62% to hit)  AiCYou shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!Ai+,))Ai)))You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!  You shoot a sling bullet.  The sling bullet barely misses the butterfly.  The sling bullet hits Jeremiah.Ai& b.  Jeremiah is heavily wounded.Ai'R.bAi(3b.AiI*.b.Ai5b.b..bAiP6n9.0 (0.97 _Ai@b.bbAiCAiTA ...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 47/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15AiB ....#.....##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 Next: 76% Place: Dungeon:7.###b#Fb*b**@.[÷............. Noise: ===------  Time: 8489.0 (0.0).....b.b.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}....b.b####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (517) Rev* ....##b #.#.#...###...##...... .b ###>AiB G......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...### _Jeremiah is heavily wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)Ai2 ...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 47/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15....#.....##.......#..... SH: 0Dex: 18Ai3 #.#......#........###... XL:  9 Next: 76% Place: Dungeon:7.###b#F)))))@.[÷............. Noise: ===------  Time: 8489.0 (0.0).....b.b.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}....b.b####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (517) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .bAi3 ........####....###..# ...............####.. .........÷...###Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses the butterfly.The sling bullet closely misses the butterfly.The sling bullet hits Jeremiah but does no damage.Aii .  The sling bullet closely misses the butterfly.  The sling bullet hits Jeremiah but does no damage.  Jeremiah is heavily wounded.You shoot a sling bullet.  The sling bullet hits the butterfly.  You kill the butterfly!Aif *)AiN bThe butterfly disappears in a burst of colours!.bAiO b.b..AiXO #bAiO .AiP 7b.AimP 5b.Ai\ S....bbAi] e9 (0.96Ai.g ebbbAij 6 _The butterfly leaves your sight.Ai...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 47/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15Ai.b..#.....##.......#..... SH: 0Dex: 18#.#.b....#........###... XL:  9 Next: 76% Place: Dungeon:7.###b#Fb****@.[÷............. Noise: ===------  Time: 8489.9 (0.0).........##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}Ai......b####...#..........#... Fire: e) +0 sling {Kun}.....bb #.###..##.#.#####.. Gem (516) Rev* AiH....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####Ai=.. .........÷...### _The butterfly leaves your sight.  Fire: e) +0 sling {Kun}Ai,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)Aip...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 47/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15.b..#.....##.......#..... SH: 0Dex: 18#.#.b....#........###... XL:  9 Next: ip 7m76% Place: Dungeon:7.###b#F.....@.[÷............. Noise: ===------  Time: 8489.9 (0.0).........##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}......b####...#..........#... Fire: e) +0 sling {Kun}.....bb #.###..##.#.#####.. Gem (516) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###AiMq..# ...............####.. .........÷...###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!Aix0))))Aix))Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!  You shoot a sling bullet.Aii bThe sling bullet misses Jeremiah.b.AiLb..Ai.b.bAi9bAi>Fb....b.Ai890.8 (0.95 _Ai5bbbbbAi<Ai3 ...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 48/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15..b.#.....##.......#..... SH: 0Dex: 18Ai3 #.#b.....#........###... XL:  9 Next: 76% Place: Dungeon:7.###b#Fb****@.[÷............. Noise: ===------  Time: 8490.8 (0.0)Ai-4 X.......b.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}AiY4 .....bb####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (515) Rev* Ai4 ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####AiN5 .. .........÷...### _The sling bullet misses Jeremiah.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiv5 Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)Ai2 ...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 48/69 ================--------Ai ...........#....##.##..# # Magic: 11/11 ========================...........#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15Ai ..b.#.....##.......#..... SH: 0Dex: 18#.#b.....#........###... XL:  9 Next: 76% Place: Dungeon:7Ai .###b#F)))))@.[÷............. Noise: ===------  Time: 8490.8 (0.0).......b.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}Ai .....bb####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (515) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...###Ai Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)  You shoot a sling bullet.  Ai The sling bullet barely misses the butterfly.The sling bullet hits Jeremiah but does no damage.  Jeremiah is heavily wounded.Aii )You shoot a sling bullet.  The sling bullet barely misses the butterfly.  The sling bullet hits Jeremiah but does no damage.  Jeremiah is heavily wounded.  You shoot a sling bullet.  The sling bullet closely misses the butterfly.Ai ` b.  The sling bullet barely misses Jeremiah.b.b.b.b.Ai m..b.Ai. 4b.Aip S.bAi)bbFb....bAin1.7 (0.94 _AitbbbbbAiAi...# ........#..........# AutarchDCSS the SkirmisherAi.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 48/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...b.......#..÷..#..#..### # AC: 8Str: 9..b.b##.....###..........## EV: 13Int: 15..b.#.....##.......#..... SH: 0Dex: 18#.#b.....#........###... XL:  9 Next: 76% Place: Dungeon:7.###b#Fb****@.[iU49m÷............. Noise: ===------  Time: 8491.7 (0.0).......b.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}Ai'.....bb####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (514) Rev* AiRv....##b #.#.#...###...##...Ai... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...### _The sling bullet barely misses Jeremiah.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)Aiz...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 48/69 ================--------...........#....##.##..# # Magic: 11/11 ========================...b.......#..÷..#..#..### # AC: 8Str: 9..b.b##.....###..........## EV: 13Int: 15..b.#.....##.......#..... SH: 0Dex: 18#.#b.....#........###... XL:  9 NAi!ext: 76% Place: Dungeon:7.###b#))))))@.[÷............. Noise: ===------  Time: 8491.7 (0.0).......b.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}.....bb####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (514) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...###i8&6mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses the butterfly.Ai^dYou shoot a sling bullet.  The sling bullet closely misses the butterfly.The sling bullet barely misses Jeremiah.  You shoot a sling bullet.  The sling bullet misses the butterfly. The sling bullet hits Jeremiah.  Jeremiah is heavily wounded.Ai5bAi]:b.Ai"bAi.Ai'=.bAi"bAi.Ai 3b.Ai0T.b.Ai.Ai3b.Ai*bAi+.Ai .bJeremiah cries, "Fearful master, protect me!"AiG2bAi4Fb....bb37----2.6 (0.93Ai} bbbbbbAi v _Something smites you! The butterfly leaves your sight.AiX ...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **........b.......[...#..#...###.. Health: 37/69 ============------------...........#....##.##..# # Magic: 11/11 ========================...b.......#..÷..#..#..### # AC: 8Str: 9Ai Y ..b.b##b....###..........## EV: 13Int: 15....#b....##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 Next: 76% Place: Dungeon:7Ai8Y _.###b#Fb****@.[÷............. Noise: ===------  Time: 8492.6 (0.0)Ai`Y ^......bbb##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}AiY ......b####...#..........#... Fire: e) +0 sling {Kun}AiY .....b. #.###..##.#.#####.. Gem (513) Rev* AiY v....##b #.#.#...###...##...AiQZ 8... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...### _Something smites you! The butterfly leaves your sight.  Fire: e) +0 sling {Kun}AiuZ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiZ Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (heavily wounded, 62% to hit)Ai...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **........b.......[...#..#...###.. Health: 37/69 ============------------...........#....##.##..# # Magic: 11/11 ========================...b.......#..÷..#..#..### # AC: 8AiStr: 9..b.b##b....###..........## EV: 13Int: 15....#b....##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 Next: 76% Place: Dungeon:7Aik.###b#F.....@.[÷............. Noise: ===------  Time: 8492.6 (0.0)Ai^......bbb##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}Ai]2......b####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (513) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###Ai..# ...............####.. .........÷...###AiYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingAiban orb of mesmerism (heavily wounded, 62% to hit)  AiYou shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!Ai0))))Ai\) You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!  Ai]The butterfly disappears in a burst of colours!  You shoot a sling bullet.  The sling bullet hits Jeremiah!  Jeremiah is severely wounded.AiMG.bAiQhbb.Ai6b.Ai(.Ai.b..bb.b..bb.Ai}b.b....bbbb.Ai8=3.5 (0.92Aibb..#..bbbbAi 6 _The butterfly leaves your sight.Ai}...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 38/69 =============-----------...b.......#....##.##..# # Magic: 11/11 ========================...b...b...#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15Ai~.b..#..b..##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 Next: 76% Place: Dungeon:7.###b#Fb****@.[÷............. Noise: ===------  Time: 8493.5 (0.0)....bbbb.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}.......####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (512) Rev* ....##b #.#.#...###...##...... .b ###>AiB~......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...### _The butterfly leaves your sight.  Fire: e) +0 sling {Kun}Ai;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)AiH...# ........#..........# AutarchDCSS the Skirmisher.............#.#........... Coglin of Okawaru **................[...#..#...###.. Health: 38/69 =============-----------...b.......#....##.##..# # Magic: 11/11 ========================...b...b...#..÷..#..#..### # AC: 8Str: 9..b..##.....###..........## EV: 13Int: 15.b..#..b..##.......#..... SH: 0Dex: 18#.#......#........###... XL:  9 imNext: 76% Place: Dungeon:7.###b#))))))@.[÷............. Noise: ===------  Time: 8493.5 (0.0)....bbbb.##..<#.............# e) +0 sling {Kun}  d) +1 sling {Isabel}.......####...#..........#... Fire: e) +0 sling {Kun}.....b. #.###..##.#.#####.. Gem (512) Rev* ....##b #.#.#...###...##...... .b ###>......# #...#.... F   Jeremiah (polearm)## .. .b........####....###..# ...............####.. .........÷...###i mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)  You shoot a sling bullet.  The sling bullet barely misses the butterfly.Aiq 0You shoot a sling bullet.  The sling bullet barely misses the butterfly.The sling bullet misses Jeremiah. You shoot a sling bullet.  The sling bullet barely misses the butterfly.  Ai pThe sling bullet hits Jeremiah.  Jeremiah is severely wounded.Aib..b.Ai@Q.bAi6.b.bb.b.b.bb..bb.b..b.bAidF......Aiޠ34.4 (0.9 _Aibb.#..bbb.bbAiAiK.............#.#....[...#..#...###...b#....##.##..# #...b....b..#..÷..#..#..### #b..##.....###..........## ..b.#..b..##.......#......#.#.b....#........###...#.###b#F.......[÷......#.....b.b.##..@#......##.....b.####...#..........#.........b. #.###..##.#.####....##b #.#.#...###...##..Ai... .b ###>......# #...#....### .. .b........####....#### ..# .........####.. .........÷### ......)).#.###Ai%G.bAi.bb..bAi^9b.Ai8b.AiZb..b.bAi_9bAiq---5.4 (1.01Ai bbbbAi a _There is a stone staircase leading up here.Ai .............#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b.......#....##.##..# #. Health: 38/69 =============-----------...b.......#..÷..#..#..### ## Magic: 11/11 ========================..b..##...b.###..........### AC: 8Str: 9....#b....##.......#...... EV: 13Int: 15#.#bb....#........###...# SH: 0Dex: 18.###b#Fb***...[Ai[40m÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b.b.##**@#.............## Noise: ---------  Time: 8495.4 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (511) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.### _There is a stone staircase leading up here.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or i.&1m) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)AiN.............#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b.......#....##.##..# #. Health: 38/69 =============-----------...b.......#..÷..#..#..### ## Magic: 11/11 ========================..b..##...b.###..........### AC: 8Str: 9....#b....##.......#...... EV: 13Int: 15#.#bb....#........###...# SH: 0Dex: 18.###b#F.......[÷im.............# XL:  9 Next: 76% Place: Dungeon:7.....b.b.##..@#.............## Noise: ---------  Time: 8495.4 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (511) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: i};49mJeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!)))))Ai(9))Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!  You shoot a sling bullet.Ai6 .bThe sling bullet closely misses Jeremiah..b.bAiŽQ.bAi8b.AiQwb.b.Ai9b.AiG0bAiSFb.....AiXq===6.3 (0.90Aibb.bbbbAi'6 _The butterfly leaves your sight.Aik.............#.#............ AutarchDCSS the SkirmisherAip............[...#..#...###... Coglin of Okawaru **.......b.b.....#....##.##..# #. Health: 38/69 =============-----------...b.......#..÷..#..#..### ## Magic: 11/11 ========================Aid..b..##..b.b###..........### AC: 8Str: 9....#..b..##.......#...... EV: 13Int: 15#.#b.....#........###...# SH: 0Dex: 18.###b#Fb***...[÷.............# XL:  9 Next: 76% Place: Dungeon:7Ai*.....b.b.##**@#.............## Noise: ===------  Time: 8496.3 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (510) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.### _The butterfly leaves your sight.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerisAiSQm (severely wounded, 62% to hit)Ai@3 .............#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b.b.....#....##.##..# #. Health: 38/69 =============-----------...b.......#..÷..#..#..### ## Magic: 11/11 ========================..b..##..b.b###..........### AC: 8Str: 9....#..b..##.......#...... EV: 13Int: 15Ai3 !#.#b.....#........###...# SH: 0Dex: 18.###b#F))))...[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b.b.##))@#.............## Noise: ===------  Time: 8496.3 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}AiE4 ....##b #.#.#...###...##.... Gem (510) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.###Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingAio4 an orb of mesmerism (severely wounded, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses the butterfly.Ai4 The sling bullet hits Jeremiah but does no damage.  Jeremiah is severely wounded.Ai .  You shoot a sling bullet.  The sling bullet closely misses the butterfly.  The sling bullet hits Jeremiah but does no damage.  Jeremiah is severely wounded.  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!Ai *)Ai'O b.  The butterfly disappears in a burst of colours!AiO 6b.AiO Ab.AinQ .bb.AiQ K.bAiS O.bAiZ ?b.Ai[ .bb.AiS\ -b.Aim^ @.FAi&_ K.bAi l .....97.2 (0.909AiVu YbbbAix 6 _The butterfly leaves your sight.Ai>.............#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b..b....#....##.##..# #. Health: 39/69 =============-----------...b.......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.bb..###..........### AC: 8Str: 9....#.bb..##.......#...... EV: 13Int: 15#.#......#........###...# SH: 0Dex: 18.###b#Ai>.F***...[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b.b.##**@#.............## Noise: ===------  Time: 8497.2 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (509) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.### _The butterfly leaves your sight.  Fire: e) +0 sling {Kun}Ai?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)Ai.............#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b..b....#....##.##..# #. Health: 39/69 =============-----------...b.......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.bb..###..........### AC: 8Str: 9....#.bb..##.......#...... EV: 13Int: 15#.#......#........###...# SH: 0Dex: 18.###b#Ai).F)))...[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b.b.##))@#.............## Noise: ===------  Time: 8497.2 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (509) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.###Press: ? - help, Q - select action, ( or i|;10;1m) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)  You shoot a sling bullet.  The sling bullet hits Jeremiah but does no damage.AipYou shoot a sling bullet.  The sling bullet hits Jeremiah but does no damage.  Jeremiah is severely wounded.  You shoot a sling bullet.  The sling bullet hits Jeremiah but does no damage.  Jeremiah is severely wounded.Ait.bbAi.bb.b.Ai2bAiX.bAiY9.bAi@.bAikb.b.Ai U.bAiR .Ai 5b.AiAi.AiV!7..##..Ai"AiX#&8.1 (0.9Ai#$8Ai#Ai2Ai3$bAi-44b.bAi4bbAi4bAiR5Ai;>  Ai>9The sling bullet hits Jeremiah but does no damage.  Ai ?%Jeremiah is severely wounded.  You shoot a sling bullet.  The sling bullet hits Jeremiah but does no damage.  Jeremiah is severely wounded. _The butterfly leaves your sight.Ai .............#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b.......#....##.##..# #. Health: 39/69 =============-----------...b...b...#..÷..#..#..### ## Magic: 11/11 ========================..b..##.b.b.###..........### AC: 8Str: 9....#bb...##.......#...... EV: 13Int: 15#.#......#........###...# SH: 0Aid -Dex: 18Ai .###b#.F*b*...[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b...##**@#.............## Noise: ===------  Time: 8498.1 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (508) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.### _The butterfly leaves your sight.  Fire: e) +0 sling {KunAi }Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)AiA .............#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b.......#....##.##..# #. Health: 39/69 =============-----------Ai d...b...b...#..÷..#..#..### ## Magic: 11/11 ========================..b..##.b.b.###..........### AC: 8Str: 9....#bb...##.......#...... EV: 13Int: 15#.#......#........###...# SH: 0Dex: 18.###b#.F......[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b...##..@#.............## Noise: ===------  Time: 8498.1 (0.0)AiU p.....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (508) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!Aiͼ 5)))Ai%eM))You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!The butterfly disappears in a burst of colours!You shoot a sling bullet.  The sling bullet hits Jeremiah but does no damage.  Jeremiah is severely wounded.Ai.Ai+_b.b.Aidb.bAij.bAib.b...bb.b..bAioxb.b.Aib...F.##..Aig9.0 (0.97Ai$b....bbbb#bbAi7e _The butterfly disappears in a burst of colours!Ai.............#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b.b....b#....##.##..# #. Health: 39/69 =============-----------Aiq...b...b...#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9....#..b..##.......#...... EV: 13Int: 15#b#b.....#........###...# SH: 0Dex: 18.###b#...b....[÷.............# XL:  9 Next: 76% Place: Dungeon:7.......F.##..@#.............## Noise: ===------  Time: 8499.0 (0.0).....b.####...#..........#.... e) +0 sling {Kun} ix37m d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (507) Rev* ... .b ###>......# #...#....### .. .b........####....####..# ...............####.. .........÷...###......)).#.###The sling bullet hits Jeremiah but does no damage.  Jeremiah is severely wounded. _The butterfly disappears in a burst of colours!Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAit\.............#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **....Ai...b.b....b#....##.##..# #. Health: 39/69 =============-----------...b...b...#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9Ai....#..b..##.......#...... EV: 13Int: 15#b#b.....#........###...# SH: 0Dex: 18.###b#...b....[÷.............# XL:  9 Next: 76% Place: Dungeon:7Ai.......F.##..@#.............## Noise: ===------  Time: 8499.0 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}Aiu.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (507) Rev* ... .b ###>......# #...#....### .. .b........####....####..# ...............####.. .........÷...###......)).#.### _The butterfly disappears in a burst of colours!Fire: e) +0 sling {Kun}AiGIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.Ai%Ai=D _AiAiAiAi޻ .  You start resting..bAiҼb.b.b.Ai+.bb.Ai`/bAiͽW.bAi.bb..Ai+  The butterfly disappears in a burst of colours!Jeremiah comes into view.Aib40FF   Jeremiah (polearm)AiAi3Ub..Air3b.AiSb.Aiaxb.bAi4.bAibq---500.0 (16Aibb.#.bbbAi6 _The butterfly leaves your sight.Ai <....b........#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b.....b.#....##.##..# #. Health: 40/69 =============-----------...b.......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9Aiu ..b.#.b...##.......#...... EV: 13Int: 15#.#b.....#........###...# SH: 0Dex: 18.###b#bbF**...[÷.............# XL:  9 Next: 76% Place: Dungeon:7........b##**@#.............## Noise: ---------  Time: 8500.0 (0.0)AiB 0.....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (506) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.### Aio f_The butterfly leaves your sight.  Fire: e) +0 sling {Kun}Ai Press: ? - help, Q - select action, ( or ) - cycleAi Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)Ai p....b........#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b.....b.#....##.##..# #. Health: 40/69 =============-----------...b.......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9..b.#.b...##.......#...... EV: 13Int: 15#.#b.....#........###...# SH: 0Ai Dex: 18.###b#bbF))...[÷.............# XL:  9 Next: 76% Place: Dungeon:7........b##))@#.............## Noise: ---------  Time: 8500.0 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (506) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.###Ai Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)  You shoot a sling bullet.  Ai; 2The sling bullet hits Jeremiah but does no damage.Ai, )Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)  You shoot a sling bullet.  The sling bullet hits Jeremiah but does no damage.  Jeremiah is severely wounded.You shoot a sling bullet.Ai bThe sling bullet barely misses Jeremiah..bAi ~.bb.AiZ! S.b.Ai! 1b.Ai! Ai! N.bAi" .AiZ" 1b.Ai)# .b.bAi# J.bAiU' ]..bAi1 ..bbbb..F##b.Ai2 o===9 (0.95Ai= bbbbbbAi A 6 _The butterfly leaves your sight.Ai;(Ai7<y......b......#.#............ AutarchDCSS the SkirmisherAi<............[...#..#...###... Coglin of Okawaru **....Ai|=...b.....b.#....##.##..# #. Health: 40/69 =============-----------Ai:><...b.......#..÷..#..#..### ## Magic: 11/11 ========================Ai>..b..##.....###..........### AC: 8Aiy?,Str: 9Ai?...b#.....##.......#...... EV: 13Ai@-Int: 15Ai@#.#.bb...#........###...# SH: 0AiFA-Dex: 18AiTE.###b#.b.b....[÷.............# XL:  9 Next: 76% Place: Dungeon:7AieF.....b..F##b.@#.............## Noise: ===------  Time: 8500.9 (0.0)AiG.....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}AicH.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}Ai I....##b #.#.#...###...##.... Gem (505) Rev* AiI... .b ###>......# #...#....#AiIe## .. .b........####....####AiJ>..# ...............####Ai!K].. .........÷...###AiFL?......)).#.###AiL6You shoot a sling bullet.  Ai#M.The sling bullet barely misses Jeremiah. AiM(_The butterfly leaves your sight.  AiM(Fire: e) +0 sling {Kun}AiNPress: ? - help, Q - select action, ( or ) - cycleAiMO Shift-Dir - straight lineAiOAi>\......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **....Ai?Q...b.....b.#....##.##..# #. Health: 40/69 =============-----------...b.......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9...b#.....##.......#...... EV: 13Int: 15#.#.bb...#........###...# SH: 0Dex: 18Ai-@.###b#.b.b....[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b..F##b.@#.............## Noise: ===------  Time: 8500.9 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}Aia@.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}Ai@....##b #.#.#...###...##.... Gem (505) Rev* Ai@4... .b ###>......# #...#....### .. .b........####....####Ai@..# ...............####.. .........÷...###......)).#.### AiAf_The butterfly leaves your sight.  Fire: e) +0 sling {Kun}Ai^APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiAfThat would be overly suicidal.  Okay, then.AiUCAiNAi4R. _Ai= Ai= AiI@ AiyJ g .  You start resting.AiK bb..AiNK .bAiK 5b.AiK 6b.AipL 1b.AiL 1b.AiM #.Ai;M .bAiM 3b.AiM 9b.AiN 6b.AiN @b.AiN AiN @.bAiO ".AiO .bAiW n4Ai` .Aid Aif Aih Ain ,Ai0o Aiq Ais Aiu Aiuw Aiy Ai{ Aix} Ai Ai Ai B3AiM Ai .Ai Ai) Ai Ait Ai _The butterfly disappears in a burst of colours! x3  Jeremiah comes into view.Aiݣ 21=b##b..#..b.Fb---Ai F   Jeremiah (polearm)Ai *2.9 (2Ai R.bAi ".Ai .bAiN .Ai ".Ai /bAix =b...AiƱ ---3.9 (32 _Ai QbbAi6 Aig\......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **....Ai...b.......#....##.##..# #. Health: 41/69 ==============----------...bb......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9....#b....##.......#...... EV: 13Int: 15Ai#.#......#........###...# SH: 0Dex: 18.###b#...F*b..[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b...##b*@#.............## Noise: ---------  Time: 8503.9 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (502) Rev* Aiտh... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###Ai......)).#.### _Jeremiah comes into view.Fire: e) +0 sling {Kun}Ai6OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingAiacan orb of mesmerism (severely wounded, 62% to hit)Ai#......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b.......#....##.##..# #. Health: 41/69 ==============----------...bb......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9Ai....#b....##.......#...... EV: 13Int: 15#.#......#........###...# SH: 0Dex: 18.###b#...F.b..[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b...##..@#.............## Noise: ---------  Time: 8503.9 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (502) Rev* ... .b ###>......# #...#....###i37m .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!Ai٭*)AiLAiL)AiL )AiM AigM[You shoot a sling bullet. The sling bullet hits the butterfly.  AiNNAYou kill the butterfly!  Ai3PThe butterfly disappears in a burst of colours!  You shoot a sling bullet.  The sling bullet hits Jeremiah.  Jeremiah is almost dead.AiV.b.bb.AiKbb..Aivx===4.8 (0.91 _Aio}bbb.bAiAi ......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b.......#....##.##..# #. Health: 41/69 ==============----------...bb......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9...b#.....##.......#...... EV: 13Int: 15#.#..b...#........###...# SH: 0Dex: 18.###b#...Fb.b.[i m÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b...##**@#.............## Noise: ===------  Time: 8504.8 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (501) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.### _Jeremiah is almost dead.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, Ai3 P[39;49m( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)Ai ......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......b.......#....##.##..# #. Health: 41/69 ==============----------...bb......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9...b#.....##.......#...... EV: 13Int: 15#.#..b...#........###...# SH: 0Dex: 18.###b#..))).b.[ix m÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b...##))@#.............## Noise: ===------  Time: 8504.8 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (501) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.###Press: ? - help, Q - select action, ( or ) - cycleShift-DirAie R - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)  You shoot a sling bullet.  The sling bullet completely misses the butterfly.Ai mYou shoot a sling bullet.  The sling bullet completely misses the butterfly.The sling bullet barely misses Jeremiah.  You shoot a sling bullet.  The sling bullet barely misses the butterfly.The sling bullet closely misses Jeremiah.Aiq .bb.bAi .bb.b..b.Ai ,b.Ai" .bbAio# pb.b.AiG1 b.bF..Ai\2 n5.7 (0.90 _Ai< bbb#b.bbFbAiT? Ai=......b......#.#............ AutarchDCSS the Skirmisher.....b......[...#..#...###... Coglin of Okawaru **.......b.......#....##.##..# #. Health: 41/69 ==============----------...bb......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Ai>Str: 9....#...b.##.......#...... EV: 13Int: 15#b#b.b...#........###...# SH: 0Dex: 18.###b#..bFb...[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b...##**@#.............## Noise: ===------  Time: 8505.7 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}Ai?~....##b #.#.#...###...##.... Gem (500) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.### _The sling bullet closely misses Jeremiah.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)AiL......b......#.#............ AutarchDCSS the Skirmisher.....b......[...#..#...###... Coglin of Okawaru **.......b.......#....##.##..# #. Health: 41/69 ==============----------...bb......#..÷..#..#..### ## Magic: 11/11 ========================AiL..b..##.....###..........### AC: 8Str: 9....#...b.##.......#...... EV: 13Int: 15#b#b.b...#........###...# SH: 0Dex: 18.###b#..bF)...[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....b...##))@#.............## Noise: ===------  Time: 8505.7 (0.0)AiMY.....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (500) Rev* ... .b ###>......# #...#....#AiM## .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits Jeremiah.Ai7.  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet hits Jeremiah.  Jeremiah is almost dead.  You shoot a sling bullet.  The sling bullet hits the butterfly.  You kill the butterfly!Ai*)Ai*bH .  The butterfly disappears in a burst of colours!.b..bAibv.bb.Aic.AiFc .Aic'bAic.Aic .Aid1bAiatbbbbbb##..26.6 (0.9Gem (499) Ai^}obFb.bAi6 _The butterfly leaves your sight.Aia......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......bb......#....##.##..# #. Health: 42/69 ==============----------...bb......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9Aib....#.....##.......#...... EV: 13Int: 15#.#..b...#........###...# SH: 0Dex: 18.###b#..bFb.b.[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....bbbb##**@#.............## Noise: ===------  Time: 8506.6 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}Aib.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (499) Rev* Aic... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)Ai7c..# ...............####.. .........÷...###......)).#.### Aibcf_The butterfly leaves your sight.  Fire: e) +0 sling {Kun}AicPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)Aih54......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......bb......#....##.##..# #. Health: 42/69 ==============----------...bb......#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9....#.....##.......#...... EV: 13Int: 15Ai$6)#.#..b...#........###...# SH: 0Dex: 18.###b#..b)).b.[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....bbbb##))@#.............## Noise: ===------  Time: 8506.6 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (499) Rev* Ai_6... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)Ai6..# ...............####.. .........÷...###......)).#.###Ai$7Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)  You shoot a sling bullet.  The sling bullet barely misses the butterfly.The sling bullet barely misses Jeremiah.  The sling bullet hits the butterfly but does no damage.Ai.  You shoot a sling bullet.  The sling bullet barely misses the butterfly.The sling bullet barely misses Jeremiah.  AiThe sling bullet hits the butterfly but does no damage.  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!Ai*)Ai  bThe butterfly disappears in a burst of colours!bAi+ 8b.Aigb..bb...bb.Ai-O.bAiK"bF..##b.Ai)_7.5 (0.98Ai3b#b....bb _The butterfly leaves your sight.AiQ`\......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **....Aia...bb......#....##.##..# #. Health: 42/69 ==============----------...bbb.....#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9....#.....##.......#...... EV: 13Int: 15#b#b....b#........###...# SH: 0Dex: 18Ai bd.###b#...F*...[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....bbb.##b*@#.............## Noise: ===------  Time: 8507.5 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (498) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###Ai~bQ......)).#.### _The butterfly leaves your sight.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)AiO ......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......bb......#....##.##..# #. Health: 42/69 ==============----------...bbb.....#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9....#.....##.......#...... EV: 13Int: 15#b#b....b#........###...# SH: 0Dex: 18.###b#...F....[÷.............#Ai  XL:  9 Next: 76% Place: Dungeon:7.....bbb.##..@#.............## Noise: ===------  Time: 8507.5 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (498) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: JeremiAi_ ,ah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!Ai *)Ai ))))Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!  You shoot a sling bullet.Ai+,  .bThe sling bullet closely misses Jeremiah.Ai, k.b.Ai, ".Ai- 'bAiV- 0b.AiK/ .Ai)9 bbFbb##..Ai&; 38.4 (0.9 _AiC HbbAiBF AiZ......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......bb......#....##.##..# #. Health: 42/69 ==============----------...bbb.....#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9Ai)\.b..#..b..##.......#...... EV: 13Int: 15#.#..b...#........###...# SH: 0Dex: 18.###b#...Fb...[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....bbbb##**@#.............## Noise: ===------  Time: 8508.4 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (498) Rev* ... .b ###>......# #Aiy\...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.### _The sling bullet closely misses Jeremiah.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)Ai:f......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......bb......#....##.##..# #. Health: 42/69 ==============----------...bbb.....#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9Aif.b..#..b..##.......#...... EV: 13Int: 15#.#..b...#........###...# SH: 0Dex: 18.###b#...F....[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....bbbb##..@#.............## Noise: ===------  Time: 8508.4 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}AiBg....##b #.#.#...###...##.... Gem (498) Rev* ... .b ###>......# #...#....#Aig## .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.###Press: ? - help, Q - select action, ( or ) - cycleAig/Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  Aih>You kill the butterfly!Ai(o3))AiM)))Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!Ai\] .  The sling bullet barely misses Jeremiah.AiLbb.bAi 5b.Ai(O.bAiJ.bAi.b.Fb.##..Ai˜_9.3 (0.97Aibb.bb.FbAiشe _The butterfly disappears in a burst of colours!Ai ......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......bb......#....##.##..# #. Health: 42/69 ==============----------...bbb.....#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9....#.b...##.......#...... EV: 13Int: 15#.#b.b...#........###...# SH: 0Dex: 18.###b#.b.Fb..Ai .[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....bbb.##**@#.............## Noise: ===------  Time: 8509.3 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (497) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.### _The butterfly disappears in a burst of colours!Fire: e) +0 sling {Kun}Press: ? - help, QAi m - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)Ai^......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......bb......#....##.##..# #. Health: 42/69 ==============----------...bbb.....#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9....#.b...##.......#...... EV: 13Int: 15Ai#.#b.b...#........###...# SH: 0Dex: 18.###b#.b.F)...[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....bbb.##))@#.............## Noise: ===------  Time: 8509.3 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (497) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)i8H..# ...............####.. .........÷...###......)).#.###Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)  You shoot a sling bullet.  The sling bullet closely misses the butterfly.The sling bullet hits Jeremiah.  Jeremiah is almost dead.Ai))You shoot a sling bullet.  The sling bullet closely misses the butterfly.The sling bullet hits Jeremiah.  Jeremiah is almost dead.  You shoot a sling bullet. The sling bullet misses the butterfly.The sling bullet closely misses Jeremiah.Ai$KJ.bAiKxb..bAi5LH.bAiL6b.AiKM/b.AiM@.bAi5N7b.AiN0.bAiNAiN".AiN%bAiZvb.Fb.Ai\310.2 (0.96 _Aifbbbbb.FbbAiiAiT......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......bb......#....##.##..# #. Health: 43/69 ==============----------...bbb.....#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9....#.b...##.......#...... EV: 13Int: 15AiE#.#bbb...#........###...# SH: 0Dex: 18.###b#.b.Fb...[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....bbb.##*b@#.............## Noise: ===------  Time: 8510.2 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (496) Rev* Ai.h... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###AiЫZ......)).#.### _The sling bullet closely misses Jeremiah.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)Ai"}......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......bb......#....##.##..# #. Health: 43/69 ==============----------...bbb.....#..÷..#..#..### ## Magic: 11/11 ========================..b..##.....###..........### AC: 8Str: 9....#.b...##.......#...... EV: 13Int: 15#.#bbb...#........###...# SH: 0Dex: 18Aih.###b#.b.Fb...[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....bbb.##..@#.............## Noise: ===------  Time: 8510.2 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (496) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.###Press: ? - help, iJ mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)  You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!AiAi5l )))You shoot a sling bullet. The sling bullet hits the butterfly!  You kill the butterfly!The butterfly disappears in a burst of colours!You shoot a sling bullet.  The sling bullet closely misses the butterfly.The sling bullet hits Jeremiah.Ai9 .  Jeremiah is almost dead..bAiy b..b.bb.Ai 2b.Aic b.b.Ai ,bAi 5b.Ai" 0b.Ai2 %.Ai _1.1 (0.95Ai b.bbbbAi e _The butterfly disappears in a burst of colours!Ai\......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **....AiL7...bb......#....##.##..# #. Health: 43/69 ==============----------...bbb.....#..÷..#..#..### ## Magic: 11/11 ========================..b..##.b.b.###..........### AC: 8Str: 9..[37m..#.....##.......#...... EV: 13Int: 15#.#b.....#........###...# SH: 0Dex: 18Aih.###b#...Fbb..[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....bbb.##**@#.............## Noise: ===------  Time: 8511.1 (0.0)Ai.....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}Ai....##b #.#.#...###...##.... Gem (495) Rev* ... .b ###>......# #...#....#Ai\.## .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###......)).#.### _The butterfly disappears in a burst of colours!AiFire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 62% to hit)AiR......b......#.#............ AutarchDCSS the Skirmisher............[...#..#...###... Coglin of Okawaru **.......bb......#....##.##..# #. Health: 43/69 ==============----------...bbb.....#..÷..#..#..### ## Magic: 11/11 ========================..b..##.b.b.###..........### AC: 8Str: 9....#.....##.......#...... EV: 13Int: 15#.#......#........###...# SH: 0AiDex: 18.###b#...Fbb..[÷.............# XL:  9 Next: 76% Place: Dungeon:7.....bbb.##..@#.............## Noise: ===------  Time: 8511.1 (0.0).....b.####...#..........#.... e) +0 sling {Kun}  d) +1 sling {Isabel}.....b. #.###..##.#.#####... Fire: e) +0 sling {Kun}....##b #.#.#...###...##.... Gem (495) Rev* ... .b ###>......# #...#....### .. .b........####....#### F   Jeremiah (polearm)..# ...............####.. .........÷...###Ai......)).#.###You shoot a sling bullet.  The sling bullet barely misses the butterfly.The sling bullet hits Jeremiah!  You kill Jeremiah!Okawaru is honoured by your kill.The butterfly disappears in a burst of colours!Aig'.Ai/.Ai6.Ai >.Ai>/)AiEA)))Ai))The sling bullet hits Jeremiah!  You kill Jeremiah!  Okawaru is honoured by your kill.The butterfly disappears in a burst of colours!The butterfly disappears in a burst of colours! x4  You shoot a sling bullet.Ai3^N.)...Aido932.0 (0.94 _AipAith _Your Dodging skill increases to level 4!Ai` 4=3Aig |2Aij Aitk :1Ail Ai p Aip o5=0) Rev+ Air AiBt Ait ;89Ai!v Aix Ainy :8Aiz Ai} AiV} :7Aiw AiD Ai‚ >6=Ai M6) Rev Ai; Ai Ai :5Aiђ Ai Ai; :4Ai Ai Ai7 ^7=3Ai Ait AiҢ ?2) Aị Aif Aiʥ :1Ai Ai AiG B80Ai Aiɭ Ai ;79Ai4 Ai_ Aiб 28Aix Ai Ai( k49=7Ai Aiι Ai$ :6AiF Ai AiF :5AiQ Ai/ Aie :4Aig Ai Ai U50=3AiE Ai* Ai Ai :2Ai Ai& Aid :1AiL AiH Ai X10Ai& Ai Q69Ai Ai Ai0 :8Ai Ai Ai h2=7Ai Ai Ai :6Ai Ai? Ai :5Ai Aiz Ai h3=4Ai AiG Ai :3AiU Ai Ai :2Ai Aiv Ai X41Ai Ai Ai} :0Aik Ai> Ai ;59Ai Ai Ai :8Aig Ai> Ai #5Ai E=7Ai Ai Ai :6Ai Aiy Ai :5Ain Aii Ai h6=4Ai@ Ai # Ai# 23Ai& Aiz+ Ai , 22Ai- Ai0 Ai0 X71Ai2 AiI6 Ai6 :0Ai8 Ai2< Ai< ;49Ai[> AiA AiA h8=8AiC AiF Ai-G :7AiH Ai^L AiL :6AiN AiQ Ai>R :5AiS Ai%W AitW R9=4AiW AiY Ai4\ Ai\ :3Ai(^ Ai)a Aia :2AiDc Aie Aif Y601Aig Aij Aik :0Ail AiWo Aio ;39AiWq AiAt Ait Ait a1=8Aiv Aiy Aiy :7AiO{ Ai} Ai} :6Ai~ Ai Ai- R2=5Ai{ AiR Ai6 Ai :4Ai] Ai Aiy :3Ai Ai̐ AiF X32Ai Ai Ai :1Ai AiP Ai :0Ai Ai^ Ai֠ ;29Ai Ai Ai 64=Ai5 28Ai` Ai Ai :7Ai Ai Ai :6Aiϲ Aif Ai Ai a5=5Ai1 Aiû Ai= :4Ai Ai AiA :3Ai Ai Aiq X62Ai Ai- Ai :1Ai Ai Ai< :0Ai; Ai Ai i7=19Ai# Ai P8Ai Ai Ai :7Ai Ai Ai :6Ai Aiw Ai @8=Ai6 (5Ai Ai AiV :4Ai Ai AiN :3Ai Air k _You start resting.HP restored.Ai] (---Ai 093.0 (81.0)Ai 59=Ai; r---4.0 (822 _Ai# Ai AioG 3AixI AiuM Ai{N :1Ai Y 0AiZ ;09Ai^[ Aim_ Ai#` L=8Aib Ai=e Aie :7Aig Aik AiEl :6Ain Aisq Aiq $5Air Ais Ai[w Aiw :4Aiy Ai^| Ai-} :3Ai~ Ai Aiv :2AiT Ai Ai :1Ain Ai Aim :0Ai Ai Ai) <399Ai Ai Ai^ :8Ai Ai Ai, :7Ai̧ Ai Ai P6Ai' Ai² $5Ai Ai Aiø Ai3 :4Aio Ai Ai :3Ai Ai Ai1 :2Ai Ai AiS :1Ai Ai Ai $0Ai Ai Ai Ai! ;89Air Ai Ai2 P8Ai AiI :7Ai Ai Ai :6Ain Ai Ai :5Ai9 Ai Ai :4Ai Ai% Ai :3AiA Ai Ai:2AiAifAi:1AiAi@ Ai :0AiI AiAiu;79AiAiAi+:8AiAiAi:7Ai$AiAi :6Ai!Ai$Ai$:5Ai&Ai*Ai*24Aiz+Ai#-Ain-:3Aio.Aio0Ai0:2Ai1Ain3Ai3:1Ai5Ai8Aie9:0Ai:Ai*=Ai=;69Aim?AihBAiB:8Ai\DAiGAiG:7AiCIAiTAiU:6Ai4XAiC\Ai\:5Ai^AiaAiXb:4Ai dAifAiig:3AihAi lAijl:2AinAipAip:1AiwrAiuAiv:0AiwAihzAiz;59AiO|AiAig:8Ai@AiAi:7AiAiAi:6AiAiAi-:5Ai6AiAi:4AiAiAi:3AiAiAi:2AiAitAiˠ:1AiAi¥Ai:0AiAisAiŪ;49AiAiɯAi":8AiAiǴAiM:7AiAiAiG:6AiDAiAi:5AiAi4Ai:4AiVAif3Ai4Aiy:2AicAiAiL:1AiAiOAi:0AitAiAiI;39Ai AiAi:8AiAi9Ai:7AiAiAi:6Ai0AiAi^25AiWAiAiv:4AiCAiP3AiAiAi:2Ai AiAi".102987654321019Aid876543Ai _You start waiting.693.0 (994.0 (100.0)2Ai,# _Done waiting.AiE ......b......#.# ......[...#..#...### ...bb......#....##.##..# # ...b.b.....#..÷..#..#..###  ..b..##.....###. ....#.....##.......# #.#......#.###... .###b#...)....[÷.. .....bbb.##.@<#.Ai| .....b.####...#.# .....b. #.###..##.#.##### ....##b #.#.#...###...## ... .b ###>......# #...#.... ## .. .b........####.... ..# .....#### .. .........÷...###  ......)).#.###Ai&Ai'#5Ai'@.0)1Ai!=Ai?Aiv ...# ........# ....#.#........ ......[...#..#...###. ...b.#....##.##..# ...b.....#..÷..#..#..### .....##.....###..........#....#.....##.......#.Ai #.#......#.### .###b#...).@..[÷.... .........##..<#.......... .......####...#.......... .....b. #.###..##.#.##### ....##b #.#.#...###...## ... .b ###>......# #...#...## .. .b........####....## ..# ...............####.. .........÷...###AiAiX60AiX&Aix(AiI  ...# .# ......#.#AiJ j ............[...#..#...### ....b......#....##.##..# .....b.....#..÷..#..#..### .....##.....###. ....#.....##.......# #.#......#.### .###b#...)@...[÷. AisK .##..<# .####...#....# ....... #.###..##.#.##### ....##b #.#.#...###...## ... .b ###>......# #...#AiK  ## .. .b........####.... ..# ......####  .. .÷...###AiK AiV AiTW Y709Ai` Aib Ai}B ...# .# .............#.# ............[...#..#... ...........#....##.##..# ...........#..÷..#..#.. .....##.....###Ai~ ....#.....##.# #.#......#.### .###b#...@....[÷. .##..<# .####...#.# ....... #.###..##.#. ....##b #.#.#...###...## ... .b ###>......# #...# ## .. .b........####.... ..# .....  .. .÷...###AiVAiuX88AiAi _Items here: ) [[ †.AiFAikPick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +4 trident of draining Armour (select all with [)b - a +0 robe  c - an orb of mesmerism Carrion the barachi corpse of Jeremiah [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Ai Ai ...# ........#........ AutarchDCSS the Skirmisher.............#.#........ Coglin of Okawaru **................[...#..#...## Health: 69/69 ========================...........#....##.##..# Magic: 11/11 ========================...........#..÷..#..#..## AC: 8Str: 9.....##.....###......... EV: 13Int: 15....#.....##.......#.. SH: 0Dex: 18#.#......#........### XL:  9 Next: 93% Place: Dungeon:7Ai, y.###b#...@....[÷.......... Noise: ---------  Time: 8698.0 (0.0).........##..<#........... e) +0 sling {Kun}  d) +1 sling {Isabel}.......####...#..........# Fire: e) +0 sling {Kun}....... #.###..##.#.#### Gem (308) ....##b #.#.#...###...##... .b ###>......# #...#.## .. .b........####......# ...............###.. .........÷...### _You start resting. _HP restored. _You start waiting. _Done waiting. _Items here: ) [[ †.  Okay, then.AiAi%AiAi . _AiIAi#KAiLAiUAinXAi}^m7 _AiAaAia:6AiGcAiaeAigAiVh:5AiiAikAiWnAin:4AioAiuAiwAi0x:3AiyAi|Ai~AiH:2AiAi`AiZAi:1AiAiAiAi:0AiuAiTAi)R299AiAiYAiAi:8AiAi_Ai1Ai:7AiܳAieAiAiG:6AiAiAipAi:5Ai>AiZAi!P4AiAiAiAi/:3AiAiAi[ ........####...# .........# #.###..## .....##..# #.# .....#...###>.... ###.............. ##...##... #........Aij÷ ###..........)).#. #.@.......(.)...#.#713.0 (15.0) #'####..# ♣.. #....#.. #... #..........#.. #♣.. #........##...Ais ... #....#... .. ###_ ....#... .. ## #... .. AiAi^4.0 (162AiAi*_HP restored. _You start waiting. _Done waiting. Ai_Items here: ) [[ †. _Found a glowing golden altar of the Shining One.AifAig3AilAinAiHs10AisAi_x@  There is an open door here.AihyAiyB89 _Ai8zAizAi{Ai|:8AiN|Ai5~Ai~Ai$:7AijAimAi܂AiJ:6AiAi~AiAin:5AiAiAiAi:4AiYAiAi<Ai:3AiAi@  There is an open door here.AikAiHA2 _AiAi1Ai Aij:1Ai2AiAiAi:0AiAiAiAi;79Ai<Ai-Ai`AiƧ:8AiȨAi{AiAiw:7AihAiܮAiۯAi:6AiAi*AiAi:5AiִAi5AiAi:4AiAi2AiAiQ:3AiAiAi2Ai:2Ai*Ai0AiAi\:1AiAiAi:0Ai(AiAiAi@Ai;69Ai{Ai AiAi7:8AirAivAiTAi:7AiAi4AiAi):6AiAiAiAi2:5AilAifAimAi:4AiAi(Ai+Aig:3AiAiAi5Aio:2AiAiBAiAi:1AiAi AiAi :0AijAiAiAi;59AiAicAiAi1:8AiAiAiAi:7AiAi1 AifAi:6AiAiMAiAiN:5AiAi%AiAiY:4AiM Ai!Ai#Air#:3Ai$Ai=*Aiz,Ai,22Ai-Ai0Ai 2Ai2:1AiN9AiJD §.. ##...##≈...≈.## #......∩§§≈..## #...... ..§.#..## #..#..# §≈..##..### ####...§..§......########§§.....<#...#.##.#.....))###.........#######@...# #..##......55.0 (41#####..##......###...#......##.##...##....#...##.#.....#........#...##........#...#....................#.#..#....##............[...#..#.. ##................#.i EZ4m...##.##. #####.#..............#..÷..#..#.  ##.....#.........##.....###...... AiFX _Found Eshracl Orogg's Armour Shop.Aiړ3AiAiAifAiX0 _Gem (249) AioAi0AiAi88AibAiAiuAiԱ87Ai`AióAiaAi86Ai`AiAiyN5AiAioAi{Welcome to Eshracl Orogg's Armour Shop! What would you like to do?  a -  76 gold a +0 helmetb -  34 gold a +0 leather armour  c -  442 gold an orb of pyromaniaAid -  15 gold a +0 robe  e -  411 gold the +2 robe of Daring {Str+3} You have 297 gold pieces. [Esc] exit[!] buy|examine itemsAiZR[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping listAiKAidAi}AutarchDCSS the SkirmisherCoglin of Okawaru **....Health: 69/69 ========================#####Magic: 11/11 ========================##....####### AC: 8Str: 9#.....§...###. EV: 13Int: 15#...≈.≈..###.. SH: 0Dex: 18##.≈...≈.####... XL:  9 Next: 93% Place: Dungeon:7#.≈§§@..≈..## #... Noise: ---------  Time: 8761.0 (6.0)Ai#.§≈...≈.#..## #..# e) +0 sling {Kun}  d) +1 sling {Isabel}#.§§§.≈..##..### #### Fire: e) +0 sling {Kun}#....≈.........####### Gem (245) ######.......<#...#.###.....))###...... #######....###..##... #####..##......###...#... ##.##...##....#...##.#....  _Okay, then. _Found a glowing golden altar of the Shining One. _There is an open door here. _There is an open door here. _Found Eshracl Orogg's Armour Shop.  There is an entrance to Eshracl Orogg's Armour Shop here.Ai3Ai̻. _AiAi]AiAiF _Unknown command.Ai  _There is an entrance to Eshracl Orogg's Armour Shop here. _Unknown command.  Armour : m - +0 steam dragon scales  Helmet : j - a +0 helmet  Gloves : k - a +0 pair of gloves of parrying  Boots : (nothing)Ai Aif Ai z _Cloak : i - a +0 cloakAi[[?25h[?0c  Search for what [Enter for "."]? Ai\m [?25l[?1cAi>MbootAiX _Can't find anything matching that.AimAinAivAiwF _Unknown command.AiAiAiAiAiCAik4 _AiAi83AiAiٶAiwN2AiAiAiAi81Ai?AiAiAi80AiAiAi9Ai939Ai!AiAi N8AiEAiAilAiC87AiCAiAiAi/86Ai=AiAi|Ai85AiWAi Ai Aii84AiAiOAiAi@83AiAiAioAi82AiAiAiD"Aiv$81Ai$Ai(Ai+Ai0,80AiL-Ai21Ai3Ai3929Ai|5Ai8Ail;N8Ai =Ai@Ai|BAiC87AiDAi0JAiJAi!K86AiaLAioOAiQAiR85AiSAizVAiXAitY84AiZAij]AiK_Ai_83Ai5bAiFcAieAi{f02Ai2gAiuiAikAil81AimAinAiqAir80AirAitAiTvAiv919Ai876AiЕAi'N5Aiu,AiQN4AiT,Ai(Aiܡ83Ai=AifAihAi82AiAiAiAi~10098Ai<AiAiAi=87AiAiBAi$Ai86AiAiAi Ai85AiAidAiAi 84AiAiz3Ai21AiAiAi Ai 80AiL Ai AiAi6:199AiAiAiAif88AiAi=AiBAi87AiAi!Air#Ai#86Ai %AiZ'Ai)Ai)85Ai*Ai-Ai.AiN/84Ai90Aio2Ai34Ai483AiB5Aig7Ai8Ai%982Ai:AiJ<Ai=Ai>N1Ai@Ai[BAiB80Ai^CAieEAiFAi)G989AiGAiIAikKAiL88AiLAiVOAiiQN7Ai~RAiTAiXWN6AiXAixZAi]Aij]85Ai^Aiy`AibN4AiZdAi iAiQkAik83AilAinAipAigp82AivqAirAitAit81AiuAi#wAixAiry80AiyAizAi{Ai |979Aio|Ai}Ai~Ai~88Ai&AiAiAAi87AiAi#AijAi86AiAi=AiAi"5Ai>AiAiAiAiR84AiwAiAihAiҖ83AiAiAiN2AiAiAiN1Ais06987Ai,Aid6Ai5432  You see here a +0 mace.Aik1 _AixAikd0Ai AiO59AiAirAi Aii88Ai9AiAi"Aia#87Ai#%Ai(Ai%+Ai+86AiF-Ai0Ai3Ai385Ai35Ai8Ai:Ai0;84AiN<Ai>AiPX321AiSd0AiTAi\49Ai]Aik^88Aiy_Ai`AiobAib87AipcAi>eAi8gN6AigAi|Ai~AiN5Aif .# ## ## ### .####.### ### ..#.....#########.##  ..#.......#....##..#  ...#...............#  ......ß...#...##...#  .....PP..##.#...@###  8100.0) ...P>P..###.##.#.##  #....P...##.......####  ..ß......##........#.##  ..##...............#..#  Aihh..#....)..............#  .###..................##  .##....................#  .##.............#......##  AiAi?Ai'T _Key pressed, stopping explore.AiIAiAiAiU4 _AiAiAi%83AiAi!AiAi82AiAiDAiAi81AiAiAiAi380AiAiAiO39AiAioAi! Ai 88Ai AipAiAi 87AiAi AiAi,86AiAic"Ai#Ai$85Ai.Ai~5Ai*9Ai984Ai:AiAAiDAiD83Ai9FAiIAi@KAiK82AiLAiuQAiRAiR81AiSAiVAiWAiQX80AiXAig]Ai_Ai_929Ai`AicAi&eAie88Ai!fAihAijAik87AikAigoAiqAiq86AiArAitAiuN5AiuAiwAixAiXx84AixAi zAizAi+{03Aim{AiAi,Ai82AiAiAiAi81Ai`AiAiPAi80AiAiAiΊAi919Ai`AiAiN8AiOAiݒAiQN7AiAiVAiAi^86Ai AizAizN5AiAiAixAiӤ84AiyAiΦAiAip83Ai AicAiAi482Ai;AiAi4Ai81AiAi߲AiN0AieAi AiOAi909Ai Ai˾AiN8AiAiAiN7AiAi7AiN6AiTAiOAiAir85AiAiCAiN4Ai%AiAi Ai83AiAiAiAi82AiFAiAiN1AiAiAiAi80AiAiAi-QGem (99) 87654321Aif0Ai?Ai|Ai(898AiI)Ai77654AiG:|3AiB|2AiWE  .....#.#......#  #.............#  #.......#####.#  #.........# ###   ..........####   AiE@^......##   ....#.#..###..#   .######.## ##.####+#  ### #@.....# 924.0 (63.0) ######## Ai\F5 Ai)LAi$M^5.0 (641AiPAiS5 _Found a runed translucent door.AiAi/3AiAi@Ai:0Ai798AiAiAiAi:7Ai5AiVAiAi:6AiAiAiAi:5AiDAiCAiAi:4AiAiAi0Ai:3AiPAi;  There is a shaft here.AiAiA2 _AiAiAiAi?:1AiAiAi^Ai:0AiAizAiFAi"Q69Ai[AiAi7:8AiAiAi}Ai:7AiAiAiAi P6Ai54321059876543210Aip[35m4987  There is a shaft here.6 _5Ai243210398  You encounter an orc. It is wielding a +0 club.  The orc shouts!  You encounter an orc. It is wielding a +0 flail.7Ai ? _The orc leaves your sight.AiAiwAiAis  You encounter an orc and a bullfrog.Ai:6AiAi ? _The orc leaves your sight.AiP5AiwAiy8 ...#.#......# ......#.......# ......#####.#.ß...ß.# ........# ###....... ........#### #.....# ....^......## ß.o.ß# ..#.#..###..# ooF# #####.## ##.####+# ### #.....@# 71.0 (46######## F   bullfrogAi9Vooo 3 orcsAi:AiEAiHAi) ".#.#......#.#.......# .......#####.#.ß...ß.#..# ###..............#### #.....# .....^......## ß.o.ß#.#.#..###..# ooF##.## ##.####+# # ### #....@.# # 2 orcsAi .Ai o   orc2.0 (1.0)4Ai>5'AiK.FAiAi6--=33AiȘAi? _You open the door. The bullfrog hits you.Ait.#.#......# #.#.......# #.#####.#.ß...ß.# #.# ###........#### #.....#.^......## ßo..ß#.#.#..###..# oo.# .######.## ##.####F## ### #...@..# # 'Fo.o   orc7=--42AiWAiAi{.#.#......# .#.#.# ##.#####.#.ß...ß.# ##..# ###. #.#### #.....# #......^......## ßo..ß#.#.#..###..# .o.# ..######.## ##.####o## ### #..@.F.# #Ai-F.AiM'oAi,oAibo 2 orcsAi `=51Ai.AiYV _The bullfrog closely misses you.Aix.#.#......# ..#.#.##.#####.#.ß...ß.#  ##..# ###.  #..#### #.....# ##......^......## ßo..ß#.#.#..###..# .o.# #..######.## ##.####o## ### #.@.Fo.# #Aij-F.AiTL'oAi,oAi43o.Aimbo 3 orcsAi`-60AiAiAi  You shoot a sling bullet. The sling bullet hits the bullfrog!Aiv  The bullfrog is moderately wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.Ai o.  The bullfrog is heavily wounded.'oAi N  The bullfrog hits you but does no damage.Aic 4-===9 (0.929) Rev Ai Ai , _The bullfrog hits you.Ai b  You shoot a sling bullet. The sling bullet hits the bullfrog.Ai wM))The bullfrog hits you but does no damage. _The bullfrog hits you.  You shoot a sling bullet. The sling bullet misses the bullfrog.  The sling bullet barely misses the orc. The sling bullet hits the orc.Ai FoThe orc is heavily wounded.Ai5-7.88Ai=Aig? _The bullfrog hits you but does no damage.Ai2 ))You shoot a sling bullet. The sling bullet misses the bullfrog.The sling bullet closely misses the orc.The sling bullet hits the orc.Ai  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.Aie[ FoThe bullfrog is severely wounded.8.77) Rev+  _The bullfrog closely misses you.Aib  You shoot a sling bullet. The sling bullet hits the bullfrog.Aig)You shoot a sling bullet. The sling bullet hits the bullfrog.bullfrog is severely wounded.  The sling bullet completely misses the bullfrog.  The sling bullet hits the orc!  You kill the orc!Aine) 2 orcsAi o.Okawaru accepts your kill.Ai-o.Aih2FAi 58--9.66) Rev* AiA Ai5 / _The bullfrog hits you. x2Ai"  You shoot a sling bullet. The sling bullet hits the bullfrog.Ai7 .  The bullfrog is almost dead.You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!Ai- 4 AiG ?o)AiH ?o.AixO Ai&V 9--4780.55 _Okawaru accepts your kill.Ai\ Ai ` h _Your Dodging skill increases to level 5!Aiw )You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc.Ai )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!AiW )   orcAia *)Ai '1.4Ai Ai P _Okawaru accepts your kill.Ai )You shoot a sling bullet. The sling bullet hits the orc!Ai ;) Ai:I k )))You kill the orc!Ai+ E))..Ai b82.34Ai Aig / _You shoot a sling bullet.Ai Ai Ai{ AiQ H _No target in view!AiAPAiPAiXAi&[H _No target in view!AiXAiYAiq_AidH _No target in view!Ai _No target in view!Ai!Ai"AizAi<H _No target in view!Ai3AiqAi"C _No target in view!AiUaAiaAi3iAidmAi3Ai~AiAi:3Ai602Ai\10) Rev+ 1=19AiKAiAia:8AiNAiUP7Ai_AiAiƺ@2=AiC6) Rev AiAiAi:5Ai>AiP4AiWAiXP3AibAiAi&3Ai/72) AiAiiP1AiAi&P0AiHAiAi 64=Ai)79) AiJAiAi:8AiAiAi:7AiAiTAih5=6AiAiAi:5AiAitP4AiAiAiX63AiAidAi:2Ai9Ai(P1AiuAiAiT7= AiAi53Ai<Aig Ai Ai Ai,Ai7AiAiU8=AiAi,AiAiAiAiAi@e _You start resting.  HP restored.Ai((---Ai/29012.3 (30.0)Ai0I9=---Ai0,3.3 (31 _AiL6Ai7Ai #.#......# #.#.# .#####.#.ß...ß.# ##..# ###. #..#### #.....# ......^......## ßo..ß# #.#..###..# .o.# ..######.## ##.####'#  ### #..@)..# # Ai Ai "4.3 (Ai 1.0)Ai Ai5 $  Things that are here:Ai o _a +0 flail; an orc corpseAi#.#......# #.#.# .AiG#####.#.ß...ß.# ..# ###. .Aii#### #.....# ......^......## ßo..ß# Ai#.#..###..# .o.# ######.## ##.####'#  ### #..)@..# # Ai,Ai-5 _Ai4Ai$  Things that are here:AiLy _a +0 club; a +0 club; an orc corpseAi#.#......# .#.......# .#####.#.ß...ß.# .# ###....... #### #.....# ^......## ßo..ß# #.#..###..# ...# ######.## ##.####'#  ### #..))@.# # 6 _AiJ#.#......# #.......# #####.#.ß...ß.# # ###....... #### #.....# ^......## ß...ß# Ai{~#.#..###..# ...# .## ##.####'#  ### #..)).@# #Ai Ai;Ai B=7AiAieAi..#.#......#......#####.#.ß...ß.# ###...........#### #.....#..^......###ß...ß# ..#.#..###..# #...# AiM/&#####.## ##.####@#### #..))..########Ai_7AiV8&8AiW>AiA] _There is an open translucent door here.Ai#....ß...ß#.#......#......#####.#.ß...ß.# ###.......#....#### #.......^......###ß...ß# ..#.#..###..# #.@.# #####.## ##.####'##### #..))..########9 _AiAi75VM####.........ß...ß#.#......#......#####.#.ß...ßAi5{ ###.......#....#### #.......^......###ß.@.ß# ..#.#..###..###...## #####.## ##.####'##### #..))..##AiLZ20AizM.......#########.........ß...ß#.#......#......Ai{#####.#.ß...ß ###.......#....#### #..@....^......###ß...ß ..#.#..###..###...## Ai6{z#####.## ##.####'##Ai<1AivAiAi2CM##.....##.......##.#.ß...ß.#########.........ß...ß#.#......#......#####.#.ß...ß ###...@...#....######.....##..^......###ß...ß ..#.#..###..###...##Ai7:Ai:&2Ai @AiBAiM..#....####.# .##...#ooo.ooo#...##.......##.#.ß...ß.########Aio#.........ß...ß#.#......#......#####.#.ß.@.ß ###...........######.....## AiU....^......###ß...ß#oo 2 orc warriors (asleep)oooo 4 orcs (asleep)Ai oYou encounter 4 orcs and 2 orc warriors.The orc warrior shouts! You hear a shout!AiMAiS.oAiz.oo.AiO.oAi-E.oAiŬ oYou encounter an orc wizard. It is wielding a +2 dagger of draining.Aiڮ oYou encounter an orc wizard. It is wielding a +0 dagger.Ai[Aiv oYou encounter an orc warrior. It is wielding a +0 battleaxe.Ai& oooo 3 orc warriors (1 wandering)oo 2 orc wizards (1 wandering)ooo 3 orcs (wandering)You encounter an orc. It is wielding a +0 falchion of venom and wearing a +2chain mail of poison resistance.You hear a shout! x2Ai/==3AiAiH3 _The orc leaves your sight. x2AiB Ai Read which item? Scrolls  f - a scroll of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  p - 2 scrolls of poison  V - a scroll of vulnerability  c - a scroll labelled ETEISOWKAO  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff[?] describe selectedAi>? AiG AiX ...#....######....## AutarchDCSS the Skirmisher .##.........#.ooooo.#...##Coglin of Okawaru **.... .........##.#.ßoooß.#####Health: 69/69 ======================== ..#.....###.#.......#Magic: 11/11 ======================== ..#.........#.......#AC: 8Str: 9 .....#......#.ß...ß.#EV: 14Int: 15 ...#.#......#.......#SH: 0Dex: 18 ............#.......#AiX XL:  9 Next: 98% Place: Dungeon:7 ......#####.#.ß.@.ß.#Noise: ==-------  Time: 9023.3 (0.0) ........# ###.......#e) +0 sling {Kun}  d) +1 sling {Isabel} ........######.....##Fire: e) +0 sling {Kun} Ai Y ....^......###ß...ß# ..#.#..###..###...## #####.## ##.####'##ooo 3 orc warriors (1 wandering)AimY ### #..))..#oo 2 orc wizards (1 wandering)########ooo 3 orcs (wandering)You encounter an orc wizard. It is wielding a +0 dagger.AiY You encounter an orc warrior. It is wielding a +0 battleaxe.You encounter an orc. It is wielding a +0 falchion of venom and wearing a +2chain mail of poison resistance.AiY NYou hear a shout! x2 _The orc leaves your sight. x2Aii P  Okay, then.Aik Ai=z Ai`~ . _Ai  You aren't carrying any items that you can evoke. _Ai6  _Unknown command.AilAipRead which item? Scrolls  f - a scroll of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  p - 2 scrolls of poison  V - a scroll of vulnerability  c - a scroll labelled ETEISOWKAO  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff[?] describe selectedAi Ai Ai( ...#....######....## AutarchDCSS the Skirmisher .##.........#.ooooo.#...##Coglin of Okawaru **.... .........##.#.ßoooß.#####Health: 69/69 ======================== ..#.....###.#.......#Magic: 11/11 ======================== ..#.........#.......#AC: 8Str: 9 .....#......#.ß...ß.#EV: 14Int: 15 ...#.#......#.......#SH: 0Dex: 18 ............#.......#Ai) XL:  9 Next: 98% Place: Dungeon:7 ......#####.#.ß.@.ß.#Noise: ==-------  Time: 9023.3 (0.0) ........# ###.......#e) +0 sling {Kun}  d) +1 sling {Isabel} ........######.....##Fire: e) +0 sling {Kun} AiC) M....^......###ß...ß# ..#.#..###..###...## #####.## ##.####'##Aij) ooo 3 orc warriors (1 wandering)### #..))..#oo 2 orc wizards (1 wandering)########Ai) ooo 3 orcs (wandering)chain mail of poison resistance.You hear a shout! x2 Ai) _The orc leaves your sight. x2 _Okay, then. _You aren't carrying any items that you can evoke. _Unknown command.Ai3 n  Okay, then.Ai`> AiA . _Aiv  You aren't carrying any items that you can evoke.AiAiiAi. _Ai Ai$WGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +1 sling (offhand) {Isabel}  e - a +0 sling (weapon) {Kun}a - a +0 dagger {Lan}  c - a +0 dagger {Agam} Missiles (go to first with ()f - 8 poisoned darts  g - 9 boomerangs  l - a curare-tipped dart Ai_%hArmour (go to first with [)  i - a +0 cloak (worn)  j - a +0 helmet (worn)  k - a +0 pair of gloves of parrying (worn)  m - +0 steam dragon scales (worn)b - a +0 robe  h - a scarf of shadowsAit AiAi...#....######....## AutarchDCSS the Skirmisher .##.........#.ooooo.#...##Coglin of Okawaru **.... .........##.#.ßoooß.#####Health: 69/69 ======================== ..#.....###.#.......#Ai6 .Magic: 11/11 ======================== ..#.........#.......#AC: 8Str: 9 .....#......#.ß...ß.#EV: 14Int: 15 ...#.#......#.......#SH: 0Dex: 18 ............#.......#XL:  9 Next: 98% Place: Dungeon:7 Ai ......#####.#.ß.@.ß.#Noise: ==-------  Time: 9023.3 (0.0) ........# ###.......#e) +0 sling {Kun}  d) +1 sling {Isabel} ........######.....##Fire: e) +0 sling {Kun} Ai ....^......###ß...ß# ..#.#..###..###...## Ai!#####.## ##.####'##ooo 3 orc warriors (1 wandering)### #..))..#oo 2 orc wizards (1 wandering)########ooo 3 orcs (wandering) _The orc leaves your sight. x2 Ai" _Okay, then. _You aren't carrying any items that you can evoke. _Unknown command. _Okay, then. _You aren't carrying any items that you can evoke.Ai.4Ai:Ai4=Ai< a##.........#.ooooo.#...# ..##.#.ßoooß.##### #.....###.#.......# ......#ß...ß#........#####.#.ß...ß..# ###...@..#####.....#^......###ß...ß# #.#..###..###...# #####.## ##.####'##  ### #..))..#    orc warrior #######oo 2 orcs (wandering) o.ooAi> .o 2 orc warriorso   orc wizardo   orc (wandering)-4.3 (1 _AiJ Ai@Y..##.#oßo.oß.##### #.....###.#...o...# ....#.......#ß...ß#........#####.#.ß...ß..# ###......#####..@..##^......###ß...ß# #.#..###..###...# #####.## ##.####'##  ### #..))..# #######   orc warrior AiZ(AiY[2oAi\)oAi]M.oAi_N.oAih.ß.o 2 orc warriorso   orc wizardAiiO--5AiDqAi4sAiV#.....###.#.o.....# ....#o..o...#.ß...ß#........#####.#.ß...ß..# ###......#####.....##^......###ß.@.ß# #.#..###..###...# #####.## ##.####'##  ### #..))..# ####### o.oAi+XN.oAias.o   orc wizardAihb@-6AijAiAiAAiR...#oßo..ß#...o......#####.#.ß...ß..# ###.......######.....##^......###ß...ß# #.#..###..###...## #####.## ##.####@##  ### #..))..#  #######    orc warrior oo.o.ß.o 2 orc warriorso   orc wizard8AiaW Ai:XAiXO_There is an open translucent door here.Aig1#.#......#.oo....#....#...o...######.#.ß...ß.#...# ###.......#.######.....##^......###ß...ß##.#..###..###...## ######.## ##.####' ### #..))@.# ########Ai   orc warrior Ai$Q.oAi`9 _AitQ.#.#......#.oo....# #.#.......# #.#####.#.ß.o.ß.# #.# ###.......