ʛ:j. Player: AutarchDCSS Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.14:44:26.ttyrec Time: (1782225866) Tue Jun 23 14:44:26 2026 ̛:j%y [?1051l[?1052l[?1060l[?1061h̛:j}V)0[?7h[?25l[?1c̛:j̛:jI̛:jяWelcome, AutarchDCSS. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Chaos Knight͛:jzWelcome, AutarchDCSS the Human. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight  p - Reavery - Earth Elementalistz - Alchemist Chaos Knights are playthings of the unpredictable Xom, and are subject to the god's constantly changing moods. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Chaos KnightΛ:jΛ:jvΛ:jWelcome, AutarchDCSS the Human Chaos Knight. You have a choice of weapons.a - short sword(+0 apt)  b - mace (+0 apt)  c - hand axe (+0 apt)  d - spear (+0 apt)  e - falchion (+0 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - maceқ:j ӛ:j_5ӛ:jbB AutarchDCSS the CudgellerHuman of Xom ..*...Health: 18/18 ========================Magic: 1/1========================AC: 5Str: 12EV: 10Int: 12SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 mace (chaos)Nothing quiveredGem (9000) ӛ:j%IV## ### .#. ##.#.#^##.@.##.#.#.## .#$ ### ##ӛ:jQӛ:jUWelcome, AutarchDCSS the Human Chaos Knight.It is said that the Orb of Zot exists deep within this dungeon.ӛ:j$W7Xom says: A new plaything!ӛ:jA[ӛ:jPress ? for a list of commands and other information.  Found 11 gold pieces.ӛ:jӛ:j[ _Found a staircase leading out of the dungeon.ԛ:j3 ԛ:j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   i - Spellcasting   0.0   1.2  -1          b + Maces & Flails 3.0   4.0   0       c - Axes   1.7   1.0   0  ԛ:j      d - Staves   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0              ԛ:j?         f + Armour2.0   3.0   0      g + Dodging1.0   2.0   0       h - Stealth   0.0   0.8  +1                              ԛ:jr _    ԛ:j !            ԛ:j         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpԛ:j [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets՛:j  b * Maces & Flails   3.0՛:j-o b - Maces & Flails   3.0֛:jQ f * Armour   2.0֛:jUp f - Armour   2.0֛:jr  g * Dodging   1.0֛:j p g - Dodging   1.0כ:j a * Fighting   3.0כ:j[o a - Fighting   3.0؛:jB6> h + Stealth 0.0؛:j< TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets؛:j =[?25h[?0c0 ٛ:j [?25l[?1cٛ:j]2.0  +1 current training targets, if any.=] set aall targetsٛ:jٛ:jّٛ:jAutarchDCSS the CudgellerHuman of Xom ..*...Health: 18/18 ========================Magic: 1/1========================AC: 5Str: 12## ##EV: 10Int: 12# .#. #SH: 0Dex: 12#.#.#^#XL:  1 Next:  0% Place: Dungeon:1ٛ:jUq#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#a) +0 mace (chaos)# .#$ #Nothing quivered## ##Gem (9000) ٛ:jܘWelcome, AutarchDCSS the Human Chaos Knight.It is said that the Orb of Zot exists deep within this dungeon.Xom says: A new plaything!Press ? for a list of commands and other information.  Found 11 gold pieces. _Found a staircase leading out of the dungeon.ٛ:jٛ:jiٛ:j%ٛ:jٛ:j΍ 3ٛ:j ٛ:j F _Unknown command.:j:j:jj:j\:j:j8999 _8:jX7:j_:jA _You now have 11 gold pieces.:jCX6:js:j":jX5:jI:j:j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.:j8..# ## ## #..#.###.#.###.##.#.#.#^#.##.#.<.#.##.#.#.###.#.## ##.## #.#.## :jo#.###@# ..# ##.# ### .#  .:jK.#♣K   kobold (missile, asleep):j+5.0 (5:j1l6.0 (64 _:j:j:j~:j:jӼ:j] _A kobold is nearby!:jX4K.K)===7.0 (13 _The kobold shouts!:j6 #.###.#.###.# .#.#^#.# <.#.# #.# ##.#.## # #.#.#.###...# ### #.#  .K# #... #.#♣.. #♣K.:j; ---82:j :jU :jg:jh=--9.2 (1.21:jl:jp _You closely miss the kobold. The kobold closely misses you.:jl )You thump the kobold!:j):jBq110.5 (1.3)0:j` _You kill the kobold!:jc:jc:j;h:jkH _No target in view!:je :jG :j[ ^ _No target in view!:j3g 89 _:jm $  Things that are here::jtq  a +0 short sword; 3 stones; a kobold corpse:j r I8 _:j s :j t :jw :jkw B7:jx :j8z :j | :j| B6:j'} :j :j :j1 B5:jJ :j@ :j :j B4:j: :j͋ :j :j B3:j :j+ :j :jV B2:jG :j֕ :j :j B1:jƘ :j :j :j B0:jŝ :j7 :jڠ :jr C79:j :j :jѥ X8:j :j :j- :j^ B7:j :jm :j B6:j :jo M _You now have 21 gold pieces (gained 10).:j0 :jz B5:jH :j :jY :j X4:j :jӸ :j B3:jw :j :jk :j B2:jw :j :j& :jy B1:j :j :j, X0:jF :j :j  .....# ##.# #.### ##)# #####.# #..#♣ ..##.# #...♣#### #.##.#######.#♣♣#....##.##.........♣ #.......#######♣◊◊ ♣♣♣♣.####♣.◊:j`  ♣@♣.♣♣-30.5 (20.0) ♣.....♣#..[◊♣....#. ♣.....◊◊◊...♣:j ◊.♣♣♣.◊◊ ◊♣♣◊..:j ♣ ◊♣#♣♣♣:j -1.5 (2169:j :j\ + _Found a plate armour.:jw:j:j:j 8:j 76:jW&:j+:j0:j1B5:j(4:j38:jw>:j?B4:jg:jO:j :j ,3:j4 :j:jZ2:j3X2:jo5:j8:j::jH;B1:j@,:j'B:jBB0:jC:jE:jH:j]H;59:jt:jo#.♣♣.....♣♣# ##..[◊♣....◊♣ ##.◊♣.....◊♣ ◊◊...♣◊.♣ #  ♣♣.◊◊♣◊♣♣ .>  ♣◊..♣♣◊♣ #.# #♣♣♣.♣ ...#  ♣.♣#..# #.@..# 41.5 (10 ######          2.5 (118 _Found a stone staircase leading down.:j :j :j% :j :jx n7:j! 65:j# :j% X4:jj& :j' :j* :jl* B3:j* :j, :jB. :j. B2:j. :jr0 :j`2 X1:j2 :j4 :j6 :j6 B0:jl7 :j9 :j; :j; C49:j= :jCB 8:jF h  There is a stone staircase leading down here.:jF I7 _:j)G :jH :j.J :jJ B6:j3K :jL :jM :jyN B5:j S 4:j.U :j2V :j}V B3:jV :jX :jX[ :j[ B2:j\ :jK^ :jyd 1:je :jf X0:jKh :ji Y39:j*j :j:m :jho :jp B8:jrq :j{t :j w :jw B7:jy :j{ :j~ :jb~ B6:j :j7 :jg :j؅ B5:jZ :j :j :jL B4:j :j :j :ji B3:jp :jH :j X2:j :j :jݡ :j@ B1:jգ :j :jب :j B0:j :j :j Y29:j! :j :jM :j B8:j^ :j :j= :jϷ B7:ja :j :jŻ :j B6:j :jM :j 5:j :j B4:jB :jN :jQ :j B3:jQ :j :j :j B2:jR :j :j :j B1:jc :j :j\ :j B0:j{ :j :jV  You encounter a goblin. It is wielding a +0 club.:jz @##.## #.#.## .###.## ##### # ##.# #...# ♣♣ ##)# ♣♣♣.♣.# g. :jN #..#♣♣◊◊.◊.##♣♣. #...♣♣..♣♣.##.. ####.#♣♣◊..♣♣.##.# .....♣♣♣◊.◊♣♣.##@# ####♣◊◊..◊♣♣...#.# #♣♣.◊♣♣♣......##.♣.♣♣ ##...####...# ##.##  #.### #.#g   goblin (asleep) :j f #.# #.# ####.# #.. >....# ###:jL :.g80.5 (38:j Qg:j n1.5 (3919 _:j :j :jF.#.## ##.## #.#.## .###.## ##### # ##.# #...# ♣♣#)# ♣♣♣.♣.# ..♣#♣♣◊◊.◊.##♣♣g♣  #...♣♣..♣♣.##...# ####.#♣♣◊..♣♣. .....♣♣♣◊.◊♣♣.##. ####♣◊◊..◊♣♣...#♣♣.◊♣♣♣.......♣.♣♣ ##...###...# ##.##.### #  #.# ####...:jH).g.:j/O:jOk2.5 (1.0)8:jT:jW:j(:jN)o=3.8 (1.37:j[/:jN3z _You closely miss the goblin. The goblin hits you but does no damage.:jy_ )  You hit the goblin. You freeze the goblin.:j(:j΅j25.15:j:jJ _You kill the goblin!:j0 _No target in view!:j :j :j :j H _No target in view!:j 4 _:j 3  You see here a +0 club.:j' :j I2 _:jg :j :j X1:j :j7 :j n  You encounter a frilled lizard.:j# C.