#.######.....##.^......###ß...ß#.#.#..###..###...## .######.## ##.####'## ## ### #..)@..# # AiRAiT'30AiP[Ai]  Ai]Things that are here:Aiay _a +0 club; a +0 club; an orc corpseAi7.#.#......#.oo....# .#.#.# ##.#####.#.ß.o.ß.# ##..# ###.# Ai8I#.######.....## #......^......###ß...ß#.#.#..###..###...## ..######.## ##.####'### ### #..@)..# #Ai{CAiD-1 _AiJAifM$  Things that are here:AiSPo _a +0 flail; an orc corpseAi. .#.#......#.oo....# ..#.#.##.#####.#.ß.o.ß.#  ##..# ###.#  #..######.....## ##......^......###ß...ß#.#.#..###..###...## #..######.## ##.####'### ### #.@))..# #2 _Ai4 Ai;o#...#......#.ß...ß.#......#.#......#.oo....# ...#.......#.......# #########.#.ß.o.ß.# ##.........# ..#  #..........######.....## ###......^......###ß...ß#....#.#..###..###...##..######.## ##@####'###### ### #..))..#########Ai Ai-&3AibAi/Ai .###....#...#.......# .#...#......#.ß...ß.#......#.#......#.oo....# #...#.......#.......# ##########.#.ß.o.ß.# ##.........# ..#  #..........######.....##  ###......^......###ß...ß#  #......#.#..###@.###...##..######.## ##.####'###### ### #..))..#########Ai&<4AiCAiAij _...#....#.....###.#.# ..###....#...#.......##...#......#.ß...ß.# ..........#.#......#.oo....#...#.......#.......###########.#.ß.o.ß.# ##.# #..# #..........######.....## ###......^....@.###ß...ß# #......#.#..###..###...##..######.## ##.####'###### ### #..))..#########AiI Ai &5Ai Ai\ Ai #....#....#.....###.#.# #..###....#..#.# #..#.........#......#.ß...ß.# #.#.#......#.oo....##...#.............#.# #####.#####.#.ß.o.ß.# ##..# ###.# #.######.....## ###......^...@..###ß...ß# #......#.#..###..###...## ##..######.## ##.####'## #### ### #..))..# ########AiC Ai &6Aim AiC Aig#....#....#.....###.#.#  #..###....#...#.#  #..#.........#......#.ß...ß.#  #.#.#......#.oo....#  ###...#.......#Ai^.# #####.#####.#.ß.o.ß.# ##.# ###.# #.######.....## ###......^..@...###ß...ß# #......#.#..###..###...## ##..######.## ##.####'## #### ### #..))..# ########AiAi&7AiAiAi>.##....#...........##.#.ß..oß.### ###....#....#.....###.#.# #..###....#...#.......# #..#...#......#.ß...ß.# #..........#.#......#.oo....####...#.......#.......###########.#.ß.o.ß.# ##.# #..# #........@.######.....## ###......^......###ß...ß# #......#.#..###..###...##..######.## ##.####'###### ### #..))..#########AiR8AiAigZO♣##........##.........#..oooo.#. ..##....#...........##.#.ß..oß.## ####....#....#.....###.#.# # #..###....#.........#.......# #..#...#......#.ß...ß.# #..........#.#......#.oo....####...#.......#.......###########.#.ß.o.ß.# ##.# ..# #..........######.....## ###......^......###ß...ß# #......#.#..###..###...##..######.## ##.####'###### ### #..))..#########AidAie&9AilAinAi..##...#....##### #♣##........##.........#..oooo. ...##....#...........##.#.ß..oß.# _####....#....#.....###.#.# ## #..###....#.........#.......# #..#...#......#.ß...ß.# #..........#.#......#.oo....####...#.......#.......###########.#.ß.o.ß.# ##.# ..# #..........######.....## ###......^......###ß...Ai(ß# #......#.#..###..###...##..######.## ##.####'###### ### #..))..#########AiAi'40AinAiAiJM♣### .......#....##### ♣....##.........#..oooo .............##.#.ß..oß _####....#....#.....### Ai####....#..........#...#.ß...ß..........#.#oo###.........#......########.#.ß.o.ß### ###.......#..........######.....##.#Ai1oAiQo   orc warrior (wandering)Ai*&1AiAi2Ai'##..## ♣### ...#....##### ♣....##.........#..oooo ..........##.#.ß..oß Aiv_####......###. ####....#.........#......#..#......#.ß...ß..........#@#......#.oo###.........#......########.#.ß.o.ß##.# ###....... ....######.....####......^......###ß...ß#......#.#..###..###..Ai۶.####..######.## ##o####'###### ### #..))..AiZAiF&2AiAiAi/M.........(.)...#.# '##....## ♣Ai:1.### .......#....##### ♣....##.........#..oooo ..............##.#.ß..oß _####....#....#.....###. ####....#.........#......#........ß...ß..........#.#......#.oo###...#.............#......#####.......#####.#.ß.o.ß.#.....#..######.##Ai;Ai<&3AiCAi/EAiM##...)).#.### .........(.)...#.# '##........## ♣......#..### .......#....##### Ai{♣....##...#..oooo ...#...........##.#.ß..oß _####....#....#.....### ####....#.@.......#......#..#......#.ß...ß..........#.#......#.oo###...#.............#.......#.....#####...........AiO.....#.#..##AiuAiF&4AiAiAiaS M....÷...### ##...)).#.### Ai;T .........(.)...#.# '##........## ♣.....#..### .......#....##### ♣....##...#..oooo ...#...........##.#.ß..oß _####.....###. ####....#........#.........#.ß...ßAi U p#..........#.#......#.oo....#......###.....#....#......^...Ai}m Ain &5Ailv Aix Ai JM##......#### #.......÷...### ##...)).#.### .........(.)...#.# '##.......## ♣......#..### ......#....##### ♣....##...#..oooo ...#......@....##.#.ß..oß _####....#....#.....###. ####....#........AiL #..#.........#......#.ß...ß.#..#.. # . ......... Ai $ Aim$ &6Ai, Aia/ AiM......####....#### #####...............#### #......÷...### ##...)).#.### .........(.)...#.# '##........## ♣.....#..### ...#....##### ♣....##...#..oooo ..........##.#.ß..oß _####....#....#.....###. AiS## #..###....#.........#.......#.... .#...##.......Ai|1oAi(o   orc warrior (wandering)Ai)&7Ai99AiuM#...###> #...#....###.. ................####....#### #####...............#### #.......÷...### ##Ai...)).#.### .........(.)...#.# '##........## ♣......#..### ...#@...##### ♣....##...#..oooo ...#...........##.#.ß..oß Ai_####....#....#.....###.#.......#... ...#. .....o#####. Ai5AiB&8AiAiAi }M#..# #.#.#...###...##.......##...###>......# #...#....###.. ................####....#### #####...............#### #.......÷...### ##...)).#.### .........(.)...#.# Ai s'##........## ♣### ...#....##### ♣....##...#..oooo ...##....#...........##.#.ß..oß.#..#... ......#.............Ai Aiy &9Ai Ai; Aiw$.....# #.###..##.#.#####.......##..# #.#.#...###...##.....#...###>......# #...#....###.......####....#### ## ##...##........####  ....÷...### ###....)).#.### #.........(.)...#.AiN #'####..........@.##  ♣##..........#..###  ..##..........#....##### ♣##........##.........#..oooo. ....##....#...........##.#.ß..oß. #_####....#....#.....###.#. ### #..###....#...#.......Ai #..#.........#......#.ß...ß. #..........#.#......#.oo....Ai*Aiw+'50Ai4Ai67Ai###...#................# #.###..##.#.#####.......##..# #.#.#...###...##..... ....#...###>......# #...#....###......####....#### ###...##........####  ....÷...###  ###....)).#.###  #.........(.)..@#. ##'####...## ♣...♣##.#..### ..##...#....##### ♣...♣##........##.........#..oooo .....##....#...........##.#.ß..oß_####....#....#.....###.#### i 4m#..###....#.........#..... #..#...#......#.ß...ßAiAi1AiNAiOAil...##..<#....######...#...............# #.###..##.#.#####.##..# #.#.#...###...##..... .....#...###>......# #...#....# ###........####....#### # # ##...##........#### # ....÷...### ###....)@.#.###  #.........(.)...#.  ##'####...## #♣...♣##.#..### #.....##...#....##### #♣...♣##........##.........#..ooo #.....##....#...........##.#.ß..o ###_####....imm#....#.....###.#### #..###....#...#.....AiAi&2Ai:AiL  Things that are here: _a +0 club; a kobold skeletonAi###.#...)....[÷..##...##..<#.............######...#...............# #.###..##.#.#####.##..# #.#.#...###...##..... ......#...###>......# #...#....# .###........####....#### .# ##...##........#### ## .@..÷...### ###....)).#.### #.........(.)...#.  ##'####...##  #♣...♣##.####  #.....##...#....#####  #♣...♣##........##.........#..o  #.....##....#....i8m.......##.#.ß###_####....#....#.....###.#3 _Ai;| ##..###.#.#......####...###.#...)....[÷.........##..<#.............#####...#...............# #.###..##.#.#####.##..# #.#.#...###...##.... .......#...###>......# #...#....# #.###........####....#### #.# ##...##........#### ### ....÷...### ###....)).#.### #.........(.)...#. ##'####...##  #♣...♣##.#..###  #.....##...#....#####  #♣...♣##........##....Ai} .....#..o #.....##....#...........##.#.ß4Aiz Ai Ai ..##........#.....##.#..... .##..###.#.#......#........###...###.#...)....[÷.........##..<#.............####...#...............# #.###..##.#.#####.##..# #.#.#...###...##... ........#...###>......# #...#.... ##.###........####....###  #.# ##...##........####### ....÷...### ###....)).#.### #.........(.)...#.# ##'####...##  #♣...♣##.#..###  #.....##i 9;49m...#....#####  #♣...♣##........##.........#.AiNM AiP C5AiUE.#.....###..........# ...##........#.....##.#.##..###.#.#......#........######.#...)....[÷.......##..<#.... ####...#.......... #AiF.....# #.###..##.#.#####.##..# #.#.#...###...## .........#...###.# #...#... ###.###........####....## #.# ##...##........####### #.......÷...### ###....)).#.### #.........(.)...#.# ##'####. #♣...♣##.#..### #.....##...#....#####Ai;TAiOU&6AiFwAi>c _There is a stone staircase leading down here.AiM#.....#..÷..#..#..####..##.#..........#.##........#.....##...###......#.######.#...)....[÷ ...##..<.####...#..........#. #..Ai%##..##.#.######..# #@#.#...###...## .........#...###> #...#... ###.###..........####....###.# ##...##...............####.......#AiW3.#..........#.AiC7 _Ai%AieAi4 3Ai Ai Ai Ai Ai ,Ai Aii Aik Ai < Ai!V Aioc nAivh AiO~ Ai ,Ai Aiڍ BAi ,Ai Ai BAiʳ Ai, ,Ai Ai BAi Ai Aiu Ai ,Aip Ai BAi ,Ai  Ai%( BAi, ,Ai80 Ai5 ,Ai8 Ai? AiY@ AiC AiL ,AiO Ai5Y ,Ai\ Ai{ Ai3 ,Ai΁ Ai% ,Aiح  _You start waiting.An orc warrior comes into view.Ai o   orc warrior (wandering)o97.3 (40.0)Ai Ai0 38.3 (41 _Ai~ Ai4 )))))o)You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Aiܰ )The orc warrior shouts!  You shoot a sling bullet.Aij o.  The sling bullet barely misses the orc warrior.....).===9.2 (0.9)Rev  _You hear a shout!Ai )))))You shoot a sling bullet.Ai0x  The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet. The sling bullet hits the orc warrior.AiP| o.....)100.1 _The orc warrior is lightly wounded.Ai; ))))You shoot a sling bullet. The sling bullet hits the orc warrior.AiU a  You shoot a sling bullet. The sling bullet hits the orc warrior. _The orc warrior is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai :o.Ai >...1.0Rev+  _The orc warrior is lightly wounded.Ai~ )))))))You shoot a sling bullet.Ai   The sling bullet barely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.AiN:o.Aiם`...)..Ai%9AiAiխ9 _The orc warrior is lightly wounded.Ai$ )))))))You shoot a sling bullet.AiXThe sling bullet hits the orc warrior but does no damage. _The orc warrior is lightly wounded.Ai Lo...)..AiSf2.8Rev* Ai[Ai_9 _The orc warrior is lightly wounded.Ai )))))))You shoot a sling bullet.Ai  The sling bullet closely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior.Ai9o.Ai^...)..3.7 _The orc warrior is moderately wounded.Aixe  You shoot a sling bullet. The sling bullet hits the orc warrior.Ai )))))))The orc warrior is moderately wounded.You shoot a sling bullet.AiH o....(.  The sling bullet barely misses the orc warrior.6--4.6AiZ _The orc warrior hits you with a +0 dire flail.Ai e  You shoot a sling bullet. The sling bullet hits the orc warrior!Ai$  The orc warrior is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai% r  The orc warrior is heavily wounded.AiT& Ai2 O5--5.5Ai%3 AiR6 D _The orc warrior hits you with a +0 dire flail.Ai, )))))))You shoot a sling bullet.Ai2 ' _The orc warrior hits you with a +0 dire flail.  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Aix o....(.Ai /66.4AiL Ai8 c _The orc warrior is heavily wounded.AijSF )))AiSL))))You shoot a sling bullet.Ai  The sling bullet closely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai5 o....(.  The orc warrior is heavily wounded.Aip6Y52----7.3AiBAiED _The orc warrior hits you with a +0 dire flail!Ai  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ail  _The orc warrior hits you with a +0 dire flail!  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.Ai  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.Ai8 '8.2Ai<*Ai-  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded. _The orc warrior closely misses you.AiЖ  You shoot a sling bullet. The sling bullet hits the orc warrior.Ai )))))))The orc warrior is severely wounded.You shoot a sling bullet.Ai o....(.  The sling bullet closely misses the orc warrior.Ai'9.1AiAAi\ _The orc warrior completely misses you.Aie  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai _The orc warrior completely misses you.The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.Ai  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.AiLY3----10.0AilAiߑ  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded. _The orc warrior hits you but does no damage.AiO   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai  _The orc warrior hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.AiQk X  You shoot a sling bullet.  The sling bullet hits thAik 4e orc warrior but does no damage.  The orc warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.Ail %9Ait Aiw  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.  Aiw You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded. _The orc warrior closely misses you.Aih   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai  _The orc warrior closely misses you.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.AiC   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.47--1.8Ai Ai   The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded. _The orc warrior hits you with a +0 dire flail.AiZ  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Aic? )))))))The orc warrior is severely wounded.You shoot a sling bullet.Ai o....(.  The sling bullet barely misses the orc warrior.Aij1----2.7AimAihD _The orc warrior hits you with a +0 dire flail!Aia  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai _The orc warrior hits you with a +0 dire flail!  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.Ai  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.3.6Ai  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded. _The orc warrior misses you.Ai )))))))You shoot a sling bullet.Ai4 _The orc warrior misses you.You shoot a sling bullet.  The sling bullet barely misses the orc warrior.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai;8 o....(Ai8 l.  The orc warrior is severely wounded.Ai: k36----4.5AiG AiP D _The orc warrior hits you with a +0 dire flail.AiN e  You shoot a sling bullet. The sling bullet hits the orc warrior.Ai )))))))The orc warrior is severely wounded.You shoot a sling bullet.Aik o....(.Aivl '5.4Ai_ Ai f _The sling bullet closely misses the orc warrior.Ai   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Air  The orc warrior is severely wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.Ai=n  The orc warrior is almost dead.Ai>^7--6.3AiIAiYou shoot a sling bullet. The sling bullet hits the orc warrior.  You kill the orc warrior!Aict )Ai T )))))Ai0 I))Okawaru accepts your kill.Ai >....(.Ai Ait T#.#..............#..÷..#..#..#### AutarchDCSS the Skirmisher ..#.........##.....###..........# Coglin of Okawaru **.... ...##........#.....##.......#.... Health: 35/69 ============------------ ..##..###.#.#......#........###.. Magic: 11/11 ======================== ......###.#...)....[÷............ AC: 8Str: 9 ..............##..<#............. EV: 14Int: 15 AiK #...........####...#..........#.. SH: 0Dex: 18 #............# #.###..##.#.#####. XL:  9 Next: 103% Place: Dungeon:7 .........##..# #@#.#...###...##.. Noise: ===------  Time: 9118.1 (0.9) .........#...###>......# #...#... e) +0 sling {Kun}  d) +1 sling {Isabel} ###.###................####....## Fire: e) +0 sling {Kun}Ai h#.# ##...##...............#### Rev* ### #..............÷...###Ai |###..........)).#.###Ai #.........(.)...#.###'####............###♣...♣##..........#..###Ai You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is almost dead. Ai: _The orc warrior hits you with a +0 dire flail.  You shoot a sling bullet. The sling bullet hits the orc warrior.  Aii dYou kill the orc warrior!Okawaru accepts your kill.Ai _You shoot a sling bullet.  You have reached level 10!Ai2 /  --more--Ai܌Y9/762/1210 1% AivAi4 _Ai M...##.##..# #.....#..÷..#..#..####..##.....###..........#.##........#.....##.......#..###......#..######.#...)....[÷ ...##..<#.####...#..........#. #..##..##.#.######..# #.#.#...###...## .........#...###>......# #...#... ###.###................####....## Rev* ............÷...#...##...........Ai3Ai=---9.1 (1.0 _AiAiAi0?VM....##.[...#..#...###.......#....##.##..# #.....#..÷..#..#..####..####..........#.##........#.....##.......#..##Ai@#......#........######.#...)....[÷. ...##..<.####@..#..........#. #....# #.###..##.#.######..# #.#.#...###...## .........#...###>......# #...#... Rev* .............(.)...#AiT@Ai OAiOB---20Ai ZAi\Ai0...#.#.......... ...##............[...#..#...###.. ........#....##.##..# #........#..÷..#..#..#### .#.........##.....###..........##......#.....##.......#... .##..###.#.#......#........######.#...)....[÷.... ..##.@<#...# .####...#..........#.....# #.###..##.#.#####..# #.#.#...###...# ........#...###>......# #...#.... ##.###................####....####.# ##...##...............####### #..............÷...######..)).#.###Ai<X401Ai_AiHAi#...##.#.##.........#.#..........##............[...#..#...###... .......#....##.##..# ###. #.......#..÷..#..#..#### #.........##.....###..........###.....##.......#... ##..###.#.#......#........###...#Ai]###.#...)...@[÷........##..<#.............######...#..........#.....# #.###..##.#.#####..# #.#.#...###...# .......#...###>......# #...#.... #.###................####....#### #.# ##...##...............#### ### #....÷...###AiAim\2Rev+ AiAiAiս H ......#..##[...#..#...###..#....##.##..# ### #.Ai ..÷..#..#..######.##.....###.......... .##..#.......#...... ##..###.#.#......#........###...# ....)....[÷............##..@#......#.####...#..........#.....# #.###..##.#.######Ai¾ Rev+ ..###..........)).#.###AiO Ai %3Ai Ai a _There is a stone staircase leading up here.AiAiAi#Ai0AiA;H14 _Ai<Aih%6Aiq ####.[###...........##.#......########.....##.#......# #####....... ........####............ .#<.................. .......#..#.##...####...#..###.......####..###...#######.< Aiq ###......###.......####. ####............@..........####................#### #.#.##..............## ...#.####......##.##..### ...#.# ###..#..........# AirK.....# #..###..##.##...  ...........### #..##.........#.  .........#...### #...............  ...........#...###.##.........##. Aik[5.6 (2.5Rev AiAiV _You climb upwards.  There is a stone staircase leading down here.Aiw _You see here a bullfrog skeleton.Ai Ai< 2=3=AiE 4AieF AiwJ 5=AiL AioL Ai[M AiN AiO #6Ai5O (=Ai>P AiKR AiR AiS AiT Ai4U AiV AiWW AiW 97AiX Ai[ ,Ai\ Ai] Ai^ Ai^ Ai4` i8=Ai(a Aib ,Aic Aid Ai/e Aie Aig AiPg K9=AiPh Aii Aii Aij Ai.l Aial Ai......# #...#.... #.###.........####....#### #.# ##...##...............#### ### #..............÷...###  ###..........)).#.###AiI&-6.1 (2.5Ai0Ai@2# _You climb downwards.Ai4a _There is a stone staircase leading up here.Ai2  _Ai- Ai Ain Ai' Ai} ,Ai Ai Ai m  An orc wizard comes into view.Ai) #..###.#.##........###...##.###.#...[....[÷.............##..##..<#.............### .Ai* w####...#..........#..... ..# #.###..##.#.#####.... ......##..# #.#.#...###...## ......#...###>......# #...#....# .###................####....#### # ##...##......@........#### Ai3* Y## #..............÷...###  ###..........)).#.### Ai_* #.........(.)...#.#  ##'####...........Ail+ #  #♣...♣##..........#..### o   orc wizard (wandering)  #.....##..........#....#####  #♣...♣##....o...##.........#..oo#.....##....#...........##.#.ß..Ai0 W41.1 (5.0o.AiB xo==2.1 (6AiJ AiL , _The orc wizard shouts!AiAi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   i - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   j - Necromancy   4.0   5.0   0   c - Throwing   0.0   1.2  -1           k - Invocations   0.0   1.4  -2   d - Short Blades   0.0   1.2i2m  -1       e - Ranged Weapons  10.0  14.3  -1               f - Armour   0.0   1.2  -1      g + Dodging5.4   7.1  -1       h - Stealth   2.0   3.6  -1                        i40m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAi9AiAAiN#..###.#.#......#........###...## AutarchDCSS the Skirmisher ...###.#...[....[÷.............## Coglin of Okawaru **.... ...........##..<#.............### Health: 76/76 ======================== .........####...#..........#..... Magic: 12/12 ======================== ..........# #.###..##.#.#####.... AC: 8Str: 9 ......##..# #.#.#...###...##..... EV: 14Int: 15 ......#...###>......# #...#....## SH: 0Dex: 18 .###................####....#### XL: 10 Next:  1% Place: Dungeon:7 .# ##...##......Ai  The orc wizard is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.AiV9o.Ai..)..=3.0 (0.9Rev Ai{ _The orc wizard is moderately wounded.Ai  ))))You shoot a sling bullet. The sling bullet hits the orc wizard.AiA  The orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.AiI .)).  The orc wizard is severely wounded.Ai ****The orc wizard gestures at you while chanting.Aim ].)).AiBn V67---9AiZ Ai 1 _The puff of flame hits you!Ai m )))))))You shoot a sling bullet.Ai  The sling bullet barely misses the orc wizard.You shoot a sling bullet.Ai .)).o..Ai ^4.8Rev+ Ai Ai e _The sling bullet closely misses the orc wizard.Ai'* )))))))You shoot a sling bullet.Ai  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.AiM99o.AigFg.))....Ai:IW8---5.7AiRAiT^ _The orc wizard is almost dead.Ai )You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!Aih)))AiA ))))Okawaru accepts your kill.Ai{.).)...Ai~n26.6Rev* AiAi/ _You shoot a sling bullet.Ai[Ai\Ai5fAihH _No target in view!Aix3Aif^ _No target in view!Ai Ai Ai Ai# Ai Ai Ai AiY \9Rev+ Aip Aij Ai AiD Aif Ai Ai Ai, Ai L70=Ai] Ai Ai1 6Rev Air Ai Ai Ai5 Ai ,Ai Ai  k1=AiO" Ai& >Ai' Ai/ 3Aix5 Ai; ;2AiJ AiT AiU AiZ AiVa Aia Aie Aivl Aim K3=Aip Aix Ainx Ai{ Ai) ,Ai Aiv k4=Ai Ai Aik Ai; Ai£ Ai Ai Ai Ai 5AiN Ai Ai Ai: Ai Ai Ai Ai k _You start resting.HP restored.Ai <.....---Aix 69.6 (23.0)6=---70.6 (24 _Ai Ai Ais Ai Ai Ai ,Ai ,Ai= AiQ ,Ai~ AiL Ai$ 9=AiG AiAi+AiAi AiI AiBAiAiAiAiAiAi!Ai',Ai*Ai:,Ai?AiE,AiaIAiPW _You start waiting.Aifo   orc (wand, wandering)oAiCh-81.6 (11AisAiu,2.6 (12AivAiӇ  You encounter an orc. It is wielding a +0 war axe and carrying a wand of _mindburst.Ai  )))))o))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.Ai\ U  The orc shouts!  You shoot a sling bullet.Ai/ 9o.Ai `.)....Ai f===3.5 (0.9)Rev Aic Ai1 G _The sling bullet hits the orc but does no damage.AiM )))))You shoot a sling bullet.Ai+K w  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.Ai 9o.Ai ^.)...Ai ^4.4Rev+ Ai Ai; G _The sling bullet hits the orc but does no damage.AiV))))))Ai%  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.AiKjoo.Ai\.)..o   orc wizard (wandering).o   orc (wand)5.3Ai}Ai;G _The sling bullet hits the orc but does no damage.Aiu;v )))You shoot a sling bullet.Ai ))))The sling bullet hits the orc but does no damage.AiNo.o)Ai-de.)...6.2AikAi"ow _You shoot a sling bullet. The sling bullet barely misses the orc.Ai ))You shoot a sling bullet. The sling bullet hits the orc.AiY] )))))The orc is lightly wounded.Ai7o.AiLo.Ai^.)...Aif7.1Rev* AiAiw _You shoot a sling bullet. The sling bullet barely misses the orc.Aiq ) You shoot a sling bullet. The sling bullet hits the orc.Aik  Ail "Ail $Ai.m 9The orc is moderately wounded.Aim UYou shoot a sling bullet. The sling bullet hits the orc.  Aim #You kill the orc!Ai8n Aix Aiy !Ai o.  Okawaru accepts your kill.Ai9 Z.oAi '8.0Ai3 B _The orc wizard shouts!Ai v )))You shoot a sling bullet.AiՓ ))))The sling bullet hits the orc wizard but does no damage.  You shoot a sling bullet.Aid& .$.o...Ai' %9Ai53 Ai-5  Ai5 V_The sling bullet barely misses the orc wizard.Ai ))) You shoot a sling bullet. The sling bullet hits the orc wizard.Ai$  The orc wizard is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.AiTBo)Aiep.$9.8AiSpAise _The orc wizard is moderately wounded.Ai ))You shoot a sling bullet. The sling bullet hits the orc wizard.AiGThe sling bullet hits the orc wizard but does no damage. _The sling bullet hits the orc wizard.  The orc wizard is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.Ai/Bo.Ai9".Ai:(90.7AiEAi%Ib _The orc wizard is heavily wounded.Ai}[ ))))))Ai7)You shoot a sling bullet.Ai4Q  The sling bullet barely misses the orc wizard.You shoot a sling bullet.AiMBo$AiZ.)...Ai'1.6AiAid _The sling bullet barely misses the orc wizard.Ai )You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!AiSAi2- )))))))Okawaru accepts your kill.Ais)$.)...AiY/32.5AiAi / _You shoot a sling bullet.Ai* 3Ai4 Ai7 H _No target in view!AiOAiPAi[Ai^H _No target in view!AiAi|AiAiAi9AiCAi~ Ai Ai$ AiAiAisAiAiP>Rev+ Ai] AiW%Ai%Ai(Ai/,Ai 2Aie9,Ai MjRev AiRAiDXAiXAiL\Ai\bAibAieAin,Ai pAivAiv(AiyAi~3AiSAiAiAi#AiAiAiAi@AiAiAi,AioAiAiCAi*Ai,AiAi,AiAiAi}AibAidAiAiAiAi,AiAiAiAiAi,AiAi\AiAiAi,Ai!Aik'Ai'Aij+Ai/AiP0Ai4Ai=:Ai:Ai=AiBAiCAi#GAiKAijLAi]OAiPTAiUAicAikAizlAioAitAieuAiFxAi,AiAiAi[AiAi,Ai8AisAiAiAi4,AiQAi8,AiAi,AiYAiAiyAiAi>,AiwAi{Ai/,AiAiAi}Ai!Aiw"Ai%Ai,Ai-Ai0Ai7Ai8Ai;AiAAieBAiEAiJAiKKAiNAi4TAiTAiWAi _,AiaAihAihAi[kAipAiMqAi......# #...#....## .###..........###....####  ##...##.......#### ## #.....÷...###  ###$).#.### ..(.)...#.# ..###.......#..........  ###_####....#....#.....###.#....AiR D Ai& Ai@ M---3.0)Ai AiE $  Things that are here:Ai J _a +0 club; a +0 robeAi ........##..<#.#####...#....#......# #.###..##.#.#######..# #.#.#...###...##....###>......# #...#....## .###..........###....####  ##...##.......#### ## #.....)..÷...###  ###).#.### ..(.)...#.# ##'####.......)....###.......#....#...### #..###....#.........#.... AizAi-4 _AiAi#  You now have 325 gold pieces (gained 28).  f - a wand of mindburst (7)  Things that are here:Ai%+5.5 (2Ai0Ai6> _a +0 war axe; a +0 chain mail; a +0 whipAin( _Ai/ ,Ai; AiK  ####...#......# #.###..##.#.#######..# #.#.#...###...##....###>......# #...#....## .###..........###....####  ##...##.......#### ## #.....)..÷...###  ###)).#.### ..(.)@..#.# ##'####.......)....###♣...♣...#..###.....###....#....#..#.........#......#.ß..  .# #.###..##.#.#######..# #.#.#...###...##....###iN }30m>......# #...#....## .###..........###....####  ##...##.......#### ## #.....)..÷...###  ###)).#.### ..(.)...#.# ##'####.......@....###♣...♣...#..###.........#####.............#.........#..#..........#.#......#.oo. AidV +6.5 (1Ai W +7.5 (2Aia Aiub $  Things that are here:Aie _a +2 dagger of draining; a +0 robe; an orc corpseAi3IAi"AiAih $ _Ai4Ai9Ai@n  An orc warrior comes into view.Ai!I#...###>......# #...#....### ##................####....#### ##  ##...##...............####  #.)..÷...###  ###..........)).#.###  #...(.)...#.# ##'####Ai'J)....## ♣...♣##....#..### .....##..#....##### ♣...♣##..##.........#..oooo .....##....#...........##.#.ß..oß ##_####....#....#.....###.#......## #..###....#.........#.... #..#.........#......#.ß...ß o   orc warrior (wandering) #..........#.#......#.oo...Ai`J###...#......o......#......####o#####.#.ß.o.ßAiK+8.5 (1Ai2f2.Ai{k29.5 (2 _AiwAi~Ai-  )))))o)You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Aiw ]  The orc warrior shouts!  You shoot a sling bullet.Ai 9o.Ai! @......Ai" d===400.4 (0.9Rev Ai*1 Ai4 O _The sling bullet hits the orc warrior but does no damage.Ai )))))))You shoot a sling bullet.Ai+  The sling bullet barely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior.Ai:o.Ai#<.....Ai'1.3AiAi9 _The orc warrior is lightly wounded.Ai> )))))))You shoot a sling bullet.Ai %  The sling bullet closely misses the orc warrior.You shoot a sling bullet.Ai9o.Ai/......2.2Rev+ Ai$ AiW_The sling bullet barely misses the orc warrior.Ai# )))You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai  The orc warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.AiO=:o.Ai)J)..AiJ'3.1AiUAiY9 _The orc warrior is lightly wounded.Ai ))You shoot a sling bullet. The sling bullet hits the orc warrior.Aiz )))))The orc warrior is lightly wounded.  You shoot a sling bullet.AiL :o.Ai] >.....Ai f4.0Rev* Ai; Ai f _The sling bullet closely misses the orc warrior.Ai )You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai<  The orc warrior is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior.Ai L.9Ai Ai6 f _The orc warrior is moderately wounded.Ai )You shoot a sling bullet. The sling bullet hits the orc warrior.AiS| The sling bullet hits the orc warrior. _The orc warrior is moderately wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai :o.Aiy AiD '5.8AiAif _The orc warrior is moderately wounded.AiC;e  You shoot a sling bullet. The sling bullet hits the orc warrior.AiW Ai"AiO)Ai ))Ai))))The orc warrior is heavily wounded.You shoot a sling bullet.AiY] o.AiZ.AiMZ.AiZ.AiZ.Ai[.  AiN[:The sling bullet closely misses the orc warrior.Ai{[Ai@]Ai] 6.7Ai!jAitmQ _The orc warrior misses you.Ai8 )))))))You shoot a sling bullet.Aiٔ  The sling bullet barely misses the orc warrior.You shoot a sling bullet.Ai( o......  The sling bullet completely misses the orc warrior.65----7.6 _The orc warrior hits you with a +0 quarterstaff!Ai{  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai  The orc warrior is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.6----8.5Ai  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded. _The orc warrior barely misses you.Aiz e  You shoot a sling bullet. The sling bullet hits the orc warrior.Ai  The orc warrior is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.Ai( s  The orc warrior is severely wounded.Ai8) '9.4Aid2 Ai5 Q _The orc warrior misses you.Ai'} e  You shoot a sling bullet. The sling bullet hits the orc warrior.Ai  The orc warrior is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai s  The orc warrior is severely wounded.Ai (10.3Ai Ai B _The orc warrior hits you but does no damage.Ai )))))))You shoot a sling bullet.Ai & _The orc warrior hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Aii o...Aixb...  The orc warrior is severely wounded.Aia53----1.2AiAiF _The orc warrior hits you with a +0 quarterstaff!Aiu3AiAio^ _You are too injured to fight recklessly!AivAi*AiAiʗ^ _You are too injured to fight recklessly!AimAi8Ai.Ai^ _You are too injured to fight recklessly!AiAiDAiAi^ _You are too injured to fight recklessly!Ai  _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai#> )))))))The orc warrior is severely wounded.You shoot a sling bullet.Ai o......  The sling bullet barely misses the orc warrior.Ai '2.1AiA AiN Y _The orc warrior closely misses you.Ai   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai   The orc warrior is severely wounded.You shoot a sling bullet. The sling bullet hits the orc warrior.Ainn  The orc warrior is almost dead.Ai'3.0Ai(Aie*B _The orc warrior hits you but does no damage.AiD )You shoot a sling bullet. The sling bullet hits the orc warrior.  You kill the orc warrior!AiSAi\ )))))))Okawaru accepts your kill.Ai])......Ai}-69Ai(Ai/ _You shoot a sling bullet.Ai#................####....#### #####.......#### ...........)..÷...### ##)).#.### #...(.)...#.# #'####.......)....## ...♣##...#..### ....##..#....#####♣##........##@........#..oooo. ....##....#...........##.#.ß..oß. #_####....#....#.....###.#.......# #..###....#.........#. #..#.........##.ß...ß#..........#.#......#.oo....Ai###...#.............#.... #####.......#####.#.ß.o.ß ##..# ###.......Ai/54=------4.9 (1.0AiAi $  Things that are here:Ai Z _a +0 quarterstaff; a +0 plate armourAiIAiP _AiHBAi5=Rev+ AiAi8,AiAiU,AiAi;6AiGAiTRev AiAi/ ,Ai%Aia7=AiiAiAi(AiaAi#3Ait%Ai.8=Ain<,AiAAiAi!9Ai',Ai.Ai1<60Ai4Ai:,Ai=AiC,AiGAi'L,AiOAiUa1=AiWAi^,Ai`Aig,AijAiok2=AiCrAix,Ai {Ai,AiAiJAiH%3Ai،AiBAiۛ,AiڝAiAiK4=AiAi,AiAi1BAik5=AiAi,AiAi 67=AiAi,AiXAi5"Ai"U8=Ai%Ai.BAi3,AiERAiVAiVAiWZAi<_Ai_%9AibAilhAihAikAiqAiCrAiuAi b70=AiZAi0f  An orc comes into view.Ai---o   orc (wandering)oAi064.9 (50.0)AiAi^35.9 (51 _AiAijAi- ])))))))Aie  You shoot a sling bullet. The sling bullet barely misses the orc.AiY8 :o.Ai(E .....oAiE f===6.8 (0.9)Rev AiP AiS w _You shoot a sling bullet. The sling bullet barely misses the orc.AiU )))))Ai` You shoot a sling bullet. The sling bullet hits the orc.Ai )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.AiSAi"B.....Ai&1=7.7Rev+ Ai1Ai4G _You kill the orc!AiBAiAiAi<H _No target in view!AiAiAiAiH _No target in view!Air3AiAiH _No target in view!Ai Aim Ai Ai H _No target in view!Ai7Ai AiWAiAi[Rev  _Ai߳Ai(AiAiAi%2Ai2AiBAi<>AiQAi]a3=AiAiCAiAiAik,AioAiAiJ#4Ai2=AiwAi,AiAi BAi Ai %5Ai5Ai/AiAiY!Ai#Ait$Ai'Ai7Ai7Ai=AiDAi ED6=AiPAim1 _HP restored.Air3Aid|,Ai|BAiAiAiLAiAieAiAiS9=Ai_Ai\AiAi/AiAiSAiJAiAi«Aib$  Things that are here:AiC  a +0 mace; a +0 leather armourAieAi _AiAi#AiAiԼAiAiAiAiAiAitAiNAiAi>Ai@AiAiVAi,AiH,AiAiAi,AiAigAiAiAi]AiAiAi AiAi{$  Things that are here:Ai3 `  a +0 flail; an orc skeletonAi Aik  _Ai Ait $  Things that are here:Ai j  a +0 club; a +0 club; an orc skeletonAi+ Ai  _Ai& Ai Ai7  You encounter an orc priest. It is wielding a +0 flail.Ai$ .....#......#.ß...ß.# ...#.#......#.o.....# .....)......#.......# ......#####.#.ß...ß.# ........# ###.......# ........######.....##.^......###ß...ß# #.#..###..###...## #####.## ##.####@##---  ### #..))..# ########  o   orc priest (wandering) Ai.% 0500.7 (33.0)Ait- Ai. O---1.7 (34 _Ai,5 AiJ ] _There is an open translucent door here.Ai . ......#.o.....# )#.......# .#.ß...ß.# ..# ###.......# .######.....## ^......###ß...ß# ..###...##  ##.####@##  ### #..))..# ########Ai c. ......#.o.....# )#.......# .#.ß...ß.# ..# ###.......# .######.....## ^......###ß...ß# ..###...##  ##.####@##  ### #..))..# ########  Aim b _An orc priest is nearby!AiL ))))))o  Ai\You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!Ai  The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc priest.Ai | .oThe orc priest is lightly wounded.AiL ?......Ai f===2.6 (0.9)Rev Ai % Ai2( * _You hear a shout! x2Ai-4 P )))))Ai4 nYou shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.Ai ))The orc priest is lightly wounded.  You shoot a sling bullet.Ai? 2oAi@ D.oAiVM ......o   orc (wandering)3.5AioS AiiV h _The sling bullet completely misses the orc priest.Aip )))) You shoot a sling bullet. The sling bullet hits the orc priest!Ai&  AiThe orc priest is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.Ai\<Q.oAiJ=1.oAi=AiG,...AiNH^4.4Rev+ AiPAi Tc _The orc priest is severely wounded.Ai(GW ))) AiGUYou shoot a sling bullet. The sling bullet hits the orc priest.Ai  The orc priest is almost dead.You shoot a sling bullet. The sling bullet hits the orc priest.AiWo..oAiOkc..5.3Aio^ _The orc priest is almost dead.Ai )  You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!Ai_ ))Aii ))))o  Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the orc.  AiiThe orc shouts!AiNQ.oAivo..)..o 2 orcsAi76.2  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts! _The orc is almost dead.  Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6!  You need to enable at least one skill for training.Ai/  --more--Ai:  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   i - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   j - Necromancy   4.0   5.0   0  Ai c - Throwing   0.0   1.2  -1           k - Invocations   0.0   1.4  -2   d - Short Blades   0.0   1.2  -1   l - Evocations   0.0   0.6  +3   e - Ranged Weapons  10.0  14.3  -1               f - Armour   0.0   1.2  -1       g - Dodging   6.0   8.3  -1  iۮg9;49m     h - Stealth   2.0   3.6  -1                          AiQ                    Aiw_    AiT    AiYou need to enable at least one skill.[?] HelpAiǯG[=] set a skill target  Ai[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAiM= a + Fighting 6.0AiAl&TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsAi  [?25h[?0cAi 10 AiĊ  [?25l[?1c8.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetsAi Ai.....#......#.ß...ß.#AutarchDCSS the Skirmisher ...#.#......#..o....#Coglin of Okawaru **.... .....)......#..o....#Health: 76/76 ======================== ......#####.#.ß...ß.#Magic: 12/12 ======================== ........# ###.......#AC: 8Str: 9 ........######..)..##EV: 14AiInt: 15 ....^......###ß...ß#SH: 0Dex: 18 ..#.#..###..###...##XL: 10 Next:  7% Place: Dungeon:7 #####.## ##.####@##Noise: ===------  Time: 9506.2 (0.9)### #..))..#e) +0 sling {Kun}  d) +1 sling {Isabel}########Fire: e) +0 sling {Kun}Rev+ Aioo 2 orcsYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts! _The orc is almost dead.Ai~Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6!AiIYou need to enable at least one skill for training.AiAipAi!. _AiAi:Ai'AiMF _Unknown command.Ai,  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.0   7.0   0   i - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   j - Necromancy   4.0   5.0   0   c - Throwing   0.0   1.2  -1           k - Invocations   0.0   1.4  -2   d - Short Blades   0.0   1.2i 4m  -1   l - Evocations   0.0   0.6  +3   e - Ranged Weapons  10.0  14.3  -1               f - Armour   0.0   1.2  -1       g - Dodging   6.0   8.3  -1       h - Stealth   2.0   3.6  -1                    Aiz `                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAi> > k + Invocations 0.0AiTargetTarget8.0  --  --  --  --  --  --  --  --  AiP--  --  --  a-z] set[-] clear selected targetcost|targetsAi@<[?25h[?0c0 Ai [?25l[?1cAio-- =] set aall targetsAi a-z] setselected target Ai+ [?25h[?0cAiu *0 Ai [?25l[?1cAi3.0 current training targets, if any.=] set aall targetsAiAiAig.....#......#.ß...ß.#AutarchDCSS the Skirmisher ...#.#......#..o....#Coglin of Okawaru **.... .....)......#..o....#Health: 76/76 ======================== ......#####.#.ß...ß.#Magic: 12/12 ======================== ........# ###.......#AibAC: 8Str: 9 ........######..)..##EV: 14Int: 15 ....^......###ß...ß#SH: 0Dex: 18 ..#.#..###..###...##AiXL: 10 Next:  7% Place: Dungeon:7 #####.## ##.####@##Ai*Noise: ===------  Time: 9506.2 (0.0)### #..))..#e) +0 sling {Kun}  d) +1 sling {Isabel}########AiDOFire: e) +0 sling {Kun}Rev+ Ai[>oo 2 orcsAim^The orc shouts! _The orc is almost dead.Ai}Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6! Ai_You need to enable at least one skill for training. _Unknown command.Ai3AiU Aif Ai& 3Aiy Ai F _Unknown command.Aih )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!Ai n )))))   orcAi x ))Okawaru accepts your kill.AivQ.oAi~8..)..Aik7.1 (0.9Rev* AiފAi͍w _You shoot a sling bullet. The sling bullet barely misses the orc.Aiq )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!AiU))))) AiHx ))Okawaru accepts your kill.Ail0oAi|!x oYou shoot a sling bullet.Ai0.)..)..o   orc warrior (wandering)o   orc (wandering)8.0AiU9AiGLv _You encounter an orc. It is wielding a +0 short sword.Ai< )))))))You shoot a sling bullet.Aif  The sling bullet closely misses the orc warrior.You shoot a sling bullet.Aip oThe sling bullet barely misses the orc warrior.The orc shouts!AiAiqoo......Aioo 2 orcs (1 wandering) Ai%9Ai}AiV s _You encounter an orc. It is wielding a +0 hand axe.Ai )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Ai+))))))   orc (Ai Pr )Okawaru accepts your kill.Aijqo.......Ai'9.8AiAi/ _You shoot a sling bullet.Aih; V)))))))Ail D o  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!AilB z oThe orc is heavily wounded.AisD H)oAi%N |M......AiN o   orc warriorAi\O (10.7AiW AiFZ ' _You hear a shout!Ai 6 )Aiڮ M)))))You shoot a sling bullet.Ai:  )The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!Ai\? :) Ai Q.oAi +oAi' .....o   orc (wandering)Ai] '1.6Ai Ai  Ai J_Okawaru accepts your kill.Ai36 )Ai3M)))))You shoot a sling bullet.Ai  The sling bullet barely misses the orc warrior.You shoot a sling bullet.AiAM)oAiCT.oAiM2....AiN'2.5AiVAiXO _The sling bullet hits the orc warrior but does no damage.Ai>Mx ))))You shoot a sling bullet.Ai  The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet. The sling bullet hits the orc warrior.AiSM.oAiDT2oAiTU.oAi_...o 2 orcs (wandering)Air`'3.4AiwAiy9 _The orc warrior is lightly wounded.Ai ))) You shoot a sling bullet. The sling bullet hits the orc warrior!Aiu  )))The orc warrior is moderately wounded.You shoot a sling bullet.  The sling bullet closely misses the orc warrior.AiQ.oAijQ.oAi.Ai/oAiC)...Ai'4.3Ai Ai^ _The sling bullet closely misses the orc.Ai ))You shoot a sling bullet. The sling bullet hits the orc warrior.AiC _The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is moderately wounded.  The sling bullet hits the orc warrior but does no damage.Ai~ Q.oAi N.oAi Q.oAi ..o1 wandering)AiY '5.2Ai Ai f _The orc warrior is moderately wounded.Ai& )You shoot a sling bullet. The sling bullet hits the orc warrior.AiQ )heavi  The sling bullet barely misses the orc warrior.  The sling bullet hits the orc!  You kill the orc!AiѸ )o   orc (Ai< , .Ai(= eoOkawaru accepts your kill.Ai= Ai;> J.oAiTM ToAiQ '6.1Aiz_ Aib % _The orc shouts!Ai )))))))You shoot a sling bullet.  The sling bullet closely misses the orc warrior.Ai4  The sling bullet barely misses the orc. You shoot a sling bullet.  The sling bullet barely misses the orc warrior.The sling bullet hits the orc.Ai' AioThe orc is lightly wounded.  The orc warrior misses you.Ai oYou encounter an orc wizard. It is wielding a +0 dagger.Ai9.oAi$Ai]<...oo   orc wizard (wandering)oo 2 orcs7.0AiAiks _You encounter an orc. It is wielding a +0 falchion.Aie  You shoot a sling bullet. The sling bullet hits the orc warrior.AiVx  The orc warrior is heavily wounded.Ai§VYou shoot a sling bullet. The sling bullet hits the orc warrior.Ai5 Ai6 Ai38UThe orc warrior is severely wounded.Ai89AiBAiF Ai.GAi~G4_The orc warrior hits you but does no damage.Ai4j#.#......#)o.o...#...)......#).)....#..#####.#.ß...ß.#....# ###.......#...######.)o..##^......###ß...ß##.#..###..###.o.## Ai:5######.## ##.####' ### #..))@.# ######## o   orc Ai72oAi:O)oAi:.Ai:.oAiwEz.o 2 orcsAiJF6---8.9 (1.0AiNAiPAi9 .#.#......#)o.....# #......)......#).)o...# #Ai9 .#####.#.ß...ß.# #.# ###.......#.######.))..##.^......###ß.o.ß#Ai: v.#.#..###..###...## .######.## ##.####o## ## ### #..)@..#Ai@: M # Ai)G Q'oAiP AiQ A---9AiY AiZ $  Things that are here:Ai] { _a +0 club; a +0 club; an orc skeletonAi .#.#......#)o.....# .#......)......#).)o...# ##.#####.#.ß...ß.# ##..# ###.# #.######.))..## #......^......###ß.o.ß#.#.#..###..###...## ..######.## ##.####'### ### #..@)o.# #Ai 2oAix Eo.Ai2 o   orcThe orc warrior attacks as it pursues you!Ai .=20Ai Ai n _The orc warrior barely misses you.Things that are here:Ai? q _a +0 flail; an orc skeletonAi   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ai- )e sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.The sling bullet barely misses the orc warrior.  The sling bullet hits the orc!  You kill the orc!AiN4A)) AiS o.Okawaru accepts your kill.Ai5==1.8 (0.9AiAiX _The orc warrior barely misses you.Ai c  You shoot a sling bullet. The sling bullet hits the orc warrior.Ai\  The orc warrior is almost dead.You shoot a sling bullet. The sling bullet hits the orc warrior.Ai9x=2.7AiAi_ _The orc warrior is almost dead.AiBg )You shoot a sling bullet. The sling bullet hits the orc warrior.  You kill the orc warrior!Aim& Ait )))Okawaru accepts your kill.AiӀD)..Ai0103.6Ai}Aic/ _You shoot a sling bullet.AiGAiAiu)Ai+H _No target in view!Ai Ai! AiZ Ai H _No target in view!AiZN AiO AiW AiZ H _No target in view!Ai.#.#......#)o.....# ..#......)......#).)o...##.#####.#.ß...ß.#  ##..# ###.#  #..######.))..## ##......^......###ß.o.ß#.#.#..###..###...## #..######.## ##.####)### ### #.@))..# #AiAi=---4.6 (1.0 _Ai%AiF(Ai`"3Air%Ai'Ai(Ai/AiH0Ai0Ait3Ai7Aie7>Rev+ Ai:Ai=Ai>Ai?Ai)CAiuCAiEAi$J,AiLAiOAiHP>Rev Ai\AibAibAieAi)jAijjAikAio,AirAiuAijv& AixAi|Ai|AiAi{AiAi}AiɊAi7Ai8AiAiAiГAi,Ai؛AiR,AiQAi,AiAi,AiMAi$,Ai׷AijAi޻Ai{AiAi+AiAi AitAi4Ai,Ai{Ai3,Ai%AiAiAiAiAiAioAiAiAi5AiAiAiEAi ,AiNAi%AiAiAAiAiAiAi Ai Ail#Ai'Ai'Ai)Ai<-Ai-Ai/Ai4Ai%5Aiq7Ai:Ai<Ait>Ai-C,AiEAiHAi$IAiSNAiY,Ai?^Aib,AieAiDjAijAiHmAi_qAi0rAiGtAixAiQyAi {Ai}Ai}AihAiAiQAiAiAiAi`Ai,AiAiAiYAiAiAiAiAiAiAiѧAiEAiAikAiDAiAiAi'AiAiAi,AiAiAiUAiAi'AiAiUAi,AiAiAiXAiAixAiAiAi,AiOAiAiAi2AiFAiAi AiAi<Ai'Ai$AiAiAiAi`AiAi!Ai"Ai$Aiz(Ai(Ai +Ai.Ai.Ai1Ai5Ai(6Ai8Ai;Ai-<Ai>Ai:AAiAAiYNAiR,AiTAiVW,AiXAi\,Ai^AicAi}cAieAiyi,Ai;lAi7pAipAirAivAi/wAizAix,AiAi,AiAi,AiAiAi6AiAiAiNAiuAiAiAiAiGAiAiAiAiAiAiAi3AiAi@,AiBAiAi AiF. _You start waiting.623.6 (99.0)---4.6 (100.0)Ai3 Ai8 # _Done waiting.Ai\Y 4Aia Aie H _No target in view!Ais)3Ai8Ai@AiDAi2F$ _AiM:  Things that are here:Ai~O`  a +0 flail; an orc skeletonAiSAiT _AigWAi]Z  Items here: ))) [ ÷.Aiyam  An orc wizard comes into view.Ain#.#......#)o.....# ....)......#).)....# .......#####.#.ß...ß.# ...# ###....o..# ..######.))..## .....^......###ß...ß# #.#..###..###...## #####.## ##.####)##  ### #..))@.# ######## Ainobo   orc wizard (wandering)Ai~pKo.6.6 (2.0)Ai_{AiH|27.6 (3 _AiwAiuAi( )))))))You shoot a sling bullet.Ai r  o  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!AiW G.oAi b....)Ai b===8.5 (0.9Rev AiB Ai 8 _The orc wizard is lightly wounded.Ai+o ))) You shoot a sling bullet. The sling bullet hits the orc wizard.Ai.  )The orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!Ai& Ai0oAi:..)o   orc (wandering)Aif/19.4AifAigP _Okawaru accepts your kill.Ai*F ))))))oYou shoot a sling bullet. The sling bullet hits the orc.Ai  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.AiNQ.oAi[.)..)Ai\_30.3Rev+ AizAiG}\ _The orc is severely wounded.Aid ))))) You shoot a sling bullet. The sling bullet hits the orc.AiG )The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!AiO& Aiz!.Ai)..)1.2AiAiP _Okawaru accepts your kill.AioAipAi|AiG}H _No target in view!Ai Ai Ai Ai H _No target in view!Ai0 Ai1 Ai4 Ai: Ai? AiI _  There is an open translucent door here.  Things that are here:AiLL ^  a +0 flail; an orc corpseAi[ 5 _Aib ,AiFf Aif Ai#i Aiel Aio Rev   You see here a +0 hand axe. _AiŒ Aiі ,Ai@ Ai ...##### #....###)..#.......#...##...##.#.ß...ß.########.#.......##.........#.......#.#......#.ß...ß.#.#.#......#)......# ......)......#).)....# .......#####.#.ß@).ß.#--- .........# ###.......# .........######.))..## .....^......###ß...ß# ...#.#..###..###...## ######.## ##.####)## # ### #..))..#########Ai 78 M### #..#....####.##)........#.......#...##.......##.#.ß...ß.#########..........ß...ß#.#)..)......#).@...#####.#.ß.).ß ###....... .........######.))..##Ai aRev ##Ai -7.2 (6.0Ai F---8.2 (7Ai Ai _Items here: )) [[ †.Ai#AiAiEAin&Ai*Ai+/ _Ai2,Ai*7Ai7Ai9Ai<AiPJ,AiNAiQAi~UAiUAiYAi[Ail"......####...... .)..÷...### :) #....###.... .)).#.### ####'####....##...#. )...#.# ...####.### .)....## ...## ### #.#..### ....# ##....#####.......#....###)......##....##.#.ß@..ß.#####42.2 (4#.....###.#......#.........#......#.ß...ß.#.#......#)......#...)......#).)....# .......#####.#.ß.).ß.# .........# ###.......# .........######.))..##AiwAi$y+3.2 (5AiAi, _Found a +0 long sword.AiUAiDAiAirH _No target in view!Ai Ai AigAiAij)####....#### ####..#.#. .........#### ._: #....#... )..÷...### .:) #....###.... )).#.### ####'####....##...#.. ...#.# #.ß...ß.#...####.###. )....## #.#...## ### #.#..### #.#....# ##.#....#####.#....# # .##)..#...@...#...0..#.ß...ß.######.....###.#.......# #.........#.......#.#......#.ß...ß.##.#......#)......#)......#).)....######.#.ß.).ß.## ###.......#Ai62Ai9+4.2 (1Ai?8_AiE: _Found a roughly hewn altar of Beogh.Aium[?25h[?0c  Search for what [Enter for "boot", or ? for help]? AiM [?25l[?1cAi4Ai7AiX _Can't find anything matching that.Air"Ai#Ai-Ai1F _Unknown command.AiFY Aio  .....#### ._: #... )..÷...### .:)## )).#.### ####'####...# ...#.# #.ß...ß.#...####.### )....##..... ### ...#..###.# ##..#### ##)........# ........##.#.ß.@.ß.##### #.....###.#.......# ...##.......# ........######.))..##Ainy Aiۀ -5 _Ai Ai Ai: s )..÷...### .:)## )).#.### ####'####...# ...#.# #.ß...ß.#...####.### )....##..... ### ...#..###.# ##AiN; ..#### ##)........# ........##.#.ß...ß.##### #.....###.#...@...# ......#Ait; ß...ß##.))..## Ai; Q....^......###ß...ß#AiH AiRI AiwI 6AiS Ai"V AiGK )).#.### ####'###...# ...#.# #.ß...ß.#...####.### )....##..... ### ...#..###.# ##..#### ##)........# ........##.#.ß...ß.##### #.....###.#.......# ......#ß...ß#).....#ß...ß# ..#.#..###..###...##AiAi&7Ai"Ai$Ai J)...#.# #.ß...ß.#...####.### .)....## #.......#...## ### # ....#..### #.#....# #.#....#####.#....# ##)........#.#...## ...Ail##.#.ß...ß.#####.#.......# .#.........#.#....#......#.ß@..ß.##.#......#)......#Ai...)......#).)....#..#####.#.ß.)ß.#...# ###.......#.######.))##Ai5'^......###ß...ß#.#..###..###...## ######.## ##.####)Ai<8Ai6AiAi: .)....##..... ### ...#..###AiY:.# ..#### ##)........#Aiy:........##.#.ß...ß.##### #.....###.#.......# Ai:g......#ß...ß#Ai:i).@.....)Ai:4).)Ai:.#####.#.ß.).ß##)## Ai;# ### #..))..#Ai7EAiE&9AiNAiPAiR4 p ...#..###.# ..#### ##)........#........##.#.ß...ß.##### #.....###.#.......# ......#ß...ß#).......))Ai4 #.#####.#.ß.).ß..# ###.......#########Ai? =50AiF AiK _Items here: )) [[ †.Ai,AiPick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 falchion of venom Armour (select all with [)c - a +0 leather armour  d - a +2 chain mail of poison resistance Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Aip%Ai.Ait:....#..### #.......#....# # AutarchDCSS the Skirmisher ....#....#####.......#....#Coglin of Okawaru **.... ..##)........#.......#...##Health: 76/76 ======================== ..........##.#.ß...ß.#####Magic: 12/12 ======================== ...#.....###.#.......#AC: 8Str: 9 ...#.........#.......#EV: 14Int: 15 ......#......#.ß...ß.#SH: 0Dex: 18 ....#.#......#)......#XL: 10 Next: 11% Place: Dungeon:7 ......)......#).@....#Noise: ---------  Time: 9650.2 (0.0) .......#####.#.ß.).ß.#Ai ;<e) +0 sling {Kun}  d) +1 sling {Isabel} .........# ###.......#Fire: e) +0 sling {Kun} .........######.))..## .....^......###ß...ß# ...#.#..###..###...## ######.## ##.####)## # ### #..))..######### _Found a roughly hewn altar of Beogh.  Search for what [Enter for "boot", or ? for help]? Ai;;_Can't find anything matching that. _Unknown command. _Items here: )) [[ †.  Okay, then.AiUAiAi=Ai. _Ai8)....## #.#...## ### #.#..### #.#....# ##.#....#####.#....# # .##)..#.......#.....#.ß...ß.######.....###.#.# #.........#.......# Ai9@.#......#.ß...ß.# #.#......#)..@...# )......#).)....# #####.#.ß.).ß.# # ###.......#...######.))..#.^......###ß...ßAi79y# ..#.#..###..###...Ai[9####.## ##.####)##### #..))..#AivTAiT21.2 (1 _Ai^AiA`Ai*M...#.# ß...ß##.## )....## ## ### #.### # ...#....####.# .##)........#.......#...##.......##.#.ß...ß.#########..........ß.@.ß#.#)..Aig)......#).)... ......#####.#.ß.).ß.###)##Ai*Ai`*&2Ai0Ai2AiS _Ai BAi Ai* ,Ai, Ai- Ai! AiT Ai" Aij$ Ai( Ai) Aig+ Ai . Ai.1 ,Ai3 Ai5 Ai7 Aia8 Ai9 Ai; Ai= Ai= Ai&? AiA Ai&C AiH (#..........#...........#..#..... #..##.#.#####......######.......# #...###...##.......#####........# #...#....###..#>.........#. ....####....#########..#.#.......## )._:. #....#....... )..÷...### .:) #....###..... )).#.### ####'####....##...#..#.# ...####.###. )....## #.......#...## ### #.#..### #.......#....# ###....#####.......#....## .##)........#.......#...##Ai3I .##.#.ß...ß.######.....###.#.......#........#.......# .....#......#.ß...ß.#AiS +9.2 (7Ai^S ,60.2 (8Ai [ Ai]  Search for what [Enter for "boot", or ? for help]? _Can't find anything matching that. _Unknown command. _Items here: )) [[ †. _Found a +0 dagger.Ai)M...###...##...)........#.....#..#......##.#.######Ai{T. #...###...##.......###### #...#....###..#>.........#####....#########..# .........#####)._:.#.. AiP)..÷...### #.:)# ##... )).#.### ####@####....##...#. Ai5...#.# ß...ß##.## )....## .## ### #. ...#..### #.......#....# ##....#.......#AiAiW+1.2 (1AiAiQ _There is an open door here.AiM[÷.###....#..###.##....###...##...)........#.....#..#......##.#.######. #...###...##.......###### #...#....###..#>.........#####....#########..# .........#####)._:.#.. )..÷...### #.@)# #... )).#.### ####'####....##...#. ...#.# #.ß...ß.#...####.## )....## #.......#...## ### #.###.......#AiC2 _Ai- :_Ai/Z  You pick up a parchment of Shock and begin reading...Ai0+3.2 (2Ai8_Ai_!> _You add the spell Shock to your library.Ai\ i..###...###..#.##.# ####. ÷#..###.##.. ...###..##...) ..........#.....#..#. ..##.#.#######...##.......######### #...#....###..#>.........#####....#########..#.#. ........#####)._@.##....#... ..÷...### ##..)###....###.... ).#.### ####'####....##...#.. ..#.# #.ß...ß.#...####.###..## #.......#...## ### #..#..### #.......#....# ##. ..#....#####.......#....# ## Ai ##)..#.......#.....#.ß...ß.#####Ai Ai +4.2 (1Ai :_Ai; a  You pick up an Everburning Encyclopedia and begin reading...Ai +5.2 (2Ai 8_Ai. b _You add the spells Ignite Poison, Sticky Flame and Ignition to your library.Ai?IAi^&0AifAiGgAi jE _Done exploring.Aij IAi AiZ ,Ai E _Done exploring.AiqAi5smWhere to? (Tab - D:7 @ (x,y), ? - help) AijsD D - Dungeon  T - Temple Ai}Ai?[?25h[?0c........###...###..#.##.# ####... AutarchDCSS the Skirmisher AiP÷.............###....#..###.##... Coglin of Okawaru **.... .............###.........##...).. Health: 76/76 ======================== ..........#...........#..#....... Magic: 12/12 ======================== ..##.#.#####......######.......## AC: 8Str: 9 ...###...##.......#####.......### EV: 14Int: 15 Aiȑ...# #...#....###..#>.........#.. SH: 0Dex: 18 ...####....#########..#.#........ XL: 10 Next: 11% Place: Dungeon:7 Ai>........#####)._@.##....#........ Noise: ---------  Time: 9665.2 (0.0) ..÷...### ##..)###....###...... e) +0 sling {Kun}  d) +1 sling {Isabel} ).#.### ####'####....##...#... Fire: e) +0 sling {Kun} ..#.##.ß...ß.#...####.###.. Ai....## #.......#...## ### #.. ..#..### #.......#....# ##. ..#....#####.......#....### ##)........#.......#...## ........##.#.ß...ß.##### _You add the spell Shock to your library.  You pick up an Everburning Encyclopedia and begin reading... _You add the spells Ignite Poison, Sticky Flame and Ignition to your library. _Done exploring. Aiߒ_Done exploring.  What level of the Dungeon? (default 7, ? - help) Ai [?25l[?1cAi_V  You pick up an Everburning Encyclopedia and begin reading... _You add the spells Ignite Poison, Sticky Flame and Ignition to your library. _Done exploring.  What level of the Dungeon? (default 7, ? - help) Okay, then.AiAiD _Ai=JAi?F _Unknown command.Ai Ai Where to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple AiaAi[?25h[?0c........###...###..#.##.# ####... AutarchDCSS the Skirmisher ÷.............###....#..###.##... Coglin of Okawaru **.... .............###.........##...).. Health: 76/76 ======================== ..........#...........#..#....... Magic: 12/12 ======================== ..##.#.#####......######.......## AC: 8Str: 9 ...###...##.......#####.......### EV: 14AisInt: 15 ...# #...#....###..#>.........#.. SH: 0Dex: 18 ...####....#########..#.#........ XL: 10 Next: 11% Place: Dungeon:7 ........#####)._@.##....#........ Noise: ---------  Time: 9665.2 (0.0) ..÷...### ##..)###....###...... e) +0 sling {Kun}  d) +1 sling {Isabel} ).#.### ####'####....##...#... Fire: e) +0 sling {Kun} ..#.##.ß...ß.#...####.###.. ....## #.......#...## ### #.. ..#..### #.......#....# ##. ..#....#####.......#....### ##)........#.......#...## ........##.#.ß...ß.##### _Done exploring. _Done exploring.  What level of the DungeoAin? (default 7, ? - help) _Okay, then. _Unknown command.What level of the Dungeon? (default 7, ? - help) Ai2f [?25l[?1cAi48AiAiAiAiE _AiDAifAiAiAi@  There is an open door here.AigAi; _AiAiAi Ai{,AiOAic,AiAiAi,Ai)AiAiBAi %Aik'Ai'Ai+Ai!6Ai@JnAiKAiLAiwWAiZ,Ai\AifAi nBAiyAiȁ,AiOAirAi,AiAi $  Things that are here:AiXv  a +0 falchion; a +0 leather armour; an orc corpseAiAiO _AiAiAiAiqAiAiJZ  Items here: )) [ †.Ai Ai _AiAirAi-,AiAiAi ,Ai AiS  There is an open translucent door here.  Things that are here:Ai^  a +0 flail; an orc corpseAiAi@ _Ai"Ai#+Ai/,Aif1AiQ>Z  Items here: ))) [ ÷.AiAAiB _AiFAi8I$  Things that are here:AiR`  a +0 flail; an orc skeletonAi&X5 _AiZAiaAie,AiiAi?pAi]~AiAi…Ai|Ai AiAiAiѝAi AiAi AiSAi;AiAiAiqAi$AioAiAiCAiAicAi?AiAiAiAi~AiAiiAiAiAiAiAi1Ai^AiSAiAi%AiAiAiP,AiAiU Ai2,AiAiAi,Ai!Ai$$  Things that are here:Ai)I  a +0 quarterstaff; a +0 plate armourAi.Ai. _Ai1Ai5Ai9Ai:Ai=Ai`MAiS,AiVAi\$  Things that are here:Ai.b  a +2 dagger of draining; a +0 robe; an orc skeletonAifAi0h _AikAi|n$  Things that are here:Aith  a +0 short sword; a kobold skeletonAiwAix _Ai|AiAiAi\AiΈAiAi0,AiAiAiAiFAiXAiAi,AiAigo  There is a stone staircase leading down, spattered with blood here.  Things that are here:Ai  a +0 plate armour; a +0 dire flail; an orc skeletonAi.AiC: _AirAi +8 _You climb downwards. #.# #.# #.# #.# #.# #.# #.# #@#713.7 (48.5) ###          _There is a stone staircase leading up here.Ai]AiAi AiAiPAio _AinAi1,AiAi(@&Ai|UXAi,WAiWAiWAiRYAi[Ai[Ai[Ai2]AiV_,Ai_AigaAihAiiAiiAikAimAimAifnAioAirAirAitAiuAiuwAiwAiuxAizAin|Ai|Air}AivAil,AibAiƄAiLAiAiAiŠAi,AiAi^Aiߓ  You encounter an orc priest. It is wielding a +0 mace.Ai .# .## .. #.##..#####..##......##....@.##.#......###.##............#...####.#####.# o #.# #.#o   orc priest (asleep) #.# #.# #.#AiR/35.7 (22.0Ai! 36.7 (23 _Ai`Aiw'Ai  .#  .##  ..  #.#  ##.. #####..# #......# #....@.# #.#......###.#  #............#  ...####.#####.#  o #.# #.# #.# #.# #.#Ai;9  .#  .##  ..  #.#  ##.. #####..# #......# #....@.# #.#......###.#  #............#  ...####.##### o #. #.# #.# #.# #.#Air? Ai? Ai F AiH b _An orc priest is nearby!Ai ))))))o  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.Ai  The orc priest shouts!  You shoot a sling bullet. The sling bullet hits the orc priest!AiP( ......oThe orc priest is severely wounded.Ai)f===7.6 (0.9)Rev Ai/Ai2' _You hear a shout!Ai )  You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!Ai`))))))Ai(s )Okawaru accepts your kill.Ai z oYou shoot a sling bullet.AiѴ......o   orc (wandering)Ai 28.5 _You encounter an orc. It is wielding a +0 war axe.AiAil _Your Invocations skill increases to level 1!Ai/ ))))))o  Ai00 xYou shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!Aiָ )The orc is moderately wounded.Ai= ;o)AioE :.....AiI ^9.4Rev+ AiM AiQ w _You shoot a sling bullet. The sling bullet barely misses the orc.Ai )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Ai/ W)))))AiJ t ))Okawaru accepts your kill.Ai? ......)40.3Aih$ Ai& / _You shoot a sling bullet.Ai _No target in view!Aib3AijcAiofAi%iAir _AitAix,AixAi{Ai~Ai>Rev AiAiKAi*,AiAi AiAiAiLAiAiAiU(AiAi[AiAiAiAAi Ai,AiAiAiAi?AiAiMAiAi,AiAikAiDAiAiPAiAiAi"Ai_AiAiMAiµAi AioAidAiAi Ai=AiͽAiJAiAiAiAi`,Ai AidAi ,AiAiAi,AiAi,AiDAiuAiAiAiAijAixAiAiAi0AiRAiAiNAiqAiAiAiAiQAiAi_AiAiAii,AiLAiAiAi&AiAiUAi2,AiAiAi Ai Ai Ai,AiAio _f - 2 scrolls of fear (gained 1)AiAi#Ai\AiAisAiAiBAi6Ai,AiAimAi ,Aih!Ai"Aie$Ai$Ai$Ai&Ai$)i  You encounter a manticore.Ai/+...... #.#..#...... #.#. #...... #.. #...... #.# #......##.# #......#..# #.........# #...###.#.##### # #.#....@# ---.#####.# ##.# #.# ##..# ..Aid0##..## ..###..## ...#H   manticore (asleep)#..## H..##.## ...## Ai7075.3 (35.0)Ai9O---6.3 (36 _Ai>Ai@Ai  #.#..   #.#.   #..   #.#      ...#  .#.#####  # #.#....@# #.#####.# ##.# #.# ##..# ..# ##..## ..# ##..## ...# #..## H..# #.## ...## #.#Aim* l  #.#..   #.#.   #..   #.#      ...#  .#.#####  # #.#....@# #.#####.# ##.# #.# ##..# ..# ##..## ..# ##..## ...# #..## H..# #.## ...## #.#Aim. AiSBi\TBi|U,BieWBiNZBi$[,Bi]Bi aBib,Bi/dBigBimgBihBi7m,BinBioBi0sBi{ #.......# #.......# #.......#.# .. +.......#.#.. #......##.#. #......##.. #......##.# #......##.# #....@.#..#84.3 (7 #.........# #...###.#.##### #... #.#.....# #.. #.#####.# #.: ##.# #.# ## ##..# ..# ##..## ..# ##..## ...#Bi%Bi+5.3 (8BiBiQ _Found a parchment of Shock.Bi.-Bi/TRead which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  p - 2 scrolls of poison  V - a scroll of vulnerability Bi0k c - a scroll labelled ETEISOWKAO  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff|evoke[?] describe selectedBi̹ Bi Bi #.......#AutarchDCSS the Skirmisher#.......#Coglin of Okawaru **....#.......#.# ..Health: 76/76 ========================+.......#.#..Magic: 12/12 ========================#......##.#.AC: 8Str: 9Bi m#......##..EV: 14Int: 15#......##.#SH: 0Dex: 18#......##.#XL: 10 Next: 12% Place: Dungeon:8#....@.#..#Noise: ---------  Time: 9785.3 (0.0)#.........#e) +0 sling {Kun}  d) +1 sling {Isabel}#...###.#.#####Fire: e) +0 sling {Kun}#... #.#.....##.. #.#####.##.: ##.# #.### ##..# ..###..## ..###..## ...# _You shoot a sling bullet. _No target in view! Bix _f - 2 scrolls of fear (gained 1) _You encounter a manticore. _A manticore is nearby! _Found a parchment of Shock.Bii n  Okay, then.Bi. Bi& . _BiʧBiѨBiFBiMBi*BiP _Biڷ,BiǸBiBiBiWBiNBiBiBiBiBiBiBi|BiHBiBiBi BiBiBi/BiBiBBi&Bi  You open the door.  You encounter a wyvern.Bi/ ...+ ...#.#  ###...#.# #.......# #.......########.......#.# ..+.k...'.......#.#.. #@.....##.#. #......##..BiF$ #......##. #......##. #......#.. #.........k   wyvern (asleep) #...###.#.##### #...# #.#.....# #...# #.#####.#Bi,92.3 (7Bie23.3 (8 _Bi Bi>Bi  ...+  ...#.#  ###...#.#  #.......#  #.......#  #######.......#.# ..  BiW +.k...'.......#.#..  #@.....##.#.  #......##..  #......##.#  #......##.#  #......#..#  #.........#  #...###.#  #...# #.#  #...#  Bi . ...+  ...#.#  ###...#.#  #.......#  #.......#  #######.......#.# ..  +.k...'.......#.#..  #@.....##.#.  #......##..  #......##.#  Bi2 #......# #......# #.........#  #...###.# #...# #.# #...# Bi" BiY# Bi) Bi- ] _A wyvern is nearby!Bi  ))))kYou shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.Bi  The wyvern hisses angrily.  You shoot a sling bullet. The sling bullet hits the wyvern.BiGF.kBi ..'BiNb===4.2 (0.9Rev BiCBi4 _The wyvern is lightly wounded.Bi9 )))You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.Biv  The wyvern is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wyvern!BiF.kBiC.kBi'Bi''5.1BiMBiU^ _The wyvern is heavily wounded.Bi )You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.Bi`  The wyvern is heavily wounded.You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.Bi J.kBi6 Biަ ^6.0Rev+ Bi Bi ^ _The wyvern is heavily wounded.Bi `  You shoot a sling bullet. The sling bullet hits the wyvern.Bi )_The wyvern is heavily wounded.You shoot a sling bullet. The sling bullet hits the wyvern.    The sling bullet hits the wyvern but does no damage.Bi$ m  The wyvern is heavily wounded.Bin% %9Bi+ Bi- > _The wyvern bites you but does no damage.Bi(z  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.Bi+  The wyvern is heavily wounded.You shoot a sling bullet. The sling bullet hits the wyvern. Bitm  The wyvern is heavily wounded. Bi'v6----7.8Rev*  Bi{ BiYi _The wyvern barely misses you. The wyvern bites you! Bi -  You shoot a sling bullet. The sling bullet hits the wyvern. Bi )The wyvern is severely wounded.You shoot a sling bullet. Bi/> kThe sling bullet closely misses the wyvern. Bi?b7=---8.7 BiD BiGT _The wyvern closely misses you. Bi=  You shoot a sling bullet. The sling bullet hits the wyvern. Bi= )The wyvern is almost dead.You shoot a sling bullet. Bi2 kThe sling bullet closely misses the wyvern. Bi'9.6 Bi, BiW _The wyvern completely misses you. Bi+= †You shoot a sling bullet. The sling bullet hits the wyvern.  You kill the wyvern! BiA( Bir )Okawaru accepts your kill. BiU†*=6800.5 Bi2[ Bi]/ _You shoot a sling bullet. Biw  Bi6  Bi  Bi H _No target in view! Bi"  BiO#  Bi(  Bi* H _No target in view!!Bi%!Bi!Bi!BiB!Bi,g8!Bi$!Bir!Bi+Rev+ !Bi%9!Bi!Bi!Bi!Bi֫!Bij!Bi!Bi!Bi!Bi70=Rev !Bi!Bi|,!Bif!Bik1=!Bi!BiT!Bi!Bi!Bi!Bi'!Bi%2!Bi!Bi!Bi.!Bi!Bi,!Bi)!Bi!Bi K3=!Bi!Bi!BiY!BiI!Bi*!Bi{!BiE!Bi8!BiU4=!Bi!Bi!!Biu!BiM!Bi,!Bi!Bi:!Bi!BiO!Bi!Bi%5!Bid!Bi9!Bi!BiP!BiF!BiU,!BiXk _You start resting.HP restored.!BiR---.........!Bi\ 026.5 (26.0)!BiO l6=---7.5 (27 !Bi  _!Bi!Bi!BiTI!Bi!Bi"!Bi[#!Bi),!Bih*!Bi*!Bi+!Bi=-!Bi0!Bi1!Bi1!Bi3!BiI6!Bi69=!Bi7!Bi39!Bit<!Bi<!BiC=!Bi?!BiA!Bi B!BiB!BiF!BiG!BiQH!BiH!BiCK7 _You open the door.!BiM!BiM!BiN!BiO!BilQ!BiQ!Bi/R!BiV@  There is an open door here.!BiNX!BiX _!BiY!Bi[!Bi],!Bi^!Bi_!Bi6b!Bib!Bic!Bie!Bi+h!Bih!Bii!Bik7 _You open the door.!Bir####### ..... #...### #...#.. #...#.#  #...#.# ########...#.###### .......'....> 40.5 (13########...#.#.###. ###...#.# #.......#!Bis#.......########.......#.# ..+.....†.......#.#..#######......##.#.#......##..!Biz!Bi){,1.5 (14!Bil!Bi4 _Found a stone staircase leading down.!BiQ _There is an open door here."BilI"Bi3o"Bif _"Bi####### ..... #...### #...#.. #...#.# #...#.# ##...#.######.........'...'>..2.0)##...#.#.###..###...#.#)#.......##.......########.......# ..+.....†.......#..#######......##.. "Bi"Bi+3.5 (2"Bi"Bi# _Found a mace."Biq"Bi,"Bi("Bi],"Biw"Bim"Bi"Bi"Bi"Bif"Bi["Bi"Bi"Bi"Bi"BiD"Bi"BiJ"Bi]"Bi"Bin"Bi"Bi"Bi:"Bi"BiB"BiO"Bi"Bi,"Bi "Bi "Bi "Bi="Bi6"BiM"Bi"BiJ"Bi7"Bi"BiD,"Bi"Bi!"Bi'####### ..... #...########### #...#.........#+#### #...#.######@.....:54.5 (11.0)"Bi;(K #...#.# #.......? #####...#.######........ ....'...'......>........ #####...#.#.###............#.#)# ..........#.......#.# #........."Bi).......#.# #<#+#+#### ###.......#.# .."Bi?B5.5 (12"BiD"BiG9 _Found a stone staircase leading up.#Bi3#Bi#Bi(#BiX#Bi#Bi#Bi#Bi#Bi#BiE#Bii#Bi~#Bi),#Big#Bi#BiA#Bi#Bip#Bi=#Bi#Bi+#Biv#Bi  #### ... ..########### ..#.........#+######## ..#.######......@....# ..#.# #.......?...# ..#.######...........# '......>...........# ..#.#.###......# ..#.#)#.......# #Bix=....#.#.#......# ....#.#.#<#+#+########  You pick up a parchment of Cause Fear and begin reading...#Bi261.5 (6.0)#Bi+2.5 (7#Bi?#BiC _You add the spell Cause Fear to your library.$Bi 3$Bi $Bi6 $Bi $Bi ,$Bi    ### ..  .########### .#.........#+########$Bi'  .#.######...........#  .#.# #.......@...#  .#.######....#  .'......>.# $Bi  .#.#.###..#  .#.#)#...#  .#.#.##   #.#.#<#+#+########   #.# ..   #.#..   $Biq +3.5 (1$Bi +4.5 (2$Bi $Bi b _e - a scroll labelled SOLAXY XASUA$Bic $Biqd $Bid $Bikh $Bik $Bis $BiOv $Biv $Bix ,$Bi| B$Bi} $Bi| $Bi ,$Bi* $Bi 7 _You open the door.$Bi $Bi< $Bi $Bi @  There is an open door here.$Bi $BiA  _$Bi $Bi $Bi ,$BiȖ $Bi $Bi $Bi $Bif $Bi $Bin $Bi $Bi $Bi $Biئ $Bi/ $BiX $Bi $Bi7 ,$Bi $Bi $BiN $Bi $Bik $Bi $Bi. ,$Bi $Bi\ @  There is an open door here.$Bi¼ $Biӽ  _$Bi $Bi $Bi $Bi5 $Bi ,$BiL $Bi $Bi $Bip $Bi $Bi $Bi/ $Biz R  There is a stone staircase leading down here.$Bi $BiQ  _$Bi\ $Bi| $Bi $Bi $Bi $Bi $Bi $Bi $Bi $Bi2 $Bi $Bi' $Bi $Bi P  There is a stone staircase leading up here.$Bi_ $Bi  _$Bi $Bi $Bi? $Bi $Bif $Biu $Bi$Bi$Bi$Bin$Bi,$Bi$Bi $Bi ,$Bi $Bi$Bi$Bi$Bir$Bi/$BiF,$Bi$Bi$Bi ,$Bi'$Bi_L1 _You open the door.  There is an open door here. _$Bie  There is a stone staircase leading down here. _$Bixy$Bi  There is an open door here. _$Bi$Bi[$Bi8B$Biܛ$Bi$,$Bi<$Bi$Biϡ,$Biu$Bi$BiB$Bi,$Bi,$BiX$Bi $BiX$Bi,$Bi $Bin$Bi$BiL,$Biy$BiB,$Bi{$Bi8$Bi,$BiY$Bi$Biڿ,$Bi$Bi$Bi`$Bi,$Bi$Bi$Bi,,$Bi,$BiX$Bi,$Bi&7 _You open the door.$BiII$Bi@  There is an open door here.$Bi$Bi{ _$Bi@$Bi$BiB$Bi$Bi$Bi$Bi+$Bi$Bi,$Bi$Bi$Bi,$Bi$Bi>7 _You open the door.$Bi3$Bih$Bi@  There is an open door here.$Bib$Bi _$Bi[$BiK$Bi,$Bi$BiK$Bi@$Bi~$Bi$Bi4$Bi$BiS$Bi$Bi$Bi$$Bi[$Bi$Bi $Bi ,$Bip $Bi $Bi=$Bir$Bi$Bi$Bi!,$Bi$Bi $Bin$Bi$Bi$Bi$Bi$Bi$Bik$BiK$Bin###'######.......##.......# ##########.......# #........'.......+ $Bi`#.....####.......# #.....# #.......# ##.....# #.......# $Bi #.@...## #.......#949.5 (85.0) #..##### #.......#$Bi ..... #.......+  #.......#$Bij .....> $BiK @ ....... ....... $Bi&$Bi'-50.5 (86$Bi+$BiZ.n open door _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.%Bi %BiV %Bi %Bi H _No target in view!%Bi_%Bi(P _%Bi  You encounter a steam dragon.%Bi  #....... #.......##########....... #........'. #.....####. #.....# #.#.....# #......## #.##### #..........# #..........# #.>..#....#..#D   steam dragon (asleep)..#D.....+%Bic1.5 (1.0)2.5 (2 _%Bi8%Bi&Bi4 ######## #....... #.....# #.....#  ##.....#  ##.....##  #.@#####  .........#  .........#  ......>..# .........# .........# .........# ...D.....+&BiS| ######## #....... #.....# #.....#  ##.....#  ##.....##  #.@#####  .........#  .........#  ......>..# .........# .........# .........# ...D.....+ &BiX&Bi\c _A steam dragon is nearby!'BiX; )))))D  )You shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon hisses angrily.'Bi(  The steam dragon is moderately wounded.You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.'Bi" CD.'Bi .....===3.4 (0.9Rev 'BiO'Big _The steam dragon is moderately wounded.'BiH )))))You shoot a sling bullet. The sling bullet hits the steam dragon.'Bi ))The steam dragon is moderately wounded.You shoot a sling bullet.'BiY .....(catching breath)D.The sling bullet closely misses the steam dragon.'Bi6d ******...#  The steam dragon breathes steam at you.'Bi @§§§§...====4.3Rev+ 'Bi'BiS _The ball of steam misses you.'BiF'Bi;G'BiL'BipOH _No target in view!'Bi 'Bit 'Bi 'BiD H _No target in view!'Bi 'Bi 'Bi 'Bi H _No target in view!(Biz###'######.# #.###########.##........'.+#.....####.#.....# #.#.....# #.#(BiH##.@...## #.# #.§##### #.#.......§.# #.+......§..# #.......#......§..#.....§...#.........#....D....#.........+(Biж(Bi----5.3 (1.0Rev  _(Biڼ(BiZ(Biq (Bi^r (Bis (Biv (Bi| n(BiF _You start waiting.A steam dragon comes into view.(Bis ----.§D§§D   steam dragon.(Bi؅ +7.3 (2(Biv .D.>...§......(Bi= 18.3 (3 _(Bi (BiԔ (BiI ))You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.)Bi  The steam dragon is moderately wounded.You shoot a sling bullet. The sling bullet hits the steam dragon.)Bik9D.)Bi)2....)Bi6===9.2 (0.9)Bi)Biyd _The steam dragon is heavily wounded.)Bi" )))))))You shoot a sling bullet.)Bi  The sling bullet barely misses the steam dragon.You shoot a sling bullet.)Bi7. .)Bi8D)Bib9.)Bi9$>)Bi9.)Bi%:-(catching breath))Bi:.)Bi:.  )Bi@;;The sling bullet closely misses the steam dragon.)Bi;)BiV^ ******  The steam dragon breathes steam at you.)Bi#§§§§@§)Bi_y0--======60.1)Bi6Rev+ )Bi)Bi= _The ball of steam hits you. You resist.)BiQ )You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.)Bi[  The steam dragon is heavily wounded.You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.)Bi)BiFD.)Bi)Bi7===---)Bi 1.0)Bi)Bic )Bi )Biw@_The steam dragon is heavily wounded.)Bi)BiU]  You shoot a sling bullet. The sling bullet hits the steam dragon!)Bi  The steam dragon is severely wounded.You shoot a sling bullet. The sling bullet hits the steam dragon.)Biq ###§§.§.§§@§  The steam dragon is severely wounded.)Bir^1-----9)Biy)Bi| _The steam dragon closely misses you. The steam dragon misses you.)BiP f  You shoot a sling bullet. The sling bullet hits the steam dragon.)Bi  The steam dragon is severely wounded.You shoot a sling bullet. The sling bullet hits the steam dragon.)Bim1  (catching breath)The steam dragon is almost dead. ***  The steam dragon breathes steam at you.)Bi ######§§§....#.....#§..#§§§..#@§§.###66--======2.8Rev* )Biն )Bi = _The ball of steam hits you. You resist.)Bij )))))))You shoot a sling bullet.)BiL  The sling bullet barely misses the steam dragon.You shoot a sling bullet.)Bi  D....(catching breath)..  The sling bullet closely misses the steam dragon.)Bi ***  The steam dragon breathes steam at you.)Bi#####..#...§§§§.§@§)Bia2---3.7)Bi/)Bi= _The ball of steam hits you. You resist.)Bi )))))))You shoot a sling bullet.*Bi PhThe steam dragon breathes steam at you. _The ball of steam hits you. You resist.  You shoot a sling bullet.  The sling bullet closely misses the steam dragon.  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.*Bijh#####..§.....#....#§..#.@.§.#D#####...*Bi ...*Bih3-===---4.6*BiJ*Bi` _The steam dragon is almost dead.*Bif  You shoot a sling bullet. The sling bullet hits the steam dragon.*Bif, )))))))The steam dragon is almost dead.You shoot a sling bullet.*Bi> §§....D......  The sling bullet closely misses the steam dragon.The steam dragon closely misses you.*Bi߮C---5.5*BiP*Bi5D _The steam dragon claws you but does no damage.*Bia ))))))*Bit7)You shoot a sling bullet.*Bit†The steam dragon closely misses you. _The steam dragon claws you but does no damage.  You shoot a sling bullet.ling bulletthe steam dragon.  You shoot a sling bullet. The sling bullet hits the steam dragon.  You kill the steam dragon!*Bi-=)*Bi>#...†......*BiC84/77206.4*BiI*BiLP _Okawaru accepts your kill.*Bi*Bi1*Bi^*BiܜH _No target in view!*Bi *Bi *Bi *Bi# H _No target in view!*Bipw *Bi>x *Bi<~ *Biځ H _No target in view!+Bi*+Bi+BiU+Bih+Bi _5=+Bi+Bi+BiU+Bi+BiB>Rev+ +Bi+Bi+BiU6=+Bi!+Bi,+Bi+Bi)+Bi}+Bi+BiQj7Rev +Bi +Bin,+Bi+Bi+Bi +Bi +Bi+BiDK8=+Bi+Bi+Bi<(+Bi+Bi5 +Biy +Bi +Bi +Bi U9=+Bi+Bi,+Bir+Bie+Bi+BiM+Bi~+Bi+Bif+Bi4+Bi&70+BiR+Bi!+BiI"+Bi#+Bi&+Bi',+Bij)+Bi)+Bi)D1=+Bi*+BiW.+Bi.+BiQ/+Bi2+BiK2+Bi2+Bi5+Bi5U2=+Bi6+Bi>9+Bi9+BiY:+BiM=+Bi=+Bi2>+BieA+Bi{B;3+BiE+Bi_E+BiF+BiH+Bi#I+BiI+BiL+BiM+Bi:MD4=+Bi1N+BiP+Bi\P+BiQ+BiS+BiT+Bi8U+BiW+BiWU5=+BiX+BiQ\+Bi\+Bi_]+BibB+Bii;6+Bim,+BiYo,+Bi%r,+Bi+s+Biv+Bi wK7=+Bix+Biu{1 _HP restored.+Bi  You see here a steam dragon corpse.+Bi׈+Bi _+BiB+Bi+BiޞB+Bi+Bi2+Bi9=+Bi+Bi+Bi'+Bi+Bi+Bi+Bi,,+Bi{+Bi+Bic+Bi+Bi+BiL+BiU,+Bi+Bi+Bi,+Bi+Bi+Bi+Bi+Bi+Bi +Bi+Bi+Bi\q _c - 2 potions of curing (gained 1)+Bi +Bi+Bi+Bi+Bi,+Bi+Bi++Bi+Bi,+Bi+Bi+Bi,+Bi+Bi+BiY+Bi+Bi<+Bi+Bi+Bi+Bi+Bi+Bi@+Bi+Bi+Bi1+Bi +Bi> +Bi +Bi +Bi +Bi+Bi+Bi+Bi_   +BiV        ########  #<.....#  #@#---+Bi 10025.4 (59.0)  #.####   #....#   #....# ####  #....##....  #....##....   #....##....  +Bi e #....###....   #....# ##..... +Bi?'+Bi(H---6.4 (60+Bi,+Bi19 _Found a stone staircase leading up.+BiB +Bi +Bi +Bi +Bi +BiY n+Bi +Bi +Bi +BiE +Bi +Bi +Bi +Bi@ +Bi +BiX +Bi +Bi +Bi +Bi +Bim +Bi +Bic +Bi^ +Bi +BiI +Bi +BiK +Bi +Bi +Bi +Bi +Bi/ +Bis +Bi8 +Bi +Bi} +Bi +Bi +Bi@ +Bi  +Bi[ +Bi# +Bi +Bi +Bi ,+Bi|" +Bi% ,+BiZ& +BiI( +Bi* +BiF+ +Big, +Bi. +Bi2 B+Bi3 +Bik6 +Bi6 +Bi7 +Bi9? X+BiKA +BiC +BiC +Bi&E +BiG +BiI +BiMJ +BicK +Bi7M +BiO +BiP +BiQ +BilT +BiV ,+Bi3W +BimX +BiZ ,+BiZ +Bi] +Bi_ ,+Bii` +Bib +Bid +Bie +Bif +Bi4h 7 _You open the door.+Bii +Bii +Bi@j +Bi.l @  There is an open door here.+Bin +Biso  _+Bio +Bi*q +Bit ,+Bit +Biu +Biw +Biw +Bi?x +Biy +Bie| +Bi| +Bi| +Bi~ +Bi& +Bi +Bi +Bin +Bi +Bi ,+Bi +Bi  +Bi } You open the door.  You encounter a drude, 2 orcs and an orc wizard.+Bi +Bi!  #...........# #...........# #...........# #...........# ##'######+###+Bi > #.# #.# ##+## #.###...o.o #..@'...... #####.....o  .....  ..5.  ...  .. 5   drude (asleep)+BiV   . o   orc wizard (asleep)   oo 2 orcs (asleep)+Biz -57.4 (31+Bi1 38.4 (32 _+Bi +Bi -BiyE  #.....#  #....#  #...#  #...#  ##'######+###  #.#  #.# ##+##  #.###...o.o  #.@.'......  #####.....o  .....  ..5.  ...  ..  .o   orc (asleep)  -BiA-Bi19.4 (1.0)-Bi{-Bi-Bi[U )))))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!-BiY~ ))The orc is heavily wounded.-Bisdo.o-Bieeo5.-Bim...o..'..5wandering)o   orc wizard (wandering)oo 2 orcs (1 wandering)-Binc===60.3 (0.9Rev -Bit-Bivw _You shoot a sling bullet. The sling bullet barely misses the orc.-BiX ))))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.-BiP  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.-Bir 5.  The orc is almost dead.-Bi@t1oo-Biyt-Bi$u-Biu2o.-Biv0o.-Bi}.'.5o-Bi~'1.2-Bi-Bik7 _The drude shouts! The orc shouts!-Bi )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!-BiX )))   orc-Bi ))Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the orc.-Bi" R .  The orc is lightly wounded.-Bi" .o.-Bi# 3o.-Bi+ .'.)5o   orc wizardo   orc-Bi+ -Bi/ H2.1Rev+ -BiO0 -Bi6 -Bi9 , _The orc wizard shouts!-Bi ))))You shoot a sling bullet.  The sling bullet hits the orc but does no damage.-Bi^) )))The orc is lightly wounded.  You shoot a sling bullet.-Biv 35-Bi 1o.-Bi) 3o.-Bi 55.-Bi -BiĴ .5.o....5   drudeo   orc wizardo   orc-Bi '3.0-Biu -Bi ^ _The sling bullet closely misses the orc.-Biu< ))) You shoot a sling bullet.  The sling bullet barely misses the drude.The sling bullet hits the orc..Bi!~  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the drude..Bi35'.Bix>o).BiG.o.Bi.Bid9Rev* .Bi[ .Bi ` _The drude is moderately wounded..Bi )))You shoot a sling bullet. The sling bullet misses the drude.The sling bullet closely misses the orc.The sling bullet hits the orc wizard..Bi" The sling bullet closely misses the orc.The sling bullet hits the orc wizard.  The orc wizard is lightly wounded.drude...Bi6 o.  The orc is severely wounded..Bi`5o).Bi45.Bi'4.8.Bi.BiU _The drude barely misses you. x2.Bil' .Bi) You shoot a sling bullet. The sling bullet misses the drude.The sling bullet hits the orc..Bit~  The orc is almost dead.You shoot a sling bullet. The sling bullet hits the drude..Bik ooThe drude is heavily wounded..Bi.Bi0W55.7.Bi.Biz _The drude closely misses you. The drude hits you but does no damage..BiQ )You shoot a sling bullet. The sling bullet misses the drude.The sling bullet hits the orc wizard but does no damage..Bi#  The orc wizard is lightly wounded.  You shoot a sling bullet. The sling bullet hits the drude..Bi 5The drude is severely wounded..Bi'6.6.Bi.Bi? _The drude hits you but does no damage. x2.Bi| )You shoot a sling bullet.  The sling bullet closely misses the drude.The sling bullet hits the orc wizard..Biӧ  The orc wizard is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the drude but does no damage..Bi7 5The drude is severely wounded.The drude barely misses you. The drude hits you. Your doom draws closer..Bi8 p1--Doom: 14%7.5.BigD  _The drude hits you. Your doom draws closer. The drude barely misses you..BiH )  The drude barely misses you. The drude hits you. Your doom draws closer. _The drude hits you. Your doom draws closer. The drude barely misses you.You shoot a sling bullet.  The sling bullet barely misses the drude.sling bullet closely misses the orc wizard.  The sling bullet hits the orc..Bi; ?)).BiD 7 sling bullet closely misses the orc wizard.  The sling bullet hits the orc.  You kill the orc!  You shoot a sling bullet.drude. wizard!.Bi 5oThe orc wizard is severely wounded..Bi j0---238.4.Bi .Bi  _The drude hits you. Your doom draws closer. The drude closely misses you./Bi! .  You shoot a sling bullet. The sling bullet hits the drude!  You kill the drude!/Bi&po   orc wizard/Bi )))))))Okawaru accepts your kill.You shoot a sling bullet./Bi51o'/Bi:=@)).../Bi AI-19.3/BiG/BiGJe _The sling bullet closely misses the orc wizard./Bi~  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage./Bi9) )The orc wizard is severely wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!/Bi8.(/Bi/BiE0270.2/Bi/BiP _Okawaru accepts your kill./Bi/Bi/Bi[/BiH _No target in view!/Bi}/BiM~/Bi/Bi!H _No target in view!/Bie- /Bi. /BiB4 /Bi 7 H _No target in view!/Bi[| /Bi} /BiK /Bi H _No target in view!/Bi/&/Bi&/Bi(/Bi:+/Bi31= _/BiB4/Bi/8,/BiI:/Bi A2=Rev+ 0Bi B0Bi0Bi 3Rev 0BiV'B0Bi2w4=0Bid5>0Bi80Bi;30Bi=0BiB0BiVBU5=0BiC0BiF0BiG0Bi@H0BiLL,0BiAN0BiP0Bi Q%60Bi~R0BiVB0Bi[B0Bi `a7=0Bikc0Bie0Bih,0Bij0BinI  Things that are here:  0Biqa +0 dagger; a +0 robe0BiuK _0Bi8yV  There is an open door, spattered with blood here.0Bi{0Bi| _0Bi ~0Bi<  You see here a +0 mace.0Bi0Biz@= _0Bi0Bi0Bi70Bi0Bi0Bin0Bi0BiQ0BiZ0Bi0Bi0Bi0Bic0Bi7 _You open the door.0Bi0Bi0BiZ0Bi0Bi20Bi0Bi0Bi0Bi|0Biܽ0Bi0Bi0Bi0Bi?0Bi0Bi_7 _You open the door.0Bi30Bi 0Bi'@  There is an open door here.0Bi0Bi _0Bi0Bi0Bi0BiT0Bi0Bi;0Bi_0Bi0Bi0Bi0Bi0BiV0Bi0Bi0BiB0BiW7 _You open the door.0Bi`0Bi0Biq0Bi0Bi0Bia0Bi0Bi@  There is an open door here.0Bi  You encounter a centaur warrior. It is carrying a +0 orcbow.0Bit.# #.# .# ####'#### .###.......######### ..)')).....'.......+ ####.......#...#### 0BiV #.......#...# ##  #.......#...# +.  #.......#...##### ##  #.......+...'@..# ##0Bi ---  #.......#...##......c #####.  #.......#...# ....... #..... ##### ....... #..... ####'## #.#..... .. #....... c   centaur warrior (launcher, asleep) #..)####.# ) #.# #.#0Bi 0Bi1109.2 (39.0)0BiP---10.2 (40 _0Bi30Bi!0Bi|  #.# ... ..)')).....' #.  #...#  #...#  #...#####  +...'@..#  #...##......c  #...# .......  ##### .......  ####'##  ..  #..) ) 0BiG #.# ... .)')).....' #.  #...#  #...#  #...#####  +...'@..#  0Bi#...##......c  #...# .......  ##### .......  ####'##  ..  #..) ) 0Bi: 0Bi!0Bi%0Bi(f _A centaur warrior is nearby!2Bi#.# #.# #.# ####'#### #.###.......######### #..)')).....'.......+#.#...#### #.#...# 2Bi #.#...# + #.#...#####  #.+...@...#  #.#...##......c ##### #.#...# ....... #2Bi] ##### ....... # ####'## #.# .. # #..)####.  ) #.  #. 2Bi2Biκ81.2 (1.0) _2Bi2BiQ _There is an open door here.2Bi  #.# #.#  #.# ####'####  #.###.......#########  #..)')).....'.......+  #####.#...#### #.#...#  #.#...#  #.#...#####  #.+..@'...#  #2Bi{ .#...##......c  #.#...# ....... # ##### ....... # ####'## #.# .. # #..)#### ) # #2Bi4 2BiǙ -2 _2Bi@ 2BiN 3BiN3BiYLevel 8 of the Dungeon<<<>>(Press ? for help) #...........##...# #.#####.# #...........##.:.###.#  #.# ##'######+#########..#  ..# #.# #.###..##  ..# 3BiY[#.# ####'######..##  ...# #.###.......######### #..##  H..# #..)')).....'.......+ #.##  ...## #####.......#...#### #.#   #.......#...# ###.#### #.......#...# +......# #.......#...##### ###.##.# #.......+..@'...# ##..##.# #.......#...##......c  #####..###.# 3BiLZ"#.......#...# .......  #......# #.#  ##### ....... #......# #.#  ####'## #.#......###.#  .. #............# 3BivZ #..)####.#####.#  )  #.#     #.# #.# 3BiZ8#.# #.#4BizZ4Bij #.# #.#AutarchDCSS the Skirmisher#.# ####'####Coglin of Okawaru ***...#.###.......#########Health: 77/77 ========================#..)')).....'.......+Magic: 12/12 ========================#####.......#...####AC: 8Str: 9Doom: 23%#.......#...#EV: 14Int: 15#.......#...#SH: 0Dex: 18#.......#...#####XL: 10 Next: 22% Place: Dungeon:8#.......+..@'...#4BiQkkNoise: ---------  Time: 10112.2 (0.0)#.......#...##......c #### e) +0 sling {Kun}  d) +1 sling {Isabel}#.......#...# ....... #... Fire: e) +0 sling {Kun}##### ....... #...####'## #.#..... #..... #..)#### ) # #  _There is an open door here. _You open the door.  There is an open door here. _You encounter a centaur warrior. It is carrying a +0 orcbow. 4Bik_A centaur warrior is nearby! _There is an open door here.4Bil4Bis4Biu4BiU4Bi *Level 8 of the Dungeon<<<>>(Press ? for help) #...........##...# #.#####.# #...........##.:.###.#  #.# ##'######+#########..#  ..# #.# #.###..##  ..# #.# ####'######..##  ...# #.###.......######### #..##  H..# #..)')).....'.......+ #.##  ...## #####.......#...#### #.#   #.......#...# ###.#### #.......#...# +......# #.......#...##### ###.##.# 4Bi*#.......+..@'...# ##..##.# #.......#...##......c  #####..###.# #.......#...# .......  #......# #.# 4Bir, ##### ....... #......# #.#  ####'## #.#......###.#  .. #............#  #..)####.#####.#  )  #.#     #.#4Bi-\ #.# #.# #.#4Bi G@'4Bi\5'.5Bif5..5Bi5..5Bi0J:..5Bind5..5Bi{ 5..5Bi 5..5Bi*5.c6Bi ..........c................. #.....6Bi-6Bi. #.# #.#AutarchDCSS the Skirmisher#.# ####'####Coglin of Okawaru ***...#.###.......#########Health: 77/77 ========================#..)')).....'.......+Magic: 12/12 ========================#####.......#...####AC: 8Str: 9Doom: 23%#.......#...#EV: 14Int: 15#.......#...#SH: 0Dex: 18#.......#...#####XL: 10 Next: 22% Place: Dungeon:8#.......+..@'...#Noise: ---------  Time: 10112.2 (0.0)#.......#...##......c #### e) +0 sling {Kun}  d) +1 sling {Isabel}#.......#i./9;49m...# ....... #... Fire: e) +0 sling {Kun}##### ....... #...####'## #.#..... #..... #..)#### ) # #  _There is an open door here. _You open the door.  There is an open door here. _You encounter a centaur warrior. It is carrying a +0 orcbow. _A centaur warrior is nearby! _There is an open door here.6BiV?6BiD6BiZ6Bi* 36Bi/+ 6BiI/ 6Bie  _You open the door.  There is an open door here. _6Bij 6Bi 6Bi ,6Bi 6Bi 6Bi B6Biw 6Bif 6Bi 6Bi9 6Bim 6Bi 6Bi 6Bis 6Bi 6Bi 6Bi$ 6Bif 6Bih 6Bi 6Bik 6Bi 6Bi @  There is an open door here.6Bi 6Bi  _6Bi 6Bi{ 6Bi+  #...........# #...........# #...........+  #...........#  #...........#  #...........# #...........# ##'######+###  #.# #@#  #.# ####'####  #.###.......######### #..)')).....'.......+#####.......#...#####.......#...##.......#...##.......#...######.......'...'...#6Bi3 .........#........+.......#......#........'26.2 (14.0)6BiS 6BiT M======7.2 (156Bik\ 6Bi_ = _As you open the door, it creaks loudly!6BiD% 6Bi' 6Bix( 6Bi0 6Bi8 B6BiKC @  There is an open door here.6Bi D 6BiG 5 _6Bi M 6Bi&P ,6BiQ 6BiU 6BiX 6BiX 6BiyZ 6Bi] 6Bi7a ,6Bi;b 6Bie 6Bim B6Bi=o 6Bi s 6Bi~s 6Bi_t 6Bis 7 _You open the door.6Bi 6Biϋ 6Bi 6BiJ u  There is an open door here. _6BiU 6Bi 6Bi 6BiF ,6Bi 6Bi՞ 6Bi4 6Bi= ,6Bi 6Bi 6Bi$ 6Bi 6Bi B6Bi׷ c ..# ##.....## #.......# ..#######.†##### #.......###### ............# #.......+..... ............# #.......###### .........>..# ..# #...........# .... #...........# ..... #...........######...... #...........'...@'......------40.2 (13 #...........######...... #...........# .)... #...........# .#.. #...........# # . ##'######'###  #.# #.#  #.# ####'#### 6Bi Z #.###.......######### _You open the door.6Biɺ G _Found a falchion.7BiS7BiT7Bi(W7Bi##...##. ..######.......'....'.......#####.......# .)....###...#...../ ...........###....!'######'### # #.# #.#### #.# ####'#### #....o......#;Bi ;Bi3 '60;Bi ;Bi, ;BiS eM. #.......######>##...## ######'....'#####.......# )....###...#...../ ...........###....!'######'### # #.# #.# #.####......;Bia 3o;Bi o   orc;Bi &1;Bi{ ;Bi ;Bi:+.....†. #.......######>##...## ######'....'#####.......# )....###...#...../ ...........###....!'######'### ;Biۯ# #.# #.#### ####'#### #.o..o......###.......#########.....)')).....'.......+ .o.. ####### ..o;Bi{6o.;Bi;Bi%;BiS2;Bi;Bi..# ###...### #.# #.# #.# #.# #..######.# #..'....'.# #.######@......# #.# #...)....### #...# ###...### #.# #.# #..# #.# #.######..# ###...### #.# #.......# #.# #.......# #.######.# #.'...@'.# #.######.# #.# #...)....### #.# #....#...../ #.# #.####....!.#'######'### #o# .....  #.# #.# #.####......  #.# ####'####..# ###...### ##.# #.......# ..# ###...###07.#........# ###...###=Bi#.....# #.# #=Bi...# #.......# #.######=Bi4.# #...........'@...'.# #=Bij.######o......# #=Bi...# #...)....### #..=Bi...# #....#...../ #.......=Bik....# #.####....!.=Bi ##'######'### #o# .....  #.# #.# #.####...... =BiA #.# ####'#### #....o......  #.###=Bii7.#......=Bi6o.=Bix=Bi8=BiF=Bit=Bi, #....# ##.....## #.#  #....#######.†##### #.  #......# #.+  #.....# #.  #.>..# ###...###  ####...# #.# #=Bi-&..# #.# #.######.# #...........@....o.# #.######.# #..# #...)....### #...# #....#...../ #....# #.####....!. ##'######'### #o# ..... #.# #.# #.####......=Bi. #.# ####'#### #....o......  #.###.#......=BiE01o'=Bi1/o.=Bi:=Bi:&9=BiVC=BiFQ _There is an open door here.=Bi5+ #....# ##.....## #.# #....#.†##### #. #.# #.+ #.# #.=Bi #.>..# ###...### ####.# #.# #.# #.# #.######.#=Bi #..........@'..o.'.# #=Bii.######.# #=Bik.# #...)....### #.# #....#...../ #.# #.####....!.=Bi5 ##'######'### #o# .....  #.# #.# #.####......  #.# ####'#### #....o......  #.###=Bij7.#......=Bi1o.=Bi=Bi.70 _=Bi=Bi=BiO<  #....# ##.....# #. #....# ##.....## #. #....#######.†##### #. #.# #. #....# #....... #..>..# ###...#######.# #.# #.# #.# #.........@.######=Bi&= .# #...........'.o..'.# #.######.......#  #.# #...)....## #.# #....#.... #...........# #.####....!#'######'### #o#  #.# #.# #.#### #.# ####'#### #....o.....=Bi? 4o.=BiF =Bi^G &1=BiM =BieR =Bi/  #....# #.....# # #....# ##.....# # #....# ##.....## # #....#######.†##### # #.# # #=Bi >....# #...... #..>..# ###...#######.# #.# #.# #.# #...........######.#=Bi  #...........'o...'.# #.######....... #.# #...)....#=Bi  #.# #....#....=Bi ~ #...........# #.####=Bi #'######'### #o#  #.# #.# #.####=Bi 4o.=BiV =Bi &2=Bi =Bi >Bi> #....# #.....#### #....# #.....# # #....# ##.....# # #....# ##.....## # #....#######.†##### #>Bil? #.# # #....# #..... #..>..# ###...#####.# #. #.# #. #...........######. #...........o....'. #>Bi@.######....... #.# #...) #.# #....# #...........# #.#####'######'### #o# >BiB9o'>BiI>BiaJ&3>Bi|Q>BiS>Bi #....# #........' #....# #.....#### #....# #.....# # #....# ##.....# # #....# ##.....## # #....#######.†##### # #.# # #....# #.... #..>..# ###...#####.# # #..# # #..........o###### #...........'....' #.######.. #.# #...)>Bi) #.# #....# #...........# #.####o.>Bi>Bi&4>Bi>Bi >Bi& #....# ########## #....# #........'>Bi" #....# #.....#### #....# #.....# # #....# ##.....# # #....# ##.....## # #....#######.†##### # #.# # #....# #...>BiA #..>..# #######...# # #>Bi<o.# # #...........###### #...........'....' #.######.. #>Bin.# #...) #.# #....#>Bi4o.>Biٯ>Bi&5>Bi>Bi->Bi   #....# #   #....# ##########   #....# #........'   #....# #.....####   #....# #.....# #  >Bi #....# ##.....# #   #....# ##.....## #   #....#######.†##### #   #.# #   #....# #   #..>..# ###  ####....# #   #o..# #   #...........######  >Bis #...........'....'   #.######..   #.# #...)>Bi>Bi&6>BiP>Bia>Bir   #....# #   #....# #   #....# #.'   #....# #.....####   #....#>Bi e #.....# #   #....# ##.....# #   #....# ##.....## #   #....#.†##### #   #.# #   #.# #   #>Biv .>..# ###   ####.# #   #.o..# #   #.######  >Bi  #...........'....'   #.######  >Bi  #.# #...)>Bi, 4o.>Bi >Bi >Bi 7>Bi >Bie ?Bi(_\)))))))?Bi[  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.?Bij9o.?BirA.......?Bi[sb===8.1 (0.9Rev ?Biy?Bi{[ _The orc is heavily wounded.?BiQ: )?BihRYou shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!?BiVv))?Bi )))))Okawaru accepts your kill.?Bijk..)....?Bin'9.0?Bigv?Bi{/ _You shoot a sling bullet.?Bi23?Bi?Bio H _No target in view!?Bi>p?Birq?Biw?BiyH _No target in view!?Bi ?BiO ?Bi˯ ?Bi ,?Bi ?Bi ,?Bi ?Bi _You start waiting.An orc warrior comes into view.?Bi ÷---oo   orc warrior (launcher, wandering)?Bi .86.0 (7.0?BiP ?Bi N---7.0 (8 _?Bi ?Bi @Bi/ ))))))o)You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.@Bi )The orc warrior shouts!  You shoot a sling bullet.@Bi7 ......oThe sling bullet closely misses the orc warrior.@Bi@M))))))@BiB......@Bi62-----===9 (0.9Rev @Bi}@BiJ _The orc warrior shoots an arrow. The arrow hits you!@Bi; ))))))You shoot a sling bullet. The sling bullet hits the orc warrior.@Bi~ z )The orc warrior is lightly wounded.  @Bi~ You shoot a sling bullet.@Bi ......oThe sling bullet barely misses the orc warrior.@Bi R)))))))@Biۨ R@......@Bi ^8.8Rev+ @Bic @BiQ t _The orc warrior shoots an arrow. The arrow closely misses you.@Bis ))))))You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.@BiV _shoots an arrow. The arrow closely misses you.The sling bullet hits the orc warrior but does no damage.  is lightly wounded.@Bi ......  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded@Bi .  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded.@Bi %))@BiD -)))))@Bi)u R@......@Biv '9.7@Bif} @Bi Y  The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded. _shoots an arrow. The arrow closely misses you.@BiWa )))))) You shoot a sling bullet. The sling bullet hits the orc warrior!@Bi )The orc warrior is moderately wounded.You shoot a sling bullet.ABi7k......oABi7#3ABi 87-----90.6ABi?ABiAf _The sling bullet closely misses the orc warrior.ABi־ ))))))You shoot a sling bullet. The sling bullet hits the orc warrior.ABiQ  The orc warrior is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.ABiA ......  The orc warrior is heavily wounded.ABiR)))))))ABirR@......ABisf1.5Rev* ABi{ABi~s _The orc warrior shoots an arrow. The arrow barely misses you.ABiwq )))))) You shoot a sling bullet. The sling bullet hits the orc warrior!ABij )The orc warrior is almost dead.You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior!ABi$ABit ABi ABi  ABi ABi;......ABiM252.4ABiP _Okawaru accepts your kill.ABi3ABiABiH _No target in view!ABi  _No target in view!ABi  _No target in view!BBiQ 3BBi BBiLBBi}g4BBiBBi,BBinBBi BBi|l5=Rev+ BBiBBiBBiI BBi!BBi#BBi-$BBid%BBi'BBi'?6=BBi9(BBi)BBi,BBi,>Rev BBi .BBi)0BBi4BBi;BBiK>BBi>%7BBi@BBiyCBBiC(BBiFBBi|IBBiIBBiJBBidO _You start resting.An orc wizard comes into view.BBi[8=---oo   orc wizard (wand, wandering)BBi\1204.4 (12.0)BBid>)BBieO---5.4 (13 _BBiUmBBioBBi | ))))))You shoot a sling bullet.BBiD )The sling bullet hits the orc wizard but does no damage.  You shoot a sling bullet.BBil ......oThe sling bullet barely misses the orc wizard.BBi M******BBi]$;......BBi2%6-===6.3 (0.9)Rev BBi-BBi10M _The orc wizard zaps a wand. The puff of flame hits you.CBix(| ))))))You shoot a sling bullet.CBiP  The sling bullet hits the orc wizard but does no damage.  You shoot a sling bullet. The sling bullet hits the orc wizard.CBiQ@e ......  The orc wizard is lightly wounded.CBiMG *******The orc wizard casts a spell at you.CBiR@......CBi'7.2CBi1CBiS _The puff of flame misses you.CBi' )))))) You shoot a sling bullet. The sling bullet hits the orc wizard.CBiIThe orc wizard casts a spell at you. _The puff of flame misses you.  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.CBi4A ......  The orc wizard is moderately wounded.CBiI *******The orc wizard gestures at you while chanting.CBiWR@......CBi^8.1Rev+ CBiCBiAS _The puff of flame misses you.CBiF )))))))You shoot a sling bullet.CBi   The sling bullet closely misses the orc wizard.You shoot a sling bullet.CBiƎ<o)CBi;......CBi×57-CBi_9.0Rev* CBiHCBi d _The sling bullet barely misses the orc wizard.CBiJ )))))CBi8))You shoot a sling bullet.CBi  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.CBi 2o.CBi$ Z......)CBi% %9CBiY. CBi1 b _The orc wizard is heavily wounded.CBi ))))You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.CBiJ  The orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.CBi ..).  The orc wizard is severely wounded.CBi4 ****The orc wizard points at you and mumbles some strange words.CBiN_ Y..).CBi*` (10.8CBi^i CBill D _The puff of flame hits you but does no damage.CBizJ : )CBiK You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!CBiR ))))CBi  )))Okawaru accepts your kill.CBia..).)..CBif 8=61.7 _You shoot a sling bullet.CBilCBiml _Your Invocations skill increases to level 2!DBi`DBi DBiΙDBiH _No target in view!DBi)DBiDBi(%DBi'H _No target in view!DBi֖3DBiDBi,DBiXDBiADBiU9=DBi}DBi/DBi>Rev+ DBiDBiDBi DBiDBiDBipDBiDBi<<70DBi&DBiDBin>Rev DBiKDBi,DBiDBiDBi>K1=DBi:DBiDBisDBiDBiDBi@(DBiDBiDBiU2=DBiCDBiQDBiDBiDBi/,DBi@DBiDBi%3DBiDBi,DBiDBiDBi}DBiRDBi DBiv K4=DBi DBiu,DBi=DBiDBiDBiDBiDBi(U5=DBiNDBi DBi!DBi"DBix%DBi%DBiN'DBiZ+;6DBi-DBi0DBi0DBi2DBix5,DBi7DBi;k _You start resting.HP restored.DBi3G(---DBi=O038.7 (27.0)DBi;PI7=---DBiP,9.7 (28 _DBi_WDBiYDBiDBiRead which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  p - 2 scrolls of poison  V - a scroll of vulnerability  c - a scroll labelled ETEISOWKAO  e - a scroll labelled SOLAXY XASUA  j - a scroll labelled NAKKYM MUPIU DBi  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff|evoke[?] describe selectedFBiHFBiFBiw  #....##. AutarchDCSS the Skirmisher  #....###########. Coglin of Okawaru ***... FBi $ #....#FBi #........'. Health: 77/77 ========================  #....#FBiB #.....####. Magic: 12/12 ========================  #....##.....# #. AC: 8FBi Str: 9Doom: 22%  #....###.....# #. EV: 14FBiLInt: 15  #....# ##.....## #. SH: 0Dex: 18  #....#######.÷##### #. XL: 10 Next: 26% Place: Dungeon:8  #......@.......#FBi#. Noise: ---------  Time: 10239.7 (0.0)  #..............##. e) +0 sling {Kun}  d) +1 sling {Isabel}  FBi#...........>..# ###. Fire: e) +0 sling {Kun}  ####......)....# #...  FBiF#...........# #...  #........).)######...  FBi{ #...........'....'...   FBi#...........######...   FBi#...........# #...)  _You shoot a sling bullet. FBi-_Your Invocations skill increases to level 2! _No target in view! _No target in view! _You start resting. FBi{#_HP restored.FBiU(  As you read the scroll labelled ETEISOWKAO, it crumbles to dust.  Wisps of shadow whirl around you... The shadows disperse without effect.FBiv),40.7 (1FBiC4FBi73 _It was a scroll of summoning.GBiRead which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  p - 2 scrolls of poison  V - a scroll of vulnerability  e - a scroll labelled SOLAXY XASUA  j - a scroll labelled NAKKYM MUPIU  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff|evoke[?] describe selectedGBiB{GBiˆGBi4B #....#GBiJ#. AutarchDCSS the Skirmisher  #....###########. Coglin of Okawaru ***...  #....##........'. Health: 77/77 ========================  #....##.....####. Magic: 12/12 ========================  #....#GBiG#.....# #. AC: 8Str: 9Doom: 22%  #....#GBic##.....# #. EV: 14Int: 15  #....# ##.....## #. SH: 0Dex: 18  #....#######.÷##### #. XL: 10 Next: 26% Place: Dungeon:8  #......@.......##. Noise: ---------  Time: 10240.7 (0.0)  #..............##. e) +0 sling {Kun}  d) +1 sling {Isabel}  #...........>..# ###. Fire: e) +0 sling {Kun}  GBi####......)....# #...  #...........# #...  #........).)######...  GBiq #...........'....'...   #...........######...   #...........# #...)  _No target in view! _You start resting. _HP restored.  As you read the scroll labelled ETEISOWKAO, it crumbles to dust.  Wisps of shadow whirl around you... The shadows disperse without effect. GBi܎_It was a scroll of summoning.GBi| ##..#....#....§§@§#...§.§§§§GBi#.§§..#.)...........)..........As you read the scroll labelled SOLAXY XASUA, it dissolves into smoke.GBi"+1.7 (1GBi.GBiۨ- _It was a scroll of fog.HBi?HBi?CsRead which item? Scrolls HBiC f - 2 scrolls of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  p - 2 scrolls of poison  V - a scroll of vulnerability  j - a scroll labelled NAKKYM MUPIU HBiD l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff|evoke[?] describe selectedIBi #....##. AutarchDCSS the Skirmisher  #....###########. Coglin of Okawaru ***...  #....##........'. Health: 77/77 ========================  #....##.....####. Magic: 12/12 ========================  #....##.....# #. AC: 8Str: 9Doom: 22%  #....###.....# #. EV: 14Int: 15  #....# ##.....## #. SH: 0Dex: 18  #....#######.÷##### #. XL: 10 Next: 26% Place: Dungeon:8  #....§§@§......##. Noise: ---------  Time: 10241.7 (0.0)  #...§.§§§§.....##. e) +0 sling {Kun}  IBiUd) +1 sling {Isabel}  #.......§§..>..# ###. Fire: e) +0 sling {Kun}  ####......)....# #...  #...........# #...  #........).)######...   #...........'....'...   #...........######...   #...........# #...)  _HP restored.  As you read the scroll labelled ETEISOWKAO, it crumbles to dust.  Wisps of shadow whirl around you... The shadows disperse without effect. _It was a scroll of summoning.  As you read the scroll labelled SOLAXY XASUA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled NAKKYM MUPIU, it crumbles to dust.  It is a scroll of enchant armour.  --more--JBiXjJBimuEnchant which item? Armour JBim i - a +0 cloak (worn)  j - a +0 helmet (worn)  k - a +0 pair of gloves of parrying (worn)  m - +0 steam dragon scales (worn)JBimrb - a +0 robe[?] describe selectedLBi+ LBi B #....#LBi #. AutarchDCSS the Skirmisher  #....###########. Coglin of Okawaru ***...  #....##........'. Health: 77/77 ========================  #....#LBi #.....####. Magic: 12/12 ========================  #....##.....# #. AC: 8Str: 9Doom: 22%  #....###.....# #. EV: 14LBif Int: 15  #....# ##.....## #. SH: 0LBi KDex: 18  #....#######.÷##### #. XL: 10 Next: 26% Place: Dungeon:8 LBi  #....§§@§......##. Noise: ---------  Time: 10241.7 (0.0) LBi T #...§.§§§§.....##. e) +0 sling {Kun}  d) +1 sling {Isabel}  #.......§§..>..# ###. Fire: e) +0 sling {Kun}  ####......)....# #...  #...........# #...  LBi #........).)######...   #...........'....'...   #...........######...   #...........# #...) Wisps of shadow whirl around you... The shadows disperse without effect. _It was a scroll of summoning.  As you read the scroll labelled SOLAXY XASUA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled NAKKYM MUPIU, it crumbles to dust.  It is a scroll of enchant armour.LBim §§§§§§§...##.92.7 (1LBiU LBi R _Your +0 pair of gloves of parrying glows green for a moment.MBi5MBi~pRead which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  p - 2 scrolls of poison  V - a scroll of vulnerability  l - a scroll labelled QIBEUS XEUCUFI [!] read|quaff|evoke[?] describe selectedNBiNBi.NBi #....##. AutarchDCSS the Skirmisher  #....###########. Coglin of Okawaru ***...  #....##........'. Health: 77/77 ========================  NBir*#....##.....####. Magic: 12/12 ========================  #....##.....# #. AC: 9Str: 9Doom: 22%  #....###.....# #. EV: 14Int: 15  #....# ##.....## #. SH: 0Dex: 18  NBi#....#######.÷##### #. XL: 10 Next: 26% Place: Dungeon:8  #....§§@§......##. Noise: ---------  Time: 10242.7 (0.0)  #...§§§§§§§....##. e) +0 sling {Kun}  d) +1 sling {Isabel}  #.......§§..>..# ###. Fire: e) +0 sling {Kun}  ####......)....# #...  #...........# #...  #........).)######...   NBi#...........'....'...   #...........######...   #...........# #...)  _It was a scroll of summoning.  As you read the scroll labelled SOLAXY XASUA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled NAKKYM MUPIU, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of gloves of parrying glows green for a moment.NBid, .§§#..#..#.#.#As you read the scroll labelled QIBEUS XEUCUFI, it crumbles to dust.  You hear a loud clanging noise!NBi]-M=========3.7 (1NBi4NBi7/ _It was a scroll of noise.OBi'OBi((OBi(OBi0+,OBi2XOBi4OBiF5OBi66OBi:OBi:OBi:OBi=OBi1=OBi=OBiA,OBiCOBi(GBOBitI,OBiJOBiMOBigMOBiYNOBiR,OBiSOBiUOBiUVOBiVOBi:Z,OBi[OBi^OBi6`OBi`OBidOBiAeOBitfOBii,OBi\kOBio,OBipOBi!s,OBitOBiZv,OBi3wOBiEy,OBizOBih~OBi~OBiրOBiOBiOBi7OBibOBiOBiLOBi,OBiOBi<OBiOBiOBiNOBiOBiOBiOBiOBiOBiOBiۛOBi0OBi0OBi}OBiOBiAOBiOBiOBi,OBixOBi,OBiOBiĺ,OBiԻOBi.,OBiOBi),OBiOBicOBiOBi^OBi^,OBiOBi,OBiOBihOBiOBiOBiOBiOBioOBiOBiOBiOBiOBiOBiOBiFOBiOBi OBiF,OBiOBi,OBi OBiOBi OBikOBi.,OBiOBi,OBi9OBi,OBirOBi,OBiNOBiOBi"OBiROBifOBiOBiOBiW OBi6 OBiW OBi,OBiBOBiOBi*,OBiOBiXOBi !,OBi#,OBi'BOBi1+OBiF,,OBi.OBiq1,OBi 2OBi4,OBi7OBi8OBi29OBi>BOBi^?OBiA,OBiuCOBiFOBiFOBiGOBiI,OBiKOBiN,OBiOBi]OBiJOBiOBiOBinOBiOBi1,OBiOBiOBiOBiOBin ##..#....#......@.#..........#...........>.OBi####......)....#...........#........).#...........#.... _You start waiting.OBi1342.7 (99.0)OBi|P---------3.7 (100.0)OBiOBi# _Done waiting.OBi w OBi#x OBiy OBi OBi܁ OBih OBi| ,OBi OBi OBi OBi OBiq OBi̓ OBi OBir @  You see here a +0 hand axe.OBi OBiD  _OBiԠ OBiQ OBi OBi OBi OBi* 7  #....# ##.....# #.....  #....# ##.....## #..... OBi ~ #....#######.÷##### #.....  #..............# #.....  #..............# #.....  #...........>..# ###...###  ####......)....# #.......# OBi #...........# #.......# #..)######.......#--------- #...........'....'.......#OBiC 5 #..######.......# #.....# #...)....# OBi #.....# #....#. #.....# #.####. ##'######'### #o# OBiE  #.# #.# #.####. #.# ####'#### #....o....a - a wand of flame (23)  Things that are here:OBii 18.7 (5.0)OBi +9.7 (6OBiC OBi , _a +0 dagger; a +0 robePBi6 PBi PBiL PBi PBi[ PBi PBiפ ,PBi- PBi PBiZ PBi PBi ,PBi PBiB @  There is an open door here.PBi 5 _PBi PBi PBi PBi& PBi PBi PBij PBi PBiI PBiT PBi PBiw PBiI PBi PBi' PBir PBi PBi @  There is an open door here.PBi PBi  _PBi/ PBi PBi PBi PBiQ PBi# PBi ,PBi PBiS @  You see here a +0 falchion.PBi! PBi!  _PBi" PBi3% PBi& PBi/' PBi' PBi) PBiz+ ,PBin, PBiy. PBi1 PBi2 PBix3 PBi7 PBi9 PBi: PBis; PBi= PBi@ PBiA PBiA PBiG [..# ###...### #......## ..# #.......# #......## ..# #.......# #......## .)######.......# #......# ..'....'.......# #... ..######.......# #...###.#. ..# #...)....#########...# #.#. ..# #....#...../.....#...# #.# PBiH ..# #.####....@......#.:.###.# ### #.# #...........######..# # #.####....# ##..## #### #....'....# ##..## ...#########.......^...# #..## ...'.......+...........# #.## ...#...#####...........# #.# ...#...# #...........###.#### ...#...# .. +......#PBiM 066.7 (17.0)PBiN ,7.7 (18PBiT PBi-W Y _j - a glowing dark potionRBi-3RBi52RBi@XRBi,M# #.......#######......##.# .# ###...### #......##. .# #.......# #......##.# .# #.......# #......##.# )######.......# #......#..# .'....'.......# #.........# .######.......# #...###.#.# .# #...)....#########...# #.#.. .# #....#.....#...# #.### .# #.####.....#.:.###.# # #.# #.######..#  #.####.# ### #....'...........# ##########.^...# #.'.......+.# #.## .#...#####.# #.##...# RBiN #...........###.####8.0)RBiS+9.7 (2RBiWRBil/ _d - a wand of digging (6)SBiH&3SBi'SBi@0SBi2SBi(9BSBi6=BSBi@SBiBSBi-CSBiCSBiXFSBiGSBiGSBi_ISBi}KSBiMSBi>NSBiOSBiQSBi;UBSBiUSBiVSBi6WSBi!XSBi^nSBidSBilqXSBiuSBievSBivSBizSBi{SBi}SBiW}SBi}SBi.SBi6,SBiэSBi7 _You open the door.SBiSBiSBiSBin@  There is an open door here.SBiDSBi* _SBiSBiޢXSBi@SBiSBi.SBi|SBi,SBi,SBiSBi7SBiDSBiSBiSBi޲SBi8SBiSBibSBi*  There is an open door here.SBi/d  You see here a wyvern skeleton.SBiSBiԽ _SBi=SBiSBiSBiSBiSBiSBiSBiSBiiSBi SBiSBiSSBi SBiSBifSBiSBiSBiSBiSBiSBiSBi:SBi'SBiSBiDSBi SBi,SBipSBi4SBipSBiSBihSBiSBi|,SBiSBiSBiSBiSBi>SBi/SBifSBiSBi6SBiSBiSBi2SBiSBivSBi,SBiSBi/SBiSBiSBiaSBiSBi,SBiPSBi`SBi,SBicSBi>SBiSBiKSBiSBi SBid ,SBi SBiSBiSBinSBiSBi@  There is an open door here.SBiSBi _SBiSBiSBiB"SBi"SBi#SBi&SBi(,SBi)SBi+SBi%-,SBi-SBi0SBip0SBi0SBiR6x _t - 3 scrolls of teleportation (gained 1)SBi-93SBiu:SBiBSBiDSBiDSBiMESBiGSBiaI,SBiISBiKSBi LSBiVLSBiLSBi;OSBi0QSBiQSBi RSBiTSBiTSBiLU,SBi X@  There is an open door here.SBiYSBi-Z _SBiZSBi\,SBi\,SBi]SBis^,SBi^SBi3`SBina,SBiaSBibSBi}dSBidSBieSBigSBiiSBi1jSBikSBi=mSBinSBi]nSBioSBiqSBis,SBitSBiuSBiZwSBiwSBiZxSBiySBiy{SBi{SBi4|SBi}SBi,SBiSBiSBieSBiSBi>SBiSBi_,SBiSBiSBi,SBi SBiSBi0SBiSBiSBiSBi#,SBiSBiXSBiSBiSBiSBiSBiSBivSBiSBiPSBiSBiSBi,SBiSBiSBitSBiҡSBiԣSBiDSBi ,SBiSBiSBi[SBiSBiPSBiZSBiSBiSBiSBi SBiSBiSBiSBiVSBiSBi5SBiSBi׶SBiBSBiSBiSBig  You encounter a vampire.SBiZ5..# #.#..###.# ....# ......# #....# ####.# ..V..# .# #.## ....# # #..# .... SBi+ ##.# ..#  #.#########.# #.........@.# ############# .# .# .SBiN##SBiMV   vampire (dormant)###SBi1448.7 (79.0)SBi39.7 (80 _SBiSBiTBi ))))VYou shoot a sling bullet.TBim#{  The sling bullet hits the vampire but does no damage.  You shoot a sling bullet.TBi<RV....TBig===50.6 (0.9)Rev TBiTBi<K _The sling bullet hits the vampire but does no damage.UBiu UBiv rEvoke which item? Wands UBiw F a - a wand of flame (23)d - a wand of digging (6)  f - a wand of mindburst (7) [!] read|quaff|evoke[?] describe selectedVBipV VBi"] VBie ...# #.#AutarchDCSS the Skirmisher ...###.#....#Coglin of Okawaru ***... .......##....#Health: 77/77 ======================== .#####.#..V..#Magic: 12/12 ======================== .# #.##....#AC: 9Str: 9Doom: 22% .# #..#....EV: 14Int: 15 .# ##.#..#SH: 0Dex: 18 .# #.#########.#VBi5k XL: 10 Next: 26% Place: Dungeon:8 .# #.........@.#Noise: ===------  Time: 10450.6 (0.0) .# #############e) +0 sling {Kun}  d) +1 sling {Isabel} .#Fire: e) +0 sling {Kun} .#Rev .# .#V   vampire .# .# .# _There is an open door here. _You encounter a vampire.You shoot a sling bullet.  The sling bullet hits the vampire but does no damage.  You shoot a sling bullet. _The sling bullet hits the vampire but does no damage.VBi.m P  Okay, then.VBim VBis VBi"v . _WBisz ))))You shoot a sling bullet.WBi4 )))The sling bullet hits the vampire but does no damage.  You shoot a sling bullet.WBi<-.V........1.5 (0.9 _The sling bullet closely misses the vampire.WBi )))You shoot a sling bullet. The sling bullet hits the vampire.WBi4  The vampire is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the vampire but does no damage.XBi8t9.VXBiy1...XBiz^2.4Rev+ XBiXBid5 _The vampire is lightly damaged.XBiF ))You shoot a sling bullet.  The sling bullet hits the vampire but does no damage.XBis _The vampire is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the vampire but does no damage.XBi] K.VXBi. $...XBi$ '3.3XBi- XBi: 5 _The vampire is lightly damaged.YBi )))))You shoot a sling bullet.YBiBp  The sling bullet barely misses the vampire.You shoot a sling bullet.  The sling bullet hits the vampire but does no damage.YBi K.VYBi1...YBif4.2Rev* YBiYBi5 _The vampire is lightly damaged.YBi: YBio Evoke which item? Wands  a - a wand of flame (23)YBi d - a wand of digging (6)  f - a wand of mindburst (7) [!] read|quaff|evoke[?] describe selectedZBiZBi*ZBi;...# #.#AutarchDCSS the Skirmisher ...###.#....#Coglin of Okawaru ***... ZBi:.......##....#Health: 77/77 ======================== .#####.#.....#Magic: 12/12 ======================== .# #.##....#AC: 9Str: 9Doom: 22% .# #..#....EV: 14ZBioInt: 15 .# ##.#..#SH: 0Dex: 18 .# #.#########V#XL: 10 Next: 26% Place: Dungeon:8 .# #.........@.#Noise: ===------  Time: 10454.2 (0.0) .# #############e) +0 sling {Kun}  d) +1 sling {Isabel} .#Fire: e) +0 sling {Kun} .#Rev* ZBig.# .#V   vampire .# .# .# _The vampire is lightly damaged.  You shoot a sling bullet.  The sling bullet barely misses the vampire.You shoot a sling bullet.  The sling bullet hits the vampire but does no damage. ZBi _The vampire is lightly damaged.ZBiq(...# #.# AutarchDCSS the Skirmisher ...###.# ....#  Coglin of Okawaru ***... .......# #....#  Health: 77/77 ======================== .#####.# .....#  Magic: 12/12 ======================== .# #.## ....#  AC: 9Str: 9Doom: 22% .# #..# ....  EV: 14Int: 15 .# ##.# ..#  SH: 0Dex: 18 .# #.#########V# XL: 10 Next: 26% Place: Dungeon:8 .# #.........@.# Noise: ===------  Time: 10454.2 (0.0) .# #############Bi)9;49m e) +0 sling {Kun}  d) +1 sling {Isabel} .# Fire: e) +0 sling {Kun} .# Rev* .# .# V   vampire .# .# .#You shoot a sling bullet.  The sling bullet hits the vampire but does no damage. _The vampire is lightly damaged.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a vampire (lightly damaged, chance to affect: 47%)ZBiI...# #.#AutarchDCSS the Skirmisher ...###.#....#Coglin of Okawaru ***... .......##....#Health: 77/77 ======================== .#####.#.....#Magic: 12/12 ======================== .# #.##....#AC: 9Str: 9Doom: 22% .# #..#....EV: 14Int: 15 .# ##.#..#SH: 0Dex: 18 .# #.#########*#XL: 10 Next: 26% Place: Dungeon:8 .# #.........@.#Noise: ===------  Time: 10454.2 (0.0) .# #############e) +0 sling {ZBiKun}  d) +1 sling {Isabel} .#Fire: e) +0 sling {Kun} .#Rev* .# .#V   vampire .# .# .#You shoot a sling bullet.  The sling bullet hits the vampire but does no damage. _The vampire is lightly damaged.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a vampire (lightly damaged, chance to affect: 47%)ZBi)ZBiQVThe sling bullet hits the vampire but does no damage. _The vampire is lightly damaged.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a vampire (lightly damaged, chance to affect: 47%)  The vampire resists with some effort.ZBi^:*ZBi4   The vampire mumbles some strange words.The vampire flickers and vanishes!ZBi{====5.2 (1ZBixZBi ZBi5~_Deactivating autopickup; reactivate with Ctrl-A.[Bii[Bi-Evoke which item? Wands  a - a wand of flame (23)d - a wand of digging (6)  f - a wand of mindburst (6) [!] read|quaff|evoke[?] describe selected[Bi` [Bi [Bi ...# #.#AutarchDCSS the Skirmisher ...###.#....#Coglin of Okawaru ***... .......##....#Health: 77/77 ======================== .#####.#.....#Magic: 12/12 ======================== .# #.##....#AC: 9[Bi SStr: 9Doom: 22% .# #..#....EV: 14Int: 15 .# ##.#..#SH: 0Dex: 18 .# #.#########{#XL: 10 Next: 26% Place: Dungeon:8 .# #.........@.#Noise: ====-----  Time: 10455.2 (0.0) .# #############[Bi Ae) +0 sling {Kun}  d) +1 sling {Isabel} .#Fire: e) +0 sling {Kun} .#Rev* .# .# .# [BiW .# .#Press: ? - help, Shift-Dir - straight lineAim: a vampire (lightly damaged, chance to affect: 47%)  The vampire resists with some effort.  The vampire mumbles some strange words.[Bi> The vampire flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.[BiO6 ...# #.# AutarchDCSS the Skirmisher ...###.# ....#  Coglin of Okawaru ***... .......# #....#  Health: 77/77 ======================== .#####.# .....#  Magic: 12/12 ======================== .# #.## ....#  AC: 9Str: 9Doom: 22% .# #..# ....  EV: 14Int: 15 .# ##.# ..#  SH: 0Dex: 18 .# #.#########{# XL: 10 Next: 26% Place: Dungeon:8 .# #.........@.#[Bi8  Noise: ====-----  Time: 10455.2 (0.0) .# ############# e) +0 sling {Kun}  d) +1 sling {Isabel} .# Fire: e) +0 sling {Kun} .# Rev* .# .#  .#  .#  .# The vampire mumbles some strange words.The vampire flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Aiming: MindburstPress: ? - help, Shift-Dir - straight line[BiC*@\BiĴh...# #.#AutarchDCSS the Skirmisher ...###.#....#Coglin of Okawaru ***... .......##....#Health: 77/77 ======================== .#####.#.....#Magic: 12/12 ======================== .# #.##....#AC: 9Str: 9Doom: 22% .# #..#....EV: 14Int: 15 .# ##.#..#SH: 0Dex: 18 \Bi~4.# #.#########*#XL: 10 Next: 26% Place: Dungeon:8 .# #.........@.#Noise: ====-----  Time: 10455.2 (0.0) .# #############e) +0 sling {Kun}  d) +1 sling {Isabel} .#Fire: e) +0 sling {Kun} .#Rev* .# .# .# .# .#The vampire mumbles some strange words.The vampire flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Aiming: MindburstPress: ? - help, Shift-Dir - straight line\Bi\Bi>{##The vampire flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineSomething's mind is blasted!! Something hits you but does no damage.  Something bites you.\Bi(z2--6.2 (1Rev+ \Bi{\Bi\Bihl _Something draws vitality from your injuries!]Bif]Bi~Evoke which item? Wands  a - a wand of flame (23)d - a wand of digging (6)  ]Bif - a wand of mindburst (5) [!] read|quaff|evoke[?] describe selected]Bi3V]BiZ]Bi%a...# #.#AutarchDCSS the Skirmisher ...###.#....#Coglin of Okawaru ***... .......##....#Health: 72/77 ======================-- .#####.#.....#Magic: 12/12 ======================== .# #.##....#AC: 9Str: 9]BiaDoom: 22% .# #..#....EV: 14Int: 15 .# ##.#..#SH: 0Dex: 18 .# #.#########{#XL: 10 Next: 26% Place: Dungeon:8 ]BiTb.# #.........@.#Noise: ====-----  Time: 10456.2 (0.0) .# #############e) +0 sling {Kun}  d) +1 sling {Isabel} .#Fire: e) +0 sling {Kun} .#Rev+ .# .# .# .# ]Bib.# _Deactivating autopickup; reactivate with Ctrl-A.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineSomething's mind is blasted!! Something hits you but does no damage.Something bites you. _Something draws vitality from your injuries!]Bi...# #.# AutarchDCSS the Skirmisher ...###.# ....#  Coglin of Okawaru ***... .......# #....#  Health: 72/77 ======================-- .#####.# .....#  Magic: 12/12 ======================== .# #.## ....#  AC: 9Str: 9Doom: 22% .# #..# ....  EV: 14Int: 15 .# ##.# ..#  SH: 0Dex: 18 .# #.#########{#]Bi͇} XL: 10 Next: 26% Place: Dungeon:8 .# #.........@.# Noise: ====-----  Time: 10456.2 (0.0) .# ############# e) +0 sling {Kun}  d) +1 sling {Isabel} .# Fire: e) +0 sling {Kun} .# Rev+ .# .#  .#  .#  .# Something's mind is blasted!! Something hits you but does no damage.Something bites you. _Something draws vitality from your injuries!]Bie4Aiming: Mindburst]Bi[QPress: ? - help, Shift-Dir - straight line]Bi܈C*@]Bi  ...# #.#AutarchDCSS the Skirmisher ]Bi ...###.#....#Coglin of Okawaru ***... .......##....#Health: 72/77 ======================-- .#####.#.....#Magic: 12/12 ======================== .# #.##....#AC: 9]Bi  %Str: 9Doom: 22% .# #..#....EV: 14Int: 15 .# ##.#..#SH: 0Dex: 18 .# #.#########*#XL: 10 Next: 26% Place: Dungeon:8 .# #.........@.#Noise: ====-----  Time: 10456.2 (0.0) .# #############e) +0 sling {Kun}  d) +1 sling {Isabel} .#Fire: e) +0 sling {Kun} .#Rev+ .# .# .# .# .#Something's mind is blasted!! Something hits you but does no damage.Something bites you. _Something draws vitality from your injuries!Aiming: MindburstPress: ? - help, Shift-Dir - straight line]Bi M.  Something bites you. _Something draws vitality from your injuries!  ]Bi Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line  Something's mind is blasted!!  Okawaru accepts your kill.]Bi z *Reactivating autopickup.]Bi ...1307.2 (1 _You feel a bit more experienced.^Bi o3Rev 4=5=6^Bi[  _You start resting.HP restored......................----^Bi ^Bi )703.0)^Bi v7=----1.2 (14 _^Bi ^Bi ^BiN I^BiTS ,^BiS ^Bi|Z n^Bi[ ^Bi^ B^Bi` ^Bi_b ^Bib 9=^Bic ^Bie ^BiAg ^Big ^BiOh ^Bij ^BiDl ^Bil ^Bim ^Bi=o ^Bip ^Bip ^Bigq ^Bir ^Biat ^Bit ^BiXu ^Biw ^Biy ^Biz ^Bikz ^Bi} ^Bi,~ ^Bi~ ^Bi, ^Bio ^Bic ^Bi ,^BiO ^Bi ^Bi ^Bir ^Bi ^Bi ^Biޏ ^Bi ^Bi ^Bi ,^Bi ^Bi ^Bi2 B^BiM ^Bi˩  _You start resting. _HP restored.  You open the door.  You encounter a kobold geomancer, an orc warrior, a jelly, a bes kemwar, a rock fish and a centaur.  The centaur is carrying a +0 shortbow.^Bi ####..# ..#  ##..## ..##K...o## ##..## ...#J.....W# ^BiP #..## H..#.......# #.## ...##F.....c #.# ..... #.#### ... ....# #######'#### #.##.# ..#.##.# $..........###.# ...........##.# #+########.##.####..###.##....#K   kobold geomancer (asleep)....###....#o   orc warrior (asleep) ####.##.....#W   bes kemwar (dormant)  #.###....##c   centaur (launcher, asleep) (…).F86.2 (15^Bi KWW^Bi 7*^Bi`  The bes kemwar writhes about, and something writhes within you.^Bi"@ c@c) You feel your spells grow feeble.^BiA_BiZ===7.2 (16Dim _BiU _Bi{) _The centaur shouts!`BiA| ##K...o###J.....W##.......#......cF.......+  You close the door.`Bi}:---8.0)`Biʂ`Bi' _You hear a shout!aBia..## ..##K...o## #..## ...#J.....W# ..## H..#.......# .## ...##......c .# F.... .####... ....# #######+######.# ...........# .##.# $# ###.# ....# # #.# #+########.# aBi P# #.# ###..# ###.# #....#...# ##....# ###.# #.....#  #.##....###..# #....#aBi$#....#......F......'F   rock fish---9aBiaBi#6 _Something unseen opens the door.aBi0$B..## ...#......W# .## H..#.......# ## ...##..F...c # ..... ####. ..# #######'#### ##.# ...........# ##.# $# ##.# ..#  #.# #+########.#  #.# ###..# #.# #....# ...# ##....# ##.# #.....#  #.#aBi\%#....##  #..# #....#  ##.# #..###aBi'/caBi)F.FaBi0c   centaur (launcher)F   rock fishaBi%1&90aBi7aBi8aBiF%## H..#.#  # ...##......c   ..F..  ###.  ..# #######c#### #.# ...........#  #.# $#  #.# ..#  #.# #+########@#  #.# ###..#  #.# #....#  ..# ##....#  #.# #.....#  #.##....##  #..# #....#   ##.# #..###  .#########.##  aBi&G'caBi0aBi6 ))))The centaur wields a +0 shortbow. The centaur shoots an arrow.aBiZX..@.aBi.==1aBiaBiK _The arrow misses you.aBidU 6...##c  ..F.. #### . ...# #######'#### ##.# ........c..# #.# $..........# #.# ...........#  #.# #+########.#  #.# ###@.# #.# #....# ...##....# ##.# #.....#  #.## #....##  #..# #....  ##.# #..###  #.#########.##  #...........#aBi_ aBi` .--2aBid aBitf aBio|.# ..F.. .#### . ....# #######'#### .##.# ........c..# .##.# $....##.# aBi!0..# #.# #+########.# # #.# ###..# ###.# #.@..# ....###....# ###.# #.....#  #.## #....## #..# #....  ##.#aBi~E #..### #.#########.## #........... #############aBiy0caBic   centaur (launcher)aBi<))bBiM..5bBi9-==3bBi6bBiF _The centaur shoots an arrow. The arrow hits you.bBi|A#.#### . .....# #######'#### #.##.# ........c..# ..##.# $bBiB....##.# c# .# #.# #+########.# .# #.# ###..# .###.# #....# .....###@...# ####.# #.....#  #.## #....## #..# #.... ##.# #..### #.#########.##  #........... ############# bBiDG.cbBi_SZ--4bBi[bBi n ))You shoot a sling bullet.bBi s  The sling bullet hits the centaur but does no damage.  You shoot a sling bullet. The sling bullet hits the centaur.bBi^ T ..  The centaur is lightly wounded.bBiN))))bBi0FbBi..@.F   rock fishbBib===5.1 (0.9Rev bBi4 _The centaur shoots an arrow. The arrow barely misses you.cBi )) You shoot a sling bullet. The sling bullet hits the centaur.cBi;The centaur is lightly wounded. _The centaur shoots an arrow. The arrow barely misses you.The centaur is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.cBi+  ..  The centaur is moderately wounded.cBir?))cBi1F#cBi,..cBi_ ))The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.cBi~-..67----6.0cBiv2cBi 4) _The arrow hits you!cBi~ ))You shoot a sling bullet. The sling bullet hits the centaur.cBiU  The centaur is heavily wounded.You shoot a sling bullet. The sling bullet hits the centaur.cBiK.FcBi ..  The centaur is severely wounded.cBi?))cBi%..1----9Rev+ cBi**F _The centaur shoots an arrow. The arrow hits you.cBioSu )))You shoot a sling bullet.cBi  The sling bullet closely misses the centaur.You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.cBiBp c..  The centaur is severely wounded.cBix?))cBi ;#F#cBi oThe centaur shoots an arrow. The arrow hits you!cBi; ..o   orc warrior (polearm, launcher)c   centaur (launcher)F   rock fish  You encounter an orc warrior. It is wielding a +0 trident and carrying a +0orcbow.cBik54----7.8cBi cBi1' _You hear a shout!cBig )You shoot a sling bullet.cBikq )The sling bullet hits the rock fish but does no damage.  You shoot a sling bullet.cBi F.  The sling bullet barely misses the rock fish.cBi ?))cBi ;#F#cBi .cBiӔ .cBi  cBi^ cBiޟ )cBio )cBiѠ cThe centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.cBi( .cBi/ o..c   centaur (F   rock fishcBi1 45-----8.7Rev* cBi6 cBiV8 ) _The arrow hits you!cBi cBiB cBi t _You are too injured to fight recklessly!dBi  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.dBi dBi dBi #.####...AutarchDCSS the Skirmisher .....# #######'####Coglin of Okawaru ***... dBi ;#.##.# ........c..#Health: 45/77 ==============---------- ..##.# $..........#Magic: 12/12 ======================== .###.# .........o.#AC: 9Str: 9Doom: 21% .# #.# #+########c#EV: 14Int: 15 dBi} .# #.####..#SH: 0Dex: 18 .###.##F...#dBi yXL: 10 Next: 30% Place: Dungeon:8 .....###@...#Noise: ===------  Time: 10498.7 (0.0) ####.#dBi #.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.###....##dBiM Fire: e) +0 sling {Kun}#..##....#Dim Rev* dBi ##.##..####.#########.##dBi c   centaur (launcher)#...........#F   rock fishdBiH #############The sling bullet hits the rock fish but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the rock fish.The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. _The arrow hits you! _You are too injured to fight recklessly!dBi |  You gain the combat prowess of a mighty hero.dBi ))The rock fish completely misses you. The centaur shoots an arrow.dBi=j 2odBiq ...o   orc warrior (polearm, launcher)c   centaur (launcher)F   rock fishdBiQs 60----108-dBis s9.7 (1Hero Dim Rev+ dBiy dBi8} < _The arrow hits you but does no damage.eBi !#.####...AutarchDCSS the Skirmisher .....# #######'####Coglin of Okawaru ***... #.##.# ........c..#Health: 46/77 ==============---------- ..##.# $..........#Magic: 10/12 ====================---- .###.# ..........o#eBi!AC: 10Str: 9Doom: 21% .# #.# #+########c#EV: 18Int: 15 .# #.####*.#SH: 0Dex: 18 .###.##F*..#XL: 10 Next: 30% Place: Dungeon:8 .....###@...#Noise: ==-------  Time: 10499.7 (0.0) ####.#eBi"#.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.###....##eBiZ"Fire: e) +0 sling {Kun}#..##....#Hero Dim Rev+ ##.#eBi"#..####.#########.##eBi"o   orc warrior (polearm, launcher)#...........#c   centaur (launcher)#############eBi#F   rock fish _The arrow hits you but does no damage.  Fire: e) +0 sling {Kun}eBiJ#qPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident, wearing a +0 plate armour and  carrying a +0 orcbow (71% to hit)eBip5#.####...AutarchDCSS the Skirmisher .....# #######'####Coglin of Okawaru ***... #.##.# ........c..#Health: 46/77 ==============---------- ..##.# $..........#eBix\Magic: 10/12 ====================---- .###.# ..........o#AC: 10Str: 9Doom: 21% .# #.# #+########)#EV: 18Int: 15 .# #.####).#SH: 0Dex: 18 .###.##F)..#XL: 10 Next: 30% Place: Dungeon:8 .....###@...#Noise: ==-------  Time: 10499.7 (0.0) ####.##.....#e) +0 sling {Kun}  d) +1 sling {Isabel}eBi ^#.###....##Fire: e) +0 sling {Kun}#..##....#Hero Dim Rev+ ##.##..####.#########.##o   orc warrior (polearm, launcher)eBi^T#...........#c   centaur (launcher)#############F   rock fish  eBi7Aim: an orc warrior, wielding a +0 trident, wearing a +0 plate armour and  carrying a +0 orcbow (71% to hit)  You shoot a sling bullet.  The sling bullet barely misses the centaur.The sling bullet hits the orc warrior.  eBi#The orc warrior is lightly wounded.eBi+nYou shoot a sling bullet.  The sling bullet barely misses the centaur.The sling bullet hits the orc warrior.  The orc warrior is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!eBi0rF   rock fishfBib ..  Okawaru accepts your kill.03=500.4 (0.7Rev* fBifBiA _The rock fish bites you but does no damage.fBiSx}#.####...AutarchDCSS the Skirmisher fBix.....# #######'####Coglin of Okawaru ***... #.##.# ........c..#Health: 46/77 ==============---------- ..##.# $..........#Magic: 10/12 ====================---- .###.# ..........o#AC: 10fBityStr: 9Doom: 20% .# #.# #+########)#EV: 18Int: 15 .# #.####..#SH: 0Dex: 18 .###.##F...#XL: 10 Next: 33% Place: Dungeon:8 .....#fBiy##@...#Noise: ===------  Time: 10500.4 (0.0) ####.##.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.###....##fBizcFire: e) +0 sling {Kun}#..##....#Hero Dim Rev* ##.##..####.#########.##o   orc warrior (polearm, launcher)#...........#fBiz!F   rock fish#############Okawaru accepts your kill. _The rock fish bites you but does no damage.  Fire: e) +0 sling {Kun}fBi{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rock fish (79% to hit)fBi #.####...AutarchDCSS the Skirmisher .....# #######'####Coglin of Okawaru ***... #.##.# ........c..#Health: 46/77 ==============---------- ..##.# $..........#Magic: 10/12 ====================---- fBi .###.# ..........o#AC: 10Str: 9Doom: 20% .# #.# #+########)#EV: 18Int: 15 .# #.####..#SH: 0Dex: 18 .###.##F...#XL: 10 Next: 33% Place: Dungeon:8 .....###@...#Noise: ===------  Time: 10500.4 (0.0) ####.##.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.###....##Fire: e) +0 sling {Kun}#..#fBiR B#....#Hero Dim Rev* ##.##..####.#########.##o   orc warrior (polearm, launcher)#...........#F   rock fish#############Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rock fish (79% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish.  The rock fish is lightly wounded.fBim5 D Shift-Dir - straight lineAim: a rock fish (79% to hit)  You shoot a sling bullet. The sling bullet hits the rock fish.  The rock fish is lightly wounded.  The rock fish is moderately wounded.fBi o  The orc warrior unwields a +0 trident. The orc warrior wields a +0 orcbow.fBi@ U)))))fBi{X F ..@fBieY ..  The orc warrior shoots an arrow. The arrow misses you.The rock fish misses you.fBiZ ,1.1 (0.7fBi{a fBic ' _You hear a shout!gBiTY#.####...AutarchDCSS the Skirmisher .....# #######'####Coglin of Okawaru ***... #.##.# ........c..#Health: 46/77 ==============---------- gBiY..##.# $..........#Magic: 10/12 ====================---- .###.# ..........o#AC: 10Str: 9Doom: 20% .# #.# #+########)#EV: 18Int: 15 .# #.#gBiXZ###..#SH: 0Dex: 18 .###.##F...#XL: 10 Next: 33% Place: Dungeon:8 .....###@...#gBiZKNoise: ===------  Time: 10501.1 (0.0) ####.##.....#e) +0 sling {Kun}  d) +1 sling {Isabel}gBiz[=#.###....##Fire: e) +0 sling {Kun}#..##....#Hero Dim Rev* ##.##..####.#########.##o   orc warrior (polearm, launcher)#...........#F   rock fish#############gBi[The rock fish misses you. _You hear a shout!  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rock fish (moderately wounded, 79% to hit)hBiۢ#.####...AutarchDCSS the Skirmisher .....# #######'####Coglin of Okawaru ***... hBi(#.##.# ........c..#Health: 46/77 ==============---------- ..##.# $..........#Magic: 10/12 ====================---- .###.# ..........o#AC: 10Str: 9Doom: 20% .# #.# #+########)#EV: 18Int: 15 .# #.####..#SH: 0Dex: 18 .###.##F...#XL: 10 Next: 33% Place: Dungeon:8 .....#hBi##@...#Noise: ===------  Time: 10501.1 (0.0) ####.##.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.###....##Fire: e) +0 sling {Kun}#..##....#Hero Dim Rev* ##.##..####.#########.##o   orc warrior (polearm, launcher)#...........#F   rock fish#############Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rock fish (moderately wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.hBiP0You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is moderately wounded.hBiûhBi]18 (0.7 _hBihBi..# ###...