#^#. <.#.#l .#.# . #.## ##. .## ... :j #.## ♣.♣♣ ##.## ##### ♣..  ##.# #...# ♣.♣♣  ##)# ♣♣♣.♣.# ♣@.♣-  #..#♣♣◊◊.◊.##♣♣.♣♣ :j  #...♣♣..♣♣.##.). ##.#♣♣◊..♣♣.##.## ...♣♣♣◊.◊♣♣.##.# ##♣◊◊..◊♣♣...#.l   frilled lizard (asleep)#♣♣.◊♣♣♣......##.♣.♣♣ ##...###  #...# ##.##:j 9.1 (4.0-90.1 (50 _:j :j^#.# <.#.# #l . ##. ... ♣.♣♣ ##### ♣..  ##.# #...# ♣.♣♣  ##)#  ♣@.♣  ♣.♣♣  .).#.####.##.#       #...# ##.##:jO5^#.# <.#.# #l . ##. ... ♣.♣♣ ##### ♣..  ##.# #...# ♣.♣♣  ##)#  ♣@.♣  ♣.♣♣  .).#.####.##.#       #...#  _A frilled lizard is nearby!:j#.###.# .#^#.# # <.#.##l .#. .# #.#### .## ... .## ♣.♣♣ ##.## ##### ♣...# #...# ♣@♣♣#)# ♣♣♣.♣.# ♣..#♣♣◊◊.◊.##♣♣.♣♣  #...♣♣.). ##.#♣♣◊..♣♣.##.### ...♣♣♣◊.◊♣♣.## ##♣◊◊..◊♣♣...#♣♣.◊♣♣♣......♣.♣♣ ##...###:jҚK.l:jMl:jf1.1 (109:j`:jI8 _The frilled lizard hisses angrily.:j\  ## #.. #.###.# ## .#^#.# .# # <.#.#.# #. .#..# l# #.##.##.# .## ... .## ♣.♣ ##.## ##### ♣@.♣.# #...# ♣.♣#)# ♣♣♣.♣.# ♣..♣:j7 U#♣♣◊◊.◊.##♣♣.♣♣  #...♣♣). ##.#♣♣◊..### ...♣♣♣◊.◊♣♣.# ##♣◊◊..◊♣♣...#♣♣.◊♣♣♣......:jR G.l:jp :j `28:j :j :j ..#  ## #.. #.###.# ### # .#^#.# ..# #. <.#.##.# #. .#.#.# . #.###.##l#####. .## #...........## ♣@♣♣ ##.## ##### ♣...# #...# ♣.♣♣#)# ♣♣♣.♣.# ♣..♣#♣♣◊◊.◊.##♣♣.♣♣  #...♣♣). ##.#♣♣◊..### ...♣♣♣◊.◊♣♣.# ##♣◊◊..◊♣♣...#.l37:j:j?k .  You hit the frilled lizard..3=4.3 (1.26 _You kill the frilled lizard!:j:j:j:jH _No target in view!:jz7:jL8:j>:j BH _No target in view!:j8I:j:jI0b:jϯc  You encounter a bat.:j@M # ..#  ## #.. :j #.###.# ### ## .#^#.# ..# #. <.#.##.# #. .#.:jŶ#.# .# #.####.##### :j}.## #..@.......:jG.## #♣♣.♣♣.###. ##.## ##### ♣..♣:j.# #...# ♣.♣♣##)# ♣♣♣.♣.# ♣..♣b   bat (wandering):jڿ(0.0:jt-5.3 (15 _:j:jv:j֩ / ## ..#  ## #.. ### ## ^#.# ..# #. <.#.# #.# #. #.# .# #.##.#####b  #..@.......  #♣♣.♣♣.###.  ##### ♣..♣  ##.# #...# ♣.♣♣  ##)#  ♣..♣  ♣.♣♣  ).####:jB V ## ..#  ## #.. ### ## ^#.# ..# #. <.#.# #.# #. #.# .# #.##.#####b  #..@.......  #♣♣.♣♣.###.  ##### ♣..♣  ##.# #...# ♣.♣♣  ##)#  ♣..  ♣.♣♣  ).####-:jE :jH Z _A bat is nearby!:jJU## ..# ## #.. .###.# ### ## #^#.# ..# # #. .#.# #.# .#. :jK#.# #.# #.# .## #.##.#####b# ## #...# .## #♣♣.♣♣.###.#.## ##### ♣..♣ # ##.# #...# ♣.♣♣ ##)# ♣♣♣.♣.# ♣..♣ #..#♣♣◊◊.◊.##♣♣.♣♣ #...♣♣..♣♣.##.).#.#♣♣◊..♣♣.##.### :jM.:jjT(:jUg64 _:j[:j_:jC3:jF:juKH _No target in view!:jR:j\S:jY:j[\H _No target in view!:j I:jJ :j :j u3 _:j| :j e  A bat comes into view.:j; ..# #.. #.# ### #. ## #.# ..# .# #. .# #.# .#. # #.# #.#  #.##.#####b# #..........#  #♣♣.♣♣@###.# :j ## ##### ♣..♣.# .# #...# ♣.♣♣?. )# ♣♣♣.♣.# ♣..♣### .#♣♣◊◊.◊.##♣♣.♣♣ ..♣♣..♣♣.##.).# b   bat (wandering) #♣♣◊..♣♣.##.### ♣♣♣◊.◊♣♣.##.# ◊◊..◊♣♣...:jG $#.#:j~ &7:jF l8.3 (22 _:j :j :jo a ..#  #.. # ### #. ## ..# .# #. #.# .#. # #.# #.# # #.##.#####b#  #..........# # #♣♣.♣♣@###.#  ##### ♣..♣.#:j% #...# ♣.♣♣?. )#  ♣..♣###).#:j2B) ..#  #.. # ### #. ## ..# .# #. #.# .#. #.# #.# #.##.#####b#  #..........#  #♣♣.♣♣@###.#  ##### ♣..♣.# #...# ♣.♣♣?. )#  ♣..♣###).#:jZ _A bat is nearby!:jw+## ..#  #.. # ### #. ##..# .# #.# .#.  #.# #.# #.##.