#####The rock fish is moderately wounded.lBiWnlBitlBiu=---6.6lBiylBi|@ _Your surroundings suddenly seem different.mBi*mBiQ+3mBi-mBi.mBi49===mBiF5mBi7BmBib8>Rev+ mBi9mBi ;mBiw;T30=mBi<mBi>mBi?mBi?mBiBn _You start resting.Magic restored.mBi8G:---mBigM.12.6 (6.0mBiN62==mBilNl 943.6 (7Rev+ mBiRmBi=U` _You feel like a meek peon again.mBimBimBiJmBi=mBi1Rev mBi,mBiSmBiImBi:==mBimBi mBi E32mBiG mBi* mBi mBi mBiWmBimBi mBimBi=3=mBiEmBimBi1mBimBimBi`mBimBi'mBiLmBiK4=mBiOmBimBimBiM mBi#"mBi"mBi"mBiH$mBi%95mBi%mBie',mBi(mBi)mBi`*mBi*mBi,mBi=.i6=mBi/mBi/mBi<0mBiC2,mBi+3mBi4mBi%5K7=mBi5mBi8BmBiV:,mBi:mBi<mBi>O8mBi?,mBi@mBi@BmBiBmBiBmBiIEmBiES9=mBi_FmBiKmBiMBmBiOmBiPL40=mBinPmBiRmBiUSmBiSmBiVmBixVmBiWmBidYO1mBi)ZmBiL_BmBi@`,mBi`mBicmBi-dS2=mBidmBiWgmBigmBibhmBi4jmBijmBiHkmBimmBi?nK3=mBinmBi3qmBiqmBitrmBit,mBiumBixmBi=y94mBiLzmBi@|mBi|mBi}mBi~mBi mBirmBiNmBiŃS5=mBimBimBilmBi:mBimBi.mBimBimBiƎK6=mBi-mBi,mBiAmBir,mBi mBiRmBi97mBimBimBimBidmBimBimBimBiimBi̢mBi>mBiҥmBid98mBimBimBimBiWmBi̭mBi2mBimBimBi`S9=mBi mBimBimBimBiS,mBi&mBi"mBiL50=mBiQmBimBiZmBimBimBismBimBimBiz91mBi1mBi,mBimBi3,mBimBimBi%S2=mBimBimBixmBimBiwmBi]mBimBi;a3=mBimBimBi,mBiTmBimBiwmBimBiS94mBimBi,mBimBimBiNmBimBimBi!N55=mBimBimBimBi)mBi,mBimBi,mBimBimBiI W6=mBiT mBi ,mBi mBi ,mBiw mBi mBi %7mBi mBi mBi mBiW mBi 8=mBi mBi mBia mBi mBi mBi  mBi mBi mBiL U9=mBi mBi# mBi$ mBi$ mBi' ,mBi>( mBi5* mBi* &60mBi!+ mBi- mBi@. mBi. mBiR1 mBi1 mBi,2 mBi4 mBi5 K1=mBi5 mBi8 mBi8 mBiU9 mBi; mBiC< mBi< mBi> mBi$? U2=mBi? mBiA mBi3B mBiB mBi E mBiE mBiE mBi/H mBiH %3mBiI mBiGK ,mBiL mBiTN mBiN mBiO mBiQ mBiR mBiR mBiT mBiZU %4mBiU mBiX mBiY mBiY mBi[ mBi|\ mBi\ mBi _ mBi_ K5=mBi_ mBib mBi%c mBic mBif BmBii mBii U6=mBi[j mBil mBifm mBim mBi p mBivp mBip mBis mBixs %7mBis mBiv mBi1w mBiw mBiOy mBiy mBiz mBiZ| mBi| K8=mBi} mBi mBiI mBi mBi6 ,mBi mBi k9=mBi| mBi׉ mBi9 mBi mBi mBiq mBi mBi mBiZ &70mBi mBi mBi\ mBi֓ mBi ,mBiw mBi mBi_ K1=mBi mBiW mBiǝ mBi? mBiˠ mBi, mBi mBij mBi mBiM mBi mBi] U2=mBi mBif mBi mBi mBi ,mBi mBiֱ mBi> %3mBi mBi mBi& mBi mBi mBi, mBi mBi mBi K4=mBi< mBiO mBi¿ mBi% mBi mBi mBi mBi mBiL U5=mBi mBi mBi mBi mBi mBih mBi mBi mBic %6mBi mBiB mBi mBi mBi\ ,mBi* mBi k _You start resting.HP restored.mBi mBi 2657.6 (144.0)mBi@ Q7=8mBi 5 _mBi mBi mBi[ mBi\ 3mBimj mBil mBi&m mBit ,mBiu mBiuv ,mBiS} mBi}~ ,mBi mBi @  There is an open door here.mBi] mBi V= _mBi mBiϐ mBiI mBi mBi mBi9 mBi mBi0 mBi mBi mBi mBiA mBi mBiѥ mBi# mBi mBiv mBi ,mBi mBi mBi mBiF mBi mBiθ mBiC mBi mBii mBi8 mBi mBim mBiB mBi mBi mBi mBi mBi mBi mBi mBi mBi mBig ,mBi( mBi mBi mBiP mBi mBiU mBi mBi mBi! mBi mBi ,mBi/ mBi& mBi/ ,mBii mBiW mBi2 ,mBi mBi mBi ,mBiO mBi mBi ,mBi mBip mBi BmBi mBi ,mBiw mBi{ mBiE   There is an open door here. _mBiG mBiT mBiU mBibV mBinX mBiZ mBiL[ mBi[ mBi^ mBi+a mBia mBimb mBid mBig mBig mBi1h mBij mBi1l mBil mBim mBin mBiq mBi=r mBir mBit mBiw mBizw mBiw mBiz mBi| mBi| mBi| mBi~ mBiˁ ,mBiV mBi mBi/ mBi mBi mBiȈ mBi ,mBi mBix mBif mBiҏ mBi& mBi mBi mBi5 ,mBi4 mBiO ,mBi mBi mBi~ n  An orc warrior comes into view.mBi #......# #.####o.# #.#......###.# #....# #............# #F....# .)####.#####.# #.....# ) #.# #.## #....## #.# #..# # #.# ##.# #..## mBi #.# #.#########o##  #.# #...@.......#  #.# #############  #.# #.# #.# #.#o   orc warrior (wandering) #.# #.# #.#703.6 (45.0)mBi mBi8 34.6 (46 _mBiǩ mBi mBi .# #.#  .###.#  ....#  ).#  ) #.# #.##   #.# #..#   #.# ##.#   #.# #.#########o##  #.# #...@.......#  #.# #############  #.# #.# #.# mBia#.# #.# #.# #.#nBiLS .# #.#  .###.#  ....#  ).#  ) #.# #.##   #.# #..#   #.# ##.#   #.# #.#########o##  #.# #...@.......#  nBiGN#.# #############  #.# #.# #.# #.# #.# #.# #.#nBiLTnBi*UnBihZnBi]c _An orc warrior is nearby!nBiE ))))))oYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.nBi? )The orc warrior shouts!  You shoot a sling bullet.nBi U.onBi ).....nBi f===5.5 (0.9)Rev nBi nBi< f _The sling bullet closely misses the orc warrior.nBi k )))))You shoot a sling bullet.nBil ))The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet.nBi Eo.nBiV _....o..nBi ^6.4Rev+ nBiG nBi e _The sling bullet barely misses the orc warrior.nBivj ))))You shoot a sling bullet.nBia )))The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet.oBiX3o.oBiH`n...o...oBiHa'7.3oBifoBi=i\  You shoot a sling bullet. _The sling bullet barely misses the orc warrior.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet. _The sling bullet barely misses the orc warrior.oBi )))You shoot a sling bullet. The sling bullet hits the orc warrior.oBi?N  The orc warrior is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior.oBih3o.oBiH..8.2oBioBiz9 _The orc warrior is lightly wounded.oBifm )))))))You shoot a sling bullet.oBi  The sling bullet closely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior.oBi{3o.oBibn.o.....oBiDf9.1Rev* oBiooBif _The orc warrior is moderately wounded.oBi7 )You shoot a sling bullet. The sling bullet hits the orc warrior.oBi  The orc warrior is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc warrior!oBiB3o.oBiUIoBicJ(10.0oBi\oBi_d _The orc warrior is severely wounded.oBi  You shoot a sling bullet. The sling bullet hits the orc warrior.oBiF  The orc warrior is almost dead.You shoot a sling bullet. The sling bullet hits the orc warrior.oBiK zThe orc warrior is almost dead.oBi z   wight (polearm, wandering)  You encounter a wight. It is wielding a +0 spear.oBi %9oBi oBih B _The orc warrior hits you but does no damage.oBi f )You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior!oBik ^ #.#oBi )))))))Okawaru accepts your kill.You shoot a sling bullet.oBiy .oBi) uz).....oBi N1961.8oBi$ ` _The sling bullet closely misses the wight.oBijoBioBioBiH _No target in view!pBi .3pBifA^ _No target in view!pBipBipBiHpBi'H _No target in view!pBipBi{pBibpBiFH _No target in view!pBie pBi+f pBif pBij pBiCq npBis ,pBit pBiRx TRev+ pBiy pBi{ ,pBi| pBi pBi ,pBi ,pBi* pBi TRev pBi pBi BpBi. pBix pBi' pBi >pBi pBi 3pBi pBi pBi: pBi pBi ,pBi pBi pBi pBi6 pBi pBi pBi pBiX npBi pBix ,pBi, pBij pBi pBi< pBi ,pBiֶ pBi} pBi pBi pBi ,pBij pBi pBi pBi pBi\ pBi pBi pBi= ,pBi pBi ,pBi pBi pBi pBi pBi ,pBi pBi ,pBi pBi pBi1 pBi pBi pBi pBi pBiH pBi| pBi pBi ,pBi pBi ,pBi pBig ,pBi' pBij pBi pBiD pBi ,pBi pBi ,pBi] pBi ,pBi pBi pBiY pBi pBi pBi pBi| pBiu pBi pBi pBi ,pBiY pBiN ,pBi) pBi[ ,pBi? pBi< BpBi ,pBi& pBi ,pBi pBiq# ,pBiu$ pBi_( ,pBi( pBiJ- ,pBi=. pBi31 ,pBi1 pBi55 ,pBi5 pBi8 pBiQ8 pBiu9 pBi8= BpBi_? pBi? pBi@ pBiC pBi)D pBiD pBiQ pBiRT ,pBi9U pBifZ  _No target in view! _No target in view! _You start waiting.  A rock fish comes into view.pBib ............---FF   rock fish (wandering)pBidc 073.8 (62.0)pBil pBim F---4.8 (63 pBim _pBit pBiv pBi ))F  You shoot a sling bullet.pBiQq )The sling bullet hits the rock fish but does no damage.  You shoot a sling bullet.pBi3#FpBi"..pBigf===5.7 (0.9)Rev pBipBic _The sling bullet barely misses the rock fish.qBimg )You shoot a sling bullet.qBi}  The sling bullet hits the rock fish but does no damage.  You shoot a sling bullet.qBi3#FqBi .qBi'6.6qBiPqBinM _The sling bullet hits the rock fish but does no damage.qBi wh )You shoot a sling bullet.qBi<  The sling bullet closely misses the rock fish.You shoot a sling bullet.qBi FThe sling bullet hits the rock fish but does no damage.7.5Rev+ qBiqBilA _The rock fish bites you but does no damage.qBiWc  You shoot a sling bullet. The sling bullet hits the rock fish.qBiN  The rock fish is lightly wounded.  You shoot a sling bullet. The sling bullet hits the rock fish.qBi)# F  The rock fish is lightly wounded.qBi$ '8.4qBi. qBi/ W _The rock fish closely misses you.qBia h )You shoot a sling bullet.qBiJ  The sling bullet closely misses the rock fish.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.qBis p FThe rock fish is lightly wounded.qBi f9.3Rev* qBi܍ qBij V _The rock fish barely misses you.qBi }  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.qBi _The rock fish barely misses you.You shoot a sling bullet.sling bullet hits the rock fish but does no damage.  The rock fish is lightly wounded.qBil  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.rock fish is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.rock fish is lightly wounded.80.2  The sling bullet hits the rock fish but does no damage.rock fish is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.rock fish is lightly wounded. _The rock fish barely misses you.rBiD  You shoot a sling bullet. The sling bullet hits the rock fish.rBiO   The rock fish is moderately wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.rBi;  The rock fish is moderately wounded.1.1rBirBiW _The rock fish closely misses you.rBi  You shoot a sling bullet. The sling bullet hits the rock fish.rBi&L )The rock fish is severely wounded.You shoot a sling bullet.rBiL FThe sling bullet barely misses the rock fish.2.0 _The rock fish closely misses you.rBi2Kh )You shoot a sling bullet.rBi  The sling bullet barely misses the rock fish.You shoot a sling bullet.rBi FThe sling bullet barely misses the rock fish.9rBirBi _The rock fish closely misses you.  You shoot a sling bullet.  The sling bullet barely misses the rock fish.You shoot a sling bullet.  The sling bullet barely misses the rock fish. _The rock fish closely misses you.rBi'  The sling bullet barely misses the rock fish. _The rock fish closely misses you.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.rBi  The rock fish is severely wounded.You shoot a sling bullet. The sling bullet hits the rock fish.rBi6 q  The rock fish is severely wounded.rBi8 U4-3.8rBiG D _The rock fish bites you.rBi }  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.rBi  The rock fish is severely wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.rBisi 4.7 _The rock fish is severely wounded.rBiXq }  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.rBi _The rock fish is severely wounded.You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.rBi   You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is severely wounded.  You shoot a sling bullet.  The sling bullet hits the rock fish but does no damage.  The rock fish is severely wounded.5.6rBi7  The sling bullet hits the rock fish but does no damage.  The rock fish is severely wounded.  You shoot a sling bullet.  The sling bullet hits thrBi e rock fish but does no damage.  The rock fish is severely wounded. _The rock fish barely misses you.rBie #You shoot a sling bullet. The sling bullet hits the rock fish.  You kill the rock fish!rBi)sBir_  Okawaru accepts your kill.sBi sBi(]5-76.5sBivXE _You shoot a sling bullet.sBiGsBiR{ _No target in view!sBiIsBiH _No target in view!sBi6Rev+ sBik _You start resting.HP restored.sBi(---sBi%.92.5 (6.0sBi47=---3.5 (7 _sBiWv Rev sBiB  Things that are here:  a +0 short sword; a +0 chain mail; an orc corpse _sBii ,sBi sBio ,sBix O=sBi sBiz sBi (sBi sBi ~  You encounter a bullfrog.sBi ...# #.# ###o.# ...###.# #.F..# .......# ##....# .# #.....# .## #....## .# #..# #....# .# ##.# #..### .# #.#########.## .# #....)....@.# .# ############# .# .# .# .# F   bullfrog (wandering) .# .# .#sBi EF.8.5 (5sBi sBi 29.5 (6 _sBi sBi tBi ))))))FYou shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks.tBi  The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.tBiaMB.F.F....===800.4 (0.9Rev tBiRtBi.Uc _The bullfrog is moderately wounded.tBi ))))You shoot a sling bullet. The sling bullet hits the bullfrog.tBim  The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.tBi K.FtBi15 ).....1.3Rev+  _The bullfrog is severely wounded.tBi55 )))))))You shoot a sling bullet.tBi* &  tBi mThe sling bullet closely misses the bullfrog.You shoot a sling bullet.tBiU G.FtBi_ X.....tBi[` '2.2tBiu tBiy c _The sling bullet closely misses the bullfrog.tBiu †You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!tBiF))uBi )))))Okawaru accepts your kill.uBi.....†.. 9/79393.1Rev* _You shoot a sling bullet.uBi\uBivi _Your Fighting skill increases to level 7!uBiX3uBiauBibH _No target in view!uBi3uBi^ _No target in view!uBi 3uBi uBiuBizuBiERev+ _uBi,%XuBi&uBiC*uBi-uBiu:,uBiJ?uBiC,uBiDuBiL,uBiN>Rev uBiOuBie\uBid]uBi]uBiauBil  A bes kemwar comes into view.uBisE## H..#.......#  # ...##......c   ..F..  ### ...  ..# #######'####  #.# ...........#  #.# $..W.......#  #.# ...........#  #.# #+########@#  --- #.# ###..#  #.##....# ..###....# #.##.....# #.###....##  W   bes kemwar (wandering) #..#uBi]t1#†...# ##.##..###  #.#########.## uBit-11.1 (8.0uBiv3W.uBi---2.1 (9 _uBiZQ _You see here a +0 shortbow.vBiX )))))W  You shoot a sling bullet. The sling bullet hits the bes kemwar.vBi$ )The bes kemwar is lightly damaged.  You shoot a sling bullet.vBivBijkJ.WvBi.....J   jelly (wandering)vBib===3.0 (0.9Rev vBivBi#d _The sling bullet barely misses the bes kemwar.vBi` ))))You shoot a sling bullet.  The sling bullet hits the bes kemwar but does no damage.vBiM ))The bes kemwar is lightly damaged.  You shoot a sling bullet.vBiq.WJ.vBi/2......vBiz 9 _The sling bullet closely misses the bes kemwar.vBi )))You shoot a sling bullet. The sling bullet hits the bes kemwar.vBi  The bes kemwar is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the bes kemwar but does no damage.vBi5 w.WJ.vBiGM ...4.8Rev+  _The bes kemwar is lightly damaged.vBij ))You shoot a sling bullet.  The sling bullet hits the bes kemwar but does no damage.vBiAa Ksling bullet hits the bes kemwar but does no damage. _The bes kemwar is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the bes kemwar but does no damage.  The bes kemwar is lightly damaged.  You shoot a sling bullet. The sling bullet hits the bes kemwar.vBi.  vBi. O..  The bes kemwar is lightly damaged.vBi 8*vBi  The bes kemwar writhes about, and something writhes within you.wBi0.wBi K4J@5.7Dim Rev+  _You feel your spells grow feeble.wBi ` ))You shoot a sling bullet.  The sling bullet hits the bes kemwar but does no damage.wBi  The bes kemwar is lightly damaged.  You shoot a sling bullet. The sling bullet hits the bes kemwar.wBipG.WwBiy$.wBizf6.6Rev* wBiSwBi e _The bes kemwar is moderately damaged.wBi; )You shoot a sling bullet. The sling bullet hits the bes kemwar.wBi  The bes kemwar is heavily damaged.You shoot a sling bullet. The sling bullet hits the bes kemwar.wBi[z .  The bes kemwar is heavily damaged.wBi`:*wBiw8  The bes kemwar writhes about, and something writhes within you.wBi8@wBi'7.5wBijwBiO{ _You feel as though your spells will be weakened for longer.wBi' )You shoot a sling bullet.  The sling bullet hits the bes kemwar but does no damage.wBitH _You feel as though your spells will be weakened for longer.  You shoot a sling bullet.  The sling bullet hits the bes kemwar but does no damage.  The bes kemwar is heavily damaged.wBixG.WwBiwBi'8.4wBi wBie b _The bes kemwar is heavily damaged.wBi<q )))You shoot a sling bullet.wBi  The sling bullet closely misses the bes kemwar.You shoot a sling bullet. The sling bullet hits the bes kemwar!wBiX ..WThe bes kemwar is almost destroyed.wBiY '9.3wBia wBid B _The bes kemwar bites you but does no damage.wBiu .  You shoot a sling bullet. The sling bullet hits the bes kemwar.  You destroy the bes kemwar!wBi. RwBiW | )))Okawaru accepts your kill.wBi6y ...4120.2 _You shoot a sling bullet.wBiu wBiv wBi} wBi H _No target in view!xBi3xBi4xBi%H _No target in view!xBi@xBixBixBiH _No target in view!xBi  3xBi xBi) nxBi, xBi- xBiA. xBiq/ xBi2 xBi3 >Rev+ xBi>4 xBiw9 ,xBi? xBiD ,xBifG xBiK | _You start waiting.An orc warrior comes into view.xBiK xBiT o---.....o   orc warrior (polearm, launcher, wande…). . . xBiU ,6.2 (6.0xBi\ xBi---30.9 (1.0 _zBizBizzBi0 Rev+ zBiN: 0 _You are too injured to fight recklessly! _You are too injured to fight recklessly! __You start resting.  A jelly comes into view.1---J---J   jelly1zBi~B zBiC 12.9 (2 _zBiJ zBi{L {BiÆ ## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 51/79 ===============--------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........J#SH: 0Dex: 18  #.# #+########*#XL: 10 Next: 41% Place: Dungeon:8  #.####@.#Noise: ---------  Time: 10832.9 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#{Bi [31mDim Rev+ #.###....###..##†...#J   jelly  ##.##..####.#########.###....)......# _You start resting. _A jelly comes into view.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (92% to hit){BiM ## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 51/79 ===============--------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........J#SH: 0Dex: 18  #.# #+########)#XL: 10 Next: 41% Place: Dungeon:8  #.####@.#Noise: ---------  Time: 10832.9 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....[{Bi] 33m#Dim Rev+ #.###....###..##†...#J   jelly  ##.##..####.#########.###....)......#Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (92% to hit)  You shoot a sling bullet. The sling bullet hits the jelly.  The jelly is lightly wounded.{Bi Shift-Dir - straight lineAim: a jelly (92% to hit)  You shoot a sling bullet. The sling bullet hits the jelly.  The jelly is lightly wounded.{Bif .J===3.8 (0.9Rev* _{Bih {Bih ## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 51/79 ===============--------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ...........#SH: 0Dex: 18  #.# #+########J#XL: 10 Next: 41% Place: Dungeon:8  #.####@.#Noise: ===------  Time: 10833.8 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.#[{Bi 37m#.....#Dim Rev* #.###....###..##†...#J   jelly  ##.##..####.#########.###....)......#You shoot a sling bullet. The sling bullet hits the jelly. _The jelly is lightly wounded.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (lightly wounded, 92% to hit){Bi!### ...##......cAutarchDCSS the Skirmisher #.....{Bi$Coglin of Okawaru ***... ####...Health: 51/79 ===============--------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#{Bi$"EV: 14Int: 15 ##.# ...........#SH: 0Dex: 18  #.# #+########J#XL: 10 Next: 41% Place: Dungeon:8  #.####@.#Noise: ===------  Time: 10833.8 (0.0) ##.##....#{Bi%ye) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Dim Rev* #.###....###..##†...#J   jelly  ##.##..####.#########.###....)......#Fire: e) +0 sling {Kun}{BiO&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (lightly wounded, 92% to hit)  You shoot a sling bullet. The sling bullet hits the jelly.  The jelly is moderately wounded.|BiSpShift-Dir - straight lineAim: a jelly (lightly wounded, 92% to hit)  You shoot a sling bullet. The sling bullet hits the jelly.  The jelly is moderately wounded.|Bi|Bid44--4.7 (0.9|Bi|Bi E _The jelly hits you. You are splashed with acid.|Bi ## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 44/79 =============----------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ...........#SH: 0Dex: 18  #.# #+########J#XL: 10 Next: 41% Place: Dungeon:8  #.####@.#Noise: ===------  Time: 10834.7 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.#[|Bi= 37m#.....#Dim Rev* #.###....###..##†...#J   jelly  ##.##..####.#########.###....)......#The jelly is moderately wounded. _The jelly hits you. You are splashed with acid.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)|Bi## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 44/79 =============----------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ...........#SH: 0Dex: 18  #.# #+########J#XL: 10 Next: 41% Place: Dungeon:8  #.####@.#Noise: ===------  Time: 10834.7 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.#[12|Bi(0;13H#.....#Dim Rev* #.###....###..##†...#J   jelly  ##.##..####.#########.###....)......#Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)  You shoot a sling bullet. The sling bullet hits the jelly!  The jelly is severely wounded.}Bi#)Shift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)  You shoot a sling bullet. The sling bullet hits the jelly!  The jelly is severely wounded..  You kill the jelly!}BiǪ  Okawaru accepts your kill.525.6 (0.9 _}Bi}Bi }Bi _You start resting.An orc warrior comes into view.}Bi o---o   orc warrior (polearm, launcher)6.6 (1.0}Bi ---7.6 (2 _~Bi## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 45/79 =============----------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........o#SH: 0Dex: 18  #.# #+########*#XL: 10 Next: 42% Place: Dungeon:8  #.####@.#Noise: ---------  Time: 10837.6 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#~BiX\[31mDim Rev* #.###....###..##†...#o   orc warrior (polearm, launcher)##.##..####.#########.###....)......# _An orc warrior comes into view.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 plate armour and  carrying a +0 trident (moderately wounded, 68% to hit)~Bi## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 45/79 =============----------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........o#SH: 0Dex: 18  #.# #+########)#XL: 10 Next: 42% Place: Dungeon:8  #.####@.#Noise: ---------  Time: 10837.6 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....[~Bi+Q33m#Dim Rev* #.###....###..##†...#o   orc warrior (polearm, launcher)##.##..####.#########.###....)......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 plate armour and  carrying a +0 trident (moderately wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.~Bi}You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior.  The orc warrior is moderately wounded.~Bi,.o6===8.5 (0.9 _~BiM## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 46/79 =============----------- ...# #######J####~Bi_Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ...........#SH: 0Dex: 18  #.# #+########o#XL: 10 Next: 42% Place: Dungeon:8  #.####@.#Noise: ===------  Time: 10838.5 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Dim Rev* #.###....###..##†...#o   orc warrior (polearm, launcher)##.##..####.#########~Bic[m.###....)......# _The orc warrior is moderately wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 plate armour and  carrying a +0 trident (moderately wounded, 68% to hit)~Bi ## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 46/79 =============----------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ...........#SH: 0Dex: 18  #.# #+########o#XL: 10 Next: 42% Place: Dungeon:8  #.####@.#~Bi3 uNoise: ===------  Time: 10838.5 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Dim Rev* #.###....###..##†...#o   orc warrior (polearm, launcher)##.##..####.#########.###....)......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 plate armour and  carrying a +0 trident (moderately wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.~Bi zYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior.  The orc warrior is heavily wounded.~Bi: 0z~Biy e z   wight (polearm)  The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 trident.9.4 (0.9 _The orc warrior barely misses you.~BiP ## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 46/79 =============----------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########o#XL: 10 Next: 42% Place: Dungeon:8  #.####@.#Noise: ===------  Time: 10839.4 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##...~Bi ..#Dim Rev* #.###....###..##†...#o   orc warrior (polearm, launcher)##.##..###z   wight (polearm)#.#########.###....)......#The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 trident. _The orc warrior barely misses you.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (68% to hit)~BiT ## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 46/79 =============----------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########o#XL: 10 Next: 42% Place: Dungeon:8  #.####@.#~Bi Noise: ===------  Time: 10839.4 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Dim Rev* #.###....###..##†...#o   orc warrior (polearm, launcher)##.##..###z   wight (polearm)#.#########.###....)......#Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (68% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.~Bi You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior.  The orc warrior is heavily wounded.~Bi C40.3 (0.9~Biy ~Bi _The wight closely misses you. The orc warrior barely misses you.Bi]g )You shoot a sling bullet.Bi,>  The sling bullet barely misses the orc warrior.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Bi* oThe orc warrior is heavily wounded.The wight hits you from afar with a +0 spear!P: 36/77 (79)--1.2Drain Rev*  _You feel drained. The orc warrior closely misses you.BiO  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Bi}] _You feel drained. The orc warrior closely misses you.  You shoot a sling bullet.sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.Bi(  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is heavily wounded.The wight misses you.Bi)j2----2.1Bi0Bi2A _The orc warrior hits you with a +0 trident.Bi7 '## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Bi8 HP: 32/77 (79) =========--------------- ...# #######J####MP: 12/12======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########o#XL: 10 Next: 42% Place: Dungeon:8  #.####@.#Noise: ===------  Time: 10842.1 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} Bi>9 ...###....#Fire: e) +0 sling {Kun} ##.##.....#Dim Drain Rev* #.###....###..##†...#o   orc warrior (polearm, launcher)##.##..###z   wight (polearm)Bii: K#.#########.###....)......#The wight misses you. _The orc warrior hits you with a +0 trident.  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (68% to hit)Bi![ .zBi-.zAim: a wight, wielding a +0 spear and wearing a +0 robe (68% to hit)Bi ## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...HP: 32/77 (79) =========--------------- ...# #######J####MP: 12/12======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########)#XL: 10 Next: 42% Place: Dungeon:8  #.####@.#Noise: ===------  Time: 10842.1 (0.0) ##.##....#Bi e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Dim Drain Rev* #.###....###..##†...#o   orc warrior (polearm, launcher)##.##..###z   wight (polearm)#.#########.###....)......#Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (68% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.Bi@ ZThe sling bullet hits the wight.  The wight is lightly damaged.Bi iThe sling bullet hits the wight.  The wight is lightly damaged.Bi! @oThe wight is lightly damaged.  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.Your spells return to their normal power.Bi" 83.0 (0.9Bi) Bi+ < _The wight hits you but does no damage.Bi BiEvoke which item? Wands  a - a wand of flame (23)d - a wand of digging (6)  Bi@f - a wand of mindburst (4) [!] read|quaff|evoke[?] describe selectedBi Bi## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...HP: 32/77 (79) =========--------------- ...# #######J####MP: 12/12======================== ##.# ...........#AC: 9Str: 9BikDoom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########o#XL: 10 Next: 42% Place: Dungeon:8  Bi#.####@.#Noise: ===------  Time: 10843.0 (0.0) Bi##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Drain Rev* BiI#.###....###..##†...#Bio   orc warrior (polearm, launcher)##.##..###Biz   wight (polearm)#.#########.##BiΒ^#....)......#You shoot a sling bullet.  BiThe sling bullet barely misses the orc warrior.The sling bullet hits the wight.  The wight is lightly damaged.  BiYour spells return to their normal power. _The wight hits you but does no damage.Bi### ...##......c AutarchDCSS the Skirmisher # ..... Coglin of Okawaru ***... #### ... HP: 32/77 (79) =========--------------- ...# #######J#### MP: 12/12======================== ##.# ...........# AC: 9Str: 9Doom: 19% ##.# $..o.......# EV: 14Int: 15 ##.# ..........z# SH: 0Dex: 18  #.# #+########o# XL: 10 Next: 42% Place: Dungeon:8  #.# ###@.# Noise: ===------  Time: 10843.0 (0.0) ##.# #....# e) +0 sling {Kun}  d) i;10;1m+1 sling {Isabel} ...# ##....# Fire: e) +0 sling {Kun} ##.# #.....# Drain Rev*  #.## #....##  #..# #†...# o   orc warrior (polearm, launcher)  ##.# #..### z   wight (polearm)  #.#########.##  #....)......#Your spells return to their normal power. _The wight hits you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (lightly damaged,  chance to affect: 64%)Bi(## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...HP: 32/77 (79) =========--------------- ...# #######J####MP: 12/12======================== ##.# ...........#AC: 9Str: 9Bi(Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########*#XL: 10 Next: 42% Place: Dungeon:8  #.####@.#Bi6)Noise: ===------  Time: 10843.0 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Drain Rev* #.##Bi)c#....###..##†...#o   orc warrior (polearm, launcher)##.##..###Bi)\z   wight (polearm)#.#########.###....)......#Your spells return to their normal power. _The wight hits you but does no damage.  Biv*Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (lightly damaged,  chance to affect: 64%)Bi9 Bio...#Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +0 spear and wearing a +0 robe (lightly damaged,  chance to affect: 64%)  The orc warrior's mind is blasted!  The orc warrior hits you with a +0 trident.Bi<l27-====4.0 (1Bi3Bi< _The wight hits you but does no damage.BiEvoke which item? Wands  a - a wand of flame (23)d - a wand of digging (6)  f - a wand of mindburst (3) [!] read|quaff|evoke[?] describe selectedBi2## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...HP: 27/77 (79) ========---------------- ...# #######J####MP: 12/12======================== ##.# ...........#AC: 9Str: 9Doom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########o#XL: 10 Next: 42% Place: Dungeon:8  #.####@.#Noise: ====-----  Time: 10844.0 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.#Bi #.....#Drain Rev* #.###....###..##†...#o   orc warrior (polearm, launcher)##.##..###z   wight (polearm)#.#########.###....)......#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (lightly damaged,  chance to affect: 64%)  The orc warrior's mind is blasted!  The orc warrior hits you with a +0 trident. _The wight hits you but does no damage.Bi!`## ...##......cBi"R AutarchDCSS the Skirmisher Bi#/# .....Bi$K Coglin of Okawaru ***... BiZ%.#### ...Bi% HP: 27/77 (79) ========---------------- Bi&3...# #######J####BiN'J MP: 12/12Bi'1======================== Bi'[##.# ...........#BiE(G AC: 9Bi(+Str: 9Bi(.Doom: 19% Bi)S##.# $..o.......#BiV)G EV: 14Bi),Int: 15 Bi)G##.# ..........z#BiQ*G SH: 0Bi*,Dex: 18 Bi*Q #.# #+########o#Bi+ XL: 10 Next: 42% Place: Dungeon:8 BiZ+g #.# ###@.#Bi+ Noise: ====-----  Time: 10844.0 (0.0) Bi+^##.# #....#Bi/, e) +0 sling {Kun}  d) +1 sling {Isabel} Bi,p...# ##....#BiT-Z Fire: e) +0 sling {Kun} Bi-\##.# #.....#Bi-G Drain Rev* BiZ.Z #.## #....## Bi._ #..# #†...#Bi. o   orc warrior (polearm, launcher) Bi/e ##.# #..###BiT<` z   wight (polearm)  #.#########.##  #....)......#The orc warrior hits you with a +0 trident. _The wight hits you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (lightly damaged,  chance to affect: 64%)Bi.## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...HP: 27/77 (79) ========---------------- ...# #######J####MP: 12/12======================== ##.# ...........#AC: 9Str: 9BiDoom: 19% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########*#XL: 10 Next: 42% Place: Dungeon:8  #.####@.#BiNoise: ====-----  Time: 10844.0 (0.0) ##.##....#Bi*e) +0 sling {Kun}  d) +1 sling {Isabel} ...#BiM##....#Fire: e) +0 sling {Kun} Biq##.##.....#Drain Rev* BiI#.###....##BiW#..##†...#Bio   orc warrior (polearm, launcher)##.##..###Biz   wight (polearm)#.#########.##Bi.#....)......#The orc warrior hits you with a +0 trident. _The wight hits you but does no damage.  BiRAiming: MindburstPress: ? - help, Shift-Dir - straight lineBiu|Aim: a wight, wielding a +0 spear and wearing a +0 robe (lightly damaged,  chance to affect: 64%)BiM)Aiming: MindburstPress: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 spear and wearing a +0 robe (lightly damaged,  chance to affect: 64%)  The orc warrior's mind is blasted!  You blow up the orc warrior!Bi*z   wight (polearm)Bi1] .#)#..Okawaru accepts your kill.Bi=h Bii Bij>ealth: 28/79 Bi|j3agic: 12/12Bij8Bise45.0 (1 _The wight closely misses you.Bi{Bi}i _Your life force feels restored.Bii## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 28/79 ========---------------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 18% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Bi*Dex: 18  #.# #+########*#XL: 10 Next: 44% Place: Dungeon:8  #.####@.#Noise: ====-----  Time: 10845.0 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Rev* #.###....###..#Bi#†...#z   wight (polearm)  ##.##..####.#########.###....)......# _Your life force feels restored.BiZFire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (lightly damaged, 68%  to hit)BiL## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 28/79 ========---------------- ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 18% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########)#XL: 10 Next: 44% Place: Dungeon:8  #.####@.#Noise: ====-----  Time: 10845.0 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....im#Rev* #.###....###..##†...#z   wight (polearm)  ##.##..####.#########.###....)......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (lightly damaged, 68%  to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.Bi{P You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight.  The wight is moderately damaged.BiH# Bi # ..... ... ## .# $ #  #.# ##)#  #.# ###@.# #....# ##....# #.....#  #.## #....## Bi #..# #†...#  ##.# #..###  #.##  #....)Bi}  ..... ... ## .# $ #  #.# ##)#  #.# ###@.# #....# ##....# #.....#  #.## #....##  #..# #†...# BiP ##.# #..###  #.  #....)Bi{ )The wight hits you from afar with a +0 spear!Bi;0--===-9 (0.9Bi8BiV _* * * LOW HITPOINT WARNING * * *Bi<Bi=Evoke which item? Wands  a - a wand of flame (23)d - a wand of digging (6)  Bi3>f - a wand of mindburst (2) [!] read|quaff|evoke[?] describe selectedBi Bi%Bi## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 20/79 ======------------------ ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 18% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########)#XL: 10 Next: 44% Place: Dungeon:8  #.####@.#BidvNoise: ===------  Time: 10845.9 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Rev* #.###....###..##†...#z   wight (polearm)  ##.##..####.#########.###....)......#The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight.  The wight is moderately damaged.The wight hits you from afar with a +0 spear! _* * * LOW HITPOINT WARNING * * *Bip## ...##......c AutarchDCSS the Skirmisher # ..... Coglin of Okawaru ***... #### ... Health: 20/79 ======------------------ ...# #######J#### Magic: 12/12 ======================== ##.# ...........# AC: 9Str: 9BiDoom: 18% ##.# $..o.......# EV: 14Int: 15 ##.# ..........z# SH: 0Dex: 18  #.# #+########*# XL: 10 Next: 44% Place: Dungeon:8  #.# ###@.# Noise: ===------  Time: 10845.9 (0.0) ##.# #....#BiM e) +0 sling {Kun}  d) +1 sling {Isabel} ...# ##....# Fire: e) +0 sling {Kun} ##.# #.....# Rev*  #.## #....##  #..# #†...# z   wight (polearm)  ##.# #..###  #.#########.##  #....)......#BiThe wight hits you from afar with a +0 spear! _* * * LOW HITPOINT WARNING * * *Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (moderately damaged,  chance to affect: 64%)Bi2{## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...Health: 20/79 ======------------------ ...# #######J####Magic: 12/12 ======================== ##.# ...........#AC: 9Str: 9Doom: 18% ##.# $..o.......#EV: 14Int: 15 ##.# ..........*#SH: 0Bi&46Dex: 18  #.# #+########)#XL: 10 Next: 44% Place: Dungeon:8  #.####@.#Noise: ===------  Time: 10845.9 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Rev* #.###....###..##†...#z   wight (polearm)  ##.##..####.#########.###....)......#The wight hits you from afar with a +0 spear! _* * * LOW HITPOINT WARNING * * *Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (moderately damaged,  chance to affect: 64%)Bi BiN3  # ..... ... ## .# $ #  #.# ##)#  #.# ###@.# #....# ##....# #.....#  #.## #....##  #..# #†...#  ##.# #..###  #.##  #....) _* * * LOW HITPOINT WARNING * * * BicOd Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (moderately damaged,  chance to affect: 64%)  The wight struggles to resist.Bi %  ..... ... ## .# $ #  #.# ##)#  #.# ###@.# #....# ##....# #.....#  #.## #....##  #..# #†...#  ##.# #..###  Bi%r#.  #....)Bi9,   # ..... ... ## .# $ #  #.# ##)#  #.# ###@.# #....# ##....# #.....#  #.## #....##  #..# #†...#  ##.# #..###  #.##  #....)Bi,The wight hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *Bi{t  ..... ... ## .# $ #  #.# ##)#  #.# ###@.# #....# ##....# #.....#  #.## #....##  #..# #†...#  ##.# #..###  #.  #....)Bi s zYou feel drained.Bi P: 14/78 (79)--====6.9 (1 Drain Rev* BiBiV _* * * LOW HITPOINT WARNING * * *Bi#Bi%2Read which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationw - a scroll of enchant weapon  p - 2 scrolls of poison  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedBijBisBi/|## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...HP: 14/78 (79) ====-------------------- ...# #######J####MP: 12/12======================== ##.# ...........#AC: 9Str: 9Doom: 18% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########)#Bi|XL: 10 Next: 44% Place: Dungeon:8  #.####@.#Noise: ====-----  Time: 10846.9 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Bi|Fire: e) +0 sling {Kun} ##.##.....#Bi|_Drain Rev* #.##Bi"}#....###..##†...#z   wight (polearm)  ##.#BiH}#..####.#########.###....)......#Bil}3chance to affect: 64%)  Bi}YThe wight struggles to resist.  The wight hits you from afar with a +0 spear.  Bi}* * * LOW HITPOINT WARNING * * *You feel drained. _* * * LOW HITPOINT WARNING * * *BiBiYou can't see any enemies this would affect, really read the scroll of fear? Y - Yes  N - NoBiBio## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...HP: 14/78 (79) ====-------------------- ...# #######J####MP: 12/12======================== ##.# ...........#AC: 9Str: 9Doom: 18% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########)#XL: 10 Next: 44% Place: Dungeon:8  #.####@.#Noise: ====-----  Time: 10846.9 (0.0) ##.#Bi)#....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Drain Rev* #.##BiTA#....###..#Bim#†...#z   wight (polearm)  ##.##..####.#########.###....)......#BiThe wight struggles to resist.  The wight hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *BiYou feel drained. _* * * LOW HITPOINT WARNING * * *Okay, then.BiTBi Bi . _Bic3BiBiQR The wight hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *  You feel drained. _* * * LOW HITPOINT WARNING * * * _Unknown command.Bi Bi# tDrink which item? Potions Bis# R c - 2 potions of curing  g - a potion of magic  h - 3 potions of haste  L - a potion of lignification  M - 2 potions of mutation  d - a black potion  f - a sedimented black potion  j - a glowing dark potion Bi>$ k - a viscous black potion [!] read|quaff|evoke[?] describe selectedBiBiBi## ...##......cAutarchDCSS the Skirmisher #.....Coglin of Okawaru ***... ####...HP: 14/78 (79) ====-------------------- ...# #######J####MP: 12/12======================== ##.# ...........#AC: 9Str: 9Doom: 18% ##.# $..o.......#EV: 14Int: 15 ##.# ..........z#SH: 0Dex: 18  #.# #+########)#XL: 10 Next: 44% Place: Dungeon:8  #.####@.#Bi?Noise: ====-----  Time: 10846.9 (0.0) ##.##....#e) +0 sling {Kun}  d) +1 sling {Isabel} ...###....#Fire: e) +0 sling {Kun} ##.##.....#Drain Rev* #.###....###..##†...#z   wight (polearm)  ##.##..####.#########.###....)......#The wight hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *You feel drained. _* * * LOW HITPOINT WARNING * * * BiW_Okay, then. _Unknown command.Bi   # ..... ... ## .# $ #  #.# ##)#  #.# ###@.# #....# ##....# #.....#  #.## #....##  #..# #†...#  ##.# #..###  #.##  #....)Bip1You feel yourself speed up.Bi'w  ..... ... ## .# $ #  #.# ##)#  #.# ###@.# #....# ##....# #.....# Biw #.## #....##  #..# #†...#  ##.# #..###  #.  #....)BiYR  The wight hits you from afar with a +0 spear.Bi;3=---7.9 (1Fast Drain Rev* BiBi Bi2_* * * LOW HITPOINT WARNING * * *Bi<Bi .# ..... .#### ....# #######J#### .##.# ...........# .##.# $..o.......##.# ...Bi .z# #.# #+########)# # #.# ###..# ###.# #.@..# ....###....# ###.# #.....#  #.## #....##Bi  #..# #†... ##.#Bi : #..### #.#########.## #....)...... ###########Bi ##Bi Bi W----8.6 (0.7Bif Bi Bi#.#### ....# #######J#### #.##.# ...........# ..##.# $..o.##.# ...z# .# #.# #+########)# .# #.# ###..# .###.# #....# BiՔ!.....###@...# ####.# #.....#  #.## #....## #..# #†... ##.# #..### #.#########.##  #....)...... ############# BiwG.zBiBi@x-9.3Rev+ BiBi,Bi.....# #######J#### #.##.# ........... .$..o##.....# #+########z ###..#......##....# #####.@...#  #.###.Bi4#†...# ##..## #.#########.#Bi#...)......# ########### Bi7C)zBi Bi{ *9 (0.6BiBiBiU1 #.##.# ........... .$..o.##.....# #+########) ###.z#.......##....# ####BiK2 f.....#  #.####.#†...# ##..## #.#########.## ...)......############ Bi; Bi; (50.5BiB Bi=D Bi)'.$..o .#.....# #+########) ###.z#Bi.......##....# ####.....#  #.####.#†@..# ##..##Bi #.#########.## ...)......# ###########Bi_!BiG.zBi$Bi+&A41.1Bij-Bi2BiJq#.# ....# ..# #.# #+########)#.# #.# ###..#.###.# #...z#.....###....# #####.# #.....# #.## #....## # #..# #†...# # ##.# #@.### # #.#########.## # #....)...... # ############# #####BiMrG.zBiy@8 (0.7Bi]Bi.Bi(3BiBiBic #+########) ###..#......##...z# #####.....# #.####.#†...# ##..### #.#########@## Bid...)......# ########### BilBiVm,2.4 (0.6Bi~tBivBiy.# #.# ###..#.###.# #....#.....##...z######.# #.....# .# #.## #....## .# #..# #†... .# ##.# #..### .# #.#########.## .# #....)....@.# .# ############# .# .# .# .# Bivz/.# .# .#BizK.zBiBiހ[3.1 (0.7Rev BiBiBi@ .# #.# ###..#.###.# #....#.# ##....# #.#####.# #...z.# #.# #.## #....## #.# #..# #†...# #.# ##.#Bi$A K #..### #.# #.#########.## #.# #....)...@..# #.# ###### #.# #.# #.# #.# #.# #.# #.#BiTA Bi+I BiJ D57 (0.6Bi P BiQ Bi .# #.# ###..#.###.#Bi j #....#.# ##....# ##.#####.# #...z.#  #.# #.## #....##  #.# #..#Bi  #†...#  #.# ##.#Bi  #..###  #.# #.#########.##  #.# #....)..@...#  #.# BiF ######  #.#  #.#  #.#  #.# Bih  #.#  #.#  #.#Bi BiH ,4.4 (0.7Biu BiQ BiƁ.# #.# ###..#.###.# #....# ..# ##....##.#####.# #...z.# #.# #.## #....## #.# #..# #†...# #.# ##.# #..###BiS #.# #.#########.## #.# #....).@....# #.# ###### #.# #.#  #.#  #.#  #.#  #.#  #.#BinBi'5.1BiBi|BiK#......# #.# ###..# #......###.# #....#..# ##....##.#####.# #...z.# #.# #.## #....## #.# #..# #†...# #.# ##.# #..### #.# #.#########.## #.# #....)@.....# #.# ###### #.# #.#  #.#  #.#  #.#  #.#  #.#Bi;8BiBi Bixc #......# #.# ###..# .#......###.# #....#..# ##....# )####.#####.# #...z.# #.# #.## #....## #.# #..# #†...# #.# ##.# #..### #.# #.#########.## #.# #....@......# #.# ######BiHdM #.# #.#  #.#  #.#  #.#  #.#  #.#Bi lBil'6.5BiqBi+t$  Things that are here:Binv _a +0 short sword; a +0 chain mail; an orc corpseBi . #......# #.# ###..# #.#......###.# #....# #....# ##....# Bi m.)####.#####.# #...z.# ) #.# #.## #....## #.# #..# #†...# #.# ##.# #..### #.# #.#########.## #.# #...@)......# #.# ###### #.# #.#  #.# Bi5  #.#  #.#  #.#  #.#Bi 0zBiIjz   wight (polearm)BiS67.2 _BiBiZBi-  #......# #.# ###..#  #.#......###.# #....#  #....# ##....#.)####.#####.# #...z.#  ) #.# #.## #....## #.# #..# #†...# #.# ##.# #..### #.# #.#########z## #.# #..@.)......# #.# ###### #.# #.#  #.# #.#  #.#  #.#  #.#zBi= .z   wight (polearm)9Bi  #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Coglin of Okawaru ***...#............###....#HP: 16/78 (79) ====-------------------- Bi ..)####.#####.##...z.#MP: 12/12========================) #.# #.###....##AC: 9Str: 9Doom: 18%#.# #..##†...#EV: 14Int: 15#.# ##.#Bi g#..###SH: 0Dex: 18Bii #.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@******z.#Noise: ---------  Time: 10857.9 (0.0)#.# #############e) +0 sling {Kun}  d) +1 sling {Isabel}#.#Bi 9Fire: e) +0 sling {Kun}#.#Fast Drain#.##.#z   wight (polearm)#.##.##.# Bi+ c_a +0 short sword; a +0 chain mail; an orc corpseFire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBiY Aim: a wight, wielding a +0 spear and wearing a +0 robe (moderately damaged,  68% to hit)Bi  #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Bit Coglin of Okawaru ***...#............###....#HP: 16/78 (79) ====-------------------- ..)####.#####.##...z.#MP: 12/12========================) #.# #.###....##AC: 9Str: 9Doom: 18%#.# #..##†...#EV: 14Int: 15#.# ##.##..###SH: 0Dex: 18Bi9 s#.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@))))))z.#Noise: ---------  Time: 10857.9 (0.0)#.# #############e) +0 sling {Kun}  d) +1 sling {Isabel}#.#Fire: e) +0 sling {Kun}#.#Fast Drain#.##.#z   wight (polearm)#.##.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (moderately damaged,  68% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is heavily damaged.BiZ)Aim: a wight, wielding a +0 spear and wearing a +0 robe (moderately damaged,  Bi68% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is heavily damaged.  The sling bullet completely misses the wight.Bi!l.)....zBi #i===8.6 (0.7Rev _Bi$+Bi,Bi #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Coglin of Okawaru ***...#............###....#HP: 16/78 (79) ====-------------------- ..)####.#####.##...z.#MP: 12/12========================) #.# #.##Bi-s#....##AC: 9Str: 9Doom: 18%#.# #..##†...#EV: 14Int: 15#.# ##.##..###SH: 0Dex: 18#.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@******z.#Noise: ===------  Time: 10858.6 (0.0)#.# #############e) +0 sling {Kun}  d) +1 sling {Isabel}#.#Fire: e) +0 sling {Kun}Bi#.#Fast Drain Rev #.##.#z   wight (polearm)#.#Bi#.##.# _The sling bullet completely misses the wight.Fire: e) +0 sling {Kun}BiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBi!Aim: a wight, wielding a +0 spear and wearing a +0 robe (heavily damaged, 68%  to hit)Bi& #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Coglin of Okawaru ***...#............###....#HP: 16/78 (79) ====-------------------- ..)####.#####.##...z.#Bi]MP: 12/12========================) #.# #.###....##AC: 9Str: 9Doom: 18%#.# #..##†...#EV: 14Int: 15#.# ##.##..###SH: 0Dex: 18Bi1#.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@))))))).#Noise: ===------  Time: 10858.6 (0.0)#.# #############e) +0 sling {Kun}  d) +1 sling {Isabel}#.#Fire: e) +0 sling {Kun}#.#Fast Drain Rev #.##.#BiOz   wight (polearm)#.##.##.#Press: ? - help, Q - select action, ( or ) - cycleBiShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (heavily damaged, 68%  to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.BiBi݀ eAim: a wight, wielding a +0 spear and wearing a +0 robe (heavily damaged, 68%  to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet hits the wight but does no damage.Bi z.The wight is heavily damaged.Bi x.)...9.2 (0.6 _Bi BiG  #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Coglin of Okawaru ***...#............###....#HP: 16/78 (79) ====-------------------- ..)####.#####.##...z.#MP: 12/12========================) #.# #.###....##AC: 9Str: 9Doom: 18%#.# #..##†...#EV: 14Int: 15#.# ##.##..###SH: 0Dex: 18BiH #.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@*****z..#Noise: ===------  Time: 10859.2 (0.0)#.# #############e) +0 sling {Kun}  d) +1 sling {Isabel}#.#Fire: e) +0 sling {Kun}#.#Fast Drain Rev #.##.#z   wight (polearm)#.##.##.# _The wight is heavily damaged.BiDI Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (heavily damaged, 68%  to hit)BiZ  #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Coglin of Okawaru ***...#............###....#HP: 16/78 (79) ====-------------------- ..)####.#####.##...z.#MP: 12/12========================) #.# #.###....##AC: 9BiA\ /Str: 9Doom: 18%#.# #..##†...#EV: 14Int: 15#.# ##.##..###SH: 0Dex: 18#.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@)))))z..#Noise: ===------  Time: 10859.2 (0.0)#.# #############e) +0 sling {Kun}  d) +1 sling {Isabel}#.#Fire: e) +0 sling {Kun}#.#Fast Drain Rev #.##.#z   wight (polearm)#.##.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBi] +Aim: a wight, wielding a +0 spear and wearing a +0 robe (heavily damaged, 68%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is severely damaged.Bi ))Aim: a wight, wielding a +0 spear and wearing a +0 robe (heavily damaged, 68%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is severely damaged.  The sling bullet closely misses the wight.Bij 1z.Bir .)..z..Bis 37=Bis *8 (0.6 _Bil BiЈ Bi #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Coglin of Okawaru ***...#............###....#HP: 17/78 (79) =====------------------- ..)####.#####.#Bi#...z.#MP: 12/12========================) #.# #.###....##AC: 9Str: 9Doom: 18%#.# #..##†...#EV: 14Int: 15#.# ##.##..###SH: 0Dex: 18Bi9#.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@****z...#Noise: ===------  Time: 10859.8 (0.0)#.# #############e) +0 sling {Kun}  d) +1 sling {Isabel}#.#Fire: e) +0 sling {Kun}Bi#.#Fast Drain Rev #.##.#z   wight (polearm)#.##.#Bi#.# _The sling bullet closely misses the wight.Fire: e) +0 sling {Kun}BiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 68%  to hit)BiK& #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Coglin of Okawaru ***...#............###....#HP: 17/78 (79) =====------------------- ..)####.#####.##...z.#BiMP: 12/12========================) #.# #.###....##AC: 9Str: 9Doom: 18%#.# #..##†...#EV: 14Int: 15Bi#.# ##.##..###SH: 0Dex: 18#.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@))))))).#Noise: ===------  Time: 10859.8 (0.0)#.# #############e) +0 sling {Kun}  d) +1 sling {Isabel}Bi9#.#Fire: e) +0 sling {Kun}#.#Fast Drain Rev #.##.#Bioz   wight (polearm)#.##.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBi Aim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 68%  to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.Big`fAim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 68%  to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet hits the wight but does no damage.BiJ .)..z..The wight is severely damaged.Bi460.3 (0.5 _BiBiBim#  #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Coglin of Okawaru ***...#............###....#HP: 17/78 (79) =====------------------- ..)####.#####.##...z.#MP: 12/12========================) #.# #.###....##AC: 9Str: 9Doom: 18%#.# #..##†...#EV: 14Int: 15#.# ##.##..###SH: 0Dex: 18#.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@****z...#Noise: ===------  Time: 10860.3 (0.0)#.# #############e) +0 sling {Kun}  d) +1 slinBi$ rg {Isabel}#.#Fire: e) +0 sling {Kun}#.#Fast Drain Rev #.##.#z   wight (polearm)#.##.##.# _The wight is severely damaged.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 68%  to hit)Bi g #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Coglin of Okawaru ***...#............###....#Bih AHP: 17/78 (79) =====------------------- ..)####.#####.##...z.#MP: 12/12========================) #.# #.###....##AC: 9Str: 9Doom: 18%#.# #..#Bi #†...#EV: 14Int: 15#.# ##.##..###Bi SH: 0Dex: 18#.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@))))z...#Bi Noise: ===------  Time: 10860.3 (0.0)#.# #############e) +0 sling {Kun}  d) +1 sling {Isabel}#.#Fire: e) +0 sling {Kun}#.#Bi Fast Drain Rev #.##.#z   wight (polearm)#.##.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 68%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is almost destroyed.Bi Bii Aim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 68%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is almost destroyed.  The sling bullet hits the wight but does no damage.Bi z.  The wight is almost destroyed.Bi C.).Bi6 h9 (0.6Rev+ _Bi Bil Bi #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Coglin of Okawaru ***...#............###....#HP: 17/78 (79) =====------------------- ..)####.#####.#Bi#...z.#MP: 12/12========================) #.# #.###....##AC: 9Str: 9Doom: 18%#.# #..#Bi9#†...#EV: 14Int: 15#.# ##.##..###SH: 0Dex: 18#.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@***z....#Noise: ===------  Time: 10860.9 (0.0)#.# #############e) +0 sling {Kun}  d) +1 sling {Isabel}#.#Fire: e) +0 sling {Kun}#.#Fast Drain Rev+ Bi#.##.#z   wight (polearm)#.##.##.# _The wight is almost destroyed.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleBi>Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (almost destroyed, 68%  to hit)BiRN #......# #.####..#AutarchDCSS the Skirmisher#.#......###.##....#Coglin of Okawaru ***...#............###....#HP: 17/78 (79) =====------------------- ..)####.#####.##...z.#MP: 12/12========================BiVO0) #.# #.###....##AC: 9Str: 9Doom: 18%#.# #..##†...#EV: 14Int: 15#.# ##.##..###SH: 0Dex: 18#.# #.#########.##XL: 10 Next: 44% Place: Dungeon:8#.# #..@.).)....#Noise: ===------  Time: 10860.9 (0.0)#.# #############e) +0 sling {Kun}  d) +1 sling {Isabel}#.#Fire: e) +0 sling {Kun}#.#BiP Fast Drain Rev+ #.##.#z   wight (polearm)#.##.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (almost destroyed, 68%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!BiTA)))Bi))))Aim: a wight, wielding a +0 spear and wearing a +0 robe (almost destroyed, 68%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!Okawaru accepts your kill.  You shoot a sling bullet.Bij.).)...Biup ealth: 17/79 agic: 12/12761.5 (0.6Rev+  _BipYour life force feels restored.Training target 3.0 for Invocations reached!BiyBi{l _Your Invocations skill increases to level 3!Bi IBi8BiBi TRev Bi"Bi$Bi*%Bi%Bi'Bi'Bi(BiV*Bi*79Bi+BiL-Bi-Bim.Bi0,Bi=2Biw3Bi3(Bi4Bi<6Bi6J20=BigABiDCO=Bi DBizEBiE71BiGBiHBiMHBi9IBi\JBiJBiKBiMBi.NBi$OBiP,BiQBi|SM2BiUBi/W,BiXBilYBiYBiZBi"]W _You start resting.BiBiZ?Bi@BiABiBBi"CBiEBiES8=BiFBi+HBiHBiIBiKBiLBiMBiKOBiO79BiPBiRBiSBiTBirUBiUBinVBiXBiVYJ30=BicZBi[Bi\Bi]Bi`BiG`BiNaBicBipcS1=BiHdBiXfBifBigBiiBimiBiTjBixlBil72BimBimoBioBi}pBirBirBisBi/uBiuT33=BivBinxBixBiyBi{,Bi|Bi~BiXK4=Bi+BiفBi6BiBi,BiBi:BiBiT95Bi<Bi?BiBinBiBiHBiBiLBi96BiBiBiuBiBiɘ,Bi/7=BiLBiBiBi\BiơBiܢBiBi+K8=Bi BiHBiBiBi:,BiBipBi99BiBieBiİBi.Bi,BiBij40=BiBiBikBinBiBi?Bi_BiBiYK1=BiBiBi\Bi?BiBiBiBiBi92BiBi",BiBiBi4Bi!BiBiS3=BiBiBi2BiABi0Bi|BiBiKBiK4=BiBi8BiBi@BiBiBiBiBi95BiBi,BiBiBiBiBiBik96BiBi+,Bi%BiBiBiBiKBiS7=BiBiBi^BiBio,Biz Bi= Bi K8=Bi& Bi Bi) Bi BiV BBii e9Bi BiR Bi, Bi  ,Bi Bi Bi T50=Bi Bi Bi Bi Bi! Bi! Bi" Bi# Bi$ K1=Bi% Bi' Bi' Bi.( Bi) Bi-* Bi+ Bi, Bi, 92Bi5. Biu/ ,Bi0 Bi1 BiS2 Bi3 Bi5 Bi5 S3=BiX7 Bi< Bi> Bi> K4=Bi@ BisA BiA BixB Bi>D BiD BiE Bi} 56=57=8960=1=23=i DH4=56=Bi BBi 7=Bin ,Biy Biŵ Bi Bi Bi ;8Bi% Bi Biһ Bi BiL ,Bi Bi Bip %9Bi Big Bi Bi Bi Bi Bi{ Bi BiD L70=Bi Bi ,Bi Bi BiF Bi Bi Bih N1=BiU Bi Bij Bi Bi ,Bi Bi ;2Bir Bi Bid Bi4 Bi Bi Bi Bi Bi[ K3=Bi: BBi Bi( Bix BiE Bi Bi U4=Bi Bi\ Bi Bit Bi BiH Biv Bi Bi %5Bi  Bi} Bi Bi Bi BiB Bi/ Bi Bi K6=Bi Bi Bi5 Bi2 Bi Bi Bi Bi Bi U7=Bi BiK Bi Bi_ Bi Bi Bi Bi Bi %8Bi  BiT Bi Bil Bi Bic Bi! Bi$ k _You start resting.HP restored.Bi. Bi5 31047.0 (165.0)Bi6 a9=86 _Biw> Bi? Bip(Bi )Bi)Biu0Bi2Bi*:Bi=$  Things that are here:Bi?w  a +0 short sword; a +0 chain mail; an orc skeletonBiABiB _BiCBiEBiHO=BiIBiL$  Things that are here:BiN:  a +0 spear; a +0 robeBiQBiR _BiSBi0UBiVBiVBiWBi!YBiZ,Bi[Bid]Bi^Bi^Bi`BicBi[e,Bi|fBiiBi}k,BimBiIpBiprBitBimvBivBiiyBiyBizBi|BiJ~Bi~BiBi_BiBi,,BioBi^,BiuBiBi,Bi\Bi͗W  Items here: ))) [.Bi՜K _BiDXBi'Bi,BiBiǩBiBiBi BiBi Bi0l A kobold geomancer comes into view.Bi/.# ##..## ..##K...o## # ##..## ...#.......# # #..## H..#.......# # #.## ...##.......# # #.# .....# ###.#### ...# Bi'......# .########'#### ###.##.# .............# ##..##.# ..$....@.....# #..###.# .............# ...# #.# ###'########)# ...# #.# #K ###..# ...###.# #....# .......# ##....#K   kobold geomancer (wand, launcher, wan…).#####.# #.....# .# #.#Bii#....## .# #.#÷...#Bi368.0 (20.0)BiBi39.0 (21 _BiBi|Bi ))))KrefYou shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.BiY  The kobold geomancer shouts!  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.Bi ...'KThe kobold geomancer is lightly wounded.Bi )))))))The kobold geomancer shoots a sling bullet.Bizi'..@..'Bi{d===9 (0.9)Rev BiBifR _The sling bullet misses you.BiC ))))You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.Bi _The sling bullet misses you.  You shoot a sling bullet.sling bullet hits the kobold geomancer but does no damage.  The kobold geomancer is lightly wounded.Biw] ]...'  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.kobold geomancer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.kobold geomancer is lightly wounded.Biqe z)))))))The sling bullet hits the kobold geomancer but does no damage.kobold geomancer is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.kobold geomancer is lightly wounded.shoots a sling bullet.BiY i'..@..'BiT (70.8BiA Bi R _The sling bullet misses you.Bi )))) You shoot a sling bullet.  The sling bullet hits the kobold geomancer.BiUo)You shoot a sling bullet.sling bullet hits the kobold geomancer.  The kobold geomancer is moderately wounded.  You shoot a sling bullet.  The kobold geomancer blocks the sling bullet with an invisible shield... and  reflects it back!BiiK....Bi3--1.7Rev+ BiBi0 _The sling bullet hits you.Bi5 )))You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.Biw )The kobold geomancer is moderately wounded.You shoot a sling bullet.Bi6MY...KBi;NV4--2.6Bi[UBiUXc _The sling bullet misses the kobold geomancer.Bi )))You shoot a sling bullet.  The sling bullet hits the kobold geomancer.Bins)You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  The kobold geomancer is moderately wounded.  You shoot a sling bullet.  The kobold geomancer blocks the sling bullet with an invisible shield... and  reflects it back!Bi{ ...KThe sling bullet hits you.Bis )))The kobold geomancer shoots a sling bullet.Bi0...BiW0-3.5Rev* BiޕBi0 _The sling bullet hits you.Biz ))))You shoot a sling bullet.BiS9 _The sling bullet hits you.  You shoot a sling bullet.  The sling bullet closely misses the kobold geomancer.You shoot  The kobold geomancer blocks the sling bullet with an invisible shield... and  reflects it back!BiR9 ...BiBKThe sling bullet hits you.BiC9 )BiJ))The kobold geomancer shoots a sling bullet.Bi]n0...BiQob63---4.4BivBiy0 _The sling bullet hits you.Bic )))You shoot a sling bullet.  The sling bullet hits the kobold geomancer!Bi  The kobold geomancer is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold geomancer.Bi  ...  The kobold geomancer is severely wounded. )))The kobold geomancer shoots a sling bullet.Bi r...--5.3Bi Bi< 0 _The sling bullet hits you.Bi* z ))))You shoot a sling bullet.Biĵ  The sling bullet closely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.BimD ...KThe kobold geomancer is severely wounded.BiL ))))))The kobold geomancer shoots a sling bullet.Bi ...@..6.2Bi Bi Z _The sling bullet closely misses you.Biz ))))You shoot a sling bullet.Biw$ _The sling bullet closely misses you.You shoot a sling bullet.  The sling bullet barely misses the kobold geomancer.You shoot  The sling bullet hits the kobold geomancer!  You kill the kobold geomancer!Bi=)BiQ...$Bi7697.1Bi$BiۭP _Okawaru accepts your kill.BiA5Bi 6Bi<<Bi}>H _No target in view!Bi?BigBiBi H _No target in view!BiU 3BiV BiX Bi]b 4Bic BiYd \5Rev+ Bie Bif BiQg Bi"h Bii Bi-j BiBk Bil Bim K6=Bin Bip TRev Biŏ 7=89BiӐ Biz b70=Bi BiI nBi Bi Bi% U1=Bi Bi Bi> Bi* Bi Bi Bi Bi ,Bi1 Bi ;2Bi Bi BiD Bif Bi/ ,Bi Bi` a3=Bi! Bi1 ,Bi BBi O4Bi =BiZ BBi 5Bi 6=Bi Bi 7=Bi Bi BiP ,Bi Bi ;8Bi Bi BBi[ BBi> k _You start resting.HP restored.Bi` ...---.......Bi 1123.1 (46.0)Bi I9=---Bi ,4.1 (47 _Biw# BiA% BiTB.# ##..## ..##K...o## .# ##..## ...#.......# .# #..## H..#.......# .# #.## ...##.......# .# #.# .....# .###.#### ...# .'......##.#'#### .###.##.##..##..##.##..$...@......#Bi4#..###.##.............#.# #.#####$#)# ....# #.# #. ###..#.###.# #. #....#.##% ##....# #.#####.## #.....# #.# #.## #....## #.# #..# #÷...#BiBiK15.1 (1.0)BiɾBi0 _Found an inkwell talisman.Bi)w.# ##..## ..##K...o## ..# ##..## ...#.# ..# #..## H..#.# ..# #.## ...##.......# ..# #.# .....# ..###.#### ...#.'......##.#'#### ..###.##.##..##..##.##..$..@.......##..###.##.............#.# #.#####$#)#Bix.# #.# #.. ###..#.###.# #.. #....#.##%.. ##....# ##.#####.##.. #.....#  #.# #.##). #....##  #.# #..# #÷...#BiBiz&6BiBim( _Found a +0 dagger.Bi~.# ##..## ..##K...o##.# ##..## ...#.#.# #..## H..#.#.# #.## ...##.#.# #.# .....#.###.##### ...#.'......##.#'####.###.##.##..##..##.##..$.@........##..###.##.............#.# #.#####$Bi#)#.# #.# #.. ###..#.###.# #... #....# ..##%... ##....##.#####.##.... #.....# #.# #.##)... #....##  #.# #..# #÷...#Bi8Bi&7BiBi_BiM .#.#.......# ^...#  H..#.#.# #...##.#.# #.# # .###.#####. ....'......##.########'####.###.##.##.............# ######..##.##..$..........##.##...@.........# #......# #.#####$########)# #......# #.# #... ###..# #......###.# #..... #....# ...........##%....:[##....# ####.#####.##.......#.....#  #.# #.##)......### #.# #..##!...!##÷... #.# ##.#iN :9m #..###Binh BiL =8 _Found four items.Bi1 ^..## H .## ...# # .....# ##.#####. ...# '......##.########'#######.##.##............. ######.$.......#..........# #.#####@########) #...# ###..##.# #.....# #..####...###.# #.#########.##Bi;Bi8<&9BiFBiW  You now have 353 gold pieces (gained 28).  There is an open door, spattered with blood here.BiX,30.1 (2Bi|bBiTeJ _Items here: " ) / [.Bi%Bi(Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 sling Armour (select all with [)b - a +0 robe Jewellery (select all with "=)  c - an amulet of reflection Wands (select all with /)  d - a wand of charming (11) Bi?)[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]BiD Bi6 Bit V^...# #..## H..#.......#AutarchDCSS the Skirmisher ....# #.## ...##.......#Coglin of Okawaru ***... ....# #.# #.....#Health: 79/79 ======================== ....###.#####....#Magic: 12/12 ======================== Bi ^....'......##.########'####AC: 9Str: 9Doom: 16% ....###.##.##.............#EV: 14Int: 15 ######..##.##..$..........#SH: 0Dex: 18 #####..###.##.............#Bi5 }XL: 10 Next: 49% Place: Dungeon:8 #......# #.#####@########)#Noise: ---------  Time: 11130.1 (0.0) #......# #.# #...# ###..#e) +0 sling {Kun}  d) +1 sling {Isabel} Biq #......###.# #.....# #....#Fire: e) +0 sling {Kun} ...........##%....:[##....# ####.#####.##.......#.....#Bi #.# #.##)......#....###.# #..##!...!##÷...##.# ##.###...###..###BiN Q#.# #.#########.## _Found a +0 dagger. _Found four items.  You now have 353 gold pieces (gained 28).  There is an open door, spattered with blood here. _Items here: " ) / [.  Okay, then.Bil BiP Bi< D _Bi3BiBibBi'Bi/: _Bin1Bi4Bi4Bi6Bim=BBi+C*_Found four items.  You now have 353 gold pieces (gained 28).  There is an open door, spattered with blood here. _Items here: " ) / [. _You now have 364 gold pieces (gained 11).BiEBi FBiHBiKBiQBisRBiUBi|Z@  There is an open door, spattered with blood here.BiP^Y  Items here: " ) / [.Bi bBib _BidBihBilBilBi oBisBiLwBiwBi=zBi+ ..###.#####. ...# '......##.########'#### ###.##.##.............# ####..##.##............. ###..###.##.............# .# #.#####)########)# .....# #.# ##...## ###..# .....###.###.....###....# ...##%....@[##....# #.#####.##.......#.....#  #.# #.##)......#....## Bi-N #.# #..##!...!##÷...#  #.# ##.###...###..###  #.# #.#########.##  #.# #....).)....#  #.# #############  #.#  You pick up a parchment of Teleport Other and begin reading...Bi+8.1 (8Bi9+9.1 (9BiݡBiG _You add the spell Teleport Other to your library.Bik3BilBi}~BiBi^,BiBiݏ,BiBi`Bim,BiBi/r####..##.##.............# ###..###.##................# #.#####)########) .....# #.# ##...## ### ...##.....###....##%.....[##.... ##.#####.##.......#...  #.# #.##)......