#####b#  #......@...#  :jPb#♣♣.♣♣.###.# # ##### ♣..♣.# # #...# ♣.♣♣?. # ♣♣♣.♣.# ♣..♣### #♣♣◊◊.◊.##♣♣.♣♣ .♣♣..♣♣.##.).#◊..♣♣.##.### ♣♣◊.◊♣♣.##.#:jLG.b:j0b.:j-b.:jk":j}#l9.3 (11 _:j):j,:j.b:j;b.:j@8b:j:j7--=100.6 (1.3)0:j:jx :jK_You miss the bat. The bat hits you.:jb( .b:j( $b.:j) %.b.:j1 :j2 d1.9899:j8 :j|= _You miss the bat. The bat barely misses you.:jF ##  ..# #.. # # .# ### #. ## .. # ..# .# #. .# #.# .#. .##.# #.# ..#.##.#####.# #.......@b.# :jE #♣♣.♣♣.###.#  ##### ♣..♣.# #  #...# ♣.♣♣?.  ♣♣♣.♣.# ♣..♣### ♣♣◊◊.◊.##♣♣.♣♣ :j %b.:j #.b:j :j 68==:j _208:j :jĘ : _The bat hits you but does no damage.:j ## ..# .# .. # .. ##. # ### #. ## .# ...  ..# .# #. ....# #.# .#. .#.# #.# #.# ... #.##.#####.# #........@b# #♣♣.♣♣.###.# ##### ♣..♣.# .# #...# ♣.♣♣?. .l ♣♣♣.♣.# ♣..♣### .##◊◊.◊.##♣♣.♣♣ ....♣♣.##.).# .#l   frilled lizard (asleep) ◊..♣♣.##.### .#  :jX [18db.  You encounter a frilled lizard..b:j :j@ `37:j :j : _The bat hits you but does no damage.:j G †  You hit the bat.:j l   frilled lizard (asleep):jo45.1 (1.25:j :jj G _You kill the bat!:j}A.# .# . #... ##.  ### #. ## #.# ...  ..# .# #. .....# #. #.#.# #.# .... #.#####.# #.........†# #♣♣.♣♣.###@#  ##### ♣..♣.# #.#  #...# ♣.♣♣?. ..l ♣♣.♣.# ♣..♣####.## ◊◊.◊.##♣♣.♣♣ #.. ..♣♣.##.).# #.# ..♣♣.##.### #.# .◊♣♣.##.# #.#♣♣..:jd$.#.#:jO&-604:j\ #... ##.  ### #. ## #.# ...  ..# .# #. .....#  #.# .#. #.#.#  #.# #.# ....  #.##.#####.# ........†♣♣.♣♣.###.  ##### ♣..♣.# ...# ♣.♣♣?.=..l...... ♣♣.♣.♣####.####### ◊◊.◊.##♣♣.♣♣ #.. :j]B..♣♣.##.).# #.### .◊ ◊♣♣...$. ♣♣.....:jf:j/h==-73:jVn:jxl _Found a large ivory ring and 14 gold pieces.:j) .  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard. 58.3 (1.22 _You kill the frilled lizard! :jλb_Your Stealth skill increases to level 1!:jp:jy:j:jQ H _No target in view!:j:j:j:j:jM!H _No target in view!:jw\3:jN^ _No target in view!:jߪ:jv:jf:j<H _No target in view!:j3:jC:j6H _No target in view!:j3 I:j: #No target in view!:j= :jc n1 _0:j ]89 :j x# ### #. ## #.# ... # ..# .# #. .....# #.# .#. #.#.# #.# #.# .... #.##.#####.# #.........†# #♣♣.♣♣.###.###### ♣..♣.###.######. #...# ♣.♣♣?.@.........♣♣♣.♣.# ♣..♣####.#######◊◊.◊.##♣♣.♣♣ #... ♣♣..♣♣.##.).# #.### ♣◊..♣♣.##.### #.# ♣◊.◊♣♣.##.# #.# ..◊♣♣...#.# #$.♣......# ### ##...###:jx 11.3 (3.02.3 (48:j :j{  :j3 _:j "c - a +4 ring of protection:j mPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j?.:j6/:j>:j\Z$:j{[.# ### #. ## #.# ...:j \7AutarchDCSS the Cudgeller :jg\# ..# .# #. .....#:j\-Human of Xom ..*...:j&]i#.# .#. #.#.#:j|]dHealth: 18/18 ========================:j]g#.# #.# ....:j"^0Magic: 1/1:jg^2========================:j^%#.##.#####.#:j^-AC: 5:j&_-Str: 12:jp_?#.........†#:jc`-EV: 10:j`-Int: 12:j aC#♣♣.♣♣.###.#:jLa#SH: 0:ja-Dex: 12:ja##### ♣..♣.###.######.:jNbXL:  1 Next: 50% Place: Dungeon:1:jb#...# ♣.♣♣?.@.........:jc~Noise: ---------  Time: 112.3 (0.0)  :j`c♣♣♣.♣.# ♣..♣####.#######:jc;a) +0 mace (chaos) :jcw♣♣◊◊.◊.##♣♣.♣♣ #...:jn~ Nothing quivered :jEp♣♣..♣♣.##.).# #.###:j-Gem (8888) :j2w♣◊..♣♣.##.### #.# ♣◊.◊♣♣.##.##.# :jɀ..◊♣♣...#.##$. ◊♣♣♣......#### ♣♣ ##...### _No target in view! :j]_No target in view! _No target in view! _No target in view! _No target in view! _c - a +4 ring of protection:ja:j:jy9:jʑ 8 (0.5:j:j{ :ji:jˠ*_c - a +4 ring of protection (worn):jy&I:jP676 ##.# ### #. ## #.# ... #.# ..# .# #. .....# .# #.# .#. #.#.# # #.# #.# .... # #.##.#####.# #.........†# #:jnT #♣♣.♣♣.###.# ## ##### ♣..♣.###.######. .# #...# ♣.♣♣.. )# ♣♣♣.♣.# ♣..♣####.####### .#♣♣◊◊.◊.##♣♣.♣♣ #... ..♣♣..♣♣.##.).# #.### #♣♣◊..♣♣.##.### #.# ♣♣♣◊.◊♣♣.##.# #.# :jx ◊◊..◊♣♣...#.# #$. ♣.◊♣♣♣......# ### ♣.♣♣ ##...###4.8 (2.05.8 (35 _c - a scroll labelled CUEL YMNUWK:j_:j:jX4:je<3210:jyY79:j8 #.........†#  #♣♣.♣♣.###.#  ##### ♣..♣.###.######.  #...# ♣.♣♣............ ♣♣.♣.# ♣..♣####.####### ◊◊.◊.##♣♣.♣♣ #........ ..♣♣.##.).# #.####.## ..♣♣.##.### #.# ◊♣♣.##.# #@# 22.8 (7 ◊♣♣...#.# #$...>.# ♣♣......# #####..#  ##...### # :j ##.##  #.#  #..  ###:j"{3.8 (87:j3-Q _Found a stone staircase leading down.:jR J ♣♣.♣♣.###.##### ♣..#####....# ♣.♣♣........... ♣♣.♣.♣####.####### :jS ◊◊.◊.##♣♣.♣♣ #........ ..♣♣.##.).# #.####.####.# ◊ #.###..# ◊♣♣......>.# ♣♣.....####.  ##...## # ##.##  :j.k A4.8 (1:j)l :6:jw :j :j e5.8 (25:j :jy > _You now have 35 gold pieces (gained 14).:j:j^$:jPut on or remove which piece of jewellery? Jewellery (go to first with "=) :j? c - a +4 ring of protection (worn):jc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j[j#♣♣.♣♣.###.#AutarchDCSS the Cudgeller##### ♣..♣.###.######.Human of Xom ..*...#...# ♣.♣♣............Health: 18/18 ======================== ♣♣.♣.# ♣..♣####.#######Magic: 1/1======================== ◊◊.◊.##♣♣.♣♣ #........AC: 9Str: 12 ..♣♣.##.).# #.####.##EV: 10Int: 12 ..♣♣.##.### #.#SH: 0Dex: 12 .◊♣♣.##.##.###..#XL:  1 Next: 50% Place: Dungeon:1 ◊♣♣...#.##@...>.#Noise: ---------  Time: 125.8 (0.0) ♣♣......######..#a) +0 mace (cha:jjos)##...####Nothing quivered##.##Gem (8875) #.##.##..### _No target in view! _c - a +4 ring of protection _c - a +4 ring of protection (worn) _c - a scroll labelled CUEL YMNUWK _Found a stone staircase leading down. _You now have 35 gold pieces (gained 14).  Okay, then. _:j:jE:jɁ:jۂ:j:je:ji4 _3:jA:jB2:j:j:j:j'B1:j:j1R  There is a stone staircase leading down here.:j:j+0 :j_:j:j69:jo:jB8:j@:j7:j:j .♣.# ♣..♣####.####### .◊.##♣♣.♣♣ #........ :jI]♣♣.##.).# #.####.## ##.### #.# ##.# ♣♣.##.# #.###..# :j♣...#.# #....>.# ....# #####..# #...### ##########.# ##.## )......@...# 33.8 (8 :j #.# .######.##.◊.◊.◊♣.# #.#◊◊◊♣♣♣◊.#.. #.##..♣### :j/#...... ###..... ###### :j~{4.8 (96:j:j* _Found a short sword.:jW:jC:jT:j*:j:jn5:j>:jB4:j:j_:j:j1B3:j:j:j:jB2:j:j:j1:jB1:j:j:jU:jB0:j:j:js:jC59:jB:j:j :j/B8:j:j :j@ :j8B7:j:jf:j:j2B6:j=:j8:j:jB5:j:j:j:jQB4:j :j!:j#:jj$B3:j}%:j>':j^*:j+B2:j,:j.:jS1:jP2B1:je3:j 5:j7:j8B0:jZ9:j;:j<:j-=C49:j?:jd@:jC:jDB8:jE:jF:jH:jIB7:jI:jJ:j`L:jL:j M:6:jM:jN:jYP:jPB5:jQ:jT:jnU:jWVB4:jW:jY:j_\:j\B3:j^:jha:ji2:jk:jlB1:j6n:jo:j~|:j"}B0:j>:j.:jh:jC39:j:j:j:jB8:jF:j֙C  You see here a +0 short sword.:j`:jRI7 _:jT:j:j :jϢB6:jR:jҤ:j:j}B5:j:jë:jͭ:jgX4:j:j:jB3:j<:jƷ:j:j߽B2:j:jC:j:jB1:j:j:j7:j;B0:j0:j:jY29:j:j:j:j'B8:j<:j:jd:j\B7:jN:j:j]:jnB6:j:j5:j:j:jB4:j#:jT:j:jn3:j:j B2:jB :j,:jX1:j4:j7:jn8B0:j ::j>:j*@:j_AC19:jB:jD:jG:jGB8:j]H:j#P7:j`Sn6:jz:j5432:ji:jf  You encounter a jackal.:j #.