#....#  #.# #..##!...@##÷...# Bi #.# ##.###...###..###  #.#########.##  #.##.##.#Biݱ,42.1 (3BiX+3.1 (4BiBiY _l - a viscous pink potionBi] 3Bi>a Bie Bi i Bi8p BBis Bis Bi_v Biy Bi| Bi| Bi' Biǁ Bi˄ Biv Bi9 Bi_ Bi BiG Bi p _h - 3 potions of haste (gained 1)Bin Bi BiΥ Bir Bi Bi Bi̮ Bi Biߴ Biѵ Bi Biƺ Bim Bi Bi Bi Bi^ Bi Bi| Bi# Bi[ Bi Bi{ Bi @  There is an open door, spattered with blood here.Bi  Bi S Items here: " ) / [.Bi Bi@  _Bi BiY Bi BiV BiD Bi Bi Bi Bi Bif BiI Bi Bi Bix Bi Bid Bi Bi Bip Bi Bii Biz @  There is an open door here.Bi Bi  _Bi Bi BiK ,Bi Bie Bi| Bi Bi BiA BiC BiC BicF BiH BizK BiK Bi1M BiO BiR BioR Bi:T BiW @  There is an open door here.BiZ Bi<[  _Bi\ Bi:_ Bia Bi)b Bic Bif Bih Bii Bij Bi4m Biop Bip Bi|r Bit Bi~w Biw Biy Bi{ Bi ~ BiH~ Bi Bi Bi Bi BiU BiɈ Bi0 Bip Biތ Bi` Bi@ Bi Bi Bic Bi Biڱ Bi Bi% Bi¼ Bi1 Bi Bi Bi Bi Bi Bit Bi Bi Bi- Bi2 Bi ,Bi* Bi BBi/ Bi Bi Bi Bi0 Bi+ Bi*=   Items here: ))) [. _Bi^ JBi\ (  You see here a bullfrog skeleton. _  Things that are here:  a +0 spear; a +0 robe _Bix   Things that are here:  a +0 short sword; a +0 chain mail; an orc skeletonBiر Bi²  _BiA BiT Bi- Bi Bi BiS Bi BiJ Bi Bi Bi Bij Bi Bi Bi Bi^ Bi} Bi_ Bi9 ,Bi Bi Bi Bi) Bi Bi Bin Bi Bi Bi Bi BiP Bi Bi Bi Bi Bi Bi Bi BiC Bi Bi] BiW Bi Bi Bi Bi Bi4 Bin BiU Bi Bi Bi6 Bi Bi BiD Bid Bi, Bi- BiN- Bi. BiF BiG Bi1H BiH Bii ...#####....# #.# #. ...# #...........###.#####.# #...........'......##.#########...........###.##.##.....'...#######+######..##.##.....##......c #####..###.##..... ...# ....... #......# #.#####)# Bi5j D#### ....... #......# #.# ##... ####'## #.#@.....###.###....216.1 (73.0) .. #............##%.... #..)####.#####.##.....Bidj l ....). #.# #.##).... ..... #.# #..##....Bij F ..... #.# ##.###...  .... #.# #.######  .... #.# #....).)  #.# ########Bij E Bik Biq Bis _ _Partly explored, can't reach some places.BiR3Bi4BiΫ#..............0.0).....##.....##)....##......Biì7...).Biȵ,Bi_ _Partly explored, can't reach some places.BiBiteWhere to? (Tab - D:8, ? - help) BiD D - Dungeon  T - Temple BipBi [?25h[?0cBi...#####...........# #.# #.AutarchDCSS the Skirmisher Bi)...# #...........###.#####.Coglin of Okawaru ***... BiJ...# #...........'......##.#### Health: 79/79 ======================== Bio...#####...........###.##.##..... Magic: 12/12 ======================== Bi...'...#######+######..##.##..... AC: 9Bi+Str: 9Bi.Doom: 16% Biǃ...##......c #####..###.##..... EV: 14Bi܃,Int: 15 Bi2...# ....... #......# #.#####)# SH: 0Dex: 18 Bi*m#### ....... #......# #.# ##... XL: 10 Next: 49% Place: Dungeon:8BiC)####'## #.#@.....###.###.... Noise: ---------  Time: 11216.1 (0.0)Bil .. #............##%.... e) +0 sling {Kun}  d) +1 sling {Isabel}Bij#..)####.#####.##..... Fire: e) +0 sling {Kun}....). #.# #.##)....Bi..... #.# #..##....Bi..... #.# ##.###... .... #.# #.######Bi~ .... #.# #....).) #.# ########  _a +0 spear; a +0 robe  Things that are here: Bi_a +0 short sword; a +0 chain mail; an orc skeleton _Partly explored, can't reach some places. Bi1_Partly explored, can't reach some places.  What level of the Dungeon? (default 8, ? - help) Biv [?25l[?1cBi]+  Things that are here: _a +0 short sword; a +0 chain mail; an orc skeleton _Partly explored, can't reach some places.  What level of the Dungeon? (default 8, ? - help) Okay, then.Bi BidBi\. _BiBi+Level 8 of the Dungeon<<<>>(Press ? for help) #.# ####'#### #....'...........# ##..#### ...#.......# #.###.......#########.......^...# #..## #. H..#.......# BiS,#..)')).....'.......+...........# #.## #....##.......# #####.......#...#####...........# #.# #. ##.....## #.......#...# #...........###.#####.  ##...## #.......#...# #...........'......##.########'#### Bi,#.......#...#####...........###.##.##.............# #.......'...'...#######+######..##.##.............#Bi, #.......#...##......c #####..###.##.............# Bi,#.......#...# .......  #......# #.#####)########)# Bi5-#.......##### ....... #......# #.# ##...## ###..# Biu-#########  ####'## #.#@.....###.###.....###....# Bi- .. #............##%.....[##....#  #..)####.#####.##.......#.....#  ....).  #.# #.##)......#....## Bie. .....  #.# #..##.....##÷...#  .....  #.# ##.###...###..###  ....  #.# #.#########.## Bi. ....  #.# #....).)....# Bi.r  #.# ############# Bi.!#.# #.#Bi/ #.#Bi)/Bi{M .BiM 6@Bi& D..BixD#.BiD##Bi6{C##Bi\C.#Bi>= C#.BiQBiSe...#####...........# #.# #.AutarchDCSS the Skirmisher ...# #...........###.#####.Coglin of Okawaru ***... Bi...# #...........'......##.#### Health: 79/79 ======================== ...#####...........###.##.##..... Magic: 12/12 ======================== ...'...#######+######..##.##..... AC: 9Str: 9Doom: 16% ...##......c #####..###.##..... EV: 14Bi^Int: 15 ...# ....... #......# #.#####)# SH: 0Dex: 18 Bi m#### ....... #......# #.# ##... XL: 10 Next: 49% Place: Dungeon:8Bi####'## #.#@.....###.###.... Noise: ---------  Time: 11216.1 (0.0).. #............##%.... e) +0 sling {Kun}  d) +1 sling {Isabel}#..)####.#####.##..... Fire: e) +0 sling {Kun}....). #.# #.##)......... #.# #..##......... #.# ##.###... .... #.# #.######Bi .... #.# #....).) Bi#.# ######## Things that are here: Bi _a +0 short sword; a +0 chain mail; an orc skeleton _Partly explored, can't reach some places. Bi*_Partly explored, can't reach some places.  What level of the Dungeon? (default 8, ? - help) BiM=_Okay, then.BigBi'BiBi Where to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple Bi Bi W...#####...........# #.# #.AutarchDCSS the Skirmisher ...# #...........###.#####.Coglin of Okawaru ***... ...# #...........'......##.#### Health: 79/79 ======================== ...#####...........###.##.##..... Magic: 12/12 ======================== Big g...'...#######+######..##.##..... AC: 9Str: 9Doom: 16% ...##......c #####..###.##..... EV: 14Int: 15 ...# ....... #......# #.#####)# SH: 0Dex: 18 Biۼ k#### ....... #......# #.# ##... XL: 10 Next: 49% Place: Dungeon:8####'## #.#@.....###.###.... Noise: ---------  Time: 11216.1 (0.0).. #............##%.... e) +0 sling {Kun}  d) +1 sling {Isabel}#..)####.#####.##..... Fire: e) +0 sling {Kun}Bi v....). #.# #.##)......... #.# #..##......... #.# ##.###...Bi= , .... #.# #.###### .... #.# #....).)Bil  #.# ########  Bi _a +0 short sword; a +0 chain mail; an orc skeleton _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Biƽ What level of the Dungeon? (default 8, ? - help) _Okay, then.Okay, then.BiW Biz Bi_ . _Bi.` Bi;c Read which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationBic w - a scroll of enchant weapon  p - 2 scrolls of poison  V - a scroll of vulnerability Bic [!] read|quaff|evoke[?] describe selectedBixH BiS $Bi,T x...#####...........# #.# #.BiT 8AutarchDCSS the Skirmisher BiU `...# #...........###.#####.BiWU 1Coglin of Okawaru ***... BiU ...# #...........'......##.#### Health: 79/79 ======================== Bi-V ...#####...........###.##.##..... Magic: 12/12 ======================== Bi{V ...'...#######+######..##.##..... AC: 9BiRW +Str: 9BiW .Doom: 16% Bi+X ...##......c #####..###.##..... EV: 14BizX ,Int: 15 BiBY ...# ....... #......# #.#####)# SH: 0BiY ,Dex: 18 BiGZ m#### ....... #......# #.# ##... XL: 10 Next: 49% Place: Dungeon:8BiZ )####'## #.#@.....###.###.... Noise: ---------  Time: 11216.1 (0.0)Bi#[ .. #............##%.... e) +0 sling {Kun}  d) +1 sling {Isabel}Bi[ #..)####.#####.##..... Fire: e) +0 sling {Kun}Bi1\ ....). #.# #.##)....Bi\ ..... #.# #..##....Bi;] X..... #.# ##.###...Bi] / Bi^ X.... #.# #.######Biz^ / Bi^ v.... #.# #....).)Bi*_ / Bi_ /#.# ########Bi` -  Bif` Y_a +0 short sword; a +0 chain mail; an orc skeleton Bi` F_Partly explored, can't reach some places. Bixa Q_Partly explored, can't reach some places.  Bia AWhat level of the Dungeon? (default 8, ? - help) Bipb &_Okay, then. Bib _Okay, then.BiJc Bin  Bi2o Bio S_Partly explored, can't reach some places. Bi#p B What level of the Dungeon? (default 8, ? - help) Bip '_Okay, then.Bip Okay, then.Bi[q Bir Biws Bi:| Bi$  Bi _Bio BiBidWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple BiBi*[?25h[?0c...#####...........# #.# #.AutarchDCSS the Skirmisher ...# #...........###.#####.Coglin of Okawaru ***... ...# #...........'......##.#### Health: 79/79 ======================== ...#####...........###.##.##..... Magic: 12/12 ======================== ...'...#######+######..##.##..... AC: 9Str: 9Doom: 16% ...##......c #####..###.##..... EV: 14Int: 15 ...# ....... #......# #.#####)# SH: 0Dex: 18 #### ....... #......# #.# ##... XL: 10 Next: 49% PlBi+ace: Dungeon:8####'## #.#@.....###.###.... Noise: ---------  Time: 11216.1 (0.0).. #............##%.... e) +0 sling {Kun}  d) +1 sling {Isabel}#..)####.#####.##..... Fire: e) +0 sling {Kun}....). #.# #.##)......... #.# #..##......... #.# ##.###... .... #.# #.###### .... #.# #....).) #.# ########  _Partly explored, can't reach some places.  What level of the Dungeon? (default 8, ? - help) _Okay, then. _Okay, then. _Okay, then.What level of the Dungeon? (default 8, ? - help) Bi t [?25l[?1cBi~  What level of the Dungeon? (default 8, ? - help) _Okay, then.  What level of the Dungeon? (default 8, ? - help) Okay, then.BiBinBi. _BiWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple Bi5Bi#[?25h[?0cBi....#####...........# #.# #.AutarchDCSS the Skirmisher ...# #...........###.#####.Coglin of Okawaru ***... ...# #...........'......##.#### Health: 79/79 ======================== ...#####...........###.##.##..... Magic: 12/12 ======================== ...'...#######+######..##.##..... AC: 9Str: 9Doom: 16% ...##......c #####..###.##..... EV: 14Int: 15 ...# ....... #......# #.#####)# SH: 0Dex: 18 Bi#### ....... #......# #.# ##... XL: 10 Next: 49% Place: Dungeon:8####'## #.#@.....###.###.... Noise: ---------  Time: 11216.1 (0.0).. #............##%.... e) +0 sling {Kun}  d) +1 sling {Isabel}#..)####.#####.##..... Fire: e) +0 sling {Kun}....). #.# #.##)......... #.# #..##......... #.# ##.###... .... #.# #.###### .... #.# #....).) #.# ########  BiK_Okay, then. _Okay, then. _Okay, then.What level of the Dungeon? (default 8, ? - help) _Okay, then.What level of the Dungeon? (default 8, ? - help) Bi [?25l[?1cBi49BiBi#RBiTBiVV/ _Bi_BBihXBiiBijBi!r,BirBijtBiyBi`{Bi{BiL}BifBi`Bi.BBinBiBiBiBi*BiBiGBiBiBieBBi]Bi^BBiBi],BiBiBiBiBiRBiBi,BiTBi1Bi+BiBiBiBigBBiBiS,BiBi Bi Bi BiBiBiP,BiBis/nBi0BiB1Bi1BiLABirP  There is a stone staircase leading up here.BiKBir _BiBi9Bi Bi%Bi(Y  There is a stone staircase leading down here.Bi!*Bi,Bi-$ _Bi8BiB 9  You climb downwards.Bi8BiGAutarchDCSS the Skirmisher..# .##..Coglin of Okawaru ***...#.. ...$Health: 79/79 ========================.... #... #Magic: 12/12 ========================.....##..# .##AC: 9Str: 9Doom: 16%.....#...# ...#BiIEV: 14Int: 15.........#.....SH: 0Dex: 18...............XL: 10 Next: 49% Place: Dungeon:9...h...@.......Noise: ---------  Time: 11248.1 (32.0).....j.........e) +0 sling {Kun}  d) +1 sling {Isabel}...............Fire: e) +0 sling {Kun}#...h..........##.h........<..#..!##........j   Grum (polearm, asleep)..... #......##hhh 3 wolves (asleep)##... ......## _Okay, then. _What level of the Dungeon? (default 8, ? - help) _There is a stone staircase leading up here. _There is a stone staircase leading down here.  You climb downwards.  You encounter Grum the Hunter and 3 wolves.Biy^/  --more--Bi _What level of the Dungeon? (default 8, ? - help) up _There is a stone staircase leading down here.  You climb downwards.  You encounter Grum the Hunter and 3 wolves.Found a black potion and 16 gold pieces.BiBi,Bi:} _Found an escape hatch in the ceiling.  There is a stone staircase leading up here.BiڑBiɛ9.6 (33.5hh2 asleep)BiBiwd _There are monsters nearby!Bi Bi Bi Bi !.hBi$Bi950.6 (1.0) _BikBi.H 8  You climb upwards.Bi# ###################### .....................# ######...###########.# #...#.........#'#########...#.######...........##...#.# #...........# ######...#.######....# .....'...'.......# ######...#.#.###....####...#.#)#.....##.......#.#.#....##.......#.#.#<#+#'######## ####.......#.#...#.#.# ...÷.......#.#.....#.# ####......##.#..####.##......##.........#Bi [-2.1 (2.5BibBid Bidf_Level annotation: exclusions: centaur warrior and manticoreBig BigU_There is a stone staircase leading down here.Bijw Level 8 of the Dungeon<<<>>(Press ? for help) ###############################  #########.............................#  #<.....##.#############...###########.#  ######.####'######...#.........#'######## #.#####.......##...#.######...........# #....##.......##...#.# #...........# #....###########.......#########...#.######...........# #....##........'.......+.......'...'......@...........# #....##.....####.......#########...#.#.###............# #....##.....# #.......# ###...#.#)#..............# #....###.....# #.......# #.......#.#.#............# #....# ##.....## #.......# #.......#.#.#<#+#'######## #....#######.÷##### #.......#######.......#.#...#.#.# #..............##.......'.....÷.......#.#.....#.# #..............##.......#######......##.#..####.# #...........>..# ###...##### #......##.........#ix ,5H ####......)....# #.......##......##.######### #...........# #.......##......##.# #........).)######.......##......#..# #...........'....'.......##.........# #...........######.......##...###.#.##### #...........# #...)....#########...# #.#.....# #...........# #....#...........#...# #.#####.#Bi O@>BiP BiNo AutarchDCSS the Skirmisher ######################Coglin of Okawaru ***... .....................#Health: 79/79 ======================== ######...###########.#Magic: 12/12 ========================#...#.........#'########AC: 9Str: 9Doom: 16%#...#.######...........#EV: 14Int: 15#...#.# #...........#SH: 0Dex: 18 ######...#.######...........#XL: 10 Next: 49% Place: Dungeon:8 .....'...'......@...........#Noise: ---------  Time: 11252.1 (0.0) ######...#.#.###............#e) +0 sling {Kun}  d) +1 sling {Isabel}###...#.#)#..............#Fire: e) ip D0;10;1m+0 sling {Kun}#.......#.#.#............##.......#.#.#<#+#'######## ####.......#.#...#.#.# ...÷.......#.#.....#.# ####......##.#..####.##......##.........# _Found an escape hatch in the ceiling.  There is a stone staircase leading up here. _There are monsters nearby!You climb upwards. _Level annotation: exclusions: centaur warrior and manticore _There is a stone staircase leading down here.Bir Bi Bi Bi f _Biɍ Bi Bi< Bi Bi! Bi Bi, Bi Bi Bi Bi$ Bi ,Bi3 Biȶ BBi Bi Bi Bi+ Bic BiG @  There is an open door here.Bi BiB  _Bi, BiE. Bi. BiJ2 *  There is an open door here.Bi8 d  You see here a wyvern skeleton.Bi9 Bi:  _Bi; Bi B BiC BiC BiGD Bi~I BiJ BiK Bi}K Bi{ Bi{ BBi Bi ,Biz Bi ,Bi' Bi Bi  There is an open door here. _Bi Biٗ Bi Bi6 Bi Bi# Bik Bin Bi BiR Bi BiB BiA ,Bi] Biˮ Bi XBi BiX BiX Bi Bi Bi Bi BiK Bi Bi Bi Bi BiE Bi Biz Bi @  There is an open door here.Bi BiC  _Bi Bim Big Bi Bi Bi Bi ,Bi Bi Bi? Bi Bi? Bi Bif ,Bi Bi @  There is an open door here.Bih Bi  _Bi Bi Y  Items here: )) [ ÷.Bi Bi"  _Bi Bi Bi Bi Bi Bio Bi! BiX! Bi" Bit. #....##........'......  #....# #.....####......  #....# #.....# #......  #....# ##.....# #......#....# ##.....## #......#....#######.÷##### #......Bi0/ #..............# #......  #..............# #......  #.....# ###...###90.1 (38.0)  ####......)....# #.......# #...........# #.......# #........[.)######.......# #...........'....'.......# Bi/ #...........######.......#  #...........# #...)....#  #...........# #....#....Bi/   #....# #.####.... Biu0 BiC8 Bi=; c _There is a stone staircase leading down here.BifBigBipBiNyBiz81.1 (1.0) _Bi*BiO 9  You climb downwards.  Level annotation: GrumBi7t ..........#. ..#  ........... #..  ..........# ....  ..........# .....# .......... .....# ...   #.....#  ...... #..@# ...h.. #.........k .....j ....... ...... .....###....... #...h. ..... .....K. ##..h.Bi .... ..#.... #..!# k   wyvern (asleep) ... ..#.... ..... KK 2 kobolds (1 missile, 1 asleep) ... ..# K.. ##... BiB-2.6 (2.5BiIBiQ  You encounter a wyvern and 2 kobolds. _A kobold is quivering stones.BiTa _There is a stone staircase leading up here.Bi )))))K)You shoot a sling bullet.Bi~ )The sling bullet hits the kobold but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold.Bir   koboldBi  k.  You kill the kobold!Bicz.....kBib===3.5 (0.9Rev Bi%Bi)0 _The wyvern hisses angrily.Bi l )))))You shoot a sling bullet.Biz  The sling bullet hits the wyvern but does no damage.  You shoot a sling bullet. The sling bullet hits the wyvern.Bi* Fk.Bi;, 7K.Bi1 4k.BiK6 #...Bi6 '4.4Bi+? BiA 4 _The wyvern is lightly wounded.Bi )))You shoot a sling bullet. The sling bullet hits the wyvern.Bi  The wyvern is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wyvern.BirkK.k.Bi0!..Bi^5.3Rev+ BiHBiߍ4 _The wyvern is lightly wounded.BiU` ))You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.Bi  The wyvern is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wyvern.BiAu4k.BiuKBi7v.Bix4k.Bi-Bi'6.2BiBi4 _The wyvern is lightly wounded.Bi  You shoot a sling bullet. The sling bullet hits the wyvern.BiB4) _The wyvern is lightly wounded.  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is moderately wounded.  The sling bullet barely misses the wyvern.The sling bullet hits the kobold!)))Bi k..  You kill the kobold!Bi2---7.1Rev* BiBi+ _The wyvern bites you!BiTdz  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.Bi  The wyvern is moderately wounded.You shoot a sling bullet. The sling bullet hits the wyvern.Bi|m  The wyvern is heavily wounded.Bi}'8.0BiBiS _The wyvern barely misses you.Bil )))))))You shoot a sling bullet.Bi  The sling bullet closely misses the wyvern.You shoot a sling bullet. The sling bullet hits the wyvern.Bi>  k......  The wyvern is severely wounded.The wyvern bites you but does no damage.65-----9 _The wyvern bites you!Bi  You shoot a sling bullet. The sling bullet hits the wyvern!BiO  The wyvern is almost dead.You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.Bi-  The wyvern is almost dead.6=-9.8Bi' T _The wyvern bites you but does no damage.BihI .  You shoot a sling bullet. The sling bullet hits the wyvern.  You kill the wyvern!Bi Bi)))))))Okawaru accepts your kill.BiY.......=554300.7 _You shoot a sling bullet.Bi:3BiBiGH _No target in view!Bip3Bi^vBi2zH _No target in view!Bih Bii Bijk Biv Biw Bi m _You start resting.BiY 7---yy   killer bee (wandering)1.7 (1.0.yBi( Bi Bi ?---2.7 (2Bi q _You encounter a killer bee.Bi )))))y  You shoot a sling bullet. The sling bullet hits the killer bee.Biҏw ))The killer bee is lightly wounded.Bi_y.y.Biy/....Bi 6===3.6 (0.9Bia&Bi)w _You shoot a sling bullet. The sling bullet misses the killer bee.BiA} )))))))You shoot a sling bullet.Bi8  The sling bullet closely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.BiW 7y.BiZ ;.......Bi[ '4.5Bi.c Bij e _The killer bee is moderately wounded.BiC H)))))))Biv  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.Bil _y.y.Bi /....Bi /85.4Bi Bi b _The killer bee is heavily wounded.Bi/| d  You shoot a sling bullet. The sling bullet hits the killer bee.BiE2 .  The killer bee is heavily wounded.You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!Bi { yOkawaru accepts your kill.Biry   killer bee (wandering)Bi/56.3BiBi [ _You encounter a killer bee.Bi )))))y)You shoot a sling bullet.BiG )The sling bullet hits the killer bee but does no damage.  You shoot a sling bullet.Bi7y.Bi 7y.Bi*8......Bi+'7.2Bi32Bij5d _The sling bullet barely misses the killer bee.Bi )))) You shoot a sling bullet. The sling bullet hits the killer bee.BiB  The killer bee is heavily wounded.You shoot a sling bullet. The sling bullet hits the killer bee.Bi7y.Bi7y.Bi$-..BiX/98.1Bi$Bi^ _The killer bee is almost dead.BiV ))You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.Bi )))))The killer bee is almost dead.You shoot a sling bullet.Bi֐7y.BiB.....Biљ'9.0BiH{ _The sling bullet closely misses the killer bee.Bi †You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!Bi A)Bi ))))))Okawaru accepts your kill.BiG m.†.....Bi _70/80=69BiȺ E _You shoot a sling bullet.Bim 3Bi Bi H _No target in view!BiBiBi-^ _No target in view!BiCIBiGW  You start resting.Biy   killer bee (wandering)yBin&0Bi;4y.BiBip5---10.9 (1BiaBi[ _You encounter a killer bee.Bi ^)))))))BiL  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet.Biw y.  The sling bullet closely misses the killer bee.BiUr KYou hear a shout!Bi5/y.Bi .†.)K   kobold brigand (missile)y   killer bee (wandering).  You encounter a kobold brigand. It is wielding a +0 club and quiveringcurare-tipped darts.Bi#1BiK====1.8 (0.9Bi(BiG' _You hear a shout!BiZ )))))))You shoot a sling bullet. The sling bullet misses the killer bee.Bi  The sling bullet closely misses the kobold brigand.You shoot a sling bullet. The sling bullet misses the killer bee.Bi*k y.  The sling bullet barely misses the kobold brigand.Bi{m2K.BioBy)Bi|.†.y.Bi`}'2.7BiBiF _The killer bee buzzes angrily. You hear a shout!Bi )) You shoot a sling bullet. The sling bullet hits the killer bee!Bi)) _The killer bee buzzes angrily. You hear a shout!  You shoot a sling bullet. The sling bullet hits the killer bee!  The killer bee is heavily wounded.  You shoot a sling bullet.  The sling bullet closely misses the killer bee.  The sling bullet hits the kobold brigand.Bi^0ny.K.Bi19y†Bi:Bik;'3.6Bi]KBimO< _The kobold brigand is lightly wounded.Bi ))) You shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet hits the kobold brigand!Bisg  The kobold brigand is moderately wounded.You shoot a sling bullet. The sling bullet hits the killer bee!Bip K)The killer bee is almost dead.Bi@y.Bi~/24.5BiBiW _The killer bee barely misses you.BiZc †You shoot a sling bullet. The sling bullet hits the killer bee.  You kill the killer bee!BiCj )Bi ))))Okawaru accepts your kill.You shoot a sling bullet.Biy KThe sling bullet closely misses the kobold brigand.Bi| 9K.Bih †.K   koboldBi& 85.4 _You encounter a kobold. It is wielding a +0 whip.Bi# )You shoot a sling bullet.  The sling bullet hits the kobold brigand.Bi>  The kobold brigand is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.Bi؃ KThe kobold brigand is heavily wounded.Bi8K.Bi9K.Bi†K 2 kobolds (1 wandering)Bi'6.3Bi-Biq _You encounter a kobold. It is wielding a +0 whip.Bi= )))))))You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.BiQ  The sling bullet barely misses the kobold.You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.BiRK.  You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.barely misses the kobold.  You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.barely misses the kobold.BiUzKThe sling bullet barely misses the kobold.You shoot a sling bullet.closely misses the kobold brigand.The sling bullet barely misses the kobold.The kobold shouts!kobold brigand closely misses you.BiV5K.BiaK....KK 3 kobolds (1 missile)Bi~b'7.2BilBi _You encounter a kobold. It is wielding a +0 short sword and quivering stones.Bi  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.Bi(_U )))))Bi_The kobold brigand is heavily wounded.You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.Bi7K.BiE8K.Bi K.  The sling bullet hits the kobold but does no damage.BiK....67-8.1Bi%BiA _The kobold brigand hits you with a +0 club.Biv )))))You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.Bi.  The sling bullet barely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold brigand.Bi>K...K9.0Bid} _The kobold brigand is severely wounded.Bio )You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.The sling bullet hits the kobold!Biv {)))) 2Bi )You kill the kobold!You shoot a sling bullet.Bi nK.K.Bi K...  The sling bullet barely misses the kobold brigand.Biޛ ?-9Bi9 BiӨ T _The kobold brigand misses you.Biܹ  You shoot a sling bullet.  The sling bullet hits the kobold brigand!Bi#W)You shoot a sling bullet.  The sling bullet hits the kobold brigand!  The kobold brigand is almost dead.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You kill the kobold brigand!KK 2 kobolds (1 missile)Bi 1K†Bi_  Okawaru accepts your kill.Bi2](((((((Bi6k..@)...Bi;A846020.8BiJBidMn _The kobold throws a stone. The stone closely misses you.Bi )You shoot a sling bullet. The sling bullet hits the kobold.   kobold (Bi ))))))You kill the kobold!You shoot a sling bullet.Bi^2BK)Bij=G)...BicC'1.7BiNMBiPa _The sling bullet closely misses the kobold.Bi )You shoot a sling bullet. The sling bullet hits the kobold.BigP)))Bicm )You kill the kobold!BiYm)..)Bi*'2.6BiBip/ _You shoot a sling bullet.BibBibBi%lBi-oH _No target in view!Bio7 Bi78 BiN BiQ H _No target in view!Bi|L BiM BizU BiX H _No target in view!BiBi!BiL#Bix6Q9BiGXBidI70=Rev+ Biy1=BiBi>Rev BinBiBiBi2BiTBiBic_Bie%3BiBiWnBi{BiBiyK4=BiBi,Bi7Bil,BiBiBiU5=Bi/ Bi,BiBiBirBiBicBi%6BiP!Bi4%Bi%Bi,)Bi .Bis.Bi$1Bi5Bi5K7=Bi8Bi}>Bi>BiBBiFBiGBipJBiNBiOU8=BiPQBiUBi^VBiDYBi^,BiJaBi fBi\f%9BiiBinBi0oBiqBiGw,Bi\yBi}k _You start resting.HP restored.Bi(---Bi56.6 (34.0)80=---7.6 (35 _BiBiiBiY IBi} Bi & ..........#...#. #..#....#.#.  . #.....# . #..<###....h)........j.........†..........###..#...h........ ..Bi ,0.0)BiL +8.6 (1Bi Bi f  l - 2 curare-tipped darts (gained 1)  Things that are here:BiY +9.6 (2Bi Bi P _a +0 club; a kobold corpseBiiPBiPBi"UBi[Bie. #.. ....# .... #...# . .....##... .# .....#... ... ....... #.....# .... . #..<###..... ...hBi%fM.#.#..))....... .....j........@†...... .......0.....###...#...h..... ..))..).. ##..h..... ##.)#..... #..!##... ...#.BiWf..... ... #..# ##...Bixf . .... ..>Bif:.#... .BiqBir,60.6 (1Bi{Bi~; _Found a stone staircase leading down.BiBi Bi Bi\'BiU+Bi3e=Bi&7Bi8BiO:Bi@Bi FBiFBiNJBiMBiPBi^QBiRSBiUBiYBi0ZBi[Bi^Bi`Bi`BiabBiyrBirBiYwBiN _You now have 375 gold pieces (gained 11).BiBi{BioBiҋBiBiBiBi-Bi̛BiZBiBiBi...####..<###..... ...h...<....#.#..))....... .....j..#..........†....... ........Biݮ#......###......... #...h..#.....##..))..)... ##..h.#......##.)#..#..!##BiF............#...... #.......#.#..#...... ##... ......@.....># Biѯ-70.0).......#.#. ##.##......##...... .. #........ .....). ............Bi\..................Biy.......#..........BiOV..............BiBi,1.6 (11BiBi$ _Found a spear.Bi]RBiRBi>VBiX]BispBi.sBitvBiz,BiuBiBiދ,Bi]BiBi֚,BieBiBiؤ,BiBi«Bi7BBi{Bi.....##..))..)....##..h.......<.. ......##.)#......###..!##...... ..........#............>### .....#.#..#......###... ......## ...............>## #.### .....#.#.........#.. .##......##......#.  #...Biz....)......# ........@.(....8.6 (7.0) ........# ......#...Bi*z.. ...........##.....#.BiMb.#.# Bis.....###.....#... #... ###.#...... Bi.. #.#..##..BiBiF+9.6 (8BiBiY9 _Found an escape hatch in the floor.Bi^_ 3Bib Bi:h Bim Bixu Biy Biz Bi# Bi Bi Biӊ ##..))..)....##..h.......<.. ##.)#......###..!##.. #............>#......## #.#..#......###... ......## ....>####.####.Bi >#.#.........#.. #......##......#.. ....)......# ...@....# # #..##...#..#.#....##.....###.....#......#... ###.#.........BiÌ .. #.#..##......Bi ,81.6 (2Bi] +2.6 (3Biʜ Bi 6 _f - 11 poisoned darts (gained 3)BiBiKBiBi7BiСO###..........#...h... Bi##..))..)....##..........<.. ##.)#......###..!##.. ....#............>#Bi6#.#..#......###... ......##.........>####.#### BiZp..#.#.........#.=Bi###...)..@...# BiW0.....# BiQ.# #Bi\....... ....Bi#.......  .#...........#.#....###Bi4.....###.....#........#... ###.#.....Bik....... #.#..##......BiBiA3.6 (1BiJ _Found a bronze ring.Bi%.###.#...h..##..))..)....##..........<...##.)#......###..!##..#......>#......##.#.#..#......###... ......##...>####.####...#.#...#.= #......##......#..).@....#......#.#.#...##. .#.#.#....### .....###.....#........ #... ###.#..........  .. #.#..##......Bi0Bi1&4Bi+:Bi<Bi1.###.#...h..##..))..)....##..........<...##.)#......###..!##..#............>#......##Bi].#.#..#......###... ......##.>####.####...#.#..#.= ##......##......#. #.)@.....#.#.#.#.Bif.##.. .#Bi(.#.#....## .....###.....#........ #... ###.#.......... BiOv .. #.#..##......BiV Bi &5Bi)Bi+Bi .###.#...h..##..))..)....##....<...##.)#......###..!##..#............>#......##.#.#..#......###... ......##.>####.####...#.#.#..= .##......##......#.  #..#.#.#.#...##... .#.#.#....### .....###.....#..... #... ###.#......Bi ..  .. #.#..##......Bin <6Bi Bi  Bi BiL @_You see here a +0 spear.Bi .###.#...h #.....##..))..)....##.< #......##.)#......###..!##..#............>#.......#.#..#......###... ......##.>####.####...#.#.#........= #.##......##......#. . #)......#  .#.#.#...  .##.... .#.#.#..### .....###.....#....... #... ###.#..........  .. #.#..##......Bi Bi! -7 _BiC Bi5F Bi#..........†......###..........#...h.  #.))..)....##....<###.)#......###..!##............#............>#......#.#..#......###... ......#...>####.####.. .......#.#...#........= ##.##......##...@..#......... .. #)......# . .#  .##.........##....... .#...........#.#....###.....###.....#......#... ###.#....Bi"BiBi8BivBibBip ....#.#..)) .....j  #..........†......###..........#...h.  ##..))..)....##....  .###.)####..!##  ......#............>#.....  #.#..#......###... ......  ...>####.####..  .......#.#...#=  ##.####......#.........  .. #......Bil)......# ..# .##.........##....... .#...........#.#....###.....###.....#.Bi%<9Bi/Bi2Bi ...####..<###..... ...h...< ....#.#..))..............j #..........†......###..........#...h #.....##..))..)....##.... .###.)####..!## Bi......#............># #.#..#......###... ..... ...>####.####.. .......#.#...#= ##.##......##......#......... .. #..)...#Bi ......# ...#.#Bi..........##....... .#...........#.#....###Bi BiBi'90BiBi7Bi ... #.....# ..... ....... ...####..<###..h...< ....#.#..)).....j #..........†......###..........#...h #.....##..))..)....##.... .#......##.)####..!## ......#............># .#.#..#@.....###... .... ...>####.####.. .......#.#...#= ##.##......##......#......... .. #........)....# ..............# ...........#..#....i =34m.......##.......Bi Bi&1BiBiBi M .........# #.....# #........####..<###...h...<....#.#..)).....j....†Bi A.....#.#..........#...h ##..))..)....##.....###.)###..!#.........>#.#.#..#......###... ...............>####.####.........#.#.........#........=............#............Bi Bi &2Bio Bi! BiM. ..## ......... ..# #.....# #........####..<###...h...<....#.#..)).....j....†.....#.##..........#...h ##..))..)....##.....###.)###..!#.........>##.#..#......###... .....................>####.####......................Bi<3Bi`BivBiGM# ...#.........##......# ......... ..# #.....# #........####..<###...h...<....#.#..)).....j.....†.....#.#..........#...h ##..))@.)....##.....###.)###..!#..........>#.......#.#..#......###... ........#.....#..........BiW<4BiIcBi>fBiM  #.........##.... ......##..........##......# ......... ..# #.....# #........####..<###...h...<....#.#..)).....j.....†.....#.##...@......#...h ##..))..)....##.....#......##.)Bi3###..!#............#............>#.......##.........).BisBi/&5BieBiBi|z.M.#.. ...$# ..... .... #.........##.... .#...........##......# ......... ..# #.....# #........####..<###...h...<....#.#..)).....j.....†.....#......###..........#...h ##..))..)....##.....BizI.#......##.)#......###..!##....#.#........##......#BiBi&6BiABiBi) M#...# .##.... #.#.#.#.. ...$.# ..... .... #....##.... .#...........##......# ......... ..#Bi*  #.....# #........####..<###...h...<....#.#..))..@..j....†.....#......###..........#...h#.....##..))..)....##.........#.......#.#.........Bi8 <7BiB BiD BiKm.#. ..# .##.............#.#.#.#.. ...$ ....#...... .... #... ...##.... ......##..# .......##......#...# . .#.#.... #.....# #......#.Bi...####..<###.h...<.....#.#..))...@..j.#.†.#......###.Bi#...h.#.....##..))..)....##.Bi.#......##.)#......###..!##..Bi}....#.....>#..#.#..#......###... ....... Bi<8Bi4BiBi .#. ..# .##.. ............#.#.#.#.. ...$ ..........#...... .... #... ....##.... ......##..# ........##......#...# ..#.#...#.... #.....# #......#.  ...####..<###.h...<.Bi ....#.#..))....@.j.#.†.  #......###.#...h.#.....##..))..)....##..#......##.)#......###..!##......#......>#..#.#..#......###... ... Bi> BiK &9BiT Bij.#. ..# .##.. ....#.#.#.#.. ...$ .#...... .... #... ....##.... ......##..# ...BiÖ##......#...# ..#.#...#. ... #.....# #......#. ...####..<###.h...<. ....#.#..)).....j. #.†. #......###.#...h.#.....##..))..)....##..< .#......##.)#......###..!##. ..#......>#.h   wolf (asleep) .#.#..#......###... ......# .. Bi<).h.Bih400Bim )))))))You shoot a sling bullet.Bi\  The sling bullet closely misses the wolf.You shoot a sling bullet.Bi:h.h.Bi$...h...BiBb===1.5 (0.9Rev BiBiH _The sling bullet hits the wolf but does no damage.BiP m )))))))You shoot a sling bullet.Bi  The sling bullet barely misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf.Bi\ ?h.Bih D..h....Bii ^2.4Rev+ Biu Biw _ _The wolf is moderately wounded.Bi8 ))You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.BiD )))))The wolf is moderately wounded.You shoot a sling bullet.BiE :h.h.Bi/^ q....3.3Biy` _ _The sling bullet closely misses the wolf.Biz%m )))))))You shoot a sling bullet.BiLo  The sling bullet barely misses the wolf.You shoot a sling bullet.Bi(b h......  The sling bullet barely misses the wolf.4.2Rev*  _The wolf misses you.Bi)9)))))))BiF  You shoot a sling bullet. The sling bullet misses the wolf.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.Bi h......  The wolf is moderately wounded.BiW74--5.1BiBi7e _The wolf barely misses you. The wolf bites you.Bi^  You shoot a sling bullet. The sling bullet hits the wolf!Bi] .  The wolf is heavily wounded.You shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf!Bi(Bi0hBi3h.Biݸ.h   wolf (wandering)BiQ&5--336.0  You shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf! _Okawaru accepts your kill.  BiTraining target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!  You need to enable at least one skill for training.Bi/  --more--BiBiX  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   i - Spellcasting   1.7   2.8  -2          Bi;' b - Unarmed Combat   0.0   1.2  -1   j - Necromancy   4.0   5.0   0   c - Throwing   0.0   1.2  -1           k - Invocations   3.0   5.7  -2   d - Short Blades   0.0   1.2  -1   l - Evocations   0.0   0.6  +3   e - Ranged Weapons  10.0  14.3  -1          Bi     f - Armour   0.0   1.2  -1       g - Dodging   6.0   8.3  -1       h - Stealth   2.0   3.6  -1  Bi*        Bie!            Bi            Bi        Bi         Bi8a    Bi_You need to enable at least one skill.[?] Help[=] set a skill target  Bi [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsBi$= e + Ranged Weapons 10.0Bi3#&TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsBin<[?25h[?0c0 Bi  [?25l[?1c14.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsBiBiBiQ ..........#...# .##..AutarchDCSS the Skirmisher............#.#.#.#.. ...$Coglin of Okawaru ***.............#...... .... #...Health: 75/80 ======================--..........##.... ......##..# . Magic: 12/12 ========================...............##......#...# .. AC: 9Str: 9Doom: 13%.........#.......#.........#... EV: 14Int: 15 ... #.....# #......#..h.......... SH: 0BiDex: 18 ...####..<###..............<..... XL: 10 Next: 63% Place: Dungeon:9 ....#.#..)).....@........j....... Noise: ===------  Time: 11406.0 (0.9) #..........†..................... e) +0 sling {Kun}  d) +1 sling {Isabel} #......###..........#...h........ Fire: e) +0 sling {Kun}#.....##..))..)....##..........< Rev* .#......##.)#......###..!##...... ............#............>#...... h   wolf (wandering) .......#.#..#......###... ......# Bix[16d.................>####.####.. .......#.#.........#........=You shoot a sling bullet. The sling bullet hits the wolf!  You kill the wolf! _Okawaru accepts your kill.Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.Bi0BiB'Bi 4. _Bi= .#. ..# .##.. ....#.#.#.#.. ...$ BiK>.#...... .... #... ....##.... ......##..#  ..##......#...#  .#.#...#  ... #.....# #......#..h  ...####..<###.<  ....#.#..))....@.........j  #.†  #......###.#...h #.....##..))..)....##.. Bi7? .#......##.)#......###..!##  ..#......>#  .#.#..#......###... ......  .........>####.####..  .#.#.#.=BiMH.h.h.Bia\XhBii^4-7.0 (1.0BikM _The wolf howls! You hear a shout!Bi+ .#. ..# .##.. ............#.#.#.#.. ...$ ..........#...... .... #... ....##.... ......##..# ........##......#...#  .#.#...# ... #.....# #......# ...####..<###.h......< ....#.#..))...@..........jBiG #.† #......###.#...h #.....##..))..)....## .#......##.)#......###..!## .....#......># .#.#..#......###...  ........>####.####..  .#.#.#.=Bih.Bi*e---8Bi8BiEBik .#. ..# .## ............#.#.#.#.. ...$ ....#...... .... #... ...##.... ......##..# Bi .......##......#...# .#.#.# ... #.....# #......# ...####..<###......h.< ....#.#..))..@...........j #.† #......###Bi.#...h #.....##..))..)....## .#......##.)#......###..!## .....#.....># .#.#..#......###...  ...........>####.####.. BiZ .#.#.#.=Bih.Biz2oBi;).h.Bio   orcBiP V6--9Bi Bii o _You encounter an orc. It is wielding a +0 club.Bi M .#. ..# .## .....#o#.#.#.. ... ..#........... # ..##...........##.. ......##......#... .........#.......#.BiR  ... #.....# #......# ...####..<###.< ....#.#..)).@....h.......j #.† #......###.#...h #.....##..))..)....##Bi W .#......##.)#......###..!## ....#.># Biك .#.#..#......###...  .Bi .....>####.####..  .#.#.#Bif .=Bi =h.Bi= U.oBiډ h.Bi Bil ]10Rev+ BiN Bi Bib h ))You shoot a sling bullet.BiX )))))The sling bullet hits the wolf but does no damage.Bi .oh.Bi .h.....===9 (0.9Rev* Bi. Bi& q _You shoot a sling bullet. The sling bullet misses the wolf.Bi"Z9)))))))Bis  You shoot a sling bullet. The sling bullet misses the wolf.Bi^rrh..oBi".....41.8 _You shoot a sling bullet. The sling bullet misses the wolf. The wolf bites you.Bim )))))))You shoot a sling bullet.BiՐm  The sling bullet barely misses the wolf.BiQ.oBih"ih......Bi#X65---2.7Bi .Bi1 _You shoot a sling bullet. The sling bullet misses the wolf. The wolf bites you!BiW>  You shoot a sling bullet.Bi!J )))))))The sling bullet hits the wolf but does no damage.BiW .oYou shoot a sling bullet. The sling bullet misses the wolf.Bix2jBiDh......j   Grum (polearm, wandering)h   wolfo   orcBi'3.6Bi,Bif? _The wolf bites you but does no damage. x2Biu  You shoot a sling bullet. The sling bullet hits the wolf.Bi  The wolf is moderately wounded.You shoot a sling bullet. The sling bullet hits the wolf!Biۊ .oThe wolf is severely wounded.Bi 3j.Bid Bi P6---4.5Bin Bi/ < _The wolf bites you but does no damage.Bi x  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.Bi& :  Bi՘ The wolf is severely wounded.You shoot a sling bullet. The sling bullet hits the wolf.Biv" j.  The wolf is almost dead.Bi3 Bi5 '5.4BiQ Bi#.. j   Grum (polearm)BiT .......#.#..#......###... ... h   wolf (wandering).................>####.####.. o   orc.......#.#.........#........=BiT You shoot a sling bullet. The sling bullet barely misses the orc. _The orc hits you with a +0 club. Grum closely misses you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.Bi{ @† _The orc hits you with a +0 club. Grum closely misses you. _You are too injured to fight recklessly!  Press: ? - help, v - describe, . - travel, g - get itemItem here: a wolf corpse.Bi#o†j  Here: Grum, wielding a +1 spear and wearing a +0 animal skin (lightly wounded).Bi x..........#...# .## AutarchDCSS the Skirmisher............#.#.#.#.. ... Coglin of Okawaru ***.............#........... #.. Health: 55/80 ================--------..........##...........##.. Magic: 12/12 ========================...............##......#... AC: 9Str: 9Doom: 13%.........#.......#......... EV: 14BiInt: 15... #.....# #......#......... SH: 0Dex: 18...####..<###o....h........<. XL: 10 Next: 65% Place: Dungeon:9Bi....#.#..)).@†j..........j... Noise: ===------  Time: 11419.9 (0.0)#..........†................. e) +0 sling {Kun}  d) +1 sling {Isabel}Bih#......###..........#...h.... Fire: e) +0 sling {Kun}#.....##..))..)....##....... Rev* .#......##.)#......###..!##..Bi=............#............>#.. j   Grum (polearm)BibO.......#.#..#......###... ... h   wolf (wandering)Bi?.................>####.####.. o   orc.......#.#.........#........= Bi_The orc hits you with a +0 club. Grum closely misses you. _You are too injured to fight recklessly! Bi_You are too injured to fight recklessly!  Press: ? - help, v - describe, . - travelBiuHere: Grum, wielding a +1 spear and wearing a +0 animal skin (lightly wounded)  The floor.BiBiBi. _Bi  .#. ..# . .#.#.#.#..  ....#........... # ..........##...........##Bi  ...............##......# .........#.......# ... #.....# #......# ...####..<###o....h.< ....#.#..))@.†j....j #.† #......###.#...h #.....##..))..)....##Bi{  .#......##.)#......###..!## ....#.># .#.#..#......###...  ...........>####.#### .#.#.#.Biq K.hBiѡ S.oBi 1j.Bi .hGrum attacks as he pursues you!Bi BiѲ 4--20.9 (1Bi{ Biֿ > _Grum hits you from afar with a +1 spear.Bi'0 .#. ..# . ............#.#.#.#..  ..........#........... # ..........##.....## ...............##......# .........#.......# ... #.....# #......# ...####..<###. ....#.#..)@.oj.....j #.†....h #......###.#...h #.....##..))..)....## .#......##.)#......###..!## ....#.># .#.#i3W37m..#......###...  ..........>####.#### .#.#.#.ho.j†.hBi88--Bi91BiCBidFX _Grum attacks as he pursues you! Grum barely misses you.BiF+Things that are here:Bi2It _a +0 whip; a killer bee corpseBi .#. ..#  .....#.#.#.#..  ...#.  ...##. ........##......# ..#.......# ... #.....# #......# ...####..<###Bi{ ....#.#..@)oj†....j #.† #......###.#...h #.....##..)).h)....## .#......##.)#......###..! ............#.>BiP .......#.#..#......###...  .........>####. .#.#.#Bi/o.BiWI.hBibEj.BiBiM\2Rev+ BiBiw| _Grum attacks as he pursues you! Grum misses you.Things that are here:Bi!p _a +0 club; a kobold corpseBi. #. ..#..#.#.#.#.. #. .##...........##......# .........#..... #.....# #......#####..@###.........#.#..)oj.†..j.........†.....#......###..........#...h #.....##..))..)....##....#......##.)#.h....###..!#.........#............>.....#.#..#......###... ...>####.###Bi0 I.hBi 5 1h.Bi .43 _The orc hits you with a +0 club. Grum misses you. _There is a stone staircase leading up here.BiZBiZBi_fBig7h.BiHm h)The orc barely misses you.BiWyBiZf46---=4Bi Bi ---8) _Grum hits you from afar with a +1 spear!  You climb upwards.Bi)#....##........'......#....# #.....####......#....# #.....# #......#....# ##.....# #......#....# ##.....## #......#....#######.÷##### #......#........# #..............# #...........@o.# ###...#######......)....# ##..BiS.# ##..[.)######.......##...........'....'.......##...........######.......# o   orc#...........# #...)....##...........# #....#....## #.####....Bi!5--6.4 (2.5Bi,Bi.t _Level annotation: exclusions: centaur warrior and manticoreBi0c _There is a stone staircase leading down here.BiNh ))You shoot a sling bullet.BiB )The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.BiHT)BiA,).Bil7====7.3 (0.9BiBi,G _You kill the orc!Bi:q#....# #.'.#....# #.....####.#....# #.....# #.#....# ##.....# #.#....# ##.....## #.#....#.÷##### #.#........# #.#.# #.#.>@.# ###...#####......)....# #.# #.Bi:d# #.# #.[.)######.# #..#.######.# #.# #...)....##.# #....#.#.# #.####.BiDL---8.3 (1.0BiINBiP$  Things that are here:Bi0kT _a +0 club; a +0 leather armourBi #....# #.'.+#....# #.....####.##....# #.....# #.##....# ##.....# #.##....# ##.....## #.##....#.÷##### #.##........# #.'#.# #.Bic z##.>)@# ###...#####......)....# #.# #.# #.# #.[.)######.# #...#.######.# #.Bi # #...)....##.# #....#.#.# #.####.Bi Bi H---9 _Bi, Bi! Bi93BiZBBiCBid3Bi$BiBi8=Rev Bi:BiKBi{O9BiBiCBi(BiBiBiBiBiBiT50=BiBiBi4BiBi5BiBi?BiBiK1=BiBi2,BiBim,BiBiBi92BiBi,BiNBi,BiKBiO3BiBi'BikBiBi_,BiWBi i4=BiBiT ,Bi Bi Bi<BiBisBiK5=BiBiBBiBiBi|BiBi, 96Bi!Bi_*nBi*Bi-Bi-N57=Bi+4XBiR6,Bi9BiB;Bi;W8=Bi>Biy@,BiBBi~Q,Bi?RBiV;9BiYBi\,Bi]BiI`Bi`Bi=bBidb60=Bi~fBi(iBipiBikBipBBi\qBirU1=Bi~sBijv,BixBiU}2BiBiB,BiBi,BiBiuBi(%3Bi]Biې,Bi BiBiBiBia4=BiBi,BiӟBi,BiaBi̧k5=BiLBi,BiBiBiBi'BiBi}%6BiBiȺBiDBilBi,Bi2BiBi"K7=Bi^BinBiBik8=BiBiE,BiBi,BiBi;9BiBiBi?BiBiFBiBiBiOBiL70=BiBi,BiBiBBi\BiN1=BiD Bi ,BiBi},BiBiMBi%2BiaBi,BiBie,Bi= BiO"Bi"%3Bi$Bi&BiP'Bi,)Bi+,Bi!.Bi/1Biv1Bi`>,Bi?K4=Bi@BiC,BiEBiG,BiIBiLBiyLU5=BiNBiP,BimSBi$UBiyUBiVBiKYBiY%6Bid[Bi]Bi]Bis_Bib,BicBiDfBifK7=BihBipk,BilBipx,Bi6{Bi~Bi5?8=Bi]Bi?BiRBiBi Bi~BiɈBiOBi<;9Bi<BiՑ,BiBiؖ,BiїBi3k _You start resting.HP restored.BiBid1526.3 (97.0)Bib80=7.3 (98 _BiԸBiWBim3BiBi Bi nBi Bi Bi Bi Bi 9=Bi Bie Bi Bi Bi` ,Bi ,Bi/ BiG Bi ,Bi2# BiJ% Bi% Bi( Bi* Bi+ Biw, Bi. Bi/ Bi1 Bi3 Bi3 Bi6 Bi8 Bin9 Bi: BiV= ,Bi;? BiA ,BiAC BiE Bi F BiG BiI BiSJ BiL BiN ,BiZ Bi^ ,Bivb Bif ,Bih Bick Bik Bim Biup Bip Bir Biuv ,BiPw Bi:z ,Bi-| Bi~ Bi~ Bi Bi Bi BiÅ Bi6 Bi Bi Bi Bi Bi* Bi BiH Bi Bi| Bi– Bi Bi? ,BiÜ BiB ,Bi Bi Bi Bi Bi ,Bi Bi> ,Biح Bi\ Bi Bi Bi Bi Bi Bi BiO Bi4 Bi Bi7 BiB Bi[ Bi Bi BiW ,Bi\ Bi Bi} Bi Bim Bi Bi Bi ,Bi Bi Bi Bi Bi ,Bi Bi3 ,Bi Bi ,Bi Bio ,Bic Bi ,Bi Bi Bi Bi Biw ,Bi5 BiV ,Bi Bi Bi Bi Bi Bi Bi Bi] Bi BiU" Bi$ Bi$ BiS& Bi( ,Bik* Bi, Bi, Bi. Bid1 ,Bi2 Bij5 ,BiU7 Bi9 ,Bi; BiO> ,Bi@ BiC BiD BiE BiH ,BiXJ BiL BiL BiO BiQ ,BiwS BiU Bi4V BiW BiZ BijZ Bi\ Bi^ ,Bi1a Bic ,Bif Bih ,Bij Bim Bim Bi4p Bir Bir Bit Biw Biw Biy Bi{ BiM| Biʈ Bi ,Bil Bi ,Bi Bi BiA Bi Bi ,Bi˟ Bi Bi Bi Biŧ ,Biҩ BiJ ,Bi Bi ,Bie Bi ,Bi Bi Bi Bi Bi ,Bi Bi Bi Bi Bi Bi2 Bi Bi ,Bi Bi? Bi Bi Bi ,Bi Bi Bi Bi Bi' Biv Bi# Bi( ,Bi BiD ,Bi XBi ,Bi) D _You start waiting.626.3 (997.3 (100.0) _Done waiting.BiBi Level 8 of the Dungeon<<<>>(Press ? for help) #.#####.......##...#.######...........# #....##.......##...#.# #...........# #....#Bi !##########.......#########...#.######...........# #....##........'.......+.......'...'......>...........# #....##.....####.......#########...#.#.###............# #....##.....# #.......# ###...#.#)#..............# Bi^!U#....###.....# #.......# #.......#.#.#............# #....# ##.....## #.......# #.......#.#.#<#+#'######## Bi!3#....#######.÷##### #.......#######.......#.#...#.#.# #..............##.......'.....÷.......#.#.....#.# #..............##.......#######......##.#..####.# Bi!#...........>)@# ###...##### #......##.........# Bi."####......)....# #.......##......##.######### #...........# #.......##......##.#BiX"f #........[.)######.......##......#..#Bi"K #...........'....'.......##.........# Bi"B#...........######.......##...###.#.##### Bi"#...........# #...)....#########...# #.#.....# Bi#o#...........# #....#...........#...# #.#####.# #...........# #.####...........#.:.###.#  #.# #####Bi2# ##'######'### #.# #...........######..#  ..###...## Bi\##.# #.# #.####...........# ##..##  ..##.....## Bi##.# ####'#### #....'...........# ##..#### ...#.......#BiV>)@Bi% J>>Bi0FBiFBig #....##........'.......+ AutarchDCSS the Skirmisher#....##.....####.......# Coglin of Okawaru ***...#....##.....# #.......# Health: 80/80 ========================#....###.....# #.......# Magic: 12/12 ========================Bih#....# ##.....## #.......# AC: 9Str: 9Doom: 13%#....#######.÷##### #.......# EV: 14Int: 15#..............##.......' SH: 0Dex: 18#..............##.......# XL: 10 Next: 65% Place: Dungeon:8#...........>)@# ###...##### Noise: ---------  Time: 11627.3 (0.0)####......)....# #.......#e) +0 sling {Kun}  d) +1 sling {Isabel}#...........# #.......#Fire: e) +0 sling {Kun}#........[.)######.......##...........'....'.......##...........######.......#Bii#...........# #...)....### #...........# #....#...... #...........# #.####...... Things that are here: _a +0 club; a +0 leather armour _You start resting. _HP restored. _You start waiting. _Done waiting.Bi8jBilBi|BiBiBiBiBi;BiBiqBi;Bih,BiBiAY  Items here: )) [ ÷.BiCBi8 _BiBiT  There is an open door here. _BiBiBiBi'Bi&BiBiBi3BiVBi,BiBiBiE,BiBi2@  There is an open door here.Bi)Bi _BiYBivBiZBiBisBikBBiTBiBi BiF BiG Bi<BiFBiBiBi BiBiBiBiBiE!Bi!Bi{"Bin&BiP(,Bi)Bi-Bir/,Bix0Bi4Bi5Bi5Bi]6Bi<;@  There is an open door here.BiL<Bi\= _Bi=BiABiABiDBBiBBiEBiFBiFBinGBiJBiK,BiLBiOBiPBiPBicQBiTBiV,BiWBiY*  There is an open door here.BiJ]d  You see here a wyvern skeleton.Bi_Bi_ _BiaBifBi*g,BihBilBim,Bi4oBipBir,Bi6tBivBiex,BivyBi|Bi~,Bi,Bi@  There is an open door here.BiBi… _BiBiuBiۋ,BiBiBi#Bi[Bi"Bi3BiєBiBiBiΗBii ###################### .....................# ######...###########.#  #...#.........#'########  #...#.######...........#  #...#.# #...........# ######...#.######...........# .....'...'......@...........# 65.3 (38.0) ##.#.#.###............# ###...#.#)#..............# #.......#.#.#............##.......#.#.#<#+#'######## ####.......#.#...#.#.i}m# ...÷.......#.#.....#.# ####......##.#..####.##......##.........# _There is a stone staircase leading down here.Biw Biq Bi BiO Bi߰ 86.3 (1.0) _Bi[ Bi J 9  You climb downwards.Bi  .#. ..# .##.. #.#.#.#.. ...$ .#........... #... # .##...........##..# .## ......##......#...# ...# #.......#.........#.....  #......#........ ##.............. j.†............. †.............. .........#...... Bi Eh)..)....##..........<.. )#......###..!##........ .#............>#......## .#......###... ......## ......>####.####..Bi߄ -7.8 (2.5BiQ Bi  Bi\ A_Level annotation: GrumBiX a _There is a stone staircase leading up here.Bix(Bi(Bi+Bi/Bi5Bi<P _Bi?A,Bi"CBi2FBi9I  You encounter an orc priest. It is wielding a +0 club.BiuR{....#............ #... # ....##...........##..# .##......##......#...# ...# ...#BiR=.#.........#..... ..# ##............... .<###....o.........<....... .))j.†..................... ...†......Bi/S......#... #..h)..)....##BiaS<.. ##.)#......###..!##........BiSg#............>#......## BiS .#..#......###..........## ...>####.####......BiXT{o   orc priest (wandering)..#........=...$..##......#.............)......#BiW3.90BiabAoBic,70.8 (3BilBiu7 _The orc priest leaves your sight.Bi 3BiD BBi. Bi ,Bi Bil Bi Bi\ Bi8 Bi Bi Bi Bi Bi! Bib ,BiB Bi# Bik# Bi& Bi8 nBiU= BiI BiPN BBiT BBiGX BiX BiJZ Bit_ ,Bi4a Bi g ,Bih Bil ,Bin Bit Bit Biv Biz ,Bi{ Bi Bi Bi Bih Bi BiO Bi ,Bi[ BiQ Bi Bi Bi Bit Bi Bi Bi Bi Bi Bi Bi+ Bi Bi Bi@ Biߴ Bi% Bi Bi` Bi Bi Bi Bi BiA Bi* W _You start waiting.Bi <..o   orc wizard (wandering)oBi Bi/ 0700.0)Bi B1.8 (31Bi Bib x _You encounter an orc wizard. It is wielding a +0 dagger.Bi` )))))))You shoot a sling bullet.BiZ  The sling bullet barely misses the orc wizard.You shoot a sling bullet.Bi o.  The sling bullet barely misses the orc wizard.Biy.....oBif===2.7 (0.9)Rev BivBi , _The orc wizard shouts!Bim )))))You shoot a sling bullet. The sling bullet hits the orc wizard.Bi ))The orc wizard is lightly wounded.  You shoot a sling bullet.Bip| 9o.Biۆ A.....BiV '3.6Bi Bi e _The sling bullet closely misses the orc wizard.Bic )))) BiUYou shoot a sling bullet. The sling bullet hits the orc wizard.BiH  The orc wizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.Bi0 ....  The orc wizard is heavily wounded.Bi8! ****The orc wizard gestures at you while chanting.Bi>....BiI7---4.5Rev+ BiBi. _The magic dart hits you!Bi )))) You shoot a sling bullet. The sling bullet hits the orc wizard.Bi-  )))The orc wizard is severely wounded.You shoot a sling bullet.BiE....o..1---5.4 _The sling bullet barely misses the orc wizard.Bi_ )))) You shoot a sling bullet. The sling bullet hits the orc wizard.Bi )))The orc wizard is almost dead.You shoot a sling bullet.Bi]s8o.Biby oThe sling bullet closely misses the orc wizard.BiH}....o   orc (wandering).Bia~f6.3Rev* Bi)Bip _You encounter an orc. It is wielding a +0 flail.Bi- )))You shoot a sling bullet. The sling bullet hits the orc wizard.Bi/q)The sling bullet closely misses the orc wizard. _You encounter an orc. It is wielding a +0 flail.The sling bullet hits the orc wizard.  You kill the orc wizard!Bio   orc (wandering)BiV.Bigh...oBil/67.2BivBiyP _Okawaru accepts your kill.BiD Bi BiK Bi H _No target in view!Biܑ 3Bif Bi H _No target in view!Bi6Biz6Biz=Bi;@H _No target in view!Bi/wBiwBi\BiH _No target in view!BiBiBiBiBiBim _You start resting.Bi2---o   orc (wandering)oBi-8.2 (1.0BiDBiF---9.2 (2BiTBizo _You encounter an orc. It is wielding a +0 club.Biu )You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Biz ))))))Bi; s )Okawaru accepts your kill.Bi̐ ...)..)Bi 7===10.1 (0.9Bi@ E _You shoot a sling bullet.Bin 3Bi8 Bi H _No target in view!BipBiqBizBi~H _No target in view!BiQ3BiUBivYBia,Bi7cBic%3BifBi'm _You start resting.An orc comes into view.Biw---oo   orc (wandering)BiC2.1 (2.0BiaM---3.1 (3 _BiBi&Bi H))))Bi0  You shoot a sling bullet. The sling bullet barely misses the orc.Bi% .oYou shoot a sling bullet. The sling bullet barely misses the orc.Bi |..oBi8 6===4.0 (0.9Bi Bi % _The orc shouts!BiI x )))You shoot a sling bullet.Bi  The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.Bi+;o.BiE.4=9 _The orc is lightly wounded.Bi_ ) You shoot a sling bullet. The sling bullet hits the orc.Bi  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.BimMo.BizBiz'5.8BiBi6\ _The orc is severely wounded.Bi$ )  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!Biͳ)Bi= )))Okawaru accepts your kill.Bipp oYou shoot a sling bullet.Bi)..o   orc priestBi'6.7BiBiH' _You hear a shout!Bi ))) You shoot a sling bullet. The sling bullet hits the orc priest!Bi  )  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!Bi)Bi:*z)..#Bi4g5=77.6Bi:Bi@P _Okawaru accepts your kill.Bi$XBiYYBidBigH _No target in view!BioBipBidzBiH _No target in view!Biĵ Bi^ Bi= Bi H _No target in view!Bi] 3Bi` Bif Bio $ _Bit Bi{ BiB| Bi BiW ;6Bi Bi} TRev+ Bi Bi Bi Bi Bi Bi K7=Bi Bi Bi Bi Bi' Bi >Rev Bi Biլ Bi U8=Bi Bi ,Biӵ Bi ,Bib Bi Biz 09BiJ Bi Bie Bi BBi Bi$ Bi L80=BiS G _HP restored.Bi | ###..# .##.....##...#....#.......#.........#.....# #.......<##.<))j.†..o.......†......... ##..........#......h)..)....##.)<---32.6 (15.0)#.)#......###..!##...... .....)....>#......##.............=..... Bi ..........)......# <...BiM t---3.6 (16Bi 9 _Found a stone staircase leading up.Bie9 N .....##...#....#.......#.......# #.......<##.<))j.†..o.......†......... ##..........#..h)..)....##.).<#.)#......###..@##...... ....#.......)....>#......## .#..###).........## ........Bi9 }.. .................# ...BiW G4.0)Bi g Bit Bit +5.6 (2Bi Bi ^ _d - 2 black potions (gained 1)Bi{ _Bi Bi3 O=BiL P  There is an escape hatch in the floor here.Bi  You encounter a kobold. It is wielding a +0 dagger.Bi $# #......... ###.......<....... )j.†..o.......... †.............. .........#...... h)..)....##.)........<.. .)####...## ..#.......)....>#Bi a## ..#......###)...@.....## ...>####.####......# ........#........=...$. ###)..............)......# ..<..........# #.....KK   kobold (asleep).....# ...............#.###.......Bi +6.6 (1Bi 27.6 (2 _BiN Bi Bi ))))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!Biԁ )The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!BiPBi!BiV'} ......  Okawaru accepts your kill.Bi',b===8.5 (0.9Rev BiW5Bi7C _You hear a shout! x2; You hear an angry hiss.BiBiwBi^ _No target in view!Bic 3Bin Biq H _No target in view!BiO Bi Bi BiH _No target in view!BiC#..< j.†..o............ †................ .#....... h)..)....##.)........<.. )#......###...##........ #.)....>#......## #......###).........## Bi....>####.#### .#........=...$.K ###)...................)......##..<......###.....)K.....# .......D   steam dragon (wandering)...........#.##KK 2 kobolds (1 missile, wandering)##.......#D#.#Bi)4#.#....###Bi.BiG.Bip8D.Bi  KYou encounter 2 kobolds and a steam dragon.A kobold is quivering poisoned darts.Bi-A K   kobold brigand (missile)You encounter a kobold brigand. It is wielding a +0 dagger of draining andquivering poisoned darts.Bi.6---9.5 (1.0Bic9BixA6 _The kobold leaves your sight. x2Bi.†..o. .............. .#...... )..)....##.)........< #......###...##.. #.)....>#......## #......###).........## ....>####.####...#........@...$... ##)......K ......)......##..<......###.....)K...# ........K.........D#.####.......#.#.# #.#....####.. . KK 2 kobolds (1 missile, wandering) ##.....#........Bi2K.Bi.Bi8D.Bi K   kobold (missile)Bi& (((((The kobold brigand throws a dart. The dart hits you!Bi, .....  You are poisoned.=====-40Pois BiBi, _The kobold leaves your sight.BiBt _You see here a ring of flight.BiL......#..... )....##.)........<... ......###...##.. .)....>#......## ......###).........## # Bi....>####.####....#........=...$..#). .....)......##..<K......###.....)K...# ...D...K.BiUl.........#.##.##.......#.#.# #.#....####.. . Bi|#.....#........ .. .KK 2 kobolds (1 miBi@ssile, 1 wandering)#.#..Bi KYou feel sick.  The kobold shouts!Bi7D.BiC7K.Bi/K.Bi}FKKBiBiKKK 3 kobolds (2 missiles, 1 wandering)Bi $78Bi20-1BiBi _You encounter a kobold. It is wielding a +0 whip and quivering stones.Bi_ )You shoot a sling bullet. The sling bullet hits the steam dragon.Bi )))The steam dragon is lightly wounded.  You shoot a sling bullet.BiKt SThe sling bullet barely misses the steam dragon.You feel sick.S.Bi h<D..S   water moccasin (wandering)K   kobold brigand (missile)KKK 3 kobolds (2 missiles, 1 wandering)7-=2.4 (0.9Rev BiBiˑ_ _You encounter a water moccasin.Bi7\ )You shoot a sling bullet. The sling bullet hits the steam dragon.Bi  The steam dragon is lightly wounded.  You shoot a sling bullet. The sling bullet hits the steam dragon.Bi;wQ K.  BiwnThe steam dragon is moderately wounded.You feel sick.Biz' Bi7zRKThe water moccasin hisses angrily.Biz-K.Bi{DBi{!.Bi~CK)Bi~3K.Bi7S.BiďSKK 4 kobolds (2 missiles, 1 wandering)BiǑU6-3.3BiBiq _You encounter a kobold. It is wielding a +0 club.Bi } ))))You shoot a sling bullet.Bin  Bi8s  The sling bullet completely misses the steam dragon.You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.BiS K.  The steam dragon is moderately wounded.K.Bi0 6K.Bi 3K.Bi; dK.S.Bi XD...Bi 2=--4.2Rev+ Bi BiX _You feel sick. The steam dragon bites you. The steam dragon barely misses you.Bio .........#......... ).)........<###...##.. )....>### .###).........## #>####.####......##..=.@.$..#)............K...)......##..D.KK..K###.....)K# ..........#...#S##..##.......#.#.# ..$ .....#.#....####.... .. .....# .. ..Bi7S.Bi4K.Bih.K.Bi)6K.Bi (catching breath)K)Found 10 gold pieces. You feel sick.Bi! ******  The steam dragon breathes steam at you.Bi[7K.BiR7K.Bi6S.Bi........§.§§§@Bi&Bit0-======5.2 (1.0BiBi= _The ball of steam hits you. You resist.Bib.< o.. ...... .....#......Bic... ).)........<.###...##.....§.. )....>### .###)........§## #. >####.####....@.#.... #..=.§.#).........KK....)......##..D...KKBiMd###...S.).....# ..........#....#.##..# #.......#.#.# ..$ #.#....####.... ..Big7K.Bih3K.BiqiTD<BiRk K§  You feel sick. The kobold misses you.BikBi-o S.  The kobold brigand is engulfed in a cloud of scalding steam.  The kobold brigand attacks as it pursues you!  BioAThe kobold brigand hits you with a +0 dagger of draining.Bi[}...........§§.§ Bi^P: 68/79 (80)=-=-----6Drain Rev  _You feel drained.BiY------BicBiBiHh #. ..<....#o............. .....#........... )....##.)........<....###...##.....§...)....>#....§§## ..###).......§@## #>####.####....§§#.... .=.§KK.......#)........D§KKK.....)......##..<.S..##.....)....Bi#....@§## ..###).........## #>####.####..§.§§#.... .=.DKKK....#).........§SK......)......##..<.K.......##.....).....# ..........#.....#.##..#Bi b  You feel very sick.Bi; Z(((((((Bi{ QD.K.K$K.KKS.....§.@..5--8Bi BiR n _The kobold throws a stone. The stone closely misses you.Bil##......#...#....# #.## #.# .<# o. ....#......)........<.......###...##....§@...#)....>#.....§##....#.###).........## #..#>####.####....DK#.... .#..=.SKKK.....#).........K........ )##..<......... ###.....)..... KK 2 kobolds (1 missile)# ..........#.BiŜ6K.Bi@D.KK§BiY....Bi;K   kobold brigand (missile)KK 2 kobolds (1 missile)Bi|3---9BiBiR Bi_You feel sick.Bi|..#..# .# .##......###.###. .<Bi# o......##.).......###...#...#....)....>#......##..Bi+X..###)........D## #..#>####.####...KK.#......BiT.Bi~=.SKKK.......#).........)Bi##..<....##.....)....Bi2KSBiBiu5K.Bi6K.BiV"DBi.BisBi (((You feel sick. The kobold brigand throws a dart. The dart hits you!Bi6...Bi1====-==50BiBiO _You are more poisoned.Bic _There is an escape hatch in the ceiling here.Bi Bi1 7-Bi Bi .Bi /KBi- 5K.Bi 2K.Bi 4KKBi BiQ Bi 5D.Bi{ SK   kobold brigand (missile)KKK 3 kobolds (2 missiles)Bi$ ]58---1Bi1< Bij~ . -P: 12/12 8-- _You feel very sick.A mysterious force pulls you upwards. The hatch slams shut behind you.Bi  # #...........###.#####. ## # #...........'......##.####### #####...........###.##.##........ '...#######+######..##.##........ Bi ##......c #####..###.##........ # ....... ## #.#####)#### # ....... #Bi # #.# ##...##  ####'## #.#Bi ###.###.....## .. #...BiK f##%.....[# Bio #..)####.#####.##.......# Bi ....). #.# #.##)......# Bi ..... #.# #..##.....## ..... #.# ##.###...### .... #.# #.######### Bi .... #.# #....).)... #.# ########### #.#Level annotation: exclusions: centaur warrior and manticoreBi c54-2.7 (2.5Bi' Bib* S _You feel very sick.BiFBi7-BiBiBi2-1-BiBiLBiBi20BiBi7Bi49=--87=Bi/Bii _You start resting. You feel sick. x8BiBi%h9.7 (7.060.7 (8DrainBiq _You are no longer poisoned.Bim Bi Bi" Bi( BBiw. BBit/ Bi/ 98Bi1 Bi[4 ,Bi5 Bi69 ,BiK: Bi< Bi< 99Bi>> Bit@ ,BiB Bi'D ,BiE BiG Bi:H T50=BiI BiK BiK Bi:M BiDO BiO BiP BihS BiS D1=BiT BilW BiW BiX Bi`[ Bi[ BiL] Bi_ BiM` 92Bia Bid ,Bi|e Big Bi+h Biai BiGk Bik S3=BiWm Bio ,Biq Bis Bis Biu Bix a4=BiGz Bi| Bi| Bi} Bir Bi Bi7 BiZ BiU 95Bi BiP Bi Bi# Bi# Bi Bi Bi Bi! S6=Bi Bi Bi BiW Bi] Bi Bi@ BiǙ Bi/ &57Bim 2=Bi Biџ BBi6 Bi Bim Bi Bi %8Biq Bi< Bi BiK Bi ,Bi Bip Biܱ %9Bi- Biq Bi Bi) Bi 60=Bi Bi ,Bi BiN Bi Bi Bi Bib #1Bi 2=Bi Bim ,Bi Bi> XBi ;2Bi BBi Biu ,Biv a3=Bi Bi Bi2 BiP Bi BBi BiO U4=Bi Bi ,Bi Bi Bi{ Bi Bi Bic %5Bi Bi ,Bi Bi' Bid Bi\ 6=Bi# nBij% Bi' k7=Bi( Bi* Bi+ Bi. BiB2 ,Bi3 Bi5 BiU6 %8Bi7 Bif9 Bi9 Bii; Bi= Bi= Bi? Bi@ BiTA %9BiB BiD ,BiF Bi[K Bi"L BiQM BiO BiP L70=BiR BiT ,BiV BiX ,BiY Bi[ Bi\ U1=Bix] Bi_ Bif` BiBa BiOc Bic Bid Bif BiCg %2Bih Bitj Bij Bik Bim Bim Bi6o Bibq Biq #3Biq (=Bis Bi.u Biu BiAw Biz ,Bi Bi Bi U4=Bi Bi Bi Bi Bi ,Bi BiW ;5BiU Bir Biޑ Bi Bi BiX Bi Bi BiZ K6=Bic Bi Bi Bi Biߡ BiO Bi Bi XBiS #7Bi 2=Bie Bi] Bi Bi Bi BiG Bi Bi Bi %8Bi BiR Bi BiS Bi. Bi½ Bim BiE k _You start resting.HP restored.BiR Bi 1856.7 (96.0)Bi Bi Y9=7.7 (97 _Bi Bi Bi]BilLevel 8 of the Dungeon<<<>>(Press ? for help) #.###.......#########.......^...# #..## #. H..#.......# Bi4nX#..)')).....'.......+...........# #.## #....##.......# #####.......#...#####...........# #.# #. ##.....## #.......#...# #...........###.#####.  ##...## #.......#...# #...........'......##.########'#### #.......#...#####...........###.##.##.............# #.......'...'...#######+######..##.##.............# #.......#...##......c #####..###.##.............# #.......#...# .......  #......# #.#####)########)# #.......##### ....... #......# #.# ##...## ###..# Bisn%#########  ####'## #.#......###.###.....###....#  .. #.....@......##%.....[##....# Bin@ #..)####.#####.##.......#.....#  ....).  #.# #.##)......#....## Bi0o .....  #.# #..##.....##÷...#  .....  #.# ##.###...###..###  ....  #.# #.#########.## Bi@p ....  #.# #....).)....#   #.# ############# #.# #.# #.# #.#Bi-;#.#####.......# #...#.######....##....##.......# #...#.# #....##....# ##########.......#########...#.######...........##....# #........'.......+.......'...'......>...........##....# #.....####.......#########...#.#.###............##....# #.....# #.......# ###...#.#)#...##....# ##.....# #.......# #.......#.#.#...##....# ##.....## #.......# #.......#.#.#<#+#'#########....#######.÷##### #.......#######.......#.#...#.#.##........# #.......'.....÷.......#.#.....#.##..............# #.......#######......##.#..####.##...........>).# ###...##### #.........#####......)....# #.......# #......##.##########...........# i@m#.......# #......##.##........[.)######.......# #......#..##...........'....'.......# #.........##...........######.......# #...###.#.######...........# #...)....#########...# #.#.....##...........# #....#...........#...# #.#####.##...........# #.####...........#.:.###.#  #.# #######'######'### #.# #...........######..#  ..###...###.# #.# #.####...........# ##..##  ..##.....###.# ####'#### #....'...........# ##..#### ...#.......#BiBiq# #...........###.#####. ## AutarchDCSS the Skirmisher # #...........'......##.####### Coglin of Okawaru ***... #####...........###.##.##........ HP: 79/79 (80) ======================== '...#######+######..##.##........ MP: 12/12Bi ======================== ##......c #####..###.##........ AC: 9Str: 9Doom: 13% # ....... #......# #.#####)#### EV: 14Int: 15 # ....... #......# #.# ##...## SH: 0Dex: 18BiR####'## #.#......###.###.....## XL: 10 Next: 67% Place: Dungeon:8.. #.....@......##%.....[# Noise: ---------  Time: 11857.7 (0.0)#..)####.#####.##.......# e) +0 sling {Kun}  d) +1 sling {Isabel}....). #.# #.##)......# Fire: e) +0 sling {Kun}..... #.# #..##.....## Drain..... #.# ##.###...###.... #.# #.#########.... #.# #....).)...#.# ############.#Level annotation: exclusiBiDons: centaur warrior and manticore _You feel very sick. _You start resting. You feel sick. x8 _You are no longer poisoned. _You start resting. _HP restored.BiEBiBi,BiIBi,BiBitBiIBiBi*Bi2 Bi% Bil Bi BikBi2BiBi BikBi,BiBi,Bi,Bi[#Bi7%,Bio&Bi)Bi*Bi*Bi ,Bi/Bi0Bi1Bi1Bi 5Bi6Bi6Bi7Bi:Bi6@XBiCBBiFBiGBiHBiHBiOLBizMBiMBiNBiYBi_BidBi1pBiuXBiH{XBi|,BiA}BiBiBBiBiۂBiBi _You feel very sick. _You start resting. You feel sick. x8 _You are no longer poisoned. _You start resting. _HP restored.  There is a stone staircase leading up here. _Bi7BiwBiBisBiBinBiBiEBi^BiQBiBiYBiBi##################### ..........# ######...#####.#  #...#.........#'########  Bi#...#.######...........#  #...#.# #...........# ######...#.######...........# .....'...'.........# 88.7 (31.0) ######...#.#.###............# Biȥ###...#.#)#..............# #.......#.#.#............# #.......#.#.#<#+#'###### BiW####.......#.#...#.#.# ...÷.......#.#.....#.# ####......##.#..####.##......##.........#BiBiĿy _There is a stone staircase leading down here.BixBiBiBi)BiǕ79.7 (1.0) _BiǖBi^ 9  You climb downwards.  Level annotation: GrumBiRY .#. ..# .##.. #.#.#.#..#. ...$. .#............ #... # .##...........##..# .## Bi......##......#...#....##.## #.......#.........##  #......#........# ##........K#. j.†..o..........KK. †.................K. .........#..........S. Bi6&h)..)....##.)........<....... )#......###...##..D......#...D   steam dragon#.......)....>#......##....#Bik$S   water moccasin .#......###[.........## #..#BiNK   kobold brigand (missile) ......>####.####....K.#......KKK 3 kobolds (2 missiles)Bi Jc6-=91.2 (2.5BiVBiIX2 _The kobold hits you with a +0 whip.Bi[ BiO[S_There is a stone staircase leading up here.Bil ))))You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.The sling bullet hits the steam dragon.BiP  The steam dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.BikD.S.Bid~ K.  The kobold brigand is lightly wounded.Bi&BK..Bia==2.1 (0.9Rev BiBiL _The kobold misses you.Biň 3Bi, Bi֖ 7S.BiV 1K.Bi6 7D.Bi 4S.Bi 2K.Bi 1-----3.1 (1.0Bi Bi[  --8--.. _The kobold brigand barely misses you. The kobold hits you with a +0 whip.  You climb upwards.Bii  ######################..................# ######...###########.#  #...#.........#'######## #...#.######...........# #...#.# #...# ######...#.######.# .....'...'..Bi .# ######...#.#.###KK#  ###...#.#)#...#  #.......#.#.#.#  #.......#.#.#<#+#'######## ####.......#.#...#.#.# K   kobold brigand (missile)..÷.......#.#.....#.# Bi^ K   kobold (missile) ####......##.#..####.#  #......##.........#Bi^ G2-4.6 (2.5Bi6c Bi0e t _Level annotation: exclusions: centaur warrior and manticoreBij c _There is a stone staircase leading down here.Bis  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.Bi  The kobold brigand is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.Bi.  The kobold brigand is moderately wounded.The kobold brigand hits you with a +0 dagger of draining.Bi64/77--===5.5 (0.9Rev Bi%u _You feel drained. The kobold hits you with a +0 whip.Biz ))))You shoot a sling bullet.Bi  The sling bullet closely misses the kobold brigand.You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.Bi> K..'  The kobold brigand is moderately wounded.The kobold brigand hits you but does no damage.Bi c5/75=-6.4Bi4( Bi* _You feel drained. The kobold closely misses you.BiK o  You shoot a sling bullet.  The sling bullet hits the kobold brigand.Bi L ))))Bi* sThe kobold brigand is moderately wounded.You shoot a sling bullet.Biq K..'  The sling bullet closely misses the kobold brigand.Bir ^7.3Rev+ Biz Bi} T _The kobold brigand misses you.Bi0 o  You shoot a sling bullet.  The sling bullet hits the kobold brigand.Bi) ))))The kobold brigand is moderately wounded.You shoot a sling bullet.Bi K..'  The sling bullet hits the kobold brigand.  The kobold brigand is moderately wounded.The sling bullet closely misses the kobold brigand.The kobold hits you but does no damage.  The kobold brigand hits you but does no damage.Biغ r4==8.2Bi Bi Q _You feel drained.Bi` z ))))You shoot a sling bullet.Bidk  The sling bullet barely misses the kobold brigand.You shoot a sling bullet.Bi d K..Bi| '  The sling bullet closely misses the kobold brigand.The kobold barely misses you.The kobold brigand hits you with a +0 dagger of draining!Bi: 57/72--9.1Drain Rev* Bi Bi Bi2 Q _You feel drained.Bi" z ))))You shoot a sling bullet.BiI  The sling bullet completely misses the kobold brigand.You shoot a sling bullet.  The sling bullet hits the kobold brigand.BiD2 K..'  The kobold brigand is heavily wounded.The kobold barely misses you.The kobold brigand hits you with a +0 dagger of draining.Bi}Eg2/70----900.0Bi,P Bi.QK_You feel drained.Bi;y  You shoot a sling bullet.  The sling bullet hits the kobold brigand!Bi ))))The kobold brigand is severely wounded.You shoot a sling bullet.BiD K..'  The sling bullet closely misses the kobold brigand.Bi:ET0--9BiNBi R _The kobold hits you with a +0 whip. The kobold brigand barely misses you.Bih  You shoot a sling bullet.  The sling bullet hits the kobold brigand.Bie ))))The kobold brigand is almost dead.You shoot a sling bullet.Bī"KBiO..'  The sling bullet hits the kobold brigand.  The kobold brigand is almost dead.  The sling bullet closely misses the kobold brigand.The kobold barely misses you.  The kobold brigand hits you but does no damage.691.8BiBiQ _You feel drained.BiB )You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You kill the kobold brigand!BiK   kobold (missile)Bi@ ))))Okawaru accepts your kill. You can now speed up your combat.BiFK)..'Bi^*1/70292.7BiBif _You shoot a sling bullet. The kobold misses you.Bi )You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!Bi)Biq ))))))Okawaru accepts your kill.Bi)..<..Bi4(63.6Bi, Bi^-Bi-!_You shoot a sling bullet.BiXBBiDBiEBiJNBi1T BiTBiVU:_No target in view!Bi4v3BiՀBiÉH _No target in view!BiF3BieBiLH _No target in view!Bi3BiBiH _No target in view!Bi@G BiDH BiJo ^ _No target in view!BiX Bi? Bi< Bi C _No target in view!Bi< Bi* BiO Bi Bi!IBi2Rev+ Bi93=Bi%YRev 4=Bi<)5Bi>a6=Bi^?Bi",Bi1Bi:XBi ?BiABiDBi$EU7=BiXGBiO,Bi}Bi,BiBiBi%8BiȊBi4BiǎBiBiBiZBiBiטBi=D9=BiBiV60=BiI,BiBiBi^BiBiBiBiMBiBi;1BipBiBisBi)BiBiBi2=BiBiU,BiE3=4BiLY5=BiZk6=Bi`BBiaBici_Bikj7Bi7lBiqBBis,BiY8=9= _You start resting.  HP restored.Bi(---Bi¯063.6 (60.0)Biu70=---4.6 (61 _BiiBi&BiH7 BiB ELevel 8 of the Dungeon<<<>>(Press ? for help) ###############################  #########.............................#  #<.....##.#############...###########.#  ######.####'######...#.........#'######## #.#####.......##...#.######...........# #....##.......##...#.# #...........# #....###########.......#########...#.######...........# #....##........'.......+.......'...'......@...........# #....##.....####.......#########...#.#.###))..........# #....#BiE P#.....# #.......# ###...#.#)#..............# #....###.....# #.......# #.......#.#.#............# #....# ##.....## #.......# #.......#.#.#<#+#'######## #....#######.÷##### #.......#######.......#.#...#.#.# #..............##.......'.....÷.......#.#.....#.# #..............##.......#######......##.#..####.# #...........>).# ###...##### #......##.........# ####......)....# #.......##......##.######### #...........# #.......##......##.# #........[.)######.......##......#..# #...........'....'.......##.........# #...........######.......##...###.#.##### #...........# #...)....#########...# #.#.....# BiPF #...........# #....#...........#...# #.#####.#Bi' O@>BiBi8Bi`Bic?AutarchDCSS the Skirmisher ######################Coglin of Okawaru ****.. .....................#HP: 70/70 (80) ======================== ######...###########.#MP: 12/12========================#...#.........#'########AC: 9Str: 9Doom: 12%#...#.######...........#EV: 14Int: 15#...#.# #...........#SH: 0Dex: 18 ######...#.######...........#XL: 10 Next: 69% Place: Dungeon:8 .....'...'......@...........#Noise: ---------  Time: 11964.6 (0.0) ######...#.#.###))..........#e) +0 sling {Kun}  d) +1 sling {Isabel}###...#.#)#..............#Bi&A Fire: e) +0 sling {Kun}#.......#.#.#............#Drain #.......#.#.#<#+#'######## ####.......#.#...#.#.# ...÷.......#.#.....#.# ####......##.#..####.##......##.........# _No target in view! _No target in view! _No target in view! _No target in view! _You start resting. _HP restored.BiFBiHBiYBi_,Bi#hBikBil,BirnBiuBi{BBiBiX,BiBiBiJ,BiBivBiBi<BiBiRBiJBiBi-Bi`@  There is an open door here.BiBi _BiyBiBi,BiBi  There is an open door here.  You see here a wyvern skeleton.Bi _Bi/"Bi 6  There is an open door here. _Bi.BBiMnBiUBiY,Bi3^BBibBiMcBicBi/eBi k,BikBi6mBiq@  There is an open door here.BitBit _BivBinyBi{,Bi,BiiBifBiBiBiيBi<,BiÐBiTBiEBiBiBil@  There is an open door here.BiYBi{ _Bi BiY  Items here: )) [ ÷.BiBi] _BiBiBiBiBirBiBi,BiBi;b#....##........'......  #....# #.....####......  #....# #.....# #...... Bi #....# ##.....# #......#....# ##.....## #......#....#######.÷##### #......#..............# #......  #..............# #......  #.....[.# ###...###2002.6 (38.0) Bi ####......)....# #.......# #...........# #.......#BiF #........[.)######.......# #...........'....'.......#Bi4 #...........######.......#  BiW#...........# #...)....# BiN #...........# #....#....  #....# #.####.... BiBiBi#c _There is a stone staircase leading down here.BiZBiBiBi Bi2 73.6 (1.0) _Bi Bi* I 9  You climb downwards.Bi19 , ..........#. ..#  ............#.#.#.#..#.  ..........#............  ..........##...........# ...............##......# ...#....... ... #.....# #......#...... ...####..@###............. ....#.#..))..÷..............................###..........#..... #.....##..()..(....##.)..Bi9 :.#......##.)#......###............#.......)....>.......#.#..#......###[......>####.###Bi ,5.1 (2.5Bi] Bi O _Level annotation: GrumBi% a _There is a stone staircase leading up here.Bi BiBiBi5 _Bi6#.#.>....  # .. $.....####.#. .#... ..# ...#.#.#.#..#...#...... ...........##..... .......@........##70 ..........#.......# ....#.....###......# ...####..<###...........#.#..))..÷......... #........................ #......###..........#.... #.....##..()..(....##.) .###.)#......###...BiBi*8.1 (3BiBiv; _Found a stone staircase leading down.BiIBiH _No target in view!Bij3BiBi"Bi)Bi1: _Bia3Bik9Bi9Bi\<Bi @BiZFBiFBi}IBiKBivP,Bi{RBiTBiRXBiYBi{[Bib,Bi5cBirM _You now have 381 gold pieces (gained 6).BiBiJBidBiOBiBiBi2Bi#BiBixBiBiBigBiBiBiBiBiBiBiUBiBiBiBiBihBiBi|Bi[BiABiBiBiBiVBiBiBiBi .... [.. ?[.. #..  ### #......  ##.## .......  #...###.......  #...#. 23.1 (15.0)##..............  #...#.#.#.......  ##.............  #..#.#.>....#. #..........## ..  ##..........####.#. ..............#... #............#.#.#.#Bi Bi? +4.1 (16BiBi9 _Found a chain mail and a ring mail.Bi Bi! Bi# Bi& BiI- Bi3 ,BiX4 BiI9 Bi9 Bi; Biq> BiC BiPD Bi G BirO ,BiO BiQ BiT BiX BiJY Bil[ Bi] Bi&b Bilb Bid Bim #.....#......##......##..... #..... #... #...[ #@[.....# ##. ### ##... ##.## #...Bi3n #...###.........#...#....##................#...#.#.#........##.Biw \30.1 (6.0)1.1 (7Bi} Bi 4 _a - a scroll of enchant armourBiOT 3BiU BiY Bi4e BBi7g Bik Bikl Bipn Biq Bi u Bi{u BiGw Biz Bi ,Bi Bi܄ Bi BiQ Bi Bi Biʞ g  You encounter a cyclops.Bi U ## #######.###.###.##.C###......?BiC #.........#.#.##......@.......##.........#.#.###...................#.#.##....... #...[.......#..#Biޫ C   cyclops (missile, asleep) ###.[.....#### ##........# #.### ##Bi +6.1 (5Bi 17.1 (6 _Bi" Bi Bi0 ))))))C)You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.Bin|  The cyclops shouts!  You shoot a sling bullet. The sling bullet hits the cyclops.Biy= .C.....  The cyclops is lightly wounded.((((((Bia.......BiW37------------=====8.0 (0.9Rev BiBi3P _The cyclops throws a large rock. The large rock hits you!!BiBi]BiBi^ _You are too injured to fight recklessly!Bi3BiBi^ _You are too injured to fight recklessly!Bid 3Bil Bio ^ _You are too injured to fight recklessly!Bis Ability - do what?CostBi~Failure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--36% [?] toggle between ability selection and description.Bi`e Binn AutarchDCSS the SkirmisherCoglin of Okawaru ****..## #HP: 37/70 (80) ============------------######.###.#MP: 12/12========================##.#.........AC: 9Str: 9Doom: 12%#...........CEV: 14Int: 15###......?.....SH: 0Dex: 18#.........#.#.#Bin MXL: 10 Next: 69% Place: Dungeon:9#......@.......Noise: =====----  Time: 12038.0 (0.0)##.........#.#.#e) +0 sling {Kun}  d) +1 sling {Isabel}##...............Fire: e) +0 sling {Kun}#...........#.#.#Bio 6Drain Rev ##...............#...[.......#..#C   cyclops (missile)###.[.....####..##........# #.### ##...........You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is lightly wounded. _The cyclops throws a large rock. The large rock hits you!! _You are too injured to fight recklessly! _You are too injured to fight recklessly! Bio I_You are too injured to fight recklessly!Bi} |  You gain the combat prowess of a mighty hero.Bi~ .0----108-----9.0 (1Hero Drain Rev Bi Bi ] _You can no longer speed up your combat.Bi)AutarchDCSS the SkirmisherCoglin of Okawaru ***...## #HP: 37/70 (80) ============------------######.###.#MP: 10/12====================----##.#.........AC: 10Str: 9Doom: 12%#..........*CEV: 18Int: 15###......?***..SH: 0Dex: 18#.......**#.#.#XL: 10 Next: 69% Place: Dungeon:9#......@.......Bi-oNoise: ---------  Time: 12039.0 (0.0)##.........#.#.#e) +0 sling {Kun}  d) +1 sling {Isabel}##...............Fire: e) +0 sling {Kun}#...........#.#.#Hero Drain Rev ##...............#...[.......#..#C   cyclops (missile)###.[.....####..##........# #.### ##...........You gain the combat prowess of a mighty hero. Biam_You can no longer speed up your combat.Fire: e) +0 sling {Kun}BiCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)BiNAutarchDCSS the SkirmisherCoglin of Okawaru ***...## #HP: 37/70 (80) ============------------######.###.#MP: 10/12====================----##.#.........AC: 10Str: 9Doom: 12%#..........)CEV: 18Int: 15###......?)))..SH: 0Dex: 18Biv#.......))#.#.#XL: 10 Next: 69% Place: Dungeon:9#......@.......Noise: ---------  Time: 12039.0 (0.0)##.........#.#.#e) +0 sling {Kun}  d) +1 sling {Isabel}##...............Fire: e) +0 sling {Kun}#...........#.#.#Hero Drain Rev ##...............#...[.......#..#C   cyclops (missile)BiZ6###.[.....####..##........# #.### ##...........Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleBi Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is lightly wounded.Bi Shift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is lightly wounded.BiV 9......Bi  ## #  ######.###.#  ##.#.........  #..........(C  ###......?(((..  #.......((#.#.#  #......@.......  ##.........#.#.#  ##...............  #...........#.#.#  ##...............  #...[.......#..#  ###.[.....####..  Bi ~##........# #.  ###  BiD P ## #  ######.###.#  ##.#.........  #..........(C  ###......?(((..  #.......((#.#.#  #......@.......  Bi ##.........#.#.#  ##...............  #...........#.#.#  ##............... #...[.......#..#  ###.[.....####.. ##........# #.  ### Bix _  The cyclops throws a large rock. The large rock hits you!!Bi 9......Biz 4/70 (80) =-----------=====7 (0.7Big Bi V _* * * LOW HITPOINT WARNING * * *Bi, Bi/ VRead which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationa - a scroll of enchant armour  w - a scroll of enchant weapon  p - 2 scrolls of poison  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedBi Bi BiŸ AutarchDCSS the SkirmisherCoglin of Okawaru ***...## #HP: 4/70 (80) =-----------------------######.###.#MP: 10/12====================----##.#.........AC: 10Bi) Str: 9Doom: 12%#...........CEV: 18Int: 15###......?.....SH: 0Dex: 18BiX /#.........#.#.#XL: 10 Next: 69% Place: Dungeon:9Bi #......@.......Noise: =====----  Time: 12039.7 (0.0)##.........#.#.#Bi e) +0 sling {Kun}  d) +1 sling {Isabel}##...............Bi *Fire: e) +0 sling {Kun}#...........#.#.#Hero Drain Rev ##...............#...[.......#..#Bi6 !C   cyclops (missile)###.[.....####..##........# #.### ##...........You shoot a sling bullet. The sling bullet hits the cyclops.  Bi{ The cyclops is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is lightly wounded.  The cyclops throws a large rock. The large rock hits you!! _* * * LOW HITPOINT WARNING * * *Bi AutarchDCSS the SkirmisherCoglin of Okawaru ***...## #HP: 4/70 (80) =-----------------------######.###.#MP: 10/12====================----##.#.........AC: 10Str: 9Doom: 12%#...........CEV: 18Int: 15###......?.....SH: 0Dex: 18#.........#.#.#XL: 10 Next: 69% Place: Dungeon:9#......@.......Noise: =====----  Time: 12039.7 (0.0)##.........#.#.#e) +0 sling {Kun}  d) +1 sling {Isabel}##...............Fire: e) i }10;1m+0 sling {Kun}#...........#.#.#Hero Drain Rev ##...............Bi #...[.......#..#C   cyclops (missile)###.[.....####..##........# #.### ##...........You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is lightly wounded.  The cyclops throws a large rock. The large rock hits you!! _* * * LOW HITPOINT WARNING * * *Press: ? - help, Dir - look around, f - activateLook: a cyclops, quivering large rocks (lightly wounded, chance to affect: 90%)BiϫVAutarchDCSS the SkirmisherCoglin of Okawaru ***...## #HP: 4/70 (80) =-----------------------######.###.#MP: 10/12====================----##.#.........BiAC: 10Str: 9Doom: 12%#............EV: 18Int: 15###......?.....SH: 0Dex: 18#.........#.#.#XL: 10 Next: 69% Place: Dungeon:9#......@.......Noise: =====----  Time: 12039.7 (0.0)##.........#.#.#e) +0 sling {Kun}  d) +1 sling {Isabel}##...............Fire: e) +0 sling {Kun}Bi#...........#.#.#Hero Drain Rev ##...............#...[.......#..#BiC   cyclops (missile)###.[.....####..Bi\##........# #.### ##...........The cyclops is lightly wounded.  BiThe cyclops throws a large rock. The large rock hits you!! _* * * LOW HITPOINT WARNING * * *Press: ? - help, Dir - look around, f - activateLook: a cyclops, quivering large rocks (lightly wounded, chance to affect: 90%)Bi;As you read the scroll of fear, it crumbles to dust.BiϷ(BiK-----40.7 (1Bi.Bithrows a large rock. The large rock hits you!! _* * * LOW HITPOINT WARNING * * *  Press: ? - help, Dir - look around, f - activateLook: a cyclops, quivering large rocks (lightly wounded, chance to affect: 90%)As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The cyclops looks frightened!Bi& ## #######.###.#.#......... #...###?..... #...#.#.# #..............##.....@...#.#.#.......... ......#.#.# ##............... #...[#..# ###.[.....####.. ##........# #.### ##....## #.Bi) Bi `5-----1Bi% Bi' Bi?## #######.###.#.#......... #...###?..... #...#.#.# #..............#.........#.#.#...... #.#.# ##...... #...[#..# ###.[.....####..BiFa ##........# #.### ##....## .. #...####Bi Bi %2BiBiBi.'######.###.#.#......... #...###Bi>(~?..... #...#.#.# #..............#.........#.#.#...... #.#.# ##...... #...[#..# ###.[.....####..Bi%) ##........# #.### ##....## .. #...#### #...#.!Bii5Bi6%3Bi=Bi?BiY.#......... #...###?..... #...#.#.# #..............#.........#.#.#...... #.#.# ##...... #...[#..# ###.[.....####.. ##........# #.### ##....## . #...#### #...#.!#....Bicg6=4BiBi[  ...##?...#.#.#.........#....#.#.###.......#.#.###..... #..#######.. ##........# #### ##... ###....................#.#.##Bi.n Bin T1==5Biw Bi| R _You see here a +0 ring mail.Bi1^ 4 Bi^ ##?...#.#.#.........#....#.#.###.......#.#.###..... #...[#..########.. ##........# #### ##... ##.## #.#...#.#.#........#.#........Bi}n Bio ,6 _BiEy Bi S _You see here a +0 chain mail.Bi/| ...#.#.#.........#....#.#.###.......#.#.###..... #...[#..########.. .# #### ##... ##.## #....###..###................. #..#.#.>....#.#.#Bi};Bi<b7=7 _BiyBiBieBi)wLevel 9 of the Dungeon <<<<>>>(Press ? for help) ##.#.........  #............  ###......?.....  #.........#.#.#  Bidw#..............  ##.........#.#.#  ##...............  #...........#.#.#  Biwd##...............  #...[.......#..# Biw  Biw###.[.....####..  ##.@......# #.  Biw### ##...........  ##.## #............ Bix5 #...###...........#  Biyxm#...#............!  ##.................  BixBi4P#...#.#.#........#.  ##.................  Bi6#..#.#.>....#.#.#  #..........####...  ##..........####.#.       #..............#... ..# .##.. BiI1###.[.....######.@# #### ##..... ##.## #... #...###.# #...#...! ##..#...#.#.##. ##..#..#.#.>....#.#.# #..........####... ##..........####.#.      #........#... ..# .##.. #.........#.#.#.#..#. ...$. ###.......#............ #... ###....##...........##..# .##  #..##......#...#....##.## ...##..........#.......#.........#........# ........#.....###......#..................#  #....####..<###..............<KS........#. #.#..))..÷..........................   ##..................K............  ####..........#......D............ Bi6 #.........#.#.#AutarchDCSS the Skirmisher#..............Coglin of Okawaru ***...##.........#.#.#HP: 7/70 (80) ==----------------------##...............MP: 11/12======================--#...........#.#.#AC: 10Str: 9Doom: 12%##...............EV: 18Int: 15#...[.......#..#SH: 0Dex: 18###.[.....####..XL: 10 Next: 69% Place: Dungeon:9##.@......# #.Noise: ---------  Time: 12047.7 (0.0)### ##...........e) +0 sling {Kun}  d) i 40m+1 sling {Isabel}##.## #............Fire: e) +0 sling {Kun}#...###...........#Hero Drain #...#............!##.................#...#.#.#........#.##.................#..#.#.>....#.#.#Press: ? - help, Dir - look around, f - activateLook: a cyclops, quivering large rocks (lightly wounded, chance to affect: 90%)As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The cyclops looks frightened! _You see here a +0 ring mail. _You see here a +0 chain mail.Bi Bi* BiJ1 Bi1 BiL9 Bi; BiC Bi^D BiI BiO BiT ,Bi-W Bi`] Bitb Bib 78Bif Bil Bit Biu L2==Bi} Bi LLook: a cyclops, quivering large rocks (lightly wounded, chance to affect: 90%)As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The cyclops looks frightened!see here a +0 ring mail.chain mail. _Magic restored.Bi 3Bi BiS Bi` Bi d9= 94Bi Bi o _You feel like a meek peon again.BiU Bi Bix Bi Bi P==Bi, Bi Bis Bi p10/70 (80)=Bi Bi BiQ Bi Bi y1Bi ,BiC Bi Bi ,Biz ,Bi& BiU' Bi0* Bi$- Bi2 Bii3 I2=Bih6 Bi9 Bi? BiA BiC Bi#Z ##..........####.#.# #..............#.... ..##..................#.#.#.#..#.###..............#............##.............##...........##...................##......#...##..........#.......#..............#.....###......#......#....####..@###.............65.7 (18.0)#.....#.#..))..÷........................ #......###...#..... #.....##..()..(....##.).. .#......##.)#......###...#  ............#.......)....> i [ m .......#.#..#......###[...  .................>####.### Bi#_ Bi[a a _There is a stone staircase leading up here.Bi7BiBi+c6.0) _BivDBiy =8  You climb upwards.BiB....# #........'......# #.....####...... #....# #.....# #...... #....# ##.....# #..........# ##.....## #......#######.÷##### #...... #..............#  #..............# #...........@[.# ###...#######......)....# ## #...# ##..[.)######.......#BiO#...........'....'.......##...........######....#...........# #...)....##...........# #....#.## #.####....Bi ` F38.2 (2.5Bi|t  _Level annotation: exclusions: centaur warrior and manticore _There is a stone staircase leading down here.BiBiOBiBifBiEnBiqM4Bih5=BiXBi,BiBii6=Bi%"78=Bi )Bi+,Bi-Bi0,Bi/3Bi6i9=BiDBiH,BiMBiR,BiTBiXBiOX820BiPZBi3bBBi{cBicBixfBiViBiiI1=BilBinBinBiqBi9u,BixBib{Bi*}S2=Bi5BiBiֵ"34=Bi5=Bih6BiBig7=BiC%Bi'Bi'BiH,Bi/Bi1S8=Bi2Bi5,BiL7BiE9Bi9Bi<Bi>P29BioABiDBiEBiGBi_J,BiLBiOBiOT30=BiRBikUBi-VBiWBi\,Bir]BidBiha1=Biwq,BirBi {BBi>BiTBi܋Bi^Bi92Bi~Bi Biљ,Bi,Bi_BiBi\S3=BiNBBiBi­,BiBiK4=BiQBiBi7BiBiBiѽBiBibBiBiSS5=BiBi,Bi Bi?BiBiBi,BiBia6=BiBi,BiaBijBiBiBiBi97BiMBiBiLBiBiB,BifBieBiS8=Bi Bi BiBiBiBiBiBiBiK9=Bi]Bi BiKBiRBi!Bi "Bi#Bi'P40Bi(Bi+Bi+Bi-BiR0Bi0Bi2Bi5BiP5Bi7BiE:i1=Bi\<Bi>Bi?Bi@BiCBiCBiDFBiSHBiHK2=BiJBiyM,BiPBi3R,BilTBiVWBiW93BiYBi\,Bi^BiXaBiaBicBiffBifS4=Bi~hBiw,BiBzBi~,BiBi,BiCBiRa5=BiSBi,BiBiW,Bi۔BiBi96BiBiBiBiBi,BiBiBiPS7=BiBiBibBiBi ,BiBi{BiżK8=BiBi,Bi950=1=2Bi,Bi(BiBimBi"Bi'Bi'K3=Bi*Bi,Bi1-Bi@/Bi'2Bib2Bi4Bi(7Bik7Bi9Bi<Bio<U4=Bi>Bi=ABiABiFCBiJFBiFBi`HBiJBiK%5Bi[MBiP,Bi5RBi`U,Bi[w6=Bi\Bi_,BipbBi_e,BiuBiw97Biw2=BiyBil|,Bi~BisBiBiBiJBi%8BiBiBiBiBi4BikBiuBi8BizBi Bi8BiK9=BiBi,BilBi,BiBiMl60=BiBiWBiBiKBi,BinBi;1BiBiBiBiBiI,BiBiBiK2=BiBi`,BiBi3=BiBi[BiUBiBiBiBi ;4BiBi) ,Bi Bi,Bi_BiBiRK5=BiBi,Bi[Bi#6=BiT-78=9=Bi,x  _You start resting.HP restored.Bif250.2 (182.0)70=13 _BiBi4% Bil Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   i - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   j - Necromancy   4.0   5.0   0   c - Throwing   0.0   1.2  -1           k - Invocations   3.0   5.7  -2   d - Short Blades   0.0   1.2  i;1m-1   l - Evocations   0.0   0.6  +3  e + Ranged Weapons 10.2  14.3  -1               f - Armour   0.0   1.2  -1       g - Dodging   6.0   8.3  -1       h - Stealth   2.0   3.6  -1                      i02H                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsBi\ BiP BiF& $ #....##........'...... AutarchDCSS the Skirmisher#....##.....####...... Coglin of Okawaru ***...#....##.....# #...... HP: 70/70 (80) ========================Bi}) #....###.....# #...... MP: 12/12========================#....# ##.....## #...... AC: 9Str: 9Doom: 12%#....#######.÷##### #...... EV: 14Int: 15#..............##...... SH: 0Dex: 18#..............##...... XL: 10 Next: 69% Place: Dungeon:8#...........@[.# ###...### Noise: ---------  Time: 12251.2 (0.0)####......)....# #.......# e) +0 sling {Kun}  d) +1 sling {Isabel}#...........# #.......# Fire: e) +0 sling {Kun}Bi * #........[.)######.......# Drain #...........'....'.......##...........######.......# #...........# #...)....# #...........# #....#.... #...........# #.####....  _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusions: centaur warrior and manticore _There is a stone staircase leading down here. _You start resting. _HP restored.Bi^5 Bi5 Bi? BiT BiX3 _Unknown command.BiO 3BijQ Bi{ G2.2 (1 _Bi1 Bi} I 9  You climb downwards.Bi E#..........####.#.# ..........#.... ..# #..................#.#.#.#..#. ###..............#............ #.............##...........#...............##......#...##....#...............#.....###...... #....####..@###.............Bi w #.....#.#..))..÷.....##..........###..........#..... #.....##..()..(....##.)...#......##.)#......###............#.......)....>.......#.#..#......###[......>####.###Bir,3.7 (2.5BixBi,zO _Level annotation: GrumBiU}a _There is a stone staircase leading up here.BiQ3BiBiBiSSBiUBiWBiXBig _You start waiting.A water moccasin comes into view.BiSkSS   water moccasin (wandering)Bil.70.0)Bi}H4.7 (21 _BiDBiBi< )))))))You shoot a sling bullet.Bii SThe sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.Bi}G.SBi^D.SBi:......BiBf===5.6 (0.9)Rev BitBi 8 _The water moccasin hisses angrily.Bi )))) You shoot a sling bullet.  The sling bullet hits the water moccasin!BiA  The water moccasin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.Bi9.S...6.5BiS _The water moccasin is moderately wounded.Bi> )))))))You shoot a sling bullet.Biq  The sling bullet misses the water moccasin.You shoot a sling bullet.Bit G.SBi 8.....Bi ^7.4Rev+ Bib Bi a _The sling bullet misses the water moccasin.Bi )))))))You shoot a sling bullet.Bi V  The sling bullet barely misses the water moccasin.You shoot a sling bullet.Bi G.SBi d.....8.2 (0.8Bi ~ _The sling bullet barely misses the water moccasin.Bia )You shoot a sling bullet.  The sling bullet hits the water moccasin!Bi  The water moccasin is heavily wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin!Ci]C.SCieCiff9.0Rev* Ci4sx _The water moccasin is almost dead.Ci   You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.Ci޺  The water moccasin is almost dead.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.Ci)M  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin is almost dead.  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin is almost dead.Ci1N[62---9 (0.9CiXCi\  The sling bullet hits the water moccasin but does no damage.  The water moccasin is almost dead.  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin is almost dead. _The water moccasin bites you! The water moccasin misses you.CiD7o  You shoot a sling bullet.  The sling bullet hits the water moccasin.Ci  The water moccasin is almost dead.You shoot a sling bullet.  Ci~<The sling bullet hits the water moccasin but does no damage.Cian  The water moccasin is almost dead.3---80.8CiyCiI|T _The water moccasin misses you.Ci3 )))))))You shoot a sling bullet.Ci† _The water moccasin misses you.  The sling bullet barely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin!)CiDCiKg......†CiM@21721.7CiXCiw]P _Okawaru accepts your kill.CiF Ci] Ci` Ci  CiT :_No target in view!Ci; Ci*< CiE CiI H _No target in view!Ci/Ci0Ci4Ci:Ci9Fg4CiHCi=NCiNCiQCiWCi X>Rev+ CikCisCit%5CixCi~,CiCiCiCiCiqCid6=Rev CiCi,Ci8Ci'CiɤCiRCioCiPU7=CiRCiCi(CiCi=,CiCiCiU%8CiCiCiCiCiCiCiCi,CiiCiSCiK9=CiCi ,CiCiCiyCitCi:70Ci2=Ci CiBCi,CiCi=!Ci "%1Ciq$Cil*Ci +Ci-CiY3,Ci@Civp  _You start resting.HP restored.---307.7 (26.0)hh   wolf (wandering)2=---8.7 (27 _CikrCitCi@D.  CihM #..............#.... ..#  ...........  ..........#  ##.............#  #..............  .........  #....†# CiN-#..@# #..))..÷... ##................ #......###....... #.....##..()..(.) .#......##.)#.... ............#.......)....> .......#.#..#...[ >Ci   #..............#.... ..#  ...........  ..........#  ##.............#  #..............  .........  #....†# #..@# #..))..÷... ##................ #......###....... #.....##..()..(.) .#......##.)#.... ............#.......)....> .......#.#..#...[Ci ] >Ci!CiCi| q _A wolf is nearby!Cim! )))))h)You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.Ciˠ  The wolf howls!  You shoot a sling bullet. The sling bullet hits the wolf!CiF' h.  The wolf is moderately wounded.CiE*1jCi*%h.CiD7/)...j   Grum (polearm, wandering)h   wolfCi9f===9.6 (0.9)Rev CiFCiI- _You hear an angry hiss.Ci7 ))))You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.Ci  The wolf is moderately wounded.You shoot a sling bullet. The sling bullet hits the wolf.CiK%h.CiLS.jCi[0)..Ci2f(10.5CiwCiz\ _The wolf is heavily wounded.Cia Ci)))))))You shoot a sling bullet.Cit  The sling bullet closely misses the wolf.You shoot a sling bullet.CiH h.  The sling bullet barely misses the wolf.h.Ci9j.Ci').j)..Cid^1.4Rev+ Cibo@ _Grum growls angrily.Ci^ )))))))You shoot a sling bullet.Ci-The sling bullet barely misses the wolf. _Grum growls angrily.closely misses the wolf.  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.Cio %h.Ciq Fj.Ci =.....Ci =2.3Rev* Cir Ci \ _The wolf is heavily wounded.Cib )))))))You shoot a sling bullet.Ci+ m  The sling bullet barely misses the wolf.Ci j.  You shoot a sling bullet. The sling bullet misses the wolf.Ci9 Hh......Ci '3.2Ci CiK _The wolf misses you. The wolf closely misses you.Ci- ))) You shoot a sling bullet.  The sling bullet barely misses the wolf.The sling bullet hits Grum!CiThe sling bullet hits Grum!  Grum is moderately wounded.closely misses the wolf.Ci h..Grum is heavily wounded.4.1CiǠCi8 _The wolf closely misses you. The wolf barely misses you.Ci  You shoot a sling bullet. The sling bullet hits the wolf.Ci )))The wolf is severely wounded.You shoot a sling bullet. The sling bullet misses the wolf.The sling bullet hits Grum.Ci^5j÷Cir h.  Grum is heavily wounded.Ci|'5.0Ci7CiQ _The wolf barely misses you.Ci )) You shoot a sling bullet.  The sling bullet closely misses the wolf.The sling bullet hits Grum.Ci)))))You shoot a sling bullet.  The sling bullet closely misses the wolf.  The sling bullet hits Grum.  Grum is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the wolf.CiFj.Ci3[h...... Ci*8 (0.8CiDzCi{ _The sling bullet closely misses Grum. The wolf completely misses you.Ci6i  You shoot a sling bullet. The sling bullet hits the wolf.Ci )The wolf is almost dead.You shoot a sling bullet. The sling bullet hits the wolf.  You kill the wolf!Ci )Ci _  Okawaru accepts your kill.Ci }69/74--056.7 (0.9Drain Ci> Ci > _Grum hits you from afar with a +1 spear.Civ M)))))))Cix  You shoot a sling bullet. The sling bullet closely misses Grum.  You shoot a sling bullet. The sling bullet hits Grum!Ci* )j.....  Grum is almost dead.Ci c1-----7.6Ci& Ci# > _Grum hits you from afar with a +1 spear!Cii  )You shoot a sling bullet. The sling bullet hits Grum!  You kill Grum!)Cih Ci"j))))))Okawaru accepts your kill. You can now speed up your combat.CiCiP)).....CiS*7---CiR49%98.5Civ%CiY'/ _You shoot a sling bullet.Ci53CiQCCi]NH _No target in view!CiICiH _No target in view!CiCi<{ _No target in view!Cie Cif Cit Cid BCi Ci& Cio Cir CiJ %2Ci" Ci TRev+ Ci Ci\ ,Ci Ci5 ;3Ci Ci Cim Ci Ci Cig >Rev Ci Ci Ci %4Ci Ci* Ci Ci> Ci >Ci Ci` a5=Ci Ci+ ,Ci Ci Cih Ci Ci` Ci U6=Ci Ciy ,Ci Ci CiZ Ci) Ci` Ci %7Cig Ci= Ci Ci{( Ciy/ ,Ci}4 Ci8 Ci,9 K8=Ci< CijB CiB CiE CiI CiJ Ci7M CiQ CiHR CiT CiY CikZ U9=Ci9] Cif BCii ,CiWm Ci@ h70Ciя Cin CiƜ BCi a1=Ci BCi Ci BCi k2=CiN Ci ,Ci Ci ,Ci Ci ;3Ci/ Ci8 BCi Cia Ci Ci a4=Cib Ci Ci3 Cic Ci ,Ciy Ci)# Ci# U5=Ci& Ci+ Cim, CiX/ Ci3 CiS4 Cis7 Cib= CiI> %6Ci=A CiE CiDF Ci5I Ci1N CiN CikQ CiV CiMW Ciyl Cir k _You start resting.HP restored.Cia ---67.5 (49.0)7=---8.5 (50 _Ci _CiCiP  Things that are here:Ci#m#....#.... ..# .#.......#.#.#.#..#. .###..#............ # ..#####.........###....##..#................#....†###......#. #....####..<###........#.....#.#..)@).÷....#......................####.##..()..(....##.)Ci$f.#......##.)#......###...##............#.)....>.......#.#..#......###[.....................>####.####.#.#.#.......Ci%?  #.#.... ..# .# #...........#.#.#.#..#. . ###........#...... #.##.......##.....##.#...........##......#....##.Cij@\...#.......#..#....†###......#.#....####..<###.<#.....#.#..))@.÷.....##.K#......###.#......D#.....##..()..(....##.)..#......##.)#......###...##.....#.)....>#..#.#..#......###[...........>####.####..#.#.#.a +0 whip; a wolf corpseCiO19.5 (1.0)CiFQ270.5 (2 _CiZCi]$  Things that are here:Ci_ _a +1 spear; a +0 animal skin; the gnoll corpse of GrumCiCiCiCi> f _Ci CiCi\9=CiCi+Ci Ci"Ci%Ci6XCi :CitgBCikCirCi ...### ...#......!##..>.. .................. ..#.#.#........#.#.#.#.. .................. ..#.#.>....#.#.#.#.#.#.. ..####.......... ..........####.#.#.#.#.# .............#..@......# .##.. 8.5 (8 ......#.#.#.#..#. ...$. ......[39;CiLw49m.#.... #... .............##...........##..# ..................##......#...#. ##...#.......#.........#. .....#....†###......#....... ....####..<###..............<KS. .....#.#..))).÷.9.5 (9 _Found a stone staircase leading down.Ci*3Ci,Ci1CiICiJCi#P,Ci*QCi3TCiXCiXCizZCiiCiWp,CiwtCi'xCi|,Ci~Ci,CiƅCiq _c - 3 potions of curing (gained 1)CiCi|CiCiCiӕCi4CiCiCiCiZCiCiCi{CiCi CiCiCi0CiYCiSCi!CiCiCiCiCipCiCiCiCiCiHCiCii  A cyclops comes into view.Cir ######.###.# ##.#.....C...#  #..## ###......?......# #.........#.#.# Ci#.............. ##.........#.#.#!# ##............... #..........@#.#.#.. .  ##...........  #...[.......#..##...  ###.[.....####....  ##........#.##.##  ### ##...............##. C   cyclops (missile, wandering) ##.## #................ #Ci*...........######.. #...#.............##..>Cig.C95.5 (16.0)CiUC)==6.5 (17CiCi) _The cyclops shouts! CieQ CiSEvoke which item? Wands  a - a wand of flame (23)d - a wand of digging (6)  CiOTf - a wand of mindburst (1) [!] read|quaff|evoke[?] describe selected Ci?b  Ciq  Ciy ######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ****..#........C...##HP: 77/77 (80) ========================###......?......#MP: 12/12========================#.........#.#.#..AC: 9Str: 9Doom: 9% Ciz #................EV: 14Int: 15##.........#.#.#!#SH: 0Dex: 18##................#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ==-------  Time: 12396.5 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##... Ciz YFire: e) +0 sling {Kun}###.[.....####....Drain##........#.##.## CiA{ ### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######..  Ci| #...#.............##..>..Things that are here: _a +1 spear; a +0 animal skin; the gnoll corpse of Grum _Found a stone staircase leading down. _c - 3 potions of curing (gained 1)  A cyclops comes into view. _The cyclops shouts! Ci P  Okay, then. Cĭ  Ci  Ci` . _ Ci Ciq Ability - do what?CostFailure  f - Invent GizmoNone0%  Ci+1 Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--36% [?] toggle between ability selection and description. Ci{  Ci  CiȒ 1######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ****..#........C...##HP: 77/77 (80) ========================###......?......#MP: 12/12========================#.........#.#.#..AC: 9Str: 9Doom: 9%#................EV: 14Int: 15##.........#.#.#!#SH: 0Dex: 18##................#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. . Ci Noise: ==-------  Time: 12396.5 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Drain##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. #...#.............##..>.. _a +1 spear; a +0 animal skin; the gnoll corpse of Grum _Found a stone staircase leading down. _c - 3 potions of curing (gained 1)  A cyclops comes into view. _The cyclops shouts! _Okay, then. Ci - . Ci+ pCYou gain the combat prowess of a mighty hero. CiP  Ci .0----108--7.5 (1Hero Drain Ci  Ci ] _You can no longer speed up your combat. Ci>N ######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##HP: 77/77 (80) ========================###......?C.....#MP: 10/12====================----#........*#.#.#..AC: 10Str: 9Doom: 9%#........*.......EV: 18Int: 15##........*#.#.#!#SH: 0Dex: 18##.........*......#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ---------  Time: 12397.5 (0.0) CiP ##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. #...#.............##..>..You gain the combat prowess of a mighty hero. _You can no longer speed up your combat.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (90% to hit)Ci%######.###.#AutarchDCSS the Skirmisher##.#.........#CiCoglin of Okawaru ***...#............##HP: 77/77 (80) ========================###......?C.....#MP: 10/12====================----#........)#.#.#..AC: 10Str: 9Doom: 9%#........).......EV: 18Int: 15##........)#.#.#!#SH: 0CiIDex: 18##.........)......#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .CiBNoise: ---------  Time: 12397.5 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...CiFire: e) +0 sling {Kun}###.[.....####....Hero DrainCi##........#.##.##### ##...............##.C   cyclops (missile) Ci(\##.## #................... #...###...........######.. #...#.............##..>..CiʥFire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is lightly wounded.Ci,/= Shift-Dir - straight lineAim: a cyclops, quivering large rocks (90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is lightly wounded.  The cyclops is moderately wounded.CiJ1Ci8....Cii===8.2 (0.7Rev _CiCiCi ######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##HP: 77/77 (80) ========================###......?C.....#MP: 10/12====================----#........*#.#.#..AC: 10Str: 9Doom: 9%#........*.......EV: 18Int: 15##........*#.#.#!#SH: 0Dex: 18##.........*......#XL: 10 Next: 79% Place: Dungeon:9Ci #..........@#.#.#.. .Noise: ===------  Time: 12398.2 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. Ci #...#.............##..>..You shoot a sling bullet. The sling bullet hits the cyclops. _The cyclops is moderately wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 90% to hit)CiI ######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##HP: 77/77 (80) ========================###......?C.....#MP: 10/12====================----#........)#.#.#..AC: 10Str: 9Doom: 9%#........).......EV: 18Int: 15##........)#.#.#!#SH: 0Dex: 18##.........)......#XL: 10 Next: 79% Place: Dungeon:9CiI ~#..........@#.#.#.. .Noise: ===------  Time: 12398.2 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... Ci+J #...###...........######.. #...#.............##..>..Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCiJ Aim: a cyclops, quivering large rocks (moderately wounded, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is moderately wounded.Ci Shift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is moderately wounded.heaviCij 8....Ci3 8((((Ci8....Ciz49---------====9 (0.7Ci CiP _The cyclops throws a large rock. The large rock hits you!!Ci+R######.###.#AutarchDCSS the Skirmisher##.#.........#CiR Coglin of Okawaru ***...#............##HP: 49/77 (80) ===============---------###......?C.....#MP: 10/12====================----#........*#.#.#..AC: 10Str: 9Doom: 9%CiR#........*.......EV: 18Int: 15##........*#.#.#!#SH: 0CiSDex: 18##.........*......#XL: 10 Next: 79% Place: Dungeon:9CiIS#..........@#.#.#.. .CizSNoise: ====-----  Time: 12398.9 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}CiS#...[.......#..##...Fire: e) +0 sling {Kun}Ci7T###.[.....####....Hero Drain Rev ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... CihTG#...###...........######.. #...#.............##..>..The cyclops is heavily wounded. _The cyclops throws a large rock. The large rock hits you!!  CiT Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCiUAim: a cyclops, quivering large rocks (heavily wounded, 90% to hit)Ci######.###.#AutarchDCSS the Skirmisher##.#....)....#Coglin of Okawaru ***...#.......)....##HP: 49/77 (80) ===============---------###......?).....#MP: 10/12====================----#........)#.#.#..AC: 10Ci'xStr: 9Doom: 9%#........).......EV: 18Int: 15##........)#.#.#!#SH: 0Dex: 18##.........)......#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ====-----  Time: 12398.9 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}Ciz#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. #...#.............##..>..Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 90% to hit)  You shoot a sling bullet.  The sling bullet completely misses the cyclops.Ci$qShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 90% to hit)  You shoot a sling bullet.  The sling bullet completely misses the cyclops.  The sling bullet hits the cyclops but does no damage.Ci ..C....  The cyclops is heavily wounded.Ci+h===-9.6 (0.7 _CihCirCi ######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##HP: 49/77 (80) ===============---------###......?C.....#MP: 10/12====================----#........*#.#.#..AC: 10Str: 9Doom: 9%#........*.......EV: 18Int: 15##........*#.#.#!#SH: 0Dex: 18##.........*......#XL: 10 Next: 79% Place: Dungeon:9Ci #..........@#.#.#.. .Noise: ===------  Time: 12399.6 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. #...#.............##..>..The sling bullet hits the cyclops but does no damage. _The cyclops is heavily wounded.Fire: e) +0 sling {Kun}Press: ? - help,Ci ] Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 90% to hit)CiP+######.###.#AutarchDCSS the Skirmisher##.#....)....#Coglin of Okawaru ***...#.......)....##HP: 49/77 (80) ===============---------###......?).....#MP: 10/12====================----#........)#.#.#..AC: 10Ci,Str: 9Doom: 9%#........).......EV: 18Int: 15##........)#.#.#!#SH: 0Dex: 18##.........)......#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ===------  Time: 12399.6 (0.0)##...................Cio,<e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Ci,Hero Drain Rev ##........#.##.##### ##...............##.C   cyclops (missile) CiG-##.## #................... #...###...........######.. #...#.............##..>..Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 90% to hit)  Ci.kYou shoot a sling bullet.  The sling bullet barely misses the cyclops.Ci'MShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 90% to hit)  You shoot a sling bullet.  The sling bullet barely misses the cyclops.The sling bullet hits the cyclops but does no damage.Ci= .CThe cyclops is heavily wounded.CiG<.....Ci;Il400.3 (0.7Rev+ _CiRCiTCis ######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##HP: 49/77 (80) ===============---------###......?......#MP: 10/12====================----#........C#.#.#..AC: 10Str: 9Doom: 9%#........*.......EV: 18Int: 15##........*#.#.#!#SH: 0Dex: 18##.........*......#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ===------  Time:[Ci 39;49m 12400.3 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev+ ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. #...#.............##..>..The sling bullet hits the cyclops but does no damage. _The cyclops is heavily wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks ([4Ci ;0mheavily wounded, 90% to hit)CiO ######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##HP: 49/77 (80) ===============---------###......?......#MP: 10/12====================----#........C#.#.#..AC: 10Str: 9Doom: 9%#........).......EV: 18Int: 15##........)#.#.#!#SH: 0CiZQ Dex: 18##.........)......#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ===------  Time: 12400.3 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev+ ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. #.CiUR ..#.............##..>..Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is heavily wounded.Ci WShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is heavily wounded.CiOh 2...Ci]m 31.0 (0.7 _Ci+s CiFu Ci.######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##HP: 49/77 (80) ===============---------###......?......#MP: 10/12====================----#........C#.#.#..AC: 10Str: 9Doom: 9%#........*.......EV: 18Int: 15##........*#.#.#!#SH: 0Dex: 18##.........*......#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ===------  Time:[CiP/39;49m 12401.0 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev+ ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. #...#.............##..>..You shoot a sling bullet. The sling bullet hits the cyclops. _The cyclops is heavily wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (Ci/B[33mheavily wounded, 90% to hit)CiNn######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##CiZHP: 49/77 (80) ===============---------###......?......#MP: 10/12====================----#........C#.#.#..AC: 10Str: 9Doom: 9%#........).......EV: 18Int: 15Ci##........)#.#.#!#SH: 0Dex: 18##.........)......#XL: 10 Next: 79% Place: Dungeon:9CiP#..........@#.#.#.. .Ci !Noise: ===------  Time: 12401.0 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev+ ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. CiY M#...#.............##..>..Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleCi Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  Ci JThe cyclops is severely wounded.CiXShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is severely wounded.Ci0M.CCi9&..Ci917 (0.7 _CiBCiCCiDg######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##HP: 49/77 (80) ===============---------###......?......#MP: 10/12====================----#.........#.#.#..AC: 10Str: 9Doom: 9%#........C.......EV: 18Int: 15##........*#.#.#!#SH: 0Dex: 18##.........*......#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ===------  Time:[CiBh39;49m 12401.7 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev+ ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. #...#.............##..>..You shoot a sling bullet. The sling bullet hits the cyclops. _The cyclops is severely wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCiiAim: a cyclops, quivering large rocks (severely wounded, 90% to hit)Cikx######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##HP: 49/77 (80) ===============---------###......?......#MP: 10/12====================----#.........#.#.#..AC: 10Str: 9Doom: 9%#........C.......CiYlEV: 18Int: 15##........)#.#.#!#SH: 0Dex: 18##.........)......#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ===------  Time: 12401.7 (0.0)Cil##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}Cil###.[.....####....CilHero Drain Rev+ ##........#.##.##Cim%### ##...............##.C   cyclops (missile) Ci7m##.## #................... #...###...........######.. Ci}m#...#.............##..>..Fire: e) +0 sling {Kun}CimPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCi)nAim: a cyclops, quivering large rocks (severely wounded, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is almost dead.Ci`Shift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  The cyclops is almost dead.!Ci#.Cid .Ci502.4 (0.7Rev* _Ci\CiȹCi n######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##Ci3 ZHP: 50/77 (80) ===============---------###......?......#MP: 10/12====================----#.........#.#.#..AC: 10Str: 9Doom: 9%#........C.......EV: 18Int: 15Cig {##........*#.#.#!#SH: 0Dex: 18##.........*......#Ci IXL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ===------  Time: 12402.4 (0.0)##...................Ci e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev* Ci> ?##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... Ci #...###...........######.. #...#.............##..>..You shoot a sling bullet. The sling bullet hits the cyclops! _The cyclops is almost dead.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, 90% to hit)Ci$ +Ci( ######.###.#AutarchDCSS the Skirmisher##.#...).....#Coglin of Okawaru ***...#......).....##HP: 50/77 (80) ===============---------###......)......#MP: 10/12====================----#........)#.#.#..AC: 10Str: 9Doom: 9%#........).......EV: 18Int: 15##........)#.#.#!#SH: 0Dex: 18##.........)......#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ===------ Ci* [37m Time: 12402.4 (0.0)##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev* ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. #...#.............##..>..Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, 90% to hit)  You shoot a sling bullet.  The sling buCi+ 5llet barely misses the cyclops.Ci 2Shift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, 90% to hit)  You shoot a sling bullet.  The sling bullet barely misses the cyclops.Ci:Q.CCiEX..?..CioF33.1 (0.7 _CiQCi\TCi7######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##HP: 50/77 (80) ===============---------###......?......#MP: 10/12====================----#.........#.#.#..AC: 10Str: 9Doom: 9%#................EV: 18Int: 15##........C#.#.#!#SH: 0Dex: 18##.........*......#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ===------  Time: 12403.1 (0.0)[Cik:10;6H##...................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev* ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. #...#.............##..>..You shoot a sling bullet. _The sling bullet barely misses the cyclops.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, 90% to hit)Ci^######.###.#AutarchDCSS the Skirmisher##.#.........#Coglin of Okawaru ***...#............##HP: 50/77 (80) ===============---------###......?......#MP: 10/12====================----#.........#.#.#..AC: 10Str: 9Doom: 9%#................EV: 18Int: 15##........(#.#.#!#SH: 0Dex: 18##................#XL: 10 Next: 79% Place: Dungeon:9#..........@#.#.#.. .Noise: ===------  Time: 12403.1 (0.0)##...Ci................e) +0 sling {Kun}  d) +1 sling {Isabel}#...[.......#..##...Fire: e) +0 sling {Kun}###.[.....####....Hero Drain Rev* ##........#.##.##### ##...............##.C   cyclops (missile) ##.## #................... #...###...........######.. #...#.............##..>..Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  You kill the cyclops!)Ci] Ci$))))))Shift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, 90% to hit)  You shoot a sling bullet. The sling bullet hits the cyclops.  You kill the cyclops!  Okawaru is honoured by your kill. You can now speed up your combat.You shoot a sling bullet.Ci D..?..(.*ealth: 50/80 5918 (0.7Rev*  _Ci"  _Your life force feels restored.Ci$Cih%Ci=)Ci-CiK7agic: 11/12==Ci791Ci>:Ci>,CiYACiFCi%G>Rev+ CiICiOV2==CiXCi\W _You start resting.Ci2e]---.......Ci.f&..Cip-9.8 (6.0Ciq 94---10.8 (7Rev+ CinzCi }` _You feel like a meek peon again.Ci ICil 3Rev Cib 2== _Magic restored.Ci 4=Ci` ==5=Ci ,Ci Ci2 ,Ci Ci Ci O6Ci} Ci} ,Ci Ci Ci CiL Ci d57=Ci Ci6 Ci CiG Ci Ci  Ciz Ci CiA W8=Ci Ci# ,Ci@& Ci* ,Ci, Ci>2 ;9Ci4 Ci8 ,Ci: Ci> ,CiA CiE b60=CiGV Ci*\ ,Ci`` Ci;d ,Cig Ci9l 91Cil 2=Ci?o Cit ,Ci5w Ci{ Cia{ Ci-~ Ci Ci %2CiC Ci ,Ci@ Ciސ ,Ci CiC ;3Ciޛ Ci Ci Ci' Ci ,CiH Ci Ci K4=Ci) CiG Ci Ci Ci Ci] Ciu Ci k5=Cit CiB ,Ci Ci% Ci Ci/ Ci Ci] %6Ci Ci ,Ci Ci] ,Ci4 Cif CiQ a7=CiY ,Ci Ciw ,Ci Ci Ci U8=Ci Ci+% ,Cii' Ci- ,Ciz0 Ciw5 Ci5 %9CiW; Ci> Ci ? Ci$B CiG ,CiJ CiP CiP L70=CiS Cib nCi: 1=  A steam dragon comes into view.Ci 2D   steam dragon (wandering)D67.8 (57.0)Ci$ Cik *8.8 (58 Ci _Ci Ci Ci  )))))D)You shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon hisses angrily.Ci )The steam dragon is lightly wounded.  You shoot a sling bullet.Ci-0 8D.Ci5 B.....Ci6 f===9.7 (0.9)Rev CiX@ CiC j _The sling bullet completely misses the steam dragon.Ci )))))))You shoot a sling bullet.Ci!x  The sling bullet closely misses the steam dragon.You shoot a sling bullet.CiU  .....(catching breath)D.  The sling bullet completely misses the steam dragon.Ci1# ******  The steam dragon breathes steam at you.CiQg@§§.§§§#§§...D....66--====70.6CiCi= _The ball of steam hits you. You resist.Cic?3Ci#HCiJH _No target in view!CiCiCiCiZH _No target in view!CiG3CiPCiRH _No target in view!CiCiCizCivH _No target in view!Ci< M ##  ######.###.##.#.#  ......###?......#....#.#.# ........... ##(#.#.#!#......# .#.#.#.. ##.........§.........§.#..##...###.[...§§####....#.......----1.6 (1.0 _CiVM ### ##  ######.###.##.#.#  ......###?......#....#.#.# ........... ##Ci#.#.#!#.......# .#.#.#.. ##.........§......#...[...§.§.#..##....#......Ciw1DCi'-§.§§.§..#D   steam dragon (catching breath)..§.Ci.(i7=-----2Ci2CiG7q _You see here 4 large rocks.Ci~hX ### ##  ######.###.##.#.#  ......###?......#....#.#.# ...@....... ##.(#.#.#!#.§.....# .§.#.#.#.. ##.........§§.........#..##...###.[...§.####.... ##.....D§.#.##.#  ### ##§##D§Ci........3 _Ci5 ### ##  ######.###.##.#.#  ......###?......#...@#.#.# ........... ##Ci D(#.#.#!#.......# ..#.#.#.. ##.........§...........#..##...###.[....D####.... ##......§.#.##.##Ci6D.Cip§.4Ci>CiZ ### ##  ######.###.##.#.#  ......###......#....#.#.# ........... ##(#.#.#!#.......#.§#.#.#.. ##..................D.#..##...###.[.....####....CiD5D.CiET§.§.CiG^8=5Ci˷CiX _You see here a scroll of identify.Ci~ )))))You shoot a sling bullet. The sling bullet hits the steam dragon.Cib$  The steam dragon is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.CiM 8D.Ci M..(...Ci b===6.5 (0.9Rev Ci Ci : _The steam dragon is lightly wounded.Ci[' )))) You shoot a sling bullet. The sling bullet hits the steam dragon.Ci-  The steam dragon is moderately wounded.You shoot a sling bullet. The sling bullet hits the steam dragon.Ci;BD.CiCB..(CiC'7.4CiLCiOd _The steam dragon is heavily wounded.Civ ))) You shoot a sling bullet. The sling bullet hits the steam dragon.CidO  The steam dragon is severely wounded.You shoot a sling bullet. The sling bullet hits the steam dragon.CiG..(Ci/98.3CiwCihe _The steam dragon is severely wounded.Ci? )))))))You shoot a sling bullet.Cim[The steam dragon is severely wounded.  The sling bullet completely misses the steam dragon.!  You kill the steam dragon!  Okawaru accepts your kill.Ci=)Cid..([...Ciin359.2Rev+ Ci{qCisH _The steam dragon scales are intact enough to wear.CiICi H _No target in view!Ci Ci` Ci Ci H _No target in view!Ci7Ci/97---80.2 (1.0CiACiC. _i - a scroll of identifyCiw wRead which item? Scrolls  f - a scroll of fear  t - 2 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  w - a scroll of enchant weapon  p - 2 scrolls of poison  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedCi֤ CiD Ciѷ X  AutarchDCSS the SkirmisherCoglin of Okawaru ****..Health: 69/80 ====================----Magic: 12/12 ========================### ##AC: 9Str: 9Doom: 3%Ci U######.###.##EV: 14Int: 15##.#.........#SH: 0Dex: 18#............##XL: 10 Next: 95% Place: Dungeon:9###......@......#Noise: ---------  Time: 12480.2 (0.0)#.........#.#.#..e) +0 sling {Kun}  d) +1 sling {Isabel}#................Fire: e) +0 sling {Kun}##........(#.#.#!#Rev+ ##.........[......#CiǸ #...........#.#.#.. .##...................#...[.......#..##...Ci ###.[.....####....You kill the steam dragon!Okawaru accepts your kill. Ci, _The steam dragon scales are intact enough to wear. _No target in view! _No target in view! _i - a scroll of identifyCi Ci Identify which item? (\ to view known items) Potions (select first with !)  d - 2 black potions Cip  f - a sedimented black potion  j - a glowing dark potion  k - a viscous black potion  l - a viscous pink potion[?] describe selectedCi Ci  AutarchDCSS the SkirmisherCoglin of Okawaru ****..Health: 69/80 ====================----Magic: 12/12 ========================### ##AC: 9Str: 9Doom: 3%######.###.##EV: 14Int: 15##.#.........#SH: 0Dex: 18#............##XL: 10 Next: 95% Place: Dungeon:9###......@......#Noise: ---------  Time: 12480.2 (0.0)#.........#.#.#..e) +0 sling {Kun}  d) +1 sling {Isabel}#................Fire: e) +0 sling {Kun}##........(#.#.#Cin!#Rev+ ##.........[......##...........#.#.#.. .##...................#...[.......#..##...###.[.....####....You kill the steam dragon!Okawaru accepts your kill. _The steam dragon scales are intact enough to wear. _No target in view! _No target in view! _i - a scroll of identifyCi;]  As you read the scroll of identify, it crumbles to dust.Ci370=1.2 (1Rev CiwCiS3 _l -> a - a potion of ambrosiaCiE Ci M 1=CiwP CiV >Ci=X Ci[ Ci\ CiE` Cih ;2Cii Ci,n ,Cip Cit Ciu Cimz Ci{ CiE} %3Ci܃ ,Ci} Ciņ Ci ,Ci Cip a4=Ci CiE ,Ci Cib ,CiI Ciw Ci֩ U5=Ci! Ci ,Ci\ Ci ,Ci\ Ci Ci %6Ci Ci Ci^ Ci CiE Ci Ci< Ci Ci K7=Ci Ci? ,CiaCiCi Ci CiPCiU8=CiCiCiCiCir Ci Ci##Ci'Ci'9Ci'*Ci/,Ci1Ci4Ci(5Ci7Ci<Cir<L80=Ci>CiF1 _HP restored.CiH3Ci KCiMCiQCi RCiSCiCXCid### ########.###.####.#.........# #............## .Cid###.............#../#.........#.#.#.....#...........@.......513.2 (32.0)##........(#.#.#!#.Ci+e##.........[......# #...........#.#.#....##.....#...[#..##....###.[.....####...Cige##........#.##.##... # ##......§........##Cie".Ci~oCibp,4.2 (33CiyCi$|S _Found a wand of charming (8).Ci Ci@ Ci Ci~ Ci {=Ci BCi* XCiI=  _c - 4 potions of curing (gained 1)CiS CiCk Cir Ci ,Ci Ci ,CiЉ CiQ Cip Ci Ci Cip Ci٘ Ci1 Ci Ci4 Ci ,Ci Ci Ci' Ci Ci CiH Ciʬ CiA Ci| Ci2 Ci) Ci Ci Ci Cig Ciо Ci Ci CiF Ci Ci Ci, Ci Ci/ Ci] Cio Ci Ci Ci Ci Cik Ci Ci Ci+ Ci Ci Ci Ci CiS Ci Ci Ci Ci Ci CiO Ci Ci ,Ci{ Ci Ci Ci Cip Ci Ci8 Ci Ci Ci ,Ci Ci N _You now have 401 gold pieces (gained 20).Ci Cip Ci Ci) Ci Ci CiQ Ci[ Ci1 Ci| Ci{ Ci Ci Ci Ciy Cia Ci Ciw Ci0! Ci" Ci% Cif% CiI& Ci( Ci+ ,Ci8- Ci/ Ci/ Ciq0 Ci8 N _You now have 417 gold pieces (gained 16).Ci9 3Ci5; Ci> Ci @ ,Ci@ CiFD CiF ,CiH CiL CiO CiXO Ci{P CiS CiV CiW CiW CiZ Ci5] Ci] Ci^ Cia Cie BCii Cil Cim Cin Ciq CiMu ,Civ Ciz Ci} Ci~ Ci CiZ CiC Ci Ci] Cin Ci* Ci CiX Ci Ci Ci Cil Ci Ci Ci Ci CiW Ciݥ CiP Ci Ci?  You now have 431 gold pieces (gained 14).  You see here a +0 club.  A kobold comes into view.Ci' s........................ ........................ ....#................... ....##.)........<....... ...###...##.........#... ....)....>#......##....# ...###[...## .#..# .>####.####......#. ...#........= ...#)..........K ..)......##..<.... ...###.....)...... .........### ........##..# K   kobold (missile, wandering) ....##..Ci: p.#.# ..$ ...#.#....####.... .... ...#.. .. .Ci -68.2 (54Ci Ci 39.2 (55 _Ci Ci Cih )You shoot a sling bullet. The sling bullet hits the kobold.))))))Ci m )You kill the kobold!Ci{ Q......)Ci g===70.1 (0.9)Rev Ciؔ E _You shoot a sling bullet.CiSA 3CiP ^ _No target in view!CiCiKCi'CiH _No target in view!Ci.Ci,CiCiH _No target in view!CiR3Ci_CigCikCitP _Cimx>Ci{CiD~CiGCiCi:CiCiИ##...##.#...### )....>#......##....#..#. ##[..###.#..#... ##.####......#.............=...).......... )..................).## ..##..<............#....###.....).........#..##.........@#..... ---3.1 (3.0..Ci7#.##..# .... ##.#.#.#...$ ### #....####.. .#. ..#..#...... ##...... . .......##.. ..#.#[#.# ## CiCiG---4.1 (4Ci<Ci+ _Found a tower shield.Cir )....>##....#..#. ##[.........###.#..#.....####......#.......... ........=...)... ).....).## .....##..<............###.....).........#..........#..... ......#.##.@# ###.#.#...$# ### Ciˬ.#....####.........# ....... #...#....#..#....... ##.......##..# ...#.#[#.# ##.........#Ci{Ci+5.1 (1CiCi{ #[.........###.#..#.... .####.......... .......=...).......... ..........).## ....##..<....###.....).........# ##..........#..... .....#.##..##.... ##.#.#...@# ### ....####.........# ...... #..#.. ..#..#........ # .........##..## ...#.#[#.# ###.........# .#.#.#.#Ci CiG 6Ciw Ci Ci +7.1 (2Ci& Ci* ? _You now have 441 gold pieces (gained 10).Ci+ Ci Level 9 of the Dungeon <<<<>>>>(Press ? for help)  #....####..<###..............<..........#.  #.....#.#..))).÷..........................   ##.......................................  #......###..........#...................   #.....##..()..(....##.)........<.......#   .#......##.)#......###...##.........#...###   ............#.......)....>#......##....#..#.   .......#.#..#......###[.........###.#..#....   .................>####.####......#..........   .......#.#.........#........=...)..........   ##.##......##......#)..................).##   .. #..............)......##..<............##   . .......................###.....).........#   ........................##..........#.....   .......#......................#.##..##....   ..................##.......#.#.#...@# ###   .#...........#.#....####.........#   .....###.....#........ #........#..   #...  ###.#.......... ..#..#........   .. Cir  #.#..##...... .........##..##    ...#.#[#.# ###   .........#   .#.#.#.#Ci> ^<@ Ciơ Ci#[.........###.#..#....AutarchDCSS the Skirmisher #.####......#..........Coglin of Okawaru ****.. .......=...)..........Health: 80/80 ======================== ..................).##Magic: 12/12 ======================== ....##..<............##AC: 9Str: 9Doom: 3% ....###.....).........#EV: 14Int: 15 ....##..........#.....SH: 0Dex: 18 ..........#.##..##....XL: 10 Next: 95% Place: Dungeon:9 #.......#.#.#...@# ###Noise: ---------  Time: 12577.1 (0.0) #....####.........#e) +0 sling {Kun}  d) +1 sling {Isabel} ....... #........# Ci:..Fire: e) +0 sling {Kun} ....... ..#..#........ #...... .........##..##...#.#[#.# ###.........#.#.#.#.# _You shoot a sling bullet. _No target in view! _No target in view! _No target in view! _Found a tower shield. _You now have 441 gold pieces (gained 10). Ci Ci Ci, Cii, CihB Ci Ci, Ci Ci Ci+ Ci&, Ci/B Cik1 Ci5 Ci?: Ci; Ci= Ci\g.......#................... ..(....##.)........<.......####...##.........#...###)....>#......##....#..#...###[.........