#.#  .... h#  ####.# .#  ....†# .#  .###.#  ..  .###.######. .#  ...... .##  ####.####..#   #............@..#   #.####.#..#  :j}4 #.# ##.# ..#   #.###..# ..#   #....>.# ..#  #####..# ..#   h   jackal (asleep) #########.##### ...  ..........#..◊ .#. ######.##.◊.◊.◊♣ :j088.8 (54.0):j m9.8 (551 _:j:j .... #.#.##h#   ....#h#  ###.# #.#  ...†# #.#  ###.# ...  ###.######. #.#  ........... #.##  ###.############@.#  #...............#  #.####.#######..#  #.# ##.# #..#  #.###..# #..#  #....>.# #..#  h 2 jackals (asleep)  #####..# #..#  ########.##### #...  .........#..◊ .#. :j\ 90.8 (1.0)0:jP :j" W _You encounter a jackal.:jk# #.# ........#.#.#.#  ....h# # ###..# ...†##.#. ... ###.###### ........... #@## ###.############............###.###### #####.....>  #####..# #..# ########.##### #..109:j;q:jy:j ... ##. # #.# ...h.....#.#.#.#  ....h# ###. #.#.# ...†# ..#####.#.# ..........# ###.###### ........... #.## ###.############..#............###.###### ##h 3 jackals (asleep)###.....>  #####..# #..#:j .hYou encounter a jackal.:jZhh:jq:j hhh2 wandering)===28:jN _The jackal barks! You hear a bark!:j" .#  ... ##. ## # #.# ..........##.#.#h#  ....h# # ###.# #.#. ...†#####.# .......@..# ###.######.#####.### ........... #.# ###.############..#..............####.###### #####.....>h.h..h.h.:j2.> 2 jackals (1:j?---37:j-+ :j[  .#  ... ##. ## # #.# ...h.....##.#.#  .....# # ###.# #h#.# ...†# ..#####@#.# .......... ###.######.#####.### ........... #.# ###.############..............####.#######..# #####..    jackal  The jackal bites you but does no damage.=--46:jtl :j T _The jackal closely misses you.:jQ .h:j|R [ .  You barely miss the jackal.:jR _The jackal pauses to sniff the ground.:j_  The jackal bites you but does no damage. x26.0 (1.24:jd :j?i 3 _The jackal leaves your sight.:j* †You hit the jackal. You drain the jackal.:j R:j o77.3 (1.33:j :jc J _You kill the jackal!:j 3:j :j H _No target in view!:jA:jC:j"L:j8xH _No target in view!:jT:jU:j`:jkH _No target in view!:jt:jv:j,{:jN~H _No target in view!:j  _No target in view!:j:j<:j :j C _No target in view!:j{N:j O:jQ:jR:jT0h:jb`  A jackal comes into view.:jk.# ... ##. ###.#  #.# ... h.#.#   .....# #.#.#  #.#.# #.#.#  .... #.#.#  ##.# #†#.#  ..†# ..#####.#.#  ##.# ........@.#  .######.#####.###  .......... #.##  ##.############..#   #...............#  #.####.#######..#  h  :jk jackal (wandering)  #.# ##.# #..#   #.###..# #..#   #....>.# #..# :j0.0-8.3 (12 _:j:j .#  ... ##. ###.#  #.# ... h.#.#   #.#.#  #.#.# #.#.#  .... #.#.#  #†#.# †# ..#####.#.#  ........@.# .#####.###  #.## #..#  ...#  #..#  #.# ##.# #..#   #..#  #....>.# #..# :j .#  ... ##. ###.#  #.# ... h.#.#   #.#.#  #.#.# #.#.#  .... #.#.#  #†#.# †# ..#####.#.#  ........@.# .#####.###  #.## #..#  ...#  #..#  #.# ##.# #..#   #..#  #....>.# #..#:j :j}M-:j:ji] _A jackal is nearby!:ju 3  .#  ... ##. ###.# # #.# ... h.#.#  .....# #.#.#  #.#.# #.#.#  .... #.#.# ###.# #†#.# ...†# ..#####@#.# #.# ..........# ###.######.#####.### :jv ........... #.## ###.############..