###.#..#....>####.####......#............#........=...)..........#)..................).## .....)......##..@............##85.1 (8 ............###.....).........#.....##..........#................#.##..##.... .##.......#.#.#....# ### ......#.#....####.........# #.....#........ #........#.. ###.#.... Ci}h...... ..#..#........#.#..##......#.........##..## _There is a stone staircase leading up here. Ci  Ci  Cik  Ci& H6.1 (1 _ Ci  CiT H 8  You climb upwards. CiZ_ '...'...#######+######..##.##... .#...##......c #.#####..###.##... .#...# ....... #.#......# #.##### .##### ....... #.#......# #.# ##. ## ####'####.#......###.###.. ...#............##%.. #####..)####.#####.##... ).# #.# #.##).. .......@# #.# #..##.. ........# #.# ##.###. ........# #.# #.#### ........# #.# #....) ........# #.# ###### ######### #.# #.# #.#[ Cig` 11K #.# Ci( -7.6 (2.5 Ci&  _Level annotation: exclusions: centaur warrior and manticore _There is a stone staircase leading down here.!Ci) 3!Ci* !Ci0 !Ci<  _  You see here a +0 mace.!Ci= !Ci>  _!Ci@ !Cia !Cie ,!Cif !Cim !Ci}p ,!Ci\s !Cix !Cir{ !Ci)| !Ci} !Ci_ !Ci !Ci! !Ci !Cif !Ci !Ci !Ci !Ciј !Ci ,!Ci !CiA !Ci !Ci !Ci֥ !Ci9 !Ci !Ci !Ci !Ci !CiC ,!Ci !Ciܼ !Ci !Cij !Ci| !Ci !Ci !Ci !Ci !Ci !Ci !Ci !CiF !CiJ !Ci !Ciy !Ci8 !Ci7 !Ci4 !Ci !Ci !Ci !Ci ,!Ci !Cic !Ci !Cim !Ci !Cic !Ci !Ci !Ci !Ci !Ci !Cil !Ci !Ci !Ci !CiD !Ci !Ci !Ci !Ci5 !Ci !CiO !Ci !Cit !Ci? !CiB !Ci; !Ci !CiL !Ci !Ci !Ci !Ci !Ci !Cix !Ci8 !Ci !Ci" !Cid$ !Ci$ !Cil% !CiQ( !Ciu* ,!Ci, !Ci/ !Ci2 !Ci2 !CiE4 !CiQ7 !Ci: !Ci: !Ci2< !Ci? !Ci]B ,!CiC !Ci:N n!CiQ ,!CiS !CiQZ P  There is a stone staircase leading up here.!Ci^ !Cit_  _!Cia !Ci^d !Cif !CiFg !Cih !Cir S...................# #####...###########.#  #...#.........#'######## !Ci't  #...#.######...........#  #...#.# #...........# #####...#.######...........# ....'...'......>...........# #####...#.#.###((..........# ###...#.#)#...@..........# #.......#.#.#............# #.......#.#.#<#+#'######## ###.......#.#...#.#.# ..÷.......#.#.....#.# ###......##.#..####.##......##.........##......##.##########......##.#!Ci5| 78 M#################### ................... #####...###########.# ........#'###########   #####...#.###### ....'...'......>. ##.###(##...#.#)#..#.#............#.......#.#.#<#+#'########.##!Cix} 6.###!CiV s622.6 (35.0)3.6 (36!CiQ b  f - 18 poisoned darts (gained 7)  Things that are here:!Ci= ,4.6 (37!Ci !Ci _a +0 dagger of draining; a kobold skeleton"Ci|."Cig/"Ci 1"Cit0.0)..<....."Ci u"Ciu _Partly explored, can't reach some places.#Ci3#Ci#Ci4#Ci#Ci_ _Partly explored, can't reach some places.$Ci$CiLevel 8 of the Dungeon<<<>>>(Press ? for help) ###############################  #########.............................#  #<.....##.#############...###########.#  ######.####'######...#.........#'######## #.#####.......##...#.######...........# #....##.......##...#.# #...........# #....###########.......#########...#.######...........# #....##........'.......+.......'...'......>...........# #....##.....####.......#########...#.#.###(@..........# #....##.....# #.......# ###...#.#)#..............# #....###.....# #.......# #.......#.#.#............# #....# ##.....## #.......# #.......#.#.#<#+#'######## #....#######.÷##### #.......#######.......#.#...#.#.# #..............##.......'.....÷.......#.#.....#.# #..............##.......#######......##.#..####.# #...........>[.# ###...##### #......##....$Ci8.....# ####......)....# #.......##......##.######### #...........# #.......##......##.# #........[.)######.......##......#..# #...........'....'.......##.........# #...........######.......##...###.#.##### #...........# #...)....#########...# #.#.....# #...........# #....#...........#...# #.#####.#$CiO;T>@$Ci%8 $Cio` .#####################AutarchDCSS the Skirmisher ....................#Coglin of Okawaru ****.. #####...###########.#Health: 80/80 ========================#...#.........#'########$Ci`a Magic: 12/12 ========================#...#.######...........#AC: 9Str: 9Doom: 3%#...#.# #...........#EV: 14Int: 15 #####...#.######...........#SH: 0Dex: 18 ....'...'......>...........#XL: 10 Next: 95% Place: Dungeon:8 #####...#.#.###(@..........#Noise: ---------  Time: 12624.6 (0.0)###...#.#)#..............#e) +0 sling {Kun}  d) +1 sling {Isabel}#.......#.#.#............#$Ci"b Fire: e) +0 sling {Kun}#.......#.#.#<#+#'######## ###.......#.#...#.#.# ..÷.......#.#.....#.# ###......##.#..####.##......##.........##......##.######### _There is a stone staircase leading up here.  f - 18 poisoned darts (gained 7)  Things that are here: _a +0 dagger of draining; a kobold skeleton _Partly explored, can't reach some places. _Partly explored, can't reach some places.$Cic $Cie $Ciq $Ciku : _$Ci~ $Ciz  ###################### .....................# ######...###########.#  #...#.........#'######## #...#.######.# #...#.# #.# ######...#.######.# .....'...'.......#5.6 (1 ######...#.#.###().# ###...#.#)#.$CiŃ .# #.#.#.#............#  #.#.#.#<#+#'######## ####.#.#...#.#.# ...÷.......#.#.....#.# ####......##.#..####.# #......##.........#$Ci $Ci  _There is a stone staircase leading down, spattered with blood here.%CiP"%Ci6#%Ci+%Ci4%Cif-6 _%Cin%Ci&9%Ciz4##.#.#.#.#.#............## .#.........##...##.......##.#.#.#..#..........### .#.............#......## .##...........##..#...## ## ......##......#...#....##.## #.......#.........## ......#........# ##........#. ).÷................ ................ .........#....... %Ciͻ8()..(....##.)........<.......# )#......###...##.........#...###  .#.......)....>#......##....#..#.  .#......###[.........###.#..#....  ......>####.####......#.......... %CiF-8.1 (2.5%CiyR%CiYS# _You climb downwards.%CiBVa _There is a stone staircase leading up here.&CiI&CiM&Ciê&Ci$ _&CiI,&Ci&Ci :,&Ciz&Cix&Ci&Ci``&Cio&Ci=.................### ..................# ................ )..<.......# .##.........#...### # >#......##....#..#.## ..###.#..#.....# ##......#..........## .....=...)# ....(.##..# ##..<#### ###.....)# ..##..........#.....# ...###.....#.#.#....######..####.........# #........#..&Ci&Ci ........ )..<.# ..##.........#...#####>.##....#..#.##.......###.#..#..... ####......#..........# .....=...).................##..###..<...#####.....).# #....... ..... ..#..#........40.1 (12.0)1.1 (13&Ci#&CiP  f - 24 poisoned darts (gained 6)2.1 (14 _You see here a +0 short sword.&Ci&Ci&Ci&Ci"&Ci%&Ciz&&Ci0n&Cin6B&Ci8&Ci<;&Ci@B&CiH&CiX&Ci&Ci&Cig"~&Ci#&Ci&&Cic+&Ci.&Ci.&Ci1&Ci|5&Ci(9&Cin9&Ci;&Ci@&Ci b - 2 potions of brilliance*CiUm*Ci`*CiX*Ci*CiXB*Ci6X*Ciڭ*CiB*CiJ*Ci,*Ci*Ci*CiB*Ci*Ci*CiT*Ci*Ci*Ci/ .*Ci4....#.#....####.....  .....###.....#........##..... *Cig#.... ###.#..........#..#..# *Ci.. ....#.#..##......#...... *Ci........#...........#.# .. #....#............*Ci)..#. ##..###.....#..#.##...#...# #######.....#....@.## #..#.#*Ci-875.0)....#...## #.....*Ci\## ##### #..... ###### *Ci*Ci&,8.1 (16*Ci; _Found a rapier.*Ci*Ci&  You encounter a kobold geomancer. It is wielding a +0 dagger. .#...#.#....#### .....###.....#........## #.....###.#........ .......#.#..##......#............#........... ........#....#..... ..)..#.###..###.....#.. #...#...# ####### #.@....## #..K.....#...## #..###!###### ### K   kobold geomancer (asleep)90.1 (2.0)1.1 (3 _*Ci++CiX )))))KYou shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.+CiY ))The kobold geomancer shouts!  You shoot a sling bullet.+CiA.K+Ci6......+Ci+CiY===9 (0.8Rev +Ci+Cij _The sling bullet barely misses the kobold geomancer.+Cic ))))You shoot a sling bullet.  The sling bullet hits the kobold geomancer.+CiƓ )))The kobold geomancer is lightly wounded.  You shoot a sling bullet.+Ci A.K+Ci+ 6......+Ci , M2.8 (0.9Rev+ +Ci?, +Ci-6 +Ci8 j _The sling bullet barely misses the kobold geomancer.,CiR .......##.......#.##.......#....##.....###.....#.#..#.....###.#....#....#.#..###............#..#........#....#.......#..)..#.###..###.....#...# ###### #......##...K...#...##..###!######..##### K,CiH .K   kobold geomancer,Ci e---3.8 (1.0Rev ,Ciz ,CiP ,Cih \.#..............##.......#.##...........#.#....##.....###.....#...#..#.....###.#....#...#.#..###............#........#....#.......#..)..#@###..###.....#...# ###### #......##..K..#...##..###!######..#####,Ci^q 0K,Ci{ .K   kobold geomancer---4,Ci -Ci5 .##....#...................##.......# .#...........#.#....####.....###.....#........##.#.....###.#..........##.#..###.....#. #.....@..#.....-Ci]#..)..#.###..###.....#......#...#...# ########....##......## #......K.#...## ##..###!###### #.### ####-Ci~0K-CiK   kobold (wandering)-Ciҩ%5-Ci-Ciƴ-CiG .### ...............##K#..............##.......# .#...........#.#....####.....###.....#..###.....###.#....#-CiG#.#..###......#.###........#..... #..)..#.###..###.....#..#...#...# #########....##K.....## #....K.#...## # K   kobold geomancer..###!###### # K   kobold (wandering)### ###-Ci8K.-CiG.K-Ci MK-Ci.==6-Ci*-Ci( _The kobold shouts!-CiF ))You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage.-CiBo _shouts!  The sling bullet hits the kobold geomancer but does no damage.  geomancer is lightly wounded.-Ci 7K.-Ci 1.K-Ci -Ci< &.-Ci 4=7.7 (0.9-Ci7-Ci> _The kobold geomancer is lightly wounded..Cio ))You shoot a sling bullet..Ci   The sling bullet barely misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer..Ci&iK..K.Ci&.Ciq1.Ci2'8.6.Ci.;.Ci=k _The kobold geomancer is moderately wounded..Ciq  You shoot a sling bullet.  The sling bullet hits the kobold geomancer..Ci;L  The kobold geomancer is moderately wounded.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage..Ciq.Cigc9.4 (0.8Rev+ .Ci.Cik _The kobold geomancer is moderately wounded..Ci8o ))You shoot a sling bullet..Ci  The sling bullet closely misses the kobold geomancer.You shoot a sling bullet..Ci3 .KThe sling bullet completely misses the kobold geomancer..CiG7?K..Ci8]77-700.3 (0.9.CiyA.CihGE _The kobold geomancer hits you with a +0 dagger..Ci  You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage..Cig ))The kobold geomancer is moderately wounded.You shoot a sling bullet..Ci .KThe sling bullet closely misses the kobold geomancer..CiI >K..Ci f1.2Rev* .Ci .Ci ] _The kobold geomancer barely misses you./Ci@q  You shoot a sling bullet.  The sling bullet hits the kobold geomancer!/Ci  The kobold geomancer is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage./Ci!\  The kobold geomancer is heavily wounded.The kobold geomancer hits you but does no damage./Ci]Z8-2.0 (0.8/Cif/Cin= _The kobold hits you but does no damage./Cio ))You shoot a sling bullet./CiL  The sling bullet completely misses the kobold geomancer.You shoot a sling bullet./Ci' K.  The sling bullet barely misses the kobold geomancer.8/Ci _The kobold geomancer misses you. The kobold closely misses you./Ciq  You shoot a sling bullet.  The sling bullet hits the kobold geomancer./Ci  ))The kobold geomancer is heavily wounded.You shoot a sling bullet./Ci. K.  The sling bullet misses the kobold geomancer.The kobold geomancer barely misses you./Ci0U6-3.6/Ci8/Ci;@ _The kobold hits you with a +0 short sword./CiU  You shoot a sling bullet.  The sling bullet hits the kobold geomancer./Ci  The kobold geomancer is severely wounded.You shoot a sling bullet.  The sling bullet hits the kobold geomancer./Ci&q  The kobold geomancer is almost dead.4.5 (0.9/Cikz/Ci|G _The kobold geomancer hits you but does no damage./Ciϣ' /Ci.H))You shoot a sling bullet./Ci.  The sling bullet misses the kobold geomancer.You shoot a sling bullet.  The sling bullet hits the kobold geomancer but does no damage./Ci K.  The kobold geomancer is almost dead./Ci2U7=5.4/Ci/Ciw= _The kobold hits you but does no damage./Cio ))You shoot a sling bullet./Cijac) _The kobold hits you but does no damage.  The sling bullet closely misses the kobold geomancer.  You shoot a sling bullet.  The sling bullet hits the kobold geomancer.  You kill the kobold geomancer!/CiJh)K   kobold/Ci ).  Okawaru accepts your kill./CiXs 286.2 (0.8 _The kobold barely misses you./Ci/Ci /Cia p _Your Ranged Weapons skill increases to level 11!/Ci$ )You shoot a sling bullet. The sling bullet hits the kobold./Ci* (/Ci )))))))You kill the kobold!/Ci/R ......)7.1 (0.9 _You shoot a sling bullet./Cib /Ci%c /Cik /Ci=n H _No target in view!/Ciy 3/Ci /Ci H _No target in view!/Ci 3/Cib ^ _No target in view!/Ci _No target in view!/Ci73/CiU@0CiH _No target in view!0Ci?0CiG@0CifH0CiNJC _No target in view!0Ci|30Cih0Ci0Ci0Cip0Ci0Ci0Ci.0Ci0Cig0Ci{0Ci8= _0Ci0Ci' 0Ci 0Ci 0Ci0Cib\9Rev+ 0Ci0Ci0Ci0Ci0CiB!0Ci!0Ci5$0CiB*0Ci*L80=0Ci,0Ci11 _HP restored.0Ci?80Ci;>Rev 0Ci=0CiA0Ci_F0CiF0CiH0CiK0CisP0CiP0CiR0Ci U0Ci]9=0Ci"^0Ciz`0Ci"b0Ciu0Cix0Cii0Ci]0Ci _h - 4 potions of haste (gained 1)0Ciؙ30CiY0CiD0Ci0Cij0Ci˥0Ci0Ci0Ci 0Ci0Ci0Ci!0Ci0Ci 0Ci0CiZ,0Ci0Ci!0Ciz,0Ci< #.#.. ###.##......##......#) ##..##..............) #................#............................#....................#).....#.#...........#.# ####.....#---33.1 (26.0) #.#.#.....###.# #........)..#.#..# ##...............#.i@m #####....)...#.... ###..)..#.###.. #......#...#... ##....##......##........#...##---4.1 (27 _Found a rapier.0Ci1II0CiUB0Ci g0CiYi0Cin0Ci5o0Cip0Ciq~0CiDŽ,0Ci0Cir0Ci>,0Ciގ0Ci0Ci0Ci>0CiR0Ciٜ0Ci,0Ci.0Ciڥ0Ci0Ci0Ci0Ci0Ci,0Ci)0Ci0Ciٽ0Ci,0Cit0Ci0CiG0Cin0Ci0CiK0Ci0Ci~0Ci0Cia,0Ci90Ci0Ci0CiK0Ci^0CiN0CiB0Ci0Cij  You encounter a killer bee.0CiM"  ...#   .......#.#..#   ....  0Ci# ...y...#.#   ### ###.####   ###.###..##   #....#...   ##...#....  #......#...  #...............  ###...).....#.#......  #........#####  #........##.#.#.....#  0Ci#b#....#....#........). y   killer bee (wandering)  #######...##.........  0Ci$  ##..######....)   #### ###..)..0Ci&y49.1 (15.y0Ci(G.y0Ci(K.y0Ci0Sy 2 killer bees (wandering)0Ci1-50.1 (160Ci80Ci@[ _You encounter a killer bee.2Ci# )))y1 wandering)  You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee buzzes angrily.2Ci^   The killer bee is lightly wounded.  You shoot a sling bullet. The sling bullet hits the killer bee.2Ci~ .yThe killer bee is lightly wounded.2CiK.y2CiΫy..y===9 (0.8)Rev 2CiY _You hear an angry buzzing noise. x3; The killer bee buzzes angrily.2Ci ))))You shoot a sling bullet.  The sling bullet closely misses the killer bee.2Ci  The sling bullet hits the killer bee but does no damage.  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.2Ci.y.y2Ciw yThe killer bee is lightly wounded.2Ci'.2Ci4.y2Ci2Cis$.2Ci'y2Ci6 yYou encounter a killer bee.1.8 (0.92Ci{>2CiA7 _The killer bee leaves your sight.2Cit ~  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.2CiCa A)))))))You encounter a killer bee. _leaves your sight.  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.  The killer bee is lightly wounded.  You shoot a sling bullet.2Ci K.y2Ci] yThe sling bullet barely misses the killer bee.The killer bee stings you but does no damage.2Ci6 G.y2Cic .yy.....y 3 killer bees  You encounter a killer bee.2Ciz ^2.7Rev+ 2Ci& 2Cid [ _The killer bee completely misses you.2Ci[ )))))))You shoot a sling bullet.  The sling bullet closely misses the killer bee.2Ci0  The sling bullet barely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.2CiM.y.y2CiP yThe killer bee is heavily wounded.2CiPJ.y2Ci:QG.y2Ci^" y......y 4 killer bees  The killer bee stings you but does no damage.  The killer bee misses you.3.62Cih2CijC _The killer bee stings you but does no damage.3Cid  You shoot a sling bullet. The sling bullet hits the killer bee.3Ci& 3Ci-d)))))))The killer bee is heavily wounded.3CiT.y .yYou shoot a sling bullet. The sling bullet misses the killer bee..y3Ci-.y.y3Ci ......  The killer bee closely misses you. The killer bee stings you!  You are poisoned.3Ci66==-----4.5Pois Rev* 3Ci`3CiRL _The killer bee poisons you! The killer bee stings you.3Ci###.)......#.#..#....... .......#.#... ### ###.######.###..##.#....#......##..@#y............# #..yy.........##...).....#.#..............##.......###........##.#.#.....# 3#....#....#.)#######...##.........##..######....) y.  You feel very sick.y.y.3Ci  The killer bee misses you. The killer bee barely misses you. x23Ci3--------5.5 (1.0Rev+ 3CiN'M _The killer bee leaves your sight.3Ci  ##..()###.)...#.#..#... .......#.#... ### ###.######.###..###...@#.3Ci/ 1##...#y.........yyy.........# #.............##...).....#.#.......##.......##........##.#.#.....##....#....#.)#######...##.........3Ci ?y.3Ci! 5y.3Ci 3Ci 3Ci 0y.3CiI *y3Ci y 4 killer bees2==---63Ci 3Ci~ _You feel sick. The killer bee completely misses you. The killer bee stings you.3Cia,33Ci}23Ci45CiAG. .###..   #.()  .###.)#   ......#   #.#..#   ...   .......#.#..   ### ###.####   ###@###..##   #....# #.yy#y5Ci4I.   #..yy#   #............   ###...).....#.#.....   #..##.......#   #........##.#.#....   #....#....)5CiNK9y.5Ci%L7y.5CizNl  You feel sick.  The killer bee attacks as it pursues you!5CiOIy.5CiP6y.5CiPky.y.5CiZR  The killer bee stings you but does no damage.5Ci|[-075CiAd5CidP _The killer bee misses you.5CiON< †5CiOYou shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!5Ci^- 35Cis )Okawaru accepts your kill.5Ci}hy.y.5Cij6†5Ciit59-19==8.4 (0.95Ci35Ci _You shoot a sling bullet. You feel sick. The killer bee closely misses you. x25Ci,d  You shoot a sling bullet. The sling bullet hits the killer bee!5Cic  The killer bee is heavily wounded.You shoot a sling bullet. The sling bullet hits the killer bee!5Ci< y.  The killer bee is almost dead.5CiJ   You feel sick. The killer bee stings you! The killer bee completely misses you.The killer bee stings you but does no damage.  The killer bee misses you.5CiK50=---9.2 (0.8Rev* 5CiT5CiUC _The killer bee stings you but does no damage.5Ci) 5Ci* 8--5Ci 5CiP ^ _You are too injured to fight recklessly!6Ci 6Ci O Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-6Ci+ 1%  b - Finesse5 MP, Piety--36% [?] toggle between ability selection and description.6Ci 6Ci' 6Ci=d  #......###... AutarchDCSS the Skirmisher  #.....##..() Coglin of Okawaru ****..  .#......##.)# Health: 50/80 ===============---------  ............# Magic: 12/12 ========================  .......#.#..# AC: 9Str: 9Doom: 1%  ............. EV: 14Int: 15  .......#.#... SH: 0Dex: 18  ### ###.##......## XL: 10 Next: 99% Place: Dungeon:9  ###@###..##......... Noise: ===------  Time: 12759.2 (0.0)  #.yyy#.............. e) +0 sling {Kun}  d) +1 sling {Isabel}  ##...#y............. Fire: e) i 10;1m+0 sling {Kun}  #.............#.... Pois Rev*  #..................  ###...).....#.#..... yyy 3 killer bees  #........##.......##  #........##.#.#.....  #....#....#........)The killer bee is almost dead.You feel sick. The killer bee stings you! The killer bee completely misses you.The killer bee stings you but does no damage.  The killer bee misses you. _The killer bee stings you but does no damage. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You gain the combat prowess of a mighty hero.  You feel sick. The killer bee closely misses you.The killer bee stings you but does no damage.  The killer bee completely misses you. The killer bee closely misses you.  The killer bee stings you but does no damage.0----108--60.2 (1Hero Rev+  _The killer bee misses you.7Ci †You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!7Cik- 27CiE s )Okawaru accepts your kill.7Ci3 † #......###... AutarchDCSS the Skirmisher  #.....##..() Coglin of Okawaru ****..  .#......##.)# Health: 50/80 ===============---------  ............# Magic: 10/12 ====================----  .......#.#..# AC: 10Str: 9  ............. EV: 18Int: 15  .......#.#... SH: 0Dex: 18  ### ###.##......## XL: 10 Next: 101% Place: Dungeon:9  ###@###..##......... Noise: ===------  Time: 12760.9 (0.7)  #.†yy#.............. e) +0 sling {Kun}  d) +1 sling {Isabel}  ##...#y............. iL4 v3mFire: e) +0 sling {Kun}  #.............#.... Pois Hero Rev*  #..................  ###...).....#.#..... yy 2 killer bees  #........##.......##  #........##.#.#.....  #....#....#........)The killer bee stings you but does no damage. _The killer bee misses you.You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!Okawaru accepts your kill. _You shoot a sling bullet. The killer bee completely misses you. x2  You shoot a sling bullet. The sling bullet hits the killer bee!  You kill the killer bee!  Okawaru accepts your kill. _You shoot a sling bullet. The killer bee completely misses you. x2  You feel the doom around you dissipate.You have reached level 11!7Ci0? /  --more--8CiW&4/863--1 0%   Your brain swirls with designs for a cenocomparator W-90. You just need some _more time...8Ci )))))))You shoot a sling bullet.9Ci| t  The sling bullet closely misses the killer bee.9Ciy......  The sling bullet closely misses the killer bee.You shoot a sling bullet. The sling bullet misses the killer bee. feel sick.  The killer bee stings you but does no damage.  The killer bee completely misses you. The killer bee stings you!  You are more poisoned.9Cia46=---1.69Ci9Cil _The killer bee poisons you! The killer bee misses you.9Ci >  You shoot a sling bullet.9Ci8 )9Ciy))))))The sling bullet hits the killer bee but does no damage.9CisB y......  You shoot a sling bullet. The sling bullet misses the killer bee.You feel sick. The killer bee stings you.  You are more poisoned.4====---2.3 _The killer bee poisons you! The killer bee completely misses you.9CiT )))))))You shoot a sling bullet.9Ci   The sling bullet barely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.9CiFy......shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee is lightly wounded.  You feel very sick.  The killer bee barely misses you.9CiEThe killer bee stings you but does no damage.  The killer bee closely misses you.9Ci-]1-3.09Ci$9CiC _The killer bee stings you but does no damage.9Ci [ ))))))9Ci 7)You shoot a sling bullet.9Ci  9Ci  The sling bullet barely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee!9Ci2  y......  The killer bee is severely wounded.You feel sick. The killer bee closely misses you.9Ci+4 d0---79Ci< 9Ci> W _The killer bee barely misses you.:Ci] )))))))You shoot a sling bullet.:Ciw  The sling bullet completely misses the killer bee.:Ciq3 y......  You shoot a sling bullet. The sling bullet misses the killer bee.You feel sick. The killer bee closely misses you.:Ciq\39-4.4:Ci y:CiS{W _The killer bee barely misses you.:Ci`[ )))))):Cia7)You shoot a sling bullet.:Ci  The sling bullet completely misses the killer bee.You shoot a sling bullet.:Ci1Ly...:Cit...  The sling bullet completelyshoot a sling bullet.  The sling bullet barely misses the killer bee.feel sick.  The killer bee stings you but does no damage.  The killer bee stings you. The killer bee barely misses you.35--5.1:Ci:CiVP _The killer bee misses you.:Cit6 )))))))You shoot a sling bullet.:Ci5  The sling bullet closely misses the killer bee.You shoot a sling bullet.;Ci y......  The sling bullet closely misses the killer bee.4;Ci0-8;Ci;Ci _You feel sick. The killer bee completely misses you. The killer bee misses you.;Cip< )))))))You shoot a sling bullet.;Cit  The sling bullet closely misses the killer bee.;Ci[y......  You shoot a sling bullet.  The sling bullet closely misses the killer bee.You shoot a sling bullet. The sling bullet misses the killer bee.  The killer bee stings you.  You are more poisoned.  The killer bee poisons you! The killer bee barely misses you.;Ci ]1====-1==6.5Pois ;Cif;CiiS _The killer bee misses you. x2;Ciw .  You shoot a sling bullet. The sling bullet hits the killer bee.  You kill the killer bee!;Ci' V   killer bee;Cib )))))))Okawaru accepts your kill.;CiB .......  You shoot a sling bullet.  You feel very sick.;Ci{G ]28--17.2;Ci] ;Ci` P _The killer bee misses you. _You shoot a sling bullet. You feel sick.=CiL ##..() .#.)#.   ......#.   .#.#..#.   .......   .#.#   ### ###.##......##   ###.###..##....   #.†.@#......   ##...#y  =Ci' ......#   #.....   ###...).....#.#   #........##.......###   #..##.#.#.....   #....#....#........)   #######...#.=Ci =Ci X1----1.0 (1.0=Ci=Ci': _You feel sick.  Things that are here:=Ci~ _a killer bee corpse; a killer bee corpse=Ci =Ci~ 7-=Ci =Ci# =Ci 70=Ci' X=Ci =Ci. p192==Rev+ =CiX =Ci) =Ci~ i _You start resting. You feel sick. x3=Ci[ p20---Rev+ =CiO } 4.0 (3  You feel like a meek peon again.=Ci; T19 945.0 (4=Ci =Ci $ _You feel sick.=Ci>8=Cii _You start resting. You feel sick. x2=CiD@7-=Ci +6.0 (1=Ci!~-7.0 (2Rev+ =Ci-(=Ci*[ _You are no longer poisoned.>Ci4>Ci5>Ci6>Ci@8===Rev >CiB>CioC>CiKD>CiF>CibGS9=>CiH>CiK>CiLW3==>CiFM>Ci*P4 _Magic restored.>CiP>Ci R>CiTN20>CiPV>CiX,>CiY>Ci\>CiY]:==>Ci]>Ci`M1>Cia>Cid>Ci4e>Cie>CihB>Cil>CilI2=>Cim>Cio,>Cijq>Cijs,>Cit>Ciwi3=>Cix>Ciz>Ci_{>Ci |>CiJ~>Ci~>Ci>Ci7>Ci74>Ci>Ci҆,>Ci>Ci;>Ci>Ci8>CiEM5>Ci}6=>Ci>Ci%7=>CiDB>Ci%>Cij>CiY>Ci'>Ci08>Ci>CiB>Ci,>Ci>Ci>Ci.I9=>Ci=>Ci>Ci">CiT30=>Ci>Ci,>Ci>CiX>Ci71>Ci>Ci,>Ci>Ci>Ci3>Ci2>Ci_3=>Ci>Ci,>Ci>Ci>CiS4=>Ci>Ci,>Ci>Ci ,>CiH>Ci>Ci75>Ci >CiX,>Cih>Cii>Ci>Ci>Ci6>CiT36=>Ci>Ci >Ci[!>Ci">Ci|$,>Ci}%>Ci(>Ci)K7=>Ci)>Ci,,>CiK->Ci/,>Ci0>Cii2>Ci298>Ci3>Cim6,>Cil7>CiR9>Ci9>Ci:>Ci=>CiS>99>Ci>>CiA>CiA>Ci2B>CiD>Ci9E>CiFF>CiG>CiHT40=>CiH>CiK,>CiL>CiN>CiO>CiP>CiR>CiSK1=>CiT>CiV,>CiW>Ci[,>Ci\>Ci^>Ci^92>CiCa>CioB>CisB>CiV}3=>Ci~,>CiT>Ci:,>Ci>Cia4=>Ciȇ>Ci>Ci4>Ci>Cif>Ci>Ci>CiO5>Ci>Ci>CiԖ>Ciߗ>Ci,>Ci>Ci~>Ciן96>Ci۠>Ci,>CiȤ>Ci>Ci;>Cii>Ci>CiS7=>Ci>Ci,>Ci>CiC>Ci>Ciд>Ci>CiK8=>Ci>Ci,>Ciν>Ci_,>CiH>CiO9>Ci>Ci,>Ci>Ci|,>Ci>CiQ>Ci:50>Ci>Ci>Ci >Ci>Ci>Ci5S1=>Ci>CiZ,>Civ>Ci,>Ci >Cia2=>Ci*>Ci>Ci>Ci->Ci,>Ci9>Ci$>Ci93>Ci>Ci`>Ci>Ci>CiZ>Ci>Ci>Ci">CiS4=>Ci>CiI,>Ci>Ci >Ci^>Ciu>Cif >Ci K5=>Ci >Ciz >Ci >Ci>Cil,>Ci>Ci >Ci}96>CiW>Ci,>Ci>Ci,>CiG>Cix>Ci97>Ci>Ci">Ci(#>Ci#>Ci&,>CiH'>CiY*i8=>Ci+>CiW-,>Ci.>Cil1>Ci1>Ci2>Ci4>Ci5K9=>Cim6>Ci9>Ci`9>Ci+:>Ci <,>Ci=>Ci?>Ci@:60>Ci@>Ci@^M1=62=>Ci`,>Cia>CiFe;3>CiPf>Cih>Cii>CiCil>Cil>Ci&n>CiCiq%4>Cir>Cit,>Ciu>Cix>Ciy>Ci5=>Ciϑ>Cia>CiƓ>CiAB>Ci%>Ci#6>Ci؛2=>Ci͜>Ci>Ci>Ci۟>Ci>Cim>Ci>Ci>CiJ%7>Ci>Ci >CiP>CiP>Ci>Ci߯%8>CiV>Ci>CiY>Ci>Ci>Ci>Ci>Ci>CiK9=>Ci>Ci,>Ci>Ci9>Ci>Ci>Ci >Ci|$70>Ci2=>Ci>Ci>Ci >Ci>>Ci,>Ci=>Ci>CiC%1>Ci*>Cih>Ci>Ci>Ciy>Ci>Ci>Ci}>CiK2=>Ci'>Ci,>Cia>Ci>Ci>CiC>Ci>CiN3=>Cis>Ci,>Ci_>Ci1,>Cit>Ci>Ci%4>CiY>Ci>Ci>Ci>Ci>Ci>Ci&>Ci; >Ci %5>Ci >Cin,>Ci>Ci>Ci>Ci>Ci>Ci>K6=>Ci>Ci,>CiR>Ci>CiS>Ci>Cii">Ci"#7>Ci"2=>Ci*'>Ci1,>Ci|3>CiM6>Ci6>Ci9>Ci:>Ci/;%8>Ci=>CiA,>Ci(C>Ci~E>CiE>CiQH>CigK>CiK>CiLD9=>CiM>CiO>CiQR,>CiU>Ci^V>Ci0W>Ci#Zl80=>CiZ>CiG^>Ci^>Ci_>Ci(b>Cib>Ci%c>Cif>CiSf%1>Ciog>Ciuj,>Cil>Cin,>Cio>Ciq>CiAr%2>Ci\s>Cihv,>Ciw>Ciz,>Ci{>Ci\0969.0 (192.0)>Ci>Ci>CiT _Key pressed, stopping explore.>CiI>Ci/>Ci_3= _>Ci˯>Ci3>Ci>Ci_>Ci?4=>Ci@>CiL>Ci7,>Cil>Ci>Ci %5>Ci?>Ci>Ci>Ci>Ci>Ci>Ci>Cia6=>Ci>Ci1 _HP restored.>Ci>Ci>Ci>Ci?>Ci>Ci%>Ci >Ci>Ci1>Ci>Ci >Ci>Ci>Cip9=>Ci)>Cip>Ci>Ci>Cil>Cio>Ci>Ci>Ci>Ci6 >Ci >Ci<>Ci6>Ci>Ci>CiL>Ci<>Ci>Ci >CiCiu">Ciy%>Ci7(,>Ci)>Ci,>Ci/,>Ci41>Ci3>CiG6,>Ci7>CiU:>Ci;>Ci;>Ci=>Ci%?>Ci@>Ci1A>CiA>CiXC>CiD>CiFE>CiE>CiL>CiAM>Ci=N>CiN>Ci/P>CiQ>CiuR>CiS>CiT>CiV,>CiW>Ci[>Ciw]>Ci]>Ci^>CiY`>Ci4b>Ciyb>Ci(c>Ci0i>Cij>Cij>Cik>Cim>Ci*p>Cinp>CiFq>Civs>Ciiu,>Civ>Cix>CiQz>Ciz>Ci{>Cif>Ci>Ci>Ci>Ci%>Ci>CiG>Cio>Ci>Cij  You encounter a killer bee.>Ci #...###...........### #...#.............# ##............ #...#.#.#........#.#.# ##..........y #..#.#.>....#.#.#.#.# #..........####..... ##..........####.#.#.# ###....@.........# #..................#.#.# ####..............#. ##.###.............## #...#...................## #.....##....#....... y   killer bee (wandering) ##....>Ci.....#....÷##. #....#....####..<###...... #...##.....#.#..))).÷.y3004.0 (35.0).y5.0 (36 _>Ci?Ci;~ ))))y  ?Ci!dYou shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee buzzes angrily.?Ci y )))The killer bee is lightly wounded.?CiՋ1y.?CiO3.....?CiBd===9 (0.9)Rev ?Cil?Ciw _You shoot a sling bullet. The sling bullet misses the killer bee.?Ciĸ ))) You shoot a sling bullet. The sling bullet hits the killer bee.?CiI  The killer bee is moderately wounded.You shoot a sling bullet. The sling bullet hits the killer bee.?Ciwy..y?Ci#...?Ci]'6.8?Ci?CiQe _The killer bee is moderately wounded.?Ci; )))))))You shoot a sling bullet.?CiN  The sling bullet closely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.?CiL K.y?CiGX ......  The killer bee is heavily wounded.?CiY c7.6 (0.8Rev+ ?Cib ?Ci1e W _The killer bee barely misses you.?Ci7 9)))))))?Ci,  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee.?Ci+M y......  The killer bee is almost dead.?CiN '8.4?CiV ?Ci"Y W _The killer bee barely misses you.?CiQm )))))))You shoot a sling bullet.?Cit  The sling bullet closely misses the killer bee.@Cip y......  You shoot a sling bullet. The sling bullet misses the killer bee.The killer bee stings you.  You are poisoned.@Ci2==--9.2Pois Rev* @Cia'@Ci*t _The killer bee poisons you! The killer bee closely misses you.@Ci~  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.@Ci ? )))))))@Ci" hThe killer bee is almost dead.You shoot a sling bullet.@Ci6 y......  The sling bullet closely misses the killer bee.@Ci֗$74@Ci^==----10.0@CiҞ@Ci _You feel sick. The killer bee closely misses you. The killer bee stings you.@Ci_  .  You shoot a sling bullet. The sling bullet hits the killer bee.  You kill the killer bee!@CiwR@Cix )))))))Okawaru accepts your kill.@Ci%,.......@Ci*\3--28@Cik3@Ci&6> _You shoot a sling bullet. You feel sick.@Ci@Ci@Ci@Ci[@CiK1-@Ci _You feel sick.0-@Ci" _You feel sick. _You feel sick.69Rev+ @CiF3 _You feel sick.@Ci;~8=-@Ci3 _You feel sick.@CiD7-@Ci@CiH  7=Rev+ @Ci@Ci _You are no longer poisoned.Rev @Ci;8@Ci@Ci,@Ci@CiN>@Civ@Ci:@CiK9=@Ci @CiL"@Ci"@Ci#@Ci%,@Ci&@Ci8(@Ci,70=@Ci-@Ci/,@Ci20@Ci1@Ci(2%1@Ci3@Ci4@Cib5@Ci6@Ci8,@Ci:@Ci <@CiY<D2=@Ci>@Ci?,@CiSA@CiB@CimCN3=@CiD@CiF,@CiG@CiJI,@CiJ@CiL;4@CiM@CiO@CiO@Ci\Q@CiR@CiR@CipT@Ci+V@CihV%5@CiW@CiY,@Ci=[@Ci\,@Ci^@Ci_@Ci(`K6=@Cia@Cic@CiBc@Cidd@Cif@Cidf@Cig@Cii97@Cii2=@CiKk@CiLm@Cim@Cio@CiqB@Ci}@Ci}~%8@Ci@Ci@Ci@Ci@Ci,@Cif@Ci@CiɈK9=@Ci@Ci@Ci"@CiE@Ci,@Cih@Ci780=@Ci\@Ci ,@Cim@Ci@CiR%1@Ci@Ci0,@Cia@Ci,@CiE@Ci@Ci%2@Ci@Ci@CiL@Ci@Ci@CiF@Civ@Ci@Ci:K3=@CiN@Ci@Ci@Ci@CiĴ,@Ci"@Ciз@Ci#4@Ci42=@Ci+@CiP@Ci@Ciļ@CiN,@Ciy@Ci@CiX%5@Ci@CiG@Ci@Ci@Ci@Ci@Ci@Ci96@Ci$(=@Ci@Ci@Ci6@Ci@Ci@Cic@CiY@Ci@Ci@Ci@Ci@Ci.@Ci@CiR  There is a stone staircase leading down here.@Ci@Ci @= _@Ci @Ci @Ci @Ci @Cij @Ci @Cij @Ci @Ci @Ci @Ci @Ci @Ci^ @Ci @Ci ,@Ci @Cii# @Ci$ @Ci1% @Ciu& @Ci* @Civ+ @Ci+ @Ci1- @Ci/ @Ci1 ,@Ci2 @Ci5 @Cit7 ,@Ci8 @Ci; @Ci< ,@Ci=> @Ci@ @CiuB ,@CiSC @CixE @CiH ,@CihH @CizJ @CiK @Ci;L @CipM @Ci] @Ci_ @Cib` @Ci` @Ciyd @Cif ,@Ciwg @Cij @Cik @Ci6l @CiBm @Cio @Cip @CiCq @Cir @CiOt @CiJv ,@Ci?w @Ciy @Ci{ @CiR{ @Ci'| @Ci~ @Ci @CiS @Civ @Ci5 @CiQ ,@Ci' @Ci @CiW @Ci @Ci| @Ci @CiŎ @Ci @Ci @Ciْ ,@Ci B@Ci_ ,@Ci @Ci @Ci} @Ci @CiV @Ci @Ci @Ci @Cir @Cic @Ci1 @Cis @Ci @Ci @Ci% @Cij @Ci$ @Ci @Ci۩ ,@Ci @Ci @CiЬ @Ci @Ciԭ @Ci @Ci ,@Ci @Ci+ @Ci @Ci[ @Ci. @Ci @Ciu @Ci @Ci @Ciq `@Ci @Cid n@Ci ,@CiN @Ci9 @Ci| @Ci @Ci @Ci @Ci @Ci @Ci @Ci @Ci @Ci' @Ci @CiR @Ci @CiB @Ci @Ci @Ci" @Ci" @Ci# @Ci' @Ci=) @Cix) @Ci* @CiK. @Ci 0 @CiI0 @Ci1 @Ci5 @Ci{6 @Ci6 @CiU8 @Ci>; @Ci1= ,@Ci> @CiA @CiC @CiD @CinE @CiG @CiIJ ,@CiK @CiM @CiNP @CiP @Ci9R @CizT @CiV ,@CiX @CiZ @Ci}\ @Ci\ @Ci%^ @Ci` @CiXb @Cib @Ci>d @Ci_f @Cith @Cih @Ci t @CiFw @Ciy @Ci=z @Ci{ @Ci~ @CiU @Ci @CiZ @Ci @Ci @Ci @Cig @Ci @Civ @Ci @Ci @Ci @Ci @Ci5 @Ci9 @CiE ...............).##..# .##..<............#### .###.....).........# .##..........#.....# .......#.##..##....# .....#.#.#....###### ..####.........### ....##........#..### ....#..#..#.# ---139.8 (129.0) ....#.........##..## ........#.#[#.##### ..............# .....#..#.#.#.# ######........##..#.#.#.##........#@CiA o#........#---@Ci @Ci@ E _Done exploring.@Ci@Cio@Ci@CiR........0.0) _Done exploring.BCi;BCiiWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple BCiP BCie [?25h[?0cBCie ...............).##..#AutarchDCSS the Skirmisher .##..<............####Coglin of Okawaru ****.. .###.....).........#Health: 86/86 ======================== .##..........#.....#Magic: 13/13 ======================== .......#.##..##....#AC: 9Str: 9 .....#.#.#....######EV: 14Int: 15 ..####.........###SH: 0BCiOf XDex: 18 ....##........#..###XL: 11 Next:  2% Place: Dungeon:9 ....#..#..#.....@..#Noise: ---------  Time: 13139.8 (0.0) ....#.........##..##BCig 8e) +0 sling {Kun}  d) +1 sling {Isabel} ........#.#[#.#####Fire: e) +0 sling {Kun} ..............# .....#..#.#.#.# ######........##..#.#.#.##........##........#You feel sick. _You are no longer poisoned. _There is a stone staircase leading down here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 8, ? - help) CCi [?25l[?1cCCiB510CCiCCinCCiCCitE _CCiCCi,CCiCCiCCi],CCiCCiOCCi,CCiCCiCCiCCiCCiCCi CCi/",CCi%CCi-CCi0,CCi3CCi=CCi@,CCiCCCiJCCizOBCCiOVCCinYCCiZCCi~\CCicCCig,CCifjCCioCCisCCitCCiOwCCi|CCi,CCiCCiCCi CCiCCiCCi–CCiޘCCi6CCiCCi_You are no longer poisoned. _There is a stone staircase leading down here. _Done exploring.  CCi+There is an escape hatch in the floor here.CCiɥCCi _CCiCCiCCi CCiCCinCCi?CCiCCi\CCiCCiCCisCCiCCiCCiCCi8CCiCCiCCi%  CCiYou see here a +0 club.CCia5 _CCi#CCiCCifCCiCCiCCiCCi",CCi CCizY  There is a stone staircase leading down here.CCiZCCiCCi$ _CCiCCi)'10CCi!,CCi,CCi-CCiA1@ _You climb downwards.  Found 16 gold pieces.CCi7j ############### ............... .......65.3 (25.5) ............... ............... ....$.......... ............... CCi"8.###+#.......... #.###+###.. #.## CCiQ9CCi>CCiAa _There is a stone staircase leading up here.CCi CCiw  Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--36% [?] toggle between ability selection and description.DCidDCiDCibAutarchDCSS the SkirmisherCoglin of Okawaru ****..Health: 86/86 ========================Magic: 13/13 ========================AC: 9Str: 9EV: 14Int: 15###############SH: 0Dex: 18...............XL: 11 Next:  2% Place: Dungeon:10.......@.......DCiNoise: ---------  Time: 13165.3 (0.0)...............e) +0 sling {Kun}  d) +1 sling {Isabel}...............Fire: e) +0 sling {Kun}....$.........................###+#..........#.###+###..#.## _There is an escape hatch in the floor here. _You see here a +0 club. _There is a stone staircase leading down here. _You climb downwards.  Found 16 gold pieces. DCiL_There is a stone staircase leading up here.DCiP  Okay, then.DCiDCiDCib. _DCi DCi M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   i - Spellcasting   1.7   2.8  -2      DCiE +     b - Unarmed Combat   0.0   1.2  -1   j - Necromancy   4.0   5.0   0   c - Throwing   0.0   1.2  -1      DCi      k - Invocations   3.0   5.7  -2  DCi  d - Short Blades   0.0   1.2  -1   l - Evocations   0.0   0.6  +3  DCi 7e + Ranged Weapons 11.2  16.1  -1      DCi ^    DCi      f - Armour   0.0   1.2  -1       g - Dodging   6.0   8.3  -1       h - Stealth   2.0   3.6  -1  DCi         DCi n    DCi _    DCi@ a    DCic _    DCi         DCi a    DCi l    DCi a    DCi _    DCi4 T    DCic The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpDCi *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsECiECi ECi AutarchDCSS the SkirmisherCoglin of Okawaru ****..Health: 86/86 ========================Magic: 13/13 ========================AC: 9Str: 9EV: 14Int: 15###############SH: 0Dex: 18...............XL: 11 Next:  2% Place: Dungeon:10.......@.......Noise: ---------  Time: 13165.3 (0.0)...............ECi e) +0 sling {Kun}  d) +1 sling {Isabel}...............Fire: e) +0 sling {Kun}....$.........................###+#..........#.###+###..#.## _You see here a +0 club. _There is a stone staircase leading down here. _You climb downwards.  Found 16 gold pieces. _There is a stone staircase leading up here. _Okay, then.ECi: ECi ECiv ECi FCi3FCimFCiFCiFCi P _FCiFCi>FCi$FCiFCiFCiQFCi}FCiFCiFCiFCi$ FCi*_You now have 457 gold pieces (gained 16).FCiFCi_FCiG FCi"FCi$,FCi%FCi(7 _You open the door.FCi)FCi$*FCi*FCi^.@  There is an open door here.FCiv0FCi86 _FCi6FCi8FCiZ8FCi8FCi=XFCi=?7 _You open the door.FCiA3FCiNDFCiF@  There is an open door here.FCiHFCiqI _FCi6JFCiVLFCi}N,FCiOFCiQFCiUYou open the door. _There is an open door here.   You encounter 6 yaks.FCi^...................#.................#.................#.................#.####'#..........#....#.###+###.. #....#.# Y..Y### #....#.#...Y#.####'#@'...Y#..#.Y...Y## #........# .#+#..# #........... YYYYYY 6 yaks (asleep)...........................####......FCi-dNYY79.3 (1FCine%4.0)FCif/Y.FCif1Y.FCig7Y.FCihK.YFCiJi..YFCiiFCiryYYYYYY5 wandering)FCiL7===80.3 (15FCiFCi& _The yak bellows!FCi̲ .  ....  ...  ....  '#..  #....#.###+###..  #....#.# ....###  #....#.#.YYY..  '#@'..YYY.  #........#......  #........# .....  #........# .#+#  ..........# #  ........... ............ .............   FCiJ h .  ....  ...  ....  '#..  #....#.###+###..  #....#.# ....###  #....#.#.YYY..  FCiK I'#@'..YYY.  #........#......  #........# .....  #........# .#+# ..........# # ........... ........... ........... FCiS 4FCiY FCi\ d _There are monsters nearby!GCi$.<............................#.####'#.........#.###+###...#.# ....### #....#@#.YYY...####'#.'..YYY........#.........#...... #......#+#........# ### 3 yaks (...........GCiڔIYYGCiH.YGCi -YGCiH.YGCi*YGCi..YYYYYY 5 yaksGCi11.0)GCiĨGCi) _The yak bellows! x4GCiޢ ......<.....................................#.####'#........##+###.. ....### #....#.#.Y....####'#.'.YYY.....#..YY......#...... #........# ..#+#......# ###... GCi GCi3 .-2GCiѴ GCiȶ GCi*M###################.....................<..................................................#.####'#........##+###.. ....### #....#.#.Y..#.####'#.'.YYY........# ..###.....GCi2GCir3P---3GCi8GCi:ICiXICiICiICi  You start waiting.A yak comes into view.ICi--YY   yakICi&0ICiICiH4.3 (1 _ICi%ICi1 ))You shoot a sling bullet. The sling bullet hits the yak.ICi-.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.ICi...ICicb===5.1 (0.8Rev ICi@ICig1 _The yak is lightly wounded.ICiA ))ICilgYou shoot a sling bullet.  The sling bullet hits the yak but does no damage.ICiN  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.ICi_Y'.'9 _The yak is moderately wounded.ICi )You shoot a sling bullet. The sling bullet hits the yak.ICi5 }The sling bullet hits the yak. _The yak is moderately wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.ICiX Y.  The yak is moderately wounded.ICi@ ICi ^6.7Rev+ ICi ICip ( _You hear a bellow!ICii _)))))))ICi  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak!ICix1YICi҂) Y....Y 2 yaks (1 wandering)..  The yak is heavily wounded.ICiǃ,7.6 (0.9ICi ICiHI _The yak misses you.JCi>]  You shoot a sling bullet. The sling bullet hits the yak.JCi)@  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.JCiB Y'  The yak is heavily wounded.JCi;~ YThe yak bellows!JCi K====8.4 (0.8JCiJCiI _The yak misses you.JCi0M]  You shoot a sling bullet. The sling bullet hits the yak.JCi  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.JCibJCib===-9.2Rev* JCijJCinn\ _The yak is severely wounded.JCi]  You shoot a sling bullet. The sling bullet hits the yak.JCiU JCi The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.JCi1YJCiV% Y 3 yaksThe yak is almost dead.JCi&61--JCi:&3-90.0JCin,JCi/( _The yak gores you.JCi ))You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet completely misses the yak.The sling bullet hits the yak.JCi/  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.JCid Y'  The yak is almost dead.JCik h YYYou hear a bellow!JCin %8JCi JCi I _The yak misses you.JCi\ †You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!JCid [ 2 yaksJCio A))You kill the yak!  Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet closely misses the yak.  The sling bullet hits the yak but does no damage.JCi6s 1YJCis 7Y.JCit 1Y.JCid| kY 3 yaksJCiT /41.6JCi JCi 1 _The yak is lightly wounded.JCi )You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.JCi  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.JCi< Y'  The yak is lightly wounded.YYY 4 yaks2.4 _The yak barely misses you.KCie  )))))))You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet completely misses the yak.KCiy  The sling bullet barely misses the yak. You shoot a sling bullet.  The sling bullet hits the yak but does no damage.KCivcYYY....KCigwV2--3.2KCi:}KCi!1 _The yak is lightly wounded.KCis )You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak but does no damage.KCi  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!KCiQ YThe yak is moderately wounded.KCi?W75--4.0KCiKCi7!( _The yak gores you!KCi]  You shoot a sling bullet. The sling bullet hits the yak!KCirC  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.KCi2  The yak is heavily wounded.KCi%2YKCisg64-----9 (0.9KCiVKCiv( _The yak gores you!KCiC ]  You shoot a sling bullet. The sling bullet hits the yak!KCi]  )The yak is severely wounded.You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.KCiX 8KCi[ / '  KCis[ PThe yak is moderately wounded.KCidf uY 3 yaksKCig A5=--KCig %5.7 (0.8KCip KCit ; _The yak gores you but does no damage.KCi : )KCi ~You shoot a sling bullet.  The sling bullet closely misses the yak.KCip  The sling bullet hits the yak but does no damage.  You shoot a sling bullet. The sling bullet hits the yak.KCih *YYY 4 yaks6.6 (0.9KCi' \ _The yak is severely wounded.KCiP})You shoot a sling bullet. The sling bullet hits the yak. _The yak is severely wounded.  The sling bullet closely misses the yak.The sling bullet hits the yak.KCi\,  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.LCimR '  The yak is lightly wounded.LCi!p*YLCi6YYLCif52----7.4 (0.8LCi> _The yak gores you!LCil3LCi LCi^ _You are too injured to fight recklessly!LCi.LLCi+MLCiiULCi=X^ _You are too injured to fight recklessly!LCi LCiI LCi8 LCiL ^ _You are too injured to fight recklessly!LCi  _You are too injured to fight recklessly!LCi* 3LCi0 LCi4 ^ _You are too injured to fight recklessly!LCi/u 3LCiby LCi| V _You are too injured to fight recklessly!LCi=LCiMLCiLCi MCi&MCi$MCiMCi>MCiT ###################......<...........MCijU .............#.####'#@........###+###.. ....### #....#Y#YY..####'#YY.YYY...... #........# ..#+## ###MCi@\ SY†'MCic [ 3 yaksMCiYd =---8.4 (1.0 _MCi3k MCim MCiQ. 'MCi? &###################.<.........#.####'#...........#Y###+###..#....#†# ....### #....#Y#YY..####'#Y'.YYY...... #..#+#Y.MCi@ `YY.MCiDJ kY 4 yaksMCi K J3-------MCiHK 9MCiVS MCiwY NCik###################.<.........#.####'#Y.......#....#.###+###..#....#Y# ....### #....#.#YY..####'#YY.YYY......Y†Y.'NCiw 3 yaks200NCizNCi~NCi################### .. .< ... NCi~4#. #. #......... #.####'#Y......... #....#Y###+###..#....#†# ....###NCi #....#Y#YY....#.####'#.'.YNCi:YY..#.#..YYNCi"..NCi6Y.NCiu1Y.NCi6Y.NCiNCiRF1Rev+ NCiNCi NCiKNCiM%################### .. .< ... #.NCi0 #.. #........ #.####'#Y.........#....#.###+###.. #....#Y# ....### #....#.#YY....#.####'#.'.YYY..NCig6Y.NCiYNCi.NCi*8Y†NCi/YNCikY 4 yaksNCi[4=2NCiNCiNCi 1###################...<...#..#..Y#.......Y#.####'#......... 3 yaks#....#Y###+###...#....#†# ....#### #....#Y#YY....NCi. iY.Y.NCi] /YNCiE! 6Y.NCi( Y 4 yaks.NCi) %3NCin0 NCi3 OCi<^ #. OCiA=j. .. . #.Y. #.Y. #OCi=. #.####'#.Y. #....#.###+###... #....#Y# ....#### OCi=P #....#.#YY....OCiAY.Y.Y.Y†OCiJOCiJ%4OCiPOCiT` __There is a stone staircase leading up here.OCi OCi OCi OCi 8Y.OCiS 6Y.OCi 0YOCi 6Y.OCi] kY 5 yaksOCi' 5==5Rev OCi OCi)| 9. _The yak closely misses you.OCi8 ..####..<###..............<...... ...#.#..))[.÷.................... ................................. ......###..........#............. #.....##..()..(....##.)........<. #......##.)#......###...##....... ...........#.......)....>#......# ......#.#..#....Y.###[.........## .....####.####......# ......#.#...#........=...). #.##......###)............. .##....OCi4:^..)......##..<.... ...........###.....) ..................##....... Y   yak .......#......................#.# ...................##.......#.#.# ....#.#...........#.#....####....OCi^4-6.9 (2.5OCil _You climb upwards. _There is a stone staircase leading down here.PCi&]  You shoot a sling bullet. The sling bullet hits the yak.QCi  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.QCi   The yak is lightly wounded.6===7.7 (0.8QCiQCi QCiK_The yak closely misses you.QCi9  QCi|NYou shoot a sling bullet. The sling bullet hits the yak.QCi*j  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.QCi QCid The yak is heavily wounded.QCic8.6 (0.9Rev+ QCi'Q _The yak gores you but does no damage.QCieeV)))))))QCi  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.QCi" QCiz QCi.QCi.QCi.QCi".QCi.QCi.QCiYQCi/The yak is heavily wounded.QCiQCiXQCi׉%9.4 (0.8QCiIQCi QCi1QCi!-_The yak closely misses you.QCiQCiw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.QCi  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.QCi 7  The yak is heavily wounded.10.2Rev* QCi: QCi= P _The yak barely misses you.QCi  You shoot a sling bullet. The sling bullet hits the yak.QCiP >The yak is heavily wounded. _The yak barely misses you.  The yak is severely wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.QCif U  The yak is severely wounded.QCi QCi C71.0QCi QCi ; _The yak gores you but does no damage.QCiko ]  You shoot a sling bullet. The sling bullet hits the yak.QCi  The yak is severely wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.QCi݃QCi*9 (0.9QCiQCiԔ\ _The yak is severely wounded.RCiV)))))))RCi?t  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.RCi" ......YThe yak is almost dead.RCi<,2.7 (0.8RCiRCikP _The yak barely misses you.RCiV)))))))RCi7  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.RCiɦ ......YThe yak is almost dead.RCiܧ]8=3.5RCiRCiGP _The yak barely misses you.RCi- .You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!RCis RRCiB )))))))Okawaru accepts your kill.RCi |.......RCi| /74.3RCi RCi / _You shoot a sling bullet.RCiv M.#....÷#.####..<###..............<#.#..))[.÷............ .#..........#...RCiw.##..()..(....##.)........< ###.)###...#......#.......)....>#......#.#..#....@.###[.........#...>####.####......# ......#.#...#.=...) #.##......##......#)............. Rev* .............##..RCidžL---5.3 (1.0RCi(SCiSCiLevel 9 of the Dungeon <<<<>>>>(Press ? for help) ##.###.............##...........##..#...#####  #...#...................##......#...#....##.## SCiL #.....##..........#.......#.........#........#  ##.........#....÷###......#..................###  #....#....####..<###..............<..........#.#  SCiy#...##.....#.#..))[.÷..........................###  SCi########.........................................##  #......###..........#......................#  SCiݡ###.....##..()..(....##.)........<.......#.##  #.#......##.)#......###...##.........#...##### SCiu ##............#.......)....>#......##....#..#.## SCi-t #........#.#..#....@.###[.........###.#..#.....#  SCiNU#..................>####.####......#..........##  SCioa##.......#.#.........#........=...)............#  SCi### ###.##......##......#)..................).##..#  SCin###.###..##..............)......##..<............####  SCiע#....#..........................###.....).........#  ##...#..........................##..........#.....#  SCiq#.............#......................#.##..##....#  #.........................##.......#.#.#....######  ###...).....#.#...........#.#....####.........###  #........##.......###.....#........##........#..###  #........##.#.#.....###.#..........#..#..#........#SCiM@>TCi1L>>UCi#h  ##..........................##......#.#..##  #...#.#.#........#.#.#.#....##............#  ##.........................###............#  #..#.#.>....#.#.#.#.#.#....###....##..####  #..........####............##........##  ##..........####.#.#.#.#.#............##  ###..............#.........##...##.......#  #..................#.#.#.#..#..........###  ####..............#.............#......##>UCi UCi) $UCi ...#....÷###......#.............. AutarchDCSS the Skirmisher UCiW ..####..<###..............<...... Coglin of Okawaru ****.. UCi u...#.#..))[.÷.................... Health: 58/86 ================-------- UCi ................................. Magic: 13/13 ======================== UCi ......###..........#............. AC: 9UCic +Str: 9 UCi #.....##..()..(....##.)........<. EV: 14UCi5 ,Int: 15 UCi #......##.)#......###...##....... SH: 0Dex: 18 ...........#.......)....>#......# XL: 11 Next:  7% Place: Dungeon:9 UCi '......#.#..#....@.###[.........## Noise: ---------  Time: 13215.3 (0.0) ................>####.####......# e) +0 sling {Kun}  d) +1 sling {Isabel} UCiW ......#.#.........#........=...). Fire: e) +0 sling {Kun} #.##......##......#)............. Rev* UCi .##..............)......##..<.... ........................###.....)  UCi= }........................##.......  .......#......................#.#  ...................##.......#.#.# The yak is almost dead. _The yak barely misses you.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!Okawaru accepts your kill. _You shoot a sling bullet.UCi UCi$ UCi UCi UCi"! 99UCi+ UCi3. UCi3 UCi3 UCi7 UCiG? UCiC UCiD >Rev+ UCiG UCiQ UCiR UCiMT :60UCi8W UCi_ UCib ,UCi+f UCixl UCit BUCi y _The yak barely misses you.  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!  Okawaru accepts your kill. _You shoot a sling bullet.  You see here a wolf skeleton.UCio UCi% s1=Rev  _UCi UCi UCi UCi| UCi UCiR UCi UCi UCin UCip UCi UCi B62=UCi UCi UCi UCi UCiQ (UCi UCiz UCi UCiu UCi UCi! UCi1 UCi %3UCi UCi+ UCi/ UCi UCi UCi UCi UCi= UCi UCi UCi ;4UCie UCir XUCi  ##.#.##.## ### ##...............# ##.## #........ #...###...........###### #...#.............##..> ##.............. #...#.#.#........#.#.#.# ##.......... #..#.#.@....#.#.#.#.#.#.32.3 (17.0) #....####... ##...####.#.#.#.# ###........# #...........#.#.#.# ####...#.........  ##.###UCif `...##.  #...#.......##...  #.....##...#.......#..UCi( UCi\, c _There is a stone staircase leading down here.VCixVCiAVCiVCiVCiN3.0) _VCiK 10  You climb downwards.VCi###................................# ......# ....# #..# #.@# #..# #..+ #..# #..# #.Y#YY 2 yaks (asleep) #Y.# #..# VCi@ 5=4.8 (2.5 _You encounter 2 yaks. _There is a stone staircase leading up here.WCi@ WCiA WCiG WCiP WCi;Y J5.8 (1.0 _WCi{w E=9WCih f##........#.##.## ### ##...............###.## #.................#...###...........#######...#.............##..>.##.......................#...#.#.#........#.#.#.#.##.......................#..#.#.@....#.#.#.#.#.#.#..........####.........##..........####.#.#.#.#.###..............#.........#..................#.#.#.#.####..............#.........##.###.............##........ #...#...................##... #.....##..........#.......#.. WCi5 567.3 (2.5WCi/&  _You climb upwards. _There is a stone staircase leading down here.XCiXCi1XCicXCiXCiZ XCi;7XCiXCi\XCinXCi9XCiwXCiXCiGXCi%8XCiXCiFXCiXCiXCiZ,XCi XCiD"XCi"K9=XCi,$XCi%XCi%XCi'XCi ),XCiJP70=12=3=4XCi(QXCiR,XCiVXXCiUZQ5XCin[XCi[XCi\XCi_,XCi`XCi|aXCiaK6=XCi-cXCid,XCi/fXCigXCihXCihXCiWjXCijU7=XCikXCimXCimXCinXCio,XCipXCi;qXCiyq%8XCirXCirXCi)sXCisXCi%uXCiluXCivXCi6xXCixK9=XCif}XXCic,XCi{XCiXCiV80=XCiXCi:,XCitXCiXCiXCi)XCiɋXCi %1XCiXCinXCiXCiXCimXCiXCiXCiXCi%2XCi XCiXCiԘXCiXCiXCiUXCiXCi93XCi(=XCiXCiXCi XCiSXCi,XCiSXCiXCiU4=XCi!XCiFBXCiXCiXCi5XCiXCiZ%5XCiXCiĶXCi XCikXCiXCi5XCixXCik _You start resting.HP restored.XCi95.3 (58.0)6=6.3 (59 _XCieXCiXCiXCiXCiXCiXCiG7.3 (1.0)YCiC=10YCi###................................# ......# ....# #..# #.@# #..# #..+ #..# #..# #.Y#YY 2 yaks (asleep) #Y.# #..# YCiF8.8 (2.5 _You climb downwards. _There is a stone staircase leading up here.YCirZ G )))YCi [ )Y1 asleep)You shoot a sling bullet. The sling bullet hits the yak.  The yak bellows!YCi  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.YCiq Y.  The yak is lightly wounded.Y.YCi} 2...YCi} HYYCij b===9.6 (0.8Rev YCi R _The yak bellows! You hear a bellow! x2YCi )))You shoot a sling bullet.  The sling bullet hits the yak but does no damage.YCi7  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.YCi%Y  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.yak is lightly wounded.Y.Y...Y 3 yaks300.4  The sling bullet hits the yak but does no damage.yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.yak is lightly wounded. _You encounter a yak.ZCi6 ))You shoot a sling bullet. The sling bullet hits the yak.ZCiE  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.ZCiKW9Y.ZCiY5Y.ZCiiZ6Y.ZCic.1.2Rev+ ZCi,kt _The yak is moderately wounded.ZCi )You shoot a sling bullet. The sling bullet hits the yak.ZCi-)The sling bullet hits the yak but does no damage. _The yak is moderately wounded.The sling bullet barely misses the yak..ZCi 1Y. YThe yak is lightly wounded..YY 4 yaks (1 wandering)2.1 (0.9 _You encounter a yak.ZCiȑ ))))You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak.ZCiMThe sling bullet closely misses the yak.ZCijY.Y.ZCi"5Y.ZCir YThe yak is lightly wounded.ZCi<.ZCiү".ZCi*9 (0.8ZCiZCi%T _You encounter a yak.ZCiRx ]  You shoot a sling bullet. The sling bullet hits the yak!ZCiK  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.ZCi Y.  The yak is almost dead.ZCiF mY.Y.ZCi | YThe yak closely misses you.ZCi2 )YZCi #YY 6 yaks (3 wandering)3.8 (0.9Rev* ZCi ZCi T _You encounter a yak.[Ci#"[Ci#[Cit/[Ci4 Y.  The yak bellows! x2Y.Y.[Ci51Y.[Ci=ZYYY[CiDe77----4.8 (1.0[CiE[CiH ---9-.. _The yak gores you! The yak barely misses you.[CizPk##........#.##.## ### ##...............###.## #.................#...###...........#######...#.............##..>.##.......................#...#.#.#........#.#.#.#.##.......Y...............#..#.#.@Y...#.#.#.#.#.#.#..........####.........##..........####.#.#.#.#.[Ci}Q###..............#.........#..................#.#.#.#.####..............#......... 2 yaks##.###.............##........#...#...................##...#.....##..........#.......#..[Cil--6.3 (2.5Rev+ [Ci[Ci! _You climb upwards.[CiPc _There is a stone staircase leading down here.[Cis w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.[Ci | ))))The yak is almost dead.[Ci6 ' Y...  You shoot a sling bullet. The sling bullet barely misses the yak.===7.1 (0.8Rev* [CiI [Ci| o _The yak gores you but does no damage. The yak misses you.\Ci8 w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.\Ci  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.\CiL(f  The yak is almost dead.\Ci#)Z2-8.0 (0.9\Ci4r _The yak gores you. The yak misses you.\Ci-Mw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.\Ci  ))))The yak is almost dead.You shoot a sling bullet.\CiTe Y...  The sling bullet closely misses the yak.60-----9\Ci;m\Ci pg _The yak completely misses you. The yak gores you!\Ci\Ci\Ci\Ci^ _You are too injured to fight recklessly!\Ci3\Ci1\Cib^ _You are too injured to fight recklessly!\Ci5R _You are too injured to fight recklessly!\Ci\Ci\CiY\Ciڌ^ _You are too injured to fight recklessly!\Ci \Ci \Ci t _You are too injured to fight recklessly!\CiH \CiI \Cin o _You are too injured to fight recklessly!\Ci{_ P\Cip P]Ci1R))))  You shoot a sling bullet.]Ci4,  You shoot a sling bullet.  The sling bullet completely misses the yak.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.]Ci< Y...  The yak is almost dead.]Cir52------9.7 (0.8]Cid _The yak gores you! The yak gores you but does no damage.]Ci .  You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!]Ci] x   yak]Cix u ))))Okawaru accepts your kill.]Ci )....]Ci} 3--910.6 (0.9 _You shoot a sling bullet.^Ci ]  You shoot a sling bullet. The sling bullet hits the yak.^CiZ  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.^Ci5@  The yak is lightly wounded.^Ci,1.4 (0.8^CiyQ _The yak gores you but does no damage.^CiF]  You shoot a sling bullet. The sling bullet hits the yak.^Ci E  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.^Ci7  The yak is lightly wounded.41---2.2^CiB^CiC( _The yak gores you!^Ci  You shoot a sling bullet. The sling bullet hits the yak.^Ci _  The yak is moderately wounded.^Ci gYou shoot a sling bullet.  The sling bullet hits the yak but does no damage.^Ci m  The yak is moderately wounded.^Ci _28-------3.1 (0.9^Ciy ^Cic ( _The yak gores you!^Ci1$ w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.^Ci  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!^Ci5   ### ##....... ##.## #........ #...###........ #...#..........> ##.............. #...#.#.#....... ##.......Y...... #..#.#.@....# #..........## ##..........# ###............. #................. ####..............#  ##.###.............#  #...#...............  The yak is heavily wounded.^Ci  ### ##....... ##.## #........ #...###........ #...#..........> ##.............. #...#.#.#....... ##.......Y...... #..#.#.@....# #..........## ##..........# ###............. #................. ####..............#  ##.###.............#  #...#...............    The yak gores you!1------4.0 _* * * LOW HITPOINT WARNING * * *^CiG ]  You shoot a sling bullet. The sling bullet hits the yak.^Ci0{  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak!^Ci,  ### ##....... ##.## #........ #...###........ #...#..........> ##.............. #...#.#.#....... ##.......Y...... #..#.#.@....# #..........## ##..........# ###............. #................. ####..............#  ##.###.............#  #...#...............  The yak is severely wounded._Ci ### ##....... ##.## #........ #...###........ #...#..........> ##.............. #...#.#.#....... ##.......Y...... #..#.#.@....# #..........## ##..........# ###............. #................. ####..............#  ##.###.............#  #...#...............    The yak gores you!9/86 -----8 (0.8 _* * * LOW HITPOINT WARNING * * *_Civ. )))))))You shoot a sling bullet._Ci  The sling bullet completely misses the yak.You shoot a sling bullet. The sling bullet hits the yak!_CiAp......Y_CisB'5.6_CiaH_CiJW _The yak is almost dead.`Ci( `Ci޷ Evoke which item? Wands  a - a wand of flame (23)d - a wand of digging (6)  f - a wand of mindburst (1) [!] read|quaff|evoke[?] describe selectedaCiBaCi7JaCi_##........#.##.## AutarchDCSS the Skirmisher### ##...............# Coglin of Okawaru ****..##.## #................. Health: 9/86==----------------------#...###...........###### Magic: 13/13 ========================#...#.............##..>. AC: 9Str: 9##....................... EV: 14Int: 15#...#.#.#........#.#.#.#. SH: 0Dex: 18##.......Y............... XL: 11 Next:  9% Place: Dungeon:9#..#.aCia[0;10;1m#.@....#.#.#.#.#.#. Noise: ===------  Time: 13315.6 (0.0)#..........####......... e) +0 sling {Kun}  d) +1 sling {Isabel}##..........####.#.#.#.#. Fire: e) +0 sling {Kun}###..............#......... Rev* #..................#.#.#.#.####..............#......... Y   yak##.###.............##........#...#...................##...#.....##..........#.......#..The yak gores you! _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet.  The sling bullet completely misses the yak.You shoot a sling bullet. The sling bullet hits the yak! _The yak is almost dead.aCiq} ##........#.##.## AutarchDCSS the Skirmisher ### ##...............# Coglin of Okawaru ****.. ##.## #................. Health: 9/86==---------------------- #...###...........###### Magic: 13/13 ======================== #...#.............##..>. AC: 9Str: 9 ##....................... EV: 14Int: 15 #...#.#.#........#.#.#.#. SH: 0Dex: 18 ##.......Y............... XL: 11 Next:  9% Place: Dungeon:9 #..#.#.@....Ci~3m#.#.#.#.#.#. Noise: ===------  Time: 13315.6 (0.0) #..........####......... e) +0 sling {Kun}  d) +1 sling {Isabel} ##..........####.#.#.#.#. Fire: e) +0 sling {Kun} ###..............#......... Rev*  #..................#.#.#.#. ####..............#......... Y   yak  ##.###.............##........  #...#...................##...  #.....##..........#.......#..The sling bullet completely misses the yak.You shoot a sling bullet. The sling bullet hits the yak! _The yak is almost dead.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, chance to affect: 64%)bCi##........#.##.## AutarchDCSS the Skirmisher### ##...............# Coglin of Okawaru ****..##.## #................. Health: 9/86==----------------------#...###...........###### Magic: 13/13 ========================#...#.............##..>. AC: 9Str: 9##....................... EV: 14Int: 15#...#.#.#........#.#.#.#. SH: 0Dex: 18##.......*............... XL: 11 Next:  9% Place: Dungeon:9#..#CiM37m.#.@....#.#.#.#.#.#. Noise: ===------  Time: 13315.6 (0.0)#..........####......... e) +0 sling {Kun}  d) +1 sling {Isabel}##..........####.#.#.#.#. Fire: e) +0 sling {Kun}###..............#......... Rev* #..................#.#.#.#.####..............#......... Y   yak##.###.............##........#...#...................##...#.....##..........#.......#..The sling bullet completely misses the yak.You shoot a sling bullet. The sling bullet hits the yak! _The yak is almost dead.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, chance to affect: 64%)bCi . _The yak is almost dead.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line: a yak (almost dead, chance to affect: 64%)  The yak's mind is blasted!  You blow up the yak!bCih*bCi`u= ..........@....#.....Okawaru accepts your kill.bCi{10/8611====6.6 (1bCilbCi: _The now-empty wand crumbles to dust.cCiɸ3cCicCicCicCicj1=Rev+ cCivcCi,cCicCi,cCicCicCiS2=cCicCicCi>Rev cCiHcCicCiBcCi73cCi$cCiU>cCicCi3cCiPcCicCio74cCi Q5=cCiR cCi cCiWcCi%76cCi2=cCicCi3cCicCicCiD ,cCi cCi"cCi&#77cCi.$cCi &,cCi)cCi*cCi*cCiF,cCi/_8=cCi1cCi3,cCi75cCi=9=cCi>cCi>cCi@cCiiA820cCiBcCiD,cCiFcCiGcCi]HcCiIcCiKcCixK71cCiLcCi^NcCiNcCiOcCi4SBcCi|TcCiUI2=cCi2VcCiX,cCiYcCi[,cCi\cCi_i3=cCi_cCia,cCioccCidcCiDecCi7gcCihM4cCijcCikcCiClcCi#mcCincCiocCipcCiyrcCir75cCiJyXcCi0z,cCiR{cCi }cCi}I6=cCi~cCif,cCi}cCi8,cCifcCi#i7=cCi}cCi'cCicCiҊcCiNcCiތcCicCi\cCiӏ78cCicCicCicCicCih,cCicCicCiI9=cCiwcCi,cCicCi#cCicCicCiucCi T30=cCi0cCicCi.cCicCilcCicCicCicCi71cCicCicCiٹcCicCicCicCicCiݿcCi[72cCiycCicCiHcCi{cCiIcCicCicCi_3=cCicCibcCi4cCi4=536=7=8cCi3*:940=1=23=cCiPV4=567=cCi~8=9501=cCìBcCib2=cCi@cCi43cCicCi4=cCiZcCicCicCi cCi,cCi cCicCiK5=cCicCiVcCicCicCi ,cCicCicCi 96cCicCi0,cCiGcCicCi#cCicCicCiT97cCicCicCicCicCi,cCicCiicCiS8=cCicCi,cCicCiwcCicCicCixcCiK9=cCicCi,cCicCicCimcCicCi(601=cCi362=cCi7BcCi;C3cCiS45=cCiPU,cCi*ZBcCiZcCi\cCiP]U6=cCi^cCi`cCi`cCiacCipccCiccCidcCifcCig%7cCiahcCi*icCiicCijcCik,cCi mcCioQ8cCiu----487.6 (171.0)----cCiW{cCi}H _You start resting.cCicCi9=cCicCicCiʞcCi6cCicCiCcCiԢV70=cCicCio,cCicCi;1cCifXcCiLBcCi;2=3=cCi3,cCiBcCicCi%4cCicCicCiacCicCicCi,cCi6cCicCi5cCicCi,cCicCi,cCiFcCicCiK6=cCicCicCixk7=cCitcCis,cCi8cCiucCicCiacCi}8cCi cCi" ,cCi cCii cCi K9=cCicCi,cCicCi ,cCiYu80=cCirwcCi$xcCiycCi{,cCi|cCi~cCi %1cCi'cCicCi2cCiDcCicCi!cCiZcCicCii%2cCiqcCi!,cCiDcCi,cCicCicCi{K3=cCi cCi2,cCicCi',cCicCik4=cCiBcCicCi,cCijcCicCi%5cCicCi,cCiBcCicCiݬk _You start resting.HP restored.cCi-cCi4539.6 (52.0)cCib6=40.6 (53 _cCicCicCi? Level 9 of the Dungeon <<<<>>>>(Press ? for help) ##........................## ###  #...[.......#..##........# #.#  ###.[.....####...........####.##  ##........#.##.##.......##....#  ### ##...............##............#  ##.## #..........................#.###  #...###...........######.........#..##  #...#.............##..>..............####  ##..........................##......#.#..##  #...#.#.#........#.#.#.#....##............#  ##.........................###............#  #..#.#.@....#.#.#.#.#.#....###....##..####  #..........####............##........##  ##..........####.#.#.#.#.#............##  ###..............#.........##...##.......#  #..................#.#.#.#..#..........###  ####..............#.............#......##  ##.###.............##...........##..#...#####  #...#...................##......#...#....##.##  #.....##..........#.......#.........#........#  ##.........#....÷###......#..................###  #....#....####..<###..............<..........#.#  #...##.....#.#..))[.÷..........................###Ci@ mcCim\>@dCi@S dCiiy U##........#.##.## AutarchDCSS the Skirmisher### ##...............