#  #...............#  #.####.#######..#  #.# ##.# #..#  #.###..# #..# :jx >.h:j :j g91 _:jH :j :jO .#  ... ##. ## # #.# ....h.....##.#.#  ..... ###.# ...†# ..#####.#.# ..........# ###.######.#####.### ........... #.# ###.############............###.#######..# ##:jXD.h:jE.h:jD:jb2000:j:j3s _You see here a jackal corpse.:j2 .#  ... ##. ## # #.# .........#.#.#.#h  .... ###.# #† ...†#####.# .......... ###.######.#####.### ........... #.# ###.############............###.######:jThh=1799 _The jackal barely misses you.:j .  You hit the jackal.:jq92.5 (1.28 _You kill the jackal!:j _No target in view!:j;I:j}DH _No target in view!:j;:j7=:jK^ _No target in view!:jy I:j@ H _No target in view!:j&  _No target in view!:j :j :j :j :j :js 7 _ _No target in view! _ A jackal comes into view.:j # #. h##.# :j! 4 .# ......  ##......## # #.# ...........#-  #.#.#:jC! .  .... #. ###.#:jm! `#†#.#   Gem (8797) ...†# ..#####.#.#  :j! {h   jackal (wandering)#..:j" #:jA# 3.30:j/ R:j 1 -4.5 (26:j}7 :j; 3 _The jackal leaves your sight.:j :jʲ :j7 :jp :jG :j2 54:jϿ :j :j  :j b A jackal comes into view.:j.  #  h # #. . #.  #.##.###  .# #......#  ... ####.#  ## #.# ........@..#.# #. .....##......#.#.# . #.#.# #......#.#.#  .... #..#####.#.# #####.# #. #†#.# .....†# #..#####.#.# h   jackal (wandering) ♣.###.# ..........#  ♣.###.######.#####.###  ♣............ #.## :j -.6:j 7.5 (33:j9 :j _ A jackal comes into view. _The jackal leaves your sight.  A jackal comes into view. _The jackal leaves your sight.:jf:jg:j>m:jEq) _ A jackal comes into view. _The jackal leaves your sight.  A jackal comes into view. _The jackal leaves your sight. _No target in view!:j^k  A jackal comes into view. _The jackal leaves your sight.  A jackal comes into view. _The jackal leaves your sight. _No target in view!:j\ _The jackal leaves your sight.  A jackal comes into view. _The jackal leaves your sight. _No target in view!  You encounter an endoplasm.  ##  .. ## #. .. #.   #.##.###  .# #......#  ... ##....@.###.#  ## #.# .....#.#  #. .....##......#.#.# . #.#.# #......#.#.# .# .... #..#####.#.# #####.# #.. #†#.# j  [39;:j,49m endoplasm (wandering) ......†# #j.#####.#.#  ♣.###.# #..........#   .♣.###.######.#####.###  0j.j8.5 (12 _:j , ##  ..  ## #.  .. #.  #.##.###  .# #......#  ... ##....@.###.#  ## #.# ...........#.#  #. .....##......#.#.#  #.#.# #......#.#.#  .... #..#####.#.#  #.j #†#.# †# #.  #.  :j  ##  ..  ## #.  .. #.  #.##.###  .# #......#  ... ##....@.###.#  ## #.# ...........#.#  #. .....##......#.#.#  #.#.# #......#.#.#  .... #..#####.#.#  #.j #†#.# †# #.  #.  :jR :jh  :j :jh S_An endoplasm is nearby!:j ###  ... ### #.#  ... #.#  #.##.### .# #......# ...###......###.# ## #.#......#.# # #. .....##......#.#.# .#. #.#.# #......#.#.# # .... #..#####.#.# #.#####.# #.j #†#.# ......†# #..#####.#.# ♣♣.###.# #..........# ..♣.###.######.#####.### ♣............ #. [9;1:j~z7Hhj.h.h   jackal (wandering)91 _:j@>### .. .h. ###. #.#  ... #.#  #.##.### .# #......# ...###......###.# . ## #.#......#.# .# #. .....###.#.# :jI .#. #.#.# #......#.#.#  #.# .... #.j#####.#.# #.#####.# #.. #†#.# ........†# #..#####.#.# ♣.♣♣.###.# #..........# ♣..♣.###.######.#####.### ♣.♣♣............ #. ♣..♣####.############..# :jj#gj..hh==100 _The jackal barks! You hear a shout!:jm/ .hYou hit the endoplasm. You freeze the endoplasm. hThe endoplasm is heavily wounded.The endoplasm freezes you. .hYou are frozen.:j1 h 2 jackals (1 wandering)3--------1.7 (1.289:j6:j>:A _You encounter a jackal.:j::j(d h.  You hit the endoplasm. You freeze the endoplasm.:j  .hThe endoplasm is almost dead..    jackal10------------2.98 _The endoplasm hits you.:j 3:j5 :j ^ _You are too injured to fight recklessly!:j :j :j8 :j, ^ _You are too injured to fight recklessly!:jX3 :j4 :jjF :jI ^ _You are too injured to fight recklessly!:jt:jv:jF:j^ _You are too injured to fight recklessly!:jb:je:j.q:j :jқP_You are too injured to fight recklessly!:jƻI:jƿV _You are too injured to fight recklessly!:jz:jS:jG:j% .h  You hit the endoplasm but do no damage.:j gThe endoplasm is almost dead.:j > .h:j 4The endoplasm hits you.:j  .gYou encounter a hobgoblin.The endoplasm freezes you.g   hobgoblin6/18 ---------4.2 (1.36 _You are frozen.:jb.. ... ###. #g#  ... #.#  #.##.### .# #......#:j# #...###......###.# #. ## #.#......h.....#.#  .# #. .....##......#.#.#  .#. #.#.# #.@j...#.#.# # #.# .... #..#####.#.# .##.#####.# #..# #†#.# .........†# #..#####.#.# :jW\♣♣.♣♣.###.# #..........#  ♣..♣.###.######.#####.###  ♣.♣♣............# #.  ♣..♣####.############..# ♣.♣♣ #...............# :jûK.h:j)  .. ...  ###. #g#  ... #.#  #.##.###  .# #......# # ....###......###.#  ## #.#............#.#  .# #. #.h....#.#.#  .#. #.#.# #.@j...#.#.# # #.# .... #..#####.#.#  #..# #†#.# †# #..#  #...  ##.#  ..# #.##  ###   The endoplasm freezes you.:j  .. ...  ###. #g#  ... #.#  #.##.###  .# #......#  ....###......###.#  ## #.#............#.#  .# #. #.h....#.#.#  .#. #.#.# #.@j...#.#.# :j  #.# .... #..#####.#.#  #..# #†#.# †# #..#  #...  ##.#  ..# #.##  ###   :jj .gYou are frozen.:jj  * * * LOW HITPOINT WARNING * * *2-----------505 _The jackal barely misses you.:jc ###. #.# ... #g #.##.###.# #...... #....####.# #. ## #.#......  .# #. .....##.h....#.# .#. #.#.# #..j # #.# .... #.@##### .##.#####.#  #†........†####. ♣♣.♣♣.###........  ♣..#####.#####.##♣♣............# #.## .♣####.############.. ♣♣.♣♣ #............. .).# #.####.#######.h:j]s n* * * LOW HITPOINT WARNING * * *The jackal barely misses you.:jt The jackal attacks as it pursues you! The jackal closely misses you.The endoplasm freezes you.You are frozen.  You die...:j7-2/18 --------  --more--:j :jz xGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 mace of chaos (weapon) Armour (go to first with [)  b - a +2 leather armour (worn) Jewellery (go to first with "=)  c - a +4 ring of protection (worn):j 7:j! :j]* ,Goodbye, AutarchDCSS.6 AutarchDCSS the Cudgeller (level 1, -2/18 HPs)Began as a Human Chaos Knight on June 23, 2026.Was a Plaything of Xom.Frozen to death by an endoplasm (4 damage)... on level 1 of the Dungeon.The game lasted 00:00:36 (212 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb:jl:jp:jD? [?25h[?0c [?1051l[?1052l[?1060l[?1061l