# Coglin of Okawaru ****..##.## #................. Health: 86/86 ========================#...###...........###### Magic: 13/13 ========================#...#.............##..>. AC: 9Str: 9##....................... EV: 14dCiz Int: 15#...#.#.#........#.#.#.#. SH: 0Dex: 18##....................... XL: 11 Next: 11% Place: Dungeon:9#..#.#.@....#.#.#.#.#.#. Noise: ---------  Time: 13540.6 (0.0)#..........####......... e) +0 sling {Kun}  d) +1 sling {Isabel}##..........####.#.#.#.#. Fire: e) +0 sling {Kun}###..............#.........#..................#.#.#.#.####..............#......... ##.###.............##........ #...#...................##... #.....##....dCi { U......#.......#.. You blow up the yak!Okawaru accepts your kill. _The now-empty wand crumbles to dust. _You start resting. _You start resting. _HP restored.dCi'| dCi} dCii dCix dCi+ dCi ,dCi dCim dCi/ dCi" dCiʢ dCi dCi dCi dCi dCi dCi dCi6 dCiõ ,dCi dCif dCi dCi dCi dCiq dCiJ dCi dCiy ,dCib dCi dCiQ dCi dCi dCi dCi dCi dCiN dCi dCi dCiT dCi dCi dCiy dCi dCi" JdCi& ...........#.#.#....## #........................## ### #...[.......#..##........# #.# ###.[.....####...........####.##  ##........#.##.##.......##....# ##...............##.# #..........................#.### #...........#######..## ............##..@..............##55.6 (15.0) .....................##......#.# .#........#.#.#.#....##......... .........dCi' ###. .>....#.#.#.#.#.#....###....##..# .....##.## .....####.#.#.#.#.#......## .....##...##.......# ......#.#.#..#...##dCi( dCiS0 dCi3 c _There is a stone staircase leading down here.dCiC$ 4dCiZ* dCi{2 dCi3 86.0) _dCiP= dCiz'10dCi? ..####......  #..#  #..#  dCi1#..#+##  #.....#  #.....#  #.....#  #.....#  #.@...#  #.....#  #.....# dCiɅ* # #....## #....# ###### dCi-8.1 (2.5dCi9 _You climb downwards.dCia _There is a stone staircase leading up here.eCi eCi eCi eCi BeCi eCi eCi eCi eCib eCi eCi@ ,eCi eCi3 eCi eCi[ eCi eCiN ,eCij ,eCir eCip ,eCiE eCi ,eCi eCiK ,eCi eCif ,eCi eCiU ,eCi=@ eCiB eCi0C eCiC eCirH ,eCiI eCiN ,eCiNO eCiV BeCi\ eCio] eCi] eCi\c BeCih ,eCifo XeCiCs ,eCiz eCi eCi eCi eCi eCiY eCi eCi eCi ,eCi eCi eCi eCi eCi> BeCi ,eCiة eCiͱ eCiq ,eCi ,[37meCi eCi BeCi ,eCi eCi eCi eCig ,eCi# eCi ,eCiT eCi]" ,eCi" eCik' ,eCiQ( eCi, eCiJ BeCiK eCiL eCiP ,eCiUQ eCiV ,eCiVW eCi[ eCik\ eCi^ eCiCu JeCi8y ,eCiy eCi} ,eCiB~ eCi` eCi˃ eCi eCiz XeCi ,eCi eCi# eCi eCi eCi eCi eCiĮ eCiM eCiҲ eCi ,eCiڵ eCiп BeCi5 eCi BeCi BeCi eCi XeCi eCi@ eCi eCi eCii eCi eCi] eCi~ eCin ,eCi ,eCiD eCi3G eCiG eCiH eCiP eCi~Q eCiU eCi8V eCiW eCiW eCi\ eCi] eCi[^ eCic eCid ,eCiyi eCiuk ,eCio eCifp eCiq eCiv eCiw eCiw eCim| eCi} ,eCiK eCi eCi] eCiE ,eCi eCi BeCi eCi eCi eCie eCi eCi/ eCi eCi eCiL eCig eCi eCi eCi eCi6 eCi eCi eCi eCi eCi' eCi eCi eCif eCiо eCi eCi eCiI eCi eCi $ eCi8 3_You start waiting.eCiq _657.1 (99.0)8.1 (100.0)eCi9 eCix # _Done waiting.eCir_eCit,eCi׀eCinXeCiceCieCieCi,eCi,eCi7 _You open the door.eCix#........# ..#+#..........#####...............................................####........#..#........#..#......[.#..#@## 63.1 (5.0)eCi#.....# #.....# #.....##...##.<...##.....##.....##.....#eCi eCi$4.1 (6eCieCi" _Found a chain mail.eCiBQ _There is an open door here.fCi*4 fCi55 fCi5 fCiB fCiJ  You encounter a gnoll. It is wielding a +0 spear.fCiV `#.#...... #........# ..#+#..........#####........................####.#..#..#..#.@....[..fCiW #..#'##......#.....# .....#.....# ....#.....# ...#.....# ..j   gnoll (polearm, asleep)#.<...# j#.....# fCil &0fCiu 25.1 (1 _fCi? fCi1 gCiK ))))))j)You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!gCi  The gnoll is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.gCiat jThe gnoll is lightly wounded.gCi/d3j.gCivo.....j 2 gnolls (1 polearm, 1 wandering)gCip`===9 (0.8Rev gCi?{gCiy _You encounter a gnoll. It is wielding a +4 whip of venom.gCi )))))You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.gCi i )j) _You encounter a gnoll. It is wielding a +4 whip of venom.You shoot a sling bullet.sling bullet hits the gnoll but does no damage.  The gnoll is lightly wounded.  The sling bullet barely misses the gnoll.gCip 9j.gCi jThe sling bullet hits the gnoll but does no damage.gCi 7j.gCi jYou encounter a gnoll. It is wielding a +0 club.gCi ^....j   gnoll sergeant (polearm, wandering)jjj 3 gnolls (1 polearm, 1 wandering)6.7gCi gCiu" z _You encounter a gnoll sergeant. It is wielding a +0 spear.gCi| ))))You shoot a sling bullet. The sling bullet hits the gnoll.gCiqy  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.gCi[jjgCi.gCinKj.gCi-j.gCiV... 2 gnolls (1 polearm)7.5Rev+ gCi\^ _The gnoll is severely wounded.hCiB )You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!hCiI)))   gnollhCi[)))j)  You kill the gnoll!  Okawaru accepts your kill.  You shoot a sling bullet.  The sling bullet completely misses the gnoll.  The sling bullet hits the gnoll sergeant but does no damage.hCih cThe gnoll sergeant shouts! You hear a shout! You hear an angry buzzing noise.hCi- ...)j.jcc   centaur (launcher)j   gnollYou encounter a centaur. It is carrying a +0 shortbow of freezing.8.3 _The centaur shouts!hCi1] ))))))You shoot a sling bullet.  The sling bullet barely misses the gnoll.hCi  The sling bullet hits the centaur but does no damage.  You shoot a sling bullet. The sling bullet hits the gnoll.hCit}.j..hCi ...)9.1hCi+hCi|3 _The gnoll is lightly wounded.hCi7 )))))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.hCiD ))The gnoll sergeant is lightly wounded.  You shoot a sling bullet.hCi y  The sling bullet barely misses the gnoll sergeant.hCi3jhCi4j.hCi-chCi....y   vampire mosquitoj   gnoll sergeant (polearm)c   centaur (launcher)j   gnollhCi l70.0 (0.9Rev* hCiVhCia _You encounter a vampire mosquito.hCi  ))))You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll sergeant but does no damage.hCi  The gnoll sergeant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll!hCi] %. hCi yThe gnoll is severely wounded.hCi  ...jy(wandering)You encounter a vampire mosquito.The centaur wields a +0 shortbow of freezing.hCi )))))))It is covered in frost. The centaur shoots an arrow.hCi~ Kj)hCi :j.hCiˠ ^.@....hCib *8 (0.8hCiM hCi@ S _The arrow closely misses you.hCiH\ ))You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.hCi:  The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.hCiv 7y.hCiw yhCi'x 3c.hCi y .hCi~z 9j.hCi\{ 1jhCip~ s jThe gnoll is severely wounded.hCi~ hCi 1)hCim ..hCi  .c   centaur (launcher)jjj 3 gnolls (1 wandering) #.....#  You encounter a gnoll. It is wielding a +0 flail.hCi ,1.7 (0.9hCi hCi = _The vampire mosquito leaves your sight.iCi[ )))) You shoot a sling bullet.  The sling bullet closely misses the gnoll.The sling bullet hits the centaur!iCiThe sling bullet closely misses the gnoll.The sling bullet hits the centaur!  The centaur is moderately wounded..iCin1yiCip6c.iCiMqyiCiq:y.iCixXc.jiCiyI.j.iCim{4j.iCiφt.yy 2 vampire mosquitoes (1 wandering)c   centaur (launcher)jjj 3 gnolls (1 wandering)iCi,2.5 (0.8iCiiCib _The centaur is moderately wounded.iCi  #.# ..#+#..........#####. ................ ....... ....... ..####iCid. #..#. #..#..j...[.. #..#@##.c.... #.....# ..... #.....# yy.. #.....# jj. #.....# .. #.<...# .j   gnoll #.....# #.....#  #.....#ciCi/j.iCi#$.c   centaur (launcher)j   gnolliCi%6---3.5 (1.0iCi/iCi0 iCiU1C_There is an open door here.iCi iCi ..#####. ................ ........ ........ ..####. #..#......... #..#.j.c..[.. #..#'##...... #..@..# ..... #.....# yy.. #.....# jj. #.....# .. #.<...# . #.....# j   gnoll #.....#  #.....# #....##ycy..cCiV m.y   vampire mosquitoc   centaur (launcher)j   gnoll---4 _iCi=X........ ..####....... #..#.y.....jc...[iCi#'##.......#  yy jj .< ....#j   gnoll## iCi).y.iCiS.jiCi-*ciCi5T'jiCi.c   centaur (launcher)j   gnolliCi%5jCijCiؖc.. ..####..... #..#....yc....[#'##....j..# ...# yy jj .< . # ####.yc.jCijy'jjj   gnoll sergeant (polearm)c   centaur (launcher)j   gnoll6Rev+ jCijCiͿjCiL* . ..####......... #..#......... #..#cj....[.. #..#'##......jCi+~ #..yj.# ..... #.....# yy.. #.....# jj. #.@...# .. #.<...# . #.....#  #.....#  #.....# #....## #.... ######jCi.G.cjCiO/(.y.jCi0G'cjCi1S.jjCi3H.jjCih3'.yjCi=jCi=%7jCiDjCiFjCi  ..#### #..#........[j##....c..# j..# yyy...# jj. . . # ####jCi? Q.cjCi .yjCiT Q.jjCi 2jjCi F'jjCin K.cjCi# dj 2 gnollsjCin$ -=8jCirB  _The vampire mosquito barely misses you. _There is a stone staircase leading up here.jCi! )))You shoot a sling bullet.  The sling bullet barely misses the vampire mosquito.The sling bullet hits the gnoll sergeant but does no damage.kCim  The gnoll sergeant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.kCi .cThe vampire mosquito is lightly damaged.kCi...ykCi5==9.3 (0.8kCi kCi\] _The vampire mosquito barely misses you.kCim kCin kCiz kCiN~ .jThe vampire mosquito bites you.kCi U.jkCi .jThe vampire mosquito draws vitality from your injuries!  The centaur unwields a +0 shortbow of freezing.kCig  The centaur hits you. The centaur misses you.79----80.3 (1.0kCiߠ kCi --..9-- _The vampire mosquito barely misses you.kCi  ...........#.#.#....#.....## #........................## ### #...[.......#..##........# #.# ###.[.....####...........####.####........#.##.##.......##....# ##...............##............# #..........................#.### #...........######.........#..## ............##..@..............## ................cy...##......#.#. .#........#.#.#.#....##.......... ...............##.......... kCi .>....#.#.#.#.#.#....###....##..# .....####............##........## .....####.#.#.#.#.#............## c   centaur (launcher) ........#.........##...##.......# ..........#.#.#.#..#..........###kCi =80-1.8 (2.5kCi& kCiQ( ! _You climb upwards.kCi) c _There is a stone staircase leading down here.lCi7a  You shoot a sling bullet. The sling bullet hits the centaur!lCi )The centaur is heavily wounded.You shoot a sling bullet.lCi/5 cThe sling bullet barely misses the centaur.The vampire mosquito closely misses you.The centaur hits you.78-===2.6 (0.8lCi8lCi;? _The centaur kicks you but does no damage.lCih )You shoot a sling bullet.lCi  The sling bullet barely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur.lCiϚ  cThe centaur is heavily wounded.The vampire mosquito completely misses you.The centaur closely misses you. x23.4lCiƢ lCiߦ ^ _The vampire mosquito closely misses you.lCi+ {  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.lCiY  The centaur is heavily wounded.You shoot a sling bullet. The sling bullet hits the centaur.lCi You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is severely wounded.  The vampire mosquito bites you.vampire mosquito draws vitality from your injuries!  The centaur barely misses you. The centaur closely misses you.The vampire mosquito misses you. The centaur barely misses you.lCi# 6-4.2Rev* lCi lCi ? _The centaur kicks you but does no damage.lCic )You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!lCi^ )lCị s )Okawaru accepts your kill.lCi? h)35.0lCiI lCiK w _You shoot a sling bullet. The vampire mosquito barely misses you.lCip >  You shoot a sling bullet.lCi(  The sling bullet hits the vampire mosquito but does no damage.  You shoot a sling bullet.  The sling bullet hits the vampire mosquito!lCi H  The vampire mosquito is moderately damaged.The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!4-8lCiI ] _The vampire mosquito barely misses you.lCi2  lCi0 k You shoot a sling bullet.  The sling bullet hits the vampire mosquito!lCiZf  The vampire mosquito is heavily damaged.You shoot a sling bullet.  The sling bullet hits the vampire mosquito.lCi%  lCiRThe vampire mosquito is heavily damaged.lCi'6.6lCilCi,  lCi P_The vampire mosquito misses you.lCi(q  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.mCiwL ))))mCiyrThe vampire mosquito is heavily damaged.You shoot a sling bullet.mCi y...  The sling bullet misses the vampire mosquito.mCiU5-7.4mCimCia _The vampire mosquito closely misses you. x2mCiIz ))))You shoot a sling bullet.mCi*  The sling bullet closely misses the vampire mosquito.You shoot a sling bullet.mCi3v y...  The sling bullet closely misses the vampire mosquito.8.2mCi|mCi|] _The vampire mosquito barely misses you.mCiԗ  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.mCi,N  The vampire mosquito is severely damaged.You shoot a sling bullet.  The sling bullet hits the vampire mosquito.mCi}z  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.  The vampire mosquito is severely damaged.  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.  The vampire mosquito is severely damaged.mCi'9.0mCiimCiN  The sling bullet hits the vampire mosquito.  The vampire mosquito is severely damaged.  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.  The vampire mosquito is severely damaged. _The vampire mosquito closely misses you. x2mCi5JM† _The vampire mosquito closely misses you. x2  You shoot a sling bullet.  The sling bullet hits the vampire mosquito!  You destroy the vampire mosquito!mCiSmCin ))))Okawaru accepts your kill.mCi(;†...mCi[6=58mCi4mCiP/ _You shoot a sling bullet.mCiT3mCiYmCiz[H _No target in view!mCi<3mCi@^ _No target in view!mCi _ _No target in view!mCi}ImCiWH _No target in view!mCi mCiʲ mCi mCix H _No target in view!mCi mCi mCi mCi C _No target in view!nCiNm #..............## ###[#..##........# #. #######...........####.##  ##........#.##.##.......##.... ##.......##........ #....#.########.. ....##..>.....##.......@†...##......#.#. .##.#.#.#....##......... ............#Rev* .#.#.#.#.#..#.... ........#.............#......##---nCi90.8 (1.0 _nCinCi# _ Things that are here:nCiw _a +0 shortbow of freezing; a centaur corpsenCi; M.#.#.#....#.....## ..............## ## #....#..##........# #.# ###.[.....####...........####.#  ###.##.##.......## ####............# #...#######..## ...##..@..............## ........)†...##......#.# .##.#.#.#.... ....................###.......... Rev* . # .#.#.#.#..#.... nCi nCi- H---1 _nCi nCiT y _There is a stone staircase leading down, spattered with blood here.nCiInCi$nCil7=Rev+ nCinCiBnCinCinCi.%8nCinCinCi'nCiPnCiTRev nCinCinCiK9=nCiWnCi,nCiUnCinCinCi'nCinCiha80=nCinCi3nCinCi6R12nCi,nCinCinCi,nCinCi<w3=nCi nCiQ nCi!nCi#,nCil%nCi'nCi(U4=nCi)nCii+nCi+nCi-nCi/,nCi:1nCiF3nCiz3%5nCi?5nCi{7nCi7nCi9nCi;,nCi=nCi@k _You start resting.HP restored.oCi oCi718.8 (27.0)6=9.8 (28 _oCioCiCoCioLevel 9 of the Dungeon <<<<>>>>(Press ? for help) #....................#...#  ##........(#.#.#.#........##  ##.........[......#.........#  #...........#.#.#....#.....##  ##........................## ###  #...[.......#..##........# #.#  ###.[.....####...........####.##  ##........#.##.##.......##....#  ### ##...............##............#  ##.## #..........................#.###  #...###...........######.........#..##  #...#.............##..@..............####  ##.....................)†...##......#.#..##  #...#.#.#........#.#.#.#....##............#  ##.........................###............#  #..#.#.>....#.#.#.#.#.#....###....##..####  #..........####............##........##  ##..........####.#.#.#.#.#............##  ###..............#.........##...##.......#  #..................#.#.#.#..#..........###  ####..............#.............#......##  ##.###.............##...........##..#...#####  #...#...................##......#...#....##.##oCi0 O@>pCi}{##.......)†...##......#.#..###...#.#.#.#.#.#....##............###..........###............##..#.#.>....#.#.#.#.#.#....###....##..#####..........######........####..........####.#.#.#.#.#......#####..............#.........##...##.......##...........#.#.#.#..#..........#######........#.....#####.###......####..#...######...#........##......#...#....##.###.....##..#.......#.#........##.........#....÷####............####....#....####..<###..............<#.##...#.#..))[.÷....###########.........................................## ####...#..............# ###.....##..()..(....##.)<......#.## #.###.)###...##..#...##### ###.......)....>###....#..#.## ##.####[.........###.#..#.....# .....>####.####......#..........## ###.#..#........=...)............#qCig >>  ### ###.##......##......#)..................).##..#  ###.###..##..............)......##..<............####rCirCiDF...........#.#.#....#.....##AutarchDCSS the Skirmisher #........................## ###Coglin of Okawaru ****.. #...[.......#..##........# #.#Health: 86/86 ======================== ###.[.....####...........####.## Magic: 13/13 ========================##........#.##.##.......##....# AC: 9Str: 9 ##...............##............# EV: 14Int: 15 #..........................#.### SH: 0Dex: 18 rCiD-#...........######.........#..## XL: 11 Next: 15% Place: Dungeon:9 ............##..@..............## Noise: ---------  Time: 13719.8 (0.0) ................)†...##......#.#. e) +0 sling {Kun}  d) +1 sling {Isabel} rCiDG.#........#.#.#.#....##.......... Fire: e) +0 sling {Kun} ....................###.......... .>....#.#.#.#.#.#....###....##..# .....####............##........##  rCi3E.....####.#.#.#.#.#............##  ........#.........##...##.......#rCiWE  ..........#.#.#.#..#..........###  _No target in view!  rCi|EwThings that are here: _a +0 shortbow of freezing; a centaur corpse rCiE_There is a stone staircase leading down, spattered with blood here. _You start resting. _HP restored.rCiFrCiHrCiiZrCia],rCii,rCivwrCiBrCirCirCiBrCirCiBrCi#,rCiY,rCi rCiBrCiǿrCiBrCi#rCirCirCi^rCiGrCiH,rCirCirCi,rCirCirCiyrCirCirCi;rCi,rCiYrCi BrCi rCirCiq%rCi#&rCiS*rCiV0rCi5rCiw5rCi9rCi>rCiBrCiCrCi=GrCigLrCiPrCiQrCiYUrCi1\rCi=`rCi`rCiKerCijrCiorCiorCitrCiCyrCi~,rCirCiɞ####..<###..............<...... ...#.#..))[.÷.................... ................................. ......###..........#............. #.....##..()..(....##.)........<. #......##.)#......###...##....... .#.......)....>#......# ......#.#..#......###[.........##.......@####.####......41.8 (22.0)#.#..#........=...) #.####......#)... .##)......##..<.......................###.....).......##.........#...........#..rCi>.##.......#.##.#...........#.#....####....rCirCiܬrCi  Things that are here: _a +0 shortbow of freezing; a centaur corpse _There is a stone staircase leading down, spattered with blood here. _You start resting. _HP restored. _There is a stone staircase leading down here.rCiw4rCi|rCirCi82.8 (1.0) _rCirCi'10rCirCi%rCio ###################.  ....................  ........  ....rCi7+.......  #............  #......Y. #..... #.####'#.... Y   yak (wandering) #....#.###+###.. #....#÷# ....#### #....#.#YY....rCik -4.3 (2.5rCius rCit # _You climb downwards.rCiw a _There is a stone staircase leading up here.sCiWp ))))))YYou shoot a sling bullet. The sling bullet hits the yak.  The yak bellows!sCi% )The yak is lightly wounded.  You shoot a sling bullet.sCi=} YThe sling bullet completely misses the yak.sCi91Y.sCiǍ.....Y 2 yakssCiKb===5.1 (0.8Rev sCisCi+ _You hear a bellow! x3sCi )))))You shoot a sling bullet. The sling bullet hits the yak.sCi2 ))The yak is moderately wounded.You shoot a sling bullet.sCi 2Y.sCiz Y.....Y.sCi. %9sCi sCiW ^ _The sling bullet closely misses the yak.sCi, )))))You shoot a sling bullet. The sling bullet hits the yak.sCiA MYou shoot a sling bullet. _The sling bullet closely misses the yak.  The sling bullet hits the yak but does no damage.sCiZi 2Y.sCij /Y.sCit ....6.7Rev+ sCi;{ sCiY~ ^ _The yak is moderately wounded.sCiF ))))You shoot a sling bullet. The sling bullet hits the yak.sCiEA  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.tCiDAY.tCi0....tCiÎ,7.6 (0.9tCi&tCi [ _The yak is heavily wounded.tCi3 )))You shoot a sling bullet. The sling bullet hits the yak.tCi(  )The yak is heavily wounded.You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.tCiA7Y.tCi|G5Y.tCiQ+....tCieRk8.4 (0.8Rev* tCiXtCii\1 _The yak is lightly wounded.tCi/ )))You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.tCiP  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!tCiqY.YY.tCin.Y 3 yaks9.3 (0.9tCi:tCiW _The yak is almost dead.tCiG )You shoot a sling bullet. The sling bullet hits the yak!tCiQ tCi The yak is almost dead.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.tCiVT.YtCidW/Y.tCiY/YtCiZ1Y.tCiexY 4 yaks (1 wandering)tCi.f-50.1 (0.8tCimtCipW _The yak is almost dead.tCi~ )You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak but does no damage.tCiIC _  The yak is moderately wounded.tCiC You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.tCi 2Y.tCi 6YtCi %9tCi) tCi ^ _The yak is moderately wounded.tCi )))))You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.tCi k ))The yak is lightly wounded.tCid <Y.tCi4 F.YtCio Y...Y..  You shoot a sling bullet. The sling bullet barely misses the yak. x2tCi@ [67------1.7tCi tCin ; _The yak gores you! The yak gores you.tCi ))))You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak.uCiG  The yak is moderately wounded.You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.uCi@Y.uCiI.YuCi Y...The yak is heavily wounded.2.5uCi'uCiP _The yak barely misses you.uCi2 Y.Y.uCi$6 uCi = |59---------3.5 (1.0uCiB uCiM --9.-. _The yak gores you! The yak gores you but does no damage.uCif 2 ..####..<###..............<...... ...#.#..))[.÷.................... ................................. ......###..........#............. #.....##..()..(....##.)........<. #......##.)#......###...##....... ...........#.......)....>#......# uCiyg O......#.#..#......###[.........## .....####.####......# ......#.#YY#........=...). #.##......###)............. .##....)......##..<.... ...........###.....) ..............uCikh T...##....... 2 yaks .......#......................#.# ...................##.......#.#.# ....#.#...........#.#....####....uCif 60--5.0 (2.5 _You climb upwards. _There is a stone staircase leading down here.vCiEvCi1--vCi!vCiL$^ _You are too injured to fight recklessly!vCi߹3vCivCi ^ _You are too injured to fight recklessly!vCi3vCi vCi ^ _You are too injured to fight recklessly!vCi/ 3vCiHM vCi.O ^ _You are too injured to fight recklessly!vCi vCi vCi; vCiڙ ^ _You are too injured to fight recklessly!vCi You are too injured to fight recklessly!vCivCiUvCivCi wCiwCiwCi $wCi*wCi`owCipwCiwCiwCi3wCiwCiY{)))))))  You shoot a sling bullet.wCic  The sling bullet completely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.wCi Y......  The yak is almost dead.wCi>54-wCi-===8 (0.8wCid _The yak gores you but does no damage. The yak gores you.wCih* .  You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!wCi/y   yakxCi~ )))))))Okawaru accepts your kill.xCixCiI.......xCi!%7xCi6 6.6xCi)xCi.c _You shoot a sling bullet. The yak misses you.xCil+h )You shoot a sling bullet.xCid xCi^ xCi2The sling bullet closely misses the yak.xCixCia YYou shoot a sling bullet. The sling bullet barely misses the yak.xCi]h '7.4xCip xCi7s P _The yak barely misses you.xCi< ]  You shoot a sling bullet. The sling bullet hits the yak.xCi@ )The yak is moderately wounded.You shoot a sling bullet.xCi YThe sling bullet closely misses the yak.47---8.2xCiX xCi ( _The yak gores you!xCi%y w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.xCiJ  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.xCi=9.0xCixCi#[ _The yak is heavily wounded.yCi6)yCis  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.yCi' yCiyWYThe yak is heavily wounded.yCid%8yCiJyCiQ _The yak closely misses you.yCii]  You shoot a sling bullet. The sling bullet hits the yak.yCi  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak!yCi#%  yCibFThe yak is severely wounded.yCi_8--60.6yCiؖyCiu; _The yak gores you but does no damage.yCi9w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.yCit )The yak is severely wounded.You shoot a sling bullet.yCimW YThe sling bullet completely misses the yak.yCiX^1--1.4yCieyCih( _The yak gores you!yCi6w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.yCiS  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.yCi]  The yak is almost dead.2.2yCi yCiq ; _The yak gores you but does no damage.yCi w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.yCiE  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.yCi 3.0 _The yak is almost dead.yCi6)zCi0 .You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!zCi:$U)zCi:*.zCid2--98zCizCiP _Okawaru accepts your kill.zCi@3O.#..))[.÷...................###..#.##..()..(....##.)< .)#......###...##. ....#.......)....>#......###.#..#......###[.........##.........>####.####.#.#........=...).. .##......###)..... ##........)......##..<........###.....)##........#.....#.##.###.#.#.#.##.#....####..... ##.......###.....#........##.zCiV\L---4.8 (1.0zCifzCiPhzCi3zCi΍zCizCi,zCii3=zCiˢzCizCi>Rev+ zCifzCiܫ,zCizCia4=zCizCixzCi5zCizCizCi+>Rev zCi]zCizCi 95zCiYzCizCi1zCiAzCi,zCizCizCitD6zCizCi}zCizCi1zCi1 zCi zCi zCi i7=zCi zCi  ,zCi zCi zCia zCi@ zCi8" zCi" K8=zCi% zCi* zCi}+ zCi- zCi1 zCi$2 zCi4 zCin; O9zCi= zCiA zCiB zCiD zCiI zCiqI zCiGL zCi^P zCiP :50zCiS zCi X zCiqX zCif zCijz zCi{ zCi zCid zCi zCi 1zCi =zCi zCiQ zCiK zCi? zCi zCij zCiԛ 52=zCi nzCin zCi zCi zCi zCi> 93zCi1 zCie zCiĶ zCi= zCiu zCi zCiZ zCi zCi9 S4=zCi zCi zCi` zCi zCi ,zCiH zCi{ zCi 55=zCi zCi zCi zCi zCi zCi ,zCi zCi ;678=zCib$ zCi) BzCi, zCi- zCi0 zCi8 w9=zCi: ,zCiv= zCiA zCi B zCiD zCiH P60zCi\ zCi] ,zCi` zCie ,zCih zCi m i1=zCiLp zCiut zCit zCi0x zCi{ zCi| zCiՀ zCi n62=zCi zCi6 zCiȪ zCiO zCi% ,zCi zCi ;3zCic zCi0 zCi zCim zCi$ ,zCi zCi zCiX %4zCin zCi zCi ,zCi ,zCi 5=zCij ,zCi zCi ,zCi\ zCi 6=zCiX zCi zCi zCi$ ,zCi3 7zCi7 zCi; ,zCi> zCi[B zCi V 89=zCiW zCiZ zCiqh ,zCim zCip zCiq V70=zCit zCiw ,zCi} zCi ,zCi zCiH zCiӋ %1zCi zCiQ ,zCi zCi zCi zCiß zCi zCi K2=zCi zCip ,zCi zCi zCi zCi zCim k3=zCi BzCi zCi ,zCi g4zCi& zCi zCi zCi zCi zCi zCi ;5zCi zCi ,zCi( zCi zCij zCix zCi" zCi?# K6=zCi' zCid+ zCi+ zCi/ zCi3 zCi4 zCi{7 zCij; zCi; #7zCi< 2=zCi> zCiB ,zCiE zCiI zCiI zCi_M zCi$Q ;8zCiS zCiX BzCiY ,zCie zCil a9=zCiKq zCiZu zCiu zCix zCi| zCi } zCi zCi zCḯ V80=zCiA zCiq zCi zCi zCiG ,zCiЖ zCi zCiM %1zCi zCi ,zCi zCiɩ zCiE zCi- zCi zCi %2zCi zCi\ zCi zCi zCi zCi zCil zCi w3=zCi zCia zCi zCiB ,zCi zCi zCi U4=zCi' zCi~ zCi zCi zCi zCiQ zCi zCi zCi1 %5zCi zCi zCi zCi& zCi k _You start resting.HP restored.zCi :---zCi0 89127.0)6=28 _zCi6 zCi8 {Ci|{CiL8Level 9 of the Dungeon <<<<>>>>(Press ? for help) #.....##..........#.......#.........#........#  ##.........#....÷###......#..................###  #....#....####..<###..............<..........#.#  #...##.....#.#..))[.÷..........................###  ########.........................................##  #......###..........#......................#  {CiJ###.....##..()..(....##.)........<.......#.##  #.#......##.)#......###...##.........#...#####  ##............#.......)....>#......##....#..#.##  #........#.#..#......###[.........###.#..#.....#  #..................>####.####......#..........##  ##.......#.#........@#........=...)............#  ### ###.##......##......#)..................).##..#  ###.###..##..............)......##..<............####  #....#..........................###.....).........#  ##...#..........................##..........#.....#  #.............#......................#.##..##....#  #.........................##.......#.#.#....######  ###...).....#.#...........#.#....####.........###  #........##.......###.....#........##........#..###  #........##.#.#.....###.#..........#..#..#........#  {Ci#....#....#........)..#.#..##......#.........##..##  #######...##...............#...........#.#[#.#####{Ci)T>@{CiL>>|Cik[  ##.....................)†...##......#.#..##  #...#.#.#........#.#.#.#....##............#  ##.........................###............#  #..#.#.>....#.#.#.#.#.#....###....##..####  |Cia#..........####............##........##  ##..........####.#.#.#.#.#............##  ###..............#.........##...##.......#  #..................#.#.#.#..#..........###  ####..............#.............#......##  ##.###.............##...........##..#...#####  #...#...................##......#...#....##.##>}Ciaa}Ci+..#.#..))[.÷..................... AutarchDCSS the Skirmisher ................................. Coglin of Okawaru ****.. .....###..........#.............. Health: 86/86 ======================== .....##..()..(....##.)........<.. Magic: 13/13 ======================== ......##.)#......###...##........ AC: 9Str: 9 ..........#.......)....>#......## EV: 14Int: 15 .....#.#..#......###[.........### SH: 0}Ciń[Dex: 18 ...............>####.####......#. XL: 11 Next: 19% Place: Dungeon:9 .....#.#........@#........=...).. Noise: ---------  Time: 13892.8 (0.0) .##......##......#).............. e) +0 sling {Kun}  d) +1 sling {Isabel} ##..............)......##..<..... Fire: e) +0 sling {Kun} .......................###.....). .......................##........ ......#......................#.##  ..................##.......#.#.#.  ...#.#...........#.#....####.....}Ci#  ##.......###.....#........##..... You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak! _Okawaru accepts your kill. }CiTc_You start resting. _HP restored.}Ci}Cir}Ci6}CiI}Ci\,}CiAThe sling bullet hits the yak!  You kill the yak! _Okawaru accepts your kill.You start resting. _HP restored.  There is a stone staircase leading down, spattered with blood here.}Cix}Ci _}Ci6}CiT}Ci}Ci}Ci}Cie}CibB}Cii}Ci,}Ci}Ci }Cin,}Ci^}CiW}Ci}Ci}Ci}Ci"}CiZ}Ci}Ci}Cia$  Things that are here:}Ci _  a +0 whip; a wolf skeleton}Ci}}Ci _}Ci`}Cif  There is a stone staircase leading up, spattered with blood here.}Ci}Ci{ _}Ci}Ci0!}Ci#$}Ci$}CiA'}Ci*}Ci-}Cim.}Cip0}Ci3}Ci&6}Ci6}Ci}8}CiX<}Ci?,}CiA}CiD}CiKF}CiF}CiqH}CiJ}CiL,}CiM}Ci/P}CiQ}CiR}Ci(S}Ci U}CiV,}CiW}CiY}Ci[,}Ci\}Cie ###.##.## ### ##.......# ##.## #........ #...###...........###### #...#.............##..> ##.........}CiAf)† #...#.#.#........#.#.#.#. ##................ #..#.#.@....#.#.#.#.#.#911.8 (19.0) }Citf6#..........#### ##..........####.#.#.#.#}Cif ###.......#........ #}Cif.........#.#.#.# ####.......#......... }Cig ##.###.......##.......  #...#...........## }Ci5go #..........#.......#}Cig}Cin}Cipy _There is a stone staircase leading down, spattered with blood here.}Ci4}Ci<}Ci!}Ci(N2.0) _}Ci? '10}Ci_B }CiTC }CiuG ,}CiH }CiTO ###...Y...............Y....Y.......# ......# ....# #..# #.@# #..# #..+ }CiO !#..# #..# #..#YYY 3 yaks (2 wandering) #..# #..# }CiP }Ci! -4.3 (2.5}Ci }Ci # _You climb downwards.}Ci a _There is a stone staircase leading up here.~Ci5V ))))You shoot a sling bullet. The sling bullet hits the yak.~Ci'  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.~Ci-j 7....~Cik b===5.1 (0.8Rev ~Cir ~Cips 1 _The yak is lightly wounded.~Ci| U)))))))~Ci  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.~Ci h.YY........YY 2 yaks (19~Ci ~CiҴ a _The sling bullet completely misses the yak.~Ci+ ; ))~Ci V)You shoot a sling bullet. The sling bullet hits the yak!~Cis  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.~Ci< .YThe yak is moderately wounded.~CiTYY~Cia@.Y~Ci ...YYY 4 yaks (2 wandering)~CiY^6.7Rev+ ~Ci~Cit& _The yak bellows!CiS{ ))You shoot a sling bullet.  The sling bullet hits the yak but does no damage.Ci  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.Ci .YThe yak is heavily wounded.Ci{.Y.YCiЉF.YCik.Y1Cie'7.5CiCiƙ& _The yak bellows!Ci )))You shoot a sling bullet. The sling bullet barely misses the yak.CiThe yak is heavily wounded. _The yak bellows!The sling bullet barely misses the yak.The sling bullet hits the yak but does no damage.  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.Ci`.Y.Y.Y.YY8.3Rev* CihG _The yak is lightly wounded.Ciw]  You shoot a sling bullet. The sling bullet hits the yak!CiQ  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak!Ci kThe yak is almost dead.Cik   wyvern (wandering)9.1Ci0CiW _You encounter a wyvern.Ci  .You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!CiAZ 3 yaksCi ))Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak.CiG.YCi^E.YCiD.YCi!J.kCi'7.Ci1.219Ci7t _The yak is moderately wounded.Ci} )You shoot a sling bullet. The sling bullet hits the yak.Ci  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.Ci.k.Y.Y.YCi->20.7CiICi<^ _The yak is moderately wounded.Ci+Ci,Ci1Ci 49k.Ci4G.YCi7D.YCi7J.kCi=CiYDK--1.7 (1.0Ci7@ .9-- _The yak gores you but does no damage.CiF##........#.##.## ### ##...............###.## #.................#...###...........#######...#.............##..>.##.....................)†#...#.#.#........#.#.#.#.##.......................#..#.#.@....#.#.#.#.#.#.CicG#.....Y....####.........##..........####.#.#.#.#.###..............#.........#..................#.#.#.#.####..............#......... Y   yak##.###.............##........CiG#...#...................##...#.....##..........#.......#..CiW4-3.2 (2.5CiiCi| Ci_You climb upwards.Ciy _There is a stone staircase leading down, spattered with blood here.CiZ]  You shoot a sling bullet. The sling bullet hits the yak!Ci%  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!Ciqk  The yak is severely wounded.Cir6===4.0 (0.8CiYyCi{P _The yak barely misses you.Cia]  You shoot a sling bullet. The sling bullet hits the yak!CiT )))))))The yak is severely wounded.Ci Y......  You shoot a sling bullet. The sling bullet barely misses the yak.8CiCiQ _The yak closely misses you.Cij,  You shoot a sling bullet. The sling bullet hits the yak.Ci  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.Ci{7Ci8,5.7 (0.9Ci>CiAW _The yak is almost dead.Cik` †You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!CifSCi )))))))Okawaru accepts your kill.Ciqvb†.....Ci$w .Cif~] 46.5 (0.8 _You shoot a sling bullet.CiCip _Your Ranged Weapons skill increases to level 12!CiCiCiZ^ _No target in view!CiM3Ci^ _No target in view!Ci,Ci-Ci3Ci5H _No target in view!CiNnCinCivCixH _No target in view!CiCi+CiUCi]H _No target in view!CiM Ci$ Ci CiF #No target in view!CiR Ci_ Level 9 of the Dungeon <<<<>>>>(Press ? for help) ##........................## ###  #...[.......#..##........# #.#  ###.[.....####...........####.##  ##........#.##.##.......##....#  ### ##...............##............#  Ci` ##.## #..........................#.###  #...###...........######.........#..##  #...#.............##..>..............####  ##.....................)†...##......#.#..##  #...#.#.#........#.#.#.#....##............#  ##.........................###............#  #..#.#.@....#.#.#.#.#.#....###....##..####  #.....†....####............##........##  ##..........####.#.#.#.#.#............##  ###..............#.........##...##.......#  #..................#.#.#.#..#..........###  Ci` X####..............#.............#......##  ##.###.............##...........##..#...#####  #...#...................##......#...#....##.##  #.....##..........#.......#.........#........#  ##.........#....÷###......#..................###  Ci/a #....#....####..<###..............<..........#.#  #...##.....#.#..))[.÷..........................###Ci z\>@Ci, CiW ##........#.##.## AutarchDCSS the Skirmisher### ##...............# Coglin of Okawaru ****..##.## #................. Health: 86/86 ========================#...###...........###### Magic: 13/13 ========================#...#.............##..>. AC: 9Str: 9##.....................)† EV: 14Int: 15#...#.#.#........#.#.#.#. SH: 0Dex: 18##....................... XL: 11 Next: 24% Place: Dungeon:9#..#CiEY W[39;49m.#.@....#.#.#.#.#.#. Noise: ===------  Time: 13926.5 (0.0)#.....†....####......... e) +0 sling {Kun}  d) +1 sling {Isabel}##..........####.#.#.#.#. Fire: e) +0 sling {Kun}###..............#......... Rev* #..................#.#.#.#.####..............#......... ##.###.............##........ #...#...................##... #.....##..........#.......#..  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!CiZ Ci[ Cidl Cim Ciu : _Ci*v Ciy CiLz Ci{ Ci Cig Ci Ci Ci CiE Ci >Rev+ CiV Ci Ci Ci: Ci Ci Ci' Ci CiN Ci1 Ci Ci Ci Ci Ci\ Ci >Rev Ci Ciر Cif Ci Ci Ci5 Cio Ci Ci Ci Ci CiF (Ci Ciu CiE Ci Ci Cih Ci ,Ci Ci5 Ci Ci# CiT Ci CiM Ci Ci Ci ...........#.#.#....## #........................## ### Ci #...[.......#..##........# #.# ###.[.....####...........####.##  ##........#.##.##.......##....# Ci ##...............##.# #..........................#.### #...........######Ci #..## ............##..@..............##---41.5 (1Ci7 5.0) CiW ................)....##......#.# Ci 1.#........#.#.#.#....##......... .........Ci +###. .>....#.#.#.#.#.#....###....##..# Ci G†....##.## Ci .....####.#.#.#.#.#......Cig ## .....##...##.......# ......#.#.#..#...##Ciu :---Ci Ci x __There is a stone staircase leading down, spattered with blood here.CiCiCieCiCi82.0) _CiCi0'10CiDCilCiCi ..####.........  #..#.........  #..#......[..  #j.#'##......  #.....# .....  #.....# yy..  #.....# jj.  CiH #..j.j# ..  #.@...# .  #.....#  #.....# Ci # #....## #....#j   gnoll sergeant (polearm, wandering) ######jj 2 gnolls (1 wandering) Ci)Ci6-4.0 (2.5CiCiT# _You climb downwards.Cia _There is a stone staircase leading up here.Ci _  You shoot a sling bullet. The sling bullet hits the gnoll.Cif )))The gnoll is moderately wounded.You shoot a sling bullet.Ci .jThe sling bullet closely misses the gnoll.Ci u .jThe gnoll sergeant shouts!Ci ..jj)jCi6 `===8 (0.8Rev Ci Ci < _The gnoll hits you but does no damage.Ci _  You shoot a sling bullet. The sling bullet hits the gnoll.Cin  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.CiO 3j.Ci > .jCi OThe gnoll is severely wounded.CiCiV2--5.6CiO _The gnoll hits you with a +0 flail.CiF_  You shoot a sling bullet. The sling bullet hits the gnoll.Ci(  The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.Ci<+ .Ci=rjThe gnoll is almost dead.CiCi:3Ci=-Ci!6.4Ci Rev+ CiRCi=Ci Ci#Cie_The gnoll closely misses you. The gnoll misses you.CiCif 3Ci Ci Ci d--7.4 (1.0Rev Ciu Ci2 * =.9.-- _The gnoll closely misses you. x2; The gnoll sergeant barely misses you.Ci  ...........#.#.#....#.....## #........................## ### #...[.......#..##........# #.# Ci ###.[.....####...........####.####........#.##.##.......##....# ##...............##............# #..........................#.### #...........######.........#..## ............##..@j.............## ...............j)....##......#.#. Ci. I.#........#.#.#.#....##.......... ...............##.......... CiW .>....#.#.#.#.#.#....###....##..# Ci †....####............##........## jj 2 gnolls .....####.#.#.#.#.#............## ........#.........##...##.......# ..........#.#.#.#..#..........###Ci&r <4-8.9 (2.5Ci} Ci _You climb upwards. _There is a stone staircase leading down, spattered with blood here.Ci )You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!Ci(q   gnollCis )Okawaru accepts your kill.Ci: )You shoot a sling bullet.  The gnoll hits you with a +4 whip of venom.Ci?79===-===9.7 (0.8Pois Rev+ CiCiQ _You are poisoned.Cig>  You shoot a sling bullet.Ci&y  The sling bullet hits the gnoll but does no damage.  You shoot a sling bullet.Ci{X  The sling bullet hits the gnoll but does no damage.Ci|a7--50.5CieCi$ _You feel sick.Ci  You shoot a sling bullet. The sling bullet hits the gnoll.Ci^@  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.Ci:  The gnoll is almost dead.You feel sick.  The gnoll hits you with a +4 whip of venom.CiZ0===---1.3CiNCi@ _You are more poisoned.CiCiSm )))))))You shoot a sling bullet.Ci )  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!Ci >)CiI Ci- n )......  Okawaru accepts your kill.Ci0 69--2.1Rev* CiV9 Cij: $ _You feel sick.Ci#U ICiY H _No target in view!Cin Ci9o Civ Ciy H _No target in view!Ci Ci3 Ci. Ci H _No target in view!Ci3Ci^ _No target in view!CiCiCi,!Ci$H _No target in view!Ci{LCiMCiTCiV@ _No target in view!CiCiCiCi˩Ci!= #..............## ###[#..##........# #. #######...........####.##  ##........#.##.##.......##.... ##.......##........ #....#.########.. ....##..>)....##......)@....##......#.#. .##.#.#.#....##......... ............#Pois Rev* .#.#.#.#.#..#.... ........#.............#......##Ci&7----3.1 (1.0Rev+ CihCi9 _You feel sick.  Things that are here: _a +0 shortbow of freezing; a centaur skeletonCiu_c-CicCiiQ5CigjK4-Ci'lCioCioK3-CiqCitCi!uT2Rev CivCi}zCizCi|Ci?Ci:61Ci)Ciu _You start resting. You feel sick. x70----9.1 (6-60.1 (7Rev Ci[ _You are no longer poisoned.Ci(3Ci*Ci,Ci31=Ci5Ci7Ci+8Ci:CiC=n62=CiG>Ci?,Ci@CiCCiCCiECiGCiG%3CiBICigK,CiLCiNCiOCiPCixSCiS%4CiIUCiV,CiWCidY,CiuZCi[Ci[K5=Ci]Ci`,CibCid,CifCiiCiiU6=Ci lCiwnCinCiApCisCiVs%7Ci\uCiv,CimxCi|,Cig}Ci[;8CiCi,CihCiXCi#K9=CiMCi#CiHCiCi,CiCil70=CivCi\Ci̛Ci Cik,CiCiCi%1Ci;CiyCiCiCim,CiyCiCiK2=CiLCiCiνCi Ci5,CiCi CiU3=CimCi,Ci Ciu,CiCiCi%4Ci CiGCiCinCiCiCiCi7;5Ci4Ci9,CiCieCiCiCirCiK6=CiZCi,CiwCiV ,Ci Ci Ci U7=Ci Ci Ci5 Ci@ Ci ,CiQ Ci Ciz %8Ci CiK Ci~ CiD Ci ,Ci5 Cih# a9=Ci*$ Ci% Ci% Ci^( Ci* Ci/+ Ci, CiZ/ l80=Ci1 Ci3 Ci.4 Ci[6 Ci8 ,Ci=: Cia= Ci= %1Ci? CiB ,CiD CiG ,CiM g2CiO ,CikQ CiS CiS CiT CiW a3=CijY Ci[ Ci[ Ci] CiG` Ci` U4=Cib Ci~d Cid Cio Cir ,Ciu Ciw Ci$x %5Ciy Ci{ ,Ci\| Cio} ,Cia~ CiO k _You start resting.HP restored.Ci^ Ci 240333.0)Ci^ 56=Ci ,4.1 (74 _Ci Ci CiJG [M.#.#.#....#.....## ..............## ## #....#..##........# #.# ###.[.....####...........####.#  ###.##.##.......## ####............# #...######CiG #..## ...##..@).............## .......))....##......#.# .##.#.#.#.... CiG ....................###........... # .#.#.#.#..#....CiG D CiP CiP 15.1 (1.0)CiW CiZ y _There is a stone staircase leading down, spattered with blood here.Ci2Ci3Ci;Ci;=Ci #.#.#....#.....## ......## ### ...[.#..##........# #.# .[.....####...........####.## ##.#.##.##.......##....# .##..# ...#.### .######.#..## Cij ##..>@.#))....##......#.#. #.#.#.#.#....##.###. Ci 3>....#.#.#.#.#.#....###....##..# ....####.##.######.#.#.#.#.#....##Ci k#.##...##.Ci. b##.#.#.#..#.###CiDCi-6 _CiCi;v _You see here a +4 whip of venom.Ci1.#.#.#....#.....## #......## ### #...[.#..##........# #.##.[.....####...........####.##  ##.#.##.##.......##....# ##.##..# #...#.### #.######.#..##.##..@)..))....##......#.# .#.#.#.#.#....##.### Ci.>....#.#.#.#.#.#....###....##.. †....####.##.## .####.#.#.#.#.#....## .#.##...##.# .#.#.#.#..#.### CiCiu-7 _CiCif y _There is a stone staircase leading down, spattered with blood here.CiCiCiYCiCi{ I=8 _Ci? Ci '10Ci>$   ..####.........  #..#.........  #..#......[..  #..#'##......  #.....# .....  #.....# yy..  #.j...# jj. Ci$  #.....# ..  #.@...# .  #.....#  #.....#  #Ci$ + #....## #....#j   gnoll sergeant (polearm) ######Ci% 0  CiC% You climb downwards.Ci( =9.6 (2.5 _The gnoll sergeant completely misses you.Ci( a _There is a stone staircase leading up here.CiD )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.Ci  The gnoll sergeant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.Ci{,T .  The gnoll sergeant is lightly wounded.Ci-b==40.4 (0.8Rev Ci3Ci5T _The gnoll sergeant misses you.CiN )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.Ci ))))))The gnoll sergeant is lightly wounded.  You shoot a sling bullet.Cid .....j.  The sling bullet barely misses the gnoll sergeant.Ci/eV1--1.2CiIkCimL _The gnoll sergeant hits you from afar with a +0 spear.Ci )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.Cile  The gnoll sergeant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.Ci T .  The gnoll sergeant is lightly wounded.Ci 78---2.0Rev+ Ci Ci L _The gnoll sergeant hits you from afar with a +0 spear.Ci@ )))))))You shoot a sling bullet.Ci  The sling bullet closely misses the gnoll sergeant.You shoot a sling bullet.Ci j.....j.Ci S9=8Ci Ci i _The sling bullet closely misses the gnoll sergeant.Ci4 )))))))You shoot a sling bullet.Ci*  The sling bullet barely misses the gnoll sergeant.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!Ci: .....j.  The gnoll sergeant is moderately wounded.Ci/3.6Rev*  _The gnoll sergeant completely misses you.Cij )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.Ci:. _The gnoll sergeant completely misses you.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.Ci@.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.CiV5--4.4CiCi}  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded. _The gnoll sergeant hits you from afar with a +0 spear.Ci )))))))You shoot a sling bullet.CiC5 _The gnoll sergeant hits you from afar with a +0 spear.  You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.Ci% .....j.  The gnoll sergeant is moderately wounded.Ci]&c66----5.2Ci6-CiI0L _The gnoll sergeant hits you from afar with a +0 spear!Ci. )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.Ci   The gnoll sergeant is heavily wounded.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.CiV0jCi .j   gnoll (wandering)The gnoll sergeant is heavily wounded.CiNk60----6.0CiCibL _The gnoll sergeant hits you from afar with a +0 spear!Ci CivCi Ci ^ _You are too injured to fight recklessly!Ci. CiӀ Ci CiE ^ _You are too injured to fight recklessly!Ci Ci CiCi^ _You are too injured to fight recklessly!Ci3CiI4Ci;CiaG^ _You are too injured to fight recklessly!Ci..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#.j....[..Health: 60/86 ================--------#..#'##......Magic: 13/13 ========================#.....# .....AC: 9Str: 9#.....# yy..EV: 14Int: 15#.j...# jj.SH: 0Dex: 18#.*...# ..XL: 11 Next: 24% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14046.0 (0.0)#.....#e) +0 sling {Kun}  d)Ci3f +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....#Rev* #....###....#j   gnoll sergeant (polearm)######j   gnoll (wandering) _You are too injured to fight recklessly!  Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (heavilywounded, 75% to hit)Ci..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#.j....[..CiXHealth: 60/86 ================--------#..#'##......Magic: 13/13 ========================Ci#.....# .....AC: 9Str: 9Ci"7#.....# yy..EV: 14Int: 15#.j...# jj.CiH[SH: 0Dex: 18Cip#.)...# ..XL: 11 Next: 24% Place: Dungeon:10Ci#.@...# .Noise: ===------  Time: 14046.0 (0.0)Ci#.....#e) +0 sling {Kun}  d) +1 sling {Isabel}Ci#.....#Fire: e) +0 sling {Kun}#.....#Rev* Cio#....###....#CiB|j   gnoll sergeant (polearm)######Ciu6j   gnoll (wandering)Press: ? - help, Q - select action, ( or ) - cycleCi-Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (heavilywounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.Ciw You shoot a sling bullet.  CiͅAThe sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The gnoll sergeant is severely wounded.Ci K.jCi V.8 (0.8 _Ci. Cii CiD..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#......[..Health: 60/86 ================--------#..#j##......Magic: 13/13 ========================#.....# .....AC: 9Str: 9#.....# yy..EV: 14Int: 15#.j...# jj.SH: 0Dex: 18#.*...# ..XL: 11 Next: 24% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14046.8 (0.0)#.....#e) +0 sling {Kun}  d) +Cil1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....#Rev* #....###....#j   gnoll sergeant (polearm)######j   gnoll (wandering) _The gnoll sergeant is severely wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (severely wounded, 75% to hit)Ci..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#......[..Health: 60/86 ================--------#..#j##......Magic: 13/13 ========================#.....# .....AC: 9Str: 9#.....# yy..EV: 14Int: 15#.j...# jj.SH: 0Dex: 18#.)...# ..XL: 11 Next: 24% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14046.8 (0.0)#.....#e) +0 sling {Kun}  d) +CiJ1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....#Rev* #....###....#j   gnoll sergeant (polearm)######j   gnoll (wandering)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  (severely wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.Ci"  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is severely wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The gnoll sergeant is almost dead.Cij.jCi4,7.6 (0.8CiڥCi4_ _The gnoll sergeant completely misses you.Ci S..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#......[..Health: 60/86 ================--------#..#j##......Magic: 13/13 ========================#.....# .....AC: 9Str: 9#.....# yy..EV: 14Cio Int: 15#.j...# jj.SH: 0Dex: 18#.*...# ..XL: 11 Next: 24% Place: Dungeon:10#.@...# .Ci Noise: ===------  Time: 14047.6 (0.0)#.....#Ci e) +0 sling {Kun}  d) +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}Ci #.....#Rev* #....###....#j   gnoll sergeant (polearm)######j   gnoll _The gnoll sergeant completely misses you.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (almostdead, 75% to hit)Ci &..####.........AutarchDCSS the Skirmisher#.)#.........Coglin of Okawaru ****..#.)#......[..Health: 60/86 ================--------#.)#j##......Magic: 13/13 ========================Ci #.)...# .....AC: 9Str: 9#.)...# yy..EV: 14Int: 15#.)...# jj.SH: 0Dex: 18#.)...# ..XL: 11 Next: 24% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14047.6 (0.0)#.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....#Rev* #....##Ci #....#j   gnoll sergeant (polearm)######Ci Tj   gnollPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCik Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (almostdead, 75% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.Ci5: w)You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  You kill the gnoll sergeant!Okawaru accepts your kill.Ci? )j   gnollCi2 U'jCie i.....).Ci( ;58.4 (0.8 _CiZ Cin Ciwh..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#......[..Health: 60/86 ================--------#..#'##......Magic: 13/13 ========================#..j..# .....AC: 9Ci?iStr: 9#..*..# yy..EV: 14Int: 15#.*...# jj.SH: 0Dex: 18#.*...# ..XL: 11 Next: 25% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14048.4 (0.0)#.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....#Rev* Ciqi#....###....#j   gnollCii######You kill the gnoll sergeant! _Okawaru accepts your kill.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (72% to hit)Ci..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#......[..Health: 60/86 ================--------#..#'##......Magic: 13/13 ========================#..)..# .....AC: 9Str: 9#..)..# yy..EV: 14CiInt: 15#.)...# jj.SH: 0Dex: 18#.)...# ..XL: 11 Next: 25% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14048.4 (0.0)#.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....#Rev* #....###....#j   gnoll######Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (72% to hit)  CiiYou shoot a sling bullet.  The sling bullet barely misses the gnoll.CiZ3Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (72% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.closely misses the gnoll.Ci}Q.jCi)..1=9.2 (0.8 _Ci"Ci#Ci/ @..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#......[..Health: 61/86 =================-------#..#'##......Magic: 13/13 ========================#.....# .....AC: 9Str: 9#..j..# yy..CiJ OEV: 14Int: 15#.)*..# jj.SH: 0Dex: 18#.*...# ..XL: 11 Next: 25% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14049.2 (0.0)#.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.....#CiK yFire: e) +0 sling {Kun}#.....#CiM Rev* #....###....#j   gnoll######You shoot a sling bullet. _The sling bullet closely misses the gnoll.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (72% to hit)Ci ..####.........AutarchDCSS the Skirmisher#..#.).......Coglin of Okawaru ****..#..#.)....[..Health: 61/86 =================-------#..#)##......Magic: 13/13 ========================#...).# .....AC: 9Str: 9#..)..# yy..EV: 14Int: 15#.))..# jj.SH: 0Dex: 18#.)...# ..XL: 11 Next: 25% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14049.2 (0.0)#.....#Cix e) +0 sling {Kun}  d) +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....#Rev* #....###....#j   gnoll######Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (72% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll.Ci  Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (72% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll.The sling bullet hits the gnoll.  The gnoll is heavily wounded.Ci~ U.jCih D..'....CiK 450.0 (0.8 _CiW Ci Ci"; M..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#......[..Health: 61/86 =================-------#..#'##......Magic: 13/13 ========================#.....# .....AC: 9Str: 9#.....# yy..EV: 14Ci< Int: 15#.j...# jj.SH: 0Dex: 18#.*...# ..XL: 11 Next: 25% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14050.0 (0.0)#.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....#Rev* #....###....#j   gnoll######You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is heavily wounded.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 72% to hit)Ci~..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#......[..Health: 61/86 =================-------#..#'##......Magic: 13/13 ========================#.....# .....AC: 9Str: 9Cie#.....# yy..EV: 14Int: 15#.j...# jj.SH: 0Dex: 18#.)...# ..XL: 11 Next: 25% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14050.0 (0.0)#.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....#Rev* #....###....#j   gnoll######Fire: e) +0 sling {Kun}CiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.Ciy  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.CiO )jThe gnoll is severely wounded.CiWCibX18 (0.8 _CiV`CicCi[M..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#......[..Health: 61/86 =================-------#..#'##......Magic: 13/13 ========================#.....# .....AC: 9Str: 9#.....# yy..EV: 14Ci$Int: 15#.)...# jj.SH: 0Dex: 18#.j...# ..XL: 11 Next: 25% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14050.8 (0.0)Ci=#.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....#Rev* #....###....#j   gnoll######The sling bullet hits the gnoll but does no damage. _The gnoll is severely wounded.Fire: e) +0 sling {Kun}CiiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)CiF9 ..####.........AutarchDCSS the Skirmisher#.)#.........Coglin of Okawaru ****..#.)#......[..Health: 61/86 =================-------#.)#'##......Magic: 13/13 ========================#.)...# .....AC: 9Str: 9#.)...# yy..EV: 14Int: 15#.)...# jj.SH: 0Ci9 PDex: 18#.)...# ..XL: 11 Next: 25% Place: Dungeon:10#.@...# .Noise: ===------  Time: 14050.8 (0.0)#.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....#Rev* #....###....#Ci: }j   gnoll######Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet completely misses the gnoll.Ci6 )  Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet completely misses the gnoll.The sling bullet hits the gnoll!  You kill the gnoll!CiG <)CiW .....))  Okawaru accepts your kill.Ci,\ 31.6 (0.8 _Ci3c Cie Ci$Ci$Ci%Ciq,<62Ci3XCi8Ci:%3Ci:Ciz>Ci>>Rev+ Ci @Ci^DCiDCiECi ICirI%4CiJCiNCi+OCiAPCi&TCiqT>Rev CiUCigCikK5=CilCicrCirCiNtCizCi{Ci|CiρCi-#6Ciq==Ci҃CiaCiCiVCi,CiJCi@Q7CiCiCikCi CigCiSCi;8CiCij _You start resting.A vampire mosquito comes into view.Ciy---y   vampire mosquito (wandering)Ci(69.6 (18.0)CiA.yCiCiGP---70.6 (19 _CiCiCi..####.........AutarchDCSS the Skirmisher#..#.........Coglin of Okawaru ****..#..#y.....[..Health: 68/86 ==================------#..#*##......Magic: 13/13 ========================#...*.# .....AC: 9Str: 9#..*..# yy..EV: 14Int: 15#.)*..# jj.SH: 0Dex: 18#.)*..# ..XL: 11 Next: 25% Place: Dungeon:10#.@...# .Noise: ---------  Time: 14070.6 (0.0)#.....#e) +0 sling {Kun} im d) +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....##....###....#y   vampire mosquito (wandering)###### _You start resting. _A vampire mosquito comes into view.Fire: e) +0 sling {Kun}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (wandering, hasn't noticed you, 55% to hit)Ci] ..####.........AutarchDCSS the Skirmisher#..#.).......Coglin of Okawaru ****..#..#).....[..Health: 68/86 ==================------#..#)##......Magic: 13/13 ========================#...).# .....AC: 9Str: 9#..)..# yy..EV: 14Int: 15#.))..# jj.SH: 0Dex: 18Ci; #.))..# ..XL: 11 Next: 25% Place: Dungeon:10#.@...# .Noise: ---------  Time: 14070.6 (0.0)#.....#e) +0 sling {Kun}  d) +1 sling {Isabel}#.....#Fire: e) +0 sling {Kun}#.....##....###....#y   vampire mosquito (wandering)######Fire: e) +0 sling {Kun}Ci Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the vampire mosquito.Ci CiL Shift-Dir - straight lineAim: a vampire mosquito (wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet.  The sling bullet closely misses the vampire mosquito.Ci& '.yCi& y.....yCiN b===1.4 (0.8Rev Ci Ci : _The vampire mosquito buzzes angrily.Ci )))) You shoot a sling bullet.  The sling bullet hits the vampire mosquito!Ci65  The vampire mosquito is moderately damaged.You shoot a sling bullet.  The sling bullet hits the vampire mosquito!Ci )'y'Ci (.y.Ci 0...).Ci '2.2Ci CiR h _The vampire mosquito is heavily damaged.Ci' )))))))You shoot a sling bullet.Ci  The sling bullet misses the vampire mosquito.You shoot a sling bullet.  The sling bullet hits the vampire mosquito.Ci7'.yCiCC-...Ci0D .)CiD59=CiQEW3.0Rev+ CiPLCiOi _The vampire mosquito is severely damaged.Ci: ) You shoot a sling bullet.  The sling bullet hits the vampire mosquito.Ci ))))))The vampire mosquito is almost destroyed.You shoot a sling bullet.CiH9)yCieS> ....Ci$T\.  The sling bullet barely misses the vampire mosquito.CiT%8Ci^Ci^H _The vampire mosquito bites you but does no damage.Ci" )))))))You shoot a sling bullet.CiM The sling bullet barely misses the vampire mosquito. _The vampire mosquito bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.Ci\ .....)y  The vampire mosquito is almost destroyed.4.6Ci t _The vampire mosquito closely misses you.Ci- q  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.Ci ] )))))))Ci% sThe vampire mosquito is almost destroyed.You shoot a sling bullet.CipM 9 .....)y The sling bullet barely misses the vampire mosquito.The vampire mosquito bites you but does no damage.  The vampire mosquito bites you.CiN 5-5.4Rev* CiV CiY M _The vampire mosquito draws vitality from your injuries!Ci )))))))You shoot a sling bullet.Ci7( Ci The sling bullet closely misses the vampire mosquito.You shoot a sling bullet.  The sling bullet hits the vampire mosquito.Cim .....)y  The vampire mosquito is almost destroyed.Ci2'6.2CiҙCi] _The vampire mosquito barely misses you.Cim3q  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.Ci )))))))The vampire mosquito is almost destroyed.You shoot a sling bullet.CiXE6.....)y  You shoot a sling bullet.  The sling bullet closely misses the vampire mosquito.vampire mosquito bites you!  Ci1F]The vampire mosquito draws vitality from your injuries!  The vampire mosquito bites you.CiF$54CiFG----7.0CiMCiwPM _The vampire mosquito draws vitality from your injuries!Ci\Ci'CiޯCi^ _You are too injured to fight recklessly!Ci?:  Ci@aYou shoot a sling bullet.  The sling bullet hits the vampire mosquito!Ci  The vampire mosquito is almost destroyed.You shoot a sling bullet.  The sling bullet hits the vampire mosquito but does no damage.CiYx  The vampire mosquito is almost destroyed.CiZ%8CiaCic] _The vampire mosquito barely misses you.Ciq  You shoot a sling bullet.  The sling bullet hits the vampire mosquito.CiN )))))))The vampire mosquito is almost destroyed.You shoot a sling bullet.Ci\9 ...Ci..)y  The sling bullet barely misses the vampire mosquito.The vampire mosquito bites you but does no damage.Ci_5---8.6CiCiaa _The vampire mosquito completely misses you.Ci0  You shoot a sling bullet.  The sling bullet hits the vampire mosquito but does no damage.Cit g)  The sling bullet hits the vampire mosquito but does no damage.  The vampire mosquito is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the vampire mosquito!  You destroy the vampire mosquito!Ciy (Ci Ci /79.4Ci Ci P _Okawaru accepts your kill.Ci0M.........####...............[#'##.....yy.)jj.<.#.....#Ci5Ci67---80.4 (1.0CiBCi0CM _You see here a +0 club.Ciw  ..#### #..#........['##.......#  yy)Ci jj) . . CiCiu#6CiA---1 _CiNCiw _There is a stone staircase leading up, spattered with blood here.Ci Ci 3Ci< ,Ci7 jRev+ Ci Ci Ci% 97Ci CiS Ci Ci Ci CiY Ci Ci CiB l8=Rev Ci Ci Ci, Ci? Ci CiS Ci Ci Cip K9=Ci& Ci Ci (CiJ CiP 3Cio Ci Ci :60Ci6 Ci Ci Ci" Ci$ CiC$ Ci$ Cil' Ci' S1=Cid( Ci`* Ci* Ci+ CiG- Ci- Ci. Cip0 Ci0 X62=CiG2 CiO6 ,Ci7 Ci< Ci= Ciz> Ci7B CiiB %3CiBC CiE CiF CiPG CiJ ,CiK Ci3N Ci`N %4Ci5O CiQ CiQ CiR CiT CiT CiU CiYX CiX CiX D5=CiWZ Ci] CiL] Ciw^ Cia ,Ci[b Ci.{CiCi88.4 (1.0) _CiCi)9Ci...........#.#.#....#.....## #........................## ### #...[.......#..##........# #.# ###.[.....####...........####.####........#.##.##.......##....# ##...............##............# #..........................#.### #...........######.........#..## ............##..@).............## ...............))....##......#.#. .#........#.#.#.#....##.......... ...............##.......... Ci|.>....#.#.#.#.#.#....###....##..# †....####............##........##  .....####.#.#.#.#.#............##  ........#.........##...##.......#  ..........#.#.#.#..#..........### Ci][9=9.9 (2.5CihCi^i! _You climb upwards.Ci my _There is a stone staircase leading down, spattered with blood here.CiYBCiNVLevel 9 of the Dungeon <<<<>>>>(Press ? for help) #....................#...#  ##........(#.#.#.#........##  ##.........[......#.........#  #...........#.#.#....#.....##  ##........................## ###  #...[.......#..##........# #.#  ###.[.....####...........####.##  ##........#.##.##.......##....#  ### ##...............##............#  ##.## #..........................#.###  #...###...........######.........#..##  #...#.............##..@).............####  ##....................))....##......#.#..##  #...#.#.#........#.#.#.#....##............#  ##.........................###............#  #..#.#.>....#.#.#.#.#.#....###....##..####  #.....†....####............##........##  ##..........####.#.#.#.#.#............##  ###..............#.........##...##.......#  #..................#.#.#.#..#..........###  ####..............#.............#......##  ##.###.............##...........##..#...#####  #...#...................##......#...#....##.##CiO@>CiqCi  <...........#.#.#....#.....##AutarchDCSS the Skirmisher #........................## ###Coglin of Okawaru ****.. #...[.......#..##........# #.#Health: 69/86 ===================----- ###.[.....####...........####.## Magic: 13/13 ========================##........#.##.##.......##....# AC: 9Str: 9 ##...............##............# EV: 14Int: 15 #..........................#.### SH: 0Dex: 18 #...........######.........#..## XL: 11 Next: 27% Place: Dungeon:9 Ci ............##..@).............## Noise: ---------  Time: 14119.9 (0.0) ...............))....##......#.#. e) +0 sling {Kun}  d) +1 sling {Isabel} .#........#.#.#.#....##.......... Fire: e) +0 sling {Kun} ....................###.......... Ci1 ..>....#.#.#.#.#.#....###....##..# †....####............##........##  .....####.#.#.#.#.#............##  ........#.........##...##.......#  ..........#.#.#.#..#..........###  _There is a stone staircase leading up, spattered with blood here. _You start resting. Ci_ _There is a strange disturbance nearby! _There is a strange disturbance nearby! _You climb upwards. Ci k_There is a stone staircase leading down, spattered with blood here.Ci) Ci Ci( Ci> Ci#L d _  Things that are here: CiL Y a +0 flail; a gnoll corpseCiQ Ci2S  _CiU Ciu Ci S701Ci{ CiK nCig XCi. w2=Ci1 Ci4 Ci@ CiGK 3=Ci BCi g4Ci%  ##....##.## ### ##...............# ##.## #................. #...###...........###### #...#.............##..>) ##...........)). #...#.#.#........#.#.#.#. ##....................... #..#.#.@....#.#.#.#.#.#.34.9 (15.0) #.....†....####........ ##..........####.#.#.#.# ###...# #........Ciz I..........#.#.#.#. ..#..  ##.###.............##..  #..........##...  ##..........#.. _There is a stone staircase leading down, spattered with blood here.Cib Ci Ci D [?25h[?0c [?1051l[?1052l[?1060l[?1061l